* filecache.el (file-cache-filter-regexps): Add lock files (tiny change)
[emacs.git] / src / xdisp.c
blob3f57841ac13a0ddc3d7b649f83682b090854a95e
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23 Redisplay.
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
54 expose_window (asynchronous) |
56 X expose events -----+
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
85 . try_cursor_movement
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
91 . try_window_reusing_current_matrix
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
97 . try_window_id
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
105 . try_window
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
131 Desired matrices.
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
176 Frame matrices.
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
197 Bidirectional display.
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
240 Bidirectional display and character compositions
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
267 Moving an iterator in bidirectional text
268 without producing glyphs
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
325 #define INFINITY 10000000
327 /* Holds the list (error). */
328 static Lisp_Object list_of_error;
330 #ifdef HAVE_WINDOW_SYSTEM
332 /* Test if overflow newline into fringe. Called with iterator IT
333 at or past right window margin, and with IT->current_x set. */
335 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
336 (!NILP (Voverflow_newline_into_fringe) \
337 && FRAME_WINDOW_P ((IT)->f) \
338 && ((IT)->bidi_it.paragraph_dir == R2L \
339 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
340 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
341 && (IT)->current_x == (IT)->last_visible_x)
343 #else /* !HAVE_WINDOW_SYSTEM */
344 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
345 #endif /* HAVE_WINDOW_SYSTEM */
347 /* Test if the display element loaded in IT, or the underlying buffer
348 or string character, is a space or a TAB character. This is used
349 to determine where word wrapping can occur. */
351 #define IT_DISPLAYING_WHITESPACE(it) \
352 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
353 || ((STRINGP (it->string) \
354 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
355 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
356 || (it->s \
357 && (it->s[IT_BYTEPOS (*it)] == ' ' \
358 || it->s[IT_BYTEPOS (*it)] == '\t')) \
359 || (IT_BYTEPOS (*it) < ZV_BYTE \
360 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
361 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
363 /* True means print newline to stdout before next mini-buffer message. */
365 bool noninteractive_need_newline;
367 /* True means print newline to message log before next message. */
369 static bool message_log_need_newline;
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
383 static struct text_pos this_line_start_pos;
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
388 static struct text_pos this_line_end_pos;
390 /* The vertical positions and the height of this line. */
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
399 static int this_line_start_x;
401 /* The smallest character position seen by move_it_* functions as they
402 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
403 hscrolled lines, see display_line. */
405 static struct text_pos this_line_min_pos;
407 /* Buffer that this_line_.* variables are referring to. */
409 static struct buffer *this_line_buffer;
411 /* True if an overlay arrow has been displayed in this window. */
413 static bool overlay_arrow_seen;
415 /* Vector containing glyphs for an ellipsis `...'. */
417 static Lisp_Object default_invis_vector[3];
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
423 Lisp_Object echo_area_window;
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
430 static Lisp_Object Vmessage_stack;
432 /* True means multibyte characters were enabled when the echo area
433 message was specified. */
435 static bool message_enable_multibyte;
437 /* Nonzero if we should redraw the mode lines on the next redisplay.
438 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
439 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
440 (the number used is then only used to track down the cause for this
441 full-redisplay). */
443 int update_mode_lines;
445 /* Nonzero if window sizes or contents other than selected-window have changed
446 since last redisplay that finished.
447 If it has value REDISPLAY_SOME, then only redisplay the windows where
448 the `redisplay' bit has been set. Otherwise, redisplay all windows
449 (the number used is then only used to track down the cause for this
450 full-redisplay). */
452 int windows_or_buffers_changed;
454 /* True after display_mode_line if %l was used and it displayed a
455 line number. */
457 static bool line_number_displayed;
459 /* The name of the *Messages* buffer, a string. */
461 static Lisp_Object Vmessages_buffer_name;
463 /* Current, index 0, and last displayed echo area message. Either
464 buffers from echo_buffers, or nil to indicate no message. */
466 Lisp_Object echo_area_buffer[2];
468 /* The buffers referenced from echo_area_buffer. */
470 static Lisp_Object echo_buffer[2];
472 /* A vector saved used in with_area_buffer to reduce consing. */
474 static Lisp_Object Vwith_echo_area_save_vector;
476 /* True means display_echo_area should display the last echo area
477 message again. Set by redisplay_preserve_echo_area. */
479 static bool display_last_displayed_message_p;
481 /* True if echo area is being used by print; false if being used by
482 message. */
484 static bool message_buf_print;
486 /* Set to true in clear_message to make redisplay_internal aware
487 of an emptied echo area. */
489 static bool message_cleared_p;
491 /* A scratch glyph row with contents used for generating truncation
492 glyphs. Also used in direct_output_for_insert. */
494 #define MAX_SCRATCH_GLYPHS 100
495 static struct glyph_row scratch_glyph_row;
496 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
498 /* Ascent and height of the last line processed by move_it_to. */
500 static int last_height;
502 /* True if there's a help-echo in the echo area. */
504 bool help_echo_showing_p;
506 /* The maximum distance to look ahead for text properties. Values
507 that are too small let us call compute_char_face and similar
508 functions too often which is expensive. Values that are too large
509 let us call compute_char_face and alike too often because we
510 might not be interested in text properties that far away. */
512 #define TEXT_PROP_DISTANCE_LIMIT 100
514 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
515 iterator state and later restore it. This is needed because the
516 bidi iterator on bidi.c keeps a stacked cache of its states, which
517 is really a singleton. When we use scratch iterator objects to
518 move around the buffer, we can cause the bidi cache to be pushed or
519 popped, and therefore we need to restore the cache state when we
520 return to the original iterator. */
521 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
522 do { \
523 if (CACHE) \
524 bidi_unshelve_cache (CACHE, true); \
525 ITCOPY = ITORIG; \
526 CACHE = bidi_shelve_cache (); \
527 } while (false)
529 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
530 do { \
531 if (pITORIG != pITCOPY) \
532 *(pITORIG) = *(pITCOPY); \
533 bidi_unshelve_cache (CACHE, false); \
534 CACHE = NULL; \
535 } while (false)
537 /* Functions to mark elements as needing redisplay. */
538 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
540 void
541 redisplay_other_windows (void)
543 if (!windows_or_buffers_changed)
544 windows_or_buffers_changed = REDISPLAY_SOME;
547 void
548 wset_redisplay (struct window *w)
550 /* Beware: selected_window can be nil during early stages. */
551 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
552 redisplay_other_windows ();
553 w->redisplay = true;
556 void
557 fset_redisplay (struct frame *f)
559 redisplay_other_windows ();
560 f->redisplay = true;
563 void
564 bset_redisplay (struct buffer *b)
566 int count = buffer_window_count (b);
567 if (count > 0)
569 /* ... it's visible in other window than selected, */
570 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
571 redisplay_other_windows ();
572 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
573 so that if we later set windows_or_buffers_changed, this buffer will
574 not be omitted. */
575 b->text->redisplay = true;
579 void
580 bset_update_mode_line (struct buffer *b)
582 if (!update_mode_lines)
583 update_mode_lines = REDISPLAY_SOME;
584 b->text->redisplay = true;
587 #ifdef GLYPH_DEBUG
589 /* True means print traces of redisplay if compiled with
590 GLYPH_DEBUG defined. */
592 bool trace_redisplay_p;
594 #endif /* GLYPH_DEBUG */
596 #ifdef DEBUG_TRACE_MOVE
597 /* True means trace with TRACE_MOVE to stderr. */
598 static bool trace_move;
600 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
601 #else
602 #define TRACE_MOVE(x) (void) 0
603 #endif
605 /* Buffer being redisplayed -- for redisplay_window_error. */
607 static struct buffer *displayed_buffer;
609 /* Value returned from text property handlers (see below). */
611 enum prop_handled
613 HANDLED_NORMALLY,
614 HANDLED_RECOMPUTE_PROPS,
615 HANDLED_OVERLAY_STRING_CONSUMED,
616 HANDLED_RETURN
619 /* A description of text properties that redisplay is interested
620 in. */
622 struct props
624 /* The symbol index of the name of the property. */
625 short name;
627 /* A unique index for the property. */
628 enum prop_idx idx;
630 /* A handler function called to set up iterator IT from the property
631 at IT's current position. Value is used to steer handle_stop. */
632 enum prop_handled (*handler) (struct it *it);
635 static enum prop_handled handle_face_prop (struct it *);
636 static enum prop_handled handle_invisible_prop (struct it *);
637 static enum prop_handled handle_display_prop (struct it *);
638 static enum prop_handled handle_composition_prop (struct it *);
639 static enum prop_handled handle_overlay_change (struct it *);
640 static enum prop_handled handle_fontified_prop (struct it *);
642 /* Properties handled by iterators. */
644 static struct props it_props[] =
646 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
647 /* Handle `face' before `display' because some sub-properties of
648 `display' need to know the face. */
649 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
650 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
651 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
652 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
653 {0, 0, NULL}
656 /* Value is the position described by X. If X is a marker, value is
657 the marker_position of X. Otherwise, value is X. */
659 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
661 /* Enumeration returned by some move_it_.* functions internally. */
663 enum move_it_result
665 /* Not used. Undefined value. */
666 MOVE_UNDEFINED,
668 /* Move ended at the requested buffer position or ZV. */
669 MOVE_POS_MATCH_OR_ZV,
671 /* Move ended at the requested X pixel position. */
672 MOVE_X_REACHED,
674 /* Move within a line ended at the end of a line that must be
675 continued. */
676 MOVE_LINE_CONTINUED,
678 /* Move within a line ended at the end of a line that would
679 be displayed truncated. */
680 MOVE_LINE_TRUNCATED,
682 /* Move within a line ended at a line end. */
683 MOVE_NEWLINE_OR_CR
686 /* This counter is used to clear the face cache every once in a while
687 in redisplay_internal. It is incremented for each redisplay.
688 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
689 cleared. */
691 #define CLEAR_FACE_CACHE_COUNT 500
692 static int clear_face_cache_count;
694 /* Similarly for the image cache. */
696 #ifdef HAVE_WINDOW_SYSTEM
697 #define CLEAR_IMAGE_CACHE_COUNT 101
698 static int clear_image_cache_count;
700 /* Null glyph slice */
701 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
702 #endif
704 /* True while redisplay_internal is in progress. */
706 bool redisplaying_p;
708 /* If a string, XTread_socket generates an event to display that string.
709 (The display is done in read_char.) */
711 Lisp_Object help_echo_string;
712 Lisp_Object help_echo_window;
713 Lisp_Object help_echo_object;
714 ptrdiff_t help_echo_pos;
716 /* Temporary variable for XTread_socket. */
718 Lisp_Object previous_help_echo_string;
720 /* Platform-independent portion of hourglass implementation. */
722 #ifdef HAVE_WINDOW_SYSTEM
724 /* True means an hourglass cursor is currently shown. */
725 static bool hourglass_shown_p;
727 /* If non-null, an asynchronous timer that, when it expires, displays
728 an hourglass cursor on all frames. */
729 static struct atimer *hourglass_atimer;
731 #endif /* HAVE_WINDOW_SYSTEM */
733 /* Default number of seconds to wait before displaying an hourglass
734 cursor. */
735 #define DEFAULT_HOURGLASS_DELAY 1
737 #ifdef HAVE_WINDOW_SYSTEM
739 /* Default pixel width of `thin-space' display method. */
740 #define THIN_SPACE_WIDTH 1
742 #endif /* HAVE_WINDOW_SYSTEM */
744 /* Function prototypes. */
746 static void setup_for_ellipsis (struct it *, int);
747 static void set_iterator_to_next (struct it *, bool);
748 static void mark_window_display_accurate_1 (struct window *, bool);
749 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
750 static bool cursor_row_p (struct glyph_row *);
751 static int redisplay_mode_lines (Lisp_Object, bool);
753 static void handle_line_prefix (struct it *);
755 static void handle_stop_backwards (struct it *, ptrdiff_t);
756 static void unwind_with_echo_area_buffer (Lisp_Object);
757 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
758 static bool current_message_1 (ptrdiff_t, Lisp_Object);
759 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
760 static void set_message (Lisp_Object);
761 static bool set_message_1 (ptrdiff_t, Lisp_Object);
762 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
763 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
764 static void unwind_redisplay (void);
765 static void extend_face_to_end_of_line (struct it *);
766 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
767 static void push_it (struct it *, struct text_pos *);
768 static void iterate_out_of_display_property (struct it *);
769 static void pop_it (struct it *);
770 static void redisplay_internal (void);
771 static bool echo_area_display (bool);
772 static void redisplay_windows (Lisp_Object);
773 static void redisplay_window (Lisp_Object, bool);
774 static Lisp_Object redisplay_window_error (Lisp_Object);
775 static Lisp_Object redisplay_window_0 (Lisp_Object);
776 static Lisp_Object redisplay_window_1 (Lisp_Object);
777 static bool set_cursor_from_row (struct window *, struct glyph_row *,
778 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
779 int, int);
780 static bool update_menu_bar (struct frame *, bool, bool);
781 static bool try_window_reusing_current_matrix (struct window *);
782 static int try_window_id (struct window *);
783 static bool display_line (struct it *);
784 static int display_mode_lines (struct window *);
785 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
786 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
787 Lisp_Object, bool);
788 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
789 Lisp_Object);
790 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
791 static void display_menu_bar (struct window *);
792 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
793 ptrdiff_t *);
794 static int display_string (const char *, Lisp_Object, Lisp_Object,
795 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
796 static void compute_line_metrics (struct it *);
797 static void run_redisplay_end_trigger_hook (struct it *);
798 static bool get_overlay_strings (struct it *, ptrdiff_t);
799 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
800 static void next_overlay_string (struct it *);
801 static void reseat (struct it *, struct text_pos, bool);
802 static void reseat_1 (struct it *, struct text_pos, bool);
803 static bool next_element_from_display_vector (struct it *);
804 static bool next_element_from_string (struct it *);
805 static bool next_element_from_c_string (struct it *);
806 static bool next_element_from_buffer (struct it *);
807 static bool next_element_from_composition (struct it *);
808 static bool next_element_from_image (struct it *);
809 static bool next_element_from_stretch (struct it *);
810 static void load_overlay_strings (struct it *, ptrdiff_t);
811 static bool get_next_display_element (struct it *);
812 static enum move_it_result
813 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
814 enum move_operation_enum);
815 static void get_visually_first_element (struct it *);
816 static void compute_stop_pos (struct it *);
817 static int face_before_or_after_it_pos (struct it *, bool);
818 static ptrdiff_t next_overlay_change (ptrdiff_t);
819 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
820 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
821 static int handle_single_display_spec (struct it *, Lisp_Object,
822 Lisp_Object, Lisp_Object,
823 struct text_pos *, ptrdiff_t, int, bool);
824 static int underlying_face_id (struct it *);
826 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
827 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
829 #ifdef HAVE_WINDOW_SYSTEM
831 static void update_tool_bar (struct frame *, bool);
832 static void x_draw_bottom_divider (struct window *w);
833 static void notice_overwritten_cursor (struct window *,
834 enum glyph_row_area,
835 int, int, int, int);
836 static void append_stretch_glyph (struct it *, Lisp_Object,
837 int, int, int);
840 #endif /* HAVE_WINDOW_SYSTEM */
842 static void produce_special_glyphs (struct it *, enum display_element_type);
843 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
844 static bool coords_in_mouse_face_p (struct window *, int, int);
848 /***********************************************************************
849 Window display dimensions
850 ***********************************************************************/
852 /* Return the bottom boundary y-position for text lines in window W.
853 This is the first y position at which a line cannot start.
854 It is relative to the top of the window.
856 This is the height of W minus the height of a mode line, if any. */
859 window_text_bottom_y (struct window *w)
861 int height = WINDOW_PIXEL_HEIGHT (w);
863 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
865 if (WINDOW_WANTS_MODELINE_P (w))
866 height -= CURRENT_MODE_LINE_HEIGHT (w);
868 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
870 return height;
873 /* Return the pixel width of display area AREA of window W.
874 ANY_AREA means return the total width of W, not including
875 fringes to the left and right of the window. */
878 window_box_width (struct window *w, enum glyph_row_area area)
880 int width = w->pixel_width;
882 if (!w->pseudo_window_p)
884 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
885 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
887 if (area == TEXT_AREA)
888 width -= (WINDOW_MARGINS_WIDTH (w)
889 + WINDOW_FRINGES_WIDTH (w));
890 else if (area == LEFT_MARGIN_AREA)
891 width = WINDOW_LEFT_MARGIN_WIDTH (w);
892 else if (area == RIGHT_MARGIN_AREA)
893 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
896 /* With wide margins, fringes, etc. we might end up with a negative
897 width, correct that here. */
898 return max (0, width);
902 /* Return the pixel height of the display area of window W, not
903 including mode lines of W, if any. */
906 window_box_height (struct window *w)
908 struct frame *f = XFRAME (w->frame);
909 int height = WINDOW_PIXEL_HEIGHT (w);
911 eassert (height >= 0);
913 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
914 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
916 /* Note: the code below that determines the mode-line/header-line
917 height is essentially the same as that contained in the macro
918 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
919 the appropriate glyph row has its `mode_line_p' flag set,
920 and if it doesn't, uses estimate_mode_line_height instead. */
922 if (WINDOW_WANTS_MODELINE_P (w))
924 struct glyph_row *ml_row
925 = (w->current_matrix && w->current_matrix->rows
926 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
927 : 0);
928 if (ml_row && ml_row->mode_line_p)
929 height -= ml_row->height;
930 else
931 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
934 if (WINDOW_WANTS_HEADER_LINE_P (w))
936 struct glyph_row *hl_row
937 = (w->current_matrix && w->current_matrix->rows
938 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
939 : 0);
940 if (hl_row && hl_row->mode_line_p)
941 height -= hl_row->height;
942 else
943 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
946 /* With a very small font and a mode-line that's taller than
947 default, we might end up with a negative height. */
948 return max (0, height);
951 /* Return the window-relative coordinate of the left edge of display
952 area AREA of window W. ANY_AREA means return the left edge of the
953 whole window, to the right of the left fringe of W. */
956 window_box_left_offset (struct window *w, enum glyph_row_area area)
958 int x;
960 if (w->pseudo_window_p)
961 return 0;
963 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
965 if (area == TEXT_AREA)
966 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
967 + window_box_width (w, LEFT_MARGIN_AREA));
968 else if (area == RIGHT_MARGIN_AREA)
969 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
970 + window_box_width (w, LEFT_MARGIN_AREA)
971 + window_box_width (w, TEXT_AREA)
972 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
974 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
975 else if (area == LEFT_MARGIN_AREA
976 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
977 x += WINDOW_LEFT_FRINGE_WIDTH (w);
979 /* Don't return more than the window's pixel width. */
980 return min (x, w->pixel_width);
984 /* Return the window-relative coordinate of the right edge of display
985 area AREA of window W. ANY_AREA means return the right edge of the
986 whole window, to the left of the right fringe of W. */
988 static int
989 window_box_right_offset (struct window *w, enum glyph_row_area area)
991 /* Don't return more than the window's pixel width. */
992 return min (window_box_left_offset (w, area) + window_box_width (w, area),
993 w->pixel_width);
996 /* Return the frame-relative coordinate of the left edge of display
997 area AREA of window W. ANY_AREA means return the left edge of the
998 whole window, to the right of the left fringe of W. */
1001 window_box_left (struct window *w, enum glyph_row_area area)
1003 struct frame *f = XFRAME (w->frame);
1004 int x;
1006 if (w->pseudo_window_p)
1007 return FRAME_INTERNAL_BORDER_WIDTH (f);
1009 x = (WINDOW_LEFT_EDGE_X (w)
1010 + window_box_left_offset (w, area));
1012 return x;
1016 /* Return the frame-relative coordinate of the right edge of display
1017 area AREA of window W. ANY_AREA means return the right edge of the
1018 whole window, to the left of the right fringe of W. */
1021 window_box_right (struct window *w, enum glyph_row_area area)
1023 return window_box_left (w, area) + window_box_width (w, area);
1026 /* Get the bounding box of the display area AREA of window W, without
1027 mode lines, in frame-relative coordinates. ANY_AREA means the
1028 whole window, not including the left and right fringes of
1029 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1030 coordinates of the upper-left corner of the box. Return in
1031 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1033 void
1034 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1035 int *box_y, int *box_width, int *box_height)
1037 if (box_width)
1038 *box_width = window_box_width (w, area);
1039 if (box_height)
1040 *box_height = window_box_height (w);
1041 if (box_x)
1042 *box_x = window_box_left (w, area);
1043 if (box_y)
1045 *box_y = WINDOW_TOP_EDGE_Y (w);
1046 if (WINDOW_WANTS_HEADER_LINE_P (w))
1047 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1051 #ifdef HAVE_WINDOW_SYSTEM
1053 /* Get the bounding box of the display area AREA of window W, without
1054 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1055 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1056 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1057 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1058 box. */
1060 static void
1061 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1062 int *bottom_right_x, int *bottom_right_y)
1064 window_box (w, ANY_AREA, top_left_x, top_left_y,
1065 bottom_right_x, bottom_right_y);
1066 *bottom_right_x += *top_left_x;
1067 *bottom_right_y += *top_left_y;
1070 #endif /* HAVE_WINDOW_SYSTEM */
1072 /***********************************************************************
1073 Utilities
1074 ***********************************************************************/
1076 /* Return the bottom y-position of the line the iterator IT is in.
1077 This can modify IT's settings. */
1080 line_bottom_y (struct it *it)
1082 int line_height = it->max_ascent + it->max_descent;
1083 int line_top_y = it->current_y;
1085 if (line_height == 0)
1087 if (last_height)
1088 line_height = last_height;
1089 else if (IT_CHARPOS (*it) < ZV)
1091 move_it_by_lines (it, 1);
1092 line_height = (it->max_ascent || it->max_descent
1093 ? it->max_ascent + it->max_descent
1094 : last_height);
1096 else
1098 struct glyph_row *row = it->glyph_row;
1100 /* Use the default character height. */
1101 it->glyph_row = NULL;
1102 it->what = IT_CHARACTER;
1103 it->c = ' ';
1104 it->len = 1;
1105 PRODUCE_GLYPHS (it);
1106 line_height = it->ascent + it->descent;
1107 it->glyph_row = row;
1111 return line_top_y + line_height;
1114 DEFUN ("line-pixel-height", Fline_pixel_height,
1115 Sline_pixel_height, 0, 0, 0,
1116 doc: /* Return height in pixels of text line in the selected window.
1118 Value is the height in pixels of the line at point. */)
1119 (void)
1121 struct it it;
1122 struct text_pos pt;
1123 struct window *w = XWINDOW (selected_window);
1124 struct buffer *old_buffer = NULL;
1125 Lisp_Object result;
1127 if (XBUFFER (w->contents) != current_buffer)
1129 old_buffer = current_buffer;
1130 set_buffer_internal_1 (XBUFFER (w->contents));
1132 SET_TEXT_POS (pt, PT, PT_BYTE);
1133 start_display (&it, w, pt);
1134 it.vpos = it.current_y = 0;
1135 last_height = 0;
1136 result = make_number (line_bottom_y (&it));
1137 if (old_buffer)
1138 set_buffer_internal_1 (old_buffer);
1140 return result;
1143 /* Return the default pixel height of text lines in window W. The
1144 value is the canonical height of the W frame's default font, plus
1145 any extra space required by the line-spacing variable or frame
1146 parameter.
1148 Implementation note: this ignores any line-spacing text properties
1149 put on the newline characters. This is because those properties
1150 only affect the _screen_ line ending in the newline (i.e., in a
1151 continued line, only the last screen line will be affected), which
1152 means only a small number of lines in a buffer can ever use this
1153 feature. Since this function is used to compute the default pixel
1154 equivalent of text lines in a window, we can safely ignore those
1155 few lines. For the same reasons, we ignore the line-height
1156 properties. */
1158 default_line_pixel_height (struct window *w)
1160 struct frame *f = WINDOW_XFRAME (w);
1161 int height = FRAME_LINE_HEIGHT (f);
1163 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1165 struct buffer *b = XBUFFER (w->contents);
1166 Lisp_Object val = BVAR (b, extra_line_spacing);
1168 if (NILP (val))
1169 val = BVAR (&buffer_defaults, extra_line_spacing);
1170 if (!NILP (val))
1172 if (RANGED_INTEGERP (0, val, INT_MAX))
1173 height += XFASTINT (val);
1174 else if (FLOATP (val))
1176 int addon = XFLOAT_DATA (val) * height + 0.5;
1178 if (addon >= 0)
1179 height += addon;
1182 else
1183 height += f->extra_line_spacing;
1186 return height;
1189 /* Subroutine of pos_visible_p below. Extracts a display string, if
1190 any, from the display spec given as its argument. */
1191 static Lisp_Object
1192 string_from_display_spec (Lisp_Object spec)
1194 if (CONSP (spec))
1196 while (CONSP (spec))
1198 if (STRINGP (XCAR (spec)))
1199 return XCAR (spec);
1200 spec = XCDR (spec);
1203 else if (VECTORP (spec))
1205 ptrdiff_t i;
1207 for (i = 0; i < ASIZE (spec); i++)
1209 if (STRINGP (AREF (spec, i)))
1210 return AREF (spec, i);
1212 return Qnil;
1215 return spec;
1219 /* Limit insanely large values of W->hscroll on frame F to the largest
1220 value that will still prevent first_visible_x and last_visible_x of
1221 'struct it' from overflowing an int. */
1222 static int
1223 window_hscroll_limited (struct window *w, struct frame *f)
1225 ptrdiff_t window_hscroll = w->hscroll;
1226 int window_text_width = window_box_width (w, TEXT_AREA);
1227 int colwidth = FRAME_COLUMN_WIDTH (f);
1229 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1230 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1232 return window_hscroll;
1235 /* Return true if position CHARPOS is visible in window W.
1236 CHARPOS < 0 means return info about WINDOW_END position.
1237 If visible, set *X and *Y to pixel coordinates of top left corner.
1238 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1239 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1241 bool
1242 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1243 int *rtop, int *rbot, int *rowh, int *vpos)
1245 struct it it;
1246 void *itdata = bidi_shelve_cache ();
1247 struct text_pos top;
1248 bool visible_p = false;
1249 struct buffer *old_buffer = NULL;
1250 bool r2l = false;
1252 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1253 return visible_p;
1255 if (XBUFFER (w->contents) != current_buffer)
1257 old_buffer = current_buffer;
1258 set_buffer_internal_1 (XBUFFER (w->contents));
1261 SET_TEXT_POS_FROM_MARKER (top, w->start);
1262 /* Scrolling a minibuffer window via scroll bar when the echo area
1263 shows long text sometimes resets the minibuffer contents behind
1264 our backs. */
1265 if (CHARPOS (top) > ZV)
1266 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1268 /* Compute exact mode line heights. */
1269 if (WINDOW_WANTS_MODELINE_P (w))
1270 w->mode_line_height
1271 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1272 BVAR (current_buffer, mode_line_format));
1274 if (WINDOW_WANTS_HEADER_LINE_P (w))
1275 w->header_line_height
1276 = display_mode_line (w, HEADER_LINE_FACE_ID,
1277 BVAR (current_buffer, header_line_format));
1279 start_display (&it, w, top);
1280 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1281 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1283 if (charpos >= 0
1284 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1285 && IT_CHARPOS (it) >= charpos)
1286 /* When scanning backwards under bidi iteration, move_it_to
1287 stops at or _before_ CHARPOS, because it stops at or to
1288 the _right_ of the character at CHARPOS. */
1289 || (it.bidi_p && it.bidi_it.scan_dir == -1
1290 && IT_CHARPOS (it) <= charpos)))
1292 /* We have reached CHARPOS, or passed it. How the call to
1293 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1294 or covered by a display property, move_it_to stops at the end
1295 of the invisible text, to the right of CHARPOS. (ii) If
1296 CHARPOS is in a display vector, move_it_to stops on its last
1297 glyph. */
1298 int top_x = it.current_x;
1299 int top_y = it.current_y;
1300 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1301 int bottom_y;
1302 struct it save_it;
1303 void *save_it_data = NULL;
1305 /* Calling line_bottom_y may change it.method, it.position, etc. */
1306 SAVE_IT (save_it, it, save_it_data);
1307 last_height = 0;
1308 bottom_y = line_bottom_y (&it);
1309 if (top_y < window_top_y)
1310 visible_p = bottom_y > window_top_y;
1311 else if (top_y < it.last_visible_y)
1312 visible_p = true;
1313 if (bottom_y >= it.last_visible_y
1314 && it.bidi_p && it.bidi_it.scan_dir == -1
1315 && IT_CHARPOS (it) < charpos)
1317 /* When the last line of the window is scanned backwards
1318 under bidi iteration, we could be duped into thinking
1319 that we have passed CHARPOS, when in fact move_it_to
1320 simply stopped short of CHARPOS because it reached
1321 last_visible_y. To see if that's what happened, we call
1322 move_it_to again with a slightly larger vertical limit,
1323 and see if it actually moved vertically; if it did, we
1324 didn't really reach CHARPOS, which is beyond window end. */
1325 /* Why 10? because we don't know how many canonical lines
1326 will the height of the next line(s) be. So we guess. */
1327 int ten_more_lines = 10 * default_line_pixel_height (w);
1329 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1330 MOVE_TO_POS | MOVE_TO_Y);
1331 if (it.current_y > top_y)
1332 visible_p = false;
1335 RESTORE_IT (&it, &save_it, save_it_data);
1336 if (visible_p)
1338 if (it.method == GET_FROM_DISPLAY_VECTOR)
1340 /* We stopped on the last glyph of a display vector.
1341 Try and recompute. Hack alert! */
1342 if (charpos < 2 || top.charpos >= charpos)
1343 top_x = it.glyph_row->x;
1344 else
1346 struct it it2, it2_prev;
1347 /* The idea is to get to the previous buffer
1348 position, consume the character there, and use
1349 the pixel coordinates we get after that. But if
1350 the previous buffer position is also displayed
1351 from a display vector, we need to consume all of
1352 the glyphs from that display vector. */
1353 start_display (&it2, w, top);
1354 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1355 /* If we didn't get to CHARPOS - 1, there's some
1356 replacing display property at that position, and
1357 we stopped after it. That is exactly the place
1358 whose coordinates we want. */
1359 if (IT_CHARPOS (it2) != charpos - 1)
1360 it2_prev = it2;
1361 else
1363 /* Iterate until we get out of the display
1364 vector that displays the character at
1365 CHARPOS - 1. */
1366 do {
1367 get_next_display_element (&it2);
1368 PRODUCE_GLYPHS (&it2);
1369 it2_prev = it2;
1370 set_iterator_to_next (&it2, true);
1371 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1372 && IT_CHARPOS (it2) < charpos);
1374 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1375 || it2_prev.current_x > it2_prev.last_visible_x)
1376 top_x = it.glyph_row->x;
1377 else
1379 top_x = it2_prev.current_x;
1380 top_y = it2_prev.current_y;
1384 else if (IT_CHARPOS (it) != charpos)
1386 Lisp_Object cpos = make_number (charpos);
1387 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1388 Lisp_Object string = string_from_display_spec (spec);
1389 struct text_pos tpos;
1390 bool newline_in_string
1391 = (STRINGP (string)
1392 && memchr (SDATA (string), '\n', SBYTES (string)));
1394 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1395 bool replacing_spec_p
1396 = (!NILP (spec)
1397 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1398 charpos, FRAME_WINDOW_P (it.f)));
1399 /* The tricky code below is needed because there's a
1400 discrepancy between move_it_to and how we set cursor
1401 when PT is at the beginning of a portion of text
1402 covered by a display property or an overlay with a
1403 display property, or the display line ends in a
1404 newline from a display string. move_it_to will stop
1405 _after_ such display strings, whereas
1406 set_cursor_from_row conspires with cursor_row_p to
1407 place the cursor on the first glyph produced from the
1408 display string. */
1410 /* We have overshoot PT because it is covered by a
1411 display property that replaces the text it covers.
1412 If the string includes embedded newlines, we are also
1413 in the wrong display line. Backtrack to the correct
1414 line, where the display property begins. */
1415 if (replacing_spec_p)
1417 Lisp_Object startpos, endpos;
1418 EMACS_INT start, end;
1419 struct it it3;
1421 /* Find the first and the last buffer positions
1422 covered by the display string. */
1423 endpos =
1424 Fnext_single_char_property_change (cpos, Qdisplay,
1425 Qnil, Qnil);
1426 startpos =
1427 Fprevious_single_char_property_change (endpos, Qdisplay,
1428 Qnil, Qnil);
1429 start = XFASTINT (startpos);
1430 end = XFASTINT (endpos);
1431 /* Move to the last buffer position before the
1432 display property. */
1433 start_display (&it3, w, top);
1434 if (start > CHARPOS (top))
1435 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1436 /* Move forward one more line if the position before
1437 the display string is a newline or if it is the
1438 rightmost character on a line that is
1439 continued or word-wrapped. */
1440 if (it3.method == GET_FROM_BUFFER
1441 && (it3.c == '\n'
1442 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1443 move_it_by_lines (&it3, 1);
1444 else if (move_it_in_display_line_to (&it3, -1,
1445 it3.current_x
1446 + it3.pixel_width,
1447 MOVE_TO_X)
1448 == MOVE_LINE_CONTINUED)
1450 move_it_by_lines (&it3, 1);
1451 /* When we are under word-wrap, the #$@%!
1452 move_it_by_lines moves 2 lines, so we need to
1453 fix that up. */
1454 if (it3.line_wrap == WORD_WRAP)
1455 move_it_by_lines (&it3, -1);
1458 /* Record the vertical coordinate of the display
1459 line where we wound up. */
1460 top_y = it3.current_y;
1461 if (it3.bidi_p)
1463 /* When characters are reordered for display,
1464 the character displayed to the left of the
1465 display string could be _after_ the display
1466 property in the logical order. Use the
1467 smallest vertical position of these two. */
1468 start_display (&it3, w, top);
1469 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1470 if (it3.current_y < top_y)
1471 top_y = it3.current_y;
1473 /* Move from the top of the window to the beginning
1474 of the display line where the display string
1475 begins. */
1476 start_display (&it3, w, top);
1477 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1478 /* If it3_moved stays false after the 'while' loop
1479 below, that means we already were at a newline
1480 before the loop (e.g., the display string begins
1481 with a newline), so we don't need to (and cannot)
1482 inspect the glyphs of it3.glyph_row, because
1483 PRODUCE_GLYPHS will not produce anything for a
1484 newline, and thus it3.glyph_row stays at its
1485 stale content it got at top of the window. */
1486 bool it3_moved = false;
1487 /* Finally, advance the iterator until we hit the
1488 first display element whose character position is
1489 CHARPOS, or until the first newline from the
1490 display string, which signals the end of the
1491 display line. */
1492 while (get_next_display_element (&it3))
1494 PRODUCE_GLYPHS (&it3);
1495 if (IT_CHARPOS (it3) == charpos
1496 || ITERATOR_AT_END_OF_LINE_P (&it3))
1497 break;
1498 it3_moved = true;
1499 set_iterator_to_next (&it3, false);
1501 top_x = it3.current_x - it3.pixel_width;
1502 /* Normally, we would exit the above loop because we
1503 found the display element whose character
1504 position is CHARPOS. For the contingency that we
1505 didn't, and stopped at the first newline from the
1506 display string, move back over the glyphs
1507 produced from the string, until we find the
1508 rightmost glyph not from the string. */
1509 if (it3_moved
1510 && newline_in_string
1511 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1513 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1514 + it3.glyph_row->used[TEXT_AREA];
1516 while (EQ ((g - 1)->object, string))
1518 --g;
1519 top_x -= g->pixel_width;
1521 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1522 + it3.glyph_row->used[TEXT_AREA]);
1527 *x = top_x;
1528 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1529 *rtop = max (0, window_top_y - top_y);
1530 *rbot = max (0, bottom_y - it.last_visible_y);
1531 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1532 - max (top_y, window_top_y)));
1533 *vpos = it.vpos;
1534 if (it.bidi_it.paragraph_dir == R2L)
1535 r2l = true;
1538 else
1540 /* Either we were asked to provide info about WINDOW_END, or
1541 CHARPOS is in the partially visible glyph row at end of
1542 window. */
1543 struct it it2;
1544 void *it2data = NULL;
1546 SAVE_IT (it2, it, it2data);
1547 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1548 move_it_by_lines (&it, 1);
1549 if (charpos < IT_CHARPOS (it)
1550 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1552 visible_p = true;
1553 RESTORE_IT (&it2, &it2, it2data);
1554 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1555 *x = it2.current_x;
1556 *y = it2.current_y + it2.max_ascent - it2.ascent;
1557 *rtop = max (0, -it2.current_y);
1558 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1559 - it.last_visible_y));
1560 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1561 it.last_visible_y)
1562 - max (it2.current_y,
1563 WINDOW_HEADER_LINE_HEIGHT (w))));
1564 *vpos = it2.vpos;
1565 if (it2.bidi_it.paragraph_dir == R2L)
1566 r2l = true;
1568 else
1569 bidi_unshelve_cache (it2data, true);
1571 bidi_unshelve_cache (itdata, false);
1573 if (old_buffer)
1574 set_buffer_internal_1 (old_buffer);
1576 if (visible_p)
1578 if (w->hscroll > 0)
1579 *x -=
1580 window_hscroll_limited (w, WINDOW_XFRAME (w))
1581 * WINDOW_FRAME_COLUMN_WIDTH (w);
1582 /* For lines in an R2L paragraph, we need to mirror the X pixel
1583 coordinate wrt the text area. For the reasons, see the
1584 commentary in buffer_posn_from_coords and the explanation of
1585 the geometry used by the move_it_* functions at the end of
1586 the large commentary near the beginning of this file. */
1587 if (r2l)
1588 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1591 #if false
1592 /* Debugging code. */
1593 if (visible_p)
1594 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1595 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1596 else
1597 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1598 #endif
1600 return visible_p;
1604 /* Return the next character from STR. Return in *LEN the length of
1605 the character. This is like STRING_CHAR_AND_LENGTH but never
1606 returns an invalid character. If we find one, we return a `?', but
1607 with the length of the invalid character. */
1609 static int
1610 string_char_and_length (const unsigned char *str, int *len)
1612 int c;
1614 c = STRING_CHAR_AND_LENGTH (str, *len);
1615 if (!CHAR_VALID_P (c))
1616 /* We may not change the length here because other places in Emacs
1617 don't use this function, i.e. they silently accept invalid
1618 characters. */
1619 c = '?';
1621 return c;
1626 /* Given a position POS containing a valid character and byte position
1627 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1629 static struct text_pos
1630 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1632 eassert (STRINGP (string) && nchars >= 0);
1634 if (STRING_MULTIBYTE (string))
1636 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1637 int len;
1639 while (nchars--)
1641 string_char_and_length (p, &len);
1642 p += len;
1643 CHARPOS (pos) += 1;
1644 BYTEPOS (pos) += len;
1647 else
1648 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1650 return pos;
1654 /* Value is the text position, i.e. character and byte position,
1655 for character position CHARPOS in STRING. */
1657 static struct text_pos
1658 string_pos (ptrdiff_t charpos, Lisp_Object string)
1660 struct text_pos pos;
1661 eassert (STRINGP (string));
1662 eassert (charpos >= 0);
1663 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1664 return pos;
1668 /* Value is a text position, i.e. character and byte position, for
1669 character position CHARPOS in C string S. MULTIBYTE_P
1670 means recognize multibyte characters. */
1672 static struct text_pos
1673 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1675 struct text_pos pos;
1677 eassert (s != NULL);
1678 eassert (charpos >= 0);
1680 if (multibyte_p)
1682 int len;
1684 SET_TEXT_POS (pos, 0, 0);
1685 while (charpos--)
1687 string_char_and_length ((const unsigned char *) s, &len);
1688 s += len;
1689 CHARPOS (pos) += 1;
1690 BYTEPOS (pos) += len;
1693 else
1694 SET_TEXT_POS (pos, charpos, charpos);
1696 return pos;
1700 /* Value is the number of characters in C string S. MULTIBYTE_P
1701 means recognize multibyte characters. */
1703 static ptrdiff_t
1704 number_of_chars (const char *s, bool multibyte_p)
1706 ptrdiff_t nchars;
1708 if (multibyte_p)
1710 ptrdiff_t rest = strlen (s);
1711 int len;
1712 const unsigned char *p = (const unsigned char *) s;
1714 for (nchars = 0; rest > 0; ++nchars)
1716 string_char_and_length (p, &len);
1717 rest -= len, p += len;
1720 else
1721 nchars = strlen (s);
1723 return nchars;
1727 /* Compute byte position NEWPOS->bytepos corresponding to
1728 NEWPOS->charpos. POS is a known position in string STRING.
1729 NEWPOS->charpos must be >= POS.charpos. */
1731 static void
1732 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1734 eassert (STRINGP (string));
1735 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1737 if (STRING_MULTIBYTE (string))
1738 *newpos = string_pos_nchars_ahead (pos, string,
1739 CHARPOS (*newpos) - CHARPOS (pos));
1740 else
1741 BYTEPOS (*newpos) = CHARPOS (*newpos);
1744 /* EXPORT:
1745 Return an estimation of the pixel height of mode or header lines on
1746 frame F. FACE_ID specifies what line's height to estimate. */
1749 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1751 #ifdef HAVE_WINDOW_SYSTEM
1752 if (FRAME_WINDOW_P (f))
1754 int height = FONT_HEIGHT (FRAME_FONT (f));
1756 /* This function is called so early when Emacs starts that the face
1757 cache and mode line face are not yet initialized. */
1758 if (FRAME_FACE_CACHE (f))
1760 struct face *face = FACE_FROM_ID (f, face_id);
1761 if (face)
1763 if (face->font)
1764 height = FONT_HEIGHT (face->font);
1765 if (face->box_line_width > 0)
1766 height += 2 * face->box_line_width;
1770 return height;
1772 #endif
1774 return 1;
1777 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1778 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1779 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1780 not force the value into range. */
1782 void
1783 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1784 NativeRectangle *bounds, bool noclip)
1787 #ifdef HAVE_WINDOW_SYSTEM
1788 if (FRAME_WINDOW_P (f))
1790 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1791 even for negative values. */
1792 if (pix_x < 0)
1793 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1794 if (pix_y < 0)
1795 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1797 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1798 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1800 if (bounds)
1801 STORE_NATIVE_RECT (*bounds,
1802 FRAME_COL_TO_PIXEL_X (f, pix_x),
1803 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1804 FRAME_COLUMN_WIDTH (f) - 1,
1805 FRAME_LINE_HEIGHT (f) - 1);
1807 /* PXW: Should we clip pixels before converting to columns/lines? */
1808 if (!noclip)
1810 if (pix_x < 0)
1811 pix_x = 0;
1812 else if (pix_x > FRAME_TOTAL_COLS (f))
1813 pix_x = FRAME_TOTAL_COLS (f);
1815 if (pix_y < 0)
1816 pix_y = 0;
1817 else if (pix_y > FRAME_TOTAL_LINES (f))
1818 pix_y = FRAME_TOTAL_LINES (f);
1821 #endif
1823 *x = pix_x;
1824 *y = pix_y;
1828 /* Find the glyph under window-relative coordinates X/Y in window W.
1829 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1830 strings. Return in *HPOS and *VPOS the row and column number of
1831 the glyph found. Return in *AREA the glyph area containing X.
1832 Value is a pointer to the glyph found or null if X/Y is not on
1833 text, or we can't tell because W's current matrix is not up to
1834 date. */
1836 static struct glyph *
1837 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1838 int *dx, int *dy, int *area)
1840 struct glyph *glyph, *end;
1841 struct glyph_row *row = NULL;
1842 int x0, i;
1844 /* Find row containing Y. Give up if some row is not enabled. */
1845 for (i = 0; i < w->current_matrix->nrows; ++i)
1847 row = MATRIX_ROW (w->current_matrix, i);
1848 if (!row->enabled_p)
1849 return NULL;
1850 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1851 break;
1854 *vpos = i;
1855 *hpos = 0;
1857 /* Give up if Y is not in the window. */
1858 if (i == w->current_matrix->nrows)
1859 return NULL;
1861 /* Get the glyph area containing X. */
1862 if (w->pseudo_window_p)
1864 *area = TEXT_AREA;
1865 x0 = 0;
1867 else
1869 if (x < window_box_left_offset (w, TEXT_AREA))
1871 *area = LEFT_MARGIN_AREA;
1872 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1874 else if (x < window_box_right_offset (w, TEXT_AREA))
1876 *area = TEXT_AREA;
1877 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1879 else
1881 *area = RIGHT_MARGIN_AREA;
1882 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1886 /* Find glyph containing X. */
1887 glyph = row->glyphs[*area];
1888 end = glyph + row->used[*area];
1889 x -= x0;
1890 while (glyph < end && x >= glyph->pixel_width)
1892 x -= glyph->pixel_width;
1893 ++glyph;
1896 if (glyph == end)
1897 return NULL;
1899 if (dx)
1901 *dx = x;
1902 *dy = y - (row->y + row->ascent - glyph->ascent);
1905 *hpos = glyph - row->glyphs[*area];
1906 return glyph;
1909 /* Convert frame-relative x/y to coordinates relative to window W.
1910 Takes pseudo-windows into account. */
1912 static void
1913 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1915 if (w->pseudo_window_p)
1917 /* A pseudo-window is always full-width, and starts at the
1918 left edge of the frame, plus a frame border. */
1919 struct frame *f = XFRAME (w->frame);
1920 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1921 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1923 else
1925 *x -= WINDOW_LEFT_EDGE_X (w);
1926 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1930 #ifdef HAVE_WINDOW_SYSTEM
1932 /* EXPORT:
1933 Return in RECTS[] at most N clipping rectangles for glyph string S.
1934 Return the number of stored rectangles. */
1937 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1939 XRectangle r;
1941 if (n <= 0)
1942 return 0;
1944 if (s->row->full_width_p)
1946 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1947 r.x = WINDOW_LEFT_EDGE_X (s->w);
1948 if (s->row->mode_line_p)
1949 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
1950 else
1951 r.width = WINDOW_PIXEL_WIDTH (s->w);
1953 /* Unless displaying a mode or menu bar line, which are always
1954 fully visible, clip to the visible part of the row. */
1955 if (s->w->pseudo_window_p)
1956 r.height = s->row->visible_height;
1957 else
1958 r.height = s->height;
1960 else
1962 /* This is a text line that may be partially visible. */
1963 r.x = window_box_left (s->w, s->area);
1964 r.width = window_box_width (s->w, s->area);
1965 r.height = s->row->visible_height;
1968 if (s->clip_head)
1969 if (r.x < s->clip_head->x)
1971 if (r.width >= s->clip_head->x - r.x)
1972 r.width -= s->clip_head->x - r.x;
1973 else
1974 r.width = 0;
1975 r.x = s->clip_head->x;
1977 if (s->clip_tail)
1978 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1980 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1981 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1982 else
1983 r.width = 0;
1986 /* If S draws overlapping rows, it's sufficient to use the top and
1987 bottom of the window for clipping because this glyph string
1988 intentionally draws over other lines. */
1989 if (s->for_overlaps)
1991 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1992 r.height = window_text_bottom_y (s->w) - r.y;
1994 /* Alas, the above simple strategy does not work for the
1995 environments with anti-aliased text: if the same text is
1996 drawn onto the same place multiple times, it gets thicker.
1997 If the overlap we are processing is for the erased cursor, we
1998 take the intersection with the rectangle of the cursor. */
1999 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2001 XRectangle rc, r_save = r;
2003 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2004 rc.y = s->w->phys_cursor.y;
2005 rc.width = s->w->phys_cursor_width;
2006 rc.height = s->w->phys_cursor_height;
2008 x_intersect_rectangles (&r_save, &rc, &r);
2011 else
2013 /* Don't use S->y for clipping because it doesn't take partially
2014 visible lines into account. For example, it can be negative for
2015 partially visible lines at the top of a window. */
2016 if (!s->row->full_width_p
2017 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2018 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2019 else
2020 r.y = max (0, s->row->y);
2023 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2025 /* If drawing the cursor, don't let glyph draw outside its
2026 advertised boundaries. Cleartype does this under some circumstances. */
2027 if (s->hl == DRAW_CURSOR)
2029 struct glyph *glyph = s->first_glyph;
2030 int height, max_y;
2032 if (s->x > r.x)
2034 if (r.width >= s->x - r.x)
2035 r.width -= s->x - r.x;
2036 else /* R2L hscrolled row with cursor outside text area */
2037 r.width = 0;
2038 r.x = s->x;
2040 r.width = min (r.width, glyph->pixel_width);
2042 /* If r.y is below window bottom, ensure that we still see a cursor. */
2043 height = min (glyph->ascent + glyph->descent,
2044 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2045 max_y = window_text_bottom_y (s->w) - height;
2046 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2047 if (s->ybase - glyph->ascent > max_y)
2049 r.y = max_y;
2050 r.height = height;
2052 else
2054 /* Don't draw cursor glyph taller than our actual glyph. */
2055 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2056 if (height < r.height)
2058 max_y = r.y + r.height;
2059 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2060 r.height = min (max_y - r.y, height);
2065 if (s->row->clip)
2067 XRectangle r_save = r;
2069 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2070 r.width = 0;
2073 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2074 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2076 #ifdef CONVERT_FROM_XRECT
2077 CONVERT_FROM_XRECT (r, *rects);
2078 #else
2079 *rects = r;
2080 #endif
2081 return 1;
2083 else
2085 /* If we are processing overlapping and allowed to return
2086 multiple clipping rectangles, we exclude the row of the glyph
2087 string from the clipping rectangle. This is to avoid drawing
2088 the same text on the environment with anti-aliasing. */
2089 #ifdef CONVERT_FROM_XRECT
2090 XRectangle rs[2];
2091 #else
2092 XRectangle *rs = rects;
2093 #endif
2094 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2096 if (s->for_overlaps & OVERLAPS_PRED)
2098 rs[i] = r;
2099 if (r.y + r.height > row_y)
2101 if (r.y < row_y)
2102 rs[i].height = row_y - r.y;
2103 else
2104 rs[i].height = 0;
2106 i++;
2108 if (s->for_overlaps & OVERLAPS_SUCC)
2110 rs[i] = r;
2111 if (r.y < row_y + s->row->visible_height)
2113 if (r.y + r.height > row_y + s->row->visible_height)
2115 rs[i].y = row_y + s->row->visible_height;
2116 rs[i].height = r.y + r.height - rs[i].y;
2118 else
2119 rs[i].height = 0;
2121 i++;
2124 n = i;
2125 #ifdef CONVERT_FROM_XRECT
2126 for (i = 0; i < n; i++)
2127 CONVERT_FROM_XRECT (rs[i], rects[i]);
2128 #endif
2129 return n;
2133 /* EXPORT:
2134 Return in *NR the clipping rectangle for glyph string S. */
2136 void
2137 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2139 get_glyph_string_clip_rects (s, nr, 1);
2143 /* EXPORT:
2144 Return the position and height of the phys cursor in window W.
2145 Set w->phys_cursor_width to width of phys cursor.
2148 void
2149 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2150 struct glyph *glyph, int *xp, int *yp, int *heightp)
2152 struct frame *f = XFRAME (WINDOW_FRAME (w));
2153 int x, y, wd, h, h0, y0;
2155 /* Compute the width of the rectangle to draw. If on a stretch
2156 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2157 rectangle as wide as the glyph, but use a canonical character
2158 width instead. */
2159 wd = glyph->pixel_width;
2161 x = w->phys_cursor.x;
2162 if (x < 0)
2164 wd += x;
2165 x = 0;
2168 if (glyph->type == STRETCH_GLYPH
2169 && !x_stretch_cursor_p)
2170 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2171 w->phys_cursor_width = wd;
2173 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2175 /* If y is below window bottom, ensure that we still see a cursor. */
2176 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2178 h = max (h0, glyph->ascent + glyph->descent);
2179 h0 = min (h0, glyph->ascent + glyph->descent);
2181 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2182 if (y < y0)
2184 h = max (h - (y0 - y) + 1, h0);
2185 y = y0 - 1;
2187 else
2189 y0 = window_text_bottom_y (w) - h0;
2190 if (y > y0)
2192 h += y - y0;
2193 y = y0;
2197 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2198 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2199 *heightp = h;
2203 * Remember which glyph the mouse is over.
2206 void
2207 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2209 Lisp_Object window;
2210 struct window *w;
2211 struct glyph_row *r, *gr, *end_row;
2212 enum window_part part;
2213 enum glyph_row_area area;
2214 int x, y, width, height;
2216 /* Try to determine frame pixel position and size of the glyph under
2217 frame pixel coordinates X/Y on frame F. */
2219 if (window_resize_pixelwise)
2221 width = height = 1;
2222 goto virtual_glyph;
2224 else if (!f->glyphs_initialized_p
2225 || (window = window_from_coordinates (f, gx, gy, &part, false),
2226 NILP (window)))
2228 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2229 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2230 goto virtual_glyph;
2233 w = XWINDOW (window);
2234 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2235 height = WINDOW_FRAME_LINE_HEIGHT (w);
2237 x = window_relative_x_coord (w, part, gx);
2238 y = gy - WINDOW_TOP_EDGE_Y (w);
2240 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2241 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2243 if (w->pseudo_window_p)
2245 area = TEXT_AREA;
2246 part = ON_MODE_LINE; /* Don't adjust margin. */
2247 goto text_glyph;
2250 switch (part)
2252 case ON_LEFT_MARGIN:
2253 area = LEFT_MARGIN_AREA;
2254 goto text_glyph;
2256 case ON_RIGHT_MARGIN:
2257 area = RIGHT_MARGIN_AREA;
2258 goto text_glyph;
2260 case ON_HEADER_LINE:
2261 case ON_MODE_LINE:
2262 gr = (part == ON_HEADER_LINE
2263 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2264 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2265 gy = gr->y;
2266 area = TEXT_AREA;
2267 goto text_glyph_row_found;
2269 case ON_TEXT:
2270 area = TEXT_AREA;
2272 text_glyph:
2273 gr = 0; gy = 0;
2274 for (; r <= end_row && r->enabled_p; ++r)
2275 if (r->y + r->height > y)
2277 gr = r; gy = r->y;
2278 break;
2281 text_glyph_row_found:
2282 if (gr && gy <= y)
2284 struct glyph *g = gr->glyphs[area];
2285 struct glyph *end = g + gr->used[area];
2287 height = gr->height;
2288 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2289 if (gx + g->pixel_width > x)
2290 break;
2292 if (g < end)
2294 if (g->type == IMAGE_GLYPH)
2296 /* Don't remember when mouse is over image, as
2297 image may have hot-spots. */
2298 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2299 return;
2301 width = g->pixel_width;
2303 else
2305 /* Use nominal char spacing at end of line. */
2306 x -= gx;
2307 gx += (x / width) * width;
2310 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2312 gx += window_box_left_offset (w, area);
2313 /* Don't expand over the modeline to make sure the vertical
2314 drag cursor is shown early enough. */
2315 height = min (height,
2316 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2319 else
2321 /* Use nominal line height at end of window. */
2322 gx = (x / width) * width;
2323 y -= gy;
2324 gy += (y / height) * height;
2325 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2326 /* See comment above. */
2327 height = min (height,
2328 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2330 break;
2332 case ON_LEFT_FRINGE:
2333 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2334 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2335 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2336 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2337 goto row_glyph;
2339 case ON_RIGHT_FRINGE:
2340 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2341 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2342 : window_box_right_offset (w, TEXT_AREA));
2343 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2344 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2345 && !WINDOW_RIGHTMOST_P (w))
2346 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2347 /* Make sure the vertical border can get her own glyph to the
2348 right of the one we build here. */
2349 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2350 else
2351 width = WINDOW_PIXEL_WIDTH (w) - gx;
2352 else
2353 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2355 goto row_glyph;
2357 case ON_VERTICAL_BORDER:
2358 gx = WINDOW_PIXEL_WIDTH (w) - width;
2359 goto row_glyph;
2361 case ON_VERTICAL_SCROLL_BAR:
2362 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2364 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2365 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2366 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2367 : 0)));
2368 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2370 row_glyph:
2371 gr = 0, gy = 0;
2372 for (; r <= end_row && r->enabled_p; ++r)
2373 if (r->y + r->height > y)
2375 gr = r; gy = r->y;
2376 break;
2379 if (gr && gy <= y)
2380 height = gr->height;
2381 else
2383 /* Use nominal line height at end of window. */
2384 y -= gy;
2385 gy += (y / height) * height;
2387 break;
2389 case ON_RIGHT_DIVIDER:
2390 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2391 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2392 gy = 0;
2393 /* The bottom divider prevails. */
2394 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2395 goto add_edge;
2397 case ON_BOTTOM_DIVIDER:
2398 gx = 0;
2399 width = WINDOW_PIXEL_WIDTH (w);
2400 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2401 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2402 goto add_edge;
2404 default:
2406 virtual_glyph:
2407 /* If there is no glyph under the mouse, then we divide the screen
2408 into a grid of the smallest glyph in the frame, and use that
2409 as our "glyph". */
2411 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2412 round down even for negative values. */
2413 if (gx < 0)
2414 gx -= width - 1;
2415 if (gy < 0)
2416 gy -= height - 1;
2418 gx = (gx / width) * width;
2419 gy = (gy / height) * height;
2421 goto store_rect;
2424 add_edge:
2425 gx += WINDOW_LEFT_EDGE_X (w);
2426 gy += WINDOW_TOP_EDGE_Y (w);
2428 store_rect:
2429 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2431 /* Visible feedback for debugging. */
2432 #if false && defined HAVE_X_WINDOWS
2433 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2434 f->output_data.x->normal_gc,
2435 gx, gy, width, height);
2436 #endif
2440 #endif /* HAVE_WINDOW_SYSTEM */
2442 static void
2443 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2445 eassert (w);
2446 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2447 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2448 w->window_end_vpos
2449 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2452 /***********************************************************************
2453 Lisp form evaluation
2454 ***********************************************************************/
2456 /* Error handler for safe_eval and safe_call. */
2458 static Lisp_Object
2459 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2461 add_to_log ("Error during redisplay: %S signaled %S",
2462 Flist (nargs, args), arg);
2463 return Qnil;
2466 /* Call function FUNC with the rest of NARGS - 1 arguments
2467 following. Return the result, or nil if something went
2468 wrong. Prevent redisplay during the evaluation. */
2470 static Lisp_Object
2471 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2473 Lisp_Object val;
2475 if (inhibit_eval_during_redisplay)
2476 val = Qnil;
2477 else
2479 ptrdiff_t i;
2480 ptrdiff_t count = SPECPDL_INDEX ();
2481 Lisp_Object *args;
2482 USE_SAFE_ALLOCA;
2483 SAFE_ALLOCA_LISP (args, nargs);
2485 args[0] = func;
2486 for (i = 1; i < nargs; i++)
2487 args[i] = va_arg (ap, Lisp_Object);
2489 specbind (Qinhibit_redisplay, Qt);
2490 if (inhibit_quit)
2491 specbind (Qinhibit_quit, Qt);
2492 /* Use Qt to ensure debugger does not run,
2493 so there is no possibility of wanting to redisplay. */
2494 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2495 safe_eval_handler);
2496 SAFE_FREE ();
2497 val = unbind_to (count, val);
2500 return val;
2503 Lisp_Object
2504 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2506 Lisp_Object retval;
2507 va_list ap;
2509 va_start (ap, func);
2510 retval = safe__call (false, nargs, func, ap);
2511 va_end (ap);
2512 return retval;
2515 /* Call function FN with one argument ARG.
2516 Return the result, or nil if something went wrong. */
2518 Lisp_Object
2519 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2521 return safe_call (2, fn, arg);
2524 static Lisp_Object
2525 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2527 Lisp_Object retval;
2528 va_list ap;
2530 va_start (ap, fn);
2531 retval = safe__call (inhibit_quit, 2, fn, ap);
2532 va_end (ap);
2533 return retval;
2536 Lisp_Object
2537 safe_eval (Lisp_Object sexpr)
2539 return safe__call1 (false, Qeval, sexpr);
2542 static Lisp_Object
2543 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2545 return safe__call1 (inhibit_quit, Qeval, sexpr);
2548 /* Call function FN with two arguments ARG1 and ARG2.
2549 Return the result, or nil if something went wrong. */
2551 Lisp_Object
2552 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2554 return safe_call (3, fn, arg1, arg2);
2559 /***********************************************************************
2560 Debugging
2561 ***********************************************************************/
2563 /* Define CHECK_IT to perform sanity checks on iterators.
2564 This is for debugging. It is too slow to do unconditionally. */
2566 static void
2567 CHECK_IT (struct it *it)
2569 #if false
2570 if (it->method == GET_FROM_STRING)
2572 eassert (STRINGP (it->string));
2573 eassert (IT_STRING_CHARPOS (*it) >= 0);
2575 else
2577 eassert (IT_STRING_CHARPOS (*it) < 0);
2578 if (it->method == GET_FROM_BUFFER)
2580 /* Check that character and byte positions agree. */
2581 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2585 if (it->dpvec)
2586 eassert (it->current.dpvec_index >= 0);
2587 else
2588 eassert (it->current.dpvec_index < 0);
2589 #endif
2593 /* Check that the window end of window W is what we expect it
2594 to be---the last row in the current matrix displaying text. */
2596 static void
2597 CHECK_WINDOW_END (struct window *w)
2599 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2600 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2602 struct glyph_row *row;
2603 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2604 !row->enabled_p
2605 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2606 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2608 #endif
2611 /***********************************************************************
2612 Iterator initialization
2613 ***********************************************************************/
2615 /* Initialize IT for displaying current_buffer in window W, starting
2616 at character position CHARPOS. CHARPOS < 0 means that no buffer
2617 position is specified which is useful when the iterator is assigned
2618 a position later. BYTEPOS is the byte position corresponding to
2619 CHARPOS.
2621 If ROW is not null, calls to produce_glyphs with IT as parameter
2622 will produce glyphs in that row.
2624 BASE_FACE_ID is the id of a base face to use. It must be one of
2625 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2626 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2627 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2629 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2630 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2631 will be initialized to use the corresponding mode line glyph row of
2632 the desired matrix of W. */
2634 void
2635 init_iterator (struct it *it, struct window *w,
2636 ptrdiff_t charpos, ptrdiff_t bytepos,
2637 struct glyph_row *row, enum face_id base_face_id)
2639 enum face_id remapped_base_face_id = base_face_id;
2641 /* Some precondition checks. */
2642 eassert (w != NULL && it != NULL);
2643 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2644 && charpos <= ZV));
2646 /* If face attributes have been changed since the last redisplay,
2647 free realized faces now because they depend on face definitions
2648 that might have changed. Don't free faces while there might be
2649 desired matrices pending which reference these faces. */
2650 if (face_change && !inhibit_free_realized_faces)
2652 face_change = false;
2653 free_all_realized_faces (Qnil);
2656 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2657 if (! NILP (Vface_remapping_alist))
2658 remapped_base_face_id
2659 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2661 /* Use one of the mode line rows of W's desired matrix if
2662 appropriate. */
2663 if (row == NULL)
2665 if (base_face_id == MODE_LINE_FACE_ID
2666 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2667 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2668 else if (base_face_id == HEADER_LINE_FACE_ID)
2669 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2672 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2673 Other parts of redisplay rely on that. */
2674 memclear (it, sizeof *it);
2675 it->current.overlay_string_index = -1;
2676 it->current.dpvec_index = -1;
2677 it->base_face_id = remapped_base_face_id;
2678 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2679 it->paragraph_embedding = L2R;
2680 it->bidi_it.w = w;
2682 /* The window in which we iterate over current_buffer: */
2683 XSETWINDOW (it->window, w);
2684 it->w = w;
2685 it->f = XFRAME (w->frame);
2687 it->cmp_it.id = -1;
2689 /* Extra space between lines (on window systems only). */
2690 if (base_face_id == DEFAULT_FACE_ID
2691 && FRAME_WINDOW_P (it->f))
2693 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2694 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2695 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2696 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2697 * FRAME_LINE_HEIGHT (it->f));
2698 else if (it->f->extra_line_spacing > 0)
2699 it->extra_line_spacing = it->f->extra_line_spacing;
2702 /* If realized faces have been removed, e.g. because of face
2703 attribute changes of named faces, recompute them. When running
2704 in batch mode, the face cache of the initial frame is null. If
2705 we happen to get called, make a dummy face cache. */
2706 if (FRAME_FACE_CACHE (it->f) == NULL)
2707 init_frame_faces (it->f);
2708 if (FRAME_FACE_CACHE (it->f)->used == 0)
2709 recompute_basic_faces (it->f);
2711 it->override_ascent = -1;
2713 /* Are control characters displayed as `^C'? */
2714 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2716 /* -1 means everything between a CR and the following line end
2717 is invisible. >0 means lines indented more than this value are
2718 invisible. */
2719 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2720 ? (clip_to_bounds
2721 (-1, XINT (BVAR (current_buffer, selective_display)),
2722 PTRDIFF_MAX))
2723 : (!NILP (BVAR (current_buffer, selective_display))
2724 ? -1 : 0));
2725 it->selective_display_ellipsis_p
2726 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2728 /* Display table to use. */
2729 it->dp = window_display_table (w);
2731 /* Are multibyte characters enabled in current_buffer? */
2732 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2734 /* Get the position at which the redisplay_end_trigger hook should
2735 be run, if it is to be run at all. */
2736 if (MARKERP (w->redisplay_end_trigger)
2737 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2738 it->redisplay_end_trigger_charpos
2739 = marker_position (w->redisplay_end_trigger);
2740 else if (INTEGERP (w->redisplay_end_trigger))
2741 it->redisplay_end_trigger_charpos
2742 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2743 PTRDIFF_MAX);
2745 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2747 /* Are lines in the display truncated? */
2748 if (TRUNCATE != 0)
2749 it->line_wrap = TRUNCATE;
2750 if (base_face_id == DEFAULT_FACE_ID
2751 && !it->w->hscroll
2752 && (WINDOW_FULL_WIDTH_P (it->w)
2753 || NILP (Vtruncate_partial_width_windows)
2754 || (INTEGERP (Vtruncate_partial_width_windows)
2755 /* PXW: Shall we do something about this? */
2756 && (XINT (Vtruncate_partial_width_windows)
2757 <= WINDOW_TOTAL_COLS (it->w))))
2758 && NILP (BVAR (current_buffer, truncate_lines)))
2759 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2760 ? WINDOW_WRAP : WORD_WRAP;
2762 /* Get dimensions of truncation and continuation glyphs. These are
2763 displayed as fringe bitmaps under X, but we need them for such
2764 frames when the fringes are turned off. But leave the dimensions
2765 zero for tooltip frames, as these glyphs look ugly there and also
2766 sabotage calculations of tooltip dimensions in x-show-tip. */
2767 #ifdef HAVE_WINDOW_SYSTEM
2768 if (!(FRAME_WINDOW_P (it->f)
2769 && FRAMEP (tip_frame)
2770 && it->f == XFRAME (tip_frame)))
2771 #endif
2773 if (it->line_wrap == TRUNCATE)
2775 /* We will need the truncation glyph. */
2776 eassert (it->glyph_row == NULL);
2777 produce_special_glyphs (it, IT_TRUNCATION);
2778 it->truncation_pixel_width = it->pixel_width;
2780 else
2782 /* We will need the continuation glyph. */
2783 eassert (it->glyph_row == NULL);
2784 produce_special_glyphs (it, IT_CONTINUATION);
2785 it->continuation_pixel_width = it->pixel_width;
2789 /* Reset these values to zero because the produce_special_glyphs
2790 above has changed them. */
2791 it->pixel_width = it->ascent = it->descent = 0;
2792 it->phys_ascent = it->phys_descent = 0;
2794 /* Set this after getting the dimensions of truncation and
2795 continuation glyphs, so that we don't produce glyphs when calling
2796 produce_special_glyphs, above. */
2797 it->glyph_row = row;
2798 it->area = TEXT_AREA;
2800 /* Get the dimensions of the display area. The display area
2801 consists of the visible window area plus a horizontally scrolled
2802 part to the left of the window. All x-values are relative to the
2803 start of this total display area. */
2804 if (base_face_id != DEFAULT_FACE_ID)
2806 /* Mode lines, menu bar in terminal frames. */
2807 it->first_visible_x = 0;
2808 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2810 else
2812 it->first_visible_x
2813 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2814 it->last_visible_x = (it->first_visible_x
2815 + window_box_width (w, TEXT_AREA));
2817 /* If we truncate lines, leave room for the truncation glyph(s) at
2818 the right margin. Otherwise, leave room for the continuation
2819 glyph(s). Done only if the window has no right fringe. */
2820 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2822 if (it->line_wrap == TRUNCATE)
2823 it->last_visible_x -= it->truncation_pixel_width;
2824 else
2825 it->last_visible_x -= it->continuation_pixel_width;
2828 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2829 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2832 /* Leave room for a border glyph. */
2833 if (!FRAME_WINDOW_P (it->f)
2834 && !WINDOW_RIGHTMOST_P (it->w))
2835 it->last_visible_x -= 1;
2837 it->last_visible_y = window_text_bottom_y (w);
2839 /* For mode lines and alike, arrange for the first glyph having a
2840 left box line if the face specifies a box. */
2841 if (base_face_id != DEFAULT_FACE_ID)
2843 struct face *face;
2845 it->face_id = remapped_base_face_id;
2847 /* If we have a boxed mode line, make the first character appear
2848 with a left box line. */
2849 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2850 if (face && face->box != FACE_NO_BOX)
2851 it->start_of_box_run_p = true;
2854 /* If a buffer position was specified, set the iterator there,
2855 getting overlays and face properties from that position. */
2856 if (charpos >= BUF_BEG (current_buffer))
2858 it->stop_charpos = charpos;
2859 it->end_charpos = ZV;
2860 eassert (charpos == BYTE_TO_CHAR (bytepos));
2861 IT_CHARPOS (*it) = charpos;
2862 IT_BYTEPOS (*it) = bytepos;
2864 /* We will rely on `reseat' to set this up properly, via
2865 handle_face_prop. */
2866 it->face_id = it->base_face_id;
2868 it->start = it->current;
2869 /* Do we need to reorder bidirectional text? Not if this is a
2870 unibyte buffer: by definition, none of the single-byte
2871 characters are strong R2L, so no reordering is needed. And
2872 bidi.c doesn't support unibyte buffers anyway. Also, don't
2873 reorder while we are loading loadup.el, since the tables of
2874 character properties needed for reordering are not yet
2875 available. */
2876 it->bidi_p =
2877 NILP (Vpurify_flag)
2878 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2879 && it->multibyte_p;
2881 /* If we are to reorder bidirectional text, init the bidi
2882 iterator. */
2883 if (it->bidi_p)
2885 /* Since we don't know at this point whether there will be
2886 any R2L lines in the window, we reserve space for
2887 truncation/continuation glyphs even if only the left
2888 fringe is absent. */
2889 if (base_face_id == DEFAULT_FACE_ID
2890 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2891 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2893 if (it->line_wrap == TRUNCATE)
2894 it->last_visible_x -= it->truncation_pixel_width;
2895 else
2896 it->last_visible_x -= it->continuation_pixel_width;
2898 /* Note the paragraph direction that this buffer wants to
2899 use. */
2900 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2901 Qleft_to_right))
2902 it->paragraph_embedding = L2R;
2903 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2904 Qright_to_left))
2905 it->paragraph_embedding = R2L;
2906 else
2907 it->paragraph_embedding = NEUTRAL_DIR;
2908 bidi_unshelve_cache (NULL, false);
2909 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2910 &it->bidi_it);
2913 /* Compute faces etc. */
2914 reseat (it, it->current.pos, true);
2917 CHECK_IT (it);
2921 /* Initialize IT for the display of window W with window start POS. */
2923 void
2924 start_display (struct it *it, struct window *w, struct text_pos pos)
2926 struct glyph_row *row;
2927 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
2929 row = w->desired_matrix->rows + first_vpos;
2930 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2931 it->first_vpos = first_vpos;
2933 /* Don't reseat to previous visible line start if current start
2934 position is in a string or image. */
2935 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2937 int first_y = it->current_y;
2939 /* If window start is not at a line start, skip forward to POS to
2940 get the correct continuation lines width. */
2941 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
2942 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2943 if (!start_at_line_beg_p)
2945 int new_x;
2947 reseat_at_previous_visible_line_start (it);
2948 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2950 new_x = it->current_x + it->pixel_width;
2952 /* If lines are continued, this line may end in the middle
2953 of a multi-glyph character (e.g. a control character
2954 displayed as \003, or in the middle of an overlay
2955 string). In this case move_it_to above will not have
2956 taken us to the start of the continuation line but to the
2957 end of the continued line. */
2958 if (it->current_x > 0
2959 && it->line_wrap != TRUNCATE /* Lines are continued. */
2960 && (/* And glyph doesn't fit on the line. */
2961 new_x > it->last_visible_x
2962 /* Or it fits exactly and we're on a window
2963 system frame. */
2964 || (new_x == it->last_visible_x
2965 && FRAME_WINDOW_P (it->f)
2966 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2967 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2968 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2970 if ((it->current.dpvec_index >= 0
2971 || it->current.overlay_string_index >= 0)
2972 /* If we are on a newline from a display vector or
2973 overlay string, then we are already at the end of
2974 a screen line; no need to go to the next line in
2975 that case, as this line is not really continued.
2976 (If we do go to the next line, C-e will not DTRT.) */
2977 && it->c != '\n')
2979 set_iterator_to_next (it, true);
2980 move_it_in_display_line_to (it, -1, -1, 0);
2983 it->continuation_lines_width += it->current_x;
2985 /* If the character at POS is displayed via a display
2986 vector, move_it_to above stops at the final glyph of
2987 IT->dpvec. To make the caller redisplay that character
2988 again (a.k.a. start at POS), we need to reset the
2989 dpvec_index to the beginning of IT->dpvec. */
2990 else if (it->current.dpvec_index >= 0)
2991 it->current.dpvec_index = 0;
2993 /* We're starting a new display line, not affected by the
2994 height of the continued line, so clear the appropriate
2995 fields in the iterator structure. */
2996 it->max_ascent = it->max_descent = 0;
2997 it->max_phys_ascent = it->max_phys_descent = 0;
2999 it->current_y = first_y;
3000 it->vpos = 0;
3001 it->current_x = it->hpos = 0;
3007 /* Return true if POS is a position in ellipses displayed for invisible
3008 text. W is the window we display, for text property lookup. */
3010 static bool
3011 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3013 Lisp_Object prop, window;
3014 bool ellipses_p = false;
3015 ptrdiff_t charpos = CHARPOS (pos->pos);
3017 /* If POS specifies a position in a display vector, this might
3018 be for an ellipsis displayed for invisible text. We won't
3019 get the iterator set up for delivering that ellipsis unless
3020 we make sure that it gets aware of the invisible text. */
3021 if (pos->dpvec_index >= 0
3022 && pos->overlay_string_index < 0
3023 && CHARPOS (pos->string_pos) < 0
3024 && charpos > BEGV
3025 && (XSETWINDOW (window, w),
3026 prop = Fget_char_property (make_number (charpos),
3027 Qinvisible, window),
3028 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3030 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3031 window);
3032 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3035 return ellipses_p;
3039 /* Initialize IT for stepping through current_buffer in window W,
3040 starting at position POS that includes overlay string and display
3041 vector/ control character translation position information. Value
3042 is false if there are overlay strings with newlines at POS. */
3044 static bool
3045 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3047 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3048 int i;
3049 bool overlay_strings_with_newlines = false;
3051 /* If POS specifies a position in a display vector, this might
3052 be for an ellipsis displayed for invisible text. We won't
3053 get the iterator set up for delivering that ellipsis unless
3054 we make sure that it gets aware of the invisible text. */
3055 if (in_ellipses_for_invisible_text_p (pos, w))
3057 --charpos;
3058 bytepos = 0;
3061 /* Keep in mind: the call to reseat in init_iterator skips invisible
3062 text, so we might end up at a position different from POS. This
3063 is only a problem when POS is a row start after a newline and an
3064 overlay starts there with an after-string, and the overlay has an
3065 invisible property. Since we don't skip invisible text in
3066 display_line and elsewhere immediately after consuming the
3067 newline before the row start, such a POS will not be in a string,
3068 but the call to init_iterator below will move us to the
3069 after-string. */
3070 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3072 /* This only scans the current chunk -- it should scan all chunks.
3073 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3074 to 16 in 22.1 to make this a lesser problem. */
3075 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3077 const char *s = SSDATA (it->overlay_strings[i]);
3078 const char *e = s + SBYTES (it->overlay_strings[i]);
3080 while (s < e && *s != '\n')
3081 ++s;
3083 if (s < e)
3085 overlay_strings_with_newlines = true;
3086 break;
3090 /* If position is within an overlay string, set up IT to the right
3091 overlay string. */
3092 if (pos->overlay_string_index >= 0)
3094 int relative_index;
3096 /* If the first overlay string happens to have a `display'
3097 property for an image, the iterator will be set up for that
3098 image, and we have to undo that setup first before we can
3099 correct the overlay string index. */
3100 if (it->method == GET_FROM_IMAGE)
3101 pop_it (it);
3103 /* We already have the first chunk of overlay strings in
3104 IT->overlay_strings. Load more until the one for
3105 pos->overlay_string_index is in IT->overlay_strings. */
3106 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3108 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3109 it->current.overlay_string_index = 0;
3110 while (n--)
3112 load_overlay_strings (it, 0);
3113 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3117 it->current.overlay_string_index = pos->overlay_string_index;
3118 relative_index = (it->current.overlay_string_index
3119 % OVERLAY_STRING_CHUNK_SIZE);
3120 it->string = it->overlay_strings[relative_index];
3121 eassert (STRINGP (it->string));
3122 it->current.string_pos = pos->string_pos;
3123 it->method = GET_FROM_STRING;
3124 it->end_charpos = SCHARS (it->string);
3125 /* Set up the bidi iterator for this overlay string. */
3126 if (it->bidi_p)
3128 it->bidi_it.string.lstring = it->string;
3129 it->bidi_it.string.s = NULL;
3130 it->bidi_it.string.schars = SCHARS (it->string);
3131 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3132 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3133 it->bidi_it.string.unibyte = !it->multibyte_p;
3134 it->bidi_it.w = it->w;
3135 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3136 FRAME_WINDOW_P (it->f), &it->bidi_it);
3138 /* Synchronize the state of the bidi iterator with
3139 pos->string_pos. For any string position other than
3140 zero, this will be done automagically when we resume
3141 iteration over the string and get_visually_first_element
3142 is called. But if string_pos is zero, and the string is
3143 to be reordered for display, we need to resync manually,
3144 since it could be that the iteration state recorded in
3145 pos ended at string_pos of 0 moving backwards in string. */
3146 if (CHARPOS (pos->string_pos) == 0)
3148 get_visually_first_element (it);
3149 if (IT_STRING_CHARPOS (*it) != 0)
3150 do {
3151 /* Paranoia. */
3152 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3153 bidi_move_to_visually_next (&it->bidi_it);
3154 } while (it->bidi_it.charpos != 0);
3156 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3157 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3161 if (CHARPOS (pos->string_pos) >= 0)
3163 /* Recorded position is not in an overlay string, but in another
3164 string. This can only be a string from a `display' property.
3165 IT should already be filled with that string. */
3166 it->current.string_pos = pos->string_pos;
3167 eassert (STRINGP (it->string));
3168 if (it->bidi_p)
3169 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3170 FRAME_WINDOW_P (it->f), &it->bidi_it);
3173 /* Restore position in display vector translations, control
3174 character translations or ellipses. */
3175 if (pos->dpvec_index >= 0)
3177 if (it->dpvec == NULL)
3178 get_next_display_element (it);
3179 eassert (it->dpvec && it->current.dpvec_index == 0);
3180 it->current.dpvec_index = pos->dpvec_index;
3183 CHECK_IT (it);
3184 return !overlay_strings_with_newlines;
3188 /* Initialize IT for stepping through current_buffer in window W
3189 starting at ROW->start. */
3191 static void
3192 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3194 init_from_display_pos (it, w, &row->start);
3195 it->start = row->start;
3196 it->continuation_lines_width = row->continuation_lines_width;
3197 CHECK_IT (it);
3201 /* Initialize IT for stepping through current_buffer in window W
3202 starting in the line following ROW, i.e. starting at ROW->end.
3203 Value is false if there are overlay strings with newlines at ROW's
3204 end position. */
3206 static bool
3207 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3209 bool success = false;
3211 if (init_from_display_pos (it, w, &row->end))
3213 if (row->continued_p)
3214 it->continuation_lines_width
3215 = row->continuation_lines_width + row->pixel_width;
3216 CHECK_IT (it);
3217 success = true;
3220 return success;
3226 /***********************************************************************
3227 Text properties
3228 ***********************************************************************/
3230 /* Called when IT reaches IT->stop_charpos. Handle text property and
3231 overlay changes. Set IT->stop_charpos to the next position where
3232 to stop. */
3234 static void
3235 handle_stop (struct it *it)
3237 enum prop_handled handled;
3238 bool handle_overlay_change_p;
3239 struct props *p;
3241 it->dpvec = NULL;
3242 it->current.dpvec_index = -1;
3243 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3244 it->ignore_overlay_strings_at_pos_p = false;
3245 it->ellipsis_p = false;
3247 /* Use face of preceding text for ellipsis (if invisible) */
3248 if (it->selective_display_ellipsis_p)
3249 it->saved_face_id = it->face_id;
3251 /* Here's the description of the semantics of, and the logic behind,
3252 the various HANDLED_* statuses:
3254 HANDLED_NORMALLY means the handler did its job, and the loop
3255 should proceed to calling the next handler in order.
3257 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3258 change in the properties and overlays at current position, so the
3259 loop should be restarted, to re-invoke the handlers that were
3260 already called. This happens when fontification-functions were
3261 called by handle_fontified_prop, and actually fontified
3262 something. Another case where HANDLED_RECOMPUTE_PROPS is
3263 returned is when we discover overlay strings that need to be
3264 displayed right away. The loop below will continue for as long
3265 as the status is HANDLED_RECOMPUTE_PROPS.
3267 HANDLED_RETURN means return immediately to the caller, to
3268 continue iteration without calling any further handlers. This is
3269 used when we need to act on some property right away, for example
3270 when we need to display the ellipsis or a replacing display
3271 property, such as display string or image.
3273 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3274 consumed, and the handler switched to the next overlay string.
3275 This signals the loop below to refrain from looking for more
3276 overlays before all the overlay strings of the current overlay
3277 are processed.
3279 Some of the handlers called by the loop push the iterator state
3280 onto the stack (see 'push_it'), and arrange for the iteration to
3281 continue with another object, such as an image, a display string,
3282 or an overlay string. In most such cases, it->stop_charpos is
3283 set to the first character of the string, so that when the
3284 iteration resumes, this function will immediately be called
3285 again, to examine the properties at the beginning of the string.
3287 When a display or overlay string is exhausted, the iterator state
3288 is popped (see 'pop_it'), and iteration continues with the
3289 previous object. Again, in many such cases this function is
3290 called again to find the next position where properties might
3291 change. */
3295 handled = HANDLED_NORMALLY;
3297 /* Call text property handlers. */
3298 for (p = it_props; p->handler; ++p)
3300 handled = p->handler (it);
3302 if (handled == HANDLED_RECOMPUTE_PROPS)
3303 break;
3304 else if (handled == HANDLED_RETURN)
3306 /* We still want to show before and after strings from
3307 overlays even if the actual buffer text is replaced. */
3308 if (!handle_overlay_change_p
3309 || it->sp > 1
3310 /* Don't call get_overlay_strings_1 if we already
3311 have overlay strings loaded, because doing so
3312 will load them again and push the iterator state
3313 onto the stack one more time, which is not
3314 expected by the rest of the code that processes
3315 overlay strings. */
3316 || (it->current.overlay_string_index < 0
3317 && !get_overlay_strings_1 (it, 0, false)))
3319 if (it->ellipsis_p)
3320 setup_for_ellipsis (it, 0);
3321 /* When handling a display spec, we might load an
3322 empty string. In that case, discard it here. We
3323 used to discard it in handle_single_display_spec,
3324 but that causes get_overlay_strings_1, above, to
3325 ignore overlay strings that we must check. */
3326 if (STRINGP (it->string) && !SCHARS (it->string))
3327 pop_it (it);
3328 return;
3330 else if (STRINGP (it->string) && !SCHARS (it->string))
3331 pop_it (it);
3332 else
3334 it->ignore_overlay_strings_at_pos_p = true;
3335 it->string_from_display_prop_p = false;
3336 it->from_disp_prop_p = false;
3337 handle_overlay_change_p = false;
3339 handled = HANDLED_RECOMPUTE_PROPS;
3340 break;
3342 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3343 handle_overlay_change_p = false;
3346 if (handled != HANDLED_RECOMPUTE_PROPS)
3348 /* Don't check for overlay strings below when set to deliver
3349 characters from a display vector. */
3350 if (it->method == GET_FROM_DISPLAY_VECTOR)
3351 handle_overlay_change_p = false;
3353 /* Handle overlay changes.
3354 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3355 if it finds overlays. */
3356 if (handle_overlay_change_p)
3357 handled = handle_overlay_change (it);
3360 if (it->ellipsis_p)
3362 setup_for_ellipsis (it, 0);
3363 break;
3366 while (handled == HANDLED_RECOMPUTE_PROPS);
3368 /* Determine where to stop next. */
3369 if (handled == HANDLED_NORMALLY)
3370 compute_stop_pos (it);
3374 /* Compute IT->stop_charpos from text property and overlay change
3375 information for IT's current position. */
3377 static void
3378 compute_stop_pos (struct it *it)
3380 register INTERVAL iv, next_iv;
3381 Lisp_Object object, limit, position;
3382 ptrdiff_t charpos, bytepos;
3384 if (STRINGP (it->string))
3386 /* Strings are usually short, so don't limit the search for
3387 properties. */
3388 it->stop_charpos = it->end_charpos;
3389 object = it->string;
3390 limit = Qnil;
3391 charpos = IT_STRING_CHARPOS (*it);
3392 bytepos = IT_STRING_BYTEPOS (*it);
3394 else
3396 ptrdiff_t pos;
3398 /* If end_charpos is out of range for some reason, such as a
3399 misbehaving display function, rationalize it (Bug#5984). */
3400 if (it->end_charpos > ZV)
3401 it->end_charpos = ZV;
3402 it->stop_charpos = it->end_charpos;
3404 /* If next overlay change is in front of the current stop pos
3405 (which is IT->end_charpos), stop there. Note: value of
3406 next_overlay_change is point-max if no overlay change
3407 follows. */
3408 charpos = IT_CHARPOS (*it);
3409 bytepos = IT_BYTEPOS (*it);
3410 pos = next_overlay_change (charpos);
3411 if (pos < it->stop_charpos)
3412 it->stop_charpos = pos;
3414 /* Set up variables for computing the stop position from text
3415 property changes. */
3416 XSETBUFFER (object, current_buffer);
3417 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3420 /* Get the interval containing IT's position. Value is a null
3421 interval if there isn't such an interval. */
3422 position = make_number (charpos);
3423 iv = validate_interval_range (object, &position, &position, false);
3424 if (iv)
3426 Lisp_Object values_here[LAST_PROP_IDX];
3427 struct props *p;
3429 /* Get properties here. */
3430 for (p = it_props; p->handler; ++p)
3431 values_here[p->idx] = textget (iv->plist,
3432 builtin_lisp_symbol (p->name));
3434 /* Look for an interval following iv that has different
3435 properties. */
3436 for (next_iv = next_interval (iv);
3437 (next_iv
3438 && (NILP (limit)
3439 || XFASTINT (limit) > next_iv->position));
3440 next_iv = next_interval (next_iv))
3442 for (p = it_props; p->handler; ++p)
3444 Lisp_Object new_value = textget (next_iv->plist,
3445 builtin_lisp_symbol (p->name));
3446 if (!EQ (values_here[p->idx], new_value))
3447 break;
3450 if (p->handler)
3451 break;
3454 if (next_iv)
3456 if (INTEGERP (limit)
3457 && next_iv->position >= XFASTINT (limit))
3458 /* No text property change up to limit. */
3459 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3460 else
3461 /* Text properties change in next_iv. */
3462 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3466 if (it->cmp_it.id < 0)
3468 ptrdiff_t stoppos = it->end_charpos;
3470 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3471 stoppos = -1;
3472 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3473 stoppos, it->string);
3476 eassert (STRINGP (it->string)
3477 || (it->stop_charpos >= BEGV
3478 && it->stop_charpos >= IT_CHARPOS (*it)));
3482 /* Return the position of the next overlay change after POS in
3483 current_buffer. Value is point-max if no overlay change
3484 follows. This is like `next-overlay-change' but doesn't use
3485 xmalloc. */
3487 static ptrdiff_t
3488 next_overlay_change (ptrdiff_t pos)
3490 ptrdiff_t i, noverlays;
3491 ptrdiff_t endpos;
3492 Lisp_Object *overlays;
3493 USE_SAFE_ALLOCA;
3495 /* Get all overlays at the given position. */
3496 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3498 /* If any of these overlays ends before endpos,
3499 use its ending point instead. */
3500 for (i = 0; i < noverlays; ++i)
3502 Lisp_Object oend;
3503 ptrdiff_t oendpos;
3505 oend = OVERLAY_END (overlays[i]);
3506 oendpos = OVERLAY_POSITION (oend);
3507 endpos = min (endpos, oendpos);
3510 SAFE_FREE ();
3511 return endpos;
3514 /* How many characters forward to search for a display property or
3515 display string. Searching too far forward makes the bidi display
3516 sluggish, especially in small windows. */
3517 #define MAX_DISP_SCAN 250
3519 /* Return the character position of a display string at or after
3520 position specified by POSITION. If no display string exists at or
3521 after POSITION, return ZV. A display string is either an overlay
3522 with `display' property whose value is a string, or a `display'
3523 text property whose value is a string. STRING is data about the
3524 string to iterate; if STRING->lstring is nil, we are iterating a
3525 buffer. FRAME_WINDOW_P is true when we are displaying a window
3526 on a GUI frame. DISP_PROP is set to zero if we searched
3527 MAX_DISP_SCAN characters forward without finding any display
3528 strings, non-zero otherwise. It is set to 2 if the display string
3529 uses any kind of `(space ...)' spec that will produce a stretch of
3530 white space in the text area. */
3531 ptrdiff_t
3532 compute_display_string_pos (struct text_pos *position,
3533 struct bidi_string_data *string,
3534 struct window *w,
3535 bool frame_window_p, int *disp_prop)
3537 /* OBJECT = nil means current buffer. */
3538 Lisp_Object object, object1;
3539 Lisp_Object pos, spec, limpos;
3540 bool string_p = string && (STRINGP (string->lstring) || string->s);
3541 ptrdiff_t eob = string_p ? string->schars : ZV;
3542 ptrdiff_t begb = string_p ? 0 : BEGV;
3543 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3544 ptrdiff_t lim =
3545 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3546 struct text_pos tpos;
3547 int rv = 0;
3549 if (string && STRINGP (string->lstring))
3550 object1 = object = string->lstring;
3551 else if (w && !string_p)
3553 XSETWINDOW (object, w);
3554 object1 = Qnil;
3556 else
3557 object1 = object = Qnil;
3559 *disp_prop = 1;
3561 if (charpos >= eob
3562 /* We don't support display properties whose values are strings
3563 that have display string properties. */
3564 || string->from_disp_str
3565 /* C strings cannot have display properties. */
3566 || (string->s && !STRINGP (object)))
3568 *disp_prop = 0;
3569 return eob;
3572 /* If the character at CHARPOS is where the display string begins,
3573 return CHARPOS. */
3574 pos = make_number (charpos);
3575 if (STRINGP (object))
3576 bufpos = string->bufpos;
3577 else
3578 bufpos = charpos;
3579 tpos = *position;
3580 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3581 && (charpos <= begb
3582 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3583 object),
3584 spec))
3585 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3586 frame_window_p)))
3588 if (rv == 2)
3589 *disp_prop = 2;
3590 return charpos;
3593 /* Look forward for the first character with a `display' property
3594 that will replace the underlying text when displayed. */
3595 limpos = make_number (lim);
3596 do {
3597 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3598 CHARPOS (tpos) = XFASTINT (pos);
3599 if (CHARPOS (tpos) >= lim)
3601 *disp_prop = 0;
3602 break;
3604 if (STRINGP (object))
3605 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3606 else
3607 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3608 spec = Fget_char_property (pos, Qdisplay, object);
3609 if (!STRINGP (object))
3610 bufpos = CHARPOS (tpos);
3611 } while (NILP (spec)
3612 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3613 bufpos, frame_window_p)));
3614 if (rv == 2)
3615 *disp_prop = 2;
3617 return CHARPOS (tpos);
3620 /* Return the character position of the end of the display string that
3621 started at CHARPOS. If there's no display string at CHARPOS,
3622 return -1. A display string is either an overlay with `display'
3623 property whose value is a string or a `display' text property whose
3624 value is a string. */
3625 ptrdiff_t
3626 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3628 /* OBJECT = nil means current buffer. */
3629 Lisp_Object object =
3630 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3631 Lisp_Object pos = make_number (charpos);
3632 ptrdiff_t eob =
3633 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3635 if (charpos >= eob || (string->s && !STRINGP (object)))
3636 return eob;
3638 /* It could happen that the display property or overlay was removed
3639 since we found it in compute_display_string_pos above. One way
3640 this can happen is if JIT font-lock was called (through
3641 handle_fontified_prop), and jit-lock-functions remove text
3642 properties or overlays from the portion of buffer that includes
3643 CHARPOS. Muse mode is known to do that, for example. In this
3644 case, we return -1 to the caller, to signal that no display
3645 string is actually present at CHARPOS. See bidi_fetch_char for
3646 how this is handled.
3648 An alternative would be to never look for display properties past
3649 it->stop_charpos. But neither compute_display_string_pos nor
3650 bidi_fetch_char that calls it know or care where the next
3651 stop_charpos is. */
3652 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3653 return -1;
3655 /* Look forward for the first character where the `display' property
3656 changes. */
3657 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3659 return XFASTINT (pos);
3664 /***********************************************************************
3665 Fontification
3666 ***********************************************************************/
3668 /* Handle changes in the `fontified' property of the current buffer by
3669 calling hook functions from Qfontification_functions to fontify
3670 regions of text. */
3672 static enum prop_handled
3673 handle_fontified_prop (struct it *it)
3675 Lisp_Object prop, pos;
3676 enum prop_handled handled = HANDLED_NORMALLY;
3678 if (!NILP (Vmemory_full))
3679 return handled;
3681 /* Get the value of the `fontified' property at IT's current buffer
3682 position. (The `fontified' property doesn't have a special
3683 meaning in strings.) If the value is nil, call functions from
3684 Qfontification_functions. */
3685 if (!STRINGP (it->string)
3686 && it->s == NULL
3687 && !NILP (Vfontification_functions)
3688 && !NILP (Vrun_hooks)
3689 && (pos = make_number (IT_CHARPOS (*it)),
3690 prop = Fget_char_property (pos, Qfontified, Qnil),
3691 /* Ignore the special cased nil value always present at EOB since
3692 no amount of fontifying will be able to change it. */
3693 NILP (prop) && IT_CHARPOS (*it) < Z))
3695 ptrdiff_t count = SPECPDL_INDEX ();
3696 Lisp_Object val;
3697 struct buffer *obuf = current_buffer;
3698 ptrdiff_t begv = BEGV, zv = ZV;
3699 bool old_clip_changed = current_buffer->clip_changed;
3701 val = Vfontification_functions;
3702 specbind (Qfontification_functions, Qnil);
3704 eassert (it->end_charpos == ZV);
3706 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3707 safe_call1 (val, pos);
3708 else
3710 Lisp_Object fns, fn;
3711 struct gcpro gcpro1, gcpro2;
3713 fns = Qnil;
3714 GCPRO2 (val, fns);
3716 for (; CONSP (val); val = XCDR (val))
3718 fn = XCAR (val);
3720 if (EQ (fn, Qt))
3722 /* A value of t indicates this hook has a local
3723 binding; it means to run the global binding too.
3724 In a global value, t should not occur. If it
3725 does, we must ignore it to avoid an endless
3726 loop. */
3727 for (fns = Fdefault_value (Qfontification_functions);
3728 CONSP (fns);
3729 fns = XCDR (fns))
3731 fn = XCAR (fns);
3732 if (!EQ (fn, Qt))
3733 safe_call1 (fn, pos);
3736 else
3737 safe_call1 (fn, pos);
3740 UNGCPRO;
3743 unbind_to (count, Qnil);
3745 /* Fontification functions routinely call `save-restriction'.
3746 Normally, this tags clip_changed, which can confuse redisplay
3747 (see discussion in Bug#6671). Since we don't perform any
3748 special handling of fontification changes in the case where
3749 `save-restriction' isn't called, there's no point doing so in
3750 this case either. So, if the buffer's restrictions are
3751 actually left unchanged, reset clip_changed. */
3752 if (obuf == current_buffer)
3754 if (begv == BEGV && zv == ZV)
3755 current_buffer->clip_changed = old_clip_changed;
3757 /* There isn't much we can reasonably do to protect against
3758 misbehaving fontification, but here's a fig leaf. */
3759 else if (BUFFER_LIVE_P (obuf))
3760 set_buffer_internal_1 (obuf);
3762 /* The fontification code may have added/removed text.
3763 It could do even a lot worse, but let's at least protect against
3764 the most obvious case where only the text past `pos' gets changed',
3765 as is/was done in grep.el where some escapes sequences are turned
3766 into face properties (bug#7876). */
3767 it->end_charpos = ZV;
3769 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3770 something. This avoids an endless loop if they failed to
3771 fontify the text for which reason ever. */
3772 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3773 handled = HANDLED_RECOMPUTE_PROPS;
3776 return handled;
3781 /***********************************************************************
3782 Faces
3783 ***********************************************************************/
3785 /* Set up iterator IT from face properties at its current position.
3786 Called from handle_stop. */
3788 static enum prop_handled
3789 handle_face_prop (struct it *it)
3791 int new_face_id;
3792 ptrdiff_t next_stop;
3794 if (!STRINGP (it->string))
3796 new_face_id
3797 = face_at_buffer_position (it->w,
3798 IT_CHARPOS (*it),
3799 &next_stop,
3800 (IT_CHARPOS (*it)
3801 + TEXT_PROP_DISTANCE_LIMIT),
3802 false, it->base_face_id);
3804 /* Is this a start of a run of characters with box face?
3805 Caveat: this can be called for a freshly initialized
3806 iterator; face_id is -1 in this case. We know that the new
3807 face will not change until limit, i.e. if the new face has a
3808 box, all characters up to limit will have one. But, as
3809 usual, we don't know whether limit is really the end. */
3810 if (new_face_id != it->face_id)
3812 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3813 /* If it->face_id is -1, old_face below will be NULL, see
3814 the definition of FACE_FROM_ID. This will happen if this
3815 is the initial call that gets the face. */
3816 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3818 /* If the value of face_id of the iterator is -1, we have to
3819 look in front of IT's position and see whether there is a
3820 face there that's different from new_face_id. */
3821 if (!old_face && IT_CHARPOS (*it) > BEG)
3823 int prev_face_id = face_before_it_pos (it);
3825 old_face = FACE_FROM_ID (it->f, prev_face_id);
3828 /* If the new face has a box, but the old face does not,
3829 this is the start of a run of characters with box face,
3830 i.e. this character has a shadow on the left side. */
3831 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3832 && (old_face == NULL || !old_face->box));
3833 it->face_box_p = new_face->box != FACE_NO_BOX;
3836 else
3838 int base_face_id;
3839 ptrdiff_t bufpos;
3840 int i;
3841 Lisp_Object from_overlay
3842 = (it->current.overlay_string_index >= 0
3843 ? it->string_overlays[it->current.overlay_string_index
3844 % OVERLAY_STRING_CHUNK_SIZE]
3845 : Qnil);
3847 /* See if we got to this string directly or indirectly from
3848 an overlay property. That includes the before-string or
3849 after-string of an overlay, strings in display properties
3850 provided by an overlay, their text properties, etc.
3852 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3853 if (! NILP (from_overlay))
3854 for (i = it->sp - 1; i >= 0; i--)
3856 if (it->stack[i].current.overlay_string_index >= 0)
3857 from_overlay
3858 = it->string_overlays[it->stack[i].current.overlay_string_index
3859 % OVERLAY_STRING_CHUNK_SIZE];
3860 else if (! NILP (it->stack[i].from_overlay))
3861 from_overlay = it->stack[i].from_overlay;
3863 if (!NILP (from_overlay))
3864 break;
3867 if (! NILP (from_overlay))
3869 bufpos = IT_CHARPOS (*it);
3870 /* For a string from an overlay, the base face depends
3871 only on text properties and ignores overlays. */
3872 base_face_id
3873 = face_for_overlay_string (it->w,
3874 IT_CHARPOS (*it),
3875 &next_stop,
3876 (IT_CHARPOS (*it)
3877 + TEXT_PROP_DISTANCE_LIMIT),
3878 false,
3879 from_overlay);
3881 else
3883 bufpos = 0;
3885 /* For strings from a `display' property, use the face at
3886 IT's current buffer position as the base face to merge
3887 with, so that overlay strings appear in the same face as
3888 surrounding text, unless they specify their own faces.
3889 For strings from wrap-prefix and line-prefix properties,
3890 use the default face, possibly remapped via
3891 Vface_remapping_alist. */
3892 /* Note that the fact that we use the face at _buffer_
3893 position means that a 'display' property on an overlay
3894 string will not inherit the face of that overlay string,
3895 but will instead revert to the face of buffer text
3896 covered by the overlay. This is visible, e.g., when the
3897 overlay specifies a box face, but neither the buffer nor
3898 the display string do. This sounds like a design bug,
3899 but Emacs always did that since v21.1, so changing that
3900 might be a big deal. */
3901 base_face_id = it->string_from_prefix_prop_p
3902 ? (!NILP (Vface_remapping_alist)
3903 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3904 : DEFAULT_FACE_ID)
3905 : underlying_face_id (it);
3908 new_face_id = face_at_string_position (it->w,
3909 it->string,
3910 IT_STRING_CHARPOS (*it),
3911 bufpos,
3912 &next_stop,
3913 base_face_id, false);
3915 /* Is this a start of a run of characters with box? Caveat:
3916 this can be called for a freshly allocated iterator; face_id
3917 is -1 is this case. We know that the new face will not
3918 change until the next check pos, i.e. if the new face has a
3919 box, all characters up to that position will have a
3920 box. But, as usual, we don't know whether that position
3921 is really the end. */
3922 if (new_face_id != it->face_id)
3924 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3925 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3927 /* If new face has a box but old face hasn't, this is the
3928 start of a run of characters with box, i.e. it has a
3929 shadow on the left side. */
3930 it->start_of_box_run_p
3931 = new_face->box && (old_face == NULL || !old_face->box);
3932 it->face_box_p = new_face->box != FACE_NO_BOX;
3936 it->face_id = new_face_id;
3937 return HANDLED_NORMALLY;
3941 /* Return the ID of the face ``underlying'' IT's current position,
3942 which is in a string. If the iterator is associated with a
3943 buffer, return the face at IT's current buffer position.
3944 Otherwise, use the iterator's base_face_id. */
3946 static int
3947 underlying_face_id (struct it *it)
3949 int face_id = it->base_face_id, i;
3951 eassert (STRINGP (it->string));
3953 for (i = it->sp - 1; i >= 0; --i)
3954 if (NILP (it->stack[i].string))
3955 face_id = it->stack[i].face_id;
3957 return face_id;
3961 /* Compute the face one character before or after the current position
3962 of IT, in the visual order. BEFORE_P means get the face
3963 in front (to the left in L2R paragraphs, to the right in R2L
3964 paragraphs) of IT's screen position. Value is the ID of the face. */
3966 static int
3967 face_before_or_after_it_pos (struct it *it, bool before_p)
3969 int face_id, limit;
3970 ptrdiff_t next_check_charpos;
3971 struct it it_copy;
3972 void *it_copy_data = NULL;
3974 eassert (it->s == NULL);
3976 if (STRINGP (it->string))
3978 ptrdiff_t bufpos, charpos;
3979 int base_face_id;
3981 /* No face change past the end of the string (for the case
3982 we are padding with spaces). No face change before the
3983 string start. */
3984 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3985 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3986 return it->face_id;
3988 if (!it->bidi_p)
3990 /* Set charpos to the position before or after IT's current
3991 position, in the logical order, which in the non-bidi
3992 case is the same as the visual order. */
3993 if (before_p)
3994 charpos = IT_STRING_CHARPOS (*it) - 1;
3995 else if (it->what == IT_COMPOSITION)
3996 /* For composition, we must check the character after the
3997 composition. */
3998 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3999 else
4000 charpos = IT_STRING_CHARPOS (*it) + 1;
4002 else
4004 if (before_p)
4006 /* With bidi iteration, the character before the current
4007 in the visual order cannot be found by simple
4008 iteration, because "reverse" reordering is not
4009 supported. Instead, we need to use the move_it_*
4010 family of functions. */
4011 /* Ignore face changes before the first visible
4012 character on this display line. */
4013 if (it->current_x <= it->first_visible_x)
4014 return it->face_id;
4015 SAVE_IT (it_copy, *it, it_copy_data);
4016 /* Implementation note: Since move_it_in_display_line
4017 works in the iterator geometry, and thinks the first
4018 character is always the leftmost, even in R2L lines,
4019 we don't need to distinguish between the R2L and L2R
4020 cases here. */
4021 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4022 it_copy.current_x - 1, MOVE_TO_X);
4023 charpos = IT_STRING_CHARPOS (it_copy);
4024 RESTORE_IT (it, it, it_copy_data);
4026 else
4028 /* Set charpos to the string position of the character
4029 that comes after IT's current position in the visual
4030 order. */
4031 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4033 it_copy = *it;
4034 while (n--)
4035 bidi_move_to_visually_next (&it_copy.bidi_it);
4037 charpos = it_copy.bidi_it.charpos;
4040 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4042 if (it->current.overlay_string_index >= 0)
4043 bufpos = IT_CHARPOS (*it);
4044 else
4045 bufpos = 0;
4047 base_face_id = underlying_face_id (it);
4049 /* Get the face for ASCII, or unibyte. */
4050 face_id = face_at_string_position (it->w,
4051 it->string,
4052 charpos,
4053 bufpos,
4054 &next_check_charpos,
4055 base_face_id, false);
4057 /* Correct the face for charsets different from ASCII. Do it
4058 for the multibyte case only. The face returned above is
4059 suitable for unibyte text if IT->string is unibyte. */
4060 if (STRING_MULTIBYTE (it->string))
4062 struct text_pos pos1 = string_pos (charpos, it->string);
4063 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4064 int c, len;
4065 struct face *face = FACE_FROM_ID (it->f, face_id);
4067 c = string_char_and_length (p, &len);
4068 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4071 else
4073 struct text_pos pos;
4075 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4076 || (IT_CHARPOS (*it) <= BEGV && before_p))
4077 return it->face_id;
4079 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4080 pos = it->current.pos;
4082 if (!it->bidi_p)
4084 if (before_p)
4085 DEC_TEXT_POS (pos, it->multibyte_p);
4086 else
4088 if (it->what == IT_COMPOSITION)
4090 /* For composition, we must check the position after
4091 the composition. */
4092 pos.charpos += it->cmp_it.nchars;
4093 pos.bytepos += it->len;
4095 else
4096 INC_TEXT_POS (pos, it->multibyte_p);
4099 else
4101 if (before_p)
4103 /* With bidi iteration, the character before the current
4104 in the visual order cannot be found by simple
4105 iteration, because "reverse" reordering is not
4106 supported. Instead, we need to use the move_it_*
4107 family of functions. */
4108 /* Ignore face changes before the first visible
4109 character on this display line. */
4110 if (it->current_x <= it->first_visible_x)
4111 return it->face_id;
4112 SAVE_IT (it_copy, *it, it_copy_data);
4113 /* Implementation note: Since move_it_in_display_line
4114 works in the iterator geometry, and thinks the first
4115 character is always the leftmost, even in R2L lines,
4116 we don't need to distinguish between the R2L and L2R
4117 cases here. */
4118 move_it_in_display_line (&it_copy, ZV,
4119 it_copy.current_x - 1, MOVE_TO_X);
4120 pos = it_copy.current.pos;
4121 RESTORE_IT (it, it, it_copy_data);
4123 else
4125 /* Set charpos to the buffer position of the character
4126 that comes after IT's current position in the visual
4127 order. */
4128 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4130 it_copy = *it;
4131 while (n--)
4132 bidi_move_to_visually_next (&it_copy.bidi_it);
4134 SET_TEXT_POS (pos,
4135 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4138 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4140 /* Determine face for CHARSET_ASCII, or unibyte. */
4141 face_id = face_at_buffer_position (it->w,
4142 CHARPOS (pos),
4143 &next_check_charpos,
4144 limit, false, -1);
4146 /* Correct the face for charsets different from ASCII. Do it
4147 for the multibyte case only. The face returned above is
4148 suitable for unibyte text if current_buffer is unibyte. */
4149 if (it->multibyte_p)
4151 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4152 struct face *face = FACE_FROM_ID (it->f, face_id);
4153 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4157 return face_id;
4162 /***********************************************************************
4163 Invisible text
4164 ***********************************************************************/
4166 /* Set up iterator IT from invisible properties at its current
4167 position. Called from handle_stop. */
4169 static enum prop_handled
4170 handle_invisible_prop (struct it *it)
4172 enum prop_handled handled = HANDLED_NORMALLY;
4173 int invis;
4174 Lisp_Object prop;
4176 if (STRINGP (it->string))
4178 Lisp_Object end_charpos, limit, charpos;
4180 /* Get the value of the invisible text property at the
4181 current position. Value will be nil if there is no such
4182 property. */
4183 charpos = make_number (IT_STRING_CHARPOS (*it));
4184 prop = Fget_text_property (charpos, Qinvisible, it->string);
4185 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4187 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4189 /* Record whether we have to display an ellipsis for the
4190 invisible text. */
4191 bool display_ellipsis_p = (invis == 2);
4192 ptrdiff_t len, endpos;
4194 handled = HANDLED_RECOMPUTE_PROPS;
4196 /* Get the position at which the next visible text can be
4197 found in IT->string, if any. */
4198 endpos = len = SCHARS (it->string);
4199 XSETINT (limit, len);
4202 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4203 it->string, limit);
4204 if (INTEGERP (end_charpos))
4206 endpos = XFASTINT (end_charpos);
4207 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4208 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4209 if (invis == 2)
4210 display_ellipsis_p = true;
4213 while (invis != 0 && endpos < len);
4215 if (display_ellipsis_p)
4216 it->ellipsis_p = true;
4218 if (endpos < len)
4220 /* Text at END_CHARPOS is visible. Move IT there. */
4221 struct text_pos old;
4222 ptrdiff_t oldpos;
4224 old = it->current.string_pos;
4225 oldpos = CHARPOS (old);
4226 if (it->bidi_p)
4228 if (it->bidi_it.first_elt
4229 && it->bidi_it.charpos < SCHARS (it->string))
4230 bidi_paragraph_init (it->paragraph_embedding,
4231 &it->bidi_it, true);
4232 /* Bidi-iterate out of the invisible text. */
4235 bidi_move_to_visually_next (&it->bidi_it);
4237 while (oldpos <= it->bidi_it.charpos
4238 && it->bidi_it.charpos < endpos);
4240 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4241 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4242 if (IT_CHARPOS (*it) >= endpos)
4243 it->prev_stop = endpos;
4245 else
4247 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4248 compute_string_pos (&it->current.string_pos, old, it->string);
4251 else
4253 /* The rest of the string is invisible. If this is an
4254 overlay string, proceed with the next overlay string
4255 or whatever comes and return a character from there. */
4256 if (it->current.overlay_string_index >= 0
4257 && !display_ellipsis_p)
4259 next_overlay_string (it);
4260 /* Don't check for overlay strings when we just
4261 finished processing them. */
4262 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4264 else
4266 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4267 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4272 else
4274 ptrdiff_t newpos, next_stop, start_charpos, tem;
4275 Lisp_Object pos, overlay;
4277 /* First of all, is there invisible text at this position? */
4278 tem = start_charpos = IT_CHARPOS (*it);
4279 pos = make_number (tem);
4280 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4281 &overlay);
4282 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4284 /* If we are on invisible text, skip over it. */
4285 if (invis != 0 && start_charpos < it->end_charpos)
4287 /* Record whether we have to display an ellipsis for the
4288 invisible text. */
4289 bool display_ellipsis_p = invis == 2;
4291 handled = HANDLED_RECOMPUTE_PROPS;
4293 /* Loop skipping over invisible text. The loop is left at
4294 ZV or with IT on the first char being visible again. */
4297 /* Try to skip some invisible text. Return value is the
4298 position reached which can be equal to where we start
4299 if there is nothing invisible there. This skips both
4300 over invisible text properties and overlays with
4301 invisible property. */
4302 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4304 /* If we skipped nothing at all we weren't at invisible
4305 text in the first place. If everything to the end of
4306 the buffer was skipped, end the loop. */
4307 if (newpos == tem || newpos >= ZV)
4308 invis = 0;
4309 else
4311 /* We skipped some characters but not necessarily
4312 all there are. Check if we ended up on visible
4313 text. Fget_char_property returns the property of
4314 the char before the given position, i.e. if we
4315 get invis = 0, this means that the char at
4316 newpos is visible. */
4317 pos = make_number (newpos);
4318 prop = Fget_char_property (pos, Qinvisible, it->window);
4319 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4322 /* If we ended up on invisible text, proceed to
4323 skip starting with next_stop. */
4324 if (invis != 0)
4325 tem = next_stop;
4327 /* If there are adjacent invisible texts, don't lose the
4328 second one's ellipsis. */
4329 if (invis == 2)
4330 display_ellipsis_p = true;
4332 while (invis != 0);
4334 /* The position newpos is now either ZV or on visible text. */
4335 if (it->bidi_p)
4337 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4338 bool on_newline
4339 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4340 bool after_newline
4341 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4343 /* If the invisible text ends on a newline or on a
4344 character after a newline, we can avoid the costly,
4345 character by character, bidi iteration to NEWPOS, and
4346 instead simply reseat the iterator there. That's
4347 because all bidi reordering information is tossed at
4348 the newline. This is a big win for modes that hide
4349 complete lines, like Outline, Org, etc. */
4350 if (on_newline || after_newline)
4352 struct text_pos tpos;
4353 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4355 SET_TEXT_POS (tpos, newpos, bpos);
4356 reseat_1 (it, tpos, false);
4357 /* If we reseat on a newline/ZV, we need to prep the
4358 bidi iterator for advancing to the next character
4359 after the newline/EOB, keeping the current paragraph
4360 direction (so that PRODUCE_GLYPHS does TRT wrt
4361 prepending/appending glyphs to a glyph row). */
4362 if (on_newline)
4364 it->bidi_it.first_elt = false;
4365 it->bidi_it.paragraph_dir = pdir;
4366 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4367 it->bidi_it.nchars = 1;
4368 it->bidi_it.ch_len = 1;
4371 else /* Must use the slow method. */
4373 /* With bidi iteration, the region of invisible text
4374 could start and/or end in the middle of a
4375 non-base embedding level. Therefore, we need to
4376 skip invisible text using the bidi iterator,
4377 starting at IT's current position, until we find
4378 ourselves outside of the invisible text.
4379 Skipping invisible text _after_ bidi iteration
4380 avoids affecting the visual order of the
4381 displayed text when invisible properties are
4382 added or removed. */
4383 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4385 /* If we were `reseat'ed to a new paragraph,
4386 determine the paragraph base direction. We
4387 need to do it now because
4388 next_element_from_buffer may not have a
4389 chance to do it, if we are going to skip any
4390 text at the beginning, which resets the
4391 FIRST_ELT flag. */
4392 bidi_paragraph_init (it->paragraph_embedding,
4393 &it->bidi_it, true);
4397 bidi_move_to_visually_next (&it->bidi_it);
4399 while (it->stop_charpos <= it->bidi_it.charpos
4400 && it->bidi_it.charpos < newpos);
4401 IT_CHARPOS (*it) = it->bidi_it.charpos;
4402 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4403 /* If we overstepped NEWPOS, record its position in
4404 the iterator, so that we skip invisible text if
4405 later the bidi iteration lands us in the
4406 invisible region again. */
4407 if (IT_CHARPOS (*it) >= newpos)
4408 it->prev_stop = newpos;
4411 else
4413 IT_CHARPOS (*it) = newpos;
4414 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4417 /* If there are before-strings at the start of invisible
4418 text, and the text is invisible because of a text
4419 property, arrange to show before-strings because 20.x did
4420 it that way. (If the text is invisible because of an
4421 overlay property instead of a text property, this is
4422 already handled in the overlay code.) */
4423 if (NILP (overlay)
4424 && get_overlay_strings (it, it->stop_charpos))
4426 handled = HANDLED_RECOMPUTE_PROPS;
4427 if (it->sp > 0)
4429 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4430 /* The call to get_overlay_strings above recomputes
4431 it->stop_charpos, but it only considers changes
4432 in properties and overlays beyond iterator's
4433 current position. This causes us to miss changes
4434 that happen exactly where the invisible property
4435 ended. So we play it safe here and force the
4436 iterator to check for potential stop positions
4437 immediately after the invisible text. Note that
4438 if get_overlay_strings returns true, it
4439 normally also pushed the iterator stack, so we
4440 need to update the stop position in the slot
4441 below the current one. */
4442 it->stack[it->sp - 1].stop_charpos
4443 = CHARPOS (it->stack[it->sp - 1].current.pos);
4446 else if (display_ellipsis_p)
4448 /* Make sure that the glyphs of the ellipsis will get
4449 correct `charpos' values. If we would not update
4450 it->position here, the glyphs would belong to the
4451 last visible character _before_ the invisible
4452 text, which confuses `set_cursor_from_row'.
4454 We use the last invisible position instead of the
4455 first because this way the cursor is always drawn on
4456 the first "." of the ellipsis, whenever PT is inside
4457 the invisible text. Otherwise the cursor would be
4458 placed _after_ the ellipsis when the point is after the
4459 first invisible character. */
4460 if (!STRINGP (it->object))
4462 it->position.charpos = newpos - 1;
4463 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4465 it->ellipsis_p = true;
4466 /* Let the ellipsis display before
4467 considering any properties of the following char.
4468 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4469 handled = HANDLED_RETURN;
4474 return handled;
4478 /* Make iterator IT return `...' next.
4479 Replaces LEN characters from buffer. */
4481 static void
4482 setup_for_ellipsis (struct it *it, int len)
4484 /* Use the display table definition for `...'. Invalid glyphs
4485 will be handled by the method returning elements from dpvec. */
4486 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4488 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4489 it->dpvec = v->contents;
4490 it->dpend = v->contents + v->header.size;
4492 else
4494 /* Default `...'. */
4495 it->dpvec = default_invis_vector;
4496 it->dpend = default_invis_vector + 3;
4499 it->dpvec_char_len = len;
4500 it->current.dpvec_index = 0;
4501 it->dpvec_face_id = -1;
4503 /* Remember the current face id in case glyphs specify faces.
4504 IT's face is restored in set_iterator_to_next.
4505 saved_face_id was set to preceding char's face in handle_stop. */
4506 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4507 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4509 it->method = GET_FROM_DISPLAY_VECTOR;
4510 it->ellipsis_p = true;
4515 /***********************************************************************
4516 'display' property
4517 ***********************************************************************/
4519 /* Set up iterator IT from `display' property at its current position.
4520 Called from handle_stop.
4521 We return HANDLED_RETURN if some part of the display property
4522 overrides the display of the buffer text itself.
4523 Otherwise we return HANDLED_NORMALLY. */
4525 static enum prop_handled
4526 handle_display_prop (struct it *it)
4528 Lisp_Object propval, object, overlay;
4529 struct text_pos *position;
4530 ptrdiff_t bufpos;
4531 /* Nonzero if some property replaces the display of the text itself. */
4532 int display_replaced = 0;
4534 if (STRINGP (it->string))
4536 object = it->string;
4537 position = &it->current.string_pos;
4538 bufpos = CHARPOS (it->current.pos);
4540 else
4542 XSETWINDOW (object, it->w);
4543 position = &it->current.pos;
4544 bufpos = CHARPOS (*position);
4547 /* Reset those iterator values set from display property values. */
4548 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4549 it->space_width = Qnil;
4550 it->font_height = Qnil;
4551 it->voffset = 0;
4553 /* We don't support recursive `display' properties, i.e. string
4554 values that have a string `display' property, that have a string
4555 `display' property etc. */
4556 if (!it->string_from_display_prop_p)
4557 it->area = TEXT_AREA;
4559 propval = get_char_property_and_overlay (make_number (position->charpos),
4560 Qdisplay, object, &overlay);
4561 if (NILP (propval))
4562 return HANDLED_NORMALLY;
4563 /* Now OVERLAY is the overlay that gave us this property, or nil
4564 if it was a text property. */
4566 if (!STRINGP (it->string))
4567 object = it->w->contents;
4569 display_replaced = handle_display_spec (it, propval, object, overlay,
4570 position, bufpos,
4571 FRAME_WINDOW_P (it->f));
4572 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4575 /* Subroutine of handle_display_prop. Returns non-zero if the display
4576 specification in SPEC is a replacing specification, i.e. it would
4577 replace the text covered by `display' property with something else,
4578 such as an image or a display string. If SPEC includes any kind or
4579 `(space ...) specification, the value is 2; this is used by
4580 compute_display_string_pos, which see.
4582 See handle_single_display_spec for documentation of arguments.
4583 FRAME_WINDOW_P is true if the window being redisplayed is on a
4584 GUI frame; this argument is used only if IT is NULL, see below.
4586 IT can be NULL, if this is called by the bidi reordering code
4587 through compute_display_string_pos, which see. In that case, this
4588 function only examines SPEC, but does not otherwise "handle" it, in
4589 the sense that it doesn't set up members of IT from the display
4590 spec. */
4591 static int
4592 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4593 Lisp_Object overlay, struct text_pos *position,
4594 ptrdiff_t bufpos, bool frame_window_p)
4596 int replacing = 0;
4598 if (CONSP (spec)
4599 /* Simple specifications. */
4600 && !EQ (XCAR (spec), Qimage)
4601 && !EQ (XCAR (spec), Qspace)
4602 && !EQ (XCAR (spec), Qwhen)
4603 && !EQ (XCAR (spec), Qslice)
4604 && !EQ (XCAR (spec), Qspace_width)
4605 && !EQ (XCAR (spec), Qheight)
4606 && !EQ (XCAR (spec), Qraise)
4607 /* Marginal area specifications. */
4608 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4609 && !EQ (XCAR (spec), Qleft_fringe)
4610 && !EQ (XCAR (spec), Qright_fringe)
4611 && !NILP (XCAR (spec)))
4613 for (; CONSP (spec); spec = XCDR (spec))
4615 int rv = handle_single_display_spec (it, XCAR (spec), object,
4616 overlay, position, bufpos,
4617 replacing, frame_window_p);
4618 if (rv != 0)
4620 replacing = rv;
4621 /* If some text in a string is replaced, `position' no
4622 longer points to the position of `object'. */
4623 if (!it || STRINGP (object))
4624 break;
4628 else if (VECTORP (spec))
4630 ptrdiff_t i;
4631 for (i = 0; i < ASIZE (spec); ++i)
4633 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4634 overlay, position, bufpos,
4635 replacing, frame_window_p);
4636 if (rv != 0)
4638 replacing = rv;
4639 /* If some text in a string is replaced, `position' no
4640 longer points to the position of `object'. */
4641 if (!it || STRINGP (object))
4642 break;
4646 else
4647 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4648 bufpos, 0, frame_window_p);
4649 return replacing;
4652 /* Value is the position of the end of the `display' property starting
4653 at START_POS in OBJECT. */
4655 static struct text_pos
4656 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4658 Lisp_Object end;
4659 struct text_pos end_pos;
4661 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4662 Qdisplay, object, Qnil);
4663 CHARPOS (end_pos) = XFASTINT (end);
4664 if (STRINGP (object))
4665 compute_string_pos (&end_pos, start_pos, it->string);
4666 else
4667 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4669 return end_pos;
4673 /* Set up IT from a single `display' property specification SPEC. OBJECT
4674 is the object in which the `display' property was found. *POSITION
4675 is the position in OBJECT at which the `display' property was found.
4676 BUFPOS is the buffer position of OBJECT (different from POSITION if
4677 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4678 previously saw a display specification which already replaced text
4679 display with something else, for example an image; we ignore such
4680 properties after the first one has been processed.
4682 OVERLAY is the overlay this `display' property came from,
4683 or nil if it was a text property.
4685 If SPEC is a `space' or `image' specification, and in some other
4686 cases too, set *POSITION to the position where the `display'
4687 property ends.
4689 If IT is NULL, only examine the property specification in SPEC, but
4690 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4691 is intended to be displayed in a window on a GUI frame.
4693 Value is non-zero if something was found which replaces the display
4694 of buffer or string text. */
4696 static int
4697 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4698 Lisp_Object overlay, struct text_pos *position,
4699 ptrdiff_t bufpos, int display_replaced,
4700 bool frame_window_p)
4702 Lisp_Object form;
4703 Lisp_Object location, value;
4704 struct text_pos start_pos = *position;
4706 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4707 If the result is non-nil, use VALUE instead of SPEC. */
4708 form = Qt;
4709 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4711 spec = XCDR (spec);
4712 if (!CONSP (spec))
4713 return 0;
4714 form = XCAR (spec);
4715 spec = XCDR (spec);
4718 if (!NILP (form) && !EQ (form, Qt))
4720 ptrdiff_t count = SPECPDL_INDEX ();
4721 struct gcpro gcpro1;
4723 /* Bind `object' to the object having the `display' property, a
4724 buffer or string. Bind `position' to the position in the
4725 object where the property was found, and `buffer-position'
4726 to the current position in the buffer. */
4728 if (NILP (object))
4729 XSETBUFFER (object, current_buffer);
4730 specbind (Qobject, object);
4731 specbind (Qposition, make_number (CHARPOS (*position)));
4732 specbind (Qbuffer_position, make_number (bufpos));
4733 GCPRO1 (form);
4734 form = safe_eval (form);
4735 UNGCPRO;
4736 unbind_to (count, Qnil);
4739 if (NILP (form))
4740 return 0;
4742 /* Handle `(height HEIGHT)' specifications. */
4743 if (CONSP (spec)
4744 && EQ (XCAR (spec), Qheight)
4745 && CONSP (XCDR (spec)))
4747 if (it)
4749 if (!FRAME_WINDOW_P (it->f))
4750 return 0;
4752 it->font_height = XCAR (XCDR (spec));
4753 if (!NILP (it->font_height))
4755 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4756 int new_height = -1;
4758 if (CONSP (it->font_height)
4759 && (EQ (XCAR (it->font_height), Qplus)
4760 || EQ (XCAR (it->font_height), Qminus))
4761 && CONSP (XCDR (it->font_height))
4762 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4764 /* `(+ N)' or `(- N)' where N is an integer. */
4765 int steps = XINT (XCAR (XCDR (it->font_height)));
4766 if (EQ (XCAR (it->font_height), Qplus))
4767 steps = - steps;
4768 it->face_id = smaller_face (it->f, it->face_id, steps);
4770 else if (FUNCTIONP (it->font_height))
4772 /* Call function with current height as argument.
4773 Value is the new height. */
4774 Lisp_Object height;
4775 height = safe_call1 (it->font_height,
4776 face->lface[LFACE_HEIGHT_INDEX]);
4777 if (NUMBERP (height))
4778 new_height = XFLOATINT (height);
4780 else if (NUMBERP (it->font_height))
4782 /* Value is a multiple of the canonical char height. */
4783 struct face *f;
4785 f = FACE_FROM_ID (it->f,
4786 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4787 new_height = (XFLOATINT (it->font_height)
4788 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4790 else
4792 /* Evaluate IT->font_height with `height' bound to the
4793 current specified height to get the new height. */
4794 ptrdiff_t count = SPECPDL_INDEX ();
4796 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4797 value = safe_eval (it->font_height);
4798 unbind_to (count, Qnil);
4800 if (NUMBERP (value))
4801 new_height = XFLOATINT (value);
4804 if (new_height > 0)
4805 it->face_id = face_with_height (it->f, it->face_id, new_height);
4809 return 0;
4812 /* Handle `(space-width WIDTH)'. */
4813 if (CONSP (spec)
4814 && EQ (XCAR (spec), Qspace_width)
4815 && CONSP (XCDR (spec)))
4817 if (it)
4819 if (!FRAME_WINDOW_P (it->f))
4820 return 0;
4822 value = XCAR (XCDR (spec));
4823 if (NUMBERP (value) && XFLOATINT (value) > 0)
4824 it->space_width = value;
4827 return 0;
4830 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4831 if (CONSP (spec)
4832 && EQ (XCAR (spec), Qslice))
4834 Lisp_Object tem;
4836 if (it)
4838 if (!FRAME_WINDOW_P (it->f))
4839 return 0;
4841 if (tem = XCDR (spec), CONSP (tem))
4843 it->slice.x = XCAR (tem);
4844 if (tem = XCDR (tem), CONSP (tem))
4846 it->slice.y = XCAR (tem);
4847 if (tem = XCDR (tem), CONSP (tem))
4849 it->slice.width = XCAR (tem);
4850 if (tem = XCDR (tem), CONSP (tem))
4851 it->slice.height = XCAR (tem);
4857 return 0;
4860 /* Handle `(raise FACTOR)'. */
4861 if (CONSP (spec)
4862 && EQ (XCAR (spec), Qraise)
4863 && CONSP (XCDR (spec)))
4865 if (it)
4867 if (!FRAME_WINDOW_P (it->f))
4868 return 0;
4870 #ifdef HAVE_WINDOW_SYSTEM
4871 value = XCAR (XCDR (spec));
4872 if (NUMBERP (value))
4874 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4875 it->voffset = - (XFLOATINT (value)
4876 * (FONT_HEIGHT (face->font)));
4878 #endif /* HAVE_WINDOW_SYSTEM */
4881 return 0;
4884 /* Don't handle the other kinds of display specifications
4885 inside a string that we got from a `display' property. */
4886 if (it && it->string_from_display_prop_p)
4887 return 0;
4889 /* Characters having this form of property are not displayed, so
4890 we have to find the end of the property. */
4891 if (it)
4893 start_pos = *position;
4894 *position = display_prop_end (it, object, start_pos);
4896 value = Qnil;
4898 /* Stop the scan at that end position--we assume that all
4899 text properties change there. */
4900 if (it)
4901 it->stop_charpos = position->charpos;
4903 /* Handle `(left-fringe BITMAP [FACE])'
4904 and `(right-fringe BITMAP [FACE])'. */
4905 if (CONSP (spec)
4906 && (EQ (XCAR (spec), Qleft_fringe)
4907 || EQ (XCAR (spec), Qright_fringe))
4908 && CONSP (XCDR (spec)))
4910 int fringe_bitmap;
4912 if (it)
4914 if (!FRAME_WINDOW_P (it->f))
4915 /* If we return here, POSITION has been advanced
4916 across the text with this property. */
4918 /* Synchronize the bidi iterator with POSITION. This is
4919 needed because we are not going to push the iterator
4920 on behalf of this display property, so there will be
4921 no pop_it call to do this synchronization for us. */
4922 if (it->bidi_p)
4924 it->position = *position;
4925 iterate_out_of_display_property (it);
4926 *position = it->position;
4928 /* If we were to display this fringe bitmap,
4929 next_element_from_image would have reset this flag.
4930 Do the same, to avoid affecting overlays that
4931 follow. */
4932 it->ignore_overlay_strings_at_pos_p = false;
4933 return 1;
4936 else if (!frame_window_p)
4937 return 1;
4939 #ifdef HAVE_WINDOW_SYSTEM
4940 value = XCAR (XCDR (spec));
4941 if (!SYMBOLP (value)
4942 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4943 /* If we return here, POSITION has been advanced
4944 across the text with this property. */
4946 if (it && it->bidi_p)
4948 it->position = *position;
4949 iterate_out_of_display_property (it);
4950 *position = it->position;
4952 if (it)
4953 /* Reset this flag like next_element_from_image would. */
4954 it->ignore_overlay_strings_at_pos_p = false;
4955 return 1;
4958 if (it)
4960 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4962 if (CONSP (XCDR (XCDR (spec))))
4964 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4965 int face_id2 = lookup_derived_face (it->f, face_name,
4966 FRINGE_FACE_ID, false);
4967 if (face_id2 >= 0)
4968 face_id = face_id2;
4971 /* Save current settings of IT so that we can restore them
4972 when we are finished with the glyph property value. */
4973 push_it (it, position);
4975 it->area = TEXT_AREA;
4976 it->what = IT_IMAGE;
4977 it->image_id = -1; /* no image */
4978 it->position = start_pos;
4979 it->object = NILP (object) ? it->w->contents : object;
4980 it->method = GET_FROM_IMAGE;
4981 it->from_overlay = Qnil;
4982 it->face_id = face_id;
4983 it->from_disp_prop_p = true;
4985 /* Say that we haven't consumed the characters with
4986 `display' property yet. The call to pop_it in
4987 set_iterator_to_next will clean this up. */
4988 *position = start_pos;
4990 if (EQ (XCAR (spec), Qleft_fringe))
4992 it->left_user_fringe_bitmap = fringe_bitmap;
4993 it->left_user_fringe_face_id = face_id;
4995 else
4997 it->right_user_fringe_bitmap = fringe_bitmap;
4998 it->right_user_fringe_face_id = face_id;
5001 #endif /* HAVE_WINDOW_SYSTEM */
5002 return 1;
5005 /* Prepare to handle `((margin left-margin) ...)',
5006 `((margin right-margin) ...)' and `((margin nil) ...)'
5007 prefixes for display specifications. */
5008 location = Qunbound;
5009 if (CONSP (spec) && CONSP (XCAR (spec)))
5011 Lisp_Object tem;
5013 value = XCDR (spec);
5014 if (CONSP (value))
5015 value = XCAR (value);
5017 tem = XCAR (spec);
5018 if (EQ (XCAR (tem), Qmargin)
5019 && (tem = XCDR (tem),
5020 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5021 (NILP (tem)
5022 || EQ (tem, Qleft_margin)
5023 || EQ (tem, Qright_margin))))
5024 location = tem;
5027 if (EQ (location, Qunbound))
5029 location = Qnil;
5030 value = spec;
5033 /* After this point, VALUE is the property after any
5034 margin prefix has been stripped. It must be a string,
5035 an image specification, or `(space ...)'.
5037 LOCATION specifies where to display: `left-margin',
5038 `right-margin' or nil. */
5040 bool valid_p = (STRINGP (value)
5041 #ifdef HAVE_WINDOW_SYSTEM
5042 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5043 && valid_image_p (value))
5044 #endif /* not HAVE_WINDOW_SYSTEM */
5045 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5047 if (valid_p && display_replaced == 0)
5049 int retval = 1;
5051 if (!it)
5053 /* Callers need to know whether the display spec is any kind
5054 of `(space ...)' spec that is about to affect text-area
5055 display. */
5056 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5057 retval = 2;
5058 return retval;
5061 /* Save current settings of IT so that we can restore them
5062 when we are finished with the glyph property value. */
5063 push_it (it, position);
5064 it->from_overlay = overlay;
5065 it->from_disp_prop_p = true;
5067 if (NILP (location))
5068 it->area = TEXT_AREA;
5069 else if (EQ (location, Qleft_margin))
5070 it->area = LEFT_MARGIN_AREA;
5071 else
5072 it->area = RIGHT_MARGIN_AREA;
5074 if (STRINGP (value))
5076 it->string = value;
5077 it->multibyte_p = STRING_MULTIBYTE (it->string);
5078 it->current.overlay_string_index = -1;
5079 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5080 it->end_charpos = it->string_nchars = SCHARS (it->string);
5081 it->method = GET_FROM_STRING;
5082 it->stop_charpos = 0;
5083 it->prev_stop = 0;
5084 it->base_level_stop = 0;
5085 it->string_from_display_prop_p = true;
5086 /* Say that we haven't consumed the characters with
5087 `display' property yet. The call to pop_it in
5088 set_iterator_to_next will clean this up. */
5089 if (BUFFERP (object))
5090 *position = start_pos;
5092 /* Force paragraph direction to be that of the parent
5093 object. If the parent object's paragraph direction is
5094 not yet determined, default to L2R. */
5095 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5096 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5097 else
5098 it->paragraph_embedding = L2R;
5100 /* Set up the bidi iterator for this display string. */
5101 if (it->bidi_p)
5103 it->bidi_it.string.lstring = it->string;
5104 it->bidi_it.string.s = NULL;
5105 it->bidi_it.string.schars = it->end_charpos;
5106 it->bidi_it.string.bufpos = bufpos;
5107 it->bidi_it.string.from_disp_str = true;
5108 it->bidi_it.string.unibyte = !it->multibyte_p;
5109 it->bidi_it.w = it->w;
5110 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5113 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5115 it->method = GET_FROM_STRETCH;
5116 it->object = value;
5117 *position = it->position = start_pos;
5118 retval = 1 + (it->area == TEXT_AREA);
5120 #ifdef HAVE_WINDOW_SYSTEM
5121 else
5123 it->what = IT_IMAGE;
5124 it->image_id = lookup_image (it->f, value);
5125 it->position = start_pos;
5126 it->object = NILP (object) ? it->w->contents : object;
5127 it->method = GET_FROM_IMAGE;
5129 /* Say that we haven't consumed the characters with
5130 `display' property yet. The call to pop_it in
5131 set_iterator_to_next will clean this up. */
5132 *position = start_pos;
5134 #endif /* HAVE_WINDOW_SYSTEM */
5136 return retval;
5139 /* Invalid property or property not supported. Restore
5140 POSITION to what it was before. */
5141 *position = start_pos;
5142 return 0;
5145 /* Check if PROP is a display property value whose text should be
5146 treated as intangible. OVERLAY is the overlay from which PROP
5147 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5148 specify the buffer position covered by PROP. */
5150 bool
5151 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5152 ptrdiff_t charpos, ptrdiff_t bytepos)
5154 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5155 struct text_pos position;
5157 SET_TEXT_POS (position, charpos, bytepos);
5158 return (handle_display_spec (NULL, prop, Qnil, overlay,
5159 &position, charpos, frame_window_p)
5160 != 0);
5164 /* Return true if PROP is a display sub-property value containing STRING.
5166 Implementation note: this and the following function are really
5167 special cases of handle_display_spec and
5168 handle_single_display_spec, and should ideally use the same code.
5169 Until they do, these two pairs must be consistent and must be
5170 modified in sync. */
5172 static bool
5173 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5175 if (EQ (string, prop))
5176 return true;
5178 /* Skip over `when FORM'. */
5179 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5181 prop = XCDR (prop);
5182 if (!CONSP (prop))
5183 return false;
5184 /* Actually, the condition following `when' should be eval'ed,
5185 like handle_single_display_spec does, and we should return
5186 false if it evaluates to nil. However, this function is
5187 called only when the buffer was already displayed and some
5188 glyph in the glyph matrix was found to come from a display
5189 string. Therefore, the condition was already evaluated, and
5190 the result was non-nil, otherwise the display string wouldn't
5191 have been displayed and we would have never been called for
5192 this property. Thus, we can skip the evaluation and assume
5193 its result is non-nil. */
5194 prop = XCDR (prop);
5197 if (CONSP (prop))
5198 /* Skip over `margin LOCATION'. */
5199 if (EQ (XCAR (prop), Qmargin))
5201 prop = XCDR (prop);
5202 if (!CONSP (prop))
5203 return false;
5205 prop = XCDR (prop);
5206 if (!CONSP (prop))
5207 return false;
5210 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5214 /* Return true if STRING appears in the `display' property PROP. */
5216 static bool
5217 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5219 if (CONSP (prop)
5220 && !EQ (XCAR (prop), Qwhen)
5221 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5223 /* A list of sub-properties. */
5224 while (CONSP (prop))
5226 if (single_display_spec_string_p (XCAR (prop), string))
5227 return true;
5228 prop = XCDR (prop);
5231 else if (VECTORP (prop))
5233 /* A vector of sub-properties. */
5234 ptrdiff_t i;
5235 for (i = 0; i < ASIZE (prop); ++i)
5236 if (single_display_spec_string_p (AREF (prop, i), string))
5237 return true;
5239 else
5240 return single_display_spec_string_p (prop, string);
5242 return false;
5245 /* Look for STRING in overlays and text properties in the current
5246 buffer, between character positions FROM and TO (excluding TO).
5247 BACK_P means look back (in this case, TO is supposed to be
5248 less than FROM).
5249 Value is the first character position where STRING was found, or
5250 zero if it wasn't found before hitting TO.
5252 This function may only use code that doesn't eval because it is
5253 called asynchronously from note_mouse_highlight. */
5255 static ptrdiff_t
5256 string_buffer_position_lim (Lisp_Object string,
5257 ptrdiff_t from, ptrdiff_t to, bool back_p)
5259 Lisp_Object limit, prop, pos;
5260 bool found = false;
5262 pos = make_number (max (from, BEGV));
5264 if (!back_p) /* looking forward */
5266 limit = make_number (min (to, ZV));
5267 while (!found && !EQ (pos, limit))
5269 prop = Fget_char_property (pos, Qdisplay, Qnil);
5270 if (!NILP (prop) && display_prop_string_p (prop, string))
5271 found = true;
5272 else
5273 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5274 limit);
5277 else /* looking back */
5279 limit = make_number (max (to, BEGV));
5280 while (!found && !EQ (pos, limit))
5282 prop = Fget_char_property (pos, Qdisplay, Qnil);
5283 if (!NILP (prop) && display_prop_string_p (prop, string))
5284 found = true;
5285 else
5286 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5287 limit);
5291 return found ? XINT (pos) : 0;
5294 /* Determine which buffer position in current buffer STRING comes from.
5295 AROUND_CHARPOS is an approximate position where it could come from.
5296 Value is the buffer position or 0 if it couldn't be determined.
5298 This function is necessary because we don't record buffer positions
5299 in glyphs generated from strings (to keep struct glyph small).
5300 This function may only use code that doesn't eval because it is
5301 called asynchronously from note_mouse_highlight. */
5303 static ptrdiff_t
5304 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5306 const int MAX_DISTANCE = 1000;
5307 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5308 around_charpos + MAX_DISTANCE,
5309 false);
5311 if (!found)
5312 found = string_buffer_position_lim (string, around_charpos,
5313 around_charpos - MAX_DISTANCE, true);
5314 return found;
5319 /***********************************************************************
5320 `composition' property
5321 ***********************************************************************/
5323 /* Set up iterator IT from `composition' property at its current
5324 position. Called from handle_stop. */
5326 static enum prop_handled
5327 handle_composition_prop (struct it *it)
5329 Lisp_Object prop, string;
5330 ptrdiff_t pos, pos_byte, start, end;
5332 if (STRINGP (it->string))
5334 unsigned char *s;
5336 pos = IT_STRING_CHARPOS (*it);
5337 pos_byte = IT_STRING_BYTEPOS (*it);
5338 string = it->string;
5339 s = SDATA (string) + pos_byte;
5340 it->c = STRING_CHAR (s);
5342 else
5344 pos = IT_CHARPOS (*it);
5345 pos_byte = IT_BYTEPOS (*it);
5346 string = Qnil;
5347 it->c = FETCH_CHAR (pos_byte);
5350 /* If there's a valid composition and point is not inside of the
5351 composition (in the case that the composition is from the current
5352 buffer), draw a glyph composed from the composition components. */
5353 if (find_composition (pos, -1, &start, &end, &prop, string)
5354 && composition_valid_p (start, end, prop)
5355 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5357 if (start < pos)
5358 /* As we can't handle this situation (perhaps font-lock added
5359 a new composition), we just return here hoping that next
5360 redisplay will detect this composition much earlier. */
5361 return HANDLED_NORMALLY;
5362 if (start != pos)
5364 if (STRINGP (it->string))
5365 pos_byte = string_char_to_byte (it->string, start);
5366 else
5367 pos_byte = CHAR_TO_BYTE (start);
5369 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5370 prop, string);
5372 if (it->cmp_it.id >= 0)
5374 it->cmp_it.ch = -1;
5375 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5376 it->cmp_it.nglyphs = -1;
5380 return HANDLED_NORMALLY;
5385 /***********************************************************************
5386 Overlay strings
5387 ***********************************************************************/
5389 /* The following structure is used to record overlay strings for
5390 later sorting in load_overlay_strings. */
5392 struct overlay_entry
5394 Lisp_Object overlay;
5395 Lisp_Object string;
5396 EMACS_INT priority;
5397 bool after_string_p;
5401 /* Set up iterator IT from overlay strings at its current position.
5402 Called from handle_stop. */
5404 static enum prop_handled
5405 handle_overlay_change (struct it *it)
5407 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5408 return HANDLED_RECOMPUTE_PROPS;
5409 else
5410 return HANDLED_NORMALLY;
5414 /* Set up the next overlay string for delivery by IT, if there is an
5415 overlay string to deliver. Called by set_iterator_to_next when the
5416 end of the current overlay string is reached. If there are more
5417 overlay strings to display, IT->string and
5418 IT->current.overlay_string_index are set appropriately here.
5419 Otherwise IT->string is set to nil. */
5421 static void
5422 next_overlay_string (struct it *it)
5424 ++it->current.overlay_string_index;
5425 if (it->current.overlay_string_index == it->n_overlay_strings)
5427 /* No more overlay strings. Restore IT's settings to what
5428 they were before overlay strings were processed, and
5429 continue to deliver from current_buffer. */
5431 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5432 pop_it (it);
5433 eassert (it->sp > 0
5434 || (NILP (it->string)
5435 && it->method == GET_FROM_BUFFER
5436 && it->stop_charpos >= BEGV
5437 && it->stop_charpos <= it->end_charpos));
5438 it->current.overlay_string_index = -1;
5439 it->n_overlay_strings = 0;
5440 it->overlay_strings_charpos = -1;
5441 /* If there's an empty display string on the stack, pop the
5442 stack, to resync the bidi iterator with IT's position. Such
5443 empty strings are pushed onto the stack in
5444 get_overlay_strings_1. */
5445 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5446 pop_it (it);
5448 /* If we're at the end of the buffer, record that we have
5449 processed the overlay strings there already, so that
5450 next_element_from_buffer doesn't try it again. */
5451 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5452 it->overlay_strings_at_end_processed_p = true;
5454 else
5456 /* There are more overlay strings to process. If
5457 IT->current.overlay_string_index has advanced to a position
5458 where we must load IT->overlay_strings with more strings, do
5459 it. We must load at the IT->overlay_strings_charpos where
5460 IT->n_overlay_strings was originally computed; when invisible
5461 text is present, this might not be IT_CHARPOS (Bug#7016). */
5462 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5464 if (it->current.overlay_string_index && i == 0)
5465 load_overlay_strings (it, it->overlay_strings_charpos);
5467 /* Initialize IT to deliver display elements from the overlay
5468 string. */
5469 it->string = it->overlay_strings[i];
5470 it->multibyte_p = STRING_MULTIBYTE (it->string);
5471 SET_TEXT_POS (it->current.string_pos, 0, 0);
5472 it->method = GET_FROM_STRING;
5473 it->stop_charpos = 0;
5474 it->end_charpos = SCHARS (it->string);
5475 if (it->cmp_it.stop_pos >= 0)
5476 it->cmp_it.stop_pos = 0;
5477 it->prev_stop = 0;
5478 it->base_level_stop = 0;
5480 /* Set up the bidi iterator for this overlay string. */
5481 if (it->bidi_p)
5483 it->bidi_it.string.lstring = it->string;
5484 it->bidi_it.string.s = NULL;
5485 it->bidi_it.string.schars = SCHARS (it->string);
5486 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5487 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5488 it->bidi_it.string.unibyte = !it->multibyte_p;
5489 it->bidi_it.w = it->w;
5490 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5494 CHECK_IT (it);
5498 /* Compare two overlay_entry structures E1 and E2. Used as a
5499 comparison function for qsort in load_overlay_strings. Overlay
5500 strings for the same position are sorted so that
5502 1. All after-strings come in front of before-strings, except
5503 when they come from the same overlay.
5505 2. Within after-strings, strings are sorted so that overlay strings
5506 from overlays with higher priorities come first.
5508 2. Within before-strings, strings are sorted so that overlay
5509 strings from overlays with higher priorities come last.
5511 Value is analogous to strcmp. */
5514 static int
5515 compare_overlay_entries (const void *e1, const void *e2)
5517 struct overlay_entry const *entry1 = e1;
5518 struct overlay_entry const *entry2 = e2;
5519 int result;
5521 if (entry1->after_string_p != entry2->after_string_p)
5523 /* Let after-strings appear in front of before-strings if
5524 they come from different overlays. */
5525 if (EQ (entry1->overlay, entry2->overlay))
5526 result = entry1->after_string_p ? 1 : -1;
5527 else
5528 result = entry1->after_string_p ? -1 : 1;
5530 else if (entry1->priority != entry2->priority)
5532 if (entry1->after_string_p)
5533 /* After-strings sorted in order of decreasing priority. */
5534 result = entry2->priority < entry1->priority ? -1 : 1;
5535 else
5536 /* Before-strings sorted in order of increasing priority. */
5537 result = entry1->priority < entry2->priority ? -1 : 1;
5539 else
5540 result = 0;
5542 return result;
5546 /* Load the vector IT->overlay_strings with overlay strings from IT's
5547 current buffer position, or from CHARPOS if that is > 0. Set
5548 IT->n_overlays to the total number of overlay strings found.
5550 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5551 a time. On entry into load_overlay_strings,
5552 IT->current.overlay_string_index gives the number of overlay
5553 strings that have already been loaded by previous calls to this
5554 function.
5556 IT->add_overlay_start contains an additional overlay start
5557 position to consider for taking overlay strings from, if non-zero.
5558 This position comes into play when the overlay has an `invisible'
5559 property, and both before and after-strings. When we've skipped to
5560 the end of the overlay, because of its `invisible' property, we
5561 nevertheless want its before-string to appear.
5562 IT->add_overlay_start will contain the overlay start position
5563 in this case.
5565 Overlay strings are sorted so that after-string strings come in
5566 front of before-string strings. Within before and after-strings,
5567 strings are sorted by overlay priority. See also function
5568 compare_overlay_entries. */
5570 static void
5571 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5573 Lisp_Object overlay, window, str, invisible;
5574 struct Lisp_Overlay *ov;
5575 ptrdiff_t start, end;
5576 ptrdiff_t n = 0, i, j;
5577 int invis;
5578 struct overlay_entry entriesbuf[20];
5579 ptrdiff_t size = ARRAYELTS (entriesbuf);
5580 struct overlay_entry *entries = entriesbuf;
5581 USE_SAFE_ALLOCA;
5583 if (charpos <= 0)
5584 charpos = IT_CHARPOS (*it);
5586 /* Append the overlay string STRING of overlay OVERLAY to vector
5587 `entries' which has size `size' and currently contains `n'
5588 elements. AFTER_P means STRING is an after-string of
5589 OVERLAY. */
5590 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5591 do \
5593 Lisp_Object priority; \
5595 if (n == size) \
5597 struct overlay_entry *old = entries; \
5598 SAFE_NALLOCA (entries, 2, size); \
5599 memcpy (entries, old, size * sizeof *entries); \
5600 size *= 2; \
5603 entries[n].string = (STRING); \
5604 entries[n].overlay = (OVERLAY); \
5605 priority = Foverlay_get ((OVERLAY), Qpriority); \
5606 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5607 entries[n].after_string_p = (AFTER_P); \
5608 ++n; \
5610 while (false)
5612 /* Process overlay before the overlay center. */
5613 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5615 XSETMISC (overlay, ov);
5616 eassert (OVERLAYP (overlay));
5617 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5618 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5620 if (end < charpos)
5621 break;
5623 /* Skip this overlay if it doesn't start or end at IT's current
5624 position. */
5625 if (end != charpos && start != charpos)
5626 continue;
5628 /* Skip this overlay if it doesn't apply to IT->w. */
5629 window = Foverlay_get (overlay, Qwindow);
5630 if (WINDOWP (window) && XWINDOW (window) != it->w)
5631 continue;
5633 /* If the text ``under'' the overlay is invisible, both before-
5634 and after-strings from this overlay are visible; start and
5635 end position are indistinguishable. */
5636 invisible = Foverlay_get (overlay, Qinvisible);
5637 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5639 /* If overlay has a non-empty before-string, record it. */
5640 if ((start == charpos || (end == charpos && invis != 0))
5641 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5642 && SCHARS (str))
5643 RECORD_OVERLAY_STRING (overlay, str, false);
5645 /* If overlay has a non-empty after-string, record it. */
5646 if ((end == charpos || (start == charpos && invis != 0))
5647 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5648 && SCHARS (str))
5649 RECORD_OVERLAY_STRING (overlay, str, true);
5652 /* Process overlays after the overlay center. */
5653 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5655 XSETMISC (overlay, ov);
5656 eassert (OVERLAYP (overlay));
5657 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5658 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5660 if (start > charpos)
5661 break;
5663 /* Skip this overlay if it doesn't start or end at IT's current
5664 position. */
5665 if (end != charpos && start != charpos)
5666 continue;
5668 /* Skip this overlay if it doesn't apply to IT->w. */
5669 window = Foverlay_get (overlay, Qwindow);
5670 if (WINDOWP (window) && XWINDOW (window) != it->w)
5671 continue;
5673 /* If the text ``under'' the overlay is invisible, it has a zero
5674 dimension, and both before- and after-strings apply. */
5675 invisible = Foverlay_get (overlay, Qinvisible);
5676 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5678 /* If overlay has a non-empty before-string, record it. */
5679 if ((start == charpos || (end == charpos && invis != 0))
5680 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5681 && SCHARS (str))
5682 RECORD_OVERLAY_STRING (overlay, str, false);
5684 /* If overlay has a non-empty after-string, record it. */
5685 if ((end == charpos || (start == charpos && invis != 0))
5686 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5687 && SCHARS (str))
5688 RECORD_OVERLAY_STRING (overlay, str, true);
5691 #undef RECORD_OVERLAY_STRING
5693 /* Sort entries. */
5694 if (n > 1)
5695 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5697 /* Record number of overlay strings, and where we computed it. */
5698 it->n_overlay_strings = n;
5699 it->overlay_strings_charpos = charpos;
5701 /* IT->current.overlay_string_index is the number of overlay strings
5702 that have already been consumed by IT. Copy some of the
5703 remaining overlay strings to IT->overlay_strings. */
5704 i = 0;
5705 j = it->current.overlay_string_index;
5706 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5708 it->overlay_strings[i] = entries[j].string;
5709 it->string_overlays[i++] = entries[j++].overlay;
5712 CHECK_IT (it);
5713 SAFE_FREE ();
5717 /* Get the first chunk of overlay strings at IT's current buffer
5718 position, or at CHARPOS if that is > 0. Value is true if at
5719 least one overlay string was found. */
5721 static bool
5722 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5724 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5725 process. This fills IT->overlay_strings with strings, and sets
5726 IT->n_overlay_strings to the total number of strings to process.
5727 IT->pos.overlay_string_index has to be set temporarily to zero
5728 because load_overlay_strings needs this; it must be set to -1
5729 when no overlay strings are found because a zero value would
5730 indicate a position in the first overlay string. */
5731 it->current.overlay_string_index = 0;
5732 load_overlay_strings (it, charpos);
5734 /* If we found overlay strings, set up IT to deliver display
5735 elements from the first one. Otherwise set up IT to deliver
5736 from current_buffer. */
5737 if (it->n_overlay_strings)
5739 /* Make sure we know settings in current_buffer, so that we can
5740 restore meaningful values when we're done with the overlay
5741 strings. */
5742 if (compute_stop_p)
5743 compute_stop_pos (it);
5744 eassert (it->face_id >= 0);
5746 /* Save IT's settings. They are restored after all overlay
5747 strings have been processed. */
5748 eassert (!compute_stop_p || it->sp == 0);
5750 /* When called from handle_stop, there might be an empty display
5751 string loaded. In that case, don't bother saving it. But
5752 don't use this optimization with the bidi iterator, since we
5753 need the corresponding pop_it call to resync the bidi
5754 iterator's position with IT's position, after we are done
5755 with the overlay strings. (The corresponding call to pop_it
5756 in case of an empty display string is in
5757 next_overlay_string.) */
5758 if (!(!it->bidi_p
5759 && STRINGP (it->string) && !SCHARS (it->string)))
5760 push_it (it, NULL);
5762 /* Set up IT to deliver display elements from the first overlay
5763 string. */
5764 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5765 it->string = it->overlay_strings[0];
5766 it->from_overlay = Qnil;
5767 it->stop_charpos = 0;
5768 eassert (STRINGP (it->string));
5769 it->end_charpos = SCHARS (it->string);
5770 it->prev_stop = 0;
5771 it->base_level_stop = 0;
5772 it->multibyte_p = STRING_MULTIBYTE (it->string);
5773 it->method = GET_FROM_STRING;
5774 it->from_disp_prop_p = 0;
5776 /* Force paragraph direction to be that of the parent
5777 buffer. */
5778 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5779 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5780 else
5781 it->paragraph_embedding = L2R;
5783 /* Set up the bidi iterator for this overlay string. */
5784 if (it->bidi_p)
5786 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5788 it->bidi_it.string.lstring = it->string;
5789 it->bidi_it.string.s = NULL;
5790 it->bidi_it.string.schars = SCHARS (it->string);
5791 it->bidi_it.string.bufpos = pos;
5792 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5793 it->bidi_it.string.unibyte = !it->multibyte_p;
5794 it->bidi_it.w = it->w;
5795 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5797 return true;
5800 it->current.overlay_string_index = -1;
5801 return false;
5804 static bool
5805 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5807 it->string = Qnil;
5808 it->method = GET_FROM_BUFFER;
5810 get_overlay_strings_1 (it, charpos, true);
5812 CHECK_IT (it);
5814 /* Value is true if we found at least one overlay string. */
5815 return STRINGP (it->string);
5820 /***********************************************************************
5821 Saving and restoring state
5822 ***********************************************************************/
5824 /* Save current settings of IT on IT->stack. Called, for example,
5825 before setting up IT for an overlay string, to be able to restore
5826 IT's settings to what they were after the overlay string has been
5827 processed. If POSITION is non-NULL, it is the position to save on
5828 the stack instead of IT->position. */
5830 static void
5831 push_it (struct it *it, struct text_pos *position)
5833 struct iterator_stack_entry *p;
5835 eassert (it->sp < IT_STACK_SIZE);
5836 p = it->stack + it->sp;
5838 p->stop_charpos = it->stop_charpos;
5839 p->prev_stop = it->prev_stop;
5840 p->base_level_stop = it->base_level_stop;
5841 p->cmp_it = it->cmp_it;
5842 eassert (it->face_id >= 0);
5843 p->face_id = it->face_id;
5844 p->string = it->string;
5845 p->method = it->method;
5846 p->from_overlay = it->from_overlay;
5847 switch (p->method)
5849 case GET_FROM_IMAGE:
5850 p->u.image.object = it->object;
5851 p->u.image.image_id = it->image_id;
5852 p->u.image.slice = it->slice;
5853 break;
5854 case GET_FROM_STRETCH:
5855 p->u.stretch.object = it->object;
5856 break;
5858 p->position = position ? *position : it->position;
5859 p->current = it->current;
5860 p->end_charpos = it->end_charpos;
5861 p->string_nchars = it->string_nchars;
5862 p->area = it->area;
5863 p->multibyte_p = it->multibyte_p;
5864 p->avoid_cursor_p = it->avoid_cursor_p;
5865 p->space_width = it->space_width;
5866 p->font_height = it->font_height;
5867 p->voffset = it->voffset;
5868 p->string_from_display_prop_p = it->string_from_display_prop_p;
5869 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5870 p->display_ellipsis_p = false;
5871 p->line_wrap = it->line_wrap;
5872 p->bidi_p = it->bidi_p;
5873 p->paragraph_embedding = it->paragraph_embedding;
5874 p->from_disp_prop_p = it->from_disp_prop_p;
5875 ++it->sp;
5877 /* Save the state of the bidi iterator as well. */
5878 if (it->bidi_p)
5879 bidi_push_it (&it->bidi_it);
5882 static void
5883 iterate_out_of_display_property (struct it *it)
5885 bool buffer_p = !STRINGP (it->string);
5886 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5887 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5889 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5891 /* Maybe initialize paragraph direction. If we are at the beginning
5892 of a new paragraph, next_element_from_buffer may not have a
5893 chance to do that. */
5894 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5895 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
5896 /* prev_stop can be zero, so check against BEGV as well. */
5897 while (it->bidi_it.charpos >= bob
5898 && it->prev_stop <= it->bidi_it.charpos
5899 && it->bidi_it.charpos < CHARPOS (it->position)
5900 && it->bidi_it.charpos < eob)
5901 bidi_move_to_visually_next (&it->bidi_it);
5902 /* Record the stop_pos we just crossed, for when we cross it
5903 back, maybe. */
5904 if (it->bidi_it.charpos > CHARPOS (it->position))
5905 it->prev_stop = CHARPOS (it->position);
5906 /* If we ended up not where pop_it put us, resync IT's
5907 positional members with the bidi iterator. */
5908 if (it->bidi_it.charpos != CHARPOS (it->position))
5909 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5910 if (buffer_p)
5911 it->current.pos = it->position;
5912 else
5913 it->current.string_pos = it->position;
5916 /* Restore IT's settings from IT->stack. Called, for example, when no
5917 more overlay strings must be processed, and we return to delivering
5918 display elements from a buffer, or when the end of a string from a
5919 `display' property is reached and we return to delivering display
5920 elements from an overlay string, or from a buffer. */
5922 static void
5923 pop_it (struct it *it)
5925 struct iterator_stack_entry *p;
5926 bool from_display_prop = it->from_disp_prop_p;
5928 eassert (it->sp > 0);
5929 --it->sp;
5930 p = it->stack + it->sp;
5931 it->stop_charpos = p->stop_charpos;
5932 it->prev_stop = p->prev_stop;
5933 it->base_level_stop = p->base_level_stop;
5934 it->cmp_it = p->cmp_it;
5935 it->face_id = p->face_id;
5936 it->current = p->current;
5937 it->position = p->position;
5938 it->string = p->string;
5939 it->from_overlay = p->from_overlay;
5940 if (NILP (it->string))
5941 SET_TEXT_POS (it->current.string_pos, -1, -1);
5942 it->method = p->method;
5943 switch (it->method)
5945 case GET_FROM_IMAGE:
5946 it->image_id = p->u.image.image_id;
5947 it->object = p->u.image.object;
5948 it->slice = p->u.image.slice;
5949 break;
5950 case GET_FROM_STRETCH:
5951 it->object = p->u.stretch.object;
5952 break;
5953 case GET_FROM_BUFFER:
5954 it->object = it->w->contents;
5955 break;
5956 case GET_FROM_STRING:
5958 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5960 /* Restore the face_box_p flag, since it could have been
5961 overwritten by the face of the object that we just finished
5962 displaying. */
5963 if (face)
5964 it->face_box_p = face->box != FACE_NO_BOX;
5965 it->object = it->string;
5967 break;
5968 case GET_FROM_DISPLAY_VECTOR:
5969 if (it->s)
5970 it->method = GET_FROM_C_STRING;
5971 else if (STRINGP (it->string))
5972 it->method = GET_FROM_STRING;
5973 else
5975 it->method = GET_FROM_BUFFER;
5976 it->object = it->w->contents;
5979 it->end_charpos = p->end_charpos;
5980 it->string_nchars = p->string_nchars;
5981 it->area = p->area;
5982 it->multibyte_p = p->multibyte_p;
5983 it->avoid_cursor_p = p->avoid_cursor_p;
5984 it->space_width = p->space_width;
5985 it->font_height = p->font_height;
5986 it->voffset = p->voffset;
5987 it->string_from_display_prop_p = p->string_from_display_prop_p;
5988 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5989 it->line_wrap = p->line_wrap;
5990 it->bidi_p = p->bidi_p;
5991 it->paragraph_embedding = p->paragraph_embedding;
5992 it->from_disp_prop_p = p->from_disp_prop_p;
5993 if (it->bidi_p)
5995 bidi_pop_it (&it->bidi_it);
5996 /* Bidi-iterate until we get out of the portion of text, if any,
5997 covered by a `display' text property or by an overlay with
5998 `display' property. (We cannot just jump there, because the
5999 internal coherency of the bidi iterator state can not be
6000 preserved across such jumps.) We also must determine the
6001 paragraph base direction if the overlay we just processed is
6002 at the beginning of a new paragraph. */
6003 if (from_display_prop
6004 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6005 iterate_out_of_display_property (it);
6007 eassert ((BUFFERP (it->object)
6008 && IT_CHARPOS (*it) == it->bidi_it.charpos
6009 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6010 || (STRINGP (it->object)
6011 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6012 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6013 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6019 /***********************************************************************
6020 Moving over lines
6021 ***********************************************************************/
6023 /* Set IT's current position to the previous line start. */
6025 static void
6026 back_to_previous_line_start (struct it *it)
6028 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6030 DEC_BOTH (cp, bp);
6031 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6035 /* Move IT to the next line start.
6037 Value is true if a newline was found. Set *SKIPPED_P to true if
6038 we skipped over part of the text (as opposed to moving the iterator
6039 continuously over the text). Otherwise, don't change the value
6040 of *SKIPPED_P.
6042 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6043 iterator on the newline, if it was found.
6045 Newlines may come from buffer text, overlay strings, or strings
6046 displayed via the `display' property. That's the reason we can't
6047 simply use find_newline_no_quit.
6049 Note that this function may not skip over invisible text that is so
6050 because of text properties and immediately follows a newline. If
6051 it would, function reseat_at_next_visible_line_start, when called
6052 from set_iterator_to_next, would effectively make invisible
6053 characters following a newline part of the wrong glyph row, which
6054 leads to wrong cursor motion. */
6056 static bool
6057 forward_to_next_line_start (struct it *it, bool *skipped_p,
6058 struct bidi_it *bidi_it_prev)
6060 ptrdiff_t old_selective;
6061 bool newline_found_p = false;
6062 int n;
6063 const int MAX_NEWLINE_DISTANCE = 500;
6065 /* If already on a newline, just consume it to avoid unintended
6066 skipping over invisible text below. */
6067 if (it->what == IT_CHARACTER
6068 && it->c == '\n'
6069 && CHARPOS (it->position) == IT_CHARPOS (*it))
6071 if (it->bidi_p && bidi_it_prev)
6072 *bidi_it_prev = it->bidi_it;
6073 set_iterator_to_next (it, false);
6074 it->c = 0;
6075 return true;
6078 /* Don't handle selective display in the following. It's (a)
6079 unnecessary because it's done by the caller, and (b) leads to an
6080 infinite recursion because next_element_from_ellipsis indirectly
6081 calls this function. */
6082 old_selective = it->selective;
6083 it->selective = 0;
6085 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6086 from buffer text. */
6087 for (n = 0;
6088 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6089 n += !STRINGP (it->string))
6091 if (!get_next_display_element (it))
6092 return false;
6093 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6094 if (newline_found_p && it->bidi_p && bidi_it_prev)
6095 *bidi_it_prev = it->bidi_it;
6096 set_iterator_to_next (it, false);
6099 /* If we didn't find a newline near enough, see if we can use a
6100 short-cut. */
6101 if (!newline_found_p)
6103 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6104 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6105 1, &bytepos);
6106 Lisp_Object pos;
6108 eassert (!STRINGP (it->string));
6110 /* If there isn't any `display' property in sight, and no
6111 overlays, we can just use the position of the newline in
6112 buffer text. */
6113 if (it->stop_charpos >= limit
6114 || ((pos = Fnext_single_property_change (make_number (start),
6115 Qdisplay, Qnil,
6116 make_number (limit)),
6117 NILP (pos))
6118 && next_overlay_change (start) == ZV))
6120 if (!it->bidi_p)
6122 IT_CHARPOS (*it) = limit;
6123 IT_BYTEPOS (*it) = bytepos;
6125 else
6127 struct bidi_it bprev;
6129 /* Help bidi.c avoid expensive searches for display
6130 properties and overlays, by telling it that there are
6131 none up to `limit'. */
6132 if (it->bidi_it.disp_pos < limit)
6134 it->bidi_it.disp_pos = limit;
6135 it->bidi_it.disp_prop = 0;
6137 do {
6138 bprev = it->bidi_it;
6139 bidi_move_to_visually_next (&it->bidi_it);
6140 } while (it->bidi_it.charpos != limit);
6141 IT_CHARPOS (*it) = limit;
6142 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6143 if (bidi_it_prev)
6144 *bidi_it_prev = bprev;
6146 *skipped_p = newline_found_p = true;
6148 else
6150 while (get_next_display_element (it)
6151 && !newline_found_p)
6153 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6154 if (newline_found_p && it->bidi_p && bidi_it_prev)
6155 *bidi_it_prev = it->bidi_it;
6156 set_iterator_to_next (it, false);
6161 it->selective = old_selective;
6162 return newline_found_p;
6166 /* Set IT's current position to the previous visible line start. Skip
6167 invisible text that is so either due to text properties or due to
6168 selective display. Caution: this does not change IT->current_x and
6169 IT->hpos. */
6171 static void
6172 back_to_previous_visible_line_start (struct it *it)
6174 while (IT_CHARPOS (*it) > BEGV)
6176 back_to_previous_line_start (it);
6178 if (IT_CHARPOS (*it) <= BEGV)
6179 break;
6181 /* If selective > 0, then lines indented more than its value are
6182 invisible. */
6183 if (it->selective > 0
6184 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6185 it->selective))
6186 continue;
6188 /* Check the newline before point for invisibility. */
6190 Lisp_Object prop;
6191 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6192 Qinvisible, it->window);
6193 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6194 continue;
6197 if (IT_CHARPOS (*it) <= BEGV)
6198 break;
6201 struct it it2;
6202 void *it2data = NULL;
6203 ptrdiff_t pos;
6204 ptrdiff_t beg, end;
6205 Lisp_Object val, overlay;
6207 SAVE_IT (it2, *it, it2data);
6209 /* If newline is part of a composition, continue from start of composition */
6210 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6211 && beg < IT_CHARPOS (*it))
6212 goto replaced;
6214 /* If newline is replaced by a display property, find start of overlay
6215 or interval and continue search from that point. */
6216 pos = --IT_CHARPOS (it2);
6217 --IT_BYTEPOS (it2);
6218 it2.sp = 0;
6219 bidi_unshelve_cache (NULL, false);
6220 it2.string_from_display_prop_p = false;
6221 it2.from_disp_prop_p = false;
6222 if (handle_display_prop (&it2) == HANDLED_RETURN
6223 && !NILP (val = get_char_property_and_overlay
6224 (make_number (pos), Qdisplay, Qnil, &overlay))
6225 && (OVERLAYP (overlay)
6226 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6227 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6229 RESTORE_IT (it, it, it2data);
6230 goto replaced;
6233 /* Newline is not replaced by anything -- so we are done. */
6234 RESTORE_IT (it, it, it2data);
6235 break;
6237 replaced:
6238 if (beg < BEGV)
6239 beg = BEGV;
6240 IT_CHARPOS (*it) = beg;
6241 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6245 it->continuation_lines_width = 0;
6247 eassert (IT_CHARPOS (*it) >= BEGV);
6248 eassert (IT_CHARPOS (*it) == BEGV
6249 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6250 CHECK_IT (it);
6254 /* Reseat iterator IT at the previous visible line start. Skip
6255 invisible text that is so either due to text properties or due to
6256 selective display. At the end, update IT's overlay information,
6257 face information etc. */
6259 void
6260 reseat_at_previous_visible_line_start (struct it *it)
6262 back_to_previous_visible_line_start (it);
6263 reseat (it, it->current.pos, true);
6264 CHECK_IT (it);
6268 /* Reseat iterator IT on the next visible line start in the current
6269 buffer. ON_NEWLINE_P means position IT on the newline
6270 preceding the line start. Skip over invisible text that is so
6271 because of selective display. Compute faces, overlays etc at the
6272 new position. Note that this function does not skip over text that
6273 is invisible because of text properties. */
6275 static void
6276 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6278 bool skipped_p = false;
6279 struct bidi_it bidi_it_prev;
6280 bool newline_found_p
6281 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6283 /* Skip over lines that are invisible because they are indented
6284 more than the value of IT->selective. */
6285 if (it->selective > 0)
6286 while (IT_CHARPOS (*it) < ZV
6287 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6288 it->selective))
6290 eassert (IT_BYTEPOS (*it) == BEGV
6291 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6292 newline_found_p =
6293 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6296 /* Position on the newline if that's what's requested. */
6297 if (on_newline_p && newline_found_p)
6299 if (STRINGP (it->string))
6301 if (IT_STRING_CHARPOS (*it) > 0)
6303 if (!it->bidi_p)
6305 --IT_STRING_CHARPOS (*it);
6306 --IT_STRING_BYTEPOS (*it);
6308 else
6310 /* We need to restore the bidi iterator to the state
6311 it had on the newline, and resync the IT's
6312 position with that. */
6313 it->bidi_it = bidi_it_prev;
6314 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6315 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6319 else if (IT_CHARPOS (*it) > BEGV)
6321 if (!it->bidi_p)
6323 --IT_CHARPOS (*it);
6324 --IT_BYTEPOS (*it);
6326 else
6328 /* We need to restore the bidi iterator to the state it
6329 had on the newline and resync IT with that. */
6330 it->bidi_it = bidi_it_prev;
6331 IT_CHARPOS (*it) = it->bidi_it.charpos;
6332 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6334 reseat (it, it->current.pos, false);
6337 else if (skipped_p)
6338 reseat (it, it->current.pos, false);
6340 CHECK_IT (it);
6345 /***********************************************************************
6346 Changing an iterator's position
6347 ***********************************************************************/
6349 /* Change IT's current position to POS in current_buffer.
6350 If FORCE_P, always check for text properties at the new position.
6351 Otherwise, text properties are only looked up if POS >=
6352 IT->check_charpos of a property. */
6354 static void
6355 reseat (struct it *it, struct text_pos pos, bool force_p)
6357 ptrdiff_t original_pos = IT_CHARPOS (*it);
6359 reseat_1 (it, pos, false);
6361 /* Determine where to check text properties. Avoid doing it
6362 where possible because text property lookup is very expensive. */
6363 if (force_p
6364 || CHARPOS (pos) > it->stop_charpos
6365 || CHARPOS (pos) < original_pos)
6367 if (it->bidi_p)
6369 /* For bidi iteration, we need to prime prev_stop and
6370 base_level_stop with our best estimations. */
6371 /* Implementation note: Of course, POS is not necessarily a
6372 stop position, so assigning prev_pos to it is a lie; we
6373 should have called compute_stop_backwards. However, if
6374 the current buffer does not include any R2L characters,
6375 that call would be a waste of cycles, because the
6376 iterator will never move back, and thus never cross this
6377 "fake" stop position. So we delay that backward search
6378 until the time we really need it, in next_element_from_buffer. */
6379 if (CHARPOS (pos) != it->prev_stop)
6380 it->prev_stop = CHARPOS (pos);
6381 if (CHARPOS (pos) < it->base_level_stop)
6382 it->base_level_stop = 0; /* meaning it's unknown */
6383 handle_stop (it);
6385 else
6387 handle_stop (it);
6388 it->prev_stop = it->base_level_stop = 0;
6393 CHECK_IT (it);
6397 /* Change IT's buffer position to POS. SET_STOP_P means set
6398 IT->stop_pos to POS, also. */
6400 static void
6401 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6403 /* Don't call this function when scanning a C string. */
6404 eassert (it->s == NULL);
6406 /* POS must be a reasonable value. */
6407 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6409 it->current.pos = it->position = pos;
6410 it->end_charpos = ZV;
6411 it->dpvec = NULL;
6412 it->current.dpvec_index = -1;
6413 it->current.overlay_string_index = -1;
6414 IT_STRING_CHARPOS (*it) = -1;
6415 IT_STRING_BYTEPOS (*it) = -1;
6416 it->string = Qnil;
6417 it->method = GET_FROM_BUFFER;
6418 it->object = it->w->contents;
6419 it->area = TEXT_AREA;
6420 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6421 it->sp = 0;
6422 it->string_from_display_prop_p = false;
6423 it->string_from_prefix_prop_p = false;
6425 it->from_disp_prop_p = false;
6426 it->face_before_selective_p = false;
6427 if (it->bidi_p)
6429 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6430 &it->bidi_it);
6431 bidi_unshelve_cache (NULL, false);
6432 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6433 it->bidi_it.string.s = NULL;
6434 it->bidi_it.string.lstring = Qnil;
6435 it->bidi_it.string.bufpos = 0;
6436 it->bidi_it.string.from_disp_str = false;
6437 it->bidi_it.string.unibyte = false;
6438 it->bidi_it.w = it->w;
6441 if (set_stop_p)
6443 it->stop_charpos = CHARPOS (pos);
6444 it->base_level_stop = CHARPOS (pos);
6446 /* This make the information stored in it->cmp_it invalidate. */
6447 it->cmp_it.id = -1;
6451 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6452 If S is non-null, it is a C string to iterate over. Otherwise,
6453 STRING gives a Lisp string to iterate over.
6455 If PRECISION > 0, don't return more then PRECISION number of
6456 characters from the string.
6458 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6459 characters have been returned. FIELD_WIDTH < 0 means an infinite
6460 field width.
6462 MULTIBYTE = 0 means disable processing of multibyte characters,
6463 MULTIBYTE > 0 means enable it,
6464 MULTIBYTE < 0 means use IT->multibyte_p.
6466 IT must be initialized via a prior call to init_iterator before
6467 calling this function. */
6469 static void
6470 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6471 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6472 int multibyte)
6474 /* No text property checks performed by default, but see below. */
6475 it->stop_charpos = -1;
6477 /* Set iterator position and end position. */
6478 memset (&it->current, 0, sizeof it->current);
6479 it->current.overlay_string_index = -1;
6480 it->current.dpvec_index = -1;
6481 eassert (charpos >= 0);
6483 /* If STRING is specified, use its multibyteness, otherwise use the
6484 setting of MULTIBYTE, if specified. */
6485 if (multibyte >= 0)
6486 it->multibyte_p = multibyte > 0;
6488 /* Bidirectional reordering of strings is controlled by the default
6489 value of bidi-display-reordering. Don't try to reorder while
6490 loading loadup.el, as the necessary character property tables are
6491 not yet available. */
6492 it->bidi_p =
6493 NILP (Vpurify_flag)
6494 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6496 if (s == NULL)
6498 eassert (STRINGP (string));
6499 it->string = string;
6500 it->s = NULL;
6501 it->end_charpos = it->string_nchars = SCHARS (string);
6502 it->method = GET_FROM_STRING;
6503 it->current.string_pos = string_pos (charpos, string);
6505 if (it->bidi_p)
6507 it->bidi_it.string.lstring = string;
6508 it->bidi_it.string.s = NULL;
6509 it->bidi_it.string.schars = it->end_charpos;
6510 it->bidi_it.string.bufpos = 0;
6511 it->bidi_it.string.from_disp_str = false;
6512 it->bidi_it.string.unibyte = !it->multibyte_p;
6513 it->bidi_it.w = it->w;
6514 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6515 FRAME_WINDOW_P (it->f), &it->bidi_it);
6518 else
6520 it->s = (const unsigned char *) s;
6521 it->string = Qnil;
6523 /* Note that we use IT->current.pos, not it->current.string_pos,
6524 for displaying C strings. */
6525 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6526 if (it->multibyte_p)
6528 it->current.pos = c_string_pos (charpos, s, true);
6529 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6531 else
6533 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6534 it->end_charpos = it->string_nchars = strlen (s);
6537 if (it->bidi_p)
6539 it->bidi_it.string.lstring = Qnil;
6540 it->bidi_it.string.s = (const unsigned char *) s;
6541 it->bidi_it.string.schars = it->end_charpos;
6542 it->bidi_it.string.bufpos = 0;
6543 it->bidi_it.string.from_disp_str = false;
6544 it->bidi_it.string.unibyte = !it->multibyte_p;
6545 it->bidi_it.w = it->w;
6546 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6547 &it->bidi_it);
6549 it->method = GET_FROM_C_STRING;
6552 /* PRECISION > 0 means don't return more than PRECISION characters
6553 from the string. */
6554 if (precision > 0 && it->end_charpos - charpos > precision)
6556 it->end_charpos = it->string_nchars = charpos + precision;
6557 if (it->bidi_p)
6558 it->bidi_it.string.schars = it->end_charpos;
6561 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6562 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6563 FIELD_WIDTH < 0 means infinite field width. This is useful for
6564 padding with `-' at the end of a mode line. */
6565 if (field_width < 0)
6566 field_width = INFINITY;
6567 /* Implementation note: We deliberately don't enlarge
6568 it->bidi_it.string.schars here to fit it->end_charpos, because
6569 the bidi iterator cannot produce characters out of thin air. */
6570 if (field_width > it->end_charpos - charpos)
6571 it->end_charpos = charpos + field_width;
6573 /* Use the standard display table for displaying strings. */
6574 if (DISP_TABLE_P (Vstandard_display_table))
6575 it->dp = XCHAR_TABLE (Vstandard_display_table);
6577 it->stop_charpos = charpos;
6578 it->prev_stop = charpos;
6579 it->base_level_stop = 0;
6580 if (it->bidi_p)
6582 it->bidi_it.first_elt = true;
6583 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6584 it->bidi_it.disp_pos = -1;
6586 if (s == NULL && it->multibyte_p)
6588 ptrdiff_t endpos = SCHARS (it->string);
6589 if (endpos > it->end_charpos)
6590 endpos = it->end_charpos;
6591 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6592 it->string);
6594 CHECK_IT (it);
6599 /***********************************************************************
6600 Iteration
6601 ***********************************************************************/
6603 /* Map enum it_method value to corresponding next_element_from_* function. */
6605 typedef bool (*next_element_function) (struct it *);
6607 static next_element_function const get_next_element[NUM_IT_METHODS] =
6609 next_element_from_buffer,
6610 next_element_from_display_vector,
6611 next_element_from_string,
6612 next_element_from_c_string,
6613 next_element_from_image,
6614 next_element_from_stretch
6617 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6620 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6621 (possibly with the following characters). */
6623 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6624 ((IT)->cmp_it.id >= 0 \
6625 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6626 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6627 END_CHARPOS, (IT)->w, \
6628 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6629 (IT)->string)))
6632 /* Lookup the char-table Vglyphless_char_display for character C (-1
6633 if we want information for no-font case), and return the display
6634 method symbol. By side-effect, update it->what and
6635 it->glyphless_method. This function is called from
6636 get_next_display_element for each character element, and from
6637 x_produce_glyphs when no suitable font was found. */
6639 Lisp_Object
6640 lookup_glyphless_char_display (int c, struct it *it)
6642 Lisp_Object glyphless_method = Qnil;
6644 if (CHAR_TABLE_P (Vglyphless_char_display)
6645 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6647 if (c >= 0)
6649 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6650 if (CONSP (glyphless_method))
6651 glyphless_method = FRAME_WINDOW_P (it->f)
6652 ? XCAR (glyphless_method)
6653 : XCDR (glyphless_method);
6655 else
6656 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6659 retry:
6660 if (NILP (glyphless_method))
6662 if (c >= 0)
6663 /* The default is to display the character by a proper font. */
6664 return Qnil;
6665 /* The default for the no-font case is to display an empty box. */
6666 glyphless_method = Qempty_box;
6668 if (EQ (glyphless_method, Qzero_width))
6670 if (c >= 0)
6671 return glyphless_method;
6672 /* This method can't be used for the no-font case. */
6673 glyphless_method = Qempty_box;
6675 if (EQ (glyphless_method, Qthin_space))
6676 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6677 else if (EQ (glyphless_method, Qempty_box))
6678 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6679 else if (EQ (glyphless_method, Qhex_code))
6680 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6681 else if (STRINGP (glyphless_method))
6682 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6683 else
6685 /* Invalid value. We use the default method. */
6686 glyphless_method = Qnil;
6687 goto retry;
6689 it->what = IT_GLYPHLESS;
6690 return glyphless_method;
6693 /* Merge escape glyph face and cache the result. */
6695 static struct frame *last_escape_glyph_frame = NULL;
6696 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6697 static int last_escape_glyph_merged_face_id = 0;
6699 static int
6700 merge_escape_glyph_face (struct it *it)
6702 int face_id;
6704 if (it->f == last_escape_glyph_frame
6705 && it->face_id == last_escape_glyph_face_id)
6706 face_id = last_escape_glyph_merged_face_id;
6707 else
6709 /* Merge the `escape-glyph' face into the current face. */
6710 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6711 last_escape_glyph_frame = it->f;
6712 last_escape_glyph_face_id = it->face_id;
6713 last_escape_glyph_merged_face_id = face_id;
6715 return face_id;
6718 /* Likewise for glyphless glyph face. */
6720 static struct frame *last_glyphless_glyph_frame = NULL;
6721 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6722 static int last_glyphless_glyph_merged_face_id = 0;
6725 merge_glyphless_glyph_face (struct it *it)
6727 int face_id;
6729 if (it->f == last_glyphless_glyph_frame
6730 && it->face_id == last_glyphless_glyph_face_id)
6731 face_id = last_glyphless_glyph_merged_face_id;
6732 else
6734 /* Merge the `glyphless-char' face into the current face. */
6735 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6736 last_glyphless_glyph_frame = it->f;
6737 last_glyphless_glyph_face_id = it->face_id;
6738 last_glyphless_glyph_merged_face_id = face_id;
6740 return face_id;
6743 /* Load IT's display element fields with information about the next
6744 display element from the current position of IT. Value is false if
6745 end of buffer (or C string) is reached. */
6747 static bool
6748 get_next_display_element (struct it *it)
6750 /* True means that we found a display element. False means that
6751 we hit the end of what we iterate over. Performance note: the
6752 function pointer `method' used here turns out to be faster than
6753 using a sequence of if-statements. */
6754 bool success_p;
6756 get_next:
6757 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6759 if (it->what == IT_CHARACTER)
6761 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6762 and only if (a) the resolved directionality of that character
6763 is R..." */
6764 /* FIXME: Do we need an exception for characters from display
6765 tables? */
6766 if (it->bidi_p && it->bidi_it.type == STRONG_R
6767 && !inhibit_bidi_mirroring)
6768 it->c = bidi_mirror_char (it->c);
6769 /* Map via display table or translate control characters.
6770 IT->c, IT->len etc. have been set to the next character by
6771 the function call above. If we have a display table, and it
6772 contains an entry for IT->c, translate it. Don't do this if
6773 IT->c itself comes from a display table, otherwise we could
6774 end up in an infinite recursion. (An alternative could be to
6775 count the recursion depth of this function and signal an
6776 error when a certain maximum depth is reached.) Is it worth
6777 it? */
6778 if (success_p && it->dpvec == NULL)
6780 Lisp_Object dv;
6781 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6782 bool nonascii_space_p = false;
6783 bool nonascii_hyphen_p = false;
6784 int c = it->c; /* This is the character to display. */
6786 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6788 eassert (SINGLE_BYTE_CHAR_P (c));
6789 if (unibyte_display_via_language_environment)
6791 c = DECODE_CHAR (unibyte, c);
6792 if (c < 0)
6793 c = BYTE8_TO_CHAR (it->c);
6795 else
6796 c = BYTE8_TO_CHAR (it->c);
6799 if (it->dp
6800 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6801 VECTORP (dv)))
6803 struct Lisp_Vector *v = XVECTOR (dv);
6805 /* Return the first character from the display table
6806 entry, if not empty. If empty, don't display the
6807 current character. */
6808 if (v->header.size)
6810 it->dpvec_char_len = it->len;
6811 it->dpvec = v->contents;
6812 it->dpend = v->contents + v->header.size;
6813 it->current.dpvec_index = 0;
6814 it->dpvec_face_id = -1;
6815 it->saved_face_id = it->face_id;
6816 it->method = GET_FROM_DISPLAY_VECTOR;
6817 it->ellipsis_p = false;
6819 else
6821 set_iterator_to_next (it, false);
6823 goto get_next;
6826 if (! NILP (lookup_glyphless_char_display (c, it)))
6828 if (it->what == IT_GLYPHLESS)
6829 goto done;
6830 /* Don't display this character. */
6831 set_iterator_to_next (it, false);
6832 goto get_next;
6835 /* If `nobreak-char-display' is non-nil, we display
6836 non-ASCII spaces and hyphens specially. */
6837 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6839 if (c == 0xA0)
6840 nonascii_space_p = true;
6841 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6842 nonascii_hyphen_p = true;
6845 /* Translate control characters into `\003' or `^C' form.
6846 Control characters coming from a display table entry are
6847 currently not translated because we use IT->dpvec to hold
6848 the translation. This could easily be changed but I
6849 don't believe that it is worth doing.
6851 The characters handled by `nobreak-char-display' must be
6852 translated too.
6854 Non-printable characters and raw-byte characters are also
6855 translated to octal form. */
6856 if (((c < ' ' || c == 127) /* ASCII control chars. */
6857 ? (it->area != TEXT_AREA
6858 /* In mode line, treat \n, \t like other crl chars. */
6859 || (c != '\t'
6860 && it->glyph_row
6861 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6862 || (c != '\n' && c != '\t'))
6863 : (nonascii_space_p
6864 || nonascii_hyphen_p
6865 || CHAR_BYTE8_P (c)
6866 || ! CHAR_PRINTABLE_P (c))))
6868 /* C is a control character, non-ASCII space/hyphen,
6869 raw-byte, or a non-printable character which must be
6870 displayed either as '\003' or as `^C' where the '\\'
6871 and '^' can be defined in the display table. Fill
6872 IT->ctl_chars with glyphs for what we have to
6873 display. Then, set IT->dpvec to these glyphs. */
6874 Lisp_Object gc;
6875 int ctl_len;
6876 int face_id;
6877 int lface_id = 0;
6878 int escape_glyph;
6880 /* Handle control characters with ^. */
6882 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6884 int g;
6886 g = '^'; /* default glyph for Control */
6887 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6888 if (it->dp
6889 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6891 g = GLYPH_CODE_CHAR (gc);
6892 lface_id = GLYPH_CODE_FACE (gc);
6895 face_id = (lface_id
6896 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6897 : merge_escape_glyph_face (it));
6899 XSETINT (it->ctl_chars[0], g);
6900 XSETINT (it->ctl_chars[1], c ^ 0100);
6901 ctl_len = 2;
6902 goto display_control;
6905 /* Handle non-ascii space in the mode where it only gets
6906 highlighting. */
6908 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6910 /* Merge `nobreak-space' into the current face. */
6911 face_id = merge_faces (it->f, Qnobreak_space, 0,
6912 it->face_id);
6913 XSETINT (it->ctl_chars[0], ' ');
6914 ctl_len = 1;
6915 goto display_control;
6918 /* Handle sequences that start with the "escape glyph". */
6920 /* the default escape glyph is \. */
6921 escape_glyph = '\\';
6923 if (it->dp
6924 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6926 escape_glyph = GLYPH_CODE_CHAR (gc);
6927 lface_id = GLYPH_CODE_FACE (gc);
6930 face_id = (lface_id
6931 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6932 : merge_escape_glyph_face (it));
6934 /* Draw non-ASCII hyphen with just highlighting: */
6936 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6938 XSETINT (it->ctl_chars[0], '-');
6939 ctl_len = 1;
6940 goto display_control;
6943 /* Draw non-ASCII space/hyphen with escape glyph: */
6945 if (nonascii_space_p || nonascii_hyphen_p)
6947 XSETINT (it->ctl_chars[0], escape_glyph);
6948 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6949 ctl_len = 2;
6950 goto display_control;
6954 char str[10];
6955 int len, i;
6957 if (CHAR_BYTE8_P (c))
6958 /* Display \200 instead of \17777600. */
6959 c = CHAR_TO_BYTE8 (c);
6960 len = sprintf (str, "%03o", c);
6962 XSETINT (it->ctl_chars[0], escape_glyph);
6963 for (i = 0; i < len; i++)
6964 XSETINT (it->ctl_chars[i + 1], str[i]);
6965 ctl_len = len + 1;
6968 display_control:
6969 /* Set up IT->dpvec and return first character from it. */
6970 it->dpvec_char_len = it->len;
6971 it->dpvec = it->ctl_chars;
6972 it->dpend = it->dpvec + ctl_len;
6973 it->current.dpvec_index = 0;
6974 it->dpvec_face_id = face_id;
6975 it->saved_face_id = it->face_id;
6976 it->method = GET_FROM_DISPLAY_VECTOR;
6977 it->ellipsis_p = false;
6978 goto get_next;
6980 it->char_to_display = c;
6982 else if (success_p)
6984 it->char_to_display = it->c;
6988 #ifdef HAVE_WINDOW_SYSTEM
6989 /* Adjust face id for a multibyte character. There are no multibyte
6990 character in unibyte text. */
6991 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6992 && it->multibyte_p
6993 && success_p
6994 && FRAME_WINDOW_P (it->f))
6996 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6998 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7000 /* Automatic composition with glyph-string. */
7001 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7003 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7005 else
7007 ptrdiff_t pos = (it->s ? -1
7008 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7009 : IT_CHARPOS (*it));
7010 int c;
7012 if (it->what == IT_CHARACTER)
7013 c = it->char_to_display;
7014 else
7016 struct composition *cmp = composition_table[it->cmp_it.id];
7017 int i;
7019 c = ' ';
7020 for (i = 0; i < cmp->glyph_len; i++)
7021 /* TAB in a composition means display glyphs with
7022 padding space on the left or right. */
7023 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7024 break;
7026 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7029 #endif /* HAVE_WINDOW_SYSTEM */
7031 done:
7032 /* Is this character the last one of a run of characters with
7033 box? If yes, set IT->end_of_box_run_p to true. */
7034 if (it->face_box_p
7035 && it->s == NULL)
7037 if (it->method == GET_FROM_STRING && it->sp)
7039 int face_id = underlying_face_id (it);
7040 struct face *face = FACE_FROM_ID (it->f, face_id);
7042 if (face)
7044 if (face->box == FACE_NO_BOX)
7046 /* If the box comes from face properties in a
7047 display string, check faces in that string. */
7048 int string_face_id = face_after_it_pos (it);
7049 it->end_of_box_run_p
7050 = (FACE_FROM_ID (it->f, string_face_id)->box
7051 == FACE_NO_BOX);
7053 /* Otherwise, the box comes from the underlying face.
7054 If this is the last string character displayed, check
7055 the next buffer location. */
7056 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7057 /* n_overlay_strings is unreliable unless
7058 overlay_string_index is non-negative. */
7059 && ((it->current.overlay_string_index >= 0
7060 && (it->current.overlay_string_index
7061 == it->n_overlay_strings - 1))
7062 /* A string from display property. */
7063 || it->from_disp_prop_p))
7065 ptrdiff_t ignore;
7066 int next_face_id;
7067 struct text_pos pos = it->current.pos;
7069 /* For a string from a display property, the next
7070 buffer position is stored in the 'position'
7071 member of the iteration stack slot below the
7072 current one, see handle_single_display_spec. By
7073 contrast, it->current.pos was is not yet updated
7074 to point to that buffer position; that will
7075 happen in pop_it, after we finish displaying the
7076 current string. Note that we already checked
7077 above that it->sp is positive, so subtracting one
7078 from it is safe. */
7079 if (it->from_disp_prop_p)
7080 pos = (it->stack + it->sp - 1)->position;
7081 else
7082 INC_TEXT_POS (pos, it->multibyte_p);
7084 if (CHARPOS (pos) >= ZV)
7085 it->end_of_box_run_p = true;
7086 else
7088 next_face_id = face_at_buffer_position
7089 (it->w, CHARPOS (pos), &ignore,
7090 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7091 it->end_of_box_run_p
7092 = (FACE_FROM_ID (it->f, next_face_id)->box
7093 == FACE_NO_BOX);
7098 /* next_element_from_display_vector sets this flag according to
7099 faces of the display vector glyphs, see there. */
7100 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7102 int face_id = face_after_it_pos (it);
7103 it->end_of_box_run_p
7104 = (face_id != it->face_id
7105 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7108 /* If we reached the end of the object we've been iterating (e.g., a
7109 display string or an overlay string), and there's something on
7110 IT->stack, proceed with what's on the stack. It doesn't make
7111 sense to return false if there's unprocessed stuff on the stack,
7112 because otherwise that stuff will never be displayed. */
7113 if (!success_p && it->sp > 0)
7115 set_iterator_to_next (it, false);
7116 success_p = get_next_display_element (it);
7119 /* Value is false if end of buffer or string reached. */
7120 return success_p;
7124 /* Move IT to the next display element.
7126 RESEAT_P means if called on a newline in buffer text,
7127 skip to the next visible line start.
7129 Functions get_next_display_element and set_iterator_to_next are
7130 separate because I find this arrangement easier to handle than a
7131 get_next_display_element function that also increments IT's
7132 position. The way it is we can first look at an iterator's current
7133 display element, decide whether it fits on a line, and if it does,
7134 increment the iterator position. The other way around we probably
7135 would either need a flag indicating whether the iterator has to be
7136 incremented the next time, or we would have to implement a
7137 decrement position function which would not be easy to write. */
7139 void
7140 set_iterator_to_next (struct it *it, bool reseat_p)
7142 /* Reset flags indicating start and end of a sequence of characters
7143 with box. Reset them at the start of this function because
7144 moving the iterator to a new position might set them. */
7145 it->start_of_box_run_p = it->end_of_box_run_p = false;
7147 switch (it->method)
7149 case GET_FROM_BUFFER:
7150 /* The current display element of IT is a character from
7151 current_buffer. Advance in the buffer, and maybe skip over
7152 invisible lines that are so because of selective display. */
7153 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7154 reseat_at_next_visible_line_start (it, false);
7155 else if (it->cmp_it.id >= 0)
7157 /* We are currently getting glyphs from a composition. */
7158 if (! it->bidi_p)
7160 IT_CHARPOS (*it) += it->cmp_it.nchars;
7161 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7163 else
7165 int i;
7167 /* Update IT's char/byte positions to point to the first
7168 character of the next grapheme cluster, or to the
7169 character visually after the current composition. */
7170 for (i = 0; i < it->cmp_it.nchars; i++)
7171 bidi_move_to_visually_next (&it->bidi_it);
7172 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7173 IT_CHARPOS (*it) = it->bidi_it.charpos;
7176 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7177 && it->cmp_it.to < it->cmp_it.nglyphs)
7179 /* Composition created while scanning forward. Proceed
7180 to the next grapheme cluster. */
7181 it->cmp_it.from = it->cmp_it.to;
7183 else if ((it->bidi_p && it->cmp_it.reversed_p)
7184 && it->cmp_it.from > 0)
7186 /* Composition created while scanning backward. Proceed
7187 to the previous grapheme cluster. */
7188 it->cmp_it.to = it->cmp_it.from;
7190 else
7192 /* No more grapheme clusters in this composition.
7193 Find the next stop position. */
7194 ptrdiff_t stop = it->end_charpos;
7196 if (it->bidi_it.scan_dir < 0)
7197 /* Now we are scanning backward and don't know
7198 where to stop. */
7199 stop = -1;
7200 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7201 IT_BYTEPOS (*it), stop, Qnil);
7204 else
7206 eassert (it->len != 0);
7208 if (!it->bidi_p)
7210 IT_BYTEPOS (*it) += it->len;
7211 IT_CHARPOS (*it) += 1;
7213 else
7215 int prev_scan_dir = it->bidi_it.scan_dir;
7216 /* If this is a new paragraph, determine its base
7217 direction (a.k.a. its base embedding level). */
7218 if (it->bidi_it.new_paragraph)
7219 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7220 false);
7221 bidi_move_to_visually_next (&it->bidi_it);
7222 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7223 IT_CHARPOS (*it) = it->bidi_it.charpos;
7224 if (prev_scan_dir != it->bidi_it.scan_dir)
7226 /* As the scan direction was changed, we must
7227 re-compute the stop position for composition. */
7228 ptrdiff_t stop = it->end_charpos;
7229 if (it->bidi_it.scan_dir < 0)
7230 stop = -1;
7231 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7232 IT_BYTEPOS (*it), stop, Qnil);
7235 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7237 break;
7239 case GET_FROM_C_STRING:
7240 /* Current display element of IT is from a C string. */
7241 if (!it->bidi_p
7242 /* If the string position is beyond string's end, it means
7243 next_element_from_c_string is padding the string with
7244 blanks, in which case we bypass the bidi iterator,
7245 because it cannot deal with such virtual characters. */
7246 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7248 IT_BYTEPOS (*it) += it->len;
7249 IT_CHARPOS (*it) += 1;
7251 else
7253 bidi_move_to_visually_next (&it->bidi_it);
7254 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7255 IT_CHARPOS (*it) = it->bidi_it.charpos;
7257 break;
7259 case GET_FROM_DISPLAY_VECTOR:
7260 /* Current display element of IT is from a display table entry.
7261 Advance in the display table definition. Reset it to null if
7262 end reached, and continue with characters from buffers/
7263 strings. */
7264 ++it->current.dpvec_index;
7266 /* Restore face of the iterator to what they were before the
7267 display vector entry (these entries may contain faces). */
7268 it->face_id = it->saved_face_id;
7270 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7272 bool recheck_faces = it->ellipsis_p;
7274 if (it->s)
7275 it->method = GET_FROM_C_STRING;
7276 else if (STRINGP (it->string))
7277 it->method = GET_FROM_STRING;
7278 else
7280 it->method = GET_FROM_BUFFER;
7281 it->object = it->w->contents;
7284 it->dpvec = NULL;
7285 it->current.dpvec_index = -1;
7287 /* Skip over characters which were displayed via IT->dpvec. */
7288 if (it->dpvec_char_len < 0)
7289 reseat_at_next_visible_line_start (it, true);
7290 else if (it->dpvec_char_len > 0)
7292 if (it->method == GET_FROM_STRING
7293 && it->current.overlay_string_index >= 0
7294 && it->n_overlay_strings > 0)
7295 it->ignore_overlay_strings_at_pos_p = true;
7296 it->len = it->dpvec_char_len;
7297 set_iterator_to_next (it, reseat_p);
7300 /* Maybe recheck faces after display vector. */
7301 if (recheck_faces)
7302 it->stop_charpos = IT_CHARPOS (*it);
7304 break;
7306 case GET_FROM_STRING:
7307 /* Current display element is a character from a Lisp string. */
7308 eassert (it->s == NULL && STRINGP (it->string));
7309 /* Don't advance past string end. These conditions are true
7310 when set_iterator_to_next is called at the end of
7311 get_next_display_element, in which case the Lisp string is
7312 already exhausted, and all we want is pop the iterator
7313 stack. */
7314 if (it->current.overlay_string_index >= 0)
7316 /* This is an overlay string, so there's no padding with
7317 spaces, and the number of characters in the string is
7318 where the string ends. */
7319 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7320 goto consider_string_end;
7322 else
7324 /* Not an overlay string. There could be padding, so test
7325 against it->end_charpos. */
7326 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7327 goto consider_string_end;
7329 if (it->cmp_it.id >= 0)
7331 /* We are delivering display elements from a composition.
7332 Update the string position past the grapheme cluster
7333 we've just processed. */
7334 if (! it->bidi_p)
7336 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7337 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7339 else
7341 int i;
7343 for (i = 0; i < it->cmp_it.nchars; i++)
7344 bidi_move_to_visually_next (&it->bidi_it);
7345 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7346 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7349 /* Did we exhaust all the grapheme clusters of this
7350 composition? */
7351 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7352 && (it->cmp_it.to < it->cmp_it.nglyphs))
7354 /* Not all the grapheme clusters were processed yet;
7355 advance to the next cluster. */
7356 it->cmp_it.from = it->cmp_it.to;
7358 else if ((it->bidi_p && it->cmp_it.reversed_p)
7359 && it->cmp_it.from > 0)
7361 /* Likewise: advance to the next cluster, but going in
7362 the reverse direction. */
7363 it->cmp_it.to = it->cmp_it.from;
7365 else
7367 /* This composition was fully processed; find the next
7368 candidate place for checking for composed
7369 characters. */
7370 /* Always limit string searches to the string length;
7371 any padding spaces are not part of the string, and
7372 there cannot be any compositions in that padding. */
7373 ptrdiff_t stop = SCHARS (it->string);
7375 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7376 stop = -1;
7377 else if (it->end_charpos < stop)
7379 /* Cf. PRECISION in reseat_to_string: we might be
7380 limited in how many of the string characters we
7381 need to deliver. */
7382 stop = it->end_charpos;
7384 composition_compute_stop_pos (&it->cmp_it,
7385 IT_STRING_CHARPOS (*it),
7386 IT_STRING_BYTEPOS (*it), stop,
7387 it->string);
7390 else
7392 if (!it->bidi_p
7393 /* If the string position is beyond string's end, it
7394 means next_element_from_string is padding the string
7395 with blanks, in which case we bypass the bidi
7396 iterator, because it cannot deal with such virtual
7397 characters. */
7398 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7400 IT_STRING_BYTEPOS (*it) += it->len;
7401 IT_STRING_CHARPOS (*it) += 1;
7403 else
7405 int prev_scan_dir = it->bidi_it.scan_dir;
7407 bidi_move_to_visually_next (&it->bidi_it);
7408 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7409 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7410 /* If the scan direction changes, we may need to update
7411 the place where to check for composed characters. */
7412 if (prev_scan_dir != it->bidi_it.scan_dir)
7414 ptrdiff_t stop = SCHARS (it->string);
7416 if (it->bidi_it.scan_dir < 0)
7417 stop = -1;
7418 else if (it->end_charpos < stop)
7419 stop = it->end_charpos;
7421 composition_compute_stop_pos (&it->cmp_it,
7422 IT_STRING_CHARPOS (*it),
7423 IT_STRING_BYTEPOS (*it), stop,
7424 it->string);
7429 consider_string_end:
7431 if (it->current.overlay_string_index >= 0)
7433 /* IT->string is an overlay string. Advance to the
7434 next, if there is one. */
7435 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7437 it->ellipsis_p = false;
7438 next_overlay_string (it);
7439 if (it->ellipsis_p)
7440 setup_for_ellipsis (it, 0);
7443 else
7445 /* IT->string is not an overlay string. If we reached
7446 its end, and there is something on IT->stack, proceed
7447 with what is on the stack. This can be either another
7448 string, this time an overlay string, or a buffer. */
7449 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7450 && it->sp > 0)
7452 pop_it (it);
7453 if (it->method == GET_FROM_STRING)
7454 goto consider_string_end;
7457 break;
7459 case GET_FROM_IMAGE:
7460 case GET_FROM_STRETCH:
7461 /* The position etc with which we have to proceed are on
7462 the stack. The position may be at the end of a string,
7463 if the `display' property takes up the whole string. */
7464 eassert (it->sp > 0);
7465 pop_it (it);
7466 if (it->method == GET_FROM_STRING)
7467 goto consider_string_end;
7468 break;
7470 default:
7471 /* There are no other methods defined, so this should be a bug. */
7472 emacs_abort ();
7475 eassert (it->method != GET_FROM_STRING
7476 || (STRINGP (it->string)
7477 && IT_STRING_CHARPOS (*it) >= 0));
7480 /* Load IT's display element fields with information about the next
7481 display element which comes from a display table entry or from the
7482 result of translating a control character to one of the forms `^C'
7483 or `\003'.
7485 IT->dpvec holds the glyphs to return as characters.
7486 IT->saved_face_id holds the face id before the display vector--it
7487 is restored into IT->face_id in set_iterator_to_next. */
7489 static bool
7490 next_element_from_display_vector (struct it *it)
7492 Lisp_Object gc;
7493 int prev_face_id = it->face_id;
7494 int next_face_id;
7496 /* Precondition. */
7497 eassert (it->dpvec && it->current.dpvec_index >= 0);
7499 it->face_id = it->saved_face_id;
7501 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7502 That seemed totally bogus - so I changed it... */
7503 gc = it->dpvec[it->current.dpvec_index];
7505 if (GLYPH_CODE_P (gc))
7507 struct face *this_face, *prev_face, *next_face;
7509 it->c = GLYPH_CODE_CHAR (gc);
7510 it->len = CHAR_BYTES (it->c);
7512 /* The entry may contain a face id to use. Such a face id is
7513 the id of a Lisp face, not a realized face. A face id of
7514 zero means no face is specified. */
7515 if (it->dpvec_face_id >= 0)
7516 it->face_id = it->dpvec_face_id;
7517 else
7519 int lface_id = GLYPH_CODE_FACE (gc);
7520 if (lface_id > 0)
7521 it->face_id = merge_faces (it->f, Qt, lface_id,
7522 it->saved_face_id);
7525 /* Glyphs in the display vector could have the box face, so we
7526 need to set the related flags in the iterator, as
7527 appropriate. */
7528 this_face = FACE_FROM_ID (it->f, it->face_id);
7529 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7531 /* Is this character the first character of a box-face run? */
7532 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7533 && (!prev_face
7534 || prev_face->box == FACE_NO_BOX));
7536 /* For the last character of the box-face run, we need to look
7537 either at the next glyph from the display vector, or at the
7538 face we saw before the display vector. */
7539 next_face_id = it->saved_face_id;
7540 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7542 if (it->dpvec_face_id >= 0)
7543 next_face_id = it->dpvec_face_id;
7544 else
7546 int lface_id =
7547 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7549 if (lface_id > 0)
7550 next_face_id = merge_faces (it->f, Qt, lface_id,
7551 it->saved_face_id);
7554 next_face = FACE_FROM_ID (it->f, next_face_id);
7555 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7556 && (!next_face
7557 || next_face->box == FACE_NO_BOX));
7558 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7560 else
7561 /* Display table entry is invalid. Return a space. */
7562 it->c = ' ', it->len = 1;
7564 /* Don't change position and object of the iterator here. They are
7565 still the values of the character that had this display table
7566 entry or was translated, and that's what we want. */
7567 it->what = IT_CHARACTER;
7568 return true;
7571 /* Get the first element of string/buffer in the visual order, after
7572 being reseated to a new position in a string or a buffer. */
7573 static void
7574 get_visually_first_element (struct it *it)
7576 bool string_p = STRINGP (it->string) || it->s;
7577 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7578 ptrdiff_t bob = (string_p ? 0 : BEGV);
7580 if (STRINGP (it->string))
7582 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7583 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7585 else
7587 it->bidi_it.charpos = IT_CHARPOS (*it);
7588 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7591 if (it->bidi_it.charpos == eob)
7593 /* Nothing to do, but reset the FIRST_ELT flag, like
7594 bidi_paragraph_init does, because we are not going to
7595 call it. */
7596 it->bidi_it.first_elt = false;
7598 else if (it->bidi_it.charpos == bob
7599 || (!string_p
7600 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7601 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7603 /* If we are at the beginning of a line/string, we can produce
7604 the next element right away. */
7605 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7606 bidi_move_to_visually_next (&it->bidi_it);
7608 else
7610 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7612 /* We need to prime the bidi iterator starting at the line's or
7613 string's beginning, before we will be able to produce the
7614 next element. */
7615 if (string_p)
7616 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7617 else
7618 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7619 IT_BYTEPOS (*it), -1,
7620 &it->bidi_it.bytepos);
7621 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7624 /* Now return to buffer/string position where we were asked
7625 to get the next display element, and produce that. */
7626 bidi_move_to_visually_next (&it->bidi_it);
7628 while (it->bidi_it.bytepos != orig_bytepos
7629 && it->bidi_it.charpos < eob);
7632 /* Adjust IT's position information to where we ended up. */
7633 if (STRINGP (it->string))
7635 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7636 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7638 else
7640 IT_CHARPOS (*it) = it->bidi_it.charpos;
7641 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7644 if (STRINGP (it->string) || !it->s)
7646 ptrdiff_t stop, charpos, bytepos;
7648 if (STRINGP (it->string))
7650 eassert (!it->s);
7651 stop = SCHARS (it->string);
7652 if (stop > it->end_charpos)
7653 stop = it->end_charpos;
7654 charpos = IT_STRING_CHARPOS (*it);
7655 bytepos = IT_STRING_BYTEPOS (*it);
7657 else
7659 stop = it->end_charpos;
7660 charpos = IT_CHARPOS (*it);
7661 bytepos = IT_BYTEPOS (*it);
7663 if (it->bidi_it.scan_dir < 0)
7664 stop = -1;
7665 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7666 it->string);
7670 /* Load IT with the next display element from Lisp string IT->string.
7671 IT->current.string_pos is the current position within the string.
7672 If IT->current.overlay_string_index >= 0, the Lisp string is an
7673 overlay string. */
7675 static bool
7676 next_element_from_string (struct it *it)
7678 struct text_pos position;
7680 eassert (STRINGP (it->string));
7681 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7682 eassert (IT_STRING_CHARPOS (*it) >= 0);
7683 position = it->current.string_pos;
7685 /* With bidi reordering, the character to display might not be the
7686 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7687 that we were reseat()ed to a new string, whose paragraph
7688 direction is not known. */
7689 if (it->bidi_p && it->bidi_it.first_elt)
7691 get_visually_first_element (it);
7692 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7695 /* Time to check for invisible text? */
7696 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7698 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7700 if (!(!it->bidi_p
7701 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7702 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7704 /* With bidi non-linear iteration, we could find
7705 ourselves far beyond the last computed stop_charpos,
7706 with several other stop positions in between that we
7707 missed. Scan them all now, in buffer's logical
7708 order, until we find and handle the last stop_charpos
7709 that precedes our current position. */
7710 handle_stop_backwards (it, it->stop_charpos);
7711 return GET_NEXT_DISPLAY_ELEMENT (it);
7713 else
7715 if (it->bidi_p)
7717 /* Take note of the stop position we just moved
7718 across, for when we will move back across it. */
7719 it->prev_stop = it->stop_charpos;
7720 /* If we are at base paragraph embedding level, take
7721 note of the last stop position seen at this
7722 level. */
7723 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7724 it->base_level_stop = it->stop_charpos;
7726 handle_stop (it);
7728 /* Since a handler may have changed IT->method, we must
7729 recurse here. */
7730 return GET_NEXT_DISPLAY_ELEMENT (it);
7733 else if (it->bidi_p
7734 /* If we are before prev_stop, we may have overstepped
7735 on our way backwards a stop_pos, and if so, we need
7736 to handle that stop_pos. */
7737 && IT_STRING_CHARPOS (*it) < it->prev_stop
7738 /* We can sometimes back up for reasons that have nothing
7739 to do with bidi reordering. E.g., compositions. The
7740 code below is only needed when we are above the base
7741 embedding level, so test for that explicitly. */
7742 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7744 /* If we lost track of base_level_stop, we have no better
7745 place for handle_stop_backwards to start from than string
7746 beginning. This happens, e.g., when we were reseated to
7747 the previous screenful of text by vertical-motion. */
7748 if (it->base_level_stop <= 0
7749 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7750 it->base_level_stop = 0;
7751 handle_stop_backwards (it, it->base_level_stop);
7752 return GET_NEXT_DISPLAY_ELEMENT (it);
7756 if (it->current.overlay_string_index >= 0)
7758 /* Get the next character from an overlay string. In overlay
7759 strings, there is no field width or padding with spaces to
7760 do. */
7761 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7763 it->what = IT_EOB;
7764 return false;
7766 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7767 IT_STRING_BYTEPOS (*it),
7768 it->bidi_it.scan_dir < 0
7769 ? -1
7770 : SCHARS (it->string))
7771 && next_element_from_composition (it))
7773 return true;
7775 else if (STRING_MULTIBYTE (it->string))
7777 const unsigned char *s = (SDATA (it->string)
7778 + IT_STRING_BYTEPOS (*it));
7779 it->c = string_char_and_length (s, &it->len);
7781 else
7783 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7784 it->len = 1;
7787 else
7789 /* Get the next character from a Lisp string that is not an
7790 overlay string. Such strings come from the mode line, for
7791 example. We may have to pad with spaces, or truncate the
7792 string. See also next_element_from_c_string. */
7793 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7795 it->what = IT_EOB;
7796 return false;
7798 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7800 /* Pad with spaces. */
7801 it->c = ' ', it->len = 1;
7802 CHARPOS (position) = BYTEPOS (position) = -1;
7804 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7805 IT_STRING_BYTEPOS (*it),
7806 it->bidi_it.scan_dir < 0
7807 ? -1
7808 : it->string_nchars)
7809 && next_element_from_composition (it))
7811 return true;
7813 else if (STRING_MULTIBYTE (it->string))
7815 const unsigned char *s = (SDATA (it->string)
7816 + IT_STRING_BYTEPOS (*it));
7817 it->c = string_char_and_length (s, &it->len);
7819 else
7821 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7822 it->len = 1;
7826 /* Record what we have and where it came from. */
7827 it->what = IT_CHARACTER;
7828 it->object = it->string;
7829 it->position = position;
7830 return true;
7834 /* Load IT with next display element from C string IT->s.
7835 IT->string_nchars is the maximum number of characters to return
7836 from the string. IT->end_charpos may be greater than
7837 IT->string_nchars when this function is called, in which case we
7838 may have to return padding spaces. Value is false if end of string
7839 reached, including padding spaces. */
7841 static bool
7842 next_element_from_c_string (struct it *it)
7844 bool success_p = true;
7846 eassert (it->s);
7847 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7848 it->what = IT_CHARACTER;
7849 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7850 it->object = make_number (0);
7852 /* With bidi reordering, the character to display might not be the
7853 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
7854 we were reseated to a new string, whose paragraph direction is
7855 not known. */
7856 if (it->bidi_p && it->bidi_it.first_elt)
7857 get_visually_first_element (it);
7859 /* IT's position can be greater than IT->string_nchars in case a
7860 field width or precision has been specified when the iterator was
7861 initialized. */
7862 if (IT_CHARPOS (*it) >= it->end_charpos)
7864 /* End of the game. */
7865 it->what = IT_EOB;
7866 success_p = false;
7868 else if (IT_CHARPOS (*it) >= it->string_nchars)
7870 /* Pad with spaces. */
7871 it->c = ' ', it->len = 1;
7872 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7874 else if (it->multibyte_p)
7875 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7876 else
7877 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7879 return success_p;
7883 /* Set up IT to return characters from an ellipsis, if appropriate.
7884 The definition of the ellipsis glyphs may come from a display table
7885 entry. This function fills IT with the first glyph from the
7886 ellipsis if an ellipsis is to be displayed. */
7888 static bool
7889 next_element_from_ellipsis (struct it *it)
7891 if (it->selective_display_ellipsis_p)
7892 setup_for_ellipsis (it, it->len);
7893 else
7895 /* The face at the current position may be different from the
7896 face we find after the invisible text. Remember what it
7897 was in IT->saved_face_id, and signal that it's there by
7898 setting face_before_selective_p. */
7899 it->saved_face_id = it->face_id;
7900 it->method = GET_FROM_BUFFER;
7901 it->object = it->w->contents;
7902 reseat_at_next_visible_line_start (it, true);
7903 it->face_before_selective_p = true;
7906 return GET_NEXT_DISPLAY_ELEMENT (it);
7910 /* Deliver an image display element. The iterator IT is already
7911 filled with image information (done in handle_display_prop). Value
7912 is always true. */
7915 static bool
7916 next_element_from_image (struct it *it)
7918 it->what = IT_IMAGE;
7919 it->ignore_overlay_strings_at_pos_p = false;
7920 return true;
7924 /* Fill iterator IT with next display element from a stretch glyph
7925 property. IT->object is the value of the text property. Value is
7926 always true. */
7928 static bool
7929 next_element_from_stretch (struct it *it)
7931 it->what = IT_STRETCH;
7932 return true;
7935 /* Scan backwards from IT's current position until we find a stop
7936 position, or until BEGV. This is called when we find ourself
7937 before both the last known prev_stop and base_level_stop while
7938 reordering bidirectional text. */
7940 static void
7941 compute_stop_pos_backwards (struct it *it)
7943 const int SCAN_BACK_LIMIT = 1000;
7944 struct text_pos pos;
7945 struct display_pos save_current = it->current;
7946 struct text_pos save_position = it->position;
7947 ptrdiff_t charpos = IT_CHARPOS (*it);
7948 ptrdiff_t where_we_are = charpos;
7949 ptrdiff_t save_stop_pos = it->stop_charpos;
7950 ptrdiff_t save_end_pos = it->end_charpos;
7952 eassert (NILP (it->string) && !it->s);
7953 eassert (it->bidi_p);
7954 it->bidi_p = false;
7957 it->end_charpos = min (charpos + 1, ZV);
7958 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7959 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7960 reseat_1 (it, pos, false);
7961 compute_stop_pos (it);
7962 /* We must advance forward, right? */
7963 if (it->stop_charpos <= charpos)
7964 emacs_abort ();
7966 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7968 if (it->stop_charpos <= where_we_are)
7969 it->prev_stop = it->stop_charpos;
7970 else
7971 it->prev_stop = BEGV;
7972 it->bidi_p = true;
7973 it->current = save_current;
7974 it->position = save_position;
7975 it->stop_charpos = save_stop_pos;
7976 it->end_charpos = save_end_pos;
7979 /* Scan forward from CHARPOS in the current buffer/string, until we
7980 find a stop position > current IT's position. Then handle the stop
7981 position before that. This is called when we bump into a stop
7982 position while reordering bidirectional text. CHARPOS should be
7983 the last previously processed stop_pos (or BEGV/0, if none were
7984 processed yet) whose position is less that IT's current
7985 position. */
7987 static void
7988 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7990 bool bufp = !STRINGP (it->string);
7991 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7992 struct display_pos save_current = it->current;
7993 struct text_pos save_position = it->position;
7994 struct text_pos pos1;
7995 ptrdiff_t next_stop;
7997 /* Scan in strict logical order. */
7998 eassert (it->bidi_p);
7999 it->bidi_p = false;
8002 it->prev_stop = charpos;
8003 if (bufp)
8005 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8006 reseat_1 (it, pos1, false);
8008 else
8009 it->current.string_pos = string_pos (charpos, it->string);
8010 compute_stop_pos (it);
8011 /* We must advance forward, right? */
8012 if (it->stop_charpos <= it->prev_stop)
8013 emacs_abort ();
8014 charpos = it->stop_charpos;
8016 while (charpos <= where_we_are);
8018 it->bidi_p = true;
8019 it->current = save_current;
8020 it->position = save_position;
8021 next_stop = it->stop_charpos;
8022 it->stop_charpos = it->prev_stop;
8023 handle_stop (it);
8024 it->stop_charpos = next_stop;
8027 /* Load IT with the next display element from current_buffer. Value
8028 is false if end of buffer reached. IT->stop_charpos is the next
8029 position at which to stop and check for text properties or buffer
8030 end. */
8032 static bool
8033 next_element_from_buffer (struct it *it)
8035 bool success_p = true;
8037 eassert (IT_CHARPOS (*it) >= BEGV);
8038 eassert (NILP (it->string) && !it->s);
8039 eassert (!it->bidi_p
8040 || (EQ (it->bidi_it.string.lstring, Qnil)
8041 && it->bidi_it.string.s == NULL));
8043 /* With bidi reordering, the character to display might not be the
8044 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8045 we were reseat()ed to a new buffer position, which is potentially
8046 a different paragraph. */
8047 if (it->bidi_p && it->bidi_it.first_elt)
8049 get_visually_first_element (it);
8050 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8053 if (IT_CHARPOS (*it) >= it->stop_charpos)
8055 if (IT_CHARPOS (*it) >= it->end_charpos)
8057 bool overlay_strings_follow_p;
8059 /* End of the game, except when overlay strings follow that
8060 haven't been returned yet. */
8061 if (it->overlay_strings_at_end_processed_p)
8062 overlay_strings_follow_p = false;
8063 else
8065 it->overlay_strings_at_end_processed_p = true;
8066 overlay_strings_follow_p = get_overlay_strings (it, 0);
8069 if (overlay_strings_follow_p)
8070 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8071 else
8073 it->what = IT_EOB;
8074 it->position = it->current.pos;
8075 success_p = false;
8078 else if (!(!it->bidi_p
8079 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8080 || IT_CHARPOS (*it) == it->stop_charpos))
8082 /* With bidi non-linear iteration, we could find ourselves
8083 far beyond the last computed stop_charpos, with several
8084 other stop positions in between that we missed. Scan
8085 them all now, in buffer's logical order, until we find
8086 and handle the last stop_charpos that precedes our
8087 current position. */
8088 handle_stop_backwards (it, it->stop_charpos);
8089 return GET_NEXT_DISPLAY_ELEMENT (it);
8091 else
8093 if (it->bidi_p)
8095 /* Take note of the stop position we just moved across,
8096 for when we will move back across it. */
8097 it->prev_stop = it->stop_charpos;
8098 /* If we are at base paragraph embedding level, take
8099 note of the last stop position seen at this
8100 level. */
8101 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8102 it->base_level_stop = it->stop_charpos;
8104 handle_stop (it);
8105 return GET_NEXT_DISPLAY_ELEMENT (it);
8108 else if (it->bidi_p
8109 /* If we are before prev_stop, we may have overstepped on
8110 our way backwards a stop_pos, and if so, we need to
8111 handle that stop_pos. */
8112 && IT_CHARPOS (*it) < it->prev_stop
8113 /* We can sometimes back up for reasons that have nothing
8114 to do with bidi reordering. E.g., compositions. The
8115 code below is only needed when we are above the base
8116 embedding level, so test for that explicitly. */
8117 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8119 if (it->base_level_stop <= 0
8120 || IT_CHARPOS (*it) < it->base_level_stop)
8122 /* If we lost track of base_level_stop, we need to find
8123 prev_stop by looking backwards. This happens, e.g., when
8124 we were reseated to the previous screenful of text by
8125 vertical-motion. */
8126 it->base_level_stop = BEGV;
8127 compute_stop_pos_backwards (it);
8128 handle_stop_backwards (it, it->prev_stop);
8130 else
8131 handle_stop_backwards (it, it->base_level_stop);
8132 return GET_NEXT_DISPLAY_ELEMENT (it);
8134 else
8136 /* No face changes, overlays etc. in sight, so just return a
8137 character from current_buffer. */
8138 unsigned char *p;
8139 ptrdiff_t stop;
8141 /* We moved to the next buffer position, so any info about
8142 previously seen overlays is no longer valid. */
8143 it->ignore_overlay_strings_at_pos_p = false;
8145 /* Maybe run the redisplay end trigger hook. Performance note:
8146 This doesn't seem to cost measurable time. */
8147 if (it->redisplay_end_trigger_charpos
8148 && it->glyph_row
8149 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8150 run_redisplay_end_trigger_hook (it);
8152 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8153 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8154 stop)
8155 && next_element_from_composition (it))
8157 return true;
8160 /* Get the next character, maybe multibyte. */
8161 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8162 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8163 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8164 else
8165 it->c = *p, it->len = 1;
8167 /* Record what we have and where it came from. */
8168 it->what = IT_CHARACTER;
8169 it->object = it->w->contents;
8170 it->position = it->current.pos;
8172 /* Normally we return the character found above, except when we
8173 really want to return an ellipsis for selective display. */
8174 if (it->selective)
8176 if (it->c == '\n')
8178 /* A value of selective > 0 means hide lines indented more
8179 than that number of columns. */
8180 if (it->selective > 0
8181 && IT_CHARPOS (*it) + 1 < ZV
8182 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8183 IT_BYTEPOS (*it) + 1,
8184 it->selective))
8186 success_p = next_element_from_ellipsis (it);
8187 it->dpvec_char_len = -1;
8190 else if (it->c == '\r' && it->selective == -1)
8192 /* A value of selective == -1 means that everything from the
8193 CR to the end of the line is invisible, with maybe an
8194 ellipsis displayed for it. */
8195 success_p = next_element_from_ellipsis (it);
8196 it->dpvec_char_len = -1;
8201 /* Value is false if end of buffer reached. */
8202 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8203 return success_p;
8207 /* Run the redisplay end trigger hook for IT. */
8209 static void
8210 run_redisplay_end_trigger_hook (struct it *it)
8212 /* IT->glyph_row should be non-null, i.e. we should be actually
8213 displaying something, or otherwise we should not run the hook. */
8214 eassert (it->glyph_row);
8216 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8217 it->redisplay_end_trigger_charpos = 0;
8219 /* Since we are *trying* to run these functions, don't try to run
8220 them again, even if they get an error. */
8221 wset_redisplay_end_trigger (it->w, Qnil);
8222 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8223 make_number (charpos));
8225 /* Notice if it changed the face of the character we are on. */
8226 handle_face_prop (it);
8230 /* Deliver a composition display element. Unlike the other
8231 next_element_from_XXX, this function is not registered in the array
8232 get_next_element[]. It is called from next_element_from_buffer and
8233 next_element_from_string when necessary. */
8235 static bool
8236 next_element_from_composition (struct it *it)
8238 it->what = IT_COMPOSITION;
8239 it->len = it->cmp_it.nbytes;
8240 if (STRINGP (it->string))
8242 if (it->c < 0)
8244 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8245 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8246 return false;
8248 it->position = it->current.string_pos;
8249 it->object = it->string;
8250 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8251 IT_STRING_BYTEPOS (*it), it->string);
8253 else
8255 if (it->c < 0)
8257 IT_CHARPOS (*it) += it->cmp_it.nchars;
8258 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8259 if (it->bidi_p)
8261 if (it->bidi_it.new_paragraph)
8262 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8263 false);
8264 /* Resync the bidi iterator with IT's new position.
8265 FIXME: this doesn't support bidirectional text. */
8266 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8267 bidi_move_to_visually_next (&it->bidi_it);
8269 return false;
8271 it->position = it->current.pos;
8272 it->object = it->w->contents;
8273 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8274 IT_BYTEPOS (*it), Qnil);
8276 return true;
8281 /***********************************************************************
8282 Moving an iterator without producing glyphs
8283 ***********************************************************************/
8285 /* Check if iterator is at a position corresponding to a valid buffer
8286 position after some move_it_ call. */
8288 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8289 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8292 /* Move iterator IT to a specified buffer or X position within one
8293 line on the display without producing glyphs.
8295 OP should be a bit mask including some or all of these bits:
8296 MOVE_TO_X: Stop upon reaching x-position TO_X.
8297 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8298 Regardless of OP's value, stop upon reaching the end of the display line.
8300 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8301 This means, in particular, that TO_X includes window's horizontal
8302 scroll amount.
8304 The return value has several possible values that
8305 say what condition caused the scan to stop:
8307 MOVE_POS_MATCH_OR_ZV
8308 - when TO_POS or ZV was reached.
8310 MOVE_X_REACHED
8311 -when TO_X was reached before TO_POS or ZV were reached.
8313 MOVE_LINE_CONTINUED
8314 - when we reached the end of the display area and the line must
8315 be continued.
8317 MOVE_LINE_TRUNCATED
8318 - when we reached the end of the display area and the line is
8319 truncated.
8321 MOVE_NEWLINE_OR_CR
8322 - when we stopped at a line end, i.e. a newline or a CR and selective
8323 display is on. */
8325 static enum move_it_result
8326 move_it_in_display_line_to (struct it *it,
8327 ptrdiff_t to_charpos, int to_x,
8328 enum move_operation_enum op)
8330 enum move_it_result result = MOVE_UNDEFINED;
8331 struct glyph_row *saved_glyph_row;
8332 struct it wrap_it, atpos_it, atx_it, ppos_it;
8333 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8334 void *ppos_data = NULL;
8335 bool may_wrap = false;
8336 enum it_method prev_method = it->method;
8337 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8338 bool saw_smaller_pos = prev_pos < to_charpos;
8340 /* Don't produce glyphs in produce_glyphs. */
8341 saved_glyph_row = it->glyph_row;
8342 it->glyph_row = NULL;
8344 /* Use wrap_it to save a copy of IT wherever a word wrap could
8345 occur. Use atpos_it to save a copy of IT at the desired buffer
8346 position, if found, so that we can scan ahead and check if the
8347 word later overshoots the window edge. Use atx_it similarly, for
8348 pixel positions. */
8349 wrap_it.sp = -1;
8350 atpos_it.sp = -1;
8351 atx_it.sp = -1;
8353 /* Use ppos_it under bidi reordering to save a copy of IT for the
8354 initial position. We restore that position in IT when we have
8355 scanned the entire display line without finding a match for
8356 TO_CHARPOS and all the character positions are greater than
8357 TO_CHARPOS. We then restart the scan from the initial position,
8358 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8359 the closest to TO_CHARPOS. */
8360 if (it->bidi_p)
8362 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8364 SAVE_IT (ppos_it, *it, ppos_data);
8365 closest_pos = IT_CHARPOS (*it);
8367 else
8368 closest_pos = ZV;
8371 #define BUFFER_POS_REACHED_P() \
8372 ((op & MOVE_TO_POS) != 0 \
8373 && BUFFERP (it->object) \
8374 && (IT_CHARPOS (*it) == to_charpos \
8375 || ((!it->bidi_p \
8376 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8377 && IT_CHARPOS (*it) > to_charpos) \
8378 || (it->what == IT_COMPOSITION \
8379 && ((IT_CHARPOS (*it) > to_charpos \
8380 && to_charpos >= it->cmp_it.charpos) \
8381 || (IT_CHARPOS (*it) < to_charpos \
8382 && to_charpos <= it->cmp_it.charpos)))) \
8383 && (it->method == GET_FROM_BUFFER \
8384 || (it->method == GET_FROM_DISPLAY_VECTOR \
8385 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8387 /* If there's a line-/wrap-prefix, handle it. */
8388 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8389 && it->current_y < it->last_visible_y)
8390 handle_line_prefix (it);
8392 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8393 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8395 while (true)
8397 int x, i, ascent = 0, descent = 0;
8399 /* Utility macro to reset an iterator with x, ascent, and descent. */
8400 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8401 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8402 (IT)->max_descent = descent)
8404 /* Stop if we move beyond TO_CHARPOS (after an image or a
8405 display string or stretch glyph). */
8406 if ((op & MOVE_TO_POS) != 0
8407 && BUFFERP (it->object)
8408 && it->method == GET_FROM_BUFFER
8409 && (((!it->bidi_p
8410 /* When the iterator is at base embedding level, we
8411 are guaranteed that characters are delivered for
8412 display in strictly increasing order of their
8413 buffer positions. */
8414 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8415 && IT_CHARPOS (*it) > to_charpos)
8416 || (it->bidi_p
8417 && (prev_method == GET_FROM_IMAGE
8418 || prev_method == GET_FROM_STRETCH
8419 || prev_method == GET_FROM_STRING)
8420 /* Passed TO_CHARPOS from left to right. */
8421 && ((prev_pos < to_charpos
8422 && IT_CHARPOS (*it) > to_charpos)
8423 /* Passed TO_CHARPOS from right to left. */
8424 || (prev_pos > to_charpos
8425 && IT_CHARPOS (*it) < to_charpos)))))
8427 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8429 result = MOVE_POS_MATCH_OR_ZV;
8430 break;
8432 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8433 /* If wrap_it is valid, the current position might be in a
8434 word that is wrapped. So, save the iterator in
8435 atpos_it and continue to see if wrapping happens. */
8436 SAVE_IT (atpos_it, *it, atpos_data);
8439 /* Stop when ZV reached.
8440 We used to stop here when TO_CHARPOS reached as well, but that is
8441 too soon if this glyph does not fit on this line. So we handle it
8442 explicitly below. */
8443 if (!get_next_display_element (it))
8445 result = MOVE_POS_MATCH_OR_ZV;
8446 break;
8449 if (it->line_wrap == TRUNCATE)
8451 if (BUFFER_POS_REACHED_P ())
8453 result = MOVE_POS_MATCH_OR_ZV;
8454 break;
8457 else
8459 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8461 if (IT_DISPLAYING_WHITESPACE (it))
8462 may_wrap = true;
8463 else if (may_wrap)
8465 /* We have reached a glyph that follows one or more
8466 whitespace characters. If the position is
8467 already found, we are done. */
8468 if (atpos_it.sp >= 0)
8470 RESTORE_IT (it, &atpos_it, atpos_data);
8471 result = MOVE_POS_MATCH_OR_ZV;
8472 goto done;
8474 if (atx_it.sp >= 0)
8476 RESTORE_IT (it, &atx_it, atx_data);
8477 result = MOVE_X_REACHED;
8478 goto done;
8480 /* Otherwise, we can wrap here. */
8481 SAVE_IT (wrap_it, *it, wrap_data);
8482 may_wrap = false;
8487 /* Remember the line height for the current line, in case
8488 the next element doesn't fit on the line. */
8489 ascent = it->max_ascent;
8490 descent = it->max_descent;
8492 /* The call to produce_glyphs will get the metrics of the
8493 display element IT is loaded with. Record the x-position
8494 before this display element, in case it doesn't fit on the
8495 line. */
8496 x = it->current_x;
8498 PRODUCE_GLYPHS (it);
8500 if (it->area != TEXT_AREA)
8502 prev_method = it->method;
8503 if (it->method == GET_FROM_BUFFER)
8504 prev_pos = IT_CHARPOS (*it);
8505 set_iterator_to_next (it, true);
8506 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8507 SET_TEXT_POS (this_line_min_pos,
8508 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8509 if (it->bidi_p
8510 && (op & MOVE_TO_POS)
8511 && IT_CHARPOS (*it) > to_charpos
8512 && IT_CHARPOS (*it) < closest_pos)
8513 closest_pos = IT_CHARPOS (*it);
8514 continue;
8517 /* The number of glyphs we get back in IT->nglyphs will normally
8518 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8519 character on a terminal frame, or (iii) a line end. For the
8520 second case, IT->nglyphs - 1 padding glyphs will be present.
8521 (On X frames, there is only one glyph produced for a
8522 composite character.)
8524 The behavior implemented below means, for continuation lines,
8525 that as many spaces of a TAB as fit on the current line are
8526 displayed there. For terminal frames, as many glyphs of a
8527 multi-glyph character are displayed in the current line, too.
8528 This is what the old redisplay code did, and we keep it that
8529 way. Under X, the whole shape of a complex character must
8530 fit on the line or it will be completely displayed in the
8531 next line.
8533 Note that both for tabs and padding glyphs, all glyphs have
8534 the same width. */
8535 if (it->nglyphs)
8537 /* More than one glyph or glyph doesn't fit on line. All
8538 glyphs have the same width. */
8539 int single_glyph_width = it->pixel_width / it->nglyphs;
8540 int new_x;
8541 int x_before_this_char = x;
8542 int hpos_before_this_char = it->hpos;
8544 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8546 new_x = x + single_glyph_width;
8548 /* We want to leave anything reaching TO_X to the caller. */
8549 if ((op & MOVE_TO_X) && new_x > to_x)
8551 if (BUFFER_POS_REACHED_P ())
8553 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8554 goto buffer_pos_reached;
8555 if (atpos_it.sp < 0)
8557 SAVE_IT (atpos_it, *it, atpos_data);
8558 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8561 else
8563 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8565 it->current_x = x;
8566 result = MOVE_X_REACHED;
8567 break;
8569 if (atx_it.sp < 0)
8571 SAVE_IT (atx_it, *it, atx_data);
8572 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8577 if (/* Lines are continued. */
8578 it->line_wrap != TRUNCATE
8579 && (/* And glyph doesn't fit on the line. */
8580 new_x > it->last_visible_x
8581 /* Or it fits exactly and we're on a window
8582 system frame. */
8583 || (new_x == it->last_visible_x
8584 && FRAME_WINDOW_P (it->f)
8585 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8586 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8587 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8589 if (/* IT->hpos == 0 means the very first glyph
8590 doesn't fit on the line, e.g. a wide image. */
8591 it->hpos == 0
8592 || (new_x == it->last_visible_x
8593 && FRAME_WINDOW_P (it->f)))
8595 ++it->hpos;
8596 it->current_x = new_x;
8598 /* The character's last glyph just barely fits
8599 in this row. */
8600 if (i == it->nglyphs - 1)
8602 /* If this is the destination position,
8603 return a position *before* it in this row,
8604 now that we know it fits in this row. */
8605 if (BUFFER_POS_REACHED_P ())
8607 if (it->line_wrap != WORD_WRAP
8608 || wrap_it.sp < 0)
8610 it->hpos = hpos_before_this_char;
8611 it->current_x = x_before_this_char;
8612 result = MOVE_POS_MATCH_OR_ZV;
8613 break;
8615 if (it->line_wrap == WORD_WRAP
8616 && atpos_it.sp < 0)
8618 SAVE_IT (atpos_it, *it, atpos_data);
8619 atpos_it.current_x = x_before_this_char;
8620 atpos_it.hpos = hpos_before_this_char;
8624 prev_method = it->method;
8625 if (it->method == GET_FROM_BUFFER)
8626 prev_pos = IT_CHARPOS (*it);
8627 set_iterator_to_next (it, true);
8628 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8629 SET_TEXT_POS (this_line_min_pos,
8630 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8631 /* On graphical terminals, newlines may
8632 "overflow" into the fringe if
8633 overflow-newline-into-fringe is non-nil.
8634 On text terminals, and on graphical
8635 terminals with no right margin, newlines
8636 may overflow into the last glyph on the
8637 display line.*/
8638 if (!FRAME_WINDOW_P (it->f)
8639 || ((it->bidi_p
8640 && it->bidi_it.paragraph_dir == R2L)
8641 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8642 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8643 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8645 if (!get_next_display_element (it))
8647 result = MOVE_POS_MATCH_OR_ZV;
8648 break;
8650 if (BUFFER_POS_REACHED_P ())
8652 if (ITERATOR_AT_END_OF_LINE_P (it))
8653 result = MOVE_POS_MATCH_OR_ZV;
8654 else
8655 result = MOVE_LINE_CONTINUED;
8656 break;
8658 if (ITERATOR_AT_END_OF_LINE_P (it)
8659 && (it->line_wrap != WORD_WRAP
8660 || wrap_it.sp < 0
8661 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8663 result = MOVE_NEWLINE_OR_CR;
8664 break;
8669 else
8670 IT_RESET_X_ASCENT_DESCENT (it);
8672 if (wrap_it.sp >= 0)
8674 RESTORE_IT (it, &wrap_it, wrap_data);
8675 atpos_it.sp = -1;
8676 atx_it.sp = -1;
8679 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8680 IT_CHARPOS (*it)));
8681 result = MOVE_LINE_CONTINUED;
8682 break;
8685 if (BUFFER_POS_REACHED_P ())
8687 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8688 goto buffer_pos_reached;
8689 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8691 SAVE_IT (atpos_it, *it, atpos_data);
8692 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8696 if (new_x > it->first_visible_x)
8698 /* Glyph is visible. Increment number of glyphs that
8699 would be displayed. */
8700 ++it->hpos;
8704 if (result != MOVE_UNDEFINED)
8705 break;
8707 else if (BUFFER_POS_REACHED_P ())
8709 buffer_pos_reached:
8710 IT_RESET_X_ASCENT_DESCENT (it);
8711 result = MOVE_POS_MATCH_OR_ZV;
8712 break;
8714 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8716 /* Stop when TO_X specified and reached. This check is
8717 necessary here because of lines consisting of a line end,
8718 only. The line end will not produce any glyphs and we
8719 would never get MOVE_X_REACHED. */
8720 eassert (it->nglyphs == 0);
8721 result = MOVE_X_REACHED;
8722 break;
8725 /* Is this a line end? If yes, we're done. */
8726 if (ITERATOR_AT_END_OF_LINE_P (it))
8728 /* If we are past TO_CHARPOS, but never saw any character
8729 positions smaller than TO_CHARPOS, return
8730 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8731 did. */
8732 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8734 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8736 if (closest_pos < ZV)
8738 RESTORE_IT (it, &ppos_it, ppos_data);
8739 /* Don't recurse if closest_pos is equal to
8740 to_charpos, since we have just tried that. */
8741 if (closest_pos != to_charpos)
8742 move_it_in_display_line_to (it, closest_pos, -1,
8743 MOVE_TO_POS);
8744 result = MOVE_POS_MATCH_OR_ZV;
8746 else
8747 goto buffer_pos_reached;
8749 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8750 && IT_CHARPOS (*it) > to_charpos)
8751 goto buffer_pos_reached;
8752 else
8753 result = MOVE_NEWLINE_OR_CR;
8755 else
8756 result = MOVE_NEWLINE_OR_CR;
8757 break;
8760 prev_method = it->method;
8761 if (it->method == GET_FROM_BUFFER)
8762 prev_pos = IT_CHARPOS (*it);
8763 /* The current display element has been consumed. Advance
8764 to the next. */
8765 set_iterator_to_next (it, true);
8766 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8767 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8768 if (IT_CHARPOS (*it) < to_charpos)
8769 saw_smaller_pos = true;
8770 if (it->bidi_p
8771 && (op & MOVE_TO_POS)
8772 && IT_CHARPOS (*it) >= to_charpos
8773 && IT_CHARPOS (*it) < closest_pos)
8774 closest_pos = IT_CHARPOS (*it);
8776 /* Stop if lines are truncated and IT's current x-position is
8777 past the right edge of the window now. */
8778 if (it->line_wrap == TRUNCATE
8779 && it->current_x >= it->last_visible_x)
8781 if (!FRAME_WINDOW_P (it->f)
8782 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8783 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8784 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8785 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8787 bool at_eob_p = false;
8789 if ((at_eob_p = !get_next_display_element (it))
8790 || BUFFER_POS_REACHED_P ()
8791 /* If we are past TO_CHARPOS, but never saw any
8792 character positions smaller than TO_CHARPOS,
8793 return MOVE_POS_MATCH_OR_ZV, like the
8794 unidirectional display did. */
8795 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8796 && !saw_smaller_pos
8797 && IT_CHARPOS (*it) > to_charpos))
8799 if (it->bidi_p
8800 && !BUFFER_POS_REACHED_P ()
8801 && !at_eob_p && closest_pos < ZV)
8803 RESTORE_IT (it, &ppos_it, ppos_data);
8804 if (closest_pos != to_charpos)
8805 move_it_in_display_line_to (it, closest_pos, -1,
8806 MOVE_TO_POS);
8808 result = MOVE_POS_MATCH_OR_ZV;
8809 break;
8811 if (ITERATOR_AT_END_OF_LINE_P (it))
8813 result = MOVE_NEWLINE_OR_CR;
8814 break;
8817 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8818 && !saw_smaller_pos
8819 && IT_CHARPOS (*it) > to_charpos)
8821 if (closest_pos < ZV)
8823 RESTORE_IT (it, &ppos_it, ppos_data);
8824 if (closest_pos != to_charpos)
8825 move_it_in_display_line_to (it, closest_pos, -1,
8826 MOVE_TO_POS);
8828 result = MOVE_POS_MATCH_OR_ZV;
8829 break;
8831 result = MOVE_LINE_TRUNCATED;
8832 break;
8834 #undef IT_RESET_X_ASCENT_DESCENT
8837 #undef BUFFER_POS_REACHED_P
8839 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8840 restore the saved iterator. */
8841 if (atpos_it.sp >= 0)
8842 RESTORE_IT (it, &atpos_it, atpos_data);
8843 else if (atx_it.sp >= 0)
8844 RESTORE_IT (it, &atx_it, atx_data);
8846 done:
8848 if (atpos_data)
8849 bidi_unshelve_cache (atpos_data, true);
8850 if (atx_data)
8851 bidi_unshelve_cache (atx_data, true);
8852 if (wrap_data)
8853 bidi_unshelve_cache (wrap_data, true);
8854 if (ppos_data)
8855 bidi_unshelve_cache (ppos_data, true);
8857 /* Restore the iterator settings altered at the beginning of this
8858 function. */
8859 it->glyph_row = saved_glyph_row;
8860 return result;
8863 /* For external use. */
8864 void
8865 move_it_in_display_line (struct it *it,
8866 ptrdiff_t to_charpos, int to_x,
8867 enum move_operation_enum op)
8869 if (it->line_wrap == WORD_WRAP
8870 && (op & MOVE_TO_X))
8872 struct it save_it;
8873 void *save_data = NULL;
8874 int skip;
8876 SAVE_IT (save_it, *it, save_data);
8877 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8878 /* When word-wrap is on, TO_X may lie past the end
8879 of a wrapped line. Then it->current is the
8880 character on the next line, so backtrack to the
8881 space before the wrap point. */
8882 if (skip == MOVE_LINE_CONTINUED)
8884 int prev_x = max (it->current_x - 1, 0);
8885 RESTORE_IT (it, &save_it, save_data);
8886 move_it_in_display_line_to
8887 (it, -1, prev_x, MOVE_TO_X);
8889 else
8890 bidi_unshelve_cache (save_data, true);
8892 else
8893 move_it_in_display_line_to (it, to_charpos, to_x, op);
8897 /* Move IT forward until it satisfies one or more of the criteria in
8898 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8900 OP is a bit-mask that specifies where to stop, and in particular,
8901 which of those four position arguments makes a difference. See the
8902 description of enum move_operation_enum.
8904 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8905 screen line, this function will set IT to the next position that is
8906 displayed to the right of TO_CHARPOS on the screen.
8908 Return the maximum pixel length of any line scanned but never more
8909 than it.last_visible_x. */
8912 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8914 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8915 int line_height, line_start_x = 0, reached = 0;
8916 int max_current_x = 0;
8917 void *backup_data = NULL;
8919 for (;;)
8921 if (op & MOVE_TO_VPOS)
8923 /* If no TO_CHARPOS and no TO_X specified, stop at the
8924 start of the line TO_VPOS. */
8925 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8927 if (it->vpos == to_vpos)
8929 reached = 1;
8930 break;
8932 else
8933 skip = move_it_in_display_line_to (it, -1, -1, 0);
8935 else
8937 /* TO_VPOS >= 0 means stop at TO_X in the line at
8938 TO_VPOS, or at TO_POS, whichever comes first. */
8939 if (it->vpos == to_vpos)
8941 reached = 2;
8942 break;
8945 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8947 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8949 reached = 3;
8950 break;
8952 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8954 /* We have reached TO_X but not in the line we want. */
8955 skip = move_it_in_display_line_to (it, to_charpos,
8956 -1, MOVE_TO_POS);
8957 if (skip == MOVE_POS_MATCH_OR_ZV)
8959 reached = 4;
8960 break;
8965 else if (op & MOVE_TO_Y)
8967 struct it it_backup;
8969 if (it->line_wrap == WORD_WRAP)
8970 SAVE_IT (it_backup, *it, backup_data);
8972 /* TO_Y specified means stop at TO_X in the line containing
8973 TO_Y---or at TO_CHARPOS if this is reached first. The
8974 problem is that we can't really tell whether the line
8975 contains TO_Y before we have completely scanned it, and
8976 this may skip past TO_X. What we do is to first scan to
8977 TO_X.
8979 If TO_X is not specified, use a TO_X of zero. The reason
8980 is to make the outcome of this function more predictable.
8981 If we didn't use TO_X == 0, we would stop at the end of
8982 the line which is probably not what a caller would expect
8983 to happen. */
8984 skip = move_it_in_display_line_to
8985 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8986 (MOVE_TO_X | (op & MOVE_TO_POS)));
8988 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8989 if (skip == MOVE_POS_MATCH_OR_ZV)
8990 reached = 5;
8991 else if (skip == MOVE_X_REACHED)
8993 /* If TO_X was reached, we want to know whether TO_Y is
8994 in the line. We know this is the case if the already
8995 scanned glyphs make the line tall enough. Otherwise,
8996 we must check by scanning the rest of the line. */
8997 line_height = it->max_ascent + it->max_descent;
8998 if (to_y >= it->current_y
8999 && to_y < it->current_y + line_height)
9001 reached = 6;
9002 break;
9004 SAVE_IT (it_backup, *it, backup_data);
9005 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9006 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9007 op & MOVE_TO_POS);
9008 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9009 line_height = it->max_ascent + it->max_descent;
9010 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9012 if (to_y >= it->current_y
9013 && to_y < it->current_y + line_height)
9015 /* If TO_Y is in this line and TO_X was reached
9016 above, we scanned too far. We have to restore
9017 IT's settings to the ones before skipping. But
9018 keep the more accurate values of max_ascent and
9019 max_descent we've found while skipping the rest
9020 of the line, for the sake of callers, such as
9021 pos_visible_p, that need to know the line
9022 height. */
9023 int max_ascent = it->max_ascent;
9024 int max_descent = it->max_descent;
9026 RESTORE_IT (it, &it_backup, backup_data);
9027 it->max_ascent = max_ascent;
9028 it->max_descent = max_descent;
9029 reached = 6;
9031 else
9033 skip = skip2;
9034 if (skip == MOVE_POS_MATCH_OR_ZV)
9035 reached = 7;
9038 else
9040 /* Check whether TO_Y is in this line. */
9041 line_height = it->max_ascent + it->max_descent;
9042 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9044 if (to_y >= it->current_y
9045 && to_y < it->current_y + line_height)
9047 if (to_y > it->current_y)
9048 max_current_x = max (it->current_x, max_current_x);
9050 /* When word-wrap is on, TO_X may lie past the end
9051 of a wrapped line. Then it->current is the
9052 character on the next line, so backtrack to the
9053 space before the wrap point. */
9054 if (skip == MOVE_LINE_CONTINUED
9055 && it->line_wrap == WORD_WRAP)
9057 int prev_x = max (it->current_x - 1, 0);
9058 RESTORE_IT (it, &it_backup, backup_data);
9059 skip = move_it_in_display_line_to
9060 (it, -1, prev_x, MOVE_TO_X);
9063 reached = 6;
9067 if (reached)
9069 max_current_x = max (it->current_x, max_current_x);
9070 break;
9073 else if (BUFFERP (it->object)
9074 && (it->method == GET_FROM_BUFFER
9075 || it->method == GET_FROM_STRETCH)
9076 && IT_CHARPOS (*it) >= to_charpos
9077 /* Under bidi iteration, a call to set_iterator_to_next
9078 can scan far beyond to_charpos if the initial
9079 portion of the next line needs to be reordered. In
9080 that case, give move_it_in_display_line_to another
9081 chance below. */
9082 && !(it->bidi_p
9083 && it->bidi_it.scan_dir == -1))
9084 skip = MOVE_POS_MATCH_OR_ZV;
9085 else
9086 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9088 switch (skip)
9090 case MOVE_POS_MATCH_OR_ZV:
9091 max_current_x = max (it->current_x, max_current_x);
9092 reached = 8;
9093 goto out;
9095 case MOVE_NEWLINE_OR_CR:
9096 max_current_x = max (it->current_x, max_current_x);
9097 set_iterator_to_next (it, true);
9098 it->continuation_lines_width = 0;
9099 break;
9101 case MOVE_LINE_TRUNCATED:
9102 max_current_x = it->last_visible_x;
9103 it->continuation_lines_width = 0;
9104 reseat_at_next_visible_line_start (it, false);
9105 if ((op & MOVE_TO_POS) != 0
9106 && IT_CHARPOS (*it) > to_charpos)
9108 reached = 9;
9109 goto out;
9111 break;
9113 case MOVE_LINE_CONTINUED:
9114 max_current_x = it->last_visible_x;
9115 /* For continued lines ending in a tab, some of the glyphs
9116 associated with the tab are displayed on the current
9117 line. Since it->current_x does not include these glyphs,
9118 we use it->last_visible_x instead. */
9119 if (it->c == '\t')
9121 it->continuation_lines_width += it->last_visible_x;
9122 /* When moving by vpos, ensure that the iterator really
9123 advances to the next line (bug#847, bug#969). Fixme:
9124 do we need to do this in other circumstances? */
9125 if (it->current_x != it->last_visible_x
9126 && (op & MOVE_TO_VPOS)
9127 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9129 line_start_x = it->current_x + it->pixel_width
9130 - it->last_visible_x;
9131 if (FRAME_WINDOW_P (it->f))
9133 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9134 struct font *face_font = face->font;
9136 /* When display_line produces a continued line
9137 that ends in a TAB, it skips a tab stop that
9138 is closer than the font's space character
9139 width (see x_produce_glyphs where it produces
9140 the stretch glyph which represents a TAB).
9141 We need to reproduce the same logic here. */
9142 eassert (face_font);
9143 if (face_font)
9145 if (line_start_x < face_font->space_width)
9146 line_start_x
9147 += it->tab_width * face_font->space_width;
9150 set_iterator_to_next (it, false);
9153 else
9154 it->continuation_lines_width += it->current_x;
9155 break;
9157 default:
9158 emacs_abort ();
9161 /* Reset/increment for the next run. */
9162 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9163 it->current_x = line_start_x;
9164 line_start_x = 0;
9165 it->hpos = 0;
9166 it->current_y += it->max_ascent + it->max_descent;
9167 ++it->vpos;
9168 last_height = it->max_ascent + it->max_descent;
9169 it->max_ascent = it->max_descent = 0;
9172 out:
9174 /* On text terminals, we may stop at the end of a line in the middle
9175 of a multi-character glyph. If the glyph itself is continued,
9176 i.e. it is actually displayed on the next line, don't treat this
9177 stopping point as valid; move to the next line instead (unless
9178 that brings us offscreen). */
9179 if (!FRAME_WINDOW_P (it->f)
9180 && op & MOVE_TO_POS
9181 && IT_CHARPOS (*it) == to_charpos
9182 && it->what == IT_CHARACTER
9183 && it->nglyphs > 1
9184 && it->line_wrap == WINDOW_WRAP
9185 && it->current_x == it->last_visible_x - 1
9186 && it->c != '\n'
9187 && it->c != '\t'
9188 && it->w->window_end_valid
9189 && it->vpos < it->w->window_end_vpos)
9191 it->continuation_lines_width += it->current_x;
9192 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9193 it->current_y += it->max_ascent + it->max_descent;
9194 ++it->vpos;
9195 last_height = it->max_ascent + it->max_descent;
9198 if (backup_data)
9199 bidi_unshelve_cache (backup_data, true);
9201 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9203 return max_current_x;
9207 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9209 If DY > 0, move IT backward at least that many pixels. DY = 0
9210 means move IT backward to the preceding line start or BEGV. This
9211 function may move over more than DY pixels if IT->current_y - DY
9212 ends up in the middle of a line; in this case IT->current_y will be
9213 set to the top of the line moved to. */
9215 void
9216 move_it_vertically_backward (struct it *it, int dy)
9218 int nlines, h;
9219 struct it it2, it3;
9220 void *it2data = NULL, *it3data = NULL;
9221 ptrdiff_t start_pos;
9222 int nchars_per_row
9223 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9224 ptrdiff_t pos_limit;
9226 move_further_back:
9227 eassert (dy >= 0);
9229 start_pos = IT_CHARPOS (*it);
9231 /* Estimate how many newlines we must move back. */
9232 nlines = max (1, dy / default_line_pixel_height (it->w));
9233 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9234 pos_limit = BEGV;
9235 else
9236 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9238 /* Set the iterator's position that many lines back. But don't go
9239 back more than NLINES full screen lines -- this wins a day with
9240 buffers which have very long lines. */
9241 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9242 back_to_previous_visible_line_start (it);
9244 /* Reseat the iterator here. When moving backward, we don't want
9245 reseat to skip forward over invisible text, set up the iterator
9246 to deliver from overlay strings at the new position etc. So,
9247 use reseat_1 here. */
9248 reseat_1 (it, it->current.pos, true);
9250 /* We are now surely at a line start. */
9251 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9252 reordering is in effect. */
9253 it->continuation_lines_width = 0;
9255 /* Move forward and see what y-distance we moved. First move to the
9256 start of the next line so that we get its height. We need this
9257 height to be able to tell whether we reached the specified
9258 y-distance. */
9259 SAVE_IT (it2, *it, it2data);
9260 it2.max_ascent = it2.max_descent = 0;
9263 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9264 MOVE_TO_POS | MOVE_TO_VPOS);
9266 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9267 /* If we are in a display string which starts at START_POS,
9268 and that display string includes a newline, and we are
9269 right after that newline (i.e. at the beginning of a
9270 display line), exit the loop, because otherwise we will
9271 infloop, since move_it_to will see that it is already at
9272 START_POS and will not move. */
9273 || (it2.method == GET_FROM_STRING
9274 && IT_CHARPOS (it2) == start_pos
9275 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9276 eassert (IT_CHARPOS (*it) >= BEGV);
9277 SAVE_IT (it3, it2, it3data);
9279 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9280 eassert (IT_CHARPOS (*it) >= BEGV);
9281 /* H is the actual vertical distance from the position in *IT
9282 and the starting position. */
9283 h = it2.current_y - it->current_y;
9284 /* NLINES is the distance in number of lines. */
9285 nlines = it2.vpos - it->vpos;
9287 /* Correct IT's y and vpos position
9288 so that they are relative to the starting point. */
9289 it->vpos -= nlines;
9290 it->current_y -= h;
9292 if (dy == 0)
9294 /* DY == 0 means move to the start of the screen line. The
9295 value of nlines is > 0 if continuation lines were involved,
9296 or if the original IT position was at start of a line. */
9297 RESTORE_IT (it, it, it2data);
9298 if (nlines > 0)
9299 move_it_by_lines (it, nlines);
9300 /* The above code moves us to some position NLINES down,
9301 usually to its first glyph (leftmost in an L2R line), but
9302 that's not necessarily the start of the line, under bidi
9303 reordering. We want to get to the character position
9304 that is immediately after the newline of the previous
9305 line. */
9306 if (it->bidi_p
9307 && !it->continuation_lines_width
9308 && !STRINGP (it->string)
9309 && IT_CHARPOS (*it) > BEGV
9310 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9312 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9314 DEC_BOTH (cp, bp);
9315 cp = find_newline_no_quit (cp, bp, -1, NULL);
9316 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9318 bidi_unshelve_cache (it3data, true);
9320 else
9322 /* The y-position we try to reach, relative to *IT.
9323 Note that H has been subtracted in front of the if-statement. */
9324 int target_y = it->current_y + h - dy;
9325 int y0 = it3.current_y;
9326 int y1;
9327 int line_height;
9329 RESTORE_IT (&it3, &it3, it3data);
9330 y1 = line_bottom_y (&it3);
9331 line_height = y1 - y0;
9332 RESTORE_IT (it, it, it2data);
9333 /* If we did not reach target_y, try to move further backward if
9334 we can. If we moved too far backward, try to move forward. */
9335 if (target_y < it->current_y
9336 /* This is heuristic. In a window that's 3 lines high, with
9337 a line height of 13 pixels each, recentering with point
9338 on the bottom line will try to move -39/2 = 19 pixels
9339 backward. Try to avoid moving into the first line. */
9340 && (it->current_y - target_y
9341 > min (window_box_height (it->w), line_height * 2 / 3))
9342 && IT_CHARPOS (*it) > BEGV)
9344 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9345 target_y - it->current_y));
9346 dy = it->current_y - target_y;
9347 goto move_further_back;
9349 else if (target_y >= it->current_y + line_height
9350 && IT_CHARPOS (*it) < ZV)
9352 /* Should move forward by at least one line, maybe more.
9354 Note: Calling move_it_by_lines can be expensive on
9355 terminal frames, where compute_motion is used (via
9356 vmotion) to do the job, when there are very long lines
9357 and truncate-lines is nil. That's the reason for
9358 treating terminal frames specially here. */
9360 if (!FRAME_WINDOW_P (it->f))
9361 move_it_vertically (it, target_y - (it->current_y + line_height));
9362 else
9366 move_it_by_lines (it, 1);
9368 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9375 /* Move IT by a specified amount of pixel lines DY. DY negative means
9376 move backwards. DY = 0 means move to start of screen line. At the
9377 end, IT will be on the start of a screen line. */
9379 void
9380 move_it_vertically (struct it *it, int dy)
9382 if (dy <= 0)
9383 move_it_vertically_backward (it, -dy);
9384 else
9386 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9387 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9388 MOVE_TO_POS | MOVE_TO_Y);
9389 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9391 /* If buffer ends in ZV without a newline, move to the start of
9392 the line to satisfy the post-condition. */
9393 if (IT_CHARPOS (*it) == ZV
9394 && ZV > BEGV
9395 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9396 move_it_by_lines (it, 0);
9401 /* Move iterator IT past the end of the text line it is in. */
9403 void
9404 move_it_past_eol (struct it *it)
9406 enum move_it_result rc;
9408 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9409 if (rc == MOVE_NEWLINE_OR_CR)
9410 set_iterator_to_next (it, false);
9414 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9415 negative means move up. DVPOS == 0 means move to the start of the
9416 screen line.
9418 Optimization idea: If we would know that IT->f doesn't use
9419 a face with proportional font, we could be faster for
9420 truncate-lines nil. */
9422 void
9423 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9426 /* The commented-out optimization uses vmotion on terminals. This
9427 gives bad results, because elements like it->what, on which
9428 callers such as pos_visible_p rely, aren't updated. */
9429 /* struct position pos;
9430 if (!FRAME_WINDOW_P (it->f))
9432 struct text_pos textpos;
9434 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9435 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9436 reseat (it, textpos, true);
9437 it->vpos += pos.vpos;
9438 it->current_y += pos.vpos;
9440 else */
9442 if (dvpos == 0)
9444 /* DVPOS == 0 means move to the start of the screen line. */
9445 move_it_vertically_backward (it, 0);
9446 /* Let next call to line_bottom_y calculate real line height. */
9447 last_height = 0;
9449 else if (dvpos > 0)
9451 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9452 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9454 /* Only move to the next buffer position if we ended up in a
9455 string from display property, not in an overlay string
9456 (before-string or after-string). That is because the
9457 latter don't conceal the underlying buffer position, so
9458 we can ask to move the iterator to the exact position we
9459 are interested in. Note that, even if we are already at
9460 IT_CHARPOS (*it), the call below is not a no-op, as it
9461 will detect that we are at the end of the string, pop the
9462 iterator, and compute it->current_x and it->hpos
9463 correctly. */
9464 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9465 -1, -1, -1, MOVE_TO_POS);
9468 else
9470 struct it it2;
9471 void *it2data = NULL;
9472 ptrdiff_t start_charpos, i;
9473 int nchars_per_row
9474 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9475 bool hit_pos_limit = false;
9476 ptrdiff_t pos_limit;
9478 /* Start at the beginning of the screen line containing IT's
9479 position. This may actually move vertically backwards,
9480 in case of overlays, so adjust dvpos accordingly. */
9481 dvpos += it->vpos;
9482 move_it_vertically_backward (it, 0);
9483 dvpos -= it->vpos;
9485 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9486 screen lines, and reseat the iterator there. */
9487 start_charpos = IT_CHARPOS (*it);
9488 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9489 pos_limit = BEGV;
9490 else
9491 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9493 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9494 back_to_previous_visible_line_start (it);
9495 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9496 hit_pos_limit = true;
9497 reseat (it, it->current.pos, true);
9499 /* Move further back if we end up in a string or an image. */
9500 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9502 /* First try to move to start of display line. */
9503 dvpos += it->vpos;
9504 move_it_vertically_backward (it, 0);
9505 dvpos -= it->vpos;
9506 if (IT_POS_VALID_AFTER_MOVE_P (it))
9507 break;
9508 /* If start of line is still in string or image,
9509 move further back. */
9510 back_to_previous_visible_line_start (it);
9511 reseat (it, it->current.pos, true);
9512 dvpos--;
9515 it->current_x = it->hpos = 0;
9517 /* Above call may have moved too far if continuation lines
9518 are involved. Scan forward and see if it did. */
9519 SAVE_IT (it2, *it, it2data);
9520 it2.vpos = it2.current_y = 0;
9521 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9522 it->vpos -= it2.vpos;
9523 it->current_y -= it2.current_y;
9524 it->current_x = it->hpos = 0;
9526 /* If we moved too far back, move IT some lines forward. */
9527 if (it2.vpos > -dvpos)
9529 int delta = it2.vpos + dvpos;
9531 RESTORE_IT (&it2, &it2, it2data);
9532 SAVE_IT (it2, *it, it2data);
9533 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9534 /* Move back again if we got too far ahead. */
9535 if (IT_CHARPOS (*it) >= start_charpos)
9536 RESTORE_IT (it, &it2, it2data);
9537 else
9538 bidi_unshelve_cache (it2data, true);
9540 else if (hit_pos_limit && pos_limit > BEGV
9541 && dvpos < 0 && it2.vpos < -dvpos)
9543 /* If we hit the limit, but still didn't make it far enough
9544 back, that means there's a display string with a newline
9545 covering a large chunk of text, and that caused
9546 back_to_previous_visible_line_start try to go too far.
9547 Punish those who commit such atrocities by going back
9548 until we've reached DVPOS, after lifting the limit, which
9549 could make it slow for very long lines. "If it hurts,
9550 don't do that!" */
9551 dvpos += it2.vpos;
9552 RESTORE_IT (it, it, it2data);
9553 for (i = -dvpos; i > 0; --i)
9555 back_to_previous_visible_line_start (it);
9556 it->vpos--;
9558 reseat_1 (it, it->current.pos, true);
9560 else
9561 RESTORE_IT (it, it, it2data);
9565 /* Return true if IT points into the middle of a display vector. */
9567 bool
9568 in_display_vector_p (struct it *it)
9570 return (it->method == GET_FROM_DISPLAY_VECTOR
9571 && it->current.dpvec_index > 0
9572 && it->dpvec + it->current.dpvec_index != it->dpend);
9575 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9576 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9577 WINDOW must be a live window and defaults to the selected one. The
9578 return value is a cons of the maximum pixel-width of any text line and
9579 the maximum pixel-height of all text lines.
9581 The optional argument FROM, if non-nil, specifies the first text
9582 position and defaults to the minimum accessible position of the buffer.
9583 If FROM is t, use the minimum accessible position that is not a newline
9584 character. TO, if non-nil, specifies the last text position and
9585 defaults to the maximum accessible position of the buffer. If TO is t,
9586 use the maximum accessible position that is not a newline character.
9588 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9589 width that can be returned. X-LIMIT nil or omitted, means to use the
9590 pixel-width of WINDOW's body; use this if you do not intend to change
9591 the width of WINDOW. Use the maximum width WINDOW may assume if you
9592 intend to change WINDOW's width. In any case, text whose x-coordinate
9593 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9594 can take some time, it's always a good idea to make this argument as
9595 small as possible; in particular, if the buffer contains long lines that
9596 shall be truncated anyway.
9598 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9599 height that can be returned. Text lines whose y-coordinate is beyond
9600 Y-LIMIT are ignored. Since calculating the text height of a large
9601 buffer can take some time, it makes sense to specify this argument if
9602 the size of the buffer is unknown.
9604 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9605 include the height of the mode- or header-line of WINDOW in the return
9606 value. If it is either the symbol `mode-line' or `header-line', include
9607 only the height of that line, if present, in the return value. If t,
9608 include the height of both, if present, in the return value. */)
9609 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9610 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9612 struct window *w = decode_live_window (window);
9613 Lisp_Object buffer = w->contents;
9614 struct buffer *b;
9615 struct it it;
9616 struct buffer *old_b = NULL;
9617 ptrdiff_t start, end, pos;
9618 struct text_pos startp;
9619 void *itdata = NULL;
9620 int c, max_y = -1, x = 0, y = 0;
9622 CHECK_BUFFER (buffer);
9623 b = XBUFFER (buffer);
9625 if (b != current_buffer)
9627 old_b = current_buffer;
9628 set_buffer_internal (b);
9631 if (NILP (from))
9632 start = BEGV;
9633 else if (EQ (from, Qt))
9635 start = pos = BEGV;
9636 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9637 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9638 start = pos;
9639 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9640 start = pos;
9642 else
9644 CHECK_NUMBER_COERCE_MARKER (from);
9645 start = min (max (XINT (from), BEGV), ZV);
9648 if (NILP (to))
9649 end = ZV;
9650 else if (EQ (to, Qt))
9652 end = pos = ZV;
9653 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9654 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9655 end = pos;
9656 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9657 end = pos;
9659 else
9661 CHECK_NUMBER_COERCE_MARKER (to);
9662 end = max (start, min (XINT (to), ZV));
9665 if (!NILP (y_limit))
9667 CHECK_NUMBER (y_limit);
9668 max_y = min (XINT (y_limit), INT_MAX);
9671 itdata = bidi_shelve_cache ();
9672 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9673 start_display (&it, w, startp);
9675 if (NILP (x_limit))
9676 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9677 else
9679 CHECK_NUMBER (x_limit);
9680 it.last_visible_x = min (XINT (x_limit), INFINITY);
9681 /* Actually, we never want move_it_to stop at to_x. But to make
9682 sure that move_it_in_display_line_to always moves far enough,
9683 we set it to INT_MAX and specify MOVE_TO_X. */
9684 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9685 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9688 y = it.current_y + it.max_ascent + it.max_descent;
9690 if (!EQ (mode_and_header_line, Qheader_line)
9691 && !EQ (mode_and_header_line, Qt))
9692 /* Do not count the header-line which was counted automatically by
9693 start_display. */
9694 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9696 if (EQ (mode_and_header_line, Qmode_line)
9697 || EQ (mode_and_header_line, Qt))
9698 /* Do count the mode-line which is not included automatically by
9699 start_display. */
9700 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9702 bidi_unshelve_cache (itdata, false);
9704 if (old_b)
9705 set_buffer_internal (old_b);
9707 return Fcons (make_number (x), make_number (y));
9710 /***********************************************************************
9711 Messages
9712 ***********************************************************************/
9715 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9716 to *Messages*. */
9718 void
9719 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9721 Lisp_Object msg, fmt;
9722 char *buffer;
9723 ptrdiff_t len;
9724 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9725 USE_SAFE_ALLOCA;
9727 fmt = msg = Qnil;
9728 GCPRO4 (fmt, msg, arg1, arg2);
9730 fmt = build_string (format);
9731 msg = CALLN (Fformat, fmt, arg1, arg2);
9733 len = SBYTES (msg) + 1;
9734 buffer = SAFE_ALLOCA (len);
9735 memcpy (buffer, SDATA (msg), len);
9737 message_dolog (buffer, len - 1, true, false);
9738 SAFE_FREE ();
9740 UNGCPRO;
9744 /* Output a newline in the *Messages* buffer if "needs" one. */
9746 void
9747 message_log_maybe_newline (void)
9749 if (message_log_need_newline)
9750 message_dolog ("", 0, true, false);
9754 /* Add a string M of length NBYTES to the message log, optionally
9755 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9756 true, means interpret the contents of M as multibyte. This
9757 function calls low-level routines in order to bypass text property
9758 hooks, etc. which might not be safe to run.
9760 This may GC (insert may run before/after change hooks),
9761 so the buffer M must NOT point to a Lisp string. */
9763 void
9764 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9766 const unsigned char *msg = (const unsigned char *) m;
9768 if (!NILP (Vmemory_full))
9769 return;
9771 if (!NILP (Vmessage_log_max))
9773 struct buffer *oldbuf;
9774 Lisp_Object oldpoint, oldbegv, oldzv;
9775 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9776 ptrdiff_t point_at_end = 0;
9777 ptrdiff_t zv_at_end = 0;
9778 Lisp_Object old_deactivate_mark;
9779 struct gcpro gcpro1;
9781 old_deactivate_mark = Vdeactivate_mark;
9782 oldbuf = current_buffer;
9784 /* Ensure the Messages buffer exists, and switch to it.
9785 If we created it, set the major-mode. */
9786 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
9787 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9788 if (newbuffer
9789 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9790 call0 (intern ("messages-buffer-mode"));
9792 bset_undo_list (current_buffer, Qt);
9793 bset_cache_long_scans (current_buffer, Qnil);
9795 oldpoint = message_dolog_marker1;
9796 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9797 oldbegv = message_dolog_marker2;
9798 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9799 oldzv = message_dolog_marker3;
9800 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9801 GCPRO1 (old_deactivate_mark);
9803 if (PT == Z)
9804 point_at_end = 1;
9805 if (ZV == Z)
9806 zv_at_end = 1;
9808 BEGV = BEG;
9809 BEGV_BYTE = BEG_BYTE;
9810 ZV = Z;
9811 ZV_BYTE = Z_BYTE;
9812 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9814 /* Insert the string--maybe converting multibyte to single byte
9815 or vice versa, so that all the text fits the buffer. */
9816 if (multibyte
9817 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9819 ptrdiff_t i;
9820 int c, char_bytes;
9821 char work[1];
9823 /* Convert a multibyte string to single-byte
9824 for the *Message* buffer. */
9825 for (i = 0; i < nbytes; i += char_bytes)
9827 c = string_char_and_length (msg + i, &char_bytes);
9828 work[0] = CHAR_TO_BYTE8 (c);
9829 insert_1_both (work, 1, 1, true, false, false);
9832 else if (! multibyte
9833 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9835 ptrdiff_t i;
9836 int c, char_bytes;
9837 unsigned char str[MAX_MULTIBYTE_LENGTH];
9838 /* Convert a single-byte string to multibyte
9839 for the *Message* buffer. */
9840 for (i = 0; i < nbytes; i++)
9842 c = msg[i];
9843 MAKE_CHAR_MULTIBYTE (c);
9844 char_bytes = CHAR_STRING (c, str);
9845 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
9848 else if (nbytes)
9849 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
9850 true, false, false);
9852 if (nlflag)
9854 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9855 printmax_t dups;
9857 insert_1_both ("\n", 1, 1, true, false, false);
9859 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
9860 this_bol = PT;
9861 this_bol_byte = PT_BYTE;
9863 /* See if this line duplicates the previous one.
9864 If so, combine duplicates. */
9865 if (this_bol > BEG)
9867 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
9868 prev_bol = PT;
9869 prev_bol_byte = PT_BYTE;
9871 dups = message_log_check_duplicate (prev_bol_byte,
9872 this_bol_byte);
9873 if (dups)
9875 del_range_both (prev_bol, prev_bol_byte,
9876 this_bol, this_bol_byte, false);
9877 if (dups > 1)
9879 char dupstr[sizeof " [ times]"
9880 + INT_STRLEN_BOUND (printmax_t)];
9882 /* If you change this format, don't forget to also
9883 change message_log_check_duplicate. */
9884 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9885 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9886 insert_1_both (dupstr, duplen, duplen,
9887 true, false, true);
9892 /* If we have more than the desired maximum number of lines
9893 in the *Messages* buffer now, delete the oldest ones.
9894 This is safe because we don't have undo in this buffer. */
9896 if (NATNUMP (Vmessage_log_max))
9898 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9899 -XFASTINT (Vmessage_log_max) - 1, false);
9900 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
9903 BEGV = marker_position (oldbegv);
9904 BEGV_BYTE = marker_byte_position (oldbegv);
9906 if (zv_at_end)
9908 ZV = Z;
9909 ZV_BYTE = Z_BYTE;
9911 else
9913 ZV = marker_position (oldzv);
9914 ZV_BYTE = marker_byte_position (oldzv);
9917 if (point_at_end)
9918 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9919 else
9920 /* We can't do Fgoto_char (oldpoint) because it will run some
9921 Lisp code. */
9922 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9923 marker_byte_position (oldpoint));
9925 UNGCPRO;
9926 unchain_marker (XMARKER (oldpoint));
9927 unchain_marker (XMARKER (oldbegv));
9928 unchain_marker (XMARKER (oldzv));
9930 /* We called insert_1_both above with its 5th argument (PREPARE)
9931 false, which prevents insert_1_both from calling
9932 prepare_to_modify_buffer, which in turns prevents us from
9933 incrementing windows_or_buffers_changed even if *Messages* is
9934 shown in some window. So we must manually set
9935 windows_or_buffers_changed here to make up for that. */
9936 windows_or_buffers_changed = old_windows_or_buffers_changed;
9937 bset_redisplay (current_buffer);
9939 set_buffer_internal (oldbuf);
9941 message_log_need_newline = !nlflag;
9942 Vdeactivate_mark = old_deactivate_mark;
9947 /* We are at the end of the buffer after just having inserted a newline.
9948 (Note: We depend on the fact we won't be crossing the gap.)
9949 Check to see if the most recent message looks a lot like the previous one.
9950 Return 0 if different, 1 if the new one should just replace it, or a
9951 value N > 1 if we should also append " [N times]". */
9953 static intmax_t
9954 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9956 ptrdiff_t i;
9957 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9958 bool seen_dots = false;
9959 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9960 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9962 for (i = 0; i < len; i++)
9964 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
9965 seen_dots = true;
9966 if (p1[i] != p2[i])
9967 return seen_dots;
9969 p1 += len;
9970 if (*p1 == '\n')
9971 return 2;
9972 if (*p1++ == ' ' && *p1++ == '[')
9974 char *pend;
9975 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9976 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9977 return n + 1;
9979 return 0;
9983 /* Display an echo area message M with a specified length of NBYTES
9984 bytes. The string may include null characters. If M is not a
9985 string, clear out any existing message, and let the mini-buffer
9986 text show through.
9988 This function cancels echoing. */
9990 void
9991 message3 (Lisp_Object m)
9993 struct gcpro gcpro1;
9995 GCPRO1 (m);
9996 clear_message (true, true);
9997 cancel_echoing ();
9999 /* First flush out any partial line written with print. */
10000 message_log_maybe_newline ();
10001 if (STRINGP (m))
10003 ptrdiff_t nbytes = SBYTES (m);
10004 bool multibyte = STRING_MULTIBYTE (m);
10005 char *buffer;
10006 USE_SAFE_ALLOCA;
10007 SAFE_ALLOCA_STRING (buffer, m);
10008 message_dolog (buffer, nbytes, true, multibyte);
10009 SAFE_FREE ();
10011 message3_nolog (m);
10013 UNGCPRO;
10017 /* The non-logging version of message3.
10018 This does not cancel echoing, because it is used for echoing.
10019 Perhaps we need to make a separate function for echoing
10020 and make this cancel echoing. */
10022 void
10023 message3_nolog (Lisp_Object m)
10025 struct frame *sf = SELECTED_FRAME ();
10027 if (FRAME_INITIAL_P (sf))
10029 if (noninteractive_need_newline)
10030 putc ('\n', stderr);
10031 noninteractive_need_newline = false;
10032 if (STRINGP (m))
10034 Lisp_Object s = ENCODE_SYSTEM (m);
10036 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10038 if (!cursor_in_echo_area)
10039 fprintf (stderr, "\n");
10040 fflush (stderr);
10042 /* Error messages get reported properly by cmd_error, so this must be just an
10043 informative message; if the frame hasn't really been initialized yet, just
10044 toss it. */
10045 else if (INTERACTIVE && sf->glyphs_initialized_p)
10047 /* Get the frame containing the mini-buffer
10048 that the selected frame is using. */
10049 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10050 Lisp_Object frame = XWINDOW (mini_window)->frame;
10051 struct frame *f = XFRAME (frame);
10053 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10054 Fmake_frame_visible (frame);
10056 if (STRINGP (m) && SCHARS (m) > 0)
10058 set_message (m);
10059 if (minibuffer_auto_raise)
10060 Fraise_frame (frame);
10061 /* Assume we are not echoing.
10062 (If we are, echo_now will override this.) */
10063 echo_message_buffer = Qnil;
10065 else
10066 clear_message (true, true);
10068 do_pending_window_change (false);
10069 echo_area_display (true);
10070 do_pending_window_change (false);
10071 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10072 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10077 /* Display a null-terminated echo area message M. If M is 0, clear
10078 out any existing message, and let the mini-buffer text show through.
10080 The buffer M must continue to exist until after the echo area gets
10081 cleared or some other message gets displayed there. Do not pass
10082 text that is stored in a Lisp string. Do not pass text in a buffer
10083 that was alloca'd. */
10085 void
10086 message1 (const char *m)
10088 message3 (m ? build_unibyte_string (m) : Qnil);
10092 /* The non-logging counterpart of message1. */
10094 void
10095 message1_nolog (const char *m)
10097 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10100 /* Display a message M which contains a single %s
10101 which gets replaced with STRING. */
10103 void
10104 message_with_string (const char *m, Lisp_Object string, bool log)
10106 CHECK_STRING (string);
10108 if (noninteractive)
10110 if (m)
10112 /* ENCODE_SYSTEM below can GC and/or relocate the
10113 Lisp data, so make sure we don't use it here. */
10114 eassert (relocatable_string_data_p (m) != 1);
10116 if (noninteractive_need_newline)
10117 putc ('\n', stderr);
10118 noninteractive_need_newline = false;
10119 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10120 if (!cursor_in_echo_area)
10121 fprintf (stderr, "\n");
10122 fflush (stderr);
10125 else if (INTERACTIVE)
10127 /* The frame whose minibuffer we're going to display the message on.
10128 It may be larger than the selected frame, so we need
10129 to use its buffer, not the selected frame's buffer. */
10130 Lisp_Object mini_window;
10131 struct frame *f, *sf = SELECTED_FRAME ();
10133 /* Get the frame containing the minibuffer
10134 that the selected frame is using. */
10135 mini_window = FRAME_MINIBUF_WINDOW (sf);
10136 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10138 /* Error messages get reported properly by cmd_error, so this must be
10139 just an informative message; if the frame hasn't really been
10140 initialized yet, just toss it. */
10141 if (f->glyphs_initialized_p)
10143 struct gcpro gcpro1, gcpro2;
10145 Lisp_Object fmt = build_string (m);
10146 Lisp_Object msg = string;
10147 GCPRO2 (fmt, msg);
10149 msg = CALLN (Fformat, fmt, msg);
10151 if (log)
10152 message3 (msg);
10153 else
10154 message3_nolog (msg);
10156 UNGCPRO;
10158 /* Print should start at the beginning of the message
10159 buffer next time. */
10160 message_buf_print = false;
10166 /* Dump an informative message to the minibuf. If M is 0, clear out
10167 any existing message, and let the mini-buffer text show through. */
10169 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10170 vmessage (const char *m, va_list ap)
10172 if (noninteractive)
10174 if (m)
10176 if (noninteractive_need_newline)
10177 putc ('\n', stderr);
10178 noninteractive_need_newline = false;
10179 vfprintf (stderr, m, ap);
10180 if (!cursor_in_echo_area)
10181 fprintf (stderr, "\n");
10182 fflush (stderr);
10185 else if (INTERACTIVE)
10187 /* The frame whose mini-buffer we're going to display the message
10188 on. It may be larger than the selected frame, so we need to
10189 use its buffer, not the selected frame's buffer. */
10190 Lisp_Object mini_window;
10191 struct frame *f, *sf = SELECTED_FRAME ();
10193 /* Get the frame containing the mini-buffer
10194 that the selected frame is using. */
10195 mini_window = FRAME_MINIBUF_WINDOW (sf);
10196 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10198 /* Error messages get reported properly by cmd_error, so this must be
10199 just an informative message; if the frame hasn't really been
10200 initialized yet, just toss it. */
10201 if (f->glyphs_initialized_p)
10203 if (m)
10205 ptrdiff_t len;
10206 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10207 USE_SAFE_ALLOCA;
10208 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10210 len = doprnt (message_buf, maxsize, m, 0, ap);
10212 message3 (make_string (message_buf, len));
10213 SAFE_FREE ();
10215 else
10216 message1 (0);
10218 /* Print should start at the beginning of the message
10219 buffer next time. */
10220 message_buf_print = false;
10225 void
10226 message (const char *m, ...)
10228 va_list ap;
10229 va_start (ap, m);
10230 vmessage (m, ap);
10231 va_end (ap);
10235 #if false
10236 /* The non-logging version of message. */
10238 void
10239 message_nolog (const char *m, ...)
10241 Lisp_Object old_log_max;
10242 va_list ap;
10243 va_start (ap, m);
10244 old_log_max = Vmessage_log_max;
10245 Vmessage_log_max = Qnil;
10246 vmessage (m, ap);
10247 Vmessage_log_max = old_log_max;
10248 va_end (ap);
10250 #endif
10253 /* Display the current message in the current mini-buffer. This is
10254 only called from error handlers in process.c, and is not time
10255 critical. */
10257 void
10258 update_echo_area (void)
10260 if (!NILP (echo_area_buffer[0]))
10262 Lisp_Object string;
10263 string = Fcurrent_message ();
10264 message3 (string);
10269 /* Make sure echo area buffers in `echo_buffers' are live.
10270 If they aren't, make new ones. */
10272 static void
10273 ensure_echo_area_buffers (void)
10275 int i;
10277 for (i = 0; i < 2; ++i)
10278 if (!BUFFERP (echo_buffer[i])
10279 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10281 char name[30];
10282 Lisp_Object old_buffer;
10283 int j;
10285 old_buffer = echo_buffer[i];
10286 echo_buffer[i] = Fget_buffer_create
10287 (make_formatted_string (name, " *Echo Area %d*", i));
10288 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10289 /* to force word wrap in echo area -
10290 it was decided to postpone this*/
10291 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10293 for (j = 0; j < 2; ++j)
10294 if (EQ (old_buffer, echo_area_buffer[j]))
10295 echo_area_buffer[j] = echo_buffer[i];
10300 /* Call FN with args A1..A2 with either the current or last displayed
10301 echo_area_buffer as current buffer.
10303 WHICH zero means use the current message buffer
10304 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10305 from echo_buffer[] and clear it.
10307 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10308 suitable buffer from echo_buffer[] and clear it.
10310 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10311 that the current message becomes the last displayed one, make
10312 choose a suitable buffer for echo_area_buffer[0], and clear it.
10314 Value is what FN returns. */
10316 static bool
10317 with_echo_area_buffer (struct window *w, int which,
10318 bool (*fn) (ptrdiff_t, Lisp_Object),
10319 ptrdiff_t a1, Lisp_Object a2)
10321 Lisp_Object buffer;
10322 bool this_one, the_other, clear_buffer_p, rc;
10323 ptrdiff_t count = SPECPDL_INDEX ();
10325 /* If buffers aren't live, make new ones. */
10326 ensure_echo_area_buffers ();
10328 clear_buffer_p = false;
10330 if (which == 0)
10331 this_one = false, the_other = true;
10332 else if (which > 0)
10333 this_one = true, the_other = false;
10334 else
10336 this_one = false, the_other = true;
10337 clear_buffer_p = true;
10339 /* We need a fresh one in case the current echo buffer equals
10340 the one containing the last displayed echo area message. */
10341 if (!NILP (echo_area_buffer[this_one])
10342 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10343 echo_area_buffer[this_one] = Qnil;
10346 /* Choose a suitable buffer from echo_buffer[] is we don't
10347 have one. */
10348 if (NILP (echo_area_buffer[this_one]))
10350 echo_area_buffer[this_one]
10351 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10352 ? echo_buffer[the_other]
10353 : echo_buffer[this_one]);
10354 clear_buffer_p = true;
10357 buffer = echo_area_buffer[this_one];
10359 /* Don't get confused by reusing the buffer used for echoing
10360 for a different purpose. */
10361 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10362 cancel_echoing ();
10364 record_unwind_protect (unwind_with_echo_area_buffer,
10365 with_echo_area_buffer_unwind_data (w));
10367 /* Make the echo area buffer current. Note that for display
10368 purposes, it is not necessary that the displayed window's buffer
10369 == current_buffer, except for text property lookup. So, let's
10370 only set that buffer temporarily here without doing a full
10371 Fset_window_buffer. We must also change w->pointm, though,
10372 because otherwise an assertions in unshow_buffer fails, and Emacs
10373 aborts. */
10374 set_buffer_internal_1 (XBUFFER (buffer));
10375 if (w)
10377 wset_buffer (w, buffer);
10378 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10379 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10382 bset_undo_list (current_buffer, Qt);
10383 bset_read_only (current_buffer, Qnil);
10384 specbind (Qinhibit_read_only, Qt);
10385 specbind (Qinhibit_modification_hooks, Qt);
10387 if (clear_buffer_p && Z > BEG)
10388 del_range (BEG, Z);
10390 eassert (BEGV >= BEG);
10391 eassert (ZV <= Z && ZV >= BEGV);
10393 rc = fn (a1, a2);
10395 eassert (BEGV >= BEG);
10396 eassert (ZV <= Z && ZV >= BEGV);
10398 unbind_to (count, Qnil);
10399 return rc;
10403 /* Save state that should be preserved around the call to the function
10404 FN called in with_echo_area_buffer. */
10406 static Lisp_Object
10407 with_echo_area_buffer_unwind_data (struct window *w)
10409 int i = 0;
10410 Lisp_Object vector, tmp;
10412 /* Reduce consing by keeping one vector in
10413 Vwith_echo_area_save_vector. */
10414 vector = Vwith_echo_area_save_vector;
10415 Vwith_echo_area_save_vector = Qnil;
10417 if (NILP (vector))
10418 vector = Fmake_vector (make_number (11), Qnil);
10420 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10421 ASET (vector, i, Vdeactivate_mark); ++i;
10422 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10424 if (w)
10426 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10427 ASET (vector, i, w->contents); ++i;
10428 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10429 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10430 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10431 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10432 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10433 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10435 else
10437 int end = i + 8;
10438 for (; i < end; ++i)
10439 ASET (vector, i, Qnil);
10442 eassert (i == ASIZE (vector));
10443 return vector;
10447 /* Restore global state from VECTOR which was created by
10448 with_echo_area_buffer_unwind_data. */
10450 static void
10451 unwind_with_echo_area_buffer (Lisp_Object vector)
10453 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10454 Vdeactivate_mark = AREF (vector, 1);
10455 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10457 if (WINDOWP (AREF (vector, 3)))
10459 struct window *w;
10460 Lisp_Object buffer;
10462 w = XWINDOW (AREF (vector, 3));
10463 buffer = AREF (vector, 4);
10465 wset_buffer (w, buffer);
10466 set_marker_both (w->pointm, buffer,
10467 XFASTINT (AREF (vector, 5)),
10468 XFASTINT (AREF (vector, 6)));
10469 set_marker_both (w->old_pointm, buffer,
10470 XFASTINT (AREF (vector, 7)),
10471 XFASTINT (AREF (vector, 8)));
10472 set_marker_both (w->start, buffer,
10473 XFASTINT (AREF (vector, 9)),
10474 XFASTINT (AREF (vector, 10)));
10477 Vwith_echo_area_save_vector = vector;
10481 /* Set up the echo area for use by print functions. MULTIBYTE_P
10482 means we will print multibyte. */
10484 void
10485 setup_echo_area_for_printing (bool multibyte_p)
10487 /* If we can't find an echo area any more, exit. */
10488 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10489 Fkill_emacs (Qnil);
10491 ensure_echo_area_buffers ();
10493 if (!message_buf_print)
10495 /* A message has been output since the last time we printed.
10496 Choose a fresh echo area buffer. */
10497 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10498 echo_area_buffer[0] = echo_buffer[1];
10499 else
10500 echo_area_buffer[0] = echo_buffer[0];
10502 /* Switch to that buffer and clear it. */
10503 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10504 bset_truncate_lines (current_buffer, Qnil);
10506 if (Z > BEG)
10508 ptrdiff_t count = SPECPDL_INDEX ();
10509 specbind (Qinhibit_read_only, Qt);
10510 /* Note that undo recording is always disabled. */
10511 del_range (BEG, Z);
10512 unbind_to (count, Qnil);
10514 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10516 /* Set up the buffer for the multibyteness we need. */
10517 if (multibyte_p
10518 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10519 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10521 /* Raise the frame containing the echo area. */
10522 if (minibuffer_auto_raise)
10524 struct frame *sf = SELECTED_FRAME ();
10525 Lisp_Object mini_window;
10526 mini_window = FRAME_MINIBUF_WINDOW (sf);
10527 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10530 message_log_maybe_newline ();
10531 message_buf_print = true;
10533 else
10535 if (NILP (echo_area_buffer[0]))
10537 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10538 echo_area_buffer[0] = echo_buffer[1];
10539 else
10540 echo_area_buffer[0] = echo_buffer[0];
10543 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10545 /* Someone switched buffers between print requests. */
10546 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10547 bset_truncate_lines (current_buffer, Qnil);
10553 /* Display an echo area message in window W. Value is true if W's
10554 height is changed. If display_last_displayed_message_p,
10555 display the message that was last displayed, otherwise
10556 display the current message. */
10558 static bool
10559 display_echo_area (struct window *w)
10561 bool no_message_p, window_height_changed_p;
10563 /* Temporarily disable garbage collections while displaying the echo
10564 area. This is done because a GC can print a message itself.
10565 That message would modify the echo area buffer's contents while a
10566 redisplay of the buffer is going on, and seriously confuse
10567 redisplay. */
10568 ptrdiff_t count = inhibit_garbage_collection ();
10570 /* If there is no message, we must call display_echo_area_1
10571 nevertheless because it resizes the window. But we will have to
10572 reset the echo_area_buffer in question to nil at the end because
10573 with_echo_area_buffer will sets it to an empty buffer. */
10574 bool i = display_last_displayed_message_p;
10575 no_message_p = NILP (echo_area_buffer[i]);
10577 window_height_changed_p
10578 = with_echo_area_buffer (w, display_last_displayed_message_p,
10579 display_echo_area_1,
10580 (intptr_t) w, Qnil);
10582 if (no_message_p)
10583 echo_area_buffer[i] = Qnil;
10585 unbind_to (count, Qnil);
10586 return window_height_changed_p;
10590 /* Helper for display_echo_area. Display the current buffer which
10591 contains the current echo area message in window W, a mini-window,
10592 a pointer to which is passed in A1. A2..A4 are currently not used.
10593 Change the height of W so that all of the message is displayed.
10594 Value is true if height of W was changed. */
10596 static bool
10597 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10599 intptr_t i1 = a1;
10600 struct window *w = (struct window *) i1;
10601 Lisp_Object window;
10602 struct text_pos start;
10604 /* Do this before displaying, so that we have a large enough glyph
10605 matrix for the display. If we can't get enough space for the
10606 whole text, display the last N lines. That works by setting w->start. */
10607 bool window_height_changed_p = resize_mini_window (w, false);
10609 /* Use the starting position chosen by resize_mini_window. */
10610 SET_TEXT_POS_FROM_MARKER (start, w->start);
10612 /* Display. */
10613 clear_glyph_matrix (w->desired_matrix);
10614 XSETWINDOW (window, w);
10615 try_window (window, start, 0);
10617 return window_height_changed_p;
10621 /* Resize the echo area window to exactly the size needed for the
10622 currently displayed message, if there is one. If a mini-buffer
10623 is active, don't shrink it. */
10625 void
10626 resize_echo_area_exactly (void)
10628 if (BUFFERP (echo_area_buffer[0])
10629 && WINDOWP (echo_area_window))
10631 struct window *w = XWINDOW (echo_area_window);
10632 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10633 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10634 (intptr_t) w, resize_exactly);
10635 if (resized_p)
10637 windows_or_buffers_changed = 42;
10638 update_mode_lines = 30;
10639 redisplay_internal ();
10645 /* Callback function for with_echo_area_buffer, when used from
10646 resize_echo_area_exactly. A1 contains a pointer to the window to
10647 resize, EXACTLY non-nil means resize the mini-window exactly to the
10648 size of the text displayed. A3 and A4 are not used. Value is what
10649 resize_mini_window returns. */
10651 static bool
10652 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10654 intptr_t i1 = a1;
10655 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10659 /* Resize mini-window W to fit the size of its contents. EXACT_P
10660 means size the window exactly to the size needed. Otherwise, it's
10661 only enlarged until W's buffer is empty.
10663 Set W->start to the right place to begin display. If the whole
10664 contents fit, start at the beginning. Otherwise, start so as
10665 to make the end of the contents appear. This is particularly
10666 important for y-or-n-p, but seems desirable generally.
10668 Value is true if the window height has been changed. */
10670 bool
10671 resize_mini_window (struct window *w, bool exact_p)
10673 struct frame *f = XFRAME (w->frame);
10674 bool window_height_changed_p = false;
10676 eassert (MINI_WINDOW_P (w));
10678 /* By default, start display at the beginning. */
10679 set_marker_both (w->start, w->contents,
10680 BUF_BEGV (XBUFFER (w->contents)),
10681 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10683 /* Don't resize windows while redisplaying a window; it would
10684 confuse redisplay functions when the size of the window they are
10685 displaying changes from under them. Such a resizing can happen,
10686 for instance, when which-func prints a long message while
10687 we are running fontification-functions. We're running these
10688 functions with safe_call which binds inhibit-redisplay to t. */
10689 if (!NILP (Vinhibit_redisplay))
10690 return false;
10692 /* Nil means don't try to resize. */
10693 if (NILP (Vresize_mini_windows)
10694 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10695 return false;
10697 if (!FRAME_MINIBUF_ONLY_P (f))
10699 struct it it;
10700 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10701 + WINDOW_PIXEL_HEIGHT (w));
10702 int unit = FRAME_LINE_HEIGHT (f);
10703 int height, max_height;
10704 struct text_pos start;
10705 struct buffer *old_current_buffer = NULL;
10707 if (current_buffer != XBUFFER (w->contents))
10709 old_current_buffer = current_buffer;
10710 set_buffer_internal (XBUFFER (w->contents));
10713 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10715 /* Compute the max. number of lines specified by the user. */
10716 if (FLOATP (Vmax_mini_window_height))
10717 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10718 else if (INTEGERP (Vmax_mini_window_height))
10719 max_height = XINT (Vmax_mini_window_height) * unit;
10720 else
10721 max_height = total_height / 4;
10723 /* Correct that max. height if it's bogus. */
10724 max_height = clip_to_bounds (unit, max_height, total_height);
10726 /* Find out the height of the text in the window. */
10727 if (it.line_wrap == TRUNCATE)
10728 height = unit;
10729 else
10731 last_height = 0;
10732 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10733 if (it.max_ascent == 0 && it.max_descent == 0)
10734 height = it.current_y + last_height;
10735 else
10736 height = it.current_y + it.max_ascent + it.max_descent;
10737 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10740 /* Compute a suitable window start. */
10741 if (height > max_height)
10743 height = (max_height / unit) * unit;
10744 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10745 move_it_vertically_backward (&it, height - unit);
10746 start = it.current.pos;
10748 else
10749 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10750 SET_MARKER_FROM_TEXT_POS (w->start, start);
10752 if (EQ (Vresize_mini_windows, Qgrow_only))
10754 /* Let it grow only, until we display an empty message, in which
10755 case the window shrinks again. */
10756 if (height > WINDOW_PIXEL_HEIGHT (w))
10758 int old_height = WINDOW_PIXEL_HEIGHT (w);
10760 FRAME_WINDOWS_FROZEN (f) = true;
10761 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10762 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10764 else if (height < WINDOW_PIXEL_HEIGHT (w)
10765 && (exact_p || BEGV == ZV))
10767 int old_height = WINDOW_PIXEL_HEIGHT (w);
10769 FRAME_WINDOWS_FROZEN (f) = false;
10770 shrink_mini_window (w, true);
10771 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10774 else
10776 /* Always resize to exact size needed. */
10777 if (height > WINDOW_PIXEL_HEIGHT (w))
10779 int old_height = WINDOW_PIXEL_HEIGHT (w);
10781 FRAME_WINDOWS_FROZEN (f) = true;
10782 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10783 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10785 else if (height < WINDOW_PIXEL_HEIGHT (w))
10787 int old_height = WINDOW_PIXEL_HEIGHT (w);
10789 FRAME_WINDOWS_FROZEN (f) = false;
10790 shrink_mini_window (w, true);
10792 if (height)
10794 FRAME_WINDOWS_FROZEN (f) = true;
10795 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10798 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10802 if (old_current_buffer)
10803 set_buffer_internal (old_current_buffer);
10806 return window_height_changed_p;
10810 /* Value is the current message, a string, or nil if there is no
10811 current message. */
10813 Lisp_Object
10814 current_message (void)
10816 Lisp_Object msg;
10818 if (!BUFFERP (echo_area_buffer[0]))
10819 msg = Qnil;
10820 else
10822 with_echo_area_buffer (0, 0, current_message_1,
10823 (intptr_t) &msg, Qnil);
10824 if (NILP (msg))
10825 echo_area_buffer[0] = Qnil;
10828 return msg;
10832 static bool
10833 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10835 intptr_t i1 = a1;
10836 Lisp_Object *msg = (Lisp_Object *) i1;
10838 if (Z > BEG)
10839 *msg = make_buffer_string (BEG, Z, true);
10840 else
10841 *msg = Qnil;
10842 return false;
10846 /* Push the current message on Vmessage_stack for later restoration
10847 by restore_message. Value is true if the current message isn't
10848 empty. This is a relatively infrequent operation, so it's not
10849 worth optimizing. */
10851 bool
10852 push_message (void)
10854 Lisp_Object msg = current_message ();
10855 Vmessage_stack = Fcons (msg, Vmessage_stack);
10856 return STRINGP (msg);
10860 /* Restore message display from the top of Vmessage_stack. */
10862 void
10863 restore_message (void)
10865 eassert (CONSP (Vmessage_stack));
10866 message3_nolog (XCAR (Vmessage_stack));
10870 /* Handler for unwind-protect calling pop_message. */
10872 void
10873 pop_message_unwind (void)
10875 /* Pop the top-most entry off Vmessage_stack. */
10876 eassert (CONSP (Vmessage_stack));
10877 Vmessage_stack = XCDR (Vmessage_stack);
10881 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10882 exits. If the stack is not empty, we have a missing pop_message
10883 somewhere. */
10885 void
10886 check_message_stack (void)
10888 if (!NILP (Vmessage_stack))
10889 emacs_abort ();
10893 /* Truncate to NCHARS what will be displayed in the echo area the next
10894 time we display it---but don't redisplay it now. */
10896 void
10897 truncate_echo_area (ptrdiff_t nchars)
10899 if (nchars == 0)
10900 echo_area_buffer[0] = Qnil;
10901 else if (!noninteractive
10902 && INTERACTIVE
10903 && !NILP (echo_area_buffer[0]))
10905 struct frame *sf = SELECTED_FRAME ();
10906 /* Error messages get reported properly by cmd_error, so this must be
10907 just an informative message; if the frame hasn't really been
10908 initialized yet, just toss it. */
10909 if (sf->glyphs_initialized_p)
10910 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10915 /* Helper function for truncate_echo_area. Truncate the current
10916 message to at most NCHARS characters. */
10918 static bool
10919 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10921 if (BEG + nchars < Z)
10922 del_range (BEG + nchars, Z);
10923 if (Z == BEG)
10924 echo_area_buffer[0] = Qnil;
10925 return false;
10928 /* Set the current message to STRING. */
10930 static void
10931 set_message (Lisp_Object string)
10933 eassert (STRINGP (string));
10935 message_enable_multibyte = STRING_MULTIBYTE (string);
10937 with_echo_area_buffer (0, -1, set_message_1, 0, string);
10938 message_buf_print = false;
10939 help_echo_showing_p = false;
10941 if (STRINGP (Vdebug_on_message)
10942 && STRINGP (string)
10943 && fast_string_match (Vdebug_on_message, string) >= 0)
10944 call_debugger (list2 (Qerror, string));
10948 /* Helper function for set_message. First argument is ignored and second
10949 argument has the same meaning as for set_message.
10950 This function is called with the echo area buffer being current. */
10952 static bool
10953 set_message_1 (ptrdiff_t a1, Lisp_Object string)
10955 eassert (STRINGP (string));
10957 /* Change multibyteness of the echo buffer appropriately. */
10958 if (message_enable_multibyte
10959 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10960 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10962 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10963 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10964 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10966 /* Insert new message at BEG. */
10967 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10969 /* This function takes care of single/multibyte conversion.
10970 We just have to ensure that the echo area buffer has the right
10971 setting of enable_multibyte_characters. */
10972 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
10974 return false;
10978 /* Clear messages. CURRENT_P means clear the current message.
10979 LAST_DISPLAYED_P means clear the message last displayed. */
10981 void
10982 clear_message (bool current_p, bool last_displayed_p)
10984 if (current_p)
10986 echo_area_buffer[0] = Qnil;
10987 message_cleared_p = true;
10990 if (last_displayed_p)
10991 echo_area_buffer[1] = Qnil;
10993 message_buf_print = false;
10996 /* Clear garbaged frames.
10998 This function is used where the old redisplay called
10999 redraw_garbaged_frames which in turn called redraw_frame which in
11000 turn called clear_frame. The call to clear_frame was a source of
11001 flickering. I believe a clear_frame is not necessary. It should
11002 suffice in the new redisplay to invalidate all current matrices,
11003 and ensure a complete redisplay of all windows. */
11005 static void
11006 clear_garbaged_frames (void)
11008 if (frame_garbaged)
11010 Lisp_Object tail, frame;
11012 FOR_EACH_FRAME (tail, frame)
11014 struct frame *f = XFRAME (frame);
11016 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11018 if (f->resized_p)
11019 redraw_frame (f);
11020 else
11021 clear_current_matrices (f);
11022 fset_redisplay (f);
11023 f->garbaged = false;
11024 f->resized_p = false;
11028 frame_garbaged = false;
11033 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P,
11034 update selected_frame. Value is true if the mini-windows height
11035 has been changed. */
11037 static bool
11038 echo_area_display (bool update_frame_p)
11040 Lisp_Object mini_window;
11041 struct window *w;
11042 struct frame *f;
11043 bool window_height_changed_p = false;
11044 struct frame *sf = SELECTED_FRAME ();
11046 mini_window = FRAME_MINIBUF_WINDOW (sf);
11047 w = XWINDOW (mini_window);
11048 f = XFRAME (WINDOW_FRAME (w));
11050 /* Don't display if frame is invisible or not yet initialized. */
11051 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11052 return false;
11054 #ifdef HAVE_WINDOW_SYSTEM
11055 /* When Emacs starts, selected_frame may be the initial terminal
11056 frame. If we let this through, a message would be displayed on
11057 the terminal. */
11058 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11059 return false;
11060 #endif /* HAVE_WINDOW_SYSTEM */
11062 /* Redraw garbaged frames. */
11063 clear_garbaged_frames ();
11065 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11067 echo_area_window = mini_window;
11068 window_height_changed_p = display_echo_area (w);
11069 w->must_be_updated_p = true;
11071 /* Update the display, unless called from redisplay_internal.
11072 Also don't update the screen during redisplay itself. The
11073 update will happen at the end of redisplay, and an update
11074 here could cause confusion. */
11075 if (update_frame_p && !redisplaying_p)
11077 int n = 0;
11079 /* If the display update has been interrupted by pending
11080 input, update mode lines in the frame. Due to the
11081 pending input, it might have been that redisplay hasn't
11082 been called, so that mode lines above the echo area are
11083 garbaged. This looks odd, so we prevent it here. */
11084 if (!display_completed)
11085 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11087 if (window_height_changed_p
11088 /* Don't do this if Emacs is shutting down. Redisplay
11089 needs to run hooks. */
11090 && !NILP (Vrun_hooks))
11092 /* Must update other windows. Likewise as in other
11093 cases, don't let this update be interrupted by
11094 pending input. */
11095 ptrdiff_t count = SPECPDL_INDEX ();
11096 specbind (Qredisplay_dont_pause, Qt);
11097 windows_or_buffers_changed = 44;
11098 redisplay_internal ();
11099 unbind_to (count, Qnil);
11101 else if (FRAME_WINDOW_P (f) && n == 0)
11103 /* Window configuration is the same as before.
11104 Can do with a display update of the echo area,
11105 unless we displayed some mode lines. */
11106 update_single_window (w);
11107 flush_frame (f);
11109 else
11110 update_frame (f, true, true);
11112 /* If cursor is in the echo area, make sure that the next
11113 redisplay displays the minibuffer, so that the cursor will
11114 be replaced with what the minibuffer wants. */
11115 if (cursor_in_echo_area)
11116 wset_redisplay (XWINDOW (mini_window));
11119 else if (!EQ (mini_window, selected_window))
11120 wset_redisplay (XWINDOW (mini_window));
11122 /* Last displayed message is now the current message. */
11123 echo_area_buffer[1] = echo_area_buffer[0];
11124 /* Inform read_char that we're not echoing. */
11125 echo_message_buffer = Qnil;
11127 /* Prevent redisplay optimization in redisplay_internal by resetting
11128 this_line_start_pos. This is done because the mini-buffer now
11129 displays the message instead of its buffer text. */
11130 if (EQ (mini_window, selected_window))
11131 CHARPOS (this_line_start_pos) = 0;
11133 return window_height_changed_p;
11136 /* True if W's buffer was changed but not saved. */
11138 static bool
11139 window_buffer_changed (struct window *w)
11141 struct buffer *b = XBUFFER (w->contents);
11143 eassert (BUFFER_LIVE_P (b));
11145 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11148 /* True if W has %c in its mode line and mode line should be updated. */
11150 static bool
11151 mode_line_update_needed (struct window *w)
11153 return (w->column_number_displayed != -1
11154 && !(PT == w->last_point && !window_outdated (w))
11155 && (w->column_number_displayed != current_column ()));
11158 /* True if window start of W is frozen and may not be changed during
11159 redisplay. */
11161 static bool
11162 window_frozen_p (struct window *w)
11164 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11166 Lisp_Object window;
11168 XSETWINDOW (window, w);
11169 if (MINI_WINDOW_P (w))
11170 return false;
11171 else if (EQ (window, selected_window))
11172 return false;
11173 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11174 && EQ (window, Vminibuf_scroll_window))
11175 /* This special window can't be frozen too. */
11176 return false;
11177 else
11178 return true;
11180 return false;
11183 /***********************************************************************
11184 Mode Lines and Frame Titles
11185 ***********************************************************************/
11187 /* A buffer for constructing non-propertized mode-line strings and
11188 frame titles in it; allocated from the heap in init_xdisp and
11189 resized as needed in store_mode_line_noprop_char. */
11191 static char *mode_line_noprop_buf;
11193 /* The buffer's end, and a current output position in it. */
11195 static char *mode_line_noprop_buf_end;
11196 static char *mode_line_noprop_ptr;
11198 #define MODE_LINE_NOPROP_LEN(start) \
11199 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11201 static enum {
11202 MODE_LINE_DISPLAY = 0,
11203 MODE_LINE_TITLE,
11204 MODE_LINE_NOPROP,
11205 MODE_LINE_STRING
11206 } mode_line_target;
11208 /* Alist that caches the results of :propertize.
11209 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11210 static Lisp_Object mode_line_proptrans_alist;
11212 /* List of strings making up the mode-line. */
11213 static Lisp_Object mode_line_string_list;
11215 /* Base face property when building propertized mode line string. */
11216 static Lisp_Object mode_line_string_face;
11217 static Lisp_Object mode_line_string_face_prop;
11220 /* Unwind data for mode line strings */
11222 static Lisp_Object Vmode_line_unwind_vector;
11224 static Lisp_Object
11225 format_mode_line_unwind_data (struct frame *target_frame,
11226 struct buffer *obuf,
11227 Lisp_Object owin,
11228 bool save_proptrans)
11230 Lisp_Object vector, tmp;
11232 /* Reduce consing by keeping one vector in
11233 Vwith_echo_area_save_vector. */
11234 vector = Vmode_line_unwind_vector;
11235 Vmode_line_unwind_vector = Qnil;
11237 if (NILP (vector))
11238 vector = Fmake_vector (make_number (10), Qnil);
11240 ASET (vector, 0, make_number (mode_line_target));
11241 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11242 ASET (vector, 2, mode_line_string_list);
11243 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11244 ASET (vector, 4, mode_line_string_face);
11245 ASET (vector, 5, mode_line_string_face_prop);
11247 if (obuf)
11248 XSETBUFFER (tmp, obuf);
11249 else
11250 tmp = Qnil;
11251 ASET (vector, 6, tmp);
11252 ASET (vector, 7, owin);
11253 if (target_frame)
11255 /* Similarly to `with-selected-window', if the operation selects
11256 a window on another frame, we must restore that frame's
11257 selected window, and (for a tty) the top-frame. */
11258 ASET (vector, 8, target_frame->selected_window);
11259 if (FRAME_TERMCAP_P (target_frame))
11260 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11263 return vector;
11266 static void
11267 unwind_format_mode_line (Lisp_Object vector)
11269 Lisp_Object old_window = AREF (vector, 7);
11270 Lisp_Object target_frame_window = AREF (vector, 8);
11271 Lisp_Object old_top_frame = AREF (vector, 9);
11273 mode_line_target = XINT (AREF (vector, 0));
11274 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11275 mode_line_string_list = AREF (vector, 2);
11276 if (! EQ (AREF (vector, 3), Qt))
11277 mode_line_proptrans_alist = AREF (vector, 3);
11278 mode_line_string_face = AREF (vector, 4);
11279 mode_line_string_face_prop = AREF (vector, 5);
11281 /* Select window before buffer, since it may change the buffer. */
11282 if (!NILP (old_window))
11284 /* If the operation that we are unwinding had selected a window
11285 on a different frame, reset its frame-selected-window. For a
11286 text terminal, reset its top-frame if necessary. */
11287 if (!NILP (target_frame_window))
11289 Lisp_Object frame
11290 = WINDOW_FRAME (XWINDOW (target_frame_window));
11292 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11293 Fselect_window (target_frame_window, Qt);
11295 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11296 Fselect_frame (old_top_frame, Qt);
11299 Fselect_window (old_window, Qt);
11302 if (!NILP (AREF (vector, 6)))
11304 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11305 ASET (vector, 6, Qnil);
11308 Vmode_line_unwind_vector = vector;
11312 /* Store a single character C for the frame title in mode_line_noprop_buf.
11313 Re-allocate mode_line_noprop_buf if necessary. */
11315 static void
11316 store_mode_line_noprop_char (char c)
11318 /* If output position has reached the end of the allocated buffer,
11319 increase the buffer's size. */
11320 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11322 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11323 ptrdiff_t size = len;
11324 mode_line_noprop_buf =
11325 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11326 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11327 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11330 *mode_line_noprop_ptr++ = c;
11334 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11335 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11336 characters that yield more columns than PRECISION; PRECISION <= 0
11337 means copy the whole string. Pad with spaces until FIELD_WIDTH
11338 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11339 pad. Called from display_mode_element when it is used to build a
11340 frame title. */
11342 static int
11343 store_mode_line_noprop (const char *string, int field_width, int precision)
11345 const unsigned char *str = (const unsigned char *) string;
11346 int n = 0;
11347 ptrdiff_t dummy, nbytes;
11349 /* Copy at most PRECISION chars from STR. */
11350 nbytes = strlen (string);
11351 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11352 while (nbytes--)
11353 store_mode_line_noprop_char (*str++);
11355 /* Fill up with spaces until FIELD_WIDTH reached. */
11356 while (field_width > 0
11357 && n < field_width)
11359 store_mode_line_noprop_char (' ');
11360 ++n;
11363 return n;
11366 /***********************************************************************
11367 Frame Titles
11368 ***********************************************************************/
11370 #ifdef HAVE_WINDOW_SYSTEM
11372 /* Set the title of FRAME, if it has changed. The title format is
11373 Vicon_title_format if FRAME is iconified, otherwise it is
11374 frame_title_format. */
11376 static void
11377 x_consider_frame_title (Lisp_Object frame)
11379 struct frame *f = XFRAME (frame);
11381 if (FRAME_WINDOW_P (f)
11382 || FRAME_MINIBUF_ONLY_P (f)
11383 || f->explicit_name)
11385 /* Do we have more than one visible frame on this X display? */
11386 Lisp_Object tail, other_frame, fmt;
11387 ptrdiff_t title_start;
11388 char *title;
11389 ptrdiff_t len;
11390 struct it it;
11391 ptrdiff_t count = SPECPDL_INDEX ();
11393 FOR_EACH_FRAME (tail, other_frame)
11395 struct frame *tf = XFRAME (other_frame);
11397 if (tf != f
11398 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11399 && !FRAME_MINIBUF_ONLY_P (tf)
11400 && !EQ (other_frame, tip_frame)
11401 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11402 break;
11405 /* Set global variable indicating that multiple frames exist. */
11406 multiple_frames = CONSP (tail);
11408 /* Switch to the buffer of selected window of the frame. Set up
11409 mode_line_target so that display_mode_element will output into
11410 mode_line_noprop_buf; then display the title. */
11411 record_unwind_protect (unwind_format_mode_line,
11412 format_mode_line_unwind_data
11413 (f, current_buffer, selected_window, false));
11415 Fselect_window (f->selected_window, Qt);
11416 set_buffer_internal_1
11417 (XBUFFER (XWINDOW (f->selected_window)->contents));
11418 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11420 mode_line_target = MODE_LINE_TITLE;
11421 title_start = MODE_LINE_NOPROP_LEN (0);
11422 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11423 NULL, DEFAULT_FACE_ID);
11424 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11425 len = MODE_LINE_NOPROP_LEN (title_start);
11426 title = mode_line_noprop_buf + title_start;
11427 unbind_to (count, Qnil);
11429 /* Set the title only if it's changed. This avoids consing in
11430 the common case where it hasn't. (If it turns out that we've
11431 already wasted too much time by walking through the list with
11432 display_mode_element, then we might need to optimize at a
11433 higher level than this.) */
11434 if (! STRINGP (f->name)
11435 || SBYTES (f->name) != len
11436 || memcmp (title, SDATA (f->name), len) != 0)
11437 x_implicitly_set_name (f, make_string (title, len), Qnil);
11441 #endif /* not HAVE_WINDOW_SYSTEM */
11444 /***********************************************************************
11445 Menu Bars
11446 ***********************************************************************/
11448 /* True if we will not redisplay all visible windows. */
11449 #define REDISPLAY_SOME_P() \
11450 ((windows_or_buffers_changed == 0 \
11451 || windows_or_buffers_changed == REDISPLAY_SOME) \
11452 && (update_mode_lines == 0 \
11453 || update_mode_lines == REDISPLAY_SOME))
11455 /* Prepare for redisplay by updating menu-bar item lists when
11456 appropriate. This can call eval. */
11458 static void
11459 prepare_menu_bars (void)
11461 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11462 bool some_windows = REDISPLAY_SOME_P ();
11463 struct gcpro gcpro1, gcpro2;
11464 Lisp_Object tooltip_frame;
11466 #ifdef HAVE_WINDOW_SYSTEM
11467 tooltip_frame = tip_frame;
11468 #else
11469 tooltip_frame = Qnil;
11470 #endif
11472 if (FUNCTIONP (Vpre_redisplay_function))
11474 Lisp_Object windows = all_windows ? Qt : Qnil;
11475 if (all_windows && some_windows)
11477 Lisp_Object ws = window_list ();
11478 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11480 Lisp_Object this = XCAR (ws);
11481 struct window *w = XWINDOW (this);
11482 if (w->redisplay
11483 || XFRAME (w->frame)->redisplay
11484 || XBUFFER (w->contents)->text->redisplay)
11486 windows = Fcons (this, windows);
11490 safe__call1 (true, Vpre_redisplay_function, windows);
11493 /* Update all frame titles based on their buffer names, etc. We do
11494 this before the menu bars so that the buffer-menu will show the
11495 up-to-date frame titles. */
11496 #ifdef HAVE_WINDOW_SYSTEM
11497 if (all_windows)
11499 Lisp_Object tail, frame;
11501 FOR_EACH_FRAME (tail, frame)
11503 struct frame *f = XFRAME (frame);
11504 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11505 if (some_windows
11506 && !f->redisplay
11507 && !w->redisplay
11508 && !XBUFFER (w->contents)->text->redisplay)
11509 continue;
11511 if (!EQ (frame, tooltip_frame)
11512 && (FRAME_ICONIFIED_P (f)
11513 || FRAME_VISIBLE_P (f) == 1
11514 /* Exclude TTY frames that are obscured because they
11515 are not the top frame on their console. This is
11516 because x_consider_frame_title actually switches
11517 to the frame, which for TTY frames means it is
11518 marked as garbaged, and will be completely
11519 redrawn on the next redisplay cycle. This causes
11520 TTY frames to be completely redrawn, when there
11521 are more than one of them, even though nothing
11522 should be changed on display. */
11523 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11524 x_consider_frame_title (frame);
11527 #endif /* HAVE_WINDOW_SYSTEM */
11529 /* Update the menu bar item lists, if appropriate. This has to be
11530 done before any actual redisplay or generation of display lines. */
11532 if (all_windows)
11534 Lisp_Object tail, frame;
11535 ptrdiff_t count = SPECPDL_INDEX ();
11536 /* True means that update_menu_bar has run its hooks
11537 so any further calls to update_menu_bar shouldn't do so again. */
11538 bool menu_bar_hooks_run = false;
11540 record_unwind_save_match_data ();
11542 FOR_EACH_FRAME (tail, frame)
11544 struct frame *f = XFRAME (frame);
11545 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11547 /* Ignore tooltip frame. */
11548 if (EQ (frame, tooltip_frame))
11549 continue;
11551 if (some_windows
11552 && !f->redisplay
11553 && !w->redisplay
11554 && !XBUFFER (w->contents)->text->redisplay)
11555 continue;
11557 /* If a window on this frame changed size, report that to
11558 the user and clear the size-change flag. */
11559 if (FRAME_WINDOW_SIZES_CHANGED (f))
11561 Lisp_Object functions;
11563 /* Clear flag first in case we get an error below. */
11564 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11565 functions = Vwindow_size_change_functions;
11566 GCPRO2 (tail, functions);
11568 while (CONSP (functions))
11570 if (!EQ (XCAR (functions), Qt))
11571 call1 (XCAR (functions), frame);
11572 functions = XCDR (functions);
11574 UNGCPRO;
11577 GCPRO1 (tail);
11578 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11579 #ifdef HAVE_WINDOW_SYSTEM
11580 update_tool_bar (f, false);
11581 #endif
11582 UNGCPRO;
11585 unbind_to (count, Qnil);
11587 else
11589 struct frame *sf = SELECTED_FRAME ();
11590 update_menu_bar (sf, true, false);
11591 #ifdef HAVE_WINDOW_SYSTEM
11592 update_tool_bar (sf, true);
11593 #endif
11598 /* Update the menu bar item list for frame F. This has to be done
11599 before we start to fill in any display lines, because it can call
11600 eval.
11602 If SAVE_MATCH_DATA, we must save and restore it here.
11604 If HOOKS_RUN, a previous call to update_menu_bar
11605 already ran the menu bar hooks for this redisplay, so there
11606 is no need to run them again. The return value is the
11607 updated value of this flag, to pass to the next call. */
11609 static bool
11610 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11612 Lisp_Object window;
11613 struct window *w;
11615 /* If called recursively during a menu update, do nothing. This can
11616 happen when, for instance, an activate-menubar-hook causes a
11617 redisplay. */
11618 if (inhibit_menubar_update)
11619 return hooks_run;
11621 window = FRAME_SELECTED_WINDOW (f);
11622 w = XWINDOW (window);
11624 if (FRAME_WINDOW_P (f)
11626 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11627 || defined (HAVE_NS) || defined (USE_GTK)
11628 FRAME_EXTERNAL_MENU_BAR (f)
11629 #else
11630 FRAME_MENU_BAR_LINES (f) > 0
11631 #endif
11632 : FRAME_MENU_BAR_LINES (f) > 0)
11634 /* If the user has switched buffers or windows, we need to
11635 recompute to reflect the new bindings. But we'll
11636 recompute when update_mode_lines is set too; that means
11637 that people can use force-mode-line-update to request
11638 that the menu bar be recomputed. The adverse effect on
11639 the rest of the redisplay algorithm is about the same as
11640 windows_or_buffers_changed anyway. */
11641 if (windows_or_buffers_changed
11642 /* This used to test w->update_mode_line, but we believe
11643 there is no need to recompute the menu in that case. */
11644 || update_mode_lines
11645 || window_buffer_changed (w))
11647 struct buffer *prev = current_buffer;
11648 ptrdiff_t count = SPECPDL_INDEX ();
11650 specbind (Qinhibit_menubar_update, Qt);
11652 set_buffer_internal_1 (XBUFFER (w->contents));
11653 if (save_match_data)
11654 record_unwind_save_match_data ();
11655 if (NILP (Voverriding_local_map_menu_flag))
11657 specbind (Qoverriding_terminal_local_map, Qnil);
11658 specbind (Qoverriding_local_map, Qnil);
11661 if (!hooks_run)
11663 /* Run the Lucid hook. */
11664 safe_run_hooks (Qactivate_menubar_hook);
11666 /* If it has changed current-menubar from previous value,
11667 really recompute the menu-bar from the value. */
11668 if (! NILP (Vlucid_menu_bar_dirty_flag))
11669 call0 (Qrecompute_lucid_menubar);
11671 safe_run_hooks (Qmenu_bar_update_hook);
11673 hooks_run = true;
11676 XSETFRAME (Vmenu_updating_frame, f);
11677 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11679 /* Redisplay the menu bar in case we changed it. */
11680 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11681 || defined (HAVE_NS) || defined (USE_GTK)
11682 if (FRAME_WINDOW_P (f))
11684 #if defined (HAVE_NS)
11685 /* All frames on Mac OS share the same menubar. So only
11686 the selected frame should be allowed to set it. */
11687 if (f == SELECTED_FRAME ())
11688 #endif
11689 set_frame_menubar (f, false, false);
11691 else
11692 /* On a terminal screen, the menu bar is an ordinary screen
11693 line, and this makes it get updated. */
11694 w->update_mode_line = true;
11695 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11696 /* In the non-toolkit version, the menu bar is an ordinary screen
11697 line, and this makes it get updated. */
11698 w->update_mode_line = true;
11699 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11701 unbind_to (count, Qnil);
11702 set_buffer_internal_1 (prev);
11706 return hooks_run;
11709 /***********************************************************************
11710 Tool-bars
11711 ***********************************************************************/
11713 #ifdef HAVE_WINDOW_SYSTEM
11715 /* Select `frame' temporarily without running all the code in
11716 do_switch_frame.
11717 FIXME: Maybe do_switch_frame should be trimmed down similarly
11718 when `norecord' is set. */
11719 static void
11720 fast_set_selected_frame (Lisp_Object frame)
11722 if (!EQ (selected_frame, frame))
11724 selected_frame = frame;
11725 selected_window = XFRAME (frame)->selected_window;
11729 /* Update the tool-bar item list for frame F. This has to be done
11730 before we start to fill in any display lines. Called from
11731 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11732 and restore it here. */
11734 static void
11735 update_tool_bar (struct frame *f, bool save_match_data)
11737 #if defined (USE_GTK) || defined (HAVE_NS)
11738 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11739 #else
11740 bool do_update = (WINDOWP (f->tool_bar_window)
11741 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11742 #endif
11744 if (do_update)
11746 Lisp_Object window;
11747 struct window *w;
11749 window = FRAME_SELECTED_WINDOW (f);
11750 w = XWINDOW (window);
11752 /* If the user has switched buffers or windows, we need to
11753 recompute to reflect the new bindings. But we'll
11754 recompute when update_mode_lines is set too; that means
11755 that people can use force-mode-line-update to request
11756 that the menu bar be recomputed. The adverse effect on
11757 the rest of the redisplay algorithm is about the same as
11758 windows_or_buffers_changed anyway. */
11759 if (windows_or_buffers_changed
11760 || w->update_mode_line
11761 || update_mode_lines
11762 || window_buffer_changed (w))
11764 struct buffer *prev = current_buffer;
11765 ptrdiff_t count = SPECPDL_INDEX ();
11766 Lisp_Object frame, new_tool_bar;
11767 int new_n_tool_bar;
11768 struct gcpro gcpro1;
11770 /* Set current_buffer to the buffer of the selected
11771 window of the frame, so that we get the right local
11772 keymaps. */
11773 set_buffer_internal_1 (XBUFFER (w->contents));
11775 /* Save match data, if we must. */
11776 if (save_match_data)
11777 record_unwind_save_match_data ();
11779 /* Make sure that we don't accidentally use bogus keymaps. */
11780 if (NILP (Voverriding_local_map_menu_flag))
11782 specbind (Qoverriding_terminal_local_map, Qnil);
11783 specbind (Qoverriding_local_map, Qnil);
11786 GCPRO1 (new_tool_bar);
11788 /* We must temporarily set the selected frame to this frame
11789 before calling tool_bar_items, because the calculation of
11790 the tool-bar keymap uses the selected frame (see
11791 `tool-bar-make-keymap' in tool-bar.el). */
11792 eassert (EQ (selected_window,
11793 /* Since we only explicitly preserve selected_frame,
11794 check that selected_window would be redundant. */
11795 XFRAME (selected_frame)->selected_window));
11796 record_unwind_protect (fast_set_selected_frame, selected_frame);
11797 XSETFRAME (frame, f);
11798 fast_set_selected_frame (frame);
11800 /* Build desired tool-bar items from keymaps. */
11801 new_tool_bar
11802 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11803 &new_n_tool_bar);
11805 /* Redisplay the tool-bar if we changed it. */
11806 if (new_n_tool_bar != f->n_tool_bar_items
11807 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11809 /* Redisplay that happens asynchronously due to an expose event
11810 may access f->tool_bar_items. Make sure we update both
11811 variables within BLOCK_INPUT so no such event interrupts. */
11812 block_input ();
11813 fset_tool_bar_items (f, new_tool_bar);
11814 f->n_tool_bar_items = new_n_tool_bar;
11815 w->update_mode_line = true;
11816 unblock_input ();
11819 UNGCPRO;
11821 unbind_to (count, Qnil);
11822 set_buffer_internal_1 (prev);
11827 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11829 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11830 F's desired tool-bar contents. F->tool_bar_items must have
11831 been set up previously by calling prepare_menu_bars. */
11833 static void
11834 build_desired_tool_bar_string (struct frame *f)
11836 int i, size, size_needed;
11837 struct gcpro gcpro1, gcpro2;
11838 Lisp_Object image, plist;
11840 image = plist = Qnil;
11841 GCPRO2 (image, plist);
11843 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11844 Otherwise, make a new string. */
11846 /* The size of the string we might be able to reuse. */
11847 size = (STRINGP (f->desired_tool_bar_string)
11848 ? SCHARS (f->desired_tool_bar_string)
11849 : 0);
11851 /* We need one space in the string for each image. */
11852 size_needed = f->n_tool_bar_items;
11854 /* Reuse f->desired_tool_bar_string, if possible. */
11855 if (size < size_needed || NILP (f->desired_tool_bar_string))
11856 fset_desired_tool_bar_string
11857 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11858 else
11860 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
11861 struct gcpro gcpro1;
11862 GCPRO1 (props);
11863 Fremove_text_properties (make_number (0), make_number (size),
11864 props, f->desired_tool_bar_string);
11865 UNGCPRO;
11868 /* Put a `display' property on the string for the images to display,
11869 put a `menu_item' property on tool-bar items with a value that
11870 is the index of the item in F's tool-bar item vector. */
11871 for (i = 0; i < f->n_tool_bar_items; ++i)
11873 #define PROP(IDX) \
11874 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11876 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11877 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11878 int hmargin, vmargin, relief, idx, end;
11880 /* If image is a vector, choose the image according to the
11881 button state. */
11882 image = PROP (TOOL_BAR_ITEM_IMAGES);
11883 if (VECTORP (image))
11885 if (enabled_p)
11886 idx = (selected_p
11887 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11888 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11889 else
11890 idx = (selected_p
11891 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11892 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11894 eassert (ASIZE (image) >= idx);
11895 image = AREF (image, idx);
11897 else
11898 idx = -1;
11900 /* Ignore invalid image specifications. */
11901 if (!valid_image_p (image))
11902 continue;
11904 /* Display the tool-bar button pressed, or depressed. */
11905 plist = Fcopy_sequence (XCDR (image));
11907 /* Compute margin and relief to draw. */
11908 relief = (tool_bar_button_relief >= 0
11909 ? tool_bar_button_relief
11910 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11911 hmargin = vmargin = relief;
11913 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11914 INT_MAX - max (hmargin, vmargin)))
11916 hmargin += XFASTINT (Vtool_bar_button_margin);
11917 vmargin += XFASTINT (Vtool_bar_button_margin);
11919 else if (CONSP (Vtool_bar_button_margin))
11921 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11922 INT_MAX - hmargin))
11923 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11925 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11926 INT_MAX - vmargin))
11927 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11930 if (auto_raise_tool_bar_buttons_p)
11932 /* Add a `:relief' property to the image spec if the item is
11933 selected. */
11934 if (selected_p)
11936 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11937 hmargin -= relief;
11938 vmargin -= relief;
11941 else
11943 /* If image is selected, display it pressed, i.e. with a
11944 negative relief. If it's not selected, display it with a
11945 raised relief. */
11946 plist = Fplist_put (plist, QCrelief,
11947 (selected_p
11948 ? make_number (-relief)
11949 : make_number (relief)));
11950 hmargin -= relief;
11951 vmargin -= relief;
11954 /* Put a margin around the image. */
11955 if (hmargin || vmargin)
11957 if (hmargin == vmargin)
11958 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11959 else
11960 plist = Fplist_put (plist, QCmargin,
11961 Fcons (make_number (hmargin),
11962 make_number (vmargin)));
11965 /* If button is not enabled, and we don't have special images
11966 for the disabled state, make the image appear disabled by
11967 applying an appropriate algorithm to it. */
11968 if (!enabled_p && idx < 0)
11969 plist = Fplist_put (plist, QCconversion, Qdisabled);
11971 /* Put a `display' text property on the string for the image to
11972 display. Put a `menu-item' property on the string that gives
11973 the start of this item's properties in the tool-bar items
11974 vector. */
11975 image = Fcons (Qimage, plist);
11976 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
11977 make_number (i * TOOL_BAR_ITEM_NSLOTS));
11978 struct gcpro gcpro1;
11979 GCPRO1 (props);
11981 /* Let the last image hide all remaining spaces in the tool bar
11982 string. The string can be longer than needed when we reuse a
11983 previous string. */
11984 if (i + 1 == f->n_tool_bar_items)
11985 end = SCHARS (f->desired_tool_bar_string);
11986 else
11987 end = i + 1;
11988 Fadd_text_properties (make_number (i), make_number (end),
11989 props, f->desired_tool_bar_string);
11990 UNGCPRO;
11991 #undef PROP
11994 UNGCPRO;
11998 /* Display one line of the tool-bar of frame IT->f.
12000 HEIGHT specifies the desired height of the tool-bar line.
12001 If the actual height of the glyph row is less than HEIGHT, the
12002 row's height is increased to HEIGHT, and the icons are centered
12003 vertically in the new height.
12005 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12006 count a final empty row in case the tool-bar width exactly matches
12007 the window width.
12010 static void
12011 display_tool_bar_line (struct it *it, int height)
12013 struct glyph_row *row = it->glyph_row;
12014 int max_x = it->last_visible_x;
12015 struct glyph *last;
12017 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12018 clear_glyph_row (row);
12019 row->enabled_p = true;
12020 row->y = it->current_y;
12022 /* Note that this isn't made use of if the face hasn't a box,
12023 so there's no need to check the face here. */
12024 it->start_of_box_run_p = true;
12026 while (it->current_x < max_x)
12028 int x, n_glyphs_before, i, nglyphs;
12029 struct it it_before;
12031 /* Get the next display element. */
12032 if (!get_next_display_element (it))
12034 /* Don't count empty row if we are counting needed tool-bar lines. */
12035 if (height < 0 && !it->hpos)
12036 return;
12037 break;
12040 /* Produce glyphs. */
12041 n_glyphs_before = row->used[TEXT_AREA];
12042 it_before = *it;
12044 PRODUCE_GLYPHS (it);
12046 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12047 i = 0;
12048 x = it_before.current_x;
12049 while (i < nglyphs)
12051 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12053 if (x + glyph->pixel_width > max_x)
12055 /* Glyph doesn't fit on line. Backtrack. */
12056 row->used[TEXT_AREA] = n_glyphs_before;
12057 *it = it_before;
12058 /* If this is the only glyph on this line, it will never fit on the
12059 tool-bar, so skip it. But ensure there is at least one glyph,
12060 so we don't accidentally disable the tool-bar. */
12061 if (n_glyphs_before == 0
12062 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12063 break;
12064 goto out;
12067 ++it->hpos;
12068 x += glyph->pixel_width;
12069 ++i;
12072 /* Stop at line end. */
12073 if (ITERATOR_AT_END_OF_LINE_P (it))
12074 break;
12076 set_iterator_to_next (it, true);
12079 out:;
12081 row->displays_text_p = row->used[TEXT_AREA] != 0;
12083 /* Use default face for the border below the tool bar.
12085 FIXME: When auto-resize-tool-bars is grow-only, there is
12086 no additional border below the possibly empty tool-bar lines.
12087 So to make the extra empty lines look "normal", we have to
12088 use the tool-bar face for the border too. */
12089 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12090 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12091 it->face_id = DEFAULT_FACE_ID;
12093 extend_face_to_end_of_line (it);
12094 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12095 last->right_box_line_p = true;
12096 if (last == row->glyphs[TEXT_AREA])
12097 last->left_box_line_p = true;
12099 /* Make line the desired height and center it vertically. */
12100 if ((height -= it->max_ascent + it->max_descent) > 0)
12102 /* Don't add more than one line height. */
12103 height %= FRAME_LINE_HEIGHT (it->f);
12104 it->max_ascent += height / 2;
12105 it->max_descent += (height + 1) / 2;
12108 compute_line_metrics (it);
12110 /* If line is empty, make it occupy the rest of the tool-bar. */
12111 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12113 row->height = row->phys_height = it->last_visible_y - row->y;
12114 row->visible_height = row->height;
12115 row->ascent = row->phys_ascent = 0;
12116 row->extra_line_spacing = 0;
12119 row->full_width_p = true;
12120 row->continued_p = false;
12121 row->truncated_on_left_p = false;
12122 row->truncated_on_right_p = false;
12124 it->current_x = it->hpos = 0;
12125 it->current_y += row->height;
12126 ++it->vpos;
12127 ++it->glyph_row;
12131 /* Value is the number of pixels needed to make all tool-bar items of
12132 frame F visible. The actual number of glyph rows needed is
12133 returned in *N_ROWS if non-NULL. */
12134 static int
12135 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12137 struct window *w = XWINDOW (f->tool_bar_window);
12138 struct it it;
12139 /* tool_bar_height is called from redisplay_tool_bar after building
12140 the desired matrix, so use (unused) mode-line row as temporary row to
12141 avoid destroying the first tool-bar row. */
12142 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12144 /* Initialize an iterator for iteration over
12145 F->desired_tool_bar_string in the tool-bar window of frame F. */
12146 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12147 temp_row->reversed_p = false;
12148 it.first_visible_x = 0;
12149 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12150 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12151 it.paragraph_embedding = L2R;
12153 while (!ITERATOR_AT_END_P (&it))
12155 clear_glyph_row (temp_row);
12156 it.glyph_row = temp_row;
12157 display_tool_bar_line (&it, -1);
12159 clear_glyph_row (temp_row);
12161 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12162 if (n_rows)
12163 *n_rows = it.vpos > 0 ? it.vpos : -1;
12165 if (pixelwise)
12166 return it.current_y;
12167 else
12168 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12171 #endif /* !USE_GTK && !HAVE_NS */
12173 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12174 0, 2, 0,
12175 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12176 If FRAME is nil or omitted, use the selected frame. Optional argument
12177 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12178 (Lisp_Object frame, Lisp_Object pixelwise)
12180 int height = 0;
12182 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12183 struct frame *f = decode_any_frame (frame);
12185 if (WINDOWP (f->tool_bar_window)
12186 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12188 update_tool_bar (f, true);
12189 if (f->n_tool_bar_items)
12191 build_desired_tool_bar_string (f);
12192 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12195 #endif
12197 return make_number (height);
12201 /* Display the tool-bar of frame F. Value is true if tool-bar's
12202 height should be changed. */
12203 static bool
12204 redisplay_tool_bar (struct frame *f)
12206 #if defined (USE_GTK) || defined (HAVE_NS)
12208 if (FRAME_EXTERNAL_TOOL_BAR (f))
12209 update_frame_tool_bar (f);
12210 return false;
12212 #else /* !USE_GTK && !HAVE_NS */
12214 struct window *w;
12215 struct it it;
12216 struct glyph_row *row;
12218 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12219 do anything. This means you must start with tool-bar-lines
12220 non-zero to get the auto-sizing effect. Or in other words, you
12221 can turn off tool-bars by specifying tool-bar-lines zero. */
12222 if (!WINDOWP (f->tool_bar_window)
12223 || (w = XWINDOW (f->tool_bar_window),
12224 WINDOW_TOTAL_LINES (w) == 0))
12225 return false;
12227 /* Set up an iterator for the tool-bar window. */
12228 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12229 it.first_visible_x = 0;
12230 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12231 row = it.glyph_row;
12232 row->reversed_p = false;
12234 /* Build a string that represents the contents of the tool-bar. */
12235 build_desired_tool_bar_string (f);
12236 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12237 /* FIXME: This should be controlled by a user option. But it
12238 doesn't make sense to have an R2L tool bar if the menu bar cannot
12239 be drawn also R2L, and making the menu bar R2L is tricky due
12240 toolkit-specific code that implements it. If an R2L tool bar is
12241 ever supported, display_tool_bar_line should also be augmented to
12242 call unproduce_glyphs like display_line and display_string
12243 do. */
12244 it.paragraph_embedding = L2R;
12246 if (f->n_tool_bar_rows == 0)
12248 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12250 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12252 x_change_tool_bar_height (f, new_height);
12253 frame_default_tool_bar_height = new_height;
12254 /* Always do that now. */
12255 clear_glyph_matrix (w->desired_matrix);
12256 f->fonts_changed = true;
12257 return true;
12261 /* Display as many lines as needed to display all tool-bar items. */
12263 if (f->n_tool_bar_rows > 0)
12265 int border, rows, height, extra;
12267 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12268 border = XINT (Vtool_bar_border);
12269 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12270 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12271 else if (EQ (Vtool_bar_border, Qborder_width))
12272 border = f->border_width;
12273 else
12274 border = 0;
12275 if (border < 0)
12276 border = 0;
12278 rows = f->n_tool_bar_rows;
12279 height = max (1, (it.last_visible_y - border) / rows);
12280 extra = it.last_visible_y - border - height * rows;
12282 while (it.current_y < it.last_visible_y)
12284 int h = 0;
12285 if (extra > 0 && rows-- > 0)
12287 h = (extra + rows - 1) / rows;
12288 extra -= h;
12290 display_tool_bar_line (&it, height + h);
12293 else
12295 while (it.current_y < it.last_visible_y)
12296 display_tool_bar_line (&it, 0);
12299 /* It doesn't make much sense to try scrolling in the tool-bar
12300 window, so don't do it. */
12301 w->desired_matrix->no_scrolling_p = true;
12302 w->must_be_updated_p = true;
12304 if (!NILP (Vauto_resize_tool_bars))
12306 bool change_height_p = true;
12308 /* If we couldn't display everything, change the tool-bar's
12309 height if there is room for more. */
12310 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12311 change_height_p = true;
12313 /* We subtract 1 because display_tool_bar_line advances the
12314 glyph_row pointer before returning to its caller. We want to
12315 examine the last glyph row produced by
12316 display_tool_bar_line. */
12317 row = it.glyph_row - 1;
12319 /* If there are blank lines at the end, except for a partially
12320 visible blank line at the end that is smaller than
12321 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12322 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12323 && row->height >= FRAME_LINE_HEIGHT (f))
12324 change_height_p = true;
12326 /* If row displays tool-bar items, but is partially visible,
12327 change the tool-bar's height. */
12328 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12329 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12330 change_height_p = true;
12332 /* Resize windows as needed by changing the `tool-bar-lines'
12333 frame parameter. */
12334 if (change_height_p)
12336 int nrows;
12337 int new_height = tool_bar_height (f, &nrows, true);
12339 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12340 && !f->minimize_tool_bar_window_p)
12341 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12342 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12343 f->minimize_tool_bar_window_p = false;
12345 if (change_height_p)
12347 x_change_tool_bar_height (f, new_height);
12348 frame_default_tool_bar_height = new_height;
12349 clear_glyph_matrix (w->desired_matrix);
12350 f->n_tool_bar_rows = nrows;
12351 f->fonts_changed = true;
12353 return true;
12358 f->minimize_tool_bar_window_p = false;
12359 return false;
12361 #endif /* USE_GTK || HAVE_NS */
12364 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12366 /* Get information about the tool-bar item which is displayed in GLYPH
12367 on frame F. Return in *PROP_IDX the index where tool-bar item
12368 properties start in F->tool_bar_items. Value is false if
12369 GLYPH doesn't display a tool-bar item. */
12371 static bool
12372 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12374 Lisp_Object prop;
12375 int charpos;
12377 /* This function can be called asynchronously, which means we must
12378 exclude any possibility that Fget_text_property signals an
12379 error. */
12380 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12381 charpos = max (0, charpos);
12383 /* Get the text property `menu-item' at pos. The value of that
12384 property is the start index of this item's properties in
12385 F->tool_bar_items. */
12386 prop = Fget_text_property (make_number (charpos),
12387 Qmenu_item, f->current_tool_bar_string);
12388 if (! INTEGERP (prop))
12389 return false;
12390 *prop_idx = XINT (prop);
12391 return true;
12395 /* Get information about the tool-bar item at position X/Y on frame F.
12396 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12397 the current matrix of the tool-bar window of F, or NULL if not
12398 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12399 item in F->tool_bar_items. Value is
12401 -1 if X/Y is not on a tool-bar item
12402 0 if X/Y is on the same item that was highlighted before.
12403 1 otherwise. */
12405 static int
12406 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12407 int *hpos, int *vpos, int *prop_idx)
12409 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12410 struct window *w = XWINDOW (f->tool_bar_window);
12411 int area;
12413 /* Find the glyph under X/Y. */
12414 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12415 if (*glyph == NULL)
12416 return -1;
12418 /* Get the start of this tool-bar item's properties in
12419 f->tool_bar_items. */
12420 if (!tool_bar_item_info (f, *glyph, prop_idx))
12421 return -1;
12423 /* Is mouse on the highlighted item? */
12424 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12425 && *vpos >= hlinfo->mouse_face_beg_row
12426 && *vpos <= hlinfo->mouse_face_end_row
12427 && (*vpos > hlinfo->mouse_face_beg_row
12428 || *hpos >= hlinfo->mouse_face_beg_col)
12429 && (*vpos < hlinfo->mouse_face_end_row
12430 || *hpos < hlinfo->mouse_face_end_col
12431 || hlinfo->mouse_face_past_end))
12432 return 0;
12434 return 1;
12438 /* EXPORT:
12439 Handle mouse button event on the tool-bar of frame F, at
12440 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12441 false for button release. MODIFIERS is event modifiers for button
12442 release. */
12444 void
12445 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12446 int modifiers)
12448 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12449 struct window *w = XWINDOW (f->tool_bar_window);
12450 int hpos, vpos, prop_idx;
12451 struct glyph *glyph;
12452 Lisp_Object enabled_p;
12453 int ts;
12455 /* If not on the highlighted tool-bar item, and mouse-highlight is
12456 non-nil, return. This is so we generate the tool-bar button
12457 click only when the mouse button is released on the same item as
12458 where it was pressed. However, when mouse-highlight is disabled,
12459 generate the click when the button is released regardless of the
12460 highlight, since tool-bar items are not highlighted in that
12461 case. */
12462 frame_to_window_pixel_xy (w, &x, &y);
12463 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12464 if (ts == -1
12465 || (ts != 0 && !NILP (Vmouse_highlight)))
12466 return;
12468 /* When mouse-highlight is off, generate the click for the item
12469 where the button was pressed, disregarding where it was
12470 released. */
12471 if (NILP (Vmouse_highlight) && !down_p)
12472 prop_idx = f->last_tool_bar_item;
12474 /* If item is disabled, do nothing. */
12475 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12476 if (NILP (enabled_p))
12477 return;
12479 if (down_p)
12481 /* Show item in pressed state. */
12482 if (!NILP (Vmouse_highlight))
12483 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12484 f->last_tool_bar_item = prop_idx;
12486 else
12488 Lisp_Object key, frame;
12489 struct input_event event;
12490 EVENT_INIT (event);
12492 /* Show item in released state. */
12493 if (!NILP (Vmouse_highlight))
12494 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12496 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12498 XSETFRAME (frame, f);
12499 event.kind = TOOL_BAR_EVENT;
12500 event.frame_or_window = frame;
12501 event.arg = frame;
12502 kbd_buffer_store_event (&event);
12504 event.kind = TOOL_BAR_EVENT;
12505 event.frame_or_window = frame;
12506 event.arg = key;
12507 event.modifiers = modifiers;
12508 kbd_buffer_store_event (&event);
12509 f->last_tool_bar_item = -1;
12514 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12515 tool-bar window-relative coordinates X/Y. Called from
12516 note_mouse_highlight. */
12518 static void
12519 note_tool_bar_highlight (struct frame *f, int x, int y)
12521 Lisp_Object window = f->tool_bar_window;
12522 struct window *w = XWINDOW (window);
12523 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12524 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12525 int hpos, vpos;
12526 struct glyph *glyph;
12527 struct glyph_row *row;
12528 int i;
12529 Lisp_Object enabled_p;
12530 int prop_idx;
12531 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12532 bool mouse_down_p;
12533 int rc;
12535 /* Function note_mouse_highlight is called with negative X/Y
12536 values when mouse moves outside of the frame. */
12537 if (x <= 0 || y <= 0)
12539 clear_mouse_face (hlinfo);
12540 return;
12543 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12544 if (rc < 0)
12546 /* Not on tool-bar item. */
12547 clear_mouse_face (hlinfo);
12548 return;
12550 else if (rc == 0)
12551 /* On same tool-bar item as before. */
12552 goto set_help_echo;
12554 clear_mouse_face (hlinfo);
12556 /* Mouse is down, but on different tool-bar item? */
12557 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12558 && f == dpyinfo->last_mouse_frame);
12560 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12561 return;
12563 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12565 /* If tool-bar item is not enabled, don't highlight it. */
12566 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12567 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12569 /* Compute the x-position of the glyph. In front and past the
12570 image is a space. We include this in the highlighted area. */
12571 row = MATRIX_ROW (w->current_matrix, vpos);
12572 for (i = x = 0; i < hpos; ++i)
12573 x += row->glyphs[TEXT_AREA][i].pixel_width;
12575 /* Record this as the current active region. */
12576 hlinfo->mouse_face_beg_col = hpos;
12577 hlinfo->mouse_face_beg_row = vpos;
12578 hlinfo->mouse_face_beg_x = x;
12579 hlinfo->mouse_face_past_end = false;
12581 hlinfo->mouse_face_end_col = hpos + 1;
12582 hlinfo->mouse_face_end_row = vpos;
12583 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12584 hlinfo->mouse_face_window = window;
12585 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12587 /* Display it as active. */
12588 show_mouse_face (hlinfo, draw);
12591 set_help_echo:
12593 /* Set help_echo_string to a help string to display for this tool-bar item.
12594 XTread_socket does the rest. */
12595 help_echo_object = help_echo_window = Qnil;
12596 help_echo_pos = -1;
12597 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12598 if (NILP (help_echo_string))
12599 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12602 #endif /* !USE_GTK && !HAVE_NS */
12604 #endif /* HAVE_WINDOW_SYSTEM */
12608 /************************************************************************
12609 Horizontal scrolling
12610 ************************************************************************/
12612 /* For all leaf windows in the window tree rooted at WINDOW, set their
12613 hscroll value so that PT is (i) visible in the window, and (ii) so
12614 that it is not within a certain margin at the window's left and
12615 right border. Value is true if any window's hscroll has been
12616 changed. */
12618 static bool
12619 hscroll_window_tree (Lisp_Object window)
12621 bool hscrolled_p = false;
12622 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12623 int hscroll_step_abs = 0;
12624 double hscroll_step_rel = 0;
12626 if (hscroll_relative_p)
12628 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12629 if (hscroll_step_rel < 0)
12631 hscroll_relative_p = false;
12632 hscroll_step_abs = 0;
12635 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12637 hscroll_step_abs = XINT (Vhscroll_step);
12638 if (hscroll_step_abs < 0)
12639 hscroll_step_abs = 0;
12641 else
12642 hscroll_step_abs = 0;
12644 while (WINDOWP (window))
12646 struct window *w = XWINDOW (window);
12648 if (WINDOWP (w->contents))
12649 hscrolled_p |= hscroll_window_tree (w->contents);
12650 else if (w->cursor.vpos >= 0)
12652 int h_margin;
12653 int text_area_width;
12654 struct glyph_row *cursor_row;
12655 struct glyph_row *bottom_row;
12657 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12658 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12659 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12660 else
12661 cursor_row = bottom_row - 1;
12663 if (!cursor_row->enabled_p)
12665 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12666 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12667 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12668 else
12669 cursor_row = bottom_row - 1;
12671 bool row_r2l_p = cursor_row->reversed_p;
12673 text_area_width = window_box_width (w, TEXT_AREA);
12675 /* Scroll when cursor is inside this scroll margin. */
12676 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12678 /* If the position of this window's point has explicitly
12679 changed, no more suspend auto hscrolling. */
12680 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12681 w->suspend_auto_hscroll = false;
12683 /* Remember window point. */
12684 Fset_marker (w->old_pointm,
12685 ((w == XWINDOW (selected_window))
12686 ? make_number (BUF_PT (XBUFFER (w->contents)))
12687 : Fmarker_position (w->pointm)),
12688 w->contents);
12690 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12691 && !w->suspend_auto_hscroll
12692 /* In some pathological cases, like restoring a window
12693 configuration into a frame that is much smaller than
12694 the one from which the configuration was saved, we
12695 get glyph rows whose start and end have zero buffer
12696 positions, which we cannot handle below. Just skip
12697 such windows. */
12698 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12699 /* For left-to-right rows, hscroll when cursor is either
12700 (i) inside the right hscroll margin, or (ii) if it is
12701 inside the left margin and the window is already
12702 hscrolled. */
12703 && ((!row_r2l_p
12704 && ((w->hscroll && w->cursor.x <= h_margin)
12705 || (cursor_row->enabled_p
12706 && cursor_row->truncated_on_right_p
12707 && (w->cursor.x >= text_area_width - h_margin))))
12708 /* For right-to-left rows, the logic is similar,
12709 except that rules for scrolling to left and right
12710 are reversed. E.g., if cursor.x <= h_margin, we
12711 need to hscroll "to the right" unconditionally,
12712 and that will scroll the screen to the left so as
12713 to reveal the next portion of the row. */
12714 || (row_r2l_p
12715 && ((cursor_row->enabled_p
12716 /* FIXME: It is confusing to set the
12717 truncated_on_right_p flag when R2L rows
12718 are actually truncated on the left. */
12719 && cursor_row->truncated_on_right_p
12720 && w->cursor.x <= h_margin)
12721 || (w->hscroll
12722 && (w->cursor.x >= text_area_width - h_margin))))))
12724 struct it it;
12725 ptrdiff_t hscroll;
12726 struct buffer *saved_current_buffer;
12727 ptrdiff_t pt;
12728 int wanted_x;
12730 /* Find point in a display of infinite width. */
12731 saved_current_buffer = current_buffer;
12732 current_buffer = XBUFFER (w->contents);
12734 if (w == XWINDOW (selected_window))
12735 pt = PT;
12736 else
12737 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12739 /* Move iterator to pt starting at cursor_row->start in
12740 a line with infinite width. */
12741 init_to_row_start (&it, w, cursor_row);
12742 it.last_visible_x = INFINITY;
12743 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12744 current_buffer = saved_current_buffer;
12746 /* Position cursor in window. */
12747 if (!hscroll_relative_p && hscroll_step_abs == 0)
12748 hscroll = max (0, (it.current_x
12749 - (ITERATOR_AT_END_OF_LINE_P (&it)
12750 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12751 : (text_area_width / 2))))
12752 / FRAME_COLUMN_WIDTH (it.f);
12753 else if ((!row_r2l_p
12754 && w->cursor.x >= text_area_width - h_margin)
12755 || (row_r2l_p && w->cursor.x <= h_margin))
12757 if (hscroll_relative_p)
12758 wanted_x = text_area_width * (1 - hscroll_step_rel)
12759 - h_margin;
12760 else
12761 wanted_x = text_area_width
12762 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12763 - h_margin;
12764 hscroll
12765 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12767 else
12769 if (hscroll_relative_p)
12770 wanted_x = text_area_width * hscroll_step_rel
12771 + h_margin;
12772 else
12773 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12774 + h_margin;
12775 hscroll
12776 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12778 hscroll = max (hscroll, w->min_hscroll);
12780 /* Don't prevent redisplay optimizations if hscroll
12781 hasn't changed, as it will unnecessarily slow down
12782 redisplay. */
12783 if (w->hscroll != hscroll)
12785 struct buffer *b = XBUFFER (w->contents);
12786 b->prevent_redisplay_optimizations_p = true;
12787 w->hscroll = hscroll;
12788 hscrolled_p = true;
12793 window = w->next;
12796 /* Value is true if hscroll of any leaf window has been changed. */
12797 return hscrolled_p;
12801 /* Set hscroll so that cursor is visible and not inside horizontal
12802 scroll margins for all windows in the tree rooted at WINDOW. See
12803 also hscroll_window_tree above. Value is true if any window's
12804 hscroll has been changed. If it has, desired matrices on the frame
12805 of WINDOW are cleared. */
12807 static bool
12808 hscroll_windows (Lisp_Object window)
12810 bool hscrolled_p = hscroll_window_tree (window);
12811 if (hscrolled_p)
12812 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12813 return hscrolled_p;
12818 /************************************************************************
12819 Redisplay
12820 ************************************************************************/
12822 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
12823 This is sometimes handy to have in a debugger session. */
12825 #ifdef GLYPH_DEBUG
12827 /* First and last unchanged row for try_window_id. */
12829 static int debug_first_unchanged_at_end_vpos;
12830 static int debug_last_unchanged_at_beg_vpos;
12832 /* Delta vpos and y. */
12834 static int debug_dvpos, debug_dy;
12836 /* Delta in characters and bytes for try_window_id. */
12838 static ptrdiff_t debug_delta, debug_delta_bytes;
12840 /* Values of window_end_pos and window_end_vpos at the end of
12841 try_window_id. */
12843 static ptrdiff_t debug_end_vpos;
12845 /* Append a string to W->desired_matrix->method. FMT is a printf
12846 format string. If trace_redisplay_p is true also printf the
12847 resulting string to stderr. */
12849 static void debug_method_add (struct window *, char const *, ...)
12850 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12852 static void
12853 debug_method_add (struct window *w, char const *fmt, ...)
12855 void *ptr = w;
12856 char *method = w->desired_matrix->method;
12857 int len = strlen (method);
12858 int size = sizeof w->desired_matrix->method;
12859 int remaining = size - len - 1;
12860 va_list ap;
12862 if (len && remaining)
12864 method[len] = '|';
12865 --remaining, ++len;
12868 va_start (ap, fmt);
12869 vsnprintf (method + len, remaining + 1, fmt, ap);
12870 va_end (ap);
12872 if (trace_redisplay_p)
12873 fprintf (stderr, "%p (%s): %s\n",
12874 ptr,
12875 ((BUFFERP (w->contents)
12876 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12877 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12878 : "no buffer"),
12879 method + len);
12882 #endif /* GLYPH_DEBUG */
12885 /* Value is true if all changes in window W, which displays
12886 current_buffer, are in the text between START and END. START is a
12887 buffer position, END is given as a distance from Z. Used in
12888 redisplay_internal for display optimization. */
12890 static bool
12891 text_outside_line_unchanged_p (struct window *w,
12892 ptrdiff_t start, ptrdiff_t end)
12894 bool unchanged_p = true;
12896 /* If text or overlays have changed, see where. */
12897 if (window_outdated (w))
12899 /* Gap in the line? */
12900 if (GPT < start || Z - GPT < end)
12901 unchanged_p = false;
12903 /* Changes start in front of the line, or end after it? */
12904 if (unchanged_p
12905 && (BEG_UNCHANGED < start - 1
12906 || END_UNCHANGED < end))
12907 unchanged_p = false;
12909 /* If selective display, can't optimize if changes start at the
12910 beginning of the line. */
12911 if (unchanged_p
12912 && INTEGERP (BVAR (current_buffer, selective_display))
12913 && XINT (BVAR (current_buffer, selective_display)) > 0
12914 && (BEG_UNCHANGED < start || GPT <= start))
12915 unchanged_p = false;
12917 /* If there are overlays at the start or end of the line, these
12918 may have overlay strings with newlines in them. A change at
12919 START, for instance, may actually concern the display of such
12920 overlay strings as well, and they are displayed on different
12921 lines. So, quickly rule out this case. (For the future, it
12922 might be desirable to implement something more telling than
12923 just BEG/END_UNCHANGED.) */
12924 if (unchanged_p)
12926 if (BEG + BEG_UNCHANGED == start
12927 && overlay_touches_p (start))
12928 unchanged_p = false;
12929 if (END_UNCHANGED == end
12930 && overlay_touches_p (Z - end))
12931 unchanged_p = false;
12934 /* Under bidi reordering, adding or deleting a character in the
12935 beginning of a paragraph, before the first strong directional
12936 character, can change the base direction of the paragraph (unless
12937 the buffer specifies a fixed paragraph direction), which will
12938 require to redisplay the whole paragraph. It might be worthwhile
12939 to find the paragraph limits and widen the range of redisplayed
12940 lines to that, but for now just give up this optimization. */
12941 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
12942 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
12943 unchanged_p = false;
12946 return unchanged_p;
12950 /* Do a frame update, taking possible shortcuts into account. This is
12951 the main external entry point for redisplay.
12953 If the last redisplay displayed an echo area message and that message
12954 is no longer requested, we clear the echo area or bring back the
12955 mini-buffer if that is in use. */
12957 void
12958 redisplay (void)
12960 redisplay_internal ();
12964 static Lisp_Object
12965 overlay_arrow_string_or_property (Lisp_Object var)
12967 Lisp_Object val;
12969 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12970 return val;
12972 return Voverlay_arrow_string;
12975 /* Return true if there are any overlay-arrows in current_buffer. */
12976 static bool
12977 overlay_arrow_in_current_buffer_p (void)
12979 Lisp_Object vlist;
12981 for (vlist = Voverlay_arrow_variable_list;
12982 CONSP (vlist);
12983 vlist = XCDR (vlist))
12985 Lisp_Object var = XCAR (vlist);
12986 Lisp_Object val;
12988 if (!SYMBOLP (var))
12989 continue;
12990 val = find_symbol_value (var);
12991 if (MARKERP (val)
12992 && current_buffer == XMARKER (val)->buffer)
12993 return true;
12995 return false;
12999 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13000 has changed. */
13002 static bool
13003 overlay_arrows_changed_p (void)
13005 Lisp_Object vlist;
13007 for (vlist = Voverlay_arrow_variable_list;
13008 CONSP (vlist);
13009 vlist = XCDR (vlist))
13011 Lisp_Object var = XCAR (vlist);
13012 Lisp_Object val, pstr;
13014 if (!SYMBOLP (var))
13015 continue;
13016 val = find_symbol_value (var);
13017 if (!MARKERP (val))
13018 continue;
13019 if (! EQ (COERCE_MARKER (val),
13020 Fget (var, Qlast_arrow_position))
13021 || ! (pstr = overlay_arrow_string_or_property (var),
13022 EQ (pstr, Fget (var, Qlast_arrow_string))))
13023 return true;
13025 return false;
13028 /* Mark overlay arrows to be updated on next redisplay. */
13030 static void
13031 update_overlay_arrows (int up_to_date)
13033 Lisp_Object vlist;
13035 for (vlist = Voverlay_arrow_variable_list;
13036 CONSP (vlist);
13037 vlist = XCDR (vlist))
13039 Lisp_Object var = XCAR (vlist);
13041 if (!SYMBOLP (var))
13042 continue;
13044 if (up_to_date > 0)
13046 Lisp_Object val = find_symbol_value (var);
13047 Fput (var, Qlast_arrow_position,
13048 COERCE_MARKER (val));
13049 Fput (var, Qlast_arrow_string,
13050 overlay_arrow_string_or_property (var));
13052 else if (up_to_date < 0
13053 || !NILP (Fget (var, Qlast_arrow_position)))
13055 Fput (var, Qlast_arrow_position, Qt);
13056 Fput (var, Qlast_arrow_string, Qt);
13062 /* Return overlay arrow string to display at row.
13063 Return integer (bitmap number) for arrow bitmap in left fringe.
13064 Return nil if no overlay arrow. */
13066 static Lisp_Object
13067 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13069 Lisp_Object vlist;
13071 for (vlist = Voverlay_arrow_variable_list;
13072 CONSP (vlist);
13073 vlist = XCDR (vlist))
13075 Lisp_Object var = XCAR (vlist);
13076 Lisp_Object val;
13078 if (!SYMBOLP (var))
13079 continue;
13081 val = find_symbol_value (var);
13083 if (MARKERP (val)
13084 && current_buffer == XMARKER (val)->buffer
13085 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13087 if (FRAME_WINDOW_P (it->f)
13088 /* FIXME: if ROW->reversed_p is set, this should test
13089 the right fringe, not the left one. */
13090 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13092 #ifdef HAVE_WINDOW_SYSTEM
13093 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13095 int fringe_bitmap = lookup_fringe_bitmap (val);
13096 if (fringe_bitmap != 0)
13097 return make_number (fringe_bitmap);
13099 #endif
13100 return make_number (-1); /* Use default arrow bitmap. */
13102 return overlay_arrow_string_or_property (var);
13106 return Qnil;
13109 /* Return true if point moved out of or into a composition. Otherwise
13110 return false. PREV_BUF and PREV_PT are the last point buffer and
13111 position. BUF and PT are the current point buffer and position. */
13113 static bool
13114 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13115 struct buffer *buf, ptrdiff_t pt)
13117 ptrdiff_t start, end;
13118 Lisp_Object prop;
13119 Lisp_Object buffer;
13121 XSETBUFFER (buffer, buf);
13122 /* Check a composition at the last point if point moved within the
13123 same buffer. */
13124 if (prev_buf == buf)
13126 if (prev_pt == pt)
13127 /* Point didn't move. */
13128 return false;
13130 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13131 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13132 && composition_valid_p (start, end, prop)
13133 && start < prev_pt && end > prev_pt)
13134 /* The last point was within the composition. Return true iff
13135 point moved out of the composition. */
13136 return (pt <= start || pt >= end);
13139 /* Check a composition at the current point. */
13140 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13141 && find_composition (pt, -1, &start, &end, &prop, buffer)
13142 && composition_valid_p (start, end, prop)
13143 && start < pt && end > pt);
13146 /* Reconsider the clip changes of buffer which is displayed in W. */
13148 static void
13149 reconsider_clip_changes (struct window *w)
13151 struct buffer *b = XBUFFER (w->contents);
13153 if (b->clip_changed
13154 && w->window_end_valid
13155 && w->current_matrix->buffer == b
13156 && w->current_matrix->zv == BUF_ZV (b)
13157 && w->current_matrix->begv == BUF_BEGV (b))
13158 b->clip_changed = false;
13160 /* If display wasn't paused, and W is not a tool bar window, see if
13161 point has been moved into or out of a composition. In that case,
13162 set b->clip_changed to force updating the screen. If
13163 b->clip_changed has already been set, skip this check. */
13164 if (!b->clip_changed && w->window_end_valid)
13166 ptrdiff_t pt = (w == XWINDOW (selected_window)
13167 ? PT : marker_position (w->pointm));
13169 if ((w->current_matrix->buffer != b || pt != w->last_point)
13170 && check_point_in_composition (w->current_matrix->buffer,
13171 w->last_point, b, pt))
13172 b->clip_changed = true;
13176 static void
13177 propagate_buffer_redisplay (void)
13178 { /* Resetting b->text->redisplay is problematic!
13179 We can't just reset it in the case that some window that displays
13180 it has not been redisplayed; and such a window can stay
13181 unredisplayed for a long time if it's currently invisible.
13182 But we do want to reset it at the end of redisplay otherwise
13183 its displayed windows will keep being redisplayed over and over
13184 again.
13185 So we copy all b->text->redisplay flags up to their windows here,
13186 such that mark_window_display_accurate can safely reset
13187 b->text->redisplay. */
13188 Lisp_Object ws = window_list ();
13189 for (; CONSP (ws); ws = XCDR (ws))
13191 struct window *thisw = XWINDOW (XCAR (ws));
13192 struct buffer *thisb = XBUFFER (thisw->contents);
13193 if (thisb->text->redisplay)
13194 thisw->redisplay = true;
13198 #define STOP_POLLING \
13199 do { if (! polling_stopped_here) stop_polling (); \
13200 polling_stopped_here = true; } while (false)
13202 #define RESUME_POLLING \
13203 do { if (polling_stopped_here) start_polling (); \
13204 polling_stopped_here = false; } while (false)
13207 /* Perhaps in the future avoid recentering windows if it
13208 is not necessary; currently that causes some problems. */
13210 static void
13211 redisplay_internal (void)
13213 struct window *w = XWINDOW (selected_window);
13214 struct window *sw;
13215 struct frame *fr;
13216 bool pending;
13217 bool must_finish = false, match_p;
13218 struct text_pos tlbufpos, tlendpos;
13219 int number_of_visible_frames;
13220 ptrdiff_t count;
13221 struct frame *sf;
13222 bool polling_stopped_here = false;
13223 Lisp_Object tail, frame;
13225 /* True means redisplay has to consider all windows on all
13226 frames. False, only selected_window is considered. */
13227 bool consider_all_windows_p;
13229 /* True means redisplay has to redisplay the miniwindow. */
13230 bool update_miniwindow_p = false;
13232 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13234 /* No redisplay if running in batch mode or frame is not yet fully
13235 initialized, or redisplay is explicitly turned off by setting
13236 Vinhibit_redisplay. */
13237 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13238 || !NILP (Vinhibit_redisplay))
13239 return;
13241 /* Don't examine these until after testing Vinhibit_redisplay.
13242 When Emacs is shutting down, perhaps because its connection to
13243 X has dropped, we should not look at them at all. */
13244 fr = XFRAME (w->frame);
13245 sf = SELECTED_FRAME ();
13247 if (!fr->glyphs_initialized_p)
13248 return;
13250 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13251 if (popup_activated ())
13252 return;
13253 #endif
13255 /* I don't think this happens but let's be paranoid. */
13256 if (redisplaying_p)
13257 return;
13259 /* Record a function that clears redisplaying_p
13260 when we leave this function. */
13261 count = SPECPDL_INDEX ();
13262 record_unwind_protect_void (unwind_redisplay);
13263 redisplaying_p = true;
13264 specbind (Qinhibit_free_realized_faces, Qnil);
13266 /* Record this function, so it appears on the profiler's backtraces. */
13267 record_in_backtrace (Qredisplay_internal, 0, 0);
13269 FOR_EACH_FRAME (tail, frame)
13270 XFRAME (frame)->already_hscrolled_p = false;
13272 retry:
13273 /* Remember the currently selected window. */
13274 sw = w;
13276 pending = false;
13277 last_escape_glyph_frame = NULL;
13278 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13279 last_glyphless_glyph_frame = NULL;
13280 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13282 /* If face_change, init_iterator will free all realized faces, which
13283 includes the faces referenced from current matrices. So, we
13284 can't reuse current matrices in this case. */
13285 if (face_change)
13286 windows_or_buffers_changed = 47;
13288 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13289 && FRAME_TTY (sf)->previous_frame != sf)
13291 /* Since frames on a single ASCII terminal share the same
13292 display area, displaying a different frame means redisplay
13293 the whole thing. */
13294 SET_FRAME_GARBAGED (sf);
13295 #ifndef DOS_NT
13296 set_tty_color_mode (FRAME_TTY (sf), sf);
13297 #endif
13298 FRAME_TTY (sf)->previous_frame = sf;
13301 /* Set the visible flags for all frames. Do this before checking for
13302 resized or garbaged frames; they want to know if their frames are
13303 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13304 number_of_visible_frames = 0;
13306 FOR_EACH_FRAME (tail, frame)
13308 struct frame *f = XFRAME (frame);
13310 if (FRAME_VISIBLE_P (f))
13312 ++number_of_visible_frames;
13313 /* Adjust matrices for visible frames only. */
13314 if (f->fonts_changed)
13316 adjust_frame_glyphs (f);
13317 f->fonts_changed = false;
13319 /* If cursor type has been changed on the frame
13320 other than selected, consider all frames. */
13321 if (f != sf && f->cursor_type_changed)
13322 update_mode_lines = 31;
13324 clear_desired_matrices (f);
13327 /* Notice any pending interrupt request to change frame size. */
13328 do_pending_window_change (true);
13330 /* do_pending_window_change could change the selected_window due to
13331 frame resizing which makes the selected window too small. */
13332 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13333 sw = w;
13335 /* Clear frames marked as garbaged. */
13336 clear_garbaged_frames ();
13338 /* Build menubar and tool-bar items. */
13339 if (NILP (Vmemory_full))
13340 prepare_menu_bars ();
13342 reconsider_clip_changes (w);
13344 /* In most cases selected window displays current buffer. */
13345 match_p = XBUFFER (w->contents) == current_buffer;
13346 if (match_p)
13348 /* Detect case that we need to write or remove a star in the mode line. */
13349 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13350 w->update_mode_line = true;
13352 if (mode_line_update_needed (w))
13353 w->update_mode_line = true;
13355 /* If reconsider_clip_changes above decided that the narrowing
13356 in the current buffer changed, make sure all other windows
13357 showing that buffer will be redisplayed. */
13358 if (current_buffer->clip_changed)
13359 bset_update_mode_line (current_buffer);
13362 /* Normally the message* functions will have already displayed and
13363 updated the echo area, but the frame may have been trashed, or
13364 the update may have been preempted, so display the echo area
13365 again here. Checking message_cleared_p captures the case that
13366 the echo area should be cleared. */
13367 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13368 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13369 || (message_cleared_p
13370 && minibuf_level == 0
13371 /* If the mini-window is currently selected, this means the
13372 echo-area doesn't show through. */
13373 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13375 bool window_height_changed_p = echo_area_display (false);
13377 if (message_cleared_p)
13378 update_miniwindow_p = true;
13380 must_finish = true;
13382 /* If we don't display the current message, don't clear the
13383 message_cleared_p flag, because, if we did, we wouldn't clear
13384 the echo area in the next redisplay which doesn't preserve
13385 the echo area. */
13386 if (!display_last_displayed_message_p)
13387 message_cleared_p = false;
13389 if (window_height_changed_p)
13391 windows_or_buffers_changed = 50;
13393 /* If window configuration was changed, frames may have been
13394 marked garbaged. Clear them or we will experience
13395 surprises wrt scrolling. */
13396 clear_garbaged_frames ();
13399 else if (EQ (selected_window, minibuf_window)
13400 && (current_buffer->clip_changed || window_outdated (w))
13401 && resize_mini_window (w, false))
13403 /* Resized active mini-window to fit the size of what it is
13404 showing if its contents might have changed. */
13405 must_finish = true;
13407 /* If window configuration was changed, frames may have been
13408 marked garbaged. Clear them or we will experience
13409 surprises wrt scrolling. */
13410 clear_garbaged_frames ();
13413 if (windows_or_buffers_changed && !update_mode_lines)
13414 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13415 only the windows's contents needs to be refreshed, or whether the
13416 mode-lines also need a refresh. */
13417 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13418 ? REDISPLAY_SOME : 32);
13420 /* If specs for an arrow have changed, do thorough redisplay
13421 to ensure we remove any arrow that should no longer exist. */
13422 if (overlay_arrows_changed_p ())
13423 /* Apparently, this is the only case where we update other windows,
13424 without updating other mode-lines. */
13425 windows_or_buffers_changed = 49;
13427 consider_all_windows_p = (update_mode_lines
13428 || windows_or_buffers_changed);
13430 #define AINC(a,i) \
13431 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13432 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13434 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13435 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13437 /* Optimize the case that only the line containing the cursor in the
13438 selected window has changed. Variables starting with this_ are
13439 set in display_line and record information about the line
13440 containing the cursor. */
13441 tlbufpos = this_line_start_pos;
13442 tlendpos = this_line_end_pos;
13443 if (!consider_all_windows_p
13444 && CHARPOS (tlbufpos) > 0
13445 && !w->update_mode_line
13446 && !current_buffer->clip_changed
13447 && !current_buffer->prevent_redisplay_optimizations_p
13448 && FRAME_VISIBLE_P (XFRAME (w->frame))
13449 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13450 && !XFRAME (w->frame)->cursor_type_changed
13451 /* Make sure recorded data applies to current buffer, etc. */
13452 && this_line_buffer == current_buffer
13453 && match_p
13454 && !w->force_start
13455 && !w->optional_new_start
13456 /* Point must be on the line that we have info recorded about. */
13457 && PT >= CHARPOS (tlbufpos)
13458 && PT <= Z - CHARPOS (tlendpos)
13459 /* All text outside that line, including its final newline,
13460 must be unchanged. */
13461 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13462 CHARPOS (tlendpos)))
13464 if (CHARPOS (tlbufpos) > BEGV
13465 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13466 && (CHARPOS (tlbufpos) == ZV
13467 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13468 /* Former continuation line has disappeared by becoming empty. */
13469 goto cancel;
13470 else if (window_outdated (w) || MINI_WINDOW_P (w))
13472 /* We have to handle the case of continuation around a
13473 wide-column character (see the comment in indent.c around
13474 line 1340).
13476 For instance, in the following case:
13478 -------- Insert --------
13479 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13480 J_I_ ==> J_I_ `^^' are cursors.
13481 ^^ ^^
13482 -------- --------
13484 As we have to redraw the line above, we cannot use this
13485 optimization. */
13487 struct it it;
13488 int line_height_before = this_line_pixel_height;
13490 /* Note that start_display will handle the case that the
13491 line starting at tlbufpos is a continuation line. */
13492 start_display (&it, w, tlbufpos);
13494 /* Implementation note: It this still necessary? */
13495 if (it.current_x != this_line_start_x)
13496 goto cancel;
13498 TRACE ((stderr, "trying display optimization 1\n"));
13499 w->cursor.vpos = -1;
13500 overlay_arrow_seen = false;
13501 it.vpos = this_line_vpos;
13502 it.current_y = this_line_y;
13503 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13504 display_line (&it);
13506 /* If line contains point, is not continued,
13507 and ends at same distance from eob as before, we win. */
13508 if (w->cursor.vpos >= 0
13509 /* Line is not continued, otherwise this_line_start_pos
13510 would have been set to 0 in display_line. */
13511 && CHARPOS (this_line_start_pos)
13512 /* Line ends as before. */
13513 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13514 /* Line has same height as before. Otherwise other lines
13515 would have to be shifted up or down. */
13516 && this_line_pixel_height == line_height_before)
13518 /* If this is not the window's last line, we must adjust
13519 the charstarts of the lines below. */
13520 if (it.current_y < it.last_visible_y)
13522 struct glyph_row *row
13523 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13524 ptrdiff_t delta, delta_bytes;
13526 /* We used to distinguish between two cases here,
13527 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13528 when the line ends in a newline or the end of the
13529 buffer's accessible portion. But both cases did
13530 the same, so they were collapsed. */
13531 delta = (Z
13532 - CHARPOS (tlendpos)
13533 - MATRIX_ROW_START_CHARPOS (row));
13534 delta_bytes = (Z_BYTE
13535 - BYTEPOS (tlendpos)
13536 - MATRIX_ROW_START_BYTEPOS (row));
13538 increment_matrix_positions (w->current_matrix,
13539 this_line_vpos + 1,
13540 w->current_matrix->nrows,
13541 delta, delta_bytes);
13544 /* If this row displays text now but previously didn't,
13545 or vice versa, w->window_end_vpos may have to be
13546 adjusted. */
13547 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13549 if (w->window_end_vpos < this_line_vpos)
13550 w->window_end_vpos = this_line_vpos;
13552 else if (w->window_end_vpos == this_line_vpos
13553 && this_line_vpos > 0)
13554 w->window_end_vpos = this_line_vpos - 1;
13555 w->window_end_valid = false;
13557 /* Update hint: No need to try to scroll in update_window. */
13558 w->desired_matrix->no_scrolling_p = true;
13560 #ifdef GLYPH_DEBUG
13561 *w->desired_matrix->method = 0;
13562 debug_method_add (w, "optimization 1");
13563 #endif
13564 #ifdef HAVE_WINDOW_SYSTEM
13565 update_window_fringes (w, false);
13566 #endif
13567 goto update;
13569 else
13570 goto cancel;
13572 else if (/* Cursor position hasn't changed. */
13573 PT == w->last_point
13574 /* Make sure the cursor was last displayed
13575 in this window. Otherwise we have to reposition it. */
13577 /* PXW: Must be converted to pixels, probably. */
13578 && 0 <= w->cursor.vpos
13579 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13581 if (!must_finish)
13583 do_pending_window_change (true);
13584 /* If selected_window changed, redisplay again. */
13585 if (WINDOWP (selected_window)
13586 && (w = XWINDOW (selected_window)) != sw)
13587 goto retry;
13589 /* We used to always goto end_of_redisplay here, but this
13590 isn't enough if we have a blinking cursor. */
13591 if (w->cursor_off_p == w->last_cursor_off_p)
13592 goto end_of_redisplay;
13594 goto update;
13596 /* If highlighting the region, or if the cursor is in the echo area,
13597 then we can't just move the cursor. */
13598 else if (NILP (Vshow_trailing_whitespace)
13599 && !cursor_in_echo_area)
13601 struct it it;
13602 struct glyph_row *row;
13604 /* Skip from tlbufpos to PT and see where it is. Note that
13605 PT may be in invisible text. If so, we will end at the
13606 next visible position. */
13607 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13608 NULL, DEFAULT_FACE_ID);
13609 it.current_x = this_line_start_x;
13610 it.current_y = this_line_y;
13611 it.vpos = this_line_vpos;
13613 /* The call to move_it_to stops in front of PT, but
13614 moves over before-strings. */
13615 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13617 if (it.vpos == this_line_vpos
13618 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13619 row->enabled_p))
13621 eassert (this_line_vpos == it.vpos);
13622 eassert (this_line_y == it.current_y);
13623 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13624 #ifdef GLYPH_DEBUG
13625 *w->desired_matrix->method = 0;
13626 debug_method_add (w, "optimization 3");
13627 #endif
13628 goto update;
13630 else
13631 goto cancel;
13634 cancel:
13635 /* Text changed drastically or point moved off of line. */
13636 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13639 CHARPOS (this_line_start_pos) = 0;
13640 ++clear_face_cache_count;
13641 #ifdef HAVE_WINDOW_SYSTEM
13642 ++clear_image_cache_count;
13643 #endif
13645 /* Build desired matrices, and update the display. If
13646 consider_all_windows_p, do it for all windows on all frames.
13647 Otherwise do it for selected_window, only. */
13649 if (consider_all_windows_p)
13651 FOR_EACH_FRAME (tail, frame)
13652 XFRAME (frame)->updated_p = false;
13654 propagate_buffer_redisplay ();
13656 FOR_EACH_FRAME (tail, frame)
13658 struct frame *f = XFRAME (frame);
13660 /* We don't have to do anything for unselected terminal
13661 frames. */
13662 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13663 && !EQ (FRAME_TTY (f)->top_frame, frame))
13664 continue;
13666 retry_frame:
13668 #if defined (HAVE_WINDOW_SYSTEM) && !defined (USE_GTK) && !defined (HAVE_NS)
13669 /* Redisplay internal tool bar if this is the first time so we
13670 can adjust the frame height right now, if necessary. */
13671 if (!f->tool_bar_redisplayed_once)
13673 if (redisplay_tool_bar (f))
13674 adjust_frame_glyphs (f);
13675 f->tool_bar_redisplayed_once = true;
13677 #endif
13679 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13681 bool gcscrollbars
13682 /* Only GC scrollbars when we redisplay the whole frame. */
13683 = f->redisplay || !REDISPLAY_SOME_P ();
13684 /* Mark all the scroll bars to be removed; we'll redeem
13685 the ones we want when we redisplay their windows. */
13686 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13687 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13689 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13690 redisplay_windows (FRAME_ROOT_WINDOW (f));
13691 /* Remember that the invisible frames need to be redisplayed next
13692 time they're visible. */
13693 else if (!REDISPLAY_SOME_P ())
13694 f->redisplay = true;
13696 /* The X error handler may have deleted that frame. */
13697 if (!FRAME_LIVE_P (f))
13698 continue;
13700 /* Any scroll bars which redisplay_windows should have
13701 nuked should now go away. */
13702 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13703 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13705 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13707 /* If fonts changed on visible frame, display again. */
13708 if (f->fonts_changed)
13710 adjust_frame_glyphs (f);
13711 f->fonts_changed = false;
13712 goto retry_frame;
13715 /* See if we have to hscroll. */
13716 if (!f->already_hscrolled_p)
13718 f->already_hscrolled_p = true;
13719 if (hscroll_windows (f->root_window))
13720 goto retry_frame;
13723 /* Prevent various kinds of signals during display
13724 update. stdio is not robust about handling
13725 signals, which can cause an apparent I/O error. */
13726 if (interrupt_input)
13727 unrequest_sigio ();
13728 STOP_POLLING;
13730 pending |= update_frame (f, false, false);
13731 f->cursor_type_changed = false;
13732 f->updated_p = true;
13737 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13739 if (!pending)
13741 /* Do the mark_window_display_accurate after all windows have
13742 been redisplayed because this call resets flags in buffers
13743 which are needed for proper redisplay. */
13744 FOR_EACH_FRAME (tail, frame)
13746 struct frame *f = XFRAME (frame);
13747 if (f->updated_p)
13749 f->redisplay = false;
13750 mark_window_display_accurate (f->root_window, true);
13751 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13752 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13757 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13759 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13760 struct frame *mini_frame;
13762 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13763 /* Use list_of_error, not Qerror, so that
13764 we catch only errors and don't run the debugger. */
13765 internal_condition_case_1 (redisplay_window_1, selected_window,
13766 list_of_error,
13767 redisplay_window_error);
13768 if (update_miniwindow_p)
13769 internal_condition_case_1 (redisplay_window_1, mini_window,
13770 list_of_error,
13771 redisplay_window_error);
13773 /* Compare desired and current matrices, perform output. */
13775 update:
13776 /* If fonts changed, display again. */
13777 if (sf->fonts_changed)
13778 goto retry;
13780 /* Prevent various kinds of signals during display update.
13781 stdio is not robust about handling signals,
13782 which can cause an apparent I/O error. */
13783 if (interrupt_input)
13784 unrequest_sigio ();
13785 STOP_POLLING;
13787 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13789 if (hscroll_windows (selected_window))
13790 goto retry;
13792 XWINDOW (selected_window)->must_be_updated_p = true;
13793 pending = update_frame (sf, false, false);
13794 sf->cursor_type_changed = false;
13797 /* We may have called echo_area_display at the top of this
13798 function. If the echo area is on another frame, that may
13799 have put text on a frame other than the selected one, so the
13800 above call to update_frame would not have caught it. Catch
13801 it here. */
13802 mini_window = FRAME_MINIBUF_WINDOW (sf);
13803 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13805 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13807 XWINDOW (mini_window)->must_be_updated_p = true;
13808 pending |= update_frame (mini_frame, false, false);
13809 mini_frame->cursor_type_changed = false;
13810 if (!pending && hscroll_windows (mini_window))
13811 goto retry;
13815 /* If display was paused because of pending input, make sure we do a
13816 thorough update the next time. */
13817 if (pending)
13819 /* Prevent the optimization at the beginning of
13820 redisplay_internal that tries a single-line update of the
13821 line containing the cursor in the selected window. */
13822 CHARPOS (this_line_start_pos) = 0;
13824 /* Let the overlay arrow be updated the next time. */
13825 update_overlay_arrows (0);
13827 /* If we pause after scrolling, some rows in the current
13828 matrices of some windows are not valid. */
13829 if (!WINDOW_FULL_WIDTH_P (w)
13830 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13831 update_mode_lines = 36;
13833 else
13835 if (!consider_all_windows_p)
13837 /* This has already been done above if
13838 consider_all_windows_p is set. */
13839 if (XBUFFER (w->contents)->text->redisplay
13840 && buffer_window_count (XBUFFER (w->contents)) > 1)
13841 /* This can happen if b->text->redisplay was set during
13842 jit-lock. */
13843 propagate_buffer_redisplay ();
13844 mark_window_display_accurate_1 (w, true);
13846 /* Say overlay arrows are up to date. */
13847 update_overlay_arrows (1);
13849 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13850 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13853 update_mode_lines = 0;
13854 windows_or_buffers_changed = 0;
13857 /* Start SIGIO interrupts coming again. Having them off during the
13858 code above makes it less likely one will discard output, but not
13859 impossible, since there might be stuff in the system buffer here.
13860 But it is much hairier to try to do anything about that. */
13861 if (interrupt_input)
13862 request_sigio ();
13863 RESUME_POLLING;
13865 /* If a frame has become visible which was not before, redisplay
13866 again, so that we display it. Expose events for such a frame
13867 (which it gets when becoming visible) don't call the parts of
13868 redisplay constructing glyphs, so simply exposing a frame won't
13869 display anything in this case. So, we have to display these
13870 frames here explicitly. */
13871 if (!pending)
13873 int new_count = 0;
13875 FOR_EACH_FRAME (tail, frame)
13877 if (XFRAME (frame)->visible)
13878 new_count++;
13881 if (new_count != number_of_visible_frames)
13882 windows_or_buffers_changed = 52;
13885 /* Change frame size now if a change is pending. */
13886 do_pending_window_change (true);
13888 /* If we just did a pending size change, or have additional
13889 visible frames, or selected_window changed, redisplay again. */
13890 if ((windows_or_buffers_changed && !pending)
13891 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13892 goto retry;
13894 /* Clear the face and image caches.
13896 We used to do this only if consider_all_windows_p. But the cache
13897 needs to be cleared if a timer creates images in the current
13898 buffer (e.g. the test case in Bug#6230). */
13900 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13902 clear_face_cache (false);
13903 clear_face_cache_count = 0;
13906 #ifdef HAVE_WINDOW_SYSTEM
13907 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13909 clear_image_caches (Qnil);
13910 clear_image_cache_count = 0;
13912 #endif /* HAVE_WINDOW_SYSTEM */
13914 end_of_redisplay:
13915 #ifdef HAVE_NS
13916 ns_set_doc_edited ();
13917 #endif
13918 if (interrupt_input && interrupts_deferred)
13919 request_sigio ();
13921 unbind_to (count, Qnil);
13922 RESUME_POLLING;
13926 /* Redisplay, but leave alone any recent echo area message unless
13927 another message has been requested in its place.
13929 This is useful in situations where you need to redisplay but no
13930 user action has occurred, making it inappropriate for the message
13931 area to be cleared. See tracking_off and
13932 wait_reading_process_output for examples of these situations.
13934 FROM_WHERE is an integer saying from where this function was
13935 called. This is useful for debugging. */
13937 void
13938 redisplay_preserve_echo_area (int from_where)
13940 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13942 if (!NILP (echo_area_buffer[1]))
13944 /* We have a previously displayed message, but no current
13945 message. Redisplay the previous message. */
13946 display_last_displayed_message_p = true;
13947 redisplay_internal ();
13948 display_last_displayed_message_p = false;
13950 else
13951 redisplay_internal ();
13953 flush_frame (SELECTED_FRAME ());
13957 /* Function registered with record_unwind_protect in redisplay_internal. */
13959 static void
13960 unwind_redisplay (void)
13962 redisplaying_p = false;
13966 /* Mark the display of leaf window W as accurate or inaccurate.
13967 If ACCURATE_P, mark display of W as accurate.
13968 If !ACCURATE_P, arrange for W to be redisplayed the next
13969 time redisplay_internal is called. */
13971 static void
13972 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
13974 struct buffer *b = XBUFFER (w->contents);
13976 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
13977 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
13978 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13980 if (accurate_p)
13982 b->clip_changed = false;
13983 b->prevent_redisplay_optimizations_p = false;
13984 eassert (buffer_window_count (b) > 0);
13985 /* Resetting b->text->redisplay is problematic!
13986 In order to make it safer to do it here, redisplay_internal must
13987 have copied all b->text->redisplay to their respective windows. */
13988 b->text->redisplay = false;
13990 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13991 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13992 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13993 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13995 w->current_matrix->buffer = b;
13996 w->current_matrix->begv = BUF_BEGV (b);
13997 w->current_matrix->zv = BUF_ZV (b);
13999 w->last_cursor_vpos = w->cursor.vpos;
14000 w->last_cursor_off_p = w->cursor_off_p;
14002 if (w == XWINDOW (selected_window))
14003 w->last_point = BUF_PT (b);
14004 else
14005 w->last_point = marker_position (w->pointm);
14007 w->window_end_valid = true;
14008 w->update_mode_line = false;
14011 w->redisplay = !accurate_p;
14015 /* Mark the display of windows in the window tree rooted at WINDOW as
14016 accurate or inaccurate. If ACCURATE_P, mark display of
14017 windows as accurate. If !ACCURATE_P, arrange for windows to
14018 be redisplayed the next time redisplay_internal is called. */
14020 void
14021 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14023 struct window *w;
14025 for (; !NILP (window); window = w->next)
14027 w = XWINDOW (window);
14028 if (WINDOWP (w->contents))
14029 mark_window_display_accurate (w->contents, accurate_p);
14030 else
14031 mark_window_display_accurate_1 (w, accurate_p);
14034 if (accurate_p)
14035 update_overlay_arrows (1);
14036 else
14037 /* Force a thorough redisplay the next time by setting
14038 last_arrow_position and last_arrow_string to t, which is
14039 unequal to any useful value of Voverlay_arrow_... */
14040 update_overlay_arrows (-1);
14044 /* Return value in display table DP (Lisp_Char_Table *) for character
14045 C. Since a display table doesn't have any parent, we don't have to
14046 follow parent. Do not call this function directly but use the
14047 macro DISP_CHAR_VECTOR. */
14049 Lisp_Object
14050 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14052 Lisp_Object val;
14054 if (ASCII_CHAR_P (c))
14056 val = dp->ascii;
14057 if (SUB_CHAR_TABLE_P (val))
14058 val = XSUB_CHAR_TABLE (val)->contents[c];
14060 else
14062 Lisp_Object table;
14064 XSETCHAR_TABLE (table, dp);
14065 val = char_table_ref (table, c);
14067 if (NILP (val))
14068 val = dp->defalt;
14069 return val;
14074 /***********************************************************************
14075 Window Redisplay
14076 ***********************************************************************/
14078 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14080 static void
14081 redisplay_windows (Lisp_Object window)
14083 while (!NILP (window))
14085 struct window *w = XWINDOW (window);
14087 if (WINDOWP (w->contents))
14088 redisplay_windows (w->contents);
14089 else if (BUFFERP (w->contents))
14091 displayed_buffer = XBUFFER (w->contents);
14092 /* Use list_of_error, not Qerror, so that
14093 we catch only errors and don't run the debugger. */
14094 internal_condition_case_1 (redisplay_window_0, window,
14095 list_of_error,
14096 redisplay_window_error);
14099 window = w->next;
14103 static Lisp_Object
14104 redisplay_window_error (Lisp_Object ignore)
14106 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14107 return Qnil;
14110 static Lisp_Object
14111 redisplay_window_0 (Lisp_Object window)
14113 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14114 redisplay_window (window, false);
14115 return Qnil;
14118 static Lisp_Object
14119 redisplay_window_1 (Lisp_Object window)
14121 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14122 redisplay_window (window, true);
14123 return Qnil;
14127 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14128 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14129 which positions recorded in ROW differ from current buffer
14130 positions.
14132 Return true iff cursor is on this row. */
14134 static bool
14135 set_cursor_from_row (struct window *w, struct glyph_row *row,
14136 struct glyph_matrix *matrix,
14137 ptrdiff_t delta, ptrdiff_t delta_bytes,
14138 int dy, int dvpos)
14140 struct glyph *glyph = row->glyphs[TEXT_AREA];
14141 struct glyph *end = glyph + row->used[TEXT_AREA];
14142 struct glyph *cursor = NULL;
14143 /* The last known character position in row. */
14144 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14145 int x = row->x;
14146 ptrdiff_t pt_old = PT - delta;
14147 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14148 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14149 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14150 /* A glyph beyond the edge of TEXT_AREA which we should never
14151 touch. */
14152 struct glyph *glyphs_end = end;
14153 /* True means we've found a match for cursor position, but that
14154 glyph has the avoid_cursor_p flag set. */
14155 bool match_with_avoid_cursor = false;
14156 /* True means we've seen at least one glyph that came from a
14157 display string. */
14158 bool string_seen = false;
14159 /* Largest and smallest buffer positions seen so far during scan of
14160 glyph row. */
14161 ptrdiff_t bpos_max = pos_before;
14162 ptrdiff_t bpos_min = pos_after;
14163 /* Last buffer position covered by an overlay string with an integer
14164 `cursor' property. */
14165 ptrdiff_t bpos_covered = 0;
14166 /* True means the display string on which to display the cursor
14167 comes from a text property, not from an overlay. */
14168 bool string_from_text_prop = false;
14170 /* Don't even try doing anything if called for a mode-line or
14171 header-line row, since the rest of the code isn't prepared to
14172 deal with such calamities. */
14173 eassert (!row->mode_line_p);
14174 if (row->mode_line_p)
14175 return false;
14177 /* Skip over glyphs not having an object at the start and the end of
14178 the row. These are special glyphs like truncation marks on
14179 terminal frames. */
14180 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14182 if (!row->reversed_p)
14184 while (glyph < end
14185 && NILP (glyph->object)
14186 && glyph->charpos < 0)
14188 x += glyph->pixel_width;
14189 ++glyph;
14191 while (end > glyph
14192 && NILP ((end - 1)->object)
14193 /* CHARPOS is zero for blanks and stretch glyphs
14194 inserted by extend_face_to_end_of_line. */
14195 && (end - 1)->charpos <= 0)
14196 --end;
14197 glyph_before = glyph - 1;
14198 glyph_after = end;
14200 else
14202 struct glyph *g;
14204 /* If the glyph row is reversed, we need to process it from back
14205 to front, so swap the edge pointers. */
14206 glyphs_end = end = glyph - 1;
14207 glyph += row->used[TEXT_AREA] - 1;
14209 while (glyph > end + 1
14210 && NILP (glyph->object)
14211 && glyph->charpos < 0)
14213 --glyph;
14214 x -= glyph->pixel_width;
14216 if (NILP (glyph->object) && glyph->charpos < 0)
14217 --glyph;
14218 /* By default, in reversed rows we put the cursor on the
14219 rightmost (first in the reading order) glyph. */
14220 for (g = end + 1; g < glyph; g++)
14221 x += g->pixel_width;
14222 while (end < glyph
14223 && NILP ((end + 1)->object)
14224 && (end + 1)->charpos <= 0)
14225 ++end;
14226 glyph_before = glyph + 1;
14227 glyph_after = end;
14230 else if (row->reversed_p)
14232 /* In R2L rows that don't display text, put the cursor on the
14233 rightmost glyph. Case in point: an empty last line that is
14234 part of an R2L paragraph. */
14235 cursor = end - 1;
14236 /* Avoid placing the cursor on the last glyph of the row, where
14237 on terminal frames we hold the vertical border between
14238 adjacent windows. */
14239 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14240 && !WINDOW_RIGHTMOST_P (w)
14241 && cursor == row->glyphs[LAST_AREA] - 1)
14242 cursor--;
14243 x = -1; /* will be computed below, at label compute_x */
14246 /* Step 1: Try to find the glyph whose character position
14247 corresponds to point. If that's not possible, find 2 glyphs
14248 whose character positions are the closest to point, one before
14249 point, the other after it. */
14250 if (!row->reversed_p)
14251 while (/* not marched to end of glyph row */
14252 glyph < end
14253 /* glyph was not inserted by redisplay for internal purposes */
14254 && !NILP (glyph->object))
14256 if (BUFFERP (glyph->object))
14258 ptrdiff_t dpos = glyph->charpos - pt_old;
14260 if (glyph->charpos > bpos_max)
14261 bpos_max = glyph->charpos;
14262 if (glyph->charpos < bpos_min)
14263 bpos_min = glyph->charpos;
14264 if (!glyph->avoid_cursor_p)
14266 /* If we hit point, we've found the glyph on which to
14267 display the cursor. */
14268 if (dpos == 0)
14270 match_with_avoid_cursor = false;
14271 break;
14273 /* See if we've found a better approximation to
14274 POS_BEFORE or to POS_AFTER. */
14275 if (0 > dpos && dpos > pos_before - pt_old)
14277 pos_before = glyph->charpos;
14278 glyph_before = glyph;
14280 else if (0 < dpos && dpos < pos_after - pt_old)
14282 pos_after = glyph->charpos;
14283 glyph_after = glyph;
14286 else if (dpos == 0)
14287 match_with_avoid_cursor = true;
14289 else if (STRINGP (glyph->object))
14291 Lisp_Object chprop;
14292 ptrdiff_t glyph_pos = glyph->charpos;
14294 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14295 glyph->object);
14296 if (!NILP (chprop))
14298 /* If the string came from a `display' text property,
14299 look up the buffer position of that property and
14300 use that position to update bpos_max, as if we
14301 actually saw such a position in one of the row's
14302 glyphs. This helps with supporting integer values
14303 of `cursor' property on the display string in
14304 situations where most or all of the row's buffer
14305 text is completely covered by display properties,
14306 so that no glyph with valid buffer positions is
14307 ever seen in the row. */
14308 ptrdiff_t prop_pos =
14309 string_buffer_position_lim (glyph->object, pos_before,
14310 pos_after, false);
14312 if (prop_pos >= pos_before)
14313 bpos_max = prop_pos;
14315 if (INTEGERP (chprop))
14317 bpos_covered = bpos_max + XINT (chprop);
14318 /* If the `cursor' property covers buffer positions up
14319 to and including point, we should display cursor on
14320 this glyph. Note that, if a `cursor' property on one
14321 of the string's characters has an integer value, we
14322 will break out of the loop below _before_ we get to
14323 the position match above. IOW, integer values of
14324 the `cursor' property override the "exact match for
14325 point" strategy of positioning the cursor. */
14326 /* Implementation note: bpos_max == pt_old when, e.g.,
14327 we are in an empty line, where bpos_max is set to
14328 MATRIX_ROW_START_CHARPOS, see above. */
14329 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14331 cursor = glyph;
14332 break;
14336 string_seen = true;
14338 x += glyph->pixel_width;
14339 ++glyph;
14341 else if (glyph > end) /* row is reversed */
14342 while (!NILP (glyph->object))
14344 if (BUFFERP (glyph->object))
14346 ptrdiff_t dpos = glyph->charpos - pt_old;
14348 if (glyph->charpos > bpos_max)
14349 bpos_max = glyph->charpos;
14350 if (glyph->charpos < bpos_min)
14351 bpos_min = glyph->charpos;
14352 if (!glyph->avoid_cursor_p)
14354 if (dpos == 0)
14356 match_with_avoid_cursor = false;
14357 break;
14359 if (0 > dpos && dpos > pos_before - pt_old)
14361 pos_before = glyph->charpos;
14362 glyph_before = glyph;
14364 else if (0 < dpos && dpos < pos_after - pt_old)
14366 pos_after = glyph->charpos;
14367 glyph_after = glyph;
14370 else if (dpos == 0)
14371 match_with_avoid_cursor = true;
14373 else if (STRINGP (glyph->object))
14375 Lisp_Object chprop;
14376 ptrdiff_t glyph_pos = glyph->charpos;
14378 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14379 glyph->object);
14380 if (!NILP (chprop))
14382 ptrdiff_t prop_pos =
14383 string_buffer_position_lim (glyph->object, pos_before,
14384 pos_after, false);
14386 if (prop_pos >= pos_before)
14387 bpos_max = prop_pos;
14389 if (INTEGERP (chprop))
14391 bpos_covered = bpos_max + XINT (chprop);
14392 /* If the `cursor' property covers buffer positions up
14393 to and including point, we should display cursor on
14394 this glyph. */
14395 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14397 cursor = glyph;
14398 break;
14401 string_seen = true;
14403 --glyph;
14404 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14406 x--; /* can't use any pixel_width */
14407 break;
14409 x -= glyph->pixel_width;
14412 /* Step 2: If we didn't find an exact match for point, we need to
14413 look for a proper place to put the cursor among glyphs between
14414 GLYPH_BEFORE and GLYPH_AFTER. */
14415 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14416 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14417 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14419 /* An empty line has a single glyph whose OBJECT is nil and
14420 whose CHARPOS is the position of a newline on that line.
14421 Note that on a TTY, there are more glyphs after that, which
14422 were produced by extend_face_to_end_of_line, but their
14423 CHARPOS is zero or negative. */
14424 bool empty_line_p =
14425 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14426 && NILP (glyph->object) && glyph->charpos > 0
14427 /* On a TTY, continued and truncated rows also have a glyph at
14428 their end whose OBJECT is nil and whose CHARPOS is
14429 positive (the continuation and truncation glyphs), but such
14430 rows are obviously not "empty". */
14431 && !(row->continued_p || row->truncated_on_right_p));
14433 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14435 ptrdiff_t ellipsis_pos;
14437 /* Scan back over the ellipsis glyphs. */
14438 if (!row->reversed_p)
14440 ellipsis_pos = (glyph - 1)->charpos;
14441 while (glyph > row->glyphs[TEXT_AREA]
14442 && (glyph - 1)->charpos == ellipsis_pos)
14443 glyph--, x -= glyph->pixel_width;
14444 /* That loop always goes one position too far, including
14445 the glyph before the ellipsis. So scan forward over
14446 that one. */
14447 x += glyph->pixel_width;
14448 glyph++;
14450 else /* row is reversed */
14452 ellipsis_pos = (glyph + 1)->charpos;
14453 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14454 && (glyph + 1)->charpos == ellipsis_pos)
14455 glyph++, x += glyph->pixel_width;
14456 x -= glyph->pixel_width;
14457 glyph--;
14460 else if (match_with_avoid_cursor)
14462 cursor = glyph_after;
14463 x = -1;
14465 else if (string_seen)
14467 int incr = row->reversed_p ? -1 : +1;
14469 /* Need to find the glyph that came out of a string which is
14470 present at point. That glyph is somewhere between
14471 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14472 positioned between POS_BEFORE and POS_AFTER in the
14473 buffer. */
14474 struct glyph *start, *stop;
14475 ptrdiff_t pos = pos_before;
14477 x = -1;
14479 /* If the row ends in a newline from a display string,
14480 reordering could have moved the glyphs belonging to the
14481 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14482 in this case we extend the search to the last glyph in
14483 the row that was not inserted by redisplay. */
14484 if (row->ends_in_newline_from_string_p)
14486 glyph_after = end;
14487 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14490 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14491 correspond to POS_BEFORE and POS_AFTER, respectively. We
14492 need START and STOP in the order that corresponds to the
14493 row's direction as given by its reversed_p flag. If the
14494 directionality of characters between POS_BEFORE and
14495 POS_AFTER is the opposite of the row's base direction,
14496 these characters will have been reordered for display,
14497 and we need to reverse START and STOP. */
14498 if (!row->reversed_p)
14500 start = min (glyph_before, glyph_after);
14501 stop = max (glyph_before, glyph_after);
14503 else
14505 start = max (glyph_before, glyph_after);
14506 stop = min (glyph_before, glyph_after);
14508 for (glyph = start + incr;
14509 row->reversed_p ? glyph > stop : glyph < stop; )
14512 /* Any glyphs that come from the buffer are here because
14513 of bidi reordering. Skip them, and only pay
14514 attention to glyphs that came from some string. */
14515 if (STRINGP (glyph->object))
14517 Lisp_Object str;
14518 ptrdiff_t tem;
14519 /* If the display property covers the newline, we
14520 need to search for it one position farther. */
14521 ptrdiff_t lim = pos_after
14522 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14524 string_from_text_prop = false;
14525 str = glyph->object;
14526 tem = string_buffer_position_lim (str, pos, lim, false);
14527 if (tem == 0 /* from overlay */
14528 || pos <= tem)
14530 /* If the string from which this glyph came is
14531 found in the buffer at point, or at position
14532 that is closer to point than pos_after, then
14533 we've found the glyph we've been looking for.
14534 If it comes from an overlay (tem == 0), and
14535 it has the `cursor' property on one of its
14536 glyphs, record that glyph as a candidate for
14537 displaying the cursor. (As in the
14538 unidirectional version, we will display the
14539 cursor on the last candidate we find.) */
14540 if (tem == 0
14541 || tem == pt_old
14542 || (tem - pt_old > 0 && tem < pos_after))
14544 /* The glyphs from this string could have
14545 been reordered. Find the one with the
14546 smallest string position. Or there could
14547 be a character in the string with the
14548 `cursor' property, which means display
14549 cursor on that character's glyph. */
14550 ptrdiff_t strpos = glyph->charpos;
14552 if (tem)
14554 cursor = glyph;
14555 string_from_text_prop = true;
14557 for ( ;
14558 (row->reversed_p ? glyph > stop : glyph < stop)
14559 && EQ (glyph->object, str);
14560 glyph += incr)
14562 Lisp_Object cprop;
14563 ptrdiff_t gpos = glyph->charpos;
14565 cprop = Fget_char_property (make_number (gpos),
14566 Qcursor,
14567 glyph->object);
14568 if (!NILP (cprop))
14570 cursor = glyph;
14571 break;
14573 if (tem && glyph->charpos < strpos)
14575 strpos = glyph->charpos;
14576 cursor = glyph;
14580 if (tem == pt_old
14581 || (tem - pt_old > 0 && tem < pos_after))
14582 goto compute_x;
14584 if (tem)
14585 pos = tem + 1; /* don't find previous instances */
14587 /* This string is not what we want; skip all of the
14588 glyphs that came from it. */
14589 while ((row->reversed_p ? glyph > stop : glyph < stop)
14590 && EQ (glyph->object, str))
14591 glyph += incr;
14593 else
14594 glyph += incr;
14597 /* If we reached the end of the line, and END was from a string,
14598 the cursor is not on this line. */
14599 if (cursor == NULL
14600 && (row->reversed_p ? glyph <= end : glyph >= end)
14601 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14602 && STRINGP (end->object)
14603 && row->continued_p)
14604 return false;
14606 /* A truncated row may not include PT among its character positions.
14607 Setting the cursor inside the scroll margin will trigger
14608 recalculation of hscroll in hscroll_window_tree. But if a
14609 display string covers point, defer to the string-handling
14610 code below to figure this out. */
14611 else if (row->truncated_on_left_p && pt_old < bpos_min)
14613 cursor = glyph_before;
14614 x = -1;
14616 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14617 /* Zero-width characters produce no glyphs. */
14618 || (!empty_line_p
14619 && (row->reversed_p
14620 ? glyph_after > glyphs_end
14621 : glyph_after < glyphs_end)))
14623 cursor = glyph_after;
14624 x = -1;
14628 compute_x:
14629 if (cursor != NULL)
14630 glyph = cursor;
14631 else if (glyph == glyphs_end
14632 && pos_before == pos_after
14633 && STRINGP ((row->reversed_p
14634 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14635 : row->glyphs[TEXT_AREA])->object))
14637 /* If all the glyphs of this row came from strings, put the
14638 cursor on the first glyph of the row. This avoids having the
14639 cursor outside of the text area in this very rare and hard
14640 use case. */
14641 glyph =
14642 row->reversed_p
14643 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14644 : row->glyphs[TEXT_AREA];
14646 if (x < 0)
14648 struct glyph *g;
14650 /* Need to compute x that corresponds to GLYPH. */
14651 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14653 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14654 emacs_abort ();
14655 x += g->pixel_width;
14659 /* ROW could be part of a continued line, which, under bidi
14660 reordering, might have other rows whose start and end charpos
14661 occlude point. Only set w->cursor if we found a better
14662 approximation to the cursor position than we have from previously
14663 examined candidate rows belonging to the same continued line. */
14664 if (/* We already have a candidate row. */
14665 w->cursor.vpos >= 0
14666 /* That candidate is not the row we are processing. */
14667 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14668 /* Make sure cursor.vpos specifies a row whose start and end
14669 charpos occlude point, and it is valid candidate for being a
14670 cursor-row. This is because some callers of this function
14671 leave cursor.vpos at the row where the cursor was displayed
14672 during the last redisplay cycle. */
14673 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14674 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14675 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14677 struct glyph *g1
14678 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14680 /* Don't consider glyphs that are outside TEXT_AREA. */
14681 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14682 return false;
14683 /* Keep the candidate whose buffer position is the closest to
14684 point or has the `cursor' property. */
14685 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14686 w->cursor.hpos >= 0
14687 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14688 && ((BUFFERP (g1->object)
14689 && (g1->charpos == pt_old /* An exact match always wins. */
14690 || (BUFFERP (glyph->object)
14691 && eabs (g1->charpos - pt_old)
14692 < eabs (glyph->charpos - pt_old))))
14693 /* Previous candidate is a glyph from a string that has
14694 a non-nil `cursor' property. */
14695 || (STRINGP (g1->object)
14696 && (!NILP (Fget_char_property (make_number (g1->charpos),
14697 Qcursor, g1->object))
14698 /* Previous candidate is from the same display
14699 string as this one, and the display string
14700 came from a text property. */
14701 || (EQ (g1->object, glyph->object)
14702 && string_from_text_prop)
14703 /* this candidate is from newline and its
14704 position is not an exact match */
14705 || (NILP (glyph->object)
14706 && glyph->charpos != pt_old)))))
14707 return false;
14708 /* If this candidate gives an exact match, use that. */
14709 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14710 /* If this candidate is a glyph created for the
14711 terminating newline of a line, and point is on that
14712 newline, it wins because it's an exact match. */
14713 || (!row->continued_p
14714 && NILP (glyph->object)
14715 && glyph->charpos == 0
14716 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14717 /* Otherwise, keep the candidate that comes from a row
14718 spanning less buffer positions. This may win when one or
14719 both candidate positions are on glyphs that came from
14720 display strings, for which we cannot compare buffer
14721 positions. */
14722 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14723 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14724 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14725 return false;
14727 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14728 w->cursor.x = x;
14729 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14730 w->cursor.y = row->y + dy;
14732 if (w == XWINDOW (selected_window))
14734 if (!row->continued_p
14735 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14736 && row->x == 0)
14738 this_line_buffer = XBUFFER (w->contents);
14740 CHARPOS (this_line_start_pos)
14741 = MATRIX_ROW_START_CHARPOS (row) + delta;
14742 BYTEPOS (this_line_start_pos)
14743 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14745 CHARPOS (this_line_end_pos)
14746 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14747 BYTEPOS (this_line_end_pos)
14748 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14750 this_line_y = w->cursor.y;
14751 this_line_pixel_height = row->height;
14752 this_line_vpos = w->cursor.vpos;
14753 this_line_start_x = row->x;
14755 else
14756 CHARPOS (this_line_start_pos) = 0;
14759 return true;
14763 /* Run window scroll functions, if any, for WINDOW with new window
14764 start STARTP. Sets the window start of WINDOW to that position.
14766 We assume that the window's buffer is really current. */
14768 static struct text_pos
14769 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14771 struct window *w = XWINDOW (window);
14772 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14774 eassert (current_buffer == XBUFFER (w->contents));
14776 if (!NILP (Vwindow_scroll_functions))
14778 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14779 make_number (CHARPOS (startp)));
14780 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14781 /* In case the hook functions switch buffers. */
14782 set_buffer_internal (XBUFFER (w->contents));
14785 return startp;
14789 /* Make sure the line containing the cursor is fully visible.
14790 A value of true means there is nothing to be done.
14791 (Either the line is fully visible, or it cannot be made so,
14792 or we cannot tell.)
14794 If FORCE_P, return false even if partial visible cursor row
14795 is higher than window.
14797 If CURRENT_MATRIX_P, use the information from the
14798 window's current glyph matrix; otherwise use the desired glyph
14799 matrix.
14801 A value of false means the caller should do scrolling
14802 as if point had gone off the screen. */
14804 static bool
14805 cursor_row_fully_visible_p (struct window *w, bool force_p,
14806 bool current_matrix_p)
14808 struct glyph_matrix *matrix;
14809 struct glyph_row *row;
14810 int window_height;
14812 if (!make_cursor_line_fully_visible_p)
14813 return true;
14815 /* It's not always possible to find the cursor, e.g, when a window
14816 is full of overlay strings. Don't do anything in that case. */
14817 if (w->cursor.vpos < 0)
14818 return true;
14820 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14821 row = MATRIX_ROW (matrix, w->cursor.vpos);
14823 /* If the cursor row is not partially visible, there's nothing to do. */
14824 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14825 return true;
14827 /* If the row the cursor is in is taller than the window's height,
14828 it's not clear what to do, so do nothing. */
14829 window_height = window_box_height (w);
14830 if (row->height >= window_height)
14832 if (!force_p || MINI_WINDOW_P (w)
14833 || w->vscroll || w->cursor.vpos == 0)
14834 return true;
14836 return false;
14840 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14841 means only WINDOW is redisplayed in redisplay_internal.
14842 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14843 in redisplay_window to bring a partially visible line into view in
14844 the case that only the cursor has moved.
14846 LAST_LINE_MISFIT should be true if we're scrolling because the
14847 last screen line's vertical height extends past the end of the screen.
14849 Value is
14851 1 if scrolling succeeded
14853 0 if scrolling didn't find point.
14855 -1 if new fonts have been loaded so that we must interrupt
14856 redisplay, adjust glyph matrices, and try again. */
14858 enum
14860 SCROLLING_SUCCESS,
14861 SCROLLING_FAILED,
14862 SCROLLING_NEED_LARGER_MATRICES
14865 /* If scroll-conservatively is more than this, never recenter.
14867 If you change this, don't forget to update the doc string of
14868 `scroll-conservatively' and the Emacs manual. */
14869 #define SCROLL_LIMIT 100
14871 static int
14872 try_scrolling (Lisp_Object window, bool just_this_one_p,
14873 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14874 bool temp_scroll_step, bool last_line_misfit)
14876 struct window *w = XWINDOW (window);
14877 struct frame *f = XFRAME (w->frame);
14878 struct text_pos pos, startp;
14879 struct it it;
14880 int this_scroll_margin, scroll_max, rc, height;
14881 int dy = 0, amount_to_scroll = 0;
14882 bool scroll_down_p = false;
14883 int extra_scroll_margin_lines = last_line_misfit;
14884 Lisp_Object aggressive;
14885 /* We will never try scrolling more than this number of lines. */
14886 int scroll_limit = SCROLL_LIMIT;
14887 int frame_line_height = default_line_pixel_height (w);
14888 int window_total_lines
14889 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14891 #ifdef GLYPH_DEBUG
14892 debug_method_add (w, "try_scrolling");
14893 #endif
14895 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14897 /* Compute scroll margin height in pixels. We scroll when point is
14898 within this distance from the top or bottom of the window. */
14899 if (scroll_margin > 0)
14900 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14901 * frame_line_height;
14902 else
14903 this_scroll_margin = 0;
14905 /* Force arg_scroll_conservatively to have a reasonable value, to
14906 avoid scrolling too far away with slow move_it_* functions. Note
14907 that the user can supply scroll-conservatively equal to
14908 `most-positive-fixnum', which can be larger than INT_MAX. */
14909 if (arg_scroll_conservatively > scroll_limit)
14911 arg_scroll_conservatively = scroll_limit + 1;
14912 scroll_max = scroll_limit * frame_line_height;
14914 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14915 /* Compute how much we should try to scroll maximally to bring
14916 point into view. */
14917 scroll_max = (max (scroll_step,
14918 max (arg_scroll_conservatively, temp_scroll_step))
14919 * frame_line_height);
14920 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14921 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14922 /* We're trying to scroll because of aggressive scrolling but no
14923 scroll_step is set. Choose an arbitrary one. */
14924 scroll_max = 10 * frame_line_height;
14925 else
14926 scroll_max = 0;
14928 too_near_end:
14930 /* Decide whether to scroll down. */
14931 if (PT > CHARPOS (startp))
14933 int scroll_margin_y;
14935 /* Compute the pixel ypos of the scroll margin, then move IT to
14936 either that ypos or PT, whichever comes first. */
14937 start_display (&it, w, startp);
14938 scroll_margin_y = it.last_visible_y - this_scroll_margin
14939 - frame_line_height * extra_scroll_margin_lines;
14940 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14941 (MOVE_TO_POS | MOVE_TO_Y));
14943 if (PT > CHARPOS (it.current.pos))
14945 int y0 = line_bottom_y (&it);
14946 /* Compute how many pixels below window bottom to stop searching
14947 for PT. This avoids costly search for PT that is far away if
14948 the user limited scrolling by a small number of lines, but
14949 always finds PT if scroll_conservatively is set to a large
14950 number, such as most-positive-fixnum. */
14951 int slack = max (scroll_max, 10 * frame_line_height);
14952 int y_to_move = it.last_visible_y + slack;
14954 /* Compute the distance from the scroll margin to PT or to
14955 the scroll limit, whichever comes first. This should
14956 include the height of the cursor line, to make that line
14957 fully visible. */
14958 move_it_to (&it, PT, -1, y_to_move,
14959 -1, MOVE_TO_POS | MOVE_TO_Y);
14960 dy = line_bottom_y (&it) - y0;
14962 if (dy > scroll_max)
14963 return SCROLLING_FAILED;
14965 if (dy > 0)
14966 scroll_down_p = true;
14970 if (scroll_down_p)
14972 /* Point is in or below the bottom scroll margin, so move the
14973 window start down. If scrolling conservatively, move it just
14974 enough down to make point visible. If scroll_step is set,
14975 move it down by scroll_step. */
14976 if (arg_scroll_conservatively)
14977 amount_to_scroll
14978 = min (max (dy, frame_line_height),
14979 frame_line_height * arg_scroll_conservatively);
14980 else if (scroll_step || temp_scroll_step)
14981 amount_to_scroll = scroll_max;
14982 else
14984 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14985 height = WINDOW_BOX_TEXT_HEIGHT (w);
14986 if (NUMBERP (aggressive))
14988 double float_amount = XFLOATINT (aggressive) * height;
14989 int aggressive_scroll = float_amount;
14990 if (aggressive_scroll == 0 && float_amount > 0)
14991 aggressive_scroll = 1;
14992 /* Don't let point enter the scroll margin near top of
14993 the window. This could happen if the value of
14994 scroll_up_aggressively is too large and there are
14995 non-zero margins, because scroll_up_aggressively
14996 means put point that fraction of window height
14997 _from_the_bottom_margin_. */
14998 if (aggressive_scroll + 2 * this_scroll_margin > height)
14999 aggressive_scroll = height - 2 * this_scroll_margin;
15000 amount_to_scroll = dy + aggressive_scroll;
15004 if (amount_to_scroll <= 0)
15005 return SCROLLING_FAILED;
15007 start_display (&it, w, startp);
15008 if (arg_scroll_conservatively <= scroll_limit)
15009 move_it_vertically (&it, amount_to_scroll);
15010 else
15012 /* Extra precision for users who set scroll-conservatively
15013 to a large number: make sure the amount we scroll
15014 the window start is never less than amount_to_scroll,
15015 which was computed as distance from window bottom to
15016 point. This matters when lines at window top and lines
15017 below window bottom have different height. */
15018 struct it it1;
15019 void *it1data = NULL;
15020 /* We use a temporary it1 because line_bottom_y can modify
15021 its argument, if it moves one line down; see there. */
15022 int start_y;
15024 SAVE_IT (it1, it, it1data);
15025 start_y = line_bottom_y (&it1);
15026 do {
15027 RESTORE_IT (&it, &it, it1data);
15028 move_it_by_lines (&it, 1);
15029 SAVE_IT (it1, it, it1data);
15030 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15033 /* If STARTP is unchanged, move it down another screen line. */
15034 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15035 move_it_by_lines (&it, 1);
15036 startp = it.current.pos;
15038 else
15040 struct text_pos scroll_margin_pos = startp;
15041 int y_offset = 0;
15043 /* See if point is inside the scroll margin at the top of the
15044 window. */
15045 if (this_scroll_margin)
15047 int y_start;
15049 start_display (&it, w, startp);
15050 y_start = it.current_y;
15051 move_it_vertically (&it, this_scroll_margin);
15052 scroll_margin_pos = it.current.pos;
15053 /* If we didn't move enough before hitting ZV, request
15054 additional amount of scroll, to move point out of the
15055 scroll margin. */
15056 if (IT_CHARPOS (it) == ZV
15057 && it.current_y - y_start < this_scroll_margin)
15058 y_offset = this_scroll_margin - (it.current_y - y_start);
15061 if (PT < CHARPOS (scroll_margin_pos))
15063 /* Point is in the scroll margin at the top of the window or
15064 above what is displayed in the window. */
15065 int y0, y_to_move;
15067 /* Compute the vertical distance from PT to the scroll
15068 margin position. Move as far as scroll_max allows, or
15069 one screenful, or 10 screen lines, whichever is largest.
15070 Give up if distance is greater than scroll_max or if we
15071 didn't reach the scroll margin position. */
15072 SET_TEXT_POS (pos, PT, PT_BYTE);
15073 start_display (&it, w, pos);
15074 y0 = it.current_y;
15075 y_to_move = max (it.last_visible_y,
15076 max (scroll_max, 10 * frame_line_height));
15077 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15078 y_to_move, -1,
15079 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15080 dy = it.current_y - y0;
15081 if (dy > scroll_max
15082 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15083 return SCROLLING_FAILED;
15085 /* Additional scroll for when ZV was too close to point. */
15086 dy += y_offset;
15088 /* Compute new window start. */
15089 start_display (&it, w, startp);
15091 if (arg_scroll_conservatively)
15092 amount_to_scroll = max (dy, frame_line_height
15093 * max (scroll_step, temp_scroll_step));
15094 else if (scroll_step || temp_scroll_step)
15095 amount_to_scroll = scroll_max;
15096 else
15098 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15099 height = WINDOW_BOX_TEXT_HEIGHT (w);
15100 if (NUMBERP (aggressive))
15102 double float_amount = XFLOATINT (aggressive) * height;
15103 int aggressive_scroll = float_amount;
15104 if (aggressive_scroll == 0 && float_amount > 0)
15105 aggressive_scroll = 1;
15106 /* Don't let point enter the scroll margin near
15107 bottom of the window, if the value of
15108 scroll_down_aggressively happens to be too
15109 large. */
15110 if (aggressive_scroll + 2 * this_scroll_margin > height)
15111 aggressive_scroll = height - 2 * this_scroll_margin;
15112 amount_to_scroll = dy + aggressive_scroll;
15116 if (amount_to_scroll <= 0)
15117 return SCROLLING_FAILED;
15119 move_it_vertically_backward (&it, amount_to_scroll);
15120 startp = it.current.pos;
15124 /* Run window scroll functions. */
15125 startp = run_window_scroll_functions (window, startp);
15127 /* Display the window. Give up if new fonts are loaded, or if point
15128 doesn't appear. */
15129 if (!try_window (window, startp, 0))
15130 rc = SCROLLING_NEED_LARGER_MATRICES;
15131 else if (w->cursor.vpos < 0)
15133 clear_glyph_matrix (w->desired_matrix);
15134 rc = SCROLLING_FAILED;
15136 else
15138 /* Maybe forget recorded base line for line number display. */
15139 if (!just_this_one_p
15140 || current_buffer->clip_changed
15141 || BEG_UNCHANGED < CHARPOS (startp))
15142 w->base_line_number = 0;
15144 /* If cursor ends up on a partially visible line,
15145 treat that as being off the bottom of the screen. */
15146 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15147 false)
15148 /* It's possible that the cursor is on the first line of the
15149 buffer, which is partially obscured due to a vscroll
15150 (Bug#7537). In that case, avoid looping forever. */
15151 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15153 clear_glyph_matrix (w->desired_matrix);
15154 ++extra_scroll_margin_lines;
15155 goto too_near_end;
15157 rc = SCROLLING_SUCCESS;
15160 return rc;
15164 /* Compute a suitable window start for window W if display of W starts
15165 on a continuation line. Value is true if a new window start
15166 was computed.
15168 The new window start will be computed, based on W's width, starting
15169 from the start of the continued line. It is the start of the
15170 screen line with the minimum distance from the old start W->start. */
15172 static bool
15173 compute_window_start_on_continuation_line (struct window *w)
15175 struct text_pos pos, start_pos;
15176 bool window_start_changed_p = false;
15178 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15180 /* If window start is on a continuation line... Window start may be
15181 < BEGV in case there's invisible text at the start of the
15182 buffer (M-x rmail, for example). */
15183 if (CHARPOS (start_pos) > BEGV
15184 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15186 struct it it;
15187 struct glyph_row *row;
15189 /* Handle the case that the window start is out of range. */
15190 if (CHARPOS (start_pos) < BEGV)
15191 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15192 else if (CHARPOS (start_pos) > ZV)
15193 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15195 /* Find the start of the continued line. This should be fast
15196 because find_newline is fast (newline cache). */
15197 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15198 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15199 row, DEFAULT_FACE_ID);
15200 reseat_at_previous_visible_line_start (&it);
15202 /* If the line start is "too far" away from the window start,
15203 say it takes too much time to compute a new window start. */
15204 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15205 /* PXW: Do we need upper bounds here? */
15206 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15208 int min_distance, distance;
15210 /* Move forward by display lines to find the new window
15211 start. If window width was enlarged, the new start can
15212 be expected to be > the old start. If window width was
15213 decreased, the new window start will be < the old start.
15214 So, we're looking for the display line start with the
15215 minimum distance from the old window start. */
15216 pos = it.current.pos;
15217 min_distance = INFINITY;
15218 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15219 distance < min_distance)
15221 min_distance = distance;
15222 pos = it.current.pos;
15223 if (it.line_wrap == WORD_WRAP)
15225 /* Under WORD_WRAP, move_it_by_lines is likely to
15226 overshoot and stop not at the first, but the
15227 second character from the left margin. So in
15228 that case, we need a more tight control on the X
15229 coordinate of the iterator than move_it_by_lines
15230 promises in its contract. The method is to first
15231 go to the last (rightmost) visible character of a
15232 line, then move to the leftmost character on the
15233 next line in a separate call. */
15234 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15235 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15236 move_it_to (&it, ZV, 0,
15237 it.current_y + it.max_ascent + it.max_descent, -1,
15238 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15240 else
15241 move_it_by_lines (&it, 1);
15244 /* Set the window start there. */
15245 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15246 window_start_changed_p = true;
15250 return window_start_changed_p;
15254 /* Try cursor movement in case text has not changed in window WINDOW,
15255 with window start STARTP. Value is
15257 CURSOR_MOVEMENT_SUCCESS if successful
15259 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15261 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15262 display. *SCROLL_STEP is set to true, under certain circumstances, if
15263 we want to scroll as if scroll-step were set to 1. See the code.
15265 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15266 which case we have to abort this redisplay, and adjust matrices
15267 first. */
15269 enum
15271 CURSOR_MOVEMENT_SUCCESS,
15272 CURSOR_MOVEMENT_CANNOT_BE_USED,
15273 CURSOR_MOVEMENT_MUST_SCROLL,
15274 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15277 static int
15278 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15279 bool *scroll_step)
15281 struct window *w = XWINDOW (window);
15282 struct frame *f = XFRAME (w->frame);
15283 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15285 #ifdef GLYPH_DEBUG
15286 if (inhibit_try_cursor_movement)
15287 return rc;
15288 #endif
15290 /* Previously, there was a check for Lisp integer in the
15291 if-statement below. Now, this field is converted to
15292 ptrdiff_t, thus zero means invalid position in a buffer. */
15293 eassert (w->last_point > 0);
15294 /* Likewise there was a check whether window_end_vpos is nil or larger
15295 than the window. Now window_end_vpos is int and so never nil, but
15296 let's leave eassert to check whether it fits in the window. */
15297 eassert (!w->window_end_valid
15298 || w->window_end_vpos < w->current_matrix->nrows);
15300 /* Handle case where text has not changed, only point, and it has
15301 not moved off the frame. */
15302 if (/* Point may be in this window. */
15303 PT >= CHARPOS (startp)
15304 /* Selective display hasn't changed. */
15305 && !current_buffer->clip_changed
15306 /* Function force-mode-line-update is used to force a thorough
15307 redisplay. It sets either windows_or_buffers_changed or
15308 update_mode_lines. So don't take a shortcut here for these
15309 cases. */
15310 && !update_mode_lines
15311 && !windows_or_buffers_changed
15312 && !f->cursor_type_changed
15313 && NILP (Vshow_trailing_whitespace)
15314 /* This code is not used for mini-buffer for the sake of the case
15315 of redisplaying to replace an echo area message; since in
15316 that case the mini-buffer contents per se are usually
15317 unchanged. This code is of no real use in the mini-buffer
15318 since the handling of this_line_start_pos, etc., in redisplay
15319 handles the same cases. */
15320 && !EQ (window, minibuf_window)
15321 && (FRAME_WINDOW_P (f)
15322 || !overlay_arrow_in_current_buffer_p ()))
15324 int this_scroll_margin, top_scroll_margin;
15325 struct glyph_row *row = NULL;
15326 int frame_line_height = default_line_pixel_height (w);
15327 int window_total_lines
15328 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15330 #ifdef GLYPH_DEBUG
15331 debug_method_add (w, "cursor movement");
15332 #endif
15334 /* Scroll if point within this distance from the top or bottom
15335 of the window. This is a pixel value. */
15336 if (scroll_margin > 0)
15338 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15339 this_scroll_margin *= frame_line_height;
15341 else
15342 this_scroll_margin = 0;
15344 top_scroll_margin = this_scroll_margin;
15345 if (WINDOW_WANTS_HEADER_LINE_P (w))
15346 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15348 /* Start with the row the cursor was displayed during the last
15349 not paused redisplay. Give up if that row is not valid. */
15350 if (w->last_cursor_vpos < 0
15351 || w->last_cursor_vpos >= w->current_matrix->nrows)
15352 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15353 else
15355 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15356 if (row->mode_line_p)
15357 ++row;
15358 if (!row->enabled_p)
15359 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15362 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15364 bool scroll_p = false, must_scroll = false;
15365 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15367 if (PT > w->last_point)
15369 /* Point has moved forward. */
15370 while (MATRIX_ROW_END_CHARPOS (row) < PT
15371 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15373 eassert (row->enabled_p);
15374 ++row;
15377 /* If the end position of a row equals the start
15378 position of the next row, and PT is at that position,
15379 we would rather display cursor in the next line. */
15380 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15381 && MATRIX_ROW_END_CHARPOS (row) == PT
15382 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15383 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15384 && !cursor_row_p (row))
15385 ++row;
15387 /* If within the scroll margin, scroll. Note that
15388 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15389 the next line would be drawn, and that
15390 this_scroll_margin can be zero. */
15391 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15392 || PT > MATRIX_ROW_END_CHARPOS (row)
15393 /* Line is completely visible last line in window
15394 and PT is to be set in the next line. */
15395 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15396 && PT == MATRIX_ROW_END_CHARPOS (row)
15397 && !row->ends_at_zv_p
15398 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15399 scroll_p = true;
15401 else if (PT < w->last_point)
15403 /* Cursor has to be moved backward. Note that PT >=
15404 CHARPOS (startp) because of the outer if-statement. */
15405 while (!row->mode_line_p
15406 && (MATRIX_ROW_START_CHARPOS (row) > PT
15407 || (MATRIX_ROW_START_CHARPOS (row) == PT
15408 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15409 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15410 row > w->current_matrix->rows
15411 && (row-1)->ends_in_newline_from_string_p))))
15412 && (row->y > top_scroll_margin
15413 || CHARPOS (startp) == BEGV))
15415 eassert (row->enabled_p);
15416 --row;
15419 /* Consider the following case: Window starts at BEGV,
15420 there is invisible, intangible text at BEGV, so that
15421 display starts at some point START > BEGV. It can
15422 happen that we are called with PT somewhere between
15423 BEGV and START. Try to handle that case. */
15424 if (row < w->current_matrix->rows
15425 || row->mode_line_p)
15427 row = w->current_matrix->rows;
15428 if (row->mode_line_p)
15429 ++row;
15432 /* Due to newlines in overlay strings, we may have to
15433 skip forward over overlay strings. */
15434 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15435 && MATRIX_ROW_END_CHARPOS (row) == PT
15436 && !cursor_row_p (row))
15437 ++row;
15439 /* If within the scroll margin, scroll. */
15440 if (row->y < top_scroll_margin
15441 && CHARPOS (startp) != BEGV)
15442 scroll_p = true;
15444 else
15446 /* Cursor did not move. So don't scroll even if cursor line
15447 is partially visible, as it was so before. */
15448 rc = CURSOR_MOVEMENT_SUCCESS;
15451 if (PT < MATRIX_ROW_START_CHARPOS (row)
15452 || PT > MATRIX_ROW_END_CHARPOS (row))
15454 /* if PT is not in the glyph row, give up. */
15455 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15456 must_scroll = true;
15458 else if (rc != CURSOR_MOVEMENT_SUCCESS
15459 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15461 struct glyph_row *row1;
15463 /* If rows are bidi-reordered and point moved, back up
15464 until we find a row that does not belong to a
15465 continuation line. This is because we must consider
15466 all rows of a continued line as candidates for the
15467 new cursor positioning, since row start and end
15468 positions change non-linearly with vertical position
15469 in such rows. */
15470 /* FIXME: Revisit this when glyph ``spilling'' in
15471 continuation lines' rows is implemented for
15472 bidi-reordered rows. */
15473 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15474 MATRIX_ROW_CONTINUATION_LINE_P (row);
15475 --row)
15477 /* If we hit the beginning of the displayed portion
15478 without finding the first row of a continued
15479 line, give up. */
15480 if (row <= row1)
15482 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15483 break;
15485 eassert (row->enabled_p);
15488 if (must_scroll)
15490 else if (rc != CURSOR_MOVEMENT_SUCCESS
15491 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15492 /* Make sure this isn't a header line by any chance, since
15493 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15494 && !row->mode_line_p
15495 && make_cursor_line_fully_visible_p)
15497 if (PT == MATRIX_ROW_END_CHARPOS (row)
15498 && !row->ends_at_zv_p
15499 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15500 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15501 else if (row->height > window_box_height (w))
15503 /* If we end up in a partially visible line, let's
15504 make it fully visible, except when it's taller
15505 than the window, in which case we can't do much
15506 about it. */
15507 *scroll_step = true;
15508 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15510 else
15512 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15513 if (!cursor_row_fully_visible_p (w, false, true))
15514 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15515 else
15516 rc = CURSOR_MOVEMENT_SUCCESS;
15519 else if (scroll_p)
15520 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15521 else if (rc != CURSOR_MOVEMENT_SUCCESS
15522 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15524 /* With bidi-reordered rows, there could be more than
15525 one candidate row whose start and end positions
15526 occlude point. We need to let set_cursor_from_row
15527 find the best candidate. */
15528 /* FIXME: Revisit this when glyph ``spilling'' in
15529 continuation lines' rows is implemented for
15530 bidi-reordered rows. */
15531 bool rv = false;
15535 bool at_zv_p = false, exact_match_p = false;
15537 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15538 && PT <= MATRIX_ROW_END_CHARPOS (row)
15539 && cursor_row_p (row))
15540 rv |= set_cursor_from_row (w, row, w->current_matrix,
15541 0, 0, 0, 0);
15542 /* As soon as we've found the exact match for point,
15543 or the first suitable row whose ends_at_zv_p flag
15544 is set, we are done. */
15545 if (rv)
15547 at_zv_p = MATRIX_ROW (w->current_matrix,
15548 w->cursor.vpos)->ends_at_zv_p;
15549 if (!at_zv_p
15550 && w->cursor.hpos >= 0
15551 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15552 w->cursor.vpos))
15554 struct glyph_row *candidate =
15555 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15556 struct glyph *g =
15557 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15558 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15560 exact_match_p =
15561 (BUFFERP (g->object) && g->charpos == PT)
15562 || (NILP (g->object)
15563 && (g->charpos == PT
15564 || (g->charpos == 0 && endpos - 1 == PT)));
15566 if (at_zv_p || exact_match_p)
15568 rc = CURSOR_MOVEMENT_SUCCESS;
15569 break;
15572 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15573 break;
15574 ++row;
15576 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15577 || row->continued_p)
15578 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15579 || (MATRIX_ROW_START_CHARPOS (row) == PT
15580 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15581 /* If we didn't find any candidate rows, or exited the
15582 loop before all the candidates were examined, signal
15583 to the caller that this method failed. */
15584 if (rc != CURSOR_MOVEMENT_SUCCESS
15585 && !(rv
15586 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15587 && !row->continued_p))
15588 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15589 else if (rv)
15590 rc = CURSOR_MOVEMENT_SUCCESS;
15592 else
15596 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15598 rc = CURSOR_MOVEMENT_SUCCESS;
15599 break;
15601 ++row;
15603 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15604 && MATRIX_ROW_START_CHARPOS (row) == PT
15605 && cursor_row_p (row));
15610 return rc;
15614 void
15615 set_vertical_scroll_bar (struct window *w)
15617 ptrdiff_t start, end, whole;
15619 /* Calculate the start and end positions for the current window.
15620 At some point, it would be nice to choose between scrollbars
15621 which reflect the whole buffer size, with special markers
15622 indicating narrowing, and scrollbars which reflect only the
15623 visible region.
15625 Note that mini-buffers sometimes aren't displaying any text. */
15626 if (!MINI_WINDOW_P (w)
15627 || (w == XWINDOW (minibuf_window)
15628 && NILP (echo_area_buffer[0])))
15630 struct buffer *buf = XBUFFER (w->contents);
15631 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15632 start = marker_position (w->start) - BUF_BEGV (buf);
15633 /* I don't think this is guaranteed to be right. For the
15634 moment, we'll pretend it is. */
15635 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15637 if (end < start)
15638 end = start;
15639 if (whole < (end - start))
15640 whole = end - start;
15642 else
15643 start = end = whole = 0;
15645 /* Indicate what this scroll bar ought to be displaying now. */
15646 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15647 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15648 (w, end - start, whole, start);
15652 void
15653 set_horizontal_scroll_bar (struct window *w)
15655 int start, end, whole, portion;
15657 if (!MINI_WINDOW_P (w)
15658 || (w == XWINDOW (minibuf_window)
15659 && NILP (echo_area_buffer[0])))
15661 struct buffer *b = XBUFFER (w->contents);
15662 struct buffer *old_buffer = NULL;
15663 struct it it;
15664 struct text_pos startp;
15666 if (b != current_buffer)
15668 old_buffer = current_buffer;
15669 set_buffer_internal (b);
15672 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15673 start_display (&it, w, startp);
15674 it.last_visible_x = INT_MAX;
15675 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15676 MOVE_TO_X | MOVE_TO_Y);
15677 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15678 window_box_height (w), -1,
15679 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15681 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15682 end = start + window_box_width (w, TEXT_AREA);
15683 portion = end - start;
15684 /* After enlarging a horizontally scrolled window such that it
15685 gets at least as wide as the text it contains, make sure that
15686 the thumb doesn't fill the entire scroll bar so we can still
15687 drag it back to see the entire text. */
15688 whole = max (whole, end);
15690 if (it.bidi_p)
15692 Lisp_Object pdir;
15694 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15695 if (EQ (pdir, Qright_to_left))
15697 start = whole - end;
15698 end = start + portion;
15702 if (old_buffer)
15703 set_buffer_internal (old_buffer);
15705 else
15706 start = end = whole = portion = 0;
15708 w->hscroll_whole = whole;
15710 /* Indicate what this scroll bar ought to be displaying now. */
15711 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15712 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15713 (w, portion, whole, start);
15717 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15718 selected_window is redisplayed.
15720 We can return without actually redisplaying the window if fonts has been
15721 changed on window's frame. In that case, redisplay_internal will retry.
15723 As one of the important parts of redisplaying a window, we need to
15724 decide whether the previous window-start position (stored in the
15725 window's w->start marker position) is still valid, and if it isn't,
15726 recompute it. Some details about that:
15728 . The previous window-start could be in a continuation line, in
15729 which case we need to recompute it when the window width
15730 changes. See compute_window_start_on_continuation_line and its
15731 call below.
15733 . The text that changed since last redisplay could include the
15734 previous window-start position. In that case, we try to salvage
15735 what we can from the current glyph matrix by calling
15736 try_scrolling, which see.
15738 . Some Emacs command could force us to use a specific window-start
15739 position by setting the window's force_start flag, or gently
15740 propose doing that by setting the window's optional_new_start
15741 flag. In these cases, we try using the specified start point if
15742 that succeeds (i.e. the window desired matrix is successfully
15743 recomputed, and point location is within the window). In case
15744 of optional_new_start, we first check if the specified start
15745 position is feasible, i.e. if it will allow point to be
15746 displayed in the window. If using the specified start point
15747 fails, e.g., if new fonts are needed to be loaded, we abort the
15748 redisplay cycle and leave it up to the next cycle to figure out
15749 things.
15751 . Note that the window's force_start flag is sometimes set by
15752 redisplay itself, when it decides that the previous window start
15753 point is fine and should be kept. Search for "goto force_start"
15754 below to see the details. Like the values of window-start
15755 specified outside of redisplay, these internally-deduced values
15756 are tested for feasibility, and ignored if found to be
15757 unfeasible.
15759 . Note that the function try_window, used to completely redisplay
15760 a window, accepts the window's start point as its argument.
15761 This is used several times in the redisplay code to control
15762 where the window start will be, according to user options such
15763 as scroll-conservatively, and also to ensure the screen line
15764 showing point will be fully (as opposed to partially) visible on
15765 display. */
15767 static void
15768 redisplay_window (Lisp_Object window, bool just_this_one_p)
15770 struct window *w = XWINDOW (window);
15771 struct frame *f = XFRAME (w->frame);
15772 struct buffer *buffer = XBUFFER (w->contents);
15773 struct buffer *old = current_buffer;
15774 struct text_pos lpoint, opoint, startp;
15775 bool update_mode_line;
15776 int tem;
15777 struct it it;
15778 /* Record it now because it's overwritten. */
15779 bool current_matrix_up_to_date_p = false;
15780 bool used_current_matrix_p = false;
15781 /* This is less strict than current_matrix_up_to_date_p.
15782 It indicates that the buffer contents and narrowing are unchanged. */
15783 bool buffer_unchanged_p = false;
15784 bool temp_scroll_step = false;
15785 ptrdiff_t count = SPECPDL_INDEX ();
15786 int rc;
15787 int centering_position = -1;
15788 bool last_line_misfit = false;
15789 ptrdiff_t beg_unchanged, end_unchanged;
15790 int frame_line_height;
15792 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15793 opoint = lpoint;
15795 #ifdef GLYPH_DEBUG
15796 *w->desired_matrix->method = 0;
15797 #endif
15799 if (!just_this_one_p
15800 && REDISPLAY_SOME_P ()
15801 && !w->redisplay
15802 && !f->redisplay
15803 && !buffer->text->redisplay
15804 && BUF_PT (buffer) == w->last_point)
15805 return;
15807 /* Make sure that both W's markers are valid. */
15808 eassert (XMARKER (w->start)->buffer == buffer);
15809 eassert (XMARKER (w->pointm)->buffer == buffer);
15811 /* We come here again if we need to run window-text-change-functions
15812 below. */
15813 restart:
15814 reconsider_clip_changes (w);
15815 frame_line_height = default_line_pixel_height (w);
15817 /* Has the mode line to be updated? */
15818 update_mode_line = (w->update_mode_line
15819 || update_mode_lines
15820 || buffer->clip_changed
15821 || buffer->prevent_redisplay_optimizations_p);
15823 if (!just_this_one_p)
15824 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15825 cleverly elsewhere. */
15826 w->must_be_updated_p = true;
15828 if (MINI_WINDOW_P (w))
15830 if (w == XWINDOW (echo_area_window)
15831 && !NILP (echo_area_buffer[0]))
15833 if (update_mode_line)
15834 /* We may have to update a tty frame's menu bar or a
15835 tool-bar. Example `M-x C-h C-h C-g'. */
15836 goto finish_menu_bars;
15837 else
15838 /* We've already displayed the echo area glyphs in this window. */
15839 goto finish_scroll_bars;
15841 else if ((w != XWINDOW (minibuf_window)
15842 || minibuf_level == 0)
15843 /* When buffer is nonempty, redisplay window normally. */
15844 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15845 /* Quail displays non-mini buffers in minibuffer window.
15846 In that case, redisplay the window normally. */
15847 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15849 /* W is a mini-buffer window, but it's not active, so clear
15850 it. */
15851 int yb = window_text_bottom_y (w);
15852 struct glyph_row *row;
15853 int y;
15855 for (y = 0, row = w->desired_matrix->rows;
15856 y < yb;
15857 y += row->height, ++row)
15858 blank_row (w, row, y);
15859 goto finish_scroll_bars;
15862 clear_glyph_matrix (w->desired_matrix);
15865 /* Otherwise set up data on this window; select its buffer and point
15866 value. */
15867 /* Really select the buffer, for the sake of buffer-local
15868 variables. */
15869 set_buffer_internal_1 (XBUFFER (w->contents));
15871 current_matrix_up_to_date_p
15872 = (w->window_end_valid
15873 && !current_buffer->clip_changed
15874 && !current_buffer->prevent_redisplay_optimizations_p
15875 && !window_outdated (w));
15877 /* Run the window-text-change-functions
15878 if it is possible that the text on the screen has changed
15879 (either due to modification of the text, or any other reason). */
15880 if (!current_matrix_up_to_date_p
15881 && !NILP (Vwindow_text_change_functions))
15883 safe_run_hooks (Qwindow_text_change_functions);
15884 goto restart;
15887 beg_unchanged = BEG_UNCHANGED;
15888 end_unchanged = END_UNCHANGED;
15890 SET_TEXT_POS (opoint, PT, PT_BYTE);
15892 specbind (Qinhibit_point_motion_hooks, Qt);
15894 buffer_unchanged_p
15895 = (w->window_end_valid
15896 && !current_buffer->clip_changed
15897 && !window_outdated (w));
15899 /* When windows_or_buffers_changed is non-zero, we can't rely
15900 on the window end being valid, so set it to zero there. */
15901 if (windows_or_buffers_changed)
15903 /* If window starts on a continuation line, maybe adjust the
15904 window start in case the window's width changed. */
15905 if (XMARKER (w->start)->buffer == current_buffer)
15906 compute_window_start_on_continuation_line (w);
15908 w->window_end_valid = false;
15909 /* If so, we also can't rely on current matrix
15910 and should not fool try_cursor_movement below. */
15911 current_matrix_up_to_date_p = false;
15914 /* Some sanity checks. */
15915 CHECK_WINDOW_END (w);
15916 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15917 emacs_abort ();
15918 if (BYTEPOS (opoint) < CHARPOS (opoint))
15919 emacs_abort ();
15921 if (mode_line_update_needed (w))
15922 update_mode_line = true;
15924 /* Point refers normally to the selected window. For any other
15925 window, set up appropriate value. */
15926 if (!EQ (window, selected_window))
15928 ptrdiff_t new_pt = marker_position (w->pointm);
15929 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15931 if (new_pt < BEGV)
15933 new_pt = BEGV;
15934 new_pt_byte = BEGV_BYTE;
15935 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15937 else if (new_pt > (ZV - 1))
15939 new_pt = ZV;
15940 new_pt_byte = ZV_BYTE;
15941 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15944 /* We don't use SET_PT so that the point-motion hooks don't run. */
15945 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15948 /* If any of the character widths specified in the display table
15949 have changed, invalidate the width run cache. It's true that
15950 this may be a bit late to catch such changes, but the rest of
15951 redisplay goes (non-fatally) haywire when the display table is
15952 changed, so why should we worry about doing any better? */
15953 if (current_buffer->width_run_cache
15954 || (current_buffer->base_buffer
15955 && current_buffer->base_buffer->width_run_cache))
15957 struct Lisp_Char_Table *disptab = buffer_display_table ();
15959 if (! disptab_matches_widthtab
15960 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15962 struct buffer *buf = current_buffer;
15964 if (buf->base_buffer)
15965 buf = buf->base_buffer;
15966 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
15967 recompute_width_table (current_buffer, disptab);
15971 /* If window-start is screwed up, choose a new one. */
15972 if (XMARKER (w->start)->buffer != current_buffer)
15973 goto recenter;
15975 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15977 /* If someone specified a new starting point but did not insist,
15978 check whether it can be used. */
15979 if ((w->optional_new_start || window_frozen_p (w))
15980 && CHARPOS (startp) >= BEGV
15981 && CHARPOS (startp) <= ZV)
15983 ptrdiff_t it_charpos;
15985 w->optional_new_start = false;
15986 start_display (&it, w, startp);
15987 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15988 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15989 /* Record IT's position now, since line_bottom_y might change
15990 that. */
15991 it_charpos = IT_CHARPOS (it);
15992 /* Make sure we set the force_start flag only if the cursor row
15993 will be fully visible. Otherwise, the code under force_start
15994 label below will try to move point back into view, which is
15995 not what the code which sets optional_new_start wants. */
15996 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
15997 && !w->force_start)
15999 if (it_charpos == PT)
16000 w->force_start = true;
16001 /* IT may overshoot PT if text at PT is invisible. */
16002 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16003 w->force_start = true;
16004 #ifdef GLYPH_DEBUG
16005 if (w->force_start)
16007 if (window_frozen_p (w))
16008 debug_method_add (w, "set force_start from frozen window start");
16009 else
16010 debug_method_add (w, "set force_start from optional_new_start");
16012 #endif
16016 force_start:
16018 /* Handle case where place to start displaying has been specified,
16019 unless the specified location is outside the accessible range. */
16020 if (w->force_start)
16022 /* We set this later on if we have to adjust point. */
16023 int new_vpos = -1;
16025 w->force_start = false;
16026 w->vscroll = 0;
16027 w->window_end_valid = false;
16029 /* Forget any recorded base line for line number display. */
16030 if (!buffer_unchanged_p)
16031 w->base_line_number = 0;
16033 /* Redisplay the mode line. Select the buffer properly for that.
16034 Also, run the hook window-scroll-functions
16035 because we have scrolled. */
16036 /* Note, we do this after clearing force_start because
16037 if there's an error, it is better to forget about force_start
16038 than to get into an infinite loop calling the hook functions
16039 and having them get more errors. */
16040 if (!update_mode_line
16041 || ! NILP (Vwindow_scroll_functions))
16043 update_mode_line = true;
16044 w->update_mode_line = true;
16045 startp = run_window_scroll_functions (window, startp);
16048 if (CHARPOS (startp) < BEGV)
16049 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16050 else if (CHARPOS (startp) > ZV)
16051 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16053 /* Redisplay, then check if cursor has been set during the
16054 redisplay. Give up if new fonts were loaded. */
16055 /* We used to issue a CHECK_MARGINS argument to try_window here,
16056 but this causes scrolling to fail when point begins inside
16057 the scroll margin (bug#148) -- cyd */
16058 if (!try_window (window, startp, 0))
16060 w->force_start = true;
16061 clear_glyph_matrix (w->desired_matrix);
16062 goto need_larger_matrices;
16065 if (w->cursor.vpos < 0)
16067 /* If point does not appear, try to move point so it does
16068 appear. The desired matrix has been built above, so we
16069 can use it here. */
16070 new_vpos = window_box_height (w) / 2;
16073 if (!cursor_row_fully_visible_p (w, false, false))
16075 /* Point does appear, but on a line partly visible at end of window.
16076 Move it back to a fully-visible line. */
16077 new_vpos = window_box_height (w);
16078 /* But if window_box_height suggests a Y coordinate that is
16079 not less than we already have, that line will clearly not
16080 be fully visible, so give up and scroll the display.
16081 This can happen when the default face uses a font whose
16082 dimensions are different from the frame's default
16083 font. */
16084 if (new_vpos >= w->cursor.y)
16086 w->cursor.vpos = -1;
16087 clear_glyph_matrix (w->desired_matrix);
16088 goto try_to_scroll;
16091 else if (w->cursor.vpos >= 0)
16093 /* Some people insist on not letting point enter the scroll
16094 margin, even though this part handles windows that didn't
16095 scroll at all. */
16096 int window_total_lines
16097 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16098 int margin = min (scroll_margin, window_total_lines / 4);
16099 int pixel_margin = margin * frame_line_height;
16100 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16102 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16103 below, which finds the row to move point to, advances by
16104 the Y coordinate of the _next_ row, see the definition of
16105 MATRIX_ROW_BOTTOM_Y. */
16106 if (w->cursor.vpos < margin + header_line)
16108 w->cursor.vpos = -1;
16109 clear_glyph_matrix (w->desired_matrix);
16110 goto try_to_scroll;
16112 else
16114 int window_height = window_box_height (w);
16116 if (header_line)
16117 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16118 if (w->cursor.y >= window_height - pixel_margin)
16120 w->cursor.vpos = -1;
16121 clear_glyph_matrix (w->desired_matrix);
16122 goto try_to_scroll;
16127 /* If we need to move point for either of the above reasons,
16128 now actually do it. */
16129 if (new_vpos >= 0)
16131 struct glyph_row *row;
16133 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16134 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16135 ++row;
16137 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16138 MATRIX_ROW_START_BYTEPOS (row));
16140 if (w != XWINDOW (selected_window))
16141 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16142 else if (current_buffer == old)
16143 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16145 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16147 /* Re-run pre-redisplay-function so it can update the region
16148 according to the new position of point. */
16149 /* Other than the cursor, w's redisplay is done so we can set its
16150 redisplay to false. Also the buffer's redisplay can be set to
16151 false, since propagate_buffer_redisplay should have already
16152 propagated its info to `w' anyway. */
16153 w->redisplay = false;
16154 XBUFFER (w->contents)->text->redisplay = false;
16155 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16157 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16159 /* pre-redisplay-function made changes (e.g. move the region)
16160 that require another round of redisplay. */
16161 clear_glyph_matrix (w->desired_matrix);
16162 if (!try_window (window, startp, 0))
16163 goto need_larger_matrices;
16166 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16168 clear_glyph_matrix (w->desired_matrix);
16169 goto try_to_scroll;
16172 #ifdef GLYPH_DEBUG
16173 debug_method_add (w, "forced window start");
16174 #endif
16175 goto done;
16178 /* Handle case where text has not changed, only point, and it has
16179 not moved off the frame, and we are not retrying after hscroll.
16180 (current_matrix_up_to_date_p is true when retrying.) */
16181 if (current_matrix_up_to_date_p
16182 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16183 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16185 switch (rc)
16187 case CURSOR_MOVEMENT_SUCCESS:
16188 used_current_matrix_p = true;
16189 goto done;
16191 case CURSOR_MOVEMENT_MUST_SCROLL:
16192 goto try_to_scroll;
16194 default:
16195 emacs_abort ();
16198 /* If current starting point was originally the beginning of a line
16199 but no longer is, find a new starting point. */
16200 else if (w->start_at_line_beg
16201 && !(CHARPOS (startp) <= BEGV
16202 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16204 #ifdef GLYPH_DEBUG
16205 debug_method_add (w, "recenter 1");
16206 #endif
16207 goto recenter;
16210 /* Try scrolling with try_window_id. Value is > 0 if update has
16211 been done, it is -1 if we know that the same window start will
16212 not work. It is 0 if unsuccessful for some other reason. */
16213 else if ((tem = try_window_id (w)) != 0)
16215 #ifdef GLYPH_DEBUG
16216 debug_method_add (w, "try_window_id %d", tem);
16217 #endif
16219 if (f->fonts_changed)
16220 goto need_larger_matrices;
16221 if (tem > 0)
16222 goto done;
16224 /* Otherwise try_window_id has returned -1 which means that we
16225 don't want the alternative below this comment to execute. */
16227 else if (CHARPOS (startp) >= BEGV
16228 && CHARPOS (startp) <= ZV
16229 && PT >= CHARPOS (startp)
16230 && (CHARPOS (startp) < ZV
16231 /* Avoid starting at end of buffer. */
16232 || CHARPOS (startp) == BEGV
16233 || !window_outdated (w)))
16235 int d1, d2, d5, d6;
16236 int rtop, rbot;
16238 /* If first window line is a continuation line, and window start
16239 is inside the modified region, but the first change is before
16240 current window start, we must select a new window start.
16242 However, if this is the result of a down-mouse event (e.g. by
16243 extending the mouse-drag-overlay), we don't want to select a
16244 new window start, since that would change the position under
16245 the mouse, resulting in an unwanted mouse-movement rather
16246 than a simple mouse-click. */
16247 if (!w->start_at_line_beg
16248 && NILP (do_mouse_tracking)
16249 && CHARPOS (startp) > BEGV
16250 && CHARPOS (startp) > BEG + beg_unchanged
16251 && CHARPOS (startp) <= Z - end_unchanged
16252 /* Even if w->start_at_line_beg is nil, a new window may
16253 start at a line_beg, since that's how set_buffer_window
16254 sets it. So, we need to check the return value of
16255 compute_window_start_on_continuation_line. (See also
16256 bug#197). */
16257 && XMARKER (w->start)->buffer == current_buffer
16258 && compute_window_start_on_continuation_line (w)
16259 /* It doesn't make sense to force the window start like we
16260 do at label force_start if it is already known that point
16261 will not be fully visible in the resulting window, because
16262 doing so will move point from its correct position
16263 instead of scrolling the window to bring point into view.
16264 See bug#9324. */
16265 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16266 /* A very tall row could need more than the window height,
16267 in which case we accept that it is partially visible. */
16268 && (rtop != 0) == (rbot != 0))
16270 w->force_start = true;
16271 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16272 #ifdef GLYPH_DEBUG
16273 debug_method_add (w, "recomputed window start in continuation line");
16274 #endif
16275 goto force_start;
16278 #ifdef GLYPH_DEBUG
16279 debug_method_add (w, "same window start");
16280 #endif
16282 /* Try to redisplay starting at same place as before.
16283 If point has not moved off frame, accept the results. */
16284 if (!current_matrix_up_to_date_p
16285 /* Don't use try_window_reusing_current_matrix in this case
16286 because a window scroll function can have changed the
16287 buffer. */
16288 || !NILP (Vwindow_scroll_functions)
16289 || MINI_WINDOW_P (w)
16290 || !(used_current_matrix_p
16291 = try_window_reusing_current_matrix (w)))
16293 IF_DEBUG (debug_method_add (w, "1"));
16294 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16295 /* -1 means we need to scroll.
16296 0 means we need new matrices, but fonts_changed
16297 is set in that case, so we will detect it below. */
16298 goto try_to_scroll;
16301 if (f->fonts_changed)
16302 goto need_larger_matrices;
16304 if (w->cursor.vpos >= 0)
16306 if (!just_this_one_p
16307 || current_buffer->clip_changed
16308 || BEG_UNCHANGED < CHARPOS (startp))
16309 /* Forget any recorded base line for line number display. */
16310 w->base_line_number = 0;
16312 if (!cursor_row_fully_visible_p (w, true, false))
16314 clear_glyph_matrix (w->desired_matrix);
16315 last_line_misfit = true;
16317 /* Drop through and scroll. */
16318 else
16319 goto done;
16321 else
16322 clear_glyph_matrix (w->desired_matrix);
16325 try_to_scroll:
16327 /* Redisplay the mode line. Select the buffer properly for that. */
16328 if (!update_mode_line)
16330 update_mode_line = true;
16331 w->update_mode_line = true;
16334 /* Try to scroll by specified few lines. */
16335 if ((scroll_conservatively
16336 || emacs_scroll_step
16337 || temp_scroll_step
16338 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16339 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16340 && CHARPOS (startp) >= BEGV
16341 && CHARPOS (startp) <= ZV)
16343 /* The function returns -1 if new fonts were loaded, 1 if
16344 successful, 0 if not successful. */
16345 int ss = try_scrolling (window, just_this_one_p,
16346 scroll_conservatively,
16347 emacs_scroll_step,
16348 temp_scroll_step, last_line_misfit);
16349 switch (ss)
16351 case SCROLLING_SUCCESS:
16352 goto done;
16354 case SCROLLING_NEED_LARGER_MATRICES:
16355 goto need_larger_matrices;
16357 case SCROLLING_FAILED:
16358 break;
16360 default:
16361 emacs_abort ();
16365 /* Finally, just choose a place to start which positions point
16366 according to user preferences. */
16368 recenter:
16370 #ifdef GLYPH_DEBUG
16371 debug_method_add (w, "recenter");
16372 #endif
16374 /* Forget any previously recorded base line for line number display. */
16375 if (!buffer_unchanged_p)
16376 w->base_line_number = 0;
16378 /* Determine the window start relative to point. */
16379 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16380 it.current_y = it.last_visible_y;
16381 if (centering_position < 0)
16383 int window_total_lines
16384 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16385 int margin
16386 = scroll_margin > 0
16387 ? min (scroll_margin, window_total_lines / 4)
16388 : 0;
16389 ptrdiff_t margin_pos = CHARPOS (startp);
16390 Lisp_Object aggressive;
16391 bool scrolling_up;
16393 /* If there is a scroll margin at the top of the window, find
16394 its character position. */
16395 if (margin
16396 /* Cannot call start_display if startp is not in the
16397 accessible region of the buffer. This can happen when we
16398 have just switched to a different buffer and/or changed
16399 its restriction. In that case, startp is initialized to
16400 the character position 1 (BEGV) because we did not yet
16401 have chance to display the buffer even once. */
16402 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16404 struct it it1;
16405 void *it1data = NULL;
16407 SAVE_IT (it1, it, it1data);
16408 start_display (&it1, w, startp);
16409 move_it_vertically (&it1, margin * frame_line_height);
16410 margin_pos = IT_CHARPOS (it1);
16411 RESTORE_IT (&it, &it, it1data);
16413 scrolling_up = PT > margin_pos;
16414 aggressive =
16415 scrolling_up
16416 ? BVAR (current_buffer, scroll_up_aggressively)
16417 : BVAR (current_buffer, scroll_down_aggressively);
16419 if (!MINI_WINDOW_P (w)
16420 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16422 int pt_offset = 0;
16424 /* Setting scroll-conservatively overrides
16425 scroll-*-aggressively. */
16426 if (!scroll_conservatively && NUMBERP (aggressive))
16428 double float_amount = XFLOATINT (aggressive);
16430 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16431 if (pt_offset == 0 && float_amount > 0)
16432 pt_offset = 1;
16433 if (pt_offset && margin > 0)
16434 margin -= 1;
16436 /* Compute how much to move the window start backward from
16437 point so that point will be displayed where the user
16438 wants it. */
16439 if (scrolling_up)
16441 centering_position = it.last_visible_y;
16442 if (pt_offset)
16443 centering_position -= pt_offset;
16444 centering_position -=
16445 (frame_line_height * (1 + margin + last_line_misfit)
16446 + WINDOW_HEADER_LINE_HEIGHT (w));
16447 /* Don't let point enter the scroll margin near top of
16448 the window. */
16449 if (centering_position < margin * frame_line_height)
16450 centering_position = margin * frame_line_height;
16452 else
16453 centering_position = margin * frame_line_height + pt_offset;
16455 else
16456 /* Set the window start half the height of the window backward
16457 from point. */
16458 centering_position = window_box_height (w) / 2;
16460 move_it_vertically_backward (&it, centering_position);
16462 eassert (IT_CHARPOS (it) >= BEGV);
16464 /* The function move_it_vertically_backward may move over more
16465 than the specified y-distance. If it->w is small, e.g. a
16466 mini-buffer window, we may end up in front of the window's
16467 display area. Start displaying at the start of the line
16468 containing PT in this case. */
16469 if (it.current_y <= 0)
16471 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16472 move_it_vertically_backward (&it, 0);
16473 it.current_y = 0;
16476 it.current_x = it.hpos = 0;
16478 /* Set the window start position here explicitly, to avoid an
16479 infinite loop in case the functions in window-scroll-functions
16480 get errors. */
16481 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16483 /* Run scroll hooks. */
16484 startp = run_window_scroll_functions (window, it.current.pos);
16486 /* Redisplay the window. */
16487 if (!current_matrix_up_to_date_p
16488 || windows_or_buffers_changed
16489 || f->cursor_type_changed
16490 /* Don't use try_window_reusing_current_matrix in this case
16491 because it can have changed the buffer. */
16492 || !NILP (Vwindow_scroll_functions)
16493 || !just_this_one_p
16494 || MINI_WINDOW_P (w)
16495 || !(used_current_matrix_p
16496 = try_window_reusing_current_matrix (w)))
16497 try_window (window, startp, 0);
16499 /* If new fonts have been loaded (due to fontsets), give up. We
16500 have to start a new redisplay since we need to re-adjust glyph
16501 matrices. */
16502 if (f->fonts_changed)
16503 goto need_larger_matrices;
16505 /* If cursor did not appear assume that the middle of the window is
16506 in the first line of the window. Do it again with the next line.
16507 (Imagine a window of height 100, displaying two lines of height
16508 60. Moving back 50 from it->last_visible_y will end in the first
16509 line.) */
16510 if (w->cursor.vpos < 0)
16512 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16514 clear_glyph_matrix (w->desired_matrix);
16515 move_it_by_lines (&it, 1);
16516 try_window (window, it.current.pos, 0);
16518 else if (PT < IT_CHARPOS (it))
16520 clear_glyph_matrix (w->desired_matrix);
16521 move_it_by_lines (&it, -1);
16522 try_window (window, it.current.pos, 0);
16524 else
16526 /* Not much we can do about it. */
16530 /* Consider the following case: Window starts at BEGV, there is
16531 invisible, intangible text at BEGV, so that display starts at
16532 some point START > BEGV. It can happen that we are called with
16533 PT somewhere between BEGV and START. Try to handle that case,
16534 and similar ones. */
16535 if (w->cursor.vpos < 0)
16537 /* First, try locating the proper glyph row for PT. */
16538 struct glyph_row *row =
16539 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16541 /* Sometimes point is at the beginning of invisible text that is
16542 before the 1st character displayed in the row. In that case,
16543 row_containing_pos fails to find the row, because no glyphs
16544 with appropriate buffer positions are present in the row.
16545 Therefore, we next try to find the row which shows the 1st
16546 position after the invisible text. */
16547 if (!row)
16549 Lisp_Object val =
16550 get_char_property_and_overlay (make_number (PT), Qinvisible,
16551 Qnil, NULL);
16553 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16555 ptrdiff_t alt_pos;
16556 Lisp_Object invis_end =
16557 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16558 Qnil, Qnil);
16560 if (NATNUMP (invis_end))
16561 alt_pos = XFASTINT (invis_end);
16562 else
16563 alt_pos = ZV;
16564 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16565 NULL, 0);
16568 /* Finally, fall back on the first row of the window after the
16569 header line (if any). This is slightly better than not
16570 displaying the cursor at all. */
16571 if (!row)
16573 row = w->current_matrix->rows;
16574 if (row->mode_line_p)
16575 ++row;
16577 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16580 if (!cursor_row_fully_visible_p (w, false, false))
16582 /* If vscroll is enabled, disable it and try again. */
16583 if (w->vscroll)
16585 w->vscroll = 0;
16586 clear_glyph_matrix (w->desired_matrix);
16587 goto recenter;
16590 /* Users who set scroll-conservatively to a large number want
16591 point just above/below the scroll margin. If we ended up
16592 with point's row partially visible, move the window start to
16593 make that row fully visible and out of the margin. */
16594 if (scroll_conservatively > SCROLL_LIMIT)
16596 int window_total_lines
16597 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16598 int margin =
16599 scroll_margin > 0
16600 ? min (scroll_margin, window_total_lines / 4)
16601 : 0;
16602 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16604 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16605 clear_glyph_matrix (w->desired_matrix);
16606 if (1 == try_window (window, it.current.pos,
16607 TRY_WINDOW_CHECK_MARGINS))
16608 goto done;
16611 /* If centering point failed to make the whole line visible,
16612 put point at the top instead. That has to make the whole line
16613 visible, if it can be done. */
16614 if (centering_position == 0)
16615 goto done;
16617 clear_glyph_matrix (w->desired_matrix);
16618 centering_position = 0;
16619 goto recenter;
16622 done:
16624 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16625 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16626 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16628 /* Display the mode line, if we must. */
16629 if ((update_mode_line
16630 /* If window not full width, must redo its mode line
16631 if (a) the window to its side is being redone and
16632 (b) we do a frame-based redisplay. This is a consequence
16633 of how inverted lines are drawn in frame-based redisplay. */
16634 || (!just_this_one_p
16635 && !FRAME_WINDOW_P (f)
16636 && !WINDOW_FULL_WIDTH_P (w))
16637 /* Line number to display. */
16638 || w->base_line_pos > 0
16639 /* Column number is displayed and different from the one displayed. */
16640 || (w->column_number_displayed != -1
16641 && (w->column_number_displayed != current_column ())))
16642 /* This means that the window has a mode line. */
16643 && (WINDOW_WANTS_MODELINE_P (w)
16644 || WINDOW_WANTS_HEADER_LINE_P (w)))
16647 display_mode_lines (w);
16649 /* If mode line height has changed, arrange for a thorough
16650 immediate redisplay using the correct mode line height. */
16651 if (WINDOW_WANTS_MODELINE_P (w)
16652 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16654 f->fonts_changed = true;
16655 w->mode_line_height = -1;
16656 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16657 = DESIRED_MODE_LINE_HEIGHT (w);
16660 /* If header line height has changed, arrange for a thorough
16661 immediate redisplay using the correct header line height. */
16662 if (WINDOW_WANTS_HEADER_LINE_P (w)
16663 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16665 f->fonts_changed = true;
16666 w->header_line_height = -1;
16667 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16668 = DESIRED_HEADER_LINE_HEIGHT (w);
16671 if (f->fonts_changed)
16672 goto need_larger_matrices;
16675 if (!line_number_displayed && w->base_line_pos != -1)
16677 w->base_line_pos = 0;
16678 w->base_line_number = 0;
16681 finish_menu_bars:
16683 /* When we reach a frame's selected window, redo the frame's menu bar. */
16684 if (update_mode_line
16685 && EQ (FRAME_SELECTED_WINDOW (f), window))
16687 bool redisplay_menu_p;
16689 if (FRAME_WINDOW_P (f))
16691 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16692 || defined (HAVE_NS) || defined (USE_GTK)
16693 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16694 #else
16695 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16696 #endif
16698 else
16699 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16701 if (redisplay_menu_p)
16702 display_menu_bar (w);
16704 #ifdef HAVE_WINDOW_SYSTEM
16705 if (FRAME_WINDOW_P (f))
16707 #if defined (USE_GTK) || defined (HAVE_NS)
16708 if (FRAME_EXTERNAL_TOOL_BAR (f))
16709 redisplay_tool_bar (f);
16710 #else
16711 if (WINDOWP (f->tool_bar_window)
16712 && (FRAME_TOOL_BAR_LINES (f) > 0
16713 || !NILP (Vauto_resize_tool_bars))
16714 && redisplay_tool_bar (f))
16715 ignore_mouse_drag_p = true;
16716 #endif
16718 #endif
16721 #ifdef HAVE_WINDOW_SYSTEM
16722 if (FRAME_WINDOW_P (f)
16723 && update_window_fringes (w, (just_this_one_p
16724 || (!used_current_matrix_p && !overlay_arrow_seen)
16725 || w->pseudo_window_p)))
16727 update_begin (f);
16728 block_input ();
16729 if (draw_window_fringes (w, true))
16731 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16732 x_draw_right_divider (w);
16733 else
16734 x_draw_vertical_border (w);
16736 unblock_input ();
16737 update_end (f);
16740 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16741 x_draw_bottom_divider (w);
16742 #endif /* HAVE_WINDOW_SYSTEM */
16744 /* We go to this label, with fonts_changed set, if it is
16745 necessary to try again using larger glyph matrices.
16746 We have to redeem the scroll bar even in this case,
16747 because the loop in redisplay_internal expects that. */
16748 need_larger_matrices:
16750 finish_scroll_bars:
16752 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16754 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16755 /* Set the thumb's position and size. */
16756 set_vertical_scroll_bar (w);
16758 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16759 /* Set the thumb's position and size. */
16760 set_horizontal_scroll_bar (w);
16762 /* Note that we actually used the scroll bar attached to this
16763 window, so it shouldn't be deleted at the end of redisplay. */
16764 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16765 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16768 /* Restore current_buffer and value of point in it. The window
16769 update may have changed the buffer, so first make sure `opoint'
16770 is still valid (Bug#6177). */
16771 if (CHARPOS (opoint) < BEGV)
16772 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16773 else if (CHARPOS (opoint) > ZV)
16774 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16775 else
16776 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16778 set_buffer_internal_1 (old);
16779 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16780 shorter. This can be caused by log truncation in *Messages*. */
16781 if (CHARPOS (lpoint) <= ZV)
16782 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16784 unbind_to (count, Qnil);
16788 /* Build the complete desired matrix of WINDOW with a window start
16789 buffer position POS.
16791 Value is 1 if successful. It is zero if fonts were loaded during
16792 redisplay which makes re-adjusting glyph matrices necessary, and -1
16793 if point would appear in the scroll margins.
16794 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16795 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16796 set in FLAGS.) */
16799 try_window (Lisp_Object window, struct text_pos pos, int flags)
16801 struct window *w = XWINDOW (window);
16802 struct it it;
16803 struct glyph_row *last_text_row = NULL;
16804 struct frame *f = XFRAME (w->frame);
16805 int frame_line_height = default_line_pixel_height (w);
16807 /* Make POS the new window start. */
16808 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16810 /* Mark cursor position as unknown. No overlay arrow seen. */
16811 w->cursor.vpos = -1;
16812 overlay_arrow_seen = false;
16814 /* Initialize iterator and info to start at POS. */
16815 start_display (&it, w, pos);
16816 it.glyph_row->reversed_p = false;
16818 /* Display all lines of W. */
16819 while (it.current_y < it.last_visible_y)
16821 if (display_line (&it))
16822 last_text_row = it.glyph_row - 1;
16823 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16824 return 0;
16827 /* Don't let the cursor end in the scroll margins. */
16828 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16829 && !MINI_WINDOW_P (w))
16831 int this_scroll_margin;
16832 int window_total_lines
16833 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16835 if (scroll_margin > 0)
16837 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16838 this_scroll_margin *= frame_line_height;
16840 else
16841 this_scroll_margin = 0;
16843 if ((w->cursor.y >= 0 /* not vscrolled */
16844 && w->cursor.y < this_scroll_margin
16845 && CHARPOS (pos) > BEGV
16846 && IT_CHARPOS (it) < ZV)
16847 /* rms: considering make_cursor_line_fully_visible_p here
16848 seems to give wrong results. We don't want to recenter
16849 when the last line is partly visible, we want to allow
16850 that case to be handled in the usual way. */
16851 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16853 w->cursor.vpos = -1;
16854 clear_glyph_matrix (w->desired_matrix);
16855 return -1;
16859 /* If bottom moved off end of frame, change mode line percentage. */
16860 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16861 w->update_mode_line = true;
16863 /* Set window_end_pos to the offset of the last character displayed
16864 on the window from the end of current_buffer. Set
16865 window_end_vpos to its row number. */
16866 if (last_text_row)
16868 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16869 adjust_window_ends (w, last_text_row, false);
16870 eassert
16871 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16872 w->window_end_vpos)));
16874 else
16876 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16877 w->window_end_pos = Z - ZV;
16878 w->window_end_vpos = 0;
16881 /* But that is not valid info until redisplay finishes. */
16882 w->window_end_valid = false;
16883 return 1;
16888 /************************************************************************
16889 Window redisplay reusing current matrix when buffer has not changed
16890 ************************************************************************/
16892 /* Try redisplay of window W showing an unchanged buffer with a
16893 different window start than the last time it was displayed by
16894 reusing its current matrix. Value is true if successful.
16895 W->start is the new window start. */
16897 static bool
16898 try_window_reusing_current_matrix (struct window *w)
16900 struct frame *f = XFRAME (w->frame);
16901 struct glyph_row *bottom_row;
16902 struct it it;
16903 struct run run;
16904 struct text_pos start, new_start;
16905 int nrows_scrolled, i;
16906 struct glyph_row *last_text_row;
16907 struct glyph_row *last_reused_text_row;
16908 struct glyph_row *start_row;
16909 int start_vpos, min_y, max_y;
16911 #ifdef GLYPH_DEBUG
16912 if (inhibit_try_window_reusing)
16913 return false;
16914 #endif
16916 if (/* This function doesn't handle terminal frames. */
16917 !FRAME_WINDOW_P (f)
16918 /* Don't try to reuse the display if windows have been split
16919 or such. */
16920 || windows_or_buffers_changed
16921 || f->cursor_type_changed)
16922 return false;
16924 /* Can't do this if showing trailing whitespace. */
16925 if (!NILP (Vshow_trailing_whitespace))
16926 return false;
16928 /* If top-line visibility has changed, give up. */
16929 if (WINDOW_WANTS_HEADER_LINE_P (w)
16930 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16931 return false;
16933 /* Give up if old or new display is scrolled vertically. We could
16934 make this function handle this, but right now it doesn't. */
16935 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16936 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16937 return false;
16939 /* The variable new_start now holds the new window start. The old
16940 start `start' can be determined from the current matrix. */
16941 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16942 start = start_row->minpos;
16943 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16945 /* Clear the desired matrix for the display below. */
16946 clear_glyph_matrix (w->desired_matrix);
16948 if (CHARPOS (new_start) <= CHARPOS (start))
16950 /* Don't use this method if the display starts with an ellipsis
16951 displayed for invisible text. It's not easy to handle that case
16952 below, and it's certainly not worth the effort since this is
16953 not a frequent case. */
16954 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16955 return false;
16957 IF_DEBUG (debug_method_add (w, "twu1"));
16959 /* Display up to a row that can be reused. The variable
16960 last_text_row is set to the last row displayed that displays
16961 text. Note that it.vpos == 0 if or if not there is a
16962 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16963 start_display (&it, w, new_start);
16964 w->cursor.vpos = -1;
16965 last_text_row = last_reused_text_row = NULL;
16967 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16969 /* If we have reached into the characters in the START row,
16970 that means the line boundaries have changed. So we
16971 can't start copying with the row START. Maybe it will
16972 work to start copying with the following row. */
16973 while (IT_CHARPOS (it) > CHARPOS (start))
16975 /* Advance to the next row as the "start". */
16976 start_row++;
16977 start = start_row->minpos;
16978 /* If there are no more rows to try, or just one, give up. */
16979 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16980 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16981 || CHARPOS (start) == ZV)
16983 clear_glyph_matrix (w->desired_matrix);
16984 return false;
16987 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16989 /* If we have reached alignment, we can copy the rest of the
16990 rows. */
16991 if (IT_CHARPOS (it) == CHARPOS (start)
16992 /* Don't accept "alignment" inside a display vector,
16993 since start_row could have started in the middle of
16994 that same display vector (thus their character
16995 positions match), and we have no way of telling if
16996 that is the case. */
16997 && it.current.dpvec_index < 0)
16998 break;
17000 it.glyph_row->reversed_p = false;
17001 if (display_line (&it))
17002 last_text_row = it.glyph_row - 1;
17006 /* A value of current_y < last_visible_y means that we stopped
17007 at the previous window start, which in turn means that we
17008 have at least one reusable row. */
17009 if (it.current_y < it.last_visible_y)
17011 struct glyph_row *row;
17013 /* IT.vpos always starts from 0; it counts text lines. */
17014 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17016 /* Find PT if not already found in the lines displayed. */
17017 if (w->cursor.vpos < 0)
17019 int dy = it.current_y - start_row->y;
17021 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17022 row = row_containing_pos (w, PT, row, NULL, dy);
17023 if (row)
17024 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17025 dy, nrows_scrolled);
17026 else
17028 clear_glyph_matrix (w->desired_matrix);
17029 return false;
17033 /* Scroll the display. Do it before the current matrix is
17034 changed. The problem here is that update has not yet
17035 run, i.e. part of the current matrix is not up to date.
17036 scroll_run_hook will clear the cursor, and use the
17037 current matrix to get the height of the row the cursor is
17038 in. */
17039 run.current_y = start_row->y;
17040 run.desired_y = it.current_y;
17041 run.height = it.last_visible_y - it.current_y;
17043 if (run.height > 0 && run.current_y != run.desired_y)
17045 update_begin (f);
17046 FRAME_RIF (f)->update_window_begin_hook (w);
17047 FRAME_RIF (f)->clear_window_mouse_face (w);
17048 FRAME_RIF (f)->scroll_run_hook (w, &run);
17049 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17050 update_end (f);
17053 /* Shift current matrix down by nrows_scrolled lines. */
17054 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17055 rotate_matrix (w->current_matrix,
17056 start_vpos,
17057 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17058 nrows_scrolled);
17060 /* Disable lines that must be updated. */
17061 for (i = 0; i < nrows_scrolled; ++i)
17062 (start_row + i)->enabled_p = false;
17064 /* Re-compute Y positions. */
17065 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17066 max_y = it.last_visible_y;
17067 for (row = start_row + nrows_scrolled;
17068 row < bottom_row;
17069 ++row)
17071 row->y = it.current_y;
17072 row->visible_height = row->height;
17074 if (row->y < min_y)
17075 row->visible_height -= min_y - row->y;
17076 if (row->y + row->height > max_y)
17077 row->visible_height -= row->y + row->height - max_y;
17078 if (row->fringe_bitmap_periodic_p)
17079 row->redraw_fringe_bitmaps_p = true;
17081 it.current_y += row->height;
17083 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17084 last_reused_text_row = row;
17085 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17086 break;
17089 /* Disable lines in the current matrix which are now
17090 below the window. */
17091 for (++row; row < bottom_row; ++row)
17092 row->enabled_p = row->mode_line_p = false;
17095 /* Update window_end_pos etc.; last_reused_text_row is the last
17096 reused row from the current matrix containing text, if any.
17097 The value of last_text_row is the last displayed line
17098 containing text. */
17099 if (last_reused_text_row)
17100 adjust_window_ends (w, last_reused_text_row, true);
17101 else if (last_text_row)
17102 adjust_window_ends (w, last_text_row, false);
17103 else
17105 /* This window must be completely empty. */
17106 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17107 w->window_end_pos = Z - ZV;
17108 w->window_end_vpos = 0;
17110 w->window_end_valid = false;
17112 /* Update hint: don't try scrolling again in update_window. */
17113 w->desired_matrix->no_scrolling_p = true;
17115 #ifdef GLYPH_DEBUG
17116 debug_method_add (w, "try_window_reusing_current_matrix 1");
17117 #endif
17118 return true;
17120 else if (CHARPOS (new_start) > CHARPOS (start))
17122 struct glyph_row *pt_row, *row;
17123 struct glyph_row *first_reusable_row;
17124 struct glyph_row *first_row_to_display;
17125 int dy;
17126 int yb = window_text_bottom_y (w);
17128 /* Find the row starting at new_start, if there is one. Don't
17129 reuse a partially visible line at the end. */
17130 first_reusable_row = start_row;
17131 while (first_reusable_row->enabled_p
17132 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17133 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17134 < CHARPOS (new_start)))
17135 ++first_reusable_row;
17137 /* Give up if there is no row to reuse. */
17138 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17139 || !first_reusable_row->enabled_p
17140 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17141 != CHARPOS (new_start)))
17142 return false;
17144 /* We can reuse fully visible rows beginning with
17145 first_reusable_row to the end of the window. Set
17146 first_row_to_display to the first row that cannot be reused.
17147 Set pt_row to the row containing point, if there is any. */
17148 pt_row = NULL;
17149 for (first_row_to_display = first_reusable_row;
17150 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17151 ++first_row_to_display)
17153 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17154 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17155 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17156 && first_row_to_display->ends_at_zv_p
17157 && pt_row == NULL)))
17158 pt_row = first_row_to_display;
17161 /* Start displaying at the start of first_row_to_display. */
17162 eassert (first_row_to_display->y < yb);
17163 init_to_row_start (&it, w, first_row_to_display);
17165 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17166 - start_vpos);
17167 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17168 - nrows_scrolled);
17169 it.current_y = (first_row_to_display->y - first_reusable_row->y
17170 + WINDOW_HEADER_LINE_HEIGHT (w));
17172 /* Display lines beginning with first_row_to_display in the
17173 desired matrix. Set last_text_row to the last row displayed
17174 that displays text. */
17175 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17176 if (pt_row == NULL)
17177 w->cursor.vpos = -1;
17178 last_text_row = NULL;
17179 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17180 if (display_line (&it))
17181 last_text_row = it.glyph_row - 1;
17183 /* If point is in a reused row, adjust y and vpos of the cursor
17184 position. */
17185 if (pt_row)
17187 w->cursor.vpos -= nrows_scrolled;
17188 w->cursor.y -= first_reusable_row->y - start_row->y;
17191 /* Give up if point isn't in a row displayed or reused. (This
17192 also handles the case where w->cursor.vpos < nrows_scrolled
17193 after the calls to display_line, which can happen with scroll
17194 margins. See bug#1295.) */
17195 if (w->cursor.vpos < 0)
17197 clear_glyph_matrix (w->desired_matrix);
17198 return false;
17201 /* Scroll the display. */
17202 run.current_y = first_reusable_row->y;
17203 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17204 run.height = it.last_visible_y - run.current_y;
17205 dy = run.current_y - run.desired_y;
17207 if (run.height)
17209 update_begin (f);
17210 FRAME_RIF (f)->update_window_begin_hook (w);
17211 FRAME_RIF (f)->clear_window_mouse_face (w);
17212 FRAME_RIF (f)->scroll_run_hook (w, &run);
17213 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17214 update_end (f);
17217 /* Adjust Y positions of reused rows. */
17218 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17219 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17220 max_y = it.last_visible_y;
17221 for (row = first_reusable_row; row < first_row_to_display; ++row)
17223 row->y -= dy;
17224 row->visible_height = row->height;
17225 if (row->y < min_y)
17226 row->visible_height -= min_y - row->y;
17227 if (row->y + row->height > max_y)
17228 row->visible_height -= row->y + row->height - max_y;
17229 if (row->fringe_bitmap_periodic_p)
17230 row->redraw_fringe_bitmaps_p = true;
17233 /* Scroll the current matrix. */
17234 eassert (nrows_scrolled > 0);
17235 rotate_matrix (w->current_matrix,
17236 start_vpos,
17237 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17238 -nrows_scrolled);
17240 /* Disable rows not reused. */
17241 for (row -= nrows_scrolled; row < bottom_row; ++row)
17242 row->enabled_p = false;
17244 /* Point may have moved to a different line, so we cannot assume that
17245 the previous cursor position is valid; locate the correct row. */
17246 if (pt_row)
17248 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17249 row < bottom_row
17250 && PT >= MATRIX_ROW_END_CHARPOS (row)
17251 && !row->ends_at_zv_p;
17252 row++)
17254 w->cursor.vpos++;
17255 w->cursor.y = row->y;
17257 if (row < bottom_row)
17259 /* Can't simply scan the row for point with
17260 bidi-reordered glyph rows. Let set_cursor_from_row
17261 figure out where to put the cursor, and if it fails,
17262 give up. */
17263 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17265 if (!set_cursor_from_row (w, row, w->current_matrix,
17266 0, 0, 0, 0))
17268 clear_glyph_matrix (w->desired_matrix);
17269 return false;
17272 else
17274 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17275 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17277 for (; glyph < end
17278 && (!BUFFERP (glyph->object)
17279 || glyph->charpos < PT);
17280 glyph++)
17282 w->cursor.hpos++;
17283 w->cursor.x += glyph->pixel_width;
17289 /* Adjust window end. A null value of last_text_row means that
17290 the window end is in reused rows which in turn means that
17291 only its vpos can have changed. */
17292 if (last_text_row)
17293 adjust_window_ends (w, last_text_row, false);
17294 else
17295 w->window_end_vpos -= nrows_scrolled;
17297 w->window_end_valid = false;
17298 w->desired_matrix->no_scrolling_p = true;
17300 #ifdef GLYPH_DEBUG
17301 debug_method_add (w, "try_window_reusing_current_matrix 2");
17302 #endif
17303 return true;
17306 return false;
17311 /************************************************************************
17312 Window redisplay reusing current matrix when buffer has changed
17313 ************************************************************************/
17315 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17316 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17317 ptrdiff_t *, ptrdiff_t *);
17318 static struct glyph_row *
17319 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17320 struct glyph_row *);
17323 /* Return the last row in MATRIX displaying text. If row START is
17324 non-null, start searching with that row. IT gives the dimensions
17325 of the display. Value is null if matrix is empty; otherwise it is
17326 a pointer to the row found. */
17328 static struct glyph_row *
17329 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17330 struct glyph_row *start)
17332 struct glyph_row *row, *row_found;
17334 /* Set row_found to the last row in IT->w's current matrix
17335 displaying text. The loop looks funny but think of partially
17336 visible lines. */
17337 row_found = NULL;
17338 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17339 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17341 eassert (row->enabled_p);
17342 row_found = row;
17343 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17344 break;
17345 ++row;
17348 return row_found;
17352 /* Return the last row in the current matrix of W that is not affected
17353 by changes at the start of current_buffer that occurred since W's
17354 current matrix was built. Value is null if no such row exists.
17356 BEG_UNCHANGED us the number of characters unchanged at the start of
17357 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17358 first changed character in current_buffer. Characters at positions <
17359 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17360 when the current matrix was built. */
17362 static struct glyph_row *
17363 find_last_unchanged_at_beg_row (struct window *w)
17365 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17366 struct glyph_row *row;
17367 struct glyph_row *row_found = NULL;
17368 int yb = window_text_bottom_y (w);
17370 /* Find the last row displaying unchanged text. */
17371 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17372 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17373 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17374 ++row)
17376 if (/* If row ends before first_changed_pos, it is unchanged,
17377 except in some case. */
17378 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17379 /* When row ends in ZV and we write at ZV it is not
17380 unchanged. */
17381 && !row->ends_at_zv_p
17382 /* When first_changed_pos is the end of a continued line,
17383 row is not unchanged because it may be no longer
17384 continued. */
17385 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17386 && (row->continued_p
17387 || row->exact_window_width_line_p))
17388 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17389 needs to be recomputed, so don't consider this row as
17390 unchanged. This happens when the last line was
17391 bidi-reordered and was killed immediately before this
17392 redisplay cycle. In that case, ROW->end stores the
17393 buffer position of the first visual-order character of
17394 the killed text, which is now beyond ZV. */
17395 && CHARPOS (row->end.pos) <= ZV)
17396 row_found = row;
17398 /* Stop if last visible row. */
17399 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17400 break;
17403 return row_found;
17407 /* Find the first glyph row in the current matrix of W that is not
17408 affected by changes at the end of current_buffer since the
17409 time W's current matrix was built.
17411 Return in *DELTA the number of chars by which buffer positions in
17412 unchanged text at the end of current_buffer must be adjusted.
17414 Return in *DELTA_BYTES the corresponding number of bytes.
17416 Value is null if no such row exists, i.e. all rows are affected by
17417 changes. */
17419 static struct glyph_row *
17420 find_first_unchanged_at_end_row (struct window *w,
17421 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17423 struct glyph_row *row;
17424 struct glyph_row *row_found = NULL;
17426 *delta = *delta_bytes = 0;
17428 /* Display must not have been paused, otherwise the current matrix
17429 is not up to date. */
17430 eassert (w->window_end_valid);
17432 /* A value of window_end_pos >= END_UNCHANGED means that the window
17433 end is in the range of changed text. If so, there is no
17434 unchanged row at the end of W's current matrix. */
17435 if (w->window_end_pos >= END_UNCHANGED)
17436 return NULL;
17438 /* Set row to the last row in W's current matrix displaying text. */
17439 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17441 /* If matrix is entirely empty, no unchanged row exists. */
17442 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17444 /* The value of row is the last glyph row in the matrix having a
17445 meaningful buffer position in it. The end position of row
17446 corresponds to window_end_pos. This allows us to translate
17447 buffer positions in the current matrix to current buffer
17448 positions for characters not in changed text. */
17449 ptrdiff_t Z_old =
17450 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17451 ptrdiff_t Z_BYTE_old =
17452 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17453 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17454 struct glyph_row *first_text_row
17455 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17457 *delta = Z - Z_old;
17458 *delta_bytes = Z_BYTE - Z_BYTE_old;
17460 /* Set last_unchanged_pos to the buffer position of the last
17461 character in the buffer that has not been changed. Z is the
17462 index + 1 of the last character in current_buffer, i.e. by
17463 subtracting END_UNCHANGED we get the index of the last
17464 unchanged character, and we have to add BEG to get its buffer
17465 position. */
17466 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17467 last_unchanged_pos_old = last_unchanged_pos - *delta;
17469 /* Search backward from ROW for a row displaying a line that
17470 starts at a minimum position >= last_unchanged_pos_old. */
17471 for (; row > first_text_row; --row)
17473 /* This used to abort, but it can happen.
17474 It is ok to just stop the search instead here. KFS. */
17475 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17476 break;
17478 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17479 row_found = row;
17483 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17485 return row_found;
17489 /* Make sure that glyph rows in the current matrix of window W
17490 reference the same glyph memory as corresponding rows in the
17491 frame's frame matrix. This function is called after scrolling W's
17492 current matrix on a terminal frame in try_window_id and
17493 try_window_reusing_current_matrix. */
17495 static void
17496 sync_frame_with_window_matrix_rows (struct window *w)
17498 struct frame *f = XFRAME (w->frame);
17499 struct glyph_row *window_row, *window_row_end, *frame_row;
17501 /* Preconditions: W must be a leaf window and full-width. Its frame
17502 must have a frame matrix. */
17503 eassert (BUFFERP (w->contents));
17504 eassert (WINDOW_FULL_WIDTH_P (w));
17505 eassert (!FRAME_WINDOW_P (f));
17507 /* If W is a full-width window, glyph pointers in W's current matrix
17508 have, by definition, to be the same as glyph pointers in the
17509 corresponding frame matrix. Note that frame matrices have no
17510 marginal areas (see build_frame_matrix). */
17511 window_row = w->current_matrix->rows;
17512 window_row_end = window_row + w->current_matrix->nrows;
17513 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17514 while (window_row < window_row_end)
17516 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17517 struct glyph *end = window_row->glyphs[LAST_AREA];
17519 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17520 frame_row->glyphs[TEXT_AREA] = start;
17521 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17522 frame_row->glyphs[LAST_AREA] = end;
17524 /* Disable frame rows whose corresponding window rows have
17525 been disabled in try_window_id. */
17526 if (!window_row->enabled_p)
17527 frame_row->enabled_p = false;
17529 ++window_row, ++frame_row;
17534 /* Find the glyph row in window W containing CHARPOS. Consider all
17535 rows between START and END (not inclusive). END null means search
17536 all rows to the end of the display area of W. Value is the row
17537 containing CHARPOS or null. */
17539 struct glyph_row *
17540 row_containing_pos (struct window *w, ptrdiff_t charpos,
17541 struct glyph_row *start, struct glyph_row *end, int dy)
17543 struct glyph_row *row = start;
17544 struct glyph_row *best_row = NULL;
17545 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17546 int last_y;
17548 /* If we happen to start on a header-line, skip that. */
17549 if (row->mode_line_p)
17550 ++row;
17552 if ((end && row >= end) || !row->enabled_p)
17553 return NULL;
17555 last_y = window_text_bottom_y (w) - dy;
17557 while (true)
17559 /* Give up if we have gone too far. */
17560 if (end && row >= end)
17561 return NULL;
17562 /* This formerly returned if they were equal.
17563 I think that both quantities are of a "last plus one" type;
17564 if so, when they are equal, the row is within the screen. -- rms. */
17565 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17566 return NULL;
17568 /* If it is in this row, return this row. */
17569 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17570 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17571 /* The end position of a row equals the start
17572 position of the next row. If CHARPOS is there, we
17573 would rather consider it displayed in the next
17574 line, except when this line ends in ZV. */
17575 && !row_for_charpos_p (row, charpos)))
17576 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17578 struct glyph *g;
17580 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17581 || (!best_row && !row->continued_p))
17582 return row;
17583 /* In bidi-reordered rows, there could be several rows whose
17584 edges surround CHARPOS, all of these rows belonging to
17585 the same continued line. We need to find the row which
17586 fits CHARPOS the best. */
17587 for (g = row->glyphs[TEXT_AREA];
17588 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17589 g++)
17591 if (!STRINGP (g->object))
17593 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17595 mindif = eabs (g->charpos - charpos);
17596 best_row = row;
17597 /* Exact match always wins. */
17598 if (mindif == 0)
17599 return best_row;
17604 else if (best_row && !row->continued_p)
17605 return best_row;
17606 ++row;
17611 /* Try to redisplay window W by reusing its existing display. W's
17612 current matrix must be up to date when this function is called,
17613 i.e., window_end_valid must be true.
17615 Value is
17617 >= 1 if successful, i.e. display has been updated
17618 specifically:
17619 1 means the changes were in front of a newline that precedes
17620 the window start, and the whole current matrix was reused
17621 2 means the changes were after the last position displayed
17622 in the window, and the whole current matrix was reused
17623 3 means portions of the current matrix were reused, while
17624 some of the screen lines were redrawn
17625 -1 if redisplay with same window start is known not to succeed
17626 0 if otherwise unsuccessful
17628 The following steps are performed:
17630 1. Find the last row in the current matrix of W that is not
17631 affected by changes at the start of current_buffer. If no such row
17632 is found, give up.
17634 2. Find the first row in W's current matrix that is not affected by
17635 changes at the end of current_buffer. Maybe there is no such row.
17637 3. Display lines beginning with the row + 1 found in step 1 to the
17638 row found in step 2 or, if step 2 didn't find a row, to the end of
17639 the window.
17641 4. If cursor is not known to appear on the window, give up.
17643 5. If display stopped at the row found in step 2, scroll the
17644 display and current matrix as needed.
17646 6. Maybe display some lines at the end of W, if we must. This can
17647 happen under various circumstances, like a partially visible line
17648 becoming fully visible, or because newly displayed lines are displayed
17649 in smaller font sizes.
17651 7. Update W's window end information. */
17653 static int
17654 try_window_id (struct window *w)
17656 struct frame *f = XFRAME (w->frame);
17657 struct glyph_matrix *current_matrix = w->current_matrix;
17658 struct glyph_matrix *desired_matrix = w->desired_matrix;
17659 struct glyph_row *last_unchanged_at_beg_row;
17660 struct glyph_row *first_unchanged_at_end_row;
17661 struct glyph_row *row;
17662 struct glyph_row *bottom_row;
17663 int bottom_vpos;
17664 struct it it;
17665 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17666 int dvpos, dy;
17667 struct text_pos start_pos;
17668 struct run run;
17669 int first_unchanged_at_end_vpos = 0;
17670 struct glyph_row *last_text_row, *last_text_row_at_end;
17671 struct text_pos start;
17672 ptrdiff_t first_changed_charpos, last_changed_charpos;
17674 #ifdef GLYPH_DEBUG
17675 if (inhibit_try_window_id)
17676 return 0;
17677 #endif
17679 /* This is handy for debugging. */
17680 #if false
17681 #define GIVE_UP(X) \
17682 do { \
17683 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17684 return 0; \
17685 } while (false)
17686 #else
17687 #define GIVE_UP(X) return 0
17688 #endif
17690 SET_TEXT_POS_FROM_MARKER (start, w->start);
17692 /* Don't use this for mini-windows because these can show
17693 messages and mini-buffers, and we don't handle that here. */
17694 if (MINI_WINDOW_P (w))
17695 GIVE_UP (1);
17697 /* This flag is used to prevent redisplay optimizations. */
17698 if (windows_or_buffers_changed || f->cursor_type_changed)
17699 GIVE_UP (2);
17701 /* This function's optimizations cannot be used if overlays have
17702 changed in the buffer displayed by the window, so give up if they
17703 have. */
17704 if (w->last_overlay_modified != OVERLAY_MODIFF)
17705 GIVE_UP (21);
17707 /* Verify that narrowing has not changed.
17708 Also verify that we were not told to prevent redisplay optimizations.
17709 It would be nice to further
17710 reduce the number of cases where this prevents try_window_id. */
17711 if (current_buffer->clip_changed
17712 || current_buffer->prevent_redisplay_optimizations_p)
17713 GIVE_UP (3);
17715 /* Window must either use window-based redisplay or be full width. */
17716 if (!FRAME_WINDOW_P (f)
17717 && (!FRAME_LINE_INS_DEL_OK (f)
17718 || !WINDOW_FULL_WIDTH_P (w)))
17719 GIVE_UP (4);
17721 /* Give up if point is known NOT to appear in W. */
17722 if (PT < CHARPOS (start))
17723 GIVE_UP (5);
17725 /* Another way to prevent redisplay optimizations. */
17726 if (w->last_modified == 0)
17727 GIVE_UP (6);
17729 /* Verify that window is not hscrolled. */
17730 if (w->hscroll != 0)
17731 GIVE_UP (7);
17733 /* Verify that display wasn't paused. */
17734 if (!w->window_end_valid)
17735 GIVE_UP (8);
17737 /* Likewise if highlighting trailing whitespace. */
17738 if (!NILP (Vshow_trailing_whitespace))
17739 GIVE_UP (11);
17741 /* Can't use this if overlay arrow position and/or string have
17742 changed. */
17743 if (overlay_arrows_changed_p ())
17744 GIVE_UP (12);
17746 /* When word-wrap is on, adding a space to the first word of a
17747 wrapped line can change the wrap position, altering the line
17748 above it. It might be worthwhile to handle this more
17749 intelligently, but for now just redisplay from scratch. */
17750 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17751 GIVE_UP (21);
17753 /* Under bidi reordering, adding or deleting a character in the
17754 beginning of a paragraph, before the first strong directional
17755 character, can change the base direction of the paragraph (unless
17756 the buffer specifies a fixed paragraph direction), which will
17757 require to redisplay the whole paragraph. It might be worthwhile
17758 to find the paragraph limits and widen the range of redisplayed
17759 lines to that, but for now just give up this optimization and
17760 redisplay from scratch. */
17761 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17762 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17763 GIVE_UP (22);
17765 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17766 only if buffer has really changed. The reason is that the gap is
17767 initially at Z for freshly visited files. The code below would
17768 set end_unchanged to 0 in that case. */
17769 if (MODIFF > SAVE_MODIFF
17770 /* This seems to happen sometimes after saving a buffer. */
17771 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17773 if (GPT - BEG < BEG_UNCHANGED)
17774 BEG_UNCHANGED = GPT - BEG;
17775 if (Z - GPT < END_UNCHANGED)
17776 END_UNCHANGED = Z - GPT;
17779 /* The position of the first and last character that has been changed. */
17780 first_changed_charpos = BEG + BEG_UNCHANGED;
17781 last_changed_charpos = Z - END_UNCHANGED;
17783 /* If window starts after a line end, and the last change is in
17784 front of that newline, then changes don't affect the display.
17785 This case happens with stealth-fontification. Note that although
17786 the display is unchanged, glyph positions in the matrix have to
17787 be adjusted, of course. */
17788 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17789 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17790 && ((last_changed_charpos < CHARPOS (start)
17791 && CHARPOS (start) == BEGV)
17792 || (last_changed_charpos < CHARPOS (start) - 1
17793 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17795 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17796 struct glyph_row *r0;
17798 /* Compute how many chars/bytes have been added to or removed
17799 from the buffer. */
17800 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17801 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17802 Z_delta = Z - Z_old;
17803 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17805 /* Give up if PT is not in the window. Note that it already has
17806 been checked at the start of try_window_id that PT is not in
17807 front of the window start. */
17808 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17809 GIVE_UP (13);
17811 /* If window start is unchanged, we can reuse the whole matrix
17812 as is, after adjusting glyph positions. No need to compute
17813 the window end again, since its offset from Z hasn't changed. */
17814 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17815 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17816 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17817 /* PT must not be in a partially visible line. */
17818 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17819 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17821 /* Adjust positions in the glyph matrix. */
17822 if (Z_delta || Z_delta_bytes)
17824 struct glyph_row *r1
17825 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17826 increment_matrix_positions (w->current_matrix,
17827 MATRIX_ROW_VPOS (r0, current_matrix),
17828 MATRIX_ROW_VPOS (r1, current_matrix),
17829 Z_delta, Z_delta_bytes);
17832 /* Set the cursor. */
17833 row = row_containing_pos (w, PT, r0, NULL, 0);
17834 if (row)
17835 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17836 return 1;
17840 /* Handle the case that changes are all below what is displayed in
17841 the window, and that PT is in the window. This shortcut cannot
17842 be taken if ZV is visible in the window, and text has been added
17843 there that is visible in the window. */
17844 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17845 /* ZV is not visible in the window, or there are no
17846 changes at ZV, actually. */
17847 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17848 || first_changed_charpos == last_changed_charpos))
17850 struct glyph_row *r0;
17852 /* Give up if PT is not in the window. Note that it already has
17853 been checked at the start of try_window_id that PT is not in
17854 front of the window start. */
17855 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17856 GIVE_UP (14);
17858 /* If window start is unchanged, we can reuse the whole matrix
17859 as is, without changing glyph positions since no text has
17860 been added/removed in front of the window end. */
17861 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17862 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17863 /* PT must not be in a partially visible line. */
17864 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17865 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17867 /* We have to compute the window end anew since text
17868 could have been added/removed after it. */
17869 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17870 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17872 /* Set the cursor. */
17873 row = row_containing_pos (w, PT, r0, NULL, 0);
17874 if (row)
17875 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17876 return 2;
17880 /* Give up if window start is in the changed area.
17882 The condition used to read
17884 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17886 but why that was tested escapes me at the moment. */
17887 if (CHARPOS (start) >= first_changed_charpos
17888 && CHARPOS (start) <= last_changed_charpos)
17889 GIVE_UP (15);
17891 /* Check that window start agrees with the start of the first glyph
17892 row in its current matrix. Check this after we know the window
17893 start is not in changed text, otherwise positions would not be
17894 comparable. */
17895 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17896 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17897 GIVE_UP (16);
17899 /* Give up if the window ends in strings. Overlay strings
17900 at the end are difficult to handle, so don't try. */
17901 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17902 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17903 GIVE_UP (20);
17905 /* Compute the position at which we have to start displaying new
17906 lines. Some of the lines at the top of the window might be
17907 reusable because they are not displaying changed text. Find the
17908 last row in W's current matrix not affected by changes at the
17909 start of current_buffer. Value is null if changes start in the
17910 first line of window. */
17911 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17912 if (last_unchanged_at_beg_row)
17914 /* Avoid starting to display in the middle of a character, a TAB
17915 for instance. This is easier than to set up the iterator
17916 exactly, and it's not a frequent case, so the additional
17917 effort wouldn't really pay off. */
17918 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17919 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17920 && last_unchanged_at_beg_row > w->current_matrix->rows)
17921 --last_unchanged_at_beg_row;
17923 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17924 GIVE_UP (17);
17926 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
17927 GIVE_UP (18);
17928 start_pos = it.current.pos;
17930 /* Start displaying new lines in the desired matrix at the same
17931 vpos we would use in the current matrix, i.e. below
17932 last_unchanged_at_beg_row. */
17933 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17934 current_matrix);
17935 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17936 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17938 eassert (it.hpos == 0 && it.current_x == 0);
17940 else
17942 /* There are no reusable lines at the start of the window.
17943 Start displaying in the first text line. */
17944 start_display (&it, w, start);
17945 it.vpos = it.first_vpos;
17946 start_pos = it.current.pos;
17949 /* Find the first row that is not affected by changes at the end of
17950 the buffer. Value will be null if there is no unchanged row, in
17951 which case we must redisplay to the end of the window. delta
17952 will be set to the value by which buffer positions beginning with
17953 first_unchanged_at_end_row have to be adjusted due to text
17954 changes. */
17955 first_unchanged_at_end_row
17956 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17957 IF_DEBUG (debug_delta = delta);
17958 IF_DEBUG (debug_delta_bytes = delta_bytes);
17960 /* Set stop_pos to the buffer position up to which we will have to
17961 display new lines. If first_unchanged_at_end_row != NULL, this
17962 is the buffer position of the start of the line displayed in that
17963 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17964 that we don't stop at a buffer position. */
17965 stop_pos = 0;
17966 if (first_unchanged_at_end_row)
17968 eassert (last_unchanged_at_beg_row == NULL
17969 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17971 /* If this is a continuation line, move forward to the next one
17972 that isn't. Changes in lines above affect this line.
17973 Caution: this may move first_unchanged_at_end_row to a row
17974 not displaying text. */
17975 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17976 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17977 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17978 < it.last_visible_y))
17979 ++first_unchanged_at_end_row;
17981 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17982 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17983 >= it.last_visible_y))
17984 first_unchanged_at_end_row = NULL;
17985 else
17987 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17988 + delta);
17989 first_unchanged_at_end_vpos
17990 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17991 eassert (stop_pos >= Z - END_UNCHANGED);
17994 else if (last_unchanged_at_beg_row == NULL)
17995 GIVE_UP (19);
17998 #ifdef GLYPH_DEBUG
18000 /* Either there is no unchanged row at the end, or the one we have
18001 now displays text. This is a necessary condition for the window
18002 end pos calculation at the end of this function. */
18003 eassert (first_unchanged_at_end_row == NULL
18004 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18006 debug_last_unchanged_at_beg_vpos
18007 = (last_unchanged_at_beg_row
18008 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18009 : -1);
18010 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18012 #endif /* GLYPH_DEBUG */
18015 /* Display new lines. Set last_text_row to the last new line
18016 displayed which has text on it, i.e. might end up as being the
18017 line where the window_end_vpos is. */
18018 w->cursor.vpos = -1;
18019 last_text_row = NULL;
18020 overlay_arrow_seen = false;
18021 if (it.current_y < it.last_visible_y
18022 && !f->fonts_changed
18023 && (first_unchanged_at_end_row == NULL
18024 || IT_CHARPOS (it) < stop_pos))
18025 it.glyph_row->reversed_p = false;
18026 while (it.current_y < it.last_visible_y
18027 && !f->fonts_changed
18028 && (first_unchanged_at_end_row == NULL
18029 || IT_CHARPOS (it) < stop_pos))
18031 if (display_line (&it))
18032 last_text_row = it.glyph_row - 1;
18035 if (f->fonts_changed)
18036 return -1;
18038 /* The redisplay iterations in display_line above could have
18039 triggered font-lock, which could have done something that
18040 invalidates IT->w window's end-point information, on which we
18041 rely below. E.g., one package, which will remain unnamed, used
18042 to install a font-lock-fontify-region-function that called
18043 bury-buffer, whose side effect is to switch the buffer displayed
18044 by IT->w, and that predictably resets IT->w's window_end_valid
18045 flag, which we already tested at the entry to this function.
18046 Amply punish such packages/modes by giving up on this
18047 optimization in those cases. */
18048 if (!w->window_end_valid)
18050 clear_glyph_matrix (w->desired_matrix);
18051 return -1;
18054 /* Compute differences in buffer positions, y-positions etc. for
18055 lines reused at the bottom of the window. Compute what we can
18056 scroll. */
18057 if (first_unchanged_at_end_row
18058 /* No lines reused because we displayed everything up to the
18059 bottom of the window. */
18060 && it.current_y < it.last_visible_y)
18062 dvpos = (it.vpos
18063 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18064 current_matrix));
18065 dy = it.current_y - first_unchanged_at_end_row->y;
18066 run.current_y = first_unchanged_at_end_row->y;
18067 run.desired_y = run.current_y + dy;
18068 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18070 else
18072 delta = delta_bytes = dvpos = dy
18073 = run.current_y = run.desired_y = run.height = 0;
18074 first_unchanged_at_end_row = NULL;
18076 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18079 /* Find the cursor if not already found. We have to decide whether
18080 PT will appear on this window (it sometimes doesn't, but this is
18081 not a very frequent case.) This decision has to be made before
18082 the current matrix is altered. A value of cursor.vpos < 0 means
18083 that PT is either in one of the lines beginning at
18084 first_unchanged_at_end_row or below the window. Don't care for
18085 lines that might be displayed later at the window end; as
18086 mentioned, this is not a frequent case. */
18087 if (w->cursor.vpos < 0)
18089 /* Cursor in unchanged rows at the top? */
18090 if (PT < CHARPOS (start_pos)
18091 && last_unchanged_at_beg_row)
18093 row = row_containing_pos (w, PT,
18094 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18095 last_unchanged_at_beg_row + 1, 0);
18096 if (row)
18097 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18100 /* Start from first_unchanged_at_end_row looking for PT. */
18101 else if (first_unchanged_at_end_row)
18103 row = row_containing_pos (w, PT - delta,
18104 first_unchanged_at_end_row, NULL, 0);
18105 if (row)
18106 set_cursor_from_row (w, row, w->current_matrix, delta,
18107 delta_bytes, dy, dvpos);
18110 /* Give up if cursor was not found. */
18111 if (w->cursor.vpos < 0)
18113 clear_glyph_matrix (w->desired_matrix);
18114 return -1;
18118 /* Don't let the cursor end in the scroll margins. */
18120 int this_scroll_margin, cursor_height;
18121 int frame_line_height = default_line_pixel_height (w);
18122 int window_total_lines
18123 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18125 this_scroll_margin =
18126 max (0, min (scroll_margin, window_total_lines / 4));
18127 this_scroll_margin *= frame_line_height;
18128 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18130 if ((w->cursor.y < this_scroll_margin
18131 && CHARPOS (start) > BEGV)
18132 /* Old redisplay didn't take scroll margin into account at the bottom,
18133 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18134 || (w->cursor.y + (make_cursor_line_fully_visible_p
18135 ? cursor_height + this_scroll_margin
18136 : 1)) > it.last_visible_y)
18138 w->cursor.vpos = -1;
18139 clear_glyph_matrix (w->desired_matrix);
18140 return -1;
18144 /* Scroll the display. Do it before changing the current matrix so
18145 that xterm.c doesn't get confused about where the cursor glyph is
18146 found. */
18147 if (dy && run.height)
18149 update_begin (f);
18151 if (FRAME_WINDOW_P (f))
18153 FRAME_RIF (f)->update_window_begin_hook (w);
18154 FRAME_RIF (f)->clear_window_mouse_face (w);
18155 FRAME_RIF (f)->scroll_run_hook (w, &run);
18156 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18158 else
18160 /* Terminal frame. In this case, dvpos gives the number of
18161 lines to scroll by; dvpos < 0 means scroll up. */
18162 int from_vpos
18163 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18164 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18165 int end = (WINDOW_TOP_EDGE_LINE (w)
18166 + WINDOW_WANTS_HEADER_LINE_P (w)
18167 + window_internal_height (w));
18169 #if defined (HAVE_GPM) || defined (MSDOS)
18170 x_clear_window_mouse_face (w);
18171 #endif
18172 /* Perform the operation on the screen. */
18173 if (dvpos > 0)
18175 /* Scroll last_unchanged_at_beg_row to the end of the
18176 window down dvpos lines. */
18177 set_terminal_window (f, end);
18179 /* On dumb terminals delete dvpos lines at the end
18180 before inserting dvpos empty lines. */
18181 if (!FRAME_SCROLL_REGION_OK (f))
18182 ins_del_lines (f, end - dvpos, -dvpos);
18184 /* Insert dvpos empty lines in front of
18185 last_unchanged_at_beg_row. */
18186 ins_del_lines (f, from, dvpos);
18188 else if (dvpos < 0)
18190 /* Scroll up last_unchanged_at_beg_vpos to the end of
18191 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18192 set_terminal_window (f, end);
18194 /* Delete dvpos lines in front of
18195 last_unchanged_at_beg_vpos. ins_del_lines will set
18196 the cursor to the given vpos and emit |dvpos| delete
18197 line sequences. */
18198 ins_del_lines (f, from + dvpos, dvpos);
18200 /* On a dumb terminal insert dvpos empty lines at the
18201 end. */
18202 if (!FRAME_SCROLL_REGION_OK (f))
18203 ins_del_lines (f, end + dvpos, -dvpos);
18206 set_terminal_window (f, 0);
18209 update_end (f);
18212 /* Shift reused rows of the current matrix to the right position.
18213 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18214 text. */
18215 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18216 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18217 if (dvpos < 0)
18219 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18220 bottom_vpos, dvpos);
18221 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18222 bottom_vpos);
18224 else if (dvpos > 0)
18226 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18227 bottom_vpos, dvpos);
18228 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18229 first_unchanged_at_end_vpos + dvpos);
18232 /* For frame-based redisplay, make sure that current frame and window
18233 matrix are in sync with respect to glyph memory. */
18234 if (!FRAME_WINDOW_P (f))
18235 sync_frame_with_window_matrix_rows (w);
18237 /* Adjust buffer positions in reused rows. */
18238 if (delta || delta_bytes)
18239 increment_matrix_positions (current_matrix,
18240 first_unchanged_at_end_vpos + dvpos,
18241 bottom_vpos, delta, delta_bytes);
18243 /* Adjust Y positions. */
18244 if (dy)
18245 shift_glyph_matrix (w, current_matrix,
18246 first_unchanged_at_end_vpos + dvpos,
18247 bottom_vpos, dy);
18249 if (first_unchanged_at_end_row)
18251 first_unchanged_at_end_row += dvpos;
18252 if (first_unchanged_at_end_row->y >= it.last_visible_y
18253 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18254 first_unchanged_at_end_row = NULL;
18257 /* If scrolling up, there may be some lines to display at the end of
18258 the window. */
18259 last_text_row_at_end = NULL;
18260 if (dy < 0)
18262 /* Scrolling up can leave for example a partially visible line
18263 at the end of the window to be redisplayed. */
18264 /* Set last_row to the glyph row in the current matrix where the
18265 window end line is found. It has been moved up or down in
18266 the matrix by dvpos. */
18267 int last_vpos = w->window_end_vpos + dvpos;
18268 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18270 /* If last_row is the window end line, it should display text. */
18271 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18273 /* If window end line was partially visible before, begin
18274 displaying at that line. Otherwise begin displaying with the
18275 line following it. */
18276 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18278 init_to_row_start (&it, w, last_row);
18279 it.vpos = last_vpos;
18280 it.current_y = last_row->y;
18282 else
18284 init_to_row_end (&it, w, last_row);
18285 it.vpos = 1 + last_vpos;
18286 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18287 ++last_row;
18290 /* We may start in a continuation line. If so, we have to
18291 get the right continuation_lines_width and current_x. */
18292 it.continuation_lines_width = last_row->continuation_lines_width;
18293 it.hpos = it.current_x = 0;
18295 /* Display the rest of the lines at the window end. */
18296 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18297 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18299 /* Is it always sure that the display agrees with lines in
18300 the current matrix? I don't think so, so we mark rows
18301 displayed invalid in the current matrix by setting their
18302 enabled_p flag to false. */
18303 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18304 if (display_line (&it))
18305 last_text_row_at_end = it.glyph_row - 1;
18309 /* Update window_end_pos and window_end_vpos. */
18310 if (first_unchanged_at_end_row && !last_text_row_at_end)
18312 /* Window end line if one of the preserved rows from the current
18313 matrix. Set row to the last row displaying text in current
18314 matrix starting at first_unchanged_at_end_row, after
18315 scrolling. */
18316 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18317 row = find_last_row_displaying_text (w->current_matrix, &it,
18318 first_unchanged_at_end_row);
18319 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18320 adjust_window_ends (w, row, true);
18321 eassert (w->window_end_bytepos >= 0);
18322 IF_DEBUG (debug_method_add (w, "A"));
18324 else if (last_text_row_at_end)
18326 adjust_window_ends (w, last_text_row_at_end, false);
18327 eassert (w->window_end_bytepos >= 0);
18328 IF_DEBUG (debug_method_add (w, "B"));
18330 else if (last_text_row)
18332 /* We have displayed either to the end of the window or at the
18333 end of the window, i.e. the last row with text is to be found
18334 in the desired matrix. */
18335 adjust_window_ends (w, last_text_row, false);
18336 eassert (w->window_end_bytepos >= 0);
18338 else if (first_unchanged_at_end_row == NULL
18339 && last_text_row == NULL
18340 && last_text_row_at_end == NULL)
18342 /* Displayed to end of window, but no line containing text was
18343 displayed. Lines were deleted at the end of the window. */
18344 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18345 int vpos = w->window_end_vpos;
18346 struct glyph_row *current_row = current_matrix->rows + vpos;
18347 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18349 for (row = NULL;
18350 row == NULL && vpos >= first_vpos;
18351 --vpos, --current_row, --desired_row)
18353 if (desired_row->enabled_p)
18355 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18356 row = desired_row;
18358 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18359 row = current_row;
18362 eassert (row != NULL);
18363 w->window_end_vpos = vpos + 1;
18364 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18365 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18366 eassert (w->window_end_bytepos >= 0);
18367 IF_DEBUG (debug_method_add (w, "C"));
18369 else
18370 emacs_abort ();
18372 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18373 debug_end_vpos = w->window_end_vpos));
18375 /* Record that display has not been completed. */
18376 w->window_end_valid = false;
18377 w->desired_matrix->no_scrolling_p = true;
18378 return 3;
18380 #undef GIVE_UP
18385 /***********************************************************************
18386 More debugging support
18387 ***********************************************************************/
18389 #ifdef GLYPH_DEBUG
18391 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18392 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18393 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18396 /* Dump the contents of glyph matrix MATRIX on stderr.
18398 GLYPHS 0 means don't show glyph contents.
18399 GLYPHS 1 means show glyphs in short form
18400 GLYPHS > 1 means show glyphs in long form. */
18402 void
18403 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18405 int i;
18406 for (i = 0; i < matrix->nrows; ++i)
18407 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18411 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18412 the glyph row and area where the glyph comes from. */
18414 void
18415 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18417 if (glyph->type == CHAR_GLYPH
18418 || glyph->type == GLYPHLESS_GLYPH)
18420 fprintf (stderr,
18421 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18422 glyph - row->glyphs[TEXT_AREA],
18423 (glyph->type == CHAR_GLYPH
18424 ? 'C'
18425 : 'G'),
18426 glyph->charpos,
18427 (BUFFERP (glyph->object)
18428 ? 'B'
18429 : (STRINGP (glyph->object)
18430 ? 'S'
18431 : (NILP (glyph->object)
18432 ? '0'
18433 : '-'))),
18434 glyph->pixel_width,
18435 glyph->u.ch,
18436 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18437 ? glyph->u.ch
18438 : '.'),
18439 glyph->face_id,
18440 glyph->left_box_line_p,
18441 glyph->right_box_line_p);
18443 else if (glyph->type == STRETCH_GLYPH)
18445 fprintf (stderr,
18446 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18447 glyph - row->glyphs[TEXT_AREA],
18448 'S',
18449 glyph->charpos,
18450 (BUFFERP (glyph->object)
18451 ? 'B'
18452 : (STRINGP (glyph->object)
18453 ? 'S'
18454 : (NILP (glyph->object)
18455 ? '0'
18456 : '-'))),
18457 glyph->pixel_width,
18459 ' ',
18460 glyph->face_id,
18461 glyph->left_box_line_p,
18462 glyph->right_box_line_p);
18464 else if (glyph->type == IMAGE_GLYPH)
18466 fprintf (stderr,
18467 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18468 glyph - row->glyphs[TEXT_AREA],
18469 'I',
18470 glyph->charpos,
18471 (BUFFERP (glyph->object)
18472 ? 'B'
18473 : (STRINGP (glyph->object)
18474 ? 'S'
18475 : (NILP (glyph->object)
18476 ? '0'
18477 : '-'))),
18478 glyph->pixel_width,
18479 glyph->u.img_id,
18480 '.',
18481 glyph->face_id,
18482 glyph->left_box_line_p,
18483 glyph->right_box_line_p);
18485 else if (glyph->type == COMPOSITE_GLYPH)
18487 fprintf (stderr,
18488 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18489 glyph - row->glyphs[TEXT_AREA],
18490 '+',
18491 glyph->charpos,
18492 (BUFFERP (glyph->object)
18493 ? 'B'
18494 : (STRINGP (glyph->object)
18495 ? 'S'
18496 : (NILP (glyph->object)
18497 ? '0'
18498 : '-'))),
18499 glyph->pixel_width,
18500 glyph->u.cmp.id);
18501 if (glyph->u.cmp.automatic)
18502 fprintf (stderr,
18503 "[%d-%d]",
18504 glyph->slice.cmp.from, glyph->slice.cmp.to);
18505 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18506 glyph->face_id,
18507 glyph->left_box_line_p,
18508 glyph->right_box_line_p);
18513 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18514 GLYPHS 0 means don't show glyph contents.
18515 GLYPHS 1 means show glyphs in short form
18516 GLYPHS > 1 means show glyphs in long form. */
18518 void
18519 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18521 if (glyphs != 1)
18523 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18524 fprintf (stderr, "==============================================================================\n");
18526 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18527 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18528 vpos,
18529 MATRIX_ROW_START_CHARPOS (row),
18530 MATRIX_ROW_END_CHARPOS (row),
18531 row->used[TEXT_AREA],
18532 row->contains_overlapping_glyphs_p,
18533 row->enabled_p,
18534 row->truncated_on_left_p,
18535 row->truncated_on_right_p,
18536 row->continued_p,
18537 MATRIX_ROW_CONTINUATION_LINE_P (row),
18538 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18539 row->ends_at_zv_p,
18540 row->fill_line_p,
18541 row->ends_in_middle_of_char_p,
18542 row->starts_in_middle_of_char_p,
18543 row->mouse_face_p,
18544 row->x,
18545 row->y,
18546 row->pixel_width,
18547 row->height,
18548 row->visible_height,
18549 row->ascent,
18550 row->phys_ascent);
18551 /* The next 3 lines should align to "Start" in the header. */
18552 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18553 row->end.overlay_string_index,
18554 row->continuation_lines_width);
18555 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18556 CHARPOS (row->start.string_pos),
18557 CHARPOS (row->end.string_pos));
18558 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18559 row->end.dpvec_index);
18562 if (glyphs > 1)
18564 int area;
18566 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18568 struct glyph *glyph = row->glyphs[area];
18569 struct glyph *glyph_end = glyph + row->used[area];
18571 /* Glyph for a line end in text. */
18572 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18573 ++glyph_end;
18575 if (glyph < glyph_end)
18576 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18578 for (; glyph < glyph_end; ++glyph)
18579 dump_glyph (row, glyph, area);
18582 else if (glyphs == 1)
18584 int area;
18585 char s[SHRT_MAX + 4];
18587 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18589 int i;
18591 for (i = 0; i < row->used[area]; ++i)
18593 struct glyph *glyph = row->glyphs[area] + i;
18594 if (i == row->used[area] - 1
18595 && area == TEXT_AREA
18596 && NILP (glyph->object)
18597 && glyph->type == CHAR_GLYPH
18598 && glyph->u.ch == ' ')
18600 strcpy (&s[i], "[\\n]");
18601 i += 4;
18603 else if (glyph->type == CHAR_GLYPH
18604 && glyph->u.ch < 0x80
18605 && glyph->u.ch >= ' ')
18606 s[i] = glyph->u.ch;
18607 else
18608 s[i] = '.';
18611 s[i] = '\0';
18612 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18618 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18619 Sdump_glyph_matrix, 0, 1, "p",
18620 doc: /* Dump the current matrix of the selected window to stderr.
18621 Shows contents of glyph row structures. With non-nil
18622 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18623 glyphs in short form, otherwise show glyphs in long form.
18625 Interactively, no argument means show glyphs in short form;
18626 with numeric argument, its value is passed as the GLYPHS flag. */)
18627 (Lisp_Object glyphs)
18629 struct window *w = XWINDOW (selected_window);
18630 struct buffer *buffer = XBUFFER (w->contents);
18632 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18633 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18634 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18635 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18636 fprintf (stderr, "=============================================\n");
18637 dump_glyph_matrix (w->current_matrix,
18638 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18639 return Qnil;
18643 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18644 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18645 Only text-mode frames have frame glyph matrices. */)
18646 (void)
18648 struct frame *f = XFRAME (selected_frame);
18650 if (f->current_matrix)
18651 dump_glyph_matrix (f->current_matrix, 1);
18652 else
18653 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18654 return Qnil;
18658 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18659 doc: /* Dump glyph row ROW to stderr.
18660 GLYPH 0 means don't dump glyphs.
18661 GLYPH 1 means dump glyphs in short form.
18662 GLYPH > 1 or omitted means dump glyphs in long form. */)
18663 (Lisp_Object row, Lisp_Object glyphs)
18665 struct glyph_matrix *matrix;
18666 EMACS_INT vpos;
18668 CHECK_NUMBER (row);
18669 matrix = XWINDOW (selected_window)->current_matrix;
18670 vpos = XINT (row);
18671 if (vpos >= 0 && vpos < matrix->nrows)
18672 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18673 vpos,
18674 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18675 return Qnil;
18679 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18680 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18681 GLYPH 0 means don't dump glyphs.
18682 GLYPH 1 means dump glyphs in short form.
18683 GLYPH > 1 or omitted means dump glyphs in long form.
18685 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18686 do nothing. */)
18687 (Lisp_Object row, Lisp_Object glyphs)
18689 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18690 struct frame *sf = SELECTED_FRAME ();
18691 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18692 EMACS_INT vpos;
18694 CHECK_NUMBER (row);
18695 vpos = XINT (row);
18696 if (vpos >= 0 && vpos < m->nrows)
18697 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18698 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18699 #endif
18700 return Qnil;
18704 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18705 doc: /* Toggle tracing of redisplay.
18706 With ARG, turn tracing on if and only if ARG is positive. */)
18707 (Lisp_Object arg)
18709 if (NILP (arg))
18710 trace_redisplay_p = !trace_redisplay_p;
18711 else
18713 arg = Fprefix_numeric_value (arg);
18714 trace_redisplay_p = XINT (arg) > 0;
18717 return Qnil;
18721 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18722 doc: /* Like `format', but print result to stderr.
18723 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18724 (ptrdiff_t nargs, Lisp_Object *args)
18726 Lisp_Object s = Fformat (nargs, args);
18727 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18728 return Qnil;
18731 #endif /* GLYPH_DEBUG */
18735 /***********************************************************************
18736 Building Desired Matrix Rows
18737 ***********************************************************************/
18739 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18740 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18742 static struct glyph_row *
18743 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18745 struct frame *f = XFRAME (WINDOW_FRAME (w));
18746 struct buffer *buffer = XBUFFER (w->contents);
18747 struct buffer *old = current_buffer;
18748 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18749 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18750 const unsigned char *arrow_end = arrow_string + arrow_len;
18751 const unsigned char *p;
18752 struct it it;
18753 bool multibyte_p;
18754 int n_glyphs_before;
18756 set_buffer_temp (buffer);
18757 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18758 scratch_glyph_row.reversed_p = false;
18759 it.glyph_row->used[TEXT_AREA] = 0;
18760 SET_TEXT_POS (it.position, 0, 0);
18762 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18763 p = arrow_string;
18764 while (p < arrow_end)
18766 Lisp_Object face, ilisp;
18768 /* Get the next character. */
18769 if (multibyte_p)
18770 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18771 else
18773 it.c = it.char_to_display = *p, it.len = 1;
18774 if (! ASCII_CHAR_P (it.c))
18775 it.char_to_display = BYTE8_TO_CHAR (it.c);
18777 p += it.len;
18779 /* Get its face. */
18780 ilisp = make_number (p - arrow_string);
18781 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18782 it.face_id = compute_char_face (f, it.char_to_display, face);
18784 /* Compute its width, get its glyphs. */
18785 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18786 SET_TEXT_POS (it.position, -1, -1);
18787 PRODUCE_GLYPHS (&it);
18789 /* If this character doesn't fit any more in the line, we have
18790 to remove some glyphs. */
18791 if (it.current_x > it.last_visible_x)
18793 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18794 break;
18798 set_buffer_temp (old);
18799 return it.glyph_row;
18803 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18804 glyphs to insert is determined by produce_special_glyphs. */
18806 static void
18807 insert_left_trunc_glyphs (struct it *it)
18809 struct it truncate_it;
18810 struct glyph *from, *end, *to, *toend;
18812 eassert (!FRAME_WINDOW_P (it->f)
18813 || (!it->glyph_row->reversed_p
18814 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18815 || (it->glyph_row->reversed_p
18816 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18818 /* Get the truncation glyphs. */
18819 truncate_it = *it;
18820 truncate_it.current_x = 0;
18821 truncate_it.face_id = DEFAULT_FACE_ID;
18822 truncate_it.glyph_row = &scratch_glyph_row;
18823 truncate_it.area = TEXT_AREA;
18824 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18825 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18826 truncate_it.object = Qnil;
18827 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18829 /* Overwrite glyphs from IT with truncation glyphs. */
18830 if (!it->glyph_row->reversed_p)
18832 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18834 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18835 end = from + tused;
18836 to = it->glyph_row->glyphs[TEXT_AREA];
18837 toend = to + it->glyph_row->used[TEXT_AREA];
18838 if (FRAME_WINDOW_P (it->f))
18840 /* On GUI frames, when variable-size fonts are displayed,
18841 the truncation glyphs may need more pixels than the row's
18842 glyphs they overwrite. We overwrite more glyphs to free
18843 enough screen real estate, and enlarge the stretch glyph
18844 on the right (see display_line), if there is one, to
18845 preserve the screen position of the truncation glyphs on
18846 the right. */
18847 int w = 0;
18848 struct glyph *g = to;
18849 short used;
18851 /* The first glyph could be partially visible, in which case
18852 it->glyph_row->x will be negative. But we want the left
18853 truncation glyphs to be aligned at the left margin of the
18854 window, so we override the x coordinate at which the row
18855 will begin. */
18856 it->glyph_row->x = 0;
18857 while (g < toend && w < it->truncation_pixel_width)
18859 w += g->pixel_width;
18860 ++g;
18862 if (g - to - tused > 0)
18864 memmove (to + tused, g, (toend - g) * sizeof(*g));
18865 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18867 used = it->glyph_row->used[TEXT_AREA];
18868 if (it->glyph_row->truncated_on_right_p
18869 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18870 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18871 == STRETCH_GLYPH)
18873 int extra = w - it->truncation_pixel_width;
18875 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18879 while (from < end)
18880 *to++ = *from++;
18882 /* There may be padding glyphs left over. Overwrite them too. */
18883 if (!FRAME_WINDOW_P (it->f))
18885 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18887 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18888 while (from < end)
18889 *to++ = *from++;
18893 if (to > toend)
18894 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18896 else
18898 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18900 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18901 that back to front. */
18902 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18903 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18904 toend = it->glyph_row->glyphs[TEXT_AREA];
18905 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18906 if (FRAME_WINDOW_P (it->f))
18908 int w = 0;
18909 struct glyph *g = to;
18911 while (g >= toend && w < it->truncation_pixel_width)
18913 w += g->pixel_width;
18914 --g;
18916 if (to - g - tused > 0)
18917 to = g + tused;
18918 if (it->glyph_row->truncated_on_right_p
18919 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18920 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18922 int extra = w - it->truncation_pixel_width;
18924 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18928 while (from >= end && to >= toend)
18929 *to-- = *from--;
18930 if (!FRAME_WINDOW_P (it->f))
18932 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18934 from =
18935 truncate_it.glyph_row->glyphs[TEXT_AREA]
18936 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18937 while (from >= end && to >= toend)
18938 *to-- = *from--;
18941 if (from >= end)
18943 /* Need to free some room before prepending additional
18944 glyphs. */
18945 int move_by = from - end + 1;
18946 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18947 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18949 for ( ; g >= g0; g--)
18950 g[move_by] = *g;
18951 while (from >= end)
18952 *to-- = *from--;
18953 it->glyph_row->used[TEXT_AREA] += move_by;
18958 /* Compute the hash code for ROW. */
18959 unsigned
18960 row_hash (struct glyph_row *row)
18962 int area, k;
18963 unsigned hashval = 0;
18965 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18966 for (k = 0; k < row->used[area]; ++k)
18967 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18968 + row->glyphs[area][k].u.val
18969 + row->glyphs[area][k].face_id
18970 + row->glyphs[area][k].padding_p
18971 + (row->glyphs[area][k].type << 2));
18973 return hashval;
18976 /* Compute the pixel height and width of IT->glyph_row.
18978 Most of the time, ascent and height of a display line will be equal
18979 to the max_ascent and max_height values of the display iterator
18980 structure. This is not the case if
18982 1. We hit ZV without displaying anything. In this case, max_ascent
18983 and max_height will be zero.
18985 2. We have some glyphs that don't contribute to the line height.
18986 (The glyph row flag contributes_to_line_height_p is for future
18987 pixmap extensions).
18989 The first case is easily covered by using default values because in
18990 these cases, the line height does not really matter, except that it
18991 must not be zero. */
18993 static void
18994 compute_line_metrics (struct it *it)
18996 struct glyph_row *row = it->glyph_row;
18998 if (FRAME_WINDOW_P (it->f))
19000 int i, min_y, max_y;
19002 /* The line may consist of one space only, that was added to
19003 place the cursor on it. If so, the row's height hasn't been
19004 computed yet. */
19005 if (row->height == 0)
19007 if (it->max_ascent + it->max_descent == 0)
19008 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19009 row->ascent = it->max_ascent;
19010 row->height = it->max_ascent + it->max_descent;
19011 row->phys_ascent = it->max_phys_ascent;
19012 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19013 row->extra_line_spacing = it->max_extra_line_spacing;
19016 /* Compute the width of this line. */
19017 row->pixel_width = row->x;
19018 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19019 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19021 eassert (row->pixel_width >= 0);
19022 eassert (row->ascent >= 0 && row->height > 0);
19024 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19025 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19027 /* If first line's physical ascent is larger than its logical
19028 ascent, use the physical ascent, and make the row taller.
19029 This makes accented characters fully visible. */
19030 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19031 && row->phys_ascent > row->ascent)
19033 row->height += row->phys_ascent - row->ascent;
19034 row->ascent = row->phys_ascent;
19037 /* Compute how much of the line is visible. */
19038 row->visible_height = row->height;
19040 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19041 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19043 if (row->y < min_y)
19044 row->visible_height -= min_y - row->y;
19045 if (row->y + row->height > max_y)
19046 row->visible_height -= row->y + row->height - max_y;
19048 else
19050 row->pixel_width = row->used[TEXT_AREA];
19051 if (row->continued_p)
19052 row->pixel_width -= it->continuation_pixel_width;
19053 else if (row->truncated_on_right_p)
19054 row->pixel_width -= it->truncation_pixel_width;
19055 row->ascent = row->phys_ascent = 0;
19056 row->height = row->phys_height = row->visible_height = 1;
19057 row->extra_line_spacing = 0;
19060 /* Compute a hash code for this row. */
19061 row->hash = row_hash (row);
19063 it->max_ascent = it->max_descent = 0;
19064 it->max_phys_ascent = it->max_phys_descent = 0;
19068 /* Append one space to the glyph row of iterator IT if doing a
19069 window-based redisplay. The space has the same face as
19070 IT->face_id. Value is true if a space was added.
19072 This function is called to make sure that there is always one glyph
19073 at the end of a glyph row that the cursor can be set on under
19074 window-systems. (If there weren't such a glyph we would not know
19075 how wide and tall a box cursor should be displayed).
19077 At the same time this space let's a nicely handle clearing to the
19078 end of the line if the row ends in italic text. */
19080 static bool
19081 append_space_for_newline (struct it *it, bool default_face_p)
19083 if (FRAME_WINDOW_P (it->f))
19085 int n = it->glyph_row->used[TEXT_AREA];
19087 if (it->glyph_row->glyphs[TEXT_AREA] + n
19088 < it->glyph_row->glyphs[1 + TEXT_AREA])
19090 /* Save some values that must not be changed.
19091 Must save IT->c and IT->len because otherwise
19092 ITERATOR_AT_END_P wouldn't work anymore after
19093 append_space_for_newline has been called. */
19094 enum display_element_type saved_what = it->what;
19095 int saved_c = it->c, saved_len = it->len;
19096 int saved_char_to_display = it->char_to_display;
19097 int saved_x = it->current_x;
19098 int saved_face_id = it->face_id;
19099 bool saved_box_end = it->end_of_box_run_p;
19100 struct text_pos saved_pos;
19101 Lisp_Object saved_object;
19102 struct face *face;
19104 saved_object = it->object;
19105 saved_pos = it->position;
19107 it->what = IT_CHARACTER;
19108 memset (&it->position, 0, sizeof it->position);
19109 it->object = Qnil;
19110 it->c = it->char_to_display = ' ';
19111 it->len = 1;
19113 /* If the default face was remapped, be sure to use the
19114 remapped face for the appended newline. */
19115 if (default_face_p)
19116 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19117 else if (it->face_before_selective_p)
19118 it->face_id = it->saved_face_id;
19119 face = FACE_FROM_ID (it->f, it->face_id);
19120 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19121 /* In R2L rows, we will prepend a stretch glyph that will
19122 have the end_of_box_run_p flag set for it, so there's no
19123 need for the appended newline glyph to have that flag
19124 set. */
19125 if (it->glyph_row->reversed_p
19126 /* But if the appended newline glyph goes all the way to
19127 the end of the row, there will be no stretch glyph,
19128 so leave the box flag set. */
19129 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19130 it->end_of_box_run_p = false;
19132 PRODUCE_GLYPHS (it);
19134 it->override_ascent = -1;
19135 it->constrain_row_ascent_descent_p = false;
19136 it->current_x = saved_x;
19137 it->object = saved_object;
19138 it->position = saved_pos;
19139 it->what = saved_what;
19140 it->face_id = saved_face_id;
19141 it->len = saved_len;
19142 it->c = saved_c;
19143 it->char_to_display = saved_char_to_display;
19144 it->end_of_box_run_p = saved_box_end;
19145 return true;
19149 return false;
19153 /* Extend the face of the last glyph in the text area of IT->glyph_row
19154 to the end of the display line. Called from display_line. If the
19155 glyph row is empty, add a space glyph to it so that we know the
19156 face to draw. Set the glyph row flag fill_line_p. If the glyph
19157 row is R2L, prepend a stretch glyph to cover the empty space to the
19158 left of the leftmost glyph. */
19160 static void
19161 extend_face_to_end_of_line (struct it *it)
19163 struct face *face, *default_face;
19164 struct frame *f = it->f;
19166 /* If line is already filled, do nothing. Non window-system frames
19167 get a grace of one more ``pixel'' because their characters are
19168 1-``pixel'' wide, so they hit the equality too early. This grace
19169 is needed only for R2L rows that are not continued, to produce
19170 one extra blank where we could display the cursor. */
19171 if ((it->current_x >= it->last_visible_x
19172 + (!FRAME_WINDOW_P (f)
19173 && it->glyph_row->reversed_p
19174 && !it->glyph_row->continued_p))
19175 /* If the window has display margins, we will need to extend
19176 their face even if the text area is filled. */
19177 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19178 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19179 return;
19181 /* The default face, possibly remapped. */
19182 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19184 /* Face extension extends the background and box of IT->face_id
19185 to the end of the line. If the background equals the background
19186 of the frame, we don't have to do anything. */
19187 if (it->face_before_selective_p)
19188 face = FACE_FROM_ID (f, it->saved_face_id);
19189 else
19190 face = FACE_FROM_ID (f, it->face_id);
19192 if (FRAME_WINDOW_P (f)
19193 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19194 && face->box == FACE_NO_BOX
19195 && face->background == FRAME_BACKGROUND_PIXEL (f)
19196 #ifdef HAVE_WINDOW_SYSTEM
19197 && !face->stipple
19198 #endif
19199 && !it->glyph_row->reversed_p)
19200 return;
19202 /* Set the glyph row flag indicating that the face of the last glyph
19203 in the text area has to be drawn to the end of the text area. */
19204 it->glyph_row->fill_line_p = true;
19206 /* If current character of IT is not ASCII, make sure we have the
19207 ASCII face. This will be automatically undone the next time
19208 get_next_display_element returns a multibyte character. Note
19209 that the character will always be single byte in unibyte
19210 text. */
19211 if (!ASCII_CHAR_P (it->c))
19213 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19216 if (FRAME_WINDOW_P (f))
19218 /* If the row is empty, add a space with the current face of IT,
19219 so that we know which face to draw. */
19220 if (it->glyph_row->used[TEXT_AREA] == 0)
19222 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19223 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19224 it->glyph_row->used[TEXT_AREA] = 1;
19226 /* Mode line and the header line don't have margins, and
19227 likewise the frame's tool-bar window, if there is any. */
19228 if (!(it->glyph_row->mode_line_p
19229 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19230 || (WINDOWP (f->tool_bar_window)
19231 && it->w == XWINDOW (f->tool_bar_window))
19232 #endif
19235 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19236 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19238 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19239 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19240 default_face->id;
19241 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19243 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19244 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19246 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19247 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19248 default_face->id;
19249 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19252 #ifdef HAVE_WINDOW_SYSTEM
19253 if (it->glyph_row->reversed_p)
19255 /* Prepend a stretch glyph to the row, such that the
19256 rightmost glyph will be drawn flushed all the way to the
19257 right margin of the window. The stretch glyph that will
19258 occupy the empty space, if any, to the left of the
19259 glyphs. */
19260 struct font *font = face->font ? face->font : FRAME_FONT (f);
19261 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19262 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19263 struct glyph *g;
19264 int row_width, stretch_ascent, stretch_width;
19265 struct text_pos saved_pos;
19266 int saved_face_id;
19267 bool saved_avoid_cursor, saved_box_start;
19269 for (row_width = 0, g = row_start; g < row_end; g++)
19270 row_width += g->pixel_width;
19272 /* FIXME: There are various minor display glitches in R2L
19273 rows when only one of the fringes is missing. The
19274 strange condition below produces the least bad effect. */
19275 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19276 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19277 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19278 stretch_width = window_box_width (it->w, TEXT_AREA);
19279 else
19280 stretch_width = it->last_visible_x - it->first_visible_x;
19281 stretch_width -= row_width;
19283 if (stretch_width > 0)
19285 stretch_ascent =
19286 (((it->ascent + it->descent)
19287 * FONT_BASE (font)) / FONT_HEIGHT (font));
19288 saved_pos = it->position;
19289 memset (&it->position, 0, sizeof it->position);
19290 saved_avoid_cursor = it->avoid_cursor_p;
19291 it->avoid_cursor_p = true;
19292 saved_face_id = it->face_id;
19293 saved_box_start = it->start_of_box_run_p;
19294 /* The last row's stretch glyph should get the default
19295 face, to avoid painting the rest of the window with
19296 the region face, if the region ends at ZV. */
19297 if (it->glyph_row->ends_at_zv_p)
19298 it->face_id = default_face->id;
19299 else
19300 it->face_id = face->id;
19301 it->start_of_box_run_p = false;
19302 append_stretch_glyph (it, Qnil, stretch_width,
19303 it->ascent + it->descent, stretch_ascent);
19304 it->position = saved_pos;
19305 it->avoid_cursor_p = saved_avoid_cursor;
19306 it->face_id = saved_face_id;
19307 it->start_of_box_run_p = saved_box_start;
19309 /* If stretch_width comes out negative, it means that the
19310 last glyph is only partially visible. In R2L rows, we
19311 want the leftmost glyph to be partially visible, so we
19312 need to give the row the corresponding left offset. */
19313 if (stretch_width < 0)
19314 it->glyph_row->x = stretch_width;
19316 #endif /* HAVE_WINDOW_SYSTEM */
19318 else
19320 /* Save some values that must not be changed. */
19321 int saved_x = it->current_x;
19322 struct text_pos saved_pos;
19323 Lisp_Object saved_object;
19324 enum display_element_type saved_what = it->what;
19325 int saved_face_id = it->face_id;
19327 saved_object = it->object;
19328 saved_pos = it->position;
19330 it->what = IT_CHARACTER;
19331 memset (&it->position, 0, sizeof it->position);
19332 it->object = Qnil;
19333 it->c = it->char_to_display = ' ';
19334 it->len = 1;
19336 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19337 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19338 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19339 && !it->glyph_row->mode_line_p
19340 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19342 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19343 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19345 for (it->current_x = 0; g < e; g++)
19346 it->current_x += g->pixel_width;
19348 it->area = LEFT_MARGIN_AREA;
19349 it->face_id = default_face->id;
19350 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19351 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19353 PRODUCE_GLYPHS (it);
19354 /* term.c:produce_glyphs advances it->current_x only for
19355 TEXT_AREA. */
19356 it->current_x += it->pixel_width;
19359 it->current_x = saved_x;
19360 it->area = TEXT_AREA;
19363 /* The last row's blank glyphs should get the default face, to
19364 avoid painting the rest of the window with the region face,
19365 if the region ends at ZV. */
19366 if (it->glyph_row->ends_at_zv_p)
19367 it->face_id = default_face->id;
19368 else
19369 it->face_id = face->id;
19370 PRODUCE_GLYPHS (it);
19372 while (it->current_x <= it->last_visible_x)
19373 PRODUCE_GLYPHS (it);
19375 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19376 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19377 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19378 && !it->glyph_row->mode_line_p
19379 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19381 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19382 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19384 for ( ; g < e; g++)
19385 it->current_x += g->pixel_width;
19387 it->area = RIGHT_MARGIN_AREA;
19388 it->face_id = default_face->id;
19389 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19390 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19392 PRODUCE_GLYPHS (it);
19393 it->current_x += it->pixel_width;
19396 it->area = TEXT_AREA;
19399 /* Don't count these blanks really. It would let us insert a left
19400 truncation glyph below and make us set the cursor on them, maybe. */
19401 it->current_x = saved_x;
19402 it->object = saved_object;
19403 it->position = saved_pos;
19404 it->what = saved_what;
19405 it->face_id = saved_face_id;
19410 /* Value is true if text starting at CHARPOS in current_buffer is
19411 trailing whitespace. */
19413 static bool
19414 trailing_whitespace_p (ptrdiff_t charpos)
19416 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19417 int c = 0;
19419 while (bytepos < ZV_BYTE
19420 && (c = FETCH_CHAR (bytepos),
19421 c == ' ' || c == '\t'))
19422 ++bytepos;
19424 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19426 if (bytepos != PT_BYTE)
19427 return true;
19429 return false;
19433 /* Highlight trailing whitespace, if any, in ROW. */
19435 static void
19436 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19438 int used = row->used[TEXT_AREA];
19440 if (used)
19442 struct glyph *start = row->glyphs[TEXT_AREA];
19443 struct glyph *glyph = start + used - 1;
19445 if (row->reversed_p)
19447 /* Right-to-left rows need to be processed in the opposite
19448 direction, so swap the edge pointers. */
19449 glyph = start;
19450 start = row->glyphs[TEXT_AREA] + used - 1;
19453 /* Skip over glyphs inserted to display the cursor at the
19454 end of a line, for extending the face of the last glyph
19455 to the end of the line on terminals, and for truncation
19456 and continuation glyphs. */
19457 if (!row->reversed_p)
19459 while (glyph >= start
19460 && glyph->type == CHAR_GLYPH
19461 && NILP (glyph->object))
19462 --glyph;
19464 else
19466 while (glyph <= start
19467 && glyph->type == CHAR_GLYPH
19468 && NILP (glyph->object))
19469 ++glyph;
19472 /* If last glyph is a space or stretch, and it's trailing
19473 whitespace, set the face of all trailing whitespace glyphs in
19474 IT->glyph_row to `trailing-whitespace'. */
19475 if ((row->reversed_p ? glyph <= start : glyph >= start)
19476 && BUFFERP (glyph->object)
19477 && (glyph->type == STRETCH_GLYPH
19478 || (glyph->type == CHAR_GLYPH
19479 && glyph->u.ch == ' '))
19480 && trailing_whitespace_p (glyph->charpos))
19482 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19483 if (face_id < 0)
19484 return;
19486 if (!row->reversed_p)
19488 while (glyph >= start
19489 && BUFFERP (glyph->object)
19490 && (glyph->type == STRETCH_GLYPH
19491 || (glyph->type == CHAR_GLYPH
19492 && glyph->u.ch == ' ')))
19493 (glyph--)->face_id = face_id;
19495 else
19497 while (glyph <= start
19498 && BUFFERP (glyph->object)
19499 && (glyph->type == STRETCH_GLYPH
19500 || (glyph->type == CHAR_GLYPH
19501 && glyph->u.ch == ' ')))
19502 (glyph++)->face_id = face_id;
19509 /* Value is true if glyph row ROW should be
19510 considered to hold the buffer position CHARPOS. */
19512 static bool
19513 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19515 bool result = true;
19517 if (charpos == CHARPOS (row->end.pos)
19518 || charpos == MATRIX_ROW_END_CHARPOS (row))
19520 /* Suppose the row ends on a string.
19521 Unless the row is continued, that means it ends on a newline
19522 in the string. If it's anything other than a display string
19523 (e.g., a before-string from an overlay), we don't want the
19524 cursor there. (This heuristic seems to give the optimal
19525 behavior for the various types of multi-line strings.)
19526 One exception: if the string has `cursor' property on one of
19527 its characters, we _do_ want the cursor there. */
19528 if (CHARPOS (row->end.string_pos) >= 0)
19530 if (row->continued_p)
19531 result = true;
19532 else
19534 /* Check for `display' property. */
19535 struct glyph *beg = row->glyphs[TEXT_AREA];
19536 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19537 struct glyph *glyph;
19539 result = false;
19540 for (glyph = end; glyph >= beg; --glyph)
19541 if (STRINGP (glyph->object))
19543 Lisp_Object prop
19544 = Fget_char_property (make_number (charpos),
19545 Qdisplay, Qnil);
19546 result =
19547 (!NILP (prop)
19548 && display_prop_string_p (prop, glyph->object));
19549 /* If there's a `cursor' property on one of the
19550 string's characters, this row is a cursor row,
19551 even though this is not a display string. */
19552 if (!result)
19554 Lisp_Object s = glyph->object;
19556 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19558 ptrdiff_t gpos = glyph->charpos;
19560 if (!NILP (Fget_char_property (make_number (gpos),
19561 Qcursor, s)))
19563 result = true;
19564 break;
19568 break;
19572 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19574 /* If the row ends in middle of a real character,
19575 and the line is continued, we want the cursor here.
19576 That's because CHARPOS (ROW->end.pos) would equal
19577 PT if PT is before the character. */
19578 if (!row->ends_in_ellipsis_p)
19579 result = row->continued_p;
19580 else
19581 /* If the row ends in an ellipsis, then
19582 CHARPOS (ROW->end.pos) will equal point after the
19583 invisible text. We want that position to be displayed
19584 after the ellipsis. */
19585 result = false;
19587 /* If the row ends at ZV, display the cursor at the end of that
19588 row instead of at the start of the row below. */
19589 else
19590 result = row->ends_at_zv_p;
19593 return result;
19596 /* Value is true if glyph row ROW should be
19597 used to hold the cursor. */
19599 static bool
19600 cursor_row_p (struct glyph_row *row)
19602 return row_for_charpos_p (row, PT);
19607 /* Push the property PROP so that it will be rendered at the current
19608 position in IT. Return true if PROP was successfully pushed, false
19609 otherwise. Called from handle_line_prefix to handle the
19610 `line-prefix' and `wrap-prefix' properties. */
19612 static bool
19613 push_prefix_prop (struct it *it, Lisp_Object prop)
19615 struct text_pos pos =
19616 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19618 eassert (it->method == GET_FROM_BUFFER
19619 || it->method == GET_FROM_DISPLAY_VECTOR
19620 || it->method == GET_FROM_STRING);
19622 /* We need to save the current buffer/string position, so it will be
19623 restored by pop_it, because iterate_out_of_display_property
19624 depends on that being set correctly, but some situations leave
19625 it->position not yet set when this function is called. */
19626 push_it (it, &pos);
19628 if (STRINGP (prop))
19630 if (SCHARS (prop) == 0)
19632 pop_it (it);
19633 return false;
19636 it->string = prop;
19637 it->string_from_prefix_prop_p = true;
19638 it->multibyte_p = STRING_MULTIBYTE (it->string);
19639 it->current.overlay_string_index = -1;
19640 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19641 it->end_charpos = it->string_nchars = SCHARS (it->string);
19642 it->method = GET_FROM_STRING;
19643 it->stop_charpos = 0;
19644 it->prev_stop = 0;
19645 it->base_level_stop = 0;
19647 /* Force paragraph direction to be that of the parent
19648 buffer/string. */
19649 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19650 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19651 else
19652 it->paragraph_embedding = L2R;
19654 /* Set up the bidi iterator for this display string. */
19655 if (it->bidi_p)
19657 it->bidi_it.string.lstring = it->string;
19658 it->bidi_it.string.s = NULL;
19659 it->bidi_it.string.schars = it->end_charpos;
19660 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19661 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19662 it->bidi_it.string.unibyte = !it->multibyte_p;
19663 it->bidi_it.w = it->w;
19664 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19667 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19669 it->method = GET_FROM_STRETCH;
19670 it->object = prop;
19672 #ifdef HAVE_WINDOW_SYSTEM
19673 else if (IMAGEP (prop))
19675 it->what = IT_IMAGE;
19676 it->image_id = lookup_image (it->f, prop);
19677 it->method = GET_FROM_IMAGE;
19679 #endif /* HAVE_WINDOW_SYSTEM */
19680 else
19682 pop_it (it); /* bogus display property, give up */
19683 return false;
19686 return true;
19689 /* Return the character-property PROP at the current position in IT. */
19691 static Lisp_Object
19692 get_it_property (struct it *it, Lisp_Object prop)
19694 Lisp_Object position, object = it->object;
19696 if (STRINGP (object))
19697 position = make_number (IT_STRING_CHARPOS (*it));
19698 else if (BUFFERP (object))
19700 position = make_number (IT_CHARPOS (*it));
19701 object = it->window;
19703 else
19704 return Qnil;
19706 return Fget_char_property (position, prop, object);
19709 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19711 static void
19712 handle_line_prefix (struct it *it)
19714 Lisp_Object prefix;
19716 if (it->continuation_lines_width > 0)
19718 prefix = get_it_property (it, Qwrap_prefix);
19719 if (NILP (prefix))
19720 prefix = Vwrap_prefix;
19722 else
19724 prefix = get_it_property (it, Qline_prefix);
19725 if (NILP (prefix))
19726 prefix = Vline_prefix;
19728 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19730 /* If the prefix is wider than the window, and we try to wrap
19731 it, it would acquire its own wrap prefix, and so on till the
19732 iterator stack overflows. So, don't wrap the prefix. */
19733 it->line_wrap = TRUNCATE;
19734 it->avoid_cursor_p = true;
19740 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19741 only for R2L lines from display_line and display_string, when they
19742 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19743 the line/string needs to be continued on the next glyph row. */
19744 static void
19745 unproduce_glyphs (struct it *it, int n)
19747 struct glyph *glyph, *end;
19749 eassert (it->glyph_row);
19750 eassert (it->glyph_row->reversed_p);
19751 eassert (it->area == TEXT_AREA);
19752 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19754 if (n > it->glyph_row->used[TEXT_AREA])
19755 n = it->glyph_row->used[TEXT_AREA];
19756 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19757 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19758 for ( ; glyph < end; glyph++)
19759 glyph[-n] = *glyph;
19762 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19763 and ROW->maxpos. */
19764 static void
19765 find_row_edges (struct it *it, struct glyph_row *row,
19766 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19767 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19769 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19770 lines' rows is implemented for bidi-reordered rows. */
19772 /* ROW->minpos is the value of min_pos, the minimal buffer position
19773 we have in ROW, or ROW->start.pos if that is smaller. */
19774 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19775 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19776 else
19777 /* We didn't find buffer positions smaller than ROW->start, or
19778 didn't find _any_ valid buffer positions in any of the glyphs,
19779 so we must trust the iterator's computed positions. */
19780 row->minpos = row->start.pos;
19781 if (max_pos <= 0)
19783 max_pos = CHARPOS (it->current.pos);
19784 max_bpos = BYTEPOS (it->current.pos);
19787 /* Here are the various use-cases for ending the row, and the
19788 corresponding values for ROW->maxpos:
19790 Line ends in a newline from buffer eol_pos + 1
19791 Line is continued from buffer max_pos + 1
19792 Line is truncated on right it->current.pos
19793 Line ends in a newline from string max_pos + 1(*)
19794 (*) + 1 only when line ends in a forward scan
19795 Line is continued from string max_pos
19796 Line is continued from display vector max_pos
19797 Line is entirely from a string min_pos == max_pos
19798 Line is entirely from a display vector min_pos == max_pos
19799 Line that ends at ZV ZV
19801 If you discover other use-cases, please add them here as
19802 appropriate. */
19803 if (row->ends_at_zv_p)
19804 row->maxpos = it->current.pos;
19805 else if (row->used[TEXT_AREA])
19807 bool seen_this_string = false;
19808 struct glyph_row *r1 = row - 1;
19810 /* Did we see the same display string on the previous row? */
19811 if (STRINGP (it->object)
19812 /* this is not the first row */
19813 && row > it->w->desired_matrix->rows
19814 /* previous row is not the header line */
19815 && !r1->mode_line_p
19816 /* previous row also ends in a newline from a string */
19817 && r1->ends_in_newline_from_string_p)
19819 struct glyph *start, *end;
19821 /* Search for the last glyph of the previous row that came
19822 from buffer or string. Depending on whether the row is
19823 L2R or R2L, we need to process it front to back or the
19824 other way round. */
19825 if (!r1->reversed_p)
19827 start = r1->glyphs[TEXT_AREA];
19828 end = start + r1->used[TEXT_AREA];
19829 /* Glyphs inserted by redisplay have nil as their object. */
19830 while (end > start
19831 && NILP ((end - 1)->object)
19832 && (end - 1)->charpos <= 0)
19833 --end;
19834 if (end > start)
19836 if (EQ ((end - 1)->object, it->object))
19837 seen_this_string = true;
19839 else
19840 /* If all the glyphs of the previous row were inserted
19841 by redisplay, it means the previous row was
19842 produced from a single newline, which is only
19843 possible if that newline came from the same string
19844 as the one which produced this ROW. */
19845 seen_this_string = true;
19847 else
19849 end = r1->glyphs[TEXT_AREA] - 1;
19850 start = end + r1->used[TEXT_AREA];
19851 while (end < start
19852 && NILP ((end + 1)->object)
19853 && (end + 1)->charpos <= 0)
19854 ++end;
19855 if (end < start)
19857 if (EQ ((end + 1)->object, it->object))
19858 seen_this_string = true;
19860 else
19861 seen_this_string = true;
19864 /* Take note of each display string that covers a newline only
19865 once, the first time we see it. This is for when a display
19866 string includes more than one newline in it. */
19867 if (row->ends_in_newline_from_string_p && !seen_this_string)
19869 /* If we were scanning the buffer forward when we displayed
19870 the string, we want to account for at least one buffer
19871 position that belongs to this row (position covered by
19872 the display string), so that cursor positioning will
19873 consider this row as a candidate when point is at the end
19874 of the visual line represented by this row. This is not
19875 required when scanning back, because max_pos will already
19876 have a much larger value. */
19877 if (CHARPOS (row->end.pos) > max_pos)
19878 INC_BOTH (max_pos, max_bpos);
19879 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19881 else if (CHARPOS (it->eol_pos) > 0)
19882 SET_TEXT_POS (row->maxpos,
19883 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19884 else if (row->continued_p)
19886 /* If max_pos is different from IT's current position, it
19887 means IT->method does not belong to the display element
19888 at max_pos. However, it also means that the display
19889 element at max_pos was displayed in its entirety on this
19890 line, which is equivalent to saying that the next line
19891 starts at the next buffer position. */
19892 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19893 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19894 else
19896 INC_BOTH (max_pos, max_bpos);
19897 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19900 else if (row->truncated_on_right_p)
19901 /* display_line already called reseat_at_next_visible_line_start,
19902 which puts the iterator at the beginning of the next line, in
19903 the logical order. */
19904 row->maxpos = it->current.pos;
19905 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19906 /* A line that is entirely from a string/image/stretch... */
19907 row->maxpos = row->minpos;
19908 else
19909 emacs_abort ();
19911 else
19912 row->maxpos = it->current.pos;
19915 /* Construct the glyph row IT->glyph_row in the desired matrix of
19916 IT->w from text at the current position of IT. See dispextern.h
19917 for an overview of struct it. Value is true if
19918 IT->glyph_row displays text, as opposed to a line displaying ZV
19919 only. */
19921 static bool
19922 display_line (struct it *it)
19924 struct glyph_row *row = it->glyph_row;
19925 Lisp_Object overlay_arrow_string;
19926 struct it wrap_it;
19927 void *wrap_data = NULL;
19928 bool may_wrap = false;
19929 int wrap_x IF_LINT (= 0);
19930 int wrap_row_used = -1;
19931 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19932 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19933 int wrap_row_extra_line_spacing IF_LINT (= 0);
19934 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19935 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19936 int cvpos;
19937 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19938 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19939 bool pending_handle_line_prefix = false;
19941 /* We always start displaying at hpos zero even if hscrolled. */
19942 eassert (it->hpos == 0 && it->current_x == 0);
19944 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19945 >= it->w->desired_matrix->nrows)
19947 it->w->nrows_scale_factor++;
19948 it->f->fonts_changed = true;
19949 return false;
19952 /* Clear the result glyph row and enable it. */
19953 prepare_desired_row (it->w, row, false);
19955 row->y = it->current_y;
19956 row->start = it->start;
19957 row->continuation_lines_width = it->continuation_lines_width;
19958 row->displays_text_p = true;
19959 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19960 it->starts_in_middle_of_char_p = false;
19962 /* Arrange the overlays nicely for our purposes. Usually, we call
19963 display_line on only one line at a time, in which case this
19964 can't really hurt too much, or we call it on lines which appear
19965 one after another in the buffer, in which case all calls to
19966 recenter_overlay_lists but the first will be pretty cheap. */
19967 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19969 /* Move over display elements that are not visible because we are
19970 hscrolled. This may stop at an x-position < IT->first_visible_x
19971 if the first glyph is partially visible or if we hit a line end. */
19972 if (it->current_x < it->first_visible_x)
19974 enum move_it_result move_result;
19976 this_line_min_pos = row->start.pos;
19977 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19978 MOVE_TO_POS | MOVE_TO_X);
19979 /* If we are under a large hscroll, move_it_in_display_line_to
19980 could hit the end of the line without reaching
19981 it->first_visible_x. Pretend that we did reach it. This is
19982 especially important on a TTY, where we will call
19983 extend_face_to_end_of_line, which needs to know how many
19984 blank glyphs to produce. */
19985 if (it->current_x < it->first_visible_x
19986 && (move_result == MOVE_NEWLINE_OR_CR
19987 || move_result == MOVE_POS_MATCH_OR_ZV))
19988 it->current_x = it->first_visible_x;
19990 /* Record the smallest positions seen while we moved over
19991 display elements that are not visible. This is needed by
19992 redisplay_internal for optimizing the case where the cursor
19993 stays inside the same line. The rest of this function only
19994 considers positions that are actually displayed, so
19995 RECORD_MAX_MIN_POS will not otherwise record positions that
19996 are hscrolled to the left of the left edge of the window. */
19997 min_pos = CHARPOS (this_line_min_pos);
19998 min_bpos = BYTEPOS (this_line_min_pos);
20000 else if (it->area == TEXT_AREA)
20002 /* We only do this when not calling move_it_in_display_line_to
20003 above, because that function calls itself handle_line_prefix. */
20004 handle_line_prefix (it);
20006 else
20008 /* Line-prefix and wrap-prefix are always displayed in the text
20009 area. But if this is the first call to display_line after
20010 init_iterator, the iterator might have been set up to write
20011 into a marginal area, e.g. if the line begins with some
20012 display property that writes to the margins. So we need to
20013 wait with the call to handle_line_prefix until whatever
20014 writes to the margin has done its job. */
20015 pending_handle_line_prefix = true;
20018 /* Get the initial row height. This is either the height of the
20019 text hscrolled, if there is any, or zero. */
20020 row->ascent = it->max_ascent;
20021 row->height = it->max_ascent + it->max_descent;
20022 row->phys_ascent = it->max_phys_ascent;
20023 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20024 row->extra_line_spacing = it->max_extra_line_spacing;
20026 /* Utility macro to record max and min buffer positions seen until now. */
20027 #define RECORD_MAX_MIN_POS(IT) \
20028 do \
20030 bool composition_p \
20031 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20032 ptrdiff_t current_pos = \
20033 composition_p ? (IT)->cmp_it.charpos \
20034 : IT_CHARPOS (*(IT)); \
20035 ptrdiff_t current_bpos = \
20036 composition_p ? CHAR_TO_BYTE (current_pos) \
20037 : IT_BYTEPOS (*(IT)); \
20038 if (current_pos < min_pos) \
20040 min_pos = current_pos; \
20041 min_bpos = current_bpos; \
20043 if (IT_CHARPOS (*it) > max_pos) \
20045 max_pos = IT_CHARPOS (*it); \
20046 max_bpos = IT_BYTEPOS (*it); \
20049 while (false)
20051 /* Loop generating characters. The loop is left with IT on the next
20052 character to display. */
20053 while (true)
20055 int n_glyphs_before, hpos_before, x_before;
20056 int x, nglyphs;
20057 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20059 /* Retrieve the next thing to display. Value is false if end of
20060 buffer reached. */
20061 if (!get_next_display_element (it))
20063 /* Maybe add a space at the end of this line that is used to
20064 display the cursor there under X. Set the charpos of the
20065 first glyph of blank lines not corresponding to any text
20066 to -1. */
20067 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20068 row->exact_window_width_line_p = true;
20069 else if ((append_space_for_newline (it, true)
20070 && row->used[TEXT_AREA] == 1)
20071 || row->used[TEXT_AREA] == 0)
20073 row->glyphs[TEXT_AREA]->charpos = -1;
20074 row->displays_text_p = false;
20076 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20077 && (!MINI_WINDOW_P (it->w)
20078 || (minibuf_level && EQ (it->window, minibuf_window))))
20079 row->indicate_empty_line_p = true;
20082 it->continuation_lines_width = 0;
20083 row->ends_at_zv_p = true;
20084 /* A row that displays right-to-left text must always have
20085 its last face extended all the way to the end of line,
20086 even if this row ends in ZV, because we still write to
20087 the screen left to right. We also need to extend the
20088 last face if the default face is remapped to some
20089 different face, otherwise the functions that clear
20090 portions of the screen will clear with the default face's
20091 background color. */
20092 if (row->reversed_p
20093 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20094 extend_face_to_end_of_line (it);
20095 break;
20098 /* Now, get the metrics of what we want to display. This also
20099 generates glyphs in `row' (which is IT->glyph_row). */
20100 n_glyphs_before = row->used[TEXT_AREA];
20101 x = it->current_x;
20103 /* Remember the line height so far in case the next element doesn't
20104 fit on the line. */
20105 if (it->line_wrap != TRUNCATE)
20107 ascent = it->max_ascent;
20108 descent = it->max_descent;
20109 phys_ascent = it->max_phys_ascent;
20110 phys_descent = it->max_phys_descent;
20112 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20114 if (IT_DISPLAYING_WHITESPACE (it))
20115 may_wrap = true;
20116 else if (may_wrap)
20118 SAVE_IT (wrap_it, *it, wrap_data);
20119 wrap_x = x;
20120 wrap_row_used = row->used[TEXT_AREA];
20121 wrap_row_ascent = row->ascent;
20122 wrap_row_height = row->height;
20123 wrap_row_phys_ascent = row->phys_ascent;
20124 wrap_row_phys_height = row->phys_height;
20125 wrap_row_extra_line_spacing = row->extra_line_spacing;
20126 wrap_row_min_pos = min_pos;
20127 wrap_row_min_bpos = min_bpos;
20128 wrap_row_max_pos = max_pos;
20129 wrap_row_max_bpos = max_bpos;
20130 may_wrap = false;
20135 PRODUCE_GLYPHS (it);
20137 /* If this display element was in marginal areas, continue with
20138 the next one. */
20139 if (it->area != TEXT_AREA)
20141 row->ascent = max (row->ascent, it->max_ascent);
20142 row->height = max (row->height, it->max_ascent + it->max_descent);
20143 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20144 row->phys_height = max (row->phys_height,
20145 it->max_phys_ascent + it->max_phys_descent);
20146 row->extra_line_spacing = max (row->extra_line_spacing,
20147 it->max_extra_line_spacing);
20148 set_iterator_to_next (it, true);
20149 /* If we didn't handle the line/wrap prefix above, and the
20150 call to set_iterator_to_next just switched to TEXT_AREA,
20151 process the prefix now. */
20152 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20154 pending_handle_line_prefix = false;
20155 handle_line_prefix (it);
20157 continue;
20160 /* Does the display element fit on the line? If we truncate
20161 lines, we should draw past the right edge of the window. If
20162 we don't truncate, we want to stop so that we can display the
20163 continuation glyph before the right margin. If lines are
20164 continued, there are two possible strategies for characters
20165 resulting in more than 1 glyph (e.g. tabs): Display as many
20166 glyphs as possible in this line and leave the rest for the
20167 continuation line, or display the whole element in the next
20168 line. Original redisplay did the former, so we do it also. */
20169 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20170 hpos_before = it->hpos;
20171 x_before = x;
20173 if (/* Not a newline. */
20174 nglyphs > 0
20175 /* Glyphs produced fit entirely in the line. */
20176 && it->current_x < it->last_visible_x)
20178 it->hpos += nglyphs;
20179 row->ascent = max (row->ascent, it->max_ascent);
20180 row->height = max (row->height, it->max_ascent + it->max_descent);
20181 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20182 row->phys_height = max (row->phys_height,
20183 it->max_phys_ascent + it->max_phys_descent);
20184 row->extra_line_spacing = max (row->extra_line_spacing,
20185 it->max_extra_line_spacing);
20186 if (it->current_x - it->pixel_width < it->first_visible_x
20187 /* In R2L rows, we arrange in extend_face_to_end_of_line
20188 to add a right offset to the line, by a suitable
20189 change to the stretch glyph that is the leftmost
20190 glyph of the line. */
20191 && !row->reversed_p)
20192 row->x = x - it->first_visible_x;
20193 /* Record the maximum and minimum buffer positions seen so
20194 far in glyphs that will be displayed by this row. */
20195 if (it->bidi_p)
20196 RECORD_MAX_MIN_POS (it);
20198 else
20200 int i, new_x;
20201 struct glyph *glyph;
20203 for (i = 0; i < nglyphs; ++i, x = new_x)
20205 /* Identify the glyphs added by the last call to
20206 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20207 the previous glyphs. */
20208 if (!row->reversed_p)
20209 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20210 else
20211 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20212 new_x = x + glyph->pixel_width;
20214 if (/* Lines are continued. */
20215 it->line_wrap != TRUNCATE
20216 && (/* Glyph doesn't fit on the line. */
20217 new_x > it->last_visible_x
20218 /* Or it fits exactly on a window system frame. */
20219 || (new_x == it->last_visible_x
20220 && FRAME_WINDOW_P (it->f)
20221 && (row->reversed_p
20222 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20223 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20225 /* End of a continued line. */
20227 if (it->hpos == 0
20228 || (new_x == it->last_visible_x
20229 && FRAME_WINDOW_P (it->f)
20230 && (row->reversed_p
20231 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20232 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20234 /* Current glyph is the only one on the line or
20235 fits exactly on the line. We must continue
20236 the line because we can't draw the cursor
20237 after the glyph. */
20238 row->continued_p = true;
20239 it->current_x = new_x;
20240 it->continuation_lines_width += new_x;
20241 ++it->hpos;
20242 if (i == nglyphs - 1)
20244 /* If line-wrap is on, check if a previous
20245 wrap point was found. */
20246 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20247 && wrap_row_used > 0
20248 /* Even if there is a previous wrap
20249 point, continue the line here as
20250 usual, if (i) the previous character
20251 was a space or tab AND (ii) the
20252 current character is not. */
20253 && (!may_wrap
20254 || IT_DISPLAYING_WHITESPACE (it)))
20255 goto back_to_wrap;
20257 /* Record the maximum and minimum buffer
20258 positions seen so far in glyphs that will be
20259 displayed by this row. */
20260 if (it->bidi_p)
20261 RECORD_MAX_MIN_POS (it);
20262 set_iterator_to_next (it, true);
20263 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20265 if (!get_next_display_element (it))
20267 row->exact_window_width_line_p = true;
20268 it->continuation_lines_width = 0;
20269 row->continued_p = false;
20270 row->ends_at_zv_p = true;
20272 else if (ITERATOR_AT_END_OF_LINE_P (it))
20274 row->continued_p = false;
20275 row->exact_window_width_line_p = true;
20277 /* If line-wrap is on, check if a
20278 previous wrap point was found. */
20279 else if (wrap_row_used > 0
20280 /* Even if there is a previous wrap
20281 point, continue the line here as
20282 usual, if (i) the previous character
20283 was a space or tab AND (ii) the
20284 current character is not. */
20285 && (!may_wrap
20286 || IT_DISPLAYING_WHITESPACE (it)))
20287 goto back_to_wrap;
20291 else if (it->bidi_p)
20292 RECORD_MAX_MIN_POS (it);
20293 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20294 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20295 extend_face_to_end_of_line (it);
20297 else if (CHAR_GLYPH_PADDING_P (*glyph)
20298 && !FRAME_WINDOW_P (it->f))
20300 /* A padding glyph that doesn't fit on this line.
20301 This means the whole character doesn't fit
20302 on the line. */
20303 if (row->reversed_p)
20304 unproduce_glyphs (it, row->used[TEXT_AREA]
20305 - n_glyphs_before);
20306 row->used[TEXT_AREA] = n_glyphs_before;
20308 /* Fill the rest of the row with continuation
20309 glyphs like in 20.x. */
20310 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20311 < row->glyphs[1 + TEXT_AREA])
20312 produce_special_glyphs (it, IT_CONTINUATION);
20314 row->continued_p = true;
20315 it->current_x = x_before;
20316 it->continuation_lines_width += x_before;
20318 /* Restore the height to what it was before the
20319 element not fitting on the line. */
20320 it->max_ascent = ascent;
20321 it->max_descent = descent;
20322 it->max_phys_ascent = phys_ascent;
20323 it->max_phys_descent = phys_descent;
20324 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20325 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20326 extend_face_to_end_of_line (it);
20328 else if (wrap_row_used > 0)
20330 back_to_wrap:
20331 if (row->reversed_p)
20332 unproduce_glyphs (it,
20333 row->used[TEXT_AREA] - wrap_row_used);
20334 RESTORE_IT (it, &wrap_it, wrap_data);
20335 it->continuation_lines_width += wrap_x;
20336 row->used[TEXT_AREA] = wrap_row_used;
20337 row->ascent = wrap_row_ascent;
20338 row->height = wrap_row_height;
20339 row->phys_ascent = wrap_row_phys_ascent;
20340 row->phys_height = wrap_row_phys_height;
20341 row->extra_line_spacing = wrap_row_extra_line_spacing;
20342 min_pos = wrap_row_min_pos;
20343 min_bpos = wrap_row_min_bpos;
20344 max_pos = wrap_row_max_pos;
20345 max_bpos = wrap_row_max_bpos;
20346 row->continued_p = true;
20347 row->ends_at_zv_p = false;
20348 row->exact_window_width_line_p = false;
20349 it->continuation_lines_width += x;
20351 /* Make sure that a non-default face is extended
20352 up to the right margin of the window. */
20353 extend_face_to_end_of_line (it);
20355 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20357 /* A TAB that extends past the right edge of the
20358 window. This produces a single glyph on
20359 window system frames. We leave the glyph in
20360 this row and let it fill the row, but don't
20361 consume the TAB. */
20362 if ((row->reversed_p
20363 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20364 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20365 produce_special_glyphs (it, IT_CONTINUATION);
20366 it->continuation_lines_width += it->last_visible_x;
20367 row->ends_in_middle_of_char_p = true;
20368 row->continued_p = true;
20369 glyph->pixel_width = it->last_visible_x - x;
20370 it->starts_in_middle_of_char_p = true;
20371 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20372 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20373 extend_face_to_end_of_line (it);
20375 else
20377 /* Something other than a TAB that draws past
20378 the right edge of the window. Restore
20379 positions to values before the element. */
20380 if (row->reversed_p)
20381 unproduce_glyphs (it, row->used[TEXT_AREA]
20382 - (n_glyphs_before + i));
20383 row->used[TEXT_AREA] = n_glyphs_before + i;
20385 /* Display continuation glyphs. */
20386 it->current_x = x_before;
20387 it->continuation_lines_width += x;
20388 if (!FRAME_WINDOW_P (it->f)
20389 || (row->reversed_p
20390 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20391 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20392 produce_special_glyphs (it, IT_CONTINUATION);
20393 row->continued_p = true;
20395 extend_face_to_end_of_line (it);
20397 if (nglyphs > 1 && i > 0)
20399 row->ends_in_middle_of_char_p = true;
20400 it->starts_in_middle_of_char_p = true;
20403 /* Restore the height to what it was before the
20404 element not fitting on the line. */
20405 it->max_ascent = ascent;
20406 it->max_descent = descent;
20407 it->max_phys_ascent = phys_ascent;
20408 it->max_phys_descent = phys_descent;
20411 break;
20413 else if (new_x > it->first_visible_x)
20415 /* Increment number of glyphs actually displayed. */
20416 ++it->hpos;
20418 /* Record the maximum and minimum buffer positions
20419 seen so far in glyphs that will be displayed by
20420 this row. */
20421 if (it->bidi_p)
20422 RECORD_MAX_MIN_POS (it);
20424 if (x < it->first_visible_x && !row->reversed_p)
20425 /* Glyph is partially visible, i.e. row starts at
20426 negative X position. Don't do that in R2L
20427 rows, where we arrange to add a right offset to
20428 the line in extend_face_to_end_of_line, by a
20429 suitable change to the stretch glyph that is
20430 the leftmost glyph of the line. */
20431 row->x = x - it->first_visible_x;
20432 /* When the last glyph of an R2L row only fits
20433 partially on the line, we need to set row->x to a
20434 negative offset, so that the leftmost glyph is
20435 the one that is partially visible. But if we are
20436 going to produce the truncation glyph, this will
20437 be taken care of in produce_special_glyphs. */
20438 if (row->reversed_p
20439 && new_x > it->last_visible_x
20440 && !(it->line_wrap == TRUNCATE
20441 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20443 eassert (FRAME_WINDOW_P (it->f));
20444 row->x = it->last_visible_x - new_x;
20447 else
20449 /* Glyph is completely off the left margin of the
20450 window. This should not happen because of the
20451 move_it_in_display_line at the start of this
20452 function, unless the text display area of the
20453 window is empty. */
20454 eassert (it->first_visible_x <= it->last_visible_x);
20457 /* Even if this display element produced no glyphs at all,
20458 we want to record its position. */
20459 if (it->bidi_p && nglyphs == 0)
20460 RECORD_MAX_MIN_POS (it);
20462 row->ascent = max (row->ascent, it->max_ascent);
20463 row->height = max (row->height, it->max_ascent + it->max_descent);
20464 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20465 row->phys_height = max (row->phys_height,
20466 it->max_phys_ascent + it->max_phys_descent);
20467 row->extra_line_spacing = max (row->extra_line_spacing,
20468 it->max_extra_line_spacing);
20470 /* End of this display line if row is continued. */
20471 if (row->continued_p || row->ends_at_zv_p)
20472 break;
20475 at_end_of_line:
20476 /* Is this a line end? If yes, we're also done, after making
20477 sure that a non-default face is extended up to the right
20478 margin of the window. */
20479 if (ITERATOR_AT_END_OF_LINE_P (it))
20481 int used_before = row->used[TEXT_AREA];
20483 row->ends_in_newline_from_string_p = STRINGP (it->object);
20485 /* Add a space at the end of the line that is used to
20486 display the cursor there. */
20487 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20488 append_space_for_newline (it, false);
20490 /* Extend the face to the end of the line. */
20491 extend_face_to_end_of_line (it);
20493 /* Make sure we have the position. */
20494 if (used_before == 0)
20495 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20497 /* Record the position of the newline, for use in
20498 find_row_edges. */
20499 it->eol_pos = it->current.pos;
20501 /* Consume the line end. This skips over invisible lines. */
20502 set_iterator_to_next (it, true);
20503 it->continuation_lines_width = 0;
20504 break;
20507 /* Proceed with next display element. Note that this skips
20508 over lines invisible because of selective display. */
20509 set_iterator_to_next (it, true);
20511 /* If we truncate lines, we are done when the last displayed
20512 glyphs reach past the right margin of the window. */
20513 if (it->line_wrap == TRUNCATE
20514 && ((FRAME_WINDOW_P (it->f)
20515 /* Images are preprocessed in produce_image_glyph such
20516 that they are cropped at the right edge of the
20517 window, so an image glyph will always end exactly at
20518 last_visible_x, even if there's no right fringe. */
20519 && ((row->reversed_p
20520 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20521 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20522 || it->what == IT_IMAGE))
20523 ? (it->current_x >= it->last_visible_x)
20524 : (it->current_x > it->last_visible_x)))
20526 /* Maybe add truncation glyphs. */
20527 if (!FRAME_WINDOW_P (it->f)
20528 || (row->reversed_p
20529 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20530 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20532 int i, n;
20534 if (!row->reversed_p)
20536 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20537 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20538 break;
20540 else
20542 for (i = 0; i < row->used[TEXT_AREA]; i++)
20543 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20544 break;
20545 /* Remove any padding glyphs at the front of ROW, to
20546 make room for the truncation glyphs we will be
20547 adding below. The loop below always inserts at
20548 least one truncation glyph, so also remove the
20549 last glyph added to ROW. */
20550 unproduce_glyphs (it, i + 1);
20551 /* Adjust i for the loop below. */
20552 i = row->used[TEXT_AREA] - (i + 1);
20555 /* produce_special_glyphs overwrites the last glyph, so
20556 we don't want that if we want to keep that last
20557 glyph, which means it's an image. */
20558 if (it->current_x > it->last_visible_x)
20560 it->current_x = x_before;
20561 if (!FRAME_WINDOW_P (it->f))
20563 for (n = row->used[TEXT_AREA]; i < n; ++i)
20565 row->used[TEXT_AREA] = i;
20566 produce_special_glyphs (it, IT_TRUNCATION);
20569 else
20571 row->used[TEXT_AREA] = i;
20572 produce_special_glyphs (it, IT_TRUNCATION);
20574 it->hpos = hpos_before;
20577 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20579 /* Don't truncate if we can overflow newline into fringe. */
20580 if (!get_next_display_element (it))
20582 it->continuation_lines_width = 0;
20583 row->ends_at_zv_p = true;
20584 row->exact_window_width_line_p = true;
20585 break;
20587 if (ITERATOR_AT_END_OF_LINE_P (it))
20589 row->exact_window_width_line_p = true;
20590 goto at_end_of_line;
20592 it->current_x = x_before;
20593 it->hpos = hpos_before;
20596 row->truncated_on_right_p = true;
20597 it->continuation_lines_width = 0;
20598 reseat_at_next_visible_line_start (it, false);
20599 /* We insist below that IT's position be at ZV because in
20600 bidi-reordered lines the character at visible line start
20601 might not be the character that follows the newline in
20602 the logical order. */
20603 if (IT_BYTEPOS (*it) > BEG_BYTE)
20604 row->ends_at_zv_p =
20605 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20606 else
20607 row->ends_at_zv_p = false;
20608 break;
20612 if (wrap_data)
20613 bidi_unshelve_cache (wrap_data, true);
20615 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20616 at the left window margin. */
20617 if (it->first_visible_x
20618 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20620 if (!FRAME_WINDOW_P (it->f)
20621 || (((row->reversed_p
20622 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20623 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20624 /* Don't let insert_left_trunc_glyphs overwrite the
20625 first glyph of the row if it is an image. */
20626 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20627 insert_left_trunc_glyphs (it);
20628 row->truncated_on_left_p = true;
20631 /* Remember the position at which this line ends.
20633 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20634 cannot be before the call to find_row_edges below, since that is
20635 where these positions are determined. */
20636 row->end = it->current;
20637 if (!it->bidi_p)
20639 row->minpos = row->start.pos;
20640 row->maxpos = row->end.pos;
20642 else
20644 /* ROW->minpos and ROW->maxpos must be the smallest and
20645 `1 + the largest' buffer positions in ROW. But if ROW was
20646 bidi-reordered, these two positions can be anywhere in the
20647 row, so we must determine them now. */
20648 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20651 /* If the start of this line is the overlay arrow-position, then
20652 mark this glyph row as the one containing the overlay arrow.
20653 This is clearly a mess with variable size fonts. It would be
20654 better to let it be displayed like cursors under X. */
20655 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20656 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20657 !NILP (overlay_arrow_string)))
20659 /* Overlay arrow in window redisplay is a fringe bitmap. */
20660 if (STRINGP (overlay_arrow_string))
20662 struct glyph_row *arrow_row
20663 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20664 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20665 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20666 struct glyph *p = row->glyphs[TEXT_AREA];
20667 struct glyph *p2, *end;
20669 /* Copy the arrow glyphs. */
20670 while (glyph < arrow_end)
20671 *p++ = *glyph++;
20673 /* Throw away padding glyphs. */
20674 p2 = p;
20675 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20676 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20677 ++p2;
20678 if (p2 > p)
20680 while (p2 < end)
20681 *p++ = *p2++;
20682 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20685 else
20687 eassert (INTEGERP (overlay_arrow_string));
20688 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20690 overlay_arrow_seen = true;
20693 /* Highlight trailing whitespace. */
20694 if (!NILP (Vshow_trailing_whitespace))
20695 highlight_trailing_whitespace (it->f, it->glyph_row);
20697 /* Compute pixel dimensions of this line. */
20698 compute_line_metrics (it);
20700 /* Implementation note: No changes in the glyphs of ROW or in their
20701 faces can be done past this point, because compute_line_metrics
20702 computes ROW's hash value and stores it within the glyph_row
20703 structure. */
20705 /* Record whether this row ends inside an ellipsis. */
20706 row->ends_in_ellipsis_p
20707 = (it->method == GET_FROM_DISPLAY_VECTOR
20708 && it->ellipsis_p);
20710 /* Save fringe bitmaps in this row. */
20711 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20712 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20713 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20714 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20716 it->left_user_fringe_bitmap = 0;
20717 it->left_user_fringe_face_id = 0;
20718 it->right_user_fringe_bitmap = 0;
20719 it->right_user_fringe_face_id = 0;
20721 /* Maybe set the cursor. */
20722 cvpos = it->w->cursor.vpos;
20723 if ((cvpos < 0
20724 /* In bidi-reordered rows, keep checking for proper cursor
20725 position even if one has been found already, because buffer
20726 positions in such rows change non-linearly with ROW->VPOS,
20727 when a line is continued. One exception: when we are at ZV,
20728 display cursor on the first suitable glyph row, since all
20729 the empty rows after that also have their position set to ZV. */
20730 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20731 lines' rows is implemented for bidi-reordered rows. */
20732 || (it->bidi_p
20733 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20734 && PT >= MATRIX_ROW_START_CHARPOS (row)
20735 && PT <= MATRIX_ROW_END_CHARPOS (row)
20736 && cursor_row_p (row))
20737 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20739 /* Prepare for the next line. This line starts horizontally at (X
20740 HPOS) = (0 0). Vertical positions are incremented. As a
20741 convenience for the caller, IT->glyph_row is set to the next
20742 row to be used. */
20743 it->current_x = it->hpos = 0;
20744 it->current_y += row->height;
20745 SET_TEXT_POS (it->eol_pos, 0, 0);
20746 ++it->vpos;
20747 ++it->glyph_row;
20748 /* The next row should by default use the same value of the
20749 reversed_p flag as this one. set_iterator_to_next decides when
20750 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20751 the flag accordingly. */
20752 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20753 it->glyph_row->reversed_p = row->reversed_p;
20754 it->start = row->end;
20755 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20757 #undef RECORD_MAX_MIN_POS
20760 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20761 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20762 doc: /* Return paragraph direction at point in BUFFER.
20763 Value is either `left-to-right' or `right-to-left'.
20764 If BUFFER is omitted or nil, it defaults to the current buffer.
20766 Paragraph direction determines how the text in the paragraph is displayed.
20767 In left-to-right paragraphs, text begins at the left margin of the window
20768 and the reading direction is generally left to right. In right-to-left
20769 paragraphs, text begins at the right margin and is read from right to left.
20771 See also `bidi-paragraph-direction'. */)
20772 (Lisp_Object buffer)
20774 struct buffer *buf = current_buffer;
20775 struct buffer *old = buf;
20777 if (! NILP (buffer))
20779 CHECK_BUFFER (buffer);
20780 buf = XBUFFER (buffer);
20783 if (NILP (BVAR (buf, bidi_display_reordering))
20784 || NILP (BVAR (buf, enable_multibyte_characters))
20785 /* When we are loading loadup.el, the character property tables
20786 needed for bidi iteration are not yet available. */
20787 || !NILP (Vpurify_flag))
20788 return Qleft_to_right;
20789 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20790 return BVAR (buf, bidi_paragraph_direction);
20791 else
20793 /* Determine the direction from buffer text. We could try to
20794 use current_matrix if it is up to date, but this seems fast
20795 enough as it is. */
20796 struct bidi_it itb;
20797 ptrdiff_t pos = BUF_PT (buf);
20798 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20799 int c;
20800 void *itb_data = bidi_shelve_cache ();
20802 set_buffer_temp (buf);
20803 /* bidi_paragraph_init finds the base direction of the paragraph
20804 by searching forward from paragraph start. We need the base
20805 direction of the current or _previous_ paragraph, so we need
20806 to make sure we are within that paragraph. To that end, find
20807 the previous non-empty line. */
20808 if (pos >= ZV && pos > BEGV)
20809 DEC_BOTH (pos, bytepos);
20810 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20811 if (fast_looking_at (trailing_white_space,
20812 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20814 while ((c = FETCH_BYTE (bytepos)) == '\n'
20815 || c == ' ' || c == '\t' || c == '\f')
20817 if (bytepos <= BEGV_BYTE)
20818 break;
20819 bytepos--;
20820 pos--;
20822 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20823 bytepos--;
20825 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20826 itb.paragraph_dir = NEUTRAL_DIR;
20827 itb.string.s = NULL;
20828 itb.string.lstring = Qnil;
20829 itb.string.bufpos = 0;
20830 itb.string.from_disp_str = false;
20831 itb.string.unibyte = false;
20832 /* We have no window to use here for ignoring window-specific
20833 overlays. Using NULL for window pointer will cause
20834 compute_display_string_pos to use the current buffer. */
20835 itb.w = NULL;
20836 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
20837 bidi_unshelve_cache (itb_data, false);
20838 set_buffer_temp (old);
20839 switch (itb.paragraph_dir)
20841 case L2R:
20842 return Qleft_to_right;
20843 break;
20844 case R2L:
20845 return Qright_to_left;
20846 break;
20847 default:
20848 emacs_abort ();
20853 DEFUN ("bidi-find-overridden-directionality",
20854 Fbidi_find_overridden_directionality,
20855 Sbidi_find_overridden_directionality, 2, 3, 0,
20856 doc: /* Return position between FROM and TO where directionality was overridden.
20858 This function returns the first character position in the specified
20859 region of OBJECT where there is a character whose `bidi-class' property
20860 is `L', but which was forced to display as `R' by a directional
20861 override, and likewise with characters whose `bidi-class' is `R'
20862 or `AL' that were forced to display as `L'.
20864 If no such character is found, the function returns nil.
20866 OBJECT is a Lisp string or buffer to search for overridden
20867 directionality, and defaults to the current buffer if nil or omitted.
20868 OBJECT can also be a window, in which case the function will search
20869 the buffer displayed in that window. Passing the window instead of
20870 a buffer is preferable when the buffer is displayed in some window,
20871 because this function will then be able to correctly account for
20872 window-specific overlays, which can affect the results.
20874 Strong directional characters `L', `R', and `AL' can have their
20875 intrinsic directionality overridden by directional override
20876 control characters RLO \(u+202e) and LRO \(u+202d). See the
20877 function `get-char-code-property' for a way to inquire about
20878 the `bidi-class' property of a character. */)
20879 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
20881 struct buffer *buf = current_buffer;
20882 struct buffer *old = buf;
20883 struct window *w = NULL;
20884 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
20885 struct bidi_it itb;
20886 ptrdiff_t from_pos, to_pos, from_bpos;
20887 void *itb_data;
20889 if (!NILP (object))
20891 if (BUFFERP (object))
20892 buf = XBUFFER (object);
20893 else if (WINDOWP (object))
20895 w = decode_live_window (object);
20896 buf = XBUFFER (w->contents);
20897 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
20899 else
20900 CHECK_STRING (object);
20903 if (STRINGP (object))
20905 /* Characters in unibyte strings are always treated by bidi.c as
20906 strong LTR. */
20907 if (!STRING_MULTIBYTE (object)
20908 /* When we are loading loadup.el, the character property
20909 tables needed for bidi iteration are not yet
20910 available. */
20911 || !NILP (Vpurify_flag))
20912 return Qnil;
20914 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
20915 if (from_pos >= SCHARS (object))
20916 return Qnil;
20918 /* Set up the bidi iterator. */
20919 itb_data = bidi_shelve_cache ();
20920 itb.paragraph_dir = NEUTRAL_DIR;
20921 itb.string.lstring = object;
20922 itb.string.s = NULL;
20923 itb.string.schars = SCHARS (object);
20924 itb.string.bufpos = 0;
20925 itb.string.from_disp_str = false;
20926 itb.string.unibyte = false;
20927 itb.w = w;
20928 bidi_init_it (0, 0, frame_window_p, &itb);
20930 else
20932 /* Nothing this fancy can happen in unibyte buffers, or in a
20933 buffer that disabled reordering, or if FROM is at EOB. */
20934 if (NILP (BVAR (buf, bidi_display_reordering))
20935 || NILP (BVAR (buf, enable_multibyte_characters))
20936 /* When we are loading loadup.el, the character property
20937 tables needed for bidi iteration are not yet
20938 available. */
20939 || !NILP (Vpurify_flag))
20940 return Qnil;
20942 set_buffer_temp (buf);
20943 validate_region (&from, &to);
20944 from_pos = XINT (from);
20945 to_pos = XINT (to);
20946 if (from_pos >= ZV)
20947 return Qnil;
20949 /* Set up the bidi iterator. */
20950 itb_data = bidi_shelve_cache ();
20951 from_bpos = CHAR_TO_BYTE (from_pos);
20952 if (from_pos == BEGV)
20954 itb.charpos = BEGV;
20955 itb.bytepos = BEGV_BYTE;
20957 else if (FETCH_CHAR (from_bpos - 1) == '\n')
20959 itb.charpos = from_pos;
20960 itb.bytepos = from_bpos;
20962 else
20963 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
20964 -1, &itb.bytepos);
20965 itb.paragraph_dir = NEUTRAL_DIR;
20966 itb.string.s = NULL;
20967 itb.string.lstring = Qnil;
20968 itb.string.bufpos = 0;
20969 itb.string.from_disp_str = false;
20970 itb.string.unibyte = false;
20971 itb.w = w;
20972 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
20975 ptrdiff_t found;
20976 do {
20977 /* For the purposes of this function, the actual base direction of
20978 the paragraph doesn't matter, so just set it to L2R. */
20979 bidi_paragraph_init (L2R, &itb, false);
20980 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
20982 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
20984 bidi_unshelve_cache (itb_data, false);
20985 set_buffer_temp (old);
20987 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
20990 DEFUN ("move-point-visually", Fmove_point_visually,
20991 Smove_point_visually, 1, 1, 0,
20992 doc: /* Move point in the visual order in the specified DIRECTION.
20993 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
20994 left.
20996 Value is the new character position of point. */)
20997 (Lisp_Object direction)
20999 struct window *w = XWINDOW (selected_window);
21000 struct buffer *b = XBUFFER (w->contents);
21001 struct glyph_row *row;
21002 int dir;
21003 Lisp_Object paragraph_dir;
21005 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21006 (!(ROW)->continued_p \
21007 && NILP ((GLYPH)->object) \
21008 && (GLYPH)->type == CHAR_GLYPH \
21009 && (GLYPH)->u.ch == ' ' \
21010 && (GLYPH)->charpos >= 0 \
21011 && !(GLYPH)->avoid_cursor_p)
21013 CHECK_NUMBER (direction);
21014 dir = XINT (direction);
21015 if (dir > 0)
21016 dir = 1;
21017 else
21018 dir = -1;
21020 /* If current matrix is up-to-date, we can use the information
21021 recorded in the glyphs, at least as long as the goal is on the
21022 screen. */
21023 if (w->window_end_valid
21024 && !windows_or_buffers_changed
21025 && b
21026 && !b->clip_changed
21027 && !b->prevent_redisplay_optimizations_p
21028 && !window_outdated (w)
21029 /* We rely below on the cursor coordinates to be up to date, but
21030 we cannot trust them if some command moved point since the
21031 last complete redisplay. */
21032 && w->last_point == BUF_PT (b)
21033 && w->cursor.vpos >= 0
21034 && w->cursor.vpos < w->current_matrix->nrows
21035 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21037 struct glyph *g = row->glyphs[TEXT_AREA];
21038 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21039 struct glyph *gpt = g + w->cursor.hpos;
21041 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21043 if (BUFFERP (g->object) && g->charpos != PT)
21045 SET_PT (g->charpos);
21046 w->cursor.vpos = -1;
21047 return make_number (PT);
21049 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21051 ptrdiff_t new_pos;
21053 if (BUFFERP (gpt->object))
21055 new_pos = PT;
21056 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21057 new_pos += (row->reversed_p ? -dir : dir);
21058 else
21059 new_pos -= (row->reversed_p ? -dir : dir);
21061 else if (BUFFERP (g->object))
21062 new_pos = g->charpos;
21063 else
21064 break;
21065 SET_PT (new_pos);
21066 w->cursor.vpos = -1;
21067 return make_number (PT);
21069 else if (ROW_GLYPH_NEWLINE_P (row, g))
21071 /* Glyphs inserted at the end of a non-empty line for
21072 positioning the cursor have zero charpos, so we must
21073 deduce the value of point by other means. */
21074 if (g->charpos > 0)
21075 SET_PT (g->charpos);
21076 else if (row->ends_at_zv_p && PT != ZV)
21077 SET_PT (ZV);
21078 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21079 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21080 else
21081 break;
21082 w->cursor.vpos = -1;
21083 return make_number (PT);
21086 if (g == e || NILP (g->object))
21088 if (row->truncated_on_left_p || row->truncated_on_right_p)
21089 goto simulate_display;
21090 if (!row->reversed_p)
21091 row += dir;
21092 else
21093 row -= dir;
21094 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21095 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21096 goto simulate_display;
21098 if (dir > 0)
21100 if (row->reversed_p && !row->continued_p)
21102 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21103 w->cursor.vpos = -1;
21104 return make_number (PT);
21106 g = row->glyphs[TEXT_AREA];
21107 e = g + row->used[TEXT_AREA];
21108 for ( ; g < e; g++)
21110 if (BUFFERP (g->object)
21111 /* Empty lines have only one glyph, which stands
21112 for the newline, and whose charpos is the
21113 buffer position of the newline. */
21114 || ROW_GLYPH_NEWLINE_P (row, g)
21115 /* When the buffer ends in a newline, the line at
21116 EOB also has one glyph, but its charpos is -1. */
21117 || (row->ends_at_zv_p
21118 && !row->reversed_p
21119 && NILP (g->object)
21120 && g->type == CHAR_GLYPH
21121 && g->u.ch == ' '))
21123 if (g->charpos > 0)
21124 SET_PT (g->charpos);
21125 else if (!row->reversed_p
21126 && row->ends_at_zv_p
21127 && PT != ZV)
21128 SET_PT (ZV);
21129 else
21130 continue;
21131 w->cursor.vpos = -1;
21132 return make_number (PT);
21136 else
21138 if (!row->reversed_p && !row->continued_p)
21140 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21141 w->cursor.vpos = -1;
21142 return make_number (PT);
21144 e = row->glyphs[TEXT_AREA];
21145 g = e + row->used[TEXT_AREA] - 1;
21146 for ( ; g >= e; g--)
21148 if (BUFFERP (g->object)
21149 || (ROW_GLYPH_NEWLINE_P (row, g)
21150 && g->charpos > 0)
21151 /* Empty R2L lines on GUI frames have the buffer
21152 position of the newline stored in the stretch
21153 glyph. */
21154 || g->type == STRETCH_GLYPH
21155 || (row->ends_at_zv_p
21156 && row->reversed_p
21157 && NILP (g->object)
21158 && g->type == CHAR_GLYPH
21159 && g->u.ch == ' '))
21161 if (g->charpos > 0)
21162 SET_PT (g->charpos);
21163 else if (row->reversed_p
21164 && row->ends_at_zv_p
21165 && PT != ZV)
21166 SET_PT (ZV);
21167 else
21168 continue;
21169 w->cursor.vpos = -1;
21170 return make_number (PT);
21177 simulate_display:
21179 /* If we wind up here, we failed to move by using the glyphs, so we
21180 need to simulate display instead. */
21182 if (b)
21183 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21184 else
21185 paragraph_dir = Qleft_to_right;
21186 if (EQ (paragraph_dir, Qright_to_left))
21187 dir = -dir;
21188 if (PT <= BEGV && dir < 0)
21189 xsignal0 (Qbeginning_of_buffer);
21190 else if (PT >= ZV && dir > 0)
21191 xsignal0 (Qend_of_buffer);
21192 else
21194 struct text_pos pt;
21195 struct it it;
21196 int pt_x, target_x, pixel_width, pt_vpos;
21197 bool at_eol_p;
21198 bool overshoot_expected = false;
21199 bool target_is_eol_p = false;
21201 /* Setup the arena. */
21202 SET_TEXT_POS (pt, PT, PT_BYTE);
21203 start_display (&it, w, pt);
21205 if (it.cmp_it.id < 0
21206 && it.method == GET_FROM_STRING
21207 && it.area == TEXT_AREA
21208 && it.string_from_display_prop_p
21209 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21210 overshoot_expected = true;
21212 /* Find the X coordinate of point. We start from the beginning
21213 of this or previous line to make sure we are before point in
21214 the logical order (since the move_it_* functions can only
21215 move forward). */
21216 reseat:
21217 reseat_at_previous_visible_line_start (&it);
21218 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21219 if (IT_CHARPOS (it) != PT)
21221 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21222 -1, -1, -1, MOVE_TO_POS);
21223 /* If we missed point because the character there is
21224 displayed out of a display vector that has more than one
21225 glyph, retry expecting overshoot. */
21226 if (it.method == GET_FROM_DISPLAY_VECTOR
21227 && it.current.dpvec_index > 0
21228 && !overshoot_expected)
21230 overshoot_expected = true;
21231 goto reseat;
21233 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21234 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21236 pt_x = it.current_x;
21237 pt_vpos = it.vpos;
21238 if (dir > 0 || overshoot_expected)
21240 struct glyph_row *row = it.glyph_row;
21242 /* When point is at beginning of line, we don't have
21243 information about the glyph there loaded into struct
21244 it. Calling get_next_display_element fixes that. */
21245 if (pt_x == 0)
21246 get_next_display_element (&it);
21247 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21248 it.glyph_row = NULL;
21249 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21250 it.glyph_row = row;
21251 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21252 it, lest it will become out of sync with it's buffer
21253 position. */
21254 it.current_x = pt_x;
21256 else
21257 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21258 pixel_width = it.pixel_width;
21259 if (overshoot_expected && at_eol_p)
21260 pixel_width = 0;
21261 else if (pixel_width <= 0)
21262 pixel_width = 1;
21264 /* If there's a display string (or something similar) at point,
21265 we are actually at the glyph to the left of point, so we need
21266 to correct the X coordinate. */
21267 if (overshoot_expected)
21269 if (it.bidi_p)
21270 pt_x += pixel_width * it.bidi_it.scan_dir;
21271 else
21272 pt_x += pixel_width;
21275 /* Compute target X coordinate, either to the left or to the
21276 right of point. On TTY frames, all characters have the same
21277 pixel width of 1, so we can use that. On GUI frames we don't
21278 have an easy way of getting at the pixel width of the
21279 character to the left of point, so we use a different method
21280 of getting to that place. */
21281 if (dir > 0)
21282 target_x = pt_x + pixel_width;
21283 else
21284 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21286 /* Target X coordinate could be one line above or below the line
21287 of point, in which case we need to adjust the target X
21288 coordinate. Also, if moving to the left, we need to begin at
21289 the left edge of the point's screen line. */
21290 if (dir < 0)
21292 if (pt_x > 0)
21294 start_display (&it, w, pt);
21295 reseat_at_previous_visible_line_start (&it);
21296 it.current_x = it.current_y = it.hpos = 0;
21297 if (pt_vpos != 0)
21298 move_it_by_lines (&it, pt_vpos);
21300 else
21302 move_it_by_lines (&it, -1);
21303 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21304 target_is_eol_p = true;
21305 /* Under word-wrap, we don't know the x coordinate of
21306 the last character displayed on the previous line,
21307 which immediately precedes the wrap point. To find
21308 out its x coordinate, we try moving to the right
21309 margin of the window, which will stop at the wrap
21310 point, and then reset target_x to point at the
21311 character that precedes the wrap point. This is not
21312 needed on GUI frames, because (see below) there we
21313 move from the left margin one grapheme cluster at a
21314 time, and stop when we hit the wrap point. */
21315 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21317 void *it_data = NULL;
21318 struct it it2;
21320 SAVE_IT (it2, it, it_data);
21321 move_it_in_display_line_to (&it, ZV, target_x,
21322 MOVE_TO_POS | MOVE_TO_X);
21323 /* If we arrived at target_x, that _is_ the last
21324 character on the previous line. */
21325 if (it.current_x != target_x)
21326 target_x = it.current_x - 1;
21327 RESTORE_IT (&it, &it2, it_data);
21331 else
21333 if (at_eol_p
21334 || (target_x >= it.last_visible_x
21335 && it.line_wrap != TRUNCATE))
21337 if (pt_x > 0)
21338 move_it_by_lines (&it, 0);
21339 move_it_by_lines (&it, 1);
21340 target_x = 0;
21344 /* Move to the target X coordinate. */
21345 #ifdef HAVE_WINDOW_SYSTEM
21346 /* On GUI frames, as we don't know the X coordinate of the
21347 character to the left of point, moving point to the left
21348 requires walking, one grapheme cluster at a time, until we
21349 find ourself at a place immediately to the left of the
21350 character at point. */
21351 if (FRAME_WINDOW_P (it.f) && dir < 0)
21353 struct text_pos new_pos;
21354 enum move_it_result rc = MOVE_X_REACHED;
21356 if (it.current_x == 0)
21357 get_next_display_element (&it);
21358 if (it.what == IT_COMPOSITION)
21360 new_pos.charpos = it.cmp_it.charpos;
21361 new_pos.bytepos = -1;
21363 else
21364 new_pos = it.current.pos;
21366 while (it.current_x + it.pixel_width <= target_x
21367 && (rc == MOVE_X_REACHED
21368 /* Under word-wrap, move_it_in_display_line_to
21369 stops at correct coordinates, but sometimes
21370 returns MOVE_POS_MATCH_OR_ZV. */
21371 || (it.line_wrap == WORD_WRAP
21372 && rc == MOVE_POS_MATCH_OR_ZV)))
21374 int new_x = it.current_x + it.pixel_width;
21376 /* For composed characters, we want the position of the
21377 first character in the grapheme cluster (usually, the
21378 composition's base character), whereas it.current
21379 might give us the position of the _last_ one, e.g. if
21380 the composition is rendered in reverse due to bidi
21381 reordering. */
21382 if (it.what == IT_COMPOSITION)
21384 new_pos.charpos = it.cmp_it.charpos;
21385 new_pos.bytepos = -1;
21387 else
21388 new_pos = it.current.pos;
21389 if (new_x == it.current_x)
21390 new_x++;
21391 rc = move_it_in_display_line_to (&it, ZV, new_x,
21392 MOVE_TO_POS | MOVE_TO_X);
21393 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21394 break;
21396 /* The previous position we saw in the loop is the one we
21397 want. */
21398 if (new_pos.bytepos == -1)
21399 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21400 it.current.pos = new_pos;
21402 else
21403 #endif
21404 if (it.current_x != target_x)
21405 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21407 /* When lines are truncated, the above loop will stop at the
21408 window edge. But we want to get to the end of line, even if
21409 it is beyond the window edge; automatic hscroll will then
21410 scroll the window to show point as appropriate. */
21411 if (target_is_eol_p && it.line_wrap == TRUNCATE
21412 && get_next_display_element (&it))
21414 struct text_pos new_pos = it.current.pos;
21416 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21418 set_iterator_to_next (&it, false);
21419 if (it.method == GET_FROM_BUFFER)
21420 new_pos = it.current.pos;
21421 if (!get_next_display_element (&it))
21422 break;
21425 it.current.pos = new_pos;
21428 /* If we ended up in a display string that covers point, move to
21429 buffer position to the right in the visual order. */
21430 if (dir > 0)
21432 while (IT_CHARPOS (it) == PT)
21434 set_iterator_to_next (&it, false);
21435 if (!get_next_display_element (&it))
21436 break;
21440 /* Move point to that position. */
21441 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21444 return make_number (PT);
21446 #undef ROW_GLYPH_NEWLINE_P
21449 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21450 Sbidi_resolved_levels, 0, 1, 0,
21451 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21453 The resolved levels are produced by the Emacs bidi reordering engine
21454 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21455 read the Unicode Standard Annex 9 (UAX#9) for background information
21456 about these levels.
21458 VPOS is the zero-based number of the current window's screen line
21459 for which to produce the resolved levels. If VPOS is nil or omitted,
21460 it defaults to the screen line of point. If the window displays a
21461 header line, VPOS of zero will report on the header line, and first
21462 line of text in the window will have VPOS of 1.
21464 Value is an array of resolved levels, indexed by glyph number.
21465 Glyphs are numbered from zero starting from the beginning of the
21466 screen line, i.e. the left edge of the window for left-to-right lines
21467 and from the right edge for right-to-left lines. The resolved levels
21468 are produced only for the window's text area; text in display margins
21469 is not included.
21471 If the selected window's display is not up-to-date, or if the specified
21472 screen line does not display text, this function returns nil. It is
21473 highly recommended to bind this function to some simple key, like F8,
21474 in order to avoid these problems.
21476 This function exists mainly for testing the correctness of the
21477 Emacs UBA implementation, in particular with the test suite. */)
21478 (Lisp_Object vpos)
21480 struct window *w = XWINDOW (selected_window);
21481 struct buffer *b = XBUFFER (w->contents);
21482 int nrow;
21483 struct glyph_row *row;
21485 if (NILP (vpos))
21487 int d1, d2, d3, d4, d5;
21489 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21491 else
21493 CHECK_NUMBER_COERCE_MARKER (vpos);
21494 nrow = XINT (vpos);
21497 /* We require up-to-date glyph matrix for this window. */
21498 if (w->window_end_valid
21499 && !windows_or_buffers_changed
21500 && b
21501 && !b->clip_changed
21502 && !b->prevent_redisplay_optimizations_p
21503 && !window_outdated (w)
21504 && nrow >= 0
21505 && nrow < w->current_matrix->nrows
21506 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21507 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21509 struct glyph *g, *e, *g1;
21510 int nglyphs, i;
21511 Lisp_Object levels;
21513 if (!row->reversed_p) /* Left-to-right glyph row. */
21515 g = g1 = row->glyphs[TEXT_AREA];
21516 e = g + row->used[TEXT_AREA];
21518 /* Skip over glyphs at the start of the row that was
21519 generated by redisplay for its own needs. */
21520 while (g < e
21521 && NILP (g->object)
21522 && g->charpos < 0)
21523 g++;
21524 g1 = g;
21526 /* Count the "interesting" glyphs in this row. */
21527 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21528 nglyphs++;
21530 /* Create and fill the array. */
21531 levels = make_uninit_vector (nglyphs);
21532 for (i = 0; g1 < g; i++, g1++)
21533 ASET (levels, i, make_number (g1->resolved_level));
21535 else /* Right-to-left glyph row. */
21537 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21538 e = row->glyphs[TEXT_AREA] - 1;
21539 while (g > e
21540 && NILP (g->object)
21541 && g->charpos < 0)
21542 g--;
21543 g1 = g;
21544 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21545 nglyphs++;
21546 levels = make_uninit_vector (nglyphs);
21547 for (i = 0; g1 > g; i++, g1--)
21548 ASET (levels, i, make_number (g1->resolved_level));
21550 return levels;
21552 else
21553 return Qnil;
21558 /***********************************************************************
21559 Menu Bar
21560 ***********************************************************************/
21562 /* Redisplay the menu bar in the frame for window W.
21564 The menu bar of X frames that don't have X toolkit support is
21565 displayed in a special window W->frame->menu_bar_window.
21567 The menu bar of terminal frames is treated specially as far as
21568 glyph matrices are concerned. Menu bar lines are not part of
21569 windows, so the update is done directly on the frame matrix rows
21570 for the menu bar. */
21572 static void
21573 display_menu_bar (struct window *w)
21575 struct frame *f = XFRAME (WINDOW_FRAME (w));
21576 struct it it;
21577 Lisp_Object items;
21578 int i;
21580 /* Don't do all this for graphical frames. */
21581 #ifdef HAVE_NTGUI
21582 if (FRAME_W32_P (f))
21583 return;
21584 #endif
21585 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21586 if (FRAME_X_P (f))
21587 return;
21588 #endif
21590 #ifdef HAVE_NS
21591 if (FRAME_NS_P (f))
21592 return;
21593 #endif /* HAVE_NS */
21595 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21596 eassert (!FRAME_WINDOW_P (f));
21597 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21598 it.first_visible_x = 0;
21599 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21600 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21601 if (FRAME_WINDOW_P (f))
21603 /* Menu bar lines are displayed in the desired matrix of the
21604 dummy window menu_bar_window. */
21605 struct window *menu_w;
21606 menu_w = XWINDOW (f->menu_bar_window);
21607 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21608 MENU_FACE_ID);
21609 it.first_visible_x = 0;
21610 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21612 else
21613 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21615 /* This is a TTY frame, i.e. character hpos/vpos are used as
21616 pixel x/y. */
21617 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21618 MENU_FACE_ID);
21619 it.first_visible_x = 0;
21620 it.last_visible_x = FRAME_COLS (f);
21623 /* FIXME: This should be controlled by a user option. See the
21624 comments in redisplay_tool_bar and display_mode_line about
21625 this. */
21626 it.paragraph_embedding = L2R;
21628 /* Clear all rows of the menu bar. */
21629 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21631 struct glyph_row *row = it.glyph_row + i;
21632 clear_glyph_row (row);
21633 row->enabled_p = true;
21634 row->full_width_p = true;
21635 row->reversed_p = false;
21638 /* Display all items of the menu bar. */
21639 items = FRAME_MENU_BAR_ITEMS (it.f);
21640 for (i = 0; i < ASIZE (items); i += 4)
21642 Lisp_Object string;
21644 /* Stop at nil string. */
21645 string = AREF (items, i + 1);
21646 if (NILP (string))
21647 break;
21649 /* Remember where item was displayed. */
21650 ASET (items, i + 3, make_number (it.hpos));
21652 /* Display the item, pad with one space. */
21653 if (it.current_x < it.last_visible_x)
21654 display_string (NULL, string, Qnil, 0, 0, &it,
21655 SCHARS (string) + 1, 0, 0, -1);
21658 /* Fill out the line with spaces. */
21659 if (it.current_x < it.last_visible_x)
21660 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21662 /* Compute the total height of the lines. */
21663 compute_line_metrics (&it);
21666 /* Deep copy of a glyph row, including the glyphs. */
21667 static void
21668 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21670 struct glyph *pointers[1 + LAST_AREA];
21671 int to_used = to->used[TEXT_AREA];
21673 /* Save glyph pointers of TO. */
21674 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21676 /* Do a structure assignment. */
21677 *to = *from;
21679 /* Restore original glyph pointers of TO. */
21680 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21682 /* Copy the glyphs. */
21683 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21684 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21686 /* If we filled only part of the TO row, fill the rest with
21687 space_glyph (which will display as empty space). */
21688 if (to_used > from->used[TEXT_AREA])
21689 fill_up_frame_row_with_spaces (to, to_used);
21692 /* Display one menu item on a TTY, by overwriting the glyphs in the
21693 frame F's desired glyph matrix with glyphs produced from the menu
21694 item text. Called from term.c to display TTY drop-down menus one
21695 item at a time.
21697 ITEM_TEXT is the menu item text as a C string.
21699 FACE_ID is the face ID to be used for this menu item. FACE_ID
21700 could specify one of 3 faces: a face for an enabled item, a face
21701 for a disabled item, or a face for a selected item.
21703 X and Y are coordinates of the first glyph in the frame's desired
21704 matrix to be overwritten by the menu item. Since this is a TTY, Y
21705 is the zero-based number of the glyph row and X is the zero-based
21706 glyph number in the row, starting from left, where to start
21707 displaying the item.
21709 SUBMENU means this menu item drops down a submenu, which
21710 should be indicated by displaying a proper visual cue after the
21711 item text. */
21713 void
21714 display_tty_menu_item (const char *item_text, int width, int face_id,
21715 int x, int y, bool submenu)
21717 struct it it;
21718 struct frame *f = SELECTED_FRAME ();
21719 struct window *w = XWINDOW (f->selected_window);
21720 struct glyph_row *row;
21721 size_t item_len = strlen (item_text);
21723 eassert (FRAME_TERMCAP_P (f));
21725 /* Don't write beyond the matrix's last row. This can happen for
21726 TTY screens that are not high enough to show the entire menu.
21727 (This is actually a bit of defensive programming, as
21728 tty_menu_display already limits the number of menu items to one
21729 less than the number of screen lines.) */
21730 if (y >= f->desired_matrix->nrows)
21731 return;
21733 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21734 it.first_visible_x = 0;
21735 it.last_visible_x = FRAME_COLS (f) - 1;
21736 row = it.glyph_row;
21737 /* Start with the row contents from the current matrix. */
21738 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21739 bool saved_width = row->full_width_p;
21740 row->full_width_p = true;
21741 bool saved_reversed = row->reversed_p;
21742 row->reversed_p = false;
21743 row->enabled_p = true;
21745 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21746 desired face. */
21747 eassert (x < f->desired_matrix->matrix_w);
21748 it.current_x = it.hpos = x;
21749 it.current_y = it.vpos = y;
21750 int saved_used = row->used[TEXT_AREA];
21751 bool saved_truncated = row->truncated_on_right_p;
21752 row->used[TEXT_AREA] = x;
21753 it.face_id = face_id;
21754 it.line_wrap = TRUNCATE;
21756 /* FIXME: This should be controlled by a user option. See the
21757 comments in redisplay_tool_bar and display_mode_line about this.
21758 Also, if paragraph_embedding could ever be R2L, changes will be
21759 needed to avoid shifting to the right the row characters in
21760 term.c:append_glyph. */
21761 it.paragraph_embedding = L2R;
21763 /* Pad with a space on the left. */
21764 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21765 width--;
21766 /* Display the menu item, pad with spaces to WIDTH. */
21767 if (submenu)
21769 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21770 item_len, 0, FRAME_COLS (f) - 1, -1);
21771 width -= item_len;
21772 /* Indicate with " >" that there's a submenu. */
21773 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21774 FRAME_COLS (f) - 1, -1);
21776 else
21777 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21778 width, 0, FRAME_COLS (f) - 1, -1);
21780 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21781 row->truncated_on_right_p = saved_truncated;
21782 row->hash = row_hash (row);
21783 row->full_width_p = saved_width;
21784 row->reversed_p = saved_reversed;
21787 /***********************************************************************
21788 Mode Line
21789 ***********************************************************************/
21791 /* Redisplay mode lines in the window tree whose root is WINDOW.
21792 If FORCE, redisplay mode lines unconditionally.
21793 Otherwise, redisplay only mode lines that are garbaged. Value is
21794 the number of windows whose mode lines were redisplayed. */
21796 static int
21797 redisplay_mode_lines (Lisp_Object window, bool force)
21799 int nwindows = 0;
21801 while (!NILP (window))
21803 struct window *w = XWINDOW (window);
21805 if (WINDOWP (w->contents))
21806 nwindows += redisplay_mode_lines (w->contents, force);
21807 else if (force
21808 || FRAME_GARBAGED_P (XFRAME (w->frame))
21809 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21811 struct text_pos lpoint;
21812 struct buffer *old = current_buffer;
21814 /* Set the window's buffer for the mode line display. */
21815 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21816 set_buffer_internal_1 (XBUFFER (w->contents));
21818 /* Point refers normally to the selected window. For any
21819 other window, set up appropriate value. */
21820 if (!EQ (window, selected_window))
21822 struct text_pos pt;
21824 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21825 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21828 /* Display mode lines. */
21829 clear_glyph_matrix (w->desired_matrix);
21830 if (display_mode_lines (w))
21831 ++nwindows;
21833 /* Restore old settings. */
21834 set_buffer_internal_1 (old);
21835 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21838 window = w->next;
21841 return nwindows;
21845 /* Display the mode and/or header line of window W. Value is the
21846 sum number of mode lines and header lines displayed. */
21848 static int
21849 display_mode_lines (struct window *w)
21851 Lisp_Object old_selected_window = selected_window;
21852 Lisp_Object old_selected_frame = selected_frame;
21853 Lisp_Object new_frame = w->frame;
21854 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21855 int n = 0;
21857 selected_frame = new_frame;
21858 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21859 or window's point, then we'd need select_window_1 here as well. */
21860 XSETWINDOW (selected_window, w);
21861 XFRAME (new_frame)->selected_window = selected_window;
21863 /* These will be set while the mode line specs are processed. */
21864 line_number_displayed = false;
21865 w->column_number_displayed = -1;
21867 if (WINDOW_WANTS_MODELINE_P (w))
21869 struct window *sel_w = XWINDOW (old_selected_window);
21871 /* Select mode line face based on the real selected window. */
21872 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21873 BVAR (current_buffer, mode_line_format));
21874 ++n;
21877 if (WINDOW_WANTS_HEADER_LINE_P (w))
21879 display_mode_line (w, HEADER_LINE_FACE_ID,
21880 BVAR (current_buffer, header_line_format));
21881 ++n;
21884 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21885 selected_frame = old_selected_frame;
21886 selected_window = old_selected_window;
21887 if (n > 0)
21888 w->must_be_updated_p = true;
21889 return n;
21893 /* Display mode or header line of window W. FACE_ID specifies which
21894 line to display; it is either MODE_LINE_FACE_ID or
21895 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21896 display. Value is the pixel height of the mode/header line
21897 displayed. */
21899 static int
21900 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21902 struct it it;
21903 struct face *face;
21904 ptrdiff_t count = SPECPDL_INDEX ();
21906 init_iterator (&it, w, -1, -1, NULL, face_id);
21907 /* Don't extend on a previously drawn mode-line.
21908 This may happen if called from pos_visible_p. */
21909 it.glyph_row->enabled_p = false;
21910 prepare_desired_row (w, it.glyph_row, true);
21912 it.glyph_row->mode_line_p = true;
21914 /* FIXME: This should be controlled by a user option. But
21915 supporting such an option is not trivial, since the mode line is
21916 made up of many separate strings. */
21917 it.paragraph_embedding = L2R;
21919 record_unwind_protect (unwind_format_mode_line,
21920 format_mode_line_unwind_data (NULL, NULL,
21921 Qnil, false));
21923 mode_line_target = MODE_LINE_DISPLAY;
21925 /* Temporarily make frame's keyboard the current kboard so that
21926 kboard-local variables in the mode_line_format will get the right
21927 values. */
21928 push_kboard (FRAME_KBOARD (it.f));
21929 record_unwind_save_match_data ();
21930 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
21931 pop_kboard ();
21933 unbind_to (count, Qnil);
21935 /* Fill up with spaces. */
21936 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21938 compute_line_metrics (&it);
21939 it.glyph_row->full_width_p = true;
21940 it.glyph_row->continued_p = false;
21941 it.glyph_row->truncated_on_left_p = false;
21942 it.glyph_row->truncated_on_right_p = false;
21944 /* Make a 3D mode-line have a shadow at its right end. */
21945 face = FACE_FROM_ID (it.f, face_id);
21946 extend_face_to_end_of_line (&it);
21947 if (face->box != FACE_NO_BOX)
21949 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21950 + it.glyph_row->used[TEXT_AREA] - 1);
21951 last->right_box_line_p = true;
21954 return it.glyph_row->height;
21957 /* Move element ELT in LIST to the front of LIST.
21958 Return the updated list. */
21960 static Lisp_Object
21961 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21963 register Lisp_Object tail, prev;
21964 register Lisp_Object tem;
21966 tail = list;
21967 prev = Qnil;
21968 while (CONSP (tail))
21970 tem = XCAR (tail);
21972 if (EQ (elt, tem))
21974 /* Splice out the link TAIL. */
21975 if (NILP (prev))
21976 list = XCDR (tail);
21977 else
21978 Fsetcdr (prev, XCDR (tail));
21980 /* Now make it the first. */
21981 Fsetcdr (tail, list);
21982 return tail;
21984 else
21985 prev = tail;
21986 tail = XCDR (tail);
21987 QUIT;
21990 /* Not found--return unchanged LIST. */
21991 return list;
21994 /* Contribute ELT to the mode line for window IT->w. How it
21995 translates into text depends on its data type.
21997 IT describes the display environment in which we display, as usual.
21999 DEPTH is the depth in recursion. It is used to prevent
22000 infinite recursion here.
22002 FIELD_WIDTH is the number of characters the display of ELT should
22003 occupy in the mode line, and PRECISION is the maximum number of
22004 characters to display from ELT's representation. See
22005 display_string for details.
22007 Returns the hpos of the end of the text generated by ELT.
22009 PROPS is a property list to add to any string we encounter.
22011 If RISKY, remove (disregard) any properties in any string
22012 we encounter, and ignore :eval and :propertize.
22014 The global variable `mode_line_target' determines whether the
22015 output is passed to `store_mode_line_noprop',
22016 `store_mode_line_string', or `display_string'. */
22018 static int
22019 display_mode_element (struct it *it, int depth, int field_width, int precision,
22020 Lisp_Object elt, Lisp_Object props, bool risky)
22022 int n = 0, field, prec;
22023 bool literal = false;
22025 tail_recurse:
22026 if (depth > 100)
22027 elt = build_string ("*too-deep*");
22029 depth++;
22031 switch (XTYPE (elt))
22033 case Lisp_String:
22035 /* A string: output it and check for %-constructs within it. */
22036 unsigned char c;
22037 ptrdiff_t offset = 0;
22039 if (SCHARS (elt) > 0
22040 && (!NILP (props) || risky))
22042 Lisp_Object oprops, aelt;
22043 oprops = Ftext_properties_at (make_number (0), elt);
22045 /* If the starting string's properties are not what
22046 we want, translate the string. Also, if the string
22047 is risky, do that anyway. */
22049 if (NILP (Fequal (props, oprops)) || risky)
22051 /* If the starting string has properties,
22052 merge the specified ones onto the existing ones. */
22053 if (! NILP (oprops) && !risky)
22055 Lisp_Object tem;
22057 oprops = Fcopy_sequence (oprops);
22058 tem = props;
22059 while (CONSP (tem))
22061 oprops = Fplist_put (oprops, XCAR (tem),
22062 XCAR (XCDR (tem)));
22063 tem = XCDR (XCDR (tem));
22065 props = oprops;
22068 aelt = Fassoc (elt, mode_line_proptrans_alist);
22069 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22071 /* AELT is what we want. Move it to the front
22072 without consing. */
22073 elt = XCAR (aelt);
22074 mode_line_proptrans_alist
22075 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22077 else
22079 Lisp_Object tem;
22081 /* If AELT has the wrong props, it is useless.
22082 so get rid of it. */
22083 if (! NILP (aelt))
22084 mode_line_proptrans_alist
22085 = Fdelq (aelt, mode_line_proptrans_alist);
22087 elt = Fcopy_sequence (elt);
22088 Fset_text_properties (make_number (0), Flength (elt),
22089 props, elt);
22090 /* Add this item to mode_line_proptrans_alist. */
22091 mode_line_proptrans_alist
22092 = Fcons (Fcons (elt, props),
22093 mode_line_proptrans_alist);
22094 /* Truncate mode_line_proptrans_alist
22095 to at most 50 elements. */
22096 tem = Fnthcdr (make_number (50),
22097 mode_line_proptrans_alist);
22098 if (! NILP (tem))
22099 XSETCDR (tem, Qnil);
22104 offset = 0;
22106 if (literal)
22108 prec = precision - n;
22109 switch (mode_line_target)
22111 case MODE_LINE_NOPROP:
22112 case MODE_LINE_TITLE:
22113 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22114 break;
22115 case MODE_LINE_STRING:
22116 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22117 break;
22118 case MODE_LINE_DISPLAY:
22119 n += display_string (NULL, elt, Qnil, 0, 0, it,
22120 0, prec, 0, STRING_MULTIBYTE (elt));
22121 break;
22124 break;
22127 /* Handle the non-literal case. */
22129 while ((precision <= 0 || n < precision)
22130 && SREF (elt, offset) != 0
22131 && (mode_line_target != MODE_LINE_DISPLAY
22132 || it->current_x < it->last_visible_x))
22134 ptrdiff_t last_offset = offset;
22136 /* Advance to end of string or next format specifier. */
22137 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22140 if (offset - 1 != last_offset)
22142 ptrdiff_t nchars, nbytes;
22144 /* Output to end of string or up to '%'. Field width
22145 is length of string. Don't output more than
22146 PRECISION allows us. */
22147 offset--;
22149 prec = c_string_width (SDATA (elt) + last_offset,
22150 offset - last_offset, precision - n,
22151 &nchars, &nbytes);
22153 switch (mode_line_target)
22155 case MODE_LINE_NOPROP:
22156 case MODE_LINE_TITLE:
22157 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22158 break;
22159 case MODE_LINE_STRING:
22161 ptrdiff_t bytepos = last_offset;
22162 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22163 ptrdiff_t endpos = (precision <= 0
22164 ? string_byte_to_char (elt, offset)
22165 : charpos + nchars);
22166 Lisp_Object mode_string
22167 = Fsubstring (elt, make_number (charpos),
22168 make_number (endpos));
22169 n += store_mode_line_string (NULL, mode_string, false,
22170 0, 0, Qnil);
22172 break;
22173 case MODE_LINE_DISPLAY:
22175 ptrdiff_t bytepos = last_offset;
22176 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22178 if (precision <= 0)
22179 nchars = string_byte_to_char (elt, offset) - charpos;
22180 n += display_string (NULL, elt, Qnil, 0, charpos,
22181 it, 0, nchars, 0,
22182 STRING_MULTIBYTE (elt));
22184 break;
22187 else /* c == '%' */
22189 ptrdiff_t percent_position = offset;
22191 /* Get the specified minimum width. Zero means
22192 don't pad. */
22193 field = 0;
22194 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22195 field = field * 10 + c - '0';
22197 /* Don't pad beyond the total padding allowed. */
22198 if (field_width - n > 0 && field > field_width - n)
22199 field = field_width - n;
22201 /* Note that either PRECISION <= 0 or N < PRECISION. */
22202 prec = precision - n;
22204 if (c == 'M')
22205 n += display_mode_element (it, depth, field, prec,
22206 Vglobal_mode_string, props,
22207 risky);
22208 else if (c != 0)
22210 bool multibyte;
22211 ptrdiff_t bytepos, charpos;
22212 const char *spec;
22213 Lisp_Object string;
22215 bytepos = percent_position;
22216 charpos = (STRING_MULTIBYTE (elt)
22217 ? string_byte_to_char (elt, bytepos)
22218 : bytepos);
22219 spec = decode_mode_spec (it->w, c, field, &string);
22220 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22222 switch (mode_line_target)
22224 case MODE_LINE_NOPROP:
22225 case MODE_LINE_TITLE:
22226 n += store_mode_line_noprop (spec, field, prec);
22227 break;
22228 case MODE_LINE_STRING:
22230 Lisp_Object tem = build_string (spec);
22231 props = Ftext_properties_at (make_number (charpos), elt);
22232 /* Should only keep face property in props */
22233 n += store_mode_line_string (NULL, tem, false,
22234 field, prec, props);
22236 break;
22237 case MODE_LINE_DISPLAY:
22239 int nglyphs_before, nwritten;
22241 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22242 nwritten = display_string (spec, string, elt,
22243 charpos, 0, it,
22244 field, prec, 0,
22245 multibyte);
22247 /* Assign to the glyphs written above the
22248 string where the `%x' came from, position
22249 of the `%'. */
22250 if (nwritten > 0)
22252 struct glyph *glyph
22253 = (it->glyph_row->glyphs[TEXT_AREA]
22254 + nglyphs_before);
22255 int i;
22257 for (i = 0; i < nwritten; ++i)
22259 glyph[i].object = elt;
22260 glyph[i].charpos = charpos;
22263 n += nwritten;
22266 break;
22269 else /* c == 0 */
22270 break;
22274 break;
22276 case Lisp_Symbol:
22277 /* A symbol: process the value of the symbol recursively
22278 as if it appeared here directly. Avoid error if symbol void.
22279 Special case: if value of symbol is a string, output the string
22280 literally. */
22282 register Lisp_Object tem;
22284 /* If the variable is not marked as risky to set
22285 then its contents are risky to use. */
22286 if (NILP (Fget (elt, Qrisky_local_variable)))
22287 risky = true;
22289 tem = Fboundp (elt);
22290 if (!NILP (tem))
22292 tem = Fsymbol_value (elt);
22293 /* If value is a string, output that string literally:
22294 don't check for % within it. */
22295 if (STRINGP (tem))
22296 literal = true;
22298 if (!EQ (tem, elt))
22300 /* Give up right away for nil or t. */
22301 elt = tem;
22302 goto tail_recurse;
22306 break;
22308 case Lisp_Cons:
22310 register Lisp_Object car, tem;
22312 /* A cons cell: five distinct cases.
22313 If first element is :eval or :propertize, do something special.
22314 If first element is a string or a cons, process all the elements
22315 and effectively concatenate them.
22316 If first element is a negative number, truncate displaying cdr to
22317 at most that many characters. If positive, pad (with spaces)
22318 to at least that many characters.
22319 If first element is a symbol, process the cadr or caddr recursively
22320 according to whether the symbol's value is non-nil or nil. */
22321 car = XCAR (elt);
22322 if (EQ (car, QCeval))
22324 /* An element of the form (:eval FORM) means evaluate FORM
22325 and use the result as mode line elements. */
22327 if (risky)
22328 break;
22330 if (CONSP (XCDR (elt)))
22332 Lisp_Object spec;
22333 spec = safe__eval (true, XCAR (XCDR (elt)));
22334 n += display_mode_element (it, depth, field_width - n,
22335 precision - n, spec, props,
22336 risky);
22339 else if (EQ (car, QCpropertize))
22341 /* An element of the form (:propertize ELT PROPS...)
22342 means display ELT but applying properties PROPS. */
22344 if (risky)
22345 break;
22347 if (CONSP (XCDR (elt)))
22348 n += display_mode_element (it, depth, field_width - n,
22349 precision - n, XCAR (XCDR (elt)),
22350 XCDR (XCDR (elt)), risky);
22352 else if (SYMBOLP (car))
22354 tem = Fboundp (car);
22355 elt = XCDR (elt);
22356 if (!CONSP (elt))
22357 goto invalid;
22358 /* elt is now the cdr, and we know it is a cons cell.
22359 Use its car if CAR has a non-nil value. */
22360 if (!NILP (tem))
22362 tem = Fsymbol_value (car);
22363 if (!NILP (tem))
22365 elt = XCAR (elt);
22366 goto tail_recurse;
22369 /* Symbol's value is nil (or symbol is unbound)
22370 Get the cddr of the original list
22371 and if possible find the caddr and use that. */
22372 elt = XCDR (elt);
22373 if (NILP (elt))
22374 break;
22375 else if (!CONSP (elt))
22376 goto invalid;
22377 elt = XCAR (elt);
22378 goto tail_recurse;
22380 else if (INTEGERP (car))
22382 register int lim = XINT (car);
22383 elt = XCDR (elt);
22384 if (lim < 0)
22386 /* Negative int means reduce maximum width. */
22387 if (precision <= 0)
22388 precision = -lim;
22389 else
22390 precision = min (precision, -lim);
22392 else if (lim > 0)
22394 /* Padding specified. Don't let it be more than
22395 current maximum. */
22396 if (precision > 0)
22397 lim = min (precision, lim);
22399 /* If that's more padding than already wanted, queue it.
22400 But don't reduce padding already specified even if
22401 that is beyond the current truncation point. */
22402 field_width = max (lim, field_width);
22404 goto tail_recurse;
22406 else if (STRINGP (car) || CONSP (car))
22408 Lisp_Object halftail = elt;
22409 int len = 0;
22411 while (CONSP (elt)
22412 && (precision <= 0 || n < precision))
22414 n += display_mode_element (it, depth,
22415 /* Do padding only after the last
22416 element in the list. */
22417 (! CONSP (XCDR (elt))
22418 ? field_width - n
22419 : 0),
22420 precision - n, XCAR (elt),
22421 props, risky);
22422 elt = XCDR (elt);
22423 len++;
22424 if ((len & 1) == 0)
22425 halftail = XCDR (halftail);
22426 /* Check for cycle. */
22427 if (EQ (halftail, elt))
22428 break;
22432 break;
22434 default:
22435 invalid:
22436 elt = build_string ("*invalid*");
22437 goto tail_recurse;
22440 /* Pad to FIELD_WIDTH. */
22441 if (field_width > 0 && n < field_width)
22443 switch (mode_line_target)
22445 case MODE_LINE_NOPROP:
22446 case MODE_LINE_TITLE:
22447 n += store_mode_line_noprop ("", field_width - n, 0);
22448 break;
22449 case MODE_LINE_STRING:
22450 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22451 Qnil);
22452 break;
22453 case MODE_LINE_DISPLAY:
22454 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22455 0, 0, 0);
22456 break;
22460 return n;
22463 /* Store a mode-line string element in mode_line_string_list.
22465 If STRING is non-null, display that C string. Otherwise, the Lisp
22466 string LISP_STRING is displayed.
22468 FIELD_WIDTH is the minimum number of output glyphs to produce.
22469 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22470 with spaces. FIELD_WIDTH <= 0 means don't pad.
22472 PRECISION is the maximum number of characters to output from
22473 STRING. PRECISION <= 0 means don't truncate the string.
22475 If COPY_STRING, make a copy of LISP_STRING before adding
22476 properties to the string.
22478 PROPS are the properties to add to the string.
22479 The mode_line_string_face face property is always added to the string.
22482 static int
22483 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22484 bool copy_string,
22485 int field_width, int precision, Lisp_Object props)
22487 ptrdiff_t len;
22488 int n = 0;
22490 if (string != NULL)
22492 len = strlen (string);
22493 if (precision > 0 && len > precision)
22494 len = precision;
22495 lisp_string = make_string (string, len);
22496 if (NILP (props))
22497 props = mode_line_string_face_prop;
22498 else if (!NILP (mode_line_string_face))
22500 Lisp_Object face = Fplist_get (props, Qface);
22501 props = Fcopy_sequence (props);
22502 if (NILP (face))
22503 face = mode_line_string_face;
22504 else
22505 face = list2 (face, mode_line_string_face);
22506 props = Fplist_put (props, Qface, face);
22508 Fadd_text_properties (make_number (0), make_number (len),
22509 props, lisp_string);
22511 else
22513 len = XFASTINT (Flength (lisp_string));
22514 if (precision > 0 && len > precision)
22516 len = precision;
22517 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22518 precision = -1;
22520 if (!NILP (mode_line_string_face))
22522 Lisp_Object face;
22523 if (NILP (props))
22524 props = Ftext_properties_at (make_number (0), lisp_string);
22525 face = Fplist_get (props, Qface);
22526 if (NILP (face))
22527 face = mode_line_string_face;
22528 else
22529 face = list2 (face, mode_line_string_face);
22530 props = list2 (Qface, face);
22531 if (copy_string)
22532 lisp_string = Fcopy_sequence (lisp_string);
22534 if (!NILP (props))
22535 Fadd_text_properties (make_number (0), make_number (len),
22536 props, lisp_string);
22539 if (len > 0)
22541 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22542 n += len;
22545 if (field_width > len)
22547 field_width -= len;
22548 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22549 if (!NILP (props))
22550 Fadd_text_properties (make_number (0), make_number (field_width),
22551 props, lisp_string);
22552 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22553 n += field_width;
22556 return n;
22560 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22561 1, 4, 0,
22562 doc: /* Format a string out of a mode line format specification.
22563 First arg FORMAT specifies the mode line format (see `mode-line-format'
22564 for details) to use.
22566 By default, the format is evaluated for the currently selected window.
22568 Optional second arg FACE specifies the face property to put on all
22569 characters for which no face is specified. The value nil means the
22570 default face. The value t means whatever face the window's mode line
22571 currently uses (either `mode-line' or `mode-line-inactive',
22572 depending on whether the window is the selected window or not).
22573 An integer value means the value string has no text
22574 properties.
22576 Optional third and fourth args WINDOW and BUFFER specify the window
22577 and buffer to use as the context for the formatting (defaults
22578 are the selected window and the WINDOW's buffer). */)
22579 (Lisp_Object format, Lisp_Object face,
22580 Lisp_Object window, Lisp_Object buffer)
22582 struct it it;
22583 int len;
22584 struct window *w;
22585 struct buffer *old_buffer = NULL;
22586 int face_id;
22587 bool no_props = INTEGERP (face);
22588 ptrdiff_t count = SPECPDL_INDEX ();
22589 Lisp_Object str;
22590 int string_start = 0;
22592 w = decode_any_window (window);
22593 XSETWINDOW (window, w);
22595 if (NILP (buffer))
22596 buffer = w->contents;
22597 CHECK_BUFFER (buffer);
22599 /* Make formatting the modeline a non-op when noninteractive, otherwise
22600 there will be problems later caused by a partially initialized frame. */
22601 if (NILP (format) || noninteractive)
22602 return empty_unibyte_string;
22604 if (no_props)
22605 face = Qnil;
22607 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22608 : EQ (face, Qt) ? (EQ (window, selected_window)
22609 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22610 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22611 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22612 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22613 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22614 : DEFAULT_FACE_ID;
22616 old_buffer = current_buffer;
22618 /* Save things including mode_line_proptrans_alist,
22619 and set that to nil so that we don't alter the outer value. */
22620 record_unwind_protect (unwind_format_mode_line,
22621 format_mode_line_unwind_data
22622 (XFRAME (WINDOW_FRAME (w)),
22623 old_buffer, selected_window, true));
22624 mode_line_proptrans_alist = Qnil;
22626 Fselect_window (window, Qt);
22627 set_buffer_internal_1 (XBUFFER (buffer));
22629 init_iterator (&it, w, -1, -1, NULL, face_id);
22631 if (no_props)
22633 mode_line_target = MODE_LINE_NOPROP;
22634 mode_line_string_face_prop = Qnil;
22635 mode_line_string_list = Qnil;
22636 string_start = MODE_LINE_NOPROP_LEN (0);
22638 else
22640 mode_line_target = MODE_LINE_STRING;
22641 mode_line_string_list = Qnil;
22642 mode_line_string_face = face;
22643 mode_line_string_face_prop
22644 = NILP (face) ? Qnil : list2 (Qface, face);
22647 push_kboard (FRAME_KBOARD (it.f));
22648 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22649 pop_kboard ();
22651 if (no_props)
22653 len = MODE_LINE_NOPROP_LEN (string_start);
22654 str = make_string (mode_line_noprop_buf + string_start, len);
22656 else
22658 mode_line_string_list = Fnreverse (mode_line_string_list);
22659 str = Fmapconcat (Qidentity, mode_line_string_list,
22660 empty_unibyte_string);
22663 unbind_to (count, Qnil);
22664 return str;
22667 /* Write a null-terminated, right justified decimal representation of
22668 the positive integer D to BUF using a minimal field width WIDTH. */
22670 static void
22671 pint2str (register char *buf, register int width, register ptrdiff_t d)
22673 register char *p = buf;
22675 if (d <= 0)
22676 *p++ = '0';
22677 else
22679 while (d > 0)
22681 *p++ = d % 10 + '0';
22682 d /= 10;
22686 for (width -= (int) (p - buf); width > 0; --width)
22687 *p++ = ' ';
22688 *p-- = '\0';
22689 while (p > buf)
22691 d = *buf;
22692 *buf++ = *p;
22693 *p-- = d;
22697 /* Write a null-terminated, right justified decimal and "human
22698 readable" representation of the nonnegative integer D to BUF using
22699 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22701 static const char power_letter[] =
22703 0, /* no letter */
22704 'k', /* kilo */
22705 'M', /* mega */
22706 'G', /* giga */
22707 'T', /* tera */
22708 'P', /* peta */
22709 'E', /* exa */
22710 'Z', /* zetta */
22711 'Y' /* yotta */
22714 static void
22715 pint2hrstr (char *buf, int width, ptrdiff_t d)
22717 /* We aim to represent the nonnegative integer D as
22718 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22719 ptrdiff_t quotient = d;
22720 int remainder = 0;
22721 /* -1 means: do not use TENTHS. */
22722 int tenths = -1;
22723 int exponent = 0;
22725 /* Length of QUOTIENT.TENTHS as a string. */
22726 int length;
22728 char * psuffix;
22729 char * p;
22731 if (quotient >= 1000)
22733 /* Scale to the appropriate EXPONENT. */
22736 remainder = quotient % 1000;
22737 quotient /= 1000;
22738 exponent++;
22740 while (quotient >= 1000);
22742 /* Round to nearest and decide whether to use TENTHS or not. */
22743 if (quotient <= 9)
22745 tenths = remainder / 100;
22746 if (remainder % 100 >= 50)
22748 if (tenths < 9)
22749 tenths++;
22750 else
22752 quotient++;
22753 if (quotient == 10)
22754 tenths = -1;
22755 else
22756 tenths = 0;
22760 else
22761 if (remainder >= 500)
22763 if (quotient < 999)
22764 quotient++;
22765 else
22767 quotient = 1;
22768 exponent++;
22769 tenths = 0;
22774 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22775 if (tenths == -1 && quotient <= 99)
22776 if (quotient <= 9)
22777 length = 1;
22778 else
22779 length = 2;
22780 else
22781 length = 3;
22782 p = psuffix = buf + max (width, length);
22784 /* Print EXPONENT. */
22785 *psuffix++ = power_letter[exponent];
22786 *psuffix = '\0';
22788 /* Print TENTHS. */
22789 if (tenths >= 0)
22791 *--p = '0' + tenths;
22792 *--p = '.';
22795 /* Print QUOTIENT. */
22798 int digit = quotient % 10;
22799 *--p = '0' + digit;
22801 while ((quotient /= 10) != 0);
22803 /* Print leading spaces. */
22804 while (buf < p)
22805 *--p = ' ';
22808 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22809 If EOL_FLAG, set also a mnemonic character for end-of-line
22810 type of CODING_SYSTEM. Return updated pointer into BUF. */
22812 static unsigned char invalid_eol_type[] = "(*invalid*)";
22814 static char *
22815 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
22817 Lisp_Object val;
22818 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22819 const unsigned char *eol_str;
22820 int eol_str_len;
22821 /* The EOL conversion we are using. */
22822 Lisp_Object eoltype;
22824 val = CODING_SYSTEM_SPEC (coding_system);
22825 eoltype = Qnil;
22827 if (!VECTORP (val)) /* Not yet decided. */
22829 *buf++ = multibyte ? '-' : ' ';
22830 if (eol_flag)
22831 eoltype = eol_mnemonic_undecided;
22832 /* Don't mention EOL conversion if it isn't decided. */
22834 else
22836 Lisp_Object attrs;
22837 Lisp_Object eolvalue;
22839 attrs = AREF (val, 0);
22840 eolvalue = AREF (val, 2);
22842 *buf++ = multibyte
22843 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22844 : ' ';
22846 if (eol_flag)
22848 /* The EOL conversion that is normal on this system. */
22850 if (NILP (eolvalue)) /* Not yet decided. */
22851 eoltype = eol_mnemonic_undecided;
22852 else if (VECTORP (eolvalue)) /* Not yet decided. */
22853 eoltype = eol_mnemonic_undecided;
22854 else /* eolvalue is Qunix, Qdos, or Qmac. */
22855 eoltype = (EQ (eolvalue, Qunix)
22856 ? eol_mnemonic_unix
22857 : EQ (eolvalue, Qdos)
22858 ? eol_mnemonic_dos : eol_mnemonic_mac);
22862 if (eol_flag)
22864 /* Mention the EOL conversion if it is not the usual one. */
22865 if (STRINGP (eoltype))
22867 eol_str = SDATA (eoltype);
22868 eol_str_len = SBYTES (eoltype);
22870 else if (CHARACTERP (eoltype))
22872 int c = XFASTINT (eoltype);
22873 return buf + CHAR_STRING (c, (unsigned char *) buf);
22875 else
22877 eol_str = invalid_eol_type;
22878 eol_str_len = sizeof (invalid_eol_type) - 1;
22880 memcpy (buf, eol_str, eol_str_len);
22881 buf += eol_str_len;
22884 return buf;
22887 /* Return a string for the output of a mode line %-spec for window W,
22888 generated by character C. FIELD_WIDTH > 0 means pad the string
22889 returned with spaces to that value. Return a Lisp string in
22890 *STRING if the resulting string is taken from that Lisp string.
22892 Note we operate on the current buffer for most purposes. */
22894 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22896 static const char *
22897 decode_mode_spec (struct window *w, register int c, int field_width,
22898 Lisp_Object *string)
22900 Lisp_Object obj;
22901 struct frame *f = XFRAME (WINDOW_FRAME (w));
22902 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22903 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22904 produce strings from numerical values, so limit preposterously
22905 large values of FIELD_WIDTH to avoid overrunning the buffer's
22906 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22907 bytes plus the terminating null. */
22908 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22909 struct buffer *b = current_buffer;
22911 obj = Qnil;
22912 *string = Qnil;
22914 switch (c)
22916 case '*':
22917 if (!NILP (BVAR (b, read_only)))
22918 return "%";
22919 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22920 return "*";
22921 return "-";
22923 case '+':
22924 /* This differs from %* only for a modified read-only buffer. */
22925 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22926 return "*";
22927 if (!NILP (BVAR (b, read_only)))
22928 return "%";
22929 return "-";
22931 case '&':
22932 /* This differs from %* in ignoring read-only-ness. */
22933 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22934 return "*";
22935 return "-";
22937 case '%':
22938 return "%";
22940 case '[':
22942 int i;
22943 char *p;
22945 if (command_loop_level > 5)
22946 return "[[[... ";
22947 p = decode_mode_spec_buf;
22948 for (i = 0; i < command_loop_level; i++)
22949 *p++ = '[';
22950 *p = 0;
22951 return decode_mode_spec_buf;
22954 case ']':
22956 int i;
22957 char *p;
22959 if (command_loop_level > 5)
22960 return " ...]]]";
22961 p = decode_mode_spec_buf;
22962 for (i = 0; i < command_loop_level; i++)
22963 *p++ = ']';
22964 *p = 0;
22965 return decode_mode_spec_buf;
22968 case '-':
22970 register int i;
22972 /* Let lots_of_dashes be a string of infinite length. */
22973 if (mode_line_target == MODE_LINE_NOPROP
22974 || mode_line_target == MODE_LINE_STRING)
22975 return "--";
22976 if (field_width <= 0
22977 || field_width > sizeof (lots_of_dashes))
22979 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
22980 decode_mode_spec_buf[i] = '-';
22981 decode_mode_spec_buf[i] = '\0';
22982 return decode_mode_spec_buf;
22984 else
22985 return lots_of_dashes;
22988 case 'b':
22989 obj = BVAR (b, name);
22990 break;
22992 case 'c':
22993 /* %c and %l are ignored in `frame-title-format'.
22994 (In redisplay_internal, the frame title is drawn _before_ the
22995 windows are updated, so the stuff which depends on actual
22996 window contents (such as %l) may fail to render properly, or
22997 even crash emacs.) */
22998 if (mode_line_target == MODE_LINE_TITLE)
22999 return "";
23000 else
23002 ptrdiff_t col = current_column ();
23003 w->column_number_displayed = col;
23004 pint2str (decode_mode_spec_buf, width, col);
23005 return decode_mode_spec_buf;
23008 case 'e':
23009 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23011 if (NILP (Vmemory_full))
23012 return "";
23013 else
23014 return "!MEM FULL! ";
23016 #else
23017 return "";
23018 #endif
23020 case 'F':
23021 /* %F displays the frame name. */
23022 if (!NILP (f->title))
23023 return SSDATA (f->title);
23024 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23025 return SSDATA (f->name);
23026 return "Emacs";
23028 case 'f':
23029 obj = BVAR (b, filename);
23030 break;
23032 case 'i':
23034 ptrdiff_t size = ZV - BEGV;
23035 pint2str (decode_mode_spec_buf, width, size);
23036 return decode_mode_spec_buf;
23039 case 'I':
23041 ptrdiff_t size = ZV - BEGV;
23042 pint2hrstr (decode_mode_spec_buf, width, size);
23043 return decode_mode_spec_buf;
23046 case 'l':
23048 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23049 ptrdiff_t topline, nlines, height;
23050 ptrdiff_t junk;
23052 /* %c and %l are ignored in `frame-title-format'. */
23053 if (mode_line_target == MODE_LINE_TITLE)
23054 return "";
23056 startpos = marker_position (w->start);
23057 startpos_byte = marker_byte_position (w->start);
23058 height = WINDOW_TOTAL_LINES (w);
23060 /* If we decided that this buffer isn't suitable for line numbers,
23061 don't forget that too fast. */
23062 if (w->base_line_pos == -1)
23063 goto no_value;
23065 /* If the buffer is very big, don't waste time. */
23066 if (INTEGERP (Vline_number_display_limit)
23067 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23069 w->base_line_pos = 0;
23070 w->base_line_number = 0;
23071 goto no_value;
23074 if (w->base_line_number > 0
23075 && w->base_line_pos > 0
23076 && w->base_line_pos <= startpos)
23078 line = w->base_line_number;
23079 linepos = w->base_line_pos;
23080 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23082 else
23084 line = 1;
23085 linepos = BUF_BEGV (b);
23086 linepos_byte = BUF_BEGV_BYTE (b);
23089 /* Count lines from base line to window start position. */
23090 nlines = display_count_lines (linepos_byte,
23091 startpos_byte,
23092 startpos, &junk);
23094 topline = nlines + line;
23096 /* Determine a new base line, if the old one is too close
23097 or too far away, or if we did not have one.
23098 "Too close" means it's plausible a scroll-down would
23099 go back past it. */
23100 if (startpos == BUF_BEGV (b))
23102 w->base_line_number = topline;
23103 w->base_line_pos = BUF_BEGV (b);
23105 else if (nlines < height + 25 || nlines > height * 3 + 50
23106 || linepos == BUF_BEGV (b))
23108 ptrdiff_t limit = BUF_BEGV (b);
23109 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23110 ptrdiff_t position;
23111 ptrdiff_t distance =
23112 (height * 2 + 30) * line_number_display_limit_width;
23114 if (startpos - distance > limit)
23116 limit = startpos - distance;
23117 limit_byte = CHAR_TO_BYTE (limit);
23120 nlines = display_count_lines (startpos_byte,
23121 limit_byte,
23122 - (height * 2 + 30),
23123 &position);
23124 /* If we couldn't find the lines we wanted within
23125 line_number_display_limit_width chars per line,
23126 give up on line numbers for this window. */
23127 if (position == limit_byte && limit == startpos - distance)
23129 w->base_line_pos = -1;
23130 w->base_line_number = 0;
23131 goto no_value;
23134 w->base_line_number = topline - nlines;
23135 w->base_line_pos = BYTE_TO_CHAR (position);
23138 /* Now count lines from the start pos to point. */
23139 nlines = display_count_lines (startpos_byte,
23140 PT_BYTE, PT, &junk);
23142 /* Record that we did display the line number. */
23143 line_number_displayed = true;
23145 /* Make the string to show. */
23146 pint2str (decode_mode_spec_buf, width, topline + nlines);
23147 return decode_mode_spec_buf;
23148 no_value:
23150 char *p = decode_mode_spec_buf;
23151 int pad = width - 2;
23152 while (pad-- > 0)
23153 *p++ = ' ';
23154 *p++ = '?';
23155 *p++ = '?';
23156 *p = '\0';
23157 return decode_mode_spec_buf;
23160 break;
23162 case 'm':
23163 obj = BVAR (b, mode_name);
23164 break;
23166 case 'n':
23167 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23168 return " Narrow";
23169 break;
23171 case 'p':
23173 ptrdiff_t pos = marker_position (w->start);
23174 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23176 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23178 if (pos <= BUF_BEGV (b))
23179 return "All";
23180 else
23181 return "Bottom";
23183 else if (pos <= BUF_BEGV (b))
23184 return "Top";
23185 else
23187 if (total > 1000000)
23188 /* Do it differently for a large value, to avoid overflow. */
23189 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23190 else
23191 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23192 /* We can't normally display a 3-digit number,
23193 so get us a 2-digit number that is close. */
23194 if (total == 100)
23195 total = 99;
23196 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23197 return decode_mode_spec_buf;
23201 /* Display percentage of size above the bottom of the screen. */
23202 case 'P':
23204 ptrdiff_t toppos = marker_position (w->start);
23205 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23206 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23208 if (botpos >= BUF_ZV (b))
23210 if (toppos <= BUF_BEGV (b))
23211 return "All";
23212 else
23213 return "Bottom";
23215 else
23217 if (total > 1000000)
23218 /* Do it differently for a large value, to avoid overflow. */
23219 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23220 else
23221 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23222 /* We can't normally display a 3-digit number,
23223 so get us a 2-digit number that is close. */
23224 if (total == 100)
23225 total = 99;
23226 if (toppos <= BUF_BEGV (b))
23227 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23228 else
23229 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23230 return decode_mode_spec_buf;
23234 case 's':
23235 /* status of process */
23236 obj = Fget_buffer_process (Fcurrent_buffer ());
23237 if (NILP (obj))
23238 return "no process";
23239 #ifndef MSDOS
23240 obj = Fsymbol_name (Fprocess_status (obj));
23241 #endif
23242 break;
23244 case '@':
23246 ptrdiff_t count = inhibit_garbage_collection ();
23247 Lisp_Object curdir = BVAR (current_buffer, directory);
23248 Lisp_Object val = Qnil;
23250 if (STRINGP (curdir))
23251 val = call1 (intern ("file-remote-p"), curdir);
23253 unbind_to (count, Qnil);
23255 if (NILP (val))
23256 return "-";
23257 else
23258 return "@";
23261 case 'z':
23262 /* coding-system (not including end-of-line format) */
23263 case 'Z':
23264 /* coding-system (including end-of-line type) */
23266 bool eol_flag = (c == 'Z');
23267 char *p = decode_mode_spec_buf;
23269 if (! FRAME_WINDOW_P (f))
23271 /* No need to mention EOL here--the terminal never needs
23272 to do EOL conversion. */
23273 p = decode_mode_spec_coding (CODING_ID_NAME
23274 (FRAME_KEYBOARD_CODING (f)->id),
23275 p, false);
23276 p = decode_mode_spec_coding (CODING_ID_NAME
23277 (FRAME_TERMINAL_CODING (f)->id),
23278 p, false);
23280 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23281 p, eol_flag);
23283 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23284 #ifdef subprocesses
23285 obj = Fget_buffer_process (Fcurrent_buffer ());
23286 if (PROCESSP (obj))
23288 p = decode_mode_spec_coding
23289 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23290 p = decode_mode_spec_coding
23291 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23293 #endif /* subprocesses */
23294 #endif /* false */
23295 *p = 0;
23296 return decode_mode_spec_buf;
23300 if (STRINGP (obj))
23302 *string = obj;
23303 return SSDATA (obj);
23305 else
23306 return "";
23310 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23311 means count lines back from START_BYTE. But don't go beyond
23312 LIMIT_BYTE. Return the number of lines thus found (always
23313 nonnegative).
23315 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23316 either the position COUNT lines after/before START_BYTE, if we
23317 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23318 COUNT lines. */
23320 static ptrdiff_t
23321 display_count_lines (ptrdiff_t start_byte,
23322 ptrdiff_t limit_byte, ptrdiff_t count,
23323 ptrdiff_t *byte_pos_ptr)
23325 register unsigned char *cursor;
23326 unsigned char *base;
23328 register ptrdiff_t ceiling;
23329 register unsigned char *ceiling_addr;
23330 ptrdiff_t orig_count = count;
23332 /* If we are not in selective display mode,
23333 check only for newlines. */
23334 bool selective_display
23335 = (!NILP (BVAR (current_buffer, selective_display))
23336 && !INTEGERP (BVAR (current_buffer, selective_display)));
23338 if (count > 0)
23340 while (start_byte < limit_byte)
23342 ceiling = BUFFER_CEILING_OF (start_byte);
23343 ceiling = min (limit_byte - 1, ceiling);
23344 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23345 base = (cursor = BYTE_POS_ADDR (start_byte));
23349 if (selective_display)
23351 while (*cursor != '\n' && *cursor != 015
23352 && ++cursor != ceiling_addr)
23353 continue;
23354 if (cursor == ceiling_addr)
23355 break;
23357 else
23359 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23360 if (! cursor)
23361 break;
23364 cursor++;
23366 if (--count == 0)
23368 start_byte += cursor - base;
23369 *byte_pos_ptr = start_byte;
23370 return orig_count;
23373 while (cursor < ceiling_addr);
23375 start_byte += ceiling_addr - base;
23378 else
23380 while (start_byte > limit_byte)
23382 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23383 ceiling = max (limit_byte, ceiling);
23384 ceiling_addr = BYTE_POS_ADDR (ceiling);
23385 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23386 while (true)
23388 if (selective_display)
23390 while (--cursor >= ceiling_addr
23391 && *cursor != '\n' && *cursor != 015)
23392 continue;
23393 if (cursor < ceiling_addr)
23394 break;
23396 else
23398 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23399 if (! cursor)
23400 break;
23403 if (++count == 0)
23405 start_byte += cursor - base + 1;
23406 *byte_pos_ptr = start_byte;
23407 /* When scanning backwards, we should
23408 not count the newline posterior to which we stop. */
23409 return - orig_count - 1;
23412 start_byte += ceiling_addr - base;
23416 *byte_pos_ptr = limit_byte;
23418 if (count < 0)
23419 return - orig_count + count;
23420 return orig_count - count;
23426 /***********************************************************************
23427 Displaying strings
23428 ***********************************************************************/
23430 /* Display a NUL-terminated string, starting with index START.
23432 If STRING is non-null, display that C string. Otherwise, the Lisp
23433 string LISP_STRING is displayed. There's a case that STRING is
23434 non-null and LISP_STRING is not nil. It means STRING is a string
23435 data of LISP_STRING. In that case, we display LISP_STRING while
23436 ignoring its text properties.
23438 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23439 FACE_STRING. Display STRING or LISP_STRING with the face at
23440 FACE_STRING_POS in FACE_STRING:
23442 Display the string in the environment given by IT, but use the
23443 standard display table, temporarily.
23445 FIELD_WIDTH is the minimum number of output glyphs to produce.
23446 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23447 with spaces. If STRING has more characters, more than FIELD_WIDTH
23448 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23450 PRECISION is the maximum number of characters to output from
23451 STRING. PRECISION < 0 means don't truncate the string.
23453 This is roughly equivalent to printf format specifiers:
23455 FIELD_WIDTH PRECISION PRINTF
23456 ----------------------------------------
23457 -1 -1 %s
23458 -1 10 %.10s
23459 10 -1 %10s
23460 20 10 %20.10s
23462 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23463 display them, and < 0 means obey the current buffer's value of
23464 enable_multibyte_characters.
23466 Value is the number of columns displayed. */
23468 static int
23469 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23470 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23471 int field_width, int precision, int max_x, int multibyte)
23473 int hpos_at_start = it->hpos;
23474 int saved_face_id = it->face_id;
23475 struct glyph_row *row = it->glyph_row;
23476 ptrdiff_t it_charpos;
23478 /* Initialize the iterator IT for iteration over STRING beginning
23479 with index START. */
23480 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23481 precision, field_width, multibyte);
23482 if (string && STRINGP (lisp_string))
23483 /* LISP_STRING is the one returned by decode_mode_spec. We should
23484 ignore its text properties. */
23485 it->stop_charpos = it->end_charpos;
23487 /* If displaying STRING, set up the face of the iterator from
23488 FACE_STRING, if that's given. */
23489 if (STRINGP (face_string))
23491 ptrdiff_t endptr;
23492 struct face *face;
23494 it->face_id
23495 = face_at_string_position (it->w, face_string, face_string_pos,
23496 0, &endptr, it->base_face_id, false);
23497 face = FACE_FROM_ID (it->f, it->face_id);
23498 it->face_box_p = face->box != FACE_NO_BOX;
23501 /* Set max_x to the maximum allowed X position. Don't let it go
23502 beyond the right edge of the window. */
23503 if (max_x <= 0)
23504 max_x = it->last_visible_x;
23505 else
23506 max_x = min (max_x, it->last_visible_x);
23508 /* Skip over display elements that are not visible. because IT->w is
23509 hscrolled. */
23510 if (it->current_x < it->first_visible_x)
23511 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23512 MOVE_TO_POS | MOVE_TO_X);
23514 row->ascent = it->max_ascent;
23515 row->height = it->max_ascent + it->max_descent;
23516 row->phys_ascent = it->max_phys_ascent;
23517 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23518 row->extra_line_spacing = it->max_extra_line_spacing;
23520 if (STRINGP (it->string))
23521 it_charpos = IT_STRING_CHARPOS (*it);
23522 else
23523 it_charpos = IT_CHARPOS (*it);
23525 /* This condition is for the case that we are called with current_x
23526 past last_visible_x. */
23527 while (it->current_x < max_x)
23529 int x_before, x, n_glyphs_before, i, nglyphs;
23531 /* Get the next display element. */
23532 if (!get_next_display_element (it))
23533 break;
23535 /* Produce glyphs. */
23536 x_before = it->current_x;
23537 n_glyphs_before = row->used[TEXT_AREA];
23538 PRODUCE_GLYPHS (it);
23540 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23541 i = 0;
23542 x = x_before;
23543 while (i < nglyphs)
23545 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23547 if (it->line_wrap != TRUNCATE
23548 && x + glyph->pixel_width > max_x)
23550 /* End of continued line or max_x reached. */
23551 if (CHAR_GLYPH_PADDING_P (*glyph))
23553 /* A wide character is unbreakable. */
23554 if (row->reversed_p)
23555 unproduce_glyphs (it, row->used[TEXT_AREA]
23556 - n_glyphs_before);
23557 row->used[TEXT_AREA] = n_glyphs_before;
23558 it->current_x = x_before;
23560 else
23562 if (row->reversed_p)
23563 unproduce_glyphs (it, row->used[TEXT_AREA]
23564 - (n_glyphs_before + i));
23565 row->used[TEXT_AREA] = n_glyphs_before + i;
23566 it->current_x = x;
23568 break;
23570 else if (x + glyph->pixel_width >= it->first_visible_x)
23572 /* Glyph is at least partially visible. */
23573 ++it->hpos;
23574 if (x < it->first_visible_x)
23575 row->x = x - it->first_visible_x;
23577 else
23579 /* Glyph is off the left margin of the display area.
23580 Should not happen. */
23581 emacs_abort ();
23584 row->ascent = max (row->ascent, it->max_ascent);
23585 row->height = max (row->height, it->max_ascent + it->max_descent);
23586 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23587 row->phys_height = max (row->phys_height,
23588 it->max_phys_ascent + it->max_phys_descent);
23589 row->extra_line_spacing = max (row->extra_line_spacing,
23590 it->max_extra_line_spacing);
23591 x += glyph->pixel_width;
23592 ++i;
23595 /* Stop if max_x reached. */
23596 if (i < nglyphs)
23597 break;
23599 /* Stop at line ends. */
23600 if (ITERATOR_AT_END_OF_LINE_P (it))
23602 it->continuation_lines_width = 0;
23603 break;
23606 set_iterator_to_next (it, true);
23607 if (STRINGP (it->string))
23608 it_charpos = IT_STRING_CHARPOS (*it);
23609 else
23610 it_charpos = IT_CHARPOS (*it);
23612 /* Stop if truncating at the right edge. */
23613 if (it->line_wrap == TRUNCATE
23614 && it->current_x >= it->last_visible_x)
23616 /* Add truncation mark, but don't do it if the line is
23617 truncated at a padding space. */
23618 if (it_charpos < it->string_nchars)
23620 if (!FRAME_WINDOW_P (it->f))
23622 int ii, n;
23624 if (it->current_x > it->last_visible_x)
23626 if (!row->reversed_p)
23628 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23629 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23630 break;
23632 else
23634 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23635 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23636 break;
23637 unproduce_glyphs (it, ii + 1);
23638 ii = row->used[TEXT_AREA] - (ii + 1);
23640 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23642 row->used[TEXT_AREA] = ii;
23643 produce_special_glyphs (it, IT_TRUNCATION);
23646 produce_special_glyphs (it, IT_TRUNCATION);
23648 row->truncated_on_right_p = true;
23650 break;
23654 /* Maybe insert a truncation at the left. */
23655 if (it->first_visible_x
23656 && it_charpos > 0)
23658 if (!FRAME_WINDOW_P (it->f)
23659 || (row->reversed_p
23660 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23661 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23662 insert_left_trunc_glyphs (it);
23663 row->truncated_on_left_p = true;
23666 it->face_id = saved_face_id;
23668 /* Value is number of columns displayed. */
23669 return it->hpos - hpos_at_start;
23674 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23675 appears as an element of LIST or as the car of an element of LIST.
23676 If PROPVAL is a list, compare each element against LIST in that
23677 way, and return 1/2 if any element of PROPVAL is found in LIST.
23678 Otherwise return 0. This function cannot quit.
23679 The return value is 2 if the text is invisible but with an ellipsis
23680 and 1 if it's invisible and without an ellipsis. */
23683 invisible_prop (Lisp_Object propval, Lisp_Object list)
23685 Lisp_Object tail, proptail;
23687 for (tail = list; CONSP (tail); tail = XCDR (tail))
23689 register Lisp_Object tem;
23690 tem = XCAR (tail);
23691 if (EQ (propval, tem))
23692 return 1;
23693 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23694 return NILP (XCDR (tem)) ? 1 : 2;
23697 if (CONSP (propval))
23699 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23701 Lisp_Object propelt;
23702 propelt = XCAR (proptail);
23703 for (tail = list; CONSP (tail); tail = XCDR (tail))
23705 register Lisp_Object tem;
23706 tem = XCAR (tail);
23707 if (EQ (propelt, tem))
23708 return 1;
23709 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23710 return NILP (XCDR (tem)) ? 1 : 2;
23715 return 0;
23718 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23719 doc: /* Non-nil if the property makes the text invisible.
23720 POS-OR-PROP can be a marker or number, in which case it is taken to be
23721 a position in the current buffer and the value of the `invisible' property
23722 is checked; or it can be some other value, which is then presumed to be the
23723 value of the `invisible' property of the text of interest.
23724 The non-nil value returned can be t for truly invisible text or something
23725 else if the text is replaced by an ellipsis. */)
23726 (Lisp_Object pos_or_prop)
23728 Lisp_Object prop
23729 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23730 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23731 : pos_or_prop);
23732 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23733 return (invis == 0 ? Qnil
23734 : invis == 1 ? Qt
23735 : make_number (invis));
23738 /* Calculate a width or height in pixels from a specification using
23739 the following elements:
23741 SPEC ::=
23742 NUM - a (fractional) multiple of the default font width/height
23743 (NUM) - specifies exactly NUM pixels
23744 UNIT - a fixed number of pixels, see below.
23745 ELEMENT - size of a display element in pixels, see below.
23746 (NUM . SPEC) - equals NUM * SPEC
23747 (+ SPEC SPEC ...) - add pixel values
23748 (- SPEC SPEC ...) - subtract pixel values
23749 (- SPEC) - negate pixel value
23751 NUM ::=
23752 INT or FLOAT - a number constant
23753 SYMBOL - use symbol's (buffer local) variable binding.
23755 UNIT ::=
23756 in - pixels per inch *)
23757 mm - pixels per 1/1000 meter *)
23758 cm - pixels per 1/100 meter *)
23759 width - width of current font in pixels.
23760 height - height of current font in pixels.
23762 *) using the ratio(s) defined in display-pixels-per-inch.
23764 ELEMENT ::=
23766 left-fringe - left fringe width in pixels
23767 right-fringe - right fringe width in pixels
23769 left-margin - left margin width in pixels
23770 right-margin - right margin width in pixels
23772 scroll-bar - scroll-bar area width in pixels
23774 Examples:
23776 Pixels corresponding to 5 inches:
23777 (5 . in)
23779 Total width of non-text areas on left side of window (if scroll-bar is on left):
23780 '(space :width (+ left-fringe left-margin scroll-bar))
23782 Align to first text column (in header line):
23783 '(space :align-to 0)
23785 Align to middle of text area minus half the width of variable `my-image'
23786 containing a loaded image:
23787 '(space :align-to (0.5 . (- text my-image)))
23789 Width of left margin minus width of 1 character in the default font:
23790 '(space :width (- left-margin 1))
23792 Width of left margin minus width of 2 characters in the current font:
23793 '(space :width (- left-margin (2 . width)))
23795 Center 1 character over left-margin (in header line):
23796 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23798 Different ways to express width of left fringe plus left margin minus one pixel:
23799 '(space :width (- (+ left-fringe left-margin) (1)))
23800 '(space :width (+ left-fringe left-margin (- (1))))
23801 '(space :width (+ left-fringe left-margin (-1)))
23805 static bool
23806 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23807 struct font *font, bool width_p, int *align_to)
23809 double pixels;
23811 # define OK_PIXELS(val) (*res = (val), true)
23812 # define OK_ALIGN_TO(val) (*align_to = (val), true)
23814 if (NILP (prop))
23815 return OK_PIXELS (0);
23817 eassert (FRAME_LIVE_P (it->f));
23819 if (SYMBOLP (prop))
23821 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23823 char *unit = SSDATA (SYMBOL_NAME (prop));
23825 if (unit[0] == 'i' && unit[1] == 'n')
23826 pixels = 1.0;
23827 else if (unit[0] == 'm' && unit[1] == 'm')
23828 pixels = 25.4;
23829 else if (unit[0] == 'c' && unit[1] == 'm')
23830 pixels = 2.54;
23831 else
23832 pixels = 0;
23833 if (pixels > 0)
23835 double ppi = (width_p ? FRAME_RES_X (it->f)
23836 : FRAME_RES_Y (it->f));
23838 if (ppi > 0)
23839 return OK_PIXELS (ppi / pixels);
23840 return false;
23844 #ifdef HAVE_WINDOW_SYSTEM
23845 if (EQ (prop, Qheight))
23846 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23847 if (EQ (prop, Qwidth))
23848 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23849 #else
23850 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23851 return OK_PIXELS (1);
23852 #endif
23854 if (EQ (prop, Qtext))
23855 return OK_PIXELS (width_p
23856 ? window_box_width (it->w, TEXT_AREA)
23857 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23859 if (align_to && *align_to < 0)
23861 *res = 0;
23862 if (EQ (prop, Qleft))
23863 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23864 if (EQ (prop, Qright))
23865 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23866 if (EQ (prop, Qcenter))
23867 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23868 + window_box_width (it->w, TEXT_AREA) / 2);
23869 if (EQ (prop, Qleft_fringe))
23870 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23871 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23872 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23873 if (EQ (prop, Qright_fringe))
23874 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23875 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23876 : window_box_right_offset (it->w, TEXT_AREA));
23877 if (EQ (prop, Qleft_margin))
23878 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23879 if (EQ (prop, Qright_margin))
23880 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23881 if (EQ (prop, Qscroll_bar))
23882 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23884 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23885 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23886 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23887 : 0)));
23889 else
23891 if (EQ (prop, Qleft_fringe))
23892 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23893 if (EQ (prop, Qright_fringe))
23894 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23895 if (EQ (prop, Qleft_margin))
23896 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23897 if (EQ (prop, Qright_margin))
23898 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23899 if (EQ (prop, Qscroll_bar))
23900 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23903 prop = buffer_local_value (prop, it->w->contents);
23904 if (EQ (prop, Qunbound))
23905 prop = Qnil;
23908 if (INTEGERP (prop) || FLOATP (prop))
23910 int base_unit = (width_p
23911 ? FRAME_COLUMN_WIDTH (it->f)
23912 : FRAME_LINE_HEIGHT (it->f));
23913 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23916 if (CONSP (prop))
23918 Lisp_Object car = XCAR (prop);
23919 Lisp_Object cdr = XCDR (prop);
23921 if (SYMBOLP (car))
23923 #ifdef HAVE_WINDOW_SYSTEM
23924 if (FRAME_WINDOW_P (it->f)
23925 && valid_image_p (prop))
23927 ptrdiff_t id = lookup_image (it->f, prop);
23928 struct image *img = IMAGE_FROM_ID (it->f, id);
23930 return OK_PIXELS (width_p ? img->width : img->height);
23932 #endif
23933 if (EQ (car, Qplus) || EQ (car, Qminus))
23935 bool first = true;
23936 double px;
23938 pixels = 0;
23939 while (CONSP (cdr))
23941 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23942 font, width_p, align_to))
23943 return false;
23944 if (first)
23945 pixels = (EQ (car, Qplus) ? px : -px), first = false;
23946 else
23947 pixels += px;
23948 cdr = XCDR (cdr);
23950 if (EQ (car, Qminus))
23951 pixels = -pixels;
23952 return OK_PIXELS (pixels);
23955 car = buffer_local_value (car, it->w->contents);
23956 if (EQ (car, Qunbound))
23957 car = Qnil;
23960 if (INTEGERP (car) || FLOATP (car))
23962 double fact;
23963 pixels = XFLOATINT (car);
23964 if (NILP (cdr))
23965 return OK_PIXELS (pixels);
23966 if (calc_pixel_width_or_height (&fact, it, cdr,
23967 font, width_p, align_to))
23968 return OK_PIXELS (pixels * fact);
23969 return false;
23972 return false;
23975 return false;
23979 /***********************************************************************
23980 Glyph Display
23981 ***********************************************************************/
23983 #ifdef HAVE_WINDOW_SYSTEM
23985 #ifdef GLYPH_DEBUG
23987 void
23988 dump_glyph_string (struct glyph_string *s)
23990 fprintf (stderr, "glyph string\n");
23991 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
23992 s->x, s->y, s->width, s->height);
23993 fprintf (stderr, " ybase = %d\n", s->ybase);
23994 fprintf (stderr, " hl = %d\n", s->hl);
23995 fprintf (stderr, " left overhang = %d, right = %d\n",
23996 s->left_overhang, s->right_overhang);
23997 fprintf (stderr, " nchars = %d\n", s->nchars);
23998 fprintf (stderr, " extends to end of line = %d\n",
23999 s->extends_to_end_of_line_p);
24000 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24001 fprintf (stderr, " bg width = %d\n", s->background_width);
24004 #endif /* GLYPH_DEBUG */
24006 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24007 of XChar2b structures for S; it can't be allocated in
24008 init_glyph_string because it must be allocated via `alloca'. W
24009 is the window on which S is drawn. ROW and AREA are the glyph row
24010 and area within the row from which S is constructed. START is the
24011 index of the first glyph structure covered by S. HL is a
24012 face-override for drawing S. */
24014 #ifdef HAVE_NTGUI
24015 #define OPTIONAL_HDC(hdc) HDC hdc,
24016 #define DECLARE_HDC(hdc) HDC hdc;
24017 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24018 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24019 #endif
24021 #ifndef OPTIONAL_HDC
24022 #define OPTIONAL_HDC(hdc)
24023 #define DECLARE_HDC(hdc)
24024 #define ALLOCATE_HDC(hdc, f)
24025 #define RELEASE_HDC(hdc, f)
24026 #endif
24028 static void
24029 init_glyph_string (struct glyph_string *s,
24030 OPTIONAL_HDC (hdc)
24031 XChar2b *char2b, struct window *w, struct glyph_row *row,
24032 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24034 memset (s, 0, sizeof *s);
24035 s->w = w;
24036 s->f = XFRAME (w->frame);
24037 #ifdef HAVE_NTGUI
24038 s->hdc = hdc;
24039 #endif
24040 s->display = FRAME_X_DISPLAY (s->f);
24041 s->window = FRAME_X_WINDOW (s->f);
24042 s->char2b = char2b;
24043 s->hl = hl;
24044 s->row = row;
24045 s->area = area;
24046 s->first_glyph = row->glyphs[area] + start;
24047 s->height = row->height;
24048 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24049 s->ybase = s->y + row->ascent;
24053 /* Append the list of glyph strings with head H and tail T to the list
24054 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24056 static void
24057 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24058 struct glyph_string *h, struct glyph_string *t)
24060 if (h)
24062 if (*head)
24063 (*tail)->next = h;
24064 else
24065 *head = h;
24066 h->prev = *tail;
24067 *tail = t;
24072 /* Prepend the list of glyph strings with head H and tail T to the
24073 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24074 result. */
24076 static void
24077 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24078 struct glyph_string *h, struct glyph_string *t)
24080 if (h)
24082 if (*head)
24083 (*head)->prev = t;
24084 else
24085 *tail = t;
24086 t->next = *head;
24087 *head = h;
24092 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24093 Set *HEAD and *TAIL to the resulting list. */
24095 static void
24096 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24097 struct glyph_string *s)
24099 s->next = s->prev = NULL;
24100 append_glyph_string_lists (head, tail, s, s);
24104 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24105 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24106 make sure that X resources for the face returned are allocated.
24107 Value is a pointer to a realized face that is ready for display if
24108 DISPLAY_P. */
24110 static struct face *
24111 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24112 XChar2b *char2b, bool display_p)
24114 struct face *face = FACE_FROM_ID (f, face_id);
24115 unsigned code = 0;
24117 if (face->font)
24119 code = face->font->driver->encode_char (face->font, c);
24121 if (code == FONT_INVALID_CODE)
24122 code = 0;
24124 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24126 /* Make sure X resources of the face are allocated. */
24127 #ifdef HAVE_X_WINDOWS
24128 if (display_p)
24129 #endif
24131 eassert (face != NULL);
24132 prepare_face_for_display (f, face);
24135 return face;
24139 /* Get face and two-byte form of character glyph GLYPH on frame F.
24140 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24141 a pointer to a realized face that is ready for display. */
24143 static struct face *
24144 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24145 XChar2b *char2b)
24147 struct face *face;
24148 unsigned code = 0;
24150 eassert (glyph->type == CHAR_GLYPH);
24151 face = FACE_FROM_ID (f, glyph->face_id);
24153 /* Make sure X resources of the face are allocated. */
24154 eassert (face != NULL);
24155 prepare_face_for_display (f, face);
24157 if (face->font)
24159 if (CHAR_BYTE8_P (glyph->u.ch))
24160 code = CHAR_TO_BYTE8 (glyph->u.ch);
24161 else
24162 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24164 if (code == FONT_INVALID_CODE)
24165 code = 0;
24168 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24169 return face;
24173 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24174 Return true iff FONT has a glyph for C. */
24176 static bool
24177 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24179 unsigned code;
24181 if (CHAR_BYTE8_P (c))
24182 code = CHAR_TO_BYTE8 (c);
24183 else
24184 code = font->driver->encode_char (font, c);
24186 if (code == FONT_INVALID_CODE)
24187 return false;
24188 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24189 return true;
24193 /* Fill glyph string S with composition components specified by S->cmp.
24195 BASE_FACE is the base face of the composition.
24196 S->cmp_from is the index of the first component for S.
24198 OVERLAPS non-zero means S should draw the foreground only, and use
24199 its physical height for clipping. See also draw_glyphs.
24201 Value is the index of a component not in S. */
24203 static int
24204 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24205 int overlaps)
24207 int i;
24208 /* For all glyphs of this composition, starting at the offset
24209 S->cmp_from, until we reach the end of the definition or encounter a
24210 glyph that requires the different face, add it to S. */
24211 struct face *face;
24213 eassert (s);
24215 s->for_overlaps = overlaps;
24216 s->face = NULL;
24217 s->font = NULL;
24218 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24220 int c = COMPOSITION_GLYPH (s->cmp, i);
24222 /* TAB in a composition means display glyphs with padding space
24223 on the left or right. */
24224 if (c != '\t')
24226 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24227 -1, Qnil);
24229 face = get_char_face_and_encoding (s->f, c, face_id,
24230 s->char2b + i, true);
24231 if (face)
24233 if (! s->face)
24235 s->face = face;
24236 s->font = s->face->font;
24238 else if (s->face != face)
24239 break;
24242 ++s->nchars;
24244 s->cmp_to = i;
24246 if (s->face == NULL)
24248 s->face = base_face->ascii_face;
24249 s->font = s->face->font;
24252 /* All glyph strings for the same composition has the same width,
24253 i.e. the width set for the first component of the composition. */
24254 s->width = s->first_glyph->pixel_width;
24256 /* If the specified font could not be loaded, use the frame's
24257 default font, but record the fact that we couldn't load it in
24258 the glyph string so that we can draw rectangles for the
24259 characters of the glyph string. */
24260 if (s->font == NULL)
24262 s->font_not_found_p = true;
24263 s->font = FRAME_FONT (s->f);
24266 /* Adjust base line for subscript/superscript text. */
24267 s->ybase += s->first_glyph->voffset;
24269 return s->cmp_to;
24272 static int
24273 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24274 int start, int end, int overlaps)
24276 struct glyph *glyph, *last;
24277 Lisp_Object lgstring;
24278 int i;
24280 s->for_overlaps = overlaps;
24281 glyph = s->row->glyphs[s->area] + start;
24282 last = s->row->glyphs[s->area] + end;
24283 s->cmp_id = glyph->u.cmp.id;
24284 s->cmp_from = glyph->slice.cmp.from;
24285 s->cmp_to = glyph->slice.cmp.to + 1;
24286 s->face = FACE_FROM_ID (s->f, face_id);
24287 lgstring = composition_gstring_from_id (s->cmp_id);
24288 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24289 glyph++;
24290 while (glyph < last
24291 && glyph->u.cmp.automatic
24292 && glyph->u.cmp.id == s->cmp_id
24293 && s->cmp_to == glyph->slice.cmp.from)
24294 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24296 for (i = s->cmp_from; i < s->cmp_to; i++)
24298 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24299 unsigned code = LGLYPH_CODE (lglyph);
24301 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24303 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24304 return glyph - s->row->glyphs[s->area];
24308 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24309 See the comment of fill_glyph_string for arguments.
24310 Value is the index of the first glyph not in S. */
24313 static int
24314 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24315 int start, int end, int overlaps)
24317 struct glyph *glyph, *last;
24318 int voffset;
24320 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24321 s->for_overlaps = overlaps;
24322 glyph = s->row->glyphs[s->area] + start;
24323 last = s->row->glyphs[s->area] + end;
24324 voffset = glyph->voffset;
24325 s->face = FACE_FROM_ID (s->f, face_id);
24326 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24327 s->nchars = 1;
24328 s->width = glyph->pixel_width;
24329 glyph++;
24330 while (glyph < last
24331 && glyph->type == GLYPHLESS_GLYPH
24332 && glyph->voffset == voffset
24333 && glyph->face_id == face_id)
24335 s->nchars++;
24336 s->width += glyph->pixel_width;
24337 glyph++;
24339 s->ybase += voffset;
24340 return glyph - s->row->glyphs[s->area];
24344 /* Fill glyph string S from a sequence of character glyphs.
24346 FACE_ID is the face id of the string. START is the index of the
24347 first glyph to consider, END is the index of the last + 1.
24348 OVERLAPS non-zero means S should draw the foreground only, and use
24349 its physical height for clipping. See also draw_glyphs.
24351 Value is the index of the first glyph not in S. */
24353 static int
24354 fill_glyph_string (struct glyph_string *s, int face_id,
24355 int start, int end, int overlaps)
24357 struct glyph *glyph, *last;
24358 int voffset;
24359 bool glyph_not_available_p;
24361 eassert (s->f == XFRAME (s->w->frame));
24362 eassert (s->nchars == 0);
24363 eassert (start >= 0 && end > start);
24365 s->for_overlaps = overlaps;
24366 glyph = s->row->glyphs[s->area] + start;
24367 last = s->row->glyphs[s->area] + end;
24368 voffset = glyph->voffset;
24369 s->padding_p = glyph->padding_p;
24370 glyph_not_available_p = glyph->glyph_not_available_p;
24372 while (glyph < last
24373 && glyph->type == CHAR_GLYPH
24374 && glyph->voffset == voffset
24375 /* Same face id implies same font, nowadays. */
24376 && glyph->face_id == face_id
24377 && glyph->glyph_not_available_p == glyph_not_available_p)
24379 s->face = get_glyph_face_and_encoding (s->f, glyph,
24380 s->char2b + s->nchars);
24381 ++s->nchars;
24382 eassert (s->nchars <= end - start);
24383 s->width += glyph->pixel_width;
24384 if (glyph++->padding_p != s->padding_p)
24385 break;
24388 s->font = s->face->font;
24390 /* If the specified font could not be loaded, use the frame's font,
24391 but record the fact that we couldn't load it in
24392 S->font_not_found_p so that we can draw rectangles for the
24393 characters of the glyph string. */
24394 if (s->font == NULL || glyph_not_available_p)
24396 s->font_not_found_p = true;
24397 s->font = FRAME_FONT (s->f);
24400 /* Adjust base line for subscript/superscript text. */
24401 s->ybase += voffset;
24403 eassert (s->face && s->face->gc);
24404 return glyph - s->row->glyphs[s->area];
24408 /* Fill glyph string S from image glyph S->first_glyph. */
24410 static void
24411 fill_image_glyph_string (struct glyph_string *s)
24413 eassert (s->first_glyph->type == IMAGE_GLYPH);
24414 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24415 eassert (s->img);
24416 s->slice = s->first_glyph->slice.img;
24417 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24418 s->font = s->face->font;
24419 s->width = s->first_glyph->pixel_width;
24421 /* Adjust base line for subscript/superscript text. */
24422 s->ybase += s->first_glyph->voffset;
24426 /* Fill glyph string S from a sequence of stretch glyphs.
24428 START is the index of the first glyph to consider,
24429 END is the index of the last + 1.
24431 Value is the index of the first glyph not in S. */
24433 static int
24434 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24436 struct glyph *glyph, *last;
24437 int voffset, face_id;
24439 eassert (s->first_glyph->type == STRETCH_GLYPH);
24441 glyph = s->row->glyphs[s->area] + start;
24442 last = s->row->glyphs[s->area] + end;
24443 face_id = glyph->face_id;
24444 s->face = FACE_FROM_ID (s->f, face_id);
24445 s->font = s->face->font;
24446 s->width = glyph->pixel_width;
24447 s->nchars = 1;
24448 voffset = glyph->voffset;
24450 for (++glyph;
24451 (glyph < last
24452 && glyph->type == STRETCH_GLYPH
24453 && glyph->voffset == voffset
24454 && glyph->face_id == face_id);
24455 ++glyph)
24456 s->width += glyph->pixel_width;
24458 /* Adjust base line for subscript/superscript text. */
24459 s->ybase += voffset;
24461 /* The case that face->gc == 0 is handled when drawing the glyph
24462 string by calling prepare_face_for_display. */
24463 eassert (s->face);
24464 return glyph - s->row->glyphs[s->area];
24467 static struct font_metrics *
24468 get_per_char_metric (struct font *font, XChar2b *char2b)
24470 static struct font_metrics metrics;
24471 unsigned code;
24473 if (! font)
24474 return NULL;
24475 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24476 if (code == FONT_INVALID_CODE)
24477 return NULL;
24478 font->driver->text_extents (font, &code, 1, &metrics);
24479 return &metrics;
24482 /* EXPORT for RIF:
24483 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24484 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24485 assumed to be zero. */
24487 void
24488 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24490 *left = *right = 0;
24492 if (glyph->type == CHAR_GLYPH)
24494 XChar2b char2b;
24495 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24496 if (face->font)
24498 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24499 if (pcm)
24501 if (pcm->rbearing > pcm->width)
24502 *right = pcm->rbearing - pcm->width;
24503 if (pcm->lbearing < 0)
24504 *left = -pcm->lbearing;
24508 else if (glyph->type == COMPOSITE_GLYPH)
24510 if (! glyph->u.cmp.automatic)
24512 struct composition *cmp = composition_table[glyph->u.cmp.id];
24514 if (cmp->rbearing > cmp->pixel_width)
24515 *right = cmp->rbearing - cmp->pixel_width;
24516 if (cmp->lbearing < 0)
24517 *left = - cmp->lbearing;
24519 else
24521 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24522 struct font_metrics metrics;
24524 composition_gstring_width (gstring, glyph->slice.cmp.from,
24525 glyph->slice.cmp.to + 1, &metrics);
24526 if (metrics.rbearing > metrics.width)
24527 *right = metrics.rbearing - metrics.width;
24528 if (metrics.lbearing < 0)
24529 *left = - metrics.lbearing;
24535 /* Return the index of the first glyph preceding glyph string S that
24536 is overwritten by S because of S's left overhang. Value is -1
24537 if no glyphs are overwritten. */
24539 static int
24540 left_overwritten (struct glyph_string *s)
24542 int k;
24544 if (s->left_overhang)
24546 int x = 0, i;
24547 struct glyph *glyphs = s->row->glyphs[s->area];
24548 int first = s->first_glyph - glyphs;
24550 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24551 x -= glyphs[i].pixel_width;
24553 k = i + 1;
24555 else
24556 k = -1;
24558 return k;
24562 /* Return the index of the first glyph preceding glyph string S that
24563 is overwriting S because of its right overhang. Value is -1 if no
24564 glyph in front of S overwrites S. */
24566 static int
24567 left_overwriting (struct glyph_string *s)
24569 int i, k, x;
24570 struct glyph *glyphs = s->row->glyphs[s->area];
24571 int first = s->first_glyph - glyphs;
24573 k = -1;
24574 x = 0;
24575 for (i = first - 1; i >= 0; --i)
24577 int left, right;
24578 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24579 if (x + right > 0)
24580 k = i;
24581 x -= glyphs[i].pixel_width;
24584 return k;
24588 /* Return the index of the last glyph following glyph string S that is
24589 overwritten by S because of S's right overhang. Value is -1 if
24590 no such glyph is found. */
24592 static int
24593 right_overwritten (struct glyph_string *s)
24595 int k = -1;
24597 if (s->right_overhang)
24599 int x = 0, i;
24600 struct glyph *glyphs = s->row->glyphs[s->area];
24601 int first = (s->first_glyph - glyphs
24602 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24603 int end = s->row->used[s->area];
24605 for (i = first; i < end && s->right_overhang > x; ++i)
24606 x += glyphs[i].pixel_width;
24608 k = i;
24611 return k;
24615 /* Return the index of the last glyph following glyph string S that
24616 overwrites S because of its left overhang. Value is negative
24617 if no such glyph is found. */
24619 static int
24620 right_overwriting (struct glyph_string *s)
24622 int i, k, x;
24623 int end = s->row->used[s->area];
24624 struct glyph *glyphs = s->row->glyphs[s->area];
24625 int first = (s->first_glyph - glyphs
24626 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24628 k = -1;
24629 x = 0;
24630 for (i = first; i < end; ++i)
24632 int left, right;
24633 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24634 if (x - left < 0)
24635 k = i;
24636 x += glyphs[i].pixel_width;
24639 return k;
24643 /* Set background width of glyph string S. START is the index of the
24644 first glyph following S. LAST_X is the right-most x-position + 1
24645 in the drawing area. */
24647 static void
24648 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24650 /* If the face of this glyph string has to be drawn to the end of
24651 the drawing area, set S->extends_to_end_of_line_p. */
24653 if (start == s->row->used[s->area]
24654 && ((s->row->fill_line_p
24655 && (s->hl == DRAW_NORMAL_TEXT
24656 || s->hl == DRAW_IMAGE_RAISED
24657 || s->hl == DRAW_IMAGE_SUNKEN))
24658 || s->hl == DRAW_MOUSE_FACE))
24659 s->extends_to_end_of_line_p = true;
24661 /* If S extends its face to the end of the line, set its
24662 background_width to the distance to the right edge of the drawing
24663 area. */
24664 if (s->extends_to_end_of_line_p)
24665 s->background_width = last_x - s->x + 1;
24666 else
24667 s->background_width = s->width;
24671 /* Compute overhangs and x-positions for glyph string S and its
24672 predecessors, or successors. X is the starting x-position for S.
24673 BACKWARD_P means process predecessors. */
24675 static void
24676 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
24678 if (backward_p)
24680 while (s)
24682 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24683 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24684 x -= s->width;
24685 s->x = x;
24686 s = s->prev;
24689 else
24691 while (s)
24693 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24694 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24695 s->x = x;
24696 x += s->width;
24697 s = s->next;
24704 /* The following macros are only called from draw_glyphs below.
24705 They reference the following parameters of that function directly:
24706 `w', `row', `area', and `overlap_p'
24707 as well as the following local variables:
24708 `s', `f', and `hdc' (in W32) */
24710 #ifdef HAVE_NTGUI
24711 /* On W32, silently add local `hdc' variable to argument list of
24712 init_glyph_string. */
24713 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24714 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24715 #else
24716 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24717 init_glyph_string (s, char2b, w, row, area, start, hl)
24718 #endif
24720 /* Add a glyph string for a stretch glyph to the list of strings
24721 between HEAD and TAIL. START is the index of the stretch glyph in
24722 row area AREA of glyph row ROW. END is the index of the last glyph
24723 in that glyph row area. X is the current output position assigned
24724 to the new glyph string constructed. HL overrides that face of the
24725 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24726 is the right-most x-position of the drawing area. */
24728 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24729 and below -- keep them on one line. */
24730 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24731 do \
24733 s = alloca (sizeof *s); \
24734 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24735 START = fill_stretch_glyph_string (s, START, END); \
24736 append_glyph_string (&HEAD, &TAIL, s); \
24737 s->x = (X); \
24739 while (false)
24742 /* Add a glyph string for an image glyph to the list of strings
24743 between HEAD and TAIL. START is the index of the image glyph in
24744 row area AREA of glyph row ROW. END is the index of the last glyph
24745 in that glyph row area. X is the current output position assigned
24746 to the new glyph string constructed. HL overrides that face of the
24747 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24748 is the right-most x-position of the drawing area. */
24750 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24751 do \
24753 s = alloca (sizeof *s); \
24754 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24755 fill_image_glyph_string (s); \
24756 append_glyph_string (&HEAD, &TAIL, s); \
24757 ++START; \
24758 s->x = (X); \
24760 while (false)
24763 /* Add a glyph string for a sequence of character glyphs to the list
24764 of strings between HEAD and TAIL. START is the index of the first
24765 glyph in row area AREA of glyph row ROW that is part of the new
24766 glyph string. END is the index of the last glyph in that glyph row
24767 area. X is the current output position assigned to the new glyph
24768 string constructed. HL overrides that face of the glyph; e.g. it
24769 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24770 right-most x-position of the drawing area. */
24772 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24773 do \
24775 int face_id; \
24776 XChar2b *char2b; \
24778 face_id = (row)->glyphs[area][START].face_id; \
24780 s = alloca (sizeof *s); \
24781 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
24782 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24783 append_glyph_string (&HEAD, &TAIL, s); \
24784 s->x = (X); \
24785 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24787 while (false)
24790 /* Add a glyph string for a composite sequence to the list of strings
24791 between HEAD and TAIL. START is the index of the first glyph in
24792 row area AREA of glyph row ROW that is part of the new glyph
24793 string. END is the index of the last glyph in that glyph row area.
24794 X is the current output position assigned to the new glyph string
24795 constructed. HL overrides that face of the glyph; e.g. it is
24796 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24797 x-position of the drawing area. */
24799 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24800 do { \
24801 int face_id = (row)->glyphs[area][START].face_id; \
24802 struct face *base_face = FACE_FROM_ID (f, face_id); \
24803 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24804 struct composition *cmp = composition_table[cmp_id]; \
24805 XChar2b *char2b; \
24806 struct glyph_string *first_s = NULL; \
24807 int n; \
24809 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
24811 /* Make glyph_strings for each glyph sequence that is drawable by \
24812 the same face, and append them to HEAD/TAIL. */ \
24813 for (n = 0; n < cmp->glyph_len;) \
24815 s = alloca (sizeof *s); \
24816 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24817 append_glyph_string (&(HEAD), &(TAIL), s); \
24818 s->cmp = cmp; \
24819 s->cmp_from = n; \
24820 s->x = (X); \
24821 if (n == 0) \
24822 first_s = s; \
24823 n = fill_composite_glyph_string (s, base_face, overlaps); \
24826 ++START; \
24827 s = first_s; \
24828 } while (false)
24831 /* Add a glyph string for a glyph-string sequence to the list of strings
24832 between HEAD and TAIL. */
24834 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24835 do { \
24836 int face_id; \
24837 XChar2b *char2b; \
24838 Lisp_Object gstring; \
24840 face_id = (row)->glyphs[area][START].face_id; \
24841 gstring = (composition_gstring_from_id \
24842 ((row)->glyphs[area][START].u.cmp.id)); \
24843 s = alloca (sizeof *s); \
24844 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
24845 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24846 append_glyph_string (&(HEAD), &(TAIL), s); \
24847 s->x = (X); \
24848 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24849 } while (false)
24852 /* Add a glyph string for a sequence of glyphless character's glyphs
24853 to the list of strings between HEAD and TAIL. The meanings of
24854 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24856 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24857 do \
24859 int face_id; \
24861 face_id = (row)->glyphs[area][START].face_id; \
24863 s = alloca (sizeof *s); \
24864 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24865 append_glyph_string (&HEAD, &TAIL, s); \
24866 s->x = (X); \
24867 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24868 overlaps); \
24870 while (false)
24873 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24874 of AREA of glyph row ROW on window W between indices START and END.
24875 HL overrides the face for drawing glyph strings, e.g. it is
24876 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24877 x-positions of the drawing area.
24879 This is an ugly monster macro construct because we must use alloca
24880 to allocate glyph strings (because draw_glyphs can be called
24881 asynchronously). */
24883 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24884 do \
24886 HEAD = TAIL = NULL; \
24887 while (START < END) \
24889 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24890 switch (first_glyph->type) \
24892 case CHAR_GLYPH: \
24893 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24894 HL, X, LAST_X); \
24895 break; \
24897 case COMPOSITE_GLYPH: \
24898 if (first_glyph->u.cmp.automatic) \
24899 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24900 HL, X, LAST_X); \
24901 else \
24902 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24903 HL, X, LAST_X); \
24904 break; \
24906 case STRETCH_GLYPH: \
24907 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24908 HL, X, LAST_X); \
24909 break; \
24911 case IMAGE_GLYPH: \
24912 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24913 HL, X, LAST_X); \
24914 break; \
24916 case GLYPHLESS_GLYPH: \
24917 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24918 HL, X, LAST_X); \
24919 break; \
24921 default: \
24922 emacs_abort (); \
24925 if (s) \
24927 set_glyph_string_background_width (s, START, LAST_X); \
24928 (X) += s->width; \
24931 } while (false)
24934 /* Draw glyphs between START and END in AREA of ROW on window W,
24935 starting at x-position X. X is relative to AREA in W. HL is a
24936 face-override with the following meaning:
24938 DRAW_NORMAL_TEXT draw normally
24939 DRAW_CURSOR draw in cursor face
24940 DRAW_MOUSE_FACE draw in mouse face.
24941 DRAW_INVERSE_VIDEO draw in mode line face
24942 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24943 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24945 If OVERLAPS is non-zero, draw only the foreground of characters and
24946 clip to the physical height of ROW. Non-zero value also defines
24947 the overlapping part to be drawn:
24949 OVERLAPS_PRED overlap with preceding rows
24950 OVERLAPS_SUCC overlap with succeeding rows
24951 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24952 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24954 Value is the x-position reached, relative to AREA of W. */
24956 static int
24957 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24958 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24959 enum draw_glyphs_face hl, int overlaps)
24961 struct glyph_string *head, *tail;
24962 struct glyph_string *s;
24963 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24964 int i, j, x_reached, last_x, area_left = 0;
24965 struct frame *f = XFRAME (WINDOW_FRAME (w));
24966 DECLARE_HDC (hdc);
24968 ALLOCATE_HDC (hdc, f);
24970 /* Let's rather be paranoid than getting a SEGV. */
24971 end = min (end, row->used[area]);
24972 start = clip_to_bounds (0, start, end);
24974 /* Translate X to frame coordinates. Set last_x to the right
24975 end of the drawing area. */
24976 if (row->full_width_p)
24978 /* X is relative to the left edge of W, without scroll bars
24979 or fringes. */
24980 area_left = WINDOW_LEFT_EDGE_X (w);
24981 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
24982 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
24984 else
24986 area_left = window_box_left (w, area);
24987 last_x = area_left + window_box_width (w, area);
24989 x += area_left;
24991 /* Build a doubly-linked list of glyph_string structures between
24992 head and tail from what we have to draw. Note that the macro
24993 BUILD_GLYPH_STRINGS will modify its start parameter. That's
24994 the reason we use a separate variable `i'. */
24995 i = start;
24996 USE_SAFE_ALLOCA;
24997 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
24998 if (tail)
24999 x_reached = tail->x + tail->background_width;
25000 else
25001 x_reached = x;
25003 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25004 the row, redraw some glyphs in front or following the glyph
25005 strings built above. */
25006 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25008 struct glyph_string *h, *t;
25009 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25010 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25011 bool check_mouse_face = false;
25012 int dummy_x = 0;
25014 /* If mouse highlighting is on, we may need to draw adjacent
25015 glyphs using mouse-face highlighting. */
25016 if (area == TEXT_AREA && row->mouse_face_p
25017 && hlinfo->mouse_face_beg_row >= 0
25018 && hlinfo->mouse_face_end_row >= 0)
25020 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25022 if (row_vpos >= hlinfo->mouse_face_beg_row
25023 && row_vpos <= hlinfo->mouse_face_end_row)
25025 check_mouse_face = true;
25026 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25027 ? hlinfo->mouse_face_beg_col : 0;
25028 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25029 ? hlinfo->mouse_face_end_col
25030 : row->used[TEXT_AREA];
25034 /* Compute overhangs for all glyph strings. */
25035 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25036 for (s = head; s; s = s->next)
25037 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25039 /* Prepend glyph strings for glyphs in front of the first glyph
25040 string that are overwritten because of the first glyph
25041 string's left overhang. The background of all strings
25042 prepended must be drawn because the first glyph string
25043 draws over it. */
25044 i = left_overwritten (head);
25045 if (i >= 0)
25047 enum draw_glyphs_face overlap_hl;
25049 /* If this row contains mouse highlighting, attempt to draw
25050 the overlapped glyphs with the correct highlight. This
25051 code fails if the overlap encompasses more than one glyph
25052 and mouse-highlight spans only some of these glyphs.
25053 However, making it work perfectly involves a lot more
25054 code, and I don't know if the pathological case occurs in
25055 practice, so we'll stick to this for now. --- cyd */
25056 if (check_mouse_face
25057 && mouse_beg_col < start && mouse_end_col > i)
25058 overlap_hl = DRAW_MOUSE_FACE;
25059 else
25060 overlap_hl = DRAW_NORMAL_TEXT;
25062 if (hl != overlap_hl)
25063 clip_head = head;
25064 j = i;
25065 BUILD_GLYPH_STRINGS (j, start, h, t,
25066 overlap_hl, dummy_x, last_x);
25067 start = i;
25068 compute_overhangs_and_x (t, head->x, true);
25069 prepend_glyph_string_lists (&head, &tail, h, t);
25070 if (clip_head == NULL)
25071 clip_head = head;
25074 /* Prepend glyph strings for glyphs in front of the first glyph
25075 string that overwrite that glyph string because of their
25076 right overhang. For these strings, only the foreground must
25077 be drawn, because it draws over the glyph string at `head'.
25078 The background must not be drawn because this would overwrite
25079 right overhangs of preceding glyphs for which no glyph
25080 strings exist. */
25081 i = left_overwriting (head);
25082 if (i >= 0)
25084 enum draw_glyphs_face overlap_hl;
25086 if (check_mouse_face
25087 && mouse_beg_col < start && mouse_end_col > i)
25088 overlap_hl = DRAW_MOUSE_FACE;
25089 else
25090 overlap_hl = DRAW_NORMAL_TEXT;
25092 if (hl == overlap_hl || clip_head == NULL)
25093 clip_head = head;
25094 BUILD_GLYPH_STRINGS (i, start, h, t,
25095 overlap_hl, dummy_x, last_x);
25096 for (s = h; s; s = s->next)
25097 s->background_filled_p = true;
25098 compute_overhangs_and_x (t, head->x, true);
25099 prepend_glyph_string_lists (&head, &tail, h, t);
25102 /* Append glyphs strings for glyphs following the last glyph
25103 string tail that are overwritten by tail. The background of
25104 these strings has to be drawn because tail's foreground draws
25105 over it. */
25106 i = right_overwritten (tail);
25107 if (i >= 0)
25109 enum draw_glyphs_face overlap_hl;
25111 if (check_mouse_face
25112 && mouse_beg_col < i && mouse_end_col > end)
25113 overlap_hl = DRAW_MOUSE_FACE;
25114 else
25115 overlap_hl = DRAW_NORMAL_TEXT;
25117 if (hl != overlap_hl)
25118 clip_tail = tail;
25119 BUILD_GLYPH_STRINGS (end, i, h, t,
25120 overlap_hl, x, last_x);
25121 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25122 we don't have `end = i;' here. */
25123 compute_overhangs_and_x (h, tail->x + tail->width, false);
25124 append_glyph_string_lists (&head, &tail, h, t);
25125 if (clip_tail == NULL)
25126 clip_tail = tail;
25129 /* Append glyph strings for glyphs following the last glyph
25130 string tail that overwrite tail. The foreground of such
25131 glyphs has to be drawn because it writes into the background
25132 of tail. The background must not be drawn because it could
25133 paint over the foreground of following glyphs. */
25134 i = right_overwriting (tail);
25135 if (i >= 0)
25137 enum draw_glyphs_face overlap_hl;
25138 if (check_mouse_face
25139 && mouse_beg_col < i && mouse_end_col > end)
25140 overlap_hl = DRAW_MOUSE_FACE;
25141 else
25142 overlap_hl = DRAW_NORMAL_TEXT;
25144 if (hl == overlap_hl || clip_tail == NULL)
25145 clip_tail = tail;
25146 i++; /* We must include the Ith glyph. */
25147 BUILD_GLYPH_STRINGS (end, i, h, t,
25148 overlap_hl, x, last_x);
25149 for (s = h; s; s = s->next)
25150 s->background_filled_p = true;
25151 compute_overhangs_and_x (h, tail->x + tail->width, false);
25152 append_glyph_string_lists (&head, &tail, h, t);
25154 if (clip_head || clip_tail)
25155 for (s = head; s; s = s->next)
25157 s->clip_head = clip_head;
25158 s->clip_tail = clip_tail;
25162 /* Draw all strings. */
25163 for (s = head; s; s = s->next)
25164 FRAME_RIF (f)->draw_glyph_string (s);
25166 #ifndef HAVE_NS
25167 /* When focus a sole frame and move horizontally, this clears on_p
25168 causing a failure to erase prev cursor position. */
25169 if (area == TEXT_AREA
25170 && !row->full_width_p
25171 /* When drawing overlapping rows, only the glyph strings'
25172 foreground is drawn, which doesn't erase a cursor
25173 completely. */
25174 && !overlaps)
25176 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25177 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25178 : (tail ? tail->x + tail->background_width : x));
25179 x0 -= area_left;
25180 x1 -= area_left;
25182 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25183 row->y, MATRIX_ROW_BOTTOM_Y (row));
25185 #endif
25187 /* Value is the x-position up to which drawn, relative to AREA of W.
25188 This doesn't include parts drawn because of overhangs. */
25189 if (row->full_width_p)
25190 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25191 else
25192 x_reached -= area_left;
25194 RELEASE_HDC (hdc, f);
25196 SAFE_FREE ();
25197 return x_reached;
25200 /* Expand row matrix if too narrow. Don't expand if area
25201 is not present. */
25203 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25205 if (!it->f->fonts_changed \
25206 && (it->glyph_row->glyphs[area] \
25207 < it->glyph_row->glyphs[area + 1])) \
25209 it->w->ncols_scale_factor++; \
25210 it->f->fonts_changed = true; \
25214 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25215 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25217 static void
25218 append_glyph (struct it *it)
25220 struct glyph *glyph;
25221 enum glyph_row_area area = it->area;
25223 eassert (it->glyph_row);
25224 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25226 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25227 if (glyph < it->glyph_row->glyphs[area + 1])
25229 /* If the glyph row is reversed, we need to prepend the glyph
25230 rather than append it. */
25231 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25233 struct glyph *g;
25235 /* Make room for the additional glyph. */
25236 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25237 g[1] = *g;
25238 glyph = it->glyph_row->glyphs[area];
25240 glyph->charpos = CHARPOS (it->position);
25241 glyph->object = it->object;
25242 if (it->pixel_width > 0)
25244 glyph->pixel_width = it->pixel_width;
25245 glyph->padding_p = false;
25247 else
25249 /* Assure at least 1-pixel width. Otherwise, cursor can't
25250 be displayed correctly. */
25251 glyph->pixel_width = 1;
25252 glyph->padding_p = true;
25254 glyph->ascent = it->ascent;
25255 glyph->descent = it->descent;
25256 glyph->voffset = it->voffset;
25257 glyph->type = CHAR_GLYPH;
25258 glyph->avoid_cursor_p = it->avoid_cursor_p;
25259 glyph->multibyte_p = it->multibyte_p;
25260 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25262 /* In R2L rows, the left and the right box edges need to be
25263 drawn in reverse direction. */
25264 glyph->right_box_line_p = it->start_of_box_run_p;
25265 glyph->left_box_line_p = it->end_of_box_run_p;
25267 else
25269 glyph->left_box_line_p = it->start_of_box_run_p;
25270 glyph->right_box_line_p = it->end_of_box_run_p;
25272 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25273 || it->phys_descent > it->descent);
25274 glyph->glyph_not_available_p = it->glyph_not_available_p;
25275 glyph->face_id = it->face_id;
25276 glyph->u.ch = it->char_to_display;
25277 glyph->slice.img = null_glyph_slice;
25278 glyph->font_type = FONT_TYPE_UNKNOWN;
25279 if (it->bidi_p)
25281 glyph->resolved_level = it->bidi_it.resolved_level;
25282 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25283 glyph->bidi_type = it->bidi_it.type;
25285 else
25287 glyph->resolved_level = 0;
25288 glyph->bidi_type = UNKNOWN_BT;
25290 ++it->glyph_row->used[area];
25292 else
25293 IT_EXPAND_MATRIX_WIDTH (it, area);
25296 /* Store one glyph for the composition IT->cmp_it.id in
25297 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25298 non-null. */
25300 static void
25301 append_composite_glyph (struct it *it)
25303 struct glyph *glyph;
25304 enum glyph_row_area area = it->area;
25306 eassert (it->glyph_row);
25308 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25309 if (glyph < it->glyph_row->glyphs[area + 1])
25311 /* If the glyph row is reversed, we need to prepend the glyph
25312 rather than append it. */
25313 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25315 struct glyph *g;
25317 /* Make room for the new glyph. */
25318 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25319 g[1] = *g;
25320 glyph = it->glyph_row->glyphs[it->area];
25322 glyph->charpos = it->cmp_it.charpos;
25323 glyph->object = it->object;
25324 glyph->pixel_width = it->pixel_width;
25325 glyph->ascent = it->ascent;
25326 glyph->descent = it->descent;
25327 glyph->voffset = it->voffset;
25328 glyph->type = COMPOSITE_GLYPH;
25329 if (it->cmp_it.ch < 0)
25331 glyph->u.cmp.automatic = false;
25332 glyph->u.cmp.id = it->cmp_it.id;
25333 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25335 else
25337 glyph->u.cmp.automatic = true;
25338 glyph->u.cmp.id = it->cmp_it.id;
25339 glyph->slice.cmp.from = it->cmp_it.from;
25340 glyph->slice.cmp.to = it->cmp_it.to - 1;
25342 glyph->avoid_cursor_p = it->avoid_cursor_p;
25343 glyph->multibyte_p = it->multibyte_p;
25344 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25346 /* In R2L rows, the left and the right box edges need to be
25347 drawn in reverse direction. */
25348 glyph->right_box_line_p = it->start_of_box_run_p;
25349 glyph->left_box_line_p = it->end_of_box_run_p;
25351 else
25353 glyph->left_box_line_p = it->start_of_box_run_p;
25354 glyph->right_box_line_p = it->end_of_box_run_p;
25356 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25357 || it->phys_descent > it->descent);
25358 glyph->padding_p = false;
25359 glyph->glyph_not_available_p = false;
25360 glyph->face_id = it->face_id;
25361 glyph->font_type = FONT_TYPE_UNKNOWN;
25362 if (it->bidi_p)
25364 glyph->resolved_level = it->bidi_it.resolved_level;
25365 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25366 glyph->bidi_type = it->bidi_it.type;
25368 ++it->glyph_row->used[area];
25370 else
25371 IT_EXPAND_MATRIX_WIDTH (it, area);
25375 /* Change IT->ascent and IT->height according to the setting of
25376 IT->voffset. */
25378 static void
25379 take_vertical_position_into_account (struct it *it)
25381 if (it->voffset)
25383 if (it->voffset < 0)
25384 /* Increase the ascent so that we can display the text higher
25385 in the line. */
25386 it->ascent -= it->voffset;
25387 else
25388 /* Increase the descent so that we can display the text lower
25389 in the line. */
25390 it->descent += it->voffset;
25395 /* Produce glyphs/get display metrics for the image IT is loaded with.
25396 See the description of struct display_iterator in dispextern.h for
25397 an overview of struct display_iterator. */
25399 static void
25400 produce_image_glyph (struct it *it)
25402 struct image *img;
25403 struct face *face;
25404 int glyph_ascent, crop;
25405 struct glyph_slice slice;
25407 eassert (it->what == IT_IMAGE);
25409 face = FACE_FROM_ID (it->f, it->face_id);
25410 eassert (face);
25411 /* Make sure X resources of the face is loaded. */
25412 prepare_face_for_display (it->f, face);
25414 if (it->image_id < 0)
25416 /* Fringe bitmap. */
25417 it->ascent = it->phys_ascent = 0;
25418 it->descent = it->phys_descent = 0;
25419 it->pixel_width = 0;
25420 it->nglyphs = 0;
25421 return;
25424 img = IMAGE_FROM_ID (it->f, it->image_id);
25425 eassert (img);
25426 /* Make sure X resources of the image is loaded. */
25427 prepare_image_for_display (it->f, img);
25429 slice.x = slice.y = 0;
25430 slice.width = img->width;
25431 slice.height = img->height;
25433 if (INTEGERP (it->slice.x))
25434 slice.x = XINT (it->slice.x);
25435 else if (FLOATP (it->slice.x))
25436 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25438 if (INTEGERP (it->slice.y))
25439 slice.y = XINT (it->slice.y);
25440 else if (FLOATP (it->slice.y))
25441 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25443 if (INTEGERP (it->slice.width))
25444 slice.width = XINT (it->slice.width);
25445 else if (FLOATP (it->slice.width))
25446 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25448 if (INTEGERP (it->slice.height))
25449 slice.height = XINT (it->slice.height);
25450 else if (FLOATP (it->slice.height))
25451 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25453 if (slice.x >= img->width)
25454 slice.x = img->width;
25455 if (slice.y >= img->height)
25456 slice.y = img->height;
25457 if (slice.x + slice.width >= img->width)
25458 slice.width = img->width - slice.x;
25459 if (slice.y + slice.height > img->height)
25460 slice.height = img->height - slice.y;
25462 if (slice.width == 0 || slice.height == 0)
25463 return;
25465 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25467 it->descent = slice.height - glyph_ascent;
25468 if (slice.y == 0)
25469 it->descent += img->vmargin;
25470 if (slice.y + slice.height == img->height)
25471 it->descent += img->vmargin;
25472 it->phys_descent = it->descent;
25474 it->pixel_width = slice.width;
25475 if (slice.x == 0)
25476 it->pixel_width += img->hmargin;
25477 if (slice.x + slice.width == img->width)
25478 it->pixel_width += img->hmargin;
25480 /* It's quite possible for images to have an ascent greater than
25481 their height, so don't get confused in that case. */
25482 if (it->descent < 0)
25483 it->descent = 0;
25485 it->nglyphs = 1;
25487 if (face->box != FACE_NO_BOX)
25489 if (face->box_line_width > 0)
25491 if (slice.y == 0)
25492 it->ascent += face->box_line_width;
25493 if (slice.y + slice.height == img->height)
25494 it->descent += face->box_line_width;
25497 if (it->start_of_box_run_p && slice.x == 0)
25498 it->pixel_width += eabs (face->box_line_width);
25499 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25500 it->pixel_width += eabs (face->box_line_width);
25503 take_vertical_position_into_account (it);
25505 /* Automatically crop wide image glyphs at right edge so we can
25506 draw the cursor on same display row. */
25507 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25508 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25510 it->pixel_width -= crop;
25511 slice.width -= crop;
25514 if (it->glyph_row)
25516 struct glyph *glyph;
25517 enum glyph_row_area area = it->area;
25519 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25520 if (it->glyph_row->reversed_p)
25522 struct glyph *g;
25524 /* Make room for the new glyph. */
25525 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25526 g[1] = *g;
25527 glyph = it->glyph_row->glyphs[it->area];
25529 if (glyph < it->glyph_row->glyphs[area + 1])
25531 glyph->charpos = CHARPOS (it->position);
25532 glyph->object = it->object;
25533 glyph->pixel_width = it->pixel_width;
25534 glyph->ascent = glyph_ascent;
25535 glyph->descent = it->descent;
25536 glyph->voffset = it->voffset;
25537 glyph->type = IMAGE_GLYPH;
25538 glyph->avoid_cursor_p = it->avoid_cursor_p;
25539 glyph->multibyte_p = it->multibyte_p;
25540 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25542 /* In R2L rows, the left and the right box edges need to be
25543 drawn in reverse direction. */
25544 glyph->right_box_line_p = it->start_of_box_run_p;
25545 glyph->left_box_line_p = it->end_of_box_run_p;
25547 else
25549 glyph->left_box_line_p = it->start_of_box_run_p;
25550 glyph->right_box_line_p = it->end_of_box_run_p;
25552 glyph->overlaps_vertically_p = false;
25553 glyph->padding_p = false;
25554 glyph->glyph_not_available_p = false;
25555 glyph->face_id = it->face_id;
25556 glyph->u.img_id = img->id;
25557 glyph->slice.img = slice;
25558 glyph->font_type = FONT_TYPE_UNKNOWN;
25559 if (it->bidi_p)
25561 glyph->resolved_level = it->bidi_it.resolved_level;
25562 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25563 glyph->bidi_type = it->bidi_it.type;
25565 ++it->glyph_row->used[area];
25567 else
25568 IT_EXPAND_MATRIX_WIDTH (it, area);
25573 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25574 of the glyph, WIDTH and HEIGHT are the width and height of the
25575 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25577 static void
25578 append_stretch_glyph (struct it *it, Lisp_Object object,
25579 int width, int height, int ascent)
25581 struct glyph *glyph;
25582 enum glyph_row_area area = it->area;
25584 eassert (ascent >= 0 && ascent <= height);
25586 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25587 if (glyph < it->glyph_row->glyphs[area + 1])
25589 /* If the glyph row is reversed, we need to prepend the glyph
25590 rather than append it. */
25591 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25593 struct glyph *g;
25595 /* Make room for the additional glyph. */
25596 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25597 g[1] = *g;
25598 glyph = it->glyph_row->glyphs[area];
25600 /* Decrease the width of the first glyph of the row that
25601 begins before first_visible_x (e.g., due to hscroll).
25602 This is so the overall width of the row becomes smaller
25603 by the scroll amount, and the stretch glyph appended by
25604 extend_face_to_end_of_line will be wider, to shift the
25605 row glyphs to the right. (In L2R rows, the corresponding
25606 left-shift effect is accomplished by setting row->x to a
25607 negative value, which won't work with R2L rows.)
25609 This must leave us with a positive value of WIDTH, since
25610 otherwise the call to move_it_in_display_line_to at the
25611 beginning of display_line would have got past the entire
25612 first glyph, and then it->current_x would have been
25613 greater or equal to it->first_visible_x. */
25614 if (it->current_x < it->first_visible_x)
25615 width -= it->first_visible_x - it->current_x;
25616 eassert (width > 0);
25618 glyph->charpos = CHARPOS (it->position);
25619 glyph->object = object;
25620 glyph->pixel_width = width;
25621 glyph->ascent = ascent;
25622 glyph->descent = height - ascent;
25623 glyph->voffset = it->voffset;
25624 glyph->type = STRETCH_GLYPH;
25625 glyph->avoid_cursor_p = it->avoid_cursor_p;
25626 glyph->multibyte_p = it->multibyte_p;
25627 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25629 /* In R2L rows, the left and the right box edges need to be
25630 drawn in reverse direction. */
25631 glyph->right_box_line_p = it->start_of_box_run_p;
25632 glyph->left_box_line_p = it->end_of_box_run_p;
25634 else
25636 glyph->left_box_line_p = it->start_of_box_run_p;
25637 glyph->right_box_line_p = it->end_of_box_run_p;
25639 glyph->overlaps_vertically_p = false;
25640 glyph->padding_p = false;
25641 glyph->glyph_not_available_p = false;
25642 glyph->face_id = it->face_id;
25643 glyph->u.stretch.ascent = ascent;
25644 glyph->u.stretch.height = height;
25645 glyph->slice.img = null_glyph_slice;
25646 glyph->font_type = FONT_TYPE_UNKNOWN;
25647 if (it->bidi_p)
25649 glyph->resolved_level = it->bidi_it.resolved_level;
25650 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25651 glyph->bidi_type = it->bidi_it.type;
25653 else
25655 glyph->resolved_level = 0;
25656 glyph->bidi_type = UNKNOWN_BT;
25658 ++it->glyph_row->used[area];
25660 else
25661 IT_EXPAND_MATRIX_WIDTH (it, area);
25664 #endif /* HAVE_WINDOW_SYSTEM */
25666 /* Produce a stretch glyph for iterator IT. IT->object is the value
25667 of the glyph property displayed. The value must be a list
25668 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25669 being recognized:
25671 1. `:width WIDTH' specifies that the space should be WIDTH *
25672 canonical char width wide. WIDTH may be an integer or floating
25673 point number.
25675 2. `:relative-width FACTOR' specifies that the width of the stretch
25676 should be computed from the width of the first character having the
25677 `glyph' property, and should be FACTOR times that width.
25679 3. `:align-to HPOS' specifies that the space should be wide enough
25680 to reach HPOS, a value in canonical character units.
25682 Exactly one of the above pairs must be present.
25684 4. `:height HEIGHT' specifies that the height of the stretch produced
25685 should be HEIGHT, measured in canonical character units.
25687 5. `:relative-height FACTOR' specifies that the height of the
25688 stretch should be FACTOR times the height of the characters having
25689 the glyph property.
25691 Either none or exactly one of 4 or 5 must be present.
25693 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25694 of the stretch should be used for the ascent of the stretch.
25695 ASCENT must be in the range 0 <= ASCENT <= 100. */
25697 void
25698 produce_stretch_glyph (struct it *it)
25700 /* (space :width WIDTH :height HEIGHT ...) */
25701 Lisp_Object prop, plist;
25702 int width = 0, height = 0, align_to = -1;
25703 bool zero_width_ok_p = false;
25704 double tem;
25705 struct font *font = NULL;
25707 #ifdef HAVE_WINDOW_SYSTEM
25708 int ascent = 0;
25709 bool zero_height_ok_p = false;
25711 if (FRAME_WINDOW_P (it->f))
25713 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25714 font = face->font ? face->font : FRAME_FONT (it->f);
25715 prepare_face_for_display (it->f, face);
25717 #endif
25719 /* List should start with `space'. */
25720 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25721 plist = XCDR (it->object);
25723 /* Compute the width of the stretch. */
25724 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25725 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
25727 /* Absolute width `:width WIDTH' specified and valid. */
25728 zero_width_ok_p = true;
25729 width = (int)tem;
25731 #ifdef HAVE_WINDOW_SYSTEM
25732 else if (FRAME_WINDOW_P (it->f)
25733 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25735 /* Relative width `:relative-width FACTOR' specified and valid.
25736 Compute the width of the characters having the `glyph'
25737 property. */
25738 struct it it2;
25739 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25741 it2 = *it;
25742 if (it->multibyte_p)
25743 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25744 else
25746 it2.c = it2.char_to_display = *p, it2.len = 1;
25747 if (! ASCII_CHAR_P (it2.c))
25748 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25751 it2.glyph_row = NULL;
25752 it2.what = IT_CHARACTER;
25753 x_produce_glyphs (&it2);
25754 width = NUMVAL (prop) * it2.pixel_width;
25756 #endif /* HAVE_WINDOW_SYSTEM */
25757 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25758 && calc_pixel_width_or_height (&tem, it, prop, font, true,
25759 &align_to))
25761 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25762 align_to = (align_to < 0
25764 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25765 else if (align_to < 0)
25766 align_to = window_box_left_offset (it->w, TEXT_AREA);
25767 width = max (0, (int)tem + align_to - it->current_x);
25768 zero_width_ok_p = true;
25770 else
25771 /* Nothing specified -> width defaults to canonical char width. */
25772 width = FRAME_COLUMN_WIDTH (it->f);
25774 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25775 width = 1;
25777 #ifdef HAVE_WINDOW_SYSTEM
25778 /* Compute height. */
25779 if (FRAME_WINDOW_P (it->f))
25781 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25782 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
25784 height = (int)tem;
25785 zero_height_ok_p = true;
25787 else if (prop = Fplist_get (plist, QCrelative_height),
25788 NUMVAL (prop) > 0)
25789 height = FONT_HEIGHT (font) * NUMVAL (prop);
25790 else
25791 height = FONT_HEIGHT (font);
25793 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25794 height = 1;
25796 /* Compute percentage of height used for ascent. If
25797 `:ascent ASCENT' is present and valid, use that. Otherwise,
25798 derive the ascent from the font in use. */
25799 if (prop = Fplist_get (plist, QCascent),
25800 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25801 ascent = height * NUMVAL (prop) / 100.0;
25802 else if (!NILP (prop)
25803 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
25804 ascent = min (max (0, (int)tem), height);
25805 else
25806 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25808 else
25809 #endif /* HAVE_WINDOW_SYSTEM */
25810 height = 1;
25812 if (width > 0 && it->line_wrap != TRUNCATE
25813 && it->current_x + width > it->last_visible_x)
25815 width = it->last_visible_x - it->current_x;
25816 #ifdef HAVE_WINDOW_SYSTEM
25817 /* Subtract one more pixel from the stretch width, but only on
25818 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25819 width -= FRAME_WINDOW_P (it->f);
25820 #endif
25823 if (width > 0 && height > 0 && it->glyph_row)
25825 Lisp_Object o_object = it->object;
25826 Lisp_Object object = it->stack[it->sp - 1].string;
25827 int n = width;
25829 if (!STRINGP (object))
25830 object = it->w->contents;
25831 #ifdef HAVE_WINDOW_SYSTEM
25832 if (FRAME_WINDOW_P (it->f))
25833 append_stretch_glyph (it, object, width, height, ascent);
25834 else
25835 #endif
25837 it->object = object;
25838 it->char_to_display = ' ';
25839 it->pixel_width = it->len = 1;
25840 while (n--)
25841 tty_append_glyph (it);
25842 it->object = o_object;
25846 it->pixel_width = width;
25847 #ifdef HAVE_WINDOW_SYSTEM
25848 if (FRAME_WINDOW_P (it->f))
25850 it->ascent = it->phys_ascent = ascent;
25851 it->descent = it->phys_descent = height - it->ascent;
25852 it->nglyphs = width > 0 && height > 0;
25853 take_vertical_position_into_account (it);
25855 else
25856 #endif
25857 it->nglyphs = width;
25860 /* Get information about special display element WHAT in an
25861 environment described by IT. WHAT is one of IT_TRUNCATION or
25862 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25863 non-null glyph_row member. This function ensures that fields like
25864 face_id, c, len of IT are left untouched. */
25866 static void
25867 produce_special_glyphs (struct it *it, enum display_element_type what)
25869 struct it temp_it;
25870 Lisp_Object gc;
25871 GLYPH glyph;
25873 temp_it = *it;
25874 temp_it.object = Qnil;
25875 memset (&temp_it.current, 0, sizeof temp_it.current);
25877 if (what == IT_CONTINUATION)
25879 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25880 if (it->bidi_it.paragraph_dir == R2L)
25881 SET_GLYPH_FROM_CHAR (glyph, '/');
25882 else
25883 SET_GLYPH_FROM_CHAR (glyph, '\\');
25884 if (it->dp
25885 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25887 /* FIXME: Should we mirror GC for R2L lines? */
25888 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25889 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25892 else if (what == IT_TRUNCATION)
25894 /* Truncation glyph. */
25895 SET_GLYPH_FROM_CHAR (glyph, '$');
25896 if (it->dp
25897 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25899 /* FIXME: Should we mirror GC for R2L lines? */
25900 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25901 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25904 else
25905 emacs_abort ();
25907 #ifdef HAVE_WINDOW_SYSTEM
25908 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25909 is turned off, we precede the truncation/continuation glyphs by a
25910 stretch glyph whose width is computed such that these special
25911 glyphs are aligned at the window margin, even when very different
25912 fonts are used in different glyph rows. */
25913 if (FRAME_WINDOW_P (temp_it.f)
25914 /* init_iterator calls this with it->glyph_row == NULL, and it
25915 wants only the pixel width of the truncation/continuation
25916 glyphs. */
25917 && temp_it.glyph_row
25918 /* insert_left_trunc_glyphs calls us at the beginning of the
25919 row, and it has its own calculation of the stretch glyph
25920 width. */
25921 && temp_it.glyph_row->used[TEXT_AREA] > 0
25922 && (temp_it.glyph_row->reversed_p
25923 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25924 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25926 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25928 if (stretch_width > 0)
25930 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25931 struct font *font =
25932 face->font ? face->font : FRAME_FONT (temp_it.f);
25933 int stretch_ascent =
25934 (((temp_it.ascent + temp_it.descent)
25935 * FONT_BASE (font)) / FONT_HEIGHT (font));
25937 append_stretch_glyph (&temp_it, Qnil, stretch_width,
25938 temp_it.ascent + temp_it.descent,
25939 stretch_ascent);
25942 #endif
25944 temp_it.dp = NULL;
25945 temp_it.what = IT_CHARACTER;
25946 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25947 temp_it.face_id = GLYPH_FACE (glyph);
25948 temp_it.len = CHAR_BYTES (temp_it.c);
25950 PRODUCE_GLYPHS (&temp_it);
25951 it->pixel_width = temp_it.pixel_width;
25952 it->nglyphs = temp_it.nglyphs;
25955 #ifdef HAVE_WINDOW_SYSTEM
25957 /* Calculate line-height and line-spacing properties.
25958 An integer value specifies explicit pixel value.
25959 A float value specifies relative value to current face height.
25960 A cons (float . face-name) specifies relative value to
25961 height of specified face font.
25963 Returns height in pixels, or nil. */
25965 static Lisp_Object
25966 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25967 int boff, bool override)
25969 Lisp_Object face_name = Qnil;
25970 int ascent, descent, height;
25972 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25973 return val;
25975 if (CONSP (val))
25977 face_name = XCAR (val);
25978 val = XCDR (val);
25979 if (!NUMBERP (val))
25980 val = make_number (1);
25981 if (NILP (face_name))
25983 height = it->ascent + it->descent;
25984 goto scale;
25988 if (NILP (face_name))
25990 font = FRAME_FONT (it->f);
25991 boff = FRAME_BASELINE_OFFSET (it->f);
25993 else if (EQ (face_name, Qt))
25995 override = false;
25997 else
25999 int face_id;
26000 struct face *face;
26002 face_id = lookup_named_face (it->f, face_name, false);
26003 if (face_id < 0)
26004 return make_number (-1);
26006 face = FACE_FROM_ID (it->f, face_id);
26007 font = face->font;
26008 if (font == NULL)
26009 return make_number (-1);
26010 boff = font->baseline_offset;
26011 if (font->vertical_centering)
26012 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26015 ascent = FONT_BASE (font) + boff;
26016 descent = FONT_DESCENT (font) - boff;
26018 if (override)
26020 it->override_ascent = ascent;
26021 it->override_descent = descent;
26022 it->override_boff = boff;
26025 height = ascent + descent;
26027 scale:
26028 if (FLOATP (val))
26029 height = (int)(XFLOAT_DATA (val) * height);
26030 else if (INTEGERP (val))
26031 height *= XINT (val);
26033 return make_number (height);
26037 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26038 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26039 and only if this is for a character for which no font was found.
26041 If the display method (it->glyphless_method) is
26042 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26043 length of the acronym or the hexadecimal string, UPPER_XOFF and
26044 UPPER_YOFF are pixel offsets for the upper part of the string,
26045 LOWER_XOFF and LOWER_YOFF are for the lower part.
26047 For the other display methods, LEN through LOWER_YOFF are zero. */
26049 static void
26050 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26051 short upper_xoff, short upper_yoff,
26052 short lower_xoff, short lower_yoff)
26054 struct glyph *glyph;
26055 enum glyph_row_area area = it->area;
26057 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26058 if (glyph < it->glyph_row->glyphs[area + 1])
26060 /* If the glyph row is reversed, we need to prepend the glyph
26061 rather than append it. */
26062 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26064 struct glyph *g;
26066 /* Make room for the additional glyph. */
26067 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26068 g[1] = *g;
26069 glyph = it->glyph_row->glyphs[area];
26071 glyph->charpos = CHARPOS (it->position);
26072 glyph->object = it->object;
26073 glyph->pixel_width = it->pixel_width;
26074 glyph->ascent = it->ascent;
26075 glyph->descent = it->descent;
26076 glyph->voffset = it->voffset;
26077 glyph->type = GLYPHLESS_GLYPH;
26078 glyph->u.glyphless.method = it->glyphless_method;
26079 glyph->u.glyphless.for_no_font = for_no_font;
26080 glyph->u.glyphless.len = len;
26081 glyph->u.glyphless.ch = it->c;
26082 glyph->slice.glyphless.upper_xoff = upper_xoff;
26083 glyph->slice.glyphless.upper_yoff = upper_yoff;
26084 glyph->slice.glyphless.lower_xoff = lower_xoff;
26085 glyph->slice.glyphless.lower_yoff = lower_yoff;
26086 glyph->avoid_cursor_p = it->avoid_cursor_p;
26087 glyph->multibyte_p = it->multibyte_p;
26088 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26090 /* In R2L rows, the left and the right box edges need to be
26091 drawn in reverse direction. */
26092 glyph->right_box_line_p = it->start_of_box_run_p;
26093 glyph->left_box_line_p = it->end_of_box_run_p;
26095 else
26097 glyph->left_box_line_p = it->start_of_box_run_p;
26098 glyph->right_box_line_p = it->end_of_box_run_p;
26100 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26101 || it->phys_descent > it->descent);
26102 glyph->padding_p = false;
26103 glyph->glyph_not_available_p = false;
26104 glyph->face_id = face_id;
26105 glyph->font_type = FONT_TYPE_UNKNOWN;
26106 if (it->bidi_p)
26108 glyph->resolved_level = it->bidi_it.resolved_level;
26109 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26110 glyph->bidi_type = it->bidi_it.type;
26112 ++it->glyph_row->used[area];
26114 else
26115 IT_EXPAND_MATRIX_WIDTH (it, area);
26119 /* Produce a glyph for a glyphless character for iterator IT.
26120 IT->glyphless_method specifies which method to use for displaying
26121 the character. See the description of enum
26122 glyphless_display_method in dispextern.h for the detail.
26124 FOR_NO_FONT is true if and only if this is for a character for
26125 which no font was found. ACRONYM, if non-nil, is an acronym string
26126 for the character. */
26128 static void
26129 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26131 int face_id;
26132 struct face *face;
26133 struct font *font;
26134 int base_width, base_height, width, height;
26135 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26136 int len;
26138 /* Get the metrics of the base font. We always refer to the current
26139 ASCII face. */
26140 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26141 font = face->font ? face->font : FRAME_FONT (it->f);
26142 it->ascent = FONT_BASE (font) + font->baseline_offset;
26143 it->descent = FONT_DESCENT (font) - font->baseline_offset;
26144 base_height = it->ascent + it->descent;
26145 base_width = font->average_width;
26147 face_id = merge_glyphless_glyph_face (it);
26149 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26151 it->pixel_width = THIN_SPACE_WIDTH;
26152 len = 0;
26153 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26155 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26157 width = CHAR_WIDTH (it->c);
26158 if (width == 0)
26159 width = 1;
26160 else if (width > 4)
26161 width = 4;
26162 it->pixel_width = base_width * width;
26163 len = 0;
26164 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26166 else
26168 char buf[7];
26169 const char *str;
26170 unsigned int code[6];
26171 int upper_len;
26172 int ascent, descent;
26173 struct font_metrics metrics_upper, metrics_lower;
26175 face = FACE_FROM_ID (it->f, face_id);
26176 font = face->font ? face->font : FRAME_FONT (it->f);
26177 prepare_face_for_display (it->f, face);
26179 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26181 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26182 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26183 if (CONSP (acronym))
26184 acronym = XCAR (acronym);
26185 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26187 else
26189 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26190 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
26191 str = buf;
26193 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26194 code[len] = font->driver->encode_char (font, str[len]);
26195 upper_len = (len + 1) / 2;
26196 font->driver->text_extents (font, code, upper_len,
26197 &metrics_upper);
26198 font->driver->text_extents (font, code + upper_len, len - upper_len,
26199 &metrics_lower);
26203 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26204 width = max (metrics_upper.width, metrics_lower.width) + 4;
26205 upper_xoff = upper_yoff = 2; /* the typical case */
26206 if (base_width >= width)
26208 /* Align the upper to the left, the lower to the right. */
26209 it->pixel_width = base_width;
26210 lower_xoff = base_width - 2 - metrics_lower.width;
26212 else
26214 /* Center the shorter one. */
26215 it->pixel_width = width;
26216 if (metrics_upper.width >= metrics_lower.width)
26217 lower_xoff = (width - metrics_lower.width) / 2;
26218 else
26220 /* FIXME: This code doesn't look right. It formerly was
26221 missing the "lower_xoff = 0;", which couldn't have
26222 been right since it left lower_xoff uninitialized. */
26223 lower_xoff = 0;
26224 upper_xoff = (width - metrics_upper.width) / 2;
26228 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26229 top, bottom, and between upper and lower strings. */
26230 height = (metrics_upper.ascent + metrics_upper.descent
26231 + metrics_lower.ascent + metrics_lower.descent) + 5;
26232 /* Center vertically.
26233 H:base_height, D:base_descent
26234 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26236 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26237 descent = D - H/2 + h/2;
26238 lower_yoff = descent - 2 - ld;
26239 upper_yoff = lower_yoff - la - 1 - ud; */
26240 ascent = - (it->descent - (base_height + height + 1) / 2);
26241 descent = it->descent - (base_height - height) / 2;
26242 lower_yoff = descent - 2 - metrics_lower.descent;
26243 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26244 - metrics_upper.descent);
26245 /* Don't make the height shorter than the base height. */
26246 if (height > base_height)
26248 it->ascent = ascent;
26249 it->descent = descent;
26253 it->phys_ascent = it->ascent;
26254 it->phys_descent = it->descent;
26255 if (it->glyph_row)
26256 append_glyphless_glyph (it, face_id, for_no_font, len,
26257 upper_xoff, upper_yoff,
26258 lower_xoff, lower_yoff);
26259 it->nglyphs = 1;
26260 take_vertical_position_into_account (it);
26264 /* RIF:
26265 Produce glyphs/get display metrics for the display element IT is
26266 loaded with. See the description of struct it in dispextern.h
26267 for an overview of struct it. */
26269 void
26270 x_produce_glyphs (struct it *it)
26272 int extra_line_spacing = it->extra_line_spacing;
26274 it->glyph_not_available_p = false;
26276 if (it->what == IT_CHARACTER)
26278 XChar2b char2b;
26279 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26280 struct font *font = face->font;
26281 struct font_metrics *pcm = NULL;
26282 int boff; /* Baseline offset. */
26284 if (font == NULL)
26286 /* When no suitable font is found, display this character by
26287 the method specified in the first extra slot of
26288 Vglyphless_char_display. */
26289 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26291 eassert (it->what == IT_GLYPHLESS);
26292 produce_glyphless_glyph (it, true,
26293 STRINGP (acronym) ? acronym : Qnil);
26294 goto done;
26297 boff = font->baseline_offset;
26298 if (font->vertical_centering)
26299 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26301 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26303 it->nglyphs = 1;
26305 if (it->override_ascent >= 0)
26307 it->ascent = it->override_ascent;
26308 it->descent = it->override_descent;
26309 boff = it->override_boff;
26311 else
26313 it->ascent = FONT_BASE (font) + boff;
26314 it->descent = FONT_DESCENT (font) - boff;
26317 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26319 pcm = get_per_char_metric (font, &char2b);
26320 if (pcm->width == 0
26321 && pcm->rbearing == 0 && pcm->lbearing == 0)
26322 pcm = NULL;
26325 if (pcm)
26327 it->phys_ascent = pcm->ascent + boff;
26328 it->phys_descent = pcm->descent - boff;
26329 it->pixel_width = pcm->width;
26331 else
26333 it->glyph_not_available_p = true;
26334 it->phys_ascent = it->ascent;
26335 it->phys_descent = it->descent;
26336 it->pixel_width = font->space_width;
26339 if (it->constrain_row_ascent_descent_p)
26341 if (it->descent > it->max_descent)
26343 it->ascent += it->descent - it->max_descent;
26344 it->descent = it->max_descent;
26346 if (it->ascent > it->max_ascent)
26348 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26349 it->ascent = it->max_ascent;
26351 it->phys_ascent = min (it->phys_ascent, it->ascent);
26352 it->phys_descent = min (it->phys_descent, it->descent);
26353 extra_line_spacing = 0;
26356 /* If this is a space inside a region of text with
26357 `space-width' property, change its width. */
26358 bool stretched_p
26359 = it->char_to_display == ' ' && !NILP (it->space_width);
26360 if (stretched_p)
26361 it->pixel_width *= XFLOATINT (it->space_width);
26363 /* If face has a box, add the box thickness to the character
26364 height. If character has a box line to the left and/or
26365 right, add the box line width to the character's width. */
26366 if (face->box != FACE_NO_BOX)
26368 int thick = face->box_line_width;
26370 if (thick > 0)
26372 it->ascent += thick;
26373 it->descent += thick;
26375 else
26376 thick = -thick;
26378 if (it->start_of_box_run_p)
26379 it->pixel_width += thick;
26380 if (it->end_of_box_run_p)
26381 it->pixel_width += thick;
26384 /* If face has an overline, add the height of the overline
26385 (1 pixel) and a 1 pixel margin to the character height. */
26386 if (face->overline_p)
26387 it->ascent += overline_margin;
26389 if (it->constrain_row_ascent_descent_p)
26391 if (it->ascent > it->max_ascent)
26392 it->ascent = it->max_ascent;
26393 if (it->descent > it->max_descent)
26394 it->descent = it->max_descent;
26397 take_vertical_position_into_account (it);
26399 /* If we have to actually produce glyphs, do it. */
26400 if (it->glyph_row)
26402 if (stretched_p)
26404 /* Translate a space with a `space-width' property
26405 into a stretch glyph. */
26406 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26407 / FONT_HEIGHT (font));
26408 append_stretch_glyph (it, it->object, it->pixel_width,
26409 it->ascent + it->descent, ascent);
26411 else
26412 append_glyph (it);
26414 /* If characters with lbearing or rbearing are displayed
26415 in this line, record that fact in a flag of the
26416 glyph row. This is used to optimize X output code. */
26417 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26418 it->glyph_row->contains_overlapping_glyphs_p = true;
26420 if (! stretched_p && it->pixel_width == 0)
26421 /* We assure that all visible glyphs have at least 1-pixel
26422 width. */
26423 it->pixel_width = 1;
26425 else if (it->char_to_display == '\n')
26427 /* A newline has no width, but we need the height of the
26428 line. But if previous part of the line sets a height,
26429 don't increase that height. */
26431 Lisp_Object height;
26432 Lisp_Object total_height = Qnil;
26434 it->override_ascent = -1;
26435 it->pixel_width = 0;
26436 it->nglyphs = 0;
26438 height = get_it_property (it, Qline_height);
26439 /* Split (line-height total-height) list. */
26440 if (CONSP (height)
26441 && CONSP (XCDR (height))
26442 && NILP (XCDR (XCDR (height))))
26444 total_height = XCAR (XCDR (height));
26445 height = XCAR (height);
26447 height = calc_line_height_property (it, height, font, boff, true);
26449 if (it->override_ascent >= 0)
26451 it->ascent = it->override_ascent;
26452 it->descent = it->override_descent;
26453 boff = it->override_boff;
26455 else
26457 it->ascent = FONT_BASE (font) + boff;
26458 it->descent = FONT_DESCENT (font) - boff;
26461 if (EQ (height, Qt))
26463 if (it->descent > it->max_descent)
26465 it->ascent += it->descent - it->max_descent;
26466 it->descent = it->max_descent;
26468 if (it->ascent > it->max_ascent)
26470 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26471 it->ascent = it->max_ascent;
26473 it->phys_ascent = min (it->phys_ascent, it->ascent);
26474 it->phys_descent = min (it->phys_descent, it->descent);
26475 it->constrain_row_ascent_descent_p = true;
26476 extra_line_spacing = 0;
26478 else
26480 Lisp_Object spacing;
26482 it->phys_ascent = it->ascent;
26483 it->phys_descent = it->descent;
26485 if ((it->max_ascent > 0 || it->max_descent > 0)
26486 && face->box != FACE_NO_BOX
26487 && face->box_line_width > 0)
26489 it->ascent += face->box_line_width;
26490 it->descent += face->box_line_width;
26492 if (!NILP (height)
26493 && XINT (height) > it->ascent + it->descent)
26494 it->ascent = XINT (height) - it->descent;
26496 if (!NILP (total_height))
26497 spacing = calc_line_height_property (it, total_height, font,
26498 boff, false);
26499 else
26501 spacing = get_it_property (it, Qline_spacing);
26502 spacing = calc_line_height_property (it, spacing, font,
26503 boff, false);
26505 if (INTEGERP (spacing))
26507 extra_line_spacing = XINT (spacing);
26508 if (!NILP (total_height))
26509 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26513 else /* i.e. (it->char_to_display == '\t') */
26515 if (font->space_width > 0)
26517 int tab_width = it->tab_width * font->space_width;
26518 int x = it->current_x + it->continuation_lines_width;
26519 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26521 /* If the distance from the current position to the next tab
26522 stop is less than a space character width, use the
26523 tab stop after that. */
26524 if (next_tab_x - x < font->space_width)
26525 next_tab_x += tab_width;
26527 it->pixel_width = next_tab_x - x;
26528 it->nglyphs = 1;
26529 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26530 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26532 if (it->glyph_row)
26534 append_stretch_glyph (it, it->object, it->pixel_width,
26535 it->ascent + it->descent, it->ascent);
26538 else
26540 it->pixel_width = 0;
26541 it->nglyphs = 1;
26545 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26547 /* A static composition.
26549 Note: A composition is represented as one glyph in the
26550 glyph matrix. There are no padding glyphs.
26552 Important note: pixel_width, ascent, and descent are the
26553 values of what is drawn by draw_glyphs (i.e. the values of
26554 the overall glyphs composed). */
26555 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26556 int boff; /* baseline offset */
26557 struct composition *cmp = composition_table[it->cmp_it.id];
26558 int glyph_len = cmp->glyph_len;
26559 struct font *font = face->font;
26561 it->nglyphs = 1;
26563 /* If we have not yet calculated pixel size data of glyphs of
26564 the composition for the current face font, calculate them
26565 now. Theoretically, we have to check all fonts for the
26566 glyphs, but that requires much time and memory space. So,
26567 here we check only the font of the first glyph. This may
26568 lead to incorrect display, but it's very rare, and C-l
26569 (recenter-top-bottom) can correct the display anyway. */
26570 if (! cmp->font || cmp->font != font)
26572 /* Ascent and descent of the font of the first character
26573 of this composition (adjusted by baseline offset).
26574 Ascent and descent of overall glyphs should not be less
26575 than these, respectively. */
26576 int font_ascent, font_descent, font_height;
26577 /* Bounding box of the overall glyphs. */
26578 int leftmost, rightmost, lowest, highest;
26579 int lbearing, rbearing;
26580 int i, width, ascent, descent;
26581 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26582 XChar2b char2b;
26583 struct font_metrics *pcm;
26584 ptrdiff_t pos;
26586 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26587 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26588 break;
26589 bool right_padded = glyph_len < cmp->glyph_len;
26590 for (i = 0; i < glyph_len; i++)
26592 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26593 break;
26594 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26596 bool left_padded = i > 0;
26598 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26599 : IT_CHARPOS (*it));
26600 /* If no suitable font is found, use the default font. */
26601 bool font_not_found_p = font == NULL;
26602 if (font_not_found_p)
26604 face = face->ascii_face;
26605 font = face->font;
26607 boff = font->baseline_offset;
26608 if (font->vertical_centering)
26609 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26610 font_ascent = FONT_BASE (font) + boff;
26611 font_descent = FONT_DESCENT (font) - boff;
26612 font_height = FONT_HEIGHT (font);
26614 cmp->font = font;
26616 pcm = NULL;
26617 if (! font_not_found_p)
26619 get_char_face_and_encoding (it->f, c, it->face_id,
26620 &char2b, false);
26621 pcm = get_per_char_metric (font, &char2b);
26624 /* Initialize the bounding box. */
26625 if (pcm)
26627 width = cmp->glyph_len > 0 ? pcm->width : 0;
26628 ascent = pcm->ascent;
26629 descent = pcm->descent;
26630 lbearing = pcm->lbearing;
26631 rbearing = pcm->rbearing;
26633 else
26635 width = cmp->glyph_len > 0 ? font->space_width : 0;
26636 ascent = FONT_BASE (font);
26637 descent = FONT_DESCENT (font);
26638 lbearing = 0;
26639 rbearing = width;
26642 rightmost = width;
26643 leftmost = 0;
26644 lowest = - descent + boff;
26645 highest = ascent + boff;
26647 if (! font_not_found_p
26648 && font->default_ascent
26649 && CHAR_TABLE_P (Vuse_default_ascent)
26650 && !NILP (Faref (Vuse_default_ascent,
26651 make_number (it->char_to_display))))
26652 highest = font->default_ascent + boff;
26654 /* Draw the first glyph at the normal position. It may be
26655 shifted to right later if some other glyphs are drawn
26656 at the left. */
26657 cmp->offsets[i * 2] = 0;
26658 cmp->offsets[i * 2 + 1] = boff;
26659 cmp->lbearing = lbearing;
26660 cmp->rbearing = rbearing;
26662 /* Set cmp->offsets for the remaining glyphs. */
26663 for (i++; i < glyph_len; i++)
26665 int left, right, btm, top;
26666 int ch = COMPOSITION_GLYPH (cmp, i);
26667 int face_id;
26668 struct face *this_face;
26670 if (ch == '\t')
26671 ch = ' ';
26672 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26673 this_face = FACE_FROM_ID (it->f, face_id);
26674 font = this_face->font;
26676 if (font == NULL)
26677 pcm = NULL;
26678 else
26680 get_char_face_and_encoding (it->f, ch, face_id,
26681 &char2b, false);
26682 pcm = get_per_char_metric (font, &char2b);
26684 if (! pcm)
26685 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26686 else
26688 width = pcm->width;
26689 ascent = pcm->ascent;
26690 descent = pcm->descent;
26691 lbearing = pcm->lbearing;
26692 rbearing = pcm->rbearing;
26693 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26695 /* Relative composition with or without
26696 alternate chars. */
26697 left = (leftmost + rightmost - width) / 2;
26698 btm = - descent + boff;
26699 if (font->relative_compose
26700 && (! CHAR_TABLE_P (Vignore_relative_composition)
26701 || NILP (Faref (Vignore_relative_composition,
26702 make_number (ch)))))
26705 if (- descent >= font->relative_compose)
26706 /* One extra pixel between two glyphs. */
26707 btm = highest + 1;
26708 else if (ascent <= 0)
26709 /* One extra pixel between two glyphs. */
26710 btm = lowest - 1 - ascent - descent;
26713 else
26715 /* A composition rule is specified by an integer
26716 value that encodes global and new reference
26717 points (GREF and NREF). GREF and NREF are
26718 specified by numbers as below:
26720 0---1---2 -- ascent
26724 9--10--11 -- center
26726 ---3---4---5--- baseline
26728 6---7---8 -- descent
26730 int rule = COMPOSITION_RULE (cmp, i);
26731 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26733 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26734 grefx = gref % 3, nrefx = nref % 3;
26735 grefy = gref / 3, nrefy = nref / 3;
26736 if (xoff)
26737 xoff = font_height * (xoff - 128) / 256;
26738 if (yoff)
26739 yoff = font_height * (yoff - 128) / 256;
26741 left = (leftmost
26742 + grefx * (rightmost - leftmost) / 2
26743 - nrefx * width / 2
26744 + xoff);
26746 btm = ((grefy == 0 ? highest
26747 : grefy == 1 ? 0
26748 : grefy == 2 ? lowest
26749 : (highest + lowest) / 2)
26750 - (nrefy == 0 ? ascent + descent
26751 : nrefy == 1 ? descent - boff
26752 : nrefy == 2 ? 0
26753 : (ascent + descent) / 2)
26754 + yoff);
26757 cmp->offsets[i * 2] = left;
26758 cmp->offsets[i * 2 + 1] = btm + descent;
26760 /* Update the bounding box of the overall glyphs. */
26761 if (width > 0)
26763 right = left + width;
26764 if (left < leftmost)
26765 leftmost = left;
26766 if (right > rightmost)
26767 rightmost = right;
26769 top = btm + descent + ascent;
26770 if (top > highest)
26771 highest = top;
26772 if (btm < lowest)
26773 lowest = btm;
26775 if (cmp->lbearing > left + lbearing)
26776 cmp->lbearing = left + lbearing;
26777 if (cmp->rbearing < left + rbearing)
26778 cmp->rbearing = left + rbearing;
26782 /* If there are glyphs whose x-offsets are negative,
26783 shift all glyphs to the right and make all x-offsets
26784 non-negative. */
26785 if (leftmost < 0)
26787 for (i = 0; i < cmp->glyph_len; i++)
26788 cmp->offsets[i * 2] -= leftmost;
26789 rightmost -= leftmost;
26790 cmp->lbearing -= leftmost;
26791 cmp->rbearing -= leftmost;
26794 if (left_padded && cmp->lbearing < 0)
26796 for (i = 0; i < cmp->glyph_len; i++)
26797 cmp->offsets[i * 2] -= cmp->lbearing;
26798 rightmost -= cmp->lbearing;
26799 cmp->rbearing -= cmp->lbearing;
26800 cmp->lbearing = 0;
26802 if (right_padded && rightmost < cmp->rbearing)
26804 rightmost = cmp->rbearing;
26807 cmp->pixel_width = rightmost;
26808 cmp->ascent = highest;
26809 cmp->descent = - lowest;
26810 if (cmp->ascent < font_ascent)
26811 cmp->ascent = font_ascent;
26812 if (cmp->descent < font_descent)
26813 cmp->descent = font_descent;
26816 if (it->glyph_row
26817 && (cmp->lbearing < 0
26818 || cmp->rbearing > cmp->pixel_width))
26819 it->glyph_row->contains_overlapping_glyphs_p = true;
26821 it->pixel_width = cmp->pixel_width;
26822 it->ascent = it->phys_ascent = cmp->ascent;
26823 it->descent = it->phys_descent = cmp->descent;
26824 if (face->box != FACE_NO_BOX)
26826 int thick = face->box_line_width;
26828 if (thick > 0)
26830 it->ascent += thick;
26831 it->descent += thick;
26833 else
26834 thick = - thick;
26836 if (it->start_of_box_run_p)
26837 it->pixel_width += thick;
26838 if (it->end_of_box_run_p)
26839 it->pixel_width += thick;
26842 /* If face has an overline, add the height of the overline
26843 (1 pixel) and a 1 pixel margin to the character height. */
26844 if (face->overline_p)
26845 it->ascent += overline_margin;
26847 take_vertical_position_into_account (it);
26848 if (it->ascent < 0)
26849 it->ascent = 0;
26850 if (it->descent < 0)
26851 it->descent = 0;
26853 if (it->glyph_row && cmp->glyph_len > 0)
26854 append_composite_glyph (it);
26856 else if (it->what == IT_COMPOSITION)
26858 /* A dynamic (automatic) composition. */
26859 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26860 Lisp_Object gstring;
26861 struct font_metrics metrics;
26863 it->nglyphs = 1;
26865 gstring = composition_gstring_from_id (it->cmp_it.id);
26866 it->pixel_width
26867 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26868 &metrics);
26869 if (it->glyph_row
26870 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26871 it->glyph_row->contains_overlapping_glyphs_p = true;
26872 it->ascent = it->phys_ascent = metrics.ascent;
26873 it->descent = it->phys_descent = metrics.descent;
26874 if (face->box != FACE_NO_BOX)
26876 int thick = face->box_line_width;
26878 if (thick > 0)
26880 it->ascent += thick;
26881 it->descent += thick;
26883 else
26884 thick = - thick;
26886 if (it->start_of_box_run_p)
26887 it->pixel_width += thick;
26888 if (it->end_of_box_run_p)
26889 it->pixel_width += thick;
26891 /* If face has an overline, add the height of the overline
26892 (1 pixel) and a 1 pixel margin to the character height. */
26893 if (face->overline_p)
26894 it->ascent += overline_margin;
26895 take_vertical_position_into_account (it);
26896 if (it->ascent < 0)
26897 it->ascent = 0;
26898 if (it->descent < 0)
26899 it->descent = 0;
26901 if (it->glyph_row)
26902 append_composite_glyph (it);
26904 else if (it->what == IT_GLYPHLESS)
26905 produce_glyphless_glyph (it, false, Qnil);
26906 else if (it->what == IT_IMAGE)
26907 produce_image_glyph (it);
26908 else if (it->what == IT_STRETCH)
26909 produce_stretch_glyph (it);
26911 done:
26912 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26913 because this isn't true for images with `:ascent 100'. */
26914 eassert (it->ascent >= 0 && it->descent >= 0);
26915 if (it->area == TEXT_AREA)
26916 it->current_x += it->pixel_width;
26918 if (extra_line_spacing > 0)
26920 it->descent += extra_line_spacing;
26921 if (extra_line_spacing > it->max_extra_line_spacing)
26922 it->max_extra_line_spacing = extra_line_spacing;
26925 it->max_ascent = max (it->max_ascent, it->ascent);
26926 it->max_descent = max (it->max_descent, it->descent);
26927 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26928 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26931 /* EXPORT for RIF:
26932 Output LEN glyphs starting at START at the nominal cursor position.
26933 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26934 being updated, and UPDATED_AREA is the area of that row being updated. */
26936 void
26937 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26938 struct glyph *start, enum glyph_row_area updated_area, int len)
26940 int x, hpos, chpos = w->phys_cursor.hpos;
26942 eassert (updated_row);
26943 /* When the window is hscrolled, cursor hpos can legitimately be out
26944 of bounds, but we draw the cursor at the corresponding window
26945 margin in that case. */
26946 if (!updated_row->reversed_p && chpos < 0)
26947 chpos = 0;
26948 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26949 chpos = updated_row->used[TEXT_AREA] - 1;
26951 block_input ();
26953 /* Write glyphs. */
26955 hpos = start - updated_row->glyphs[updated_area];
26956 x = draw_glyphs (w, w->output_cursor.x,
26957 updated_row, updated_area,
26958 hpos, hpos + len,
26959 DRAW_NORMAL_TEXT, 0);
26961 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26962 if (updated_area == TEXT_AREA
26963 && w->phys_cursor_on_p
26964 && w->phys_cursor.vpos == w->output_cursor.vpos
26965 && chpos >= hpos
26966 && chpos < hpos + len)
26967 w->phys_cursor_on_p = false;
26969 unblock_input ();
26971 /* Advance the output cursor. */
26972 w->output_cursor.hpos += len;
26973 w->output_cursor.x = x;
26977 /* EXPORT for RIF:
26978 Insert LEN glyphs from START at the nominal cursor position. */
26980 void
26981 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
26982 struct glyph *start, enum glyph_row_area updated_area, int len)
26984 struct frame *f;
26985 int line_height, shift_by_width, shifted_region_width;
26986 struct glyph_row *row;
26987 struct glyph *glyph;
26988 int frame_x, frame_y;
26989 ptrdiff_t hpos;
26991 eassert (updated_row);
26992 block_input ();
26993 f = XFRAME (WINDOW_FRAME (w));
26995 /* Get the height of the line we are in. */
26996 row = updated_row;
26997 line_height = row->height;
26999 /* Get the width of the glyphs to insert. */
27000 shift_by_width = 0;
27001 for (glyph = start; glyph < start + len; ++glyph)
27002 shift_by_width += glyph->pixel_width;
27004 /* Get the width of the region to shift right. */
27005 shifted_region_width = (window_box_width (w, updated_area)
27006 - w->output_cursor.x
27007 - shift_by_width);
27009 /* Shift right. */
27010 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27011 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27013 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27014 line_height, shift_by_width);
27016 /* Write the glyphs. */
27017 hpos = start - row->glyphs[updated_area];
27018 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27019 hpos, hpos + len,
27020 DRAW_NORMAL_TEXT, 0);
27022 /* Advance the output cursor. */
27023 w->output_cursor.hpos += len;
27024 w->output_cursor.x += shift_by_width;
27025 unblock_input ();
27029 /* EXPORT for RIF:
27030 Erase the current text line from the nominal cursor position
27031 (inclusive) to pixel column TO_X (exclusive). The idea is that
27032 everything from TO_X onward is already erased.
27034 TO_X is a pixel position relative to UPDATED_AREA of currently
27035 updated window W. TO_X == -1 means clear to the end of this area. */
27037 void
27038 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27039 enum glyph_row_area updated_area, int to_x)
27041 struct frame *f;
27042 int max_x, min_y, max_y;
27043 int from_x, from_y, to_y;
27045 eassert (updated_row);
27046 f = XFRAME (w->frame);
27048 if (updated_row->full_width_p)
27049 max_x = (WINDOW_PIXEL_WIDTH (w)
27050 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27051 else
27052 max_x = window_box_width (w, updated_area);
27053 max_y = window_text_bottom_y (w);
27055 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27056 of window. For TO_X > 0, truncate to end of drawing area. */
27057 if (to_x == 0)
27058 return;
27059 else if (to_x < 0)
27060 to_x = max_x;
27061 else
27062 to_x = min (to_x, max_x);
27064 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27066 /* Notice if the cursor will be cleared by this operation. */
27067 if (!updated_row->full_width_p)
27068 notice_overwritten_cursor (w, updated_area,
27069 w->output_cursor.x, -1,
27070 updated_row->y,
27071 MATRIX_ROW_BOTTOM_Y (updated_row));
27073 from_x = w->output_cursor.x;
27075 /* Translate to frame coordinates. */
27076 if (updated_row->full_width_p)
27078 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27079 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27081 else
27083 int area_left = window_box_left (w, updated_area);
27084 from_x += area_left;
27085 to_x += area_left;
27088 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27089 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27090 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27092 /* Prevent inadvertently clearing to end of the X window. */
27093 if (to_x > from_x && to_y > from_y)
27095 block_input ();
27096 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27097 to_x - from_x, to_y - from_y);
27098 unblock_input ();
27102 #endif /* HAVE_WINDOW_SYSTEM */
27106 /***********************************************************************
27107 Cursor types
27108 ***********************************************************************/
27110 /* Value is the internal representation of the specified cursor type
27111 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27112 of the bar cursor. */
27114 static enum text_cursor_kinds
27115 get_specified_cursor_type (Lisp_Object arg, int *width)
27117 enum text_cursor_kinds type;
27119 if (NILP (arg))
27120 return NO_CURSOR;
27122 if (EQ (arg, Qbox))
27123 return FILLED_BOX_CURSOR;
27125 if (EQ (arg, Qhollow))
27126 return HOLLOW_BOX_CURSOR;
27128 if (EQ (arg, Qbar))
27130 *width = 2;
27131 return BAR_CURSOR;
27134 if (CONSP (arg)
27135 && EQ (XCAR (arg), Qbar)
27136 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27138 *width = XINT (XCDR (arg));
27139 return BAR_CURSOR;
27142 if (EQ (arg, Qhbar))
27144 *width = 2;
27145 return HBAR_CURSOR;
27148 if (CONSP (arg)
27149 && EQ (XCAR (arg), Qhbar)
27150 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27152 *width = XINT (XCDR (arg));
27153 return HBAR_CURSOR;
27156 /* Treat anything unknown as "hollow box cursor".
27157 It was bad to signal an error; people have trouble fixing
27158 .Xdefaults with Emacs, when it has something bad in it. */
27159 type = HOLLOW_BOX_CURSOR;
27161 return type;
27164 /* Set the default cursor types for specified frame. */
27165 void
27166 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27168 int width = 1;
27169 Lisp_Object tem;
27171 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27172 FRAME_CURSOR_WIDTH (f) = width;
27174 /* By default, set up the blink-off state depending on the on-state. */
27176 tem = Fassoc (arg, Vblink_cursor_alist);
27177 if (!NILP (tem))
27179 FRAME_BLINK_OFF_CURSOR (f)
27180 = get_specified_cursor_type (XCDR (tem), &width);
27181 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27183 else
27184 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27186 /* Make sure the cursor gets redrawn. */
27187 f->cursor_type_changed = true;
27191 #ifdef HAVE_WINDOW_SYSTEM
27193 /* Return the cursor we want to be displayed in window W. Return
27194 width of bar/hbar cursor through WIDTH arg. Return with
27195 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27196 (i.e. if the `system caret' should track this cursor).
27198 In a mini-buffer window, we want the cursor only to appear if we
27199 are reading input from this window. For the selected window, we
27200 want the cursor type given by the frame parameter or buffer local
27201 setting of cursor-type. If explicitly marked off, draw no cursor.
27202 In all other cases, we want a hollow box cursor. */
27204 static enum text_cursor_kinds
27205 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27206 bool *active_cursor)
27208 struct frame *f = XFRAME (w->frame);
27209 struct buffer *b = XBUFFER (w->contents);
27210 int cursor_type = DEFAULT_CURSOR;
27211 Lisp_Object alt_cursor;
27212 bool non_selected = false;
27214 *active_cursor = true;
27216 /* Echo area */
27217 if (cursor_in_echo_area
27218 && FRAME_HAS_MINIBUF_P (f)
27219 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27221 if (w == XWINDOW (echo_area_window))
27223 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27225 *width = FRAME_CURSOR_WIDTH (f);
27226 return FRAME_DESIRED_CURSOR (f);
27228 else
27229 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27232 *active_cursor = false;
27233 non_selected = true;
27236 /* Detect a nonselected window or nonselected frame. */
27237 else if (w != XWINDOW (f->selected_window)
27238 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27240 *active_cursor = false;
27242 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27243 return NO_CURSOR;
27245 non_selected = true;
27248 /* Never display a cursor in a window in which cursor-type is nil. */
27249 if (NILP (BVAR (b, cursor_type)))
27250 return NO_CURSOR;
27252 /* Get the normal cursor type for this window. */
27253 if (EQ (BVAR (b, cursor_type), Qt))
27255 cursor_type = FRAME_DESIRED_CURSOR (f);
27256 *width = FRAME_CURSOR_WIDTH (f);
27258 else
27259 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27261 /* Use cursor-in-non-selected-windows instead
27262 for non-selected window or frame. */
27263 if (non_selected)
27265 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27266 if (!EQ (Qt, alt_cursor))
27267 return get_specified_cursor_type (alt_cursor, width);
27268 /* t means modify the normal cursor type. */
27269 if (cursor_type == FILLED_BOX_CURSOR)
27270 cursor_type = HOLLOW_BOX_CURSOR;
27271 else if (cursor_type == BAR_CURSOR && *width > 1)
27272 --*width;
27273 return cursor_type;
27276 /* Use normal cursor if not blinked off. */
27277 if (!w->cursor_off_p)
27279 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27281 if (cursor_type == FILLED_BOX_CURSOR)
27283 /* Using a block cursor on large images can be very annoying.
27284 So use a hollow cursor for "large" images.
27285 If image is not transparent (no mask), also use hollow cursor. */
27286 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27287 if (img != NULL && IMAGEP (img->spec))
27289 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27290 where N = size of default frame font size.
27291 This should cover most of the "tiny" icons people may use. */
27292 if (!img->mask
27293 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27294 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27295 cursor_type = HOLLOW_BOX_CURSOR;
27298 else if (cursor_type != NO_CURSOR)
27300 /* Display current only supports BOX and HOLLOW cursors for images.
27301 So for now, unconditionally use a HOLLOW cursor when cursor is
27302 not a solid box cursor. */
27303 cursor_type = HOLLOW_BOX_CURSOR;
27306 return cursor_type;
27309 /* Cursor is blinked off, so determine how to "toggle" it. */
27311 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27312 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27313 return get_specified_cursor_type (XCDR (alt_cursor), width);
27315 /* Then see if frame has specified a specific blink off cursor type. */
27316 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27318 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27319 return FRAME_BLINK_OFF_CURSOR (f);
27322 #if false
27323 /* Some people liked having a permanently visible blinking cursor,
27324 while others had very strong opinions against it. So it was
27325 decided to remove it. KFS 2003-09-03 */
27327 /* Finally perform built-in cursor blinking:
27328 filled box <-> hollow box
27329 wide [h]bar <-> narrow [h]bar
27330 narrow [h]bar <-> no cursor
27331 other type <-> no cursor */
27333 if (cursor_type == FILLED_BOX_CURSOR)
27334 return HOLLOW_BOX_CURSOR;
27336 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27338 *width = 1;
27339 return cursor_type;
27341 #endif
27343 return NO_CURSOR;
27347 /* Notice when the text cursor of window W has been completely
27348 overwritten by a drawing operation that outputs glyphs in AREA
27349 starting at X0 and ending at X1 in the line starting at Y0 and
27350 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27351 the rest of the line after X0 has been written. Y coordinates
27352 are window-relative. */
27354 static void
27355 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27356 int x0, int x1, int y0, int y1)
27358 int cx0, cx1, cy0, cy1;
27359 struct glyph_row *row;
27361 if (!w->phys_cursor_on_p)
27362 return;
27363 if (area != TEXT_AREA)
27364 return;
27366 if (w->phys_cursor.vpos < 0
27367 || w->phys_cursor.vpos >= w->current_matrix->nrows
27368 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27369 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27370 return;
27372 if (row->cursor_in_fringe_p)
27374 row->cursor_in_fringe_p = false;
27375 draw_fringe_bitmap (w, row, row->reversed_p);
27376 w->phys_cursor_on_p = false;
27377 return;
27380 cx0 = w->phys_cursor.x;
27381 cx1 = cx0 + w->phys_cursor_width;
27382 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27383 return;
27385 /* The cursor image will be completely removed from the
27386 screen if the output area intersects the cursor area in
27387 y-direction. When we draw in [y0 y1[, and some part of
27388 the cursor is at y < y0, that part must have been drawn
27389 before. When scrolling, the cursor is erased before
27390 actually scrolling, so we don't come here. When not
27391 scrolling, the rows above the old cursor row must have
27392 changed, and in this case these rows must have written
27393 over the cursor image.
27395 Likewise if part of the cursor is below y1, with the
27396 exception of the cursor being in the first blank row at
27397 the buffer and window end because update_text_area
27398 doesn't draw that row. (Except when it does, but
27399 that's handled in update_text_area.) */
27401 cy0 = w->phys_cursor.y;
27402 cy1 = cy0 + w->phys_cursor_height;
27403 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27404 return;
27406 w->phys_cursor_on_p = false;
27409 #endif /* HAVE_WINDOW_SYSTEM */
27412 /************************************************************************
27413 Mouse Face
27414 ************************************************************************/
27416 #ifdef HAVE_WINDOW_SYSTEM
27418 /* EXPORT for RIF:
27419 Fix the display of area AREA of overlapping row ROW in window W
27420 with respect to the overlapping part OVERLAPS. */
27422 void
27423 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27424 enum glyph_row_area area, int overlaps)
27426 int i, x;
27428 block_input ();
27430 x = 0;
27431 for (i = 0; i < row->used[area];)
27433 if (row->glyphs[area][i].overlaps_vertically_p)
27435 int start = i, start_x = x;
27439 x += row->glyphs[area][i].pixel_width;
27440 ++i;
27442 while (i < row->used[area]
27443 && row->glyphs[area][i].overlaps_vertically_p);
27445 draw_glyphs (w, start_x, row, area,
27446 start, i,
27447 DRAW_NORMAL_TEXT, overlaps);
27449 else
27451 x += row->glyphs[area][i].pixel_width;
27452 ++i;
27456 unblock_input ();
27460 /* EXPORT:
27461 Draw the cursor glyph of window W in glyph row ROW. See the
27462 comment of draw_glyphs for the meaning of HL. */
27464 void
27465 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27466 enum draw_glyphs_face hl)
27468 /* If cursor hpos is out of bounds, don't draw garbage. This can
27469 happen in mini-buffer windows when switching between echo area
27470 glyphs and mini-buffer. */
27471 if ((row->reversed_p
27472 ? (w->phys_cursor.hpos >= 0)
27473 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27475 bool on_p = w->phys_cursor_on_p;
27476 int x1;
27477 int hpos = w->phys_cursor.hpos;
27479 /* When the window is hscrolled, cursor hpos can legitimately be
27480 out of bounds, but we draw the cursor at the corresponding
27481 window margin in that case. */
27482 if (!row->reversed_p && hpos < 0)
27483 hpos = 0;
27484 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27485 hpos = row->used[TEXT_AREA] - 1;
27487 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27488 hl, 0);
27489 w->phys_cursor_on_p = on_p;
27491 if (hl == DRAW_CURSOR)
27492 w->phys_cursor_width = x1 - w->phys_cursor.x;
27493 /* When we erase the cursor, and ROW is overlapped by other
27494 rows, make sure that these overlapping parts of other rows
27495 are redrawn. */
27496 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27498 w->phys_cursor_width = x1 - w->phys_cursor.x;
27500 if (row > w->current_matrix->rows
27501 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27502 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27503 OVERLAPS_ERASED_CURSOR);
27505 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27506 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27507 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27508 OVERLAPS_ERASED_CURSOR);
27514 /* Erase the image of a cursor of window W from the screen. */
27516 void
27517 erase_phys_cursor (struct window *w)
27519 struct frame *f = XFRAME (w->frame);
27520 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27521 int hpos = w->phys_cursor.hpos;
27522 int vpos = w->phys_cursor.vpos;
27523 bool mouse_face_here_p = false;
27524 struct glyph_matrix *active_glyphs = w->current_matrix;
27525 struct glyph_row *cursor_row;
27526 struct glyph *cursor_glyph;
27527 enum draw_glyphs_face hl;
27529 /* No cursor displayed or row invalidated => nothing to do on the
27530 screen. */
27531 if (w->phys_cursor_type == NO_CURSOR)
27532 goto mark_cursor_off;
27534 /* VPOS >= active_glyphs->nrows means that window has been resized.
27535 Don't bother to erase the cursor. */
27536 if (vpos >= active_glyphs->nrows)
27537 goto mark_cursor_off;
27539 /* If row containing cursor is marked invalid, there is nothing we
27540 can do. */
27541 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27542 if (!cursor_row->enabled_p)
27543 goto mark_cursor_off;
27545 /* If line spacing is > 0, old cursor may only be partially visible in
27546 window after split-window. So adjust visible height. */
27547 cursor_row->visible_height = min (cursor_row->visible_height,
27548 window_text_bottom_y (w) - cursor_row->y);
27550 /* If row is completely invisible, don't attempt to delete a cursor which
27551 isn't there. This can happen if cursor is at top of a window, and
27552 we switch to a buffer with a header line in that window. */
27553 if (cursor_row->visible_height <= 0)
27554 goto mark_cursor_off;
27556 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27557 if (cursor_row->cursor_in_fringe_p)
27559 cursor_row->cursor_in_fringe_p = false;
27560 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27561 goto mark_cursor_off;
27564 /* This can happen when the new row is shorter than the old one.
27565 In this case, either draw_glyphs or clear_end_of_line
27566 should have cleared the cursor. Note that we wouldn't be
27567 able to erase the cursor in this case because we don't have a
27568 cursor glyph at hand. */
27569 if ((cursor_row->reversed_p
27570 ? (w->phys_cursor.hpos < 0)
27571 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27572 goto mark_cursor_off;
27574 /* When the window is hscrolled, cursor hpos can legitimately be out
27575 of bounds, but we draw the cursor at the corresponding window
27576 margin in that case. */
27577 if (!cursor_row->reversed_p && hpos < 0)
27578 hpos = 0;
27579 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27580 hpos = cursor_row->used[TEXT_AREA] - 1;
27582 /* If the cursor is in the mouse face area, redisplay that when
27583 we clear the cursor. */
27584 if (! NILP (hlinfo->mouse_face_window)
27585 && coords_in_mouse_face_p (w, hpos, vpos)
27586 /* Don't redraw the cursor's spot in mouse face if it is at the
27587 end of a line (on a newline). The cursor appears there, but
27588 mouse highlighting does not. */
27589 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27590 mouse_face_here_p = true;
27592 /* Maybe clear the display under the cursor. */
27593 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27595 int x, y;
27596 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27597 int width;
27599 cursor_glyph = get_phys_cursor_glyph (w);
27600 if (cursor_glyph == NULL)
27601 goto mark_cursor_off;
27603 width = cursor_glyph->pixel_width;
27604 x = w->phys_cursor.x;
27605 if (x < 0)
27607 width += x;
27608 x = 0;
27610 width = min (width, window_box_width (w, TEXT_AREA) - x);
27611 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27612 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27614 if (width > 0)
27615 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27618 /* Erase the cursor by redrawing the character underneath it. */
27619 if (mouse_face_here_p)
27620 hl = DRAW_MOUSE_FACE;
27621 else
27622 hl = DRAW_NORMAL_TEXT;
27623 draw_phys_cursor_glyph (w, cursor_row, hl);
27625 mark_cursor_off:
27626 w->phys_cursor_on_p = false;
27627 w->phys_cursor_type = NO_CURSOR;
27631 /* Display or clear cursor of window W. If !ON, clear the cursor.
27632 If ON, display the cursor; where to put the cursor is specified by
27633 HPOS, VPOS, X and Y. */
27635 void
27636 display_and_set_cursor (struct window *w, bool on,
27637 int hpos, int vpos, int x, int y)
27639 struct frame *f = XFRAME (w->frame);
27640 int new_cursor_type;
27641 int new_cursor_width;
27642 bool active_cursor;
27643 struct glyph_row *glyph_row;
27644 struct glyph *glyph;
27646 /* This is pointless on invisible frames, and dangerous on garbaged
27647 windows and frames; in the latter case, the frame or window may
27648 be in the midst of changing its size, and x and y may be off the
27649 window. */
27650 if (! FRAME_VISIBLE_P (f)
27651 || FRAME_GARBAGED_P (f)
27652 || vpos >= w->current_matrix->nrows
27653 || hpos >= w->current_matrix->matrix_w)
27654 return;
27656 /* If cursor is off and we want it off, return quickly. */
27657 if (!on && !w->phys_cursor_on_p)
27658 return;
27660 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27661 /* If cursor row is not enabled, we don't really know where to
27662 display the cursor. */
27663 if (!glyph_row->enabled_p)
27665 w->phys_cursor_on_p = false;
27666 return;
27669 glyph = NULL;
27670 if (!glyph_row->exact_window_width_line_p
27671 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27672 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27674 eassert (input_blocked_p ());
27676 /* Set new_cursor_type to the cursor we want to be displayed. */
27677 new_cursor_type = get_window_cursor_type (w, glyph,
27678 &new_cursor_width, &active_cursor);
27680 /* If cursor is currently being shown and we don't want it to be or
27681 it is in the wrong place, or the cursor type is not what we want,
27682 erase it. */
27683 if (w->phys_cursor_on_p
27684 && (!on
27685 || w->phys_cursor.x != x
27686 || w->phys_cursor.y != y
27687 /* HPOS can be negative in R2L rows whose
27688 exact_window_width_line_p flag is set (i.e. their newline
27689 would "overflow into the fringe"). */
27690 || hpos < 0
27691 || new_cursor_type != w->phys_cursor_type
27692 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27693 && new_cursor_width != w->phys_cursor_width)))
27694 erase_phys_cursor (w);
27696 /* Don't check phys_cursor_on_p here because that flag is only set
27697 to false in some cases where we know that the cursor has been
27698 completely erased, to avoid the extra work of erasing the cursor
27699 twice. In other words, phys_cursor_on_p can be true and the cursor
27700 still not be visible, or it has only been partly erased. */
27701 if (on)
27703 w->phys_cursor_ascent = glyph_row->ascent;
27704 w->phys_cursor_height = glyph_row->height;
27706 /* Set phys_cursor_.* before x_draw_.* is called because some
27707 of them may need the information. */
27708 w->phys_cursor.x = x;
27709 w->phys_cursor.y = glyph_row->y;
27710 w->phys_cursor.hpos = hpos;
27711 w->phys_cursor.vpos = vpos;
27714 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27715 new_cursor_type, new_cursor_width,
27716 on, active_cursor);
27720 /* Switch the display of W's cursor on or off, according to the value
27721 of ON. */
27723 static void
27724 update_window_cursor (struct window *w, bool on)
27726 /* Don't update cursor in windows whose frame is in the process
27727 of being deleted. */
27728 if (w->current_matrix)
27730 int hpos = w->phys_cursor.hpos;
27731 int vpos = w->phys_cursor.vpos;
27732 struct glyph_row *row;
27734 if (vpos >= w->current_matrix->nrows
27735 || hpos >= w->current_matrix->matrix_w)
27736 return;
27738 row = MATRIX_ROW (w->current_matrix, vpos);
27740 /* When the window is hscrolled, cursor hpos can legitimately be
27741 out of bounds, but we draw the cursor at the corresponding
27742 window margin in that case. */
27743 if (!row->reversed_p && hpos < 0)
27744 hpos = 0;
27745 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27746 hpos = row->used[TEXT_AREA] - 1;
27748 block_input ();
27749 display_and_set_cursor (w, on, hpos, vpos,
27750 w->phys_cursor.x, w->phys_cursor.y);
27751 unblock_input ();
27756 /* Call update_window_cursor with parameter ON_P on all leaf windows
27757 in the window tree rooted at W. */
27759 static void
27760 update_cursor_in_window_tree (struct window *w, bool on_p)
27762 while (w)
27764 if (WINDOWP (w->contents))
27765 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27766 else
27767 update_window_cursor (w, on_p);
27769 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27774 /* EXPORT:
27775 Display the cursor on window W, or clear it, according to ON_P.
27776 Don't change the cursor's position. */
27778 void
27779 x_update_cursor (struct frame *f, bool on_p)
27781 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27785 /* EXPORT:
27786 Clear the cursor of window W to background color, and mark the
27787 cursor as not shown. This is used when the text where the cursor
27788 is about to be rewritten. */
27790 void
27791 x_clear_cursor (struct window *w)
27793 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27794 update_window_cursor (w, false);
27797 #endif /* HAVE_WINDOW_SYSTEM */
27799 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27800 and MSDOS. */
27801 static void
27802 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27803 int start_hpos, int end_hpos,
27804 enum draw_glyphs_face draw)
27806 #ifdef HAVE_WINDOW_SYSTEM
27807 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27809 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27810 return;
27812 #endif
27813 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27814 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27815 #endif
27818 /* Display the active region described by mouse_face_* according to DRAW. */
27820 static void
27821 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27823 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27824 struct frame *f = XFRAME (WINDOW_FRAME (w));
27826 if (/* If window is in the process of being destroyed, don't bother
27827 to do anything. */
27828 w->current_matrix != NULL
27829 /* Don't update mouse highlight if hidden. */
27830 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27831 /* Recognize when we are called to operate on rows that don't exist
27832 anymore. This can happen when a window is split. */
27833 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27835 bool phys_cursor_on_p = w->phys_cursor_on_p;
27836 struct glyph_row *row, *first, *last;
27838 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27839 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27841 for (row = first; row <= last && row->enabled_p; ++row)
27843 int start_hpos, end_hpos, start_x;
27845 /* For all but the first row, the highlight starts at column 0. */
27846 if (row == first)
27848 /* R2L rows have BEG and END in reversed order, but the
27849 screen drawing geometry is always left to right. So
27850 we need to mirror the beginning and end of the
27851 highlighted area in R2L rows. */
27852 if (!row->reversed_p)
27854 start_hpos = hlinfo->mouse_face_beg_col;
27855 start_x = hlinfo->mouse_face_beg_x;
27857 else if (row == last)
27859 start_hpos = hlinfo->mouse_face_end_col;
27860 start_x = hlinfo->mouse_face_end_x;
27862 else
27864 start_hpos = 0;
27865 start_x = 0;
27868 else if (row->reversed_p && row == last)
27870 start_hpos = hlinfo->mouse_face_end_col;
27871 start_x = hlinfo->mouse_face_end_x;
27873 else
27875 start_hpos = 0;
27876 start_x = 0;
27879 if (row == last)
27881 if (!row->reversed_p)
27882 end_hpos = hlinfo->mouse_face_end_col;
27883 else if (row == first)
27884 end_hpos = hlinfo->mouse_face_beg_col;
27885 else
27887 end_hpos = row->used[TEXT_AREA];
27888 if (draw == DRAW_NORMAL_TEXT)
27889 row->fill_line_p = true; /* Clear to end of line. */
27892 else if (row->reversed_p && row == first)
27893 end_hpos = hlinfo->mouse_face_beg_col;
27894 else
27896 end_hpos = row->used[TEXT_AREA];
27897 if (draw == DRAW_NORMAL_TEXT)
27898 row->fill_line_p = true; /* Clear to end of line. */
27901 if (end_hpos > start_hpos)
27903 draw_row_with_mouse_face (w, start_x, row,
27904 start_hpos, end_hpos, draw);
27906 row->mouse_face_p
27907 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27911 #ifdef HAVE_WINDOW_SYSTEM
27912 /* When we've written over the cursor, arrange for it to
27913 be displayed again. */
27914 if (FRAME_WINDOW_P (f)
27915 && phys_cursor_on_p && !w->phys_cursor_on_p)
27917 int hpos = w->phys_cursor.hpos;
27919 /* When the window is hscrolled, cursor hpos can legitimately be
27920 out of bounds, but we draw the cursor at the corresponding
27921 window margin in that case. */
27922 if (!row->reversed_p && hpos < 0)
27923 hpos = 0;
27924 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27925 hpos = row->used[TEXT_AREA] - 1;
27927 block_input ();
27928 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
27929 w->phys_cursor.x, w->phys_cursor.y);
27930 unblock_input ();
27932 #endif /* HAVE_WINDOW_SYSTEM */
27935 #ifdef HAVE_WINDOW_SYSTEM
27936 /* Change the mouse cursor. */
27937 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
27939 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27940 if (draw == DRAW_NORMAL_TEXT
27941 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27942 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27943 else
27944 #endif
27945 if (draw == DRAW_MOUSE_FACE)
27946 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27947 else
27948 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27950 #endif /* HAVE_WINDOW_SYSTEM */
27953 /* EXPORT:
27954 Clear out the mouse-highlighted active region.
27955 Redraw it un-highlighted first. Value is true if mouse
27956 face was actually drawn unhighlighted. */
27958 bool
27959 clear_mouse_face (Mouse_HLInfo *hlinfo)
27961 bool cleared
27962 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
27963 if (cleared)
27964 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27965 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27966 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27967 hlinfo->mouse_face_window = Qnil;
27968 hlinfo->mouse_face_overlay = Qnil;
27969 return cleared;
27972 /* Return true if the coordinates HPOS and VPOS on windows W are
27973 within the mouse face on that window. */
27974 static bool
27975 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
27977 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27979 /* Quickly resolve the easy cases. */
27980 if (!(WINDOWP (hlinfo->mouse_face_window)
27981 && XWINDOW (hlinfo->mouse_face_window) == w))
27982 return false;
27983 if (vpos < hlinfo->mouse_face_beg_row
27984 || vpos > hlinfo->mouse_face_end_row)
27985 return false;
27986 if (vpos > hlinfo->mouse_face_beg_row
27987 && vpos < hlinfo->mouse_face_end_row)
27988 return true;
27990 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
27992 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27994 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
27995 return true;
27997 else if ((vpos == hlinfo->mouse_face_beg_row
27998 && hpos >= hlinfo->mouse_face_beg_col)
27999 || (vpos == hlinfo->mouse_face_end_row
28000 && hpos < hlinfo->mouse_face_end_col))
28001 return true;
28003 else
28005 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28007 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28008 return true;
28010 else if ((vpos == hlinfo->mouse_face_beg_row
28011 && hpos <= hlinfo->mouse_face_beg_col)
28012 || (vpos == hlinfo->mouse_face_end_row
28013 && hpos > hlinfo->mouse_face_end_col))
28014 return true;
28016 return false;
28020 /* EXPORT:
28021 True if physical cursor of window W is within mouse face. */
28023 bool
28024 cursor_in_mouse_face_p (struct window *w)
28026 int hpos = w->phys_cursor.hpos;
28027 int vpos = w->phys_cursor.vpos;
28028 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28030 /* When the window is hscrolled, cursor hpos can legitimately be out
28031 of bounds, but we draw the cursor at the corresponding window
28032 margin in that case. */
28033 if (!row->reversed_p && hpos < 0)
28034 hpos = 0;
28035 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28036 hpos = row->used[TEXT_AREA] - 1;
28038 return coords_in_mouse_face_p (w, hpos, vpos);
28043 /* Find the glyph rows START_ROW and END_ROW of window W that display
28044 characters between buffer positions START_CHARPOS and END_CHARPOS
28045 (excluding END_CHARPOS). DISP_STRING is a display string that
28046 covers these buffer positions. This is similar to
28047 row_containing_pos, but is more accurate when bidi reordering makes
28048 buffer positions change non-linearly with glyph rows. */
28049 static void
28050 rows_from_pos_range (struct window *w,
28051 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28052 Lisp_Object disp_string,
28053 struct glyph_row **start, struct glyph_row **end)
28055 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28056 int last_y = window_text_bottom_y (w);
28057 struct glyph_row *row;
28059 *start = NULL;
28060 *end = NULL;
28062 while (!first->enabled_p
28063 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28064 first++;
28066 /* Find the START row. */
28067 for (row = first;
28068 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28069 row++)
28071 /* A row can potentially be the START row if the range of the
28072 characters it displays intersects the range
28073 [START_CHARPOS..END_CHARPOS). */
28074 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28075 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28076 /* See the commentary in row_containing_pos, for the
28077 explanation of the complicated way to check whether
28078 some position is beyond the end of the characters
28079 displayed by a row. */
28080 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28081 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28082 && !row->ends_at_zv_p
28083 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28084 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28085 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28086 && !row->ends_at_zv_p
28087 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28089 /* Found a candidate row. Now make sure at least one of the
28090 glyphs it displays has a charpos from the range
28091 [START_CHARPOS..END_CHARPOS).
28093 This is not obvious because bidi reordering could make
28094 buffer positions of a row be 1,2,3,102,101,100, and if we
28095 want to highlight characters in [50..60), we don't want
28096 this row, even though [50..60) does intersect [1..103),
28097 the range of character positions given by the row's start
28098 and end positions. */
28099 struct glyph *g = row->glyphs[TEXT_AREA];
28100 struct glyph *e = g + row->used[TEXT_AREA];
28102 while (g < e)
28104 if (((BUFFERP (g->object) || NILP (g->object))
28105 && start_charpos <= g->charpos && g->charpos < end_charpos)
28106 /* A glyph that comes from DISP_STRING is by
28107 definition to be highlighted. */
28108 || EQ (g->object, disp_string))
28109 *start = row;
28110 g++;
28112 if (*start)
28113 break;
28117 /* Find the END row. */
28118 if (!*start
28119 /* If the last row is partially visible, start looking for END
28120 from that row, instead of starting from FIRST. */
28121 && !(row->enabled_p
28122 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28123 row = first;
28124 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28126 struct glyph_row *next = row + 1;
28127 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28129 if (!next->enabled_p
28130 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28131 /* The first row >= START whose range of displayed characters
28132 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28133 is the row END + 1. */
28134 || (start_charpos < next_start
28135 && end_charpos < next_start)
28136 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28137 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28138 && !next->ends_at_zv_p
28139 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28140 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28141 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28142 && !next->ends_at_zv_p
28143 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28145 *end = row;
28146 break;
28148 else
28150 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28151 but none of the characters it displays are in the range, it is
28152 also END + 1. */
28153 struct glyph *g = next->glyphs[TEXT_AREA];
28154 struct glyph *s = g;
28155 struct glyph *e = g + next->used[TEXT_AREA];
28157 while (g < e)
28159 if (((BUFFERP (g->object) || NILP (g->object))
28160 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28161 /* If the buffer position of the first glyph in
28162 the row is equal to END_CHARPOS, it means
28163 the last character to be highlighted is the
28164 newline of ROW, and we must consider NEXT as
28165 END, not END+1. */
28166 || (((!next->reversed_p && g == s)
28167 || (next->reversed_p && g == e - 1))
28168 && (g->charpos == end_charpos
28169 /* Special case for when NEXT is an
28170 empty line at ZV. */
28171 || (g->charpos == -1
28172 && !row->ends_at_zv_p
28173 && next_start == end_charpos)))))
28174 /* A glyph that comes from DISP_STRING is by
28175 definition to be highlighted. */
28176 || EQ (g->object, disp_string))
28177 break;
28178 g++;
28180 if (g == e)
28182 *end = row;
28183 break;
28185 /* The first row that ends at ZV must be the last to be
28186 highlighted. */
28187 else if (next->ends_at_zv_p)
28189 *end = next;
28190 break;
28196 /* This function sets the mouse_face_* elements of HLINFO, assuming
28197 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28198 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28199 for the overlay or run of text properties specifying the mouse
28200 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28201 before-string and after-string that must also be highlighted.
28202 DISP_STRING, if non-nil, is a display string that may cover some
28203 or all of the highlighted text. */
28205 static void
28206 mouse_face_from_buffer_pos (Lisp_Object window,
28207 Mouse_HLInfo *hlinfo,
28208 ptrdiff_t mouse_charpos,
28209 ptrdiff_t start_charpos,
28210 ptrdiff_t end_charpos,
28211 Lisp_Object before_string,
28212 Lisp_Object after_string,
28213 Lisp_Object disp_string)
28215 struct window *w = XWINDOW (window);
28216 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28217 struct glyph_row *r1, *r2;
28218 struct glyph *glyph, *end;
28219 ptrdiff_t ignore, pos;
28220 int x;
28222 eassert (NILP (disp_string) || STRINGP (disp_string));
28223 eassert (NILP (before_string) || STRINGP (before_string));
28224 eassert (NILP (after_string) || STRINGP (after_string));
28226 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28227 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28228 if (r1 == NULL)
28229 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28230 /* If the before-string or display-string contains newlines,
28231 rows_from_pos_range skips to its last row. Move back. */
28232 if (!NILP (before_string) || !NILP (disp_string))
28234 struct glyph_row *prev;
28235 while ((prev = r1 - 1, prev >= first)
28236 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28237 && prev->used[TEXT_AREA] > 0)
28239 struct glyph *beg = prev->glyphs[TEXT_AREA];
28240 glyph = beg + prev->used[TEXT_AREA];
28241 while (--glyph >= beg && NILP (glyph->object));
28242 if (glyph < beg
28243 || !(EQ (glyph->object, before_string)
28244 || EQ (glyph->object, disp_string)))
28245 break;
28246 r1 = prev;
28249 if (r2 == NULL)
28251 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28252 hlinfo->mouse_face_past_end = true;
28254 else if (!NILP (after_string))
28256 /* If the after-string has newlines, advance to its last row. */
28257 struct glyph_row *next;
28258 struct glyph_row *last
28259 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28261 for (next = r2 + 1;
28262 next <= last
28263 && next->used[TEXT_AREA] > 0
28264 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28265 ++next)
28266 r2 = next;
28268 /* The rest of the display engine assumes that mouse_face_beg_row is
28269 either above mouse_face_end_row or identical to it. But with
28270 bidi-reordered continued lines, the row for START_CHARPOS could
28271 be below the row for END_CHARPOS. If so, swap the rows and store
28272 them in correct order. */
28273 if (r1->y > r2->y)
28275 struct glyph_row *tem = r2;
28277 r2 = r1;
28278 r1 = tem;
28281 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28282 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28284 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28285 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28286 could be anywhere in the row and in any order. The strategy
28287 below is to find the leftmost and the rightmost glyph that
28288 belongs to either of these 3 strings, or whose position is
28289 between START_CHARPOS and END_CHARPOS, and highlight all the
28290 glyphs between those two. This may cover more than just the text
28291 between START_CHARPOS and END_CHARPOS if the range of characters
28292 strides the bidi level boundary, e.g. if the beginning is in R2L
28293 text while the end is in L2R text or vice versa. */
28294 if (!r1->reversed_p)
28296 /* This row is in a left to right paragraph. Scan it left to
28297 right. */
28298 glyph = r1->glyphs[TEXT_AREA];
28299 end = glyph + r1->used[TEXT_AREA];
28300 x = r1->x;
28302 /* Skip truncation glyphs at the start of the glyph row. */
28303 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28304 for (; glyph < end
28305 && NILP (glyph->object)
28306 && glyph->charpos < 0;
28307 ++glyph)
28308 x += glyph->pixel_width;
28310 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28311 or DISP_STRING, and the first glyph from buffer whose
28312 position is between START_CHARPOS and END_CHARPOS. */
28313 for (; glyph < end
28314 && !NILP (glyph->object)
28315 && !EQ (glyph->object, disp_string)
28316 && !(BUFFERP (glyph->object)
28317 && (glyph->charpos >= start_charpos
28318 && glyph->charpos < end_charpos));
28319 ++glyph)
28321 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28322 are present at buffer positions between START_CHARPOS and
28323 END_CHARPOS, or if they come from an overlay. */
28324 if (EQ (glyph->object, before_string))
28326 pos = string_buffer_position (before_string,
28327 start_charpos);
28328 /* If pos == 0, it means before_string came from an
28329 overlay, not from a buffer position. */
28330 if (!pos || (pos >= start_charpos && pos < end_charpos))
28331 break;
28333 else if (EQ (glyph->object, after_string))
28335 pos = string_buffer_position (after_string, end_charpos);
28336 if (!pos || (pos >= start_charpos && pos < end_charpos))
28337 break;
28339 x += glyph->pixel_width;
28341 hlinfo->mouse_face_beg_x = x;
28342 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28344 else
28346 /* This row is in a right to left paragraph. Scan it right to
28347 left. */
28348 struct glyph *g;
28350 end = r1->glyphs[TEXT_AREA] - 1;
28351 glyph = end + r1->used[TEXT_AREA];
28353 /* Skip truncation glyphs at the start of the glyph row. */
28354 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28355 for (; glyph > end
28356 && NILP (glyph->object)
28357 && glyph->charpos < 0;
28358 --glyph)
28361 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28362 or DISP_STRING, and the first glyph from buffer whose
28363 position is between START_CHARPOS and END_CHARPOS. */
28364 for (; glyph > end
28365 && !NILP (glyph->object)
28366 && !EQ (glyph->object, disp_string)
28367 && !(BUFFERP (glyph->object)
28368 && (glyph->charpos >= start_charpos
28369 && glyph->charpos < end_charpos));
28370 --glyph)
28372 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28373 are present at buffer positions between START_CHARPOS and
28374 END_CHARPOS, or if they come from an overlay. */
28375 if (EQ (glyph->object, before_string))
28377 pos = string_buffer_position (before_string, start_charpos);
28378 /* If pos == 0, it means before_string came from an
28379 overlay, not from a buffer position. */
28380 if (!pos || (pos >= start_charpos && pos < end_charpos))
28381 break;
28383 else if (EQ (glyph->object, after_string))
28385 pos = string_buffer_position (after_string, end_charpos);
28386 if (!pos || (pos >= start_charpos && pos < end_charpos))
28387 break;
28391 glyph++; /* first glyph to the right of the highlighted area */
28392 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28393 x += g->pixel_width;
28394 hlinfo->mouse_face_beg_x = x;
28395 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28398 /* If the highlight ends in a different row, compute GLYPH and END
28399 for the end row. Otherwise, reuse the values computed above for
28400 the row where the highlight begins. */
28401 if (r2 != r1)
28403 if (!r2->reversed_p)
28405 glyph = r2->glyphs[TEXT_AREA];
28406 end = glyph + r2->used[TEXT_AREA];
28407 x = r2->x;
28409 else
28411 end = r2->glyphs[TEXT_AREA] - 1;
28412 glyph = end + r2->used[TEXT_AREA];
28416 if (!r2->reversed_p)
28418 /* Skip truncation and continuation glyphs near the end of the
28419 row, and also blanks and stretch glyphs inserted by
28420 extend_face_to_end_of_line. */
28421 while (end > glyph
28422 && NILP ((end - 1)->object))
28423 --end;
28424 /* Scan the rest of the glyph row from the end, looking for the
28425 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28426 DISP_STRING, or whose position is between START_CHARPOS
28427 and END_CHARPOS */
28428 for (--end;
28429 end > glyph
28430 && !NILP (end->object)
28431 && !EQ (end->object, disp_string)
28432 && !(BUFFERP (end->object)
28433 && (end->charpos >= start_charpos
28434 && end->charpos < end_charpos));
28435 --end)
28437 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28438 are present at buffer positions between START_CHARPOS and
28439 END_CHARPOS, or if they come from an overlay. */
28440 if (EQ (end->object, before_string))
28442 pos = string_buffer_position (before_string, start_charpos);
28443 if (!pos || (pos >= start_charpos && pos < end_charpos))
28444 break;
28446 else if (EQ (end->object, after_string))
28448 pos = string_buffer_position (after_string, end_charpos);
28449 if (!pos || (pos >= start_charpos && pos < end_charpos))
28450 break;
28453 /* Find the X coordinate of the last glyph to be highlighted. */
28454 for (; glyph <= end; ++glyph)
28455 x += glyph->pixel_width;
28457 hlinfo->mouse_face_end_x = x;
28458 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28460 else
28462 /* Skip truncation and continuation glyphs near the end of the
28463 row, and also blanks and stretch glyphs inserted by
28464 extend_face_to_end_of_line. */
28465 x = r2->x;
28466 end++;
28467 while (end < glyph
28468 && NILP (end->object))
28470 x += end->pixel_width;
28471 ++end;
28473 /* Scan the rest of the glyph row from the end, looking for the
28474 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28475 DISP_STRING, or whose position is between START_CHARPOS
28476 and END_CHARPOS */
28477 for ( ;
28478 end < glyph
28479 && !NILP (end->object)
28480 && !EQ (end->object, disp_string)
28481 && !(BUFFERP (end->object)
28482 && (end->charpos >= start_charpos
28483 && end->charpos < end_charpos));
28484 ++end)
28486 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28487 are present at buffer positions between START_CHARPOS and
28488 END_CHARPOS, or if they come from an overlay. */
28489 if (EQ (end->object, before_string))
28491 pos = string_buffer_position (before_string, start_charpos);
28492 if (!pos || (pos >= start_charpos && pos < end_charpos))
28493 break;
28495 else if (EQ (end->object, after_string))
28497 pos = string_buffer_position (after_string, end_charpos);
28498 if (!pos || (pos >= start_charpos && pos < end_charpos))
28499 break;
28501 x += end->pixel_width;
28503 /* If we exited the above loop because we arrived at the last
28504 glyph of the row, and its buffer position is still not in
28505 range, it means the last character in range is the preceding
28506 newline. Bump the end column and x values to get past the
28507 last glyph. */
28508 if (end == glyph
28509 && BUFFERP (end->object)
28510 && (end->charpos < start_charpos
28511 || end->charpos >= end_charpos))
28513 x += end->pixel_width;
28514 ++end;
28516 hlinfo->mouse_face_end_x = x;
28517 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28520 hlinfo->mouse_face_window = window;
28521 hlinfo->mouse_face_face_id
28522 = face_at_buffer_position (w, mouse_charpos, &ignore,
28523 mouse_charpos + 1,
28524 !hlinfo->mouse_face_hidden, -1);
28525 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28528 /* The following function is not used anymore (replaced with
28529 mouse_face_from_string_pos), but I leave it here for the time
28530 being, in case someone would. */
28532 #if false /* not used */
28534 /* Find the position of the glyph for position POS in OBJECT in
28535 window W's current matrix, and return in *X, *Y the pixel
28536 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28538 RIGHT_P means return the position of the right edge of the glyph.
28539 !RIGHT_P means return the left edge position.
28541 If no glyph for POS exists in the matrix, return the position of
28542 the glyph with the next smaller position that is in the matrix, if
28543 RIGHT_P is false. If RIGHT_P, and no glyph for POS
28544 exists in the matrix, return the position of the glyph with the
28545 next larger position in OBJECT.
28547 Value is true if a glyph was found. */
28549 static bool
28550 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28551 int *hpos, int *vpos, int *x, int *y, bool right_p)
28553 int yb = window_text_bottom_y (w);
28554 struct glyph_row *r;
28555 struct glyph *best_glyph = NULL;
28556 struct glyph_row *best_row = NULL;
28557 int best_x = 0;
28559 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28560 r->enabled_p && r->y < yb;
28561 ++r)
28563 struct glyph *g = r->glyphs[TEXT_AREA];
28564 struct glyph *e = g + r->used[TEXT_AREA];
28565 int gx;
28567 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28568 if (EQ (g->object, object))
28570 if (g->charpos == pos)
28572 best_glyph = g;
28573 best_x = gx;
28574 best_row = r;
28575 goto found;
28577 else if (best_glyph == NULL
28578 || ((eabs (g->charpos - pos)
28579 < eabs (best_glyph->charpos - pos))
28580 && (right_p
28581 ? g->charpos < pos
28582 : g->charpos > pos)))
28584 best_glyph = g;
28585 best_x = gx;
28586 best_row = r;
28591 found:
28593 if (best_glyph)
28595 *x = best_x;
28596 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28598 if (right_p)
28600 *x += best_glyph->pixel_width;
28601 ++*hpos;
28604 *y = best_row->y;
28605 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28608 return best_glyph != NULL;
28610 #endif /* not used */
28612 /* Find the positions of the first and the last glyphs in window W's
28613 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28614 (assumed to be a string), and return in HLINFO's mouse_face_*
28615 members the pixel and column/row coordinates of those glyphs. */
28617 static void
28618 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28619 Lisp_Object object,
28620 ptrdiff_t startpos, ptrdiff_t endpos)
28622 int yb = window_text_bottom_y (w);
28623 struct glyph_row *r;
28624 struct glyph *g, *e;
28625 int gx;
28626 bool found = false;
28628 /* Find the glyph row with at least one position in the range
28629 [STARTPOS..ENDPOS), and the first glyph in that row whose
28630 position belongs to that range. */
28631 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28632 r->enabled_p && r->y < yb;
28633 ++r)
28635 if (!r->reversed_p)
28637 g = r->glyphs[TEXT_AREA];
28638 e = g + r->used[TEXT_AREA];
28639 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28640 if (EQ (g->object, object)
28641 && startpos <= g->charpos && g->charpos < endpos)
28643 hlinfo->mouse_face_beg_row
28644 = MATRIX_ROW_VPOS (r, w->current_matrix);
28645 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28646 hlinfo->mouse_face_beg_x = gx;
28647 found = true;
28648 break;
28651 else
28653 struct glyph *g1;
28655 e = r->glyphs[TEXT_AREA];
28656 g = e + r->used[TEXT_AREA];
28657 for ( ; g > e; --g)
28658 if (EQ ((g-1)->object, object)
28659 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28661 hlinfo->mouse_face_beg_row
28662 = MATRIX_ROW_VPOS (r, w->current_matrix);
28663 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28664 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28665 gx += g1->pixel_width;
28666 hlinfo->mouse_face_beg_x = gx;
28667 found = true;
28668 break;
28671 if (found)
28672 break;
28675 if (!found)
28676 return;
28678 /* Starting with the next row, look for the first row which does NOT
28679 include any glyphs whose positions are in the range. */
28680 for (++r; r->enabled_p && r->y < yb; ++r)
28682 g = r->glyphs[TEXT_AREA];
28683 e = g + r->used[TEXT_AREA];
28684 found = false;
28685 for ( ; g < e; ++g)
28686 if (EQ (g->object, object)
28687 && startpos <= g->charpos && g->charpos < endpos)
28689 found = true;
28690 break;
28692 if (!found)
28693 break;
28696 /* The highlighted region ends on the previous row. */
28697 r--;
28699 /* Set the end row. */
28700 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28702 /* Compute and set the end column and the end column's horizontal
28703 pixel coordinate. */
28704 if (!r->reversed_p)
28706 g = r->glyphs[TEXT_AREA];
28707 e = g + r->used[TEXT_AREA];
28708 for ( ; e > g; --e)
28709 if (EQ ((e-1)->object, object)
28710 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28711 break;
28712 hlinfo->mouse_face_end_col = e - g;
28714 for (gx = r->x; g < e; ++g)
28715 gx += g->pixel_width;
28716 hlinfo->mouse_face_end_x = gx;
28718 else
28720 e = r->glyphs[TEXT_AREA];
28721 g = e + r->used[TEXT_AREA];
28722 for (gx = r->x ; e < g; ++e)
28724 if (EQ (e->object, object)
28725 && startpos <= e->charpos && e->charpos < endpos)
28726 break;
28727 gx += e->pixel_width;
28729 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28730 hlinfo->mouse_face_end_x = gx;
28734 #ifdef HAVE_WINDOW_SYSTEM
28736 /* See if position X, Y is within a hot-spot of an image. */
28738 static bool
28739 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28741 if (!CONSP (hot_spot))
28742 return false;
28744 if (EQ (XCAR (hot_spot), Qrect))
28746 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28747 Lisp_Object rect = XCDR (hot_spot);
28748 Lisp_Object tem;
28749 if (!CONSP (rect))
28750 return false;
28751 if (!CONSP (XCAR (rect)))
28752 return false;
28753 if (!CONSP (XCDR (rect)))
28754 return false;
28755 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28756 return false;
28757 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28758 return false;
28759 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28760 return false;
28761 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28762 return false;
28763 return true;
28765 else if (EQ (XCAR (hot_spot), Qcircle))
28767 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28768 Lisp_Object circ = XCDR (hot_spot);
28769 Lisp_Object lr, lx0, ly0;
28770 if (CONSP (circ)
28771 && CONSP (XCAR (circ))
28772 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28773 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28774 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28776 double r = XFLOATINT (lr);
28777 double dx = XINT (lx0) - x;
28778 double dy = XINT (ly0) - y;
28779 return (dx * dx + dy * dy <= r * r);
28782 else if (EQ (XCAR (hot_spot), Qpoly))
28784 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28785 if (VECTORP (XCDR (hot_spot)))
28787 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28788 Lisp_Object *poly = v->contents;
28789 ptrdiff_t n = v->header.size;
28790 ptrdiff_t i;
28791 bool inside = false;
28792 Lisp_Object lx, ly;
28793 int x0, y0;
28795 /* Need an even number of coordinates, and at least 3 edges. */
28796 if (n < 6 || n & 1)
28797 return false;
28799 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28800 If count is odd, we are inside polygon. Pixels on edges
28801 may or may not be included depending on actual geometry of the
28802 polygon. */
28803 if ((lx = poly[n-2], !INTEGERP (lx))
28804 || (ly = poly[n-1], !INTEGERP (lx)))
28805 return false;
28806 x0 = XINT (lx), y0 = XINT (ly);
28807 for (i = 0; i < n; i += 2)
28809 int x1 = x0, y1 = y0;
28810 if ((lx = poly[i], !INTEGERP (lx))
28811 || (ly = poly[i+1], !INTEGERP (ly)))
28812 return false;
28813 x0 = XINT (lx), y0 = XINT (ly);
28815 /* Does this segment cross the X line? */
28816 if (x0 >= x)
28818 if (x1 >= x)
28819 continue;
28821 else if (x1 < x)
28822 continue;
28823 if (y > y0 && y > y1)
28824 continue;
28825 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28826 inside = !inside;
28828 return inside;
28831 return false;
28834 Lisp_Object
28835 find_hot_spot (Lisp_Object map, int x, int y)
28837 while (CONSP (map))
28839 if (CONSP (XCAR (map))
28840 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28841 return XCAR (map);
28842 map = XCDR (map);
28845 return Qnil;
28848 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28849 3, 3, 0,
28850 doc: /* Lookup in image map MAP coordinates X and Y.
28851 An image map is an alist where each element has the format (AREA ID PLIST).
28852 An AREA is specified as either a rectangle, a circle, or a polygon:
28853 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28854 pixel coordinates of the upper left and bottom right corners.
28855 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28856 and the radius of the circle; r may be a float or integer.
28857 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28858 vector describes one corner in the polygon.
28859 Returns the alist element for the first matching AREA in MAP. */)
28860 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28862 if (NILP (map))
28863 return Qnil;
28865 CHECK_NUMBER (x);
28866 CHECK_NUMBER (y);
28868 return find_hot_spot (map,
28869 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28870 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28874 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28875 static void
28876 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28878 /* Do not change cursor shape while dragging mouse. */
28879 if (!NILP (do_mouse_tracking))
28880 return;
28882 if (!NILP (pointer))
28884 if (EQ (pointer, Qarrow))
28885 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28886 else if (EQ (pointer, Qhand))
28887 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28888 else if (EQ (pointer, Qtext))
28889 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28890 else if (EQ (pointer, intern ("hdrag")))
28891 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28892 else if (EQ (pointer, intern ("nhdrag")))
28893 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28894 #ifdef HAVE_X_WINDOWS
28895 else if (EQ (pointer, intern ("vdrag")))
28896 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28897 #endif
28898 else if (EQ (pointer, intern ("hourglass")))
28899 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28900 else if (EQ (pointer, Qmodeline))
28901 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28902 else
28903 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28906 if (cursor != No_Cursor)
28907 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28910 #endif /* HAVE_WINDOW_SYSTEM */
28912 /* Take proper action when mouse has moved to the mode or header line
28913 or marginal area AREA of window W, x-position X and y-position Y.
28914 X is relative to the start of the text display area of W, so the
28915 width of bitmap areas and scroll bars must be subtracted to get a
28916 position relative to the start of the mode line. */
28918 static void
28919 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28920 enum window_part area)
28922 struct window *w = XWINDOW (window);
28923 struct frame *f = XFRAME (w->frame);
28924 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28925 #ifdef HAVE_WINDOW_SYSTEM
28926 Display_Info *dpyinfo;
28927 #endif
28928 Cursor cursor = No_Cursor;
28929 Lisp_Object pointer = Qnil;
28930 int dx, dy, width, height;
28931 ptrdiff_t charpos;
28932 Lisp_Object string, object = Qnil;
28933 Lisp_Object pos IF_LINT (= Qnil), help;
28935 Lisp_Object mouse_face;
28936 int original_x_pixel = x;
28937 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28938 struct glyph_row *row IF_LINT (= 0);
28940 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28942 int x0;
28943 struct glyph *end;
28945 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28946 returns them in row/column units! */
28947 string = mode_line_string (w, area, &x, &y, &charpos,
28948 &object, &dx, &dy, &width, &height);
28950 row = (area == ON_MODE_LINE
28951 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28952 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28954 /* Find the glyph under the mouse pointer. */
28955 if (row->mode_line_p && row->enabled_p)
28957 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28958 end = glyph + row->used[TEXT_AREA];
28960 for (x0 = original_x_pixel;
28961 glyph < end && x0 >= glyph->pixel_width;
28962 ++glyph)
28963 x0 -= glyph->pixel_width;
28965 if (glyph >= end)
28966 glyph = NULL;
28969 else
28971 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
28972 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
28973 returns them in row/column units! */
28974 string = marginal_area_string (w, area, &x, &y, &charpos,
28975 &object, &dx, &dy, &width, &height);
28978 help = Qnil;
28980 #ifdef HAVE_WINDOW_SYSTEM
28981 if (IMAGEP (object))
28983 Lisp_Object image_map, hotspot;
28984 if ((image_map = Fplist_get (XCDR (object), QCmap),
28985 !NILP (image_map))
28986 && (hotspot = find_hot_spot (image_map, dx, dy),
28987 CONSP (hotspot))
28988 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28990 Lisp_Object plist;
28992 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
28993 If so, we could look for mouse-enter, mouse-leave
28994 properties in PLIST (and do something...). */
28995 hotspot = XCDR (hotspot);
28996 if (CONSP (hotspot)
28997 && (plist = XCAR (hotspot), CONSP (plist)))
28999 pointer = Fplist_get (plist, Qpointer);
29000 if (NILP (pointer))
29001 pointer = Qhand;
29002 help = Fplist_get (plist, Qhelp_echo);
29003 if (!NILP (help))
29005 help_echo_string = help;
29006 XSETWINDOW (help_echo_window, w);
29007 help_echo_object = w->contents;
29008 help_echo_pos = charpos;
29012 if (NILP (pointer))
29013 pointer = Fplist_get (XCDR (object), QCpointer);
29015 #endif /* HAVE_WINDOW_SYSTEM */
29017 if (STRINGP (string))
29018 pos = make_number (charpos);
29020 /* Set the help text and mouse pointer. If the mouse is on a part
29021 of the mode line without any text (e.g. past the right edge of
29022 the mode line text), use the default help text and pointer. */
29023 if (STRINGP (string) || area == ON_MODE_LINE)
29025 /* Arrange to display the help by setting the global variables
29026 help_echo_string, help_echo_object, and help_echo_pos. */
29027 if (NILP (help))
29029 if (STRINGP (string))
29030 help = Fget_text_property (pos, Qhelp_echo, string);
29032 if (!NILP (help))
29034 help_echo_string = help;
29035 XSETWINDOW (help_echo_window, w);
29036 help_echo_object = string;
29037 help_echo_pos = charpos;
29039 else if (area == ON_MODE_LINE)
29041 Lisp_Object default_help
29042 = buffer_local_value (Qmode_line_default_help_echo,
29043 w->contents);
29045 if (STRINGP (default_help))
29047 help_echo_string = default_help;
29048 XSETWINDOW (help_echo_window, w);
29049 help_echo_object = Qnil;
29050 help_echo_pos = -1;
29055 #ifdef HAVE_WINDOW_SYSTEM
29056 /* Change the mouse pointer according to what is under it. */
29057 if (FRAME_WINDOW_P (f))
29059 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29060 || minibuf_level
29061 || NILP (Vresize_mini_windows));
29063 dpyinfo = FRAME_DISPLAY_INFO (f);
29064 if (STRINGP (string))
29066 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29068 if (NILP (pointer))
29069 pointer = Fget_text_property (pos, Qpointer, string);
29071 /* Change the mouse pointer according to what is under X/Y. */
29072 if (NILP (pointer)
29073 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29075 Lisp_Object map;
29076 map = Fget_text_property (pos, Qlocal_map, string);
29077 if (!KEYMAPP (map))
29078 map = Fget_text_property (pos, Qkeymap, string);
29079 if (!KEYMAPP (map) && draggable)
29080 cursor = dpyinfo->vertical_scroll_bar_cursor;
29083 else if (draggable)
29084 /* Default mode-line pointer. */
29085 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29087 #endif
29090 /* Change the mouse face according to what is under X/Y. */
29091 if (STRINGP (string))
29093 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29094 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29095 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29096 && glyph)
29098 Lisp_Object b, e;
29100 struct glyph * tmp_glyph;
29102 int gpos;
29103 int gseq_length;
29104 int total_pixel_width;
29105 ptrdiff_t begpos, endpos, ignore;
29107 int vpos, hpos;
29109 b = Fprevious_single_property_change (make_number (charpos + 1),
29110 Qmouse_face, string, Qnil);
29111 if (NILP (b))
29112 begpos = 0;
29113 else
29114 begpos = XINT (b);
29116 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29117 if (NILP (e))
29118 endpos = SCHARS (string);
29119 else
29120 endpos = XINT (e);
29122 /* Calculate the glyph position GPOS of GLYPH in the
29123 displayed string, relative to the beginning of the
29124 highlighted part of the string.
29126 Note: GPOS is different from CHARPOS. CHARPOS is the
29127 position of GLYPH in the internal string object. A mode
29128 line string format has structures which are converted to
29129 a flattened string by the Emacs Lisp interpreter. The
29130 internal string is an element of those structures. The
29131 displayed string is the flattened string. */
29132 tmp_glyph = row_start_glyph;
29133 while (tmp_glyph < glyph
29134 && (!(EQ (tmp_glyph->object, glyph->object)
29135 && begpos <= tmp_glyph->charpos
29136 && tmp_glyph->charpos < endpos)))
29137 tmp_glyph++;
29138 gpos = glyph - tmp_glyph;
29140 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29141 the highlighted part of the displayed string to which
29142 GLYPH belongs. Note: GSEQ_LENGTH is different from
29143 SCHARS (STRING), because the latter returns the length of
29144 the internal string. */
29145 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29146 tmp_glyph > glyph
29147 && (!(EQ (tmp_glyph->object, glyph->object)
29148 && begpos <= tmp_glyph->charpos
29149 && tmp_glyph->charpos < endpos));
29150 tmp_glyph--)
29152 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29154 /* Calculate the total pixel width of all the glyphs between
29155 the beginning of the highlighted area and GLYPH. */
29156 total_pixel_width = 0;
29157 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29158 total_pixel_width += tmp_glyph->pixel_width;
29160 /* Pre calculation of re-rendering position. Note: X is in
29161 column units here, after the call to mode_line_string or
29162 marginal_area_string. */
29163 hpos = x - gpos;
29164 vpos = (area == ON_MODE_LINE
29165 ? (w->current_matrix)->nrows - 1
29166 : 0);
29168 /* If GLYPH's position is included in the region that is
29169 already drawn in mouse face, we have nothing to do. */
29170 if ( EQ (window, hlinfo->mouse_face_window)
29171 && (!row->reversed_p
29172 ? (hlinfo->mouse_face_beg_col <= hpos
29173 && hpos < hlinfo->mouse_face_end_col)
29174 /* In R2L rows we swap BEG and END, see below. */
29175 : (hlinfo->mouse_face_end_col <= hpos
29176 && hpos < hlinfo->mouse_face_beg_col))
29177 && hlinfo->mouse_face_beg_row == vpos )
29178 return;
29180 if (clear_mouse_face (hlinfo))
29181 cursor = No_Cursor;
29183 if (!row->reversed_p)
29185 hlinfo->mouse_face_beg_col = hpos;
29186 hlinfo->mouse_face_beg_x = original_x_pixel
29187 - (total_pixel_width + dx);
29188 hlinfo->mouse_face_end_col = hpos + gseq_length;
29189 hlinfo->mouse_face_end_x = 0;
29191 else
29193 /* In R2L rows, show_mouse_face expects BEG and END
29194 coordinates to be swapped. */
29195 hlinfo->mouse_face_end_col = hpos;
29196 hlinfo->mouse_face_end_x = original_x_pixel
29197 - (total_pixel_width + dx);
29198 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29199 hlinfo->mouse_face_beg_x = 0;
29202 hlinfo->mouse_face_beg_row = vpos;
29203 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29204 hlinfo->mouse_face_past_end = false;
29205 hlinfo->mouse_face_window = window;
29207 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29208 charpos,
29209 0, &ignore,
29210 glyph->face_id,
29211 true);
29212 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29214 if (NILP (pointer))
29215 pointer = Qhand;
29217 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29218 clear_mouse_face (hlinfo);
29220 #ifdef HAVE_WINDOW_SYSTEM
29221 if (FRAME_WINDOW_P (f))
29222 define_frame_cursor1 (f, cursor, pointer);
29223 #endif
29227 /* EXPORT:
29228 Take proper action when the mouse has moved to position X, Y on
29229 frame F with regards to highlighting portions of display that have
29230 mouse-face properties. Also de-highlight portions of display where
29231 the mouse was before, set the mouse pointer shape as appropriate
29232 for the mouse coordinates, and activate help echo (tooltips).
29233 X and Y can be negative or out of range. */
29235 void
29236 note_mouse_highlight (struct frame *f, int x, int y)
29238 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29239 enum window_part part = ON_NOTHING;
29240 Lisp_Object window;
29241 struct window *w;
29242 Cursor cursor = No_Cursor;
29243 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29244 struct buffer *b;
29246 /* When a menu is active, don't highlight because this looks odd. */
29247 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29248 if (popup_activated ())
29249 return;
29250 #endif
29252 if (!f->glyphs_initialized_p
29253 || f->pointer_invisible)
29254 return;
29256 hlinfo->mouse_face_mouse_x = x;
29257 hlinfo->mouse_face_mouse_y = y;
29258 hlinfo->mouse_face_mouse_frame = f;
29260 if (hlinfo->mouse_face_defer)
29261 return;
29263 /* Which window is that in? */
29264 window = window_from_coordinates (f, x, y, &part, true);
29266 /* If displaying active text in another window, clear that. */
29267 if (! EQ (window, hlinfo->mouse_face_window)
29268 /* Also clear if we move out of text area in same window. */
29269 || (!NILP (hlinfo->mouse_face_window)
29270 && !NILP (window)
29271 && part != ON_TEXT
29272 && part != ON_MODE_LINE
29273 && part != ON_HEADER_LINE))
29274 clear_mouse_face (hlinfo);
29276 /* Not on a window -> return. */
29277 if (!WINDOWP (window))
29278 return;
29280 /* Reset help_echo_string. It will get recomputed below. */
29281 help_echo_string = Qnil;
29283 /* Convert to window-relative pixel coordinates. */
29284 w = XWINDOW (window);
29285 frame_to_window_pixel_xy (w, &x, &y);
29287 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29288 /* Handle tool-bar window differently since it doesn't display a
29289 buffer. */
29290 if (EQ (window, f->tool_bar_window))
29292 note_tool_bar_highlight (f, x, y);
29293 return;
29295 #endif
29297 /* Mouse is on the mode, header line or margin? */
29298 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29299 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29301 note_mode_line_or_margin_highlight (window, x, y, part);
29303 #ifdef HAVE_WINDOW_SYSTEM
29304 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29306 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29307 /* Show non-text cursor (Bug#16647). */
29308 goto set_cursor;
29310 else
29311 #endif
29312 return;
29315 #ifdef HAVE_WINDOW_SYSTEM
29316 if (part == ON_VERTICAL_BORDER)
29318 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29319 help_echo_string = build_string ("drag-mouse-1: resize");
29321 else if (part == ON_RIGHT_DIVIDER)
29323 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29324 help_echo_string = build_string ("drag-mouse-1: resize");
29326 else if (part == ON_BOTTOM_DIVIDER)
29327 if (! WINDOW_BOTTOMMOST_P (w)
29328 || minibuf_level
29329 || NILP (Vresize_mini_windows))
29331 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29332 help_echo_string = build_string ("drag-mouse-1: resize");
29334 else
29335 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29336 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29337 || part == ON_VERTICAL_SCROLL_BAR
29338 || part == ON_HORIZONTAL_SCROLL_BAR)
29339 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29340 else
29341 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29342 #endif
29344 /* Are we in a window whose display is up to date?
29345 And verify the buffer's text has not changed. */
29346 b = XBUFFER (w->contents);
29347 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29349 int hpos, vpos, dx, dy, area = LAST_AREA;
29350 ptrdiff_t pos;
29351 struct glyph *glyph;
29352 Lisp_Object object;
29353 Lisp_Object mouse_face = Qnil, position;
29354 Lisp_Object *overlay_vec = NULL;
29355 ptrdiff_t i, noverlays;
29356 struct buffer *obuf;
29357 ptrdiff_t obegv, ozv;
29358 bool same_region;
29360 /* Find the glyph under X/Y. */
29361 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29363 #ifdef HAVE_WINDOW_SYSTEM
29364 /* Look for :pointer property on image. */
29365 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29367 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29368 if (img != NULL && IMAGEP (img->spec))
29370 Lisp_Object image_map, hotspot;
29371 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29372 !NILP (image_map))
29373 && (hotspot = find_hot_spot (image_map,
29374 glyph->slice.img.x + dx,
29375 glyph->slice.img.y + dy),
29376 CONSP (hotspot))
29377 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29379 Lisp_Object plist;
29381 /* Could check XCAR (hotspot) to see if we enter/leave
29382 this hot-spot.
29383 If so, we could look for mouse-enter, mouse-leave
29384 properties in PLIST (and do something...). */
29385 hotspot = XCDR (hotspot);
29386 if (CONSP (hotspot)
29387 && (plist = XCAR (hotspot), CONSP (plist)))
29389 pointer = Fplist_get (plist, Qpointer);
29390 if (NILP (pointer))
29391 pointer = Qhand;
29392 help_echo_string = Fplist_get (plist, Qhelp_echo);
29393 if (!NILP (help_echo_string))
29395 help_echo_window = window;
29396 help_echo_object = glyph->object;
29397 help_echo_pos = glyph->charpos;
29401 if (NILP (pointer))
29402 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29405 #endif /* HAVE_WINDOW_SYSTEM */
29407 /* Clear mouse face if X/Y not over text. */
29408 if (glyph == NULL
29409 || area != TEXT_AREA
29410 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29411 /* Glyph's OBJECT is nil for glyphs inserted by the
29412 display engine for its internal purposes, like truncation
29413 and continuation glyphs and blanks beyond the end of
29414 line's text on text terminals. If we are over such a
29415 glyph, we are not over any text. */
29416 || NILP (glyph->object)
29417 /* R2L rows have a stretch glyph at their front, which
29418 stands for no text, whereas L2R rows have no glyphs at
29419 all beyond the end of text. Treat such stretch glyphs
29420 like we do with NULL glyphs in L2R rows. */
29421 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29422 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29423 && glyph->type == STRETCH_GLYPH
29424 && glyph->avoid_cursor_p))
29426 if (clear_mouse_face (hlinfo))
29427 cursor = No_Cursor;
29428 #ifdef HAVE_WINDOW_SYSTEM
29429 if (FRAME_WINDOW_P (f) && NILP (pointer))
29431 if (area != TEXT_AREA)
29432 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29433 else
29434 pointer = Vvoid_text_area_pointer;
29436 #endif
29437 goto set_cursor;
29440 pos = glyph->charpos;
29441 object = glyph->object;
29442 if (!STRINGP (object) && !BUFFERP (object))
29443 goto set_cursor;
29445 /* If we get an out-of-range value, return now; avoid an error. */
29446 if (BUFFERP (object) && pos > BUF_Z (b))
29447 goto set_cursor;
29449 /* Make the window's buffer temporarily current for
29450 overlays_at and compute_char_face. */
29451 obuf = current_buffer;
29452 current_buffer = b;
29453 obegv = BEGV;
29454 ozv = ZV;
29455 BEGV = BEG;
29456 ZV = Z;
29458 /* Is this char mouse-active or does it have help-echo? */
29459 position = make_number (pos);
29461 USE_SAFE_ALLOCA;
29463 if (BUFFERP (object))
29465 /* Put all the overlays we want in a vector in overlay_vec. */
29466 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
29467 /* Sort overlays into increasing priority order. */
29468 noverlays = sort_overlays (overlay_vec, noverlays, w);
29470 else
29471 noverlays = 0;
29473 if (NILP (Vmouse_highlight))
29475 clear_mouse_face (hlinfo);
29476 goto check_help_echo;
29479 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29481 if (same_region)
29482 cursor = No_Cursor;
29484 /* Check mouse-face highlighting. */
29485 if (! same_region
29486 /* If there exists an overlay with mouse-face overlapping
29487 the one we are currently highlighting, we have to
29488 check if we enter the overlapping overlay, and then
29489 highlight only that. */
29490 || (OVERLAYP (hlinfo->mouse_face_overlay)
29491 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29493 /* Find the highest priority overlay with a mouse-face. */
29494 Lisp_Object overlay = Qnil;
29495 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29497 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29498 if (!NILP (mouse_face))
29499 overlay = overlay_vec[i];
29502 /* If we're highlighting the same overlay as before, there's
29503 no need to do that again. */
29504 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29505 goto check_help_echo;
29506 hlinfo->mouse_face_overlay = overlay;
29508 /* Clear the display of the old active region, if any. */
29509 if (clear_mouse_face (hlinfo))
29510 cursor = No_Cursor;
29512 /* If no overlay applies, get a text property. */
29513 if (NILP (overlay))
29514 mouse_face = Fget_text_property (position, Qmouse_face, object);
29516 /* Next, compute the bounds of the mouse highlighting and
29517 display it. */
29518 if (!NILP (mouse_face) && STRINGP (object))
29520 /* The mouse-highlighting comes from a display string
29521 with a mouse-face. */
29522 Lisp_Object s, e;
29523 ptrdiff_t ignore;
29525 s = Fprevious_single_property_change
29526 (make_number (pos + 1), Qmouse_face, object, Qnil);
29527 e = Fnext_single_property_change
29528 (position, Qmouse_face, object, Qnil);
29529 if (NILP (s))
29530 s = make_number (0);
29531 if (NILP (e))
29532 e = make_number (SCHARS (object));
29533 mouse_face_from_string_pos (w, hlinfo, object,
29534 XINT (s), XINT (e));
29535 hlinfo->mouse_face_past_end = false;
29536 hlinfo->mouse_face_window = window;
29537 hlinfo->mouse_face_face_id
29538 = face_at_string_position (w, object, pos, 0, &ignore,
29539 glyph->face_id, true);
29540 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29541 cursor = No_Cursor;
29543 else
29545 /* The mouse-highlighting, if any, comes from an overlay
29546 or text property in the buffer. */
29547 Lisp_Object buffer IF_LINT (= Qnil);
29548 Lisp_Object disp_string IF_LINT (= Qnil);
29550 if (STRINGP (object))
29552 /* If we are on a display string with no mouse-face,
29553 check if the text under it has one. */
29554 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29555 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29556 pos = string_buffer_position (object, start);
29557 if (pos > 0)
29559 mouse_face = get_char_property_and_overlay
29560 (make_number (pos), Qmouse_face, w->contents, &overlay);
29561 buffer = w->contents;
29562 disp_string = object;
29565 else
29567 buffer = object;
29568 disp_string = Qnil;
29571 if (!NILP (mouse_face))
29573 Lisp_Object before, after;
29574 Lisp_Object before_string, after_string;
29575 /* To correctly find the limits of mouse highlight
29576 in a bidi-reordered buffer, we must not use the
29577 optimization of limiting the search in
29578 previous-single-property-change and
29579 next-single-property-change, because
29580 rows_from_pos_range needs the real start and end
29581 positions to DTRT in this case. That's because
29582 the first row visible in a window does not
29583 necessarily display the character whose position
29584 is the smallest. */
29585 Lisp_Object lim1
29586 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29587 ? Fmarker_position (w->start)
29588 : Qnil;
29589 Lisp_Object lim2
29590 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29591 ? make_number (BUF_Z (XBUFFER (buffer))
29592 - w->window_end_pos)
29593 : Qnil;
29595 if (NILP (overlay))
29597 /* Handle the text property case. */
29598 before = Fprevious_single_property_change
29599 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29600 after = Fnext_single_property_change
29601 (make_number (pos), Qmouse_face, buffer, lim2);
29602 before_string = after_string = Qnil;
29604 else
29606 /* Handle the overlay case. */
29607 before = Foverlay_start (overlay);
29608 after = Foverlay_end (overlay);
29609 before_string = Foverlay_get (overlay, Qbefore_string);
29610 after_string = Foverlay_get (overlay, Qafter_string);
29612 if (!STRINGP (before_string)) before_string = Qnil;
29613 if (!STRINGP (after_string)) after_string = Qnil;
29616 mouse_face_from_buffer_pos (window, hlinfo, pos,
29617 NILP (before)
29619 : XFASTINT (before),
29620 NILP (after)
29621 ? BUF_Z (XBUFFER (buffer))
29622 : XFASTINT (after),
29623 before_string, after_string,
29624 disp_string);
29625 cursor = No_Cursor;
29630 check_help_echo:
29632 /* Look for a `help-echo' property. */
29633 if (NILP (help_echo_string)) {
29634 Lisp_Object help, overlay;
29636 /* Check overlays first. */
29637 help = overlay = Qnil;
29638 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29640 overlay = overlay_vec[i];
29641 help = Foverlay_get (overlay, Qhelp_echo);
29644 if (!NILP (help))
29646 help_echo_string = help;
29647 help_echo_window = window;
29648 help_echo_object = overlay;
29649 help_echo_pos = pos;
29651 else
29653 Lisp_Object obj = glyph->object;
29654 ptrdiff_t charpos = glyph->charpos;
29656 /* Try text properties. */
29657 if (STRINGP (obj)
29658 && charpos >= 0
29659 && charpos < SCHARS (obj))
29661 help = Fget_text_property (make_number (charpos),
29662 Qhelp_echo, obj);
29663 if (NILP (help))
29665 /* If the string itself doesn't specify a help-echo,
29666 see if the buffer text ``under'' it does. */
29667 struct glyph_row *r
29668 = MATRIX_ROW (w->current_matrix, vpos);
29669 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29670 ptrdiff_t p = string_buffer_position (obj, start);
29671 if (p > 0)
29673 help = Fget_char_property (make_number (p),
29674 Qhelp_echo, w->contents);
29675 if (!NILP (help))
29677 charpos = p;
29678 obj = w->contents;
29683 else if (BUFFERP (obj)
29684 && charpos >= BEGV
29685 && charpos < ZV)
29686 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29687 obj);
29689 if (!NILP (help))
29691 help_echo_string = help;
29692 help_echo_window = window;
29693 help_echo_object = obj;
29694 help_echo_pos = charpos;
29699 #ifdef HAVE_WINDOW_SYSTEM
29700 /* Look for a `pointer' property. */
29701 if (FRAME_WINDOW_P (f) && NILP (pointer))
29703 /* Check overlays first. */
29704 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29705 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29707 if (NILP (pointer))
29709 Lisp_Object obj = glyph->object;
29710 ptrdiff_t charpos = glyph->charpos;
29712 /* Try text properties. */
29713 if (STRINGP (obj)
29714 && charpos >= 0
29715 && charpos < SCHARS (obj))
29717 pointer = Fget_text_property (make_number (charpos),
29718 Qpointer, obj);
29719 if (NILP (pointer))
29721 /* If the string itself doesn't specify a pointer,
29722 see if the buffer text ``under'' it does. */
29723 struct glyph_row *r
29724 = MATRIX_ROW (w->current_matrix, vpos);
29725 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29726 ptrdiff_t p = string_buffer_position (obj, start);
29727 if (p > 0)
29728 pointer = Fget_char_property (make_number (p),
29729 Qpointer, w->contents);
29732 else if (BUFFERP (obj)
29733 && charpos >= BEGV
29734 && charpos < ZV)
29735 pointer = Fget_text_property (make_number (charpos),
29736 Qpointer, obj);
29739 #endif /* HAVE_WINDOW_SYSTEM */
29741 BEGV = obegv;
29742 ZV = ozv;
29743 current_buffer = obuf;
29744 SAFE_FREE ();
29747 set_cursor:
29749 #ifdef HAVE_WINDOW_SYSTEM
29750 if (FRAME_WINDOW_P (f))
29751 define_frame_cursor1 (f, cursor, pointer);
29752 #else
29753 /* This is here to prevent a compiler error, about "label at end of
29754 compound statement". */
29755 return;
29756 #endif
29760 /* EXPORT for RIF:
29761 Clear any mouse-face on window W. This function is part of the
29762 redisplay interface, and is called from try_window_id and similar
29763 functions to ensure the mouse-highlight is off. */
29765 void
29766 x_clear_window_mouse_face (struct window *w)
29768 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29769 Lisp_Object window;
29771 block_input ();
29772 XSETWINDOW (window, w);
29773 if (EQ (window, hlinfo->mouse_face_window))
29774 clear_mouse_face (hlinfo);
29775 unblock_input ();
29779 /* EXPORT:
29780 Just discard the mouse face information for frame F, if any.
29781 This is used when the size of F is changed. */
29783 void
29784 cancel_mouse_face (struct frame *f)
29786 Lisp_Object window;
29787 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29789 window = hlinfo->mouse_face_window;
29790 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29791 reset_mouse_highlight (hlinfo);
29796 /***********************************************************************
29797 Exposure Events
29798 ***********************************************************************/
29800 #ifdef HAVE_WINDOW_SYSTEM
29802 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29803 which intersects rectangle R. R is in window-relative coordinates. */
29805 static void
29806 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29807 enum glyph_row_area area)
29809 struct glyph *first = row->glyphs[area];
29810 struct glyph *end = row->glyphs[area] + row->used[area];
29811 struct glyph *last;
29812 int first_x, start_x, x;
29814 if (area == TEXT_AREA && row->fill_line_p)
29815 /* If row extends face to end of line write the whole line. */
29816 draw_glyphs (w, 0, row, area,
29817 0, row->used[area],
29818 DRAW_NORMAL_TEXT, 0);
29819 else
29821 /* Set START_X to the window-relative start position for drawing glyphs of
29822 AREA. The first glyph of the text area can be partially visible.
29823 The first glyphs of other areas cannot. */
29824 start_x = window_box_left_offset (w, area);
29825 x = start_x;
29826 if (area == TEXT_AREA)
29827 x += row->x;
29829 /* Find the first glyph that must be redrawn. */
29830 while (first < end
29831 && x + first->pixel_width < r->x)
29833 x += first->pixel_width;
29834 ++first;
29837 /* Find the last one. */
29838 last = first;
29839 first_x = x;
29840 while (last < end
29841 && x < r->x + r->width)
29843 x += last->pixel_width;
29844 ++last;
29847 /* Repaint. */
29848 if (last > first)
29849 draw_glyphs (w, first_x - start_x, row, area,
29850 first - row->glyphs[area], last - row->glyphs[area],
29851 DRAW_NORMAL_TEXT, 0);
29856 /* Redraw the parts of the glyph row ROW on window W intersecting
29857 rectangle R. R is in window-relative coordinates. Value is
29858 true if mouse-face was overwritten. */
29860 static bool
29861 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29863 eassert (row->enabled_p);
29865 if (row->mode_line_p || w->pseudo_window_p)
29866 draw_glyphs (w, 0, row, TEXT_AREA,
29867 0, row->used[TEXT_AREA],
29868 DRAW_NORMAL_TEXT, 0);
29869 else
29871 if (row->used[LEFT_MARGIN_AREA])
29872 expose_area (w, row, r, LEFT_MARGIN_AREA);
29873 if (row->used[TEXT_AREA])
29874 expose_area (w, row, r, TEXT_AREA);
29875 if (row->used[RIGHT_MARGIN_AREA])
29876 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29877 draw_row_fringe_bitmaps (w, row);
29880 return row->mouse_face_p;
29884 /* Redraw those parts of glyphs rows during expose event handling that
29885 overlap other rows. Redrawing of an exposed line writes over parts
29886 of lines overlapping that exposed line; this function fixes that.
29888 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29889 row in W's current matrix that is exposed and overlaps other rows.
29890 LAST_OVERLAPPING_ROW is the last such row. */
29892 static void
29893 expose_overlaps (struct window *w,
29894 struct glyph_row *first_overlapping_row,
29895 struct glyph_row *last_overlapping_row,
29896 XRectangle *r)
29898 struct glyph_row *row;
29900 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29901 if (row->overlapping_p)
29903 eassert (row->enabled_p && !row->mode_line_p);
29905 row->clip = r;
29906 if (row->used[LEFT_MARGIN_AREA])
29907 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29909 if (row->used[TEXT_AREA])
29910 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29912 if (row->used[RIGHT_MARGIN_AREA])
29913 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29914 row->clip = NULL;
29919 /* Return true if W's cursor intersects rectangle R. */
29921 static bool
29922 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29924 XRectangle cr, result;
29925 struct glyph *cursor_glyph;
29926 struct glyph_row *row;
29928 if (w->phys_cursor.vpos >= 0
29929 && w->phys_cursor.vpos < w->current_matrix->nrows
29930 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29931 row->enabled_p)
29932 && row->cursor_in_fringe_p)
29934 /* Cursor is in the fringe. */
29935 cr.x = window_box_right_offset (w,
29936 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29937 ? RIGHT_MARGIN_AREA
29938 : TEXT_AREA));
29939 cr.y = row->y;
29940 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29941 cr.height = row->height;
29942 return x_intersect_rectangles (&cr, r, &result);
29945 cursor_glyph = get_phys_cursor_glyph (w);
29946 if (cursor_glyph)
29948 /* r is relative to W's box, but w->phys_cursor.x is relative
29949 to left edge of W's TEXT area. Adjust it. */
29950 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29951 cr.y = w->phys_cursor.y;
29952 cr.width = cursor_glyph->pixel_width;
29953 cr.height = w->phys_cursor_height;
29954 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29955 I assume the effect is the same -- and this is portable. */
29956 return x_intersect_rectangles (&cr, r, &result);
29958 /* If we don't understand the format, pretend we're not in the hot-spot. */
29959 return false;
29963 /* EXPORT:
29964 Draw a vertical window border to the right of window W if W doesn't
29965 have vertical scroll bars. */
29967 void
29968 x_draw_vertical_border (struct window *w)
29970 struct frame *f = XFRAME (WINDOW_FRAME (w));
29972 /* We could do better, if we knew what type of scroll-bar the adjacent
29973 windows (on either side) have... But we don't :-(
29974 However, I think this works ok. ++KFS 2003-04-25 */
29976 /* Redraw borders between horizontally adjacent windows. Don't
29977 do it for frames with vertical scroll bars because either the
29978 right scroll bar of a window, or the left scroll bar of its
29979 neighbor will suffice as a border. */
29980 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
29981 return;
29983 /* Note: It is necessary to redraw both the left and the right
29984 borders, for when only this single window W is being
29985 redisplayed. */
29986 if (!WINDOW_RIGHTMOST_P (w)
29987 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
29989 int x0, x1, y0, y1;
29991 window_box_edges (w, &x0, &y0, &x1, &y1);
29992 y1 -= 1;
29994 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29995 x1 -= 1;
29997 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30000 if (!WINDOW_LEFTMOST_P (w)
30001 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30003 int x0, x1, y0, y1;
30005 window_box_edges (w, &x0, &y0, &x1, &y1);
30006 y1 -= 1;
30008 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30009 x0 -= 1;
30011 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30016 /* Draw window dividers for window W. */
30018 void
30019 x_draw_right_divider (struct window *w)
30021 struct frame *f = WINDOW_XFRAME (w);
30023 if (w->mini || w->pseudo_window_p)
30024 return;
30025 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30027 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30028 int x1 = WINDOW_RIGHT_EDGE_X (w);
30029 int y0 = WINDOW_TOP_EDGE_Y (w);
30030 /* The bottom divider prevails. */
30031 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30033 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30037 static void
30038 x_draw_bottom_divider (struct window *w)
30040 struct frame *f = XFRAME (WINDOW_FRAME (w));
30042 if (w->mini || w->pseudo_window_p)
30043 return;
30044 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30046 int x0 = WINDOW_LEFT_EDGE_X (w);
30047 int x1 = WINDOW_RIGHT_EDGE_X (w);
30048 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30049 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30051 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30055 /* Redraw the part of window W intersection rectangle FR. Pixel
30056 coordinates in FR are frame-relative. Call this function with
30057 input blocked. Value is true if the exposure overwrites
30058 mouse-face. */
30060 static bool
30061 expose_window (struct window *w, XRectangle *fr)
30063 struct frame *f = XFRAME (w->frame);
30064 XRectangle wr, r;
30065 bool mouse_face_overwritten_p = false;
30067 /* If window is not yet fully initialized, do nothing. This can
30068 happen when toolkit scroll bars are used and a window is split.
30069 Reconfiguring the scroll bar will generate an expose for a newly
30070 created window. */
30071 if (w->current_matrix == NULL)
30072 return false;
30074 /* When we're currently updating the window, display and current
30075 matrix usually don't agree. Arrange for a thorough display
30076 later. */
30077 if (w->must_be_updated_p)
30079 SET_FRAME_GARBAGED (f);
30080 return false;
30083 /* Frame-relative pixel rectangle of W. */
30084 wr.x = WINDOW_LEFT_EDGE_X (w);
30085 wr.y = WINDOW_TOP_EDGE_Y (w);
30086 wr.width = WINDOW_PIXEL_WIDTH (w);
30087 wr.height = WINDOW_PIXEL_HEIGHT (w);
30089 if (x_intersect_rectangles (fr, &wr, &r))
30091 int yb = window_text_bottom_y (w);
30092 struct glyph_row *row;
30093 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30095 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30096 r.x, r.y, r.width, r.height));
30098 /* Convert to window coordinates. */
30099 r.x -= WINDOW_LEFT_EDGE_X (w);
30100 r.y -= WINDOW_TOP_EDGE_Y (w);
30102 /* Turn off the cursor. */
30103 bool cursor_cleared_p = (!w->pseudo_window_p
30104 && phys_cursor_in_rect_p (w, &r));
30105 if (cursor_cleared_p)
30106 x_clear_cursor (w);
30108 /* If the row containing the cursor extends face to end of line,
30109 then expose_area might overwrite the cursor outside the
30110 rectangle and thus notice_overwritten_cursor might clear
30111 w->phys_cursor_on_p. We remember the original value and
30112 check later if it is changed. */
30113 bool phys_cursor_on_p = w->phys_cursor_on_p;
30115 /* Update lines intersecting rectangle R. */
30116 first_overlapping_row = last_overlapping_row = NULL;
30117 for (row = w->current_matrix->rows;
30118 row->enabled_p;
30119 ++row)
30121 int y0 = row->y;
30122 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30124 if ((y0 >= r.y && y0 < r.y + r.height)
30125 || (y1 > r.y && y1 < r.y + r.height)
30126 || (r.y >= y0 && r.y < y1)
30127 || (r.y + r.height > y0 && r.y + r.height < y1))
30129 /* A header line may be overlapping, but there is no need
30130 to fix overlapping areas for them. KFS 2005-02-12 */
30131 if (row->overlapping_p && !row->mode_line_p)
30133 if (first_overlapping_row == NULL)
30134 first_overlapping_row = row;
30135 last_overlapping_row = row;
30138 row->clip = fr;
30139 if (expose_line (w, row, &r))
30140 mouse_face_overwritten_p = true;
30141 row->clip = NULL;
30143 else if (row->overlapping_p)
30145 /* We must redraw a row overlapping the exposed area. */
30146 if (y0 < r.y
30147 ? y0 + row->phys_height > r.y
30148 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30150 if (first_overlapping_row == NULL)
30151 first_overlapping_row = row;
30152 last_overlapping_row = row;
30156 if (y1 >= yb)
30157 break;
30160 /* Display the mode line if there is one. */
30161 if (WINDOW_WANTS_MODELINE_P (w)
30162 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30163 row->enabled_p)
30164 && row->y < r.y + r.height)
30166 if (expose_line (w, row, &r))
30167 mouse_face_overwritten_p = true;
30170 if (!w->pseudo_window_p)
30172 /* Fix the display of overlapping rows. */
30173 if (first_overlapping_row)
30174 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30175 fr);
30177 /* Draw border between windows. */
30178 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30179 x_draw_right_divider (w);
30180 else
30181 x_draw_vertical_border (w);
30183 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30184 x_draw_bottom_divider (w);
30186 /* Turn the cursor on again. */
30187 if (cursor_cleared_p
30188 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30189 update_window_cursor (w, true);
30193 return mouse_face_overwritten_p;
30198 /* Redraw (parts) of all windows in the window tree rooted at W that
30199 intersect R. R contains frame pixel coordinates. Value is
30200 true if the exposure overwrites mouse-face. */
30202 static bool
30203 expose_window_tree (struct window *w, XRectangle *r)
30205 struct frame *f = XFRAME (w->frame);
30206 bool mouse_face_overwritten_p = false;
30208 while (w && !FRAME_GARBAGED_P (f))
30210 mouse_face_overwritten_p
30211 |= (WINDOWP (w->contents)
30212 ? expose_window_tree (XWINDOW (w->contents), r)
30213 : expose_window (w, r));
30215 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30218 return mouse_face_overwritten_p;
30222 /* EXPORT:
30223 Redisplay an exposed area of frame F. X and Y are the upper-left
30224 corner of the exposed rectangle. W and H are width and height of
30225 the exposed area. All are pixel values. W or H zero means redraw
30226 the entire frame. */
30228 void
30229 expose_frame (struct frame *f, int x, int y, int w, int h)
30231 XRectangle r;
30232 bool mouse_face_overwritten_p = false;
30234 TRACE ((stderr, "expose_frame "));
30236 /* No need to redraw if frame will be redrawn soon. */
30237 if (FRAME_GARBAGED_P (f))
30239 TRACE ((stderr, " garbaged\n"));
30240 return;
30243 /* If basic faces haven't been realized yet, there is no point in
30244 trying to redraw anything. This can happen when we get an expose
30245 event while Emacs is starting, e.g. by moving another window. */
30246 if (FRAME_FACE_CACHE (f) == NULL
30247 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30249 TRACE ((stderr, " no faces\n"));
30250 return;
30253 if (w == 0 || h == 0)
30255 r.x = r.y = 0;
30256 r.width = FRAME_TEXT_WIDTH (f);
30257 r.height = FRAME_TEXT_HEIGHT (f);
30259 else
30261 r.x = x;
30262 r.y = y;
30263 r.width = w;
30264 r.height = h;
30267 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30268 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30270 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30271 if (WINDOWP (f->tool_bar_window))
30272 mouse_face_overwritten_p
30273 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30274 #endif
30276 #ifdef HAVE_X_WINDOWS
30277 #ifndef MSDOS
30278 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30279 if (WINDOWP (f->menu_bar_window))
30280 mouse_face_overwritten_p
30281 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30282 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30283 #endif
30284 #endif
30286 /* Some window managers support a focus-follows-mouse style with
30287 delayed raising of frames. Imagine a partially obscured frame,
30288 and moving the mouse into partially obscured mouse-face on that
30289 frame. The visible part of the mouse-face will be highlighted,
30290 then the WM raises the obscured frame. With at least one WM, KDE
30291 2.1, Emacs is not getting any event for the raising of the frame
30292 (even tried with SubstructureRedirectMask), only Expose events.
30293 These expose events will draw text normally, i.e. not
30294 highlighted. Which means we must redo the highlight here.
30295 Subsume it under ``we love X''. --gerd 2001-08-15 */
30296 /* Included in Windows version because Windows most likely does not
30297 do the right thing if any third party tool offers
30298 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30299 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30301 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30302 if (f == hlinfo->mouse_face_mouse_frame)
30304 int mouse_x = hlinfo->mouse_face_mouse_x;
30305 int mouse_y = hlinfo->mouse_face_mouse_y;
30306 clear_mouse_face (hlinfo);
30307 note_mouse_highlight (f, mouse_x, mouse_y);
30313 /* EXPORT:
30314 Determine the intersection of two rectangles R1 and R2. Return
30315 the intersection in *RESULT. Value is true if RESULT is not
30316 empty. */
30318 bool
30319 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30321 XRectangle *left, *right;
30322 XRectangle *upper, *lower;
30323 bool intersection_p = false;
30325 /* Rearrange so that R1 is the left-most rectangle. */
30326 if (r1->x < r2->x)
30327 left = r1, right = r2;
30328 else
30329 left = r2, right = r1;
30331 /* X0 of the intersection is right.x0, if this is inside R1,
30332 otherwise there is no intersection. */
30333 if (right->x <= left->x + left->width)
30335 result->x = right->x;
30337 /* The right end of the intersection is the minimum of
30338 the right ends of left and right. */
30339 result->width = (min (left->x + left->width, right->x + right->width)
30340 - result->x);
30342 /* Same game for Y. */
30343 if (r1->y < r2->y)
30344 upper = r1, lower = r2;
30345 else
30346 upper = r2, lower = r1;
30348 /* The upper end of the intersection is lower.y0, if this is inside
30349 of upper. Otherwise, there is no intersection. */
30350 if (lower->y <= upper->y + upper->height)
30352 result->y = lower->y;
30354 /* The lower end of the intersection is the minimum of the lower
30355 ends of upper and lower. */
30356 result->height = (min (lower->y + lower->height,
30357 upper->y + upper->height)
30358 - result->y);
30359 intersection_p = true;
30363 return intersection_p;
30366 #endif /* HAVE_WINDOW_SYSTEM */
30369 /***********************************************************************
30370 Initialization
30371 ***********************************************************************/
30373 void
30374 syms_of_xdisp (void)
30376 Vwith_echo_area_save_vector = Qnil;
30377 staticpro (&Vwith_echo_area_save_vector);
30379 Vmessage_stack = Qnil;
30380 staticpro (&Vmessage_stack);
30382 /* Non-nil means don't actually do any redisplay. */
30383 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30385 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30387 message_dolog_marker1 = Fmake_marker ();
30388 staticpro (&message_dolog_marker1);
30389 message_dolog_marker2 = Fmake_marker ();
30390 staticpro (&message_dolog_marker2);
30391 message_dolog_marker3 = Fmake_marker ();
30392 staticpro (&message_dolog_marker3);
30394 #ifdef GLYPH_DEBUG
30395 defsubr (&Sdump_frame_glyph_matrix);
30396 defsubr (&Sdump_glyph_matrix);
30397 defsubr (&Sdump_glyph_row);
30398 defsubr (&Sdump_tool_bar_row);
30399 defsubr (&Strace_redisplay);
30400 defsubr (&Strace_to_stderr);
30401 #endif
30402 #ifdef HAVE_WINDOW_SYSTEM
30403 defsubr (&Stool_bar_height);
30404 defsubr (&Slookup_image_map);
30405 #endif
30406 defsubr (&Sline_pixel_height);
30407 defsubr (&Sformat_mode_line);
30408 defsubr (&Sinvisible_p);
30409 defsubr (&Scurrent_bidi_paragraph_direction);
30410 defsubr (&Swindow_text_pixel_size);
30411 defsubr (&Smove_point_visually);
30412 defsubr (&Sbidi_find_overridden_directionality);
30414 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30415 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30416 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30417 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30418 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30419 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30420 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30421 DEFSYM (Qeval, "eval");
30422 DEFSYM (QCdata, ":data");
30424 /* Names of text properties relevant for redisplay. */
30425 DEFSYM (Qdisplay, "display");
30426 DEFSYM (Qspace_width, "space-width");
30427 DEFSYM (Qraise, "raise");
30428 DEFSYM (Qslice, "slice");
30429 DEFSYM (Qspace, "space");
30430 DEFSYM (Qmargin, "margin");
30431 DEFSYM (Qpointer, "pointer");
30432 DEFSYM (Qleft_margin, "left-margin");
30433 DEFSYM (Qright_margin, "right-margin");
30434 DEFSYM (Qcenter, "center");
30435 DEFSYM (Qline_height, "line-height");
30436 DEFSYM (QCalign_to, ":align-to");
30437 DEFSYM (QCrelative_width, ":relative-width");
30438 DEFSYM (QCrelative_height, ":relative-height");
30439 DEFSYM (QCeval, ":eval");
30440 DEFSYM (QCpropertize, ":propertize");
30441 DEFSYM (QCfile, ":file");
30442 DEFSYM (Qfontified, "fontified");
30443 DEFSYM (Qfontification_functions, "fontification-functions");
30445 /* Name of the face used to highlight trailing whitespace. */
30446 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30448 /* Name and number of the face used to highlight escape glyphs. */
30449 DEFSYM (Qescape_glyph, "escape-glyph");
30451 /* Name and number of the face used to highlight non-breaking spaces. */
30452 DEFSYM (Qnobreak_space, "nobreak-space");
30454 /* The symbol 'image' which is the car of the lists used to represent
30455 images in Lisp. Also a tool bar style. */
30456 DEFSYM (Qimage, "image");
30458 /* Tool bar styles. */
30459 DEFSYM (Qtext, "text");
30460 DEFSYM (Qboth, "both");
30461 DEFSYM (Qboth_horiz, "both-horiz");
30462 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30464 /* The image map types. */
30465 DEFSYM (QCmap, ":map");
30466 DEFSYM (QCpointer, ":pointer");
30467 DEFSYM (Qrect, "rect");
30468 DEFSYM (Qcircle, "circle");
30469 DEFSYM (Qpoly, "poly");
30471 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
30472 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30473 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30475 DEFSYM (Qgrow_only, "grow-only");
30476 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30477 DEFSYM (Qposition, "position");
30478 DEFSYM (Qbuffer_position, "buffer-position");
30479 DEFSYM (Qobject, "object");
30481 /* Cursor shapes. */
30482 DEFSYM (Qbar, "bar");
30483 DEFSYM (Qhbar, "hbar");
30484 DEFSYM (Qbox, "box");
30485 DEFSYM (Qhollow, "hollow");
30487 /* Pointer shapes. */
30488 DEFSYM (Qhand, "hand");
30489 DEFSYM (Qarrow, "arrow");
30490 /* also Qtext */
30492 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30494 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
30495 staticpro (&list_of_error);
30497 /* Values of those variables at last redisplay are stored as
30498 properties on 'overlay-arrow-position' symbol. However, if
30499 Voverlay_arrow_position is a marker, last-arrow-position is its
30500 numerical position. */
30501 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30502 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30504 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30505 properties on a symbol in overlay-arrow-variable-list. */
30506 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30507 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30509 echo_buffer[0] = echo_buffer[1] = Qnil;
30510 staticpro (&echo_buffer[0]);
30511 staticpro (&echo_buffer[1]);
30513 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30514 staticpro (&echo_area_buffer[0]);
30515 staticpro (&echo_area_buffer[1]);
30517 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30518 staticpro (&Vmessages_buffer_name);
30520 mode_line_proptrans_alist = Qnil;
30521 staticpro (&mode_line_proptrans_alist);
30522 mode_line_string_list = Qnil;
30523 staticpro (&mode_line_string_list);
30524 mode_line_string_face = Qnil;
30525 staticpro (&mode_line_string_face);
30526 mode_line_string_face_prop = Qnil;
30527 staticpro (&mode_line_string_face_prop);
30528 Vmode_line_unwind_vector = Qnil;
30529 staticpro (&Vmode_line_unwind_vector);
30531 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30533 help_echo_string = Qnil;
30534 staticpro (&help_echo_string);
30535 help_echo_object = Qnil;
30536 staticpro (&help_echo_object);
30537 help_echo_window = Qnil;
30538 staticpro (&help_echo_window);
30539 previous_help_echo_string = Qnil;
30540 staticpro (&previous_help_echo_string);
30541 help_echo_pos = -1;
30543 DEFSYM (Qright_to_left, "right-to-left");
30544 DEFSYM (Qleft_to_right, "left-to-right");
30545 defsubr (&Sbidi_resolved_levels);
30547 #ifdef HAVE_WINDOW_SYSTEM
30548 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30549 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30550 For example, if a block cursor is over a tab, it will be drawn as
30551 wide as that tab on the display. */);
30552 x_stretch_cursor_p = 0;
30553 #endif
30555 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30556 doc: /* Non-nil means highlight trailing whitespace.
30557 The face used for trailing whitespace is `trailing-whitespace'. */);
30558 Vshow_trailing_whitespace = Qnil;
30560 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30561 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30562 If the value is t, Emacs highlights non-ASCII chars which have the
30563 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30564 or `escape-glyph' face respectively.
30566 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30567 U+2011 (non-breaking hyphen) are affected.
30569 Any other non-nil value means to display these characters as a escape
30570 glyph followed by an ordinary space or hyphen.
30572 A value of nil means no special handling of these characters. */);
30573 Vnobreak_char_display = Qt;
30575 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30576 doc: /* The pointer shape to show in void text areas.
30577 A value of nil means to show the text pointer. Other options are
30578 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30579 `hourglass'. */);
30580 Vvoid_text_area_pointer = Qarrow;
30582 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30583 doc: /* Non-nil means don't actually do any redisplay.
30584 This is used for internal purposes. */);
30585 Vinhibit_redisplay = Qnil;
30587 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30588 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30589 Vglobal_mode_string = Qnil;
30591 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30592 doc: /* Marker for where to display an arrow on top of the buffer text.
30593 This must be the beginning of a line in order to work.
30594 See also `overlay-arrow-string'. */);
30595 Voverlay_arrow_position = Qnil;
30597 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30598 doc: /* String to display as an arrow in non-window frames.
30599 See also `overlay-arrow-position'. */);
30600 Voverlay_arrow_string = build_pure_c_string ("=>");
30602 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30603 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30604 The symbols on this list are examined during redisplay to determine
30605 where to display overlay arrows. */);
30606 Voverlay_arrow_variable_list
30607 = list1 (intern_c_string ("overlay-arrow-position"));
30609 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30610 doc: /* The number of lines to try scrolling a window by when point moves out.
30611 If that fails to bring point back on frame, point is centered instead.
30612 If this is zero, point is always centered after it moves off frame.
30613 If you want scrolling to always be a line at a time, you should set
30614 `scroll-conservatively' to a large value rather than set this to 1. */);
30616 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30617 doc: /* Scroll up to this many lines, to bring point back on screen.
30618 If point moves off-screen, redisplay will scroll by up to
30619 `scroll-conservatively' lines in order to bring point just barely
30620 onto the screen again. If that cannot be done, then redisplay
30621 recenters point as usual.
30623 If the value is greater than 100, redisplay will never recenter point,
30624 but will always scroll just enough text to bring point into view, even
30625 if you move far away.
30627 A value of zero means always recenter point if it moves off screen. */);
30628 scroll_conservatively = 0;
30630 DEFVAR_INT ("scroll-margin", scroll_margin,
30631 doc: /* Number of lines of margin at the top and bottom of a window.
30632 Recenter the window whenever point gets within this many lines
30633 of the top or bottom of the window. */);
30634 scroll_margin = 0;
30636 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30637 doc: /* Pixels per inch value for non-window system displays.
30638 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30639 Vdisplay_pixels_per_inch = make_float (72.0);
30641 #ifdef GLYPH_DEBUG
30642 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30643 #endif
30645 DEFVAR_LISP ("truncate-partial-width-windows",
30646 Vtruncate_partial_width_windows,
30647 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30648 For an integer value, truncate lines in each window narrower than the
30649 full frame width, provided the window width is less than that integer;
30650 otherwise, respect the value of `truncate-lines'.
30652 For any other non-nil value, truncate lines in all windows that do
30653 not span the full frame width.
30655 A value of nil means to respect the value of `truncate-lines'.
30657 If `word-wrap' is enabled, you might want to reduce this. */);
30658 Vtruncate_partial_width_windows = make_number (50);
30660 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30661 doc: /* Maximum buffer size for which line number should be displayed.
30662 If the buffer is bigger than this, the line number does not appear
30663 in the mode line. A value of nil means no limit. */);
30664 Vline_number_display_limit = Qnil;
30666 DEFVAR_INT ("line-number-display-limit-width",
30667 line_number_display_limit_width,
30668 doc: /* Maximum line width (in characters) for line number display.
30669 If the average length of the lines near point is bigger than this, then the
30670 line number may be omitted from the mode line. */);
30671 line_number_display_limit_width = 200;
30673 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30674 doc: /* Non-nil means highlight region even in nonselected windows. */);
30675 highlight_nonselected_windows = false;
30677 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30678 doc: /* Non-nil if more than one frame is visible on this display.
30679 Minibuffer-only frames don't count, but iconified frames do.
30680 This variable is not guaranteed to be accurate except while processing
30681 `frame-title-format' and `icon-title-format'. */);
30683 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30684 doc: /* Template for displaying the title bar of visible frames.
30685 \(Assuming the window manager supports this feature.)
30687 This variable has the same structure as `mode-line-format', except that
30688 the %c and %l constructs are ignored. It is used only on frames for
30689 which no explicit name has been set \(see `modify-frame-parameters'). */);
30691 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30692 doc: /* Template for displaying the title bar of an iconified frame.
30693 \(Assuming the window manager supports this feature.)
30694 This variable has the same structure as `mode-line-format' (which see),
30695 and is used only on frames for which no explicit name has been set
30696 \(see `modify-frame-parameters'). */);
30697 Vicon_title_format
30698 = Vframe_title_format
30699 = listn (CONSTYPE_PURE, 3,
30700 intern_c_string ("multiple-frames"),
30701 build_pure_c_string ("%b"),
30702 listn (CONSTYPE_PURE, 4,
30703 empty_unibyte_string,
30704 intern_c_string ("invocation-name"),
30705 build_pure_c_string ("@"),
30706 intern_c_string ("system-name")));
30708 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30709 doc: /* Maximum number of lines to keep in the message log buffer.
30710 If nil, disable message logging. If t, log messages but don't truncate
30711 the buffer when it becomes large. */);
30712 Vmessage_log_max = make_number (1000);
30714 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30715 doc: /* Functions called before redisplay, if window sizes have changed.
30716 The value should be a list of functions that take one argument.
30717 Just before redisplay, for each frame, if any of its windows have changed
30718 size since the last redisplay, or have been split or deleted,
30719 all the functions in the list are called, with the frame as argument. */);
30720 Vwindow_size_change_functions = Qnil;
30722 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30723 doc: /* List of functions to call before redisplaying a window with scrolling.
30724 Each function is called with two arguments, the window and its new
30725 display-start position.
30726 These functions are called whenever the `window-start' marker is modified,
30727 either to point into another buffer (e.g. via `set-window-buffer') or another
30728 place in the same buffer.
30729 Note that the value of `window-end' is not valid when these functions are
30730 called.
30732 Warning: Do not use this feature to alter the way the window
30733 is scrolled. It is not designed for that, and such use probably won't
30734 work. */);
30735 Vwindow_scroll_functions = Qnil;
30737 DEFVAR_LISP ("window-text-change-functions",
30738 Vwindow_text_change_functions,
30739 doc: /* Functions to call in redisplay when text in the window might change. */);
30740 Vwindow_text_change_functions = Qnil;
30742 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30743 doc: /* Functions called when redisplay of a window reaches the end trigger.
30744 Each function is called with two arguments, the window and the end trigger value.
30745 See `set-window-redisplay-end-trigger'. */);
30746 Vredisplay_end_trigger_functions = Qnil;
30748 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30749 doc: /* Non-nil means autoselect window with mouse pointer.
30750 If nil, do not autoselect windows.
30751 A positive number means delay autoselection by that many seconds: a
30752 window is autoselected only after the mouse has remained in that
30753 window for the duration of the delay.
30754 A negative number has a similar effect, but causes windows to be
30755 autoselected only after the mouse has stopped moving. \(Because of
30756 the way Emacs compares mouse events, you will occasionally wait twice
30757 that time before the window gets selected.\)
30758 Any other value means to autoselect window instantaneously when the
30759 mouse pointer enters it.
30761 Autoselection selects the minibuffer only if it is active, and never
30762 unselects the minibuffer if it is active.
30764 When customizing this variable make sure that the actual value of
30765 `focus-follows-mouse' matches the behavior of your window manager. */);
30766 Vmouse_autoselect_window = Qnil;
30768 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30769 doc: /* Non-nil means automatically resize tool-bars.
30770 This dynamically changes the tool-bar's height to the minimum height
30771 that is needed to make all tool-bar items visible.
30772 If value is `grow-only', the tool-bar's height is only increased
30773 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30774 Vauto_resize_tool_bars = Qt;
30776 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30777 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30778 auto_raise_tool_bar_buttons_p = true;
30780 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30781 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30782 make_cursor_line_fully_visible_p = true;
30784 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30785 doc: /* Border below tool-bar in pixels.
30786 If an integer, use it as the height of the border.
30787 If it is one of `internal-border-width' or `border-width', use the
30788 value of the corresponding frame parameter.
30789 Otherwise, no border is added below the tool-bar. */);
30790 Vtool_bar_border = Qinternal_border_width;
30792 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30793 doc: /* Margin around tool-bar buttons in pixels.
30794 If an integer, use that for both horizontal and vertical margins.
30795 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30796 HORZ specifying the horizontal margin, and VERT specifying the
30797 vertical margin. */);
30798 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30800 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30801 doc: /* Relief thickness of tool-bar buttons. */);
30802 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30804 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30805 doc: /* Tool bar style to use.
30806 It can be one of
30807 image - show images only
30808 text - show text only
30809 both - show both, text below image
30810 both-horiz - show text to the right of the image
30811 text-image-horiz - show text to the left of the image
30812 any other - use system default or image if no system default.
30814 This variable only affects the GTK+ toolkit version of Emacs. */);
30815 Vtool_bar_style = Qnil;
30817 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30818 doc: /* Maximum number of characters a label can have to be shown.
30819 The tool bar style must also show labels for this to have any effect, see
30820 `tool-bar-style'. */);
30821 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30823 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30824 doc: /* List of functions to call to fontify regions of text.
30825 Each function is called with one argument POS. Functions must
30826 fontify a region starting at POS in the current buffer, and give
30827 fontified regions the property `fontified'. */);
30828 Vfontification_functions = Qnil;
30829 Fmake_variable_buffer_local (Qfontification_functions);
30831 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30832 unibyte_display_via_language_environment,
30833 doc: /* Non-nil means display unibyte text according to language environment.
30834 Specifically, this means that raw bytes in the range 160-255 decimal
30835 are displayed by converting them to the equivalent multibyte characters
30836 according to the current language environment. As a result, they are
30837 displayed according to the current fontset.
30839 Note that this variable affects only how these bytes are displayed,
30840 but does not change the fact they are interpreted as raw bytes. */);
30841 unibyte_display_via_language_environment = false;
30843 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30844 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30845 If a float, it specifies a fraction of the mini-window frame's height.
30846 If an integer, it specifies a number of lines. */);
30847 Vmax_mini_window_height = make_float (0.25);
30849 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30850 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30851 A value of nil means don't automatically resize mini-windows.
30852 A value of t means resize them to fit the text displayed in them.
30853 A value of `grow-only', the default, means let mini-windows grow only;
30854 they return to their normal size when the minibuffer is closed, or the
30855 echo area becomes empty. */);
30856 Vresize_mini_windows = Qgrow_only;
30858 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30859 doc: /* Alist specifying how to blink the cursor off.
30860 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30861 `cursor-type' frame-parameter or variable equals ON-STATE,
30862 comparing using `equal', Emacs uses OFF-STATE to specify
30863 how to blink it off. ON-STATE and OFF-STATE are values for
30864 the `cursor-type' frame parameter.
30866 If a frame's ON-STATE has no entry in this list,
30867 the frame's other specifications determine how to blink the cursor off. */);
30868 Vblink_cursor_alist = Qnil;
30870 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30871 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30872 If non-nil, windows are automatically scrolled horizontally to make
30873 point visible. */);
30874 automatic_hscrolling_p = true;
30875 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30877 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30878 doc: /* How many columns away from the window edge point is allowed to get
30879 before automatic hscrolling will horizontally scroll the window. */);
30880 hscroll_margin = 5;
30882 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30883 doc: /* How many columns to scroll the window when point gets too close to the edge.
30884 When point is less than `hscroll-margin' columns from the window
30885 edge, automatic hscrolling will scroll the window by the amount of columns
30886 determined by this variable. If its value is a positive integer, scroll that
30887 many columns. If it's a positive floating-point number, it specifies the
30888 fraction of the window's width to scroll. If it's nil or zero, point will be
30889 centered horizontally after the scroll. Any other value, including negative
30890 numbers, are treated as if the value were zero.
30892 Automatic hscrolling always moves point outside the scroll margin, so if
30893 point was more than scroll step columns inside the margin, the window will
30894 scroll more than the value given by the scroll step.
30896 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30897 and `scroll-right' overrides this variable's effect. */);
30898 Vhscroll_step = make_number (0);
30900 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30901 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30902 Bind this around calls to `message' to let it take effect. */);
30903 message_truncate_lines = false;
30905 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30906 doc: /* Normal hook run to update the menu bar definitions.
30907 Redisplay runs this hook before it redisplays the menu bar.
30908 This is used to update menus such as Buffers, whose contents depend on
30909 various data. */);
30910 Vmenu_bar_update_hook = Qnil;
30912 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30913 doc: /* Frame for which we are updating a menu.
30914 The enable predicate for a menu binding should check this variable. */);
30915 Vmenu_updating_frame = Qnil;
30917 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30918 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30919 inhibit_menubar_update = false;
30921 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30922 doc: /* Prefix prepended to all continuation lines at display time.
30923 The value may be a string, an image, or a stretch-glyph; it is
30924 interpreted in the same way as the value of a `display' text property.
30926 This variable is overridden by any `wrap-prefix' text or overlay
30927 property.
30929 To add a prefix to non-continuation lines, use `line-prefix'. */);
30930 Vwrap_prefix = Qnil;
30931 DEFSYM (Qwrap_prefix, "wrap-prefix");
30932 Fmake_variable_buffer_local (Qwrap_prefix);
30934 DEFVAR_LISP ("line-prefix", Vline_prefix,
30935 doc: /* Prefix prepended to all non-continuation lines at display time.
30936 The value may be a string, an image, or a stretch-glyph; it is
30937 interpreted in the same way as the value of a `display' text property.
30939 This variable is overridden by any `line-prefix' text or overlay
30940 property.
30942 To add a prefix to continuation lines, use `wrap-prefix'. */);
30943 Vline_prefix = Qnil;
30944 DEFSYM (Qline_prefix, "line-prefix");
30945 Fmake_variable_buffer_local (Qline_prefix);
30947 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30948 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30949 inhibit_eval_during_redisplay = false;
30951 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30952 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30953 inhibit_free_realized_faces = false;
30955 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
30956 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
30957 Intended for use during debugging and for testing bidi display;
30958 see biditest.el in the test suite. */);
30959 inhibit_bidi_mirroring = false;
30961 #ifdef GLYPH_DEBUG
30962 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30963 doc: /* Inhibit try_window_id display optimization. */);
30964 inhibit_try_window_id = false;
30966 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30967 doc: /* Inhibit try_window_reusing display optimization. */);
30968 inhibit_try_window_reusing = false;
30970 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30971 doc: /* Inhibit try_cursor_movement display optimization. */);
30972 inhibit_try_cursor_movement = false;
30973 #endif /* GLYPH_DEBUG */
30975 DEFVAR_INT ("overline-margin", overline_margin,
30976 doc: /* Space between overline and text, in pixels.
30977 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30978 margin to the character height. */);
30979 overline_margin = 2;
30981 DEFVAR_INT ("underline-minimum-offset",
30982 underline_minimum_offset,
30983 doc: /* Minimum distance between baseline and underline.
30984 This can improve legibility of underlined text at small font sizes,
30985 particularly when using variable `x-use-underline-position-properties'
30986 with fonts that specify an UNDERLINE_POSITION relatively close to the
30987 baseline. The default value is 1. */);
30988 underline_minimum_offset = 1;
30990 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30991 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30992 This feature only works when on a window system that can change
30993 cursor shapes. */);
30994 display_hourglass_p = true;
30996 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30997 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30998 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31000 #ifdef HAVE_WINDOW_SYSTEM
31001 hourglass_atimer = NULL;
31002 hourglass_shown_p = false;
31003 #endif /* HAVE_WINDOW_SYSTEM */
31005 /* Name of the face used to display glyphless characters. */
31006 DEFSYM (Qglyphless_char, "glyphless-char");
31008 /* Method symbols for Vglyphless_char_display. */
31009 DEFSYM (Qhex_code, "hex-code");
31010 DEFSYM (Qempty_box, "empty-box");
31011 DEFSYM (Qthin_space, "thin-space");
31012 DEFSYM (Qzero_width, "zero-width");
31014 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31015 doc: /* Function run just before redisplay.
31016 It is called with one argument, which is the set of windows that are to
31017 be redisplayed. This set can be nil (meaning, only the selected window),
31018 or t (meaning all windows). */);
31019 Vpre_redisplay_function = intern ("ignore");
31021 /* Symbol for the purpose of Vglyphless_char_display. */
31022 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31023 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31025 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31026 doc: /* Char-table defining glyphless characters.
31027 Each element, if non-nil, should be one of the following:
31028 an ASCII acronym string: display this string in a box
31029 `hex-code': display the hexadecimal code of a character in a box
31030 `empty-box': display as an empty box
31031 `thin-space': display as 1-pixel width space
31032 `zero-width': don't display
31033 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31034 display method for graphical terminals and text terminals respectively.
31035 GRAPHICAL and TEXT should each have one of the values listed above.
31037 The char-table has one extra slot to control the display of a character for
31038 which no font is found. This slot only takes effect on graphical terminals.
31039 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31040 `thin-space'. The default is `empty-box'.
31042 If a character has a non-nil entry in an active display table, the
31043 display table takes effect; in this case, Emacs does not consult
31044 `glyphless-char-display' at all. */);
31045 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31046 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31047 Qempty_box);
31049 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31050 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31051 Vdebug_on_message = Qnil;
31053 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31054 doc: /* */);
31055 Vredisplay__all_windows_cause
31056 = Fmake_vector (make_number (100), make_number (0));
31058 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31059 doc: /* */);
31060 Vredisplay__mode_lines_cause
31061 = Fmake_vector (make_number (100), make_number (0));
31065 /* Initialize this module when Emacs starts. */
31067 void
31068 init_xdisp (void)
31070 CHARPOS (this_line_start_pos) = 0;
31072 if (!noninteractive)
31074 struct window *m = XWINDOW (minibuf_window);
31075 Lisp_Object frame = m->frame;
31076 struct frame *f = XFRAME (frame);
31077 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31078 struct window *r = XWINDOW (root);
31079 int i;
31081 echo_area_window = minibuf_window;
31083 r->top_line = FRAME_TOP_MARGIN (f);
31084 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31085 r->total_cols = FRAME_COLS (f);
31086 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31087 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31088 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31090 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31091 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31092 m->total_cols = FRAME_COLS (f);
31093 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31094 m->total_lines = 1;
31095 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31097 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31098 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31099 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31101 /* The default ellipsis glyphs `...'. */
31102 for (i = 0; i < 3; ++i)
31103 default_invis_vector[i] = make_number ('.');
31107 /* Allocate the buffer for frame titles.
31108 Also used for `format-mode-line'. */
31109 int size = 100;
31110 mode_line_noprop_buf = xmalloc (size);
31111 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31112 mode_line_noprop_ptr = mode_line_noprop_buf;
31113 mode_line_target = MODE_LINE_DISPLAY;
31116 help_echo_showing_p = false;
31119 #ifdef HAVE_WINDOW_SYSTEM
31121 /* Platform-independent portion of hourglass implementation. */
31123 /* Timer function of hourglass_atimer. */
31125 static void
31126 show_hourglass (struct atimer *timer)
31128 /* The timer implementation will cancel this timer automatically
31129 after this function has run. Set hourglass_atimer to null
31130 so that we know the timer doesn't have to be canceled. */
31131 hourglass_atimer = NULL;
31133 if (!hourglass_shown_p)
31135 Lisp_Object tail, frame;
31137 block_input ();
31139 FOR_EACH_FRAME (tail, frame)
31141 struct frame *f = XFRAME (frame);
31143 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31144 && FRAME_RIF (f)->show_hourglass)
31145 FRAME_RIF (f)->show_hourglass (f);
31148 hourglass_shown_p = true;
31149 unblock_input ();
31153 /* Cancel a currently active hourglass timer, and start a new one. */
31155 void
31156 start_hourglass (void)
31158 struct timespec delay;
31160 cancel_hourglass ();
31162 if (INTEGERP (Vhourglass_delay)
31163 && XINT (Vhourglass_delay) > 0)
31164 delay = make_timespec (min (XINT (Vhourglass_delay),
31165 TYPE_MAXIMUM (time_t)),
31167 else if (FLOATP (Vhourglass_delay)
31168 && XFLOAT_DATA (Vhourglass_delay) > 0)
31169 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31170 else
31171 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31173 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31174 show_hourglass, NULL);
31177 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31178 shown. */
31180 void
31181 cancel_hourglass (void)
31183 if (hourglass_atimer)
31185 cancel_atimer (hourglass_atimer);
31186 hourglass_atimer = NULL;
31189 if (hourglass_shown_p)
31191 Lisp_Object tail, frame;
31193 block_input ();
31195 FOR_EACH_FRAME (tail, frame)
31197 struct frame *f = XFRAME (frame);
31199 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31200 && FRAME_RIF (f)->hide_hourglass)
31201 FRAME_RIF (f)->hide_hourglass (f);
31202 #ifdef HAVE_NTGUI
31203 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31204 else if (!FRAME_W32_P (f))
31205 w32_arrow_cursor ();
31206 #endif
31209 hourglass_shown_p = false;
31210 unblock_input ();
31214 #endif /* HAVE_WINDOW_SYSTEM */