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1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22 Redisplay.
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
53 expose_window (asynchronous) |
55 X expose events -----+
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
84 . try_cursor_movement
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
90 . try_window_reusing_current_matrix
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
96 . try_window_id
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
102 . try_window
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
115 Desired matrices.
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
160 Frame matrices.
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
181 Bidirectional display.
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
224 Bidirectional display and character compositions
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
251 Moving an iterator in bidirectional text
252 without producing glyphs
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
315 #include "font.h"
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
321 #define INFINITY 10000000
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
346 static Lisp_Object Qfontification_functions;
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
351 /* Non-nil means don't actually do any redisplay. */
353 Lisp_Object Qinhibit_redisplay;
355 /* Names of text properties relevant for redisplay. */
357 Lisp_Object Qdisplay;
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
368 #ifdef HAVE_WINDOW_SYSTEM
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
392 /* Name of the face used to highlight trailing whitespace. */
394 static Lisp_Object Qtrailing_whitespace;
396 /* Name and number of the face used to highlight escape glyphs. */
398 static Lisp_Object Qescape_glyph;
400 /* Name and number of the face used to highlight non-breaking spaces. */
402 static Lisp_Object Qnobreak_space;
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
407 Lisp_Object Qimage;
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
420 int noninteractive_need_newline;
422 /* Non-zero means print newline to message log before next message. */
424 static int message_log_need_newline;
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
438 static struct text_pos this_line_start_pos;
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
443 static struct text_pos this_line_end_pos;
445 /* The vertical positions and the height of this line. */
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
454 static int this_line_start_x;
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
460 static struct text_pos this_line_min_pos;
462 /* Buffer that this_line_.* variables are referring to. */
464 static struct buffer *this_line_buffer;
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
479 Lisp_Object Qmenu_bar_update_hook;
481 /* Nonzero if an overlay arrow has been displayed in this window. */
483 static int overlay_arrow_seen;
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
489 int buffer_shared;
491 /* Vector containing glyphs for an ellipsis `...'. */
493 static Lisp_Object default_invis_vector[3];
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
499 Lisp_Object echo_area_window;
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
506 static Lisp_Object Vmessage_stack;
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
511 static int message_enable_multibyte;
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
515 int update_mode_lines;
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
520 int windows_or_buffers_changed;
522 /* Nonzero means a frame's cursor type has been changed. */
524 int cursor_type_changed;
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
529 static int line_number_displayed;
531 /* The name of the *Messages* buffer, a string. */
533 static Lisp_Object Vmessages_buffer_name;
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
538 Lisp_Object echo_area_buffer[2];
540 /* The buffers referenced from echo_area_buffer. */
542 static Lisp_Object echo_buffer[2];
544 /* A vector saved used in with_area_buffer to reduce consing. */
546 static Lisp_Object Vwith_echo_area_save_vector;
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
551 static int display_last_displayed_message_p;
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
556 static int message_buf_print;
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
566 static int message_cleared_p;
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
575 /* Ascent and height of the last line processed by move_it_to. */
577 static int last_max_ascent, last_height;
579 /* Non-zero if there's a help-echo in the echo area. */
581 int help_echo_showing_p;
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
587 int current_mode_line_height, current_header_line_height;
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
595 #define TEXT_PROP_DISTANCE_LIMIT 100
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
620 #if GLYPH_DEBUG
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
625 int trace_redisplay_p;
627 #endif /* GLYPH_DEBUG */
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
638 static Lisp_Object Qauto_hscroll_mode;
640 /* Buffer being redisplayed -- for redisplay_window_error. */
642 static struct buffer *displayed_buffer;
644 /* Value returned from text property handlers (see below). */
646 enum prop_handled
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
654 /* A description of text properties that redisplay is interested
655 in. */
657 struct props
659 /* The name of the property. */
660 Lisp_Object *name;
662 /* A unique index for the property. */
663 enum prop_idx idx;
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
677 /* Properties handled by iterators. */
679 static struct props it_props[] =
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
696 /* Enumeration returned by some move_it_.* functions internally. */
698 enum move_it_result
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
729 /* Similarly for the image cache. */
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
739 /* Non-zero while redisplay_internal is in progress. */
741 int redisplaying_p;
743 static Lisp_Object Qinhibit_free_realized_faces;
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
753 /* Temporary variable for XTread_socket. */
755 Lisp_Object previous_help_echo_string;
757 /* Platform-independent portion of hourglass implementation. */
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
783 /* Function prototypes. */
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
796 static void handle_line_prefix (struct it *);
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
925 #ifdef HAVE_WINDOW_SYSTEM
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
940 #endif /* HAVE_WINDOW_SYSTEM */
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
955 This is the height of W minus the height of a mode line, if any. */
957 inline int
958 window_text_bottom_y (struct window *w)
960 int height = WINDOW_TOTAL_HEIGHT (w);
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
971 inline int
972 window_box_width (struct window *w, int area)
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
977 if (!w->pseudo_window_p)
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
981 if (area == TEXT_AREA)
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
989 else if (area == LEFT_MARGIN_AREA)
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
995 else if (area == RIGHT_MARGIN_AREA)
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1010 inline int
1011 window_box_height (struct window *w)
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1016 xassert (height >= 0);
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1024 if (WINDOW_WANTS_MODELINE_P (w))
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1057 inline int
1058 window_box_left_offset (struct window *w, int area)
1060 int x;
1062 if (w->pseudo_window_p)
1063 return 0;
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1081 return x;
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1089 inline int
1090 window_box_right_offset (struct window *w, int area)
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1099 inline int
1100 window_box_left (struct window *w, int area)
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1111 return x;
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1119 inline int
1120 window_box_right (struct window *w, int area)
1122 return window_box_left (w, area) + window_box_width (w, area);
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1132 inline void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1179 line_bottom_y (struct it *it)
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1184 if (line_height == 0)
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1195 else
1197 struct glyph_row *row = it->glyph_row;
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1210 return line_top_y + line_height;
1214 /* Return 1 if position CHARPOS is visible in window W.
1215 CHARPOS < 0 means return info about WINDOW_END position.
1216 If visible, set *X and *Y to pixel coordinates of top left corner.
1217 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1218 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1221 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1222 int *rtop, int *rbot, int *rowh, int *vpos)
1224 struct it it;
1225 void *itdata = bidi_shelve_cache ();
1226 struct text_pos top;
1227 int visible_p = 0;
1228 struct buffer *old_buffer = NULL;
1230 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1231 return visible_p;
1233 if (XBUFFER (w->buffer) != current_buffer)
1235 old_buffer = current_buffer;
1236 set_buffer_internal_1 (XBUFFER (w->buffer));
1239 SET_TEXT_POS_FROM_MARKER (top, w->start);
1241 /* Compute exact mode line heights. */
1242 if (WINDOW_WANTS_MODELINE_P (w))
1243 current_mode_line_height
1244 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1245 BVAR (current_buffer, mode_line_format));
1247 if (WINDOW_WANTS_HEADER_LINE_P (w))
1248 current_header_line_height
1249 = display_mode_line (w, HEADER_LINE_FACE_ID,
1250 BVAR (current_buffer, header_line_format));
1252 start_display (&it, w, top);
1253 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1254 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1256 if (charpos >= 0
1257 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1258 && IT_CHARPOS (it) >= charpos)
1259 /* When scanning backwards under bidi iteration, move_it_to
1260 stops at or _before_ CHARPOS, because it stops at or to
1261 the _right_ of the character at CHARPOS. */
1262 || (it.bidi_p && it.bidi_it.scan_dir == -1
1263 && IT_CHARPOS (it) <= charpos)))
1265 /* We have reached CHARPOS, or passed it. How the call to
1266 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1267 or covered by a display property, move_it_to stops at the end
1268 of the invisible text, to the right of CHARPOS. (ii) If
1269 CHARPOS is in a display vector, move_it_to stops on its last
1270 glyph. */
1271 int top_x = it.current_x;
1272 int top_y = it.current_y;
1273 enum it_method it_method = it.method;
1274 /* Calling line_bottom_y may change it.method, it.position, etc. */
1275 int bottom_y = (last_height = 0, line_bottom_y (&it));
1276 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1278 if (top_y < window_top_y)
1279 visible_p = bottom_y > window_top_y;
1280 else if (top_y < it.last_visible_y)
1281 visible_p = 1;
1282 if (visible_p)
1284 if (it_method == GET_FROM_DISPLAY_VECTOR)
1286 /* We stopped on the last glyph of a display vector.
1287 Try and recompute. Hack alert! */
1288 if (charpos < 2 || top.charpos >= charpos)
1289 top_x = it.glyph_row->x;
1290 else
1292 struct it it2;
1293 start_display (&it2, w, top);
1294 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1295 get_next_display_element (&it2);
1296 PRODUCE_GLYPHS (&it2);
1297 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1298 || it2.current_x > it2.last_visible_x)
1299 top_x = it.glyph_row->x;
1300 else
1302 top_x = it2.current_x;
1303 top_y = it2.current_y;
1308 *x = top_x;
1309 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1310 *rtop = max (0, window_top_y - top_y);
1311 *rbot = max (0, bottom_y - it.last_visible_y);
1312 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1313 - max (top_y, window_top_y)));
1314 *vpos = it.vpos;
1317 else
1319 /* We were asked to provide info about WINDOW_END. */
1320 struct it it2;
1321 void *it2data = NULL;
1323 SAVE_IT (it2, it, it2data);
1324 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1325 move_it_by_lines (&it, 1);
1326 if (charpos < IT_CHARPOS (it)
1327 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1329 visible_p = 1;
1330 RESTORE_IT (&it2, &it2, it2data);
1331 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1332 *x = it2.current_x;
1333 *y = it2.current_y + it2.max_ascent - it2.ascent;
1334 *rtop = max (0, -it2.current_y);
1335 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1336 - it.last_visible_y));
1337 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1338 it.last_visible_y)
1339 - max (it2.current_y,
1340 WINDOW_HEADER_LINE_HEIGHT (w))));
1341 *vpos = it2.vpos;
1343 else
1344 bidi_unshelve_cache (it2data, 1);
1346 bidi_unshelve_cache (itdata, 0);
1348 if (old_buffer)
1349 set_buffer_internal_1 (old_buffer);
1351 current_header_line_height = current_mode_line_height = -1;
1353 if (visible_p && XFASTINT (w->hscroll) > 0)
1354 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1356 #if 0
1357 /* Debugging code. */
1358 if (visible_p)
1359 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1360 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1361 else
1362 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1363 #endif
1365 return visible_p;
1369 /* Return the next character from STR. Return in *LEN the length of
1370 the character. This is like STRING_CHAR_AND_LENGTH but never
1371 returns an invalid character. If we find one, we return a `?', but
1372 with the length of the invalid character. */
1374 static inline int
1375 string_char_and_length (const unsigned char *str, int *len)
1377 int c;
1379 c = STRING_CHAR_AND_LENGTH (str, *len);
1380 if (!CHAR_VALID_P (c))
1381 /* We may not change the length here because other places in Emacs
1382 don't use this function, i.e. they silently accept invalid
1383 characters. */
1384 c = '?';
1386 return c;
1391 /* Given a position POS containing a valid character and byte position
1392 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1394 static struct text_pos
1395 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1397 xassert (STRINGP (string) && nchars >= 0);
1399 if (STRING_MULTIBYTE (string))
1401 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1402 int len;
1404 while (nchars--)
1406 string_char_and_length (p, &len);
1407 p += len;
1408 CHARPOS (pos) += 1;
1409 BYTEPOS (pos) += len;
1412 else
1413 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1415 return pos;
1419 /* Value is the text position, i.e. character and byte position,
1420 for character position CHARPOS in STRING. */
1422 static inline struct text_pos
1423 string_pos (EMACS_INT charpos, Lisp_Object string)
1425 struct text_pos pos;
1426 xassert (STRINGP (string));
1427 xassert (charpos >= 0);
1428 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1429 return pos;
1433 /* Value is a text position, i.e. character and byte position, for
1434 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1435 means recognize multibyte characters. */
1437 static struct text_pos
1438 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1440 struct text_pos pos;
1442 xassert (s != NULL);
1443 xassert (charpos >= 0);
1445 if (multibyte_p)
1447 int len;
1449 SET_TEXT_POS (pos, 0, 0);
1450 while (charpos--)
1452 string_char_and_length ((const unsigned char *) s, &len);
1453 s += len;
1454 CHARPOS (pos) += 1;
1455 BYTEPOS (pos) += len;
1458 else
1459 SET_TEXT_POS (pos, charpos, charpos);
1461 return pos;
1465 /* Value is the number of characters in C string S. MULTIBYTE_P
1466 non-zero means recognize multibyte characters. */
1468 static EMACS_INT
1469 number_of_chars (const char *s, int multibyte_p)
1471 EMACS_INT nchars;
1473 if (multibyte_p)
1475 EMACS_INT rest = strlen (s);
1476 int len;
1477 const unsigned char *p = (const unsigned char *) s;
1479 for (nchars = 0; rest > 0; ++nchars)
1481 string_char_and_length (p, &len);
1482 rest -= len, p += len;
1485 else
1486 nchars = strlen (s);
1488 return nchars;
1492 /* Compute byte position NEWPOS->bytepos corresponding to
1493 NEWPOS->charpos. POS is a known position in string STRING.
1494 NEWPOS->charpos must be >= POS.charpos. */
1496 static void
1497 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1499 xassert (STRINGP (string));
1500 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1502 if (STRING_MULTIBYTE (string))
1503 *newpos = string_pos_nchars_ahead (pos, string,
1504 CHARPOS (*newpos) - CHARPOS (pos));
1505 else
1506 BYTEPOS (*newpos) = CHARPOS (*newpos);
1509 /* EXPORT:
1510 Return an estimation of the pixel height of mode or header lines on
1511 frame F. FACE_ID specifies what line's height to estimate. */
1514 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1516 #ifdef HAVE_WINDOW_SYSTEM
1517 if (FRAME_WINDOW_P (f))
1519 int height = FONT_HEIGHT (FRAME_FONT (f));
1521 /* This function is called so early when Emacs starts that the face
1522 cache and mode line face are not yet initialized. */
1523 if (FRAME_FACE_CACHE (f))
1525 struct face *face = FACE_FROM_ID (f, face_id);
1526 if (face)
1528 if (face->font)
1529 height = FONT_HEIGHT (face->font);
1530 if (face->box_line_width > 0)
1531 height += 2 * face->box_line_width;
1535 return height;
1537 #endif
1539 return 1;
1542 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1543 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1544 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1545 not force the value into range. */
1547 void
1548 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1549 int *x, int *y, NativeRectangle *bounds, int noclip)
1552 #ifdef HAVE_WINDOW_SYSTEM
1553 if (FRAME_WINDOW_P (f))
1555 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1556 even for negative values. */
1557 if (pix_x < 0)
1558 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1559 if (pix_y < 0)
1560 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1562 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1563 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1565 if (bounds)
1566 STORE_NATIVE_RECT (*bounds,
1567 FRAME_COL_TO_PIXEL_X (f, pix_x),
1568 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1569 FRAME_COLUMN_WIDTH (f) - 1,
1570 FRAME_LINE_HEIGHT (f) - 1);
1572 if (!noclip)
1574 if (pix_x < 0)
1575 pix_x = 0;
1576 else if (pix_x > FRAME_TOTAL_COLS (f))
1577 pix_x = FRAME_TOTAL_COLS (f);
1579 if (pix_y < 0)
1580 pix_y = 0;
1581 else if (pix_y > FRAME_LINES (f))
1582 pix_y = FRAME_LINES (f);
1585 #endif
1587 *x = pix_x;
1588 *y = pix_y;
1592 /* Find the glyph under window-relative coordinates X/Y in window W.
1593 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1594 strings. Return in *HPOS and *VPOS the row and column number of
1595 the glyph found. Return in *AREA the glyph area containing X.
1596 Value is a pointer to the glyph found or null if X/Y is not on
1597 text, or we can't tell because W's current matrix is not up to
1598 date. */
1600 static
1601 struct glyph *
1602 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1603 int *dx, int *dy, int *area)
1605 struct glyph *glyph, *end;
1606 struct glyph_row *row = NULL;
1607 int x0, i;
1609 /* Find row containing Y. Give up if some row is not enabled. */
1610 for (i = 0; i < w->current_matrix->nrows; ++i)
1612 row = MATRIX_ROW (w->current_matrix, i);
1613 if (!row->enabled_p)
1614 return NULL;
1615 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1616 break;
1619 *vpos = i;
1620 *hpos = 0;
1622 /* Give up if Y is not in the window. */
1623 if (i == w->current_matrix->nrows)
1624 return NULL;
1626 /* Get the glyph area containing X. */
1627 if (w->pseudo_window_p)
1629 *area = TEXT_AREA;
1630 x0 = 0;
1632 else
1634 if (x < window_box_left_offset (w, TEXT_AREA))
1636 *area = LEFT_MARGIN_AREA;
1637 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1639 else if (x < window_box_right_offset (w, TEXT_AREA))
1641 *area = TEXT_AREA;
1642 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1644 else
1646 *area = RIGHT_MARGIN_AREA;
1647 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1651 /* Find glyph containing X. */
1652 glyph = row->glyphs[*area];
1653 end = glyph + row->used[*area];
1654 x -= x0;
1655 while (glyph < end && x >= glyph->pixel_width)
1657 x -= glyph->pixel_width;
1658 ++glyph;
1661 if (glyph == end)
1662 return NULL;
1664 if (dx)
1666 *dx = x;
1667 *dy = y - (row->y + row->ascent - glyph->ascent);
1670 *hpos = glyph - row->glyphs[*area];
1671 return glyph;
1674 /* Convert frame-relative x/y to coordinates relative to window W.
1675 Takes pseudo-windows into account. */
1677 static void
1678 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1680 if (w->pseudo_window_p)
1682 /* A pseudo-window is always full-width, and starts at the
1683 left edge of the frame, plus a frame border. */
1684 struct frame *f = XFRAME (w->frame);
1685 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1686 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1688 else
1690 *x -= WINDOW_LEFT_EDGE_X (w);
1691 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1695 #ifdef HAVE_WINDOW_SYSTEM
1697 /* EXPORT:
1698 Return in RECTS[] at most N clipping rectangles for glyph string S.
1699 Return the number of stored rectangles. */
1702 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1704 XRectangle r;
1706 if (n <= 0)
1707 return 0;
1709 if (s->row->full_width_p)
1711 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1712 r.x = WINDOW_LEFT_EDGE_X (s->w);
1713 r.width = WINDOW_TOTAL_WIDTH (s->w);
1715 /* Unless displaying a mode or menu bar line, which are always
1716 fully visible, clip to the visible part of the row. */
1717 if (s->w->pseudo_window_p)
1718 r.height = s->row->visible_height;
1719 else
1720 r.height = s->height;
1722 else
1724 /* This is a text line that may be partially visible. */
1725 r.x = window_box_left (s->w, s->area);
1726 r.width = window_box_width (s->w, s->area);
1727 r.height = s->row->visible_height;
1730 if (s->clip_head)
1731 if (r.x < s->clip_head->x)
1733 if (r.width >= s->clip_head->x - r.x)
1734 r.width -= s->clip_head->x - r.x;
1735 else
1736 r.width = 0;
1737 r.x = s->clip_head->x;
1739 if (s->clip_tail)
1740 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1742 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1743 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1744 else
1745 r.width = 0;
1748 /* If S draws overlapping rows, it's sufficient to use the top and
1749 bottom of the window for clipping because this glyph string
1750 intentionally draws over other lines. */
1751 if (s->for_overlaps)
1753 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1754 r.height = window_text_bottom_y (s->w) - r.y;
1756 /* Alas, the above simple strategy does not work for the
1757 environments with anti-aliased text: if the same text is
1758 drawn onto the same place multiple times, it gets thicker.
1759 If the overlap we are processing is for the erased cursor, we
1760 take the intersection with the rectagle of the cursor. */
1761 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1763 XRectangle rc, r_save = r;
1765 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1766 rc.y = s->w->phys_cursor.y;
1767 rc.width = s->w->phys_cursor_width;
1768 rc.height = s->w->phys_cursor_height;
1770 x_intersect_rectangles (&r_save, &rc, &r);
1773 else
1775 /* Don't use S->y for clipping because it doesn't take partially
1776 visible lines into account. For example, it can be negative for
1777 partially visible lines at the top of a window. */
1778 if (!s->row->full_width_p
1779 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1780 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1781 else
1782 r.y = max (0, s->row->y);
1785 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1787 /* If drawing the cursor, don't let glyph draw outside its
1788 advertised boundaries. Cleartype does this under some circumstances. */
1789 if (s->hl == DRAW_CURSOR)
1791 struct glyph *glyph = s->first_glyph;
1792 int height, max_y;
1794 if (s->x > r.x)
1796 r.width -= s->x - r.x;
1797 r.x = s->x;
1799 r.width = min (r.width, glyph->pixel_width);
1801 /* If r.y is below window bottom, ensure that we still see a cursor. */
1802 height = min (glyph->ascent + glyph->descent,
1803 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1804 max_y = window_text_bottom_y (s->w) - height;
1805 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1806 if (s->ybase - glyph->ascent > max_y)
1808 r.y = max_y;
1809 r.height = height;
1811 else
1813 /* Don't draw cursor glyph taller than our actual glyph. */
1814 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1815 if (height < r.height)
1817 max_y = r.y + r.height;
1818 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1819 r.height = min (max_y - r.y, height);
1824 if (s->row->clip)
1826 XRectangle r_save = r;
1828 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1829 r.width = 0;
1832 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1833 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1835 #ifdef CONVERT_FROM_XRECT
1836 CONVERT_FROM_XRECT (r, *rects);
1837 #else
1838 *rects = r;
1839 #endif
1840 return 1;
1842 else
1844 /* If we are processing overlapping and allowed to return
1845 multiple clipping rectangles, we exclude the row of the glyph
1846 string from the clipping rectangle. This is to avoid drawing
1847 the same text on the environment with anti-aliasing. */
1848 #ifdef CONVERT_FROM_XRECT
1849 XRectangle rs[2];
1850 #else
1851 XRectangle *rs = rects;
1852 #endif
1853 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1855 if (s->for_overlaps & OVERLAPS_PRED)
1857 rs[i] = r;
1858 if (r.y + r.height > row_y)
1860 if (r.y < row_y)
1861 rs[i].height = row_y - r.y;
1862 else
1863 rs[i].height = 0;
1865 i++;
1867 if (s->for_overlaps & OVERLAPS_SUCC)
1869 rs[i] = r;
1870 if (r.y < row_y + s->row->visible_height)
1872 if (r.y + r.height > row_y + s->row->visible_height)
1874 rs[i].y = row_y + s->row->visible_height;
1875 rs[i].height = r.y + r.height - rs[i].y;
1877 else
1878 rs[i].height = 0;
1880 i++;
1883 n = i;
1884 #ifdef CONVERT_FROM_XRECT
1885 for (i = 0; i < n; i++)
1886 CONVERT_FROM_XRECT (rs[i], rects[i]);
1887 #endif
1888 return n;
1892 /* EXPORT:
1893 Return in *NR the clipping rectangle for glyph string S. */
1895 void
1896 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1898 get_glyph_string_clip_rects (s, nr, 1);
1902 /* EXPORT:
1903 Return the position and height of the phys cursor in window W.
1904 Set w->phys_cursor_width to width of phys cursor.
1907 void
1908 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1909 struct glyph *glyph, int *xp, int *yp, int *heightp)
1911 struct frame *f = XFRAME (WINDOW_FRAME (w));
1912 int x, y, wd, h, h0, y0;
1914 /* Compute the width of the rectangle to draw. If on a stretch
1915 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1916 rectangle as wide as the glyph, but use a canonical character
1917 width instead. */
1918 wd = glyph->pixel_width - 1;
1919 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
1920 wd++; /* Why? */
1921 #endif
1923 x = w->phys_cursor.x;
1924 if (x < 0)
1926 wd += x;
1927 x = 0;
1930 if (glyph->type == STRETCH_GLYPH
1931 && !x_stretch_cursor_p)
1932 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1933 w->phys_cursor_width = wd;
1935 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1937 /* If y is below window bottom, ensure that we still see a cursor. */
1938 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1940 h = max (h0, glyph->ascent + glyph->descent);
1941 h0 = min (h0, glyph->ascent + glyph->descent);
1943 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1944 if (y < y0)
1946 h = max (h - (y0 - y) + 1, h0);
1947 y = y0 - 1;
1949 else
1951 y0 = window_text_bottom_y (w) - h0;
1952 if (y > y0)
1954 h += y - y0;
1955 y = y0;
1959 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1960 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1961 *heightp = h;
1965 * Remember which glyph the mouse is over.
1968 void
1969 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1971 Lisp_Object window;
1972 struct window *w;
1973 struct glyph_row *r, *gr, *end_row;
1974 enum window_part part;
1975 enum glyph_row_area area;
1976 int x, y, width, height;
1978 /* Try to determine frame pixel position and size of the glyph under
1979 frame pixel coordinates X/Y on frame F. */
1981 if (!f->glyphs_initialized_p
1982 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1983 NILP (window)))
1985 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1986 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 goto virtual_glyph;
1990 w = XWINDOW (window);
1991 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1992 height = WINDOW_FRAME_LINE_HEIGHT (w);
1994 x = window_relative_x_coord (w, part, gx);
1995 y = gy - WINDOW_TOP_EDGE_Y (w);
1997 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1998 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2000 if (w->pseudo_window_p)
2002 area = TEXT_AREA;
2003 part = ON_MODE_LINE; /* Don't adjust margin. */
2004 goto text_glyph;
2007 switch (part)
2009 case ON_LEFT_MARGIN:
2010 area = LEFT_MARGIN_AREA;
2011 goto text_glyph;
2013 case ON_RIGHT_MARGIN:
2014 area = RIGHT_MARGIN_AREA;
2015 goto text_glyph;
2017 case ON_HEADER_LINE:
2018 case ON_MODE_LINE:
2019 gr = (part == ON_HEADER_LINE
2020 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2021 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2022 gy = gr->y;
2023 area = TEXT_AREA;
2024 goto text_glyph_row_found;
2026 case ON_TEXT:
2027 area = TEXT_AREA;
2029 text_glyph:
2030 gr = 0; gy = 0;
2031 for (; r <= end_row && r->enabled_p; ++r)
2032 if (r->y + r->height > y)
2034 gr = r; gy = r->y;
2035 break;
2038 text_glyph_row_found:
2039 if (gr && gy <= y)
2041 struct glyph *g = gr->glyphs[area];
2042 struct glyph *end = g + gr->used[area];
2044 height = gr->height;
2045 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2046 if (gx + g->pixel_width > x)
2047 break;
2049 if (g < end)
2051 if (g->type == IMAGE_GLYPH)
2053 /* Don't remember when mouse is over image, as
2054 image may have hot-spots. */
2055 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2056 return;
2058 width = g->pixel_width;
2060 else
2062 /* Use nominal char spacing at end of line. */
2063 x -= gx;
2064 gx += (x / width) * width;
2067 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2068 gx += window_box_left_offset (w, area);
2070 else
2072 /* Use nominal line height at end of window. */
2073 gx = (x / width) * width;
2074 y -= gy;
2075 gy += (y / height) * height;
2077 break;
2079 case ON_LEFT_FRINGE:
2080 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2081 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2082 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2083 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2084 goto row_glyph;
2086 case ON_RIGHT_FRINGE:
2087 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2088 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2089 : window_box_right_offset (w, TEXT_AREA));
2090 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2091 goto row_glyph;
2093 case ON_SCROLL_BAR:
2094 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2096 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2097 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2098 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2099 : 0)));
2100 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2102 row_glyph:
2103 gr = 0, gy = 0;
2104 for (; r <= end_row && r->enabled_p; ++r)
2105 if (r->y + r->height > y)
2107 gr = r; gy = r->y;
2108 break;
2111 if (gr && gy <= y)
2112 height = gr->height;
2113 else
2115 /* Use nominal line height at end of window. */
2116 y -= gy;
2117 gy += (y / height) * height;
2119 break;
2121 default:
2123 virtual_glyph:
2124 /* If there is no glyph under the mouse, then we divide the screen
2125 into a grid of the smallest glyph in the frame, and use that
2126 as our "glyph". */
2128 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2129 round down even for negative values. */
2130 if (gx < 0)
2131 gx -= width - 1;
2132 if (gy < 0)
2133 gy -= height - 1;
2135 gx = (gx / width) * width;
2136 gy = (gy / height) * height;
2138 goto store_rect;
2141 gx += WINDOW_LEFT_EDGE_X (w);
2142 gy += WINDOW_TOP_EDGE_Y (w);
2144 store_rect:
2145 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2147 /* Visible feedback for debugging. */
2148 #if 0
2149 #if HAVE_X_WINDOWS
2150 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2151 f->output_data.x->normal_gc,
2152 gx, gy, width, height);
2153 #endif
2154 #endif
2158 #endif /* HAVE_WINDOW_SYSTEM */
2161 /***********************************************************************
2162 Lisp form evaluation
2163 ***********************************************************************/
2165 /* Error handler for safe_eval and safe_call. */
2167 static Lisp_Object
2168 safe_eval_handler (Lisp_Object arg)
2170 add_to_log ("Error during redisplay: %S", arg, Qnil);
2171 return Qnil;
2175 /* Evaluate SEXPR and return the result, or nil if something went
2176 wrong. Prevent redisplay during the evaluation. */
2178 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2179 Return the result, or nil if something went wrong. Prevent
2180 redisplay during the evaluation. */
2182 Lisp_Object
2183 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2185 Lisp_Object val;
2187 if (inhibit_eval_during_redisplay)
2188 val = Qnil;
2189 else
2191 int count = SPECPDL_INDEX ();
2192 struct gcpro gcpro1;
2194 GCPRO1 (args[0]);
2195 gcpro1.nvars = nargs;
2196 specbind (Qinhibit_redisplay, Qt);
2197 /* Use Qt to ensure debugger does not run,
2198 so there is no possibility of wanting to redisplay. */
2199 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2200 safe_eval_handler);
2201 UNGCPRO;
2202 val = unbind_to (count, val);
2205 return val;
2209 /* Call function FN with one argument ARG.
2210 Return the result, or nil if something went wrong. */
2212 Lisp_Object
2213 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2215 Lisp_Object args[2];
2216 args[0] = fn;
2217 args[1] = arg;
2218 return safe_call (2, args);
2221 static Lisp_Object Qeval;
2223 Lisp_Object
2224 safe_eval (Lisp_Object sexpr)
2226 return safe_call1 (Qeval, sexpr);
2229 /* Call function FN with one argument ARG.
2230 Return the result, or nil if something went wrong. */
2232 Lisp_Object
2233 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2235 Lisp_Object args[3];
2236 args[0] = fn;
2237 args[1] = arg1;
2238 args[2] = arg2;
2239 return safe_call (3, args);
2244 /***********************************************************************
2245 Debugging
2246 ***********************************************************************/
2248 #if 0
2250 /* Define CHECK_IT to perform sanity checks on iterators.
2251 This is for debugging. It is too slow to do unconditionally. */
2253 static void
2254 check_it (struct it *it)
2256 if (it->method == GET_FROM_STRING)
2258 xassert (STRINGP (it->string));
2259 xassert (IT_STRING_CHARPOS (*it) >= 0);
2261 else
2263 xassert (IT_STRING_CHARPOS (*it) < 0);
2264 if (it->method == GET_FROM_BUFFER)
2266 /* Check that character and byte positions agree. */
2267 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2271 if (it->dpvec)
2272 xassert (it->current.dpvec_index >= 0);
2273 else
2274 xassert (it->current.dpvec_index < 0);
2277 #define CHECK_IT(IT) check_it ((IT))
2279 #else /* not 0 */
2281 #define CHECK_IT(IT) (void) 0
2283 #endif /* not 0 */
2286 #if GLYPH_DEBUG && XASSERTS
2288 /* Check that the window end of window W is what we expect it
2289 to be---the last row in the current matrix displaying text. */
2291 static void
2292 check_window_end (struct window *w)
2294 if (!MINI_WINDOW_P (w)
2295 && !NILP (w->window_end_valid))
2297 struct glyph_row *row;
2298 xassert ((row = MATRIX_ROW (w->current_matrix,
2299 XFASTINT (w->window_end_vpos)),
2300 !row->enabled_p
2301 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2302 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2306 #define CHECK_WINDOW_END(W) check_window_end ((W))
2308 #else
2310 #define CHECK_WINDOW_END(W) (void) 0
2312 #endif
2316 /***********************************************************************
2317 Iterator initialization
2318 ***********************************************************************/
2320 /* Initialize IT for displaying current_buffer in window W, starting
2321 at character position CHARPOS. CHARPOS < 0 means that no buffer
2322 position is specified which is useful when the iterator is assigned
2323 a position later. BYTEPOS is the byte position corresponding to
2324 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2326 If ROW is not null, calls to produce_glyphs with IT as parameter
2327 will produce glyphs in that row.
2329 BASE_FACE_ID is the id of a base face to use. It must be one of
2330 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2331 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2332 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2334 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2335 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2336 will be initialized to use the corresponding mode line glyph row of
2337 the desired matrix of W. */
2339 void
2340 init_iterator (struct it *it, struct window *w,
2341 EMACS_INT charpos, EMACS_INT bytepos,
2342 struct glyph_row *row, enum face_id base_face_id)
2344 int highlight_region_p;
2345 enum face_id remapped_base_face_id = base_face_id;
2347 /* Some precondition checks. */
2348 xassert (w != NULL && it != NULL);
2349 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2350 && charpos <= ZV));
2352 /* If face attributes have been changed since the last redisplay,
2353 free realized faces now because they depend on face definitions
2354 that might have changed. Don't free faces while there might be
2355 desired matrices pending which reference these faces. */
2356 if (face_change_count && !inhibit_free_realized_faces)
2358 face_change_count = 0;
2359 free_all_realized_faces (Qnil);
2362 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2363 if (! NILP (Vface_remapping_alist))
2364 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2366 /* Use one of the mode line rows of W's desired matrix if
2367 appropriate. */
2368 if (row == NULL)
2370 if (base_face_id == MODE_LINE_FACE_ID
2371 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2372 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2373 else if (base_face_id == HEADER_LINE_FACE_ID)
2374 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2377 /* Clear IT. */
2378 memset (it, 0, sizeof *it);
2379 it->current.overlay_string_index = -1;
2380 it->current.dpvec_index = -1;
2381 it->base_face_id = remapped_base_face_id;
2382 it->string = Qnil;
2383 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2384 it->paragraph_embedding = L2R;
2385 it->bidi_it.string.lstring = Qnil;
2386 it->bidi_it.string.s = NULL;
2387 it->bidi_it.string.bufpos = 0;
2389 /* The window in which we iterate over current_buffer: */
2390 XSETWINDOW (it->window, w);
2391 it->w = w;
2392 it->f = XFRAME (w->frame);
2394 it->cmp_it.id = -1;
2396 /* Extra space between lines (on window systems only). */
2397 if (base_face_id == DEFAULT_FACE_ID
2398 && FRAME_WINDOW_P (it->f))
2400 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2401 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2402 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2403 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2404 * FRAME_LINE_HEIGHT (it->f));
2405 else if (it->f->extra_line_spacing > 0)
2406 it->extra_line_spacing = it->f->extra_line_spacing;
2407 it->max_extra_line_spacing = 0;
2410 /* If realized faces have been removed, e.g. because of face
2411 attribute changes of named faces, recompute them. When running
2412 in batch mode, the face cache of the initial frame is null. If
2413 we happen to get called, make a dummy face cache. */
2414 if (FRAME_FACE_CACHE (it->f) == NULL)
2415 init_frame_faces (it->f);
2416 if (FRAME_FACE_CACHE (it->f)->used == 0)
2417 recompute_basic_faces (it->f);
2419 /* Current value of the `slice', `space-width', and 'height' properties. */
2420 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2421 it->space_width = Qnil;
2422 it->font_height = Qnil;
2423 it->override_ascent = -1;
2425 /* Are control characters displayed as `^C'? */
2426 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2428 /* -1 means everything between a CR and the following line end
2429 is invisible. >0 means lines indented more than this value are
2430 invisible. */
2431 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2432 ? XINT (BVAR (current_buffer, selective_display))
2433 : (!NILP (BVAR (current_buffer, selective_display))
2434 ? -1 : 0));
2435 it->selective_display_ellipsis_p
2436 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2438 /* Display table to use. */
2439 it->dp = window_display_table (w);
2441 /* Are multibyte characters enabled in current_buffer? */
2442 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2444 /* Non-zero if we should highlight the region. */
2445 highlight_region_p
2446 = (!NILP (Vtransient_mark_mode)
2447 && !NILP (BVAR (current_buffer, mark_active))
2448 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2450 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2451 start and end of a visible region in window IT->w. Set both to
2452 -1 to indicate no region. */
2453 if (highlight_region_p
2454 /* Maybe highlight only in selected window. */
2455 && (/* Either show region everywhere. */
2456 highlight_nonselected_windows
2457 /* Or show region in the selected window. */
2458 || w == XWINDOW (selected_window)
2459 /* Or show the region if we are in the mini-buffer and W is
2460 the window the mini-buffer refers to. */
2461 || (MINI_WINDOW_P (XWINDOW (selected_window))
2462 && WINDOWP (minibuf_selected_window)
2463 && w == XWINDOW (minibuf_selected_window))))
2465 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2466 it->region_beg_charpos = min (PT, markpos);
2467 it->region_end_charpos = max (PT, markpos);
2469 else
2470 it->region_beg_charpos = it->region_end_charpos = -1;
2472 /* Get the position at which the redisplay_end_trigger hook should
2473 be run, if it is to be run at all. */
2474 if (MARKERP (w->redisplay_end_trigger)
2475 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2476 it->redisplay_end_trigger_charpos
2477 = marker_position (w->redisplay_end_trigger);
2478 else if (INTEGERP (w->redisplay_end_trigger))
2479 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2481 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2483 /* Are lines in the display truncated? */
2484 if (base_face_id != DEFAULT_FACE_ID
2485 || XINT (it->w->hscroll)
2486 || (! WINDOW_FULL_WIDTH_P (it->w)
2487 && ((!NILP (Vtruncate_partial_width_windows)
2488 && !INTEGERP (Vtruncate_partial_width_windows))
2489 || (INTEGERP (Vtruncate_partial_width_windows)
2490 && (WINDOW_TOTAL_COLS (it->w)
2491 < XINT (Vtruncate_partial_width_windows))))))
2492 it->line_wrap = TRUNCATE;
2493 else if (NILP (BVAR (current_buffer, truncate_lines)))
2494 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2495 ? WINDOW_WRAP : WORD_WRAP;
2496 else
2497 it->line_wrap = TRUNCATE;
2499 /* Get dimensions of truncation and continuation glyphs. These are
2500 displayed as fringe bitmaps under X, so we don't need them for such
2501 frames. */
2502 if (!FRAME_WINDOW_P (it->f))
2504 if (it->line_wrap == TRUNCATE)
2506 /* We will need the truncation glyph. */
2507 xassert (it->glyph_row == NULL);
2508 produce_special_glyphs (it, IT_TRUNCATION);
2509 it->truncation_pixel_width = it->pixel_width;
2511 else
2513 /* We will need the continuation glyph. */
2514 xassert (it->glyph_row == NULL);
2515 produce_special_glyphs (it, IT_CONTINUATION);
2516 it->continuation_pixel_width = it->pixel_width;
2519 /* Reset these values to zero because the produce_special_glyphs
2520 above has changed them. */
2521 it->pixel_width = it->ascent = it->descent = 0;
2522 it->phys_ascent = it->phys_descent = 0;
2525 /* Set this after getting the dimensions of truncation and
2526 continuation glyphs, so that we don't produce glyphs when calling
2527 produce_special_glyphs, above. */
2528 it->glyph_row = row;
2529 it->area = TEXT_AREA;
2531 /* Forget any previous info about this row being reversed. */
2532 if (it->glyph_row)
2533 it->glyph_row->reversed_p = 0;
2535 /* Get the dimensions of the display area. The display area
2536 consists of the visible window area plus a horizontally scrolled
2537 part to the left of the window. All x-values are relative to the
2538 start of this total display area. */
2539 if (base_face_id != DEFAULT_FACE_ID)
2541 /* Mode lines, menu bar in terminal frames. */
2542 it->first_visible_x = 0;
2543 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2545 else
2547 it->first_visible_x
2548 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2549 it->last_visible_x = (it->first_visible_x
2550 + window_box_width (w, TEXT_AREA));
2552 /* If we truncate lines, leave room for the truncator glyph(s) at
2553 the right margin. Otherwise, leave room for the continuation
2554 glyph(s). Truncation and continuation glyphs are not inserted
2555 for window-based redisplay. */
2556 if (!FRAME_WINDOW_P (it->f))
2558 if (it->line_wrap == TRUNCATE)
2559 it->last_visible_x -= it->truncation_pixel_width;
2560 else
2561 it->last_visible_x -= it->continuation_pixel_width;
2564 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2565 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2568 /* Leave room for a border glyph. */
2569 if (!FRAME_WINDOW_P (it->f)
2570 && !WINDOW_RIGHTMOST_P (it->w))
2571 it->last_visible_x -= 1;
2573 it->last_visible_y = window_text_bottom_y (w);
2575 /* For mode lines and alike, arrange for the first glyph having a
2576 left box line if the face specifies a box. */
2577 if (base_face_id != DEFAULT_FACE_ID)
2579 struct face *face;
2581 it->face_id = remapped_base_face_id;
2583 /* If we have a boxed mode line, make the first character appear
2584 with a left box line. */
2585 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2586 if (face->box != FACE_NO_BOX)
2587 it->start_of_box_run_p = 1;
2590 /* If a buffer position was specified, set the iterator there,
2591 getting overlays and face properties from that position. */
2592 if (charpos >= BUF_BEG (current_buffer))
2594 it->end_charpos = ZV;
2595 it->face_id = -1;
2596 IT_CHARPOS (*it) = charpos;
2598 /* Compute byte position if not specified. */
2599 if (bytepos < charpos)
2600 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2601 else
2602 IT_BYTEPOS (*it) = bytepos;
2604 it->start = it->current;
2605 /* Do we need to reorder bidirectional text? Not if this is a
2606 unibyte buffer: by definition, none of the single-byte
2607 characters are strong R2L, so no reordering is needed. And
2608 bidi.c doesn't support unibyte buffers anyway. */
2609 it->bidi_p =
2610 !NILP (BVAR (current_buffer, bidi_display_reordering))
2611 && it->multibyte_p;
2613 /* If we are to reorder bidirectional text, init the bidi
2614 iterator. */
2615 if (it->bidi_p)
2617 /* Note the paragraph direction that this buffer wants to
2618 use. */
2619 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2620 Qleft_to_right))
2621 it->paragraph_embedding = L2R;
2622 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2623 Qright_to_left))
2624 it->paragraph_embedding = R2L;
2625 else
2626 it->paragraph_embedding = NEUTRAL_DIR;
2627 bidi_unshelve_cache (NULL, 0);
2628 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2629 &it->bidi_it);
2632 /* Compute faces etc. */
2633 reseat (it, it->current.pos, 1);
2636 CHECK_IT (it);
2640 /* Initialize IT for the display of window W with window start POS. */
2642 void
2643 start_display (struct it *it, struct window *w, struct text_pos pos)
2645 struct glyph_row *row;
2646 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2648 row = w->desired_matrix->rows + first_vpos;
2649 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2650 it->first_vpos = first_vpos;
2652 /* Don't reseat to previous visible line start if current start
2653 position is in a string or image. */
2654 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2656 int start_at_line_beg_p;
2657 int first_y = it->current_y;
2659 /* If window start is not at a line start, skip forward to POS to
2660 get the correct continuation lines width. */
2661 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2662 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2663 if (!start_at_line_beg_p)
2665 int new_x;
2667 reseat_at_previous_visible_line_start (it);
2668 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2670 new_x = it->current_x + it->pixel_width;
2672 /* If lines are continued, this line may end in the middle
2673 of a multi-glyph character (e.g. a control character
2674 displayed as \003, or in the middle of an overlay
2675 string). In this case move_it_to above will not have
2676 taken us to the start of the continuation line but to the
2677 end of the continued line. */
2678 if (it->current_x > 0
2679 && it->line_wrap != TRUNCATE /* Lines are continued. */
2680 && (/* And glyph doesn't fit on the line. */
2681 new_x > it->last_visible_x
2682 /* Or it fits exactly and we're on a window
2683 system frame. */
2684 || (new_x == it->last_visible_x
2685 && FRAME_WINDOW_P (it->f))))
2687 if (it->current.dpvec_index >= 0
2688 || it->current.overlay_string_index >= 0)
2690 set_iterator_to_next (it, 1);
2691 move_it_in_display_line_to (it, -1, -1, 0);
2694 it->continuation_lines_width += it->current_x;
2697 /* We're starting a new display line, not affected by the
2698 height of the continued line, so clear the appropriate
2699 fields in the iterator structure. */
2700 it->max_ascent = it->max_descent = 0;
2701 it->max_phys_ascent = it->max_phys_descent = 0;
2703 it->current_y = first_y;
2704 it->vpos = 0;
2705 it->current_x = it->hpos = 0;
2711 /* Return 1 if POS is a position in ellipses displayed for invisible
2712 text. W is the window we display, for text property lookup. */
2714 static int
2715 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2717 Lisp_Object prop, window;
2718 int ellipses_p = 0;
2719 EMACS_INT charpos = CHARPOS (pos->pos);
2721 /* If POS specifies a position in a display vector, this might
2722 be for an ellipsis displayed for invisible text. We won't
2723 get the iterator set up for delivering that ellipsis unless
2724 we make sure that it gets aware of the invisible text. */
2725 if (pos->dpvec_index >= 0
2726 && pos->overlay_string_index < 0
2727 && CHARPOS (pos->string_pos) < 0
2728 && charpos > BEGV
2729 && (XSETWINDOW (window, w),
2730 prop = Fget_char_property (make_number (charpos),
2731 Qinvisible, window),
2732 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2734 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2735 window);
2736 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2739 return ellipses_p;
2743 /* Initialize IT for stepping through current_buffer in window W,
2744 starting at position POS that includes overlay string and display
2745 vector/ control character translation position information. Value
2746 is zero if there are overlay strings with newlines at POS. */
2748 static int
2749 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2751 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2752 int i, overlay_strings_with_newlines = 0;
2754 /* If POS specifies a position in a display vector, this might
2755 be for an ellipsis displayed for invisible text. We won't
2756 get the iterator set up for delivering that ellipsis unless
2757 we make sure that it gets aware of the invisible text. */
2758 if (in_ellipses_for_invisible_text_p (pos, w))
2760 --charpos;
2761 bytepos = 0;
2764 /* Keep in mind: the call to reseat in init_iterator skips invisible
2765 text, so we might end up at a position different from POS. This
2766 is only a problem when POS is a row start after a newline and an
2767 overlay starts there with an after-string, and the overlay has an
2768 invisible property. Since we don't skip invisible text in
2769 display_line and elsewhere immediately after consuming the
2770 newline before the row start, such a POS will not be in a string,
2771 but the call to init_iterator below will move us to the
2772 after-string. */
2773 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2775 /* This only scans the current chunk -- it should scan all chunks.
2776 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2777 to 16 in 22.1 to make this a lesser problem. */
2778 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2780 const char *s = SSDATA (it->overlay_strings[i]);
2781 const char *e = s + SBYTES (it->overlay_strings[i]);
2783 while (s < e && *s != '\n')
2784 ++s;
2786 if (s < e)
2788 overlay_strings_with_newlines = 1;
2789 break;
2793 /* If position is within an overlay string, set up IT to the right
2794 overlay string. */
2795 if (pos->overlay_string_index >= 0)
2797 int relative_index;
2799 /* If the first overlay string happens to have a `display'
2800 property for an image, the iterator will be set up for that
2801 image, and we have to undo that setup first before we can
2802 correct the overlay string index. */
2803 if (it->method == GET_FROM_IMAGE)
2804 pop_it (it);
2806 /* We already have the first chunk of overlay strings in
2807 IT->overlay_strings. Load more until the one for
2808 pos->overlay_string_index is in IT->overlay_strings. */
2809 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2811 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2812 it->current.overlay_string_index = 0;
2813 while (n--)
2815 load_overlay_strings (it, 0);
2816 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2820 it->current.overlay_string_index = pos->overlay_string_index;
2821 relative_index = (it->current.overlay_string_index
2822 % OVERLAY_STRING_CHUNK_SIZE);
2823 it->string = it->overlay_strings[relative_index];
2824 xassert (STRINGP (it->string));
2825 it->current.string_pos = pos->string_pos;
2826 it->method = GET_FROM_STRING;
2829 if (CHARPOS (pos->string_pos) >= 0)
2831 /* Recorded position is not in an overlay string, but in another
2832 string. This can only be a string from a `display' property.
2833 IT should already be filled with that string. */
2834 it->current.string_pos = pos->string_pos;
2835 xassert (STRINGP (it->string));
2838 /* Restore position in display vector translations, control
2839 character translations or ellipses. */
2840 if (pos->dpvec_index >= 0)
2842 if (it->dpvec == NULL)
2843 get_next_display_element (it);
2844 xassert (it->dpvec && it->current.dpvec_index == 0);
2845 it->current.dpvec_index = pos->dpvec_index;
2848 CHECK_IT (it);
2849 return !overlay_strings_with_newlines;
2853 /* Initialize IT for stepping through current_buffer in window W
2854 starting at ROW->start. */
2856 static void
2857 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2859 init_from_display_pos (it, w, &row->start);
2860 it->start = row->start;
2861 it->continuation_lines_width = row->continuation_lines_width;
2862 CHECK_IT (it);
2866 /* Initialize IT for stepping through current_buffer in window W
2867 starting in the line following ROW, i.e. starting at ROW->end.
2868 Value is zero if there are overlay strings with newlines at ROW's
2869 end position. */
2871 static int
2872 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2874 int success = 0;
2876 if (init_from_display_pos (it, w, &row->end))
2878 if (row->continued_p)
2879 it->continuation_lines_width
2880 = row->continuation_lines_width + row->pixel_width;
2881 CHECK_IT (it);
2882 success = 1;
2885 return success;
2891 /***********************************************************************
2892 Text properties
2893 ***********************************************************************/
2895 /* Called when IT reaches IT->stop_charpos. Handle text property and
2896 overlay changes. Set IT->stop_charpos to the next position where
2897 to stop. */
2899 static void
2900 handle_stop (struct it *it)
2902 enum prop_handled handled;
2903 int handle_overlay_change_p;
2904 struct props *p;
2906 it->dpvec = NULL;
2907 it->current.dpvec_index = -1;
2908 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2909 it->ignore_overlay_strings_at_pos_p = 0;
2910 it->ellipsis_p = 0;
2912 /* Use face of preceding text for ellipsis (if invisible) */
2913 if (it->selective_display_ellipsis_p)
2914 it->saved_face_id = it->face_id;
2918 handled = HANDLED_NORMALLY;
2920 /* Call text property handlers. */
2921 for (p = it_props; p->handler; ++p)
2923 handled = p->handler (it);
2925 if (handled == HANDLED_RECOMPUTE_PROPS)
2926 break;
2927 else if (handled == HANDLED_RETURN)
2929 /* We still want to show before and after strings from
2930 overlays even if the actual buffer text is replaced. */
2931 if (!handle_overlay_change_p
2932 || it->sp > 1
2933 || !get_overlay_strings_1 (it, 0, 0))
2935 if (it->ellipsis_p)
2936 setup_for_ellipsis (it, 0);
2937 /* When handling a display spec, we might load an
2938 empty string. In that case, discard it here. We
2939 used to discard it in handle_single_display_spec,
2940 but that causes get_overlay_strings_1, above, to
2941 ignore overlay strings that we must check. */
2942 if (STRINGP (it->string) && !SCHARS (it->string))
2943 pop_it (it);
2944 return;
2946 else if (STRINGP (it->string) && !SCHARS (it->string))
2947 pop_it (it);
2948 else
2950 it->ignore_overlay_strings_at_pos_p = 1;
2951 it->string_from_display_prop_p = 0;
2952 it->from_disp_prop_p = 0;
2953 handle_overlay_change_p = 0;
2955 handled = HANDLED_RECOMPUTE_PROPS;
2956 break;
2958 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2959 handle_overlay_change_p = 0;
2962 if (handled != HANDLED_RECOMPUTE_PROPS)
2964 /* Don't check for overlay strings below when set to deliver
2965 characters from a display vector. */
2966 if (it->method == GET_FROM_DISPLAY_VECTOR)
2967 handle_overlay_change_p = 0;
2969 /* Handle overlay changes.
2970 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2971 if it finds overlays. */
2972 if (handle_overlay_change_p)
2973 handled = handle_overlay_change (it);
2976 if (it->ellipsis_p)
2978 setup_for_ellipsis (it, 0);
2979 break;
2982 while (handled == HANDLED_RECOMPUTE_PROPS);
2984 /* Determine where to stop next. */
2985 if (handled == HANDLED_NORMALLY)
2986 compute_stop_pos (it);
2990 /* Compute IT->stop_charpos from text property and overlay change
2991 information for IT's current position. */
2993 static void
2994 compute_stop_pos (struct it *it)
2996 register INTERVAL iv, next_iv;
2997 Lisp_Object object, limit, position;
2998 EMACS_INT charpos, bytepos;
3000 /* If nowhere else, stop at the end. */
3001 it->stop_charpos = it->end_charpos;
3003 if (STRINGP (it->string))
3005 /* Strings are usually short, so don't limit the search for
3006 properties. */
3007 object = it->string;
3008 limit = Qnil;
3009 charpos = IT_STRING_CHARPOS (*it);
3010 bytepos = IT_STRING_BYTEPOS (*it);
3012 else
3014 EMACS_INT pos;
3016 /* If next overlay change is in front of the current stop pos
3017 (which is IT->end_charpos), stop there. Note: value of
3018 next_overlay_change is point-max if no overlay change
3019 follows. */
3020 charpos = IT_CHARPOS (*it);
3021 bytepos = IT_BYTEPOS (*it);
3022 pos = next_overlay_change (charpos);
3023 if (pos < it->stop_charpos)
3024 it->stop_charpos = pos;
3026 /* If showing the region, we have to stop at the region
3027 start or end because the face might change there. */
3028 if (it->region_beg_charpos > 0)
3030 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3031 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3032 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3033 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3036 /* Set up variables for computing the stop position from text
3037 property changes. */
3038 XSETBUFFER (object, current_buffer);
3039 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3042 /* Get the interval containing IT's position. Value is a null
3043 interval if there isn't such an interval. */
3044 position = make_number (charpos);
3045 iv = validate_interval_range (object, &position, &position, 0);
3046 if (!NULL_INTERVAL_P (iv))
3048 Lisp_Object values_here[LAST_PROP_IDX];
3049 struct props *p;
3051 /* Get properties here. */
3052 for (p = it_props; p->handler; ++p)
3053 values_here[p->idx] = textget (iv->plist, *p->name);
3055 /* Look for an interval following iv that has different
3056 properties. */
3057 for (next_iv = next_interval (iv);
3058 (!NULL_INTERVAL_P (next_iv)
3059 && (NILP (limit)
3060 || XFASTINT (limit) > next_iv->position));
3061 next_iv = next_interval (next_iv))
3063 for (p = it_props; p->handler; ++p)
3065 Lisp_Object new_value;
3067 new_value = textget (next_iv->plist, *p->name);
3068 if (!EQ (values_here[p->idx], new_value))
3069 break;
3072 if (p->handler)
3073 break;
3076 if (!NULL_INTERVAL_P (next_iv))
3078 if (INTEGERP (limit)
3079 && next_iv->position >= XFASTINT (limit))
3080 /* No text property change up to limit. */
3081 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3082 else
3083 /* Text properties change in next_iv. */
3084 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3088 if (it->cmp_it.id < 0)
3090 EMACS_INT stoppos = it->end_charpos;
3092 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3093 stoppos = -1;
3094 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3095 stoppos, it->string);
3098 xassert (STRINGP (it->string)
3099 || (it->stop_charpos >= BEGV
3100 && it->stop_charpos >= IT_CHARPOS (*it)));
3104 /* Return the position of the next overlay change after POS in
3105 current_buffer. Value is point-max if no overlay change
3106 follows. This is like `next-overlay-change' but doesn't use
3107 xmalloc. */
3109 static EMACS_INT
3110 next_overlay_change (EMACS_INT pos)
3112 ptrdiff_t i, noverlays;
3113 EMACS_INT endpos;
3114 Lisp_Object *overlays;
3116 /* Get all overlays at the given position. */
3117 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3119 /* If any of these overlays ends before endpos,
3120 use its ending point instead. */
3121 for (i = 0; i < noverlays; ++i)
3123 Lisp_Object oend;
3124 EMACS_INT oendpos;
3126 oend = OVERLAY_END (overlays[i]);
3127 oendpos = OVERLAY_POSITION (oend);
3128 endpos = min (endpos, oendpos);
3131 return endpos;
3134 /* How many characters forward to search for a display property or
3135 display string. Searching too far forward makes the bidi display
3136 sluggish, especially in small windows. */
3137 #define MAX_DISP_SCAN 250
3139 /* Return the character position of a display string at or after
3140 position specified by POSITION. If no display string exists at or
3141 after POSITION, return ZV. A display string is either an overlay
3142 with `display' property whose value is a string, or a `display'
3143 text property whose value is a string. STRING is data about the
3144 string to iterate; if STRING->lstring is nil, we are iterating a
3145 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3146 on a GUI frame. DISP_PROP is set to zero if we searched
3147 MAX_DISP_SCAN characters forward without finding any display
3148 strings, non-zero otherwise. It is set to 2 if the display string
3149 uses any kind of `(space ...)' spec that will produce a stretch of
3150 white space in the text area. */
3151 EMACS_INT
3152 compute_display_string_pos (struct text_pos *position,
3153 struct bidi_string_data *string,
3154 int frame_window_p, int *disp_prop)
3156 /* OBJECT = nil means current buffer. */
3157 Lisp_Object object =
3158 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3159 Lisp_Object pos, spec, limpos;
3160 int string_p = (string && (STRINGP (string->lstring) || string->s));
3161 EMACS_INT eob = string_p ? string->schars : ZV;
3162 EMACS_INT begb = string_p ? 0 : BEGV;
3163 EMACS_INT bufpos, charpos = CHARPOS (*position);
3164 EMACS_INT lim =
3165 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3166 struct text_pos tpos;
3167 int rv = 0;
3169 *disp_prop = 1;
3171 if (charpos >= eob
3172 /* We don't support display properties whose values are strings
3173 that have display string properties. */
3174 || string->from_disp_str
3175 /* C strings cannot have display properties. */
3176 || (string->s && !STRINGP (object)))
3178 *disp_prop = 0;
3179 return eob;
3182 /* If the character at CHARPOS is where the display string begins,
3183 return CHARPOS. */
3184 pos = make_number (charpos);
3185 if (STRINGP (object))
3186 bufpos = string->bufpos;
3187 else
3188 bufpos = charpos;
3189 tpos = *position;
3190 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3191 && (charpos <= begb
3192 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3193 object),
3194 spec))
3195 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3196 frame_window_p)))
3198 if (rv == 2)
3199 *disp_prop = 2;
3200 return charpos;
3203 /* Look forward for the first character with a `display' property
3204 that will replace the underlying text when displayed. */
3205 limpos = make_number (lim);
3206 do {
3207 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3208 CHARPOS (tpos) = XFASTINT (pos);
3209 if (CHARPOS (tpos) >= lim)
3211 *disp_prop = 0;
3212 break;
3214 if (STRINGP (object))
3215 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3216 else
3217 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3218 spec = Fget_char_property (pos, Qdisplay, object);
3219 if (!STRINGP (object))
3220 bufpos = CHARPOS (tpos);
3221 } while (NILP (spec)
3222 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3223 bufpos, frame_window_p)));
3224 if (rv == 2)
3225 *disp_prop = 2;
3227 return CHARPOS (tpos);
3230 /* Return the character position of the end of the display string that
3231 started at CHARPOS. A display string is either an overlay with
3232 `display' property whose value is a string or a `display' text
3233 property whose value is a string. */
3234 EMACS_INT
3235 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3237 /* OBJECT = nil means current buffer. */
3238 Lisp_Object object =
3239 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3240 Lisp_Object pos = make_number (charpos);
3241 EMACS_INT eob =
3242 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3244 if (charpos >= eob || (string->s && !STRINGP (object)))
3245 return eob;
3247 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3248 abort ();
3250 /* Look forward for the first character where the `display' property
3251 changes. */
3252 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3254 return XFASTINT (pos);
3259 /***********************************************************************
3260 Fontification
3261 ***********************************************************************/
3263 /* Handle changes in the `fontified' property of the current buffer by
3264 calling hook functions from Qfontification_functions to fontify
3265 regions of text. */
3267 static enum prop_handled
3268 handle_fontified_prop (struct it *it)
3270 Lisp_Object prop, pos;
3271 enum prop_handled handled = HANDLED_NORMALLY;
3273 if (!NILP (Vmemory_full))
3274 return handled;
3276 /* Get the value of the `fontified' property at IT's current buffer
3277 position. (The `fontified' property doesn't have a special
3278 meaning in strings.) If the value is nil, call functions from
3279 Qfontification_functions. */
3280 if (!STRINGP (it->string)
3281 && it->s == NULL
3282 && !NILP (Vfontification_functions)
3283 && !NILP (Vrun_hooks)
3284 && (pos = make_number (IT_CHARPOS (*it)),
3285 prop = Fget_char_property (pos, Qfontified, Qnil),
3286 /* Ignore the special cased nil value always present at EOB since
3287 no amount of fontifying will be able to change it. */
3288 NILP (prop) && IT_CHARPOS (*it) < Z))
3290 int count = SPECPDL_INDEX ();
3291 Lisp_Object val;
3292 struct buffer *obuf = current_buffer;
3293 int begv = BEGV, zv = ZV;
3294 int old_clip_changed = current_buffer->clip_changed;
3296 val = Vfontification_functions;
3297 specbind (Qfontification_functions, Qnil);
3299 xassert (it->end_charpos == ZV);
3301 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3302 safe_call1 (val, pos);
3303 else
3305 Lisp_Object fns, fn;
3306 struct gcpro gcpro1, gcpro2;
3308 fns = Qnil;
3309 GCPRO2 (val, fns);
3311 for (; CONSP (val); val = XCDR (val))
3313 fn = XCAR (val);
3315 if (EQ (fn, Qt))
3317 /* A value of t indicates this hook has a local
3318 binding; it means to run the global binding too.
3319 In a global value, t should not occur. If it
3320 does, we must ignore it to avoid an endless
3321 loop. */
3322 for (fns = Fdefault_value (Qfontification_functions);
3323 CONSP (fns);
3324 fns = XCDR (fns))
3326 fn = XCAR (fns);
3327 if (!EQ (fn, Qt))
3328 safe_call1 (fn, pos);
3331 else
3332 safe_call1 (fn, pos);
3335 UNGCPRO;
3338 unbind_to (count, Qnil);
3340 /* Fontification functions routinely call `save-restriction'.
3341 Normally, this tags clip_changed, which can confuse redisplay
3342 (see discussion in Bug#6671). Since we don't perform any
3343 special handling of fontification changes in the case where
3344 `save-restriction' isn't called, there's no point doing so in
3345 this case either. So, if the buffer's restrictions are
3346 actually left unchanged, reset clip_changed. */
3347 if (obuf == current_buffer)
3349 if (begv == BEGV && zv == ZV)
3350 current_buffer->clip_changed = old_clip_changed;
3352 /* There isn't much we can reasonably do to protect against
3353 misbehaving fontification, but here's a fig leaf. */
3354 else if (!NILP (BVAR (obuf, name)))
3355 set_buffer_internal_1 (obuf);
3357 /* The fontification code may have added/removed text.
3358 It could do even a lot worse, but let's at least protect against
3359 the most obvious case where only the text past `pos' gets changed',
3360 as is/was done in grep.el where some escapes sequences are turned
3361 into face properties (bug#7876). */
3362 it->end_charpos = ZV;
3364 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3365 something. This avoids an endless loop if they failed to
3366 fontify the text for which reason ever. */
3367 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3368 handled = HANDLED_RECOMPUTE_PROPS;
3371 return handled;
3376 /***********************************************************************
3377 Faces
3378 ***********************************************************************/
3380 /* Set up iterator IT from face properties at its current position.
3381 Called from handle_stop. */
3383 static enum prop_handled
3384 handle_face_prop (struct it *it)
3386 int new_face_id;
3387 EMACS_INT next_stop;
3389 if (!STRINGP (it->string))
3391 new_face_id
3392 = face_at_buffer_position (it->w,
3393 IT_CHARPOS (*it),
3394 it->region_beg_charpos,
3395 it->region_end_charpos,
3396 &next_stop,
3397 (IT_CHARPOS (*it)
3398 + TEXT_PROP_DISTANCE_LIMIT),
3399 0, it->base_face_id);
3401 /* Is this a start of a run of characters with box face?
3402 Caveat: this can be called for a freshly initialized
3403 iterator; face_id is -1 in this case. We know that the new
3404 face will not change until limit, i.e. if the new face has a
3405 box, all characters up to limit will have one. But, as
3406 usual, we don't know whether limit is really the end. */
3407 if (new_face_id != it->face_id)
3409 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3411 /* If new face has a box but old face has not, this is
3412 the start of a run of characters with box, i.e. it has
3413 a shadow on the left side. The value of face_id of the
3414 iterator will be -1 if this is the initial call that gets
3415 the face. In this case, we have to look in front of IT's
3416 position and see whether there is a face != new_face_id. */
3417 it->start_of_box_run_p
3418 = (new_face->box != FACE_NO_BOX
3419 && (it->face_id >= 0
3420 || IT_CHARPOS (*it) == BEG
3421 || new_face_id != face_before_it_pos (it)));
3422 it->face_box_p = new_face->box != FACE_NO_BOX;
3425 else
3427 int base_face_id;
3428 EMACS_INT bufpos;
3429 int i;
3430 Lisp_Object from_overlay
3431 = (it->current.overlay_string_index >= 0
3432 ? it->string_overlays[it->current.overlay_string_index]
3433 : Qnil);
3435 /* See if we got to this string directly or indirectly from
3436 an overlay property. That includes the before-string or
3437 after-string of an overlay, strings in display properties
3438 provided by an overlay, their text properties, etc.
3440 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3441 if (! NILP (from_overlay))
3442 for (i = it->sp - 1; i >= 0; i--)
3444 if (it->stack[i].current.overlay_string_index >= 0)
3445 from_overlay
3446 = it->string_overlays[it->stack[i].current.overlay_string_index];
3447 else if (! NILP (it->stack[i].from_overlay))
3448 from_overlay = it->stack[i].from_overlay;
3450 if (!NILP (from_overlay))
3451 break;
3454 if (! NILP (from_overlay))
3456 bufpos = IT_CHARPOS (*it);
3457 /* For a string from an overlay, the base face depends
3458 only on text properties and ignores overlays. */
3459 base_face_id
3460 = face_for_overlay_string (it->w,
3461 IT_CHARPOS (*it),
3462 it->region_beg_charpos,
3463 it->region_end_charpos,
3464 &next_stop,
3465 (IT_CHARPOS (*it)
3466 + TEXT_PROP_DISTANCE_LIMIT),
3468 from_overlay);
3470 else
3472 bufpos = 0;
3474 /* For strings from a `display' property, use the face at
3475 IT's current buffer position as the base face to merge
3476 with, so that overlay strings appear in the same face as
3477 surrounding text, unless they specify their own
3478 faces. */
3479 base_face_id = underlying_face_id (it);
3482 new_face_id = face_at_string_position (it->w,
3483 it->string,
3484 IT_STRING_CHARPOS (*it),
3485 bufpos,
3486 it->region_beg_charpos,
3487 it->region_end_charpos,
3488 &next_stop,
3489 base_face_id, 0);
3491 /* Is this a start of a run of characters with box? Caveat:
3492 this can be called for a freshly allocated iterator; face_id
3493 is -1 is this case. We know that the new face will not
3494 change until the next check pos, i.e. if the new face has a
3495 box, all characters up to that position will have a
3496 box. But, as usual, we don't know whether that position
3497 is really the end. */
3498 if (new_face_id != it->face_id)
3500 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3501 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3503 /* If new face has a box but old face hasn't, this is the
3504 start of a run of characters with box, i.e. it has a
3505 shadow on the left side. */
3506 it->start_of_box_run_p
3507 = new_face->box && (old_face == NULL || !old_face->box);
3508 it->face_box_p = new_face->box != FACE_NO_BOX;
3512 it->face_id = new_face_id;
3513 return HANDLED_NORMALLY;
3517 /* Return the ID of the face ``underlying'' IT's current position,
3518 which is in a string. If the iterator is associated with a
3519 buffer, return the face at IT's current buffer position.
3520 Otherwise, use the iterator's base_face_id. */
3522 static int
3523 underlying_face_id (struct it *it)
3525 int face_id = it->base_face_id, i;
3527 xassert (STRINGP (it->string));
3529 for (i = it->sp - 1; i >= 0; --i)
3530 if (NILP (it->stack[i].string))
3531 face_id = it->stack[i].face_id;
3533 return face_id;
3537 /* Compute the face one character before or after the current position
3538 of IT, in the visual order. BEFORE_P non-zero means get the face
3539 in front (to the left in L2R paragraphs, to the right in R2L
3540 paragraphs) of IT's screen position. Value is the ID of the face. */
3542 static int
3543 face_before_or_after_it_pos (struct it *it, int before_p)
3545 int face_id, limit;
3546 EMACS_INT next_check_charpos;
3547 struct it it_copy;
3548 void *it_copy_data = NULL;
3550 xassert (it->s == NULL);
3552 if (STRINGP (it->string))
3554 EMACS_INT bufpos, charpos;
3555 int base_face_id;
3557 /* No face change past the end of the string (for the case
3558 we are padding with spaces). No face change before the
3559 string start. */
3560 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3561 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3562 return it->face_id;
3564 if (!it->bidi_p)
3566 /* Set charpos to the position before or after IT's current
3567 position, in the logical order, which in the non-bidi
3568 case is the same as the visual order. */
3569 if (before_p)
3570 charpos = IT_STRING_CHARPOS (*it) - 1;
3571 else if (it->what == IT_COMPOSITION)
3572 /* For composition, we must check the character after the
3573 composition. */
3574 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3575 else
3576 charpos = IT_STRING_CHARPOS (*it) + 1;
3578 else
3580 if (before_p)
3582 /* With bidi iteration, the character before the current
3583 in the visual order cannot be found by simple
3584 iteration, because "reverse" reordering is not
3585 supported. Instead, we need to use the move_it_*
3586 family of functions. */
3587 /* Ignore face changes before the first visible
3588 character on this display line. */
3589 if (it->current_x <= it->first_visible_x)
3590 return it->face_id;
3591 SAVE_IT (it_copy, *it, it_copy_data);
3592 /* Implementation note: Since move_it_in_display_line
3593 works in the iterator geometry, and thinks the first
3594 character is always the leftmost, even in R2L lines,
3595 we don't need to distinguish between the R2L and L2R
3596 cases here. */
3597 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3598 it_copy.current_x - 1, MOVE_TO_X);
3599 charpos = IT_STRING_CHARPOS (it_copy);
3600 RESTORE_IT (it, it, it_copy_data);
3602 else
3604 /* Set charpos to the string position of the character
3605 that comes after IT's current position in the visual
3606 order. */
3607 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3609 it_copy = *it;
3610 while (n--)
3611 bidi_move_to_visually_next (&it_copy.bidi_it);
3613 charpos = it_copy.bidi_it.charpos;
3616 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3618 if (it->current.overlay_string_index >= 0)
3619 bufpos = IT_CHARPOS (*it);
3620 else
3621 bufpos = 0;
3623 base_face_id = underlying_face_id (it);
3625 /* Get the face for ASCII, or unibyte. */
3626 face_id = face_at_string_position (it->w,
3627 it->string,
3628 charpos,
3629 bufpos,
3630 it->region_beg_charpos,
3631 it->region_end_charpos,
3632 &next_check_charpos,
3633 base_face_id, 0);
3635 /* Correct the face for charsets different from ASCII. Do it
3636 for the multibyte case only. The face returned above is
3637 suitable for unibyte text if IT->string is unibyte. */
3638 if (STRING_MULTIBYTE (it->string))
3640 struct text_pos pos1 = string_pos (charpos, it->string);
3641 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3642 int c, len;
3643 struct face *face = FACE_FROM_ID (it->f, face_id);
3645 c = string_char_and_length (p, &len);
3646 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3649 else
3651 struct text_pos pos;
3653 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3654 || (IT_CHARPOS (*it) <= BEGV && before_p))
3655 return it->face_id;
3657 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3658 pos = it->current.pos;
3660 if (!it->bidi_p)
3662 if (before_p)
3663 DEC_TEXT_POS (pos, it->multibyte_p);
3664 else
3666 if (it->what == IT_COMPOSITION)
3668 /* For composition, we must check the position after
3669 the composition. */
3670 pos.charpos += it->cmp_it.nchars;
3671 pos.bytepos += it->len;
3673 else
3674 INC_TEXT_POS (pos, it->multibyte_p);
3677 else
3679 if (before_p)
3681 /* With bidi iteration, the character before the current
3682 in the visual order cannot be found by simple
3683 iteration, because "reverse" reordering is not
3684 supported. Instead, we need to use the move_it_*
3685 family of functions. */
3686 /* Ignore face changes before the first visible
3687 character on this display line. */
3688 if (it->current_x <= it->first_visible_x)
3689 return it->face_id;
3690 SAVE_IT (it_copy, *it, it_copy_data);
3691 /* Implementation note: Since move_it_in_display_line
3692 works in the iterator geometry, and thinks the first
3693 character is always the leftmost, even in R2L lines,
3694 we don't need to distinguish between the R2L and L2R
3695 cases here. */
3696 move_it_in_display_line (&it_copy, ZV,
3697 it_copy.current_x - 1, MOVE_TO_X);
3698 pos = it_copy.current.pos;
3699 RESTORE_IT (it, it, it_copy_data);
3701 else
3703 /* Set charpos to the buffer position of the character
3704 that comes after IT's current position in the visual
3705 order. */
3706 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3708 it_copy = *it;
3709 while (n--)
3710 bidi_move_to_visually_next (&it_copy.bidi_it);
3712 SET_TEXT_POS (pos,
3713 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3716 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3718 /* Determine face for CHARSET_ASCII, or unibyte. */
3719 face_id = face_at_buffer_position (it->w,
3720 CHARPOS (pos),
3721 it->region_beg_charpos,
3722 it->region_end_charpos,
3723 &next_check_charpos,
3724 limit, 0, -1);
3726 /* Correct the face for charsets different from ASCII. Do it
3727 for the multibyte case only. The face returned above is
3728 suitable for unibyte text if current_buffer is unibyte. */
3729 if (it->multibyte_p)
3731 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3732 struct face *face = FACE_FROM_ID (it->f, face_id);
3733 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3737 return face_id;
3742 /***********************************************************************
3743 Invisible text
3744 ***********************************************************************/
3746 /* Set up iterator IT from invisible properties at its current
3747 position. Called from handle_stop. */
3749 static enum prop_handled
3750 handle_invisible_prop (struct it *it)
3752 enum prop_handled handled = HANDLED_NORMALLY;
3754 if (STRINGP (it->string))
3756 Lisp_Object prop, end_charpos, limit, charpos;
3758 /* Get the value of the invisible text property at the
3759 current position. Value will be nil if there is no such
3760 property. */
3761 charpos = make_number (IT_STRING_CHARPOS (*it));
3762 prop = Fget_text_property (charpos, Qinvisible, it->string);
3764 if (!NILP (prop)
3765 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3767 EMACS_INT endpos;
3769 handled = HANDLED_RECOMPUTE_PROPS;
3771 /* Get the position at which the next change of the
3772 invisible text property can be found in IT->string.
3773 Value will be nil if the property value is the same for
3774 all the rest of IT->string. */
3775 XSETINT (limit, SCHARS (it->string));
3776 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3777 it->string, limit);
3779 /* Text at current position is invisible. The next
3780 change in the property is at position end_charpos.
3781 Move IT's current position to that position. */
3782 if (INTEGERP (end_charpos)
3783 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3785 struct text_pos old;
3786 EMACS_INT oldpos;
3788 old = it->current.string_pos;
3789 oldpos = CHARPOS (old);
3790 if (it->bidi_p)
3792 if (it->bidi_it.first_elt
3793 && it->bidi_it.charpos < SCHARS (it->string))
3794 bidi_paragraph_init (it->paragraph_embedding,
3795 &it->bidi_it, 1);
3796 /* Bidi-iterate out of the invisible text. */
3799 bidi_move_to_visually_next (&it->bidi_it);
3801 while (oldpos <= it->bidi_it.charpos
3802 && it->bidi_it.charpos < endpos);
3804 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3805 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
3806 if (IT_CHARPOS (*it) >= endpos)
3807 it->prev_stop = endpos;
3809 else
3811 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3812 compute_string_pos (&it->current.string_pos, old, it->string);
3815 else
3817 /* The rest of the string is invisible. If this is an
3818 overlay string, proceed with the next overlay string
3819 or whatever comes and return a character from there. */
3820 if (it->current.overlay_string_index >= 0)
3822 next_overlay_string (it);
3823 /* Don't check for overlay strings when we just
3824 finished processing them. */
3825 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3827 else
3829 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3830 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3835 else
3837 int invis_p;
3838 EMACS_INT newpos, next_stop, start_charpos, tem;
3839 Lisp_Object pos, prop, overlay;
3841 /* First of all, is there invisible text at this position? */
3842 tem = start_charpos = IT_CHARPOS (*it);
3843 pos = make_number (tem);
3844 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3845 &overlay);
3846 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3848 /* If we are on invisible text, skip over it. */
3849 if (invis_p && start_charpos < it->end_charpos)
3851 /* Record whether we have to display an ellipsis for the
3852 invisible text. */
3853 int display_ellipsis_p = invis_p == 2;
3855 handled = HANDLED_RECOMPUTE_PROPS;
3857 /* Loop skipping over invisible text. The loop is left at
3858 ZV or with IT on the first char being visible again. */
3861 /* Try to skip some invisible text. Return value is the
3862 position reached which can be equal to where we start
3863 if there is nothing invisible there. This skips both
3864 over invisible text properties and overlays with
3865 invisible property. */
3866 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3868 /* If we skipped nothing at all we weren't at invisible
3869 text in the first place. If everything to the end of
3870 the buffer was skipped, end the loop. */
3871 if (newpos == tem || newpos >= ZV)
3872 invis_p = 0;
3873 else
3875 /* We skipped some characters but not necessarily
3876 all there are. Check if we ended up on visible
3877 text. Fget_char_property returns the property of
3878 the char before the given position, i.e. if we
3879 get invis_p = 0, this means that the char at
3880 newpos is visible. */
3881 pos = make_number (newpos);
3882 prop = Fget_char_property (pos, Qinvisible, it->window);
3883 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3886 /* If we ended up on invisible text, proceed to
3887 skip starting with next_stop. */
3888 if (invis_p)
3889 tem = next_stop;
3891 /* If there are adjacent invisible texts, don't lose the
3892 second one's ellipsis. */
3893 if (invis_p == 2)
3894 display_ellipsis_p = 1;
3896 while (invis_p);
3898 /* The position newpos is now either ZV or on visible text. */
3899 if (it->bidi_p && newpos < ZV)
3901 /* With bidi iteration, the region of invisible text
3902 could start and/or end in the middle of a non-base
3903 embedding level. Therefore, we need to skip
3904 invisible text using the bidi iterator, starting at
3905 IT's current position, until we find ourselves
3906 outside the invisible text. Skipping invisible text
3907 _after_ bidi iteration avoids affecting the visual
3908 order of the displayed text when invisible properties
3909 are added or removed. */
3910 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3912 /* If we were `reseat'ed to a new paragraph,
3913 determine the paragraph base direction. We need
3914 to do it now because next_element_from_buffer may
3915 not have a chance to do it, if we are going to
3916 skip any text at the beginning, which resets the
3917 FIRST_ELT flag. */
3918 bidi_paragraph_init (it->paragraph_embedding,
3919 &it->bidi_it, 1);
3923 bidi_move_to_visually_next (&it->bidi_it);
3925 while (it->stop_charpos <= it->bidi_it.charpos
3926 && it->bidi_it.charpos < newpos);
3927 IT_CHARPOS (*it) = it->bidi_it.charpos;
3928 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3929 /* If we overstepped NEWPOS, record its position in the
3930 iterator, so that we skip invisible text if later the
3931 bidi iteration lands us in the invisible region
3932 again. */
3933 if (IT_CHARPOS (*it) >= newpos)
3934 it->prev_stop = newpos;
3936 else
3938 IT_CHARPOS (*it) = newpos;
3939 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3942 /* If there are before-strings at the start of invisible
3943 text, and the text is invisible because of a text
3944 property, arrange to show before-strings because 20.x did
3945 it that way. (If the text is invisible because of an
3946 overlay property instead of a text property, this is
3947 already handled in the overlay code.) */
3948 if (NILP (overlay)
3949 && get_overlay_strings (it, it->stop_charpos))
3951 handled = HANDLED_RECOMPUTE_PROPS;
3952 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3954 else if (display_ellipsis_p)
3956 /* Make sure that the glyphs of the ellipsis will get
3957 correct `charpos' values. If we would not update
3958 it->position here, the glyphs would belong to the
3959 last visible character _before_ the invisible
3960 text, which confuses `set_cursor_from_row'.
3962 We use the last invisible position instead of the
3963 first because this way the cursor is always drawn on
3964 the first "." of the ellipsis, whenever PT is inside
3965 the invisible text. Otherwise the cursor would be
3966 placed _after_ the ellipsis when the point is after the
3967 first invisible character. */
3968 if (!STRINGP (it->object))
3970 it->position.charpos = newpos - 1;
3971 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3973 it->ellipsis_p = 1;
3974 /* Let the ellipsis display before
3975 considering any properties of the following char.
3976 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3977 handled = HANDLED_RETURN;
3982 return handled;
3986 /* Make iterator IT return `...' next.
3987 Replaces LEN characters from buffer. */
3989 static void
3990 setup_for_ellipsis (struct it *it, int len)
3992 /* Use the display table definition for `...'. Invalid glyphs
3993 will be handled by the method returning elements from dpvec. */
3994 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3996 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3997 it->dpvec = v->contents;
3998 it->dpend = v->contents + v->header.size;
4000 else
4002 /* Default `...'. */
4003 it->dpvec = default_invis_vector;
4004 it->dpend = default_invis_vector + 3;
4007 it->dpvec_char_len = len;
4008 it->current.dpvec_index = 0;
4009 it->dpvec_face_id = -1;
4011 /* Remember the current face id in case glyphs specify faces.
4012 IT's face is restored in set_iterator_to_next.
4013 saved_face_id was set to preceding char's face in handle_stop. */
4014 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4015 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4017 it->method = GET_FROM_DISPLAY_VECTOR;
4018 it->ellipsis_p = 1;
4023 /***********************************************************************
4024 'display' property
4025 ***********************************************************************/
4027 /* Set up iterator IT from `display' property at its current position.
4028 Called from handle_stop.
4029 We return HANDLED_RETURN if some part of the display property
4030 overrides the display of the buffer text itself.
4031 Otherwise we return HANDLED_NORMALLY. */
4033 static enum prop_handled
4034 handle_display_prop (struct it *it)
4036 Lisp_Object propval, object, overlay;
4037 struct text_pos *position;
4038 EMACS_INT bufpos;
4039 /* Nonzero if some property replaces the display of the text itself. */
4040 int display_replaced_p = 0;
4042 if (STRINGP (it->string))
4044 object = it->string;
4045 position = &it->current.string_pos;
4046 bufpos = CHARPOS (it->current.pos);
4048 else
4050 XSETWINDOW (object, it->w);
4051 position = &it->current.pos;
4052 bufpos = CHARPOS (*position);
4055 /* Reset those iterator values set from display property values. */
4056 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4057 it->space_width = Qnil;
4058 it->font_height = Qnil;
4059 it->voffset = 0;
4061 /* We don't support recursive `display' properties, i.e. string
4062 values that have a string `display' property, that have a string
4063 `display' property etc. */
4064 if (!it->string_from_display_prop_p)
4065 it->area = TEXT_AREA;
4067 propval = get_char_property_and_overlay (make_number (position->charpos),
4068 Qdisplay, object, &overlay);
4069 if (NILP (propval))
4070 return HANDLED_NORMALLY;
4071 /* Now OVERLAY is the overlay that gave us this property, or nil
4072 if it was a text property. */
4074 if (!STRINGP (it->string))
4075 object = it->w->buffer;
4077 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4078 position, bufpos,
4079 FRAME_WINDOW_P (it->f));
4081 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4084 /* Subroutine of handle_display_prop. Returns non-zero if the display
4085 specification in SPEC is a replacing specification, i.e. it would
4086 replace the text covered by `display' property with something else,
4087 such as an image or a display string. If SPEC includes any kind or
4088 `(space ...) specification, the value is 2; this is used by
4089 compute_display_string_pos, which see.
4091 See handle_single_display_spec for documentation of arguments.
4092 frame_window_p is non-zero if the window being redisplayed is on a
4093 GUI frame; this argument is used only if IT is NULL, see below.
4095 IT can be NULL, if this is called by the bidi reordering code
4096 through compute_display_string_pos, which see. In that case, this
4097 function only examines SPEC, but does not otherwise "handle" it, in
4098 the sense that it doesn't set up members of IT from the display
4099 spec. */
4100 static int
4101 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4102 Lisp_Object overlay, struct text_pos *position,
4103 EMACS_INT bufpos, int frame_window_p)
4105 int replacing_p = 0;
4106 int rv;
4108 if (CONSP (spec)
4109 /* Simple specerties. */
4110 && !EQ (XCAR (spec), Qimage)
4111 && !EQ (XCAR (spec), Qspace)
4112 && !EQ (XCAR (spec), Qwhen)
4113 && !EQ (XCAR (spec), Qslice)
4114 && !EQ (XCAR (spec), Qspace_width)
4115 && !EQ (XCAR (spec), Qheight)
4116 && !EQ (XCAR (spec), Qraise)
4117 /* Marginal area specifications. */
4118 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4119 && !EQ (XCAR (spec), Qleft_fringe)
4120 && !EQ (XCAR (spec), Qright_fringe)
4121 && !NILP (XCAR (spec)))
4123 for (; CONSP (spec); spec = XCDR (spec))
4125 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4126 overlay, position, bufpos,
4127 replacing_p, frame_window_p)))
4129 replacing_p = rv;
4130 /* If some text in a string is replaced, `position' no
4131 longer points to the position of `object'. */
4132 if (!it || STRINGP (object))
4133 break;
4137 else if (VECTORP (spec))
4139 int i;
4140 for (i = 0; i < ASIZE (spec); ++i)
4141 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4142 overlay, position, bufpos,
4143 replacing_p, frame_window_p)))
4145 replacing_p = rv;
4146 /* If some text in a string is replaced, `position' no
4147 longer points to the position of `object'. */
4148 if (!it || STRINGP (object))
4149 break;
4152 else
4154 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4155 position, bufpos, 0,
4156 frame_window_p)))
4157 replacing_p = rv;
4160 return replacing_p;
4163 /* Value is the position of the end of the `display' property starting
4164 at START_POS in OBJECT. */
4166 static struct text_pos
4167 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4169 Lisp_Object end;
4170 struct text_pos end_pos;
4172 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4173 Qdisplay, object, Qnil);
4174 CHARPOS (end_pos) = XFASTINT (end);
4175 if (STRINGP (object))
4176 compute_string_pos (&end_pos, start_pos, it->string);
4177 else
4178 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4180 return end_pos;
4184 /* Set up IT from a single `display' property specification SPEC. OBJECT
4185 is the object in which the `display' property was found. *POSITION
4186 is the position in OBJECT at which the `display' property was found.
4187 BUFPOS is the buffer position of OBJECT (different from POSITION if
4188 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4189 previously saw a display specification which already replaced text
4190 display with something else, for example an image; we ignore such
4191 properties after the first one has been processed.
4193 OVERLAY is the overlay this `display' property came from,
4194 or nil if it was a text property.
4196 If SPEC is a `space' or `image' specification, and in some other
4197 cases too, set *POSITION to the position where the `display'
4198 property ends.
4200 If IT is NULL, only examine the property specification in SPEC, but
4201 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4202 is intended to be displayed in a window on a GUI frame.
4204 Value is non-zero if something was found which replaces the display
4205 of buffer or string text. */
4207 static int
4208 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4209 Lisp_Object overlay, struct text_pos *position,
4210 EMACS_INT bufpos, int display_replaced_p,
4211 int frame_window_p)
4213 Lisp_Object form;
4214 Lisp_Object location, value;
4215 struct text_pos start_pos = *position;
4216 int valid_p;
4218 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4219 If the result is non-nil, use VALUE instead of SPEC. */
4220 form = Qt;
4221 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4223 spec = XCDR (spec);
4224 if (!CONSP (spec))
4225 return 0;
4226 form = XCAR (spec);
4227 spec = XCDR (spec);
4230 if (!NILP (form) && !EQ (form, Qt))
4232 int count = SPECPDL_INDEX ();
4233 struct gcpro gcpro1;
4235 /* Bind `object' to the object having the `display' property, a
4236 buffer or string. Bind `position' to the position in the
4237 object where the property was found, and `buffer-position'
4238 to the current position in the buffer. */
4240 if (NILP (object))
4241 XSETBUFFER (object, current_buffer);
4242 specbind (Qobject, object);
4243 specbind (Qposition, make_number (CHARPOS (*position)));
4244 specbind (Qbuffer_position, make_number (bufpos));
4245 GCPRO1 (form);
4246 form = safe_eval (form);
4247 UNGCPRO;
4248 unbind_to (count, Qnil);
4251 if (NILP (form))
4252 return 0;
4254 /* Handle `(height HEIGHT)' specifications. */
4255 if (CONSP (spec)
4256 && EQ (XCAR (spec), Qheight)
4257 && CONSP (XCDR (spec)))
4259 if (it)
4261 if (!FRAME_WINDOW_P (it->f))
4262 return 0;
4264 it->font_height = XCAR (XCDR (spec));
4265 if (!NILP (it->font_height))
4267 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4268 int new_height = -1;
4270 if (CONSP (it->font_height)
4271 && (EQ (XCAR (it->font_height), Qplus)
4272 || EQ (XCAR (it->font_height), Qminus))
4273 && CONSP (XCDR (it->font_height))
4274 && INTEGERP (XCAR (XCDR (it->font_height))))
4276 /* `(+ N)' or `(- N)' where N is an integer. */
4277 int steps = XINT (XCAR (XCDR (it->font_height)));
4278 if (EQ (XCAR (it->font_height), Qplus))
4279 steps = - steps;
4280 it->face_id = smaller_face (it->f, it->face_id, steps);
4282 else if (FUNCTIONP (it->font_height))
4284 /* Call function with current height as argument.
4285 Value is the new height. */
4286 Lisp_Object height;
4287 height = safe_call1 (it->font_height,
4288 face->lface[LFACE_HEIGHT_INDEX]);
4289 if (NUMBERP (height))
4290 new_height = XFLOATINT (height);
4292 else if (NUMBERP (it->font_height))
4294 /* Value is a multiple of the canonical char height. */
4295 struct face *f;
4297 f = FACE_FROM_ID (it->f,
4298 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4299 new_height = (XFLOATINT (it->font_height)
4300 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4302 else
4304 /* Evaluate IT->font_height with `height' bound to the
4305 current specified height to get the new height. */
4306 int count = SPECPDL_INDEX ();
4308 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4309 value = safe_eval (it->font_height);
4310 unbind_to (count, Qnil);
4312 if (NUMBERP (value))
4313 new_height = XFLOATINT (value);
4316 if (new_height > 0)
4317 it->face_id = face_with_height (it->f, it->face_id, new_height);
4321 return 0;
4324 /* Handle `(space-width WIDTH)'. */
4325 if (CONSP (spec)
4326 && EQ (XCAR (spec), Qspace_width)
4327 && CONSP (XCDR (spec)))
4329 if (it)
4331 if (!FRAME_WINDOW_P (it->f))
4332 return 0;
4334 value = XCAR (XCDR (spec));
4335 if (NUMBERP (value) && XFLOATINT (value) > 0)
4336 it->space_width = value;
4339 return 0;
4342 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4343 if (CONSP (spec)
4344 && EQ (XCAR (spec), Qslice))
4346 Lisp_Object tem;
4348 if (it)
4350 if (!FRAME_WINDOW_P (it->f))
4351 return 0;
4353 if (tem = XCDR (spec), CONSP (tem))
4355 it->slice.x = XCAR (tem);
4356 if (tem = XCDR (tem), CONSP (tem))
4358 it->slice.y = XCAR (tem);
4359 if (tem = XCDR (tem), CONSP (tem))
4361 it->slice.width = XCAR (tem);
4362 if (tem = XCDR (tem), CONSP (tem))
4363 it->slice.height = XCAR (tem);
4369 return 0;
4372 /* Handle `(raise FACTOR)'. */
4373 if (CONSP (spec)
4374 && EQ (XCAR (spec), Qraise)
4375 && CONSP (XCDR (spec)))
4377 if (it)
4379 if (!FRAME_WINDOW_P (it->f))
4380 return 0;
4382 #ifdef HAVE_WINDOW_SYSTEM
4383 value = XCAR (XCDR (spec));
4384 if (NUMBERP (value))
4386 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4387 it->voffset = - (XFLOATINT (value)
4388 * (FONT_HEIGHT (face->font)));
4390 #endif /* HAVE_WINDOW_SYSTEM */
4393 return 0;
4396 /* Don't handle the other kinds of display specifications
4397 inside a string that we got from a `display' property. */
4398 if (it && it->string_from_display_prop_p)
4399 return 0;
4401 /* Characters having this form of property are not displayed, so
4402 we have to find the end of the property. */
4403 if (it)
4405 start_pos = *position;
4406 *position = display_prop_end (it, object, start_pos);
4408 value = Qnil;
4410 /* Stop the scan at that end position--we assume that all
4411 text properties change there. */
4412 if (it)
4413 it->stop_charpos = position->charpos;
4415 /* Handle `(left-fringe BITMAP [FACE])'
4416 and `(right-fringe BITMAP [FACE])'. */
4417 if (CONSP (spec)
4418 && (EQ (XCAR (spec), Qleft_fringe)
4419 || EQ (XCAR (spec), Qright_fringe))
4420 && CONSP (XCDR (spec)))
4422 int fringe_bitmap;
4424 if (it)
4426 if (!FRAME_WINDOW_P (it->f))
4427 /* If we return here, POSITION has been advanced
4428 across the text with this property. */
4429 return 0;
4431 else if (!frame_window_p)
4432 return 0;
4434 #ifdef HAVE_WINDOW_SYSTEM
4435 value = XCAR (XCDR (spec));
4436 if (!SYMBOLP (value)
4437 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4438 /* If we return here, POSITION has been advanced
4439 across the text with this property. */
4440 return 0;
4442 if (it)
4444 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4446 if (CONSP (XCDR (XCDR (spec))))
4448 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4449 int face_id2 = lookup_derived_face (it->f, face_name,
4450 FRINGE_FACE_ID, 0);
4451 if (face_id2 >= 0)
4452 face_id = face_id2;
4455 /* Save current settings of IT so that we can restore them
4456 when we are finished with the glyph property value. */
4457 push_it (it, position);
4459 it->area = TEXT_AREA;
4460 it->what = IT_IMAGE;
4461 it->image_id = -1; /* no image */
4462 it->position = start_pos;
4463 it->object = NILP (object) ? it->w->buffer : object;
4464 it->method = GET_FROM_IMAGE;
4465 it->from_overlay = Qnil;
4466 it->face_id = face_id;
4467 it->from_disp_prop_p = 1;
4469 /* Say that we haven't consumed the characters with
4470 `display' property yet. The call to pop_it in
4471 set_iterator_to_next will clean this up. */
4472 *position = start_pos;
4474 if (EQ (XCAR (spec), Qleft_fringe))
4476 it->left_user_fringe_bitmap = fringe_bitmap;
4477 it->left_user_fringe_face_id = face_id;
4479 else
4481 it->right_user_fringe_bitmap = fringe_bitmap;
4482 it->right_user_fringe_face_id = face_id;
4485 #endif /* HAVE_WINDOW_SYSTEM */
4486 return 1;
4489 /* Prepare to handle `((margin left-margin) ...)',
4490 `((margin right-margin) ...)' and `((margin nil) ...)'
4491 prefixes for display specifications. */
4492 location = Qunbound;
4493 if (CONSP (spec) && CONSP (XCAR (spec)))
4495 Lisp_Object tem;
4497 value = XCDR (spec);
4498 if (CONSP (value))
4499 value = XCAR (value);
4501 tem = XCAR (spec);
4502 if (EQ (XCAR (tem), Qmargin)
4503 && (tem = XCDR (tem),
4504 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4505 (NILP (tem)
4506 || EQ (tem, Qleft_margin)
4507 || EQ (tem, Qright_margin))))
4508 location = tem;
4511 if (EQ (location, Qunbound))
4513 location = Qnil;
4514 value = spec;
4517 /* After this point, VALUE is the property after any
4518 margin prefix has been stripped. It must be a string,
4519 an image specification, or `(space ...)'.
4521 LOCATION specifies where to display: `left-margin',
4522 `right-margin' or nil. */
4524 valid_p = (STRINGP (value)
4525 #ifdef HAVE_WINDOW_SYSTEM
4526 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4527 && valid_image_p (value))
4528 #endif /* not HAVE_WINDOW_SYSTEM */
4529 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4531 if (valid_p && !display_replaced_p)
4533 int retval = 1;
4535 if (!it)
4537 /* Callers need to know whether the display spec is any kind
4538 of `(space ...)' spec that is about to affect text-area
4539 display. */
4540 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4541 retval = 2;
4542 return retval;
4545 /* Save current settings of IT so that we can restore them
4546 when we are finished with the glyph property value. */
4547 push_it (it, position);
4548 it->from_overlay = overlay;
4549 it->from_disp_prop_p = 1;
4551 if (NILP (location))
4552 it->area = TEXT_AREA;
4553 else if (EQ (location, Qleft_margin))
4554 it->area = LEFT_MARGIN_AREA;
4555 else
4556 it->area = RIGHT_MARGIN_AREA;
4558 if (STRINGP (value))
4560 it->string = value;
4561 it->multibyte_p = STRING_MULTIBYTE (it->string);
4562 it->current.overlay_string_index = -1;
4563 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4564 it->end_charpos = it->string_nchars = SCHARS (it->string);
4565 it->method = GET_FROM_STRING;
4566 it->stop_charpos = 0;
4567 it->prev_stop = 0;
4568 it->base_level_stop = 0;
4569 it->string_from_display_prop_p = 1;
4570 /* Say that we haven't consumed the characters with
4571 `display' property yet. The call to pop_it in
4572 set_iterator_to_next will clean this up. */
4573 if (BUFFERP (object))
4574 *position = start_pos;
4576 /* Force paragraph direction to be that of the parent
4577 object. If the parent object's paragraph direction is
4578 not yet determined, default to L2R. */
4579 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4580 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4581 else
4582 it->paragraph_embedding = L2R;
4584 /* Set up the bidi iterator for this display string. */
4585 if (it->bidi_p)
4587 it->bidi_it.string.lstring = it->string;
4588 it->bidi_it.string.s = NULL;
4589 it->bidi_it.string.schars = it->end_charpos;
4590 it->bidi_it.string.bufpos = bufpos;
4591 it->bidi_it.string.from_disp_str = 1;
4592 it->bidi_it.string.unibyte = !it->multibyte_p;
4593 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4596 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4598 it->method = GET_FROM_STRETCH;
4599 it->object = value;
4600 *position = it->position = start_pos;
4601 retval = 1 + (it->area == TEXT_AREA);
4603 #ifdef HAVE_WINDOW_SYSTEM
4604 else
4606 it->what = IT_IMAGE;
4607 it->image_id = lookup_image (it->f, value);
4608 it->position = start_pos;
4609 it->object = NILP (object) ? it->w->buffer : object;
4610 it->method = GET_FROM_IMAGE;
4612 /* Say that we haven't consumed the characters with
4613 `display' property yet. The call to pop_it in
4614 set_iterator_to_next will clean this up. */
4615 *position = start_pos;
4617 #endif /* HAVE_WINDOW_SYSTEM */
4619 return retval;
4622 /* Invalid property or property not supported. Restore
4623 POSITION to what it was before. */
4624 *position = start_pos;
4625 return 0;
4628 /* Check if PROP is a display property value whose text should be
4629 treated as intangible. OVERLAY is the overlay from which PROP
4630 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4631 specify the buffer position covered by PROP. */
4634 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4635 EMACS_INT charpos, EMACS_INT bytepos)
4637 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4638 struct text_pos position;
4640 SET_TEXT_POS (position, charpos, bytepos);
4641 return handle_display_spec (NULL, prop, Qnil, overlay,
4642 &position, charpos, frame_window_p);
4646 /* Return 1 if PROP is a display sub-property value containing STRING.
4648 Implementation note: this and the following function are really
4649 special cases of handle_display_spec and
4650 handle_single_display_spec, and should ideally use the same code.
4651 Until they do, these two pairs must be consistent and must be
4652 modified in sync. */
4654 static int
4655 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4657 if (EQ (string, prop))
4658 return 1;
4660 /* Skip over `when FORM'. */
4661 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4663 prop = XCDR (prop);
4664 if (!CONSP (prop))
4665 return 0;
4666 /* Actually, the condition following `when' should be eval'ed,
4667 like handle_single_display_spec does, and we should return
4668 zero if it evaluates to nil. However, this function is
4669 called only when the buffer was already displayed and some
4670 glyph in the glyph matrix was found to come from a display
4671 string. Therefore, the condition was already evaluated, and
4672 the result was non-nil, otherwise the display string wouldn't
4673 have been displayed and we would have never been called for
4674 this property. Thus, we can skip the evaluation and assume
4675 its result is non-nil. */
4676 prop = XCDR (prop);
4679 if (CONSP (prop))
4680 /* Skip over `margin LOCATION'. */
4681 if (EQ (XCAR (prop), Qmargin))
4683 prop = XCDR (prop);
4684 if (!CONSP (prop))
4685 return 0;
4687 prop = XCDR (prop);
4688 if (!CONSP (prop))
4689 return 0;
4692 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4696 /* Return 1 if STRING appears in the `display' property PROP. */
4698 static int
4699 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4701 if (CONSP (prop)
4702 && !EQ (XCAR (prop), Qwhen)
4703 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4705 /* A list of sub-properties. */
4706 while (CONSP (prop))
4708 if (single_display_spec_string_p (XCAR (prop), string))
4709 return 1;
4710 prop = XCDR (prop);
4713 else if (VECTORP (prop))
4715 /* A vector of sub-properties. */
4716 int i;
4717 for (i = 0; i < ASIZE (prop); ++i)
4718 if (single_display_spec_string_p (AREF (prop, i), string))
4719 return 1;
4721 else
4722 return single_display_spec_string_p (prop, string);
4724 return 0;
4727 /* Look for STRING in overlays and text properties in the current
4728 buffer, between character positions FROM and TO (excluding TO).
4729 BACK_P non-zero means look back (in this case, TO is supposed to be
4730 less than FROM).
4731 Value is the first character position where STRING was found, or
4732 zero if it wasn't found before hitting TO.
4734 This function may only use code that doesn't eval because it is
4735 called asynchronously from note_mouse_highlight. */
4737 static EMACS_INT
4738 string_buffer_position_lim (Lisp_Object string,
4739 EMACS_INT from, EMACS_INT to, int back_p)
4741 Lisp_Object limit, prop, pos;
4742 int found = 0;
4744 pos = make_number (from);
4746 if (!back_p) /* looking forward */
4748 limit = make_number (min (to, ZV));
4749 while (!found && !EQ (pos, limit))
4751 prop = Fget_char_property (pos, Qdisplay, Qnil);
4752 if (!NILP (prop) && display_prop_string_p (prop, string))
4753 found = 1;
4754 else
4755 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4756 limit);
4759 else /* looking back */
4761 limit = make_number (max (to, BEGV));
4762 while (!found && !EQ (pos, limit))
4764 prop = Fget_char_property (pos, Qdisplay, Qnil);
4765 if (!NILP (prop) && display_prop_string_p (prop, string))
4766 found = 1;
4767 else
4768 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4769 limit);
4773 return found ? XINT (pos) : 0;
4776 /* Determine which buffer position in current buffer STRING comes from.
4777 AROUND_CHARPOS is an approximate position where it could come from.
4778 Value is the buffer position or 0 if it couldn't be determined.
4780 This function is necessary because we don't record buffer positions
4781 in glyphs generated from strings (to keep struct glyph small).
4782 This function may only use code that doesn't eval because it is
4783 called asynchronously from note_mouse_highlight. */
4785 static EMACS_INT
4786 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4788 const int MAX_DISTANCE = 1000;
4789 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4790 around_charpos + MAX_DISTANCE,
4793 if (!found)
4794 found = string_buffer_position_lim (string, around_charpos,
4795 around_charpos - MAX_DISTANCE, 1);
4796 return found;
4801 /***********************************************************************
4802 `composition' property
4803 ***********************************************************************/
4805 /* Set up iterator IT from `composition' property at its current
4806 position. Called from handle_stop. */
4808 static enum prop_handled
4809 handle_composition_prop (struct it *it)
4811 Lisp_Object prop, string;
4812 EMACS_INT pos, pos_byte, start, end;
4814 if (STRINGP (it->string))
4816 unsigned char *s;
4818 pos = IT_STRING_CHARPOS (*it);
4819 pos_byte = IT_STRING_BYTEPOS (*it);
4820 string = it->string;
4821 s = SDATA (string) + pos_byte;
4822 it->c = STRING_CHAR (s);
4824 else
4826 pos = IT_CHARPOS (*it);
4827 pos_byte = IT_BYTEPOS (*it);
4828 string = Qnil;
4829 it->c = FETCH_CHAR (pos_byte);
4832 /* If there's a valid composition and point is not inside of the
4833 composition (in the case that the composition is from the current
4834 buffer), draw a glyph composed from the composition components. */
4835 if (find_composition (pos, -1, &start, &end, &prop, string)
4836 && COMPOSITION_VALID_P (start, end, prop)
4837 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4839 if (start < pos)
4840 /* As we can't handle this situation (perhaps font-lock added
4841 a new composition), we just return here hoping that next
4842 redisplay will detect this composition much earlier. */
4843 return HANDLED_NORMALLY;
4844 if (start != pos)
4846 if (STRINGP (it->string))
4847 pos_byte = string_char_to_byte (it->string, start);
4848 else
4849 pos_byte = CHAR_TO_BYTE (start);
4851 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4852 prop, string);
4854 if (it->cmp_it.id >= 0)
4856 it->cmp_it.ch = -1;
4857 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4858 it->cmp_it.nglyphs = -1;
4862 return HANDLED_NORMALLY;
4867 /***********************************************************************
4868 Overlay strings
4869 ***********************************************************************/
4871 /* The following structure is used to record overlay strings for
4872 later sorting in load_overlay_strings. */
4874 struct overlay_entry
4876 Lisp_Object overlay;
4877 Lisp_Object string;
4878 int priority;
4879 int after_string_p;
4883 /* Set up iterator IT from overlay strings at its current position.
4884 Called from handle_stop. */
4886 static enum prop_handled
4887 handle_overlay_change (struct it *it)
4889 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4890 return HANDLED_RECOMPUTE_PROPS;
4891 else
4892 return HANDLED_NORMALLY;
4896 /* Set up the next overlay string for delivery by IT, if there is an
4897 overlay string to deliver. Called by set_iterator_to_next when the
4898 end of the current overlay string is reached. If there are more
4899 overlay strings to display, IT->string and
4900 IT->current.overlay_string_index are set appropriately here.
4901 Otherwise IT->string is set to nil. */
4903 static void
4904 next_overlay_string (struct it *it)
4906 ++it->current.overlay_string_index;
4907 if (it->current.overlay_string_index == it->n_overlay_strings)
4909 /* No more overlay strings. Restore IT's settings to what
4910 they were before overlay strings were processed, and
4911 continue to deliver from current_buffer. */
4913 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4914 pop_it (it);
4915 xassert (it->sp > 0
4916 || (NILP (it->string)
4917 && it->method == GET_FROM_BUFFER
4918 && it->stop_charpos >= BEGV
4919 && it->stop_charpos <= it->end_charpos));
4920 it->current.overlay_string_index = -1;
4921 it->n_overlay_strings = 0;
4922 it->overlay_strings_charpos = -1;
4924 /* If we're at the end of the buffer, record that we have
4925 processed the overlay strings there already, so that
4926 next_element_from_buffer doesn't try it again. */
4927 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4928 it->overlay_strings_at_end_processed_p = 1;
4930 else
4932 /* There are more overlay strings to process. If
4933 IT->current.overlay_string_index has advanced to a position
4934 where we must load IT->overlay_strings with more strings, do
4935 it. We must load at the IT->overlay_strings_charpos where
4936 IT->n_overlay_strings was originally computed; when invisible
4937 text is present, this might not be IT_CHARPOS (Bug#7016). */
4938 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4940 if (it->current.overlay_string_index && i == 0)
4941 load_overlay_strings (it, it->overlay_strings_charpos);
4943 /* Initialize IT to deliver display elements from the overlay
4944 string. */
4945 it->string = it->overlay_strings[i];
4946 it->multibyte_p = STRING_MULTIBYTE (it->string);
4947 SET_TEXT_POS (it->current.string_pos, 0, 0);
4948 it->method = GET_FROM_STRING;
4949 it->stop_charpos = 0;
4950 if (it->cmp_it.stop_pos >= 0)
4951 it->cmp_it.stop_pos = 0;
4952 it->prev_stop = 0;
4953 it->base_level_stop = 0;
4955 /* Set up the bidi iterator for this overlay string. */
4956 if (it->bidi_p)
4958 it->bidi_it.string.lstring = it->string;
4959 it->bidi_it.string.s = NULL;
4960 it->bidi_it.string.schars = SCHARS (it->string);
4961 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
4962 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
4963 it->bidi_it.string.unibyte = !it->multibyte_p;
4964 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4968 CHECK_IT (it);
4972 /* Compare two overlay_entry structures E1 and E2. Used as a
4973 comparison function for qsort in load_overlay_strings. Overlay
4974 strings for the same position are sorted so that
4976 1. All after-strings come in front of before-strings, except
4977 when they come from the same overlay.
4979 2. Within after-strings, strings are sorted so that overlay strings
4980 from overlays with higher priorities come first.
4982 2. Within before-strings, strings are sorted so that overlay
4983 strings from overlays with higher priorities come last.
4985 Value is analogous to strcmp. */
4988 static int
4989 compare_overlay_entries (const void *e1, const void *e2)
4991 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4992 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4993 int result;
4995 if (entry1->after_string_p != entry2->after_string_p)
4997 /* Let after-strings appear in front of before-strings if
4998 they come from different overlays. */
4999 if (EQ (entry1->overlay, entry2->overlay))
5000 result = entry1->after_string_p ? 1 : -1;
5001 else
5002 result = entry1->after_string_p ? -1 : 1;
5004 else if (entry1->after_string_p)
5005 /* After-strings sorted in order of decreasing priority. */
5006 result = entry2->priority - entry1->priority;
5007 else
5008 /* Before-strings sorted in order of increasing priority. */
5009 result = entry1->priority - entry2->priority;
5011 return result;
5015 /* Load the vector IT->overlay_strings with overlay strings from IT's
5016 current buffer position, or from CHARPOS if that is > 0. Set
5017 IT->n_overlays to the total number of overlay strings found.
5019 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5020 a time. On entry into load_overlay_strings,
5021 IT->current.overlay_string_index gives the number of overlay
5022 strings that have already been loaded by previous calls to this
5023 function.
5025 IT->add_overlay_start contains an additional overlay start
5026 position to consider for taking overlay strings from, if non-zero.
5027 This position comes into play when the overlay has an `invisible'
5028 property, and both before and after-strings. When we've skipped to
5029 the end of the overlay, because of its `invisible' property, we
5030 nevertheless want its before-string to appear.
5031 IT->add_overlay_start will contain the overlay start position
5032 in this case.
5034 Overlay strings are sorted so that after-string strings come in
5035 front of before-string strings. Within before and after-strings,
5036 strings are sorted by overlay priority. See also function
5037 compare_overlay_entries. */
5039 static void
5040 load_overlay_strings (struct it *it, EMACS_INT charpos)
5042 Lisp_Object overlay, window, str, invisible;
5043 struct Lisp_Overlay *ov;
5044 EMACS_INT start, end;
5045 int size = 20;
5046 int n = 0, i, j, invis_p;
5047 struct overlay_entry *entries
5048 = (struct overlay_entry *) alloca (size * sizeof *entries);
5050 if (charpos <= 0)
5051 charpos = IT_CHARPOS (*it);
5053 /* Append the overlay string STRING of overlay OVERLAY to vector
5054 `entries' which has size `size' and currently contains `n'
5055 elements. AFTER_P non-zero means STRING is an after-string of
5056 OVERLAY. */
5057 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5058 do \
5060 Lisp_Object priority; \
5062 if (n == size) \
5064 int new_size = 2 * size; \
5065 struct overlay_entry *old = entries; \
5066 entries = \
5067 (struct overlay_entry *) alloca (new_size \
5068 * sizeof *entries); \
5069 memcpy (entries, old, size * sizeof *entries); \
5070 size = new_size; \
5073 entries[n].string = (STRING); \
5074 entries[n].overlay = (OVERLAY); \
5075 priority = Foverlay_get ((OVERLAY), Qpriority); \
5076 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5077 entries[n].after_string_p = (AFTER_P); \
5078 ++n; \
5080 while (0)
5082 /* Process overlay before the overlay center. */
5083 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5085 XSETMISC (overlay, ov);
5086 xassert (OVERLAYP (overlay));
5087 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5088 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5090 if (end < charpos)
5091 break;
5093 /* Skip this overlay if it doesn't start or end at IT's current
5094 position. */
5095 if (end != charpos && start != charpos)
5096 continue;
5098 /* Skip this overlay if it doesn't apply to IT->w. */
5099 window = Foverlay_get (overlay, Qwindow);
5100 if (WINDOWP (window) && XWINDOW (window) != it->w)
5101 continue;
5103 /* If the text ``under'' the overlay is invisible, both before-
5104 and after-strings from this overlay are visible; start and
5105 end position are indistinguishable. */
5106 invisible = Foverlay_get (overlay, Qinvisible);
5107 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5109 /* If overlay has a non-empty before-string, record it. */
5110 if ((start == charpos || (end == charpos && invis_p))
5111 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5112 && SCHARS (str))
5113 RECORD_OVERLAY_STRING (overlay, str, 0);
5115 /* If overlay has a non-empty after-string, record it. */
5116 if ((end == charpos || (start == charpos && invis_p))
5117 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5118 && SCHARS (str))
5119 RECORD_OVERLAY_STRING (overlay, str, 1);
5122 /* Process overlays after the overlay center. */
5123 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5125 XSETMISC (overlay, ov);
5126 xassert (OVERLAYP (overlay));
5127 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5128 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5130 if (start > charpos)
5131 break;
5133 /* Skip this overlay if it doesn't start or end at IT's current
5134 position. */
5135 if (end != charpos && start != charpos)
5136 continue;
5138 /* Skip this overlay if it doesn't apply to IT->w. */
5139 window = Foverlay_get (overlay, Qwindow);
5140 if (WINDOWP (window) && XWINDOW (window) != it->w)
5141 continue;
5143 /* If the text ``under'' the overlay is invisible, it has a zero
5144 dimension, and both before- and after-strings apply. */
5145 invisible = Foverlay_get (overlay, Qinvisible);
5146 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5148 /* If overlay has a non-empty before-string, record it. */
5149 if ((start == charpos || (end == charpos && invis_p))
5150 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5151 && SCHARS (str))
5152 RECORD_OVERLAY_STRING (overlay, str, 0);
5154 /* If overlay has a non-empty after-string, record it. */
5155 if ((end == charpos || (start == charpos && invis_p))
5156 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5157 && SCHARS (str))
5158 RECORD_OVERLAY_STRING (overlay, str, 1);
5161 #undef RECORD_OVERLAY_STRING
5163 /* Sort entries. */
5164 if (n > 1)
5165 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5167 /* Record number of overlay strings, and where we computed it. */
5168 it->n_overlay_strings = n;
5169 it->overlay_strings_charpos = charpos;
5171 /* IT->current.overlay_string_index is the number of overlay strings
5172 that have already been consumed by IT. Copy some of the
5173 remaining overlay strings to IT->overlay_strings. */
5174 i = 0;
5175 j = it->current.overlay_string_index;
5176 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5178 it->overlay_strings[i] = entries[j].string;
5179 it->string_overlays[i++] = entries[j++].overlay;
5182 CHECK_IT (it);
5186 /* Get the first chunk of overlay strings at IT's current buffer
5187 position, or at CHARPOS if that is > 0. Value is non-zero if at
5188 least one overlay string was found. */
5190 static int
5191 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5193 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5194 process. This fills IT->overlay_strings with strings, and sets
5195 IT->n_overlay_strings to the total number of strings to process.
5196 IT->pos.overlay_string_index has to be set temporarily to zero
5197 because load_overlay_strings needs this; it must be set to -1
5198 when no overlay strings are found because a zero value would
5199 indicate a position in the first overlay string. */
5200 it->current.overlay_string_index = 0;
5201 load_overlay_strings (it, charpos);
5203 /* If we found overlay strings, set up IT to deliver display
5204 elements from the first one. Otherwise set up IT to deliver
5205 from current_buffer. */
5206 if (it->n_overlay_strings)
5208 /* Make sure we know settings in current_buffer, so that we can
5209 restore meaningful values when we're done with the overlay
5210 strings. */
5211 if (compute_stop_p)
5212 compute_stop_pos (it);
5213 xassert (it->face_id >= 0);
5215 /* Save IT's settings. They are restored after all overlay
5216 strings have been processed. */
5217 xassert (!compute_stop_p || it->sp == 0);
5219 /* When called from handle_stop, there might be an empty display
5220 string loaded. In that case, don't bother saving it. */
5221 if (!STRINGP (it->string) || SCHARS (it->string))
5222 push_it (it, NULL);
5224 /* Set up IT to deliver display elements from the first overlay
5225 string. */
5226 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5227 it->string = it->overlay_strings[0];
5228 it->from_overlay = Qnil;
5229 it->stop_charpos = 0;
5230 xassert (STRINGP (it->string));
5231 it->end_charpos = SCHARS (it->string);
5232 it->prev_stop = 0;
5233 it->base_level_stop = 0;
5234 it->multibyte_p = STRING_MULTIBYTE (it->string);
5235 it->method = GET_FROM_STRING;
5236 it->from_disp_prop_p = 0;
5238 /* Force paragraph direction to be that of the parent
5239 buffer. */
5240 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5241 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5242 else
5243 it->paragraph_embedding = L2R;
5245 /* Set up the bidi iterator for this overlay string. */
5246 if (it->bidi_p)
5248 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5250 it->bidi_it.string.lstring = it->string;
5251 it->bidi_it.string.s = NULL;
5252 it->bidi_it.string.schars = SCHARS (it->string);
5253 it->bidi_it.string.bufpos = pos;
5254 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5255 it->bidi_it.string.unibyte = !it->multibyte_p;
5256 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5258 return 1;
5261 it->current.overlay_string_index = -1;
5262 return 0;
5265 static int
5266 get_overlay_strings (struct it *it, EMACS_INT charpos)
5268 it->string = Qnil;
5269 it->method = GET_FROM_BUFFER;
5271 (void) get_overlay_strings_1 (it, charpos, 1);
5273 CHECK_IT (it);
5275 /* Value is non-zero if we found at least one overlay string. */
5276 return STRINGP (it->string);
5281 /***********************************************************************
5282 Saving and restoring state
5283 ***********************************************************************/
5285 /* Save current settings of IT on IT->stack. Called, for example,
5286 before setting up IT for an overlay string, to be able to restore
5287 IT's settings to what they were after the overlay string has been
5288 processed. If POSITION is non-NULL, it is the position to save on
5289 the stack instead of IT->position. */
5291 static void
5292 push_it (struct it *it, struct text_pos *position)
5294 struct iterator_stack_entry *p;
5296 xassert (it->sp < IT_STACK_SIZE);
5297 p = it->stack + it->sp;
5299 p->stop_charpos = it->stop_charpos;
5300 p->prev_stop = it->prev_stop;
5301 p->base_level_stop = it->base_level_stop;
5302 p->cmp_it = it->cmp_it;
5303 xassert (it->face_id >= 0);
5304 p->face_id = it->face_id;
5305 p->string = it->string;
5306 p->method = it->method;
5307 p->from_overlay = it->from_overlay;
5308 switch (p->method)
5310 case GET_FROM_IMAGE:
5311 p->u.image.object = it->object;
5312 p->u.image.image_id = it->image_id;
5313 p->u.image.slice = it->slice;
5314 break;
5315 case GET_FROM_STRETCH:
5316 p->u.stretch.object = it->object;
5317 break;
5319 p->position = position ? *position : it->position;
5320 p->current = it->current;
5321 p->end_charpos = it->end_charpos;
5322 p->string_nchars = it->string_nchars;
5323 p->area = it->area;
5324 p->multibyte_p = it->multibyte_p;
5325 p->avoid_cursor_p = it->avoid_cursor_p;
5326 p->space_width = it->space_width;
5327 p->font_height = it->font_height;
5328 p->voffset = it->voffset;
5329 p->string_from_display_prop_p = it->string_from_display_prop_p;
5330 p->display_ellipsis_p = 0;
5331 p->line_wrap = it->line_wrap;
5332 p->bidi_p = it->bidi_p;
5333 p->paragraph_embedding = it->paragraph_embedding;
5334 p->from_disp_prop_p = it->from_disp_prop_p;
5335 ++it->sp;
5337 /* Save the state of the bidi iterator as well. */
5338 if (it->bidi_p)
5339 bidi_push_it (&it->bidi_it);
5342 static void
5343 iterate_out_of_display_property (struct it *it)
5345 int buffer_p = BUFFERP (it->object);
5346 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5347 EMACS_INT bob = (buffer_p ? BEGV : 0);
5349 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5351 /* Maybe initialize paragraph direction. If we are at the beginning
5352 of a new paragraph, next_element_from_buffer may not have a
5353 chance to do that. */
5354 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5355 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5356 /* prev_stop can be zero, so check against BEGV as well. */
5357 while (it->bidi_it.charpos >= bob
5358 && it->prev_stop <= it->bidi_it.charpos
5359 && it->bidi_it.charpos < CHARPOS (it->position)
5360 && it->bidi_it.charpos < eob)
5361 bidi_move_to_visually_next (&it->bidi_it);
5362 /* Record the stop_pos we just crossed, for when we cross it
5363 back, maybe. */
5364 if (it->bidi_it.charpos > CHARPOS (it->position))
5365 it->prev_stop = CHARPOS (it->position);
5366 /* If we ended up not where pop_it put us, resync IT's
5367 positional members with the bidi iterator. */
5368 if (it->bidi_it.charpos != CHARPOS (it->position))
5369 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5370 if (buffer_p)
5371 it->current.pos = it->position;
5372 else
5373 it->current.string_pos = it->position;
5376 /* Restore IT's settings from IT->stack. Called, for example, when no
5377 more overlay strings must be processed, and we return to delivering
5378 display elements from a buffer, or when the end of a string from a
5379 `display' property is reached and we return to delivering display
5380 elements from an overlay string, or from a buffer. */
5382 static void
5383 pop_it (struct it *it)
5385 struct iterator_stack_entry *p;
5386 int from_display_prop = it->from_disp_prop_p;
5388 xassert (it->sp > 0);
5389 --it->sp;
5390 p = it->stack + it->sp;
5391 it->stop_charpos = p->stop_charpos;
5392 it->prev_stop = p->prev_stop;
5393 it->base_level_stop = p->base_level_stop;
5394 it->cmp_it = p->cmp_it;
5395 it->face_id = p->face_id;
5396 it->current = p->current;
5397 it->position = p->position;
5398 it->string = p->string;
5399 it->from_overlay = p->from_overlay;
5400 if (NILP (it->string))
5401 SET_TEXT_POS (it->current.string_pos, -1, -1);
5402 it->method = p->method;
5403 switch (it->method)
5405 case GET_FROM_IMAGE:
5406 it->image_id = p->u.image.image_id;
5407 it->object = p->u.image.object;
5408 it->slice = p->u.image.slice;
5409 break;
5410 case GET_FROM_STRETCH:
5411 it->object = p->u.stretch.object;
5412 break;
5413 case GET_FROM_BUFFER:
5414 it->object = it->w->buffer;
5415 break;
5416 case GET_FROM_STRING:
5417 it->object = it->string;
5418 break;
5419 case GET_FROM_DISPLAY_VECTOR:
5420 if (it->s)
5421 it->method = GET_FROM_C_STRING;
5422 else if (STRINGP (it->string))
5423 it->method = GET_FROM_STRING;
5424 else
5426 it->method = GET_FROM_BUFFER;
5427 it->object = it->w->buffer;
5430 it->end_charpos = p->end_charpos;
5431 it->string_nchars = p->string_nchars;
5432 it->area = p->area;
5433 it->multibyte_p = p->multibyte_p;
5434 it->avoid_cursor_p = p->avoid_cursor_p;
5435 it->space_width = p->space_width;
5436 it->font_height = p->font_height;
5437 it->voffset = p->voffset;
5438 it->string_from_display_prop_p = p->string_from_display_prop_p;
5439 it->line_wrap = p->line_wrap;
5440 it->bidi_p = p->bidi_p;
5441 it->paragraph_embedding = p->paragraph_embedding;
5442 it->from_disp_prop_p = p->from_disp_prop_p;
5443 if (it->bidi_p)
5445 bidi_pop_it (&it->bidi_it);
5446 /* Bidi-iterate until we get out of the portion of text, if any,
5447 covered by a `display' text property or by an overlay with
5448 `display' property. (We cannot just jump there, because the
5449 internal coherency of the bidi iterator state can not be
5450 preserved across such jumps.) We also must determine the
5451 paragraph base direction if the overlay we just processed is
5452 at the beginning of a new paragraph. */
5453 if (from_display_prop
5454 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5455 iterate_out_of_display_property (it);
5457 xassert ((BUFFERP (it->object)
5458 && IT_CHARPOS (*it) == it->bidi_it.charpos
5459 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5460 || (STRINGP (it->object)
5461 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5462 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos));
5468 /***********************************************************************
5469 Moving over lines
5470 ***********************************************************************/
5472 /* Set IT's current position to the previous line start. */
5474 static void
5475 back_to_previous_line_start (struct it *it)
5477 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5478 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5482 /* Move IT to the next line start.
5484 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5485 we skipped over part of the text (as opposed to moving the iterator
5486 continuously over the text). Otherwise, don't change the value
5487 of *SKIPPED_P.
5489 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5490 iterator on the newline, if it was found.
5492 Newlines may come from buffer text, overlay strings, or strings
5493 displayed via the `display' property. That's the reason we can't
5494 simply use find_next_newline_no_quit.
5496 Note that this function may not skip over invisible text that is so
5497 because of text properties and immediately follows a newline. If
5498 it would, function reseat_at_next_visible_line_start, when called
5499 from set_iterator_to_next, would effectively make invisible
5500 characters following a newline part of the wrong glyph row, which
5501 leads to wrong cursor motion. */
5503 static int
5504 forward_to_next_line_start (struct it *it, int *skipped_p,
5505 struct bidi_it *bidi_it_prev)
5507 EMACS_INT old_selective;
5508 int newline_found_p, n;
5509 const int MAX_NEWLINE_DISTANCE = 500;
5511 /* If already on a newline, just consume it to avoid unintended
5512 skipping over invisible text below. */
5513 if (it->what == IT_CHARACTER
5514 && it->c == '\n'
5515 && CHARPOS (it->position) == IT_CHARPOS (*it))
5517 if (it->bidi_p && bidi_it_prev)
5518 *bidi_it_prev = it->bidi_it;
5519 set_iterator_to_next (it, 0);
5520 it->c = 0;
5521 return 1;
5524 /* Don't handle selective display in the following. It's (a)
5525 unnecessary because it's done by the caller, and (b) leads to an
5526 infinite recursion because next_element_from_ellipsis indirectly
5527 calls this function. */
5528 old_selective = it->selective;
5529 it->selective = 0;
5531 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5532 from buffer text. */
5533 for (n = newline_found_p = 0;
5534 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5535 n += STRINGP (it->string) ? 0 : 1)
5537 if (!get_next_display_element (it))
5538 return 0;
5539 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5540 if (newline_found_p && it->bidi_p && bidi_it_prev)
5541 *bidi_it_prev = it->bidi_it;
5542 set_iterator_to_next (it, 0);
5545 /* If we didn't find a newline near enough, see if we can use a
5546 short-cut. */
5547 if (!newline_found_p)
5549 EMACS_INT start = IT_CHARPOS (*it);
5550 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5551 Lisp_Object pos;
5553 xassert (!STRINGP (it->string));
5555 /* If there isn't any `display' property in sight, and no
5556 overlays, we can just use the position of the newline in
5557 buffer text. */
5558 if (it->stop_charpos >= limit
5559 || ((pos = Fnext_single_property_change (make_number (start),
5560 Qdisplay, Qnil,
5561 make_number (limit)),
5562 NILP (pos))
5563 && next_overlay_change (start) == ZV))
5565 if (!it->bidi_p)
5567 IT_CHARPOS (*it) = limit;
5568 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5570 else
5572 struct bidi_it bprev;
5574 /* Help bidi.c avoid expensive searches for display
5575 properties and overlays, by telling it that there are
5576 none up to `limit'. */
5577 if (it->bidi_it.disp_pos < limit)
5579 it->bidi_it.disp_pos = limit;
5580 it->bidi_it.disp_prop = 0;
5582 do {
5583 bprev = it->bidi_it;
5584 bidi_move_to_visually_next (&it->bidi_it);
5585 } while (it->bidi_it.charpos != limit);
5586 IT_CHARPOS (*it) = limit;
5587 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5588 if (bidi_it_prev)
5589 *bidi_it_prev = bprev;
5591 *skipped_p = newline_found_p = 1;
5593 else
5595 while (get_next_display_element (it)
5596 && !newline_found_p)
5598 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5599 if (newline_found_p && it->bidi_p && bidi_it_prev)
5600 *bidi_it_prev = it->bidi_it;
5601 set_iterator_to_next (it, 0);
5606 it->selective = old_selective;
5607 return newline_found_p;
5611 /* Set IT's current position to the previous visible line start. Skip
5612 invisible text that is so either due to text properties or due to
5613 selective display. Caution: this does not change IT->current_x and
5614 IT->hpos. */
5616 static void
5617 back_to_previous_visible_line_start (struct it *it)
5619 while (IT_CHARPOS (*it) > BEGV)
5621 back_to_previous_line_start (it);
5623 if (IT_CHARPOS (*it) <= BEGV)
5624 break;
5626 /* If selective > 0, then lines indented more than its value are
5627 invisible. */
5628 if (it->selective > 0
5629 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5630 it->selective))
5631 continue;
5633 /* Check the newline before point for invisibility. */
5635 Lisp_Object prop;
5636 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5637 Qinvisible, it->window);
5638 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5639 continue;
5642 if (IT_CHARPOS (*it) <= BEGV)
5643 break;
5646 struct it it2;
5647 void *it2data = NULL;
5648 EMACS_INT pos;
5649 EMACS_INT beg, end;
5650 Lisp_Object val, overlay;
5652 SAVE_IT (it2, *it, it2data);
5654 /* If newline is part of a composition, continue from start of composition */
5655 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5656 && beg < IT_CHARPOS (*it))
5657 goto replaced;
5659 /* If newline is replaced by a display property, find start of overlay
5660 or interval and continue search from that point. */
5661 pos = --IT_CHARPOS (it2);
5662 --IT_BYTEPOS (it2);
5663 it2.sp = 0;
5664 bidi_unshelve_cache (NULL, 0);
5665 it2.string_from_display_prop_p = 0;
5666 it2.from_disp_prop_p = 0;
5667 if (handle_display_prop (&it2) == HANDLED_RETURN
5668 && !NILP (val = get_char_property_and_overlay
5669 (make_number (pos), Qdisplay, Qnil, &overlay))
5670 && (OVERLAYP (overlay)
5671 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5672 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5674 RESTORE_IT (it, it, it2data);
5675 goto replaced;
5678 /* Newline is not replaced by anything -- so we are done. */
5679 RESTORE_IT (it, it, it2data);
5680 break;
5682 replaced:
5683 if (beg < BEGV)
5684 beg = BEGV;
5685 IT_CHARPOS (*it) = beg;
5686 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5690 it->continuation_lines_width = 0;
5692 xassert (IT_CHARPOS (*it) >= BEGV);
5693 xassert (IT_CHARPOS (*it) == BEGV
5694 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5695 CHECK_IT (it);
5699 /* Reseat iterator IT at the previous visible line start. Skip
5700 invisible text that is so either due to text properties or due to
5701 selective display. At the end, update IT's overlay information,
5702 face information etc. */
5704 void
5705 reseat_at_previous_visible_line_start (struct it *it)
5707 back_to_previous_visible_line_start (it);
5708 reseat (it, it->current.pos, 1);
5709 CHECK_IT (it);
5713 /* Reseat iterator IT on the next visible line start in the current
5714 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5715 preceding the line start. Skip over invisible text that is so
5716 because of selective display. Compute faces, overlays etc at the
5717 new position. Note that this function does not skip over text that
5718 is invisible because of text properties. */
5720 static void
5721 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5723 int newline_found_p, skipped_p = 0;
5724 struct bidi_it bidi_it_prev;
5725 int new_paragraph, first_elt, disp_prop;
5726 EMACS_INT paragraph_end, disp_pos;
5727 bidi_dir_t paragraph_dir;
5729 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5731 /* Skip over lines that are invisible because they are indented
5732 more than the value of IT->selective. */
5733 if (it->selective > 0)
5734 while (IT_CHARPOS (*it) < ZV
5735 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5736 it->selective))
5738 xassert (IT_BYTEPOS (*it) == BEGV
5739 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5740 newline_found_p =
5741 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5744 /* Under bidi iteration, save the attributes of the paragraph we are
5745 in, to be restored after the call to `reseat' below. That's
5746 because `reseat' overwrites them, which requires unneeded and
5747 potentially expensive backward search for paragraph beginning.
5748 This search is unnecessary because we will be `reseat'ed to the
5749 same position where we are now, for which we already have all the
5750 information we need in the bidi iterator. */
5751 if (it->bidi_p && !STRINGP (it->string))
5753 new_paragraph = it->bidi_it.new_paragraph;
5754 first_elt = it->bidi_it.first_elt;
5755 paragraph_end = it->bidi_it.separator_limit;
5756 paragraph_dir = it->bidi_it.paragraph_dir;
5757 disp_pos = it->bidi_it.disp_pos;
5758 disp_prop = it->bidi_it.disp_prop;
5761 /* Position on the newline if that's what's requested. */
5762 if (on_newline_p && newline_found_p)
5764 if (STRINGP (it->string))
5766 if (IT_STRING_CHARPOS (*it) > 0)
5768 if (!it->bidi_p)
5770 --IT_STRING_CHARPOS (*it);
5771 --IT_STRING_BYTEPOS (*it);
5773 else
5775 /* We need to restore the bidi iterator to the state
5776 it had on the newline, and resync the IT's
5777 position with that. */
5778 it->bidi_it = bidi_it_prev;
5779 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
5780 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
5784 else if (IT_CHARPOS (*it) > BEGV)
5786 if (!it->bidi_p)
5788 --IT_CHARPOS (*it);
5789 --IT_BYTEPOS (*it);
5791 else
5793 /* We need to restore the bidi iterator to the state it
5794 had on the newline and resync IT with that. */
5795 it->bidi_it = bidi_it_prev;
5796 IT_CHARPOS (*it) = it->bidi_it.charpos;
5797 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5799 reseat (it, it->current.pos, 0);
5800 if (it->bidi_p)
5802 it->bidi_it.new_paragraph = new_paragraph;
5803 it->bidi_it.first_elt = first_elt;
5804 it->bidi_it.separator_limit = paragraph_end;
5805 it->bidi_it.paragraph_dir = paragraph_dir;
5806 it->bidi_it.disp_pos = disp_pos;
5807 it->bidi_it.disp_prop = disp_prop;
5811 else if (skipped_p)
5813 reseat (it, it->current.pos, 0);
5814 if (it->bidi_p)
5816 it->bidi_it.new_paragraph = new_paragraph;
5817 it->bidi_it.first_elt = first_elt;
5818 it->bidi_it.separator_limit = paragraph_end;
5819 it->bidi_it.paragraph_dir = paragraph_dir;
5820 it->bidi_it.disp_pos = disp_pos;
5821 it->bidi_it.disp_prop = disp_prop;
5825 CHECK_IT (it);
5830 /***********************************************************************
5831 Changing an iterator's position
5832 ***********************************************************************/
5834 /* Change IT's current position to POS in current_buffer. If FORCE_P
5835 is non-zero, always check for text properties at the new position.
5836 Otherwise, text properties are only looked up if POS >=
5837 IT->check_charpos of a property. */
5839 static void
5840 reseat (struct it *it, struct text_pos pos, int force_p)
5842 EMACS_INT original_pos = IT_CHARPOS (*it);
5844 reseat_1 (it, pos, 0);
5846 /* Determine where to check text properties. Avoid doing it
5847 where possible because text property lookup is very expensive. */
5848 if (force_p
5849 || CHARPOS (pos) > it->stop_charpos
5850 || CHARPOS (pos) < original_pos)
5852 if (it->bidi_p)
5854 /* For bidi iteration, we need to prime prev_stop and
5855 base_level_stop with our best estimations. */
5856 /* Implementation note: Of course, POS is not necessarily a
5857 stop position, so assigning prev_pos to it is a lie; we
5858 should have called compute_stop_backwards. However, if
5859 the current buffer does not include any R2L characters,
5860 that call would be a waste of cycles, because the
5861 iterator will never move back, and thus never cross this
5862 "fake" stop position. So we delay that backward search
5863 until the time we really need it, in next_element_from_buffer. */
5864 if (CHARPOS (pos) != it->prev_stop)
5865 it->prev_stop = CHARPOS (pos);
5866 if (CHARPOS (pos) < it->base_level_stop)
5867 it->base_level_stop = 0; /* meaning it's unknown */
5868 handle_stop (it);
5870 else
5872 handle_stop (it);
5873 it->prev_stop = it->base_level_stop = 0;
5878 CHECK_IT (it);
5882 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5883 IT->stop_pos to POS, also. */
5885 static void
5886 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5888 /* Don't call this function when scanning a C string. */
5889 xassert (it->s == NULL);
5891 /* POS must be a reasonable value. */
5892 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5894 it->current.pos = it->position = pos;
5895 it->end_charpos = ZV;
5896 it->dpvec = NULL;
5897 it->current.dpvec_index = -1;
5898 it->current.overlay_string_index = -1;
5899 IT_STRING_CHARPOS (*it) = -1;
5900 IT_STRING_BYTEPOS (*it) = -1;
5901 it->string = Qnil;
5902 it->method = GET_FROM_BUFFER;
5903 it->object = it->w->buffer;
5904 it->area = TEXT_AREA;
5905 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5906 it->sp = 0;
5907 it->string_from_display_prop_p = 0;
5908 it->from_disp_prop_p = 0;
5909 it->face_before_selective_p = 0;
5910 if (it->bidi_p)
5912 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5913 &it->bidi_it);
5914 bidi_unshelve_cache (NULL, 0);
5915 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5916 it->bidi_it.string.s = NULL;
5917 it->bidi_it.string.lstring = Qnil;
5918 it->bidi_it.string.bufpos = 0;
5919 it->bidi_it.string.unibyte = 0;
5922 if (set_stop_p)
5924 it->stop_charpos = CHARPOS (pos);
5925 it->base_level_stop = CHARPOS (pos);
5930 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5931 If S is non-null, it is a C string to iterate over. Otherwise,
5932 STRING gives a Lisp string to iterate over.
5934 If PRECISION > 0, don't return more then PRECISION number of
5935 characters from the string.
5937 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5938 characters have been returned. FIELD_WIDTH < 0 means an infinite
5939 field width.
5941 MULTIBYTE = 0 means disable processing of multibyte characters,
5942 MULTIBYTE > 0 means enable it,
5943 MULTIBYTE < 0 means use IT->multibyte_p.
5945 IT must be initialized via a prior call to init_iterator before
5946 calling this function. */
5948 static void
5949 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5950 EMACS_INT charpos, EMACS_INT precision, int field_width,
5951 int multibyte)
5953 /* No region in strings. */
5954 it->region_beg_charpos = it->region_end_charpos = -1;
5956 /* No text property checks performed by default, but see below. */
5957 it->stop_charpos = -1;
5959 /* Set iterator position and end position. */
5960 memset (&it->current, 0, sizeof it->current);
5961 it->current.overlay_string_index = -1;
5962 it->current.dpvec_index = -1;
5963 xassert (charpos >= 0);
5965 /* If STRING is specified, use its multibyteness, otherwise use the
5966 setting of MULTIBYTE, if specified. */
5967 if (multibyte >= 0)
5968 it->multibyte_p = multibyte > 0;
5970 /* Bidirectional reordering of strings is controlled by the default
5971 value of bidi-display-reordering. */
5972 it->bidi_p = !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
5974 if (s == NULL)
5976 xassert (STRINGP (string));
5977 it->string = string;
5978 it->s = NULL;
5979 it->end_charpos = it->string_nchars = SCHARS (string);
5980 it->method = GET_FROM_STRING;
5981 it->current.string_pos = string_pos (charpos, string);
5983 if (it->bidi_p)
5985 it->bidi_it.string.lstring = string;
5986 it->bidi_it.string.s = NULL;
5987 it->bidi_it.string.schars = it->end_charpos;
5988 it->bidi_it.string.bufpos = 0;
5989 it->bidi_it.string.from_disp_str = 0;
5990 it->bidi_it.string.unibyte = !it->multibyte_p;
5991 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
5992 FRAME_WINDOW_P (it->f), &it->bidi_it);
5995 else
5997 it->s = (const unsigned char *) s;
5998 it->string = Qnil;
6000 /* Note that we use IT->current.pos, not it->current.string_pos,
6001 for displaying C strings. */
6002 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6003 if (it->multibyte_p)
6005 it->current.pos = c_string_pos (charpos, s, 1);
6006 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6008 else
6010 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6011 it->end_charpos = it->string_nchars = strlen (s);
6014 if (it->bidi_p)
6016 it->bidi_it.string.lstring = Qnil;
6017 it->bidi_it.string.s = (const unsigned char *) s;
6018 it->bidi_it.string.schars = it->end_charpos;
6019 it->bidi_it.string.bufpos = 0;
6020 it->bidi_it.string.from_disp_str = 0;
6021 it->bidi_it.string.unibyte = !it->multibyte_p;
6022 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6023 &it->bidi_it);
6025 it->method = GET_FROM_C_STRING;
6028 /* PRECISION > 0 means don't return more than PRECISION characters
6029 from the string. */
6030 if (precision > 0 && it->end_charpos - charpos > precision)
6032 it->end_charpos = it->string_nchars = charpos + precision;
6033 if (it->bidi_p)
6034 it->bidi_it.string.schars = it->end_charpos;
6037 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6038 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6039 FIELD_WIDTH < 0 means infinite field width. This is useful for
6040 padding with `-' at the end of a mode line. */
6041 if (field_width < 0)
6042 field_width = INFINITY;
6043 /* Implementation note: We deliberately don't enlarge
6044 it->bidi_it.string.schars here to fit it->end_charpos, because
6045 the bidi iterator cannot produce characters out of thin air. */
6046 if (field_width > it->end_charpos - charpos)
6047 it->end_charpos = charpos + field_width;
6049 /* Use the standard display table for displaying strings. */
6050 if (DISP_TABLE_P (Vstandard_display_table))
6051 it->dp = XCHAR_TABLE (Vstandard_display_table);
6053 it->stop_charpos = charpos;
6054 it->prev_stop = charpos;
6055 it->base_level_stop = 0;
6056 if (it->bidi_p)
6058 it->bidi_it.first_elt = 1;
6059 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6060 it->bidi_it.disp_pos = -1;
6062 if (s == NULL && it->multibyte_p)
6064 EMACS_INT endpos = SCHARS (it->string);
6065 if (endpos > it->end_charpos)
6066 endpos = it->end_charpos;
6067 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6068 it->string);
6070 CHECK_IT (it);
6075 /***********************************************************************
6076 Iteration
6077 ***********************************************************************/
6079 /* Map enum it_method value to corresponding next_element_from_* function. */
6081 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6083 next_element_from_buffer,
6084 next_element_from_display_vector,
6085 next_element_from_string,
6086 next_element_from_c_string,
6087 next_element_from_image,
6088 next_element_from_stretch
6091 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6094 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6095 (possibly with the following characters). */
6097 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6098 ((IT)->cmp_it.id >= 0 \
6099 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6100 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6101 END_CHARPOS, (IT)->w, \
6102 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6103 (IT)->string)))
6106 /* Lookup the char-table Vglyphless_char_display for character C (-1
6107 if we want information for no-font case), and return the display
6108 method symbol. By side-effect, update it->what and
6109 it->glyphless_method. This function is called from
6110 get_next_display_element for each character element, and from
6111 x_produce_glyphs when no suitable font was found. */
6113 Lisp_Object
6114 lookup_glyphless_char_display (int c, struct it *it)
6116 Lisp_Object glyphless_method = Qnil;
6118 if (CHAR_TABLE_P (Vglyphless_char_display)
6119 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6121 if (c >= 0)
6123 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6124 if (CONSP (glyphless_method))
6125 glyphless_method = FRAME_WINDOW_P (it->f)
6126 ? XCAR (glyphless_method)
6127 : XCDR (glyphless_method);
6129 else
6130 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6133 retry:
6134 if (NILP (glyphless_method))
6136 if (c >= 0)
6137 /* The default is to display the character by a proper font. */
6138 return Qnil;
6139 /* The default for the no-font case is to display an empty box. */
6140 glyphless_method = Qempty_box;
6142 if (EQ (glyphless_method, Qzero_width))
6144 if (c >= 0)
6145 return glyphless_method;
6146 /* This method can't be used for the no-font case. */
6147 glyphless_method = Qempty_box;
6149 if (EQ (glyphless_method, Qthin_space))
6150 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6151 else if (EQ (glyphless_method, Qempty_box))
6152 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6153 else if (EQ (glyphless_method, Qhex_code))
6154 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6155 else if (STRINGP (glyphless_method))
6156 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6157 else
6159 /* Invalid value. We use the default method. */
6160 glyphless_method = Qnil;
6161 goto retry;
6163 it->what = IT_GLYPHLESS;
6164 return glyphless_method;
6167 /* Load IT's display element fields with information about the next
6168 display element from the current position of IT. Value is zero if
6169 end of buffer (or C string) is reached. */
6171 static struct frame *last_escape_glyph_frame = NULL;
6172 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6173 static int last_escape_glyph_merged_face_id = 0;
6175 struct frame *last_glyphless_glyph_frame = NULL;
6176 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6177 int last_glyphless_glyph_merged_face_id = 0;
6179 static int
6180 get_next_display_element (struct it *it)
6182 /* Non-zero means that we found a display element. Zero means that
6183 we hit the end of what we iterate over. Performance note: the
6184 function pointer `method' used here turns out to be faster than
6185 using a sequence of if-statements. */
6186 int success_p;
6188 get_next:
6189 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6191 if (it->what == IT_CHARACTER)
6193 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6194 and only if (a) the resolved directionality of that character
6195 is R..." */
6196 /* FIXME: Do we need an exception for characters from display
6197 tables? */
6198 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6199 it->c = bidi_mirror_char (it->c);
6200 /* Map via display table or translate control characters.
6201 IT->c, IT->len etc. have been set to the next character by
6202 the function call above. If we have a display table, and it
6203 contains an entry for IT->c, translate it. Don't do this if
6204 IT->c itself comes from a display table, otherwise we could
6205 end up in an infinite recursion. (An alternative could be to
6206 count the recursion depth of this function and signal an
6207 error when a certain maximum depth is reached.) Is it worth
6208 it? */
6209 if (success_p && it->dpvec == NULL)
6211 Lisp_Object dv;
6212 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6213 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
6214 nbsp_or_shy = char_is_other;
6215 int c = it->c; /* This is the character to display. */
6217 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6219 xassert (SINGLE_BYTE_CHAR_P (c));
6220 if (unibyte_display_via_language_environment)
6222 c = DECODE_CHAR (unibyte, c);
6223 if (c < 0)
6224 c = BYTE8_TO_CHAR (it->c);
6226 else
6227 c = BYTE8_TO_CHAR (it->c);
6230 if (it->dp
6231 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6232 VECTORP (dv)))
6234 struct Lisp_Vector *v = XVECTOR (dv);
6236 /* Return the first character from the display table
6237 entry, if not empty. If empty, don't display the
6238 current character. */
6239 if (v->header.size)
6241 it->dpvec_char_len = it->len;
6242 it->dpvec = v->contents;
6243 it->dpend = v->contents + v->header.size;
6244 it->current.dpvec_index = 0;
6245 it->dpvec_face_id = -1;
6246 it->saved_face_id = it->face_id;
6247 it->method = GET_FROM_DISPLAY_VECTOR;
6248 it->ellipsis_p = 0;
6250 else
6252 set_iterator_to_next (it, 0);
6254 goto get_next;
6257 if (! NILP (lookup_glyphless_char_display (c, it)))
6259 if (it->what == IT_GLYPHLESS)
6260 goto done;
6261 /* Don't display this character. */
6262 set_iterator_to_next (it, 0);
6263 goto get_next;
6266 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6267 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
6268 : c == 0xAD ? char_is_soft_hyphen
6269 : char_is_other);
6271 /* Translate control characters into `\003' or `^C' form.
6272 Control characters coming from a display table entry are
6273 currently not translated because we use IT->dpvec to hold
6274 the translation. This could easily be changed but I
6275 don't believe that it is worth doing.
6277 NBSP and SOFT-HYPEN are property translated too.
6279 Non-printable characters and raw-byte characters are also
6280 translated to octal form. */
6281 if (((c < ' ' || c == 127) /* ASCII control chars */
6282 ? (it->area != TEXT_AREA
6283 /* In mode line, treat \n, \t like other crl chars. */
6284 || (c != '\t'
6285 && it->glyph_row
6286 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6287 || (c != '\n' && c != '\t'))
6288 : (nbsp_or_shy
6289 || CHAR_BYTE8_P (c)
6290 || ! CHAR_PRINTABLE_P (c))))
6292 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
6293 or a non-printable character which must be displayed
6294 either as '\003' or as `^C' where the '\\' and '^'
6295 can be defined in the display table. Fill
6296 IT->ctl_chars with glyphs for what we have to
6297 display. Then, set IT->dpvec to these glyphs. */
6298 Lisp_Object gc;
6299 int ctl_len;
6300 int face_id;
6301 EMACS_INT lface_id = 0;
6302 int escape_glyph;
6304 /* Handle control characters with ^. */
6306 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6308 int g;
6310 g = '^'; /* default glyph for Control */
6311 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6312 if (it->dp
6313 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6314 && GLYPH_CODE_CHAR_VALID_P (gc))
6316 g = GLYPH_CODE_CHAR (gc);
6317 lface_id = GLYPH_CODE_FACE (gc);
6319 if (lface_id)
6321 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6323 else if (it->f == last_escape_glyph_frame
6324 && it->face_id == last_escape_glyph_face_id)
6326 face_id = last_escape_glyph_merged_face_id;
6328 else
6330 /* Merge the escape-glyph face into the current face. */
6331 face_id = merge_faces (it->f, Qescape_glyph, 0,
6332 it->face_id);
6333 last_escape_glyph_frame = it->f;
6334 last_escape_glyph_face_id = it->face_id;
6335 last_escape_glyph_merged_face_id = face_id;
6338 XSETINT (it->ctl_chars[0], g);
6339 XSETINT (it->ctl_chars[1], c ^ 0100);
6340 ctl_len = 2;
6341 goto display_control;
6344 /* Handle non-break space in the mode where it only gets
6345 highlighting. */
6347 if (EQ (Vnobreak_char_display, Qt)
6348 && nbsp_or_shy == char_is_nbsp)
6350 /* Merge the no-break-space face into the current face. */
6351 face_id = merge_faces (it->f, Qnobreak_space, 0,
6352 it->face_id);
6354 c = ' ';
6355 XSETINT (it->ctl_chars[0], ' ');
6356 ctl_len = 1;
6357 goto display_control;
6360 /* Handle sequences that start with the "escape glyph". */
6362 /* the default escape glyph is \. */
6363 escape_glyph = '\\';
6365 if (it->dp
6366 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6367 && GLYPH_CODE_CHAR_VALID_P (gc))
6369 escape_glyph = GLYPH_CODE_CHAR (gc);
6370 lface_id = GLYPH_CODE_FACE (gc);
6372 if (lface_id)
6374 /* The display table specified a face.
6375 Merge it into face_id and also into escape_glyph. */
6376 face_id = merge_faces (it->f, Qt, lface_id,
6377 it->face_id);
6379 else if (it->f == last_escape_glyph_frame
6380 && it->face_id == last_escape_glyph_face_id)
6382 face_id = last_escape_glyph_merged_face_id;
6384 else
6386 /* Merge the escape-glyph face into the current face. */
6387 face_id = merge_faces (it->f, Qescape_glyph, 0,
6388 it->face_id);
6389 last_escape_glyph_frame = it->f;
6390 last_escape_glyph_face_id = it->face_id;
6391 last_escape_glyph_merged_face_id = face_id;
6394 /* Handle soft hyphens in the mode where they only get
6395 highlighting. */
6397 if (EQ (Vnobreak_char_display, Qt)
6398 && nbsp_or_shy == char_is_soft_hyphen)
6400 XSETINT (it->ctl_chars[0], '-');
6401 ctl_len = 1;
6402 goto display_control;
6405 /* Handle non-break space and soft hyphen
6406 with the escape glyph. */
6408 if (nbsp_or_shy)
6410 XSETINT (it->ctl_chars[0], escape_glyph);
6411 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6412 XSETINT (it->ctl_chars[1], c);
6413 ctl_len = 2;
6414 goto display_control;
6418 char str[10];
6419 int len, i;
6421 if (CHAR_BYTE8_P (c))
6422 /* Display \200 instead of \17777600. */
6423 c = CHAR_TO_BYTE8 (c);
6424 len = sprintf (str, "%03o", c);
6426 XSETINT (it->ctl_chars[0], escape_glyph);
6427 for (i = 0; i < len; i++)
6428 XSETINT (it->ctl_chars[i + 1], str[i]);
6429 ctl_len = len + 1;
6432 display_control:
6433 /* Set up IT->dpvec and return first character from it. */
6434 it->dpvec_char_len = it->len;
6435 it->dpvec = it->ctl_chars;
6436 it->dpend = it->dpvec + ctl_len;
6437 it->current.dpvec_index = 0;
6438 it->dpvec_face_id = face_id;
6439 it->saved_face_id = it->face_id;
6440 it->method = GET_FROM_DISPLAY_VECTOR;
6441 it->ellipsis_p = 0;
6442 goto get_next;
6444 it->char_to_display = c;
6446 else if (success_p)
6448 it->char_to_display = it->c;
6452 /* Adjust face id for a multibyte character. There are no multibyte
6453 character in unibyte text. */
6454 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6455 && it->multibyte_p
6456 && success_p
6457 && FRAME_WINDOW_P (it->f))
6459 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6461 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6463 /* Automatic composition with glyph-string. */
6464 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6466 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6468 else
6470 EMACS_INT pos = (it->s ? -1
6471 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6472 : IT_CHARPOS (*it));
6473 int c;
6475 if (it->what == IT_CHARACTER)
6476 c = it->char_to_display;
6477 else
6479 struct composition *cmp = composition_table[it->cmp_it.id];
6480 int i;
6482 c = ' ';
6483 for (i = 0; i < cmp->glyph_len; i++)
6484 /* TAB in a composition means display glyphs with
6485 padding space on the left or right. */
6486 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6487 break;
6489 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6493 done:
6494 /* Is this character the last one of a run of characters with
6495 box? If yes, set IT->end_of_box_run_p to 1. */
6496 if (it->face_box_p
6497 && it->s == NULL)
6499 if (it->method == GET_FROM_STRING && it->sp)
6501 int face_id = underlying_face_id (it);
6502 struct face *face = FACE_FROM_ID (it->f, face_id);
6504 if (face)
6506 if (face->box == FACE_NO_BOX)
6508 /* If the box comes from face properties in a
6509 display string, check faces in that string. */
6510 int string_face_id = face_after_it_pos (it);
6511 it->end_of_box_run_p
6512 = (FACE_FROM_ID (it->f, string_face_id)->box
6513 == FACE_NO_BOX);
6515 /* Otherwise, the box comes from the underlying face.
6516 If this is the last string character displayed, check
6517 the next buffer location. */
6518 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6519 && (it->current.overlay_string_index
6520 == it->n_overlay_strings - 1))
6522 EMACS_INT ignore;
6523 int next_face_id;
6524 struct text_pos pos = it->current.pos;
6525 INC_TEXT_POS (pos, it->multibyte_p);
6527 next_face_id = face_at_buffer_position
6528 (it->w, CHARPOS (pos), it->region_beg_charpos,
6529 it->region_end_charpos, &ignore,
6530 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6531 -1);
6532 it->end_of_box_run_p
6533 = (FACE_FROM_ID (it->f, next_face_id)->box
6534 == FACE_NO_BOX);
6538 else
6540 int face_id = face_after_it_pos (it);
6541 it->end_of_box_run_p
6542 = (face_id != it->face_id
6543 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6547 /* Value is 0 if end of buffer or string reached. */
6548 return success_p;
6552 /* Move IT to the next display element.
6554 RESEAT_P non-zero means if called on a newline in buffer text,
6555 skip to the next visible line start.
6557 Functions get_next_display_element and set_iterator_to_next are
6558 separate because I find this arrangement easier to handle than a
6559 get_next_display_element function that also increments IT's
6560 position. The way it is we can first look at an iterator's current
6561 display element, decide whether it fits on a line, and if it does,
6562 increment the iterator position. The other way around we probably
6563 would either need a flag indicating whether the iterator has to be
6564 incremented the next time, or we would have to implement a
6565 decrement position function which would not be easy to write. */
6567 void
6568 set_iterator_to_next (struct it *it, int reseat_p)
6570 /* Reset flags indicating start and end of a sequence of characters
6571 with box. Reset them at the start of this function because
6572 moving the iterator to a new position might set them. */
6573 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6575 switch (it->method)
6577 case GET_FROM_BUFFER:
6578 /* The current display element of IT is a character from
6579 current_buffer. Advance in the buffer, and maybe skip over
6580 invisible lines that are so because of selective display. */
6581 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6582 reseat_at_next_visible_line_start (it, 0);
6583 else if (it->cmp_it.id >= 0)
6585 /* We are currently getting glyphs from a composition. */
6586 int i;
6588 if (! it->bidi_p)
6590 IT_CHARPOS (*it) += it->cmp_it.nchars;
6591 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6592 if (it->cmp_it.to < it->cmp_it.nglyphs)
6594 it->cmp_it.from = it->cmp_it.to;
6596 else
6598 it->cmp_it.id = -1;
6599 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6600 IT_BYTEPOS (*it),
6601 it->end_charpos, Qnil);
6604 else if (! it->cmp_it.reversed_p)
6606 /* Composition created while scanning forward. */
6607 /* Update IT's char/byte positions to point to the first
6608 character of the next grapheme cluster, or to the
6609 character visually after the current composition. */
6610 for (i = 0; i < it->cmp_it.nchars; i++)
6611 bidi_move_to_visually_next (&it->bidi_it);
6612 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6613 IT_CHARPOS (*it) = it->bidi_it.charpos;
6615 if (it->cmp_it.to < it->cmp_it.nglyphs)
6617 /* Proceed to the next grapheme cluster. */
6618 it->cmp_it.from = it->cmp_it.to;
6620 else
6622 /* No more grapheme clusters in this composition.
6623 Find the next stop position. */
6624 EMACS_INT stop = it->end_charpos;
6625 if (it->bidi_it.scan_dir < 0)
6626 /* Now we are scanning backward and don't know
6627 where to stop. */
6628 stop = -1;
6629 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6630 IT_BYTEPOS (*it), stop, Qnil);
6633 else
6635 /* Composition created while scanning backward. */
6636 /* Update IT's char/byte positions to point to the last
6637 character of the previous grapheme cluster, or the
6638 character visually after the current composition. */
6639 for (i = 0; i < it->cmp_it.nchars; i++)
6640 bidi_move_to_visually_next (&it->bidi_it);
6641 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6642 IT_CHARPOS (*it) = it->bidi_it.charpos;
6643 if (it->cmp_it.from > 0)
6645 /* Proceed to the previous grapheme cluster. */
6646 it->cmp_it.to = it->cmp_it.from;
6648 else
6650 /* No more grapheme clusters in this composition.
6651 Find the next stop position. */
6652 EMACS_INT stop = it->end_charpos;
6653 if (it->bidi_it.scan_dir < 0)
6654 /* Now we are scanning backward and don't know
6655 where to stop. */
6656 stop = -1;
6657 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6658 IT_BYTEPOS (*it), stop, Qnil);
6662 else
6664 xassert (it->len != 0);
6666 if (!it->bidi_p)
6668 IT_BYTEPOS (*it) += it->len;
6669 IT_CHARPOS (*it) += 1;
6671 else
6673 int prev_scan_dir = it->bidi_it.scan_dir;
6674 /* If this is a new paragraph, determine its base
6675 direction (a.k.a. its base embedding level). */
6676 if (it->bidi_it.new_paragraph)
6677 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6678 bidi_move_to_visually_next (&it->bidi_it);
6679 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6680 IT_CHARPOS (*it) = it->bidi_it.charpos;
6681 if (prev_scan_dir != it->bidi_it.scan_dir)
6683 /* As the scan direction was changed, we must
6684 re-compute the stop position for composition. */
6685 EMACS_INT stop = it->end_charpos;
6686 if (it->bidi_it.scan_dir < 0)
6687 stop = -1;
6688 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6689 IT_BYTEPOS (*it), stop, Qnil);
6692 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6694 break;
6696 case GET_FROM_C_STRING:
6697 /* Current display element of IT is from a C string. */
6698 if (!it->bidi_p
6699 /* If the string position is beyond string's end, it means
6700 next_element_from_c_string is padding the string with
6701 blanks, in which case we bypass the bidi iterator,
6702 because it cannot deal with such virtual characters. */
6703 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6705 IT_BYTEPOS (*it) += it->len;
6706 IT_CHARPOS (*it) += 1;
6708 else
6710 bidi_move_to_visually_next (&it->bidi_it);
6711 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6712 IT_CHARPOS (*it) = it->bidi_it.charpos;
6714 break;
6716 case GET_FROM_DISPLAY_VECTOR:
6717 /* Current display element of IT is from a display table entry.
6718 Advance in the display table definition. Reset it to null if
6719 end reached, and continue with characters from buffers/
6720 strings. */
6721 ++it->current.dpvec_index;
6723 /* Restore face of the iterator to what they were before the
6724 display vector entry (these entries may contain faces). */
6725 it->face_id = it->saved_face_id;
6727 if (it->dpvec + it->current.dpvec_index == it->dpend)
6729 int recheck_faces = it->ellipsis_p;
6731 if (it->s)
6732 it->method = GET_FROM_C_STRING;
6733 else if (STRINGP (it->string))
6734 it->method = GET_FROM_STRING;
6735 else
6737 it->method = GET_FROM_BUFFER;
6738 it->object = it->w->buffer;
6741 it->dpvec = NULL;
6742 it->current.dpvec_index = -1;
6744 /* Skip over characters which were displayed via IT->dpvec. */
6745 if (it->dpvec_char_len < 0)
6746 reseat_at_next_visible_line_start (it, 1);
6747 else if (it->dpvec_char_len > 0)
6749 if (it->method == GET_FROM_STRING
6750 && it->n_overlay_strings > 0)
6751 it->ignore_overlay_strings_at_pos_p = 1;
6752 it->len = it->dpvec_char_len;
6753 set_iterator_to_next (it, reseat_p);
6756 /* Maybe recheck faces after display vector */
6757 if (recheck_faces)
6758 it->stop_charpos = IT_CHARPOS (*it);
6760 break;
6762 case GET_FROM_STRING:
6763 /* Current display element is a character from a Lisp string. */
6764 xassert (it->s == NULL && STRINGP (it->string));
6765 if (it->cmp_it.id >= 0)
6767 int i;
6769 if (! it->bidi_p)
6771 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6772 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6773 if (it->cmp_it.to < it->cmp_it.nglyphs)
6774 it->cmp_it.from = it->cmp_it.to;
6775 else
6777 it->cmp_it.id = -1;
6778 composition_compute_stop_pos (&it->cmp_it,
6779 IT_STRING_CHARPOS (*it),
6780 IT_STRING_BYTEPOS (*it),
6781 it->end_charpos, it->string);
6784 else if (! it->cmp_it.reversed_p)
6786 for (i = 0; i < it->cmp_it.nchars; i++)
6787 bidi_move_to_visually_next (&it->bidi_it);
6788 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6789 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6791 if (it->cmp_it.to < it->cmp_it.nglyphs)
6792 it->cmp_it.from = it->cmp_it.to;
6793 else
6795 EMACS_INT stop = it->end_charpos;
6796 if (it->bidi_it.scan_dir < 0)
6797 stop = -1;
6798 composition_compute_stop_pos (&it->cmp_it,
6799 IT_STRING_CHARPOS (*it),
6800 IT_STRING_BYTEPOS (*it), stop,
6801 it->string);
6804 else
6806 for (i = 0; i < it->cmp_it.nchars; i++)
6807 bidi_move_to_visually_next (&it->bidi_it);
6808 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6809 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6810 if (it->cmp_it.from > 0)
6811 it->cmp_it.to = it->cmp_it.from;
6812 else
6814 EMACS_INT stop = it->end_charpos;
6815 if (it->bidi_it.scan_dir < 0)
6816 stop = -1;
6817 composition_compute_stop_pos (&it->cmp_it,
6818 IT_STRING_CHARPOS (*it),
6819 IT_STRING_BYTEPOS (*it), stop,
6820 it->string);
6824 else
6826 if (!it->bidi_p
6827 /* If the string position is beyond string's end, it
6828 means next_element_from_string is padding the string
6829 with blanks, in which case we bypass the bidi
6830 iterator, because it cannot deal with such virtual
6831 characters. */
6832 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
6834 IT_STRING_BYTEPOS (*it) += it->len;
6835 IT_STRING_CHARPOS (*it) += 1;
6837 else
6839 int prev_scan_dir = it->bidi_it.scan_dir;
6841 bidi_move_to_visually_next (&it->bidi_it);
6842 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6843 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6844 if (prev_scan_dir != it->bidi_it.scan_dir)
6846 EMACS_INT stop = it->end_charpos;
6848 if (it->bidi_it.scan_dir < 0)
6849 stop = -1;
6850 composition_compute_stop_pos (&it->cmp_it,
6851 IT_STRING_CHARPOS (*it),
6852 IT_STRING_BYTEPOS (*it), stop,
6853 it->string);
6858 consider_string_end:
6860 if (it->current.overlay_string_index >= 0)
6862 /* IT->string is an overlay string. Advance to the
6863 next, if there is one. */
6864 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6866 it->ellipsis_p = 0;
6867 next_overlay_string (it);
6868 if (it->ellipsis_p)
6869 setup_for_ellipsis (it, 0);
6872 else
6874 /* IT->string is not an overlay string. If we reached
6875 its end, and there is something on IT->stack, proceed
6876 with what is on the stack. This can be either another
6877 string, this time an overlay string, or a buffer. */
6878 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6879 && it->sp > 0)
6881 pop_it (it);
6882 if (it->method == GET_FROM_STRING)
6883 goto consider_string_end;
6886 break;
6888 case GET_FROM_IMAGE:
6889 case GET_FROM_STRETCH:
6890 /* The position etc with which we have to proceed are on
6891 the stack. The position may be at the end of a string,
6892 if the `display' property takes up the whole string. */
6893 xassert (it->sp > 0);
6894 pop_it (it);
6895 if (it->method == GET_FROM_STRING)
6896 goto consider_string_end;
6897 break;
6899 default:
6900 /* There are no other methods defined, so this should be a bug. */
6901 abort ();
6904 xassert (it->method != GET_FROM_STRING
6905 || (STRINGP (it->string)
6906 && IT_STRING_CHARPOS (*it) >= 0));
6909 /* Load IT's display element fields with information about the next
6910 display element which comes from a display table entry or from the
6911 result of translating a control character to one of the forms `^C'
6912 or `\003'.
6914 IT->dpvec holds the glyphs to return as characters.
6915 IT->saved_face_id holds the face id before the display vector--it
6916 is restored into IT->face_id in set_iterator_to_next. */
6918 static int
6919 next_element_from_display_vector (struct it *it)
6921 Lisp_Object gc;
6923 /* Precondition. */
6924 xassert (it->dpvec && it->current.dpvec_index >= 0);
6926 it->face_id = it->saved_face_id;
6928 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6929 That seemed totally bogus - so I changed it... */
6930 gc = it->dpvec[it->current.dpvec_index];
6932 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6934 it->c = GLYPH_CODE_CHAR (gc);
6935 it->len = CHAR_BYTES (it->c);
6937 /* The entry may contain a face id to use. Such a face id is
6938 the id of a Lisp face, not a realized face. A face id of
6939 zero means no face is specified. */
6940 if (it->dpvec_face_id >= 0)
6941 it->face_id = it->dpvec_face_id;
6942 else
6944 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
6945 if (lface_id > 0)
6946 it->face_id = merge_faces (it->f, Qt, lface_id,
6947 it->saved_face_id);
6950 else
6951 /* Display table entry is invalid. Return a space. */
6952 it->c = ' ', it->len = 1;
6954 /* Don't change position and object of the iterator here. They are
6955 still the values of the character that had this display table
6956 entry or was translated, and that's what we want. */
6957 it->what = IT_CHARACTER;
6958 return 1;
6961 /* Get the first element of string/buffer in the visual order, after
6962 being reseated to a new position in a string or a buffer. */
6963 static void
6964 get_visually_first_element (struct it *it)
6966 int string_p = STRINGP (it->string) || it->s;
6967 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
6968 EMACS_INT bob = (string_p ? 0 : BEGV);
6970 if (STRINGP (it->string))
6972 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
6973 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
6975 else
6977 it->bidi_it.charpos = IT_CHARPOS (*it);
6978 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6981 if (it->bidi_it.charpos == eob)
6983 /* Nothing to do, but reset the FIRST_ELT flag, like
6984 bidi_paragraph_init does, because we are not going to
6985 call it. */
6986 it->bidi_it.first_elt = 0;
6988 else if (it->bidi_it.charpos == bob
6989 || (!string_p
6990 /* FIXME: Should support all Unicode line separators. */
6991 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6992 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
6994 /* If we are at the beginning of a line/string, we can produce
6995 the next element right away. */
6996 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6997 bidi_move_to_visually_next (&it->bidi_it);
6999 else
7001 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
7003 /* We need to prime the bidi iterator starting at the line's or
7004 string's beginning, before we will be able to produce the
7005 next element. */
7006 if (string_p)
7007 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7008 else
7010 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7011 -1);
7012 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7014 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7017 /* Now return to buffer/string position where we were asked
7018 to get the next display element, and produce that. */
7019 bidi_move_to_visually_next (&it->bidi_it);
7021 while (it->bidi_it.bytepos != orig_bytepos
7022 && it->bidi_it.charpos < eob);
7025 /* Adjust IT's position information to where we ended up. */
7026 if (STRINGP (it->string))
7028 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7029 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7031 else
7033 IT_CHARPOS (*it) = it->bidi_it.charpos;
7034 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7037 if (STRINGP (it->string) || !it->s)
7039 EMACS_INT stop, charpos, bytepos;
7041 if (STRINGP (it->string))
7043 xassert (!it->s);
7044 stop = SCHARS (it->string);
7045 if (stop > it->end_charpos)
7046 stop = it->end_charpos;
7047 charpos = IT_STRING_CHARPOS (*it);
7048 bytepos = IT_STRING_BYTEPOS (*it);
7050 else
7052 stop = it->end_charpos;
7053 charpos = IT_CHARPOS (*it);
7054 bytepos = IT_BYTEPOS (*it);
7056 if (it->bidi_it.scan_dir < 0)
7057 stop = -1;
7058 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7059 it->string);
7063 /* Load IT with the next display element from Lisp string IT->string.
7064 IT->current.string_pos is the current position within the string.
7065 If IT->current.overlay_string_index >= 0, the Lisp string is an
7066 overlay string. */
7068 static int
7069 next_element_from_string (struct it *it)
7071 struct text_pos position;
7073 xassert (STRINGP (it->string));
7074 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7075 xassert (IT_STRING_CHARPOS (*it) >= 0);
7076 position = it->current.string_pos;
7078 /* With bidi reordering, the character to display might not be the
7079 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7080 that we were reseat()ed to a new string, whose paragraph
7081 direction is not known. */
7082 if (it->bidi_p && it->bidi_it.first_elt)
7084 get_visually_first_element (it);
7085 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7088 /* Time to check for invisible text? */
7089 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7091 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7093 if (!(!it->bidi_p
7094 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7095 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7097 /* With bidi non-linear iteration, we could find
7098 ourselves far beyond the last computed stop_charpos,
7099 with several other stop positions in between that we
7100 missed. Scan them all now, in buffer's logical
7101 order, until we find and handle the last stop_charpos
7102 that precedes our current position. */
7103 handle_stop_backwards (it, it->stop_charpos);
7104 return GET_NEXT_DISPLAY_ELEMENT (it);
7106 else
7108 if (it->bidi_p)
7110 /* Take note of the stop position we just moved
7111 across, for when we will move back across it. */
7112 it->prev_stop = it->stop_charpos;
7113 /* If we are at base paragraph embedding level, take
7114 note of the last stop position seen at this
7115 level. */
7116 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7117 it->base_level_stop = it->stop_charpos;
7119 handle_stop (it);
7121 /* Since a handler may have changed IT->method, we must
7122 recurse here. */
7123 return GET_NEXT_DISPLAY_ELEMENT (it);
7126 else if (it->bidi_p
7127 /* If we are before prev_stop, we may have overstepped
7128 on our way backwards a stop_pos, and if so, we need
7129 to handle that stop_pos. */
7130 && IT_STRING_CHARPOS (*it) < it->prev_stop
7131 /* We can sometimes back up for reasons that have nothing
7132 to do with bidi reordering. E.g., compositions. The
7133 code below is only needed when we are above the base
7134 embedding level, so test for that explicitly. */
7135 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7137 /* If we lost track of base_level_stop, we have no better
7138 place for handle_stop_backwards to start from than string
7139 beginning. This happens, e.g., when we were reseated to
7140 the previous screenful of text by vertical-motion. */
7141 if (it->base_level_stop <= 0
7142 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7143 it->base_level_stop = 0;
7144 handle_stop_backwards (it, it->base_level_stop);
7145 return GET_NEXT_DISPLAY_ELEMENT (it);
7149 if (it->current.overlay_string_index >= 0)
7151 /* Get the next character from an overlay string. In overlay
7152 strings, There is no field width or padding with spaces to
7153 do. */
7154 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7156 it->what = IT_EOB;
7157 return 0;
7159 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7160 IT_STRING_BYTEPOS (*it),
7161 it->bidi_it.scan_dir < 0
7162 ? -1
7163 : SCHARS (it->string))
7164 && next_element_from_composition (it))
7166 return 1;
7168 else if (STRING_MULTIBYTE (it->string))
7170 const unsigned char *s = (SDATA (it->string)
7171 + IT_STRING_BYTEPOS (*it));
7172 it->c = string_char_and_length (s, &it->len);
7174 else
7176 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7177 it->len = 1;
7180 else
7182 /* Get the next character from a Lisp string that is not an
7183 overlay string. Such strings come from the mode line, for
7184 example. We may have to pad with spaces, or truncate the
7185 string. See also next_element_from_c_string. */
7186 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7188 it->what = IT_EOB;
7189 return 0;
7191 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7193 /* Pad with spaces. */
7194 it->c = ' ', it->len = 1;
7195 CHARPOS (position) = BYTEPOS (position) = -1;
7197 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7198 IT_STRING_BYTEPOS (*it),
7199 it->bidi_it.scan_dir < 0
7200 ? -1
7201 : it->string_nchars)
7202 && next_element_from_composition (it))
7204 return 1;
7206 else if (STRING_MULTIBYTE (it->string))
7208 const unsigned char *s = (SDATA (it->string)
7209 + IT_STRING_BYTEPOS (*it));
7210 it->c = string_char_and_length (s, &it->len);
7212 else
7214 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7215 it->len = 1;
7219 /* Record what we have and where it came from. */
7220 it->what = IT_CHARACTER;
7221 it->object = it->string;
7222 it->position = position;
7223 return 1;
7227 /* Load IT with next display element from C string IT->s.
7228 IT->string_nchars is the maximum number of characters to return
7229 from the string. IT->end_charpos may be greater than
7230 IT->string_nchars when this function is called, in which case we
7231 may have to return padding spaces. Value is zero if end of string
7232 reached, including padding spaces. */
7234 static int
7235 next_element_from_c_string (struct it *it)
7237 int success_p = 1;
7239 xassert (it->s);
7240 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7241 it->what = IT_CHARACTER;
7242 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7243 it->object = Qnil;
7245 /* With bidi reordering, the character to display might not be the
7246 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7247 we were reseated to a new string, whose paragraph direction is
7248 not known. */
7249 if (it->bidi_p && it->bidi_it.first_elt)
7250 get_visually_first_element (it);
7252 /* IT's position can be greater than IT->string_nchars in case a
7253 field width or precision has been specified when the iterator was
7254 initialized. */
7255 if (IT_CHARPOS (*it) >= it->end_charpos)
7257 /* End of the game. */
7258 it->what = IT_EOB;
7259 success_p = 0;
7261 else if (IT_CHARPOS (*it) >= it->string_nchars)
7263 /* Pad with spaces. */
7264 it->c = ' ', it->len = 1;
7265 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7267 else if (it->multibyte_p)
7268 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7269 else
7270 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7272 return success_p;
7276 /* Set up IT to return characters from an ellipsis, if appropriate.
7277 The definition of the ellipsis glyphs may come from a display table
7278 entry. This function fills IT with the first glyph from the
7279 ellipsis if an ellipsis is to be displayed. */
7281 static int
7282 next_element_from_ellipsis (struct it *it)
7284 if (it->selective_display_ellipsis_p)
7285 setup_for_ellipsis (it, it->len);
7286 else
7288 /* The face at the current position may be different from the
7289 face we find after the invisible text. Remember what it
7290 was in IT->saved_face_id, and signal that it's there by
7291 setting face_before_selective_p. */
7292 it->saved_face_id = it->face_id;
7293 it->method = GET_FROM_BUFFER;
7294 it->object = it->w->buffer;
7295 reseat_at_next_visible_line_start (it, 1);
7296 it->face_before_selective_p = 1;
7299 return GET_NEXT_DISPLAY_ELEMENT (it);
7303 /* Deliver an image display element. The iterator IT is already
7304 filled with image information (done in handle_display_prop). Value
7305 is always 1. */
7308 static int
7309 next_element_from_image (struct it *it)
7311 it->what = IT_IMAGE;
7312 it->ignore_overlay_strings_at_pos_p = 0;
7313 return 1;
7317 /* Fill iterator IT with next display element from a stretch glyph
7318 property. IT->object is the value of the text property. Value is
7319 always 1. */
7321 static int
7322 next_element_from_stretch (struct it *it)
7324 it->what = IT_STRETCH;
7325 return 1;
7328 /* Scan backwards from IT's current position until we find a stop
7329 position, or until BEGV. This is called when we find ourself
7330 before both the last known prev_stop and base_level_stop while
7331 reordering bidirectional text. */
7333 static void
7334 compute_stop_pos_backwards (struct it *it)
7336 const int SCAN_BACK_LIMIT = 1000;
7337 struct text_pos pos;
7338 struct display_pos save_current = it->current;
7339 struct text_pos save_position = it->position;
7340 EMACS_INT charpos = IT_CHARPOS (*it);
7341 EMACS_INT where_we_are = charpos;
7342 EMACS_INT save_stop_pos = it->stop_charpos;
7343 EMACS_INT save_end_pos = it->end_charpos;
7345 xassert (NILP (it->string) && !it->s);
7346 xassert (it->bidi_p);
7347 it->bidi_p = 0;
7350 it->end_charpos = min (charpos + 1, ZV);
7351 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7352 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7353 reseat_1 (it, pos, 0);
7354 compute_stop_pos (it);
7355 /* We must advance forward, right? */
7356 if (it->stop_charpos <= charpos)
7357 abort ();
7359 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7361 if (it->stop_charpos <= where_we_are)
7362 it->prev_stop = it->stop_charpos;
7363 else
7364 it->prev_stop = BEGV;
7365 it->bidi_p = 1;
7366 it->current = save_current;
7367 it->position = save_position;
7368 it->stop_charpos = save_stop_pos;
7369 it->end_charpos = save_end_pos;
7372 /* Scan forward from CHARPOS in the current buffer/string, until we
7373 find a stop position > current IT's position. Then handle the stop
7374 position before that. This is called when we bump into a stop
7375 position while reordering bidirectional text. CHARPOS should be
7376 the last previously processed stop_pos (or BEGV/0, if none were
7377 processed yet) whose position is less that IT's current
7378 position. */
7380 static void
7381 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7383 int bufp = !STRINGP (it->string);
7384 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7385 struct display_pos save_current = it->current;
7386 struct text_pos save_position = it->position;
7387 struct text_pos pos1;
7388 EMACS_INT next_stop;
7390 /* Scan in strict logical order. */
7391 xassert (it->bidi_p);
7392 it->bidi_p = 0;
7395 it->prev_stop = charpos;
7396 if (bufp)
7398 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7399 reseat_1 (it, pos1, 0);
7401 else
7402 it->current.string_pos = string_pos (charpos, it->string);
7403 compute_stop_pos (it);
7404 /* We must advance forward, right? */
7405 if (it->stop_charpos <= it->prev_stop)
7406 abort ();
7407 charpos = it->stop_charpos;
7409 while (charpos <= where_we_are);
7411 it->bidi_p = 1;
7412 it->current = save_current;
7413 it->position = save_position;
7414 next_stop = it->stop_charpos;
7415 it->stop_charpos = it->prev_stop;
7416 handle_stop (it);
7417 it->stop_charpos = next_stop;
7420 /* Load IT with the next display element from current_buffer. Value
7421 is zero if end of buffer reached. IT->stop_charpos is the next
7422 position at which to stop and check for text properties or buffer
7423 end. */
7425 static int
7426 next_element_from_buffer (struct it *it)
7428 int success_p = 1;
7430 xassert (IT_CHARPOS (*it) >= BEGV);
7431 xassert (NILP (it->string) && !it->s);
7432 xassert (!it->bidi_p
7433 || (EQ (it->bidi_it.string.lstring, Qnil)
7434 && it->bidi_it.string.s == NULL));
7436 /* With bidi reordering, the character to display might not be the
7437 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7438 we were reseat()ed to a new buffer position, which is potentially
7439 a different paragraph. */
7440 if (it->bidi_p && it->bidi_it.first_elt)
7442 get_visually_first_element (it);
7443 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7446 if (IT_CHARPOS (*it) >= it->stop_charpos)
7448 if (IT_CHARPOS (*it) >= it->end_charpos)
7450 int overlay_strings_follow_p;
7452 /* End of the game, except when overlay strings follow that
7453 haven't been returned yet. */
7454 if (it->overlay_strings_at_end_processed_p)
7455 overlay_strings_follow_p = 0;
7456 else
7458 it->overlay_strings_at_end_processed_p = 1;
7459 overlay_strings_follow_p = get_overlay_strings (it, 0);
7462 if (overlay_strings_follow_p)
7463 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7464 else
7466 it->what = IT_EOB;
7467 it->position = it->current.pos;
7468 success_p = 0;
7471 else if (!(!it->bidi_p
7472 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7473 || IT_CHARPOS (*it) == it->stop_charpos))
7475 /* With bidi non-linear iteration, we could find ourselves
7476 far beyond the last computed stop_charpos, with several
7477 other stop positions in between that we missed. Scan
7478 them all now, in buffer's logical order, until we find
7479 and handle the last stop_charpos that precedes our
7480 current position. */
7481 handle_stop_backwards (it, it->stop_charpos);
7482 return GET_NEXT_DISPLAY_ELEMENT (it);
7484 else
7486 if (it->bidi_p)
7488 /* Take note of the stop position we just moved across,
7489 for when we will move back across it. */
7490 it->prev_stop = it->stop_charpos;
7491 /* If we are at base paragraph embedding level, take
7492 note of the last stop position seen at this
7493 level. */
7494 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7495 it->base_level_stop = it->stop_charpos;
7497 handle_stop (it);
7498 return GET_NEXT_DISPLAY_ELEMENT (it);
7501 else if (it->bidi_p
7502 /* If we are before prev_stop, we may have overstepped on
7503 our way backwards a stop_pos, and if so, we need to
7504 handle that stop_pos. */
7505 && IT_CHARPOS (*it) < it->prev_stop
7506 /* We can sometimes back up for reasons that have nothing
7507 to do with bidi reordering. E.g., compositions. The
7508 code below is only needed when we are above the base
7509 embedding level, so test for that explicitly. */
7510 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7512 if (it->base_level_stop <= 0
7513 || IT_CHARPOS (*it) < it->base_level_stop)
7515 /* If we lost track of base_level_stop, we need to find
7516 prev_stop by looking backwards. This happens, e.g., when
7517 we were reseated to the previous screenful of text by
7518 vertical-motion. */
7519 it->base_level_stop = BEGV;
7520 compute_stop_pos_backwards (it);
7521 handle_stop_backwards (it, it->prev_stop);
7523 else
7524 handle_stop_backwards (it, it->base_level_stop);
7525 return GET_NEXT_DISPLAY_ELEMENT (it);
7527 else
7529 /* No face changes, overlays etc. in sight, so just return a
7530 character from current_buffer. */
7531 unsigned char *p;
7532 EMACS_INT stop;
7534 /* Maybe run the redisplay end trigger hook. Performance note:
7535 This doesn't seem to cost measurable time. */
7536 if (it->redisplay_end_trigger_charpos
7537 && it->glyph_row
7538 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7539 run_redisplay_end_trigger_hook (it);
7541 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7542 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7543 stop)
7544 && next_element_from_composition (it))
7546 return 1;
7549 /* Get the next character, maybe multibyte. */
7550 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7551 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7552 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7553 else
7554 it->c = *p, it->len = 1;
7556 /* Record what we have and where it came from. */
7557 it->what = IT_CHARACTER;
7558 it->object = it->w->buffer;
7559 it->position = it->current.pos;
7561 /* Normally we return the character found above, except when we
7562 really want to return an ellipsis for selective display. */
7563 if (it->selective)
7565 if (it->c == '\n')
7567 /* A value of selective > 0 means hide lines indented more
7568 than that number of columns. */
7569 if (it->selective > 0
7570 && IT_CHARPOS (*it) + 1 < ZV
7571 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7572 IT_BYTEPOS (*it) + 1,
7573 it->selective))
7575 success_p = next_element_from_ellipsis (it);
7576 it->dpvec_char_len = -1;
7579 else if (it->c == '\r' && it->selective == -1)
7581 /* A value of selective == -1 means that everything from the
7582 CR to the end of the line is invisible, with maybe an
7583 ellipsis displayed for it. */
7584 success_p = next_element_from_ellipsis (it);
7585 it->dpvec_char_len = -1;
7590 /* Value is zero if end of buffer reached. */
7591 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7592 return success_p;
7596 /* Run the redisplay end trigger hook for IT. */
7598 static void
7599 run_redisplay_end_trigger_hook (struct it *it)
7601 Lisp_Object args[3];
7603 /* IT->glyph_row should be non-null, i.e. we should be actually
7604 displaying something, or otherwise we should not run the hook. */
7605 xassert (it->glyph_row);
7607 /* Set up hook arguments. */
7608 args[0] = Qredisplay_end_trigger_functions;
7609 args[1] = it->window;
7610 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7611 it->redisplay_end_trigger_charpos = 0;
7613 /* Since we are *trying* to run these functions, don't try to run
7614 them again, even if they get an error. */
7615 it->w->redisplay_end_trigger = Qnil;
7616 Frun_hook_with_args (3, args);
7618 /* Notice if it changed the face of the character we are on. */
7619 handle_face_prop (it);
7623 /* Deliver a composition display element. Unlike the other
7624 next_element_from_XXX, this function is not registered in the array
7625 get_next_element[]. It is called from next_element_from_buffer and
7626 next_element_from_string when necessary. */
7628 static int
7629 next_element_from_composition (struct it *it)
7631 it->what = IT_COMPOSITION;
7632 it->len = it->cmp_it.nbytes;
7633 if (STRINGP (it->string))
7635 if (it->c < 0)
7637 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7638 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7639 return 0;
7641 it->position = it->current.string_pos;
7642 it->object = it->string;
7643 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7644 IT_STRING_BYTEPOS (*it), it->string);
7646 else
7648 if (it->c < 0)
7650 IT_CHARPOS (*it) += it->cmp_it.nchars;
7651 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7652 if (it->bidi_p)
7654 if (it->bidi_it.new_paragraph)
7655 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7656 /* Resync the bidi iterator with IT's new position.
7657 FIXME: this doesn't support bidirectional text. */
7658 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7659 bidi_move_to_visually_next (&it->bidi_it);
7661 return 0;
7663 it->position = it->current.pos;
7664 it->object = it->w->buffer;
7665 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7666 IT_BYTEPOS (*it), Qnil);
7668 return 1;
7673 /***********************************************************************
7674 Moving an iterator without producing glyphs
7675 ***********************************************************************/
7677 /* Check if iterator is at a position corresponding to a valid buffer
7678 position after some move_it_ call. */
7680 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7681 ((it)->method == GET_FROM_STRING \
7682 ? IT_STRING_CHARPOS (*it) == 0 \
7683 : 1)
7686 /* Move iterator IT to a specified buffer or X position within one
7687 line on the display without producing glyphs.
7689 OP should be a bit mask including some or all of these bits:
7690 MOVE_TO_X: Stop upon reaching x-position TO_X.
7691 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7692 Regardless of OP's value, stop upon reaching the end of the display line.
7694 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7695 This means, in particular, that TO_X includes window's horizontal
7696 scroll amount.
7698 The return value has several possible values that
7699 say what condition caused the scan to stop:
7701 MOVE_POS_MATCH_OR_ZV
7702 - when TO_POS or ZV was reached.
7704 MOVE_X_REACHED
7705 -when TO_X was reached before TO_POS or ZV were reached.
7707 MOVE_LINE_CONTINUED
7708 - when we reached the end of the display area and the line must
7709 be continued.
7711 MOVE_LINE_TRUNCATED
7712 - when we reached the end of the display area and the line is
7713 truncated.
7715 MOVE_NEWLINE_OR_CR
7716 - when we stopped at a line end, i.e. a newline or a CR and selective
7717 display is on. */
7719 static enum move_it_result
7720 move_it_in_display_line_to (struct it *it,
7721 EMACS_INT to_charpos, int to_x,
7722 enum move_operation_enum op)
7724 enum move_it_result result = MOVE_UNDEFINED;
7725 struct glyph_row *saved_glyph_row;
7726 struct it wrap_it, atpos_it, atx_it, ppos_it;
7727 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7728 void *ppos_data = NULL;
7729 int may_wrap = 0;
7730 enum it_method prev_method = it->method;
7731 EMACS_INT prev_pos = IT_CHARPOS (*it);
7732 int saw_smaller_pos = prev_pos < to_charpos;
7734 /* Don't produce glyphs in produce_glyphs. */
7735 saved_glyph_row = it->glyph_row;
7736 it->glyph_row = NULL;
7738 /* Use wrap_it to save a copy of IT wherever a word wrap could
7739 occur. Use atpos_it to save a copy of IT at the desired buffer
7740 position, if found, so that we can scan ahead and check if the
7741 word later overshoots the window edge. Use atx_it similarly, for
7742 pixel positions. */
7743 wrap_it.sp = -1;
7744 atpos_it.sp = -1;
7745 atx_it.sp = -1;
7747 /* Use ppos_it under bidi reordering to save a copy of IT for the
7748 position > CHARPOS that is the closest to CHARPOS. We restore
7749 that position in IT when we have scanned the entire display line
7750 without finding a match for CHARPOS and all the character
7751 positions are greater than CHARPOS. */
7752 if (it->bidi_p)
7754 SAVE_IT (ppos_it, *it, ppos_data);
7755 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7756 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7757 SAVE_IT (ppos_it, *it, ppos_data);
7760 #define BUFFER_POS_REACHED_P() \
7761 ((op & MOVE_TO_POS) != 0 \
7762 && BUFFERP (it->object) \
7763 && (IT_CHARPOS (*it) == to_charpos \
7764 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos) \
7765 || (it->what == IT_COMPOSITION \
7766 && ((IT_CHARPOS (*it) > to_charpos \
7767 && to_charpos >= it->cmp_it.charpos) \
7768 || (IT_CHARPOS (*it) < to_charpos \
7769 && to_charpos <= it->cmp_it.charpos)))) \
7770 && (it->method == GET_FROM_BUFFER \
7771 || (it->method == GET_FROM_DISPLAY_VECTOR \
7772 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7774 /* If there's a line-/wrap-prefix, handle it. */
7775 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7776 && it->current_y < it->last_visible_y)
7777 handle_line_prefix (it);
7779 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7780 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7782 while (1)
7784 int x, i, ascent = 0, descent = 0;
7786 /* Utility macro to reset an iterator with x, ascent, and descent. */
7787 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7788 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7789 (IT)->max_descent = descent)
7791 /* Stop if we move beyond TO_CHARPOS (after an image or a
7792 display string or stretch glyph). */
7793 if ((op & MOVE_TO_POS) != 0
7794 && BUFFERP (it->object)
7795 && it->method == GET_FROM_BUFFER
7796 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7797 || (it->bidi_p
7798 && (prev_method == GET_FROM_IMAGE
7799 || prev_method == GET_FROM_STRETCH
7800 || prev_method == GET_FROM_STRING)
7801 /* Passed TO_CHARPOS from left to right. */
7802 && ((prev_pos < to_charpos
7803 && IT_CHARPOS (*it) > to_charpos)
7804 /* Passed TO_CHARPOS from right to left. */
7805 || (prev_pos > to_charpos
7806 && IT_CHARPOS (*it) < to_charpos)))))
7808 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7810 result = MOVE_POS_MATCH_OR_ZV;
7811 break;
7813 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7814 /* If wrap_it is valid, the current position might be in a
7815 word that is wrapped. So, save the iterator in
7816 atpos_it and continue to see if wrapping happens. */
7817 SAVE_IT (atpos_it, *it, atpos_data);
7820 /* Stop when ZV reached.
7821 We used to stop here when TO_CHARPOS reached as well, but that is
7822 too soon if this glyph does not fit on this line. So we handle it
7823 explicitly below. */
7824 if (!get_next_display_element (it))
7826 result = MOVE_POS_MATCH_OR_ZV;
7827 break;
7830 if (it->line_wrap == TRUNCATE)
7832 if (BUFFER_POS_REACHED_P ())
7834 result = MOVE_POS_MATCH_OR_ZV;
7835 break;
7838 else
7840 if (it->line_wrap == WORD_WRAP)
7842 if (IT_DISPLAYING_WHITESPACE (it))
7843 may_wrap = 1;
7844 else if (may_wrap)
7846 /* We have reached a glyph that follows one or more
7847 whitespace characters. If the position is
7848 already found, we are done. */
7849 if (atpos_it.sp >= 0)
7851 RESTORE_IT (it, &atpos_it, atpos_data);
7852 result = MOVE_POS_MATCH_OR_ZV;
7853 goto done;
7855 if (atx_it.sp >= 0)
7857 RESTORE_IT (it, &atx_it, atx_data);
7858 result = MOVE_X_REACHED;
7859 goto done;
7861 /* Otherwise, we can wrap here. */
7862 SAVE_IT (wrap_it, *it, wrap_data);
7863 may_wrap = 0;
7868 /* Remember the line height for the current line, in case
7869 the next element doesn't fit on the line. */
7870 ascent = it->max_ascent;
7871 descent = it->max_descent;
7873 /* The call to produce_glyphs will get the metrics of the
7874 display element IT is loaded with. Record the x-position
7875 before this display element, in case it doesn't fit on the
7876 line. */
7877 x = it->current_x;
7879 PRODUCE_GLYPHS (it);
7881 if (it->area != TEXT_AREA)
7883 prev_method = it->method;
7884 if (it->method == GET_FROM_BUFFER)
7885 prev_pos = IT_CHARPOS (*it);
7886 set_iterator_to_next (it, 1);
7887 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7888 SET_TEXT_POS (this_line_min_pos,
7889 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7890 if (it->bidi_p
7891 && (op & MOVE_TO_POS)
7892 && IT_CHARPOS (*it) > to_charpos
7893 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
7894 SAVE_IT (ppos_it, *it, ppos_data);
7895 continue;
7898 /* The number of glyphs we get back in IT->nglyphs will normally
7899 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7900 character on a terminal frame, or (iii) a line end. For the
7901 second case, IT->nglyphs - 1 padding glyphs will be present.
7902 (On X frames, there is only one glyph produced for a
7903 composite character.)
7905 The behavior implemented below means, for continuation lines,
7906 that as many spaces of a TAB as fit on the current line are
7907 displayed there. For terminal frames, as many glyphs of a
7908 multi-glyph character are displayed in the current line, too.
7909 This is what the old redisplay code did, and we keep it that
7910 way. Under X, the whole shape of a complex character must
7911 fit on the line or it will be completely displayed in the
7912 next line.
7914 Note that both for tabs and padding glyphs, all glyphs have
7915 the same width. */
7916 if (it->nglyphs)
7918 /* More than one glyph or glyph doesn't fit on line. All
7919 glyphs have the same width. */
7920 int single_glyph_width = it->pixel_width / it->nglyphs;
7921 int new_x;
7922 int x_before_this_char = x;
7923 int hpos_before_this_char = it->hpos;
7925 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7927 new_x = x + single_glyph_width;
7929 /* We want to leave anything reaching TO_X to the caller. */
7930 if ((op & MOVE_TO_X) && new_x > to_x)
7932 if (BUFFER_POS_REACHED_P ())
7934 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7935 goto buffer_pos_reached;
7936 if (atpos_it.sp < 0)
7938 SAVE_IT (atpos_it, *it, atpos_data);
7939 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7942 else
7944 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7946 it->current_x = x;
7947 result = MOVE_X_REACHED;
7948 break;
7950 if (atx_it.sp < 0)
7952 SAVE_IT (atx_it, *it, atx_data);
7953 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7958 if (/* Lines are continued. */
7959 it->line_wrap != TRUNCATE
7960 && (/* And glyph doesn't fit on the line. */
7961 new_x > it->last_visible_x
7962 /* Or it fits exactly and we're on a window
7963 system frame. */
7964 || (new_x == it->last_visible_x
7965 && FRAME_WINDOW_P (it->f))))
7967 if (/* IT->hpos == 0 means the very first glyph
7968 doesn't fit on the line, e.g. a wide image. */
7969 it->hpos == 0
7970 || (new_x == it->last_visible_x
7971 && FRAME_WINDOW_P (it->f)))
7973 ++it->hpos;
7974 it->current_x = new_x;
7976 /* The character's last glyph just barely fits
7977 in this row. */
7978 if (i == it->nglyphs - 1)
7980 /* If this is the destination position,
7981 return a position *before* it in this row,
7982 now that we know it fits in this row. */
7983 if (BUFFER_POS_REACHED_P ())
7985 if (it->line_wrap != WORD_WRAP
7986 || wrap_it.sp < 0)
7988 it->hpos = hpos_before_this_char;
7989 it->current_x = x_before_this_char;
7990 result = MOVE_POS_MATCH_OR_ZV;
7991 break;
7993 if (it->line_wrap == WORD_WRAP
7994 && atpos_it.sp < 0)
7996 SAVE_IT (atpos_it, *it, atpos_data);
7997 atpos_it.current_x = x_before_this_char;
7998 atpos_it.hpos = hpos_before_this_char;
8002 prev_method = it->method;
8003 if (it->method == GET_FROM_BUFFER)
8004 prev_pos = IT_CHARPOS (*it);
8005 set_iterator_to_next (it, 1);
8006 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8007 SET_TEXT_POS (this_line_min_pos,
8008 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8009 /* On graphical terminals, newlines may
8010 "overflow" into the fringe if
8011 overflow-newline-into-fringe is non-nil.
8012 On text-only terminals, newlines may
8013 overflow into the last glyph on the
8014 display line.*/
8015 if (!FRAME_WINDOW_P (it->f)
8016 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8018 if (!get_next_display_element (it))
8020 result = MOVE_POS_MATCH_OR_ZV;
8021 break;
8023 if (BUFFER_POS_REACHED_P ())
8025 if (ITERATOR_AT_END_OF_LINE_P (it))
8026 result = MOVE_POS_MATCH_OR_ZV;
8027 else
8028 result = MOVE_LINE_CONTINUED;
8029 break;
8031 if (ITERATOR_AT_END_OF_LINE_P (it))
8033 result = MOVE_NEWLINE_OR_CR;
8034 break;
8039 else
8040 IT_RESET_X_ASCENT_DESCENT (it);
8042 if (wrap_it.sp >= 0)
8044 RESTORE_IT (it, &wrap_it, wrap_data);
8045 atpos_it.sp = -1;
8046 atx_it.sp = -1;
8049 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8050 IT_CHARPOS (*it)));
8051 result = MOVE_LINE_CONTINUED;
8052 break;
8055 if (BUFFER_POS_REACHED_P ())
8057 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8058 goto buffer_pos_reached;
8059 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8061 SAVE_IT (atpos_it, *it, atpos_data);
8062 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8066 if (new_x > it->first_visible_x)
8068 /* Glyph is visible. Increment number of glyphs that
8069 would be displayed. */
8070 ++it->hpos;
8074 if (result != MOVE_UNDEFINED)
8075 break;
8077 else if (BUFFER_POS_REACHED_P ())
8079 buffer_pos_reached:
8080 IT_RESET_X_ASCENT_DESCENT (it);
8081 result = MOVE_POS_MATCH_OR_ZV;
8082 break;
8084 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8086 /* Stop when TO_X specified and reached. This check is
8087 necessary here because of lines consisting of a line end,
8088 only. The line end will not produce any glyphs and we
8089 would never get MOVE_X_REACHED. */
8090 xassert (it->nglyphs == 0);
8091 result = MOVE_X_REACHED;
8092 break;
8095 /* Is this a line end? If yes, we're done. */
8096 if (ITERATOR_AT_END_OF_LINE_P (it))
8098 /* If we are past TO_CHARPOS, but never saw any character
8099 positions smaller than TO_CHARPOS, return
8100 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8101 did. */
8102 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8104 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8106 if (IT_CHARPOS (ppos_it) < ZV)
8108 RESTORE_IT (it, &ppos_it, ppos_data);
8109 result = MOVE_POS_MATCH_OR_ZV;
8111 else
8112 goto buffer_pos_reached;
8114 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8115 && IT_CHARPOS (*it) > to_charpos)
8116 goto buffer_pos_reached;
8117 else
8118 result = MOVE_NEWLINE_OR_CR;
8120 else
8121 result = MOVE_NEWLINE_OR_CR;
8122 break;
8125 prev_method = it->method;
8126 if (it->method == GET_FROM_BUFFER)
8127 prev_pos = IT_CHARPOS (*it);
8128 /* The current display element has been consumed. Advance
8129 to the next. */
8130 set_iterator_to_next (it, 1);
8131 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8132 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8133 if (IT_CHARPOS (*it) < to_charpos)
8134 saw_smaller_pos = 1;
8135 if (it->bidi_p
8136 && (op & MOVE_TO_POS)
8137 && IT_CHARPOS (*it) >= to_charpos
8138 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8139 SAVE_IT (ppos_it, *it, ppos_data);
8141 /* Stop if lines are truncated and IT's current x-position is
8142 past the right edge of the window now. */
8143 if (it->line_wrap == TRUNCATE
8144 && it->current_x >= it->last_visible_x)
8146 if (!FRAME_WINDOW_P (it->f)
8147 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8149 int at_eob_p = 0;
8151 if ((at_eob_p = !get_next_display_element (it))
8152 || BUFFER_POS_REACHED_P ()
8153 /* If we are past TO_CHARPOS, but never saw any
8154 character positions smaller than TO_CHARPOS,
8155 return MOVE_POS_MATCH_OR_ZV, like the
8156 unidirectional display did. */
8157 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8158 && !saw_smaller_pos
8159 && IT_CHARPOS (*it) > to_charpos))
8161 if (it->bidi_p
8162 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8163 RESTORE_IT (it, &ppos_it, ppos_data);
8164 result = MOVE_POS_MATCH_OR_ZV;
8165 break;
8167 if (ITERATOR_AT_END_OF_LINE_P (it))
8169 result = MOVE_NEWLINE_OR_CR;
8170 break;
8173 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8174 && !saw_smaller_pos
8175 && IT_CHARPOS (*it) > to_charpos)
8177 if (IT_CHARPOS (ppos_it) < ZV)
8178 RESTORE_IT (it, &ppos_it, ppos_data);
8179 result = MOVE_POS_MATCH_OR_ZV;
8180 break;
8182 result = MOVE_LINE_TRUNCATED;
8183 break;
8185 #undef IT_RESET_X_ASCENT_DESCENT
8188 #undef BUFFER_POS_REACHED_P
8190 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8191 restore the saved iterator. */
8192 if (atpos_it.sp >= 0)
8193 RESTORE_IT (it, &atpos_it, atpos_data);
8194 else if (atx_it.sp >= 0)
8195 RESTORE_IT (it, &atx_it, atx_data);
8197 done:
8199 if (atpos_data)
8200 bidi_unshelve_cache (atpos_data, 1);
8201 if (atx_data)
8202 bidi_unshelve_cache (atx_data, 1);
8203 if (wrap_data)
8204 bidi_unshelve_cache (wrap_data, 1);
8205 if (ppos_data)
8206 bidi_unshelve_cache (ppos_data, 1);
8208 /* Restore the iterator settings altered at the beginning of this
8209 function. */
8210 it->glyph_row = saved_glyph_row;
8211 return result;
8214 /* For external use. */
8215 void
8216 move_it_in_display_line (struct it *it,
8217 EMACS_INT to_charpos, int to_x,
8218 enum move_operation_enum op)
8220 if (it->line_wrap == WORD_WRAP
8221 && (op & MOVE_TO_X))
8223 struct it save_it;
8224 void *save_data = NULL;
8225 int skip;
8227 SAVE_IT (save_it, *it, save_data);
8228 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8229 /* When word-wrap is on, TO_X may lie past the end
8230 of a wrapped line. Then it->current is the
8231 character on the next line, so backtrack to the
8232 space before the wrap point. */
8233 if (skip == MOVE_LINE_CONTINUED)
8235 int prev_x = max (it->current_x - 1, 0);
8236 RESTORE_IT (it, &save_it, save_data);
8237 move_it_in_display_line_to
8238 (it, -1, prev_x, MOVE_TO_X);
8240 else
8241 bidi_unshelve_cache (save_data, 1);
8243 else
8244 move_it_in_display_line_to (it, to_charpos, to_x, op);
8248 /* Move IT forward until it satisfies one or more of the criteria in
8249 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8251 OP is a bit-mask that specifies where to stop, and in particular,
8252 which of those four position arguments makes a difference. See the
8253 description of enum move_operation_enum.
8255 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8256 screen line, this function will set IT to the next position that is
8257 displayed to the right of TO_CHARPOS on the screen. */
8259 void
8260 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8262 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8263 int line_height, line_start_x = 0, reached = 0;
8264 void *backup_data = NULL;
8266 for (;;)
8268 if (op & MOVE_TO_VPOS)
8270 /* If no TO_CHARPOS and no TO_X specified, stop at the
8271 start of the line TO_VPOS. */
8272 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8274 if (it->vpos == to_vpos)
8276 reached = 1;
8277 break;
8279 else
8280 skip = move_it_in_display_line_to (it, -1, -1, 0);
8282 else
8284 /* TO_VPOS >= 0 means stop at TO_X in the line at
8285 TO_VPOS, or at TO_POS, whichever comes first. */
8286 if (it->vpos == to_vpos)
8288 reached = 2;
8289 break;
8292 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8294 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8296 reached = 3;
8297 break;
8299 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8301 /* We have reached TO_X but not in the line we want. */
8302 skip = move_it_in_display_line_to (it, to_charpos,
8303 -1, MOVE_TO_POS);
8304 if (skip == MOVE_POS_MATCH_OR_ZV)
8306 reached = 4;
8307 break;
8312 else if (op & MOVE_TO_Y)
8314 struct it it_backup;
8316 if (it->line_wrap == WORD_WRAP)
8317 SAVE_IT (it_backup, *it, backup_data);
8319 /* TO_Y specified means stop at TO_X in the line containing
8320 TO_Y---or at TO_CHARPOS if this is reached first. The
8321 problem is that we can't really tell whether the line
8322 contains TO_Y before we have completely scanned it, and
8323 this may skip past TO_X. What we do is to first scan to
8324 TO_X.
8326 If TO_X is not specified, use a TO_X of zero. The reason
8327 is to make the outcome of this function more predictable.
8328 If we didn't use TO_X == 0, we would stop at the end of
8329 the line which is probably not what a caller would expect
8330 to happen. */
8331 skip = move_it_in_display_line_to
8332 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8333 (MOVE_TO_X | (op & MOVE_TO_POS)));
8335 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8336 if (skip == MOVE_POS_MATCH_OR_ZV)
8337 reached = 5;
8338 else if (skip == MOVE_X_REACHED)
8340 /* If TO_X was reached, we want to know whether TO_Y is
8341 in the line. We know this is the case if the already
8342 scanned glyphs make the line tall enough. Otherwise,
8343 we must check by scanning the rest of the line. */
8344 line_height = it->max_ascent + it->max_descent;
8345 if (to_y >= it->current_y
8346 && to_y < it->current_y + line_height)
8348 reached = 6;
8349 break;
8351 SAVE_IT (it_backup, *it, backup_data);
8352 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8353 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8354 op & MOVE_TO_POS);
8355 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8356 line_height = it->max_ascent + it->max_descent;
8357 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8359 if (to_y >= it->current_y
8360 && to_y < it->current_y + line_height)
8362 /* If TO_Y is in this line and TO_X was reached
8363 above, we scanned too far. We have to restore
8364 IT's settings to the ones before skipping. */
8365 RESTORE_IT (it, &it_backup, backup_data);
8366 reached = 6;
8368 else
8370 skip = skip2;
8371 if (skip == MOVE_POS_MATCH_OR_ZV)
8372 reached = 7;
8375 else
8377 /* Check whether TO_Y is in this line. */
8378 line_height = it->max_ascent + it->max_descent;
8379 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8381 if (to_y >= it->current_y
8382 && to_y < it->current_y + line_height)
8384 /* When word-wrap is on, TO_X may lie past the end
8385 of a wrapped line. Then it->current is the
8386 character on the next line, so backtrack to the
8387 space before the wrap point. */
8388 if (skip == MOVE_LINE_CONTINUED
8389 && it->line_wrap == WORD_WRAP)
8391 int prev_x = max (it->current_x - 1, 0);
8392 RESTORE_IT (it, &it_backup, backup_data);
8393 skip = move_it_in_display_line_to
8394 (it, -1, prev_x, MOVE_TO_X);
8396 reached = 6;
8400 if (reached)
8401 break;
8403 else if (BUFFERP (it->object)
8404 && (it->method == GET_FROM_BUFFER
8405 || it->method == GET_FROM_STRETCH)
8406 && IT_CHARPOS (*it) >= to_charpos
8407 /* Under bidi iteration, a call to set_iterator_to_next
8408 can scan far beyond to_charpos if the initial
8409 portion of the next line needs to be reordered. In
8410 that case, give move_it_in_display_line_to another
8411 chance below. */
8412 && !(it->bidi_p
8413 && it->bidi_it.scan_dir == -1))
8414 skip = MOVE_POS_MATCH_OR_ZV;
8415 else
8416 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8418 switch (skip)
8420 case MOVE_POS_MATCH_OR_ZV:
8421 reached = 8;
8422 goto out;
8424 case MOVE_NEWLINE_OR_CR:
8425 set_iterator_to_next (it, 1);
8426 it->continuation_lines_width = 0;
8427 break;
8429 case MOVE_LINE_TRUNCATED:
8430 it->continuation_lines_width = 0;
8431 reseat_at_next_visible_line_start (it, 0);
8432 if ((op & MOVE_TO_POS) != 0
8433 && IT_CHARPOS (*it) > to_charpos)
8435 reached = 9;
8436 goto out;
8438 break;
8440 case MOVE_LINE_CONTINUED:
8441 /* For continued lines ending in a tab, some of the glyphs
8442 associated with the tab are displayed on the current
8443 line. Since it->current_x does not include these glyphs,
8444 we use it->last_visible_x instead. */
8445 if (it->c == '\t')
8447 it->continuation_lines_width += it->last_visible_x;
8448 /* When moving by vpos, ensure that the iterator really
8449 advances to the next line (bug#847, bug#969). Fixme:
8450 do we need to do this in other circumstances? */
8451 if (it->current_x != it->last_visible_x
8452 && (op & MOVE_TO_VPOS)
8453 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8455 line_start_x = it->current_x + it->pixel_width
8456 - it->last_visible_x;
8457 set_iterator_to_next (it, 0);
8460 else
8461 it->continuation_lines_width += it->current_x;
8462 break;
8464 default:
8465 abort ();
8468 /* Reset/increment for the next run. */
8469 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8470 it->current_x = line_start_x;
8471 line_start_x = 0;
8472 it->hpos = 0;
8473 it->current_y += it->max_ascent + it->max_descent;
8474 ++it->vpos;
8475 last_height = it->max_ascent + it->max_descent;
8476 last_max_ascent = it->max_ascent;
8477 it->max_ascent = it->max_descent = 0;
8480 out:
8482 /* On text terminals, we may stop at the end of a line in the middle
8483 of a multi-character glyph. If the glyph itself is continued,
8484 i.e. it is actually displayed on the next line, don't treat this
8485 stopping point as valid; move to the next line instead (unless
8486 that brings us offscreen). */
8487 if (!FRAME_WINDOW_P (it->f)
8488 && op & MOVE_TO_POS
8489 && IT_CHARPOS (*it) == to_charpos
8490 && it->what == IT_CHARACTER
8491 && it->nglyphs > 1
8492 && it->line_wrap == WINDOW_WRAP
8493 && it->current_x == it->last_visible_x - 1
8494 && it->c != '\n'
8495 && it->c != '\t'
8496 && it->vpos < XFASTINT (it->w->window_end_vpos))
8498 it->continuation_lines_width += it->current_x;
8499 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8500 it->current_y += it->max_ascent + it->max_descent;
8501 ++it->vpos;
8502 last_height = it->max_ascent + it->max_descent;
8503 last_max_ascent = it->max_ascent;
8506 if (backup_data)
8507 bidi_unshelve_cache (backup_data, 1);
8509 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8513 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8515 If DY > 0, move IT backward at least that many pixels. DY = 0
8516 means move IT backward to the preceding line start or BEGV. This
8517 function may move over more than DY pixels if IT->current_y - DY
8518 ends up in the middle of a line; in this case IT->current_y will be
8519 set to the top of the line moved to. */
8521 void
8522 move_it_vertically_backward (struct it *it, int dy)
8524 int nlines, h;
8525 struct it it2, it3;
8526 void *it2data = NULL, *it3data = NULL;
8527 EMACS_INT start_pos;
8529 move_further_back:
8530 xassert (dy >= 0);
8532 start_pos = IT_CHARPOS (*it);
8534 /* Estimate how many newlines we must move back. */
8535 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8537 /* Set the iterator's position that many lines back. */
8538 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8539 back_to_previous_visible_line_start (it);
8541 /* Reseat the iterator here. When moving backward, we don't want
8542 reseat to skip forward over invisible text, set up the iterator
8543 to deliver from overlay strings at the new position etc. So,
8544 use reseat_1 here. */
8545 reseat_1 (it, it->current.pos, 1);
8547 /* We are now surely at a line start. */
8548 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8549 reordering is in effect. */
8550 it->continuation_lines_width = 0;
8552 /* Move forward and see what y-distance we moved. First move to the
8553 start of the next line so that we get its height. We need this
8554 height to be able to tell whether we reached the specified
8555 y-distance. */
8556 SAVE_IT (it2, *it, it2data);
8557 it2.max_ascent = it2.max_descent = 0;
8560 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8561 MOVE_TO_POS | MOVE_TO_VPOS);
8563 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
8564 xassert (IT_CHARPOS (*it) >= BEGV);
8565 SAVE_IT (it3, it2, it3data);
8567 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8568 xassert (IT_CHARPOS (*it) >= BEGV);
8569 /* H is the actual vertical distance from the position in *IT
8570 and the starting position. */
8571 h = it2.current_y - it->current_y;
8572 /* NLINES is the distance in number of lines. */
8573 nlines = it2.vpos - it->vpos;
8575 /* Correct IT's y and vpos position
8576 so that they are relative to the starting point. */
8577 it->vpos -= nlines;
8578 it->current_y -= h;
8580 if (dy == 0)
8582 /* DY == 0 means move to the start of the screen line. The
8583 value of nlines is > 0 if continuation lines were involved,
8584 or if the original IT position was at start of a line. */
8585 RESTORE_IT (it, it, it2data);
8586 if (nlines > 0)
8587 move_it_by_lines (it, nlines);
8588 /* The above code moves us to some position NLINES down,
8589 usually to its first glyph (leftmost in an L2R line), but
8590 that's not necessarily the start of the line, under bidi
8591 reordering. We want to get to the character position
8592 that is immediately after the newline of the previous
8593 line. */
8594 if (it->bidi_p && IT_CHARPOS (*it) > BEGV
8595 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8597 EMACS_INT nl_pos =
8598 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8600 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8602 bidi_unshelve_cache (it3data, 1);
8604 else
8606 /* The y-position we try to reach, relative to *IT.
8607 Note that H has been subtracted in front of the if-statement. */
8608 int target_y = it->current_y + h - dy;
8609 int y0 = it3.current_y;
8610 int y1;
8611 int line_height;
8613 RESTORE_IT (&it3, &it3, it3data);
8614 y1 = line_bottom_y (&it3);
8615 line_height = y1 - y0;
8616 RESTORE_IT (it, it, it2data);
8617 /* If we did not reach target_y, try to move further backward if
8618 we can. If we moved too far backward, try to move forward. */
8619 if (target_y < it->current_y
8620 /* This is heuristic. In a window that's 3 lines high, with
8621 a line height of 13 pixels each, recentering with point
8622 on the bottom line will try to move -39/2 = 19 pixels
8623 backward. Try to avoid moving into the first line. */
8624 && (it->current_y - target_y
8625 > min (window_box_height (it->w), line_height * 2 / 3))
8626 && IT_CHARPOS (*it) > BEGV)
8628 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8629 target_y - it->current_y));
8630 dy = it->current_y - target_y;
8631 goto move_further_back;
8633 else if (target_y >= it->current_y + line_height
8634 && IT_CHARPOS (*it) < ZV)
8636 /* Should move forward by at least one line, maybe more.
8638 Note: Calling move_it_by_lines can be expensive on
8639 terminal frames, where compute_motion is used (via
8640 vmotion) to do the job, when there are very long lines
8641 and truncate-lines is nil. That's the reason for
8642 treating terminal frames specially here. */
8644 if (!FRAME_WINDOW_P (it->f))
8645 move_it_vertically (it, target_y - (it->current_y + line_height));
8646 else
8650 move_it_by_lines (it, 1);
8652 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8659 /* Move IT by a specified amount of pixel lines DY. DY negative means
8660 move backwards. DY = 0 means move to start of screen line. At the
8661 end, IT will be on the start of a screen line. */
8663 void
8664 move_it_vertically (struct it *it, int dy)
8666 if (dy <= 0)
8667 move_it_vertically_backward (it, -dy);
8668 else
8670 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8671 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8672 MOVE_TO_POS | MOVE_TO_Y);
8673 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8675 /* If buffer ends in ZV without a newline, move to the start of
8676 the line to satisfy the post-condition. */
8677 if (IT_CHARPOS (*it) == ZV
8678 && ZV > BEGV
8679 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8680 move_it_by_lines (it, 0);
8685 /* Move iterator IT past the end of the text line it is in. */
8687 void
8688 move_it_past_eol (struct it *it)
8690 enum move_it_result rc;
8692 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8693 if (rc == MOVE_NEWLINE_OR_CR)
8694 set_iterator_to_next (it, 0);
8698 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8699 negative means move up. DVPOS == 0 means move to the start of the
8700 screen line.
8702 Optimization idea: If we would know that IT->f doesn't use
8703 a face with proportional font, we could be faster for
8704 truncate-lines nil. */
8706 void
8707 move_it_by_lines (struct it *it, int dvpos)
8710 /* The commented-out optimization uses vmotion on terminals. This
8711 gives bad results, because elements like it->what, on which
8712 callers such as pos_visible_p rely, aren't updated. */
8713 /* struct position pos;
8714 if (!FRAME_WINDOW_P (it->f))
8716 struct text_pos textpos;
8718 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8719 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8720 reseat (it, textpos, 1);
8721 it->vpos += pos.vpos;
8722 it->current_y += pos.vpos;
8724 else */
8726 if (dvpos == 0)
8728 /* DVPOS == 0 means move to the start of the screen line. */
8729 move_it_vertically_backward (it, 0);
8730 xassert (it->current_x == 0 && it->hpos == 0);
8731 /* Let next call to line_bottom_y calculate real line height */
8732 last_height = 0;
8734 else if (dvpos > 0)
8736 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8737 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8738 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8740 else
8742 struct it it2;
8743 void *it2data = NULL;
8744 EMACS_INT start_charpos, i;
8746 /* Start at the beginning of the screen line containing IT's
8747 position. This may actually move vertically backwards,
8748 in case of overlays, so adjust dvpos accordingly. */
8749 dvpos += it->vpos;
8750 move_it_vertically_backward (it, 0);
8751 dvpos -= it->vpos;
8753 /* Go back -DVPOS visible lines and reseat the iterator there. */
8754 start_charpos = IT_CHARPOS (*it);
8755 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8756 back_to_previous_visible_line_start (it);
8757 reseat (it, it->current.pos, 1);
8759 /* Move further back if we end up in a string or an image. */
8760 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8762 /* First try to move to start of display line. */
8763 dvpos += it->vpos;
8764 move_it_vertically_backward (it, 0);
8765 dvpos -= it->vpos;
8766 if (IT_POS_VALID_AFTER_MOVE_P (it))
8767 break;
8768 /* If start of line is still in string or image,
8769 move further back. */
8770 back_to_previous_visible_line_start (it);
8771 reseat (it, it->current.pos, 1);
8772 dvpos--;
8775 it->current_x = it->hpos = 0;
8777 /* Above call may have moved too far if continuation lines
8778 are involved. Scan forward and see if it did. */
8779 SAVE_IT (it2, *it, it2data);
8780 it2.vpos = it2.current_y = 0;
8781 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8782 it->vpos -= it2.vpos;
8783 it->current_y -= it2.current_y;
8784 it->current_x = it->hpos = 0;
8786 /* If we moved too far back, move IT some lines forward. */
8787 if (it2.vpos > -dvpos)
8789 int delta = it2.vpos + dvpos;
8791 RESTORE_IT (&it2, &it2, it2data);
8792 SAVE_IT (it2, *it, it2data);
8793 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8794 /* Move back again if we got too far ahead. */
8795 if (IT_CHARPOS (*it) >= start_charpos)
8796 RESTORE_IT (it, &it2, it2data);
8797 else
8798 bidi_unshelve_cache (it2data, 1);
8800 else
8801 RESTORE_IT (it, it, it2data);
8805 /* Return 1 if IT points into the middle of a display vector. */
8808 in_display_vector_p (struct it *it)
8810 return (it->method == GET_FROM_DISPLAY_VECTOR
8811 && it->current.dpvec_index > 0
8812 && it->dpvec + it->current.dpvec_index != it->dpend);
8816 /***********************************************************************
8817 Messages
8818 ***********************************************************************/
8821 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8822 to *Messages*. */
8824 void
8825 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
8827 Lisp_Object args[3];
8828 Lisp_Object msg, fmt;
8829 char *buffer;
8830 EMACS_INT len;
8831 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8832 USE_SAFE_ALLOCA;
8834 /* Do nothing if called asynchronously. Inserting text into
8835 a buffer may call after-change-functions and alike and
8836 that would means running Lisp asynchronously. */
8837 if (handling_signal)
8838 return;
8840 fmt = msg = Qnil;
8841 GCPRO4 (fmt, msg, arg1, arg2);
8843 args[0] = fmt = build_string (format);
8844 args[1] = arg1;
8845 args[2] = arg2;
8846 msg = Fformat (3, args);
8848 len = SBYTES (msg) + 1;
8849 SAFE_ALLOCA (buffer, char *, len);
8850 memcpy (buffer, SDATA (msg), len);
8852 message_dolog (buffer, len - 1, 1, 0);
8853 SAFE_FREE ();
8855 UNGCPRO;
8859 /* Output a newline in the *Messages* buffer if "needs" one. */
8861 void
8862 message_log_maybe_newline (void)
8864 if (message_log_need_newline)
8865 message_dolog ("", 0, 1, 0);
8869 /* Add a string M of length NBYTES to the message log, optionally
8870 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8871 nonzero, means interpret the contents of M as multibyte. This
8872 function calls low-level routines in order to bypass text property
8873 hooks, etc. which might not be safe to run.
8875 This may GC (insert may run before/after change hooks),
8876 so the buffer M must NOT point to a Lisp string. */
8878 void
8879 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
8881 const unsigned char *msg = (const unsigned char *) m;
8883 if (!NILP (Vmemory_full))
8884 return;
8886 if (!NILP (Vmessage_log_max))
8888 struct buffer *oldbuf;
8889 Lisp_Object oldpoint, oldbegv, oldzv;
8890 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8891 EMACS_INT point_at_end = 0;
8892 EMACS_INT zv_at_end = 0;
8893 Lisp_Object old_deactivate_mark, tem;
8894 struct gcpro gcpro1;
8896 old_deactivate_mark = Vdeactivate_mark;
8897 oldbuf = current_buffer;
8898 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8899 BVAR (current_buffer, undo_list) = Qt;
8901 oldpoint = message_dolog_marker1;
8902 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8903 oldbegv = message_dolog_marker2;
8904 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8905 oldzv = message_dolog_marker3;
8906 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8907 GCPRO1 (old_deactivate_mark);
8909 if (PT == Z)
8910 point_at_end = 1;
8911 if (ZV == Z)
8912 zv_at_end = 1;
8914 BEGV = BEG;
8915 BEGV_BYTE = BEG_BYTE;
8916 ZV = Z;
8917 ZV_BYTE = Z_BYTE;
8918 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8920 /* Insert the string--maybe converting multibyte to single byte
8921 or vice versa, so that all the text fits the buffer. */
8922 if (multibyte
8923 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
8925 EMACS_INT i;
8926 int c, char_bytes;
8927 char work[1];
8929 /* Convert a multibyte string to single-byte
8930 for the *Message* buffer. */
8931 for (i = 0; i < nbytes; i += char_bytes)
8933 c = string_char_and_length (msg + i, &char_bytes);
8934 work[0] = (ASCII_CHAR_P (c)
8936 : multibyte_char_to_unibyte (c));
8937 insert_1_both (work, 1, 1, 1, 0, 0);
8940 else if (! multibyte
8941 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
8943 EMACS_INT i;
8944 int c, char_bytes;
8945 unsigned char str[MAX_MULTIBYTE_LENGTH];
8946 /* Convert a single-byte string to multibyte
8947 for the *Message* buffer. */
8948 for (i = 0; i < nbytes; i++)
8950 c = msg[i];
8951 MAKE_CHAR_MULTIBYTE (c);
8952 char_bytes = CHAR_STRING (c, str);
8953 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
8956 else if (nbytes)
8957 insert_1 (m, nbytes, 1, 0, 0);
8959 if (nlflag)
8961 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8962 printmax_t dups;
8963 insert_1 ("\n", 1, 1, 0, 0);
8965 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8966 this_bol = PT;
8967 this_bol_byte = PT_BYTE;
8969 /* See if this line duplicates the previous one.
8970 If so, combine duplicates. */
8971 if (this_bol > BEG)
8973 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8974 prev_bol = PT;
8975 prev_bol_byte = PT_BYTE;
8977 dups = message_log_check_duplicate (prev_bol_byte,
8978 this_bol_byte);
8979 if (dups)
8981 del_range_both (prev_bol, prev_bol_byte,
8982 this_bol, this_bol_byte, 0);
8983 if (dups > 1)
8985 char dupstr[sizeof " [ times]"
8986 + INT_STRLEN_BOUND (printmax_t)];
8987 int duplen;
8989 /* If you change this format, don't forget to also
8990 change message_log_check_duplicate. */
8991 sprintf (dupstr, " [%"pMd" times]", dups);
8992 duplen = strlen (dupstr);
8993 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8994 insert_1 (dupstr, duplen, 1, 0, 1);
8999 /* If we have more than the desired maximum number of lines
9000 in the *Messages* buffer now, delete the oldest ones.
9001 This is safe because we don't have undo in this buffer. */
9003 if (NATNUMP (Vmessage_log_max))
9005 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9006 -XFASTINT (Vmessage_log_max) - 1, 0);
9007 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9010 BEGV = XMARKER (oldbegv)->charpos;
9011 BEGV_BYTE = marker_byte_position (oldbegv);
9013 if (zv_at_end)
9015 ZV = Z;
9016 ZV_BYTE = Z_BYTE;
9018 else
9020 ZV = XMARKER (oldzv)->charpos;
9021 ZV_BYTE = marker_byte_position (oldzv);
9024 if (point_at_end)
9025 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9026 else
9027 /* We can't do Fgoto_char (oldpoint) because it will run some
9028 Lisp code. */
9029 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9030 XMARKER (oldpoint)->bytepos);
9032 UNGCPRO;
9033 unchain_marker (XMARKER (oldpoint));
9034 unchain_marker (XMARKER (oldbegv));
9035 unchain_marker (XMARKER (oldzv));
9037 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9038 set_buffer_internal (oldbuf);
9039 if (NILP (tem))
9040 windows_or_buffers_changed = old_windows_or_buffers_changed;
9041 message_log_need_newline = !nlflag;
9042 Vdeactivate_mark = old_deactivate_mark;
9047 /* We are at the end of the buffer after just having inserted a newline.
9048 (Note: We depend on the fact we won't be crossing the gap.)
9049 Check to see if the most recent message looks a lot like the previous one.
9050 Return 0 if different, 1 if the new one should just replace it, or a
9051 value N > 1 if we should also append " [N times]". */
9053 static intmax_t
9054 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9056 EMACS_INT i;
9057 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9058 int seen_dots = 0;
9059 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9060 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9062 for (i = 0; i < len; i++)
9064 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9065 seen_dots = 1;
9066 if (p1[i] != p2[i])
9067 return seen_dots;
9069 p1 += len;
9070 if (*p1 == '\n')
9071 return 2;
9072 if (*p1++ == ' ' && *p1++ == '[')
9074 char *pend;
9075 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9076 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9077 return n+1;
9079 return 0;
9083 /* Display an echo area message M with a specified length of NBYTES
9084 bytes. The string may include null characters. If M is 0, clear
9085 out any existing message, and let the mini-buffer text show
9086 through.
9088 This may GC, so the buffer M must NOT point to a Lisp string. */
9090 void
9091 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9093 /* First flush out any partial line written with print. */
9094 message_log_maybe_newline ();
9095 if (m)
9096 message_dolog (m, nbytes, 1, multibyte);
9097 message2_nolog (m, nbytes, multibyte);
9101 /* The non-logging counterpart of message2. */
9103 void
9104 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9106 struct frame *sf = SELECTED_FRAME ();
9107 message_enable_multibyte = multibyte;
9109 if (FRAME_INITIAL_P (sf))
9111 if (noninteractive_need_newline)
9112 putc ('\n', stderr);
9113 noninteractive_need_newline = 0;
9114 if (m)
9115 fwrite (m, nbytes, 1, stderr);
9116 if (cursor_in_echo_area == 0)
9117 fprintf (stderr, "\n");
9118 fflush (stderr);
9120 /* A null message buffer means that the frame hasn't really been
9121 initialized yet. Error messages get reported properly by
9122 cmd_error, so this must be just an informative message; toss it. */
9123 else if (INTERACTIVE
9124 && sf->glyphs_initialized_p
9125 && FRAME_MESSAGE_BUF (sf))
9127 Lisp_Object mini_window;
9128 struct frame *f;
9130 /* Get the frame containing the mini-buffer
9131 that the selected frame is using. */
9132 mini_window = FRAME_MINIBUF_WINDOW (sf);
9133 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9135 FRAME_SAMPLE_VISIBILITY (f);
9136 if (FRAME_VISIBLE_P (sf)
9137 && ! FRAME_VISIBLE_P (f))
9138 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9140 if (m)
9142 set_message (m, Qnil, nbytes, multibyte);
9143 if (minibuffer_auto_raise)
9144 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9146 else
9147 clear_message (1, 1);
9149 do_pending_window_change (0);
9150 echo_area_display (1);
9151 do_pending_window_change (0);
9152 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9153 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9158 /* Display an echo area message M with a specified length of NBYTES
9159 bytes. The string may include null characters. If M is not a
9160 string, clear out any existing message, and let the mini-buffer
9161 text show through.
9163 This function cancels echoing. */
9165 void
9166 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9168 struct gcpro gcpro1;
9170 GCPRO1 (m);
9171 clear_message (1,1);
9172 cancel_echoing ();
9174 /* First flush out any partial line written with print. */
9175 message_log_maybe_newline ();
9176 if (STRINGP (m))
9178 char *buffer;
9179 USE_SAFE_ALLOCA;
9181 SAFE_ALLOCA (buffer, char *, nbytes);
9182 memcpy (buffer, SDATA (m), nbytes);
9183 message_dolog (buffer, nbytes, 1, multibyte);
9184 SAFE_FREE ();
9186 message3_nolog (m, nbytes, multibyte);
9188 UNGCPRO;
9192 /* The non-logging version of message3.
9193 This does not cancel echoing, because it is used for echoing.
9194 Perhaps we need to make a separate function for echoing
9195 and make this cancel echoing. */
9197 void
9198 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9200 struct frame *sf = SELECTED_FRAME ();
9201 message_enable_multibyte = multibyte;
9203 if (FRAME_INITIAL_P (sf))
9205 if (noninteractive_need_newline)
9206 putc ('\n', stderr);
9207 noninteractive_need_newline = 0;
9208 if (STRINGP (m))
9209 fwrite (SDATA (m), nbytes, 1, stderr);
9210 if (cursor_in_echo_area == 0)
9211 fprintf (stderr, "\n");
9212 fflush (stderr);
9214 /* A null message buffer means that the frame hasn't really been
9215 initialized yet. Error messages get reported properly by
9216 cmd_error, so this must be just an informative message; toss it. */
9217 else if (INTERACTIVE
9218 && sf->glyphs_initialized_p
9219 && FRAME_MESSAGE_BUF (sf))
9221 Lisp_Object mini_window;
9222 Lisp_Object frame;
9223 struct frame *f;
9225 /* Get the frame containing the mini-buffer
9226 that the selected frame is using. */
9227 mini_window = FRAME_MINIBUF_WINDOW (sf);
9228 frame = XWINDOW (mini_window)->frame;
9229 f = XFRAME (frame);
9231 FRAME_SAMPLE_VISIBILITY (f);
9232 if (FRAME_VISIBLE_P (sf)
9233 && !FRAME_VISIBLE_P (f))
9234 Fmake_frame_visible (frame);
9236 if (STRINGP (m) && SCHARS (m) > 0)
9238 set_message (NULL, m, nbytes, multibyte);
9239 if (minibuffer_auto_raise)
9240 Fraise_frame (frame);
9241 /* Assume we are not echoing.
9242 (If we are, echo_now will override this.) */
9243 echo_message_buffer = Qnil;
9245 else
9246 clear_message (1, 1);
9248 do_pending_window_change (0);
9249 echo_area_display (1);
9250 do_pending_window_change (0);
9251 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9252 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9257 /* Display a null-terminated echo area message M. If M is 0, clear
9258 out any existing message, and let the mini-buffer text show through.
9260 The buffer M must continue to exist until after the echo area gets
9261 cleared or some other message gets displayed there. Do not pass
9262 text that is stored in a Lisp string. Do not pass text in a buffer
9263 that was alloca'd. */
9265 void
9266 message1 (const char *m)
9268 message2 (m, (m ? strlen (m) : 0), 0);
9272 /* The non-logging counterpart of message1. */
9274 void
9275 message1_nolog (const char *m)
9277 message2_nolog (m, (m ? strlen (m) : 0), 0);
9280 /* Display a message M which contains a single %s
9281 which gets replaced with STRING. */
9283 void
9284 message_with_string (const char *m, Lisp_Object string, int log)
9286 CHECK_STRING (string);
9288 if (noninteractive)
9290 if (m)
9292 if (noninteractive_need_newline)
9293 putc ('\n', stderr);
9294 noninteractive_need_newline = 0;
9295 fprintf (stderr, m, SDATA (string));
9296 if (!cursor_in_echo_area)
9297 fprintf (stderr, "\n");
9298 fflush (stderr);
9301 else if (INTERACTIVE)
9303 /* The frame whose minibuffer we're going to display the message on.
9304 It may be larger than the selected frame, so we need
9305 to use its buffer, not the selected frame's buffer. */
9306 Lisp_Object mini_window;
9307 struct frame *f, *sf = SELECTED_FRAME ();
9309 /* Get the frame containing the minibuffer
9310 that the selected frame is using. */
9311 mini_window = FRAME_MINIBUF_WINDOW (sf);
9312 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9314 /* A null message buffer means that the frame hasn't really been
9315 initialized yet. Error messages get reported properly by
9316 cmd_error, so this must be just an informative message; toss it. */
9317 if (FRAME_MESSAGE_BUF (f))
9319 Lisp_Object args[2], msg;
9320 struct gcpro gcpro1, gcpro2;
9322 args[0] = build_string (m);
9323 args[1] = msg = string;
9324 GCPRO2 (args[0], msg);
9325 gcpro1.nvars = 2;
9327 msg = Fformat (2, args);
9329 if (log)
9330 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9331 else
9332 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9334 UNGCPRO;
9336 /* Print should start at the beginning of the message
9337 buffer next time. */
9338 message_buf_print = 0;
9344 /* Dump an informative message to the minibuf. If M is 0, clear out
9345 any existing message, and let the mini-buffer text show through. */
9347 static void
9348 vmessage (const char *m, va_list ap)
9350 if (noninteractive)
9352 if (m)
9354 if (noninteractive_need_newline)
9355 putc ('\n', stderr);
9356 noninteractive_need_newline = 0;
9357 vfprintf (stderr, m, ap);
9358 if (cursor_in_echo_area == 0)
9359 fprintf (stderr, "\n");
9360 fflush (stderr);
9363 else if (INTERACTIVE)
9365 /* The frame whose mini-buffer we're going to display the message
9366 on. It may be larger than the selected frame, so we need to
9367 use its buffer, not the selected frame's buffer. */
9368 Lisp_Object mini_window;
9369 struct frame *f, *sf = SELECTED_FRAME ();
9371 /* Get the frame containing the mini-buffer
9372 that the selected frame is using. */
9373 mini_window = FRAME_MINIBUF_WINDOW (sf);
9374 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9376 /* A null message buffer means that the frame hasn't really been
9377 initialized yet. Error messages get reported properly by
9378 cmd_error, so this must be just an informative message; toss
9379 it. */
9380 if (FRAME_MESSAGE_BUF (f))
9382 if (m)
9384 ptrdiff_t len;
9386 len = doprnt (FRAME_MESSAGE_BUF (f),
9387 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9389 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9391 else
9392 message1 (0);
9394 /* Print should start at the beginning of the message
9395 buffer next time. */
9396 message_buf_print = 0;
9401 void
9402 message (const char *m, ...)
9404 va_list ap;
9405 va_start (ap, m);
9406 vmessage (m, ap);
9407 va_end (ap);
9411 #if 0
9412 /* The non-logging version of message. */
9414 void
9415 message_nolog (const char *m, ...)
9417 Lisp_Object old_log_max;
9418 va_list ap;
9419 va_start (ap, m);
9420 old_log_max = Vmessage_log_max;
9421 Vmessage_log_max = Qnil;
9422 vmessage (m, ap);
9423 Vmessage_log_max = old_log_max;
9424 va_end (ap);
9426 #endif
9429 /* Display the current message in the current mini-buffer. This is
9430 only called from error handlers in process.c, and is not time
9431 critical. */
9433 void
9434 update_echo_area (void)
9436 if (!NILP (echo_area_buffer[0]))
9438 Lisp_Object string;
9439 string = Fcurrent_message ();
9440 message3 (string, SBYTES (string),
9441 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9446 /* Make sure echo area buffers in `echo_buffers' are live.
9447 If they aren't, make new ones. */
9449 static void
9450 ensure_echo_area_buffers (void)
9452 int i;
9454 for (i = 0; i < 2; ++i)
9455 if (!BUFFERP (echo_buffer[i])
9456 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9458 char name[30];
9459 Lisp_Object old_buffer;
9460 int j;
9462 old_buffer = echo_buffer[i];
9463 sprintf (name, " *Echo Area %d*", i);
9464 echo_buffer[i] = Fget_buffer_create (build_string (name));
9465 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9466 /* to force word wrap in echo area -
9467 it was decided to postpone this*/
9468 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9470 for (j = 0; j < 2; ++j)
9471 if (EQ (old_buffer, echo_area_buffer[j]))
9472 echo_area_buffer[j] = echo_buffer[i];
9477 /* Call FN with args A1..A4 with either the current or last displayed
9478 echo_area_buffer as current buffer.
9480 WHICH zero means use the current message buffer
9481 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9482 from echo_buffer[] and clear it.
9484 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9485 suitable buffer from echo_buffer[] and clear it.
9487 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9488 that the current message becomes the last displayed one, make
9489 choose a suitable buffer for echo_area_buffer[0], and clear it.
9491 Value is what FN returns. */
9493 static int
9494 with_echo_area_buffer (struct window *w, int which,
9495 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9496 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9498 Lisp_Object buffer;
9499 int this_one, the_other, clear_buffer_p, rc;
9500 int count = SPECPDL_INDEX ();
9502 /* If buffers aren't live, make new ones. */
9503 ensure_echo_area_buffers ();
9505 clear_buffer_p = 0;
9507 if (which == 0)
9508 this_one = 0, the_other = 1;
9509 else if (which > 0)
9510 this_one = 1, the_other = 0;
9511 else
9513 this_one = 0, the_other = 1;
9514 clear_buffer_p = 1;
9516 /* We need a fresh one in case the current echo buffer equals
9517 the one containing the last displayed echo area message. */
9518 if (!NILP (echo_area_buffer[this_one])
9519 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9520 echo_area_buffer[this_one] = Qnil;
9523 /* Choose a suitable buffer from echo_buffer[] is we don't
9524 have one. */
9525 if (NILP (echo_area_buffer[this_one]))
9527 echo_area_buffer[this_one]
9528 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9529 ? echo_buffer[the_other]
9530 : echo_buffer[this_one]);
9531 clear_buffer_p = 1;
9534 buffer = echo_area_buffer[this_one];
9536 /* Don't get confused by reusing the buffer used for echoing
9537 for a different purpose. */
9538 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9539 cancel_echoing ();
9541 record_unwind_protect (unwind_with_echo_area_buffer,
9542 with_echo_area_buffer_unwind_data (w));
9544 /* Make the echo area buffer current. Note that for display
9545 purposes, it is not necessary that the displayed window's buffer
9546 == current_buffer, except for text property lookup. So, let's
9547 only set that buffer temporarily here without doing a full
9548 Fset_window_buffer. We must also change w->pointm, though,
9549 because otherwise an assertions in unshow_buffer fails, and Emacs
9550 aborts. */
9551 set_buffer_internal_1 (XBUFFER (buffer));
9552 if (w)
9554 w->buffer = buffer;
9555 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9558 BVAR (current_buffer, undo_list) = Qt;
9559 BVAR (current_buffer, read_only) = Qnil;
9560 specbind (Qinhibit_read_only, Qt);
9561 specbind (Qinhibit_modification_hooks, Qt);
9563 if (clear_buffer_p && Z > BEG)
9564 del_range (BEG, Z);
9566 xassert (BEGV >= BEG);
9567 xassert (ZV <= Z && ZV >= BEGV);
9569 rc = fn (a1, a2, a3, a4);
9571 xassert (BEGV >= BEG);
9572 xassert (ZV <= Z && ZV >= BEGV);
9574 unbind_to (count, Qnil);
9575 return rc;
9579 /* Save state that should be preserved around the call to the function
9580 FN called in with_echo_area_buffer. */
9582 static Lisp_Object
9583 with_echo_area_buffer_unwind_data (struct window *w)
9585 int i = 0;
9586 Lisp_Object vector, tmp;
9588 /* Reduce consing by keeping one vector in
9589 Vwith_echo_area_save_vector. */
9590 vector = Vwith_echo_area_save_vector;
9591 Vwith_echo_area_save_vector = Qnil;
9593 if (NILP (vector))
9594 vector = Fmake_vector (make_number (7), Qnil);
9596 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9597 ASET (vector, i, Vdeactivate_mark); ++i;
9598 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9600 if (w)
9602 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9603 ASET (vector, i, w->buffer); ++i;
9604 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9605 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9607 else
9609 int end = i + 4;
9610 for (; i < end; ++i)
9611 ASET (vector, i, Qnil);
9614 xassert (i == ASIZE (vector));
9615 return vector;
9619 /* Restore global state from VECTOR which was created by
9620 with_echo_area_buffer_unwind_data. */
9622 static Lisp_Object
9623 unwind_with_echo_area_buffer (Lisp_Object vector)
9625 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9626 Vdeactivate_mark = AREF (vector, 1);
9627 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9629 if (WINDOWP (AREF (vector, 3)))
9631 struct window *w;
9632 Lisp_Object buffer, charpos, bytepos;
9634 w = XWINDOW (AREF (vector, 3));
9635 buffer = AREF (vector, 4);
9636 charpos = AREF (vector, 5);
9637 bytepos = AREF (vector, 6);
9639 w->buffer = buffer;
9640 set_marker_both (w->pointm, buffer,
9641 XFASTINT (charpos), XFASTINT (bytepos));
9644 Vwith_echo_area_save_vector = vector;
9645 return Qnil;
9649 /* Set up the echo area for use by print functions. MULTIBYTE_P
9650 non-zero means we will print multibyte. */
9652 void
9653 setup_echo_area_for_printing (int multibyte_p)
9655 /* If we can't find an echo area any more, exit. */
9656 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9657 Fkill_emacs (Qnil);
9659 ensure_echo_area_buffers ();
9661 if (!message_buf_print)
9663 /* A message has been output since the last time we printed.
9664 Choose a fresh echo area buffer. */
9665 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9666 echo_area_buffer[0] = echo_buffer[1];
9667 else
9668 echo_area_buffer[0] = echo_buffer[0];
9670 /* Switch to that buffer and clear it. */
9671 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9672 BVAR (current_buffer, truncate_lines) = Qnil;
9674 if (Z > BEG)
9676 int count = SPECPDL_INDEX ();
9677 specbind (Qinhibit_read_only, Qt);
9678 /* Note that undo recording is always disabled. */
9679 del_range (BEG, Z);
9680 unbind_to (count, Qnil);
9682 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9684 /* Set up the buffer for the multibyteness we need. */
9685 if (multibyte_p
9686 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9687 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9689 /* Raise the frame containing the echo area. */
9690 if (minibuffer_auto_raise)
9692 struct frame *sf = SELECTED_FRAME ();
9693 Lisp_Object mini_window;
9694 mini_window = FRAME_MINIBUF_WINDOW (sf);
9695 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9698 message_log_maybe_newline ();
9699 message_buf_print = 1;
9701 else
9703 if (NILP (echo_area_buffer[0]))
9705 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9706 echo_area_buffer[0] = echo_buffer[1];
9707 else
9708 echo_area_buffer[0] = echo_buffer[0];
9711 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9713 /* Someone switched buffers between print requests. */
9714 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9715 BVAR (current_buffer, truncate_lines) = Qnil;
9721 /* Display an echo area message in window W. Value is non-zero if W's
9722 height is changed. If display_last_displayed_message_p is
9723 non-zero, display the message that was last displayed, otherwise
9724 display the current message. */
9726 static int
9727 display_echo_area (struct window *w)
9729 int i, no_message_p, window_height_changed_p, count;
9731 /* Temporarily disable garbage collections while displaying the echo
9732 area. This is done because a GC can print a message itself.
9733 That message would modify the echo area buffer's contents while a
9734 redisplay of the buffer is going on, and seriously confuse
9735 redisplay. */
9736 count = inhibit_garbage_collection ();
9738 /* If there is no message, we must call display_echo_area_1
9739 nevertheless because it resizes the window. But we will have to
9740 reset the echo_area_buffer in question to nil at the end because
9741 with_echo_area_buffer will sets it to an empty buffer. */
9742 i = display_last_displayed_message_p ? 1 : 0;
9743 no_message_p = NILP (echo_area_buffer[i]);
9745 window_height_changed_p
9746 = with_echo_area_buffer (w, display_last_displayed_message_p,
9747 display_echo_area_1,
9748 (intptr_t) w, Qnil, 0, 0);
9750 if (no_message_p)
9751 echo_area_buffer[i] = Qnil;
9753 unbind_to (count, Qnil);
9754 return window_height_changed_p;
9758 /* Helper for display_echo_area. Display the current buffer which
9759 contains the current echo area message in window W, a mini-window,
9760 a pointer to which is passed in A1. A2..A4 are currently not used.
9761 Change the height of W so that all of the message is displayed.
9762 Value is non-zero if height of W was changed. */
9764 static int
9765 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9767 intptr_t i1 = a1;
9768 struct window *w = (struct window *) i1;
9769 Lisp_Object window;
9770 struct text_pos start;
9771 int window_height_changed_p = 0;
9773 /* Do this before displaying, so that we have a large enough glyph
9774 matrix for the display. If we can't get enough space for the
9775 whole text, display the last N lines. That works by setting w->start. */
9776 window_height_changed_p = resize_mini_window (w, 0);
9778 /* Use the starting position chosen by resize_mini_window. */
9779 SET_TEXT_POS_FROM_MARKER (start, w->start);
9781 /* Display. */
9782 clear_glyph_matrix (w->desired_matrix);
9783 XSETWINDOW (window, w);
9784 try_window (window, start, 0);
9786 return window_height_changed_p;
9790 /* Resize the echo area window to exactly the size needed for the
9791 currently displayed message, if there is one. If a mini-buffer
9792 is active, don't shrink it. */
9794 void
9795 resize_echo_area_exactly (void)
9797 if (BUFFERP (echo_area_buffer[0])
9798 && WINDOWP (echo_area_window))
9800 struct window *w = XWINDOW (echo_area_window);
9801 int resized_p;
9802 Lisp_Object resize_exactly;
9804 if (minibuf_level == 0)
9805 resize_exactly = Qt;
9806 else
9807 resize_exactly = Qnil;
9809 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9810 (intptr_t) w, resize_exactly,
9811 0, 0);
9812 if (resized_p)
9814 ++windows_or_buffers_changed;
9815 ++update_mode_lines;
9816 redisplay_internal ();
9822 /* Callback function for with_echo_area_buffer, when used from
9823 resize_echo_area_exactly. A1 contains a pointer to the window to
9824 resize, EXACTLY non-nil means resize the mini-window exactly to the
9825 size of the text displayed. A3 and A4 are not used. Value is what
9826 resize_mini_window returns. */
9828 static int
9829 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
9831 intptr_t i1 = a1;
9832 return resize_mini_window ((struct window *) i1, !NILP (exactly));
9836 /* Resize mini-window W to fit the size of its contents. EXACT_P
9837 means size the window exactly to the size needed. Otherwise, it's
9838 only enlarged until W's buffer is empty.
9840 Set W->start to the right place to begin display. If the whole
9841 contents fit, start at the beginning. Otherwise, start so as
9842 to make the end of the contents appear. This is particularly
9843 important for y-or-n-p, but seems desirable generally.
9845 Value is non-zero if the window height has been changed. */
9848 resize_mini_window (struct window *w, int exact_p)
9850 struct frame *f = XFRAME (w->frame);
9851 int window_height_changed_p = 0;
9853 xassert (MINI_WINDOW_P (w));
9855 /* By default, start display at the beginning. */
9856 set_marker_both (w->start, w->buffer,
9857 BUF_BEGV (XBUFFER (w->buffer)),
9858 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9860 /* Don't resize windows while redisplaying a window; it would
9861 confuse redisplay functions when the size of the window they are
9862 displaying changes from under them. Such a resizing can happen,
9863 for instance, when which-func prints a long message while
9864 we are running fontification-functions. We're running these
9865 functions with safe_call which binds inhibit-redisplay to t. */
9866 if (!NILP (Vinhibit_redisplay))
9867 return 0;
9869 /* Nil means don't try to resize. */
9870 if (NILP (Vresize_mini_windows)
9871 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9872 return 0;
9874 if (!FRAME_MINIBUF_ONLY_P (f))
9876 struct it it;
9877 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9878 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9879 int height, max_height;
9880 int unit = FRAME_LINE_HEIGHT (f);
9881 struct text_pos start;
9882 struct buffer *old_current_buffer = NULL;
9884 if (current_buffer != XBUFFER (w->buffer))
9886 old_current_buffer = current_buffer;
9887 set_buffer_internal (XBUFFER (w->buffer));
9890 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9892 /* Compute the max. number of lines specified by the user. */
9893 if (FLOATP (Vmax_mini_window_height))
9894 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9895 else if (INTEGERP (Vmax_mini_window_height))
9896 max_height = XINT (Vmax_mini_window_height);
9897 else
9898 max_height = total_height / 4;
9900 /* Correct that max. height if it's bogus. */
9901 max_height = max (1, max_height);
9902 max_height = min (total_height, max_height);
9904 /* Find out the height of the text in the window. */
9905 if (it.line_wrap == TRUNCATE)
9906 height = 1;
9907 else
9909 last_height = 0;
9910 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9911 if (it.max_ascent == 0 && it.max_descent == 0)
9912 height = it.current_y + last_height;
9913 else
9914 height = it.current_y + it.max_ascent + it.max_descent;
9915 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9916 height = (height + unit - 1) / unit;
9919 /* Compute a suitable window start. */
9920 if (height > max_height)
9922 height = max_height;
9923 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9924 move_it_vertically_backward (&it, (height - 1) * unit);
9925 start = it.current.pos;
9927 else
9928 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9929 SET_MARKER_FROM_TEXT_POS (w->start, start);
9931 if (EQ (Vresize_mini_windows, Qgrow_only))
9933 /* Let it grow only, until we display an empty message, in which
9934 case the window shrinks again. */
9935 if (height > WINDOW_TOTAL_LINES (w))
9937 int old_height = WINDOW_TOTAL_LINES (w);
9938 freeze_window_starts (f, 1);
9939 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9940 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9942 else if (height < WINDOW_TOTAL_LINES (w)
9943 && (exact_p || BEGV == ZV))
9945 int old_height = WINDOW_TOTAL_LINES (w);
9946 freeze_window_starts (f, 0);
9947 shrink_mini_window (w);
9948 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9951 else
9953 /* Always resize to exact size needed. */
9954 if (height > WINDOW_TOTAL_LINES (w))
9956 int old_height = WINDOW_TOTAL_LINES (w);
9957 freeze_window_starts (f, 1);
9958 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9959 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9961 else if (height < WINDOW_TOTAL_LINES (w))
9963 int old_height = WINDOW_TOTAL_LINES (w);
9964 freeze_window_starts (f, 0);
9965 shrink_mini_window (w);
9967 if (height)
9969 freeze_window_starts (f, 1);
9970 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9973 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9977 if (old_current_buffer)
9978 set_buffer_internal (old_current_buffer);
9981 return window_height_changed_p;
9985 /* Value is the current message, a string, or nil if there is no
9986 current message. */
9988 Lisp_Object
9989 current_message (void)
9991 Lisp_Object msg;
9993 if (!BUFFERP (echo_area_buffer[0]))
9994 msg = Qnil;
9995 else
9997 with_echo_area_buffer (0, 0, current_message_1,
9998 (intptr_t) &msg, Qnil, 0, 0);
9999 if (NILP (msg))
10000 echo_area_buffer[0] = Qnil;
10003 return msg;
10007 static int
10008 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10010 intptr_t i1 = a1;
10011 Lisp_Object *msg = (Lisp_Object *) i1;
10013 if (Z > BEG)
10014 *msg = make_buffer_string (BEG, Z, 1);
10015 else
10016 *msg = Qnil;
10017 return 0;
10021 /* Push the current message on Vmessage_stack for later restauration
10022 by restore_message. Value is non-zero if the current message isn't
10023 empty. This is a relatively infrequent operation, so it's not
10024 worth optimizing. */
10027 push_message (void)
10029 Lisp_Object msg;
10030 msg = current_message ();
10031 Vmessage_stack = Fcons (msg, Vmessage_stack);
10032 return STRINGP (msg);
10036 /* Restore message display from the top of Vmessage_stack. */
10038 void
10039 restore_message (void)
10041 Lisp_Object msg;
10043 xassert (CONSP (Vmessage_stack));
10044 msg = XCAR (Vmessage_stack);
10045 if (STRINGP (msg))
10046 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10047 else
10048 message3_nolog (msg, 0, 0);
10052 /* Handler for record_unwind_protect calling pop_message. */
10054 Lisp_Object
10055 pop_message_unwind (Lisp_Object dummy)
10057 pop_message ();
10058 return Qnil;
10061 /* Pop the top-most entry off Vmessage_stack. */
10063 static void
10064 pop_message (void)
10066 xassert (CONSP (Vmessage_stack));
10067 Vmessage_stack = XCDR (Vmessage_stack);
10071 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10072 exits. If the stack is not empty, we have a missing pop_message
10073 somewhere. */
10075 void
10076 check_message_stack (void)
10078 if (!NILP (Vmessage_stack))
10079 abort ();
10083 /* Truncate to NCHARS what will be displayed in the echo area the next
10084 time we display it---but don't redisplay it now. */
10086 void
10087 truncate_echo_area (EMACS_INT nchars)
10089 if (nchars == 0)
10090 echo_area_buffer[0] = Qnil;
10091 /* A null message buffer means that the frame hasn't really been
10092 initialized yet. Error messages get reported properly by
10093 cmd_error, so this must be just an informative message; toss it. */
10094 else if (!noninteractive
10095 && INTERACTIVE
10096 && !NILP (echo_area_buffer[0]))
10098 struct frame *sf = SELECTED_FRAME ();
10099 if (FRAME_MESSAGE_BUF (sf))
10100 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10105 /* Helper function for truncate_echo_area. Truncate the current
10106 message to at most NCHARS characters. */
10108 static int
10109 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10111 if (BEG + nchars < Z)
10112 del_range (BEG + nchars, Z);
10113 if (Z == BEG)
10114 echo_area_buffer[0] = Qnil;
10115 return 0;
10119 /* Set the current message to a substring of S or STRING.
10121 If STRING is a Lisp string, set the message to the first NBYTES
10122 bytes from STRING. NBYTES zero means use the whole string. If
10123 STRING is multibyte, the message will be displayed multibyte.
10125 If S is not null, set the message to the first LEN bytes of S. LEN
10126 zero means use the whole string. MULTIBYTE_P non-zero means S is
10127 multibyte. Display the message multibyte in that case.
10129 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10130 to t before calling set_message_1 (which calls insert).
10133 static void
10134 set_message (const char *s, Lisp_Object string,
10135 EMACS_INT nbytes, int multibyte_p)
10137 message_enable_multibyte
10138 = ((s && multibyte_p)
10139 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10141 with_echo_area_buffer (0, -1, set_message_1,
10142 (intptr_t) s, string, nbytes, multibyte_p);
10143 message_buf_print = 0;
10144 help_echo_showing_p = 0;
10148 /* Helper function for set_message. Arguments have the same meaning
10149 as there, with A1 corresponding to S and A2 corresponding to STRING
10150 This function is called with the echo area buffer being
10151 current. */
10153 static int
10154 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10156 intptr_t i1 = a1;
10157 const char *s = (const char *) i1;
10158 const unsigned char *msg = (const unsigned char *) s;
10159 Lisp_Object string = a2;
10161 /* Change multibyteness of the echo buffer appropriately. */
10162 if (message_enable_multibyte
10163 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10164 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10166 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10167 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10168 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10170 /* Insert new message at BEG. */
10171 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10173 if (STRINGP (string))
10175 EMACS_INT nchars;
10177 if (nbytes == 0)
10178 nbytes = SBYTES (string);
10179 nchars = string_byte_to_char (string, nbytes);
10181 /* This function takes care of single/multibyte conversion. We
10182 just have to ensure that the echo area buffer has the right
10183 setting of enable_multibyte_characters. */
10184 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10186 else if (s)
10188 if (nbytes == 0)
10189 nbytes = strlen (s);
10191 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10193 /* Convert from multi-byte to single-byte. */
10194 EMACS_INT i;
10195 int c, n;
10196 char work[1];
10198 /* Convert a multibyte string to single-byte. */
10199 for (i = 0; i < nbytes; i += n)
10201 c = string_char_and_length (msg + i, &n);
10202 work[0] = (ASCII_CHAR_P (c)
10204 : multibyte_char_to_unibyte (c));
10205 insert_1_both (work, 1, 1, 1, 0, 0);
10208 else if (!multibyte_p
10209 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10211 /* Convert from single-byte to multi-byte. */
10212 EMACS_INT i;
10213 int c, n;
10214 unsigned char str[MAX_MULTIBYTE_LENGTH];
10216 /* Convert a single-byte string to multibyte. */
10217 for (i = 0; i < nbytes; i++)
10219 c = msg[i];
10220 MAKE_CHAR_MULTIBYTE (c);
10221 n = CHAR_STRING (c, str);
10222 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10225 else
10226 insert_1 (s, nbytes, 1, 0, 0);
10229 return 0;
10233 /* Clear messages. CURRENT_P non-zero means clear the current
10234 message. LAST_DISPLAYED_P non-zero means clear the message
10235 last displayed. */
10237 void
10238 clear_message (int current_p, int last_displayed_p)
10240 if (current_p)
10242 echo_area_buffer[0] = Qnil;
10243 message_cleared_p = 1;
10246 if (last_displayed_p)
10247 echo_area_buffer[1] = Qnil;
10249 message_buf_print = 0;
10252 /* Clear garbaged frames.
10254 This function is used where the old redisplay called
10255 redraw_garbaged_frames which in turn called redraw_frame which in
10256 turn called clear_frame. The call to clear_frame was a source of
10257 flickering. I believe a clear_frame is not necessary. It should
10258 suffice in the new redisplay to invalidate all current matrices,
10259 and ensure a complete redisplay of all windows. */
10261 static void
10262 clear_garbaged_frames (void)
10264 if (frame_garbaged)
10266 Lisp_Object tail, frame;
10267 int changed_count = 0;
10269 FOR_EACH_FRAME (tail, frame)
10271 struct frame *f = XFRAME (frame);
10273 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10275 if (f->resized_p)
10277 Fredraw_frame (frame);
10278 f->force_flush_display_p = 1;
10280 clear_current_matrices (f);
10281 changed_count++;
10282 f->garbaged = 0;
10283 f->resized_p = 0;
10287 frame_garbaged = 0;
10288 if (changed_count)
10289 ++windows_or_buffers_changed;
10294 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10295 is non-zero update selected_frame. Value is non-zero if the
10296 mini-windows height has been changed. */
10298 static int
10299 echo_area_display (int update_frame_p)
10301 Lisp_Object mini_window;
10302 struct window *w;
10303 struct frame *f;
10304 int window_height_changed_p = 0;
10305 struct frame *sf = SELECTED_FRAME ();
10307 mini_window = FRAME_MINIBUF_WINDOW (sf);
10308 w = XWINDOW (mini_window);
10309 f = XFRAME (WINDOW_FRAME (w));
10311 /* Don't display if frame is invisible or not yet initialized. */
10312 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10313 return 0;
10315 #ifdef HAVE_WINDOW_SYSTEM
10316 /* When Emacs starts, selected_frame may be the initial terminal
10317 frame. If we let this through, a message would be displayed on
10318 the terminal. */
10319 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10320 return 0;
10321 #endif /* HAVE_WINDOW_SYSTEM */
10323 /* Redraw garbaged frames. */
10324 if (frame_garbaged)
10325 clear_garbaged_frames ();
10327 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10329 echo_area_window = mini_window;
10330 window_height_changed_p = display_echo_area (w);
10331 w->must_be_updated_p = 1;
10333 /* Update the display, unless called from redisplay_internal.
10334 Also don't update the screen during redisplay itself. The
10335 update will happen at the end of redisplay, and an update
10336 here could cause confusion. */
10337 if (update_frame_p && !redisplaying_p)
10339 int n = 0;
10341 /* If the display update has been interrupted by pending
10342 input, update mode lines in the frame. Due to the
10343 pending input, it might have been that redisplay hasn't
10344 been called, so that mode lines above the echo area are
10345 garbaged. This looks odd, so we prevent it here. */
10346 if (!display_completed)
10347 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10349 if (window_height_changed_p
10350 /* Don't do this if Emacs is shutting down. Redisplay
10351 needs to run hooks. */
10352 && !NILP (Vrun_hooks))
10354 /* Must update other windows. Likewise as in other
10355 cases, don't let this update be interrupted by
10356 pending input. */
10357 int count = SPECPDL_INDEX ();
10358 specbind (Qredisplay_dont_pause, Qt);
10359 windows_or_buffers_changed = 1;
10360 redisplay_internal ();
10361 unbind_to (count, Qnil);
10363 else if (FRAME_WINDOW_P (f) && n == 0)
10365 /* Window configuration is the same as before.
10366 Can do with a display update of the echo area,
10367 unless we displayed some mode lines. */
10368 update_single_window (w, 1);
10369 FRAME_RIF (f)->flush_display (f);
10371 else
10372 update_frame (f, 1, 1);
10374 /* If cursor is in the echo area, make sure that the next
10375 redisplay displays the minibuffer, so that the cursor will
10376 be replaced with what the minibuffer wants. */
10377 if (cursor_in_echo_area)
10378 ++windows_or_buffers_changed;
10381 else if (!EQ (mini_window, selected_window))
10382 windows_or_buffers_changed++;
10384 /* Last displayed message is now the current message. */
10385 echo_area_buffer[1] = echo_area_buffer[0];
10386 /* Inform read_char that we're not echoing. */
10387 echo_message_buffer = Qnil;
10389 /* Prevent redisplay optimization in redisplay_internal by resetting
10390 this_line_start_pos. This is done because the mini-buffer now
10391 displays the message instead of its buffer text. */
10392 if (EQ (mini_window, selected_window))
10393 CHARPOS (this_line_start_pos) = 0;
10395 return window_height_changed_p;
10400 /***********************************************************************
10401 Mode Lines and Frame Titles
10402 ***********************************************************************/
10404 /* A buffer for constructing non-propertized mode-line strings and
10405 frame titles in it; allocated from the heap in init_xdisp and
10406 resized as needed in store_mode_line_noprop_char. */
10408 static char *mode_line_noprop_buf;
10410 /* The buffer's end, and a current output position in it. */
10412 static char *mode_line_noprop_buf_end;
10413 static char *mode_line_noprop_ptr;
10415 #define MODE_LINE_NOPROP_LEN(start) \
10416 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10418 static enum {
10419 MODE_LINE_DISPLAY = 0,
10420 MODE_LINE_TITLE,
10421 MODE_LINE_NOPROP,
10422 MODE_LINE_STRING
10423 } mode_line_target;
10425 /* Alist that caches the results of :propertize.
10426 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10427 static Lisp_Object mode_line_proptrans_alist;
10429 /* List of strings making up the mode-line. */
10430 static Lisp_Object mode_line_string_list;
10432 /* Base face property when building propertized mode line string. */
10433 static Lisp_Object mode_line_string_face;
10434 static Lisp_Object mode_line_string_face_prop;
10437 /* Unwind data for mode line strings */
10439 static Lisp_Object Vmode_line_unwind_vector;
10441 static Lisp_Object
10442 format_mode_line_unwind_data (struct buffer *obuf,
10443 Lisp_Object owin,
10444 int save_proptrans)
10446 Lisp_Object vector, tmp;
10448 /* Reduce consing by keeping one vector in
10449 Vwith_echo_area_save_vector. */
10450 vector = Vmode_line_unwind_vector;
10451 Vmode_line_unwind_vector = Qnil;
10453 if (NILP (vector))
10454 vector = Fmake_vector (make_number (8), Qnil);
10456 ASET (vector, 0, make_number (mode_line_target));
10457 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10458 ASET (vector, 2, mode_line_string_list);
10459 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10460 ASET (vector, 4, mode_line_string_face);
10461 ASET (vector, 5, mode_line_string_face_prop);
10463 if (obuf)
10464 XSETBUFFER (tmp, obuf);
10465 else
10466 tmp = Qnil;
10467 ASET (vector, 6, tmp);
10468 ASET (vector, 7, owin);
10470 return vector;
10473 static Lisp_Object
10474 unwind_format_mode_line (Lisp_Object vector)
10476 mode_line_target = XINT (AREF (vector, 0));
10477 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10478 mode_line_string_list = AREF (vector, 2);
10479 if (! EQ (AREF (vector, 3), Qt))
10480 mode_line_proptrans_alist = AREF (vector, 3);
10481 mode_line_string_face = AREF (vector, 4);
10482 mode_line_string_face_prop = AREF (vector, 5);
10484 if (!NILP (AREF (vector, 7)))
10485 /* Select window before buffer, since it may change the buffer. */
10486 Fselect_window (AREF (vector, 7), Qt);
10488 if (!NILP (AREF (vector, 6)))
10490 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10491 ASET (vector, 6, Qnil);
10494 Vmode_line_unwind_vector = vector;
10495 return Qnil;
10499 /* Store a single character C for the frame title in mode_line_noprop_buf.
10500 Re-allocate mode_line_noprop_buf if necessary. */
10502 static void
10503 store_mode_line_noprop_char (char c)
10505 /* If output position has reached the end of the allocated buffer,
10506 increase the buffer's size. */
10507 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10509 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10510 ptrdiff_t size = len;
10511 mode_line_noprop_buf =
10512 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10513 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10514 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10517 *mode_line_noprop_ptr++ = c;
10521 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10522 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10523 characters that yield more columns than PRECISION; PRECISION <= 0
10524 means copy the whole string. Pad with spaces until FIELD_WIDTH
10525 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10526 pad. Called from display_mode_element when it is used to build a
10527 frame title. */
10529 static int
10530 store_mode_line_noprop (const char *string, int field_width, int precision)
10532 const unsigned char *str = (const unsigned char *) string;
10533 int n = 0;
10534 EMACS_INT dummy, nbytes;
10536 /* Copy at most PRECISION chars from STR. */
10537 nbytes = strlen (string);
10538 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10539 while (nbytes--)
10540 store_mode_line_noprop_char (*str++);
10542 /* Fill up with spaces until FIELD_WIDTH reached. */
10543 while (field_width > 0
10544 && n < field_width)
10546 store_mode_line_noprop_char (' ');
10547 ++n;
10550 return n;
10553 /***********************************************************************
10554 Frame Titles
10555 ***********************************************************************/
10557 #ifdef HAVE_WINDOW_SYSTEM
10559 /* Set the title of FRAME, if it has changed. The title format is
10560 Vicon_title_format if FRAME is iconified, otherwise it is
10561 frame_title_format. */
10563 static void
10564 x_consider_frame_title (Lisp_Object frame)
10566 struct frame *f = XFRAME (frame);
10568 if (FRAME_WINDOW_P (f)
10569 || FRAME_MINIBUF_ONLY_P (f)
10570 || f->explicit_name)
10572 /* Do we have more than one visible frame on this X display? */
10573 Lisp_Object tail;
10574 Lisp_Object fmt;
10575 ptrdiff_t title_start;
10576 char *title;
10577 ptrdiff_t len;
10578 struct it it;
10579 int count = SPECPDL_INDEX ();
10581 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10583 Lisp_Object other_frame = XCAR (tail);
10584 struct frame *tf = XFRAME (other_frame);
10586 if (tf != f
10587 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10588 && !FRAME_MINIBUF_ONLY_P (tf)
10589 && !EQ (other_frame, tip_frame)
10590 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10591 break;
10594 /* Set global variable indicating that multiple frames exist. */
10595 multiple_frames = CONSP (tail);
10597 /* Switch to the buffer of selected window of the frame. Set up
10598 mode_line_target so that display_mode_element will output into
10599 mode_line_noprop_buf; then display the title. */
10600 record_unwind_protect (unwind_format_mode_line,
10601 format_mode_line_unwind_data
10602 (current_buffer, selected_window, 0));
10604 Fselect_window (f->selected_window, Qt);
10605 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10606 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10608 mode_line_target = MODE_LINE_TITLE;
10609 title_start = MODE_LINE_NOPROP_LEN (0);
10610 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10611 NULL, DEFAULT_FACE_ID);
10612 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10613 len = MODE_LINE_NOPROP_LEN (title_start);
10614 title = mode_line_noprop_buf + title_start;
10615 unbind_to (count, Qnil);
10617 /* Set the title only if it's changed. This avoids consing in
10618 the common case where it hasn't. (If it turns out that we've
10619 already wasted too much time by walking through the list with
10620 display_mode_element, then we might need to optimize at a
10621 higher level than this.) */
10622 if (! STRINGP (f->name)
10623 || SBYTES (f->name) != len
10624 || memcmp (title, SDATA (f->name), len) != 0)
10625 x_implicitly_set_name (f, make_string (title, len), Qnil);
10629 #endif /* not HAVE_WINDOW_SYSTEM */
10634 /***********************************************************************
10635 Menu Bars
10636 ***********************************************************************/
10639 /* Prepare for redisplay by updating menu-bar item lists when
10640 appropriate. This can call eval. */
10642 void
10643 prepare_menu_bars (void)
10645 int all_windows;
10646 struct gcpro gcpro1, gcpro2;
10647 struct frame *f;
10648 Lisp_Object tooltip_frame;
10650 #ifdef HAVE_WINDOW_SYSTEM
10651 tooltip_frame = tip_frame;
10652 #else
10653 tooltip_frame = Qnil;
10654 #endif
10656 /* Update all frame titles based on their buffer names, etc. We do
10657 this before the menu bars so that the buffer-menu will show the
10658 up-to-date frame titles. */
10659 #ifdef HAVE_WINDOW_SYSTEM
10660 if (windows_or_buffers_changed || update_mode_lines)
10662 Lisp_Object tail, frame;
10664 FOR_EACH_FRAME (tail, frame)
10666 f = XFRAME (frame);
10667 if (!EQ (frame, tooltip_frame)
10668 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10669 x_consider_frame_title (frame);
10672 #endif /* HAVE_WINDOW_SYSTEM */
10674 /* Update the menu bar item lists, if appropriate. This has to be
10675 done before any actual redisplay or generation of display lines. */
10676 all_windows = (update_mode_lines
10677 || buffer_shared > 1
10678 || windows_or_buffers_changed);
10679 if (all_windows)
10681 Lisp_Object tail, frame;
10682 int count = SPECPDL_INDEX ();
10683 /* 1 means that update_menu_bar has run its hooks
10684 so any further calls to update_menu_bar shouldn't do so again. */
10685 int menu_bar_hooks_run = 0;
10687 record_unwind_save_match_data ();
10689 FOR_EACH_FRAME (tail, frame)
10691 f = XFRAME (frame);
10693 /* Ignore tooltip frame. */
10694 if (EQ (frame, tooltip_frame))
10695 continue;
10697 /* If a window on this frame changed size, report that to
10698 the user and clear the size-change flag. */
10699 if (FRAME_WINDOW_SIZES_CHANGED (f))
10701 Lisp_Object functions;
10703 /* Clear flag first in case we get an error below. */
10704 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10705 functions = Vwindow_size_change_functions;
10706 GCPRO2 (tail, functions);
10708 while (CONSP (functions))
10710 if (!EQ (XCAR (functions), Qt))
10711 call1 (XCAR (functions), frame);
10712 functions = XCDR (functions);
10714 UNGCPRO;
10717 GCPRO1 (tail);
10718 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10719 #ifdef HAVE_WINDOW_SYSTEM
10720 update_tool_bar (f, 0);
10721 #endif
10722 #ifdef HAVE_NS
10723 if (windows_or_buffers_changed
10724 && FRAME_NS_P (f))
10725 ns_set_doc_edited (f, Fbuffer_modified_p
10726 (XWINDOW (f->selected_window)->buffer));
10727 #endif
10728 UNGCPRO;
10731 unbind_to (count, Qnil);
10733 else
10735 struct frame *sf = SELECTED_FRAME ();
10736 update_menu_bar (sf, 1, 0);
10737 #ifdef HAVE_WINDOW_SYSTEM
10738 update_tool_bar (sf, 1);
10739 #endif
10744 /* Update the menu bar item list for frame F. This has to be done
10745 before we start to fill in any display lines, because it can call
10746 eval.
10748 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10750 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10751 already ran the menu bar hooks for this redisplay, so there
10752 is no need to run them again. The return value is the
10753 updated value of this flag, to pass to the next call. */
10755 static int
10756 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10758 Lisp_Object window;
10759 register struct window *w;
10761 /* If called recursively during a menu update, do nothing. This can
10762 happen when, for instance, an activate-menubar-hook causes a
10763 redisplay. */
10764 if (inhibit_menubar_update)
10765 return hooks_run;
10767 window = FRAME_SELECTED_WINDOW (f);
10768 w = XWINDOW (window);
10770 if (FRAME_WINDOW_P (f)
10772 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10773 || defined (HAVE_NS) || defined (USE_GTK)
10774 FRAME_EXTERNAL_MENU_BAR (f)
10775 #else
10776 FRAME_MENU_BAR_LINES (f) > 0
10777 #endif
10778 : FRAME_MENU_BAR_LINES (f) > 0)
10780 /* If the user has switched buffers or windows, we need to
10781 recompute to reflect the new bindings. But we'll
10782 recompute when update_mode_lines is set too; that means
10783 that people can use force-mode-line-update to request
10784 that the menu bar be recomputed. The adverse effect on
10785 the rest of the redisplay algorithm is about the same as
10786 windows_or_buffers_changed anyway. */
10787 if (windows_or_buffers_changed
10788 /* This used to test w->update_mode_line, but we believe
10789 there is no need to recompute the menu in that case. */
10790 || update_mode_lines
10791 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10792 < BUF_MODIFF (XBUFFER (w->buffer)))
10793 != !NILP (w->last_had_star))
10794 || ((!NILP (Vtransient_mark_mode)
10795 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10796 != !NILP (w->region_showing)))
10798 struct buffer *prev = current_buffer;
10799 int count = SPECPDL_INDEX ();
10801 specbind (Qinhibit_menubar_update, Qt);
10803 set_buffer_internal_1 (XBUFFER (w->buffer));
10804 if (save_match_data)
10805 record_unwind_save_match_data ();
10806 if (NILP (Voverriding_local_map_menu_flag))
10808 specbind (Qoverriding_terminal_local_map, Qnil);
10809 specbind (Qoverriding_local_map, Qnil);
10812 if (!hooks_run)
10814 /* Run the Lucid hook. */
10815 safe_run_hooks (Qactivate_menubar_hook);
10817 /* If it has changed current-menubar from previous value,
10818 really recompute the menu-bar from the value. */
10819 if (! NILP (Vlucid_menu_bar_dirty_flag))
10820 call0 (Qrecompute_lucid_menubar);
10822 safe_run_hooks (Qmenu_bar_update_hook);
10824 hooks_run = 1;
10827 XSETFRAME (Vmenu_updating_frame, f);
10828 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10830 /* Redisplay the menu bar in case we changed it. */
10831 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10832 || defined (HAVE_NS) || defined (USE_GTK)
10833 if (FRAME_WINDOW_P (f))
10835 #if defined (HAVE_NS)
10836 /* All frames on Mac OS share the same menubar. So only
10837 the selected frame should be allowed to set it. */
10838 if (f == SELECTED_FRAME ())
10839 #endif
10840 set_frame_menubar (f, 0, 0);
10842 else
10843 /* On a terminal screen, the menu bar is an ordinary screen
10844 line, and this makes it get updated. */
10845 w->update_mode_line = Qt;
10846 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10847 /* In the non-toolkit version, the menu bar is an ordinary screen
10848 line, and this makes it get updated. */
10849 w->update_mode_line = Qt;
10850 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10852 unbind_to (count, Qnil);
10853 set_buffer_internal_1 (prev);
10857 return hooks_run;
10862 /***********************************************************************
10863 Output Cursor
10864 ***********************************************************************/
10866 #ifdef HAVE_WINDOW_SYSTEM
10868 /* EXPORT:
10869 Nominal cursor position -- where to draw output.
10870 HPOS and VPOS are window relative glyph matrix coordinates.
10871 X and Y are window relative pixel coordinates. */
10873 struct cursor_pos output_cursor;
10876 /* EXPORT:
10877 Set the global variable output_cursor to CURSOR. All cursor
10878 positions are relative to updated_window. */
10880 void
10881 set_output_cursor (struct cursor_pos *cursor)
10883 output_cursor.hpos = cursor->hpos;
10884 output_cursor.vpos = cursor->vpos;
10885 output_cursor.x = cursor->x;
10886 output_cursor.y = cursor->y;
10890 /* EXPORT for RIF:
10891 Set a nominal cursor position.
10893 HPOS and VPOS are column/row positions in a window glyph matrix. X
10894 and Y are window text area relative pixel positions.
10896 If this is done during an update, updated_window will contain the
10897 window that is being updated and the position is the future output
10898 cursor position for that window. If updated_window is null, use
10899 selected_window and display the cursor at the given position. */
10901 void
10902 x_cursor_to (int vpos, int hpos, int y, int x)
10904 struct window *w;
10906 /* If updated_window is not set, work on selected_window. */
10907 if (updated_window)
10908 w = updated_window;
10909 else
10910 w = XWINDOW (selected_window);
10912 /* Set the output cursor. */
10913 output_cursor.hpos = hpos;
10914 output_cursor.vpos = vpos;
10915 output_cursor.x = x;
10916 output_cursor.y = y;
10918 /* If not called as part of an update, really display the cursor.
10919 This will also set the cursor position of W. */
10920 if (updated_window == NULL)
10922 BLOCK_INPUT;
10923 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10924 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10925 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10926 UNBLOCK_INPUT;
10930 #endif /* HAVE_WINDOW_SYSTEM */
10933 /***********************************************************************
10934 Tool-bars
10935 ***********************************************************************/
10937 #ifdef HAVE_WINDOW_SYSTEM
10939 /* Where the mouse was last time we reported a mouse event. */
10941 FRAME_PTR last_mouse_frame;
10943 /* Tool-bar item index of the item on which a mouse button was pressed
10944 or -1. */
10946 int last_tool_bar_item;
10949 static Lisp_Object
10950 update_tool_bar_unwind (Lisp_Object frame)
10952 selected_frame = frame;
10953 return Qnil;
10956 /* Update the tool-bar item list for frame F. This has to be done
10957 before we start to fill in any display lines. Called from
10958 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10959 and restore it here. */
10961 static void
10962 update_tool_bar (struct frame *f, int save_match_data)
10964 #if defined (USE_GTK) || defined (HAVE_NS)
10965 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10966 #else
10967 int do_update = WINDOWP (f->tool_bar_window)
10968 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10969 #endif
10971 if (do_update)
10973 Lisp_Object window;
10974 struct window *w;
10976 window = FRAME_SELECTED_WINDOW (f);
10977 w = XWINDOW (window);
10979 /* If the user has switched buffers or windows, we need to
10980 recompute to reflect the new bindings. But we'll
10981 recompute when update_mode_lines is set too; that means
10982 that people can use force-mode-line-update to request
10983 that the menu bar be recomputed. The adverse effect on
10984 the rest of the redisplay algorithm is about the same as
10985 windows_or_buffers_changed anyway. */
10986 if (windows_or_buffers_changed
10987 || !NILP (w->update_mode_line)
10988 || update_mode_lines
10989 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10990 < BUF_MODIFF (XBUFFER (w->buffer)))
10991 != !NILP (w->last_had_star))
10992 || ((!NILP (Vtransient_mark_mode)
10993 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10994 != !NILP (w->region_showing)))
10996 struct buffer *prev = current_buffer;
10997 int count = SPECPDL_INDEX ();
10998 Lisp_Object frame, new_tool_bar;
10999 int new_n_tool_bar;
11000 struct gcpro gcpro1;
11002 /* Set current_buffer to the buffer of the selected
11003 window of the frame, so that we get the right local
11004 keymaps. */
11005 set_buffer_internal_1 (XBUFFER (w->buffer));
11007 /* Save match data, if we must. */
11008 if (save_match_data)
11009 record_unwind_save_match_data ();
11011 /* Make sure that we don't accidentally use bogus keymaps. */
11012 if (NILP (Voverriding_local_map_menu_flag))
11014 specbind (Qoverriding_terminal_local_map, Qnil);
11015 specbind (Qoverriding_local_map, Qnil);
11018 GCPRO1 (new_tool_bar);
11020 /* We must temporarily set the selected frame to this frame
11021 before calling tool_bar_items, because the calculation of
11022 the tool-bar keymap uses the selected frame (see
11023 `tool-bar-make-keymap' in tool-bar.el). */
11024 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11025 XSETFRAME (frame, f);
11026 selected_frame = frame;
11028 /* Build desired tool-bar items from keymaps. */
11029 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11030 &new_n_tool_bar);
11032 /* Redisplay the tool-bar if we changed it. */
11033 if (new_n_tool_bar != f->n_tool_bar_items
11034 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11036 /* Redisplay that happens asynchronously due to an expose event
11037 may access f->tool_bar_items. Make sure we update both
11038 variables within BLOCK_INPUT so no such event interrupts. */
11039 BLOCK_INPUT;
11040 f->tool_bar_items = new_tool_bar;
11041 f->n_tool_bar_items = new_n_tool_bar;
11042 w->update_mode_line = Qt;
11043 UNBLOCK_INPUT;
11046 UNGCPRO;
11048 unbind_to (count, Qnil);
11049 set_buffer_internal_1 (prev);
11055 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11056 F's desired tool-bar contents. F->tool_bar_items must have
11057 been set up previously by calling prepare_menu_bars. */
11059 static void
11060 build_desired_tool_bar_string (struct frame *f)
11062 int i, size, size_needed;
11063 struct gcpro gcpro1, gcpro2, gcpro3;
11064 Lisp_Object image, plist, props;
11066 image = plist = props = Qnil;
11067 GCPRO3 (image, plist, props);
11069 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11070 Otherwise, make a new string. */
11072 /* The size of the string we might be able to reuse. */
11073 size = (STRINGP (f->desired_tool_bar_string)
11074 ? SCHARS (f->desired_tool_bar_string)
11075 : 0);
11077 /* We need one space in the string for each image. */
11078 size_needed = f->n_tool_bar_items;
11080 /* Reuse f->desired_tool_bar_string, if possible. */
11081 if (size < size_needed || NILP (f->desired_tool_bar_string))
11082 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11083 make_number (' '));
11084 else
11086 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11087 Fremove_text_properties (make_number (0), make_number (size),
11088 props, f->desired_tool_bar_string);
11091 /* Put a `display' property on the string for the images to display,
11092 put a `menu_item' property on tool-bar items with a value that
11093 is the index of the item in F's tool-bar item vector. */
11094 for (i = 0; i < f->n_tool_bar_items; ++i)
11096 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11098 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11099 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11100 int hmargin, vmargin, relief, idx, end;
11102 /* If image is a vector, choose the image according to the
11103 button state. */
11104 image = PROP (TOOL_BAR_ITEM_IMAGES);
11105 if (VECTORP (image))
11107 if (enabled_p)
11108 idx = (selected_p
11109 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11110 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11111 else
11112 idx = (selected_p
11113 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11114 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11116 xassert (ASIZE (image) >= idx);
11117 image = AREF (image, idx);
11119 else
11120 idx = -1;
11122 /* Ignore invalid image specifications. */
11123 if (!valid_image_p (image))
11124 continue;
11126 /* Display the tool-bar button pressed, or depressed. */
11127 plist = Fcopy_sequence (XCDR (image));
11129 /* Compute margin and relief to draw. */
11130 relief = (tool_bar_button_relief >= 0
11131 ? tool_bar_button_relief
11132 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11133 hmargin = vmargin = relief;
11135 if (INTEGERP (Vtool_bar_button_margin)
11136 && XINT (Vtool_bar_button_margin) > 0)
11138 hmargin += XFASTINT (Vtool_bar_button_margin);
11139 vmargin += XFASTINT (Vtool_bar_button_margin);
11141 else if (CONSP (Vtool_bar_button_margin))
11143 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11144 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11145 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11147 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11148 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11149 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11152 if (auto_raise_tool_bar_buttons_p)
11154 /* Add a `:relief' property to the image spec if the item is
11155 selected. */
11156 if (selected_p)
11158 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11159 hmargin -= relief;
11160 vmargin -= relief;
11163 else
11165 /* If image is selected, display it pressed, i.e. with a
11166 negative relief. If it's not selected, display it with a
11167 raised relief. */
11168 plist = Fplist_put (plist, QCrelief,
11169 (selected_p
11170 ? make_number (-relief)
11171 : make_number (relief)));
11172 hmargin -= relief;
11173 vmargin -= relief;
11176 /* Put a margin around the image. */
11177 if (hmargin || vmargin)
11179 if (hmargin == vmargin)
11180 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11181 else
11182 plist = Fplist_put (plist, QCmargin,
11183 Fcons (make_number (hmargin),
11184 make_number (vmargin)));
11187 /* If button is not enabled, and we don't have special images
11188 for the disabled state, make the image appear disabled by
11189 applying an appropriate algorithm to it. */
11190 if (!enabled_p && idx < 0)
11191 plist = Fplist_put (plist, QCconversion, Qdisabled);
11193 /* Put a `display' text property on the string for the image to
11194 display. Put a `menu-item' property on the string that gives
11195 the start of this item's properties in the tool-bar items
11196 vector. */
11197 image = Fcons (Qimage, plist);
11198 props = list4 (Qdisplay, image,
11199 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11201 /* Let the last image hide all remaining spaces in the tool bar
11202 string. The string can be longer than needed when we reuse a
11203 previous string. */
11204 if (i + 1 == f->n_tool_bar_items)
11205 end = SCHARS (f->desired_tool_bar_string);
11206 else
11207 end = i + 1;
11208 Fadd_text_properties (make_number (i), make_number (end),
11209 props, f->desired_tool_bar_string);
11210 #undef PROP
11213 UNGCPRO;
11217 /* Display one line of the tool-bar of frame IT->f.
11219 HEIGHT specifies the desired height of the tool-bar line.
11220 If the actual height of the glyph row is less than HEIGHT, the
11221 row's height is increased to HEIGHT, and the icons are centered
11222 vertically in the new height.
11224 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11225 count a final empty row in case the tool-bar width exactly matches
11226 the window width.
11229 static void
11230 display_tool_bar_line (struct it *it, int height)
11232 struct glyph_row *row = it->glyph_row;
11233 int max_x = it->last_visible_x;
11234 struct glyph *last;
11236 prepare_desired_row (row);
11237 row->y = it->current_y;
11239 /* Note that this isn't made use of if the face hasn't a box,
11240 so there's no need to check the face here. */
11241 it->start_of_box_run_p = 1;
11243 while (it->current_x < max_x)
11245 int x, n_glyphs_before, i, nglyphs;
11246 struct it it_before;
11248 /* Get the next display element. */
11249 if (!get_next_display_element (it))
11251 /* Don't count empty row if we are counting needed tool-bar lines. */
11252 if (height < 0 && !it->hpos)
11253 return;
11254 break;
11257 /* Produce glyphs. */
11258 n_glyphs_before = row->used[TEXT_AREA];
11259 it_before = *it;
11261 PRODUCE_GLYPHS (it);
11263 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11264 i = 0;
11265 x = it_before.current_x;
11266 while (i < nglyphs)
11268 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11270 if (x + glyph->pixel_width > max_x)
11272 /* Glyph doesn't fit on line. Backtrack. */
11273 row->used[TEXT_AREA] = n_glyphs_before;
11274 *it = it_before;
11275 /* If this is the only glyph on this line, it will never fit on the
11276 tool-bar, so skip it. But ensure there is at least one glyph,
11277 so we don't accidentally disable the tool-bar. */
11278 if (n_glyphs_before == 0
11279 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11280 break;
11281 goto out;
11284 ++it->hpos;
11285 x += glyph->pixel_width;
11286 ++i;
11289 /* Stop at line end. */
11290 if (ITERATOR_AT_END_OF_LINE_P (it))
11291 break;
11293 set_iterator_to_next (it, 1);
11296 out:;
11298 row->displays_text_p = row->used[TEXT_AREA] != 0;
11300 /* Use default face for the border below the tool bar.
11302 FIXME: When auto-resize-tool-bars is grow-only, there is
11303 no additional border below the possibly empty tool-bar lines.
11304 So to make the extra empty lines look "normal", we have to
11305 use the tool-bar face for the border too. */
11306 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11307 it->face_id = DEFAULT_FACE_ID;
11309 extend_face_to_end_of_line (it);
11310 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11311 last->right_box_line_p = 1;
11312 if (last == row->glyphs[TEXT_AREA])
11313 last->left_box_line_p = 1;
11315 /* Make line the desired height and center it vertically. */
11316 if ((height -= it->max_ascent + it->max_descent) > 0)
11318 /* Don't add more than one line height. */
11319 height %= FRAME_LINE_HEIGHT (it->f);
11320 it->max_ascent += height / 2;
11321 it->max_descent += (height + 1) / 2;
11324 compute_line_metrics (it);
11326 /* If line is empty, make it occupy the rest of the tool-bar. */
11327 if (!row->displays_text_p)
11329 row->height = row->phys_height = it->last_visible_y - row->y;
11330 row->visible_height = row->height;
11331 row->ascent = row->phys_ascent = 0;
11332 row->extra_line_spacing = 0;
11335 row->full_width_p = 1;
11336 row->continued_p = 0;
11337 row->truncated_on_left_p = 0;
11338 row->truncated_on_right_p = 0;
11340 it->current_x = it->hpos = 0;
11341 it->current_y += row->height;
11342 ++it->vpos;
11343 ++it->glyph_row;
11347 /* Max tool-bar height. */
11349 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11350 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11352 /* Value is the number of screen lines needed to make all tool-bar
11353 items of frame F visible. The number of actual rows needed is
11354 returned in *N_ROWS if non-NULL. */
11356 static int
11357 tool_bar_lines_needed (struct frame *f, int *n_rows)
11359 struct window *w = XWINDOW (f->tool_bar_window);
11360 struct it it;
11361 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11362 the desired matrix, so use (unused) mode-line row as temporary row to
11363 avoid destroying the first tool-bar row. */
11364 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11366 /* Initialize an iterator for iteration over
11367 F->desired_tool_bar_string in the tool-bar window of frame F. */
11368 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11369 it.first_visible_x = 0;
11370 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11371 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11372 it.paragraph_embedding = L2R;
11374 while (!ITERATOR_AT_END_P (&it))
11376 clear_glyph_row (temp_row);
11377 it.glyph_row = temp_row;
11378 display_tool_bar_line (&it, -1);
11380 clear_glyph_row (temp_row);
11382 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11383 if (n_rows)
11384 *n_rows = it.vpos > 0 ? it.vpos : -1;
11386 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11390 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11391 0, 1, 0,
11392 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11393 (Lisp_Object frame)
11395 struct frame *f;
11396 struct window *w;
11397 int nlines = 0;
11399 if (NILP (frame))
11400 frame = selected_frame;
11401 else
11402 CHECK_FRAME (frame);
11403 f = XFRAME (frame);
11405 if (WINDOWP (f->tool_bar_window)
11406 && (w = XWINDOW (f->tool_bar_window),
11407 WINDOW_TOTAL_LINES (w) > 0))
11409 update_tool_bar (f, 1);
11410 if (f->n_tool_bar_items)
11412 build_desired_tool_bar_string (f);
11413 nlines = tool_bar_lines_needed (f, NULL);
11417 return make_number (nlines);
11421 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11422 height should be changed. */
11424 static int
11425 redisplay_tool_bar (struct frame *f)
11427 struct window *w;
11428 struct it it;
11429 struct glyph_row *row;
11431 #if defined (USE_GTK) || defined (HAVE_NS)
11432 if (FRAME_EXTERNAL_TOOL_BAR (f))
11433 update_frame_tool_bar (f);
11434 return 0;
11435 #endif
11437 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11438 do anything. This means you must start with tool-bar-lines
11439 non-zero to get the auto-sizing effect. Or in other words, you
11440 can turn off tool-bars by specifying tool-bar-lines zero. */
11441 if (!WINDOWP (f->tool_bar_window)
11442 || (w = XWINDOW (f->tool_bar_window),
11443 WINDOW_TOTAL_LINES (w) == 0))
11444 return 0;
11446 /* Set up an iterator for the tool-bar window. */
11447 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11448 it.first_visible_x = 0;
11449 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11450 row = it.glyph_row;
11452 /* Build a string that represents the contents of the tool-bar. */
11453 build_desired_tool_bar_string (f);
11454 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11455 /* FIXME: This should be controlled by a user option. But it
11456 doesn't make sense to have an R2L tool bar if the menu bar cannot
11457 be drawn also R2L, and making the menu bar R2L is tricky due
11458 toolkit-specific code that implements it. If an R2L tool bar is
11459 ever supported, display_tool_bar_line should also be augmented to
11460 call unproduce_glyphs like display_line and display_string
11461 do. */
11462 it.paragraph_embedding = L2R;
11464 if (f->n_tool_bar_rows == 0)
11466 int nlines;
11468 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11469 nlines != WINDOW_TOTAL_LINES (w)))
11471 Lisp_Object frame;
11472 int old_height = WINDOW_TOTAL_LINES (w);
11474 XSETFRAME (frame, f);
11475 Fmodify_frame_parameters (frame,
11476 Fcons (Fcons (Qtool_bar_lines,
11477 make_number (nlines)),
11478 Qnil));
11479 if (WINDOW_TOTAL_LINES (w) != old_height)
11481 clear_glyph_matrix (w->desired_matrix);
11482 fonts_changed_p = 1;
11483 return 1;
11488 /* Display as many lines as needed to display all tool-bar items. */
11490 if (f->n_tool_bar_rows > 0)
11492 int border, rows, height, extra;
11494 if (INTEGERP (Vtool_bar_border))
11495 border = XINT (Vtool_bar_border);
11496 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11497 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11498 else if (EQ (Vtool_bar_border, Qborder_width))
11499 border = f->border_width;
11500 else
11501 border = 0;
11502 if (border < 0)
11503 border = 0;
11505 rows = f->n_tool_bar_rows;
11506 height = max (1, (it.last_visible_y - border) / rows);
11507 extra = it.last_visible_y - border - height * rows;
11509 while (it.current_y < it.last_visible_y)
11511 int h = 0;
11512 if (extra > 0 && rows-- > 0)
11514 h = (extra + rows - 1) / rows;
11515 extra -= h;
11517 display_tool_bar_line (&it, height + h);
11520 else
11522 while (it.current_y < it.last_visible_y)
11523 display_tool_bar_line (&it, 0);
11526 /* It doesn't make much sense to try scrolling in the tool-bar
11527 window, so don't do it. */
11528 w->desired_matrix->no_scrolling_p = 1;
11529 w->must_be_updated_p = 1;
11531 if (!NILP (Vauto_resize_tool_bars))
11533 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11534 int change_height_p = 0;
11536 /* If we couldn't display everything, change the tool-bar's
11537 height if there is room for more. */
11538 if (IT_STRING_CHARPOS (it) < it.end_charpos
11539 && it.current_y < max_tool_bar_height)
11540 change_height_p = 1;
11542 row = it.glyph_row - 1;
11544 /* If there are blank lines at the end, except for a partially
11545 visible blank line at the end that is smaller than
11546 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11547 if (!row->displays_text_p
11548 && row->height >= FRAME_LINE_HEIGHT (f))
11549 change_height_p = 1;
11551 /* If row displays tool-bar items, but is partially visible,
11552 change the tool-bar's height. */
11553 if (row->displays_text_p
11554 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11555 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11556 change_height_p = 1;
11558 /* Resize windows as needed by changing the `tool-bar-lines'
11559 frame parameter. */
11560 if (change_height_p)
11562 Lisp_Object frame;
11563 int old_height = WINDOW_TOTAL_LINES (w);
11564 int nrows;
11565 int nlines = tool_bar_lines_needed (f, &nrows);
11567 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11568 && !f->minimize_tool_bar_window_p)
11569 ? (nlines > old_height)
11570 : (nlines != old_height));
11571 f->minimize_tool_bar_window_p = 0;
11573 if (change_height_p)
11575 XSETFRAME (frame, f);
11576 Fmodify_frame_parameters (frame,
11577 Fcons (Fcons (Qtool_bar_lines,
11578 make_number (nlines)),
11579 Qnil));
11580 if (WINDOW_TOTAL_LINES (w) != old_height)
11582 clear_glyph_matrix (w->desired_matrix);
11583 f->n_tool_bar_rows = nrows;
11584 fonts_changed_p = 1;
11585 return 1;
11591 f->minimize_tool_bar_window_p = 0;
11592 return 0;
11596 /* Get information about the tool-bar item which is displayed in GLYPH
11597 on frame F. Return in *PROP_IDX the index where tool-bar item
11598 properties start in F->tool_bar_items. Value is zero if
11599 GLYPH doesn't display a tool-bar item. */
11601 static int
11602 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11604 Lisp_Object prop;
11605 int success_p;
11606 int charpos;
11608 /* This function can be called asynchronously, which means we must
11609 exclude any possibility that Fget_text_property signals an
11610 error. */
11611 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11612 charpos = max (0, charpos);
11614 /* Get the text property `menu-item' at pos. The value of that
11615 property is the start index of this item's properties in
11616 F->tool_bar_items. */
11617 prop = Fget_text_property (make_number (charpos),
11618 Qmenu_item, f->current_tool_bar_string);
11619 if (INTEGERP (prop))
11621 *prop_idx = XINT (prop);
11622 success_p = 1;
11624 else
11625 success_p = 0;
11627 return success_p;
11631 /* Get information about the tool-bar item at position X/Y on frame F.
11632 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11633 the current matrix of the tool-bar window of F, or NULL if not
11634 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11635 item in F->tool_bar_items. Value is
11637 -1 if X/Y is not on a tool-bar item
11638 0 if X/Y is on the same item that was highlighted before.
11639 1 otherwise. */
11641 static int
11642 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11643 int *hpos, int *vpos, int *prop_idx)
11645 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11646 struct window *w = XWINDOW (f->tool_bar_window);
11647 int area;
11649 /* Find the glyph under X/Y. */
11650 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11651 if (*glyph == NULL)
11652 return -1;
11654 /* Get the start of this tool-bar item's properties in
11655 f->tool_bar_items. */
11656 if (!tool_bar_item_info (f, *glyph, prop_idx))
11657 return -1;
11659 /* Is mouse on the highlighted item? */
11660 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11661 && *vpos >= hlinfo->mouse_face_beg_row
11662 && *vpos <= hlinfo->mouse_face_end_row
11663 && (*vpos > hlinfo->mouse_face_beg_row
11664 || *hpos >= hlinfo->mouse_face_beg_col)
11665 && (*vpos < hlinfo->mouse_face_end_row
11666 || *hpos < hlinfo->mouse_face_end_col
11667 || hlinfo->mouse_face_past_end))
11668 return 0;
11670 return 1;
11674 /* EXPORT:
11675 Handle mouse button event on the tool-bar of frame F, at
11676 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11677 0 for button release. MODIFIERS is event modifiers for button
11678 release. */
11680 void
11681 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11682 unsigned int modifiers)
11684 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11685 struct window *w = XWINDOW (f->tool_bar_window);
11686 int hpos, vpos, prop_idx;
11687 struct glyph *glyph;
11688 Lisp_Object enabled_p;
11690 /* If not on the highlighted tool-bar item, return. */
11691 frame_to_window_pixel_xy (w, &x, &y);
11692 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11693 return;
11695 /* If item is disabled, do nothing. */
11696 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11697 if (NILP (enabled_p))
11698 return;
11700 if (down_p)
11702 /* Show item in pressed state. */
11703 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11704 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11705 last_tool_bar_item = prop_idx;
11707 else
11709 Lisp_Object key, frame;
11710 struct input_event event;
11711 EVENT_INIT (event);
11713 /* Show item in released state. */
11714 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11715 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11717 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11719 XSETFRAME (frame, f);
11720 event.kind = TOOL_BAR_EVENT;
11721 event.frame_or_window = frame;
11722 event.arg = frame;
11723 kbd_buffer_store_event (&event);
11725 event.kind = TOOL_BAR_EVENT;
11726 event.frame_or_window = frame;
11727 event.arg = key;
11728 event.modifiers = modifiers;
11729 kbd_buffer_store_event (&event);
11730 last_tool_bar_item = -1;
11735 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11736 tool-bar window-relative coordinates X/Y. Called from
11737 note_mouse_highlight. */
11739 static void
11740 note_tool_bar_highlight (struct frame *f, int x, int y)
11742 Lisp_Object window = f->tool_bar_window;
11743 struct window *w = XWINDOW (window);
11744 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11745 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11746 int hpos, vpos;
11747 struct glyph *glyph;
11748 struct glyph_row *row;
11749 int i;
11750 Lisp_Object enabled_p;
11751 int prop_idx;
11752 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11753 int mouse_down_p, rc;
11755 /* Function note_mouse_highlight is called with negative X/Y
11756 values when mouse moves outside of the frame. */
11757 if (x <= 0 || y <= 0)
11759 clear_mouse_face (hlinfo);
11760 return;
11763 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11764 if (rc < 0)
11766 /* Not on tool-bar item. */
11767 clear_mouse_face (hlinfo);
11768 return;
11770 else if (rc == 0)
11771 /* On same tool-bar item as before. */
11772 goto set_help_echo;
11774 clear_mouse_face (hlinfo);
11776 /* Mouse is down, but on different tool-bar item? */
11777 mouse_down_p = (dpyinfo->grabbed
11778 && f == last_mouse_frame
11779 && FRAME_LIVE_P (f));
11780 if (mouse_down_p
11781 && last_tool_bar_item != prop_idx)
11782 return;
11784 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11785 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11787 /* If tool-bar item is not enabled, don't highlight it. */
11788 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11789 if (!NILP (enabled_p))
11791 /* Compute the x-position of the glyph. In front and past the
11792 image is a space. We include this in the highlighted area. */
11793 row = MATRIX_ROW (w->current_matrix, vpos);
11794 for (i = x = 0; i < hpos; ++i)
11795 x += row->glyphs[TEXT_AREA][i].pixel_width;
11797 /* Record this as the current active region. */
11798 hlinfo->mouse_face_beg_col = hpos;
11799 hlinfo->mouse_face_beg_row = vpos;
11800 hlinfo->mouse_face_beg_x = x;
11801 hlinfo->mouse_face_beg_y = row->y;
11802 hlinfo->mouse_face_past_end = 0;
11804 hlinfo->mouse_face_end_col = hpos + 1;
11805 hlinfo->mouse_face_end_row = vpos;
11806 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
11807 hlinfo->mouse_face_end_y = row->y;
11808 hlinfo->mouse_face_window = window;
11809 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11811 /* Display it as active. */
11812 show_mouse_face (hlinfo, draw);
11813 hlinfo->mouse_face_image_state = draw;
11816 set_help_echo:
11818 /* Set help_echo_string to a help string to display for this tool-bar item.
11819 XTread_socket does the rest. */
11820 help_echo_object = help_echo_window = Qnil;
11821 help_echo_pos = -1;
11822 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11823 if (NILP (help_echo_string))
11824 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11827 #endif /* HAVE_WINDOW_SYSTEM */
11831 /************************************************************************
11832 Horizontal scrolling
11833 ************************************************************************/
11835 static int hscroll_window_tree (Lisp_Object);
11836 static int hscroll_windows (Lisp_Object);
11838 /* For all leaf windows in the window tree rooted at WINDOW, set their
11839 hscroll value so that PT is (i) visible in the window, and (ii) so
11840 that it is not within a certain margin at the window's left and
11841 right border. Value is non-zero if any window's hscroll has been
11842 changed. */
11844 static int
11845 hscroll_window_tree (Lisp_Object window)
11847 int hscrolled_p = 0;
11848 int hscroll_relative_p = FLOATP (Vhscroll_step);
11849 int hscroll_step_abs = 0;
11850 double hscroll_step_rel = 0;
11852 if (hscroll_relative_p)
11854 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11855 if (hscroll_step_rel < 0)
11857 hscroll_relative_p = 0;
11858 hscroll_step_abs = 0;
11861 else if (INTEGERP (Vhscroll_step))
11863 hscroll_step_abs = XINT (Vhscroll_step);
11864 if (hscroll_step_abs < 0)
11865 hscroll_step_abs = 0;
11867 else
11868 hscroll_step_abs = 0;
11870 while (WINDOWP (window))
11872 struct window *w = XWINDOW (window);
11874 if (WINDOWP (w->hchild))
11875 hscrolled_p |= hscroll_window_tree (w->hchild);
11876 else if (WINDOWP (w->vchild))
11877 hscrolled_p |= hscroll_window_tree (w->vchild);
11878 else if (w->cursor.vpos >= 0)
11880 int h_margin;
11881 int text_area_width;
11882 struct glyph_row *current_cursor_row
11883 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11884 struct glyph_row *desired_cursor_row
11885 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11886 struct glyph_row *cursor_row
11887 = (desired_cursor_row->enabled_p
11888 ? desired_cursor_row
11889 : current_cursor_row);
11891 text_area_width = window_box_width (w, TEXT_AREA);
11893 /* Scroll when cursor is inside this scroll margin. */
11894 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11896 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11897 && ((XFASTINT (w->hscroll)
11898 && w->cursor.x <= h_margin)
11899 || (cursor_row->enabled_p
11900 && cursor_row->truncated_on_right_p
11901 && (w->cursor.x >= text_area_width - h_margin))))
11903 struct it it;
11904 int hscroll;
11905 struct buffer *saved_current_buffer;
11906 EMACS_INT pt;
11907 int wanted_x;
11909 /* Find point in a display of infinite width. */
11910 saved_current_buffer = current_buffer;
11911 current_buffer = XBUFFER (w->buffer);
11913 if (w == XWINDOW (selected_window))
11914 pt = PT;
11915 else
11917 pt = marker_position (w->pointm);
11918 pt = max (BEGV, pt);
11919 pt = min (ZV, pt);
11922 /* Move iterator to pt starting at cursor_row->start in
11923 a line with infinite width. */
11924 init_to_row_start (&it, w, cursor_row);
11925 it.last_visible_x = INFINITY;
11926 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11927 current_buffer = saved_current_buffer;
11929 /* Position cursor in window. */
11930 if (!hscroll_relative_p && hscroll_step_abs == 0)
11931 hscroll = max (0, (it.current_x
11932 - (ITERATOR_AT_END_OF_LINE_P (&it)
11933 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11934 : (text_area_width / 2))))
11935 / FRAME_COLUMN_WIDTH (it.f);
11936 else if (w->cursor.x >= text_area_width - h_margin)
11938 if (hscroll_relative_p)
11939 wanted_x = text_area_width * (1 - hscroll_step_rel)
11940 - h_margin;
11941 else
11942 wanted_x = text_area_width
11943 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11944 - h_margin;
11945 hscroll
11946 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11948 else
11950 if (hscroll_relative_p)
11951 wanted_x = text_area_width * hscroll_step_rel
11952 + h_margin;
11953 else
11954 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11955 + h_margin;
11956 hscroll
11957 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11959 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11961 /* Don't prevent redisplay optimizations if hscroll
11962 hasn't changed, as it will unnecessarily slow down
11963 redisplay. */
11964 if (XFASTINT (w->hscroll) != hscroll)
11966 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11967 w->hscroll = make_number (hscroll);
11968 hscrolled_p = 1;
11973 window = w->next;
11976 /* Value is non-zero if hscroll of any leaf window has been changed. */
11977 return hscrolled_p;
11981 /* Set hscroll so that cursor is visible and not inside horizontal
11982 scroll margins for all windows in the tree rooted at WINDOW. See
11983 also hscroll_window_tree above. Value is non-zero if any window's
11984 hscroll has been changed. If it has, desired matrices on the frame
11985 of WINDOW are cleared. */
11987 static int
11988 hscroll_windows (Lisp_Object window)
11990 int hscrolled_p = hscroll_window_tree (window);
11991 if (hscrolled_p)
11992 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11993 return hscrolled_p;
11998 /************************************************************************
11999 Redisplay
12000 ************************************************************************/
12002 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12003 to a non-zero value. This is sometimes handy to have in a debugger
12004 session. */
12006 #if GLYPH_DEBUG
12008 /* First and last unchanged row for try_window_id. */
12010 static int debug_first_unchanged_at_end_vpos;
12011 static int debug_last_unchanged_at_beg_vpos;
12013 /* Delta vpos and y. */
12015 static int debug_dvpos, debug_dy;
12017 /* Delta in characters and bytes for try_window_id. */
12019 static EMACS_INT debug_delta, debug_delta_bytes;
12021 /* Values of window_end_pos and window_end_vpos at the end of
12022 try_window_id. */
12024 static EMACS_INT debug_end_vpos;
12026 /* Append a string to W->desired_matrix->method. FMT is a printf
12027 format string. If trace_redisplay_p is non-zero also printf the
12028 resulting string to stderr. */
12030 static void debug_method_add (struct window *, char const *, ...)
12031 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12033 static void
12034 debug_method_add (struct window *w, char const *fmt, ...)
12036 char buffer[512];
12037 char *method = w->desired_matrix->method;
12038 int len = strlen (method);
12039 int size = sizeof w->desired_matrix->method;
12040 int remaining = size - len - 1;
12041 va_list ap;
12043 va_start (ap, fmt);
12044 vsprintf (buffer, fmt, ap);
12045 va_end (ap);
12046 if (len && remaining)
12048 method[len] = '|';
12049 --remaining, ++len;
12052 strncpy (method + len, buffer, remaining);
12054 if (trace_redisplay_p)
12055 fprintf (stderr, "%p (%s): %s\n",
12057 ((BUFFERP (w->buffer)
12058 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12059 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12060 : "no buffer"),
12061 buffer);
12064 #endif /* GLYPH_DEBUG */
12067 /* Value is non-zero if all changes in window W, which displays
12068 current_buffer, are in the text between START and END. START is a
12069 buffer position, END is given as a distance from Z. Used in
12070 redisplay_internal for display optimization. */
12072 static inline int
12073 text_outside_line_unchanged_p (struct window *w,
12074 EMACS_INT start, EMACS_INT end)
12076 int unchanged_p = 1;
12078 /* If text or overlays have changed, see where. */
12079 if (XFASTINT (w->last_modified) < MODIFF
12080 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12082 /* Gap in the line? */
12083 if (GPT < start || Z - GPT < end)
12084 unchanged_p = 0;
12086 /* Changes start in front of the line, or end after it? */
12087 if (unchanged_p
12088 && (BEG_UNCHANGED < start - 1
12089 || END_UNCHANGED < end))
12090 unchanged_p = 0;
12092 /* If selective display, can't optimize if changes start at the
12093 beginning of the line. */
12094 if (unchanged_p
12095 && INTEGERP (BVAR (current_buffer, selective_display))
12096 && XINT (BVAR (current_buffer, selective_display)) > 0
12097 && (BEG_UNCHANGED < start || GPT <= start))
12098 unchanged_p = 0;
12100 /* If there are overlays at the start or end of the line, these
12101 may have overlay strings with newlines in them. A change at
12102 START, for instance, may actually concern the display of such
12103 overlay strings as well, and they are displayed on different
12104 lines. So, quickly rule out this case. (For the future, it
12105 might be desirable to implement something more telling than
12106 just BEG/END_UNCHANGED.) */
12107 if (unchanged_p)
12109 if (BEG + BEG_UNCHANGED == start
12110 && overlay_touches_p (start))
12111 unchanged_p = 0;
12112 if (END_UNCHANGED == end
12113 && overlay_touches_p (Z - end))
12114 unchanged_p = 0;
12117 /* Under bidi reordering, adding or deleting a character in the
12118 beginning of a paragraph, before the first strong directional
12119 character, can change the base direction of the paragraph (unless
12120 the buffer specifies a fixed paragraph direction), which will
12121 require to redisplay the whole paragraph. It might be worthwhile
12122 to find the paragraph limits and widen the range of redisplayed
12123 lines to that, but for now just give up this optimization. */
12124 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12125 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12126 unchanged_p = 0;
12129 return unchanged_p;
12133 /* Do a frame update, taking possible shortcuts into account. This is
12134 the main external entry point for redisplay.
12136 If the last redisplay displayed an echo area message and that message
12137 is no longer requested, we clear the echo area or bring back the
12138 mini-buffer if that is in use. */
12140 void
12141 redisplay (void)
12143 redisplay_internal ();
12147 static Lisp_Object
12148 overlay_arrow_string_or_property (Lisp_Object var)
12150 Lisp_Object val;
12152 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12153 return val;
12155 return Voverlay_arrow_string;
12158 /* Return 1 if there are any overlay-arrows in current_buffer. */
12159 static int
12160 overlay_arrow_in_current_buffer_p (void)
12162 Lisp_Object vlist;
12164 for (vlist = Voverlay_arrow_variable_list;
12165 CONSP (vlist);
12166 vlist = XCDR (vlist))
12168 Lisp_Object var = XCAR (vlist);
12169 Lisp_Object val;
12171 if (!SYMBOLP (var))
12172 continue;
12173 val = find_symbol_value (var);
12174 if (MARKERP (val)
12175 && current_buffer == XMARKER (val)->buffer)
12176 return 1;
12178 return 0;
12182 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12183 has changed. */
12185 static int
12186 overlay_arrows_changed_p (void)
12188 Lisp_Object vlist;
12190 for (vlist = Voverlay_arrow_variable_list;
12191 CONSP (vlist);
12192 vlist = XCDR (vlist))
12194 Lisp_Object var = XCAR (vlist);
12195 Lisp_Object val, pstr;
12197 if (!SYMBOLP (var))
12198 continue;
12199 val = find_symbol_value (var);
12200 if (!MARKERP (val))
12201 continue;
12202 if (! EQ (COERCE_MARKER (val),
12203 Fget (var, Qlast_arrow_position))
12204 || ! (pstr = overlay_arrow_string_or_property (var),
12205 EQ (pstr, Fget (var, Qlast_arrow_string))))
12206 return 1;
12208 return 0;
12211 /* Mark overlay arrows to be updated on next redisplay. */
12213 static void
12214 update_overlay_arrows (int up_to_date)
12216 Lisp_Object vlist;
12218 for (vlist = Voverlay_arrow_variable_list;
12219 CONSP (vlist);
12220 vlist = XCDR (vlist))
12222 Lisp_Object var = XCAR (vlist);
12224 if (!SYMBOLP (var))
12225 continue;
12227 if (up_to_date > 0)
12229 Lisp_Object val = find_symbol_value (var);
12230 Fput (var, Qlast_arrow_position,
12231 COERCE_MARKER (val));
12232 Fput (var, Qlast_arrow_string,
12233 overlay_arrow_string_or_property (var));
12235 else if (up_to_date < 0
12236 || !NILP (Fget (var, Qlast_arrow_position)))
12238 Fput (var, Qlast_arrow_position, Qt);
12239 Fput (var, Qlast_arrow_string, Qt);
12245 /* Return overlay arrow string to display at row.
12246 Return integer (bitmap number) for arrow bitmap in left fringe.
12247 Return nil if no overlay arrow. */
12249 static Lisp_Object
12250 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12252 Lisp_Object vlist;
12254 for (vlist = Voverlay_arrow_variable_list;
12255 CONSP (vlist);
12256 vlist = XCDR (vlist))
12258 Lisp_Object var = XCAR (vlist);
12259 Lisp_Object val;
12261 if (!SYMBOLP (var))
12262 continue;
12264 val = find_symbol_value (var);
12266 if (MARKERP (val)
12267 && current_buffer == XMARKER (val)->buffer
12268 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12270 if (FRAME_WINDOW_P (it->f)
12271 /* FIXME: if ROW->reversed_p is set, this should test
12272 the right fringe, not the left one. */
12273 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12275 #ifdef HAVE_WINDOW_SYSTEM
12276 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12278 int fringe_bitmap;
12279 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12280 return make_number (fringe_bitmap);
12282 #endif
12283 return make_number (-1); /* Use default arrow bitmap */
12285 return overlay_arrow_string_or_property (var);
12289 return Qnil;
12292 /* Return 1 if point moved out of or into a composition. Otherwise
12293 return 0. PREV_BUF and PREV_PT are the last point buffer and
12294 position. BUF and PT are the current point buffer and position. */
12296 static int
12297 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12298 struct buffer *buf, EMACS_INT pt)
12300 EMACS_INT start, end;
12301 Lisp_Object prop;
12302 Lisp_Object buffer;
12304 XSETBUFFER (buffer, buf);
12305 /* Check a composition at the last point if point moved within the
12306 same buffer. */
12307 if (prev_buf == buf)
12309 if (prev_pt == pt)
12310 /* Point didn't move. */
12311 return 0;
12313 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12314 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12315 && COMPOSITION_VALID_P (start, end, prop)
12316 && start < prev_pt && end > prev_pt)
12317 /* The last point was within the composition. Return 1 iff
12318 point moved out of the composition. */
12319 return (pt <= start || pt >= end);
12322 /* Check a composition at the current point. */
12323 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12324 && find_composition (pt, -1, &start, &end, &prop, buffer)
12325 && COMPOSITION_VALID_P (start, end, prop)
12326 && start < pt && end > pt);
12330 /* Reconsider the setting of B->clip_changed which is displayed
12331 in window W. */
12333 static inline void
12334 reconsider_clip_changes (struct window *w, struct buffer *b)
12336 if (b->clip_changed
12337 && !NILP (w->window_end_valid)
12338 && w->current_matrix->buffer == b
12339 && w->current_matrix->zv == BUF_ZV (b)
12340 && w->current_matrix->begv == BUF_BEGV (b))
12341 b->clip_changed = 0;
12343 /* If display wasn't paused, and W is not a tool bar window, see if
12344 point has been moved into or out of a composition. In that case,
12345 we set b->clip_changed to 1 to force updating the screen. If
12346 b->clip_changed has already been set to 1, we can skip this
12347 check. */
12348 if (!b->clip_changed
12349 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12351 EMACS_INT pt;
12353 if (w == XWINDOW (selected_window))
12354 pt = PT;
12355 else
12356 pt = marker_position (w->pointm);
12358 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12359 || pt != XINT (w->last_point))
12360 && check_point_in_composition (w->current_matrix->buffer,
12361 XINT (w->last_point),
12362 XBUFFER (w->buffer), pt))
12363 b->clip_changed = 1;
12368 /* Select FRAME to forward the values of frame-local variables into C
12369 variables so that the redisplay routines can access those values
12370 directly. */
12372 static void
12373 select_frame_for_redisplay (Lisp_Object frame)
12375 Lisp_Object tail, tem;
12376 Lisp_Object old = selected_frame;
12377 struct Lisp_Symbol *sym;
12379 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12381 selected_frame = frame;
12383 do {
12384 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12385 if (CONSP (XCAR (tail))
12386 && (tem = XCAR (XCAR (tail)),
12387 SYMBOLP (tem))
12388 && (sym = indirect_variable (XSYMBOL (tem)),
12389 sym->redirect == SYMBOL_LOCALIZED)
12390 && sym->val.blv->frame_local)
12391 /* Use find_symbol_value rather than Fsymbol_value
12392 to avoid an error if it is void. */
12393 find_symbol_value (tem);
12394 } while (!EQ (frame, old) && (frame = old, 1));
12398 #define STOP_POLLING \
12399 do { if (! polling_stopped_here) stop_polling (); \
12400 polling_stopped_here = 1; } while (0)
12402 #define RESUME_POLLING \
12403 do { if (polling_stopped_here) start_polling (); \
12404 polling_stopped_here = 0; } while (0)
12407 /* Perhaps in the future avoid recentering windows if it
12408 is not necessary; currently that causes some problems. */
12410 static void
12411 redisplay_internal (void)
12413 struct window *w = XWINDOW (selected_window);
12414 struct window *sw;
12415 struct frame *fr;
12416 int pending;
12417 int must_finish = 0;
12418 struct text_pos tlbufpos, tlendpos;
12419 int number_of_visible_frames;
12420 int count, count1;
12421 struct frame *sf;
12422 int polling_stopped_here = 0;
12423 Lisp_Object old_frame = selected_frame;
12425 /* Non-zero means redisplay has to consider all windows on all
12426 frames. Zero means, only selected_window is considered. */
12427 int consider_all_windows_p;
12429 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12431 /* No redisplay if running in batch mode or frame is not yet fully
12432 initialized, or redisplay is explicitly turned off by setting
12433 Vinhibit_redisplay. */
12434 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12435 || !NILP (Vinhibit_redisplay))
12436 return;
12438 /* Don't examine these until after testing Vinhibit_redisplay.
12439 When Emacs is shutting down, perhaps because its connection to
12440 X has dropped, we should not look at them at all. */
12441 fr = XFRAME (w->frame);
12442 sf = SELECTED_FRAME ();
12444 if (!fr->glyphs_initialized_p)
12445 return;
12447 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12448 if (popup_activated ())
12449 return;
12450 #endif
12452 /* I don't think this happens but let's be paranoid. */
12453 if (redisplaying_p)
12454 return;
12456 /* Record a function that resets redisplaying_p to its old value
12457 when we leave this function. */
12458 count = SPECPDL_INDEX ();
12459 record_unwind_protect (unwind_redisplay,
12460 Fcons (make_number (redisplaying_p), selected_frame));
12461 ++redisplaying_p;
12462 specbind (Qinhibit_free_realized_faces, Qnil);
12465 Lisp_Object tail, frame;
12467 FOR_EACH_FRAME (tail, frame)
12469 struct frame *f = XFRAME (frame);
12470 f->already_hscrolled_p = 0;
12474 retry:
12475 /* Remember the currently selected window. */
12476 sw = w;
12478 if (!EQ (old_frame, selected_frame)
12479 && FRAME_LIVE_P (XFRAME (old_frame)))
12480 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12481 selected_frame and selected_window to be temporarily out-of-sync so
12482 when we come back here via `goto retry', we need to resync because we
12483 may need to run Elisp code (via prepare_menu_bars). */
12484 select_frame_for_redisplay (old_frame);
12486 pending = 0;
12487 reconsider_clip_changes (w, current_buffer);
12488 last_escape_glyph_frame = NULL;
12489 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12490 last_glyphless_glyph_frame = NULL;
12491 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12493 /* If new fonts have been loaded that make a glyph matrix adjustment
12494 necessary, do it. */
12495 if (fonts_changed_p)
12497 adjust_glyphs (NULL);
12498 ++windows_or_buffers_changed;
12499 fonts_changed_p = 0;
12502 /* If face_change_count is non-zero, init_iterator will free all
12503 realized faces, which includes the faces referenced from current
12504 matrices. So, we can't reuse current matrices in this case. */
12505 if (face_change_count)
12506 ++windows_or_buffers_changed;
12508 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12509 && FRAME_TTY (sf)->previous_frame != sf)
12511 /* Since frames on a single ASCII terminal share the same
12512 display area, displaying a different frame means redisplay
12513 the whole thing. */
12514 windows_or_buffers_changed++;
12515 SET_FRAME_GARBAGED (sf);
12516 #ifndef DOS_NT
12517 set_tty_color_mode (FRAME_TTY (sf), sf);
12518 #endif
12519 FRAME_TTY (sf)->previous_frame = sf;
12522 /* Set the visible flags for all frames. Do this before checking
12523 for resized or garbaged frames; they want to know if their frames
12524 are visible. See the comment in frame.h for
12525 FRAME_SAMPLE_VISIBILITY. */
12527 Lisp_Object tail, frame;
12529 number_of_visible_frames = 0;
12531 FOR_EACH_FRAME (tail, frame)
12533 struct frame *f = XFRAME (frame);
12535 FRAME_SAMPLE_VISIBILITY (f);
12536 if (FRAME_VISIBLE_P (f))
12537 ++number_of_visible_frames;
12538 clear_desired_matrices (f);
12542 /* Notice any pending interrupt request to change frame size. */
12543 do_pending_window_change (1);
12545 /* do_pending_window_change could change the selected_window due to
12546 frame resizing which makes the selected window too small. */
12547 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12549 sw = w;
12550 reconsider_clip_changes (w, current_buffer);
12553 /* Clear frames marked as garbaged. */
12554 if (frame_garbaged)
12555 clear_garbaged_frames ();
12557 /* Build menubar and tool-bar items. */
12558 if (NILP (Vmemory_full))
12559 prepare_menu_bars ();
12561 if (windows_or_buffers_changed)
12562 update_mode_lines++;
12564 /* Detect case that we need to write or remove a star in the mode line. */
12565 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12567 w->update_mode_line = Qt;
12568 if (buffer_shared > 1)
12569 update_mode_lines++;
12572 /* Avoid invocation of point motion hooks by `current_column' below. */
12573 count1 = SPECPDL_INDEX ();
12574 specbind (Qinhibit_point_motion_hooks, Qt);
12576 /* If %c is in the mode line, update it if needed. */
12577 if (!NILP (w->column_number_displayed)
12578 /* This alternative quickly identifies a common case
12579 where no change is needed. */
12580 && !(PT == XFASTINT (w->last_point)
12581 && XFASTINT (w->last_modified) >= MODIFF
12582 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12583 && (XFASTINT (w->column_number_displayed) != current_column ()))
12584 w->update_mode_line = Qt;
12586 unbind_to (count1, Qnil);
12588 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12590 /* The variable buffer_shared is set in redisplay_window and
12591 indicates that we redisplay a buffer in different windows. See
12592 there. */
12593 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12594 || cursor_type_changed);
12596 /* If specs for an arrow have changed, do thorough redisplay
12597 to ensure we remove any arrow that should no longer exist. */
12598 if (overlay_arrows_changed_p ())
12599 consider_all_windows_p = windows_or_buffers_changed = 1;
12601 /* Normally the message* functions will have already displayed and
12602 updated the echo area, but the frame may have been trashed, or
12603 the update may have been preempted, so display the echo area
12604 again here. Checking message_cleared_p captures the case that
12605 the echo area should be cleared. */
12606 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12607 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12608 || (message_cleared_p
12609 && minibuf_level == 0
12610 /* If the mini-window is currently selected, this means the
12611 echo-area doesn't show through. */
12612 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12614 int window_height_changed_p = echo_area_display (0);
12615 must_finish = 1;
12617 /* If we don't display the current message, don't clear the
12618 message_cleared_p flag, because, if we did, we wouldn't clear
12619 the echo area in the next redisplay which doesn't preserve
12620 the echo area. */
12621 if (!display_last_displayed_message_p)
12622 message_cleared_p = 0;
12624 if (fonts_changed_p)
12625 goto retry;
12626 else if (window_height_changed_p)
12628 consider_all_windows_p = 1;
12629 ++update_mode_lines;
12630 ++windows_or_buffers_changed;
12632 /* If window configuration was changed, frames may have been
12633 marked garbaged. Clear them or we will experience
12634 surprises wrt scrolling. */
12635 if (frame_garbaged)
12636 clear_garbaged_frames ();
12639 else if (EQ (selected_window, minibuf_window)
12640 && (current_buffer->clip_changed
12641 || XFASTINT (w->last_modified) < MODIFF
12642 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12643 && resize_mini_window (w, 0))
12645 /* Resized active mini-window to fit the size of what it is
12646 showing if its contents might have changed. */
12647 must_finish = 1;
12648 /* FIXME: this causes all frames to be updated, which seems unnecessary
12649 since only the current frame needs to be considered. This function needs
12650 to be rewritten with two variables, consider_all_windows and
12651 consider_all_frames. */
12652 consider_all_windows_p = 1;
12653 ++windows_or_buffers_changed;
12654 ++update_mode_lines;
12656 /* If window configuration was changed, frames may have been
12657 marked garbaged. Clear them or we will experience
12658 surprises wrt scrolling. */
12659 if (frame_garbaged)
12660 clear_garbaged_frames ();
12664 /* If showing the region, and mark has changed, we must redisplay
12665 the whole window. The assignment to this_line_start_pos prevents
12666 the optimization directly below this if-statement. */
12667 if (((!NILP (Vtransient_mark_mode)
12668 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12669 != !NILP (w->region_showing))
12670 || (!NILP (w->region_showing)
12671 && !EQ (w->region_showing,
12672 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12673 CHARPOS (this_line_start_pos) = 0;
12675 /* Optimize the case that only the line containing the cursor in the
12676 selected window has changed. Variables starting with this_ are
12677 set in display_line and record information about the line
12678 containing the cursor. */
12679 tlbufpos = this_line_start_pos;
12680 tlendpos = this_line_end_pos;
12681 if (!consider_all_windows_p
12682 && CHARPOS (tlbufpos) > 0
12683 && NILP (w->update_mode_line)
12684 && !current_buffer->clip_changed
12685 && !current_buffer->prevent_redisplay_optimizations_p
12686 && FRAME_VISIBLE_P (XFRAME (w->frame))
12687 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12688 /* Make sure recorded data applies to current buffer, etc. */
12689 && this_line_buffer == current_buffer
12690 && current_buffer == XBUFFER (w->buffer)
12691 && NILP (w->force_start)
12692 && NILP (w->optional_new_start)
12693 /* Point must be on the line that we have info recorded about. */
12694 && PT >= CHARPOS (tlbufpos)
12695 && PT <= Z - CHARPOS (tlendpos)
12696 /* All text outside that line, including its final newline,
12697 must be unchanged. */
12698 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12699 CHARPOS (tlendpos)))
12701 if (CHARPOS (tlbufpos) > BEGV
12702 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12703 && (CHARPOS (tlbufpos) == ZV
12704 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12705 /* Former continuation line has disappeared by becoming empty. */
12706 goto cancel;
12707 else if (XFASTINT (w->last_modified) < MODIFF
12708 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12709 || MINI_WINDOW_P (w))
12711 /* We have to handle the case of continuation around a
12712 wide-column character (see the comment in indent.c around
12713 line 1340).
12715 For instance, in the following case:
12717 -------- Insert --------
12718 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12719 J_I_ ==> J_I_ `^^' are cursors.
12720 ^^ ^^
12721 -------- --------
12723 As we have to redraw the line above, we cannot use this
12724 optimization. */
12726 struct it it;
12727 int line_height_before = this_line_pixel_height;
12729 /* Note that start_display will handle the case that the
12730 line starting at tlbufpos is a continuation line. */
12731 start_display (&it, w, tlbufpos);
12733 /* Implementation note: It this still necessary? */
12734 if (it.current_x != this_line_start_x)
12735 goto cancel;
12737 TRACE ((stderr, "trying display optimization 1\n"));
12738 w->cursor.vpos = -1;
12739 overlay_arrow_seen = 0;
12740 it.vpos = this_line_vpos;
12741 it.current_y = this_line_y;
12742 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12743 display_line (&it);
12745 /* If line contains point, is not continued,
12746 and ends at same distance from eob as before, we win. */
12747 if (w->cursor.vpos >= 0
12748 /* Line is not continued, otherwise this_line_start_pos
12749 would have been set to 0 in display_line. */
12750 && CHARPOS (this_line_start_pos)
12751 /* Line ends as before. */
12752 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12753 /* Line has same height as before. Otherwise other lines
12754 would have to be shifted up or down. */
12755 && this_line_pixel_height == line_height_before)
12757 /* If this is not the window's last line, we must adjust
12758 the charstarts of the lines below. */
12759 if (it.current_y < it.last_visible_y)
12761 struct glyph_row *row
12762 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12763 EMACS_INT delta, delta_bytes;
12765 /* We used to distinguish between two cases here,
12766 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12767 when the line ends in a newline or the end of the
12768 buffer's accessible portion. But both cases did
12769 the same, so they were collapsed. */
12770 delta = (Z
12771 - CHARPOS (tlendpos)
12772 - MATRIX_ROW_START_CHARPOS (row));
12773 delta_bytes = (Z_BYTE
12774 - BYTEPOS (tlendpos)
12775 - MATRIX_ROW_START_BYTEPOS (row));
12777 increment_matrix_positions (w->current_matrix,
12778 this_line_vpos + 1,
12779 w->current_matrix->nrows,
12780 delta, delta_bytes);
12783 /* If this row displays text now but previously didn't,
12784 or vice versa, w->window_end_vpos may have to be
12785 adjusted. */
12786 if ((it.glyph_row - 1)->displays_text_p)
12788 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12789 XSETINT (w->window_end_vpos, this_line_vpos);
12791 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12792 && this_line_vpos > 0)
12793 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12794 w->window_end_valid = Qnil;
12796 /* Update hint: No need to try to scroll in update_window. */
12797 w->desired_matrix->no_scrolling_p = 1;
12799 #if GLYPH_DEBUG
12800 *w->desired_matrix->method = 0;
12801 debug_method_add (w, "optimization 1");
12802 #endif
12803 #ifdef HAVE_WINDOW_SYSTEM
12804 update_window_fringes (w, 0);
12805 #endif
12806 goto update;
12808 else
12809 goto cancel;
12811 else if (/* Cursor position hasn't changed. */
12812 PT == XFASTINT (w->last_point)
12813 /* Make sure the cursor was last displayed
12814 in this window. Otherwise we have to reposition it. */
12815 && 0 <= w->cursor.vpos
12816 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12818 if (!must_finish)
12820 do_pending_window_change (1);
12821 /* If selected_window changed, redisplay again. */
12822 if (WINDOWP (selected_window)
12823 && (w = XWINDOW (selected_window)) != sw)
12824 goto retry;
12826 /* We used to always goto end_of_redisplay here, but this
12827 isn't enough if we have a blinking cursor. */
12828 if (w->cursor_off_p == w->last_cursor_off_p)
12829 goto end_of_redisplay;
12831 goto update;
12833 /* If highlighting the region, or if the cursor is in the echo area,
12834 then we can't just move the cursor. */
12835 else if (! (!NILP (Vtransient_mark_mode)
12836 && !NILP (BVAR (current_buffer, mark_active)))
12837 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
12838 || highlight_nonselected_windows)
12839 && NILP (w->region_showing)
12840 && NILP (Vshow_trailing_whitespace)
12841 && !cursor_in_echo_area)
12843 struct it it;
12844 struct glyph_row *row;
12846 /* Skip from tlbufpos to PT and see where it is. Note that
12847 PT may be in invisible text. If so, we will end at the
12848 next visible position. */
12849 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12850 NULL, DEFAULT_FACE_ID);
12851 it.current_x = this_line_start_x;
12852 it.current_y = this_line_y;
12853 it.vpos = this_line_vpos;
12855 /* The call to move_it_to stops in front of PT, but
12856 moves over before-strings. */
12857 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12859 if (it.vpos == this_line_vpos
12860 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12861 row->enabled_p))
12863 xassert (this_line_vpos == it.vpos);
12864 xassert (this_line_y == it.current_y);
12865 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12866 #if GLYPH_DEBUG
12867 *w->desired_matrix->method = 0;
12868 debug_method_add (w, "optimization 3");
12869 #endif
12870 goto update;
12872 else
12873 goto cancel;
12876 cancel:
12877 /* Text changed drastically or point moved off of line. */
12878 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12881 CHARPOS (this_line_start_pos) = 0;
12882 consider_all_windows_p |= buffer_shared > 1;
12883 ++clear_face_cache_count;
12884 #ifdef HAVE_WINDOW_SYSTEM
12885 ++clear_image_cache_count;
12886 #endif
12888 /* Build desired matrices, and update the display. If
12889 consider_all_windows_p is non-zero, do it for all windows on all
12890 frames. Otherwise do it for selected_window, only. */
12892 if (consider_all_windows_p)
12894 Lisp_Object tail, frame;
12896 FOR_EACH_FRAME (tail, frame)
12897 XFRAME (frame)->updated_p = 0;
12899 /* Recompute # windows showing selected buffer. This will be
12900 incremented each time such a window is displayed. */
12901 buffer_shared = 0;
12903 FOR_EACH_FRAME (tail, frame)
12905 struct frame *f = XFRAME (frame);
12907 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12909 if (! EQ (frame, selected_frame))
12910 /* Select the frame, for the sake of frame-local
12911 variables. */
12912 select_frame_for_redisplay (frame);
12914 /* Mark all the scroll bars to be removed; we'll redeem
12915 the ones we want when we redisplay their windows. */
12916 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12917 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12919 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12920 redisplay_windows (FRAME_ROOT_WINDOW (f));
12922 /* The X error handler may have deleted that frame. */
12923 if (!FRAME_LIVE_P (f))
12924 continue;
12926 /* Any scroll bars which redisplay_windows should have
12927 nuked should now go away. */
12928 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12929 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12931 /* If fonts changed, display again. */
12932 /* ??? rms: I suspect it is a mistake to jump all the way
12933 back to retry here. It should just retry this frame. */
12934 if (fonts_changed_p)
12935 goto retry;
12937 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12939 /* See if we have to hscroll. */
12940 if (!f->already_hscrolled_p)
12942 f->already_hscrolled_p = 1;
12943 if (hscroll_windows (f->root_window))
12944 goto retry;
12947 /* Prevent various kinds of signals during display
12948 update. stdio is not robust about handling
12949 signals, which can cause an apparent I/O
12950 error. */
12951 if (interrupt_input)
12952 unrequest_sigio ();
12953 STOP_POLLING;
12955 /* Update the display. */
12956 set_window_update_flags (XWINDOW (f->root_window), 1);
12957 pending |= update_frame (f, 0, 0);
12958 f->updated_p = 1;
12963 if (!EQ (old_frame, selected_frame)
12964 && FRAME_LIVE_P (XFRAME (old_frame)))
12965 /* We played a bit fast-and-loose above and allowed selected_frame
12966 and selected_window to be temporarily out-of-sync but let's make
12967 sure this stays contained. */
12968 select_frame_for_redisplay (old_frame);
12969 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12971 if (!pending)
12973 /* Do the mark_window_display_accurate after all windows have
12974 been redisplayed because this call resets flags in buffers
12975 which are needed for proper redisplay. */
12976 FOR_EACH_FRAME (tail, frame)
12978 struct frame *f = XFRAME (frame);
12979 if (f->updated_p)
12981 mark_window_display_accurate (f->root_window, 1);
12982 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12983 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12988 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12990 Lisp_Object mini_window;
12991 struct frame *mini_frame;
12993 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12994 /* Use list_of_error, not Qerror, so that
12995 we catch only errors and don't run the debugger. */
12996 internal_condition_case_1 (redisplay_window_1, selected_window,
12997 list_of_error,
12998 redisplay_window_error);
13000 /* Compare desired and current matrices, perform output. */
13002 update:
13003 /* If fonts changed, display again. */
13004 if (fonts_changed_p)
13005 goto retry;
13007 /* Prevent various kinds of signals during display update.
13008 stdio is not robust about handling signals,
13009 which can cause an apparent I/O error. */
13010 if (interrupt_input)
13011 unrequest_sigio ();
13012 STOP_POLLING;
13014 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13016 if (hscroll_windows (selected_window))
13017 goto retry;
13019 XWINDOW (selected_window)->must_be_updated_p = 1;
13020 pending = update_frame (sf, 0, 0);
13023 /* We may have called echo_area_display at the top of this
13024 function. If the echo area is on another frame, that may
13025 have put text on a frame other than the selected one, so the
13026 above call to update_frame would not have caught it. Catch
13027 it here. */
13028 mini_window = FRAME_MINIBUF_WINDOW (sf);
13029 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13031 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13033 XWINDOW (mini_window)->must_be_updated_p = 1;
13034 pending |= update_frame (mini_frame, 0, 0);
13035 if (!pending && hscroll_windows (mini_window))
13036 goto retry;
13040 /* If display was paused because of pending input, make sure we do a
13041 thorough update the next time. */
13042 if (pending)
13044 /* Prevent the optimization at the beginning of
13045 redisplay_internal that tries a single-line update of the
13046 line containing the cursor in the selected window. */
13047 CHARPOS (this_line_start_pos) = 0;
13049 /* Let the overlay arrow be updated the next time. */
13050 update_overlay_arrows (0);
13052 /* If we pause after scrolling, some rows in the current
13053 matrices of some windows are not valid. */
13054 if (!WINDOW_FULL_WIDTH_P (w)
13055 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13056 update_mode_lines = 1;
13058 else
13060 if (!consider_all_windows_p)
13062 /* This has already been done above if
13063 consider_all_windows_p is set. */
13064 mark_window_display_accurate_1 (w, 1);
13066 /* Say overlay arrows are up to date. */
13067 update_overlay_arrows (1);
13069 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13070 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13073 update_mode_lines = 0;
13074 windows_or_buffers_changed = 0;
13075 cursor_type_changed = 0;
13078 /* Start SIGIO interrupts coming again. Having them off during the
13079 code above makes it less likely one will discard output, but not
13080 impossible, since there might be stuff in the system buffer here.
13081 But it is much hairier to try to do anything about that. */
13082 if (interrupt_input)
13083 request_sigio ();
13084 RESUME_POLLING;
13086 /* If a frame has become visible which was not before, redisplay
13087 again, so that we display it. Expose events for such a frame
13088 (which it gets when becoming visible) don't call the parts of
13089 redisplay constructing glyphs, so simply exposing a frame won't
13090 display anything in this case. So, we have to display these
13091 frames here explicitly. */
13092 if (!pending)
13094 Lisp_Object tail, frame;
13095 int new_count = 0;
13097 FOR_EACH_FRAME (tail, frame)
13099 int this_is_visible = 0;
13101 if (XFRAME (frame)->visible)
13102 this_is_visible = 1;
13103 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13104 if (XFRAME (frame)->visible)
13105 this_is_visible = 1;
13107 if (this_is_visible)
13108 new_count++;
13111 if (new_count != number_of_visible_frames)
13112 windows_or_buffers_changed++;
13115 /* Change frame size now if a change is pending. */
13116 do_pending_window_change (1);
13118 /* If we just did a pending size change, or have additional
13119 visible frames, or selected_window changed, redisplay again. */
13120 if ((windows_or_buffers_changed && !pending)
13121 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13122 goto retry;
13124 /* Clear the face and image caches.
13126 We used to do this only if consider_all_windows_p. But the cache
13127 needs to be cleared if a timer creates images in the current
13128 buffer (e.g. the test case in Bug#6230). */
13130 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13132 clear_face_cache (0);
13133 clear_face_cache_count = 0;
13136 #ifdef HAVE_WINDOW_SYSTEM
13137 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13139 clear_image_caches (Qnil);
13140 clear_image_cache_count = 0;
13142 #endif /* HAVE_WINDOW_SYSTEM */
13144 end_of_redisplay:
13145 unbind_to (count, Qnil);
13146 RESUME_POLLING;
13150 /* Redisplay, but leave alone any recent echo area message unless
13151 another message has been requested in its place.
13153 This is useful in situations where you need to redisplay but no
13154 user action has occurred, making it inappropriate for the message
13155 area to be cleared. See tracking_off and
13156 wait_reading_process_output for examples of these situations.
13158 FROM_WHERE is an integer saying from where this function was
13159 called. This is useful for debugging. */
13161 void
13162 redisplay_preserve_echo_area (int from_where)
13164 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13166 if (!NILP (echo_area_buffer[1]))
13168 /* We have a previously displayed message, but no current
13169 message. Redisplay the previous message. */
13170 display_last_displayed_message_p = 1;
13171 redisplay_internal ();
13172 display_last_displayed_message_p = 0;
13174 else
13175 redisplay_internal ();
13177 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13178 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13179 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13183 /* Function registered with record_unwind_protect in
13184 redisplay_internal. Reset redisplaying_p to the value it had
13185 before redisplay_internal was called, and clear
13186 prevent_freeing_realized_faces_p. It also selects the previously
13187 selected frame, unless it has been deleted (by an X connection
13188 failure during redisplay, for example). */
13190 static Lisp_Object
13191 unwind_redisplay (Lisp_Object val)
13193 Lisp_Object old_redisplaying_p, old_frame;
13195 old_redisplaying_p = XCAR (val);
13196 redisplaying_p = XFASTINT (old_redisplaying_p);
13197 old_frame = XCDR (val);
13198 if (! EQ (old_frame, selected_frame)
13199 && FRAME_LIVE_P (XFRAME (old_frame)))
13200 select_frame_for_redisplay (old_frame);
13201 return Qnil;
13205 /* Mark the display of window W as accurate or inaccurate. If
13206 ACCURATE_P is non-zero mark display of W as accurate. If
13207 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13208 redisplay_internal is called. */
13210 static void
13211 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13213 if (BUFFERP (w->buffer))
13215 struct buffer *b = XBUFFER (w->buffer);
13217 w->last_modified
13218 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13219 w->last_overlay_modified
13220 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13221 w->last_had_star
13222 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13224 if (accurate_p)
13226 b->clip_changed = 0;
13227 b->prevent_redisplay_optimizations_p = 0;
13229 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13230 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13231 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13232 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13234 w->current_matrix->buffer = b;
13235 w->current_matrix->begv = BUF_BEGV (b);
13236 w->current_matrix->zv = BUF_ZV (b);
13238 w->last_cursor = w->cursor;
13239 w->last_cursor_off_p = w->cursor_off_p;
13241 if (w == XWINDOW (selected_window))
13242 w->last_point = make_number (BUF_PT (b));
13243 else
13244 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13248 if (accurate_p)
13250 w->window_end_valid = w->buffer;
13251 w->update_mode_line = Qnil;
13256 /* Mark the display of windows in the window tree rooted at WINDOW as
13257 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13258 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13259 be redisplayed the next time redisplay_internal is called. */
13261 void
13262 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13264 struct window *w;
13266 for (; !NILP (window); window = w->next)
13268 w = XWINDOW (window);
13269 mark_window_display_accurate_1 (w, accurate_p);
13271 if (!NILP (w->vchild))
13272 mark_window_display_accurate (w->vchild, accurate_p);
13273 if (!NILP (w->hchild))
13274 mark_window_display_accurate (w->hchild, accurate_p);
13277 if (accurate_p)
13279 update_overlay_arrows (1);
13281 else
13283 /* Force a thorough redisplay the next time by setting
13284 last_arrow_position and last_arrow_string to t, which is
13285 unequal to any useful value of Voverlay_arrow_... */
13286 update_overlay_arrows (-1);
13291 /* Return value in display table DP (Lisp_Char_Table *) for character
13292 C. Since a display table doesn't have any parent, we don't have to
13293 follow parent. Do not call this function directly but use the
13294 macro DISP_CHAR_VECTOR. */
13296 Lisp_Object
13297 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13299 Lisp_Object val;
13301 if (ASCII_CHAR_P (c))
13303 val = dp->ascii;
13304 if (SUB_CHAR_TABLE_P (val))
13305 val = XSUB_CHAR_TABLE (val)->contents[c];
13307 else
13309 Lisp_Object table;
13311 XSETCHAR_TABLE (table, dp);
13312 val = char_table_ref (table, c);
13314 if (NILP (val))
13315 val = dp->defalt;
13316 return val;
13321 /***********************************************************************
13322 Window Redisplay
13323 ***********************************************************************/
13325 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13327 static void
13328 redisplay_windows (Lisp_Object window)
13330 while (!NILP (window))
13332 struct window *w = XWINDOW (window);
13334 if (!NILP (w->hchild))
13335 redisplay_windows (w->hchild);
13336 else if (!NILP (w->vchild))
13337 redisplay_windows (w->vchild);
13338 else if (!NILP (w->buffer))
13340 displayed_buffer = XBUFFER (w->buffer);
13341 /* Use list_of_error, not Qerror, so that
13342 we catch only errors and don't run the debugger. */
13343 internal_condition_case_1 (redisplay_window_0, window,
13344 list_of_error,
13345 redisplay_window_error);
13348 window = w->next;
13352 static Lisp_Object
13353 redisplay_window_error (Lisp_Object ignore)
13355 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13356 return Qnil;
13359 static Lisp_Object
13360 redisplay_window_0 (Lisp_Object window)
13362 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13363 redisplay_window (window, 0);
13364 return Qnil;
13367 static Lisp_Object
13368 redisplay_window_1 (Lisp_Object window)
13370 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13371 redisplay_window (window, 1);
13372 return Qnil;
13376 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13377 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13378 which positions recorded in ROW differ from current buffer
13379 positions.
13381 Return 0 if cursor is not on this row, 1 otherwise. */
13383 static int
13384 set_cursor_from_row (struct window *w, struct glyph_row *row,
13385 struct glyph_matrix *matrix,
13386 EMACS_INT delta, EMACS_INT delta_bytes,
13387 int dy, int dvpos)
13389 struct glyph *glyph = row->glyphs[TEXT_AREA];
13390 struct glyph *end = glyph + row->used[TEXT_AREA];
13391 struct glyph *cursor = NULL;
13392 /* The last known character position in row. */
13393 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13394 int x = row->x;
13395 EMACS_INT pt_old = PT - delta;
13396 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13397 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13398 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13399 /* A glyph beyond the edge of TEXT_AREA which we should never
13400 touch. */
13401 struct glyph *glyphs_end = end;
13402 /* Non-zero means we've found a match for cursor position, but that
13403 glyph has the avoid_cursor_p flag set. */
13404 int match_with_avoid_cursor = 0;
13405 /* Non-zero means we've seen at least one glyph that came from a
13406 display string. */
13407 int string_seen = 0;
13408 /* Largest and smalles buffer positions seen so far during scan of
13409 glyph row. */
13410 EMACS_INT bpos_max = pos_before;
13411 EMACS_INT bpos_min = pos_after;
13412 /* Last buffer position covered by an overlay string with an integer
13413 `cursor' property. */
13414 EMACS_INT bpos_covered = 0;
13415 /* Non-zero means the display string on which to display the cursor
13416 comes from a text property, not from an overlay. */
13417 int string_from_text_prop = 0;
13419 /* Skip over glyphs not having an object at the start and the end of
13420 the row. These are special glyphs like truncation marks on
13421 terminal frames. */
13422 if (row->displays_text_p)
13424 if (!row->reversed_p)
13426 while (glyph < end
13427 && INTEGERP (glyph->object)
13428 && glyph->charpos < 0)
13430 x += glyph->pixel_width;
13431 ++glyph;
13433 while (end > glyph
13434 && INTEGERP ((end - 1)->object)
13435 /* CHARPOS is zero for blanks and stretch glyphs
13436 inserted by extend_face_to_end_of_line. */
13437 && (end - 1)->charpos <= 0)
13438 --end;
13439 glyph_before = glyph - 1;
13440 glyph_after = end;
13442 else
13444 struct glyph *g;
13446 /* If the glyph row is reversed, we need to process it from back
13447 to front, so swap the edge pointers. */
13448 glyphs_end = end = glyph - 1;
13449 glyph += row->used[TEXT_AREA] - 1;
13451 while (glyph > end + 1
13452 && INTEGERP (glyph->object)
13453 && glyph->charpos < 0)
13455 --glyph;
13456 x -= glyph->pixel_width;
13458 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13459 --glyph;
13460 /* By default, in reversed rows we put the cursor on the
13461 rightmost (first in the reading order) glyph. */
13462 for (g = end + 1; g < glyph; g++)
13463 x += g->pixel_width;
13464 while (end < glyph
13465 && INTEGERP ((end + 1)->object)
13466 && (end + 1)->charpos <= 0)
13467 ++end;
13468 glyph_before = glyph + 1;
13469 glyph_after = end;
13472 else if (row->reversed_p)
13474 /* In R2L rows that don't display text, put the cursor on the
13475 rightmost glyph. Case in point: an empty last line that is
13476 part of an R2L paragraph. */
13477 cursor = end - 1;
13478 /* Avoid placing the cursor on the last glyph of the row, where
13479 on terminal frames we hold the vertical border between
13480 adjacent windows. */
13481 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13482 && !WINDOW_RIGHTMOST_P (w)
13483 && cursor == row->glyphs[LAST_AREA] - 1)
13484 cursor--;
13485 x = -1; /* will be computed below, at label compute_x */
13488 /* Step 1: Try to find the glyph whose character position
13489 corresponds to point. If that's not possible, find 2 glyphs
13490 whose character positions are the closest to point, one before
13491 point, the other after it. */
13492 if (!row->reversed_p)
13493 while (/* not marched to end of glyph row */
13494 glyph < end
13495 /* glyph was not inserted by redisplay for internal purposes */
13496 && !INTEGERP (glyph->object))
13498 if (BUFFERP (glyph->object))
13500 EMACS_INT dpos = glyph->charpos - pt_old;
13502 if (glyph->charpos > bpos_max)
13503 bpos_max = glyph->charpos;
13504 if (glyph->charpos < bpos_min)
13505 bpos_min = glyph->charpos;
13506 if (!glyph->avoid_cursor_p)
13508 /* If we hit point, we've found the glyph on which to
13509 display the cursor. */
13510 if (dpos == 0)
13512 match_with_avoid_cursor = 0;
13513 break;
13515 /* See if we've found a better approximation to
13516 POS_BEFORE or to POS_AFTER. Note that we want the
13517 first (leftmost) glyph of all those that are the
13518 closest from below, and the last (rightmost) of all
13519 those from above. */
13520 if (0 > dpos && dpos > pos_before - pt_old)
13522 pos_before = glyph->charpos;
13523 glyph_before = glyph;
13525 else if (0 < dpos && dpos <= pos_after - pt_old)
13527 pos_after = glyph->charpos;
13528 glyph_after = glyph;
13531 else if (dpos == 0)
13532 match_with_avoid_cursor = 1;
13534 else if (STRINGP (glyph->object))
13536 Lisp_Object chprop;
13537 EMACS_INT glyph_pos = glyph->charpos;
13539 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13540 glyph->object);
13541 if (INTEGERP (chprop))
13543 bpos_covered = bpos_max + XINT (chprop);
13544 /* If the `cursor' property covers buffer positions up
13545 to and including point, we should display cursor on
13546 this glyph. Note that overlays and text properties
13547 with string values stop bidi reordering, so every
13548 buffer position to the left of the string is always
13549 smaller than any position to the right of the
13550 string. Therefore, if a `cursor' property on one
13551 of the string's characters has an integer value, we
13552 will break out of the loop below _before_ we get to
13553 the position match above. IOW, integer values of
13554 the `cursor' property override the "exact match for
13555 point" strategy of positioning the cursor. */
13556 /* Implementation note: bpos_max == pt_old when, e.g.,
13557 we are in an empty line, where bpos_max is set to
13558 MATRIX_ROW_START_CHARPOS, see above. */
13559 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13561 cursor = glyph;
13562 break;
13566 string_seen = 1;
13568 x += glyph->pixel_width;
13569 ++glyph;
13571 else if (glyph > end) /* row is reversed */
13572 while (!INTEGERP (glyph->object))
13574 if (BUFFERP (glyph->object))
13576 EMACS_INT dpos = glyph->charpos - pt_old;
13578 if (glyph->charpos > bpos_max)
13579 bpos_max = glyph->charpos;
13580 if (glyph->charpos < bpos_min)
13581 bpos_min = glyph->charpos;
13582 if (!glyph->avoid_cursor_p)
13584 if (dpos == 0)
13586 match_with_avoid_cursor = 0;
13587 break;
13589 if (0 > dpos && dpos > pos_before - pt_old)
13591 pos_before = glyph->charpos;
13592 glyph_before = glyph;
13594 else if (0 < dpos && dpos <= pos_after - pt_old)
13596 pos_after = glyph->charpos;
13597 glyph_after = glyph;
13600 else if (dpos == 0)
13601 match_with_avoid_cursor = 1;
13603 else if (STRINGP (glyph->object))
13605 Lisp_Object chprop;
13606 EMACS_INT glyph_pos = glyph->charpos;
13608 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13609 glyph->object);
13610 if (INTEGERP (chprop))
13612 bpos_covered = bpos_max + XINT (chprop);
13613 /* If the `cursor' property covers buffer positions up
13614 to and including point, we should display cursor on
13615 this glyph. */
13616 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13618 cursor = glyph;
13619 break;
13622 string_seen = 1;
13624 --glyph;
13625 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13627 x--; /* can't use any pixel_width */
13628 break;
13630 x -= glyph->pixel_width;
13633 /* Step 2: If we didn't find an exact match for point, we need to
13634 look for a proper place to put the cursor among glyphs between
13635 GLYPH_BEFORE and GLYPH_AFTER. */
13636 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13637 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13638 && bpos_covered < pt_old)
13640 /* An empty line has a single glyph whose OBJECT is zero and
13641 whose CHARPOS is the position of a newline on that line.
13642 Note that on a TTY, there are more glyphs after that, which
13643 were produced by extend_face_to_end_of_line, but their
13644 CHARPOS is zero or negative. */
13645 int empty_line_p =
13646 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13647 && INTEGERP (glyph->object) && glyph->charpos > 0;
13649 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13651 EMACS_INT ellipsis_pos;
13653 /* Scan back over the ellipsis glyphs. */
13654 if (!row->reversed_p)
13656 ellipsis_pos = (glyph - 1)->charpos;
13657 while (glyph > row->glyphs[TEXT_AREA]
13658 && (glyph - 1)->charpos == ellipsis_pos)
13659 glyph--, x -= glyph->pixel_width;
13660 /* That loop always goes one position too far, including
13661 the glyph before the ellipsis. So scan forward over
13662 that one. */
13663 x += glyph->pixel_width;
13664 glyph++;
13666 else /* row is reversed */
13668 ellipsis_pos = (glyph + 1)->charpos;
13669 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13670 && (glyph + 1)->charpos == ellipsis_pos)
13671 glyph++, x += glyph->pixel_width;
13672 x -= glyph->pixel_width;
13673 glyph--;
13676 else if (match_with_avoid_cursor
13677 /* A truncated row may not include PT among its
13678 character positions. Setting the cursor inside the
13679 scroll margin will trigger recalculation of hscroll
13680 in hscroll_window_tree. But if a display string
13681 covers point, defer to the string-handling code
13682 below to figure this out. */
13683 || (!string_seen
13684 && ((row->truncated_on_left_p && pt_old < bpos_min)
13685 || (row->truncated_on_right_p && pt_old > bpos_max)
13686 /* Zero-width characters produce no glyphs. */
13687 || (!empty_line_p
13688 && (row->reversed_p
13689 ? glyph_after > glyphs_end
13690 : glyph_after < glyphs_end)))))
13692 cursor = glyph_after;
13693 x = -1;
13695 else if (string_seen)
13697 int incr = row->reversed_p ? -1 : +1;
13699 /* Need to find the glyph that came out of a string which is
13700 present at point. That glyph is somewhere between
13701 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13702 positioned between POS_BEFORE and POS_AFTER in the
13703 buffer. */
13704 struct glyph *start, *stop;
13705 EMACS_INT pos = pos_before;
13707 x = -1;
13709 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13710 correspond to POS_BEFORE and POS_AFTER, respectively. We
13711 need START and STOP in the order that corresponds to the
13712 row's direction as given by its reversed_p flag. If the
13713 directionality of characters between POS_BEFORE and
13714 POS_AFTER is the opposite of the row's base direction,
13715 these characters will have been reordered for display,
13716 and we need to reverse START and STOP. */
13717 if (!row->reversed_p)
13719 start = min (glyph_before, glyph_after);
13720 stop = max (glyph_before, glyph_after);
13722 else
13724 start = max (glyph_before, glyph_after);
13725 stop = min (glyph_before, glyph_after);
13727 for (glyph = start + incr;
13728 row->reversed_p ? glyph > stop : glyph < stop; )
13731 /* Any glyphs that come from the buffer are here because
13732 of bidi reordering. Skip them, and only pay
13733 attention to glyphs that came from some string. */
13734 if (STRINGP (glyph->object))
13736 Lisp_Object str;
13737 EMACS_INT tem;
13738 /* If the display property covers the newline, we
13739 need to search for it one position farther. */
13740 EMACS_INT lim = pos_after
13741 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
13743 string_from_text_prop = 0;
13744 str = glyph->object;
13745 tem = string_buffer_position_lim (str, pos, lim, 0);
13746 if (tem == 0 /* from overlay */
13747 || pos <= tem)
13749 /* If the string from which this glyph came is
13750 found in the buffer at point, then we've
13751 found the glyph we've been looking for. If
13752 it comes from an overlay (tem == 0), and it
13753 has the `cursor' property on one of its
13754 glyphs, record that glyph as a candidate for
13755 displaying the cursor. (As in the
13756 unidirectional version, we will display the
13757 cursor on the last candidate we find.) */
13758 if (tem == 0 || tem == pt_old)
13760 /* The glyphs from this string could have
13761 been reordered. Find the one with the
13762 smallest string position. Or there could
13763 be a character in the string with the
13764 `cursor' property, which means display
13765 cursor on that character's glyph. */
13766 EMACS_INT strpos = glyph->charpos;
13768 if (tem)
13770 cursor = glyph;
13771 string_from_text_prop = 1;
13773 for ( ;
13774 (row->reversed_p ? glyph > stop : glyph < stop)
13775 && EQ (glyph->object, str);
13776 glyph += incr)
13778 Lisp_Object cprop;
13779 EMACS_INT gpos = glyph->charpos;
13781 cprop = Fget_char_property (make_number (gpos),
13782 Qcursor,
13783 glyph->object);
13784 if (!NILP (cprop))
13786 cursor = glyph;
13787 break;
13789 if (tem && glyph->charpos < strpos)
13791 strpos = glyph->charpos;
13792 cursor = glyph;
13796 if (tem == pt_old)
13797 goto compute_x;
13799 if (tem)
13800 pos = tem + 1; /* don't find previous instances */
13802 /* This string is not what we want; skip all of the
13803 glyphs that came from it. */
13804 while ((row->reversed_p ? glyph > stop : glyph < stop)
13805 && EQ (glyph->object, str))
13806 glyph += incr;
13808 else
13809 glyph += incr;
13812 /* If we reached the end of the line, and END was from a string,
13813 the cursor is not on this line. */
13814 if (cursor == NULL
13815 && (row->reversed_p ? glyph <= end : glyph >= end)
13816 && STRINGP (end->object)
13817 && row->continued_p)
13818 return 0;
13822 compute_x:
13823 if (cursor != NULL)
13824 glyph = cursor;
13825 if (x < 0)
13827 struct glyph *g;
13829 /* Need to compute x that corresponds to GLYPH. */
13830 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13832 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13833 abort ();
13834 x += g->pixel_width;
13838 /* ROW could be part of a continued line, which, under bidi
13839 reordering, might have other rows whose start and end charpos
13840 occlude point. Only set w->cursor if we found a better
13841 approximation to the cursor position than we have from previously
13842 examined candidate rows belonging to the same continued line. */
13843 if (/* we already have a candidate row */
13844 w->cursor.vpos >= 0
13845 /* that candidate is not the row we are processing */
13846 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13847 /* Make sure cursor.vpos specifies a row whose start and end
13848 charpos occlude point, and it is valid candidate for being a
13849 cursor-row. This is because some callers of this function
13850 leave cursor.vpos at the row where the cursor was displayed
13851 during the last redisplay cycle. */
13852 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13853 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13854 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
13856 struct glyph *g1 =
13857 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13859 /* Don't consider glyphs that are outside TEXT_AREA. */
13860 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13861 return 0;
13862 /* Keep the candidate whose buffer position is the closest to
13863 point or has the `cursor' property. */
13864 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13865 w->cursor.hpos >= 0
13866 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
13867 && ((BUFFERP (g1->object)
13868 && (g1->charpos == pt_old /* an exact match always wins */
13869 || (BUFFERP (glyph->object)
13870 && eabs (g1->charpos - pt_old)
13871 < eabs (glyph->charpos - pt_old))))
13872 /* previous candidate is a glyph from a string that has
13873 a non-nil `cursor' property */
13874 || (STRINGP (g1->object)
13875 && (!NILP (Fget_char_property (make_number (g1->charpos),
13876 Qcursor, g1->object))
13877 /* pevious candidate is from the same display
13878 string as this one, and the display string
13879 came from a text property */
13880 || (EQ (g1->object, glyph->object)
13881 && string_from_text_prop)
13882 /* this candidate is from newline and its
13883 position is not an exact match */
13884 || (INTEGERP (glyph->object)
13885 && glyph->charpos != pt_old)))))
13886 return 0;
13887 /* If this candidate gives an exact match, use that. */
13888 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
13889 /* If this candidate is a glyph created for the
13890 terminating newline of a line, and point is on that
13891 newline, it wins because it's an exact match. */
13892 || (!row->continued_p
13893 && INTEGERP (glyph->object)
13894 && glyph->charpos == 0
13895 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
13896 /* Otherwise, keep the candidate that comes from a row
13897 spanning less buffer positions. This may win when one or
13898 both candidate positions are on glyphs that came from
13899 display strings, for which we cannot compare buffer
13900 positions. */
13901 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13902 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13903 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13904 return 0;
13906 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13907 w->cursor.x = x;
13908 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13909 w->cursor.y = row->y + dy;
13911 if (w == XWINDOW (selected_window))
13913 if (!row->continued_p
13914 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13915 && row->x == 0)
13917 this_line_buffer = XBUFFER (w->buffer);
13919 CHARPOS (this_line_start_pos)
13920 = MATRIX_ROW_START_CHARPOS (row) + delta;
13921 BYTEPOS (this_line_start_pos)
13922 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13924 CHARPOS (this_line_end_pos)
13925 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13926 BYTEPOS (this_line_end_pos)
13927 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13929 this_line_y = w->cursor.y;
13930 this_line_pixel_height = row->height;
13931 this_line_vpos = w->cursor.vpos;
13932 this_line_start_x = row->x;
13934 else
13935 CHARPOS (this_line_start_pos) = 0;
13938 return 1;
13942 /* Run window scroll functions, if any, for WINDOW with new window
13943 start STARTP. Sets the window start of WINDOW to that position.
13945 We assume that the window's buffer is really current. */
13947 static inline struct text_pos
13948 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
13950 struct window *w = XWINDOW (window);
13951 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13953 if (current_buffer != XBUFFER (w->buffer))
13954 abort ();
13956 if (!NILP (Vwindow_scroll_functions))
13958 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13959 make_number (CHARPOS (startp)));
13960 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13961 /* In case the hook functions switch buffers. */
13962 if (current_buffer != XBUFFER (w->buffer))
13963 set_buffer_internal_1 (XBUFFER (w->buffer));
13966 return startp;
13970 /* Make sure the line containing the cursor is fully visible.
13971 A value of 1 means there is nothing to be done.
13972 (Either the line is fully visible, or it cannot be made so,
13973 or we cannot tell.)
13975 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13976 is higher than window.
13978 A value of 0 means the caller should do scrolling
13979 as if point had gone off the screen. */
13981 static int
13982 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13984 struct glyph_matrix *matrix;
13985 struct glyph_row *row;
13986 int window_height;
13988 if (!make_cursor_line_fully_visible_p)
13989 return 1;
13991 /* It's not always possible to find the cursor, e.g, when a window
13992 is full of overlay strings. Don't do anything in that case. */
13993 if (w->cursor.vpos < 0)
13994 return 1;
13996 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13997 row = MATRIX_ROW (matrix, w->cursor.vpos);
13999 /* If the cursor row is not partially visible, there's nothing to do. */
14000 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14001 return 1;
14003 /* If the row the cursor is in is taller than the window's height,
14004 it's not clear what to do, so do nothing. */
14005 window_height = window_box_height (w);
14006 if (row->height >= window_height)
14008 if (!force_p || MINI_WINDOW_P (w)
14009 || w->vscroll || w->cursor.vpos == 0)
14010 return 1;
14012 return 0;
14016 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14017 non-zero means only WINDOW is redisplayed in redisplay_internal.
14018 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14019 in redisplay_window to bring a partially visible line into view in
14020 the case that only the cursor has moved.
14022 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14023 last screen line's vertical height extends past the end of the screen.
14025 Value is
14027 1 if scrolling succeeded
14029 0 if scrolling didn't find point.
14031 -1 if new fonts have been loaded so that we must interrupt
14032 redisplay, adjust glyph matrices, and try again. */
14034 enum
14036 SCROLLING_SUCCESS,
14037 SCROLLING_FAILED,
14038 SCROLLING_NEED_LARGER_MATRICES
14041 /* If scroll-conservatively is more than this, never recenter.
14043 If you change this, don't forget to update the doc string of
14044 `scroll-conservatively' and the Emacs manual. */
14045 #define SCROLL_LIMIT 100
14047 static int
14048 try_scrolling (Lisp_Object window, int just_this_one_p,
14049 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14050 int temp_scroll_step, int last_line_misfit)
14052 struct window *w = XWINDOW (window);
14053 struct frame *f = XFRAME (w->frame);
14054 struct text_pos pos, startp;
14055 struct it it;
14056 int this_scroll_margin, scroll_max, rc, height;
14057 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14058 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14059 Lisp_Object aggressive;
14060 /* We will never try scrolling more than this number of lines. */
14061 int scroll_limit = SCROLL_LIMIT;
14063 #if GLYPH_DEBUG
14064 debug_method_add (w, "try_scrolling");
14065 #endif
14067 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14069 /* Compute scroll margin height in pixels. We scroll when point is
14070 within this distance from the top or bottom of the window. */
14071 if (scroll_margin > 0)
14072 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14073 * FRAME_LINE_HEIGHT (f);
14074 else
14075 this_scroll_margin = 0;
14077 /* Force arg_scroll_conservatively to have a reasonable value, to
14078 avoid scrolling too far away with slow move_it_* functions. Note
14079 that the user can supply scroll-conservatively equal to
14080 `most-positive-fixnum', which can be larger than INT_MAX. */
14081 if (arg_scroll_conservatively > scroll_limit)
14083 arg_scroll_conservatively = scroll_limit + 1;
14084 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14086 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14087 /* Compute how much we should try to scroll maximally to bring
14088 point into view. */
14089 scroll_max = (max (scroll_step,
14090 max (arg_scroll_conservatively, temp_scroll_step))
14091 * FRAME_LINE_HEIGHT (f));
14092 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14093 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14094 /* We're trying to scroll because of aggressive scrolling but no
14095 scroll_step is set. Choose an arbitrary one. */
14096 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14097 else
14098 scroll_max = 0;
14100 too_near_end:
14102 /* Decide whether to scroll down. */
14103 if (PT > CHARPOS (startp))
14105 int scroll_margin_y;
14107 /* Compute the pixel ypos of the scroll margin, then move it to
14108 either that ypos or PT, whichever comes first. */
14109 start_display (&it, w, startp);
14110 scroll_margin_y = it.last_visible_y - this_scroll_margin
14111 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14112 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14113 (MOVE_TO_POS | MOVE_TO_Y));
14115 if (PT > CHARPOS (it.current.pos))
14117 int y0 = line_bottom_y (&it);
14118 /* Compute how many pixels below window bottom to stop searching
14119 for PT. This avoids costly search for PT that is far away if
14120 the user limited scrolling by a small number of lines, but
14121 always finds PT if scroll_conservatively is set to a large
14122 number, such as most-positive-fixnum. */
14123 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14124 int y_to_move = it.last_visible_y + slack;
14126 /* Compute the distance from the scroll margin to PT or to
14127 the scroll limit, whichever comes first. This should
14128 include the height of the cursor line, to make that line
14129 fully visible. */
14130 move_it_to (&it, PT, -1, y_to_move,
14131 -1, MOVE_TO_POS | MOVE_TO_Y);
14132 dy = line_bottom_y (&it) - y0;
14134 if (dy > scroll_max)
14135 return SCROLLING_FAILED;
14137 scroll_down_p = 1;
14141 if (scroll_down_p)
14143 /* Point is in or below the bottom scroll margin, so move the
14144 window start down. If scrolling conservatively, move it just
14145 enough down to make point visible. If scroll_step is set,
14146 move it down by scroll_step. */
14147 if (arg_scroll_conservatively)
14148 amount_to_scroll
14149 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14150 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14151 else if (scroll_step || temp_scroll_step)
14152 amount_to_scroll = scroll_max;
14153 else
14155 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14156 height = WINDOW_BOX_TEXT_HEIGHT (w);
14157 if (NUMBERP (aggressive))
14159 double float_amount = XFLOATINT (aggressive) * height;
14160 amount_to_scroll = float_amount;
14161 if (amount_to_scroll == 0 && float_amount > 0)
14162 amount_to_scroll = 1;
14163 /* Don't let point enter the scroll margin near top of
14164 the window. */
14165 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14166 amount_to_scroll = height - 2*this_scroll_margin + dy;
14170 if (amount_to_scroll <= 0)
14171 return SCROLLING_FAILED;
14173 start_display (&it, w, startp);
14174 if (arg_scroll_conservatively <= scroll_limit)
14175 move_it_vertically (&it, amount_to_scroll);
14176 else
14178 /* Extra precision for users who set scroll-conservatively
14179 to a large number: make sure the amount we scroll
14180 the window start is never less than amount_to_scroll,
14181 which was computed as distance from window bottom to
14182 point. This matters when lines at window top and lines
14183 below window bottom have different height. */
14184 struct it it1;
14185 void *it1data = NULL;
14186 /* We use a temporary it1 because line_bottom_y can modify
14187 its argument, if it moves one line down; see there. */
14188 int start_y;
14190 SAVE_IT (it1, it, it1data);
14191 start_y = line_bottom_y (&it1);
14192 do {
14193 RESTORE_IT (&it, &it, it1data);
14194 move_it_by_lines (&it, 1);
14195 SAVE_IT (it1, it, it1data);
14196 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14199 /* If STARTP is unchanged, move it down another screen line. */
14200 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14201 move_it_by_lines (&it, 1);
14202 startp = it.current.pos;
14204 else
14206 struct text_pos scroll_margin_pos = startp;
14208 /* See if point is inside the scroll margin at the top of the
14209 window. */
14210 if (this_scroll_margin)
14212 start_display (&it, w, startp);
14213 move_it_vertically (&it, this_scroll_margin);
14214 scroll_margin_pos = it.current.pos;
14217 if (PT < CHARPOS (scroll_margin_pos))
14219 /* Point is in the scroll margin at the top of the window or
14220 above what is displayed in the window. */
14221 int y0, y_to_move;
14223 /* Compute the vertical distance from PT to the scroll
14224 margin position. Move as far as scroll_max allows, or
14225 one screenful, or 10 screen lines, whichever is largest.
14226 Give up if distance is greater than scroll_max. */
14227 SET_TEXT_POS (pos, PT, PT_BYTE);
14228 start_display (&it, w, pos);
14229 y0 = it.current_y;
14230 y_to_move = max (it.last_visible_y,
14231 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14232 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14233 y_to_move, -1,
14234 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14235 dy = it.current_y - y0;
14236 if (dy > scroll_max)
14237 return SCROLLING_FAILED;
14239 /* Compute new window start. */
14240 start_display (&it, w, startp);
14242 if (arg_scroll_conservatively)
14243 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14244 max (scroll_step, temp_scroll_step));
14245 else if (scroll_step || temp_scroll_step)
14246 amount_to_scroll = scroll_max;
14247 else
14249 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14250 height = WINDOW_BOX_TEXT_HEIGHT (w);
14251 if (NUMBERP (aggressive))
14253 double float_amount = XFLOATINT (aggressive) * height;
14254 amount_to_scroll = float_amount;
14255 if (amount_to_scroll == 0 && float_amount > 0)
14256 amount_to_scroll = 1;
14257 amount_to_scroll -=
14258 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14259 /* Don't let point enter the scroll margin near
14260 bottom of the window. */
14261 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14262 amount_to_scroll = height - 2*this_scroll_margin + dy;
14266 if (amount_to_scroll <= 0)
14267 return SCROLLING_FAILED;
14269 move_it_vertically_backward (&it, amount_to_scroll);
14270 startp = it.current.pos;
14274 /* Run window scroll functions. */
14275 startp = run_window_scroll_functions (window, startp);
14277 /* Display the window. Give up if new fonts are loaded, or if point
14278 doesn't appear. */
14279 if (!try_window (window, startp, 0))
14280 rc = SCROLLING_NEED_LARGER_MATRICES;
14281 else if (w->cursor.vpos < 0)
14283 clear_glyph_matrix (w->desired_matrix);
14284 rc = SCROLLING_FAILED;
14286 else
14288 /* Maybe forget recorded base line for line number display. */
14289 if (!just_this_one_p
14290 || current_buffer->clip_changed
14291 || BEG_UNCHANGED < CHARPOS (startp))
14292 w->base_line_number = Qnil;
14294 /* If cursor ends up on a partially visible line,
14295 treat that as being off the bottom of the screen. */
14296 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14297 /* It's possible that the cursor is on the first line of the
14298 buffer, which is partially obscured due to a vscroll
14299 (Bug#7537). In that case, avoid looping forever . */
14300 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14302 clear_glyph_matrix (w->desired_matrix);
14303 ++extra_scroll_margin_lines;
14304 goto too_near_end;
14306 rc = SCROLLING_SUCCESS;
14309 return rc;
14313 /* Compute a suitable window start for window W if display of W starts
14314 on a continuation line. Value is non-zero if a new window start
14315 was computed.
14317 The new window start will be computed, based on W's width, starting
14318 from the start of the continued line. It is the start of the
14319 screen line with the minimum distance from the old start W->start. */
14321 static int
14322 compute_window_start_on_continuation_line (struct window *w)
14324 struct text_pos pos, start_pos;
14325 int window_start_changed_p = 0;
14327 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14329 /* If window start is on a continuation line... Window start may be
14330 < BEGV in case there's invisible text at the start of the
14331 buffer (M-x rmail, for example). */
14332 if (CHARPOS (start_pos) > BEGV
14333 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14335 struct it it;
14336 struct glyph_row *row;
14338 /* Handle the case that the window start is out of range. */
14339 if (CHARPOS (start_pos) < BEGV)
14340 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14341 else if (CHARPOS (start_pos) > ZV)
14342 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14344 /* Find the start of the continued line. This should be fast
14345 because scan_buffer is fast (newline cache). */
14346 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14347 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14348 row, DEFAULT_FACE_ID);
14349 reseat_at_previous_visible_line_start (&it);
14351 /* If the line start is "too far" away from the window start,
14352 say it takes too much time to compute a new window start. */
14353 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14354 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14356 int min_distance, distance;
14358 /* Move forward by display lines to find the new window
14359 start. If window width was enlarged, the new start can
14360 be expected to be > the old start. If window width was
14361 decreased, the new window start will be < the old start.
14362 So, we're looking for the display line start with the
14363 minimum distance from the old window start. */
14364 pos = it.current.pos;
14365 min_distance = INFINITY;
14366 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14367 distance < min_distance)
14369 min_distance = distance;
14370 pos = it.current.pos;
14371 move_it_by_lines (&it, 1);
14374 /* Set the window start there. */
14375 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14376 window_start_changed_p = 1;
14380 return window_start_changed_p;
14384 /* Try cursor movement in case text has not changed in window WINDOW,
14385 with window start STARTP. Value is
14387 CURSOR_MOVEMENT_SUCCESS if successful
14389 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14391 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14392 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14393 we want to scroll as if scroll-step were set to 1. See the code.
14395 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14396 which case we have to abort this redisplay, and adjust matrices
14397 first. */
14399 enum
14401 CURSOR_MOVEMENT_SUCCESS,
14402 CURSOR_MOVEMENT_CANNOT_BE_USED,
14403 CURSOR_MOVEMENT_MUST_SCROLL,
14404 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14407 static int
14408 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14410 struct window *w = XWINDOW (window);
14411 struct frame *f = XFRAME (w->frame);
14412 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14414 #if GLYPH_DEBUG
14415 if (inhibit_try_cursor_movement)
14416 return rc;
14417 #endif
14419 /* Handle case where text has not changed, only point, and it has
14420 not moved off the frame. */
14421 if (/* Point may be in this window. */
14422 PT >= CHARPOS (startp)
14423 /* Selective display hasn't changed. */
14424 && !current_buffer->clip_changed
14425 /* Function force-mode-line-update is used to force a thorough
14426 redisplay. It sets either windows_or_buffers_changed or
14427 update_mode_lines. So don't take a shortcut here for these
14428 cases. */
14429 && !update_mode_lines
14430 && !windows_or_buffers_changed
14431 && !cursor_type_changed
14432 /* Can't use this case if highlighting a region. When a
14433 region exists, cursor movement has to do more than just
14434 set the cursor. */
14435 && !(!NILP (Vtransient_mark_mode)
14436 && !NILP (BVAR (current_buffer, mark_active)))
14437 && NILP (w->region_showing)
14438 && NILP (Vshow_trailing_whitespace)
14439 /* Right after splitting windows, last_point may be nil. */
14440 && INTEGERP (w->last_point)
14441 /* This code is not used for mini-buffer for the sake of the case
14442 of redisplaying to replace an echo area message; since in
14443 that case the mini-buffer contents per se are usually
14444 unchanged. This code is of no real use in the mini-buffer
14445 since the handling of this_line_start_pos, etc., in redisplay
14446 handles the same cases. */
14447 && !EQ (window, minibuf_window)
14448 /* When splitting windows or for new windows, it happens that
14449 redisplay is called with a nil window_end_vpos or one being
14450 larger than the window. This should really be fixed in
14451 window.c. I don't have this on my list, now, so we do
14452 approximately the same as the old redisplay code. --gerd. */
14453 && INTEGERP (w->window_end_vpos)
14454 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14455 && (FRAME_WINDOW_P (f)
14456 || !overlay_arrow_in_current_buffer_p ()))
14458 int this_scroll_margin, top_scroll_margin;
14459 struct glyph_row *row = NULL;
14461 #if GLYPH_DEBUG
14462 debug_method_add (w, "cursor movement");
14463 #endif
14465 /* Scroll if point within this distance from the top or bottom
14466 of the window. This is a pixel value. */
14467 if (scroll_margin > 0)
14469 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14470 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14472 else
14473 this_scroll_margin = 0;
14475 top_scroll_margin = this_scroll_margin;
14476 if (WINDOW_WANTS_HEADER_LINE_P (w))
14477 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14479 /* Start with the row the cursor was displayed during the last
14480 not paused redisplay. Give up if that row is not valid. */
14481 if (w->last_cursor.vpos < 0
14482 || w->last_cursor.vpos >= w->current_matrix->nrows)
14483 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14484 else
14486 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14487 if (row->mode_line_p)
14488 ++row;
14489 if (!row->enabled_p)
14490 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14493 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14495 int scroll_p = 0, must_scroll = 0;
14496 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14498 if (PT > XFASTINT (w->last_point))
14500 /* Point has moved forward. */
14501 while (MATRIX_ROW_END_CHARPOS (row) < PT
14502 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14504 xassert (row->enabled_p);
14505 ++row;
14508 /* If the end position of a row equals the start
14509 position of the next row, and PT is at that position,
14510 we would rather display cursor in the next line. */
14511 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14512 && MATRIX_ROW_END_CHARPOS (row) == PT
14513 && row < w->current_matrix->rows
14514 + w->current_matrix->nrows - 1
14515 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14516 && !cursor_row_p (row))
14517 ++row;
14519 /* If within the scroll margin, scroll. Note that
14520 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14521 the next line would be drawn, and that
14522 this_scroll_margin can be zero. */
14523 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14524 || PT > MATRIX_ROW_END_CHARPOS (row)
14525 /* Line is completely visible last line in window
14526 and PT is to be set in the next line. */
14527 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14528 && PT == MATRIX_ROW_END_CHARPOS (row)
14529 && !row->ends_at_zv_p
14530 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14531 scroll_p = 1;
14533 else if (PT < XFASTINT (w->last_point))
14535 /* Cursor has to be moved backward. Note that PT >=
14536 CHARPOS (startp) because of the outer if-statement. */
14537 while (!row->mode_line_p
14538 && (MATRIX_ROW_START_CHARPOS (row) > PT
14539 || (MATRIX_ROW_START_CHARPOS (row) == PT
14540 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14541 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14542 row > w->current_matrix->rows
14543 && (row-1)->ends_in_newline_from_string_p))))
14544 && (row->y > top_scroll_margin
14545 || CHARPOS (startp) == BEGV))
14547 xassert (row->enabled_p);
14548 --row;
14551 /* Consider the following case: Window starts at BEGV,
14552 there is invisible, intangible text at BEGV, so that
14553 display starts at some point START > BEGV. It can
14554 happen that we are called with PT somewhere between
14555 BEGV and START. Try to handle that case. */
14556 if (row < w->current_matrix->rows
14557 || row->mode_line_p)
14559 row = w->current_matrix->rows;
14560 if (row->mode_line_p)
14561 ++row;
14564 /* Due to newlines in overlay strings, we may have to
14565 skip forward over overlay strings. */
14566 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14567 && MATRIX_ROW_END_CHARPOS (row) == PT
14568 && !cursor_row_p (row))
14569 ++row;
14571 /* If within the scroll margin, scroll. */
14572 if (row->y < top_scroll_margin
14573 && CHARPOS (startp) != BEGV)
14574 scroll_p = 1;
14576 else
14578 /* Cursor did not move. So don't scroll even if cursor line
14579 is partially visible, as it was so before. */
14580 rc = CURSOR_MOVEMENT_SUCCESS;
14583 if (PT < MATRIX_ROW_START_CHARPOS (row)
14584 || PT > MATRIX_ROW_END_CHARPOS (row))
14586 /* if PT is not in the glyph row, give up. */
14587 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14588 must_scroll = 1;
14590 else if (rc != CURSOR_MOVEMENT_SUCCESS
14591 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14593 /* If rows are bidi-reordered and point moved, back up
14594 until we find a row that does not belong to a
14595 continuation line. This is because we must consider
14596 all rows of a continued line as candidates for the
14597 new cursor positioning, since row start and end
14598 positions change non-linearly with vertical position
14599 in such rows. */
14600 /* FIXME: Revisit this when glyph ``spilling'' in
14601 continuation lines' rows is implemented for
14602 bidi-reordered rows. */
14603 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14605 xassert (row->enabled_p);
14606 --row;
14607 /* If we hit the beginning of the displayed portion
14608 without finding the first row of a continued
14609 line, give up. */
14610 if (row <= w->current_matrix->rows)
14612 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14613 break;
14618 if (must_scroll)
14620 else if (rc != CURSOR_MOVEMENT_SUCCESS
14621 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14622 && make_cursor_line_fully_visible_p)
14624 if (PT == MATRIX_ROW_END_CHARPOS (row)
14625 && !row->ends_at_zv_p
14626 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14627 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14628 else if (row->height > window_box_height (w))
14630 /* If we end up in a partially visible line, let's
14631 make it fully visible, except when it's taller
14632 than the window, in which case we can't do much
14633 about it. */
14634 *scroll_step = 1;
14635 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14637 else
14639 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14640 if (!cursor_row_fully_visible_p (w, 0, 1))
14641 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14642 else
14643 rc = CURSOR_MOVEMENT_SUCCESS;
14646 else if (scroll_p)
14647 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14648 else if (rc != CURSOR_MOVEMENT_SUCCESS
14649 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14651 /* With bidi-reordered rows, there could be more than
14652 one candidate row whose start and end positions
14653 occlude point. We need to let set_cursor_from_row
14654 find the best candidate. */
14655 /* FIXME: Revisit this when glyph ``spilling'' in
14656 continuation lines' rows is implemented for
14657 bidi-reordered rows. */
14658 int rv = 0;
14662 int at_zv_p = 0, exact_match_p = 0;
14664 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14665 && PT <= MATRIX_ROW_END_CHARPOS (row)
14666 && cursor_row_p (row))
14667 rv |= set_cursor_from_row (w, row, w->current_matrix,
14668 0, 0, 0, 0);
14669 /* As soon as we've found the exact match for point,
14670 or the first suitable row whose ends_at_zv_p flag
14671 is set, we are done. */
14672 at_zv_p =
14673 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14674 if (rv && !at_zv_p
14675 && w->cursor.hpos >= 0
14676 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
14677 w->cursor.vpos))
14679 struct glyph_row *candidate =
14680 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14681 struct glyph *g =
14682 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
14683 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
14685 exact_match_p =
14686 (BUFFERP (g->object) && g->charpos == PT)
14687 || (INTEGERP (g->object)
14688 && (g->charpos == PT
14689 || (g->charpos == 0 && endpos - 1 == PT)));
14691 if (rv && (at_zv_p || exact_match_p))
14693 rc = CURSOR_MOVEMENT_SUCCESS;
14694 break;
14696 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
14697 break;
14698 ++row;
14700 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
14701 || row->continued_p)
14702 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14703 || (MATRIX_ROW_START_CHARPOS (row) == PT
14704 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14705 /* If we didn't find any candidate rows, or exited the
14706 loop before all the candidates were examined, signal
14707 to the caller that this method failed. */
14708 if (rc != CURSOR_MOVEMENT_SUCCESS
14709 && !(rv
14710 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14711 && !row->continued_p))
14712 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14713 else if (rv)
14714 rc = CURSOR_MOVEMENT_SUCCESS;
14716 else
14720 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14722 rc = CURSOR_MOVEMENT_SUCCESS;
14723 break;
14725 ++row;
14727 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14728 && MATRIX_ROW_START_CHARPOS (row) == PT
14729 && cursor_row_p (row));
14734 return rc;
14737 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14738 static
14739 #endif
14740 void
14741 set_vertical_scroll_bar (struct window *w)
14743 EMACS_INT start, end, whole;
14745 /* Calculate the start and end positions for the current window.
14746 At some point, it would be nice to choose between scrollbars
14747 which reflect the whole buffer size, with special markers
14748 indicating narrowing, and scrollbars which reflect only the
14749 visible region.
14751 Note that mini-buffers sometimes aren't displaying any text. */
14752 if (!MINI_WINDOW_P (w)
14753 || (w == XWINDOW (minibuf_window)
14754 && NILP (echo_area_buffer[0])))
14756 struct buffer *buf = XBUFFER (w->buffer);
14757 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14758 start = marker_position (w->start) - BUF_BEGV (buf);
14759 /* I don't think this is guaranteed to be right. For the
14760 moment, we'll pretend it is. */
14761 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14763 if (end < start)
14764 end = start;
14765 if (whole < (end - start))
14766 whole = end - start;
14768 else
14769 start = end = whole = 0;
14771 /* Indicate what this scroll bar ought to be displaying now. */
14772 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14773 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14774 (w, end - start, whole, start);
14778 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14779 selected_window is redisplayed.
14781 We can return without actually redisplaying the window if
14782 fonts_changed_p is nonzero. In that case, redisplay_internal will
14783 retry. */
14785 static void
14786 redisplay_window (Lisp_Object window, int just_this_one_p)
14788 struct window *w = XWINDOW (window);
14789 struct frame *f = XFRAME (w->frame);
14790 struct buffer *buffer = XBUFFER (w->buffer);
14791 struct buffer *old = current_buffer;
14792 struct text_pos lpoint, opoint, startp;
14793 int update_mode_line;
14794 int tem;
14795 struct it it;
14796 /* Record it now because it's overwritten. */
14797 int current_matrix_up_to_date_p = 0;
14798 int used_current_matrix_p = 0;
14799 /* This is less strict than current_matrix_up_to_date_p.
14800 It indictes that the buffer contents and narrowing are unchanged. */
14801 int buffer_unchanged_p = 0;
14802 int temp_scroll_step = 0;
14803 int count = SPECPDL_INDEX ();
14804 int rc;
14805 int centering_position = -1;
14806 int last_line_misfit = 0;
14807 EMACS_INT beg_unchanged, end_unchanged;
14809 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14810 opoint = lpoint;
14812 /* W must be a leaf window here. */
14813 xassert (!NILP (w->buffer));
14814 #if GLYPH_DEBUG
14815 *w->desired_matrix->method = 0;
14816 #endif
14818 restart:
14819 reconsider_clip_changes (w, buffer);
14821 /* Has the mode line to be updated? */
14822 update_mode_line = (!NILP (w->update_mode_line)
14823 || update_mode_lines
14824 || buffer->clip_changed
14825 || buffer->prevent_redisplay_optimizations_p);
14827 if (MINI_WINDOW_P (w))
14829 if (w == XWINDOW (echo_area_window)
14830 && !NILP (echo_area_buffer[0]))
14832 if (update_mode_line)
14833 /* We may have to update a tty frame's menu bar or a
14834 tool-bar. Example `M-x C-h C-h C-g'. */
14835 goto finish_menu_bars;
14836 else
14837 /* We've already displayed the echo area glyphs in this window. */
14838 goto finish_scroll_bars;
14840 else if ((w != XWINDOW (minibuf_window)
14841 || minibuf_level == 0)
14842 /* When buffer is nonempty, redisplay window normally. */
14843 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
14844 /* Quail displays non-mini buffers in minibuffer window.
14845 In that case, redisplay the window normally. */
14846 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
14848 /* W is a mini-buffer window, but it's not active, so clear
14849 it. */
14850 int yb = window_text_bottom_y (w);
14851 struct glyph_row *row;
14852 int y;
14854 for (y = 0, row = w->desired_matrix->rows;
14855 y < yb;
14856 y += row->height, ++row)
14857 blank_row (w, row, y);
14858 goto finish_scroll_bars;
14861 clear_glyph_matrix (w->desired_matrix);
14864 /* Otherwise set up data on this window; select its buffer and point
14865 value. */
14866 /* Really select the buffer, for the sake of buffer-local
14867 variables. */
14868 set_buffer_internal_1 (XBUFFER (w->buffer));
14870 current_matrix_up_to_date_p
14871 = (!NILP (w->window_end_valid)
14872 && !current_buffer->clip_changed
14873 && !current_buffer->prevent_redisplay_optimizations_p
14874 && XFASTINT (w->last_modified) >= MODIFF
14875 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14877 /* Run the window-bottom-change-functions
14878 if it is possible that the text on the screen has changed
14879 (either due to modification of the text, or any other reason). */
14880 if (!current_matrix_up_to_date_p
14881 && !NILP (Vwindow_text_change_functions))
14883 safe_run_hooks (Qwindow_text_change_functions);
14884 goto restart;
14887 beg_unchanged = BEG_UNCHANGED;
14888 end_unchanged = END_UNCHANGED;
14890 SET_TEXT_POS (opoint, PT, PT_BYTE);
14892 specbind (Qinhibit_point_motion_hooks, Qt);
14894 buffer_unchanged_p
14895 = (!NILP (w->window_end_valid)
14896 && !current_buffer->clip_changed
14897 && XFASTINT (w->last_modified) >= MODIFF
14898 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14900 /* When windows_or_buffers_changed is non-zero, we can't rely on
14901 the window end being valid, so set it to nil there. */
14902 if (windows_or_buffers_changed)
14904 /* If window starts on a continuation line, maybe adjust the
14905 window start in case the window's width changed. */
14906 if (XMARKER (w->start)->buffer == current_buffer)
14907 compute_window_start_on_continuation_line (w);
14909 w->window_end_valid = Qnil;
14912 /* Some sanity checks. */
14913 CHECK_WINDOW_END (w);
14914 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14915 abort ();
14916 if (BYTEPOS (opoint) < CHARPOS (opoint))
14917 abort ();
14919 /* If %c is in mode line, update it if needed. */
14920 if (!NILP (w->column_number_displayed)
14921 /* This alternative quickly identifies a common case
14922 where no change is needed. */
14923 && !(PT == XFASTINT (w->last_point)
14924 && XFASTINT (w->last_modified) >= MODIFF
14925 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14926 && (XFASTINT (w->column_number_displayed) != current_column ()))
14927 update_mode_line = 1;
14929 /* Count number of windows showing the selected buffer. An indirect
14930 buffer counts as its base buffer. */
14931 if (!just_this_one_p)
14933 struct buffer *current_base, *window_base;
14934 current_base = current_buffer;
14935 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14936 if (current_base->base_buffer)
14937 current_base = current_base->base_buffer;
14938 if (window_base->base_buffer)
14939 window_base = window_base->base_buffer;
14940 if (current_base == window_base)
14941 buffer_shared++;
14944 /* Point refers normally to the selected window. For any other
14945 window, set up appropriate value. */
14946 if (!EQ (window, selected_window))
14948 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
14949 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
14950 if (new_pt < BEGV)
14952 new_pt = BEGV;
14953 new_pt_byte = BEGV_BYTE;
14954 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14956 else if (new_pt > (ZV - 1))
14958 new_pt = ZV;
14959 new_pt_byte = ZV_BYTE;
14960 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14963 /* We don't use SET_PT so that the point-motion hooks don't run. */
14964 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14967 /* If any of the character widths specified in the display table
14968 have changed, invalidate the width run cache. It's true that
14969 this may be a bit late to catch such changes, but the rest of
14970 redisplay goes (non-fatally) haywire when the display table is
14971 changed, so why should we worry about doing any better? */
14972 if (current_buffer->width_run_cache)
14974 struct Lisp_Char_Table *disptab = buffer_display_table ();
14976 if (! disptab_matches_widthtab (disptab,
14977 XVECTOR (BVAR (current_buffer, width_table))))
14979 invalidate_region_cache (current_buffer,
14980 current_buffer->width_run_cache,
14981 BEG, Z);
14982 recompute_width_table (current_buffer, disptab);
14986 /* If window-start is screwed up, choose a new one. */
14987 if (XMARKER (w->start)->buffer != current_buffer)
14988 goto recenter;
14990 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14992 /* If someone specified a new starting point but did not insist,
14993 check whether it can be used. */
14994 if (!NILP (w->optional_new_start)
14995 && CHARPOS (startp) >= BEGV
14996 && CHARPOS (startp) <= ZV)
14998 w->optional_new_start = Qnil;
14999 start_display (&it, w, startp);
15000 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15001 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15002 if (IT_CHARPOS (it) == PT)
15003 w->force_start = Qt;
15004 /* IT may overshoot PT if text at PT is invisible. */
15005 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15006 w->force_start = Qt;
15009 force_start:
15011 /* Handle case where place to start displaying has been specified,
15012 unless the specified location is outside the accessible range. */
15013 if (!NILP (w->force_start)
15014 || w->frozen_window_start_p)
15016 /* We set this later on if we have to adjust point. */
15017 int new_vpos = -1;
15019 w->force_start = Qnil;
15020 w->vscroll = 0;
15021 w->window_end_valid = Qnil;
15023 /* Forget any recorded base line for line number display. */
15024 if (!buffer_unchanged_p)
15025 w->base_line_number = Qnil;
15027 /* Redisplay the mode line. Select the buffer properly for that.
15028 Also, run the hook window-scroll-functions
15029 because we have scrolled. */
15030 /* Note, we do this after clearing force_start because
15031 if there's an error, it is better to forget about force_start
15032 than to get into an infinite loop calling the hook functions
15033 and having them get more errors. */
15034 if (!update_mode_line
15035 || ! NILP (Vwindow_scroll_functions))
15037 update_mode_line = 1;
15038 w->update_mode_line = Qt;
15039 startp = run_window_scroll_functions (window, startp);
15042 w->last_modified = make_number (0);
15043 w->last_overlay_modified = make_number (0);
15044 if (CHARPOS (startp) < BEGV)
15045 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15046 else if (CHARPOS (startp) > ZV)
15047 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15049 /* Redisplay, then check if cursor has been set during the
15050 redisplay. Give up if new fonts were loaded. */
15051 /* We used to issue a CHECK_MARGINS argument to try_window here,
15052 but this causes scrolling to fail when point begins inside
15053 the scroll margin (bug#148) -- cyd */
15054 if (!try_window (window, startp, 0))
15056 w->force_start = Qt;
15057 clear_glyph_matrix (w->desired_matrix);
15058 goto need_larger_matrices;
15061 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15063 /* If point does not appear, try to move point so it does
15064 appear. The desired matrix has been built above, so we
15065 can use it here. */
15066 new_vpos = window_box_height (w) / 2;
15069 if (!cursor_row_fully_visible_p (w, 0, 0))
15071 /* Point does appear, but on a line partly visible at end of window.
15072 Move it back to a fully-visible line. */
15073 new_vpos = window_box_height (w);
15076 /* If we need to move point for either of the above reasons,
15077 now actually do it. */
15078 if (new_vpos >= 0)
15080 struct glyph_row *row;
15082 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15083 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15084 ++row;
15086 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15087 MATRIX_ROW_START_BYTEPOS (row));
15089 if (w != XWINDOW (selected_window))
15090 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15091 else if (current_buffer == old)
15092 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15094 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15096 /* If we are highlighting the region, then we just changed
15097 the region, so redisplay to show it. */
15098 if (!NILP (Vtransient_mark_mode)
15099 && !NILP (BVAR (current_buffer, mark_active)))
15101 clear_glyph_matrix (w->desired_matrix);
15102 if (!try_window (window, startp, 0))
15103 goto need_larger_matrices;
15107 #if GLYPH_DEBUG
15108 debug_method_add (w, "forced window start");
15109 #endif
15110 goto done;
15113 /* Handle case where text has not changed, only point, and it has
15114 not moved off the frame, and we are not retrying after hscroll.
15115 (current_matrix_up_to_date_p is nonzero when retrying.) */
15116 if (current_matrix_up_to_date_p
15117 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15118 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15120 switch (rc)
15122 case CURSOR_MOVEMENT_SUCCESS:
15123 used_current_matrix_p = 1;
15124 goto done;
15126 case CURSOR_MOVEMENT_MUST_SCROLL:
15127 goto try_to_scroll;
15129 default:
15130 abort ();
15133 /* If current starting point was originally the beginning of a line
15134 but no longer is, find a new starting point. */
15135 else if (!NILP (w->start_at_line_beg)
15136 && !(CHARPOS (startp) <= BEGV
15137 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15139 #if GLYPH_DEBUG
15140 debug_method_add (w, "recenter 1");
15141 #endif
15142 goto recenter;
15145 /* Try scrolling with try_window_id. Value is > 0 if update has
15146 been done, it is -1 if we know that the same window start will
15147 not work. It is 0 if unsuccessful for some other reason. */
15148 else if ((tem = try_window_id (w)) != 0)
15150 #if GLYPH_DEBUG
15151 debug_method_add (w, "try_window_id %d", tem);
15152 #endif
15154 if (fonts_changed_p)
15155 goto need_larger_matrices;
15156 if (tem > 0)
15157 goto done;
15159 /* Otherwise try_window_id has returned -1 which means that we
15160 don't want the alternative below this comment to execute. */
15162 else if (CHARPOS (startp) >= BEGV
15163 && CHARPOS (startp) <= ZV
15164 && PT >= CHARPOS (startp)
15165 && (CHARPOS (startp) < ZV
15166 /* Avoid starting at end of buffer. */
15167 || CHARPOS (startp) == BEGV
15168 || (XFASTINT (w->last_modified) >= MODIFF
15169 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15171 int d1, d2, d3, d4, d5, d6;
15173 /* If first window line is a continuation line, and window start
15174 is inside the modified region, but the first change is before
15175 current window start, we must select a new window start.
15177 However, if this is the result of a down-mouse event (e.g. by
15178 extending the mouse-drag-overlay), we don't want to select a
15179 new window start, since that would change the position under
15180 the mouse, resulting in an unwanted mouse-movement rather
15181 than a simple mouse-click. */
15182 if (NILP (w->start_at_line_beg)
15183 && NILP (do_mouse_tracking)
15184 && CHARPOS (startp) > BEGV
15185 && CHARPOS (startp) > BEG + beg_unchanged
15186 && CHARPOS (startp) <= Z - end_unchanged
15187 /* Even if w->start_at_line_beg is nil, a new window may
15188 start at a line_beg, since that's how set_buffer_window
15189 sets it. So, we need to check the return value of
15190 compute_window_start_on_continuation_line. (See also
15191 bug#197). */
15192 && XMARKER (w->start)->buffer == current_buffer
15193 && compute_window_start_on_continuation_line (w)
15194 /* It doesn't make sense to force the window start like we
15195 do at label force_start if it is already known that point
15196 will not be visible in the resulting window, because
15197 doing so will move point from its correct position
15198 instead of scrolling the window to bring point into view.
15199 See bug#9324. */
15200 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15202 w->force_start = Qt;
15203 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15204 goto force_start;
15207 #if GLYPH_DEBUG
15208 debug_method_add (w, "same window start");
15209 #endif
15211 /* Try to redisplay starting at same place as before.
15212 If point has not moved off frame, accept the results. */
15213 if (!current_matrix_up_to_date_p
15214 /* Don't use try_window_reusing_current_matrix in this case
15215 because a window scroll function can have changed the
15216 buffer. */
15217 || !NILP (Vwindow_scroll_functions)
15218 || MINI_WINDOW_P (w)
15219 || !(used_current_matrix_p
15220 = try_window_reusing_current_matrix (w)))
15222 IF_DEBUG (debug_method_add (w, "1"));
15223 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15224 /* -1 means we need to scroll.
15225 0 means we need new matrices, but fonts_changed_p
15226 is set in that case, so we will detect it below. */
15227 goto try_to_scroll;
15230 if (fonts_changed_p)
15231 goto need_larger_matrices;
15233 if (w->cursor.vpos >= 0)
15235 if (!just_this_one_p
15236 || current_buffer->clip_changed
15237 || BEG_UNCHANGED < CHARPOS (startp))
15238 /* Forget any recorded base line for line number display. */
15239 w->base_line_number = Qnil;
15241 if (!cursor_row_fully_visible_p (w, 1, 0))
15243 clear_glyph_matrix (w->desired_matrix);
15244 last_line_misfit = 1;
15246 /* Drop through and scroll. */
15247 else
15248 goto done;
15250 else
15251 clear_glyph_matrix (w->desired_matrix);
15254 try_to_scroll:
15256 w->last_modified = make_number (0);
15257 w->last_overlay_modified = make_number (0);
15259 /* Redisplay the mode line. Select the buffer properly for that. */
15260 if (!update_mode_line)
15262 update_mode_line = 1;
15263 w->update_mode_line = Qt;
15266 /* Try to scroll by specified few lines. */
15267 if ((scroll_conservatively
15268 || emacs_scroll_step
15269 || temp_scroll_step
15270 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15271 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15272 && CHARPOS (startp) >= BEGV
15273 && CHARPOS (startp) <= ZV)
15275 /* The function returns -1 if new fonts were loaded, 1 if
15276 successful, 0 if not successful. */
15277 int ss = try_scrolling (window, just_this_one_p,
15278 scroll_conservatively,
15279 emacs_scroll_step,
15280 temp_scroll_step, last_line_misfit);
15281 switch (ss)
15283 case SCROLLING_SUCCESS:
15284 goto done;
15286 case SCROLLING_NEED_LARGER_MATRICES:
15287 goto need_larger_matrices;
15289 case SCROLLING_FAILED:
15290 break;
15292 default:
15293 abort ();
15297 /* Finally, just choose a place to start which positions point
15298 according to user preferences. */
15300 recenter:
15302 #if GLYPH_DEBUG
15303 debug_method_add (w, "recenter");
15304 #endif
15306 /* w->vscroll = 0; */
15308 /* Forget any previously recorded base line for line number display. */
15309 if (!buffer_unchanged_p)
15310 w->base_line_number = Qnil;
15312 /* Determine the window start relative to point. */
15313 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15314 it.current_y = it.last_visible_y;
15315 if (centering_position < 0)
15317 int margin =
15318 scroll_margin > 0
15319 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15320 : 0;
15321 EMACS_INT margin_pos = CHARPOS (startp);
15322 int scrolling_up;
15323 Lisp_Object aggressive;
15325 /* If there is a scroll margin at the top of the window, find
15326 its character position. */
15327 if (margin
15328 /* Cannot call start_display if startp is not in the
15329 accessible region of the buffer. This can happen when we
15330 have just switched to a different buffer and/or changed
15331 its restriction. In that case, startp is initialized to
15332 the character position 1 (BEG) because we did not yet
15333 have chance to display the buffer even once. */
15334 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15336 struct it it1;
15337 void *it1data = NULL;
15339 SAVE_IT (it1, it, it1data);
15340 start_display (&it1, w, startp);
15341 move_it_vertically (&it1, margin);
15342 margin_pos = IT_CHARPOS (it1);
15343 RESTORE_IT (&it, &it, it1data);
15345 scrolling_up = PT > margin_pos;
15346 aggressive =
15347 scrolling_up
15348 ? BVAR (current_buffer, scroll_up_aggressively)
15349 : BVAR (current_buffer, scroll_down_aggressively);
15351 if (!MINI_WINDOW_P (w)
15352 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15354 int pt_offset = 0;
15356 /* Setting scroll-conservatively overrides
15357 scroll-*-aggressively. */
15358 if (!scroll_conservatively && NUMBERP (aggressive))
15360 double float_amount = XFLOATINT (aggressive);
15362 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15363 if (pt_offset == 0 && float_amount > 0)
15364 pt_offset = 1;
15365 if (pt_offset)
15366 margin -= 1;
15368 /* Compute how much to move the window start backward from
15369 point so that point will be displayed where the user
15370 wants it. */
15371 if (scrolling_up)
15373 centering_position = it.last_visible_y;
15374 if (pt_offset)
15375 centering_position -= pt_offset;
15376 centering_position -=
15377 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15378 + WINDOW_HEADER_LINE_HEIGHT (w);
15379 /* Don't let point enter the scroll margin near top of
15380 the window. */
15381 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15382 centering_position = margin * FRAME_LINE_HEIGHT (f);
15384 else
15385 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15387 else
15388 /* Set the window start half the height of the window backward
15389 from point. */
15390 centering_position = window_box_height (w) / 2;
15392 move_it_vertically_backward (&it, centering_position);
15394 xassert (IT_CHARPOS (it) >= BEGV);
15396 /* The function move_it_vertically_backward may move over more
15397 than the specified y-distance. If it->w is small, e.g. a
15398 mini-buffer window, we may end up in front of the window's
15399 display area. Start displaying at the start of the line
15400 containing PT in this case. */
15401 if (it.current_y <= 0)
15403 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15404 move_it_vertically_backward (&it, 0);
15405 it.current_y = 0;
15408 it.current_x = it.hpos = 0;
15410 /* Set the window start position here explicitly, to avoid an
15411 infinite loop in case the functions in window-scroll-functions
15412 get errors. */
15413 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15415 /* Run scroll hooks. */
15416 startp = run_window_scroll_functions (window, it.current.pos);
15418 /* Redisplay the window. */
15419 if (!current_matrix_up_to_date_p
15420 || windows_or_buffers_changed
15421 || cursor_type_changed
15422 /* Don't use try_window_reusing_current_matrix in this case
15423 because it can have changed the buffer. */
15424 || !NILP (Vwindow_scroll_functions)
15425 || !just_this_one_p
15426 || MINI_WINDOW_P (w)
15427 || !(used_current_matrix_p
15428 = try_window_reusing_current_matrix (w)))
15429 try_window (window, startp, 0);
15431 /* If new fonts have been loaded (due to fontsets), give up. We
15432 have to start a new redisplay since we need to re-adjust glyph
15433 matrices. */
15434 if (fonts_changed_p)
15435 goto need_larger_matrices;
15437 /* If cursor did not appear assume that the middle of the window is
15438 in the first line of the window. Do it again with the next line.
15439 (Imagine a window of height 100, displaying two lines of height
15440 60. Moving back 50 from it->last_visible_y will end in the first
15441 line.) */
15442 if (w->cursor.vpos < 0)
15444 if (!NILP (w->window_end_valid)
15445 && PT >= Z - XFASTINT (w->window_end_pos))
15447 clear_glyph_matrix (w->desired_matrix);
15448 move_it_by_lines (&it, 1);
15449 try_window (window, it.current.pos, 0);
15451 else if (PT < IT_CHARPOS (it))
15453 clear_glyph_matrix (w->desired_matrix);
15454 move_it_by_lines (&it, -1);
15455 try_window (window, it.current.pos, 0);
15457 else
15459 /* Not much we can do about it. */
15463 /* Consider the following case: Window starts at BEGV, there is
15464 invisible, intangible text at BEGV, so that display starts at
15465 some point START > BEGV. It can happen that we are called with
15466 PT somewhere between BEGV and START. Try to handle that case. */
15467 if (w->cursor.vpos < 0)
15469 struct glyph_row *row = w->current_matrix->rows;
15470 if (row->mode_line_p)
15471 ++row;
15472 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15475 if (!cursor_row_fully_visible_p (w, 0, 0))
15477 /* If vscroll is enabled, disable it and try again. */
15478 if (w->vscroll)
15480 w->vscroll = 0;
15481 clear_glyph_matrix (w->desired_matrix);
15482 goto recenter;
15485 /* If centering point failed to make the whole line visible,
15486 put point at the top instead. That has to make the whole line
15487 visible, if it can be done. */
15488 if (centering_position == 0)
15489 goto done;
15491 clear_glyph_matrix (w->desired_matrix);
15492 centering_position = 0;
15493 goto recenter;
15496 done:
15498 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15499 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15500 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15501 ? Qt : Qnil);
15503 /* Display the mode line, if we must. */
15504 if ((update_mode_line
15505 /* If window not full width, must redo its mode line
15506 if (a) the window to its side is being redone and
15507 (b) we do a frame-based redisplay. This is a consequence
15508 of how inverted lines are drawn in frame-based redisplay. */
15509 || (!just_this_one_p
15510 && !FRAME_WINDOW_P (f)
15511 && !WINDOW_FULL_WIDTH_P (w))
15512 /* Line number to display. */
15513 || INTEGERP (w->base_line_pos)
15514 /* Column number is displayed and different from the one displayed. */
15515 || (!NILP (w->column_number_displayed)
15516 && (XFASTINT (w->column_number_displayed) != current_column ())))
15517 /* This means that the window has a mode line. */
15518 && (WINDOW_WANTS_MODELINE_P (w)
15519 || WINDOW_WANTS_HEADER_LINE_P (w)))
15521 display_mode_lines (w);
15523 /* If mode line height has changed, arrange for a thorough
15524 immediate redisplay using the correct mode line height. */
15525 if (WINDOW_WANTS_MODELINE_P (w)
15526 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15528 fonts_changed_p = 1;
15529 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15530 = DESIRED_MODE_LINE_HEIGHT (w);
15533 /* If header line height has changed, arrange for a thorough
15534 immediate redisplay using the correct header line height. */
15535 if (WINDOW_WANTS_HEADER_LINE_P (w)
15536 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15538 fonts_changed_p = 1;
15539 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15540 = DESIRED_HEADER_LINE_HEIGHT (w);
15543 if (fonts_changed_p)
15544 goto need_larger_matrices;
15547 if (!line_number_displayed
15548 && !BUFFERP (w->base_line_pos))
15550 w->base_line_pos = Qnil;
15551 w->base_line_number = Qnil;
15554 finish_menu_bars:
15556 /* When we reach a frame's selected window, redo the frame's menu bar. */
15557 if (update_mode_line
15558 && EQ (FRAME_SELECTED_WINDOW (f), window))
15560 int redisplay_menu_p = 0;
15562 if (FRAME_WINDOW_P (f))
15564 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15565 || defined (HAVE_NS) || defined (USE_GTK)
15566 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15567 #else
15568 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15569 #endif
15571 else
15572 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15574 if (redisplay_menu_p)
15575 display_menu_bar (w);
15577 #ifdef HAVE_WINDOW_SYSTEM
15578 if (FRAME_WINDOW_P (f))
15580 #if defined (USE_GTK) || defined (HAVE_NS)
15581 if (FRAME_EXTERNAL_TOOL_BAR (f))
15582 redisplay_tool_bar (f);
15583 #else
15584 if (WINDOWP (f->tool_bar_window)
15585 && (FRAME_TOOL_BAR_LINES (f) > 0
15586 || !NILP (Vauto_resize_tool_bars))
15587 && redisplay_tool_bar (f))
15588 ignore_mouse_drag_p = 1;
15589 #endif
15591 #endif
15594 #ifdef HAVE_WINDOW_SYSTEM
15595 if (FRAME_WINDOW_P (f)
15596 && update_window_fringes (w, (just_this_one_p
15597 || (!used_current_matrix_p && !overlay_arrow_seen)
15598 || w->pseudo_window_p)))
15600 update_begin (f);
15601 BLOCK_INPUT;
15602 if (draw_window_fringes (w, 1))
15603 x_draw_vertical_border (w);
15604 UNBLOCK_INPUT;
15605 update_end (f);
15607 #endif /* HAVE_WINDOW_SYSTEM */
15609 /* We go to this label, with fonts_changed_p nonzero,
15610 if it is necessary to try again using larger glyph matrices.
15611 We have to redeem the scroll bar even in this case,
15612 because the loop in redisplay_internal expects that. */
15613 need_larger_matrices:
15615 finish_scroll_bars:
15617 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15619 /* Set the thumb's position and size. */
15620 set_vertical_scroll_bar (w);
15622 /* Note that we actually used the scroll bar attached to this
15623 window, so it shouldn't be deleted at the end of redisplay. */
15624 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15625 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15628 /* Restore current_buffer and value of point in it. The window
15629 update may have changed the buffer, so first make sure `opoint'
15630 is still valid (Bug#6177). */
15631 if (CHARPOS (opoint) < BEGV)
15632 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15633 else if (CHARPOS (opoint) > ZV)
15634 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15635 else
15636 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15638 set_buffer_internal_1 (old);
15639 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15640 shorter. This can be caused by log truncation in *Messages*. */
15641 if (CHARPOS (lpoint) <= ZV)
15642 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15644 unbind_to (count, Qnil);
15648 /* Build the complete desired matrix of WINDOW with a window start
15649 buffer position POS.
15651 Value is 1 if successful. It is zero if fonts were loaded during
15652 redisplay which makes re-adjusting glyph matrices necessary, and -1
15653 if point would appear in the scroll margins.
15654 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15655 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15656 set in FLAGS.) */
15659 try_window (Lisp_Object window, struct text_pos pos, int flags)
15661 struct window *w = XWINDOW (window);
15662 struct it it;
15663 struct glyph_row *last_text_row = NULL;
15664 struct frame *f = XFRAME (w->frame);
15666 /* Make POS the new window start. */
15667 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15669 /* Mark cursor position as unknown. No overlay arrow seen. */
15670 w->cursor.vpos = -1;
15671 overlay_arrow_seen = 0;
15673 /* Initialize iterator and info to start at POS. */
15674 start_display (&it, w, pos);
15676 /* Display all lines of W. */
15677 while (it.current_y < it.last_visible_y)
15679 if (display_line (&it))
15680 last_text_row = it.glyph_row - 1;
15681 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15682 return 0;
15685 /* Don't let the cursor end in the scroll margins. */
15686 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15687 && !MINI_WINDOW_P (w))
15689 int this_scroll_margin;
15691 if (scroll_margin > 0)
15693 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15694 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15696 else
15697 this_scroll_margin = 0;
15699 if ((w->cursor.y >= 0 /* not vscrolled */
15700 && w->cursor.y < this_scroll_margin
15701 && CHARPOS (pos) > BEGV
15702 && IT_CHARPOS (it) < ZV)
15703 /* rms: considering make_cursor_line_fully_visible_p here
15704 seems to give wrong results. We don't want to recenter
15705 when the last line is partly visible, we want to allow
15706 that case to be handled in the usual way. */
15707 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15709 w->cursor.vpos = -1;
15710 clear_glyph_matrix (w->desired_matrix);
15711 return -1;
15715 /* If bottom moved off end of frame, change mode line percentage. */
15716 if (XFASTINT (w->window_end_pos) <= 0
15717 && Z != IT_CHARPOS (it))
15718 w->update_mode_line = Qt;
15720 /* Set window_end_pos to the offset of the last character displayed
15721 on the window from the end of current_buffer. Set
15722 window_end_vpos to its row number. */
15723 if (last_text_row)
15725 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
15726 w->window_end_bytepos
15727 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15728 w->window_end_pos
15729 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15730 w->window_end_vpos
15731 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15732 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
15733 ->displays_text_p);
15735 else
15737 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15738 w->window_end_pos = make_number (Z - ZV);
15739 w->window_end_vpos = make_number (0);
15742 /* But that is not valid info until redisplay finishes. */
15743 w->window_end_valid = Qnil;
15744 return 1;
15749 /************************************************************************
15750 Window redisplay reusing current matrix when buffer has not changed
15751 ************************************************************************/
15753 /* Try redisplay of window W showing an unchanged buffer with a
15754 different window start than the last time it was displayed by
15755 reusing its current matrix. Value is non-zero if successful.
15756 W->start is the new window start. */
15758 static int
15759 try_window_reusing_current_matrix (struct window *w)
15761 struct frame *f = XFRAME (w->frame);
15762 struct glyph_row *bottom_row;
15763 struct it it;
15764 struct run run;
15765 struct text_pos start, new_start;
15766 int nrows_scrolled, i;
15767 struct glyph_row *last_text_row;
15768 struct glyph_row *last_reused_text_row;
15769 struct glyph_row *start_row;
15770 int start_vpos, min_y, max_y;
15772 #if GLYPH_DEBUG
15773 if (inhibit_try_window_reusing)
15774 return 0;
15775 #endif
15777 if (/* This function doesn't handle terminal frames. */
15778 !FRAME_WINDOW_P (f)
15779 /* Don't try to reuse the display if windows have been split
15780 or such. */
15781 || windows_or_buffers_changed
15782 || cursor_type_changed)
15783 return 0;
15785 /* Can't do this if region may have changed. */
15786 if ((!NILP (Vtransient_mark_mode)
15787 && !NILP (BVAR (current_buffer, mark_active)))
15788 || !NILP (w->region_showing)
15789 || !NILP (Vshow_trailing_whitespace))
15790 return 0;
15792 /* If top-line visibility has changed, give up. */
15793 if (WINDOW_WANTS_HEADER_LINE_P (w)
15794 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
15795 return 0;
15797 /* Give up if old or new display is scrolled vertically. We could
15798 make this function handle this, but right now it doesn't. */
15799 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15800 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
15801 return 0;
15803 /* The variable new_start now holds the new window start. The old
15804 start `start' can be determined from the current matrix. */
15805 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
15806 start = start_row->minpos;
15807 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15809 /* Clear the desired matrix for the display below. */
15810 clear_glyph_matrix (w->desired_matrix);
15812 if (CHARPOS (new_start) <= CHARPOS (start))
15814 /* Don't use this method if the display starts with an ellipsis
15815 displayed for invisible text. It's not easy to handle that case
15816 below, and it's certainly not worth the effort since this is
15817 not a frequent case. */
15818 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
15819 return 0;
15821 IF_DEBUG (debug_method_add (w, "twu1"));
15823 /* Display up to a row that can be reused. The variable
15824 last_text_row is set to the last row displayed that displays
15825 text. Note that it.vpos == 0 if or if not there is a
15826 header-line; it's not the same as the MATRIX_ROW_VPOS! */
15827 start_display (&it, w, new_start);
15828 w->cursor.vpos = -1;
15829 last_text_row = last_reused_text_row = NULL;
15831 while (it.current_y < it.last_visible_y
15832 && !fonts_changed_p)
15834 /* If we have reached into the characters in the START row,
15835 that means the line boundaries have changed. So we
15836 can't start copying with the row START. Maybe it will
15837 work to start copying with the following row. */
15838 while (IT_CHARPOS (it) > CHARPOS (start))
15840 /* Advance to the next row as the "start". */
15841 start_row++;
15842 start = start_row->minpos;
15843 /* If there are no more rows to try, or just one, give up. */
15844 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
15845 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
15846 || CHARPOS (start) == ZV)
15848 clear_glyph_matrix (w->desired_matrix);
15849 return 0;
15852 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15854 /* If we have reached alignment,
15855 we can copy the rest of the rows. */
15856 if (IT_CHARPOS (it) == CHARPOS (start))
15857 break;
15859 if (display_line (&it))
15860 last_text_row = it.glyph_row - 1;
15863 /* A value of current_y < last_visible_y means that we stopped
15864 at the previous window start, which in turn means that we
15865 have at least one reusable row. */
15866 if (it.current_y < it.last_visible_y)
15868 struct glyph_row *row;
15870 /* IT.vpos always starts from 0; it counts text lines. */
15871 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
15873 /* Find PT if not already found in the lines displayed. */
15874 if (w->cursor.vpos < 0)
15876 int dy = it.current_y - start_row->y;
15878 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15879 row = row_containing_pos (w, PT, row, NULL, dy);
15880 if (row)
15881 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
15882 dy, nrows_scrolled);
15883 else
15885 clear_glyph_matrix (w->desired_matrix);
15886 return 0;
15890 /* Scroll the display. Do it before the current matrix is
15891 changed. The problem here is that update has not yet
15892 run, i.e. part of the current matrix is not up to date.
15893 scroll_run_hook will clear the cursor, and use the
15894 current matrix to get the height of the row the cursor is
15895 in. */
15896 run.current_y = start_row->y;
15897 run.desired_y = it.current_y;
15898 run.height = it.last_visible_y - it.current_y;
15900 if (run.height > 0 && run.current_y != run.desired_y)
15902 update_begin (f);
15903 FRAME_RIF (f)->update_window_begin_hook (w);
15904 FRAME_RIF (f)->clear_window_mouse_face (w);
15905 FRAME_RIF (f)->scroll_run_hook (w, &run);
15906 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15907 update_end (f);
15910 /* Shift current matrix down by nrows_scrolled lines. */
15911 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15912 rotate_matrix (w->current_matrix,
15913 start_vpos,
15914 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15915 nrows_scrolled);
15917 /* Disable lines that must be updated. */
15918 for (i = 0; i < nrows_scrolled; ++i)
15919 (start_row + i)->enabled_p = 0;
15921 /* Re-compute Y positions. */
15922 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15923 max_y = it.last_visible_y;
15924 for (row = start_row + nrows_scrolled;
15925 row < bottom_row;
15926 ++row)
15928 row->y = it.current_y;
15929 row->visible_height = row->height;
15931 if (row->y < min_y)
15932 row->visible_height -= min_y - row->y;
15933 if (row->y + row->height > max_y)
15934 row->visible_height -= row->y + row->height - max_y;
15935 if (row->fringe_bitmap_periodic_p)
15936 row->redraw_fringe_bitmaps_p = 1;
15938 it.current_y += row->height;
15940 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15941 last_reused_text_row = row;
15942 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
15943 break;
15946 /* Disable lines in the current matrix which are now
15947 below the window. */
15948 for (++row; row < bottom_row; ++row)
15949 row->enabled_p = row->mode_line_p = 0;
15952 /* Update window_end_pos etc.; last_reused_text_row is the last
15953 reused row from the current matrix containing text, if any.
15954 The value of last_text_row is the last displayed line
15955 containing text. */
15956 if (last_reused_text_row)
15958 w->window_end_bytepos
15959 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
15960 w->window_end_pos
15961 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
15962 w->window_end_vpos
15963 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15964 w->current_matrix));
15966 else if (last_text_row)
15968 w->window_end_bytepos
15969 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15970 w->window_end_pos
15971 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15972 w->window_end_vpos
15973 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15975 else
15977 /* This window must be completely empty. */
15978 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15979 w->window_end_pos = make_number (Z - ZV);
15980 w->window_end_vpos = make_number (0);
15982 w->window_end_valid = Qnil;
15984 /* Update hint: don't try scrolling again in update_window. */
15985 w->desired_matrix->no_scrolling_p = 1;
15987 #if GLYPH_DEBUG
15988 debug_method_add (w, "try_window_reusing_current_matrix 1");
15989 #endif
15990 return 1;
15992 else if (CHARPOS (new_start) > CHARPOS (start))
15994 struct glyph_row *pt_row, *row;
15995 struct glyph_row *first_reusable_row;
15996 struct glyph_row *first_row_to_display;
15997 int dy;
15998 int yb = window_text_bottom_y (w);
16000 /* Find the row starting at new_start, if there is one. Don't
16001 reuse a partially visible line at the end. */
16002 first_reusable_row = start_row;
16003 while (first_reusable_row->enabled_p
16004 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16005 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16006 < CHARPOS (new_start)))
16007 ++first_reusable_row;
16009 /* Give up if there is no row to reuse. */
16010 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16011 || !first_reusable_row->enabled_p
16012 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16013 != CHARPOS (new_start)))
16014 return 0;
16016 /* We can reuse fully visible rows beginning with
16017 first_reusable_row to the end of the window. Set
16018 first_row_to_display to the first row that cannot be reused.
16019 Set pt_row to the row containing point, if there is any. */
16020 pt_row = NULL;
16021 for (first_row_to_display = first_reusable_row;
16022 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16023 ++first_row_to_display)
16025 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16026 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
16027 pt_row = first_row_to_display;
16030 /* Start displaying at the start of first_row_to_display. */
16031 xassert (first_row_to_display->y < yb);
16032 init_to_row_start (&it, w, first_row_to_display);
16034 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16035 - start_vpos);
16036 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16037 - nrows_scrolled);
16038 it.current_y = (first_row_to_display->y - first_reusable_row->y
16039 + WINDOW_HEADER_LINE_HEIGHT (w));
16041 /* Display lines beginning with first_row_to_display in the
16042 desired matrix. Set last_text_row to the last row displayed
16043 that displays text. */
16044 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16045 if (pt_row == NULL)
16046 w->cursor.vpos = -1;
16047 last_text_row = NULL;
16048 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16049 if (display_line (&it))
16050 last_text_row = it.glyph_row - 1;
16052 /* If point is in a reused row, adjust y and vpos of the cursor
16053 position. */
16054 if (pt_row)
16056 w->cursor.vpos -= nrows_scrolled;
16057 w->cursor.y -= first_reusable_row->y - start_row->y;
16060 /* Give up if point isn't in a row displayed or reused. (This
16061 also handles the case where w->cursor.vpos < nrows_scrolled
16062 after the calls to display_line, which can happen with scroll
16063 margins. See bug#1295.) */
16064 if (w->cursor.vpos < 0)
16066 clear_glyph_matrix (w->desired_matrix);
16067 return 0;
16070 /* Scroll the display. */
16071 run.current_y = first_reusable_row->y;
16072 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16073 run.height = it.last_visible_y - run.current_y;
16074 dy = run.current_y - run.desired_y;
16076 if (run.height)
16078 update_begin (f);
16079 FRAME_RIF (f)->update_window_begin_hook (w);
16080 FRAME_RIF (f)->clear_window_mouse_face (w);
16081 FRAME_RIF (f)->scroll_run_hook (w, &run);
16082 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16083 update_end (f);
16086 /* Adjust Y positions of reused rows. */
16087 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16088 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16089 max_y = it.last_visible_y;
16090 for (row = first_reusable_row; row < first_row_to_display; ++row)
16092 row->y -= dy;
16093 row->visible_height = row->height;
16094 if (row->y < min_y)
16095 row->visible_height -= min_y - row->y;
16096 if (row->y + row->height > max_y)
16097 row->visible_height -= row->y + row->height - max_y;
16098 if (row->fringe_bitmap_periodic_p)
16099 row->redraw_fringe_bitmaps_p = 1;
16102 /* Scroll the current matrix. */
16103 xassert (nrows_scrolled > 0);
16104 rotate_matrix (w->current_matrix,
16105 start_vpos,
16106 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16107 -nrows_scrolled);
16109 /* Disable rows not reused. */
16110 for (row -= nrows_scrolled; row < bottom_row; ++row)
16111 row->enabled_p = 0;
16113 /* Point may have moved to a different line, so we cannot assume that
16114 the previous cursor position is valid; locate the correct row. */
16115 if (pt_row)
16117 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16118 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
16119 row++)
16121 w->cursor.vpos++;
16122 w->cursor.y = row->y;
16124 if (row < bottom_row)
16126 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16127 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16129 /* Can't use this optimization with bidi-reordered glyph
16130 rows, unless cursor is already at point. */
16131 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16133 if (!(w->cursor.hpos >= 0
16134 && w->cursor.hpos < row->used[TEXT_AREA]
16135 && BUFFERP (glyph->object)
16136 && glyph->charpos == PT))
16137 return 0;
16139 else
16140 for (; glyph < end
16141 && (!BUFFERP (glyph->object)
16142 || glyph->charpos < PT);
16143 glyph++)
16145 w->cursor.hpos++;
16146 w->cursor.x += glyph->pixel_width;
16151 /* Adjust window end. A null value of last_text_row means that
16152 the window end is in reused rows which in turn means that
16153 only its vpos can have changed. */
16154 if (last_text_row)
16156 w->window_end_bytepos
16157 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16158 w->window_end_pos
16159 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16160 w->window_end_vpos
16161 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16163 else
16165 w->window_end_vpos
16166 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16169 w->window_end_valid = Qnil;
16170 w->desired_matrix->no_scrolling_p = 1;
16172 #if GLYPH_DEBUG
16173 debug_method_add (w, "try_window_reusing_current_matrix 2");
16174 #endif
16175 return 1;
16178 return 0;
16183 /************************************************************************
16184 Window redisplay reusing current matrix when buffer has changed
16185 ************************************************************************/
16187 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16188 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16189 EMACS_INT *, EMACS_INT *);
16190 static struct glyph_row *
16191 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16192 struct glyph_row *);
16195 /* Return the last row in MATRIX displaying text. If row START is
16196 non-null, start searching with that row. IT gives the dimensions
16197 of the display. Value is null if matrix is empty; otherwise it is
16198 a pointer to the row found. */
16200 static struct glyph_row *
16201 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16202 struct glyph_row *start)
16204 struct glyph_row *row, *row_found;
16206 /* Set row_found to the last row in IT->w's current matrix
16207 displaying text. The loop looks funny but think of partially
16208 visible lines. */
16209 row_found = NULL;
16210 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16211 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16213 xassert (row->enabled_p);
16214 row_found = row;
16215 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16216 break;
16217 ++row;
16220 return row_found;
16224 /* Return the last row in the current matrix of W that is not affected
16225 by changes at the start of current_buffer that occurred since W's
16226 current matrix was built. Value is null if no such row exists.
16228 BEG_UNCHANGED us the number of characters unchanged at the start of
16229 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16230 first changed character in current_buffer. Characters at positions <
16231 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16232 when the current matrix was built. */
16234 static struct glyph_row *
16235 find_last_unchanged_at_beg_row (struct window *w)
16237 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16238 struct glyph_row *row;
16239 struct glyph_row *row_found = NULL;
16240 int yb = window_text_bottom_y (w);
16242 /* Find the last row displaying unchanged text. */
16243 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16244 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16245 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16246 ++row)
16248 if (/* If row ends before first_changed_pos, it is unchanged,
16249 except in some case. */
16250 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16251 /* When row ends in ZV and we write at ZV it is not
16252 unchanged. */
16253 && !row->ends_at_zv_p
16254 /* When first_changed_pos is the end of a continued line,
16255 row is not unchanged because it may be no longer
16256 continued. */
16257 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16258 && (row->continued_p
16259 || row->exact_window_width_line_p)))
16260 row_found = row;
16262 /* Stop if last visible row. */
16263 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16264 break;
16267 return row_found;
16271 /* Find the first glyph row in the current matrix of W that is not
16272 affected by changes at the end of current_buffer since the
16273 time W's current matrix was built.
16275 Return in *DELTA the number of chars by which buffer positions in
16276 unchanged text at the end of current_buffer must be adjusted.
16278 Return in *DELTA_BYTES the corresponding number of bytes.
16280 Value is null if no such row exists, i.e. all rows are affected by
16281 changes. */
16283 static struct glyph_row *
16284 find_first_unchanged_at_end_row (struct window *w,
16285 EMACS_INT *delta, EMACS_INT *delta_bytes)
16287 struct glyph_row *row;
16288 struct glyph_row *row_found = NULL;
16290 *delta = *delta_bytes = 0;
16292 /* Display must not have been paused, otherwise the current matrix
16293 is not up to date. */
16294 eassert (!NILP (w->window_end_valid));
16296 /* A value of window_end_pos >= END_UNCHANGED means that the window
16297 end is in the range of changed text. If so, there is no
16298 unchanged row at the end of W's current matrix. */
16299 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16300 return NULL;
16302 /* Set row to the last row in W's current matrix displaying text. */
16303 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16305 /* If matrix is entirely empty, no unchanged row exists. */
16306 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16308 /* The value of row is the last glyph row in the matrix having a
16309 meaningful buffer position in it. The end position of row
16310 corresponds to window_end_pos. This allows us to translate
16311 buffer positions in the current matrix to current buffer
16312 positions for characters not in changed text. */
16313 EMACS_INT Z_old =
16314 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16315 EMACS_INT Z_BYTE_old =
16316 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16317 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16318 struct glyph_row *first_text_row
16319 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16321 *delta = Z - Z_old;
16322 *delta_bytes = Z_BYTE - Z_BYTE_old;
16324 /* Set last_unchanged_pos to the buffer position of the last
16325 character in the buffer that has not been changed. Z is the
16326 index + 1 of the last character in current_buffer, i.e. by
16327 subtracting END_UNCHANGED we get the index of the last
16328 unchanged character, and we have to add BEG to get its buffer
16329 position. */
16330 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16331 last_unchanged_pos_old = last_unchanged_pos - *delta;
16333 /* Search backward from ROW for a row displaying a line that
16334 starts at a minimum position >= last_unchanged_pos_old. */
16335 for (; row > first_text_row; --row)
16337 /* This used to abort, but it can happen.
16338 It is ok to just stop the search instead here. KFS. */
16339 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16340 break;
16342 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16343 row_found = row;
16347 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16349 return row_found;
16353 /* Make sure that glyph rows in the current matrix of window W
16354 reference the same glyph memory as corresponding rows in the
16355 frame's frame matrix. This function is called after scrolling W's
16356 current matrix on a terminal frame in try_window_id and
16357 try_window_reusing_current_matrix. */
16359 static void
16360 sync_frame_with_window_matrix_rows (struct window *w)
16362 struct frame *f = XFRAME (w->frame);
16363 struct glyph_row *window_row, *window_row_end, *frame_row;
16365 /* Preconditions: W must be a leaf window and full-width. Its frame
16366 must have a frame matrix. */
16367 xassert (NILP (w->hchild) && NILP (w->vchild));
16368 xassert (WINDOW_FULL_WIDTH_P (w));
16369 xassert (!FRAME_WINDOW_P (f));
16371 /* If W is a full-width window, glyph pointers in W's current matrix
16372 have, by definition, to be the same as glyph pointers in the
16373 corresponding frame matrix. Note that frame matrices have no
16374 marginal areas (see build_frame_matrix). */
16375 window_row = w->current_matrix->rows;
16376 window_row_end = window_row + w->current_matrix->nrows;
16377 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16378 while (window_row < window_row_end)
16380 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16381 struct glyph *end = window_row->glyphs[LAST_AREA];
16383 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16384 frame_row->glyphs[TEXT_AREA] = start;
16385 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16386 frame_row->glyphs[LAST_AREA] = end;
16388 /* Disable frame rows whose corresponding window rows have
16389 been disabled in try_window_id. */
16390 if (!window_row->enabled_p)
16391 frame_row->enabled_p = 0;
16393 ++window_row, ++frame_row;
16398 /* Find the glyph row in window W containing CHARPOS. Consider all
16399 rows between START and END (not inclusive). END null means search
16400 all rows to the end of the display area of W. Value is the row
16401 containing CHARPOS or null. */
16403 struct glyph_row *
16404 row_containing_pos (struct window *w, EMACS_INT charpos,
16405 struct glyph_row *start, struct glyph_row *end, int dy)
16407 struct glyph_row *row = start;
16408 struct glyph_row *best_row = NULL;
16409 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16410 int last_y;
16412 /* If we happen to start on a header-line, skip that. */
16413 if (row->mode_line_p)
16414 ++row;
16416 if ((end && row >= end) || !row->enabled_p)
16417 return NULL;
16419 last_y = window_text_bottom_y (w) - dy;
16421 while (1)
16423 /* Give up if we have gone too far. */
16424 if (end && row >= end)
16425 return NULL;
16426 /* This formerly returned if they were equal.
16427 I think that both quantities are of a "last plus one" type;
16428 if so, when they are equal, the row is within the screen. -- rms. */
16429 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16430 return NULL;
16432 /* If it is in this row, return this row. */
16433 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16434 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16435 /* The end position of a row equals the start
16436 position of the next row. If CHARPOS is there, we
16437 would rather display it in the next line, except
16438 when this line ends in ZV. */
16439 && !row->ends_at_zv_p
16440 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16441 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16443 struct glyph *g;
16445 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16446 || (!best_row && !row->continued_p))
16447 return row;
16448 /* In bidi-reordered rows, there could be several rows
16449 occluding point, all of them belonging to the same
16450 continued line. We need to find the row which fits
16451 CHARPOS the best. */
16452 for (g = row->glyphs[TEXT_AREA];
16453 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16454 g++)
16456 if (!STRINGP (g->object))
16458 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16460 mindif = eabs (g->charpos - charpos);
16461 best_row = row;
16462 /* Exact match always wins. */
16463 if (mindif == 0)
16464 return best_row;
16469 else if (best_row && !row->continued_p)
16470 return best_row;
16471 ++row;
16476 /* Try to redisplay window W by reusing its existing display. W's
16477 current matrix must be up to date when this function is called,
16478 i.e. window_end_valid must not be nil.
16480 Value is
16482 1 if display has been updated
16483 0 if otherwise unsuccessful
16484 -1 if redisplay with same window start is known not to succeed
16486 The following steps are performed:
16488 1. Find the last row in the current matrix of W that is not
16489 affected by changes at the start of current_buffer. If no such row
16490 is found, give up.
16492 2. Find the first row in W's current matrix that is not affected by
16493 changes at the end of current_buffer. Maybe there is no such row.
16495 3. Display lines beginning with the row + 1 found in step 1 to the
16496 row found in step 2 or, if step 2 didn't find a row, to the end of
16497 the window.
16499 4. If cursor is not known to appear on the window, give up.
16501 5. If display stopped at the row found in step 2, scroll the
16502 display and current matrix as needed.
16504 6. Maybe display some lines at the end of W, if we must. This can
16505 happen under various circumstances, like a partially visible line
16506 becoming fully visible, or because newly displayed lines are displayed
16507 in smaller font sizes.
16509 7. Update W's window end information. */
16511 static int
16512 try_window_id (struct window *w)
16514 struct frame *f = XFRAME (w->frame);
16515 struct glyph_matrix *current_matrix = w->current_matrix;
16516 struct glyph_matrix *desired_matrix = w->desired_matrix;
16517 struct glyph_row *last_unchanged_at_beg_row;
16518 struct glyph_row *first_unchanged_at_end_row;
16519 struct glyph_row *row;
16520 struct glyph_row *bottom_row;
16521 int bottom_vpos;
16522 struct it it;
16523 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16524 int dvpos, dy;
16525 struct text_pos start_pos;
16526 struct run run;
16527 int first_unchanged_at_end_vpos = 0;
16528 struct glyph_row *last_text_row, *last_text_row_at_end;
16529 struct text_pos start;
16530 EMACS_INT first_changed_charpos, last_changed_charpos;
16532 #if GLYPH_DEBUG
16533 if (inhibit_try_window_id)
16534 return 0;
16535 #endif
16537 /* This is handy for debugging. */
16538 #if 0
16539 #define GIVE_UP(X) \
16540 do { \
16541 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16542 return 0; \
16543 } while (0)
16544 #else
16545 #define GIVE_UP(X) return 0
16546 #endif
16548 SET_TEXT_POS_FROM_MARKER (start, w->start);
16550 /* Don't use this for mini-windows because these can show
16551 messages and mini-buffers, and we don't handle that here. */
16552 if (MINI_WINDOW_P (w))
16553 GIVE_UP (1);
16555 /* This flag is used to prevent redisplay optimizations. */
16556 if (windows_or_buffers_changed || cursor_type_changed)
16557 GIVE_UP (2);
16559 /* Verify that narrowing has not changed.
16560 Also verify that we were not told to prevent redisplay optimizations.
16561 It would be nice to further
16562 reduce the number of cases where this prevents try_window_id. */
16563 if (current_buffer->clip_changed
16564 || current_buffer->prevent_redisplay_optimizations_p)
16565 GIVE_UP (3);
16567 /* Window must either use window-based redisplay or be full width. */
16568 if (!FRAME_WINDOW_P (f)
16569 && (!FRAME_LINE_INS_DEL_OK (f)
16570 || !WINDOW_FULL_WIDTH_P (w)))
16571 GIVE_UP (4);
16573 /* Give up if point is known NOT to appear in W. */
16574 if (PT < CHARPOS (start))
16575 GIVE_UP (5);
16577 /* Another way to prevent redisplay optimizations. */
16578 if (XFASTINT (w->last_modified) == 0)
16579 GIVE_UP (6);
16581 /* Verify that window is not hscrolled. */
16582 if (XFASTINT (w->hscroll) != 0)
16583 GIVE_UP (7);
16585 /* Verify that display wasn't paused. */
16586 if (NILP (w->window_end_valid))
16587 GIVE_UP (8);
16589 /* Can't use this if highlighting a region because a cursor movement
16590 will do more than just set the cursor. */
16591 if (!NILP (Vtransient_mark_mode)
16592 && !NILP (BVAR (current_buffer, mark_active)))
16593 GIVE_UP (9);
16595 /* Likewise if highlighting trailing whitespace. */
16596 if (!NILP (Vshow_trailing_whitespace))
16597 GIVE_UP (11);
16599 /* Likewise if showing a region. */
16600 if (!NILP (w->region_showing))
16601 GIVE_UP (10);
16603 /* Can't use this if overlay arrow position and/or string have
16604 changed. */
16605 if (overlay_arrows_changed_p ())
16606 GIVE_UP (12);
16608 /* When word-wrap is on, adding a space to the first word of a
16609 wrapped line can change the wrap position, altering the line
16610 above it. It might be worthwhile to handle this more
16611 intelligently, but for now just redisplay from scratch. */
16612 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16613 GIVE_UP (21);
16615 /* Under bidi reordering, adding or deleting a character in the
16616 beginning of a paragraph, before the first strong directional
16617 character, can change the base direction of the paragraph (unless
16618 the buffer specifies a fixed paragraph direction), which will
16619 require to redisplay the whole paragraph. It might be worthwhile
16620 to find the paragraph limits and widen the range of redisplayed
16621 lines to that, but for now just give up this optimization and
16622 redisplay from scratch. */
16623 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16624 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16625 GIVE_UP (22);
16627 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16628 only if buffer has really changed. The reason is that the gap is
16629 initially at Z for freshly visited files. The code below would
16630 set end_unchanged to 0 in that case. */
16631 if (MODIFF > SAVE_MODIFF
16632 /* This seems to happen sometimes after saving a buffer. */
16633 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16635 if (GPT - BEG < BEG_UNCHANGED)
16636 BEG_UNCHANGED = GPT - BEG;
16637 if (Z - GPT < END_UNCHANGED)
16638 END_UNCHANGED = Z - GPT;
16641 /* The position of the first and last character that has been changed. */
16642 first_changed_charpos = BEG + BEG_UNCHANGED;
16643 last_changed_charpos = Z - END_UNCHANGED;
16645 /* If window starts after a line end, and the last change is in
16646 front of that newline, then changes don't affect the display.
16647 This case happens with stealth-fontification. Note that although
16648 the display is unchanged, glyph positions in the matrix have to
16649 be adjusted, of course. */
16650 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16651 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16652 && ((last_changed_charpos < CHARPOS (start)
16653 && CHARPOS (start) == BEGV)
16654 || (last_changed_charpos < CHARPOS (start) - 1
16655 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16657 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16658 struct glyph_row *r0;
16660 /* Compute how many chars/bytes have been added to or removed
16661 from the buffer. */
16662 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16663 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16664 Z_delta = Z - Z_old;
16665 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16667 /* Give up if PT is not in the window. Note that it already has
16668 been checked at the start of try_window_id that PT is not in
16669 front of the window start. */
16670 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16671 GIVE_UP (13);
16673 /* If window start is unchanged, we can reuse the whole matrix
16674 as is, after adjusting glyph positions. No need to compute
16675 the window end again, since its offset from Z hasn't changed. */
16676 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16677 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16678 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16679 /* PT must not be in a partially visible line. */
16680 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16681 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16683 /* Adjust positions in the glyph matrix. */
16684 if (Z_delta || Z_delta_bytes)
16686 struct glyph_row *r1
16687 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16688 increment_matrix_positions (w->current_matrix,
16689 MATRIX_ROW_VPOS (r0, current_matrix),
16690 MATRIX_ROW_VPOS (r1, current_matrix),
16691 Z_delta, Z_delta_bytes);
16694 /* Set the cursor. */
16695 row = row_containing_pos (w, PT, r0, NULL, 0);
16696 if (row)
16697 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16698 else
16699 abort ();
16700 return 1;
16704 /* Handle the case that changes are all below what is displayed in
16705 the window, and that PT is in the window. This shortcut cannot
16706 be taken if ZV is visible in the window, and text has been added
16707 there that is visible in the window. */
16708 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16709 /* ZV is not visible in the window, or there are no
16710 changes at ZV, actually. */
16711 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16712 || first_changed_charpos == last_changed_charpos))
16714 struct glyph_row *r0;
16716 /* Give up if PT is not in the window. Note that it already has
16717 been checked at the start of try_window_id that PT is not in
16718 front of the window start. */
16719 if (PT >= MATRIX_ROW_END_CHARPOS (row))
16720 GIVE_UP (14);
16722 /* If window start is unchanged, we can reuse the whole matrix
16723 as is, without changing glyph positions since no text has
16724 been added/removed in front of the window end. */
16725 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16726 if (TEXT_POS_EQUAL_P (start, r0->minpos)
16727 /* PT must not be in a partially visible line. */
16728 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
16729 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16731 /* We have to compute the window end anew since text
16732 could have been added/removed after it. */
16733 w->window_end_pos
16734 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16735 w->window_end_bytepos
16736 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16738 /* Set the cursor. */
16739 row = row_containing_pos (w, PT, r0, NULL, 0);
16740 if (row)
16741 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16742 else
16743 abort ();
16744 return 2;
16748 /* Give up if window start is in the changed area.
16750 The condition used to read
16752 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
16754 but why that was tested escapes me at the moment. */
16755 if (CHARPOS (start) >= first_changed_charpos
16756 && CHARPOS (start) <= last_changed_charpos)
16757 GIVE_UP (15);
16759 /* Check that window start agrees with the start of the first glyph
16760 row in its current matrix. Check this after we know the window
16761 start is not in changed text, otherwise positions would not be
16762 comparable. */
16763 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
16764 if (!TEXT_POS_EQUAL_P (start, row->minpos))
16765 GIVE_UP (16);
16767 /* Give up if the window ends in strings. Overlay strings
16768 at the end are difficult to handle, so don't try. */
16769 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
16770 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
16771 GIVE_UP (20);
16773 /* Compute the position at which we have to start displaying new
16774 lines. Some of the lines at the top of the window might be
16775 reusable because they are not displaying changed text. Find the
16776 last row in W's current matrix not affected by changes at the
16777 start of current_buffer. Value is null if changes start in the
16778 first line of window. */
16779 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
16780 if (last_unchanged_at_beg_row)
16782 /* Avoid starting to display in the moddle of a character, a TAB
16783 for instance. This is easier than to set up the iterator
16784 exactly, and it's not a frequent case, so the additional
16785 effort wouldn't really pay off. */
16786 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
16787 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
16788 && last_unchanged_at_beg_row > w->current_matrix->rows)
16789 --last_unchanged_at_beg_row;
16791 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
16792 GIVE_UP (17);
16794 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
16795 GIVE_UP (18);
16796 start_pos = it.current.pos;
16798 /* Start displaying new lines in the desired matrix at the same
16799 vpos we would use in the current matrix, i.e. below
16800 last_unchanged_at_beg_row. */
16801 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
16802 current_matrix);
16803 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16804 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
16806 xassert (it.hpos == 0 && it.current_x == 0);
16808 else
16810 /* There are no reusable lines at the start of the window.
16811 Start displaying in the first text line. */
16812 start_display (&it, w, start);
16813 it.vpos = it.first_vpos;
16814 start_pos = it.current.pos;
16817 /* Find the first row that is not affected by changes at the end of
16818 the buffer. Value will be null if there is no unchanged row, in
16819 which case we must redisplay to the end of the window. delta
16820 will be set to the value by which buffer positions beginning with
16821 first_unchanged_at_end_row have to be adjusted due to text
16822 changes. */
16823 first_unchanged_at_end_row
16824 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
16825 IF_DEBUG (debug_delta = delta);
16826 IF_DEBUG (debug_delta_bytes = delta_bytes);
16828 /* Set stop_pos to the buffer position up to which we will have to
16829 display new lines. If first_unchanged_at_end_row != NULL, this
16830 is the buffer position of the start of the line displayed in that
16831 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
16832 that we don't stop at a buffer position. */
16833 stop_pos = 0;
16834 if (first_unchanged_at_end_row)
16836 xassert (last_unchanged_at_beg_row == NULL
16837 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
16839 /* If this is a continuation line, move forward to the next one
16840 that isn't. Changes in lines above affect this line.
16841 Caution: this may move first_unchanged_at_end_row to a row
16842 not displaying text. */
16843 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
16844 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16845 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16846 < it.last_visible_y))
16847 ++first_unchanged_at_end_row;
16849 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16850 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16851 >= it.last_visible_y))
16852 first_unchanged_at_end_row = NULL;
16853 else
16855 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
16856 + delta);
16857 first_unchanged_at_end_vpos
16858 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
16859 xassert (stop_pos >= Z - END_UNCHANGED);
16862 else if (last_unchanged_at_beg_row == NULL)
16863 GIVE_UP (19);
16866 #if GLYPH_DEBUG
16868 /* Either there is no unchanged row at the end, or the one we have
16869 now displays text. This is a necessary condition for the window
16870 end pos calculation at the end of this function. */
16871 xassert (first_unchanged_at_end_row == NULL
16872 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
16874 debug_last_unchanged_at_beg_vpos
16875 = (last_unchanged_at_beg_row
16876 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
16877 : -1);
16878 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
16880 #endif /* GLYPH_DEBUG != 0 */
16883 /* Display new lines. Set last_text_row to the last new line
16884 displayed which has text on it, i.e. might end up as being the
16885 line where the window_end_vpos is. */
16886 w->cursor.vpos = -1;
16887 last_text_row = NULL;
16888 overlay_arrow_seen = 0;
16889 while (it.current_y < it.last_visible_y
16890 && !fonts_changed_p
16891 && (first_unchanged_at_end_row == NULL
16892 || IT_CHARPOS (it) < stop_pos))
16894 if (display_line (&it))
16895 last_text_row = it.glyph_row - 1;
16898 if (fonts_changed_p)
16899 return -1;
16902 /* Compute differences in buffer positions, y-positions etc. for
16903 lines reused at the bottom of the window. Compute what we can
16904 scroll. */
16905 if (first_unchanged_at_end_row
16906 /* No lines reused because we displayed everything up to the
16907 bottom of the window. */
16908 && it.current_y < it.last_visible_y)
16910 dvpos = (it.vpos
16911 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
16912 current_matrix));
16913 dy = it.current_y - first_unchanged_at_end_row->y;
16914 run.current_y = first_unchanged_at_end_row->y;
16915 run.desired_y = run.current_y + dy;
16916 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
16918 else
16920 delta = delta_bytes = dvpos = dy
16921 = run.current_y = run.desired_y = run.height = 0;
16922 first_unchanged_at_end_row = NULL;
16924 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
16927 /* Find the cursor if not already found. We have to decide whether
16928 PT will appear on this window (it sometimes doesn't, but this is
16929 not a very frequent case.) This decision has to be made before
16930 the current matrix is altered. A value of cursor.vpos < 0 means
16931 that PT is either in one of the lines beginning at
16932 first_unchanged_at_end_row or below the window. Don't care for
16933 lines that might be displayed later at the window end; as
16934 mentioned, this is not a frequent case. */
16935 if (w->cursor.vpos < 0)
16937 /* Cursor in unchanged rows at the top? */
16938 if (PT < CHARPOS (start_pos)
16939 && last_unchanged_at_beg_row)
16941 row = row_containing_pos (w, PT,
16942 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
16943 last_unchanged_at_beg_row + 1, 0);
16944 if (row)
16945 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16948 /* Start from first_unchanged_at_end_row looking for PT. */
16949 else if (first_unchanged_at_end_row)
16951 row = row_containing_pos (w, PT - delta,
16952 first_unchanged_at_end_row, NULL, 0);
16953 if (row)
16954 set_cursor_from_row (w, row, w->current_matrix, delta,
16955 delta_bytes, dy, dvpos);
16958 /* Give up if cursor was not found. */
16959 if (w->cursor.vpos < 0)
16961 clear_glyph_matrix (w->desired_matrix);
16962 return -1;
16966 /* Don't let the cursor end in the scroll margins. */
16968 int this_scroll_margin, cursor_height;
16970 this_scroll_margin =
16971 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
16972 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16973 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16975 if ((w->cursor.y < this_scroll_margin
16976 && CHARPOS (start) > BEGV)
16977 /* Old redisplay didn't take scroll margin into account at the bottom,
16978 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16979 || (w->cursor.y + (make_cursor_line_fully_visible_p
16980 ? cursor_height + this_scroll_margin
16981 : 1)) > it.last_visible_y)
16983 w->cursor.vpos = -1;
16984 clear_glyph_matrix (w->desired_matrix);
16985 return -1;
16989 /* Scroll the display. Do it before changing the current matrix so
16990 that xterm.c doesn't get confused about where the cursor glyph is
16991 found. */
16992 if (dy && run.height)
16994 update_begin (f);
16996 if (FRAME_WINDOW_P (f))
16998 FRAME_RIF (f)->update_window_begin_hook (w);
16999 FRAME_RIF (f)->clear_window_mouse_face (w);
17000 FRAME_RIF (f)->scroll_run_hook (w, &run);
17001 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17003 else
17005 /* Terminal frame. In this case, dvpos gives the number of
17006 lines to scroll by; dvpos < 0 means scroll up. */
17007 int from_vpos
17008 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17009 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17010 int end = (WINDOW_TOP_EDGE_LINE (w)
17011 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17012 + window_internal_height (w));
17014 #if defined (HAVE_GPM) || defined (MSDOS)
17015 x_clear_window_mouse_face (w);
17016 #endif
17017 /* Perform the operation on the screen. */
17018 if (dvpos > 0)
17020 /* Scroll last_unchanged_at_beg_row to the end of the
17021 window down dvpos lines. */
17022 set_terminal_window (f, end);
17024 /* On dumb terminals delete dvpos lines at the end
17025 before inserting dvpos empty lines. */
17026 if (!FRAME_SCROLL_REGION_OK (f))
17027 ins_del_lines (f, end - dvpos, -dvpos);
17029 /* Insert dvpos empty lines in front of
17030 last_unchanged_at_beg_row. */
17031 ins_del_lines (f, from, dvpos);
17033 else if (dvpos < 0)
17035 /* Scroll up last_unchanged_at_beg_vpos to the end of
17036 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17037 set_terminal_window (f, end);
17039 /* Delete dvpos lines in front of
17040 last_unchanged_at_beg_vpos. ins_del_lines will set
17041 the cursor to the given vpos and emit |dvpos| delete
17042 line sequences. */
17043 ins_del_lines (f, from + dvpos, dvpos);
17045 /* On a dumb terminal insert dvpos empty lines at the
17046 end. */
17047 if (!FRAME_SCROLL_REGION_OK (f))
17048 ins_del_lines (f, end + dvpos, -dvpos);
17051 set_terminal_window (f, 0);
17054 update_end (f);
17057 /* Shift reused rows of the current matrix to the right position.
17058 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17059 text. */
17060 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17061 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17062 if (dvpos < 0)
17064 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17065 bottom_vpos, dvpos);
17066 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17067 bottom_vpos, 0);
17069 else if (dvpos > 0)
17071 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17072 bottom_vpos, dvpos);
17073 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17074 first_unchanged_at_end_vpos + dvpos, 0);
17077 /* For frame-based redisplay, make sure that current frame and window
17078 matrix are in sync with respect to glyph memory. */
17079 if (!FRAME_WINDOW_P (f))
17080 sync_frame_with_window_matrix_rows (w);
17082 /* Adjust buffer positions in reused rows. */
17083 if (delta || delta_bytes)
17084 increment_matrix_positions (current_matrix,
17085 first_unchanged_at_end_vpos + dvpos,
17086 bottom_vpos, delta, delta_bytes);
17088 /* Adjust Y positions. */
17089 if (dy)
17090 shift_glyph_matrix (w, current_matrix,
17091 first_unchanged_at_end_vpos + dvpos,
17092 bottom_vpos, dy);
17094 if (first_unchanged_at_end_row)
17096 first_unchanged_at_end_row += dvpos;
17097 if (first_unchanged_at_end_row->y >= it.last_visible_y
17098 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17099 first_unchanged_at_end_row = NULL;
17102 /* If scrolling up, there may be some lines to display at the end of
17103 the window. */
17104 last_text_row_at_end = NULL;
17105 if (dy < 0)
17107 /* Scrolling up can leave for example a partially visible line
17108 at the end of the window to be redisplayed. */
17109 /* Set last_row to the glyph row in the current matrix where the
17110 window end line is found. It has been moved up or down in
17111 the matrix by dvpos. */
17112 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17113 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17115 /* If last_row is the window end line, it should display text. */
17116 xassert (last_row->displays_text_p);
17118 /* If window end line was partially visible before, begin
17119 displaying at that line. Otherwise begin displaying with the
17120 line following it. */
17121 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17123 init_to_row_start (&it, w, last_row);
17124 it.vpos = last_vpos;
17125 it.current_y = last_row->y;
17127 else
17129 init_to_row_end (&it, w, last_row);
17130 it.vpos = 1 + last_vpos;
17131 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17132 ++last_row;
17135 /* We may start in a continuation line. If so, we have to
17136 get the right continuation_lines_width and current_x. */
17137 it.continuation_lines_width = last_row->continuation_lines_width;
17138 it.hpos = it.current_x = 0;
17140 /* Display the rest of the lines at the window end. */
17141 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17142 while (it.current_y < it.last_visible_y
17143 && !fonts_changed_p)
17145 /* Is it always sure that the display agrees with lines in
17146 the current matrix? I don't think so, so we mark rows
17147 displayed invalid in the current matrix by setting their
17148 enabled_p flag to zero. */
17149 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17150 if (display_line (&it))
17151 last_text_row_at_end = it.glyph_row - 1;
17155 /* Update window_end_pos and window_end_vpos. */
17156 if (first_unchanged_at_end_row
17157 && !last_text_row_at_end)
17159 /* Window end line if one of the preserved rows from the current
17160 matrix. Set row to the last row displaying text in current
17161 matrix starting at first_unchanged_at_end_row, after
17162 scrolling. */
17163 xassert (first_unchanged_at_end_row->displays_text_p);
17164 row = find_last_row_displaying_text (w->current_matrix, &it,
17165 first_unchanged_at_end_row);
17166 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17168 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17169 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17170 w->window_end_vpos
17171 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17172 xassert (w->window_end_bytepos >= 0);
17173 IF_DEBUG (debug_method_add (w, "A"));
17175 else if (last_text_row_at_end)
17177 w->window_end_pos
17178 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17179 w->window_end_bytepos
17180 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17181 w->window_end_vpos
17182 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17183 xassert (w->window_end_bytepos >= 0);
17184 IF_DEBUG (debug_method_add (w, "B"));
17186 else if (last_text_row)
17188 /* We have displayed either to the end of the window or at the
17189 end of the window, i.e. the last row with text is to be found
17190 in the desired matrix. */
17191 w->window_end_pos
17192 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17193 w->window_end_bytepos
17194 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17195 w->window_end_vpos
17196 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17197 xassert (w->window_end_bytepos >= 0);
17199 else if (first_unchanged_at_end_row == NULL
17200 && last_text_row == NULL
17201 && last_text_row_at_end == NULL)
17203 /* Displayed to end of window, but no line containing text was
17204 displayed. Lines were deleted at the end of the window. */
17205 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17206 int vpos = XFASTINT (w->window_end_vpos);
17207 struct glyph_row *current_row = current_matrix->rows + vpos;
17208 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17210 for (row = NULL;
17211 row == NULL && vpos >= first_vpos;
17212 --vpos, --current_row, --desired_row)
17214 if (desired_row->enabled_p)
17216 if (desired_row->displays_text_p)
17217 row = desired_row;
17219 else if (current_row->displays_text_p)
17220 row = current_row;
17223 xassert (row != NULL);
17224 w->window_end_vpos = make_number (vpos + 1);
17225 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17226 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17227 xassert (w->window_end_bytepos >= 0);
17228 IF_DEBUG (debug_method_add (w, "C"));
17230 else
17231 abort ();
17233 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17234 debug_end_vpos = XFASTINT (w->window_end_vpos));
17236 /* Record that display has not been completed. */
17237 w->window_end_valid = Qnil;
17238 w->desired_matrix->no_scrolling_p = 1;
17239 return 3;
17241 #undef GIVE_UP
17246 /***********************************************************************
17247 More debugging support
17248 ***********************************************************************/
17250 #if GLYPH_DEBUG
17252 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17253 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17254 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17257 /* Dump the contents of glyph matrix MATRIX on stderr.
17259 GLYPHS 0 means don't show glyph contents.
17260 GLYPHS 1 means show glyphs in short form
17261 GLYPHS > 1 means show glyphs in long form. */
17263 void
17264 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17266 int i;
17267 for (i = 0; i < matrix->nrows; ++i)
17268 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17272 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17273 the glyph row and area where the glyph comes from. */
17275 void
17276 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17278 if (glyph->type == CHAR_GLYPH)
17280 fprintf (stderr,
17281 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17282 glyph - row->glyphs[TEXT_AREA],
17283 'C',
17284 glyph->charpos,
17285 (BUFFERP (glyph->object)
17286 ? 'B'
17287 : (STRINGP (glyph->object)
17288 ? 'S'
17289 : '-')),
17290 glyph->pixel_width,
17291 glyph->u.ch,
17292 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17293 ? glyph->u.ch
17294 : '.'),
17295 glyph->face_id,
17296 glyph->left_box_line_p,
17297 glyph->right_box_line_p);
17299 else if (glyph->type == STRETCH_GLYPH)
17301 fprintf (stderr,
17302 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17303 glyph - row->glyphs[TEXT_AREA],
17304 'S',
17305 glyph->charpos,
17306 (BUFFERP (glyph->object)
17307 ? 'B'
17308 : (STRINGP (glyph->object)
17309 ? 'S'
17310 : '-')),
17311 glyph->pixel_width,
17313 '.',
17314 glyph->face_id,
17315 glyph->left_box_line_p,
17316 glyph->right_box_line_p);
17318 else if (glyph->type == IMAGE_GLYPH)
17320 fprintf (stderr,
17321 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17322 glyph - row->glyphs[TEXT_AREA],
17323 'I',
17324 glyph->charpos,
17325 (BUFFERP (glyph->object)
17326 ? 'B'
17327 : (STRINGP (glyph->object)
17328 ? 'S'
17329 : '-')),
17330 glyph->pixel_width,
17331 glyph->u.img_id,
17332 '.',
17333 glyph->face_id,
17334 glyph->left_box_line_p,
17335 glyph->right_box_line_p);
17337 else if (glyph->type == COMPOSITE_GLYPH)
17339 fprintf (stderr,
17340 " %5td %4c %6"pI"d %c %3d 0x%05x",
17341 glyph - row->glyphs[TEXT_AREA],
17342 '+',
17343 glyph->charpos,
17344 (BUFFERP (glyph->object)
17345 ? 'B'
17346 : (STRINGP (glyph->object)
17347 ? 'S'
17348 : '-')),
17349 glyph->pixel_width,
17350 glyph->u.cmp.id);
17351 if (glyph->u.cmp.automatic)
17352 fprintf (stderr,
17353 "[%d-%d]",
17354 glyph->slice.cmp.from, glyph->slice.cmp.to);
17355 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17356 glyph->face_id,
17357 glyph->left_box_line_p,
17358 glyph->right_box_line_p);
17363 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17364 GLYPHS 0 means don't show glyph contents.
17365 GLYPHS 1 means show glyphs in short form
17366 GLYPHS > 1 means show glyphs in long form. */
17368 void
17369 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17371 if (glyphs != 1)
17373 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17374 fprintf (stderr, "======================================================================\n");
17376 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17377 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17378 vpos,
17379 MATRIX_ROW_START_CHARPOS (row),
17380 MATRIX_ROW_END_CHARPOS (row),
17381 row->used[TEXT_AREA],
17382 row->contains_overlapping_glyphs_p,
17383 row->enabled_p,
17384 row->truncated_on_left_p,
17385 row->truncated_on_right_p,
17386 row->continued_p,
17387 MATRIX_ROW_CONTINUATION_LINE_P (row),
17388 row->displays_text_p,
17389 row->ends_at_zv_p,
17390 row->fill_line_p,
17391 row->ends_in_middle_of_char_p,
17392 row->starts_in_middle_of_char_p,
17393 row->mouse_face_p,
17394 row->x,
17395 row->y,
17396 row->pixel_width,
17397 row->height,
17398 row->visible_height,
17399 row->ascent,
17400 row->phys_ascent);
17401 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17402 row->end.overlay_string_index,
17403 row->continuation_lines_width);
17404 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17405 CHARPOS (row->start.string_pos),
17406 CHARPOS (row->end.string_pos));
17407 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17408 row->end.dpvec_index);
17411 if (glyphs > 1)
17413 int area;
17415 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17417 struct glyph *glyph = row->glyphs[area];
17418 struct glyph *glyph_end = glyph + row->used[area];
17420 /* Glyph for a line end in text. */
17421 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17422 ++glyph_end;
17424 if (glyph < glyph_end)
17425 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17427 for (; glyph < glyph_end; ++glyph)
17428 dump_glyph (row, glyph, area);
17431 else if (glyphs == 1)
17433 int area;
17435 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17437 char *s = (char *) alloca (row->used[area] + 1);
17438 int i;
17440 for (i = 0; i < row->used[area]; ++i)
17442 struct glyph *glyph = row->glyphs[area] + i;
17443 if (glyph->type == CHAR_GLYPH
17444 && glyph->u.ch < 0x80
17445 && glyph->u.ch >= ' ')
17446 s[i] = glyph->u.ch;
17447 else
17448 s[i] = '.';
17451 s[i] = '\0';
17452 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17458 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17459 Sdump_glyph_matrix, 0, 1, "p",
17460 doc: /* Dump the current matrix of the selected window to stderr.
17461 Shows contents of glyph row structures. With non-nil
17462 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17463 glyphs in short form, otherwise show glyphs in long form. */)
17464 (Lisp_Object glyphs)
17466 struct window *w = XWINDOW (selected_window);
17467 struct buffer *buffer = XBUFFER (w->buffer);
17469 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17470 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17471 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17472 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17473 fprintf (stderr, "=============================================\n");
17474 dump_glyph_matrix (w->current_matrix,
17475 NILP (glyphs) ? 0 : XINT (glyphs));
17476 return Qnil;
17480 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17481 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17482 (void)
17484 struct frame *f = XFRAME (selected_frame);
17485 dump_glyph_matrix (f->current_matrix, 1);
17486 return Qnil;
17490 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17491 doc: /* Dump glyph row ROW to stderr.
17492 GLYPH 0 means don't dump glyphs.
17493 GLYPH 1 means dump glyphs in short form.
17494 GLYPH > 1 or omitted means dump glyphs in long form. */)
17495 (Lisp_Object row, Lisp_Object glyphs)
17497 struct glyph_matrix *matrix;
17498 int vpos;
17500 CHECK_NUMBER (row);
17501 matrix = XWINDOW (selected_window)->current_matrix;
17502 vpos = XINT (row);
17503 if (vpos >= 0 && vpos < matrix->nrows)
17504 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17505 vpos,
17506 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17507 return Qnil;
17511 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17512 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17513 GLYPH 0 means don't dump glyphs.
17514 GLYPH 1 means dump glyphs in short form.
17515 GLYPH > 1 or omitted means dump glyphs in long form. */)
17516 (Lisp_Object row, Lisp_Object glyphs)
17518 struct frame *sf = SELECTED_FRAME ();
17519 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17520 int vpos;
17522 CHECK_NUMBER (row);
17523 vpos = XINT (row);
17524 if (vpos >= 0 && vpos < m->nrows)
17525 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17526 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17527 return Qnil;
17531 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17532 doc: /* Toggle tracing of redisplay.
17533 With ARG, turn tracing on if and only if ARG is positive. */)
17534 (Lisp_Object arg)
17536 if (NILP (arg))
17537 trace_redisplay_p = !trace_redisplay_p;
17538 else
17540 arg = Fprefix_numeric_value (arg);
17541 trace_redisplay_p = XINT (arg) > 0;
17544 return Qnil;
17548 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17549 doc: /* Like `format', but print result to stderr.
17550 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17551 (ptrdiff_t nargs, Lisp_Object *args)
17553 Lisp_Object s = Fformat (nargs, args);
17554 fprintf (stderr, "%s", SDATA (s));
17555 return Qnil;
17558 #endif /* GLYPH_DEBUG */
17562 /***********************************************************************
17563 Building Desired Matrix Rows
17564 ***********************************************************************/
17566 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17567 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17569 static struct glyph_row *
17570 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17572 struct frame *f = XFRAME (WINDOW_FRAME (w));
17573 struct buffer *buffer = XBUFFER (w->buffer);
17574 struct buffer *old = current_buffer;
17575 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17576 int arrow_len = SCHARS (overlay_arrow_string);
17577 const unsigned char *arrow_end = arrow_string + arrow_len;
17578 const unsigned char *p;
17579 struct it it;
17580 int multibyte_p;
17581 int n_glyphs_before;
17583 set_buffer_temp (buffer);
17584 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17585 it.glyph_row->used[TEXT_AREA] = 0;
17586 SET_TEXT_POS (it.position, 0, 0);
17588 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17589 p = arrow_string;
17590 while (p < arrow_end)
17592 Lisp_Object face, ilisp;
17594 /* Get the next character. */
17595 if (multibyte_p)
17596 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17597 else
17599 it.c = it.char_to_display = *p, it.len = 1;
17600 if (! ASCII_CHAR_P (it.c))
17601 it.char_to_display = BYTE8_TO_CHAR (it.c);
17603 p += it.len;
17605 /* Get its face. */
17606 ilisp = make_number (p - arrow_string);
17607 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17608 it.face_id = compute_char_face (f, it.char_to_display, face);
17610 /* Compute its width, get its glyphs. */
17611 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17612 SET_TEXT_POS (it.position, -1, -1);
17613 PRODUCE_GLYPHS (&it);
17615 /* If this character doesn't fit any more in the line, we have
17616 to remove some glyphs. */
17617 if (it.current_x > it.last_visible_x)
17619 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17620 break;
17624 set_buffer_temp (old);
17625 return it.glyph_row;
17629 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17630 glyphs are only inserted for terminal frames since we can't really
17631 win with truncation glyphs when partially visible glyphs are
17632 involved. Which glyphs to insert is determined by
17633 produce_special_glyphs. */
17635 static void
17636 insert_left_trunc_glyphs (struct it *it)
17638 struct it truncate_it;
17639 struct glyph *from, *end, *to, *toend;
17641 xassert (!FRAME_WINDOW_P (it->f));
17643 /* Get the truncation glyphs. */
17644 truncate_it = *it;
17645 truncate_it.current_x = 0;
17646 truncate_it.face_id = DEFAULT_FACE_ID;
17647 truncate_it.glyph_row = &scratch_glyph_row;
17648 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17649 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17650 truncate_it.object = make_number (0);
17651 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17653 /* Overwrite glyphs from IT with truncation glyphs. */
17654 if (!it->glyph_row->reversed_p)
17656 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17657 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17658 to = it->glyph_row->glyphs[TEXT_AREA];
17659 toend = to + it->glyph_row->used[TEXT_AREA];
17661 while (from < end)
17662 *to++ = *from++;
17664 /* There may be padding glyphs left over. Overwrite them too. */
17665 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17667 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17668 while (from < end)
17669 *to++ = *from++;
17672 if (to > toend)
17673 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17675 else
17677 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17678 that back to front. */
17679 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17680 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17681 toend = it->glyph_row->glyphs[TEXT_AREA];
17682 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17684 while (from >= end && to >= toend)
17685 *to-- = *from--;
17686 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17688 from =
17689 truncate_it.glyph_row->glyphs[TEXT_AREA]
17690 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17691 while (from >= end && to >= toend)
17692 *to-- = *from--;
17694 if (from >= end)
17696 /* Need to free some room before prepending additional
17697 glyphs. */
17698 int move_by = from - end + 1;
17699 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17700 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17702 for ( ; g >= g0; g--)
17703 g[move_by] = *g;
17704 while (from >= end)
17705 *to-- = *from--;
17706 it->glyph_row->used[TEXT_AREA] += move_by;
17712 /* Compute the pixel height and width of IT->glyph_row.
17714 Most of the time, ascent and height of a display line will be equal
17715 to the max_ascent and max_height values of the display iterator
17716 structure. This is not the case if
17718 1. We hit ZV without displaying anything. In this case, max_ascent
17719 and max_height will be zero.
17721 2. We have some glyphs that don't contribute to the line height.
17722 (The glyph row flag contributes_to_line_height_p is for future
17723 pixmap extensions).
17725 The first case is easily covered by using default values because in
17726 these cases, the line height does not really matter, except that it
17727 must not be zero. */
17729 static void
17730 compute_line_metrics (struct it *it)
17732 struct glyph_row *row = it->glyph_row;
17734 if (FRAME_WINDOW_P (it->f))
17736 int i, min_y, max_y;
17738 /* The line may consist of one space only, that was added to
17739 place the cursor on it. If so, the row's height hasn't been
17740 computed yet. */
17741 if (row->height == 0)
17743 if (it->max_ascent + it->max_descent == 0)
17744 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
17745 row->ascent = it->max_ascent;
17746 row->height = it->max_ascent + it->max_descent;
17747 row->phys_ascent = it->max_phys_ascent;
17748 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17749 row->extra_line_spacing = it->max_extra_line_spacing;
17752 /* Compute the width of this line. */
17753 row->pixel_width = row->x;
17754 for (i = 0; i < row->used[TEXT_AREA]; ++i)
17755 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
17757 xassert (row->pixel_width >= 0);
17758 xassert (row->ascent >= 0 && row->height > 0);
17760 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
17761 || MATRIX_ROW_OVERLAPS_PRED_P (row));
17763 /* If first line's physical ascent is larger than its logical
17764 ascent, use the physical ascent, and make the row taller.
17765 This makes accented characters fully visible. */
17766 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
17767 && row->phys_ascent > row->ascent)
17769 row->height += row->phys_ascent - row->ascent;
17770 row->ascent = row->phys_ascent;
17773 /* Compute how much of the line is visible. */
17774 row->visible_height = row->height;
17776 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
17777 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
17779 if (row->y < min_y)
17780 row->visible_height -= min_y - row->y;
17781 if (row->y + row->height > max_y)
17782 row->visible_height -= row->y + row->height - max_y;
17784 else
17786 row->pixel_width = row->used[TEXT_AREA];
17787 if (row->continued_p)
17788 row->pixel_width -= it->continuation_pixel_width;
17789 else if (row->truncated_on_right_p)
17790 row->pixel_width -= it->truncation_pixel_width;
17791 row->ascent = row->phys_ascent = 0;
17792 row->height = row->phys_height = row->visible_height = 1;
17793 row->extra_line_spacing = 0;
17796 /* Compute a hash code for this row. */
17798 int area, i;
17799 row->hash = 0;
17800 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17801 for (i = 0; i < row->used[area]; ++i)
17802 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
17803 + row->glyphs[area][i].u.val
17804 + row->glyphs[area][i].face_id
17805 + row->glyphs[area][i].padding_p
17806 + (row->glyphs[area][i].type << 2));
17809 it->max_ascent = it->max_descent = 0;
17810 it->max_phys_ascent = it->max_phys_descent = 0;
17814 /* Append one space to the glyph row of iterator IT if doing a
17815 window-based redisplay. The space has the same face as
17816 IT->face_id. Value is non-zero if a space was added.
17818 This function is called to make sure that there is always one glyph
17819 at the end of a glyph row that the cursor can be set on under
17820 window-systems. (If there weren't such a glyph we would not know
17821 how wide and tall a box cursor should be displayed).
17823 At the same time this space let's a nicely handle clearing to the
17824 end of the line if the row ends in italic text. */
17826 static int
17827 append_space_for_newline (struct it *it, int default_face_p)
17829 if (FRAME_WINDOW_P (it->f))
17831 int n = it->glyph_row->used[TEXT_AREA];
17833 if (it->glyph_row->glyphs[TEXT_AREA] + n
17834 < it->glyph_row->glyphs[1 + TEXT_AREA])
17836 /* Save some values that must not be changed.
17837 Must save IT->c and IT->len because otherwise
17838 ITERATOR_AT_END_P wouldn't work anymore after
17839 append_space_for_newline has been called. */
17840 enum display_element_type saved_what = it->what;
17841 int saved_c = it->c, saved_len = it->len;
17842 int saved_char_to_display = it->char_to_display;
17843 int saved_x = it->current_x;
17844 int saved_face_id = it->face_id;
17845 struct text_pos saved_pos;
17846 Lisp_Object saved_object;
17847 struct face *face;
17849 saved_object = it->object;
17850 saved_pos = it->position;
17852 it->what = IT_CHARACTER;
17853 memset (&it->position, 0, sizeof it->position);
17854 it->object = make_number (0);
17855 it->c = it->char_to_display = ' ';
17856 it->len = 1;
17858 if (default_face_p)
17859 it->face_id = DEFAULT_FACE_ID;
17860 else if (it->face_before_selective_p)
17861 it->face_id = it->saved_face_id;
17862 face = FACE_FROM_ID (it->f, it->face_id);
17863 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
17865 PRODUCE_GLYPHS (it);
17867 it->override_ascent = -1;
17868 it->constrain_row_ascent_descent_p = 0;
17869 it->current_x = saved_x;
17870 it->object = saved_object;
17871 it->position = saved_pos;
17872 it->what = saved_what;
17873 it->face_id = saved_face_id;
17874 it->len = saved_len;
17875 it->c = saved_c;
17876 it->char_to_display = saved_char_to_display;
17877 return 1;
17881 return 0;
17885 /* Extend the face of the last glyph in the text area of IT->glyph_row
17886 to the end of the display line. Called from display_line. If the
17887 glyph row is empty, add a space glyph to it so that we know the
17888 face to draw. Set the glyph row flag fill_line_p. If the glyph
17889 row is R2L, prepend a stretch glyph to cover the empty space to the
17890 left of the leftmost glyph. */
17892 static void
17893 extend_face_to_end_of_line (struct it *it)
17895 struct face *face;
17896 struct frame *f = it->f;
17898 /* If line is already filled, do nothing. Non window-system frames
17899 get a grace of one more ``pixel'' because their characters are
17900 1-``pixel'' wide, so they hit the equality too early. This grace
17901 is needed only for R2L rows that are not continued, to produce
17902 one extra blank where we could display the cursor. */
17903 if (it->current_x >= it->last_visible_x
17904 + (!FRAME_WINDOW_P (f)
17905 && it->glyph_row->reversed_p
17906 && !it->glyph_row->continued_p))
17907 return;
17909 /* Face extension extends the background and box of IT->face_id
17910 to the end of the line. If the background equals the background
17911 of the frame, we don't have to do anything. */
17912 if (it->face_before_selective_p)
17913 face = FACE_FROM_ID (f, it->saved_face_id);
17914 else
17915 face = FACE_FROM_ID (f, it->face_id);
17917 if (FRAME_WINDOW_P (f)
17918 && it->glyph_row->displays_text_p
17919 && face->box == FACE_NO_BOX
17920 && face->background == FRAME_BACKGROUND_PIXEL (f)
17921 && !face->stipple
17922 && !it->glyph_row->reversed_p)
17923 return;
17925 /* Set the glyph row flag indicating that the face of the last glyph
17926 in the text area has to be drawn to the end of the text area. */
17927 it->glyph_row->fill_line_p = 1;
17929 /* If current character of IT is not ASCII, make sure we have the
17930 ASCII face. This will be automatically undone the next time
17931 get_next_display_element returns a multibyte character. Note
17932 that the character will always be single byte in unibyte
17933 text. */
17934 if (!ASCII_CHAR_P (it->c))
17936 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
17939 if (FRAME_WINDOW_P (f))
17941 /* If the row is empty, add a space with the current face of IT,
17942 so that we know which face to draw. */
17943 if (it->glyph_row->used[TEXT_AREA] == 0)
17945 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
17946 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
17947 it->glyph_row->used[TEXT_AREA] = 1;
17949 #ifdef HAVE_WINDOW_SYSTEM
17950 if (it->glyph_row->reversed_p)
17952 /* Prepend a stretch glyph to the row, such that the
17953 rightmost glyph will be drawn flushed all the way to the
17954 right margin of the window. The stretch glyph that will
17955 occupy the empty space, if any, to the left of the
17956 glyphs. */
17957 struct font *font = face->font ? face->font : FRAME_FONT (f);
17958 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
17959 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
17960 struct glyph *g;
17961 int row_width, stretch_ascent, stretch_width;
17962 struct text_pos saved_pos;
17963 int saved_face_id, saved_avoid_cursor;
17965 for (row_width = 0, g = row_start; g < row_end; g++)
17966 row_width += g->pixel_width;
17967 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
17968 if (stretch_width > 0)
17970 stretch_ascent =
17971 (((it->ascent + it->descent)
17972 * FONT_BASE (font)) / FONT_HEIGHT (font));
17973 saved_pos = it->position;
17974 memset (&it->position, 0, sizeof it->position);
17975 saved_avoid_cursor = it->avoid_cursor_p;
17976 it->avoid_cursor_p = 1;
17977 saved_face_id = it->face_id;
17978 /* The last row's stretch glyph should get the default
17979 face, to avoid painting the rest of the window with
17980 the region face, if the region ends at ZV. */
17981 if (it->glyph_row->ends_at_zv_p)
17982 it->face_id = DEFAULT_FACE_ID;
17983 else
17984 it->face_id = face->id;
17985 append_stretch_glyph (it, make_number (0), stretch_width,
17986 it->ascent + it->descent, stretch_ascent);
17987 it->position = saved_pos;
17988 it->avoid_cursor_p = saved_avoid_cursor;
17989 it->face_id = saved_face_id;
17992 #endif /* HAVE_WINDOW_SYSTEM */
17994 else
17996 /* Save some values that must not be changed. */
17997 int saved_x = it->current_x;
17998 struct text_pos saved_pos;
17999 Lisp_Object saved_object;
18000 enum display_element_type saved_what = it->what;
18001 int saved_face_id = it->face_id;
18003 saved_object = it->object;
18004 saved_pos = it->position;
18006 it->what = IT_CHARACTER;
18007 memset (&it->position, 0, sizeof it->position);
18008 it->object = make_number (0);
18009 it->c = it->char_to_display = ' ';
18010 it->len = 1;
18011 /* The last row's blank glyphs should get the default face, to
18012 avoid painting the rest of the window with the region face,
18013 if the region ends at ZV. */
18014 if (it->glyph_row->ends_at_zv_p)
18015 it->face_id = DEFAULT_FACE_ID;
18016 else
18017 it->face_id = face->id;
18019 PRODUCE_GLYPHS (it);
18021 while (it->current_x <= it->last_visible_x)
18022 PRODUCE_GLYPHS (it);
18024 /* Don't count these blanks really. It would let us insert a left
18025 truncation glyph below and make us set the cursor on them, maybe. */
18026 it->current_x = saved_x;
18027 it->object = saved_object;
18028 it->position = saved_pos;
18029 it->what = saved_what;
18030 it->face_id = saved_face_id;
18035 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18036 trailing whitespace. */
18038 static int
18039 trailing_whitespace_p (EMACS_INT charpos)
18041 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18042 int c = 0;
18044 while (bytepos < ZV_BYTE
18045 && (c = FETCH_CHAR (bytepos),
18046 c == ' ' || c == '\t'))
18047 ++bytepos;
18049 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18051 if (bytepos != PT_BYTE)
18052 return 1;
18054 return 0;
18058 /* Highlight trailing whitespace, if any, in ROW. */
18060 static void
18061 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18063 int used = row->used[TEXT_AREA];
18065 if (used)
18067 struct glyph *start = row->glyphs[TEXT_AREA];
18068 struct glyph *glyph = start + used - 1;
18070 if (row->reversed_p)
18072 /* Right-to-left rows need to be processed in the opposite
18073 direction, so swap the edge pointers. */
18074 glyph = start;
18075 start = row->glyphs[TEXT_AREA] + used - 1;
18078 /* Skip over glyphs inserted to display the cursor at the
18079 end of a line, for extending the face of the last glyph
18080 to the end of the line on terminals, and for truncation
18081 and continuation glyphs. */
18082 if (!row->reversed_p)
18084 while (glyph >= start
18085 && glyph->type == CHAR_GLYPH
18086 && INTEGERP (glyph->object))
18087 --glyph;
18089 else
18091 while (glyph <= start
18092 && glyph->type == CHAR_GLYPH
18093 && INTEGERP (glyph->object))
18094 ++glyph;
18097 /* If last glyph is a space or stretch, and it's trailing
18098 whitespace, set the face of all trailing whitespace glyphs in
18099 IT->glyph_row to `trailing-whitespace'. */
18100 if ((row->reversed_p ? glyph <= start : glyph >= start)
18101 && BUFFERP (glyph->object)
18102 && (glyph->type == STRETCH_GLYPH
18103 || (glyph->type == CHAR_GLYPH
18104 && glyph->u.ch == ' '))
18105 && trailing_whitespace_p (glyph->charpos))
18107 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18108 if (face_id < 0)
18109 return;
18111 if (!row->reversed_p)
18113 while (glyph >= start
18114 && BUFFERP (glyph->object)
18115 && (glyph->type == STRETCH_GLYPH
18116 || (glyph->type == CHAR_GLYPH
18117 && glyph->u.ch == ' ')))
18118 (glyph--)->face_id = face_id;
18120 else
18122 while (glyph <= start
18123 && BUFFERP (glyph->object)
18124 && (glyph->type == STRETCH_GLYPH
18125 || (glyph->type == CHAR_GLYPH
18126 && glyph->u.ch == ' ')))
18127 (glyph++)->face_id = face_id;
18134 /* Value is non-zero if glyph row ROW should be
18135 used to hold the cursor. */
18137 static int
18138 cursor_row_p (struct glyph_row *row)
18140 int result = 1;
18142 if (PT == CHARPOS (row->end.pos)
18143 || PT == MATRIX_ROW_END_CHARPOS (row))
18145 /* Suppose the row ends on a string.
18146 Unless the row is continued, that means it ends on a newline
18147 in the string. If it's anything other than a display string
18148 (e.g. a before-string from an overlay), we don't want the
18149 cursor there. (This heuristic seems to give the optimal
18150 behavior for the various types of multi-line strings.) */
18151 if (CHARPOS (row->end.string_pos) >= 0)
18153 if (row->continued_p)
18154 result = 1;
18155 else
18157 /* Check for `display' property. */
18158 struct glyph *beg = row->glyphs[TEXT_AREA];
18159 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18160 struct glyph *glyph;
18162 result = 0;
18163 for (glyph = end; glyph >= beg; --glyph)
18164 if (STRINGP (glyph->object))
18166 Lisp_Object prop
18167 = Fget_char_property (make_number (PT),
18168 Qdisplay, Qnil);
18169 result =
18170 (!NILP (prop)
18171 && display_prop_string_p (prop, glyph->object));
18172 break;
18176 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18178 /* If the row ends in middle of a real character,
18179 and the line is continued, we want the cursor here.
18180 That's because CHARPOS (ROW->end.pos) would equal
18181 PT if PT is before the character. */
18182 if (!row->ends_in_ellipsis_p)
18183 result = row->continued_p;
18184 else
18185 /* If the row ends in an ellipsis, then
18186 CHARPOS (ROW->end.pos) will equal point after the
18187 invisible text. We want that position to be displayed
18188 after the ellipsis. */
18189 result = 0;
18191 /* If the row ends at ZV, display the cursor at the end of that
18192 row instead of at the start of the row below. */
18193 else if (row->ends_at_zv_p)
18194 result = 1;
18195 else
18196 result = 0;
18199 return result;
18204 /* Push the property PROP so that it will be rendered at the current
18205 position in IT. Return 1 if PROP was successfully pushed, 0
18206 otherwise. Called from handle_line_prefix to handle the
18207 `line-prefix' and `wrap-prefix' properties. */
18209 static int
18210 push_display_prop (struct it *it, Lisp_Object prop)
18212 struct text_pos pos =
18213 (it->method == GET_FROM_STRING) ? it->current.string_pos : it->current.pos;
18215 xassert (it->method == GET_FROM_BUFFER
18216 || it->method == GET_FROM_STRING);
18218 /* We need to save the current buffer/string position, so it will be
18219 restored by pop_it, because iterate_out_of_display_property
18220 depends on that being set correctly, but some situations leave
18221 it->position not yet set when this function is called. */
18222 push_it (it, &pos);
18224 if (STRINGP (prop))
18226 if (SCHARS (prop) == 0)
18228 pop_it (it);
18229 return 0;
18232 it->string = prop;
18233 it->multibyte_p = STRING_MULTIBYTE (it->string);
18234 it->current.overlay_string_index = -1;
18235 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18236 it->end_charpos = it->string_nchars = SCHARS (it->string);
18237 it->method = GET_FROM_STRING;
18238 it->stop_charpos = 0;
18239 it->prev_stop = 0;
18240 it->base_level_stop = 0;
18242 /* Force paragraph direction to be that of the parent
18243 buffer/string. */
18244 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18245 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18246 else
18247 it->paragraph_embedding = L2R;
18249 /* Set up the bidi iterator for this display string. */
18250 if (it->bidi_p)
18252 it->bidi_it.string.lstring = it->string;
18253 it->bidi_it.string.s = NULL;
18254 it->bidi_it.string.schars = it->end_charpos;
18255 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18256 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18257 it->bidi_it.string.unibyte = !it->multibyte_p;
18258 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18261 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18263 it->method = GET_FROM_STRETCH;
18264 it->object = prop;
18266 #ifdef HAVE_WINDOW_SYSTEM
18267 else if (IMAGEP (prop))
18269 it->what = IT_IMAGE;
18270 it->image_id = lookup_image (it->f, prop);
18271 it->method = GET_FROM_IMAGE;
18273 #endif /* HAVE_WINDOW_SYSTEM */
18274 else
18276 pop_it (it); /* bogus display property, give up */
18277 return 0;
18280 return 1;
18283 /* Return the character-property PROP at the current position in IT. */
18285 static Lisp_Object
18286 get_it_property (struct it *it, Lisp_Object prop)
18288 Lisp_Object position;
18290 if (STRINGP (it->object))
18291 position = make_number (IT_STRING_CHARPOS (*it));
18292 else if (BUFFERP (it->object))
18293 position = make_number (IT_CHARPOS (*it));
18294 else
18295 return Qnil;
18297 return Fget_char_property (position, prop, it->object);
18300 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18302 static void
18303 handle_line_prefix (struct it *it)
18305 Lisp_Object prefix;
18307 if (it->continuation_lines_width > 0)
18309 prefix = get_it_property (it, Qwrap_prefix);
18310 if (NILP (prefix))
18311 prefix = Vwrap_prefix;
18313 else
18315 prefix = get_it_property (it, Qline_prefix);
18316 if (NILP (prefix))
18317 prefix = Vline_prefix;
18319 if (! NILP (prefix) && push_display_prop (it, prefix))
18321 /* If the prefix is wider than the window, and we try to wrap
18322 it, it would acquire its own wrap prefix, and so on till the
18323 iterator stack overflows. So, don't wrap the prefix. */
18324 it->line_wrap = TRUNCATE;
18325 it->avoid_cursor_p = 1;
18331 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18332 only for R2L lines from display_line and display_string, when they
18333 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18334 the line/string needs to be continued on the next glyph row. */
18335 static void
18336 unproduce_glyphs (struct it *it, int n)
18338 struct glyph *glyph, *end;
18340 xassert (it->glyph_row);
18341 xassert (it->glyph_row->reversed_p);
18342 xassert (it->area == TEXT_AREA);
18343 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18345 if (n > it->glyph_row->used[TEXT_AREA])
18346 n = it->glyph_row->used[TEXT_AREA];
18347 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18348 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18349 for ( ; glyph < end; glyph++)
18350 glyph[-n] = *glyph;
18353 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18354 and ROW->maxpos. */
18355 static void
18356 find_row_edges (struct it *it, struct glyph_row *row,
18357 EMACS_INT min_pos, EMACS_INT min_bpos,
18358 EMACS_INT max_pos, EMACS_INT max_bpos)
18360 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18361 lines' rows is implemented for bidi-reordered rows. */
18363 /* ROW->minpos is the value of min_pos, the minimal buffer position
18364 we have in ROW, or ROW->start.pos if that is smaller. */
18365 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18366 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18367 else
18368 /* We didn't find buffer positions smaller than ROW->start, or
18369 didn't find _any_ valid buffer positions in any of the glyphs,
18370 so we must trust the iterator's computed positions. */
18371 row->minpos = row->start.pos;
18372 if (max_pos <= 0)
18374 max_pos = CHARPOS (it->current.pos);
18375 max_bpos = BYTEPOS (it->current.pos);
18378 /* Here are the various use-cases for ending the row, and the
18379 corresponding values for ROW->maxpos:
18381 Line ends in a newline from buffer eol_pos + 1
18382 Line is continued from buffer max_pos + 1
18383 Line is truncated on right it->current.pos
18384 Line ends in a newline from string max_pos
18385 Line is continued from string max_pos
18386 Line is continued from display vector max_pos
18387 Line is entirely from a string min_pos == max_pos
18388 Line is entirely from a display vector min_pos == max_pos
18389 Line that ends at ZV ZV
18391 If you discover other use-cases, please add them here as
18392 appropriate. */
18393 if (row->ends_at_zv_p)
18394 row->maxpos = it->current.pos;
18395 else if (row->used[TEXT_AREA])
18397 if (row->ends_in_newline_from_string_p)
18398 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18399 else if (CHARPOS (it->eol_pos) > 0)
18400 SET_TEXT_POS (row->maxpos,
18401 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18402 else if (row->continued_p)
18404 /* If max_pos is different from IT's current position, it
18405 means IT->method does not belong to the display element
18406 at max_pos. However, it also means that the display
18407 element at max_pos was displayed in its entirety on this
18408 line, which is equivalent to saying that the next line
18409 starts at the next buffer position. */
18410 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18411 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18412 else
18414 INC_BOTH (max_pos, max_bpos);
18415 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18418 else if (row->truncated_on_right_p)
18419 /* display_line already called reseat_at_next_visible_line_start,
18420 which puts the iterator at the beginning of the next line, in
18421 the logical order. */
18422 row->maxpos = it->current.pos;
18423 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18424 /* A line that is entirely from a string/image/stretch... */
18425 row->maxpos = row->minpos;
18426 else
18427 abort ();
18429 else
18430 row->maxpos = it->current.pos;
18433 /* Construct the glyph row IT->glyph_row in the desired matrix of
18434 IT->w from text at the current position of IT. See dispextern.h
18435 for an overview of struct it. Value is non-zero if
18436 IT->glyph_row displays text, as opposed to a line displaying ZV
18437 only. */
18439 static int
18440 display_line (struct it *it)
18442 struct glyph_row *row = it->glyph_row;
18443 Lisp_Object overlay_arrow_string;
18444 struct it wrap_it;
18445 void *wrap_data = NULL;
18446 int may_wrap = 0, wrap_x IF_LINT (= 0);
18447 int wrap_row_used = -1;
18448 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18449 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18450 int wrap_row_extra_line_spacing IF_LINT (= 0);
18451 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18452 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18453 int cvpos;
18454 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18455 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18457 /* We always start displaying at hpos zero even if hscrolled. */
18458 xassert (it->hpos == 0 && it->current_x == 0);
18460 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18461 >= it->w->desired_matrix->nrows)
18463 it->w->nrows_scale_factor++;
18464 fonts_changed_p = 1;
18465 return 0;
18468 /* Is IT->w showing the region? */
18469 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18471 /* Clear the result glyph row and enable it. */
18472 prepare_desired_row (row);
18474 row->y = it->current_y;
18475 row->start = it->start;
18476 row->continuation_lines_width = it->continuation_lines_width;
18477 row->displays_text_p = 1;
18478 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18479 it->starts_in_middle_of_char_p = 0;
18481 /* Arrange the overlays nicely for our purposes. Usually, we call
18482 display_line on only one line at a time, in which case this
18483 can't really hurt too much, or we call it on lines which appear
18484 one after another in the buffer, in which case all calls to
18485 recenter_overlay_lists but the first will be pretty cheap. */
18486 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18488 /* Move over display elements that are not visible because we are
18489 hscrolled. This may stop at an x-position < IT->first_visible_x
18490 if the first glyph is partially visible or if we hit a line end. */
18491 if (it->current_x < it->first_visible_x)
18493 this_line_min_pos = row->start.pos;
18494 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18495 MOVE_TO_POS | MOVE_TO_X);
18496 /* Record the smallest positions seen while we moved over
18497 display elements that are not visible. This is needed by
18498 redisplay_internal for optimizing the case where the cursor
18499 stays inside the same line. The rest of this function only
18500 considers positions that are actually displayed, so
18501 RECORD_MAX_MIN_POS will not otherwise record positions that
18502 are hscrolled to the left of the left edge of the window. */
18503 min_pos = CHARPOS (this_line_min_pos);
18504 min_bpos = BYTEPOS (this_line_min_pos);
18506 else
18508 /* We only do this when not calling `move_it_in_display_line_to'
18509 above, because move_it_in_display_line_to calls
18510 handle_line_prefix itself. */
18511 handle_line_prefix (it);
18514 /* Get the initial row height. This is either the height of the
18515 text hscrolled, if there is any, or zero. */
18516 row->ascent = it->max_ascent;
18517 row->height = it->max_ascent + it->max_descent;
18518 row->phys_ascent = it->max_phys_ascent;
18519 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18520 row->extra_line_spacing = it->max_extra_line_spacing;
18522 /* Utility macro to record max and min buffer positions seen until now. */
18523 #define RECORD_MAX_MIN_POS(IT) \
18524 do \
18526 int composition_p = (IT)->what == IT_COMPOSITION; \
18527 EMACS_INT current_pos = \
18528 composition_p ? (IT)->cmp_it.charpos \
18529 : IT_CHARPOS (*(IT)); \
18530 EMACS_INT current_bpos = \
18531 composition_p ? CHAR_TO_BYTE (current_pos) \
18532 : IT_BYTEPOS (*(IT)); \
18533 if (current_pos < min_pos) \
18535 min_pos = current_pos; \
18536 min_bpos = current_bpos; \
18538 if (IT_CHARPOS (*it) > max_pos) \
18540 max_pos = IT_CHARPOS (*it); \
18541 max_bpos = IT_BYTEPOS (*it); \
18544 while (0)
18546 /* Loop generating characters. The loop is left with IT on the next
18547 character to display. */
18548 while (1)
18550 int n_glyphs_before, hpos_before, x_before;
18551 int x, nglyphs;
18552 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18554 /* Retrieve the next thing to display. Value is zero if end of
18555 buffer reached. */
18556 if (!get_next_display_element (it))
18558 /* Maybe add a space at the end of this line that is used to
18559 display the cursor there under X. Set the charpos of the
18560 first glyph of blank lines not corresponding to any text
18561 to -1. */
18562 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18563 row->exact_window_width_line_p = 1;
18564 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18565 || row->used[TEXT_AREA] == 0)
18567 row->glyphs[TEXT_AREA]->charpos = -1;
18568 row->displays_text_p = 0;
18570 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18571 && (!MINI_WINDOW_P (it->w)
18572 || (minibuf_level && EQ (it->window, minibuf_window))))
18573 row->indicate_empty_line_p = 1;
18576 it->continuation_lines_width = 0;
18577 row->ends_at_zv_p = 1;
18578 /* A row that displays right-to-left text must always have
18579 its last face extended all the way to the end of line,
18580 even if this row ends in ZV, because we still write to
18581 the screen left to right. */
18582 if (row->reversed_p)
18583 extend_face_to_end_of_line (it);
18584 break;
18587 /* Now, get the metrics of what we want to display. This also
18588 generates glyphs in `row' (which is IT->glyph_row). */
18589 n_glyphs_before = row->used[TEXT_AREA];
18590 x = it->current_x;
18592 /* Remember the line height so far in case the next element doesn't
18593 fit on the line. */
18594 if (it->line_wrap != TRUNCATE)
18596 ascent = it->max_ascent;
18597 descent = it->max_descent;
18598 phys_ascent = it->max_phys_ascent;
18599 phys_descent = it->max_phys_descent;
18601 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18603 if (IT_DISPLAYING_WHITESPACE (it))
18604 may_wrap = 1;
18605 else if (may_wrap)
18607 SAVE_IT (wrap_it, *it, wrap_data);
18608 wrap_x = x;
18609 wrap_row_used = row->used[TEXT_AREA];
18610 wrap_row_ascent = row->ascent;
18611 wrap_row_height = row->height;
18612 wrap_row_phys_ascent = row->phys_ascent;
18613 wrap_row_phys_height = row->phys_height;
18614 wrap_row_extra_line_spacing = row->extra_line_spacing;
18615 wrap_row_min_pos = min_pos;
18616 wrap_row_min_bpos = min_bpos;
18617 wrap_row_max_pos = max_pos;
18618 wrap_row_max_bpos = max_bpos;
18619 may_wrap = 0;
18624 PRODUCE_GLYPHS (it);
18626 /* If this display element was in marginal areas, continue with
18627 the next one. */
18628 if (it->area != TEXT_AREA)
18630 row->ascent = max (row->ascent, it->max_ascent);
18631 row->height = max (row->height, it->max_ascent + it->max_descent);
18632 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18633 row->phys_height = max (row->phys_height,
18634 it->max_phys_ascent + it->max_phys_descent);
18635 row->extra_line_spacing = max (row->extra_line_spacing,
18636 it->max_extra_line_spacing);
18637 set_iterator_to_next (it, 1);
18638 continue;
18641 /* Does the display element fit on the line? If we truncate
18642 lines, we should draw past the right edge of the window. If
18643 we don't truncate, we want to stop so that we can display the
18644 continuation glyph before the right margin. If lines are
18645 continued, there are two possible strategies for characters
18646 resulting in more than 1 glyph (e.g. tabs): Display as many
18647 glyphs as possible in this line and leave the rest for the
18648 continuation line, or display the whole element in the next
18649 line. Original redisplay did the former, so we do it also. */
18650 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
18651 hpos_before = it->hpos;
18652 x_before = x;
18654 if (/* Not a newline. */
18655 nglyphs > 0
18656 /* Glyphs produced fit entirely in the line. */
18657 && it->current_x < it->last_visible_x)
18659 it->hpos += nglyphs;
18660 row->ascent = max (row->ascent, it->max_ascent);
18661 row->height = max (row->height, it->max_ascent + it->max_descent);
18662 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18663 row->phys_height = max (row->phys_height,
18664 it->max_phys_ascent + it->max_phys_descent);
18665 row->extra_line_spacing = max (row->extra_line_spacing,
18666 it->max_extra_line_spacing);
18667 if (it->current_x - it->pixel_width < it->first_visible_x)
18668 row->x = x - it->first_visible_x;
18669 /* Record the maximum and minimum buffer positions seen so
18670 far in glyphs that will be displayed by this row. */
18671 if (it->bidi_p)
18672 RECORD_MAX_MIN_POS (it);
18674 else
18676 int i, new_x;
18677 struct glyph *glyph;
18679 for (i = 0; i < nglyphs; ++i, x = new_x)
18681 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18682 new_x = x + glyph->pixel_width;
18684 if (/* Lines are continued. */
18685 it->line_wrap != TRUNCATE
18686 && (/* Glyph doesn't fit on the line. */
18687 new_x > it->last_visible_x
18688 /* Or it fits exactly on a window system frame. */
18689 || (new_x == it->last_visible_x
18690 && FRAME_WINDOW_P (it->f))))
18692 /* End of a continued line. */
18694 if (it->hpos == 0
18695 || (new_x == it->last_visible_x
18696 && FRAME_WINDOW_P (it->f)))
18698 /* Current glyph is the only one on the line or
18699 fits exactly on the line. We must continue
18700 the line because we can't draw the cursor
18701 after the glyph. */
18702 row->continued_p = 1;
18703 it->current_x = new_x;
18704 it->continuation_lines_width += new_x;
18705 ++it->hpos;
18706 /* Record the maximum and minimum buffer
18707 positions seen so far in glyphs that will be
18708 displayed by this row. */
18709 if (it->bidi_p)
18710 RECORD_MAX_MIN_POS (it);
18711 if (i == nglyphs - 1)
18713 /* If line-wrap is on, check if a previous
18714 wrap point was found. */
18715 if (wrap_row_used > 0
18716 /* Even if there is a previous wrap
18717 point, continue the line here as
18718 usual, if (i) the previous character
18719 was a space or tab AND (ii) the
18720 current character is not. */
18721 && (!may_wrap
18722 || IT_DISPLAYING_WHITESPACE (it)))
18723 goto back_to_wrap;
18725 set_iterator_to_next (it, 1);
18726 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18728 if (!get_next_display_element (it))
18730 row->exact_window_width_line_p = 1;
18731 it->continuation_lines_width = 0;
18732 row->continued_p = 0;
18733 row->ends_at_zv_p = 1;
18735 else if (ITERATOR_AT_END_OF_LINE_P (it))
18737 row->continued_p = 0;
18738 row->exact_window_width_line_p = 1;
18743 else if (CHAR_GLYPH_PADDING_P (*glyph)
18744 && !FRAME_WINDOW_P (it->f))
18746 /* A padding glyph that doesn't fit on this line.
18747 This means the whole character doesn't fit
18748 on the line. */
18749 if (row->reversed_p)
18750 unproduce_glyphs (it, row->used[TEXT_AREA]
18751 - n_glyphs_before);
18752 row->used[TEXT_AREA] = n_glyphs_before;
18754 /* Fill the rest of the row with continuation
18755 glyphs like in 20.x. */
18756 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
18757 < row->glyphs[1 + TEXT_AREA])
18758 produce_special_glyphs (it, IT_CONTINUATION);
18760 row->continued_p = 1;
18761 it->current_x = x_before;
18762 it->continuation_lines_width += x_before;
18764 /* Restore the height to what it was before the
18765 element not fitting on the line. */
18766 it->max_ascent = ascent;
18767 it->max_descent = descent;
18768 it->max_phys_ascent = phys_ascent;
18769 it->max_phys_descent = phys_descent;
18771 else if (wrap_row_used > 0)
18773 back_to_wrap:
18774 if (row->reversed_p)
18775 unproduce_glyphs (it,
18776 row->used[TEXT_AREA] - wrap_row_used);
18777 RESTORE_IT (it, &wrap_it, wrap_data);
18778 it->continuation_lines_width += wrap_x;
18779 row->used[TEXT_AREA] = wrap_row_used;
18780 row->ascent = wrap_row_ascent;
18781 row->height = wrap_row_height;
18782 row->phys_ascent = wrap_row_phys_ascent;
18783 row->phys_height = wrap_row_phys_height;
18784 row->extra_line_spacing = wrap_row_extra_line_spacing;
18785 min_pos = wrap_row_min_pos;
18786 min_bpos = wrap_row_min_bpos;
18787 max_pos = wrap_row_max_pos;
18788 max_bpos = wrap_row_max_bpos;
18789 row->continued_p = 1;
18790 row->ends_at_zv_p = 0;
18791 row->exact_window_width_line_p = 0;
18792 it->continuation_lines_width += x;
18794 /* Make sure that a non-default face is extended
18795 up to the right margin of the window. */
18796 extend_face_to_end_of_line (it);
18798 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
18800 /* A TAB that extends past the right edge of the
18801 window. This produces a single glyph on
18802 window system frames. We leave the glyph in
18803 this row and let it fill the row, but don't
18804 consume the TAB. */
18805 it->continuation_lines_width += it->last_visible_x;
18806 row->ends_in_middle_of_char_p = 1;
18807 row->continued_p = 1;
18808 glyph->pixel_width = it->last_visible_x - x;
18809 it->starts_in_middle_of_char_p = 1;
18811 else
18813 /* Something other than a TAB that draws past
18814 the right edge of the window. Restore
18815 positions to values before the element. */
18816 if (row->reversed_p)
18817 unproduce_glyphs (it, row->used[TEXT_AREA]
18818 - (n_glyphs_before + i));
18819 row->used[TEXT_AREA] = n_glyphs_before + i;
18821 /* Display continuation glyphs. */
18822 if (!FRAME_WINDOW_P (it->f))
18823 produce_special_glyphs (it, IT_CONTINUATION);
18824 row->continued_p = 1;
18826 it->current_x = x_before;
18827 it->continuation_lines_width += x;
18828 extend_face_to_end_of_line (it);
18830 if (nglyphs > 1 && i > 0)
18832 row->ends_in_middle_of_char_p = 1;
18833 it->starts_in_middle_of_char_p = 1;
18836 /* Restore the height to what it was before the
18837 element not fitting on the line. */
18838 it->max_ascent = ascent;
18839 it->max_descent = descent;
18840 it->max_phys_ascent = phys_ascent;
18841 it->max_phys_descent = phys_descent;
18844 break;
18846 else if (new_x > it->first_visible_x)
18848 /* Increment number of glyphs actually displayed. */
18849 ++it->hpos;
18851 /* Record the maximum and minimum buffer positions
18852 seen so far in glyphs that will be displayed by
18853 this row. */
18854 if (it->bidi_p)
18855 RECORD_MAX_MIN_POS (it);
18857 if (x < it->first_visible_x)
18858 /* Glyph is partially visible, i.e. row starts at
18859 negative X position. */
18860 row->x = x - it->first_visible_x;
18862 else
18864 /* Glyph is completely off the left margin of the
18865 window. This should not happen because of the
18866 move_it_in_display_line at the start of this
18867 function, unless the text display area of the
18868 window is empty. */
18869 xassert (it->first_visible_x <= it->last_visible_x);
18873 row->ascent = max (row->ascent, it->max_ascent);
18874 row->height = max (row->height, it->max_ascent + it->max_descent);
18875 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18876 row->phys_height = max (row->phys_height,
18877 it->max_phys_ascent + it->max_phys_descent);
18878 row->extra_line_spacing = max (row->extra_line_spacing,
18879 it->max_extra_line_spacing);
18881 /* End of this display line if row is continued. */
18882 if (row->continued_p || row->ends_at_zv_p)
18883 break;
18886 at_end_of_line:
18887 /* Is this a line end? If yes, we're also done, after making
18888 sure that a non-default face is extended up to the right
18889 margin of the window. */
18890 if (ITERATOR_AT_END_OF_LINE_P (it))
18892 int used_before = row->used[TEXT_AREA];
18894 row->ends_in_newline_from_string_p = STRINGP (it->object);
18896 /* Add a space at the end of the line that is used to
18897 display the cursor there. */
18898 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18899 append_space_for_newline (it, 0);
18901 /* Extend the face to the end of the line. */
18902 extend_face_to_end_of_line (it);
18904 /* Make sure we have the position. */
18905 if (used_before == 0)
18906 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
18908 /* Record the position of the newline, for use in
18909 find_row_edges. */
18910 it->eol_pos = it->current.pos;
18912 /* Consume the line end. This skips over invisible lines. */
18913 set_iterator_to_next (it, 1);
18914 it->continuation_lines_width = 0;
18915 break;
18918 /* Proceed with next display element. Note that this skips
18919 over lines invisible because of selective display. */
18920 set_iterator_to_next (it, 1);
18922 /* If we truncate lines, we are done when the last displayed
18923 glyphs reach past the right margin of the window. */
18924 if (it->line_wrap == TRUNCATE
18925 && (FRAME_WINDOW_P (it->f)
18926 ? (it->current_x >= it->last_visible_x)
18927 : (it->current_x > it->last_visible_x)))
18929 /* Maybe add truncation glyphs. */
18930 if (!FRAME_WINDOW_P (it->f))
18932 int i, n;
18934 if (!row->reversed_p)
18936 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18937 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18938 break;
18940 else
18942 for (i = 0; i < row->used[TEXT_AREA]; i++)
18943 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18944 break;
18945 /* Remove any padding glyphs at the front of ROW, to
18946 make room for the truncation glyphs we will be
18947 adding below. The loop below always inserts at
18948 least one truncation glyph, so also remove the
18949 last glyph added to ROW. */
18950 unproduce_glyphs (it, i + 1);
18951 /* Adjust i for the loop below. */
18952 i = row->used[TEXT_AREA] - (i + 1);
18955 for (n = row->used[TEXT_AREA]; i < n; ++i)
18957 row->used[TEXT_AREA] = i;
18958 produce_special_glyphs (it, IT_TRUNCATION);
18961 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18963 /* Don't truncate if we can overflow newline into fringe. */
18964 if (!get_next_display_element (it))
18966 it->continuation_lines_width = 0;
18967 row->ends_at_zv_p = 1;
18968 row->exact_window_width_line_p = 1;
18969 break;
18971 if (ITERATOR_AT_END_OF_LINE_P (it))
18973 row->exact_window_width_line_p = 1;
18974 goto at_end_of_line;
18978 row->truncated_on_right_p = 1;
18979 it->continuation_lines_width = 0;
18980 reseat_at_next_visible_line_start (it, 0);
18981 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
18982 it->hpos = hpos_before;
18983 it->current_x = x_before;
18984 break;
18988 if (wrap_data)
18989 bidi_unshelve_cache (wrap_data, 1);
18991 /* If line is not empty and hscrolled, maybe insert truncation glyphs
18992 at the left window margin. */
18993 if (it->first_visible_x
18994 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
18996 if (!FRAME_WINDOW_P (it->f))
18997 insert_left_trunc_glyphs (it);
18998 row->truncated_on_left_p = 1;
19001 /* Remember the position at which this line ends.
19003 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19004 cannot be before the call to find_row_edges below, since that is
19005 where these positions are determined. */
19006 row->end = it->current;
19007 if (!it->bidi_p)
19009 row->minpos = row->start.pos;
19010 row->maxpos = row->end.pos;
19012 else
19014 /* ROW->minpos and ROW->maxpos must be the smallest and
19015 `1 + the largest' buffer positions in ROW. But if ROW was
19016 bidi-reordered, these two positions can be anywhere in the
19017 row, so we must determine them now. */
19018 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19021 /* If the start of this line is the overlay arrow-position, then
19022 mark this glyph row as the one containing the overlay arrow.
19023 This is clearly a mess with variable size fonts. It would be
19024 better to let it be displayed like cursors under X. */
19025 if ((row->displays_text_p || !overlay_arrow_seen)
19026 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19027 !NILP (overlay_arrow_string)))
19029 /* Overlay arrow in window redisplay is a fringe bitmap. */
19030 if (STRINGP (overlay_arrow_string))
19032 struct glyph_row *arrow_row
19033 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19034 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19035 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19036 struct glyph *p = row->glyphs[TEXT_AREA];
19037 struct glyph *p2, *end;
19039 /* Copy the arrow glyphs. */
19040 while (glyph < arrow_end)
19041 *p++ = *glyph++;
19043 /* Throw away padding glyphs. */
19044 p2 = p;
19045 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19046 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19047 ++p2;
19048 if (p2 > p)
19050 while (p2 < end)
19051 *p++ = *p2++;
19052 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19055 else
19057 xassert (INTEGERP (overlay_arrow_string));
19058 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19060 overlay_arrow_seen = 1;
19063 /* Compute pixel dimensions of this line. */
19064 compute_line_metrics (it);
19066 /* Record whether this row ends inside an ellipsis. */
19067 row->ends_in_ellipsis_p
19068 = (it->method == GET_FROM_DISPLAY_VECTOR
19069 && it->ellipsis_p);
19071 /* Save fringe bitmaps in this row. */
19072 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19073 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19074 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19075 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19077 it->left_user_fringe_bitmap = 0;
19078 it->left_user_fringe_face_id = 0;
19079 it->right_user_fringe_bitmap = 0;
19080 it->right_user_fringe_face_id = 0;
19082 /* Maybe set the cursor. */
19083 cvpos = it->w->cursor.vpos;
19084 if ((cvpos < 0
19085 /* In bidi-reordered rows, keep checking for proper cursor
19086 position even if one has been found already, because buffer
19087 positions in such rows change non-linearly with ROW->VPOS,
19088 when a line is continued. One exception: when we are at ZV,
19089 display cursor on the first suitable glyph row, since all
19090 the empty rows after that also have their position set to ZV. */
19091 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19092 lines' rows is implemented for bidi-reordered rows. */
19093 || (it->bidi_p
19094 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19095 && PT >= MATRIX_ROW_START_CHARPOS (row)
19096 && PT <= MATRIX_ROW_END_CHARPOS (row)
19097 && cursor_row_p (row))
19098 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19100 /* Highlight trailing whitespace. */
19101 if (!NILP (Vshow_trailing_whitespace))
19102 highlight_trailing_whitespace (it->f, it->glyph_row);
19104 /* Prepare for the next line. This line starts horizontally at (X
19105 HPOS) = (0 0). Vertical positions are incremented. As a
19106 convenience for the caller, IT->glyph_row is set to the next
19107 row to be used. */
19108 it->current_x = it->hpos = 0;
19109 it->current_y += row->height;
19110 SET_TEXT_POS (it->eol_pos, 0, 0);
19111 ++it->vpos;
19112 ++it->glyph_row;
19113 /* The next row should by default use the same value of the
19114 reversed_p flag as this one. set_iterator_to_next decides when
19115 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19116 the flag accordingly. */
19117 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19118 it->glyph_row->reversed_p = row->reversed_p;
19119 it->start = row->end;
19120 return row->displays_text_p;
19122 #undef RECORD_MAX_MIN_POS
19125 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19126 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19127 doc: /* Return paragraph direction at point in BUFFER.
19128 Value is either `left-to-right' or `right-to-left'.
19129 If BUFFER is omitted or nil, it defaults to the current buffer.
19131 Paragraph direction determines how the text in the paragraph is displayed.
19132 In left-to-right paragraphs, text begins at the left margin of the window
19133 and the reading direction is generally left to right. In right-to-left
19134 paragraphs, text begins at the right margin and is read from right to left.
19136 See also `bidi-paragraph-direction'. */)
19137 (Lisp_Object buffer)
19139 struct buffer *buf = current_buffer;
19140 struct buffer *old = buf;
19142 if (! NILP (buffer))
19144 CHECK_BUFFER (buffer);
19145 buf = XBUFFER (buffer);
19148 if (NILP (BVAR (buf, bidi_display_reordering))
19149 || NILP (BVAR (buf, enable_multibyte_characters)))
19150 return Qleft_to_right;
19151 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19152 return BVAR (buf, bidi_paragraph_direction);
19153 else
19155 /* Determine the direction from buffer text. We could try to
19156 use current_matrix if it is up to date, but this seems fast
19157 enough as it is. */
19158 struct bidi_it itb;
19159 EMACS_INT pos = BUF_PT (buf);
19160 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19161 int c;
19163 set_buffer_temp (buf);
19164 /* bidi_paragraph_init finds the base direction of the paragraph
19165 by searching forward from paragraph start. We need the base
19166 direction of the current or _previous_ paragraph, so we need
19167 to make sure we are within that paragraph. To that end, find
19168 the previous non-empty line. */
19169 if (pos >= ZV && pos > BEGV)
19171 pos--;
19172 bytepos = CHAR_TO_BYTE (pos);
19174 while ((c = FETCH_BYTE (bytepos)) == '\n'
19175 || c == ' ' || c == '\t' || c == '\f')
19177 if (bytepos <= BEGV_BYTE)
19178 break;
19179 bytepos--;
19180 pos--;
19182 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19183 bytepos--;
19184 itb.charpos = pos;
19185 itb.bytepos = bytepos;
19186 itb.nchars = -1;
19187 itb.string.s = NULL;
19188 itb.string.lstring = Qnil;
19189 itb.frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ()); /* guesswork */
19190 itb.first_elt = 1;
19191 itb.separator_limit = -1;
19192 itb.paragraph_dir = NEUTRAL_DIR;
19194 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19195 set_buffer_temp (old);
19196 switch (itb.paragraph_dir)
19198 case L2R:
19199 return Qleft_to_right;
19200 break;
19201 case R2L:
19202 return Qright_to_left;
19203 break;
19204 default:
19205 abort ();
19212 /***********************************************************************
19213 Menu Bar
19214 ***********************************************************************/
19216 /* Redisplay the menu bar in the frame for window W.
19218 The menu bar of X frames that don't have X toolkit support is
19219 displayed in a special window W->frame->menu_bar_window.
19221 The menu bar of terminal frames is treated specially as far as
19222 glyph matrices are concerned. Menu bar lines are not part of
19223 windows, so the update is done directly on the frame matrix rows
19224 for the menu bar. */
19226 static void
19227 display_menu_bar (struct window *w)
19229 struct frame *f = XFRAME (WINDOW_FRAME (w));
19230 struct it it;
19231 Lisp_Object items;
19232 int i;
19234 /* Don't do all this for graphical frames. */
19235 #ifdef HAVE_NTGUI
19236 if (FRAME_W32_P (f))
19237 return;
19238 #endif
19239 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19240 if (FRAME_X_P (f))
19241 return;
19242 #endif
19244 #ifdef HAVE_NS
19245 if (FRAME_NS_P (f))
19246 return;
19247 #endif /* HAVE_NS */
19249 #ifdef USE_X_TOOLKIT
19250 xassert (!FRAME_WINDOW_P (f));
19251 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19252 it.first_visible_x = 0;
19253 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19254 #else /* not USE_X_TOOLKIT */
19255 if (FRAME_WINDOW_P (f))
19257 /* Menu bar lines are displayed in the desired matrix of the
19258 dummy window menu_bar_window. */
19259 struct window *menu_w;
19260 xassert (WINDOWP (f->menu_bar_window));
19261 menu_w = XWINDOW (f->menu_bar_window);
19262 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19263 MENU_FACE_ID);
19264 it.first_visible_x = 0;
19265 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19267 else
19269 /* This is a TTY frame, i.e. character hpos/vpos are used as
19270 pixel x/y. */
19271 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19272 MENU_FACE_ID);
19273 it.first_visible_x = 0;
19274 it.last_visible_x = FRAME_COLS (f);
19276 #endif /* not USE_X_TOOLKIT */
19278 /* FIXME: This should be controlled by a user option. See the
19279 comments in redisplay_tool_bar and display_mode_line about
19280 this. */
19281 it.paragraph_embedding = L2R;
19283 if (! mode_line_inverse_video)
19284 /* Force the menu-bar to be displayed in the default face. */
19285 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19287 /* Clear all rows of the menu bar. */
19288 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19290 struct glyph_row *row = it.glyph_row + i;
19291 clear_glyph_row (row);
19292 row->enabled_p = 1;
19293 row->full_width_p = 1;
19296 /* Display all items of the menu bar. */
19297 items = FRAME_MENU_BAR_ITEMS (it.f);
19298 for (i = 0; i < ASIZE (items); i += 4)
19300 Lisp_Object string;
19302 /* Stop at nil string. */
19303 string = AREF (items, i + 1);
19304 if (NILP (string))
19305 break;
19307 /* Remember where item was displayed. */
19308 ASET (items, i + 3, make_number (it.hpos));
19310 /* Display the item, pad with one space. */
19311 if (it.current_x < it.last_visible_x)
19312 display_string (NULL, string, Qnil, 0, 0, &it,
19313 SCHARS (string) + 1, 0, 0, -1);
19316 /* Fill out the line with spaces. */
19317 if (it.current_x < it.last_visible_x)
19318 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19320 /* Compute the total height of the lines. */
19321 compute_line_metrics (&it);
19326 /***********************************************************************
19327 Mode Line
19328 ***********************************************************************/
19330 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19331 FORCE is non-zero, redisplay mode lines unconditionally.
19332 Otherwise, redisplay only mode lines that are garbaged. Value is
19333 the number of windows whose mode lines were redisplayed. */
19335 static int
19336 redisplay_mode_lines (Lisp_Object window, int force)
19338 int nwindows = 0;
19340 while (!NILP (window))
19342 struct window *w = XWINDOW (window);
19344 if (WINDOWP (w->hchild))
19345 nwindows += redisplay_mode_lines (w->hchild, force);
19346 else if (WINDOWP (w->vchild))
19347 nwindows += redisplay_mode_lines (w->vchild, force);
19348 else if (force
19349 || FRAME_GARBAGED_P (XFRAME (w->frame))
19350 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19352 struct text_pos lpoint;
19353 struct buffer *old = current_buffer;
19355 /* Set the window's buffer for the mode line display. */
19356 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19357 set_buffer_internal_1 (XBUFFER (w->buffer));
19359 /* Point refers normally to the selected window. For any
19360 other window, set up appropriate value. */
19361 if (!EQ (window, selected_window))
19363 struct text_pos pt;
19365 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19366 if (CHARPOS (pt) < BEGV)
19367 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19368 else if (CHARPOS (pt) > (ZV - 1))
19369 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19370 else
19371 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19374 /* Display mode lines. */
19375 clear_glyph_matrix (w->desired_matrix);
19376 if (display_mode_lines (w))
19378 ++nwindows;
19379 w->must_be_updated_p = 1;
19382 /* Restore old settings. */
19383 set_buffer_internal_1 (old);
19384 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19387 window = w->next;
19390 return nwindows;
19394 /* Display the mode and/or header line of window W. Value is the
19395 sum number of mode lines and header lines displayed. */
19397 static int
19398 display_mode_lines (struct window *w)
19400 Lisp_Object old_selected_window, old_selected_frame;
19401 int n = 0;
19403 old_selected_frame = selected_frame;
19404 selected_frame = w->frame;
19405 old_selected_window = selected_window;
19406 XSETWINDOW (selected_window, w);
19408 /* These will be set while the mode line specs are processed. */
19409 line_number_displayed = 0;
19410 w->column_number_displayed = Qnil;
19412 if (WINDOW_WANTS_MODELINE_P (w))
19414 struct window *sel_w = XWINDOW (old_selected_window);
19416 /* Select mode line face based on the real selected window. */
19417 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19418 BVAR (current_buffer, mode_line_format));
19419 ++n;
19422 if (WINDOW_WANTS_HEADER_LINE_P (w))
19424 display_mode_line (w, HEADER_LINE_FACE_ID,
19425 BVAR (current_buffer, header_line_format));
19426 ++n;
19429 selected_frame = old_selected_frame;
19430 selected_window = old_selected_window;
19431 return n;
19435 /* Display mode or header line of window W. FACE_ID specifies which
19436 line to display; it is either MODE_LINE_FACE_ID or
19437 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19438 display. Value is the pixel height of the mode/header line
19439 displayed. */
19441 static int
19442 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19444 struct it it;
19445 struct face *face;
19446 int count = SPECPDL_INDEX ();
19448 init_iterator (&it, w, -1, -1, NULL, face_id);
19449 /* Don't extend on a previously drawn mode-line.
19450 This may happen if called from pos_visible_p. */
19451 it.glyph_row->enabled_p = 0;
19452 prepare_desired_row (it.glyph_row);
19454 it.glyph_row->mode_line_p = 1;
19456 if (! mode_line_inverse_video)
19457 /* Force the mode-line to be displayed in the default face. */
19458 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19460 /* FIXME: This should be controlled by a user option. But
19461 supporting such an option is not trivial, since the mode line is
19462 made up of many separate strings. */
19463 it.paragraph_embedding = L2R;
19465 record_unwind_protect (unwind_format_mode_line,
19466 format_mode_line_unwind_data (NULL, Qnil, 0));
19468 mode_line_target = MODE_LINE_DISPLAY;
19470 /* Temporarily make frame's keyboard the current kboard so that
19471 kboard-local variables in the mode_line_format will get the right
19472 values. */
19473 push_kboard (FRAME_KBOARD (it.f));
19474 record_unwind_save_match_data ();
19475 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19476 pop_kboard ();
19478 unbind_to (count, Qnil);
19480 /* Fill up with spaces. */
19481 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19483 compute_line_metrics (&it);
19484 it.glyph_row->full_width_p = 1;
19485 it.glyph_row->continued_p = 0;
19486 it.glyph_row->truncated_on_left_p = 0;
19487 it.glyph_row->truncated_on_right_p = 0;
19489 /* Make a 3D mode-line have a shadow at its right end. */
19490 face = FACE_FROM_ID (it.f, face_id);
19491 extend_face_to_end_of_line (&it);
19492 if (face->box != FACE_NO_BOX)
19494 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19495 + it.glyph_row->used[TEXT_AREA] - 1);
19496 last->right_box_line_p = 1;
19499 return it.glyph_row->height;
19502 /* Move element ELT in LIST to the front of LIST.
19503 Return the updated list. */
19505 static Lisp_Object
19506 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19508 register Lisp_Object tail, prev;
19509 register Lisp_Object tem;
19511 tail = list;
19512 prev = Qnil;
19513 while (CONSP (tail))
19515 tem = XCAR (tail);
19517 if (EQ (elt, tem))
19519 /* Splice out the link TAIL. */
19520 if (NILP (prev))
19521 list = XCDR (tail);
19522 else
19523 Fsetcdr (prev, XCDR (tail));
19525 /* Now make it the first. */
19526 Fsetcdr (tail, list);
19527 return tail;
19529 else
19530 prev = tail;
19531 tail = XCDR (tail);
19532 QUIT;
19535 /* Not found--return unchanged LIST. */
19536 return list;
19539 /* Contribute ELT to the mode line for window IT->w. How it
19540 translates into text depends on its data type.
19542 IT describes the display environment in which we display, as usual.
19544 DEPTH is the depth in recursion. It is used to prevent
19545 infinite recursion here.
19547 FIELD_WIDTH is the number of characters the display of ELT should
19548 occupy in the mode line, and PRECISION is the maximum number of
19549 characters to display from ELT's representation. See
19550 display_string for details.
19552 Returns the hpos of the end of the text generated by ELT.
19554 PROPS is a property list to add to any string we encounter.
19556 If RISKY is nonzero, remove (disregard) any properties in any string
19557 we encounter, and ignore :eval and :propertize.
19559 The global variable `mode_line_target' determines whether the
19560 output is passed to `store_mode_line_noprop',
19561 `store_mode_line_string', or `display_string'. */
19563 static int
19564 display_mode_element (struct it *it, int depth, int field_width, int precision,
19565 Lisp_Object elt, Lisp_Object props, int risky)
19567 int n = 0, field, prec;
19568 int literal = 0;
19570 tail_recurse:
19571 if (depth > 100)
19572 elt = build_string ("*too-deep*");
19574 depth++;
19576 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19578 case Lisp_String:
19580 /* A string: output it and check for %-constructs within it. */
19581 unsigned char c;
19582 EMACS_INT offset = 0;
19584 if (SCHARS (elt) > 0
19585 && (!NILP (props) || risky))
19587 Lisp_Object oprops, aelt;
19588 oprops = Ftext_properties_at (make_number (0), elt);
19590 /* If the starting string's properties are not what
19591 we want, translate the string. Also, if the string
19592 is risky, do that anyway. */
19594 if (NILP (Fequal (props, oprops)) || risky)
19596 /* If the starting string has properties,
19597 merge the specified ones onto the existing ones. */
19598 if (! NILP (oprops) && !risky)
19600 Lisp_Object tem;
19602 oprops = Fcopy_sequence (oprops);
19603 tem = props;
19604 while (CONSP (tem))
19606 oprops = Fplist_put (oprops, XCAR (tem),
19607 XCAR (XCDR (tem)));
19608 tem = XCDR (XCDR (tem));
19610 props = oprops;
19613 aelt = Fassoc (elt, mode_line_proptrans_alist);
19614 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19616 /* AELT is what we want. Move it to the front
19617 without consing. */
19618 elt = XCAR (aelt);
19619 mode_line_proptrans_alist
19620 = move_elt_to_front (aelt, mode_line_proptrans_alist);
19622 else
19624 Lisp_Object tem;
19626 /* If AELT has the wrong props, it is useless.
19627 so get rid of it. */
19628 if (! NILP (aelt))
19629 mode_line_proptrans_alist
19630 = Fdelq (aelt, mode_line_proptrans_alist);
19632 elt = Fcopy_sequence (elt);
19633 Fset_text_properties (make_number (0), Flength (elt),
19634 props, elt);
19635 /* Add this item to mode_line_proptrans_alist. */
19636 mode_line_proptrans_alist
19637 = Fcons (Fcons (elt, props),
19638 mode_line_proptrans_alist);
19639 /* Truncate mode_line_proptrans_alist
19640 to at most 50 elements. */
19641 tem = Fnthcdr (make_number (50),
19642 mode_line_proptrans_alist);
19643 if (! NILP (tem))
19644 XSETCDR (tem, Qnil);
19649 offset = 0;
19651 if (literal)
19653 prec = precision - n;
19654 switch (mode_line_target)
19656 case MODE_LINE_NOPROP:
19657 case MODE_LINE_TITLE:
19658 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
19659 break;
19660 case MODE_LINE_STRING:
19661 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
19662 break;
19663 case MODE_LINE_DISPLAY:
19664 n += display_string (NULL, elt, Qnil, 0, 0, it,
19665 0, prec, 0, STRING_MULTIBYTE (elt));
19666 break;
19669 break;
19672 /* Handle the non-literal case. */
19674 while ((precision <= 0 || n < precision)
19675 && SREF (elt, offset) != 0
19676 && (mode_line_target != MODE_LINE_DISPLAY
19677 || it->current_x < it->last_visible_x))
19679 EMACS_INT last_offset = offset;
19681 /* Advance to end of string or next format specifier. */
19682 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
19685 if (offset - 1 != last_offset)
19687 EMACS_INT nchars, nbytes;
19689 /* Output to end of string or up to '%'. Field width
19690 is length of string. Don't output more than
19691 PRECISION allows us. */
19692 offset--;
19694 prec = c_string_width (SDATA (elt) + last_offset,
19695 offset - last_offset, precision - n,
19696 &nchars, &nbytes);
19698 switch (mode_line_target)
19700 case MODE_LINE_NOPROP:
19701 case MODE_LINE_TITLE:
19702 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
19703 break;
19704 case MODE_LINE_STRING:
19706 EMACS_INT bytepos = last_offset;
19707 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19708 EMACS_INT endpos = (precision <= 0
19709 ? string_byte_to_char (elt, offset)
19710 : charpos + nchars);
19712 n += store_mode_line_string (NULL,
19713 Fsubstring (elt, make_number (charpos),
19714 make_number (endpos)),
19715 0, 0, 0, Qnil);
19717 break;
19718 case MODE_LINE_DISPLAY:
19720 EMACS_INT bytepos = last_offset;
19721 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19723 if (precision <= 0)
19724 nchars = string_byte_to_char (elt, offset) - charpos;
19725 n += display_string (NULL, elt, Qnil, 0, charpos,
19726 it, 0, nchars, 0,
19727 STRING_MULTIBYTE (elt));
19729 break;
19732 else /* c == '%' */
19734 EMACS_INT percent_position = offset;
19736 /* Get the specified minimum width. Zero means
19737 don't pad. */
19738 field = 0;
19739 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
19740 field = field * 10 + c - '0';
19742 /* Don't pad beyond the total padding allowed. */
19743 if (field_width - n > 0 && field > field_width - n)
19744 field = field_width - n;
19746 /* Note that either PRECISION <= 0 or N < PRECISION. */
19747 prec = precision - n;
19749 if (c == 'M')
19750 n += display_mode_element (it, depth, field, prec,
19751 Vglobal_mode_string, props,
19752 risky);
19753 else if (c != 0)
19755 int multibyte;
19756 EMACS_INT bytepos, charpos;
19757 const char *spec;
19758 Lisp_Object string;
19760 bytepos = percent_position;
19761 charpos = (STRING_MULTIBYTE (elt)
19762 ? string_byte_to_char (elt, bytepos)
19763 : bytepos);
19764 spec = decode_mode_spec (it->w, c, field, &string);
19765 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
19767 switch (mode_line_target)
19769 case MODE_LINE_NOPROP:
19770 case MODE_LINE_TITLE:
19771 n += store_mode_line_noprop (spec, field, prec);
19772 break;
19773 case MODE_LINE_STRING:
19775 Lisp_Object tem = build_string (spec);
19776 props = Ftext_properties_at (make_number (charpos), elt);
19777 /* Should only keep face property in props */
19778 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
19780 break;
19781 case MODE_LINE_DISPLAY:
19783 int nglyphs_before, nwritten;
19785 nglyphs_before = it->glyph_row->used[TEXT_AREA];
19786 nwritten = display_string (spec, string, elt,
19787 charpos, 0, it,
19788 field, prec, 0,
19789 multibyte);
19791 /* Assign to the glyphs written above the
19792 string where the `%x' came from, position
19793 of the `%'. */
19794 if (nwritten > 0)
19796 struct glyph *glyph
19797 = (it->glyph_row->glyphs[TEXT_AREA]
19798 + nglyphs_before);
19799 int i;
19801 for (i = 0; i < nwritten; ++i)
19803 glyph[i].object = elt;
19804 glyph[i].charpos = charpos;
19807 n += nwritten;
19810 break;
19813 else /* c == 0 */
19814 break;
19818 break;
19820 case Lisp_Symbol:
19821 /* A symbol: process the value of the symbol recursively
19822 as if it appeared here directly. Avoid error if symbol void.
19823 Special case: if value of symbol is a string, output the string
19824 literally. */
19826 register Lisp_Object tem;
19828 /* If the variable is not marked as risky to set
19829 then its contents are risky to use. */
19830 if (NILP (Fget (elt, Qrisky_local_variable)))
19831 risky = 1;
19833 tem = Fboundp (elt);
19834 if (!NILP (tem))
19836 tem = Fsymbol_value (elt);
19837 /* If value is a string, output that string literally:
19838 don't check for % within it. */
19839 if (STRINGP (tem))
19840 literal = 1;
19842 if (!EQ (tem, elt))
19844 /* Give up right away for nil or t. */
19845 elt = tem;
19846 goto tail_recurse;
19850 break;
19852 case Lisp_Cons:
19854 register Lisp_Object car, tem;
19856 /* A cons cell: five distinct cases.
19857 If first element is :eval or :propertize, do something special.
19858 If first element is a string or a cons, process all the elements
19859 and effectively concatenate them.
19860 If first element is a negative number, truncate displaying cdr to
19861 at most that many characters. If positive, pad (with spaces)
19862 to at least that many characters.
19863 If first element is a symbol, process the cadr or caddr recursively
19864 according to whether the symbol's value is non-nil or nil. */
19865 car = XCAR (elt);
19866 if (EQ (car, QCeval))
19868 /* An element of the form (:eval FORM) means evaluate FORM
19869 and use the result as mode line elements. */
19871 if (risky)
19872 break;
19874 if (CONSP (XCDR (elt)))
19876 Lisp_Object spec;
19877 spec = safe_eval (XCAR (XCDR (elt)));
19878 n += display_mode_element (it, depth, field_width - n,
19879 precision - n, spec, props,
19880 risky);
19883 else if (EQ (car, QCpropertize))
19885 /* An element of the form (:propertize ELT PROPS...)
19886 means display ELT but applying properties PROPS. */
19888 if (risky)
19889 break;
19891 if (CONSP (XCDR (elt)))
19892 n += display_mode_element (it, depth, field_width - n,
19893 precision - n, XCAR (XCDR (elt)),
19894 XCDR (XCDR (elt)), risky);
19896 else if (SYMBOLP (car))
19898 tem = Fboundp (car);
19899 elt = XCDR (elt);
19900 if (!CONSP (elt))
19901 goto invalid;
19902 /* elt is now the cdr, and we know it is a cons cell.
19903 Use its car if CAR has a non-nil value. */
19904 if (!NILP (tem))
19906 tem = Fsymbol_value (car);
19907 if (!NILP (tem))
19909 elt = XCAR (elt);
19910 goto tail_recurse;
19913 /* Symbol's value is nil (or symbol is unbound)
19914 Get the cddr of the original list
19915 and if possible find the caddr and use that. */
19916 elt = XCDR (elt);
19917 if (NILP (elt))
19918 break;
19919 else if (!CONSP (elt))
19920 goto invalid;
19921 elt = XCAR (elt);
19922 goto tail_recurse;
19924 else if (INTEGERP (car))
19926 register int lim = XINT (car);
19927 elt = XCDR (elt);
19928 if (lim < 0)
19930 /* Negative int means reduce maximum width. */
19931 if (precision <= 0)
19932 precision = -lim;
19933 else
19934 precision = min (precision, -lim);
19936 else if (lim > 0)
19938 /* Padding specified. Don't let it be more than
19939 current maximum. */
19940 if (precision > 0)
19941 lim = min (precision, lim);
19943 /* If that's more padding than already wanted, queue it.
19944 But don't reduce padding already specified even if
19945 that is beyond the current truncation point. */
19946 field_width = max (lim, field_width);
19948 goto tail_recurse;
19950 else if (STRINGP (car) || CONSP (car))
19952 Lisp_Object halftail = elt;
19953 int len = 0;
19955 while (CONSP (elt)
19956 && (precision <= 0 || n < precision))
19958 n += display_mode_element (it, depth,
19959 /* Do padding only after the last
19960 element in the list. */
19961 (! CONSP (XCDR (elt))
19962 ? field_width - n
19963 : 0),
19964 precision - n, XCAR (elt),
19965 props, risky);
19966 elt = XCDR (elt);
19967 len++;
19968 if ((len & 1) == 0)
19969 halftail = XCDR (halftail);
19970 /* Check for cycle. */
19971 if (EQ (halftail, elt))
19972 break;
19976 break;
19978 default:
19979 invalid:
19980 elt = build_string ("*invalid*");
19981 goto tail_recurse;
19984 /* Pad to FIELD_WIDTH. */
19985 if (field_width > 0 && n < field_width)
19987 switch (mode_line_target)
19989 case MODE_LINE_NOPROP:
19990 case MODE_LINE_TITLE:
19991 n += store_mode_line_noprop ("", field_width - n, 0);
19992 break;
19993 case MODE_LINE_STRING:
19994 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
19995 break;
19996 case MODE_LINE_DISPLAY:
19997 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
19998 0, 0, 0);
19999 break;
20003 return n;
20006 /* Store a mode-line string element in mode_line_string_list.
20008 If STRING is non-null, display that C string. Otherwise, the Lisp
20009 string LISP_STRING is displayed.
20011 FIELD_WIDTH is the minimum number of output glyphs to produce.
20012 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20013 with spaces. FIELD_WIDTH <= 0 means don't pad.
20015 PRECISION is the maximum number of characters to output from
20016 STRING. PRECISION <= 0 means don't truncate the string.
20018 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20019 properties to the string.
20021 PROPS are the properties to add to the string.
20022 The mode_line_string_face face property is always added to the string.
20025 static int
20026 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20027 int field_width, int precision, Lisp_Object props)
20029 EMACS_INT len;
20030 int n = 0;
20032 if (string != NULL)
20034 len = strlen (string);
20035 if (precision > 0 && len > precision)
20036 len = precision;
20037 lisp_string = make_string (string, len);
20038 if (NILP (props))
20039 props = mode_line_string_face_prop;
20040 else if (!NILP (mode_line_string_face))
20042 Lisp_Object face = Fplist_get (props, Qface);
20043 props = Fcopy_sequence (props);
20044 if (NILP (face))
20045 face = mode_line_string_face;
20046 else
20047 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20048 props = Fplist_put (props, Qface, face);
20050 Fadd_text_properties (make_number (0), make_number (len),
20051 props, lisp_string);
20053 else
20055 len = XFASTINT (Flength (lisp_string));
20056 if (precision > 0 && len > precision)
20058 len = precision;
20059 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20060 precision = -1;
20062 if (!NILP (mode_line_string_face))
20064 Lisp_Object face;
20065 if (NILP (props))
20066 props = Ftext_properties_at (make_number (0), lisp_string);
20067 face = Fplist_get (props, Qface);
20068 if (NILP (face))
20069 face = mode_line_string_face;
20070 else
20071 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20072 props = Fcons (Qface, Fcons (face, Qnil));
20073 if (copy_string)
20074 lisp_string = Fcopy_sequence (lisp_string);
20076 if (!NILP (props))
20077 Fadd_text_properties (make_number (0), make_number (len),
20078 props, lisp_string);
20081 if (len > 0)
20083 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20084 n += len;
20087 if (field_width > len)
20089 field_width -= len;
20090 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20091 if (!NILP (props))
20092 Fadd_text_properties (make_number (0), make_number (field_width),
20093 props, lisp_string);
20094 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20095 n += field_width;
20098 return n;
20102 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20103 1, 4, 0,
20104 doc: /* Format a string out of a mode line format specification.
20105 First arg FORMAT specifies the mode line format (see `mode-line-format'
20106 for details) to use.
20108 By default, the format is evaluated for the currently selected window.
20110 Optional second arg FACE specifies the face property to put on all
20111 characters for which no face is specified. The value nil means the
20112 default face. The value t means whatever face the window's mode line
20113 currently uses (either `mode-line' or `mode-line-inactive',
20114 depending on whether the window is the selected window or not).
20115 An integer value means the value string has no text
20116 properties.
20118 Optional third and fourth args WINDOW and BUFFER specify the window
20119 and buffer to use as the context for the formatting (defaults
20120 are the selected window and the WINDOW's buffer). */)
20121 (Lisp_Object format, Lisp_Object face,
20122 Lisp_Object window, Lisp_Object buffer)
20124 struct it it;
20125 int len;
20126 struct window *w;
20127 struct buffer *old_buffer = NULL;
20128 int face_id;
20129 int no_props = INTEGERP (face);
20130 int count = SPECPDL_INDEX ();
20131 Lisp_Object str;
20132 int string_start = 0;
20134 if (NILP (window))
20135 window = selected_window;
20136 CHECK_WINDOW (window);
20137 w = XWINDOW (window);
20139 if (NILP (buffer))
20140 buffer = w->buffer;
20141 CHECK_BUFFER (buffer);
20143 /* Make formatting the modeline a non-op when noninteractive, otherwise
20144 there will be problems later caused by a partially initialized frame. */
20145 if (NILP (format) || noninteractive)
20146 return empty_unibyte_string;
20148 if (no_props)
20149 face = Qnil;
20151 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20152 : EQ (face, Qt) ? (EQ (window, selected_window)
20153 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20154 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20155 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20156 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20157 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20158 : DEFAULT_FACE_ID;
20160 if (XBUFFER (buffer) != current_buffer)
20161 old_buffer = current_buffer;
20163 /* Save things including mode_line_proptrans_alist,
20164 and set that to nil so that we don't alter the outer value. */
20165 record_unwind_protect (unwind_format_mode_line,
20166 format_mode_line_unwind_data
20167 (old_buffer, selected_window, 1));
20168 mode_line_proptrans_alist = Qnil;
20170 Fselect_window (window, Qt);
20171 if (old_buffer)
20172 set_buffer_internal_1 (XBUFFER (buffer));
20174 init_iterator (&it, w, -1, -1, NULL, face_id);
20176 if (no_props)
20178 mode_line_target = MODE_LINE_NOPROP;
20179 mode_line_string_face_prop = Qnil;
20180 mode_line_string_list = Qnil;
20181 string_start = MODE_LINE_NOPROP_LEN (0);
20183 else
20185 mode_line_target = MODE_LINE_STRING;
20186 mode_line_string_list = Qnil;
20187 mode_line_string_face = face;
20188 mode_line_string_face_prop
20189 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20192 push_kboard (FRAME_KBOARD (it.f));
20193 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20194 pop_kboard ();
20196 if (no_props)
20198 len = MODE_LINE_NOPROP_LEN (string_start);
20199 str = make_string (mode_line_noprop_buf + string_start, len);
20201 else
20203 mode_line_string_list = Fnreverse (mode_line_string_list);
20204 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20205 empty_unibyte_string);
20208 unbind_to (count, Qnil);
20209 return str;
20212 /* Write a null-terminated, right justified decimal representation of
20213 the positive integer D to BUF using a minimal field width WIDTH. */
20215 static void
20216 pint2str (register char *buf, register int width, register EMACS_INT d)
20218 register char *p = buf;
20220 if (d <= 0)
20221 *p++ = '0';
20222 else
20224 while (d > 0)
20226 *p++ = d % 10 + '0';
20227 d /= 10;
20231 for (width -= (int) (p - buf); width > 0; --width)
20232 *p++ = ' ';
20233 *p-- = '\0';
20234 while (p > buf)
20236 d = *buf;
20237 *buf++ = *p;
20238 *p-- = d;
20242 /* Write a null-terminated, right justified decimal and "human
20243 readable" representation of the nonnegative integer D to BUF using
20244 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20246 static const char power_letter[] =
20248 0, /* no letter */
20249 'k', /* kilo */
20250 'M', /* mega */
20251 'G', /* giga */
20252 'T', /* tera */
20253 'P', /* peta */
20254 'E', /* exa */
20255 'Z', /* zetta */
20256 'Y' /* yotta */
20259 static void
20260 pint2hrstr (char *buf, int width, EMACS_INT d)
20262 /* We aim to represent the nonnegative integer D as
20263 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20264 EMACS_INT quotient = d;
20265 int remainder = 0;
20266 /* -1 means: do not use TENTHS. */
20267 int tenths = -1;
20268 int exponent = 0;
20270 /* Length of QUOTIENT.TENTHS as a string. */
20271 int length;
20273 char * psuffix;
20274 char * p;
20276 if (1000 <= quotient)
20278 /* Scale to the appropriate EXPONENT. */
20281 remainder = quotient % 1000;
20282 quotient /= 1000;
20283 exponent++;
20285 while (1000 <= quotient);
20287 /* Round to nearest and decide whether to use TENTHS or not. */
20288 if (quotient <= 9)
20290 tenths = remainder / 100;
20291 if (50 <= remainder % 100)
20293 if (tenths < 9)
20294 tenths++;
20295 else
20297 quotient++;
20298 if (quotient == 10)
20299 tenths = -1;
20300 else
20301 tenths = 0;
20305 else
20306 if (500 <= remainder)
20308 if (quotient < 999)
20309 quotient++;
20310 else
20312 quotient = 1;
20313 exponent++;
20314 tenths = 0;
20319 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20320 if (tenths == -1 && quotient <= 99)
20321 if (quotient <= 9)
20322 length = 1;
20323 else
20324 length = 2;
20325 else
20326 length = 3;
20327 p = psuffix = buf + max (width, length);
20329 /* Print EXPONENT. */
20330 *psuffix++ = power_letter[exponent];
20331 *psuffix = '\0';
20333 /* Print TENTHS. */
20334 if (tenths >= 0)
20336 *--p = '0' + tenths;
20337 *--p = '.';
20340 /* Print QUOTIENT. */
20343 int digit = quotient % 10;
20344 *--p = '0' + digit;
20346 while ((quotient /= 10) != 0);
20348 /* Print leading spaces. */
20349 while (buf < p)
20350 *--p = ' ';
20353 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20354 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20355 type of CODING_SYSTEM. Return updated pointer into BUF. */
20357 static unsigned char invalid_eol_type[] = "(*invalid*)";
20359 static char *
20360 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20362 Lisp_Object val;
20363 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20364 const unsigned char *eol_str;
20365 int eol_str_len;
20366 /* The EOL conversion we are using. */
20367 Lisp_Object eoltype;
20369 val = CODING_SYSTEM_SPEC (coding_system);
20370 eoltype = Qnil;
20372 if (!VECTORP (val)) /* Not yet decided. */
20374 if (multibyte)
20375 *buf++ = '-';
20376 if (eol_flag)
20377 eoltype = eol_mnemonic_undecided;
20378 /* Don't mention EOL conversion if it isn't decided. */
20380 else
20382 Lisp_Object attrs;
20383 Lisp_Object eolvalue;
20385 attrs = AREF (val, 0);
20386 eolvalue = AREF (val, 2);
20388 if (multibyte)
20389 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20391 if (eol_flag)
20393 /* The EOL conversion that is normal on this system. */
20395 if (NILP (eolvalue)) /* Not yet decided. */
20396 eoltype = eol_mnemonic_undecided;
20397 else if (VECTORP (eolvalue)) /* Not yet decided. */
20398 eoltype = eol_mnemonic_undecided;
20399 else /* eolvalue is Qunix, Qdos, or Qmac. */
20400 eoltype = (EQ (eolvalue, Qunix)
20401 ? eol_mnemonic_unix
20402 : (EQ (eolvalue, Qdos) == 1
20403 ? eol_mnemonic_dos : eol_mnemonic_mac));
20407 if (eol_flag)
20409 /* Mention the EOL conversion if it is not the usual one. */
20410 if (STRINGP (eoltype))
20412 eol_str = SDATA (eoltype);
20413 eol_str_len = SBYTES (eoltype);
20415 else if (CHARACTERP (eoltype))
20417 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20418 int c = XFASTINT (eoltype);
20419 eol_str_len = CHAR_STRING (c, tmp);
20420 eol_str = tmp;
20422 else
20424 eol_str = invalid_eol_type;
20425 eol_str_len = sizeof (invalid_eol_type) - 1;
20427 memcpy (buf, eol_str, eol_str_len);
20428 buf += eol_str_len;
20431 return buf;
20434 /* Return a string for the output of a mode line %-spec for window W,
20435 generated by character C. FIELD_WIDTH > 0 means pad the string
20436 returned with spaces to that value. Return a Lisp string in
20437 *STRING if the resulting string is taken from that Lisp string.
20439 Note we operate on the current buffer for most purposes,
20440 the exception being w->base_line_pos. */
20442 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20444 static const char *
20445 decode_mode_spec (struct window *w, register int c, int field_width,
20446 Lisp_Object *string)
20448 Lisp_Object obj;
20449 struct frame *f = XFRAME (WINDOW_FRAME (w));
20450 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20451 struct buffer *b = current_buffer;
20453 obj = Qnil;
20454 *string = Qnil;
20456 switch (c)
20458 case '*':
20459 if (!NILP (BVAR (b, read_only)))
20460 return "%";
20461 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20462 return "*";
20463 return "-";
20465 case '+':
20466 /* This differs from %* only for a modified read-only buffer. */
20467 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20468 return "*";
20469 if (!NILP (BVAR (b, read_only)))
20470 return "%";
20471 return "-";
20473 case '&':
20474 /* This differs from %* in ignoring read-only-ness. */
20475 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20476 return "*";
20477 return "-";
20479 case '%':
20480 return "%";
20482 case '[':
20484 int i;
20485 char *p;
20487 if (command_loop_level > 5)
20488 return "[[[... ";
20489 p = decode_mode_spec_buf;
20490 for (i = 0; i < command_loop_level; i++)
20491 *p++ = '[';
20492 *p = 0;
20493 return decode_mode_spec_buf;
20496 case ']':
20498 int i;
20499 char *p;
20501 if (command_loop_level > 5)
20502 return " ...]]]";
20503 p = decode_mode_spec_buf;
20504 for (i = 0; i < command_loop_level; i++)
20505 *p++ = ']';
20506 *p = 0;
20507 return decode_mode_spec_buf;
20510 case '-':
20512 register int i;
20514 /* Let lots_of_dashes be a string of infinite length. */
20515 if (mode_line_target == MODE_LINE_NOPROP ||
20516 mode_line_target == MODE_LINE_STRING)
20517 return "--";
20518 if (field_width <= 0
20519 || field_width > sizeof (lots_of_dashes))
20521 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20522 decode_mode_spec_buf[i] = '-';
20523 decode_mode_spec_buf[i] = '\0';
20524 return decode_mode_spec_buf;
20526 else
20527 return lots_of_dashes;
20530 case 'b':
20531 obj = BVAR (b, name);
20532 break;
20534 case 'c':
20535 /* %c and %l are ignored in `frame-title-format'.
20536 (In redisplay_internal, the frame title is drawn _before_ the
20537 windows are updated, so the stuff which depends on actual
20538 window contents (such as %l) may fail to render properly, or
20539 even crash emacs.) */
20540 if (mode_line_target == MODE_LINE_TITLE)
20541 return "";
20542 else
20544 EMACS_INT col = current_column ();
20545 w->column_number_displayed = make_number (col);
20546 pint2str (decode_mode_spec_buf, field_width, col);
20547 return decode_mode_spec_buf;
20550 case 'e':
20551 #ifndef SYSTEM_MALLOC
20553 if (NILP (Vmemory_full))
20554 return "";
20555 else
20556 return "!MEM FULL! ";
20558 #else
20559 return "";
20560 #endif
20562 case 'F':
20563 /* %F displays the frame name. */
20564 if (!NILP (f->title))
20565 return SSDATA (f->title);
20566 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20567 return SSDATA (f->name);
20568 return "Emacs";
20570 case 'f':
20571 obj = BVAR (b, filename);
20572 break;
20574 case 'i':
20576 EMACS_INT size = ZV - BEGV;
20577 pint2str (decode_mode_spec_buf, field_width, size);
20578 return decode_mode_spec_buf;
20581 case 'I':
20583 EMACS_INT size = ZV - BEGV;
20584 pint2hrstr (decode_mode_spec_buf, field_width, size);
20585 return decode_mode_spec_buf;
20588 case 'l':
20590 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
20591 EMACS_INT topline, nlines, height;
20592 EMACS_INT junk;
20594 /* %c and %l are ignored in `frame-title-format'. */
20595 if (mode_line_target == MODE_LINE_TITLE)
20596 return "";
20598 startpos = XMARKER (w->start)->charpos;
20599 startpos_byte = marker_byte_position (w->start);
20600 height = WINDOW_TOTAL_LINES (w);
20602 /* If we decided that this buffer isn't suitable for line numbers,
20603 don't forget that too fast. */
20604 if (EQ (w->base_line_pos, w->buffer))
20605 goto no_value;
20606 /* But do forget it, if the window shows a different buffer now. */
20607 else if (BUFFERP (w->base_line_pos))
20608 w->base_line_pos = Qnil;
20610 /* If the buffer is very big, don't waste time. */
20611 if (INTEGERP (Vline_number_display_limit)
20612 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20614 w->base_line_pos = Qnil;
20615 w->base_line_number = Qnil;
20616 goto no_value;
20619 if (INTEGERP (w->base_line_number)
20620 && INTEGERP (w->base_line_pos)
20621 && XFASTINT (w->base_line_pos) <= startpos)
20623 line = XFASTINT (w->base_line_number);
20624 linepos = XFASTINT (w->base_line_pos);
20625 linepos_byte = buf_charpos_to_bytepos (b, linepos);
20627 else
20629 line = 1;
20630 linepos = BUF_BEGV (b);
20631 linepos_byte = BUF_BEGV_BYTE (b);
20634 /* Count lines from base line to window start position. */
20635 nlines = display_count_lines (linepos_byte,
20636 startpos_byte,
20637 startpos, &junk);
20639 topline = nlines + line;
20641 /* Determine a new base line, if the old one is too close
20642 or too far away, or if we did not have one.
20643 "Too close" means it's plausible a scroll-down would
20644 go back past it. */
20645 if (startpos == BUF_BEGV (b))
20647 w->base_line_number = make_number (topline);
20648 w->base_line_pos = make_number (BUF_BEGV (b));
20650 else if (nlines < height + 25 || nlines > height * 3 + 50
20651 || linepos == BUF_BEGV (b))
20653 EMACS_INT limit = BUF_BEGV (b);
20654 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
20655 EMACS_INT position;
20656 EMACS_INT distance =
20657 (height * 2 + 30) * line_number_display_limit_width;
20659 if (startpos - distance > limit)
20661 limit = startpos - distance;
20662 limit_byte = CHAR_TO_BYTE (limit);
20665 nlines = display_count_lines (startpos_byte,
20666 limit_byte,
20667 - (height * 2 + 30),
20668 &position);
20669 /* If we couldn't find the lines we wanted within
20670 line_number_display_limit_width chars per line,
20671 give up on line numbers for this window. */
20672 if (position == limit_byte && limit == startpos - distance)
20674 w->base_line_pos = w->buffer;
20675 w->base_line_number = Qnil;
20676 goto no_value;
20679 w->base_line_number = make_number (topline - nlines);
20680 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
20683 /* Now count lines from the start pos to point. */
20684 nlines = display_count_lines (startpos_byte,
20685 PT_BYTE, PT, &junk);
20687 /* Record that we did display the line number. */
20688 line_number_displayed = 1;
20690 /* Make the string to show. */
20691 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
20692 return decode_mode_spec_buf;
20693 no_value:
20695 char* p = decode_mode_spec_buf;
20696 int pad = field_width - 2;
20697 while (pad-- > 0)
20698 *p++ = ' ';
20699 *p++ = '?';
20700 *p++ = '?';
20701 *p = '\0';
20702 return decode_mode_spec_buf;
20705 break;
20707 case 'm':
20708 obj = BVAR (b, mode_name);
20709 break;
20711 case 'n':
20712 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
20713 return " Narrow";
20714 break;
20716 case 'p':
20718 EMACS_INT pos = marker_position (w->start);
20719 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20721 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
20723 if (pos <= BUF_BEGV (b))
20724 return "All";
20725 else
20726 return "Bottom";
20728 else if (pos <= BUF_BEGV (b))
20729 return "Top";
20730 else
20732 if (total > 1000000)
20733 /* Do it differently for a large value, to avoid overflow. */
20734 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20735 else
20736 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
20737 /* We can't normally display a 3-digit number,
20738 so get us a 2-digit number that is close. */
20739 if (total == 100)
20740 total = 99;
20741 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20742 return decode_mode_spec_buf;
20746 /* Display percentage of size above the bottom of the screen. */
20747 case 'P':
20749 EMACS_INT toppos = marker_position (w->start);
20750 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
20751 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20753 if (botpos >= BUF_ZV (b))
20755 if (toppos <= BUF_BEGV (b))
20756 return "All";
20757 else
20758 return "Bottom";
20760 else
20762 if (total > 1000000)
20763 /* Do it differently for a large value, to avoid overflow. */
20764 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20765 else
20766 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
20767 /* We can't normally display a 3-digit number,
20768 so get us a 2-digit number that is close. */
20769 if (total == 100)
20770 total = 99;
20771 if (toppos <= BUF_BEGV (b))
20772 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
20773 else
20774 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20775 return decode_mode_spec_buf;
20779 case 's':
20780 /* status of process */
20781 obj = Fget_buffer_process (Fcurrent_buffer ());
20782 if (NILP (obj))
20783 return "no process";
20784 #ifndef MSDOS
20785 obj = Fsymbol_name (Fprocess_status (obj));
20786 #endif
20787 break;
20789 case '@':
20791 int count = inhibit_garbage_collection ();
20792 Lisp_Object val = call1 (intern ("file-remote-p"),
20793 BVAR (current_buffer, directory));
20794 unbind_to (count, Qnil);
20796 if (NILP (val))
20797 return "-";
20798 else
20799 return "@";
20802 case 't': /* indicate TEXT or BINARY */
20803 return "T";
20805 case 'z':
20806 /* coding-system (not including end-of-line format) */
20807 case 'Z':
20808 /* coding-system (including end-of-line type) */
20810 int eol_flag = (c == 'Z');
20811 char *p = decode_mode_spec_buf;
20813 if (! FRAME_WINDOW_P (f))
20815 /* No need to mention EOL here--the terminal never needs
20816 to do EOL conversion. */
20817 p = decode_mode_spec_coding (CODING_ID_NAME
20818 (FRAME_KEYBOARD_CODING (f)->id),
20819 p, 0);
20820 p = decode_mode_spec_coding (CODING_ID_NAME
20821 (FRAME_TERMINAL_CODING (f)->id),
20822 p, 0);
20824 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
20825 p, eol_flag);
20827 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
20828 #ifdef subprocesses
20829 obj = Fget_buffer_process (Fcurrent_buffer ());
20830 if (PROCESSP (obj))
20832 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
20833 p, eol_flag);
20834 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
20835 p, eol_flag);
20837 #endif /* subprocesses */
20838 #endif /* 0 */
20839 *p = 0;
20840 return decode_mode_spec_buf;
20844 if (STRINGP (obj))
20846 *string = obj;
20847 return SSDATA (obj);
20849 else
20850 return "";
20854 /* Count up to COUNT lines starting from START_BYTE.
20855 But don't go beyond LIMIT_BYTE.
20856 Return the number of lines thus found (always nonnegative).
20858 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
20860 static EMACS_INT
20861 display_count_lines (EMACS_INT start_byte,
20862 EMACS_INT limit_byte, EMACS_INT count,
20863 EMACS_INT *byte_pos_ptr)
20865 register unsigned char *cursor;
20866 unsigned char *base;
20868 register EMACS_INT ceiling;
20869 register unsigned char *ceiling_addr;
20870 EMACS_INT orig_count = count;
20872 /* If we are not in selective display mode,
20873 check only for newlines. */
20874 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
20875 && !INTEGERP (BVAR (current_buffer, selective_display)));
20877 if (count > 0)
20879 while (start_byte < limit_byte)
20881 ceiling = BUFFER_CEILING_OF (start_byte);
20882 ceiling = min (limit_byte - 1, ceiling);
20883 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
20884 base = (cursor = BYTE_POS_ADDR (start_byte));
20885 while (1)
20887 if (selective_display)
20888 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
20890 else
20891 while (*cursor != '\n' && ++cursor != ceiling_addr)
20894 if (cursor != ceiling_addr)
20896 if (--count == 0)
20898 start_byte += cursor - base + 1;
20899 *byte_pos_ptr = start_byte;
20900 return orig_count;
20902 else
20903 if (++cursor == ceiling_addr)
20904 break;
20906 else
20907 break;
20909 start_byte += cursor - base;
20912 else
20914 while (start_byte > limit_byte)
20916 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
20917 ceiling = max (limit_byte, ceiling);
20918 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
20919 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
20920 while (1)
20922 if (selective_display)
20923 while (--cursor != ceiling_addr
20924 && *cursor != '\n' && *cursor != 015)
20926 else
20927 while (--cursor != ceiling_addr && *cursor != '\n')
20930 if (cursor != ceiling_addr)
20932 if (++count == 0)
20934 start_byte += cursor - base + 1;
20935 *byte_pos_ptr = start_byte;
20936 /* When scanning backwards, we should
20937 not count the newline posterior to which we stop. */
20938 return - orig_count - 1;
20941 else
20942 break;
20944 /* Here we add 1 to compensate for the last decrement
20945 of CURSOR, which took it past the valid range. */
20946 start_byte += cursor - base + 1;
20950 *byte_pos_ptr = limit_byte;
20952 if (count < 0)
20953 return - orig_count + count;
20954 return orig_count - count;
20960 /***********************************************************************
20961 Displaying strings
20962 ***********************************************************************/
20964 /* Display a NUL-terminated string, starting with index START.
20966 If STRING is non-null, display that C string. Otherwise, the Lisp
20967 string LISP_STRING is displayed. There's a case that STRING is
20968 non-null and LISP_STRING is not nil. It means STRING is a string
20969 data of LISP_STRING. In that case, we display LISP_STRING while
20970 ignoring its text properties.
20972 If FACE_STRING is not nil, FACE_STRING_POS is a position in
20973 FACE_STRING. Display STRING or LISP_STRING with the face at
20974 FACE_STRING_POS in FACE_STRING:
20976 Display the string in the environment given by IT, but use the
20977 standard display table, temporarily.
20979 FIELD_WIDTH is the minimum number of output glyphs to produce.
20980 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20981 with spaces. If STRING has more characters, more than FIELD_WIDTH
20982 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
20984 PRECISION is the maximum number of characters to output from
20985 STRING. PRECISION < 0 means don't truncate the string.
20987 This is roughly equivalent to printf format specifiers:
20989 FIELD_WIDTH PRECISION PRINTF
20990 ----------------------------------------
20991 -1 -1 %s
20992 -1 10 %.10s
20993 10 -1 %10s
20994 20 10 %20.10s
20996 MULTIBYTE zero means do not display multibyte chars, > 0 means do
20997 display them, and < 0 means obey the current buffer's value of
20998 enable_multibyte_characters.
21000 Value is the number of columns displayed. */
21002 static int
21003 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21004 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
21005 int field_width, int precision, int max_x, int multibyte)
21007 int hpos_at_start = it->hpos;
21008 int saved_face_id = it->face_id;
21009 struct glyph_row *row = it->glyph_row;
21010 EMACS_INT it_charpos;
21012 /* Initialize the iterator IT for iteration over STRING beginning
21013 with index START. */
21014 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21015 precision, field_width, multibyte);
21016 if (string && STRINGP (lisp_string))
21017 /* LISP_STRING is the one returned by decode_mode_spec. We should
21018 ignore its text properties. */
21019 it->stop_charpos = it->end_charpos;
21021 /* If displaying STRING, set up the face of the iterator from
21022 FACE_STRING, if that's given. */
21023 if (STRINGP (face_string))
21025 EMACS_INT endptr;
21026 struct face *face;
21028 it->face_id
21029 = face_at_string_position (it->w, face_string, face_string_pos,
21030 0, it->region_beg_charpos,
21031 it->region_end_charpos,
21032 &endptr, it->base_face_id, 0);
21033 face = FACE_FROM_ID (it->f, it->face_id);
21034 it->face_box_p = face->box != FACE_NO_BOX;
21037 /* Set max_x to the maximum allowed X position. Don't let it go
21038 beyond the right edge of the window. */
21039 if (max_x <= 0)
21040 max_x = it->last_visible_x;
21041 else
21042 max_x = min (max_x, it->last_visible_x);
21044 /* Skip over display elements that are not visible. because IT->w is
21045 hscrolled. */
21046 if (it->current_x < it->first_visible_x)
21047 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21048 MOVE_TO_POS | MOVE_TO_X);
21050 row->ascent = it->max_ascent;
21051 row->height = it->max_ascent + it->max_descent;
21052 row->phys_ascent = it->max_phys_ascent;
21053 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21054 row->extra_line_spacing = it->max_extra_line_spacing;
21056 if (STRINGP (it->string))
21057 it_charpos = IT_STRING_CHARPOS (*it);
21058 else
21059 it_charpos = IT_CHARPOS (*it);
21061 /* This condition is for the case that we are called with current_x
21062 past last_visible_x. */
21063 while (it->current_x < max_x)
21065 int x_before, x, n_glyphs_before, i, nglyphs;
21067 /* Get the next display element. */
21068 if (!get_next_display_element (it))
21069 break;
21071 /* Produce glyphs. */
21072 x_before = it->current_x;
21073 n_glyphs_before = row->used[TEXT_AREA];
21074 PRODUCE_GLYPHS (it);
21076 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21077 i = 0;
21078 x = x_before;
21079 while (i < nglyphs)
21081 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21083 if (it->line_wrap != TRUNCATE
21084 && x + glyph->pixel_width > max_x)
21086 /* End of continued line or max_x reached. */
21087 if (CHAR_GLYPH_PADDING_P (*glyph))
21089 /* A wide character is unbreakable. */
21090 if (row->reversed_p)
21091 unproduce_glyphs (it, row->used[TEXT_AREA]
21092 - n_glyphs_before);
21093 row->used[TEXT_AREA] = n_glyphs_before;
21094 it->current_x = x_before;
21096 else
21098 if (row->reversed_p)
21099 unproduce_glyphs (it, row->used[TEXT_AREA]
21100 - (n_glyphs_before + i));
21101 row->used[TEXT_AREA] = n_glyphs_before + i;
21102 it->current_x = x;
21104 break;
21106 else if (x + glyph->pixel_width >= it->first_visible_x)
21108 /* Glyph is at least partially visible. */
21109 ++it->hpos;
21110 if (x < it->first_visible_x)
21111 row->x = x - it->first_visible_x;
21113 else
21115 /* Glyph is off the left margin of the display area.
21116 Should not happen. */
21117 abort ();
21120 row->ascent = max (row->ascent, it->max_ascent);
21121 row->height = max (row->height, it->max_ascent + it->max_descent);
21122 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21123 row->phys_height = max (row->phys_height,
21124 it->max_phys_ascent + it->max_phys_descent);
21125 row->extra_line_spacing = max (row->extra_line_spacing,
21126 it->max_extra_line_spacing);
21127 x += glyph->pixel_width;
21128 ++i;
21131 /* Stop if max_x reached. */
21132 if (i < nglyphs)
21133 break;
21135 /* Stop at line ends. */
21136 if (ITERATOR_AT_END_OF_LINE_P (it))
21138 it->continuation_lines_width = 0;
21139 break;
21142 set_iterator_to_next (it, 1);
21143 if (STRINGP (it->string))
21144 it_charpos = IT_STRING_CHARPOS (*it);
21145 else
21146 it_charpos = IT_CHARPOS (*it);
21148 /* Stop if truncating at the right edge. */
21149 if (it->line_wrap == TRUNCATE
21150 && it->current_x >= it->last_visible_x)
21152 /* Add truncation mark, but don't do it if the line is
21153 truncated at a padding space. */
21154 if (it_charpos < it->string_nchars)
21156 if (!FRAME_WINDOW_P (it->f))
21158 int ii, n;
21160 if (it->current_x > it->last_visible_x)
21162 if (!row->reversed_p)
21164 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21165 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21166 break;
21168 else
21170 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21171 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21172 break;
21173 unproduce_glyphs (it, ii + 1);
21174 ii = row->used[TEXT_AREA] - (ii + 1);
21176 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21178 row->used[TEXT_AREA] = ii;
21179 produce_special_glyphs (it, IT_TRUNCATION);
21182 produce_special_glyphs (it, IT_TRUNCATION);
21184 row->truncated_on_right_p = 1;
21186 break;
21190 /* Maybe insert a truncation at the left. */
21191 if (it->first_visible_x
21192 && it_charpos > 0)
21194 if (!FRAME_WINDOW_P (it->f))
21195 insert_left_trunc_glyphs (it);
21196 row->truncated_on_left_p = 1;
21199 it->face_id = saved_face_id;
21201 /* Value is number of columns displayed. */
21202 return it->hpos - hpos_at_start;
21207 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21208 appears as an element of LIST or as the car of an element of LIST.
21209 If PROPVAL is a list, compare each element against LIST in that
21210 way, and return 1/2 if any element of PROPVAL is found in LIST.
21211 Otherwise return 0. This function cannot quit.
21212 The return value is 2 if the text is invisible but with an ellipsis
21213 and 1 if it's invisible and without an ellipsis. */
21216 invisible_p (register Lisp_Object propval, Lisp_Object list)
21218 register Lisp_Object tail, proptail;
21220 for (tail = list; CONSP (tail); tail = XCDR (tail))
21222 register Lisp_Object tem;
21223 tem = XCAR (tail);
21224 if (EQ (propval, tem))
21225 return 1;
21226 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21227 return NILP (XCDR (tem)) ? 1 : 2;
21230 if (CONSP (propval))
21232 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21234 Lisp_Object propelt;
21235 propelt = XCAR (proptail);
21236 for (tail = list; CONSP (tail); tail = XCDR (tail))
21238 register Lisp_Object tem;
21239 tem = XCAR (tail);
21240 if (EQ (propelt, tem))
21241 return 1;
21242 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21243 return NILP (XCDR (tem)) ? 1 : 2;
21248 return 0;
21251 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21252 doc: /* Non-nil if the property makes the text invisible.
21253 POS-OR-PROP can be a marker or number, in which case it is taken to be
21254 a position in the current buffer and the value of the `invisible' property
21255 is checked; or it can be some other value, which is then presumed to be the
21256 value of the `invisible' property of the text of interest.
21257 The non-nil value returned can be t for truly invisible text or something
21258 else if the text is replaced by an ellipsis. */)
21259 (Lisp_Object pos_or_prop)
21261 Lisp_Object prop
21262 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21263 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21264 : pos_or_prop);
21265 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21266 return (invis == 0 ? Qnil
21267 : invis == 1 ? Qt
21268 : make_number (invis));
21271 /* Calculate a width or height in pixels from a specification using
21272 the following elements:
21274 SPEC ::=
21275 NUM - a (fractional) multiple of the default font width/height
21276 (NUM) - specifies exactly NUM pixels
21277 UNIT - a fixed number of pixels, see below.
21278 ELEMENT - size of a display element in pixels, see below.
21279 (NUM . SPEC) - equals NUM * SPEC
21280 (+ SPEC SPEC ...) - add pixel values
21281 (- SPEC SPEC ...) - subtract pixel values
21282 (- SPEC) - negate pixel value
21284 NUM ::=
21285 INT or FLOAT - a number constant
21286 SYMBOL - use symbol's (buffer local) variable binding.
21288 UNIT ::=
21289 in - pixels per inch *)
21290 mm - pixels per 1/1000 meter *)
21291 cm - pixels per 1/100 meter *)
21292 width - width of current font in pixels.
21293 height - height of current font in pixels.
21295 *) using the ratio(s) defined in display-pixels-per-inch.
21297 ELEMENT ::=
21299 left-fringe - left fringe width in pixels
21300 right-fringe - right fringe width in pixels
21302 left-margin - left margin width in pixels
21303 right-margin - right margin width in pixels
21305 scroll-bar - scroll-bar area width in pixels
21307 Examples:
21309 Pixels corresponding to 5 inches:
21310 (5 . in)
21312 Total width of non-text areas on left side of window (if scroll-bar is on left):
21313 '(space :width (+ left-fringe left-margin scroll-bar))
21315 Align to first text column (in header line):
21316 '(space :align-to 0)
21318 Align to middle of text area minus half the width of variable `my-image'
21319 containing a loaded image:
21320 '(space :align-to (0.5 . (- text my-image)))
21322 Width of left margin minus width of 1 character in the default font:
21323 '(space :width (- left-margin 1))
21325 Width of left margin minus width of 2 characters in the current font:
21326 '(space :width (- left-margin (2 . width)))
21328 Center 1 character over left-margin (in header line):
21329 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21331 Different ways to express width of left fringe plus left margin minus one pixel:
21332 '(space :width (- (+ left-fringe left-margin) (1)))
21333 '(space :width (+ left-fringe left-margin (- (1))))
21334 '(space :width (+ left-fringe left-margin (-1)))
21338 #define NUMVAL(X) \
21339 ((INTEGERP (X) || FLOATP (X)) \
21340 ? XFLOATINT (X) \
21341 : - 1)
21343 static int
21344 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21345 struct font *font, int width_p, int *align_to)
21347 double pixels;
21349 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21350 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21352 if (NILP (prop))
21353 return OK_PIXELS (0);
21355 xassert (FRAME_LIVE_P (it->f));
21357 if (SYMBOLP (prop))
21359 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21361 char *unit = SSDATA (SYMBOL_NAME (prop));
21363 if (unit[0] == 'i' && unit[1] == 'n')
21364 pixels = 1.0;
21365 else if (unit[0] == 'm' && unit[1] == 'm')
21366 pixels = 25.4;
21367 else if (unit[0] == 'c' && unit[1] == 'm')
21368 pixels = 2.54;
21369 else
21370 pixels = 0;
21371 if (pixels > 0)
21373 double ppi;
21374 #ifdef HAVE_WINDOW_SYSTEM
21375 if (FRAME_WINDOW_P (it->f)
21376 && (ppi = (width_p
21377 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21378 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21379 ppi > 0))
21380 return OK_PIXELS (ppi / pixels);
21381 #endif
21383 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21384 || (CONSP (Vdisplay_pixels_per_inch)
21385 && (ppi = (width_p
21386 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21387 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21388 ppi > 0)))
21389 return OK_PIXELS (ppi / pixels);
21391 return 0;
21395 #ifdef HAVE_WINDOW_SYSTEM
21396 if (EQ (prop, Qheight))
21397 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21398 if (EQ (prop, Qwidth))
21399 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21400 #else
21401 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21402 return OK_PIXELS (1);
21403 #endif
21405 if (EQ (prop, Qtext))
21406 return OK_PIXELS (width_p
21407 ? window_box_width (it->w, TEXT_AREA)
21408 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21410 if (align_to && *align_to < 0)
21412 *res = 0;
21413 if (EQ (prop, Qleft))
21414 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21415 if (EQ (prop, Qright))
21416 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21417 if (EQ (prop, Qcenter))
21418 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21419 + window_box_width (it->w, TEXT_AREA) / 2);
21420 if (EQ (prop, Qleft_fringe))
21421 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21422 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21423 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21424 if (EQ (prop, Qright_fringe))
21425 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21426 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21427 : window_box_right_offset (it->w, TEXT_AREA));
21428 if (EQ (prop, Qleft_margin))
21429 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21430 if (EQ (prop, Qright_margin))
21431 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21432 if (EQ (prop, Qscroll_bar))
21433 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21435 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21436 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21437 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21438 : 0)));
21440 else
21442 if (EQ (prop, Qleft_fringe))
21443 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21444 if (EQ (prop, Qright_fringe))
21445 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21446 if (EQ (prop, Qleft_margin))
21447 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21448 if (EQ (prop, Qright_margin))
21449 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21450 if (EQ (prop, Qscroll_bar))
21451 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21454 prop = Fbuffer_local_value (prop, it->w->buffer);
21457 if (INTEGERP (prop) || FLOATP (prop))
21459 int base_unit = (width_p
21460 ? FRAME_COLUMN_WIDTH (it->f)
21461 : FRAME_LINE_HEIGHT (it->f));
21462 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21465 if (CONSP (prop))
21467 Lisp_Object car = XCAR (prop);
21468 Lisp_Object cdr = XCDR (prop);
21470 if (SYMBOLP (car))
21472 #ifdef HAVE_WINDOW_SYSTEM
21473 if (FRAME_WINDOW_P (it->f)
21474 && valid_image_p (prop))
21476 ptrdiff_t id = lookup_image (it->f, prop);
21477 struct image *img = IMAGE_FROM_ID (it->f, id);
21479 return OK_PIXELS (width_p ? img->width : img->height);
21481 #endif
21482 if (EQ (car, Qplus) || EQ (car, Qminus))
21484 int first = 1;
21485 double px;
21487 pixels = 0;
21488 while (CONSP (cdr))
21490 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21491 font, width_p, align_to))
21492 return 0;
21493 if (first)
21494 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21495 else
21496 pixels += px;
21497 cdr = XCDR (cdr);
21499 if (EQ (car, Qminus))
21500 pixels = -pixels;
21501 return OK_PIXELS (pixels);
21504 car = Fbuffer_local_value (car, it->w->buffer);
21507 if (INTEGERP (car) || FLOATP (car))
21509 double fact;
21510 pixels = XFLOATINT (car);
21511 if (NILP (cdr))
21512 return OK_PIXELS (pixels);
21513 if (calc_pixel_width_or_height (&fact, it, cdr,
21514 font, width_p, align_to))
21515 return OK_PIXELS (pixels * fact);
21516 return 0;
21519 return 0;
21522 return 0;
21526 /***********************************************************************
21527 Glyph Display
21528 ***********************************************************************/
21530 #ifdef HAVE_WINDOW_SYSTEM
21532 #if GLYPH_DEBUG
21534 void
21535 dump_glyph_string (struct glyph_string *s)
21537 fprintf (stderr, "glyph string\n");
21538 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21539 s->x, s->y, s->width, s->height);
21540 fprintf (stderr, " ybase = %d\n", s->ybase);
21541 fprintf (stderr, " hl = %d\n", s->hl);
21542 fprintf (stderr, " left overhang = %d, right = %d\n",
21543 s->left_overhang, s->right_overhang);
21544 fprintf (stderr, " nchars = %d\n", s->nchars);
21545 fprintf (stderr, " extends to end of line = %d\n",
21546 s->extends_to_end_of_line_p);
21547 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21548 fprintf (stderr, " bg width = %d\n", s->background_width);
21551 #endif /* GLYPH_DEBUG */
21553 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21554 of XChar2b structures for S; it can't be allocated in
21555 init_glyph_string because it must be allocated via `alloca'. W
21556 is the window on which S is drawn. ROW and AREA are the glyph row
21557 and area within the row from which S is constructed. START is the
21558 index of the first glyph structure covered by S. HL is a
21559 face-override for drawing S. */
21561 #ifdef HAVE_NTGUI
21562 #define OPTIONAL_HDC(hdc) HDC hdc,
21563 #define DECLARE_HDC(hdc) HDC hdc;
21564 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21565 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21566 #endif
21568 #ifndef OPTIONAL_HDC
21569 #define OPTIONAL_HDC(hdc)
21570 #define DECLARE_HDC(hdc)
21571 #define ALLOCATE_HDC(hdc, f)
21572 #define RELEASE_HDC(hdc, f)
21573 #endif
21575 static void
21576 init_glyph_string (struct glyph_string *s,
21577 OPTIONAL_HDC (hdc)
21578 XChar2b *char2b, struct window *w, struct glyph_row *row,
21579 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21581 memset (s, 0, sizeof *s);
21582 s->w = w;
21583 s->f = XFRAME (w->frame);
21584 #ifdef HAVE_NTGUI
21585 s->hdc = hdc;
21586 #endif
21587 s->display = FRAME_X_DISPLAY (s->f);
21588 s->window = FRAME_X_WINDOW (s->f);
21589 s->char2b = char2b;
21590 s->hl = hl;
21591 s->row = row;
21592 s->area = area;
21593 s->first_glyph = row->glyphs[area] + start;
21594 s->height = row->height;
21595 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21596 s->ybase = s->y + row->ascent;
21600 /* Append the list of glyph strings with head H and tail T to the list
21601 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21603 static inline void
21604 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21605 struct glyph_string *h, struct glyph_string *t)
21607 if (h)
21609 if (*head)
21610 (*tail)->next = h;
21611 else
21612 *head = h;
21613 h->prev = *tail;
21614 *tail = t;
21619 /* Prepend the list of glyph strings with head H and tail T to the
21620 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
21621 result. */
21623 static inline void
21624 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21625 struct glyph_string *h, struct glyph_string *t)
21627 if (h)
21629 if (*head)
21630 (*head)->prev = t;
21631 else
21632 *tail = t;
21633 t->next = *head;
21634 *head = h;
21639 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
21640 Set *HEAD and *TAIL to the resulting list. */
21642 static inline void
21643 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
21644 struct glyph_string *s)
21646 s->next = s->prev = NULL;
21647 append_glyph_string_lists (head, tail, s, s);
21651 /* Get face and two-byte form of character C in face FACE_ID on frame F.
21652 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
21653 make sure that X resources for the face returned are allocated.
21654 Value is a pointer to a realized face that is ready for display if
21655 DISPLAY_P is non-zero. */
21657 static inline struct face *
21658 get_char_face_and_encoding (struct frame *f, int c, int face_id,
21659 XChar2b *char2b, int display_p)
21661 struct face *face = FACE_FROM_ID (f, face_id);
21663 if (face->font)
21665 unsigned code = face->font->driver->encode_char (face->font, c);
21667 if (code != FONT_INVALID_CODE)
21668 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21669 else
21670 STORE_XCHAR2B (char2b, 0, 0);
21673 /* Make sure X resources of the face are allocated. */
21674 #ifdef HAVE_X_WINDOWS
21675 if (display_p)
21676 #endif
21678 xassert (face != NULL);
21679 PREPARE_FACE_FOR_DISPLAY (f, face);
21682 return face;
21686 /* Get face and two-byte form of character glyph GLYPH on frame F.
21687 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
21688 a pointer to a realized face that is ready for display. */
21690 static inline struct face *
21691 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
21692 XChar2b *char2b, int *two_byte_p)
21694 struct face *face;
21696 xassert (glyph->type == CHAR_GLYPH);
21697 face = FACE_FROM_ID (f, glyph->face_id);
21699 if (two_byte_p)
21700 *two_byte_p = 0;
21702 if (face->font)
21704 unsigned code;
21706 if (CHAR_BYTE8_P (glyph->u.ch))
21707 code = CHAR_TO_BYTE8 (glyph->u.ch);
21708 else
21709 code = face->font->driver->encode_char (face->font, glyph->u.ch);
21711 if (code != FONT_INVALID_CODE)
21712 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21713 else
21714 STORE_XCHAR2B (char2b, 0, 0);
21717 /* Make sure X resources of the face are allocated. */
21718 xassert (face != NULL);
21719 PREPARE_FACE_FOR_DISPLAY (f, face);
21720 return face;
21724 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
21725 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
21727 static inline int
21728 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
21730 unsigned code;
21732 if (CHAR_BYTE8_P (c))
21733 code = CHAR_TO_BYTE8 (c);
21734 else
21735 code = font->driver->encode_char (font, c);
21737 if (code == FONT_INVALID_CODE)
21738 return 0;
21739 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21740 return 1;
21744 /* Fill glyph string S with composition components specified by S->cmp.
21746 BASE_FACE is the base face of the composition.
21747 S->cmp_from is the index of the first component for S.
21749 OVERLAPS non-zero means S should draw the foreground only, and use
21750 its physical height for clipping. See also draw_glyphs.
21752 Value is the index of a component not in S. */
21754 static int
21755 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
21756 int overlaps)
21758 int i;
21759 /* For all glyphs of this composition, starting at the offset
21760 S->cmp_from, until we reach the end of the definition or encounter a
21761 glyph that requires the different face, add it to S. */
21762 struct face *face;
21764 xassert (s);
21766 s->for_overlaps = overlaps;
21767 s->face = NULL;
21768 s->font = NULL;
21769 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
21771 int c = COMPOSITION_GLYPH (s->cmp, i);
21773 /* TAB in a composition means display glyphs with padding space
21774 on the left or right. */
21775 if (c != '\t')
21777 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
21778 -1, Qnil);
21780 face = get_char_face_and_encoding (s->f, c, face_id,
21781 s->char2b + i, 1);
21782 if (face)
21784 if (! s->face)
21786 s->face = face;
21787 s->font = s->face->font;
21789 else if (s->face != face)
21790 break;
21793 ++s->nchars;
21795 s->cmp_to = i;
21797 /* All glyph strings for the same composition has the same width,
21798 i.e. the width set for the first component of the composition. */
21799 s->width = s->first_glyph->pixel_width;
21801 /* If the specified font could not be loaded, use the frame's
21802 default font, but record the fact that we couldn't load it in
21803 the glyph string so that we can draw rectangles for the
21804 characters of the glyph string. */
21805 if (s->font == NULL)
21807 s->font_not_found_p = 1;
21808 s->font = FRAME_FONT (s->f);
21811 /* Adjust base line for subscript/superscript text. */
21812 s->ybase += s->first_glyph->voffset;
21814 /* This glyph string must always be drawn with 16-bit functions. */
21815 s->two_byte_p = 1;
21817 return s->cmp_to;
21820 static int
21821 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
21822 int start, int end, int overlaps)
21824 struct glyph *glyph, *last;
21825 Lisp_Object lgstring;
21826 int i;
21828 s->for_overlaps = overlaps;
21829 glyph = s->row->glyphs[s->area] + start;
21830 last = s->row->glyphs[s->area] + end;
21831 s->cmp_id = glyph->u.cmp.id;
21832 s->cmp_from = glyph->slice.cmp.from;
21833 s->cmp_to = glyph->slice.cmp.to + 1;
21834 s->face = FACE_FROM_ID (s->f, face_id);
21835 lgstring = composition_gstring_from_id (s->cmp_id);
21836 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
21837 glyph++;
21838 while (glyph < last
21839 && glyph->u.cmp.automatic
21840 && glyph->u.cmp.id == s->cmp_id
21841 && s->cmp_to == glyph->slice.cmp.from)
21842 s->cmp_to = (glyph++)->slice.cmp.to + 1;
21844 for (i = s->cmp_from; i < s->cmp_to; i++)
21846 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
21847 unsigned code = LGLYPH_CODE (lglyph);
21849 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
21851 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
21852 return glyph - s->row->glyphs[s->area];
21856 /* Fill glyph string S from a sequence glyphs for glyphless characters.
21857 See the comment of fill_glyph_string for arguments.
21858 Value is the index of the first glyph not in S. */
21861 static int
21862 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
21863 int start, int end, int overlaps)
21865 struct glyph *glyph, *last;
21866 int voffset;
21868 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
21869 s->for_overlaps = overlaps;
21870 glyph = s->row->glyphs[s->area] + start;
21871 last = s->row->glyphs[s->area] + end;
21872 voffset = glyph->voffset;
21873 s->face = FACE_FROM_ID (s->f, face_id);
21874 s->font = s->face->font;
21875 s->nchars = 1;
21876 s->width = glyph->pixel_width;
21877 glyph++;
21878 while (glyph < last
21879 && glyph->type == GLYPHLESS_GLYPH
21880 && glyph->voffset == voffset
21881 && glyph->face_id == face_id)
21883 s->nchars++;
21884 s->width += glyph->pixel_width;
21885 glyph++;
21887 s->ybase += voffset;
21888 return glyph - s->row->glyphs[s->area];
21892 /* Fill glyph string S from a sequence of character glyphs.
21894 FACE_ID is the face id of the string. START is the index of the
21895 first glyph to consider, END is the index of the last + 1.
21896 OVERLAPS non-zero means S should draw the foreground only, and use
21897 its physical height for clipping. See also draw_glyphs.
21899 Value is the index of the first glyph not in S. */
21901 static int
21902 fill_glyph_string (struct glyph_string *s, int face_id,
21903 int start, int end, int overlaps)
21905 struct glyph *glyph, *last;
21906 int voffset;
21907 int glyph_not_available_p;
21909 xassert (s->f == XFRAME (s->w->frame));
21910 xassert (s->nchars == 0);
21911 xassert (start >= 0 && end > start);
21913 s->for_overlaps = overlaps;
21914 glyph = s->row->glyphs[s->area] + start;
21915 last = s->row->glyphs[s->area] + end;
21916 voffset = glyph->voffset;
21917 s->padding_p = glyph->padding_p;
21918 glyph_not_available_p = glyph->glyph_not_available_p;
21920 while (glyph < last
21921 && glyph->type == CHAR_GLYPH
21922 && glyph->voffset == voffset
21923 /* Same face id implies same font, nowadays. */
21924 && glyph->face_id == face_id
21925 && glyph->glyph_not_available_p == glyph_not_available_p)
21927 int two_byte_p;
21929 s->face = get_glyph_face_and_encoding (s->f, glyph,
21930 s->char2b + s->nchars,
21931 &two_byte_p);
21932 s->two_byte_p = two_byte_p;
21933 ++s->nchars;
21934 xassert (s->nchars <= end - start);
21935 s->width += glyph->pixel_width;
21936 if (glyph++->padding_p != s->padding_p)
21937 break;
21940 s->font = s->face->font;
21942 /* If the specified font could not be loaded, use the frame's font,
21943 but record the fact that we couldn't load it in
21944 S->font_not_found_p so that we can draw rectangles for the
21945 characters of the glyph string. */
21946 if (s->font == NULL || glyph_not_available_p)
21948 s->font_not_found_p = 1;
21949 s->font = FRAME_FONT (s->f);
21952 /* Adjust base line for subscript/superscript text. */
21953 s->ybase += voffset;
21955 xassert (s->face && s->face->gc);
21956 return glyph - s->row->glyphs[s->area];
21960 /* Fill glyph string S from image glyph S->first_glyph. */
21962 static void
21963 fill_image_glyph_string (struct glyph_string *s)
21965 xassert (s->first_glyph->type == IMAGE_GLYPH);
21966 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
21967 xassert (s->img);
21968 s->slice = s->first_glyph->slice.img;
21969 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
21970 s->font = s->face->font;
21971 s->width = s->first_glyph->pixel_width;
21973 /* Adjust base line for subscript/superscript text. */
21974 s->ybase += s->first_glyph->voffset;
21978 /* Fill glyph string S from a sequence of stretch glyphs.
21980 START is the index of the first glyph to consider,
21981 END is the index of the last + 1.
21983 Value is the index of the first glyph not in S. */
21985 static int
21986 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
21988 struct glyph *glyph, *last;
21989 int voffset, face_id;
21991 xassert (s->first_glyph->type == STRETCH_GLYPH);
21993 glyph = s->row->glyphs[s->area] + start;
21994 last = s->row->glyphs[s->area] + end;
21995 face_id = glyph->face_id;
21996 s->face = FACE_FROM_ID (s->f, face_id);
21997 s->font = s->face->font;
21998 s->width = glyph->pixel_width;
21999 s->nchars = 1;
22000 voffset = glyph->voffset;
22002 for (++glyph;
22003 (glyph < last
22004 && glyph->type == STRETCH_GLYPH
22005 && glyph->voffset == voffset
22006 && glyph->face_id == face_id);
22007 ++glyph)
22008 s->width += glyph->pixel_width;
22010 /* Adjust base line for subscript/superscript text. */
22011 s->ybase += voffset;
22013 /* The case that face->gc == 0 is handled when drawing the glyph
22014 string by calling PREPARE_FACE_FOR_DISPLAY. */
22015 xassert (s->face);
22016 return glyph - s->row->glyphs[s->area];
22019 static struct font_metrics *
22020 get_per_char_metric (struct font *font, XChar2b *char2b)
22022 static struct font_metrics metrics;
22023 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22025 if (! font || code == FONT_INVALID_CODE)
22026 return NULL;
22027 font->driver->text_extents (font, &code, 1, &metrics);
22028 return &metrics;
22031 /* EXPORT for RIF:
22032 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22033 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22034 assumed to be zero. */
22036 void
22037 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22039 *left = *right = 0;
22041 if (glyph->type == CHAR_GLYPH)
22043 struct face *face;
22044 XChar2b char2b;
22045 struct font_metrics *pcm;
22047 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22048 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22050 if (pcm->rbearing > pcm->width)
22051 *right = pcm->rbearing - pcm->width;
22052 if (pcm->lbearing < 0)
22053 *left = -pcm->lbearing;
22056 else if (glyph->type == COMPOSITE_GLYPH)
22058 if (! glyph->u.cmp.automatic)
22060 struct composition *cmp = composition_table[glyph->u.cmp.id];
22062 if (cmp->rbearing > cmp->pixel_width)
22063 *right = cmp->rbearing - cmp->pixel_width;
22064 if (cmp->lbearing < 0)
22065 *left = - cmp->lbearing;
22067 else
22069 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22070 struct font_metrics metrics;
22072 composition_gstring_width (gstring, glyph->slice.cmp.from,
22073 glyph->slice.cmp.to + 1, &metrics);
22074 if (metrics.rbearing > metrics.width)
22075 *right = metrics.rbearing - metrics.width;
22076 if (metrics.lbearing < 0)
22077 *left = - metrics.lbearing;
22083 /* Return the index of the first glyph preceding glyph string S that
22084 is overwritten by S because of S's left overhang. Value is -1
22085 if no glyphs are overwritten. */
22087 static int
22088 left_overwritten (struct glyph_string *s)
22090 int k;
22092 if (s->left_overhang)
22094 int x = 0, i;
22095 struct glyph *glyphs = s->row->glyphs[s->area];
22096 int first = s->first_glyph - glyphs;
22098 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22099 x -= glyphs[i].pixel_width;
22101 k = i + 1;
22103 else
22104 k = -1;
22106 return k;
22110 /* Return the index of the first glyph preceding glyph string S that
22111 is overwriting S because of its right overhang. Value is -1 if no
22112 glyph in front of S overwrites S. */
22114 static int
22115 left_overwriting (struct glyph_string *s)
22117 int i, k, x;
22118 struct glyph *glyphs = s->row->glyphs[s->area];
22119 int first = s->first_glyph - glyphs;
22121 k = -1;
22122 x = 0;
22123 for (i = first - 1; i >= 0; --i)
22125 int left, right;
22126 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22127 if (x + right > 0)
22128 k = i;
22129 x -= glyphs[i].pixel_width;
22132 return k;
22136 /* Return the index of the last glyph following glyph string S that is
22137 overwritten by S because of S's right overhang. Value is -1 if
22138 no such glyph is found. */
22140 static int
22141 right_overwritten (struct glyph_string *s)
22143 int k = -1;
22145 if (s->right_overhang)
22147 int x = 0, i;
22148 struct glyph *glyphs = s->row->glyphs[s->area];
22149 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22150 int end = s->row->used[s->area];
22152 for (i = first; i < end && s->right_overhang > x; ++i)
22153 x += glyphs[i].pixel_width;
22155 k = i;
22158 return k;
22162 /* Return the index of the last glyph following glyph string S that
22163 overwrites S because of its left overhang. Value is negative
22164 if no such glyph is found. */
22166 static int
22167 right_overwriting (struct glyph_string *s)
22169 int i, k, x;
22170 int end = s->row->used[s->area];
22171 struct glyph *glyphs = s->row->glyphs[s->area];
22172 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22174 k = -1;
22175 x = 0;
22176 for (i = first; i < end; ++i)
22178 int left, right;
22179 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22180 if (x - left < 0)
22181 k = i;
22182 x += glyphs[i].pixel_width;
22185 return k;
22189 /* Set background width of glyph string S. START is the index of the
22190 first glyph following S. LAST_X is the right-most x-position + 1
22191 in the drawing area. */
22193 static inline void
22194 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22196 /* If the face of this glyph string has to be drawn to the end of
22197 the drawing area, set S->extends_to_end_of_line_p. */
22199 if (start == s->row->used[s->area]
22200 && s->area == TEXT_AREA
22201 && ((s->row->fill_line_p
22202 && (s->hl == DRAW_NORMAL_TEXT
22203 || s->hl == DRAW_IMAGE_RAISED
22204 || s->hl == DRAW_IMAGE_SUNKEN))
22205 || s->hl == DRAW_MOUSE_FACE))
22206 s->extends_to_end_of_line_p = 1;
22208 /* If S extends its face to the end of the line, set its
22209 background_width to the distance to the right edge of the drawing
22210 area. */
22211 if (s->extends_to_end_of_line_p)
22212 s->background_width = last_x - s->x + 1;
22213 else
22214 s->background_width = s->width;
22218 /* Compute overhangs and x-positions for glyph string S and its
22219 predecessors, or successors. X is the starting x-position for S.
22220 BACKWARD_P non-zero means process predecessors. */
22222 static void
22223 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22225 if (backward_p)
22227 while (s)
22229 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22230 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22231 x -= s->width;
22232 s->x = x;
22233 s = s->prev;
22236 else
22238 while (s)
22240 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22241 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22242 s->x = x;
22243 x += s->width;
22244 s = s->next;
22251 /* The following macros are only called from draw_glyphs below.
22252 They reference the following parameters of that function directly:
22253 `w', `row', `area', and `overlap_p'
22254 as well as the following local variables:
22255 `s', `f', and `hdc' (in W32) */
22257 #ifdef HAVE_NTGUI
22258 /* On W32, silently add local `hdc' variable to argument list of
22259 init_glyph_string. */
22260 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22261 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22262 #else
22263 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22264 init_glyph_string (s, char2b, w, row, area, start, hl)
22265 #endif
22267 /* Add a glyph string for a stretch glyph to the list of strings
22268 between HEAD and TAIL. START is the index of the stretch glyph in
22269 row area AREA of glyph row ROW. END is the index of the last glyph
22270 in that glyph row area. X is the current output position assigned
22271 to the new glyph string constructed. HL overrides that face of the
22272 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22273 is the right-most x-position of the drawing area. */
22275 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22276 and below -- keep them on one line. */
22277 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22278 do \
22280 s = (struct glyph_string *) alloca (sizeof *s); \
22281 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22282 START = fill_stretch_glyph_string (s, START, END); \
22283 append_glyph_string (&HEAD, &TAIL, s); \
22284 s->x = (X); \
22286 while (0)
22289 /* Add a glyph string for an image glyph to the list of strings
22290 between HEAD and TAIL. START is the index of the image glyph in
22291 row area AREA of glyph row ROW. END is the index of the last glyph
22292 in that glyph row area. X is the current output position assigned
22293 to the new glyph string constructed. HL overrides that face of the
22294 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22295 is the right-most x-position of the drawing area. */
22297 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22298 do \
22300 s = (struct glyph_string *) alloca (sizeof *s); \
22301 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22302 fill_image_glyph_string (s); \
22303 append_glyph_string (&HEAD, &TAIL, s); \
22304 ++START; \
22305 s->x = (X); \
22307 while (0)
22310 /* Add a glyph string for a sequence of character glyphs to the list
22311 of strings between HEAD and TAIL. START is the index of the first
22312 glyph in row area AREA of glyph row ROW that is part of the new
22313 glyph string. END is the index of the last glyph in that glyph row
22314 area. X is the current output position assigned to the new glyph
22315 string constructed. HL overrides that face of the glyph; e.g. it
22316 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22317 right-most x-position of the drawing area. */
22319 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22320 do \
22322 int face_id; \
22323 XChar2b *char2b; \
22325 face_id = (row)->glyphs[area][START].face_id; \
22327 s = (struct glyph_string *) alloca (sizeof *s); \
22328 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22329 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22330 append_glyph_string (&HEAD, &TAIL, s); \
22331 s->x = (X); \
22332 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22334 while (0)
22337 /* Add a glyph string for a composite sequence to the list of strings
22338 between HEAD and TAIL. START is the index of the first glyph in
22339 row area AREA of glyph row ROW that is part of the new glyph
22340 string. END is the index of the last glyph in that glyph row area.
22341 X is the current output position assigned to the new glyph string
22342 constructed. HL overrides that face of the glyph; e.g. it is
22343 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22344 x-position of the drawing area. */
22346 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22347 do { \
22348 int face_id = (row)->glyphs[area][START].face_id; \
22349 struct face *base_face = FACE_FROM_ID (f, face_id); \
22350 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22351 struct composition *cmp = composition_table[cmp_id]; \
22352 XChar2b *char2b; \
22353 struct glyph_string *first_s IF_LINT (= NULL); \
22354 int n; \
22356 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22358 /* Make glyph_strings for each glyph sequence that is drawable by \
22359 the same face, and append them to HEAD/TAIL. */ \
22360 for (n = 0; n < cmp->glyph_len;) \
22362 s = (struct glyph_string *) alloca (sizeof *s); \
22363 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22364 append_glyph_string (&(HEAD), &(TAIL), s); \
22365 s->cmp = cmp; \
22366 s->cmp_from = n; \
22367 s->x = (X); \
22368 if (n == 0) \
22369 first_s = s; \
22370 n = fill_composite_glyph_string (s, base_face, overlaps); \
22373 ++START; \
22374 s = first_s; \
22375 } while (0)
22378 /* Add a glyph string for a glyph-string sequence to the list of strings
22379 between HEAD and TAIL. */
22381 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22382 do { \
22383 int face_id; \
22384 XChar2b *char2b; \
22385 Lisp_Object gstring; \
22387 face_id = (row)->glyphs[area][START].face_id; \
22388 gstring = (composition_gstring_from_id \
22389 ((row)->glyphs[area][START].u.cmp.id)); \
22390 s = (struct glyph_string *) alloca (sizeof *s); \
22391 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22392 * LGSTRING_GLYPH_LEN (gstring)); \
22393 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22394 append_glyph_string (&(HEAD), &(TAIL), s); \
22395 s->x = (X); \
22396 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22397 } while (0)
22400 /* Add a glyph string for a sequence of glyphless character's glyphs
22401 to the list of strings between HEAD and TAIL. The meanings of
22402 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22404 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22405 do \
22407 int face_id; \
22409 face_id = (row)->glyphs[area][START].face_id; \
22411 s = (struct glyph_string *) alloca (sizeof *s); \
22412 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22413 append_glyph_string (&HEAD, &TAIL, s); \
22414 s->x = (X); \
22415 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22416 overlaps); \
22418 while (0)
22421 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22422 of AREA of glyph row ROW on window W between indices START and END.
22423 HL overrides the face for drawing glyph strings, e.g. it is
22424 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22425 x-positions of the drawing area.
22427 This is an ugly monster macro construct because we must use alloca
22428 to allocate glyph strings (because draw_glyphs can be called
22429 asynchronously). */
22431 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22432 do \
22434 HEAD = TAIL = NULL; \
22435 while (START < END) \
22437 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22438 switch (first_glyph->type) \
22440 case CHAR_GLYPH: \
22441 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22442 HL, X, LAST_X); \
22443 break; \
22445 case COMPOSITE_GLYPH: \
22446 if (first_glyph->u.cmp.automatic) \
22447 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22448 HL, X, LAST_X); \
22449 else \
22450 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22451 HL, X, LAST_X); \
22452 break; \
22454 case STRETCH_GLYPH: \
22455 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22456 HL, X, LAST_X); \
22457 break; \
22459 case IMAGE_GLYPH: \
22460 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22461 HL, X, LAST_X); \
22462 break; \
22464 case GLYPHLESS_GLYPH: \
22465 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22466 HL, X, LAST_X); \
22467 break; \
22469 default: \
22470 abort (); \
22473 if (s) \
22475 set_glyph_string_background_width (s, START, LAST_X); \
22476 (X) += s->width; \
22479 } while (0)
22482 /* Draw glyphs between START and END in AREA of ROW on window W,
22483 starting at x-position X. X is relative to AREA in W. HL is a
22484 face-override with the following meaning:
22486 DRAW_NORMAL_TEXT draw normally
22487 DRAW_CURSOR draw in cursor face
22488 DRAW_MOUSE_FACE draw in mouse face.
22489 DRAW_INVERSE_VIDEO draw in mode line face
22490 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22491 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22493 If OVERLAPS is non-zero, draw only the foreground of characters and
22494 clip to the physical height of ROW. Non-zero value also defines
22495 the overlapping part to be drawn:
22497 OVERLAPS_PRED overlap with preceding rows
22498 OVERLAPS_SUCC overlap with succeeding rows
22499 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22500 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22502 Value is the x-position reached, relative to AREA of W. */
22504 static int
22505 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22506 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22507 enum draw_glyphs_face hl, int overlaps)
22509 struct glyph_string *head, *tail;
22510 struct glyph_string *s;
22511 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22512 int i, j, x_reached, last_x, area_left = 0;
22513 struct frame *f = XFRAME (WINDOW_FRAME (w));
22514 DECLARE_HDC (hdc);
22516 ALLOCATE_HDC (hdc, f);
22518 /* Let's rather be paranoid than getting a SEGV. */
22519 end = min (end, row->used[area]);
22520 start = max (0, start);
22521 start = min (end, start);
22523 /* Translate X to frame coordinates. Set last_x to the right
22524 end of the drawing area. */
22525 if (row->full_width_p)
22527 /* X is relative to the left edge of W, without scroll bars
22528 or fringes. */
22529 area_left = WINDOW_LEFT_EDGE_X (w);
22530 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22532 else
22534 area_left = window_box_left (w, area);
22535 last_x = area_left + window_box_width (w, area);
22537 x += area_left;
22539 /* Build a doubly-linked list of glyph_string structures between
22540 head and tail from what we have to draw. Note that the macro
22541 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22542 the reason we use a separate variable `i'. */
22543 i = start;
22544 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22545 if (tail)
22546 x_reached = tail->x + tail->background_width;
22547 else
22548 x_reached = x;
22550 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22551 the row, redraw some glyphs in front or following the glyph
22552 strings built above. */
22553 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22555 struct glyph_string *h, *t;
22556 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22557 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22558 int check_mouse_face = 0;
22559 int dummy_x = 0;
22561 /* If mouse highlighting is on, we may need to draw adjacent
22562 glyphs using mouse-face highlighting. */
22563 if (area == TEXT_AREA && row->mouse_face_p)
22565 struct glyph_row *mouse_beg_row, *mouse_end_row;
22567 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22568 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22570 if (row >= mouse_beg_row && row <= mouse_end_row)
22572 check_mouse_face = 1;
22573 mouse_beg_col = (row == mouse_beg_row)
22574 ? hlinfo->mouse_face_beg_col : 0;
22575 mouse_end_col = (row == mouse_end_row)
22576 ? hlinfo->mouse_face_end_col
22577 : row->used[TEXT_AREA];
22581 /* Compute overhangs for all glyph strings. */
22582 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22583 for (s = head; s; s = s->next)
22584 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22586 /* Prepend glyph strings for glyphs in front of the first glyph
22587 string that are overwritten because of the first glyph
22588 string's left overhang. The background of all strings
22589 prepended must be drawn because the first glyph string
22590 draws over it. */
22591 i = left_overwritten (head);
22592 if (i >= 0)
22594 enum draw_glyphs_face overlap_hl;
22596 /* If this row contains mouse highlighting, attempt to draw
22597 the overlapped glyphs with the correct highlight. This
22598 code fails if the overlap encompasses more than one glyph
22599 and mouse-highlight spans only some of these glyphs.
22600 However, making it work perfectly involves a lot more
22601 code, and I don't know if the pathological case occurs in
22602 practice, so we'll stick to this for now. --- cyd */
22603 if (check_mouse_face
22604 && mouse_beg_col < start && mouse_end_col > i)
22605 overlap_hl = DRAW_MOUSE_FACE;
22606 else
22607 overlap_hl = DRAW_NORMAL_TEXT;
22609 j = i;
22610 BUILD_GLYPH_STRINGS (j, start, h, t,
22611 overlap_hl, dummy_x, last_x);
22612 start = i;
22613 compute_overhangs_and_x (t, head->x, 1);
22614 prepend_glyph_string_lists (&head, &tail, h, t);
22615 clip_head = head;
22618 /* Prepend glyph strings for glyphs in front of the first glyph
22619 string that overwrite that glyph string because of their
22620 right overhang. For these strings, only the foreground must
22621 be drawn, because it draws over the glyph string at `head'.
22622 The background must not be drawn because this would overwrite
22623 right overhangs of preceding glyphs for which no glyph
22624 strings exist. */
22625 i = left_overwriting (head);
22626 if (i >= 0)
22628 enum draw_glyphs_face overlap_hl;
22630 if (check_mouse_face
22631 && mouse_beg_col < start && mouse_end_col > i)
22632 overlap_hl = DRAW_MOUSE_FACE;
22633 else
22634 overlap_hl = DRAW_NORMAL_TEXT;
22636 clip_head = head;
22637 BUILD_GLYPH_STRINGS (i, start, h, t,
22638 overlap_hl, dummy_x, last_x);
22639 for (s = h; s; s = s->next)
22640 s->background_filled_p = 1;
22641 compute_overhangs_and_x (t, head->x, 1);
22642 prepend_glyph_string_lists (&head, &tail, h, t);
22645 /* Append glyphs strings for glyphs following the last glyph
22646 string tail that are overwritten by tail. The background of
22647 these strings has to be drawn because tail's foreground draws
22648 over it. */
22649 i = right_overwritten (tail);
22650 if (i >= 0)
22652 enum draw_glyphs_face overlap_hl;
22654 if (check_mouse_face
22655 && mouse_beg_col < i && mouse_end_col > end)
22656 overlap_hl = DRAW_MOUSE_FACE;
22657 else
22658 overlap_hl = DRAW_NORMAL_TEXT;
22660 BUILD_GLYPH_STRINGS (end, i, h, t,
22661 overlap_hl, x, last_x);
22662 /* Because BUILD_GLYPH_STRINGS updates the first argument,
22663 we don't have `end = i;' here. */
22664 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22665 append_glyph_string_lists (&head, &tail, h, t);
22666 clip_tail = tail;
22669 /* Append glyph strings for glyphs following the last glyph
22670 string tail that overwrite tail. The foreground of such
22671 glyphs has to be drawn because it writes into the background
22672 of tail. The background must not be drawn because it could
22673 paint over the foreground of following glyphs. */
22674 i = right_overwriting (tail);
22675 if (i >= 0)
22677 enum draw_glyphs_face overlap_hl;
22678 if (check_mouse_face
22679 && mouse_beg_col < i && mouse_end_col > end)
22680 overlap_hl = DRAW_MOUSE_FACE;
22681 else
22682 overlap_hl = DRAW_NORMAL_TEXT;
22684 clip_tail = tail;
22685 i++; /* We must include the Ith glyph. */
22686 BUILD_GLYPH_STRINGS (end, i, h, t,
22687 overlap_hl, x, last_x);
22688 for (s = h; s; s = s->next)
22689 s->background_filled_p = 1;
22690 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22691 append_glyph_string_lists (&head, &tail, h, t);
22693 if (clip_head || clip_tail)
22694 for (s = head; s; s = s->next)
22696 s->clip_head = clip_head;
22697 s->clip_tail = clip_tail;
22701 /* Draw all strings. */
22702 for (s = head; s; s = s->next)
22703 FRAME_RIF (f)->draw_glyph_string (s);
22705 #ifndef HAVE_NS
22706 /* When focus a sole frame and move horizontally, this sets on_p to 0
22707 causing a failure to erase prev cursor position. */
22708 if (area == TEXT_AREA
22709 && !row->full_width_p
22710 /* When drawing overlapping rows, only the glyph strings'
22711 foreground is drawn, which doesn't erase a cursor
22712 completely. */
22713 && !overlaps)
22715 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
22716 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
22717 : (tail ? tail->x + tail->background_width : x));
22718 x0 -= area_left;
22719 x1 -= area_left;
22721 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
22722 row->y, MATRIX_ROW_BOTTOM_Y (row));
22724 #endif
22726 /* Value is the x-position up to which drawn, relative to AREA of W.
22727 This doesn't include parts drawn because of overhangs. */
22728 if (row->full_width_p)
22729 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
22730 else
22731 x_reached -= area_left;
22733 RELEASE_HDC (hdc, f);
22735 return x_reached;
22738 /* Expand row matrix if too narrow. Don't expand if area
22739 is not present. */
22741 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
22743 if (!fonts_changed_p \
22744 && (it->glyph_row->glyphs[area] \
22745 < it->glyph_row->glyphs[area + 1])) \
22747 it->w->ncols_scale_factor++; \
22748 fonts_changed_p = 1; \
22752 /* Store one glyph for IT->char_to_display in IT->glyph_row.
22753 Called from x_produce_glyphs when IT->glyph_row is non-null. */
22755 static inline void
22756 append_glyph (struct it *it)
22758 struct glyph *glyph;
22759 enum glyph_row_area area = it->area;
22761 xassert (it->glyph_row);
22762 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
22764 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22765 if (glyph < it->glyph_row->glyphs[area + 1])
22767 /* If the glyph row is reversed, we need to prepend the glyph
22768 rather than append it. */
22769 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22771 struct glyph *g;
22773 /* Make room for the additional glyph. */
22774 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22775 g[1] = *g;
22776 glyph = it->glyph_row->glyphs[area];
22778 glyph->charpos = CHARPOS (it->position);
22779 glyph->object = it->object;
22780 if (it->pixel_width > 0)
22782 glyph->pixel_width = it->pixel_width;
22783 glyph->padding_p = 0;
22785 else
22787 /* Assure at least 1-pixel width. Otherwise, cursor can't
22788 be displayed correctly. */
22789 glyph->pixel_width = 1;
22790 glyph->padding_p = 1;
22792 glyph->ascent = it->ascent;
22793 glyph->descent = it->descent;
22794 glyph->voffset = it->voffset;
22795 glyph->type = CHAR_GLYPH;
22796 glyph->avoid_cursor_p = it->avoid_cursor_p;
22797 glyph->multibyte_p = it->multibyte_p;
22798 glyph->left_box_line_p = it->start_of_box_run_p;
22799 glyph->right_box_line_p = it->end_of_box_run_p;
22800 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22801 || it->phys_descent > it->descent);
22802 glyph->glyph_not_available_p = it->glyph_not_available_p;
22803 glyph->face_id = it->face_id;
22804 glyph->u.ch = it->char_to_display;
22805 glyph->slice.img = null_glyph_slice;
22806 glyph->font_type = FONT_TYPE_UNKNOWN;
22807 if (it->bidi_p)
22809 glyph->resolved_level = it->bidi_it.resolved_level;
22810 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22811 abort ();
22812 glyph->bidi_type = it->bidi_it.type;
22814 else
22816 glyph->resolved_level = 0;
22817 glyph->bidi_type = UNKNOWN_BT;
22819 ++it->glyph_row->used[area];
22821 else
22822 IT_EXPAND_MATRIX_WIDTH (it, area);
22825 /* Store one glyph for the composition IT->cmp_it.id in
22826 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
22827 non-null. */
22829 static inline void
22830 append_composite_glyph (struct it *it)
22832 struct glyph *glyph;
22833 enum glyph_row_area area = it->area;
22835 xassert (it->glyph_row);
22837 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22838 if (glyph < it->glyph_row->glyphs[area + 1])
22840 /* If the glyph row is reversed, we need to prepend the glyph
22841 rather than append it. */
22842 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
22844 struct glyph *g;
22846 /* Make room for the new glyph. */
22847 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
22848 g[1] = *g;
22849 glyph = it->glyph_row->glyphs[it->area];
22851 glyph->charpos = it->cmp_it.charpos;
22852 glyph->object = it->object;
22853 glyph->pixel_width = it->pixel_width;
22854 glyph->ascent = it->ascent;
22855 glyph->descent = it->descent;
22856 glyph->voffset = it->voffset;
22857 glyph->type = COMPOSITE_GLYPH;
22858 if (it->cmp_it.ch < 0)
22860 glyph->u.cmp.automatic = 0;
22861 glyph->u.cmp.id = it->cmp_it.id;
22862 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
22864 else
22866 glyph->u.cmp.automatic = 1;
22867 glyph->u.cmp.id = it->cmp_it.id;
22868 glyph->slice.cmp.from = it->cmp_it.from;
22869 glyph->slice.cmp.to = it->cmp_it.to - 1;
22871 glyph->avoid_cursor_p = it->avoid_cursor_p;
22872 glyph->multibyte_p = it->multibyte_p;
22873 glyph->left_box_line_p = it->start_of_box_run_p;
22874 glyph->right_box_line_p = it->end_of_box_run_p;
22875 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22876 || it->phys_descent > it->descent);
22877 glyph->padding_p = 0;
22878 glyph->glyph_not_available_p = 0;
22879 glyph->face_id = it->face_id;
22880 glyph->font_type = FONT_TYPE_UNKNOWN;
22881 if (it->bidi_p)
22883 glyph->resolved_level = it->bidi_it.resolved_level;
22884 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22885 abort ();
22886 glyph->bidi_type = it->bidi_it.type;
22888 ++it->glyph_row->used[area];
22890 else
22891 IT_EXPAND_MATRIX_WIDTH (it, area);
22895 /* Change IT->ascent and IT->height according to the setting of
22896 IT->voffset. */
22898 static inline void
22899 take_vertical_position_into_account (struct it *it)
22901 if (it->voffset)
22903 if (it->voffset < 0)
22904 /* Increase the ascent so that we can display the text higher
22905 in the line. */
22906 it->ascent -= it->voffset;
22907 else
22908 /* Increase the descent so that we can display the text lower
22909 in the line. */
22910 it->descent += it->voffset;
22915 /* Produce glyphs/get display metrics for the image IT is loaded with.
22916 See the description of struct display_iterator in dispextern.h for
22917 an overview of struct display_iterator. */
22919 static void
22920 produce_image_glyph (struct it *it)
22922 struct image *img;
22923 struct face *face;
22924 int glyph_ascent, crop;
22925 struct glyph_slice slice;
22927 xassert (it->what == IT_IMAGE);
22929 face = FACE_FROM_ID (it->f, it->face_id);
22930 xassert (face);
22931 /* Make sure X resources of the face is loaded. */
22932 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22934 if (it->image_id < 0)
22936 /* Fringe bitmap. */
22937 it->ascent = it->phys_ascent = 0;
22938 it->descent = it->phys_descent = 0;
22939 it->pixel_width = 0;
22940 it->nglyphs = 0;
22941 return;
22944 img = IMAGE_FROM_ID (it->f, it->image_id);
22945 xassert (img);
22946 /* Make sure X resources of the image is loaded. */
22947 prepare_image_for_display (it->f, img);
22949 slice.x = slice.y = 0;
22950 slice.width = img->width;
22951 slice.height = img->height;
22953 if (INTEGERP (it->slice.x))
22954 slice.x = XINT (it->slice.x);
22955 else if (FLOATP (it->slice.x))
22956 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
22958 if (INTEGERP (it->slice.y))
22959 slice.y = XINT (it->slice.y);
22960 else if (FLOATP (it->slice.y))
22961 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
22963 if (INTEGERP (it->slice.width))
22964 slice.width = XINT (it->slice.width);
22965 else if (FLOATP (it->slice.width))
22966 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
22968 if (INTEGERP (it->slice.height))
22969 slice.height = XINT (it->slice.height);
22970 else if (FLOATP (it->slice.height))
22971 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
22973 if (slice.x >= img->width)
22974 slice.x = img->width;
22975 if (slice.y >= img->height)
22976 slice.y = img->height;
22977 if (slice.x + slice.width >= img->width)
22978 slice.width = img->width - slice.x;
22979 if (slice.y + slice.height > img->height)
22980 slice.height = img->height - slice.y;
22982 if (slice.width == 0 || slice.height == 0)
22983 return;
22985 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
22987 it->descent = slice.height - glyph_ascent;
22988 if (slice.y == 0)
22989 it->descent += img->vmargin;
22990 if (slice.y + slice.height == img->height)
22991 it->descent += img->vmargin;
22992 it->phys_descent = it->descent;
22994 it->pixel_width = slice.width;
22995 if (slice.x == 0)
22996 it->pixel_width += img->hmargin;
22997 if (slice.x + slice.width == img->width)
22998 it->pixel_width += img->hmargin;
23000 /* It's quite possible for images to have an ascent greater than
23001 their height, so don't get confused in that case. */
23002 if (it->descent < 0)
23003 it->descent = 0;
23005 it->nglyphs = 1;
23007 if (face->box != FACE_NO_BOX)
23009 if (face->box_line_width > 0)
23011 if (slice.y == 0)
23012 it->ascent += face->box_line_width;
23013 if (slice.y + slice.height == img->height)
23014 it->descent += face->box_line_width;
23017 if (it->start_of_box_run_p && slice.x == 0)
23018 it->pixel_width += eabs (face->box_line_width);
23019 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23020 it->pixel_width += eabs (face->box_line_width);
23023 take_vertical_position_into_account (it);
23025 /* Automatically crop wide image glyphs at right edge so we can
23026 draw the cursor on same display row. */
23027 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23028 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23030 it->pixel_width -= crop;
23031 slice.width -= crop;
23034 if (it->glyph_row)
23036 struct glyph *glyph;
23037 enum glyph_row_area area = it->area;
23039 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23040 if (glyph < it->glyph_row->glyphs[area + 1])
23042 glyph->charpos = CHARPOS (it->position);
23043 glyph->object = it->object;
23044 glyph->pixel_width = it->pixel_width;
23045 glyph->ascent = glyph_ascent;
23046 glyph->descent = it->descent;
23047 glyph->voffset = it->voffset;
23048 glyph->type = IMAGE_GLYPH;
23049 glyph->avoid_cursor_p = it->avoid_cursor_p;
23050 glyph->multibyte_p = it->multibyte_p;
23051 glyph->left_box_line_p = it->start_of_box_run_p;
23052 glyph->right_box_line_p = it->end_of_box_run_p;
23053 glyph->overlaps_vertically_p = 0;
23054 glyph->padding_p = 0;
23055 glyph->glyph_not_available_p = 0;
23056 glyph->face_id = it->face_id;
23057 glyph->u.img_id = img->id;
23058 glyph->slice.img = slice;
23059 glyph->font_type = FONT_TYPE_UNKNOWN;
23060 if (it->bidi_p)
23062 glyph->resolved_level = it->bidi_it.resolved_level;
23063 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23064 abort ();
23065 glyph->bidi_type = it->bidi_it.type;
23067 ++it->glyph_row->used[area];
23069 else
23070 IT_EXPAND_MATRIX_WIDTH (it, area);
23075 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23076 of the glyph, WIDTH and HEIGHT are the width and height of the
23077 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23079 static void
23080 append_stretch_glyph (struct it *it, Lisp_Object object,
23081 int width, int height, int ascent)
23083 struct glyph *glyph;
23084 enum glyph_row_area area = it->area;
23086 xassert (ascent >= 0 && ascent <= height);
23088 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23089 if (glyph < it->glyph_row->glyphs[area + 1])
23091 /* If the glyph row is reversed, we need to prepend the glyph
23092 rather than append it. */
23093 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23095 struct glyph *g;
23097 /* Make room for the additional glyph. */
23098 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23099 g[1] = *g;
23100 glyph = it->glyph_row->glyphs[area];
23102 glyph->charpos = CHARPOS (it->position);
23103 glyph->object = object;
23104 glyph->pixel_width = width;
23105 glyph->ascent = ascent;
23106 glyph->descent = height - ascent;
23107 glyph->voffset = it->voffset;
23108 glyph->type = STRETCH_GLYPH;
23109 glyph->avoid_cursor_p = it->avoid_cursor_p;
23110 glyph->multibyte_p = it->multibyte_p;
23111 glyph->left_box_line_p = it->start_of_box_run_p;
23112 glyph->right_box_line_p = it->end_of_box_run_p;
23113 glyph->overlaps_vertically_p = 0;
23114 glyph->padding_p = 0;
23115 glyph->glyph_not_available_p = 0;
23116 glyph->face_id = it->face_id;
23117 glyph->u.stretch.ascent = ascent;
23118 glyph->u.stretch.height = height;
23119 glyph->slice.img = null_glyph_slice;
23120 glyph->font_type = FONT_TYPE_UNKNOWN;
23121 if (it->bidi_p)
23123 glyph->resolved_level = it->bidi_it.resolved_level;
23124 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23125 abort ();
23126 glyph->bidi_type = it->bidi_it.type;
23128 else
23130 glyph->resolved_level = 0;
23131 glyph->bidi_type = UNKNOWN_BT;
23133 ++it->glyph_row->used[area];
23135 else
23136 IT_EXPAND_MATRIX_WIDTH (it, area);
23139 #endif /* HAVE_WINDOW_SYSTEM */
23141 /* Produce a stretch glyph for iterator IT. IT->object is the value
23142 of the glyph property displayed. The value must be a list
23143 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23144 being recognized:
23146 1. `:width WIDTH' specifies that the space should be WIDTH *
23147 canonical char width wide. WIDTH may be an integer or floating
23148 point number.
23150 2. `:relative-width FACTOR' specifies that the width of the stretch
23151 should be computed from the width of the first character having the
23152 `glyph' property, and should be FACTOR times that width.
23154 3. `:align-to HPOS' specifies that the space should be wide enough
23155 to reach HPOS, a value in canonical character units.
23157 Exactly one of the above pairs must be present.
23159 4. `:height HEIGHT' specifies that the height of the stretch produced
23160 should be HEIGHT, measured in canonical character units.
23162 5. `:relative-height FACTOR' specifies that the height of the
23163 stretch should be FACTOR times the height of the characters having
23164 the glyph property.
23166 Either none or exactly one of 4 or 5 must be present.
23168 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23169 of the stretch should be used for the ascent of the stretch.
23170 ASCENT must be in the range 0 <= ASCENT <= 100. */
23172 void
23173 produce_stretch_glyph (struct it *it)
23175 /* (space :width WIDTH :height HEIGHT ...) */
23176 Lisp_Object prop, plist;
23177 int width = 0, height = 0, align_to = -1;
23178 int zero_width_ok_p = 0;
23179 int ascent = 0;
23180 double tem;
23181 struct face *face = NULL;
23182 struct font *font = NULL;
23184 #ifdef HAVE_WINDOW_SYSTEM
23185 int zero_height_ok_p = 0;
23187 if (FRAME_WINDOW_P (it->f))
23189 face = FACE_FROM_ID (it->f, it->face_id);
23190 font = face->font ? face->font : FRAME_FONT (it->f);
23191 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23193 #endif
23195 /* List should start with `space'. */
23196 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23197 plist = XCDR (it->object);
23199 /* Compute the width of the stretch. */
23200 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23201 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23203 /* Absolute width `:width WIDTH' specified and valid. */
23204 zero_width_ok_p = 1;
23205 width = (int)tem;
23207 #ifdef HAVE_WINDOW_SYSTEM
23208 else if (FRAME_WINDOW_P (it->f)
23209 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23211 /* Relative width `:relative-width FACTOR' specified and valid.
23212 Compute the width of the characters having the `glyph'
23213 property. */
23214 struct it it2;
23215 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23217 it2 = *it;
23218 if (it->multibyte_p)
23219 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23220 else
23222 it2.c = it2.char_to_display = *p, it2.len = 1;
23223 if (! ASCII_CHAR_P (it2.c))
23224 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23227 it2.glyph_row = NULL;
23228 it2.what = IT_CHARACTER;
23229 x_produce_glyphs (&it2);
23230 width = NUMVAL (prop) * it2.pixel_width;
23232 #endif /* HAVE_WINDOW_SYSTEM */
23233 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23234 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23236 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23237 align_to = (align_to < 0
23239 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23240 else if (align_to < 0)
23241 align_to = window_box_left_offset (it->w, TEXT_AREA);
23242 width = max (0, (int)tem + align_to - it->current_x);
23243 zero_width_ok_p = 1;
23245 else
23246 /* Nothing specified -> width defaults to canonical char width. */
23247 width = FRAME_COLUMN_WIDTH (it->f);
23249 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23250 width = 1;
23252 #ifdef HAVE_WINDOW_SYSTEM
23253 /* Compute height. */
23254 if (FRAME_WINDOW_P (it->f))
23256 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23257 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23259 height = (int)tem;
23260 zero_height_ok_p = 1;
23262 else if (prop = Fplist_get (plist, QCrelative_height),
23263 NUMVAL (prop) > 0)
23264 height = FONT_HEIGHT (font) * NUMVAL (prop);
23265 else
23266 height = FONT_HEIGHT (font);
23268 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23269 height = 1;
23271 /* Compute percentage of height used for ascent. If
23272 `:ascent ASCENT' is present and valid, use that. Otherwise,
23273 derive the ascent from the font in use. */
23274 if (prop = Fplist_get (plist, QCascent),
23275 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23276 ascent = height * NUMVAL (prop) / 100.0;
23277 else if (!NILP (prop)
23278 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23279 ascent = min (max (0, (int)tem), height);
23280 else
23281 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23283 else
23284 #endif /* HAVE_WINDOW_SYSTEM */
23285 height = 1;
23287 if (width > 0 && it->line_wrap != TRUNCATE
23288 && it->current_x + width > it->last_visible_x)
23289 width = it->last_visible_x - it->current_x - 1;
23291 if (width > 0 && height > 0 && it->glyph_row)
23293 Lisp_Object o_object = it->object;
23294 Lisp_Object object = it->stack[it->sp - 1].string;
23295 int n = width;
23297 if (!STRINGP (object))
23298 object = it->w->buffer;
23299 #ifdef HAVE_WINDOW_SYSTEM
23300 if (FRAME_WINDOW_P (it->f))
23301 append_stretch_glyph (it, object, width, height, ascent);
23302 else
23303 #endif
23305 it->object = object;
23306 it->char_to_display = ' ';
23307 it->pixel_width = it->len = 1;
23308 while (n--)
23309 tty_append_glyph (it);
23310 it->object = o_object;
23314 it->pixel_width = width;
23315 #ifdef HAVE_WINDOW_SYSTEM
23316 if (FRAME_WINDOW_P (it->f))
23318 it->ascent = it->phys_ascent = ascent;
23319 it->descent = it->phys_descent = height - it->ascent;
23320 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23321 take_vertical_position_into_account (it);
23323 else
23324 #endif
23325 it->nglyphs = width;
23328 #ifdef HAVE_WINDOW_SYSTEM
23330 /* Calculate line-height and line-spacing properties.
23331 An integer value specifies explicit pixel value.
23332 A float value specifies relative value to current face height.
23333 A cons (float . face-name) specifies relative value to
23334 height of specified face font.
23336 Returns height in pixels, or nil. */
23339 static Lisp_Object
23340 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23341 int boff, int override)
23343 Lisp_Object face_name = Qnil;
23344 int ascent, descent, height;
23346 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23347 return val;
23349 if (CONSP (val))
23351 face_name = XCAR (val);
23352 val = XCDR (val);
23353 if (!NUMBERP (val))
23354 val = make_number (1);
23355 if (NILP (face_name))
23357 height = it->ascent + it->descent;
23358 goto scale;
23362 if (NILP (face_name))
23364 font = FRAME_FONT (it->f);
23365 boff = FRAME_BASELINE_OFFSET (it->f);
23367 else if (EQ (face_name, Qt))
23369 override = 0;
23371 else
23373 int face_id;
23374 struct face *face;
23376 face_id = lookup_named_face (it->f, face_name, 0);
23377 if (face_id < 0)
23378 return make_number (-1);
23380 face = FACE_FROM_ID (it->f, face_id);
23381 font = face->font;
23382 if (font == NULL)
23383 return make_number (-1);
23384 boff = font->baseline_offset;
23385 if (font->vertical_centering)
23386 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23389 ascent = FONT_BASE (font) + boff;
23390 descent = FONT_DESCENT (font) - boff;
23392 if (override)
23394 it->override_ascent = ascent;
23395 it->override_descent = descent;
23396 it->override_boff = boff;
23399 height = ascent + descent;
23401 scale:
23402 if (FLOATP (val))
23403 height = (int)(XFLOAT_DATA (val) * height);
23404 else if (INTEGERP (val))
23405 height *= XINT (val);
23407 return make_number (height);
23411 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23412 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23413 and only if this is for a character for which no font was found.
23415 If the display method (it->glyphless_method) is
23416 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23417 length of the acronym or the hexadecimal string, UPPER_XOFF and
23418 UPPER_YOFF are pixel offsets for the upper part of the string,
23419 LOWER_XOFF and LOWER_YOFF are for the lower part.
23421 For the other display methods, LEN through LOWER_YOFF are zero. */
23423 static void
23424 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23425 short upper_xoff, short upper_yoff,
23426 short lower_xoff, short lower_yoff)
23428 struct glyph *glyph;
23429 enum glyph_row_area area = it->area;
23431 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23432 if (glyph < it->glyph_row->glyphs[area + 1])
23434 /* If the glyph row is reversed, we need to prepend the glyph
23435 rather than append it. */
23436 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23438 struct glyph *g;
23440 /* Make room for the additional glyph. */
23441 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23442 g[1] = *g;
23443 glyph = it->glyph_row->glyphs[area];
23445 glyph->charpos = CHARPOS (it->position);
23446 glyph->object = it->object;
23447 glyph->pixel_width = it->pixel_width;
23448 glyph->ascent = it->ascent;
23449 glyph->descent = it->descent;
23450 glyph->voffset = it->voffset;
23451 glyph->type = GLYPHLESS_GLYPH;
23452 glyph->u.glyphless.method = it->glyphless_method;
23453 glyph->u.glyphless.for_no_font = for_no_font;
23454 glyph->u.glyphless.len = len;
23455 glyph->u.glyphless.ch = it->c;
23456 glyph->slice.glyphless.upper_xoff = upper_xoff;
23457 glyph->slice.glyphless.upper_yoff = upper_yoff;
23458 glyph->slice.glyphless.lower_xoff = lower_xoff;
23459 glyph->slice.glyphless.lower_yoff = lower_yoff;
23460 glyph->avoid_cursor_p = it->avoid_cursor_p;
23461 glyph->multibyte_p = it->multibyte_p;
23462 glyph->left_box_line_p = it->start_of_box_run_p;
23463 glyph->right_box_line_p = it->end_of_box_run_p;
23464 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23465 || it->phys_descent > it->descent);
23466 glyph->padding_p = 0;
23467 glyph->glyph_not_available_p = 0;
23468 glyph->face_id = face_id;
23469 glyph->font_type = FONT_TYPE_UNKNOWN;
23470 if (it->bidi_p)
23472 glyph->resolved_level = it->bidi_it.resolved_level;
23473 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23474 abort ();
23475 glyph->bidi_type = it->bidi_it.type;
23477 ++it->glyph_row->used[area];
23479 else
23480 IT_EXPAND_MATRIX_WIDTH (it, area);
23484 /* Produce a glyph for a glyphless character for iterator IT.
23485 IT->glyphless_method specifies which method to use for displaying
23486 the character. See the description of enum
23487 glyphless_display_method in dispextern.h for the detail.
23489 FOR_NO_FONT is nonzero if and only if this is for a character for
23490 which no font was found. ACRONYM, if non-nil, is an acronym string
23491 for the character. */
23493 static void
23494 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23496 int face_id;
23497 struct face *face;
23498 struct font *font;
23499 int base_width, base_height, width, height;
23500 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23501 int len;
23503 /* Get the metrics of the base font. We always refer to the current
23504 ASCII face. */
23505 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23506 font = face->font ? face->font : FRAME_FONT (it->f);
23507 it->ascent = FONT_BASE (font) + font->baseline_offset;
23508 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23509 base_height = it->ascent + it->descent;
23510 base_width = font->average_width;
23512 /* Get a face ID for the glyph by utilizing a cache (the same way as
23513 done for `escape-glyph' in get_next_display_element). */
23514 if (it->f == last_glyphless_glyph_frame
23515 && it->face_id == last_glyphless_glyph_face_id)
23517 face_id = last_glyphless_glyph_merged_face_id;
23519 else
23521 /* Merge the `glyphless-char' face into the current face. */
23522 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23523 last_glyphless_glyph_frame = it->f;
23524 last_glyphless_glyph_face_id = it->face_id;
23525 last_glyphless_glyph_merged_face_id = face_id;
23528 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23530 it->pixel_width = THIN_SPACE_WIDTH;
23531 len = 0;
23532 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23534 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23536 width = CHAR_WIDTH (it->c);
23537 if (width == 0)
23538 width = 1;
23539 else if (width > 4)
23540 width = 4;
23541 it->pixel_width = base_width * width;
23542 len = 0;
23543 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23545 else
23547 char buf[7];
23548 const char *str;
23549 unsigned int code[6];
23550 int upper_len;
23551 int ascent, descent;
23552 struct font_metrics metrics_upper, metrics_lower;
23554 face = FACE_FROM_ID (it->f, face_id);
23555 font = face->font ? face->font : FRAME_FONT (it->f);
23556 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23558 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23560 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23561 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23562 if (CONSP (acronym))
23563 acronym = XCAR (acronym);
23564 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23566 else
23568 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23569 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23570 str = buf;
23572 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23573 code[len] = font->driver->encode_char (font, str[len]);
23574 upper_len = (len + 1) / 2;
23575 font->driver->text_extents (font, code, upper_len,
23576 &metrics_upper);
23577 font->driver->text_extents (font, code + upper_len, len - upper_len,
23578 &metrics_lower);
23582 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23583 width = max (metrics_upper.width, metrics_lower.width) + 4;
23584 upper_xoff = upper_yoff = 2; /* the typical case */
23585 if (base_width >= width)
23587 /* Align the upper to the left, the lower to the right. */
23588 it->pixel_width = base_width;
23589 lower_xoff = base_width - 2 - metrics_lower.width;
23591 else
23593 /* Center the shorter one. */
23594 it->pixel_width = width;
23595 if (metrics_upper.width >= metrics_lower.width)
23596 lower_xoff = (width - metrics_lower.width) / 2;
23597 else
23599 /* FIXME: This code doesn't look right. It formerly was
23600 missing the "lower_xoff = 0;", which couldn't have
23601 been right since it left lower_xoff uninitialized. */
23602 lower_xoff = 0;
23603 upper_xoff = (width - metrics_upper.width) / 2;
23607 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
23608 top, bottom, and between upper and lower strings. */
23609 height = (metrics_upper.ascent + metrics_upper.descent
23610 + metrics_lower.ascent + metrics_lower.descent) + 5;
23611 /* Center vertically.
23612 H:base_height, D:base_descent
23613 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
23615 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
23616 descent = D - H/2 + h/2;
23617 lower_yoff = descent - 2 - ld;
23618 upper_yoff = lower_yoff - la - 1 - ud; */
23619 ascent = - (it->descent - (base_height + height + 1) / 2);
23620 descent = it->descent - (base_height - height) / 2;
23621 lower_yoff = descent - 2 - metrics_lower.descent;
23622 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
23623 - metrics_upper.descent);
23624 /* Don't make the height shorter than the base height. */
23625 if (height > base_height)
23627 it->ascent = ascent;
23628 it->descent = descent;
23632 it->phys_ascent = it->ascent;
23633 it->phys_descent = it->descent;
23634 if (it->glyph_row)
23635 append_glyphless_glyph (it, face_id, for_no_font, len,
23636 upper_xoff, upper_yoff,
23637 lower_xoff, lower_yoff);
23638 it->nglyphs = 1;
23639 take_vertical_position_into_account (it);
23643 /* RIF:
23644 Produce glyphs/get display metrics for the display element IT is
23645 loaded with. See the description of struct it in dispextern.h
23646 for an overview of struct it. */
23648 void
23649 x_produce_glyphs (struct it *it)
23651 int extra_line_spacing = it->extra_line_spacing;
23653 it->glyph_not_available_p = 0;
23655 if (it->what == IT_CHARACTER)
23657 XChar2b char2b;
23658 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23659 struct font *font = face->font;
23660 struct font_metrics *pcm = NULL;
23661 int boff; /* baseline offset */
23663 if (font == NULL)
23665 /* When no suitable font is found, display this character by
23666 the method specified in the first extra slot of
23667 Vglyphless_char_display. */
23668 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
23670 xassert (it->what == IT_GLYPHLESS);
23671 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
23672 goto done;
23675 boff = font->baseline_offset;
23676 if (font->vertical_centering)
23677 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23679 if (it->char_to_display != '\n' && it->char_to_display != '\t')
23681 int stretched_p;
23683 it->nglyphs = 1;
23685 if (it->override_ascent >= 0)
23687 it->ascent = it->override_ascent;
23688 it->descent = it->override_descent;
23689 boff = it->override_boff;
23691 else
23693 it->ascent = FONT_BASE (font) + boff;
23694 it->descent = FONT_DESCENT (font) - boff;
23697 if (get_char_glyph_code (it->char_to_display, font, &char2b))
23699 pcm = get_per_char_metric (font, &char2b);
23700 if (pcm->width == 0
23701 && pcm->rbearing == 0 && pcm->lbearing == 0)
23702 pcm = NULL;
23705 if (pcm)
23707 it->phys_ascent = pcm->ascent + boff;
23708 it->phys_descent = pcm->descent - boff;
23709 it->pixel_width = pcm->width;
23711 else
23713 it->glyph_not_available_p = 1;
23714 it->phys_ascent = it->ascent;
23715 it->phys_descent = it->descent;
23716 it->pixel_width = font->space_width;
23719 if (it->constrain_row_ascent_descent_p)
23721 if (it->descent > it->max_descent)
23723 it->ascent += it->descent - it->max_descent;
23724 it->descent = it->max_descent;
23726 if (it->ascent > it->max_ascent)
23728 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23729 it->ascent = it->max_ascent;
23731 it->phys_ascent = min (it->phys_ascent, it->ascent);
23732 it->phys_descent = min (it->phys_descent, it->descent);
23733 extra_line_spacing = 0;
23736 /* If this is a space inside a region of text with
23737 `space-width' property, change its width. */
23738 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
23739 if (stretched_p)
23740 it->pixel_width *= XFLOATINT (it->space_width);
23742 /* If face has a box, add the box thickness to the character
23743 height. If character has a box line to the left and/or
23744 right, add the box line width to the character's width. */
23745 if (face->box != FACE_NO_BOX)
23747 int thick = face->box_line_width;
23749 if (thick > 0)
23751 it->ascent += thick;
23752 it->descent += thick;
23754 else
23755 thick = -thick;
23757 if (it->start_of_box_run_p)
23758 it->pixel_width += thick;
23759 if (it->end_of_box_run_p)
23760 it->pixel_width += thick;
23763 /* If face has an overline, add the height of the overline
23764 (1 pixel) and a 1 pixel margin to the character height. */
23765 if (face->overline_p)
23766 it->ascent += overline_margin;
23768 if (it->constrain_row_ascent_descent_p)
23770 if (it->ascent > it->max_ascent)
23771 it->ascent = it->max_ascent;
23772 if (it->descent > it->max_descent)
23773 it->descent = it->max_descent;
23776 take_vertical_position_into_account (it);
23778 /* If we have to actually produce glyphs, do it. */
23779 if (it->glyph_row)
23781 if (stretched_p)
23783 /* Translate a space with a `space-width' property
23784 into a stretch glyph. */
23785 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
23786 / FONT_HEIGHT (font));
23787 append_stretch_glyph (it, it->object, it->pixel_width,
23788 it->ascent + it->descent, ascent);
23790 else
23791 append_glyph (it);
23793 /* If characters with lbearing or rbearing are displayed
23794 in this line, record that fact in a flag of the
23795 glyph row. This is used to optimize X output code. */
23796 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
23797 it->glyph_row->contains_overlapping_glyphs_p = 1;
23799 if (! stretched_p && it->pixel_width == 0)
23800 /* We assure that all visible glyphs have at least 1-pixel
23801 width. */
23802 it->pixel_width = 1;
23804 else if (it->char_to_display == '\n')
23806 /* A newline has no width, but we need the height of the
23807 line. But if previous part of the line sets a height,
23808 don't increase that height */
23810 Lisp_Object height;
23811 Lisp_Object total_height = Qnil;
23813 it->override_ascent = -1;
23814 it->pixel_width = 0;
23815 it->nglyphs = 0;
23817 height = get_it_property (it, Qline_height);
23818 /* Split (line-height total-height) list */
23819 if (CONSP (height)
23820 && CONSP (XCDR (height))
23821 && NILP (XCDR (XCDR (height))))
23823 total_height = XCAR (XCDR (height));
23824 height = XCAR (height);
23826 height = calc_line_height_property (it, height, font, boff, 1);
23828 if (it->override_ascent >= 0)
23830 it->ascent = it->override_ascent;
23831 it->descent = it->override_descent;
23832 boff = it->override_boff;
23834 else
23836 it->ascent = FONT_BASE (font) + boff;
23837 it->descent = FONT_DESCENT (font) - boff;
23840 if (EQ (height, Qt))
23842 if (it->descent > it->max_descent)
23844 it->ascent += it->descent - it->max_descent;
23845 it->descent = it->max_descent;
23847 if (it->ascent > it->max_ascent)
23849 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23850 it->ascent = it->max_ascent;
23852 it->phys_ascent = min (it->phys_ascent, it->ascent);
23853 it->phys_descent = min (it->phys_descent, it->descent);
23854 it->constrain_row_ascent_descent_p = 1;
23855 extra_line_spacing = 0;
23857 else
23859 Lisp_Object spacing;
23861 it->phys_ascent = it->ascent;
23862 it->phys_descent = it->descent;
23864 if ((it->max_ascent > 0 || it->max_descent > 0)
23865 && face->box != FACE_NO_BOX
23866 && face->box_line_width > 0)
23868 it->ascent += face->box_line_width;
23869 it->descent += face->box_line_width;
23871 if (!NILP (height)
23872 && XINT (height) > it->ascent + it->descent)
23873 it->ascent = XINT (height) - it->descent;
23875 if (!NILP (total_height))
23876 spacing = calc_line_height_property (it, total_height, font, boff, 0);
23877 else
23879 spacing = get_it_property (it, Qline_spacing);
23880 spacing = calc_line_height_property (it, spacing, font, boff, 0);
23882 if (INTEGERP (spacing))
23884 extra_line_spacing = XINT (spacing);
23885 if (!NILP (total_height))
23886 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
23890 else /* i.e. (it->char_to_display == '\t') */
23892 if (font->space_width > 0)
23894 int tab_width = it->tab_width * font->space_width;
23895 int x = it->current_x + it->continuation_lines_width;
23896 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
23898 /* If the distance from the current position to the next tab
23899 stop is less than a space character width, use the
23900 tab stop after that. */
23901 if (next_tab_x - x < font->space_width)
23902 next_tab_x += tab_width;
23904 it->pixel_width = next_tab_x - x;
23905 it->nglyphs = 1;
23906 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
23907 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
23909 if (it->glyph_row)
23911 append_stretch_glyph (it, it->object, it->pixel_width,
23912 it->ascent + it->descent, it->ascent);
23915 else
23917 it->pixel_width = 0;
23918 it->nglyphs = 1;
23922 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
23924 /* A static composition.
23926 Note: A composition is represented as one glyph in the
23927 glyph matrix. There are no padding glyphs.
23929 Important note: pixel_width, ascent, and descent are the
23930 values of what is drawn by draw_glyphs (i.e. the values of
23931 the overall glyphs composed). */
23932 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23933 int boff; /* baseline offset */
23934 struct composition *cmp = composition_table[it->cmp_it.id];
23935 int glyph_len = cmp->glyph_len;
23936 struct font *font = face->font;
23938 it->nglyphs = 1;
23940 /* If we have not yet calculated pixel size data of glyphs of
23941 the composition for the current face font, calculate them
23942 now. Theoretically, we have to check all fonts for the
23943 glyphs, but that requires much time and memory space. So,
23944 here we check only the font of the first glyph. This may
23945 lead to incorrect display, but it's very rare, and C-l
23946 (recenter-top-bottom) can correct the display anyway. */
23947 if (! cmp->font || cmp->font != font)
23949 /* Ascent and descent of the font of the first character
23950 of this composition (adjusted by baseline offset).
23951 Ascent and descent of overall glyphs should not be less
23952 than these, respectively. */
23953 int font_ascent, font_descent, font_height;
23954 /* Bounding box of the overall glyphs. */
23955 int leftmost, rightmost, lowest, highest;
23956 int lbearing, rbearing;
23957 int i, width, ascent, descent;
23958 int left_padded = 0, right_padded = 0;
23959 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
23960 XChar2b char2b;
23961 struct font_metrics *pcm;
23962 int font_not_found_p;
23963 EMACS_INT pos;
23965 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
23966 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
23967 break;
23968 if (glyph_len < cmp->glyph_len)
23969 right_padded = 1;
23970 for (i = 0; i < glyph_len; i++)
23972 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
23973 break;
23974 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23976 if (i > 0)
23977 left_padded = 1;
23979 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
23980 : IT_CHARPOS (*it));
23981 /* If no suitable font is found, use the default font. */
23982 font_not_found_p = font == NULL;
23983 if (font_not_found_p)
23985 face = face->ascii_face;
23986 font = face->font;
23988 boff = font->baseline_offset;
23989 if (font->vertical_centering)
23990 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23991 font_ascent = FONT_BASE (font) + boff;
23992 font_descent = FONT_DESCENT (font) - boff;
23993 font_height = FONT_HEIGHT (font);
23995 cmp->font = (void *) font;
23997 pcm = NULL;
23998 if (! font_not_found_p)
24000 get_char_face_and_encoding (it->f, c, it->face_id,
24001 &char2b, 0);
24002 pcm = get_per_char_metric (font, &char2b);
24005 /* Initialize the bounding box. */
24006 if (pcm)
24008 width = pcm->width;
24009 ascent = pcm->ascent;
24010 descent = pcm->descent;
24011 lbearing = pcm->lbearing;
24012 rbearing = pcm->rbearing;
24014 else
24016 width = font->space_width;
24017 ascent = FONT_BASE (font);
24018 descent = FONT_DESCENT (font);
24019 lbearing = 0;
24020 rbearing = width;
24023 rightmost = width;
24024 leftmost = 0;
24025 lowest = - descent + boff;
24026 highest = ascent + boff;
24028 if (! font_not_found_p
24029 && font->default_ascent
24030 && CHAR_TABLE_P (Vuse_default_ascent)
24031 && !NILP (Faref (Vuse_default_ascent,
24032 make_number (it->char_to_display))))
24033 highest = font->default_ascent + boff;
24035 /* Draw the first glyph at the normal position. It may be
24036 shifted to right later if some other glyphs are drawn
24037 at the left. */
24038 cmp->offsets[i * 2] = 0;
24039 cmp->offsets[i * 2 + 1] = boff;
24040 cmp->lbearing = lbearing;
24041 cmp->rbearing = rbearing;
24043 /* Set cmp->offsets for the remaining glyphs. */
24044 for (i++; i < glyph_len; i++)
24046 int left, right, btm, top;
24047 int ch = COMPOSITION_GLYPH (cmp, i);
24048 int face_id;
24049 struct face *this_face;
24051 if (ch == '\t')
24052 ch = ' ';
24053 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24054 this_face = FACE_FROM_ID (it->f, face_id);
24055 font = this_face->font;
24057 if (font == NULL)
24058 pcm = NULL;
24059 else
24061 get_char_face_and_encoding (it->f, ch, face_id,
24062 &char2b, 0);
24063 pcm = get_per_char_metric (font, &char2b);
24065 if (! pcm)
24066 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24067 else
24069 width = pcm->width;
24070 ascent = pcm->ascent;
24071 descent = pcm->descent;
24072 lbearing = pcm->lbearing;
24073 rbearing = pcm->rbearing;
24074 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24076 /* Relative composition with or without
24077 alternate chars. */
24078 left = (leftmost + rightmost - width) / 2;
24079 btm = - descent + boff;
24080 if (font->relative_compose
24081 && (! CHAR_TABLE_P (Vignore_relative_composition)
24082 || NILP (Faref (Vignore_relative_composition,
24083 make_number (ch)))))
24086 if (- descent >= font->relative_compose)
24087 /* One extra pixel between two glyphs. */
24088 btm = highest + 1;
24089 else if (ascent <= 0)
24090 /* One extra pixel between two glyphs. */
24091 btm = lowest - 1 - ascent - descent;
24094 else
24096 /* A composition rule is specified by an integer
24097 value that encodes global and new reference
24098 points (GREF and NREF). GREF and NREF are
24099 specified by numbers as below:
24101 0---1---2 -- ascent
24105 9--10--11 -- center
24107 ---3---4---5--- baseline
24109 6---7---8 -- descent
24111 int rule = COMPOSITION_RULE (cmp, i);
24112 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24114 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24115 grefx = gref % 3, nrefx = nref % 3;
24116 grefy = gref / 3, nrefy = nref / 3;
24117 if (xoff)
24118 xoff = font_height * (xoff - 128) / 256;
24119 if (yoff)
24120 yoff = font_height * (yoff - 128) / 256;
24122 left = (leftmost
24123 + grefx * (rightmost - leftmost) / 2
24124 - nrefx * width / 2
24125 + xoff);
24127 btm = ((grefy == 0 ? highest
24128 : grefy == 1 ? 0
24129 : grefy == 2 ? lowest
24130 : (highest + lowest) / 2)
24131 - (nrefy == 0 ? ascent + descent
24132 : nrefy == 1 ? descent - boff
24133 : nrefy == 2 ? 0
24134 : (ascent + descent) / 2)
24135 + yoff);
24138 cmp->offsets[i * 2] = left;
24139 cmp->offsets[i * 2 + 1] = btm + descent;
24141 /* Update the bounding box of the overall glyphs. */
24142 if (width > 0)
24144 right = left + width;
24145 if (left < leftmost)
24146 leftmost = left;
24147 if (right > rightmost)
24148 rightmost = right;
24150 top = btm + descent + ascent;
24151 if (top > highest)
24152 highest = top;
24153 if (btm < lowest)
24154 lowest = btm;
24156 if (cmp->lbearing > left + lbearing)
24157 cmp->lbearing = left + lbearing;
24158 if (cmp->rbearing < left + rbearing)
24159 cmp->rbearing = left + rbearing;
24163 /* If there are glyphs whose x-offsets are negative,
24164 shift all glyphs to the right and make all x-offsets
24165 non-negative. */
24166 if (leftmost < 0)
24168 for (i = 0; i < cmp->glyph_len; i++)
24169 cmp->offsets[i * 2] -= leftmost;
24170 rightmost -= leftmost;
24171 cmp->lbearing -= leftmost;
24172 cmp->rbearing -= leftmost;
24175 if (left_padded && cmp->lbearing < 0)
24177 for (i = 0; i < cmp->glyph_len; i++)
24178 cmp->offsets[i * 2] -= cmp->lbearing;
24179 rightmost -= cmp->lbearing;
24180 cmp->rbearing -= cmp->lbearing;
24181 cmp->lbearing = 0;
24183 if (right_padded && rightmost < cmp->rbearing)
24185 rightmost = cmp->rbearing;
24188 cmp->pixel_width = rightmost;
24189 cmp->ascent = highest;
24190 cmp->descent = - lowest;
24191 if (cmp->ascent < font_ascent)
24192 cmp->ascent = font_ascent;
24193 if (cmp->descent < font_descent)
24194 cmp->descent = font_descent;
24197 if (it->glyph_row
24198 && (cmp->lbearing < 0
24199 || cmp->rbearing > cmp->pixel_width))
24200 it->glyph_row->contains_overlapping_glyphs_p = 1;
24202 it->pixel_width = cmp->pixel_width;
24203 it->ascent = it->phys_ascent = cmp->ascent;
24204 it->descent = it->phys_descent = cmp->descent;
24205 if (face->box != FACE_NO_BOX)
24207 int thick = face->box_line_width;
24209 if (thick > 0)
24211 it->ascent += thick;
24212 it->descent += thick;
24214 else
24215 thick = - thick;
24217 if (it->start_of_box_run_p)
24218 it->pixel_width += thick;
24219 if (it->end_of_box_run_p)
24220 it->pixel_width += thick;
24223 /* If face has an overline, add the height of the overline
24224 (1 pixel) and a 1 pixel margin to the character height. */
24225 if (face->overline_p)
24226 it->ascent += overline_margin;
24228 take_vertical_position_into_account (it);
24229 if (it->ascent < 0)
24230 it->ascent = 0;
24231 if (it->descent < 0)
24232 it->descent = 0;
24234 if (it->glyph_row)
24235 append_composite_glyph (it);
24237 else if (it->what == IT_COMPOSITION)
24239 /* A dynamic (automatic) composition. */
24240 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24241 Lisp_Object gstring;
24242 struct font_metrics metrics;
24244 it->nglyphs = 1;
24246 gstring = composition_gstring_from_id (it->cmp_it.id);
24247 it->pixel_width
24248 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24249 &metrics);
24250 if (it->glyph_row
24251 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24252 it->glyph_row->contains_overlapping_glyphs_p = 1;
24253 it->ascent = it->phys_ascent = metrics.ascent;
24254 it->descent = it->phys_descent = metrics.descent;
24255 if (face->box != FACE_NO_BOX)
24257 int thick = face->box_line_width;
24259 if (thick > 0)
24261 it->ascent += thick;
24262 it->descent += thick;
24264 else
24265 thick = - thick;
24267 if (it->start_of_box_run_p)
24268 it->pixel_width += thick;
24269 if (it->end_of_box_run_p)
24270 it->pixel_width += thick;
24272 /* If face has an overline, add the height of the overline
24273 (1 pixel) and a 1 pixel margin to the character height. */
24274 if (face->overline_p)
24275 it->ascent += overline_margin;
24276 take_vertical_position_into_account (it);
24277 if (it->ascent < 0)
24278 it->ascent = 0;
24279 if (it->descent < 0)
24280 it->descent = 0;
24282 if (it->glyph_row)
24283 append_composite_glyph (it);
24285 else if (it->what == IT_GLYPHLESS)
24286 produce_glyphless_glyph (it, 0, Qnil);
24287 else if (it->what == IT_IMAGE)
24288 produce_image_glyph (it);
24289 else if (it->what == IT_STRETCH)
24290 produce_stretch_glyph (it);
24292 done:
24293 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24294 because this isn't true for images with `:ascent 100'. */
24295 xassert (it->ascent >= 0 && it->descent >= 0);
24296 if (it->area == TEXT_AREA)
24297 it->current_x += it->pixel_width;
24299 if (extra_line_spacing > 0)
24301 it->descent += extra_line_spacing;
24302 if (extra_line_spacing > it->max_extra_line_spacing)
24303 it->max_extra_line_spacing = extra_line_spacing;
24306 it->max_ascent = max (it->max_ascent, it->ascent);
24307 it->max_descent = max (it->max_descent, it->descent);
24308 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24309 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24312 /* EXPORT for RIF:
24313 Output LEN glyphs starting at START at the nominal cursor position.
24314 Advance the nominal cursor over the text. The global variable
24315 updated_window contains the window being updated, updated_row is
24316 the glyph row being updated, and updated_area is the area of that
24317 row being updated. */
24319 void
24320 x_write_glyphs (struct glyph *start, int len)
24322 int x, hpos;
24324 xassert (updated_window && updated_row);
24325 BLOCK_INPUT;
24327 /* Write glyphs. */
24329 hpos = start - updated_row->glyphs[updated_area];
24330 x = draw_glyphs (updated_window, output_cursor.x,
24331 updated_row, updated_area,
24332 hpos, hpos + len,
24333 DRAW_NORMAL_TEXT, 0);
24335 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24336 if (updated_area == TEXT_AREA
24337 && updated_window->phys_cursor_on_p
24338 && updated_window->phys_cursor.vpos == output_cursor.vpos
24339 && updated_window->phys_cursor.hpos >= hpos
24340 && updated_window->phys_cursor.hpos < hpos + len)
24341 updated_window->phys_cursor_on_p = 0;
24343 UNBLOCK_INPUT;
24345 /* Advance the output cursor. */
24346 output_cursor.hpos += len;
24347 output_cursor.x = x;
24351 /* EXPORT for RIF:
24352 Insert LEN glyphs from START at the nominal cursor position. */
24354 void
24355 x_insert_glyphs (struct glyph *start, int len)
24357 struct frame *f;
24358 struct window *w;
24359 int line_height, shift_by_width, shifted_region_width;
24360 struct glyph_row *row;
24361 struct glyph *glyph;
24362 int frame_x, frame_y;
24363 EMACS_INT hpos;
24365 xassert (updated_window && updated_row);
24366 BLOCK_INPUT;
24367 w = updated_window;
24368 f = XFRAME (WINDOW_FRAME (w));
24370 /* Get the height of the line we are in. */
24371 row = updated_row;
24372 line_height = row->height;
24374 /* Get the width of the glyphs to insert. */
24375 shift_by_width = 0;
24376 for (glyph = start; glyph < start + len; ++glyph)
24377 shift_by_width += glyph->pixel_width;
24379 /* Get the width of the region to shift right. */
24380 shifted_region_width = (window_box_width (w, updated_area)
24381 - output_cursor.x
24382 - shift_by_width);
24384 /* Shift right. */
24385 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24386 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24388 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24389 line_height, shift_by_width);
24391 /* Write the glyphs. */
24392 hpos = start - row->glyphs[updated_area];
24393 draw_glyphs (w, output_cursor.x, row, updated_area,
24394 hpos, hpos + len,
24395 DRAW_NORMAL_TEXT, 0);
24397 /* Advance the output cursor. */
24398 output_cursor.hpos += len;
24399 output_cursor.x += shift_by_width;
24400 UNBLOCK_INPUT;
24404 /* EXPORT for RIF:
24405 Erase the current text line from the nominal cursor position
24406 (inclusive) to pixel column TO_X (exclusive). The idea is that
24407 everything from TO_X onward is already erased.
24409 TO_X is a pixel position relative to updated_area of
24410 updated_window. TO_X == -1 means clear to the end of this area. */
24412 void
24413 x_clear_end_of_line (int to_x)
24415 struct frame *f;
24416 struct window *w = updated_window;
24417 int max_x, min_y, max_y;
24418 int from_x, from_y, to_y;
24420 xassert (updated_window && updated_row);
24421 f = XFRAME (w->frame);
24423 if (updated_row->full_width_p)
24424 max_x = WINDOW_TOTAL_WIDTH (w);
24425 else
24426 max_x = window_box_width (w, updated_area);
24427 max_y = window_text_bottom_y (w);
24429 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24430 of window. For TO_X > 0, truncate to end of drawing area. */
24431 if (to_x == 0)
24432 return;
24433 else if (to_x < 0)
24434 to_x = max_x;
24435 else
24436 to_x = min (to_x, max_x);
24438 to_y = min (max_y, output_cursor.y + updated_row->height);
24440 /* Notice if the cursor will be cleared by this operation. */
24441 if (!updated_row->full_width_p)
24442 notice_overwritten_cursor (w, updated_area,
24443 output_cursor.x, -1,
24444 updated_row->y,
24445 MATRIX_ROW_BOTTOM_Y (updated_row));
24447 from_x = output_cursor.x;
24449 /* Translate to frame coordinates. */
24450 if (updated_row->full_width_p)
24452 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24453 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24455 else
24457 int area_left = window_box_left (w, updated_area);
24458 from_x += area_left;
24459 to_x += area_left;
24462 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24463 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24464 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24466 /* Prevent inadvertently clearing to end of the X window. */
24467 if (to_x > from_x && to_y > from_y)
24469 BLOCK_INPUT;
24470 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24471 to_x - from_x, to_y - from_y);
24472 UNBLOCK_INPUT;
24476 #endif /* HAVE_WINDOW_SYSTEM */
24480 /***********************************************************************
24481 Cursor types
24482 ***********************************************************************/
24484 /* Value is the internal representation of the specified cursor type
24485 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24486 of the bar cursor. */
24488 static enum text_cursor_kinds
24489 get_specified_cursor_type (Lisp_Object arg, int *width)
24491 enum text_cursor_kinds type;
24493 if (NILP (arg))
24494 return NO_CURSOR;
24496 if (EQ (arg, Qbox))
24497 return FILLED_BOX_CURSOR;
24499 if (EQ (arg, Qhollow))
24500 return HOLLOW_BOX_CURSOR;
24502 if (EQ (arg, Qbar))
24504 *width = 2;
24505 return BAR_CURSOR;
24508 if (CONSP (arg)
24509 && EQ (XCAR (arg), Qbar)
24510 && INTEGERP (XCDR (arg))
24511 && XINT (XCDR (arg)) >= 0)
24513 *width = XINT (XCDR (arg));
24514 return BAR_CURSOR;
24517 if (EQ (arg, Qhbar))
24519 *width = 2;
24520 return HBAR_CURSOR;
24523 if (CONSP (arg)
24524 && EQ (XCAR (arg), Qhbar)
24525 && INTEGERP (XCDR (arg))
24526 && XINT (XCDR (arg)) >= 0)
24528 *width = XINT (XCDR (arg));
24529 return HBAR_CURSOR;
24532 /* Treat anything unknown as "hollow box cursor".
24533 It was bad to signal an error; people have trouble fixing
24534 .Xdefaults with Emacs, when it has something bad in it. */
24535 type = HOLLOW_BOX_CURSOR;
24537 return type;
24540 /* Set the default cursor types for specified frame. */
24541 void
24542 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24544 int width = 1;
24545 Lisp_Object tem;
24547 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24548 FRAME_CURSOR_WIDTH (f) = width;
24550 /* By default, set up the blink-off state depending on the on-state. */
24552 tem = Fassoc (arg, Vblink_cursor_alist);
24553 if (!NILP (tem))
24555 FRAME_BLINK_OFF_CURSOR (f)
24556 = get_specified_cursor_type (XCDR (tem), &width);
24557 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24559 else
24560 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24564 #ifdef HAVE_WINDOW_SYSTEM
24566 /* Return the cursor we want to be displayed in window W. Return
24567 width of bar/hbar cursor through WIDTH arg. Return with
24568 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24569 (i.e. if the `system caret' should track this cursor).
24571 In a mini-buffer window, we want the cursor only to appear if we
24572 are reading input from this window. For the selected window, we
24573 want the cursor type given by the frame parameter or buffer local
24574 setting of cursor-type. If explicitly marked off, draw no cursor.
24575 In all other cases, we want a hollow box cursor. */
24577 static enum text_cursor_kinds
24578 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24579 int *active_cursor)
24581 struct frame *f = XFRAME (w->frame);
24582 struct buffer *b = XBUFFER (w->buffer);
24583 int cursor_type = DEFAULT_CURSOR;
24584 Lisp_Object alt_cursor;
24585 int non_selected = 0;
24587 *active_cursor = 1;
24589 /* Echo area */
24590 if (cursor_in_echo_area
24591 && FRAME_HAS_MINIBUF_P (f)
24592 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24594 if (w == XWINDOW (echo_area_window))
24596 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24598 *width = FRAME_CURSOR_WIDTH (f);
24599 return FRAME_DESIRED_CURSOR (f);
24601 else
24602 return get_specified_cursor_type (BVAR (b, cursor_type), width);
24605 *active_cursor = 0;
24606 non_selected = 1;
24609 /* Detect a nonselected window or nonselected frame. */
24610 else if (w != XWINDOW (f->selected_window)
24611 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
24613 *active_cursor = 0;
24615 if (MINI_WINDOW_P (w) && minibuf_level == 0)
24616 return NO_CURSOR;
24618 non_selected = 1;
24621 /* Never display a cursor in a window in which cursor-type is nil. */
24622 if (NILP (BVAR (b, cursor_type)))
24623 return NO_CURSOR;
24625 /* Get the normal cursor type for this window. */
24626 if (EQ (BVAR (b, cursor_type), Qt))
24628 cursor_type = FRAME_DESIRED_CURSOR (f);
24629 *width = FRAME_CURSOR_WIDTH (f);
24631 else
24632 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
24634 /* Use cursor-in-non-selected-windows instead
24635 for non-selected window or frame. */
24636 if (non_selected)
24638 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
24639 if (!EQ (Qt, alt_cursor))
24640 return get_specified_cursor_type (alt_cursor, width);
24641 /* t means modify the normal cursor type. */
24642 if (cursor_type == FILLED_BOX_CURSOR)
24643 cursor_type = HOLLOW_BOX_CURSOR;
24644 else if (cursor_type == BAR_CURSOR && *width > 1)
24645 --*width;
24646 return cursor_type;
24649 /* Use normal cursor if not blinked off. */
24650 if (!w->cursor_off_p)
24652 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24654 if (cursor_type == FILLED_BOX_CURSOR)
24656 /* Using a block cursor on large images can be very annoying.
24657 So use a hollow cursor for "large" images.
24658 If image is not transparent (no mask), also use hollow cursor. */
24659 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24660 if (img != NULL && IMAGEP (img->spec))
24662 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
24663 where N = size of default frame font size.
24664 This should cover most of the "tiny" icons people may use. */
24665 if (!img->mask
24666 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
24667 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
24668 cursor_type = HOLLOW_BOX_CURSOR;
24671 else if (cursor_type != NO_CURSOR)
24673 /* Display current only supports BOX and HOLLOW cursors for images.
24674 So for now, unconditionally use a HOLLOW cursor when cursor is
24675 not a solid box cursor. */
24676 cursor_type = HOLLOW_BOX_CURSOR;
24679 return cursor_type;
24682 /* Cursor is blinked off, so determine how to "toggle" it. */
24684 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
24685 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
24686 return get_specified_cursor_type (XCDR (alt_cursor), width);
24688 /* Then see if frame has specified a specific blink off cursor type. */
24689 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
24691 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
24692 return FRAME_BLINK_OFF_CURSOR (f);
24695 #if 0
24696 /* Some people liked having a permanently visible blinking cursor,
24697 while others had very strong opinions against it. So it was
24698 decided to remove it. KFS 2003-09-03 */
24700 /* Finally perform built-in cursor blinking:
24701 filled box <-> hollow box
24702 wide [h]bar <-> narrow [h]bar
24703 narrow [h]bar <-> no cursor
24704 other type <-> no cursor */
24706 if (cursor_type == FILLED_BOX_CURSOR)
24707 return HOLLOW_BOX_CURSOR;
24709 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
24711 *width = 1;
24712 return cursor_type;
24714 #endif
24716 return NO_CURSOR;
24720 /* Notice when the text cursor of window W has been completely
24721 overwritten by a drawing operation that outputs glyphs in AREA
24722 starting at X0 and ending at X1 in the line starting at Y0 and
24723 ending at Y1. X coordinates are area-relative. X1 < 0 means all
24724 the rest of the line after X0 has been written. Y coordinates
24725 are window-relative. */
24727 static void
24728 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
24729 int x0, int x1, int y0, int y1)
24731 int cx0, cx1, cy0, cy1;
24732 struct glyph_row *row;
24734 if (!w->phys_cursor_on_p)
24735 return;
24736 if (area != TEXT_AREA)
24737 return;
24739 if (w->phys_cursor.vpos < 0
24740 || w->phys_cursor.vpos >= w->current_matrix->nrows
24741 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
24742 !(row->enabled_p && row->displays_text_p)))
24743 return;
24745 if (row->cursor_in_fringe_p)
24747 row->cursor_in_fringe_p = 0;
24748 draw_fringe_bitmap (w, row, row->reversed_p);
24749 w->phys_cursor_on_p = 0;
24750 return;
24753 cx0 = w->phys_cursor.x;
24754 cx1 = cx0 + w->phys_cursor_width;
24755 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
24756 return;
24758 /* The cursor image will be completely removed from the
24759 screen if the output area intersects the cursor area in
24760 y-direction. When we draw in [y0 y1[, and some part of
24761 the cursor is at y < y0, that part must have been drawn
24762 before. When scrolling, the cursor is erased before
24763 actually scrolling, so we don't come here. When not
24764 scrolling, the rows above the old cursor row must have
24765 changed, and in this case these rows must have written
24766 over the cursor image.
24768 Likewise if part of the cursor is below y1, with the
24769 exception of the cursor being in the first blank row at
24770 the buffer and window end because update_text_area
24771 doesn't draw that row. (Except when it does, but
24772 that's handled in update_text_area.) */
24774 cy0 = w->phys_cursor.y;
24775 cy1 = cy0 + w->phys_cursor_height;
24776 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
24777 return;
24779 w->phys_cursor_on_p = 0;
24782 #endif /* HAVE_WINDOW_SYSTEM */
24785 /************************************************************************
24786 Mouse Face
24787 ************************************************************************/
24789 #ifdef HAVE_WINDOW_SYSTEM
24791 /* EXPORT for RIF:
24792 Fix the display of area AREA of overlapping row ROW in window W
24793 with respect to the overlapping part OVERLAPS. */
24795 void
24796 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
24797 enum glyph_row_area area, int overlaps)
24799 int i, x;
24801 BLOCK_INPUT;
24803 x = 0;
24804 for (i = 0; i < row->used[area];)
24806 if (row->glyphs[area][i].overlaps_vertically_p)
24808 int start = i, start_x = x;
24812 x += row->glyphs[area][i].pixel_width;
24813 ++i;
24815 while (i < row->used[area]
24816 && row->glyphs[area][i].overlaps_vertically_p);
24818 draw_glyphs (w, start_x, row, area,
24819 start, i,
24820 DRAW_NORMAL_TEXT, overlaps);
24822 else
24824 x += row->glyphs[area][i].pixel_width;
24825 ++i;
24829 UNBLOCK_INPUT;
24833 /* EXPORT:
24834 Draw the cursor glyph of window W in glyph row ROW. See the
24835 comment of draw_glyphs for the meaning of HL. */
24837 void
24838 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
24839 enum draw_glyphs_face hl)
24841 /* If cursor hpos is out of bounds, don't draw garbage. This can
24842 happen in mini-buffer windows when switching between echo area
24843 glyphs and mini-buffer. */
24844 if ((row->reversed_p
24845 ? (w->phys_cursor.hpos >= 0)
24846 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
24848 int on_p = w->phys_cursor_on_p;
24849 int x1;
24850 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
24851 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
24852 hl, 0);
24853 w->phys_cursor_on_p = on_p;
24855 if (hl == DRAW_CURSOR)
24856 w->phys_cursor_width = x1 - w->phys_cursor.x;
24857 /* When we erase the cursor, and ROW is overlapped by other
24858 rows, make sure that these overlapping parts of other rows
24859 are redrawn. */
24860 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
24862 w->phys_cursor_width = x1 - w->phys_cursor.x;
24864 if (row > w->current_matrix->rows
24865 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
24866 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
24867 OVERLAPS_ERASED_CURSOR);
24869 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
24870 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
24871 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
24872 OVERLAPS_ERASED_CURSOR);
24878 /* EXPORT:
24879 Erase the image of a cursor of window W from the screen. */
24881 void
24882 erase_phys_cursor (struct window *w)
24884 struct frame *f = XFRAME (w->frame);
24885 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24886 int hpos = w->phys_cursor.hpos;
24887 int vpos = w->phys_cursor.vpos;
24888 int mouse_face_here_p = 0;
24889 struct glyph_matrix *active_glyphs = w->current_matrix;
24890 struct glyph_row *cursor_row;
24891 struct glyph *cursor_glyph;
24892 enum draw_glyphs_face hl;
24894 /* No cursor displayed or row invalidated => nothing to do on the
24895 screen. */
24896 if (w->phys_cursor_type == NO_CURSOR)
24897 goto mark_cursor_off;
24899 /* VPOS >= active_glyphs->nrows means that window has been resized.
24900 Don't bother to erase the cursor. */
24901 if (vpos >= active_glyphs->nrows)
24902 goto mark_cursor_off;
24904 /* If row containing cursor is marked invalid, there is nothing we
24905 can do. */
24906 cursor_row = MATRIX_ROW (active_glyphs, vpos);
24907 if (!cursor_row->enabled_p)
24908 goto mark_cursor_off;
24910 /* If line spacing is > 0, old cursor may only be partially visible in
24911 window after split-window. So adjust visible height. */
24912 cursor_row->visible_height = min (cursor_row->visible_height,
24913 window_text_bottom_y (w) - cursor_row->y);
24915 /* If row is completely invisible, don't attempt to delete a cursor which
24916 isn't there. This can happen if cursor is at top of a window, and
24917 we switch to a buffer with a header line in that window. */
24918 if (cursor_row->visible_height <= 0)
24919 goto mark_cursor_off;
24921 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
24922 if (cursor_row->cursor_in_fringe_p)
24924 cursor_row->cursor_in_fringe_p = 0;
24925 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
24926 goto mark_cursor_off;
24929 /* This can happen when the new row is shorter than the old one.
24930 In this case, either draw_glyphs or clear_end_of_line
24931 should have cleared the cursor. Note that we wouldn't be
24932 able to erase the cursor in this case because we don't have a
24933 cursor glyph at hand. */
24934 if ((cursor_row->reversed_p
24935 ? (w->phys_cursor.hpos < 0)
24936 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
24937 goto mark_cursor_off;
24939 /* If the cursor is in the mouse face area, redisplay that when
24940 we clear the cursor. */
24941 if (! NILP (hlinfo->mouse_face_window)
24942 && coords_in_mouse_face_p (w, hpos, vpos)
24943 /* Don't redraw the cursor's spot in mouse face if it is at the
24944 end of a line (on a newline). The cursor appears there, but
24945 mouse highlighting does not. */
24946 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
24947 mouse_face_here_p = 1;
24949 /* Maybe clear the display under the cursor. */
24950 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
24952 int x, y, left_x;
24953 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
24954 int width;
24956 cursor_glyph = get_phys_cursor_glyph (w);
24957 if (cursor_glyph == NULL)
24958 goto mark_cursor_off;
24960 width = cursor_glyph->pixel_width;
24961 left_x = window_box_left_offset (w, TEXT_AREA);
24962 x = w->phys_cursor.x;
24963 if (x < left_x)
24964 width -= left_x - x;
24965 width = min (width, window_box_width (w, TEXT_AREA) - x);
24966 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
24967 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
24969 if (width > 0)
24970 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
24973 /* Erase the cursor by redrawing the character underneath it. */
24974 if (mouse_face_here_p)
24975 hl = DRAW_MOUSE_FACE;
24976 else
24977 hl = DRAW_NORMAL_TEXT;
24978 draw_phys_cursor_glyph (w, cursor_row, hl);
24980 mark_cursor_off:
24981 w->phys_cursor_on_p = 0;
24982 w->phys_cursor_type = NO_CURSOR;
24986 /* EXPORT:
24987 Display or clear cursor of window W. If ON is zero, clear the
24988 cursor. If it is non-zero, display the cursor. If ON is nonzero,
24989 where to put the cursor is specified by HPOS, VPOS, X and Y. */
24991 void
24992 display_and_set_cursor (struct window *w, int on,
24993 int hpos, int vpos, int x, int y)
24995 struct frame *f = XFRAME (w->frame);
24996 int new_cursor_type;
24997 int new_cursor_width;
24998 int active_cursor;
24999 struct glyph_row *glyph_row;
25000 struct glyph *glyph;
25002 /* This is pointless on invisible frames, and dangerous on garbaged
25003 windows and frames; in the latter case, the frame or window may
25004 be in the midst of changing its size, and x and y may be off the
25005 window. */
25006 if (! FRAME_VISIBLE_P (f)
25007 || FRAME_GARBAGED_P (f)
25008 || vpos >= w->current_matrix->nrows
25009 || hpos >= w->current_matrix->matrix_w)
25010 return;
25012 /* If cursor is off and we want it off, return quickly. */
25013 if (!on && !w->phys_cursor_on_p)
25014 return;
25016 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25017 /* If cursor row is not enabled, we don't really know where to
25018 display the cursor. */
25019 if (!glyph_row->enabled_p)
25021 w->phys_cursor_on_p = 0;
25022 return;
25025 glyph = NULL;
25026 if (!glyph_row->exact_window_width_line_p
25027 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25028 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25030 xassert (interrupt_input_blocked);
25032 /* Set new_cursor_type to the cursor we want to be displayed. */
25033 new_cursor_type = get_window_cursor_type (w, glyph,
25034 &new_cursor_width, &active_cursor);
25036 /* If cursor is currently being shown and we don't want it to be or
25037 it is in the wrong place, or the cursor type is not what we want,
25038 erase it. */
25039 if (w->phys_cursor_on_p
25040 && (!on
25041 || w->phys_cursor.x != x
25042 || w->phys_cursor.y != y
25043 || new_cursor_type != w->phys_cursor_type
25044 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25045 && new_cursor_width != w->phys_cursor_width)))
25046 erase_phys_cursor (w);
25048 /* Don't check phys_cursor_on_p here because that flag is only set
25049 to zero in some cases where we know that the cursor has been
25050 completely erased, to avoid the extra work of erasing the cursor
25051 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25052 still not be visible, or it has only been partly erased. */
25053 if (on)
25055 w->phys_cursor_ascent = glyph_row->ascent;
25056 w->phys_cursor_height = glyph_row->height;
25058 /* Set phys_cursor_.* before x_draw_.* is called because some
25059 of them may need the information. */
25060 w->phys_cursor.x = x;
25061 w->phys_cursor.y = glyph_row->y;
25062 w->phys_cursor.hpos = hpos;
25063 w->phys_cursor.vpos = vpos;
25066 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25067 new_cursor_type, new_cursor_width,
25068 on, active_cursor);
25072 /* Switch the display of W's cursor on or off, according to the value
25073 of ON. */
25075 static void
25076 update_window_cursor (struct window *w, int on)
25078 /* Don't update cursor in windows whose frame is in the process
25079 of being deleted. */
25080 if (w->current_matrix)
25082 BLOCK_INPUT;
25083 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
25084 w->phys_cursor.x, w->phys_cursor.y);
25085 UNBLOCK_INPUT;
25090 /* Call update_window_cursor with parameter ON_P on all leaf windows
25091 in the window tree rooted at W. */
25093 static void
25094 update_cursor_in_window_tree (struct window *w, int on_p)
25096 while (w)
25098 if (!NILP (w->hchild))
25099 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25100 else if (!NILP (w->vchild))
25101 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25102 else
25103 update_window_cursor (w, on_p);
25105 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25110 /* EXPORT:
25111 Display the cursor on window W, or clear it, according to ON_P.
25112 Don't change the cursor's position. */
25114 void
25115 x_update_cursor (struct frame *f, int on_p)
25117 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25121 /* EXPORT:
25122 Clear the cursor of window W to background color, and mark the
25123 cursor as not shown. This is used when the text where the cursor
25124 is about to be rewritten. */
25126 void
25127 x_clear_cursor (struct window *w)
25129 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25130 update_window_cursor (w, 0);
25133 #endif /* HAVE_WINDOW_SYSTEM */
25135 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25136 and MSDOS. */
25137 static void
25138 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25139 int start_hpos, int end_hpos,
25140 enum draw_glyphs_face draw)
25142 #ifdef HAVE_WINDOW_SYSTEM
25143 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25145 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25146 return;
25148 #endif
25149 #if defined (HAVE_GPM) || defined (MSDOS)
25150 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25151 #endif
25154 /* Display the active region described by mouse_face_* according to DRAW. */
25156 static void
25157 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25159 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25160 struct frame *f = XFRAME (WINDOW_FRAME (w));
25162 if (/* If window is in the process of being destroyed, don't bother
25163 to do anything. */
25164 w->current_matrix != NULL
25165 /* Don't update mouse highlight if hidden */
25166 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25167 /* Recognize when we are called to operate on rows that don't exist
25168 anymore. This can happen when a window is split. */
25169 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25171 int phys_cursor_on_p = w->phys_cursor_on_p;
25172 struct glyph_row *row, *first, *last;
25174 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25175 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25177 for (row = first; row <= last && row->enabled_p; ++row)
25179 int start_hpos, end_hpos, start_x;
25181 /* For all but the first row, the highlight starts at column 0. */
25182 if (row == first)
25184 /* R2L rows have BEG and END in reversed order, but the
25185 screen drawing geometry is always left to right. So
25186 we need to mirror the beginning and end of the
25187 highlighted area in R2L rows. */
25188 if (!row->reversed_p)
25190 start_hpos = hlinfo->mouse_face_beg_col;
25191 start_x = hlinfo->mouse_face_beg_x;
25193 else if (row == last)
25195 start_hpos = hlinfo->mouse_face_end_col;
25196 start_x = hlinfo->mouse_face_end_x;
25198 else
25200 start_hpos = 0;
25201 start_x = 0;
25204 else if (row->reversed_p && row == last)
25206 start_hpos = hlinfo->mouse_face_end_col;
25207 start_x = hlinfo->mouse_face_end_x;
25209 else
25211 start_hpos = 0;
25212 start_x = 0;
25215 if (row == last)
25217 if (!row->reversed_p)
25218 end_hpos = hlinfo->mouse_face_end_col;
25219 else if (row == first)
25220 end_hpos = hlinfo->mouse_face_beg_col;
25221 else
25223 end_hpos = row->used[TEXT_AREA];
25224 if (draw == DRAW_NORMAL_TEXT)
25225 row->fill_line_p = 1; /* Clear to end of line */
25228 else if (row->reversed_p && row == first)
25229 end_hpos = hlinfo->mouse_face_beg_col;
25230 else
25232 end_hpos = row->used[TEXT_AREA];
25233 if (draw == DRAW_NORMAL_TEXT)
25234 row->fill_line_p = 1; /* Clear to end of line */
25237 if (end_hpos > start_hpos)
25239 draw_row_with_mouse_face (w, start_x, row,
25240 start_hpos, end_hpos, draw);
25242 row->mouse_face_p
25243 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25247 #ifdef HAVE_WINDOW_SYSTEM
25248 /* When we've written over the cursor, arrange for it to
25249 be displayed again. */
25250 if (FRAME_WINDOW_P (f)
25251 && phys_cursor_on_p && !w->phys_cursor_on_p)
25253 BLOCK_INPUT;
25254 display_and_set_cursor (w, 1,
25255 w->phys_cursor.hpos, w->phys_cursor.vpos,
25256 w->phys_cursor.x, w->phys_cursor.y);
25257 UNBLOCK_INPUT;
25259 #endif /* HAVE_WINDOW_SYSTEM */
25262 #ifdef HAVE_WINDOW_SYSTEM
25263 /* Change the mouse cursor. */
25264 if (FRAME_WINDOW_P (f))
25266 if (draw == DRAW_NORMAL_TEXT
25267 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25268 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25269 else if (draw == DRAW_MOUSE_FACE)
25270 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25271 else
25272 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25274 #endif /* HAVE_WINDOW_SYSTEM */
25277 /* EXPORT:
25278 Clear out the mouse-highlighted active region.
25279 Redraw it un-highlighted first. Value is non-zero if mouse
25280 face was actually drawn unhighlighted. */
25283 clear_mouse_face (Mouse_HLInfo *hlinfo)
25285 int cleared = 0;
25287 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25289 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25290 cleared = 1;
25293 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25294 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25295 hlinfo->mouse_face_window = Qnil;
25296 hlinfo->mouse_face_overlay = Qnil;
25297 return cleared;
25300 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25301 within the mouse face on that window. */
25302 static int
25303 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25305 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25307 /* Quickly resolve the easy cases. */
25308 if (!(WINDOWP (hlinfo->mouse_face_window)
25309 && XWINDOW (hlinfo->mouse_face_window) == w))
25310 return 0;
25311 if (vpos < hlinfo->mouse_face_beg_row
25312 || vpos > hlinfo->mouse_face_end_row)
25313 return 0;
25314 if (vpos > hlinfo->mouse_face_beg_row
25315 && vpos < hlinfo->mouse_face_end_row)
25316 return 1;
25318 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25320 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25322 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25323 return 1;
25325 else if ((vpos == hlinfo->mouse_face_beg_row
25326 && hpos >= hlinfo->mouse_face_beg_col)
25327 || (vpos == hlinfo->mouse_face_end_row
25328 && hpos < hlinfo->mouse_face_end_col))
25329 return 1;
25331 else
25333 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25335 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25336 return 1;
25338 else if ((vpos == hlinfo->mouse_face_beg_row
25339 && hpos <= hlinfo->mouse_face_beg_col)
25340 || (vpos == hlinfo->mouse_face_end_row
25341 && hpos > hlinfo->mouse_face_end_col))
25342 return 1;
25344 return 0;
25348 /* EXPORT:
25349 Non-zero if physical cursor of window W is within mouse face. */
25352 cursor_in_mouse_face_p (struct window *w)
25354 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
25359 /* Find the glyph rows START_ROW and END_ROW of window W that display
25360 characters between buffer positions START_CHARPOS and END_CHARPOS
25361 (excluding END_CHARPOS). This is similar to row_containing_pos,
25362 but is more accurate when bidi reordering makes buffer positions
25363 change non-linearly with glyph rows. */
25364 static void
25365 rows_from_pos_range (struct window *w,
25366 EMACS_INT start_charpos, EMACS_INT end_charpos,
25367 struct glyph_row **start, struct glyph_row **end)
25369 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25370 int last_y = window_text_bottom_y (w);
25371 struct glyph_row *row;
25373 *start = NULL;
25374 *end = NULL;
25376 while (!first->enabled_p
25377 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25378 first++;
25380 /* Find the START row. */
25381 for (row = first;
25382 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25383 row++)
25385 /* A row can potentially be the START row if the range of the
25386 characters it displays intersects the range
25387 [START_CHARPOS..END_CHARPOS). */
25388 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25389 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25390 /* See the commentary in row_containing_pos, for the
25391 explanation of the complicated way to check whether
25392 some position is beyond the end of the characters
25393 displayed by a row. */
25394 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25395 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25396 && !row->ends_at_zv_p
25397 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25398 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25399 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25400 && !row->ends_at_zv_p
25401 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25403 /* Found a candidate row. Now make sure at least one of the
25404 glyphs it displays has a charpos from the range
25405 [START_CHARPOS..END_CHARPOS).
25407 This is not obvious because bidi reordering could make
25408 buffer positions of a row be 1,2,3,102,101,100, and if we
25409 want to highlight characters in [50..60), we don't want
25410 this row, even though [50..60) does intersect [1..103),
25411 the range of character positions given by the row's start
25412 and end positions. */
25413 struct glyph *g = row->glyphs[TEXT_AREA];
25414 struct glyph *e = g + row->used[TEXT_AREA];
25416 while (g < e)
25418 if ((BUFFERP (g->object) || INTEGERP (g->object))
25419 && start_charpos <= g->charpos && g->charpos < end_charpos)
25420 *start = row;
25421 g++;
25423 if (*start)
25424 break;
25428 /* Find the END row. */
25429 if (!*start
25430 /* If the last row is partially visible, start looking for END
25431 from that row, instead of starting from FIRST. */
25432 && !(row->enabled_p
25433 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25434 row = first;
25435 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25437 struct glyph_row *next = row + 1;
25439 if (!next->enabled_p
25440 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25441 /* The first row >= START whose range of displayed characters
25442 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25443 is the row END + 1. */
25444 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25445 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25446 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25447 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25448 && !next->ends_at_zv_p
25449 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25450 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25451 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25452 && !next->ends_at_zv_p
25453 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25455 *end = row;
25456 break;
25458 else
25460 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25461 but none of the characters it displays are in the range, it is
25462 also END + 1. */
25463 struct glyph *g = next->glyphs[TEXT_AREA];
25464 struct glyph *e = g + next->used[TEXT_AREA];
25466 while (g < e)
25468 if ((BUFFERP (g->object) || INTEGERP (g->object))
25469 && start_charpos <= g->charpos && g->charpos < end_charpos)
25470 break;
25471 g++;
25473 if (g == e)
25475 *end = row;
25476 break;
25482 /* This function sets the mouse_face_* elements of HLINFO, assuming
25483 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25484 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25485 for the overlay or run of text properties specifying the mouse
25486 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25487 before-string and after-string that must also be highlighted.
25488 COVER_STRING, if non-nil, is a display string that may cover some
25489 or all of the highlighted text. */
25491 static void
25492 mouse_face_from_buffer_pos (Lisp_Object window,
25493 Mouse_HLInfo *hlinfo,
25494 EMACS_INT mouse_charpos,
25495 EMACS_INT start_charpos,
25496 EMACS_INT end_charpos,
25497 Lisp_Object before_string,
25498 Lisp_Object after_string,
25499 Lisp_Object cover_string)
25501 struct window *w = XWINDOW (window);
25502 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25503 struct glyph_row *r1, *r2;
25504 struct glyph *glyph, *end;
25505 EMACS_INT ignore, pos;
25506 int x;
25508 xassert (NILP (cover_string) || STRINGP (cover_string));
25509 xassert (NILP (before_string) || STRINGP (before_string));
25510 xassert (NILP (after_string) || STRINGP (after_string));
25512 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25513 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25514 if (r1 == NULL)
25515 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25516 /* If the before-string or display-string contains newlines,
25517 rows_from_pos_range skips to its last row. Move back. */
25518 if (!NILP (before_string) || !NILP (cover_string))
25520 struct glyph_row *prev;
25521 while ((prev = r1 - 1, prev >= first)
25522 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25523 && prev->used[TEXT_AREA] > 0)
25525 struct glyph *beg = prev->glyphs[TEXT_AREA];
25526 glyph = beg + prev->used[TEXT_AREA];
25527 while (--glyph >= beg && INTEGERP (glyph->object));
25528 if (glyph < beg
25529 || !(EQ (glyph->object, before_string)
25530 || EQ (glyph->object, cover_string)))
25531 break;
25532 r1 = prev;
25535 if (r2 == NULL)
25537 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25538 hlinfo->mouse_face_past_end = 1;
25540 else if (!NILP (after_string))
25542 /* If the after-string has newlines, advance to its last row. */
25543 struct glyph_row *next;
25544 struct glyph_row *last
25545 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25547 for (next = r2 + 1;
25548 next <= last
25549 && next->used[TEXT_AREA] > 0
25550 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
25551 ++next)
25552 r2 = next;
25554 /* The rest of the display engine assumes that mouse_face_beg_row is
25555 either above below mouse_face_end_row or identical to it. But
25556 with bidi-reordered continued lines, the row for START_CHARPOS
25557 could be below the row for END_CHARPOS. If so, swap the rows and
25558 store them in correct order. */
25559 if (r1->y > r2->y)
25561 struct glyph_row *tem = r2;
25563 r2 = r1;
25564 r1 = tem;
25567 hlinfo->mouse_face_beg_y = r1->y;
25568 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
25569 hlinfo->mouse_face_end_y = r2->y;
25570 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
25572 /* For a bidi-reordered row, the positions of BEFORE_STRING,
25573 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
25574 could be anywhere in the row and in any order. The strategy
25575 below is to find the leftmost and the rightmost glyph that
25576 belongs to either of these 3 strings, or whose position is
25577 between START_CHARPOS and END_CHARPOS, and highlight all the
25578 glyphs between those two. This may cover more than just the text
25579 between START_CHARPOS and END_CHARPOS if the range of characters
25580 strides the bidi level boundary, e.g. if the beginning is in R2L
25581 text while the end is in L2R text or vice versa. */
25582 if (!r1->reversed_p)
25584 /* This row is in a left to right paragraph. Scan it left to
25585 right. */
25586 glyph = r1->glyphs[TEXT_AREA];
25587 end = glyph + r1->used[TEXT_AREA];
25588 x = r1->x;
25590 /* Skip truncation glyphs at the start of the glyph row. */
25591 if (r1->displays_text_p)
25592 for (; glyph < end
25593 && INTEGERP (glyph->object)
25594 && glyph->charpos < 0;
25595 ++glyph)
25596 x += glyph->pixel_width;
25598 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25599 or COVER_STRING, and the first glyph from buffer whose
25600 position is between START_CHARPOS and END_CHARPOS. */
25601 for (; glyph < end
25602 && !INTEGERP (glyph->object)
25603 && !EQ (glyph->object, cover_string)
25604 && !(BUFFERP (glyph->object)
25605 && (glyph->charpos >= start_charpos
25606 && glyph->charpos < end_charpos));
25607 ++glyph)
25609 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25610 are present at buffer positions between START_CHARPOS and
25611 END_CHARPOS, or if they come from an overlay. */
25612 if (EQ (glyph->object, before_string))
25614 pos = string_buffer_position (before_string,
25615 start_charpos);
25616 /* If pos == 0, it means before_string came from an
25617 overlay, not from a buffer position. */
25618 if (!pos || (pos >= start_charpos && pos < end_charpos))
25619 break;
25621 else if (EQ (glyph->object, after_string))
25623 pos = string_buffer_position (after_string, end_charpos);
25624 if (!pos || (pos >= start_charpos && pos < end_charpos))
25625 break;
25627 x += glyph->pixel_width;
25629 hlinfo->mouse_face_beg_x = x;
25630 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25632 else
25634 /* This row is in a right to left paragraph. Scan it right to
25635 left. */
25636 struct glyph *g;
25638 end = r1->glyphs[TEXT_AREA] - 1;
25639 glyph = end + r1->used[TEXT_AREA];
25641 /* Skip truncation glyphs at the start of the glyph row. */
25642 if (r1->displays_text_p)
25643 for (; glyph > end
25644 && INTEGERP (glyph->object)
25645 && glyph->charpos < 0;
25646 --glyph)
25649 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25650 or COVER_STRING, and the first glyph from buffer whose
25651 position is between START_CHARPOS and END_CHARPOS. */
25652 for (; glyph > end
25653 && !INTEGERP (glyph->object)
25654 && !EQ (glyph->object, cover_string)
25655 && !(BUFFERP (glyph->object)
25656 && (glyph->charpos >= start_charpos
25657 && glyph->charpos < end_charpos));
25658 --glyph)
25660 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25661 are present at buffer positions between START_CHARPOS and
25662 END_CHARPOS, or if they come from an overlay. */
25663 if (EQ (glyph->object, before_string))
25665 pos = string_buffer_position (before_string, start_charpos);
25666 /* If pos == 0, it means before_string came from an
25667 overlay, not from a buffer position. */
25668 if (!pos || (pos >= start_charpos && pos < end_charpos))
25669 break;
25671 else if (EQ (glyph->object, after_string))
25673 pos = string_buffer_position (after_string, end_charpos);
25674 if (!pos || (pos >= start_charpos && pos < end_charpos))
25675 break;
25679 glyph++; /* first glyph to the right of the highlighted area */
25680 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
25681 x += g->pixel_width;
25682 hlinfo->mouse_face_beg_x = x;
25683 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25686 /* If the highlight ends in a different row, compute GLYPH and END
25687 for the end row. Otherwise, reuse the values computed above for
25688 the row where the highlight begins. */
25689 if (r2 != r1)
25691 if (!r2->reversed_p)
25693 glyph = r2->glyphs[TEXT_AREA];
25694 end = glyph + r2->used[TEXT_AREA];
25695 x = r2->x;
25697 else
25699 end = r2->glyphs[TEXT_AREA] - 1;
25700 glyph = end + r2->used[TEXT_AREA];
25704 if (!r2->reversed_p)
25706 /* Skip truncation and continuation glyphs near the end of the
25707 row, and also blanks and stretch glyphs inserted by
25708 extend_face_to_end_of_line. */
25709 while (end > glyph
25710 && INTEGERP ((end - 1)->object)
25711 && (end - 1)->charpos <= 0)
25712 --end;
25713 /* Scan the rest of the glyph row from the end, looking for the
25714 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25715 COVER_STRING, or whose position is between START_CHARPOS
25716 and END_CHARPOS */
25717 for (--end;
25718 end > glyph
25719 && !INTEGERP (end->object)
25720 && !EQ (end->object, cover_string)
25721 && !(BUFFERP (end->object)
25722 && (end->charpos >= start_charpos
25723 && end->charpos < end_charpos));
25724 --end)
25726 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25727 are present at buffer positions between START_CHARPOS and
25728 END_CHARPOS, or if they come from an overlay. */
25729 if (EQ (end->object, before_string))
25731 pos = string_buffer_position (before_string, start_charpos);
25732 if (!pos || (pos >= start_charpos && pos < end_charpos))
25733 break;
25735 else if (EQ (end->object, after_string))
25737 pos = string_buffer_position (after_string, end_charpos);
25738 if (!pos || (pos >= start_charpos && pos < end_charpos))
25739 break;
25742 /* Find the X coordinate of the last glyph to be highlighted. */
25743 for (; glyph <= end; ++glyph)
25744 x += glyph->pixel_width;
25746 hlinfo->mouse_face_end_x = x;
25747 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
25749 else
25751 /* Skip truncation and continuation glyphs near the end of the
25752 row, and also blanks and stretch glyphs inserted by
25753 extend_face_to_end_of_line. */
25754 x = r2->x;
25755 end++;
25756 while (end < glyph
25757 && INTEGERP (end->object)
25758 && end->charpos <= 0)
25760 x += end->pixel_width;
25761 ++end;
25763 /* Scan the rest of the glyph row from the end, looking for the
25764 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25765 COVER_STRING, or whose position is between START_CHARPOS
25766 and END_CHARPOS */
25767 for ( ;
25768 end < glyph
25769 && !INTEGERP (end->object)
25770 && !EQ (end->object, cover_string)
25771 && !(BUFFERP (end->object)
25772 && (end->charpos >= start_charpos
25773 && end->charpos < end_charpos));
25774 ++end)
25776 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25777 are present at buffer positions between START_CHARPOS and
25778 END_CHARPOS, or if they come from an overlay. */
25779 if (EQ (end->object, before_string))
25781 pos = string_buffer_position (before_string, start_charpos);
25782 if (!pos || (pos >= start_charpos && pos < end_charpos))
25783 break;
25785 else if (EQ (end->object, after_string))
25787 pos = string_buffer_position (after_string, end_charpos);
25788 if (!pos || (pos >= start_charpos && pos < end_charpos))
25789 break;
25791 x += end->pixel_width;
25793 hlinfo->mouse_face_end_x = x;
25794 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
25797 hlinfo->mouse_face_window = window;
25798 hlinfo->mouse_face_face_id
25799 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
25800 mouse_charpos + 1,
25801 !hlinfo->mouse_face_hidden, -1);
25802 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25805 /* The following function is not used anymore (replaced with
25806 mouse_face_from_string_pos), but I leave it here for the time
25807 being, in case someone would. */
25809 #if 0 /* not used */
25811 /* Find the position of the glyph for position POS in OBJECT in
25812 window W's current matrix, and return in *X, *Y the pixel
25813 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
25815 RIGHT_P non-zero means return the position of the right edge of the
25816 glyph, RIGHT_P zero means return the left edge position.
25818 If no glyph for POS exists in the matrix, return the position of
25819 the glyph with the next smaller position that is in the matrix, if
25820 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
25821 exists in the matrix, return the position of the glyph with the
25822 next larger position in OBJECT.
25824 Value is non-zero if a glyph was found. */
25826 static int
25827 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
25828 int *hpos, int *vpos, int *x, int *y, int right_p)
25830 int yb = window_text_bottom_y (w);
25831 struct glyph_row *r;
25832 struct glyph *best_glyph = NULL;
25833 struct glyph_row *best_row = NULL;
25834 int best_x = 0;
25836 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25837 r->enabled_p && r->y < yb;
25838 ++r)
25840 struct glyph *g = r->glyphs[TEXT_AREA];
25841 struct glyph *e = g + r->used[TEXT_AREA];
25842 int gx;
25844 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25845 if (EQ (g->object, object))
25847 if (g->charpos == pos)
25849 best_glyph = g;
25850 best_x = gx;
25851 best_row = r;
25852 goto found;
25854 else if (best_glyph == NULL
25855 || ((eabs (g->charpos - pos)
25856 < eabs (best_glyph->charpos - pos))
25857 && (right_p
25858 ? g->charpos < pos
25859 : g->charpos > pos)))
25861 best_glyph = g;
25862 best_x = gx;
25863 best_row = r;
25868 found:
25870 if (best_glyph)
25872 *x = best_x;
25873 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
25875 if (right_p)
25877 *x += best_glyph->pixel_width;
25878 ++*hpos;
25881 *y = best_row->y;
25882 *vpos = best_row - w->current_matrix->rows;
25885 return best_glyph != NULL;
25887 #endif /* not used */
25889 /* Find the positions of the first and the last glyphs in window W's
25890 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
25891 (assumed to be a string), and return in HLINFO's mouse_face_*
25892 members the pixel and column/row coordinates of those glyphs. */
25894 static void
25895 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
25896 Lisp_Object object,
25897 EMACS_INT startpos, EMACS_INT endpos)
25899 int yb = window_text_bottom_y (w);
25900 struct glyph_row *r;
25901 struct glyph *g, *e;
25902 int gx;
25903 int found = 0;
25905 /* Find the glyph row with at least one position in the range
25906 [STARTPOS..ENDPOS], and the first glyph in that row whose
25907 position belongs to that range. */
25908 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25909 r->enabled_p && r->y < yb;
25910 ++r)
25912 if (!r->reversed_p)
25914 g = r->glyphs[TEXT_AREA];
25915 e = g + r->used[TEXT_AREA];
25916 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25917 if (EQ (g->object, object)
25918 && startpos <= g->charpos && g->charpos <= endpos)
25920 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25921 hlinfo->mouse_face_beg_y = r->y;
25922 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25923 hlinfo->mouse_face_beg_x = gx;
25924 found = 1;
25925 break;
25928 else
25930 struct glyph *g1;
25932 e = r->glyphs[TEXT_AREA];
25933 g = e + r->used[TEXT_AREA];
25934 for ( ; g > e; --g)
25935 if (EQ ((g-1)->object, object)
25936 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
25938 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25939 hlinfo->mouse_face_beg_y = r->y;
25940 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25941 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
25942 gx += g1->pixel_width;
25943 hlinfo->mouse_face_beg_x = gx;
25944 found = 1;
25945 break;
25948 if (found)
25949 break;
25952 if (!found)
25953 return;
25955 /* Starting with the next row, look for the first row which does NOT
25956 include any glyphs whose positions are in the range. */
25957 for (++r; r->enabled_p && r->y < yb; ++r)
25959 g = r->glyphs[TEXT_AREA];
25960 e = g + r->used[TEXT_AREA];
25961 found = 0;
25962 for ( ; g < e; ++g)
25963 if (EQ (g->object, object)
25964 && startpos <= g->charpos && g->charpos <= endpos)
25966 found = 1;
25967 break;
25969 if (!found)
25970 break;
25973 /* The highlighted region ends on the previous row. */
25974 r--;
25976 /* Set the end row and its vertical pixel coordinate. */
25977 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
25978 hlinfo->mouse_face_end_y = r->y;
25980 /* Compute and set the end column and the end column's horizontal
25981 pixel coordinate. */
25982 if (!r->reversed_p)
25984 g = r->glyphs[TEXT_AREA];
25985 e = g + r->used[TEXT_AREA];
25986 for ( ; e > g; --e)
25987 if (EQ ((e-1)->object, object)
25988 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
25989 break;
25990 hlinfo->mouse_face_end_col = e - g;
25992 for (gx = r->x; g < e; ++g)
25993 gx += g->pixel_width;
25994 hlinfo->mouse_face_end_x = gx;
25996 else
25998 e = r->glyphs[TEXT_AREA];
25999 g = e + r->used[TEXT_AREA];
26000 for (gx = r->x ; e < g; ++e)
26002 if (EQ (e->object, object)
26003 && startpos <= e->charpos && e->charpos <= endpos)
26004 break;
26005 gx += e->pixel_width;
26007 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26008 hlinfo->mouse_face_end_x = gx;
26012 #ifdef HAVE_WINDOW_SYSTEM
26014 /* See if position X, Y is within a hot-spot of an image. */
26016 static int
26017 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26019 if (!CONSP (hot_spot))
26020 return 0;
26022 if (EQ (XCAR (hot_spot), Qrect))
26024 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26025 Lisp_Object rect = XCDR (hot_spot);
26026 Lisp_Object tem;
26027 if (!CONSP (rect))
26028 return 0;
26029 if (!CONSP (XCAR (rect)))
26030 return 0;
26031 if (!CONSP (XCDR (rect)))
26032 return 0;
26033 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26034 return 0;
26035 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26036 return 0;
26037 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26038 return 0;
26039 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26040 return 0;
26041 return 1;
26043 else if (EQ (XCAR (hot_spot), Qcircle))
26045 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26046 Lisp_Object circ = XCDR (hot_spot);
26047 Lisp_Object lr, lx0, ly0;
26048 if (CONSP (circ)
26049 && CONSP (XCAR (circ))
26050 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26051 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26052 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26054 double r = XFLOATINT (lr);
26055 double dx = XINT (lx0) - x;
26056 double dy = XINT (ly0) - y;
26057 return (dx * dx + dy * dy <= r * r);
26060 else if (EQ (XCAR (hot_spot), Qpoly))
26062 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26063 if (VECTORP (XCDR (hot_spot)))
26065 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26066 Lisp_Object *poly = v->contents;
26067 int n = v->header.size;
26068 int i;
26069 int inside = 0;
26070 Lisp_Object lx, ly;
26071 int x0, y0;
26073 /* Need an even number of coordinates, and at least 3 edges. */
26074 if (n < 6 || n & 1)
26075 return 0;
26077 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26078 If count is odd, we are inside polygon. Pixels on edges
26079 may or may not be included depending on actual geometry of the
26080 polygon. */
26081 if ((lx = poly[n-2], !INTEGERP (lx))
26082 || (ly = poly[n-1], !INTEGERP (lx)))
26083 return 0;
26084 x0 = XINT (lx), y0 = XINT (ly);
26085 for (i = 0; i < n; i += 2)
26087 int x1 = x0, y1 = y0;
26088 if ((lx = poly[i], !INTEGERP (lx))
26089 || (ly = poly[i+1], !INTEGERP (ly)))
26090 return 0;
26091 x0 = XINT (lx), y0 = XINT (ly);
26093 /* Does this segment cross the X line? */
26094 if (x0 >= x)
26096 if (x1 >= x)
26097 continue;
26099 else if (x1 < x)
26100 continue;
26101 if (y > y0 && y > y1)
26102 continue;
26103 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26104 inside = !inside;
26106 return inside;
26109 return 0;
26112 Lisp_Object
26113 find_hot_spot (Lisp_Object map, int x, int y)
26115 while (CONSP (map))
26117 if (CONSP (XCAR (map))
26118 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26119 return XCAR (map);
26120 map = XCDR (map);
26123 return Qnil;
26126 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26127 3, 3, 0,
26128 doc: /* Lookup in image map MAP coordinates X and Y.
26129 An image map is an alist where each element has the format (AREA ID PLIST).
26130 An AREA is specified as either a rectangle, a circle, or a polygon:
26131 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26132 pixel coordinates of the upper left and bottom right corners.
26133 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26134 and the radius of the circle; r may be a float or integer.
26135 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26136 vector describes one corner in the polygon.
26137 Returns the alist element for the first matching AREA in MAP. */)
26138 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26140 if (NILP (map))
26141 return Qnil;
26143 CHECK_NUMBER (x);
26144 CHECK_NUMBER (y);
26146 return find_hot_spot (map, XINT (x), XINT (y));
26150 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26151 static void
26152 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26154 /* Do not change cursor shape while dragging mouse. */
26155 if (!NILP (do_mouse_tracking))
26156 return;
26158 if (!NILP (pointer))
26160 if (EQ (pointer, Qarrow))
26161 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26162 else if (EQ (pointer, Qhand))
26163 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26164 else if (EQ (pointer, Qtext))
26165 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26166 else if (EQ (pointer, intern ("hdrag")))
26167 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26168 #ifdef HAVE_X_WINDOWS
26169 else if (EQ (pointer, intern ("vdrag")))
26170 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26171 #endif
26172 else if (EQ (pointer, intern ("hourglass")))
26173 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26174 else if (EQ (pointer, Qmodeline))
26175 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26176 else
26177 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26180 if (cursor != No_Cursor)
26181 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26184 #endif /* HAVE_WINDOW_SYSTEM */
26186 /* Take proper action when mouse has moved to the mode or header line
26187 or marginal area AREA of window W, x-position X and y-position Y.
26188 X is relative to the start of the text display area of W, so the
26189 width of bitmap areas and scroll bars must be subtracted to get a
26190 position relative to the start of the mode line. */
26192 static void
26193 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26194 enum window_part area)
26196 struct window *w = XWINDOW (window);
26197 struct frame *f = XFRAME (w->frame);
26198 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26199 #ifdef HAVE_WINDOW_SYSTEM
26200 Display_Info *dpyinfo;
26201 #endif
26202 Cursor cursor = No_Cursor;
26203 Lisp_Object pointer = Qnil;
26204 int dx, dy, width, height;
26205 EMACS_INT charpos;
26206 Lisp_Object string, object = Qnil;
26207 Lisp_Object pos, help;
26209 Lisp_Object mouse_face;
26210 int original_x_pixel = x;
26211 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26212 struct glyph_row *row;
26214 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26216 int x0;
26217 struct glyph *end;
26219 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26220 returns them in row/column units! */
26221 string = mode_line_string (w, area, &x, &y, &charpos,
26222 &object, &dx, &dy, &width, &height);
26224 row = (area == ON_MODE_LINE
26225 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26226 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26228 /* Find the glyph under the mouse pointer. */
26229 if (row->mode_line_p && row->enabled_p)
26231 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26232 end = glyph + row->used[TEXT_AREA];
26234 for (x0 = original_x_pixel;
26235 glyph < end && x0 >= glyph->pixel_width;
26236 ++glyph)
26237 x0 -= glyph->pixel_width;
26239 if (glyph >= end)
26240 glyph = NULL;
26243 else
26245 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26246 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26247 returns them in row/column units! */
26248 string = marginal_area_string (w, area, &x, &y, &charpos,
26249 &object, &dx, &dy, &width, &height);
26252 help = Qnil;
26254 #ifdef HAVE_WINDOW_SYSTEM
26255 if (IMAGEP (object))
26257 Lisp_Object image_map, hotspot;
26258 if ((image_map = Fplist_get (XCDR (object), QCmap),
26259 !NILP (image_map))
26260 && (hotspot = find_hot_spot (image_map, dx, dy),
26261 CONSP (hotspot))
26262 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26264 Lisp_Object plist;
26266 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26267 If so, we could look for mouse-enter, mouse-leave
26268 properties in PLIST (and do something...). */
26269 hotspot = XCDR (hotspot);
26270 if (CONSP (hotspot)
26271 && (plist = XCAR (hotspot), CONSP (plist)))
26273 pointer = Fplist_get (plist, Qpointer);
26274 if (NILP (pointer))
26275 pointer = Qhand;
26276 help = Fplist_get (plist, Qhelp_echo);
26277 if (!NILP (help))
26279 help_echo_string = help;
26280 /* Is this correct? ++kfs */
26281 XSETWINDOW (help_echo_window, w);
26282 help_echo_object = w->buffer;
26283 help_echo_pos = charpos;
26287 if (NILP (pointer))
26288 pointer = Fplist_get (XCDR (object), QCpointer);
26290 #endif /* HAVE_WINDOW_SYSTEM */
26292 if (STRINGP (string))
26294 pos = make_number (charpos);
26295 /* If we're on a string with `help-echo' text property, arrange
26296 for the help to be displayed. This is done by setting the
26297 global variable help_echo_string to the help string. */
26298 if (NILP (help))
26300 help = Fget_text_property (pos, Qhelp_echo, string);
26301 if (!NILP (help))
26303 help_echo_string = help;
26304 XSETWINDOW (help_echo_window, w);
26305 help_echo_object = string;
26306 help_echo_pos = charpos;
26310 #ifdef HAVE_WINDOW_SYSTEM
26311 if (FRAME_WINDOW_P (f))
26313 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26314 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26315 if (NILP (pointer))
26316 pointer = Fget_text_property (pos, Qpointer, string);
26318 /* Change the mouse pointer according to what is under X/Y. */
26319 if (NILP (pointer)
26320 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26322 Lisp_Object map;
26323 map = Fget_text_property (pos, Qlocal_map, string);
26324 if (!KEYMAPP (map))
26325 map = Fget_text_property (pos, Qkeymap, string);
26326 if (!KEYMAPP (map))
26327 cursor = dpyinfo->vertical_scroll_bar_cursor;
26330 #endif
26332 /* Change the mouse face according to what is under X/Y. */
26333 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26334 if (!NILP (mouse_face)
26335 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26336 && glyph)
26338 Lisp_Object b, e;
26340 struct glyph * tmp_glyph;
26342 int gpos;
26343 int gseq_length;
26344 int total_pixel_width;
26345 EMACS_INT begpos, endpos, ignore;
26347 int vpos, hpos;
26349 b = Fprevious_single_property_change (make_number (charpos + 1),
26350 Qmouse_face, string, Qnil);
26351 if (NILP (b))
26352 begpos = 0;
26353 else
26354 begpos = XINT (b);
26356 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26357 if (NILP (e))
26358 endpos = SCHARS (string);
26359 else
26360 endpos = XINT (e);
26362 /* Calculate the glyph position GPOS of GLYPH in the
26363 displayed string, relative to the beginning of the
26364 highlighted part of the string.
26366 Note: GPOS is different from CHARPOS. CHARPOS is the
26367 position of GLYPH in the internal string object. A mode
26368 line string format has structures which are converted to
26369 a flattened string by the Emacs Lisp interpreter. The
26370 internal string is an element of those structures. The
26371 displayed string is the flattened string. */
26372 tmp_glyph = row_start_glyph;
26373 while (tmp_glyph < glyph
26374 && (!(EQ (tmp_glyph->object, glyph->object)
26375 && begpos <= tmp_glyph->charpos
26376 && tmp_glyph->charpos < endpos)))
26377 tmp_glyph++;
26378 gpos = glyph - tmp_glyph;
26380 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26381 the highlighted part of the displayed string to which
26382 GLYPH belongs. Note: GSEQ_LENGTH is different from
26383 SCHARS (STRING), because the latter returns the length of
26384 the internal string. */
26385 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26386 tmp_glyph > glyph
26387 && (!(EQ (tmp_glyph->object, glyph->object)
26388 && begpos <= tmp_glyph->charpos
26389 && tmp_glyph->charpos < endpos));
26390 tmp_glyph--)
26392 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26394 /* Calculate the total pixel width of all the glyphs between
26395 the beginning of the highlighted area and GLYPH. */
26396 total_pixel_width = 0;
26397 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26398 total_pixel_width += tmp_glyph->pixel_width;
26400 /* Pre calculation of re-rendering position. Note: X is in
26401 column units here, after the call to mode_line_string or
26402 marginal_area_string. */
26403 hpos = x - gpos;
26404 vpos = (area == ON_MODE_LINE
26405 ? (w->current_matrix)->nrows - 1
26406 : 0);
26408 /* If GLYPH's position is included in the region that is
26409 already drawn in mouse face, we have nothing to do. */
26410 if ( EQ (window, hlinfo->mouse_face_window)
26411 && (!row->reversed_p
26412 ? (hlinfo->mouse_face_beg_col <= hpos
26413 && hpos < hlinfo->mouse_face_end_col)
26414 /* In R2L rows we swap BEG and END, see below. */
26415 : (hlinfo->mouse_face_end_col <= hpos
26416 && hpos < hlinfo->mouse_face_beg_col))
26417 && hlinfo->mouse_face_beg_row == vpos )
26418 return;
26420 if (clear_mouse_face (hlinfo))
26421 cursor = No_Cursor;
26423 if (!row->reversed_p)
26425 hlinfo->mouse_face_beg_col = hpos;
26426 hlinfo->mouse_face_beg_x = original_x_pixel
26427 - (total_pixel_width + dx);
26428 hlinfo->mouse_face_end_col = hpos + gseq_length;
26429 hlinfo->mouse_face_end_x = 0;
26431 else
26433 /* In R2L rows, show_mouse_face expects BEG and END
26434 coordinates to be swapped. */
26435 hlinfo->mouse_face_end_col = hpos;
26436 hlinfo->mouse_face_end_x = original_x_pixel
26437 - (total_pixel_width + dx);
26438 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26439 hlinfo->mouse_face_beg_x = 0;
26442 hlinfo->mouse_face_beg_row = vpos;
26443 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26444 hlinfo->mouse_face_beg_y = 0;
26445 hlinfo->mouse_face_end_y = 0;
26446 hlinfo->mouse_face_past_end = 0;
26447 hlinfo->mouse_face_window = window;
26449 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26450 charpos,
26451 0, 0, 0,
26452 &ignore,
26453 glyph->face_id,
26455 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26457 if (NILP (pointer))
26458 pointer = Qhand;
26460 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26461 clear_mouse_face (hlinfo);
26463 #ifdef HAVE_WINDOW_SYSTEM
26464 if (FRAME_WINDOW_P (f))
26465 define_frame_cursor1 (f, cursor, pointer);
26466 #endif
26470 /* EXPORT:
26471 Take proper action when the mouse has moved to position X, Y on
26472 frame F as regards highlighting characters that have mouse-face
26473 properties. Also de-highlighting chars where the mouse was before.
26474 X and Y can be negative or out of range. */
26476 void
26477 note_mouse_highlight (struct frame *f, int x, int y)
26479 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26480 enum window_part part;
26481 Lisp_Object window;
26482 struct window *w;
26483 Cursor cursor = No_Cursor;
26484 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26485 struct buffer *b;
26487 /* When a menu is active, don't highlight because this looks odd. */
26488 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26489 if (popup_activated ())
26490 return;
26491 #endif
26493 if (NILP (Vmouse_highlight)
26494 || !f->glyphs_initialized_p
26495 || f->pointer_invisible)
26496 return;
26498 hlinfo->mouse_face_mouse_x = x;
26499 hlinfo->mouse_face_mouse_y = y;
26500 hlinfo->mouse_face_mouse_frame = f;
26502 if (hlinfo->mouse_face_defer)
26503 return;
26505 if (gc_in_progress)
26507 hlinfo->mouse_face_deferred_gc = 1;
26508 return;
26511 /* Which window is that in? */
26512 window = window_from_coordinates (f, x, y, &part, 1);
26514 /* If we were displaying active text in another window, clear that.
26515 Also clear if we move out of text area in same window. */
26516 if (! EQ (window, hlinfo->mouse_face_window)
26517 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
26518 && !NILP (hlinfo->mouse_face_window)))
26519 clear_mouse_face (hlinfo);
26521 /* Not on a window -> return. */
26522 if (!WINDOWP (window))
26523 return;
26525 /* Reset help_echo_string. It will get recomputed below. */
26526 help_echo_string = Qnil;
26528 /* Convert to window-relative pixel coordinates. */
26529 w = XWINDOW (window);
26530 frame_to_window_pixel_xy (w, &x, &y);
26532 #ifdef HAVE_WINDOW_SYSTEM
26533 /* Handle tool-bar window differently since it doesn't display a
26534 buffer. */
26535 if (EQ (window, f->tool_bar_window))
26537 note_tool_bar_highlight (f, x, y);
26538 return;
26540 #endif
26542 /* Mouse is on the mode, header line or margin? */
26543 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
26544 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
26546 note_mode_line_or_margin_highlight (window, x, y, part);
26547 return;
26550 #ifdef HAVE_WINDOW_SYSTEM
26551 if (part == ON_VERTICAL_BORDER)
26553 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26554 help_echo_string = build_string ("drag-mouse-1: resize");
26556 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
26557 || part == ON_SCROLL_BAR)
26558 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26559 else
26560 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26561 #endif
26563 /* Are we in a window whose display is up to date?
26564 And verify the buffer's text has not changed. */
26565 b = XBUFFER (w->buffer);
26566 if (part == ON_TEXT
26567 && EQ (w->window_end_valid, w->buffer)
26568 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
26569 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
26571 int hpos, vpos, dx, dy, area;
26572 EMACS_INT pos;
26573 struct glyph *glyph;
26574 Lisp_Object object;
26575 Lisp_Object mouse_face = Qnil, position;
26576 Lisp_Object *overlay_vec = NULL;
26577 ptrdiff_t i, noverlays;
26578 struct buffer *obuf;
26579 EMACS_INT obegv, ozv;
26580 int same_region;
26582 /* Find the glyph under X/Y. */
26583 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
26585 #ifdef HAVE_WINDOW_SYSTEM
26586 /* Look for :pointer property on image. */
26587 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26589 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26590 if (img != NULL && IMAGEP (img->spec))
26592 Lisp_Object image_map, hotspot;
26593 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
26594 !NILP (image_map))
26595 && (hotspot = find_hot_spot (image_map,
26596 glyph->slice.img.x + dx,
26597 glyph->slice.img.y + dy),
26598 CONSP (hotspot))
26599 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26601 Lisp_Object plist;
26603 /* Could check XCAR (hotspot) to see if we enter/leave
26604 this hot-spot.
26605 If so, we could look for mouse-enter, mouse-leave
26606 properties in PLIST (and do something...). */
26607 hotspot = XCDR (hotspot);
26608 if (CONSP (hotspot)
26609 && (plist = XCAR (hotspot), CONSP (plist)))
26611 pointer = Fplist_get (plist, Qpointer);
26612 if (NILP (pointer))
26613 pointer = Qhand;
26614 help_echo_string = Fplist_get (plist, Qhelp_echo);
26615 if (!NILP (help_echo_string))
26617 help_echo_window = window;
26618 help_echo_object = glyph->object;
26619 help_echo_pos = glyph->charpos;
26623 if (NILP (pointer))
26624 pointer = Fplist_get (XCDR (img->spec), QCpointer);
26627 #endif /* HAVE_WINDOW_SYSTEM */
26629 /* Clear mouse face if X/Y not over text. */
26630 if (glyph == NULL
26631 || area != TEXT_AREA
26632 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
26633 /* Glyph's OBJECT is an integer for glyphs inserted by the
26634 display engine for its internal purposes, like truncation
26635 and continuation glyphs and blanks beyond the end of
26636 line's text on text terminals. If we are over such a
26637 glyph, we are not over any text. */
26638 || INTEGERP (glyph->object)
26639 /* R2L rows have a stretch glyph at their front, which
26640 stands for no text, whereas L2R rows have no glyphs at
26641 all beyond the end of text. Treat such stretch glyphs
26642 like we do with NULL glyphs in L2R rows. */
26643 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
26644 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
26645 && glyph->type == STRETCH_GLYPH
26646 && glyph->avoid_cursor_p))
26648 if (clear_mouse_face (hlinfo))
26649 cursor = No_Cursor;
26650 #ifdef HAVE_WINDOW_SYSTEM
26651 if (FRAME_WINDOW_P (f) && NILP (pointer))
26653 if (area != TEXT_AREA)
26654 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26655 else
26656 pointer = Vvoid_text_area_pointer;
26658 #endif
26659 goto set_cursor;
26662 pos = glyph->charpos;
26663 object = glyph->object;
26664 if (!STRINGP (object) && !BUFFERP (object))
26665 goto set_cursor;
26667 /* If we get an out-of-range value, return now; avoid an error. */
26668 if (BUFFERP (object) && pos > BUF_Z (b))
26669 goto set_cursor;
26671 /* Make the window's buffer temporarily current for
26672 overlays_at and compute_char_face. */
26673 obuf = current_buffer;
26674 current_buffer = b;
26675 obegv = BEGV;
26676 ozv = ZV;
26677 BEGV = BEG;
26678 ZV = Z;
26680 /* Is this char mouse-active or does it have help-echo? */
26681 position = make_number (pos);
26683 if (BUFFERP (object))
26685 /* Put all the overlays we want in a vector in overlay_vec. */
26686 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
26687 /* Sort overlays into increasing priority order. */
26688 noverlays = sort_overlays (overlay_vec, noverlays, w);
26690 else
26691 noverlays = 0;
26693 same_region = coords_in_mouse_face_p (w, hpos, vpos);
26695 if (same_region)
26696 cursor = No_Cursor;
26698 /* Check mouse-face highlighting. */
26699 if (! same_region
26700 /* If there exists an overlay with mouse-face overlapping
26701 the one we are currently highlighting, we have to
26702 check if we enter the overlapping overlay, and then
26703 highlight only that. */
26704 || (OVERLAYP (hlinfo->mouse_face_overlay)
26705 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
26707 /* Find the highest priority overlay with a mouse-face. */
26708 Lisp_Object overlay = Qnil;
26709 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
26711 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
26712 if (!NILP (mouse_face))
26713 overlay = overlay_vec[i];
26716 /* If we're highlighting the same overlay as before, there's
26717 no need to do that again. */
26718 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
26719 goto check_help_echo;
26720 hlinfo->mouse_face_overlay = overlay;
26722 /* Clear the display of the old active region, if any. */
26723 if (clear_mouse_face (hlinfo))
26724 cursor = No_Cursor;
26726 /* If no overlay applies, get a text property. */
26727 if (NILP (overlay))
26728 mouse_face = Fget_text_property (position, Qmouse_face, object);
26730 /* Next, compute the bounds of the mouse highlighting and
26731 display it. */
26732 if (!NILP (mouse_face) && STRINGP (object))
26734 /* The mouse-highlighting comes from a display string
26735 with a mouse-face. */
26736 Lisp_Object s, e;
26737 EMACS_INT ignore;
26739 s = Fprevious_single_property_change
26740 (make_number (pos + 1), Qmouse_face, object, Qnil);
26741 e = Fnext_single_property_change
26742 (position, Qmouse_face, object, Qnil);
26743 if (NILP (s))
26744 s = make_number (0);
26745 if (NILP (e))
26746 e = make_number (SCHARS (object) - 1);
26747 mouse_face_from_string_pos (w, hlinfo, object,
26748 XINT (s), XINT (e));
26749 hlinfo->mouse_face_past_end = 0;
26750 hlinfo->mouse_face_window = window;
26751 hlinfo->mouse_face_face_id
26752 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
26753 glyph->face_id, 1);
26754 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26755 cursor = No_Cursor;
26757 else
26759 /* The mouse-highlighting, if any, comes from an overlay
26760 or text property in the buffer. */
26761 Lisp_Object buffer IF_LINT (= Qnil);
26762 Lisp_Object cover_string IF_LINT (= Qnil);
26764 if (STRINGP (object))
26766 /* If we are on a display string with no mouse-face,
26767 check if the text under it has one. */
26768 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
26769 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26770 pos = string_buffer_position (object, start);
26771 if (pos > 0)
26773 mouse_face = get_char_property_and_overlay
26774 (make_number (pos), Qmouse_face, w->buffer, &overlay);
26775 buffer = w->buffer;
26776 cover_string = object;
26779 else
26781 buffer = object;
26782 cover_string = Qnil;
26785 if (!NILP (mouse_face))
26787 Lisp_Object before, after;
26788 Lisp_Object before_string, after_string;
26789 /* To correctly find the limits of mouse highlight
26790 in a bidi-reordered buffer, we must not use the
26791 optimization of limiting the search in
26792 previous-single-property-change and
26793 next-single-property-change, because
26794 rows_from_pos_range needs the real start and end
26795 positions to DTRT in this case. That's because
26796 the first row visible in a window does not
26797 necessarily display the character whose position
26798 is the smallest. */
26799 Lisp_Object lim1 =
26800 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26801 ? Fmarker_position (w->start)
26802 : Qnil;
26803 Lisp_Object lim2 =
26804 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26805 ? make_number (BUF_Z (XBUFFER (buffer))
26806 - XFASTINT (w->window_end_pos))
26807 : Qnil;
26809 if (NILP (overlay))
26811 /* Handle the text property case. */
26812 before = Fprevious_single_property_change
26813 (make_number (pos + 1), Qmouse_face, buffer, lim1);
26814 after = Fnext_single_property_change
26815 (make_number (pos), Qmouse_face, buffer, lim2);
26816 before_string = after_string = Qnil;
26818 else
26820 /* Handle the overlay case. */
26821 before = Foverlay_start (overlay);
26822 after = Foverlay_end (overlay);
26823 before_string = Foverlay_get (overlay, Qbefore_string);
26824 after_string = Foverlay_get (overlay, Qafter_string);
26826 if (!STRINGP (before_string)) before_string = Qnil;
26827 if (!STRINGP (after_string)) after_string = Qnil;
26830 mouse_face_from_buffer_pos (window, hlinfo, pos,
26831 XFASTINT (before),
26832 XFASTINT (after),
26833 before_string, after_string,
26834 cover_string);
26835 cursor = No_Cursor;
26840 check_help_echo:
26842 /* Look for a `help-echo' property. */
26843 if (NILP (help_echo_string)) {
26844 Lisp_Object help, overlay;
26846 /* Check overlays first. */
26847 help = overlay = Qnil;
26848 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
26850 overlay = overlay_vec[i];
26851 help = Foverlay_get (overlay, Qhelp_echo);
26854 if (!NILP (help))
26856 help_echo_string = help;
26857 help_echo_window = window;
26858 help_echo_object = overlay;
26859 help_echo_pos = pos;
26861 else
26863 Lisp_Object obj = glyph->object;
26864 EMACS_INT charpos = glyph->charpos;
26866 /* Try text properties. */
26867 if (STRINGP (obj)
26868 && charpos >= 0
26869 && charpos < SCHARS (obj))
26871 help = Fget_text_property (make_number (charpos),
26872 Qhelp_echo, obj);
26873 if (NILP (help))
26875 /* If the string itself doesn't specify a help-echo,
26876 see if the buffer text ``under'' it does. */
26877 struct glyph_row *r
26878 = MATRIX_ROW (w->current_matrix, vpos);
26879 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26880 EMACS_INT p = string_buffer_position (obj, start);
26881 if (p > 0)
26883 help = Fget_char_property (make_number (p),
26884 Qhelp_echo, w->buffer);
26885 if (!NILP (help))
26887 charpos = p;
26888 obj = w->buffer;
26893 else if (BUFFERP (obj)
26894 && charpos >= BEGV
26895 && charpos < ZV)
26896 help = Fget_text_property (make_number (charpos), Qhelp_echo,
26897 obj);
26899 if (!NILP (help))
26901 help_echo_string = help;
26902 help_echo_window = window;
26903 help_echo_object = obj;
26904 help_echo_pos = charpos;
26909 #ifdef HAVE_WINDOW_SYSTEM
26910 /* Look for a `pointer' property. */
26911 if (FRAME_WINDOW_P (f) && NILP (pointer))
26913 /* Check overlays first. */
26914 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
26915 pointer = Foverlay_get (overlay_vec[i], Qpointer);
26917 if (NILP (pointer))
26919 Lisp_Object obj = glyph->object;
26920 EMACS_INT charpos = glyph->charpos;
26922 /* Try text properties. */
26923 if (STRINGP (obj)
26924 && charpos >= 0
26925 && charpos < SCHARS (obj))
26927 pointer = Fget_text_property (make_number (charpos),
26928 Qpointer, obj);
26929 if (NILP (pointer))
26931 /* If the string itself doesn't specify a pointer,
26932 see if the buffer text ``under'' it does. */
26933 struct glyph_row *r
26934 = MATRIX_ROW (w->current_matrix, vpos);
26935 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26936 EMACS_INT p = string_buffer_position (obj, start);
26937 if (p > 0)
26938 pointer = Fget_char_property (make_number (p),
26939 Qpointer, w->buffer);
26942 else if (BUFFERP (obj)
26943 && charpos >= BEGV
26944 && charpos < ZV)
26945 pointer = Fget_text_property (make_number (charpos),
26946 Qpointer, obj);
26949 #endif /* HAVE_WINDOW_SYSTEM */
26951 BEGV = obegv;
26952 ZV = ozv;
26953 current_buffer = obuf;
26956 set_cursor:
26958 #ifdef HAVE_WINDOW_SYSTEM
26959 if (FRAME_WINDOW_P (f))
26960 define_frame_cursor1 (f, cursor, pointer);
26961 #else
26962 /* This is here to prevent a compiler error, about "label at end of
26963 compound statement". */
26964 return;
26965 #endif
26969 /* EXPORT for RIF:
26970 Clear any mouse-face on window W. This function is part of the
26971 redisplay interface, and is called from try_window_id and similar
26972 functions to ensure the mouse-highlight is off. */
26974 void
26975 x_clear_window_mouse_face (struct window *w)
26977 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26978 Lisp_Object window;
26980 BLOCK_INPUT;
26981 XSETWINDOW (window, w);
26982 if (EQ (window, hlinfo->mouse_face_window))
26983 clear_mouse_face (hlinfo);
26984 UNBLOCK_INPUT;
26988 /* EXPORT:
26989 Just discard the mouse face information for frame F, if any.
26990 This is used when the size of F is changed. */
26992 void
26993 cancel_mouse_face (struct frame *f)
26995 Lisp_Object window;
26996 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26998 window = hlinfo->mouse_face_window;
26999 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27001 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27002 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27003 hlinfo->mouse_face_window = Qnil;
27009 /***********************************************************************
27010 Exposure Events
27011 ***********************************************************************/
27013 #ifdef HAVE_WINDOW_SYSTEM
27015 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27016 which intersects rectangle R. R is in window-relative coordinates. */
27018 static void
27019 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27020 enum glyph_row_area area)
27022 struct glyph *first = row->glyphs[area];
27023 struct glyph *end = row->glyphs[area] + row->used[area];
27024 struct glyph *last;
27025 int first_x, start_x, x;
27027 if (area == TEXT_AREA && row->fill_line_p)
27028 /* If row extends face to end of line write the whole line. */
27029 draw_glyphs (w, 0, row, area,
27030 0, row->used[area],
27031 DRAW_NORMAL_TEXT, 0);
27032 else
27034 /* Set START_X to the window-relative start position for drawing glyphs of
27035 AREA. The first glyph of the text area can be partially visible.
27036 The first glyphs of other areas cannot. */
27037 start_x = window_box_left_offset (w, area);
27038 x = start_x;
27039 if (area == TEXT_AREA)
27040 x += row->x;
27042 /* Find the first glyph that must be redrawn. */
27043 while (first < end
27044 && x + first->pixel_width < r->x)
27046 x += first->pixel_width;
27047 ++first;
27050 /* Find the last one. */
27051 last = first;
27052 first_x = x;
27053 while (last < end
27054 && x < r->x + r->width)
27056 x += last->pixel_width;
27057 ++last;
27060 /* Repaint. */
27061 if (last > first)
27062 draw_glyphs (w, first_x - start_x, row, area,
27063 first - row->glyphs[area], last - row->glyphs[area],
27064 DRAW_NORMAL_TEXT, 0);
27069 /* Redraw the parts of the glyph row ROW on window W intersecting
27070 rectangle R. R is in window-relative coordinates. Value is
27071 non-zero if mouse-face was overwritten. */
27073 static int
27074 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27076 xassert (row->enabled_p);
27078 if (row->mode_line_p || w->pseudo_window_p)
27079 draw_glyphs (w, 0, row, TEXT_AREA,
27080 0, row->used[TEXT_AREA],
27081 DRAW_NORMAL_TEXT, 0);
27082 else
27084 if (row->used[LEFT_MARGIN_AREA])
27085 expose_area (w, row, r, LEFT_MARGIN_AREA);
27086 if (row->used[TEXT_AREA])
27087 expose_area (w, row, r, TEXT_AREA);
27088 if (row->used[RIGHT_MARGIN_AREA])
27089 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27090 draw_row_fringe_bitmaps (w, row);
27093 return row->mouse_face_p;
27097 /* Redraw those parts of glyphs rows during expose event handling that
27098 overlap other rows. Redrawing of an exposed line writes over parts
27099 of lines overlapping that exposed line; this function fixes that.
27101 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27102 row in W's current matrix that is exposed and overlaps other rows.
27103 LAST_OVERLAPPING_ROW is the last such row. */
27105 static void
27106 expose_overlaps (struct window *w,
27107 struct glyph_row *first_overlapping_row,
27108 struct glyph_row *last_overlapping_row,
27109 XRectangle *r)
27111 struct glyph_row *row;
27113 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27114 if (row->overlapping_p)
27116 xassert (row->enabled_p && !row->mode_line_p);
27118 row->clip = r;
27119 if (row->used[LEFT_MARGIN_AREA])
27120 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27122 if (row->used[TEXT_AREA])
27123 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27125 if (row->used[RIGHT_MARGIN_AREA])
27126 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27127 row->clip = NULL;
27132 /* Return non-zero if W's cursor intersects rectangle R. */
27134 static int
27135 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27137 XRectangle cr, result;
27138 struct glyph *cursor_glyph;
27139 struct glyph_row *row;
27141 if (w->phys_cursor.vpos >= 0
27142 && w->phys_cursor.vpos < w->current_matrix->nrows
27143 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27144 row->enabled_p)
27145 && row->cursor_in_fringe_p)
27147 /* Cursor is in the fringe. */
27148 cr.x = window_box_right_offset (w,
27149 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27150 ? RIGHT_MARGIN_AREA
27151 : TEXT_AREA));
27152 cr.y = row->y;
27153 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27154 cr.height = row->height;
27155 return x_intersect_rectangles (&cr, r, &result);
27158 cursor_glyph = get_phys_cursor_glyph (w);
27159 if (cursor_glyph)
27161 /* r is relative to W's box, but w->phys_cursor.x is relative
27162 to left edge of W's TEXT area. Adjust it. */
27163 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27164 cr.y = w->phys_cursor.y;
27165 cr.width = cursor_glyph->pixel_width;
27166 cr.height = w->phys_cursor_height;
27167 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27168 I assume the effect is the same -- and this is portable. */
27169 return x_intersect_rectangles (&cr, r, &result);
27171 /* If we don't understand the format, pretend we're not in the hot-spot. */
27172 return 0;
27176 /* EXPORT:
27177 Draw a vertical window border to the right of window W if W doesn't
27178 have vertical scroll bars. */
27180 void
27181 x_draw_vertical_border (struct window *w)
27183 struct frame *f = XFRAME (WINDOW_FRAME (w));
27185 /* We could do better, if we knew what type of scroll-bar the adjacent
27186 windows (on either side) have... But we don't :-(
27187 However, I think this works ok. ++KFS 2003-04-25 */
27189 /* Redraw borders between horizontally adjacent windows. Don't
27190 do it for frames with vertical scroll bars because either the
27191 right scroll bar of a window, or the left scroll bar of its
27192 neighbor will suffice as a border. */
27193 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27194 return;
27196 if (!WINDOW_RIGHTMOST_P (w)
27197 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27199 int x0, x1, y0, y1;
27201 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27202 y1 -= 1;
27204 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27205 x1 -= 1;
27207 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27209 else if (!WINDOW_LEFTMOST_P (w)
27210 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27212 int x0, x1, y0, y1;
27214 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27215 y1 -= 1;
27217 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27218 x0 -= 1;
27220 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27225 /* Redraw the part of window W intersection rectangle FR. Pixel
27226 coordinates in FR are frame-relative. Call this function with
27227 input blocked. Value is non-zero if the exposure overwrites
27228 mouse-face. */
27230 static int
27231 expose_window (struct window *w, XRectangle *fr)
27233 struct frame *f = XFRAME (w->frame);
27234 XRectangle wr, r;
27235 int mouse_face_overwritten_p = 0;
27237 /* If window is not yet fully initialized, do nothing. This can
27238 happen when toolkit scroll bars are used and a window is split.
27239 Reconfiguring the scroll bar will generate an expose for a newly
27240 created window. */
27241 if (w->current_matrix == NULL)
27242 return 0;
27244 /* When we're currently updating the window, display and current
27245 matrix usually don't agree. Arrange for a thorough display
27246 later. */
27247 if (w == updated_window)
27249 SET_FRAME_GARBAGED (f);
27250 return 0;
27253 /* Frame-relative pixel rectangle of W. */
27254 wr.x = WINDOW_LEFT_EDGE_X (w);
27255 wr.y = WINDOW_TOP_EDGE_Y (w);
27256 wr.width = WINDOW_TOTAL_WIDTH (w);
27257 wr.height = WINDOW_TOTAL_HEIGHT (w);
27259 if (x_intersect_rectangles (fr, &wr, &r))
27261 int yb = window_text_bottom_y (w);
27262 struct glyph_row *row;
27263 int cursor_cleared_p;
27264 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27266 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27267 r.x, r.y, r.width, r.height));
27269 /* Convert to window coordinates. */
27270 r.x -= WINDOW_LEFT_EDGE_X (w);
27271 r.y -= WINDOW_TOP_EDGE_Y (w);
27273 /* Turn off the cursor. */
27274 if (!w->pseudo_window_p
27275 && phys_cursor_in_rect_p (w, &r))
27277 x_clear_cursor (w);
27278 cursor_cleared_p = 1;
27280 else
27281 cursor_cleared_p = 0;
27283 /* Update lines intersecting rectangle R. */
27284 first_overlapping_row = last_overlapping_row = NULL;
27285 for (row = w->current_matrix->rows;
27286 row->enabled_p;
27287 ++row)
27289 int y0 = row->y;
27290 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27292 if ((y0 >= r.y && y0 < r.y + r.height)
27293 || (y1 > r.y && y1 < r.y + r.height)
27294 || (r.y >= y0 && r.y < y1)
27295 || (r.y + r.height > y0 && r.y + r.height < y1))
27297 /* A header line may be overlapping, but there is no need
27298 to fix overlapping areas for them. KFS 2005-02-12 */
27299 if (row->overlapping_p && !row->mode_line_p)
27301 if (first_overlapping_row == NULL)
27302 first_overlapping_row = row;
27303 last_overlapping_row = row;
27306 row->clip = fr;
27307 if (expose_line (w, row, &r))
27308 mouse_face_overwritten_p = 1;
27309 row->clip = NULL;
27311 else if (row->overlapping_p)
27313 /* We must redraw a row overlapping the exposed area. */
27314 if (y0 < r.y
27315 ? y0 + row->phys_height > r.y
27316 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27318 if (first_overlapping_row == NULL)
27319 first_overlapping_row = row;
27320 last_overlapping_row = row;
27324 if (y1 >= yb)
27325 break;
27328 /* Display the mode line if there is one. */
27329 if (WINDOW_WANTS_MODELINE_P (w)
27330 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27331 row->enabled_p)
27332 && row->y < r.y + r.height)
27334 if (expose_line (w, row, &r))
27335 mouse_face_overwritten_p = 1;
27338 if (!w->pseudo_window_p)
27340 /* Fix the display of overlapping rows. */
27341 if (first_overlapping_row)
27342 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27343 fr);
27345 /* Draw border between windows. */
27346 x_draw_vertical_border (w);
27348 /* Turn the cursor on again. */
27349 if (cursor_cleared_p)
27350 update_window_cursor (w, 1);
27354 return mouse_face_overwritten_p;
27359 /* Redraw (parts) of all windows in the window tree rooted at W that
27360 intersect R. R contains frame pixel coordinates. Value is
27361 non-zero if the exposure overwrites mouse-face. */
27363 static int
27364 expose_window_tree (struct window *w, XRectangle *r)
27366 struct frame *f = XFRAME (w->frame);
27367 int mouse_face_overwritten_p = 0;
27369 while (w && !FRAME_GARBAGED_P (f))
27371 if (!NILP (w->hchild))
27372 mouse_face_overwritten_p
27373 |= expose_window_tree (XWINDOW (w->hchild), r);
27374 else if (!NILP (w->vchild))
27375 mouse_face_overwritten_p
27376 |= expose_window_tree (XWINDOW (w->vchild), r);
27377 else
27378 mouse_face_overwritten_p |= expose_window (w, r);
27380 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27383 return mouse_face_overwritten_p;
27387 /* EXPORT:
27388 Redisplay an exposed area of frame F. X and Y are the upper-left
27389 corner of the exposed rectangle. W and H are width and height of
27390 the exposed area. All are pixel values. W or H zero means redraw
27391 the entire frame. */
27393 void
27394 expose_frame (struct frame *f, int x, int y, int w, int h)
27396 XRectangle r;
27397 int mouse_face_overwritten_p = 0;
27399 TRACE ((stderr, "expose_frame "));
27401 /* No need to redraw if frame will be redrawn soon. */
27402 if (FRAME_GARBAGED_P (f))
27404 TRACE ((stderr, " garbaged\n"));
27405 return;
27408 /* If basic faces haven't been realized yet, there is no point in
27409 trying to redraw anything. This can happen when we get an expose
27410 event while Emacs is starting, e.g. by moving another window. */
27411 if (FRAME_FACE_CACHE (f) == NULL
27412 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27414 TRACE ((stderr, " no faces\n"));
27415 return;
27418 if (w == 0 || h == 0)
27420 r.x = r.y = 0;
27421 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27422 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27424 else
27426 r.x = x;
27427 r.y = y;
27428 r.width = w;
27429 r.height = h;
27432 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27433 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27435 if (WINDOWP (f->tool_bar_window))
27436 mouse_face_overwritten_p
27437 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27439 #ifdef HAVE_X_WINDOWS
27440 #ifndef MSDOS
27441 #ifndef USE_X_TOOLKIT
27442 if (WINDOWP (f->menu_bar_window))
27443 mouse_face_overwritten_p
27444 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27445 #endif /* not USE_X_TOOLKIT */
27446 #endif
27447 #endif
27449 /* Some window managers support a focus-follows-mouse style with
27450 delayed raising of frames. Imagine a partially obscured frame,
27451 and moving the mouse into partially obscured mouse-face on that
27452 frame. The visible part of the mouse-face will be highlighted,
27453 then the WM raises the obscured frame. With at least one WM, KDE
27454 2.1, Emacs is not getting any event for the raising of the frame
27455 (even tried with SubstructureRedirectMask), only Expose events.
27456 These expose events will draw text normally, i.e. not
27457 highlighted. Which means we must redo the highlight here.
27458 Subsume it under ``we love X''. --gerd 2001-08-15 */
27459 /* Included in Windows version because Windows most likely does not
27460 do the right thing if any third party tool offers
27461 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27462 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27464 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27465 if (f == hlinfo->mouse_face_mouse_frame)
27467 int mouse_x = hlinfo->mouse_face_mouse_x;
27468 int mouse_y = hlinfo->mouse_face_mouse_y;
27469 clear_mouse_face (hlinfo);
27470 note_mouse_highlight (f, mouse_x, mouse_y);
27476 /* EXPORT:
27477 Determine the intersection of two rectangles R1 and R2. Return
27478 the intersection in *RESULT. Value is non-zero if RESULT is not
27479 empty. */
27482 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27484 XRectangle *left, *right;
27485 XRectangle *upper, *lower;
27486 int intersection_p = 0;
27488 /* Rearrange so that R1 is the left-most rectangle. */
27489 if (r1->x < r2->x)
27490 left = r1, right = r2;
27491 else
27492 left = r2, right = r1;
27494 /* X0 of the intersection is right.x0, if this is inside R1,
27495 otherwise there is no intersection. */
27496 if (right->x <= left->x + left->width)
27498 result->x = right->x;
27500 /* The right end of the intersection is the minimum of
27501 the right ends of left and right. */
27502 result->width = (min (left->x + left->width, right->x + right->width)
27503 - result->x);
27505 /* Same game for Y. */
27506 if (r1->y < r2->y)
27507 upper = r1, lower = r2;
27508 else
27509 upper = r2, lower = r1;
27511 /* The upper end of the intersection is lower.y0, if this is inside
27512 of upper. Otherwise, there is no intersection. */
27513 if (lower->y <= upper->y + upper->height)
27515 result->y = lower->y;
27517 /* The lower end of the intersection is the minimum of the lower
27518 ends of upper and lower. */
27519 result->height = (min (lower->y + lower->height,
27520 upper->y + upper->height)
27521 - result->y);
27522 intersection_p = 1;
27526 return intersection_p;
27529 #endif /* HAVE_WINDOW_SYSTEM */
27532 /***********************************************************************
27533 Initialization
27534 ***********************************************************************/
27536 void
27537 syms_of_xdisp (void)
27539 Vwith_echo_area_save_vector = Qnil;
27540 staticpro (&Vwith_echo_area_save_vector);
27542 Vmessage_stack = Qnil;
27543 staticpro (&Vmessage_stack);
27545 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
27547 message_dolog_marker1 = Fmake_marker ();
27548 staticpro (&message_dolog_marker1);
27549 message_dolog_marker2 = Fmake_marker ();
27550 staticpro (&message_dolog_marker2);
27551 message_dolog_marker3 = Fmake_marker ();
27552 staticpro (&message_dolog_marker3);
27554 #if GLYPH_DEBUG
27555 defsubr (&Sdump_frame_glyph_matrix);
27556 defsubr (&Sdump_glyph_matrix);
27557 defsubr (&Sdump_glyph_row);
27558 defsubr (&Sdump_tool_bar_row);
27559 defsubr (&Strace_redisplay);
27560 defsubr (&Strace_to_stderr);
27561 #endif
27562 #ifdef HAVE_WINDOW_SYSTEM
27563 defsubr (&Stool_bar_lines_needed);
27564 defsubr (&Slookup_image_map);
27565 #endif
27566 defsubr (&Sformat_mode_line);
27567 defsubr (&Sinvisible_p);
27568 defsubr (&Scurrent_bidi_paragraph_direction);
27570 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
27571 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
27572 DEFSYM (Qoverriding_local_map, "overriding-local-map");
27573 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
27574 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
27575 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
27576 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
27577 DEFSYM (Qeval, "eval");
27578 DEFSYM (QCdata, ":data");
27579 DEFSYM (Qdisplay, "display");
27580 DEFSYM (Qspace_width, "space-width");
27581 DEFSYM (Qraise, "raise");
27582 DEFSYM (Qslice, "slice");
27583 DEFSYM (Qspace, "space");
27584 DEFSYM (Qmargin, "margin");
27585 DEFSYM (Qpointer, "pointer");
27586 DEFSYM (Qleft_margin, "left-margin");
27587 DEFSYM (Qright_margin, "right-margin");
27588 DEFSYM (Qcenter, "center");
27589 DEFSYM (Qline_height, "line-height");
27590 DEFSYM (QCalign_to, ":align-to");
27591 DEFSYM (QCrelative_width, ":relative-width");
27592 DEFSYM (QCrelative_height, ":relative-height");
27593 DEFSYM (QCeval, ":eval");
27594 DEFSYM (QCpropertize, ":propertize");
27595 DEFSYM (QCfile, ":file");
27596 DEFSYM (Qfontified, "fontified");
27597 DEFSYM (Qfontification_functions, "fontification-functions");
27598 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
27599 DEFSYM (Qescape_glyph, "escape-glyph");
27600 DEFSYM (Qnobreak_space, "nobreak-space");
27601 DEFSYM (Qimage, "image");
27602 DEFSYM (Qtext, "text");
27603 DEFSYM (Qboth, "both");
27604 DEFSYM (Qboth_horiz, "both-horiz");
27605 DEFSYM (Qtext_image_horiz, "text-image-horiz");
27606 DEFSYM (QCmap, ":map");
27607 DEFSYM (QCpointer, ":pointer");
27608 DEFSYM (Qrect, "rect");
27609 DEFSYM (Qcircle, "circle");
27610 DEFSYM (Qpoly, "poly");
27611 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
27612 DEFSYM (Qgrow_only, "grow-only");
27613 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
27614 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
27615 DEFSYM (Qposition, "position");
27616 DEFSYM (Qbuffer_position, "buffer-position");
27617 DEFSYM (Qobject, "object");
27618 DEFSYM (Qbar, "bar");
27619 DEFSYM (Qhbar, "hbar");
27620 DEFSYM (Qbox, "box");
27621 DEFSYM (Qhollow, "hollow");
27622 DEFSYM (Qhand, "hand");
27623 DEFSYM (Qarrow, "arrow");
27624 DEFSYM (Qtext, "text");
27625 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
27627 list_of_error = Fcons (Fcons (intern_c_string ("error"),
27628 Fcons (intern_c_string ("void-variable"), Qnil)),
27629 Qnil);
27630 staticpro (&list_of_error);
27632 DEFSYM (Qlast_arrow_position, "last-arrow-position");
27633 DEFSYM (Qlast_arrow_string, "last-arrow-string");
27634 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
27635 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
27637 echo_buffer[0] = echo_buffer[1] = Qnil;
27638 staticpro (&echo_buffer[0]);
27639 staticpro (&echo_buffer[1]);
27641 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
27642 staticpro (&echo_area_buffer[0]);
27643 staticpro (&echo_area_buffer[1]);
27645 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
27646 staticpro (&Vmessages_buffer_name);
27648 mode_line_proptrans_alist = Qnil;
27649 staticpro (&mode_line_proptrans_alist);
27650 mode_line_string_list = Qnil;
27651 staticpro (&mode_line_string_list);
27652 mode_line_string_face = Qnil;
27653 staticpro (&mode_line_string_face);
27654 mode_line_string_face_prop = Qnil;
27655 staticpro (&mode_line_string_face_prop);
27656 Vmode_line_unwind_vector = Qnil;
27657 staticpro (&Vmode_line_unwind_vector);
27659 help_echo_string = Qnil;
27660 staticpro (&help_echo_string);
27661 help_echo_object = Qnil;
27662 staticpro (&help_echo_object);
27663 help_echo_window = Qnil;
27664 staticpro (&help_echo_window);
27665 previous_help_echo_string = Qnil;
27666 staticpro (&previous_help_echo_string);
27667 help_echo_pos = -1;
27669 DEFSYM (Qright_to_left, "right-to-left");
27670 DEFSYM (Qleft_to_right, "left-to-right");
27672 #ifdef HAVE_WINDOW_SYSTEM
27673 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
27674 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
27675 For example, if a block cursor is over a tab, it will be drawn as
27676 wide as that tab on the display. */);
27677 x_stretch_cursor_p = 0;
27678 #endif
27680 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
27681 doc: /* *Non-nil means highlight trailing whitespace.
27682 The face used for trailing whitespace is `trailing-whitespace'. */);
27683 Vshow_trailing_whitespace = Qnil;
27685 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
27686 doc: /* *Control highlighting of nobreak space and soft hyphen.
27687 A value of t means highlight the character itself (for nobreak space,
27688 use face `nobreak-space').
27689 A value of nil means no highlighting.
27690 Other values mean display the escape glyph followed by an ordinary
27691 space or ordinary hyphen. */);
27692 Vnobreak_char_display = Qt;
27694 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
27695 doc: /* *The pointer shape to show in void text areas.
27696 A value of nil means to show the text pointer. Other options are `arrow',
27697 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
27698 Vvoid_text_area_pointer = Qarrow;
27700 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
27701 doc: /* Non-nil means don't actually do any redisplay.
27702 This is used for internal purposes. */);
27703 Vinhibit_redisplay = Qnil;
27705 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
27706 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
27707 Vglobal_mode_string = Qnil;
27709 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
27710 doc: /* Marker for where to display an arrow on top of the buffer text.
27711 This must be the beginning of a line in order to work.
27712 See also `overlay-arrow-string'. */);
27713 Voverlay_arrow_position = Qnil;
27715 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
27716 doc: /* String to display as an arrow in non-window frames.
27717 See also `overlay-arrow-position'. */);
27718 Voverlay_arrow_string = make_pure_c_string ("=>");
27720 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
27721 doc: /* List of variables (symbols) which hold markers for overlay arrows.
27722 The symbols on this list are examined during redisplay to determine
27723 where to display overlay arrows. */);
27724 Voverlay_arrow_variable_list
27725 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
27727 DEFVAR_INT ("scroll-step", emacs_scroll_step,
27728 doc: /* *The number of lines to try scrolling a window by when point moves out.
27729 If that fails to bring point back on frame, point is centered instead.
27730 If this is zero, point is always centered after it moves off frame.
27731 If you want scrolling to always be a line at a time, you should set
27732 `scroll-conservatively' to a large value rather than set this to 1. */);
27734 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
27735 doc: /* *Scroll up to this many lines, to bring point back on screen.
27736 If point moves off-screen, redisplay will scroll by up to
27737 `scroll-conservatively' lines in order to bring point just barely
27738 onto the screen again. If that cannot be done, then redisplay
27739 recenters point as usual.
27741 If the value is greater than 100, redisplay will never recenter point,
27742 but will always scroll just enough text to bring point into view, even
27743 if you move far away.
27745 A value of zero means always recenter point if it moves off screen. */);
27746 scroll_conservatively = 0;
27748 DEFVAR_INT ("scroll-margin", scroll_margin,
27749 doc: /* *Number of lines of margin at the top and bottom of a window.
27750 Recenter the window whenever point gets within this many lines
27751 of the top or bottom of the window. */);
27752 scroll_margin = 0;
27754 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
27755 doc: /* Pixels per inch value for non-window system displays.
27756 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
27757 Vdisplay_pixels_per_inch = make_float (72.0);
27759 #if GLYPH_DEBUG
27760 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
27761 #endif
27763 DEFVAR_LISP ("truncate-partial-width-windows",
27764 Vtruncate_partial_width_windows,
27765 doc: /* Non-nil means truncate lines in windows narrower than the frame.
27766 For an integer value, truncate lines in each window narrower than the
27767 full frame width, provided the window width is less than that integer;
27768 otherwise, respect the value of `truncate-lines'.
27770 For any other non-nil value, truncate lines in all windows that do
27771 not span the full frame width.
27773 A value of nil means to respect the value of `truncate-lines'.
27775 If `word-wrap' is enabled, you might want to reduce this. */);
27776 Vtruncate_partial_width_windows = make_number (50);
27778 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
27779 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
27780 Any other value means to use the appropriate face, `mode-line',
27781 `header-line', or `menu' respectively. */);
27782 mode_line_inverse_video = 1;
27784 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
27785 doc: /* *Maximum buffer size for which line number should be displayed.
27786 If the buffer is bigger than this, the line number does not appear
27787 in the mode line. A value of nil means no limit. */);
27788 Vline_number_display_limit = Qnil;
27790 DEFVAR_INT ("line-number-display-limit-width",
27791 line_number_display_limit_width,
27792 doc: /* *Maximum line width (in characters) for line number display.
27793 If the average length of the lines near point is bigger than this, then the
27794 line number may be omitted from the mode line. */);
27795 line_number_display_limit_width = 200;
27797 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
27798 doc: /* *Non-nil means highlight region even in nonselected windows. */);
27799 highlight_nonselected_windows = 0;
27801 DEFVAR_BOOL ("multiple-frames", multiple_frames,
27802 doc: /* Non-nil if more than one frame is visible on this display.
27803 Minibuffer-only frames don't count, but iconified frames do.
27804 This variable is not guaranteed to be accurate except while processing
27805 `frame-title-format' and `icon-title-format'. */);
27807 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
27808 doc: /* Template for displaying the title bar of visible frames.
27809 \(Assuming the window manager supports this feature.)
27811 This variable has the same structure as `mode-line-format', except that
27812 the %c and %l constructs are ignored. It is used only on frames for
27813 which no explicit name has been set \(see `modify-frame-parameters'). */);
27815 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
27816 doc: /* Template for displaying the title bar of an iconified frame.
27817 \(Assuming the window manager supports this feature.)
27818 This variable has the same structure as `mode-line-format' (which see),
27819 and is used only on frames for which no explicit name has been set
27820 \(see `modify-frame-parameters'). */);
27821 Vicon_title_format
27822 = Vframe_title_format
27823 = pure_cons (intern_c_string ("multiple-frames"),
27824 pure_cons (make_pure_c_string ("%b"),
27825 pure_cons (pure_cons (empty_unibyte_string,
27826 pure_cons (intern_c_string ("invocation-name"),
27827 pure_cons (make_pure_c_string ("@"),
27828 pure_cons (intern_c_string ("system-name"),
27829 Qnil)))),
27830 Qnil)));
27832 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
27833 doc: /* Maximum number of lines to keep in the message log buffer.
27834 If nil, disable message logging. If t, log messages but don't truncate
27835 the buffer when it becomes large. */);
27836 Vmessage_log_max = make_number (100);
27838 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
27839 doc: /* Functions called before redisplay, if window sizes have changed.
27840 The value should be a list of functions that take one argument.
27841 Just before redisplay, for each frame, if any of its windows have changed
27842 size since the last redisplay, or have been split or deleted,
27843 all the functions in the list are called, with the frame as argument. */);
27844 Vwindow_size_change_functions = Qnil;
27846 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
27847 doc: /* List of functions to call before redisplaying a window with scrolling.
27848 Each function is called with two arguments, the window and its new
27849 display-start position. Note that these functions are also called by
27850 `set-window-buffer'. Also note that the value of `window-end' is not
27851 valid when these functions are called. */);
27852 Vwindow_scroll_functions = Qnil;
27854 DEFVAR_LISP ("window-text-change-functions",
27855 Vwindow_text_change_functions,
27856 doc: /* Functions to call in redisplay when text in the window might change. */);
27857 Vwindow_text_change_functions = Qnil;
27859 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
27860 doc: /* Functions called when redisplay of a window reaches the end trigger.
27861 Each function is called with two arguments, the window and the end trigger value.
27862 See `set-window-redisplay-end-trigger'. */);
27863 Vredisplay_end_trigger_functions = Qnil;
27865 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
27866 doc: /* *Non-nil means autoselect window with mouse pointer.
27867 If nil, do not autoselect windows.
27868 A positive number means delay autoselection by that many seconds: a
27869 window is autoselected only after the mouse has remained in that
27870 window for the duration of the delay.
27871 A negative number has a similar effect, but causes windows to be
27872 autoselected only after the mouse has stopped moving. \(Because of
27873 the way Emacs compares mouse events, you will occasionally wait twice
27874 that time before the window gets selected.\)
27875 Any other value means to autoselect window instantaneously when the
27876 mouse pointer enters it.
27878 Autoselection selects the minibuffer only if it is active, and never
27879 unselects the minibuffer if it is active.
27881 When customizing this variable make sure that the actual value of
27882 `focus-follows-mouse' matches the behavior of your window manager. */);
27883 Vmouse_autoselect_window = Qnil;
27885 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
27886 doc: /* *Non-nil means automatically resize tool-bars.
27887 This dynamically changes the tool-bar's height to the minimum height
27888 that is needed to make all tool-bar items visible.
27889 If value is `grow-only', the tool-bar's height is only increased
27890 automatically; to decrease the tool-bar height, use \\[recenter]. */);
27891 Vauto_resize_tool_bars = Qt;
27893 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
27894 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
27895 auto_raise_tool_bar_buttons_p = 1;
27897 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
27898 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
27899 make_cursor_line_fully_visible_p = 1;
27901 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
27902 doc: /* *Border below tool-bar in pixels.
27903 If an integer, use it as the height of the border.
27904 If it is one of `internal-border-width' or `border-width', use the
27905 value of the corresponding frame parameter.
27906 Otherwise, no border is added below the tool-bar. */);
27907 Vtool_bar_border = Qinternal_border_width;
27909 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
27910 doc: /* *Margin around tool-bar buttons in pixels.
27911 If an integer, use that for both horizontal and vertical margins.
27912 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
27913 HORZ specifying the horizontal margin, and VERT specifying the
27914 vertical margin. */);
27915 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
27917 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
27918 doc: /* *Relief thickness of tool-bar buttons. */);
27919 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
27921 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
27922 doc: /* Tool bar style to use.
27923 It can be one of
27924 image - show images only
27925 text - show text only
27926 both - show both, text below image
27927 both-horiz - show text to the right of the image
27928 text-image-horiz - show text to the left of the image
27929 any other - use system default or image if no system default. */);
27930 Vtool_bar_style = Qnil;
27932 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
27933 doc: /* *Maximum number of characters a label can have to be shown.
27934 The tool bar style must also show labels for this to have any effect, see
27935 `tool-bar-style'. */);
27936 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
27938 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
27939 doc: /* List of functions to call to fontify regions of text.
27940 Each function is called with one argument POS. Functions must
27941 fontify a region starting at POS in the current buffer, and give
27942 fontified regions the property `fontified'. */);
27943 Vfontification_functions = Qnil;
27944 Fmake_variable_buffer_local (Qfontification_functions);
27946 DEFVAR_BOOL ("unibyte-display-via-language-environment",
27947 unibyte_display_via_language_environment,
27948 doc: /* *Non-nil means display unibyte text according to language environment.
27949 Specifically, this means that raw bytes in the range 160-255 decimal
27950 are displayed by converting them to the equivalent multibyte characters
27951 according to the current language environment. As a result, they are
27952 displayed according to the current fontset.
27954 Note that this variable affects only how these bytes are displayed,
27955 but does not change the fact they are interpreted as raw bytes. */);
27956 unibyte_display_via_language_environment = 0;
27958 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
27959 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
27960 If a float, it specifies a fraction of the mini-window frame's height.
27961 If an integer, it specifies a number of lines. */);
27962 Vmax_mini_window_height = make_float (0.25);
27964 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
27965 doc: /* How to resize mini-windows (the minibuffer and the echo area).
27966 A value of nil means don't automatically resize mini-windows.
27967 A value of t means resize them to fit the text displayed in them.
27968 A value of `grow-only', the default, means let mini-windows grow only;
27969 they return to their normal size when the minibuffer is closed, or the
27970 echo area becomes empty. */);
27971 Vresize_mini_windows = Qgrow_only;
27973 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
27974 doc: /* Alist specifying how to blink the cursor off.
27975 Each element has the form (ON-STATE . OFF-STATE). Whenever the
27976 `cursor-type' frame-parameter or variable equals ON-STATE,
27977 comparing using `equal', Emacs uses OFF-STATE to specify
27978 how to blink it off. ON-STATE and OFF-STATE are values for
27979 the `cursor-type' frame parameter.
27981 If a frame's ON-STATE has no entry in this list,
27982 the frame's other specifications determine how to blink the cursor off. */);
27983 Vblink_cursor_alist = Qnil;
27985 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
27986 doc: /* Allow or disallow automatic horizontal scrolling of windows.
27987 If non-nil, windows are automatically scrolled horizontally to make
27988 point visible. */);
27989 automatic_hscrolling_p = 1;
27990 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
27992 DEFVAR_INT ("hscroll-margin", hscroll_margin,
27993 doc: /* *How many columns away from the window edge point is allowed to get
27994 before automatic hscrolling will horizontally scroll the window. */);
27995 hscroll_margin = 5;
27997 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
27998 doc: /* *How many columns to scroll the window when point gets too close to the edge.
27999 When point is less than `hscroll-margin' columns from the window
28000 edge, automatic hscrolling will scroll the window by the amount of columns
28001 determined by this variable. If its value is a positive integer, scroll that
28002 many columns. If it's a positive floating-point number, it specifies the
28003 fraction of the window's width to scroll. If it's nil or zero, point will be
28004 centered horizontally after the scroll. Any other value, including negative
28005 numbers, are treated as if the value were zero.
28007 Automatic hscrolling always moves point outside the scroll margin, so if
28008 point was more than scroll step columns inside the margin, the window will
28009 scroll more than the value given by the scroll step.
28011 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28012 and `scroll-right' overrides this variable's effect. */);
28013 Vhscroll_step = make_number (0);
28015 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28016 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28017 Bind this around calls to `message' to let it take effect. */);
28018 message_truncate_lines = 0;
28020 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28021 doc: /* Normal hook run to update the menu bar definitions.
28022 Redisplay runs this hook before it redisplays the menu bar.
28023 This is used to update submenus such as Buffers,
28024 whose contents depend on various data. */);
28025 Vmenu_bar_update_hook = Qnil;
28027 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28028 doc: /* Frame for which we are updating a menu.
28029 The enable predicate for a menu binding should check this variable. */);
28030 Vmenu_updating_frame = Qnil;
28032 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28033 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28034 inhibit_menubar_update = 0;
28036 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28037 doc: /* Prefix prepended to all continuation lines at display time.
28038 The value may be a string, an image, or a stretch-glyph; it is
28039 interpreted in the same way as the value of a `display' text property.
28041 This variable is overridden by any `wrap-prefix' text or overlay
28042 property.
28044 To add a prefix to non-continuation lines, use `line-prefix'. */);
28045 Vwrap_prefix = Qnil;
28046 DEFSYM (Qwrap_prefix, "wrap-prefix");
28047 Fmake_variable_buffer_local (Qwrap_prefix);
28049 DEFVAR_LISP ("line-prefix", Vline_prefix,
28050 doc: /* Prefix prepended to all non-continuation lines at display time.
28051 The value may be a string, an image, or a stretch-glyph; it is
28052 interpreted in the same way as the value of a `display' text property.
28054 This variable is overridden by any `line-prefix' text or overlay
28055 property.
28057 To add a prefix to continuation lines, use `wrap-prefix'. */);
28058 Vline_prefix = Qnil;
28059 DEFSYM (Qline_prefix, "line-prefix");
28060 Fmake_variable_buffer_local (Qline_prefix);
28062 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28063 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28064 inhibit_eval_during_redisplay = 0;
28066 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28067 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28068 inhibit_free_realized_faces = 0;
28070 #if GLYPH_DEBUG
28071 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28072 doc: /* Inhibit try_window_id display optimization. */);
28073 inhibit_try_window_id = 0;
28075 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28076 doc: /* Inhibit try_window_reusing display optimization. */);
28077 inhibit_try_window_reusing = 0;
28079 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28080 doc: /* Inhibit try_cursor_movement display optimization. */);
28081 inhibit_try_cursor_movement = 0;
28082 #endif /* GLYPH_DEBUG */
28084 DEFVAR_INT ("overline-margin", overline_margin,
28085 doc: /* *Space between overline and text, in pixels.
28086 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28087 margin to the caracter height. */);
28088 overline_margin = 2;
28090 DEFVAR_INT ("underline-minimum-offset",
28091 underline_minimum_offset,
28092 doc: /* Minimum distance between baseline and underline.
28093 This can improve legibility of underlined text at small font sizes,
28094 particularly when using variable `x-use-underline-position-properties'
28095 with fonts that specify an UNDERLINE_POSITION relatively close to the
28096 baseline. The default value is 1. */);
28097 underline_minimum_offset = 1;
28099 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28100 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28101 This feature only works when on a window system that can change
28102 cursor shapes. */);
28103 display_hourglass_p = 1;
28105 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28106 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28107 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28109 hourglass_atimer = NULL;
28110 hourglass_shown_p = 0;
28112 DEFSYM (Qglyphless_char, "glyphless-char");
28113 DEFSYM (Qhex_code, "hex-code");
28114 DEFSYM (Qempty_box, "empty-box");
28115 DEFSYM (Qthin_space, "thin-space");
28116 DEFSYM (Qzero_width, "zero-width");
28118 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28119 /* Intern this now in case it isn't already done.
28120 Setting this variable twice is harmless.
28121 But don't staticpro it here--that is done in alloc.c. */
28122 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28123 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28125 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28126 doc: /* Char-table defining glyphless characters.
28127 Each element, if non-nil, should be one of the following:
28128 an ASCII acronym string: display this string in a box
28129 `hex-code': display the hexadecimal code of a character in a box
28130 `empty-box': display as an empty box
28131 `thin-space': display as 1-pixel width space
28132 `zero-width': don't display
28133 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28134 display method for graphical terminals and text terminals respectively.
28135 GRAPHICAL and TEXT should each have one of the values listed above.
28137 The char-table has one extra slot to control the display of a character for
28138 which no font is found. This slot only takes effect on graphical terminals.
28139 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28140 `thin-space'. The default is `empty-box'. */);
28141 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28142 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28143 Qempty_box);
28147 /* Initialize this module when Emacs starts. */
28149 void
28150 init_xdisp (void)
28152 current_header_line_height = current_mode_line_height = -1;
28154 CHARPOS (this_line_start_pos) = 0;
28156 if (!noninteractive)
28158 struct window *m = XWINDOW (minibuf_window);
28159 Lisp_Object frame = m->frame;
28160 struct frame *f = XFRAME (frame);
28161 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28162 struct window *r = XWINDOW (root);
28163 int i;
28165 echo_area_window = minibuf_window;
28167 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28168 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28169 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28170 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28171 XSETFASTINT (m->total_lines, 1);
28172 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28174 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28175 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28176 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28178 /* The default ellipsis glyphs `...'. */
28179 for (i = 0; i < 3; ++i)
28180 default_invis_vector[i] = make_number ('.');
28184 /* Allocate the buffer for frame titles.
28185 Also used for `format-mode-line'. */
28186 int size = 100;
28187 mode_line_noprop_buf = (char *) xmalloc (size);
28188 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28189 mode_line_noprop_ptr = mode_line_noprop_buf;
28190 mode_line_target = MODE_LINE_DISPLAY;
28193 help_echo_showing_p = 0;
28196 /* Since w32 does not support atimers, it defines its own implementation of
28197 the following three functions in w32fns.c. */
28198 #ifndef WINDOWSNT
28200 /* Platform-independent portion of hourglass implementation. */
28202 /* Return non-zero if houglass timer has been started or hourglass is shown. */
28204 hourglass_started (void)
28206 return hourglass_shown_p || hourglass_atimer != NULL;
28209 /* Cancel a currently active hourglass timer, and start a new one. */
28210 void
28211 start_hourglass (void)
28213 #if defined (HAVE_WINDOW_SYSTEM)
28214 EMACS_TIME delay;
28215 int secs, usecs = 0;
28217 cancel_hourglass ();
28219 if (INTEGERP (Vhourglass_delay)
28220 && XINT (Vhourglass_delay) > 0)
28221 secs = XFASTINT (Vhourglass_delay);
28222 else if (FLOATP (Vhourglass_delay)
28223 && XFLOAT_DATA (Vhourglass_delay) > 0)
28225 Lisp_Object tem;
28226 tem = Ftruncate (Vhourglass_delay, Qnil);
28227 secs = XFASTINT (tem);
28228 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28230 else
28231 secs = DEFAULT_HOURGLASS_DELAY;
28233 EMACS_SET_SECS_USECS (delay, secs, usecs);
28234 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28235 show_hourglass, NULL);
28236 #endif
28240 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28241 shown. */
28242 void
28243 cancel_hourglass (void)
28245 #if defined (HAVE_WINDOW_SYSTEM)
28246 if (hourglass_atimer)
28248 cancel_atimer (hourglass_atimer);
28249 hourglass_atimer = NULL;
28252 if (hourglass_shown_p)
28253 hide_hourglass ();
28254 #endif
28256 #endif /* ! WINDOWSNT */