Some minor cleanups of recently-added bool vector code.
[emacs.git] / src / dispnew.c
blob4ec989280eaa6439aee5ea77ff58453f2d9f1337
1 /* Updating of data structures for redisplay.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 #include <config.h>
23 #include "sysstdio.h"
24 #include <unistd.h>
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "character.h"
32 #include "buffer.h"
33 #include "keyboard.h"
34 #include "frame.h"
35 #include "termhooks.h"
36 #include "window.h"
37 #include "commands.h"
38 #include "disptab.h"
39 #include "indent.h"
40 #include "intervals.h"
41 #include "blockinput.h"
42 #include "process.h"
44 #include "syssignal.h"
46 #ifdef HAVE_WINDOW_SYSTEM
47 #include TERM_HEADER
48 #endif /* HAVE_WINDOW_SYSTEM */
50 #include <errno.h>
52 #include <fpending.h>
53 #include <timespec.h>
55 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
56 #include <term.h> /* for tgetent */
57 #endif
59 #ifdef WINDOWSNT
60 #include "w32.h"
61 #endif
63 /* Structure to pass dimensions around. Used for character bounding
64 boxes, glyph matrix dimensions and alike. */
66 struct dim
68 int width;
69 int height;
73 /* Function prototypes. */
75 static void update_frame_line (struct frame *, int);
76 static int required_matrix_height (struct window *);
77 static int required_matrix_width (struct window *);
78 static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool);
79 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
80 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
81 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
82 struct window *);
83 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
84 struct window *);
85 static void adjust_decode_mode_spec_buffer (struct frame *);
86 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
87 static void clear_window_matrices (struct window *, bool);
88 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
89 static int scrolling_window (struct window *, bool);
90 static bool update_window_line (struct window *, int, bool *);
91 static void mirror_make_current (struct window *, int);
92 #ifdef GLYPH_DEBUG
93 static void check_matrix_pointers (struct glyph_matrix *,
94 struct glyph_matrix *);
95 #endif
96 static void mirror_line_dance (struct window *, int, int, int *, char *);
97 static bool update_window_tree (struct window *, bool);
98 static bool update_window (struct window *, bool);
99 static bool update_frame_1 (struct frame *, bool, bool);
100 static bool scrolling (struct frame *);
101 static void set_window_cursor_after_update (struct window *);
102 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
103 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
105 /* True means last display completed. False means it was preempted. */
107 bool display_completed;
109 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
111 /* True means SIGWINCH happened when not safe. */
113 static bool delayed_size_change;
115 /* A glyph for a space. */
117 struct glyph space_glyph;
119 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
121 /* Counts of allocated structures. These counts serve to diagnose
122 memory leaks and double frees. */
124 static int glyph_matrix_count;
125 static int glyph_pool_count;
127 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
129 /* If non-null, the frame whose frame matrices are manipulated. If
130 null, window matrices are worked on. */
132 static struct frame *frame_matrix_frame;
134 /* Convert vpos and hpos from frame to window and vice versa.
135 This may only be used for terminal frames. */
137 #ifdef GLYPH_DEBUG
139 static int window_to_frame_vpos (struct window *, int);
140 static int window_to_frame_hpos (struct window *, int);
141 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
142 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
144 /* One element of the ring buffer containing redisplay history
145 information. */
147 struct redisplay_history
149 char trace[512 + 100];
152 /* The size of the history buffer. */
154 #define REDISPLAY_HISTORY_SIZE 30
156 /* The redisplay history buffer. */
158 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
160 /* Next free entry in redisplay_history. */
162 static int history_idx;
164 /* A tick that's incremented each time something is added to the
165 history. */
167 static uprintmax_t history_tick;
169 /* Add to the redisplay history how window W has been displayed.
170 MSG is a trace containing the information how W's glyph matrix
171 has been constructed. PAUSED_P means that the update
172 has been interrupted for pending input. */
174 static void
175 add_window_display_history (struct window *w, const char *msg, bool paused_p)
177 char *buf;
178 void *ptr = w;
180 if (history_idx >= REDISPLAY_HISTORY_SIZE)
181 history_idx = 0;
182 buf = redisplay_history[history_idx].trace;
183 ++history_idx;
185 snprintf (buf, sizeof redisplay_history[0].trace,
186 "%"pMu": window %p (`%s')%s\n%s",
187 history_tick++,
188 ptr,
189 ((BUFFERP (w->contents)
190 && STRINGP (BVAR (XBUFFER (w->contents), name)))
191 ? SSDATA (BVAR (XBUFFER (w->contents), name))
192 : "???"),
193 paused_p ? " ***paused***" : "",
194 msg);
198 /* Add to the redisplay history that frame F has been displayed.
199 PAUSED_P means that the update has been interrupted for
200 pending input. */
202 static void
203 add_frame_display_history (struct frame *f, bool paused_p)
205 char *buf;
206 void *ptr = f;
208 if (history_idx >= REDISPLAY_HISTORY_SIZE)
209 history_idx = 0;
210 buf = redisplay_history[history_idx].trace;
211 ++history_idx;
213 sprintf (buf, "%"pMu": update frame %p%s",
214 history_tick++,
215 ptr, paused_p ? " ***paused***" : "");
219 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
220 Sdump_redisplay_history, 0, 0, "",
221 doc: /* Dump redisplay history to stderr. */)
222 (void)
224 int i;
226 for (i = history_idx - 1; i != history_idx; --i)
228 if (i < 0)
229 i = REDISPLAY_HISTORY_SIZE - 1;
230 fprintf (stderr, "%s\n", redisplay_history[i].trace);
233 return Qnil;
237 #else /* not GLYPH_DEBUG */
239 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
240 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
242 #endif /* GLYPH_DEBUG */
245 #if (defined PROFILING \
246 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
247 && !HAVE___EXECUTABLE_START)
248 /* This function comes first in the Emacs executable and is used only
249 to estimate the text start for profiling. */
250 void
251 __executable_start (void)
253 emacs_abort ();
255 #endif
257 /***********************************************************************
258 Glyph Matrices
259 ***********************************************************************/
261 /* Allocate and return a glyph_matrix structure. POOL is the glyph
262 pool from which memory for the matrix should be allocated, or null
263 for window-based redisplay where no glyph pools are used. The
264 member `pool' of the glyph matrix structure returned is set to
265 POOL, the structure is otherwise zeroed. */
267 static struct glyph_matrix *
268 new_glyph_matrix (struct glyph_pool *pool)
270 struct glyph_matrix *result = xzalloc (sizeof *result);
272 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
273 /* Increment number of allocated matrices. This count is used
274 to detect memory leaks. */
275 ++glyph_matrix_count;
276 #endif
278 /* Set pool and return. */
279 result->pool = pool;
280 return result;
284 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
286 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
287 glyph_matrix_count is decremented when a matrix is freed. If the count
288 gets negative, more structures were freed than allocated, i.e. one matrix
289 was freed more than once or a bogus pointer was passed to this function.
291 If MATRIX->pool is null, this means that the matrix manages its own
292 glyph memory---this is done for matrices on X frames. Freeing the
293 matrix also frees the glyph memory in this case. */
295 static void
296 free_glyph_matrix (struct glyph_matrix *matrix)
298 if (matrix)
300 int i;
302 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
303 /* Detect the case that more matrices are freed than were
304 allocated. */
305 --glyph_matrix_count;
306 eassert (glyph_matrix_count >= 0);
307 #endif
309 /* Free glyph memory if MATRIX owns it. */
310 if (matrix->pool == NULL)
311 for (i = 0; i < matrix->rows_allocated; ++i)
312 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
314 /* Free row structures and the matrix itself. */
315 xfree (matrix->rows);
316 xfree (matrix);
321 /* Return the number of glyphs to reserve for a marginal area of
322 window W. TOTAL_GLYPHS is the number of glyphs in a complete
323 display line of window W. MARGIN gives the width of the marginal
324 area in canonical character units. */
326 static int
327 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
329 if (margin > 0)
331 int width = w->total_cols;
332 double d = max (0, margin);
333 d = min (width / 2 - 1, d);
334 return (int) ((double) total_glyphs / width * d);
336 return 0;
339 /* Return true if ROW's hash value is correct.
340 Optimized away if ENABLE_CHECKING is not defined. */
342 static bool
343 verify_row_hash (struct glyph_row *row)
345 return row->hash == row_hash (row);
348 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
349 window sizes.
351 W is null if the function is called for a frame glyph matrix.
352 Otherwise it is the window MATRIX is a member of. X and Y are the
353 indices of the first column and row of MATRIX within the frame
354 matrix, if such a matrix exists. They are zero for purely
355 window-based redisplay. DIM is the needed size of the matrix.
357 In window-based redisplay, where no frame matrices exist, glyph
358 matrices manage their own glyph storage. Otherwise, they allocate
359 storage from a common frame glyph pool which can be found in
360 MATRIX->pool.
362 The reason for this memory management strategy is to avoid complete
363 frame redraws if possible. When we allocate from a common pool, a
364 change of the location or size of a sub-matrix within the pool
365 requires a complete redisplay of the frame because we cannot easily
366 make sure that the current matrices of all windows still agree with
367 what is displayed on the screen. While this is usually fast, it
368 leads to screen flickering. */
370 static void
371 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
373 int i;
374 int new_rows;
375 bool marginal_areas_changed_p = 0;
376 bool header_line_changed_p = 0;
377 bool header_line_p = 0;
378 int left = -1, right = -1;
379 int window_width = -1, window_height = -1;
381 /* See if W had a header line that has disappeared now, or vice versa.
382 Get W's size. */
383 if (w)
385 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
387 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
388 header_line_changed_p = header_line_p != matrix->header_line_p;
390 matrix->header_line_p = header_line_p;
392 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
393 Do nothing if MATRIX' size, position, vscroll, and marginal areas
394 haven't changed. This optimization is important because preserving
395 the matrix means preventing redisplay. */
396 if (matrix->pool == NULL)
398 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
399 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
400 eassert (left >= 0 && right >= 0);
401 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
402 || right != matrix->right_margin_glyphs);
404 if (!marginal_areas_changed_p
405 && !XFRAME (w->frame)->fonts_changed
406 && !header_line_changed_p
407 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
408 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
409 && matrix->window_height == window_height
410 && matrix->window_vscroll == w->vscroll
411 && matrix->window_width == window_width)
412 return;
415 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
416 if (matrix->rows_allocated < dim.height)
418 int old_alloc = matrix->rows_allocated;
419 new_rows = dim.height - matrix->rows_allocated;
420 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
421 new_rows, INT_MAX, sizeof *matrix->rows);
422 memset (matrix->rows + old_alloc, 0,
423 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
425 else
426 new_rows = 0;
428 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
429 on a frame not using window-based redisplay. Set up pointers for
430 each row into the glyph pool. */
431 if (matrix->pool)
433 eassert (matrix->pool->glyphs);
435 if (w)
437 left = margin_glyphs_to_reserve (w, dim.width,
438 w->left_margin_cols);
439 right = margin_glyphs_to_reserve (w, dim.width,
440 w->right_margin_cols);
442 else
443 left = right = 0;
445 for (i = 0; i < dim.height; ++i)
447 struct glyph_row *row = &matrix->rows[i];
449 row->glyphs[LEFT_MARGIN_AREA]
450 = (matrix->pool->glyphs
451 + (y + i) * matrix->pool->ncolumns
452 + x);
454 if (w == NULL
455 || row == matrix->rows + dim.height - 1
456 || (row == matrix->rows && matrix->header_line_p))
458 row->glyphs[TEXT_AREA]
459 = row->glyphs[LEFT_MARGIN_AREA];
460 row->glyphs[RIGHT_MARGIN_AREA]
461 = row->glyphs[TEXT_AREA] + dim.width;
462 row->glyphs[LAST_AREA]
463 = row->glyphs[RIGHT_MARGIN_AREA];
465 else
467 row->glyphs[TEXT_AREA]
468 = row->glyphs[LEFT_MARGIN_AREA] + left;
469 row->glyphs[RIGHT_MARGIN_AREA]
470 = row->glyphs[TEXT_AREA] + dim.width - left - right;
471 row->glyphs[LAST_AREA]
472 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
476 matrix->left_margin_glyphs = left;
477 matrix->right_margin_glyphs = right;
479 else
481 /* If MATRIX->pool is null, MATRIX is responsible for managing
482 its own memory. It is a window matrix for window-based redisplay.
483 Allocate glyph memory from the heap. */
484 if (dim.width > matrix->matrix_w
485 || new_rows
486 || header_line_changed_p
487 || marginal_areas_changed_p)
489 struct glyph_row *row = matrix->rows;
490 struct glyph_row *end = row + matrix->rows_allocated;
492 while (row < end)
494 row->glyphs[LEFT_MARGIN_AREA]
495 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
496 dim.width, sizeof (struct glyph));
498 /* The mode line never has marginal areas. */
499 if (row == matrix->rows + dim.height - 1
500 || (row == matrix->rows && matrix->header_line_p))
502 row->glyphs[TEXT_AREA]
503 = row->glyphs[LEFT_MARGIN_AREA];
504 row->glyphs[RIGHT_MARGIN_AREA]
505 = row->glyphs[TEXT_AREA] + dim.width;
506 row->glyphs[LAST_AREA]
507 = row->glyphs[RIGHT_MARGIN_AREA];
509 else
511 row->glyphs[TEXT_AREA]
512 = row->glyphs[LEFT_MARGIN_AREA] + left;
513 row->glyphs[RIGHT_MARGIN_AREA]
514 = row->glyphs[TEXT_AREA] + dim.width - left - right;
515 row->glyphs[LAST_AREA]
516 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
518 ++row;
522 eassert (left >= 0 && right >= 0);
523 matrix->left_margin_glyphs = left;
524 matrix->right_margin_glyphs = right;
527 /* Number of rows to be used by MATRIX. */
528 matrix->nrows = dim.height;
529 eassert (matrix->nrows >= 0);
531 if (w)
533 if (matrix == w->current_matrix)
535 /* Mark rows in a current matrix of a window as not having
536 valid contents. It's important to not do this for
537 desired matrices. When Emacs starts, it may already be
538 building desired matrices when this function runs. */
539 if (window_width < 0)
540 window_width = window_box_width (w, -1);
542 /* Optimize the case that only the height has changed (C-x 2,
543 upper window). Invalidate all rows that are no longer part
544 of the window. */
545 if (!marginal_areas_changed_p
546 && !header_line_changed_p
547 && new_rows == 0
548 && dim.width == matrix->matrix_w
549 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
550 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
551 && matrix->window_width == window_width)
553 /* Find the last row in the window. */
554 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
555 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
557 ++i;
558 break;
561 /* Window end is invalid, if inside of the rows that
562 are invalidated below. */
563 if (w->window_end_vpos >= i)
564 w->window_end_valid = 0;
566 while (i < matrix->nrows)
567 matrix->rows[i++].enabled_p = 0;
569 else
571 for (i = 0; i < matrix->nrows; ++i)
572 matrix->rows[i].enabled_p = 0;
575 else if (matrix == w->desired_matrix)
577 /* Rows in desired matrices always have to be cleared;
578 redisplay expects this is the case when it runs, so it
579 had better be the case when we adjust matrices between
580 redisplays. */
581 for (i = 0; i < matrix->nrows; ++i)
582 matrix->rows[i].enabled_p = 0;
587 /* Remember last values to be able to optimize frame redraws. */
588 matrix->matrix_x = x;
589 matrix->matrix_y = y;
590 matrix->matrix_w = dim.width;
591 matrix->matrix_h = dim.height;
593 /* Record the top y location and height of W at the time the matrix
594 was last adjusted. This is used to optimize redisplay above. */
595 if (w)
597 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
598 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
599 matrix->window_height = window_height;
600 matrix->window_width = window_width;
601 matrix->window_vscroll = w->vscroll;
606 /* Reverse the contents of rows in MATRIX between START and END. The
607 contents of the row at END - 1 end up at START, END - 2 at START +
608 1 etc. This is part of the implementation of rotate_matrix (see
609 below). */
611 static void
612 reverse_rows (struct glyph_matrix *matrix, int start, int end)
614 int i, j;
616 for (i = start, j = end - 1; i < j; ++i, --j)
618 /* Non-ISO HP/UX compiler doesn't like auto struct
619 initialization. */
620 struct glyph_row temp;
621 temp = matrix->rows[i];
622 matrix->rows[i] = matrix->rows[j];
623 matrix->rows[j] = temp;
628 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
629 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
630 indices. (Note: this does not copy glyphs, only glyph pointers in
631 row structures are moved around).
633 The algorithm used for rotating the vector was, I believe, first
634 described by Kernighan. See the vector R as consisting of two
635 sub-vectors AB, where A has length BY for BY >= 0. The result
636 after rotating is then BA. Reverse both sub-vectors to get ArBr
637 and reverse the result to get (ArBr)r which is BA. Similar for
638 rotating right. */
640 void
641 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
643 if (by < 0)
645 /* Up (rotate left, i.e. towards lower indices). */
646 by = -by;
647 reverse_rows (matrix, first, first + by);
648 reverse_rows (matrix, first + by, last);
649 reverse_rows (matrix, first, last);
651 else if (by > 0)
653 /* Down (rotate right, i.e. towards higher indices). */
654 reverse_rows (matrix, last - by, last);
655 reverse_rows (matrix, first, last - by);
656 reverse_rows (matrix, first, last);
661 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
662 with indices START <= index < END. Increment positions by DELTA/
663 DELTA_BYTES. */
665 void
666 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
667 ptrdiff_t delta, ptrdiff_t delta_bytes)
669 /* Check that START and END are reasonable values. */
670 eassert (start >= 0 && start <= matrix->nrows);
671 eassert (end >= 0 && end <= matrix->nrows);
672 eassert (start <= end);
674 for (; start < end; ++start)
675 increment_row_positions (matrix->rows + start, delta, delta_bytes);
679 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
680 START and END are the row indices of the first and last + 1 row to clear. */
682 void
683 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
685 eassert (start <= end);
686 eassert (start >= 0 && start < matrix->nrows);
687 eassert (end >= 0 && end <= matrix->nrows);
689 for (; start < end; ++start)
690 matrix->rows[start].enabled_p = 0;
694 /* Clear MATRIX.
696 Empty all rows in MATRIX by clearing their enabled_p flags.
697 The function prepare_desired_row will eventually really clear a row
698 when it sees one with a false enabled_p flag.
700 Reset update hints to default values. The only update hint
701 currently present is the flag MATRIX->no_scrolling_p. */
703 void
704 clear_glyph_matrix (struct glyph_matrix *matrix)
706 if (matrix)
708 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
709 matrix->no_scrolling_p = 0;
714 /* Shift part of the glyph matrix MATRIX of window W up or down.
715 Increment y-positions in glyph rows between START and END by DY,
716 and recompute their visible height. */
718 void
719 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
721 int min_y, max_y;
723 eassert (start <= end);
724 eassert (start >= 0 && start < matrix->nrows);
725 eassert (end >= 0 && end <= matrix->nrows);
727 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
728 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
730 for (; start < end; ++start)
732 struct glyph_row *row = &matrix->rows[start];
734 row->y += dy;
735 row->visible_height = row->height;
737 if (row->y < min_y)
738 row->visible_height -= min_y - row->y;
739 if (row->y + row->height > max_y)
740 row->visible_height -= row->y + row->height - max_y;
741 if (row->fringe_bitmap_periodic_p)
742 row->redraw_fringe_bitmaps_p = 1;
747 /* Mark all rows in current matrices of frame F as invalid. Marking
748 invalid is done by setting enabled_p to zero for all rows in a
749 current matrix. */
751 void
752 clear_current_matrices (register struct frame *f)
754 /* Clear frame current matrix, if we have one. */
755 if (f->current_matrix)
756 clear_glyph_matrix (f->current_matrix);
758 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
759 /* Clear the matrix of the menu bar window, if such a window exists.
760 The menu bar window is currently used to display menus on X when
761 no toolkit support is compiled in. */
762 if (WINDOWP (f->menu_bar_window))
763 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
764 #endif
766 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
767 /* Clear the matrix of the tool-bar window, if any. */
768 if (WINDOWP (f->tool_bar_window))
769 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
770 #endif
772 /* Clear current window matrices. */
773 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
774 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
778 /* Clear out all display lines of F for a coming redisplay. */
780 void
781 clear_desired_matrices (register struct frame *f)
783 if (f->desired_matrix)
784 clear_glyph_matrix (f->desired_matrix);
786 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
787 if (WINDOWP (f->menu_bar_window))
788 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
789 #endif
791 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
792 if (WINDOWP (f->tool_bar_window))
793 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
794 #endif
796 /* Do it for window matrices. */
797 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
798 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
802 /* Clear matrices in window tree rooted in W. If DESIRED_P,
803 clear desired matrices, otherwise clear current matrices. */
805 static void
806 clear_window_matrices (struct window *w, bool desired_p)
808 while (w)
810 if (WINDOWP (w->contents))
811 clear_window_matrices (XWINDOW (w->contents), desired_p);
812 else
814 if (desired_p)
815 clear_glyph_matrix (w->desired_matrix);
816 else
818 clear_glyph_matrix (w->current_matrix);
819 w->window_end_valid = 0;
823 w = NILP (w->next) ? 0 : XWINDOW (w->next);
829 /***********************************************************************
830 Glyph Rows
832 See dispextern.h for an overall explanation of glyph rows.
833 ***********************************************************************/
835 /* Clear glyph row ROW. Do it in a way that makes it robust against
836 changes in the glyph_row structure, i.e. addition or removal of
837 structure members. */
839 static struct glyph_row null_row;
841 void
842 clear_glyph_row (struct glyph_row *row)
844 struct glyph *p[1 + LAST_AREA];
846 /* Save pointers. */
847 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
848 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
849 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
850 p[LAST_AREA] = row->glyphs[LAST_AREA];
852 /* Clear. */
853 *row = null_row;
855 /* Restore pointers. */
856 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
857 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
858 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
859 row->glyphs[LAST_AREA] = p[LAST_AREA];
861 #if 0 /* At some point, some bit-fields of struct glyph were not set,
862 which made glyphs unequal when compared with GLYPH_EQUAL_P.
863 Redisplay outputs such glyphs, and flickering effects were
864 the result. This also depended on the contents of memory
865 returned by xmalloc. If flickering happens again, activate
866 the code below. If the flickering is gone with that, chances
867 are that the flickering has the same reason as here. */
868 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
869 #endif
873 /* Make ROW an empty, enabled row of canonical character height,
874 in window W starting at y-position Y. */
876 void
877 blank_row (struct window *w, struct glyph_row *row, int y)
879 int min_y, max_y;
881 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
882 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
884 clear_glyph_row (row);
885 row->y = y;
886 row->ascent = row->phys_ascent = 0;
887 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
888 row->visible_height = row->height;
890 if (row->y < min_y)
891 row->visible_height -= min_y - row->y;
892 if (row->y + row->height > max_y)
893 row->visible_height -= row->y + row->height - max_y;
895 row->enabled_p = 1;
899 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
900 are the amounts by which to change positions. Note that the first
901 glyph of the text area of a row can have a buffer position even if
902 the used count of the text area is zero. Such rows display line
903 ends. */
905 static void
906 increment_row_positions (struct glyph_row *row,
907 ptrdiff_t delta, ptrdiff_t delta_bytes)
909 int area, i;
911 /* Increment start and end positions. */
912 MATRIX_ROW_START_CHARPOS (row) += delta;
913 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
914 MATRIX_ROW_END_CHARPOS (row) += delta;
915 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
916 CHARPOS (row->start.pos) += delta;
917 BYTEPOS (row->start.pos) += delta_bytes;
918 CHARPOS (row->end.pos) += delta;
919 BYTEPOS (row->end.pos) += delta_bytes;
921 if (!row->enabled_p)
922 return;
924 /* Increment positions in glyphs. */
925 for (area = 0; area < LAST_AREA; ++area)
926 for (i = 0; i < row->used[area]; ++i)
927 if (BUFFERP (row->glyphs[area][i].object)
928 && row->glyphs[area][i].charpos > 0)
929 row->glyphs[area][i].charpos += delta;
931 /* Capture the case of rows displaying a line end. */
932 if (row->used[TEXT_AREA] == 0
933 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
934 row->glyphs[TEXT_AREA]->charpos += delta;
938 #if 0
939 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
940 contents, i.e. glyph structure contents are exchanged between A and
941 B without changing glyph pointers in A and B. */
943 static void
944 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
946 int area;
948 for (area = 0; area < LAST_AREA; ++area)
950 /* Number of glyphs to swap. */
951 int max_used = max (a->used[area], b->used[area]);
953 /* Start of glyphs in area of row A. */
954 struct glyph *glyph_a = a->glyphs[area];
956 /* End + 1 of glyphs in area of row A. */
957 struct glyph *glyph_a_end = a->glyphs[max_used];
959 /* Start of glyphs in area of row B. */
960 struct glyph *glyph_b = b->glyphs[area];
962 while (glyph_a < glyph_a_end)
964 /* Non-ISO HP/UX compiler doesn't like auto struct
965 initialization. */
966 struct glyph temp;
967 temp = *glyph_a;
968 *glyph_a = *glyph_b;
969 *glyph_b = temp;
970 ++glyph_a;
971 ++glyph_b;
976 #endif /* 0 */
978 /* Exchange pointers to glyph memory between glyph rows A and B. Also
979 exchange the used[] array and the hash values of the rows, because
980 these should all go together for the row's hash value to be
981 correct. */
983 static void
984 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
986 int i;
987 unsigned hash_tem = a->hash;
989 for (i = 0; i < LAST_AREA + 1; ++i)
991 struct glyph *temp = a->glyphs[i];
993 a->glyphs[i] = b->glyphs[i];
994 b->glyphs[i] = temp;
995 if (i < LAST_AREA)
997 short used_tem = a->used[i];
999 a->used[i] = b->used[i];
1000 b->used[i] = used_tem;
1003 a->hash = b->hash;
1004 b->hash = hash_tem;
1008 /* Copy glyph row structure FROM to glyph row structure TO, except
1009 that glyph pointers, the `used' counts, and the hash values in the
1010 structures are left unchanged. */
1012 static void
1013 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1015 struct glyph *pointers[1 + LAST_AREA];
1016 short used[LAST_AREA];
1017 unsigned hashval;
1019 /* Save glyph pointers of TO. */
1020 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1021 memcpy (used, to->used, sizeof to->used);
1022 hashval = to->hash;
1024 /* Do a structure assignment. */
1025 *to = *from;
1027 /* Restore original pointers of TO. */
1028 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1029 memcpy (to->used, used, sizeof to->used);
1030 to->hash = hashval;
1034 /* Assign glyph row FROM to glyph row TO. This works like a structure
1035 assignment TO = FROM, except that glyph pointers are not copied but
1036 exchanged between TO and FROM. Pointers must be exchanged to avoid
1037 a memory leak. */
1039 static void
1040 assign_row (struct glyph_row *to, struct glyph_row *from)
1042 swap_glyph_pointers (to, from);
1043 copy_row_except_pointers (to, from);
1047 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1048 a row in a window matrix, is a slice of the glyph memory of the
1049 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1050 is true if the glyph memory of WINDOW_ROW is part of the glyph
1051 memory of FRAME_ROW. */
1053 #ifdef GLYPH_DEBUG
1055 static bool
1056 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1058 struct glyph *window_glyph_start = window_row->glyphs[0];
1059 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1060 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1062 return (frame_glyph_start <= window_glyph_start
1063 && window_glyph_start < frame_glyph_end);
1066 #endif /* GLYPH_DEBUG */
1068 #if 0
1070 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1071 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1072 in WINDOW_MATRIX is found satisfying the condition. */
1074 static struct glyph_row *
1075 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1076 struct glyph_matrix *frame_matrix, int row)
1078 int i;
1080 eassert (row >= 0 && row < frame_matrix->nrows);
1082 for (i = 0; i < window_matrix->nrows; ++i)
1083 if (glyph_row_slice_p (window_matrix->rows + i,
1084 frame_matrix->rows + row))
1085 break;
1087 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1090 #endif /* 0 */
1092 /* Prepare ROW for display. Desired rows are cleared lazily,
1093 i.e. they are only marked as to be cleared by setting their
1094 enabled_p flag to zero. When a row is to be displayed, a prior
1095 call to this function really clears it. */
1097 void
1098 prepare_desired_row (struct glyph_row *row)
1100 if (!row->enabled_p)
1102 bool rp = row->reversed_p;
1104 clear_glyph_row (row);
1105 row->enabled_p = 1;
1106 row->reversed_p = rp;
1111 /* Return a hash code for glyph row ROW. */
1113 static int
1114 line_hash_code (struct glyph_row *row)
1116 int hash = 0;
1118 if (row->enabled_p)
1120 struct glyph *glyph = row->glyphs[TEXT_AREA];
1121 struct glyph *end = glyph + row->used[TEXT_AREA];
1123 while (glyph < end)
1125 int c = glyph->u.ch;
1126 int face_id = glyph->face_id;
1127 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1128 c -= SPACEGLYPH;
1129 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1130 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1131 ++glyph;
1134 if (hash == 0)
1135 hash = 1;
1138 return hash;
1142 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1143 the number of characters in the line. If must_write_spaces is
1144 zero, leading and trailing spaces are ignored. */
1146 static int
1147 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1149 struct glyph_row *row = matrix->rows + vpos;
1150 struct glyph *beg = row->glyphs[TEXT_AREA];
1151 struct glyph *end = beg + row->used[TEXT_AREA];
1152 int len;
1153 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1154 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1156 /* Ignore trailing and leading spaces if we can. */
1157 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1159 /* Skip from the end over trailing spaces. */
1160 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1161 --end;
1163 /* All blank line. */
1164 if (end == beg)
1165 return 0;
1167 /* Skip over leading spaces. */
1168 while (CHAR_GLYPH_SPACE_P (*beg))
1169 ++beg;
1172 /* If we don't have a glyph-table, each glyph is one character,
1173 so return the number of glyphs. */
1174 if (glyph_table_base == 0)
1175 len = end - beg;
1176 else
1178 /* Otherwise, scan the glyphs and accumulate their total length
1179 in LEN. */
1180 len = 0;
1181 while (beg < end)
1183 GLYPH g;
1185 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1187 if (GLYPH_INVALID_P (g)
1188 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1189 len += 1;
1190 else
1191 len += GLYPH_LENGTH (glyph_table_base, g);
1193 ++beg;
1197 return len;
1201 /* Return true if the glyph rows A and B have equal contents.
1202 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1204 static bool
1205 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1207 eassert (verify_row_hash (a));
1208 eassert (verify_row_hash (b));
1210 if (a == b)
1211 return 1;
1212 else if (a->hash != b->hash)
1213 return 0;
1214 else
1216 struct glyph *a_glyph, *b_glyph, *a_end;
1217 int area;
1219 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1220 return 0;
1222 /* Compare glyphs. */
1223 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1225 if (a->used[area] != b->used[area])
1226 return 0;
1228 a_glyph = a->glyphs[area];
1229 a_end = a_glyph + a->used[area];
1230 b_glyph = b->glyphs[area];
1232 while (a_glyph < a_end
1233 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1234 ++a_glyph, ++b_glyph;
1236 if (a_glyph != a_end)
1237 return 0;
1240 if (a->fill_line_p != b->fill_line_p
1241 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1242 || a->left_fringe_bitmap != b->left_fringe_bitmap
1243 || a->left_fringe_face_id != b->left_fringe_face_id
1244 || a->left_fringe_offset != b->left_fringe_offset
1245 || a->right_fringe_bitmap != b->right_fringe_bitmap
1246 || a->right_fringe_face_id != b->right_fringe_face_id
1247 || a->right_fringe_offset != b->right_fringe_offset
1248 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1249 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1250 || a->exact_window_width_line_p != b->exact_window_width_line_p
1251 || a->overlapped_p != b->overlapped_p
1252 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1253 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1254 || a->reversed_p != b->reversed_p
1255 /* Different partially visible characters on left margin. */
1256 || a->x != b->x
1257 /* Different height. */
1258 || a->ascent != b->ascent
1259 || a->phys_ascent != b->phys_ascent
1260 || a->phys_height != b->phys_height
1261 || a->visible_height != b->visible_height)
1262 return 0;
1265 return 1;
1270 /***********************************************************************
1271 Glyph Pool
1273 See dispextern.h for an overall explanation of glyph pools.
1274 ***********************************************************************/
1276 /* Allocate a glyph_pool structure. The structure returned is initialized
1277 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1278 variable glyph_pool_count is incremented for each pool allocated. */
1280 static struct glyph_pool *
1281 new_glyph_pool (void)
1283 struct glyph_pool *result = xzalloc (sizeof *result);
1285 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1286 /* For memory leak and double deletion checking. */
1287 ++glyph_pool_count;
1288 #endif
1290 return result;
1294 /* Free a glyph_pool structure POOL. The function may be called with
1295 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1296 global variable glyph_pool_count is decremented with every pool structure
1297 freed. If this count gets negative, more structures were freed than
1298 allocated, i.e. one structure must have been freed more than once or
1299 a bogus pointer was passed to free_glyph_pool. */
1301 static void
1302 free_glyph_pool (struct glyph_pool *pool)
1304 if (pool)
1306 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1307 /* More freed than allocated? */
1308 --glyph_pool_count;
1309 eassert (glyph_pool_count >= 0);
1310 #endif
1311 xfree (pool->glyphs);
1312 xfree (pool);
1317 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1318 columns we need. This function never shrinks a pool. The only
1319 case in which this would make sense, would be when a frame's size
1320 is changed from a large value to a smaller one. But, if someone
1321 does it once, we can expect that he will do it again.
1323 Return true if the pool changed in a way which makes
1324 re-adjusting window glyph matrices necessary. */
1326 static bool
1327 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1329 ptrdiff_t needed;
1330 bool changed_p;
1332 changed_p = (pool->glyphs == 0
1333 || matrix_dim.height != pool->nrows
1334 || matrix_dim.width != pool->ncolumns);
1336 /* Enlarge the glyph pool. */
1337 needed = matrix_dim.width;
1338 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1339 memory_full (SIZE_MAX);
1340 needed *= matrix_dim.height;
1341 if (needed > pool->nglyphs)
1343 ptrdiff_t old_nglyphs = pool->nglyphs;
1344 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1345 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1346 memset (pool->glyphs + old_nglyphs, 0,
1347 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1350 /* Remember the number of rows and columns because (a) we use them
1351 to do sanity checks, and (b) the number of columns determines
1352 where rows in the frame matrix start---this must be available to
1353 determine pointers to rows of window sub-matrices. */
1354 pool->nrows = matrix_dim.height;
1355 pool->ncolumns = matrix_dim.width;
1357 return changed_p;
1362 /***********************************************************************
1363 Debug Code
1364 ***********************************************************************/
1366 #ifdef GLYPH_DEBUG
1369 /* Flush standard output. This is sometimes useful to call from the debugger.
1370 XXX Maybe this should be changed to flush the current terminal instead of
1371 stdout.
1374 void flush_stdout (void) EXTERNALLY_VISIBLE;
1376 void
1377 flush_stdout (void)
1379 fflush (stdout);
1383 /* Check that no glyph pointers have been lost in MATRIX. If a
1384 pointer has been lost, e.g. by using a structure assignment between
1385 rows, at least one pointer must occur more than once in the rows of
1386 MATRIX. */
1388 void
1389 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1391 int i, j;
1393 for (i = 0; i < matrix->nrows; ++i)
1394 for (j = 0; j < matrix->nrows; ++j)
1395 eassert (i == j
1396 || (matrix->rows[i].glyphs[TEXT_AREA]
1397 != matrix->rows[j].glyphs[TEXT_AREA]));
1401 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1403 struct glyph_row *
1404 matrix_row (struct glyph_matrix *matrix, int row)
1406 eassert (matrix && matrix->rows);
1407 eassert (row >= 0 && row < matrix->nrows);
1409 /* That's really too slow for normal testing because this function
1410 is called almost everywhere. Although---it's still astonishingly
1411 fast, so it is valuable to have for debugging purposes. */
1412 #if 0
1413 check_matrix_pointer_lossage (matrix);
1414 #endif
1416 return matrix->rows + row;
1420 #if 0 /* This function makes invalid assumptions when text is
1421 partially invisible. But it might come handy for debugging
1422 nevertheless. */
1424 /* Check invariants that must hold for an up to date current matrix of
1425 window W. */
1427 static void
1428 check_matrix_invariants (struct window *w)
1430 struct glyph_matrix *matrix = w->current_matrix;
1431 int yb = window_text_bottom_y (w);
1432 struct glyph_row *row = matrix->rows;
1433 struct glyph_row *last_text_row = NULL;
1434 struct buffer *saved = current_buffer;
1435 struct buffer *buffer = XBUFFER (w->contents);
1436 int c;
1438 /* This can sometimes happen for a fresh window. */
1439 if (matrix->nrows < 2)
1440 return;
1442 set_buffer_temp (buffer);
1444 /* Note: last row is always reserved for the mode line. */
1445 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1446 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1448 struct glyph_row *next = row + 1;
1450 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1451 last_text_row = row;
1453 /* Check that character and byte positions are in sync. */
1454 eassert (MATRIX_ROW_START_BYTEPOS (row)
1455 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1456 eassert (BYTEPOS (row->start.pos)
1457 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1459 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1460 have such a position temporarily in case of a minibuffer
1461 displaying something like `[Sole completion]' at its end. */
1462 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1464 eassert (MATRIX_ROW_END_BYTEPOS (row)
1465 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1466 eassert (BYTEPOS (row->end.pos)
1467 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1470 /* Check that end position of `row' is equal to start position
1471 of next row. */
1472 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1474 eassert (MATRIX_ROW_END_CHARPOS (row)
1475 == MATRIX_ROW_START_CHARPOS (next));
1476 eassert (MATRIX_ROW_END_BYTEPOS (row)
1477 == MATRIX_ROW_START_BYTEPOS (next));
1478 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1479 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1481 row = next;
1484 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1485 eassert (w->desired_matrix->rows != NULL);
1486 set_buffer_temp (saved);
1489 #endif /* 0 */
1491 #endif /* GLYPH_DEBUG */
1495 /**********************************************************************
1496 Allocating/ Adjusting Glyph Matrices
1497 **********************************************************************/
1499 /* Allocate glyph matrices over a window tree for a frame-based
1500 redisplay
1502 X and Y are column/row within the frame glyph matrix where
1503 sub-matrices for the window tree rooted at WINDOW must be
1504 allocated. DIM_ONLY_P means that the caller of this
1505 function is only interested in the result matrix dimension, and
1506 matrix adjustments should not be performed.
1508 The function returns the total width/height of the sub-matrices of
1509 the window tree. If called on a frame root window, the computation
1510 will take the mini-buffer window into account.
1512 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1514 NEW_LEAF_MATRIX set if any window in the tree did not have a
1515 glyph matrices yet, and
1517 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1518 any window in the tree will be changed or have been changed (see
1519 DIM_ONLY_P)
1521 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1522 function.
1524 Windows are arranged into chains of windows on the same level
1525 through the next fields of window structures. Such a level can be
1526 either a sequence of horizontally adjacent windows from left to
1527 right, or a sequence of vertically adjacent windows from top to
1528 bottom. Each window in a horizontal sequence can be either a leaf
1529 window or a vertical sequence; a window in a vertical sequence can
1530 be either a leaf or a horizontal sequence. All windows in a
1531 horizontal sequence have the same height, and all windows in a
1532 vertical sequence have the same width.
1534 This function uses, for historical reasons, a more general
1535 algorithm to determine glyph matrix dimensions that would be
1536 necessary.
1538 The matrix height of a horizontal sequence is determined by the
1539 maximum height of any matrix in the sequence. The matrix width of
1540 a horizontal sequence is computed by adding up matrix widths of
1541 windows in the sequence.
1543 |<------- result width ------->|
1544 +---------+----------+---------+ ---
1545 | | | | |
1546 | | | |
1547 +---------+ | | result height
1548 | +---------+
1549 | | |
1550 +----------+ ---
1552 The matrix width of a vertical sequence is the maximum matrix width
1553 of any window in the sequence. Its height is computed by adding up
1554 matrix heights of windows in the sequence.
1556 |<---- result width -->|
1557 +---------+ ---
1558 | | |
1559 | | |
1560 +---------+--+ |
1561 | | |
1562 | | result height
1564 +------------+---------+ |
1565 | | |
1566 | | |
1567 +------------+---------+ --- */
1569 /* Bit indicating that a new matrix will be allocated or has been
1570 allocated. */
1572 #define NEW_LEAF_MATRIX (1 << 0)
1574 /* Bit indicating that a matrix will or has changed its location or
1575 size. */
1577 #define CHANGED_LEAF_MATRIX (1 << 1)
1579 static struct dim
1580 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1581 bool dim_only_p, int *window_change_flags)
1583 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1584 int x0 = x, y0 = y;
1585 int wmax = 0, hmax = 0;
1586 struct dim total;
1587 struct dim dim;
1588 struct window *w;
1589 bool in_horz_combination_p;
1591 /* What combination is WINDOW part of? Compute this once since the
1592 result is the same for all windows in the `next' chain. The
1593 special case of a root window (parent equal to nil) is treated
1594 like a vertical combination because a root window's `next'
1595 points to the mini-buffer window, if any, which is arranged
1596 vertically below other windows. */
1597 in_horz_combination_p
1598 = (!NILP (XWINDOW (window)->parent)
1599 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1601 /* For WINDOW and all windows on the same level. */
1604 w = XWINDOW (window);
1606 /* Get the dimension of the window sub-matrix for W, depending
1607 on whether this is a combination or a leaf window. */
1608 if (WINDOWP (w->contents))
1609 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1610 dim_only_p,
1611 window_change_flags);
1612 else
1614 /* If not already done, allocate sub-matrix structures. */
1615 if (w->desired_matrix == NULL)
1617 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1618 w->current_matrix = new_glyph_matrix (f->current_pool);
1619 *window_change_flags |= NEW_LEAF_MATRIX;
1622 /* Width and height MUST be chosen so that there are no
1623 holes in the frame matrix. */
1624 dim.width = required_matrix_width (w);
1625 dim.height = required_matrix_height (w);
1627 /* Will matrix be re-allocated? */
1628 if (x != w->desired_matrix->matrix_x
1629 || y != w->desired_matrix->matrix_y
1630 || dim.width != w->desired_matrix->matrix_w
1631 || dim.height != w->desired_matrix->matrix_h
1632 || (margin_glyphs_to_reserve (w, dim.width,
1633 w->left_margin_cols)
1634 != w->desired_matrix->left_margin_glyphs)
1635 || (margin_glyphs_to_reserve (w, dim.width,
1636 w->right_margin_cols)
1637 != w->desired_matrix->right_margin_glyphs))
1638 *window_change_flags |= CHANGED_LEAF_MATRIX;
1640 /* Actually change matrices, if allowed. Do not consider
1641 CHANGED_LEAF_MATRIX computed above here because the pool
1642 may have been changed which we don't now here. We trust
1643 that we only will be called with DIM_ONLY_P when
1644 necessary. */
1645 if (!dim_only_p)
1647 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1648 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1652 /* If we are part of a horizontal combination, advance x for
1653 windows to the right of W; otherwise advance y for windows
1654 below W. */
1655 if (in_horz_combination_p)
1656 x += dim.width;
1657 else
1658 y += dim.height;
1660 /* Remember maximum glyph matrix dimensions. */
1661 wmax = max (wmax, dim.width);
1662 hmax = max (hmax, dim.height);
1664 /* Next window on same level. */
1665 window = w->next;
1667 while (!NILP (window));
1669 /* Set `total' to the total glyph matrix dimension of this window
1670 level. In a vertical combination, the width is the width of the
1671 widest window; the height is the y we finally reached, corrected
1672 by the y we started with. In a horizontal combination, the total
1673 height is the height of the tallest window, and the width is the
1674 x we finally reached, corrected by the x we started with. */
1675 if (in_horz_combination_p)
1677 total.width = x - x0;
1678 total.height = hmax;
1680 else
1682 total.width = wmax;
1683 total.height = y - y0;
1686 return total;
1690 /* Return the required height of glyph matrices for window W. */
1692 static int
1693 required_matrix_height (struct window *w)
1695 #ifdef HAVE_WINDOW_SYSTEM
1696 struct frame *f = XFRAME (w->frame);
1698 if (FRAME_WINDOW_P (f))
1700 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1701 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1702 return (((window_pixel_height + ch_height - 1)
1703 / ch_height) * w->nrows_scale_factor
1704 /* One partially visible line at the top and
1705 bottom of the window. */
1707 /* 2 for header and mode line. */
1708 + 2);
1710 #endif /* HAVE_WINDOW_SYSTEM */
1712 return WINDOW_TOTAL_LINES (w);
1716 /* Return the required width of glyph matrices for window W. */
1718 static int
1719 required_matrix_width (struct window *w)
1721 #ifdef HAVE_WINDOW_SYSTEM
1722 struct frame *f = XFRAME (w->frame);
1723 if (FRAME_WINDOW_P (f))
1725 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1726 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1728 /* Compute number of glyphs needed in a glyph row. */
1729 return (((window_pixel_width + ch_width - 1)
1730 / ch_width) * w->ncols_scale_factor
1731 /* 2 partially visible columns in the text area. */
1733 /* One partially visible column at the right
1734 edge of each marginal area. */
1735 + 1 + 1);
1737 #endif /* HAVE_WINDOW_SYSTEM */
1739 return w->total_cols;
1743 /* Allocate window matrices for window-based redisplay. W is the
1744 window whose matrices must be allocated/reallocated. */
1746 static void
1747 allocate_matrices_for_window_redisplay (struct window *w)
1749 while (w)
1751 if (WINDOWP (w->contents))
1752 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1753 else
1755 /* W is a leaf window. */
1756 struct dim dim;
1758 /* If matrices are not yet allocated, allocate them now. */
1759 if (w->desired_matrix == NULL)
1761 w->desired_matrix = new_glyph_matrix (NULL);
1762 w->current_matrix = new_glyph_matrix (NULL);
1765 dim.width = required_matrix_width (w);
1766 dim.height = required_matrix_height (w);
1767 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1768 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1771 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1775 /* Allocate/reallocate glyph matrices of a single frame F.
1776 This function must be called when a new frame is created,
1777 its size changes, or its window configuration changes. */
1779 void
1780 adjust_frame_glyphs (struct frame *f)
1782 /* Block input so that expose events and other events that access
1783 glyph matrices are not processed while we are changing them. */
1784 block_input ();
1786 if (FRAME_WINDOW_P (f))
1787 adjust_frame_glyphs_for_window_redisplay (f);
1788 else
1789 adjust_frame_glyphs_for_frame_redisplay (f);
1791 /* Don't forget the buffer for decode_mode_spec. */
1792 adjust_decode_mode_spec_buffer (f);
1794 f->glyphs_initialized_p = 1;
1796 unblock_input ();
1799 /* Return true if any window in the tree has nonzero window margins. See
1800 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1801 static bool
1802 showing_window_margins_p (struct window *w)
1804 while (w)
1806 if (WINDOWP (w->contents))
1808 if (showing_window_margins_p (XWINDOW (w->contents)))
1809 return 1;
1811 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1812 return 1;
1814 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1816 return 0;
1820 /* In the window tree with root W, build current matrices of leaf
1821 windows from the frame's current matrix. */
1823 static void
1824 fake_current_matrices (Lisp_Object window)
1826 struct window *w;
1828 for (; !NILP (window); window = w->next)
1830 w = XWINDOW (window);
1832 if (WINDOWP (w->contents))
1833 fake_current_matrices (w->contents);
1834 else
1836 int i;
1837 struct frame *f = XFRAME (w->frame);
1838 struct glyph_matrix *m = w->current_matrix;
1839 struct glyph_matrix *fm = f->current_matrix;
1841 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1842 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1844 for (i = 0; i < m->matrix_h; ++i)
1846 struct glyph_row *r = m->rows + i;
1847 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1849 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1850 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1852 r->enabled_p = fr->enabled_p;
1853 if (r->enabled_p)
1855 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1856 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1857 r->used[TEXT_AREA] = (m->matrix_w
1858 - r->used[LEFT_MARGIN_AREA]
1859 - r->used[RIGHT_MARGIN_AREA]);
1860 r->mode_line_p = 0;
1868 /* Save away the contents of frame F's current frame matrix. Value is
1869 a glyph matrix holding the contents of F's current frame matrix. */
1871 static struct glyph_matrix *
1872 save_current_matrix (struct frame *f)
1874 int i;
1875 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1876 saved->nrows = f->current_matrix->nrows;
1877 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1879 for (i = 0; i < saved->nrows; ++i)
1881 struct glyph_row *from = f->current_matrix->rows + i;
1882 struct glyph_row *to = saved->rows + i;
1883 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1884 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1885 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1886 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1889 return saved;
1893 /* Restore the contents of frame F's current frame matrix from SAVED,
1894 and free memory associated with SAVED. */
1896 static void
1897 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1899 int i;
1901 for (i = 0; i < saved->nrows; ++i)
1903 struct glyph_row *from = saved->rows + i;
1904 struct glyph_row *to = f->current_matrix->rows + i;
1905 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1906 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1907 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1908 xfree (from->glyphs[TEXT_AREA]);
1911 xfree (saved->rows);
1912 xfree (saved);
1917 /* Allocate/reallocate glyph matrices of a single frame F for
1918 frame-based redisplay. */
1920 static void
1921 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1923 struct dim matrix_dim;
1924 bool pool_changed_p;
1925 int window_change_flags;
1926 int top_window_y;
1928 if (!FRAME_LIVE_P (f))
1929 return;
1931 top_window_y = FRAME_TOP_MARGIN (f);
1933 /* Allocate glyph pool structures if not already done. */
1934 if (f->desired_pool == NULL)
1936 f->desired_pool = new_glyph_pool ();
1937 f->current_pool = new_glyph_pool ();
1940 /* Allocate frames matrix structures if needed. */
1941 if (f->desired_matrix == NULL)
1943 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1944 f->current_matrix = new_glyph_matrix (f->current_pool);
1947 /* Compute window glyph matrices. (This takes the mini-buffer
1948 window into account). The result is the size of the frame glyph
1949 matrix needed. The variable window_change_flags is set to a bit
1950 mask indicating whether new matrices will be allocated or
1951 existing matrices change their size or location within the frame
1952 matrix. */
1953 window_change_flags = 0;
1954 matrix_dim
1955 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1956 0, top_window_y,
1958 &window_change_flags);
1960 /* Add in menu bar lines, if any. */
1961 matrix_dim.height += top_window_y;
1963 /* Enlarge pools as necessary. */
1964 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
1965 realloc_glyph_pool (f->current_pool, matrix_dim);
1967 /* Set up glyph pointers within window matrices. Do this only if
1968 absolutely necessary since it requires a frame redraw. */
1969 if (pool_changed_p || window_change_flags)
1971 /* Do it for window matrices. */
1972 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1973 0, top_window_y, 0,
1974 &window_change_flags);
1976 /* Size of frame matrices must equal size of frame. Note
1977 that we are called for X frames with window widths NOT equal
1978 to the frame width (from CHANGE_FRAME_SIZE_1). */
1979 eassert (matrix_dim.width == FRAME_COLS (f)
1980 && matrix_dim.height == FRAME_LINES (f));
1982 /* Pointers to glyph memory in glyph rows are exchanged during
1983 the update phase of redisplay, which means in general that a
1984 frame's current matrix consists of pointers into both the
1985 desired and current glyph pool of the frame. Adjusting a
1986 matrix sets the frame matrix up so that pointers are all into
1987 the same pool. If we want to preserve glyph contents of the
1988 current matrix over a call to adjust_glyph_matrix, we must
1989 make a copy of the current glyphs, and restore the current
1990 matrix' contents from that copy. */
1991 if (display_completed
1992 && !FRAME_GARBAGED_P (f)
1993 && matrix_dim.width == f->current_matrix->matrix_w
1994 && matrix_dim.height == f->current_matrix->matrix_h
1995 /* For some reason, the frame glyph matrix gets corrupted if
1996 any of the windows contain margins. I haven't been able
1997 to hunt down the reason, but for the moment this prevents
1998 the problem from manifesting. -- cyd */
1999 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2001 struct glyph_matrix *copy = save_current_matrix (f);
2002 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2003 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2004 restore_current_matrix (f, copy);
2005 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2007 else
2009 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2010 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2011 SET_FRAME_GARBAGED (f);
2017 /* Allocate/reallocate glyph matrices of a single frame F for
2018 window-based redisplay. */
2020 static void
2021 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2023 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2025 /* Allocate/reallocate window matrices. */
2026 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2028 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2029 /* Allocate/ reallocate matrices of the dummy window used to display
2030 the menu bar under X when no X toolkit support is available. */
2032 /* Allocate a dummy window if not already done. */
2033 struct window *w;
2034 if (NILP (f->menu_bar_window))
2036 Lisp_Object frame;
2037 fset_menu_bar_window (f, make_window ());
2038 w = XWINDOW (f->menu_bar_window);
2039 XSETFRAME (frame, f);
2040 wset_frame (w, frame);
2041 w->pseudo_window_p = 1;
2043 else
2044 w = XWINDOW (f->menu_bar_window);
2046 /* Set window dimensions to frame dimensions and allocate or
2047 adjust glyph matrices of W. */
2048 w->top_line = 0;
2049 w->left_col = 0;
2050 w->total_lines = FRAME_MENU_BAR_LINES (f);
2051 w->total_cols = FRAME_TOTAL_COLS (f);
2052 allocate_matrices_for_window_redisplay (w);
2054 #endif
2056 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2058 /* Allocate/ reallocate matrices of the tool bar window. If we
2059 don't have a tool bar window yet, make one. */
2060 struct window *w;
2061 if (NILP (f->tool_bar_window))
2063 Lisp_Object frame;
2064 fset_tool_bar_window (f, make_window ());
2065 w = XWINDOW (f->tool_bar_window);
2066 XSETFRAME (frame, f);
2067 wset_frame (w, frame);
2068 w->pseudo_window_p = 1;
2070 else
2071 w = XWINDOW (f->tool_bar_window);
2073 w->top_line = FRAME_MENU_BAR_LINES (f);
2074 w->left_col = 0;
2075 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2076 w->total_cols = FRAME_TOTAL_COLS (f);
2077 allocate_matrices_for_window_redisplay (w);
2079 #endif
2083 /* Re-allocate buffer for decode_mode_spec on frame F. */
2085 static void
2086 adjust_decode_mode_spec_buffer (struct frame *f)
2088 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2089 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2094 /**********************************************************************
2095 Freeing Glyph Matrices
2096 **********************************************************************/
2098 /* Free glyph memory for a frame F. F may be null. This function can
2099 be called for the same frame more than once. The root window of
2100 F may be nil when this function is called. This is the case when
2101 the function is called when F is destroyed. */
2103 void
2104 free_glyphs (struct frame *f)
2106 if (f && f->glyphs_initialized_p)
2108 /* Block interrupt input so that we don't get surprised by an X
2109 event while we're in an inconsistent state. */
2110 block_input ();
2111 f->glyphs_initialized_p = 0;
2113 /* Release window sub-matrices. */
2114 if (!NILP (f->root_window))
2115 free_window_matrices (XWINDOW (f->root_window));
2117 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2118 /* Free the dummy window for menu bars without X toolkit and its
2119 glyph matrices. */
2120 if (!NILP (f->menu_bar_window))
2122 struct window *w = XWINDOW (f->menu_bar_window);
2123 free_glyph_matrix (w->desired_matrix);
2124 free_glyph_matrix (w->current_matrix);
2125 w->desired_matrix = w->current_matrix = NULL;
2126 fset_menu_bar_window (f, Qnil);
2128 #endif
2130 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2131 /* Free the tool bar window and its glyph matrices. */
2132 if (!NILP (f->tool_bar_window))
2134 struct window *w = XWINDOW (f->tool_bar_window);
2135 free_glyph_matrix (w->desired_matrix);
2136 free_glyph_matrix (w->current_matrix);
2137 w->desired_matrix = w->current_matrix = NULL;
2138 fset_tool_bar_window (f, Qnil);
2140 #endif
2142 /* Release frame glyph matrices. Reset fields to zero in
2143 case we are called a second time. */
2144 if (f->desired_matrix)
2146 free_glyph_matrix (f->desired_matrix);
2147 free_glyph_matrix (f->current_matrix);
2148 f->desired_matrix = f->current_matrix = NULL;
2151 /* Release glyph pools. */
2152 if (f->desired_pool)
2154 free_glyph_pool (f->desired_pool);
2155 free_glyph_pool (f->current_pool);
2156 f->desired_pool = f->current_pool = NULL;
2159 unblock_input ();
2164 /* Free glyph sub-matrices in the window tree rooted at W. This
2165 function may be called with a null pointer, and it may be called on
2166 the same tree more than once. */
2168 void
2169 free_window_matrices (struct window *w)
2171 while (w)
2173 if (WINDOWP (w->contents))
2174 free_window_matrices (XWINDOW (w->contents));
2175 else
2177 /* This is a leaf window. Free its memory and reset fields
2178 to zero in case this function is called a second time for
2179 W. */
2180 free_glyph_matrix (w->current_matrix);
2181 free_glyph_matrix (w->desired_matrix);
2182 w->current_matrix = w->desired_matrix = NULL;
2185 /* Next window on same level. */
2186 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2191 /* Check glyph memory leaks. This function is called from
2192 shut_down_emacs. Note that frames are not destroyed when Emacs
2193 exits. We therefore free all glyph memory for all active frames
2194 explicitly and check that nothing is left allocated. */
2196 void
2197 check_glyph_memory (void)
2199 Lisp_Object tail, frame;
2201 /* Free glyph memory for all frames. */
2202 FOR_EACH_FRAME (tail, frame)
2203 free_glyphs (XFRAME (frame));
2205 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2206 /* Check that nothing is left allocated. */
2207 eassert (glyph_matrix_count == 0);
2208 eassert (glyph_pool_count == 0);
2209 #endif
2214 /**********************************************************************
2215 Building a Frame Matrix
2216 **********************************************************************/
2218 /* Most of the redisplay code works on glyph matrices attached to
2219 windows. This is a good solution most of the time, but it is not
2220 suitable for terminal code. Terminal output functions cannot rely
2221 on being able to set an arbitrary terminal window. Instead they
2222 must be provided with a view of the whole frame, i.e. the whole
2223 screen. We build such a view by constructing a frame matrix from
2224 window matrices in this section.
2226 Windows that must be updated have their must_be_updated_p flag set.
2227 For all such windows, their desired matrix is made part of the
2228 desired frame matrix. For other windows, their current matrix is
2229 made part of the desired frame matrix.
2231 +-----------------+----------------+
2232 | desired | desired |
2233 | | |
2234 +-----------------+----------------+
2235 | current |
2237 +----------------------------------+
2239 Desired window matrices can be made part of the frame matrix in a
2240 cheap way: We exploit the fact that the desired frame matrix and
2241 desired window matrices share their glyph memory. This is not
2242 possible for current window matrices. Their glyphs are copied to
2243 the desired frame matrix. The latter is equivalent to
2244 preserve_other_columns in the old redisplay.
2246 Used glyphs counters for frame matrix rows are the result of adding
2247 up glyph lengths of the window matrices. A line in the frame
2248 matrix is enabled, if a corresponding line in a window matrix is
2249 enabled.
2251 After building the desired frame matrix, it will be passed to
2252 terminal code, which will manipulate both the desired and current
2253 frame matrix. Changes applied to the frame's current matrix have
2254 to be visible in current window matrices afterwards, of course.
2256 This problem is solved like this:
2258 1. Window and frame matrices share glyphs. Window matrices are
2259 constructed in a way that their glyph contents ARE the glyph
2260 contents needed in a frame matrix. Thus, any modification of
2261 glyphs done in terminal code will be reflected in window matrices
2262 automatically.
2264 2. Exchanges of rows in a frame matrix done by terminal code are
2265 intercepted by hook functions so that corresponding row operations
2266 on window matrices can be performed. This is necessary because we
2267 use pointers to glyphs in glyph row structures. To satisfy the
2268 assumption of point 1 above that glyphs are updated implicitly in
2269 window matrices when they are manipulated via the frame matrix,
2270 window and frame matrix must of course agree where to find the
2271 glyphs for their rows. Possible manipulations that must be
2272 mirrored are assignments of rows of the desired frame matrix to the
2273 current frame matrix and scrolling the current frame matrix. */
2275 /* Build frame F's desired matrix from window matrices. Only windows
2276 which have the flag must_be_updated_p set have to be updated. Menu
2277 bar lines of a frame are not covered by window matrices, so make
2278 sure not to touch them in this function. */
2280 static void
2281 build_frame_matrix (struct frame *f)
2283 int i;
2285 /* F must have a frame matrix when this function is called. */
2286 eassert (!FRAME_WINDOW_P (f));
2288 /* Clear all rows in the frame matrix covered by window matrices.
2289 Menu bar lines are not covered by windows. */
2290 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2291 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2293 /* Build the matrix by walking the window tree. */
2294 build_frame_matrix_from_window_tree (f->desired_matrix,
2295 XWINDOW (FRAME_ROOT_WINDOW (f)));
2299 /* Walk a window tree, building a frame matrix MATRIX from window
2300 matrices. W is the root of a window tree. */
2302 static void
2303 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2305 while (w)
2307 if (WINDOWP (w->contents))
2308 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2309 else
2310 build_frame_matrix_from_leaf_window (matrix, w);
2312 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2317 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2318 desired frame matrix built. W is a leaf window whose desired or
2319 current matrix is to be added to FRAME_MATRIX. W's flag
2320 must_be_updated_p determines which matrix it contributes to
2321 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2322 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2323 Adding a desired matrix means setting up used counters and such in
2324 frame rows, while adding a current window matrix to FRAME_MATRIX
2325 means copying glyphs. The latter case corresponds to
2326 preserve_other_columns in the old redisplay. */
2328 static void
2329 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2331 struct glyph_matrix *window_matrix;
2332 int window_y, frame_y;
2333 /* If non-zero, a glyph to insert at the right border of W. */
2334 GLYPH right_border_glyph;
2336 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2338 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2339 if (w->must_be_updated_p)
2341 window_matrix = w->desired_matrix;
2343 /* Decide whether we want to add a vertical border glyph. */
2344 if (!WINDOW_RIGHTMOST_P (w))
2346 struct Lisp_Char_Table *dp = window_display_table (w);
2347 Lisp_Object gc;
2349 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2350 if (dp
2351 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2353 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2354 spec_glyph_lookup_face (w, &right_border_glyph);
2357 if (GLYPH_FACE (right_border_glyph) <= 0)
2358 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2361 else
2362 window_matrix = w->current_matrix;
2364 /* For all rows in the window matrix and corresponding rows in the
2365 frame matrix. */
2366 window_y = 0;
2367 frame_y = window_matrix->matrix_y;
2368 while (window_y < window_matrix->nrows)
2370 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2371 struct glyph_row *window_row = window_matrix->rows + window_y;
2372 bool current_row_p = window_matrix == w->current_matrix;
2374 /* Fill up the frame row with spaces up to the left margin of the
2375 window row. */
2376 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2378 /* Fill up areas in the window matrix row with spaces. */
2379 fill_up_glyph_row_with_spaces (window_row);
2381 /* If only part of W's desired matrix has been built, and
2382 window_row wasn't displayed, use the corresponding current
2383 row instead. */
2384 if (window_matrix == w->desired_matrix
2385 && !window_row->enabled_p)
2387 window_row = w->current_matrix->rows + window_y;
2388 current_row_p = 1;
2391 if (current_row_p)
2393 /* Copy window row to frame row. */
2394 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2395 window_row->glyphs[0],
2396 window_matrix->matrix_w * sizeof (struct glyph));
2398 else
2400 eassert (window_row->enabled_p);
2402 /* Only when a desired row has been displayed, we want
2403 the corresponding frame row to be updated. */
2404 frame_row->enabled_p = 1;
2406 /* Maybe insert a vertical border between horizontally adjacent
2407 windows. */
2408 if (GLYPH_CHAR (right_border_glyph) != 0)
2410 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2411 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2414 #ifdef GLYPH_DEBUG
2415 /* Window row window_y must be a slice of frame row
2416 frame_y. */
2417 eassert (glyph_row_slice_p (window_row, frame_row));
2419 /* If rows are in sync, we don't have to copy glyphs because
2420 frame and window share glyphs. */
2422 strcpy (w->current_matrix->method, w->desired_matrix->method);
2423 add_window_display_history (w, w->current_matrix->method, 0);
2424 #endif
2427 /* Set number of used glyphs in the frame matrix. Since we fill
2428 up with spaces, and visit leaf windows from left to right it
2429 can be done simply. */
2430 frame_row->used[TEXT_AREA]
2431 = window_matrix->matrix_x + window_matrix->matrix_w;
2433 /* Next row. */
2434 ++window_y;
2435 ++frame_y;
2439 /* Given a user-specified glyph, possibly including a Lisp-level face
2440 ID, return a glyph that has a realized face ID.
2441 This is used for glyphs displayed specially and not part of the text;
2442 for instance, vertical separators, truncation markers, etc. */
2444 void
2445 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2447 int lface_id = GLYPH_FACE (*glyph);
2448 /* Convert the glyph's specified face to a realized (cache) face. */
2449 if (lface_id > 0)
2451 int face_id = merge_faces (XFRAME (w->frame),
2452 Qt, lface_id, DEFAULT_FACE_ID);
2453 SET_GLYPH_FACE (*glyph, face_id);
2457 /* Add spaces to a glyph row ROW in a window matrix.
2459 Each row has the form:
2461 +---------+-----------------------------+------------+
2462 | left | text | right |
2463 +---------+-----------------------------+------------+
2465 Left and right marginal areas are optional. This function adds
2466 spaces to areas so that there are no empty holes between areas.
2467 In other words: If the right area is not empty, the text area
2468 is filled up with spaces up to the right area. If the text area
2469 is not empty, the left area is filled up.
2471 To be called for frame-based redisplay, only. */
2473 static void
2474 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2476 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2477 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2478 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2482 /* Fill area AREA of glyph row ROW with spaces. To be called for
2483 frame-based redisplay only. */
2485 static void
2486 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2488 if (row->glyphs[area] < row->glyphs[area + 1])
2490 struct glyph *end = row->glyphs[area + 1];
2491 struct glyph *text = row->glyphs[area] + row->used[area];
2493 while (text < end)
2494 *text++ = space_glyph;
2495 row->used[area] = text - row->glyphs[area];
2500 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2501 reached. In frame matrices only one area, TEXT_AREA, is used. */
2503 static void
2504 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2506 int i = row->used[TEXT_AREA];
2507 struct glyph *glyph = row->glyphs[TEXT_AREA];
2509 while (i < upto)
2510 glyph[i++] = space_glyph;
2512 row->used[TEXT_AREA] = i;
2517 /**********************************************************************
2518 Mirroring operations on frame matrices in window matrices
2519 **********************************************************************/
2521 /* Set frame being updated via frame-based redisplay to F. This
2522 function must be called before updates to make explicit that we are
2523 working on frame matrices or not. */
2525 static void
2526 set_frame_matrix_frame (struct frame *f)
2528 frame_matrix_frame = f;
2532 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2533 DESIRED_MATRIX is the desired matrix corresponding to
2534 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2535 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2536 frame_matrix_frame is non-null, this indicates that the exchange is
2537 done in frame matrices, and that we have to perform analogous
2538 operations in window matrices of frame_matrix_frame. */
2540 static void
2541 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2543 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2544 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2545 bool mouse_face_p = current_row->mouse_face_p;
2547 /* Do current_row = desired_row. This exchanges glyph pointers
2548 between both rows, and does a structure assignment otherwise. */
2549 assign_row (current_row, desired_row);
2551 /* Enable current_row to mark it as valid. */
2552 current_row->enabled_p = 1;
2553 current_row->mouse_face_p = mouse_face_p;
2555 /* If we are called on frame matrices, perform analogous operations
2556 for window matrices. */
2557 if (frame_matrix_frame)
2558 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2562 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2563 W's frame which has been made current (by swapping pointers between
2564 current and desired matrix). Perform analogous operations in the
2565 matrices of leaf windows in the window tree rooted at W. */
2567 static void
2568 mirror_make_current (struct window *w, int frame_row)
2570 while (w)
2572 if (WINDOWP (w->contents))
2573 mirror_make_current (XWINDOW (w->contents), frame_row);
2574 else
2576 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2577 here because the checks performed in debug mode there
2578 will not allow the conversion. */
2579 int row = frame_row - w->desired_matrix->matrix_y;
2581 /* If FRAME_ROW is within W, assign the desired row to the
2582 current row (exchanging glyph pointers). */
2583 if (row >= 0 && row < w->desired_matrix->matrix_h)
2585 struct glyph_row *current_row
2586 = MATRIX_ROW (w->current_matrix, row);
2587 struct glyph_row *desired_row
2588 = MATRIX_ROW (w->desired_matrix, row);
2590 if (desired_row->enabled_p)
2591 assign_row (current_row, desired_row);
2592 else
2593 swap_glyph_pointers (desired_row, current_row);
2594 current_row->enabled_p = 1;
2596 /* Set the Y coordinate of the mode/header line's row.
2597 It is needed in draw_row_with_mouse_face to find the
2598 screen coordinates. (Window-based redisplay sets
2599 this in update_window, but no one seems to do that
2600 for frame-based redisplay.) */
2601 if (current_row->mode_line_p)
2602 current_row->y = row;
2606 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2611 /* Perform row dance after scrolling. We are working on the range of
2612 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2613 including) in MATRIX. COPY_FROM is a vector containing, for each
2614 row I in the range 0 <= I < NLINES, the index of the original line
2615 to move to I. This index is relative to the row range, i.e. 0 <=
2616 index < NLINES. RETAINED_P is a vector containing zero for each
2617 row 0 <= I < NLINES which is empty.
2619 This function is called from do_scrolling and do_direct_scrolling. */
2621 void
2622 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2623 int *copy_from, char *retained_p)
2625 /* A copy of original rows. */
2626 struct glyph_row *old_rows;
2628 /* Rows to assign to. */
2629 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2631 int i;
2633 /* Make a copy of the original rows. */
2634 old_rows = alloca (nlines * sizeof *old_rows);
2635 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2637 /* Assign new rows, maybe clear lines. */
2638 for (i = 0; i < nlines; ++i)
2640 bool enabled_before_p = new_rows[i].enabled_p;
2642 eassert (i + unchanged_at_top < matrix->nrows);
2643 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2644 new_rows[i] = old_rows[copy_from[i]];
2645 new_rows[i].enabled_p = enabled_before_p;
2647 /* RETAINED_P is zero for empty lines. */
2648 if (!retained_p[copy_from[i]])
2649 new_rows[i].enabled_p = 0;
2652 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2653 if (frame_matrix_frame)
2654 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2655 unchanged_at_top, nlines, copy_from, retained_p);
2659 /* Synchronize glyph pointers in the current matrix of window W with
2660 the current frame matrix. */
2662 static void
2663 sync_window_with_frame_matrix_rows (struct window *w)
2665 struct frame *f = XFRAME (w->frame);
2666 struct glyph_row *window_row, *window_row_end, *frame_row;
2667 int left, right, x, width;
2669 /* Preconditions: W must be a live window on a tty frame. */
2670 eassert (BUFFERP (w->contents));
2671 eassert (!FRAME_WINDOW_P (f));
2673 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2674 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2675 x = w->current_matrix->matrix_x;
2676 width = w->current_matrix->matrix_w;
2678 window_row = w->current_matrix->rows;
2679 window_row_end = window_row + w->current_matrix->nrows;
2680 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2682 for (; window_row < window_row_end; ++window_row, ++frame_row)
2684 window_row->glyphs[LEFT_MARGIN_AREA]
2685 = frame_row->glyphs[0] + x;
2686 window_row->glyphs[TEXT_AREA]
2687 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2688 window_row->glyphs[LAST_AREA]
2689 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2690 window_row->glyphs[RIGHT_MARGIN_AREA]
2691 = window_row->glyphs[LAST_AREA] - right;
2696 /* Return the window in the window tree rooted in W containing frame
2697 row ROW. Value is null if none is found. */
2699 static struct window *
2700 frame_row_to_window (struct window *w, int row)
2702 struct window *found = NULL;
2704 while (w && !found)
2706 if (WINDOWP (w->contents))
2707 found = frame_row_to_window (XWINDOW (w->contents), row);
2708 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2709 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2710 found = w;
2712 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2715 return found;
2719 /* Perform a line dance in the window tree rooted at W, after
2720 scrolling a frame matrix in mirrored_line_dance.
2722 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2723 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2724 COPY_FROM is a vector containing, for each row I in the range 0 <=
2725 I < NLINES, the index of the original line to move to I. This
2726 index is relative to the row range, i.e. 0 <= index < NLINES.
2727 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2728 which is empty. */
2730 static void
2731 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2733 while (w)
2735 if (WINDOWP (w->contents))
2736 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2737 nlines, copy_from, retained_p);
2738 else
2740 /* W is a leaf window, and we are working on its current
2741 matrix m. */
2742 struct glyph_matrix *m = w->current_matrix;
2743 int i;
2744 bool sync_p = 0;
2745 struct glyph_row *old_rows;
2747 /* Make a copy of the original rows of matrix m. */
2748 old_rows = alloca (m->nrows * sizeof *old_rows);
2749 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2751 for (i = 0; i < nlines; ++i)
2753 /* Frame relative line assigned to. */
2754 int frame_to = i + unchanged_at_top;
2756 /* Frame relative line assigned. */
2757 int frame_from = copy_from[i] + unchanged_at_top;
2759 /* Window relative line assigned to. */
2760 int window_to = frame_to - m->matrix_y;
2762 /* Window relative line assigned. */
2763 int window_from = frame_from - m->matrix_y;
2765 /* Is assigned line inside window? */
2766 bool from_inside_window_p
2767 = window_from >= 0 && window_from < m->matrix_h;
2769 /* Is assigned to line inside window? */
2770 bool to_inside_window_p
2771 = window_to >= 0 && window_to < m->matrix_h;
2773 if (from_inside_window_p && to_inside_window_p)
2775 /* Do the assignment. The enabled_p flag is saved
2776 over the assignment because the old redisplay did
2777 that. */
2778 bool enabled_before_p = m->rows[window_to].enabled_p;
2779 m->rows[window_to] = old_rows[window_from];
2780 m->rows[window_to].enabled_p = enabled_before_p;
2782 /* If frame line is empty, window line is empty, too. */
2783 if (!retained_p[copy_from[i]])
2784 m->rows[window_to].enabled_p = 0;
2786 else if (to_inside_window_p)
2788 /* A copy between windows. This is an infrequent
2789 case not worth optimizing. */
2790 struct frame *f = XFRAME (w->frame);
2791 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2792 struct window *w2;
2793 struct glyph_matrix *m2;
2794 int m2_from;
2796 w2 = frame_row_to_window (root, frame_from);
2797 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2798 -nw', FROM_FRAME sometimes has no associated window.
2799 This check avoids a segfault if W2 is null. */
2800 if (w2)
2802 m2 = w2->current_matrix;
2803 m2_from = frame_from - m2->matrix_y;
2804 copy_row_except_pointers (m->rows + window_to,
2805 m2->rows + m2_from);
2807 /* If frame line is empty, window line is empty, too. */
2808 if (!retained_p[copy_from[i]])
2809 m->rows[window_to].enabled_p = 0;
2811 sync_p = 1;
2813 else if (from_inside_window_p)
2814 sync_p = 1;
2817 /* If there was a copy between windows, make sure glyph
2818 pointers are in sync with the frame matrix. */
2819 if (sync_p)
2820 sync_window_with_frame_matrix_rows (w);
2822 /* Check that no pointers are lost. */
2823 CHECK_MATRIX (m);
2826 /* Next window on same level. */
2827 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2832 #ifdef GLYPH_DEBUG
2834 /* Check that window and frame matrices agree about their
2835 understanding where glyphs of the rows are to find. For each
2836 window in the window tree rooted at W, check that rows in the
2837 matrices of leaf window agree with their frame matrices about
2838 glyph pointers. */
2840 static void
2841 check_window_matrix_pointers (struct window *w)
2843 while (w)
2845 if (WINDOWP (w->contents))
2846 check_window_matrix_pointers (XWINDOW (w->contents));
2847 else
2849 struct frame *f = XFRAME (w->frame);
2850 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2851 check_matrix_pointers (w->current_matrix, f->current_matrix);
2854 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2859 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2860 a window and FRAME_MATRIX is the corresponding frame matrix. For
2861 each row in WINDOW_MATRIX check that it's a slice of the
2862 corresponding frame row. If it isn't, abort. */
2864 static void
2865 check_matrix_pointers (struct glyph_matrix *window_matrix,
2866 struct glyph_matrix *frame_matrix)
2868 /* Row number in WINDOW_MATRIX. */
2869 int i = 0;
2871 /* Row number corresponding to I in FRAME_MATRIX. */
2872 int j = window_matrix->matrix_y;
2874 /* For all rows check that the row in the window matrix is a
2875 slice of the row in the frame matrix. If it isn't we didn't
2876 mirror an operation on the frame matrix correctly. */
2877 while (i < window_matrix->nrows)
2879 if (!glyph_row_slice_p (window_matrix->rows + i,
2880 frame_matrix->rows + j))
2881 emacs_abort ();
2882 ++i, ++j;
2886 #endif /* GLYPH_DEBUG */
2890 /**********************************************************************
2891 VPOS and HPOS translations
2892 **********************************************************************/
2894 #ifdef GLYPH_DEBUG
2896 /* Translate vertical position VPOS which is relative to window W to a
2897 vertical position relative to W's frame. */
2899 static int
2900 window_to_frame_vpos (struct window *w, int vpos)
2902 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2903 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2904 vpos += WINDOW_TOP_EDGE_LINE (w);
2905 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
2906 return vpos;
2910 /* Translate horizontal position HPOS which is relative to window W to
2911 a horizontal position relative to W's frame. */
2913 static int
2914 window_to_frame_hpos (struct window *w, int hpos)
2916 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2917 hpos += WINDOW_LEFT_EDGE_COL (w);
2918 return hpos;
2921 #endif /* GLYPH_DEBUG */
2925 /**********************************************************************
2926 Redrawing Frames
2927 **********************************************************************/
2929 /* Redraw frame F. */
2931 void
2932 redraw_frame (struct frame *f)
2934 /* Error if F has no glyphs. */
2935 eassert (f->glyphs_initialized_p);
2936 update_begin (f);
2937 #ifdef MSDOS
2938 if (FRAME_MSDOS_P (f))
2939 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
2940 #endif
2941 clear_frame (f);
2942 clear_current_matrices (f);
2943 update_end (f);
2944 if (FRAME_TERMCAP_P (f))
2945 fflush (FRAME_TTY (f)->output);
2946 windows_or_buffers_changed++;
2947 /* Mark all windows as inaccurate, so that every window will have
2948 its redisplay done. */
2949 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
2950 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
2951 f->garbaged = 0;
2954 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
2955 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
2956 If FRAME is omitted or nil, the selected frame is used. */)
2957 (Lisp_Object frame)
2959 redraw_frame (decode_live_frame (frame));
2960 return Qnil;
2963 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
2964 doc: /* Clear and redisplay all visible frames. */)
2965 (void)
2967 Lisp_Object tail, frame;
2969 FOR_EACH_FRAME (tail, frame)
2970 if (FRAME_VISIBLE_P (XFRAME (frame)))
2971 redraw_frame (XFRAME (frame));
2973 return Qnil;
2978 /***********************************************************************
2979 Frame Update
2980 ***********************************************************************/
2982 /* Update frame F based on the data in desired matrices.
2984 If FORCE_P, don't let redisplay be stopped by detecting pending input.
2985 If INHIBIT_HAIRY_ID_P, don't try scrolling.
2987 Value is true if redisplay was stopped due to pending input. */
2989 bool
2990 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
2992 /* True means display has been paused because of pending input. */
2993 bool paused_p;
2994 struct window *root_window = XWINDOW (f->root_window);
2996 if (redisplay_dont_pause)
2997 force_p = 1;
2998 else if (!force_p && detect_input_pending_ignore_squeezables ())
3000 paused_p = 1;
3001 goto do_pause;
3004 if (FRAME_WINDOW_P (f))
3006 /* We are working on window matrix basis. All windows whose
3007 flag must_be_updated_p is set have to be updated. */
3009 /* Record that we are not working on frame matrices. */
3010 set_frame_matrix_frame (NULL);
3012 /* Update all windows in the window tree of F, maybe stopping
3013 when pending input is detected. */
3014 update_begin (f);
3016 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3017 /* Update the menu bar on X frames that don't have toolkit
3018 support. */
3019 if (WINDOWP (f->menu_bar_window))
3020 update_window (XWINDOW (f->menu_bar_window), 1);
3021 #endif
3023 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3024 /* Update the tool-bar window, if present. */
3025 if (WINDOWP (f->tool_bar_window))
3027 struct window *w = XWINDOW (f->tool_bar_window);
3029 /* Update tool-bar window. */
3030 if (w->must_be_updated_p)
3032 Lisp_Object tem;
3034 update_window (w, 1);
3035 w->must_be_updated_p = 0;
3037 /* Swap tool-bar strings. We swap because we want to
3038 reuse strings. */
3039 tem = f->current_tool_bar_string;
3040 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3041 fset_desired_tool_bar_string (f, tem);
3044 #endif
3046 /* Update windows. */
3047 paused_p = update_window_tree (root_window, force_p);
3048 update_end (f);
3050 else
3052 /* We are working on frame matrix basis. Set the frame on whose
3053 frame matrix we operate. */
3054 set_frame_matrix_frame (f);
3056 /* Build F's desired matrix from window matrices. */
3057 build_frame_matrix (f);
3059 /* Update the display */
3060 update_begin (f);
3061 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3062 update_end (f);
3064 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3066 if (FRAME_TTY (f)->termscript)
3067 fflush (FRAME_TTY (f)->termscript);
3068 if (FRAME_TERMCAP_P (f))
3069 fflush (FRAME_TTY (f)->output);
3072 /* Check window matrices for lost pointers. */
3073 #ifdef GLYPH_DEBUG
3074 check_window_matrix_pointers (root_window);
3075 add_frame_display_history (f, paused_p);
3076 #endif
3079 do_pause:
3080 /* Reset flags indicating that a window should be updated. */
3081 set_window_update_flags (root_window, 0);
3083 display_completed = !paused_p;
3084 return paused_p;
3089 /************************************************************************
3090 Window-based updates
3091 ************************************************************************/
3093 /* Perform updates in window tree rooted at W.
3094 If FORCE_P, don't stop updating if input is pending. */
3096 static bool
3097 update_window_tree (struct window *w, bool force_p)
3099 bool paused_p = 0;
3101 while (w && !paused_p)
3103 if (WINDOWP (w->contents))
3104 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3105 else if (w->must_be_updated_p)
3106 paused_p |= update_window (w, force_p);
3108 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3111 return paused_p;
3115 /* Update window W if its flag must_be_updated_p is set.
3116 If FORCE_P, don't stop updating if input is pending. */
3118 void
3119 update_single_window (struct window *w, bool force_p)
3121 if (w->must_be_updated_p)
3123 struct frame *f = XFRAME (WINDOW_FRAME (w));
3125 /* Record that this is not a frame-based redisplay. */
3126 set_frame_matrix_frame (NULL);
3128 if (redisplay_dont_pause)
3129 force_p = 1;
3131 /* Update W. */
3132 update_begin (f);
3133 update_window (w, force_p);
3134 update_end (f);
3136 /* Reset flag in W. */
3137 w->must_be_updated_p = 0;
3141 #ifdef HAVE_WINDOW_SYSTEM
3143 /* Redraw lines from the current matrix of window W that are
3144 overlapped by other rows. YB is bottom-most y-position in W. */
3146 static void
3147 redraw_overlapped_rows (struct window *w, int yb)
3149 int i;
3150 struct frame *f = XFRAME (WINDOW_FRAME (w));
3152 /* If rows overlapping others have been changed, the rows being
3153 overlapped have to be redrawn. This won't draw lines that have
3154 already been drawn in update_window_line because overlapped_p in
3155 desired rows is 0, so after row assignment overlapped_p in
3156 current rows is 0. */
3157 for (i = 0; i < w->current_matrix->nrows; ++i)
3159 struct glyph_row *row = w->current_matrix->rows + i;
3161 if (!row->enabled_p)
3162 break;
3163 else if (row->mode_line_p)
3164 continue;
3166 if (row->overlapped_p)
3168 enum glyph_row_area area;
3170 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3172 output_cursor_to (w, i, 0, row->y,
3173 area == TEXT_AREA ? row->x : 0);
3174 if (row->used[area])
3175 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3176 area, row->used[area]);
3177 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3180 row->overlapped_p = 0;
3183 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3184 break;
3189 /* Redraw lines from the current matrix of window W that overlap
3190 others. YB is bottom-most y-position in W. */
3192 static void
3193 redraw_overlapping_rows (struct window *w, int yb)
3195 int i, bottom_y;
3196 struct glyph_row *row;
3197 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3199 for (i = 0; i < w->current_matrix->nrows; ++i)
3201 row = w->current_matrix->rows + i;
3203 if (!row->enabled_p)
3204 break;
3205 else if (row->mode_line_p)
3206 continue;
3208 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3210 if (row->overlapping_p)
3212 int overlaps = 0;
3214 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3215 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3216 overlaps |= OVERLAPS_PRED;
3217 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3218 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3219 overlaps |= OVERLAPS_SUCC;
3221 if (overlaps)
3223 if (row->used[LEFT_MARGIN_AREA])
3224 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3226 if (row->used[TEXT_AREA])
3227 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3229 if (row->used[RIGHT_MARGIN_AREA])
3230 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3232 /* Record in neighbor rows that ROW overwrites part of
3233 their display. */
3234 if (overlaps & OVERLAPS_PRED)
3235 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3236 if (overlaps & OVERLAPS_SUCC)
3237 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3241 if (bottom_y >= yb)
3242 break;
3246 #endif /* HAVE_WINDOW_SYSTEM */
3249 #if defined GLYPH_DEBUG && 0
3251 /* Check that no row in the current matrix of window W is enabled
3252 which is below what's displayed in the window. */
3254 static void
3255 check_current_matrix_flags (struct window *w)
3257 bool last_seen_p = 0;
3258 int i, yb = window_text_bottom_y (w);
3260 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3262 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3263 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3264 last_seen_p = 1;
3265 else if (last_seen_p && row->enabled_p)
3266 emacs_abort ();
3270 #endif /* GLYPH_DEBUG */
3273 /* Update display of window W.
3274 If FORCE_P, don't stop updating when input is pending. */
3276 static bool
3277 update_window (struct window *w, bool force_p)
3279 struct glyph_matrix *desired_matrix = w->desired_matrix;
3280 bool paused_p;
3281 int preempt_count = baud_rate / 2400 + 1;
3282 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3283 #ifdef GLYPH_DEBUG
3284 /* Check that W's frame doesn't have glyph matrices. */
3285 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3286 #endif
3288 /* Check pending input the first time so that we can quickly return. */
3289 if (!force_p)
3290 detect_input_pending_ignore_squeezables ();
3292 /* If forced to complete the update, or if no input is pending, do
3293 the update. */
3294 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3296 struct glyph_row *row, *end;
3297 struct glyph_row *mode_line_row;
3298 struct glyph_row *header_line_row;
3299 int yb;
3300 bool changed_p = 0, mouse_face_overwritten_p = 0;
3301 int n_updated = 0;
3303 rif->update_window_begin_hook (w);
3304 yb = window_text_bottom_y (w);
3305 row = MATRIX_ROW (desired_matrix, 0);
3306 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3308 /* Take note of the header line, if there is one. We will
3309 update it below, after updating all of the window's lines. */
3310 if (row->mode_line_p)
3312 header_line_row = row;
3313 ++row;
3315 else
3316 header_line_row = NULL;
3318 /* Update the mode line, if necessary. */
3319 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3320 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3322 mode_line_row->y = yb;
3323 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3324 desired_matrix),
3325 &mouse_face_overwritten_p);
3328 /* Find first enabled row. Optimizations in redisplay_internal
3329 may lead to an update with only one row enabled. There may
3330 be also completely empty matrices. */
3331 while (row < end && !row->enabled_p)
3332 ++row;
3334 /* Try reusing part of the display by copying. */
3335 if (row < end && !desired_matrix->no_scrolling_p)
3337 int rc = scrolling_window (w, header_line_row != NULL);
3338 if (rc < 0)
3340 /* All rows were found to be equal. */
3341 paused_p = 0;
3342 goto set_cursor;
3344 else if (rc > 0)
3346 /* We've scrolled the display. */
3347 force_p = 1;
3348 changed_p = 1;
3352 /* Update the rest of the lines. */
3353 for (; row < end && (force_p || !input_pending); ++row)
3354 /* scrolling_window resets the enabled_p flag of the rows it
3355 reuses from current_matrix. */
3356 if (row->enabled_p)
3358 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3359 int i;
3361 /* We'll have to play a little bit with when to
3362 detect_input_pending. If it's done too often,
3363 scrolling large windows with repeated scroll-up
3364 commands will too quickly pause redisplay. */
3365 if (!force_p && ++n_updated % preempt_count == 0)
3366 detect_input_pending_ignore_squeezables ();
3367 changed_p |= update_window_line (w, vpos,
3368 &mouse_face_overwritten_p);
3370 /* Mark all rows below the last visible one in the current
3371 matrix as invalid. This is necessary because of
3372 variable line heights. Consider the case of three
3373 successive redisplays, where the first displays 5
3374 lines, the second 3 lines, and the third 5 lines again.
3375 If the second redisplay wouldn't mark rows in the
3376 current matrix invalid, the third redisplay might be
3377 tempted to optimize redisplay based on lines displayed
3378 in the first redisplay. */
3379 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3380 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3381 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3384 /* Was display preempted? */
3385 paused_p = row < end;
3387 set_cursor:
3389 /* Update the header line after scrolling because a new header
3390 line would otherwise overwrite lines at the top of the window
3391 that can be scrolled. */
3392 if (header_line_row && header_line_row->enabled_p)
3394 header_line_row->y = 0;
3395 update_window_line (w, 0, &mouse_face_overwritten_p);
3398 /* Fix the appearance of overlapping/overlapped rows. */
3399 if (!paused_p && !w->pseudo_window_p)
3401 #ifdef HAVE_WINDOW_SYSTEM
3402 if (changed_p && rif->fix_overlapping_area)
3404 redraw_overlapped_rows (w, yb);
3405 redraw_overlapping_rows (w, yb);
3407 #endif
3409 /* Make cursor visible at cursor position of W. */
3410 set_window_cursor_after_update (w);
3412 #if 0 /* Check that current matrix invariants are satisfied. This is
3413 for debugging only. See the comment of check_matrix_invariants. */
3414 IF_DEBUG (check_matrix_invariants (w));
3415 #endif
3418 #ifdef GLYPH_DEBUG
3419 /* Remember the redisplay method used to display the matrix. */
3420 strcpy (w->current_matrix->method, w->desired_matrix->method);
3421 #endif
3423 #ifdef HAVE_WINDOW_SYSTEM
3424 update_window_fringes (w, 0);
3425 #endif
3427 /* End the update of window W. Don't set the cursor if we
3428 paused updating the display because in this case,
3429 set_window_cursor_after_update hasn't been called, and
3430 W->output_cursor doesn't contain the cursor location. */
3431 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3433 else
3434 paused_p = 1;
3436 #ifdef GLYPH_DEBUG
3437 /* check_current_matrix_flags (w); */
3438 add_window_display_history (w, w->current_matrix->method, paused_p);
3439 #endif
3441 clear_glyph_matrix (desired_matrix);
3443 return paused_p;
3447 /* Update the display of area AREA in window W, row number VPOS.
3448 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3450 static void
3451 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3452 enum glyph_row_area area, int vpos)
3454 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3455 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3457 /* Set cursor to start of glyphs, write them, and clear to the end
3458 of the area. I don't think that something more sophisticated is
3459 necessary here, since marginal areas will not be the default. */
3460 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3461 if (desired_row->used[area])
3462 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3463 area, desired_row->used[area]);
3464 rif->clear_end_of_line (w, updated_row, area, -1);
3468 /* Update the display of the text area of row VPOS in window W.
3469 Value is true if display has changed. */
3471 static bool
3472 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3474 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3475 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3476 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3477 bool changed_p = 0;
3479 /* If rows are at different X or Y, or rows have different height,
3480 or the current row is marked invalid, write the entire line. */
3481 if (!current_row->enabled_p
3482 || desired_row->y != current_row->y
3483 || desired_row->ascent != current_row->ascent
3484 || desired_row->phys_ascent != current_row->phys_ascent
3485 || desired_row->phys_height != current_row->phys_height
3486 || desired_row->visible_height != current_row->visible_height
3487 || current_row->overlapped_p
3488 /* This next line is necessary for correctly redrawing
3489 mouse-face areas after scrolling and other operations.
3490 However, it causes excessive flickering when mouse is moved
3491 across the mode line. Luckily, turning it off for the mode
3492 line doesn't seem to hurt anything. -- cyd.
3493 But it is still needed for the header line. -- kfs. */
3494 || (current_row->mouse_face_p
3495 && !(current_row->mode_line_p && vpos > 0))
3496 || current_row->x != desired_row->x)
3498 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3500 if (desired_row->used[TEXT_AREA])
3501 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3502 TEXT_AREA, desired_row->used[TEXT_AREA]);
3504 /* Clear to end of window. */
3505 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3506 changed_p = 1;
3508 /* This erases the cursor. We do this here because
3509 notice_overwritten_cursor cannot easily check this, which
3510 might indicate that the whole functionality of
3511 notice_overwritten_cursor would better be implemented here.
3512 On the other hand, we need notice_overwritten_cursor as long
3513 as mouse highlighting is done asynchronously outside of
3514 redisplay. */
3515 if (vpos == w->phys_cursor.vpos)
3516 w->phys_cursor_on_p = 0;
3518 else
3520 int stop, i, x;
3521 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3522 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3523 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3524 int desired_stop_pos = desired_row->used[TEXT_AREA];
3525 bool abort_skipping = 0;
3527 /* If the desired row extends its face to the text area end, and
3528 unless the current row also does so at the same position,
3529 make sure we write at least one glyph, so that the face
3530 extension actually takes place. */
3531 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3532 && (desired_stop_pos < current_row->used[TEXT_AREA]
3533 || (desired_stop_pos == current_row->used[TEXT_AREA]
3534 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3535 --desired_stop_pos;
3537 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3538 i = 0;
3539 x = desired_row->x;
3541 /* Loop over glyphs that current and desired row may have
3542 in common. */
3543 while (i < stop)
3545 bool can_skip_p = !abort_skipping;
3547 /* Skip over glyphs that both rows have in common. These
3548 don't have to be written. We can't skip if the last
3549 current glyph overlaps the glyph to its right. For
3550 example, consider a current row of `if ' with the `f' in
3551 Courier bold so that it overlaps the ` ' to its right.
3552 If the desired row is ` ', we would skip over the space
3553 after the `if' and there would remain a pixel from the
3554 `f' on the screen. */
3555 if (overlapping_glyphs_p && i > 0)
3557 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3558 int left, right;
3560 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3561 &left, &right);
3562 can_skip_p = (right == 0 && !abort_skipping);
3565 if (can_skip_p)
3567 int start_hpos = i;
3569 while (i < stop
3570 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3572 x += desired_glyph->pixel_width;
3573 ++desired_glyph, ++current_glyph, ++i;
3576 /* Consider the case that the current row contains "xxx
3577 ppp ggg" in italic Courier font, and the desired row
3578 is "xxx ggg". The character `p' has lbearing, `g'
3579 has not. The loop above will stop in front of the
3580 first `p' in the current row. If we would start
3581 writing glyphs there, we wouldn't erase the lbearing
3582 of the `p'. The rest of the lbearing problem is then
3583 taken care of by draw_glyphs. */
3584 if (overlapping_glyphs_p
3585 && i > 0
3586 && i < current_row->used[TEXT_AREA]
3587 && (current_row->used[TEXT_AREA]
3588 != desired_row->used[TEXT_AREA]))
3590 int left, right;
3592 rif->get_glyph_overhangs (current_glyph,
3593 XFRAME (w->frame),
3594 &left, &right);
3595 while (left > 0 && i > 0)
3597 --i, --desired_glyph, --current_glyph;
3598 x -= desired_glyph->pixel_width;
3599 left -= desired_glyph->pixel_width;
3602 /* Abort the skipping algorithm if we end up before
3603 our starting point, to avoid looping (bug#1070).
3604 This can happen when the lbearing is larger than
3605 the pixel width. */
3606 abort_skipping = (i < start_hpos);
3610 /* Try to avoid writing the entire rest of the desired row
3611 by looking for a resync point. This mainly prevents
3612 mode line flickering in the case the mode line is in
3613 fixed-pitch font, which it usually will be. */
3614 if (i < desired_row->used[TEXT_AREA])
3616 int start_x = x, start_hpos = i;
3617 struct glyph *start = desired_glyph;
3618 int current_x = x;
3619 bool skip_first_p = !can_skip_p;
3621 /* Find the next glyph that's equal again. */
3622 while (i < stop
3623 && (skip_first_p
3624 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3625 && x == current_x)
3627 x += desired_glyph->pixel_width;
3628 current_x += current_glyph->pixel_width;
3629 ++desired_glyph, ++current_glyph, ++i;
3630 skip_first_p = 0;
3633 if (i == start_hpos || x != current_x)
3635 i = start_hpos;
3636 x = start_x;
3637 desired_glyph = start;
3638 break;
3641 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3642 rif->write_glyphs (w, updated_row, start,
3643 TEXT_AREA, i - start_hpos);
3644 changed_p = 1;
3648 /* Write the rest. */
3649 if (i < desired_row->used[TEXT_AREA])
3651 output_cursor_to (w, vpos, i, desired_row->y, x);
3652 rif->write_glyphs (w, updated_row, desired_glyph,
3653 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3654 changed_p = 1;
3657 /* Maybe clear to end of line. */
3658 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3660 /* If new row extends to the end of the text area, nothing
3661 has to be cleared, if and only if we did a write_glyphs
3662 above. This is made sure by setting desired_stop_pos
3663 appropriately above. */
3664 eassert (i < desired_row->used[TEXT_AREA]
3665 || ((desired_row->used[TEXT_AREA]
3666 == current_row->used[TEXT_AREA])
3667 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3669 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3671 /* If old row extends to the end of the text area, clear. */
3672 if (i >= desired_row->used[TEXT_AREA])
3673 output_cursor_to (w, vpos, i, desired_row->y,
3674 desired_row->pixel_width);
3675 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3676 changed_p = 1;
3678 else if (desired_row->pixel_width < current_row->pixel_width)
3680 /* Otherwise clear to the end of the old row. Everything
3681 after that position should be clear already. */
3682 int xlim;
3684 if (i >= desired_row->used[TEXT_AREA])
3685 output_cursor_to (w, vpos, i, desired_row->y,
3686 desired_row->pixel_width);
3688 /* If cursor is displayed at the end of the line, make sure
3689 it's cleared. Nowadays we don't have a phys_cursor_glyph
3690 with which to erase the cursor (because this method
3691 doesn't work with lbearing/rbearing), so we must do it
3692 this way. */
3693 if (vpos == w->phys_cursor.vpos
3694 && (desired_row->reversed_p
3695 ? (w->phys_cursor.hpos < 0)
3696 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3698 w->phys_cursor_on_p = 0;
3699 xlim = -1;
3701 else
3702 xlim = current_row->pixel_width;
3703 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3704 changed_p = 1;
3708 return changed_p;
3712 /* Update row VPOS in window W. Value is true if display has been changed. */
3714 static bool
3715 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3717 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3718 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3719 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3720 bool changed_p = 0;
3722 /* A row can be completely invisible in case a desired matrix was
3723 built with a vscroll and then make_cursor_line_fully_visible shifts
3724 the matrix. Make sure to make such rows current anyway, since
3725 we need the correct y-position, for example, in the current matrix. */
3726 if (desired_row->mode_line_p
3727 || desired_row->visible_height > 0)
3729 eassert (desired_row->enabled_p);
3731 /* Update display of the left margin area, if there is one. */
3732 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3734 changed_p = 1;
3735 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3736 /* Setting this flag will ensure the vertical border, if
3737 any, between this window and the one on its left will be
3738 redrawn. This is necessary because updating the left
3739 margin area can potentially draw over the border. */
3740 current_row->redraw_fringe_bitmaps_p = 1;
3743 /* Update the display of the text area. */
3744 if (update_text_area (w, desired_row, vpos))
3746 changed_p = 1;
3747 if (current_row->mouse_face_p)
3748 *mouse_face_overwritten_p = 1;
3751 /* Update display of the right margin area, if there is one. */
3752 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3754 changed_p = 1;
3755 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3758 /* Draw truncation marks etc. */
3759 if (!current_row->enabled_p
3760 || desired_row->y != current_row->y
3761 || desired_row->visible_height != current_row->visible_height
3762 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3763 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3764 || current_row->redraw_fringe_bitmaps_p
3765 || desired_row->mode_line_p != current_row->mode_line_p
3766 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3767 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3768 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3769 rif->after_update_window_line_hook (w, desired_row);
3772 /* Update current_row from desired_row. */
3773 make_current (w->desired_matrix, w->current_matrix, vpos);
3774 return changed_p;
3778 /* Set the cursor after an update of window W. This function may only
3779 be called from update_window. */
3781 static void
3782 set_window_cursor_after_update (struct window *w)
3784 struct frame *f = XFRAME (w->frame);
3785 int cx, cy, vpos, hpos;
3787 /* Not intended for frame matrix updates. */
3788 eassert (FRAME_WINDOW_P (f));
3790 if (cursor_in_echo_area
3791 && !NILP (echo_area_buffer[0])
3792 /* If we are showing a message instead of the mini-buffer,
3793 show the cursor for the message instead. */
3794 && XWINDOW (minibuf_window) == w
3795 && EQ (minibuf_window, echo_area_window)
3796 /* These cases apply only to the frame that contains
3797 the active mini-buffer window. */
3798 && FRAME_HAS_MINIBUF_P (f)
3799 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3801 cx = cy = vpos = hpos = 0;
3803 if (cursor_in_echo_area >= 0)
3805 /* If the mini-buffer is several lines high, find the last
3806 line that has any text on it. Note: either all lines
3807 are enabled or none. Otherwise we wouldn't be able to
3808 determine Y. */
3809 struct glyph_row *row, *last_row;
3810 struct glyph *glyph;
3811 int yb = window_text_bottom_y (w);
3813 last_row = NULL;
3814 row = w->current_matrix->rows;
3815 while (row->enabled_p
3816 && (last_row == NULL
3817 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3819 if (row->used[TEXT_AREA]
3820 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3821 last_row = row;
3822 ++row;
3825 if (last_row)
3827 struct glyph *start = last_row->glyphs[TEXT_AREA];
3828 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3830 while (last > start && last->charpos < 0)
3831 --last;
3833 for (glyph = start; glyph < last; ++glyph)
3835 cx += glyph->pixel_width;
3836 ++hpos;
3839 cy = last_row->y;
3840 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3844 else
3846 cx = w->cursor.x;
3847 cy = w->cursor.y;
3848 hpos = w->cursor.hpos;
3849 vpos = w->cursor.vpos;
3852 /* Window cursor can be out of sync for horizontally split windows.
3853 Horizontal position is -1 when cursor is on the left fringe. */
3854 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3855 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3856 output_cursor_to (w, vpos, hpos, cy, cx);
3860 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
3861 tree rooted at W. */
3863 void
3864 set_window_update_flags (struct window *w, bool on_p)
3866 while (w)
3868 if (WINDOWP (w->contents))
3869 set_window_update_flags (XWINDOW (w->contents), on_p);
3870 else
3871 w->must_be_updated_p = on_p;
3873 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3879 /***********************************************************************
3880 Window-Based Scrolling
3881 ***********************************************************************/
3883 /* Structure describing rows in scrolling_window. */
3885 struct row_entry
3887 /* Number of occurrences of this row in desired and current matrix. */
3888 int old_uses, new_uses;
3890 /* Vpos of row in new matrix. */
3891 int new_line_number;
3893 /* Bucket index of this row_entry in the hash table row_table. */
3894 ptrdiff_t bucket;
3896 /* The row described by this entry. */
3897 struct glyph_row *row;
3899 /* Hash collision chain. */
3900 struct row_entry *next;
3903 /* A pool to allocate row_entry structures from, and the size of the
3904 pool. The pool is reallocated in scrolling_window when we find
3905 that we need a larger one. */
3907 static struct row_entry *row_entry_pool;
3908 static ptrdiff_t row_entry_pool_size;
3910 /* Index of next free entry in row_entry_pool. */
3912 static ptrdiff_t row_entry_idx;
3914 /* The hash table used during scrolling, and the table's size. This
3915 table is used to quickly identify equal rows in the desired and
3916 current matrix. */
3918 static struct row_entry **row_table;
3919 static ptrdiff_t row_table_size;
3921 /* Vectors of pointers to row_entry structures belonging to the
3922 current and desired matrix, and the size of the vectors. */
3924 static struct row_entry **old_lines, **new_lines;
3925 static ptrdiff_t old_lines_size, new_lines_size;
3927 /* A pool to allocate run structures from, and its size. */
3929 static struct run *run_pool;
3930 static ptrdiff_t runs_size;
3932 /* A vector of runs of lines found during scrolling. */
3934 static struct run **runs;
3936 /* Add glyph row ROW to the scrolling hash table. */
3938 static struct row_entry *
3939 add_row_entry (struct glyph_row *row)
3941 struct row_entry *entry;
3942 ptrdiff_t i = row->hash % row_table_size;
3944 entry = row_table[i];
3945 eassert (entry || verify_row_hash (row));
3946 while (entry && !row_equal_p (entry->row, row, 1))
3947 entry = entry->next;
3949 if (entry == NULL)
3951 entry = row_entry_pool + row_entry_idx++;
3952 entry->row = row;
3953 entry->old_uses = entry->new_uses = 0;
3954 entry->new_line_number = 0;
3955 entry->bucket = i;
3956 entry->next = row_table[i];
3957 row_table[i] = entry;
3960 return entry;
3964 /* Try to reuse part of the current display of W by scrolling lines.
3965 HEADER_LINE_P means W has a header line.
3967 The algorithm is taken from Communications of the ACM, Apr78 "A
3968 Technique for Isolating Differences Between Files." It should take
3969 O(N) time.
3971 A short outline of the steps of the algorithm
3973 1. Skip lines equal at the start and end of both matrices.
3975 2. Enter rows in the current and desired matrix into a symbol
3976 table, counting how often they appear in both matrices.
3978 3. Rows that appear exactly once in both matrices serve as anchors,
3979 i.e. we assume that such lines are likely to have been moved.
3981 4. Starting from anchor lines, extend regions to be scrolled both
3982 forward and backward.
3984 Value is
3986 -1 if all rows were found to be equal.
3987 0 to indicate that we did not scroll the display, or
3988 1 if we did scroll. */
3990 static int
3991 scrolling_window (struct window *w, bool header_line_p)
3993 struct glyph_matrix *desired_matrix = w->desired_matrix;
3994 struct glyph_matrix *current_matrix = w->current_matrix;
3995 int yb = window_text_bottom_y (w);
3996 ptrdiff_t i;
3997 int j, first_old, first_new, last_old, last_new;
3998 int nruns, run_idx;
3999 ptrdiff_t n;
4000 struct row_entry *entry;
4001 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4003 /* Skip over rows equal at the start. */
4004 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4006 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4007 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4009 if (c->enabled_p
4010 && d->enabled_p
4011 && !d->redraw_fringe_bitmaps_p
4012 && c->y == d->y
4013 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4014 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4015 && row_equal_p (c, d, 1))
4017 assign_row (c, d);
4018 d->enabled_p = 0;
4020 else
4021 break;
4024 /* Give up if some rows in the desired matrix are not enabled. */
4025 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4026 return -1;
4028 first_old = first_new = i;
4030 /* Set last_new to the index + 1 of the row that reaches the
4031 bottom boundary in the desired matrix. Give up if we find a
4032 disabled row before we reach the bottom boundary. */
4033 i = first_new + 1;
4034 while (i < desired_matrix->nrows - 1)
4036 int bottom;
4038 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4039 return 0;
4040 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4041 if (bottom <= yb)
4042 ++i;
4043 if (bottom >= yb)
4044 break;
4047 last_new = i;
4049 /* Set last_old to the index + 1 of the row that reaches the bottom
4050 boundary in the current matrix. We don't look at the enabled
4051 flag here because we plan to reuse part of the display even if
4052 other parts are disabled. */
4053 i = first_old + 1;
4054 while (i < current_matrix->nrows - 1)
4056 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4057 if (bottom <= yb)
4058 ++i;
4059 if (bottom >= yb)
4060 break;
4063 last_old = i;
4065 /* Skip over rows equal at the bottom. */
4066 i = last_new;
4067 j = last_old;
4068 while (i - 1 > first_new
4069 && j - 1 > first_old
4070 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4071 && (MATRIX_ROW (current_matrix, j - 1)->y
4072 == MATRIX_ROW (desired_matrix, i - 1)->y)
4073 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4074 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4075 MATRIX_ROW (current_matrix, j - 1), 1))
4076 --i, --j;
4077 last_new = i;
4078 last_old = j;
4080 /* Nothing to do if all rows are equal. */
4081 if (last_new == first_new)
4082 return 0;
4084 /* Check for integer overflow in size calculation.
4086 If next_almost_prime checks (N) for divisibility by 2..10, then
4087 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4088 So, set next_almost_prime_increment_max to 10.
4090 It's just a coincidence that next_almost_prime_increment_max ==
4091 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4092 13, then next_almost_prime_increment_max would be 14, e.g.,
4093 because next_almost_prime (113) would be 127. */
4095 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4096 enum { next_almost_prime_increment_max = 10 };
4097 ptrdiff_t row_table_max =
4098 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4099 - next_almost_prime_increment_max);
4100 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4101 if (current_nrows_max < current_matrix->nrows)
4102 memory_full (SIZE_MAX);
4105 /* Reallocate vectors, tables etc. if necessary. */
4107 if (current_matrix->nrows > old_lines_size)
4108 old_lines = xpalloc (old_lines, &old_lines_size,
4109 current_matrix->nrows - old_lines_size,
4110 INT_MAX, sizeof *old_lines);
4112 if (desired_matrix->nrows > new_lines_size)
4113 new_lines = xpalloc (new_lines, &new_lines_size,
4114 desired_matrix->nrows - new_lines_size,
4115 INT_MAX, sizeof *new_lines);
4117 n = desired_matrix->nrows;
4118 n += current_matrix->nrows;
4119 if (row_table_size < 3 * n)
4121 ptrdiff_t size = next_almost_prime (3 * n);
4122 row_table = xnrealloc (row_table, size, sizeof *row_table);
4123 row_table_size = size;
4124 memset (row_table, 0, size * sizeof *row_table);
4127 if (n > row_entry_pool_size)
4128 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4129 n - row_entry_pool_size,
4130 -1, sizeof *row_entry_pool);
4132 if (desired_matrix->nrows > runs_size)
4134 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4135 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4136 runs_size = desired_matrix->nrows;
4139 nruns = run_idx = 0;
4140 row_entry_idx = 0;
4142 /* Add rows from the current and desired matrix to the hash table
4143 row_hash_table to be able to find equal ones quickly. */
4145 for (i = first_old; i < last_old; ++i)
4147 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4149 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4150 old_lines[i] = entry;
4151 ++entry->old_uses;
4153 else
4154 old_lines[i] = NULL;
4157 for (i = first_new; i < last_new; ++i)
4159 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4160 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4161 ++entry->new_uses;
4162 entry->new_line_number = i;
4163 new_lines[i] = entry;
4166 /* Identify moves based on lines that are unique and equal
4167 in both matrices. */
4168 for (i = first_old; i < last_old;)
4169 if (old_lines[i]
4170 && old_lines[i]->old_uses == 1
4171 && old_lines[i]->new_uses == 1)
4173 int p, q;
4174 int new_line = old_lines[i]->new_line_number;
4175 struct run *run = run_pool + run_idx++;
4177 /* Record move. */
4178 run->current_vpos = i;
4179 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4180 run->desired_vpos = new_line;
4181 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4182 run->nrows = 1;
4183 run->height = MATRIX_ROW (current_matrix, i)->height;
4185 /* Extend backward. */
4186 p = i - 1;
4187 q = new_line - 1;
4188 while (p > first_old
4189 && q > first_new
4190 && old_lines[p] == new_lines[q])
4192 int h = MATRIX_ROW (current_matrix, p)->height;
4193 --run->current_vpos;
4194 --run->desired_vpos;
4195 ++run->nrows;
4196 run->height += h;
4197 run->desired_y -= h;
4198 run->current_y -= h;
4199 --p, --q;
4202 /* Extend forward. */
4203 p = i + 1;
4204 q = new_line + 1;
4205 while (p < last_old
4206 && q < last_new
4207 && old_lines[p] == new_lines[q])
4209 int h = MATRIX_ROW (current_matrix, p)->height;
4210 ++run->nrows;
4211 run->height += h;
4212 ++p, ++q;
4215 /* Insert run into list of all runs. Order runs by copied
4216 pixel lines. Note that we record runs that don't have to
4217 be copied because they are already in place. This is done
4218 because we can avoid calling update_window_line in this
4219 case. */
4220 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4222 for (q = nruns; q > p; --q)
4223 runs[q] = runs[q - 1];
4224 runs[p] = run;
4225 ++nruns;
4227 i += run->nrows;
4229 else
4230 ++i;
4232 /* Do the moves. Do it in a way that we don't overwrite something
4233 we want to copy later on. This is not solvable in general
4234 because there is only one display and we don't have a way to
4235 exchange areas on this display. Example:
4237 +-----------+ +-----------+
4238 | A | | B |
4239 +-----------+ --> +-----------+
4240 | B | | A |
4241 +-----------+ +-----------+
4243 Instead, prefer bigger moves, and invalidate moves that would
4244 copy from where we copied to. */
4246 for (i = 0; i < nruns; ++i)
4247 if (runs[i]->nrows > 0)
4249 struct run *r = runs[i];
4251 /* Copy on the display. */
4252 if (r->current_y != r->desired_y)
4254 rif->clear_window_mouse_face (w);
4255 rif->scroll_run_hook (w, r);
4258 /* Truncate runs that copy to where we copied to, and
4259 invalidate runs that copy from where we copied to. */
4260 for (j = nruns - 1; j > i; --j)
4262 struct run *p = runs[j];
4263 bool truncated_p = 0;
4265 if (p->nrows > 0
4266 && p->desired_y < r->desired_y + r->height
4267 && p->desired_y + p->height > r->desired_y)
4269 if (p->desired_y < r->desired_y)
4271 p->nrows = r->desired_vpos - p->desired_vpos;
4272 p->height = r->desired_y - p->desired_y;
4273 truncated_p = 1;
4275 else
4277 int nrows_copied = (r->desired_vpos + r->nrows
4278 - p->desired_vpos);
4280 if (p->nrows <= nrows_copied)
4281 p->nrows = 0;
4282 else
4284 int height_copied = (r->desired_y + r->height
4285 - p->desired_y);
4287 p->current_vpos += nrows_copied;
4288 p->desired_vpos += nrows_copied;
4289 p->nrows -= nrows_copied;
4290 p->current_y += height_copied;
4291 p->desired_y += height_copied;
4292 p->height -= height_copied;
4293 truncated_p = 1;
4298 if (r->current_y != r->desired_y
4299 /* The condition below is equivalent to
4300 ((p->current_y >= r->desired_y
4301 && p->current_y < r->desired_y + r->height)
4302 || (p->current_y + p->height > r->desired_y
4303 && (p->current_y + p->height
4304 <= r->desired_y + r->height)))
4305 because we have 0 < p->height <= r->height. */
4306 && p->current_y < r->desired_y + r->height
4307 && p->current_y + p->height > r->desired_y)
4308 p->nrows = 0;
4310 /* Reorder runs by copied pixel lines if truncated. */
4311 if (truncated_p && p->nrows > 0)
4313 int k = nruns - 1;
4315 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4316 k--;
4317 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4318 runs[k] = p;
4322 /* Assign matrix rows. */
4323 for (j = 0; j < r->nrows; ++j)
4325 struct glyph_row *from, *to;
4326 bool to_overlapped_p;
4328 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4329 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4330 to_overlapped_p = to->overlapped_p;
4331 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4332 assign_row (to, from);
4333 /* The above `assign_row' actually does swap, so if we had
4334 an overlap in the copy destination of two runs, then
4335 the second run would assign a previously disabled bogus
4336 row. But thanks to the truncation code in the
4337 preceding for-loop, we no longer have such an overlap,
4338 and thus the assigned row should always be enabled. */
4339 eassert (to->enabled_p);
4340 from->enabled_p = 0;
4341 to->overlapped_p = to_overlapped_p;
4345 /* Clear the hash table, for the next time. */
4346 for (i = 0; i < row_entry_idx; ++i)
4347 row_table[row_entry_pool[i].bucket] = NULL;
4349 /* Value is 1 to indicate that we scrolled the display. */
4350 return nruns > 0;
4355 /************************************************************************
4356 Frame-Based Updates
4357 ************************************************************************/
4359 /* Update the desired frame matrix of frame F.
4361 FORCE_P means that the update should not be stopped by pending input.
4362 INHIBIT_HAIRY_ID_P means that scrolling should not be tried.
4364 Value is true if update was stopped due to pending input. */
4366 static bool
4367 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p)
4369 /* Frame matrices to work on. */
4370 struct glyph_matrix *current_matrix = f->current_matrix;
4371 struct glyph_matrix *desired_matrix = f->desired_matrix;
4372 int i;
4373 bool pause_p;
4374 int preempt_count = baud_rate / 2400 + 1;
4376 eassert (current_matrix && desired_matrix);
4378 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4379 calculate_costs (f);
4381 if (preempt_count <= 0)
4382 preempt_count = 1;
4384 if (!force_p && detect_input_pending_ignore_squeezables ())
4386 pause_p = 1;
4387 goto do_pause;
4390 /* If we cannot insert/delete lines, it's no use trying it. */
4391 if (!FRAME_LINE_INS_DEL_OK (f))
4392 inhibit_id_p = 1;
4394 /* See if any of the desired lines are enabled; don't compute for
4395 i/d line if just want cursor motion. */
4396 for (i = 0; i < desired_matrix->nrows; i++)
4397 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4398 break;
4400 /* Try doing i/d line, if not yet inhibited. */
4401 if (!inhibit_id_p && i < desired_matrix->nrows)
4402 force_p |= scrolling (f);
4404 /* Update the individual lines as needed. Do bottom line first. */
4405 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4406 update_frame_line (f, desired_matrix->nrows - 1);
4408 /* Now update the rest of the lines. */
4409 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4411 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4413 if (FRAME_TERMCAP_P (f))
4415 /* Flush out every so many lines.
4416 Also flush out if likely to have more than 1k buffered
4417 otherwise. I'm told that some telnet connections get
4418 really screwed by more than 1k output at once. */
4419 FILE *display_output = FRAME_TTY (f)->output;
4420 if (display_output)
4422 ptrdiff_t outq = __fpending (display_output);
4423 if (outq > 900
4424 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4425 fflush (display_output);
4429 if (!force_p && (i - 1) % preempt_count == 0)
4430 detect_input_pending_ignore_squeezables ();
4432 update_frame_line (f, i);
4436 assume (0 <= FRAME_LINES (f));
4437 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4439 /* Now just clean up termcap drivers and set cursor, etc. */
4440 if (!pause_p)
4442 if ((cursor_in_echo_area
4443 /* If we are showing a message instead of the mini-buffer,
4444 show the cursor for the message instead of for the
4445 (now hidden) mini-buffer contents. */
4446 || (EQ (minibuf_window, selected_window)
4447 && EQ (minibuf_window, echo_area_window)
4448 && !NILP (echo_area_buffer[0])))
4449 /* These cases apply only to the frame that contains
4450 the active mini-buffer window. */
4451 && FRAME_HAS_MINIBUF_P (f)
4452 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4454 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4455 int row, col;
4457 if (cursor_in_echo_area < 0)
4459 /* Negative value of cursor_in_echo_area means put
4460 cursor at beginning of line. */
4461 row = top;
4462 col = 0;
4464 else
4466 /* Positive value of cursor_in_echo_area means put
4467 cursor at the end of the prompt. If the mini-buffer
4468 is several lines high, find the last line that has
4469 any text on it. */
4470 row = FRAME_LINES (f);
4473 --row;
4474 col = 0;
4476 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4478 /* Frame rows are filled up with spaces that
4479 must be ignored here. */
4480 struct glyph_row *r = MATRIX_ROW (current_matrix,
4481 row);
4482 struct glyph *start = r->glyphs[TEXT_AREA];
4483 struct glyph *last = start + r->used[TEXT_AREA];
4485 while (last > start
4486 && (last - 1)->charpos < 0)
4487 --last;
4489 col = last - start;
4492 while (row > top && col == 0);
4494 /* Make sure COL is not out of range. */
4495 if (col >= FRAME_CURSOR_X_LIMIT (f))
4497 /* If we have another row, advance cursor into it. */
4498 if (row < FRAME_LINES (f) - 1)
4500 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4501 row++;
4503 /* Otherwise move it back in range. */
4504 else
4505 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4509 cursor_to (f, row, col);
4511 else
4513 /* We have only one cursor on terminal frames. Use it to
4514 display the cursor of the selected window. */
4515 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4516 if (w->cursor.vpos >= 0
4517 /* The cursor vpos may be temporarily out of bounds
4518 in the following situation: There is one window,
4519 with the cursor in the lower half of it. The window
4520 is split, and a message causes a redisplay before
4521 a new cursor position has been computed. */
4522 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4524 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4525 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4527 x += max (0, w->left_margin_cols);
4528 cursor_to (f, y, x);
4533 do_pause:
4535 clear_desired_matrices (f);
4536 return pause_p;
4540 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4542 static bool
4543 scrolling (struct frame *frame)
4545 int unchanged_at_top, unchanged_at_bottom;
4546 int window_size;
4547 int changed_lines;
4548 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4549 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4550 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4551 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4552 register int i;
4553 int free_at_end_vpos = FRAME_LINES (frame);
4554 struct glyph_matrix *current_matrix = frame->current_matrix;
4555 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4557 if (!current_matrix)
4558 emacs_abort ();
4560 /* Compute hash codes of all the lines. Also calculate number of
4561 changed lines, number of unchanged lines at the beginning, and
4562 number of unchanged lines at the end. */
4563 changed_lines = 0;
4564 unchanged_at_top = 0;
4565 unchanged_at_bottom = FRAME_LINES (frame);
4566 for (i = 0; i < FRAME_LINES (frame); i++)
4568 /* Give up on this scrolling if some old lines are not enabled. */
4569 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4570 return 0;
4571 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4572 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4574 /* This line cannot be redrawn, so don't let scrolling mess it. */
4575 new_hash[i] = old_hash[i];
4576 #define INFINITY 1000000 /* Taken from scroll.c */
4577 draw_cost[i] = INFINITY;
4579 else
4581 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4582 draw_cost[i] = line_draw_cost (desired_matrix, i);
4585 if (old_hash[i] != new_hash[i])
4587 changed_lines++;
4588 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4590 else if (i == unchanged_at_top)
4591 unchanged_at_top++;
4592 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4595 /* If changed lines are few, don't allow preemption, don't scroll. */
4596 if ((!FRAME_SCROLL_REGION_OK (frame)
4597 && changed_lines < baud_rate / 2400)
4598 || unchanged_at_bottom == FRAME_LINES (frame))
4599 return 1;
4601 window_size = (FRAME_LINES (frame) - unchanged_at_top
4602 - unchanged_at_bottom);
4604 if (FRAME_SCROLL_REGION_OK (frame))
4605 free_at_end_vpos -= unchanged_at_bottom;
4606 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4607 free_at_end_vpos = -1;
4609 /* If large window, fast terminal and few lines in common between
4610 current frame and desired frame, don't bother with i/d calc. */
4611 if (!FRAME_SCROLL_REGION_OK (frame)
4612 && window_size >= 18 && baud_rate > 2400
4613 && (window_size >=
4614 10 * scrolling_max_lines_saved (unchanged_at_top,
4615 FRAME_LINES (frame) - unchanged_at_bottom,
4616 old_hash, new_hash, draw_cost)))
4617 return 0;
4619 if (window_size < 2)
4620 return 0;
4622 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4623 draw_cost + unchanged_at_top - 1,
4624 old_draw_cost + unchanged_at_top - 1,
4625 old_hash + unchanged_at_top - 1,
4626 new_hash + unchanged_at_top - 1,
4627 free_at_end_vpos - unchanged_at_top);
4629 return 0;
4633 /* Count the number of blanks at the start of the vector of glyphs R
4634 which is LEN glyphs long. */
4636 static int
4637 count_blanks (struct glyph *r, int len)
4639 int i;
4641 for (i = 0; i < len; ++i)
4642 if (!CHAR_GLYPH_SPACE_P (r[i]))
4643 break;
4645 return i;
4649 /* Count the number of glyphs in common at the start of the glyph
4650 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4651 of STR2. Value is the number of equal glyphs equal at the start. */
4653 static int
4654 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4656 struct glyph *p1 = str1;
4657 struct glyph *p2 = str2;
4659 while (p1 < end1
4660 && p2 < end2
4661 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4662 ++p1, ++p2;
4664 return p1 - str1;
4668 /* Char insertion/deletion cost vector, from term.c */
4670 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4673 /* Perform a frame-based update on line VPOS in frame FRAME. */
4675 static void
4676 update_frame_line (struct frame *f, int vpos)
4678 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4679 int tem;
4680 int osp, nsp, begmatch, endmatch, olen, nlen;
4681 struct glyph_matrix *current_matrix = f->current_matrix;
4682 struct glyph_matrix *desired_matrix = f->desired_matrix;
4683 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4684 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4685 bool must_write_whole_line_p;
4686 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4687 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4688 != FACE_TTY_DEFAULT_BG_COLOR);
4690 if (colored_spaces_p)
4691 write_spaces_p = 1;
4693 /* Current row not enabled means it has unknown contents. We must
4694 write the whole desired line in that case. */
4695 must_write_whole_line_p = !current_row->enabled_p;
4696 if (must_write_whole_line_p)
4698 obody = 0;
4699 olen = 0;
4701 else
4703 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4704 olen = current_row->used[TEXT_AREA];
4706 /* Ignore trailing spaces, if we can. */
4707 if (!write_spaces_p)
4708 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4709 olen--;
4712 current_row->enabled_p = 1;
4713 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4715 /* If desired line is empty, just clear the line. */
4716 if (!desired_row->enabled_p)
4718 nlen = 0;
4719 goto just_erase;
4722 nbody = desired_row->glyphs[TEXT_AREA];
4723 nlen = desired_row->used[TEXT_AREA];
4724 nend = nbody + nlen;
4726 /* If display line has unknown contents, write the whole line. */
4727 if (must_write_whole_line_p)
4729 /* Ignore spaces at the end, if we can. */
4730 if (!write_spaces_p)
4731 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4732 --nlen;
4734 /* Write the contents of the desired line. */
4735 if (nlen)
4737 cursor_to (f, vpos, 0);
4738 write_glyphs (f, nbody, nlen);
4741 /* Don't call clear_end_of_line if we already wrote the whole
4742 line. The cursor will not be at the right margin in that
4743 case but in the line below. */
4744 if (nlen < FRAME_TOTAL_COLS (f))
4746 cursor_to (f, vpos, nlen);
4747 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4749 else
4750 /* Make sure we are in the right row, otherwise cursor movement
4751 with cmgoto might use `ch' in the wrong row. */
4752 cursor_to (f, vpos, 0);
4754 make_current (desired_matrix, current_matrix, vpos);
4755 return;
4758 /* Pretend trailing spaces are not there at all,
4759 unless for one reason or another we must write all spaces. */
4760 if (!write_spaces_p)
4761 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4762 nlen--;
4764 /* If there's no i/d char, quickly do the best we can without it. */
4765 if (!FRAME_CHAR_INS_DEL_OK (f))
4767 int i, j;
4769 /* Find the first glyph in desired row that doesn't agree with
4770 a glyph in the current row, and write the rest from there on. */
4771 for (i = 0; i < nlen; i++)
4773 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4775 /* Find the end of the run of different glyphs. */
4776 j = i + 1;
4777 while (j < nlen
4778 && (j >= olen
4779 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4780 || CHAR_GLYPH_PADDING_P (nbody[j])))
4781 ++j;
4783 /* Output this run of non-matching chars. */
4784 cursor_to (f, vpos, i);
4785 write_glyphs (f, nbody + i, j - i);
4786 i = j - 1;
4788 /* Now find the next non-match. */
4792 /* Clear the rest of the line, or the non-clear part of it. */
4793 if (olen > nlen)
4795 cursor_to (f, vpos, nlen);
4796 clear_end_of_line (f, olen);
4799 /* Make current row = desired row. */
4800 make_current (desired_matrix, current_matrix, vpos);
4801 return;
4804 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4805 characters in a row. */
4807 if (!olen)
4809 /* If current line is blank, skip over initial spaces, if
4810 possible, and write the rest. */
4811 if (write_spaces_p)
4812 nsp = 0;
4813 else
4814 nsp = count_blanks (nbody, nlen);
4816 if (nlen > nsp)
4818 cursor_to (f, vpos, nsp);
4819 write_glyphs (f, nbody + nsp, nlen - nsp);
4822 /* Exchange contents between current_frame and new_frame. */
4823 make_current (desired_matrix, current_matrix, vpos);
4824 return;
4827 /* Compute number of leading blanks in old and new contents. */
4828 osp = count_blanks (obody, olen);
4829 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4831 /* Compute number of matching chars starting with first non-blank. */
4832 begmatch = count_match (obody + osp, obody + olen,
4833 nbody + nsp, nbody + nlen);
4835 /* Spaces in new match implicit space past the end of old. */
4836 /* A bug causing this to be a no-op was fixed in 18.29. */
4837 if (!write_spaces_p && osp + begmatch == olen)
4839 np1 = nbody + nsp;
4840 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4841 ++begmatch;
4844 /* Avoid doing insert/delete char
4845 just cause number of leading spaces differs
4846 when the following text does not match. */
4847 if (begmatch == 0 && osp != nsp)
4848 osp = nsp = min (osp, nsp);
4850 /* Find matching characters at end of line */
4851 op1 = obody + olen;
4852 np1 = nbody + nlen;
4853 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4854 while (op1 > op2
4855 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4857 op1--;
4858 np1--;
4860 endmatch = obody + olen - op1;
4862 /* tem gets the distance to insert or delete.
4863 endmatch is how many characters we save by doing so.
4864 Is it worth it? */
4866 tem = (nlen - nsp) - (olen - osp);
4867 if (endmatch && tem
4868 && (!FRAME_CHAR_INS_DEL_OK (f)
4869 || endmatch <= char_ins_del_cost (f)[tem]))
4870 endmatch = 0;
4872 /* nsp - osp is the distance to insert or delete.
4873 If that is nonzero, begmatch is known to be nonzero also.
4874 begmatch + endmatch is how much we save by doing the ins/del.
4875 Is it worth it? */
4877 if (nsp != osp
4878 && (!FRAME_CHAR_INS_DEL_OK (f)
4879 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4881 begmatch = 0;
4882 endmatch = 0;
4883 osp = nsp = min (osp, nsp);
4886 /* Now go through the line, inserting, writing and
4887 deleting as appropriate. */
4889 if (osp > nsp)
4891 cursor_to (f, vpos, nsp);
4892 delete_glyphs (f, osp - nsp);
4894 else if (nsp > osp)
4896 /* If going to delete chars later in line
4897 and insert earlier in the line,
4898 must delete first to avoid losing data in the insert */
4899 if (endmatch && nlen < olen + nsp - osp)
4901 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
4902 delete_glyphs (f, olen + nsp - osp - nlen);
4903 olen = nlen - (nsp - osp);
4905 cursor_to (f, vpos, osp);
4906 insert_glyphs (f, 0, nsp - osp);
4908 olen += nsp - osp;
4910 tem = nsp + begmatch + endmatch;
4911 if (nlen != tem || olen != tem)
4913 if (!endmatch || nlen == olen)
4915 /* If new text being written reaches right margin, there is
4916 no need to do clear-to-eol at the end of this function
4917 (and it would not be safe, since cursor is not going to
4918 be "at the margin" after the text is done). */
4919 if (nlen == FRAME_TOTAL_COLS (f))
4920 olen = 0;
4922 /* Function write_glyphs is prepared to do nothing
4923 if passed a length <= 0. Check it here to avoid
4924 unnecessary cursor movement. */
4925 if (nlen - tem > 0)
4927 cursor_to (f, vpos, nsp + begmatch);
4928 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
4931 else if (nlen > olen)
4933 /* Here, we used to have the following simple code:
4934 ----------------------------------------
4935 write_glyphs (nbody + nsp + begmatch, olen - tem);
4936 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
4937 ----------------------------------------
4938 but it doesn't work if nbody[nsp + begmatch + olen - tem]
4939 is a padding glyph. */
4940 int out = olen - tem; /* Columns to be overwritten originally. */
4941 int del;
4943 cursor_to (f, vpos, nsp + begmatch);
4945 /* Calculate columns we can actually overwrite. */
4946 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
4947 out--;
4948 write_glyphs (f, nbody + nsp + begmatch, out);
4950 /* If we left columns to be overwritten, we must delete them. */
4951 del = olen - tem - out;
4952 if (del > 0)
4953 delete_glyphs (f, del);
4955 /* At last, we insert columns not yet written out. */
4956 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
4957 olen = nlen;
4959 else if (olen > nlen)
4961 cursor_to (f, vpos, nsp + begmatch);
4962 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
4963 delete_glyphs (f, olen - nlen);
4964 olen = nlen;
4968 just_erase:
4969 /* If any unerased characters remain after the new line, erase them. */
4970 if (olen > nlen)
4972 cursor_to (f, vpos, nlen);
4973 clear_end_of_line (f, olen);
4976 /* Exchange contents between current_frame and new_frame. */
4977 make_current (desired_matrix, current_matrix, vpos);
4982 /***********************************************************************
4983 X/Y Position -> Buffer Position
4984 ***********************************************************************/
4986 /* Determine what's under window-relative pixel position (*X, *Y).
4987 Return the OBJECT (string or buffer) that's there.
4988 Return in *POS the position in that object.
4989 Adjust *X and *Y to character positions.
4990 Return in *DX and *DY the pixel coordinates of the click,
4991 relative to the top left corner of OBJECT, or relative to
4992 the top left corner of the character glyph at (*X, *Y)
4993 if OBJECT is nil.
4994 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
4995 if the coordinates point to an empty area of the display. */
4997 Lisp_Object
4998 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5000 struct it it;
5001 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5002 struct text_pos startp;
5003 Lisp_Object string;
5004 struct glyph_row *row;
5005 #ifdef HAVE_WINDOW_SYSTEM
5006 struct image *img = 0;
5007 #endif
5008 int x0, x1, to_x;
5009 void *itdata = NULL;
5011 /* We used to set current_buffer directly here, but that does the
5012 wrong thing with `face-remapping-alist' (bug#2044). */
5013 Fset_buffer (w->contents);
5014 itdata = bidi_shelve_cache ();
5015 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5016 start_display (&it, w, startp);
5017 /* start_display takes into account the header-line row, but IT's
5018 vpos still counts from the glyph row that includes the window's
5019 start position. Adjust for a possible header-line row. */
5020 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
5022 x0 = *x;
5024 /* First, move to the beginning of the row corresponding to *Y. We
5025 need to be in that row to get the correct value of base paragraph
5026 direction for the text at (*X, *Y). */
5027 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5029 /* TO_X is the pixel position that the iterator will compute for the
5030 glyph at *X. We add it.first_visible_x because iterator
5031 positions include the hscroll. */
5032 to_x = x0 + it.first_visible_x;
5033 if (it.bidi_it.paragraph_dir == R2L)
5034 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5035 text area. This is because the iterator, even in R2L
5036 paragraphs, delivers glyphs as if they started at the left
5037 margin of the window. (When we actually produce glyphs for
5038 display, we reverse their order in PRODUCE_GLYPHS, but the
5039 iterator doesn't know about that.) The following line adjusts
5040 the pixel position to the iterator geometry, which is what
5041 move_it_* routines use. (The -1 is because in a window whose
5042 text-area width is W, the rightmost pixel position is W-1, and
5043 it should be mirrored into zero pixel position.) */
5044 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5046 /* Now move horizontally in the row to the glyph under *X. Second
5047 argument is ZV to prevent move_it_in_display_line from matching
5048 based on buffer positions. */
5049 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5050 bidi_unshelve_cache (itdata, 0);
5052 Fset_buffer (old_current_buffer);
5054 *dx = x0 + it.first_visible_x - it.current_x;
5055 *dy = *y - it.current_y;
5057 string = w->contents;
5058 if (STRINGP (it.string))
5059 string = it.string;
5060 *pos = it.current;
5061 if (it.what == IT_COMPOSITION
5062 && it.cmp_it.nchars > 1
5063 && it.cmp_it.reversed_p)
5065 /* The current display element is a grapheme cluster in a
5066 composition. In that case, we need the position of the first
5067 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5068 it.current points to the last character of the cluster, thus
5069 we must move back to the first character of the same
5070 cluster. */
5071 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5072 if (STRINGP (it.string))
5073 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5074 else
5075 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5076 CHARPOS (pos->pos));
5079 #ifdef HAVE_WINDOW_SYSTEM
5080 if (it.what == IT_IMAGE)
5082 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5083 && !NILP (img->spec))
5084 *object = img->spec;
5086 #endif
5088 if (it.vpos < w->current_matrix->nrows
5089 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5090 row->enabled_p))
5092 if (it.hpos < row->used[TEXT_AREA])
5094 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5095 #ifdef HAVE_WINDOW_SYSTEM
5096 if (img)
5098 *dy -= row->ascent - glyph->ascent;
5099 *dx += glyph->slice.img.x;
5100 *dy += glyph->slice.img.y;
5101 /* Image slices positions are still relative to the entire image */
5102 *width = img->width;
5103 *height = img->height;
5105 else
5106 #endif
5108 *width = glyph->pixel_width;
5109 *height = glyph->ascent + glyph->descent;
5112 else
5114 *width = 0;
5115 *height = row->height;
5118 else
5120 *width = *height = 0;
5123 /* Add extra (default width) columns if clicked after EOL. */
5124 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5125 if (x0 > x1)
5126 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5128 *x = it.hpos;
5129 *y = it.vpos;
5131 return string;
5135 /* Value is the string under window-relative coordinates X/Y in the
5136 mode line or header line (PART says which) of window W, or nil if none.
5137 *CHARPOS is set to the position in the string returned. */
5139 Lisp_Object
5140 mode_line_string (struct window *w, enum window_part part,
5141 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5142 int *dx, int *dy, int *width, int *height)
5144 struct glyph_row *row;
5145 struct glyph *glyph, *end;
5146 int x0, y0;
5147 Lisp_Object string = Qnil;
5149 if (part == ON_MODE_LINE)
5150 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5151 else
5152 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5153 y0 = *y - row->y;
5154 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5156 if (row->mode_line_p && row->enabled_p)
5158 /* Find the glyph under X. If we find one with a string object,
5159 it's the one we were looking for. */
5160 glyph = row->glyphs[TEXT_AREA];
5161 end = glyph + row->used[TEXT_AREA];
5162 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5163 x0 -= glyph->pixel_width;
5164 *x = glyph - row->glyphs[TEXT_AREA];
5165 if (glyph < end)
5167 string = glyph->object;
5168 *charpos = glyph->charpos;
5169 *width = glyph->pixel_width;
5170 *height = glyph->ascent + glyph->descent;
5171 #ifdef HAVE_WINDOW_SYSTEM
5172 if (glyph->type == IMAGE_GLYPH)
5174 struct image *img;
5175 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5176 if (img != NULL)
5177 *object = img->spec;
5178 y0 -= row->ascent - glyph->ascent;
5180 #endif
5182 else
5184 /* Add extra (default width) columns if clicked after EOL. */
5185 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5186 *width = 0;
5187 *height = row->height;
5190 else
5192 *x = 0;
5193 x0 = 0;
5194 *width = *height = 0;
5197 *dx = x0;
5198 *dy = y0;
5200 return string;
5204 /* Value is the string under window-relative coordinates X/Y in either
5205 marginal area, or nil if none. *CHARPOS is set to the position in
5206 the string returned. */
5208 Lisp_Object
5209 marginal_area_string (struct window *w, enum window_part part,
5210 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5211 int *dx, int *dy, int *width, int *height)
5213 struct glyph_row *row = w->current_matrix->rows;
5214 struct glyph *glyph, *end;
5215 int x0, y0, i, wy = *y;
5216 int area;
5217 Lisp_Object string = Qnil;
5219 if (part == ON_LEFT_MARGIN)
5220 area = LEFT_MARGIN_AREA;
5221 else if (part == ON_RIGHT_MARGIN)
5222 area = RIGHT_MARGIN_AREA;
5223 else
5224 emacs_abort ();
5226 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5227 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5228 break;
5229 y0 = *y - row->y;
5230 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5232 if (row->enabled_p)
5234 /* Find the glyph under X. If we find one with a string object,
5235 it's the one we were looking for. */
5236 if (area == RIGHT_MARGIN_AREA)
5237 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5238 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5239 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5240 + window_box_width (w, LEFT_MARGIN_AREA)
5241 + window_box_width (w, TEXT_AREA));
5242 else
5243 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5244 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5245 : 0);
5247 glyph = row->glyphs[area];
5248 end = glyph + row->used[area];
5249 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5250 x0 -= glyph->pixel_width;
5251 *x = glyph - row->glyphs[area];
5252 if (glyph < end)
5254 string = glyph->object;
5255 *charpos = glyph->charpos;
5256 *width = glyph->pixel_width;
5257 *height = glyph->ascent + glyph->descent;
5258 #ifdef HAVE_WINDOW_SYSTEM
5259 if (glyph->type == IMAGE_GLYPH)
5261 struct image *img;
5262 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5263 if (img != NULL)
5264 *object = img->spec;
5265 y0 -= row->ascent - glyph->ascent;
5266 x0 += glyph->slice.img.x;
5267 y0 += glyph->slice.img.y;
5269 #endif
5271 else
5273 /* Add extra (default width) columns if clicked after EOL. */
5274 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5275 *width = 0;
5276 *height = row->height;
5279 else
5281 x0 = 0;
5282 *x = 0;
5283 *width = *height = 0;
5286 *dx = x0;
5287 *dy = y0;
5289 return string;
5293 /***********************************************************************
5294 Changing Frame Sizes
5295 ***********************************************************************/
5297 #ifdef SIGWINCH
5299 static void deliver_window_change_signal (int);
5301 static void
5302 handle_window_change_signal (int sig)
5304 int width, height;
5305 struct tty_display_info *tty;
5307 /* The frame size change obviously applies to a single
5308 termcap-controlled terminal, but we can't decide which.
5309 Therefore, we resize the frames corresponding to each tty.
5311 for (tty = tty_list; tty; tty = tty->next) {
5313 if (! tty->term_initted)
5314 continue;
5316 /* Suspended tty frames have tty->input == NULL avoid trying to
5317 use it. */
5318 if (!tty->input)
5319 continue;
5321 get_tty_size (fileno (tty->input), &width, &height);
5323 if (width > 5 && height > 2) {
5324 Lisp_Object tail, frame;
5326 FOR_EACH_FRAME (tail, frame)
5327 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5328 /* Record the new sizes, but don't reallocate the data
5329 structures now. Let that be done later outside of the
5330 signal handler. */
5331 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5336 static void
5337 deliver_window_change_signal (int sig)
5339 deliver_process_signal (sig, handle_window_change_signal);
5341 #endif /* SIGWINCH */
5344 /* Do any change in frame size that was requested by a signal.
5345 SAFE means this function is called from a place where it is
5346 safe to change frame sizes while a redisplay is in progress. */
5348 void
5349 do_pending_window_change (bool safe)
5351 /* If window change signal handler should have run before, run it now. */
5352 if (redisplaying_p && !safe)
5353 return;
5355 while (delayed_size_change)
5357 Lisp_Object tail, frame;
5359 delayed_size_change = 0;
5361 FOR_EACH_FRAME (tail, frame)
5363 struct frame *f = XFRAME (frame);
5365 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5366 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5367 0, 0, safe);
5373 /* Change the frame height and/or width. Values may be given as zero to
5374 indicate no change is to take place.
5376 If DELAY, assume we're being called from a signal handler, and
5377 queue the change for later - perhaps the next redisplay.
5378 Since this tries to resize windows, we can't call it
5379 from a signal handler.
5381 SAFE means this function is called from a place where it's
5382 safe to change frame sizes while a redisplay is in progress. */
5384 void
5385 change_frame_size (struct frame *f, int newheight, int newwidth,
5386 bool pretend, bool delay, bool safe)
5388 Lisp_Object tail, frame;
5390 if (FRAME_MSDOS_P (f))
5392 /* On MS-DOS, all frames use the same screen, so a change in
5393 size affects all frames. Termcap now supports multiple
5394 ttys. */
5395 FOR_EACH_FRAME (tail, frame)
5396 if (! FRAME_WINDOW_P (XFRAME (frame)))
5397 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5398 pretend, delay, safe);
5400 else
5401 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5404 static void
5405 change_frame_size_1 (struct frame *f, int newheight, int newwidth,
5406 bool pretend, bool delay, bool safe)
5408 int new_frame_total_cols;
5409 ptrdiff_t count = SPECPDL_INDEX ();
5411 /* If we can't deal with the change now, queue it for later. */
5412 if (delay || (redisplaying_p && !safe))
5414 f->new_text_lines = newheight;
5415 f->new_text_cols = newwidth;
5416 delayed_size_change = 1;
5417 return;
5420 /* This size-change overrides any pending one for this frame. */
5421 f->new_text_lines = 0;
5422 f->new_text_cols = 0;
5424 /* If an argument is zero, set it to the current value. */
5425 if (newheight == 0)
5426 newheight = FRAME_LINES (f);
5427 if (newwidth == 0)
5428 newwidth = FRAME_COLS (f);
5430 /* Compute width of windows in F. */
5431 /* Round up to the smallest acceptable size. */
5432 check_frame_size (f, &newheight, &newwidth);
5434 /* This is the width of the frame with vertical scroll bars and fringe
5435 columns. Do this after rounding - see discussion of bug#9723. */
5436 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5438 /* If we're not changing the frame size, quit now. */
5439 /* Frame width may be unchanged but the text portion may change, for
5440 example, fullscreen and remove/add scroll bar. */
5441 if (newheight == FRAME_LINES (f)
5442 /* Text portion unchanged? */
5443 && newwidth == FRAME_COLS (f)
5444 /* Frame width unchanged? */
5445 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5446 return;
5448 block_input ();
5450 #ifdef MSDOS
5451 /* We only can set screen dimensions to certain values supported
5452 by our video hardware. Try to find the smallest size greater
5453 or equal to the requested dimensions. */
5454 dos_set_window_size (&newheight, &newwidth);
5455 #endif
5457 if (newheight != FRAME_LINES (f))
5459 resize_frame_windows (f, newheight, 0);
5461 /* MSDOS frames cannot PRETEND, as they change frame size by
5462 manipulating video hardware. */
5463 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5464 FrameRows (FRAME_TTY (f)) = newheight;
5467 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5469 resize_frame_windows (f, new_frame_total_cols, 1);
5471 /* MSDOS frames cannot PRETEND, as they change frame size by
5472 manipulating video hardware. */
5473 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5474 FrameCols (FRAME_TTY (f)) = newwidth;
5476 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
5477 if (WINDOWP (f->tool_bar_window))
5478 XWINDOW (f->tool_bar_window)->total_cols = newwidth;
5479 #endif
5482 FRAME_LINES (f) = newheight;
5483 SET_FRAME_COLS (f, newwidth);
5486 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5487 int text_area_x, text_area_y, text_area_width, text_area_height;
5489 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5490 &text_area_height);
5491 if (w->cursor.x >= text_area_x + text_area_width)
5492 w->cursor.hpos = w->cursor.x = 0;
5493 if (w->cursor.y >= text_area_y + text_area_height)
5494 w->cursor.vpos = w->cursor.y = 0;
5497 adjust_frame_glyphs (f);
5498 calculate_costs (f);
5499 SET_FRAME_GARBAGED (f);
5500 f->resized_p = 1;
5502 unblock_input ();
5504 record_unwind_current_buffer ();
5506 run_window_configuration_change_hook (f);
5508 unbind_to (count, Qnil);
5513 /***********************************************************************
5514 Terminal Related Lisp Functions
5515 ***********************************************************************/
5517 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5518 1, 1, "FOpen termscript file: ",
5519 doc: /* Start writing all terminal output to FILE as well as the terminal.
5520 FILE = nil means just close any termscript file currently open. */)
5521 (Lisp_Object file)
5523 struct tty_display_info *tty;
5525 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5526 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5527 error ("Current frame is not on a tty device");
5529 tty = CURTTY ();
5531 if (tty->termscript != 0)
5533 block_input ();
5534 fclose (tty->termscript);
5535 tty->termscript = 0;
5536 unblock_input ();
5539 if (! NILP (file))
5541 file = Fexpand_file_name (file, Qnil);
5542 tty->termscript = emacs_fopen (SSDATA (file), "w");
5543 if (tty->termscript == 0)
5544 report_file_error ("Opening termscript", file);
5546 return Qnil;
5550 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5551 Ssend_string_to_terminal, 1, 2, 0,
5552 doc: /* Send STRING to the terminal without alteration.
5553 Control characters in STRING will have terminal-dependent effects.
5555 Optional parameter TERMINAL specifies the tty terminal device to use.
5556 It may be a terminal object, a frame, or nil for the terminal used by
5557 the currently selected frame. In batch mode, STRING is sent to stdout
5558 when TERMINAL is nil. */)
5559 (Lisp_Object string, Lisp_Object terminal)
5561 struct terminal *t = get_terminal (terminal, 1);
5562 FILE *out;
5564 /* ??? Perhaps we should do something special for multibyte strings here. */
5565 CHECK_STRING (string);
5566 block_input ();
5568 if (!t)
5569 error ("Unknown terminal device");
5571 if (t->type == output_initial)
5572 out = stdout;
5573 else if (t->type != output_termcap && t->type != output_msdos_raw)
5574 error ("Device %d is not a termcap terminal device", t->id);
5575 else
5577 struct tty_display_info *tty = t->display_info.tty;
5579 if (! tty->output)
5580 error ("Terminal is currently suspended");
5582 if (tty->termscript)
5584 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5585 fflush (tty->termscript);
5587 out = tty->output;
5589 fwrite (SDATA (string), 1, SBYTES (string), out);
5590 fflush (out);
5591 unblock_input ();
5592 return Qnil;
5596 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5597 doc: /* Beep, or flash the screen.
5598 Also, unless an argument is given,
5599 terminate any keyboard macro currently executing. */)
5600 (Lisp_Object arg)
5602 if (!NILP (arg))
5604 if (noninteractive)
5605 putchar (07);
5606 else
5607 ring_bell (XFRAME (selected_frame));
5609 else
5610 bitch_at_user ();
5612 return Qnil;
5615 void
5616 bitch_at_user (void)
5618 if (noninteractive)
5619 putchar (07);
5620 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5622 const char *msg
5623 = "Keyboard macro terminated by a command ringing the bell";
5624 Fsignal (Quser_error, list1 (build_string (msg)));
5626 else
5627 ring_bell (XFRAME (selected_frame));
5632 /***********************************************************************
5633 Sleeping, Waiting
5634 ***********************************************************************/
5636 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5637 doc: /* Pause, without updating display, for SECONDS seconds.
5638 SECONDS may be a floating-point value, meaning that you can wait for a
5639 fraction of a second. Optional second arg MILLISECONDS specifies an
5640 additional wait period, in milliseconds; this is for backwards compatibility.
5641 \(Not all operating systems support waiting for a fraction of a second.) */)
5642 (Lisp_Object seconds, Lisp_Object milliseconds)
5644 double duration = extract_float (seconds);
5646 if (!NILP (milliseconds))
5648 CHECK_NUMBER (milliseconds);
5649 duration += XINT (milliseconds) / 1000.0;
5652 if (duration > 0)
5654 struct timespec t = dtotimespec (duration);
5655 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5656 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5659 return Qnil;
5663 /* This is just like wait_reading_process_output, except that
5664 it does redisplay.
5666 TIMEOUT is number of seconds to wait (float or integer),
5667 or t to wait forever.
5668 READING is true if reading input.
5669 If DISPLAY_OPTION is >0 display process output while waiting.
5670 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5673 Lisp_Object
5674 sit_for (Lisp_Object timeout, bool reading, int display_option)
5676 intmax_t sec;
5677 int nsec;
5678 bool do_display = display_option > 0;
5680 swallow_events (do_display);
5682 if ((detect_input_pending_run_timers (do_display))
5683 || !NILP (Vexecuting_kbd_macro))
5684 return Qnil;
5686 if (display_option > 1)
5687 redisplay_preserve_echo_area (2);
5689 if (INTEGERP (timeout))
5691 sec = XINT (timeout);
5692 if (sec <= 0)
5693 return Qt;
5694 nsec = 0;
5696 else if (FLOATP (timeout))
5698 double seconds = XFLOAT_DATA (timeout);
5699 if (! (0 < seconds))
5700 return Qt;
5701 else
5703 struct timespec t = dtotimespec (seconds);
5704 sec = min (t.tv_sec, WAIT_READING_MAX);
5705 nsec = t.tv_nsec;
5708 else if (EQ (timeout, Qt))
5710 sec = 0;
5711 nsec = 0;
5713 else
5714 wrong_type_argument (Qnumberp, timeout);
5717 #ifdef USABLE_SIGIO
5718 gobble_input ();
5719 #endif
5721 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5722 Qnil, NULL, 0);
5724 return detect_input_pending () ? Qnil : Qt;
5728 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5729 doc: /* Perform redisplay.
5730 Optional arg FORCE, if non-nil, prevents redisplay from being
5731 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5732 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5733 preempted by arriving input, so FORCE does nothing.
5735 Return t if redisplay was performed, nil if redisplay was preempted
5736 immediately by pending input. */)
5737 (Lisp_Object force)
5739 ptrdiff_t count;
5741 swallow_events (1);
5742 if ((detect_input_pending_run_timers (1)
5743 && NILP (force) && !redisplay_dont_pause)
5744 || !NILP (Vexecuting_kbd_macro))
5745 return Qnil;
5747 count = SPECPDL_INDEX ();
5748 if (!NILP (force) && !redisplay_dont_pause)
5749 specbind (Qredisplay_dont_pause, Qt);
5750 redisplay_preserve_echo_area (2);
5751 unbind_to (count, Qnil);
5752 return Qt;
5757 /***********************************************************************
5758 Other Lisp Functions
5759 ***********************************************************************/
5761 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5762 session's frames, frame names, buffers, buffer-read-only flags, and
5763 buffer-modified-flags. */
5765 static Lisp_Object frame_and_buffer_state;
5768 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5769 Sframe_or_buffer_changed_p, 0, 1, 0,
5770 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5771 VARIABLE is a variable name whose value is either nil or a state vector
5772 that will be updated to contain all frames and buffers,
5773 aside from buffers whose names start with space,
5774 along with the buffers' read-only and modified flags. This allows a fast
5775 check to see whether buffer menus might need to be recomputed.
5776 If this function returns non-nil, it updates the internal vector to reflect
5777 the current state.
5779 If VARIABLE is nil, an internal variable is used. Users should not
5780 pass nil for VARIABLE. */)
5781 (Lisp_Object variable)
5783 Lisp_Object state, tail, frame, buf;
5784 ptrdiff_t n, idx;
5786 if (! NILP (variable))
5788 CHECK_SYMBOL (variable);
5789 state = Fsymbol_value (variable);
5790 if (! VECTORP (state))
5791 goto changed;
5793 else
5794 state = frame_and_buffer_state;
5796 idx = 0;
5797 FOR_EACH_FRAME (tail, frame)
5799 if (idx == ASIZE (state))
5800 goto changed;
5801 if (!EQ (AREF (state, idx++), frame))
5802 goto changed;
5803 if (idx == ASIZE (state))
5804 goto changed;
5805 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5806 goto changed;
5808 /* Check that the buffer info matches. */
5809 FOR_EACH_LIVE_BUFFER (tail, buf)
5811 /* Ignore buffers that aren't included in buffer lists. */
5812 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5813 continue;
5814 if (idx == ASIZE (state))
5815 goto changed;
5816 if (!EQ (AREF (state, idx++), buf))
5817 goto changed;
5818 if (idx == ASIZE (state))
5819 goto changed;
5820 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5821 goto changed;
5822 if (idx == ASIZE (state))
5823 goto changed;
5824 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5825 goto changed;
5827 if (idx == ASIZE (state))
5828 goto changed;
5829 /* Detect deletion of a buffer at the end of the list. */
5830 if (EQ (AREF (state, idx), Qlambda))
5831 return Qnil;
5833 /* Come here if we decide the data has changed. */
5834 changed:
5835 /* Count the size we will need.
5836 Start with 1 so there is room for at least one lambda at the end. */
5837 n = 1;
5838 FOR_EACH_FRAME (tail, frame)
5839 n += 2;
5840 FOR_EACH_LIVE_BUFFER (tail, buf)
5841 n += 3;
5842 /* Reallocate the vector if data has grown to need it,
5843 or if it has shrunk a lot. */
5844 if (! VECTORP (state)
5845 || n > ASIZE (state)
5846 || n + 20 < ASIZE (state) / 2)
5847 /* Add 20 extra so we grow it less often. */
5849 state = Fmake_vector (make_number (n + 20), Qlambda);
5850 if (! NILP (variable))
5851 Fset (variable, state);
5852 else
5853 frame_and_buffer_state = state;
5856 /* Record the new data in the (possibly reallocated) vector. */
5857 idx = 0;
5858 FOR_EACH_FRAME (tail, frame)
5860 ASET (state, idx, frame);
5861 idx++;
5862 ASET (state, idx, XFRAME (frame)->name);
5863 idx++;
5865 FOR_EACH_LIVE_BUFFER (tail, buf)
5867 /* Ignore buffers that aren't included in buffer lists. */
5868 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5869 continue;
5870 ASET (state, idx, buf);
5871 idx++;
5872 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5873 idx++;
5874 ASET (state, idx, Fbuffer_modified_p (buf));
5875 idx++;
5877 /* Fill up the vector with lambdas (always at least one). */
5878 ASET (state, idx, Qlambda);
5879 idx++;
5880 while (idx < ASIZE (state))
5882 ASET (state, idx, Qlambda);
5883 idx++;
5885 /* Make sure we didn't overflow the vector. */
5886 eassert (idx <= ASIZE (state));
5887 return Qt;
5892 /***********************************************************************
5893 Initialization
5894 ***********************************************************************/
5896 /* Initialization done when Emacs fork is started, before doing stty.
5897 Determine terminal type and set terminal_driver. Then invoke its
5898 decoding routine to set up variables in the terminal package. */
5900 void
5901 init_display (void)
5903 char *terminal_type;
5905 /* Construct the space glyph. */
5906 space_glyph.type = CHAR_GLYPH;
5907 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5908 space_glyph.charpos = -1;
5910 inverse_video = 0;
5911 cursor_in_echo_area = 0;
5913 /* Now is the time to initialize this; it's used by init_sys_modes
5914 during startup. */
5915 Vinitial_window_system = Qnil;
5917 /* SIGWINCH needs to be handled no matter what display we start
5918 with. Otherwise newly opened tty frames will not resize
5919 automatically. */
5920 #ifdef SIGWINCH
5921 #ifndef CANNOT_DUMP
5922 if (initialized)
5923 #endif /* CANNOT_DUMP */
5925 struct sigaction action;
5926 emacs_sigaction_init (&action, deliver_window_change_signal);
5927 sigaction (SIGWINCH, &action, 0);
5929 #endif /* SIGWINCH */
5931 /* If running as a daemon, no need to initialize any frames/terminal. */
5932 if (IS_DAEMON)
5933 return;
5935 /* If the user wants to use a window system, we shouldn't bother
5936 initializing the terminal. This is especially important when the
5937 terminal is so dumb that emacs gives up before and doesn't bother
5938 using the window system.
5940 If the DISPLAY environment variable is set and nonempty,
5941 try to use X, and die with an error message if that doesn't work. */
5943 #ifdef HAVE_X_WINDOWS
5944 if (! inhibit_window_system && ! display_arg)
5946 char *display;
5947 display = getenv ("DISPLAY");
5948 display_arg = (display != 0 && *display != 0);
5950 if (display_arg && !x_display_ok (display))
5952 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
5953 display);
5954 inhibit_window_system = 1;
5958 if (!inhibit_window_system && display_arg)
5960 Vinitial_window_system = Qx;
5961 #ifdef HAVE_X11
5962 Vwindow_system_version = make_number (11);
5963 #endif
5964 #ifdef USE_NCURSES
5965 /* In some versions of ncurses,
5966 tputs crashes if we have not called tgetent.
5967 So call tgetent. */
5968 { char b[2044]; tgetent (b, "xterm");}
5969 #endif
5970 return;
5972 #endif /* HAVE_X_WINDOWS */
5974 #ifdef HAVE_NTGUI
5975 if (!inhibit_window_system)
5977 Vinitial_window_system = Qw32;
5978 Vwindow_system_version = make_number (1);
5979 return;
5981 #endif /* HAVE_NTGUI */
5983 #ifdef HAVE_NS
5984 if (!inhibit_window_system
5985 #ifndef CANNOT_DUMP
5986 && initialized
5987 #endif
5990 Vinitial_window_system = Qns;
5991 Vwindow_system_version = make_number (10);
5992 return;
5994 #endif
5996 /* If no window system has been specified, try to use the terminal. */
5997 if (! isatty (0))
5998 fatal ("standard input is not a tty");
6000 #ifdef WINDOWSNT
6001 terminal_type = "w32console";
6002 #else
6003 terminal_type = getenv ("TERM");
6004 #endif
6005 if (!terminal_type)
6007 #ifdef HAVE_WINDOW_SYSTEM
6008 if (! inhibit_window_system)
6009 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6010 else
6011 #endif /* HAVE_WINDOW_SYSTEM */
6012 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6013 exit (1);
6017 struct terminal *t;
6018 struct frame *f = XFRAME (selected_frame);
6020 init_foreground_group ();
6022 /* Open a display on the controlling tty. */
6023 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6025 /* Convert the initial frame to use the new display. */
6026 if (f->output_method != output_initial)
6027 emacs_abort ();
6028 f->output_method = t->type;
6029 f->terminal = t;
6031 t->reference_count++;
6032 #ifdef MSDOS
6033 f->output_data.tty->display_info = &the_only_display_info;
6034 #else
6035 if (f->output_method == output_termcap)
6036 create_tty_output (f);
6037 #endif
6038 t->display_info.tty->top_frame = selected_frame;
6039 change_frame_size (XFRAME (selected_frame),
6040 FrameRows (t->display_info.tty),
6041 FrameCols (t->display_info.tty), 0, 0, 1);
6043 /* Delete the initial terminal. */
6044 if (--initial_terminal->reference_count == 0
6045 && initial_terminal->delete_terminal_hook)
6046 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6048 /* Update frame parameters to reflect the new type. */
6049 Fmodify_frame_parameters
6050 (selected_frame, list1 (Fcons (Qtty_type,
6051 Ftty_type (selected_frame))));
6052 if (t->display_info.tty->name)
6053 Fmodify_frame_parameters
6054 (selected_frame,
6055 list1 (Fcons (Qtty, build_string (t->display_info.tty->name))));
6056 else
6057 Fmodify_frame_parameters (selected_frame, list1 (Fcons (Qtty, Qnil)));
6061 struct frame *sf = SELECTED_FRAME ();
6062 int width = FRAME_TOTAL_COLS (sf);
6063 int height = FRAME_LINES (sf);
6065 /* If these sizes are so big they cause overflow, just ignore the
6066 change. It's not clear what better we could do. The rest of
6067 the code assumes that (width + 2) * height * sizeof (struct glyph)
6068 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6069 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6070 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6071 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6072 < (width + 2) * height))
6073 fatal ("screen size %dx%d too big", width, height);
6076 calculate_costs (XFRAME (selected_frame));
6078 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6079 if (initialized
6080 && !noninteractive
6081 && NILP (Vinitial_window_system))
6083 /* For the initial frame, we don't have any way of knowing what
6084 are the foreground and background colors of the terminal. */
6085 struct frame *sf = SELECTED_FRAME ();
6087 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6088 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6089 call0 (intern ("tty-set-up-initial-frame-faces"));
6095 /***********************************************************************
6096 Blinking cursor
6097 ***********************************************************************/
6099 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6100 Sinternal_show_cursor, 2, 2, 0,
6101 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6102 WINDOW nil means use the selected window. SHOW non-nil means
6103 show a cursor in WINDOW in the next redisplay. SHOW nil means
6104 don't show a cursor. */)
6105 (Lisp_Object window, Lisp_Object show)
6107 /* Don't change cursor state while redisplaying. This could confuse
6108 output routines. */
6109 if (!redisplaying_p)
6110 decode_any_window (window)->cursor_off_p = NILP (show);
6111 return Qnil;
6115 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6116 Sinternal_show_cursor_p, 0, 1, 0,
6117 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6118 WINDOW nil or omitted means report on the selected window. */)
6119 (Lisp_Object window)
6121 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6124 /***********************************************************************
6125 Initialization
6126 ***********************************************************************/
6128 void
6129 syms_of_display (void)
6131 defsubr (&Sredraw_frame);
6132 defsubr (&Sredraw_display);
6133 defsubr (&Sframe_or_buffer_changed_p);
6134 defsubr (&Sopen_termscript);
6135 defsubr (&Sding);
6136 defsubr (&Sredisplay);
6137 defsubr (&Ssleep_for);
6138 defsubr (&Ssend_string_to_terminal);
6139 defsubr (&Sinternal_show_cursor);
6140 defsubr (&Sinternal_show_cursor_p);
6142 #ifdef GLYPH_DEBUG
6143 defsubr (&Sdump_redisplay_history);
6144 #endif
6146 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6147 staticpro (&frame_and_buffer_state);
6149 DEFSYM (Qdisplay_table, "display-table");
6150 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6152 DEFVAR_INT ("baud-rate", baud_rate,
6153 doc: /* The output baud rate of the terminal.
6154 On most systems, changing this value will affect the amount of padding
6155 and the other strategic decisions made during redisplay. */);
6157 DEFVAR_BOOL ("inverse-video", inverse_video,
6158 doc: /* Non-nil means invert the entire frame display.
6159 This means everything is in inverse video which otherwise would not be. */);
6161 DEFVAR_BOOL ("visible-bell", visible_bell,
6162 doc: /* Non-nil means try to flash the frame to represent a bell.
6164 See also `ring-bell-function'. */);
6166 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6167 doc: /* Non-nil means no need to redraw entire frame after suspending.
6168 A non-nil value is useful if the terminal can automatically preserve
6169 Emacs's frame display when you reenter Emacs.
6170 It is up to you to set this variable if your terminal can do that. */);
6172 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6173 doc: /* Name of the window system that Emacs uses for the first frame.
6174 The value is a symbol:
6175 nil for a termcap frame (a character-only terminal),
6176 'x' for an Emacs frame that is really an X window,
6177 'w32' for an Emacs frame that is a window on MS-Windows display,
6178 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6179 'pc' for a direct-write MS-DOS frame.
6181 Use of this variable as a boolean is deprecated. Instead,
6182 use `display-graphic-p' or any of the other `display-*-p'
6183 predicates which report frame's specific UI-related capabilities. */);
6185 DEFVAR_KBOARD ("window-system", Vwindow_system,
6186 doc: /* Name of window system through which the selected frame is displayed.
6187 The value is a symbol:
6188 nil for a termcap frame (a character-only terminal),
6189 'x' for an Emacs frame that is really an X window,
6190 'w32' for an Emacs frame that is a window on MS-Windows display,
6191 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6192 'pc' for a direct-write MS-DOS frame.
6194 Use of this variable as a boolean is deprecated. Instead,
6195 use `display-graphic-p' or any of the other `display-*-p'
6196 predicates which report frame's specific UI-related capabilities. */);
6198 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6199 doc: /* The version number of the window system in use.
6200 For X windows, this is 11. */);
6202 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6203 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6205 DEFVAR_LISP ("glyph-table", Vglyph_table,
6206 doc: /* Table defining how to output a glyph code to the frame.
6207 If not nil, this is a vector indexed by glyph code to define the glyph.
6208 Each element can be:
6209 integer: a glyph code which this glyph is an alias for.
6210 string: output this glyph using that string (not impl. in X windows).
6211 nil: this glyph mod 524288 is the code of a character to output,
6212 and this glyph / 524288 is the face number (see `face-id') to use
6213 while outputting it. */);
6214 Vglyph_table = Qnil;
6216 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6217 doc: /* Display table to use for buffers that specify none.
6218 See `buffer-display-table' for more information. */);
6219 Vstandard_display_table = Qnil;
6221 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6222 doc: /* Non-nil means display update isn't paused when input is detected. */);
6223 redisplay_dont_pause = 1;
6225 #ifdef CANNOT_DUMP
6226 if (noninteractive)
6227 #endif
6229 Vinitial_window_system = Qnil;
6230 Vwindow_system_version = Qnil;