1 /* Indentation functions.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1998, 2000, 2001,
3 2002, 2003, 2004, 2005, 2006, 2007, 2008
4 Free Software Foundation, Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
26 #include "character.h"
28 #include "composite.h"
36 #include "intervals.h"
37 #include "dispextern.h"
38 #include "region-cache.h"
40 /* Indentation can insert tabs if this is non-zero;
41 otherwise always uses spaces. */
43 static int indent_tabs_mode
;
47 /* These three values memorize the current column to avoid recalculation. */
49 /* Last value returned by current_column.
50 Some things in set last_known_column_point to -1
51 to mark the memorized value as invalid. */
53 static double last_known_column
;
55 /* Value of point when current_column was called. */
57 EMACS_INT last_known_column_point
;
59 /* Value of MODIFF when current_column was called. */
61 static int last_known_column_modified
;
63 static double current_column_1
P_ ((void));
64 static double position_indentation
P_ ((int));
66 /* Cache of beginning of line found by the last call of
69 static EMACS_INT current_column_bol_cache
;
71 /* Get the display table to use for the current buffer. */
73 struct Lisp_Char_Table
*
74 buffer_display_table ()
78 thisbuf
= current_buffer
->display_table
;
79 if (DISP_TABLE_P (thisbuf
))
80 return XCHAR_TABLE (thisbuf
);
81 if (DISP_TABLE_P (Vstandard_display_table
))
82 return XCHAR_TABLE (Vstandard_display_table
);
86 /* Width run cache considerations. */
88 /* Return the width of character C under display table DP. */
91 character_width (c
, dp
)
93 struct Lisp_Char_Table
*dp
;
97 /* These width computations were determined by examining the cases
98 in display_text_line. */
100 /* Everything can be handled by the display table, if it's
101 present and the element is right. */
102 if (dp
&& (elt
= DISP_CHAR_VECTOR (dp
, c
), VECTORP (elt
)))
103 return XVECTOR (elt
)->size
;
105 /* Some characters are special. */
106 if (c
== '\n' || c
== '\t' || c
== '\015')
109 /* Printing characters have width 1. */
110 else if (c
>= 040 && c
< 0177)
113 /* Everybody else (control characters, metacharacters) has other
114 widths. We could return their actual widths here, but they
115 depend on things like ctl_arrow and crud like that, and they're
116 not very common at all. So we'll just claim we don't know their
122 /* Return true if the display table DISPTAB specifies the same widths
123 for characters as WIDTHTAB. We use this to decide when to
124 invalidate the buffer's width_run_cache. */
127 disptab_matches_widthtab (disptab
, widthtab
)
128 struct Lisp_Char_Table
*disptab
;
129 struct Lisp_Vector
*widthtab
;
133 if (widthtab
->size
!= 256)
136 for (i
= 0; i
< 256; i
++)
137 if (character_width (i
, disptab
)
138 != XFASTINT (widthtab
->contents
[i
]))
144 /* Recompute BUF's width table, using the display table DISPTAB. */
147 recompute_width_table (buf
, disptab
)
149 struct Lisp_Char_Table
*disptab
;
152 struct Lisp_Vector
*widthtab
;
154 if (!VECTORP (buf
->width_table
))
155 buf
->width_table
= Fmake_vector (make_number (256), make_number (0));
156 widthtab
= XVECTOR (buf
->width_table
);
157 if (widthtab
->size
!= 256)
160 for (i
= 0; i
< 256; i
++)
161 XSETFASTINT (widthtab
->contents
[i
], character_width (i
, disptab
));
164 /* Allocate or free the width run cache, as requested by the current
165 state of current_buffer's cache_long_line_scans variable. */
168 width_run_cache_on_off ()
170 if (NILP (current_buffer
->cache_long_line_scans
)
171 /* And, for the moment, this feature doesn't work on multibyte
173 || !NILP (current_buffer
->enable_multibyte_characters
))
175 /* It should be off. */
176 if (current_buffer
->width_run_cache
)
178 free_region_cache (current_buffer
->width_run_cache
);
179 current_buffer
->width_run_cache
= 0;
180 current_buffer
->width_table
= Qnil
;
185 /* It should be on. */
186 if (current_buffer
->width_run_cache
== 0)
188 current_buffer
->width_run_cache
= new_region_cache ();
189 recompute_width_table (current_buffer
, buffer_display_table ());
195 /* Skip some invisible characters starting from POS.
196 This includes characters invisible because of text properties
197 and characters invisible because of overlays.
199 If position POS is followed by invisible characters,
200 skip some of them and return the position after them.
201 Otherwise return POS itself.
203 Set *NEXT_BOUNDARY_P to the next position at which
204 it will be necessary to call this function again.
206 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
207 to a value greater than TO.
209 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
210 take account of overlays that apply only in WINDOW.
212 We don't necessarily skip all the invisible characters after POS
213 because that could take a long time. We skip a reasonable number
214 which can be skipped quickly. If there might be more invisible
215 characters immediately following, then *NEXT_BOUNDARY_P
216 will equal the return value. */
219 skip_invisible (pos
, next_boundary_p
, to
, window
)
221 EMACS_INT
*next_boundary_p
;
225 Lisp_Object prop
, position
, overlay_limit
, proplimit
;
226 Lisp_Object buffer
, tmp
;
230 XSETFASTINT (position
, pos
);
231 XSETBUFFER (buffer
, current_buffer
);
233 /* Give faster response for overlay lookup near POS. */
234 recenter_overlay_lists (current_buffer
, pos
);
236 /* We must not advance farther than the next overlay change.
237 The overlay change might change the invisible property;
238 or there might be overlay strings to be displayed there. */
239 overlay_limit
= Fnext_overlay_change (position
);
240 /* As for text properties, this gives a lower bound
241 for where the invisible text property could change. */
242 proplimit
= Fnext_property_change (position
, buffer
, Qt
);
243 if (XFASTINT (overlay_limit
) < XFASTINT (proplimit
))
244 proplimit
= overlay_limit
;
245 /* PROPLIMIT is now a lower bound for the next change
246 in invisible status. If that is plenty far away,
247 use that lower bound. */
248 if (XFASTINT (proplimit
) > pos
+ 100 || XFASTINT (proplimit
) >= to
)
249 *next_boundary_p
= XFASTINT (proplimit
);
250 /* Otherwise, scan for the next `invisible' property change. */
253 /* Don't scan terribly far. */
254 XSETFASTINT (proplimit
, min (pos
+ 100, to
));
255 /* No matter what. don't go past next overlay change. */
256 if (XFASTINT (overlay_limit
) < XFASTINT (proplimit
))
257 proplimit
= overlay_limit
;
258 tmp
= Fnext_single_property_change (position
, Qinvisible
,
260 end
= XFASTINT (tmp
);
262 /* Don't put the boundary in the middle of multibyte form if
263 there is no actual property change. */
265 && !NILP (current_buffer
->enable_multibyte_characters
)
267 while (pos
< end
&& !CHAR_HEAD_P (POS_ADDR (end
)))
270 *next_boundary_p
= end
;
272 /* if the `invisible' property is set, we can skip to
273 the next property change */
274 prop
= Fget_char_property (position
, Qinvisible
,
276 && EQ (XWINDOW (window
)->buffer
, buffer
))
278 inv_p
= TEXT_PROP_MEANS_INVISIBLE (prop
);
279 /* When counting columns (window == nil), don't skip over ellipsis text. */
280 if (NILP (window
) ? inv_p
== 1 : inv_p
)
281 return *next_boundary_p
;
285 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
287 DP is a display table or NULL.
289 This macro is used in current_column_1, Fmove_to_column, and
292 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
297 c = STRING_CHAR_AND_LENGTH (p, MAX_MULTIBYTE_LENGTH, bytes); \
298 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
302 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
303 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
305 width = CHAR_WIDTH (c); \
307 wide_column = width; \
312 DEFUN ("current-column", Fcurrent_column
, Scurrent_column
, 0, 0, 0,
313 doc
: /* Return the horizontal position of point. Beginning of line is column 0.
314 This is calculated by adding together the widths of all the displayed
315 representations of the character between the start of the previous line
316 and point (eg. control characters will have a width of 2 or 4, tabs
317 will have a variable width).
318 Ignores finite width of frame, which means that this function may return
319 values greater than (frame-width).
320 Whether the line is visible (if `selective-display' is t) has no effect;
321 however, ^M is treated as end of line when `selective-display' is t.
322 Text that has an invisible property is considered as having width 0, unless
323 `buffer-invisibility-spec' specifies that it is replaced by an ellipsis. */)
327 XSETFASTINT (temp
, (int) current_column ()); /* iftc */
331 /* Cancel any recorded value of the horizontal position. */
334 invalidate_current_column ()
336 last_known_column_point
= 0;
343 register unsigned char *ptr
, *stop
;
344 register int tab_seen
;
347 register int tab_width
= XINT (current_buffer
->tab_width
);
348 int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
349 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
351 if (PT
== last_known_column_point
352 && MODIFF
== last_known_column_modified
)
353 return last_known_column
;
355 /* If the buffer has overlays, text properties,
356 or multibyte characters, use a more general algorithm. */
357 if (BUF_INTERVALS (current_buffer
)
358 || current_buffer
->overlays_before
359 || current_buffer
->overlays_after
361 return current_column_1 ();
363 /* Scan backwards from point to the previous newline,
364 counting width. Tab characters are the only complicated case. */
366 /* Make a pointer for decrementing through the chars before point. */
367 ptr
= BYTE_POS_ADDR (PT_BYTE
- 1) + 1;
368 /* Make a pointer to where consecutive chars leave off,
369 going backwards from point. */
372 else if (PT
<= GPT
|| BEGV
> GPT
)
377 if (tab_width
<= 0 || tab_width
> 1000)
380 col
= 0, tab_seen
= 0, post_tab
= 0;
389 /* We stopped either for the beginning of the buffer
391 if (ptr
== BEGV_ADDR
)
394 /* It was the gap. Jump back over it. */
398 /* Check whether that brings us to beginning of buffer. */
405 if (dp
&& VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
407 charvec
= DISP_CHAR_VECTOR (dp
, c
);
416 for (i
= n
- 1; i
>= 0; --i
)
418 if (VECTORP (charvec
))
420 /* This should be handled the same as
421 next_element_from_display_vector does it. */
422 Lisp_Object entry
= AREF (charvec
, i
);
424 if (GLYPH_CODE_P (entry
)
425 && GLYPH_CODE_CHAR_VALID_P (entry
))
426 c
= GLYPH_CODE_CHAR (entry
);
431 if (c
>= 040 && c
< 0177)
435 && EQ (current_buffer
->selective_display
, Qt
)))
438 goto start_of_line_found
;
443 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
449 else if (VECTORP (charvec
))
450 /* With a display table entry, C is displayed as is, and
451 not displayed as \NNN or as ^N. If C is a single-byte
452 character, it takes one column. If C is multi-byte in
453 an unibyte buffer, it's translated to unibyte, so it
454 also takes one column. */
457 col
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
465 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
469 if (ptr
== BEGV_ADDR
)
470 current_column_bol_cache
= BEGV
;
472 current_column_bol_cache
= BYTE_TO_CHAR (PTR_BYTE_POS (ptr
));
474 last_known_column
= col
;
475 last_known_column_point
= PT
;
476 last_known_column_modified
= MODIFF
;
481 extern Lisp_Object Qspace
, QCwidth
, QCalign_to
;
483 /* Check the presence of a display property and compute its width.
484 If a property was found and its width was found as well, return
485 its width (>= 0) and set the position of the end of the property
487 Otherwise just return -1. */
489 check_display_width (EMACS_INT pos
, EMACS_INT col
, EMACS_INT
*endpos
)
491 Lisp_Object val
, overlay
;
493 if (CONSP (val
= get_char_property_and_overlay
494 (make_number (pos
), Qdisplay
, Qnil
, &overlay
))
495 && EQ (Qspace
, XCAR (val
)))
496 { /* FIXME: Use calc_pixel_width_or_height, as in term.c. */
497 Lisp_Object plist
= XCDR (val
), prop
;
500 if ((prop
= Fplist_get (plist
, QCwidth
), NATNUMP (prop
)))
502 else if (FLOATP (prop
))
503 width
= (int)(XFLOAT_DATA (prop
) + 0.5);
504 else if ((prop
= Fplist_get (plist
, QCalign_to
), NATNUMP (prop
)))
505 width
= XINT (prop
) - col
;
506 else if (FLOATP (prop
))
507 width
= (int)(XFLOAT_DATA (prop
) + 0.5) - col
;
512 if (OVERLAYP (overlay
))
513 *endpos
= OVERLAY_POSITION (OVERLAY_END (overlay
));
515 get_property_and_range (pos
, Qdisplay
, &val
, &start
, endpos
, Qnil
);
522 /* Scanning from the beginning of the current line, stop at the buffer
523 position ENDPOS or at the column GOALCOL or at the end of line, whichever
525 Return the resulting buffer position and column in ENDPOS and GOALCOL.
526 PREVCOL gets set to the column of the previous position (it's always
527 strictly smaller than the goal column). */
529 scan_for_column (EMACS_INT
*endpos
, EMACS_INT
*goalcol
, EMACS_INT
*prevcol
)
531 register EMACS_INT tab_width
= XINT (current_buffer
->tab_width
);
532 register int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
533 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
534 int multibyte
= !NILP (current_buffer
->enable_multibyte_characters
);
535 struct composition_it cmp_it
;
539 /* Start the scan at the beginning of this line with column number 0. */
540 register EMACS_INT col
= 0, prev_col
= 0;
541 EMACS_INT goal
= goalcol
? *goalcol
: MOST_POSITIVE_FIXNUM
;
542 EMACS_INT end
= endpos
? *endpos
: PT
;
543 EMACS_INT scan
, scan_byte
;
544 EMACS_INT next_boundary
;
546 EMACS_INT opoint
= PT
, opoint_byte
= PT_BYTE
;
547 scan_newline (PT
, PT_BYTE
, BEGV
, BEGV_BYTE
, -1, 1);
548 current_column_bol_cache
= PT
;
549 scan
= PT
, scan_byte
= PT_BYTE
;
550 SET_PT_BOTH (opoint
, opoint_byte
);
551 next_boundary
= scan
;
554 window
= Fget_buffer_window (Fcurrent_buffer (), Qnil
);
555 w
= ! NILP (window
) ? XWINDOW (window
) : NULL
;
557 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
558 bzero (&cmp_it
, sizeof cmp_it
);
560 composition_compute_stop_pos (&cmp_it
, scan
, scan_byte
, end
, Qnil
);
562 /* Scan forward to the target position. */
567 /* Occasionally we may need to skip invisible text. */
568 while (scan
== next_boundary
)
570 EMACS_INT old_scan
= scan
;
571 /* This updates NEXT_BOUNDARY to the next place
572 where we might need to skip more invisible text. */
573 scan
= skip_invisible (scan
, &next_boundary
, end
, Qnil
);
574 if (scan
!= old_scan
)
575 scan_byte
= CHAR_TO_BYTE (scan
);
580 /* Test reaching the goal column. We do this after skipping
581 invisible characters, so that we put point before the
582 character on which the cursor will appear. */
587 { /* Check display property. */
589 int width
= check_display_width (scan
, col
, &end
);
593 if (end
> scan
) /* Avoid infinite loops with 0-width overlays. */
595 scan
= end
; scan_byte
= charpos_to_bytepos (scan
);
601 /* Check composition sequence. */
603 || (scan
== cmp_it
.stop_pos
604 && composition_reseat_it (&cmp_it
, scan
, scan_byte
, end
,
606 composition_update_it (&cmp_it
, scan
, scan_byte
, Qnil
);
609 scan
+= cmp_it
.nchars
;
610 scan_byte
+= cmp_it
.nbytes
;
613 if (cmp_it
.to
== cmp_it
.nglyphs
)
616 composition_compute_stop_pos (&cmp_it
, scan
, scan_byte
, end
,
620 cmp_it
.from
= cmp_it
.to
;
624 c
= FETCH_BYTE (scan_byte
);
626 /* See if there is a display table and it relates
627 to this character. */
630 && ! (multibyte
&& BASE_LEADING_CODE_P (c
))
631 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
636 /* This character is displayed using a vector of glyphs.
637 Update the column/position based on those glyphs. */
639 charvec
= DISP_CHAR_VECTOR (dp
, c
);
642 for (i
= 0; i
< n
; i
++)
644 /* This should be handled the same as
645 next_element_from_display_vector does it. */
646 Lisp_Object entry
= AREF (charvec
, i
);
648 if (GLYPH_CODE_P (entry
)
649 && GLYPH_CODE_CHAR_VALID_P (entry
))
650 c
= GLYPH_CODE_CHAR (entry
);
656 if (c
== '\r' && EQ (current_buffer
->selective_display
, Qt
))
661 col
= col
/ tab_width
* tab_width
;
669 /* The display table doesn't affect this character;
670 it displays as itself. */
674 if (c
== '\r' && EQ (current_buffer
->selective_display
, Qt
))
679 col
= col
/ tab_width
* tab_width
;
681 else if (multibyte
&& BASE_LEADING_CODE_P (c
))
683 /* Start of multi-byte form. */
685 int bytes
, width
, wide_column
;
687 ptr
= BYTE_POS_ADDR (scan_byte
);
688 MULTIBYTE_BYTES_WIDTH (ptr
, dp
);
689 /* Subtract one to compensate for the increment
690 that is going to happen below. */
691 scan_byte
+= bytes
- 1;
694 else if (ctl_arrow
&& (c
< 040 || c
== 0177))
696 else if (c
< 040 || c
>= 0177)
707 last_known_column
= col
;
708 last_known_column_point
= PT
;
709 last_known_column_modified
= MODIFF
;
719 /* Return the column number of position POS
720 by scanning forward from the beginning of the line.
721 This function handles characters that are invisible
722 due to text properties or overlays. */
727 EMACS_INT col
= MOST_POSITIVE_FIXNUM
;
728 EMACS_INT opoint
= PT
;
730 scan_for_column (&opoint
, &col
, NULL
);
735 #if 0 /* Not used. */
737 /* Return the width in columns of the part of STRING from BEG to END.
738 If BEG is nil, that stands for the beginning of STRING.
739 If END is nil, that stands for the end of STRING. */
742 string_display_width (string
, beg
, end
)
743 Lisp_Object string
, beg
, end
;
746 register unsigned char *ptr
, *stop
;
747 register int tab_seen
;
750 register int tab_width
= XINT (current_buffer
->tab_width
);
751 int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
752 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
771 /* Make a pointer for decrementing through the chars before point. */
772 ptr
= SDATA (string
) + e
;
773 /* Make a pointer to where consecutive chars leave off,
774 going backwards from point. */
775 stop
= SDATA (string
) + b
;
777 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
779 col
= 0, tab_seen
= 0, post_tab
= 0;
787 if (dp
!= 0 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
788 col
+= XVECTOR (DISP_CHAR_VECTOR (dp
, c
))->size
;
789 else if (c
>= 040 && c
< 0177)
796 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
803 col
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
808 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
818 DEFUN ("indent-to", Findent_to
, Sindent_to
, 1, 2, "NIndent to column: ",
819 doc
: /* Indent from point with tabs and spaces until COLUMN is reached.
820 Optional second argument MINIMUM says always do at least MINIMUM spaces
821 even if that goes past COLUMN; by default, MINIMUM is zero.
823 The return value is COLUMN. */)
825 Lisp_Object column
, minimum
;
828 register int fromcol
;
829 register int tab_width
= XINT (current_buffer
->tab_width
);
831 CHECK_NUMBER (column
);
833 XSETFASTINT (minimum
, 0);
834 CHECK_NUMBER (minimum
);
836 fromcol
= current_column ();
837 mincol
= fromcol
+ XINT (minimum
);
838 if (mincol
< XINT (column
)) mincol
= XINT (column
);
840 if (fromcol
== mincol
)
841 return make_number (mincol
);
843 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
845 if (indent_tabs_mode
)
848 XSETFASTINT (n
, mincol
/ tab_width
- fromcol
/ tab_width
);
849 if (XFASTINT (n
) != 0)
851 Finsert_char (make_number ('\t'), n
, Qt
);
853 fromcol
= (mincol
/ tab_width
) * tab_width
;
857 XSETFASTINT (column
, mincol
- fromcol
);
858 Finsert_char (make_number (' '), column
, Qt
);
860 last_known_column
= mincol
;
861 last_known_column_point
= PT
;
862 last_known_column_modified
= MODIFF
;
864 XSETINT (column
, mincol
);
869 static double position_indentation
P_ ((int));
871 DEFUN ("current-indentation", Fcurrent_indentation
, Scurrent_indentation
,
873 doc
: /* Return the indentation of the current line.
874 This is the horizontal position of the character
875 following any initial whitespace. */)
879 int opoint
= PT
, opoint_byte
= PT_BYTE
;
881 scan_newline (PT
, PT_BYTE
, BEGV
, BEGV_BYTE
, -1, 1);
883 XSETFASTINT (val
, (int) position_indentation (PT_BYTE
)); /* iftc */
884 SET_PT_BOTH (opoint
, opoint_byte
);
889 position_indentation (pos_byte
)
890 register int pos_byte
;
892 register EMACS_INT column
= 0;
893 register EMACS_INT tab_width
= XINT (current_buffer
->tab_width
);
894 register unsigned char *p
;
895 register unsigned char *stop
;
896 unsigned char *start
;
897 EMACS_INT next_boundary_byte
= pos_byte
;
898 EMACS_INT ceiling
= next_boundary_byte
;
900 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
902 p
= BYTE_POS_ADDR (pos_byte
);
903 /* STOP records the value of P at which we will need
904 to think about the gap, or about invisible text,
905 or about the end of the buffer. */
907 /* START records the starting value of P. */
913 EMACS_INT stop_pos_byte
;
915 /* If we have updated P, set POS_BYTE to match.
916 The first time we enter the loop, POS_BYTE is already right. */
918 pos_byte
= PTR_BYTE_POS (p
);
919 /* Consider the various reasons STOP might have been set here. */
920 if (pos_byte
== ZV_BYTE
)
922 if (pos_byte
== next_boundary_byte
)
924 EMACS_INT next_boundary
;
925 EMACS_INT pos
= BYTE_TO_CHAR (pos_byte
);
926 pos
= skip_invisible (pos
, &next_boundary
, ZV
, Qnil
);
927 pos_byte
= CHAR_TO_BYTE (pos
);
928 next_boundary_byte
= CHAR_TO_BYTE (next_boundary
);
930 if (pos_byte
>= ceiling
)
931 ceiling
= BUFFER_CEILING_OF (pos_byte
) + 1;
932 /* Compute the next place we need to stop and think,
933 and set STOP accordingly. */
934 stop_pos_byte
= min (ceiling
, next_boundary_byte
);
935 /* The -1 and +1 arrange to point at the first byte of gap
936 (if STOP_POS_BYTE is the position of the gap)
937 rather than at the data after the gap. */
939 stop
= BYTE_POS_ADDR (stop_pos_byte
- 1) + 1;
940 p
= BYTE_POS_ADDR (pos_byte
);
945 if (! NILP (current_buffer
->enable_multibyte_characters
))
951 column
+= tab_width
- column
% tab_width
;
954 if (ASCII_BYTE_P (p
[-1])
955 || NILP (current_buffer
->enable_multibyte_characters
))
959 pos_byte
= PTR_BYTE_POS (p
- 1);
960 c
= FETCH_MULTIBYTE_CHAR (pos_byte
);
961 if (CHAR_HAS_CATEGORY (c
, ' '))
965 p
= BYTE_POS_ADDR (pos_byte
);
974 /* Test whether the line beginning at POS is indented beyond COLUMN.
975 Blank lines are treated as if they had the same indentation as the
979 indented_beyond_p (pos
, pos_byte
, column
)
984 int opoint
= PT
, opoint_byte
= PT_BYTE
;
986 SET_PT_BOTH (pos
, pos_byte
);
987 while (PT
> BEGV
&& FETCH_BYTE (PT_BYTE
) == '\n')
988 scan_newline (PT
- 1, PT_BYTE
- 1, BEGV
, BEGV_BYTE
, -1, 0);
990 val
= position_indentation (PT_BYTE
);
991 SET_PT_BOTH (opoint
, opoint_byte
);
992 return val
>= column
; /* hmm, float comparison */
995 DEFUN ("move-to-column", Fmove_to_column
, Smove_to_column
, 1, 2, "p",
996 doc
: /* Move point to column COLUMN in the current line.
997 Interactively, COLUMN is the value of prefix numeric argument.
998 The column of a character is calculated by adding together the widths
999 as displayed of the previous characters in the line.
1000 This function ignores line-continuation;
1001 there is no upper limit on the column number a character can have
1002 and horizontal scrolling has no effect.
1004 If specified column is within a character, point goes after that character.
1005 If it's past end of line, point goes to end of line.
1007 Optional second argument FORCE non-nil means if COLUMN is in the
1008 middle of a tab character, change it to spaces.
1009 In addition, if FORCE is t, and the line is too short to reach
1010 COLUMN, add spaces/tabs to get there.
1012 The return value is the current column. */)
1014 Lisp_Object column
, force
;
1017 EMACS_INT col
, prev_col
;
1020 CHECK_NATNUM (column
);
1021 goal
= XINT (column
);
1025 scan_for_column (&pos
, &col
, &prev_col
);
1029 /* If a tab char made us overshoot, change it to spaces
1030 and scan through it again. */
1031 if (!NILP (force
) && col
> goal
)
1034 EMACS_INT pos_byte
= PT_BYTE
;
1037 c
= FETCH_CHAR (pos_byte
);
1038 if (c
== '\t' && prev_col
< goal
)
1040 EMACS_INT goal_pt
, goal_pt_byte
;
1042 /* Insert spaces in front of the tab to reach GOAL. Do this
1043 first so that a marker at the end of the tab gets
1045 SET_PT_BOTH (PT
- 1, PT_BYTE
- 1);
1046 Finsert_char (make_number (' '), make_number (goal
- prev_col
), Qt
);
1048 /* Now delete the tab, and indent to COL. */
1049 del_range (PT
, PT
+ 1);
1051 goal_pt_byte
= PT_BYTE
;
1052 Findent_to (make_number (col
), Qnil
);
1053 SET_PT_BOTH (goal_pt
, goal_pt_byte
);
1055 /* Set the last_known... vars consistently. */
1060 /* If line ends prematurely, add space to the end. */
1061 if (col
< goal
&& EQ (force
, Qt
))
1062 Findent_to (make_number (col
= goal
), Qnil
);
1064 last_known_column
= col
;
1065 last_known_column_point
= PT
;
1066 last_known_column_modified
= MODIFF
;
1068 return make_number (col
);
1071 /* compute_motion: compute buffer posn given screen posn and vice versa */
1073 struct position val_compute_motion
;
1075 /* Scan the current buffer forward from offset FROM, pretending that
1076 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1077 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1078 and return the ending buffer position and screen location. If we
1079 can't hit the requested column exactly (because of a tab or other
1080 multi-column character), overshoot.
1082 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
1083 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1084 earlier call to compute_motion. The other common case is that FROMHPOS
1085 is zero and FROM is a position that "belongs" at column zero, but might
1086 be shifted by overlay strings; in this case DID_MOTION should be 0.
1088 WIDTH is the number of columns available to display text;
1089 compute_motion uses this to handle continuation lines and such.
1090 If WIDTH is -1, use width of window's text area adjusted for
1091 continuation glyph when needed.
1093 HSCROLL is the number of columns not being displayed at the left
1094 margin; this is usually taken from a window's hscroll member.
1095 TAB_OFFSET is the number of columns of the first tab that aren't
1096 being displayed, perhaps because of a continuation line or
1099 compute_motion returns a pointer to a struct position. The bufpos
1100 member gives the buffer position at the end of the scan, and hpos
1101 and vpos give its cartesian location. prevhpos is the column at
1102 which the character before bufpos started, and contin is non-zero
1103 if we reached the current line by continuing the previous.
1105 Note that FROMHPOS and TOHPOS should be expressed in real screen
1106 columns, taking HSCROLL and the truncation glyph at the left margin
1107 into account. That is, beginning-of-line moves you to the hpos
1108 -HSCROLL + (HSCROLL > 0).
1110 For example, to find the buffer position of column COL of line LINE
1111 of a certain window, pass the window's starting location as FROM
1112 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1113 Pass the buffer's ZV as TO, to limit the scan to the end of the
1114 visible section of the buffer, and pass LINE and COL as TOVPOS and
1117 When displaying in window w, a typical formula for WIDTH is:
1120 - (has_vertical_scroll_bars
1121 ? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
1122 : (window_width + window_left != frame_cols))
1125 window_width is XFASTINT (w->total_cols),
1126 window_left is XFASTINT (w->left_col),
1127 has_vertical_scroll_bars is
1128 WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
1129 and frame_cols = FRAME_COLS (XFRAME (window->frame))
1131 Or you can let window_box_text_cols do this all for you, and write:
1132 window_box_text_cols (w) - 1
1134 The `-1' accounts for the continuation-line backslashes; the rest
1135 accounts for window borders if the window is split horizontally, and
1136 the scroll bars if they are turned on. */
1139 compute_motion (from
, fromvpos
, fromhpos
, did_motion
, to
, tovpos
, tohpos
, width
, hscroll
, tab_offset
, win
)
1140 EMACS_INT from
, fromvpos
, fromhpos
, to
, tovpos
, tohpos
;
1143 EMACS_INT hscroll
, tab_offset
;
1146 register EMACS_INT hpos
= fromhpos
;
1147 register EMACS_INT vpos
= fromvpos
;
1149 register EMACS_INT pos
;
1152 register EMACS_INT tab_width
= XFASTINT (current_buffer
->tab_width
);
1153 register int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
1154 register struct Lisp_Char_Table
*dp
= window_display_table (win
);
1156 = (INTEGERP (current_buffer
->selective_display
)
1157 ? XINT (current_buffer
->selective_display
)
1158 : !NILP (current_buffer
->selective_display
) ? -1 : 0);
1160 = (selective
&& dp
&& VECTORP (DISP_INVIS_VECTOR (dp
))
1161 ? XVECTOR (DISP_INVIS_VECTOR (dp
))->size
: 0);
1162 /* The next location where the `invisible' property changes, or an
1163 overlay starts or ends. */
1164 EMACS_INT next_boundary
= from
;
1166 /* For computing runs of characters with similar widths.
1167 Invariant: width_run_width is zero, or all the characters
1168 from width_run_start to width_run_end have a fixed width of
1170 EMACS_INT width_run_start
= from
;
1171 EMACS_INT width_run_end
= from
;
1172 EMACS_INT width_run_width
= 0;
1173 Lisp_Object
*width_table
;
1176 /* The next buffer pos where we should consult the width run cache. */
1177 EMACS_INT next_width_run
= from
;
1180 int multibyte
= !NILP (current_buffer
->enable_multibyte_characters
);
1181 /* If previous char scanned was a wide character,
1182 this is the column where it ended. Otherwise, this is 0. */
1183 EMACS_INT wide_column_end_hpos
= 0;
1184 EMACS_INT prev_pos
; /* Previous buffer position. */
1185 EMACS_INT prev_pos_byte
; /* Previous buffer position. */
1186 EMACS_INT prev_hpos
= 0;
1187 EMACS_INT prev_vpos
= 0;
1188 EMACS_INT contin_hpos
; /* HPOS of last column of continued line. */
1189 EMACS_INT prev_tab_offset
; /* Previous tab offset. */
1190 EMACS_INT continuation_glyph_width
;
1192 struct composition_it cmp_it
;
1194 XSETBUFFER (buffer
, current_buffer
);
1195 XSETWINDOW (window
, win
);
1197 width_run_cache_on_off ();
1198 if (dp
== buffer_display_table ())
1199 width_table
= (VECTORP (current_buffer
->width_table
)
1200 ? XVECTOR (current_buffer
->width_table
)->contents
1203 /* If the window has its own display table, we can't use the width
1204 run cache, because that's based on the buffer's display table. */
1207 if (tab_width
<= 0 || tab_width
> 1000)
1210 /* Negative width means use all available text columns. */
1213 width
= window_box_text_cols (win
);
1214 /* We must make room for continuation marks if we don't have fringes. */
1215 #ifdef HAVE_WINDOW_SYSTEM
1216 if (!FRAME_WINDOW_P (XFRAME (win
->frame
)))
1221 continuation_glyph_width
= 1;
1222 #ifdef HAVE_WINDOW_SYSTEM
1223 if (FRAME_WINDOW_P (XFRAME (win
->frame
)))
1224 continuation_glyph_width
= 0; /* In the fringe. */
1230 pos
= prev_pos
= from
;
1231 pos_byte
= prev_pos_byte
= CHAR_TO_BYTE (from
);
1233 prev_tab_offset
= tab_offset
;
1234 bzero (&cmp_it
, sizeof cmp_it
);
1236 composition_compute_stop_pos (&cmp_it
, pos
, pos_byte
, to
, Qnil
);
1240 while (pos
== next_boundary
)
1242 EMACS_INT pos_here
= pos
;
1245 /* Don't skip invisible if we are already at the margin. */
1246 if (vpos
> tovpos
|| (vpos
== tovpos
&& hpos
>= tohpos
))
1248 if (contin_hpos
&& prev_hpos
== 0
1250 && (contin_hpos
== width
|| wide_column_end_hpos
> width
))
1251 { /* Line breaks because we can't put the character at the
1252 previous line any more. It is not the multi-column
1253 character continued in middle. Go back to previous
1254 buffer position, screen position, and set tab offset
1255 to previous value. It's the beginning of the
1258 pos_byte
= prev_pos_byte
;
1261 tab_offset
= prev_tab_offset
;
1266 /* If the caller says that the screen position came from an earlier
1267 call to compute_motion, then we've already accounted for the
1268 overlay strings at point. This is only true the first time
1269 through, so clear the flag after testing it. */
1271 /* We need to skip past the overlay strings. Currently those
1272 strings must not contain TAB;
1273 if we want to relax that restriction, something will have
1274 to be changed here. */
1276 unsigned char *ovstr
;
1277 int ovlen
= overlay_strings (pos
, win
, &ovstr
);
1278 hpos
+= ((multibyte
&& ovlen
> 0)
1279 ? strwidth (ovstr
, ovlen
) : ovlen
);
1286 /* Advance POS past invisible characters
1287 (but not necessarily all that there are here),
1288 and store in next_boundary the next position where
1289 we need to call skip_invisible. */
1290 newpos
= skip_invisible (pos
, &next_boundary
, to
, window
);
1294 pos
= min (to
, newpos
);
1295 pos_byte
= CHAR_TO_BYTE (pos
);
1299 if (newpos
!= pos_here
)
1302 pos_byte
= CHAR_TO_BYTE (pos
);
1306 /* Handle right margin. */
1307 /* Note on a wide-column character.
1309 Characters are classified into the following three categories
1310 according to the width (columns occupied on screen).
1312 (1) single-column character: ex. `a'
1313 (2) multi-column character: ex. `^A', TAB, `\033'
1314 (3) wide-column character: ex. Japanese character, Chinese character
1315 (In the following example, `W_' stands for them.)
1317 Multi-column characters can be divided around the right margin,
1318 but wide-column characters cannot.
1322 (*) The cursor is placed on the next character after the point.
1326 j ^---- next after the point
1327 ^--- next char. after the point.
1329 In case of sigle-column character
1333 033 ^---- next after the point, next char. after the point.
1335 In case of multi-column character
1339 W_ ^---- next after the point
1340 ^---- next char. after the point.
1342 In case of wide-column character
1344 The problem here is continuation at a wide-column character.
1345 In this case, the line may shorter less than WIDTH.
1346 And we find the continuation AFTER it occurs.
1352 int total_width
= width
+ continuation_glyph_width
;
1355 if (!NILP (Vtruncate_partial_width_windows
)
1356 && (total_width
< FRAME_COLS (XFRAME (WINDOW_FRAME (win
)))))
1358 if (INTEGERP (Vtruncate_partial_width_windows
))
1360 = total_width
< XFASTINT (Vtruncate_partial_width_windows
);
1365 if (hscroll
|| truncate
1366 || !NILP (current_buffer
->truncate_lines
))
1368 /* Truncating: skip to newline, unless we are already past
1369 TO (we need to go back below). */
1372 pos
= find_before_next_newline (pos
, to
, 1);
1373 pos_byte
= CHAR_TO_BYTE (pos
);
1375 /* If we just skipped next_boundary,
1376 loop around in the main while
1378 if (pos
>= next_boundary
)
1379 next_boundary
= pos
+ 1;
1382 prev_tab_offset
= tab_offset
;
1388 /* Remember the previous value. */
1389 prev_tab_offset
= tab_offset
;
1391 if (wide_column_end_hpos
> width
)
1394 tab_offset
+= prev_hpos
;
1398 tab_offset
+= width
;
1402 contin_hpos
= prev_hpos
;
1408 /* Stop if past the target buffer position or screen position. */
1411 /* Go back to the previous position. */
1413 pos_byte
= prev_pos_byte
;
1416 tab_offset
= prev_tab_offset
;
1418 /* NOTE on contin_hpos, hpos, and prev_hpos.
1422 W_ ^---- contin_hpos
1428 if (contin_hpos
&& prev_hpos
== 0
1429 && contin_hpos
< width
&& !wide_column_end_hpos
)
1431 /* Line breaking occurs in the middle of multi-column
1432 character. Go back to previous line. */
1439 if (vpos
> tovpos
|| (vpos
== tovpos
&& hpos
>= tohpos
))
1441 if (contin_hpos
&& prev_hpos
== 0
1443 && (contin_hpos
== width
|| wide_column_end_hpos
> width
))
1444 { /* Line breaks because we can't put the character at the
1445 previous line any more. It is not the multi-column
1446 character continued in middle. Go back to previous
1447 buffer position, screen position, and set tab offset
1448 to previous value. It's the beginning of the
1451 pos_byte
= prev_pos_byte
;
1454 tab_offset
= prev_tab_offset
;
1458 if (pos
== ZV
) /* We cannot go beyond ZV. Stop here. */
1464 prev_pos_byte
= pos_byte
;
1465 wide_column_end_hpos
= 0;
1467 /* Consult the width run cache to see if we can avoid inspecting
1468 the text character-by-character. */
1469 if (current_buffer
->width_run_cache
&& pos
>= next_width_run
)
1473 = region_cache_forward (current_buffer
,
1474 current_buffer
->width_run_cache
,
1477 /* A width of zero means the character's width varies (like
1478 a tab), is meaningless (like a newline), or we just don't
1479 want to skip over it for some other reason. */
1480 if (common_width
!= 0)
1484 /* Don't go past the final buffer posn the user
1489 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1491 /* Don't go past the final horizontal position the user
1493 if (vpos
== tovpos
&& run_end_hpos
> tohpos
)
1495 run_end
= pos
+ (tohpos
- hpos
) / common_width
;
1496 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1499 /* Don't go past the margin. */
1500 if (run_end_hpos
>= width
)
1502 run_end
= pos
+ (width
- hpos
) / common_width
;
1503 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1506 hpos
= run_end_hpos
;
1508 prev_hpos
= hpos
- common_width
;
1512 pos_byte
= CHAR_TO_BYTE (pos
);
1516 next_width_run
= run_end
+ 1;
1519 /* We have to scan the text character-by-character. */
1523 Lisp_Object charvec
;
1525 /* Check composition sequence. */
1527 || (pos
== cmp_it
.stop_pos
1528 && composition_reseat_it (&cmp_it
, pos
, pos_byte
, to
, win
,
1530 composition_update_it (&cmp_it
, pos
, pos_byte
, Qnil
);
1533 pos
+= cmp_it
.nchars
;
1534 pos_byte
+= cmp_it
.nbytes
;
1535 hpos
+= cmp_it
.width
;
1536 if (cmp_it
.to
== cmp_it
.nglyphs
)
1539 composition_compute_stop_pos (&cmp_it
, pos
, pos_byte
, to
,
1543 cmp_it
.from
= cmp_it
.to
;
1547 c
= FETCH_BYTE (pos_byte
);
1550 /* Perhaps add some info to the width_run_cache. */
1551 if (current_buffer
->width_run_cache
)
1553 /* Is this character part of the current run? If so, extend
1555 if (pos
- 1 == width_run_end
1556 && XFASTINT (width_table
[c
]) == width_run_width
)
1557 width_run_end
= pos
;
1559 /* The previous run is over, since this is a character at a
1560 different position, or a different width. */
1563 /* Have we accumulated a run to put in the cache?
1564 (Currently, we only cache runs of width == 1). */
1565 if (width_run_start
< width_run_end
1566 && width_run_width
== 1)
1567 know_region_cache (current_buffer
,
1568 current_buffer
->width_run_cache
,
1569 width_run_start
, width_run_end
);
1571 /* Start recording a new width run. */
1572 width_run_width
= XFASTINT (width_table
[c
]);
1573 width_run_start
= pos
- 1;
1574 width_run_end
= pos
;
1579 && ! (multibyte
&& BASE_LEADING_CODE_P (c
))
1580 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
1582 charvec
= DISP_CHAR_VECTOR (dp
, c
);
1583 n
= ASIZE (charvec
);
1591 for (i
= n
- 1; i
>= 0; --i
)
1593 if (VECTORP (charvec
))
1595 /* This should be handled the same as
1596 next_element_from_display_vector does it. */
1597 Lisp_Object entry
= AREF (charvec
, i
);
1599 if (GLYPH_CODE_P (entry
)
1600 && GLYPH_CODE_CHAR_VALID_P (entry
))
1601 c
= GLYPH_CODE_CHAR (entry
);
1606 if (c
>= 040 && c
< 0177)
1610 int tem
= ((hpos
+ tab_offset
+ hscroll
- (hscroll
> 0))
1614 hpos
+= tab_width
- tem
;
1619 && indented_beyond_p (pos
, pos_byte
,
1620 (double) selective
)) /* iftc */
1622 /* If (pos == to), we don't have to take care of
1623 selective display. */
1626 /* Skip any number of invisible lines all at once */
1629 pos
= find_before_next_newline (pos
, to
, 1);
1632 pos_byte
= CHAR_TO_BYTE (pos
);
1635 && indented_beyond_p (pos
, pos_byte
,
1636 (double) selective
)); /* iftc */
1637 /* Allow for the " ..." that is displayed for them. */
1640 hpos
+= selective_rlen
;
1644 DEC_BOTH (pos
, pos_byte
);
1645 /* We have skipped the invis text, but not the
1651 /* A visible line. */
1655 /* Count the truncation glyph on column 0 */
1657 hpos
+= continuation_glyph_width
;
1662 else if (c
== CR
&& selective
< 0)
1664 /* In selective display mode,
1665 everything from a ^M to the end of the line is invisible.
1666 Stop *before* the real newline. */
1669 pos
= find_before_next_newline (pos
, to
, 1);
1670 pos_byte
= CHAR_TO_BYTE (pos
);
1672 /* If we just skipped next_boundary,
1673 loop around in the main while
1675 if (pos
> next_boundary
)
1676 next_boundary
= pos
;
1677 /* Allow for the " ..." that is displayed for them. */
1680 hpos
+= selective_rlen
;
1685 else if (multibyte
&& BASE_LEADING_CODE_P (c
))
1687 /* Start of multi-byte form. */
1689 int bytes
, width
, wide_column
;
1691 pos_byte
--; /* rewind POS_BYTE */
1692 ptr
= BYTE_POS_ADDR (pos_byte
);
1693 MULTIBYTE_BYTES_WIDTH (ptr
, dp
);
1696 wide_column_end_hpos
= hpos
+ wide_column
;
1699 else if (VECTORP (charvec
))
1702 hpos
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
1709 /* Remember any final width run in the cache. */
1710 if (current_buffer
->width_run_cache
1711 && width_run_width
== 1
1712 && width_run_start
< width_run_end
)
1713 know_region_cache (current_buffer
, current_buffer
->width_run_cache
,
1714 width_run_start
, width_run_end
);
1716 val_compute_motion
.bufpos
= pos
;
1717 val_compute_motion
.bytepos
= pos_byte
;
1718 val_compute_motion
.hpos
= hpos
;
1719 val_compute_motion
.vpos
= vpos
;
1720 if (contin_hpos
&& prev_hpos
== 0)
1721 val_compute_motion
.prevhpos
= contin_hpos
;
1723 val_compute_motion
.prevhpos
= prev_hpos
;
1724 /* We alalways handle all of them here; none of them remain to do. */
1725 val_compute_motion
.ovstring_chars_done
= 0;
1727 /* Nonzero if have just continued a line */
1728 val_compute_motion
.contin
= (contin_hpos
&& prev_hpos
== 0);
1731 return &val_compute_motion
;
1735 DEFUN ("compute-motion", Fcompute_motion
, Scompute_motion
, 7, 7, 0,
1736 doc
: /* Scan through the current buffer, calculating screen position.
1737 Scan the current buffer forward from offset FROM,
1738 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1739 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1740 and return the ending buffer position and screen location.
1742 If TOPOS is nil, the actual width and height of the window's
1745 There are three additional arguments:
1747 WIDTH is the number of columns available to display text;
1748 this affects handling of continuation lines. A value of nil
1749 corresponds to the actual number of available text columns.
1751 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1752 HSCROLL is the number of columns not being displayed at the left
1753 margin; this is usually taken from a window's hscroll member.
1754 TAB-OFFSET is the number of columns of the first tab that aren't
1755 being displayed, perhaps because the line was continued within it.
1756 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1758 WINDOW is the window to operate on. It is used to choose the display table;
1759 if it is showing the current buffer, it is used also for
1760 deciding which overlay properties apply.
1761 Note that `compute-motion' always operates on the current buffer.
1763 The value is a list of five elements:
1764 (POS HPOS VPOS PREVHPOS CONTIN)
1765 POS is the buffer position where the scan stopped.
1766 VPOS is the vertical position where the scan stopped.
1767 HPOS is the horizontal position where the scan stopped.
1769 PREVHPOS is the horizontal position one character back from POS.
1770 CONTIN is t if a line was continued after (or within) the previous character.
1772 For example, to find the buffer position of column COL of line LINE
1773 of a certain window, pass the window's starting location as FROM
1774 and the window's upper-left coordinates as FROMPOS.
1775 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1776 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1777 (from
, frompos
, to
, topos
, width
, offsets
, window
)
1778 Lisp_Object from
, frompos
, to
, topos
;
1779 Lisp_Object width
, offsets
, window
;
1782 Lisp_Object bufpos
, hpos
, vpos
, prevhpos
;
1783 struct position
*pos
;
1784 int hscroll
, tab_offset
;
1786 CHECK_NUMBER_COERCE_MARKER (from
);
1787 CHECK_CONS (frompos
);
1788 CHECK_NUMBER_CAR (frompos
);
1789 CHECK_NUMBER_CDR (frompos
);
1790 CHECK_NUMBER_COERCE_MARKER (to
);
1794 CHECK_NUMBER_CAR (topos
);
1795 CHECK_NUMBER_CDR (topos
);
1798 CHECK_NUMBER (width
);
1800 if (!NILP (offsets
))
1802 CHECK_CONS (offsets
);
1803 CHECK_NUMBER_CAR (offsets
);
1804 CHECK_NUMBER_CDR (offsets
);
1805 hscroll
= XINT (XCAR (offsets
));
1806 tab_offset
= XINT (XCDR (offsets
));
1809 hscroll
= tab_offset
= 0;
1812 window
= Fselected_window ();
1814 CHECK_LIVE_WINDOW (window
);
1815 w
= XWINDOW (window
);
1817 if (XINT (from
) < BEGV
|| XINT (from
) > ZV
)
1818 args_out_of_range_3 (from
, make_number (BEGV
), make_number (ZV
));
1819 if (XINT (to
) < BEGV
|| XINT (to
) > ZV
)
1820 args_out_of_range_3 (to
, make_number (BEGV
), make_number (ZV
));
1822 pos
= compute_motion (XINT (from
), XINT (XCDR (frompos
)),
1823 XINT (XCAR (frompos
)), 0,
1826 ? window_internal_height (w
)
1827 : XINT (XCDR (topos
))),
1829 ? (window_box_text_cols (w
)
1831 #ifdef HAVE_WINDOW_SYSTEM
1832 FRAME_WINDOW_P (XFRAME (w
->frame
)) ? 0 :
1835 : XINT (XCAR (topos
))),
1836 (NILP (width
) ? -1 : XINT (width
)),
1837 hscroll
, tab_offset
,
1840 XSETFASTINT (bufpos
, pos
->bufpos
);
1841 XSETINT (hpos
, pos
->hpos
);
1842 XSETINT (vpos
, pos
->vpos
);
1843 XSETINT (prevhpos
, pos
->prevhpos
);
1845 return Fcons (bufpos
,
1849 Fcons (pos
->contin
? Qt
: Qnil
, Qnil
)))));
1853 /* Fvertical_motion and vmotion */
1855 struct position val_vmotion
;
1858 vmotion (from
, vtarget
, w
)
1859 register EMACS_INT from
, vtarget
;
1862 EMACS_INT hscroll
= XINT (w
->hscroll
);
1863 struct position pos
;
1864 /* vpos is cumulative vertical position, changed as from is changed */
1865 register int vpos
= 0;
1867 register EMACS_INT first
;
1868 EMACS_INT from_byte
;
1869 EMACS_INT lmargin
= hscroll
> 0 ? 1 - hscroll
: 0;
1871 = (INTEGERP (current_buffer
->selective_display
)
1872 ? XINT (current_buffer
->selective_display
)
1873 : !NILP (current_buffer
->selective_display
) ? -1 : 0);
1875 EMACS_INT start_hpos
= 0;
1877 /* This is the object we use for fetching character properties. */
1878 Lisp_Object text_prop_object
;
1880 XSETWINDOW (window
, w
);
1882 /* If the window contains this buffer, use it for getting text properties.
1883 Otherwise use the current buffer as arg for doing that. */
1884 if (EQ (w
->buffer
, Fcurrent_buffer ()))
1885 text_prop_object
= window
;
1887 text_prop_object
= Fcurrent_buffer ();
1889 if (vpos
>= vtarget
)
1891 /* To move upward, go a line at a time until
1892 we have gone at least far enough. */
1896 while ((vpos
> vtarget
|| first
) && from
> BEGV
)
1898 Lisp_Object propval
;
1900 prevline
= find_next_newline_no_quit (from
- 1, -1);
1901 while (prevline
> BEGV
1903 && indented_beyond_p (prevline
,
1904 CHAR_TO_BYTE (prevline
),
1905 (double) selective
)) /* iftc */
1906 /* Watch out for newlines with `invisible' property.
1907 When moving upward, check the newline before. */
1908 || (propval
= Fget_char_property (make_number (prevline
- 1),
1911 TEXT_PROP_MEANS_INVISIBLE (propval
))))
1912 prevline
= find_next_newline_no_quit (prevline
- 1, -1);
1913 pos
= *compute_motion (prevline
, 0,
1914 lmargin
+ (prevline
== BEG
? start_hpos
: 0),
1917 /* Don't care for VPOS... */
1918 1 << (BITS_PER_SHORT
- 1),
1920 1 << (BITS_PER_SHORT
- 1),
1922 /* This compensates for start_hpos
1923 so that a tab as first character
1924 still occupies 8 columns. */
1925 (prevline
== BEG
? -start_hpos
: 0),
1932 /* If we made exactly the desired vertical distance,
1933 or if we hit beginning of buffer,
1934 return point found */
1935 if (vpos
>= vtarget
)
1937 val_vmotion
.bufpos
= from
;
1938 val_vmotion
.bytepos
= CHAR_TO_BYTE (from
);
1939 val_vmotion
.vpos
= vpos
;
1940 val_vmotion
.hpos
= lmargin
;
1941 val_vmotion
.contin
= 0;
1942 val_vmotion
.prevhpos
= 0;
1943 val_vmotion
.ovstring_chars_done
= 0;
1944 val_vmotion
.tab_offset
= 0; /* For accumulating tab offset. */
1945 return &val_vmotion
;
1948 /* Otherwise find the correct spot by moving down */
1950 /* Moving downward is simple, but must calculate from beg of line
1951 to determine hpos of starting point */
1952 from_byte
= CHAR_TO_BYTE (from
);
1953 if (from
> BEGV
&& FETCH_BYTE (from_byte
- 1) != '\n')
1955 Lisp_Object propval
;
1957 prevline
= find_next_newline_no_quit (from
, -1);
1958 while (prevline
> BEGV
1960 && indented_beyond_p (prevline
,
1961 CHAR_TO_BYTE (prevline
),
1962 (double) selective
)) /* iftc */
1963 /* Watch out for newlines with `invisible' property.
1964 When moving downward, check the newline after. */
1965 || (propval
= Fget_char_property (make_number (prevline
),
1968 TEXT_PROP_MEANS_INVISIBLE (propval
))))
1969 prevline
= find_next_newline_no_quit (prevline
- 1, -1);
1970 pos
= *compute_motion (prevline
, 0,
1971 lmargin
+ (prevline
== BEG
1975 /* Don't care for VPOS... */
1976 1 << (BITS_PER_SHORT
- 1),
1978 1 << (BITS_PER_SHORT
- 1),
1980 (prevline
== BEG
? -start_hpos
: 0),
1986 pos
.hpos
= lmargin
+ (from
== BEG
? start_hpos
: 0);
1991 return compute_motion (from
, vpos
, pos
.hpos
, did_motion
,
1992 ZV
, vtarget
, - (1 << (BITS_PER_SHORT
- 1)),
1994 pos
.tab_offset
- (from
== BEG
? start_hpos
: 0),
1998 DEFUN ("vertical-motion", Fvertical_motion
, Svertical_motion
, 1, 2, 0,
1999 doc
: /* Move point to start of the screen line LINES lines down.
2000 If LINES is negative, this means moving up.
2002 This function is an ordinary cursor motion function
2003 which calculates the new position based on how text would be displayed.
2004 The new position may be the start of a line,
2005 or just the start of a continuation line.
2006 The function returns number of screen lines moved over;
2007 that usually equals LINES, but may be closer to zero
2008 if beginning or end of buffer was reached.
2010 The optional second argument WINDOW specifies the window to use for
2011 parameters such as width, horizontal scrolling, and so on.
2012 The default is to use the selected window's parameters.
2014 LINES can optionally take the form (COLS . LINES), in which case
2015 the motion will not stop at the start of a screen line but on
2016 its column COLS (if such exists on that line, that is).
2018 `vertical-motion' always uses the current buffer,
2019 regardless of which buffer is displayed in WINDOW.
2020 This is consistent with other cursor motion functions
2021 and makes it possible to use `vertical-motion' in any buffer,
2022 whether or not it is currently displayed in some window. */)
2024 Lisp_Object lines
, window
;
2029 Lisp_Object old_buffer
;
2030 struct gcpro gcpro1
;
2031 Lisp_Object lcols
= Qnil
;
2034 /* Allow LINES to be of the form (HPOS . VPOS) aka (COLUMNS . LINES). */
2035 if (CONSP (lines
) && (NUMBERP (XCAR (lines
))))
2037 lcols
= XCAR (lines
);
2038 cols
= INTEGERP (lcols
) ? (double) XINT (lcols
) : XFLOAT_DATA (lcols
);
2039 lines
= XCDR (lines
);
2042 CHECK_NUMBER (lines
);
2043 if (! NILP (window
))
2044 CHECK_WINDOW (window
);
2046 window
= selected_window
;
2047 w
= XWINDOW (window
);
2050 GCPRO1 (old_buffer
);
2051 if (XBUFFER (w
->buffer
) != current_buffer
)
2053 /* Set the window's buffer temporarily to the current buffer. */
2054 old_buffer
= w
->buffer
;
2055 XSETBUFFER (w
->buffer
, current_buffer
);
2060 struct position pos
;
2061 pos
= *vmotion (PT
, XINT (lines
), w
);
2062 SET_PT_BOTH (pos
.bufpos
, pos
.bytepos
);
2066 int it_start
, oselective
, first_x
, it_overshoot_expected
;
2068 SET_TEXT_POS (pt
, PT
, PT_BYTE
);
2069 start_display (&it
, w
, pt
);
2070 first_x
= it
.first_visible_x
;
2071 it_start
= IT_CHARPOS (it
);
2073 /* See comments below for why we calculate this. */
2074 if (XINT (lines
) > 0)
2076 if (it
.cmp_it
.id
>= 0)
2077 it_overshoot_expected
= 1;
2078 else if (it
.method
== GET_FROM_STRING
)
2080 const char *s
= SDATA (it
.string
);
2081 const char *e
= s
+ SBYTES (it
.string
);
2082 while (s
< e
&& *s
!= '\n')
2084 it_overshoot_expected
= (s
== e
) ? -1 : 0;
2087 it_overshoot_expected
= (it
.method
== GET_FROM_IMAGE
2088 || it
.method
== GET_FROM_STRETCH
);
2091 /* Scan from the start of the line containing PT. If we don't
2092 do this, we start moving with IT->current_x == 0, while PT is
2093 really at some x > 0. */
2094 reseat_at_previous_visible_line_start (&it
);
2095 it
.current_x
= it
.hpos
= 0;
2096 /* Temporarily disable selective display so we don't move too far */
2097 oselective
= it
.selective
;
2099 move_it_to (&it
, PT
, -1, -1, -1, MOVE_TO_POS
);
2100 it
.selective
= oselective
;
2102 if (XINT (lines
) <= 0)
2105 /* Do this even if LINES is 0, so that we move back to the
2106 beginning of the current line as we ought. */
2107 if (XINT (lines
) == 0 || IT_CHARPOS (it
) > 0)
2108 move_it_by_lines (&it
, XINT (lines
), 0);
2112 if (IT_CHARPOS (it
) > it_start
)
2114 /* IT may move too far if truncate-lines is on and PT
2115 lies beyond the right margin. In that case,
2116 backtrack unless the starting point is on an image,
2117 stretch glyph, composition, or Lisp string. */
2118 if (!it_overshoot_expected
2119 /* Also, backtrack if the Lisp string contains no
2120 newline, but there is a newline right after it.
2121 In this case, IT overshoots if there is an
2122 after-string just before the newline. */
2123 || (it_overshoot_expected
< 0
2124 && it
.method
== GET_FROM_BUFFER
2126 move_it_by_lines (&it
, -1, 0);
2128 move_it_by_lines (&it
, XINT (lines
), 0);
2132 /* Otherwise, we are at the first row occupied by PT,
2133 which might span multiple screen lines (e.g., if it's
2134 on a multi-line display string). We want to start
2135 from the last line that it occupies. */
2138 while (IT_CHARPOS (it
) <= it_start
)
2141 move_it_by_lines (&it
, 1, 0);
2143 if (XINT (lines
) > 1)
2144 move_it_by_lines (&it
, XINT (lines
) - 1, 0);
2149 move_it_by_lines (&it
, XINT (lines
), 0);
2154 /* Move to the goal column, if one was specified. */
2157 /* If the window was originally hscrolled, move forward by
2158 the hscrolled amount first. */
2161 move_it_in_display_line (&it
, ZV
, first_x
, MOVE_TO_X
);
2164 move_it_in_display_line
2166 (int)(cols
* FRAME_COLUMN_WIDTH (XFRAME (w
->frame
)) + 0.5),
2170 SET_PT_BOTH (IT_CHARPOS (it
), IT_BYTEPOS (it
));
2173 if (BUFFERP (old_buffer
))
2174 w
->buffer
= old_buffer
;
2176 RETURN_UNGCPRO (make_number (it
.vpos
));
2181 /* File's initialization. */
2186 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode
,
2187 doc
: /* *Indentation can insert tabs if this is non-nil. */);
2188 indent_tabs_mode
= 1;
2190 defsubr (&Scurrent_indentation
);
2191 defsubr (&Sindent_to
);
2192 defsubr (&Scurrent_column
);
2193 defsubr (&Smove_to_column
);
2194 defsubr (&Svertical_motion
);
2195 defsubr (&Scompute_motion
);
2198 /* arch-tag: 9adfea44-71f7-4988-8ee3-96da15c502cc
2199 (do not change this comment) */