(kill-comment): Fixed by rewriting it with syntax-tables rather than regexps
[emacs.git] / src / dispextern.h
blobc7edd020f85c6ffa579ebb9135ae67be46887810
1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
22 /* New redisplay written by Gerd Moellmann <gerd@acm.org>. */
24 #ifndef DISPEXTERN_H_INCLUDED
25 #define DISPEXTERN_H_INCLUDED
27 #ifdef HAVE_X_WINDOWS
28 #include <X11/Xlib.h>
29 #ifdef USE_X_TOOLKIT
30 #include <X11/Intrinsic.h>
31 #endif /* USE_X_TOOLKIT */
32 #endif /* HAVE_X_WINDOWS */
34 #ifdef MSDOS
35 #include "msdos.h"
36 #endif
38 #ifdef HAVE_NTGUI
39 #include "w32gui.h"
40 #endif
42 #ifdef macintosh
43 #include "macterm.h"
44 #endif
46 /* Structure forward declarations. Some are here because function
47 prototypes below reference structure types before their definition
48 in this file. Some are here because not every file including
49 dispextern.h also includes frame.h and windows.h. */
51 struct glyph;
52 struct glyph_row;
53 struct glyph_matrix;
54 struct glyph_pool;
55 struct frame;
56 struct window;
60 /***********************************************************************
61 Debugging
62 ***********************************************************************/
64 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
65 it off by defining the macro GLYPH_DEBUG to zero. */
67 #ifndef GLYPH_DEBUG
68 #define GLYPH_DEBUG 0
69 #endif
71 /* Macros to include code only if GLYPH_DEBUG != 0. */
73 #if GLYPH_DEBUG
74 #define IF_DEBUG(X) X
75 #define xassert(X) do {if (!(X)) abort ();} while (0)
76 #else
77 #define IF_DEBUG(X) (void) 0
78 #define xassert(X) (void) 0
79 #endif
81 /* Macro for displaying traces of redisplay. If Emacs was compiled
82 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
83 a non-zero value in debugging sessions to activate traces. */
85 #if GLYPH_DEBUG
87 extern int trace_redisplay_p;
88 #include <stdio.h>
90 #define TRACE(X) \
91 if (trace_redisplay_p) \
92 fprintf X; \
93 else \
94 (void) 0
96 #else /* GLYPH_DEBUG == 0 */
98 #define TRACE(X) (void) 0
100 #endif /* GLYPH_DEBUG == 0 */
104 /***********************************************************************
105 Text positions
106 ***********************************************************************/
108 /* Starting with Emacs 20.3, characters from strings and buffers have
109 both a character and a byte position associated with them. The
110 following structure holds such a pair of positions. */
112 struct text_pos
114 /* Character position. */
115 int charpos;
117 /* Corresponding byte position. */
118 int bytepos;
121 /* Access character and byte position of POS in a functional form. */
123 #define BYTEPOS(POS) (POS).bytepos
124 #define CHARPOS(POS) (POS).charpos
126 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
128 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
129 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
131 /* Increment text position POS. */
133 #define INC_TEXT_POS(POS) \
134 do \
136 ++(POS).charpos; \
137 INC_POS ((POS).bytepos); \
139 while (0)
141 /* Decrement text position POS. */
143 #define DEC_TEXT_POS(POS) \
144 do \
146 --(POS).charpos; \
147 DEC_POS ((POS).bytepos); \
149 while (0)
151 /* Set text position POS from marker MARKER. */
153 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
154 (CHARPOS (POS) = marker_position ((MARKER)), \
155 BYTEPOS (POS) = marker_byte_position ((MARKER)))
157 /* Set marker MARKER from text position POS. */
159 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
160 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
162 /* Value is non-zero if character and byte positions of POS1 and POS2
163 are equal. */
165 #define TEXT_POS_EQUAL_P(POS1, POS2) \
166 ((POS1).charpos == (POS2).charpos \
167 && (POS1).bytepos == (POS2).bytepos)
169 /* When rendering glyphs, redisplay scans string or buffer text,
170 overlay strings in that text, and does display table or control
171 character translations. The following structure captures a
172 position taking all this into account. */
174 struct display_pos
176 /* Buffer or string position. */
177 struct text_pos pos;
179 /* If this is a position in an overlay string, overlay_string_index
180 is the index of that overlay string in the sequence of overlay
181 strings at `pos' in the order redisplay processes them. A value
182 < 0 means that this is not a position in an overlay string. */
183 int overlay_string_index;
185 /* If this is a position in an overlay string, string_pos is the
186 position within that string. */
187 struct text_pos string_pos;
189 /* If the character at the position above is a control character or
190 has a display table entry, dpvec_index is an index in the display
191 table or control character translation of that character. A
192 value < 0 means this is not a position in such a translation. */
193 int dpvec_index;
198 /***********************************************************************
199 Glyphs
200 ***********************************************************************/
202 /* Enumeration of glyph types. Glyph structures contain a type field
203 containing one of the enumerators defined here. */
205 enum glyph_type
207 /* Glyph describes a character. */
208 CHAR_GLYPH,
210 /* Glyph describes an image. */
211 IMAGE_GLYPH,
213 /* Glyph is a space of fractional width and/or height. */
214 STRETCH_GLYPH
218 /* Glyphs. */
220 struct glyph
222 /* Position from which this glyph was drawn. If `object' below is a
223 Lisp string, this is a position in that string. If it is a
224 buffer, this is a position in that buffer. A value of -1
225 together with a null object means glyph is a truncation glyph at
226 the start of a row. */
227 int charpos;
229 /* Lisp object source of this glyph. Currently either a buffer or
230 a string, or 0. */
231 Lisp_Object object;
233 /* Width in pixels. */
234 short pixel_width;
236 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
237 the glyph is displayed lowered. */
238 short voffset;
240 /* Which kind of glyph this is---character, image etc. Value
241 should be an enumerator of type enum glyph_type. */
242 unsigned type : 2;
244 /* 1 means this glyph was produced from multibyte text. Zero
245 means it was produced from unibyte text, i.e. charsets aren't
246 applicable, and encoding is not performed. */
247 unsigned multibyte_p : 1;
249 /* Non-zero means draw a box line at the left or right side of this
250 glyph. This is part of the implementation of the face attribute
251 `:box'. */
252 unsigned left_box_line_p : 1;
253 unsigned right_box_line_p : 1;
255 /* Non-zero means this glyph's physical ascent or descent is greater
256 than its logical ascent/descent, i.e. it may potentially overlap
257 glyphs above or below it. */
258 unsigned overlaps_vertically_p : 1;
260 /* A union of sub-structures for different glyph types. */
261 union
263 /* Sub-structure for character glyphs (type == CHAR_GLYPH). */
264 struct
266 /* Character code. */
267 unsigned code : 19;
269 /* Character's face. */
270 unsigned face_id : 11;
272 /* 1 means glyph is a padding glyph. Padding glyphs are used
273 for characters whose visual shape consists of more than one
274 glyph (e.g. Asian characters). All but the first glyph of
275 such a glyph sequence have the padding_p flag set. Only used
276 for terminal frames, and there only to minimize code changes.
277 A better way would probably be to use the width field of
278 glyphs to express padding. */
279 unsigned padding_p : 1;
283 /* Sub-structure for image glyphs (type == IMAGE_GLYPH). */
284 struct
286 /* Image id. */
287 unsigned id : 20;
289 /* Face under the image. */
290 unsigned face_id : 12;
292 img;
294 /* Sub-structure for type == STRETCH_GLYPH. */
295 struct
297 /* The height of the glyph. */
298 unsigned height : 11;
300 /* The ascent of the glyph. */
301 unsigned ascent : 10;
303 /* The face of the stretch glyph. */
304 unsigned face_id : 11;
306 stretch;
308 /* Used to compare all bit-fields above in one step. */
309 unsigned val;
310 } u;
314 /* Is GLYPH a space? */
316 #define CHAR_GLYPH_SPACE_P(GLYPH) \
317 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
319 /* Are glyphs *X and *Y equal? */
321 #define GLYPH_EQUAL_P(X, Y) \
322 ((X)->type == (Y)->type \
323 && (X)->u.val == (Y)->u.val \
324 && (X)->left_box_line_p == (Y)->left_box_line_p \
325 && (X)->right_box_line_p == (Y)->right_box_line_p \
326 && (X)->voffset == (Y)->voffset)
328 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
329 to the bits defined for the typedef `GLYPH' in lisp.h. */
331 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
332 do \
334 (GLYPH).u.ch.code = (CODE); \
335 (GLYPH).u.ch.face_id = (FACE_ID); \
336 (GLYPH).u.ch.padding_p = (PADDING_P); \
338 while (0)
340 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
341 defined in lisp.h. */
343 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
344 SET_CHAR_GLYPH ((GLYPH), \
345 FAST_GLYPH_CHAR ((FROM)), \
346 FAST_GLYPH_FACE ((FROM)), \
347 ((FROM) & GLYPH_MASK_PADDING) != 0)
349 /* Construct a typedef'd GLYPH value from a character glyph GLYPH. */
351 #define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
352 ((GLYPH).u.ch.code \
353 | ((GLYPH).u.ch.face_id << CHARACTERBITS) \
354 | ((GLYPH).u.ch.padding_p ? GLYPH_MASK_PADDING : 0))
356 /* Is GLYPH a padding glyph? */
358 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).u.ch.padding_p
363 /***********************************************************************
364 Glyph Pools
365 ***********************************************************************/
367 /* Glyph Pool.
369 Glyph memory for frame-based redisplay is allocated from the heap
370 in one vector kept in a glyph pool structure which is stored with
371 the frame. The size of the vector is made large enough to cover
372 all windows on the frame.
374 Both frame and window glyph matrices reference memory from a glyph
375 pool in frame-based redisplay.
377 In window-based redisplay, no glyphs pools exist; windows allocate
378 and free their glyph memory themselves. */
380 struct glyph_pool
382 /* Vector of glyphs allocated from the heap. */
383 struct glyph *glyphs;
385 /* Allocated size of `glyphs'. */
386 int nglyphs;
388 /* Number of rows and columns in a matrix. */
389 int nrows, ncolumns;
394 /***********************************************************************
395 Glyph Matrix
396 ***********************************************************************/
398 /* Glyph Matrix.
400 Three kinds of glyph matrices exist:
402 1. Frame glyph matrices. These are used for terminal frames whose
403 redisplay needs a view of the whole screen due to limited terminal
404 capabilities. Frame matrices are used only in the update phase
405 of redisplay. They are built in update_frame and not used after
406 the update has been performed.
408 2. Window glyph matrices on frames having frame glyph matrices.
409 Such matrices are sub-matrices of their corresponding frame matrix,
410 i.e. frame glyph matrices and window glyph matrices share the same
411 glyph memory which is allocated in form of a glyph_pool structure.
412 Glyph rows in such a window matrix are slices of frame matrix rows.
414 2. Free-standing window glyph matrices managing their own glyph
415 storage. This form is used in window-based redisplay which
416 includes variable width and height fonts etc.
418 The size of a window's row vector depends on the height of fonts
419 defined on its frame. It is chosen so that the vector is large
420 enough to describe all lines in a window when it is displayed in
421 the smallest possible character size. When new fonts are loaded,
422 or window sizes change, the row vector is adjusted accordingly. */
424 struct glyph_matrix
426 /* The pool from which glyph memory is allocated, if any. This is
427 null for frame matrices and for window matrices managing their
428 own storage. */
429 struct glyph_pool *pool;
431 /* Vector of glyph row structures. The row at nrows - 1 is reserved
432 for the mode line. */
433 struct glyph_row *rows;
435 /* Number of elements allocated for the vector rows above. */
436 int rows_allocated;
438 /* The number of rows used by the window if all lines were displayed
439 with the smallest possible character height. */
440 int nrows;
442 /* Origin within the frame matrix if this is a window matrix on a
443 frame having a frame matrix. Both values are zero for
444 window-based redisplay. */
445 int matrix_x, matrix_y;
447 /* Width and height of the matrix in columns and rows. */
448 int matrix_w, matrix_h;
450 /* If this structure describes a window matrix, window_top_y is the
451 top-most y-position and window_height is the height of the
452 window, and window_vscroll is the vscroll at the time the matrix
453 was last adjusted. Only set for window-based redisplay. */
454 int window_top_y, window_height, window_width, window_vscroll;
456 /* Number of glyphs reserved for left and right marginal areas when
457 the matrix was last adjusted. */
458 int left_margin_glyphs, right_margin_glyphs;
460 /* Flag indicating that scrolling should not be tried in
461 update_window. This flag is set by functions like try_window_id
462 which do their own scrolling. */
463 unsigned no_scrolling_p : 1;
465 /* Non-zero means window displayed in this matrix has a top mode
466 line. */
467 unsigned header_line_p : 1;
469 #ifdef GLYPH_DEBUG
470 /* A string identifying the method used to display the matrix. */
471 char method[512];
472 #endif
474 /* The buffer this matrix displays. Set in redisplay_internal. */
475 struct buffer *buffer;
477 /* Values of BEGV and ZV as of last redisplay. */
478 int begv, zv;
482 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
483 This aborts if any pointer is found twice. */
485 #if GLYPH_DEBUG
486 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
487 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
488 #else
489 #define CHECK_MATRIX(MATRIX) (void) 0
490 #endif
494 /***********************************************************************
495 Glyph Rows
496 ***********************************************************************/
498 /* Area in window glyph matrix. If values are added or removed, the
499 function mark_object in alloc.c has to be changed. */
501 enum glyph_row_area
503 LEFT_MARGIN_AREA,
504 TEXT_AREA,
505 RIGHT_MARGIN_AREA,
506 LAST_AREA
510 /* Rows of glyphs in a windows or frame glyph matrix.
512 Each row is partitioned into three areas. The start and end of
513 each area is recorded in a pointer as shown below.
515 +--------------------+-------------+---------------------+
516 | left margin area | text area | right margin area |
517 +--------------------+-------------+---------------------+
518 | | | |
519 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
521 glyphs[TEXT_AREA] |
522 glyphs[LAST_AREA]
524 Rows in frame matrices reference glyph memory allocated in a frame
525 glyph pool (see the description of struct glyph_pool). Rows in
526 window matrices on frames having frame matrices reference slices of
527 the glyphs of corresponding rows in the frame matrix.
529 Rows in window matrices on frames having no frame matrices point to
530 glyphs allocated from the heap via xmalloc;
531 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
532 glyph structure array. */
534 struct glyph_row
536 /* Pointers to beginnings of areas. The end of an area A is found at
537 A + 1 in the vector. The last element of the vector is the end
538 of the whole row.
540 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
541 position field is used. It is -1 if this row does not correspond
542 to any text; it is some buffer position if the row corresponds to
543 an empty display line that displays a line end. This is what old
544 redisplay used to do. (Except in code for terminal frames, this
545 kludge is no longer use, I believe. --gerd).
547 See also start, end, displays_text_p and ends_at_zv_p for cleaner
548 ways to do it. The special meaning of positions 0 and -1 will be
549 removed some day, so don't use it in new code. */
550 struct glyph *glyphs[1 + LAST_AREA];
552 /* Number of glyphs actually filled in areas. */
553 short used[LAST_AREA];
555 /* Window-relative x and y-position of the top-left corner of this
556 row. If y < 0, this means that abs (y) pixels of the row are
557 invisible because it is partially visible at the top of a window.
558 If x < 0, this means that abs (x) pixels of the first glyph of
559 the text area of the row are invisible because the glyph is
560 partially visible. */
561 int x, y;
563 /* Width of the row in pixels without taking face extension at the
564 end of the row into account. */
565 int pixel_width;
567 /* Logical ascent/height of this line. The value of ascent is zero
568 and height is 1 on terminal frames. */
569 int ascent, height;
571 /* Physical ascent/height of this line. If max_ascent > ascent,
572 this line overlaps the line above it on the display. Otherwise,
573 if max_height > height, this line overlaps the line beneath it. */
574 int phys_ascent, phys_height;
576 /* Portion of row that is visible. Partially visible rows may be
577 found at the top and bottom of a window. This is 1 for tty
578 frames. It may be < 0 in case of completely invisible rows. */
579 int visible_height;
581 /* Hash code. This hash code is available as soon as the row
582 is constructed, i.e. after a call to display_line. */
583 unsigned hash;
585 /* First position in this row. This is the text position, including
586 overlay position information etc, where the display of this row
587 started, and can thus be less the position of the first glyph
588 (e.g. due to invisible text or horizontal scrolling). */
589 struct display_pos start;
591 /* Text position at the end of this row. This is the position after
592 the last glyph on this row. It can be greater than the last
593 glyph position + 1, due to truncation, invisible text etc. In an
594 up-to-date display, this should always be equal to the start
595 position of the next row. */
596 struct display_pos end;
598 /* In a desired matrix, 1 means that this row must be updated. In a
599 current matrix, 0 means that the row has been invalidated, i.e.
600 the row's contents do not agree with what is visible on the
601 screen. */
602 unsigned enabled_p : 1;
604 /* Display this line in inverse video? Used for the mode line and
605 menu bar lines. */
606 unsigned inverse_p : 1;
608 /* 1 means row displays a text line that is truncated on the left or
609 right side. */
610 unsigned truncated_on_left_p : 1;
611 unsigned truncated_on_right_p : 1;
613 /* 1 means the overlay arrow is on this line. */
614 unsigned overlay_arrow_p : 1;
616 /* 1 means that this row displays a continued line, i.e. it has a
617 continuation mark at the right side. */
618 unsigned continued_p : 1;
620 /* 0 means that this row does not contain any text, i.e. it is
621 a blank line at the window and buffer end. */
622 unsigned displays_text_p : 1;
624 /* 1 means that this line ends at ZV. */
625 unsigned ends_at_zv_p : 1;
627 /* 1 means the face of the last glyph in the text area is drawn to
628 the right end of the window. This flag is used in
629 update_text_area to optimize clearing to the end of the area. */
630 unsigned fill_line_p : 1;
632 /* Non-zero means display a bitmap on X frames indicating that this
633 line contains no text and ends in ZV. */
634 unsigned indicate_empty_line_p : 1;
636 /* 1 means this row contains glyphs that overlap each other because
637 of lbearing or rbearing. */
638 unsigned contains_overlapping_glyphs_p : 1;
640 /* 1 means this row is a wide as the window it is displayed in, including
641 scroll bars, bitmap areas, and internal borders. This also
642 implies that the row doesn't have marginal areas. */
643 unsigned full_width_p : 1;
645 /* Non-zero means row is a mode or top-line. */
646 unsigned mode_line_p : 1;
648 /* 1 in a current row means this row is overlapped by another row. */
649 unsigned overlapped_p : 1;
651 /* 1 in a current row means this row overlaps others. */
652 unsigned overlapping_p : 1;
654 /* Continuation lines width at the start of the row. */
655 int continuation_lines_width;
659 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
660 is defined to a non-zero value, the function matrix_row checks that
661 we don't try to access rows that are out of bounds. */
663 #if GLYPH_DEBUG
664 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
665 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
666 #else
667 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
668 #endif
670 /* Return a pointer to the row reserved for the mode line in MATRIX.
671 Row MATRIX->nrows - 1 is always reserved for the mode line. */
673 #define MATRIX_MODE_LINE_ROW(MATRIX) \
674 ((MATRIX)->rows + (MATRIX)->nrows - 1)
676 /* Return a pointer to the row reserved for the top line in MATRIX.
677 This is always the first row in MATRIX because that's the only
678 way that works in frame-based redisplay. */
680 #define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
682 /* Return a pointer to first row in MATRIX used for text display. */
684 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
685 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
687 /* Return a pointer to the first glyph in the text area of a row.
688 MATRIX is the glyph matrix accessed, and ROW is the row index in
689 MATRIX. */
691 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
692 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
694 /* Return the number of used glyphs in the text area of a row. */
696 #define MATRIX_ROW_USED(MATRIX, ROW) \
697 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
699 /* Return the character/ byte position at which the display of ROW
700 starts. */
702 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
703 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
705 /* Return character/ byte position at which ROW ends. */
707 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
708 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
710 /* Return the vertical position of ROW in MATRIX. */
712 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
714 /* Return the last glyph row + 1 in MATRIX on window W reserved for
715 text. If W has a mode line, the last row in the matrix is reserved
716 for it. */
718 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
719 ((MATRIX)->rows \
720 + (MATRIX)->nrows \
721 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
723 /* Non-zero if the face of the last glyph in ROW's text area has
724 to be drawn to the end of the text area. */
726 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
728 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
730 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
731 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
733 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
734 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
736 /* Non-zero if ROW displays text. Value is non-zero if the row is
737 blank but displays a line end. */
739 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
741 /* Non-zero if ROW is not completely visible in window W. */
743 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
744 ((ROW)->height != (ROW)->visible_height)
746 /* Non-zero if ROW is partially visible at the top of window W. */
748 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
749 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
750 && (ROW)->y < WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
752 /* Non-zero if ROW is partially visible at the bottom of window W. */
754 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
755 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
756 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
758 /* Return the bottom Y + 1 of ROW. */
760 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
762 /* Is ROW the last visible one in the display described by the
763 iterator structure pointed to by IT?. */
765 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
766 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
768 /* Non-zero if ROW displays a continuation line. */
770 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
771 ((ROW)->continuation_lines_width > 0)
773 /* Non-zero if ROW ends in the middle of a character. This is the
774 case for continued lines showing only part of a display table entry
775 or a control char, or an overlay string. */
777 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
778 ((ROW)->end.dpvec_index >= 0 \
779 || (ROW)->end.overlay_string_index >= 0)
781 /* Non-zero if ROW ends in the middle of an overlay string. */
783 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
784 ((ROW)->end.overlay_string_index >= 0)
786 /* Non-zero if ROW starts in the middle of a character. See above. */
788 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
789 ((ROW)->start.dpvec_index >= 0 \
790 || ((ROW)->start.overlay_string_index >= 0 \
791 && (ROW)->start.string_pos.charpos > 0))
793 /* Non-zero means ROW overlaps its predecessor. */
795 #define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
796 ((ROW)->phys_ascent > (ROW)->ascent)
798 /* Non-zero means ROW overlaps its successor. */
800 #define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
801 ((ROW)->phys_height - (ROW)->phys_ascent \
802 > (ROW)->height - (ROW)->ascent)
804 /* Non-zero means that fonts have been loaded since the last glyph
805 matrix adjustments. The function redisplay_internal adjusts glyph
806 matrices when this flag is non-zero. */
808 extern int fonts_changed_p;
810 /* A glyph for a space. */
812 extern struct glyph space_glyph;
814 /* Window being updated by update_window. This is non-null as long as
815 update_window has not finished, and null otherwise. It's role is
816 analogous to updating_frame. */
818 extern struct window *updated_window;
820 /* Glyph row and area updated by update_window_line. */
822 extern struct glyph_row *updated_row;
823 extern int updated_area;
825 /* Non-zero means reading single-character input with prompt so put
826 cursor on mini-buffer after the prompt. Positive means at end of
827 text in echo area; negative means at beginning of line. */
829 extern int cursor_in_echo_area;
831 /* Non-zero means last display completed. Zero means it was
832 preempted. */
834 extern int display_completed;
836 /* Non-zero means redisplay has been performed directly (see also
837 direct_output_for_insert and direct_output_forward_char), so that
838 no further updating has to be performed. The function
839 redisplay_internal checks this flag, and does nothing but reset it
840 to zero if it is non-zero. */
842 extern int redisplay_performed_directly_p;
844 /* A temporary storage area, including a row of glyphs. Initialized
845 in xdisp.c. Used for various purposes, as an example see
846 direct_output_for_insert. */
848 extern struct glyph_row scratch_glyph_row;
852 /************************************************************************
853 Display Dimensions
854 ************************************************************************/
856 /* Return the height of the mode line in glyph matrix MATRIX, or zero
857 if not known. This macro is called under circumstances where
858 MATRIX might not have been allocated yet. */
860 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
861 ((MATRIX) && (MATRIX)->rows \
862 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
863 : 0)
865 /* Return the height of the top line in glyph matrix MATRIX, or zero
866 if not known. This macro is called under circumstances where
867 MATRIX might not have been allocated yet. */
869 #define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
870 ((MATRIX) && (MATRIX)->rows \
871 ? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
872 : 0)
874 /* Return the current height of the mode line of window W. If not
875 known from W's current glyph matrix, return a default based on the
876 height of the font of the face `modeline'. */
878 #define CURRENT_MODE_LINE_HEIGHT(W) \
879 (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
880 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
881 : estimate_mode_line_height (XFRAME ((W)->frame), MODE_LINE_FACE_ID))
883 /* Return the current height of the top line of window W. If not
884 known from W's current glyph matrix, return an estimation based on
885 the height of the font of the face `top-line'. */
887 #define CURRENT_HEADER_LINE_HEIGHT(W) \
888 (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
889 ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
890 : estimate_mode_line_height (XFRAME ((W)->frame), HEADER_LINE_FACE_ID))
892 /* Return the height of the desired mode line of window W. */
894 #define DESIRED_MODE_LINE_HEIGHT(W) \
895 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
897 /* Return the height of the desired top line of window W. */
899 #define DESIRED_HEADER_LINE_HEIGHT(W) \
900 MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
902 /* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
903 window-system frame. */
905 #define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
906 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
908 /* Width of display region of window W. For terminal frames, this
909 equals the width of W since there are no vertical scroll bars. For
910 window system frames, the value has to be corrected by the pixel
911 width of vertical scroll bars, and bitmap areas. */
913 #define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
914 (((XFASTINT ((W)->width) \
915 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
916 - FRAME_FLAGS_AREA_COLS (XFRAME (WINDOW_FRAME ((W))))) \
917 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
919 /* Height of the display region of W, including a mode line, if any. */
921 #define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
922 (XFASTINT ((W)->height) \
923 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
925 /* Height in pixels of the mode line. May be zero if W doesn't have a
926 mode line. */
928 #define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
929 (WINDOW_WANTS_MODELINE_P ((W)) \
930 ? CURRENT_MODE_LINE_HEIGHT (W) \
931 : 0)
933 /* Height in pixels of the top line. Zero if W doesn't have a top
934 line. */
936 #define WINDOW_DISPLAY_HEADER_LINE_HEIGHT(W) \
937 (WINDOW_WANTS_HEADER_LINE_P ((W)) \
938 ? CURRENT_HEADER_LINE_HEIGHT (W) \
939 : 0)
941 /* Pixel height of window W without mode line. */
943 #define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
944 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
945 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
947 /* Pixel height of window W without mode and top line. */
949 #define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
950 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
951 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
952 - WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
954 /* Left edge of W in pixels relative to its frame. */
956 #define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
957 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
958 + (WINDOW_LEFT_MARGIN ((W)) \
959 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
960 + FRAME_LEFT_FLAGS_AREA_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
962 /* Right edge of window W in pixels, relative to its frame. */
964 #define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
965 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
966 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
968 /* Top edge of W in pixels relative to its frame. */
970 #define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
971 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
972 + (XFASTINT ((W)->top) \
973 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
975 /* Bottom edge of window W relative to its frame. */
977 #define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
978 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
979 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
981 /* Convert window W relative pixel X to frame pixel coordinates. */
983 #define WINDOW_TO_FRAME_PIXEL_X(W, X) \
984 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
986 /* Convert window W relative pixel Y to frame pixel coordinates. */
988 #define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
989 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
991 /* Convert frame relative pixel X to window relative pixel X. */
993 #define FRAME_TO_WINDOW_PIXEL_X(W, X) \
994 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
996 /* Convert frame relative pixel X to window relative pixel Y. */
998 #define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
999 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1001 /* Width of left margin area in pixels. */
1003 #define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
1004 (NILP ((W)->left_margin_width) \
1005 ? 0 \
1006 : (XINT ((W)->left_margin_width) \
1007 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1009 /* Width of right marginal area in pixels. */
1011 #define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
1012 (NILP ((W)->right_margin_width) \
1013 ? 0 \
1014 : (XINT ((W)->right_margin_width) \
1015 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1017 /* Width of text area in pixels. */
1019 #define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
1020 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
1021 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1022 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1024 /* Convert a text area relative x-position in window W to frame X
1025 pixel coordinates. */
1027 #define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1028 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1029 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1031 /* Translate an x-position relative to AREA in window W to frame pixel
1032 coordinates. */
1034 #define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1035 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1036 + (((AREA) > LEFT_MARGIN_AREA) \
1037 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1038 : 0) \
1039 + (((AREA) > TEXT_AREA) \
1040 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1041 : 0))
1043 /* Return the pixel width of AREA in W. */
1045 #define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1046 (((AREA) == TEXT_AREA) \
1047 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1048 : (((AREA) == LEFT_MARGIN_AREA) \
1049 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1050 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1052 /* Value is non-zero if window W has a mode line. */
1054 #define WINDOW_WANTS_MODELINE_P(W) \
1055 (!MINI_WINDOW_P (W) \
1056 && !(W)->pseudo_window_p \
1057 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1058 && !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1060 /* Value is non-zero if window W wants a top line. */
1062 #define WINDOW_WANTS_HEADER_LINE_P(W) \
1063 (!MINI_WINDOW_P (W) \
1064 && !(W)->pseudo_window_p \
1065 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1066 && !NILP (XBUFFER ((W)->buffer)->header_line_format))
1069 /***********************************************************************
1070 Faces
1071 ***********************************************************************/
1073 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1074 symbol `face'. */
1076 enum lface_attribute_index
1078 LFACE_FAMILY_INDEX = 1,
1079 LFACE_SWIDTH_INDEX,
1080 LFACE_HEIGHT_INDEX,
1081 LFACE_WEIGHT_INDEX,
1082 LFACE_SLANT_INDEX,
1083 LFACE_UNDERLINE_INDEX,
1084 LFACE_INVERSE_INDEX,
1085 LFACE_FOREGROUND_INDEX,
1086 LFACE_BACKGROUND_INDEX,
1087 LFACE_STIPPLE_INDEX,
1088 LFACE_OVERLINE_INDEX,
1089 LFACE_STRIKE_THROUGH_INDEX,
1090 LFACE_BOX_INDEX,
1091 LFACE_VECTOR_SIZE
1095 /* Box types of faces. */
1097 enum face_box_type
1099 /* No box around text. */
1100 FACE_NO_BOX,
1102 /* Simple box of specified width and color. Default width is 1, and
1103 default color is the foreground color of the face. */
1104 FACE_SIMPLE_BOX,
1106 /* Boxes with 3D shadows. Color equals the background color of the
1107 face. Width is specified. */
1108 FACE_RAISED_BOX,
1109 FACE_SUNKEN_BOX
1113 /* Structure describing a realized face.
1115 For each Lisp face, 0..N realized faces can exist for different
1116 frames and different charsets. Realized faces are built from Lisp
1117 faces and text properties/overlays by merging faces and adding
1118 unspecified attributes from the `default' face. */
1120 struct face
1122 /* The id of this face. The id equals the index of this face in the
1123 vector faces_by_id of its face cache. */
1124 int id;
1126 #ifdef HAVE_WINDOW_SYSTEM
1128 /* If non-zero, a GC we can use without modification to draw
1129 characters in this face. */
1130 GC gc;
1132 /* Font used for this face, or null if the font could not be loaded
1133 for some reason. This points to a `font' slot of a struct
1134 font_info, and we should not call XFreeFont on it because the
1135 font may still be used somewhere else. */
1136 XFontStruct *font;
1138 /* Background stipple or bitmap used for this face. */
1139 Pixmap stipple;
1141 #else /* not HAVE_WINDOW_SYSTEM */
1143 /* Dummy. */
1144 int stipple;
1146 #endif /* not HAVE_WINDOW_SYSTEM */
1148 /* Pixel value of foreground color for X frames. Color index
1149 for tty frames. */
1150 unsigned long foreground;
1152 /* Pixel value or color index of background color. */
1153 unsigned long background;
1155 /* Pixel value or color index of underline color. */
1156 unsigned long underline_color;
1158 /* Pixel value or color index of overlined, strike-through, or box
1159 color. */
1160 unsigned long overline_color;
1161 unsigned long strike_through_color;
1162 unsigned long box_color;
1164 /* The font's name. This points to a `name' of a font_info, and it
1165 must not be freed. */
1166 char *font_name;
1168 /* The X font registry and encoding of font_name. */
1169 Lisp_Object registry;
1171 /* Font info ID for this face's font. An ID is stored here because
1172 pointers to font_info structures may change. The reason is that
1173 they are pointers into a font table vector that is itself
1174 reallocated. */
1175 int font_info_id;
1177 /* Fontset ID if this face uses a fontset, or -1. This is only >= 0
1178 if the face was realized for CHARSET_COMPOSITION. For all other
1179 charsets, a specific font is loaded from the set of fonts
1180 specified by the fontset given by the family attribute of the face. */
1181 int fontset;
1183 /* Pixmap width and height. */
1184 unsigned int pixmap_w, pixmap_h;
1186 /* Non-zero means characters in this face have a box that thickness
1187 around them. */
1188 int box_line_width;
1190 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1191 around text in this face. A value of FACE_SIMPLE_BOX means a box
1192 of width box_line_width is drawn in color box_color. A value of
1193 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1194 shadow colors derived from the background color of the face. */
1195 enum face_box_type box;
1197 /* If `box' above specifies a 3D type, 1 means use box_color for
1198 drawing shadows. */
1199 unsigned use_box_color_for_shadows_p : 1;
1201 /* The Lisp face attributes this face realizes. All attributes
1202 in this vector are non-nil. */
1203 Lisp_Object lface[LFACE_VECTOR_SIZE];
1205 /* The hash value of this face. */
1206 unsigned hash;
1208 /* The charset for which this face was realized if it was realized
1209 for use in multibyte text. If fontset >= 0, this is
1210 CHARSET_COMPOSITION. A value of charset < 0 means the face was
1211 realized for use in unibyte text where the idea of Emacs
1212 charsets isn't applicable. */
1213 int charset;
1215 /* Non-zero if text in this face should be underlined, overlined,
1216 strike-through or have a box drawn around it. */
1217 unsigned underline_p : 1;
1218 unsigned overline_p : 1;
1219 unsigned strike_through_p : 1;
1221 /* 1 means that the colors specified for this face could not be
1222 loaded, and were replaced by default colors, so they shouldn't be
1223 freed. */
1224 unsigned foreground_defaulted_p : 1;
1225 unsigned background_defaulted_p : 1;
1227 /* 1 means that either no color is specified for underlining or that
1228 the the specified color couldn't be loaded. Use the foreground
1229 color when drawing in that case. */
1230 unsigned underline_defaulted_p : 1;
1232 /* 1 means that either no color is specified for the corresponding
1233 attribute or that the the specified color couldn't be loaded.
1234 Use the foreground color when drawing in that case. */
1235 unsigned overline_color_defaulted_p : 1;
1236 unsigned strike_through_color_defaulted_p : 1;
1237 unsigned box_color_defaulted_p : 1;
1239 /* TTY appearances. Blinking is not yet implemented. Colors are
1240 found in `lface' with empty color string meaning the default
1241 color of the TTY. */
1242 unsigned tty_bold_p : 1;
1243 unsigned tty_dim_p : 1;
1244 unsigned tty_underline_p : 1;
1245 unsigned tty_alt_charset_p : 1;
1246 unsigned tty_reverse_p : 1;
1247 unsigned tty_blinking_p : 1;
1249 /* Next and previous face in hash collision list of face cache. */
1250 struct face *next, *prev;
1254 /* Color index indicating that face uses a terminal's default color. */
1256 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1258 /* Non-zero if FACE was realized for unibyte use. */
1260 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1263 /* IDs of important faces known by the C face code. These are the IDs
1264 of the faces for CHARSET_ASCII. */
1266 enum face_id
1268 DEFAULT_FACE_ID,
1269 MODE_LINE_FACE_ID,
1270 TOOL_BAR_FACE_ID,
1271 BITMAP_AREA_FACE_ID,
1272 HEADER_LINE_FACE_ID,
1273 SCROLL_BAR_FACE_ID,
1274 BORDER_FACE_ID,
1275 CURSOR_FACE_ID,
1276 MOUSE_FACE_ID,
1277 MENU_FACE_ID,
1278 BASIC_FACE_ID_SENTINEL
1282 /* A cache of realized faces. Each frame has its own cache because
1283 Emacs allows different frame-local face definitions. */
1285 struct face_cache
1287 /* Hash table of cached realized faces. */
1288 struct face **buckets;
1290 /* Back-pointer to the frame this cache belongs to. */
1291 struct frame *f;
1293 /* A vector of faces so that faces can be referenced by an ID. */
1294 struct face **faces_by_id;
1296 /* The allocated size, and number of used slots of faces_by_id. */
1297 int size, used;
1301 /* Prepare face FACE for use on frame F. This must be called before
1302 using X resources of FACE. */
1304 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1305 if ((FACE)->gc == 0) \
1306 prepare_face_for_display ((F), (FACE)); \
1307 else \
1308 (void) 0
1310 /* Return a pointer to the face with ID on frame F, or null if such a
1311 face doesn't exist. */
1313 #define FACE_FROM_ID(F, ID) \
1314 (((ID) >= 0 && (ID) < FRAME_FACE_CACHE (F)->used) \
1315 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1316 : NULL)
1318 /* Non-zero if FACE is suitable for displaying characters of CHARSET.
1319 CHARSET < 0 means unibyte text. */
1321 #define FACE_SUITABLE_FOR_CHARSET_P(FACE, CHARSET) \
1322 (((CHARSET) < 0 \
1323 ? (EQ ((FACE)->registry, Vface_default_registry) \
1324 || !NILP (Fequal ((FACE)->registry, Vface_default_registry))) \
1325 : ((FACE)->charset == (CHARSET) \
1326 || ((FACE)->charset == CHARSET_ASCII \
1327 && (CHARSET) == charset_latin_iso8859_1 \
1328 && face_suitable_for_iso8859_1_p ((FACE))) \
1329 || ((FACE)->charset == charset_latin_iso8859_1 \
1330 && (CHARSET) == CHARSET_ASCII))))
1332 /* Return the id of the realized face on frame F that is like the face
1333 with id ID but is suitable for displaying characters of CHARSET.
1334 This macro is only meaningful for CHARSET >= 0, i.e. multibyte
1335 text. */
1337 #define FACE_FOR_CHARSET(F, ID, CHARSET) \
1338 (FACE_SUITABLE_FOR_CHARSET_P (FACE_FROM_ID ((F), (ID)), (CHARSET)) \
1339 ? (ID) \
1340 : lookup_face ((F), FACE_FROM_ID ((F), (ID))->lface, (CHARSET)))
1342 /* The default registry and encoding to use. */
1344 extern Lisp_Object Vface_default_registry;
1346 /* Non-zero means face attributes have been changed since the last
1347 redisplay. Used in redisplay_internal. */
1349 extern int face_change_count;
1354 /***********************************************************************
1355 Display Iterator
1356 ***********************************************************************/
1358 /* Iteration over things to display in current_buffer or in a string.
1360 The iterator handles:
1362 1. Overlay strings (after-string, before-string).
1363 2. Face properties.
1364 3. Invisible text properties.
1365 4. Selective display.
1366 5. Translation of characters via display tables.
1367 6. Translation of control characters to the forms `\003' or `^C'.
1368 7. `glyph' and `space-width' properties.
1370 Iterators are initialized by calling init_iterator or one of the
1371 equivalent functions below. A call to get_next_display_element
1372 loads the iterator structure with information about what next to
1373 display. A call to set_iterator_to_next increments the iterator's
1374 position.
1376 Characters from overlay strings, display table entries or control
1377 character translations are returned one at a time. For example, if
1378 we have a text of `a\x01' where `a' has a display table definition
1379 of `cd' and the control character is displayed with a leading
1380 arrow, then the iterator will return:
1382 Call Return Source Call next
1383 -----------------------------------------------------------------
1384 next c display table move
1385 next d display table move
1386 next ^ control char move
1387 next A control char move
1389 The same mechanism is also used to return characters for ellipses
1390 displayed at the end of invisible text.
1392 CAVEAT: Under some circumstances, move_.* functions can be called
1393 asynchronously, e.g. when computing a buffer position from an x and
1394 y pixel position. This means that these functions and functions
1395 called from them SHOULD NOT USE xmalloc and alike. See also the
1396 comment at the start of xdisp.c. */
1398 /* Enumeration describing what kind of display element an iterator is
1399 loaded with after a call to get_next_display_element. */
1401 enum display_element_type
1403 /* A normal character. */
1404 IT_CHARACTER,
1406 /* An image. */
1407 IT_IMAGE,
1409 /* A flexible width and height space. */
1410 IT_STRETCH,
1412 /* End of buffer or string. */
1413 IT_EOB,
1415 /* Truncation glyphs. Never returned by get_next_display_element.
1416 Used to get display information about truncation glyphs via
1417 produce_glyphs. */
1418 IT_TRUNCATION,
1420 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1421 IT_CONTINUATION
1425 /* An enumerator for each text property that has a meaning for display
1426 purposes. */
1428 enum prop_idx
1430 FONTIFIED_PROP_IDX,
1431 FACE_PROP_IDX,
1432 INVISIBLE_PROP_IDX,
1433 DISPLAY_PROP_IDX,
1435 /* Not a property. Used to indicate changes in overlays. */
1436 OVERLAY_PROP_IDX,
1438 /* Sentinel. */
1439 LAST_PROP_IDX
1443 struct it
1445 /* The window in which we iterate over current_buffer (or a string). */
1446 Lisp_Object window;
1447 struct window *w;
1449 /* The window's frame. */
1450 struct frame *f;
1452 /* Function to call to load this structure with the next display
1453 element. */
1454 int (* method) P_ ((struct it *it));
1456 /* The next position at which to check for face changes, invisible
1457 text, overlay strings, end of text etc., which see. */
1458 int stop_charpos;
1460 /* Maximum string or buffer position + 1. ZV when iterating over
1461 current_buffer. */
1462 int end_charpos;
1464 /* C string to iterate over. Non-null means get characters from
1465 this string, otherwise characters are read from current_buffer
1466 or it->string. */
1467 unsigned char *s;
1469 /* Number of characters in the string (s, or it->string) we iterate
1470 over. */
1471 int string_nchars;
1473 /* Start and end of a visible region; -1 if the region is not
1474 visible in the window. */
1475 int region_beg_charpos, region_end_charpos;
1477 /* Position at which redisplay end trigger functions should be run. */
1478 int redisplay_end_trigger_charpos;
1480 /* 1 means multibyte characters are enabled. */
1481 unsigned multibyte_p : 1;
1483 /* 1 means window has a mode line at its top. */
1484 unsigned header_line_p : 1;
1486 /* 1 means `string' is the value of a `display' property.
1487 Don't handle some `display' properties in these strings. */
1488 unsigned string_from_display_prop_p : 1;
1490 /* Display table in effect or null for none. */
1491 struct Lisp_Char_Table *dp;
1493 /* Current display table vector to return characters from and its
1494 end. dpvec null means we are not returning characters from a
1495 display table entry; current.dpvec_index gives the current index
1496 into dpvec. This same mechanism is also used to return
1497 characters from translated control characters, i.e. `\003' or
1498 `^C'. */
1499 Lisp_Object *dpvec, *dpend;
1501 /* Length in bytes of the char that filled dpvec. A value of zero
1502 means that no character such character is involved. */
1503 int dpvec_char_len;
1505 /* Face id of the iterator saved in case a glyph from dpvec contains
1506 a face. The face is restored when all glyphs from dpvec have
1507 been delivered. */
1508 int saved_face_id;
1510 /* Vector of glyphs for control character translation. The pointer
1511 dpvec is set to ctl_chars when a control character is translated.
1512 This vector is also used for incomplete multibyte character
1513 translation (e.g \222\244). Such a character is at most 3 bytes,
1514 thus we need at most 12 bytes here. */
1515 Lisp_Object ctl_chars[12];
1517 /* Current buffer or string position of the iterator, including
1518 position in overlay strings etc. */
1519 struct display_pos current;
1521 /* Vector of overlays to process. Overlay strings are processed
1522 OVERLAY_STRING_CHUNK_SIZE at a time. */
1523 #define OVERLAY_STRING_CHUNK_SIZE 3
1524 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1526 /* Total number of overlay strings to process. This can be >
1527 OVERLAY_STRING_CHUNK_SIZE. */
1528 int n_overlay_strings;
1530 /* If non-nil, a Lisp string being processed. If
1531 current.overlay_string_index >= 0, this is an overlay string from
1532 pos. */
1533 Lisp_Object string;
1535 /* Stack of saved values. New entries are pushed when we begin to
1536 process an overlay string or a string from a `glyph' property.
1537 Entries are popped when we return to deliver display elements
1538 from what we previously had. */
1539 struct iterator_stack_entry
1541 int stop_charpos;
1542 int face_id;
1543 Lisp_Object string;
1544 struct display_pos pos;
1545 int end_charpos;
1546 int string_nchars;
1547 enum glyph_row_area area;
1548 unsigned multibyte_p : 1;
1549 unsigned string_from_display_prop_p : 1;
1550 Lisp_Object space_width;
1551 short voffset;
1552 Lisp_Object font_height;
1554 stack[2];
1556 /* Stack pointer. */
1557 int sp;
1559 /* Setting of buffer-local variable selective-display-ellipsis. */
1560 unsigned selective_display_ellipsis_p : 1;
1562 /* 1 means control characters are translated into the form `^C'
1563 where the `^' can be replaced by a display table entry. */
1564 unsigned ctl_arrow_p : 1;
1566 /* -1 means selective display hides everything between a \r and the
1567 next newline; > 0 means hide lines indented more than that value. */
1568 int selective;
1570 /* An enumeration describing what the next display element is
1571 after a call to get_next_display_element. */
1572 enum display_element_type what;
1574 /* Face to use. */
1575 int face_id;
1577 /* Non-zero means that the current face has a box. */
1578 unsigned face_box_p : 1;
1580 /* Non-null means that the current character is the first in a run
1581 of characters with box face. */
1582 unsigned start_of_box_run_p : 1;
1584 /* Non-zero means that the current character is the last in a run
1585 of characters with box face. */
1586 unsigned end_of_box_run_p : 1;
1588 /* 1 means overlay strings at end_charpos have been processed. */
1589 unsigned overlay_strings_at_end_processed_p : 1;
1591 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1592 MODE_LINE_FACE_ID, or TOOL_BAR_FACE_ID, depending on what we
1593 are displaying. */
1594 int base_face_id;
1596 /* If what == IT_CHARACTER, character and length in bytes. This is
1597 a character from a buffer or string. It may be different from
1598 the character displayed in case that
1599 unibyte_display_via_language_environment is set. */
1600 int c, len;
1602 /* The character to display, possibly translated to multibyte
1603 if unibyte_display_via_language_environment is set. This
1604 is set after x_produce_glyphs has been called. */
1605 int char_to_display;
1607 /* Charset for which face_id was computed. This is the charset
1608 of char_to_display after x_produce_glyphs has been called. */
1609 int charset;
1611 /* If what == IT_IMAGE, the id of the image to display. */
1612 int image_id;
1614 /* Value of the `space-width' property, if any; nil if none. */
1615 Lisp_Object space_width;
1617 /* Computed from the value of the `raise' property. */
1618 short voffset;
1620 /* Value of the `height' property, if any; nil if none. */
1621 Lisp_Object font_height;
1623 /* Object and position where the current display element came from.
1624 Object can be a Lisp string in case the current display element
1625 comes from an overlay string, or it is buffer. Position is
1626 a position in object. */
1627 Lisp_Object object;
1628 struct text_pos position;
1630 /* 1 means lines are truncated. */
1631 unsigned truncate_lines_p : 1;
1633 /* Number of columns per \t. */
1634 short tab_width;
1636 /* Width in pixels of truncation and continuation glyphs. */
1637 short truncation_pixel_width, continuation_pixel_width;
1639 /* First and last visible x-position in the display area. If window
1640 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
1641 (f), and last_visible_x == pixel width of W + first_visible_x. */
1642 int first_visible_x, last_visible_x;
1644 /* Last visible y-position + 1 in the display area without a mode
1645 line, if the window has one. */
1646 int last_visible_y;
1648 /* Width of a prompt in front of the line. Used to perform tab
1649 calculations. The x on which tab calculations are based is
1650 current_x - prompt_width + continuation_lines_width. */
1651 int prompt_width;
1653 /* If non-null, glyphs are produced in glyph_row with each call to
1654 produce_glyphs. */
1655 struct glyph_row *glyph_row;
1657 /* The area of glyph_row to which glyphs are added. */
1658 enum glyph_row_area area;
1660 /* Number of glyphs needed for the last character requested via
1661 produce_glyphs. This is 1 except for tabs. */
1662 int nglyphs;
1664 /* Width of the display element in pixels. Result of
1665 produce_glyphs. */
1666 int pixel_width;
1668 /* Current, maximum logical, and maximum physical line height
1669 information. Result of produce_glyphs. */
1670 int ascent, descent, max_ascent, max_descent;
1671 int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
1673 /* Current x pixel position within the display line. This value
1674 does not include the width of continuation lines in front of the
1675 line. The value of current_x is automatically incremented by
1676 pixel_width with each call to produce_glyphs. */
1677 int current_x;
1679 /* Accumulated width of continuation lines. If > 0, this means we
1680 are currently in a continuation line. This is initially zero and
1681 incremented/reset by display_line, move_it_to etc. */
1682 int continuation_lines_width;
1684 /* Current y-position. Automatically incremented by the height of
1685 glyph_row in move_it_to and display_line. */
1686 int current_y;
1688 /* Current vertical matrix position, or line number. Automatically
1689 incremented by move_it_to and display_line. */
1690 int vpos;
1692 /* Horizontal matrix position reached in move_it_in_display_line.
1693 Only set there, not in display_line. */
1694 int hpos;
1698 /* Access to positions of iterator IT. */
1700 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
1701 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
1702 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
1703 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
1705 /* Test if IT has reached the end of its buffer or string. This will
1706 only work after get_next_display_element has been called. */
1708 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
1710 /* Non-zero means IT is at the end of a line. This is the case if it
1711 is either on a newline or on a carriage return and selective
1712 display hides the rest of the line. */
1714 #define ITERATOR_AT_END_OF_LINE_P(IT) \
1715 ((IT)->what == IT_CHARACTER \
1716 && ((IT)->c == '\n' \
1717 || ((IT)->c == '\r' && (IT)->selective)))
1719 /* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
1720 avoid the function call overhead. */
1722 #define PRODUCE_GLYPHS(IT) \
1723 (rif \
1724 ? rif->produce_glyphs ((IT)) \
1725 : produce_glyphs ((IT)))
1727 /* Bit-flags indicating what operation move_it_to should perform. */
1729 enum move_operation_enum
1731 /* Stop if specified x-position is reached. */
1732 MOVE_TO_X = 0x01,
1734 /* Stop if specified y-position is reached. */
1735 MOVE_TO_Y = 0x02,
1737 /* Stop if specified vpos is reached. */
1738 MOVE_TO_VPOS = 0x04,
1740 /* Stop if specified buffer or string position is reached. */
1741 MOVE_TO_POS = 0x08
1746 /***********************************************************************
1747 Window-based redisplay interface
1748 ***********************************************************************/
1750 /* Structure used to describe runs of lines that must be scrolled. */
1752 struct run
1754 /* Source and destination y pixel position. */
1755 int desired_y, current_y;
1757 /* Source and destination vpos in matrix. */
1758 int desired_vpos, current_vpos;
1760 /* Height in pixels, number of glyph rows. */
1761 int height, nrows;
1765 /* Structure holding system-dependent interface functions needed
1766 for window-based redisplay. */
1768 struct redisplay_interface
1770 /* Produce glyphs/get display metrics for the display element IT is
1771 loaded with. */
1772 void (*produce_glyphs) P_ ((struct it *it));
1774 /* Write or insert LEN glyphs from STRING at the nominal output
1775 position. */
1776 void (*write_glyphs) P_ ((struct glyph *string, int len));
1777 void (*insert_glyphs) P_ ((struct glyph *start, int len));
1779 /* Clear from nominal output position to X. X < 0 means clear
1780 to right end of display. */
1781 void (*clear_end_of_line) P_ ((int x));
1783 /* Function to call to scroll the display as described by RUN on
1784 window W. */
1785 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
1787 /* Function to call after a line in a display has been completely
1788 updated. Used to draw truncation marks and alike. DESIRED_ROW
1789 is the desired row which has been updated. */
1790 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
1792 /* Function to call before beginning to update window W in
1793 window-based redisplay. */
1794 void (*update_window_begin_hook) P_ ((struct window *w));
1796 /* Function to call after window W has been updated in window-based
1797 redisplay. CURSOR_ON_P non-zero means switch cursor on. */
1798 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p));
1800 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
1801 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
1802 are window-relative pixel positions. */
1803 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
1805 /* Flush the display of frame F. For X, this is XFlush. */
1806 void (*flush_display) P_ ((struct frame *f));
1808 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
1809 frame F. */
1810 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
1811 int *left, int *right));
1813 /* Fix the display of AREA of ROW in window W for overlapping rows.
1814 This function is called from redraw_overlapping_rows after
1815 desired rows have been made current. */
1816 void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
1817 enum glyph_row_area area));
1820 /* The current interface for window-based redisplay. */
1822 extern struct redisplay_interface *rif;
1824 /* Hook to call in estimate_mode_line_height. */
1826 extern int (* estimate_mode_line_height_hook) P_ ((struct frame *,
1827 enum face_id));
1830 /***********************************************************************
1831 Images
1832 ***********************************************************************/
1834 #ifdef HAVE_X_WINDOWS
1836 /* Structure forward declarations. */
1838 struct image;
1841 /* Each image format (JPEG, IIFF, ...) supported is described by
1842 a structure of the type below. */
1844 struct image_type
1846 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
1847 Lisp_Object *type;
1849 /* Check that SPEC is a valid image specification for the given
1850 image type. Value is non-zero if SPEC is valid. */
1851 int (* valid_p) P_ ((Lisp_Object spec));
1853 /* Load IMG which is used on frame F from information contained in
1854 IMG->spec. Value is non-zero if successful. */
1855 int (* load) P_ ((struct frame *f, struct image *img));
1857 /* Free resources of image IMG which is used on frame F. */
1858 void (* free) P_ ((struct frame *f, struct image *img));
1860 /* Next in list of all supported image types. */
1861 struct image_type *next;
1865 /* Structure describing an image. Specific image formats like XBM are
1866 converted into this form, so that display only has to deal with
1867 this type of image. */
1869 struct image
1871 /* The time in seconds at which the image was last displayed. Set
1872 in prepare_image_for_display. */
1873 unsigned long timestamp;
1875 /* Pixmaps of the image. */
1876 Pixmap pixmap, mask;
1878 /* Colors allocated for this image, if any. Allocated via xmalloc. */
1879 unsigned long *colors;
1880 int ncolors;
1882 /* Width and height of the image. */
1883 int width, height;
1885 /* These values are used for the rectangles displayed for images
1886 that can't be loaded. */
1887 #define DEFAULT_IMAGE_WIDTH 30
1888 #define DEFAULT_IMAGE_HEIGHT 30
1890 /* Percent of image height used as ascent. */
1891 int ascent;
1892 #define DEFAULT_IMAGE_ASCENT 50
1894 /* Lisp specification of this image. */
1895 Lisp_Object spec;
1897 /* Relief to draw around the image. */
1898 int relief;
1900 /* Optional margin around the image. This includes the relief. */
1901 int margin;
1903 /* Reference to the type of the image. */
1904 struct image_type *type;
1906 /* 1 means that loading the image failed. Don't try again. */
1907 unsigned load_failed_p;
1909 /* A place for image types to store additional data. The member
1910 data.lisp_val is marked during GC, so it's safe to store Lisp data
1911 there. Image types should free this data when their `free'
1912 function is called. */
1913 struct
1915 int int_val;
1916 void *ptr_val;
1917 Lisp_Object lisp_val;
1918 } data;
1920 /* Hash value of image specification to speed up comparisons. */
1921 unsigned hash;
1923 /* Image id of this image. */
1924 int id;
1926 /* Hash collision chain. */
1927 struct image *next, *prev;
1931 /* Cache of images. Each frame has a cache. X frames with the same
1932 x_display_info share their caches. */
1934 struct image_cache
1936 /* Hash table of images. */
1937 struct image **buckets;
1939 /* Vector mapping image ids to images. */
1940 struct image **images;
1942 /* Allocated size of `images'. */
1943 unsigned size;
1945 /* Number of images in the cache. */
1946 unsigned used;
1948 /* Reference count (number of frames sharing this cache). */
1949 int refcount;
1953 /* Value is the ascent of image IMG. */
1955 #define IMAGE_ASCENT(IMG) \
1956 (((IMG)->height + (IMG)->margin) * (IMG)->ascent / 100.0)
1958 /* Value is a pointer to the image with id ID on frame F, or null if
1959 no image with that id exists. */
1961 #define IMAGE_FROM_ID(F, ID) \
1962 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
1963 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
1964 : NULL)
1966 /* Size of bucket vector of image caches. Should be prime. */
1968 #define IMAGE_CACHE_BUCKETS_SIZE 1001
1970 #endif /* HAVE_X_WINDOWS */
1974 /***********************************************************************
1975 Tool-bars
1976 ***********************************************************************/
1978 /* Enumeration defining where to find tool-bar item information in
1979 tool-bar items vectors stored with frames. Each tool-bar item
1980 occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
1982 enum tool_bar_item_idx
1984 /* The key of the tool-bar item. Used to remove items when a binding
1985 for `undefined' is found. */
1986 TOOL_BAR_ITEM_KEY,
1988 /* Non-nil if item is enabled. */
1989 TOOL_BAR_ITEM_ENABLED_P,
1991 /* Non-nil if item is selected (pressed). */
1992 TOOL_BAR_ITEM_SELECTED_P,
1994 /* Caption. */
1995 TOOL_BAR_ITEM_CAPTION,
1997 /* Image(s) to display. This is either a single image specification
1998 or a vector of specifications. */
1999 TOOL_BAR_ITEM_IMAGES,
2001 /* The binding. */
2002 TOOL_BAR_ITEM_BINDING,
2004 /* Button type. One of nil, `:radio' or `:toggle'. */
2005 TOOL_BAR_ITEM_TYPE,
2007 /* Help string. */
2008 TOOL_BAR_ITEM_HELP,
2010 /* Sentinel = number of slots in tool_bar_items occupied by one
2011 tool-bar item. */
2012 TOOL_BAR_ITEM_NSLOTS
2016 /* An enumeration for the different images that can be specified
2017 for a tool-bar item. */
2019 enum tool_bar_item_image
2021 TOOL_BAR_IMAGE_ENABLED_SELECTED,
2022 TOOL_BAR_IMAGE_ENABLED_DESELECTED,
2023 TOOL_BAR_IMAGE_DISABLED_SELECTED,
2024 TOOL_BAR_IMAGE_DISABLED_DESELECTED
2027 /* Non-zero means raise tool-bar buttons when the mouse moves over them. */
2029 extern int auto_raise_tool_bar_buttons_p;
2031 /* Margin around tool-bar buttons in pixels. */
2033 extern int tool_bar_button_margin;
2035 /* Thickness of relief to draw around tool-bar buttons. */
2037 extern int tool_bar_button_relief;
2041 /***********************************************************************
2042 Function Prototypes
2043 ***********************************************************************/
2045 /* Defined in xdisp.c */
2047 void resize_echo_area_axactly P_ ((void));
2048 int resize_mini_window P_ ((struct window *, int));
2049 int try_window P_ ((Lisp_Object, struct text_pos));
2050 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2051 int window_box_height P_ ((struct window *));
2052 int window_text_bottom_y P_ ((struct window *));
2053 int window_box_width P_ ((struct window *, int));
2054 int window_box_left P_ ((struct window *, int));
2055 int window_box_right P_ ((struct window *, int));
2056 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2057 void mark_window_display_accurate P_ ((Lisp_Object, int));
2058 void redisplay_preserve_echo_area P_ ((void));
2059 void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2060 struct glyph_matrix *, int, int, int, int));
2061 void init_iterator P_ ((struct it *, struct window *, int,
2062 int, struct glyph_row *, enum face_id));
2063 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2064 struct glyph_row *));
2065 int get_next_display_element P_ ((struct it *));
2066 void set_iterator_to_next P_ ((struct it *));
2067 void produce_glyphs P_ ((struct it *));
2068 void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2069 void start_display P_ ((struct it *, struct window *, struct text_pos));
2070 void move_it_to P_ ((struct it *, int, int, int, int, int));
2071 void move_it_vertically P_ ((struct it *, int));
2072 void move_it_by_lines P_ ((struct it *, int, int));
2073 int frame_mode_line_height P_ ((struct frame *));
2074 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2075 int tool_bar_item_info P_ ((struct frame *, struct glyph *, int *));
2076 extern Lisp_Object Qtool_bar;
2077 extern Lisp_Object Vshow_trailing_whitespace;
2078 extern int redisplaying_p;
2079 extern void add_to_log P_ ((char *, Lisp_Object, Lisp_Object));
2081 /* Defined in sysdep.c */
2083 void get_frame_size P_ ((int *, int *));
2084 void request_sigio P_ ((void));
2085 void unrequest_sigio P_ ((void));
2086 int tabs_safe_p P_ ((void));
2087 void init_baud_rate P_ ((void));
2088 void init_sigio P_ ((int));
2090 /* Defined in xfaces.c */
2092 #ifdef USE_X_TOOLKIT
2093 void x_set_menu_resources_from_menu_face P_ ((struct frame *, Widget));
2094 #endif
2096 void update_face_from_frame_parameter P_ ((struct frame *, Lisp_Object,
2097 Lisp_Object));
2098 char *x_charset_registry P_ ((int));
2099 void clear_face_cache P_ ((int));
2100 unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
2101 enum lface_attribute_index));
2102 void unload_color P_ ((struct frame *, unsigned long));
2103 int frame_update_line_height P_ ((struct frame *));
2104 int ascii_face_of_lisp_face P_ ((struct frame *, int));
2105 void prepare_face_for_display P_ ((struct frame *, struct face *));
2106 int face_suitable_for_iso8859_1_p P_ ((struct face *));
2107 int xstricmp P_ ((unsigned char *, unsigned char *));
2108 int lookup_face P_ ((struct frame *, Lisp_Object *, int));
2109 int face_suitable_for_charset_p P_ ((struct face *, int));
2110 int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
2111 int smaller_face P_ ((struct frame *, int, int));
2112 int face_with_height P_ ((struct frame *, int, int));
2113 int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
2114 void init_frame_faces P_ ((struct frame *));
2115 void free_frame_faces P_ ((struct frame *));
2116 void recompute_basic_faces P_ ((struct frame *));
2117 int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2118 int, int));
2119 int face_at_string_position P_ ((struct window *, Lisp_Object,
2120 int, int, int, int, int *, enum face_id));
2121 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2122 void free_all_realized_faces P_ ((Lisp_Object));
2123 extern Lisp_Object Qforeground_color, Qbackground_color;
2125 /* Defined in xfns.c */
2127 #ifdef HAVE_X_WINDOWS
2129 void gamma_correct P_ ((struct frame *, XColor *));
2130 void x_kill_gs_process P_ ((Pixmap, struct frame *));
2131 int x_screen_planes P_ ((struct frame *));
2132 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2133 struct image_cache *make_image_cache P_ ((void));
2134 void free_image_cache P_ ((struct frame *));
2135 void clear_image_cache P_ ((struct frame *, int));
2136 void forall_images_in_image_cache P_ ((struct frame *,
2137 void (*) P_ ((struct image *))));
2138 int valid_image_p P_ ((Lisp_Object));
2139 void prepare_image_for_display P_ ((struct frame *, struct image *));
2140 int lookup_image P_ ((struct frame *, Lisp_Object));
2141 extern struct frame *tip_frame;
2142 extern Window tip_window;
2143 EXFUN (Fx_show_tip, 4);
2144 EXFUN (Fx_hide_tip, 0);
2145 EXFUN (Fx_show_busy_cursor, 0);
2146 EXFUN (Fx_hide_busy_cursor, 1);
2147 extern int inhibit_busy_cursor;
2148 extern int display_busy_cursor_p;
2150 #endif /* HAVE_X_WINDOWS */
2153 /* Defined in xmenu.c */
2155 int popup_activated P_ ((void));
2157 /* Defined in dispnew.c */
2159 int estimate_mode_line_height P_ ((struct frame *, enum face_id));
2160 Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
2161 extern void redraw_frame P_ ((struct frame *));
2162 extern void redraw_garbaged_frames P_ ((void));
2163 extern void cancel_line P_ ((int, struct frame *));
2164 extern void init_desired_glyphs P_ ((struct frame *));
2165 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
2166 extern int direct_output_for_insert P_ ((int));
2167 extern int direct_output_forward_char P_ ((int));
2168 extern int update_frame P_ ((struct frame *, int, int));
2169 extern int scrolling P_ ((struct frame *));
2170 extern void bitch_at_user P_ ((void));
2171 void adjust_glyphs P_ ((struct frame *));
2172 void free_glyphs P_ ((struct frame *));
2173 void free_window_matrices P_ ((struct window *));
2174 void check_glyph_memory P_ ((void));
2175 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2176 void clear_glyph_matrix P_ ((struct glyph_matrix *));
2177 void clear_current_matrices P_ ((struct frame *f));
2178 void clear_desired_matrices P_ ((struct frame *));
2179 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2180 int, int, int));
2181 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2182 void increment_glyph_matrix_buffer_positions P_ ((struct glyph_matrix *,
2183 int, int, int, int));
2184 void blank_row P_ ((struct window *, struct glyph_row *, int));
2185 void increment_glyph_row_buffer_positions P_ ((struct glyph_row *, int, int));
2186 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2187 void clear_glyph_row P_ ((struct glyph_row *));
2188 void prepare_desired_row P_ ((struct glyph_row *));
2189 int line_hash_code P_ ((struct glyph_row *));
2190 void set_window_update_flags P_ ((struct window *, int));
2191 void write_glyphs P_ ((struct glyph *, int));
2192 void insert_glyphs P_ ((struct glyph *, int));
2193 void redraw_frame P_ ((struct frame *));
2194 void redraw_garbaged_frames P_ ((void));
2195 int scroll_cost P_ ((struct frame *, int, int, int));
2196 int direct_output_for_insert P_ ((int));
2197 int direct_output_forward_char P_ ((int));
2198 int update_frame P_ ((struct frame *, int, int));
2199 void update_single_window P_ ((struct window *, int));
2200 int scrolling P_ ((struct frame *));
2201 int buffer_posn_from_coords P_ ((struct window *, int *, int *));
2202 void do_pending_window_change P_ ((int));
2203 void change_frame_size P_ ((struct frame *, int, int, int, int, int));
2204 void bitch_at_user P_ ((void));
2205 Lisp_Object sit_for P_ ((int, int, int, int, int));
2206 void init_display P_ ((void));
2207 void syms_of_display P_ ((void));
2209 /* Defined in term.c */
2211 extern void ring_bell P_ ((void));
2212 extern void set_terminal_modes P_ ((void));
2213 extern void reset_terminal_modes P_ ((void));
2214 extern void update_begin P_ ((struct frame *));
2215 extern void update_end P_ ((struct frame *));
2216 extern void set_terminal_window P_ ((int));
2217 extern void set_scroll_region P_ ((int, int));
2218 extern void turn_off_insert P_ ((void));
2219 extern void turn_off_highlight P_ ((void));
2220 extern void background_highlight P_ ((void));
2221 extern void reassert_line_highlight P_ ((int, int));
2222 extern void clear_frame P_ ((void));
2223 extern void clear_end_of_line P_ ((int));
2224 extern void clear_end_of_line_raw P_ ((int));
2225 extern void delete_glyphs P_ ((int));
2226 extern void ins_del_lines P_ ((int, int));
2227 extern int string_cost P_ ((char *));
2228 extern int per_line_cost P_ ((char *));
2229 extern void calculate_costs P_ ((struct frame *));
2230 extern void term_init P_ ((char *));
2231 extern void fatal P_ ((/* char *, ... */));
2232 void cursor_to P_ ((int, int));
2233 void change_line_highlight P_ ((int, int, int, int));
2235 /* Defined in scroll.c */
2237 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2238 extern int scroll_cost P_ ((struct frame *, int, int, int));
2239 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2240 char *, char *, char *,
2241 char *, char *, int));
2242 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2243 int *, int));
2245 #endif /* not DISPEXTERN_H_INCLUDED */