Address some compilation warnings.
[emacs.git] / src / xdisp.c
blob14385fa84214bd3c19216787478a43381ba43fc2
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23 Redisplay.
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
54 expose_window (asynchronous) |
56 X expose events -----+
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
85 . try_cursor_movement
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
91 . try_window_reusing_current_matrix
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
97 . try_window_id
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
105 . try_window
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
131 Desired matrices.
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
176 Frame matrices.
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
197 Bidirectional display.
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
240 Bidirectional display and character compositions
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
267 Moving an iterator in bidirectional text
268 without producing glyphs
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
325 #define INFINITY 10000000
327 /* Holds the list (error). */
328 static Lisp_Object list_of_error;
330 #ifdef HAVE_WINDOW_SYSTEM
332 /* Test if overflow newline into fringe. Called with iterator IT
333 at or past right window margin, and with IT->current_x set. */
335 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
336 (!NILP (Voverflow_newline_into_fringe) \
337 && FRAME_WINDOW_P ((IT)->f) \
338 && ((IT)->bidi_it.paragraph_dir == R2L \
339 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
340 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
341 && (IT)->current_x == (IT)->last_visible_x)
343 #else /* !HAVE_WINDOW_SYSTEM */
344 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
345 #endif /* HAVE_WINDOW_SYSTEM */
347 /* Test if the display element loaded in IT, or the underlying buffer
348 or string character, is a space or a TAB character. This is used
349 to determine where word wrapping can occur. */
351 #define IT_DISPLAYING_WHITESPACE(it) \
352 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
353 || ((STRINGP (it->string) \
354 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
355 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
356 || (it->s \
357 && (it->s[IT_BYTEPOS (*it)] == ' ' \
358 || it->s[IT_BYTEPOS (*it)] == '\t')) \
359 || (IT_BYTEPOS (*it) < ZV_BYTE \
360 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
361 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
363 /* True means print newline to stdout before next mini-buffer message. */
365 bool noninteractive_need_newline;
367 /* True means print newline to message log before next message. */
369 static bool message_log_need_newline;
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
383 static struct text_pos this_line_start_pos;
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
388 static struct text_pos this_line_end_pos;
390 /* The vertical positions and the height of this line. */
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
399 static int this_line_start_x;
401 /* The smallest character position seen by move_it_* functions as they
402 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
403 hscrolled lines, see display_line. */
405 static struct text_pos this_line_min_pos;
407 /* Buffer that this_line_.* variables are referring to. */
409 static struct buffer *this_line_buffer;
411 /* True if an overlay arrow has been displayed in this window. */
413 static bool overlay_arrow_seen;
415 /* Vector containing glyphs for an ellipsis `...'. */
417 static Lisp_Object default_invis_vector[3];
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
423 Lisp_Object echo_area_window;
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
430 static Lisp_Object Vmessage_stack;
432 /* True means multibyte characters were enabled when the echo area
433 message was specified. */
435 static bool message_enable_multibyte;
437 /* Nonzero if we should redraw the mode lines on the next redisplay.
438 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
439 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
440 (the number used is then only used to track down the cause for this
441 full-redisplay). */
443 int update_mode_lines;
445 /* Nonzero if window sizes or contents other than selected-window have changed
446 since last redisplay that finished.
447 If it has value REDISPLAY_SOME, then only redisplay the windows where
448 the `redisplay' bit has been set. Otherwise, redisplay all windows
449 (the number used is then only used to track down the cause for this
450 full-redisplay). */
452 int windows_or_buffers_changed;
454 /* True after display_mode_line if %l was used and it displayed a
455 line number. */
457 static bool line_number_displayed;
459 /* The name of the *Messages* buffer, a string. */
461 static Lisp_Object Vmessages_buffer_name;
463 /* Current, index 0, and last displayed echo area message. Either
464 buffers from echo_buffers, or nil to indicate no message. */
466 Lisp_Object echo_area_buffer[2];
468 /* The buffers referenced from echo_area_buffer. */
470 static Lisp_Object echo_buffer[2];
472 /* A vector saved used in with_area_buffer to reduce consing. */
474 static Lisp_Object Vwith_echo_area_save_vector;
476 /* True means display_echo_area should display the last echo area
477 message again. Set by redisplay_preserve_echo_area. */
479 static bool display_last_displayed_message_p;
481 /* True if echo area is being used by print; false if being used by
482 message. */
484 static bool message_buf_print;
486 /* Set to true in clear_message to make redisplay_internal aware
487 of an emptied echo area. */
489 static bool message_cleared_p;
491 /* A scratch glyph row with contents used for generating truncation
492 glyphs. Also used in direct_output_for_insert. */
494 #define MAX_SCRATCH_GLYPHS 100
495 static struct glyph_row scratch_glyph_row;
496 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
498 /* Ascent and height of the last line processed by move_it_to. */
500 static int last_height;
502 /* True if there's a help-echo in the echo area. */
504 bool help_echo_showing_p;
506 /* The maximum distance to look ahead for text properties. Values
507 that are too small let us call compute_char_face and similar
508 functions too often which is expensive. Values that are too large
509 let us call compute_char_face and alike too often because we
510 might not be interested in text properties that far away. */
512 #define TEXT_PROP_DISTANCE_LIMIT 100
514 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
515 iterator state and later restore it. This is needed because the
516 bidi iterator on bidi.c keeps a stacked cache of its states, which
517 is really a singleton. When we use scratch iterator objects to
518 move around the buffer, we can cause the bidi cache to be pushed or
519 popped, and therefore we need to restore the cache state when we
520 return to the original iterator. */
521 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
522 do { \
523 if (CACHE) \
524 bidi_unshelve_cache (CACHE, true); \
525 ITCOPY = ITORIG; \
526 CACHE = bidi_shelve_cache (); \
527 } while (false)
529 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
530 do { \
531 if (pITORIG != pITCOPY) \
532 *(pITORIG) = *(pITCOPY); \
533 bidi_unshelve_cache (CACHE, false); \
534 CACHE = NULL; \
535 } while (false)
537 /* Functions to mark elements as needing redisplay. */
538 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
540 void
541 redisplay_other_windows (void)
543 if (!windows_or_buffers_changed)
544 windows_or_buffers_changed = REDISPLAY_SOME;
547 void
548 wset_redisplay (struct window *w)
550 /* Beware: selected_window can be nil during early stages. */
551 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
552 redisplay_other_windows ();
553 w->redisplay = true;
556 void
557 fset_redisplay (struct frame *f)
559 redisplay_other_windows ();
560 f->redisplay = true;
563 void
564 bset_redisplay (struct buffer *b)
566 int count = buffer_window_count (b);
567 if (count > 0)
569 /* ... it's visible in other window than selected, */
570 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
571 redisplay_other_windows ();
572 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
573 so that if we later set windows_or_buffers_changed, this buffer will
574 not be omitted. */
575 b->text->redisplay = true;
579 void
580 bset_update_mode_line (struct buffer *b)
582 if (!update_mode_lines)
583 update_mode_lines = REDISPLAY_SOME;
584 b->text->redisplay = true;
587 #ifdef GLYPH_DEBUG
589 /* True means print traces of redisplay if compiled with
590 GLYPH_DEBUG defined. */
592 bool trace_redisplay_p;
594 #endif /* GLYPH_DEBUG */
596 #ifdef DEBUG_TRACE_MOVE
597 /* True means trace with TRACE_MOVE to stderr. */
598 static bool trace_move;
600 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
601 #else
602 #define TRACE_MOVE(x) (void) 0
603 #endif
605 /* Buffer being redisplayed -- for redisplay_window_error. */
607 static struct buffer *displayed_buffer;
609 /* Value returned from text property handlers (see below). */
611 enum prop_handled
613 HANDLED_NORMALLY,
614 HANDLED_RECOMPUTE_PROPS,
615 HANDLED_OVERLAY_STRING_CONSUMED,
616 HANDLED_RETURN
619 /* A description of text properties that redisplay is interested
620 in. */
622 struct props
624 /* The symbol index of the name of the property. */
625 short name;
627 /* A unique index for the property. */
628 enum prop_idx idx;
630 /* A handler function called to set up iterator IT from the property
631 at IT's current position. Value is used to steer handle_stop. */
632 enum prop_handled (*handler) (struct it *it);
635 static enum prop_handled handle_face_prop (struct it *);
636 static enum prop_handled handle_invisible_prop (struct it *);
637 static enum prop_handled handle_display_prop (struct it *);
638 static enum prop_handled handle_composition_prop (struct it *);
639 static enum prop_handled handle_overlay_change (struct it *);
640 static enum prop_handled handle_fontified_prop (struct it *);
642 /* Properties handled by iterators. */
644 static struct props it_props[] =
646 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
647 /* Handle `face' before `display' because some sub-properties of
648 `display' need to know the face. */
649 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
650 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
651 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
652 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
653 {0, 0, NULL}
656 /* Value is the position described by X. If X is a marker, value is
657 the marker_position of X. Otherwise, value is X. */
659 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
661 /* Enumeration returned by some move_it_.* functions internally. */
663 enum move_it_result
665 /* Not used. Undefined value. */
666 MOVE_UNDEFINED,
668 /* Move ended at the requested buffer position or ZV. */
669 MOVE_POS_MATCH_OR_ZV,
671 /* Move ended at the requested X pixel position. */
672 MOVE_X_REACHED,
674 /* Move within a line ended at the end of a line that must be
675 continued. */
676 MOVE_LINE_CONTINUED,
678 /* Move within a line ended at the end of a line that would
679 be displayed truncated. */
680 MOVE_LINE_TRUNCATED,
682 /* Move within a line ended at a line end. */
683 MOVE_NEWLINE_OR_CR
686 /* This counter is used to clear the face cache every once in a while
687 in redisplay_internal. It is incremented for each redisplay.
688 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
689 cleared. */
691 #define CLEAR_FACE_CACHE_COUNT 500
692 static int clear_face_cache_count;
694 /* Similarly for the image cache. */
696 #ifdef HAVE_WINDOW_SYSTEM
697 #define CLEAR_IMAGE_CACHE_COUNT 101
698 static int clear_image_cache_count;
700 /* Null glyph slice */
701 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
702 #endif
704 /* True while redisplay_internal is in progress. */
706 bool redisplaying_p;
708 /* If a string, XTread_socket generates an event to display that string.
709 (The display is done in read_char.) */
711 Lisp_Object help_echo_string;
712 Lisp_Object help_echo_window;
713 Lisp_Object help_echo_object;
714 ptrdiff_t help_echo_pos;
716 /* Temporary variable for XTread_socket. */
718 Lisp_Object previous_help_echo_string;
720 /* Platform-independent portion of hourglass implementation. */
722 #ifdef HAVE_WINDOW_SYSTEM
724 /* True means an hourglass cursor is currently shown. */
725 static bool hourglass_shown_p;
727 /* If non-null, an asynchronous timer that, when it expires, displays
728 an hourglass cursor on all frames. */
729 static struct atimer *hourglass_atimer;
731 #endif /* HAVE_WINDOW_SYSTEM */
733 /* Default number of seconds to wait before displaying an hourglass
734 cursor. */
735 #define DEFAULT_HOURGLASS_DELAY 1
737 #ifdef HAVE_WINDOW_SYSTEM
739 /* Default pixel width of `thin-space' display method. */
740 #define THIN_SPACE_WIDTH 1
742 #endif /* HAVE_WINDOW_SYSTEM */
744 /* Function prototypes. */
746 static void setup_for_ellipsis (struct it *, int);
747 static void set_iterator_to_next (struct it *, bool);
748 static void mark_window_display_accurate_1 (struct window *, bool);
749 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
750 static bool cursor_row_p (struct glyph_row *);
751 static int redisplay_mode_lines (Lisp_Object, bool);
753 static void handle_line_prefix (struct it *);
755 static void handle_stop_backwards (struct it *, ptrdiff_t);
756 static void unwind_with_echo_area_buffer (Lisp_Object);
757 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
758 static bool current_message_1 (ptrdiff_t, Lisp_Object);
759 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
760 static void set_message (Lisp_Object);
761 static bool set_message_1 (ptrdiff_t, Lisp_Object);
762 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
763 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
764 static void unwind_redisplay (void);
765 static void extend_face_to_end_of_line (struct it *);
766 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
767 static void push_it (struct it *, struct text_pos *);
768 static void iterate_out_of_display_property (struct it *);
769 static void pop_it (struct it *);
770 static void redisplay_internal (void);
771 static bool echo_area_display (bool);
772 static void redisplay_windows (Lisp_Object);
773 static void redisplay_window (Lisp_Object, bool);
774 static Lisp_Object redisplay_window_error (Lisp_Object);
775 static Lisp_Object redisplay_window_0 (Lisp_Object);
776 static Lisp_Object redisplay_window_1 (Lisp_Object);
777 static bool set_cursor_from_row (struct window *, struct glyph_row *,
778 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
779 int, int);
780 static bool update_menu_bar (struct frame *, bool, bool);
781 static bool try_window_reusing_current_matrix (struct window *);
782 static int try_window_id (struct window *);
783 static bool display_line (struct it *);
784 static int display_mode_lines (struct window *);
785 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
786 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
787 Lisp_Object, bool);
788 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
789 Lisp_Object);
790 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
791 static void display_menu_bar (struct window *);
792 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
793 ptrdiff_t *);
794 static int display_string (const char *, Lisp_Object, Lisp_Object,
795 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
796 static void compute_line_metrics (struct it *);
797 static void run_redisplay_end_trigger_hook (struct it *);
798 static bool get_overlay_strings (struct it *, ptrdiff_t);
799 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
800 static void next_overlay_string (struct it *);
801 static void reseat (struct it *, struct text_pos, bool);
802 static void reseat_1 (struct it *, struct text_pos, bool);
803 static bool next_element_from_display_vector (struct it *);
804 static bool next_element_from_string (struct it *);
805 static bool next_element_from_c_string (struct it *);
806 static bool next_element_from_buffer (struct it *);
807 static bool next_element_from_composition (struct it *);
808 static bool next_element_from_image (struct it *);
809 static bool next_element_from_stretch (struct it *);
810 static void load_overlay_strings (struct it *, ptrdiff_t);
811 static bool get_next_display_element (struct it *);
812 static enum move_it_result
813 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
814 enum move_operation_enum);
815 static void get_visually_first_element (struct it *);
816 static void compute_stop_pos (struct it *);
817 static int face_before_or_after_it_pos (struct it *, bool);
818 static ptrdiff_t next_overlay_change (ptrdiff_t);
819 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
820 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
821 static int handle_single_display_spec (struct it *, Lisp_Object,
822 Lisp_Object, Lisp_Object,
823 struct text_pos *, ptrdiff_t, int, bool);
824 static int underlying_face_id (struct it *);
826 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
827 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
829 #ifdef HAVE_WINDOW_SYSTEM
831 static void update_tool_bar (struct frame *, bool);
832 static void x_draw_bottom_divider (struct window *w);
833 static void notice_overwritten_cursor (struct window *,
834 enum glyph_row_area,
835 int, int, int, int);
836 static int normal_char_height (struct font *, int);
837 static void normal_char_ascent_descent (struct font *, int, int *, int *);
839 static void append_stretch_glyph (struct it *, Lisp_Object,
840 int, int, int);
843 #endif /* HAVE_WINDOW_SYSTEM */
845 static void produce_special_glyphs (struct it *, enum display_element_type);
846 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
847 static bool coords_in_mouse_face_p (struct window *, int, int);
851 /***********************************************************************
852 Window display dimensions
853 ***********************************************************************/
855 /* Return the bottom boundary y-position for text lines in window W.
856 This is the first y position at which a line cannot start.
857 It is relative to the top of the window.
859 This is the height of W minus the height of a mode line, if any. */
862 window_text_bottom_y (struct window *w)
864 int height = WINDOW_PIXEL_HEIGHT (w);
866 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
868 if (WINDOW_WANTS_MODELINE_P (w))
869 height -= CURRENT_MODE_LINE_HEIGHT (w);
871 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
873 return height;
876 /* Return the pixel width of display area AREA of window W.
877 ANY_AREA means return the total width of W, not including
878 fringes to the left and right of the window. */
881 window_box_width (struct window *w, enum glyph_row_area area)
883 int width = w->pixel_width;
885 if (!w->pseudo_window_p)
887 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
888 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
890 if (area == TEXT_AREA)
891 width -= (WINDOW_MARGINS_WIDTH (w)
892 + WINDOW_FRINGES_WIDTH (w));
893 else if (area == LEFT_MARGIN_AREA)
894 width = WINDOW_LEFT_MARGIN_WIDTH (w);
895 else if (area == RIGHT_MARGIN_AREA)
896 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
899 /* With wide margins, fringes, etc. we might end up with a negative
900 width, correct that here. */
901 return max (0, width);
905 /* Return the pixel height of the display area of window W, not
906 including mode lines of W, if any. */
909 window_box_height (struct window *w)
911 struct frame *f = XFRAME (w->frame);
912 int height = WINDOW_PIXEL_HEIGHT (w);
914 eassert (height >= 0);
916 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
917 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
919 /* Note: the code below that determines the mode-line/header-line
920 height is essentially the same as that contained in the macro
921 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
922 the appropriate glyph row has its `mode_line_p' flag set,
923 and if it doesn't, uses estimate_mode_line_height instead. */
925 if (WINDOW_WANTS_MODELINE_P (w))
927 struct glyph_row *ml_row
928 = (w->current_matrix && w->current_matrix->rows
929 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
930 : 0);
931 if (ml_row && ml_row->mode_line_p)
932 height -= ml_row->height;
933 else
934 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
937 if (WINDOW_WANTS_HEADER_LINE_P (w))
939 struct glyph_row *hl_row
940 = (w->current_matrix && w->current_matrix->rows
941 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
942 : 0);
943 if (hl_row && hl_row->mode_line_p)
944 height -= hl_row->height;
945 else
946 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
949 /* With a very small font and a mode-line that's taller than
950 default, we might end up with a negative height. */
951 return max (0, height);
954 /* Return the window-relative coordinate of the left edge of display
955 area AREA of window W. ANY_AREA means return the left edge of the
956 whole window, to the right of the left fringe of W. */
959 window_box_left_offset (struct window *w, enum glyph_row_area area)
961 int x;
963 if (w->pseudo_window_p)
964 return 0;
966 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
968 if (area == TEXT_AREA)
969 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
970 + window_box_width (w, LEFT_MARGIN_AREA));
971 else if (area == RIGHT_MARGIN_AREA)
972 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
973 + window_box_width (w, LEFT_MARGIN_AREA)
974 + window_box_width (w, TEXT_AREA)
975 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
977 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
978 else if (area == LEFT_MARGIN_AREA
979 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
980 x += WINDOW_LEFT_FRINGE_WIDTH (w);
982 /* Don't return more than the window's pixel width. */
983 return min (x, w->pixel_width);
987 /* Return the window-relative coordinate of the right edge of display
988 area AREA of window W. ANY_AREA means return the right edge of the
989 whole window, to the left of the right fringe of W. */
991 static int
992 window_box_right_offset (struct window *w, enum glyph_row_area area)
994 /* Don't return more than the window's pixel width. */
995 return min (window_box_left_offset (w, area) + window_box_width (w, area),
996 w->pixel_width);
999 /* Return the frame-relative coordinate of the left edge of display
1000 area AREA of window W. ANY_AREA means return the left edge of the
1001 whole window, to the right of the left fringe of W. */
1004 window_box_left (struct window *w, enum glyph_row_area area)
1006 struct frame *f = XFRAME (w->frame);
1007 int x;
1009 if (w->pseudo_window_p)
1010 return FRAME_INTERNAL_BORDER_WIDTH (f);
1012 x = (WINDOW_LEFT_EDGE_X (w)
1013 + window_box_left_offset (w, area));
1015 return x;
1019 /* Return the frame-relative coordinate of the right edge of display
1020 area AREA of window W. ANY_AREA means return the right edge of the
1021 whole window, to the left of the right fringe of W. */
1024 window_box_right (struct window *w, enum glyph_row_area area)
1026 return window_box_left (w, area) + window_box_width (w, area);
1029 /* Get the bounding box of the display area AREA of window W, without
1030 mode lines, in frame-relative coordinates. ANY_AREA means the
1031 whole window, not including the left and right fringes of
1032 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1033 coordinates of the upper-left corner of the box. Return in
1034 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1036 void
1037 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1038 int *box_y, int *box_width, int *box_height)
1040 if (box_width)
1041 *box_width = window_box_width (w, area);
1042 if (box_height)
1043 *box_height = window_box_height (w);
1044 if (box_x)
1045 *box_x = window_box_left (w, area);
1046 if (box_y)
1048 *box_y = WINDOW_TOP_EDGE_Y (w);
1049 if (WINDOW_WANTS_HEADER_LINE_P (w))
1050 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1054 #ifdef HAVE_WINDOW_SYSTEM
1056 /* Get the bounding box of the display area AREA of window W, without
1057 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1058 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1059 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1060 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1061 box. */
1063 static void
1064 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1065 int *bottom_right_x, int *bottom_right_y)
1067 window_box (w, ANY_AREA, top_left_x, top_left_y,
1068 bottom_right_x, bottom_right_y);
1069 *bottom_right_x += *top_left_x;
1070 *bottom_right_y += *top_left_y;
1073 #endif /* HAVE_WINDOW_SYSTEM */
1075 /***********************************************************************
1076 Utilities
1077 ***********************************************************************/
1079 /* Return the bottom y-position of the line the iterator IT is in.
1080 This can modify IT's settings. */
1083 line_bottom_y (struct it *it)
1085 int line_height = it->max_ascent + it->max_descent;
1086 int line_top_y = it->current_y;
1088 if (line_height == 0)
1090 if (last_height)
1091 line_height = last_height;
1092 else if (IT_CHARPOS (*it) < ZV)
1094 move_it_by_lines (it, 1);
1095 line_height = (it->max_ascent || it->max_descent
1096 ? it->max_ascent + it->max_descent
1097 : last_height);
1099 else
1101 struct glyph_row *row = it->glyph_row;
1103 /* Use the default character height. */
1104 it->glyph_row = NULL;
1105 it->what = IT_CHARACTER;
1106 it->c = ' ';
1107 it->len = 1;
1108 PRODUCE_GLYPHS (it);
1109 line_height = it->ascent + it->descent;
1110 it->glyph_row = row;
1114 return line_top_y + line_height;
1117 DEFUN ("line-pixel-height", Fline_pixel_height,
1118 Sline_pixel_height, 0, 0, 0,
1119 doc: /* Return height in pixels of text line in the selected window.
1121 Value is the height in pixels of the line at point. */)
1122 (void)
1124 struct it it;
1125 struct text_pos pt;
1126 struct window *w = XWINDOW (selected_window);
1127 struct buffer *old_buffer = NULL;
1128 Lisp_Object result;
1130 if (XBUFFER (w->contents) != current_buffer)
1132 old_buffer = current_buffer;
1133 set_buffer_internal_1 (XBUFFER (w->contents));
1135 SET_TEXT_POS (pt, PT, PT_BYTE);
1136 start_display (&it, w, pt);
1137 it.vpos = it.current_y = 0;
1138 last_height = 0;
1139 result = make_number (line_bottom_y (&it));
1140 if (old_buffer)
1141 set_buffer_internal_1 (old_buffer);
1143 return result;
1146 /* Return the default pixel height of text lines in window W. The
1147 value is the canonical height of the W frame's default font, plus
1148 any extra space required by the line-spacing variable or frame
1149 parameter.
1151 Implementation note: this ignores any line-spacing text properties
1152 put on the newline characters. This is because those properties
1153 only affect the _screen_ line ending in the newline (i.e., in a
1154 continued line, only the last screen line will be affected), which
1155 means only a small number of lines in a buffer can ever use this
1156 feature. Since this function is used to compute the default pixel
1157 equivalent of text lines in a window, we can safely ignore those
1158 few lines. For the same reasons, we ignore the line-height
1159 properties. */
1161 default_line_pixel_height (struct window *w)
1163 struct frame *f = WINDOW_XFRAME (w);
1164 int height = FRAME_LINE_HEIGHT (f);
1166 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1168 struct buffer *b = XBUFFER (w->contents);
1169 Lisp_Object val = BVAR (b, extra_line_spacing);
1171 if (NILP (val))
1172 val = BVAR (&buffer_defaults, extra_line_spacing);
1173 if (!NILP (val))
1175 if (RANGED_INTEGERP (0, val, INT_MAX))
1176 height += XFASTINT (val);
1177 else if (FLOATP (val))
1179 int addon = XFLOAT_DATA (val) * height + 0.5;
1181 if (addon >= 0)
1182 height += addon;
1185 else
1186 height += f->extra_line_spacing;
1189 return height;
1192 /* Subroutine of pos_visible_p below. Extracts a display string, if
1193 any, from the display spec given as its argument. */
1194 static Lisp_Object
1195 string_from_display_spec (Lisp_Object spec)
1197 if (CONSP (spec))
1199 while (CONSP (spec))
1201 if (STRINGP (XCAR (spec)))
1202 return XCAR (spec);
1203 spec = XCDR (spec);
1206 else if (VECTORP (spec))
1208 ptrdiff_t i;
1210 for (i = 0; i < ASIZE (spec); i++)
1212 if (STRINGP (AREF (spec, i)))
1213 return AREF (spec, i);
1215 return Qnil;
1218 return spec;
1222 /* Limit insanely large values of W->hscroll on frame F to the largest
1223 value that will still prevent first_visible_x and last_visible_x of
1224 'struct it' from overflowing an int. */
1225 static int
1226 window_hscroll_limited (struct window *w, struct frame *f)
1228 ptrdiff_t window_hscroll = w->hscroll;
1229 int window_text_width = window_box_width (w, TEXT_AREA);
1230 int colwidth = FRAME_COLUMN_WIDTH (f);
1232 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1233 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1235 return window_hscroll;
1238 /* Return true if position CHARPOS is visible in window W.
1239 CHARPOS < 0 means return info about WINDOW_END position.
1240 If visible, set *X and *Y to pixel coordinates of top left corner.
1241 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1242 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1244 bool
1245 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1246 int *rtop, int *rbot, int *rowh, int *vpos)
1248 struct it it;
1249 void *itdata = bidi_shelve_cache ();
1250 struct text_pos top;
1251 bool visible_p = false;
1252 struct buffer *old_buffer = NULL;
1253 bool r2l = false;
1255 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1256 return visible_p;
1258 if (XBUFFER (w->contents) != current_buffer)
1260 old_buffer = current_buffer;
1261 set_buffer_internal_1 (XBUFFER (w->contents));
1264 SET_TEXT_POS_FROM_MARKER (top, w->start);
1265 /* Scrolling a minibuffer window via scroll bar when the echo area
1266 shows long text sometimes resets the minibuffer contents behind
1267 our backs. */
1268 if (CHARPOS (top) > ZV)
1269 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1271 /* Compute exact mode line heights. */
1272 if (WINDOW_WANTS_MODELINE_P (w))
1273 w->mode_line_height
1274 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1275 BVAR (current_buffer, mode_line_format));
1277 if (WINDOW_WANTS_HEADER_LINE_P (w))
1278 w->header_line_height
1279 = display_mode_line (w, HEADER_LINE_FACE_ID,
1280 BVAR (current_buffer, header_line_format));
1282 start_display (&it, w, top);
1283 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1284 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1286 if (charpos >= 0
1287 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1288 && IT_CHARPOS (it) >= charpos)
1289 /* When scanning backwards under bidi iteration, move_it_to
1290 stops at or _before_ CHARPOS, because it stops at or to
1291 the _right_ of the character at CHARPOS. */
1292 || (it.bidi_p && it.bidi_it.scan_dir == -1
1293 && IT_CHARPOS (it) <= charpos)))
1295 /* We have reached CHARPOS, or passed it. How the call to
1296 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1297 or covered by a display property, move_it_to stops at the end
1298 of the invisible text, to the right of CHARPOS. (ii) If
1299 CHARPOS is in a display vector, move_it_to stops on its last
1300 glyph. */
1301 int top_x = it.current_x;
1302 int top_y = it.current_y;
1303 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1304 int bottom_y;
1305 struct it save_it;
1306 void *save_it_data = NULL;
1308 /* Calling line_bottom_y may change it.method, it.position, etc. */
1309 SAVE_IT (save_it, it, save_it_data);
1310 last_height = 0;
1311 bottom_y = line_bottom_y (&it);
1312 if (top_y < window_top_y)
1313 visible_p = bottom_y > window_top_y;
1314 else if (top_y < it.last_visible_y)
1315 visible_p = true;
1316 if (bottom_y >= it.last_visible_y
1317 && it.bidi_p && it.bidi_it.scan_dir == -1
1318 && IT_CHARPOS (it) < charpos)
1320 /* When the last line of the window is scanned backwards
1321 under bidi iteration, we could be duped into thinking
1322 that we have passed CHARPOS, when in fact move_it_to
1323 simply stopped short of CHARPOS because it reached
1324 last_visible_y. To see if that's what happened, we call
1325 move_it_to again with a slightly larger vertical limit,
1326 and see if it actually moved vertically; if it did, we
1327 didn't really reach CHARPOS, which is beyond window end. */
1328 /* Why 10? because we don't know how many canonical lines
1329 will the height of the next line(s) be. So we guess. */
1330 int ten_more_lines = 10 * default_line_pixel_height (w);
1332 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1333 MOVE_TO_POS | MOVE_TO_Y);
1334 if (it.current_y > top_y)
1335 visible_p = false;
1338 RESTORE_IT (&it, &save_it, save_it_data);
1339 if (visible_p)
1341 if (it.method == GET_FROM_DISPLAY_VECTOR)
1343 /* We stopped on the last glyph of a display vector.
1344 Try and recompute. Hack alert! */
1345 if (charpos < 2 || top.charpos >= charpos)
1346 top_x = it.glyph_row->x;
1347 else
1349 struct it it2, it2_prev;
1350 /* The idea is to get to the previous buffer
1351 position, consume the character there, and use
1352 the pixel coordinates we get after that. But if
1353 the previous buffer position is also displayed
1354 from a display vector, we need to consume all of
1355 the glyphs from that display vector. */
1356 start_display (&it2, w, top);
1357 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1358 /* If we didn't get to CHARPOS - 1, there's some
1359 replacing display property at that position, and
1360 we stopped after it. That is exactly the place
1361 whose coordinates we want. */
1362 if (IT_CHARPOS (it2) != charpos - 1)
1363 it2_prev = it2;
1364 else
1366 /* Iterate until we get out of the display
1367 vector that displays the character at
1368 CHARPOS - 1. */
1369 do {
1370 get_next_display_element (&it2);
1371 PRODUCE_GLYPHS (&it2);
1372 it2_prev = it2;
1373 set_iterator_to_next (&it2, true);
1374 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1375 && IT_CHARPOS (it2) < charpos);
1377 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1378 || it2_prev.current_x > it2_prev.last_visible_x)
1379 top_x = it.glyph_row->x;
1380 else
1382 top_x = it2_prev.current_x;
1383 top_y = it2_prev.current_y;
1387 else if (IT_CHARPOS (it) != charpos)
1389 Lisp_Object cpos = make_number (charpos);
1390 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1391 Lisp_Object string = string_from_display_spec (spec);
1392 struct text_pos tpos;
1393 bool newline_in_string
1394 = (STRINGP (string)
1395 && memchr (SDATA (string), '\n', SBYTES (string)));
1397 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1398 bool replacing_spec_p
1399 = (!NILP (spec)
1400 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1401 charpos, FRAME_WINDOW_P (it.f)));
1402 /* The tricky code below is needed because there's a
1403 discrepancy between move_it_to and how we set cursor
1404 when PT is at the beginning of a portion of text
1405 covered by a display property or an overlay with a
1406 display property, or the display line ends in a
1407 newline from a display string. move_it_to will stop
1408 _after_ such display strings, whereas
1409 set_cursor_from_row conspires with cursor_row_p to
1410 place the cursor on the first glyph produced from the
1411 display string. */
1413 /* We have overshoot PT because it is covered by a
1414 display property that replaces the text it covers.
1415 If the string includes embedded newlines, we are also
1416 in the wrong display line. Backtrack to the correct
1417 line, where the display property begins. */
1418 if (replacing_spec_p)
1420 Lisp_Object startpos, endpos;
1421 EMACS_INT start, end;
1422 struct it it3;
1424 /* Find the first and the last buffer positions
1425 covered by the display string. */
1426 endpos =
1427 Fnext_single_char_property_change (cpos, Qdisplay,
1428 Qnil, Qnil);
1429 startpos =
1430 Fprevious_single_char_property_change (endpos, Qdisplay,
1431 Qnil, Qnil);
1432 start = XFASTINT (startpos);
1433 end = XFASTINT (endpos);
1434 /* Move to the last buffer position before the
1435 display property. */
1436 start_display (&it3, w, top);
1437 if (start > CHARPOS (top))
1438 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1439 /* Move forward one more line if the position before
1440 the display string is a newline or if it is the
1441 rightmost character on a line that is
1442 continued or word-wrapped. */
1443 if (it3.method == GET_FROM_BUFFER
1444 && (it3.c == '\n'
1445 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1446 move_it_by_lines (&it3, 1);
1447 else if (move_it_in_display_line_to (&it3, -1,
1448 it3.current_x
1449 + it3.pixel_width,
1450 MOVE_TO_X)
1451 == MOVE_LINE_CONTINUED)
1453 move_it_by_lines (&it3, 1);
1454 /* When we are under word-wrap, the #$@%!
1455 move_it_by_lines moves 2 lines, so we need to
1456 fix that up. */
1457 if (it3.line_wrap == WORD_WRAP)
1458 move_it_by_lines (&it3, -1);
1461 /* Record the vertical coordinate of the display
1462 line where we wound up. */
1463 top_y = it3.current_y;
1464 if (it3.bidi_p)
1466 /* When characters are reordered for display,
1467 the character displayed to the left of the
1468 display string could be _after_ the display
1469 property in the logical order. Use the
1470 smallest vertical position of these two. */
1471 start_display (&it3, w, top);
1472 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1473 if (it3.current_y < top_y)
1474 top_y = it3.current_y;
1476 /* Move from the top of the window to the beginning
1477 of the display line where the display string
1478 begins. */
1479 start_display (&it3, w, top);
1480 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1481 /* If it3_moved stays false after the 'while' loop
1482 below, that means we already were at a newline
1483 before the loop (e.g., the display string begins
1484 with a newline), so we don't need to (and cannot)
1485 inspect the glyphs of it3.glyph_row, because
1486 PRODUCE_GLYPHS will not produce anything for a
1487 newline, and thus it3.glyph_row stays at its
1488 stale content it got at top of the window. */
1489 bool it3_moved = false;
1490 /* Finally, advance the iterator until we hit the
1491 first display element whose character position is
1492 CHARPOS, or until the first newline from the
1493 display string, which signals the end of the
1494 display line. */
1495 while (get_next_display_element (&it3))
1497 PRODUCE_GLYPHS (&it3);
1498 if (IT_CHARPOS (it3) == charpos
1499 || ITERATOR_AT_END_OF_LINE_P (&it3))
1500 break;
1501 it3_moved = true;
1502 set_iterator_to_next (&it3, false);
1504 top_x = it3.current_x - it3.pixel_width;
1505 /* Normally, we would exit the above loop because we
1506 found the display element whose character
1507 position is CHARPOS. For the contingency that we
1508 didn't, and stopped at the first newline from the
1509 display string, move back over the glyphs
1510 produced from the string, until we find the
1511 rightmost glyph not from the string. */
1512 if (it3_moved
1513 && newline_in_string
1514 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1516 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1517 + it3.glyph_row->used[TEXT_AREA];
1519 while (EQ ((g - 1)->object, string))
1521 --g;
1522 top_x -= g->pixel_width;
1524 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1525 + it3.glyph_row->used[TEXT_AREA]);
1530 *x = top_x;
1531 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1532 *rtop = max (0, window_top_y - top_y);
1533 *rbot = max (0, bottom_y - it.last_visible_y);
1534 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1535 - max (top_y, window_top_y)));
1536 *vpos = it.vpos;
1537 if (it.bidi_it.paragraph_dir == R2L)
1538 r2l = true;
1541 else
1543 /* Either we were asked to provide info about WINDOW_END, or
1544 CHARPOS is in the partially visible glyph row at end of
1545 window. */
1546 struct it it2;
1547 void *it2data = NULL;
1549 SAVE_IT (it2, it, it2data);
1550 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1551 move_it_by_lines (&it, 1);
1552 if (charpos < IT_CHARPOS (it)
1553 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1555 visible_p = true;
1556 RESTORE_IT (&it2, &it2, it2data);
1557 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1558 *x = it2.current_x;
1559 *y = it2.current_y + it2.max_ascent - it2.ascent;
1560 *rtop = max (0, -it2.current_y);
1561 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1562 - it.last_visible_y));
1563 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1564 it.last_visible_y)
1565 - max (it2.current_y,
1566 WINDOW_HEADER_LINE_HEIGHT (w))));
1567 *vpos = it2.vpos;
1568 if (it2.bidi_it.paragraph_dir == R2L)
1569 r2l = true;
1571 else
1572 bidi_unshelve_cache (it2data, true);
1574 bidi_unshelve_cache (itdata, false);
1576 if (old_buffer)
1577 set_buffer_internal_1 (old_buffer);
1579 if (visible_p)
1581 if (w->hscroll > 0)
1582 *x -=
1583 window_hscroll_limited (w, WINDOW_XFRAME (w))
1584 * WINDOW_FRAME_COLUMN_WIDTH (w);
1585 /* For lines in an R2L paragraph, we need to mirror the X pixel
1586 coordinate wrt the text area. For the reasons, see the
1587 commentary in buffer_posn_from_coords and the explanation of
1588 the geometry used by the move_it_* functions at the end of
1589 the large commentary near the beginning of this file. */
1590 if (r2l)
1591 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1594 #if false
1595 /* Debugging code. */
1596 if (visible_p)
1597 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1598 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1599 else
1600 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1601 #endif
1603 return visible_p;
1607 /* Return the next character from STR. Return in *LEN the length of
1608 the character. This is like STRING_CHAR_AND_LENGTH but never
1609 returns an invalid character. If we find one, we return a `?', but
1610 with the length of the invalid character. */
1612 static int
1613 string_char_and_length (const unsigned char *str, int *len)
1615 int c;
1617 c = STRING_CHAR_AND_LENGTH (str, *len);
1618 if (!CHAR_VALID_P (c))
1619 /* We may not change the length here because other places in Emacs
1620 don't use this function, i.e. they silently accept invalid
1621 characters. */
1622 c = '?';
1624 return c;
1629 /* Given a position POS containing a valid character and byte position
1630 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1632 static struct text_pos
1633 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1635 eassert (STRINGP (string) && nchars >= 0);
1637 if (STRING_MULTIBYTE (string))
1639 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1640 int len;
1642 while (nchars--)
1644 string_char_and_length (p, &len);
1645 p += len;
1646 CHARPOS (pos) += 1;
1647 BYTEPOS (pos) += len;
1650 else
1651 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1653 return pos;
1657 /* Value is the text position, i.e. character and byte position,
1658 for character position CHARPOS in STRING. */
1660 static struct text_pos
1661 string_pos (ptrdiff_t charpos, Lisp_Object string)
1663 struct text_pos pos;
1664 eassert (STRINGP (string));
1665 eassert (charpos >= 0);
1666 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1667 return pos;
1671 /* Value is a text position, i.e. character and byte position, for
1672 character position CHARPOS in C string S. MULTIBYTE_P
1673 means recognize multibyte characters. */
1675 static struct text_pos
1676 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1678 struct text_pos pos;
1680 eassert (s != NULL);
1681 eassert (charpos >= 0);
1683 if (multibyte_p)
1685 int len;
1687 SET_TEXT_POS (pos, 0, 0);
1688 while (charpos--)
1690 string_char_and_length ((const unsigned char *) s, &len);
1691 s += len;
1692 CHARPOS (pos) += 1;
1693 BYTEPOS (pos) += len;
1696 else
1697 SET_TEXT_POS (pos, charpos, charpos);
1699 return pos;
1703 /* Value is the number of characters in C string S. MULTIBYTE_P
1704 means recognize multibyte characters. */
1706 static ptrdiff_t
1707 number_of_chars (const char *s, bool multibyte_p)
1709 ptrdiff_t nchars;
1711 if (multibyte_p)
1713 ptrdiff_t rest = strlen (s);
1714 int len;
1715 const unsigned char *p = (const unsigned char *) s;
1717 for (nchars = 0; rest > 0; ++nchars)
1719 string_char_and_length (p, &len);
1720 rest -= len, p += len;
1723 else
1724 nchars = strlen (s);
1726 return nchars;
1730 /* Compute byte position NEWPOS->bytepos corresponding to
1731 NEWPOS->charpos. POS is a known position in string STRING.
1732 NEWPOS->charpos must be >= POS.charpos. */
1734 static void
1735 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1737 eassert (STRINGP (string));
1738 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1740 if (STRING_MULTIBYTE (string))
1741 *newpos = string_pos_nchars_ahead (pos, string,
1742 CHARPOS (*newpos) - CHARPOS (pos));
1743 else
1744 BYTEPOS (*newpos) = CHARPOS (*newpos);
1747 /* EXPORT:
1748 Return an estimation of the pixel height of mode or header lines on
1749 frame F. FACE_ID specifies what line's height to estimate. */
1752 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1754 #ifdef HAVE_WINDOW_SYSTEM
1755 if (FRAME_WINDOW_P (f))
1757 int height = FONT_HEIGHT (FRAME_FONT (f));
1759 /* This function is called so early when Emacs starts that the face
1760 cache and mode line face are not yet initialized. */
1761 if (FRAME_FACE_CACHE (f))
1763 struct face *face = FACE_FROM_ID (f, face_id);
1764 if (face)
1766 if (face->font)
1767 height = normal_char_height (face->font, -1);
1768 if (face->box_line_width > 0)
1769 height += 2 * face->box_line_width;
1773 return height;
1775 #endif
1777 return 1;
1780 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1781 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1782 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1783 not force the value into range. */
1785 void
1786 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1787 NativeRectangle *bounds, bool noclip)
1790 #ifdef HAVE_WINDOW_SYSTEM
1791 if (FRAME_WINDOW_P (f))
1793 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1794 even for negative values. */
1795 if (pix_x < 0)
1796 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1797 if (pix_y < 0)
1798 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1800 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1801 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1803 if (bounds)
1804 STORE_NATIVE_RECT (*bounds,
1805 FRAME_COL_TO_PIXEL_X (f, pix_x),
1806 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1807 FRAME_COLUMN_WIDTH (f) - 1,
1808 FRAME_LINE_HEIGHT (f) - 1);
1810 /* PXW: Should we clip pixels before converting to columns/lines? */
1811 if (!noclip)
1813 if (pix_x < 0)
1814 pix_x = 0;
1815 else if (pix_x > FRAME_TOTAL_COLS (f))
1816 pix_x = FRAME_TOTAL_COLS (f);
1818 if (pix_y < 0)
1819 pix_y = 0;
1820 else if (pix_y > FRAME_TOTAL_LINES (f))
1821 pix_y = FRAME_TOTAL_LINES (f);
1824 #endif
1826 *x = pix_x;
1827 *y = pix_y;
1831 /* Find the glyph under window-relative coordinates X/Y in window W.
1832 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1833 strings. Return in *HPOS and *VPOS the row and column number of
1834 the glyph found. Return in *AREA the glyph area containing X.
1835 Value is a pointer to the glyph found or null if X/Y is not on
1836 text, or we can't tell because W's current matrix is not up to
1837 date. */
1839 static struct glyph *
1840 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1841 int *dx, int *dy, int *area)
1843 struct glyph *glyph, *end;
1844 struct glyph_row *row = NULL;
1845 int x0, i;
1847 /* Find row containing Y. Give up if some row is not enabled. */
1848 for (i = 0; i < w->current_matrix->nrows; ++i)
1850 row = MATRIX_ROW (w->current_matrix, i);
1851 if (!row->enabled_p)
1852 return NULL;
1853 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1854 break;
1857 *vpos = i;
1858 *hpos = 0;
1860 /* Give up if Y is not in the window. */
1861 if (i == w->current_matrix->nrows)
1862 return NULL;
1864 /* Get the glyph area containing X. */
1865 if (w->pseudo_window_p)
1867 *area = TEXT_AREA;
1868 x0 = 0;
1870 else
1872 if (x < window_box_left_offset (w, TEXT_AREA))
1874 *area = LEFT_MARGIN_AREA;
1875 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1877 else if (x < window_box_right_offset (w, TEXT_AREA))
1879 *area = TEXT_AREA;
1880 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1882 else
1884 *area = RIGHT_MARGIN_AREA;
1885 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1889 /* Find glyph containing X. */
1890 glyph = row->glyphs[*area];
1891 end = glyph + row->used[*area];
1892 x -= x0;
1893 while (glyph < end && x >= glyph->pixel_width)
1895 x -= glyph->pixel_width;
1896 ++glyph;
1899 if (glyph == end)
1900 return NULL;
1902 if (dx)
1904 *dx = x;
1905 *dy = y - (row->y + row->ascent - glyph->ascent);
1908 *hpos = glyph - row->glyphs[*area];
1909 return glyph;
1912 /* Convert frame-relative x/y to coordinates relative to window W.
1913 Takes pseudo-windows into account. */
1915 static void
1916 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1918 if (w->pseudo_window_p)
1920 /* A pseudo-window is always full-width, and starts at the
1921 left edge of the frame, plus a frame border. */
1922 struct frame *f = XFRAME (w->frame);
1923 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1924 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1926 else
1928 *x -= WINDOW_LEFT_EDGE_X (w);
1929 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1933 #ifdef HAVE_WINDOW_SYSTEM
1935 /* EXPORT:
1936 Return in RECTS[] at most N clipping rectangles for glyph string S.
1937 Return the number of stored rectangles. */
1940 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1942 XRectangle r;
1944 if (n <= 0)
1945 return 0;
1947 if (s->row->full_width_p)
1949 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1950 r.x = WINDOW_LEFT_EDGE_X (s->w);
1951 if (s->row->mode_line_p)
1952 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
1953 else
1954 r.width = WINDOW_PIXEL_WIDTH (s->w);
1956 /* Unless displaying a mode or menu bar line, which are always
1957 fully visible, clip to the visible part of the row. */
1958 if (s->w->pseudo_window_p)
1959 r.height = s->row->visible_height;
1960 else
1961 r.height = s->height;
1963 else
1965 /* This is a text line that may be partially visible. */
1966 r.x = window_box_left (s->w, s->area);
1967 r.width = window_box_width (s->w, s->area);
1968 r.height = s->row->visible_height;
1971 if (s->clip_head)
1972 if (r.x < s->clip_head->x)
1974 if (r.width >= s->clip_head->x - r.x)
1975 r.width -= s->clip_head->x - r.x;
1976 else
1977 r.width = 0;
1978 r.x = s->clip_head->x;
1980 if (s->clip_tail)
1981 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1983 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1984 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1985 else
1986 r.width = 0;
1989 /* If S draws overlapping rows, it's sufficient to use the top and
1990 bottom of the window for clipping because this glyph string
1991 intentionally draws over other lines. */
1992 if (s->for_overlaps)
1994 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1995 r.height = window_text_bottom_y (s->w) - r.y;
1997 /* Alas, the above simple strategy does not work for the
1998 environments with anti-aliased text: if the same text is
1999 drawn onto the same place multiple times, it gets thicker.
2000 If the overlap we are processing is for the erased cursor, we
2001 take the intersection with the rectangle of the cursor. */
2002 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2004 XRectangle rc, r_save = r;
2006 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2007 rc.y = s->w->phys_cursor.y;
2008 rc.width = s->w->phys_cursor_width;
2009 rc.height = s->w->phys_cursor_height;
2011 x_intersect_rectangles (&r_save, &rc, &r);
2014 else
2016 /* Don't use S->y for clipping because it doesn't take partially
2017 visible lines into account. For example, it can be negative for
2018 partially visible lines at the top of a window. */
2019 if (!s->row->full_width_p
2020 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2021 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2022 else
2023 r.y = max (0, s->row->y);
2026 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2028 /* If drawing the cursor, don't let glyph draw outside its
2029 advertised boundaries. Cleartype does this under some circumstances. */
2030 if (s->hl == DRAW_CURSOR)
2032 struct glyph *glyph = s->first_glyph;
2033 int height, max_y;
2035 if (s->x > r.x)
2037 if (r.width >= s->x - r.x)
2038 r.width -= s->x - r.x;
2039 else /* R2L hscrolled row with cursor outside text area */
2040 r.width = 0;
2041 r.x = s->x;
2043 r.width = min (r.width, glyph->pixel_width);
2045 /* If r.y is below window bottom, ensure that we still see a cursor. */
2046 height = min (glyph->ascent + glyph->descent,
2047 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2048 max_y = window_text_bottom_y (s->w) - height;
2049 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2050 if (s->ybase - glyph->ascent > max_y)
2052 r.y = max_y;
2053 r.height = height;
2055 else
2057 /* Don't draw cursor glyph taller than our actual glyph. */
2058 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2059 if (height < r.height)
2061 max_y = r.y + r.height;
2062 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2063 r.height = min (max_y - r.y, height);
2068 if (s->row->clip)
2070 XRectangle r_save = r;
2072 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2073 r.width = 0;
2076 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2077 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2079 #ifdef CONVERT_FROM_XRECT
2080 CONVERT_FROM_XRECT (r, *rects);
2081 #else
2082 *rects = r;
2083 #endif
2084 return 1;
2086 else
2088 /* If we are processing overlapping and allowed to return
2089 multiple clipping rectangles, we exclude the row of the glyph
2090 string from the clipping rectangle. This is to avoid drawing
2091 the same text on the environment with anti-aliasing. */
2092 #ifdef CONVERT_FROM_XRECT
2093 XRectangle rs[2];
2094 #else
2095 XRectangle *rs = rects;
2096 #endif
2097 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2099 if (s->for_overlaps & OVERLAPS_PRED)
2101 rs[i] = r;
2102 if (r.y + r.height > row_y)
2104 if (r.y < row_y)
2105 rs[i].height = row_y - r.y;
2106 else
2107 rs[i].height = 0;
2109 i++;
2111 if (s->for_overlaps & OVERLAPS_SUCC)
2113 rs[i] = r;
2114 if (r.y < row_y + s->row->visible_height)
2116 if (r.y + r.height > row_y + s->row->visible_height)
2118 rs[i].y = row_y + s->row->visible_height;
2119 rs[i].height = r.y + r.height - rs[i].y;
2121 else
2122 rs[i].height = 0;
2124 i++;
2127 n = i;
2128 #ifdef CONVERT_FROM_XRECT
2129 for (i = 0; i < n; i++)
2130 CONVERT_FROM_XRECT (rs[i], rects[i]);
2131 #endif
2132 return n;
2136 /* EXPORT:
2137 Return in *NR the clipping rectangle for glyph string S. */
2139 void
2140 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2142 get_glyph_string_clip_rects (s, nr, 1);
2146 /* EXPORT:
2147 Return the position and height of the phys cursor in window W.
2148 Set w->phys_cursor_width to width of phys cursor.
2151 void
2152 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2153 struct glyph *glyph, int *xp, int *yp, int *heightp)
2155 struct frame *f = XFRAME (WINDOW_FRAME (w));
2156 int x, y, wd, h, h0, y0, ascent;
2158 /* Compute the width of the rectangle to draw. If on a stretch
2159 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2160 rectangle as wide as the glyph, but use a canonical character
2161 width instead. */
2162 wd = glyph->pixel_width;
2164 x = w->phys_cursor.x;
2165 if (x < 0)
2167 wd += x;
2168 x = 0;
2171 if (glyph->type == STRETCH_GLYPH
2172 && !x_stretch_cursor_p)
2173 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2174 w->phys_cursor_width = wd;
2176 /* Don't let the hollow cursor glyph descend below the glyph row's
2177 ascent value, lest the hollow cursor looks funny. */
2178 y = w->phys_cursor.y;
2179 ascent = row->ascent;
2180 if (row->ascent < glyph->ascent)
2182 y =- glyph->ascent - row->ascent;
2183 ascent = glyph->ascent;
2186 /* If y is below window bottom, ensure that we still see a cursor. */
2187 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2189 h = max (h0, ascent + glyph->descent);
2190 h0 = min (h0, ascent + glyph->descent);
2192 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2193 if (y < y0)
2195 h = max (h - (y0 - y) + 1, h0);
2196 y = y0 - 1;
2198 else
2200 y0 = window_text_bottom_y (w) - h0;
2201 if (y > y0)
2203 h += y - y0;
2204 y = y0;
2208 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2209 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2210 *heightp = h;
2214 * Remember which glyph the mouse is over.
2217 void
2218 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2220 Lisp_Object window;
2221 struct window *w;
2222 struct glyph_row *r, *gr, *end_row;
2223 enum window_part part;
2224 enum glyph_row_area area;
2225 int x, y, width, height;
2227 /* Try to determine frame pixel position and size of the glyph under
2228 frame pixel coordinates X/Y on frame F. */
2230 if (window_resize_pixelwise)
2232 width = height = 1;
2233 goto virtual_glyph;
2235 else if (!f->glyphs_initialized_p
2236 || (window = window_from_coordinates (f, gx, gy, &part, false),
2237 NILP (window)))
2239 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2240 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2241 goto virtual_glyph;
2244 w = XWINDOW (window);
2245 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2246 height = WINDOW_FRAME_LINE_HEIGHT (w);
2248 x = window_relative_x_coord (w, part, gx);
2249 y = gy - WINDOW_TOP_EDGE_Y (w);
2251 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2252 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2254 if (w->pseudo_window_p)
2256 area = TEXT_AREA;
2257 part = ON_MODE_LINE; /* Don't adjust margin. */
2258 goto text_glyph;
2261 switch (part)
2263 case ON_LEFT_MARGIN:
2264 area = LEFT_MARGIN_AREA;
2265 goto text_glyph;
2267 case ON_RIGHT_MARGIN:
2268 area = RIGHT_MARGIN_AREA;
2269 goto text_glyph;
2271 case ON_HEADER_LINE:
2272 case ON_MODE_LINE:
2273 gr = (part == ON_HEADER_LINE
2274 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2275 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2276 gy = gr->y;
2277 area = TEXT_AREA;
2278 goto text_glyph_row_found;
2280 case ON_TEXT:
2281 area = TEXT_AREA;
2283 text_glyph:
2284 gr = 0; gy = 0;
2285 for (; r <= end_row && r->enabled_p; ++r)
2286 if (r->y + r->height > y)
2288 gr = r; gy = r->y;
2289 break;
2292 text_glyph_row_found:
2293 if (gr && gy <= y)
2295 struct glyph *g = gr->glyphs[area];
2296 struct glyph *end = g + gr->used[area];
2298 height = gr->height;
2299 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2300 if (gx + g->pixel_width > x)
2301 break;
2303 if (g < end)
2305 if (g->type == IMAGE_GLYPH)
2307 /* Don't remember when mouse is over image, as
2308 image may have hot-spots. */
2309 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2310 return;
2312 width = g->pixel_width;
2314 else
2316 /* Use nominal char spacing at end of line. */
2317 x -= gx;
2318 gx += (x / width) * width;
2321 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2323 gx += window_box_left_offset (w, area);
2324 /* Don't expand over the modeline to make sure the vertical
2325 drag cursor is shown early enough. */
2326 height = min (height,
2327 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2330 else
2332 /* Use nominal line height at end of window. */
2333 gx = (x / width) * width;
2334 y -= gy;
2335 gy += (y / height) * height;
2336 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2337 /* See comment above. */
2338 height = min (height,
2339 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2341 break;
2343 case ON_LEFT_FRINGE:
2344 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2345 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2346 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2347 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2348 goto row_glyph;
2350 case ON_RIGHT_FRINGE:
2351 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2352 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2353 : window_box_right_offset (w, TEXT_AREA));
2354 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2355 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2356 && !WINDOW_RIGHTMOST_P (w))
2357 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2358 /* Make sure the vertical border can get her own glyph to the
2359 right of the one we build here. */
2360 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2361 else
2362 width = WINDOW_PIXEL_WIDTH (w) - gx;
2363 else
2364 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2366 goto row_glyph;
2368 case ON_VERTICAL_BORDER:
2369 gx = WINDOW_PIXEL_WIDTH (w) - width;
2370 goto row_glyph;
2372 case ON_VERTICAL_SCROLL_BAR:
2373 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2375 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2376 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2377 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2378 : 0)));
2379 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2381 row_glyph:
2382 gr = 0, gy = 0;
2383 for (; r <= end_row && r->enabled_p; ++r)
2384 if (r->y + r->height > y)
2386 gr = r; gy = r->y;
2387 break;
2390 if (gr && gy <= y)
2391 height = gr->height;
2392 else
2394 /* Use nominal line height at end of window. */
2395 y -= gy;
2396 gy += (y / height) * height;
2398 break;
2400 case ON_RIGHT_DIVIDER:
2401 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2402 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2403 gy = 0;
2404 /* The bottom divider prevails. */
2405 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2406 goto add_edge;
2408 case ON_BOTTOM_DIVIDER:
2409 gx = 0;
2410 width = WINDOW_PIXEL_WIDTH (w);
2411 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2412 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2413 goto add_edge;
2415 default:
2417 virtual_glyph:
2418 /* If there is no glyph under the mouse, then we divide the screen
2419 into a grid of the smallest glyph in the frame, and use that
2420 as our "glyph". */
2422 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2423 round down even for negative values. */
2424 if (gx < 0)
2425 gx -= width - 1;
2426 if (gy < 0)
2427 gy -= height - 1;
2429 gx = (gx / width) * width;
2430 gy = (gy / height) * height;
2432 goto store_rect;
2435 add_edge:
2436 gx += WINDOW_LEFT_EDGE_X (w);
2437 gy += WINDOW_TOP_EDGE_Y (w);
2439 store_rect:
2440 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2442 /* Visible feedback for debugging. */
2443 #if false && defined HAVE_X_WINDOWS
2444 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2445 f->output_data.x->normal_gc,
2446 gx, gy, width, height);
2447 #endif
2451 #endif /* HAVE_WINDOW_SYSTEM */
2453 static void
2454 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2456 eassert (w);
2457 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2458 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2459 w->window_end_vpos
2460 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2463 /***********************************************************************
2464 Lisp form evaluation
2465 ***********************************************************************/
2467 /* Error handler for safe_eval and safe_call. */
2469 static Lisp_Object
2470 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2472 add_to_log ("Error during redisplay: %S signaled %S",
2473 Flist (nargs, args), arg);
2474 return Qnil;
2477 /* Call function FUNC with the rest of NARGS - 1 arguments
2478 following. Return the result, or nil if something went
2479 wrong. Prevent redisplay during the evaluation. */
2481 static Lisp_Object
2482 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2484 Lisp_Object val;
2486 if (inhibit_eval_during_redisplay)
2487 val = Qnil;
2488 else
2490 ptrdiff_t i;
2491 ptrdiff_t count = SPECPDL_INDEX ();
2492 Lisp_Object *args;
2493 USE_SAFE_ALLOCA;
2494 SAFE_ALLOCA_LISP (args, nargs);
2496 args[0] = func;
2497 for (i = 1; i < nargs; i++)
2498 args[i] = va_arg (ap, Lisp_Object);
2500 specbind (Qinhibit_redisplay, Qt);
2501 if (inhibit_quit)
2502 specbind (Qinhibit_quit, Qt);
2503 /* Use Qt to ensure debugger does not run,
2504 so there is no possibility of wanting to redisplay. */
2505 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2506 safe_eval_handler);
2507 SAFE_FREE ();
2508 val = unbind_to (count, val);
2511 return val;
2514 Lisp_Object
2515 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2517 Lisp_Object retval;
2518 va_list ap;
2520 va_start (ap, func);
2521 retval = safe__call (false, nargs, func, ap);
2522 va_end (ap);
2523 return retval;
2526 /* Call function FN with one argument ARG.
2527 Return the result, or nil if something went wrong. */
2529 Lisp_Object
2530 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2532 return safe_call (2, fn, arg);
2535 static Lisp_Object
2536 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2538 Lisp_Object retval;
2539 va_list ap;
2541 va_start (ap, fn);
2542 retval = safe__call (inhibit_quit, 2, fn, ap);
2543 va_end (ap);
2544 return retval;
2547 Lisp_Object
2548 safe_eval (Lisp_Object sexpr)
2550 return safe__call1 (false, Qeval, sexpr);
2553 static Lisp_Object
2554 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2556 return safe__call1 (inhibit_quit, Qeval, sexpr);
2559 /* Call function FN with two arguments ARG1 and ARG2.
2560 Return the result, or nil if something went wrong. */
2562 Lisp_Object
2563 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2565 return safe_call (3, fn, arg1, arg2);
2570 /***********************************************************************
2571 Debugging
2572 ***********************************************************************/
2574 /* Define CHECK_IT to perform sanity checks on iterators.
2575 This is for debugging. It is too slow to do unconditionally. */
2577 static void
2578 CHECK_IT (struct it *it)
2580 #if false
2581 if (it->method == GET_FROM_STRING)
2583 eassert (STRINGP (it->string));
2584 eassert (IT_STRING_CHARPOS (*it) >= 0);
2586 else
2588 eassert (IT_STRING_CHARPOS (*it) < 0);
2589 if (it->method == GET_FROM_BUFFER)
2591 /* Check that character and byte positions agree. */
2592 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2596 if (it->dpvec)
2597 eassert (it->current.dpvec_index >= 0);
2598 else
2599 eassert (it->current.dpvec_index < 0);
2600 #endif
2604 /* Check that the window end of window W is what we expect it
2605 to be---the last row in the current matrix displaying text. */
2607 static void
2608 CHECK_WINDOW_END (struct window *w)
2610 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2611 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2613 struct glyph_row *row;
2614 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2615 !row->enabled_p
2616 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2617 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2619 #endif
2622 /***********************************************************************
2623 Iterator initialization
2624 ***********************************************************************/
2626 /* Initialize IT for displaying current_buffer in window W, starting
2627 at character position CHARPOS. CHARPOS < 0 means that no buffer
2628 position is specified which is useful when the iterator is assigned
2629 a position later. BYTEPOS is the byte position corresponding to
2630 CHARPOS.
2632 If ROW is not null, calls to produce_glyphs with IT as parameter
2633 will produce glyphs in that row.
2635 BASE_FACE_ID is the id of a base face to use. It must be one of
2636 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2637 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2638 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2640 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2641 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2642 will be initialized to use the corresponding mode line glyph row of
2643 the desired matrix of W. */
2645 void
2646 init_iterator (struct it *it, struct window *w,
2647 ptrdiff_t charpos, ptrdiff_t bytepos,
2648 struct glyph_row *row, enum face_id base_face_id)
2650 enum face_id remapped_base_face_id = base_face_id;
2652 /* Some precondition checks. */
2653 eassert (w != NULL && it != NULL);
2654 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2655 && charpos <= ZV));
2657 /* If face attributes have been changed since the last redisplay,
2658 free realized faces now because they depend on face definitions
2659 that might have changed. Don't free faces while there might be
2660 desired matrices pending which reference these faces. */
2661 if (face_change && !inhibit_free_realized_faces)
2663 face_change = false;
2664 free_all_realized_faces (Qnil);
2667 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2668 if (! NILP (Vface_remapping_alist))
2669 remapped_base_face_id
2670 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2672 /* Use one of the mode line rows of W's desired matrix if
2673 appropriate. */
2674 if (row == NULL)
2676 if (base_face_id == MODE_LINE_FACE_ID
2677 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2678 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2679 else if (base_face_id == HEADER_LINE_FACE_ID)
2680 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2683 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2684 Other parts of redisplay rely on that. */
2685 memclear (it, sizeof *it);
2686 it->current.overlay_string_index = -1;
2687 it->current.dpvec_index = -1;
2688 it->base_face_id = remapped_base_face_id;
2689 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2690 it->paragraph_embedding = L2R;
2691 it->bidi_it.w = w;
2693 /* The window in which we iterate over current_buffer: */
2694 XSETWINDOW (it->window, w);
2695 it->w = w;
2696 it->f = XFRAME (w->frame);
2698 it->cmp_it.id = -1;
2700 /* Extra space between lines (on window systems only). */
2701 if (base_face_id == DEFAULT_FACE_ID
2702 && FRAME_WINDOW_P (it->f))
2704 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2705 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2706 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2707 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2708 * FRAME_LINE_HEIGHT (it->f));
2709 else if (it->f->extra_line_spacing > 0)
2710 it->extra_line_spacing = it->f->extra_line_spacing;
2713 /* If realized faces have been removed, e.g. because of face
2714 attribute changes of named faces, recompute them. When running
2715 in batch mode, the face cache of the initial frame is null. If
2716 we happen to get called, make a dummy face cache. */
2717 if (FRAME_FACE_CACHE (it->f) == NULL)
2718 init_frame_faces (it->f);
2719 if (FRAME_FACE_CACHE (it->f)->used == 0)
2720 recompute_basic_faces (it->f);
2722 it->override_ascent = -1;
2724 /* Are control characters displayed as `^C'? */
2725 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2727 /* -1 means everything between a CR and the following line end
2728 is invisible. >0 means lines indented more than this value are
2729 invisible. */
2730 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2731 ? (clip_to_bounds
2732 (-1, XINT (BVAR (current_buffer, selective_display)),
2733 PTRDIFF_MAX))
2734 : (!NILP (BVAR (current_buffer, selective_display))
2735 ? -1 : 0));
2736 it->selective_display_ellipsis_p
2737 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2739 /* Display table to use. */
2740 it->dp = window_display_table (w);
2742 /* Are multibyte characters enabled in current_buffer? */
2743 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2745 /* Get the position at which the redisplay_end_trigger hook should
2746 be run, if it is to be run at all. */
2747 if (MARKERP (w->redisplay_end_trigger)
2748 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2749 it->redisplay_end_trigger_charpos
2750 = marker_position (w->redisplay_end_trigger);
2751 else if (INTEGERP (w->redisplay_end_trigger))
2752 it->redisplay_end_trigger_charpos
2753 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2754 PTRDIFF_MAX);
2756 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2758 /* Are lines in the display truncated? */
2759 if (TRUNCATE != 0)
2760 it->line_wrap = TRUNCATE;
2761 if (base_face_id == DEFAULT_FACE_ID
2762 && !it->w->hscroll
2763 && (WINDOW_FULL_WIDTH_P (it->w)
2764 || NILP (Vtruncate_partial_width_windows)
2765 || (INTEGERP (Vtruncate_partial_width_windows)
2766 /* PXW: Shall we do something about this? */
2767 && (XINT (Vtruncate_partial_width_windows)
2768 <= WINDOW_TOTAL_COLS (it->w))))
2769 && NILP (BVAR (current_buffer, truncate_lines)))
2770 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2771 ? WINDOW_WRAP : WORD_WRAP;
2773 /* Get dimensions of truncation and continuation glyphs. These are
2774 displayed as fringe bitmaps under X, but we need them for such
2775 frames when the fringes are turned off. But leave the dimensions
2776 zero for tooltip frames, as these glyphs look ugly there and also
2777 sabotage calculations of tooltip dimensions in x-show-tip. */
2778 #ifdef HAVE_WINDOW_SYSTEM
2779 if (!(FRAME_WINDOW_P (it->f)
2780 && FRAMEP (tip_frame)
2781 && it->f == XFRAME (tip_frame)))
2782 #endif
2784 if (it->line_wrap == TRUNCATE)
2786 /* We will need the truncation glyph. */
2787 eassert (it->glyph_row == NULL);
2788 produce_special_glyphs (it, IT_TRUNCATION);
2789 it->truncation_pixel_width = it->pixel_width;
2791 else
2793 /* We will need the continuation glyph. */
2794 eassert (it->glyph_row == NULL);
2795 produce_special_glyphs (it, IT_CONTINUATION);
2796 it->continuation_pixel_width = it->pixel_width;
2800 /* Reset these values to zero because the produce_special_glyphs
2801 above has changed them. */
2802 it->pixel_width = it->ascent = it->descent = 0;
2803 it->phys_ascent = it->phys_descent = 0;
2805 /* Set this after getting the dimensions of truncation and
2806 continuation glyphs, so that we don't produce glyphs when calling
2807 produce_special_glyphs, above. */
2808 it->glyph_row = row;
2809 it->area = TEXT_AREA;
2811 /* Get the dimensions of the display area. The display area
2812 consists of the visible window area plus a horizontally scrolled
2813 part to the left of the window. All x-values are relative to the
2814 start of this total display area. */
2815 if (base_face_id != DEFAULT_FACE_ID)
2817 /* Mode lines, menu bar in terminal frames. */
2818 it->first_visible_x = 0;
2819 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2821 else
2823 it->first_visible_x
2824 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2825 it->last_visible_x = (it->first_visible_x
2826 + window_box_width (w, TEXT_AREA));
2828 /* If we truncate lines, leave room for the truncation glyph(s) at
2829 the right margin. Otherwise, leave room for the continuation
2830 glyph(s). Done only if the window has no right fringe. */
2831 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2833 if (it->line_wrap == TRUNCATE)
2834 it->last_visible_x -= it->truncation_pixel_width;
2835 else
2836 it->last_visible_x -= it->continuation_pixel_width;
2839 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2840 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2843 /* Leave room for a border glyph. */
2844 if (!FRAME_WINDOW_P (it->f)
2845 && !WINDOW_RIGHTMOST_P (it->w))
2846 it->last_visible_x -= 1;
2848 it->last_visible_y = window_text_bottom_y (w);
2850 /* For mode lines and alike, arrange for the first glyph having a
2851 left box line if the face specifies a box. */
2852 if (base_face_id != DEFAULT_FACE_ID)
2854 struct face *face;
2856 it->face_id = remapped_base_face_id;
2858 /* If we have a boxed mode line, make the first character appear
2859 with a left box line. */
2860 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2861 if (face && face->box != FACE_NO_BOX)
2862 it->start_of_box_run_p = true;
2865 /* If a buffer position was specified, set the iterator there,
2866 getting overlays and face properties from that position. */
2867 if (charpos >= BUF_BEG (current_buffer))
2869 it->stop_charpos = charpos;
2870 it->end_charpos = ZV;
2871 eassert (charpos == BYTE_TO_CHAR (bytepos));
2872 IT_CHARPOS (*it) = charpos;
2873 IT_BYTEPOS (*it) = bytepos;
2875 /* We will rely on `reseat' to set this up properly, via
2876 handle_face_prop. */
2877 it->face_id = it->base_face_id;
2879 it->start = it->current;
2880 /* Do we need to reorder bidirectional text? Not if this is a
2881 unibyte buffer: by definition, none of the single-byte
2882 characters are strong R2L, so no reordering is needed. And
2883 bidi.c doesn't support unibyte buffers anyway. Also, don't
2884 reorder while we are loading loadup.el, since the tables of
2885 character properties needed for reordering are not yet
2886 available. */
2887 it->bidi_p =
2888 NILP (Vpurify_flag)
2889 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2890 && it->multibyte_p;
2892 /* If we are to reorder bidirectional text, init the bidi
2893 iterator. */
2894 if (it->bidi_p)
2896 /* Since we don't know at this point whether there will be
2897 any R2L lines in the window, we reserve space for
2898 truncation/continuation glyphs even if only the left
2899 fringe is absent. */
2900 if (base_face_id == DEFAULT_FACE_ID
2901 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2902 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2904 if (it->line_wrap == TRUNCATE)
2905 it->last_visible_x -= it->truncation_pixel_width;
2906 else
2907 it->last_visible_x -= it->continuation_pixel_width;
2909 /* Note the paragraph direction that this buffer wants to
2910 use. */
2911 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2912 Qleft_to_right))
2913 it->paragraph_embedding = L2R;
2914 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2915 Qright_to_left))
2916 it->paragraph_embedding = R2L;
2917 else
2918 it->paragraph_embedding = NEUTRAL_DIR;
2919 bidi_unshelve_cache (NULL, false);
2920 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2921 &it->bidi_it);
2924 /* Compute faces etc. */
2925 reseat (it, it->current.pos, true);
2928 CHECK_IT (it);
2932 /* Initialize IT for the display of window W with window start POS. */
2934 void
2935 start_display (struct it *it, struct window *w, struct text_pos pos)
2937 struct glyph_row *row;
2938 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
2940 row = w->desired_matrix->rows + first_vpos;
2941 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2942 it->first_vpos = first_vpos;
2944 /* Don't reseat to previous visible line start if current start
2945 position is in a string or image. */
2946 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2948 int first_y = it->current_y;
2950 /* If window start is not at a line start, skip forward to POS to
2951 get the correct continuation lines width. */
2952 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
2953 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2954 if (!start_at_line_beg_p)
2956 int new_x;
2958 reseat_at_previous_visible_line_start (it);
2959 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2961 new_x = it->current_x + it->pixel_width;
2963 /* If lines are continued, this line may end in the middle
2964 of a multi-glyph character (e.g. a control character
2965 displayed as \003, or in the middle of an overlay
2966 string). In this case move_it_to above will not have
2967 taken us to the start of the continuation line but to the
2968 end of the continued line. */
2969 if (it->current_x > 0
2970 && it->line_wrap != TRUNCATE /* Lines are continued. */
2971 && (/* And glyph doesn't fit on the line. */
2972 new_x > it->last_visible_x
2973 /* Or it fits exactly and we're on a window
2974 system frame. */
2975 || (new_x == it->last_visible_x
2976 && FRAME_WINDOW_P (it->f)
2977 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2978 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2979 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2981 if ((it->current.dpvec_index >= 0
2982 || it->current.overlay_string_index >= 0)
2983 /* If we are on a newline from a display vector or
2984 overlay string, then we are already at the end of
2985 a screen line; no need to go to the next line in
2986 that case, as this line is not really continued.
2987 (If we do go to the next line, C-e will not DTRT.) */
2988 && it->c != '\n')
2990 set_iterator_to_next (it, true);
2991 move_it_in_display_line_to (it, -1, -1, 0);
2994 it->continuation_lines_width += it->current_x;
2996 /* If the character at POS is displayed via a display
2997 vector, move_it_to above stops at the final glyph of
2998 IT->dpvec. To make the caller redisplay that character
2999 again (a.k.a. start at POS), we need to reset the
3000 dpvec_index to the beginning of IT->dpvec. */
3001 else if (it->current.dpvec_index >= 0)
3002 it->current.dpvec_index = 0;
3004 /* We're starting a new display line, not affected by the
3005 height of the continued line, so clear the appropriate
3006 fields in the iterator structure. */
3007 it->max_ascent = it->max_descent = 0;
3008 it->max_phys_ascent = it->max_phys_descent = 0;
3010 it->current_y = first_y;
3011 it->vpos = 0;
3012 it->current_x = it->hpos = 0;
3018 /* Return true if POS is a position in ellipses displayed for invisible
3019 text. W is the window we display, for text property lookup. */
3021 static bool
3022 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3024 Lisp_Object prop, window;
3025 bool ellipses_p = false;
3026 ptrdiff_t charpos = CHARPOS (pos->pos);
3028 /* If POS specifies a position in a display vector, this might
3029 be for an ellipsis displayed for invisible text. We won't
3030 get the iterator set up for delivering that ellipsis unless
3031 we make sure that it gets aware of the invisible text. */
3032 if (pos->dpvec_index >= 0
3033 && pos->overlay_string_index < 0
3034 && CHARPOS (pos->string_pos) < 0
3035 && charpos > BEGV
3036 && (XSETWINDOW (window, w),
3037 prop = Fget_char_property (make_number (charpos),
3038 Qinvisible, window),
3039 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3041 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3042 window);
3043 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3046 return ellipses_p;
3050 /* Initialize IT for stepping through current_buffer in window W,
3051 starting at position POS that includes overlay string and display
3052 vector/ control character translation position information. Value
3053 is false if there are overlay strings with newlines at POS. */
3055 static bool
3056 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3058 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3059 int i;
3060 bool overlay_strings_with_newlines = false;
3062 /* If POS specifies a position in a display vector, this might
3063 be for an ellipsis displayed for invisible text. We won't
3064 get the iterator set up for delivering that ellipsis unless
3065 we make sure that it gets aware of the invisible text. */
3066 if (in_ellipses_for_invisible_text_p (pos, w))
3068 --charpos;
3069 bytepos = 0;
3072 /* Keep in mind: the call to reseat in init_iterator skips invisible
3073 text, so we might end up at a position different from POS. This
3074 is only a problem when POS is a row start after a newline and an
3075 overlay starts there with an after-string, and the overlay has an
3076 invisible property. Since we don't skip invisible text in
3077 display_line and elsewhere immediately after consuming the
3078 newline before the row start, such a POS will not be in a string,
3079 but the call to init_iterator below will move us to the
3080 after-string. */
3081 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3083 /* This only scans the current chunk -- it should scan all chunks.
3084 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3085 to 16 in 22.1 to make this a lesser problem. */
3086 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3088 const char *s = SSDATA (it->overlay_strings[i]);
3089 const char *e = s + SBYTES (it->overlay_strings[i]);
3091 while (s < e && *s != '\n')
3092 ++s;
3094 if (s < e)
3096 overlay_strings_with_newlines = true;
3097 break;
3101 /* If position is within an overlay string, set up IT to the right
3102 overlay string. */
3103 if (pos->overlay_string_index >= 0)
3105 int relative_index;
3107 /* If the first overlay string happens to have a `display'
3108 property for an image, the iterator will be set up for that
3109 image, and we have to undo that setup first before we can
3110 correct the overlay string index. */
3111 if (it->method == GET_FROM_IMAGE)
3112 pop_it (it);
3114 /* We already have the first chunk of overlay strings in
3115 IT->overlay_strings. Load more until the one for
3116 pos->overlay_string_index is in IT->overlay_strings. */
3117 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3119 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3120 it->current.overlay_string_index = 0;
3121 while (n--)
3123 load_overlay_strings (it, 0);
3124 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3128 it->current.overlay_string_index = pos->overlay_string_index;
3129 relative_index = (it->current.overlay_string_index
3130 % OVERLAY_STRING_CHUNK_SIZE);
3131 it->string = it->overlay_strings[relative_index];
3132 eassert (STRINGP (it->string));
3133 it->current.string_pos = pos->string_pos;
3134 it->method = GET_FROM_STRING;
3135 it->end_charpos = SCHARS (it->string);
3136 /* Set up the bidi iterator for this overlay string. */
3137 if (it->bidi_p)
3139 it->bidi_it.string.lstring = it->string;
3140 it->bidi_it.string.s = NULL;
3141 it->bidi_it.string.schars = SCHARS (it->string);
3142 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3143 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3144 it->bidi_it.string.unibyte = !it->multibyte_p;
3145 it->bidi_it.w = it->w;
3146 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3147 FRAME_WINDOW_P (it->f), &it->bidi_it);
3149 /* Synchronize the state of the bidi iterator with
3150 pos->string_pos. For any string position other than
3151 zero, this will be done automagically when we resume
3152 iteration over the string and get_visually_first_element
3153 is called. But if string_pos is zero, and the string is
3154 to be reordered for display, we need to resync manually,
3155 since it could be that the iteration state recorded in
3156 pos ended at string_pos of 0 moving backwards in string. */
3157 if (CHARPOS (pos->string_pos) == 0)
3159 get_visually_first_element (it);
3160 if (IT_STRING_CHARPOS (*it) != 0)
3161 do {
3162 /* Paranoia. */
3163 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3164 bidi_move_to_visually_next (&it->bidi_it);
3165 } while (it->bidi_it.charpos != 0);
3167 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3168 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3172 if (CHARPOS (pos->string_pos) >= 0)
3174 /* Recorded position is not in an overlay string, but in another
3175 string. This can only be a string from a `display' property.
3176 IT should already be filled with that string. */
3177 it->current.string_pos = pos->string_pos;
3178 eassert (STRINGP (it->string));
3179 if (it->bidi_p)
3180 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3181 FRAME_WINDOW_P (it->f), &it->bidi_it);
3184 /* Restore position in display vector translations, control
3185 character translations or ellipses. */
3186 if (pos->dpvec_index >= 0)
3188 if (it->dpvec == NULL)
3189 get_next_display_element (it);
3190 eassert (it->dpvec && it->current.dpvec_index == 0);
3191 it->current.dpvec_index = pos->dpvec_index;
3194 CHECK_IT (it);
3195 return !overlay_strings_with_newlines;
3199 /* Initialize IT for stepping through current_buffer in window W
3200 starting at ROW->start. */
3202 static void
3203 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3205 init_from_display_pos (it, w, &row->start);
3206 it->start = row->start;
3207 it->continuation_lines_width = row->continuation_lines_width;
3208 CHECK_IT (it);
3212 /* Initialize IT for stepping through current_buffer in window W
3213 starting in the line following ROW, i.e. starting at ROW->end.
3214 Value is false if there are overlay strings with newlines at ROW's
3215 end position. */
3217 static bool
3218 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3220 bool success = false;
3222 if (init_from_display_pos (it, w, &row->end))
3224 if (row->continued_p)
3225 it->continuation_lines_width
3226 = row->continuation_lines_width + row->pixel_width;
3227 CHECK_IT (it);
3228 success = true;
3231 return success;
3237 /***********************************************************************
3238 Text properties
3239 ***********************************************************************/
3241 /* Called when IT reaches IT->stop_charpos. Handle text property and
3242 overlay changes. Set IT->stop_charpos to the next position where
3243 to stop. */
3245 static void
3246 handle_stop (struct it *it)
3248 enum prop_handled handled;
3249 bool handle_overlay_change_p;
3250 struct props *p;
3252 it->dpvec = NULL;
3253 it->current.dpvec_index = -1;
3254 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3255 it->ellipsis_p = false;
3257 /* Use face of preceding text for ellipsis (if invisible) */
3258 if (it->selective_display_ellipsis_p)
3259 it->saved_face_id = it->face_id;
3261 /* Here's the description of the semantics of, and the logic behind,
3262 the various HANDLED_* statuses:
3264 HANDLED_NORMALLY means the handler did its job, and the loop
3265 should proceed to calling the next handler in order.
3267 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3268 change in the properties and overlays at current position, so the
3269 loop should be restarted, to re-invoke the handlers that were
3270 already called. This happens when fontification-functions were
3271 called by handle_fontified_prop, and actually fontified
3272 something. Another case where HANDLED_RECOMPUTE_PROPS is
3273 returned is when we discover overlay strings that need to be
3274 displayed right away. The loop below will continue for as long
3275 as the status is HANDLED_RECOMPUTE_PROPS.
3277 HANDLED_RETURN means return immediately to the caller, to
3278 continue iteration without calling any further handlers. This is
3279 used when we need to act on some property right away, for example
3280 when we need to display the ellipsis or a replacing display
3281 property, such as display string or image.
3283 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3284 consumed, and the handler switched to the next overlay string.
3285 This signals the loop below to refrain from looking for more
3286 overlays before all the overlay strings of the current overlay
3287 are processed.
3289 Some of the handlers called by the loop push the iterator state
3290 onto the stack (see 'push_it'), and arrange for the iteration to
3291 continue with another object, such as an image, a display string,
3292 or an overlay string. In most such cases, it->stop_charpos is
3293 set to the first character of the string, so that when the
3294 iteration resumes, this function will immediately be called
3295 again, to examine the properties at the beginning of the string.
3297 When a display or overlay string is exhausted, the iterator state
3298 is popped (see 'pop_it'), and iteration continues with the
3299 previous object. Again, in many such cases this function is
3300 called again to find the next position where properties might
3301 change. */
3305 handled = HANDLED_NORMALLY;
3307 /* Call text property handlers. */
3308 for (p = it_props; p->handler; ++p)
3310 handled = p->handler (it);
3312 if (handled == HANDLED_RECOMPUTE_PROPS)
3313 break;
3314 else if (handled == HANDLED_RETURN)
3316 /* We still want to show before and after strings from
3317 overlays even if the actual buffer text is replaced. */
3318 if (!handle_overlay_change_p
3319 || it->sp > 1
3320 /* Don't call get_overlay_strings_1 if we already
3321 have overlay strings loaded, because doing so
3322 will load them again and push the iterator state
3323 onto the stack one more time, which is not
3324 expected by the rest of the code that processes
3325 overlay strings. */
3326 || (it->current.overlay_string_index < 0
3327 && !get_overlay_strings_1 (it, 0, false)))
3329 if (it->ellipsis_p)
3330 setup_for_ellipsis (it, 0);
3331 /* When handling a display spec, we might load an
3332 empty string. In that case, discard it here. We
3333 used to discard it in handle_single_display_spec,
3334 but that causes get_overlay_strings_1, above, to
3335 ignore overlay strings that we must check. */
3336 if (STRINGP (it->string) && !SCHARS (it->string))
3337 pop_it (it);
3338 return;
3340 else if (STRINGP (it->string) && !SCHARS (it->string))
3341 pop_it (it);
3342 else
3344 it->string_from_display_prop_p = false;
3345 it->from_disp_prop_p = false;
3346 handle_overlay_change_p = false;
3348 handled = HANDLED_RECOMPUTE_PROPS;
3349 break;
3351 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3352 handle_overlay_change_p = false;
3355 if (handled != HANDLED_RECOMPUTE_PROPS)
3357 /* Don't check for overlay strings below when set to deliver
3358 characters from a display vector. */
3359 if (it->method == GET_FROM_DISPLAY_VECTOR)
3360 handle_overlay_change_p = false;
3362 /* Handle overlay changes.
3363 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3364 if it finds overlays. */
3365 if (handle_overlay_change_p)
3366 handled = handle_overlay_change (it);
3369 if (it->ellipsis_p)
3371 setup_for_ellipsis (it, 0);
3372 break;
3375 while (handled == HANDLED_RECOMPUTE_PROPS);
3377 /* Determine where to stop next. */
3378 if (handled == HANDLED_NORMALLY)
3379 compute_stop_pos (it);
3383 /* Compute IT->stop_charpos from text property and overlay change
3384 information for IT's current position. */
3386 static void
3387 compute_stop_pos (struct it *it)
3389 register INTERVAL iv, next_iv;
3390 Lisp_Object object, limit, position;
3391 ptrdiff_t charpos, bytepos;
3393 if (STRINGP (it->string))
3395 /* Strings are usually short, so don't limit the search for
3396 properties. */
3397 it->stop_charpos = it->end_charpos;
3398 object = it->string;
3399 limit = Qnil;
3400 charpos = IT_STRING_CHARPOS (*it);
3401 bytepos = IT_STRING_BYTEPOS (*it);
3403 else
3405 ptrdiff_t pos;
3407 /* If end_charpos is out of range for some reason, such as a
3408 misbehaving display function, rationalize it (Bug#5984). */
3409 if (it->end_charpos > ZV)
3410 it->end_charpos = ZV;
3411 it->stop_charpos = it->end_charpos;
3413 /* If next overlay change is in front of the current stop pos
3414 (which is IT->end_charpos), stop there. Note: value of
3415 next_overlay_change is point-max if no overlay change
3416 follows. */
3417 charpos = IT_CHARPOS (*it);
3418 bytepos = IT_BYTEPOS (*it);
3419 pos = next_overlay_change (charpos);
3420 if (pos < it->stop_charpos)
3421 it->stop_charpos = pos;
3423 /* Set up variables for computing the stop position from text
3424 property changes. */
3425 XSETBUFFER (object, current_buffer);
3426 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3429 /* Get the interval containing IT's position. Value is a null
3430 interval if there isn't such an interval. */
3431 position = make_number (charpos);
3432 iv = validate_interval_range (object, &position, &position, false);
3433 if (iv)
3435 Lisp_Object values_here[LAST_PROP_IDX];
3436 struct props *p;
3438 /* Get properties here. */
3439 for (p = it_props; p->handler; ++p)
3440 values_here[p->idx] = textget (iv->plist,
3441 builtin_lisp_symbol (p->name));
3443 /* Look for an interval following iv that has different
3444 properties. */
3445 for (next_iv = next_interval (iv);
3446 (next_iv
3447 && (NILP (limit)
3448 || XFASTINT (limit) > next_iv->position));
3449 next_iv = next_interval (next_iv))
3451 for (p = it_props; p->handler; ++p)
3453 Lisp_Object new_value = textget (next_iv->plist,
3454 builtin_lisp_symbol (p->name));
3455 if (!EQ (values_here[p->idx], new_value))
3456 break;
3459 if (p->handler)
3460 break;
3463 if (next_iv)
3465 if (INTEGERP (limit)
3466 && next_iv->position >= XFASTINT (limit))
3467 /* No text property change up to limit. */
3468 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3469 else
3470 /* Text properties change in next_iv. */
3471 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3475 if (it->cmp_it.id < 0)
3477 ptrdiff_t stoppos = it->end_charpos;
3479 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3480 stoppos = -1;
3481 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3482 stoppos, it->string);
3485 eassert (STRINGP (it->string)
3486 || (it->stop_charpos >= BEGV
3487 && it->stop_charpos >= IT_CHARPOS (*it)));
3491 /* Return the position of the next overlay change after POS in
3492 current_buffer. Value is point-max if no overlay change
3493 follows. This is like `next-overlay-change' but doesn't use
3494 xmalloc. */
3496 static ptrdiff_t
3497 next_overlay_change (ptrdiff_t pos)
3499 ptrdiff_t i, noverlays;
3500 ptrdiff_t endpos;
3501 Lisp_Object *overlays;
3502 USE_SAFE_ALLOCA;
3504 /* Get all overlays at the given position. */
3505 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3507 /* If any of these overlays ends before endpos,
3508 use its ending point instead. */
3509 for (i = 0; i < noverlays; ++i)
3511 Lisp_Object oend;
3512 ptrdiff_t oendpos;
3514 oend = OVERLAY_END (overlays[i]);
3515 oendpos = OVERLAY_POSITION (oend);
3516 endpos = min (endpos, oendpos);
3519 SAFE_FREE ();
3520 return endpos;
3523 /* How many characters forward to search for a display property or
3524 display string. Searching too far forward makes the bidi display
3525 sluggish, especially in small windows. */
3526 #define MAX_DISP_SCAN 250
3528 /* Return the character position of a display string at or after
3529 position specified by POSITION. If no display string exists at or
3530 after POSITION, return ZV. A display string is either an overlay
3531 with `display' property whose value is a string, or a `display'
3532 text property whose value is a string. STRING is data about the
3533 string to iterate; if STRING->lstring is nil, we are iterating a
3534 buffer. FRAME_WINDOW_P is true when we are displaying a window
3535 on a GUI frame. DISP_PROP is set to zero if we searched
3536 MAX_DISP_SCAN characters forward without finding any display
3537 strings, non-zero otherwise. It is set to 2 if the display string
3538 uses any kind of `(space ...)' spec that will produce a stretch of
3539 white space in the text area. */
3540 ptrdiff_t
3541 compute_display_string_pos (struct text_pos *position,
3542 struct bidi_string_data *string,
3543 struct window *w,
3544 bool frame_window_p, int *disp_prop)
3546 /* OBJECT = nil means current buffer. */
3547 Lisp_Object object, object1;
3548 Lisp_Object pos, spec, limpos;
3549 bool string_p = string && (STRINGP (string->lstring) || string->s);
3550 ptrdiff_t eob = string_p ? string->schars : ZV;
3551 ptrdiff_t begb = string_p ? 0 : BEGV;
3552 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3553 ptrdiff_t lim =
3554 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3555 struct text_pos tpos;
3556 int rv = 0;
3558 if (string && STRINGP (string->lstring))
3559 object1 = object = string->lstring;
3560 else if (w && !string_p)
3562 XSETWINDOW (object, w);
3563 object1 = Qnil;
3565 else
3566 object1 = object = Qnil;
3568 *disp_prop = 1;
3570 if (charpos >= eob
3571 /* We don't support display properties whose values are strings
3572 that have display string properties. */
3573 || string->from_disp_str
3574 /* C strings cannot have display properties. */
3575 || (string->s && !STRINGP (object)))
3577 *disp_prop = 0;
3578 return eob;
3581 /* If the character at CHARPOS is where the display string begins,
3582 return CHARPOS. */
3583 pos = make_number (charpos);
3584 if (STRINGP (object))
3585 bufpos = string->bufpos;
3586 else
3587 bufpos = charpos;
3588 tpos = *position;
3589 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3590 && (charpos <= begb
3591 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3592 object),
3593 spec))
3594 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3595 frame_window_p)))
3597 if (rv == 2)
3598 *disp_prop = 2;
3599 return charpos;
3602 /* Look forward for the first character with a `display' property
3603 that will replace the underlying text when displayed. */
3604 limpos = make_number (lim);
3605 do {
3606 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3607 CHARPOS (tpos) = XFASTINT (pos);
3608 if (CHARPOS (tpos) >= lim)
3610 *disp_prop = 0;
3611 break;
3613 if (STRINGP (object))
3614 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3615 else
3616 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3617 spec = Fget_char_property (pos, Qdisplay, object);
3618 if (!STRINGP (object))
3619 bufpos = CHARPOS (tpos);
3620 } while (NILP (spec)
3621 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3622 bufpos, frame_window_p)));
3623 if (rv == 2)
3624 *disp_prop = 2;
3626 return CHARPOS (tpos);
3629 /* Return the character position of the end of the display string that
3630 started at CHARPOS. If there's no display string at CHARPOS,
3631 return -1. A display string is either an overlay with `display'
3632 property whose value is a string or a `display' text property whose
3633 value is a string. */
3634 ptrdiff_t
3635 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3637 /* OBJECT = nil means current buffer. */
3638 Lisp_Object object =
3639 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3640 Lisp_Object pos = make_number (charpos);
3641 ptrdiff_t eob =
3642 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3644 if (charpos >= eob || (string->s && !STRINGP (object)))
3645 return eob;
3647 /* It could happen that the display property or overlay was removed
3648 since we found it in compute_display_string_pos above. One way
3649 this can happen is if JIT font-lock was called (through
3650 handle_fontified_prop), and jit-lock-functions remove text
3651 properties or overlays from the portion of buffer that includes
3652 CHARPOS. Muse mode is known to do that, for example. In this
3653 case, we return -1 to the caller, to signal that no display
3654 string is actually present at CHARPOS. See bidi_fetch_char for
3655 how this is handled.
3657 An alternative would be to never look for display properties past
3658 it->stop_charpos. But neither compute_display_string_pos nor
3659 bidi_fetch_char that calls it know or care where the next
3660 stop_charpos is. */
3661 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3662 return -1;
3664 /* Look forward for the first character where the `display' property
3665 changes. */
3666 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3668 return XFASTINT (pos);
3673 /***********************************************************************
3674 Fontification
3675 ***********************************************************************/
3677 /* Handle changes in the `fontified' property of the current buffer by
3678 calling hook functions from Qfontification_functions to fontify
3679 regions of text. */
3681 static enum prop_handled
3682 handle_fontified_prop (struct it *it)
3684 Lisp_Object prop, pos;
3685 enum prop_handled handled = HANDLED_NORMALLY;
3687 if (!NILP (Vmemory_full))
3688 return handled;
3690 /* Get the value of the `fontified' property at IT's current buffer
3691 position. (The `fontified' property doesn't have a special
3692 meaning in strings.) If the value is nil, call functions from
3693 Qfontification_functions. */
3694 if (!STRINGP (it->string)
3695 && it->s == NULL
3696 && !NILP (Vfontification_functions)
3697 && !NILP (Vrun_hooks)
3698 && (pos = make_number (IT_CHARPOS (*it)),
3699 prop = Fget_char_property (pos, Qfontified, Qnil),
3700 /* Ignore the special cased nil value always present at EOB since
3701 no amount of fontifying will be able to change it. */
3702 NILP (prop) && IT_CHARPOS (*it) < Z))
3704 ptrdiff_t count = SPECPDL_INDEX ();
3705 Lisp_Object val;
3706 struct buffer *obuf = current_buffer;
3707 ptrdiff_t begv = BEGV, zv = ZV;
3708 bool old_clip_changed = current_buffer->clip_changed;
3710 val = Vfontification_functions;
3711 specbind (Qfontification_functions, Qnil);
3713 eassert (it->end_charpos == ZV);
3715 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3716 safe_call1 (val, pos);
3717 else
3719 Lisp_Object fns, fn;
3720 struct gcpro gcpro1, gcpro2;
3722 fns = Qnil;
3723 GCPRO2 (val, fns);
3725 for (; CONSP (val); val = XCDR (val))
3727 fn = XCAR (val);
3729 if (EQ (fn, Qt))
3731 /* A value of t indicates this hook has a local
3732 binding; it means to run the global binding too.
3733 In a global value, t should not occur. If it
3734 does, we must ignore it to avoid an endless
3735 loop. */
3736 for (fns = Fdefault_value (Qfontification_functions);
3737 CONSP (fns);
3738 fns = XCDR (fns))
3740 fn = XCAR (fns);
3741 if (!EQ (fn, Qt))
3742 safe_call1 (fn, pos);
3745 else
3746 safe_call1 (fn, pos);
3749 UNGCPRO;
3752 unbind_to (count, Qnil);
3754 /* Fontification functions routinely call `save-restriction'.
3755 Normally, this tags clip_changed, which can confuse redisplay
3756 (see discussion in Bug#6671). Since we don't perform any
3757 special handling of fontification changes in the case where
3758 `save-restriction' isn't called, there's no point doing so in
3759 this case either. So, if the buffer's restrictions are
3760 actually left unchanged, reset clip_changed. */
3761 if (obuf == current_buffer)
3763 if (begv == BEGV && zv == ZV)
3764 current_buffer->clip_changed = old_clip_changed;
3766 /* There isn't much we can reasonably do to protect against
3767 misbehaving fontification, but here's a fig leaf. */
3768 else if (BUFFER_LIVE_P (obuf))
3769 set_buffer_internal_1 (obuf);
3771 /* The fontification code may have added/removed text.
3772 It could do even a lot worse, but let's at least protect against
3773 the most obvious case where only the text past `pos' gets changed',
3774 as is/was done in grep.el where some escapes sequences are turned
3775 into face properties (bug#7876). */
3776 it->end_charpos = ZV;
3778 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3779 something. This avoids an endless loop if they failed to
3780 fontify the text for which reason ever. */
3781 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3782 handled = HANDLED_RECOMPUTE_PROPS;
3785 return handled;
3790 /***********************************************************************
3791 Faces
3792 ***********************************************************************/
3794 /* Set up iterator IT from face properties at its current position.
3795 Called from handle_stop. */
3797 static enum prop_handled
3798 handle_face_prop (struct it *it)
3800 int new_face_id;
3801 ptrdiff_t next_stop;
3803 if (!STRINGP (it->string))
3805 new_face_id
3806 = face_at_buffer_position (it->w,
3807 IT_CHARPOS (*it),
3808 &next_stop,
3809 (IT_CHARPOS (*it)
3810 + TEXT_PROP_DISTANCE_LIMIT),
3811 false, it->base_face_id);
3813 /* Is this a start of a run of characters with box face?
3814 Caveat: this can be called for a freshly initialized
3815 iterator; face_id is -1 in this case. We know that the new
3816 face will not change until limit, i.e. if the new face has a
3817 box, all characters up to limit will have one. But, as
3818 usual, we don't know whether limit is really the end. */
3819 if (new_face_id != it->face_id)
3821 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3822 /* If it->face_id is -1, old_face below will be NULL, see
3823 the definition of FACE_FROM_ID. This will happen if this
3824 is the initial call that gets the face. */
3825 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3827 /* If the value of face_id of the iterator is -1, we have to
3828 look in front of IT's position and see whether there is a
3829 face there that's different from new_face_id. */
3830 if (!old_face && IT_CHARPOS (*it) > BEG)
3832 int prev_face_id = face_before_it_pos (it);
3834 old_face = FACE_FROM_ID (it->f, prev_face_id);
3837 /* If the new face has a box, but the old face does not,
3838 this is the start of a run of characters with box face,
3839 i.e. this character has a shadow on the left side. */
3840 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3841 && (old_face == NULL || !old_face->box));
3842 it->face_box_p = new_face->box != FACE_NO_BOX;
3845 else
3847 int base_face_id;
3848 ptrdiff_t bufpos;
3849 int i;
3850 Lisp_Object from_overlay
3851 = (it->current.overlay_string_index >= 0
3852 ? it->string_overlays[it->current.overlay_string_index
3853 % OVERLAY_STRING_CHUNK_SIZE]
3854 : Qnil);
3856 /* See if we got to this string directly or indirectly from
3857 an overlay property. That includes the before-string or
3858 after-string of an overlay, strings in display properties
3859 provided by an overlay, their text properties, etc.
3861 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3862 if (! NILP (from_overlay))
3863 for (i = it->sp - 1; i >= 0; i--)
3865 if (it->stack[i].current.overlay_string_index >= 0)
3866 from_overlay
3867 = it->string_overlays[it->stack[i].current.overlay_string_index
3868 % OVERLAY_STRING_CHUNK_SIZE];
3869 else if (! NILP (it->stack[i].from_overlay))
3870 from_overlay = it->stack[i].from_overlay;
3872 if (!NILP (from_overlay))
3873 break;
3876 if (! NILP (from_overlay))
3878 bufpos = IT_CHARPOS (*it);
3879 /* For a string from an overlay, the base face depends
3880 only on text properties and ignores overlays. */
3881 base_face_id
3882 = face_for_overlay_string (it->w,
3883 IT_CHARPOS (*it),
3884 &next_stop,
3885 (IT_CHARPOS (*it)
3886 + TEXT_PROP_DISTANCE_LIMIT),
3887 false,
3888 from_overlay);
3890 else
3892 bufpos = 0;
3894 /* For strings from a `display' property, use the face at
3895 IT's current buffer position as the base face to merge
3896 with, so that overlay strings appear in the same face as
3897 surrounding text, unless they specify their own faces.
3898 For strings from wrap-prefix and line-prefix properties,
3899 use the default face, possibly remapped via
3900 Vface_remapping_alist. */
3901 /* Note that the fact that we use the face at _buffer_
3902 position means that a 'display' property on an overlay
3903 string will not inherit the face of that overlay string,
3904 but will instead revert to the face of buffer text
3905 covered by the overlay. This is visible, e.g., when the
3906 overlay specifies a box face, but neither the buffer nor
3907 the display string do. This sounds like a design bug,
3908 but Emacs always did that since v21.1, so changing that
3909 might be a big deal. */
3910 base_face_id = it->string_from_prefix_prop_p
3911 ? (!NILP (Vface_remapping_alist)
3912 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3913 : DEFAULT_FACE_ID)
3914 : underlying_face_id (it);
3917 new_face_id = face_at_string_position (it->w,
3918 it->string,
3919 IT_STRING_CHARPOS (*it),
3920 bufpos,
3921 &next_stop,
3922 base_face_id, false);
3924 /* Is this a start of a run of characters with box? Caveat:
3925 this can be called for a freshly allocated iterator; face_id
3926 is -1 is this case. We know that the new face will not
3927 change until the next check pos, i.e. if the new face has a
3928 box, all characters up to that position will have a
3929 box. But, as usual, we don't know whether that position
3930 is really the end. */
3931 if (new_face_id != it->face_id)
3933 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3934 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3936 /* If new face has a box but old face hasn't, this is the
3937 start of a run of characters with box, i.e. it has a
3938 shadow on the left side. */
3939 it->start_of_box_run_p
3940 = new_face->box && (old_face == NULL || !old_face->box);
3941 it->face_box_p = new_face->box != FACE_NO_BOX;
3945 it->face_id = new_face_id;
3946 return HANDLED_NORMALLY;
3950 /* Return the ID of the face ``underlying'' IT's current position,
3951 which is in a string. If the iterator is associated with a
3952 buffer, return the face at IT's current buffer position.
3953 Otherwise, use the iterator's base_face_id. */
3955 static int
3956 underlying_face_id (struct it *it)
3958 int face_id = it->base_face_id, i;
3960 eassert (STRINGP (it->string));
3962 for (i = it->sp - 1; i >= 0; --i)
3963 if (NILP (it->stack[i].string))
3964 face_id = it->stack[i].face_id;
3966 return face_id;
3970 /* Compute the face one character before or after the current position
3971 of IT, in the visual order. BEFORE_P means get the face
3972 in front (to the left in L2R paragraphs, to the right in R2L
3973 paragraphs) of IT's screen position. Value is the ID of the face. */
3975 static int
3976 face_before_or_after_it_pos (struct it *it, bool before_p)
3978 int face_id, limit;
3979 ptrdiff_t next_check_charpos;
3980 struct it it_copy;
3981 void *it_copy_data = NULL;
3983 eassert (it->s == NULL);
3985 if (STRINGP (it->string))
3987 ptrdiff_t bufpos, charpos;
3988 int base_face_id;
3990 /* No face change past the end of the string (for the case
3991 we are padding with spaces). No face change before the
3992 string start. */
3993 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3994 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3995 return it->face_id;
3997 if (!it->bidi_p)
3999 /* Set charpos to the position before or after IT's current
4000 position, in the logical order, which in the non-bidi
4001 case is the same as the visual order. */
4002 if (before_p)
4003 charpos = IT_STRING_CHARPOS (*it) - 1;
4004 else if (it->what == IT_COMPOSITION)
4005 /* For composition, we must check the character after the
4006 composition. */
4007 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4008 else
4009 charpos = IT_STRING_CHARPOS (*it) + 1;
4011 else
4013 if (before_p)
4015 /* With bidi iteration, the character before the current
4016 in the visual order cannot be found by simple
4017 iteration, because "reverse" reordering is not
4018 supported. Instead, we need to use the move_it_*
4019 family of functions. */
4020 /* Ignore face changes before the first visible
4021 character on this display line. */
4022 if (it->current_x <= it->first_visible_x)
4023 return it->face_id;
4024 SAVE_IT (it_copy, *it, it_copy_data);
4025 /* Implementation note: Since move_it_in_display_line
4026 works in the iterator geometry, and thinks the first
4027 character is always the leftmost, even in R2L lines,
4028 we don't need to distinguish between the R2L and L2R
4029 cases here. */
4030 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4031 it_copy.current_x - 1, MOVE_TO_X);
4032 charpos = IT_STRING_CHARPOS (it_copy);
4033 RESTORE_IT (it, it, it_copy_data);
4035 else
4037 /* Set charpos to the string position of the character
4038 that comes after IT's current position in the visual
4039 order. */
4040 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4042 it_copy = *it;
4043 while (n--)
4044 bidi_move_to_visually_next (&it_copy.bidi_it);
4046 charpos = it_copy.bidi_it.charpos;
4049 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4051 if (it->current.overlay_string_index >= 0)
4052 bufpos = IT_CHARPOS (*it);
4053 else
4054 bufpos = 0;
4056 base_face_id = underlying_face_id (it);
4058 /* Get the face for ASCII, or unibyte. */
4059 face_id = face_at_string_position (it->w,
4060 it->string,
4061 charpos,
4062 bufpos,
4063 &next_check_charpos,
4064 base_face_id, false);
4066 /* Correct the face for charsets different from ASCII. Do it
4067 for the multibyte case only. The face returned above is
4068 suitable for unibyte text if IT->string is unibyte. */
4069 if (STRING_MULTIBYTE (it->string))
4071 struct text_pos pos1 = string_pos (charpos, it->string);
4072 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4073 int c, len;
4074 struct face *face = FACE_FROM_ID (it->f, face_id);
4076 c = string_char_and_length (p, &len);
4077 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4080 else
4082 struct text_pos pos;
4084 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4085 || (IT_CHARPOS (*it) <= BEGV && before_p))
4086 return it->face_id;
4088 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4089 pos = it->current.pos;
4091 if (!it->bidi_p)
4093 if (before_p)
4094 DEC_TEXT_POS (pos, it->multibyte_p);
4095 else
4097 if (it->what == IT_COMPOSITION)
4099 /* For composition, we must check the position after
4100 the composition. */
4101 pos.charpos += it->cmp_it.nchars;
4102 pos.bytepos += it->len;
4104 else
4105 INC_TEXT_POS (pos, it->multibyte_p);
4108 else
4110 if (before_p)
4112 /* With bidi iteration, the character before the current
4113 in the visual order cannot be found by simple
4114 iteration, because "reverse" reordering is not
4115 supported. Instead, we need to use the move_it_*
4116 family of functions. */
4117 /* Ignore face changes before the first visible
4118 character on this display line. */
4119 if (it->current_x <= it->first_visible_x)
4120 return it->face_id;
4121 SAVE_IT (it_copy, *it, it_copy_data);
4122 /* Implementation note: Since move_it_in_display_line
4123 works in the iterator geometry, and thinks the first
4124 character is always the leftmost, even in R2L lines,
4125 we don't need to distinguish between the R2L and L2R
4126 cases here. */
4127 move_it_in_display_line (&it_copy, ZV,
4128 it_copy.current_x - 1, MOVE_TO_X);
4129 pos = it_copy.current.pos;
4130 RESTORE_IT (it, it, it_copy_data);
4132 else
4134 /* Set charpos to the buffer position of the character
4135 that comes after IT's current position in the visual
4136 order. */
4137 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4139 it_copy = *it;
4140 while (n--)
4141 bidi_move_to_visually_next (&it_copy.bidi_it);
4143 SET_TEXT_POS (pos,
4144 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4147 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4149 /* Determine face for CHARSET_ASCII, or unibyte. */
4150 face_id = face_at_buffer_position (it->w,
4151 CHARPOS (pos),
4152 &next_check_charpos,
4153 limit, false, -1);
4155 /* Correct the face for charsets different from ASCII. Do it
4156 for the multibyte case only. The face returned above is
4157 suitable for unibyte text if current_buffer is unibyte. */
4158 if (it->multibyte_p)
4160 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4161 struct face *face = FACE_FROM_ID (it->f, face_id);
4162 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4166 return face_id;
4171 /***********************************************************************
4172 Invisible text
4173 ***********************************************************************/
4175 /* Set up iterator IT from invisible properties at its current
4176 position. Called from handle_stop. */
4178 static enum prop_handled
4179 handle_invisible_prop (struct it *it)
4181 enum prop_handled handled = HANDLED_NORMALLY;
4182 int invis;
4183 Lisp_Object prop;
4185 if (STRINGP (it->string))
4187 Lisp_Object end_charpos, limit, charpos;
4189 /* Get the value of the invisible text property at the
4190 current position. Value will be nil if there is no such
4191 property. */
4192 charpos = make_number (IT_STRING_CHARPOS (*it));
4193 prop = Fget_text_property (charpos, Qinvisible, it->string);
4194 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4196 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4198 /* Record whether we have to display an ellipsis for the
4199 invisible text. */
4200 bool display_ellipsis_p = (invis == 2);
4201 ptrdiff_t len, endpos;
4203 handled = HANDLED_RECOMPUTE_PROPS;
4205 /* Get the position at which the next visible text can be
4206 found in IT->string, if any. */
4207 endpos = len = SCHARS (it->string);
4208 XSETINT (limit, len);
4211 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4212 it->string, limit);
4213 if (INTEGERP (end_charpos))
4215 endpos = XFASTINT (end_charpos);
4216 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4217 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4218 if (invis == 2)
4219 display_ellipsis_p = true;
4222 while (invis != 0 && endpos < len);
4224 if (display_ellipsis_p)
4225 it->ellipsis_p = true;
4227 if (endpos < len)
4229 /* Text at END_CHARPOS is visible. Move IT there. */
4230 struct text_pos old;
4231 ptrdiff_t oldpos;
4233 old = it->current.string_pos;
4234 oldpos = CHARPOS (old);
4235 if (it->bidi_p)
4237 if (it->bidi_it.first_elt
4238 && it->bidi_it.charpos < SCHARS (it->string))
4239 bidi_paragraph_init (it->paragraph_embedding,
4240 &it->bidi_it, true);
4241 /* Bidi-iterate out of the invisible text. */
4244 bidi_move_to_visually_next (&it->bidi_it);
4246 while (oldpos <= it->bidi_it.charpos
4247 && it->bidi_it.charpos < endpos);
4249 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4250 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4251 if (IT_CHARPOS (*it) >= endpos)
4252 it->prev_stop = endpos;
4254 else
4256 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4257 compute_string_pos (&it->current.string_pos, old, it->string);
4260 else
4262 /* The rest of the string is invisible. If this is an
4263 overlay string, proceed with the next overlay string
4264 or whatever comes and return a character from there. */
4265 if (it->current.overlay_string_index >= 0
4266 && !display_ellipsis_p)
4268 next_overlay_string (it);
4269 /* Don't check for overlay strings when we just
4270 finished processing them. */
4271 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4273 else
4275 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4276 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4281 else
4283 ptrdiff_t newpos, next_stop, start_charpos, tem;
4284 Lisp_Object pos, overlay;
4286 /* First of all, is there invisible text at this position? */
4287 tem = start_charpos = IT_CHARPOS (*it);
4288 pos = make_number (tem);
4289 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4290 &overlay);
4291 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4293 /* If we are on invisible text, skip over it. */
4294 if (invis != 0 && start_charpos < it->end_charpos)
4296 /* Record whether we have to display an ellipsis for the
4297 invisible text. */
4298 bool display_ellipsis_p = invis == 2;
4300 handled = HANDLED_RECOMPUTE_PROPS;
4302 /* Loop skipping over invisible text. The loop is left at
4303 ZV or with IT on the first char being visible again. */
4306 /* Try to skip some invisible text. Return value is the
4307 position reached which can be equal to where we start
4308 if there is nothing invisible there. This skips both
4309 over invisible text properties and overlays with
4310 invisible property. */
4311 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4313 /* If we skipped nothing at all we weren't at invisible
4314 text in the first place. If everything to the end of
4315 the buffer was skipped, end the loop. */
4316 if (newpos == tem || newpos >= ZV)
4317 invis = 0;
4318 else
4320 /* We skipped some characters but not necessarily
4321 all there are. Check if we ended up on visible
4322 text. Fget_char_property returns the property of
4323 the char before the given position, i.e. if we
4324 get invis = 0, this means that the char at
4325 newpos is visible. */
4326 pos = make_number (newpos);
4327 prop = Fget_char_property (pos, Qinvisible, it->window);
4328 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4331 /* If we ended up on invisible text, proceed to
4332 skip starting with next_stop. */
4333 if (invis != 0)
4334 tem = next_stop;
4336 /* If there are adjacent invisible texts, don't lose the
4337 second one's ellipsis. */
4338 if (invis == 2)
4339 display_ellipsis_p = true;
4341 while (invis != 0);
4343 /* The position newpos is now either ZV or on visible text. */
4344 if (it->bidi_p)
4346 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4347 bool on_newline
4348 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4349 bool after_newline
4350 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4352 /* If the invisible text ends on a newline or on a
4353 character after a newline, we can avoid the costly,
4354 character by character, bidi iteration to NEWPOS, and
4355 instead simply reseat the iterator there. That's
4356 because all bidi reordering information is tossed at
4357 the newline. This is a big win for modes that hide
4358 complete lines, like Outline, Org, etc. */
4359 if (on_newline || after_newline)
4361 struct text_pos tpos;
4362 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4364 SET_TEXT_POS (tpos, newpos, bpos);
4365 reseat_1 (it, tpos, false);
4366 /* If we reseat on a newline/ZV, we need to prep the
4367 bidi iterator for advancing to the next character
4368 after the newline/EOB, keeping the current paragraph
4369 direction (so that PRODUCE_GLYPHS does TRT wrt
4370 prepending/appending glyphs to a glyph row). */
4371 if (on_newline)
4373 it->bidi_it.first_elt = false;
4374 it->bidi_it.paragraph_dir = pdir;
4375 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4376 it->bidi_it.nchars = 1;
4377 it->bidi_it.ch_len = 1;
4380 else /* Must use the slow method. */
4382 /* With bidi iteration, the region of invisible text
4383 could start and/or end in the middle of a
4384 non-base embedding level. Therefore, we need to
4385 skip invisible text using the bidi iterator,
4386 starting at IT's current position, until we find
4387 ourselves outside of the invisible text.
4388 Skipping invisible text _after_ bidi iteration
4389 avoids affecting the visual order of the
4390 displayed text when invisible properties are
4391 added or removed. */
4392 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4394 /* If we were `reseat'ed to a new paragraph,
4395 determine the paragraph base direction. We
4396 need to do it now because
4397 next_element_from_buffer may not have a
4398 chance to do it, if we are going to skip any
4399 text at the beginning, which resets the
4400 FIRST_ELT flag. */
4401 bidi_paragraph_init (it->paragraph_embedding,
4402 &it->bidi_it, true);
4406 bidi_move_to_visually_next (&it->bidi_it);
4408 while (it->stop_charpos <= it->bidi_it.charpos
4409 && it->bidi_it.charpos < newpos);
4410 IT_CHARPOS (*it) = it->bidi_it.charpos;
4411 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4412 /* If we overstepped NEWPOS, record its position in
4413 the iterator, so that we skip invisible text if
4414 later the bidi iteration lands us in the
4415 invisible region again. */
4416 if (IT_CHARPOS (*it) >= newpos)
4417 it->prev_stop = newpos;
4420 else
4422 IT_CHARPOS (*it) = newpos;
4423 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4426 if (display_ellipsis_p)
4428 /* Make sure that the glyphs of the ellipsis will get
4429 correct `charpos' values. If we would not update
4430 it->position here, the glyphs would belong to the
4431 last visible character _before_ the invisible
4432 text, which confuses `set_cursor_from_row'.
4434 We use the last invisible position instead of the
4435 first because this way the cursor is always drawn on
4436 the first "." of the ellipsis, whenever PT is inside
4437 the invisible text. Otherwise the cursor would be
4438 placed _after_ the ellipsis when the point is after the
4439 first invisible character. */
4440 if (!STRINGP (it->object))
4442 it->position.charpos = newpos - 1;
4443 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4447 /* If there are before-strings at the start of invisible
4448 text, and the text is invisible because of a text
4449 property, arrange to show before-strings because 20.x did
4450 it that way. (If the text is invisible because of an
4451 overlay property instead of a text property, this is
4452 already handled in the overlay code.) */
4453 if (NILP (overlay)
4454 && get_overlay_strings (it, it->stop_charpos))
4456 handled = HANDLED_RECOMPUTE_PROPS;
4457 if (it->sp > 0)
4459 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4460 /* The call to get_overlay_strings above recomputes
4461 it->stop_charpos, but it only considers changes
4462 in properties and overlays beyond iterator's
4463 current position. This causes us to miss changes
4464 that happen exactly where the invisible property
4465 ended. So we play it safe here and force the
4466 iterator to check for potential stop positions
4467 immediately after the invisible text. Note that
4468 if get_overlay_strings returns true, it
4469 normally also pushed the iterator stack, so we
4470 need to update the stop position in the slot
4471 below the current one. */
4472 it->stack[it->sp - 1].stop_charpos
4473 = CHARPOS (it->stack[it->sp - 1].current.pos);
4476 else if (display_ellipsis_p)
4478 it->ellipsis_p = true;
4479 /* Let the ellipsis display before
4480 considering any properties of the following char.
4481 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4482 handled = HANDLED_RETURN;
4487 return handled;
4491 /* Make iterator IT return `...' next.
4492 Replaces LEN characters from buffer. */
4494 static void
4495 setup_for_ellipsis (struct it *it, int len)
4497 /* Use the display table definition for `...'. Invalid glyphs
4498 will be handled by the method returning elements from dpvec. */
4499 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4501 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4502 it->dpvec = v->contents;
4503 it->dpend = v->contents + v->header.size;
4505 else
4507 /* Default `...'. */
4508 it->dpvec = default_invis_vector;
4509 it->dpend = default_invis_vector + 3;
4512 it->dpvec_char_len = len;
4513 it->current.dpvec_index = 0;
4514 it->dpvec_face_id = -1;
4516 /* Remember the current face id in case glyphs specify faces.
4517 IT's face is restored in set_iterator_to_next.
4518 saved_face_id was set to preceding char's face in handle_stop. */
4519 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4520 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4522 /* If the ellipsis represents buffer text, it means we advanced in
4523 the buffer, so we should no longer ignore overlay strings. */
4524 if (it->method == GET_FROM_BUFFER)
4525 it->ignore_overlay_strings_at_pos_p = false;
4527 it->method = GET_FROM_DISPLAY_VECTOR;
4528 it->ellipsis_p = true;
4533 /***********************************************************************
4534 'display' property
4535 ***********************************************************************/
4537 /* Set up iterator IT from `display' property at its current position.
4538 Called from handle_stop.
4539 We return HANDLED_RETURN if some part of the display property
4540 overrides the display of the buffer text itself.
4541 Otherwise we return HANDLED_NORMALLY. */
4543 static enum prop_handled
4544 handle_display_prop (struct it *it)
4546 Lisp_Object propval, object, overlay;
4547 struct text_pos *position;
4548 ptrdiff_t bufpos;
4549 /* Nonzero if some property replaces the display of the text itself. */
4550 int display_replaced = 0;
4552 if (STRINGP (it->string))
4554 object = it->string;
4555 position = &it->current.string_pos;
4556 bufpos = CHARPOS (it->current.pos);
4558 else
4560 XSETWINDOW (object, it->w);
4561 position = &it->current.pos;
4562 bufpos = CHARPOS (*position);
4565 /* Reset those iterator values set from display property values. */
4566 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4567 it->space_width = Qnil;
4568 it->font_height = Qnil;
4569 it->voffset = 0;
4571 /* We don't support recursive `display' properties, i.e. string
4572 values that have a string `display' property, that have a string
4573 `display' property etc. */
4574 if (!it->string_from_display_prop_p)
4575 it->area = TEXT_AREA;
4577 propval = get_char_property_and_overlay (make_number (position->charpos),
4578 Qdisplay, object, &overlay);
4579 if (NILP (propval))
4580 return HANDLED_NORMALLY;
4581 /* Now OVERLAY is the overlay that gave us this property, or nil
4582 if it was a text property. */
4584 if (!STRINGP (it->string))
4585 object = it->w->contents;
4587 display_replaced = handle_display_spec (it, propval, object, overlay,
4588 position, bufpos,
4589 FRAME_WINDOW_P (it->f));
4590 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4593 /* Subroutine of handle_display_prop. Returns non-zero if the display
4594 specification in SPEC is a replacing specification, i.e. it would
4595 replace the text covered by `display' property with something else,
4596 such as an image or a display string. If SPEC includes any kind or
4597 `(space ...) specification, the value is 2; this is used by
4598 compute_display_string_pos, which see.
4600 See handle_single_display_spec for documentation of arguments.
4601 FRAME_WINDOW_P is true if the window being redisplayed is on a
4602 GUI frame; this argument is used only if IT is NULL, see below.
4604 IT can be NULL, if this is called by the bidi reordering code
4605 through compute_display_string_pos, which see. In that case, this
4606 function only examines SPEC, but does not otherwise "handle" it, in
4607 the sense that it doesn't set up members of IT from the display
4608 spec. */
4609 static int
4610 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4611 Lisp_Object overlay, struct text_pos *position,
4612 ptrdiff_t bufpos, bool frame_window_p)
4614 int replacing = 0;
4616 if (CONSP (spec)
4617 /* Simple specifications. */
4618 && !EQ (XCAR (spec), Qimage)
4619 && !EQ (XCAR (spec), Qspace)
4620 && !EQ (XCAR (spec), Qwhen)
4621 && !EQ (XCAR (spec), Qslice)
4622 && !EQ (XCAR (spec), Qspace_width)
4623 && !EQ (XCAR (spec), Qheight)
4624 && !EQ (XCAR (spec), Qraise)
4625 /* Marginal area specifications. */
4626 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4627 && !EQ (XCAR (spec), Qleft_fringe)
4628 && !EQ (XCAR (spec), Qright_fringe)
4629 && !NILP (XCAR (spec)))
4631 for (; CONSP (spec); spec = XCDR (spec))
4633 int rv = handle_single_display_spec (it, XCAR (spec), object,
4634 overlay, position, bufpos,
4635 replacing, frame_window_p);
4636 if (rv != 0)
4638 replacing = rv;
4639 /* If some text in a string is replaced, `position' no
4640 longer points to the position of `object'. */
4641 if (!it || STRINGP (object))
4642 break;
4646 else if (VECTORP (spec))
4648 ptrdiff_t i;
4649 for (i = 0; i < ASIZE (spec); ++i)
4651 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4652 overlay, position, bufpos,
4653 replacing, frame_window_p);
4654 if (rv != 0)
4656 replacing = rv;
4657 /* If some text in a string is replaced, `position' no
4658 longer points to the position of `object'. */
4659 if (!it || STRINGP (object))
4660 break;
4664 else
4665 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4666 bufpos, 0, frame_window_p);
4667 return replacing;
4670 /* Value is the position of the end of the `display' property starting
4671 at START_POS in OBJECT. */
4673 static struct text_pos
4674 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4676 Lisp_Object end;
4677 struct text_pos end_pos;
4679 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4680 Qdisplay, object, Qnil);
4681 CHARPOS (end_pos) = XFASTINT (end);
4682 if (STRINGP (object))
4683 compute_string_pos (&end_pos, start_pos, it->string);
4684 else
4685 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4687 return end_pos;
4691 /* Set up IT from a single `display' property specification SPEC. OBJECT
4692 is the object in which the `display' property was found. *POSITION
4693 is the position in OBJECT at which the `display' property was found.
4694 BUFPOS is the buffer position of OBJECT (different from POSITION if
4695 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4696 previously saw a display specification which already replaced text
4697 display with something else, for example an image; we ignore such
4698 properties after the first one has been processed.
4700 OVERLAY is the overlay this `display' property came from,
4701 or nil if it was a text property.
4703 If SPEC is a `space' or `image' specification, and in some other
4704 cases too, set *POSITION to the position where the `display'
4705 property ends.
4707 If IT is NULL, only examine the property specification in SPEC, but
4708 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4709 is intended to be displayed in a window on a GUI frame.
4711 Value is non-zero if something was found which replaces the display
4712 of buffer or string text. */
4714 static int
4715 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4716 Lisp_Object overlay, struct text_pos *position,
4717 ptrdiff_t bufpos, int display_replaced,
4718 bool frame_window_p)
4720 Lisp_Object form;
4721 Lisp_Object location, value;
4722 struct text_pos start_pos = *position;
4724 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4725 If the result is non-nil, use VALUE instead of SPEC. */
4726 form = Qt;
4727 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4729 spec = XCDR (spec);
4730 if (!CONSP (spec))
4731 return 0;
4732 form = XCAR (spec);
4733 spec = XCDR (spec);
4736 if (!NILP (form) && !EQ (form, Qt))
4738 ptrdiff_t count = SPECPDL_INDEX ();
4739 struct gcpro gcpro1;
4741 /* Bind `object' to the object having the `display' property, a
4742 buffer or string. Bind `position' to the position in the
4743 object where the property was found, and `buffer-position'
4744 to the current position in the buffer. */
4746 if (NILP (object))
4747 XSETBUFFER (object, current_buffer);
4748 specbind (Qobject, object);
4749 specbind (Qposition, make_number (CHARPOS (*position)));
4750 specbind (Qbuffer_position, make_number (bufpos));
4751 GCPRO1 (form);
4752 form = safe_eval (form);
4753 UNGCPRO;
4754 unbind_to (count, Qnil);
4757 if (NILP (form))
4758 return 0;
4760 /* Handle `(height HEIGHT)' specifications. */
4761 if (CONSP (spec)
4762 && EQ (XCAR (spec), Qheight)
4763 && CONSP (XCDR (spec)))
4765 if (it)
4767 if (!FRAME_WINDOW_P (it->f))
4768 return 0;
4770 it->font_height = XCAR (XCDR (spec));
4771 if (!NILP (it->font_height))
4773 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4774 int new_height = -1;
4776 if (CONSP (it->font_height)
4777 && (EQ (XCAR (it->font_height), Qplus)
4778 || EQ (XCAR (it->font_height), Qminus))
4779 && CONSP (XCDR (it->font_height))
4780 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4782 /* `(+ N)' or `(- N)' where N is an integer. */
4783 int steps = XINT (XCAR (XCDR (it->font_height)));
4784 if (EQ (XCAR (it->font_height), Qplus))
4785 steps = - steps;
4786 it->face_id = smaller_face (it->f, it->face_id, steps);
4788 else if (FUNCTIONP (it->font_height))
4790 /* Call function with current height as argument.
4791 Value is the new height. */
4792 Lisp_Object height;
4793 height = safe_call1 (it->font_height,
4794 face->lface[LFACE_HEIGHT_INDEX]);
4795 if (NUMBERP (height))
4796 new_height = XFLOATINT (height);
4798 else if (NUMBERP (it->font_height))
4800 /* Value is a multiple of the canonical char height. */
4801 struct face *f;
4803 f = FACE_FROM_ID (it->f,
4804 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4805 new_height = (XFLOATINT (it->font_height)
4806 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4808 else
4810 /* Evaluate IT->font_height with `height' bound to the
4811 current specified height to get the new height. */
4812 ptrdiff_t count = SPECPDL_INDEX ();
4814 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4815 value = safe_eval (it->font_height);
4816 unbind_to (count, Qnil);
4818 if (NUMBERP (value))
4819 new_height = XFLOATINT (value);
4822 if (new_height > 0)
4823 it->face_id = face_with_height (it->f, it->face_id, new_height);
4827 return 0;
4830 /* Handle `(space-width WIDTH)'. */
4831 if (CONSP (spec)
4832 && EQ (XCAR (spec), Qspace_width)
4833 && CONSP (XCDR (spec)))
4835 if (it)
4837 if (!FRAME_WINDOW_P (it->f))
4838 return 0;
4840 value = XCAR (XCDR (spec));
4841 if (NUMBERP (value) && XFLOATINT (value) > 0)
4842 it->space_width = value;
4845 return 0;
4848 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4849 if (CONSP (spec)
4850 && EQ (XCAR (spec), Qslice))
4852 Lisp_Object tem;
4854 if (it)
4856 if (!FRAME_WINDOW_P (it->f))
4857 return 0;
4859 if (tem = XCDR (spec), CONSP (tem))
4861 it->slice.x = XCAR (tem);
4862 if (tem = XCDR (tem), CONSP (tem))
4864 it->slice.y = XCAR (tem);
4865 if (tem = XCDR (tem), CONSP (tem))
4867 it->slice.width = XCAR (tem);
4868 if (tem = XCDR (tem), CONSP (tem))
4869 it->slice.height = XCAR (tem);
4875 return 0;
4878 /* Handle `(raise FACTOR)'. */
4879 if (CONSP (spec)
4880 && EQ (XCAR (spec), Qraise)
4881 && CONSP (XCDR (spec)))
4883 if (it)
4885 if (!FRAME_WINDOW_P (it->f))
4886 return 0;
4888 #ifdef HAVE_WINDOW_SYSTEM
4889 value = XCAR (XCDR (spec));
4890 if (NUMBERP (value))
4892 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4893 it->voffset = - (XFLOATINT (value)
4894 * (normal_char_height (face->font, -1)));
4896 #endif /* HAVE_WINDOW_SYSTEM */
4899 return 0;
4902 /* Don't handle the other kinds of display specifications
4903 inside a string that we got from a `display' property. */
4904 if (it && it->string_from_display_prop_p)
4905 return 0;
4907 /* Characters having this form of property are not displayed, so
4908 we have to find the end of the property. */
4909 if (it)
4911 start_pos = *position;
4912 *position = display_prop_end (it, object, start_pos);
4913 /* If the display property comes from an overlay, don't consider
4914 any potential stop_charpos values before the end of that
4915 overlay. Since display_prop_end will happily find another
4916 'display' property coming from some other overlay or text
4917 property on buffer positions before this overlay's end, we
4918 need to ignore them, or else we risk displaying this
4919 overlay's display string/image twice. */
4920 if (!NILP (overlay))
4922 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
4924 if (ovendpos > CHARPOS (*position))
4925 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
4928 value = Qnil;
4930 /* Stop the scan at that end position--we assume that all
4931 text properties change there. */
4932 if (it)
4933 it->stop_charpos = position->charpos;
4935 /* Handle `(left-fringe BITMAP [FACE])'
4936 and `(right-fringe BITMAP [FACE])'. */
4937 if (CONSP (spec)
4938 && (EQ (XCAR (spec), Qleft_fringe)
4939 || EQ (XCAR (spec), Qright_fringe))
4940 && CONSP (XCDR (spec)))
4942 int fringe_bitmap;
4944 if (it)
4946 if (!FRAME_WINDOW_P (it->f))
4947 /* If we return here, POSITION has been advanced
4948 across the text with this property. */
4950 /* Synchronize the bidi iterator with POSITION. This is
4951 needed because we are not going to push the iterator
4952 on behalf of this display property, so there will be
4953 no pop_it call to do this synchronization for us. */
4954 if (it->bidi_p)
4956 it->position = *position;
4957 iterate_out_of_display_property (it);
4958 *position = it->position;
4960 return 1;
4963 else if (!frame_window_p)
4964 return 1;
4966 #ifdef HAVE_WINDOW_SYSTEM
4967 value = XCAR (XCDR (spec));
4968 if (!SYMBOLP (value)
4969 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4970 /* If we return here, POSITION has been advanced
4971 across the text with this property. */
4973 if (it && it->bidi_p)
4975 it->position = *position;
4976 iterate_out_of_display_property (it);
4977 *position = it->position;
4979 return 1;
4982 if (it)
4984 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4986 if (CONSP (XCDR (XCDR (spec))))
4988 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4989 int face_id2 = lookup_derived_face (it->f, face_name,
4990 FRINGE_FACE_ID, false);
4991 if (face_id2 >= 0)
4992 face_id = face_id2;
4995 /* Save current settings of IT so that we can restore them
4996 when we are finished with the glyph property value. */
4997 push_it (it, position);
4999 it->area = TEXT_AREA;
5000 it->what = IT_IMAGE;
5001 it->image_id = -1; /* no image */
5002 it->position = start_pos;
5003 it->object = NILP (object) ? it->w->contents : object;
5004 it->method = GET_FROM_IMAGE;
5005 it->from_overlay = Qnil;
5006 it->face_id = face_id;
5007 it->from_disp_prop_p = true;
5009 /* Say that we haven't consumed the characters with
5010 `display' property yet. The call to pop_it in
5011 set_iterator_to_next will clean this up. */
5012 *position = start_pos;
5014 if (EQ (XCAR (spec), Qleft_fringe))
5016 it->left_user_fringe_bitmap = fringe_bitmap;
5017 it->left_user_fringe_face_id = face_id;
5019 else
5021 it->right_user_fringe_bitmap = fringe_bitmap;
5022 it->right_user_fringe_face_id = face_id;
5025 #endif /* HAVE_WINDOW_SYSTEM */
5026 return 1;
5029 /* Prepare to handle `((margin left-margin) ...)',
5030 `((margin right-margin) ...)' and `((margin nil) ...)'
5031 prefixes for display specifications. */
5032 location = Qunbound;
5033 if (CONSP (spec) && CONSP (XCAR (spec)))
5035 Lisp_Object tem;
5037 value = XCDR (spec);
5038 if (CONSP (value))
5039 value = XCAR (value);
5041 tem = XCAR (spec);
5042 if (EQ (XCAR (tem), Qmargin)
5043 && (tem = XCDR (tem),
5044 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5045 (NILP (tem)
5046 || EQ (tem, Qleft_margin)
5047 || EQ (tem, Qright_margin))))
5048 location = tem;
5051 if (EQ (location, Qunbound))
5053 location = Qnil;
5054 value = spec;
5057 /* After this point, VALUE is the property after any
5058 margin prefix has been stripped. It must be a string,
5059 an image specification, or `(space ...)'.
5061 LOCATION specifies where to display: `left-margin',
5062 `right-margin' or nil. */
5064 bool valid_p = (STRINGP (value)
5065 #ifdef HAVE_WINDOW_SYSTEM
5066 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5067 && valid_image_p (value))
5068 #endif /* not HAVE_WINDOW_SYSTEM */
5069 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5071 if (valid_p && display_replaced == 0)
5073 int retval = 1;
5075 if (!it)
5077 /* Callers need to know whether the display spec is any kind
5078 of `(space ...)' spec that is about to affect text-area
5079 display. */
5080 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5081 retval = 2;
5082 return retval;
5085 /* Save current settings of IT so that we can restore them
5086 when we are finished with the glyph property value. */
5087 push_it (it, position);
5088 it->from_overlay = overlay;
5089 it->from_disp_prop_p = true;
5091 if (NILP (location))
5092 it->area = TEXT_AREA;
5093 else if (EQ (location, Qleft_margin))
5094 it->area = LEFT_MARGIN_AREA;
5095 else
5096 it->area = RIGHT_MARGIN_AREA;
5098 if (STRINGP (value))
5100 it->string = value;
5101 it->multibyte_p = STRING_MULTIBYTE (it->string);
5102 it->current.overlay_string_index = -1;
5103 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5104 it->end_charpos = it->string_nchars = SCHARS (it->string);
5105 it->method = GET_FROM_STRING;
5106 it->stop_charpos = 0;
5107 it->prev_stop = 0;
5108 it->base_level_stop = 0;
5109 it->string_from_display_prop_p = true;
5110 /* Say that we haven't consumed the characters with
5111 `display' property yet. The call to pop_it in
5112 set_iterator_to_next will clean this up. */
5113 if (BUFFERP (object))
5114 *position = start_pos;
5116 /* Force paragraph direction to be that of the parent
5117 object. If the parent object's paragraph direction is
5118 not yet determined, default to L2R. */
5119 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5120 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5121 else
5122 it->paragraph_embedding = L2R;
5124 /* Set up the bidi iterator for this display string. */
5125 if (it->bidi_p)
5127 it->bidi_it.string.lstring = it->string;
5128 it->bidi_it.string.s = NULL;
5129 it->bidi_it.string.schars = it->end_charpos;
5130 it->bidi_it.string.bufpos = bufpos;
5131 it->bidi_it.string.from_disp_str = true;
5132 it->bidi_it.string.unibyte = !it->multibyte_p;
5133 it->bidi_it.w = it->w;
5134 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5137 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5139 it->method = GET_FROM_STRETCH;
5140 it->object = value;
5141 *position = it->position = start_pos;
5142 retval = 1 + (it->area == TEXT_AREA);
5144 #ifdef HAVE_WINDOW_SYSTEM
5145 else
5147 it->what = IT_IMAGE;
5148 it->image_id = lookup_image (it->f, value);
5149 it->position = start_pos;
5150 it->object = NILP (object) ? it->w->contents : object;
5151 it->method = GET_FROM_IMAGE;
5153 /* Say that we haven't consumed the characters with
5154 `display' property yet. The call to pop_it in
5155 set_iterator_to_next will clean this up. */
5156 *position = start_pos;
5158 #endif /* HAVE_WINDOW_SYSTEM */
5160 return retval;
5163 /* Invalid property or property not supported. Restore
5164 POSITION to what it was before. */
5165 *position = start_pos;
5166 return 0;
5169 /* Check if PROP is a display property value whose text should be
5170 treated as intangible. OVERLAY is the overlay from which PROP
5171 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5172 specify the buffer position covered by PROP. */
5174 bool
5175 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5176 ptrdiff_t charpos, ptrdiff_t bytepos)
5178 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5179 struct text_pos position;
5181 SET_TEXT_POS (position, charpos, bytepos);
5182 return (handle_display_spec (NULL, prop, Qnil, overlay,
5183 &position, charpos, frame_window_p)
5184 != 0);
5188 /* Return true if PROP is a display sub-property value containing STRING.
5190 Implementation note: this and the following function are really
5191 special cases of handle_display_spec and
5192 handle_single_display_spec, and should ideally use the same code.
5193 Until they do, these two pairs must be consistent and must be
5194 modified in sync. */
5196 static bool
5197 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5199 if (EQ (string, prop))
5200 return true;
5202 /* Skip over `when FORM'. */
5203 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5205 prop = XCDR (prop);
5206 if (!CONSP (prop))
5207 return false;
5208 /* Actually, the condition following `when' should be eval'ed,
5209 like handle_single_display_spec does, and we should return
5210 false if it evaluates to nil. However, this function is
5211 called only when the buffer was already displayed and some
5212 glyph in the glyph matrix was found to come from a display
5213 string. Therefore, the condition was already evaluated, and
5214 the result was non-nil, otherwise the display string wouldn't
5215 have been displayed and we would have never been called for
5216 this property. Thus, we can skip the evaluation and assume
5217 its result is non-nil. */
5218 prop = XCDR (prop);
5221 if (CONSP (prop))
5222 /* Skip over `margin LOCATION'. */
5223 if (EQ (XCAR (prop), Qmargin))
5225 prop = XCDR (prop);
5226 if (!CONSP (prop))
5227 return false;
5229 prop = XCDR (prop);
5230 if (!CONSP (prop))
5231 return false;
5234 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5238 /* Return true if STRING appears in the `display' property PROP. */
5240 static bool
5241 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5243 if (CONSP (prop)
5244 && !EQ (XCAR (prop), Qwhen)
5245 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5247 /* A list of sub-properties. */
5248 while (CONSP (prop))
5250 if (single_display_spec_string_p (XCAR (prop), string))
5251 return true;
5252 prop = XCDR (prop);
5255 else if (VECTORP (prop))
5257 /* A vector of sub-properties. */
5258 ptrdiff_t i;
5259 for (i = 0; i < ASIZE (prop); ++i)
5260 if (single_display_spec_string_p (AREF (prop, i), string))
5261 return true;
5263 else
5264 return single_display_spec_string_p (prop, string);
5266 return false;
5269 /* Look for STRING in overlays and text properties in the current
5270 buffer, between character positions FROM and TO (excluding TO).
5271 BACK_P means look back (in this case, TO is supposed to be
5272 less than FROM).
5273 Value is the first character position where STRING was found, or
5274 zero if it wasn't found before hitting TO.
5276 This function may only use code that doesn't eval because it is
5277 called asynchronously from note_mouse_highlight. */
5279 static ptrdiff_t
5280 string_buffer_position_lim (Lisp_Object string,
5281 ptrdiff_t from, ptrdiff_t to, bool back_p)
5283 Lisp_Object limit, prop, pos;
5284 bool found = false;
5286 pos = make_number (max (from, BEGV));
5288 if (!back_p) /* looking forward */
5290 limit = make_number (min (to, ZV));
5291 while (!found && !EQ (pos, limit))
5293 prop = Fget_char_property (pos, Qdisplay, Qnil);
5294 if (!NILP (prop) && display_prop_string_p (prop, string))
5295 found = true;
5296 else
5297 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5298 limit);
5301 else /* looking back */
5303 limit = make_number (max (to, BEGV));
5304 while (!found && !EQ (pos, limit))
5306 prop = Fget_char_property (pos, Qdisplay, Qnil);
5307 if (!NILP (prop) && display_prop_string_p (prop, string))
5308 found = true;
5309 else
5310 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5311 limit);
5315 return found ? XINT (pos) : 0;
5318 /* Determine which buffer position in current buffer STRING comes from.
5319 AROUND_CHARPOS is an approximate position where it could come from.
5320 Value is the buffer position or 0 if it couldn't be determined.
5322 This function is necessary because we don't record buffer positions
5323 in glyphs generated from strings (to keep struct glyph small).
5324 This function may only use code that doesn't eval because it is
5325 called asynchronously from note_mouse_highlight. */
5327 static ptrdiff_t
5328 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5330 const int MAX_DISTANCE = 1000;
5331 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5332 around_charpos + MAX_DISTANCE,
5333 false);
5335 if (!found)
5336 found = string_buffer_position_lim (string, around_charpos,
5337 around_charpos - MAX_DISTANCE, true);
5338 return found;
5343 /***********************************************************************
5344 `composition' property
5345 ***********************************************************************/
5347 /* Set up iterator IT from `composition' property at its current
5348 position. Called from handle_stop. */
5350 static enum prop_handled
5351 handle_composition_prop (struct it *it)
5353 Lisp_Object prop, string;
5354 ptrdiff_t pos, pos_byte, start, end;
5356 if (STRINGP (it->string))
5358 unsigned char *s;
5360 pos = IT_STRING_CHARPOS (*it);
5361 pos_byte = IT_STRING_BYTEPOS (*it);
5362 string = it->string;
5363 s = SDATA (string) + pos_byte;
5364 it->c = STRING_CHAR (s);
5366 else
5368 pos = IT_CHARPOS (*it);
5369 pos_byte = IT_BYTEPOS (*it);
5370 string = Qnil;
5371 it->c = FETCH_CHAR (pos_byte);
5374 /* If there's a valid composition and point is not inside of the
5375 composition (in the case that the composition is from the current
5376 buffer), draw a glyph composed from the composition components. */
5377 if (find_composition (pos, -1, &start, &end, &prop, string)
5378 && composition_valid_p (start, end, prop)
5379 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5381 if (start < pos)
5382 /* As we can't handle this situation (perhaps font-lock added
5383 a new composition), we just return here hoping that next
5384 redisplay will detect this composition much earlier. */
5385 return HANDLED_NORMALLY;
5386 if (start != pos)
5388 if (STRINGP (it->string))
5389 pos_byte = string_char_to_byte (it->string, start);
5390 else
5391 pos_byte = CHAR_TO_BYTE (start);
5393 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5394 prop, string);
5396 if (it->cmp_it.id >= 0)
5398 it->cmp_it.ch = -1;
5399 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5400 it->cmp_it.nglyphs = -1;
5404 return HANDLED_NORMALLY;
5409 /***********************************************************************
5410 Overlay strings
5411 ***********************************************************************/
5413 /* The following structure is used to record overlay strings for
5414 later sorting in load_overlay_strings. */
5416 struct overlay_entry
5418 Lisp_Object overlay;
5419 Lisp_Object string;
5420 EMACS_INT priority;
5421 bool after_string_p;
5425 /* Set up iterator IT from overlay strings at its current position.
5426 Called from handle_stop. */
5428 static enum prop_handled
5429 handle_overlay_change (struct it *it)
5431 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5432 return HANDLED_RECOMPUTE_PROPS;
5433 else
5434 return HANDLED_NORMALLY;
5438 /* Set up the next overlay string for delivery by IT, if there is an
5439 overlay string to deliver. Called by set_iterator_to_next when the
5440 end of the current overlay string is reached. If there are more
5441 overlay strings to display, IT->string and
5442 IT->current.overlay_string_index are set appropriately here.
5443 Otherwise IT->string is set to nil. */
5445 static void
5446 next_overlay_string (struct it *it)
5448 ++it->current.overlay_string_index;
5449 if (it->current.overlay_string_index == it->n_overlay_strings)
5451 /* No more overlay strings. Restore IT's settings to what
5452 they were before overlay strings were processed, and
5453 continue to deliver from current_buffer. */
5455 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5456 pop_it (it);
5457 eassert (it->sp > 0
5458 || (NILP (it->string)
5459 && it->method == GET_FROM_BUFFER
5460 && it->stop_charpos >= BEGV
5461 && it->stop_charpos <= it->end_charpos));
5462 it->current.overlay_string_index = -1;
5463 it->n_overlay_strings = 0;
5464 /* If there's an empty display string on the stack, pop the
5465 stack, to resync the bidi iterator with IT's position. Such
5466 empty strings are pushed onto the stack in
5467 get_overlay_strings_1. */
5468 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5469 pop_it (it);
5471 /* Since we've exhausted overlay strings at this buffer
5472 position, set the flag to ignore overlays until we move to
5473 another position. The flag is reset in
5474 next_element_from_buffer. */
5475 it->ignore_overlay_strings_at_pos_p = true;
5477 /* If we're at the end of the buffer, record that we have
5478 processed the overlay strings there already, so that
5479 next_element_from_buffer doesn't try it again. */
5480 if (NILP (it->string)
5481 && IT_CHARPOS (*it) >= it->end_charpos
5482 && it->overlay_strings_charpos >= it->end_charpos)
5483 it->overlay_strings_at_end_processed_p = true;
5484 /* Note: we reset overlay_strings_charpos only here, to make
5485 sure the just-processed overlays were indeed at EOB.
5486 Otherwise, overlays on text with invisible text property,
5487 which are processed with IT's position past the invisible
5488 text, might fool us into thinking the overlays at EOB were
5489 already processed (linum-mode can cause this, for
5490 example). */
5491 it->overlay_strings_charpos = -1;
5493 else
5495 /* There are more overlay strings to process. If
5496 IT->current.overlay_string_index has advanced to a position
5497 where we must load IT->overlay_strings with more strings, do
5498 it. We must load at the IT->overlay_strings_charpos where
5499 IT->n_overlay_strings was originally computed; when invisible
5500 text is present, this might not be IT_CHARPOS (Bug#7016). */
5501 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5503 if (it->current.overlay_string_index && i == 0)
5504 load_overlay_strings (it, it->overlay_strings_charpos);
5506 /* Initialize IT to deliver display elements from the overlay
5507 string. */
5508 it->string = it->overlay_strings[i];
5509 it->multibyte_p = STRING_MULTIBYTE (it->string);
5510 SET_TEXT_POS (it->current.string_pos, 0, 0);
5511 it->method = GET_FROM_STRING;
5512 it->stop_charpos = 0;
5513 it->end_charpos = SCHARS (it->string);
5514 if (it->cmp_it.stop_pos >= 0)
5515 it->cmp_it.stop_pos = 0;
5516 it->prev_stop = 0;
5517 it->base_level_stop = 0;
5519 /* Set up the bidi iterator for this overlay string. */
5520 if (it->bidi_p)
5522 it->bidi_it.string.lstring = it->string;
5523 it->bidi_it.string.s = NULL;
5524 it->bidi_it.string.schars = SCHARS (it->string);
5525 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5526 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5527 it->bidi_it.string.unibyte = !it->multibyte_p;
5528 it->bidi_it.w = it->w;
5529 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5533 CHECK_IT (it);
5537 /* Compare two overlay_entry structures E1 and E2. Used as a
5538 comparison function for qsort in load_overlay_strings. Overlay
5539 strings for the same position are sorted so that
5541 1. All after-strings come in front of before-strings, except
5542 when they come from the same overlay.
5544 2. Within after-strings, strings are sorted so that overlay strings
5545 from overlays with higher priorities come first.
5547 2. Within before-strings, strings are sorted so that overlay
5548 strings from overlays with higher priorities come last.
5550 Value is analogous to strcmp. */
5553 static int
5554 compare_overlay_entries (const void *e1, const void *e2)
5556 struct overlay_entry const *entry1 = e1;
5557 struct overlay_entry const *entry2 = e2;
5558 int result;
5560 if (entry1->after_string_p != entry2->after_string_p)
5562 /* Let after-strings appear in front of before-strings if
5563 they come from different overlays. */
5564 if (EQ (entry1->overlay, entry2->overlay))
5565 result = entry1->after_string_p ? 1 : -1;
5566 else
5567 result = entry1->after_string_p ? -1 : 1;
5569 else if (entry1->priority != entry2->priority)
5571 if (entry1->after_string_p)
5572 /* After-strings sorted in order of decreasing priority. */
5573 result = entry2->priority < entry1->priority ? -1 : 1;
5574 else
5575 /* Before-strings sorted in order of increasing priority. */
5576 result = entry1->priority < entry2->priority ? -1 : 1;
5578 else
5579 result = 0;
5581 return result;
5585 /* Load the vector IT->overlay_strings with overlay strings from IT's
5586 current buffer position, or from CHARPOS if that is > 0. Set
5587 IT->n_overlays to the total number of overlay strings found.
5589 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5590 a time. On entry into load_overlay_strings,
5591 IT->current.overlay_string_index gives the number of overlay
5592 strings that have already been loaded by previous calls to this
5593 function.
5595 IT->add_overlay_start contains an additional overlay start
5596 position to consider for taking overlay strings from, if non-zero.
5597 This position comes into play when the overlay has an `invisible'
5598 property, and both before and after-strings. When we've skipped to
5599 the end of the overlay, because of its `invisible' property, we
5600 nevertheless want its before-string to appear.
5601 IT->add_overlay_start will contain the overlay start position
5602 in this case.
5604 Overlay strings are sorted so that after-string strings come in
5605 front of before-string strings. Within before and after-strings,
5606 strings are sorted by overlay priority. See also function
5607 compare_overlay_entries. */
5609 static void
5610 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5612 Lisp_Object overlay, window, str, invisible;
5613 struct Lisp_Overlay *ov;
5614 ptrdiff_t start, end;
5615 ptrdiff_t n = 0, i, j;
5616 int invis;
5617 struct overlay_entry entriesbuf[20];
5618 ptrdiff_t size = ARRAYELTS (entriesbuf);
5619 struct overlay_entry *entries = entriesbuf;
5620 USE_SAFE_ALLOCA;
5622 if (charpos <= 0)
5623 charpos = IT_CHARPOS (*it);
5625 /* Append the overlay string STRING of overlay OVERLAY to vector
5626 `entries' which has size `size' and currently contains `n'
5627 elements. AFTER_P means STRING is an after-string of
5628 OVERLAY. */
5629 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5630 do \
5632 Lisp_Object priority; \
5634 if (n == size) \
5636 struct overlay_entry *old = entries; \
5637 SAFE_NALLOCA (entries, 2, size); \
5638 memcpy (entries, old, size * sizeof *entries); \
5639 size *= 2; \
5642 entries[n].string = (STRING); \
5643 entries[n].overlay = (OVERLAY); \
5644 priority = Foverlay_get ((OVERLAY), Qpriority); \
5645 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5646 entries[n].after_string_p = (AFTER_P); \
5647 ++n; \
5649 while (false)
5651 /* Process overlay before the overlay center. */
5652 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5654 XSETMISC (overlay, ov);
5655 eassert (OVERLAYP (overlay));
5656 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5657 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5659 if (end < charpos)
5660 break;
5662 /* Skip this overlay if it doesn't start or end at IT's current
5663 position. */
5664 if (end != charpos && start != charpos)
5665 continue;
5667 /* Skip this overlay if it doesn't apply to IT->w. */
5668 window = Foverlay_get (overlay, Qwindow);
5669 if (WINDOWP (window) && XWINDOW (window) != it->w)
5670 continue;
5672 /* If the text ``under'' the overlay is invisible, both before-
5673 and after-strings from this overlay are visible; start and
5674 end position are indistinguishable. */
5675 invisible = Foverlay_get (overlay, Qinvisible);
5676 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5678 /* If overlay has a non-empty before-string, record it. */
5679 if ((start == charpos || (end == charpos && invis != 0))
5680 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5681 && SCHARS (str))
5682 RECORD_OVERLAY_STRING (overlay, str, false);
5684 /* If overlay has a non-empty after-string, record it. */
5685 if ((end == charpos || (start == charpos && invis != 0))
5686 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5687 && SCHARS (str))
5688 RECORD_OVERLAY_STRING (overlay, str, true);
5691 /* Process overlays after the overlay center. */
5692 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5694 XSETMISC (overlay, ov);
5695 eassert (OVERLAYP (overlay));
5696 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5697 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5699 if (start > charpos)
5700 break;
5702 /* Skip this overlay if it doesn't start or end at IT's current
5703 position. */
5704 if (end != charpos && start != charpos)
5705 continue;
5707 /* Skip this overlay if it doesn't apply to IT->w. */
5708 window = Foverlay_get (overlay, Qwindow);
5709 if (WINDOWP (window) && XWINDOW (window) != it->w)
5710 continue;
5712 /* If the text ``under'' the overlay is invisible, it has a zero
5713 dimension, and both before- and after-strings apply. */
5714 invisible = Foverlay_get (overlay, Qinvisible);
5715 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5717 /* If overlay has a non-empty before-string, record it. */
5718 if ((start == charpos || (end == charpos && invis != 0))
5719 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5720 && SCHARS (str))
5721 RECORD_OVERLAY_STRING (overlay, str, false);
5723 /* If overlay has a non-empty after-string, record it. */
5724 if ((end == charpos || (start == charpos && invis != 0))
5725 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5726 && SCHARS (str))
5727 RECORD_OVERLAY_STRING (overlay, str, true);
5730 #undef RECORD_OVERLAY_STRING
5732 /* Sort entries. */
5733 if (n > 1)
5734 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5736 /* Record number of overlay strings, and where we computed it. */
5737 it->n_overlay_strings = n;
5738 it->overlay_strings_charpos = charpos;
5740 /* IT->current.overlay_string_index is the number of overlay strings
5741 that have already been consumed by IT. Copy some of the
5742 remaining overlay strings to IT->overlay_strings. */
5743 i = 0;
5744 j = it->current.overlay_string_index;
5745 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5747 it->overlay_strings[i] = entries[j].string;
5748 it->string_overlays[i++] = entries[j++].overlay;
5751 CHECK_IT (it);
5752 SAFE_FREE ();
5756 /* Get the first chunk of overlay strings at IT's current buffer
5757 position, or at CHARPOS if that is > 0. Value is true if at
5758 least one overlay string was found. */
5760 static bool
5761 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5763 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5764 process. This fills IT->overlay_strings with strings, and sets
5765 IT->n_overlay_strings to the total number of strings to process.
5766 IT->pos.overlay_string_index has to be set temporarily to zero
5767 because load_overlay_strings needs this; it must be set to -1
5768 when no overlay strings are found because a zero value would
5769 indicate a position in the first overlay string. */
5770 it->current.overlay_string_index = 0;
5771 load_overlay_strings (it, charpos);
5773 /* If we found overlay strings, set up IT to deliver display
5774 elements from the first one. Otherwise set up IT to deliver
5775 from current_buffer. */
5776 if (it->n_overlay_strings)
5778 /* Make sure we know settings in current_buffer, so that we can
5779 restore meaningful values when we're done with the overlay
5780 strings. */
5781 if (compute_stop_p)
5782 compute_stop_pos (it);
5783 eassert (it->face_id >= 0);
5785 /* Save IT's settings. They are restored after all overlay
5786 strings have been processed. */
5787 eassert (!compute_stop_p || it->sp == 0);
5789 /* When called from handle_stop, there might be an empty display
5790 string loaded. In that case, don't bother saving it. But
5791 don't use this optimization with the bidi iterator, since we
5792 need the corresponding pop_it call to resync the bidi
5793 iterator's position with IT's position, after we are done
5794 with the overlay strings. (The corresponding call to pop_it
5795 in case of an empty display string is in
5796 next_overlay_string.) */
5797 if (!(!it->bidi_p
5798 && STRINGP (it->string) && !SCHARS (it->string)))
5799 push_it (it, NULL);
5801 /* Set up IT to deliver display elements from the first overlay
5802 string. */
5803 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5804 it->string = it->overlay_strings[0];
5805 it->from_overlay = Qnil;
5806 it->stop_charpos = 0;
5807 eassert (STRINGP (it->string));
5808 it->end_charpos = SCHARS (it->string);
5809 it->prev_stop = 0;
5810 it->base_level_stop = 0;
5811 it->multibyte_p = STRING_MULTIBYTE (it->string);
5812 it->method = GET_FROM_STRING;
5813 it->from_disp_prop_p = 0;
5815 /* Force paragraph direction to be that of the parent
5816 buffer. */
5817 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5818 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5819 else
5820 it->paragraph_embedding = L2R;
5822 /* Set up the bidi iterator for this overlay string. */
5823 if (it->bidi_p)
5825 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5827 it->bidi_it.string.lstring = it->string;
5828 it->bidi_it.string.s = NULL;
5829 it->bidi_it.string.schars = SCHARS (it->string);
5830 it->bidi_it.string.bufpos = pos;
5831 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5832 it->bidi_it.string.unibyte = !it->multibyte_p;
5833 it->bidi_it.w = it->w;
5834 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5836 return true;
5839 it->current.overlay_string_index = -1;
5840 return false;
5843 static bool
5844 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5846 it->string = Qnil;
5847 it->method = GET_FROM_BUFFER;
5849 get_overlay_strings_1 (it, charpos, true);
5851 CHECK_IT (it);
5853 /* Value is true if we found at least one overlay string. */
5854 return STRINGP (it->string);
5859 /***********************************************************************
5860 Saving and restoring state
5861 ***********************************************************************/
5863 /* Save current settings of IT on IT->stack. Called, for example,
5864 before setting up IT for an overlay string, to be able to restore
5865 IT's settings to what they were after the overlay string has been
5866 processed. If POSITION is non-NULL, it is the position to save on
5867 the stack instead of IT->position. */
5869 static void
5870 push_it (struct it *it, struct text_pos *position)
5872 struct iterator_stack_entry *p;
5874 eassert (it->sp < IT_STACK_SIZE);
5875 p = it->stack + it->sp;
5877 p->stop_charpos = it->stop_charpos;
5878 p->prev_stop = it->prev_stop;
5879 p->base_level_stop = it->base_level_stop;
5880 p->cmp_it = it->cmp_it;
5881 eassert (it->face_id >= 0);
5882 p->face_id = it->face_id;
5883 p->string = it->string;
5884 p->method = it->method;
5885 p->from_overlay = it->from_overlay;
5886 switch (p->method)
5888 case GET_FROM_IMAGE:
5889 p->u.image.object = it->object;
5890 p->u.image.image_id = it->image_id;
5891 p->u.image.slice = it->slice;
5892 break;
5893 case GET_FROM_STRETCH:
5894 p->u.stretch.object = it->object;
5895 break;
5897 p->position = position ? *position : it->position;
5898 p->current = it->current;
5899 p->end_charpos = it->end_charpos;
5900 p->string_nchars = it->string_nchars;
5901 p->area = it->area;
5902 p->multibyte_p = it->multibyte_p;
5903 p->avoid_cursor_p = it->avoid_cursor_p;
5904 p->space_width = it->space_width;
5905 p->font_height = it->font_height;
5906 p->voffset = it->voffset;
5907 p->string_from_display_prop_p = it->string_from_display_prop_p;
5908 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5909 p->display_ellipsis_p = false;
5910 p->line_wrap = it->line_wrap;
5911 p->bidi_p = it->bidi_p;
5912 p->paragraph_embedding = it->paragraph_embedding;
5913 p->from_disp_prop_p = it->from_disp_prop_p;
5914 ++it->sp;
5916 /* Save the state of the bidi iterator as well. */
5917 if (it->bidi_p)
5918 bidi_push_it (&it->bidi_it);
5921 static void
5922 iterate_out_of_display_property (struct it *it)
5924 bool buffer_p = !STRINGP (it->string);
5925 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5926 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5928 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5930 /* Maybe initialize paragraph direction. If we are at the beginning
5931 of a new paragraph, next_element_from_buffer may not have a
5932 chance to do that. */
5933 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5934 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
5935 /* prev_stop can be zero, so check against BEGV as well. */
5936 while (it->bidi_it.charpos >= bob
5937 && it->prev_stop <= it->bidi_it.charpos
5938 && it->bidi_it.charpos < CHARPOS (it->position)
5939 && it->bidi_it.charpos < eob)
5940 bidi_move_to_visually_next (&it->bidi_it);
5941 /* Record the stop_pos we just crossed, for when we cross it
5942 back, maybe. */
5943 if (it->bidi_it.charpos > CHARPOS (it->position))
5944 it->prev_stop = CHARPOS (it->position);
5945 /* If we ended up not where pop_it put us, resync IT's
5946 positional members with the bidi iterator. */
5947 if (it->bidi_it.charpos != CHARPOS (it->position))
5948 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5949 if (buffer_p)
5950 it->current.pos = it->position;
5951 else
5952 it->current.string_pos = it->position;
5955 /* Restore IT's settings from IT->stack. Called, for example, when no
5956 more overlay strings must be processed, and we return to delivering
5957 display elements from a buffer, or when the end of a string from a
5958 `display' property is reached and we return to delivering display
5959 elements from an overlay string, or from a buffer. */
5961 static void
5962 pop_it (struct it *it)
5964 struct iterator_stack_entry *p;
5965 bool from_display_prop = it->from_disp_prop_p;
5967 eassert (it->sp > 0);
5968 --it->sp;
5969 p = it->stack + it->sp;
5970 it->stop_charpos = p->stop_charpos;
5971 it->prev_stop = p->prev_stop;
5972 it->base_level_stop = p->base_level_stop;
5973 it->cmp_it = p->cmp_it;
5974 it->face_id = p->face_id;
5975 it->current = p->current;
5976 it->position = p->position;
5977 it->string = p->string;
5978 it->from_overlay = p->from_overlay;
5979 if (NILP (it->string))
5980 SET_TEXT_POS (it->current.string_pos, -1, -1);
5981 it->method = p->method;
5982 switch (it->method)
5984 case GET_FROM_IMAGE:
5985 it->image_id = p->u.image.image_id;
5986 it->object = p->u.image.object;
5987 it->slice = p->u.image.slice;
5988 break;
5989 case GET_FROM_STRETCH:
5990 it->object = p->u.stretch.object;
5991 break;
5992 case GET_FROM_BUFFER:
5993 it->object = it->w->contents;
5994 break;
5995 case GET_FROM_STRING:
5997 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5999 /* Restore the face_box_p flag, since it could have been
6000 overwritten by the face of the object that we just finished
6001 displaying. */
6002 if (face)
6003 it->face_box_p = face->box != FACE_NO_BOX;
6004 it->object = it->string;
6006 break;
6007 case GET_FROM_DISPLAY_VECTOR:
6008 if (it->s)
6009 it->method = GET_FROM_C_STRING;
6010 else if (STRINGP (it->string))
6011 it->method = GET_FROM_STRING;
6012 else
6014 it->method = GET_FROM_BUFFER;
6015 it->object = it->w->contents;
6018 it->end_charpos = p->end_charpos;
6019 it->string_nchars = p->string_nchars;
6020 it->area = p->area;
6021 it->multibyte_p = p->multibyte_p;
6022 it->avoid_cursor_p = p->avoid_cursor_p;
6023 it->space_width = p->space_width;
6024 it->font_height = p->font_height;
6025 it->voffset = p->voffset;
6026 it->string_from_display_prop_p = p->string_from_display_prop_p;
6027 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6028 it->line_wrap = p->line_wrap;
6029 it->bidi_p = p->bidi_p;
6030 it->paragraph_embedding = p->paragraph_embedding;
6031 it->from_disp_prop_p = p->from_disp_prop_p;
6032 if (it->bidi_p)
6034 bidi_pop_it (&it->bidi_it);
6035 /* Bidi-iterate until we get out of the portion of text, if any,
6036 covered by a `display' text property or by an overlay with
6037 `display' property. (We cannot just jump there, because the
6038 internal coherency of the bidi iterator state can not be
6039 preserved across such jumps.) We also must determine the
6040 paragraph base direction if the overlay we just processed is
6041 at the beginning of a new paragraph. */
6042 if (from_display_prop
6043 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6044 iterate_out_of_display_property (it);
6046 eassert ((BUFFERP (it->object)
6047 && IT_CHARPOS (*it) == it->bidi_it.charpos
6048 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6049 || (STRINGP (it->object)
6050 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6051 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6052 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6058 /***********************************************************************
6059 Moving over lines
6060 ***********************************************************************/
6062 /* Set IT's current position to the previous line start. */
6064 static void
6065 back_to_previous_line_start (struct it *it)
6067 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6069 DEC_BOTH (cp, bp);
6070 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6074 /* Move IT to the next line start.
6076 Value is true if a newline was found. Set *SKIPPED_P to true if
6077 we skipped over part of the text (as opposed to moving the iterator
6078 continuously over the text). Otherwise, don't change the value
6079 of *SKIPPED_P.
6081 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6082 iterator on the newline, if it was found.
6084 Newlines may come from buffer text, overlay strings, or strings
6085 displayed via the `display' property. That's the reason we can't
6086 simply use find_newline_no_quit.
6088 Note that this function may not skip over invisible text that is so
6089 because of text properties and immediately follows a newline. If
6090 it would, function reseat_at_next_visible_line_start, when called
6091 from set_iterator_to_next, would effectively make invisible
6092 characters following a newline part of the wrong glyph row, which
6093 leads to wrong cursor motion. */
6095 static bool
6096 forward_to_next_line_start (struct it *it, bool *skipped_p,
6097 struct bidi_it *bidi_it_prev)
6099 ptrdiff_t old_selective;
6100 bool newline_found_p = false;
6101 int n;
6102 const int MAX_NEWLINE_DISTANCE = 500;
6104 /* If already on a newline, just consume it to avoid unintended
6105 skipping over invisible text below. */
6106 if (it->what == IT_CHARACTER
6107 && it->c == '\n'
6108 && CHARPOS (it->position) == IT_CHARPOS (*it))
6110 if (it->bidi_p && bidi_it_prev)
6111 *bidi_it_prev = it->bidi_it;
6112 set_iterator_to_next (it, false);
6113 it->c = 0;
6114 return true;
6117 /* Don't handle selective display in the following. It's (a)
6118 unnecessary because it's done by the caller, and (b) leads to an
6119 infinite recursion because next_element_from_ellipsis indirectly
6120 calls this function. */
6121 old_selective = it->selective;
6122 it->selective = 0;
6124 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6125 from buffer text. */
6126 for (n = 0;
6127 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6128 n += !STRINGP (it->string))
6130 if (!get_next_display_element (it))
6131 return false;
6132 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6133 if (newline_found_p && it->bidi_p && bidi_it_prev)
6134 *bidi_it_prev = it->bidi_it;
6135 set_iterator_to_next (it, false);
6138 /* If we didn't find a newline near enough, see if we can use a
6139 short-cut. */
6140 if (!newline_found_p)
6142 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6143 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6144 1, &bytepos);
6145 Lisp_Object pos;
6147 eassert (!STRINGP (it->string));
6149 /* If there isn't any `display' property in sight, and no
6150 overlays, we can just use the position of the newline in
6151 buffer text. */
6152 if (it->stop_charpos >= limit
6153 || ((pos = Fnext_single_property_change (make_number (start),
6154 Qdisplay, Qnil,
6155 make_number (limit)),
6156 NILP (pos))
6157 && next_overlay_change (start) == ZV))
6159 if (!it->bidi_p)
6161 IT_CHARPOS (*it) = limit;
6162 IT_BYTEPOS (*it) = bytepos;
6164 else
6166 struct bidi_it bprev;
6168 /* Help bidi.c avoid expensive searches for display
6169 properties and overlays, by telling it that there are
6170 none up to `limit'. */
6171 if (it->bidi_it.disp_pos < limit)
6173 it->bidi_it.disp_pos = limit;
6174 it->bidi_it.disp_prop = 0;
6176 do {
6177 bprev = it->bidi_it;
6178 bidi_move_to_visually_next (&it->bidi_it);
6179 } while (it->bidi_it.charpos != limit);
6180 IT_CHARPOS (*it) = limit;
6181 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6182 if (bidi_it_prev)
6183 *bidi_it_prev = bprev;
6185 *skipped_p = newline_found_p = true;
6187 else
6189 while (get_next_display_element (it)
6190 && !newline_found_p)
6192 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6193 if (newline_found_p && it->bidi_p && bidi_it_prev)
6194 *bidi_it_prev = it->bidi_it;
6195 set_iterator_to_next (it, false);
6200 it->selective = old_selective;
6201 return newline_found_p;
6205 /* Set IT's current position to the previous visible line start. Skip
6206 invisible text that is so either due to text properties or due to
6207 selective display. Caution: this does not change IT->current_x and
6208 IT->hpos. */
6210 static void
6211 back_to_previous_visible_line_start (struct it *it)
6213 while (IT_CHARPOS (*it) > BEGV)
6215 back_to_previous_line_start (it);
6217 if (IT_CHARPOS (*it) <= BEGV)
6218 break;
6220 /* If selective > 0, then lines indented more than its value are
6221 invisible. */
6222 if (it->selective > 0
6223 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6224 it->selective))
6225 continue;
6227 /* Check the newline before point for invisibility. */
6229 Lisp_Object prop;
6230 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6231 Qinvisible, it->window);
6232 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6233 continue;
6236 if (IT_CHARPOS (*it) <= BEGV)
6237 break;
6240 struct it it2;
6241 void *it2data = NULL;
6242 ptrdiff_t pos;
6243 ptrdiff_t beg, end;
6244 Lisp_Object val, overlay;
6246 SAVE_IT (it2, *it, it2data);
6248 /* If newline is part of a composition, continue from start of composition */
6249 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6250 && beg < IT_CHARPOS (*it))
6251 goto replaced;
6253 /* If newline is replaced by a display property, find start of overlay
6254 or interval and continue search from that point. */
6255 pos = --IT_CHARPOS (it2);
6256 --IT_BYTEPOS (it2);
6257 it2.sp = 0;
6258 bidi_unshelve_cache (NULL, false);
6259 it2.string_from_display_prop_p = false;
6260 it2.from_disp_prop_p = false;
6261 if (handle_display_prop (&it2) == HANDLED_RETURN
6262 && !NILP (val = get_char_property_and_overlay
6263 (make_number (pos), Qdisplay, Qnil, &overlay))
6264 && (OVERLAYP (overlay)
6265 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6266 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6268 RESTORE_IT (it, it, it2data);
6269 goto replaced;
6272 /* Newline is not replaced by anything -- so we are done. */
6273 RESTORE_IT (it, it, it2data);
6274 break;
6276 replaced:
6277 if (beg < BEGV)
6278 beg = BEGV;
6279 IT_CHARPOS (*it) = beg;
6280 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6284 it->continuation_lines_width = 0;
6286 eassert (IT_CHARPOS (*it) >= BEGV);
6287 eassert (IT_CHARPOS (*it) == BEGV
6288 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6289 CHECK_IT (it);
6293 /* Reseat iterator IT at the previous visible line start. Skip
6294 invisible text that is so either due to text properties or due to
6295 selective display. At the end, update IT's overlay information,
6296 face information etc. */
6298 void
6299 reseat_at_previous_visible_line_start (struct it *it)
6301 back_to_previous_visible_line_start (it);
6302 reseat (it, it->current.pos, true);
6303 CHECK_IT (it);
6307 /* Reseat iterator IT on the next visible line start in the current
6308 buffer. ON_NEWLINE_P means position IT on the newline
6309 preceding the line start. Skip over invisible text that is so
6310 because of selective display. Compute faces, overlays etc at the
6311 new position. Note that this function does not skip over text that
6312 is invisible because of text properties. */
6314 static void
6315 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6317 bool skipped_p = false;
6318 struct bidi_it bidi_it_prev;
6319 bool newline_found_p
6320 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6322 /* Skip over lines that are invisible because they are indented
6323 more than the value of IT->selective. */
6324 if (it->selective > 0)
6325 while (IT_CHARPOS (*it) < ZV
6326 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6327 it->selective))
6329 eassert (IT_BYTEPOS (*it) == BEGV
6330 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6331 newline_found_p =
6332 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6335 /* Position on the newline if that's what's requested. */
6336 if (on_newline_p && newline_found_p)
6338 if (STRINGP (it->string))
6340 if (IT_STRING_CHARPOS (*it) > 0)
6342 if (!it->bidi_p)
6344 --IT_STRING_CHARPOS (*it);
6345 --IT_STRING_BYTEPOS (*it);
6347 else
6349 /* We need to restore the bidi iterator to the state
6350 it had on the newline, and resync the IT's
6351 position with that. */
6352 it->bidi_it = bidi_it_prev;
6353 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6354 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6358 else if (IT_CHARPOS (*it) > BEGV)
6360 if (!it->bidi_p)
6362 --IT_CHARPOS (*it);
6363 --IT_BYTEPOS (*it);
6365 else
6367 /* We need to restore the bidi iterator to the state it
6368 had on the newline and resync IT with that. */
6369 it->bidi_it = bidi_it_prev;
6370 IT_CHARPOS (*it) = it->bidi_it.charpos;
6371 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6373 reseat (it, it->current.pos, false);
6376 else if (skipped_p)
6377 reseat (it, it->current.pos, false);
6379 CHECK_IT (it);
6384 /***********************************************************************
6385 Changing an iterator's position
6386 ***********************************************************************/
6388 /* Change IT's current position to POS in current_buffer.
6389 If FORCE_P, always check for text properties at the new position.
6390 Otherwise, text properties are only looked up if POS >=
6391 IT->check_charpos of a property. */
6393 static void
6394 reseat (struct it *it, struct text_pos pos, bool force_p)
6396 ptrdiff_t original_pos = IT_CHARPOS (*it);
6398 reseat_1 (it, pos, false);
6400 /* Determine where to check text properties. Avoid doing it
6401 where possible because text property lookup is very expensive. */
6402 if (force_p
6403 || CHARPOS (pos) > it->stop_charpos
6404 || CHARPOS (pos) < original_pos)
6406 if (it->bidi_p)
6408 /* For bidi iteration, we need to prime prev_stop and
6409 base_level_stop with our best estimations. */
6410 /* Implementation note: Of course, POS is not necessarily a
6411 stop position, so assigning prev_pos to it is a lie; we
6412 should have called compute_stop_backwards. However, if
6413 the current buffer does not include any R2L characters,
6414 that call would be a waste of cycles, because the
6415 iterator will never move back, and thus never cross this
6416 "fake" stop position. So we delay that backward search
6417 until the time we really need it, in next_element_from_buffer. */
6418 if (CHARPOS (pos) != it->prev_stop)
6419 it->prev_stop = CHARPOS (pos);
6420 if (CHARPOS (pos) < it->base_level_stop)
6421 it->base_level_stop = 0; /* meaning it's unknown */
6422 handle_stop (it);
6424 else
6426 handle_stop (it);
6427 it->prev_stop = it->base_level_stop = 0;
6432 CHECK_IT (it);
6436 /* Change IT's buffer position to POS. SET_STOP_P means set
6437 IT->stop_pos to POS, also. */
6439 static void
6440 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6442 /* Don't call this function when scanning a C string. */
6443 eassert (it->s == NULL);
6445 /* POS must be a reasonable value. */
6446 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6448 it->current.pos = it->position = pos;
6449 it->end_charpos = ZV;
6450 it->dpvec = NULL;
6451 it->current.dpvec_index = -1;
6452 it->current.overlay_string_index = -1;
6453 IT_STRING_CHARPOS (*it) = -1;
6454 IT_STRING_BYTEPOS (*it) = -1;
6455 it->string = Qnil;
6456 it->method = GET_FROM_BUFFER;
6457 it->object = it->w->contents;
6458 it->area = TEXT_AREA;
6459 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6460 it->sp = 0;
6461 it->string_from_display_prop_p = false;
6462 it->string_from_prefix_prop_p = false;
6464 it->from_disp_prop_p = false;
6465 it->face_before_selective_p = false;
6466 if (it->bidi_p)
6468 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6469 &it->bidi_it);
6470 bidi_unshelve_cache (NULL, false);
6471 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6472 it->bidi_it.string.s = NULL;
6473 it->bidi_it.string.lstring = Qnil;
6474 it->bidi_it.string.bufpos = 0;
6475 it->bidi_it.string.from_disp_str = false;
6476 it->bidi_it.string.unibyte = false;
6477 it->bidi_it.w = it->w;
6480 if (set_stop_p)
6482 it->stop_charpos = CHARPOS (pos);
6483 it->base_level_stop = CHARPOS (pos);
6485 /* This make the information stored in it->cmp_it invalidate. */
6486 it->cmp_it.id = -1;
6490 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6491 If S is non-null, it is a C string to iterate over. Otherwise,
6492 STRING gives a Lisp string to iterate over.
6494 If PRECISION > 0, don't return more then PRECISION number of
6495 characters from the string.
6497 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6498 characters have been returned. FIELD_WIDTH < 0 means an infinite
6499 field width.
6501 MULTIBYTE = 0 means disable processing of multibyte characters,
6502 MULTIBYTE > 0 means enable it,
6503 MULTIBYTE < 0 means use IT->multibyte_p.
6505 IT must be initialized via a prior call to init_iterator before
6506 calling this function. */
6508 static void
6509 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6510 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6511 int multibyte)
6513 /* No text property checks performed by default, but see below. */
6514 it->stop_charpos = -1;
6516 /* Set iterator position and end position. */
6517 memset (&it->current, 0, sizeof it->current);
6518 it->current.overlay_string_index = -1;
6519 it->current.dpvec_index = -1;
6520 eassert (charpos >= 0);
6522 /* If STRING is specified, use its multibyteness, otherwise use the
6523 setting of MULTIBYTE, if specified. */
6524 if (multibyte >= 0)
6525 it->multibyte_p = multibyte > 0;
6527 /* Bidirectional reordering of strings is controlled by the default
6528 value of bidi-display-reordering. Don't try to reorder while
6529 loading loadup.el, as the necessary character property tables are
6530 not yet available. */
6531 it->bidi_p =
6532 NILP (Vpurify_flag)
6533 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6535 if (s == NULL)
6537 eassert (STRINGP (string));
6538 it->string = string;
6539 it->s = NULL;
6540 it->end_charpos = it->string_nchars = SCHARS (string);
6541 it->method = GET_FROM_STRING;
6542 it->current.string_pos = string_pos (charpos, string);
6544 if (it->bidi_p)
6546 it->bidi_it.string.lstring = string;
6547 it->bidi_it.string.s = NULL;
6548 it->bidi_it.string.schars = it->end_charpos;
6549 it->bidi_it.string.bufpos = 0;
6550 it->bidi_it.string.from_disp_str = false;
6551 it->bidi_it.string.unibyte = !it->multibyte_p;
6552 it->bidi_it.w = it->w;
6553 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6554 FRAME_WINDOW_P (it->f), &it->bidi_it);
6557 else
6559 it->s = (const unsigned char *) s;
6560 it->string = Qnil;
6562 /* Note that we use IT->current.pos, not it->current.string_pos,
6563 for displaying C strings. */
6564 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6565 if (it->multibyte_p)
6567 it->current.pos = c_string_pos (charpos, s, true);
6568 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6570 else
6572 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6573 it->end_charpos = it->string_nchars = strlen (s);
6576 if (it->bidi_p)
6578 it->bidi_it.string.lstring = Qnil;
6579 it->bidi_it.string.s = (const unsigned char *) s;
6580 it->bidi_it.string.schars = it->end_charpos;
6581 it->bidi_it.string.bufpos = 0;
6582 it->bidi_it.string.from_disp_str = false;
6583 it->bidi_it.string.unibyte = !it->multibyte_p;
6584 it->bidi_it.w = it->w;
6585 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6586 &it->bidi_it);
6588 it->method = GET_FROM_C_STRING;
6591 /* PRECISION > 0 means don't return more than PRECISION characters
6592 from the string. */
6593 if (precision > 0 && it->end_charpos - charpos > precision)
6595 it->end_charpos = it->string_nchars = charpos + precision;
6596 if (it->bidi_p)
6597 it->bidi_it.string.schars = it->end_charpos;
6600 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6601 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6602 FIELD_WIDTH < 0 means infinite field width. This is useful for
6603 padding with `-' at the end of a mode line. */
6604 if (field_width < 0)
6605 field_width = INFINITY;
6606 /* Implementation note: We deliberately don't enlarge
6607 it->bidi_it.string.schars here to fit it->end_charpos, because
6608 the bidi iterator cannot produce characters out of thin air. */
6609 if (field_width > it->end_charpos - charpos)
6610 it->end_charpos = charpos + field_width;
6612 /* Use the standard display table for displaying strings. */
6613 if (DISP_TABLE_P (Vstandard_display_table))
6614 it->dp = XCHAR_TABLE (Vstandard_display_table);
6616 it->stop_charpos = charpos;
6617 it->prev_stop = charpos;
6618 it->base_level_stop = 0;
6619 if (it->bidi_p)
6621 it->bidi_it.first_elt = true;
6622 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6623 it->bidi_it.disp_pos = -1;
6625 if (s == NULL && it->multibyte_p)
6627 ptrdiff_t endpos = SCHARS (it->string);
6628 if (endpos > it->end_charpos)
6629 endpos = it->end_charpos;
6630 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6631 it->string);
6633 CHECK_IT (it);
6638 /***********************************************************************
6639 Iteration
6640 ***********************************************************************/
6642 /* Map enum it_method value to corresponding next_element_from_* function. */
6644 typedef bool (*next_element_function) (struct it *);
6646 static next_element_function const get_next_element[NUM_IT_METHODS] =
6648 next_element_from_buffer,
6649 next_element_from_display_vector,
6650 next_element_from_string,
6651 next_element_from_c_string,
6652 next_element_from_image,
6653 next_element_from_stretch
6656 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6659 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6660 (possibly with the following characters). */
6662 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6663 ((IT)->cmp_it.id >= 0 \
6664 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6665 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6666 END_CHARPOS, (IT)->w, \
6667 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6668 (IT)->string)))
6671 /* Lookup the char-table Vglyphless_char_display for character C (-1
6672 if we want information for no-font case), and return the display
6673 method symbol. By side-effect, update it->what and
6674 it->glyphless_method. This function is called from
6675 get_next_display_element for each character element, and from
6676 x_produce_glyphs when no suitable font was found. */
6678 Lisp_Object
6679 lookup_glyphless_char_display (int c, struct it *it)
6681 Lisp_Object glyphless_method = Qnil;
6683 if (CHAR_TABLE_P (Vglyphless_char_display)
6684 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6686 if (c >= 0)
6688 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6689 if (CONSP (glyphless_method))
6690 glyphless_method = FRAME_WINDOW_P (it->f)
6691 ? XCAR (glyphless_method)
6692 : XCDR (glyphless_method);
6694 else
6695 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6698 retry:
6699 if (NILP (glyphless_method))
6701 if (c >= 0)
6702 /* The default is to display the character by a proper font. */
6703 return Qnil;
6704 /* The default for the no-font case is to display an empty box. */
6705 glyphless_method = Qempty_box;
6707 if (EQ (glyphless_method, Qzero_width))
6709 if (c >= 0)
6710 return glyphless_method;
6711 /* This method can't be used for the no-font case. */
6712 glyphless_method = Qempty_box;
6714 if (EQ (glyphless_method, Qthin_space))
6715 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6716 else if (EQ (glyphless_method, Qempty_box))
6717 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6718 else if (EQ (glyphless_method, Qhex_code))
6719 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6720 else if (STRINGP (glyphless_method))
6721 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6722 else
6724 /* Invalid value. We use the default method. */
6725 glyphless_method = Qnil;
6726 goto retry;
6728 it->what = IT_GLYPHLESS;
6729 return glyphless_method;
6732 /* Merge escape glyph face and cache the result. */
6734 static struct frame *last_escape_glyph_frame = NULL;
6735 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6736 static int last_escape_glyph_merged_face_id = 0;
6738 static int
6739 merge_escape_glyph_face (struct it *it)
6741 int face_id;
6743 if (it->f == last_escape_glyph_frame
6744 && it->face_id == last_escape_glyph_face_id)
6745 face_id = last_escape_glyph_merged_face_id;
6746 else
6748 /* Merge the `escape-glyph' face into the current face. */
6749 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6750 last_escape_glyph_frame = it->f;
6751 last_escape_glyph_face_id = it->face_id;
6752 last_escape_glyph_merged_face_id = face_id;
6754 return face_id;
6757 /* Likewise for glyphless glyph face. */
6759 static struct frame *last_glyphless_glyph_frame = NULL;
6760 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6761 static int last_glyphless_glyph_merged_face_id = 0;
6764 merge_glyphless_glyph_face (struct it *it)
6766 int face_id;
6768 if (it->f == last_glyphless_glyph_frame
6769 && it->face_id == last_glyphless_glyph_face_id)
6770 face_id = last_glyphless_glyph_merged_face_id;
6771 else
6773 /* Merge the `glyphless-char' face into the current face. */
6774 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6775 last_glyphless_glyph_frame = it->f;
6776 last_glyphless_glyph_face_id = it->face_id;
6777 last_glyphless_glyph_merged_face_id = face_id;
6779 return face_id;
6782 /* Load IT's display element fields with information about the next
6783 display element from the current position of IT. Value is false if
6784 end of buffer (or C string) is reached. */
6786 static bool
6787 get_next_display_element (struct it *it)
6789 /* True means that we found a display element. False means that
6790 we hit the end of what we iterate over. Performance note: the
6791 function pointer `method' used here turns out to be faster than
6792 using a sequence of if-statements. */
6793 bool success_p;
6795 get_next:
6796 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6798 if (it->what == IT_CHARACTER)
6800 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6801 and only if (a) the resolved directionality of that character
6802 is R..." */
6803 /* FIXME: Do we need an exception for characters from display
6804 tables? */
6805 if (it->bidi_p && it->bidi_it.type == STRONG_R
6806 && !inhibit_bidi_mirroring)
6807 it->c = bidi_mirror_char (it->c);
6808 /* Map via display table or translate control characters.
6809 IT->c, IT->len etc. have been set to the next character by
6810 the function call above. If we have a display table, and it
6811 contains an entry for IT->c, translate it. Don't do this if
6812 IT->c itself comes from a display table, otherwise we could
6813 end up in an infinite recursion. (An alternative could be to
6814 count the recursion depth of this function and signal an
6815 error when a certain maximum depth is reached.) Is it worth
6816 it? */
6817 if (success_p && it->dpvec == NULL)
6819 Lisp_Object dv;
6820 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6821 bool nonascii_space_p = false;
6822 bool nonascii_hyphen_p = false;
6823 int c = it->c; /* This is the character to display. */
6825 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6827 eassert (SINGLE_BYTE_CHAR_P (c));
6828 if (unibyte_display_via_language_environment)
6830 c = DECODE_CHAR (unibyte, c);
6831 if (c < 0)
6832 c = BYTE8_TO_CHAR (it->c);
6834 else
6835 c = BYTE8_TO_CHAR (it->c);
6838 if (it->dp
6839 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6840 VECTORP (dv)))
6842 struct Lisp_Vector *v = XVECTOR (dv);
6844 /* Return the first character from the display table
6845 entry, if not empty. If empty, don't display the
6846 current character. */
6847 if (v->header.size)
6849 it->dpvec_char_len = it->len;
6850 it->dpvec = v->contents;
6851 it->dpend = v->contents + v->header.size;
6852 it->current.dpvec_index = 0;
6853 it->dpvec_face_id = -1;
6854 it->saved_face_id = it->face_id;
6855 it->method = GET_FROM_DISPLAY_VECTOR;
6856 it->ellipsis_p = false;
6858 else
6860 set_iterator_to_next (it, false);
6862 goto get_next;
6865 if (! NILP (lookup_glyphless_char_display (c, it)))
6867 if (it->what == IT_GLYPHLESS)
6868 goto done;
6869 /* Don't display this character. */
6870 set_iterator_to_next (it, false);
6871 goto get_next;
6874 /* If `nobreak-char-display' is non-nil, we display
6875 non-ASCII spaces and hyphens specially. */
6876 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6878 if (c == 0xA0)
6879 nonascii_space_p = true;
6880 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6881 nonascii_hyphen_p = true;
6884 /* Translate control characters into `\003' or `^C' form.
6885 Control characters coming from a display table entry are
6886 currently not translated because we use IT->dpvec to hold
6887 the translation. This could easily be changed but I
6888 don't believe that it is worth doing.
6890 The characters handled by `nobreak-char-display' must be
6891 translated too.
6893 Non-printable characters and raw-byte characters are also
6894 translated to octal form. */
6895 if (((c < ' ' || c == 127) /* ASCII control chars. */
6896 ? (it->area != TEXT_AREA
6897 /* In mode line, treat \n, \t like other crl chars. */
6898 || (c != '\t'
6899 && it->glyph_row
6900 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6901 || (c != '\n' && c != '\t'))
6902 : (nonascii_space_p
6903 || nonascii_hyphen_p
6904 || CHAR_BYTE8_P (c)
6905 || ! CHAR_PRINTABLE_P (c))))
6907 /* C is a control character, non-ASCII space/hyphen,
6908 raw-byte, or a non-printable character which must be
6909 displayed either as '\003' or as `^C' where the '\\'
6910 and '^' can be defined in the display table. Fill
6911 IT->ctl_chars with glyphs for what we have to
6912 display. Then, set IT->dpvec to these glyphs. */
6913 Lisp_Object gc;
6914 int ctl_len;
6915 int face_id;
6916 int lface_id = 0;
6917 int escape_glyph;
6919 /* Handle control characters with ^. */
6921 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6923 int g;
6925 g = '^'; /* default glyph for Control */
6926 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6927 if (it->dp
6928 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6930 g = GLYPH_CODE_CHAR (gc);
6931 lface_id = GLYPH_CODE_FACE (gc);
6934 face_id = (lface_id
6935 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6936 : merge_escape_glyph_face (it));
6938 XSETINT (it->ctl_chars[0], g);
6939 XSETINT (it->ctl_chars[1], c ^ 0100);
6940 ctl_len = 2;
6941 goto display_control;
6944 /* Handle non-ascii space in the mode where it only gets
6945 highlighting. */
6947 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6949 /* Merge `nobreak-space' into the current face. */
6950 face_id = merge_faces (it->f, Qnobreak_space, 0,
6951 it->face_id);
6952 XSETINT (it->ctl_chars[0], ' ');
6953 ctl_len = 1;
6954 goto display_control;
6957 /* Handle sequences that start with the "escape glyph". */
6959 /* the default escape glyph is \. */
6960 escape_glyph = '\\';
6962 if (it->dp
6963 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6965 escape_glyph = GLYPH_CODE_CHAR (gc);
6966 lface_id = GLYPH_CODE_FACE (gc);
6969 face_id = (lface_id
6970 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6971 : merge_escape_glyph_face (it));
6973 /* Draw non-ASCII hyphen with just highlighting: */
6975 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6977 XSETINT (it->ctl_chars[0], '-');
6978 ctl_len = 1;
6979 goto display_control;
6982 /* Draw non-ASCII space/hyphen with escape glyph: */
6984 if (nonascii_space_p || nonascii_hyphen_p)
6986 XSETINT (it->ctl_chars[0], escape_glyph);
6987 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6988 ctl_len = 2;
6989 goto display_control;
6993 char str[10];
6994 int len, i;
6996 if (CHAR_BYTE8_P (c))
6997 /* Display \200 instead of \17777600. */
6998 c = CHAR_TO_BYTE8 (c);
6999 len = sprintf (str, "%03o", c + 0u);
7001 XSETINT (it->ctl_chars[0], escape_glyph);
7002 for (i = 0; i < len; i++)
7003 XSETINT (it->ctl_chars[i + 1], str[i]);
7004 ctl_len = len + 1;
7007 display_control:
7008 /* Set up IT->dpvec and return first character from it. */
7009 it->dpvec_char_len = it->len;
7010 it->dpvec = it->ctl_chars;
7011 it->dpend = it->dpvec + ctl_len;
7012 it->current.dpvec_index = 0;
7013 it->dpvec_face_id = face_id;
7014 it->saved_face_id = it->face_id;
7015 it->method = GET_FROM_DISPLAY_VECTOR;
7016 it->ellipsis_p = false;
7017 goto get_next;
7019 it->char_to_display = c;
7021 else if (success_p)
7023 it->char_to_display = it->c;
7027 #ifdef HAVE_WINDOW_SYSTEM
7028 /* Adjust face id for a multibyte character. There are no multibyte
7029 character in unibyte text. */
7030 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7031 && it->multibyte_p
7032 && success_p
7033 && FRAME_WINDOW_P (it->f))
7035 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7037 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7039 /* Automatic composition with glyph-string. */
7040 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7042 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7044 else
7046 ptrdiff_t pos = (it->s ? -1
7047 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7048 : IT_CHARPOS (*it));
7049 int c;
7051 if (it->what == IT_CHARACTER)
7052 c = it->char_to_display;
7053 else
7055 struct composition *cmp = composition_table[it->cmp_it.id];
7056 int i;
7058 c = ' ';
7059 for (i = 0; i < cmp->glyph_len; i++)
7060 /* TAB in a composition means display glyphs with
7061 padding space on the left or right. */
7062 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7063 break;
7065 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7068 #endif /* HAVE_WINDOW_SYSTEM */
7070 done:
7071 /* Is this character the last one of a run of characters with
7072 box? If yes, set IT->end_of_box_run_p to true. */
7073 if (it->face_box_p
7074 && it->s == NULL)
7076 if (it->method == GET_FROM_STRING && it->sp)
7078 int face_id = underlying_face_id (it);
7079 struct face *face = FACE_FROM_ID (it->f, face_id);
7081 if (face)
7083 if (face->box == FACE_NO_BOX)
7085 /* If the box comes from face properties in a
7086 display string, check faces in that string. */
7087 int string_face_id = face_after_it_pos (it);
7088 it->end_of_box_run_p
7089 = (FACE_FROM_ID (it->f, string_face_id)->box
7090 == FACE_NO_BOX);
7092 /* Otherwise, the box comes from the underlying face.
7093 If this is the last string character displayed, check
7094 the next buffer location. */
7095 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7096 /* n_overlay_strings is unreliable unless
7097 overlay_string_index is non-negative. */
7098 && ((it->current.overlay_string_index >= 0
7099 && (it->current.overlay_string_index
7100 == it->n_overlay_strings - 1))
7101 /* A string from display property. */
7102 || it->from_disp_prop_p))
7104 ptrdiff_t ignore;
7105 int next_face_id;
7106 struct text_pos pos = it->current.pos;
7108 /* For a string from a display property, the next
7109 buffer position is stored in the 'position'
7110 member of the iteration stack slot below the
7111 current one, see handle_single_display_spec. By
7112 contrast, it->current.pos was is not yet updated
7113 to point to that buffer position; that will
7114 happen in pop_it, after we finish displaying the
7115 current string. Note that we already checked
7116 above that it->sp is positive, so subtracting one
7117 from it is safe. */
7118 if (it->from_disp_prop_p)
7119 pos = (it->stack + it->sp - 1)->position;
7120 else
7121 INC_TEXT_POS (pos, it->multibyte_p);
7123 if (CHARPOS (pos) >= ZV)
7124 it->end_of_box_run_p = true;
7125 else
7127 next_face_id = face_at_buffer_position
7128 (it->w, CHARPOS (pos), &ignore,
7129 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7130 it->end_of_box_run_p
7131 = (FACE_FROM_ID (it->f, next_face_id)->box
7132 == FACE_NO_BOX);
7137 /* next_element_from_display_vector sets this flag according to
7138 faces of the display vector glyphs, see there. */
7139 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7141 int face_id = face_after_it_pos (it);
7142 it->end_of_box_run_p
7143 = (face_id != it->face_id
7144 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7147 /* If we reached the end of the object we've been iterating (e.g., a
7148 display string or an overlay string), and there's something on
7149 IT->stack, proceed with what's on the stack. It doesn't make
7150 sense to return false if there's unprocessed stuff on the stack,
7151 because otherwise that stuff will never be displayed. */
7152 if (!success_p && it->sp > 0)
7154 set_iterator_to_next (it, false);
7155 success_p = get_next_display_element (it);
7158 /* Value is false if end of buffer or string reached. */
7159 return success_p;
7163 /* Move IT to the next display element.
7165 RESEAT_P means if called on a newline in buffer text,
7166 skip to the next visible line start.
7168 Functions get_next_display_element and set_iterator_to_next are
7169 separate because I find this arrangement easier to handle than a
7170 get_next_display_element function that also increments IT's
7171 position. The way it is we can first look at an iterator's current
7172 display element, decide whether it fits on a line, and if it does,
7173 increment the iterator position. The other way around we probably
7174 would either need a flag indicating whether the iterator has to be
7175 incremented the next time, or we would have to implement a
7176 decrement position function which would not be easy to write. */
7178 void
7179 set_iterator_to_next (struct it *it, bool reseat_p)
7181 /* Reset flags indicating start and end of a sequence of characters
7182 with box. Reset them at the start of this function because
7183 moving the iterator to a new position might set them. */
7184 it->start_of_box_run_p = it->end_of_box_run_p = false;
7186 switch (it->method)
7188 case GET_FROM_BUFFER:
7189 /* The current display element of IT is a character from
7190 current_buffer. Advance in the buffer, and maybe skip over
7191 invisible lines that are so because of selective display. */
7192 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7193 reseat_at_next_visible_line_start (it, false);
7194 else if (it->cmp_it.id >= 0)
7196 /* We are currently getting glyphs from a composition. */
7197 if (! it->bidi_p)
7199 IT_CHARPOS (*it) += it->cmp_it.nchars;
7200 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7202 else
7204 int i;
7206 /* Update IT's char/byte positions to point to the first
7207 character of the next grapheme cluster, or to the
7208 character visually after the current composition. */
7209 for (i = 0; i < it->cmp_it.nchars; i++)
7210 bidi_move_to_visually_next (&it->bidi_it);
7211 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7212 IT_CHARPOS (*it) = it->bidi_it.charpos;
7215 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7216 && it->cmp_it.to < it->cmp_it.nglyphs)
7218 /* Composition created while scanning forward. Proceed
7219 to the next grapheme cluster. */
7220 it->cmp_it.from = it->cmp_it.to;
7222 else if ((it->bidi_p && it->cmp_it.reversed_p)
7223 && it->cmp_it.from > 0)
7225 /* Composition created while scanning backward. Proceed
7226 to the previous grapheme cluster. */
7227 it->cmp_it.to = it->cmp_it.from;
7229 else
7231 /* No more grapheme clusters in this composition.
7232 Find the next stop position. */
7233 ptrdiff_t stop = it->end_charpos;
7235 if (it->bidi_it.scan_dir < 0)
7236 /* Now we are scanning backward and don't know
7237 where to stop. */
7238 stop = -1;
7239 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7240 IT_BYTEPOS (*it), stop, Qnil);
7243 else
7245 eassert (it->len != 0);
7247 if (!it->bidi_p)
7249 IT_BYTEPOS (*it) += it->len;
7250 IT_CHARPOS (*it) += 1;
7252 else
7254 int prev_scan_dir = it->bidi_it.scan_dir;
7255 /* If this is a new paragraph, determine its base
7256 direction (a.k.a. its base embedding level). */
7257 if (it->bidi_it.new_paragraph)
7258 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7259 false);
7260 bidi_move_to_visually_next (&it->bidi_it);
7261 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7262 IT_CHARPOS (*it) = it->bidi_it.charpos;
7263 if (prev_scan_dir != it->bidi_it.scan_dir)
7265 /* As the scan direction was changed, we must
7266 re-compute the stop position for composition. */
7267 ptrdiff_t stop = it->end_charpos;
7268 if (it->bidi_it.scan_dir < 0)
7269 stop = -1;
7270 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7271 IT_BYTEPOS (*it), stop, Qnil);
7274 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7276 break;
7278 case GET_FROM_C_STRING:
7279 /* Current display element of IT is from a C string. */
7280 if (!it->bidi_p
7281 /* If the string position is beyond string's end, it means
7282 next_element_from_c_string is padding the string with
7283 blanks, in which case we bypass the bidi iterator,
7284 because it cannot deal with such virtual characters. */
7285 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7287 IT_BYTEPOS (*it) += it->len;
7288 IT_CHARPOS (*it) += 1;
7290 else
7292 bidi_move_to_visually_next (&it->bidi_it);
7293 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7294 IT_CHARPOS (*it) = it->bidi_it.charpos;
7296 break;
7298 case GET_FROM_DISPLAY_VECTOR:
7299 /* Current display element of IT is from a display table entry.
7300 Advance in the display table definition. Reset it to null if
7301 end reached, and continue with characters from buffers/
7302 strings. */
7303 ++it->current.dpvec_index;
7305 /* Restore face of the iterator to what they were before the
7306 display vector entry (these entries may contain faces). */
7307 it->face_id = it->saved_face_id;
7309 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7311 bool recheck_faces = it->ellipsis_p;
7313 if (it->s)
7314 it->method = GET_FROM_C_STRING;
7315 else if (STRINGP (it->string))
7316 it->method = GET_FROM_STRING;
7317 else
7319 it->method = GET_FROM_BUFFER;
7320 it->object = it->w->contents;
7323 it->dpvec = NULL;
7324 it->current.dpvec_index = -1;
7326 /* Skip over characters which were displayed via IT->dpvec. */
7327 if (it->dpvec_char_len < 0)
7328 reseat_at_next_visible_line_start (it, true);
7329 else if (it->dpvec_char_len > 0)
7331 it->len = it->dpvec_char_len;
7332 set_iterator_to_next (it, reseat_p);
7335 /* Maybe recheck faces after display vector. */
7336 if (recheck_faces)
7338 if (it->method == GET_FROM_STRING)
7339 it->stop_charpos = IT_STRING_CHARPOS (*it);
7340 else
7341 it->stop_charpos = IT_CHARPOS (*it);
7344 break;
7346 case GET_FROM_STRING:
7347 /* Current display element is a character from a Lisp string. */
7348 eassert (it->s == NULL && STRINGP (it->string));
7349 /* Don't advance past string end. These conditions are true
7350 when set_iterator_to_next is called at the end of
7351 get_next_display_element, in which case the Lisp string is
7352 already exhausted, and all we want is pop the iterator
7353 stack. */
7354 if (it->current.overlay_string_index >= 0)
7356 /* This is an overlay string, so there's no padding with
7357 spaces, and the number of characters in the string is
7358 where the string ends. */
7359 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7360 goto consider_string_end;
7362 else
7364 /* Not an overlay string. There could be padding, so test
7365 against it->end_charpos. */
7366 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7367 goto consider_string_end;
7369 if (it->cmp_it.id >= 0)
7371 /* We are delivering display elements from a composition.
7372 Update the string position past the grapheme cluster
7373 we've just processed. */
7374 if (! it->bidi_p)
7376 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7377 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7379 else
7381 int i;
7383 for (i = 0; i < it->cmp_it.nchars; i++)
7384 bidi_move_to_visually_next (&it->bidi_it);
7385 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7386 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7389 /* Did we exhaust all the grapheme clusters of this
7390 composition? */
7391 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7392 && (it->cmp_it.to < it->cmp_it.nglyphs))
7394 /* Not all the grapheme clusters were processed yet;
7395 advance to the next cluster. */
7396 it->cmp_it.from = it->cmp_it.to;
7398 else if ((it->bidi_p && it->cmp_it.reversed_p)
7399 && it->cmp_it.from > 0)
7401 /* Likewise: advance to the next cluster, but going in
7402 the reverse direction. */
7403 it->cmp_it.to = it->cmp_it.from;
7405 else
7407 /* This composition was fully processed; find the next
7408 candidate place for checking for composed
7409 characters. */
7410 /* Always limit string searches to the string length;
7411 any padding spaces are not part of the string, and
7412 there cannot be any compositions in that padding. */
7413 ptrdiff_t stop = SCHARS (it->string);
7415 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7416 stop = -1;
7417 else if (it->end_charpos < stop)
7419 /* Cf. PRECISION in reseat_to_string: we might be
7420 limited in how many of the string characters we
7421 need to deliver. */
7422 stop = it->end_charpos;
7424 composition_compute_stop_pos (&it->cmp_it,
7425 IT_STRING_CHARPOS (*it),
7426 IT_STRING_BYTEPOS (*it), stop,
7427 it->string);
7430 else
7432 if (!it->bidi_p
7433 /* If the string position is beyond string's end, it
7434 means next_element_from_string is padding the string
7435 with blanks, in which case we bypass the bidi
7436 iterator, because it cannot deal with such virtual
7437 characters. */
7438 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7440 IT_STRING_BYTEPOS (*it) += it->len;
7441 IT_STRING_CHARPOS (*it) += 1;
7443 else
7445 int prev_scan_dir = it->bidi_it.scan_dir;
7447 bidi_move_to_visually_next (&it->bidi_it);
7448 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7449 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7450 /* If the scan direction changes, we may need to update
7451 the place where to check for composed characters. */
7452 if (prev_scan_dir != it->bidi_it.scan_dir)
7454 ptrdiff_t stop = SCHARS (it->string);
7456 if (it->bidi_it.scan_dir < 0)
7457 stop = -1;
7458 else if (it->end_charpos < stop)
7459 stop = it->end_charpos;
7461 composition_compute_stop_pos (&it->cmp_it,
7462 IT_STRING_CHARPOS (*it),
7463 IT_STRING_BYTEPOS (*it), stop,
7464 it->string);
7469 consider_string_end:
7471 if (it->current.overlay_string_index >= 0)
7473 /* IT->string is an overlay string. Advance to the
7474 next, if there is one. */
7475 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7477 it->ellipsis_p = false;
7478 next_overlay_string (it);
7479 if (it->ellipsis_p)
7480 setup_for_ellipsis (it, 0);
7483 else
7485 /* IT->string is not an overlay string. If we reached
7486 its end, and there is something on IT->stack, proceed
7487 with what is on the stack. This can be either another
7488 string, this time an overlay string, or a buffer. */
7489 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7490 && it->sp > 0)
7492 pop_it (it);
7493 if (it->method == GET_FROM_STRING)
7494 goto consider_string_end;
7497 break;
7499 case GET_FROM_IMAGE:
7500 case GET_FROM_STRETCH:
7501 /* The position etc with which we have to proceed are on
7502 the stack. The position may be at the end of a string,
7503 if the `display' property takes up the whole string. */
7504 eassert (it->sp > 0);
7505 pop_it (it);
7506 if (it->method == GET_FROM_STRING)
7507 goto consider_string_end;
7508 break;
7510 default:
7511 /* There are no other methods defined, so this should be a bug. */
7512 emacs_abort ();
7515 eassert (it->method != GET_FROM_STRING
7516 || (STRINGP (it->string)
7517 && IT_STRING_CHARPOS (*it) >= 0));
7520 /* Load IT's display element fields with information about the next
7521 display element which comes from a display table entry or from the
7522 result of translating a control character to one of the forms `^C'
7523 or `\003'.
7525 IT->dpvec holds the glyphs to return as characters.
7526 IT->saved_face_id holds the face id before the display vector--it
7527 is restored into IT->face_id in set_iterator_to_next. */
7529 static bool
7530 next_element_from_display_vector (struct it *it)
7532 Lisp_Object gc;
7533 int prev_face_id = it->face_id;
7534 int next_face_id;
7536 /* Precondition. */
7537 eassert (it->dpvec && it->current.dpvec_index >= 0);
7539 it->face_id = it->saved_face_id;
7541 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7542 That seemed totally bogus - so I changed it... */
7543 gc = it->dpvec[it->current.dpvec_index];
7545 if (GLYPH_CODE_P (gc))
7547 struct face *this_face, *prev_face, *next_face;
7549 it->c = GLYPH_CODE_CHAR (gc);
7550 it->len = CHAR_BYTES (it->c);
7552 /* The entry may contain a face id to use. Such a face id is
7553 the id of a Lisp face, not a realized face. A face id of
7554 zero means no face is specified. */
7555 if (it->dpvec_face_id >= 0)
7556 it->face_id = it->dpvec_face_id;
7557 else
7559 int lface_id = GLYPH_CODE_FACE (gc);
7560 if (lface_id > 0)
7561 it->face_id = merge_faces (it->f, Qt, lface_id,
7562 it->saved_face_id);
7565 /* Glyphs in the display vector could have the box face, so we
7566 need to set the related flags in the iterator, as
7567 appropriate. */
7568 this_face = FACE_FROM_ID (it->f, it->face_id);
7569 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7571 /* Is this character the first character of a box-face run? */
7572 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7573 && (!prev_face
7574 || prev_face->box == FACE_NO_BOX));
7576 /* For the last character of the box-face run, we need to look
7577 either at the next glyph from the display vector, or at the
7578 face we saw before the display vector. */
7579 next_face_id = it->saved_face_id;
7580 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7582 if (it->dpvec_face_id >= 0)
7583 next_face_id = it->dpvec_face_id;
7584 else
7586 int lface_id =
7587 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7589 if (lface_id > 0)
7590 next_face_id = merge_faces (it->f, Qt, lface_id,
7591 it->saved_face_id);
7594 next_face = FACE_FROM_ID (it->f, next_face_id);
7595 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7596 && (!next_face
7597 || next_face->box == FACE_NO_BOX));
7598 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7600 else
7601 /* Display table entry is invalid. Return a space. */
7602 it->c = ' ', it->len = 1;
7604 /* Don't change position and object of the iterator here. They are
7605 still the values of the character that had this display table
7606 entry or was translated, and that's what we want. */
7607 it->what = IT_CHARACTER;
7608 return true;
7611 /* Get the first element of string/buffer in the visual order, after
7612 being reseated to a new position in a string or a buffer. */
7613 static void
7614 get_visually_first_element (struct it *it)
7616 bool string_p = STRINGP (it->string) || it->s;
7617 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7618 ptrdiff_t bob = (string_p ? 0 : BEGV);
7620 if (STRINGP (it->string))
7622 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7623 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7625 else
7627 it->bidi_it.charpos = IT_CHARPOS (*it);
7628 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7631 if (it->bidi_it.charpos == eob)
7633 /* Nothing to do, but reset the FIRST_ELT flag, like
7634 bidi_paragraph_init does, because we are not going to
7635 call it. */
7636 it->bidi_it.first_elt = false;
7638 else if (it->bidi_it.charpos == bob
7639 || (!string_p
7640 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7641 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7643 /* If we are at the beginning of a line/string, we can produce
7644 the next element right away. */
7645 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7646 bidi_move_to_visually_next (&it->bidi_it);
7648 else
7650 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7652 /* We need to prime the bidi iterator starting at the line's or
7653 string's beginning, before we will be able to produce the
7654 next element. */
7655 if (string_p)
7656 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7657 else
7658 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7659 IT_BYTEPOS (*it), -1,
7660 &it->bidi_it.bytepos);
7661 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7664 /* Now return to buffer/string position where we were asked
7665 to get the next display element, and produce that. */
7666 bidi_move_to_visually_next (&it->bidi_it);
7668 while (it->bidi_it.bytepos != orig_bytepos
7669 && it->bidi_it.charpos < eob);
7672 /* Adjust IT's position information to where we ended up. */
7673 if (STRINGP (it->string))
7675 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7676 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7678 else
7680 IT_CHARPOS (*it) = it->bidi_it.charpos;
7681 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7684 if (STRINGP (it->string) || !it->s)
7686 ptrdiff_t stop, charpos, bytepos;
7688 if (STRINGP (it->string))
7690 eassert (!it->s);
7691 stop = SCHARS (it->string);
7692 if (stop > it->end_charpos)
7693 stop = it->end_charpos;
7694 charpos = IT_STRING_CHARPOS (*it);
7695 bytepos = IT_STRING_BYTEPOS (*it);
7697 else
7699 stop = it->end_charpos;
7700 charpos = IT_CHARPOS (*it);
7701 bytepos = IT_BYTEPOS (*it);
7703 if (it->bidi_it.scan_dir < 0)
7704 stop = -1;
7705 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7706 it->string);
7710 /* Load IT with the next display element from Lisp string IT->string.
7711 IT->current.string_pos is the current position within the string.
7712 If IT->current.overlay_string_index >= 0, the Lisp string is an
7713 overlay string. */
7715 static bool
7716 next_element_from_string (struct it *it)
7718 struct text_pos position;
7720 eassert (STRINGP (it->string));
7721 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7722 eassert (IT_STRING_CHARPOS (*it) >= 0);
7723 position = it->current.string_pos;
7725 /* With bidi reordering, the character to display might not be the
7726 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7727 that we were reseat()ed to a new string, whose paragraph
7728 direction is not known. */
7729 if (it->bidi_p && it->bidi_it.first_elt)
7731 get_visually_first_element (it);
7732 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7735 /* Time to check for invisible text? */
7736 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7738 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7740 if (!(!it->bidi_p
7741 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7742 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7744 /* With bidi non-linear iteration, we could find
7745 ourselves far beyond the last computed stop_charpos,
7746 with several other stop positions in between that we
7747 missed. Scan them all now, in buffer's logical
7748 order, until we find and handle the last stop_charpos
7749 that precedes our current position. */
7750 handle_stop_backwards (it, it->stop_charpos);
7751 return GET_NEXT_DISPLAY_ELEMENT (it);
7753 else
7755 if (it->bidi_p)
7757 /* Take note of the stop position we just moved
7758 across, for when we will move back across it. */
7759 it->prev_stop = it->stop_charpos;
7760 /* If we are at base paragraph embedding level, take
7761 note of the last stop position seen at this
7762 level. */
7763 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7764 it->base_level_stop = it->stop_charpos;
7766 handle_stop (it);
7768 /* Since a handler may have changed IT->method, we must
7769 recurse here. */
7770 return GET_NEXT_DISPLAY_ELEMENT (it);
7773 else if (it->bidi_p
7774 /* If we are before prev_stop, we may have overstepped
7775 on our way backwards a stop_pos, and if so, we need
7776 to handle that stop_pos. */
7777 && IT_STRING_CHARPOS (*it) < it->prev_stop
7778 /* We can sometimes back up for reasons that have nothing
7779 to do with bidi reordering. E.g., compositions. The
7780 code below is only needed when we are above the base
7781 embedding level, so test for that explicitly. */
7782 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7784 /* If we lost track of base_level_stop, we have no better
7785 place for handle_stop_backwards to start from than string
7786 beginning. This happens, e.g., when we were reseated to
7787 the previous screenful of text by vertical-motion. */
7788 if (it->base_level_stop <= 0
7789 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7790 it->base_level_stop = 0;
7791 handle_stop_backwards (it, it->base_level_stop);
7792 return GET_NEXT_DISPLAY_ELEMENT (it);
7796 if (it->current.overlay_string_index >= 0)
7798 /* Get the next character from an overlay string. In overlay
7799 strings, there is no field width or padding with spaces to
7800 do. */
7801 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7803 it->what = IT_EOB;
7804 return false;
7806 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7807 IT_STRING_BYTEPOS (*it),
7808 it->bidi_it.scan_dir < 0
7809 ? -1
7810 : SCHARS (it->string))
7811 && next_element_from_composition (it))
7813 return true;
7815 else if (STRING_MULTIBYTE (it->string))
7817 const unsigned char *s = (SDATA (it->string)
7818 + IT_STRING_BYTEPOS (*it));
7819 it->c = string_char_and_length (s, &it->len);
7821 else
7823 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7824 it->len = 1;
7827 else
7829 /* Get the next character from a Lisp string that is not an
7830 overlay string. Such strings come from the mode line, for
7831 example. We may have to pad with spaces, or truncate the
7832 string. See also next_element_from_c_string. */
7833 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7835 it->what = IT_EOB;
7836 return false;
7838 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7840 /* Pad with spaces. */
7841 it->c = ' ', it->len = 1;
7842 CHARPOS (position) = BYTEPOS (position) = -1;
7844 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7845 IT_STRING_BYTEPOS (*it),
7846 it->bidi_it.scan_dir < 0
7847 ? -1
7848 : it->string_nchars)
7849 && next_element_from_composition (it))
7851 return true;
7853 else if (STRING_MULTIBYTE (it->string))
7855 const unsigned char *s = (SDATA (it->string)
7856 + IT_STRING_BYTEPOS (*it));
7857 it->c = string_char_and_length (s, &it->len);
7859 else
7861 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7862 it->len = 1;
7866 /* Record what we have and where it came from. */
7867 it->what = IT_CHARACTER;
7868 it->object = it->string;
7869 it->position = position;
7870 return true;
7874 /* Load IT with next display element from C string IT->s.
7875 IT->string_nchars is the maximum number of characters to return
7876 from the string. IT->end_charpos may be greater than
7877 IT->string_nchars when this function is called, in which case we
7878 may have to return padding spaces. Value is false if end of string
7879 reached, including padding spaces. */
7881 static bool
7882 next_element_from_c_string (struct it *it)
7884 bool success_p = true;
7886 eassert (it->s);
7887 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7888 it->what = IT_CHARACTER;
7889 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7890 it->object = make_number (0);
7892 /* With bidi reordering, the character to display might not be the
7893 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
7894 we were reseated to a new string, whose paragraph direction is
7895 not known. */
7896 if (it->bidi_p && it->bidi_it.first_elt)
7897 get_visually_first_element (it);
7899 /* IT's position can be greater than IT->string_nchars in case a
7900 field width or precision has been specified when the iterator was
7901 initialized. */
7902 if (IT_CHARPOS (*it) >= it->end_charpos)
7904 /* End of the game. */
7905 it->what = IT_EOB;
7906 success_p = false;
7908 else if (IT_CHARPOS (*it) >= it->string_nchars)
7910 /* Pad with spaces. */
7911 it->c = ' ', it->len = 1;
7912 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7914 else if (it->multibyte_p)
7915 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7916 else
7917 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7919 return success_p;
7923 /* Set up IT to return characters from an ellipsis, if appropriate.
7924 The definition of the ellipsis glyphs may come from a display table
7925 entry. This function fills IT with the first glyph from the
7926 ellipsis if an ellipsis is to be displayed. */
7928 static bool
7929 next_element_from_ellipsis (struct it *it)
7931 if (it->selective_display_ellipsis_p)
7932 setup_for_ellipsis (it, it->len);
7933 else
7935 /* The face at the current position may be different from the
7936 face we find after the invisible text. Remember what it
7937 was in IT->saved_face_id, and signal that it's there by
7938 setting face_before_selective_p. */
7939 it->saved_face_id = it->face_id;
7940 it->method = GET_FROM_BUFFER;
7941 it->object = it->w->contents;
7942 reseat_at_next_visible_line_start (it, true);
7943 it->face_before_selective_p = true;
7946 return GET_NEXT_DISPLAY_ELEMENT (it);
7950 /* Deliver an image display element. The iterator IT is already
7951 filled with image information (done in handle_display_prop). Value
7952 is always true. */
7955 static bool
7956 next_element_from_image (struct it *it)
7958 it->what = IT_IMAGE;
7959 return true;
7963 /* Fill iterator IT with next display element from a stretch glyph
7964 property. IT->object is the value of the text property. Value is
7965 always true. */
7967 static bool
7968 next_element_from_stretch (struct it *it)
7970 it->what = IT_STRETCH;
7971 return true;
7974 /* Scan backwards from IT's current position until we find a stop
7975 position, or until BEGV. This is called when we find ourself
7976 before both the last known prev_stop and base_level_stop while
7977 reordering bidirectional text. */
7979 static void
7980 compute_stop_pos_backwards (struct it *it)
7982 const int SCAN_BACK_LIMIT = 1000;
7983 struct text_pos pos;
7984 struct display_pos save_current = it->current;
7985 struct text_pos save_position = it->position;
7986 ptrdiff_t charpos = IT_CHARPOS (*it);
7987 ptrdiff_t where_we_are = charpos;
7988 ptrdiff_t save_stop_pos = it->stop_charpos;
7989 ptrdiff_t save_end_pos = it->end_charpos;
7991 eassert (NILP (it->string) && !it->s);
7992 eassert (it->bidi_p);
7993 it->bidi_p = false;
7996 it->end_charpos = min (charpos + 1, ZV);
7997 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7998 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7999 reseat_1 (it, pos, false);
8000 compute_stop_pos (it);
8001 /* We must advance forward, right? */
8002 if (it->stop_charpos <= charpos)
8003 emacs_abort ();
8005 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8007 if (it->stop_charpos <= where_we_are)
8008 it->prev_stop = it->stop_charpos;
8009 else
8010 it->prev_stop = BEGV;
8011 it->bidi_p = true;
8012 it->current = save_current;
8013 it->position = save_position;
8014 it->stop_charpos = save_stop_pos;
8015 it->end_charpos = save_end_pos;
8018 /* Scan forward from CHARPOS in the current buffer/string, until we
8019 find a stop position > current IT's position. Then handle the stop
8020 position before that. This is called when we bump into a stop
8021 position while reordering bidirectional text. CHARPOS should be
8022 the last previously processed stop_pos (or BEGV/0, if none were
8023 processed yet) whose position is less that IT's current
8024 position. */
8026 static void
8027 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8029 bool bufp = !STRINGP (it->string);
8030 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8031 struct display_pos save_current = it->current;
8032 struct text_pos save_position = it->position;
8033 struct text_pos pos1;
8034 ptrdiff_t next_stop;
8036 /* Scan in strict logical order. */
8037 eassert (it->bidi_p);
8038 it->bidi_p = false;
8041 it->prev_stop = charpos;
8042 if (bufp)
8044 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8045 reseat_1 (it, pos1, false);
8047 else
8048 it->current.string_pos = string_pos (charpos, it->string);
8049 compute_stop_pos (it);
8050 /* We must advance forward, right? */
8051 if (it->stop_charpos <= it->prev_stop)
8052 emacs_abort ();
8053 charpos = it->stop_charpos;
8055 while (charpos <= where_we_are);
8057 it->bidi_p = true;
8058 it->current = save_current;
8059 it->position = save_position;
8060 next_stop = it->stop_charpos;
8061 it->stop_charpos = it->prev_stop;
8062 handle_stop (it);
8063 it->stop_charpos = next_stop;
8066 /* Load IT with the next display element from current_buffer. Value
8067 is false if end of buffer reached. IT->stop_charpos is the next
8068 position at which to stop and check for text properties or buffer
8069 end. */
8071 static bool
8072 next_element_from_buffer (struct it *it)
8074 bool success_p = true;
8076 eassert (IT_CHARPOS (*it) >= BEGV);
8077 eassert (NILP (it->string) && !it->s);
8078 eassert (!it->bidi_p
8079 || (EQ (it->bidi_it.string.lstring, Qnil)
8080 && it->bidi_it.string.s == NULL));
8082 /* With bidi reordering, the character to display might not be the
8083 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8084 we were reseat()ed to a new buffer position, which is potentially
8085 a different paragraph. */
8086 if (it->bidi_p && it->bidi_it.first_elt)
8088 get_visually_first_element (it);
8089 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8092 if (IT_CHARPOS (*it) >= it->stop_charpos)
8094 if (IT_CHARPOS (*it) >= it->end_charpos)
8096 bool overlay_strings_follow_p;
8098 /* End of the game, except when overlay strings follow that
8099 haven't been returned yet. */
8100 if (it->overlay_strings_at_end_processed_p)
8101 overlay_strings_follow_p = false;
8102 else
8104 it->overlay_strings_at_end_processed_p = true;
8105 overlay_strings_follow_p = get_overlay_strings (it, 0);
8108 if (overlay_strings_follow_p)
8109 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8110 else
8112 it->what = IT_EOB;
8113 it->position = it->current.pos;
8114 success_p = false;
8117 else if (!(!it->bidi_p
8118 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8119 || IT_CHARPOS (*it) == it->stop_charpos))
8121 /* With bidi non-linear iteration, we could find ourselves
8122 far beyond the last computed stop_charpos, with several
8123 other stop positions in between that we missed. Scan
8124 them all now, in buffer's logical order, until we find
8125 and handle the last stop_charpos that precedes our
8126 current position. */
8127 handle_stop_backwards (it, it->stop_charpos);
8128 it->ignore_overlay_strings_at_pos_p = false;
8129 return GET_NEXT_DISPLAY_ELEMENT (it);
8131 else
8133 if (it->bidi_p)
8135 /* Take note of the stop position we just moved across,
8136 for when we will move back across it. */
8137 it->prev_stop = it->stop_charpos;
8138 /* If we are at base paragraph embedding level, take
8139 note of the last stop position seen at this
8140 level. */
8141 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8142 it->base_level_stop = it->stop_charpos;
8144 handle_stop (it);
8145 it->ignore_overlay_strings_at_pos_p = false;
8146 return GET_NEXT_DISPLAY_ELEMENT (it);
8149 else if (it->bidi_p
8150 /* If we are before prev_stop, we may have overstepped on
8151 our way backwards a stop_pos, and if so, we need to
8152 handle that stop_pos. */
8153 && IT_CHARPOS (*it) < it->prev_stop
8154 /* We can sometimes back up for reasons that have nothing
8155 to do with bidi reordering. E.g., compositions. The
8156 code below is only needed when we are above the base
8157 embedding level, so test for that explicitly. */
8158 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8160 if (it->base_level_stop <= 0
8161 || IT_CHARPOS (*it) < it->base_level_stop)
8163 /* If we lost track of base_level_stop, we need to find
8164 prev_stop by looking backwards. This happens, e.g., when
8165 we were reseated to the previous screenful of text by
8166 vertical-motion. */
8167 it->base_level_stop = BEGV;
8168 compute_stop_pos_backwards (it);
8169 handle_stop_backwards (it, it->prev_stop);
8171 else
8172 handle_stop_backwards (it, it->base_level_stop);
8173 it->ignore_overlay_strings_at_pos_p = false;
8174 return GET_NEXT_DISPLAY_ELEMENT (it);
8176 else
8178 /* No face changes, overlays etc. in sight, so just return a
8179 character from current_buffer. */
8180 unsigned char *p;
8181 ptrdiff_t stop;
8183 /* We moved to the next buffer position, so any info about
8184 previously seen overlays is no longer valid. */
8185 it->ignore_overlay_strings_at_pos_p = false;
8187 /* Maybe run the redisplay end trigger hook. Performance note:
8188 This doesn't seem to cost measurable time. */
8189 if (it->redisplay_end_trigger_charpos
8190 && it->glyph_row
8191 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8192 run_redisplay_end_trigger_hook (it);
8194 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8195 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8196 stop)
8197 && next_element_from_composition (it))
8199 return true;
8202 /* Get the next character, maybe multibyte. */
8203 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8204 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8205 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8206 else
8207 it->c = *p, it->len = 1;
8209 /* Record what we have and where it came from. */
8210 it->what = IT_CHARACTER;
8211 it->object = it->w->contents;
8212 it->position = it->current.pos;
8214 /* Normally we return the character found above, except when we
8215 really want to return an ellipsis for selective display. */
8216 if (it->selective)
8218 if (it->c == '\n')
8220 /* A value of selective > 0 means hide lines indented more
8221 than that number of columns. */
8222 if (it->selective > 0
8223 && IT_CHARPOS (*it) + 1 < ZV
8224 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8225 IT_BYTEPOS (*it) + 1,
8226 it->selective))
8228 success_p = next_element_from_ellipsis (it);
8229 it->dpvec_char_len = -1;
8232 else if (it->c == '\r' && it->selective == -1)
8234 /* A value of selective == -1 means that everything from the
8235 CR to the end of the line is invisible, with maybe an
8236 ellipsis displayed for it. */
8237 success_p = next_element_from_ellipsis (it);
8238 it->dpvec_char_len = -1;
8243 /* Value is false if end of buffer reached. */
8244 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8245 return success_p;
8249 /* Run the redisplay end trigger hook for IT. */
8251 static void
8252 run_redisplay_end_trigger_hook (struct it *it)
8254 /* IT->glyph_row should be non-null, i.e. we should be actually
8255 displaying something, or otherwise we should not run the hook. */
8256 eassert (it->glyph_row);
8258 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8259 it->redisplay_end_trigger_charpos = 0;
8261 /* Since we are *trying* to run these functions, don't try to run
8262 them again, even if they get an error. */
8263 wset_redisplay_end_trigger (it->w, Qnil);
8264 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8265 make_number (charpos));
8267 /* Notice if it changed the face of the character we are on. */
8268 handle_face_prop (it);
8272 /* Deliver a composition display element. Unlike the other
8273 next_element_from_XXX, this function is not registered in the array
8274 get_next_element[]. It is called from next_element_from_buffer and
8275 next_element_from_string when necessary. */
8277 static bool
8278 next_element_from_composition (struct it *it)
8280 it->what = IT_COMPOSITION;
8281 it->len = it->cmp_it.nbytes;
8282 if (STRINGP (it->string))
8284 if (it->c < 0)
8286 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8287 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8288 return false;
8290 it->position = it->current.string_pos;
8291 it->object = it->string;
8292 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8293 IT_STRING_BYTEPOS (*it), it->string);
8295 else
8297 if (it->c < 0)
8299 IT_CHARPOS (*it) += it->cmp_it.nchars;
8300 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8301 if (it->bidi_p)
8303 if (it->bidi_it.new_paragraph)
8304 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8305 false);
8306 /* Resync the bidi iterator with IT's new position.
8307 FIXME: this doesn't support bidirectional text. */
8308 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8309 bidi_move_to_visually_next (&it->bidi_it);
8311 return false;
8313 it->position = it->current.pos;
8314 it->object = it->w->contents;
8315 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8316 IT_BYTEPOS (*it), Qnil);
8318 return true;
8323 /***********************************************************************
8324 Moving an iterator without producing glyphs
8325 ***********************************************************************/
8327 /* Check if iterator is at a position corresponding to a valid buffer
8328 position after some move_it_ call. */
8330 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8331 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8334 /* Move iterator IT to a specified buffer or X position within one
8335 line on the display without producing glyphs.
8337 OP should be a bit mask including some or all of these bits:
8338 MOVE_TO_X: Stop upon reaching x-position TO_X.
8339 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8340 Regardless of OP's value, stop upon reaching the end of the display line.
8342 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8343 This means, in particular, that TO_X includes window's horizontal
8344 scroll amount.
8346 The return value has several possible values that
8347 say what condition caused the scan to stop:
8349 MOVE_POS_MATCH_OR_ZV
8350 - when TO_POS or ZV was reached.
8352 MOVE_X_REACHED
8353 -when TO_X was reached before TO_POS or ZV were reached.
8355 MOVE_LINE_CONTINUED
8356 - when we reached the end of the display area and the line must
8357 be continued.
8359 MOVE_LINE_TRUNCATED
8360 - when we reached the end of the display area and the line is
8361 truncated.
8363 MOVE_NEWLINE_OR_CR
8364 - when we stopped at a line end, i.e. a newline or a CR and selective
8365 display is on. */
8367 static enum move_it_result
8368 move_it_in_display_line_to (struct it *it,
8369 ptrdiff_t to_charpos, int to_x,
8370 enum move_operation_enum op)
8372 enum move_it_result result = MOVE_UNDEFINED;
8373 struct glyph_row *saved_glyph_row;
8374 struct it wrap_it, atpos_it, atx_it, ppos_it;
8375 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8376 void *ppos_data = NULL;
8377 bool may_wrap = false;
8378 enum it_method prev_method = it->method;
8379 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8380 bool saw_smaller_pos = prev_pos < to_charpos;
8382 /* Don't produce glyphs in produce_glyphs. */
8383 saved_glyph_row = it->glyph_row;
8384 it->glyph_row = NULL;
8386 /* Use wrap_it to save a copy of IT wherever a word wrap could
8387 occur. Use atpos_it to save a copy of IT at the desired buffer
8388 position, if found, so that we can scan ahead and check if the
8389 word later overshoots the window edge. Use atx_it similarly, for
8390 pixel positions. */
8391 wrap_it.sp = -1;
8392 atpos_it.sp = -1;
8393 atx_it.sp = -1;
8395 /* Use ppos_it under bidi reordering to save a copy of IT for the
8396 initial position. We restore that position in IT when we have
8397 scanned the entire display line without finding a match for
8398 TO_CHARPOS and all the character positions are greater than
8399 TO_CHARPOS. We then restart the scan from the initial position,
8400 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8401 the closest to TO_CHARPOS. */
8402 if (it->bidi_p)
8404 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8406 SAVE_IT (ppos_it, *it, ppos_data);
8407 closest_pos = IT_CHARPOS (*it);
8409 else
8410 closest_pos = ZV;
8413 #define BUFFER_POS_REACHED_P() \
8414 ((op & MOVE_TO_POS) != 0 \
8415 && BUFFERP (it->object) \
8416 && (IT_CHARPOS (*it) == to_charpos \
8417 || ((!it->bidi_p \
8418 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8419 && IT_CHARPOS (*it) > to_charpos) \
8420 || (it->what == IT_COMPOSITION \
8421 && ((IT_CHARPOS (*it) > to_charpos \
8422 && to_charpos >= it->cmp_it.charpos) \
8423 || (IT_CHARPOS (*it) < to_charpos \
8424 && to_charpos <= it->cmp_it.charpos)))) \
8425 && (it->method == GET_FROM_BUFFER \
8426 || (it->method == GET_FROM_DISPLAY_VECTOR \
8427 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8429 /* If there's a line-/wrap-prefix, handle it. */
8430 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8431 && it->current_y < it->last_visible_y)
8432 handle_line_prefix (it);
8434 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8435 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8437 while (true)
8439 int x, i, ascent = 0, descent = 0;
8441 /* Utility macro to reset an iterator with x, ascent, and descent. */
8442 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8443 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8444 (IT)->max_descent = descent)
8446 /* Stop if we move beyond TO_CHARPOS (after an image or a
8447 display string or stretch glyph). */
8448 if ((op & MOVE_TO_POS) != 0
8449 && BUFFERP (it->object)
8450 && it->method == GET_FROM_BUFFER
8451 && (((!it->bidi_p
8452 /* When the iterator is at base embedding level, we
8453 are guaranteed that characters are delivered for
8454 display in strictly increasing order of their
8455 buffer positions. */
8456 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8457 && IT_CHARPOS (*it) > to_charpos)
8458 || (it->bidi_p
8459 && (prev_method == GET_FROM_IMAGE
8460 || prev_method == GET_FROM_STRETCH
8461 || prev_method == GET_FROM_STRING)
8462 /* Passed TO_CHARPOS from left to right. */
8463 && ((prev_pos < to_charpos
8464 && IT_CHARPOS (*it) > to_charpos)
8465 /* Passed TO_CHARPOS from right to left. */
8466 || (prev_pos > to_charpos
8467 && IT_CHARPOS (*it) < to_charpos)))))
8469 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8471 result = MOVE_POS_MATCH_OR_ZV;
8472 break;
8474 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8475 /* If wrap_it is valid, the current position might be in a
8476 word that is wrapped. So, save the iterator in
8477 atpos_it and continue to see if wrapping happens. */
8478 SAVE_IT (atpos_it, *it, atpos_data);
8481 /* Stop when ZV reached.
8482 We used to stop here when TO_CHARPOS reached as well, but that is
8483 too soon if this glyph does not fit on this line. So we handle it
8484 explicitly below. */
8485 if (!get_next_display_element (it))
8487 result = MOVE_POS_MATCH_OR_ZV;
8488 break;
8491 if (it->line_wrap == TRUNCATE)
8493 if (BUFFER_POS_REACHED_P ())
8495 result = MOVE_POS_MATCH_OR_ZV;
8496 break;
8499 else
8501 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8503 if (IT_DISPLAYING_WHITESPACE (it))
8504 may_wrap = true;
8505 else if (may_wrap)
8507 /* We have reached a glyph that follows one or more
8508 whitespace characters. If the position is
8509 already found, we are done. */
8510 if (atpos_it.sp >= 0)
8512 RESTORE_IT (it, &atpos_it, atpos_data);
8513 result = MOVE_POS_MATCH_OR_ZV;
8514 goto done;
8516 if (atx_it.sp >= 0)
8518 RESTORE_IT (it, &atx_it, atx_data);
8519 result = MOVE_X_REACHED;
8520 goto done;
8522 /* Otherwise, we can wrap here. */
8523 SAVE_IT (wrap_it, *it, wrap_data);
8524 may_wrap = false;
8529 /* Remember the line height for the current line, in case
8530 the next element doesn't fit on the line. */
8531 ascent = it->max_ascent;
8532 descent = it->max_descent;
8534 /* The call to produce_glyphs will get the metrics of the
8535 display element IT is loaded with. Record the x-position
8536 before this display element, in case it doesn't fit on the
8537 line. */
8538 x = it->current_x;
8540 PRODUCE_GLYPHS (it);
8542 if (it->area != TEXT_AREA)
8544 prev_method = it->method;
8545 if (it->method == GET_FROM_BUFFER)
8546 prev_pos = IT_CHARPOS (*it);
8547 set_iterator_to_next (it, true);
8548 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8549 SET_TEXT_POS (this_line_min_pos,
8550 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8551 if (it->bidi_p
8552 && (op & MOVE_TO_POS)
8553 && IT_CHARPOS (*it) > to_charpos
8554 && IT_CHARPOS (*it) < closest_pos)
8555 closest_pos = IT_CHARPOS (*it);
8556 continue;
8559 /* The number of glyphs we get back in IT->nglyphs will normally
8560 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8561 character on a terminal frame, or (iii) a line end. For the
8562 second case, IT->nglyphs - 1 padding glyphs will be present.
8563 (On X frames, there is only one glyph produced for a
8564 composite character.)
8566 The behavior implemented below means, for continuation lines,
8567 that as many spaces of a TAB as fit on the current line are
8568 displayed there. For terminal frames, as many glyphs of a
8569 multi-glyph character are displayed in the current line, too.
8570 This is what the old redisplay code did, and we keep it that
8571 way. Under X, the whole shape of a complex character must
8572 fit on the line or it will be completely displayed in the
8573 next line.
8575 Note that both for tabs and padding glyphs, all glyphs have
8576 the same width. */
8577 if (it->nglyphs)
8579 /* More than one glyph or glyph doesn't fit on line. All
8580 glyphs have the same width. */
8581 int single_glyph_width = it->pixel_width / it->nglyphs;
8582 int new_x;
8583 int x_before_this_char = x;
8584 int hpos_before_this_char = it->hpos;
8586 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8588 new_x = x + single_glyph_width;
8590 /* We want to leave anything reaching TO_X to the caller. */
8591 if ((op & MOVE_TO_X) && new_x > to_x)
8593 if (BUFFER_POS_REACHED_P ())
8595 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8596 goto buffer_pos_reached;
8597 if (atpos_it.sp < 0)
8599 SAVE_IT (atpos_it, *it, atpos_data);
8600 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8603 else
8605 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8607 it->current_x = x;
8608 result = MOVE_X_REACHED;
8609 break;
8611 if (atx_it.sp < 0)
8613 SAVE_IT (atx_it, *it, atx_data);
8614 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8619 if (/* Lines are continued. */
8620 it->line_wrap != TRUNCATE
8621 && (/* And glyph doesn't fit on the line. */
8622 new_x > it->last_visible_x
8623 /* Or it fits exactly and we're on a window
8624 system frame. */
8625 || (new_x == it->last_visible_x
8626 && FRAME_WINDOW_P (it->f)
8627 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8628 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8629 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8631 if (/* IT->hpos == 0 means the very first glyph
8632 doesn't fit on the line, e.g. a wide image. */
8633 it->hpos == 0
8634 || (new_x == it->last_visible_x
8635 && FRAME_WINDOW_P (it->f)))
8637 ++it->hpos;
8638 it->current_x = new_x;
8640 /* The character's last glyph just barely fits
8641 in this row. */
8642 if (i == it->nglyphs - 1)
8644 /* If this is the destination position,
8645 return a position *before* it in this row,
8646 now that we know it fits in this row. */
8647 if (BUFFER_POS_REACHED_P ())
8649 if (it->line_wrap != WORD_WRAP
8650 || wrap_it.sp < 0
8651 /* If we've just found whitespace to
8652 wrap, effectively ignore the
8653 previous wrap point -- it is no
8654 longer relevant, but we won't
8655 have an opportunity to update it,
8656 since we've reached the edge of
8657 this screen line. */
8658 || (may_wrap
8659 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8661 it->hpos = hpos_before_this_char;
8662 it->current_x = x_before_this_char;
8663 result = MOVE_POS_MATCH_OR_ZV;
8664 break;
8666 if (it->line_wrap == WORD_WRAP
8667 && atpos_it.sp < 0)
8669 SAVE_IT (atpos_it, *it, atpos_data);
8670 atpos_it.current_x = x_before_this_char;
8671 atpos_it.hpos = hpos_before_this_char;
8675 prev_method = it->method;
8676 if (it->method == GET_FROM_BUFFER)
8677 prev_pos = IT_CHARPOS (*it);
8678 set_iterator_to_next (it, true);
8679 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8680 SET_TEXT_POS (this_line_min_pos,
8681 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8682 /* On graphical terminals, newlines may
8683 "overflow" into the fringe if
8684 overflow-newline-into-fringe is non-nil.
8685 On text terminals, and on graphical
8686 terminals with no right margin, newlines
8687 may overflow into the last glyph on the
8688 display line.*/
8689 if (!FRAME_WINDOW_P (it->f)
8690 || ((it->bidi_p
8691 && it->bidi_it.paragraph_dir == R2L)
8692 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8693 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8694 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8696 if (!get_next_display_element (it))
8698 result = MOVE_POS_MATCH_OR_ZV;
8699 break;
8701 if (BUFFER_POS_REACHED_P ())
8703 if (ITERATOR_AT_END_OF_LINE_P (it))
8704 result = MOVE_POS_MATCH_OR_ZV;
8705 else
8706 result = MOVE_LINE_CONTINUED;
8707 break;
8709 if (ITERATOR_AT_END_OF_LINE_P (it)
8710 && (it->line_wrap != WORD_WRAP
8711 || wrap_it.sp < 0
8712 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8714 result = MOVE_NEWLINE_OR_CR;
8715 break;
8720 else
8721 IT_RESET_X_ASCENT_DESCENT (it);
8723 /* If the screen line ends with whitespace, and we
8724 are under word-wrap, don't use wrap_it: it is no
8725 longer relevant, but we won't have an opportunity
8726 to update it, since we are done with this screen
8727 line. */
8728 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8730 /* If we've found TO_X, go back there, as we now
8731 know the last word fits on this screen line. */
8732 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8733 && atx_it.sp >= 0)
8735 RESTORE_IT (it, &atx_it, atx_data);
8736 atpos_it.sp = -1;
8737 atx_it.sp = -1;
8738 result = MOVE_X_REACHED;
8739 break;
8742 else if (wrap_it.sp >= 0)
8744 RESTORE_IT (it, &wrap_it, wrap_data);
8745 atpos_it.sp = -1;
8746 atx_it.sp = -1;
8749 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8750 IT_CHARPOS (*it)));
8751 result = MOVE_LINE_CONTINUED;
8752 break;
8755 if (BUFFER_POS_REACHED_P ())
8757 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8758 goto buffer_pos_reached;
8759 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8761 SAVE_IT (atpos_it, *it, atpos_data);
8762 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8766 if (new_x > it->first_visible_x)
8768 /* Glyph is visible. Increment number of glyphs that
8769 would be displayed. */
8770 ++it->hpos;
8774 if (result != MOVE_UNDEFINED)
8775 break;
8777 else if (BUFFER_POS_REACHED_P ())
8779 buffer_pos_reached:
8780 IT_RESET_X_ASCENT_DESCENT (it);
8781 result = MOVE_POS_MATCH_OR_ZV;
8782 break;
8784 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8786 /* Stop when TO_X specified and reached. This check is
8787 necessary here because of lines consisting of a line end,
8788 only. The line end will not produce any glyphs and we
8789 would never get MOVE_X_REACHED. */
8790 eassert (it->nglyphs == 0);
8791 result = MOVE_X_REACHED;
8792 break;
8795 /* Is this a line end? If yes, we're done. */
8796 if (ITERATOR_AT_END_OF_LINE_P (it))
8798 /* If we are past TO_CHARPOS, but never saw any character
8799 positions smaller than TO_CHARPOS, return
8800 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8801 did. */
8802 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8804 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8806 if (closest_pos < ZV)
8808 RESTORE_IT (it, &ppos_it, ppos_data);
8809 /* Don't recurse if closest_pos is equal to
8810 to_charpos, since we have just tried that. */
8811 if (closest_pos != to_charpos)
8812 move_it_in_display_line_to (it, closest_pos, -1,
8813 MOVE_TO_POS);
8814 result = MOVE_POS_MATCH_OR_ZV;
8816 else
8817 goto buffer_pos_reached;
8819 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8820 && IT_CHARPOS (*it) > to_charpos)
8821 goto buffer_pos_reached;
8822 else
8823 result = MOVE_NEWLINE_OR_CR;
8825 else
8826 result = MOVE_NEWLINE_OR_CR;
8827 break;
8830 prev_method = it->method;
8831 if (it->method == GET_FROM_BUFFER)
8832 prev_pos = IT_CHARPOS (*it);
8833 /* The current display element has been consumed. Advance
8834 to the next. */
8835 set_iterator_to_next (it, true);
8836 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8837 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8838 if (IT_CHARPOS (*it) < to_charpos)
8839 saw_smaller_pos = true;
8840 if (it->bidi_p
8841 && (op & MOVE_TO_POS)
8842 && IT_CHARPOS (*it) >= to_charpos
8843 && IT_CHARPOS (*it) < closest_pos)
8844 closest_pos = IT_CHARPOS (*it);
8846 /* Stop if lines are truncated and IT's current x-position is
8847 past the right edge of the window now. */
8848 if (it->line_wrap == TRUNCATE
8849 && it->current_x >= it->last_visible_x)
8851 if (!FRAME_WINDOW_P (it->f)
8852 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8853 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8854 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8855 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8857 bool at_eob_p = false;
8859 if ((at_eob_p = !get_next_display_element (it))
8860 || BUFFER_POS_REACHED_P ()
8861 /* If we are past TO_CHARPOS, but never saw any
8862 character positions smaller than TO_CHARPOS,
8863 return MOVE_POS_MATCH_OR_ZV, like the
8864 unidirectional display did. */
8865 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8866 && !saw_smaller_pos
8867 && IT_CHARPOS (*it) > to_charpos))
8869 if (it->bidi_p
8870 && !BUFFER_POS_REACHED_P ()
8871 && !at_eob_p && closest_pos < ZV)
8873 RESTORE_IT (it, &ppos_it, ppos_data);
8874 if (closest_pos != to_charpos)
8875 move_it_in_display_line_to (it, closest_pos, -1,
8876 MOVE_TO_POS);
8878 result = MOVE_POS_MATCH_OR_ZV;
8879 break;
8881 if (ITERATOR_AT_END_OF_LINE_P (it))
8883 result = MOVE_NEWLINE_OR_CR;
8884 break;
8887 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8888 && !saw_smaller_pos
8889 && IT_CHARPOS (*it) > to_charpos)
8891 if (closest_pos < ZV)
8893 RESTORE_IT (it, &ppos_it, ppos_data);
8894 if (closest_pos != to_charpos)
8895 move_it_in_display_line_to (it, closest_pos, -1,
8896 MOVE_TO_POS);
8898 result = MOVE_POS_MATCH_OR_ZV;
8899 break;
8901 result = MOVE_LINE_TRUNCATED;
8902 break;
8904 #undef IT_RESET_X_ASCENT_DESCENT
8907 #undef BUFFER_POS_REACHED_P
8909 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8910 restore the saved iterator. */
8911 if (atpos_it.sp >= 0)
8912 RESTORE_IT (it, &atpos_it, atpos_data);
8913 else if (atx_it.sp >= 0)
8914 RESTORE_IT (it, &atx_it, atx_data);
8916 done:
8918 if (atpos_data)
8919 bidi_unshelve_cache (atpos_data, true);
8920 if (atx_data)
8921 bidi_unshelve_cache (atx_data, true);
8922 if (wrap_data)
8923 bidi_unshelve_cache (wrap_data, true);
8924 if (ppos_data)
8925 bidi_unshelve_cache (ppos_data, true);
8927 /* Restore the iterator settings altered at the beginning of this
8928 function. */
8929 it->glyph_row = saved_glyph_row;
8930 return result;
8933 /* For external use. */
8934 void
8935 move_it_in_display_line (struct it *it,
8936 ptrdiff_t to_charpos, int to_x,
8937 enum move_operation_enum op)
8939 if (it->line_wrap == WORD_WRAP
8940 && (op & MOVE_TO_X))
8942 struct it save_it;
8943 void *save_data = NULL;
8944 int skip;
8946 SAVE_IT (save_it, *it, save_data);
8947 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8948 /* When word-wrap is on, TO_X may lie past the end
8949 of a wrapped line. Then it->current is the
8950 character on the next line, so backtrack to the
8951 space before the wrap point. */
8952 if (skip == MOVE_LINE_CONTINUED)
8954 int prev_x = max (it->current_x - 1, 0);
8955 RESTORE_IT (it, &save_it, save_data);
8956 move_it_in_display_line_to
8957 (it, -1, prev_x, MOVE_TO_X);
8959 else
8960 bidi_unshelve_cache (save_data, true);
8962 else
8963 move_it_in_display_line_to (it, to_charpos, to_x, op);
8967 /* Move IT forward until it satisfies one or more of the criteria in
8968 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8970 OP is a bit-mask that specifies where to stop, and in particular,
8971 which of those four position arguments makes a difference. See the
8972 description of enum move_operation_enum.
8974 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8975 screen line, this function will set IT to the next position that is
8976 displayed to the right of TO_CHARPOS on the screen.
8978 Return the maximum pixel length of any line scanned but never more
8979 than it.last_visible_x. */
8982 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8984 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8985 int line_height, line_start_x = 0, reached = 0;
8986 int max_current_x = 0;
8987 void *backup_data = NULL;
8989 for (;;)
8991 if (op & MOVE_TO_VPOS)
8993 /* If no TO_CHARPOS and no TO_X specified, stop at the
8994 start of the line TO_VPOS. */
8995 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8997 if (it->vpos == to_vpos)
8999 reached = 1;
9000 break;
9002 else
9003 skip = move_it_in_display_line_to (it, -1, -1, 0);
9005 else
9007 /* TO_VPOS >= 0 means stop at TO_X in the line at
9008 TO_VPOS, or at TO_POS, whichever comes first. */
9009 if (it->vpos == to_vpos)
9011 reached = 2;
9012 break;
9015 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9017 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9019 reached = 3;
9020 break;
9022 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9024 /* We have reached TO_X but not in the line we want. */
9025 skip = move_it_in_display_line_to (it, to_charpos,
9026 -1, MOVE_TO_POS);
9027 if (skip == MOVE_POS_MATCH_OR_ZV)
9029 reached = 4;
9030 break;
9035 else if (op & MOVE_TO_Y)
9037 struct it it_backup;
9039 if (it->line_wrap == WORD_WRAP)
9040 SAVE_IT (it_backup, *it, backup_data);
9042 /* TO_Y specified means stop at TO_X in the line containing
9043 TO_Y---or at TO_CHARPOS if this is reached first. The
9044 problem is that we can't really tell whether the line
9045 contains TO_Y before we have completely scanned it, and
9046 this may skip past TO_X. What we do is to first scan to
9047 TO_X.
9049 If TO_X is not specified, use a TO_X of zero. The reason
9050 is to make the outcome of this function more predictable.
9051 If we didn't use TO_X == 0, we would stop at the end of
9052 the line which is probably not what a caller would expect
9053 to happen. */
9054 skip = move_it_in_display_line_to
9055 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9056 (MOVE_TO_X | (op & MOVE_TO_POS)));
9058 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9059 if (skip == MOVE_POS_MATCH_OR_ZV)
9060 reached = 5;
9061 else if (skip == MOVE_X_REACHED)
9063 /* If TO_X was reached, we want to know whether TO_Y is
9064 in the line. We know this is the case if the already
9065 scanned glyphs make the line tall enough. Otherwise,
9066 we must check by scanning the rest of the line. */
9067 line_height = it->max_ascent + it->max_descent;
9068 if (to_y >= it->current_y
9069 && to_y < it->current_y + line_height)
9071 reached = 6;
9072 break;
9074 SAVE_IT (it_backup, *it, backup_data);
9075 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9076 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9077 op & MOVE_TO_POS);
9078 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9079 line_height = it->max_ascent + it->max_descent;
9080 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9082 if (to_y >= it->current_y
9083 && to_y < it->current_y + line_height)
9085 /* If TO_Y is in this line and TO_X was reached
9086 above, we scanned too far. We have to restore
9087 IT's settings to the ones before skipping. But
9088 keep the more accurate values of max_ascent and
9089 max_descent we've found while skipping the rest
9090 of the line, for the sake of callers, such as
9091 pos_visible_p, that need to know the line
9092 height. */
9093 int max_ascent = it->max_ascent;
9094 int max_descent = it->max_descent;
9096 RESTORE_IT (it, &it_backup, backup_data);
9097 it->max_ascent = max_ascent;
9098 it->max_descent = max_descent;
9099 reached = 6;
9101 else
9103 skip = skip2;
9104 if (skip == MOVE_POS_MATCH_OR_ZV)
9105 reached = 7;
9108 else
9110 /* Check whether TO_Y is in this line. */
9111 line_height = it->max_ascent + it->max_descent;
9112 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9114 if (to_y >= it->current_y
9115 && to_y < it->current_y + line_height)
9117 if (to_y > it->current_y)
9118 max_current_x = max (it->current_x, max_current_x);
9120 /* When word-wrap is on, TO_X may lie past the end
9121 of a wrapped line. Then it->current is the
9122 character on the next line, so backtrack to the
9123 space before the wrap point. */
9124 if (skip == MOVE_LINE_CONTINUED
9125 && it->line_wrap == WORD_WRAP)
9127 int prev_x = max (it->current_x - 1, 0);
9128 RESTORE_IT (it, &it_backup, backup_data);
9129 skip = move_it_in_display_line_to
9130 (it, -1, prev_x, MOVE_TO_X);
9133 reached = 6;
9137 if (reached)
9139 max_current_x = max (it->current_x, max_current_x);
9140 break;
9143 else if (BUFFERP (it->object)
9144 && (it->method == GET_FROM_BUFFER
9145 || it->method == GET_FROM_STRETCH)
9146 && IT_CHARPOS (*it) >= to_charpos
9147 /* Under bidi iteration, a call to set_iterator_to_next
9148 can scan far beyond to_charpos if the initial
9149 portion of the next line needs to be reordered. In
9150 that case, give move_it_in_display_line_to another
9151 chance below. */
9152 && !(it->bidi_p
9153 && it->bidi_it.scan_dir == -1))
9154 skip = MOVE_POS_MATCH_OR_ZV;
9155 else
9156 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9158 switch (skip)
9160 case MOVE_POS_MATCH_OR_ZV:
9161 max_current_x = max (it->current_x, max_current_x);
9162 reached = 8;
9163 goto out;
9165 case MOVE_NEWLINE_OR_CR:
9166 max_current_x = max (it->current_x, max_current_x);
9167 set_iterator_to_next (it, true);
9168 it->continuation_lines_width = 0;
9169 break;
9171 case MOVE_LINE_TRUNCATED:
9172 max_current_x = it->last_visible_x;
9173 it->continuation_lines_width = 0;
9174 reseat_at_next_visible_line_start (it, false);
9175 if ((op & MOVE_TO_POS) != 0
9176 && IT_CHARPOS (*it) > to_charpos)
9178 reached = 9;
9179 goto out;
9181 break;
9183 case MOVE_LINE_CONTINUED:
9184 max_current_x = it->last_visible_x;
9185 /* For continued lines ending in a tab, some of the glyphs
9186 associated with the tab are displayed on the current
9187 line. Since it->current_x does not include these glyphs,
9188 we use it->last_visible_x instead. */
9189 if (it->c == '\t')
9191 it->continuation_lines_width += it->last_visible_x;
9192 /* When moving by vpos, ensure that the iterator really
9193 advances to the next line (bug#847, bug#969). Fixme:
9194 do we need to do this in other circumstances? */
9195 if (it->current_x != it->last_visible_x
9196 && (op & MOVE_TO_VPOS)
9197 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9199 line_start_x = it->current_x + it->pixel_width
9200 - it->last_visible_x;
9201 if (FRAME_WINDOW_P (it->f))
9203 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9204 struct font *face_font = face->font;
9206 /* When display_line produces a continued line
9207 that ends in a TAB, it skips a tab stop that
9208 is closer than the font's space character
9209 width (see x_produce_glyphs where it produces
9210 the stretch glyph which represents a TAB).
9211 We need to reproduce the same logic here. */
9212 eassert (face_font);
9213 if (face_font)
9215 if (line_start_x < face_font->space_width)
9216 line_start_x
9217 += it->tab_width * face_font->space_width;
9220 set_iterator_to_next (it, false);
9223 else
9224 it->continuation_lines_width += it->current_x;
9225 break;
9227 default:
9228 emacs_abort ();
9231 /* Reset/increment for the next run. */
9232 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9233 it->current_x = line_start_x;
9234 line_start_x = 0;
9235 it->hpos = 0;
9236 it->current_y += it->max_ascent + it->max_descent;
9237 ++it->vpos;
9238 last_height = it->max_ascent + it->max_descent;
9239 it->max_ascent = it->max_descent = 0;
9242 out:
9244 /* On text terminals, we may stop at the end of a line in the middle
9245 of a multi-character glyph. If the glyph itself is continued,
9246 i.e. it is actually displayed on the next line, don't treat this
9247 stopping point as valid; move to the next line instead (unless
9248 that brings us offscreen). */
9249 if (!FRAME_WINDOW_P (it->f)
9250 && op & MOVE_TO_POS
9251 && IT_CHARPOS (*it) == to_charpos
9252 && it->what == IT_CHARACTER
9253 && it->nglyphs > 1
9254 && it->line_wrap == WINDOW_WRAP
9255 && it->current_x == it->last_visible_x - 1
9256 && it->c != '\n'
9257 && it->c != '\t'
9258 && it->w->window_end_valid
9259 && it->vpos < it->w->window_end_vpos)
9261 it->continuation_lines_width += it->current_x;
9262 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9263 it->current_y += it->max_ascent + it->max_descent;
9264 ++it->vpos;
9265 last_height = it->max_ascent + it->max_descent;
9268 if (backup_data)
9269 bidi_unshelve_cache (backup_data, true);
9271 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9273 return max_current_x;
9277 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9279 If DY > 0, move IT backward at least that many pixels. DY = 0
9280 means move IT backward to the preceding line start or BEGV. This
9281 function may move over more than DY pixels if IT->current_y - DY
9282 ends up in the middle of a line; in this case IT->current_y will be
9283 set to the top of the line moved to. */
9285 void
9286 move_it_vertically_backward (struct it *it, int dy)
9288 int nlines, h;
9289 struct it it2, it3;
9290 void *it2data = NULL, *it3data = NULL;
9291 ptrdiff_t start_pos;
9292 int nchars_per_row
9293 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9294 ptrdiff_t pos_limit;
9296 move_further_back:
9297 eassert (dy >= 0);
9299 start_pos = IT_CHARPOS (*it);
9301 /* Estimate how many newlines we must move back. */
9302 nlines = max (1, dy / default_line_pixel_height (it->w));
9303 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9304 pos_limit = BEGV;
9305 else
9306 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9308 /* Set the iterator's position that many lines back. But don't go
9309 back more than NLINES full screen lines -- this wins a day with
9310 buffers which have very long lines. */
9311 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9312 back_to_previous_visible_line_start (it);
9314 /* Reseat the iterator here. When moving backward, we don't want
9315 reseat to skip forward over invisible text, set up the iterator
9316 to deliver from overlay strings at the new position etc. So,
9317 use reseat_1 here. */
9318 reseat_1 (it, it->current.pos, true);
9320 /* We are now surely at a line start. */
9321 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9322 reordering is in effect. */
9323 it->continuation_lines_width = 0;
9325 /* Move forward and see what y-distance we moved. First move to the
9326 start of the next line so that we get its height. We need this
9327 height to be able to tell whether we reached the specified
9328 y-distance. */
9329 SAVE_IT (it2, *it, it2data);
9330 it2.max_ascent = it2.max_descent = 0;
9333 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9334 MOVE_TO_POS | MOVE_TO_VPOS);
9336 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9337 /* If we are in a display string which starts at START_POS,
9338 and that display string includes a newline, and we are
9339 right after that newline (i.e. at the beginning of a
9340 display line), exit the loop, because otherwise we will
9341 infloop, since move_it_to will see that it is already at
9342 START_POS and will not move. */
9343 || (it2.method == GET_FROM_STRING
9344 && IT_CHARPOS (it2) == start_pos
9345 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9346 eassert (IT_CHARPOS (*it) >= BEGV);
9347 SAVE_IT (it3, it2, it3data);
9349 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9350 eassert (IT_CHARPOS (*it) >= BEGV);
9351 /* H is the actual vertical distance from the position in *IT
9352 and the starting position. */
9353 h = it2.current_y - it->current_y;
9354 /* NLINES is the distance in number of lines. */
9355 nlines = it2.vpos - it->vpos;
9357 /* Correct IT's y and vpos position
9358 so that they are relative to the starting point. */
9359 it->vpos -= nlines;
9360 it->current_y -= h;
9362 if (dy == 0)
9364 /* DY == 0 means move to the start of the screen line. The
9365 value of nlines is > 0 if continuation lines were involved,
9366 or if the original IT position was at start of a line. */
9367 RESTORE_IT (it, it, it2data);
9368 if (nlines > 0)
9369 move_it_by_lines (it, nlines);
9370 /* The above code moves us to some position NLINES down,
9371 usually to its first glyph (leftmost in an L2R line), but
9372 that's not necessarily the start of the line, under bidi
9373 reordering. We want to get to the character position
9374 that is immediately after the newline of the previous
9375 line. */
9376 if (it->bidi_p
9377 && !it->continuation_lines_width
9378 && !STRINGP (it->string)
9379 && IT_CHARPOS (*it) > BEGV
9380 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9382 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9384 DEC_BOTH (cp, bp);
9385 cp = find_newline_no_quit (cp, bp, -1, NULL);
9386 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9388 bidi_unshelve_cache (it3data, true);
9390 else
9392 /* The y-position we try to reach, relative to *IT.
9393 Note that H has been subtracted in front of the if-statement. */
9394 int target_y = it->current_y + h - dy;
9395 int y0 = it3.current_y;
9396 int y1;
9397 int line_height;
9399 RESTORE_IT (&it3, &it3, it3data);
9400 y1 = line_bottom_y (&it3);
9401 line_height = y1 - y0;
9402 RESTORE_IT (it, it, it2data);
9403 /* If we did not reach target_y, try to move further backward if
9404 we can. If we moved too far backward, try to move forward. */
9405 if (target_y < it->current_y
9406 /* This is heuristic. In a window that's 3 lines high, with
9407 a line height of 13 pixels each, recentering with point
9408 on the bottom line will try to move -39/2 = 19 pixels
9409 backward. Try to avoid moving into the first line. */
9410 && (it->current_y - target_y
9411 > min (window_box_height (it->w), line_height * 2 / 3))
9412 && IT_CHARPOS (*it) > BEGV)
9414 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9415 target_y - it->current_y));
9416 dy = it->current_y - target_y;
9417 goto move_further_back;
9419 else if (target_y >= it->current_y + line_height
9420 && IT_CHARPOS (*it) < ZV)
9422 /* Should move forward by at least one line, maybe more.
9424 Note: Calling move_it_by_lines can be expensive on
9425 terminal frames, where compute_motion is used (via
9426 vmotion) to do the job, when there are very long lines
9427 and truncate-lines is nil. That's the reason for
9428 treating terminal frames specially here. */
9430 if (!FRAME_WINDOW_P (it->f))
9431 move_it_vertically (it, target_y - (it->current_y + line_height));
9432 else
9436 move_it_by_lines (it, 1);
9438 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9445 /* Move IT by a specified amount of pixel lines DY. DY negative means
9446 move backwards. DY = 0 means move to start of screen line. At the
9447 end, IT will be on the start of a screen line. */
9449 void
9450 move_it_vertically (struct it *it, int dy)
9452 if (dy <= 0)
9453 move_it_vertically_backward (it, -dy);
9454 else
9456 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9457 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9458 MOVE_TO_POS | MOVE_TO_Y);
9459 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9461 /* If buffer ends in ZV without a newline, move to the start of
9462 the line to satisfy the post-condition. */
9463 if (IT_CHARPOS (*it) == ZV
9464 && ZV > BEGV
9465 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9466 move_it_by_lines (it, 0);
9471 /* Move iterator IT past the end of the text line it is in. */
9473 void
9474 move_it_past_eol (struct it *it)
9476 enum move_it_result rc;
9478 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9479 if (rc == MOVE_NEWLINE_OR_CR)
9480 set_iterator_to_next (it, false);
9484 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9485 negative means move up. DVPOS == 0 means move to the start of the
9486 screen line.
9488 Optimization idea: If we would know that IT->f doesn't use
9489 a face with proportional font, we could be faster for
9490 truncate-lines nil. */
9492 void
9493 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9496 /* The commented-out optimization uses vmotion on terminals. This
9497 gives bad results, because elements like it->what, on which
9498 callers such as pos_visible_p rely, aren't updated. */
9499 /* struct position pos;
9500 if (!FRAME_WINDOW_P (it->f))
9502 struct text_pos textpos;
9504 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9505 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9506 reseat (it, textpos, true);
9507 it->vpos += pos.vpos;
9508 it->current_y += pos.vpos;
9510 else */
9512 if (dvpos == 0)
9514 /* DVPOS == 0 means move to the start of the screen line. */
9515 move_it_vertically_backward (it, 0);
9516 /* Let next call to line_bottom_y calculate real line height. */
9517 last_height = 0;
9519 else if (dvpos > 0)
9521 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9522 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9524 /* Only move to the next buffer position if we ended up in a
9525 string from display property, not in an overlay string
9526 (before-string or after-string). That is because the
9527 latter don't conceal the underlying buffer position, so
9528 we can ask to move the iterator to the exact position we
9529 are interested in. Note that, even if we are already at
9530 IT_CHARPOS (*it), the call below is not a no-op, as it
9531 will detect that we are at the end of the string, pop the
9532 iterator, and compute it->current_x and it->hpos
9533 correctly. */
9534 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9535 -1, -1, -1, MOVE_TO_POS);
9538 else
9540 struct it it2;
9541 void *it2data = NULL;
9542 ptrdiff_t start_charpos, i;
9543 int nchars_per_row
9544 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9545 bool hit_pos_limit = false;
9546 ptrdiff_t pos_limit;
9548 /* Start at the beginning of the screen line containing IT's
9549 position. This may actually move vertically backwards,
9550 in case of overlays, so adjust dvpos accordingly. */
9551 dvpos += it->vpos;
9552 move_it_vertically_backward (it, 0);
9553 dvpos -= it->vpos;
9555 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9556 screen lines, and reseat the iterator there. */
9557 start_charpos = IT_CHARPOS (*it);
9558 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9559 pos_limit = BEGV;
9560 else
9561 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9563 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9564 back_to_previous_visible_line_start (it);
9565 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9566 hit_pos_limit = true;
9567 reseat (it, it->current.pos, true);
9569 /* Move further back if we end up in a string or an image. */
9570 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9572 /* First try to move to start of display line. */
9573 dvpos += it->vpos;
9574 move_it_vertically_backward (it, 0);
9575 dvpos -= it->vpos;
9576 if (IT_POS_VALID_AFTER_MOVE_P (it))
9577 break;
9578 /* If start of line is still in string or image,
9579 move further back. */
9580 back_to_previous_visible_line_start (it);
9581 reseat (it, it->current.pos, true);
9582 dvpos--;
9585 it->current_x = it->hpos = 0;
9587 /* Above call may have moved too far if continuation lines
9588 are involved. Scan forward and see if it did. */
9589 SAVE_IT (it2, *it, it2data);
9590 it2.vpos = it2.current_y = 0;
9591 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9592 it->vpos -= it2.vpos;
9593 it->current_y -= it2.current_y;
9594 it->current_x = it->hpos = 0;
9596 /* If we moved too far back, move IT some lines forward. */
9597 if (it2.vpos > -dvpos)
9599 int delta = it2.vpos + dvpos;
9601 RESTORE_IT (&it2, &it2, it2data);
9602 SAVE_IT (it2, *it, it2data);
9603 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9604 /* Move back again if we got too far ahead. */
9605 if (IT_CHARPOS (*it) >= start_charpos)
9606 RESTORE_IT (it, &it2, it2data);
9607 else
9608 bidi_unshelve_cache (it2data, true);
9610 else if (hit_pos_limit && pos_limit > BEGV
9611 && dvpos < 0 && it2.vpos < -dvpos)
9613 /* If we hit the limit, but still didn't make it far enough
9614 back, that means there's a display string with a newline
9615 covering a large chunk of text, and that caused
9616 back_to_previous_visible_line_start try to go too far.
9617 Punish those who commit such atrocities by going back
9618 until we've reached DVPOS, after lifting the limit, which
9619 could make it slow for very long lines. "If it hurts,
9620 don't do that!" */
9621 dvpos += it2.vpos;
9622 RESTORE_IT (it, it, it2data);
9623 for (i = -dvpos; i > 0; --i)
9625 back_to_previous_visible_line_start (it);
9626 it->vpos--;
9628 reseat_1 (it, it->current.pos, true);
9630 else
9631 RESTORE_IT (it, it, it2data);
9635 /* Return true if IT points into the middle of a display vector. */
9637 bool
9638 in_display_vector_p (struct it *it)
9640 return (it->method == GET_FROM_DISPLAY_VECTOR
9641 && it->current.dpvec_index > 0
9642 && it->dpvec + it->current.dpvec_index != it->dpend);
9645 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9646 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9647 WINDOW must be a live window and defaults to the selected one. The
9648 return value is a cons of the maximum pixel-width of any text line and
9649 the maximum pixel-height of all text lines.
9651 The optional argument FROM, if non-nil, specifies the first text
9652 position and defaults to the minimum accessible position of the buffer.
9653 If FROM is t, use the minimum accessible position that is not a newline
9654 character. TO, if non-nil, specifies the last text position and
9655 defaults to the maximum accessible position of the buffer. If TO is t,
9656 use the maximum accessible position that is not a newline character.
9658 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9659 width that can be returned. X-LIMIT nil or omitted, means to use the
9660 pixel-width of WINDOW's body; use this if you do not intend to change
9661 the width of WINDOW. Use the maximum width WINDOW may assume if you
9662 intend to change WINDOW's width. In any case, text whose x-coordinate
9663 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9664 can take some time, it's always a good idea to make this argument as
9665 small as possible; in particular, if the buffer contains long lines that
9666 shall be truncated anyway.
9668 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9669 height that can be returned. Text lines whose y-coordinate is beyond
9670 Y-LIMIT are ignored. Since calculating the text height of a large
9671 buffer can take some time, it makes sense to specify this argument if
9672 the size of the buffer is unknown.
9674 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9675 include the height of the mode- or header-line of WINDOW in the return
9676 value. If it is either the symbol `mode-line' or `header-line', include
9677 only the height of that line, if present, in the return value. If t,
9678 include the height of both, if present, in the return value. */)
9679 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9680 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9682 struct window *w = decode_live_window (window);
9683 Lisp_Object buffer = w->contents;
9684 struct buffer *b;
9685 struct it it;
9686 struct buffer *old_b = NULL;
9687 ptrdiff_t start, end, pos;
9688 struct text_pos startp;
9689 void *itdata = NULL;
9690 int c, max_y = -1, x = 0, y = 0;
9692 CHECK_BUFFER (buffer);
9693 b = XBUFFER (buffer);
9695 if (b != current_buffer)
9697 old_b = current_buffer;
9698 set_buffer_internal (b);
9701 if (NILP (from))
9702 start = BEGV;
9703 else if (EQ (from, Qt))
9705 start = pos = BEGV;
9706 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9707 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9708 start = pos;
9709 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9710 start = pos;
9712 else
9714 CHECK_NUMBER_COERCE_MARKER (from);
9715 start = min (max (XINT (from), BEGV), ZV);
9718 if (NILP (to))
9719 end = ZV;
9720 else if (EQ (to, Qt))
9722 end = pos = ZV;
9723 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9724 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9725 end = pos;
9726 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9727 end = pos;
9729 else
9731 CHECK_NUMBER_COERCE_MARKER (to);
9732 end = max (start, min (XINT (to), ZV));
9735 if (!NILP (y_limit))
9737 CHECK_NUMBER (y_limit);
9738 max_y = min (XINT (y_limit), INT_MAX);
9741 itdata = bidi_shelve_cache ();
9742 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9743 start_display (&it, w, startp);
9745 if (NILP (x_limit))
9746 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9747 else
9749 CHECK_NUMBER (x_limit);
9750 it.last_visible_x = min (XINT (x_limit), INFINITY);
9751 /* Actually, we never want move_it_to stop at to_x. But to make
9752 sure that move_it_in_display_line_to always moves far enough,
9753 we set it to INT_MAX and specify MOVE_TO_X. */
9754 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9755 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9758 y = it.current_y + it.max_ascent + it.max_descent;
9760 if (!EQ (mode_and_header_line, Qheader_line)
9761 && !EQ (mode_and_header_line, Qt))
9762 /* Do not count the header-line which was counted automatically by
9763 start_display. */
9764 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9766 if (EQ (mode_and_header_line, Qmode_line)
9767 || EQ (mode_and_header_line, Qt))
9768 /* Do count the mode-line which is not included automatically by
9769 start_display. */
9770 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9772 bidi_unshelve_cache (itdata, false);
9774 if (old_b)
9775 set_buffer_internal (old_b);
9777 return Fcons (make_number (x), make_number (y));
9780 /***********************************************************************
9781 Messages
9782 ***********************************************************************/
9785 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9786 to *Messages*. */
9788 void
9789 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9791 Lisp_Object msg, fmt;
9792 char *buffer;
9793 ptrdiff_t len;
9794 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9795 USE_SAFE_ALLOCA;
9797 fmt = msg = Qnil;
9798 GCPRO4 (fmt, msg, arg1, arg2);
9800 fmt = build_string (format);
9801 msg = CALLN (Fformat, fmt, arg1, arg2);
9803 len = SBYTES (msg) + 1;
9804 buffer = SAFE_ALLOCA (len);
9805 memcpy (buffer, SDATA (msg), len);
9807 message_dolog (buffer, len - 1, true, false);
9808 SAFE_FREE ();
9810 UNGCPRO;
9814 /* Output a newline in the *Messages* buffer if "needs" one. */
9816 void
9817 message_log_maybe_newline (void)
9819 if (message_log_need_newline)
9820 message_dolog ("", 0, true, false);
9824 /* Add a string M of length NBYTES to the message log, optionally
9825 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9826 true, means interpret the contents of M as multibyte. This
9827 function calls low-level routines in order to bypass text property
9828 hooks, etc. which might not be safe to run.
9830 This may GC (insert may run before/after change hooks),
9831 so the buffer M must NOT point to a Lisp string. */
9833 void
9834 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9836 const unsigned char *msg = (const unsigned char *) m;
9838 if (!NILP (Vmemory_full))
9839 return;
9841 if (!NILP (Vmessage_log_max))
9843 struct buffer *oldbuf;
9844 Lisp_Object oldpoint, oldbegv, oldzv;
9845 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9846 ptrdiff_t point_at_end = 0;
9847 ptrdiff_t zv_at_end = 0;
9848 Lisp_Object old_deactivate_mark;
9849 struct gcpro gcpro1;
9851 old_deactivate_mark = Vdeactivate_mark;
9852 oldbuf = current_buffer;
9854 /* Ensure the Messages buffer exists, and switch to it.
9855 If we created it, set the major-mode. */
9856 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
9857 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9858 if (newbuffer
9859 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9860 call0 (intern ("messages-buffer-mode"));
9862 bset_undo_list (current_buffer, Qt);
9863 bset_cache_long_scans (current_buffer, Qnil);
9865 oldpoint = message_dolog_marker1;
9866 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9867 oldbegv = message_dolog_marker2;
9868 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9869 oldzv = message_dolog_marker3;
9870 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9871 GCPRO1 (old_deactivate_mark);
9873 if (PT == Z)
9874 point_at_end = 1;
9875 if (ZV == Z)
9876 zv_at_end = 1;
9878 BEGV = BEG;
9879 BEGV_BYTE = BEG_BYTE;
9880 ZV = Z;
9881 ZV_BYTE = Z_BYTE;
9882 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9884 /* Insert the string--maybe converting multibyte to single byte
9885 or vice versa, so that all the text fits the buffer. */
9886 if (multibyte
9887 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9889 ptrdiff_t i;
9890 int c, char_bytes;
9891 char work[1];
9893 /* Convert a multibyte string to single-byte
9894 for the *Message* buffer. */
9895 for (i = 0; i < nbytes; i += char_bytes)
9897 c = string_char_and_length (msg + i, &char_bytes);
9898 work[0] = CHAR_TO_BYTE8 (c);
9899 insert_1_both (work, 1, 1, true, false, false);
9902 else if (! multibyte
9903 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9905 ptrdiff_t i;
9906 int c, char_bytes;
9907 unsigned char str[MAX_MULTIBYTE_LENGTH];
9908 /* Convert a single-byte string to multibyte
9909 for the *Message* buffer. */
9910 for (i = 0; i < nbytes; i++)
9912 c = msg[i];
9913 MAKE_CHAR_MULTIBYTE (c);
9914 char_bytes = CHAR_STRING (c, str);
9915 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
9918 else if (nbytes)
9919 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
9920 true, false, false);
9922 if (nlflag)
9924 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9925 printmax_t dups;
9927 insert_1_both ("\n", 1, 1, true, false, false);
9929 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
9930 this_bol = PT;
9931 this_bol_byte = PT_BYTE;
9933 /* See if this line duplicates the previous one.
9934 If so, combine duplicates. */
9935 if (this_bol > BEG)
9937 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
9938 prev_bol = PT;
9939 prev_bol_byte = PT_BYTE;
9941 dups = message_log_check_duplicate (prev_bol_byte,
9942 this_bol_byte);
9943 if (dups)
9945 del_range_both (prev_bol, prev_bol_byte,
9946 this_bol, this_bol_byte, false);
9947 if (dups > 1)
9949 char dupstr[sizeof " [ times]"
9950 + INT_STRLEN_BOUND (printmax_t)];
9952 /* If you change this format, don't forget to also
9953 change message_log_check_duplicate. */
9954 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9955 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9956 insert_1_both (dupstr, duplen, duplen,
9957 true, false, true);
9962 /* If we have more than the desired maximum number of lines
9963 in the *Messages* buffer now, delete the oldest ones.
9964 This is safe because we don't have undo in this buffer. */
9966 if (NATNUMP (Vmessage_log_max))
9968 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9969 -XFASTINT (Vmessage_log_max) - 1, false);
9970 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
9973 BEGV = marker_position (oldbegv);
9974 BEGV_BYTE = marker_byte_position (oldbegv);
9976 if (zv_at_end)
9978 ZV = Z;
9979 ZV_BYTE = Z_BYTE;
9981 else
9983 ZV = marker_position (oldzv);
9984 ZV_BYTE = marker_byte_position (oldzv);
9987 if (point_at_end)
9988 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9989 else
9990 /* We can't do Fgoto_char (oldpoint) because it will run some
9991 Lisp code. */
9992 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9993 marker_byte_position (oldpoint));
9995 UNGCPRO;
9996 unchain_marker (XMARKER (oldpoint));
9997 unchain_marker (XMARKER (oldbegv));
9998 unchain_marker (XMARKER (oldzv));
10000 /* We called insert_1_both above with its 5th argument (PREPARE)
10001 false, which prevents insert_1_both from calling
10002 prepare_to_modify_buffer, which in turns prevents us from
10003 incrementing windows_or_buffers_changed even if *Messages* is
10004 shown in some window. So we must manually set
10005 windows_or_buffers_changed here to make up for that. */
10006 windows_or_buffers_changed = old_windows_or_buffers_changed;
10007 bset_redisplay (current_buffer);
10009 set_buffer_internal (oldbuf);
10011 message_log_need_newline = !nlflag;
10012 Vdeactivate_mark = old_deactivate_mark;
10017 /* We are at the end of the buffer after just having inserted a newline.
10018 (Note: We depend on the fact we won't be crossing the gap.)
10019 Check to see if the most recent message looks a lot like the previous one.
10020 Return 0 if different, 1 if the new one should just replace it, or a
10021 value N > 1 if we should also append " [N times]". */
10023 static intmax_t
10024 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10026 ptrdiff_t i;
10027 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10028 bool seen_dots = false;
10029 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10030 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10032 for (i = 0; i < len; i++)
10034 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10035 seen_dots = true;
10036 if (p1[i] != p2[i])
10037 return seen_dots;
10039 p1 += len;
10040 if (*p1 == '\n')
10041 return 2;
10042 if (*p1++ == ' ' && *p1++ == '[')
10044 char *pend;
10045 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10046 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10047 return n + 1;
10049 return 0;
10053 /* Display an echo area message M with a specified length of NBYTES
10054 bytes. The string may include null characters. If M is not a
10055 string, clear out any existing message, and let the mini-buffer
10056 text show through.
10058 This function cancels echoing. */
10060 void
10061 message3 (Lisp_Object m)
10063 struct gcpro gcpro1;
10065 GCPRO1 (m);
10066 clear_message (true, true);
10067 cancel_echoing ();
10069 /* First flush out any partial line written with print. */
10070 message_log_maybe_newline ();
10071 if (STRINGP (m))
10073 ptrdiff_t nbytes = SBYTES (m);
10074 bool multibyte = STRING_MULTIBYTE (m);
10075 char *buffer;
10076 USE_SAFE_ALLOCA;
10077 SAFE_ALLOCA_STRING (buffer, m);
10078 message_dolog (buffer, nbytes, true, multibyte);
10079 SAFE_FREE ();
10081 if (! inhibit_message)
10082 message3_nolog (m);
10083 UNGCPRO;
10087 /* The non-logging version of message3.
10088 This does not cancel echoing, because it is used for echoing.
10089 Perhaps we need to make a separate function for echoing
10090 and make this cancel echoing. */
10092 void
10093 message3_nolog (Lisp_Object m)
10095 struct frame *sf = SELECTED_FRAME ();
10097 if (FRAME_INITIAL_P (sf))
10099 if (noninteractive_need_newline)
10100 putc ('\n', stderr);
10101 noninteractive_need_newline = false;
10102 if (STRINGP (m))
10104 Lisp_Object s = ENCODE_SYSTEM (m);
10106 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10108 if (!cursor_in_echo_area)
10109 fprintf (stderr, "\n");
10110 fflush (stderr);
10112 /* Error messages get reported properly by cmd_error, so this must be just an
10113 informative message; if the frame hasn't really been initialized yet, just
10114 toss it. */
10115 else if (INTERACTIVE && sf->glyphs_initialized_p)
10117 /* Get the frame containing the mini-buffer
10118 that the selected frame is using. */
10119 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10120 Lisp_Object frame = XWINDOW (mini_window)->frame;
10121 struct frame *f = XFRAME (frame);
10123 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10124 Fmake_frame_visible (frame);
10126 if (STRINGP (m) && SCHARS (m) > 0)
10128 set_message (m);
10129 if (minibuffer_auto_raise)
10130 Fraise_frame (frame);
10131 /* Assume we are not echoing.
10132 (If we are, echo_now will override this.) */
10133 echo_message_buffer = Qnil;
10135 else
10136 clear_message (true, true);
10138 do_pending_window_change (false);
10139 echo_area_display (true);
10140 do_pending_window_change (false);
10141 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10142 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10147 /* Display a null-terminated echo area message M. If M is 0, clear
10148 out any existing message, and let the mini-buffer text show through.
10150 The buffer M must continue to exist until after the echo area gets
10151 cleared or some other message gets displayed there. Do not pass
10152 text that is stored in a Lisp string. Do not pass text in a buffer
10153 that was alloca'd. */
10155 void
10156 message1 (const char *m)
10158 message3 (m ? build_unibyte_string (m) : Qnil);
10162 /* The non-logging counterpart of message1. */
10164 void
10165 message1_nolog (const char *m)
10167 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10170 /* Display a message M which contains a single %s
10171 which gets replaced with STRING. */
10173 void
10174 message_with_string (const char *m, Lisp_Object string, bool log)
10176 CHECK_STRING (string);
10178 if (noninteractive)
10180 if (m)
10182 /* ENCODE_SYSTEM below can GC and/or relocate the
10183 Lisp data, so make sure we don't use it here. */
10184 eassert (relocatable_string_data_p (m) != 1);
10186 if (noninteractive_need_newline)
10187 putc ('\n', stderr);
10188 noninteractive_need_newline = false;
10189 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10190 if (!cursor_in_echo_area)
10191 fprintf (stderr, "\n");
10192 fflush (stderr);
10195 else if (INTERACTIVE)
10197 /* The frame whose minibuffer we're going to display the message on.
10198 It may be larger than the selected frame, so we need
10199 to use its buffer, not the selected frame's buffer. */
10200 Lisp_Object mini_window;
10201 struct frame *f, *sf = SELECTED_FRAME ();
10203 /* Get the frame containing the minibuffer
10204 that the selected frame is using. */
10205 mini_window = FRAME_MINIBUF_WINDOW (sf);
10206 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10208 /* Error messages get reported properly by cmd_error, so this must be
10209 just an informative message; if the frame hasn't really been
10210 initialized yet, just toss it. */
10211 if (f->glyphs_initialized_p)
10213 struct gcpro gcpro1, gcpro2;
10215 Lisp_Object fmt = build_string (m);
10216 Lisp_Object msg = string;
10217 GCPRO2 (fmt, msg);
10219 msg = CALLN (Fformat, fmt, msg);
10221 if (log)
10222 message3 (msg);
10223 else
10224 message3_nolog (msg);
10226 UNGCPRO;
10228 /* Print should start at the beginning of the message
10229 buffer next time. */
10230 message_buf_print = false;
10236 /* Dump an informative message to the minibuf. If M is 0, clear out
10237 any existing message, and let the mini-buffer text show through.
10239 The message must be safe ASCII only. If strings may contain escape
10240 sequences or non-ASCII characters, convert them to Lisp strings and
10241 use Fmessage. */
10243 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10244 vmessage (const char *m, va_list ap)
10246 if (noninteractive)
10248 if (m)
10250 if (noninteractive_need_newline)
10251 putc ('\n', stderr);
10252 noninteractive_need_newline = false;
10253 vfprintf (stderr, m, ap);
10254 if (!cursor_in_echo_area)
10255 fprintf (stderr, "\n");
10256 fflush (stderr);
10259 else if (INTERACTIVE)
10261 /* The frame whose mini-buffer we're going to display the message
10262 on. It may be larger than the selected frame, so we need to
10263 use its buffer, not the selected frame's buffer. */
10264 Lisp_Object mini_window;
10265 struct frame *f, *sf = SELECTED_FRAME ();
10267 /* Get the frame containing the mini-buffer
10268 that the selected frame is using. */
10269 mini_window = FRAME_MINIBUF_WINDOW (sf);
10270 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10272 /* Error messages get reported properly by cmd_error, so this must be
10273 just an informative message; if the frame hasn't really been
10274 initialized yet, just toss it. */
10275 if (f->glyphs_initialized_p)
10277 if (m)
10279 ptrdiff_t len;
10280 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10281 USE_SAFE_ALLOCA;
10282 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10284 len = doprnt (message_buf, maxsize, m, 0, ap);
10286 message3 (make_string (message_buf, len));
10287 SAFE_FREE ();
10289 else
10290 message1 (0);
10292 /* Print should start at the beginning of the message
10293 buffer next time. */
10294 message_buf_print = false;
10299 void
10300 message (const char *m, ...)
10302 va_list ap;
10303 va_start (ap, m);
10304 vmessage (m, ap);
10305 va_end (ap);
10309 /* Display the current message in the current mini-buffer. This is
10310 only called from error handlers in process.c, and is not time
10311 critical. */
10313 void
10314 update_echo_area (void)
10316 if (!NILP (echo_area_buffer[0]))
10318 Lisp_Object string;
10319 string = Fcurrent_message ();
10320 message3 (string);
10325 /* Make sure echo area buffers in `echo_buffers' are live.
10326 If they aren't, make new ones. */
10328 static void
10329 ensure_echo_area_buffers (void)
10331 int i;
10333 for (i = 0; i < 2; ++i)
10334 if (!BUFFERP (echo_buffer[i])
10335 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10337 char name[30];
10338 Lisp_Object old_buffer;
10339 int j;
10341 old_buffer = echo_buffer[i];
10342 echo_buffer[i] = Fget_buffer_create
10343 (make_formatted_string (name, " *Echo Area %d*", i));
10344 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10345 /* to force word wrap in echo area -
10346 it was decided to postpone this*/
10347 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10349 for (j = 0; j < 2; ++j)
10350 if (EQ (old_buffer, echo_area_buffer[j]))
10351 echo_area_buffer[j] = echo_buffer[i];
10356 /* Call FN with args A1..A2 with either the current or last displayed
10357 echo_area_buffer as current buffer.
10359 WHICH zero means use the current message buffer
10360 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10361 from echo_buffer[] and clear it.
10363 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10364 suitable buffer from echo_buffer[] and clear it.
10366 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10367 that the current message becomes the last displayed one, make
10368 choose a suitable buffer for echo_area_buffer[0], and clear it.
10370 Value is what FN returns. */
10372 static bool
10373 with_echo_area_buffer (struct window *w, int which,
10374 bool (*fn) (ptrdiff_t, Lisp_Object),
10375 ptrdiff_t a1, Lisp_Object a2)
10377 Lisp_Object buffer;
10378 bool this_one, the_other, clear_buffer_p, rc;
10379 ptrdiff_t count = SPECPDL_INDEX ();
10381 /* If buffers aren't live, make new ones. */
10382 ensure_echo_area_buffers ();
10384 clear_buffer_p = false;
10386 if (which == 0)
10387 this_one = false, the_other = true;
10388 else if (which > 0)
10389 this_one = true, the_other = false;
10390 else
10392 this_one = false, the_other = true;
10393 clear_buffer_p = true;
10395 /* We need a fresh one in case the current echo buffer equals
10396 the one containing the last displayed echo area message. */
10397 if (!NILP (echo_area_buffer[this_one])
10398 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10399 echo_area_buffer[this_one] = Qnil;
10402 /* Choose a suitable buffer from echo_buffer[] is we don't
10403 have one. */
10404 if (NILP (echo_area_buffer[this_one]))
10406 echo_area_buffer[this_one]
10407 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10408 ? echo_buffer[the_other]
10409 : echo_buffer[this_one]);
10410 clear_buffer_p = true;
10413 buffer = echo_area_buffer[this_one];
10415 /* Don't get confused by reusing the buffer used for echoing
10416 for a different purpose. */
10417 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10418 cancel_echoing ();
10420 record_unwind_protect (unwind_with_echo_area_buffer,
10421 with_echo_area_buffer_unwind_data (w));
10423 /* Make the echo area buffer current. Note that for display
10424 purposes, it is not necessary that the displayed window's buffer
10425 == current_buffer, except for text property lookup. So, let's
10426 only set that buffer temporarily here without doing a full
10427 Fset_window_buffer. We must also change w->pointm, though,
10428 because otherwise an assertions in unshow_buffer fails, and Emacs
10429 aborts. */
10430 set_buffer_internal_1 (XBUFFER (buffer));
10431 if (w)
10433 wset_buffer (w, buffer);
10434 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10435 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10438 bset_undo_list (current_buffer, Qt);
10439 bset_read_only (current_buffer, Qnil);
10440 specbind (Qinhibit_read_only, Qt);
10441 specbind (Qinhibit_modification_hooks, Qt);
10443 if (clear_buffer_p && Z > BEG)
10444 del_range (BEG, Z);
10446 eassert (BEGV >= BEG);
10447 eassert (ZV <= Z && ZV >= BEGV);
10449 rc = fn (a1, a2);
10451 eassert (BEGV >= BEG);
10452 eassert (ZV <= Z && ZV >= BEGV);
10454 unbind_to (count, Qnil);
10455 return rc;
10459 /* Save state that should be preserved around the call to the function
10460 FN called in with_echo_area_buffer. */
10462 static Lisp_Object
10463 with_echo_area_buffer_unwind_data (struct window *w)
10465 int i = 0;
10466 Lisp_Object vector, tmp;
10468 /* Reduce consing by keeping one vector in
10469 Vwith_echo_area_save_vector. */
10470 vector = Vwith_echo_area_save_vector;
10471 Vwith_echo_area_save_vector = Qnil;
10473 if (NILP (vector))
10474 vector = Fmake_vector (make_number (11), Qnil);
10476 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10477 ASET (vector, i, Vdeactivate_mark); ++i;
10478 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10480 if (w)
10482 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10483 ASET (vector, i, w->contents); ++i;
10484 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10485 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10486 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10487 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10488 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10489 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10491 else
10493 int end = i + 8;
10494 for (; i < end; ++i)
10495 ASET (vector, i, Qnil);
10498 eassert (i == ASIZE (vector));
10499 return vector;
10503 /* Restore global state from VECTOR which was created by
10504 with_echo_area_buffer_unwind_data. */
10506 static void
10507 unwind_with_echo_area_buffer (Lisp_Object vector)
10509 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10510 Vdeactivate_mark = AREF (vector, 1);
10511 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10513 if (WINDOWP (AREF (vector, 3)))
10515 struct window *w;
10516 Lisp_Object buffer;
10518 w = XWINDOW (AREF (vector, 3));
10519 buffer = AREF (vector, 4);
10521 wset_buffer (w, buffer);
10522 set_marker_both (w->pointm, buffer,
10523 XFASTINT (AREF (vector, 5)),
10524 XFASTINT (AREF (vector, 6)));
10525 set_marker_both (w->old_pointm, buffer,
10526 XFASTINT (AREF (vector, 7)),
10527 XFASTINT (AREF (vector, 8)));
10528 set_marker_both (w->start, buffer,
10529 XFASTINT (AREF (vector, 9)),
10530 XFASTINT (AREF (vector, 10)));
10533 Vwith_echo_area_save_vector = vector;
10537 /* Set up the echo area for use by print functions. MULTIBYTE_P
10538 means we will print multibyte. */
10540 void
10541 setup_echo_area_for_printing (bool multibyte_p)
10543 /* If we can't find an echo area any more, exit. */
10544 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10545 Fkill_emacs (Qnil);
10547 ensure_echo_area_buffers ();
10549 if (!message_buf_print)
10551 /* A message has been output since the last time we printed.
10552 Choose a fresh echo area buffer. */
10553 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10554 echo_area_buffer[0] = echo_buffer[1];
10555 else
10556 echo_area_buffer[0] = echo_buffer[0];
10558 /* Switch to that buffer and clear it. */
10559 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10560 bset_truncate_lines (current_buffer, Qnil);
10562 if (Z > BEG)
10564 ptrdiff_t count = SPECPDL_INDEX ();
10565 specbind (Qinhibit_read_only, Qt);
10566 /* Note that undo recording is always disabled. */
10567 del_range (BEG, Z);
10568 unbind_to (count, Qnil);
10570 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10572 /* Set up the buffer for the multibyteness we need. */
10573 if (multibyte_p
10574 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10575 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10577 /* Raise the frame containing the echo area. */
10578 if (minibuffer_auto_raise)
10580 struct frame *sf = SELECTED_FRAME ();
10581 Lisp_Object mini_window;
10582 mini_window = FRAME_MINIBUF_WINDOW (sf);
10583 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10586 message_log_maybe_newline ();
10587 message_buf_print = true;
10589 else
10591 if (NILP (echo_area_buffer[0]))
10593 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10594 echo_area_buffer[0] = echo_buffer[1];
10595 else
10596 echo_area_buffer[0] = echo_buffer[0];
10599 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10601 /* Someone switched buffers between print requests. */
10602 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10603 bset_truncate_lines (current_buffer, Qnil);
10609 /* Display an echo area message in window W. Value is true if W's
10610 height is changed. If display_last_displayed_message_p,
10611 display the message that was last displayed, otherwise
10612 display the current message. */
10614 static bool
10615 display_echo_area (struct window *w)
10617 bool no_message_p, window_height_changed_p;
10619 /* Temporarily disable garbage collections while displaying the echo
10620 area. This is done because a GC can print a message itself.
10621 That message would modify the echo area buffer's contents while a
10622 redisplay of the buffer is going on, and seriously confuse
10623 redisplay. */
10624 ptrdiff_t count = inhibit_garbage_collection ();
10626 /* If there is no message, we must call display_echo_area_1
10627 nevertheless because it resizes the window. But we will have to
10628 reset the echo_area_buffer in question to nil at the end because
10629 with_echo_area_buffer will sets it to an empty buffer. */
10630 bool i = display_last_displayed_message_p;
10631 no_message_p = NILP (echo_area_buffer[i]);
10633 window_height_changed_p
10634 = with_echo_area_buffer (w, display_last_displayed_message_p,
10635 display_echo_area_1,
10636 (intptr_t) w, Qnil);
10638 if (no_message_p)
10639 echo_area_buffer[i] = Qnil;
10641 unbind_to (count, Qnil);
10642 return window_height_changed_p;
10646 /* Helper for display_echo_area. Display the current buffer which
10647 contains the current echo area message in window W, a mini-window,
10648 a pointer to which is passed in A1. A2..A4 are currently not used.
10649 Change the height of W so that all of the message is displayed.
10650 Value is true if height of W was changed. */
10652 static bool
10653 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10655 intptr_t i1 = a1;
10656 struct window *w = (struct window *) i1;
10657 Lisp_Object window;
10658 struct text_pos start;
10660 /* Do this before displaying, so that we have a large enough glyph
10661 matrix for the display. If we can't get enough space for the
10662 whole text, display the last N lines. That works by setting w->start. */
10663 bool window_height_changed_p = resize_mini_window (w, false);
10665 /* Use the starting position chosen by resize_mini_window. */
10666 SET_TEXT_POS_FROM_MARKER (start, w->start);
10668 /* Display. */
10669 clear_glyph_matrix (w->desired_matrix);
10670 XSETWINDOW (window, w);
10671 try_window (window, start, 0);
10673 return window_height_changed_p;
10677 /* Resize the echo area window to exactly the size needed for the
10678 currently displayed message, if there is one. If a mini-buffer
10679 is active, don't shrink it. */
10681 void
10682 resize_echo_area_exactly (void)
10684 if (BUFFERP (echo_area_buffer[0])
10685 && WINDOWP (echo_area_window))
10687 struct window *w = XWINDOW (echo_area_window);
10688 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10689 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10690 (intptr_t) w, resize_exactly);
10691 if (resized_p)
10693 windows_or_buffers_changed = 42;
10694 update_mode_lines = 30;
10695 redisplay_internal ();
10701 /* Callback function for with_echo_area_buffer, when used from
10702 resize_echo_area_exactly. A1 contains a pointer to the window to
10703 resize, EXACTLY non-nil means resize the mini-window exactly to the
10704 size of the text displayed. A3 and A4 are not used. Value is what
10705 resize_mini_window returns. */
10707 static bool
10708 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10710 intptr_t i1 = a1;
10711 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10715 /* Resize mini-window W to fit the size of its contents. EXACT_P
10716 means size the window exactly to the size needed. Otherwise, it's
10717 only enlarged until W's buffer is empty.
10719 Set W->start to the right place to begin display. If the whole
10720 contents fit, start at the beginning. Otherwise, start so as
10721 to make the end of the contents appear. This is particularly
10722 important for y-or-n-p, but seems desirable generally.
10724 Value is true if the window height has been changed. */
10726 bool
10727 resize_mini_window (struct window *w, bool exact_p)
10729 struct frame *f = XFRAME (w->frame);
10730 bool window_height_changed_p = false;
10732 eassert (MINI_WINDOW_P (w));
10734 /* By default, start display at the beginning. */
10735 set_marker_both (w->start, w->contents,
10736 BUF_BEGV (XBUFFER (w->contents)),
10737 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10739 /* Don't resize windows while redisplaying a window; it would
10740 confuse redisplay functions when the size of the window they are
10741 displaying changes from under them. Such a resizing can happen,
10742 for instance, when which-func prints a long message while
10743 we are running fontification-functions. We're running these
10744 functions with safe_call which binds inhibit-redisplay to t. */
10745 if (!NILP (Vinhibit_redisplay))
10746 return false;
10748 /* Nil means don't try to resize. */
10749 if (NILP (Vresize_mini_windows)
10750 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10751 return false;
10753 if (!FRAME_MINIBUF_ONLY_P (f))
10755 struct it it;
10756 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10757 + WINDOW_PIXEL_HEIGHT (w));
10758 int unit = FRAME_LINE_HEIGHT (f);
10759 int height, max_height;
10760 struct text_pos start;
10761 struct buffer *old_current_buffer = NULL;
10763 if (current_buffer != XBUFFER (w->contents))
10765 old_current_buffer = current_buffer;
10766 set_buffer_internal (XBUFFER (w->contents));
10769 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10771 /* Compute the max. number of lines specified by the user. */
10772 if (FLOATP (Vmax_mini_window_height))
10773 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10774 else if (INTEGERP (Vmax_mini_window_height))
10775 max_height = XINT (Vmax_mini_window_height) * unit;
10776 else
10777 max_height = total_height / 4;
10779 /* Correct that max. height if it's bogus. */
10780 max_height = clip_to_bounds (unit, max_height, total_height);
10782 /* Find out the height of the text in the window. */
10783 if (it.line_wrap == TRUNCATE)
10784 height = unit;
10785 else
10787 last_height = 0;
10788 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10789 if (it.max_ascent == 0 && it.max_descent == 0)
10790 height = it.current_y + last_height;
10791 else
10792 height = it.current_y + it.max_ascent + it.max_descent;
10793 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10796 /* Compute a suitable window start. */
10797 if (height > max_height)
10799 height = (max_height / unit) * unit;
10800 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10801 move_it_vertically_backward (&it, height - unit);
10802 start = it.current.pos;
10804 else
10805 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10806 SET_MARKER_FROM_TEXT_POS (w->start, start);
10808 if (EQ (Vresize_mini_windows, Qgrow_only))
10810 /* Let it grow only, until we display an empty message, in which
10811 case the window shrinks again. */
10812 if (height > WINDOW_PIXEL_HEIGHT (w))
10814 int old_height = WINDOW_PIXEL_HEIGHT (w);
10816 FRAME_WINDOWS_FROZEN (f) = true;
10817 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10818 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10820 else if (height < WINDOW_PIXEL_HEIGHT (w)
10821 && (exact_p || BEGV == ZV))
10823 int old_height = WINDOW_PIXEL_HEIGHT (w);
10825 FRAME_WINDOWS_FROZEN (f) = false;
10826 shrink_mini_window (w, true);
10827 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10830 else
10832 /* Always resize to exact size needed. */
10833 if (height > WINDOW_PIXEL_HEIGHT (w))
10835 int old_height = WINDOW_PIXEL_HEIGHT (w);
10837 FRAME_WINDOWS_FROZEN (f) = true;
10838 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10839 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10841 else if (height < WINDOW_PIXEL_HEIGHT (w))
10843 int old_height = WINDOW_PIXEL_HEIGHT (w);
10845 FRAME_WINDOWS_FROZEN (f) = false;
10846 shrink_mini_window (w, true);
10848 if (height)
10850 FRAME_WINDOWS_FROZEN (f) = true;
10851 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10854 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10858 if (old_current_buffer)
10859 set_buffer_internal (old_current_buffer);
10862 return window_height_changed_p;
10866 /* Value is the current message, a string, or nil if there is no
10867 current message. */
10869 Lisp_Object
10870 current_message (void)
10872 Lisp_Object msg;
10874 if (!BUFFERP (echo_area_buffer[0]))
10875 msg = Qnil;
10876 else
10878 with_echo_area_buffer (0, 0, current_message_1,
10879 (intptr_t) &msg, Qnil);
10880 if (NILP (msg))
10881 echo_area_buffer[0] = Qnil;
10884 return msg;
10888 static bool
10889 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10891 intptr_t i1 = a1;
10892 Lisp_Object *msg = (Lisp_Object *) i1;
10894 if (Z > BEG)
10895 *msg = make_buffer_string (BEG, Z, true);
10896 else
10897 *msg = Qnil;
10898 return false;
10902 /* Push the current message on Vmessage_stack for later restoration
10903 by restore_message. Value is true if the current message isn't
10904 empty. This is a relatively infrequent operation, so it's not
10905 worth optimizing. */
10907 bool
10908 push_message (void)
10910 Lisp_Object msg = current_message ();
10911 Vmessage_stack = Fcons (msg, Vmessage_stack);
10912 return STRINGP (msg);
10916 /* Restore message display from the top of Vmessage_stack. */
10918 void
10919 restore_message (void)
10921 eassert (CONSP (Vmessage_stack));
10922 message3_nolog (XCAR (Vmessage_stack));
10926 /* Handler for unwind-protect calling pop_message. */
10928 void
10929 pop_message_unwind (void)
10931 /* Pop the top-most entry off Vmessage_stack. */
10932 eassert (CONSP (Vmessage_stack));
10933 Vmessage_stack = XCDR (Vmessage_stack);
10937 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10938 exits. If the stack is not empty, we have a missing pop_message
10939 somewhere. */
10941 void
10942 check_message_stack (void)
10944 if (!NILP (Vmessage_stack))
10945 emacs_abort ();
10949 /* Truncate to NCHARS what will be displayed in the echo area the next
10950 time we display it---but don't redisplay it now. */
10952 void
10953 truncate_echo_area (ptrdiff_t nchars)
10955 if (nchars == 0)
10956 echo_area_buffer[0] = Qnil;
10957 else if (!noninteractive
10958 && INTERACTIVE
10959 && !NILP (echo_area_buffer[0]))
10961 struct frame *sf = SELECTED_FRAME ();
10962 /* Error messages get reported properly by cmd_error, so this must be
10963 just an informative message; if the frame hasn't really been
10964 initialized yet, just toss it. */
10965 if (sf->glyphs_initialized_p)
10966 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10971 /* Helper function for truncate_echo_area. Truncate the current
10972 message to at most NCHARS characters. */
10974 static bool
10975 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10977 if (BEG + nchars < Z)
10978 del_range (BEG + nchars, Z);
10979 if (Z == BEG)
10980 echo_area_buffer[0] = Qnil;
10981 return false;
10984 /* Set the current message to STRING. */
10986 static void
10987 set_message (Lisp_Object string)
10989 eassert (STRINGP (string));
10991 message_enable_multibyte = STRING_MULTIBYTE (string);
10993 with_echo_area_buffer (0, -1, set_message_1, 0, string);
10994 message_buf_print = false;
10995 help_echo_showing_p = false;
10997 if (STRINGP (Vdebug_on_message)
10998 && STRINGP (string)
10999 && fast_string_match (Vdebug_on_message, string) >= 0)
11000 call_debugger (list2 (Qerror, string));
11004 /* Helper function for set_message. First argument is ignored and second
11005 argument has the same meaning as for set_message.
11006 This function is called with the echo area buffer being current. */
11008 static bool
11009 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11011 eassert (STRINGP (string));
11013 /* Change multibyteness of the echo buffer appropriately. */
11014 if (message_enable_multibyte
11015 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11016 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11018 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11019 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11020 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11022 /* Insert new message at BEG. */
11023 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11025 /* This function takes care of single/multibyte conversion.
11026 We just have to ensure that the echo area buffer has the right
11027 setting of enable_multibyte_characters. */
11028 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11030 return false;
11034 /* Clear messages. CURRENT_P means clear the current message.
11035 LAST_DISPLAYED_P means clear the message last displayed. */
11037 void
11038 clear_message (bool current_p, bool last_displayed_p)
11040 if (current_p)
11042 echo_area_buffer[0] = Qnil;
11043 message_cleared_p = true;
11046 if (last_displayed_p)
11047 echo_area_buffer[1] = Qnil;
11049 message_buf_print = false;
11052 /* Clear garbaged frames.
11054 This function is used where the old redisplay called
11055 redraw_garbaged_frames which in turn called redraw_frame which in
11056 turn called clear_frame. The call to clear_frame was a source of
11057 flickering. I believe a clear_frame is not necessary. It should
11058 suffice in the new redisplay to invalidate all current matrices,
11059 and ensure a complete redisplay of all windows. */
11061 static void
11062 clear_garbaged_frames (void)
11064 if (frame_garbaged)
11066 Lisp_Object tail, frame;
11068 FOR_EACH_FRAME (tail, frame)
11070 struct frame *f = XFRAME (frame);
11072 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11074 if (f->resized_p)
11075 redraw_frame (f);
11076 else
11077 clear_current_matrices (f);
11078 fset_redisplay (f);
11079 f->garbaged = false;
11080 f->resized_p = false;
11084 frame_garbaged = false;
11089 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P,
11090 update selected_frame. Value is true if the mini-windows height
11091 has been changed. */
11093 static bool
11094 echo_area_display (bool update_frame_p)
11096 Lisp_Object mini_window;
11097 struct window *w;
11098 struct frame *f;
11099 bool window_height_changed_p = false;
11100 struct frame *sf = SELECTED_FRAME ();
11102 mini_window = FRAME_MINIBUF_WINDOW (sf);
11103 w = XWINDOW (mini_window);
11104 f = XFRAME (WINDOW_FRAME (w));
11106 /* Don't display if frame is invisible or not yet initialized. */
11107 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11108 return false;
11110 #ifdef HAVE_WINDOW_SYSTEM
11111 /* When Emacs starts, selected_frame may be the initial terminal
11112 frame. If we let this through, a message would be displayed on
11113 the terminal. */
11114 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11115 return false;
11116 #endif /* HAVE_WINDOW_SYSTEM */
11118 /* Redraw garbaged frames. */
11119 clear_garbaged_frames ();
11121 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11123 echo_area_window = mini_window;
11124 window_height_changed_p = display_echo_area (w);
11125 w->must_be_updated_p = true;
11127 /* Update the display, unless called from redisplay_internal.
11128 Also don't update the screen during redisplay itself. The
11129 update will happen at the end of redisplay, and an update
11130 here could cause confusion. */
11131 if (update_frame_p && !redisplaying_p)
11133 int n = 0;
11135 /* If the display update has been interrupted by pending
11136 input, update mode lines in the frame. Due to the
11137 pending input, it might have been that redisplay hasn't
11138 been called, so that mode lines above the echo area are
11139 garbaged. This looks odd, so we prevent it here. */
11140 if (!display_completed)
11141 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11143 if (window_height_changed_p
11144 /* Don't do this if Emacs is shutting down. Redisplay
11145 needs to run hooks. */
11146 && !NILP (Vrun_hooks))
11148 /* Must update other windows. Likewise as in other
11149 cases, don't let this update be interrupted by
11150 pending input. */
11151 ptrdiff_t count = SPECPDL_INDEX ();
11152 specbind (Qredisplay_dont_pause, Qt);
11153 windows_or_buffers_changed = 44;
11154 redisplay_internal ();
11155 unbind_to (count, Qnil);
11157 else if (FRAME_WINDOW_P (f) && n == 0)
11159 /* Window configuration is the same as before.
11160 Can do with a display update of the echo area,
11161 unless we displayed some mode lines. */
11162 update_single_window (w);
11163 flush_frame (f);
11165 else
11166 update_frame (f, true, true);
11168 /* If cursor is in the echo area, make sure that the next
11169 redisplay displays the minibuffer, so that the cursor will
11170 be replaced with what the minibuffer wants. */
11171 if (cursor_in_echo_area)
11172 wset_redisplay (XWINDOW (mini_window));
11175 else if (!EQ (mini_window, selected_window))
11176 wset_redisplay (XWINDOW (mini_window));
11178 /* Last displayed message is now the current message. */
11179 echo_area_buffer[1] = echo_area_buffer[0];
11180 /* Inform read_char that we're not echoing. */
11181 echo_message_buffer = Qnil;
11183 /* Prevent redisplay optimization in redisplay_internal by resetting
11184 this_line_start_pos. This is done because the mini-buffer now
11185 displays the message instead of its buffer text. */
11186 if (EQ (mini_window, selected_window))
11187 CHARPOS (this_line_start_pos) = 0;
11189 return window_height_changed_p;
11192 /* True if W's buffer was changed but not saved. */
11194 static bool
11195 window_buffer_changed (struct window *w)
11197 struct buffer *b = XBUFFER (w->contents);
11199 eassert (BUFFER_LIVE_P (b));
11201 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11204 /* True if W has %c in its mode line and mode line should be updated. */
11206 static bool
11207 mode_line_update_needed (struct window *w)
11209 return (w->column_number_displayed != -1
11210 && !(PT == w->last_point && !window_outdated (w))
11211 && (w->column_number_displayed != current_column ()));
11214 /* True if window start of W is frozen and may not be changed during
11215 redisplay. */
11217 static bool
11218 window_frozen_p (struct window *w)
11220 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11222 Lisp_Object window;
11224 XSETWINDOW (window, w);
11225 if (MINI_WINDOW_P (w))
11226 return false;
11227 else if (EQ (window, selected_window))
11228 return false;
11229 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11230 && EQ (window, Vminibuf_scroll_window))
11231 /* This special window can't be frozen too. */
11232 return false;
11233 else
11234 return true;
11236 return false;
11239 /***********************************************************************
11240 Mode Lines and Frame Titles
11241 ***********************************************************************/
11243 /* A buffer for constructing non-propertized mode-line strings and
11244 frame titles in it; allocated from the heap in init_xdisp and
11245 resized as needed in store_mode_line_noprop_char. */
11247 static char *mode_line_noprop_buf;
11249 /* The buffer's end, and a current output position in it. */
11251 static char *mode_line_noprop_buf_end;
11252 static char *mode_line_noprop_ptr;
11254 #define MODE_LINE_NOPROP_LEN(start) \
11255 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11257 static enum {
11258 MODE_LINE_DISPLAY = 0,
11259 MODE_LINE_TITLE,
11260 MODE_LINE_NOPROP,
11261 MODE_LINE_STRING
11262 } mode_line_target;
11264 /* Alist that caches the results of :propertize.
11265 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11266 static Lisp_Object mode_line_proptrans_alist;
11268 /* List of strings making up the mode-line. */
11269 static Lisp_Object mode_line_string_list;
11271 /* Base face property when building propertized mode line string. */
11272 static Lisp_Object mode_line_string_face;
11273 static Lisp_Object mode_line_string_face_prop;
11276 /* Unwind data for mode line strings */
11278 static Lisp_Object Vmode_line_unwind_vector;
11280 static Lisp_Object
11281 format_mode_line_unwind_data (struct frame *target_frame,
11282 struct buffer *obuf,
11283 Lisp_Object owin,
11284 bool save_proptrans)
11286 Lisp_Object vector, tmp;
11288 /* Reduce consing by keeping one vector in
11289 Vwith_echo_area_save_vector. */
11290 vector = Vmode_line_unwind_vector;
11291 Vmode_line_unwind_vector = Qnil;
11293 if (NILP (vector))
11294 vector = Fmake_vector (make_number (10), Qnil);
11296 ASET (vector, 0, make_number (mode_line_target));
11297 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11298 ASET (vector, 2, mode_line_string_list);
11299 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11300 ASET (vector, 4, mode_line_string_face);
11301 ASET (vector, 5, mode_line_string_face_prop);
11303 if (obuf)
11304 XSETBUFFER (tmp, obuf);
11305 else
11306 tmp = Qnil;
11307 ASET (vector, 6, tmp);
11308 ASET (vector, 7, owin);
11309 if (target_frame)
11311 /* Similarly to `with-selected-window', if the operation selects
11312 a window on another frame, we must restore that frame's
11313 selected window, and (for a tty) the top-frame. */
11314 ASET (vector, 8, target_frame->selected_window);
11315 if (FRAME_TERMCAP_P (target_frame))
11316 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11319 return vector;
11322 static void
11323 unwind_format_mode_line (Lisp_Object vector)
11325 Lisp_Object old_window = AREF (vector, 7);
11326 Lisp_Object target_frame_window = AREF (vector, 8);
11327 Lisp_Object old_top_frame = AREF (vector, 9);
11329 mode_line_target = XINT (AREF (vector, 0));
11330 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11331 mode_line_string_list = AREF (vector, 2);
11332 if (! EQ (AREF (vector, 3), Qt))
11333 mode_line_proptrans_alist = AREF (vector, 3);
11334 mode_line_string_face = AREF (vector, 4);
11335 mode_line_string_face_prop = AREF (vector, 5);
11337 /* Select window before buffer, since it may change the buffer. */
11338 if (!NILP (old_window))
11340 /* If the operation that we are unwinding had selected a window
11341 on a different frame, reset its frame-selected-window. For a
11342 text terminal, reset its top-frame if necessary. */
11343 if (!NILP (target_frame_window))
11345 Lisp_Object frame
11346 = WINDOW_FRAME (XWINDOW (target_frame_window));
11348 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11349 Fselect_window (target_frame_window, Qt);
11351 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11352 Fselect_frame (old_top_frame, Qt);
11355 Fselect_window (old_window, Qt);
11358 if (!NILP (AREF (vector, 6)))
11360 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11361 ASET (vector, 6, Qnil);
11364 Vmode_line_unwind_vector = vector;
11368 /* Store a single character C for the frame title in mode_line_noprop_buf.
11369 Re-allocate mode_line_noprop_buf if necessary. */
11371 static void
11372 store_mode_line_noprop_char (char c)
11374 /* If output position has reached the end of the allocated buffer,
11375 increase the buffer's size. */
11376 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11378 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11379 ptrdiff_t size = len;
11380 mode_line_noprop_buf =
11381 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11382 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11383 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11386 *mode_line_noprop_ptr++ = c;
11390 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11391 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11392 characters that yield more columns than PRECISION; PRECISION <= 0
11393 means copy the whole string. Pad with spaces until FIELD_WIDTH
11394 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11395 pad. Called from display_mode_element when it is used to build a
11396 frame title. */
11398 static int
11399 store_mode_line_noprop (const char *string, int field_width, int precision)
11401 const unsigned char *str = (const unsigned char *) string;
11402 int n = 0;
11403 ptrdiff_t dummy, nbytes;
11405 /* Copy at most PRECISION chars from STR. */
11406 nbytes = strlen (string);
11407 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11408 while (nbytes--)
11409 store_mode_line_noprop_char (*str++);
11411 /* Fill up with spaces until FIELD_WIDTH reached. */
11412 while (field_width > 0
11413 && n < field_width)
11415 store_mode_line_noprop_char (' ');
11416 ++n;
11419 return n;
11422 /***********************************************************************
11423 Frame Titles
11424 ***********************************************************************/
11426 #ifdef HAVE_WINDOW_SYSTEM
11428 /* Set the title of FRAME, if it has changed. The title format is
11429 Vicon_title_format if FRAME is iconified, otherwise it is
11430 frame_title_format. */
11432 static void
11433 x_consider_frame_title (Lisp_Object frame)
11435 struct frame *f = XFRAME (frame);
11437 if (FRAME_WINDOW_P (f)
11438 || FRAME_MINIBUF_ONLY_P (f)
11439 || f->explicit_name)
11441 /* Do we have more than one visible frame on this X display? */
11442 Lisp_Object tail, other_frame, fmt;
11443 ptrdiff_t title_start;
11444 char *title;
11445 ptrdiff_t len;
11446 struct it it;
11447 ptrdiff_t count = SPECPDL_INDEX ();
11449 FOR_EACH_FRAME (tail, other_frame)
11451 struct frame *tf = XFRAME (other_frame);
11453 if (tf != f
11454 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11455 && !FRAME_MINIBUF_ONLY_P (tf)
11456 && !EQ (other_frame, tip_frame)
11457 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11458 break;
11461 /* Set global variable indicating that multiple frames exist. */
11462 multiple_frames = CONSP (tail);
11464 /* Switch to the buffer of selected window of the frame. Set up
11465 mode_line_target so that display_mode_element will output into
11466 mode_line_noprop_buf; then display the title. */
11467 record_unwind_protect (unwind_format_mode_line,
11468 format_mode_line_unwind_data
11469 (f, current_buffer, selected_window, false));
11471 Fselect_window (f->selected_window, Qt);
11472 set_buffer_internal_1
11473 (XBUFFER (XWINDOW (f->selected_window)->contents));
11474 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11476 mode_line_target = MODE_LINE_TITLE;
11477 title_start = MODE_LINE_NOPROP_LEN (0);
11478 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11479 NULL, DEFAULT_FACE_ID);
11480 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11481 len = MODE_LINE_NOPROP_LEN (title_start);
11482 title = mode_line_noprop_buf + title_start;
11483 unbind_to (count, Qnil);
11485 /* Set the title only if it's changed. This avoids consing in
11486 the common case where it hasn't. (If it turns out that we've
11487 already wasted too much time by walking through the list with
11488 display_mode_element, then we might need to optimize at a
11489 higher level than this.) */
11490 if (! STRINGP (f->name)
11491 || SBYTES (f->name) != len
11492 || memcmp (title, SDATA (f->name), len) != 0)
11493 x_implicitly_set_name (f, make_string (title, len), Qnil);
11497 #endif /* not HAVE_WINDOW_SYSTEM */
11500 /***********************************************************************
11501 Menu Bars
11502 ***********************************************************************/
11504 /* True if we will not redisplay all visible windows. */
11505 #define REDISPLAY_SOME_P() \
11506 ((windows_or_buffers_changed == 0 \
11507 || windows_or_buffers_changed == REDISPLAY_SOME) \
11508 && (update_mode_lines == 0 \
11509 || update_mode_lines == REDISPLAY_SOME))
11511 /* Prepare for redisplay by updating menu-bar item lists when
11512 appropriate. This can call eval. */
11514 static void
11515 prepare_menu_bars (void)
11517 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11518 bool some_windows = REDISPLAY_SOME_P ();
11519 struct gcpro gcpro1, gcpro2;
11520 Lisp_Object tooltip_frame;
11522 #ifdef HAVE_WINDOW_SYSTEM
11523 tooltip_frame = tip_frame;
11524 #else
11525 tooltip_frame = Qnil;
11526 #endif
11528 if (FUNCTIONP (Vpre_redisplay_function))
11530 Lisp_Object windows = all_windows ? Qt : Qnil;
11531 if (all_windows && some_windows)
11533 Lisp_Object ws = window_list ();
11534 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11536 Lisp_Object this = XCAR (ws);
11537 struct window *w = XWINDOW (this);
11538 if (w->redisplay
11539 || XFRAME (w->frame)->redisplay
11540 || XBUFFER (w->contents)->text->redisplay)
11542 windows = Fcons (this, windows);
11546 safe__call1 (true, Vpre_redisplay_function, windows);
11549 /* Update all frame titles based on their buffer names, etc. We do
11550 this before the menu bars so that the buffer-menu will show the
11551 up-to-date frame titles. */
11552 #ifdef HAVE_WINDOW_SYSTEM
11553 if (all_windows)
11555 Lisp_Object tail, frame;
11557 FOR_EACH_FRAME (tail, frame)
11559 struct frame *f = XFRAME (frame);
11560 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11561 if (some_windows
11562 && !f->redisplay
11563 && !w->redisplay
11564 && !XBUFFER (w->contents)->text->redisplay)
11565 continue;
11567 if (!EQ (frame, tooltip_frame)
11568 && (FRAME_ICONIFIED_P (f)
11569 || FRAME_VISIBLE_P (f) == 1
11570 /* Exclude TTY frames that are obscured because they
11571 are not the top frame on their console. This is
11572 because x_consider_frame_title actually switches
11573 to the frame, which for TTY frames means it is
11574 marked as garbaged, and will be completely
11575 redrawn on the next redisplay cycle. This causes
11576 TTY frames to be completely redrawn, when there
11577 are more than one of them, even though nothing
11578 should be changed on display. */
11579 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11580 x_consider_frame_title (frame);
11583 #endif /* HAVE_WINDOW_SYSTEM */
11585 /* Update the menu bar item lists, if appropriate. This has to be
11586 done before any actual redisplay or generation of display lines. */
11588 if (all_windows)
11590 Lisp_Object tail, frame;
11591 ptrdiff_t count = SPECPDL_INDEX ();
11592 /* True means that update_menu_bar has run its hooks
11593 so any further calls to update_menu_bar shouldn't do so again. */
11594 bool menu_bar_hooks_run = false;
11596 record_unwind_save_match_data ();
11598 FOR_EACH_FRAME (tail, frame)
11600 struct frame *f = XFRAME (frame);
11601 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11603 /* Ignore tooltip frame. */
11604 if (EQ (frame, tooltip_frame))
11605 continue;
11607 if (some_windows
11608 && !f->redisplay
11609 && !w->redisplay
11610 && !XBUFFER (w->contents)->text->redisplay)
11611 continue;
11613 /* If a window on this frame changed size, report that to
11614 the user and clear the size-change flag. */
11615 if (FRAME_WINDOW_SIZES_CHANGED (f))
11617 Lisp_Object functions;
11619 /* Clear flag first in case we get an error below. */
11620 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11621 functions = Vwindow_size_change_functions;
11622 GCPRO2 (tail, functions);
11624 while (CONSP (functions))
11626 if (!EQ (XCAR (functions), Qt))
11627 call1 (XCAR (functions), frame);
11628 functions = XCDR (functions);
11630 UNGCPRO;
11633 GCPRO1 (tail);
11634 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11635 #ifdef HAVE_WINDOW_SYSTEM
11636 update_tool_bar (f, false);
11637 #endif
11638 UNGCPRO;
11641 unbind_to (count, Qnil);
11643 else
11645 struct frame *sf = SELECTED_FRAME ();
11646 update_menu_bar (sf, true, false);
11647 #ifdef HAVE_WINDOW_SYSTEM
11648 update_tool_bar (sf, true);
11649 #endif
11654 /* Update the menu bar item list for frame F. This has to be done
11655 before we start to fill in any display lines, because it can call
11656 eval.
11658 If SAVE_MATCH_DATA, we must save and restore it here.
11660 If HOOKS_RUN, a previous call to update_menu_bar
11661 already ran the menu bar hooks for this redisplay, so there
11662 is no need to run them again. The return value is the
11663 updated value of this flag, to pass to the next call. */
11665 static bool
11666 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11668 Lisp_Object window;
11669 struct window *w;
11671 /* If called recursively during a menu update, do nothing. This can
11672 happen when, for instance, an activate-menubar-hook causes a
11673 redisplay. */
11674 if (inhibit_menubar_update)
11675 return hooks_run;
11677 window = FRAME_SELECTED_WINDOW (f);
11678 w = XWINDOW (window);
11680 if (FRAME_WINDOW_P (f)
11682 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11683 || defined (HAVE_NS) || defined (USE_GTK)
11684 FRAME_EXTERNAL_MENU_BAR (f)
11685 #else
11686 FRAME_MENU_BAR_LINES (f) > 0
11687 #endif
11688 : FRAME_MENU_BAR_LINES (f) > 0)
11690 /* If the user has switched buffers or windows, we need to
11691 recompute to reflect the new bindings. But we'll
11692 recompute when update_mode_lines is set too; that means
11693 that people can use force-mode-line-update to request
11694 that the menu bar be recomputed. The adverse effect on
11695 the rest of the redisplay algorithm is about the same as
11696 windows_or_buffers_changed anyway. */
11697 if (windows_or_buffers_changed
11698 /* This used to test w->update_mode_line, but we believe
11699 there is no need to recompute the menu in that case. */
11700 || update_mode_lines
11701 || window_buffer_changed (w))
11703 struct buffer *prev = current_buffer;
11704 ptrdiff_t count = SPECPDL_INDEX ();
11706 specbind (Qinhibit_menubar_update, Qt);
11708 set_buffer_internal_1 (XBUFFER (w->contents));
11709 if (save_match_data)
11710 record_unwind_save_match_data ();
11711 if (NILP (Voverriding_local_map_menu_flag))
11713 specbind (Qoverriding_terminal_local_map, Qnil);
11714 specbind (Qoverriding_local_map, Qnil);
11717 if (!hooks_run)
11719 /* Run the Lucid hook. */
11720 safe_run_hooks (Qactivate_menubar_hook);
11722 /* If it has changed current-menubar from previous value,
11723 really recompute the menu-bar from the value. */
11724 if (! NILP (Vlucid_menu_bar_dirty_flag))
11725 call0 (Qrecompute_lucid_menubar);
11727 safe_run_hooks (Qmenu_bar_update_hook);
11729 hooks_run = true;
11732 XSETFRAME (Vmenu_updating_frame, f);
11733 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11735 /* Redisplay the menu bar in case we changed it. */
11736 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11737 || defined (HAVE_NS) || defined (USE_GTK)
11738 if (FRAME_WINDOW_P (f))
11740 #if defined (HAVE_NS)
11741 /* All frames on Mac OS share the same menubar. So only
11742 the selected frame should be allowed to set it. */
11743 if (f == SELECTED_FRAME ())
11744 #endif
11745 set_frame_menubar (f, false, false);
11747 else
11748 /* On a terminal screen, the menu bar is an ordinary screen
11749 line, and this makes it get updated. */
11750 w->update_mode_line = true;
11751 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11752 /* In the non-toolkit version, the menu bar is an ordinary screen
11753 line, and this makes it get updated. */
11754 w->update_mode_line = true;
11755 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11757 unbind_to (count, Qnil);
11758 set_buffer_internal_1 (prev);
11762 return hooks_run;
11765 /***********************************************************************
11766 Tool-bars
11767 ***********************************************************************/
11769 #ifdef HAVE_WINDOW_SYSTEM
11771 /* Select `frame' temporarily without running all the code in
11772 do_switch_frame.
11773 FIXME: Maybe do_switch_frame should be trimmed down similarly
11774 when `norecord' is set. */
11775 static void
11776 fast_set_selected_frame (Lisp_Object frame)
11778 if (!EQ (selected_frame, frame))
11780 selected_frame = frame;
11781 selected_window = XFRAME (frame)->selected_window;
11785 /* Update the tool-bar item list for frame F. This has to be done
11786 before we start to fill in any display lines. Called from
11787 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11788 and restore it here. */
11790 static void
11791 update_tool_bar (struct frame *f, bool save_match_data)
11793 #if defined (USE_GTK) || defined (HAVE_NS)
11794 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11795 #else
11796 bool do_update = (WINDOWP (f->tool_bar_window)
11797 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11798 #endif
11800 if (do_update)
11802 Lisp_Object window;
11803 struct window *w;
11805 window = FRAME_SELECTED_WINDOW (f);
11806 w = XWINDOW (window);
11808 /* If the user has switched buffers or windows, we need to
11809 recompute to reflect the new bindings. But we'll
11810 recompute when update_mode_lines is set too; that means
11811 that people can use force-mode-line-update to request
11812 that the menu bar be recomputed. The adverse effect on
11813 the rest of the redisplay algorithm is about the same as
11814 windows_or_buffers_changed anyway. */
11815 if (windows_or_buffers_changed
11816 || w->update_mode_line
11817 || update_mode_lines
11818 || window_buffer_changed (w))
11820 struct buffer *prev = current_buffer;
11821 ptrdiff_t count = SPECPDL_INDEX ();
11822 Lisp_Object frame, new_tool_bar;
11823 int new_n_tool_bar;
11824 struct gcpro gcpro1;
11826 /* Set current_buffer to the buffer of the selected
11827 window of the frame, so that we get the right local
11828 keymaps. */
11829 set_buffer_internal_1 (XBUFFER (w->contents));
11831 /* Save match data, if we must. */
11832 if (save_match_data)
11833 record_unwind_save_match_data ();
11835 /* Make sure that we don't accidentally use bogus keymaps. */
11836 if (NILP (Voverriding_local_map_menu_flag))
11838 specbind (Qoverriding_terminal_local_map, Qnil);
11839 specbind (Qoverriding_local_map, Qnil);
11842 GCPRO1 (new_tool_bar);
11844 /* We must temporarily set the selected frame to this frame
11845 before calling tool_bar_items, because the calculation of
11846 the tool-bar keymap uses the selected frame (see
11847 `tool-bar-make-keymap' in tool-bar.el). */
11848 eassert (EQ (selected_window,
11849 /* Since we only explicitly preserve selected_frame,
11850 check that selected_window would be redundant. */
11851 XFRAME (selected_frame)->selected_window));
11852 record_unwind_protect (fast_set_selected_frame, selected_frame);
11853 XSETFRAME (frame, f);
11854 fast_set_selected_frame (frame);
11856 /* Build desired tool-bar items from keymaps. */
11857 new_tool_bar
11858 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11859 &new_n_tool_bar);
11861 /* Redisplay the tool-bar if we changed it. */
11862 if (new_n_tool_bar != f->n_tool_bar_items
11863 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11865 /* Redisplay that happens asynchronously due to an expose event
11866 may access f->tool_bar_items. Make sure we update both
11867 variables within BLOCK_INPUT so no such event interrupts. */
11868 block_input ();
11869 fset_tool_bar_items (f, new_tool_bar);
11870 f->n_tool_bar_items = new_n_tool_bar;
11871 w->update_mode_line = true;
11872 unblock_input ();
11875 UNGCPRO;
11877 unbind_to (count, Qnil);
11878 set_buffer_internal_1 (prev);
11883 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11885 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11886 F's desired tool-bar contents. F->tool_bar_items must have
11887 been set up previously by calling prepare_menu_bars. */
11889 static void
11890 build_desired_tool_bar_string (struct frame *f)
11892 int i, size, size_needed;
11893 struct gcpro gcpro1, gcpro2;
11894 Lisp_Object image, plist;
11896 image = plist = Qnil;
11897 GCPRO2 (image, plist);
11899 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11900 Otherwise, make a new string. */
11902 /* The size of the string we might be able to reuse. */
11903 size = (STRINGP (f->desired_tool_bar_string)
11904 ? SCHARS (f->desired_tool_bar_string)
11905 : 0);
11907 /* We need one space in the string for each image. */
11908 size_needed = f->n_tool_bar_items;
11910 /* Reuse f->desired_tool_bar_string, if possible. */
11911 if (size < size_needed || NILP (f->desired_tool_bar_string))
11912 fset_desired_tool_bar_string
11913 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11914 else
11916 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
11917 struct gcpro gcpro1;
11918 GCPRO1 (props);
11919 Fremove_text_properties (make_number (0), make_number (size),
11920 props, f->desired_tool_bar_string);
11921 UNGCPRO;
11924 /* Put a `display' property on the string for the images to display,
11925 put a `menu_item' property on tool-bar items with a value that
11926 is the index of the item in F's tool-bar item vector. */
11927 for (i = 0; i < f->n_tool_bar_items; ++i)
11929 #define PROP(IDX) \
11930 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11932 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11933 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11934 int hmargin, vmargin, relief, idx, end;
11936 /* If image is a vector, choose the image according to the
11937 button state. */
11938 image = PROP (TOOL_BAR_ITEM_IMAGES);
11939 if (VECTORP (image))
11941 if (enabled_p)
11942 idx = (selected_p
11943 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11944 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11945 else
11946 idx = (selected_p
11947 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11948 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11950 eassert (ASIZE (image) >= idx);
11951 image = AREF (image, idx);
11953 else
11954 idx = -1;
11956 /* Ignore invalid image specifications. */
11957 if (!valid_image_p (image))
11958 continue;
11960 /* Display the tool-bar button pressed, or depressed. */
11961 plist = Fcopy_sequence (XCDR (image));
11963 /* Compute margin and relief to draw. */
11964 relief = (tool_bar_button_relief >= 0
11965 ? tool_bar_button_relief
11966 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11967 hmargin = vmargin = relief;
11969 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11970 INT_MAX - max (hmargin, vmargin)))
11972 hmargin += XFASTINT (Vtool_bar_button_margin);
11973 vmargin += XFASTINT (Vtool_bar_button_margin);
11975 else if (CONSP (Vtool_bar_button_margin))
11977 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11978 INT_MAX - hmargin))
11979 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11981 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11982 INT_MAX - vmargin))
11983 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11986 if (auto_raise_tool_bar_buttons_p)
11988 /* Add a `:relief' property to the image spec if the item is
11989 selected. */
11990 if (selected_p)
11992 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11993 hmargin -= relief;
11994 vmargin -= relief;
11997 else
11999 /* If image is selected, display it pressed, i.e. with a
12000 negative relief. If it's not selected, display it with a
12001 raised relief. */
12002 plist = Fplist_put (plist, QCrelief,
12003 (selected_p
12004 ? make_number (-relief)
12005 : make_number (relief)));
12006 hmargin -= relief;
12007 vmargin -= relief;
12010 /* Put a margin around the image. */
12011 if (hmargin || vmargin)
12013 if (hmargin == vmargin)
12014 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12015 else
12016 plist = Fplist_put (plist, QCmargin,
12017 Fcons (make_number (hmargin),
12018 make_number (vmargin)));
12021 /* If button is not enabled, and we don't have special images
12022 for the disabled state, make the image appear disabled by
12023 applying an appropriate algorithm to it. */
12024 if (!enabled_p && idx < 0)
12025 plist = Fplist_put (plist, QCconversion, Qdisabled);
12027 /* Put a `display' text property on the string for the image to
12028 display. Put a `menu-item' property on the string that gives
12029 the start of this item's properties in the tool-bar items
12030 vector. */
12031 image = Fcons (Qimage, plist);
12032 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12033 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12034 struct gcpro gcpro1;
12035 GCPRO1 (props);
12037 /* Let the last image hide all remaining spaces in the tool bar
12038 string. The string can be longer than needed when we reuse a
12039 previous string. */
12040 if (i + 1 == f->n_tool_bar_items)
12041 end = SCHARS (f->desired_tool_bar_string);
12042 else
12043 end = i + 1;
12044 Fadd_text_properties (make_number (i), make_number (end),
12045 props, f->desired_tool_bar_string);
12046 UNGCPRO;
12047 #undef PROP
12050 UNGCPRO;
12054 /* Display one line of the tool-bar of frame IT->f.
12056 HEIGHT specifies the desired height of the tool-bar line.
12057 If the actual height of the glyph row is less than HEIGHT, the
12058 row's height is increased to HEIGHT, and the icons are centered
12059 vertically in the new height.
12061 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12062 count a final empty row in case the tool-bar width exactly matches
12063 the window width.
12066 static void
12067 display_tool_bar_line (struct it *it, int height)
12069 struct glyph_row *row = it->glyph_row;
12070 int max_x = it->last_visible_x;
12071 struct glyph *last;
12073 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12074 clear_glyph_row (row);
12075 row->enabled_p = true;
12076 row->y = it->current_y;
12078 /* Note that this isn't made use of if the face hasn't a box,
12079 so there's no need to check the face here. */
12080 it->start_of_box_run_p = true;
12082 while (it->current_x < max_x)
12084 int x, n_glyphs_before, i, nglyphs;
12085 struct it it_before;
12087 /* Get the next display element. */
12088 if (!get_next_display_element (it))
12090 /* Don't count empty row if we are counting needed tool-bar lines. */
12091 if (height < 0 && !it->hpos)
12092 return;
12093 break;
12096 /* Produce glyphs. */
12097 n_glyphs_before = row->used[TEXT_AREA];
12098 it_before = *it;
12100 PRODUCE_GLYPHS (it);
12102 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12103 i = 0;
12104 x = it_before.current_x;
12105 while (i < nglyphs)
12107 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12109 if (x + glyph->pixel_width > max_x)
12111 /* Glyph doesn't fit on line. Backtrack. */
12112 row->used[TEXT_AREA] = n_glyphs_before;
12113 *it = it_before;
12114 /* If this is the only glyph on this line, it will never fit on the
12115 tool-bar, so skip it. But ensure there is at least one glyph,
12116 so we don't accidentally disable the tool-bar. */
12117 if (n_glyphs_before == 0
12118 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12119 break;
12120 goto out;
12123 ++it->hpos;
12124 x += glyph->pixel_width;
12125 ++i;
12128 /* Stop at line end. */
12129 if (ITERATOR_AT_END_OF_LINE_P (it))
12130 break;
12132 set_iterator_to_next (it, true);
12135 out:;
12137 row->displays_text_p = row->used[TEXT_AREA] != 0;
12139 /* Use default face for the border below the tool bar.
12141 FIXME: When auto-resize-tool-bars is grow-only, there is
12142 no additional border below the possibly empty tool-bar lines.
12143 So to make the extra empty lines look "normal", we have to
12144 use the tool-bar face for the border too. */
12145 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12146 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12147 it->face_id = DEFAULT_FACE_ID;
12149 extend_face_to_end_of_line (it);
12150 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12151 last->right_box_line_p = true;
12152 if (last == row->glyphs[TEXT_AREA])
12153 last->left_box_line_p = true;
12155 /* Make line the desired height and center it vertically. */
12156 if ((height -= it->max_ascent + it->max_descent) > 0)
12158 /* Don't add more than one line height. */
12159 height %= FRAME_LINE_HEIGHT (it->f);
12160 it->max_ascent += height / 2;
12161 it->max_descent += (height + 1) / 2;
12164 compute_line_metrics (it);
12166 /* If line is empty, make it occupy the rest of the tool-bar. */
12167 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12169 row->height = row->phys_height = it->last_visible_y - row->y;
12170 row->visible_height = row->height;
12171 row->ascent = row->phys_ascent = 0;
12172 row->extra_line_spacing = 0;
12175 row->full_width_p = true;
12176 row->continued_p = false;
12177 row->truncated_on_left_p = false;
12178 row->truncated_on_right_p = false;
12180 it->current_x = it->hpos = 0;
12181 it->current_y += row->height;
12182 ++it->vpos;
12183 ++it->glyph_row;
12187 /* Value is the number of pixels needed to make all tool-bar items of
12188 frame F visible. The actual number of glyph rows needed is
12189 returned in *N_ROWS if non-NULL. */
12190 static int
12191 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12193 struct window *w = XWINDOW (f->tool_bar_window);
12194 struct it it;
12195 /* tool_bar_height is called from redisplay_tool_bar after building
12196 the desired matrix, so use (unused) mode-line row as temporary row to
12197 avoid destroying the first tool-bar row. */
12198 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12200 /* Initialize an iterator for iteration over
12201 F->desired_tool_bar_string in the tool-bar window of frame F. */
12202 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12203 temp_row->reversed_p = false;
12204 it.first_visible_x = 0;
12205 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12206 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12207 it.paragraph_embedding = L2R;
12209 while (!ITERATOR_AT_END_P (&it))
12211 clear_glyph_row (temp_row);
12212 it.glyph_row = temp_row;
12213 display_tool_bar_line (&it, -1);
12215 clear_glyph_row (temp_row);
12217 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12218 if (n_rows)
12219 *n_rows = it.vpos > 0 ? it.vpos : -1;
12221 if (pixelwise)
12222 return it.current_y;
12223 else
12224 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12227 #endif /* !USE_GTK && !HAVE_NS */
12229 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12230 0, 2, 0,
12231 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12232 If FRAME is nil or omitted, use the selected frame. Optional argument
12233 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12234 (Lisp_Object frame, Lisp_Object pixelwise)
12236 int height = 0;
12238 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12239 struct frame *f = decode_any_frame (frame);
12241 if (WINDOWP (f->tool_bar_window)
12242 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12244 update_tool_bar (f, true);
12245 if (f->n_tool_bar_items)
12247 build_desired_tool_bar_string (f);
12248 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12251 #endif
12253 return make_number (height);
12257 /* Display the tool-bar of frame F. Value is true if tool-bar's
12258 height should be changed. */
12259 static bool
12260 redisplay_tool_bar (struct frame *f)
12262 #if defined (USE_GTK) || defined (HAVE_NS)
12264 if (FRAME_EXTERNAL_TOOL_BAR (f))
12265 update_frame_tool_bar (f);
12266 return false;
12268 #else /* !USE_GTK && !HAVE_NS */
12270 struct window *w;
12271 struct it it;
12272 struct glyph_row *row;
12274 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12275 do anything. This means you must start with tool-bar-lines
12276 non-zero to get the auto-sizing effect. Or in other words, you
12277 can turn off tool-bars by specifying tool-bar-lines zero. */
12278 if (!WINDOWP (f->tool_bar_window)
12279 || (w = XWINDOW (f->tool_bar_window),
12280 WINDOW_TOTAL_LINES (w) == 0))
12281 return false;
12283 /* Set up an iterator for the tool-bar window. */
12284 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12285 it.first_visible_x = 0;
12286 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12287 row = it.glyph_row;
12288 row->reversed_p = false;
12290 /* Build a string that represents the contents of the tool-bar. */
12291 build_desired_tool_bar_string (f);
12292 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12293 /* FIXME: This should be controlled by a user option. But it
12294 doesn't make sense to have an R2L tool bar if the menu bar cannot
12295 be drawn also R2L, and making the menu bar R2L is tricky due
12296 toolkit-specific code that implements it. If an R2L tool bar is
12297 ever supported, display_tool_bar_line should also be augmented to
12298 call unproduce_glyphs like display_line and display_string
12299 do. */
12300 it.paragraph_embedding = L2R;
12302 if (f->n_tool_bar_rows == 0)
12304 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12306 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12308 x_change_tool_bar_height (f, new_height);
12309 frame_default_tool_bar_height = new_height;
12310 /* Always do that now. */
12311 clear_glyph_matrix (w->desired_matrix);
12312 f->fonts_changed = true;
12313 return true;
12317 /* Display as many lines as needed to display all tool-bar items. */
12319 if (f->n_tool_bar_rows > 0)
12321 int border, rows, height, extra;
12323 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12324 border = XINT (Vtool_bar_border);
12325 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12326 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12327 else if (EQ (Vtool_bar_border, Qborder_width))
12328 border = f->border_width;
12329 else
12330 border = 0;
12331 if (border < 0)
12332 border = 0;
12334 rows = f->n_tool_bar_rows;
12335 height = max (1, (it.last_visible_y - border) / rows);
12336 extra = it.last_visible_y - border - height * rows;
12338 while (it.current_y < it.last_visible_y)
12340 int h = 0;
12341 if (extra > 0 && rows-- > 0)
12343 h = (extra + rows - 1) / rows;
12344 extra -= h;
12346 display_tool_bar_line (&it, height + h);
12349 else
12351 while (it.current_y < it.last_visible_y)
12352 display_tool_bar_line (&it, 0);
12355 /* It doesn't make much sense to try scrolling in the tool-bar
12356 window, so don't do it. */
12357 w->desired_matrix->no_scrolling_p = true;
12358 w->must_be_updated_p = true;
12360 if (!NILP (Vauto_resize_tool_bars))
12362 bool change_height_p = true;
12364 /* If we couldn't display everything, change the tool-bar's
12365 height if there is room for more. */
12366 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12367 change_height_p = true;
12369 /* We subtract 1 because display_tool_bar_line advances the
12370 glyph_row pointer before returning to its caller. We want to
12371 examine the last glyph row produced by
12372 display_tool_bar_line. */
12373 row = it.glyph_row - 1;
12375 /* If there are blank lines at the end, except for a partially
12376 visible blank line at the end that is smaller than
12377 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12378 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12379 && row->height >= FRAME_LINE_HEIGHT (f))
12380 change_height_p = true;
12382 /* If row displays tool-bar items, but is partially visible,
12383 change the tool-bar's height. */
12384 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12385 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12386 change_height_p = true;
12388 /* Resize windows as needed by changing the `tool-bar-lines'
12389 frame parameter. */
12390 if (change_height_p)
12392 int nrows;
12393 int new_height = tool_bar_height (f, &nrows, true);
12395 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12396 && !f->minimize_tool_bar_window_p)
12397 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12398 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12399 f->minimize_tool_bar_window_p = false;
12401 if (change_height_p)
12403 x_change_tool_bar_height (f, new_height);
12404 frame_default_tool_bar_height = new_height;
12405 clear_glyph_matrix (w->desired_matrix);
12406 f->n_tool_bar_rows = nrows;
12407 f->fonts_changed = true;
12409 return true;
12414 f->minimize_tool_bar_window_p = false;
12415 return false;
12417 #endif /* USE_GTK || HAVE_NS */
12420 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12422 /* Get information about the tool-bar item which is displayed in GLYPH
12423 on frame F. Return in *PROP_IDX the index where tool-bar item
12424 properties start in F->tool_bar_items. Value is false if
12425 GLYPH doesn't display a tool-bar item. */
12427 static bool
12428 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12430 Lisp_Object prop;
12431 int charpos;
12433 /* This function can be called asynchronously, which means we must
12434 exclude any possibility that Fget_text_property signals an
12435 error. */
12436 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12437 charpos = max (0, charpos);
12439 /* Get the text property `menu-item' at pos. The value of that
12440 property is the start index of this item's properties in
12441 F->tool_bar_items. */
12442 prop = Fget_text_property (make_number (charpos),
12443 Qmenu_item, f->current_tool_bar_string);
12444 if (! INTEGERP (prop))
12445 return false;
12446 *prop_idx = XINT (prop);
12447 return true;
12451 /* Get information about the tool-bar item at position X/Y on frame F.
12452 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12453 the current matrix of the tool-bar window of F, or NULL if not
12454 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12455 item in F->tool_bar_items. Value is
12457 -1 if X/Y is not on a tool-bar item
12458 0 if X/Y is on the same item that was highlighted before.
12459 1 otherwise. */
12461 static int
12462 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12463 int *hpos, int *vpos, int *prop_idx)
12465 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12466 struct window *w = XWINDOW (f->tool_bar_window);
12467 int area;
12469 /* Find the glyph under X/Y. */
12470 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12471 if (*glyph == NULL)
12472 return -1;
12474 /* Get the start of this tool-bar item's properties in
12475 f->tool_bar_items. */
12476 if (!tool_bar_item_info (f, *glyph, prop_idx))
12477 return -1;
12479 /* Is mouse on the highlighted item? */
12480 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12481 && *vpos >= hlinfo->mouse_face_beg_row
12482 && *vpos <= hlinfo->mouse_face_end_row
12483 && (*vpos > hlinfo->mouse_face_beg_row
12484 || *hpos >= hlinfo->mouse_face_beg_col)
12485 && (*vpos < hlinfo->mouse_face_end_row
12486 || *hpos < hlinfo->mouse_face_end_col
12487 || hlinfo->mouse_face_past_end))
12488 return 0;
12490 return 1;
12494 /* EXPORT:
12495 Handle mouse button event on the tool-bar of frame F, at
12496 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12497 false for button release. MODIFIERS is event modifiers for button
12498 release. */
12500 void
12501 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12502 int modifiers)
12504 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12505 struct window *w = XWINDOW (f->tool_bar_window);
12506 int hpos, vpos, prop_idx;
12507 struct glyph *glyph;
12508 Lisp_Object enabled_p;
12509 int ts;
12511 /* If not on the highlighted tool-bar item, and mouse-highlight is
12512 non-nil, return. This is so we generate the tool-bar button
12513 click only when the mouse button is released on the same item as
12514 where it was pressed. However, when mouse-highlight is disabled,
12515 generate the click when the button is released regardless of the
12516 highlight, since tool-bar items are not highlighted in that
12517 case. */
12518 frame_to_window_pixel_xy (w, &x, &y);
12519 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12520 if (ts == -1
12521 || (ts != 0 && !NILP (Vmouse_highlight)))
12522 return;
12524 /* When mouse-highlight is off, generate the click for the item
12525 where the button was pressed, disregarding where it was
12526 released. */
12527 if (NILP (Vmouse_highlight) && !down_p)
12528 prop_idx = f->last_tool_bar_item;
12530 /* If item is disabled, do nothing. */
12531 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12532 if (NILP (enabled_p))
12533 return;
12535 if (down_p)
12537 /* Show item in pressed state. */
12538 if (!NILP (Vmouse_highlight))
12539 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12540 f->last_tool_bar_item = prop_idx;
12542 else
12544 Lisp_Object key, frame;
12545 struct input_event event;
12546 EVENT_INIT (event);
12548 /* Show item in released state. */
12549 if (!NILP (Vmouse_highlight))
12550 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12552 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12554 XSETFRAME (frame, f);
12555 event.kind = TOOL_BAR_EVENT;
12556 event.frame_or_window = frame;
12557 event.arg = frame;
12558 kbd_buffer_store_event (&event);
12560 event.kind = TOOL_BAR_EVENT;
12561 event.frame_or_window = frame;
12562 event.arg = key;
12563 event.modifiers = modifiers;
12564 kbd_buffer_store_event (&event);
12565 f->last_tool_bar_item = -1;
12570 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12571 tool-bar window-relative coordinates X/Y. Called from
12572 note_mouse_highlight. */
12574 static void
12575 note_tool_bar_highlight (struct frame *f, int x, int y)
12577 Lisp_Object window = f->tool_bar_window;
12578 struct window *w = XWINDOW (window);
12579 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12580 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12581 int hpos, vpos;
12582 struct glyph *glyph;
12583 struct glyph_row *row;
12584 int i;
12585 Lisp_Object enabled_p;
12586 int prop_idx;
12587 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12588 bool mouse_down_p;
12589 int rc;
12591 /* Function note_mouse_highlight is called with negative X/Y
12592 values when mouse moves outside of the frame. */
12593 if (x <= 0 || y <= 0)
12595 clear_mouse_face (hlinfo);
12596 return;
12599 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12600 if (rc < 0)
12602 /* Not on tool-bar item. */
12603 clear_mouse_face (hlinfo);
12604 return;
12606 else if (rc == 0)
12607 /* On same tool-bar item as before. */
12608 goto set_help_echo;
12610 clear_mouse_face (hlinfo);
12612 /* Mouse is down, but on different tool-bar item? */
12613 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12614 && f == dpyinfo->last_mouse_frame);
12616 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12617 return;
12619 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12621 /* If tool-bar item is not enabled, don't highlight it. */
12622 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12623 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12625 /* Compute the x-position of the glyph. In front and past the
12626 image is a space. We include this in the highlighted area. */
12627 row = MATRIX_ROW (w->current_matrix, vpos);
12628 for (i = x = 0; i < hpos; ++i)
12629 x += row->glyphs[TEXT_AREA][i].pixel_width;
12631 /* Record this as the current active region. */
12632 hlinfo->mouse_face_beg_col = hpos;
12633 hlinfo->mouse_face_beg_row = vpos;
12634 hlinfo->mouse_face_beg_x = x;
12635 hlinfo->mouse_face_past_end = false;
12637 hlinfo->mouse_face_end_col = hpos + 1;
12638 hlinfo->mouse_face_end_row = vpos;
12639 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12640 hlinfo->mouse_face_window = window;
12641 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12643 /* Display it as active. */
12644 show_mouse_face (hlinfo, draw);
12647 set_help_echo:
12649 /* Set help_echo_string to a help string to display for this tool-bar item.
12650 XTread_socket does the rest. */
12651 help_echo_object = help_echo_window = Qnil;
12652 help_echo_pos = -1;
12653 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12654 if (NILP (help_echo_string))
12655 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12658 #endif /* !USE_GTK && !HAVE_NS */
12660 #endif /* HAVE_WINDOW_SYSTEM */
12664 /************************************************************************
12665 Horizontal scrolling
12666 ************************************************************************/
12668 /* For all leaf windows in the window tree rooted at WINDOW, set their
12669 hscroll value so that PT is (i) visible in the window, and (ii) so
12670 that it is not within a certain margin at the window's left and
12671 right border. Value is true if any window's hscroll has been
12672 changed. */
12674 static bool
12675 hscroll_window_tree (Lisp_Object window)
12677 bool hscrolled_p = false;
12678 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12679 int hscroll_step_abs = 0;
12680 double hscroll_step_rel = 0;
12682 if (hscroll_relative_p)
12684 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12685 if (hscroll_step_rel < 0)
12687 hscroll_relative_p = false;
12688 hscroll_step_abs = 0;
12691 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12693 hscroll_step_abs = XINT (Vhscroll_step);
12694 if (hscroll_step_abs < 0)
12695 hscroll_step_abs = 0;
12697 else
12698 hscroll_step_abs = 0;
12700 while (WINDOWP (window))
12702 struct window *w = XWINDOW (window);
12704 if (WINDOWP (w->contents))
12705 hscrolled_p |= hscroll_window_tree (w->contents);
12706 else if (w->cursor.vpos >= 0)
12708 int h_margin;
12709 int text_area_width;
12710 struct glyph_row *cursor_row;
12711 struct glyph_row *bottom_row;
12713 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12714 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12715 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12716 else
12717 cursor_row = bottom_row - 1;
12719 if (!cursor_row->enabled_p)
12721 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12722 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12723 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12724 else
12725 cursor_row = bottom_row - 1;
12727 bool row_r2l_p = cursor_row->reversed_p;
12729 text_area_width = window_box_width (w, TEXT_AREA);
12731 /* Scroll when cursor is inside this scroll margin. */
12732 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12734 /* If the position of this window's point has explicitly
12735 changed, no more suspend auto hscrolling. */
12736 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12737 w->suspend_auto_hscroll = false;
12739 /* Remember window point. */
12740 Fset_marker (w->old_pointm,
12741 ((w == XWINDOW (selected_window))
12742 ? make_number (BUF_PT (XBUFFER (w->contents)))
12743 : Fmarker_position (w->pointm)),
12744 w->contents);
12746 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12747 && !w->suspend_auto_hscroll
12748 /* In some pathological cases, like restoring a window
12749 configuration into a frame that is much smaller than
12750 the one from which the configuration was saved, we
12751 get glyph rows whose start and end have zero buffer
12752 positions, which we cannot handle below. Just skip
12753 such windows. */
12754 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12755 /* For left-to-right rows, hscroll when cursor is either
12756 (i) inside the right hscroll margin, or (ii) if it is
12757 inside the left margin and the window is already
12758 hscrolled. */
12759 && ((!row_r2l_p
12760 && ((w->hscroll && w->cursor.x <= h_margin)
12761 || (cursor_row->enabled_p
12762 && cursor_row->truncated_on_right_p
12763 && (w->cursor.x >= text_area_width - h_margin))))
12764 /* For right-to-left rows, the logic is similar,
12765 except that rules for scrolling to left and right
12766 are reversed. E.g., if cursor.x <= h_margin, we
12767 need to hscroll "to the right" unconditionally,
12768 and that will scroll the screen to the left so as
12769 to reveal the next portion of the row. */
12770 || (row_r2l_p
12771 && ((cursor_row->enabled_p
12772 /* FIXME: It is confusing to set the
12773 truncated_on_right_p flag when R2L rows
12774 are actually truncated on the left. */
12775 && cursor_row->truncated_on_right_p
12776 && w->cursor.x <= h_margin)
12777 || (w->hscroll
12778 && (w->cursor.x >= text_area_width - h_margin))))))
12780 struct it it;
12781 ptrdiff_t hscroll;
12782 struct buffer *saved_current_buffer;
12783 ptrdiff_t pt;
12784 int wanted_x;
12786 /* Find point in a display of infinite width. */
12787 saved_current_buffer = current_buffer;
12788 current_buffer = XBUFFER (w->contents);
12790 if (w == XWINDOW (selected_window))
12791 pt = PT;
12792 else
12793 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12795 /* Move iterator to pt starting at cursor_row->start in
12796 a line with infinite width. */
12797 init_to_row_start (&it, w, cursor_row);
12798 it.last_visible_x = INFINITY;
12799 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12800 current_buffer = saved_current_buffer;
12802 /* Position cursor in window. */
12803 if (!hscroll_relative_p && hscroll_step_abs == 0)
12804 hscroll = max (0, (it.current_x
12805 - (ITERATOR_AT_END_OF_LINE_P (&it)
12806 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12807 : (text_area_width / 2))))
12808 / FRAME_COLUMN_WIDTH (it.f);
12809 else if ((!row_r2l_p
12810 && w->cursor.x >= text_area_width - h_margin)
12811 || (row_r2l_p && w->cursor.x <= h_margin))
12813 if (hscroll_relative_p)
12814 wanted_x = text_area_width * (1 - hscroll_step_rel)
12815 - h_margin;
12816 else
12817 wanted_x = text_area_width
12818 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12819 - h_margin;
12820 hscroll
12821 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12823 else
12825 if (hscroll_relative_p)
12826 wanted_x = text_area_width * hscroll_step_rel
12827 + h_margin;
12828 else
12829 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12830 + h_margin;
12831 hscroll
12832 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12834 hscroll = max (hscroll, w->min_hscroll);
12836 /* Don't prevent redisplay optimizations if hscroll
12837 hasn't changed, as it will unnecessarily slow down
12838 redisplay. */
12839 if (w->hscroll != hscroll)
12841 struct buffer *b = XBUFFER (w->contents);
12842 b->prevent_redisplay_optimizations_p = true;
12843 w->hscroll = hscroll;
12844 hscrolled_p = true;
12849 window = w->next;
12852 /* Value is true if hscroll of any leaf window has been changed. */
12853 return hscrolled_p;
12857 /* Set hscroll so that cursor is visible and not inside horizontal
12858 scroll margins for all windows in the tree rooted at WINDOW. See
12859 also hscroll_window_tree above. Value is true if any window's
12860 hscroll has been changed. If it has, desired matrices on the frame
12861 of WINDOW are cleared. */
12863 static bool
12864 hscroll_windows (Lisp_Object window)
12866 bool hscrolled_p = hscroll_window_tree (window);
12867 if (hscrolled_p)
12868 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12869 return hscrolled_p;
12874 /************************************************************************
12875 Redisplay
12876 ************************************************************************/
12878 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
12879 This is sometimes handy to have in a debugger session. */
12881 #ifdef GLYPH_DEBUG
12883 /* First and last unchanged row for try_window_id. */
12885 static int debug_first_unchanged_at_end_vpos;
12886 static int debug_last_unchanged_at_beg_vpos;
12888 /* Delta vpos and y. */
12890 static int debug_dvpos, debug_dy;
12892 /* Delta in characters and bytes for try_window_id. */
12894 static ptrdiff_t debug_delta, debug_delta_bytes;
12896 /* Values of window_end_pos and window_end_vpos at the end of
12897 try_window_id. */
12899 static ptrdiff_t debug_end_vpos;
12901 /* Append a string to W->desired_matrix->method. FMT is a printf
12902 format string. If trace_redisplay_p is true also printf the
12903 resulting string to stderr. */
12905 static void debug_method_add (struct window *, char const *, ...)
12906 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12908 static void
12909 debug_method_add (struct window *w, char const *fmt, ...)
12911 void *ptr = w;
12912 char *method = w->desired_matrix->method;
12913 int len = strlen (method);
12914 int size = sizeof w->desired_matrix->method;
12915 int remaining = size - len - 1;
12916 va_list ap;
12918 if (len && remaining)
12920 method[len] = '|';
12921 --remaining, ++len;
12924 va_start (ap, fmt);
12925 vsnprintf (method + len, remaining + 1, fmt, ap);
12926 va_end (ap);
12928 if (trace_redisplay_p)
12929 fprintf (stderr, "%p (%s): %s\n",
12930 ptr,
12931 ((BUFFERP (w->contents)
12932 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12933 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12934 : "no buffer"),
12935 method + len);
12938 #endif /* GLYPH_DEBUG */
12941 /* Value is true if all changes in window W, which displays
12942 current_buffer, are in the text between START and END. START is a
12943 buffer position, END is given as a distance from Z. Used in
12944 redisplay_internal for display optimization. */
12946 static bool
12947 text_outside_line_unchanged_p (struct window *w,
12948 ptrdiff_t start, ptrdiff_t end)
12950 bool unchanged_p = true;
12952 /* If text or overlays have changed, see where. */
12953 if (window_outdated (w))
12955 /* Gap in the line? */
12956 if (GPT < start || Z - GPT < end)
12957 unchanged_p = false;
12959 /* Changes start in front of the line, or end after it? */
12960 if (unchanged_p
12961 && (BEG_UNCHANGED < start - 1
12962 || END_UNCHANGED < end))
12963 unchanged_p = false;
12965 /* If selective display, can't optimize if changes start at the
12966 beginning of the line. */
12967 if (unchanged_p
12968 && INTEGERP (BVAR (current_buffer, selective_display))
12969 && XINT (BVAR (current_buffer, selective_display)) > 0
12970 && (BEG_UNCHANGED < start || GPT <= start))
12971 unchanged_p = false;
12973 /* If there are overlays at the start or end of the line, these
12974 may have overlay strings with newlines in them. A change at
12975 START, for instance, may actually concern the display of such
12976 overlay strings as well, and they are displayed on different
12977 lines. So, quickly rule out this case. (For the future, it
12978 might be desirable to implement something more telling than
12979 just BEG/END_UNCHANGED.) */
12980 if (unchanged_p)
12982 if (BEG + BEG_UNCHANGED == start
12983 && overlay_touches_p (start))
12984 unchanged_p = false;
12985 if (END_UNCHANGED == end
12986 && overlay_touches_p (Z - end))
12987 unchanged_p = false;
12990 /* Under bidi reordering, adding or deleting a character in the
12991 beginning of a paragraph, before the first strong directional
12992 character, can change the base direction of the paragraph (unless
12993 the buffer specifies a fixed paragraph direction), which will
12994 require to redisplay the whole paragraph. It might be worthwhile
12995 to find the paragraph limits and widen the range of redisplayed
12996 lines to that, but for now just give up this optimization. */
12997 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
12998 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
12999 unchanged_p = false;
13002 return unchanged_p;
13006 /* Do a frame update, taking possible shortcuts into account. This is
13007 the main external entry point for redisplay.
13009 If the last redisplay displayed an echo area message and that message
13010 is no longer requested, we clear the echo area or bring back the
13011 mini-buffer if that is in use. */
13013 void
13014 redisplay (void)
13016 redisplay_internal ();
13020 static Lisp_Object
13021 overlay_arrow_string_or_property (Lisp_Object var)
13023 Lisp_Object val;
13025 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13026 return val;
13028 return Voverlay_arrow_string;
13031 /* Return true if there are any overlay-arrows in current_buffer. */
13032 static bool
13033 overlay_arrow_in_current_buffer_p (void)
13035 Lisp_Object vlist;
13037 for (vlist = Voverlay_arrow_variable_list;
13038 CONSP (vlist);
13039 vlist = XCDR (vlist))
13041 Lisp_Object var = XCAR (vlist);
13042 Lisp_Object val;
13044 if (!SYMBOLP (var))
13045 continue;
13046 val = find_symbol_value (var);
13047 if (MARKERP (val)
13048 && current_buffer == XMARKER (val)->buffer)
13049 return true;
13051 return false;
13055 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13056 has changed. */
13058 static bool
13059 overlay_arrows_changed_p (void)
13061 Lisp_Object vlist;
13063 for (vlist = Voverlay_arrow_variable_list;
13064 CONSP (vlist);
13065 vlist = XCDR (vlist))
13067 Lisp_Object var = XCAR (vlist);
13068 Lisp_Object val, pstr;
13070 if (!SYMBOLP (var))
13071 continue;
13072 val = find_symbol_value (var);
13073 if (!MARKERP (val))
13074 continue;
13075 if (! EQ (COERCE_MARKER (val),
13076 Fget (var, Qlast_arrow_position))
13077 || ! (pstr = overlay_arrow_string_or_property (var),
13078 EQ (pstr, Fget (var, Qlast_arrow_string))))
13079 return true;
13081 return false;
13084 /* Mark overlay arrows to be updated on next redisplay. */
13086 static void
13087 update_overlay_arrows (int up_to_date)
13089 Lisp_Object vlist;
13091 for (vlist = Voverlay_arrow_variable_list;
13092 CONSP (vlist);
13093 vlist = XCDR (vlist))
13095 Lisp_Object var = XCAR (vlist);
13097 if (!SYMBOLP (var))
13098 continue;
13100 if (up_to_date > 0)
13102 Lisp_Object val = find_symbol_value (var);
13103 Fput (var, Qlast_arrow_position,
13104 COERCE_MARKER (val));
13105 Fput (var, Qlast_arrow_string,
13106 overlay_arrow_string_or_property (var));
13108 else if (up_to_date < 0
13109 || !NILP (Fget (var, Qlast_arrow_position)))
13111 Fput (var, Qlast_arrow_position, Qt);
13112 Fput (var, Qlast_arrow_string, Qt);
13118 /* Return overlay arrow string to display at row.
13119 Return integer (bitmap number) for arrow bitmap in left fringe.
13120 Return nil if no overlay arrow. */
13122 static Lisp_Object
13123 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13125 Lisp_Object vlist;
13127 for (vlist = Voverlay_arrow_variable_list;
13128 CONSP (vlist);
13129 vlist = XCDR (vlist))
13131 Lisp_Object var = XCAR (vlist);
13132 Lisp_Object val;
13134 if (!SYMBOLP (var))
13135 continue;
13137 val = find_symbol_value (var);
13139 if (MARKERP (val)
13140 && current_buffer == XMARKER (val)->buffer
13141 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13143 if (FRAME_WINDOW_P (it->f)
13144 /* FIXME: if ROW->reversed_p is set, this should test
13145 the right fringe, not the left one. */
13146 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13148 #ifdef HAVE_WINDOW_SYSTEM
13149 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13151 int fringe_bitmap = lookup_fringe_bitmap (val);
13152 if (fringe_bitmap != 0)
13153 return make_number (fringe_bitmap);
13155 #endif
13156 return make_number (-1); /* Use default arrow bitmap. */
13158 return overlay_arrow_string_or_property (var);
13162 return Qnil;
13165 /* Return true if point moved out of or into a composition. Otherwise
13166 return false. PREV_BUF and PREV_PT are the last point buffer and
13167 position. BUF and PT are the current point buffer and position. */
13169 static bool
13170 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13171 struct buffer *buf, ptrdiff_t pt)
13173 ptrdiff_t start, end;
13174 Lisp_Object prop;
13175 Lisp_Object buffer;
13177 XSETBUFFER (buffer, buf);
13178 /* Check a composition at the last point if point moved within the
13179 same buffer. */
13180 if (prev_buf == buf)
13182 if (prev_pt == pt)
13183 /* Point didn't move. */
13184 return false;
13186 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13187 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13188 && composition_valid_p (start, end, prop)
13189 && start < prev_pt && end > prev_pt)
13190 /* The last point was within the composition. Return true iff
13191 point moved out of the composition. */
13192 return (pt <= start || pt >= end);
13195 /* Check a composition at the current point. */
13196 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13197 && find_composition (pt, -1, &start, &end, &prop, buffer)
13198 && composition_valid_p (start, end, prop)
13199 && start < pt && end > pt);
13202 /* Reconsider the clip changes of buffer which is displayed in W. */
13204 static void
13205 reconsider_clip_changes (struct window *w)
13207 struct buffer *b = XBUFFER (w->contents);
13209 if (b->clip_changed
13210 && w->window_end_valid
13211 && w->current_matrix->buffer == b
13212 && w->current_matrix->zv == BUF_ZV (b)
13213 && w->current_matrix->begv == BUF_BEGV (b))
13214 b->clip_changed = false;
13216 /* If display wasn't paused, and W is not a tool bar window, see if
13217 point has been moved into or out of a composition. In that case,
13218 set b->clip_changed to force updating the screen. If
13219 b->clip_changed has already been set, skip this check. */
13220 if (!b->clip_changed && w->window_end_valid)
13222 ptrdiff_t pt = (w == XWINDOW (selected_window)
13223 ? PT : marker_position (w->pointm));
13225 if ((w->current_matrix->buffer != b || pt != w->last_point)
13226 && check_point_in_composition (w->current_matrix->buffer,
13227 w->last_point, b, pt))
13228 b->clip_changed = true;
13232 static void
13233 propagate_buffer_redisplay (void)
13234 { /* Resetting b->text->redisplay is problematic!
13235 We can't just reset it in the case that some window that displays
13236 it has not been redisplayed; and such a window can stay
13237 unredisplayed for a long time if it's currently invisible.
13238 But we do want to reset it at the end of redisplay otherwise
13239 its displayed windows will keep being redisplayed over and over
13240 again.
13241 So we copy all b->text->redisplay flags up to their windows here,
13242 such that mark_window_display_accurate can safely reset
13243 b->text->redisplay. */
13244 Lisp_Object ws = window_list ();
13245 for (; CONSP (ws); ws = XCDR (ws))
13247 struct window *thisw = XWINDOW (XCAR (ws));
13248 struct buffer *thisb = XBUFFER (thisw->contents);
13249 if (thisb->text->redisplay)
13250 thisw->redisplay = true;
13254 #define STOP_POLLING \
13255 do { if (! polling_stopped_here) stop_polling (); \
13256 polling_stopped_here = true; } while (false)
13258 #define RESUME_POLLING \
13259 do { if (polling_stopped_here) start_polling (); \
13260 polling_stopped_here = false; } while (false)
13263 /* Perhaps in the future avoid recentering windows if it
13264 is not necessary; currently that causes some problems. */
13266 static void
13267 redisplay_internal (void)
13269 struct window *w = XWINDOW (selected_window);
13270 struct window *sw;
13271 struct frame *fr;
13272 bool pending;
13273 bool must_finish = false, match_p;
13274 struct text_pos tlbufpos, tlendpos;
13275 int number_of_visible_frames;
13276 ptrdiff_t count;
13277 struct frame *sf;
13278 bool polling_stopped_here = false;
13279 Lisp_Object tail, frame;
13281 /* True means redisplay has to consider all windows on all
13282 frames. False, only selected_window is considered. */
13283 bool consider_all_windows_p;
13285 /* True means redisplay has to redisplay the miniwindow. */
13286 bool update_miniwindow_p = false;
13288 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13290 /* No redisplay if running in batch mode or frame is not yet fully
13291 initialized, or redisplay is explicitly turned off by setting
13292 Vinhibit_redisplay. */
13293 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13294 || !NILP (Vinhibit_redisplay))
13295 return;
13297 /* Don't examine these until after testing Vinhibit_redisplay.
13298 When Emacs is shutting down, perhaps because its connection to
13299 X has dropped, we should not look at them at all. */
13300 fr = XFRAME (w->frame);
13301 sf = SELECTED_FRAME ();
13303 if (!fr->glyphs_initialized_p)
13304 return;
13306 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13307 if (popup_activated ())
13308 return;
13309 #endif
13311 /* I don't think this happens but let's be paranoid. */
13312 if (redisplaying_p)
13313 return;
13315 /* Record a function that clears redisplaying_p
13316 when we leave this function. */
13317 count = SPECPDL_INDEX ();
13318 record_unwind_protect_void (unwind_redisplay);
13319 redisplaying_p = true;
13320 specbind (Qinhibit_free_realized_faces, Qnil);
13322 /* Record this function, so it appears on the profiler's backtraces. */
13323 record_in_backtrace (Qredisplay_internal, 0, 0);
13325 FOR_EACH_FRAME (tail, frame)
13326 XFRAME (frame)->already_hscrolled_p = false;
13328 retry:
13329 /* Remember the currently selected window. */
13330 sw = w;
13332 pending = false;
13333 last_escape_glyph_frame = NULL;
13334 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13335 last_glyphless_glyph_frame = NULL;
13336 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13338 /* If face_change, init_iterator will free all realized faces, which
13339 includes the faces referenced from current matrices. So, we
13340 can't reuse current matrices in this case. */
13341 if (face_change)
13342 windows_or_buffers_changed = 47;
13344 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13345 && FRAME_TTY (sf)->previous_frame != sf)
13347 /* Since frames on a single ASCII terminal share the same
13348 display area, displaying a different frame means redisplay
13349 the whole thing. */
13350 SET_FRAME_GARBAGED (sf);
13351 #ifndef DOS_NT
13352 set_tty_color_mode (FRAME_TTY (sf), sf);
13353 #endif
13354 FRAME_TTY (sf)->previous_frame = sf;
13357 /* Set the visible flags for all frames. Do this before checking for
13358 resized or garbaged frames; they want to know if their frames are
13359 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13360 number_of_visible_frames = 0;
13362 FOR_EACH_FRAME (tail, frame)
13364 struct frame *f = XFRAME (frame);
13366 if (FRAME_VISIBLE_P (f))
13368 ++number_of_visible_frames;
13369 /* Adjust matrices for visible frames only. */
13370 if (f->fonts_changed)
13372 adjust_frame_glyphs (f);
13373 /* Disable all redisplay optimizations for this frame.
13374 This is because adjust_frame_glyphs resets the
13375 enabled_p flag for all glyph rows of all windows, so
13376 many optimizations will fail anyway, and some might
13377 fail to test that flag and do bogus things as
13378 result. */
13379 SET_FRAME_GARBAGED (f);
13380 f->fonts_changed = false;
13382 /* If cursor type has been changed on the frame
13383 other than selected, consider all frames. */
13384 if (f != sf && f->cursor_type_changed)
13385 update_mode_lines = 31;
13387 clear_desired_matrices (f);
13390 /* Notice any pending interrupt request to change frame size. */
13391 do_pending_window_change (true);
13393 /* do_pending_window_change could change the selected_window due to
13394 frame resizing which makes the selected window too small. */
13395 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13396 sw = w;
13398 /* Clear frames marked as garbaged. */
13399 clear_garbaged_frames ();
13401 /* Build menubar and tool-bar items. */
13402 if (NILP (Vmemory_full))
13403 prepare_menu_bars ();
13405 reconsider_clip_changes (w);
13407 /* In most cases selected window displays current buffer. */
13408 match_p = XBUFFER (w->contents) == current_buffer;
13409 if (match_p)
13411 /* Detect case that we need to write or remove a star in the mode line. */
13412 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13413 w->update_mode_line = true;
13415 if (mode_line_update_needed (w))
13416 w->update_mode_line = true;
13418 /* If reconsider_clip_changes above decided that the narrowing
13419 in the current buffer changed, make sure all other windows
13420 showing that buffer will be redisplayed. */
13421 if (current_buffer->clip_changed)
13422 bset_update_mode_line (current_buffer);
13425 /* Normally the message* functions will have already displayed and
13426 updated the echo area, but the frame may have been trashed, or
13427 the update may have been preempted, so display the echo area
13428 again here. Checking message_cleared_p captures the case that
13429 the echo area should be cleared. */
13430 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13431 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13432 || (message_cleared_p
13433 && minibuf_level == 0
13434 /* If the mini-window is currently selected, this means the
13435 echo-area doesn't show through. */
13436 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13438 bool window_height_changed_p = echo_area_display (false);
13440 if (message_cleared_p)
13441 update_miniwindow_p = true;
13443 must_finish = true;
13445 /* If we don't display the current message, don't clear the
13446 message_cleared_p flag, because, if we did, we wouldn't clear
13447 the echo area in the next redisplay which doesn't preserve
13448 the echo area. */
13449 if (!display_last_displayed_message_p)
13450 message_cleared_p = false;
13452 if (window_height_changed_p)
13454 windows_or_buffers_changed = 50;
13456 /* If window configuration was changed, frames may have been
13457 marked garbaged. Clear them or we will experience
13458 surprises wrt scrolling. */
13459 clear_garbaged_frames ();
13462 else if (EQ (selected_window, minibuf_window)
13463 && (current_buffer->clip_changed || window_outdated (w))
13464 && resize_mini_window (w, false))
13466 /* Resized active mini-window to fit the size of what it is
13467 showing if its contents might have changed. */
13468 must_finish = true;
13470 /* If window configuration was changed, frames may have been
13471 marked garbaged. Clear them or we will experience
13472 surprises wrt scrolling. */
13473 clear_garbaged_frames ();
13476 if (windows_or_buffers_changed && !update_mode_lines)
13477 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13478 only the windows's contents needs to be refreshed, or whether the
13479 mode-lines also need a refresh. */
13480 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13481 ? REDISPLAY_SOME : 32);
13483 /* If specs for an arrow have changed, do thorough redisplay
13484 to ensure we remove any arrow that should no longer exist. */
13485 if (overlay_arrows_changed_p ())
13486 /* Apparently, this is the only case where we update other windows,
13487 without updating other mode-lines. */
13488 windows_or_buffers_changed = 49;
13490 consider_all_windows_p = (update_mode_lines
13491 || windows_or_buffers_changed);
13493 #define AINC(a,i) \
13494 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13495 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13497 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13498 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13500 /* Optimize the case that only the line containing the cursor in the
13501 selected window has changed. Variables starting with this_ are
13502 set in display_line and record information about the line
13503 containing the cursor. */
13504 tlbufpos = this_line_start_pos;
13505 tlendpos = this_line_end_pos;
13506 if (!consider_all_windows_p
13507 && CHARPOS (tlbufpos) > 0
13508 && !w->update_mode_line
13509 && !current_buffer->clip_changed
13510 && !current_buffer->prevent_redisplay_optimizations_p
13511 && FRAME_VISIBLE_P (XFRAME (w->frame))
13512 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13513 && !XFRAME (w->frame)->cursor_type_changed
13514 /* Make sure recorded data applies to current buffer, etc. */
13515 && this_line_buffer == current_buffer
13516 && match_p
13517 && !w->force_start
13518 && !w->optional_new_start
13519 /* Point must be on the line that we have info recorded about. */
13520 && PT >= CHARPOS (tlbufpos)
13521 && PT <= Z - CHARPOS (tlendpos)
13522 /* All text outside that line, including its final newline,
13523 must be unchanged. */
13524 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13525 CHARPOS (tlendpos)))
13527 if (CHARPOS (tlbufpos) > BEGV
13528 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13529 && (CHARPOS (tlbufpos) == ZV
13530 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13531 /* Former continuation line has disappeared by becoming empty. */
13532 goto cancel;
13533 else if (window_outdated (w) || MINI_WINDOW_P (w))
13535 /* We have to handle the case of continuation around a
13536 wide-column character (see the comment in indent.c around
13537 line 1340).
13539 For instance, in the following case:
13541 -------- Insert --------
13542 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13543 J_I_ ==> J_I_ `^^' are cursors.
13544 ^^ ^^
13545 -------- --------
13547 As we have to redraw the line above, we cannot use this
13548 optimization. */
13550 struct it it;
13551 int line_height_before = this_line_pixel_height;
13553 /* Note that start_display will handle the case that the
13554 line starting at tlbufpos is a continuation line. */
13555 start_display (&it, w, tlbufpos);
13557 /* Implementation note: It this still necessary? */
13558 if (it.current_x != this_line_start_x)
13559 goto cancel;
13561 TRACE ((stderr, "trying display optimization 1\n"));
13562 w->cursor.vpos = -1;
13563 overlay_arrow_seen = false;
13564 it.vpos = this_line_vpos;
13565 it.current_y = this_line_y;
13566 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13567 display_line (&it);
13569 /* If line contains point, is not continued,
13570 and ends at same distance from eob as before, we win. */
13571 if (w->cursor.vpos >= 0
13572 /* Line is not continued, otherwise this_line_start_pos
13573 would have been set to 0 in display_line. */
13574 && CHARPOS (this_line_start_pos)
13575 /* Line ends as before. */
13576 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13577 /* Line has same height as before. Otherwise other lines
13578 would have to be shifted up or down. */
13579 && this_line_pixel_height == line_height_before)
13581 /* If this is not the window's last line, we must adjust
13582 the charstarts of the lines below. */
13583 if (it.current_y < it.last_visible_y)
13585 struct glyph_row *row
13586 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13587 ptrdiff_t delta, delta_bytes;
13589 /* We used to distinguish between two cases here,
13590 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13591 when the line ends in a newline or the end of the
13592 buffer's accessible portion. But both cases did
13593 the same, so they were collapsed. */
13594 delta = (Z
13595 - CHARPOS (tlendpos)
13596 - MATRIX_ROW_START_CHARPOS (row));
13597 delta_bytes = (Z_BYTE
13598 - BYTEPOS (tlendpos)
13599 - MATRIX_ROW_START_BYTEPOS (row));
13601 increment_matrix_positions (w->current_matrix,
13602 this_line_vpos + 1,
13603 w->current_matrix->nrows,
13604 delta, delta_bytes);
13607 /* If this row displays text now but previously didn't,
13608 or vice versa, w->window_end_vpos may have to be
13609 adjusted. */
13610 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13612 if (w->window_end_vpos < this_line_vpos)
13613 w->window_end_vpos = this_line_vpos;
13615 else if (w->window_end_vpos == this_line_vpos
13616 && this_line_vpos > 0)
13617 w->window_end_vpos = this_line_vpos - 1;
13618 w->window_end_valid = false;
13620 /* Update hint: No need to try to scroll in update_window. */
13621 w->desired_matrix->no_scrolling_p = true;
13623 #ifdef GLYPH_DEBUG
13624 *w->desired_matrix->method = 0;
13625 debug_method_add (w, "optimization 1");
13626 #endif
13627 #ifdef HAVE_WINDOW_SYSTEM
13628 update_window_fringes (w, false);
13629 #endif
13630 goto update;
13632 else
13633 goto cancel;
13635 else if (/* Cursor position hasn't changed. */
13636 PT == w->last_point
13637 /* Make sure the cursor was last displayed
13638 in this window. Otherwise we have to reposition it. */
13640 /* PXW: Must be converted to pixels, probably. */
13641 && 0 <= w->cursor.vpos
13642 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13644 if (!must_finish)
13646 do_pending_window_change (true);
13647 /* If selected_window changed, redisplay again. */
13648 if (WINDOWP (selected_window)
13649 && (w = XWINDOW (selected_window)) != sw)
13650 goto retry;
13652 /* We used to always goto end_of_redisplay here, but this
13653 isn't enough if we have a blinking cursor. */
13654 if (w->cursor_off_p == w->last_cursor_off_p)
13655 goto end_of_redisplay;
13657 goto update;
13659 /* If highlighting the region, or if the cursor is in the echo area,
13660 then we can't just move the cursor. */
13661 else if (NILP (Vshow_trailing_whitespace)
13662 && !cursor_in_echo_area)
13664 struct it it;
13665 struct glyph_row *row;
13667 /* Skip from tlbufpos to PT and see where it is. Note that
13668 PT may be in invisible text. If so, we will end at the
13669 next visible position. */
13670 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13671 NULL, DEFAULT_FACE_ID);
13672 it.current_x = this_line_start_x;
13673 it.current_y = this_line_y;
13674 it.vpos = this_line_vpos;
13676 /* The call to move_it_to stops in front of PT, but
13677 moves over before-strings. */
13678 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13680 if (it.vpos == this_line_vpos
13681 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13682 row->enabled_p))
13684 eassert (this_line_vpos == it.vpos);
13685 eassert (this_line_y == it.current_y);
13686 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13687 #ifdef GLYPH_DEBUG
13688 *w->desired_matrix->method = 0;
13689 debug_method_add (w, "optimization 3");
13690 #endif
13691 goto update;
13693 else
13694 goto cancel;
13697 cancel:
13698 /* Text changed drastically or point moved off of line. */
13699 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13702 CHARPOS (this_line_start_pos) = 0;
13703 ++clear_face_cache_count;
13704 #ifdef HAVE_WINDOW_SYSTEM
13705 ++clear_image_cache_count;
13706 #endif
13708 /* Build desired matrices, and update the display. If
13709 consider_all_windows_p, do it for all windows on all frames.
13710 Otherwise do it for selected_window, only. */
13712 if (consider_all_windows_p)
13714 FOR_EACH_FRAME (tail, frame)
13715 XFRAME (frame)->updated_p = false;
13717 propagate_buffer_redisplay ();
13719 FOR_EACH_FRAME (tail, frame)
13721 struct frame *f = XFRAME (frame);
13723 /* We don't have to do anything for unselected terminal
13724 frames. */
13725 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13726 && !EQ (FRAME_TTY (f)->top_frame, frame))
13727 continue;
13729 retry_frame:
13731 #if defined (HAVE_WINDOW_SYSTEM) && !defined (USE_GTK) && !defined (HAVE_NS)
13732 /* Redisplay internal tool bar if this is the first time so we
13733 can adjust the frame height right now, if necessary. */
13734 if (!f->tool_bar_redisplayed_once)
13736 if (redisplay_tool_bar (f))
13737 adjust_frame_glyphs (f);
13738 f->tool_bar_redisplayed_once = true;
13740 #endif
13742 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13744 bool gcscrollbars
13745 /* Only GC scrollbars when we redisplay the whole frame. */
13746 = f->redisplay || !REDISPLAY_SOME_P ();
13747 /* Mark all the scroll bars to be removed; we'll redeem
13748 the ones we want when we redisplay their windows. */
13749 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13750 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13752 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13753 redisplay_windows (FRAME_ROOT_WINDOW (f));
13754 /* Remember that the invisible frames need to be redisplayed next
13755 time they're visible. */
13756 else if (!REDISPLAY_SOME_P ())
13757 f->redisplay = true;
13759 /* The X error handler may have deleted that frame. */
13760 if (!FRAME_LIVE_P (f))
13761 continue;
13763 /* Any scroll bars which redisplay_windows should have
13764 nuked should now go away. */
13765 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13766 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13768 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13770 /* If fonts changed on visible frame, display again. */
13771 if (f->fonts_changed)
13773 adjust_frame_glyphs (f);
13774 /* Disable all redisplay optimizations for this
13775 frame. For the reasons, see the comment near
13776 the previous call to adjust_frame_glyphs above. */
13777 SET_FRAME_GARBAGED (f);
13778 f->fonts_changed = false;
13779 goto retry_frame;
13782 /* See if we have to hscroll. */
13783 if (!f->already_hscrolled_p)
13785 f->already_hscrolled_p = true;
13786 if (hscroll_windows (f->root_window))
13787 goto retry_frame;
13790 /* Prevent various kinds of signals during display
13791 update. stdio is not robust about handling
13792 signals, which can cause an apparent I/O error. */
13793 if (interrupt_input)
13794 unrequest_sigio ();
13795 STOP_POLLING;
13797 pending |= update_frame (f, false, false);
13798 f->cursor_type_changed = false;
13799 f->updated_p = true;
13804 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13806 if (!pending)
13808 /* Do the mark_window_display_accurate after all windows have
13809 been redisplayed because this call resets flags in buffers
13810 which are needed for proper redisplay. */
13811 FOR_EACH_FRAME (tail, frame)
13813 struct frame *f = XFRAME (frame);
13814 if (f->updated_p)
13816 f->redisplay = false;
13817 mark_window_display_accurate (f->root_window, true);
13818 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13819 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13824 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13826 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13827 struct frame *mini_frame;
13829 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13830 /* Use list_of_error, not Qerror, so that
13831 we catch only errors and don't run the debugger. */
13832 internal_condition_case_1 (redisplay_window_1, selected_window,
13833 list_of_error,
13834 redisplay_window_error);
13835 if (update_miniwindow_p)
13836 internal_condition_case_1 (redisplay_window_1, mini_window,
13837 list_of_error,
13838 redisplay_window_error);
13840 /* Compare desired and current matrices, perform output. */
13842 update:
13843 /* If fonts changed, display again. */
13844 if (sf->fonts_changed)
13845 goto retry;
13847 /* Prevent various kinds of signals during display update.
13848 stdio is not robust about handling signals,
13849 which can cause an apparent I/O error. */
13850 if (interrupt_input)
13851 unrequest_sigio ();
13852 STOP_POLLING;
13854 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13856 if (hscroll_windows (selected_window))
13857 goto retry;
13859 XWINDOW (selected_window)->must_be_updated_p = true;
13860 pending = update_frame (sf, false, false);
13861 sf->cursor_type_changed = false;
13864 /* We may have called echo_area_display at the top of this
13865 function. If the echo area is on another frame, that may
13866 have put text on a frame other than the selected one, so the
13867 above call to update_frame would not have caught it. Catch
13868 it here. */
13869 mini_window = FRAME_MINIBUF_WINDOW (sf);
13870 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13872 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13874 XWINDOW (mini_window)->must_be_updated_p = true;
13875 pending |= update_frame (mini_frame, false, false);
13876 mini_frame->cursor_type_changed = false;
13877 if (!pending && hscroll_windows (mini_window))
13878 goto retry;
13882 /* If display was paused because of pending input, make sure we do a
13883 thorough update the next time. */
13884 if (pending)
13886 /* Prevent the optimization at the beginning of
13887 redisplay_internal that tries a single-line update of the
13888 line containing the cursor in the selected window. */
13889 CHARPOS (this_line_start_pos) = 0;
13891 /* Let the overlay arrow be updated the next time. */
13892 update_overlay_arrows (0);
13894 /* If we pause after scrolling, some rows in the current
13895 matrices of some windows are not valid. */
13896 if (!WINDOW_FULL_WIDTH_P (w)
13897 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13898 update_mode_lines = 36;
13900 else
13902 if (!consider_all_windows_p)
13904 /* This has already been done above if
13905 consider_all_windows_p is set. */
13906 if (XBUFFER (w->contents)->text->redisplay
13907 && buffer_window_count (XBUFFER (w->contents)) > 1)
13908 /* This can happen if b->text->redisplay was set during
13909 jit-lock. */
13910 propagate_buffer_redisplay ();
13911 mark_window_display_accurate_1 (w, true);
13913 /* Say overlay arrows are up to date. */
13914 update_overlay_arrows (1);
13916 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13917 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13920 update_mode_lines = 0;
13921 windows_or_buffers_changed = 0;
13924 /* Start SIGIO interrupts coming again. Having them off during the
13925 code above makes it less likely one will discard output, but not
13926 impossible, since there might be stuff in the system buffer here.
13927 But it is much hairier to try to do anything about that. */
13928 if (interrupt_input)
13929 request_sigio ();
13930 RESUME_POLLING;
13932 /* If a frame has become visible which was not before, redisplay
13933 again, so that we display it. Expose events for such a frame
13934 (which it gets when becoming visible) don't call the parts of
13935 redisplay constructing glyphs, so simply exposing a frame won't
13936 display anything in this case. So, we have to display these
13937 frames here explicitly. */
13938 if (!pending)
13940 int new_count = 0;
13942 FOR_EACH_FRAME (tail, frame)
13944 if (XFRAME (frame)->visible)
13945 new_count++;
13948 if (new_count != number_of_visible_frames)
13949 windows_or_buffers_changed = 52;
13952 /* Change frame size now if a change is pending. */
13953 do_pending_window_change (true);
13955 /* If we just did a pending size change, or have additional
13956 visible frames, or selected_window changed, redisplay again. */
13957 if ((windows_or_buffers_changed && !pending)
13958 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13959 goto retry;
13961 /* Clear the face and image caches.
13963 We used to do this only if consider_all_windows_p. But the cache
13964 needs to be cleared if a timer creates images in the current
13965 buffer (e.g. the test case in Bug#6230). */
13967 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13969 clear_face_cache (false);
13970 clear_face_cache_count = 0;
13973 #ifdef HAVE_WINDOW_SYSTEM
13974 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13976 clear_image_caches (Qnil);
13977 clear_image_cache_count = 0;
13979 #endif /* HAVE_WINDOW_SYSTEM */
13981 end_of_redisplay:
13982 #ifdef HAVE_NS
13983 ns_set_doc_edited ();
13984 #endif
13985 if (interrupt_input && interrupts_deferred)
13986 request_sigio ();
13988 unbind_to (count, Qnil);
13989 RESUME_POLLING;
13993 /* Redisplay, but leave alone any recent echo area message unless
13994 another message has been requested in its place.
13996 This is useful in situations where you need to redisplay but no
13997 user action has occurred, making it inappropriate for the message
13998 area to be cleared. See tracking_off and
13999 wait_reading_process_output for examples of these situations.
14001 FROM_WHERE is an integer saying from where this function was
14002 called. This is useful for debugging. */
14004 void
14005 redisplay_preserve_echo_area (int from_where)
14007 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14009 if (!NILP (echo_area_buffer[1]))
14011 /* We have a previously displayed message, but no current
14012 message. Redisplay the previous message. */
14013 display_last_displayed_message_p = true;
14014 redisplay_internal ();
14015 display_last_displayed_message_p = false;
14017 else
14018 redisplay_internal ();
14020 flush_frame (SELECTED_FRAME ());
14024 /* Function registered with record_unwind_protect in redisplay_internal. */
14026 static void
14027 unwind_redisplay (void)
14029 redisplaying_p = false;
14033 /* Mark the display of leaf window W as accurate or inaccurate.
14034 If ACCURATE_P, mark display of W as accurate.
14035 If !ACCURATE_P, arrange for W to be redisplayed the next
14036 time redisplay_internal is called. */
14038 static void
14039 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14041 struct buffer *b = XBUFFER (w->contents);
14043 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14044 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14045 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14047 if (accurate_p)
14049 b->clip_changed = false;
14050 b->prevent_redisplay_optimizations_p = false;
14051 eassert (buffer_window_count (b) > 0);
14052 /* Resetting b->text->redisplay is problematic!
14053 In order to make it safer to do it here, redisplay_internal must
14054 have copied all b->text->redisplay to their respective windows. */
14055 b->text->redisplay = false;
14057 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14058 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14059 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14060 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14062 w->current_matrix->buffer = b;
14063 w->current_matrix->begv = BUF_BEGV (b);
14064 w->current_matrix->zv = BUF_ZV (b);
14066 w->last_cursor_vpos = w->cursor.vpos;
14067 w->last_cursor_off_p = w->cursor_off_p;
14069 if (w == XWINDOW (selected_window))
14070 w->last_point = BUF_PT (b);
14071 else
14072 w->last_point = marker_position (w->pointm);
14074 w->window_end_valid = true;
14075 w->update_mode_line = false;
14078 w->redisplay = !accurate_p;
14082 /* Mark the display of windows in the window tree rooted at WINDOW as
14083 accurate or inaccurate. If ACCURATE_P, mark display of
14084 windows as accurate. If !ACCURATE_P, arrange for windows to
14085 be redisplayed the next time redisplay_internal is called. */
14087 void
14088 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14090 struct window *w;
14092 for (; !NILP (window); window = w->next)
14094 w = XWINDOW (window);
14095 if (WINDOWP (w->contents))
14096 mark_window_display_accurate (w->contents, accurate_p);
14097 else
14098 mark_window_display_accurate_1 (w, accurate_p);
14101 if (accurate_p)
14102 update_overlay_arrows (1);
14103 else
14104 /* Force a thorough redisplay the next time by setting
14105 last_arrow_position and last_arrow_string to t, which is
14106 unequal to any useful value of Voverlay_arrow_... */
14107 update_overlay_arrows (-1);
14111 /* Return value in display table DP (Lisp_Char_Table *) for character
14112 C. Since a display table doesn't have any parent, we don't have to
14113 follow parent. Do not call this function directly but use the
14114 macro DISP_CHAR_VECTOR. */
14116 Lisp_Object
14117 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14119 Lisp_Object val;
14121 if (ASCII_CHAR_P (c))
14123 val = dp->ascii;
14124 if (SUB_CHAR_TABLE_P (val))
14125 val = XSUB_CHAR_TABLE (val)->contents[c];
14127 else
14129 Lisp_Object table;
14131 XSETCHAR_TABLE (table, dp);
14132 val = char_table_ref (table, c);
14134 if (NILP (val))
14135 val = dp->defalt;
14136 return val;
14141 /***********************************************************************
14142 Window Redisplay
14143 ***********************************************************************/
14145 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14147 static void
14148 redisplay_windows (Lisp_Object window)
14150 while (!NILP (window))
14152 struct window *w = XWINDOW (window);
14154 if (WINDOWP (w->contents))
14155 redisplay_windows (w->contents);
14156 else if (BUFFERP (w->contents))
14158 displayed_buffer = XBUFFER (w->contents);
14159 /* Use list_of_error, not Qerror, so that
14160 we catch only errors and don't run the debugger. */
14161 internal_condition_case_1 (redisplay_window_0, window,
14162 list_of_error,
14163 redisplay_window_error);
14166 window = w->next;
14170 static Lisp_Object
14171 redisplay_window_error (Lisp_Object ignore)
14173 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14174 return Qnil;
14177 static Lisp_Object
14178 redisplay_window_0 (Lisp_Object window)
14180 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14181 redisplay_window (window, false);
14182 return Qnil;
14185 static Lisp_Object
14186 redisplay_window_1 (Lisp_Object window)
14188 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14189 redisplay_window (window, true);
14190 return Qnil;
14194 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14195 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14196 which positions recorded in ROW differ from current buffer
14197 positions.
14199 Return true iff cursor is on this row. */
14201 static bool
14202 set_cursor_from_row (struct window *w, struct glyph_row *row,
14203 struct glyph_matrix *matrix,
14204 ptrdiff_t delta, ptrdiff_t delta_bytes,
14205 int dy, int dvpos)
14207 struct glyph *glyph = row->glyphs[TEXT_AREA];
14208 struct glyph *end = glyph + row->used[TEXT_AREA];
14209 struct glyph *cursor = NULL;
14210 /* The last known character position in row. */
14211 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14212 int x = row->x;
14213 ptrdiff_t pt_old = PT - delta;
14214 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14215 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14216 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14217 /* A glyph beyond the edge of TEXT_AREA which we should never
14218 touch. */
14219 struct glyph *glyphs_end = end;
14220 /* True means we've found a match for cursor position, but that
14221 glyph has the avoid_cursor_p flag set. */
14222 bool match_with_avoid_cursor = false;
14223 /* True means we've seen at least one glyph that came from a
14224 display string. */
14225 bool string_seen = false;
14226 /* Largest and smallest buffer positions seen so far during scan of
14227 glyph row. */
14228 ptrdiff_t bpos_max = pos_before;
14229 ptrdiff_t bpos_min = pos_after;
14230 /* Last buffer position covered by an overlay string with an integer
14231 `cursor' property. */
14232 ptrdiff_t bpos_covered = 0;
14233 /* True means the display string on which to display the cursor
14234 comes from a text property, not from an overlay. */
14235 bool string_from_text_prop = false;
14237 /* Don't even try doing anything if called for a mode-line or
14238 header-line row, since the rest of the code isn't prepared to
14239 deal with such calamities. */
14240 eassert (!row->mode_line_p);
14241 if (row->mode_line_p)
14242 return false;
14244 /* Skip over glyphs not having an object at the start and the end of
14245 the row. These are special glyphs like truncation marks on
14246 terminal frames. */
14247 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14249 if (!row->reversed_p)
14251 while (glyph < end
14252 && NILP (glyph->object)
14253 && glyph->charpos < 0)
14255 x += glyph->pixel_width;
14256 ++glyph;
14258 while (end > glyph
14259 && NILP ((end - 1)->object)
14260 /* CHARPOS is zero for blanks and stretch glyphs
14261 inserted by extend_face_to_end_of_line. */
14262 && (end - 1)->charpos <= 0)
14263 --end;
14264 glyph_before = glyph - 1;
14265 glyph_after = end;
14267 else
14269 struct glyph *g;
14271 /* If the glyph row is reversed, we need to process it from back
14272 to front, so swap the edge pointers. */
14273 glyphs_end = end = glyph - 1;
14274 glyph += row->used[TEXT_AREA] - 1;
14276 while (glyph > end + 1
14277 && NILP (glyph->object)
14278 && glyph->charpos < 0)
14280 --glyph;
14281 x -= glyph->pixel_width;
14283 if (NILP (glyph->object) && glyph->charpos < 0)
14284 --glyph;
14285 /* By default, in reversed rows we put the cursor on the
14286 rightmost (first in the reading order) glyph. */
14287 for (g = end + 1; g < glyph; g++)
14288 x += g->pixel_width;
14289 while (end < glyph
14290 && NILP ((end + 1)->object)
14291 && (end + 1)->charpos <= 0)
14292 ++end;
14293 glyph_before = glyph + 1;
14294 glyph_after = end;
14297 else if (row->reversed_p)
14299 /* In R2L rows that don't display text, put the cursor on the
14300 rightmost glyph. Case in point: an empty last line that is
14301 part of an R2L paragraph. */
14302 cursor = end - 1;
14303 /* Avoid placing the cursor on the last glyph of the row, where
14304 on terminal frames we hold the vertical border between
14305 adjacent windows. */
14306 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14307 && !WINDOW_RIGHTMOST_P (w)
14308 && cursor == row->glyphs[LAST_AREA] - 1)
14309 cursor--;
14310 x = -1; /* will be computed below, at label compute_x */
14313 /* Step 1: Try to find the glyph whose character position
14314 corresponds to point. If that's not possible, find 2 glyphs
14315 whose character positions are the closest to point, one before
14316 point, the other after it. */
14317 if (!row->reversed_p)
14318 while (/* not marched to end of glyph row */
14319 glyph < end
14320 /* glyph was not inserted by redisplay for internal purposes */
14321 && !NILP (glyph->object))
14323 if (BUFFERP (glyph->object))
14325 ptrdiff_t dpos = glyph->charpos - pt_old;
14327 if (glyph->charpos > bpos_max)
14328 bpos_max = glyph->charpos;
14329 if (glyph->charpos < bpos_min)
14330 bpos_min = glyph->charpos;
14331 if (!glyph->avoid_cursor_p)
14333 /* If we hit point, we've found the glyph on which to
14334 display the cursor. */
14335 if (dpos == 0)
14337 match_with_avoid_cursor = false;
14338 break;
14340 /* See if we've found a better approximation to
14341 POS_BEFORE or to POS_AFTER. */
14342 if (0 > dpos && dpos > pos_before - pt_old)
14344 pos_before = glyph->charpos;
14345 glyph_before = glyph;
14347 else if (0 < dpos && dpos < pos_after - pt_old)
14349 pos_after = glyph->charpos;
14350 glyph_after = glyph;
14353 else if (dpos == 0)
14354 match_with_avoid_cursor = true;
14356 else if (STRINGP (glyph->object))
14358 Lisp_Object chprop;
14359 ptrdiff_t glyph_pos = glyph->charpos;
14361 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14362 glyph->object);
14363 if (!NILP (chprop))
14365 /* If the string came from a `display' text property,
14366 look up the buffer position of that property and
14367 use that position to update bpos_max, as if we
14368 actually saw such a position in one of the row's
14369 glyphs. This helps with supporting integer values
14370 of `cursor' property on the display string in
14371 situations where most or all of the row's buffer
14372 text is completely covered by display properties,
14373 so that no glyph with valid buffer positions is
14374 ever seen in the row. */
14375 ptrdiff_t prop_pos =
14376 string_buffer_position_lim (glyph->object, pos_before,
14377 pos_after, false);
14379 if (prop_pos >= pos_before)
14380 bpos_max = prop_pos;
14382 if (INTEGERP (chprop))
14384 bpos_covered = bpos_max + XINT (chprop);
14385 /* If the `cursor' property covers buffer positions up
14386 to and including point, we should display cursor on
14387 this glyph. Note that, if a `cursor' property on one
14388 of the string's characters has an integer value, we
14389 will break out of the loop below _before_ we get to
14390 the position match above. IOW, integer values of
14391 the `cursor' property override the "exact match for
14392 point" strategy of positioning the cursor. */
14393 /* Implementation note: bpos_max == pt_old when, e.g.,
14394 we are in an empty line, where bpos_max is set to
14395 MATRIX_ROW_START_CHARPOS, see above. */
14396 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14398 cursor = glyph;
14399 break;
14403 string_seen = true;
14405 x += glyph->pixel_width;
14406 ++glyph;
14408 else if (glyph > end) /* row is reversed */
14409 while (!NILP (glyph->object))
14411 if (BUFFERP (glyph->object))
14413 ptrdiff_t dpos = glyph->charpos - pt_old;
14415 if (glyph->charpos > bpos_max)
14416 bpos_max = glyph->charpos;
14417 if (glyph->charpos < bpos_min)
14418 bpos_min = glyph->charpos;
14419 if (!glyph->avoid_cursor_p)
14421 if (dpos == 0)
14423 match_with_avoid_cursor = false;
14424 break;
14426 if (0 > dpos && dpos > pos_before - pt_old)
14428 pos_before = glyph->charpos;
14429 glyph_before = glyph;
14431 else if (0 < dpos && dpos < pos_after - pt_old)
14433 pos_after = glyph->charpos;
14434 glyph_after = glyph;
14437 else if (dpos == 0)
14438 match_with_avoid_cursor = true;
14440 else if (STRINGP (glyph->object))
14442 Lisp_Object chprop;
14443 ptrdiff_t glyph_pos = glyph->charpos;
14445 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14446 glyph->object);
14447 if (!NILP (chprop))
14449 ptrdiff_t prop_pos =
14450 string_buffer_position_lim (glyph->object, pos_before,
14451 pos_after, false);
14453 if (prop_pos >= pos_before)
14454 bpos_max = prop_pos;
14456 if (INTEGERP (chprop))
14458 bpos_covered = bpos_max + XINT (chprop);
14459 /* If the `cursor' property covers buffer positions up
14460 to and including point, we should display cursor on
14461 this glyph. */
14462 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14464 cursor = glyph;
14465 break;
14468 string_seen = true;
14470 --glyph;
14471 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14473 x--; /* can't use any pixel_width */
14474 break;
14476 x -= glyph->pixel_width;
14479 /* Step 2: If we didn't find an exact match for point, we need to
14480 look for a proper place to put the cursor among glyphs between
14481 GLYPH_BEFORE and GLYPH_AFTER. */
14482 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14483 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14484 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14486 /* An empty line has a single glyph whose OBJECT is nil and
14487 whose CHARPOS is the position of a newline on that line.
14488 Note that on a TTY, there are more glyphs after that, which
14489 were produced by extend_face_to_end_of_line, but their
14490 CHARPOS is zero or negative. */
14491 bool empty_line_p =
14492 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14493 && NILP (glyph->object) && glyph->charpos > 0
14494 /* On a TTY, continued and truncated rows also have a glyph at
14495 their end whose OBJECT is nil and whose CHARPOS is
14496 positive (the continuation and truncation glyphs), but such
14497 rows are obviously not "empty". */
14498 && !(row->continued_p || row->truncated_on_right_p));
14500 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14502 ptrdiff_t ellipsis_pos;
14504 /* Scan back over the ellipsis glyphs. */
14505 if (!row->reversed_p)
14507 ellipsis_pos = (glyph - 1)->charpos;
14508 while (glyph > row->glyphs[TEXT_AREA]
14509 && (glyph - 1)->charpos == ellipsis_pos)
14510 glyph--, x -= glyph->pixel_width;
14511 /* That loop always goes one position too far, including
14512 the glyph before the ellipsis. So scan forward over
14513 that one. */
14514 x += glyph->pixel_width;
14515 glyph++;
14517 else /* row is reversed */
14519 ellipsis_pos = (glyph + 1)->charpos;
14520 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14521 && (glyph + 1)->charpos == ellipsis_pos)
14522 glyph++, x += glyph->pixel_width;
14523 x -= glyph->pixel_width;
14524 glyph--;
14527 else if (match_with_avoid_cursor)
14529 cursor = glyph_after;
14530 x = -1;
14532 else if (string_seen)
14534 int incr = row->reversed_p ? -1 : +1;
14536 /* Need to find the glyph that came out of a string which is
14537 present at point. That glyph is somewhere between
14538 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14539 positioned between POS_BEFORE and POS_AFTER in the
14540 buffer. */
14541 struct glyph *start, *stop;
14542 ptrdiff_t pos = pos_before;
14544 x = -1;
14546 /* If the row ends in a newline from a display string,
14547 reordering could have moved the glyphs belonging to the
14548 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14549 in this case we extend the search to the last glyph in
14550 the row that was not inserted by redisplay. */
14551 if (row->ends_in_newline_from_string_p)
14553 glyph_after = end;
14554 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14557 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14558 correspond to POS_BEFORE and POS_AFTER, respectively. We
14559 need START and STOP in the order that corresponds to the
14560 row's direction as given by its reversed_p flag. If the
14561 directionality of characters between POS_BEFORE and
14562 POS_AFTER is the opposite of the row's base direction,
14563 these characters will have been reordered for display,
14564 and we need to reverse START and STOP. */
14565 if (!row->reversed_p)
14567 start = min (glyph_before, glyph_after);
14568 stop = max (glyph_before, glyph_after);
14570 else
14572 start = max (glyph_before, glyph_after);
14573 stop = min (glyph_before, glyph_after);
14575 for (glyph = start + incr;
14576 row->reversed_p ? glyph > stop : glyph < stop; )
14579 /* Any glyphs that come from the buffer are here because
14580 of bidi reordering. Skip them, and only pay
14581 attention to glyphs that came from some string. */
14582 if (STRINGP (glyph->object))
14584 Lisp_Object str;
14585 ptrdiff_t tem;
14586 /* If the display property covers the newline, we
14587 need to search for it one position farther. */
14588 ptrdiff_t lim = pos_after
14589 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14591 string_from_text_prop = false;
14592 str = glyph->object;
14593 tem = string_buffer_position_lim (str, pos, lim, false);
14594 if (tem == 0 /* from overlay */
14595 || pos <= tem)
14597 /* If the string from which this glyph came is
14598 found in the buffer at point, or at position
14599 that is closer to point than pos_after, then
14600 we've found the glyph we've been looking for.
14601 If it comes from an overlay (tem == 0), and
14602 it has the `cursor' property on one of its
14603 glyphs, record that glyph as a candidate for
14604 displaying the cursor. (As in the
14605 unidirectional version, we will display the
14606 cursor on the last candidate we find.) */
14607 if (tem == 0
14608 || tem == pt_old
14609 || (tem - pt_old > 0 && tem < pos_after))
14611 /* The glyphs from this string could have
14612 been reordered. Find the one with the
14613 smallest string position. Or there could
14614 be a character in the string with the
14615 `cursor' property, which means display
14616 cursor on that character's glyph. */
14617 ptrdiff_t strpos = glyph->charpos;
14619 if (tem)
14621 cursor = glyph;
14622 string_from_text_prop = true;
14624 for ( ;
14625 (row->reversed_p ? glyph > stop : glyph < stop)
14626 && EQ (glyph->object, str);
14627 glyph += incr)
14629 Lisp_Object cprop;
14630 ptrdiff_t gpos = glyph->charpos;
14632 cprop = Fget_char_property (make_number (gpos),
14633 Qcursor,
14634 glyph->object);
14635 if (!NILP (cprop))
14637 cursor = glyph;
14638 break;
14640 if (tem && glyph->charpos < strpos)
14642 strpos = glyph->charpos;
14643 cursor = glyph;
14647 if (tem == pt_old
14648 || (tem - pt_old > 0 && tem < pos_after))
14649 goto compute_x;
14651 if (tem)
14652 pos = tem + 1; /* don't find previous instances */
14654 /* This string is not what we want; skip all of the
14655 glyphs that came from it. */
14656 while ((row->reversed_p ? glyph > stop : glyph < stop)
14657 && EQ (glyph->object, str))
14658 glyph += incr;
14660 else
14661 glyph += incr;
14664 /* If we reached the end of the line, and END was from a string,
14665 the cursor is not on this line. */
14666 if (cursor == NULL
14667 && (row->reversed_p ? glyph <= end : glyph >= end)
14668 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14669 && STRINGP (end->object)
14670 && row->continued_p)
14671 return false;
14673 /* A truncated row may not include PT among its character positions.
14674 Setting the cursor inside the scroll margin will trigger
14675 recalculation of hscroll in hscroll_window_tree. But if a
14676 display string covers point, defer to the string-handling
14677 code below to figure this out. */
14678 else if (row->truncated_on_left_p && pt_old < bpos_min)
14680 cursor = glyph_before;
14681 x = -1;
14683 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14684 /* Zero-width characters produce no glyphs. */
14685 || (!empty_line_p
14686 && (row->reversed_p
14687 ? glyph_after > glyphs_end
14688 : glyph_after < glyphs_end)))
14690 cursor = glyph_after;
14691 x = -1;
14695 compute_x:
14696 if (cursor != NULL)
14697 glyph = cursor;
14698 else if (glyph == glyphs_end
14699 && pos_before == pos_after
14700 && STRINGP ((row->reversed_p
14701 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14702 : row->glyphs[TEXT_AREA])->object))
14704 /* If all the glyphs of this row came from strings, put the
14705 cursor on the first glyph of the row. This avoids having the
14706 cursor outside of the text area in this very rare and hard
14707 use case. */
14708 glyph =
14709 row->reversed_p
14710 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14711 : row->glyphs[TEXT_AREA];
14713 if (x < 0)
14715 struct glyph *g;
14717 /* Need to compute x that corresponds to GLYPH. */
14718 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14720 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14721 emacs_abort ();
14722 x += g->pixel_width;
14726 /* ROW could be part of a continued line, which, under bidi
14727 reordering, might have other rows whose start and end charpos
14728 occlude point. Only set w->cursor if we found a better
14729 approximation to the cursor position than we have from previously
14730 examined candidate rows belonging to the same continued line. */
14731 if (/* We already have a candidate row. */
14732 w->cursor.vpos >= 0
14733 /* That candidate is not the row we are processing. */
14734 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14735 /* Make sure cursor.vpos specifies a row whose start and end
14736 charpos occlude point, and it is valid candidate for being a
14737 cursor-row. This is because some callers of this function
14738 leave cursor.vpos at the row where the cursor was displayed
14739 during the last redisplay cycle. */
14740 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14741 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14742 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14744 struct glyph *g1
14745 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14747 /* Don't consider glyphs that are outside TEXT_AREA. */
14748 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14749 return false;
14750 /* Keep the candidate whose buffer position is the closest to
14751 point or has the `cursor' property. */
14752 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14753 w->cursor.hpos >= 0
14754 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14755 && ((BUFFERP (g1->object)
14756 && (g1->charpos == pt_old /* An exact match always wins. */
14757 || (BUFFERP (glyph->object)
14758 && eabs (g1->charpos - pt_old)
14759 < eabs (glyph->charpos - pt_old))))
14760 /* Previous candidate is a glyph from a string that has
14761 a non-nil `cursor' property. */
14762 || (STRINGP (g1->object)
14763 && (!NILP (Fget_char_property (make_number (g1->charpos),
14764 Qcursor, g1->object))
14765 /* Previous candidate is from the same display
14766 string as this one, and the display string
14767 came from a text property. */
14768 || (EQ (g1->object, glyph->object)
14769 && string_from_text_prop)
14770 /* this candidate is from newline and its
14771 position is not an exact match */
14772 || (NILP (glyph->object)
14773 && glyph->charpos != pt_old)))))
14774 return false;
14775 /* If this candidate gives an exact match, use that. */
14776 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14777 /* If this candidate is a glyph created for the
14778 terminating newline of a line, and point is on that
14779 newline, it wins because it's an exact match. */
14780 || (!row->continued_p
14781 && NILP (glyph->object)
14782 && glyph->charpos == 0
14783 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14784 /* Otherwise, keep the candidate that comes from a row
14785 spanning less buffer positions. This may win when one or
14786 both candidate positions are on glyphs that came from
14787 display strings, for which we cannot compare buffer
14788 positions. */
14789 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14790 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14791 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14792 return false;
14794 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14795 w->cursor.x = x;
14796 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14797 w->cursor.y = row->y + dy;
14799 if (w == XWINDOW (selected_window))
14801 if (!row->continued_p
14802 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14803 && row->x == 0)
14805 this_line_buffer = XBUFFER (w->contents);
14807 CHARPOS (this_line_start_pos)
14808 = MATRIX_ROW_START_CHARPOS (row) + delta;
14809 BYTEPOS (this_line_start_pos)
14810 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14812 CHARPOS (this_line_end_pos)
14813 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14814 BYTEPOS (this_line_end_pos)
14815 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14817 this_line_y = w->cursor.y;
14818 this_line_pixel_height = row->height;
14819 this_line_vpos = w->cursor.vpos;
14820 this_line_start_x = row->x;
14822 else
14823 CHARPOS (this_line_start_pos) = 0;
14826 return true;
14830 /* Run window scroll functions, if any, for WINDOW with new window
14831 start STARTP. Sets the window start of WINDOW to that position.
14833 We assume that the window's buffer is really current. */
14835 static struct text_pos
14836 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14838 struct window *w = XWINDOW (window);
14839 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14841 eassert (current_buffer == XBUFFER (w->contents));
14843 if (!NILP (Vwindow_scroll_functions))
14845 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14846 make_number (CHARPOS (startp)));
14847 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14848 /* In case the hook functions switch buffers. */
14849 set_buffer_internal (XBUFFER (w->contents));
14852 return startp;
14856 /* Make sure the line containing the cursor is fully visible.
14857 A value of true means there is nothing to be done.
14858 (Either the line is fully visible, or it cannot be made so,
14859 or we cannot tell.)
14861 If FORCE_P, return false even if partial visible cursor row
14862 is higher than window.
14864 If CURRENT_MATRIX_P, use the information from the
14865 window's current glyph matrix; otherwise use the desired glyph
14866 matrix.
14868 A value of false means the caller should do scrolling
14869 as if point had gone off the screen. */
14871 static bool
14872 cursor_row_fully_visible_p (struct window *w, bool force_p,
14873 bool current_matrix_p)
14875 struct glyph_matrix *matrix;
14876 struct glyph_row *row;
14877 int window_height;
14879 if (!make_cursor_line_fully_visible_p)
14880 return true;
14882 /* It's not always possible to find the cursor, e.g, when a window
14883 is full of overlay strings. Don't do anything in that case. */
14884 if (w->cursor.vpos < 0)
14885 return true;
14887 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14888 row = MATRIX_ROW (matrix, w->cursor.vpos);
14890 /* If the cursor row is not partially visible, there's nothing to do. */
14891 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14892 return true;
14894 /* If the row the cursor is in is taller than the window's height,
14895 it's not clear what to do, so do nothing. */
14896 window_height = window_box_height (w);
14897 if (row->height >= window_height)
14899 if (!force_p || MINI_WINDOW_P (w)
14900 || w->vscroll || w->cursor.vpos == 0)
14901 return true;
14903 return false;
14907 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14908 means only WINDOW is redisplayed in redisplay_internal.
14909 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14910 in redisplay_window to bring a partially visible line into view in
14911 the case that only the cursor has moved.
14913 LAST_LINE_MISFIT should be true if we're scrolling because the
14914 last screen line's vertical height extends past the end of the screen.
14916 Value is
14918 1 if scrolling succeeded
14920 0 if scrolling didn't find point.
14922 -1 if new fonts have been loaded so that we must interrupt
14923 redisplay, adjust glyph matrices, and try again. */
14925 enum
14927 SCROLLING_SUCCESS,
14928 SCROLLING_FAILED,
14929 SCROLLING_NEED_LARGER_MATRICES
14932 /* If scroll-conservatively is more than this, never recenter.
14934 If you change this, don't forget to update the doc string of
14935 `scroll-conservatively' and the Emacs manual. */
14936 #define SCROLL_LIMIT 100
14938 static int
14939 try_scrolling (Lisp_Object window, bool just_this_one_p,
14940 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14941 bool temp_scroll_step, bool last_line_misfit)
14943 struct window *w = XWINDOW (window);
14944 struct frame *f = XFRAME (w->frame);
14945 struct text_pos pos, startp;
14946 struct it it;
14947 int this_scroll_margin, scroll_max, rc, height;
14948 int dy = 0, amount_to_scroll = 0;
14949 bool scroll_down_p = false;
14950 int extra_scroll_margin_lines = last_line_misfit;
14951 Lisp_Object aggressive;
14952 /* We will never try scrolling more than this number of lines. */
14953 int scroll_limit = SCROLL_LIMIT;
14954 int frame_line_height = default_line_pixel_height (w);
14955 int window_total_lines
14956 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14958 #ifdef GLYPH_DEBUG
14959 debug_method_add (w, "try_scrolling");
14960 #endif
14962 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14964 /* Compute scroll margin height in pixels. We scroll when point is
14965 within this distance from the top or bottom of the window. */
14966 if (scroll_margin > 0)
14967 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14968 * frame_line_height;
14969 else
14970 this_scroll_margin = 0;
14972 /* Force arg_scroll_conservatively to have a reasonable value, to
14973 avoid scrolling too far away with slow move_it_* functions. Note
14974 that the user can supply scroll-conservatively equal to
14975 `most-positive-fixnum', which can be larger than INT_MAX. */
14976 if (arg_scroll_conservatively > scroll_limit)
14978 arg_scroll_conservatively = scroll_limit + 1;
14979 scroll_max = scroll_limit * frame_line_height;
14981 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14982 /* Compute how much we should try to scroll maximally to bring
14983 point into view. */
14984 scroll_max = (max (scroll_step,
14985 max (arg_scroll_conservatively, temp_scroll_step))
14986 * frame_line_height);
14987 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14988 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14989 /* We're trying to scroll because of aggressive scrolling but no
14990 scroll_step is set. Choose an arbitrary one. */
14991 scroll_max = 10 * frame_line_height;
14992 else
14993 scroll_max = 0;
14995 too_near_end:
14997 /* Decide whether to scroll down. */
14998 if (PT > CHARPOS (startp))
15000 int scroll_margin_y;
15002 /* Compute the pixel ypos of the scroll margin, then move IT to
15003 either that ypos or PT, whichever comes first. */
15004 start_display (&it, w, startp);
15005 scroll_margin_y = it.last_visible_y - this_scroll_margin
15006 - frame_line_height * extra_scroll_margin_lines;
15007 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15008 (MOVE_TO_POS | MOVE_TO_Y));
15010 if (PT > CHARPOS (it.current.pos))
15012 int y0 = line_bottom_y (&it);
15013 /* Compute how many pixels below window bottom to stop searching
15014 for PT. This avoids costly search for PT that is far away if
15015 the user limited scrolling by a small number of lines, but
15016 always finds PT if scroll_conservatively is set to a large
15017 number, such as most-positive-fixnum. */
15018 int slack = max (scroll_max, 10 * frame_line_height);
15019 int y_to_move = it.last_visible_y + slack;
15021 /* Compute the distance from the scroll margin to PT or to
15022 the scroll limit, whichever comes first. This should
15023 include the height of the cursor line, to make that line
15024 fully visible. */
15025 move_it_to (&it, PT, -1, y_to_move,
15026 -1, MOVE_TO_POS | MOVE_TO_Y);
15027 dy = line_bottom_y (&it) - y0;
15029 if (dy > scroll_max)
15030 return SCROLLING_FAILED;
15032 if (dy > 0)
15033 scroll_down_p = true;
15037 if (scroll_down_p)
15039 /* Point is in or below the bottom scroll margin, so move the
15040 window start down. If scrolling conservatively, move it just
15041 enough down to make point visible. If scroll_step is set,
15042 move it down by scroll_step. */
15043 if (arg_scroll_conservatively)
15044 amount_to_scroll
15045 = min (max (dy, frame_line_height),
15046 frame_line_height * arg_scroll_conservatively);
15047 else if (scroll_step || temp_scroll_step)
15048 amount_to_scroll = scroll_max;
15049 else
15051 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15052 height = WINDOW_BOX_TEXT_HEIGHT (w);
15053 if (NUMBERP (aggressive))
15055 double float_amount = XFLOATINT (aggressive) * height;
15056 int aggressive_scroll = float_amount;
15057 if (aggressive_scroll == 0 && float_amount > 0)
15058 aggressive_scroll = 1;
15059 /* Don't let point enter the scroll margin near top of
15060 the window. This could happen if the value of
15061 scroll_up_aggressively is too large and there are
15062 non-zero margins, because scroll_up_aggressively
15063 means put point that fraction of window height
15064 _from_the_bottom_margin_. */
15065 if (aggressive_scroll + 2 * this_scroll_margin > height)
15066 aggressive_scroll = height - 2 * this_scroll_margin;
15067 amount_to_scroll = dy + aggressive_scroll;
15071 if (amount_to_scroll <= 0)
15072 return SCROLLING_FAILED;
15074 start_display (&it, w, startp);
15075 if (arg_scroll_conservatively <= scroll_limit)
15076 move_it_vertically (&it, amount_to_scroll);
15077 else
15079 /* Extra precision for users who set scroll-conservatively
15080 to a large number: make sure the amount we scroll
15081 the window start is never less than amount_to_scroll,
15082 which was computed as distance from window bottom to
15083 point. This matters when lines at window top and lines
15084 below window bottom have different height. */
15085 struct it it1;
15086 void *it1data = NULL;
15087 /* We use a temporary it1 because line_bottom_y can modify
15088 its argument, if it moves one line down; see there. */
15089 int start_y;
15091 SAVE_IT (it1, it, it1data);
15092 start_y = line_bottom_y (&it1);
15093 do {
15094 RESTORE_IT (&it, &it, it1data);
15095 move_it_by_lines (&it, 1);
15096 SAVE_IT (it1, it, it1data);
15097 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15100 /* If STARTP is unchanged, move it down another screen line. */
15101 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15102 move_it_by_lines (&it, 1);
15103 startp = it.current.pos;
15105 else
15107 struct text_pos scroll_margin_pos = startp;
15108 int y_offset = 0;
15110 /* See if point is inside the scroll margin at the top of the
15111 window. */
15112 if (this_scroll_margin)
15114 int y_start;
15116 start_display (&it, w, startp);
15117 y_start = it.current_y;
15118 move_it_vertically (&it, this_scroll_margin);
15119 scroll_margin_pos = it.current.pos;
15120 /* If we didn't move enough before hitting ZV, request
15121 additional amount of scroll, to move point out of the
15122 scroll margin. */
15123 if (IT_CHARPOS (it) == ZV
15124 && it.current_y - y_start < this_scroll_margin)
15125 y_offset = this_scroll_margin - (it.current_y - y_start);
15128 if (PT < CHARPOS (scroll_margin_pos))
15130 /* Point is in the scroll margin at the top of the window or
15131 above what is displayed in the window. */
15132 int y0, y_to_move;
15134 /* Compute the vertical distance from PT to the scroll
15135 margin position. Move as far as scroll_max allows, or
15136 one screenful, or 10 screen lines, whichever is largest.
15137 Give up if distance is greater than scroll_max or if we
15138 didn't reach the scroll margin position. */
15139 SET_TEXT_POS (pos, PT, PT_BYTE);
15140 start_display (&it, w, pos);
15141 y0 = it.current_y;
15142 y_to_move = max (it.last_visible_y,
15143 max (scroll_max, 10 * frame_line_height));
15144 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15145 y_to_move, -1,
15146 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15147 dy = it.current_y - y0;
15148 if (dy > scroll_max
15149 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15150 return SCROLLING_FAILED;
15152 /* Additional scroll for when ZV was too close to point. */
15153 dy += y_offset;
15155 /* Compute new window start. */
15156 start_display (&it, w, startp);
15158 if (arg_scroll_conservatively)
15159 amount_to_scroll = max (dy, frame_line_height
15160 * max (scroll_step, temp_scroll_step));
15161 else if (scroll_step || temp_scroll_step)
15162 amount_to_scroll = scroll_max;
15163 else
15165 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15166 height = WINDOW_BOX_TEXT_HEIGHT (w);
15167 if (NUMBERP (aggressive))
15169 double float_amount = XFLOATINT (aggressive) * height;
15170 int aggressive_scroll = float_amount;
15171 if (aggressive_scroll == 0 && float_amount > 0)
15172 aggressive_scroll = 1;
15173 /* Don't let point enter the scroll margin near
15174 bottom of the window, if the value of
15175 scroll_down_aggressively happens to be too
15176 large. */
15177 if (aggressive_scroll + 2 * this_scroll_margin > height)
15178 aggressive_scroll = height - 2 * this_scroll_margin;
15179 amount_to_scroll = dy + aggressive_scroll;
15183 if (amount_to_scroll <= 0)
15184 return SCROLLING_FAILED;
15186 move_it_vertically_backward (&it, amount_to_scroll);
15187 startp = it.current.pos;
15191 /* Run window scroll functions. */
15192 startp = run_window_scroll_functions (window, startp);
15194 /* Display the window. Give up if new fonts are loaded, or if point
15195 doesn't appear. */
15196 if (!try_window (window, startp, 0))
15197 rc = SCROLLING_NEED_LARGER_MATRICES;
15198 else if (w->cursor.vpos < 0)
15200 clear_glyph_matrix (w->desired_matrix);
15201 rc = SCROLLING_FAILED;
15203 else
15205 /* Maybe forget recorded base line for line number display. */
15206 if (!just_this_one_p
15207 || current_buffer->clip_changed
15208 || BEG_UNCHANGED < CHARPOS (startp))
15209 w->base_line_number = 0;
15211 /* If cursor ends up on a partially visible line,
15212 treat that as being off the bottom of the screen. */
15213 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15214 false)
15215 /* It's possible that the cursor is on the first line of the
15216 buffer, which is partially obscured due to a vscroll
15217 (Bug#7537). In that case, avoid looping forever. */
15218 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15220 clear_glyph_matrix (w->desired_matrix);
15221 ++extra_scroll_margin_lines;
15222 goto too_near_end;
15224 rc = SCROLLING_SUCCESS;
15227 return rc;
15231 /* Compute a suitable window start for window W if display of W starts
15232 on a continuation line. Value is true if a new window start
15233 was computed.
15235 The new window start will be computed, based on W's width, starting
15236 from the start of the continued line. It is the start of the
15237 screen line with the minimum distance from the old start W->start. */
15239 static bool
15240 compute_window_start_on_continuation_line (struct window *w)
15242 struct text_pos pos, start_pos;
15243 bool window_start_changed_p = false;
15245 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15247 /* If window start is on a continuation line... Window start may be
15248 < BEGV in case there's invisible text at the start of the
15249 buffer (M-x rmail, for example). */
15250 if (CHARPOS (start_pos) > BEGV
15251 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15253 struct it it;
15254 struct glyph_row *row;
15256 /* Handle the case that the window start is out of range. */
15257 if (CHARPOS (start_pos) < BEGV)
15258 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15259 else if (CHARPOS (start_pos) > ZV)
15260 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15262 /* Find the start of the continued line. This should be fast
15263 because find_newline is fast (newline cache). */
15264 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15265 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15266 row, DEFAULT_FACE_ID);
15267 reseat_at_previous_visible_line_start (&it);
15269 /* If the line start is "too far" away from the window start,
15270 say it takes too much time to compute a new window start. */
15271 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15272 /* PXW: Do we need upper bounds here? */
15273 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15275 int min_distance, distance;
15277 /* Move forward by display lines to find the new window
15278 start. If window width was enlarged, the new start can
15279 be expected to be > the old start. If window width was
15280 decreased, the new window start will be < the old start.
15281 So, we're looking for the display line start with the
15282 minimum distance from the old window start. */
15283 pos = it.current.pos;
15284 min_distance = INFINITY;
15285 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15286 distance < min_distance)
15288 min_distance = distance;
15289 pos = it.current.pos;
15290 if (it.line_wrap == WORD_WRAP)
15292 /* Under WORD_WRAP, move_it_by_lines is likely to
15293 overshoot and stop not at the first, but the
15294 second character from the left margin. So in
15295 that case, we need a more tight control on the X
15296 coordinate of the iterator than move_it_by_lines
15297 promises in its contract. The method is to first
15298 go to the last (rightmost) visible character of a
15299 line, then move to the leftmost character on the
15300 next line in a separate call. */
15301 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15302 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15303 move_it_to (&it, ZV, 0,
15304 it.current_y + it.max_ascent + it.max_descent, -1,
15305 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15307 else
15308 move_it_by_lines (&it, 1);
15311 /* Set the window start there. */
15312 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15313 window_start_changed_p = true;
15317 return window_start_changed_p;
15321 /* Try cursor movement in case text has not changed in window WINDOW,
15322 with window start STARTP. Value is
15324 CURSOR_MOVEMENT_SUCCESS if successful
15326 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15328 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15329 display. *SCROLL_STEP is set to true, under certain circumstances, if
15330 we want to scroll as if scroll-step were set to 1. See the code.
15332 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15333 which case we have to abort this redisplay, and adjust matrices
15334 first. */
15336 enum
15338 CURSOR_MOVEMENT_SUCCESS,
15339 CURSOR_MOVEMENT_CANNOT_BE_USED,
15340 CURSOR_MOVEMENT_MUST_SCROLL,
15341 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15344 static int
15345 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15346 bool *scroll_step)
15348 struct window *w = XWINDOW (window);
15349 struct frame *f = XFRAME (w->frame);
15350 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15352 #ifdef GLYPH_DEBUG
15353 if (inhibit_try_cursor_movement)
15354 return rc;
15355 #endif
15357 /* Previously, there was a check for Lisp integer in the
15358 if-statement below. Now, this field is converted to
15359 ptrdiff_t, thus zero means invalid position in a buffer. */
15360 eassert (w->last_point > 0);
15361 /* Likewise there was a check whether window_end_vpos is nil or larger
15362 than the window. Now window_end_vpos is int and so never nil, but
15363 let's leave eassert to check whether it fits in the window. */
15364 eassert (!w->window_end_valid
15365 || w->window_end_vpos < w->current_matrix->nrows);
15367 /* Handle case where text has not changed, only point, and it has
15368 not moved off the frame. */
15369 if (/* Point may be in this window. */
15370 PT >= CHARPOS (startp)
15371 /* Selective display hasn't changed. */
15372 && !current_buffer->clip_changed
15373 /* Function force-mode-line-update is used to force a thorough
15374 redisplay. It sets either windows_or_buffers_changed or
15375 update_mode_lines. So don't take a shortcut here for these
15376 cases. */
15377 && !update_mode_lines
15378 && !windows_or_buffers_changed
15379 && !f->cursor_type_changed
15380 && NILP (Vshow_trailing_whitespace)
15381 /* This code is not used for mini-buffer for the sake of the case
15382 of redisplaying to replace an echo area message; since in
15383 that case the mini-buffer contents per se are usually
15384 unchanged. This code is of no real use in the mini-buffer
15385 since the handling of this_line_start_pos, etc., in redisplay
15386 handles the same cases. */
15387 && !EQ (window, minibuf_window)
15388 && (FRAME_WINDOW_P (f)
15389 || !overlay_arrow_in_current_buffer_p ()))
15391 int this_scroll_margin, top_scroll_margin;
15392 struct glyph_row *row = NULL;
15393 int frame_line_height = default_line_pixel_height (w);
15394 int window_total_lines
15395 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15397 #ifdef GLYPH_DEBUG
15398 debug_method_add (w, "cursor movement");
15399 #endif
15401 /* Scroll if point within this distance from the top or bottom
15402 of the window. This is a pixel value. */
15403 if (scroll_margin > 0)
15405 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15406 this_scroll_margin *= frame_line_height;
15408 else
15409 this_scroll_margin = 0;
15411 top_scroll_margin = this_scroll_margin;
15412 if (WINDOW_WANTS_HEADER_LINE_P (w))
15413 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15415 /* Start with the row the cursor was displayed during the last
15416 not paused redisplay. Give up if that row is not valid. */
15417 if (w->last_cursor_vpos < 0
15418 || w->last_cursor_vpos >= w->current_matrix->nrows)
15419 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15420 else
15422 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15423 if (row->mode_line_p)
15424 ++row;
15425 if (!row->enabled_p)
15426 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15429 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15431 bool scroll_p = false, must_scroll = false;
15432 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15434 if (PT > w->last_point)
15436 /* Point has moved forward. */
15437 while (MATRIX_ROW_END_CHARPOS (row) < PT
15438 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15440 eassert (row->enabled_p);
15441 ++row;
15444 /* If the end position of a row equals the start
15445 position of the next row, and PT is at that position,
15446 we would rather display cursor in the next line. */
15447 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15448 && MATRIX_ROW_END_CHARPOS (row) == PT
15449 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15450 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15451 && !cursor_row_p (row))
15452 ++row;
15454 /* If within the scroll margin, scroll. Note that
15455 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15456 the next line would be drawn, and that
15457 this_scroll_margin can be zero. */
15458 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15459 || PT > MATRIX_ROW_END_CHARPOS (row)
15460 /* Line is completely visible last line in window
15461 and PT is to be set in the next line. */
15462 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15463 && PT == MATRIX_ROW_END_CHARPOS (row)
15464 && !row->ends_at_zv_p
15465 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15466 scroll_p = true;
15468 else if (PT < w->last_point)
15470 /* Cursor has to be moved backward. Note that PT >=
15471 CHARPOS (startp) because of the outer if-statement. */
15472 while (!row->mode_line_p
15473 && (MATRIX_ROW_START_CHARPOS (row) > PT
15474 || (MATRIX_ROW_START_CHARPOS (row) == PT
15475 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15476 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15477 row > w->current_matrix->rows
15478 && (row-1)->ends_in_newline_from_string_p))))
15479 && (row->y > top_scroll_margin
15480 || CHARPOS (startp) == BEGV))
15482 eassert (row->enabled_p);
15483 --row;
15486 /* Consider the following case: Window starts at BEGV,
15487 there is invisible, intangible text at BEGV, so that
15488 display starts at some point START > BEGV. It can
15489 happen that we are called with PT somewhere between
15490 BEGV and START. Try to handle that case. */
15491 if (row < w->current_matrix->rows
15492 || row->mode_line_p)
15494 row = w->current_matrix->rows;
15495 if (row->mode_line_p)
15496 ++row;
15499 /* Due to newlines in overlay strings, we may have to
15500 skip forward over overlay strings. */
15501 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15502 && MATRIX_ROW_END_CHARPOS (row) == PT
15503 && !cursor_row_p (row))
15504 ++row;
15506 /* If within the scroll margin, scroll. */
15507 if (row->y < top_scroll_margin
15508 && CHARPOS (startp) != BEGV)
15509 scroll_p = true;
15511 else
15513 /* Cursor did not move. So don't scroll even if cursor line
15514 is partially visible, as it was so before. */
15515 rc = CURSOR_MOVEMENT_SUCCESS;
15518 if (PT < MATRIX_ROW_START_CHARPOS (row)
15519 || PT > MATRIX_ROW_END_CHARPOS (row))
15521 /* if PT is not in the glyph row, give up. */
15522 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15523 must_scroll = true;
15525 else if (rc != CURSOR_MOVEMENT_SUCCESS
15526 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15528 struct glyph_row *row1;
15530 /* If rows are bidi-reordered and point moved, back up
15531 until we find a row that does not belong to a
15532 continuation line. This is because we must consider
15533 all rows of a continued line as candidates for the
15534 new cursor positioning, since row start and end
15535 positions change non-linearly with vertical position
15536 in such rows. */
15537 /* FIXME: Revisit this when glyph ``spilling'' in
15538 continuation lines' rows is implemented for
15539 bidi-reordered rows. */
15540 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15541 MATRIX_ROW_CONTINUATION_LINE_P (row);
15542 --row)
15544 /* If we hit the beginning of the displayed portion
15545 without finding the first row of a continued
15546 line, give up. */
15547 if (row <= row1)
15549 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15550 break;
15552 eassert (row->enabled_p);
15555 if (must_scroll)
15557 else if (rc != CURSOR_MOVEMENT_SUCCESS
15558 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15559 /* Make sure this isn't a header line by any chance, since
15560 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15561 && !row->mode_line_p
15562 && make_cursor_line_fully_visible_p)
15564 if (PT == MATRIX_ROW_END_CHARPOS (row)
15565 && !row->ends_at_zv_p
15566 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15567 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15568 else if (row->height > window_box_height (w))
15570 /* If we end up in a partially visible line, let's
15571 make it fully visible, except when it's taller
15572 than the window, in which case we can't do much
15573 about it. */
15574 *scroll_step = true;
15575 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15577 else
15579 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15580 if (!cursor_row_fully_visible_p (w, false, true))
15581 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15582 else
15583 rc = CURSOR_MOVEMENT_SUCCESS;
15586 else if (scroll_p)
15587 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15588 else if (rc != CURSOR_MOVEMENT_SUCCESS
15589 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15591 /* With bidi-reordered rows, there could be more than
15592 one candidate row whose start and end positions
15593 occlude point. We need to let set_cursor_from_row
15594 find the best candidate. */
15595 /* FIXME: Revisit this when glyph ``spilling'' in
15596 continuation lines' rows is implemented for
15597 bidi-reordered rows. */
15598 bool rv = false;
15602 bool at_zv_p = false, exact_match_p = false;
15604 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15605 && PT <= MATRIX_ROW_END_CHARPOS (row)
15606 && cursor_row_p (row))
15607 rv |= set_cursor_from_row (w, row, w->current_matrix,
15608 0, 0, 0, 0);
15609 /* As soon as we've found the exact match for point,
15610 or the first suitable row whose ends_at_zv_p flag
15611 is set, we are done. */
15612 if (rv)
15614 at_zv_p = MATRIX_ROW (w->current_matrix,
15615 w->cursor.vpos)->ends_at_zv_p;
15616 if (!at_zv_p
15617 && w->cursor.hpos >= 0
15618 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15619 w->cursor.vpos))
15621 struct glyph_row *candidate =
15622 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15623 struct glyph *g =
15624 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15625 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15627 exact_match_p =
15628 (BUFFERP (g->object) && g->charpos == PT)
15629 || (NILP (g->object)
15630 && (g->charpos == PT
15631 || (g->charpos == 0 && endpos - 1 == PT)));
15633 if (at_zv_p || exact_match_p)
15635 rc = CURSOR_MOVEMENT_SUCCESS;
15636 break;
15639 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15640 break;
15641 ++row;
15643 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15644 || row->continued_p)
15645 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15646 || (MATRIX_ROW_START_CHARPOS (row) == PT
15647 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15648 /* If we didn't find any candidate rows, or exited the
15649 loop before all the candidates were examined, signal
15650 to the caller that this method failed. */
15651 if (rc != CURSOR_MOVEMENT_SUCCESS
15652 && !(rv
15653 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15654 && !row->continued_p))
15655 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15656 else if (rv)
15657 rc = CURSOR_MOVEMENT_SUCCESS;
15659 else
15663 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15665 rc = CURSOR_MOVEMENT_SUCCESS;
15666 break;
15668 ++row;
15670 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15671 && MATRIX_ROW_START_CHARPOS (row) == PT
15672 && cursor_row_p (row));
15677 return rc;
15681 void
15682 set_vertical_scroll_bar (struct window *w)
15684 ptrdiff_t start, end, whole;
15686 /* Calculate the start and end positions for the current window.
15687 At some point, it would be nice to choose between scrollbars
15688 which reflect the whole buffer size, with special markers
15689 indicating narrowing, and scrollbars which reflect only the
15690 visible region.
15692 Note that mini-buffers sometimes aren't displaying any text. */
15693 if (!MINI_WINDOW_P (w)
15694 || (w == XWINDOW (minibuf_window)
15695 && NILP (echo_area_buffer[0])))
15697 struct buffer *buf = XBUFFER (w->contents);
15698 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15699 start = marker_position (w->start) - BUF_BEGV (buf);
15700 /* I don't think this is guaranteed to be right. For the
15701 moment, we'll pretend it is. */
15702 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15704 if (end < start)
15705 end = start;
15706 if (whole < (end - start))
15707 whole = end - start;
15709 else
15710 start = end = whole = 0;
15712 /* Indicate what this scroll bar ought to be displaying now. */
15713 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15714 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15715 (w, end - start, whole, start);
15719 void
15720 set_horizontal_scroll_bar (struct window *w)
15722 int start, end, whole, portion;
15724 if (!MINI_WINDOW_P (w)
15725 || (w == XWINDOW (minibuf_window)
15726 && NILP (echo_area_buffer[0])))
15728 struct buffer *b = XBUFFER (w->contents);
15729 struct buffer *old_buffer = NULL;
15730 struct it it;
15731 struct text_pos startp;
15733 if (b != current_buffer)
15735 old_buffer = current_buffer;
15736 set_buffer_internal (b);
15739 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15740 start_display (&it, w, startp);
15741 it.last_visible_x = INT_MAX;
15742 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15743 MOVE_TO_X | MOVE_TO_Y);
15744 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15745 window_box_height (w), -1,
15746 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15748 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15749 end = start + window_box_width (w, TEXT_AREA);
15750 portion = end - start;
15751 /* After enlarging a horizontally scrolled window such that it
15752 gets at least as wide as the text it contains, make sure that
15753 the thumb doesn't fill the entire scroll bar so we can still
15754 drag it back to see the entire text. */
15755 whole = max (whole, end);
15757 if (it.bidi_p)
15759 Lisp_Object pdir;
15761 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15762 if (EQ (pdir, Qright_to_left))
15764 start = whole - end;
15765 end = start + portion;
15769 if (old_buffer)
15770 set_buffer_internal (old_buffer);
15772 else
15773 start = end = whole = portion = 0;
15775 w->hscroll_whole = whole;
15777 /* Indicate what this scroll bar ought to be displaying now. */
15778 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15779 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15780 (w, portion, whole, start);
15784 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15785 selected_window is redisplayed.
15787 We can return without actually redisplaying the window if fonts has been
15788 changed on window's frame. In that case, redisplay_internal will retry.
15790 As one of the important parts of redisplaying a window, we need to
15791 decide whether the previous window-start position (stored in the
15792 window's w->start marker position) is still valid, and if it isn't,
15793 recompute it. Some details about that:
15795 . The previous window-start could be in a continuation line, in
15796 which case we need to recompute it when the window width
15797 changes. See compute_window_start_on_continuation_line and its
15798 call below.
15800 . The text that changed since last redisplay could include the
15801 previous window-start position. In that case, we try to salvage
15802 what we can from the current glyph matrix by calling
15803 try_scrolling, which see.
15805 . Some Emacs command could force us to use a specific window-start
15806 position by setting the window's force_start flag, or gently
15807 propose doing that by setting the window's optional_new_start
15808 flag. In these cases, we try using the specified start point if
15809 that succeeds (i.e. the window desired matrix is successfully
15810 recomputed, and point location is within the window). In case
15811 of optional_new_start, we first check if the specified start
15812 position is feasible, i.e. if it will allow point to be
15813 displayed in the window. If using the specified start point
15814 fails, e.g., if new fonts are needed to be loaded, we abort the
15815 redisplay cycle and leave it up to the next cycle to figure out
15816 things.
15818 . Note that the window's force_start flag is sometimes set by
15819 redisplay itself, when it decides that the previous window start
15820 point is fine and should be kept. Search for "goto force_start"
15821 below to see the details. Like the values of window-start
15822 specified outside of redisplay, these internally-deduced values
15823 are tested for feasibility, and ignored if found to be
15824 unfeasible.
15826 . Note that the function try_window, used to completely redisplay
15827 a window, accepts the window's start point as its argument.
15828 This is used several times in the redisplay code to control
15829 where the window start will be, according to user options such
15830 as scroll-conservatively, and also to ensure the screen line
15831 showing point will be fully (as opposed to partially) visible on
15832 display. */
15834 static void
15835 redisplay_window (Lisp_Object window, bool just_this_one_p)
15837 struct window *w = XWINDOW (window);
15838 struct frame *f = XFRAME (w->frame);
15839 struct buffer *buffer = XBUFFER (w->contents);
15840 struct buffer *old = current_buffer;
15841 struct text_pos lpoint, opoint, startp;
15842 bool update_mode_line;
15843 int tem;
15844 struct it it;
15845 /* Record it now because it's overwritten. */
15846 bool current_matrix_up_to_date_p = false;
15847 bool used_current_matrix_p = false;
15848 /* This is less strict than current_matrix_up_to_date_p.
15849 It indicates that the buffer contents and narrowing are unchanged. */
15850 bool buffer_unchanged_p = false;
15851 bool temp_scroll_step = false;
15852 ptrdiff_t count = SPECPDL_INDEX ();
15853 int rc;
15854 int centering_position = -1;
15855 bool last_line_misfit = false;
15856 ptrdiff_t beg_unchanged, end_unchanged;
15857 int frame_line_height;
15859 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15860 opoint = lpoint;
15862 #ifdef GLYPH_DEBUG
15863 *w->desired_matrix->method = 0;
15864 #endif
15866 if (!just_this_one_p
15867 && REDISPLAY_SOME_P ()
15868 && !w->redisplay
15869 && !w->update_mode_line
15870 && !f->redisplay
15871 && !buffer->text->redisplay
15872 && BUF_PT (buffer) == w->last_point)
15873 return;
15875 /* Make sure that both W's markers are valid. */
15876 eassert (XMARKER (w->start)->buffer == buffer);
15877 eassert (XMARKER (w->pointm)->buffer == buffer);
15879 /* We come here again if we need to run window-text-change-functions
15880 below. */
15881 restart:
15882 reconsider_clip_changes (w);
15883 frame_line_height = default_line_pixel_height (w);
15885 /* Has the mode line to be updated? */
15886 update_mode_line = (w->update_mode_line
15887 || update_mode_lines
15888 || buffer->clip_changed
15889 || buffer->prevent_redisplay_optimizations_p);
15891 if (!just_this_one_p)
15892 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15893 cleverly elsewhere. */
15894 w->must_be_updated_p = true;
15896 if (MINI_WINDOW_P (w))
15898 if (w == XWINDOW (echo_area_window)
15899 && !NILP (echo_area_buffer[0]))
15901 if (update_mode_line)
15902 /* We may have to update a tty frame's menu bar or a
15903 tool-bar. Example `M-x C-h C-h C-g'. */
15904 goto finish_menu_bars;
15905 else
15906 /* We've already displayed the echo area glyphs in this window. */
15907 goto finish_scroll_bars;
15909 else if ((w != XWINDOW (minibuf_window)
15910 || minibuf_level == 0)
15911 /* When buffer is nonempty, redisplay window normally. */
15912 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15913 /* Quail displays non-mini buffers in minibuffer window.
15914 In that case, redisplay the window normally. */
15915 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15917 /* W is a mini-buffer window, but it's not active, so clear
15918 it. */
15919 int yb = window_text_bottom_y (w);
15920 struct glyph_row *row;
15921 int y;
15923 for (y = 0, row = w->desired_matrix->rows;
15924 y < yb;
15925 y += row->height, ++row)
15926 blank_row (w, row, y);
15927 goto finish_scroll_bars;
15930 clear_glyph_matrix (w->desired_matrix);
15933 /* Otherwise set up data on this window; select its buffer and point
15934 value. */
15935 /* Really select the buffer, for the sake of buffer-local
15936 variables. */
15937 set_buffer_internal_1 (XBUFFER (w->contents));
15939 current_matrix_up_to_date_p
15940 = (w->window_end_valid
15941 && !current_buffer->clip_changed
15942 && !current_buffer->prevent_redisplay_optimizations_p
15943 && !window_outdated (w));
15945 /* Run the window-text-change-functions
15946 if it is possible that the text on the screen has changed
15947 (either due to modification of the text, or any other reason). */
15948 if (!current_matrix_up_to_date_p
15949 && !NILP (Vwindow_text_change_functions))
15951 safe_run_hooks (Qwindow_text_change_functions);
15952 goto restart;
15955 beg_unchanged = BEG_UNCHANGED;
15956 end_unchanged = END_UNCHANGED;
15958 SET_TEXT_POS (opoint, PT, PT_BYTE);
15960 specbind (Qinhibit_point_motion_hooks, Qt);
15962 buffer_unchanged_p
15963 = (w->window_end_valid
15964 && !current_buffer->clip_changed
15965 && !window_outdated (w));
15967 /* When windows_or_buffers_changed is non-zero, we can't rely
15968 on the window end being valid, so set it to zero there. */
15969 if (windows_or_buffers_changed)
15971 /* If window starts on a continuation line, maybe adjust the
15972 window start in case the window's width changed. */
15973 if (XMARKER (w->start)->buffer == current_buffer)
15974 compute_window_start_on_continuation_line (w);
15976 w->window_end_valid = false;
15977 /* If so, we also can't rely on current matrix
15978 and should not fool try_cursor_movement below. */
15979 current_matrix_up_to_date_p = false;
15982 /* Some sanity checks. */
15983 CHECK_WINDOW_END (w);
15984 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15985 emacs_abort ();
15986 if (BYTEPOS (opoint) < CHARPOS (opoint))
15987 emacs_abort ();
15989 if (mode_line_update_needed (w))
15990 update_mode_line = true;
15992 /* Point refers normally to the selected window. For any other
15993 window, set up appropriate value. */
15994 if (!EQ (window, selected_window))
15996 ptrdiff_t new_pt = marker_position (w->pointm);
15997 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15999 if (new_pt < BEGV)
16001 new_pt = BEGV;
16002 new_pt_byte = BEGV_BYTE;
16003 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16005 else if (new_pt > (ZV - 1))
16007 new_pt = ZV;
16008 new_pt_byte = ZV_BYTE;
16009 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16012 /* We don't use SET_PT so that the point-motion hooks don't run. */
16013 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16016 /* If any of the character widths specified in the display table
16017 have changed, invalidate the width run cache. It's true that
16018 this may be a bit late to catch such changes, but the rest of
16019 redisplay goes (non-fatally) haywire when the display table is
16020 changed, so why should we worry about doing any better? */
16021 if (current_buffer->width_run_cache
16022 || (current_buffer->base_buffer
16023 && current_buffer->base_buffer->width_run_cache))
16025 struct Lisp_Char_Table *disptab = buffer_display_table ();
16027 if (! disptab_matches_widthtab
16028 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16030 struct buffer *buf = current_buffer;
16032 if (buf->base_buffer)
16033 buf = buf->base_buffer;
16034 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16035 recompute_width_table (current_buffer, disptab);
16039 /* If window-start is screwed up, choose a new one. */
16040 if (XMARKER (w->start)->buffer != current_buffer)
16041 goto recenter;
16043 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16045 /* If someone specified a new starting point but did not insist,
16046 check whether it can be used. */
16047 if ((w->optional_new_start || window_frozen_p (w))
16048 && CHARPOS (startp) >= BEGV
16049 && CHARPOS (startp) <= ZV)
16051 ptrdiff_t it_charpos;
16053 w->optional_new_start = false;
16054 start_display (&it, w, startp);
16055 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16056 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16057 /* Record IT's position now, since line_bottom_y might change
16058 that. */
16059 it_charpos = IT_CHARPOS (it);
16060 /* Make sure we set the force_start flag only if the cursor row
16061 will be fully visible. Otherwise, the code under force_start
16062 label below will try to move point back into view, which is
16063 not what the code which sets optional_new_start wants. */
16064 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16065 && !w->force_start)
16067 if (it_charpos == PT)
16068 w->force_start = true;
16069 /* IT may overshoot PT if text at PT is invisible. */
16070 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16071 w->force_start = true;
16072 #ifdef GLYPH_DEBUG
16073 if (w->force_start)
16075 if (window_frozen_p (w))
16076 debug_method_add (w, "set force_start from frozen window start");
16077 else
16078 debug_method_add (w, "set force_start from optional_new_start");
16080 #endif
16084 force_start:
16086 /* Handle case where place to start displaying has been specified,
16087 unless the specified location is outside the accessible range. */
16088 if (w->force_start)
16090 /* We set this later on if we have to adjust point. */
16091 int new_vpos = -1;
16093 w->force_start = false;
16094 w->vscroll = 0;
16095 w->window_end_valid = false;
16097 /* Forget any recorded base line for line number display. */
16098 if (!buffer_unchanged_p)
16099 w->base_line_number = 0;
16101 /* Redisplay the mode line. Select the buffer properly for that.
16102 Also, run the hook window-scroll-functions
16103 because we have scrolled. */
16104 /* Note, we do this after clearing force_start because
16105 if there's an error, it is better to forget about force_start
16106 than to get into an infinite loop calling the hook functions
16107 and having them get more errors. */
16108 if (!update_mode_line
16109 || ! NILP (Vwindow_scroll_functions))
16111 update_mode_line = true;
16112 w->update_mode_line = true;
16113 startp = run_window_scroll_functions (window, startp);
16116 if (CHARPOS (startp) < BEGV)
16117 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16118 else if (CHARPOS (startp) > ZV)
16119 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16121 /* Redisplay, then check if cursor has been set during the
16122 redisplay. Give up if new fonts were loaded. */
16123 /* We used to issue a CHECK_MARGINS argument to try_window here,
16124 but this causes scrolling to fail when point begins inside
16125 the scroll margin (bug#148) -- cyd */
16126 if (!try_window (window, startp, 0))
16128 w->force_start = true;
16129 clear_glyph_matrix (w->desired_matrix);
16130 goto need_larger_matrices;
16133 if (w->cursor.vpos < 0)
16135 /* If point does not appear, try to move point so it does
16136 appear. The desired matrix has been built above, so we
16137 can use it here. */
16138 new_vpos = window_box_height (w) / 2;
16141 if (!cursor_row_fully_visible_p (w, false, false))
16143 /* Point does appear, but on a line partly visible at end of window.
16144 Move it back to a fully-visible line. */
16145 new_vpos = window_box_height (w);
16146 /* But if window_box_height suggests a Y coordinate that is
16147 not less than we already have, that line will clearly not
16148 be fully visible, so give up and scroll the display.
16149 This can happen when the default face uses a font whose
16150 dimensions are different from the frame's default
16151 font. */
16152 if (new_vpos >= w->cursor.y)
16154 w->cursor.vpos = -1;
16155 clear_glyph_matrix (w->desired_matrix);
16156 goto try_to_scroll;
16159 else if (w->cursor.vpos >= 0)
16161 /* Some people insist on not letting point enter the scroll
16162 margin, even though this part handles windows that didn't
16163 scroll at all. */
16164 int window_total_lines
16165 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16166 int margin = min (scroll_margin, window_total_lines / 4);
16167 int pixel_margin = margin * frame_line_height;
16168 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16170 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16171 below, which finds the row to move point to, advances by
16172 the Y coordinate of the _next_ row, see the definition of
16173 MATRIX_ROW_BOTTOM_Y. */
16174 if (w->cursor.vpos < margin + header_line)
16176 w->cursor.vpos = -1;
16177 clear_glyph_matrix (w->desired_matrix);
16178 goto try_to_scroll;
16180 else
16182 int window_height = window_box_height (w);
16184 if (header_line)
16185 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16186 if (w->cursor.y >= window_height - pixel_margin)
16188 w->cursor.vpos = -1;
16189 clear_glyph_matrix (w->desired_matrix);
16190 goto try_to_scroll;
16195 /* If we need to move point for either of the above reasons,
16196 now actually do it. */
16197 if (new_vpos >= 0)
16199 struct glyph_row *row;
16201 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16202 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16203 ++row;
16205 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16206 MATRIX_ROW_START_BYTEPOS (row));
16208 if (w != XWINDOW (selected_window))
16209 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16210 else if (current_buffer == old)
16211 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16213 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16215 /* Re-run pre-redisplay-function so it can update the region
16216 according to the new position of point. */
16217 /* Other than the cursor, w's redisplay is done so we can set its
16218 redisplay to false. Also the buffer's redisplay can be set to
16219 false, since propagate_buffer_redisplay should have already
16220 propagated its info to `w' anyway. */
16221 w->redisplay = false;
16222 XBUFFER (w->contents)->text->redisplay = false;
16223 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16225 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16227 /* pre-redisplay-function made changes (e.g. move the region)
16228 that require another round of redisplay. */
16229 clear_glyph_matrix (w->desired_matrix);
16230 if (!try_window (window, startp, 0))
16231 goto need_larger_matrices;
16234 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16236 clear_glyph_matrix (w->desired_matrix);
16237 goto try_to_scroll;
16240 #ifdef GLYPH_DEBUG
16241 debug_method_add (w, "forced window start");
16242 #endif
16243 goto done;
16246 /* Handle case where text has not changed, only point, and it has
16247 not moved off the frame, and we are not retrying after hscroll.
16248 (current_matrix_up_to_date_p is true when retrying.) */
16249 if (current_matrix_up_to_date_p
16250 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16251 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16253 switch (rc)
16255 case CURSOR_MOVEMENT_SUCCESS:
16256 used_current_matrix_p = true;
16257 goto done;
16259 case CURSOR_MOVEMENT_MUST_SCROLL:
16260 goto try_to_scroll;
16262 default:
16263 emacs_abort ();
16266 /* If current starting point was originally the beginning of a line
16267 but no longer is, find a new starting point. */
16268 else if (w->start_at_line_beg
16269 && !(CHARPOS (startp) <= BEGV
16270 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16272 #ifdef GLYPH_DEBUG
16273 debug_method_add (w, "recenter 1");
16274 #endif
16275 goto recenter;
16278 /* Try scrolling with try_window_id. Value is > 0 if update has
16279 been done, it is -1 if we know that the same window start will
16280 not work. It is 0 if unsuccessful for some other reason. */
16281 else if ((tem = try_window_id (w)) != 0)
16283 #ifdef GLYPH_DEBUG
16284 debug_method_add (w, "try_window_id %d", tem);
16285 #endif
16287 if (f->fonts_changed)
16288 goto need_larger_matrices;
16289 if (tem > 0)
16290 goto done;
16292 /* Otherwise try_window_id has returned -1 which means that we
16293 don't want the alternative below this comment to execute. */
16295 else if (CHARPOS (startp) >= BEGV
16296 && CHARPOS (startp) <= ZV
16297 && PT >= CHARPOS (startp)
16298 && (CHARPOS (startp) < ZV
16299 /* Avoid starting at end of buffer. */
16300 || CHARPOS (startp) == BEGV
16301 || !window_outdated (w)))
16303 int d1, d2, d5, d6;
16304 int rtop, rbot;
16306 /* If first window line is a continuation line, and window start
16307 is inside the modified region, but the first change is before
16308 current window start, we must select a new window start.
16310 However, if this is the result of a down-mouse event (e.g. by
16311 extending the mouse-drag-overlay), we don't want to select a
16312 new window start, since that would change the position under
16313 the mouse, resulting in an unwanted mouse-movement rather
16314 than a simple mouse-click. */
16315 if (!w->start_at_line_beg
16316 && NILP (do_mouse_tracking)
16317 && CHARPOS (startp) > BEGV
16318 && CHARPOS (startp) > BEG + beg_unchanged
16319 && CHARPOS (startp) <= Z - end_unchanged
16320 /* Even if w->start_at_line_beg is nil, a new window may
16321 start at a line_beg, since that's how set_buffer_window
16322 sets it. So, we need to check the return value of
16323 compute_window_start_on_continuation_line. (See also
16324 bug#197). */
16325 && XMARKER (w->start)->buffer == current_buffer
16326 && compute_window_start_on_continuation_line (w)
16327 /* It doesn't make sense to force the window start like we
16328 do at label force_start if it is already known that point
16329 will not be fully visible in the resulting window, because
16330 doing so will move point from its correct position
16331 instead of scrolling the window to bring point into view.
16332 See bug#9324. */
16333 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16334 /* A very tall row could need more than the window height,
16335 in which case we accept that it is partially visible. */
16336 && (rtop != 0) == (rbot != 0))
16338 w->force_start = true;
16339 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16340 #ifdef GLYPH_DEBUG
16341 debug_method_add (w, "recomputed window start in continuation line");
16342 #endif
16343 goto force_start;
16346 #ifdef GLYPH_DEBUG
16347 debug_method_add (w, "same window start");
16348 #endif
16350 /* Try to redisplay starting at same place as before.
16351 If point has not moved off frame, accept the results. */
16352 if (!current_matrix_up_to_date_p
16353 /* Don't use try_window_reusing_current_matrix in this case
16354 because a window scroll function can have changed the
16355 buffer. */
16356 || !NILP (Vwindow_scroll_functions)
16357 || MINI_WINDOW_P (w)
16358 || !(used_current_matrix_p
16359 = try_window_reusing_current_matrix (w)))
16361 IF_DEBUG (debug_method_add (w, "1"));
16362 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16363 /* -1 means we need to scroll.
16364 0 means we need new matrices, but fonts_changed
16365 is set in that case, so we will detect it below. */
16366 goto try_to_scroll;
16369 if (f->fonts_changed)
16370 goto need_larger_matrices;
16372 if (w->cursor.vpos >= 0)
16374 if (!just_this_one_p
16375 || current_buffer->clip_changed
16376 || BEG_UNCHANGED < CHARPOS (startp))
16377 /* Forget any recorded base line for line number display. */
16378 w->base_line_number = 0;
16380 if (!cursor_row_fully_visible_p (w, true, false))
16382 clear_glyph_matrix (w->desired_matrix);
16383 last_line_misfit = true;
16385 /* Drop through and scroll. */
16386 else
16387 goto done;
16389 else
16390 clear_glyph_matrix (w->desired_matrix);
16393 try_to_scroll:
16395 /* Redisplay the mode line. Select the buffer properly for that. */
16396 if (!update_mode_line)
16398 update_mode_line = true;
16399 w->update_mode_line = true;
16402 /* Try to scroll by specified few lines. */
16403 if ((scroll_conservatively
16404 || emacs_scroll_step
16405 || temp_scroll_step
16406 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16407 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16408 && CHARPOS (startp) >= BEGV
16409 && CHARPOS (startp) <= ZV)
16411 /* The function returns -1 if new fonts were loaded, 1 if
16412 successful, 0 if not successful. */
16413 int ss = try_scrolling (window, just_this_one_p,
16414 scroll_conservatively,
16415 emacs_scroll_step,
16416 temp_scroll_step, last_line_misfit);
16417 switch (ss)
16419 case SCROLLING_SUCCESS:
16420 goto done;
16422 case SCROLLING_NEED_LARGER_MATRICES:
16423 goto need_larger_matrices;
16425 case SCROLLING_FAILED:
16426 break;
16428 default:
16429 emacs_abort ();
16433 /* Finally, just choose a place to start which positions point
16434 according to user preferences. */
16436 recenter:
16438 #ifdef GLYPH_DEBUG
16439 debug_method_add (w, "recenter");
16440 #endif
16442 /* Forget any previously recorded base line for line number display. */
16443 if (!buffer_unchanged_p)
16444 w->base_line_number = 0;
16446 /* Determine the window start relative to point. */
16447 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16448 it.current_y = it.last_visible_y;
16449 if (centering_position < 0)
16451 int window_total_lines
16452 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16453 int margin
16454 = scroll_margin > 0
16455 ? min (scroll_margin, window_total_lines / 4)
16456 : 0;
16457 ptrdiff_t margin_pos = CHARPOS (startp);
16458 Lisp_Object aggressive;
16459 bool scrolling_up;
16461 /* If there is a scroll margin at the top of the window, find
16462 its character position. */
16463 if (margin
16464 /* Cannot call start_display if startp is not in the
16465 accessible region of the buffer. This can happen when we
16466 have just switched to a different buffer and/or changed
16467 its restriction. In that case, startp is initialized to
16468 the character position 1 (BEGV) because we did not yet
16469 have chance to display the buffer even once. */
16470 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16472 struct it it1;
16473 void *it1data = NULL;
16475 SAVE_IT (it1, it, it1data);
16476 start_display (&it1, w, startp);
16477 move_it_vertically (&it1, margin * frame_line_height);
16478 margin_pos = IT_CHARPOS (it1);
16479 RESTORE_IT (&it, &it, it1data);
16481 scrolling_up = PT > margin_pos;
16482 aggressive =
16483 scrolling_up
16484 ? BVAR (current_buffer, scroll_up_aggressively)
16485 : BVAR (current_buffer, scroll_down_aggressively);
16487 if (!MINI_WINDOW_P (w)
16488 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16490 int pt_offset = 0;
16492 /* Setting scroll-conservatively overrides
16493 scroll-*-aggressively. */
16494 if (!scroll_conservatively && NUMBERP (aggressive))
16496 double float_amount = XFLOATINT (aggressive);
16498 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16499 if (pt_offset == 0 && float_amount > 0)
16500 pt_offset = 1;
16501 if (pt_offset && margin > 0)
16502 margin -= 1;
16504 /* Compute how much to move the window start backward from
16505 point so that point will be displayed where the user
16506 wants it. */
16507 if (scrolling_up)
16509 centering_position = it.last_visible_y;
16510 if (pt_offset)
16511 centering_position -= pt_offset;
16512 centering_position -=
16513 (frame_line_height * (1 + margin + last_line_misfit)
16514 + WINDOW_HEADER_LINE_HEIGHT (w));
16515 /* Don't let point enter the scroll margin near top of
16516 the window. */
16517 if (centering_position < margin * frame_line_height)
16518 centering_position = margin * frame_line_height;
16520 else
16521 centering_position = margin * frame_line_height + pt_offset;
16523 else
16524 /* Set the window start half the height of the window backward
16525 from point. */
16526 centering_position = window_box_height (w) / 2;
16528 move_it_vertically_backward (&it, centering_position);
16530 eassert (IT_CHARPOS (it) >= BEGV);
16532 /* The function move_it_vertically_backward may move over more
16533 than the specified y-distance. If it->w is small, e.g. a
16534 mini-buffer window, we may end up in front of the window's
16535 display area. Start displaying at the start of the line
16536 containing PT in this case. */
16537 if (it.current_y <= 0)
16539 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16540 move_it_vertically_backward (&it, 0);
16541 it.current_y = 0;
16544 it.current_x = it.hpos = 0;
16546 /* Set the window start position here explicitly, to avoid an
16547 infinite loop in case the functions in window-scroll-functions
16548 get errors. */
16549 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16551 /* Run scroll hooks. */
16552 startp = run_window_scroll_functions (window, it.current.pos);
16554 /* Redisplay the window. */
16555 if (!current_matrix_up_to_date_p
16556 || windows_or_buffers_changed
16557 || f->cursor_type_changed
16558 /* Don't use try_window_reusing_current_matrix in this case
16559 because it can have changed the buffer. */
16560 || !NILP (Vwindow_scroll_functions)
16561 || !just_this_one_p
16562 || MINI_WINDOW_P (w)
16563 || !(used_current_matrix_p
16564 = try_window_reusing_current_matrix (w)))
16565 try_window (window, startp, 0);
16567 /* If new fonts have been loaded (due to fontsets), give up. We
16568 have to start a new redisplay since we need to re-adjust glyph
16569 matrices. */
16570 if (f->fonts_changed)
16571 goto need_larger_matrices;
16573 /* If cursor did not appear assume that the middle of the window is
16574 in the first line of the window. Do it again with the next line.
16575 (Imagine a window of height 100, displaying two lines of height
16576 60. Moving back 50 from it->last_visible_y will end in the first
16577 line.) */
16578 if (w->cursor.vpos < 0)
16580 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16582 clear_glyph_matrix (w->desired_matrix);
16583 move_it_by_lines (&it, 1);
16584 try_window (window, it.current.pos, 0);
16586 else if (PT < IT_CHARPOS (it))
16588 clear_glyph_matrix (w->desired_matrix);
16589 move_it_by_lines (&it, -1);
16590 try_window (window, it.current.pos, 0);
16592 else
16594 /* Not much we can do about it. */
16598 /* Consider the following case: Window starts at BEGV, there is
16599 invisible, intangible text at BEGV, so that display starts at
16600 some point START > BEGV. It can happen that we are called with
16601 PT somewhere between BEGV and START. Try to handle that case,
16602 and similar ones. */
16603 if (w->cursor.vpos < 0)
16605 /* First, try locating the proper glyph row for PT. */
16606 struct glyph_row *row =
16607 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16609 /* Sometimes point is at the beginning of invisible text that is
16610 before the 1st character displayed in the row. In that case,
16611 row_containing_pos fails to find the row, because no glyphs
16612 with appropriate buffer positions are present in the row.
16613 Therefore, we next try to find the row which shows the 1st
16614 position after the invisible text. */
16615 if (!row)
16617 Lisp_Object val =
16618 get_char_property_and_overlay (make_number (PT), Qinvisible,
16619 Qnil, NULL);
16621 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16623 ptrdiff_t alt_pos;
16624 Lisp_Object invis_end =
16625 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16626 Qnil, Qnil);
16628 if (NATNUMP (invis_end))
16629 alt_pos = XFASTINT (invis_end);
16630 else
16631 alt_pos = ZV;
16632 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16633 NULL, 0);
16636 /* Finally, fall back on the first row of the window after the
16637 header line (if any). This is slightly better than not
16638 displaying the cursor at all. */
16639 if (!row)
16641 row = w->current_matrix->rows;
16642 if (row->mode_line_p)
16643 ++row;
16645 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16648 if (!cursor_row_fully_visible_p (w, false, false))
16650 /* If vscroll is enabled, disable it and try again. */
16651 if (w->vscroll)
16653 w->vscroll = 0;
16654 clear_glyph_matrix (w->desired_matrix);
16655 goto recenter;
16658 /* Users who set scroll-conservatively to a large number want
16659 point just above/below the scroll margin. If we ended up
16660 with point's row partially visible, move the window start to
16661 make that row fully visible and out of the margin. */
16662 if (scroll_conservatively > SCROLL_LIMIT)
16664 int window_total_lines
16665 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16666 int margin =
16667 scroll_margin > 0
16668 ? min (scroll_margin, window_total_lines / 4)
16669 : 0;
16670 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16672 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16673 clear_glyph_matrix (w->desired_matrix);
16674 if (1 == try_window (window, it.current.pos,
16675 TRY_WINDOW_CHECK_MARGINS))
16676 goto done;
16679 /* If centering point failed to make the whole line visible,
16680 put point at the top instead. That has to make the whole line
16681 visible, if it can be done. */
16682 if (centering_position == 0)
16683 goto done;
16685 clear_glyph_matrix (w->desired_matrix);
16686 centering_position = 0;
16687 goto recenter;
16690 done:
16692 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16693 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16694 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16696 /* Display the mode line, if we must. */
16697 if ((update_mode_line
16698 /* If window not full width, must redo its mode line
16699 if (a) the window to its side is being redone and
16700 (b) we do a frame-based redisplay. This is a consequence
16701 of how inverted lines are drawn in frame-based redisplay. */
16702 || (!just_this_one_p
16703 && !FRAME_WINDOW_P (f)
16704 && !WINDOW_FULL_WIDTH_P (w))
16705 /* Line number to display. */
16706 || w->base_line_pos > 0
16707 /* Column number is displayed and different from the one displayed. */
16708 || (w->column_number_displayed != -1
16709 && (w->column_number_displayed != current_column ())))
16710 /* This means that the window has a mode line. */
16711 && (WINDOW_WANTS_MODELINE_P (w)
16712 || WINDOW_WANTS_HEADER_LINE_P (w)))
16715 display_mode_lines (w);
16717 /* If mode line height has changed, arrange for a thorough
16718 immediate redisplay using the correct mode line height. */
16719 if (WINDOW_WANTS_MODELINE_P (w)
16720 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16722 f->fonts_changed = true;
16723 w->mode_line_height = -1;
16724 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16725 = DESIRED_MODE_LINE_HEIGHT (w);
16728 /* If header line height has changed, arrange for a thorough
16729 immediate redisplay using the correct header line height. */
16730 if (WINDOW_WANTS_HEADER_LINE_P (w)
16731 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16733 f->fonts_changed = true;
16734 w->header_line_height = -1;
16735 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16736 = DESIRED_HEADER_LINE_HEIGHT (w);
16739 if (f->fonts_changed)
16740 goto need_larger_matrices;
16743 if (!line_number_displayed && w->base_line_pos != -1)
16745 w->base_line_pos = 0;
16746 w->base_line_number = 0;
16749 finish_menu_bars:
16751 /* When we reach a frame's selected window, redo the frame's menu bar. */
16752 if (update_mode_line
16753 && EQ (FRAME_SELECTED_WINDOW (f), window))
16755 bool redisplay_menu_p;
16757 if (FRAME_WINDOW_P (f))
16759 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16760 || defined (HAVE_NS) || defined (USE_GTK)
16761 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16762 #else
16763 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16764 #endif
16766 else
16767 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16769 if (redisplay_menu_p)
16770 display_menu_bar (w);
16772 #ifdef HAVE_WINDOW_SYSTEM
16773 if (FRAME_WINDOW_P (f))
16775 #if defined (USE_GTK) || defined (HAVE_NS)
16776 if (FRAME_EXTERNAL_TOOL_BAR (f))
16777 redisplay_tool_bar (f);
16778 #else
16779 if (WINDOWP (f->tool_bar_window)
16780 && (FRAME_TOOL_BAR_LINES (f) > 0
16781 || !NILP (Vauto_resize_tool_bars))
16782 && redisplay_tool_bar (f))
16783 ignore_mouse_drag_p = true;
16784 #endif
16786 #endif
16789 #ifdef HAVE_WINDOW_SYSTEM
16790 if (FRAME_WINDOW_P (f)
16791 && update_window_fringes (w, (just_this_one_p
16792 || (!used_current_matrix_p && !overlay_arrow_seen)
16793 || w->pseudo_window_p)))
16795 update_begin (f);
16796 block_input ();
16797 if (draw_window_fringes (w, true))
16799 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16800 x_draw_right_divider (w);
16801 else
16802 x_draw_vertical_border (w);
16804 unblock_input ();
16805 update_end (f);
16808 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16809 x_draw_bottom_divider (w);
16810 #endif /* HAVE_WINDOW_SYSTEM */
16812 /* We go to this label, with fonts_changed set, if it is
16813 necessary to try again using larger glyph matrices.
16814 We have to redeem the scroll bar even in this case,
16815 because the loop in redisplay_internal expects that. */
16816 need_larger_matrices:
16818 finish_scroll_bars:
16820 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16822 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16823 /* Set the thumb's position and size. */
16824 set_vertical_scroll_bar (w);
16826 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16827 /* Set the thumb's position and size. */
16828 set_horizontal_scroll_bar (w);
16830 /* Note that we actually used the scroll bar attached to this
16831 window, so it shouldn't be deleted at the end of redisplay. */
16832 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16833 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16836 /* Restore current_buffer and value of point in it. The window
16837 update may have changed the buffer, so first make sure `opoint'
16838 is still valid (Bug#6177). */
16839 if (CHARPOS (opoint) < BEGV)
16840 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16841 else if (CHARPOS (opoint) > ZV)
16842 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16843 else
16844 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16846 set_buffer_internal_1 (old);
16847 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16848 shorter. This can be caused by log truncation in *Messages*. */
16849 if (CHARPOS (lpoint) <= ZV)
16850 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16852 unbind_to (count, Qnil);
16856 /* Build the complete desired matrix of WINDOW with a window start
16857 buffer position POS.
16859 Value is 1 if successful. It is zero if fonts were loaded during
16860 redisplay which makes re-adjusting glyph matrices necessary, and -1
16861 if point would appear in the scroll margins.
16862 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16863 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16864 set in FLAGS.) */
16867 try_window (Lisp_Object window, struct text_pos pos, int flags)
16869 struct window *w = XWINDOW (window);
16870 struct it it;
16871 struct glyph_row *last_text_row = NULL;
16872 struct frame *f = XFRAME (w->frame);
16873 int frame_line_height = default_line_pixel_height (w);
16875 /* Make POS the new window start. */
16876 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16878 /* Mark cursor position as unknown. No overlay arrow seen. */
16879 w->cursor.vpos = -1;
16880 overlay_arrow_seen = false;
16882 /* Initialize iterator and info to start at POS. */
16883 start_display (&it, w, pos);
16884 it.glyph_row->reversed_p = false;
16886 /* Display all lines of W. */
16887 while (it.current_y < it.last_visible_y)
16889 if (display_line (&it))
16890 last_text_row = it.glyph_row - 1;
16891 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16892 return 0;
16895 /* Don't let the cursor end in the scroll margins. */
16896 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16897 && !MINI_WINDOW_P (w))
16899 int this_scroll_margin;
16900 int window_total_lines
16901 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16903 if (scroll_margin > 0)
16905 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16906 this_scroll_margin *= frame_line_height;
16908 else
16909 this_scroll_margin = 0;
16911 if ((w->cursor.y >= 0 /* not vscrolled */
16912 && w->cursor.y < this_scroll_margin
16913 && CHARPOS (pos) > BEGV
16914 && IT_CHARPOS (it) < ZV)
16915 /* rms: considering make_cursor_line_fully_visible_p here
16916 seems to give wrong results. We don't want to recenter
16917 when the last line is partly visible, we want to allow
16918 that case to be handled in the usual way. */
16919 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16921 w->cursor.vpos = -1;
16922 clear_glyph_matrix (w->desired_matrix);
16923 return -1;
16927 /* If bottom moved off end of frame, change mode line percentage. */
16928 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16929 w->update_mode_line = true;
16931 /* Set window_end_pos to the offset of the last character displayed
16932 on the window from the end of current_buffer. Set
16933 window_end_vpos to its row number. */
16934 if (last_text_row)
16936 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16937 adjust_window_ends (w, last_text_row, false);
16938 eassert
16939 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16940 w->window_end_vpos)));
16942 else
16944 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16945 w->window_end_pos = Z - ZV;
16946 w->window_end_vpos = 0;
16949 /* But that is not valid info until redisplay finishes. */
16950 w->window_end_valid = false;
16951 return 1;
16956 /************************************************************************
16957 Window redisplay reusing current matrix when buffer has not changed
16958 ************************************************************************/
16960 /* Try redisplay of window W showing an unchanged buffer with a
16961 different window start than the last time it was displayed by
16962 reusing its current matrix. Value is true if successful.
16963 W->start is the new window start. */
16965 static bool
16966 try_window_reusing_current_matrix (struct window *w)
16968 struct frame *f = XFRAME (w->frame);
16969 struct glyph_row *bottom_row;
16970 struct it it;
16971 struct run run;
16972 struct text_pos start, new_start;
16973 int nrows_scrolled, i;
16974 struct glyph_row *last_text_row;
16975 struct glyph_row *last_reused_text_row;
16976 struct glyph_row *start_row;
16977 int start_vpos, min_y, max_y;
16979 #ifdef GLYPH_DEBUG
16980 if (inhibit_try_window_reusing)
16981 return false;
16982 #endif
16984 if (/* This function doesn't handle terminal frames. */
16985 !FRAME_WINDOW_P (f)
16986 /* Don't try to reuse the display if windows have been split
16987 or such. */
16988 || windows_or_buffers_changed
16989 || f->cursor_type_changed)
16990 return false;
16992 /* Can't do this if showing trailing whitespace. */
16993 if (!NILP (Vshow_trailing_whitespace))
16994 return false;
16996 /* If top-line visibility has changed, give up. */
16997 if (WINDOW_WANTS_HEADER_LINE_P (w)
16998 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16999 return false;
17001 /* Give up if old or new display is scrolled vertically. We could
17002 make this function handle this, but right now it doesn't. */
17003 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17004 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17005 return false;
17007 /* The variable new_start now holds the new window start. The old
17008 start `start' can be determined from the current matrix. */
17009 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17010 start = start_row->minpos;
17011 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17013 /* Clear the desired matrix for the display below. */
17014 clear_glyph_matrix (w->desired_matrix);
17016 if (CHARPOS (new_start) <= CHARPOS (start))
17018 /* Don't use this method if the display starts with an ellipsis
17019 displayed for invisible text. It's not easy to handle that case
17020 below, and it's certainly not worth the effort since this is
17021 not a frequent case. */
17022 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17023 return false;
17025 IF_DEBUG (debug_method_add (w, "twu1"));
17027 /* Display up to a row that can be reused. The variable
17028 last_text_row is set to the last row displayed that displays
17029 text. Note that it.vpos == 0 if or if not there is a
17030 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17031 start_display (&it, w, new_start);
17032 w->cursor.vpos = -1;
17033 last_text_row = last_reused_text_row = NULL;
17035 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17037 /* If we have reached into the characters in the START row,
17038 that means the line boundaries have changed. So we
17039 can't start copying with the row START. Maybe it will
17040 work to start copying with the following row. */
17041 while (IT_CHARPOS (it) > CHARPOS (start))
17043 /* Advance to the next row as the "start". */
17044 start_row++;
17045 start = start_row->minpos;
17046 /* If there are no more rows to try, or just one, give up. */
17047 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17048 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17049 || CHARPOS (start) == ZV)
17051 clear_glyph_matrix (w->desired_matrix);
17052 return false;
17055 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17057 /* If we have reached alignment, we can copy the rest of the
17058 rows. */
17059 if (IT_CHARPOS (it) == CHARPOS (start)
17060 /* Don't accept "alignment" inside a display vector,
17061 since start_row could have started in the middle of
17062 that same display vector (thus their character
17063 positions match), and we have no way of telling if
17064 that is the case. */
17065 && it.current.dpvec_index < 0)
17066 break;
17068 it.glyph_row->reversed_p = false;
17069 if (display_line (&it))
17070 last_text_row = it.glyph_row - 1;
17074 /* A value of current_y < last_visible_y means that we stopped
17075 at the previous window start, which in turn means that we
17076 have at least one reusable row. */
17077 if (it.current_y < it.last_visible_y)
17079 struct glyph_row *row;
17081 /* IT.vpos always starts from 0; it counts text lines. */
17082 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17084 /* Find PT if not already found in the lines displayed. */
17085 if (w->cursor.vpos < 0)
17087 int dy = it.current_y - start_row->y;
17089 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17090 row = row_containing_pos (w, PT, row, NULL, dy);
17091 if (row)
17092 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17093 dy, nrows_scrolled);
17094 else
17096 clear_glyph_matrix (w->desired_matrix);
17097 return false;
17101 /* Scroll the display. Do it before the current matrix is
17102 changed. The problem here is that update has not yet
17103 run, i.e. part of the current matrix is not up to date.
17104 scroll_run_hook will clear the cursor, and use the
17105 current matrix to get the height of the row the cursor is
17106 in. */
17107 run.current_y = start_row->y;
17108 run.desired_y = it.current_y;
17109 run.height = it.last_visible_y - it.current_y;
17111 if (run.height > 0 && run.current_y != run.desired_y)
17113 update_begin (f);
17114 FRAME_RIF (f)->update_window_begin_hook (w);
17115 FRAME_RIF (f)->clear_window_mouse_face (w);
17116 FRAME_RIF (f)->scroll_run_hook (w, &run);
17117 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17118 update_end (f);
17121 /* Shift current matrix down by nrows_scrolled lines. */
17122 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17123 rotate_matrix (w->current_matrix,
17124 start_vpos,
17125 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17126 nrows_scrolled);
17128 /* Disable lines that must be updated. */
17129 for (i = 0; i < nrows_scrolled; ++i)
17130 (start_row + i)->enabled_p = false;
17132 /* Re-compute Y positions. */
17133 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17134 max_y = it.last_visible_y;
17135 for (row = start_row + nrows_scrolled;
17136 row < bottom_row;
17137 ++row)
17139 row->y = it.current_y;
17140 row->visible_height = row->height;
17142 if (row->y < min_y)
17143 row->visible_height -= min_y - row->y;
17144 if (row->y + row->height > max_y)
17145 row->visible_height -= row->y + row->height - max_y;
17146 if (row->fringe_bitmap_periodic_p)
17147 row->redraw_fringe_bitmaps_p = true;
17149 it.current_y += row->height;
17151 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17152 last_reused_text_row = row;
17153 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17154 break;
17157 /* Disable lines in the current matrix which are now
17158 below the window. */
17159 for (++row; row < bottom_row; ++row)
17160 row->enabled_p = row->mode_line_p = false;
17163 /* Update window_end_pos etc.; last_reused_text_row is the last
17164 reused row from the current matrix containing text, if any.
17165 The value of last_text_row is the last displayed line
17166 containing text. */
17167 if (last_reused_text_row)
17168 adjust_window_ends (w, last_reused_text_row, true);
17169 else if (last_text_row)
17170 adjust_window_ends (w, last_text_row, false);
17171 else
17173 /* This window must be completely empty. */
17174 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17175 w->window_end_pos = Z - ZV;
17176 w->window_end_vpos = 0;
17178 w->window_end_valid = false;
17180 /* Update hint: don't try scrolling again in update_window. */
17181 w->desired_matrix->no_scrolling_p = true;
17183 #ifdef GLYPH_DEBUG
17184 debug_method_add (w, "try_window_reusing_current_matrix 1");
17185 #endif
17186 return true;
17188 else if (CHARPOS (new_start) > CHARPOS (start))
17190 struct glyph_row *pt_row, *row;
17191 struct glyph_row *first_reusable_row;
17192 struct glyph_row *first_row_to_display;
17193 int dy;
17194 int yb = window_text_bottom_y (w);
17196 /* Find the row starting at new_start, if there is one. Don't
17197 reuse a partially visible line at the end. */
17198 first_reusable_row = start_row;
17199 while (first_reusable_row->enabled_p
17200 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17201 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17202 < CHARPOS (new_start)))
17203 ++first_reusable_row;
17205 /* Give up if there is no row to reuse. */
17206 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17207 || !first_reusable_row->enabled_p
17208 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17209 != CHARPOS (new_start)))
17210 return false;
17212 /* We can reuse fully visible rows beginning with
17213 first_reusable_row to the end of the window. Set
17214 first_row_to_display to the first row that cannot be reused.
17215 Set pt_row to the row containing point, if there is any. */
17216 pt_row = NULL;
17217 for (first_row_to_display = first_reusable_row;
17218 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17219 ++first_row_to_display)
17221 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17222 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17223 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17224 && first_row_to_display->ends_at_zv_p
17225 && pt_row == NULL)))
17226 pt_row = first_row_to_display;
17229 /* Start displaying at the start of first_row_to_display. */
17230 eassert (first_row_to_display->y < yb);
17231 init_to_row_start (&it, w, first_row_to_display);
17233 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17234 - start_vpos);
17235 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17236 - nrows_scrolled);
17237 it.current_y = (first_row_to_display->y - first_reusable_row->y
17238 + WINDOW_HEADER_LINE_HEIGHT (w));
17240 /* Display lines beginning with first_row_to_display in the
17241 desired matrix. Set last_text_row to the last row displayed
17242 that displays text. */
17243 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17244 if (pt_row == NULL)
17245 w->cursor.vpos = -1;
17246 last_text_row = NULL;
17247 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17248 if (display_line (&it))
17249 last_text_row = it.glyph_row - 1;
17251 /* If point is in a reused row, adjust y and vpos of the cursor
17252 position. */
17253 if (pt_row)
17255 w->cursor.vpos -= nrows_scrolled;
17256 w->cursor.y -= first_reusable_row->y - start_row->y;
17259 /* Give up if point isn't in a row displayed or reused. (This
17260 also handles the case where w->cursor.vpos < nrows_scrolled
17261 after the calls to display_line, which can happen with scroll
17262 margins. See bug#1295.) */
17263 if (w->cursor.vpos < 0)
17265 clear_glyph_matrix (w->desired_matrix);
17266 return false;
17269 /* Scroll the display. */
17270 run.current_y = first_reusable_row->y;
17271 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17272 run.height = it.last_visible_y - run.current_y;
17273 dy = run.current_y - run.desired_y;
17275 if (run.height)
17277 update_begin (f);
17278 FRAME_RIF (f)->update_window_begin_hook (w);
17279 FRAME_RIF (f)->clear_window_mouse_face (w);
17280 FRAME_RIF (f)->scroll_run_hook (w, &run);
17281 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17282 update_end (f);
17285 /* Adjust Y positions of reused rows. */
17286 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17287 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17288 max_y = it.last_visible_y;
17289 for (row = first_reusable_row; row < first_row_to_display; ++row)
17291 row->y -= dy;
17292 row->visible_height = row->height;
17293 if (row->y < min_y)
17294 row->visible_height -= min_y - row->y;
17295 if (row->y + row->height > max_y)
17296 row->visible_height -= row->y + row->height - max_y;
17297 if (row->fringe_bitmap_periodic_p)
17298 row->redraw_fringe_bitmaps_p = true;
17301 /* Scroll the current matrix. */
17302 eassert (nrows_scrolled > 0);
17303 rotate_matrix (w->current_matrix,
17304 start_vpos,
17305 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17306 -nrows_scrolled);
17308 /* Disable rows not reused. */
17309 for (row -= nrows_scrolled; row < bottom_row; ++row)
17310 row->enabled_p = false;
17312 /* Point may have moved to a different line, so we cannot assume that
17313 the previous cursor position is valid; locate the correct row. */
17314 if (pt_row)
17316 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17317 row < bottom_row
17318 && PT >= MATRIX_ROW_END_CHARPOS (row)
17319 && !row->ends_at_zv_p;
17320 row++)
17322 w->cursor.vpos++;
17323 w->cursor.y = row->y;
17325 if (row < bottom_row)
17327 /* Can't simply scan the row for point with
17328 bidi-reordered glyph rows. Let set_cursor_from_row
17329 figure out where to put the cursor, and if it fails,
17330 give up. */
17331 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17333 if (!set_cursor_from_row (w, row, w->current_matrix,
17334 0, 0, 0, 0))
17336 clear_glyph_matrix (w->desired_matrix);
17337 return false;
17340 else
17342 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17343 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17345 for (; glyph < end
17346 && (!BUFFERP (glyph->object)
17347 || glyph->charpos < PT);
17348 glyph++)
17350 w->cursor.hpos++;
17351 w->cursor.x += glyph->pixel_width;
17357 /* Adjust window end. A null value of last_text_row means that
17358 the window end is in reused rows which in turn means that
17359 only its vpos can have changed. */
17360 if (last_text_row)
17361 adjust_window_ends (w, last_text_row, false);
17362 else
17363 w->window_end_vpos -= nrows_scrolled;
17365 w->window_end_valid = false;
17366 w->desired_matrix->no_scrolling_p = true;
17368 #ifdef GLYPH_DEBUG
17369 debug_method_add (w, "try_window_reusing_current_matrix 2");
17370 #endif
17371 return true;
17374 return false;
17379 /************************************************************************
17380 Window redisplay reusing current matrix when buffer has changed
17381 ************************************************************************/
17383 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17384 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17385 ptrdiff_t *, ptrdiff_t *);
17386 static struct glyph_row *
17387 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17388 struct glyph_row *);
17391 /* Return the last row in MATRIX displaying text. If row START is
17392 non-null, start searching with that row. IT gives the dimensions
17393 of the display. Value is null if matrix is empty; otherwise it is
17394 a pointer to the row found. */
17396 static struct glyph_row *
17397 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17398 struct glyph_row *start)
17400 struct glyph_row *row, *row_found;
17402 /* Set row_found to the last row in IT->w's current matrix
17403 displaying text. The loop looks funny but think of partially
17404 visible lines. */
17405 row_found = NULL;
17406 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17407 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17409 eassert (row->enabled_p);
17410 row_found = row;
17411 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17412 break;
17413 ++row;
17416 return row_found;
17420 /* Return the last row in the current matrix of W that is not affected
17421 by changes at the start of current_buffer that occurred since W's
17422 current matrix was built. Value is null if no such row exists.
17424 BEG_UNCHANGED us the number of characters unchanged at the start of
17425 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17426 first changed character in current_buffer. Characters at positions <
17427 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17428 when the current matrix was built. */
17430 static struct glyph_row *
17431 find_last_unchanged_at_beg_row (struct window *w)
17433 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17434 struct glyph_row *row;
17435 struct glyph_row *row_found = NULL;
17436 int yb = window_text_bottom_y (w);
17438 /* Find the last row displaying unchanged text. */
17439 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17440 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17441 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17442 ++row)
17444 if (/* If row ends before first_changed_pos, it is unchanged,
17445 except in some case. */
17446 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17447 /* When row ends in ZV and we write at ZV it is not
17448 unchanged. */
17449 && !row->ends_at_zv_p
17450 /* When first_changed_pos is the end of a continued line,
17451 row is not unchanged because it may be no longer
17452 continued. */
17453 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17454 && (row->continued_p
17455 || row->exact_window_width_line_p))
17456 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17457 needs to be recomputed, so don't consider this row as
17458 unchanged. This happens when the last line was
17459 bidi-reordered and was killed immediately before this
17460 redisplay cycle. In that case, ROW->end stores the
17461 buffer position of the first visual-order character of
17462 the killed text, which is now beyond ZV. */
17463 && CHARPOS (row->end.pos) <= ZV)
17464 row_found = row;
17466 /* Stop if last visible row. */
17467 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17468 break;
17471 return row_found;
17475 /* Find the first glyph row in the current matrix of W that is not
17476 affected by changes at the end of current_buffer since the
17477 time W's current matrix was built.
17479 Return in *DELTA the number of chars by which buffer positions in
17480 unchanged text at the end of current_buffer must be adjusted.
17482 Return in *DELTA_BYTES the corresponding number of bytes.
17484 Value is null if no such row exists, i.e. all rows are affected by
17485 changes. */
17487 static struct glyph_row *
17488 find_first_unchanged_at_end_row (struct window *w,
17489 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17491 struct glyph_row *row;
17492 struct glyph_row *row_found = NULL;
17494 *delta = *delta_bytes = 0;
17496 /* Display must not have been paused, otherwise the current matrix
17497 is not up to date. */
17498 eassert (w->window_end_valid);
17500 /* A value of window_end_pos >= END_UNCHANGED means that the window
17501 end is in the range of changed text. If so, there is no
17502 unchanged row at the end of W's current matrix. */
17503 if (w->window_end_pos >= END_UNCHANGED)
17504 return NULL;
17506 /* Set row to the last row in W's current matrix displaying text. */
17507 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17509 /* If matrix is entirely empty, no unchanged row exists. */
17510 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17512 /* The value of row is the last glyph row in the matrix having a
17513 meaningful buffer position in it. The end position of row
17514 corresponds to window_end_pos. This allows us to translate
17515 buffer positions in the current matrix to current buffer
17516 positions for characters not in changed text. */
17517 ptrdiff_t Z_old =
17518 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17519 ptrdiff_t Z_BYTE_old =
17520 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17521 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17522 struct glyph_row *first_text_row
17523 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17525 *delta = Z - Z_old;
17526 *delta_bytes = Z_BYTE - Z_BYTE_old;
17528 /* Set last_unchanged_pos to the buffer position of the last
17529 character in the buffer that has not been changed. Z is the
17530 index + 1 of the last character in current_buffer, i.e. by
17531 subtracting END_UNCHANGED we get the index of the last
17532 unchanged character, and we have to add BEG to get its buffer
17533 position. */
17534 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17535 last_unchanged_pos_old = last_unchanged_pos - *delta;
17537 /* Search backward from ROW for a row displaying a line that
17538 starts at a minimum position >= last_unchanged_pos_old. */
17539 for (; row > first_text_row; --row)
17541 /* This used to abort, but it can happen.
17542 It is ok to just stop the search instead here. KFS. */
17543 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17544 break;
17546 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17547 row_found = row;
17551 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17553 return row_found;
17557 /* Make sure that glyph rows in the current matrix of window W
17558 reference the same glyph memory as corresponding rows in the
17559 frame's frame matrix. This function is called after scrolling W's
17560 current matrix on a terminal frame in try_window_id and
17561 try_window_reusing_current_matrix. */
17563 static void
17564 sync_frame_with_window_matrix_rows (struct window *w)
17566 struct frame *f = XFRAME (w->frame);
17567 struct glyph_row *window_row, *window_row_end, *frame_row;
17569 /* Preconditions: W must be a leaf window and full-width. Its frame
17570 must have a frame matrix. */
17571 eassert (BUFFERP (w->contents));
17572 eassert (WINDOW_FULL_WIDTH_P (w));
17573 eassert (!FRAME_WINDOW_P (f));
17575 /* If W is a full-width window, glyph pointers in W's current matrix
17576 have, by definition, to be the same as glyph pointers in the
17577 corresponding frame matrix. Note that frame matrices have no
17578 marginal areas (see build_frame_matrix). */
17579 window_row = w->current_matrix->rows;
17580 window_row_end = window_row + w->current_matrix->nrows;
17581 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17582 while (window_row < window_row_end)
17584 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17585 struct glyph *end = window_row->glyphs[LAST_AREA];
17587 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17588 frame_row->glyphs[TEXT_AREA] = start;
17589 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17590 frame_row->glyphs[LAST_AREA] = end;
17592 /* Disable frame rows whose corresponding window rows have
17593 been disabled in try_window_id. */
17594 if (!window_row->enabled_p)
17595 frame_row->enabled_p = false;
17597 ++window_row, ++frame_row;
17602 /* Find the glyph row in window W containing CHARPOS. Consider all
17603 rows between START and END (not inclusive). END null means search
17604 all rows to the end of the display area of W. Value is the row
17605 containing CHARPOS or null. */
17607 struct glyph_row *
17608 row_containing_pos (struct window *w, ptrdiff_t charpos,
17609 struct glyph_row *start, struct glyph_row *end, int dy)
17611 struct glyph_row *row = start;
17612 struct glyph_row *best_row = NULL;
17613 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17614 int last_y;
17616 /* If we happen to start on a header-line, skip that. */
17617 if (row->mode_line_p)
17618 ++row;
17620 if ((end && row >= end) || !row->enabled_p)
17621 return NULL;
17623 last_y = window_text_bottom_y (w) - dy;
17625 while (true)
17627 /* Give up if we have gone too far. */
17628 if (end && row >= end)
17629 return NULL;
17630 /* This formerly returned if they were equal.
17631 I think that both quantities are of a "last plus one" type;
17632 if so, when they are equal, the row is within the screen. -- rms. */
17633 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17634 return NULL;
17636 /* If it is in this row, return this row. */
17637 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17638 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17639 /* The end position of a row equals the start
17640 position of the next row. If CHARPOS is there, we
17641 would rather consider it displayed in the next
17642 line, except when this line ends in ZV. */
17643 && !row_for_charpos_p (row, charpos)))
17644 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17646 struct glyph *g;
17648 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17649 || (!best_row && !row->continued_p))
17650 return row;
17651 /* In bidi-reordered rows, there could be several rows whose
17652 edges surround CHARPOS, all of these rows belonging to
17653 the same continued line. We need to find the row which
17654 fits CHARPOS the best. */
17655 for (g = row->glyphs[TEXT_AREA];
17656 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17657 g++)
17659 if (!STRINGP (g->object))
17661 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17663 mindif = eabs (g->charpos - charpos);
17664 best_row = row;
17665 /* Exact match always wins. */
17666 if (mindif == 0)
17667 return best_row;
17672 else if (best_row && !row->continued_p)
17673 return best_row;
17674 ++row;
17679 /* Try to redisplay window W by reusing its existing display. W's
17680 current matrix must be up to date when this function is called,
17681 i.e., window_end_valid must be true.
17683 Value is
17685 >= 1 if successful, i.e. display has been updated
17686 specifically:
17687 1 means the changes were in front of a newline that precedes
17688 the window start, and the whole current matrix was reused
17689 2 means the changes were after the last position displayed
17690 in the window, and the whole current matrix was reused
17691 3 means portions of the current matrix were reused, while
17692 some of the screen lines were redrawn
17693 -1 if redisplay with same window start is known not to succeed
17694 0 if otherwise unsuccessful
17696 The following steps are performed:
17698 1. Find the last row in the current matrix of W that is not
17699 affected by changes at the start of current_buffer. If no such row
17700 is found, give up.
17702 2. Find the first row in W's current matrix that is not affected by
17703 changes at the end of current_buffer. Maybe there is no such row.
17705 3. Display lines beginning with the row + 1 found in step 1 to the
17706 row found in step 2 or, if step 2 didn't find a row, to the end of
17707 the window.
17709 4. If cursor is not known to appear on the window, give up.
17711 5. If display stopped at the row found in step 2, scroll the
17712 display and current matrix as needed.
17714 6. Maybe display some lines at the end of W, if we must. This can
17715 happen under various circumstances, like a partially visible line
17716 becoming fully visible, or because newly displayed lines are displayed
17717 in smaller font sizes.
17719 7. Update W's window end information. */
17721 static int
17722 try_window_id (struct window *w)
17724 struct frame *f = XFRAME (w->frame);
17725 struct glyph_matrix *current_matrix = w->current_matrix;
17726 struct glyph_matrix *desired_matrix = w->desired_matrix;
17727 struct glyph_row *last_unchanged_at_beg_row;
17728 struct glyph_row *first_unchanged_at_end_row;
17729 struct glyph_row *row;
17730 struct glyph_row *bottom_row;
17731 int bottom_vpos;
17732 struct it it;
17733 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17734 int dvpos, dy;
17735 struct text_pos start_pos;
17736 struct run run;
17737 int first_unchanged_at_end_vpos = 0;
17738 struct glyph_row *last_text_row, *last_text_row_at_end;
17739 struct text_pos start;
17740 ptrdiff_t first_changed_charpos, last_changed_charpos;
17742 #ifdef GLYPH_DEBUG
17743 if (inhibit_try_window_id)
17744 return 0;
17745 #endif
17747 /* This is handy for debugging. */
17748 #if false
17749 #define GIVE_UP(X) \
17750 do { \
17751 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17752 return 0; \
17753 } while (false)
17754 #else
17755 #define GIVE_UP(X) return 0
17756 #endif
17758 SET_TEXT_POS_FROM_MARKER (start, w->start);
17760 /* Don't use this for mini-windows because these can show
17761 messages and mini-buffers, and we don't handle that here. */
17762 if (MINI_WINDOW_P (w))
17763 GIVE_UP (1);
17765 /* This flag is used to prevent redisplay optimizations. */
17766 if (windows_or_buffers_changed || f->cursor_type_changed)
17767 GIVE_UP (2);
17769 /* This function's optimizations cannot be used if overlays have
17770 changed in the buffer displayed by the window, so give up if they
17771 have. */
17772 if (w->last_overlay_modified != OVERLAY_MODIFF)
17773 GIVE_UP (21);
17775 /* Verify that narrowing has not changed.
17776 Also verify that we were not told to prevent redisplay optimizations.
17777 It would be nice to further
17778 reduce the number of cases where this prevents try_window_id. */
17779 if (current_buffer->clip_changed
17780 || current_buffer->prevent_redisplay_optimizations_p)
17781 GIVE_UP (3);
17783 /* Window must either use window-based redisplay or be full width. */
17784 if (!FRAME_WINDOW_P (f)
17785 && (!FRAME_LINE_INS_DEL_OK (f)
17786 || !WINDOW_FULL_WIDTH_P (w)))
17787 GIVE_UP (4);
17789 /* Give up if point is known NOT to appear in W. */
17790 if (PT < CHARPOS (start))
17791 GIVE_UP (5);
17793 /* Another way to prevent redisplay optimizations. */
17794 if (w->last_modified == 0)
17795 GIVE_UP (6);
17797 /* Verify that window is not hscrolled. */
17798 if (w->hscroll != 0)
17799 GIVE_UP (7);
17801 /* Verify that display wasn't paused. */
17802 if (!w->window_end_valid)
17803 GIVE_UP (8);
17805 /* Likewise if highlighting trailing whitespace. */
17806 if (!NILP (Vshow_trailing_whitespace))
17807 GIVE_UP (11);
17809 /* Can't use this if overlay arrow position and/or string have
17810 changed. */
17811 if (overlay_arrows_changed_p ())
17812 GIVE_UP (12);
17814 /* When word-wrap is on, adding a space to the first word of a
17815 wrapped line can change the wrap position, altering the line
17816 above it. It might be worthwhile to handle this more
17817 intelligently, but for now just redisplay from scratch. */
17818 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17819 GIVE_UP (21);
17821 /* Under bidi reordering, adding or deleting a character in the
17822 beginning of a paragraph, before the first strong directional
17823 character, can change the base direction of the paragraph (unless
17824 the buffer specifies a fixed paragraph direction), which will
17825 require to redisplay the whole paragraph. It might be worthwhile
17826 to find the paragraph limits and widen the range of redisplayed
17827 lines to that, but for now just give up this optimization and
17828 redisplay from scratch. */
17829 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17830 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17831 GIVE_UP (22);
17833 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17834 only if buffer has really changed. The reason is that the gap is
17835 initially at Z for freshly visited files. The code below would
17836 set end_unchanged to 0 in that case. */
17837 if (MODIFF > SAVE_MODIFF
17838 /* This seems to happen sometimes after saving a buffer. */
17839 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17841 if (GPT - BEG < BEG_UNCHANGED)
17842 BEG_UNCHANGED = GPT - BEG;
17843 if (Z - GPT < END_UNCHANGED)
17844 END_UNCHANGED = Z - GPT;
17847 /* The position of the first and last character that has been changed. */
17848 first_changed_charpos = BEG + BEG_UNCHANGED;
17849 last_changed_charpos = Z - END_UNCHANGED;
17851 /* If window starts after a line end, and the last change is in
17852 front of that newline, then changes don't affect the display.
17853 This case happens with stealth-fontification. Note that although
17854 the display is unchanged, glyph positions in the matrix have to
17855 be adjusted, of course. */
17856 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17857 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17858 && ((last_changed_charpos < CHARPOS (start)
17859 && CHARPOS (start) == BEGV)
17860 || (last_changed_charpos < CHARPOS (start) - 1
17861 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17863 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17864 struct glyph_row *r0;
17866 /* Compute how many chars/bytes have been added to or removed
17867 from the buffer. */
17868 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17869 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17870 Z_delta = Z - Z_old;
17871 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17873 /* Give up if PT is not in the window. Note that it already has
17874 been checked at the start of try_window_id that PT is not in
17875 front of the window start. */
17876 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17877 GIVE_UP (13);
17879 /* If window start is unchanged, we can reuse the whole matrix
17880 as is, after adjusting glyph positions. No need to compute
17881 the window end again, since its offset from Z hasn't changed. */
17882 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17883 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17884 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17885 /* PT must not be in a partially visible line. */
17886 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17887 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17889 /* Adjust positions in the glyph matrix. */
17890 if (Z_delta || Z_delta_bytes)
17892 struct glyph_row *r1
17893 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17894 increment_matrix_positions (w->current_matrix,
17895 MATRIX_ROW_VPOS (r0, current_matrix),
17896 MATRIX_ROW_VPOS (r1, current_matrix),
17897 Z_delta, Z_delta_bytes);
17900 /* Set the cursor. */
17901 row = row_containing_pos (w, PT, r0, NULL, 0);
17902 if (row)
17903 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17904 return 1;
17908 /* Handle the case that changes are all below what is displayed in
17909 the window, and that PT is in the window. This shortcut cannot
17910 be taken if ZV is visible in the window, and text has been added
17911 there that is visible in the window. */
17912 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17913 /* ZV is not visible in the window, or there are no
17914 changes at ZV, actually. */
17915 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17916 || first_changed_charpos == last_changed_charpos))
17918 struct glyph_row *r0;
17920 /* Give up if PT is not in the window. Note that it already has
17921 been checked at the start of try_window_id that PT is not in
17922 front of the window start. */
17923 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17924 GIVE_UP (14);
17926 /* If window start is unchanged, we can reuse the whole matrix
17927 as is, without changing glyph positions since no text has
17928 been added/removed in front of the window end. */
17929 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17930 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17931 /* PT must not be in a partially visible line. */
17932 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17933 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17935 /* We have to compute the window end anew since text
17936 could have been added/removed after it. */
17937 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17938 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17940 /* Set the cursor. */
17941 row = row_containing_pos (w, PT, r0, NULL, 0);
17942 if (row)
17943 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17944 return 2;
17948 /* Give up if window start is in the changed area.
17950 The condition used to read
17952 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17954 but why that was tested escapes me at the moment. */
17955 if (CHARPOS (start) >= first_changed_charpos
17956 && CHARPOS (start) <= last_changed_charpos)
17957 GIVE_UP (15);
17959 /* Check that window start agrees with the start of the first glyph
17960 row in its current matrix. Check this after we know the window
17961 start is not in changed text, otherwise positions would not be
17962 comparable. */
17963 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17964 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17965 GIVE_UP (16);
17967 /* Give up if the window ends in strings. Overlay strings
17968 at the end are difficult to handle, so don't try. */
17969 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17970 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17971 GIVE_UP (20);
17973 /* Compute the position at which we have to start displaying new
17974 lines. Some of the lines at the top of the window might be
17975 reusable because they are not displaying changed text. Find the
17976 last row in W's current matrix not affected by changes at the
17977 start of current_buffer. Value is null if changes start in the
17978 first line of window. */
17979 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17980 if (last_unchanged_at_beg_row)
17982 /* Avoid starting to display in the middle of a character, a TAB
17983 for instance. This is easier than to set up the iterator
17984 exactly, and it's not a frequent case, so the additional
17985 effort wouldn't really pay off. */
17986 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17987 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17988 && last_unchanged_at_beg_row > w->current_matrix->rows)
17989 --last_unchanged_at_beg_row;
17991 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17992 GIVE_UP (17);
17994 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
17995 GIVE_UP (18);
17996 start_pos = it.current.pos;
17998 /* Start displaying new lines in the desired matrix at the same
17999 vpos we would use in the current matrix, i.e. below
18000 last_unchanged_at_beg_row. */
18001 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18002 current_matrix);
18003 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18004 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18006 eassert (it.hpos == 0 && it.current_x == 0);
18008 else
18010 /* There are no reusable lines at the start of the window.
18011 Start displaying in the first text line. */
18012 start_display (&it, w, start);
18013 it.vpos = it.first_vpos;
18014 start_pos = it.current.pos;
18017 /* Find the first row that is not affected by changes at the end of
18018 the buffer. Value will be null if there is no unchanged row, in
18019 which case we must redisplay to the end of the window. delta
18020 will be set to the value by which buffer positions beginning with
18021 first_unchanged_at_end_row have to be adjusted due to text
18022 changes. */
18023 first_unchanged_at_end_row
18024 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18025 IF_DEBUG (debug_delta = delta);
18026 IF_DEBUG (debug_delta_bytes = delta_bytes);
18028 /* Set stop_pos to the buffer position up to which we will have to
18029 display new lines. If first_unchanged_at_end_row != NULL, this
18030 is the buffer position of the start of the line displayed in that
18031 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18032 that we don't stop at a buffer position. */
18033 stop_pos = 0;
18034 if (first_unchanged_at_end_row)
18036 eassert (last_unchanged_at_beg_row == NULL
18037 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18039 /* If this is a continuation line, move forward to the next one
18040 that isn't. Changes in lines above affect this line.
18041 Caution: this may move first_unchanged_at_end_row to a row
18042 not displaying text. */
18043 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18044 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18045 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18046 < it.last_visible_y))
18047 ++first_unchanged_at_end_row;
18049 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18050 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18051 >= it.last_visible_y))
18052 first_unchanged_at_end_row = NULL;
18053 else
18055 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18056 + delta);
18057 first_unchanged_at_end_vpos
18058 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18059 eassert (stop_pos >= Z - END_UNCHANGED);
18062 else if (last_unchanged_at_beg_row == NULL)
18063 GIVE_UP (19);
18066 #ifdef GLYPH_DEBUG
18068 /* Either there is no unchanged row at the end, or the one we have
18069 now displays text. This is a necessary condition for the window
18070 end pos calculation at the end of this function. */
18071 eassert (first_unchanged_at_end_row == NULL
18072 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18074 debug_last_unchanged_at_beg_vpos
18075 = (last_unchanged_at_beg_row
18076 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18077 : -1);
18078 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18080 #endif /* GLYPH_DEBUG */
18083 /* Display new lines. Set last_text_row to the last new line
18084 displayed which has text on it, i.e. might end up as being the
18085 line where the window_end_vpos is. */
18086 w->cursor.vpos = -1;
18087 last_text_row = NULL;
18088 overlay_arrow_seen = false;
18089 if (it.current_y < it.last_visible_y
18090 && !f->fonts_changed
18091 && (first_unchanged_at_end_row == NULL
18092 || IT_CHARPOS (it) < stop_pos))
18093 it.glyph_row->reversed_p = false;
18094 while (it.current_y < it.last_visible_y
18095 && !f->fonts_changed
18096 && (first_unchanged_at_end_row == NULL
18097 || IT_CHARPOS (it) < stop_pos))
18099 if (display_line (&it))
18100 last_text_row = it.glyph_row - 1;
18103 if (f->fonts_changed)
18104 return -1;
18106 /* The redisplay iterations in display_line above could have
18107 triggered font-lock, which could have done something that
18108 invalidates IT->w window's end-point information, on which we
18109 rely below. E.g., one package, which will remain unnamed, used
18110 to install a font-lock-fontify-region-function that called
18111 bury-buffer, whose side effect is to switch the buffer displayed
18112 by IT->w, and that predictably resets IT->w's window_end_valid
18113 flag, which we already tested at the entry to this function.
18114 Amply punish such packages/modes by giving up on this
18115 optimization in those cases. */
18116 if (!w->window_end_valid)
18118 clear_glyph_matrix (w->desired_matrix);
18119 return -1;
18122 /* Compute differences in buffer positions, y-positions etc. for
18123 lines reused at the bottom of the window. Compute what we can
18124 scroll. */
18125 if (first_unchanged_at_end_row
18126 /* No lines reused because we displayed everything up to the
18127 bottom of the window. */
18128 && it.current_y < it.last_visible_y)
18130 dvpos = (it.vpos
18131 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18132 current_matrix));
18133 dy = it.current_y - first_unchanged_at_end_row->y;
18134 run.current_y = first_unchanged_at_end_row->y;
18135 run.desired_y = run.current_y + dy;
18136 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18138 else
18140 delta = delta_bytes = dvpos = dy
18141 = run.current_y = run.desired_y = run.height = 0;
18142 first_unchanged_at_end_row = NULL;
18144 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18147 /* Find the cursor if not already found. We have to decide whether
18148 PT will appear on this window (it sometimes doesn't, but this is
18149 not a very frequent case.) This decision has to be made before
18150 the current matrix is altered. A value of cursor.vpos < 0 means
18151 that PT is either in one of the lines beginning at
18152 first_unchanged_at_end_row or below the window. Don't care for
18153 lines that might be displayed later at the window end; as
18154 mentioned, this is not a frequent case. */
18155 if (w->cursor.vpos < 0)
18157 /* Cursor in unchanged rows at the top? */
18158 if (PT < CHARPOS (start_pos)
18159 && last_unchanged_at_beg_row)
18161 row = row_containing_pos (w, PT,
18162 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18163 last_unchanged_at_beg_row + 1, 0);
18164 if (row)
18165 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18168 /* Start from first_unchanged_at_end_row looking for PT. */
18169 else if (first_unchanged_at_end_row)
18171 row = row_containing_pos (w, PT - delta,
18172 first_unchanged_at_end_row, NULL, 0);
18173 if (row)
18174 set_cursor_from_row (w, row, w->current_matrix, delta,
18175 delta_bytes, dy, dvpos);
18178 /* Give up if cursor was not found. */
18179 if (w->cursor.vpos < 0)
18181 clear_glyph_matrix (w->desired_matrix);
18182 return -1;
18186 /* Don't let the cursor end in the scroll margins. */
18188 int this_scroll_margin, cursor_height;
18189 int frame_line_height = default_line_pixel_height (w);
18190 int window_total_lines
18191 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18193 this_scroll_margin =
18194 max (0, min (scroll_margin, window_total_lines / 4));
18195 this_scroll_margin *= frame_line_height;
18196 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18198 if ((w->cursor.y < this_scroll_margin
18199 && CHARPOS (start) > BEGV)
18200 /* Old redisplay didn't take scroll margin into account at the bottom,
18201 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18202 || (w->cursor.y + (make_cursor_line_fully_visible_p
18203 ? cursor_height + this_scroll_margin
18204 : 1)) > it.last_visible_y)
18206 w->cursor.vpos = -1;
18207 clear_glyph_matrix (w->desired_matrix);
18208 return -1;
18212 /* Scroll the display. Do it before changing the current matrix so
18213 that xterm.c doesn't get confused about where the cursor glyph is
18214 found. */
18215 if (dy && run.height)
18217 update_begin (f);
18219 if (FRAME_WINDOW_P (f))
18221 FRAME_RIF (f)->update_window_begin_hook (w);
18222 FRAME_RIF (f)->clear_window_mouse_face (w);
18223 FRAME_RIF (f)->scroll_run_hook (w, &run);
18224 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18226 else
18228 /* Terminal frame. In this case, dvpos gives the number of
18229 lines to scroll by; dvpos < 0 means scroll up. */
18230 int from_vpos
18231 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18232 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18233 int end = (WINDOW_TOP_EDGE_LINE (w)
18234 + WINDOW_WANTS_HEADER_LINE_P (w)
18235 + window_internal_height (w));
18237 #if defined (HAVE_GPM) || defined (MSDOS)
18238 x_clear_window_mouse_face (w);
18239 #endif
18240 /* Perform the operation on the screen. */
18241 if (dvpos > 0)
18243 /* Scroll last_unchanged_at_beg_row to the end of the
18244 window down dvpos lines. */
18245 set_terminal_window (f, end);
18247 /* On dumb terminals delete dvpos lines at the end
18248 before inserting dvpos empty lines. */
18249 if (!FRAME_SCROLL_REGION_OK (f))
18250 ins_del_lines (f, end - dvpos, -dvpos);
18252 /* Insert dvpos empty lines in front of
18253 last_unchanged_at_beg_row. */
18254 ins_del_lines (f, from, dvpos);
18256 else if (dvpos < 0)
18258 /* Scroll up last_unchanged_at_beg_vpos to the end of
18259 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18260 set_terminal_window (f, end);
18262 /* Delete dvpos lines in front of
18263 last_unchanged_at_beg_vpos. ins_del_lines will set
18264 the cursor to the given vpos and emit |dvpos| delete
18265 line sequences. */
18266 ins_del_lines (f, from + dvpos, dvpos);
18268 /* On a dumb terminal insert dvpos empty lines at the
18269 end. */
18270 if (!FRAME_SCROLL_REGION_OK (f))
18271 ins_del_lines (f, end + dvpos, -dvpos);
18274 set_terminal_window (f, 0);
18277 update_end (f);
18280 /* Shift reused rows of the current matrix to the right position.
18281 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18282 text. */
18283 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18284 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18285 if (dvpos < 0)
18287 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18288 bottom_vpos, dvpos);
18289 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18290 bottom_vpos);
18292 else if (dvpos > 0)
18294 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18295 bottom_vpos, dvpos);
18296 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18297 first_unchanged_at_end_vpos + dvpos);
18300 /* For frame-based redisplay, make sure that current frame and window
18301 matrix are in sync with respect to glyph memory. */
18302 if (!FRAME_WINDOW_P (f))
18303 sync_frame_with_window_matrix_rows (w);
18305 /* Adjust buffer positions in reused rows. */
18306 if (delta || delta_bytes)
18307 increment_matrix_positions (current_matrix,
18308 first_unchanged_at_end_vpos + dvpos,
18309 bottom_vpos, delta, delta_bytes);
18311 /* Adjust Y positions. */
18312 if (dy)
18313 shift_glyph_matrix (w, current_matrix,
18314 first_unchanged_at_end_vpos + dvpos,
18315 bottom_vpos, dy);
18317 if (first_unchanged_at_end_row)
18319 first_unchanged_at_end_row += dvpos;
18320 if (first_unchanged_at_end_row->y >= it.last_visible_y
18321 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18322 first_unchanged_at_end_row = NULL;
18325 /* If scrolling up, there may be some lines to display at the end of
18326 the window. */
18327 last_text_row_at_end = NULL;
18328 if (dy < 0)
18330 /* Scrolling up can leave for example a partially visible line
18331 at the end of the window to be redisplayed. */
18332 /* Set last_row to the glyph row in the current matrix where the
18333 window end line is found. It has been moved up or down in
18334 the matrix by dvpos. */
18335 int last_vpos = w->window_end_vpos + dvpos;
18336 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18338 /* If last_row is the window end line, it should display text. */
18339 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18341 /* If window end line was partially visible before, begin
18342 displaying at that line. Otherwise begin displaying with the
18343 line following it. */
18344 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18346 init_to_row_start (&it, w, last_row);
18347 it.vpos = last_vpos;
18348 it.current_y = last_row->y;
18350 else
18352 init_to_row_end (&it, w, last_row);
18353 it.vpos = 1 + last_vpos;
18354 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18355 ++last_row;
18358 /* We may start in a continuation line. If so, we have to
18359 get the right continuation_lines_width and current_x. */
18360 it.continuation_lines_width = last_row->continuation_lines_width;
18361 it.hpos = it.current_x = 0;
18363 /* Display the rest of the lines at the window end. */
18364 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18365 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18367 /* Is it always sure that the display agrees with lines in
18368 the current matrix? I don't think so, so we mark rows
18369 displayed invalid in the current matrix by setting their
18370 enabled_p flag to false. */
18371 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18372 if (display_line (&it))
18373 last_text_row_at_end = it.glyph_row - 1;
18377 /* Update window_end_pos and window_end_vpos. */
18378 if (first_unchanged_at_end_row && !last_text_row_at_end)
18380 /* Window end line if one of the preserved rows from the current
18381 matrix. Set row to the last row displaying text in current
18382 matrix starting at first_unchanged_at_end_row, after
18383 scrolling. */
18384 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18385 row = find_last_row_displaying_text (w->current_matrix, &it,
18386 first_unchanged_at_end_row);
18387 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18388 adjust_window_ends (w, row, true);
18389 eassert (w->window_end_bytepos >= 0);
18390 IF_DEBUG (debug_method_add (w, "A"));
18392 else if (last_text_row_at_end)
18394 adjust_window_ends (w, last_text_row_at_end, false);
18395 eassert (w->window_end_bytepos >= 0);
18396 IF_DEBUG (debug_method_add (w, "B"));
18398 else if (last_text_row)
18400 /* We have displayed either to the end of the window or at the
18401 end of the window, i.e. the last row with text is to be found
18402 in the desired matrix. */
18403 adjust_window_ends (w, last_text_row, false);
18404 eassert (w->window_end_bytepos >= 0);
18406 else if (first_unchanged_at_end_row == NULL
18407 && last_text_row == NULL
18408 && last_text_row_at_end == NULL)
18410 /* Displayed to end of window, but no line containing text was
18411 displayed. Lines were deleted at the end of the window. */
18412 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18413 int vpos = w->window_end_vpos;
18414 struct glyph_row *current_row = current_matrix->rows + vpos;
18415 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18417 for (row = NULL;
18418 row == NULL && vpos >= first_vpos;
18419 --vpos, --current_row, --desired_row)
18421 if (desired_row->enabled_p)
18423 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18424 row = desired_row;
18426 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18427 row = current_row;
18430 eassert (row != NULL);
18431 w->window_end_vpos = vpos + 1;
18432 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18433 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18434 eassert (w->window_end_bytepos >= 0);
18435 IF_DEBUG (debug_method_add (w, "C"));
18437 else
18438 emacs_abort ();
18440 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18441 debug_end_vpos = w->window_end_vpos));
18443 /* Record that display has not been completed. */
18444 w->window_end_valid = false;
18445 w->desired_matrix->no_scrolling_p = true;
18446 return 3;
18448 #undef GIVE_UP
18453 /***********************************************************************
18454 More debugging support
18455 ***********************************************************************/
18457 #ifdef GLYPH_DEBUG
18459 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18460 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18461 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18464 /* Dump the contents of glyph matrix MATRIX on stderr.
18466 GLYPHS 0 means don't show glyph contents.
18467 GLYPHS 1 means show glyphs in short form
18468 GLYPHS > 1 means show glyphs in long form. */
18470 void
18471 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18473 int i;
18474 for (i = 0; i < matrix->nrows; ++i)
18475 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18479 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18480 the glyph row and area where the glyph comes from. */
18482 void
18483 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18485 if (glyph->type == CHAR_GLYPH
18486 || glyph->type == GLYPHLESS_GLYPH)
18488 fprintf (stderr,
18489 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18490 glyph - row->glyphs[TEXT_AREA],
18491 (glyph->type == CHAR_GLYPH
18492 ? 'C'
18493 : 'G'),
18494 glyph->charpos,
18495 (BUFFERP (glyph->object)
18496 ? 'B'
18497 : (STRINGP (glyph->object)
18498 ? 'S'
18499 : (NILP (glyph->object)
18500 ? '0'
18501 : '-'))),
18502 glyph->pixel_width,
18503 glyph->u.ch,
18504 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18505 ? glyph->u.ch
18506 : '.'),
18507 glyph->face_id,
18508 glyph->left_box_line_p,
18509 glyph->right_box_line_p);
18511 else if (glyph->type == STRETCH_GLYPH)
18513 fprintf (stderr,
18514 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18515 glyph - row->glyphs[TEXT_AREA],
18516 'S',
18517 glyph->charpos,
18518 (BUFFERP (glyph->object)
18519 ? 'B'
18520 : (STRINGP (glyph->object)
18521 ? 'S'
18522 : (NILP (glyph->object)
18523 ? '0'
18524 : '-'))),
18525 glyph->pixel_width,
18527 ' ',
18528 glyph->face_id,
18529 glyph->left_box_line_p,
18530 glyph->right_box_line_p);
18532 else if (glyph->type == IMAGE_GLYPH)
18534 fprintf (stderr,
18535 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18536 glyph - row->glyphs[TEXT_AREA],
18537 'I',
18538 glyph->charpos,
18539 (BUFFERP (glyph->object)
18540 ? 'B'
18541 : (STRINGP (glyph->object)
18542 ? 'S'
18543 : (NILP (glyph->object)
18544 ? '0'
18545 : '-'))),
18546 glyph->pixel_width,
18547 glyph->u.img_id,
18548 '.',
18549 glyph->face_id,
18550 glyph->left_box_line_p,
18551 glyph->right_box_line_p);
18553 else if (glyph->type == COMPOSITE_GLYPH)
18555 fprintf (stderr,
18556 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18557 glyph - row->glyphs[TEXT_AREA],
18558 '+',
18559 glyph->charpos,
18560 (BUFFERP (glyph->object)
18561 ? 'B'
18562 : (STRINGP (glyph->object)
18563 ? 'S'
18564 : (NILP (glyph->object)
18565 ? '0'
18566 : '-'))),
18567 glyph->pixel_width,
18568 glyph->u.cmp.id);
18569 if (glyph->u.cmp.automatic)
18570 fprintf (stderr,
18571 "[%d-%d]",
18572 glyph->slice.cmp.from, glyph->slice.cmp.to);
18573 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18574 glyph->face_id,
18575 glyph->left_box_line_p,
18576 glyph->right_box_line_p);
18581 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18582 GLYPHS 0 means don't show glyph contents.
18583 GLYPHS 1 means show glyphs in short form
18584 GLYPHS > 1 means show glyphs in long form. */
18586 void
18587 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18589 if (glyphs != 1)
18591 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18592 fprintf (stderr, "==============================================================================\n");
18594 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18595 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18596 vpos,
18597 MATRIX_ROW_START_CHARPOS (row),
18598 MATRIX_ROW_END_CHARPOS (row),
18599 row->used[TEXT_AREA],
18600 row->contains_overlapping_glyphs_p,
18601 row->enabled_p,
18602 row->truncated_on_left_p,
18603 row->truncated_on_right_p,
18604 row->continued_p,
18605 MATRIX_ROW_CONTINUATION_LINE_P (row),
18606 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18607 row->ends_at_zv_p,
18608 row->fill_line_p,
18609 row->ends_in_middle_of_char_p,
18610 row->starts_in_middle_of_char_p,
18611 row->mouse_face_p,
18612 row->x,
18613 row->y,
18614 row->pixel_width,
18615 row->height,
18616 row->visible_height,
18617 row->ascent,
18618 row->phys_ascent);
18619 /* The next 3 lines should align to "Start" in the header. */
18620 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18621 row->end.overlay_string_index,
18622 row->continuation_lines_width);
18623 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18624 CHARPOS (row->start.string_pos),
18625 CHARPOS (row->end.string_pos));
18626 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18627 row->end.dpvec_index);
18630 if (glyphs > 1)
18632 int area;
18634 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18636 struct glyph *glyph = row->glyphs[area];
18637 struct glyph *glyph_end = glyph + row->used[area];
18639 /* Glyph for a line end in text. */
18640 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18641 ++glyph_end;
18643 if (glyph < glyph_end)
18644 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18646 for (; glyph < glyph_end; ++glyph)
18647 dump_glyph (row, glyph, area);
18650 else if (glyphs == 1)
18652 int area;
18653 char s[SHRT_MAX + 4];
18655 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18657 int i;
18659 for (i = 0; i < row->used[area]; ++i)
18661 struct glyph *glyph = row->glyphs[area] + i;
18662 if (i == row->used[area] - 1
18663 && area == TEXT_AREA
18664 && NILP (glyph->object)
18665 && glyph->type == CHAR_GLYPH
18666 && glyph->u.ch == ' ')
18668 strcpy (&s[i], "[\\n]");
18669 i += 4;
18671 else if (glyph->type == CHAR_GLYPH
18672 && glyph->u.ch < 0x80
18673 && glyph->u.ch >= ' ')
18674 s[i] = glyph->u.ch;
18675 else
18676 s[i] = '.';
18679 s[i] = '\0';
18680 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18686 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18687 Sdump_glyph_matrix, 0, 1, "p",
18688 doc: /* Dump the current matrix of the selected window to stderr.
18689 Shows contents of glyph row structures. With non-nil
18690 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18691 glyphs in short form, otherwise show glyphs in long form.
18693 Interactively, no argument means show glyphs in short form;
18694 with numeric argument, its value is passed as the GLYPHS flag. */)
18695 (Lisp_Object glyphs)
18697 struct window *w = XWINDOW (selected_window);
18698 struct buffer *buffer = XBUFFER (w->contents);
18700 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18701 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18702 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18703 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18704 fprintf (stderr, "=============================================\n");
18705 dump_glyph_matrix (w->current_matrix,
18706 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18707 return Qnil;
18711 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18712 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18713 Only text-mode frames have frame glyph matrices. */)
18714 (void)
18716 struct frame *f = XFRAME (selected_frame);
18718 if (f->current_matrix)
18719 dump_glyph_matrix (f->current_matrix, 1);
18720 else
18721 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18722 return Qnil;
18726 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18727 doc: /* Dump glyph row ROW to stderr.
18728 GLYPH 0 means don't dump glyphs.
18729 GLYPH 1 means dump glyphs in short form.
18730 GLYPH > 1 or omitted means dump glyphs in long form. */)
18731 (Lisp_Object row, Lisp_Object glyphs)
18733 struct glyph_matrix *matrix;
18734 EMACS_INT vpos;
18736 CHECK_NUMBER (row);
18737 matrix = XWINDOW (selected_window)->current_matrix;
18738 vpos = XINT (row);
18739 if (vpos >= 0 && vpos < matrix->nrows)
18740 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18741 vpos,
18742 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18743 return Qnil;
18747 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18748 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18749 GLYPH 0 means don't dump glyphs.
18750 GLYPH 1 means dump glyphs in short form.
18751 GLYPH > 1 or omitted means dump glyphs in long form.
18753 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18754 do nothing. */)
18755 (Lisp_Object row, Lisp_Object glyphs)
18757 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18758 struct frame *sf = SELECTED_FRAME ();
18759 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18760 EMACS_INT vpos;
18762 CHECK_NUMBER (row);
18763 vpos = XINT (row);
18764 if (vpos >= 0 && vpos < m->nrows)
18765 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18766 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18767 #endif
18768 return Qnil;
18772 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18773 doc: /* Toggle tracing of redisplay.
18774 With ARG, turn tracing on if and only if ARG is positive. */)
18775 (Lisp_Object arg)
18777 if (NILP (arg))
18778 trace_redisplay_p = !trace_redisplay_p;
18779 else
18781 arg = Fprefix_numeric_value (arg);
18782 trace_redisplay_p = XINT (arg) > 0;
18785 return Qnil;
18789 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18790 doc: /* Like `format', but print result to stderr.
18791 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18792 (ptrdiff_t nargs, Lisp_Object *args)
18794 Lisp_Object s = Fformat (nargs, args);
18795 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18796 return Qnil;
18799 #endif /* GLYPH_DEBUG */
18803 /***********************************************************************
18804 Building Desired Matrix Rows
18805 ***********************************************************************/
18807 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18808 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18810 static struct glyph_row *
18811 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18813 struct frame *f = XFRAME (WINDOW_FRAME (w));
18814 struct buffer *buffer = XBUFFER (w->contents);
18815 struct buffer *old = current_buffer;
18816 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18817 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18818 const unsigned char *arrow_end = arrow_string + arrow_len;
18819 const unsigned char *p;
18820 struct it it;
18821 bool multibyte_p;
18822 int n_glyphs_before;
18824 set_buffer_temp (buffer);
18825 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18826 scratch_glyph_row.reversed_p = false;
18827 it.glyph_row->used[TEXT_AREA] = 0;
18828 SET_TEXT_POS (it.position, 0, 0);
18830 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18831 p = arrow_string;
18832 while (p < arrow_end)
18834 Lisp_Object face, ilisp;
18836 /* Get the next character. */
18837 if (multibyte_p)
18838 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18839 else
18841 it.c = it.char_to_display = *p, it.len = 1;
18842 if (! ASCII_CHAR_P (it.c))
18843 it.char_to_display = BYTE8_TO_CHAR (it.c);
18845 p += it.len;
18847 /* Get its face. */
18848 ilisp = make_number (p - arrow_string);
18849 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18850 it.face_id = compute_char_face (f, it.char_to_display, face);
18852 /* Compute its width, get its glyphs. */
18853 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18854 SET_TEXT_POS (it.position, -1, -1);
18855 PRODUCE_GLYPHS (&it);
18857 /* If this character doesn't fit any more in the line, we have
18858 to remove some glyphs. */
18859 if (it.current_x > it.last_visible_x)
18861 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18862 break;
18866 set_buffer_temp (old);
18867 return it.glyph_row;
18871 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18872 glyphs to insert is determined by produce_special_glyphs. */
18874 static void
18875 insert_left_trunc_glyphs (struct it *it)
18877 struct it truncate_it;
18878 struct glyph *from, *end, *to, *toend;
18880 eassert (!FRAME_WINDOW_P (it->f)
18881 || (!it->glyph_row->reversed_p
18882 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18883 || (it->glyph_row->reversed_p
18884 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18886 /* Get the truncation glyphs. */
18887 truncate_it = *it;
18888 truncate_it.current_x = 0;
18889 truncate_it.face_id = DEFAULT_FACE_ID;
18890 truncate_it.glyph_row = &scratch_glyph_row;
18891 truncate_it.area = TEXT_AREA;
18892 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18893 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18894 truncate_it.object = Qnil;
18895 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18897 /* Overwrite glyphs from IT with truncation glyphs. */
18898 if (!it->glyph_row->reversed_p)
18900 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18902 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18903 end = from + tused;
18904 to = it->glyph_row->glyphs[TEXT_AREA];
18905 toend = to + it->glyph_row->used[TEXT_AREA];
18906 if (FRAME_WINDOW_P (it->f))
18908 /* On GUI frames, when variable-size fonts are displayed,
18909 the truncation glyphs may need more pixels than the row's
18910 glyphs they overwrite. We overwrite more glyphs to free
18911 enough screen real estate, and enlarge the stretch glyph
18912 on the right (see display_line), if there is one, to
18913 preserve the screen position of the truncation glyphs on
18914 the right. */
18915 int w = 0;
18916 struct glyph *g = to;
18917 short used;
18919 /* The first glyph could be partially visible, in which case
18920 it->glyph_row->x will be negative. But we want the left
18921 truncation glyphs to be aligned at the left margin of the
18922 window, so we override the x coordinate at which the row
18923 will begin. */
18924 it->glyph_row->x = 0;
18925 while (g < toend && w < it->truncation_pixel_width)
18927 w += g->pixel_width;
18928 ++g;
18930 if (g - to - tused > 0)
18932 memmove (to + tused, g, (toend - g) * sizeof(*g));
18933 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18935 used = it->glyph_row->used[TEXT_AREA];
18936 if (it->glyph_row->truncated_on_right_p
18937 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18938 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18939 == STRETCH_GLYPH)
18941 int extra = w - it->truncation_pixel_width;
18943 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18947 while (from < end)
18948 *to++ = *from++;
18950 /* There may be padding glyphs left over. Overwrite them too. */
18951 if (!FRAME_WINDOW_P (it->f))
18953 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18955 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18956 while (from < end)
18957 *to++ = *from++;
18961 if (to > toend)
18962 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18964 else
18966 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18968 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18969 that back to front. */
18970 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18971 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18972 toend = it->glyph_row->glyphs[TEXT_AREA];
18973 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18974 if (FRAME_WINDOW_P (it->f))
18976 int w = 0;
18977 struct glyph *g = to;
18979 while (g >= toend && w < it->truncation_pixel_width)
18981 w += g->pixel_width;
18982 --g;
18984 if (to - g - tused > 0)
18985 to = g + tused;
18986 if (it->glyph_row->truncated_on_right_p
18987 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18988 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18990 int extra = w - it->truncation_pixel_width;
18992 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18996 while (from >= end && to >= toend)
18997 *to-- = *from--;
18998 if (!FRAME_WINDOW_P (it->f))
19000 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19002 from =
19003 truncate_it.glyph_row->glyphs[TEXT_AREA]
19004 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19005 while (from >= end && to >= toend)
19006 *to-- = *from--;
19009 if (from >= end)
19011 /* Need to free some room before prepending additional
19012 glyphs. */
19013 int move_by = from - end + 1;
19014 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19015 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19017 for ( ; g >= g0; g--)
19018 g[move_by] = *g;
19019 while (from >= end)
19020 *to-- = *from--;
19021 it->glyph_row->used[TEXT_AREA] += move_by;
19026 /* Compute the hash code for ROW. */
19027 unsigned
19028 row_hash (struct glyph_row *row)
19030 int area, k;
19031 unsigned hashval = 0;
19033 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19034 for (k = 0; k < row->used[area]; ++k)
19035 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19036 + row->glyphs[area][k].u.val
19037 + row->glyphs[area][k].face_id
19038 + row->glyphs[area][k].padding_p
19039 + (row->glyphs[area][k].type << 2));
19041 return hashval;
19044 /* Compute the pixel height and width of IT->glyph_row.
19046 Most of the time, ascent and height of a display line will be equal
19047 to the max_ascent and max_height values of the display iterator
19048 structure. This is not the case if
19050 1. We hit ZV without displaying anything. In this case, max_ascent
19051 and max_height will be zero.
19053 2. We have some glyphs that don't contribute to the line height.
19054 (The glyph row flag contributes_to_line_height_p is for future
19055 pixmap extensions).
19057 The first case is easily covered by using default values because in
19058 these cases, the line height does not really matter, except that it
19059 must not be zero. */
19061 static void
19062 compute_line_metrics (struct it *it)
19064 struct glyph_row *row = it->glyph_row;
19066 if (FRAME_WINDOW_P (it->f))
19068 int i, min_y, max_y;
19070 /* The line may consist of one space only, that was added to
19071 place the cursor on it. If so, the row's height hasn't been
19072 computed yet. */
19073 if (row->height == 0)
19075 if (it->max_ascent + it->max_descent == 0)
19076 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19077 row->ascent = it->max_ascent;
19078 row->height = it->max_ascent + it->max_descent;
19079 row->phys_ascent = it->max_phys_ascent;
19080 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19081 row->extra_line_spacing = it->max_extra_line_spacing;
19084 /* Compute the width of this line. */
19085 row->pixel_width = row->x;
19086 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19087 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19089 eassert (row->pixel_width >= 0);
19090 eassert (row->ascent >= 0 && row->height > 0);
19092 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19093 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19095 /* If first line's physical ascent is larger than its logical
19096 ascent, use the physical ascent, and make the row taller.
19097 This makes accented characters fully visible. */
19098 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19099 && row->phys_ascent > row->ascent)
19101 row->height += row->phys_ascent - row->ascent;
19102 row->ascent = row->phys_ascent;
19105 /* Compute how much of the line is visible. */
19106 row->visible_height = row->height;
19108 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19109 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19111 if (row->y < min_y)
19112 row->visible_height -= min_y - row->y;
19113 if (row->y + row->height > max_y)
19114 row->visible_height -= row->y + row->height - max_y;
19116 else
19118 row->pixel_width = row->used[TEXT_AREA];
19119 if (row->continued_p)
19120 row->pixel_width -= it->continuation_pixel_width;
19121 else if (row->truncated_on_right_p)
19122 row->pixel_width -= it->truncation_pixel_width;
19123 row->ascent = row->phys_ascent = 0;
19124 row->height = row->phys_height = row->visible_height = 1;
19125 row->extra_line_spacing = 0;
19128 /* Compute a hash code for this row. */
19129 row->hash = row_hash (row);
19131 it->max_ascent = it->max_descent = 0;
19132 it->max_phys_ascent = it->max_phys_descent = 0;
19136 /* Append one space to the glyph row of iterator IT if doing a
19137 window-based redisplay. The space has the same face as
19138 IT->face_id. Value is true if a space was added.
19140 This function is called to make sure that there is always one glyph
19141 at the end of a glyph row that the cursor can be set on under
19142 window-systems. (If there weren't such a glyph we would not know
19143 how wide and tall a box cursor should be displayed).
19145 At the same time this space let's a nicely handle clearing to the
19146 end of the line if the row ends in italic text. */
19148 static bool
19149 append_space_for_newline (struct it *it, bool default_face_p)
19151 if (FRAME_WINDOW_P (it->f))
19153 int n = it->glyph_row->used[TEXT_AREA];
19155 if (it->glyph_row->glyphs[TEXT_AREA] + n
19156 < it->glyph_row->glyphs[1 + TEXT_AREA])
19158 /* Save some values that must not be changed.
19159 Must save IT->c and IT->len because otherwise
19160 ITERATOR_AT_END_P wouldn't work anymore after
19161 append_space_for_newline has been called. */
19162 enum display_element_type saved_what = it->what;
19163 int saved_c = it->c, saved_len = it->len;
19164 int saved_char_to_display = it->char_to_display;
19165 int saved_x = it->current_x;
19166 int saved_face_id = it->face_id;
19167 bool saved_box_end = it->end_of_box_run_p;
19168 struct text_pos saved_pos;
19169 Lisp_Object saved_object;
19170 struct face *face;
19171 struct glyph *g;
19173 saved_object = it->object;
19174 saved_pos = it->position;
19176 it->what = IT_CHARACTER;
19177 memset (&it->position, 0, sizeof it->position);
19178 it->object = Qnil;
19179 it->c = it->char_to_display = ' ';
19180 it->len = 1;
19182 /* If the default face was remapped, be sure to use the
19183 remapped face for the appended newline. */
19184 if (default_face_p)
19185 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19186 else if (it->face_before_selective_p)
19187 it->face_id = it->saved_face_id;
19188 face = FACE_FROM_ID (it->f, it->face_id);
19189 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19190 /* In R2L rows, we will prepend a stretch glyph that will
19191 have the end_of_box_run_p flag set for it, so there's no
19192 need for the appended newline glyph to have that flag
19193 set. */
19194 if (it->glyph_row->reversed_p
19195 /* But if the appended newline glyph goes all the way to
19196 the end of the row, there will be no stretch glyph,
19197 so leave the box flag set. */
19198 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19199 it->end_of_box_run_p = false;
19201 PRODUCE_GLYPHS (it);
19203 /* Make sure this space glyph has the right ascent and
19204 descent values, or else cursor at end of line will look
19205 funny. */
19206 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19207 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19208 if (n == 0 || it->glyph_row->height < font->pixel_size)
19210 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19211 it->max_ascent = it->ascent;
19212 it->max_descent = it->descent;
19213 /* Make sure compute_line_metrics recomputes the row height. */
19214 it->glyph_row->height = 0;
19217 g->ascent = it->max_ascent;
19218 g->descent = it->max_descent;
19220 it->override_ascent = -1;
19221 it->constrain_row_ascent_descent_p = false;
19222 it->current_x = saved_x;
19223 it->object = saved_object;
19224 it->position = saved_pos;
19225 it->what = saved_what;
19226 it->face_id = saved_face_id;
19227 it->len = saved_len;
19228 it->c = saved_c;
19229 it->char_to_display = saved_char_to_display;
19230 it->end_of_box_run_p = saved_box_end;
19231 return true;
19235 return false;
19239 /* Extend the face of the last glyph in the text area of IT->glyph_row
19240 to the end of the display line. Called from display_line. If the
19241 glyph row is empty, add a space glyph to it so that we know the
19242 face to draw. Set the glyph row flag fill_line_p. If the glyph
19243 row is R2L, prepend a stretch glyph to cover the empty space to the
19244 left of the leftmost glyph. */
19246 static void
19247 extend_face_to_end_of_line (struct it *it)
19249 struct face *face, *default_face;
19250 struct frame *f = it->f;
19252 /* If line is already filled, do nothing. Non window-system frames
19253 get a grace of one more ``pixel'' because their characters are
19254 1-``pixel'' wide, so they hit the equality too early. This grace
19255 is needed only for R2L rows that are not continued, to produce
19256 one extra blank where we could display the cursor. */
19257 if ((it->current_x >= it->last_visible_x
19258 + (!FRAME_WINDOW_P (f)
19259 && it->glyph_row->reversed_p
19260 && !it->glyph_row->continued_p))
19261 /* If the window has display margins, we will need to extend
19262 their face even if the text area is filled. */
19263 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19264 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19265 return;
19267 /* The default face, possibly remapped. */
19268 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19270 /* Face extension extends the background and box of IT->face_id
19271 to the end of the line. If the background equals the background
19272 of the frame, we don't have to do anything. */
19273 if (it->face_before_selective_p)
19274 face = FACE_FROM_ID (f, it->saved_face_id);
19275 else
19276 face = FACE_FROM_ID (f, it->face_id);
19278 if (FRAME_WINDOW_P (f)
19279 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19280 && face->box == FACE_NO_BOX
19281 && face->background == FRAME_BACKGROUND_PIXEL (f)
19282 #ifdef HAVE_WINDOW_SYSTEM
19283 && !face->stipple
19284 #endif
19285 && !it->glyph_row->reversed_p)
19286 return;
19288 /* Set the glyph row flag indicating that the face of the last glyph
19289 in the text area has to be drawn to the end of the text area. */
19290 it->glyph_row->fill_line_p = true;
19292 /* If current character of IT is not ASCII, make sure we have the
19293 ASCII face. This will be automatically undone the next time
19294 get_next_display_element returns a multibyte character. Note
19295 that the character will always be single byte in unibyte
19296 text. */
19297 if (!ASCII_CHAR_P (it->c))
19299 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19302 if (FRAME_WINDOW_P (f))
19304 /* If the row is empty, add a space with the current face of IT,
19305 so that we know which face to draw. */
19306 if (it->glyph_row->used[TEXT_AREA] == 0)
19308 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19309 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19310 it->glyph_row->used[TEXT_AREA] = 1;
19312 /* Mode line and the header line don't have margins, and
19313 likewise the frame's tool-bar window, if there is any. */
19314 if (!(it->glyph_row->mode_line_p
19315 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19316 || (WINDOWP (f->tool_bar_window)
19317 && it->w == XWINDOW (f->tool_bar_window))
19318 #endif
19321 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19322 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19324 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19325 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19326 default_face->id;
19327 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19329 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19330 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19332 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19333 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19334 default_face->id;
19335 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19338 #ifdef HAVE_WINDOW_SYSTEM
19339 if (it->glyph_row->reversed_p)
19341 /* Prepend a stretch glyph to the row, such that the
19342 rightmost glyph will be drawn flushed all the way to the
19343 right margin of the window. The stretch glyph that will
19344 occupy the empty space, if any, to the left of the
19345 glyphs. */
19346 struct font *font = face->font ? face->font : FRAME_FONT (f);
19347 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19348 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19349 struct glyph *g;
19350 int row_width, stretch_ascent, stretch_width;
19351 struct text_pos saved_pos;
19352 int saved_face_id;
19353 bool saved_avoid_cursor, saved_box_start;
19355 for (row_width = 0, g = row_start; g < row_end; g++)
19356 row_width += g->pixel_width;
19358 /* FIXME: There are various minor display glitches in R2L
19359 rows when only one of the fringes is missing. The
19360 strange condition below produces the least bad effect. */
19361 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19362 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19363 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19364 stretch_width = window_box_width (it->w, TEXT_AREA);
19365 else
19366 stretch_width = it->last_visible_x - it->first_visible_x;
19367 stretch_width -= row_width;
19369 if (stretch_width > 0)
19371 stretch_ascent =
19372 (((it->ascent + it->descent)
19373 * FONT_BASE (font)) / FONT_HEIGHT (font));
19374 saved_pos = it->position;
19375 memset (&it->position, 0, sizeof it->position);
19376 saved_avoid_cursor = it->avoid_cursor_p;
19377 it->avoid_cursor_p = true;
19378 saved_face_id = it->face_id;
19379 saved_box_start = it->start_of_box_run_p;
19380 /* The last row's stretch glyph should get the default
19381 face, to avoid painting the rest of the window with
19382 the region face, if the region ends at ZV. */
19383 if (it->glyph_row->ends_at_zv_p)
19384 it->face_id = default_face->id;
19385 else
19386 it->face_id = face->id;
19387 it->start_of_box_run_p = false;
19388 append_stretch_glyph (it, Qnil, stretch_width,
19389 it->ascent + it->descent, stretch_ascent);
19390 it->position = saved_pos;
19391 it->avoid_cursor_p = saved_avoid_cursor;
19392 it->face_id = saved_face_id;
19393 it->start_of_box_run_p = saved_box_start;
19395 /* If stretch_width comes out negative, it means that the
19396 last glyph is only partially visible. In R2L rows, we
19397 want the leftmost glyph to be partially visible, so we
19398 need to give the row the corresponding left offset. */
19399 if (stretch_width < 0)
19400 it->glyph_row->x = stretch_width;
19402 #endif /* HAVE_WINDOW_SYSTEM */
19404 else
19406 /* Save some values that must not be changed. */
19407 int saved_x = it->current_x;
19408 struct text_pos saved_pos;
19409 Lisp_Object saved_object;
19410 enum display_element_type saved_what = it->what;
19411 int saved_face_id = it->face_id;
19413 saved_object = it->object;
19414 saved_pos = it->position;
19416 it->what = IT_CHARACTER;
19417 memset (&it->position, 0, sizeof it->position);
19418 it->object = Qnil;
19419 it->c = it->char_to_display = ' ';
19420 it->len = 1;
19422 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19423 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19424 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19425 && !it->glyph_row->mode_line_p
19426 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19428 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19429 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19431 for (it->current_x = 0; g < e; g++)
19432 it->current_x += g->pixel_width;
19434 it->area = LEFT_MARGIN_AREA;
19435 it->face_id = default_face->id;
19436 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19437 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19439 PRODUCE_GLYPHS (it);
19440 /* term.c:produce_glyphs advances it->current_x only for
19441 TEXT_AREA. */
19442 it->current_x += it->pixel_width;
19445 it->current_x = saved_x;
19446 it->area = TEXT_AREA;
19449 /* The last row's blank glyphs should get the default face, to
19450 avoid painting the rest of the window with the region face,
19451 if the region ends at ZV. */
19452 if (it->glyph_row->ends_at_zv_p)
19453 it->face_id = default_face->id;
19454 else
19455 it->face_id = face->id;
19456 PRODUCE_GLYPHS (it);
19458 while (it->current_x <= it->last_visible_x)
19459 PRODUCE_GLYPHS (it);
19461 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19462 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19463 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19464 && !it->glyph_row->mode_line_p
19465 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19467 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19468 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19470 for ( ; g < e; g++)
19471 it->current_x += g->pixel_width;
19473 it->area = RIGHT_MARGIN_AREA;
19474 it->face_id = default_face->id;
19475 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19476 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19478 PRODUCE_GLYPHS (it);
19479 it->current_x += it->pixel_width;
19482 it->area = TEXT_AREA;
19485 /* Don't count these blanks really. It would let us insert a left
19486 truncation glyph below and make us set the cursor on them, maybe. */
19487 it->current_x = saved_x;
19488 it->object = saved_object;
19489 it->position = saved_pos;
19490 it->what = saved_what;
19491 it->face_id = saved_face_id;
19496 /* Value is true if text starting at CHARPOS in current_buffer is
19497 trailing whitespace. */
19499 static bool
19500 trailing_whitespace_p (ptrdiff_t charpos)
19502 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19503 int c = 0;
19505 while (bytepos < ZV_BYTE
19506 && (c = FETCH_CHAR (bytepos),
19507 c == ' ' || c == '\t'))
19508 ++bytepos;
19510 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19512 if (bytepos != PT_BYTE)
19513 return true;
19515 return false;
19519 /* Highlight trailing whitespace, if any, in ROW. */
19521 static void
19522 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19524 int used = row->used[TEXT_AREA];
19526 if (used)
19528 struct glyph *start = row->glyphs[TEXT_AREA];
19529 struct glyph *glyph = start + used - 1;
19531 if (row->reversed_p)
19533 /* Right-to-left rows need to be processed in the opposite
19534 direction, so swap the edge pointers. */
19535 glyph = start;
19536 start = row->glyphs[TEXT_AREA] + used - 1;
19539 /* Skip over glyphs inserted to display the cursor at the
19540 end of a line, for extending the face of the last glyph
19541 to the end of the line on terminals, and for truncation
19542 and continuation glyphs. */
19543 if (!row->reversed_p)
19545 while (glyph >= start
19546 && glyph->type == CHAR_GLYPH
19547 && NILP (glyph->object))
19548 --glyph;
19550 else
19552 while (glyph <= start
19553 && glyph->type == CHAR_GLYPH
19554 && NILP (glyph->object))
19555 ++glyph;
19558 /* If last glyph is a space or stretch, and it's trailing
19559 whitespace, set the face of all trailing whitespace glyphs in
19560 IT->glyph_row to `trailing-whitespace'. */
19561 if ((row->reversed_p ? glyph <= start : glyph >= start)
19562 && BUFFERP (glyph->object)
19563 && (glyph->type == STRETCH_GLYPH
19564 || (glyph->type == CHAR_GLYPH
19565 && glyph->u.ch == ' '))
19566 && trailing_whitespace_p (glyph->charpos))
19568 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19569 if (face_id < 0)
19570 return;
19572 if (!row->reversed_p)
19574 while (glyph >= start
19575 && BUFFERP (glyph->object)
19576 && (glyph->type == STRETCH_GLYPH
19577 || (glyph->type == CHAR_GLYPH
19578 && glyph->u.ch == ' ')))
19579 (glyph--)->face_id = face_id;
19581 else
19583 while (glyph <= start
19584 && BUFFERP (glyph->object)
19585 && (glyph->type == STRETCH_GLYPH
19586 || (glyph->type == CHAR_GLYPH
19587 && glyph->u.ch == ' ')))
19588 (glyph++)->face_id = face_id;
19595 /* Value is true if glyph row ROW should be
19596 considered to hold the buffer position CHARPOS. */
19598 static bool
19599 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19601 bool result = true;
19603 if (charpos == CHARPOS (row->end.pos)
19604 || charpos == MATRIX_ROW_END_CHARPOS (row))
19606 /* Suppose the row ends on a string.
19607 Unless the row is continued, that means it ends on a newline
19608 in the string. If it's anything other than a display string
19609 (e.g., a before-string from an overlay), we don't want the
19610 cursor there. (This heuristic seems to give the optimal
19611 behavior for the various types of multi-line strings.)
19612 One exception: if the string has `cursor' property on one of
19613 its characters, we _do_ want the cursor there. */
19614 if (CHARPOS (row->end.string_pos) >= 0)
19616 if (row->continued_p)
19617 result = true;
19618 else
19620 /* Check for `display' property. */
19621 struct glyph *beg = row->glyphs[TEXT_AREA];
19622 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19623 struct glyph *glyph;
19625 result = false;
19626 for (glyph = end; glyph >= beg; --glyph)
19627 if (STRINGP (glyph->object))
19629 Lisp_Object prop
19630 = Fget_char_property (make_number (charpos),
19631 Qdisplay, Qnil);
19632 result =
19633 (!NILP (prop)
19634 && display_prop_string_p (prop, glyph->object));
19635 /* If there's a `cursor' property on one of the
19636 string's characters, this row is a cursor row,
19637 even though this is not a display string. */
19638 if (!result)
19640 Lisp_Object s = glyph->object;
19642 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19644 ptrdiff_t gpos = glyph->charpos;
19646 if (!NILP (Fget_char_property (make_number (gpos),
19647 Qcursor, s)))
19649 result = true;
19650 break;
19654 break;
19658 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19660 /* If the row ends in middle of a real character,
19661 and the line is continued, we want the cursor here.
19662 That's because CHARPOS (ROW->end.pos) would equal
19663 PT if PT is before the character. */
19664 if (!row->ends_in_ellipsis_p)
19665 result = row->continued_p;
19666 else
19667 /* If the row ends in an ellipsis, then
19668 CHARPOS (ROW->end.pos) will equal point after the
19669 invisible text. We want that position to be displayed
19670 after the ellipsis. */
19671 result = false;
19673 /* If the row ends at ZV, display the cursor at the end of that
19674 row instead of at the start of the row below. */
19675 else
19676 result = row->ends_at_zv_p;
19679 return result;
19682 /* Value is true if glyph row ROW should be
19683 used to hold the cursor. */
19685 static bool
19686 cursor_row_p (struct glyph_row *row)
19688 return row_for_charpos_p (row, PT);
19693 /* Push the property PROP so that it will be rendered at the current
19694 position in IT. Return true if PROP was successfully pushed, false
19695 otherwise. Called from handle_line_prefix to handle the
19696 `line-prefix' and `wrap-prefix' properties. */
19698 static bool
19699 push_prefix_prop (struct it *it, Lisp_Object prop)
19701 struct text_pos pos =
19702 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19704 eassert (it->method == GET_FROM_BUFFER
19705 || it->method == GET_FROM_DISPLAY_VECTOR
19706 || it->method == GET_FROM_STRING);
19708 /* We need to save the current buffer/string position, so it will be
19709 restored by pop_it, because iterate_out_of_display_property
19710 depends on that being set correctly, but some situations leave
19711 it->position not yet set when this function is called. */
19712 push_it (it, &pos);
19714 if (STRINGP (prop))
19716 if (SCHARS (prop) == 0)
19718 pop_it (it);
19719 return false;
19722 it->string = prop;
19723 it->string_from_prefix_prop_p = true;
19724 it->multibyte_p = STRING_MULTIBYTE (it->string);
19725 it->current.overlay_string_index = -1;
19726 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19727 it->end_charpos = it->string_nchars = SCHARS (it->string);
19728 it->method = GET_FROM_STRING;
19729 it->stop_charpos = 0;
19730 it->prev_stop = 0;
19731 it->base_level_stop = 0;
19733 /* Force paragraph direction to be that of the parent
19734 buffer/string. */
19735 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19736 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19737 else
19738 it->paragraph_embedding = L2R;
19740 /* Set up the bidi iterator for this display string. */
19741 if (it->bidi_p)
19743 it->bidi_it.string.lstring = it->string;
19744 it->bidi_it.string.s = NULL;
19745 it->bidi_it.string.schars = it->end_charpos;
19746 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19747 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19748 it->bidi_it.string.unibyte = !it->multibyte_p;
19749 it->bidi_it.w = it->w;
19750 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19753 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19755 it->method = GET_FROM_STRETCH;
19756 it->object = prop;
19758 #ifdef HAVE_WINDOW_SYSTEM
19759 else if (IMAGEP (prop))
19761 it->what = IT_IMAGE;
19762 it->image_id = lookup_image (it->f, prop);
19763 it->method = GET_FROM_IMAGE;
19765 #endif /* HAVE_WINDOW_SYSTEM */
19766 else
19768 pop_it (it); /* bogus display property, give up */
19769 return false;
19772 return true;
19775 /* Return the character-property PROP at the current position in IT. */
19777 static Lisp_Object
19778 get_it_property (struct it *it, Lisp_Object prop)
19780 Lisp_Object position, object = it->object;
19782 if (STRINGP (object))
19783 position = make_number (IT_STRING_CHARPOS (*it));
19784 else if (BUFFERP (object))
19786 position = make_number (IT_CHARPOS (*it));
19787 object = it->window;
19789 else
19790 return Qnil;
19792 return Fget_char_property (position, prop, object);
19795 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19797 static void
19798 handle_line_prefix (struct it *it)
19800 Lisp_Object prefix;
19802 if (it->continuation_lines_width > 0)
19804 prefix = get_it_property (it, Qwrap_prefix);
19805 if (NILP (prefix))
19806 prefix = Vwrap_prefix;
19808 else
19810 prefix = get_it_property (it, Qline_prefix);
19811 if (NILP (prefix))
19812 prefix = Vline_prefix;
19814 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19816 /* If the prefix is wider than the window, and we try to wrap
19817 it, it would acquire its own wrap prefix, and so on till the
19818 iterator stack overflows. So, don't wrap the prefix. */
19819 it->line_wrap = TRUNCATE;
19820 it->avoid_cursor_p = true;
19826 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19827 only for R2L lines from display_line and display_string, when they
19828 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19829 the line/string needs to be continued on the next glyph row. */
19830 static void
19831 unproduce_glyphs (struct it *it, int n)
19833 struct glyph *glyph, *end;
19835 eassert (it->glyph_row);
19836 eassert (it->glyph_row->reversed_p);
19837 eassert (it->area == TEXT_AREA);
19838 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19840 if (n > it->glyph_row->used[TEXT_AREA])
19841 n = it->glyph_row->used[TEXT_AREA];
19842 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19843 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19844 for ( ; glyph < end; glyph++)
19845 glyph[-n] = *glyph;
19848 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19849 and ROW->maxpos. */
19850 static void
19851 find_row_edges (struct it *it, struct glyph_row *row,
19852 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19853 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19855 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19856 lines' rows is implemented for bidi-reordered rows. */
19858 /* ROW->minpos is the value of min_pos, the minimal buffer position
19859 we have in ROW, or ROW->start.pos if that is smaller. */
19860 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19861 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19862 else
19863 /* We didn't find buffer positions smaller than ROW->start, or
19864 didn't find _any_ valid buffer positions in any of the glyphs,
19865 so we must trust the iterator's computed positions. */
19866 row->minpos = row->start.pos;
19867 if (max_pos <= 0)
19869 max_pos = CHARPOS (it->current.pos);
19870 max_bpos = BYTEPOS (it->current.pos);
19873 /* Here are the various use-cases for ending the row, and the
19874 corresponding values for ROW->maxpos:
19876 Line ends in a newline from buffer eol_pos + 1
19877 Line is continued from buffer max_pos + 1
19878 Line is truncated on right it->current.pos
19879 Line ends in a newline from string max_pos + 1(*)
19880 (*) + 1 only when line ends in a forward scan
19881 Line is continued from string max_pos
19882 Line is continued from display vector max_pos
19883 Line is entirely from a string min_pos == max_pos
19884 Line is entirely from a display vector min_pos == max_pos
19885 Line that ends at ZV ZV
19887 If you discover other use-cases, please add them here as
19888 appropriate. */
19889 if (row->ends_at_zv_p)
19890 row->maxpos = it->current.pos;
19891 else if (row->used[TEXT_AREA])
19893 bool seen_this_string = false;
19894 struct glyph_row *r1 = row - 1;
19896 /* Did we see the same display string on the previous row? */
19897 if (STRINGP (it->object)
19898 /* this is not the first row */
19899 && row > it->w->desired_matrix->rows
19900 /* previous row is not the header line */
19901 && !r1->mode_line_p
19902 /* previous row also ends in a newline from a string */
19903 && r1->ends_in_newline_from_string_p)
19905 struct glyph *start, *end;
19907 /* Search for the last glyph of the previous row that came
19908 from buffer or string. Depending on whether the row is
19909 L2R or R2L, we need to process it front to back or the
19910 other way round. */
19911 if (!r1->reversed_p)
19913 start = r1->glyphs[TEXT_AREA];
19914 end = start + r1->used[TEXT_AREA];
19915 /* Glyphs inserted by redisplay have nil as their object. */
19916 while (end > start
19917 && NILP ((end - 1)->object)
19918 && (end - 1)->charpos <= 0)
19919 --end;
19920 if (end > start)
19922 if (EQ ((end - 1)->object, it->object))
19923 seen_this_string = true;
19925 else
19926 /* If all the glyphs of the previous row were inserted
19927 by redisplay, it means the previous row was
19928 produced from a single newline, which is only
19929 possible if that newline came from the same string
19930 as the one which produced this ROW. */
19931 seen_this_string = true;
19933 else
19935 end = r1->glyphs[TEXT_AREA] - 1;
19936 start = end + r1->used[TEXT_AREA];
19937 while (end < start
19938 && NILP ((end + 1)->object)
19939 && (end + 1)->charpos <= 0)
19940 ++end;
19941 if (end < start)
19943 if (EQ ((end + 1)->object, it->object))
19944 seen_this_string = true;
19946 else
19947 seen_this_string = true;
19950 /* Take note of each display string that covers a newline only
19951 once, the first time we see it. This is for when a display
19952 string includes more than one newline in it. */
19953 if (row->ends_in_newline_from_string_p && !seen_this_string)
19955 /* If we were scanning the buffer forward when we displayed
19956 the string, we want to account for at least one buffer
19957 position that belongs to this row (position covered by
19958 the display string), so that cursor positioning will
19959 consider this row as a candidate when point is at the end
19960 of the visual line represented by this row. This is not
19961 required when scanning back, because max_pos will already
19962 have a much larger value. */
19963 if (CHARPOS (row->end.pos) > max_pos)
19964 INC_BOTH (max_pos, max_bpos);
19965 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19967 else if (CHARPOS (it->eol_pos) > 0)
19968 SET_TEXT_POS (row->maxpos,
19969 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19970 else if (row->continued_p)
19972 /* If max_pos is different from IT's current position, it
19973 means IT->method does not belong to the display element
19974 at max_pos. However, it also means that the display
19975 element at max_pos was displayed in its entirety on this
19976 line, which is equivalent to saying that the next line
19977 starts at the next buffer position. */
19978 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19979 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19980 else
19982 INC_BOTH (max_pos, max_bpos);
19983 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19986 else if (row->truncated_on_right_p)
19987 /* display_line already called reseat_at_next_visible_line_start,
19988 which puts the iterator at the beginning of the next line, in
19989 the logical order. */
19990 row->maxpos = it->current.pos;
19991 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19992 /* A line that is entirely from a string/image/stretch... */
19993 row->maxpos = row->minpos;
19994 else
19995 emacs_abort ();
19997 else
19998 row->maxpos = it->current.pos;
20001 /* Construct the glyph row IT->glyph_row in the desired matrix of
20002 IT->w from text at the current position of IT. See dispextern.h
20003 for an overview of struct it. Value is true if
20004 IT->glyph_row displays text, as opposed to a line displaying ZV
20005 only. */
20007 static bool
20008 display_line (struct it *it)
20010 struct glyph_row *row = it->glyph_row;
20011 Lisp_Object overlay_arrow_string;
20012 struct it wrap_it;
20013 void *wrap_data = NULL;
20014 bool may_wrap = false;
20015 int wrap_x IF_LINT (= 0);
20016 int wrap_row_used = -1;
20017 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20018 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20019 int wrap_row_extra_line_spacing IF_LINT (= 0);
20020 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20021 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20022 int cvpos;
20023 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20024 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20025 bool pending_handle_line_prefix = false;
20027 /* We always start displaying at hpos zero even if hscrolled. */
20028 eassert (it->hpos == 0 && it->current_x == 0);
20030 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20031 >= it->w->desired_matrix->nrows)
20033 it->w->nrows_scale_factor++;
20034 it->f->fonts_changed = true;
20035 return false;
20038 /* Clear the result glyph row and enable it. */
20039 prepare_desired_row (it->w, row, false);
20041 row->y = it->current_y;
20042 row->start = it->start;
20043 row->continuation_lines_width = it->continuation_lines_width;
20044 row->displays_text_p = true;
20045 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20046 it->starts_in_middle_of_char_p = false;
20048 /* Arrange the overlays nicely for our purposes. Usually, we call
20049 display_line on only one line at a time, in which case this
20050 can't really hurt too much, or we call it on lines which appear
20051 one after another in the buffer, in which case all calls to
20052 recenter_overlay_lists but the first will be pretty cheap. */
20053 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20055 /* Move over display elements that are not visible because we are
20056 hscrolled. This may stop at an x-position < IT->first_visible_x
20057 if the first glyph is partially visible or if we hit a line end. */
20058 if (it->current_x < it->first_visible_x)
20060 enum move_it_result move_result;
20062 this_line_min_pos = row->start.pos;
20063 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20064 MOVE_TO_POS | MOVE_TO_X);
20065 /* If we are under a large hscroll, move_it_in_display_line_to
20066 could hit the end of the line without reaching
20067 it->first_visible_x. Pretend that we did reach it. This is
20068 especially important on a TTY, where we will call
20069 extend_face_to_end_of_line, which needs to know how many
20070 blank glyphs to produce. */
20071 if (it->current_x < it->first_visible_x
20072 && (move_result == MOVE_NEWLINE_OR_CR
20073 || move_result == MOVE_POS_MATCH_OR_ZV))
20074 it->current_x = it->first_visible_x;
20076 /* Record the smallest positions seen while we moved over
20077 display elements that are not visible. This is needed by
20078 redisplay_internal for optimizing the case where the cursor
20079 stays inside the same line. The rest of this function only
20080 considers positions that are actually displayed, so
20081 RECORD_MAX_MIN_POS will not otherwise record positions that
20082 are hscrolled to the left of the left edge of the window. */
20083 min_pos = CHARPOS (this_line_min_pos);
20084 min_bpos = BYTEPOS (this_line_min_pos);
20086 else if (it->area == TEXT_AREA)
20088 /* We only do this when not calling move_it_in_display_line_to
20089 above, because that function calls itself handle_line_prefix. */
20090 handle_line_prefix (it);
20092 else
20094 /* Line-prefix and wrap-prefix are always displayed in the text
20095 area. But if this is the first call to display_line after
20096 init_iterator, the iterator might have been set up to write
20097 into a marginal area, e.g. if the line begins with some
20098 display property that writes to the margins. So we need to
20099 wait with the call to handle_line_prefix until whatever
20100 writes to the margin has done its job. */
20101 pending_handle_line_prefix = true;
20104 /* Get the initial row height. This is either the height of the
20105 text hscrolled, if there is any, or zero. */
20106 row->ascent = it->max_ascent;
20107 row->height = it->max_ascent + it->max_descent;
20108 row->phys_ascent = it->max_phys_ascent;
20109 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20110 row->extra_line_spacing = it->max_extra_line_spacing;
20112 /* Utility macro to record max and min buffer positions seen until now. */
20113 #define RECORD_MAX_MIN_POS(IT) \
20114 do \
20116 bool composition_p \
20117 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20118 ptrdiff_t current_pos = \
20119 composition_p ? (IT)->cmp_it.charpos \
20120 : IT_CHARPOS (*(IT)); \
20121 ptrdiff_t current_bpos = \
20122 composition_p ? CHAR_TO_BYTE (current_pos) \
20123 : IT_BYTEPOS (*(IT)); \
20124 if (current_pos < min_pos) \
20126 min_pos = current_pos; \
20127 min_bpos = current_bpos; \
20129 if (IT_CHARPOS (*it) > max_pos) \
20131 max_pos = IT_CHARPOS (*it); \
20132 max_bpos = IT_BYTEPOS (*it); \
20135 while (false)
20137 /* Loop generating characters. The loop is left with IT on the next
20138 character to display. */
20139 while (true)
20141 int n_glyphs_before, hpos_before, x_before;
20142 int x, nglyphs;
20143 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20145 /* Retrieve the next thing to display. Value is false if end of
20146 buffer reached. */
20147 if (!get_next_display_element (it))
20149 /* Maybe add a space at the end of this line that is used to
20150 display the cursor there under X. Set the charpos of the
20151 first glyph of blank lines not corresponding to any text
20152 to -1. */
20153 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20154 row->exact_window_width_line_p = true;
20155 else if ((append_space_for_newline (it, true)
20156 && row->used[TEXT_AREA] == 1)
20157 || row->used[TEXT_AREA] == 0)
20159 row->glyphs[TEXT_AREA]->charpos = -1;
20160 row->displays_text_p = false;
20162 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20163 && (!MINI_WINDOW_P (it->w)
20164 || (minibuf_level && EQ (it->window, minibuf_window))))
20165 row->indicate_empty_line_p = true;
20168 it->continuation_lines_width = 0;
20169 row->ends_at_zv_p = true;
20170 /* A row that displays right-to-left text must always have
20171 its last face extended all the way to the end of line,
20172 even if this row ends in ZV, because we still write to
20173 the screen left to right. We also need to extend the
20174 last face if the default face is remapped to some
20175 different face, otherwise the functions that clear
20176 portions of the screen will clear with the default face's
20177 background color. */
20178 if (row->reversed_p
20179 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20180 extend_face_to_end_of_line (it);
20181 break;
20184 /* Now, get the metrics of what we want to display. This also
20185 generates glyphs in `row' (which is IT->glyph_row). */
20186 n_glyphs_before = row->used[TEXT_AREA];
20187 x = it->current_x;
20189 /* Remember the line height so far in case the next element doesn't
20190 fit on the line. */
20191 if (it->line_wrap != TRUNCATE)
20193 ascent = it->max_ascent;
20194 descent = it->max_descent;
20195 phys_ascent = it->max_phys_ascent;
20196 phys_descent = it->max_phys_descent;
20198 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20200 if (IT_DISPLAYING_WHITESPACE (it))
20201 may_wrap = true;
20202 else if (may_wrap)
20204 SAVE_IT (wrap_it, *it, wrap_data);
20205 wrap_x = x;
20206 wrap_row_used = row->used[TEXT_AREA];
20207 wrap_row_ascent = row->ascent;
20208 wrap_row_height = row->height;
20209 wrap_row_phys_ascent = row->phys_ascent;
20210 wrap_row_phys_height = row->phys_height;
20211 wrap_row_extra_line_spacing = row->extra_line_spacing;
20212 wrap_row_min_pos = min_pos;
20213 wrap_row_min_bpos = min_bpos;
20214 wrap_row_max_pos = max_pos;
20215 wrap_row_max_bpos = max_bpos;
20216 may_wrap = false;
20221 PRODUCE_GLYPHS (it);
20223 /* If this display element was in marginal areas, continue with
20224 the next one. */
20225 if (it->area != TEXT_AREA)
20227 row->ascent = max (row->ascent, it->max_ascent);
20228 row->height = max (row->height, it->max_ascent + it->max_descent);
20229 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20230 row->phys_height = max (row->phys_height,
20231 it->max_phys_ascent + it->max_phys_descent);
20232 row->extra_line_spacing = max (row->extra_line_spacing,
20233 it->max_extra_line_spacing);
20234 set_iterator_to_next (it, true);
20235 /* If we didn't handle the line/wrap prefix above, and the
20236 call to set_iterator_to_next just switched to TEXT_AREA,
20237 process the prefix now. */
20238 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20240 pending_handle_line_prefix = false;
20241 handle_line_prefix (it);
20243 continue;
20246 /* Does the display element fit on the line? If we truncate
20247 lines, we should draw past the right edge of the window. If
20248 we don't truncate, we want to stop so that we can display the
20249 continuation glyph before the right margin. If lines are
20250 continued, there are two possible strategies for characters
20251 resulting in more than 1 glyph (e.g. tabs): Display as many
20252 glyphs as possible in this line and leave the rest for the
20253 continuation line, or display the whole element in the next
20254 line. Original redisplay did the former, so we do it also. */
20255 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20256 hpos_before = it->hpos;
20257 x_before = x;
20259 if (/* Not a newline. */
20260 nglyphs > 0
20261 /* Glyphs produced fit entirely in the line. */
20262 && it->current_x < it->last_visible_x)
20264 it->hpos += nglyphs;
20265 row->ascent = max (row->ascent, it->max_ascent);
20266 row->height = max (row->height, it->max_ascent + it->max_descent);
20267 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20268 row->phys_height = max (row->phys_height,
20269 it->max_phys_ascent + it->max_phys_descent);
20270 row->extra_line_spacing = max (row->extra_line_spacing,
20271 it->max_extra_line_spacing);
20272 if (it->current_x - it->pixel_width < it->first_visible_x
20273 /* In R2L rows, we arrange in extend_face_to_end_of_line
20274 to add a right offset to the line, by a suitable
20275 change to the stretch glyph that is the leftmost
20276 glyph of the line. */
20277 && !row->reversed_p)
20278 row->x = x - it->first_visible_x;
20279 /* Record the maximum and minimum buffer positions seen so
20280 far in glyphs that will be displayed by this row. */
20281 if (it->bidi_p)
20282 RECORD_MAX_MIN_POS (it);
20284 else
20286 int i, new_x;
20287 struct glyph *glyph;
20289 for (i = 0; i < nglyphs; ++i, x = new_x)
20291 /* Identify the glyphs added by the last call to
20292 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20293 the previous glyphs. */
20294 if (!row->reversed_p)
20295 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20296 else
20297 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20298 new_x = x + glyph->pixel_width;
20300 if (/* Lines are continued. */
20301 it->line_wrap != TRUNCATE
20302 && (/* Glyph doesn't fit on the line. */
20303 new_x > it->last_visible_x
20304 /* Or it fits exactly on a window system frame. */
20305 || (new_x == it->last_visible_x
20306 && FRAME_WINDOW_P (it->f)
20307 && (row->reversed_p
20308 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20309 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20311 /* End of a continued line. */
20313 if (it->hpos == 0
20314 || (new_x == it->last_visible_x
20315 && FRAME_WINDOW_P (it->f)
20316 && (row->reversed_p
20317 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20318 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20320 /* Current glyph is the only one on the line or
20321 fits exactly on the line. We must continue
20322 the line because we can't draw the cursor
20323 after the glyph. */
20324 row->continued_p = true;
20325 it->current_x = new_x;
20326 it->continuation_lines_width += new_x;
20327 ++it->hpos;
20328 if (i == nglyphs - 1)
20330 /* If line-wrap is on, check if a previous
20331 wrap point was found. */
20332 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20333 && wrap_row_used > 0
20334 /* Even if there is a previous wrap
20335 point, continue the line here as
20336 usual, if (i) the previous character
20337 was a space or tab AND (ii) the
20338 current character is not. */
20339 && (!may_wrap
20340 || IT_DISPLAYING_WHITESPACE (it)))
20341 goto back_to_wrap;
20343 /* Record the maximum and minimum buffer
20344 positions seen so far in glyphs that will be
20345 displayed by this row. */
20346 if (it->bidi_p)
20347 RECORD_MAX_MIN_POS (it);
20348 set_iterator_to_next (it, true);
20349 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20351 if (!get_next_display_element (it))
20353 row->exact_window_width_line_p = true;
20354 it->continuation_lines_width = 0;
20355 row->continued_p = false;
20356 row->ends_at_zv_p = true;
20358 else if (ITERATOR_AT_END_OF_LINE_P (it))
20360 row->continued_p = false;
20361 row->exact_window_width_line_p = true;
20363 /* If line-wrap is on, check if a
20364 previous wrap point was found. */
20365 else if (wrap_row_used > 0
20366 /* Even if there is a previous wrap
20367 point, continue the line here as
20368 usual, if (i) the previous character
20369 was a space or tab AND (ii) the
20370 current character is not. */
20371 && (!may_wrap
20372 || IT_DISPLAYING_WHITESPACE (it)))
20373 goto back_to_wrap;
20377 else if (it->bidi_p)
20378 RECORD_MAX_MIN_POS (it);
20379 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20380 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20381 extend_face_to_end_of_line (it);
20383 else if (CHAR_GLYPH_PADDING_P (*glyph)
20384 && !FRAME_WINDOW_P (it->f))
20386 /* A padding glyph that doesn't fit on this line.
20387 This means the whole character doesn't fit
20388 on the line. */
20389 if (row->reversed_p)
20390 unproduce_glyphs (it, row->used[TEXT_AREA]
20391 - n_glyphs_before);
20392 row->used[TEXT_AREA] = n_glyphs_before;
20394 /* Fill the rest of the row with continuation
20395 glyphs like in 20.x. */
20396 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20397 < row->glyphs[1 + TEXT_AREA])
20398 produce_special_glyphs (it, IT_CONTINUATION);
20400 row->continued_p = true;
20401 it->current_x = x_before;
20402 it->continuation_lines_width += x_before;
20404 /* Restore the height to what it was before the
20405 element not fitting on the line. */
20406 it->max_ascent = ascent;
20407 it->max_descent = descent;
20408 it->max_phys_ascent = phys_ascent;
20409 it->max_phys_descent = phys_descent;
20410 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20411 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20412 extend_face_to_end_of_line (it);
20414 else if (wrap_row_used > 0)
20416 back_to_wrap:
20417 if (row->reversed_p)
20418 unproduce_glyphs (it,
20419 row->used[TEXT_AREA] - wrap_row_used);
20420 RESTORE_IT (it, &wrap_it, wrap_data);
20421 it->continuation_lines_width += wrap_x;
20422 row->used[TEXT_AREA] = wrap_row_used;
20423 row->ascent = wrap_row_ascent;
20424 row->height = wrap_row_height;
20425 row->phys_ascent = wrap_row_phys_ascent;
20426 row->phys_height = wrap_row_phys_height;
20427 row->extra_line_spacing = wrap_row_extra_line_spacing;
20428 min_pos = wrap_row_min_pos;
20429 min_bpos = wrap_row_min_bpos;
20430 max_pos = wrap_row_max_pos;
20431 max_bpos = wrap_row_max_bpos;
20432 row->continued_p = true;
20433 row->ends_at_zv_p = false;
20434 row->exact_window_width_line_p = false;
20435 it->continuation_lines_width += x;
20437 /* Make sure that a non-default face is extended
20438 up to the right margin of the window. */
20439 extend_face_to_end_of_line (it);
20441 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20443 /* A TAB that extends past the right edge of the
20444 window. This produces a single glyph on
20445 window system frames. We leave the glyph in
20446 this row and let it fill the row, but don't
20447 consume the TAB. */
20448 if ((row->reversed_p
20449 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20450 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20451 produce_special_glyphs (it, IT_CONTINUATION);
20452 it->continuation_lines_width += it->last_visible_x;
20453 row->ends_in_middle_of_char_p = true;
20454 row->continued_p = true;
20455 glyph->pixel_width = it->last_visible_x - x;
20456 it->starts_in_middle_of_char_p = true;
20457 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20458 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20459 extend_face_to_end_of_line (it);
20461 else
20463 /* Something other than a TAB that draws past
20464 the right edge of the window. Restore
20465 positions to values before the element. */
20466 if (row->reversed_p)
20467 unproduce_glyphs (it, row->used[TEXT_AREA]
20468 - (n_glyphs_before + i));
20469 row->used[TEXT_AREA] = n_glyphs_before + i;
20471 /* Display continuation glyphs. */
20472 it->current_x = x_before;
20473 it->continuation_lines_width += x;
20474 if (!FRAME_WINDOW_P (it->f)
20475 || (row->reversed_p
20476 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20477 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20478 produce_special_glyphs (it, IT_CONTINUATION);
20479 row->continued_p = true;
20481 extend_face_to_end_of_line (it);
20483 if (nglyphs > 1 && i > 0)
20485 row->ends_in_middle_of_char_p = true;
20486 it->starts_in_middle_of_char_p = true;
20489 /* Restore the height to what it was before the
20490 element not fitting on the line. */
20491 it->max_ascent = ascent;
20492 it->max_descent = descent;
20493 it->max_phys_ascent = phys_ascent;
20494 it->max_phys_descent = phys_descent;
20497 break;
20499 else if (new_x > it->first_visible_x)
20501 /* Increment number of glyphs actually displayed. */
20502 ++it->hpos;
20504 /* Record the maximum and minimum buffer positions
20505 seen so far in glyphs that will be displayed by
20506 this row. */
20507 if (it->bidi_p)
20508 RECORD_MAX_MIN_POS (it);
20510 if (x < it->first_visible_x && !row->reversed_p)
20511 /* Glyph is partially visible, i.e. row starts at
20512 negative X position. Don't do that in R2L
20513 rows, where we arrange to add a right offset to
20514 the line in extend_face_to_end_of_line, by a
20515 suitable change to the stretch glyph that is
20516 the leftmost glyph of the line. */
20517 row->x = x - it->first_visible_x;
20518 /* When the last glyph of an R2L row only fits
20519 partially on the line, we need to set row->x to a
20520 negative offset, so that the leftmost glyph is
20521 the one that is partially visible. But if we are
20522 going to produce the truncation glyph, this will
20523 be taken care of in produce_special_glyphs. */
20524 if (row->reversed_p
20525 && new_x > it->last_visible_x
20526 && !(it->line_wrap == TRUNCATE
20527 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20529 eassert (FRAME_WINDOW_P (it->f));
20530 row->x = it->last_visible_x - new_x;
20533 else
20535 /* Glyph is completely off the left margin of the
20536 window. This should not happen because of the
20537 move_it_in_display_line at the start of this
20538 function, unless the text display area of the
20539 window is empty. */
20540 eassert (it->first_visible_x <= it->last_visible_x);
20543 /* Even if this display element produced no glyphs at all,
20544 we want to record its position. */
20545 if (it->bidi_p && nglyphs == 0)
20546 RECORD_MAX_MIN_POS (it);
20548 row->ascent = max (row->ascent, it->max_ascent);
20549 row->height = max (row->height, it->max_ascent + it->max_descent);
20550 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20551 row->phys_height = max (row->phys_height,
20552 it->max_phys_ascent + it->max_phys_descent);
20553 row->extra_line_spacing = max (row->extra_line_spacing,
20554 it->max_extra_line_spacing);
20556 /* End of this display line if row is continued. */
20557 if (row->continued_p || row->ends_at_zv_p)
20558 break;
20561 at_end_of_line:
20562 /* Is this a line end? If yes, we're also done, after making
20563 sure that a non-default face is extended up to the right
20564 margin of the window. */
20565 if (ITERATOR_AT_END_OF_LINE_P (it))
20567 int used_before = row->used[TEXT_AREA];
20569 row->ends_in_newline_from_string_p = STRINGP (it->object);
20571 /* Add a space at the end of the line that is used to
20572 display the cursor there. */
20573 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20574 append_space_for_newline (it, false);
20576 /* Extend the face to the end of the line. */
20577 extend_face_to_end_of_line (it);
20579 /* Make sure we have the position. */
20580 if (used_before == 0)
20581 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20583 /* Record the position of the newline, for use in
20584 find_row_edges. */
20585 it->eol_pos = it->current.pos;
20587 /* Consume the line end. This skips over invisible lines. */
20588 set_iterator_to_next (it, true);
20589 it->continuation_lines_width = 0;
20590 break;
20593 /* Proceed with next display element. Note that this skips
20594 over lines invisible because of selective display. */
20595 set_iterator_to_next (it, true);
20597 /* If we truncate lines, we are done when the last displayed
20598 glyphs reach past the right margin of the window. */
20599 if (it->line_wrap == TRUNCATE
20600 && ((FRAME_WINDOW_P (it->f)
20601 /* Images are preprocessed in produce_image_glyph such
20602 that they are cropped at the right edge of the
20603 window, so an image glyph will always end exactly at
20604 last_visible_x, even if there's no right fringe. */
20605 && ((row->reversed_p
20606 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20607 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20608 || it->what == IT_IMAGE))
20609 ? (it->current_x >= it->last_visible_x)
20610 : (it->current_x > it->last_visible_x)))
20612 /* Maybe add truncation glyphs. */
20613 if (!FRAME_WINDOW_P (it->f)
20614 || (row->reversed_p
20615 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20616 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20618 int i, n;
20620 if (!row->reversed_p)
20622 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20623 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20624 break;
20626 else
20628 for (i = 0; i < row->used[TEXT_AREA]; i++)
20629 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20630 break;
20631 /* Remove any padding glyphs at the front of ROW, to
20632 make room for the truncation glyphs we will be
20633 adding below. The loop below always inserts at
20634 least one truncation glyph, so also remove the
20635 last glyph added to ROW. */
20636 unproduce_glyphs (it, i + 1);
20637 /* Adjust i for the loop below. */
20638 i = row->used[TEXT_AREA] - (i + 1);
20641 /* produce_special_glyphs overwrites the last glyph, so
20642 we don't want that if we want to keep that last
20643 glyph, which means it's an image. */
20644 if (it->current_x > it->last_visible_x)
20646 it->current_x = x_before;
20647 if (!FRAME_WINDOW_P (it->f))
20649 for (n = row->used[TEXT_AREA]; i < n; ++i)
20651 row->used[TEXT_AREA] = i;
20652 produce_special_glyphs (it, IT_TRUNCATION);
20655 else
20657 row->used[TEXT_AREA] = i;
20658 produce_special_glyphs (it, IT_TRUNCATION);
20660 it->hpos = hpos_before;
20663 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20665 /* Don't truncate if we can overflow newline into fringe. */
20666 if (!get_next_display_element (it))
20668 it->continuation_lines_width = 0;
20669 row->ends_at_zv_p = true;
20670 row->exact_window_width_line_p = true;
20671 break;
20673 if (ITERATOR_AT_END_OF_LINE_P (it))
20675 row->exact_window_width_line_p = true;
20676 goto at_end_of_line;
20678 it->current_x = x_before;
20679 it->hpos = hpos_before;
20682 row->truncated_on_right_p = true;
20683 it->continuation_lines_width = 0;
20684 reseat_at_next_visible_line_start (it, false);
20685 /* We insist below that IT's position be at ZV because in
20686 bidi-reordered lines the character at visible line start
20687 might not be the character that follows the newline in
20688 the logical order. */
20689 if (IT_BYTEPOS (*it) > BEG_BYTE)
20690 row->ends_at_zv_p =
20691 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20692 else
20693 row->ends_at_zv_p = false;
20694 break;
20698 if (wrap_data)
20699 bidi_unshelve_cache (wrap_data, true);
20701 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20702 at the left window margin. */
20703 if (it->first_visible_x
20704 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20706 if (!FRAME_WINDOW_P (it->f)
20707 || (((row->reversed_p
20708 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20709 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20710 /* Don't let insert_left_trunc_glyphs overwrite the
20711 first glyph of the row if it is an image. */
20712 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20713 insert_left_trunc_glyphs (it);
20714 row->truncated_on_left_p = true;
20717 /* Remember the position at which this line ends.
20719 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20720 cannot be before the call to find_row_edges below, since that is
20721 where these positions are determined. */
20722 row->end = it->current;
20723 if (!it->bidi_p)
20725 row->minpos = row->start.pos;
20726 row->maxpos = row->end.pos;
20728 else
20730 /* ROW->minpos and ROW->maxpos must be the smallest and
20731 `1 + the largest' buffer positions in ROW. But if ROW was
20732 bidi-reordered, these two positions can be anywhere in the
20733 row, so we must determine them now. */
20734 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20737 /* If the start of this line is the overlay arrow-position, then
20738 mark this glyph row as the one containing the overlay arrow.
20739 This is clearly a mess with variable size fonts. It would be
20740 better to let it be displayed like cursors under X. */
20741 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20742 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20743 !NILP (overlay_arrow_string)))
20745 /* Overlay arrow in window redisplay is a fringe bitmap. */
20746 if (STRINGP (overlay_arrow_string))
20748 struct glyph_row *arrow_row
20749 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20750 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20751 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20752 struct glyph *p = row->glyphs[TEXT_AREA];
20753 struct glyph *p2, *end;
20755 /* Copy the arrow glyphs. */
20756 while (glyph < arrow_end)
20757 *p++ = *glyph++;
20759 /* Throw away padding glyphs. */
20760 p2 = p;
20761 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20762 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20763 ++p2;
20764 if (p2 > p)
20766 while (p2 < end)
20767 *p++ = *p2++;
20768 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20771 else
20773 eassert (INTEGERP (overlay_arrow_string));
20774 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20776 overlay_arrow_seen = true;
20779 /* Highlight trailing whitespace. */
20780 if (!NILP (Vshow_trailing_whitespace))
20781 highlight_trailing_whitespace (it->f, it->glyph_row);
20783 /* Compute pixel dimensions of this line. */
20784 compute_line_metrics (it);
20786 /* Implementation note: No changes in the glyphs of ROW or in their
20787 faces can be done past this point, because compute_line_metrics
20788 computes ROW's hash value and stores it within the glyph_row
20789 structure. */
20791 /* Record whether this row ends inside an ellipsis. */
20792 row->ends_in_ellipsis_p
20793 = (it->method == GET_FROM_DISPLAY_VECTOR
20794 && it->ellipsis_p);
20796 /* Save fringe bitmaps in this row. */
20797 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20798 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20799 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20800 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20802 it->left_user_fringe_bitmap = 0;
20803 it->left_user_fringe_face_id = 0;
20804 it->right_user_fringe_bitmap = 0;
20805 it->right_user_fringe_face_id = 0;
20807 /* Maybe set the cursor. */
20808 cvpos = it->w->cursor.vpos;
20809 if ((cvpos < 0
20810 /* In bidi-reordered rows, keep checking for proper cursor
20811 position even if one has been found already, because buffer
20812 positions in such rows change non-linearly with ROW->VPOS,
20813 when a line is continued. One exception: when we are at ZV,
20814 display cursor on the first suitable glyph row, since all
20815 the empty rows after that also have their position set to ZV. */
20816 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20817 lines' rows is implemented for bidi-reordered rows. */
20818 || (it->bidi_p
20819 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20820 && PT >= MATRIX_ROW_START_CHARPOS (row)
20821 && PT <= MATRIX_ROW_END_CHARPOS (row)
20822 && cursor_row_p (row))
20823 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20825 /* Prepare for the next line. This line starts horizontally at (X
20826 HPOS) = (0 0). Vertical positions are incremented. As a
20827 convenience for the caller, IT->glyph_row is set to the next
20828 row to be used. */
20829 it->current_x = it->hpos = 0;
20830 it->current_y += row->height;
20831 SET_TEXT_POS (it->eol_pos, 0, 0);
20832 ++it->vpos;
20833 ++it->glyph_row;
20834 /* The next row should by default use the same value of the
20835 reversed_p flag as this one. set_iterator_to_next decides when
20836 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20837 the flag accordingly. */
20838 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20839 it->glyph_row->reversed_p = row->reversed_p;
20840 it->start = row->end;
20841 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20843 #undef RECORD_MAX_MIN_POS
20846 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20847 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20848 doc: /* Return paragraph direction at point in BUFFER.
20849 Value is either `left-to-right' or `right-to-left'.
20850 If BUFFER is omitted or nil, it defaults to the current buffer.
20852 Paragraph direction determines how the text in the paragraph is displayed.
20853 In left-to-right paragraphs, text begins at the left margin of the window
20854 and the reading direction is generally left to right. In right-to-left
20855 paragraphs, text begins at the right margin and is read from right to left.
20857 See also `bidi-paragraph-direction'. */)
20858 (Lisp_Object buffer)
20860 struct buffer *buf = current_buffer;
20861 struct buffer *old = buf;
20863 if (! NILP (buffer))
20865 CHECK_BUFFER (buffer);
20866 buf = XBUFFER (buffer);
20869 if (NILP (BVAR (buf, bidi_display_reordering))
20870 || NILP (BVAR (buf, enable_multibyte_characters))
20871 /* When we are loading loadup.el, the character property tables
20872 needed for bidi iteration are not yet available. */
20873 || !NILP (Vpurify_flag))
20874 return Qleft_to_right;
20875 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20876 return BVAR (buf, bidi_paragraph_direction);
20877 else
20879 /* Determine the direction from buffer text. We could try to
20880 use current_matrix if it is up to date, but this seems fast
20881 enough as it is. */
20882 struct bidi_it itb;
20883 ptrdiff_t pos = BUF_PT (buf);
20884 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20885 int c;
20886 void *itb_data = bidi_shelve_cache ();
20888 set_buffer_temp (buf);
20889 /* bidi_paragraph_init finds the base direction of the paragraph
20890 by searching forward from paragraph start. We need the base
20891 direction of the current or _previous_ paragraph, so we need
20892 to make sure we are within that paragraph. To that end, find
20893 the previous non-empty line. */
20894 if (pos >= ZV && pos > BEGV)
20895 DEC_BOTH (pos, bytepos);
20896 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20897 if (fast_looking_at (trailing_white_space,
20898 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20900 while ((c = FETCH_BYTE (bytepos)) == '\n'
20901 || c == ' ' || c == '\t' || c == '\f')
20903 if (bytepos <= BEGV_BYTE)
20904 break;
20905 bytepos--;
20906 pos--;
20908 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20909 bytepos--;
20911 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20912 itb.paragraph_dir = NEUTRAL_DIR;
20913 itb.string.s = NULL;
20914 itb.string.lstring = Qnil;
20915 itb.string.bufpos = 0;
20916 itb.string.from_disp_str = false;
20917 itb.string.unibyte = false;
20918 /* We have no window to use here for ignoring window-specific
20919 overlays. Using NULL for window pointer will cause
20920 compute_display_string_pos to use the current buffer. */
20921 itb.w = NULL;
20922 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
20923 bidi_unshelve_cache (itb_data, false);
20924 set_buffer_temp (old);
20925 switch (itb.paragraph_dir)
20927 case L2R:
20928 return Qleft_to_right;
20929 break;
20930 case R2L:
20931 return Qright_to_left;
20932 break;
20933 default:
20934 emacs_abort ();
20939 DEFUN ("bidi-find-overridden-directionality",
20940 Fbidi_find_overridden_directionality,
20941 Sbidi_find_overridden_directionality, 2, 3, 0,
20942 doc: /* Return position between FROM and TO where directionality was overridden.
20944 This function returns the first character position in the specified
20945 region of OBJECT where there is a character whose `bidi-class' property
20946 is `L', but which was forced to display as `R' by a directional
20947 override, and likewise with characters whose `bidi-class' is `R'
20948 or `AL' that were forced to display as `L'.
20950 If no such character is found, the function returns nil.
20952 OBJECT is a Lisp string or buffer to search for overridden
20953 directionality, and defaults to the current buffer if nil or omitted.
20954 OBJECT can also be a window, in which case the function will search
20955 the buffer displayed in that window. Passing the window instead of
20956 a buffer is preferable when the buffer is displayed in some window,
20957 because this function will then be able to correctly account for
20958 window-specific overlays, which can affect the results.
20960 Strong directional characters `L', `R', and `AL' can have their
20961 intrinsic directionality overridden by directional override
20962 control characters RLO \(u+202e) and LRO \(u+202d). See the
20963 function `get-char-code-property' for a way to inquire about
20964 the `bidi-class' property of a character. */)
20965 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
20967 struct buffer *buf = current_buffer;
20968 struct buffer *old = buf;
20969 struct window *w = NULL;
20970 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
20971 struct bidi_it itb;
20972 ptrdiff_t from_pos, to_pos, from_bpos;
20973 void *itb_data;
20975 if (!NILP (object))
20977 if (BUFFERP (object))
20978 buf = XBUFFER (object);
20979 else if (WINDOWP (object))
20981 w = decode_live_window (object);
20982 buf = XBUFFER (w->contents);
20983 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
20985 else
20986 CHECK_STRING (object);
20989 if (STRINGP (object))
20991 /* Characters in unibyte strings are always treated by bidi.c as
20992 strong LTR. */
20993 if (!STRING_MULTIBYTE (object)
20994 /* When we are loading loadup.el, the character property
20995 tables needed for bidi iteration are not yet
20996 available. */
20997 || !NILP (Vpurify_flag))
20998 return Qnil;
21000 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21001 if (from_pos >= SCHARS (object))
21002 return Qnil;
21004 /* Set up the bidi iterator. */
21005 itb_data = bidi_shelve_cache ();
21006 itb.paragraph_dir = NEUTRAL_DIR;
21007 itb.string.lstring = object;
21008 itb.string.s = NULL;
21009 itb.string.schars = SCHARS (object);
21010 itb.string.bufpos = 0;
21011 itb.string.from_disp_str = false;
21012 itb.string.unibyte = false;
21013 itb.w = w;
21014 bidi_init_it (0, 0, frame_window_p, &itb);
21016 else
21018 /* Nothing this fancy can happen in unibyte buffers, or in a
21019 buffer that disabled reordering, or if FROM is at EOB. */
21020 if (NILP (BVAR (buf, bidi_display_reordering))
21021 || NILP (BVAR (buf, enable_multibyte_characters))
21022 /* When we are loading loadup.el, the character property
21023 tables needed for bidi iteration are not yet
21024 available. */
21025 || !NILP (Vpurify_flag))
21026 return Qnil;
21028 set_buffer_temp (buf);
21029 validate_region (&from, &to);
21030 from_pos = XINT (from);
21031 to_pos = XINT (to);
21032 if (from_pos >= ZV)
21033 return Qnil;
21035 /* Set up the bidi iterator. */
21036 itb_data = bidi_shelve_cache ();
21037 from_bpos = CHAR_TO_BYTE (from_pos);
21038 if (from_pos == BEGV)
21040 itb.charpos = BEGV;
21041 itb.bytepos = BEGV_BYTE;
21043 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21045 itb.charpos = from_pos;
21046 itb.bytepos = from_bpos;
21048 else
21049 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21050 -1, &itb.bytepos);
21051 itb.paragraph_dir = NEUTRAL_DIR;
21052 itb.string.s = NULL;
21053 itb.string.lstring = Qnil;
21054 itb.string.bufpos = 0;
21055 itb.string.from_disp_str = false;
21056 itb.string.unibyte = false;
21057 itb.w = w;
21058 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21061 ptrdiff_t found;
21062 do {
21063 /* For the purposes of this function, the actual base direction of
21064 the paragraph doesn't matter, so just set it to L2R. */
21065 bidi_paragraph_init (L2R, &itb, false);
21066 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21068 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21070 bidi_unshelve_cache (itb_data, false);
21071 set_buffer_temp (old);
21073 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21076 DEFUN ("move-point-visually", Fmove_point_visually,
21077 Smove_point_visually, 1, 1, 0,
21078 doc: /* Move point in the visual order in the specified DIRECTION.
21079 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21080 left.
21082 Value is the new character position of point. */)
21083 (Lisp_Object direction)
21085 struct window *w = XWINDOW (selected_window);
21086 struct buffer *b = XBUFFER (w->contents);
21087 struct glyph_row *row;
21088 int dir;
21089 Lisp_Object paragraph_dir;
21091 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21092 (!(ROW)->continued_p \
21093 && NILP ((GLYPH)->object) \
21094 && (GLYPH)->type == CHAR_GLYPH \
21095 && (GLYPH)->u.ch == ' ' \
21096 && (GLYPH)->charpos >= 0 \
21097 && !(GLYPH)->avoid_cursor_p)
21099 CHECK_NUMBER (direction);
21100 dir = XINT (direction);
21101 if (dir > 0)
21102 dir = 1;
21103 else
21104 dir = -1;
21106 /* If current matrix is up-to-date, we can use the information
21107 recorded in the glyphs, at least as long as the goal is on the
21108 screen. */
21109 if (w->window_end_valid
21110 && !windows_or_buffers_changed
21111 && b
21112 && !b->clip_changed
21113 && !b->prevent_redisplay_optimizations_p
21114 && !window_outdated (w)
21115 /* We rely below on the cursor coordinates to be up to date, but
21116 we cannot trust them if some command moved point since the
21117 last complete redisplay. */
21118 && w->last_point == BUF_PT (b)
21119 && w->cursor.vpos >= 0
21120 && w->cursor.vpos < w->current_matrix->nrows
21121 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21123 struct glyph *g = row->glyphs[TEXT_AREA];
21124 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21125 struct glyph *gpt = g + w->cursor.hpos;
21127 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21129 if (BUFFERP (g->object) && g->charpos != PT)
21131 SET_PT (g->charpos);
21132 w->cursor.vpos = -1;
21133 return make_number (PT);
21135 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21137 ptrdiff_t new_pos;
21139 if (BUFFERP (gpt->object))
21141 new_pos = PT;
21142 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21143 new_pos += (row->reversed_p ? -dir : dir);
21144 else
21145 new_pos -= (row->reversed_p ? -dir : dir);
21147 else if (BUFFERP (g->object))
21148 new_pos = g->charpos;
21149 else
21150 break;
21151 SET_PT (new_pos);
21152 w->cursor.vpos = -1;
21153 return make_number (PT);
21155 else if (ROW_GLYPH_NEWLINE_P (row, g))
21157 /* Glyphs inserted at the end of a non-empty line for
21158 positioning the cursor have zero charpos, so we must
21159 deduce the value of point by other means. */
21160 if (g->charpos > 0)
21161 SET_PT (g->charpos);
21162 else if (row->ends_at_zv_p && PT != ZV)
21163 SET_PT (ZV);
21164 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21165 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21166 else
21167 break;
21168 w->cursor.vpos = -1;
21169 return make_number (PT);
21172 if (g == e || NILP (g->object))
21174 if (row->truncated_on_left_p || row->truncated_on_right_p)
21175 goto simulate_display;
21176 if (!row->reversed_p)
21177 row += dir;
21178 else
21179 row -= dir;
21180 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21181 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21182 goto simulate_display;
21184 if (dir > 0)
21186 if (row->reversed_p && !row->continued_p)
21188 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21189 w->cursor.vpos = -1;
21190 return make_number (PT);
21192 g = row->glyphs[TEXT_AREA];
21193 e = g + row->used[TEXT_AREA];
21194 for ( ; g < e; g++)
21196 if (BUFFERP (g->object)
21197 /* Empty lines have only one glyph, which stands
21198 for the newline, and whose charpos is the
21199 buffer position of the newline. */
21200 || ROW_GLYPH_NEWLINE_P (row, g)
21201 /* When the buffer ends in a newline, the line at
21202 EOB also has one glyph, but its charpos is -1. */
21203 || (row->ends_at_zv_p
21204 && !row->reversed_p
21205 && NILP (g->object)
21206 && g->type == CHAR_GLYPH
21207 && g->u.ch == ' '))
21209 if (g->charpos > 0)
21210 SET_PT (g->charpos);
21211 else if (!row->reversed_p
21212 && row->ends_at_zv_p
21213 && PT != ZV)
21214 SET_PT (ZV);
21215 else
21216 continue;
21217 w->cursor.vpos = -1;
21218 return make_number (PT);
21222 else
21224 if (!row->reversed_p && !row->continued_p)
21226 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21227 w->cursor.vpos = -1;
21228 return make_number (PT);
21230 e = row->glyphs[TEXT_AREA];
21231 g = e + row->used[TEXT_AREA] - 1;
21232 for ( ; g >= e; g--)
21234 if (BUFFERP (g->object)
21235 || (ROW_GLYPH_NEWLINE_P (row, g)
21236 && g->charpos > 0)
21237 /* Empty R2L lines on GUI frames have the buffer
21238 position of the newline stored in the stretch
21239 glyph. */
21240 || g->type == STRETCH_GLYPH
21241 || (row->ends_at_zv_p
21242 && row->reversed_p
21243 && NILP (g->object)
21244 && g->type == CHAR_GLYPH
21245 && g->u.ch == ' '))
21247 if (g->charpos > 0)
21248 SET_PT (g->charpos);
21249 else if (row->reversed_p
21250 && row->ends_at_zv_p
21251 && PT != ZV)
21252 SET_PT (ZV);
21253 else
21254 continue;
21255 w->cursor.vpos = -1;
21256 return make_number (PT);
21263 simulate_display:
21265 /* If we wind up here, we failed to move by using the glyphs, so we
21266 need to simulate display instead. */
21268 if (b)
21269 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21270 else
21271 paragraph_dir = Qleft_to_right;
21272 if (EQ (paragraph_dir, Qright_to_left))
21273 dir = -dir;
21274 if (PT <= BEGV && dir < 0)
21275 xsignal0 (Qbeginning_of_buffer);
21276 else if (PT >= ZV && dir > 0)
21277 xsignal0 (Qend_of_buffer);
21278 else
21280 struct text_pos pt;
21281 struct it it;
21282 int pt_x, target_x, pixel_width, pt_vpos;
21283 bool at_eol_p;
21284 bool overshoot_expected = false;
21285 bool target_is_eol_p = false;
21287 /* Setup the arena. */
21288 SET_TEXT_POS (pt, PT, PT_BYTE);
21289 start_display (&it, w, pt);
21291 if (it.cmp_it.id < 0
21292 && it.method == GET_FROM_STRING
21293 && it.area == TEXT_AREA
21294 && it.string_from_display_prop_p
21295 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21296 overshoot_expected = true;
21298 /* Find the X coordinate of point. We start from the beginning
21299 of this or previous line to make sure we are before point in
21300 the logical order (since the move_it_* functions can only
21301 move forward). */
21302 reseat:
21303 reseat_at_previous_visible_line_start (&it);
21304 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21305 if (IT_CHARPOS (it) != PT)
21307 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21308 -1, -1, -1, MOVE_TO_POS);
21309 /* If we missed point because the character there is
21310 displayed out of a display vector that has more than one
21311 glyph, retry expecting overshoot. */
21312 if (it.method == GET_FROM_DISPLAY_VECTOR
21313 && it.current.dpvec_index > 0
21314 && !overshoot_expected)
21316 overshoot_expected = true;
21317 goto reseat;
21319 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21320 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21322 pt_x = it.current_x;
21323 pt_vpos = it.vpos;
21324 if (dir > 0 || overshoot_expected)
21326 struct glyph_row *row = it.glyph_row;
21328 /* When point is at beginning of line, we don't have
21329 information about the glyph there loaded into struct
21330 it. Calling get_next_display_element fixes that. */
21331 if (pt_x == 0)
21332 get_next_display_element (&it);
21333 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21334 it.glyph_row = NULL;
21335 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21336 it.glyph_row = row;
21337 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21338 it, lest it will become out of sync with it's buffer
21339 position. */
21340 it.current_x = pt_x;
21342 else
21343 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21344 pixel_width = it.pixel_width;
21345 if (overshoot_expected && at_eol_p)
21346 pixel_width = 0;
21347 else if (pixel_width <= 0)
21348 pixel_width = 1;
21350 /* If there's a display string (or something similar) at point,
21351 we are actually at the glyph to the left of point, so we need
21352 to correct the X coordinate. */
21353 if (overshoot_expected)
21355 if (it.bidi_p)
21356 pt_x += pixel_width * it.bidi_it.scan_dir;
21357 else
21358 pt_x += pixel_width;
21361 /* Compute target X coordinate, either to the left or to the
21362 right of point. On TTY frames, all characters have the same
21363 pixel width of 1, so we can use that. On GUI frames we don't
21364 have an easy way of getting at the pixel width of the
21365 character to the left of point, so we use a different method
21366 of getting to that place. */
21367 if (dir > 0)
21368 target_x = pt_x + pixel_width;
21369 else
21370 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21372 /* Target X coordinate could be one line above or below the line
21373 of point, in which case we need to adjust the target X
21374 coordinate. Also, if moving to the left, we need to begin at
21375 the left edge of the point's screen line. */
21376 if (dir < 0)
21378 if (pt_x > 0)
21380 start_display (&it, w, pt);
21381 reseat_at_previous_visible_line_start (&it);
21382 it.current_x = it.current_y = it.hpos = 0;
21383 if (pt_vpos != 0)
21384 move_it_by_lines (&it, pt_vpos);
21386 else
21388 move_it_by_lines (&it, -1);
21389 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21390 target_is_eol_p = true;
21391 /* Under word-wrap, we don't know the x coordinate of
21392 the last character displayed on the previous line,
21393 which immediately precedes the wrap point. To find
21394 out its x coordinate, we try moving to the right
21395 margin of the window, which will stop at the wrap
21396 point, and then reset target_x to point at the
21397 character that precedes the wrap point. This is not
21398 needed on GUI frames, because (see below) there we
21399 move from the left margin one grapheme cluster at a
21400 time, and stop when we hit the wrap point. */
21401 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21403 void *it_data = NULL;
21404 struct it it2;
21406 SAVE_IT (it2, it, it_data);
21407 move_it_in_display_line_to (&it, ZV, target_x,
21408 MOVE_TO_POS | MOVE_TO_X);
21409 /* If we arrived at target_x, that _is_ the last
21410 character on the previous line. */
21411 if (it.current_x != target_x)
21412 target_x = it.current_x - 1;
21413 RESTORE_IT (&it, &it2, it_data);
21417 else
21419 if (at_eol_p
21420 || (target_x >= it.last_visible_x
21421 && it.line_wrap != TRUNCATE))
21423 if (pt_x > 0)
21424 move_it_by_lines (&it, 0);
21425 move_it_by_lines (&it, 1);
21426 target_x = 0;
21430 /* Move to the target X coordinate. */
21431 #ifdef HAVE_WINDOW_SYSTEM
21432 /* On GUI frames, as we don't know the X coordinate of the
21433 character to the left of point, moving point to the left
21434 requires walking, one grapheme cluster at a time, until we
21435 find ourself at a place immediately to the left of the
21436 character at point. */
21437 if (FRAME_WINDOW_P (it.f) && dir < 0)
21439 struct text_pos new_pos;
21440 enum move_it_result rc = MOVE_X_REACHED;
21442 if (it.current_x == 0)
21443 get_next_display_element (&it);
21444 if (it.what == IT_COMPOSITION)
21446 new_pos.charpos = it.cmp_it.charpos;
21447 new_pos.bytepos = -1;
21449 else
21450 new_pos = it.current.pos;
21452 while (it.current_x + it.pixel_width <= target_x
21453 && (rc == MOVE_X_REACHED
21454 /* Under word-wrap, move_it_in_display_line_to
21455 stops at correct coordinates, but sometimes
21456 returns MOVE_POS_MATCH_OR_ZV. */
21457 || (it.line_wrap == WORD_WRAP
21458 && rc == MOVE_POS_MATCH_OR_ZV)))
21460 int new_x = it.current_x + it.pixel_width;
21462 /* For composed characters, we want the position of the
21463 first character in the grapheme cluster (usually, the
21464 composition's base character), whereas it.current
21465 might give us the position of the _last_ one, e.g. if
21466 the composition is rendered in reverse due to bidi
21467 reordering. */
21468 if (it.what == IT_COMPOSITION)
21470 new_pos.charpos = it.cmp_it.charpos;
21471 new_pos.bytepos = -1;
21473 else
21474 new_pos = it.current.pos;
21475 if (new_x == it.current_x)
21476 new_x++;
21477 rc = move_it_in_display_line_to (&it, ZV, new_x,
21478 MOVE_TO_POS | MOVE_TO_X);
21479 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21480 break;
21482 /* The previous position we saw in the loop is the one we
21483 want. */
21484 if (new_pos.bytepos == -1)
21485 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21486 it.current.pos = new_pos;
21488 else
21489 #endif
21490 if (it.current_x != target_x)
21491 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21493 /* When lines are truncated, the above loop will stop at the
21494 window edge. But we want to get to the end of line, even if
21495 it is beyond the window edge; automatic hscroll will then
21496 scroll the window to show point as appropriate. */
21497 if (target_is_eol_p && it.line_wrap == TRUNCATE
21498 && get_next_display_element (&it))
21500 struct text_pos new_pos = it.current.pos;
21502 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21504 set_iterator_to_next (&it, false);
21505 if (it.method == GET_FROM_BUFFER)
21506 new_pos = it.current.pos;
21507 if (!get_next_display_element (&it))
21508 break;
21511 it.current.pos = new_pos;
21514 /* If we ended up in a display string that covers point, move to
21515 buffer position to the right in the visual order. */
21516 if (dir > 0)
21518 while (IT_CHARPOS (it) == PT)
21520 set_iterator_to_next (&it, false);
21521 if (!get_next_display_element (&it))
21522 break;
21526 /* Move point to that position. */
21527 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21530 return make_number (PT);
21532 #undef ROW_GLYPH_NEWLINE_P
21535 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21536 Sbidi_resolved_levels, 0, 1, 0,
21537 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21539 The resolved levels are produced by the Emacs bidi reordering engine
21540 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21541 read the Unicode Standard Annex 9 (UAX#9) for background information
21542 about these levels.
21544 VPOS is the zero-based number of the current window's screen line
21545 for which to produce the resolved levels. If VPOS is nil or omitted,
21546 it defaults to the screen line of point. If the window displays a
21547 header line, VPOS of zero will report on the header line, and first
21548 line of text in the window will have VPOS of 1.
21550 Value is an array of resolved levels, indexed by glyph number.
21551 Glyphs are numbered from zero starting from the beginning of the
21552 screen line, i.e. the left edge of the window for left-to-right lines
21553 and from the right edge for right-to-left lines. The resolved levels
21554 are produced only for the window's text area; text in display margins
21555 is not included.
21557 If the selected window's display is not up-to-date, or if the specified
21558 screen line does not display text, this function returns nil. It is
21559 highly recommended to bind this function to some simple key, like F8,
21560 in order to avoid these problems.
21562 This function exists mainly for testing the correctness of the
21563 Emacs UBA implementation, in particular with the test suite. */)
21564 (Lisp_Object vpos)
21566 struct window *w = XWINDOW (selected_window);
21567 struct buffer *b = XBUFFER (w->contents);
21568 int nrow;
21569 struct glyph_row *row;
21571 if (NILP (vpos))
21573 int d1, d2, d3, d4, d5;
21575 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21577 else
21579 CHECK_NUMBER_COERCE_MARKER (vpos);
21580 nrow = XINT (vpos);
21583 /* We require up-to-date glyph matrix for this window. */
21584 if (w->window_end_valid
21585 && !windows_or_buffers_changed
21586 && b
21587 && !b->clip_changed
21588 && !b->prevent_redisplay_optimizations_p
21589 && !window_outdated (w)
21590 && nrow >= 0
21591 && nrow < w->current_matrix->nrows
21592 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21593 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21595 struct glyph *g, *e, *g1;
21596 int nglyphs, i;
21597 Lisp_Object levels;
21599 if (!row->reversed_p) /* Left-to-right glyph row. */
21601 g = g1 = row->glyphs[TEXT_AREA];
21602 e = g + row->used[TEXT_AREA];
21604 /* Skip over glyphs at the start of the row that was
21605 generated by redisplay for its own needs. */
21606 while (g < e
21607 && NILP (g->object)
21608 && g->charpos < 0)
21609 g++;
21610 g1 = g;
21612 /* Count the "interesting" glyphs in this row. */
21613 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21614 nglyphs++;
21616 /* Create and fill the array. */
21617 levels = make_uninit_vector (nglyphs);
21618 for (i = 0; g1 < g; i++, g1++)
21619 ASET (levels, i, make_number (g1->resolved_level));
21621 else /* Right-to-left glyph row. */
21623 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21624 e = row->glyphs[TEXT_AREA] - 1;
21625 while (g > e
21626 && NILP (g->object)
21627 && g->charpos < 0)
21628 g--;
21629 g1 = g;
21630 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21631 nglyphs++;
21632 levels = make_uninit_vector (nglyphs);
21633 for (i = 0; g1 > g; i++, g1--)
21634 ASET (levels, i, make_number (g1->resolved_level));
21636 return levels;
21638 else
21639 return Qnil;
21644 /***********************************************************************
21645 Menu Bar
21646 ***********************************************************************/
21648 /* Redisplay the menu bar in the frame for window W.
21650 The menu bar of X frames that don't have X toolkit support is
21651 displayed in a special window W->frame->menu_bar_window.
21653 The menu bar of terminal frames is treated specially as far as
21654 glyph matrices are concerned. Menu bar lines are not part of
21655 windows, so the update is done directly on the frame matrix rows
21656 for the menu bar. */
21658 static void
21659 display_menu_bar (struct window *w)
21661 struct frame *f = XFRAME (WINDOW_FRAME (w));
21662 struct it it;
21663 Lisp_Object items;
21664 int i;
21666 /* Don't do all this for graphical frames. */
21667 #ifdef HAVE_NTGUI
21668 if (FRAME_W32_P (f))
21669 return;
21670 #endif
21671 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21672 if (FRAME_X_P (f))
21673 return;
21674 #endif
21676 #ifdef HAVE_NS
21677 if (FRAME_NS_P (f))
21678 return;
21679 #endif /* HAVE_NS */
21681 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21682 eassert (!FRAME_WINDOW_P (f));
21683 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21684 it.first_visible_x = 0;
21685 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21686 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21687 if (FRAME_WINDOW_P (f))
21689 /* Menu bar lines are displayed in the desired matrix of the
21690 dummy window menu_bar_window. */
21691 struct window *menu_w;
21692 menu_w = XWINDOW (f->menu_bar_window);
21693 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21694 MENU_FACE_ID);
21695 it.first_visible_x = 0;
21696 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21698 else
21699 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21701 /* This is a TTY frame, i.e. character hpos/vpos are used as
21702 pixel x/y. */
21703 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21704 MENU_FACE_ID);
21705 it.first_visible_x = 0;
21706 it.last_visible_x = FRAME_COLS (f);
21709 /* FIXME: This should be controlled by a user option. See the
21710 comments in redisplay_tool_bar and display_mode_line about
21711 this. */
21712 it.paragraph_embedding = L2R;
21714 /* Clear all rows of the menu bar. */
21715 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21717 struct glyph_row *row = it.glyph_row + i;
21718 clear_glyph_row (row);
21719 row->enabled_p = true;
21720 row->full_width_p = true;
21721 row->reversed_p = false;
21724 /* Display all items of the menu bar. */
21725 items = FRAME_MENU_BAR_ITEMS (it.f);
21726 for (i = 0; i < ASIZE (items); i += 4)
21728 Lisp_Object string;
21730 /* Stop at nil string. */
21731 string = AREF (items, i + 1);
21732 if (NILP (string))
21733 break;
21735 /* Remember where item was displayed. */
21736 ASET (items, i + 3, make_number (it.hpos));
21738 /* Display the item, pad with one space. */
21739 if (it.current_x < it.last_visible_x)
21740 display_string (NULL, string, Qnil, 0, 0, &it,
21741 SCHARS (string) + 1, 0, 0, -1);
21744 /* Fill out the line with spaces. */
21745 if (it.current_x < it.last_visible_x)
21746 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21748 /* Compute the total height of the lines. */
21749 compute_line_metrics (&it);
21752 /* Deep copy of a glyph row, including the glyphs. */
21753 static void
21754 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21756 struct glyph *pointers[1 + LAST_AREA];
21757 int to_used = to->used[TEXT_AREA];
21759 /* Save glyph pointers of TO. */
21760 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21762 /* Do a structure assignment. */
21763 *to = *from;
21765 /* Restore original glyph pointers of TO. */
21766 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21768 /* Copy the glyphs. */
21769 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21770 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21772 /* If we filled only part of the TO row, fill the rest with
21773 space_glyph (which will display as empty space). */
21774 if (to_used > from->used[TEXT_AREA])
21775 fill_up_frame_row_with_spaces (to, to_used);
21778 /* Display one menu item on a TTY, by overwriting the glyphs in the
21779 frame F's desired glyph matrix with glyphs produced from the menu
21780 item text. Called from term.c to display TTY drop-down menus one
21781 item at a time.
21783 ITEM_TEXT is the menu item text as a C string.
21785 FACE_ID is the face ID to be used for this menu item. FACE_ID
21786 could specify one of 3 faces: a face for an enabled item, a face
21787 for a disabled item, or a face for a selected item.
21789 X and Y are coordinates of the first glyph in the frame's desired
21790 matrix to be overwritten by the menu item. Since this is a TTY, Y
21791 is the zero-based number of the glyph row and X is the zero-based
21792 glyph number in the row, starting from left, where to start
21793 displaying the item.
21795 SUBMENU means this menu item drops down a submenu, which
21796 should be indicated by displaying a proper visual cue after the
21797 item text. */
21799 void
21800 display_tty_menu_item (const char *item_text, int width, int face_id,
21801 int x, int y, bool submenu)
21803 struct it it;
21804 struct frame *f = SELECTED_FRAME ();
21805 struct window *w = XWINDOW (f->selected_window);
21806 struct glyph_row *row;
21807 size_t item_len = strlen (item_text);
21809 eassert (FRAME_TERMCAP_P (f));
21811 /* Don't write beyond the matrix's last row. This can happen for
21812 TTY screens that are not high enough to show the entire menu.
21813 (This is actually a bit of defensive programming, as
21814 tty_menu_display already limits the number of menu items to one
21815 less than the number of screen lines.) */
21816 if (y >= f->desired_matrix->nrows)
21817 return;
21819 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21820 it.first_visible_x = 0;
21821 it.last_visible_x = FRAME_COLS (f) - 1;
21822 row = it.glyph_row;
21823 /* Start with the row contents from the current matrix. */
21824 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21825 bool saved_width = row->full_width_p;
21826 row->full_width_p = true;
21827 bool saved_reversed = row->reversed_p;
21828 row->reversed_p = false;
21829 row->enabled_p = true;
21831 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21832 desired face. */
21833 eassert (x < f->desired_matrix->matrix_w);
21834 it.current_x = it.hpos = x;
21835 it.current_y = it.vpos = y;
21836 int saved_used = row->used[TEXT_AREA];
21837 bool saved_truncated = row->truncated_on_right_p;
21838 row->used[TEXT_AREA] = x;
21839 it.face_id = face_id;
21840 it.line_wrap = TRUNCATE;
21842 /* FIXME: This should be controlled by a user option. See the
21843 comments in redisplay_tool_bar and display_mode_line about this.
21844 Also, if paragraph_embedding could ever be R2L, changes will be
21845 needed to avoid shifting to the right the row characters in
21846 term.c:append_glyph. */
21847 it.paragraph_embedding = L2R;
21849 /* Pad with a space on the left. */
21850 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21851 width--;
21852 /* Display the menu item, pad with spaces to WIDTH. */
21853 if (submenu)
21855 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21856 item_len, 0, FRAME_COLS (f) - 1, -1);
21857 width -= item_len;
21858 /* Indicate with " >" that there's a submenu. */
21859 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21860 FRAME_COLS (f) - 1, -1);
21862 else
21863 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21864 width, 0, FRAME_COLS (f) - 1, -1);
21866 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21867 row->truncated_on_right_p = saved_truncated;
21868 row->hash = row_hash (row);
21869 row->full_width_p = saved_width;
21870 row->reversed_p = saved_reversed;
21873 /***********************************************************************
21874 Mode Line
21875 ***********************************************************************/
21877 /* Redisplay mode lines in the window tree whose root is WINDOW.
21878 If FORCE, redisplay mode lines unconditionally.
21879 Otherwise, redisplay only mode lines that are garbaged. Value is
21880 the number of windows whose mode lines were redisplayed. */
21882 static int
21883 redisplay_mode_lines (Lisp_Object window, bool force)
21885 int nwindows = 0;
21887 while (!NILP (window))
21889 struct window *w = XWINDOW (window);
21891 if (WINDOWP (w->contents))
21892 nwindows += redisplay_mode_lines (w->contents, force);
21893 else if (force
21894 || FRAME_GARBAGED_P (XFRAME (w->frame))
21895 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21897 struct text_pos lpoint;
21898 struct buffer *old = current_buffer;
21900 /* Set the window's buffer for the mode line display. */
21901 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21902 set_buffer_internal_1 (XBUFFER (w->contents));
21904 /* Point refers normally to the selected window. For any
21905 other window, set up appropriate value. */
21906 if (!EQ (window, selected_window))
21908 struct text_pos pt;
21910 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21911 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21914 /* Display mode lines. */
21915 clear_glyph_matrix (w->desired_matrix);
21916 if (display_mode_lines (w))
21917 ++nwindows;
21919 /* Restore old settings. */
21920 set_buffer_internal_1 (old);
21921 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21924 window = w->next;
21927 return nwindows;
21931 /* Display the mode and/or header line of window W. Value is the
21932 sum number of mode lines and header lines displayed. */
21934 static int
21935 display_mode_lines (struct window *w)
21937 Lisp_Object old_selected_window = selected_window;
21938 Lisp_Object old_selected_frame = selected_frame;
21939 Lisp_Object new_frame = w->frame;
21940 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21941 int n = 0;
21943 selected_frame = new_frame;
21944 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21945 or window's point, then we'd need select_window_1 here as well. */
21946 XSETWINDOW (selected_window, w);
21947 XFRAME (new_frame)->selected_window = selected_window;
21949 /* These will be set while the mode line specs are processed. */
21950 line_number_displayed = false;
21951 w->column_number_displayed = -1;
21953 if (WINDOW_WANTS_MODELINE_P (w))
21955 struct window *sel_w = XWINDOW (old_selected_window);
21957 /* Select mode line face based on the real selected window. */
21958 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21959 BVAR (current_buffer, mode_line_format));
21960 ++n;
21963 if (WINDOW_WANTS_HEADER_LINE_P (w))
21965 display_mode_line (w, HEADER_LINE_FACE_ID,
21966 BVAR (current_buffer, header_line_format));
21967 ++n;
21970 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21971 selected_frame = old_selected_frame;
21972 selected_window = old_selected_window;
21973 if (n > 0)
21974 w->must_be_updated_p = true;
21975 return n;
21979 /* Display mode or header line of window W. FACE_ID specifies which
21980 line to display; it is either MODE_LINE_FACE_ID or
21981 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21982 display. Value is the pixel height of the mode/header line
21983 displayed. */
21985 static int
21986 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21988 struct it it;
21989 struct face *face;
21990 ptrdiff_t count = SPECPDL_INDEX ();
21992 init_iterator (&it, w, -1, -1, NULL, face_id);
21993 /* Don't extend on a previously drawn mode-line.
21994 This may happen if called from pos_visible_p. */
21995 it.glyph_row->enabled_p = false;
21996 prepare_desired_row (w, it.glyph_row, true);
21998 it.glyph_row->mode_line_p = true;
22000 /* FIXME: This should be controlled by a user option. But
22001 supporting such an option is not trivial, since the mode line is
22002 made up of many separate strings. */
22003 it.paragraph_embedding = L2R;
22005 record_unwind_protect (unwind_format_mode_line,
22006 format_mode_line_unwind_data (NULL, NULL,
22007 Qnil, false));
22009 mode_line_target = MODE_LINE_DISPLAY;
22011 /* Temporarily make frame's keyboard the current kboard so that
22012 kboard-local variables in the mode_line_format will get the right
22013 values. */
22014 push_kboard (FRAME_KBOARD (it.f));
22015 record_unwind_save_match_data ();
22016 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22017 pop_kboard ();
22019 unbind_to (count, Qnil);
22021 /* Fill up with spaces. */
22022 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22024 compute_line_metrics (&it);
22025 it.glyph_row->full_width_p = true;
22026 it.glyph_row->continued_p = false;
22027 it.glyph_row->truncated_on_left_p = false;
22028 it.glyph_row->truncated_on_right_p = false;
22030 /* Make a 3D mode-line have a shadow at its right end. */
22031 face = FACE_FROM_ID (it.f, face_id);
22032 extend_face_to_end_of_line (&it);
22033 if (face->box != FACE_NO_BOX)
22035 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22036 + it.glyph_row->used[TEXT_AREA] - 1);
22037 last->right_box_line_p = true;
22040 return it.glyph_row->height;
22043 /* Move element ELT in LIST to the front of LIST.
22044 Return the updated list. */
22046 static Lisp_Object
22047 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22049 register Lisp_Object tail, prev;
22050 register Lisp_Object tem;
22052 tail = list;
22053 prev = Qnil;
22054 while (CONSP (tail))
22056 tem = XCAR (tail);
22058 if (EQ (elt, tem))
22060 /* Splice out the link TAIL. */
22061 if (NILP (prev))
22062 list = XCDR (tail);
22063 else
22064 Fsetcdr (prev, XCDR (tail));
22066 /* Now make it the first. */
22067 Fsetcdr (tail, list);
22068 return tail;
22070 else
22071 prev = tail;
22072 tail = XCDR (tail);
22073 QUIT;
22076 /* Not found--return unchanged LIST. */
22077 return list;
22080 /* Contribute ELT to the mode line for window IT->w. How it
22081 translates into text depends on its data type.
22083 IT describes the display environment in which we display, as usual.
22085 DEPTH is the depth in recursion. It is used to prevent
22086 infinite recursion here.
22088 FIELD_WIDTH is the number of characters the display of ELT should
22089 occupy in the mode line, and PRECISION is the maximum number of
22090 characters to display from ELT's representation. See
22091 display_string for details.
22093 Returns the hpos of the end of the text generated by ELT.
22095 PROPS is a property list to add to any string we encounter.
22097 If RISKY, remove (disregard) any properties in any string
22098 we encounter, and ignore :eval and :propertize.
22100 The global variable `mode_line_target' determines whether the
22101 output is passed to `store_mode_line_noprop',
22102 `store_mode_line_string', or `display_string'. */
22104 static int
22105 display_mode_element (struct it *it, int depth, int field_width, int precision,
22106 Lisp_Object elt, Lisp_Object props, bool risky)
22108 int n = 0, field, prec;
22109 bool literal = false;
22111 tail_recurse:
22112 if (depth > 100)
22113 elt = build_string ("*too-deep*");
22115 depth++;
22117 switch (XTYPE (elt))
22119 case Lisp_String:
22121 /* A string: output it and check for %-constructs within it. */
22122 unsigned char c;
22123 ptrdiff_t offset = 0;
22125 if (SCHARS (elt) > 0
22126 && (!NILP (props) || risky))
22128 Lisp_Object oprops, aelt;
22129 oprops = Ftext_properties_at (make_number (0), elt);
22131 /* If the starting string's properties are not what
22132 we want, translate the string. Also, if the string
22133 is risky, do that anyway. */
22135 if (NILP (Fequal (props, oprops)) || risky)
22137 /* If the starting string has properties,
22138 merge the specified ones onto the existing ones. */
22139 if (! NILP (oprops) && !risky)
22141 Lisp_Object tem;
22143 oprops = Fcopy_sequence (oprops);
22144 tem = props;
22145 while (CONSP (tem))
22147 oprops = Fplist_put (oprops, XCAR (tem),
22148 XCAR (XCDR (tem)));
22149 tem = XCDR (XCDR (tem));
22151 props = oprops;
22154 aelt = Fassoc (elt, mode_line_proptrans_alist);
22155 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22157 /* AELT is what we want. Move it to the front
22158 without consing. */
22159 elt = XCAR (aelt);
22160 mode_line_proptrans_alist
22161 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22163 else
22165 Lisp_Object tem;
22167 /* If AELT has the wrong props, it is useless.
22168 so get rid of it. */
22169 if (! NILP (aelt))
22170 mode_line_proptrans_alist
22171 = Fdelq (aelt, mode_line_proptrans_alist);
22173 elt = Fcopy_sequence (elt);
22174 Fset_text_properties (make_number (0), Flength (elt),
22175 props, elt);
22176 /* Add this item to mode_line_proptrans_alist. */
22177 mode_line_proptrans_alist
22178 = Fcons (Fcons (elt, props),
22179 mode_line_proptrans_alist);
22180 /* Truncate mode_line_proptrans_alist
22181 to at most 50 elements. */
22182 tem = Fnthcdr (make_number (50),
22183 mode_line_proptrans_alist);
22184 if (! NILP (tem))
22185 XSETCDR (tem, Qnil);
22190 offset = 0;
22192 if (literal)
22194 prec = precision - n;
22195 switch (mode_line_target)
22197 case MODE_LINE_NOPROP:
22198 case MODE_LINE_TITLE:
22199 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22200 break;
22201 case MODE_LINE_STRING:
22202 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22203 break;
22204 case MODE_LINE_DISPLAY:
22205 n += display_string (NULL, elt, Qnil, 0, 0, it,
22206 0, prec, 0, STRING_MULTIBYTE (elt));
22207 break;
22210 break;
22213 /* Handle the non-literal case. */
22215 while ((precision <= 0 || n < precision)
22216 && SREF (elt, offset) != 0
22217 && (mode_line_target != MODE_LINE_DISPLAY
22218 || it->current_x < it->last_visible_x))
22220 ptrdiff_t last_offset = offset;
22222 /* Advance to end of string or next format specifier. */
22223 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22226 if (offset - 1 != last_offset)
22228 ptrdiff_t nchars, nbytes;
22230 /* Output to end of string or up to '%'. Field width
22231 is length of string. Don't output more than
22232 PRECISION allows us. */
22233 offset--;
22235 prec = c_string_width (SDATA (elt) + last_offset,
22236 offset - last_offset, precision - n,
22237 &nchars, &nbytes);
22239 switch (mode_line_target)
22241 case MODE_LINE_NOPROP:
22242 case MODE_LINE_TITLE:
22243 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22244 break;
22245 case MODE_LINE_STRING:
22247 ptrdiff_t bytepos = last_offset;
22248 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22249 ptrdiff_t endpos = (precision <= 0
22250 ? string_byte_to_char (elt, offset)
22251 : charpos + nchars);
22252 Lisp_Object mode_string
22253 = Fsubstring (elt, make_number (charpos),
22254 make_number (endpos));
22255 n += store_mode_line_string (NULL, mode_string, false,
22256 0, 0, Qnil);
22258 break;
22259 case MODE_LINE_DISPLAY:
22261 ptrdiff_t bytepos = last_offset;
22262 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22264 if (precision <= 0)
22265 nchars = string_byte_to_char (elt, offset) - charpos;
22266 n += display_string (NULL, elt, Qnil, 0, charpos,
22267 it, 0, nchars, 0,
22268 STRING_MULTIBYTE (elt));
22270 break;
22273 else /* c == '%' */
22275 ptrdiff_t percent_position = offset;
22277 /* Get the specified minimum width. Zero means
22278 don't pad. */
22279 field = 0;
22280 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22281 field = field * 10 + c - '0';
22283 /* Don't pad beyond the total padding allowed. */
22284 if (field_width - n > 0 && field > field_width - n)
22285 field = field_width - n;
22287 /* Note that either PRECISION <= 0 or N < PRECISION. */
22288 prec = precision - n;
22290 if (c == 'M')
22291 n += display_mode_element (it, depth, field, prec,
22292 Vglobal_mode_string, props,
22293 risky);
22294 else if (c != 0)
22296 bool multibyte;
22297 ptrdiff_t bytepos, charpos;
22298 const char *spec;
22299 Lisp_Object string;
22301 bytepos = percent_position;
22302 charpos = (STRING_MULTIBYTE (elt)
22303 ? string_byte_to_char (elt, bytepos)
22304 : bytepos);
22305 spec = decode_mode_spec (it->w, c, field, &string);
22306 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22308 switch (mode_line_target)
22310 case MODE_LINE_NOPROP:
22311 case MODE_LINE_TITLE:
22312 n += store_mode_line_noprop (spec, field, prec);
22313 break;
22314 case MODE_LINE_STRING:
22316 Lisp_Object tem = build_string (spec);
22317 props = Ftext_properties_at (make_number (charpos), elt);
22318 /* Should only keep face property in props */
22319 n += store_mode_line_string (NULL, tem, false,
22320 field, prec, props);
22322 break;
22323 case MODE_LINE_DISPLAY:
22325 int nglyphs_before, nwritten;
22327 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22328 nwritten = display_string (spec, string, elt,
22329 charpos, 0, it,
22330 field, prec, 0,
22331 multibyte);
22333 /* Assign to the glyphs written above the
22334 string where the `%x' came from, position
22335 of the `%'. */
22336 if (nwritten > 0)
22338 struct glyph *glyph
22339 = (it->glyph_row->glyphs[TEXT_AREA]
22340 + nglyphs_before);
22341 int i;
22343 for (i = 0; i < nwritten; ++i)
22345 glyph[i].object = elt;
22346 glyph[i].charpos = charpos;
22349 n += nwritten;
22352 break;
22355 else /* c == 0 */
22356 break;
22360 break;
22362 case Lisp_Symbol:
22363 /* A symbol: process the value of the symbol recursively
22364 as if it appeared here directly. Avoid error if symbol void.
22365 Special case: if value of symbol is a string, output the string
22366 literally. */
22368 register Lisp_Object tem;
22370 /* If the variable is not marked as risky to set
22371 then its contents are risky to use. */
22372 if (NILP (Fget (elt, Qrisky_local_variable)))
22373 risky = true;
22375 tem = Fboundp (elt);
22376 if (!NILP (tem))
22378 tem = Fsymbol_value (elt);
22379 /* If value is a string, output that string literally:
22380 don't check for % within it. */
22381 if (STRINGP (tem))
22382 literal = true;
22384 if (!EQ (tem, elt))
22386 /* Give up right away for nil or t. */
22387 elt = tem;
22388 goto tail_recurse;
22392 break;
22394 case Lisp_Cons:
22396 register Lisp_Object car, tem;
22398 /* A cons cell: five distinct cases.
22399 If first element is :eval or :propertize, do something special.
22400 If first element is a string or a cons, process all the elements
22401 and effectively concatenate them.
22402 If first element is a negative number, truncate displaying cdr to
22403 at most that many characters. If positive, pad (with spaces)
22404 to at least that many characters.
22405 If first element is a symbol, process the cadr or caddr recursively
22406 according to whether the symbol's value is non-nil or nil. */
22407 car = XCAR (elt);
22408 if (EQ (car, QCeval))
22410 /* An element of the form (:eval FORM) means evaluate FORM
22411 and use the result as mode line elements. */
22413 if (risky)
22414 break;
22416 if (CONSP (XCDR (elt)))
22418 Lisp_Object spec;
22419 spec = safe__eval (true, XCAR (XCDR (elt)));
22420 n += display_mode_element (it, depth, field_width - n,
22421 precision - n, spec, props,
22422 risky);
22425 else if (EQ (car, QCpropertize))
22427 /* An element of the form (:propertize ELT PROPS...)
22428 means display ELT but applying properties PROPS. */
22430 if (risky)
22431 break;
22433 if (CONSP (XCDR (elt)))
22434 n += display_mode_element (it, depth, field_width - n,
22435 precision - n, XCAR (XCDR (elt)),
22436 XCDR (XCDR (elt)), risky);
22438 else if (SYMBOLP (car))
22440 tem = Fboundp (car);
22441 elt = XCDR (elt);
22442 if (!CONSP (elt))
22443 goto invalid;
22444 /* elt is now the cdr, and we know it is a cons cell.
22445 Use its car if CAR has a non-nil value. */
22446 if (!NILP (tem))
22448 tem = Fsymbol_value (car);
22449 if (!NILP (tem))
22451 elt = XCAR (elt);
22452 goto tail_recurse;
22455 /* Symbol's value is nil (or symbol is unbound)
22456 Get the cddr of the original list
22457 and if possible find the caddr and use that. */
22458 elt = XCDR (elt);
22459 if (NILP (elt))
22460 break;
22461 else if (!CONSP (elt))
22462 goto invalid;
22463 elt = XCAR (elt);
22464 goto tail_recurse;
22466 else if (INTEGERP (car))
22468 register int lim = XINT (car);
22469 elt = XCDR (elt);
22470 if (lim < 0)
22472 /* Negative int means reduce maximum width. */
22473 if (precision <= 0)
22474 precision = -lim;
22475 else
22476 precision = min (precision, -lim);
22478 else if (lim > 0)
22480 /* Padding specified. Don't let it be more than
22481 current maximum. */
22482 if (precision > 0)
22483 lim = min (precision, lim);
22485 /* If that's more padding than already wanted, queue it.
22486 But don't reduce padding already specified even if
22487 that is beyond the current truncation point. */
22488 field_width = max (lim, field_width);
22490 goto tail_recurse;
22492 else if (STRINGP (car) || CONSP (car))
22494 Lisp_Object halftail = elt;
22495 int len = 0;
22497 while (CONSP (elt)
22498 && (precision <= 0 || n < precision))
22500 n += display_mode_element (it, depth,
22501 /* Do padding only after the last
22502 element in the list. */
22503 (! CONSP (XCDR (elt))
22504 ? field_width - n
22505 : 0),
22506 precision - n, XCAR (elt),
22507 props, risky);
22508 elt = XCDR (elt);
22509 len++;
22510 if ((len & 1) == 0)
22511 halftail = XCDR (halftail);
22512 /* Check for cycle. */
22513 if (EQ (halftail, elt))
22514 break;
22518 break;
22520 default:
22521 invalid:
22522 elt = build_string ("*invalid*");
22523 goto tail_recurse;
22526 /* Pad to FIELD_WIDTH. */
22527 if (field_width > 0 && n < field_width)
22529 switch (mode_line_target)
22531 case MODE_LINE_NOPROP:
22532 case MODE_LINE_TITLE:
22533 n += store_mode_line_noprop ("", field_width - n, 0);
22534 break;
22535 case MODE_LINE_STRING:
22536 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22537 Qnil);
22538 break;
22539 case MODE_LINE_DISPLAY:
22540 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22541 0, 0, 0);
22542 break;
22546 return n;
22549 /* Store a mode-line string element in mode_line_string_list.
22551 If STRING is non-null, display that C string. Otherwise, the Lisp
22552 string LISP_STRING is displayed.
22554 FIELD_WIDTH is the minimum number of output glyphs to produce.
22555 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22556 with spaces. FIELD_WIDTH <= 0 means don't pad.
22558 PRECISION is the maximum number of characters to output from
22559 STRING. PRECISION <= 0 means don't truncate the string.
22561 If COPY_STRING, make a copy of LISP_STRING before adding
22562 properties to the string.
22564 PROPS are the properties to add to the string.
22565 The mode_line_string_face face property is always added to the string.
22568 static int
22569 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22570 bool copy_string,
22571 int field_width, int precision, Lisp_Object props)
22573 ptrdiff_t len;
22574 int n = 0;
22576 if (string != NULL)
22578 len = strlen (string);
22579 if (precision > 0 && len > precision)
22580 len = precision;
22581 lisp_string = make_string (string, len);
22582 if (NILP (props))
22583 props = mode_line_string_face_prop;
22584 else if (!NILP (mode_line_string_face))
22586 Lisp_Object face = Fplist_get (props, Qface);
22587 props = Fcopy_sequence (props);
22588 if (NILP (face))
22589 face = mode_line_string_face;
22590 else
22591 face = list2 (face, mode_line_string_face);
22592 props = Fplist_put (props, Qface, face);
22594 Fadd_text_properties (make_number (0), make_number (len),
22595 props, lisp_string);
22597 else
22599 len = XFASTINT (Flength (lisp_string));
22600 if (precision > 0 && len > precision)
22602 len = precision;
22603 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22604 precision = -1;
22606 if (!NILP (mode_line_string_face))
22608 Lisp_Object face;
22609 if (NILP (props))
22610 props = Ftext_properties_at (make_number (0), lisp_string);
22611 face = Fplist_get (props, Qface);
22612 if (NILP (face))
22613 face = mode_line_string_face;
22614 else
22615 face = list2 (face, mode_line_string_face);
22616 props = list2 (Qface, face);
22617 if (copy_string)
22618 lisp_string = Fcopy_sequence (lisp_string);
22620 if (!NILP (props))
22621 Fadd_text_properties (make_number (0), make_number (len),
22622 props, lisp_string);
22625 if (len > 0)
22627 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22628 n += len;
22631 if (field_width > len)
22633 field_width -= len;
22634 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22635 if (!NILP (props))
22636 Fadd_text_properties (make_number (0), make_number (field_width),
22637 props, lisp_string);
22638 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22639 n += field_width;
22642 return n;
22646 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22647 1, 4, 0,
22648 doc: /* Format a string out of a mode line format specification.
22649 First arg FORMAT specifies the mode line format (see `mode-line-format'
22650 for details) to use.
22652 By default, the format is evaluated for the currently selected window.
22654 Optional second arg FACE specifies the face property to put on all
22655 characters for which no face is specified. The value nil means the
22656 default face. The value t means whatever face the window's mode line
22657 currently uses (either `mode-line' or `mode-line-inactive',
22658 depending on whether the window is the selected window or not).
22659 An integer value means the value string has no text
22660 properties.
22662 Optional third and fourth args WINDOW and BUFFER specify the window
22663 and buffer to use as the context for the formatting (defaults
22664 are the selected window and the WINDOW's buffer). */)
22665 (Lisp_Object format, Lisp_Object face,
22666 Lisp_Object window, Lisp_Object buffer)
22668 struct it it;
22669 int len;
22670 struct window *w;
22671 struct buffer *old_buffer = NULL;
22672 int face_id;
22673 bool no_props = INTEGERP (face);
22674 ptrdiff_t count = SPECPDL_INDEX ();
22675 Lisp_Object str;
22676 int string_start = 0;
22678 w = decode_any_window (window);
22679 XSETWINDOW (window, w);
22681 if (NILP (buffer))
22682 buffer = w->contents;
22683 CHECK_BUFFER (buffer);
22685 /* Make formatting the modeline a non-op when noninteractive, otherwise
22686 there will be problems later caused by a partially initialized frame. */
22687 if (NILP (format) || noninteractive)
22688 return empty_unibyte_string;
22690 if (no_props)
22691 face = Qnil;
22693 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22694 : EQ (face, Qt) ? (EQ (window, selected_window)
22695 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22696 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22697 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22698 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22699 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22700 : DEFAULT_FACE_ID;
22702 old_buffer = current_buffer;
22704 /* Save things including mode_line_proptrans_alist,
22705 and set that to nil so that we don't alter the outer value. */
22706 record_unwind_protect (unwind_format_mode_line,
22707 format_mode_line_unwind_data
22708 (XFRAME (WINDOW_FRAME (w)),
22709 old_buffer, selected_window, true));
22710 mode_line_proptrans_alist = Qnil;
22712 Fselect_window (window, Qt);
22713 set_buffer_internal_1 (XBUFFER (buffer));
22715 init_iterator (&it, w, -1, -1, NULL, face_id);
22717 if (no_props)
22719 mode_line_target = MODE_LINE_NOPROP;
22720 mode_line_string_face_prop = Qnil;
22721 mode_line_string_list = Qnil;
22722 string_start = MODE_LINE_NOPROP_LEN (0);
22724 else
22726 mode_line_target = MODE_LINE_STRING;
22727 mode_line_string_list = Qnil;
22728 mode_line_string_face = face;
22729 mode_line_string_face_prop
22730 = NILP (face) ? Qnil : list2 (Qface, face);
22733 push_kboard (FRAME_KBOARD (it.f));
22734 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22735 pop_kboard ();
22737 if (no_props)
22739 len = MODE_LINE_NOPROP_LEN (string_start);
22740 str = make_string (mode_line_noprop_buf + string_start, len);
22742 else
22744 mode_line_string_list = Fnreverse (mode_line_string_list);
22745 str = Fmapconcat (Qidentity, mode_line_string_list,
22746 empty_unibyte_string);
22749 unbind_to (count, Qnil);
22750 return str;
22753 /* Write a null-terminated, right justified decimal representation of
22754 the positive integer D to BUF using a minimal field width WIDTH. */
22756 static void
22757 pint2str (register char *buf, register int width, register ptrdiff_t d)
22759 register char *p = buf;
22761 if (d <= 0)
22762 *p++ = '0';
22763 else
22765 while (d > 0)
22767 *p++ = d % 10 + '0';
22768 d /= 10;
22772 for (width -= (int) (p - buf); width > 0; --width)
22773 *p++ = ' ';
22774 *p-- = '\0';
22775 while (p > buf)
22777 d = *buf;
22778 *buf++ = *p;
22779 *p-- = d;
22783 /* Write a null-terminated, right justified decimal and "human
22784 readable" representation of the nonnegative integer D to BUF using
22785 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22787 static const char power_letter[] =
22789 0, /* no letter */
22790 'k', /* kilo */
22791 'M', /* mega */
22792 'G', /* giga */
22793 'T', /* tera */
22794 'P', /* peta */
22795 'E', /* exa */
22796 'Z', /* zetta */
22797 'Y' /* yotta */
22800 static void
22801 pint2hrstr (char *buf, int width, ptrdiff_t d)
22803 /* We aim to represent the nonnegative integer D as
22804 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22805 ptrdiff_t quotient = d;
22806 int remainder = 0;
22807 /* -1 means: do not use TENTHS. */
22808 int tenths = -1;
22809 int exponent = 0;
22811 /* Length of QUOTIENT.TENTHS as a string. */
22812 int length;
22814 char * psuffix;
22815 char * p;
22817 if (quotient >= 1000)
22819 /* Scale to the appropriate EXPONENT. */
22822 remainder = quotient % 1000;
22823 quotient /= 1000;
22824 exponent++;
22826 while (quotient >= 1000);
22828 /* Round to nearest and decide whether to use TENTHS or not. */
22829 if (quotient <= 9)
22831 tenths = remainder / 100;
22832 if (remainder % 100 >= 50)
22834 if (tenths < 9)
22835 tenths++;
22836 else
22838 quotient++;
22839 if (quotient == 10)
22840 tenths = -1;
22841 else
22842 tenths = 0;
22846 else
22847 if (remainder >= 500)
22849 if (quotient < 999)
22850 quotient++;
22851 else
22853 quotient = 1;
22854 exponent++;
22855 tenths = 0;
22860 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22861 if (tenths == -1 && quotient <= 99)
22862 if (quotient <= 9)
22863 length = 1;
22864 else
22865 length = 2;
22866 else
22867 length = 3;
22868 p = psuffix = buf + max (width, length);
22870 /* Print EXPONENT. */
22871 *psuffix++ = power_letter[exponent];
22872 *psuffix = '\0';
22874 /* Print TENTHS. */
22875 if (tenths >= 0)
22877 *--p = '0' + tenths;
22878 *--p = '.';
22881 /* Print QUOTIENT. */
22884 int digit = quotient % 10;
22885 *--p = '0' + digit;
22887 while ((quotient /= 10) != 0);
22889 /* Print leading spaces. */
22890 while (buf < p)
22891 *--p = ' ';
22894 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22895 If EOL_FLAG, set also a mnemonic character for end-of-line
22896 type of CODING_SYSTEM. Return updated pointer into BUF. */
22898 static unsigned char invalid_eol_type[] = "(*invalid*)";
22900 static char *
22901 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
22903 Lisp_Object val;
22904 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22905 const unsigned char *eol_str;
22906 int eol_str_len;
22907 /* The EOL conversion we are using. */
22908 Lisp_Object eoltype;
22910 val = CODING_SYSTEM_SPEC (coding_system);
22911 eoltype = Qnil;
22913 if (!VECTORP (val)) /* Not yet decided. */
22915 *buf++ = multibyte ? '-' : ' ';
22916 if (eol_flag)
22917 eoltype = eol_mnemonic_undecided;
22918 /* Don't mention EOL conversion if it isn't decided. */
22920 else
22922 Lisp_Object attrs;
22923 Lisp_Object eolvalue;
22925 attrs = AREF (val, 0);
22926 eolvalue = AREF (val, 2);
22928 *buf++ = multibyte
22929 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22930 : ' ';
22932 if (eol_flag)
22934 /* The EOL conversion that is normal on this system. */
22936 if (NILP (eolvalue)) /* Not yet decided. */
22937 eoltype = eol_mnemonic_undecided;
22938 else if (VECTORP (eolvalue)) /* Not yet decided. */
22939 eoltype = eol_mnemonic_undecided;
22940 else /* eolvalue is Qunix, Qdos, or Qmac. */
22941 eoltype = (EQ (eolvalue, Qunix)
22942 ? eol_mnemonic_unix
22943 : EQ (eolvalue, Qdos)
22944 ? eol_mnemonic_dos : eol_mnemonic_mac);
22948 if (eol_flag)
22950 /* Mention the EOL conversion if it is not the usual one. */
22951 if (STRINGP (eoltype))
22953 eol_str = SDATA (eoltype);
22954 eol_str_len = SBYTES (eoltype);
22956 else if (CHARACTERP (eoltype))
22958 int c = XFASTINT (eoltype);
22959 return buf + CHAR_STRING (c, (unsigned char *) buf);
22961 else
22963 eol_str = invalid_eol_type;
22964 eol_str_len = sizeof (invalid_eol_type) - 1;
22966 memcpy (buf, eol_str, eol_str_len);
22967 buf += eol_str_len;
22970 return buf;
22973 /* Return a string for the output of a mode line %-spec for window W,
22974 generated by character C. FIELD_WIDTH > 0 means pad the string
22975 returned with spaces to that value. Return a Lisp string in
22976 *STRING if the resulting string is taken from that Lisp string.
22978 Note we operate on the current buffer for most purposes. */
22980 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22982 static const char *
22983 decode_mode_spec (struct window *w, register int c, int field_width,
22984 Lisp_Object *string)
22986 Lisp_Object obj;
22987 struct frame *f = XFRAME (WINDOW_FRAME (w));
22988 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22989 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22990 produce strings from numerical values, so limit preposterously
22991 large values of FIELD_WIDTH to avoid overrunning the buffer's
22992 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22993 bytes plus the terminating null. */
22994 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22995 struct buffer *b = current_buffer;
22997 obj = Qnil;
22998 *string = Qnil;
23000 switch (c)
23002 case '*':
23003 if (!NILP (BVAR (b, read_only)))
23004 return "%";
23005 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23006 return "*";
23007 return "-";
23009 case '+':
23010 /* This differs from %* only for a modified read-only buffer. */
23011 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23012 return "*";
23013 if (!NILP (BVAR (b, read_only)))
23014 return "%";
23015 return "-";
23017 case '&':
23018 /* This differs from %* in ignoring read-only-ness. */
23019 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23020 return "*";
23021 return "-";
23023 case '%':
23024 return "%";
23026 case '[':
23028 int i;
23029 char *p;
23031 if (command_loop_level > 5)
23032 return "[[[... ";
23033 p = decode_mode_spec_buf;
23034 for (i = 0; i < command_loop_level; i++)
23035 *p++ = '[';
23036 *p = 0;
23037 return decode_mode_spec_buf;
23040 case ']':
23042 int i;
23043 char *p;
23045 if (command_loop_level > 5)
23046 return " ...]]]";
23047 p = decode_mode_spec_buf;
23048 for (i = 0; i < command_loop_level; i++)
23049 *p++ = ']';
23050 *p = 0;
23051 return decode_mode_spec_buf;
23054 case '-':
23056 register int i;
23058 /* Let lots_of_dashes be a string of infinite length. */
23059 if (mode_line_target == MODE_LINE_NOPROP
23060 || mode_line_target == MODE_LINE_STRING)
23061 return "--";
23062 if (field_width <= 0
23063 || field_width > sizeof (lots_of_dashes))
23065 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23066 decode_mode_spec_buf[i] = '-';
23067 decode_mode_spec_buf[i] = '\0';
23068 return decode_mode_spec_buf;
23070 else
23071 return lots_of_dashes;
23074 case 'b':
23075 obj = BVAR (b, name);
23076 break;
23078 case 'c':
23079 /* %c and %l are ignored in `frame-title-format'.
23080 (In redisplay_internal, the frame title is drawn _before_ the
23081 windows are updated, so the stuff which depends on actual
23082 window contents (such as %l) may fail to render properly, or
23083 even crash emacs.) */
23084 if (mode_line_target == MODE_LINE_TITLE)
23085 return "";
23086 else
23088 ptrdiff_t col = current_column ();
23089 w->column_number_displayed = col;
23090 pint2str (decode_mode_spec_buf, width, col);
23091 return decode_mode_spec_buf;
23094 case 'e':
23095 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23097 if (NILP (Vmemory_full))
23098 return "";
23099 else
23100 return "!MEM FULL! ";
23102 #else
23103 return "";
23104 #endif
23106 case 'F':
23107 /* %F displays the frame name. */
23108 if (!NILP (f->title))
23109 return SSDATA (f->title);
23110 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23111 return SSDATA (f->name);
23112 return "Emacs";
23114 case 'f':
23115 obj = BVAR (b, filename);
23116 break;
23118 case 'i':
23120 ptrdiff_t size = ZV - BEGV;
23121 pint2str (decode_mode_spec_buf, width, size);
23122 return decode_mode_spec_buf;
23125 case 'I':
23127 ptrdiff_t size = ZV - BEGV;
23128 pint2hrstr (decode_mode_spec_buf, width, size);
23129 return decode_mode_spec_buf;
23132 case 'l':
23134 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23135 ptrdiff_t topline, nlines, height;
23136 ptrdiff_t junk;
23138 /* %c and %l are ignored in `frame-title-format'. */
23139 if (mode_line_target == MODE_LINE_TITLE)
23140 return "";
23142 startpos = marker_position (w->start);
23143 startpos_byte = marker_byte_position (w->start);
23144 height = WINDOW_TOTAL_LINES (w);
23146 /* If we decided that this buffer isn't suitable for line numbers,
23147 don't forget that too fast. */
23148 if (w->base_line_pos == -1)
23149 goto no_value;
23151 /* If the buffer is very big, don't waste time. */
23152 if (INTEGERP (Vline_number_display_limit)
23153 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23155 w->base_line_pos = 0;
23156 w->base_line_number = 0;
23157 goto no_value;
23160 if (w->base_line_number > 0
23161 && w->base_line_pos > 0
23162 && w->base_line_pos <= startpos)
23164 line = w->base_line_number;
23165 linepos = w->base_line_pos;
23166 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23168 else
23170 line = 1;
23171 linepos = BUF_BEGV (b);
23172 linepos_byte = BUF_BEGV_BYTE (b);
23175 /* Count lines from base line to window start position. */
23176 nlines = display_count_lines (linepos_byte,
23177 startpos_byte,
23178 startpos, &junk);
23180 topline = nlines + line;
23182 /* Determine a new base line, if the old one is too close
23183 or too far away, or if we did not have one.
23184 "Too close" means it's plausible a scroll-down would
23185 go back past it. */
23186 if (startpos == BUF_BEGV (b))
23188 w->base_line_number = topline;
23189 w->base_line_pos = BUF_BEGV (b);
23191 else if (nlines < height + 25 || nlines > height * 3 + 50
23192 || linepos == BUF_BEGV (b))
23194 ptrdiff_t limit = BUF_BEGV (b);
23195 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23196 ptrdiff_t position;
23197 ptrdiff_t distance =
23198 (height * 2 + 30) * line_number_display_limit_width;
23200 if (startpos - distance > limit)
23202 limit = startpos - distance;
23203 limit_byte = CHAR_TO_BYTE (limit);
23206 nlines = display_count_lines (startpos_byte,
23207 limit_byte,
23208 - (height * 2 + 30),
23209 &position);
23210 /* If we couldn't find the lines we wanted within
23211 line_number_display_limit_width chars per line,
23212 give up on line numbers for this window. */
23213 if (position == limit_byte && limit == startpos - distance)
23215 w->base_line_pos = -1;
23216 w->base_line_number = 0;
23217 goto no_value;
23220 w->base_line_number = topline - nlines;
23221 w->base_line_pos = BYTE_TO_CHAR (position);
23224 /* Now count lines from the start pos to point. */
23225 nlines = display_count_lines (startpos_byte,
23226 PT_BYTE, PT, &junk);
23228 /* Record that we did display the line number. */
23229 line_number_displayed = true;
23231 /* Make the string to show. */
23232 pint2str (decode_mode_spec_buf, width, topline + nlines);
23233 return decode_mode_spec_buf;
23234 no_value:
23236 char *p = decode_mode_spec_buf;
23237 int pad = width - 2;
23238 while (pad-- > 0)
23239 *p++ = ' ';
23240 *p++ = '?';
23241 *p++ = '?';
23242 *p = '\0';
23243 return decode_mode_spec_buf;
23246 break;
23248 case 'm':
23249 obj = BVAR (b, mode_name);
23250 break;
23252 case 'n':
23253 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23254 return " Narrow";
23255 break;
23257 case 'p':
23259 ptrdiff_t pos = marker_position (w->start);
23260 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23262 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23264 if (pos <= BUF_BEGV (b))
23265 return "All";
23266 else
23267 return "Bottom";
23269 else if (pos <= BUF_BEGV (b))
23270 return "Top";
23271 else
23273 if (total > 1000000)
23274 /* Do it differently for a large value, to avoid overflow. */
23275 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23276 else
23277 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23278 /* We can't normally display a 3-digit number,
23279 so get us a 2-digit number that is close. */
23280 if (total == 100)
23281 total = 99;
23282 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23283 return decode_mode_spec_buf;
23287 /* Display percentage of size above the bottom of the screen. */
23288 case 'P':
23290 ptrdiff_t toppos = marker_position (w->start);
23291 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23292 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23294 if (botpos >= BUF_ZV (b))
23296 if (toppos <= BUF_BEGV (b))
23297 return "All";
23298 else
23299 return "Bottom";
23301 else
23303 if (total > 1000000)
23304 /* Do it differently for a large value, to avoid overflow. */
23305 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23306 else
23307 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23308 /* We can't normally display a 3-digit number,
23309 so get us a 2-digit number that is close. */
23310 if (total == 100)
23311 total = 99;
23312 if (toppos <= BUF_BEGV (b))
23313 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23314 else
23315 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23316 return decode_mode_spec_buf;
23320 case 's':
23321 /* status of process */
23322 obj = Fget_buffer_process (Fcurrent_buffer ());
23323 if (NILP (obj))
23324 return "no process";
23325 #ifndef MSDOS
23326 obj = Fsymbol_name (Fprocess_status (obj));
23327 #endif
23328 break;
23330 case '@':
23332 ptrdiff_t count = inhibit_garbage_collection ();
23333 Lisp_Object curdir = BVAR (current_buffer, directory);
23334 Lisp_Object val = Qnil;
23336 if (STRINGP (curdir))
23337 val = call1 (intern ("file-remote-p"), curdir);
23339 unbind_to (count, Qnil);
23341 if (NILP (val))
23342 return "-";
23343 else
23344 return "@";
23347 case 'z':
23348 /* coding-system (not including end-of-line format) */
23349 case 'Z':
23350 /* coding-system (including end-of-line type) */
23352 bool eol_flag = (c == 'Z');
23353 char *p = decode_mode_spec_buf;
23355 if (! FRAME_WINDOW_P (f))
23357 /* No need to mention EOL here--the terminal never needs
23358 to do EOL conversion. */
23359 p = decode_mode_spec_coding (CODING_ID_NAME
23360 (FRAME_KEYBOARD_CODING (f)->id),
23361 p, false);
23362 p = decode_mode_spec_coding (CODING_ID_NAME
23363 (FRAME_TERMINAL_CODING (f)->id),
23364 p, false);
23366 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23367 p, eol_flag);
23369 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23370 #ifdef subprocesses
23371 obj = Fget_buffer_process (Fcurrent_buffer ());
23372 if (PROCESSP (obj))
23374 p = decode_mode_spec_coding
23375 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23376 p = decode_mode_spec_coding
23377 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23379 #endif /* subprocesses */
23380 #endif /* false */
23381 *p = 0;
23382 return decode_mode_spec_buf;
23386 if (STRINGP (obj))
23388 *string = obj;
23389 return SSDATA (obj);
23391 else
23392 return "";
23396 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23397 means count lines back from START_BYTE. But don't go beyond
23398 LIMIT_BYTE. Return the number of lines thus found (always
23399 nonnegative).
23401 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23402 either the position COUNT lines after/before START_BYTE, if we
23403 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23404 COUNT lines. */
23406 static ptrdiff_t
23407 display_count_lines (ptrdiff_t start_byte,
23408 ptrdiff_t limit_byte, ptrdiff_t count,
23409 ptrdiff_t *byte_pos_ptr)
23411 register unsigned char *cursor;
23412 unsigned char *base;
23414 register ptrdiff_t ceiling;
23415 register unsigned char *ceiling_addr;
23416 ptrdiff_t orig_count = count;
23418 /* If we are not in selective display mode,
23419 check only for newlines. */
23420 bool selective_display
23421 = (!NILP (BVAR (current_buffer, selective_display))
23422 && !INTEGERP (BVAR (current_buffer, selective_display)));
23424 if (count > 0)
23426 while (start_byte < limit_byte)
23428 ceiling = BUFFER_CEILING_OF (start_byte);
23429 ceiling = min (limit_byte - 1, ceiling);
23430 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23431 base = (cursor = BYTE_POS_ADDR (start_byte));
23435 if (selective_display)
23437 while (*cursor != '\n' && *cursor != 015
23438 && ++cursor != ceiling_addr)
23439 continue;
23440 if (cursor == ceiling_addr)
23441 break;
23443 else
23445 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23446 if (! cursor)
23447 break;
23450 cursor++;
23452 if (--count == 0)
23454 start_byte += cursor - base;
23455 *byte_pos_ptr = start_byte;
23456 return orig_count;
23459 while (cursor < ceiling_addr);
23461 start_byte += ceiling_addr - base;
23464 else
23466 while (start_byte > limit_byte)
23468 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23469 ceiling = max (limit_byte, ceiling);
23470 ceiling_addr = BYTE_POS_ADDR (ceiling);
23471 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23472 while (true)
23474 if (selective_display)
23476 while (--cursor >= ceiling_addr
23477 && *cursor != '\n' && *cursor != 015)
23478 continue;
23479 if (cursor < ceiling_addr)
23480 break;
23482 else
23484 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23485 if (! cursor)
23486 break;
23489 if (++count == 0)
23491 start_byte += cursor - base + 1;
23492 *byte_pos_ptr = start_byte;
23493 /* When scanning backwards, we should
23494 not count the newline posterior to which we stop. */
23495 return - orig_count - 1;
23498 start_byte += ceiling_addr - base;
23502 *byte_pos_ptr = limit_byte;
23504 if (count < 0)
23505 return - orig_count + count;
23506 return orig_count - count;
23512 /***********************************************************************
23513 Displaying strings
23514 ***********************************************************************/
23516 /* Display a NUL-terminated string, starting with index START.
23518 If STRING is non-null, display that C string. Otherwise, the Lisp
23519 string LISP_STRING is displayed. There's a case that STRING is
23520 non-null and LISP_STRING is not nil. It means STRING is a string
23521 data of LISP_STRING. In that case, we display LISP_STRING while
23522 ignoring its text properties.
23524 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23525 FACE_STRING. Display STRING or LISP_STRING with the face at
23526 FACE_STRING_POS in FACE_STRING:
23528 Display the string in the environment given by IT, but use the
23529 standard display table, temporarily.
23531 FIELD_WIDTH is the minimum number of output glyphs to produce.
23532 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23533 with spaces. If STRING has more characters, more than FIELD_WIDTH
23534 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23536 PRECISION is the maximum number of characters to output from
23537 STRING. PRECISION < 0 means don't truncate the string.
23539 This is roughly equivalent to printf format specifiers:
23541 FIELD_WIDTH PRECISION PRINTF
23542 ----------------------------------------
23543 -1 -1 %s
23544 -1 10 %.10s
23545 10 -1 %10s
23546 20 10 %20.10s
23548 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23549 display them, and < 0 means obey the current buffer's value of
23550 enable_multibyte_characters.
23552 Value is the number of columns displayed. */
23554 static int
23555 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23556 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23557 int field_width, int precision, int max_x, int multibyte)
23559 int hpos_at_start = it->hpos;
23560 int saved_face_id = it->face_id;
23561 struct glyph_row *row = it->glyph_row;
23562 ptrdiff_t it_charpos;
23564 /* Initialize the iterator IT for iteration over STRING beginning
23565 with index START. */
23566 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23567 precision, field_width, multibyte);
23568 if (string && STRINGP (lisp_string))
23569 /* LISP_STRING is the one returned by decode_mode_spec. We should
23570 ignore its text properties. */
23571 it->stop_charpos = it->end_charpos;
23573 /* If displaying STRING, set up the face of the iterator from
23574 FACE_STRING, if that's given. */
23575 if (STRINGP (face_string))
23577 ptrdiff_t endptr;
23578 struct face *face;
23580 it->face_id
23581 = face_at_string_position (it->w, face_string, face_string_pos,
23582 0, &endptr, it->base_face_id, false);
23583 face = FACE_FROM_ID (it->f, it->face_id);
23584 it->face_box_p = face->box != FACE_NO_BOX;
23587 /* Set max_x to the maximum allowed X position. Don't let it go
23588 beyond the right edge of the window. */
23589 if (max_x <= 0)
23590 max_x = it->last_visible_x;
23591 else
23592 max_x = min (max_x, it->last_visible_x);
23594 /* Skip over display elements that are not visible. because IT->w is
23595 hscrolled. */
23596 if (it->current_x < it->first_visible_x)
23597 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23598 MOVE_TO_POS | MOVE_TO_X);
23600 row->ascent = it->max_ascent;
23601 row->height = it->max_ascent + it->max_descent;
23602 row->phys_ascent = it->max_phys_ascent;
23603 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23604 row->extra_line_spacing = it->max_extra_line_spacing;
23606 if (STRINGP (it->string))
23607 it_charpos = IT_STRING_CHARPOS (*it);
23608 else
23609 it_charpos = IT_CHARPOS (*it);
23611 /* This condition is for the case that we are called with current_x
23612 past last_visible_x. */
23613 while (it->current_x < max_x)
23615 int x_before, x, n_glyphs_before, i, nglyphs;
23617 /* Get the next display element. */
23618 if (!get_next_display_element (it))
23619 break;
23621 /* Produce glyphs. */
23622 x_before = it->current_x;
23623 n_glyphs_before = row->used[TEXT_AREA];
23624 PRODUCE_GLYPHS (it);
23626 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23627 i = 0;
23628 x = x_before;
23629 while (i < nglyphs)
23631 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23633 if (it->line_wrap != TRUNCATE
23634 && x + glyph->pixel_width > max_x)
23636 /* End of continued line or max_x reached. */
23637 if (CHAR_GLYPH_PADDING_P (*glyph))
23639 /* A wide character is unbreakable. */
23640 if (row->reversed_p)
23641 unproduce_glyphs (it, row->used[TEXT_AREA]
23642 - n_glyphs_before);
23643 row->used[TEXT_AREA] = n_glyphs_before;
23644 it->current_x = x_before;
23646 else
23648 if (row->reversed_p)
23649 unproduce_glyphs (it, row->used[TEXT_AREA]
23650 - (n_glyphs_before + i));
23651 row->used[TEXT_AREA] = n_glyphs_before + i;
23652 it->current_x = x;
23654 break;
23656 else if (x + glyph->pixel_width >= it->first_visible_x)
23658 /* Glyph is at least partially visible. */
23659 ++it->hpos;
23660 if (x < it->first_visible_x)
23661 row->x = x - it->first_visible_x;
23663 else
23665 /* Glyph is off the left margin of the display area.
23666 Should not happen. */
23667 emacs_abort ();
23670 row->ascent = max (row->ascent, it->max_ascent);
23671 row->height = max (row->height, it->max_ascent + it->max_descent);
23672 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23673 row->phys_height = max (row->phys_height,
23674 it->max_phys_ascent + it->max_phys_descent);
23675 row->extra_line_spacing = max (row->extra_line_spacing,
23676 it->max_extra_line_spacing);
23677 x += glyph->pixel_width;
23678 ++i;
23681 /* Stop if max_x reached. */
23682 if (i < nglyphs)
23683 break;
23685 /* Stop at line ends. */
23686 if (ITERATOR_AT_END_OF_LINE_P (it))
23688 it->continuation_lines_width = 0;
23689 break;
23692 set_iterator_to_next (it, true);
23693 if (STRINGP (it->string))
23694 it_charpos = IT_STRING_CHARPOS (*it);
23695 else
23696 it_charpos = IT_CHARPOS (*it);
23698 /* Stop if truncating at the right edge. */
23699 if (it->line_wrap == TRUNCATE
23700 && it->current_x >= it->last_visible_x)
23702 /* Add truncation mark, but don't do it if the line is
23703 truncated at a padding space. */
23704 if (it_charpos < it->string_nchars)
23706 if (!FRAME_WINDOW_P (it->f))
23708 int ii, n;
23710 if (it->current_x > it->last_visible_x)
23712 if (!row->reversed_p)
23714 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23715 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23716 break;
23718 else
23720 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23721 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23722 break;
23723 unproduce_glyphs (it, ii + 1);
23724 ii = row->used[TEXT_AREA] - (ii + 1);
23726 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23728 row->used[TEXT_AREA] = ii;
23729 produce_special_glyphs (it, IT_TRUNCATION);
23732 produce_special_glyphs (it, IT_TRUNCATION);
23734 row->truncated_on_right_p = true;
23736 break;
23740 /* Maybe insert a truncation at the left. */
23741 if (it->first_visible_x
23742 && it_charpos > 0)
23744 if (!FRAME_WINDOW_P (it->f)
23745 || (row->reversed_p
23746 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23747 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23748 insert_left_trunc_glyphs (it);
23749 row->truncated_on_left_p = true;
23752 it->face_id = saved_face_id;
23754 /* Value is number of columns displayed. */
23755 return it->hpos - hpos_at_start;
23760 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23761 appears as an element of LIST or as the car of an element of LIST.
23762 If PROPVAL is a list, compare each element against LIST in that
23763 way, and return 1/2 if any element of PROPVAL is found in LIST.
23764 Otherwise return 0. This function cannot quit.
23765 The return value is 2 if the text is invisible but with an ellipsis
23766 and 1 if it's invisible and without an ellipsis. */
23769 invisible_prop (Lisp_Object propval, Lisp_Object list)
23771 Lisp_Object tail, proptail;
23773 for (tail = list; CONSP (tail); tail = XCDR (tail))
23775 register Lisp_Object tem;
23776 tem = XCAR (tail);
23777 if (EQ (propval, tem))
23778 return 1;
23779 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23780 return NILP (XCDR (tem)) ? 1 : 2;
23783 if (CONSP (propval))
23785 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23787 Lisp_Object propelt;
23788 propelt = XCAR (proptail);
23789 for (tail = list; CONSP (tail); tail = XCDR (tail))
23791 register Lisp_Object tem;
23792 tem = XCAR (tail);
23793 if (EQ (propelt, tem))
23794 return 1;
23795 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23796 return NILP (XCDR (tem)) ? 1 : 2;
23801 return 0;
23804 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23805 doc: /* Non-nil if the property makes the text invisible.
23806 POS-OR-PROP can be a marker or number, in which case it is taken to be
23807 a position in the current buffer and the value of the `invisible' property
23808 is checked; or it can be some other value, which is then presumed to be the
23809 value of the `invisible' property of the text of interest.
23810 The non-nil value returned can be t for truly invisible text or something
23811 else if the text is replaced by an ellipsis. */)
23812 (Lisp_Object pos_or_prop)
23814 Lisp_Object prop
23815 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23816 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23817 : pos_or_prop);
23818 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23819 return (invis == 0 ? Qnil
23820 : invis == 1 ? Qt
23821 : make_number (invis));
23824 /* Calculate a width or height in pixels from a specification using
23825 the following elements:
23827 SPEC ::=
23828 NUM - a (fractional) multiple of the default font width/height
23829 (NUM) - specifies exactly NUM pixels
23830 UNIT - a fixed number of pixels, see below.
23831 ELEMENT - size of a display element in pixels, see below.
23832 (NUM . SPEC) - equals NUM * SPEC
23833 (+ SPEC SPEC ...) - add pixel values
23834 (- SPEC SPEC ...) - subtract pixel values
23835 (- SPEC) - negate pixel value
23837 NUM ::=
23838 INT or FLOAT - a number constant
23839 SYMBOL - use symbol's (buffer local) variable binding.
23841 UNIT ::=
23842 in - pixels per inch *)
23843 mm - pixels per 1/1000 meter *)
23844 cm - pixels per 1/100 meter *)
23845 width - width of current font in pixels.
23846 height - height of current font in pixels.
23848 *) using the ratio(s) defined in display-pixels-per-inch.
23850 ELEMENT ::=
23852 left-fringe - left fringe width in pixels
23853 right-fringe - right fringe width in pixels
23855 left-margin - left margin width in pixels
23856 right-margin - right margin width in pixels
23858 scroll-bar - scroll-bar area width in pixels
23860 Examples:
23862 Pixels corresponding to 5 inches:
23863 (5 . in)
23865 Total width of non-text areas on left side of window (if scroll-bar is on left):
23866 '(space :width (+ left-fringe left-margin scroll-bar))
23868 Align to first text column (in header line):
23869 '(space :align-to 0)
23871 Align to middle of text area minus half the width of variable `my-image'
23872 containing a loaded image:
23873 '(space :align-to (0.5 . (- text my-image)))
23875 Width of left margin minus width of 1 character in the default font:
23876 '(space :width (- left-margin 1))
23878 Width of left margin minus width of 2 characters in the current font:
23879 '(space :width (- left-margin (2 . width)))
23881 Center 1 character over left-margin (in header line):
23882 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23884 Different ways to express width of left fringe plus left margin minus one pixel:
23885 '(space :width (- (+ left-fringe left-margin) (1)))
23886 '(space :width (+ left-fringe left-margin (- (1))))
23887 '(space :width (+ left-fringe left-margin (-1)))
23891 static bool
23892 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23893 struct font *font, bool width_p, int *align_to)
23895 double pixels;
23897 # define OK_PIXELS(val) (*res = (val), true)
23898 # define OK_ALIGN_TO(val) (*align_to = (val), true)
23900 if (NILP (prop))
23901 return OK_PIXELS (0);
23903 eassert (FRAME_LIVE_P (it->f));
23905 if (SYMBOLP (prop))
23907 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23909 char *unit = SSDATA (SYMBOL_NAME (prop));
23911 if (unit[0] == 'i' && unit[1] == 'n')
23912 pixels = 1.0;
23913 else if (unit[0] == 'm' && unit[1] == 'm')
23914 pixels = 25.4;
23915 else if (unit[0] == 'c' && unit[1] == 'm')
23916 pixels = 2.54;
23917 else
23918 pixels = 0;
23919 if (pixels > 0)
23921 double ppi = (width_p ? FRAME_RES_X (it->f)
23922 : FRAME_RES_Y (it->f));
23924 if (ppi > 0)
23925 return OK_PIXELS (ppi / pixels);
23926 return false;
23930 #ifdef HAVE_WINDOW_SYSTEM
23931 if (EQ (prop, Qheight))
23932 return OK_PIXELS (font
23933 ? normal_char_height (font, -1)
23934 : FRAME_LINE_HEIGHT (it->f));
23935 if (EQ (prop, Qwidth))
23936 return OK_PIXELS (font
23937 ? FONT_WIDTH (font)
23938 : FRAME_COLUMN_WIDTH (it->f));
23939 #else
23940 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23941 return OK_PIXELS (1);
23942 #endif
23944 if (EQ (prop, Qtext))
23945 return OK_PIXELS (width_p
23946 ? window_box_width (it->w, TEXT_AREA)
23947 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23949 if (align_to && *align_to < 0)
23951 *res = 0;
23952 if (EQ (prop, Qleft))
23953 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23954 if (EQ (prop, Qright))
23955 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23956 if (EQ (prop, Qcenter))
23957 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23958 + window_box_width (it->w, TEXT_AREA) / 2);
23959 if (EQ (prop, Qleft_fringe))
23960 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23961 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23962 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23963 if (EQ (prop, Qright_fringe))
23964 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23965 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23966 : window_box_right_offset (it->w, TEXT_AREA));
23967 if (EQ (prop, Qleft_margin))
23968 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23969 if (EQ (prop, Qright_margin))
23970 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23971 if (EQ (prop, Qscroll_bar))
23972 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23974 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23975 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23976 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23977 : 0)));
23979 else
23981 if (EQ (prop, Qleft_fringe))
23982 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23983 if (EQ (prop, Qright_fringe))
23984 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23985 if (EQ (prop, Qleft_margin))
23986 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23987 if (EQ (prop, Qright_margin))
23988 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23989 if (EQ (prop, Qscroll_bar))
23990 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23993 prop = buffer_local_value (prop, it->w->contents);
23994 if (EQ (prop, Qunbound))
23995 prop = Qnil;
23998 if (INTEGERP (prop) || FLOATP (prop))
24000 int base_unit = (width_p
24001 ? FRAME_COLUMN_WIDTH (it->f)
24002 : FRAME_LINE_HEIGHT (it->f));
24003 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24006 if (CONSP (prop))
24008 Lisp_Object car = XCAR (prop);
24009 Lisp_Object cdr = XCDR (prop);
24011 if (SYMBOLP (car))
24013 #ifdef HAVE_WINDOW_SYSTEM
24014 if (FRAME_WINDOW_P (it->f)
24015 && valid_image_p (prop))
24017 ptrdiff_t id = lookup_image (it->f, prop);
24018 struct image *img = IMAGE_FROM_ID (it->f, id);
24020 return OK_PIXELS (width_p ? img->width : img->height);
24022 #endif
24023 if (EQ (car, Qplus) || EQ (car, Qminus))
24025 bool first = true;
24026 double px;
24028 pixels = 0;
24029 while (CONSP (cdr))
24031 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24032 font, width_p, align_to))
24033 return false;
24034 if (first)
24035 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24036 else
24037 pixels += px;
24038 cdr = XCDR (cdr);
24040 if (EQ (car, Qminus))
24041 pixels = -pixels;
24042 return OK_PIXELS (pixels);
24045 car = buffer_local_value (car, it->w->contents);
24046 if (EQ (car, Qunbound))
24047 car = Qnil;
24050 if (INTEGERP (car) || FLOATP (car))
24052 double fact;
24053 pixels = XFLOATINT (car);
24054 if (NILP (cdr))
24055 return OK_PIXELS (pixels);
24056 if (calc_pixel_width_or_height (&fact, it, cdr,
24057 font, width_p, align_to))
24058 return OK_PIXELS (pixels * fact);
24059 return false;
24062 return false;
24065 return false;
24068 void
24069 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24071 #ifdef HAVE_WINDOW_SYSTEM
24072 normal_char_ascent_descent (font, -1, ascent, descent);
24073 #else
24074 *ascent = 1;
24075 *descent = 0;
24076 #endif
24080 /***********************************************************************
24081 Glyph Display
24082 ***********************************************************************/
24084 #ifdef HAVE_WINDOW_SYSTEM
24086 #ifdef GLYPH_DEBUG
24088 void
24089 dump_glyph_string (struct glyph_string *s)
24091 fprintf (stderr, "glyph string\n");
24092 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24093 s->x, s->y, s->width, s->height);
24094 fprintf (stderr, " ybase = %d\n", s->ybase);
24095 fprintf (stderr, " hl = %d\n", s->hl);
24096 fprintf (stderr, " left overhang = %d, right = %d\n",
24097 s->left_overhang, s->right_overhang);
24098 fprintf (stderr, " nchars = %d\n", s->nchars);
24099 fprintf (stderr, " extends to end of line = %d\n",
24100 s->extends_to_end_of_line_p);
24101 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24102 fprintf (stderr, " bg width = %d\n", s->background_width);
24105 #endif /* GLYPH_DEBUG */
24107 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24108 of XChar2b structures for S; it can't be allocated in
24109 init_glyph_string because it must be allocated via `alloca'. W
24110 is the window on which S is drawn. ROW and AREA are the glyph row
24111 and area within the row from which S is constructed. START is the
24112 index of the first glyph structure covered by S. HL is a
24113 face-override for drawing S. */
24115 #ifdef HAVE_NTGUI
24116 #define OPTIONAL_HDC(hdc) HDC hdc,
24117 #define DECLARE_HDC(hdc) HDC hdc;
24118 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24119 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24120 #endif
24122 #ifndef OPTIONAL_HDC
24123 #define OPTIONAL_HDC(hdc)
24124 #define DECLARE_HDC(hdc)
24125 #define ALLOCATE_HDC(hdc, f)
24126 #define RELEASE_HDC(hdc, f)
24127 #endif
24129 static void
24130 init_glyph_string (struct glyph_string *s,
24131 OPTIONAL_HDC (hdc)
24132 XChar2b *char2b, struct window *w, struct glyph_row *row,
24133 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24135 memset (s, 0, sizeof *s);
24136 s->w = w;
24137 s->f = XFRAME (w->frame);
24138 #ifdef HAVE_NTGUI
24139 s->hdc = hdc;
24140 #endif
24141 s->display = FRAME_X_DISPLAY (s->f);
24142 s->window = FRAME_X_WINDOW (s->f);
24143 s->char2b = char2b;
24144 s->hl = hl;
24145 s->row = row;
24146 s->area = area;
24147 s->first_glyph = row->glyphs[area] + start;
24148 s->height = row->height;
24149 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24150 s->ybase = s->y + row->ascent;
24154 /* Append the list of glyph strings with head H and tail T to the list
24155 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24157 static void
24158 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24159 struct glyph_string *h, struct glyph_string *t)
24161 if (h)
24163 if (*head)
24164 (*tail)->next = h;
24165 else
24166 *head = h;
24167 h->prev = *tail;
24168 *tail = t;
24173 /* Prepend the list of glyph strings with head H and tail T to the
24174 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24175 result. */
24177 static void
24178 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24179 struct glyph_string *h, struct glyph_string *t)
24181 if (h)
24183 if (*head)
24184 (*head)->prev = t;
24185 else
24186 *tail = t;
24187 t->next = *head;
24188 *head = h;
24193 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24194 Set *HEAD and *TAIL to the resulting list. */
24196 static void
24197 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24198 struct glyph_string *s)
24200 s->next = s->prev = NULL;
24201 append_glyph_string_lists (head, tail, s, s);
24205 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24206 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24207 make sure that X resources for the face returned are allocated.
24208 Value is a pointer to a realized face that is ready for display if
24209 DISPLAY_P. */
24211 static struct face *
24212 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24213 XChar2b *char2b, bool display_p)
24215 struct face *face = FACE_FROM_ID (f, face_id);
24216 unsigned code = 0;
24218 if (face->font)
24220 code = face->font->driver->encode_char (face->font, c);
24222 if (code == FONT_INVALID_CODE)
24223 code = 0;
24225 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24227 /* Make sure X resources of the face are allocated. */
24228 #ifdef HAVE_X_WINDOWS
24229 if (display_p)
24230 #endif
24232 eassert (face != NULL);
24233 prepare_face_for_display (f, face);
24236 return face;
24240 /* Get face and two-byte form of character glyph GLYPH on frame F.
24241 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24242 a pointer to a realized face that is ready for display. */
24244 static struct face *
24245 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24246 XChar2b *char2b)
24248 struct face *face;
24249 unsigned code = 0;
24251 eassert (glyph->type == CHAR_GLYPH);
24252 face = FACE_FROM_ID (f, glyph->face_id);
24254 /* Make sure X resources of the face are allocated. */
24255 eassert (face != NULL);
24256 prepare_face_for_display (f, face);
24258 if (face->font)
24260 if (CHAR_BYTE8_P (glyph->u.ch))
24261 code = CHAR_TO_BYTE8 (glyph->u.ch);
24262 else
24263 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24265 if (code == FONT_INVALID_CODE)
24266 code = 0;
24269 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24270 return face;
24274 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24275 Return true iff FONT has a glyph for C. */
24277 static bool
24278 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24280 unsigned code;
24282 if (CHAR_BYTE8_P (c))
24283 code = CHAR_TO_BYTE8 (c);
24284 else
24285 code = font->driver->encode_char (font, c);
24287 if (code == FONT_INVALID_CODE)
24288 return false;
24289 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24290 return true;
24294 /* Fill glyph string S with composition components specified by S->cmp.
24296 BASE_FACE is the base face of the composition.
24297 S->cmp_from is the index of the first component for S.
24299 OVERLAPS non-zero means S should draw the foreground only, and use
24300 its physical height for clipping. See also draw_glyphs.
24302 Value is the index of a component not in S. */
24304 static int
24305 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24306 int overlaps)
24308 int i;
24309 /* For all glyphs of this composition, starting at the offset
24310 S->cmp_from, until we reach the end of the definition or encounter a
24311 glyph that requires the different face, add it to S. */
24312 struct face *face;
24314 eassert (s);
24316 s->for_overlaps = overlaps;
24317 s->face = NULL;
24318 s->font = NULL;
24319 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24321 int c = COMPOSITION_GLYPH (s->cmp, i);
24323 /* TAB in a composition means display glyphs with padding space
24324 on the left or right. */
24325 if (c != '\t')
24327 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24328 -1, Qnil);
24330 face = get_char_face_and_encoding (s->f, c, face_id,
24331 s->char2b + i, true);
24332 if (face)
24334 if (! s->face)
24336 s->face = face;
24337 s->font = s->face->font;
24339 else if (s->face != face)
24340 break;
24343 ++s->nchars;
24345 s->cmp_to = i;
24347 if (s->face == NULL)
24349 s->face = base_face->ascii_face;
24350 s->font = s->face->font;
24353 /* All glyph strings for the same composition has the same width,
24354 i.e. the width set for the first component of the composition. */
24355 s->width = s->first_glyph->pixel_width;
24357 /* If the specified font could not be loaded, use the frame's
24358 default font, but record the fact that we couldn't load it in
24359 the glyph string so that we can draw rectangles for the
24360 characters of the glyph string. */
24361 if (s->font == NULL)
24363 s->font_not_found_p = true;
24364 s->font = FRAME_FONT (s->f);
24367 /* Adjust base line for subscript/superscript text. */
24368 s->ybase += s->first_glyph->voffset;
24370 return s->cmp_to;
24373 static int
24374 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24375 int start, int end, int overlaps)
24377 struct glyph *glyph, *last;
24378 Lisp_Object lgstring;
24379 int i;
24381 s->for_overlaps = overlaps;
24382 glyph = s->row->glyphs[s->area] + start;
24383 last = s->row->glyphs[s->area] + end;
24384 s->cmp_id = glyph->u.cmp.id;
24385 s->cmp_from = glyph->slice.cmp.from;
24386 s->cmp_to = glyph->slice.cmp.to + 1;
24387 s->face = FACE_FROM_ID (s->f, face_id);
24388 lgstring = composition_gstring_from_id (s->cmp_id);
24389 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24390 glyph++;
24391 while (glyph < last
24392 && glyph->u.cmp.automatic
24393 && glyph->u.cmp.id == s->cmp_id
24394 && s->cmp_to == glyph->slice.cmp.from)
24395 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24397 for (i = s->cmp_from; i < s->cmp_to; i++)
24399 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24400 unsigned code = LGLYPH_CODE (lglyph);
24402 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24404 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24405 return glyph - s->row->glyphs[s->area];
24409 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24410 See the comment of fill_glyph_string for arguments.
24411 Value is the index of the first glyph not in S. */
24414 static int
24415 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24416 int start, int end, int overlaps)
24418 struct glyph *glyph, *last;
24419 int voffset;
24421 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24422 s->for_overlaps = overlaps;
24423 glyph = s->row->glyphs[s->area] + start;
24424 last = s->row->glyphs[s->area] + end;
24425 voffset = glyph->voffset;
24426 s->face = FACE_FROM_ID (s->f, face_id);
24427 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24428 s->nchars = 1;
24429 s->width = glyph->pixel_width;
24430 glyph++;
24431 while (glyph < last
24432 && glyph->type == GLYPHLESS_GLYPH
24433 && glyph->voffset == voffset
24434 && glyph->face_id == face_id)
24436 s->nchars++;
24437 s->width += glyph->pixel_width;
24438 glyph++;
24440 s->ybase += voffset;
24441 return glyph - s->row->glyphs[s->area];
24445 /* Fill glyph string S from a sequence of character glyphs.
24447 FACE_ID is the face id of the string. START is the index of the
24448 first glyph to consider, END is the index of the last + 1.
24449 OVERLAPS non-zero means S should draw the foreground only, and use
24450 its physical height for clipping. See also draw_glyphs.
24452 Value is the index of the first glyph not in S. */
24454 static int
24455 fill_glyph_string (struct glyph_string *s, int face_id,
24456 int start, int end, int overlaps)
24458 struct glyph *glyph, *last;
24459 int voffset;
24460 bool glyph_not_available_p;
24462 eassert (s->f == XFRAME (s->w->frame));
24463 eassert (s->nchars == 0);
24464 eassert (start >= 0 && end > start);
24466 s->for_overlaps = overlaps;
24467 glyph = s->row->glyphs[s->area] + start;
24468 last = s->row->glyphs[s->area] + end;
24469 voffset = glyph->voffset;
24470 s->padding_p = glyph->padding_p;
24471 glyph_not_available_p = glyph->glyph_not_available_p;
24473 while (glyph < last
24474 && glyph->type == CHAR_GLYPH
24475 && glyph->voffset == voffset
24476 /* Same face id implies same font, nowadays. */
24477 && glyph->face_id == face_id
24478 && glyph->glyph_not_available_p == glyph_not_available_p)
24480 s->face = get_glyph_face_and_encoding (s->f, glyph,
24481 s->char2b + s->nchars);
24482 ++s->nchars;
24483 eassert (s->nchars <= end - start);
24484 s->width += glyph->pixel_width;
24485 if (glyph++->padding_p != s->padding_p)
24486 break;
24489 s->font = s->face->font;
24491 /* If the specified font could not be loaded, use the frame's font,
24492 but record the fact that we couldn't load it in
24493 S->font_not_found_p so that we can draw rectangles for the
24494 characters of the glyph string. */
24495 if (s->font == NULL || glyph_not_available_p)
24497 s->font_not_found_p = true;
24498 s->font = FRAME_FONT (s->f);
24501 /* Adjust base line for subscript/superscript text. */
24502 s->ybase += voffset;
24504 eassert (s->face && s->face->gc);
24505 return glyph - s->row->glyphs[s->area];
24509 /* Fill glyph string S from image glyph S->first_glyph. */
24511 static void
24512 fill_image_glyph_string (struct glyph_string *s)
24514 eassert (s->first_glyph->type == IMAGE_GLYPH);
24515 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24516 eassert (s->img);
24517 s->slice = s->first_glyph->slice.img;
24518 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24519 s->font = s->face->font;
24520 s->width = s->first_glyph->pixel_width;
24522 /* Adjust base line for subscript/superscript text. */
24523 s->ybase += s->first_glyph->voffset;
24527 /* Fill glyph string S from a sequence of stretch glyphs.
24529 START is the index of the first glyph to consider,
24530 END is the index of the last + 1.
24532 Value is the index of the first glyph not in S. */
24534 static int
24535 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24537 struct glyph *glyph, *last;
24538 int voffset, face_id;
24540 eassert (s->first_glyph->type == STRETCH_GLYPH);
24542 glyph = s->row->glyphs[s->area] + start;
24543 last = s->row->glyphs[s->area] + end;
24544 face_id = glyph->face_id;
24545 s->face = FACE_FROM_ID (s->f, face_id);
24546 s->font = s->face->font;
24547 s->width = glyph->pixel_width;
24548 s->nchars = 1;
24549 voffset = glyph->voffset;
24551 for (++glyph;
24552 (glyph < last
24553 && glyph->type == STRETCH_GLYPH
24554 && glyph->voffset == voffset
24555 && glyph->face_id == face_id);
24556 ++glyph)
24557 s->width += glyph->pixel_width;
24559 /* Adjust base line for subscript/superscript text. */
24560 s->ybase += voffset;
24562 /* The case that face->gc == 0 is handled when drawing the glyph
24563 string by calling prepare_face_for_display. */
24564 eassert (s->face);
24565 return glyph - s->row->glyphs[s->area];
24568 static struct font_metrics *
24569 get_per_char_metric (struct font *font, XChar2b *char2b)
24571 static struct font_metrics metrics;
24572 unsigned code;
24574 if (! font)
24575 return NULL;
24576 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24577 if (code == FONT_INVALID_CODE)
24578 return NULL;
24579 font->driver->text_extents (font, &code, 1, &metrics);
24580 return &metrics;
24583 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24584 for FONT. Values are taken from font-global ones, except for fonts
24585 that claim preposterously large values, but whose glyphs actually
24586 have reasonable dimensions. C is the character to use for metrics
24587 if the font-global values are too large; if C is negative, the
24588 function selects a default character. */
24589 static void
24590 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24592 *ascent = FONT_BASE (font);
24593 *descent = FONT_DESCENT (font);
24595 if (FONT_TOO_HIGH (font))
24597 XChar2b char2b;
24599 /* Get metrics of C, defaulting to a reasonably sized ASCII
24600 character. */
24601 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24603 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24605 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24607 /* We add 1 pixel to character dimensions as heuristics
24608 that produces nicer display, e.g. when the face has
24609 the box attribute. */
24610 *ascent = pcm->ascent + 1;
24611 *descent = pcm->descent + 1;
24617 /* A subroutine that computes a reasonable "normal character height"
24618 for fonts that claim preposterously large vertical dimensions, but
24619 whose glyphs are actually reasonably sized. C is the charcater
24620 whose metrics to use for those fonts, or -1 for default
24621 character. */
24622 static int
24623 normal_char_height (struct font *font, int c)
24625 int ascent, descent;
24627 normal_char_ascent_descent (font, c, &ascent, &descent);
24629 return ascent + descent;
24632 /* EXPORT for RIF:
24633 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24634 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24635 assumed to be zero. */
24637 void
24638 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24640 *left = *right = 0;
24642 if (glyph->type == CHAR_GLYPH)
24644 XChar2b char2b;
24645 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24646 if (face->font)
24648 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24649 if (pcm)
24651 if (pcm->rbearing > pcm->width)
24652 *right = pcm->rbearing - pcm->width;
24653 if (pcm->lbearing < 0)
24654 *left = -pcm->lbearing;
24658 else if (glyph->type == COMPOSITE_GLYPH)
24660 if (! glyph->u.cmp.automatic)
24662 struct composition *cmp = composition_table[glyph->u.cmp.id];
24664 if (cmp->rbearing > cmp->pixel_width)
24665 *right = cmp->rbearing - cmp->pixel_width;
24666 if (cmp->lbearing < 0)
24667 *left = - cmp->lbearing;
24669 else
24671 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24672 struct font_metrics metrics;
24674 composition_gstring_width (gstring, glyph->slice.cmp.from,
24675 glyph->slice.cmp.to + 1, &metrics);
24676 if (metrics.rbearing > metrics.width)
24677 *right = metrics.rbearing - metrics.width;
24678 if (metrics.lbearing < 0)
24679 *left = - metrics.lbearing;
24685 /* Return the index of the first glyph preceding glyph string S that
24686 is overwritten by S because of S's left overhang. Value is -1
24687 if no glyphs are overwritten. */
24689 static int
24690 left_overwritten (struct glyph_string *s)
24692 int k;
24694 if (s->left_overhang)
24696 int x = 0, i;
24697 struct glyph *glyphs = s->row->glyphs[s->area];
24698 int first = s->first_glyph - glyphs;
24700 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24701 x -= glyphs[i].pixel_width;
24703 k = i + 1;
24705 else
24706 k = -1;
24708 return k;
24712 /* Return the index of the first glyph preceding glyph string S that
24713 is overwriting S because of its right overhang. Value is -1 if no
24714 glyph in front of S overwrites S. */
24716 static int
24717 left_overwriting (struct glyph_string *s)
24719 int i, k, x;
24720 struct glyph *glyphs = s->row->glyphs[s->area];
24721 int first = s->first_glyph - glyphs;
24723 k = -1;
24724 x = 0;
24725 for (i = first - 1; i >= 0; --i)
24727 int left, right;
24728 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24729 if (x + right > 0)
24730 k = i;
24731 x -= glyphs[i].pixel_width;
24734 return k;
24738 /* Return the index of the last glyph following glyph string S that is
24739 overwritten by S because of S's right overhang. Value is -1 if
24740 no such glyph is found. */
24742 static int
24743 right_overwritten (struct glyph_string *s)
24745 int k = -1;
24747 if (s->right_overhang)
24749 int x = 0, i;
24750 struct glyph *glyphs = s->row->glyphs[s->area];
24751 int first = (s->first_glyph - glyphs
24752 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24753 int end = s->row->used[s->area];
24755 for (i = first; i < end && s->right_overhang > x; ++i)
24756 x += glyphs[i].pixel_width;
24758 k = i;
24761 return k;
24765 /* Return the index of the last glyph following glyph string S that
24766 overwrites S because of its left overhang. Value is negative
24767 if no such glyph is found. */
24769 static int
24770 right_overwriting (struct glyph_string *s)
24772 int i, k, x;
24773 int end = s->row->used[s->area];
24774 struct glyph *glyphs = s->row->glyphs[s->area];
24775 int first = (s->first_glyph - glyphs
24776 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24778 k = -1;
24779 x = 0;
24780 for (i = first; i < end; ++i)
24782 int left, right;
24783 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24784 if (x - left < 0)
24785 k = i;
24786 x += glyphs[i].pixel_width;
24789 return k;
24793 /* Set background width of glyph string S. START is the index of the
24794 first glyph following S. LAST_X is the right-most x-position + 1
24795 in the drawing area. */
24797 static void
24798 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24800 /* If the face of this glyph string has to be drawn to the end of
24801 the drawing area, set S->extends_to_end_of_line_p. */
24803 if (start == s->row->used[s->area]
24804 && ((s->row->fill_line_p
24805 && (s->hl == DRAW_NORMAL_TEXT
24806 || s->hl == DRAW_IMAGE_RAISED
24807 || s->hl == DRAW_IMAGE_SUNKEN))
24808 || s->hl == DRAW_MOUSE_FACE))
24809 s->extends_to_end_of_line_p = true;
24811 /* If S extends its face to the end of the line, set its
24812 background_width to the distance to the right edge of the drawing
24813 area. */
24814 if (s->extends_to_end_of_line_p)
24815 s->background_width = last_x - s->x + 1;
24816 else
24817 s->background_width = s->width;
24821 /* Compute overhangs and x-positions for glyph string S and its
24822 predecessors, or successors. X is the starting x-position for S.
24823 BACKWARD_P means process predecessors. */
24825 static void
24826 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
24828 if (backward_p)
24830 while (s)
24832 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24833 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24834 x -= s->width;
24835 s->x = x;
24836 s = s->prev;
24839 else
24841 while (s)
24843 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24844 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24845 s->x = x;
24846 x += s->width;
24847 s = s->next;
24854 /* The following macros are only called from draw_glyphs below.
24855 They reference the following parameters of that function directly:
24856 `w', `row', `area', and `overlap_p'
24857 as well as the following local variables:
24858 `s', `f', and `hdc' (in W32) */
24860 #ifdef HAVE_NTGUI
24861 /* On W32, silently add local `hdc' variable to argument list of
24862 init_glyph_string. */
24863 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24864 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24865 #else
24866 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24867 init_glyph_string (s, char2b, w, row, area, start, hl)
24868 #endif
24870 /* Add a glyph string for a stretch glyph to the list of strings
24871 between HEAD and TAIL. START is the index of the stretch glyph in
24872 row area AREA of glyph row ROW. END is the index of the last glyph
24873 in that glyph row area. X is the current output position assigned
24874 to the new glyph string constructed. HL overrides that face of the
24875 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24876 is the right-most x-position of the drawing area. */
24878 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24879 and below -- keep them on one line. */
24880 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24881 do \
24883 s = alloca (sizeof *s); \
24884 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24885 START = fill_stretch_glyph_string (s, START, END); \
24886 append_glyph_string (&HEAD, &TAIL, s); \
24887 s->x = (X); \
24889 while (false)
24892 /* Add a glyph string for an image glyph to the list of strings
24893 between HEAD and TAIL. START is the index of the image glyph in
24894 row area AREA of glyph row ROW. END is the index of the last glyph
24895 in that glyph row area. X is the current output position assigned
24896 to the new glyph string constructed. HL overrides that face of the
24897 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24898 is the right-most x-position of the drawing area. */
24900 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24901 do \
24903 s = alloca (sizeof *s); \
24904 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24905 fill_image_glyph_string (s); \
24906 append_glyph_string (&HEAD, &TAIL, s); \
24907 ++START; \
24908 s->x = (X); \
24910 while (false)
24913 /* Add a glyph string for a sequence of character glyphs to the list
24914 of strings between HEAD and TAIL. START is the index of the first
24915 glyph in row area AREA of glyph row ROW that is part of the new
24916 glyph string. END is the index of the last glyph in that glyph row
24917 area. X is the current output position assigned to the new glyph
24918 string constructed. HL overrides that face of the glyph; e.g. it
24919 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24920 right-most x-position of the drawing area. */
24922 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24923 do \
24925 int face_id; \
24926 XChar2b *char2b; \
24928 face_id = (row)->glyphs[area][START].face_id; \
24930 s = alloca (sizeof *s); \
24931 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
24932 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24933 append_glyph_string (&HEAD, &TAIL, s); \
24934 s->x = (X); \
24935 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24937 while (false)
24940 /* Add a glyph string for a composite sequence to the list of strings
24941 between HEAD and TAIL. START is the index of the first glyph in
24942 row area AREA of glyph row ROW that is part of the new glyph
24943 string. END is the index of the last glyph in that glyph row area.
24944 X is the current output position assigned to the new glyph string
24945 constructed. HL overrides that face of the glyph; e.g. it is
24946 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24947 x-position of the drawing area. */
24949 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24950 do { \
24951 int face_id = (row)->glyphs[area][START].face_id; \
24952 struct face *base_face = FACE_FROM_ID (f, face_id); \
24953 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24954 struct composition *cmp = composition_table[cmp_id]; \
24955 XChar2b *char2b; \
24956 struct glyph_string *first_s = NULL; \
24957 int n; \
24959 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
24961 /* Make glyph_strings for each glyph sequence that is drawable by \
24962 the same face, and append them to HEAD/TAIL. */ \
24963 for (n = 0; n < cmp->glyph_len;) \
24965 s = alloca (sizeof *s); \
24966 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24967 append_glyph_string (&(HEAD), &(TAIL), s); \
24968 s->cmp = cmp; \
24969 s->cmp_from = n; \
24970 s->x = (X); \
24971 if (n == 0) \
24972 first_s = s; \
24973 n = fill_composite_glyph_string (s, base_face, overlaps); \
24976 ++START; \
24977 s = first_s; \
24978 } while (false)
24981 /* Add a glyph string for a glyph-string sequence to the list of strings
24982 between HEAD and TAIL. */
24984 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24985 do { \
24986 int face_id; \
24987 XChar2b *char2b; \
24988 Lisp_Object gstring; \
24990 face_id = (row)->glyphs[area][START].face_id; \
24991 gstring = (composition_gstring_from_id \
24992 ((row)->glyphs[area][START].u.cmp.id)); \
24993 s = alloca (sizeof *s); \
24994 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
24995 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24996 append_glyph_string (&(HEAD), &(TAIL), s); \
24997 s->x = (X); \
24998 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24999 } while (false)
25002 /* Add a glyph string for a sequence of glyphless character's glyphs
25003 to the list of strings between HEAD and TAIL. The meanings of
25004 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25006 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25007 do \
25009 int face_id; \
25011 face_id = (row)->glyphs[area][START].face_id; \
25013 s = alloca (sizeof *s); \
25014 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25015 append_glyph_string (&HEAD, &TAIL, s); \
25016 s->x = (X); \
25017 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25018 overlaps); \
25020 while (false)
25023 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25024 of AREA of glyph row ROW on window W between indices START and END.
25025 HL overrides the face for drawing glyph strings, e.g. it is
25026 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25027 x-positions of the drawing area.
25029 This is an ugly monster macro construct because we must use alloca
25030 to allocate glyph strings (because draw_glyphs can be called
25031 asynchronously). */
25033 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25034 do \
25036 HEAD = TAIL = NULL; \
25037 while (START < END) \
25039 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25040 switch (first_glyph->type) \
25042 case CHAR_GLYPH: \
25043 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25044 HL, X, LAST_X); \
25045 break; \
25047 case COMPOSITE_GLYPH: \
25048 if (first_glyph->u.cmp.automatic) \
25049 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25050 HL, X, LAST_X); \
25051 else \
25052 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25053 HL, X, LAST_X); \
25054 break; \
25056 case STRETCH_GLYPH: \
25057 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25058 HL, X, LAST_X); \
25059 break; \
25061 case IMAGE_GLYPH: \
25062 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25063 HL, X, LAST_X); \
25064 break; \
25066 case GLYPHLESS_GLYPH: \
25067 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25068 HL, X, LAST_X); \
25069 break; \
25071 default: \
25072 emacs_abort (); \
25075 if (s) \
25077 set_glyph_string_background_width (s, START, LAST_X); \
25078 (X) += s->width; \
25081 } while (false)
25084 /* Draw glyphs between START and END in AREA of ROW on window W,
25085 starting at x-position X. X is relative to AREA in W. HL is a
25086 face-override with the following meaning:
25088 DRAW_NORMAL_TEXT draw normally
25089 DRAW_CURSOR draw in cursor face
25090 DRAW_MOUSE_FACE draw in mouse face.
25091 DRAW_INVERSE_VIDEO draw in mode line face
25092 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25093 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25095 If OVERLAPS is non-zero, draw only the foreground of characters and
25096 clip to the physical height of ROW. Non-zero value also defines
25097 the overlapping part to be drawn:
25099 OVERLAPS_PRED overlap with preceding rows
25100 OVERLAPS_SUCC overlap with succeeding rows
25101 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25102 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25104 Value is the x-position reached, relative to AREA of W. */
25106 static int
25107 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25108 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25109 enum draw_glyphs_face hl, int overlaps)
25111 struct glyph_string *head, *tail;
25112 struct glyph_string *s;
25113 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25114 int i, j, x_reached, last_x, area_left = 0;
25115 struct frame *f = XFRAME (WINDOW_FRAME (w));
25116 DECLARE_HDC (hdc);
25118 ALLOCATE_HDC (hdc, f);
25120 /* Let's rather be paranoid than getting a SEGV. */
25121 end = min (end, row->used[area]);
25122 start = clip_to_bounds (0, start, end);
25124 /* Translate X to frame coordinates. Set last_x to the right
25125 end of the drawing area. */
25126 if (row->full_width_p)
25128 /* X is relative to the left edge of W, without scroll bars
25129 or fringes. */
25130 area_left = WINDOW_LEFT_EDGE_X (w);
25131 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25132 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25134 else
25136 area_left = window_box_left (w, area);
25137 last_x = area_left + window_box_width (w, area);
25139 x += area_left;
25141 /* Build a doubly-linked list of glyph_string structures between
25142 head and tail from what we have to draw. Note that the macro
25143 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25144 the reason we use a separate variable `i'. */
25145 i = start;
25146 USE_SAFE_ALLOCA;
25147 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25148 if (tail)
25149 x_reached = tail->x + tail->background_width;
25150 else
25151 x_reached = x;
25153 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25154 the row, redraw some glyphs in front or following the glyph
25155 strings built above. */
25156 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25158 struct glyph_string *h, *t;
25159 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25160 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25161 bool check_mouse_face = false;
25162 int dummy_x = 0;
25164 /* If mouse highlighting is on, we may need to draw adjacent
25165 glyphs using mouse-face highlighting. */
25166 if (area == TEXT_AREA && row->mouse_face_p
25167 && hlinfo->mouse_face_beg_row >= 0
25168 && hlinfo->mouse_face_end_row >= 0)
25170 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25172 if (row_vpos >= hlinfo->mouse_face_beg_row
25173 && row_vpos <= hlinfo->mouse_face_end_row)
25175 check_mouse_face = true;
25176 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25177 ? hlinfo->mouse_face_beg_col : 0;
25178 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25179 ? hlinfo->mouse_face_end_col
25180 : row->used[TEXT_AREA];
25184 /* Compute overhangs for all glyph strings. */
25185 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25186 for (s = head; s; s = s->next)
25187 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25189 /* Prepend glyph strings for glyphs in front of the first glyph
25190 string that are overwritten because of the first glyph
25191 string's left overhang. The background of all strings
25192 prepended must be drawn because the first glyph string
25193 draws over it. */
25194 i = left_overwritten (head);
25195 if (i >= 0)
25197 enum draw_glyphs_face overlap_hl;
25199 /* If this row contains mouse highlighting, attempt to draw
25200 the overlapped glyphs with the correct highlight. This
25201 code fails if the overlap encompasses more than one glyph
25202 and mouse-highlight spans only some of these glyphs.
25203 However, making it work perfectly involves a lot more
25204 code, and I don't know if the pathological case occurs in
25205 practice, so we'll stick to this for now. --- cyd */
25206 if (check_mouse_face
25207 && mouse_beg_col < start && mouse_end_col > i)
25208 overlap_hl = DRAW_MOUSE_FACE;
25209 else
25210 overlap_hl = DRAW_NORMAL_TEXT;
25212 if (hl != overlap_hl)
25213 clip_head = head;
25214 j = i;
25215 BUILD_GLYPH_STRINGS (j, start, h, t,
25216 overlap_hl, dummy_x, last_x);
25217 start = i;
25218 compute_overhangs_and_x (t, head->x, true);
25219 prepend_glyph_string_lists (&head, &tail, h, t);
25220 if (clip_head == NULL)
25221 clip_head = head;
25224 /* Prepend glyph strings for glyphs in front of the first glyph
25225 string that overwrite that glyph string because of their
25226 right overhang. For these strings, only the foreground must
25227 be drawn, because it draws over the glyph string at `head'.
25228 The background must not be drawn because this would overwrite
25229 right overhangs of preceding glyphs for which no glyph
25230 strings exist. */
25231 i = left_overwriting (head);
25232 if (i >= 0)
25234 enum draw_glyphs_face overlap_hl;
25236 if (check_mouse_face
25237 && mouse_beg_col < start && mouse_end_col > i)
25238 overlap_hl = DRAW_MOUSE_FACE;
25239 else
25240 overlap_hl = DRAW_NORMAL_TEXT;
25242 if (hl == overlap_hl || clip_head == NULL)
25243 clip_head = head;
25244 BUILD_GLYPH_STRINGS (i, start, h, t,
25245 overlap_hl, dummy_x, last_x);
25246 for (s = h; s; s = s->next)
25247 s->background_filled_p = true;
25248 compute_overhangs_and_x (t, head->x, true);
25249 prepend_glyph_string_lists (&head, &tail, h, t);
25252 /* Append glyphs strings for glyphs following the last glyph
25253 string tail that are overwritten by tail. The background of
25254 these strings has to be drawn because tail's foreground draws
25255 over it. */
25256 i = right_overwritten (tail);
25257 if (i >= 0)
25259 enum draw_glyphs_face overlap_hl;
25261 if (check_mouse_face
25262 && mouse_beg_col < i && mouse_end_col > end)
25263 overlap_hl = DRAW_MOUSE_FACE;
25264 else
25265 overlap_hl = DRAW_NORMAL_TEXT;
25267 if (hl != overlap_hl)
25268 clip_tail = tail;
25269 BUILD_GLYPH_STRINGS (end, i, h, t,
25270 overlap_hl, x, last_x);
25271 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25272 we don't have `end = i;' here. */
25273 compute_overhangs_and_x (h, tail->x + tail->width, false);
25274 append_glyph_string_lists (&head, &tail, h, t);
25275 if (clip_tail == NULL)
25276 clip_tail = tail;
25279 /* Append glyph strings for glyphs following the last glyph
25280 string tail that overwrite tail. The foreground of such
25281 glyphs has to be drawn because it writes into the background
25282 of tail. The background must not be drawn because it could
25283 paint over the foreground of following glyphs. */
25284 i = right_overwriting (tail);
25285 if (i >= 0)
25287 enum draw_glyphs_face overlap_hl;
25288 if (check_mouse_face
25289 && mouse_beg_col < i && mouse_end_col > end)
25290 overlap_hl = DRAW_MOUSE_FACE;
25291 else
25292 overlap_hl = DRAW_NORMAL_TEXT;
25294 if (hl == overlap_hl || clip_tail == NULL)
25295 clip_tail = tail;
25296 i++; /* We must include the Ith glyph. */
25297 BUILD_GLYPH_STRINGS (end, i, h, t,
25298 overlap_hl, x, last_x);
25299 for (s = h; s; s = s->next)
25300 s->background_filled_p = true;
25301 compute_overhangs_and_x (h, tail->x + tail->width, false);
25302 append_glyph_string_lists (&head, &tail, h, t);
25304 if (clip_head || clip_tail)
25305 for (s = head; s; s = s->next)
25307 s->clip_head = clip_head;
25308 s->clip_tail = clip_tail;
25312 /* Draw all strings. */
25313 for (s = head; s; s = s->next)
25314 FRAME_RIF (f)->draw_glyph_string (s);
25316 #ifndef HAVE_NS
25317 /* When focus a sole frame and move horizontally, this clears on_p
25318 causing a failure to erase prev cursor position. */
25319 if (area == TEXT_AREA
25320 && !row->full_width_p
25321 /* When drawing overlapping rows, only the glyph strings'
25322 foreground is drawn, which doesn't erase a cursor
25323 completely. */
25324 && !overlaps)
25326 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25327 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25328 : (tail ? tail->x + tail->background_width : x));
25329 x0 -= area_left;
25330 x1 -= area_left;
25332 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25333 row->y, MATRIX_ROW_BOTTOM_Y (row));
25335 #endif
25337 /* Value is the x-position up to which drawn, relative to AREA of W.
25338 This doesn't include parts drawn because of overhangs. */
25339 if (row->full_width_p)
25340 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25341 else
25342 x_reached -= area_left;
25344 RELEASE_HDC (hdc, f);
25346 SAFE_FREE ();
25347 return x_reached;
25350 /* Expand row matrix if too narrow. Don't expand if area
25351 is not present. */
25353 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25355 if (!it->f->fonts_changed \
25356 && (it->glyph_row->glyphs[area] \
25357 < it->glyph_row->glyphs[area + 1])) \
25359 it->w->ncols_scale_factor++; \
25360 it->f->fonts_changed = true; \
25364 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25365 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25367 static void
25368 append_glyph (struct it *it)
25370 struct glyph *glyph;
25371 enum glyph_row_area area = it->area;
25373 eassert (it->glyph_row);
25374 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25376 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25377 if (glyph < it->glyph_row->glyphs[area + 1])
25379 /* If the glyph row is reversed, we need to prepend the glyph
25380 rather than append it. */
25381 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25383 struct glyph *g;
25385 /* Make room for the additional glyph. */
25386 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25387 g[1] = *g;
25388 glyph = it->glyph_row->glyphs[area];
25390 glyph->charpos = CHARPOS (it->position);
25391 glyph->object = it->object;
25392 if (it->pixel_width > 0)
25394 glyph->pixel_width = it->pixel_width;
25395 glyph->padding_p = false;
25397 else
25399 /* Assure at least 1-pixel width. Otherwise, cursor can't
25400 be displayed correctly. */
25401 glyph->pixel_width = 1;
25402 glyph->padding_p = true;
25404 glyph->ascent = it->ascent;
25405 glyph->descent = it->descent;
25406 glyph->voffset = it->voffset;
25407 glyph->type = CHAR_GLYPH;
25408 glyph->avoid_cursor_p = it->avoid_cursor_p;
25409 glyph->multibyte_p = it->multibyte_p;
25410 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25412 /* In R2L rows, the left and the right box edges need to be
25413 drawn in reverse direction. */
25414 glyph->right_box_line_p = it->start_of_box_run_p;
25415 glyph->left_box_line_p = it->end_of_box_run_p;
25417 else
25419 glyph->left_box_line_p = it->start_of_box_run_p;
25420 glyph->right_box_line_p = it->end_of_box_run_p;
25422 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25423 || it->phys_descent > it->descent);
25424 glyph->glyph_not_available_p = it->glyph_not_available_p;
25425 glyph->face_id = it->face_id;
25426 glyph->u.ch = it->char_to_display;
25427 glyph->slice.img = null_glyph_slice;
25428 glyph->font_type = FONT_TYPE_UNKNOWN;
25429 if (it->bidi_p)
25431 glyph->resolved_level = it->bidi_it.resolved_level;
25432 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25433 glyph->bidi_type = it->bidi_it.type;
25435 else
25437 glyph->resolved_level = 0;
25438 glyph->bidi_type = UNKNOWN_BT;
25440 ++it->glyph_row->used[area];
25442 else
25443 IT_EXPAND_MATRIX_WIDTH (it, area);
25446 /* Store one glyph for the composition IT->cmp_it.id in
25447 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25448 non-null. */
25450 static void
25451 append_composite_glyph (struct it *it)
25453 struct glyph *glyph;
25454 enum glyph_row_area area = it->area;
25456 eassert (it->glyph_row);
25458 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25459 if (glyph < it->glyph_row->glyphs[area + 1])
25461 /* If the glyph row is reversed, we need to prepend the glyph
25462 rather than append it. */
25463 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25465 struct glyph *g;
25467 /* Make room for the new glyph. */
25468 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25469 g[1] = *g;
25470 glyph = it->glyph_row->glyphs[it->area];
25472 glyph->charpos = it->cmp_it.charpos;
25473 glyph->object = it->object;
25474 glyph->pixel_width = it->pixel_width;
25475 glyph->ascent = it->ascent;
25476 glyph->descent = it->descent;
25477 glyph->voffset = it->voffset;
25478 glyph->type = COMPOSITE_GLYPH;
25479 if (it->cmp_it.ch < 0)
25481 glyph->u.cmp.automatic = false;
25482 glyph->u.cmp.id = it->cmp_it.id;
25483 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25485 else
25487 glyph->u.cmp.automatic = true;
25488 glyph->u.cmp.id = it->cmp_it.id;
25489 glyph->slice.cmp.from = it->cmp_it.from;
25490 glyph->slice.cmp.to = it->cmp_it.to - 1;
25492 glyph->avoid_cursor_p = it->avoid_cursor_p;
25493 glyph->multibyte_p = it->multibyte_p;
25494 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25496 /* In R2L rows, the left and the right box edges need to be
25497 drawn in reverse direction. */
25498 glyph->right_box_line_p = it->start_of_box_run_p;
25499 glyph->left_box_line_p = it->end_of_box_run_p;
25501 else
25503 glyph->left_box_line_p = it->start_of_box_run_p;
25504 glyph->right_box_line_p = it->end_of_box_run_p;
25506 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25507 || it->phys_descent > it->descent);
25508 glyph->padding_p = false;
25509 glyph->glyph_not_available_p = false;
25510 glyph->face_id = it->face_id;
25511 glyph->font_type = FONT_TYPE_UNKNOWN;
25512 if (it->bidi_p)
25514 glyph->resolved_level = it->bidi_it.resolved_level;
25515 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25516 glyph->bidi_type = it->bidi_it.type;
25518 ++it->glyph_row->used[area];
25520 else
25521 IT_EXPAND_MATRIX_WIDTH (it, area);
25525 /* Change IT->ascent and IT->height according to the setting of
25526 IT->voffset. */
25528 static void
25529 take_vertical_position_into_account (struct it *it)
25531 if (it->voffset)
25533 if (it->voffset < 0)
25534 /* Increase the ascent so that we can display the text higher
25535 in the line. */
25536 it->ascent -= it->voffset;
25537 else
25538 /* Increase the descent so that we can display the text lower
25539 in the line. */
25540 it->descent += it->voffset;
25545 /* Produce glyphs/get display metrics for the image IT is loaded with.
25546 See the description of struct display_iterator in dispextern.h for
25547 an overview of struct display_iterator. */
25549 static void
25550 produce_image_glyph (struct it *it)
25552 struct image *img;
25553 struct face *face;
25554 int glyph_ascent, crop;
25555 struct glyph_slice slice;
25557 eassert (it->what == IT_IMAGE);
25559 face = FACE_FROM_ID (it->f, it->face_id);
25560 eassert (face);
25561 /* Make sure X resources of the face is loaded. */
25562 prepare_face_for_display (it->f, face);
25564 if (it->image_id < 0)
25566 /* Fringe bitmap. */
25567 it->ascent = it->phys_ascent = 0;
25568 it->descent = it->phys_descent = 0;
25569 it->pixel_width = 0;
25570 it->nglyphs = 0;
25571 return;
25574 img = IMAGE_FROM_ID (it->f, it->image_id);
25575 eassert (img);
25576 /* Make sure X resources of the image is loaded. */
25577 prepare_image_for_display (it->f, img);
25579 slice.x = slice.y = 0;
25580 slice.width = img->width;
25581 slice.height = img->height;
25583 if (INTEGERP (it->slice.x))
25584 slice.x = XINT (it->slice.x);
25585 else if (FLOATP (it->slice.x))
25586 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25588 if (INTEGERP (it->slice.y))
25589 slice.y = XINT (it->slice.y);
25590 else if (FLOATP (it->slice.y))
25591 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25593 if (INTEGERP (it->slice.width))
25594 slice.width = XINT (it->slice.width);
25595 else if (FLOATP (it->slice.width))
25596 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25598 if (INTEGERP (it->slice.height))
25599 slice.height = XINT (it->slice.height);
25600 else if (FLOATP (it->slice.height))
25601 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25603 if (slice.x >= img->width)
25604 slice.x = img->width;
25605 if (slice.y >= img->height)
25606 slice.y = img->height;
25607 if (slice.x + slice.width >= img->width)
25608 slice.width = img->width - slice.x;
25609 if (slice.y + slice.height > img->height)
25610 slice.height = img->height - slice.y;
25612 if (slice.width == 0 || slice.height == 0)
25613 return;
25615 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25617 it->descent = slice.height - glyph_ascent;
25618 if (slice.y == 0)
25619 it->descent += img->vmargin;
25620 if (slice.y + slice.height == img->height)
25621 it->descent += img->vmargin;
25622 it->phys_descent = it->descent;
25624 it->pixel_width = slice.width;
25625 if (slice.x == 0)
25626 it->pixel_width += img->hmargin;
25627 if (slice.x + slice.width == img->width)
25628 it->pixel_width += img->hmargin;
25630 /* It's quite possible for images to have an ascent greater than
25631 their height, so don't get confused in that case. */
25632 if (it->descent < 0)
25633 it->descent = 0;
25635 it->nglyphs = 1;
25637 if (face->box != FACE_NO_BOX)
25639 if (face->box_line_width > 0)
25641 if (slice.y == 0)
25642 it->ascent += face->box_line_width;
25643 if (slice.y + slice.height == img->height)
25644 it->descent += face->box_line_width;
25647 if (it->start_of_box_run_p && slice.x == 0)
25648 it->pixel_width += eabs (face->box_line_width);
25649 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25650 it->pixel_width += eabs (face->box_line_width);
25653 take_vertical_position_into_account (it);
25655 /* Automatically crop wide image glyphs at right edge so we can
25656 draw the cursor on same display row. */
25657 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25658 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25660 it->pixel_width -= crop;
25661 slice.width -= crop;
25664 if (it->glyph_row)
25666 struct glyph *glyph;
25667 enum glyph_row_area area = it->area;
25669 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25670 if (it->glyph_row->reversed_p)
25672 struct glyph *g;
25674 /* Make room for the new glyph. */
25675 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25676 g[1] = *g;
25677 glyph = it->glyph_row->glyphs[it->area];
25679 if (glyph < it->glyph_row->glyphs[area + 1])
25681 glyph->charpos = CHARPOS (it->position);
25682 glyph->object = it->object;
25683 glyph->pixel_width = it->pixel_width;
25684 glyph->ascent = glyph_ascent;
25685 glyph->descent = it->descent;
25686 glyph->voffset = it->voffset;
25687 glyph->type = IMAGE_GLYPH;
25688 glyph->avoid_cursor_p = it->avoid_cursor_p;
25689 glyph->multibyte_p = it->multibyte_p;
25690 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25692 /* In R2L rows, the left and the right box edges need to be
25693 drawn in reverse direction. */
25694 glyph->right_box_line_p = it->start_of_box_run_p;
25695 glyph->left_box_line_p = it->end_of_box_run_p;
25697 else
25699 glyph->left_box_line_p = it->start_of_box_run_p;
25700 glyph->right_box_line_p = it->end_of_box_run_p;
25702 glyph->overlaps_vertically_p = false;
25703 glyph->padding_p = false;
25704 glyph->glyph_not_available_p = false;
25705 glyph->face_id = it->face_id;
25706 glyph->u.img_id = img->id;
25707 glyph->slice.img = slice;
25708 glyph->font_type = FONT_TYPE_UNKNOWN;
25709 if (it->bidi_p)
25711 glyph->resolved_level = it->bidi_it.resolved_level;
25712 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25713 glyph->bidi_type = it->bidi_it.type;
25715 ++it->glyph_row->used[area];
25717 else
25718 IT_EXPAND_MATRIX_WIDTH (it, area);
25723 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25724 of the glyph, WIDTH and HEIGHT are the width and height of the
25725 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25727 static void
25728 append_stretch_glyph (struct it *it, Lisp_Object object,
25729 int width, int height, int ascent)
25731 struct glyph *glyph;
25732 enum glyph_row_area area = it->area;
25734 eassert (ascent >= 0 && ascent <= height);
25736 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25737 if (glyph < it->glyph_row->glyphs[area + 1])
25739 /* If the glyph row is reversed, we need to prepend the glyph
25740 rather than append it. */
25741 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25743 struct glyph *g;
25745 /* Make room for the additional glyph. */
25746 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25747 g[1] = *g;
25748 glyph = it->glyph_row->glyphs[area];
25750 /* Decrease the width of the first glyph of the row that
25751 begins before first_visible_x (e.g., due to hscroll).
25752 This is so the overall width of the row becomes smaller
25753 by the scroll amount, and the stretch glyph appended by
25754 extend_face_to_end_of_line will be wider, to shift the
25755 row glyphs to the right. (In L2R rows, the corresponding
25756 left-shift effect is accomplished by setting row->x to a
25757 negative value, which won't work with R2L rows.)
25759 This must leave us with a positive value of WIDTH, since
25760 otherwise the call to move_it_in_display_line_to at the
25761 beginning of display_line would have got past the entire
25762 first glyph, and then it->current_x would have been
25763 greater or equal to it->first_visible_x. */
25764 if (it->current_x < it->first_visible_x)
25765 width -= it->first_visible_x - it->current_x;
25766 eassert (width > 0);
25768 glyph->charpos = CHARPOS (it->position);
25769 glyph->object = object;
25770 glyph->pixel_width = width;
25771 glyph->ascent = ascent;
25772 glyph->descent = height - ascent;
25773 glyph->voffset = it->voffset;
25774 glyph->type = STRETCH_GLYPH;
25775 glyph->avoid_cursor_p = it->avoid_cursor_p;
25776 glyph->multibyte_p = it->multibyte_p;
25777 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25779 /* In R2L rows, the left and the right box edges need to be
25780 drawn in reverse direction. */
25781 glyph->right_box_line_p = it->start_of_box_run_p;
25782 glyph->left_box_line_p = it->end_of_box_run_p;
25784 else
25786 glyph->left_box_line_p = it->start_of_box_run_p;
25787 glyph->right_box_line_p = it->end_of_box_run_p;
25789 glyph->overlaps_vertically_p = false;
25790 glyph->padding_p = false;
25791 glyph->glyph_not_available_p = false;
25792 glyph->face_id = it->face_id;
25793 glyph->u.stretch.ascent = ascent;
25794 glyph->u.stretch.height = height;
25795 glyph->slice.img = null_glyph_slice;
25796 glyph->font_type = FONT_TYPE_UNKNOWN;
25797 if (it->bidi_p)
25799 glyph->resolved_level = it->bidi_it.resolved_level;
25800 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25801 glyph->bidi_type = it->bidi_it.type;
25803 else
25805 glyph->resolved_level = 0;
25806 glyph->bidi_type = UNKNOWN_BT;
25808 ++it->glyph_row->used[area];
25810 else
25811 IT_EXPAND_MATRIX_WIDTH (it, area);
25814 #endif /* HAVE_WINDOW_SYSTEM */
25816 /* Produce a stretch glyph for iterator IT. IT->object is the value
25817 of the glyph property displayed. The value must be a list
25818 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25819 being recognized:
25821 1. `:width WIDTH' specifies that the space should be WIDTH *
25822 canonical char width wide. WIDTH may be an integer or floating
25823 point number.
25825 2. `:relative-width FACTOR' specifies that the width of the stretch
25826 should be computed from the width of the first character having the
25827 `glyph' property, and should be FACTOR times that width.
25829 3. `:align-to HPOS' specifies that the space should be wide enough
25830 to reach HPOS, a value in canonical character units.
25832 Exactly one of the above pairs must be present.
25834 4. `:height HEIGHT' specifies that the height of the stretch produced
25835 should be HEIGHT, measured in canonical character units.
25837 5. `:relative-height FACTOR' specifies that the height of the
25838 stretch should be FACTOR times the height of the characters having
25839 the glyph property.
25841 Either none or exactly one of 4 or 5 must be present.
25843 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25844 of the stretch should be used for the ascent of the stretch.
25845 ASCENT must be in the range 0 <= ASCENT <= 100. */
25847 void
25848 produce_stretch_glyph (struct it *it)
25850 /* (space :width WIDTH :height HEIGHT ...) */
25851 Lisp_Object prop, plist;
25852 int width = 0, height = 0, align_to = -1;
25853 bool zero_width_ok_p = false;
25854 double tem;
25855 struct font *font = NULL;
25857 #ifdef HAVE_WINDOW_SYSTEM
25858 int ascent = 0;
25859 bool zero_height_ok_p = false;
25861 if (FRAME_WINDOW_P (it->f))
25863 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25864 font = face->font ? face->font : FRAME_FONT (it->f);
25865 prepare_face_for_display (it->f, face);
25867 #endif
25869 /* List should start with `space'. */
25870 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25871 plist = XCDR (it->object);
25873 /* Compute the width of the stretch. */
25874 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25875 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
25877 /* Absolute width `:width WIDTH' specified and valid. */
25878 zero_width_ok_p = true;
25879 width = (int)tem;
25881 #ifdef HAVE_WINDOW_SYSTEM
25882 else if (FRAME_WINDOW_P (it->f)
25883 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25885 /* Relative width `:relative-width FACTOR' specified and valid.
25886 Compute the width of the characters having the `glyph'
25887 property. */
25888 struct it it2;
25889 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25891 it2 = *it;
25892 if (it->multibyte_p)
25893 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25894 else
25896 it2.c = it2.char_to_display = *p, it2.len = 1;
25897 if (! ASCII_CHAR_P (it2.c))
25898 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25901 it2.glyph_row = NULL;
25902 it2.what = IT_CHARACTER;
25903 x_produce_glyphs (&it2);
25904 width = NUMVAL (prop) * it2.pixel_width;
25906 #endif /* HAVE_WINDOW_SYSTEM */
25907 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25908 && calc_pixel_width_or_height (&tem, it, prop, font, true,
25909 &align_to))
25911 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25912 align_to = (align_to < 0
25914 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25915 else if (align_to < 0)
25916 align_to = window_box_left_offset (it->w, TEXT_AREA);
25917 width = max (0, (int)tem + align_to - it->current_x);
25918 zero_width_ok_p = true;
25920 else
25921 /* Nothing specified -> width defaults to canonical char width. */
25922 width = FRAME_COLUMN_WIDTH (it->f);
25924 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25925 width = 1;
25927 #ifdef HAVE_WINDOW_SYSTEM
25928 /* Compute height. */
25929 if (FRAME_WINDOW_P (it->f))
25931 int default_height = normal_char_height (font, ' ');
25933 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25934 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
25936 height = (int)tem;
25937 zero_height_ok_p = true;
25939 else if (prop = Fplist_get (plist, QCrelative_height),
25940 NUMVAL (prop) > 0)
25941 height = default_height * NUMVAL (prop);
25942 else
25943 height = default_height;
25945 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25946 height = 1;
25948 /* Compute percentage of height used for ascent. If
25949 `:ascent ASCENT' is present and valid, use that. Otherwise,
25950 derive the ascent from the font in use. */
25951 if (prop = Fplist_get (plist, QCascent),
25952 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25953 ascent = height * NUMVAL (prop) / 100.0;
25954 else if (!NILP (prop)
25955 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
25956 ascent = min (max (0, (int)tem), height);
25957 else
25958 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25960 else
25961 #endif /* HAVE_WINDOW_SYSTEM */
25962 height = 1;
25964 if (width > 0 && it->line_wrap != TRUNCATE
25965 && it->current_x + width > it->last_visible_x)
25967 width = it->last_visible_x - it->current_x;
25968 #ifdef HAVE_WINDOW_SYSTEM
25969 /* Subtract one more pixel from the stretch width, but only on
25970 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25971 width -= FRAME_WINDOW_P (it->f);
25972 #endif
25975 if (width > 0 && height > 0 && it->glyph_row)
25977 Lisp_Object o_object = it->object;
25978 Lisp_Object object = it->stack[it->sp - 1].string;
25979 int n = width;
25981 if (!STRINGP (object))
25982 object = it->w->contents;
25983 #ifdef HAVE_WINDOW_SYSTEM
25984 if (FRAME_WINDOW_P (it->f))
25985 append_stretch_glyph (it, object, width, height, ascent);
25986 else
25987 #endif
25989 it->object = object;
25990 it->char_to_display = ' ';
25991 it->pixel_width = it->len = 1;
25992 while (n--)
25993 tty_append_glyph (it);
25994 it->object = o_object;
25998 it->pixel_width = width;
25999 #ifdef HAVE_WINDOW_SYSTEM
26000 if (FRAME_WINDOW_P (it->f))
26002 it->ascent = it->phys_ascent = ascent;
26003 it->descent = it->phys_descent = height - it->ascent;
26004 it->nglyphs = width > 0 && height > 0;
26005 take_vertical_position_into_account (it);
26007 else
26008 #endif
26009 it->nglyphs = width;
26012 /* Get information about special display element WHAT in an
26013 environment described by IT. WHAT is one of IT_TRUNCATION or
26014 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26015 non-null glyph_row member. This function ensures that fields like
26016 face_id, c, len of IT are left untouched. */
26018 static void
26019 produce_special_glyphs (struct it *it, enum display_element_type what)
26021 struct it temp_it;
26022 Lisp_Object gc;
26023 GLYPH glyph;
26025 temp_it = *it;
26026 temp_it.object = Qnil;
26027 memset (&temp_it.current, 0, sizeof temp_it.current);
26029 if (what == IT_CONTINUATION)
26031 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26032 if (it->bidi_it.paragraph_dir == R2L)
26033 SET_GLYPH_FROM_CHAR (glyph, '/');
26034 else
26035 SET_GLYPH_FROM_CHAR (glyph, '\\');
26036 if (it->dp
26037 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26039 /* FIXME: Should we mirror GC for R2L lines? */
26040 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26041 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26044 else if (what == IT_TRUNCATION)
26046 /* Truncation glyph. */
26047 SET_GLYPH_FROM_CHAR (glyph, '$');
26048 if (it->dp
26049 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26051 /* FIXME: Should we mirror GC for R2L lines? */
26052 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26053 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26056 else
26057 emacs_abort ();
26059 #ifdef HAVE_WINDOW_SYSTEM
26060 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26061 is turned off, we precede the truncation/continuation glyphs by a
26062 stretch glyph whose width is computed such that these special
26063 glyphs are aligned at the window margin, even when very different
26064 fonts are used in different glyph rows. */
26065 if (FRAME_WINDOW_P (temp_it.f)
26066 /* init_iterator calls this with it->glyph_row == NULL, and it
26067 wants only the pixel width of the truncation/continuation
26068 glyphs. */
26069 && temp_it.glyph_row
26070 /* insert_left_trunc_glyphs calls us at the beginning of the
26071 row, and it has its own calculation of the stretch glyph
26072 width. */
26073 && temp_it.glyph_row->used[TEXT_AREA] > 0
26074 && (temp_it.glyph_row->reversed_p
26075 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26076 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26078 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26080 if (stretch_width > 0)
26082 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26083 struct font *font =
26084 face->font ? face->font : FRAME_FONT (temp_it.f);
26085 int stretch_ascent =
26086 (((temp_it.ascent + temp_it.descent)
26087 * FONT_BASE (font)) / FONT_HEIGHT (font));
26089 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26090 temp_it.ascent + temp_it.descent,
26091 stretch_ascent);
26094 #endif
26096 temp_it.dp = NULL;
26097 temp_it.what = IT_CHARACTER;
26098 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26099 temp_it.face_id = GLYPH_FACE (glyph);
26100 temp_it.len = CHAR_BYTES (temp_it.c);
26102 PRODUCE_GLYPHS (&temp_it);
26103 it->pixel_width = temp_it.pixel_width;
26104 it->nglyphs = temp_it.nglyphs;
26107 #ifdef HAVE_WINDOW_SYSTEM
26109 /* Calculate line-height and line-spacing properties.
26110 An integer value specifies explicit pixel value.
26111 A float value specifies relative value to current face height.
26112 A cons (float . face-name) specifies relative value to
26113 height of specified face font.
26115 Returns height in pixels, or nil. */
26117 static Lisp_Object
26118 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26119 int boff, bool override)
26121 Lisp_Object face_name = Qnil;
26122 int ascent, descent, height;
26124 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26125 return val;
26127 if (CONSP (val))
26129 face_name = XCAR (val);
26130 val = XCDR (val);
26131 if (!NUMBERP (val))
26132 val = make_number (1);
26133 if (NILP (face_name))
26135 height = it->ascent + it->descent;
26136 goto scale;
26140 if (NILP (face_name))
26142 font = FRAME_FONT (it->f);
26143 boff = FRAME_BASELINE_OFFSET (it->f);
26145 else if (EQ (face_name, Qt))
26147 override = false;
26149 else
26151 int face_id;
26152 struct face *face;
26154 face_id = lookup_named_face (it->f, face_name, false);
26155 if (face_id < 0)
26156 return make_number (-1);
26158 face = FACE_FROM_ID (it->f, face_id);
26159 font = face->font;
26160 if (font == NULL)
26161 return make_number (-1);
26162 boff = font->baseline_offset;
26163 if (font->vertical_centering)
26164 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26167 normal_char_ascent_descent (font, -1, &ascent, &descent);
26169 if (override)
26171 it->override_ascent = ascent;
26172 it->override_descent = descent;
26173 it->override_boff = boff;
26176 height = ascent + descent;
26178 scale:
26179 if (FLOATP (val))
26180 height = (int)(XFLOAT_DATA (val) * height);
26181 else if (INTEGERP (val))
26182 height *= XINT (val);
26184 return make_number (height);
26188 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26189 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26190 and only if this is for a character for which no font was found.
26192 If the display method (it->glyphless_method) is
26193 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26194 length of the acronym or the hexadecimal string, UPPER_XOFF and
26195 UPPER_YOFF are pixel offsets for the upper part of the string,
26196 LOWER_XOFF and LOWER_YOFF are for the lower part.
26198 For the other display methods, LEN through LOWER_YOFF are zero. */
26200 static void
26201 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26202 short upper_xoff, short upper_yoff,
26203 short lower_xoff, short lower_yoff)
26205 struct glyph *glyph;
26206 enum glyph_row_area area = it->area;
26208 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26209 if (glyph < it->glyph_row->glyphs[area + 1])
26211 /* If the glyph row is reversed, we need to prepend the glyph
26212 rather than append it. */
26213 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26215 struct glyph *g;
26217 /* Make room for the additional glyph. */
26218 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26219 g[1] = *g;
26220 glyph = it->glyph_row->glyphs[area];
26222 glyph->charpos = CHARPOS (it->position);
26223 glyph->object = it->object;
26224 glyph->pixel_width = it->pixel_width;
26225 glyph->ascent = it->ascent;
26226 glyph->descent = it->descent;
26227 glyph->voffset = it->voffset;
26228 glyph->type = GLYPHLESS_GLYPH;
26229 glyph->u.glyphless.method = it->glyphless_method;
26230 glyph->u.glyphless.for_no_font = for_no_font;
26231 glyph->u.glyphless.len = len;
26232 glyph->u.glyphless.ch = it->c;
26233 glyph->slice.glyphless.upper_xoff = upper_xoff;
26234 glyph->slice.glyphless.upper_yoff = upper_yoff;
26235 glyph->slice.glyphless.lower_xoff = lower_xoff;
26236 glyph->slice.glyphless.lower_yoff = lower_yoff;
26237 glyph->avoid_cursor_p = it->avoid_cursor_p;
26238 glyph->multibyte_p = it->multibyte_p;
26239 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26241 /* In R2L rows, the left and the right box edges need to be
26242 drawn in reverse direction. */
26243 glyph->right_box_line_p = it->start_of_box_run_p;
26244 glyph->left_box_line_p = it->end_of_box_run_p;
26246 else
26248 glyph->left_box_line_p = it->start_of_box_run_p;
26249 glyph->right_box_line_p = it->end_of_box_run_p;
26251 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26252 || it->phys_descent > it->descent);
26253 glyph->padding_p = false;
26254 glyph->glyph_not_available_p = false;
26255 glyph->face_id = face_id;
26256 glyph->font_type = FONT_TYPE_UNKNOWN;
26257 if (it->bidi_p)
26259 glyph->resolved_level = it->bidi_it.resolved_level;
26260 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26261 glyph->bidi_type = it->bidi_it.type;
26263 ++it->glyph_row->used[area];
26265 else
26266 IT_EXPAND_MATRIX_WIDTH (it, area);
26270 /* Produce a glyph for a glyphless character for iterator IT.
26271 IT->glyphless_method specifies which method to use for displaying
26272 the character. See the description of enum
26273 glyphless_display_method in dispextern.h for the detail.
26275 FOR_NO_FONT is true if and only if this is for a character for
26276 which no font was found. ACRONYM, if non-nil, is an acronym string
26277 for the character. */
26279 static void
26280 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26282 int face_id;
26283 struct face *face;
26284 struct font *font;
26285 int base_width, base_height, width, height;
26286 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26287 int len;
26289 /* Get the metrics of the base font. We always refer to the current
26290 ASCII face. */
26291 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26292 font = face->font ? face->font : FRAME_FONT (it->f);
26293 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26294 it->ascent += font->baseline_offset;
26295 it->descent -= font->baseline_offset;
26296 base_height = it->ascent + it->descent;
26297 base_width = font->average_width;
26299 face_id = merge_glyphless_glyph_face (it);
26301 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26303 it->pixel_width = THIN_SPACE_WIDTH;
26304 len = 0;
26305 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26307 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26309 width = CHAR_WIDTH (it->c);
26310 if (width == 0)
26311 width = 1;
26312 else if (width > 4)
26313 width = 4;
26314 it->pixel_width = base_width * width;
26315 len = 0;
26316 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26318 else
26320 char buf[7];
26321 const char *str;
26322 unsigned int code[6];
26323 int upper_len;
26324 int ascent, descent;
26325 struct font_metrics metrics_upper, metrics_lower;
26327 face = FACE_FROM_ID (it->f, face_id);
26328 font = face->font ? face->font : FRAME_FONT (it->f);
26329 prepare_face_for_display (it->f, face);
26331 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26333 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26334 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26335 if (CONSP (acronym))
26336 acronym = XCAR (acronym);
26337 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26339 else
26341 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26342 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26343 str = buf;
26345 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26346 code[len] = font->driver->encode_char (font, str[len]);
26347 upper_len = (len + 1) / 2;
26348 font->driver->text_extents (font, code, upper_len,
26349 &metrics_upper);
26350 font->driver->text_extents (font, code + upper_len, len - upper_len,
26351 &metrics_lower);
26355 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26356 width = max (metrics_upper.width, metrics_lower.width) + 4;
26357 upper_xoff = upper_yoff = 2; /* the typical case */
26358 if (base_width >= width)
26360 /* Align the upper to the left, the lower to the right. */
26361 it->pixel_width = base_width;
26362 lower_xoff = base_width - 2 - metrics_lower.width;
26364 else
26366 /* Center the shorter one. */
26367 it->pixel_width = width;
26368 if (metrics_upper.width >= metrics_lower.width)
26369 lower_xoff = (width - metrics_lower.width) / 2;
26370 else
26372 /* FIXME: This code doesn't look right. It formerly was
26373 missing the "lower_xoff = 0;", which couldn't have
26374 been right since it left lower_xoff uninitialized. */
26375 lower_xoff = 0;
26376 upper_xoff = (width - metrics_upper.width) / 2;
26380 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26381 top, bottom, and between upper and lower strings. */
26382 height = (metrics_upper.ascent + metrics_upper.descent
26383 + metrics_lower.ascent + metrics_lower.descent) + 5;
26384 /* Center vertically.
26385 H:base_height, D:base_descent
26386 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26388 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26389 descent = D - H/2 + h/2;
26390 lower_yoff = descent - 2 - ld;
26391 upper_yoff = lower_yoff - la - 1 - ud; */
26392 ascent = - (it->descent - (base_height + height + 1) / 2);
26393 descent = it->descent - (base_height - height) / 2;
26394 lower_yoff = descent - 2 - metrics_lower.descent;
26395 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26396 - metrics_upper.descent);
26397 /* Don't make the height shorter than the base height. */
26398 if (height > base_height)
26400 it->ascent = ascent;
26401 it->descent = descent;
26405 it->phys_ascent = it->ascent;
26406 it->phys_descent = it->descent;
26407 if (it->glyph_row)
26408 append_glyphless_glyph (it, face_id, for_no_font, len,
26409 upper_xoff, upper_yoff,
26410 lower_xoff, lower_yoff);
26411 it->nglyphs = 1;
26412 take_vertical_position_into_account (it);
26416 /* RIF:
26417 Produce glyphs/get display metrics for the display element IT is
26418 loaded with. See the description of struct it in dispextern.h
26419 for an overview of struct it. */
26421 void
26422 x_produce_glyphs (struct it *it)
26424 int extra_line_spacing = it->extra_line_spacing;
26426 it->glyph_not_available_p = false;
26428 if (it->what == IT_CHARACTER)
26430 XChar2b char2b;
26431 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26432 struct font *font = face->font;
26433 struct font_metrics *pcm = NULL;
26434 int boff; /* Baseline offset. */
26436 if (font == NULL)
26438 /* When no suitable font is found, display this character by
26439 the method specified in the first extra slot of
26440 Vglyphless_char_display. */
26441 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26443 eassert (it->what == IT_GLYPHLESS);
26444 produce_glyphless_glyph (it, true,
26445 STRINGP (acronym) ? acronym : Qnil);
26446 goto done;
26449 boff = font->baseline_offset;
26450 if (font->vertical_centering)
26451 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26453 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26455 it->nglyphs = 1;
26457 if (it->override_ascent >= 0)
26459 it->ascent = it->override_ascent;
26460 it->descent = it->override_descent;
26461 boff = it->override_boff;
26463 else
26465 it->ascent = FONT_BASE (font) + boff;
26466 it->descent = FONT_DESCENT (font) - boff;
26469 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26471 pcm = get_per_char_metric (font, &char2b);
26472 if (pcm->width == 0
26473 && pcm->rbearing == 0 && pcm->lbearing == 0)
26474 pcm = NULL;
26477 if (pcm)
26479 it->phys_ascent = pcm->ascent + boff;
26480 it->phys_descent = pcm->descent - boff;
26481 it->pixel_width = pcm->width;
26482 /* Don't use font-global values for ascent and descent
26483 if they result in an exceedingly large line height. */
26484 if (it->override_ascent < 0)
26486 if (FONT_TOO_HIGH (font))
26488 it->ascent = it->phys_ascent;
26489 it->descent = it->phys_descent;
26490 /* These limitations are enforced by an
26491 assertion near the end of this function. */
26492 if (it->ascent < 0)
26493 it->ascent = 0;
26494 if (it->descent < 0)
26495 it->descent = 0;
26499 else
26501 it->glyph_not_available_p = true;
26502 it->phys_ascent = it->ascent;
26503 it->phys_descent = it->descent;
26504 it->pixel_width = font->space_width;
26507 if (it->constrain_row_ascent_descent_p)
26509 if (it->descent > it->max_descent)
26511 it->ascent += it->descent - it->max_descent;
26512 it->descent = it->max_descent;
26514 if (it->ascent > it->max_ascent)
26516 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26517 it->ascent = it->max_ascent;
26519 it->phys_ascent = min (it->phys_ascent, it->ascent);
26520 it->phys_descent = min (it->phys_descent, it->descent);
26521 extra_line_spacing = 0;
26524 /* If this is a space inside a region of text with
26525 `space-width' property, change its width. */
26526 bool stretched_p
26527 = it->char_to_display == ' ' && !NILP (it->space_width);
26528 if (stretched_p)
26529 it->pixel_width *= XFLOATINT (it->space_width);
26531 /* If face has a box, add the box thickness to the character
26532 height. If character has a box line to the left and/or
26533 right, add the box line width to the character's width. */
26534 if (face->box != FACE_NO_BOX)
26536 int thick = face->box_line_width;
26538 if (thick > 0)
26540 it->ascent += thick;
26541 it->descent += thick;
26543 else
26544 thick = -thick;
26546 if (it->start_of_box_run_p)
26547 it->pixel_width += thick;
26548 if (it->end_of_box_run_p)
26549 it->pixel_width += thick;
26552 /* If face has an overline, add the height of the overline
26553 (1 pixel) and a 1 pixel margin to the character height. */
26554 if (face->overline_p)
26555 it->ascent += overline_margin;
26557 if (it->constrain_row_ascent_descent_p)
26559 if (it->ascent > it->max_ascent)
26560 it->ascent = it->max_ascent;
26561 if (it->descent > it->max_descent)
26562 it->descent = it->max_descent;
26565 take_vertical_position_into_account (it);
26567 /* If we have to actually produce glyphs, do it. */
26568 if (it->glyph_row)
26570 if (stretched_p)
26572 /* Translate a space with a `space-width' property
26573 into a stretch glyph. */
26574 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26575 / FONT_HEIGHT (font));
26576 append_stretch_glyph (it, it->object, it->pixel_width,
26577 it->ascent + it->descent, ascent);
26579 else
26580 append_glyph (it);
26582 /* If characters with lbearing or rbearing are displayed
26583 in this line, record that fact in a flag of the
26584 glyph row. This is used to optimize X output code. */
26585 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26586 it->glyph_row->contains_overlapping_glyphs_p = true;
26588 if (! stretched_p && it->pixel_width == 0)
26589 /* We assure that all visible glyphs have at least 1-pixel
26590 width. */
26591 it->pixel_width = 1;
26593 else if (it->char_to_display == '\n')
26595 /* A newline has no width, but we need the height of the
26596 line. But if previous part of the line sets a height,
26597 don't increase that height. */
26599 Lisp_Object height;
26600 Lisp_Object total_height = Qnil;
26602 it->override_ascent = -1;
26603 it->pixel_width = 0;
26604 it->nglyphs = 0;
26606 height = get_it_property (it, Qline_height);
26607 /* Split (line-height total-height) list. */
26608 if (CONSP (height)
26609 && CONSP (XCDR (height))
26610 && NILP (XCDR (XCDR (height))))
26612 total_height = XCAR (XCDR (height));
26613 height = XCAR (height);
26615 height = calc_line_height_property (it, height, font, boff, true);
26617 if (it->override_ascent >= 0)
26619 it->ascent = it->override_ascent;
26620 it->descent = it->override_descent;
26621 boff = it->override_boff;
26623 else
26625 if (FONT_TOO_HIGH (font))
26627 it->ascent = font->pixel_size + boff - 1;
26628 it->descent = -boff + 1;
26629 if (it->descent < 0)
26630 it->descent = 0;
26632 else
26634 it->ascent = FONT_BASE (font) + boff;
26635 it->descent = FONT_DESCENT (font) - boff;
26639 if (EQ (height, Qt))
26641 if (it->descent > it->max_descent)
26643 it->ascent += it->descent - it->max_descent;
26644 it->descent = it->max_descent;
26646 if (it->ascent > it->max_ascent)
26648 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26649 it->ascent = it->max_ascent;
26651 it->phys_ascent = min (it->phys_ascent, it->ascent);
26652 it->phys_descent = min (it->phys_descent, it->descent);
26653 it->constrain_row_ascent_descent_p = true;
26654 extra_line_spacing = 0;
26656 else
26658 Lisp_Object spacing;
26660 it->phys_ascent = it->ascent;
26661 it->phys_descent = it->descent;
26663 if ((it->max_ascent > 0 || it->max_descent > 0)
26664 && face->box != FACE_NO_BOX
26665 && face->box_line_width > 0)
26667 it->ascent += face->box_line_width;
26668 it->descent += face->box_line_width;
26670 if (!NILP (height)
26671 && XINT (height) > it->ascent + it->descent)
26672 it->ascent = XINT (height) - it->descent;
26674 if (!NILP (total_height))
26675 spacing = calc_line_height_property (it, total_height, font,
26676 boff, false);
26677 else
26679 spacing = get_it_property (it, Qline_spacing);
26680 spacing = calc_line_height_property (it, spacing, font,
26681 boff, false);
26683 if (INTEGERP (spacing))
26685 extra_line_spacing = XINT (spacing);
26686 if (!NILP (total_height))
26687 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26691 else /* i.e. (it->char_to_display == '\t') */
26693 if (font->space_width > 0)
26695 int tab_width = it->tab_width * font->space_width;
26696 int x = it->current_x + it->continuation_lines_width;
26697 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26699 /* If the distance from the current position to the next tab
26700 stop is less than a space character width, use the
26701 tab stop after that. */
26702 if (next_tab_x - x < font->space_width)
26703 next_tab_x += tab_width;
26705 it->pixel_width = next_tab_x - x;
26706 it->nglyphs = 1;
26707 if (FONT_TOO_HIGH (font))
26709 if (get_char_glyph_code (' ', font, &char2b))
26711 pcm = get_per_char_metric (font, &char2b);
26712 if (pcm->width == 0
26713 && pcm->rbearing == 0 && pcm->lbearing == 0)
26714 pcm = NULL;
26717 if (pcm)
26719 it->ascent = pcm->ascent + boff;
26720 it->descent = pcm->descent - boff;
26722 else
26724 it->ascent = font->pixel_size + boff - 1;
26725 it->descent = -boff + 1;
26727 if (it->ascent < 0)
26728 it->ascent = 0;
26729 if (it->descent < 0)
26730 it->descent = 0;
26732 else
26734 it->ascent = FONT_BASE (font) + boff;
26735 it->descent = FONT_DESCENT (font) - boff;
26737 it->phys_ascent = it->ascent;
26738 it->phys_descent = it->descent;
26740 if (it->glyph_row)
26742 append_stretch_glyph (it, it->object, it->pixel_width,
26743 it->ascent + it->descent, it->ascent);
26746 else
26748 it->pixel_width = 0;
26749 it->nglyphs = 1;
26753 if (FONT_TOO_HIGH (font))
26755 int font_ascent, font_descent;
26757 /* For very large fonts, where we ignore the declared font
26758 dimensions, and go by per-character metrics instead,
26759 don't let the row ascent and descent values (and the row
26760 height computed from them) be smaller than the "normal"
26761 character metrics. This avoids unpleasant effects
26762 whereby lines on display would change their heigh
26763 depending on which characters are shown. */
26764 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26765 it->max_ascent = max (it->max_ascent, font_ascent);
26766 it->max_descent = max (it->max_descent, font_descent);
26769 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26771 /* A static composition.
26773 Note: A composition is represented as one glyph in the
26774 glyph matrix. There are no padding glyphs.
26776 Important note: pixel_width, ascent, and descent are the
26777 values of what is drawn by draw_glyphs (i.e. the values of
26778 the overall glyphs composed). */
26779 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26780 int boff; /* baseline offset */
26781 struct composition *cmp = composition_table[it->cmp_it.id];
26782 int glyph_len = cmp->glyph_len;
26783 struct font *font = face->font;
26785 it->nglyphs = 1;
26787 /* If we have not yet calculated pixel size data of glyphs of
26788 the composition for the current face font, calculate them
26789 now. Theoretically, we have to check all fonts for the
26790 glyphs, but that requires much time and memory space. So,
26791 here we check only the font of the first glyph. This may
26792 lead to incorrect display, but it's very rare, and C-l
26793 (recenter-top-bottom) can correct the display anyway. */
26794 if (! cmp->font || cmp->font != font)
26796 /* Ascent and descent of the font of the first character
26797 of this composition (adjusted by baseline offset).
26798 Ascent and descent of overall glyphs should not be less
26799 than these, respectively. */
26800 int font_ascent, font_descent, font_height;
26801 /* Bounding box of the overall glyphs. */
26802 int leftmost, rightmost, lowest, highest;
26803 int lbearing, rbearing;
26804 int i, width, ascent, descent;
26805 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26806 XChar2b char2b;
26807 struct font_metrics *pcm;
26808 ptrdiff_t pos;
26810 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26811 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26812 break;
26813 bool right_padded = glyph_len < cmp->glyph_len;
26814 for (i = 0; i < glyph_len; i++)
26816 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26817 break;
26818 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26820 bool left_padded = i > 0;
26822 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26823 : IT_CHARPOS (*it));
26824 /* If no suitable font is found, use the default font. */
26825 bool font_not_found_p = font == NULL;
26826 if (font_not_found_p)
26828 face = face->ascii_face;
26829 font = face->font;
26831 boff = font->baseline_offset;
26832 if (font->vertical_centering)
26833 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26834 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26835 font_ascent += boff;
26836 font_descent -= boff;
26837 font_height = font_ascent + font_descent;
26839 cmp->font = font;
26841 pcm = NULL;
26842 if (! font_not_found_p)
26844 get_char_face_and_encoding (it->f, c, it->face_id,
26845 &char2b, false);
26846 pcm = get_per_char_metric (font, &char2b);
26849 /* Initialize the bounding box. */
26850 if (pcm)
26852 width = cmp->glyph_len > 0 ? pcm->width : 0;
26853 ascent = pcm->ascent;
26854 descent = pcm->descent;
26855 lbearing = pcm->lbearing;
26856 rbearing = pcm->rbearing;
26858 else
26860 width = cmp->glyph_len > 0 ? font->space_width : 0;
26861 ascent = FONT_BASE (font);
26862 descent = FONT_DESCENT (font);
26863 lbearing = 0;
26864 rbearing = width;
26867 rightmost = width;
26868 leftmost = 0;
26869 lowest = - descent + boff;
26870 highest = ascent + boff;
26872 if (! font_not_found_p
26873 && font->default_ascent
26874 && CHAR_TABLE_P (Vuse_default_ascent)
26875 && !NILP (Faref (Vuse_default_ascent,
26876 make_number (it->char_to_display))))
26877 highest = font->default_ascent + boff;
26879 /* Draw the first glyph at the normal position. It may be
26880 shifted to right later if some other glyphs are drawn
26881 at the left. */
26882 cmp->offsets[i * 2] = 0;
26883 cmp->offsets[i * 2 + 1] = boff;
26884 cmp->lbearing = lbearing;
26885 cmp->rbearing = rbearing;
26887 /* Set cmp->offsets for the remaining glyphs. */
26888 for (i++; i < glyph_len; i++)
26890 int left, right, btm, top;
26891 int ch = COMPOSITION_GLYPH (cmp, i);
26892 int face_id;
26893 struct face *this_face;
26895 if (ch == '\t')
26896 ch = ' ';
26897 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26898 this_face = FACE_FROM_ID (it->f, face_id);
26899 font = this_face->font;
26901 if (font == NULL)
26902 pcm = NULL;
26903 else
26905 get_char_face_and_encoding (it->f, ch, face_id,
26906 &char2b, false);
26907 pcm = get_per_char_metric (font, &char2b);
26909 if (! pcm)
26910 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26911 else
26913 width = pcm->width;
26914 ascent = pcm->ascent;
26915 descent = pcm->descent;
26916 lbearing = pcm->lbearing;
26917 rbearing = pcm->rbearing;
26918 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26920 /* Relative composition with or without
26921 alternate chars. */
26922 left = (leftmost + rightmost - width) / 2;
26923 btm = - descent + boff;
26924 if (font->relative_compose
26925 && (! CHAR_TABLE_P (Vignore_relative_composition)
26926 || NILP (Faref (Vignore_relative_composition,
26927 make_number (ch)))))
26930 if (- descent >= font->relative_compose)
26931 /* One extra pixel between two glyphs. */
26932 btm = highest + 1;
26933 else if (ascent <= 0)
26934 /* One extra pixel between two glyphs. */
26935 btm = lowest - 1 - ascent - descent;
26938 else
26940 /* A composition rule is specified by an integer
26941 value that encodes global and new reference
26942 points (GREF and NREF). GREF and NREF are
26943 specified by numbers as below:
26945 0---1---2 -- ascent
26949 9--10--11 -- center
26951 ---3---4---5--- baseline
26953 6---7---8 -- descent
26955 int rule = COMPOSITION_RULE (cmp, i);
26956 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26958 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26959 grefx = gref % 3, nrefx = nref % 3;
26960 grefy = gref / 3, nrefy = nref / 3;
26961 if (xoff)
26962 xoff = font_height * (xoff - 128) / 256;
26963 if (yoff)
26964 yoff = font_height * (yoff - 128) / 256;
26966 left = (leftmost
26967 + grefx * (rightmost - leftmost) / 2
26968 - nrefx * width / 2
26969 + xoff);
26971 btm = ((grefy == 0 ? highest
26972 : grefy == 1 ? 0
26973 : grefy == 2 ? lowest
26974 : (highest + lowest) / 2)
26975 - (nrefy == 0 ? ascent + descent
26976 : nrefy == 1 ? descent - boff
26977 : nrefy == 2 ? 0
26978 : (ascent + descent) / 2)
26979 + yoff);
26982 cmp->offsets[i * 2] = left;
26983 cmp->offsets[i * 2 + 1] = btm + descent;
26985 /* Update the bounding box of the overall glyphs. */
26986 if (width > 0)
26988 right = left + width;
26989 if (left < leftmost)
26990 leftmost = left;
26991 if (right > rightmost)
26992 rightmost = right;
26994 top = btm + descent + ascent;
26995 if (top > highest)
26996 highest = top;
26997 if (btm < lowest)
26998 lowest = btm;
27000 if (cmp->lbearing > left + lbearing)
27001 cmp->lbearing = left + lbearing;
27002 if (cmp->rbearing < left + rbearing)
27003 cmp->rbearing = left + rbearing;
27007 /* If there are glyphs whose x-offsets are negative,
27008 shift all glyphs to the right and make all x-offsets
27009 non-negative. */
27010 if (leftmost < 0)
27012 for (i = 0; i < cmp->glyph_len; i++)
27013 cmp->offsets[i * 2] -= leftmost;
27014 rightmost -= leftmost;
27015 cmp->lbearing -= leftmost;
27016 cmp->rbearing -= leftmost;
27019 if (left_padded && cmp->lbearing < 0)
27021 for (i = 0; i < cmp->glyph_len; i++)
27022 cmp->offsets[i * 2] -= cmp->lbearing;
27023 rightmost -= cmp->lbearing;
27024 cmp->rbearing -= cmp->lbearing;
27025 cmp->lbearing = 0;
27027 if (right_padded && rightmost < cmp->rbearing)
27029 rightmost = cmp->rbearing;
27032 cmp->pixel_width = rightmost;
27033 cmp->ascent = highest;
27034 cmp->descent = - lowest;
27035 if (cmp->ascent < font_ascent)
27036 cmp->ascent = font_ascent;
27037 if (cmp->descent < font_descent)
27038 cmp->descent = font_descent;
27041 if (it->glyph_row
27042 && (cmp->lbearing < 0
27043 || cmp->rbearing > cmp->pixel_width))
27044 it->glyph_row->contains_overlapping_glyphs_p = true;
27046 it->pixel_width = cmp->pixel_width;
27047 it->ascent = it->phys_ascent = cmp->ascent;
27048 it->descent = it->phys_descent = cmp->descent;
27049 if (face->box != FACE_NO_BOX)
27051 int thick = face->box_line_width;
27053 if (thick > 0)
27055 it->ascent += thick;
27056 it->descent += thick;
27058 else
27059 thick = - thick;
27061 if (it->start_of_box_run_p)
27062 it->pixel_width += thick;
27063 if (it->end_of_box_run_p)
27064 it->pixel_width += thick;
27067 /* If face has an overline, add the height of the overline
27068 (1 pixel) and a 1 pixel margin to the character height. */
27069 if (face->overline_p)
27070 it->ascent += overline_margin;
27072 take_vertical_position_into_account (it);
27073 if (it->ascent < 0)
27074 it->ascent = 0;
27075 if (it->descent < 0)
27076 it->descent = 0;
27078 if (it->glyph_row && cmp->glyph_len > 0)
27079 append_composite_glyph (it);
27081 else if (it->what == IT_COMPOSITION)
27083 /* A dynamic (automatic) composition. */
27084 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27085 Lisp_Object gstring;
27086 struct font_metrics metrics;
27088 it->nglyphs = 1;
27090 gstring = composition_gstring_from_id (it->cmp_it.id);
27091 it->pixel_width
27092 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27093 &metrics);
27094 if (it->glyph_row
27095 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27096 it->glyph_row->contains_overlapping_glyphs_p = true;
27097 it->ascent = it->phys_ascent = metrics.ascent;
27098 it->descent = it->phys_descent = metrics.descent;
27099 if (face->box != FACE_NO_BOX)
27101 int thick = face->box_line_width;
27103 if (thick > 0)
27105 it->ascent += thick;
27106 it->descent += thick;
27108 else
27109 thick = - thick;
27111 if (it->start_of_box_run_p)
27112 it->pixel_width += thick;
27113 if (it->end_of_box_run_p)
27114 it->pixel_width += thick;
27116 /* If face has an overline, add the height of the overline
27117 (1 pixel) and a 1 pixel margin to the character height. */
27118 if (face->overline_p)
27119 it->ascent += overline_margin;
27120 take_vertical_position_into_account (it);
27121 if (it->ascent < 0)
27122 it->ascent = 0;
27123 if (it->descent < 0)
27124 it->descent = 0;
27126 if (it->glyph_row)
27127 append_composite_glyph (it);
27129 else if (it->what == IT_GLYPHLESS)
27130 produce_glyphless_glyph (it, false, Qnil);
27131 else if (it->what == IT_IMAGE)
27132 produce_image_glyph (it);
27133 else if (it->what == IT_STRETCH)
27134 produce_stretch_glyph (it);
27136 done:
27137 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27138 because this isn't true for images with `:ascent 100'. */
27139 eassert (it->ascent >= 0 && it->descent >= 0);
27140 if (it->area == TEXT_AREA)
27141 it->current_x += it->pixel_width;
27143 if (extra_line_spacing > 0)
27145 it->descent += extra_line_spacing;
27146 if (extra_line_spacing > it->max_extra_line_spacing)
27147 it->max_extra_line_spacing = extra_line_spacing;
27150 it->max_ascent = max (it->max_ascent, it->ascent);
27151 it->max_descent = max (it->max_descent, it->descent);
27152 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27153 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27156 /* EXPORT for RIF:
27157 Output LEN glyphs starting at START at the nominal cursor position.
27158 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27159 being updated, and UPDATED_AREA is the area of that row being updated. */
27161 void
27162 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27163 struct glyph *start, enum glyph_row_area updated_area, int len)
27165 int x, hpos, chpos = w->phys_cursor.hpos;
27167 eassert (updated_row);
27168 /* When the window is hscrolled, cursor hpos can legitimately be out
27169 of bounds, but we draw the cursor at the corresponding window
27170 margin in that case. */
27171 if (!updated_row->reversed_p && chpos < 0)
27172 chpos = 0;
27173 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27174 chpos = updated_row->used[TEXT_AREA] - 1;
27176 block_input ();
27178 /* Write glyphs. */
27180 hpos = start - updated_row->glyphs[updated_area];
27181 x = draw_glyphs (w, w->output_cursor.x,
27182 updated_row, updated_area,
27183 hpos, hpos + len,
27184 DRAW_NORMAL_TEXT, 0);
27186 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27187 if (updated_area == TEXT_AREA
27188 && w->phys_cursor_on_p
27189 && w->phys_cursor.vpos == w->output_cursor.vpos
27190 && chpos >= hpos
27191 && chpos < hpos + len)
27192 w->phys_cursor_on_p = false;
27194 unblock_input ();
27196 /* Advance the output cursor. */
27197 w->output_cursor.hpos += len;
27198 w->output_cursor.x = x;
27202 /* EXPORT for RIF:
27203 Insert LEN glyphs from START at the nominal cursor position. */
27205 void
27206 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27207 struct glyph *start, enum glyph_row_area updated_area, int len)
27209 struct frame *f;
27210 int line_height, shift_by_width, shifted_region_width;
27211 struct glyph_row *row;
27212 struct glyph *glyph;
27213 int frame_x, frame_y;
27214 ptrdiff_t hpos;
27216 eassert (updated_row);
27217 block_input ();
27218 f = XFRAME (WINDOW_FRAME (w));
27220 /* Get the height of the line we are in. */
27221 row = updated_row;
27222 line_height = row->height;
27224 /* Get the width of the glyphs to insert. */
27225 shift_by_width = 0;
27226 for (glyph = start; glyph < start + len; ++glyph)
27227 shift_by_width += glyph->pixel_width;
27229 /* Get the width of the region to shift right. */
27230 shifted_region_width = (window_box_width (w, updated_area)
27231 - w->output_cursor.x
27232 - shift_by_width);
27234 /* Shift right. */
27235 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27236 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27238 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27239 line_height, shift_by_width);
27241 /* Write the glyphs. */
27242 hpos = start - row->glyphs[updated_area];
27243 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27244 hpos, hpos + len,
27245 DRAW_NORMAL_TEXT, 0);
27247 /* Advance the output cursor. */
27248 w->output_cursor.hpos += len;
27249 w->output_cursor.x += shift_by_width;
27250 unblock_input ();
27254 /* EXPORT for RIF:
27255 Erase the current text line from the nominal cursor position
27256 (inclusive) to pixel column TO_X (exclusive). The idea is that
27257 everything from TO_X onward is already erased.
27259 TO_X is a pixel position relative to UPDATED_AREA of currently
27260 updated window W. TO_X == -1 means clear to the end of this area. */
27262 void
27263 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27264 enum glyph_row_area updated_area, int to_x)
27266 struct frame *f;
27267 int max_x, min_y, max_y;
27268 int from_x, from_y, to_y;
27270 eassert (updated_row);
27271 f = XFRAME (w->frame);
27273 if (updated_row->full_width_p)
27274 max_x = (WINDOW_PIXEL_WIDTH (w)
27275 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27276 else
27277 max_x = window_box_width (w, updated_area);
27278 max_y = window_text_bottom_y (w);
27280 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27281 of window. For TO_X > 0, truncate to end of drawing area. */
27282 if (to_x == 0)
27283 return;
27284 else if (to_x < 0)
27285 to_x = max_x;
27286 else
27287 to_x = min (to_x, max_x);
27289 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27291 /* Notice if the cursor will be cleared by this operation. */
27292 if (!updated_row->full_width_p)
27293 notice_overwritten_cursor (w, updated_area,
27294 w->output_cursor.x, -1,
27295 updated_row->y,
27296 MATRIX_ROW_BOTTOM_Y (updated_row));
27298 from_x = w->output_cursor.x;
27300 /* Translate to frame coordinates. */
27301 if (updated_row->full_width_p)
27303 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27304 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27306 else
27308 int area_left = window_box_left (w, updated_area);
27309 from_x += area_left;
27310 to_x += area_left;
27313 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27314 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27315 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27317 /* Prevent inadvertently clearing to end of the X window. */
27318 if (to_x > from_x && to_y > from_y)
27320 block_input ();
27321 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27322 to_x - from_x, to_y - from_y);
27323 unblock_input ();
27327 #endif /* HAVE_WINDOW_SYSTEM */
27331 /***********************************************************************
27332 Cursor types
27333 ***********************************************************************/
27335 /* Value is the internal representation of the specified cursor type
27336 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27337 of the bar cursor. */
27339 static enum text_cursor_kinds
27340 get_specified_cursor_type (Lisp_Object arg, int *width)
27342 enum text_cursor_kinds type;
27344 if (NILP (arg))
27345 return NO_CURSOR;
27347 if (EQ (arg, Qbox))
27348 return FILLED_BOX_CURSOR;
27350 if (EQ (arg, Qhollow))
27351 return HOLLOW_BOX_CURSOR;
27353 if (EQ (arg, Qbar))
27355 *width = 2;
27356 return BAR_CURSOR;
27359 if (CONSP (arg)
27360 && EQ (XCAR (arg), Qbar)
27361 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27363 *width = XINT (XCDR (arg));
27364 return BAR_CURSOR;
27367 if (EQ (arg, Qhbar))
27369 *width = 2;
27370 return HBAR_CURSOR;
27373 if (CONSP (arg)
27374 && EQ (XCAR (arg), Qhbar)
27375 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27377 *width = XINT (XCDR (arg));
27378 return HBAR_CURSOR;
27381 /* Treat anything unknown as "hollow box cursor".
27382 It was bad to signal an error; people have trouble fixing
27383 .Xdefaults with Emacs, when it has something bad in it. */
27384 type = HOLLOW_BOX_CURSOR;
27386 return type;
27389 /* Set the default cursor types for specified frame. */
27390 void
27391 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27393 int width = 1;
27394 Lisp_Object tem;
27396 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27397 FRAME_CURSOR_WIDTH (f) = width;
27399 /* By default, set up the blink-off state depending on the on-state. */
27401 tem = Fassoc (arg, Vblink_cursor_alist);
27402 if (!NILP (tem))
27404 FRAME_BLINK_OFF_CURSOR (f)
27405 = get_specified_cursor_type (XCDR (tem), &width);
27406 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27408 else
27409 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27411 /* Make sure the cursor gets redrawn. */
27412 f->cursor_type_changed = true;
27416 #ifdef HAVE_WINDOW_SYSTEM
27418 /* Return the cursor we want to be displayed in window W. Return
27419 width of bar/hbar cursor through WIDTH arg. Return with
27420 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27421 (i.e. if the `system caret' should track this cursor).
27423 In a mini-buffer window, we want the cursor only to appear if we
27424 are reading input from this window. For the selected window, we
27425 want the cursor type given by the frame parameter or buffer local
27426 setting of cursor-type. If explicitly marked off, draw no cursor.
27427 In all other cases, we want a hollow box cursor. */
27429 static enum text_cursor_kinds
27430 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27431 bool *active_cursor)
27433 struct frame *f = XFRAME (w->frame);
27434 struct buffer *b = XBUFFER (w->contents);
27435 int cursor_type = DEFAULT_CURSOR;
27436 Lisp_Object alt_cursor;
27437 bool non_selected = false;
27439 *active_cursor = true;
27441 /* Echo area */
27442 if (cursor_in_echo_area
27443 && FRAME_HAS_MINIBUF_P (f)
27444 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27446 if (w == XWINDOW (echo_area_window))
27448 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27450 *width = FRAME_CURSOR_WIDTH (f);
27451 return FRAME_DESIRED_CURSOR (f);
27453 else
27454 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27457 *active_cursor = false;
27458 non_selected = true;
27461 /* Detect a nonselected window or nonselected frame. */
27462 else if (w != XWINDOW (f->selected_window)
27463 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27465 *active_cursor = false;
27467 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27468 return NO_CURSOR;
27470 non_selected = true;
27473 /* Never display a cursor in a window in which cursor-type is nil. */
27474 if (NILP (BVAR (b, cursor_type)))
27475 return NO_CURSOR;
27477 /* Get the normal cursor type for this window. */
27478 if (EQ (BVAR (b, cursor_type), Qt))
27480 cursor_type = FRAME_DESIRED_CURSOR (f);
27481 *width = FRAME_CURSOR_WIDTH (f);
27483 else
27484 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27486 /* Use cursor-in-non-selected-windows instead
27487 for non-selected window or frame. */
27488 if (non_selected)
27490 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27491 if (!EQ (Qt, alt_cursor))
27492 return get_specified_cursor_type (alt_cursor, width);
27493 /* t means modify the normal cursor type. */
27494 if (cursor_type == FILLED_BOX_CURSOR)
27495 cursor_type = HOLLOW_BOX_CURSOR;
27496 else if (cursor_type == BAR_CURSOR && *width > 1)
27497 --*width;
27498 return cursor_type;
27501 /* Use normal cursor if not blinked off. */
27502 if (!w->cursor_off_p)
27504 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27506 if (cursor_type == FILLED_BOX_CURSOR)
27508 /* Using a block cursor on large images can be very annoying.
27509 So use a hollow cursor for "large" images.
27510 If image is not transparent (no mask), also use hollow cursor. */
27511 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27512 if (img != NULL && IMAGEP (img->spec))
27514 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27515 where N = size of default frame font size.
27516 This should cover most of the "tiny" icons people may use. */
27517 if (!img->mask
27518 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27519 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27520 cursor_type = HOLLOW_BOX_CURSOR;
27523 else if (cursor_type != NO_CURSOR)
27525 /* Display current only supports BOX and HOLLOW cursors for images.
27526 So for now, unconditionally use a HOLLOW cursor when cursor is
27527 not a solid box cursor. */
27528 cursor_type = HOLLOW_BOX_CURSOR;
27531 return cursor_type;
27534 /* Cursor is blinked off, so determine how to "toggle" it. */
27536 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27537 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27538 return get_specified_cursor_type (XCDR (alt_cursor), width);
27540 /* Then see if frame has specified a specific blink off cursor type. */
27541 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27543 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27544 return FRAME_BLINK_OFF_CURSOR (f);
27547 #if false
27548 /* Some people liked having a permanently visible blinking cursor,
27549 while others had very strong opinions against it. So it was
27550 decided to remove it. KFS 2003-09-03 */
27552 /* Finally perform built-in cursor blinking:
27553 filled box <-> hollow box
27554 wide [h]bar <-> narrow [h]bar
27555 narrow [h]bar <-> no cursor
27556 other type <-> no cursor */
27558 if (cursor_type == FILLED_BOX_CURSOR)
27559 return HOLLOW_BOX_CURSOR;
27561 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27563 *width = 1;
27564 return cursor_type;
27566 #endif
27568 return NO_CURSOR;
27572 /* Notice when the text cursor of window W has been completely
27573 overwritten by a drawing operation that outputs glyphs in AREA
27574 starting at X0 and ending at X1 in the line starting at Y0 and
27575 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27576 the rest of the line after X0 has been written. Y coordinates
27577 are window-relative. */
27579 static void
27580 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27581 int x0, int x1, int y0, int y1)
27583 int cx0, cx1, cy0, cy1;
27584 struct glyph_row *row;
27586 if (!w->phys_cursor_on_p)
27587 return;
27588 if (area != TEXT_AREA)
27589 return;
27591 if (w->phys_cursor.vpos < 0
27592 || w->phys_cursor.vpos >= w->current_matrix->nrows
27593 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27594 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27595 return;
27597 if (row->cursor_in_fringe_p)
27599 row->cursor_in_fringe_p = false;
27600 draw_fringe_bitmap (w, row, row->reversed_p);
27601 w->phys_cursor_on_p = false;
27602 return;
27605 cx0 = w->phys_cursor.x;
27606 cx1 = cx0 + w->phys_cursor_width;
27607 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27608 return;
27610 /* The cursor image will be completely removed from the
27611 screen if the output area intersects the cursor area in
27612 y-direction. When we draw in [y0 y1[, and some part of
27613 the cursor is at y < y0, that part must have been drawn
27614 before. When scrolling, the cursor is erased before
27615 actually scrolling, so we don't come here. When not
27616 scrolling, the rows above the old cursor row must have
27617 changed, and in this case these rows must have written
27618 over the cursor image.
27620 Likewise if part of the cursor is below y1, with the
27621 exception of the cursor being in the first blank row at
27622 the buffer and window end because update_text_area
27623 doesn't draw that row. (Except when it does, but
27624 that's handled in update_text_area.) */
27626 cy0 = w->phys_cursor.y;
27627 cy1 = cy0 + w->phys_cursor_height;
27628 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27629 return;
27631 w->phys_cursor_on_p = false;
27634 #endif /* HAVE_WINDOW_SYSTEM */
27637 /************************************************************************
27638 Mouse Face
27639 ************************************************************************/
27641 #ifdef HAVE_WINDOW_SYSTEM
27643 /* EXPORT for RIF:
27644 Fix the display of area AREA of overlapping row ROW in window W
27645 with respect to the overlapping part OVERLAPS. */
27647 void
27648 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27649 enum glyph_row_area area, int overlaps)
27651 int i, x;
27653 block_input ();
27655 x = 0;
27656 for (i = 0; i < row->used[area];)
27658 if (row->glyphs[area][i].overlaps_vertically_p)
27660 int start = i, start_x = x;
27664 x += row->glyphs[area][i].pixel_width;
27665 ++i;
27667 while (i < row->used[area]
27668 && row->glyphs[area][i].overlaps_vertically_p);
27670 draw_glyphs (w, start_x, row, area,
27671 start, i,
27672 DRAW_NORMAL_TEXT, overlaps);
27674 else
27676 x += row->glyphs[area][i].pixel_width;
27677 ++i;
27681 unblock_input ();
27685 /* EXPORT:
27686 Draw the cursor glyph of window W in glyph row ROW. See the
27687 comment of draw_glyphs for the meaning of HL. */
27689 void
27690 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27691 enum draw_glyphs_face hl)
27693 /* If cursor hpos is out of bounds, don't draw garbage. This can
27694 happen in mini-buffer windows when switching between echo area
27695 glyphs and mini-buffer. */
27696 if ((row->reversed_p
27697 ? (w->phys_cursor.hpos >= 0)
27698 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27700 bool on_p = w->phys_cursor_on_p;
27701 int x1;
27702 int hpos = w->phys_cursor.hpos;
27704 /* When the window is hscrolled, cursor hpos can legitimately be
27705 out of bounds, but we draw the cursor at the corresponding
27706 window margin in that case. */
27707 if (!row->reversed_p && hpos < 0)
27708 hpos = 0;
27709 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27710 hpos = row->used[TEXT_AREA] - 1;
27712 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27713 hl, 0);
27714 w->phys_cursor_on_p = on_p;
27716 if (hl == DRAW_CURSOR)
27717 w->phys_cursor_width = x1 - w->phys_cursor.x;
27718 /* When we erase the cursor, and ROW is overlapped by other
27719 rows, make sure that these overlapping parts of other rows
27720 are redrawn. */
27721 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27723 w->phys_cursor_width = x1 - w->phys_cursor.x;
27725 if (row > w->current_matrix->rows
27726 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27727 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27728 OVERLAPS_ERASED_CURSOR);
27730 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27731 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27732 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27733 OVERLAPS_ERASED_CURSOR);
27739 /* Erase the image of a cursor of window W from the screen. */
27741 void
27742 erase_phys_cursor (struct window *w)
27744 struct frame *f = XFRAME (w->frame);
27745 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27746 int hpos = w->phys_cursor.hpos;
27747 int vpos = w->phys_cursor.vpos;
27748 bool mouse_face_here_p = false;
27749 struct glyph_matrix *active_glyphs = w->current_matrix;
27750 struct glyph_row *cursor_row;
27751 struct glyph *cursor_glyph;
27752 enum draw_glyphs_face hl;
27754 /* No cursor displayed or row invalidated => nothing to do on the
27755 screen. */
27756 if (w->phys_cursor_type == NO_CURSOR)
27757 goto mark_cursor_off;
27759 /* VPOS >= active_glyphs->nrows means that window has been resized.
27760 Don't bother to erase the cursor. */
27761 if (vpos >= active_glyphs->nrows)
27762 goto mark_cursor_off;
27764 /* If row containing cursor is marked invalid, there is nothing we
27765 can do. */
27766 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27767 if (!cursor_row->enabled_p)
27768 goto mark_cursor_off;
27770 /* If line spacing is > 0, old cursor may only be partially visible in
27771 window after split-window. So adjust visible height. */
27772 cursor_row->visible_height = min (cursor_row->visible_height,
27773 window_text_bottom_y (w) - cursor_row->y);
27775 /* If row is completely invisible, don't attempt to delete a cursor which
27776 isn't there. This can happen if cursor is at top of a window, and
27777 we switch to a buffer with a header line in that window. */
27778 if (cursor_row->visible_height <= 0)
27779 goto mark_cursor_off;
27781 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27782 if (cursor_row->cursor_in_fringe_p)
27784 cursor_row->cursor_in_fringe_p = false;
27785 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27786 goto mark_cursor_off;
27789 /* This can happen when the new row is shorter than the old one.
27790 In this case, either draw_glyphs or clear_end_of_line
27791 should have cleared the cursor. Note that we wouldn't be
27792 able to erase the cursor in this case because we don't have a
27793 cursor glyph at hand. */
27794 if ((cursor_row->reversed_p
27795 ? (w->phys_cursor.hpos < 0)
27796 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27797 goto mark_cursor_off;
27799 /* When the window is hscrolled, cursor hpos can legitimately be out
27800 of bounds, but we draw the cursor at the corresponding window
27801 margin in that case. */
27802 if (!cursor_row->reversed_p && hpos < 0)
27803 hpos = 0;
27804 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27805 hpos = cursor_row->used[TEXT_AREA] - 1;
27807 /* If the cursor is in the mouse face area, redisplay that when
27808 we clear the cursor. */
27809 if (! NILP (hlinfo->mouse_face_window)
27810 && coords_in_mouse_face_p (w, hpos, vpos)
27811 /* Don't redraw the cursor's spot in mouse face if it is at the
27812 end of a line (on a newline). The cursor appears there, but
27813 mouse highlighting does not. */
27814 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27815 mouse_face_here_p = true;
27817 /* Maybe clear the display under the cursor. */
27818 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27820 int x, y;
27821 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27822 int width;
27824 cursor_glyph = get_phys_cursor_glyph (w);
27825 if (cursor_glyph == NULL)
27826 goto mark_cursor_off;
27828 width = cursor_glyph->pixel_width;
27829 x = w->phys_cursor.x;
27830 if (x < 0)
27832 width += x;
27833 x = 0;
27835 width = min (width, window_box_width (w, TEXT_AREA) - x);
27836 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27837 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27839 if (width > 0)
27840 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27843 /* Erase the cursor by redrawing the character underneath it. */
27844 if (mouse_face_here_p)
27845 hl = DRAW_MOUSE_FACE;
27846 else
27847 hl = DRAW_NORMAL_TEXT;
27848 draw_phys_cursor_glyph (w, cursor_row, hl);
27850 mark_cursor_off:
27851 w->phys_cursor_on_p = false;
27852 w->phys_cursor_type = NO_CURSOR;
27856 /* Display or clear cursor of window W. If !ON, clear the cursor.
27857 If ON, display the cursor; where to put the cursor is specified by
27858 HPOS, VPOS, X and Y. */
27860 void
27861 display_and_set_cursor (struct window *w, bool on,
27862 int hpos, int vpos, int x, int y)
27864 struct frame *f = XFRAME (w->frame);
27865 int new_cursor_type;
27866 int new_cursor_width;
27867 bool active_cursor;
27868 struct glyph_row *glyph_row;
27869 struct glyph *glyph;
27871 /* This is pointless on invisible frames, and dangerous on garbaged
27872 windows and frames; in the latter case, the frame or window may
27873 be in the midst of changing its size, and x and y may be off the
27874 window. */
27875 if (! FRAME_VISIBLE_P (f)
27876 || FRAME_GARBAGED_P (f)
27877 || vpos >= w->current_matrix->nrows
27878 || hpos >= w->current_matrix->matrix_w)
27879 return;
27881 /* If cursor is off and we want it off, return quickly. */
27882 if (!on && !w->phys_cursor_on_p)
27883 return;
27885 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27886 /* If cursor row is not enabled, we don't really know where to
27887 display the cursor. */
27888 if (!glyph_row->enabled_p)
27890 w->phys_cursor_on_p = false;
27891 return;
27894 glyph = NULL;
27895 if (!glyph_row->exact_window_width_line_p
27896 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27897 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27899 eassert (input_blocked_p ());
27901 /* Set new_cursor_type to the cursor we want to be displayed. */
27902 new_cursor_type = get_window_cursor_type (w, glyph,
27903 &new_cursor_width, &active_cursor);
27905 /* If cursor is currently being shown and we don't want it to be or
27906 it is in the wrong place, or the cursor type is not what we want,
27907 erase it. */
27908 if (w->phys_cursor_on_p
27909 && (!on
27910 || w->phys_cursor.x != x
27911 || w->phys_cursor.y != y
27912 /* HPOS can be negative in R2L rows whose
27913 exact_window_width_line_p flag is set (i.e. their newline
27914 would "overflow into the fringe"). */
27915 || hpos < 0
27916 || new_cursor_type != w->phys_cursor_type
27917 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27918 && new_cursor_width != w->phys_cursor_width)))
27919 erase_phys_cursor (w);
27921 /* Don't check phys_cursor_on_p here because that flag is only set
27922 to false in some cases where we know that the cursor has been
27923 completely erased, to avoid the extra work of erasing the cursor
27924 twice. In other words, phys_cursor_on_p can be true and the cursor
27925 still not be visible, or it has only been partly erased. */
27926 if (on)
27928 w->phys_cursor_ascent = glyph_row->ascent;
27929 w->phys_cursor_height = glyph_row->height;
27931 /* Set phys_cursor_.* before x_draw_.* is called because some
27932 of them may need the information. */
27933 w->phys_cursor.x = x;
27934 w->phys_cursor.y = glyph_row->y;
27935 w->phys_cursor.hpos = hpos;
27936 w->phys_cursor.vpos = vpos;
27939 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27940 new_cursor_type, new_cursor_width,
27941 on, active_cursor);
27945 /* Switch the display of W's cursor on or off, according to the value
27946 of ON. */
27948 static void
27949 update_window_cursor (struct window *w, bool on)
27951 /* Don't update cursor in windows whose frame is in the process
27952 of being deleted. */
27953 if (w->current_matrix)
27955 int hpos = w->phys_cursor.hpos;
27956 int vpos = w->phys_cursor.vpos;
27957 struct glyph_row *row;
27959 if (vpos >= w->current_matrix->nrows
27960 || hpos >= w->current_matrix->matrix_w)
27961 return;
27963 row = MATRIX_ROW (w->current_matrix, vpos);
27965 /* When the window is hscrolled, cursor hpos can legitimately be
27966 out of bounds, but we draw the cursor at the corresponding
27967 window margin in that case. */
27968 if (!row->reversed_p && hpos < 0)
27969 hpos = 0;
27970 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27971 hpos = row->used[TEXT_AREA] - 1;
27973 block_input ();
27974 display_and_set_cursor (w, on, hpos, vpos,
27975 w->phys_cursor.x, w->phys_cursor.y);
27976 unblock_input ();
27981 /* Call update_window_cursor with parameter ON_P on all leaf windows
27982 in the window tree rooted at W. */
27984 static void
27985 update_cursor_in_window_tree (struct window *w, bool on_p)
27987 while (w)
27989 if (WINDOWP (w->contents))
27990 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27991 else
27992 update_window_cursor (w, on_p);
27994 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27999 /* EXPORT:
28000 Display the cursor on window W, or clear it, according to ON_P.
28001 Don't change the cursor's position. */
28003 void
28004 x_update_cursor (struct frame *f, bool on_p)
28006 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28010 /* EXPORT:
28011 Clear the cursor of window W to background color, and mark the
28012 cursor as not shown. This is used when the text where the cursor
28013 is about to be rewritten. */
28015 void
28016 x_clear_cursor (struct window *w)
28018 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28019 update_window_cursor (w, false);
28022 #endif /* HAVE_WINDOW_SYSTEM */
28024 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28025 and MSDOS. */
28026 static void
28027 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28028 int start_hpos, int end_hpos,
28029 enum draw_glyphs_face draw)
28031 #ifdef HAVE_WINDOW_SYSTEM
28032 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28034 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28035 return;
28037 #endif
28038 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28039 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28040 #endif
28043 /* Display the active region described by mouse_face_* according to DRAW. */
28045 static void
28046 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28048 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28049 struct frame *f = XFRAME (WINDOW_FRAME (w));
28051 if (/* If window is in the process of being destroyed, don't bother
28052 to do anything. */
28053 w->current_matrix != NULL
28054 /* Don't update mouse highlight if hidden. */
28055 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28056 /* Recognize when we are called to operate on rows that don't exist
28057 anymore. This can happen when a window is split. */
28058 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28060 bool phys_cursor_on_p = w->phys_cursor_on_p;
28061 struct glyph_row *row, *first, *last;
28063 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28064 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28066 for (row = first; row <= last && row->enabled_p; ++row)
28068 int start_hpos, end_hpos, start_x;
28070 /* For all but the first row, the highlight starts at column 0. */
28071 if (row == first)
28073 /* R2L rows have BEG and END in reversed order, but the
28074 screen drawing geometry is always left to right. So
28075 we need to mirror the beginning and end of the
28076 highlighted area in R2L rows. */
28077 if (!row->reversed_p)
28079 start_hpos = hlinfo->mouse_face_beg_col;
28080 start_x = hlinfo->mouse_face_beg_x;
28082 else if (row == last)
28084 start_hpos = hlinfo->mouse_face_end_col;
28085 start_x = hlinfo->mouse_face_end_x;
28087 else
28089 start_hpos = 0;
28090 start_x = 0;
28093 else if (row->reversed_p && row == last)
28095 start_hpos = hlinfo->mouse_face_end_col;
28096 start_x = hlinfo->mouse_face_end_x;
28098 else
28100 start_hpos = 0;
28101 start_x = 0;
28104 if (row == last)
28106 if (!row->reversed_p)
28107 end_hpos = hlinfo->mouse_face_end_col;
28108 else if (row == first)
28109 end_hpos = hlinfo->mouse_face_beg_col;
28110 else
28112 end_hpos = row->used[TEXT_AREA];
28113 if (draw == DRAW_NORMAL_TEXT)
28114 row->fill_line_p = true; /* Clear to end of line. */
28117 else if (row->reversed_p && row == first)
28118 end_hpos = hlinfo->mouse_face_beg_col;
28119 else
28121 end_hpos = row->used[TEXT_AREA];
28122 if (draw == DRAW_NORMAL_TEXT)
28123 row->fill_line_p = true; /* Clear to end of line. */
28126 if (end_hpos > start_hpos)
28128 draw_row_with_mouse_face (w, start_x, row,
28129 start_hpos, end_hpos, draw);
28131 row->mouse_face_p
28132 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28136 #ifdef HAVE_WINDOW_SYSTEM
28137 /* When we've written over the cursor, arrange for it to
28138 be displayed again. */
28139 if (FRAME_WINDOW_P (f)
28140 && phys_cursor_on_p && !w->phys_cursor_on_p)
28142 int hpos = w->phys_cursor.hpos;
28144 /* When the window is hscrolled, cursor hpos can legitimately be
28145 out of bounds, but we draw the cursor at the corresponding
28146 window margin in that case. */
28147 if (!row->reversed_p && hpos < 0)
28148 hpos = 0;
28149 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28150 hpos = row->used[TEXT_AREA] - 1;
28152 block_input ();
28153 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28154 w->phys_cursor.x, w->phys_cursor.y);
28155 unblock_input ();
28157 #endif /* HAVE_WINDOW_SYSTEM */
28160 #ifdef HAVE_WINDOW_SYSTEM
28161 /* Change the mouse cursor. */
28162 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28164 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28165 if (draw == DRAW_NORMAL_TEXT
28166 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28167 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28168 else
28169 #endif
28170 if (draw == DRAW_MOUSE_FACE)
28171 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28172 else
28173 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28175 #endif /* HAVE_WINDOW_SYSTEM */
28178 /* EXPORT:
28179 Clear out the mouse-highlighted active region.
28180 Redraw it un-highlighted first. Value is true if mouse
28181 face was actually drawn unhighlighted. */
28183 bool
28184 clear_mouse_face (Mouse_HLInfo *hlinfo)
28186 bool cleared
28187 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28188 if (cleared)
28189 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28190 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28191 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28192 hlinfo->mouse_face_window = Qnil;
28193 hlinfo->mouse_face_overlay = Qnil;
28194 return cleared;
28197 /* Return true if the coordinates HPOS and VPOS on windows W are
28198 within the mouse face on that window. */
28199 static bool
28200 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28202 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28204 /* Quickly resolve the easy cases. */
28205 if (!(WINDOWP (hlinfo->mouse_face_window)
28206 && XWINDOW (hlinfo->mouse_face_window) == w))
28207 return false;
28208 if (vpos < hlinfo->mouse_face_beg_row
28209 || vpos > hlinfo->mouse_face_end_row)
28210 return false;
28211 if (vpos > hlinfo->mouse_face_beg_row
28212 && vpos < hlinfo->mouse_face_end_row)
28213 return true;
28215 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28217 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28219 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28220 return true;
28222 else if ((vpos == hlinfo->mouse_face_beg_row
28223 && hpos >= hlinfo->mouse_face_beg_col)
28224 || (vpos == hlinfo->mouse_face_end_row
28225 && hpos < hlinfo->mouse_face_end_col))
28226 return true;
28228 else
28230 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28232 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28233 return true;
28235 else if ((vpos == hlinfo->mouse_face_beg_row
28236 && hpos <= hlinfo->mouse_face_beg_col)
28237 || (vpos == hlinfo->mouse_face_end_row
28238 && hpos > hlinfo->mouse_face_end_col))
28239 return true;
28241 return false;
28245 /* EXPORT:
28246 True if physical cursor of window W is within mouse face. */
28248 bool
28249 cursor_in_mouse_face_p (struct window *w)
28251 int hpos = w->phys_cursor.hpos;
28252 int vpos = w->phys_cursor.vpos;
28253 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28255 /* When the window is hscrolled, cursor hpos can legitimately be out
28256 of bounds, but we draw the cursor at the corresponding window
28257 margin in that case. */
28258 if (!row->reversed_p && hpos < 0)
28259 hpos = 0;
28260 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28261 hpos = row->used[TEXT_AREA] - 1;
28263 return coords_in_mouse_face_p (w, hpos, vpos);
28268 /* Find the glyph rows START_ROW and END_ROW of window W that display
28269 characters between buffer positions START_CHARPOS and END_CHARPOS
28270 (excluding END_CHARPOS). DISP_STRING is a display string that
28271 covers these buffer positions. This is similar to
28272 row_containing_pos, but is more accurate when bidi reordering makes
28273 buffer positions change non-linearly with glyph rows. */
28274 static void
28275 rows_from_pos_range (struct window *w,
28276 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28277 Lisp_Object disp_string,
28278 struct glyph_row **start, struct glyph_row **end)
28280 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28281 int last_y = window_text_bottom_y (w);
28282 struct glyph_row *row;
28284 *start = NULL;
28285 *end = NULL;
28287 while (!first->enabled_p
28288 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28289 first++;
28291 /* Find the START row. */
28292 for (row = first;
28293 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28294 row++)
28296 /* A row can potentially be the START row if the range of the
28297 characters it displays intersects the range
28298 [START_CHARPOS..END_CHARPOS). */
28299 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28300 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28301 /* See the commentary in row_containing_pos, for the
28302 explanation of the complicated way to check whether
28303 some position is beyond the end of the characters
28304 displayed by a row. */
28305 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28306 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28307 && !row->ends_at_zv_p
28308 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28309 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28310 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28311 && !row->ends_at_zv_p
28312 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28314 /* Found a candidate row. Now make sure at least one of the
28315 glyphs it displays has a charpos from the range
28316 [START_CHARPOS..END_CHARPOS).
28318 This is not obvious because bidi reordering could make
28319 buffer positions of a row be 1,2,3,102,101,100, and if we
28320 want to highlight characters in [50..60), we don't want
28321 this row, even though [50..60) does intersect [1..103),
28322 the range of character positions given by the row's start
28323 and end positions. */
28324 struct glyph *g = row->glyphs[TEXT_AREA];
28325 struct glyph *e = g + row->used[TEXT_AREA];
28327 while (g < e)
28329 if (((BUFFERP (g->object) || NILP (g->object))
28330 && start_charpos <= g->charpos && g->charpos < end_charpos)
28331 /* A glyph that comes from DISP_STRING is by
28332 definition to be highlighted. */
28333 || EQ (g->object, disp_string))
28334 *start = row;
28335 g++;
28337 if (*start)
28338 break;
28342 /* Find the END row. */
28343 if (!*start
28344 /* If the last row is partially visible, start looking for END
28345 from that row, instead of starting from FIRST. */
28346 && !(row->enabled_p
28347 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28348 row = first;
28349 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28351 struct glyph_row *next = row + 1;
28352 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28354 if (!next->enabled_p
28355 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28356 /* The first row >= START whose range of displayed characters
28357 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28358 is the row END + 1. */
28359 || (start_charpos < next_start
28360 && end_charpos < next_start)
28361 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28362 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28363 && !next->ends_at_zv_p
28364 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28365 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28366 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28367 && !next->ends_at_zv_p
28368 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28370 *end = row;
28371 break;
28373 else
28375 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28376 but none of the characters it displays are in the range, it is
28377 also END + 1. */
28378 struct glyph *g = next->glyphs[TEXT_AREA];
28379 struct glyph *s = g;
28380 struct glyph *e = g + next->used[TEXT_AREA];
28382 while (g < e)
28384 if (((BUFFERP (g->object) || NILP (g->object))
28385 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28386 /* If the buffer position of the first glyph in
28387 the row is equal to END_CHARPOS, it means
28388 the last character to be highlighted is the
28389 newline of ROW, and we must consider NEXT as
28390 END, not END+1. */
28391 || (((!next->reversed_p && g == s)
28392 || (next->reversed_p && g == e - 1))
28393 && (g->charpos == end_charpos
28394 /* Special case for when NEXT is an
28395 empty line at ZV. */
28396 || (g->charpos == -1
28397 && !row->ends_at_zv_p
28398 && next_start == end_charpos)))))
28399 /* A glyph that comes from DISP_STRING is by
28400 definition to be highlighted. */
28401 || EQ (g->object, disp_string))
28402 break;
28403 g++;
28405 if (g == e)
28407 *end = row;
28408 break;
28410 /* The first row that ends at ZV must be the last to be
28411 highlighted. */
28412 else if (next->ends_at_zv_p)
28414 *end = next;
28415 break;
28421 /* This function sets the mouse_face_* elements of HLINFO, assuming
28422 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28423 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28424 for the overlay or run of text properties specifying the mouse
28425 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28426 before-string and after-string that must also be highlighted.
28427 DISP_STRING, if non-nil, is a display string that may cover some
28428 or all of the highlighted text. */
28430 static void
28431 mouse_face_from_buffer_pos (Lisp_Object window,
28432 Mouse_HLInfo *hlinfo,
28433 ptrdiff_t mouse_charpos,
28434 ptrdiff_t start_charpos,
28435 ptrdiff_t end_charpos,
28436 Lisp_Object before_string,
28437 Lisp_Object after_string,
28438 Lisp_Object disp_string)
28440 struct window *w = XWINDOW (window);
28441 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28442 struct glyph_row *r1, *r2;
28443 struct glyph *glyph, *end;
28444 ptrdiff_t ignore, pos;
28445 int x;
28447 eassert (NILP (disp_string) || STRINGP (disp_string));
28448 eassert (NILP (before_string) || STRINGP (before_string));
28449 eassert (NILP (after_string) || STRINGP (after_string));
28451 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28452 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28453 if (r1 == NULL)
28454 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28455 /* If the before-string or display-string contains newlines,
28456 rows_from_pos_range skips to its last row. Move back. */
28457 if (!NILP (before_string) || !NILP (disp_string))
28459 struct glyph_row *prev;
28460 while ((prev = r1 - 1, prev >= first)
28461 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28462 && prev->used[TEXT_AREA] > 0)
28464 struct glyph *beg = prev->glyphs[TEXT_AREA];
28465 glyph = beg + prev->used[TEXT_AREA];
28466 while (--glyph >= beg && NILP (glyph->object));
28467 if (glyph < beg
28468 || !(EQ (glyph->object, before_string)
28469 || EQ (glyph->object, disp_string)))
28470 break;
28471 r1 = prev;
28474 if (r2 == NULL)
28476 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28477 hlinfo->mouse_face_past_end = true;
28479 else if (!NILP (after_string))
28481 /* If the after-string has newlines, advance to its last row. */
28482 struct glyph_row *next;
28483 struct glyph_row *last
28484 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28486 for (next = r2 + 1;
28487 next <= last
28488 && next->used[TEXT_AREA] > 0
28489 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28490 ++next)
28491 r2 = next;
28493 /* The rest of the display engine assumes that mouse_face_beg_row is
28494 either above mouse_face_end_row or identical to it. But with
28495 bidi-reordered continued lines, the row for START_CHARPOS could
28496 be below the row for END_CHARPOS. If so, swap the rows and store
28497 them in correct order. */
28498 if (r1->y > r2->y)
28500 struct glyph_row *tem = r2;
28502 r2 = r1;
28503 r1 = tem;
28506 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28507 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28509 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28510 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28511 could be anywhere in the row and in any order. The strategy
28512 below is to find the leftmost and the rightmost glyph that
28513 belongs to either of these 3 strings, or whose position is
28514 between START_CHARPOS and END_CHARPOS, and highlight all the
28515 glyphs between those two. This may cover more than just the text
28516 between START_CHARPOS and END_CHARPOS if the range of characters
28517 strides the bidi level boundary, e.g. if the beginning is in R2L
28518 text while the end is in L2R text or vice versa. */
28519 if (!r1->reversed_p)
28521 /* This row is in a left to right paragraph. Scan it left to
28522 right. */
28523 glyph = r1->glyphs[TEXT_AREA];
28524 end = glyph + r1->used[TEXT_AREA];
28525 x = r1->x;
28527 /* Skip truncation glyphs at the start of the glyph row. */
28528 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28529 for (; glyph < end
28530 && NILP (glyph->object)
28531 && glyph->charpos < 0;
28532 ++glyph)
28533 x += glyph->pixel_width;
28535 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28536 or DISP_STRING, and the first glyph from buffer whose
28537 position is between START_CHARPOS and END_CHARPOS. */
28538 for (; glyph < end
28539 && !NILP (glyph->object)
28540 && !EQ (glyph->object, disp_string)
28541 && !(BUFFERP (glyph->object)
28542 && (glyph->charpos >= start_charpos
28543 && glyph->charpos < end_charpos));
28544 ++glyph)
28546 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28547 are present at buffer positions between START_CHARPOS and
28548 END_CHARPOS, or if they come from an overlay. */
28549 if (EQ (glyph->object, before_string))
28551 pos = string_buffer_position (before_string,
28552 start_charpos);
28553 /* If pos == 0, it means before_string came from an
28554 overlay, not from a buffer position. */
28555 if (!pos || (pos >= start_charpos && pos < end_charpos))
28556 break;
28558 else if (EQ (glyph->object, after_string))
28560 pos = string_buffer_position (after_string, end_charpos);
28561 if (!pos || (pos >= start_charpos && pos < end_charpos))
28562 break;
28564 x += glyph->pixel_width;
28566 hlinfo->mouse_face_beg_x = x;
28567 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28569 else
28571 /* This row is in a right to left paragraph. Scan it right to
28572 left. */
28573 struct glyph *g;
28575 end = r1->glyphs[TEXT_AREA] - 1;
28576 glyph = end + r1->used[TEXT_AREA];
28578 /* Skip truncation glyphs at the start of the glyph row. */
28579 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28580 for (; glyph > end
28581 && NILP (glyph->object)
28582 && glyph->charpos < 0;
28583 --glyph)
28586 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28587 or DISP_STRING, and the first glyph from buffer whose
28588 position is between START_CHARPOS and END_CHARPOS. */
28589 for (; glyph > end
28590 && !NILP (glyph->object)
28591 && !EQ (glyph->object, disp_string)
28592 && !(BUFFERP (glyph->object)
28593 && (glyph->charpos >= start_charpos
28594 && glyph->charpos < end_charpos));
28595 --glyph)
28597 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28598 are present at buffer positions between START_CHARPOS and
28599 END_CHARPOS, or if they come from an overlay. */
28600 if (EQ (glyph->object, before_string))
28602 pos = string_buffer_position (before_string, start_charpos);
28603 /* If pos == 0, it means before_string came from an
28604 overlay, not from a buffer position. */
28605 if (!pos || (pos >= start_charpos && pos < end_charpos))
28606 break;
28608 else if (EQ (glyph->object, after_string))
28610 pos = string_buffer_position (after_string, end_charpos);
28611 if (!pos || (pos >= start_charpos && pos < end_charpos))
28612 break;
28616 glyph++; /* first glyph to the right of the highlighted area */
28617 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28618 x += g->pixel_width;
28619 hlinfo->mouse_face_beg_x = x;
28620 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28623 /* If the highlight ends in a different row, compute GLYPH and END
28624 for the end row. Otherwise, reuse the values computed above for
28625 the row where the highlight begins. */
28626 if (r2 != r1)
28628 if (!r2->reversed_p)
28630 glyph = r2->glyphs[TEXT_AREA];
28631 end = glyph + r2->used[TEXT_AREA];
28632 x = r2->x;
28634 else
28636 end = r2->glyphs[TEXT_AREA] - 1;
28637 glyph = end + r2->used[TEXT_AREA];
28641 if (!r2->reversed_p)
28643 /* Skip truncation and continuation glyphs near the end of the
28644 row, and also blanks and stretch glyphs inserted by
28645 extend_face_to_end_of_line. */
28646 while (end > glyph
28647 && NILP ((end - 1)->object))
28648 --end;
28649 /* Scan the rest of the glyph row from the end, looking for the
28650 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28651 DISP_STRING, or whose position is between START_CHARPOS
28652 and END_CHARPOS */
28653 for (--end;
28654 end > glyph
28655 && !NILP (end->object)
28656 && !EQ (end->object, disp_string)
28657 && !(BUFFERP (end->object)
28658 && (end->charpos >= start_charpos
28659 && end->charpos < end_charpos));
28660 --end)
28662 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28663 are present at buffer positions between START_CHARPOS and
28664 END_CHARPOS, or if they come from an overlay. */
28665 if (EQ (end->object, before_string))
28667 pos = string_buffer_position (before_string, start_charpos);
28668 if (!pos || (pos >= start_charpos && pos < end_charpos))
28669 break;
28671 else if (EQ (end->object, after_string))
28673 pos = string_buffer_position (after_string, end_charpos);
28674 if (!pos || (pos >= start_charpos && pos < end_charpos))
28675 break;
28678 /* Find the X coordinate of the last glyph to be highlighted. */
28679 for (; glyph <= end; ++glyph)
28680 x += glyph->pixel_width;
28682 hlinfo->mouse_face_end_x = x;
28683 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28685 else
28687 /* Skip truncation and continuation glyphs near the end of the
28688 row, and also blanks and stretch glyphs inserted by
28689 extend_face_to_end_of_line. */
28690 x = r2->x;
28691 end++;
28692 while (end < glyph
28693 && NILP (end->object))
28695 x += end->pixel_width;
28696 ++end;
28698 /* Scan the rest of the glyph row from the end, looking for the
28699 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28700 DISP_STRING, or whose position is between START_CHARPOS
28701 and END_CHARPOS */
28702 for ( ;
28703 end < glyph
28704 && !NILP (end->object)
28705 && !EQ (end->object, disp_string)
28706 && !(BUFFERP (end->object)
28707 && (end->charpos >= start_charpos
28708 && end->charpos < end_charpos));
28709 ++end)
28711 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28712 are present at buffer positions between START_CHARPOS and
28713 END_CHARPOS, or if they come from an overlay. */
28714 if (EQ (end->object, before_string))
28716 pos = string_buffer_position (before_string, start_charpos);
28717 if (!pos || (pos >= start_charpos && pos < end_charpos))
28718 break;
28720 else if (EQ (end->object, after_string))
28722 pos = string_buffer_position (after_string, end_charpos);
28723 if (!pos || (pos >= start_charpos && pos < end_charpos))
28724 break;
28726 x += end->pixel_width;
28728 /* If we exited the above loop because we arrived at the last
28729 glyph of the row, and its buffer position is still not in
28730 range, it means the last character in range is the preceding
28731 newline. Bump the end column and x values to get past the
28732 last glyph. */
28733 if (end == glyph
28734 && BUFFERP (end->object)
28735 && (end->charpos < start_charpos
28736 || end->charpos >= end_charpos))
28738 x += end->pixel_width;
28739 ++end;
28741 hlinfo->mouse_face_end_x = x;
28742 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28745 hlinfo->mouse_face_window = window;
28746 hlinfo->mouse_face_face_id
28747 = face_at_buffer_position (w, mouse_charpos, &ignore,
28748 mouse_charpos + 1,
28749 !hlinfo->mouse_face_hidden, -1);
28750 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28753 /* The following function is not used anymore (replaced with
28754 mouse_face_from_string_pos), but I leave it here for the time
28755 being, in case someone would. */
28757 #if false /* not used */
28759 /* Find the position of the glyph for position POS in OBJECT in
28760 window W's current matrix, and return in *X, *Y the pixel
28761 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28763 RIGHT_P means return the position of the right edge of the glyph.
28764 !RIGHT_P means return the left edge position.
28766 If no glyph for POS exists in the matrix, return the position of
28767 the glyph with the next smaller position that is in the matrix, if
28768 RIGHT_P is false. If RIGHT_P, and no glyph for POS
28769 exists in the matrix, return the position of the glyph with the
28770 next larger position in OBJECT.
28772 Value is true if a glyph was found. */
28774 static bool
28775 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28776 int *hpos, int *vpos, int *x, int *y, bool right_p)
28778 int yb = window_text_bottom_y (w);
28779 struct glyph_row *r;
28780 struct glyph *best_glyph = NULL;
28781 struct glyph_row *best_row = NULL;
28782 int best_x = 0;
28784 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28785 r->enabled_p && r->y < yb;
28786 ++r)
28788 struct glyph *g = r->glyphs[TEXT_AREA];
28789 struct glyph *e = g + r->used[TEXT_AREA];
28790 int gx;
28792 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28793 if (EQ (g->object, object))
28795 if (g->charpos == pos)
28797 best_glyph = g;
28798 best_x = gx;
28799 best_row = r;
28800 goto found;
28802 else if (best_glyph == NULL
28803 || ((eabs (g->charpos - pos)
28804 < eabs (best_glyph->charpos - pos))
28805 && (right_p
28806 ? g->charpos < pos
28807 : g->charpos > pos)))
28809 best_glyph = g;
28810 best_x = gx;
28811 best_row = r;
28816 found:
28818 if (best_glyph)
28820 *x = best_x;
28821 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28823 if (right_p)
28825 *x += best_glyph->pixel_width;
28826 ++*hpos;
28829 *y = best_row->y;
28830 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28833 return best_glyph != NULL;
28835 #endif /* not used */
28837 /* Find the positions of the first and the last glyphs in window W's
28838 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28839 (assumed to be a string), and return in HLINFO's mouse_face_*
28840 members the pixel and column/row coordinates of those glyphs. */
28842 static void
28843 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28844 Lisp_Object object,
28845 ptrdiff_t startpos, ptrdiff_t endpos)
28847 int yb = window_text_bottom_y (w);
28848 struct glyph_row *r;
28849 struct glyph *g, *e;
28850 int gx;
28851 bool found = false;
28853 /* Find the glyph row with at least one position in the range
28854 [STARTPOS..ENDPOS), and the first glyph in that row whose
28855 position belongs to that range. */
28856 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28857 r->enabled_p && r->y < yb;
28858 ++r)
28860 if (!r->reversed_p)
28862 g = r->glyphs[TEXT_AREA];
28863 e = g + r->used[TEXT_AREA];
28864 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28865 if (EQ (g->object, object)
28866 && startpos <= g->charpos && g->charpos < endpos)
28868 hlinfo->mouse_face_beg_row
28869 = MATRIX_ROW_VPOS (r, w->current_matrix);
28870 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28871 hlinfo->mouse_face_beg_x = gx;
28872 found = true;
28873 break;
28876 else
28878 struct glyph *g1;
28880 e = r->glyphs[TEXT_AREA];
28881 g = e + r->used[TEXT_AREA];
28882 for ( ; g > e; --g)
28883 if (EQ ((g-1)->object, object)
28884 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28886 hlinfo->mouse_face_beg_row
28887 = MATRIX_ROW_VPOS (r, w->current_matrix);
28888 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28889 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28890 gx += g1->pixel_width;
28891 hlinfo->mouse_face_beg_x = gx;
28892 found = true;
28893 break;
28896 if (found)
28897 break;
28900 if (!found)
28901 return;
28903 /* Starting with the next row, look for the first row which does NOT
28904 include any glyphs whose positions are in the range. */
28905 for (++r; r->enabled_p && r->y < yb; ++r)
28907 g = r->glyphs[TEXT_AREA];
28908 e = g + r->used[TEXT_AREA];
28909 found = false;
28910 for ( ; g < e; ++g)
28911 if (EQ (g->object, object)
28912 && startpos <= g->charpos && g->charpos < endpos)
28914 found = true;
28915 break;
28917 if (!found)
28918 break;
28921 /* The highlighted region ends on the previous row. */
28922 r--;
28924 /* Set the end row. */
28925 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28927 /* Compute and set the end column and the end column's horizontal
28928 pixel coordinate. */
28929 if (!r->reversed_p)
28931 g = r->glyphs[TEXT_AREA];
28932 e = g + r->used[TEXT_AREA];
28933 for ( ; e > g; --e)
28934 if (EQ ((e-1)->object, object)
28935 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28936 break;
28937 hlinfo->mouse_face_end_col = e - g;
28939 for (gx = r->x; g < e; ++g)
28940 gx += g->pixel_width;
28941 hlinfo->mouse_face_end_x = gx;
28943 else
28945 e = r->glyphs[TEXT_AREA];
28946 g = e + r->used[TEXT_AREA];
28947 for (gx = r->x ; e < g; ++e)
28949 if (EQ (e->object, object)
28950 && startpos <= e->charpos && e->charpos < endpos)
28951 break;
28952 gx += e->pixel_width;
28954 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28955 hlinfo->mouse_face_end_x = gx;
28959 #ifdef HAVE_WINDOW_SYSTEM
28961 /* See if position X, Y is within a hot-spot of an image. */
28963 static bool
28964 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28966 if (!CONSP (hot_spot))
28967 return false;
28969 if (EQ (XCAR (hot_spot), Qrect))
28971 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28972 Lisp_Object rect = XCDR (hot_spot);
28973 Lisp_Object tem;
28974 if (!CONSP (rect))
28975 return false;
28976 if (!CONSP (XCAR (rect)))
28977 return false;
28978 if (!CONSP (XCDR (rect)))
28979 return false;
28980 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28981 return false;
28982 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28983 return false;
28984 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28985 return false;
28986 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28987 return false;
28988 return true;
28990 else if (EQ (XCAR (hot_spot), Qcircle))
28992 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28993 Lisp_Object circ = XCDR (hot_spot);
28994 Lisp_Object lr, lx0, ly0;
28995 if (CONSP (circ)
28996 && CONSP (XCAR (circ))
28997 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28998 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28999 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29001 double r = XFLOATINT (lr);
29002 double dx = XINT (lx0) - x;
29003 double dy = XINT (ly0) - y;
29004 return (dx * dx + dy * dy <= r * r);
29007 else if (EQ (XCAR (hot_spot), Qpoly))
29009 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29010 if (VECTORP (XCDR (hot_spot)))
29012 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29013 Lisp_Object *poly = v->contents;
29014 ptrdiff_t n = v->header.size;
29015 ptrdiff_t i;
29016 bool inside = false;
29017 Lisp_Object lx, ly;
29018 int x0, y0;
29020 /* Need an even number of coordinates, and at least 3 edges. */
29021 if (n < 6 || n & 1)
29022 return false;
29024 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29025 If count is odd, we are inside polygon. Pixels on edges
29026 may or may not be included depending on actual geometry of the
29027 polygon. */
29028 if ((lx = poly[n-2], !INTEGERP (lx))
29029 || (ly = poly[n-1], !INTEGERP (lx)))
29030 return false;
29031 x0 = XINT (lx), y0 = XINT (ly);
29032 for (i = 0; i < n; i += 2)
29034 int x1 = x0, y1 = y0;
29035 if ((lx = poly[i], !INTEGERP (lx))
29036 || (ly = poly[i+1], !INTEGERP (ly)))
29037 return false;
29038 x0 = XINT (lx), y0 = XINT (ly);
29040 /* Does this segment cross the X line? */
29041 if (x0 >= x)
29043 if (x1 >= x)
29044 continue;
29046 else if (x1 < x)
29047 continue;
29048 if (y > y0 && y > y1)
29049 continue;
29050 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29051 inside = !inside;
29053 return inside;
29056 return false;
29059 Lisp_Object
29060 find_hot_spot (Lisp_Object map, int x, int y)
29062 while (CONSP (map))
29064 if (CONSP (XCAR (map))
29065 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29066 return XCAR (map);
29067 map = XCDR (map);
29070 return Qnil;
29073 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29074 3, 3, 0,
29075 doc: /* Lookup in image map MAP coordinates X and Y.
29076 An image map is an alist where each element has the format (AREA ID PLIST).
29077 An AREA is specified as either a rectangle, a circle, or a polygon:
29078 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29079 pixel coordinates of the upper left and bottom right corners.
29080 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29081 and the radius of the circle; r may be a float or integer.
29082 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29083 vector describes one corner in the polygon.
29084 Returns the alist element for the first matching AREA in MAP. */)
29085 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29087 if (NILP (map))
29088 return Qnil;
29090 CHECK_NUMBER (x);
29091 CHECK_NUMBER (y);
29093 return find_hot_spot (map,
29094 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29095 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29099 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29100 static void
29101 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29103 /* Do not change cursor shape while dragging mouse. */
29104 if (!NILP (do_mouse_tracking))
29105 return;
29107 if (!NILP (pointer))
29109 if (EQ (pointer, Qarrow))
29110 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29111 else if (EQ (pointer, Qhand))
29112 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29113 else if (EQ (pointer, Qtext))
29114 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29115 else if (EQ (pointer, intern ("hdrag")))
29116 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29117 else if (EQ (pointer, intern ("nhdrag")))
29118 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29119 #ifdef HAVE_X_WINDOWS
29120 else if (EQ (pointer, intern ("vdrag")))
29121 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29122 #endif
29123 else if (EQ (pointer, intern ("hourglass")))
29124 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29125 else if (EQ (pointer, Qmodeline))
29126 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29127 else
29128 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29131 if (cursor != No_Cursor)
29132 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29135 #endif /* HAVE_WINDOW_SYSTEM */
29137 /* Take proper action when mouse has moved to the mode or header line
29138 or marginal area AREA of window W, x-position X and y-position Y.
29139 X is relative to the start of the text display area of W, so the
29140 width of bitmap areas and scroll bars must be subtracted to get a
29141 position relative to the start of the mode line. */
29143 static void
29144 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29145 enum window_part area)
29147 struct window *w = XWINDOW (window);
29148 struct frame *f = XFRAME (w->frame);
29149 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29150 #ifdef HAVE_WINDOW_SYSTEM
29151 Display_Info *dpyinfo;
29152 #endif
29153 Cursor cursor = No_Cursor;
29154 Lisp_Object pointer = Qnil;
29155 int dx, dy, width, height;
29156 ptrdiff_t charpos;
29157 Lisp_Object string, object = Qnil;
29158 Lisp_Object pos IF_LINT (= Qnil), help;
29160 Lisp_Object mouse_face;
29161 int original_x_pixel = x;
29162 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29163 struct glyph_row *row IF_LINT (= 0);
29165 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29167 int x0;
29168 struct glyph *end;
29170 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29171 returns them in row/column units! */
29172 string = mode_line_string (w, area, &x, &y, &charpos,
29173 &object, &dx, &dy, &width, &height);
29175 row = (area == ON_MODE_LINE
29176 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29177 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29179 /* Find the glyph under the mouse pointer. */
29180 if (row->mode_line_p && row->enabled_p)
29182 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29183 end = glyph + row->used[TEXT_AREA];
29185 for (x0 = original_x_pixel;
29186 glyph < end && x0 >= glyph->pixel_width;
29187 ++glyph)
29188 x0 -= glyph->pixel_width;
29190 if (glyph >= end)
29191 glyph = NULL;
29194 else
29196 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29197 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29198 returns them in row/column units! */
29199 string = marginal_area_string (w, area, &x, &y, &charpos,
29200 &object, &dx, &dy, &width, &height);
29203 help = Qnil;
29205 #ifdef HAVE_WINDOW_SYSTEM
29206 if (IMAGEP (object))
29208 Lisp_Object image_map, hotspot;
29209 if ((image_map = Fplist_get (XCDR (object), QCmap),
29210 !NILP (image_map))
29211 && (hotspot = find_hot_spot (image_map, dx, dy),
29212 CONSP (hotspot))
29213 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29215 Lisp_Object plist;
29217 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29218 If so, we could look for mouse-enter, mouse-leave
29219 properties in PLIST (and do something...). */
29220 hotspot = XCDR (hotspot);
29221 if (CONSP (hotspot)
29222 && (plist = XCAR (hotspot), CONSP (plist)))
29224 pointer = Fplist_get (plist, Qpointer);
29225 if (NILP (pointer))
29226 pointer = Qhand;
29227 help = Fplist_get (plist, Qhelp_echo);
29228 if (!NILP (help))
29230 help_echo_string = help;
29231 XSETWINDOW (help_echo_window, w);
29232 help_echo_object = w->contents;
29233 help_echo_pos = charpos;
29237 if (NILP (pointer))
29238 pointer = Fplist_get (XCDR (object), QCpointer);
29240 #endif /* HAVE_WINDOW_SYSTEM */
29242 if (STRINGP (string))
29243 pos = make_number (charpos);
29245 /* Set the help text and mouse pointer. If the mouse is on a part
29246 of the mode line without any text (e.g. past the right edge of
29247 the mode line text), use the default help text and pointer. */
29248 if (STRINGP (string) || area == ON_MODE_LINE)
29250 /* Arrange to display the help by setting the global variables
29251 help_echo_string, help_echo_object, and help_echo_pos. */
29252 if (NILP (help))
29254 if (STRINGP (string))
29255 help = Fget_text_property (pos, Qhelp_echo, string);
29257 if (!NILP (help))
29259 help_echo_string = help;
29260 XSETWINDOW (help_echo_window, w);
29261 help_echo_object = string;
29262 help_echo_pos = charpos;
29264 else if (area == ON_MODE_LINE)
29266 Lisp_Object default_help
29267 = buffer_local_value (Qmode_line_default_help_echo,
29268 w->contents);
29270 if (STRINGP (default_help))
29272 help_echo_string = default_help;
29273 XSETWINDOW (help_echo_window, w);
29274 help_echo_object = Qnil;
29275 help_echo_pos = -1;
29280 #ifdef HAVE_WINDOW_SYSTEM
29281 /* Change the mouse pointer according to what is under it. */
29282 if (FRAME_WINDOW_P (f))
29284 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29285 || minibuf_level
29286 || NILP (Vresize_mini_windows));
29288 dpyinfo = FRAME_DISPLAY_INFO (f);
29289 if (STRINGP (string))
29291 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29293 if (NILP (pointer))
29294 pointer = Fget_text_property (pos, Qpointer, string);
29296 /* Change the mouse pointer according to what is under X/Y. */
29297 if (NILP (pointer)
29298 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29300 Lisp_Object map;
29301 map = Fget_text_property (pos, Qlocal_map, string);
29302 if (!KEYMAPP (map))
29303 map = Fget_text_property (pos, Qkeymap, string);
29304 if (!KEYMAPP (map) && draggable)
29305 cursor = dpyinfo->vertical_scroll_bar_cursor;
29308 else if (draggable)
29309 /* Default mode-line pointer. */
29310 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29312 #endif
29315 /* Change the mouse face according to what is under X/Y. */
29316 bool mouse_face_shown = false;
29317 if (STRINGP (string))
29319 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29320 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29321 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29322 && glyph)
29324 Lisp_Object b, e;
29326 struct glyph * tmp_glyph;
29328 int gpos;
29329 int gseq_length;
29330 int total_pixel_width;
29331 ptrdiff_t begpos, endpos, ignore;
29333 int vpos, hpos;
29335 b = Fprevious_single_property_change (make_number (charpos + 1),
29336 Qmouse_face, string, Qnil);
29337 if (NILP (b))
29338 begpos = 0;
29339 else
29340 begpos = XINT (b);
29342 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29343 if (NILP (e))
29344 endpos = SCHARS (string);
29345 else
29346 endpos = XINT (e);
29348 /* Calculate the glyph position GPOS of GLYPH in the
29349 displayed string, relative to the beginning of the
29350 highlighted part of the string.
29352 Note: GPOS is different from CHARPOS. CHARPOS is the
29353 position of GLYPH in the internal string object. A mode
29354 line string format has structures which are converted to
29355 a flattened string by the Emacs Lisp interpreter. The
29356 internal string is an element of those structures. The
29357 displayed string is the flattened string. */
29358 tmp_glyph = row_start_glyph;
29359 while (tmp_glyph < glyph
29360 && (!(EQ (tmp_glyph->object, glyph->object)
29361 && begpos <= tmp_glyph->charpos
29362 && tmp_glyph->charpos < endpos)))
29363 tmp_glyph++;
29364 gpos = glyph - tmp_glyph;
29366 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29367 the highlighted part of the displayed string to which
29368 GLYPH belongs. Note: GSEQ_LENGTH is different from
29369 SCHARS (STRING), because the latter returns the length of
29370 the internal string. */
29371 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29372 tmp_glyph > glyph
29373 && (!(EQ (tmp_glyph->object, glyph->object)
29374 && begpos <= tmp_glyph->charpos
29375 && tmp_glyph->charpos < endpos));
29376 tmp_glyph--)
29378 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29380 /* Calculate the total pixel width of all the glyphs between
29381 the beginning of the highlighted area and GLYPH. */
29382 total_pixel_width = 0;
29383 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29384 total_pixel_width += tmp_glyph->pixel_width;
29386 /* Pre calculation of re-rendering position. Note: X is in
29387 column units here, after the call to mode_line_string or
29388 marginal_area_string. */
29389 hpos = x - gpos;
29390 vpos = (area == ON_MODE_LINE
29391 ? (w->current_matrix)->nrows - 1
29392 : 0);
29394 /* If GLYPH's position is included in the region that is
29395 already drawn in mouse face, we have nothing to do. */
29396 if ( EQ (window, hlinfo->mouse_face_window)
29397 && (!row->reversed_p
29398 ? (hlinfo->mouse_face_beg_col <= hpos
29399 && hpos < hlinfo->mouse_face_end_col)
29400 /* In R2L rows we swap BEG and END, see below. */
29401 : (hlinfo->mouse_face_end_col <= hpos
29402 && hpos < hlinfo->mouse_face_beg_col))
29403 && hlinfo->mouse_face_beg_row == vpos )
29404 return;
29406 if (clear_mouse_face (hlinfo))
29407 cursor = No_Cursor;
29409 if (!row->reversed_p)
29411 hlinfo->mouse_face_beg_col = hpos;
29412 hlinfo->mouse_face_beg_x = original_x_pixel
29413 - (total_pixel_width + dx);
29414 hlinfo->mouse_face_end_col = hpos + gseq_length;
29415 hlinfo->mouse_face_end_x = 0;
29417 else
29419 /* In R2L rows, show_mouse_face expects BEG and END
29420 coordinates to be swapped. */
29421 hlinfo->mouse_face_end_col = hpos;
29422 hlinfo->mouse_face_end_x = original_x_pixel
29423 - (total_pixel_width + dx);
29424 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29425 hlinfo->mouse_face_beg_x = 0;
29428 hlinfo->mouse_face_beg_row = vpos;
29429 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29430 hlinfo->mouse_face_past_end = false;
29431 hlinfo->mouse_face_window = window;
29433 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29434 charpos,
29435 0, &ignore,
29436 glyph->face_id,
29437 true);
29438 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29439 mouse_face_shown = true;
29441 if (NILP (pointer))
29442 pointer = Qhand;
29446 /* If mouse-face doesn't need to be shown, clear any existing
29447 mouse-face. */
29448 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29449 clear_mouse_face (hlinfo);
29451 #ifdef HAVE_WINDOW_SYSTEM
29452 if (FRAME_WINDOW_P (f))
29453 define_frame_cursor1 (f, cursor, pointer);
29454 #endif
29458 /* EXPORT:
29459 Take proper action when the mouse has moved to position X, Y on
29460 frame F with regards to highlighting portions of display that have
29461 mouse-face properties. Also de-highlight portions of display where
29462 the mouse was before, set the mouse pointer shape as appropriate
29463 for the mouse coordinates, and activate help echo (tooltips).
29464 X and Y can be negative or out of range. */
29466 void
29467 note_mouse_highlight (struct frame *f, int x, int y)
29469 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29470 enum window_part part = ON_NOTHING;
29471 Lisp_Object window;
29472 struct window *w;
29473 Cursor cursor = No_Cursor;
29474 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29475 struct buffer *b;
29477 /* When a menu is active, don't highlight because this looks odd. */
29478 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29479 if (popup_activated ())
29480 return;
29481 #endif
29483 if (!f->glyphs_initialized_p
29484 || f->pointer_invisible)
29485 return;
29487 hlinfo->mouse_face_mouse_x = x;
29488 hlinfo->mouse_face_mouse_y = y;
29489 hlinfo->mouse_face_mouse_frame = f;
29491 if (hlinfo->mouse_face_defer)
29492 return;
29494 /* Which window is that in? */
29495 window = window_from_coordinates (f, x, y, &part, true);
29497 /* If displaying active text in another window, clear that. */
29498 if (! EQ (window, hlinfo->mouse_face_window)
29499 /* Also clear if we move out of text area in same window. */
29500 || (!NILP (hlinfo->mouse_face_window)
29501 && !NILP (window)
29502 && part != ON_TEXT
29503 && part != ON_MODE_LINE
29504 && part != ON_HEADER_LINE))
29505 clear_mouse_face (hlinfo);
29507 /* Not on a window -> return. */
29508 if (!WINDOWP (window))
29509 return;
29511 /* Reset help_echo_string. It will get recomputed below. */
29512 help_echo_string = Qnil;
29514 /* Convert to window-relative pixel coordinates. */
29515 w = XWINDOW (window);
29516 frame_to_window_pixel_xy (w, &x, &y);
29518 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29519 /* Handle tool-bar window differently since it doesn't display a
29520 buffer. */
29521 if (EQ (window, f->tool_bar_window))
29523 note_tool_bar_highlight (f, x, y);
29524 return;
29526 #endif
29528 /* Mouse is on the mode, header line or margin? */
29529 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29530 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29532 note_mode_line_or_margin_highlight (window, x, y, part);
29534 #ifdef HAVE_WINDOW_SYSTEM
29535 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29537 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29538 /* Show non-text cursor (Bug#16647). */
29539 goto set_cursor;
29541 else
29542 #endif
29543 return;
29546 #ifdef HAVE_WINDOW_SYSTEM
29547 if (part == ON_VERTICAL_BORDER)
29549 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29550 help_echo_string = build_string ("drag-mouse-1: resize");
29552 else if (part == ON_RIGHT_DIVIDER)
29554 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29555 help_echo_string = build_string ("drag-mouse-1: resize");
29557 else if (part == ON_BOTTOM_DIVIDER)
29558 if (! WINDOW_BOTTOMMOST_P (w)
29559 || minibuf_level
29560 || NILP (Vresize_mini_windows))
29562 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29563 help_echo_string = build_string ("drag-mouse-1: resize");
29565 else
29566 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29567 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29568 || part == ON_VERTICAL_SCROLL_BAR
29569 || part == ON_HORIZONTAL_SCROLL_BAR)
29570 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29571 else
29572 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29573 #endif
29575 /* Are we in a window whose display is up to date?
29576 And verify the buffer's text has not changed. */
29577 b = XBUFFER (w->contents);
29578 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29580 int hpos, vpos, dx, dy, area = LAST_AREA;
29581 ptrdiff_t pos;
29582 struct glyph *glyph;
29583 Lisp_Object object;
29584 Lisp_Object mouse_face = Qnil, position;
29585 Lisp_Object *overlay_vec = NULL;
29586 ptrdiff_t i, noverlays;
29587 struct buffer *obuf;
29588 ptrdiff_t obegv, ozv;
29589 bool same_region;
29591 /* Find the glyph under X/Y. */
29592 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29594 #ifdef HAVE_WINDOW_SYSTEM
29595 /* Look for :pointer property on image. */
29596 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29598 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29599 if (img != NULL && IMAGEP (img->spec))
29601 Lisp_Object image_map, hotspot;
29602 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29603 !NILP (image_map))
29604 && (hotspot = find_hot_spot (image_map,
29605 glyph->slice.img.x + dx,
29606 glyph->slice.img.y + dy),
29607 CONSP (hotspot))
29608 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29610 Lisp_Object plist;
29612 /* Could check XCAR (hotspot) to see if we enter/leave
29613 this hot-spot.
29614 If so, we could look for mouse-enter, mouse-leave
29615 properties in PLIST (and do something...). */
29616 hotspot = XCDR (hotspot);
29617 if (CONSP (hotspot)
29618 && (plist = XCAR (hotspot), CONSP (plist)))
29620 pointer = Fplist_get (plist, Qpointer);
29621 if (NILP (pointer))
29622 pointer = Qhand;
29623 help_echo_string = Fplist_get (plist, Qhelp_echo);
29624 if (!NILP (help_echo_string))
29626 help_echo_window = window;
29627 help_echo_object = glyph->object;
29628 help_echo_pos = glyph->charpos;
29632 if (NILP (pointer))
29633 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29636 #endif /* HAVE_WINDOW_SYSTEM */
29638 /* Clear mouse face if X/Y not over text. */
29639 if (glyph == NULL
29640 || area != TEXT_AREA
29641 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29642 /* Glyph's OBJECT is nil for glyphs inserted by the
29643 display engine for its internal purposes, like truncation
29644 and continuation glyphs and blanks beyond the end of
29645 line's text on text terminals. If we are over such a
29646 glyph, we are not over any text. */
29647 || NILP (glyph->object)
29648 /* R2L rows have a stretch glyph at their front, which
29649 stands for no text, whereas L2R rows have no glyphs at
29650 all beyond the end of text. Treat such stretch glyphs
29651 like we do with NULL glyphs in L2R rows. */
29652 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29653 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29654 && glyph->type == STRETCH_GLYPH
29655 && glyph->avoid_cursor_p))
29657 if (clear_mouse_face (hlinfo))
29658 cursor = No_Cursor;
29659 #ifdef HAVE_WINDOW_SYSTEM
29660 if (FRAME_WINDOW_P (f) && NILP (pointer))
29662 if (area != TEXT_AREA)
29663 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29664 else
29665 pointer = Vvoid_text_area_pointer;
29667 #endif
29668 goto set_cursor;
29671 pos = glyph->charpos;
29672 object = glyph->object;
29673 if (!STRINGP (object) && !BUFFERP (object))
29674 goto set_cursor;
29676 /* If we get an out-of-range value, return now; avoid an error. */
29677 if (BUFFERP (object) && pos > BUF_Z (b))
29678 goto set_cursor;
29680 /* Make the window's buffer temporarily current for
29681 overlays_at and compute_char_face. */
29682 obuf = current_buffer;
29683 current_buffer = b;
29684 obegv = BEGV;
29685 ozv = ZV;
29686 BEGV = BEG;
29687 ZV = Z;
29689 /* Is this char mouse-active or does it have help-echo? */
29690 position = make_number (pos);
29692 USE_SAFE_ALLOCA;
29694 if (BUFFERP (object))
29696 /* Put all the overlays we want in a vector in overlay_vec. */
29697 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
29698 /* Sort overlays into increasing priority order. */
29699 noverlays = sort_overlays (overlay_vec, noverlays, w);
29701 else
29702 noverlays = 0;
29704 if (NILP (Vmouse_highlight))
29706 clear_mouse_face (hlinfo);
29707 goto check_help_echo;
29710 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29712 if (same_region)
29713 cursor = No_Cursor;
29715 /* Check mouse-face highlighting. */
29716 if (! same_region
29717 /* If there exists an overlay with mouse-face overlapping
29718 the one we are currently highlighting, we have to
29719 check if we enter the overlapping overlay, and then
29720 highlight only that. */
29721 || (OVERLAYP (hlinfo->mouse_face_overlay)
29722 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29724 /* Find the highest priority overlay with a mouse-face. */
29725 Lisp_Object overlay = Qnil;
29726 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29728 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29729 if (!NILP (mouse_face))
29730 overlay = overlay_vec[i];
29733 /* If we're highlighting the same overlay as before, there's
29734 no need to do that again. */
29735 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29736 goto check_help_echo;
29737 hlinfo->mouse_face_overlay = overlay;
29739 /* Clear the display of the old active region, if any. */
29740 if (clear_mouse_face (hlinfo))
29741 cursor = No_Cursor;
29743 /* If no overlay applies, get a text property. */
29744 if (NILP (overlay))
29745 mouse_face = Fget_text_property (position, Qmouse_face, object);
29747 /* Next, compute the bounds of the mouse highlighting and
29748 display it. */
29749 if (!NILP (mouse_face) && STRINGP (object))
29751 /* The mouse-highlighting comes from a display string
29752 with a mouse-face. */
29753 Lisp_Object s, e;
29754 ptrdiff_t ignore;
29756 s = Fprevious_single_property_change
29757 (make_number (pos + 1), Qmouse_face, object, Qnil);
29758 e = Fnext_single_property_change
29759 (position, Qmouse_face, object, Qnil);
29760 if (NILP (s))
29761 s = make_number (0);
29762 if (NILP (e))
29763 e = make_number (SCHARS (object));
29764 mouse_face_from_string_pos (w, hlinfo, object,
29765 XINT (s), XINT (e));
29766 hlinfo->mouse_face_past_end = false;
29767 hlinfo->mouse_face_window = window;
29768 hlinfo->mouse_face_face_id
29769 = face_at_string_position (w, object, pos, 0, &ignore,
29770 glyph->face_id, true);
29771 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29772 cursor = No_Cursor;
29774 else
29776 /* The mouse-highlighting, if any, comes from an overlay
29777 or text property in the buffer. */
29778 Lisp_Object buffer IF_LINT (= Qnil);
29779 Lisp_Object disp_string IF_LINT (= Qnil);
29781 if (STRINGP (object))
29783 /* If we are on a display string with no mouse-face,
29784 check if the text under it has one. */
29785 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29786 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29787 pos = string_buffer_position (object, start);
29788 if (pos > 0)
29790 mouse_face = get_char_property_and_overlay
29791 (make_number (pos), Qmouse_face, w->contents, &overlay);
29792 buffer = w->contents;
29793 disp_string = object;
29796 else
29798 buffer = object;
29799 disp_string = Qnil;
29802 if (!NILP (mouse_face))
29804 Lisp_Object before, after;
29805 Lisp_Object before_string, after_string;
29806 /* To correctly find the limits of mouse highlight
29807 in a bidi-reordered buffer, we must not use the
29808 optimization of limiting the search in
29809 previous-single-property-change and
29810 next-single-property-change, because
29811 rows_from_pos_range needs the real start and end
29812 positions to DTRT in this case. That's because
29813 the first row visible in a window does not
29814 necessarily display the character whose position
29815 is the smallest. */
29816 Lisp_Object lim1
29817 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29818 ? Fmarker_position (w->start)
29819 : Qnil;
29820 Lisp_Object lim2
29821 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29822 ? make_number (BUF_Z (XBUFFER (buffer))
29823 - w->window_end_pos)
29824 : Qnil;
29826 if (NILP (overlay))
29828 /* Handle the text property case. */
29829 before = Fprevious_single_property_change
29830 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29831 after = Fnext_single_property_change
29832 (make_number (pos), Qmouse_face, buffer, lim2);
29833 before_string = after_string = Qnil;
29835 else
29837 /* Handle the overlay case. */
29838 before = Foverlay_start (overlay);
29839 after = Foverlay_end (overlay);
29840 before_string = Foverlay_get (overlay, Qbefore_string);
29841 after_string = Foverlay_get (overlay, Qafter_string);
29843 if (!STRINGP (before_string)) before_string = Qnil;
29844 if (!STRINGP (after_string)) after_string = Qnil;
29847 mouse_face_from_buffer_pos (window, hlinfo, pos,
29848 NILP (before)
29850 : XFASTINT (before),
29851 NILP (after)
29852 ? BUF_Z (XBUFFER (buffer))
29853 : XFASTINT (after),
29854 before_string, after_string,
29855 disp_string);
29856 cursor = No_Cursor;
29861 check_help_echo:
29863 /* Look for a `help-echo' property. */
29864 if (NILP (help_echo_string)) {
29865 Lisp_Object help, overlay;
29867 /* Check overlays first. */
29868 help = overlay = Qnil;
29869 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29871 overlay = overlay_vec[i];
29872 help = Foverlay_get (overlay, Qhelp_echo);
29875 if (!NILP (help))
29877 help_echo_string = help;
29878 help_echo_window = window;
29879 help_echo_object = overlay;
29880 help_echo_pos = pos;
29882 else
29884 Lisp_Object obj = glyph->object;
29885 ptrdiff_t charpos = glyph->charpos;
29887 /* Try text properties. */
29888 if (STRINGP (obj)
29889 && charpos >= 0
29890 && charpos < SCHARS (obj))
29892 help = Fget_text_property (make_number (charpos),
29893 Qhelp_echo, obj);
29894 if (NILP (help))
29896 /* If the string itself doesn't specify a help-echo,
29897 see if the buffer text ``under'' it does. */
29898 struct glyph_row *r
29899 = MATRIX_ROW (w->current_matrix, vpos);
29900 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29901 ptrdiff_t p = string_buffer_position (obj, start);
29902 if (p > 0)
29904 help = Fget_char_property (make_number (p),
29905 Qhelp_echo, w->contents);
29906 if (!NILP (help))
29908 charpos = p;
29909 obj = w->contents;
29914 else if (BUFFERP (obj)
29915 && charpos >= BEGV
29916 && charpos < ZV)
29917 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29918 obj);
29920 if (!NILP (help))
29922 help_echo_string = help;
29923 help_echo_window = window;
29924 help_echo_object = obj;
29925 help_echo_pos = charpos;
29930 #ifdef HAVE_WINDOW_SYSTEM
29931 /* Look for a `pointer' property. */
29932 if (FRAME_WINDOW_P (f) && NILP (pointer))
29934 /* Check overlays first. */
29935 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29936 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29938 if (NILP (pointer))
29940 Lisp_Object obj = glyph->object;
29941 ptrdiff_t charpos = glyph->charpos;
29943 /* Try text properties. */
29944 if (STRINGP (obj)
29945 && charpos >= 0
29946 && charpos < SCHARS (obj))
29948 pointer = Fget_text_property (make_number (charpos),
29949 Qpointer, obj);
29950 if (NILP (pointer))
29952 /* If the string itself doesn't specify a pointer,
29953 see if the buffer text ``under'' it does. */
29954 struct glyph_row *r
29955 = MATRIX_ROW (w->current_matrix, vpos);
29956 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29957 ptrdiff_t p = string_buffer_position (obj, start);
29958 if (p > 0)
29959 pointer = Fget_char_property (make_number (p),
29960 Qpointer, w->contents);
29963 else if (BUFFERP (obj)
29964 && charpos >= BEGV
29965 && charpos < ZV)
29966 pointer = Fget_text_property (make_number (charpos),
29967 Qpointer, obj);
29970 #endif /* HAVE_WINDOW_SYSTEM */
29972 BEGV = obegv;
29973 ZV = ozv;
29974 current_buffer = obuf;
29975 SAFE_FREE ();
29978 set_cursor:
29980 #ifdef HAVE_WINDOW_SYSTEM
29981 if (FRAME_WINDOW_P (f))
29982 define_frame_cursor1 (f, cursor, pointer);
29983 #else
29984 /* This is here to prevent a compiler error, about "label at end of
29985 compound statement". */
29986 return;
29987 #endif
29991 /* EXPORT for RIF:
29992 Clear any mouse-face on window W. This function is part of the
29993 redisplay interface, and is called from try_window_id and similar
29994 functions to ensure the mouse-highlight is off. */
29996 void
29997 x_clear_window_mouse_face (struct window *w)
29999 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30000 Lisp_Object window;
30002 block_input ();
30003 XSETWINDOW (window, w);
30004 if (EQ (window, hlinfo->mouse_face_window))
30005 clear_mouse_face (hlinfo);
30006 unblock_input ();
30010 /* EXPORT:
30011 Just discard the mouse face information for frame F, if any.
30012 This is used when the size of F is changed. */
30014 void
30015 cancel_mouse_face (struct frame *f)
30017 Lisp_Object window;
30018 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30020 window = hlinfo->mouse_face_window;
30021 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30022 reset_mouse_highlight (hlinfo);
30027 /***********************************************************************
30028 Exposure Events
30029 ***********************************************************************/
30031 #ifdef HAVE_WINDOW_SYSTEM
30033 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30034 which intersects rectangle R. R is in window-relative coordinates. */
30036 static void
30037 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30038 enum glyph_row_area area)
30040 struct glyph *first = row->glyphs[area];
30041 struct glyph *end = row->glyphs[area] + row->used[area];
30042 struct glyph *last;
30043 int first_x, start_x, x;
30045 if (area == TEXT_AREA && row->fill_line_p)
30046 /* If row extends face to end of line write the whole line. */
30047 draw_glyphs (w, 0, row, area,
30048 0, row->used[area],
30049 DRAW_NORMAL_TEXT, 0);
30050 else
30052 /* Set START_X to the window-relative start position for drawing glyphs of
30053 AREA. The first glyph of the text area can be partially visible.
30054 The first glyphs of other areas cannot. */
30055 start_x = window_box_left_offset (w, area);
30056 x = start_x;
30057 if (area == TEXT_AREA)
30058 x += row->x;
30060 /* Find the first glyph that must be redrawn. */
30061 while (first < end
30062 && x + first->pixel_width < r->x)
30064 x += first->pixel_width;
30065 ++first;
30068 /* Find the last one. */
30069 last = first;
30070 first_x = x;
30071 while (last < end
30072 && x < r->x + r->width)
30074 x += last->pixel_width;
30075 ++last;
30078 /* Repaint. */
30079 if (last > first)
30080 draw_glyphs (w, first_x - start_x, row, area,
30081 first - row->glyphs[area], last - row->glyphs[area],
30082 DRAW_NORMAL_TEXT, 0);
30087 /* Redraw the parts of the glyph row ROW on window W intersecting
30088 rectangle R. R is in window-relative coordinates. Value is
30089 true if mouse-face was overwritten. */
30091 static bool
30092 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30094 eassert (row->enabled_p);
30096 if (row->mode_line_p || w->pseudo_window_p)
30097 draw_glyphs (w, 0, row, TEXT_AREA,
30098 0, row->used[TEXT_AREA],
30099 DRAW_NORMAL_TEXT, 0);
30100 else
30102 if (row->used[LEFT_MARGIN_AREA])
30103 expose_area (w, row, r, LEFT_MARGIN_AREA);
30104 if (row->used[TEXT_AREA])
30105 expose_area (w, row, r, TEXT_AREA);
30106 if (row->used[RIGHT_MARGIN_AREA])
30107 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30108 draw_row_fringe_bitmaps (w, row);
30111 return row->mouse_face_p;
30115 /* Redraw those parts of glyphs rows during expose event handling that
30116 overlap other rows. Redrawing of an exposed line writes over parts
30117 of lines overlapping that exposed line; this function fixes that.
30119 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30120 row in W's current matrix that is exposed and overlaps other rows.
30121 LAST_OVERLAPPING_ROW is the last such row. */
30123 static void
30124 expose_overlaps (struct window *w,
30125 struct glyph_row *first_overlapping_row,
30126 struct glyph_row *last_overlapping_row,
30127 XRectangle *r)
30129 struct glyph_row *row;
30131 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30132 if (row->overlapping_p)
30134 eassert (row->enabled_p && !row->mode_line_p);
30136 row->clip = r;
30137 if (row->used[LEFT_MARGIN_AREA])
30138 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30140 if (row->used[TEXT_AREA])
30141 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30143 if (row->used[RIGHT_MARGIN_AREA])
30144 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30145 row->clip = NULL;
30150 /* Return true if W's cursor intersects rectangle R. */
30152 static bool
30153 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30155 XRectangle cr, result;
30156 struct glyph *cursor_glyph;
30157 struct glyph_row *row;
30159 if (w->phys_cursor.vpos >= 0
30160 && w->phys_cursor.vpos < w->current_matrix->nrows
30161 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30162 row->enabled_p)
30163 && row->cursor_in_fringe_p)
30165 /* Cursor is in the fringe. */
30166 cr.x = window_box_right_offset (w,
30167 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30168 ? RIGHT_MARGIN_AREA
30169 : TEXT_AREA));
30170 cr.y = row->y;
30171 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30172 cr.height = row->height;
30173 return x_intersect_rectangles (&cr, r, &result);
30176 cursor_glyph = get_phys_cursor_glyph (w);
30177 if (cursor_glyph)
30179 /* r is relative to W's box, but w->phys_cursor.x is relative
30180 to left edge of W's TEXT area. Adjust it. */
30181 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30182 cr.y = w->phys_cursor.y;
30183 cr.width = cursor_glyph->pixel_width;
30184 cr.height = w->phys_cursor_height;
30185 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30186 I assume the effect is the same -- and this is portable. */
30187 return x_intersect_rectangles (&cr, r, &result);
30189 /* If we don't understand the format, pretend we're not in the hot-spot. */
30190 return false;
30194 /* EXPORT:
30195 Draw a vertical window border to the right of window W if W doesn't
30196 have vertical scroll bars. */
30198 void
30199 x_draw_vertical_border (struct window *w)
30201 struct frame *f = XFRAME (WINDOW_FRAME (w));
30203 /* We could do better, if we knew what type of scroll-bar the adjacent
30204 windows (on either side) have... But we don't :-(
30205 However, I think this works ok. ++KFS 2003-04-25 */
30207 /* Redraw borders between horizontally adjacent windows. Don't
30208 do it for frames with vertical scroll bars because either the
30209 right scroll bar of a window, or the left scroll bar of its
30210 neighbor will suffice as a border. */
30211 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30212 return;
30214 /* Note: It is necessary to redraw both the left and the right
30215 borders, for when only this single window W is being
30216 redisplayed. */
30217 if (!WINDOW_RIGHTMOST_P (w)
30218 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30220 int x0, x1, y0, y1;
30222 window_box_edges (w, &x0, &y0, &x1, &y1);
30223 y1 -= 1;
30225 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30226 x1 -= 1;
30228 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30231 if (!WINDOW_LEFTMOST_P (w)
30232 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30234 int x0, x1, y0, y1;
30236 window_box_edges (w, &x0, &y0, &x1, &y1);
30237 y1 -= 1;
30239 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30240 x0 -= 1;
30242 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30247 /* Draw window dividers for window W. */
30249 void
30250 x_draw_right_divider (struct window *w)
30252 struct frame *f = WINDOW_XFRAME (w);
30254 if (w->mini || w->pseudo_window_p)
30255 return;
30256 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30258 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30259 int x1 = WINDOW_RIGHT_EDGE_X (w);
30260 int y0 = WINDOW_TOP_EDGE_Y (w);
30261 /* The bottom divider prevails. */
30262 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30264 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30268 static void
30269 x_draw_bottom_divider (struct window *w)
30271 struct frame *f = XFRAME (WINDOW_FRAME (w));
30273 if (w->mini || w->pseudo_window_p)
30274 return;
30275 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30277 int x0 = WINDOW_LEFT_EDGE_X (w);
30278 int x1 = WINDOW_RIGHT_EDGE_X (w);
30279 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30280 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30282 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30286 /* Redraw the part of window W intersection rectangle FR. Pixel
30287 coordinates in FR are frame-relative. Call this function with
30288 input blocked. Value is true if the exposure overwrites
30289 mouse-face. */
30291 static bool
30292 expose_window (struct window *w, XRectangle *fr)
30294 struct frame *f = XFRAME (w->frame);
30295 XRectangle wr, r;
30296 bool mouse_face_overwritten_p = false;
30298 /* If window is not yet fully initialized, do nothing. This can
30299 happen when toolkit scroll bars are used and a window is split.
30300 Reconfiguring the scroll bar will generate an expose for a newly
30301 created window. */
30302 if (w->current_matrix == NULL)
30303 return false;
30305 /* When we're currently updating the window, display and current
30306 matrix usually don't agree. Arrange for a thorough display
30307 later. */
30308 if (w->must_be_updated_p)
30310 SET_FRAME_GARBAGED (f);
30311 return false;
30314 /* Frame-relative pixel rectangle of W. */
30315 wr.x = WINDOW_LEFT_EDGE_X (w);
30316 wr.y = WINDOW_TOP_EDGE_Y (w);
30317 wr.width = WINDOW_PIXEL_WIDTH (w);
30318 wr.height = WINDOW_PIXEL_HEIGHT (w);
30320 if (x_intersect_rectangles (fr, &wr, &r))
30322 int yb = window_text_bottom_y (w);
30323 struct glyph_row *row;
30324 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30326 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30327 r.x, r.y, r.width, r.height));
30329 /* Convert to window coordinates. */
30330 r.x -= WINDOW_LEFT_EDGE_X (w);
30331 r.y -= WINDOW_TOP_EDGE_Y (w);
30333 /* Turn off the cursor. */
30334 bool cursor_cleared_p = (!w->pseudo_window_p
30335 && phys_cursor_in_rect_p (w, &r));
30336 if (cursor_cleared_p)
30337 x_clear_cursor (w);
30339 /* If the row containing the cursor extends face to end of line,
30340 then expose_area might overwrite the cursor outside the
30341 rectangle and thus notice_overwritten_cursor might clear
30342 w->phys_cursor_on_p. We remember the original value and
30343 check later if it is changed. */
30344 bool phys_cursor_on_p = w->phys_cursor_on_p;
30346 /* Update lines intersecting rectangle R. */
30347 first_overlapping_row = last_overlapping_row = NULL;
30348 for (row = w->current_matrix->rows;
30349 row->enabled_p;
30350 ++row)
30352 int y0 = row->y;
30353 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30355 if ((y0 >= r.y && y0 < r.y + r.height)
30356 || (y1 > r.y && y1 < r.y + r.height)
30357 || (r.y >= y0 && r.y < y1)
30358 || (r.y + r.height > y0 && r.y + r.height < y1))
30360 /* A header line may be overlapping, but there is no need
30361 to fix overlapping areas for them. KFS 2005-02-12 */
30362 if (row->overlapping_p && !row->mode_line_p)
30364 if (first_overlapping_row == NULL)
30365 first_overlapping_row = row;
30366 last_overlapping_row = row;
30369 row->clip = fr;
30370 if (expose_line (w, row, &r))
30371 mouse_face_overwritten_p = true;
30372 row->clip = NULL;
30374 else if (row->overlapping_p)
30376 /* We must redraw a row overlapping the exposed area. */
30377 if (y0 < r.y
30378 ? y0 + row->phys_height > r.y
30379 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30381 if (first_overlapping_row == NULL)
30382 first_overlapping_row = row;
30383 last_overlapping_row = row;
30387 if (y1 >= yb)
30388 break;
30391 /* Display the mode line if there is one. */
30392 if (WINDOW_WANTS_MODELINE_P (w)
30393 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30394 row->enabled_p)
30395 && row->y < r.y + r.height)
30397 if (expose_line (w, row, &r))
30398 mouse_face_overwritten_p = true;
30401 if (!w->pseudo_window_p)
30403 /* Fix the display of overlapping rows. */
30404 if (first_overlapping_row)
30405 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30406 fr);
30408 /* Draw border between windows. */
30409 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30410 x_draw_right_divider (w);
30411 else
30412 x_draw_vertical_border (w);
30414 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30415 x_draw_bottom_divider (w);
30417 /* Turn the cursor on again. */
30418 if (cursor_cleared_p
30419 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30420 update_window_cursor (w, true);
30424 return mouse_face_overwritten_p;
30429 /* Redraw (parts) of all windows in the window tree rooted at W that
30430 intersect R. R contains frame pixel coordinates. Value is
30431 true if the exposure overwrites mouse-face. */
30433 static bool
30434 expose_window_tree (struct window *w, XRectangle *r)
30436 struct frame *f = XFRAME (w->frame);
30437 bool mouse_face_overwritten_p = false;
30439 while (w && !FRAME_GARBAGED_P (f))
30441 mouse_face_overwritten_p
30442 |= (WINDOWP (w->contents)
30443 ? expose_window_tree (XWINDOW (w->contents), r)
30444 : expose_window (w, r));
30446 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30449 return mouse_face_overwritten_p;
30453 /* EXPORT:
30454 Redisplay an exposed area of frame F. X and Y are the upper-left
30455 corner of the exposed rectangle. W and H are width and height of
30456 the exposed area. All are pixel values. W or H zero means redraw
30457 the entire frame. */
30459 void
30460 expose_frame (struct frame *f, int x, int y, int w, int h)
30462 XRectangle r;
30463 bool mouse_face_overwritten_p = false;
30465 TRACE ((stderr, "expose_frame "));
30467 /* No need to redraw if frame will be redrawn soon. */
30468 if (FRAME_GARBAGED_P (f))
30470 TRACE ((stderr, " garbaged\n"));
30471 return;
30474 /* If basic faces haven't been realized yet, there is no point in
30475 trying to redraw anything. This can happen when we get an expose
30476 event while Emacs is starting, e.g. by moving another window. */
30477 if (FRAME_FACE_CACHE (f) == NULL
30478 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30480 TRACE ((stderr, " no faces\n"));
30481 return;
30484 if (w == 0 || h == 0)
30486 r.x = r.y = 0;
30487 r.width = FRAME_TEXT_WIDTH (f);
30488 r.height = FRAME_TEXT_HEIGHT (f);
30490 else
30492 r.x = x;
30493 r.y = y;
30494 r.width = w;
30495 r.height = h;
30498 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30499 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30501 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30502 if (WINDOWP (f->tool_bar_window))
30503 mouse_face_overwritten_p
30504 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30505 #endif
30507 #ifdef HAVE_X_WINDOWS
30508 #ifndef MSDOS
30509 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30510 if (WINDOWP (f->menu_bar_window))
30511 mouse_face_overwritten_p
30512 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30513 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30514 #endif
30515 #endif
30517 /* Some window managers support a focus-follows-mouse style with
30518 delayed raising of frames. Imagine a partially obscured frame,
30519 and moving the mouse into partially obscured mouse-face on that
30520 frame. The visible part of the mouse-face will be highlighted,
30521 then the WM raises the obscured frame. With at least one WM, KDE
30522 2.1, Emacs is not getting any event for the raising of the frame
30523 (even tried with SubstructureRedirectMask), only Expose events.
30524 These expose events will draw text normally, i.e. not
30525 highlighted. Which means we must redo the highlight here.
30526 Subsume it under ``we love X''. --gerd 2001-08-15 */
30527 /* Included in Windows version because Windows most likely does not
30528 do the right thing if any third party tool offers
30529 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30530 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30532 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30533 if (f == hlinfo->mouse_face_mouse_frame)
30535 int mouse_x = hlinfo->mouse_face_mouse_x;
30536 int mouse_y = hlinfo->mouse_face_mouse_y;
30537 clear_mouse_face (hlinfo);
30538 note_mouse_highlight (f, mouse_x, mouse_y);
30544 /* EXPORT:
30545 Determine the intersection of two rectangles R1 and R2. Return
30546 the intersection in *RESULT. Value is true if RESULT is not
30547 empty. */
30549 bool
30550 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30552 XRectangle *left, *right;
30553 XRectangle *upper, *lower;
30554 bool intersection_p = false;
30556 /* Rearrange so that R1 is the left-most rectangle. */
30557 if (r1->x < r2->x)
30558 left = r1, right = r2;
30559 else
30560 left = r2, right = r1;
30562 /* X0 of the intersection is right.x0, if this is inside R1,
30563 otherwise there is no intersection. */
30564 if (right->x <= left->x + left->width)
30566 result->x = right->x;
30568 /* The right end of the intersection is the minimum of
30569 the right ends of left and right. */
30570 result->width = (min (left->x + left->width, right->x + right->width)
30571 - result->x);
30573 /* Same game for Y. */
30574 if (r1->y < r2->y)
30575 upper = r1, lower = r2;
30576 else
30577 upper = r2, lower = r1;
30579 /* The upper end of the intersection is lower.y0, if this is inside
30580 of upper. Otherwise, there is no intersection. */
30581 if (lower->y <= upper->y + upper->height)
30583 result->y = lower->y;
30585 /* The lower end of the intersection is the minimum of the lower
30586 ends of upper and lower. */
30587 result->height = (min (lower->y + lower->height,
30588 upper->y + upper->height)
30589 - result->y);
30590 intersection_p = true;
30594 return intersection_p;
30597 #endif /* HAVE_WINDOW_SYSTEM */
30600 /***********************************************************************
30601 Initialization
30602 ***********************************************************************/
30604 void
30605 syms_of_xdisp (void)
30607 Vwith_echo_area_save_vector = Qnil;
30608 staticpro (&Vwith_echo_area_save_vector);
30610 Vmessage_stack = Qnil;
30611 staticpro (&Vmessage_stack);
30613 /* Non-nil means don't actually do any redisplay. */
30614 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30616 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30618 DEFVAR_BOOL("inhibit-message", inhibit_message,
30619 doc: /* Non-nil means calls to `message' are not displayed.
30620 They are still logged to the *Messages* buffer. */);
30621 inhibit_message = 0;
30623 message_dolog_marker1 = Fmake_marker ();
30624 staticpro (&message_dolog_marker1);
30625 message_dolog_marker2 = Fmake_marker ();
30626 staticpro (&message_dolog_marker2);
30627 message_dolog_marker3 = Fmake_marker ();
30628 staticpro (&message_dolog_marker3);
30630 #ifdef GLYPH_DEBUG
30631 defsubr (&Sdump_frame_glyph_matrix);
30632 defsubr (&Sdump_glyph_matrix);
30633 defsubr (&Sdump_glyph_row);
30634 defsubr (&Sdump_tool_bar_row);
30635 defsubr (&Strace_redisplay);
30636 defsubr (&Strace_to_stderr);
30637 #endif
30638 #ifdef HAVE_WINDOW_SYSTEM
30639 defsubr (&Stool_bar_height);
30640 defsubr (&Slookup_image_map);
30641 #endif
30642 defsubr (&Sline_pixel_height);
30643 defsubr (&Sformat_mode_line);
30644 defsubr (&Sinvisible_p);
30645 defsubr (&Scurrent_bidi_paragraph_direction);
30646 defsubr (&Swindow_text_pixel_size);
30647 defsubr (&Smove_point_visually);
30648 defsubr (&Sbidi_find_overridden_directionality);
30650 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30651 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30652 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30653 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30654 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30655 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30656 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30657 DEFSYM (Qeval, "eval");
30658 DEFSYM (QCdata, ":data");
30660 /* Names of text properties relevant for redisplay. */
30661 DEFSYM (Qdisplay, "display");
30662 DEFSYM (Qspace_width, "space-width");
30663 DEFSYM (Qraise, "raise");
30664 DEFSYM (Qslice, "slice");
30665 DEFSYM (Qspace, "space");
30666 DEFSYM (Qmargin, "margin");
30667 DEFSYM (Qpointer, "pointer");
30668 DEFSYM (Qleft_margin, "left-margin");
30669 DEFSYM (Qright_margin, "right-margin");
30670 DEFSYM (Qcenter, "center");
30671 DEFSYM (Qline_height, "line-height");
30672 DEFSYM (QCalign_to, ":align-to");
30673 DEFSYM (QCrelative_width, ":relative-width");
30674 DEFSYM (QCrelative_height, ":relative-height");
30675 DEFSYM (QCeval, ":eval");
30676 DEFSYM (QCpropertize, ":propertize");
30677 DEFSYM (QCfile, ":file");
30678 DEFSYM (Qfontified, "fontified");
30679 DEFSYM (Qfontification_functions, "fontification-functions");
30681 /* Name of the face used to highlight trailing whitespace. */
30682 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30684 /* Name and number of the face used to highlight escape glyphs. */
30685 DEFSYM (Qescape_glyph, "escape-glyph");
30687 /* Name and number of the face used to highlight non-breaking spaces. */
30688 DEFSYM (Qnobreak_space, "nobreak-space");
30690 /* The symbol 'image' which is the car of the lists used to represent
30691 images in Lisp. Also a tool bar style. */
30692 DEFSYM (Qimage, "image");
30694 /* Tool bar styles. */
30695 DEFSYM (Qtext, "text");
30696 DEFSYM (Qboth, "both");
30697 DEFSYM (Qboth_horiz, "both-horiz");
30698 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30700 /* The image map types. */
30701 DEFSYM (QCmap, ":map");
30702 DEFSYM (QCpointer, ":pointer");
30703 DEFSYM (Qrect, "rect");
30704 DEFSYM (Qcircle, "circle");
30705 DEFSYM (Qpoly, "poly");
30707 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30709 DEFSYM (Qgrow_only, "grow-only");
30710 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30711 DEFSYM (Qposition, "position");
30712 DEFSYM (Qbuffer_position, "buffer-position");
30713 DEFSYM (Qobject, "object");
30715 /* Cursor shapes. */
30716 DEFSYM (Qbar, "bar");
30717 DEFSYM (Qhbar, "hbar");
30718 DEFSYM (Qbox, "box");
30719 DEFSYM (Qhollow, "hollow");
30721 /* Pointer shapes. */
30722 DEFSYM (Qhand, "hand");
30723 DEFSYM (Qarrow, "arrow");
30724 /* also Qtext */
30726 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30728 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
30729 staticpro (&list_of_error);
30731 /* Values of those variables at last redisplay are stored as
30732 properties on 'overlay-arrow-position' symbol. However, if
30733 Voverlay_arrow_position is a marker, last-arrow-position is its
30734 numerical position. */
30735 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30736 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30738 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30739 properties on a symbol in overlay-arrow-variable-list. */
30740 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30741 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30743 echo_buffer[0] = echo_buffer[1] = Qnil;
30744 staticpro (&echo_buffer[0]);
30745 staticpro (&echo_buffer[1]);
30747 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30748 staticpro (&echo_area_buffer[0]);
30749 staticpro (&echo_area_buffer[1]);
30751 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30752 staticpro (&Vmessages_buffer_name);
30754 mode_line_proptrans_alist = Qnil;
30755 staticpro (&mode_line_proptrans_alist);
30756 mode_line_string_list = Qnil;
30757 staticpro (&mode_line_string_list);
30758 mode_line_string_face = Qnil;
30759 staticpro (&mode_line_string_face);
30760 mode_line_string_face_prop = Qnil;
30761 staticpro (&mode_line_string_face_prop);
30762 Vmode_line_unwind_vector = Qnil;
30763 staticpro (&Vmode_line_unwind_vector);
30765 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30767 help_echo_string = Qnil;
30768 staticpro (&help_echo_string);
30769 help_echo_object = Qnil;
30770 staticpro (&help_echo_object);
30771 help_echo_window = Qnil;
30772 staticpro (&help_echo_window);
30773 previous_help_echo_string = Qnil;
30774 staticpro (&previous_help_echo_string);
30775 help_echo_pos = -1;
30777 DEFSYM (Qright_to_left, "right-to-left");
30778 DEFSYM (Qleft_to_right, "left-to-right");
30779 defsubr (&Sbidi_resolved_levels);
30781 #ifdef HAVE_WINDOW_SYSTEM
30782 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30783 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30784 For example, if a block cursor is over a tab, it will be drawn as
30785 wide as that tab on the display. */);
30786 x_stretch_cursor_p = 0;
30787 #endif
30789 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30790 doc: /* Non-nil means highlight trailing whitespace.
30791 The face used for trailing whitespace is `trailing-whitespace'. */);
30792 Vshow_trailing_whitespace = Qnil;
30794 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30795 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30796 If the value is t, Emacs highlights non-ASCII chars which have the
30797 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30798 or `escape-glyph' face respectively.
30800 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30801 U+2011 (non-breaking hyphen) are affected.
30803 Any other non-nil value means to display these characters as a escape
30804 glyph followed by an ordinary space or hyphen.
30806 A value of nil means no special handling of these characters. */);
30807 Vnobreak_char_display = Qt;
30809 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30810 doc: /* The pointer shape to show in void text areas.
30811 A value of nil means to show the text pointer. Other options are
30812 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30813 `hourglass'. */);
30814 Vvoid_text_area_pointer = Qarrow;
30816 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30817 doc: /* Non-nil means don't actually do any redisplay.
30818 This is used for internal purposes. */);
30819 Vinhibit_redisplay = Qnil;
30821 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30822 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30823 Vglobal_mode_string = Qnil;
30825 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30826 doc: /* Marker for where to display an arrow on top of the buffer text.
30827 This must be the beginning of a line in order to work.
30828 See also `overlay-arrow-string'. */);
30829 Voverlay_arrow_position = Qnil;
30831 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30832 doc: /* String to display as an arrow in non-window frames.
30833 See also `overlay-arrow-position'. */);
30834 Voverlay_arrow_string = build_pure_c_string ("=>");
30836 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30837 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30838 The symbols on this list are examined during redisplay to determine
30839 where to display overlay arrows. */);
30840 Voverlay_arrow_variable_list
30841 = list1 (intern_c_string ("overlay-arrow-position"));
30843 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30844 doc: /* The number of lines to try scrolling a window by when point moves out.
30845 If that fails to bring point back on frame, point is centered instead.
30846 If this is zero, point is always centered after it moves off frame.
30847 If you want scrolling to always be a line at a time, you should set
30848 `scroll-conservatively' to a large value rather than set this to 1. */);
30850 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30851 doc: /* Scroll up to this many lines, to bring point back on screen.
30852 If point moves off-screen, redisplay will scroll by up to
30853 `scroll-conservatively' lines in order to bring point just barely
30854 onto the screen again. If that cannot be done, then redisplay
30855 recenters point as usual.
30857 If the value is greater than 100, redisplay will never recenter point,
30858 but will always scroll just enough text to bring point into view, even
30859 if you move far away.
30861 A value of zero means always recenter point if it moves off screen. */);
30862 scroll_conservatively = 0;
30864 DEFVAR_INT ("scroll-margin", scroll_margin,
30865 doc: /* Number of lines of margin at the top and bottom of a window.
30866 Recenter the window whenever point gets within this many lines
30867 of the top or bottom of the window. */);
30868 scroll_margin = 0;
30870 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30871 doc: /* Pixels per inch value for non-window system displays.
30872 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30873 Vdisplay_pixels_per_inch = make_float (72.0);
30875 #ifdef GLYPH_DEBUG
30876 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30877 #endif
30879 DEFVAR_LISP ("truncate-partial-width-windows",
30880 Vtruncate_partial_width_windows,
30881 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30882 For an integer value, truncate lines in each window narrower than the
30883 full frame width, provided the window width is less than that integer;
30884 otherwise, respect the value of `truncate-lines'.
30886 For any other non-nil value, truncate lines in all windows that do
30887 not span the full frame width.
30889 A value of nil means to respect the value of `truncate-lines'.
30891 If `word-wrap' is enabled, you might want to reduce this. */);
30892 Vtruncate_partial_width_windows = make_number (50);
30894 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30895 doc: /* Maximum buffer size for which line number should be displayed.
30896 If the buffer is bigger than this, the line number does not appear
30897 in the mode line. A value of nil means no limit. */);
30898 Vline_number_display_limit = Qnil;
30900 DEFVAR_INT ("line-number-display-limit-width",
30901 line_number_display_limit_width,
30902 doc: /* Maximum line width (in characters) for line number display.
30903 If the average length of the lines near point is bigger than this, then the
30904 line number may be omitted from the mode line. */);
30905 line_number_display_limit_width = 200;
30907 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30908 doc: /* Non-nil means highlight region even in nonselected windows. */);
30909 highlight_nonselected_windows = false;
30911 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30912 doc: /* Non-nil if more than one frame is visible on this display.
30913 Minibuffer-only frames don't count, but iconified frames do.
30914 This variable is not guaranteed to be accurate except while processing
30915 `frame-title-format' and `icon-title-format'. */);
30917 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30918 doc: /* Template for displaying the title bar of visible frames.
30919 \(Assuming the window manager supports this feature.)
30921 This variable has the same structure as `mode-line-format', except that
30922 the %c and %l constructs are ignored. It is used only on frames for
30923 which no explicit name has been set \(see `modify-frame-parameters'). */);
30925 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30926 doc: /* Template for displaying the title bar of an iconified frame.
30927 \(Assuming the window manager supports this feature.)
30928 This variable has the same structure as `mode-line-format' (which see),
30929 and is used only on frames for which no explicit name has been set
30930 \(see `modify-frame-parameters'). */);
30931 Vicon_title_format
30932 = Vframe_title_format
30933 = listn (CONSTYPE_PURE, 3,
30934 intern_c_string ("multiple-frames"),
30935 build_pure_c_string ("%b"),
30936 listn (CONSTYPE_PURE, 4,
30937 empty_unibyte_string,
30938 intern_c_string ("invocation-name"),
30939 build_pure_c_string ("@"),
30940 intern_c_string ("system-name")));
30942 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30943 doc: /* Maximum number of lines to keep in the message log buffer.
30944 If nil, disable message logging. If t, log messages but don't truncate
30945 the buffer when it becomes large. */);
30946 Vmessage_log_max = make_number (1000);
30948 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30949 doc: /* Functions called before redisplay, if window sizes have changed.
30950 The value should be a list of functions that take one argument.
30951 Just before redisplay, for each frame, if any of its windows have changed
30952 size since the last redisplay, or have been split or deleted,
30953 all the functions in the list are called, with the frame as argument. */);
30954 Vwindow_size_change_functions = Qnil;
30956 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30957 doc: /* List of functions to call before redisplaying a window with scrolling.
30958 Each function is called with two arguments, the window and its new
30959 display-start position.
30960 These functions are called whenever the `window-start' marker is modified,
30961 either to point into another buffer (e.g. via `set-window-buffer') or another
30962 place in the same buffer.
30963 Note that the value of `window-end' is not valid when these functions are
30964 called.
30966 Warning: Do not use this feature to alter the way the window
30967 is scrolled. It is not designed for that, and such use probably won't
30968 work. */);
30969 Vwindow_scroll_functions = Qnil;
30971 DEFVAR_LISP ("window-text-change-functions",
30972 Vwindow_text_change_functions,
30973 doc: /* Functions to call in redisplay when text in the window might change. */);
30974 Vwindow_text_change_functions = Qnil;
30976 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30977 doc: /* Functions called when redisplay of a window reaches the end trigger.
30978 Each function is called with two arguments, the window and the end trigger value.
30979 See `set-window-redisplay-end-trigger'. */);
30980 Vredisplay_end_trigger_functions = Qnil;
30982 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30983 doc: /* Non-nil means autoselect window with mouse pointer.
30984 If nil, do not autoselect windows.
30985 A positive number means delay autoselection by that many seconds: a
30986 window is autoselected only after the mouse has remained in that
30987 window for the duration of the delay.
30988 A negative number has a similar effect, but causes windows to be
30989 autoselected only after the mouse has stopped moving. \(Because of
30990 the way Emacs compares mouse events, you will occasionally wait twice
30991 that time before the window gets selected.\)
30992 Any other value means to autoselect window instantaneously when the
30993 mouse pointer enters it.
30995 Autoselection selects the minibuffer only if it is active, and never
30996 unselects the minibuffer if it is active.
30998 When customizing this variable make sure that the actual value of
30999 `focus-follows-mouse' matches the behavior of your window manager. */);
31000 Vmouse_autoselect_window = Qnil;
31002 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31003 doc: /* Non-nil means automatically resize tool-bars.
31004 This dynamically changes the tool-bar's height to the minimum height
31005 that is needed to make all tool-bar items visible.
31006 If value is `grow-only', the tool-bar's height is only increased
31007 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31008 Vauto_resize_tool_bars = Qt;
31010 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31011 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31012 auto_raise_tool_bar_buttons_p = true;
31014 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31015 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31016 make_cursor_line_fully_visible_p = true;
31018 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31019 doc: /* Border below tool-bar in pixels.
31020 If an integer, use it as the height of the border.
31021 If it is one of `internal-border-width' or `border-width', use the
31022 value of the corresponding frame parameter.
31023 Otherwise, no border is added below the tool-bar. */);
31024 Vtool_bar_border = Qinternal_border_width;
31026 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31027 doc: /* Margin around tool-bar buttons in pixels.
31028 If an integer, use that for both horizontal and vertical margins.
31029 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31030 HORZ specifying the horizontal margin, and VERT specifying the
31031 vertical margin. */);
31032 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31034 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31035 doc: /* Relief thickness of tool-bar buttons. */);
31036 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31038 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31039 doc: /* Tool bar style to use.
31040 It can be one of
31041 image - show images only
31042 text - show text only
31043 both - show both, text below image
31044 both-horiz - show text to the right of the image
31045 text-image-horiz - show text to the left of the image
31046 any other - use system default or image if no system default.
31048 This variable only affects the GTK+ toolkit version of Emacs. */);
31049 Vtool_bar_style = Qnil;
31051 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31052 doc: /* Maximum number of characters a label can have to be shown.
31053 The tool bar style must also show labels for this to have any effect, see
31054 `tool-bar-style'. */);
31055 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31057 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31058 doc: /* List of functions to call to fontify regions of text.
31059 Each function is called with one argument POS. Functions must
31060 fontify a region starting at POS in the current buffer, and give
31061 fontified regions the property `fontified'. */);
31062 Vfontification_functions = Qnil;
31063 Fmake_variable_buffer_local (Qfontification_functions);
31065 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31066 unibyte_display_via_language_environment,
31067 doc: /* Non-nil means display unibyte text according to language environment.
31068 Specifically, this means that raw bytes in the range 160-255 decimal
31069 are displayed by converting them to the equivalent multibyte characters
31070 according to the current language environment. As a result, they are
31071 displayed according to the current fontset.
31073 Note that this variable affects only how these bytes are displayed,
31074 but does not change the fact they are interpreted as raw bytes. */);
31075 unibyte_display_via_language_environment = false;
31077 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31078 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31079 If a float, it specifies a fraction of the mini-window frame's height.
31080 If an integer, it specifies a number of lines. */);
31081 Vmax_mini_window_height = make_float (0.25);
31083 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31084 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31085 A value of nil means don't automatically resize mini-windows.
31086 A value of t means resize them to fit the text displayed in them.
31087 A value of `grow-only', the default, means let mini-windows grow only;
31088 they return to their normal size when the minibuffer is closed, or the
31089 echo area becomes empty. */);
31090 Vresize_mini_windows = Qgrow_only;
31092 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31093 doc: /* Alist specifying how to blink the cursor off.
31094 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31095 `cursor-type' frame-parameter or variable equals ON-STATE,
31096 comparing using `equal', Emacs uses OFF-STATE to specify
31097 how to blink it off. ON-STATE and OFF-STATE are values for
31098 the `cursor-type' frame parameter.
31100 If a frame's ON-STATE has no entry in this list,
31101 the frame's other specifications determine how to blink the cursor off. */);
31102 Vblink_cursor_alist = Qnil;
31104 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31105 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31106 If non-nil, windows are automatically scrolled horizontally to make
31107 point visible. */);
31108 automatic_hscrolling_p = true;
31109 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31111 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31112 doc: /* How many columns away from the window edge point is allowed to get
31113 before automatic hscrolling will horizontally scroll the window. */);
31114 hscroll_margin = 5;
31116 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31117 doc: /* How many columns to scroll the window when point gets too close to the edge.
31118 When point is less than `hscroll-margin' columns from the window
31119 edge, automatic hscrolling will scroll the window by the amount of columns
31120 determined by this variable. If its value is a positive integer, scroll that
31121 many columns. If it's a positive floating-point number, it specifies the
31122 fraction of the window's width to scroll. If it's nil or zero, point will be
31123 centered horizontally after the scroll. Any other value, including negative
31124 numbers, are treated as if the value were zero.
31126 Automatic hscrolling always moves point outside the scroll margin, so if
31127 point was more than scroll step columns inside the margin, the window will
31128 scroll more than the value given by the scroll step.
31130 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31131 and `scroll-right' overrides this variable's effect. */);
31132 Vhscroll_step = make_number (0);
31134 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31135 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31136 Bind this around calls to `message' to let it take effect. */);
31137 message_truncate_lines = false;
31139 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31140 doc: /* Normal hook run to update the menu bar definitions.
31141 Redisplay runs this hook before it redisplays the menu bar.
31142 This is used to update menus such as Buffers, whose contents depend on
31143 various data. */);
31144 Vmenu_bar_update_hook = Qnil;
31146 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31147 doc: /* Frame for which we are updating a menu.
31148 The enable predicate for a menu binding should check this variable. */);
31149 Vmenu_updating_frame = Qnil;
31151 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31152 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31153 inhibit_menubar_update = false;
31155 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31156 doc: /* Prefix prepended to all continuation lines at display time.
31157 The value may be a string, an image, or a stretch-glyph; it is
31158 interpreted in the same way as the value of a `display' text property.
31160 This variable is overridden by any `wrap-prefix' text or overlay
31161 property.
31163 To add a prefix to non-continuation lines, use `line-prefix'. */);
31164 Vwrap_prefix = Qnil;
31165 DEFSYM (Qwrap_prefix, "wrap-prefix");
31166 Fmake_variable_buffer_local (Qwrap_prefix);
31168 DEFVAR_LISP ("line-prefix", Vline_prefix,
31169 doc: /* Prefix prepended to all non-continuation lines at display time.
31170 The value may be a string, an image, or a stretch-glyph; it is
31171 interpreted in the same way as the value of a `display' text property.
31173 This variable is overridden by any `line-prefix' text or overlay
31174 property.
31176 To add a prefix to continuation lines, use `wrap-prefix'. */);
31177 Vline_prefix = Qnil;
31178 DEFSYM (Qline_prefix, "line-prefix");
31179 Fmake_variable_buffer_local (Qline_prefix);
31181 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31182 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31183 inhibit_eval_during_redisplay = false;
31185 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31186 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31187 inhibit_free_realized_faces = false;
31189 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31190 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31191 Intended for use during debugging and for testing bidi display;
31192 see biditest.el in the test suite. */);
31193 inhibit_bidi_mirroring = false;
31195 #ifdef GLYPH_DEBUG
31196 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31197 doc: /* Inhibit try_window_id display optimization. */);
31198 inhibit_try_window_id = false;
31200 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31201 doc: /* Inhibit try_window_reusing display optimization. */);
31202 inhibit_try_window_reusing = false;
31204 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31205 doc: /* Inhibit try_cursor_movement display optimization. */);
31206 inhibit_try_cursor_movement = false;
31207 #endif /* GLYPH_DEBUG */
31209 DEFVAR_INT ("overline-margin", overline_margin,
31210 doc: /* Space between overline and text, in pixels.
31211 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31212 margin to the character height. */);
31213 overline_margin = 2;
31215 DEFVAR_INT ("underline-minimum-offset",
31216 underline_minimum_offset,
31217 doc: /* Minimum distance between baseline and underline.
31218 This can improve legibility of underlined text at small font sizes,
31219 particularly when using variable `x-use-underline-position-properties'
31220 with fonts that specify an UNDERLINE_POSITION relatively close to the
31221 baseline. The default value is 1. */);
31222 underline_minimum_offset = 1;
31224 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31225 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31226 This feature only works when on a window system that can change
31227 cursor shapes. */);
31228 display_hourglass_p = true;
31230 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31231 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31232 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31234 #ifdef HAVE_WINDOW_SYSTEM
31235 hourglass_atimer = NULL;
31236 hourglass_shown_p = false;
31237 #endif /* HAVE_WINDOW_SYSTEM */
31239 /* Name of the face used to display glyphless characters. */
31240 DEFSYM (Qglyphless_char, "glyphless-char");
31242 /* Method symbols for Vglyphless_char_display. */
31243 DEFSYM (Qhex_code, "hex-code");
31244 DEFSYM (Qempty_box, "empty-box");
31245 DEFSYM (Qthin_space, "thin-space");
31246 DEFSYM (Qzero_width, "zero-width");
31248 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31249 doc: /* Function run just before redisplay.
31250 It is called with one argument, which is the set of windows that are to
31251 be redisplayed. This set can be nil (meaning, only the selected window),
31252 or t (meaning all windows). */);
31253 Vpre_redisplay_function = intern ("ignore");
31255 /* Symbol for the purpose of Vglyphless_char_display. */
31256 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31257 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31259 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31260 doc: /* Char-table defining glyphless characters.
31261 Each element, if non-nil, should be one of the following:
31262 an ASCII acronym string: display this string in a box
31263 `hex-code': display the hexadecimal code of a character in a box
31264 `empty-box': display as an empty box
31265 `thin-space': display as 1-pixel width space
31266 `zero-width': don't display
31267 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31268 display method for graphical terminals and text terminals respectively.
31269 GRAPHICAL and TEXT should each have one of the values listed above.
31271 The char-table has one extra slot to control the display of a character for
31272 which no font is found. This slot only takes effect on graphical terminals.
31273 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31274 `thin-space'. The default is `empty-box'.
31276 If a character has a non-nil entry in an active display table, the
31277 display table takes effect; in this case, Emacs does not consult
31278 `glyphless-char-display' at all. */);
31279 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31280 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31281 Qempty_box);
31283 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31284 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31285 Vdebug_on_message = Qnil;
31287 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31288 doc: /* */);
31289 Vredisplay__all_windows_cause
31290 = Fmake_vector (make_number (100), make_number (0));
31292 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31293 doc: /* */);
31294 Vredisplay__mode_lines_cause
31295 = Fmake_vector (make_number (100), make_number (0));
31299 /* Initialize this module when Emacs starts. */
31301 void
31302 init_xdisp (void)
31304 CHARPOS (this_line_start_pos) = 0;
31306 if (!noninteractive)
31308 struct window *m = XWINDOW (minibuf_window);
31309 Lisp_Object frame = m->frame;
31310 struct frame *f = XFRAME (frame);
31311 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31312 struct window *r = XWINDOW (root);
31313 int i;
31315 echo_area_window = minibuf_window;
31317 r->top_line = FRAME_TOP_MARGIN (f);
31318 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31319 r->total_cols = FRAME_COLS (f);
31320 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31321 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31322 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31324 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31325 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31326 m->total_cols = FRAME_COLS (f);
31327 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31328 m->total_lines = 1;
31329 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31331 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31332 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31333 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31335 /* The default ellipsis glyphs `...'. */
31336 for (i = 0; i < 3; ++i)
31337 default_invis_vector[i] = make_number ('.');
31341 /* Allocate the buffer for frame titles.
31342 Also used for `format-mode-line'. */
31343 int size = 100;
31344 mode_line_noprop_buf = xmalloc (size);
31345 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31346 mode_line_noprop_ptr = mode_line_noprop_buf;
31347 mode_line_target = MODE_LINE_DISPLAY;
31350 help_echo_showing_p = false;
31353 #ifdef HAVE_WINDOW_SYSTEM
31355 /* Platform-independent portion of hourglass implementation. */
31357 /* Timer function of hourglass_atimer. */
31359 static void
31360 show_hourglass (struct atimer *timer)
31362 /* The timer implementation will cancel this timer automatically
31363 after this function has run. Set hourglass_atimer to null
31364 so that we know the timer doesn't have to be canceled. */
31365 hourglass_atimer = NULL;
31367 if (!hourglass_shown_p)
31369 Lisp_Object tail, frame;
31371 block_input ();
31373 FOR_EACH_FRAME (tail, frame)
31375 struct frame *f = XFRAME (frame);
31377 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31378 && FRAME_RIF (f)->show_hourglass)
31379 FRAME_RIF (f)->show_hourglass (f);
31382 hourglass_shown_p = true;
31383 unblock_input ();
31387 /* Cancel a currently active hourglass timer, and start a new one. */
31389 void
31390 start_hourglass (void)
31392 struct timespec delay;
31394 cancel_hourglass ();
31396 if (INTEGERP (Vhourglass_delay)
31397 && XINT (Vhourglass_delay) > 0)
31398 delay = make_timespec (min (XINT (Vhourglass_delay),
31399 TYPE_MAXIMUM (time_t)),
31401 else if (FLOATP (Vhourglass_delay)
31402 && XFLOAT_DATA (Vhourglass_delay) > 0)
31403 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31404 else
31405 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31407 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31408 show_hourglass, NULL);
31411 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31412 shown. */
31414 void
31415 cancel_hourglass (void)
31417 if (hourglass_atimer)
31419 cancel_atimer (hourglass_atimer);
31420 hourglass_atimer = NULL;
31423 if (hourglass_shown_p)
31425 Lisp_Object tail, frame;
31427 block_input ();
31429 FOR_EACH_FRAME (tail, frame)
31431 struct frame *f = XFRAME (frame);
31433 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31434 && FRAME_RIF (f)->hide_hourglass)
31435 FRAME_RIF (f)->hide_hourglass (f);
31436 #ifdef HAVE_NTGUI
31437 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31438 else if (!FRAME_W32_P (f))
31439 w32_arrow_cursor ();
31440 #endif
31443 hourglass_shown_p = false;
31444 unblock_input ();
31448 #endif /* HAVE_WINDOW_SYSTEM */