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[emacs.git] / src / dispnew.c
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1 /* Updating of data structures for redisplay.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 #include <config.h>
23 #include "sysstdio.h"
24 #include <unistd.h>
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "character.h"
32 #include "buffer.h"
33 #include "keyboard.h"
34 #include "frame.h"
35 #include "termhooks.h"
36 #include "window.h"
37 #include "commands.h"
38 #include "disptab.h"
39 #include "indent.h"
40 #include "intervals.h"
41 #include "blockinput.h"
42 #include "process.h"
44 #include "syssignal.h"
46 #ifdef HAVE_WINDOW_SYSTEM
47 #include TERM_HEADER
48 #endif /* HAVE_WINDOW_SYSTEM */
50 #include <errno.h>
52 #include <fpending.h>
53 #include <timespec.h>
55 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
56 #include <term.h> /* for tgetent */
57 #endif
59 #ifdef WINDOWSNT
60 #include "w32.h"
61 #endif
63 /* Structure to pass dimensions around. Used for character bounding
64 boxes, glyph matrix dimensions and alike. */
66 struct dim
68 int width;
69 int height;
73 /* Function prototypes. */
75 static void update_frame_line (struct frame *, int);
76 static int required_matrix_height (struct window *);
77 static int required_matrix_width (struct window *);
78 static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool);
79 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
80 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
81 struct window *);
82 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
83 struct window *);
84 static void adjust_decode_mode_spec_buffer (struct frame *);
85 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
86 static void clear_window_matrices (struct window *, bool);
87 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
88 static int scrolling_window (struct window *, bool);
89 static bool update_window_line (struct window *, int, bool *);
90 static void mirror_make_current (struct window *, int);
91 #ifdef GLYPH_DEBUG
92 static void check_matrix_pointers (struct glyph_matrix *,
93 struct glyph_matrix *);
94 #endif
95 static void mirror_line_dance (struct window *, int, int, int *, char *);
96 static bool update_window_tree (struct window *, bool);
97 static bool update_window (struct window *, bool);
98 static bool update_frame_1 (struct frame *, bool, bool);
99 static bool scrolling (struct frame *);
100 static void set_window_cursor_after_update (struct window *);
101 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
102 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
104 /* True means last display completed. False means it was preempted. */
106 bool display_completed;
108 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
110 /* True means SIGWINCH happened when not safe. */
112 static bool delayed_size_change;
114 /* A glyph for a space. */
116 struct glyph space_glyph;
118 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
120 /* Counts of allocated structures. These counts serve to diagnose
121 memory leaks and double frees. */
123 static int glyph_matrix_count;
124 static int glyph_pool_count;
126 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
128 /* If non-null, the frame whose frame matrices are manipulated. If
129 null, window matrices are worked on. */
131 static struct frame *frame_matrix_frame;
133 /* Convert vpos and hpos from frame to window and vice versa.
134 This may only be used for terminal frames. */
136 #ifdef GLYPH_DEBUG
138 static int window_to_frame_vpos (struct window *, int);
139 static int window_to_frame_hpos (struct window *, int);
140 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
141 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
143 /* One element of the ring buffer containing redisplay history
144 information. */
146 struct redisplay_history
148 char trace[512 + 100];
151 /* The size of the history buffer. */
153 #define REDISPLAY_HISTORY_SIZE 30
155 /* The redisplay history buffer. */
157 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
159 /* Next free entry in redisplay_history. */
161 static int history_idx;
163 /* A tick that's incremented each time something is added to the
164 history. */
166 static uprintmax_t history_tick;
168 /* Add to the redisplay history how window W has been displayed.
169 MSG is a trace containing the information how W's glyph matrix
170 has been constructed. PAUSED_P means that the update
171 has been interrupted for pending input. */
173 static void
174 add_window_display_history (struct window *w, const char *msg, bool paused_p)
176 char *buf;
177 void *ptr = w;
179 if (history_idx >= REDISPLAY_HISTORY_SIZE)
180 history_idx = 0;
181 buf = redisplay_history[history_idx].trace;
182 ++history_idx;
184 snprintf (buf, sizeof redisplay_history[0].trace,
185 "%"pMu": window %p (`%s')%s\n%s",
186 history_tick++,
187 ptr,
188 ((BUFFERP (w->contents)
189 && STRINGP (BVAR (XBUFFER (w->contents), name)))
190 ? SSDATA (BVAR (XBUFFER (w->contents), name))
191 : "???"),
192 paused_p ? " ***paused***" : "",
193 msg);
197 /* Add to the redisplay history that frame F has been displayed.
198 PAUSED_P means that the update has been interrupted for
199 pending input. */
201 static void
202 add_frame_display_history (struct frame *f, bool paused_p)
204 char *buf;
205 void *ptr = f;
207 if (history_idx >= REDISPLAY_HISTORY_SIZE)
208 history_idx = 0;
209 buf = redisplay_history[history_idx].trace;
210 ++history_idx;
212 sprintf (buf, "%"pMu": update frame %p%s",
213 history_tick++,
214 ptr, paused_p ? " ***paused***" : "");
218 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
219 Sdump_redisplay_history, 0, 0, "",
220 doc: /* Dump redisplay history to stderr. */)
221 (void)
223 int i;
225 for (i = history_idx - 1; i != history_idx; --i)
227 if (i < 0)
228 i = REDISPLAY_HISTORY_SIZE - 1;
229 fprintf (stderr, "%s\n", redisplay_history[i].trace);
232 return Qnil;
236 #else /* not GLYPH_DEBUG */
238 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
239 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
241 #endif /* GLYPH_DEBUG */
244 #if (defined PROFILING \
245 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
246 && !HAVE___EXECUTABLE_START)
247 /* This function comes first in the Emacs executable and is used only
248 to estimate the text start for profiling. */
249 void
250 __executable_start (void)
252 emacs_abort ();
254 #endif
256 /***********************************************************************
257 Glyph Matrices
258 ***********************************************************************/
260 /* Allocate and return a glyph_matrix structure. POOL is the glyph
261 pool from which memory for the matrix should be allocated, or null
262 for window-based redisplay where no glyph pools are used. The
263 member `pool' of the glyph matrix structure returned is set to
264 POOL, the structure is otherwise zeroed. */
266 static struct glyph_matrix *
267 new_glyph_matrix (struct glyph_pool *pool)
269 struct glyph_matrix *result = xzalloc (sizeof *result);
271 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
272 /* Increment number of allocated matrices. This count is used
273 to detect memory leaks. */
274 ++glyph_matrix_count;
275 #endif
277 /* Set pool and return. */
278 result->pool = pool;
279 return result;
283 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
285 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
286 glyph_matrix_count is decremented when a matrix is freed. If the count
287 gets negative, more structures were freed than allocated, i.e. one matrix
288 was freed more than once or a bogus pointer was passed to this function.
290 If MATRIX->pool is null, this means that the matrix manages its own
291 glyph memory---this is done for matrices on X frames. Freeing the
292 matrix also frees the glyph memory in this case. */
294 static void
295 free_glyph_matrix (struct glyph_matrix *matrix)
297 if (matrix)
299 int i;
301 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
302 /* Detect the case that more matrices are freed than were
303 allocated. */
304 --glyph_matrix_count;
305 eassert (glyph_matrix_count >= 0);
306 #endif
308 /* Free glyph memory if MATRIX owns it. */
309 if (matrix->pool == NULL)
310 for (i = 0; i < matrix->rows_allocated; ++i)
311 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
313 /* Free row structures and the matrix itself. */
314 xfree (matrix->rows);
315 xfree (matrix);
320 /* Return the number of glyphs to reserve for a marginal area of
321 window W. TOTAL_GLYPHS is the number of glyphs in a complete
322 display line of window W. MARGIN gives the width of the marginal
323 area in canonical character units. */
325 static int
326 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
328 if (margin > 0)
330 int width = w->total_cols;
331 double d = max (0, margin);
332 d = min (width / 2 - 1, d);
333 return (int) ((double) total_glyphs / width * d);
335 return 0;
338 /* Return true if ROW's hash value is correct.
339 Optimized away if ENABLE_CHECKING is not defined. */
341 static bool
342 verify_row_hash (struct glyph_row *row)
344 return row->hash == row_hash (row);
347 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
348 window sizes.
350 W is null if the function is called for a frame glyph matrix.
351 Otherwise it is the window MATRIX is a member of. X and Y are the
352 indices of the first column and row of MATRIX within the frame
353 matrix, if such a matrix exists. They are zero for purely
354 window-based redisplay. DIM is the needed size of the matrix.
356 In window-based redisplay, where no frame matrices exist, glyph
357 matrices manage their own glyph storage. Otherwise, they allocate
358 storage from a common frame glyph pool which can be found in
359 MATRIX->pool.
361 The reason for this memory management strategy is to avoid complete
362 frame redraws if possible. When we allocate from a common pool, a
363 change of the location or size of a sub-matrix within the pool
364 requires a complete redisplay of the frame because we cannot easily
365 make sure that the current matrices of all windows still agree with
366 what is displayed on the screen. While this is usually fast, it
367 leads to screen flickering. */
369 static void
370 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
372 int i;
373 int new_rows;
374 bool marginal_areas_changed_p = 0;
375 bool header_line_changed_p = 0;
376 bool header_line_p = 0;
377 int left = -1, right = -1;
378 int window_width = -1, window_height = -1;
380 /* See if W had a header line that has disappeared now, or vice versa.
381 Get W's size. */
382 if (w)
384 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
386 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
387 header_line_changed_p = header_line_p != matrix->header_line_p;
389 matrix->header_line_p = header_line_p;
391 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
392 Do nothing if MATRIX' size, position, vscroll, and marginal areas
393 haven't changed. This optimization is important because preserving
394 the matrix means preventing redisplay. */
395 if (matrix->pool == NULL)
397 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
398 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
399 eassert (left >= 0 && right >= 0);
400 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
401 || right != matrix->right_margin_glyphs);
403 if (!marginal_areas_changed_p
404 && !XFRAME (w->frame)->fonts_changed
405 && !header_line_changed_p
406 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
407 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
408 && matrix->window_height == window_height
409 && matrix->window_vscroll == w->vscroll
410 && matrix->window_width == window_width)
411 return;
414 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
415 if (matrix->rows_allocated < dim.height)
417 int old_alloc = matrix->rows_allocated;
418 new_rows = dim.height - matrix->rows_allocated;
419 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
420 new_rows, INT_MAX, sizeof *matrix->rows);
421 memset (matrix->rows + old_alloc, 0,
422 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
424 else
425 new_rows = 0;
427 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
428 on a frame not using window-based redisplay. Set up pointers for
429 each row into the glyph pool. */
430 if (matrix->pool)
432 eassert (matrix->pool->glyphs);
434 if (w)
436 left = margin_glyphs_to_reserve (w, dim.width,
437 w->left_margin_cols);
438 right = margin_glyphs_to_reserve (w, dim.width,
439 w->right_margin_cols);
441 else
442 left = right = 0;
444 for (i = 0; i < dim.height; ++i)
446 struct glyph_row *row = &matrix->rows[i];
448 row->glyphs[LEFT_MARGIN_AREA]
449 = (matrix->pool->glyphs
450 + (y + i) * matrix->pool->ncolumns
451 + x);
453 if (w == NULL
454 || row == matrix->rows + dim.height - 1
455 || (row == matrix->rows && matrix->header_line_p))
457 row->glyphs[TEXT_AREA]
458 = row->glyphs[LEFT_MARGIN_AREA];
459 row->glyphs[RIGHT_MARGIN_AREA]
460 = row->glyphs[TEXT_AREA] + dim.width;
461 row->glyphs[LAST_AREA]
462 = row->glyphs[RIGHT_MARGIN_AREA];
464 else
466 row->glyphs[TEXT_AREA]
467 = row->glyphs[LEFT_MARGIN_AREA] + left;
468 row->glyphs[RIGHT_MARGIN_AREA]
469 = row->glyphs[TEXT_AREA] + dim.width - left - right;
470 row->glyphs[LAST_AREA]
471 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
475 matrix->left_margin_glyphs = left;
476 matrix->right_margin_glyphs = right;
478 else
480 /* If MATRIX->pool is null, MATRIX is responsible for managing
481 its own memory. It is a window matrix for window-based redisplay.
482 Allocate glyph memory from the heap. */
483 if (dim.width > matrix->matrix_w
484 || new_rows
485 || header_line_changed_p
486 || marginal_areas_changed_p)
488 struct glyph_row *row = matrix->rows;
489 struct glyph_row *end = row + matrix->rows_allocated;
491 while (row < end)
493 row->glyphs[LEFT_MARGIN_AREA]
494 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
495 dim.width, sizeof (struct glyph));
497 /* The mode line never has marginal areas. */
498 if (row == matrix->rows + dim.height - 1
499 || (row == matrix->rows && matrix->header_line_p))
501 row->glyphs[TEXT_AREA]
502 = row->glyphs[LEFT_MARGIN_AREA];
503 row->glyphs[RIGHT_MARGIN_AREA]
504 = row->glyphs[TEXT_AREA] + dim.width;
505 row->glyphs[LAST_AREA]
506 = row->glyphs[RIGHT_MARGIN_AREA];
508 else
510 row->glyphs[TEXT_AREA]
511 = row->glyphs[LEFT_MARGIN_AREA] + left;
512 row->glyphs[RIGHT_MARGIN_AREA]
513 = row->glyphs[TEXT_AREA] + dim.width - left - right;
514 row->glyphs[LAST_AREA]
515 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
517 ++row;
521 eassert (left >= 0 && right >= 0);
522 matrix->left_margin_glyphs = left;
523 matrix->right_margin_glyphs = right;
526 /* Number of rows to be used by MATRIX. */
527 matrix->nrows = dim.height;
528 eassert (matrix->nrows >= 0);
530 if (w)
532 if (matrix == w->current_matrix)
534 /* Mark rows in a current matrix of a window as not having
535 valid contents. It's important to not do this for
536 desired matrices. When Emacs starts, it may already be
537 building desired matrices when this function runs. */
538 if (window_width < 0)
539 window_width = window_box_width (w, -1);
541 /* Optimize the case that only the height has changed (C-x 2,
542 upper window). Invalidate all rows that are no longer part
543 of the window. */
544 if (!marginal_areas_changed_p
545 && !header_line_changed_p
546 && new_rows == 0
547 && dim.width == matrix->matrix_w
548 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
549 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
550 && matrix->window_width == window_width)
552 /* Find the last row in the window. */
553 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
554 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
556 ++i;
557 break;
560 /* Window end is invalid, if inside of the rows that
561 are invalidated below. */
562 if (w->window_end_vpos >= i)
563 w->window_end_valid = 0;
565 while (i < matrix->nrows)
566 matrix->rows[i++].enabled_p = 0;
568 else
570 for (i = 0; i < matrix->nrows; ++i)
571 matrix->rows[i].enabled_p = 0;
574 else if (matrix == w->desired_matrix)
576 /* Rows in desired matrices always have to be cleared;
577 redisplay expects this is the case when it runs, so it
578 had better be the case when we adjust matrices between
579 redisplays. */
580 for (i = 0; i < matrix->nrows; ++i)
581 matrix->rows[i].enabled_p = 0;
586 /* Remember last values to be able to optimize frame redraws. */
587 matrix->matrix_x = x;
588 matrix->matrix_y = y;
589 matrix->matrix_w = dim.width;
590 matrix->matrix_h = dim.height;
592 /* Record the top y location and height of W at the time the matrix
593 was last adjusted. This is used to optimize redisplay above. */
594 if (w)
596 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
597 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
598 matrix->window_height = window_height;
599 matrix->window_width = window_width;
600 matrix->window_vscroll = w->vscroll;
605 /* Reverse the contents of rows in MATRIX between START and END. The
606 contents of the row at END - 1 end up at START, END - 2 at START +
607 1 etc. This is part of the implementation of rotate_matrix (see
608 below). */
610 static void
611 reverse_rows (struct glyph_matrix *matrix, int start, int end)
613 int i, j;
615 for (i = start, j = end - 1; i < j; ++i, --j)
617 /* Non-ISO HP/UX compiler doesn't like auto struct
618 initialization. */
619 struct glyph_row temp;
620 temp = matrix->rows[i];
621 matrix->rows[i] = matrix->rows[j];
622 matrix->rows[j] = temp;
627 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
628 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
629 indices. (Note: this does not copy glyphs, only glyph pointers in
630 row structures are moved around).
632 The algorithm used for rotating the vector was, I believe, first
633 described by Kernighan. See the vector R as consisting of two
634 sub-vectors AB, where A has length BY for BY >= 0. The result
635 after rotating is then BA. Reverse both sub-vectors to get ArBr
636 and reverse the result to get (ArBr)r which is BA. Similar for
637 rotating right. */
639 void
640 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
642 if (by < 0)
644 /* Up (rotate left, i.e. towards lower indices). */
645 by = -by;
646 reverse_rows (matrix, first, first + by);
647 reverse_rows (matrix, first + by, last);
648 reverse_rows (matrix, first, last);
650 else if (by > 0)
652 /* Down (rotate right, i.e. towards higher indices). */
653 reverse_rows (matrix, last - by, last);
654 reverse_rows (matrix, first, last - by);
655 reverse_rows (matrix, first, last);
660 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
661 with indices START <= index < END. Increment positions by DELTA/
662 DELTA_BYTES. */
664 void
665 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
666 ptrdiff_t delta, ptrdiff_t delta_bytes)
668 /* Check that START and END are reasonable values. */
669 eassert (start >= 0 && start <= matrix->nrows);
670 eassert (end >= 0 && end <= matrix->nrows);
671 eassert (start <= end);
673 for (; start < end; ++start)
674 increment_row_positions (matrix->rows + start, delta, delta_bytes);
678 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
679 START and END are the row indices of the first and last + 1 row to clear. */
681 void
682 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
684 eassert (start <= end);
685 eassert (start >= 0 && start < matrix->nrows);
686 eassert (end >= 0 && end <= matrix->nrows);
688 for (; start < end; ++start)
689 matrix->rows[start].enabled_p = 0;
693 /* Clear MATRIX.
695 Empty all rows in MATRIX by clearing their enabled_p flags.
696 The function prepare_desired_row will eventually really clear a row
697 when it sees one with a false enabled_p flag.
699 Reset update hints to default values. The only update hint
700 currently present is the flag MATRIX->no_scrolling_p. */
702 void
703 clear_glyph_matrix (struct glyph_matrix *matrix)
705 if (matrix)
707 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
708 matrix->no_scrolling_p = 0;
713 /* Shift part of the glyph matrix MATRIX of window W up or down.
714 Increment y-positions in glyph rows between START and END by DY,
715 and recompute their visible height. */
717 void
718 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
720 int min_y, max_y;
722 eassert (start <= end);
723 eassert (start >= 0 && start < matrix->nrows);
724 eassert (end >= 0 && end <= matrix->nrows);
726 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
727 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
729 for (; start < end; ++start)
731 struct glyph_row *row = &matrix->rows[start];
733 row->y += dy;
734 row->visible_height = row->height;
736 if (row->y < min_y)
737 row->visible_height -= min_y - row->y;
738 if (row->y + row->height > max_y)
739 row->visible_height -= row->y + row->height - max_y;
740 if (row->fringe_bitmap_periodic_p)
741 row->redraw_fringe_bitmaps_p = 1;
746 /* Mark all rows in current matrices of frame F as invalid. Marking
747 invalid is done by setting enabled_p to zero for all rows in a
748 current matrix. */
750 void
751 clear_current_matrices (register struct frame *f)
753 /* Clear frame current matrix, if we have one. */
754 if (f->current_matrix)
755 clear_glyph_matrix (f->current_matrix);
757 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
758 /* Clear the matrix of the menu bar window, if such a window exists.
759 The menu bar window is currently used to display menus on X when
760 no toolkit support is compiled in. */
761 if (WINDOWP (f->menu_bar_window))
762 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
763 #endif
765 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
766 /* Clear the matrix of the tool-bar window, if any. */
767 if (WINDOWP (f->tool_bar_window))
768 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
769 #endif
771 /* Clear current window matrices. */
772 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
773 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
777 /* Clear out all display lines of F for a coming redisplay. */
779 void
780 clear_desired_matrices (register struct frame *f)
782 if (f->desired_matrix)
783 clear_glyph_matrix (f->desired_matrix);
785 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
786 if (WINDOWP (f->menu_bar_window))
787 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
788 #endif
790 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
791 if (WINDOWP (f->tool_bar_window))
792 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
793 #endif
795 /* Do it for window matrices. */
796 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
797 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
801 /* Clear matrices in window tree rooted in W. If DESIRED_P,
802 clear desired matrices, otherwise clear current matrices. */
804 static void
805 clear_window_matrices (struct window *w, bool desired_p)
807 while (w)
809 if (WINDOWP (w->contents))
810 clear_window_matrices (XWINDOW (w->contents), desired_p);
811 else
813 if (desired_p)
814 clear_glyph_matrix (w->desired_matrix);
815 else
817 clear_glyph_matrix (w->current_matrix);
818 w->window_end_valid = 0;
822 w = NILP (w->next) ? 0 : XWINDOW (w->next);
828 /***********************************************************************
829 Glyph Rows
831 See dispextern.h for an overall explanation of glyph rows.
832 ***********************************************************************/
834 /* Clear glyph row ROW. NOTE: this code relies on the current
835 layout of `glyphs' and `used' fields of `struct glyph_row'. */
837 void
838 clear_glyph_row (struct glyph_row *row)
840 enum { off = offsetof (struct glyph_row, used) };
842 /* Zero everything except pointers in `glyphs'. */
843 memset (row->used, 0, sizeof *row - off);
847 /* Make ROW an empty, enabled row of canonical character height,
848 in window W starting at y-position Y. */
850 void
851 blank_row (struct window *w, struct glyph_row *row, int y)
853 int min_y, max_y;
855 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
856 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
858 clear_glyph_row (row);
859 row->y = y;
860 row->ascent = row->phys_ascent = 0;
861 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
862 row->visible_height = row->height;
864 if (row->y < min_y)
865 row->visible_height -= min_y - row->y;
866 if (row->y + row->height > max_y)
867 row->visible_height -= row->y + row->height - max_y;
869 row->enabled_p = 1;
873 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
874 are the amounts by which to change positions. Note that the first
875 glyph of the text area of a row can have a buffer position even if
876 the used count of the text area is zero. Such rows display line
877 ends. */
879 static void
880 increment_row_positions (struct glyph_row *row,
881 ptrdiff_t delta, ptrdiff_t delta_bytes)
883 int area, i;
885 /* Increment start and end positions. */
886 MATRIX_ROW_START_CHARPOS (row) += delta;
887 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
888 MATRIX_ROW_END_CHARPOS (row) += delta;
889 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
890 CHARPOS (row->start.pos) += delta;
891 BYTEPOS (row->start.pos) += delta_bytes;
892 CHARPOS (row->end.pos) += delta;
893 BYTEPOS (row->end.pos) += delta_bytes;
895 if (!row->enabled_p)
896 return;
898 /* Increment positions in glyphs. */
899 for (area = 0; area < LAST_AREA; ++area)
900 for (i = 0; i < row->used[area]; ++i)
901 if (BUFFERP (row->glyphs[area][i].object)
902 && row->glyphs[area][i].charpos > 0)
903 row->glyphs[area][i].charpos += delta;
905 /* Capture the case of rows displaying a line end. */
906 if (row->used[TEXT_AREA] == 0
907 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
908 row->glyphs[TEXT_AREA]->charpos += delta;
912 #if 0
913 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
914 contents, i.e. glyph structure contents are exchanged between A and
915 B without changing glyph pointers in A and B. */
917 static void
918 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
920 int area;
922 for (area = 0; area < LAST_AREA; ++area)
924 /* Number of glyphs to swap. */
925 int max_used = max (a->used[area], b->used[area]);
927 /* Start of glyphs in area of row A. */
928 struct glyph *glyph_a = a->glyphs[area];
930 /* End + 1 of glyphs in area of row A. */
931 struct glyph *glyph_a_end = a->glyphs[max_used];
933 /* Start of glyphs in area of row B. */
934 struct glyph *glyph_b = b->glyphs[area];
936 while (glyph_a < glyph_a_end)
938 /* Non-ISO HP/UX compiler doesn't like auto struct
939 initialization. */
940 struct glyph temp;
941 temp = *glyph_a;
942 *glyph_a = *glyph_b;
943 *glyph_b = temp;
944 ++glyph_a;
945 ++glyph_b;
950 #endif /* 0 */
952 /* Exchange pointers to glyph memory between glyph rows A and B. Also
953 exchange the used[] array and the hash values of the rows, because
954 these should all go together for the row's hash value to be
955 correct. */
957 static void
958 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
960 int i;
961 unsigned hash_tem = a->hash;
963 for (i = 0; i < LAST_AREA + 1; ++i)
965 struct glyph *temp = a->glyphs[i];
967 a->glyphs[i] = b->glyphs[i];
968 b->glyphs[i] = temp;
969 if (i < LAST_AREA)
971 short used_tem = a->used[i];
973 a->used[i] = b->used[i];
974 b->used[i] = used_tem;
977 a->hash = b->hash;
978 b->hash = hash_tem;
982 /* Copy glyph row structure FROM to glyph row structure TO, except that
983 glyph pointers, the `used' counts, and the hash values in the structures
984 are left unchanged. NOTE: this code relies on the current layout of
985 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
987 static void
988 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
990 enum { off = offsetof (struct glyph_row, x) };
992 memcpy (&to->x, &from->x, sizeof *to - off);
996 /* Assign glyph row FROM to glyph row TO. This works like a structure
997 assignment TO = FROM, except that glyph pointers are not copied but
998 exchanged between TO and FROM. Pointers must be exchanged to avoid
999 a memory leak. */
1001 static void
1002 assign_row (struct glyph_row *to, struct glyph_row *from)
1004 swap_glyph_pointers (to, from);
1005 copy_row_except_pointers (to, from);
1009 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1010 a row in a window matrix, is a slice of the glyph memory of the
1011 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1012 is true if the glyph memory of WINDOW_ROW is part of the glyph
1013 memory of FRAME_ROW. */
1015 #ifdef GLYPH_DEBUG
1017 static bool
1018 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1020 struct glyph *window_glyph_start = window_row->glyphs[0];
1021 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1022 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1024 return (frame_glyph_start <= window_glyph_start
1025 && window_glyph_start < frame_glyph_end);
1028 #endif /* GLYPH_DEBUG */
1030 #if 0
1032 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1033 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1034 in WINDOW_MATRIX is found satisfying the condition. */
1036 static struct glyph_row *
1037 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1038 struct glyph_matrix *frame_matrix, int row)
1040 int i;
1042 eassert (row >= 0 && row < frame_matrix->nrows);
1044 for (i = 0; i < window_matrix->nrows; ++i)
1045 if (glyph_row_slice_p (window_matrix->rows + i,
1046 frame_matrix->rows + row))
1047 break;
1049 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1052 #endif /* 0 */
1054 /* Prepare ROW for display. Desired rows are cleared lazily,
1055 i.e. they are only marked as to be cleared by setting their
1056 enabled_p flag to zero. When a row is to be displayed, a prior
1057 call to this function really clears it. */
1059 void
1060 prepare_desired_row (struct glyph_row *row)
1062 if (!row->enabled_p)
1064 bool rp = row->reversed_p;
1066 clear_glyph_row (row);
1067 row->enabled_p = 1;
1068 row->reversed_p = rp;
1073 /* Return a hash code for glyph row ROW, which may
1074 be from current or desired matrix of frame F. */
1076 static int
1077 line_hash_code (struct frame *f, struct glyph_row *row)
1079 int hash = 0;
1081 if (row->enabled_p)
1083 struct glyph *glyph = row->glyphs[TEXT_AREA];
1084 struct glyph *end = glyph + row->used[TEXT_AREA];
1086 while (glyph < end)
1088 int c = glyph->u.ch;
1089 int face_id = glyph->face_id;
1090 if (FRAME_MUST_WRITE_SPACES (f))
1091 c -= SPACEGLYPH;
1092 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1093 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1094 ++glyph;
1097 if (hash == 0)
1098 hash = 1;
1101 return hash;
1105 /* Return the cost of drawing line VPOS in MATRIX, which may
1106 be current or desired matrix of frame F. The cost equals
1107 the number of characters in the line. If must_write_spaces
1108 is zero, leading and trailing spaces are ignored. */
1110 static int
1111 line_draw_cost (struct frame *f, struct glyph_matrix *matrix, int vpos)
1113 struct glyph_row *row = matrix->rows + vpos;
1114 struct glyph *beg = row->glyphs[TEXT_AREA];
1115 struct glyph *end = beg + row->used[TEXT_AREA];
1116 int len;
1117 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1118 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1120 /* Ignore trailing and leading spaces if we can. */
1121 if (!FRAME_MUST_WRITE_SPACES (f))
1123 /* Skip from the end over trailing spaces. */
1124 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1125 --end;
1127 /* All blank line. */
1128 if (end == beg)
1129 return 0;
1131 /* Skip over leading spaces. */
1132 while (CHAR_GLYPH_SPACE_P (*beg))
1133 ++beg;
1136 /* If we don't have a glyph-table, each glyph is one character,
1137 so return the number of glyphs. */
1138 if (glyph_table_base == 0)
1139 len = end - beg;
1140 else
1142 /* Otherwise, scan the glyphs and accumulate their total length
1143 in LEN. */
1144 len = 0;
1145 while (beg < end)
1147 GLYPH g;
1149 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1151 if (GLYPH_INVALID_P (g)
1152 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1153 len += 1;
1154 else
1155 len += GLYPH_LENGTH (glyph_table_base, g);
1157 ++beg;
1161 return len;
1165 /* Return true if the glyph rows A and B have equal contents.
1166 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1168 static bool
1169 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1171 eassert (verify_row_hash (a));
1172 eassert (verify_row_hash (b));
1174 if (a == b)
1175 return 1;
1176 else if (a->hash != b->hash)
1177 return 0;
1178 else
1180 struct glyph *a_glyph, *b_glyph, *a_end;
1181 int area;
1183 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1184 return 0;
1186 /* Compare glyphs. */
1187 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1189 if (a->used[area] != b->used[area])
1190 return 0;
1192 a_glyph = a->glyphs[area];
1193 a_end = a_glyph + a->used[area];
1194 b_glyph = b->glyphs[area];
1196 while (a_glyph < a_end
1197 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1198 ++a_glyph, ++b_glyph;
1200 if (a_glyph != a_end)
1201 return 0;
1204 if (a->fill_line_p != b->fill_line_p
1205 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1206 || a->left_fringe_bitmap != b->left_fringe_bitmap
1207 || a->left_fringe_face_id != b->left_fringe_face_id
1208 || a->left_fringe_offset != b->left_fringe_offset
1209 || a->right_fringe_bitmap != b->right_fringe_bitmap
1210 || a->right_fringe_face_id != b->right_fringe_face_id
1211 || a->right_fringe_offset != b->right_fringe_offset
1212 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1213 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1214 || a->exact_window_width_line_p != b->exact_window_width_line_p
1215 || a->overlapped_p != b->overlapped_p
1216 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1217 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1218 || a->reversed_p != b->reversed_p
1219 /* Different partially visible characters on left margin. */
1220 || a->x != b->x
1221 /* Different height. */
1222 || a->ascent != b->ascent
1223 || a->phys_ascent != b->phys_ascent
1224 || a->phys_height != b->phys_height
1225 || a->visible_height != b->visible_height)
1226 return 0;
1229 return 1;
1234 /***********************************************************************
1235 Glyph Pool
1237 See dispextern.h for an overall explanation of glyph pools.
1238 ***********************************************************************/
1240 /* Allocate a glyph_pool structure. The structure returned is initialized
1241 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1242 variable glyph_pool_count is incremented for each pool allocated. */
1244 static struct glyph_pool *
1245 new_glyph_pool (void)
1247 struct glyph_pool *result = xzalloc (sizeof *result);
1249 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1250 /* For memory leak and double deletion checking. */
1251 ++glyph_pool_count;
1252 #endif
1254 return result;
1258 /* Free a glyph_pool structure POOL. The function may be called with
1259 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1260 global variable glyph_pool_count is decremented with every pool structure
1261 freed. If this count gets negative, more structures were freed than
1262 allocated, i.e. one structure must have been freed more than once or
1263 a bogus pointer was passed to free_glyph_pool. */
1265 static void
1266 free_glyph_pool (struct glyph_pool *pool)
1268 if (pool)
1270 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1271 /* More freed than allocated? */
1272 --glyph_pool_count;
1273 eassert (glyph_pool_count >= 0);
1274 #endif
1275 xfree (pool->glyphs);
1276 xfree (pool);
1281 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1282 columns we need. This function never shrinks a pool. The only
1283 case in which this would make sense, would be when a frame's size
1284 is changed from a large value to a smaller one. But, if someone
1285 does it once, we can expect that he will do it again.
1287 Return true if the pool changed in a way which makes
1288 re-adjusting window glyph matrices necessary. */
1290 static bool
1291 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1293 ptrdiff_t needed;
1294 bool changed_p;
1296 changed_p = (pool->glyphs == 0
1297 || matrix_dim.height != pool->nrows
1298 || matrix_dim.width != pool->ncolumns);
1300 /* Enlarge the glyph pool. */
1301 needed = matrix_dim.width;
1302 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1303 memory_full (SIZE_MAX);
1304 needed *= matrix_dim.height;
1305 if (needed > pool->nglyphs)
1307 ptrdiff_t old_nglyphs = pool->nglyphs;
1308 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1309 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1310 memset (pool->glyphs + old_nglyphs, 0,
1311 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1314 /* Remember the number of rows and columns because (a) we use them
1315 to do sanity checks, and (b) the number of columns determines
1316 where rows in the frame matrix start---this must be available to
1317 determine pointers to rows of window sub-matrices. */
1318 pool->nrows = matrix_dim.height;
1319 pool->ncolumns = matrix_dim.width;
1321 return changed_p;
1326 /***********************************************************************
1327 Debug Code
1328 ***********************************************************************/
1330 #ifdef GLYPH_DEBUG
1333 /* Flush standard output. This is sometimes useful to call from the debugger.
1334 XXX Maybe this should be changed to flush the current terminal instead of
1335 stdout.
1338 void flush_stdout (void) EXTERNALLY_VISIBLE;
1340 void
1341 flush_stdout (void)
1343 fflush (stdout);
1347 /* Check that no glyph pointers have been lost in MATRIX. If a
1348 pointer has been lost, e.g. by using a structure assignment between
1349 rows, at least one pointer must occur more than once in the rows of
1350 MATRIX. */
1352 void
1353 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1355 int i, j;
1357 for (i = 0; i < matrix->nrows; ++i)
1358 for (j = 0; j < matrix->nrows; ++j)
1359 eassert (i == j
1360 || (matrix->rows[i].glyphs[TEXT_AREA]
1361 != matrix->rows[j].glyphs[TEXT_AREA]));
1365 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1367 struct glyph_row *
1368 matrix_row (struct glyph_matrix *matrix, int row)
1370 eassert (matrix && matrix->rows);
1371 eassert (row >= 0 && row < matrix->nrows);
1373 /* That's really too slow for normal testing because this function
1374 is called almost everywhere. Although---it's still astonishingly
1375 fast, so it is valuable to have for debugging purposes. */
1376 #if 0
1377 check_matrix_pointer_lossage (matrix);
1378 #endif
1380 return matrix->rows + row;
1384 #if 0 /* This function makes invalid assumptions when text is
1385 partially invisible. But it might come handy for debugging
1386 nevertheless. */
1388 /* Check invariants that must hold for an up to date current matrix of
1389 window W. */
1391 static void
1392 check_matrix_invariants (struct window *w)
1394 struct glyph_matrix *matrix = w->current_matrix;
1395 int yb = window_text_bottom_y (w);
1396 struct glyph_row *row = matrix->rows;
1397 struct glyph_row *last_text_row = NULL;
1398 struct buffer *saved = current_buffer;
1399 struct buffer *buffer = XBUFFER (w->contents);
1400 int c;
1402 /* This can sometimes happen for a fresh window. */
1403 if (matrix->nrows < 2)
1404 return;
1406 set_buffer_temp (buffer);
1408 /* Note: last row is always reserved for the mode line. */
1409 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1410 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1412 struct glyph_row *next = row + 1;
1414 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1415 last_text_row = row;
1417 /* Check that character and byte positions are in sync. */
1418 eassert (MATRIX_ROW_START_BYTEPOS (row)
1419 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1420 eassert (BYTEPOS (row->start.pos)
1421 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1423 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1424 have such a position temporarily in case of a minibuffer
1425 displaying something like `[Sole completion]' at its end. */
1426 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1428 eassert (MATRIX_ROW_END_BYTEPOS (row)
1429 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1430 eassert (BYTEPOS (row->end.pos)
1431 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1434 /* Check that end position of `row' is equal to start position
1435 of next row. */
1436 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1438 eassert (MATRIX_ROW_END_CHARPOS (row)
1439 == MATRIX_ROW_START_CHARPOS (next));
1440 eassert (MATRIX_ROW_END_BYTEPOS (row)
1441 == MATRIX_ROW_START_BYTEPOS (next));
1442 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1443 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1445 row = next;
1448 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1449 eassert (w->desired_matrix->rows != NULL);
1450 set_buffer_temp (saved);
1453 #endif /* 0 */
1455 #endif /* GLYPH_DEBUG */
1459 /**********************************************************************
1460 Allocating/ Adjusting Glyph Matrices
1461 **********************************************************************/
1463 /* Allocate glyph matrices over a window tree for a frame-based
1464 redisplay
1466 X and Y are column/row within the frame glyph matrix where
1467 sub-matrices for the window tree rooted at WINDOW must be
1468 allocated. DIM_ONLY_P means that the caller of this
1469 function is only interested in the result matrix dimension, and
1470 matrix adjustments should not be performed.
1472 The function returns the total width/height of the sub-matrices of
1473 the window tree. If called on a frame root window, the computation
1474 will take the mini-buffer window into account.
1476 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1478 NEW_LEAF_MATRIX set if any window in the tree did not have a
1479 glyph matrices yet, and
1481 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1482 any window in the tree will be changed or have been changed (see
1483 DIM_ONLY_P)
1485 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1486 function.
1488 Windows are arranged into chains of windows on the same level
1489 through the next fields of window structures. Such a level can be
1490 either a sequence of horizontally adjacent windows from left to
1491 right, or a sequence of vertically adjacent windows from top to
1492 bottom. Each window in a horizontal sequence can be either a leaf
1493 window or a vertical sequence; a window in a vertical sequence can
1494 be either a leaf or a horizontal sequence. All windows in a
1495 horizontal sequence have the same height, and all windows in a
1496 vertical sequence have the same width.
1498 This function uses, for historical reasons, a more general
1499 algorithm to determine glyph matrix dimensions that would be
1500 necessary.
1502 The matrix height of a horizontal sequence is determined by the
1503 maximum height of any matrix in the sequence. The matrix width of
1504 a horizontal sequence is computed by adding up matrix widths of
1505 windows in the sequence.
1507 |<------- result width ------->|
1508 +---------+----------+---------+ ---
1509 | | | | |
1510 | | | |
1511 +---------+ | | result height
1512 | +---------+
1513 | | |
1514 +----------+ ---
1516 The matrix width of a vertical sequence is the maximum matrix width
1517 of any window in the sequence. Its height is computed by adding up
1518 matrix heights of windows in the sequence.
1520 |<---- result width -->|
1521 +---------+ ---
1522 | | |
1523 | | |
1524 +---------+--+ |
1525 | | |
1526 | | result height
1528 +------------+---------+ |
1529 | | |
1530 | | |
1531 +------------+---------+ --- */
1533 /* Bit indicating that a new matrix will be allocated or has been
1534 allocated. */
1536 #define NEW_LEAF_MATRIX (1 << 0)
1538 /* Bit indicating that a matrix will or has changed its location or
1539 size. */
1541 #define CHANGED_LEAF_MATRIX (1 << 1)
1543 static struct dim
1544 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1545 bool dim_only_p, int *window_change_flags)
1547 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1548 int x0 = x, y0 = y;
1549 int wmax = 0, hmax = 0;
1550 struct dim total;
1551 struct dim dim;
1552 struct window *w;
1553 bool in_horz_combination_p;
1555 /* What combination is WINDOW part of? Compute this once since the
1556 result is the same for all windows in the `next' chain. The
1557 special case of a root window (parent equal to nil) is treated
1558 like a vertical combination because a root window's `next'
1559 points to the mini-buffer window, if any, which is arranged
1560 vertically below other windows. */
1561 in_horz_combination_p
1562 = (!NILP (XWINDOW (window)->parent)
1563 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1565 /* For WINDOW and all windows on the same level. */
1568 w = XWINDOW (window);
1570 /* Get the dimension of the window sub-matrix for W, depending
1571 on whether this is a combination or a leaf window. */
1572 if (WINDOWP (w->contents))
1573 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1574 dim_only_p,
1575 window_change_flags);
1576 else
1578 /* If not already done, allocate sub-matrix structures. */
1579 if (w->desired_matrix == NULL)
1581 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1582 w->current_matrix = new_glyph_matrix (f->current_pool);
1583 *window_change_flags |= NEW_LEAF_MATRIX;
1586 /* Width and height MUST be chosen so that there are no
1587 holes in the frame matrix. */
1588 dim.width = required_matrix_width (w);
1589 dim.height = required_matrix_height (w);
1591 /* Will matrix be re-allocated? */
1592 if (x != w->desired_matrix->matrix_x
1593 || y != w->desired_matrix->matrix_y
1594 || dim.width != w->desired_matrix->matrix_w
1595 || dim.height != w->desired_matrix->matrix_h
1596 || (margin_glyphs_to_reserve (w, dim.width,
1597 w->left_margin_cols)
1598 != w->desired_matrix->left_margin_glyphs)
1599 || (margin_glyphs_to_reserve (w, dim.width,
1600 w->right_margin_cols)
1601 != w->desired_matrix->right_margin_glyphs))
1602 *window_change_flags |= CHANGED_LEAF_MATRIX;
1604 /* Actually change matrices, if allowed. Do not consider
1605 CHANGED_LEAF_MATRIX computed above here because the pool
1606 may have been changed which we don't now here. We trust
1607 that we only will be called with DIM_ONLY_P when
1608 necessary. */
1609 if (!dim_only_p)
1611 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1612 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1616 /* If we are part of a horizontal combination, advance x for
1617 windows to the right of W; otherwise advance y for windows
1618 below W. */
1619 if (in_horz_combination_p)
1620 x += dim.width;
1621 else
1622 y += dim.height;
1624 /* Remember maximum glyph matrix dimensions. */
1625 wmax = max (wmax, dim.width);
1626 hmax = max (hmax, dim.height);
1628 /* Next window on same level. */
1629 window = w->next;
1631 while (!NILP (window));
1633 /* Set `total' to the total glyph matrix dimension of this window
1634 level. In a vertical combination, the width is the width of the
1635 widest window; the height is the y we finally reached, corrected
1636 by the y we started with. In a horizontal combination, the total
1637 height is the height of the tallest window, and the width is the
1638 x we finally reached, corrected by the x we started with. */
1639 if (in_horz_combination_p)
1641 total.width = x - x0;
1642 total.height = hmax;
1644 else
1646 total.width = wmax;
1647 total.height = y - y0;
1650 return total;
1654 /* Return the required height of glyph matrices for window W. */
1656 static int
1657 required_matrix_height (struct window *w)
1659 #ifdef HAVE_WINDOW_SYSTEM
1660 struct frame *f = XFRAME (w->frame);
1662 if (FRAME_WINDOW_P (f))
1664 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1665 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1666 return (((window_pixel_height + ch_height - 1)
1667 / ch_height) * w->nrows_scale_factor
1668 /* One partially visible line at the top and
1669 bottom of the window. */
1671 /* 2 for header and mode line. */
1672 + 2);
1674 #endif /* HAVE_WINDOW_SYSTEM */
1676 return WINDOW_TOTAL_LINES (w);
1680 /* Return the required width of glyph matrices for window W. */
1682 static int
1683 required_matrix_width (struct window *w)
1685 #ifdef HAVE_WINDOW_SYSTEM
1686 struct frame *f = XFRAME (w->frame);
1687 if (FRAME_WINDOW_P (f))
1689 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1690 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1692 /* Compute number of glyphs needed in a glyph row. */
1693 return (((window_pixel_width + ch_width - 1)
1694 / ch_width) * w->ncols_scale_factor
1695 /* 2 partially visible columns in the text area. */
1697 /* One partially visible column at the right
1698 edge of each marginal area. */
1699 + 1 + 1);
1701 #endif /* HAVE_WINDOW_SYSTEM */
1703 return w->total_cols;
1707 /* Allocate window matrices for window-based redisplay. W is the
1708 window whose matrices must be allocated/reallocated. */
1710 static void
1711 allocate_matrices_for_window_redisplay (struct window *w)
1713 while (w)
1715 if (WINDOWP (w->contents))
1716 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1717 else
1719 /* W is a leaf window. */
1720 struct dim dim;
1722 /* If matrices are not yet allocated, allocate them now. */
1723 if (w->desired_matrix == NULL)
1725 w->desired_matrix = new_glyph_matrix (NULL);
1726 w->current_matrix = new_glyph_matrix (NULL);
1729 dim.width = required_matrix_width (w);
1730 dim.height = required_matrix_height (w);
1731 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1732 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1735 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1739 /* Allocate/reallocate glyph matrices of a single frame F.
1740 This function must be called when a new frame is created,
1741 its size changes, or its window configuration changes. */
1743 void
1744 adjust_frame_glyphs (struct frame *f)
1746 /* Block input so that expose events and other events that access
1747 glyph matrices are not processed while we are changing them. */
1748 block_input ();
1750 if (FRAME_WINDOW_P (f))
1751 adjust_frame_glyphs_for_window_redisplay (f);
1752 else
1753 adjust_frame_glyphs_for_frame_redisplay (f);
1755 /* Don't forget the buffer for decode_mode_spec. */
1756 adjust_decode_mode_spec_buffer (f);
1758 f->glyphs_initialized_p = 1;
1760 unblock_input ();
1763 /* Return true if any window in the tree has nonzero window margins. See
1764 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1765 static bool
1766 showing_window_margins_p (struct window *w)
1768 while (w)
1770 if (WINDOWP (w->contents))
1772 if (showing_window_margins_p (XWINDOW (w->contents)))
1773 return 1;
1775 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1776 return 1;
1778 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1780 return 0;
1784 /* In the window tree with root W, build current matrices of leaf
1785 windows from the frame's current matrix. */
1787 static void
1788 fake_current_matrices (Lisp_Object window)
1790 struct window *w;
1792 for (; !NILP (window); window = w->next)
1794 w = XWINDOW (window);
1796 if (WINDOWP (w->contents))
1797 fake_current_matrices (w->contents);
1798 else
1800 int i;
1801 struct frame *f = XFRAME (w->frame);
1802 struct glyph_matrix *m = w->current_matrix;
1803 struct glyph_matrix *fm = f->current_matrix;
1805 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1806 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1808 for (i = 0; i < m->matrix_h; ++i)
1810 struct glyph_row *r = m->rows + i;
1811 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1813 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1814 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1816 r->enabled_p = fr->enabled_p;
1817 if (r->enabled_p)
1819 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1820 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1821 r->used[TEXT_AREA] = (m->matrix_w
1822 - r->used[LEFT_MARGIN_AREA]
1823 - r->used[RIGHT_MARGIN_AREA]);
1824 r->mode_line_p = 0;
1832 /* Save away the contents of frame F's current frame matrix. Value is
1833 a glyph matrix holding the contents of F's current frame matrix. */
1835 static struct glyph_matrix *
1836 save_current_matrix (struct frame *f)
1838 int i;
1839 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1840 saved->nrows = f->current_matrix->nrows;
1841 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1843 for (i = 0; i < saved->nrows; ++i)
1845 struct glyph_row *from = f->current_matrix->rows + i;
1846 struct glyph_row *to = saved->rows + i;
1847 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1849 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1850 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1851 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1852 to->enabled_p = from->enabled_p;
1853 to->hash = from->hash;
1854 if (from->used[LEFT_MARGIN_AREA])
1856 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1857 to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes);
1858 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1859 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1860 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1862 if (from->used[RIGHT_MARGIN_AREA])
1864 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1865 to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes);
1866 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1867 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1868 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1872 return saved;
1876 /* Restore the contents of frame F's current frame matrix from SAVED,
1877 and free memory associated with SAVED. */
1879 static void
1880 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1882 int i;
1884 for (i = 0; i < saved->nrows; ++i)
1886 struct glyph_row *from = saved->rows + i;
1887 struct glyph_row *to = f->current_matrix->rows + i;
1888 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1890 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1891 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1892 xfree (from->glyphs[TEXT_AREA]);
1893 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1894 if (nbytes)
1896 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1897 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1898 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1899 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1901 else
1902 to->used[LEFT_MARGIN_AREA] = 0;
1903 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1904 if (nbytes)
1906 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1907 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1908 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1909 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1911 else
1912 to->used[RIGHT_MARGIN_AREA] = 0;
1915 xfree (saved->rows);
1916 xfree (saved);
1921 /* Allocate/reallocate glyph matrices of a single frame F for
1922 frame-based redisplay. */
1924 static void
1925 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1927 struct dim matrix_dim;
1928 bool pool_changed_p;
1929 int window_change_flags;
1930 int top_window_y;
1932 if (!FRAME_LIVE_P (f))
1933 return;
1935 top_window_y = FRAME_TOP_MARGIN (f);
1937 /* Allocate glyph pool structures if not already done. */
1938 if (f->desired_pool == NULL)
1940 f->desired_pool = new_glyph_pool ();
1941 f->current_pool = new_glyph_pool ();
1944 /* Allocate frames matrix structures if needed. */
1945 if (f->desired_matrix == NULL)
1947 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1948 f->current_matrix = new_glyph_matrix (f->current_pool);
1951 /* Compute window glyph matrices. (This takes the mini-buffer
1952 window into account). The result is the size of the frame glyph
1953 matrix needed. The variable window_change_flags is set to a bit
1954 mask indicating whether new matrices will be allocated or
1955 existing matrices change their size or location within the frame
1956 matrix. */
1957 window_change_flags = 0;
1958 matrix_dim
1959 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1960 0, top_window_y,
1962 &window_change_flags);
1964 /* Add in menu bar lines, if any. */
1965 matrix_dim.height += top_window_y;
1967 /* Enlarge pools as necessary. */
1968 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
1969 realloc_glyph_pool (f->current_pool, matrix_dim);
1971 /* Set up glyph pointers within window matrices. Do this only if
1972 absolutely necessary since it requires a frame redraw. */
1973 if (pool_changed_p || window_change_flags)
1975 /* Do it for window matrices. */
1976 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1977 0, top_window_y, 0,
1978 &window_change_flags);
1980 /* Size of frame matrices must equal size of frame. Note
1981 that we are called for X frames with window widths NOT equal
1982 to the frame width (from CHANGE_FRAME_SIZE_1). */
1983 eassert (matrix_dim.width == FRAME_COLS (f)
1984 && matrix_dim.height == FRAME_LINES (f));
1986 /* Pointers to glyph memory in glyph rows are exchanged during
1987 the update phase of redisplay, which means in general that a
1988 frame's current matrix consists of pointers into both the
1989 desired and current glyph pool of the frame. Adjusting a
1990 matrix sets the frame matrix up so that pointers are all into
1991 the same pool. If we want to preserve glyph contents of the
1992 current matrix over a call to adjust_glyph_matrix, we must
1993 make a copy of the current glyphs, and restore the current
1994 matrix' contents from that copy. */
1995 if (display_completed
1996 && !FRAME_GARBAGED_P (f)
1997 && matrix_dim.width == f->current_matrix->matrix_w
1998 && matrix_dim.height == f->current_matrix->matrix_h
1999 /* For some reason, the frame glyph matrix gets corrupted if
2000 any of the windows contain margins. I haven't been able
2001 to hunt down the reason, but for the moment this prevents
2002 the problem from manifesting. -- cyd */
2003 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2005 struct glyph_matrix *copy = save_current_matrix (f);
2006 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2007 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2008 restore_current_matrix (f, copy);
2009 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2011 else
2013 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2014 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2015 SET_FRAME_GARBAGED (f);
2021 /* Allocate/reallocate glyph matrices of a single frame F for
2022 window-based redisplay. */
2024 static void
2025 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2027 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2029 /* Allocate/reallocate window matrices. */
2030 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2032 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2033 /* Allocate/ reallocate matrices of the dummy window used to display
2034 the menu bar under X when no X toolkit support is available. */
2036 /* Allocate a dummy window if not already done. */
2037 struct window *w;
2038 if (NILP (f->menu_bar_window))
2040 Lisp_Object frame;
2041 fset_menu_bar_window (f, make_window ());
2042 w = XWINDOW (f->menu_bar_window);
2043 XSETFRAME (frame, f);
2044 wset_frame (w, frame);
2045 w->pseudo_window_p = 1;
2047 else
2048 w = XWINDOW (f->menu_bar_window);
2050 /* Set window dimensions to frame dimensions and allocate or
2051 adjust glyph matrices of W. */
2052 w->top_line = 0;
2053 w->left_col = 0;
2054 w->total_lines = FRAME_MENU_BAR_LINES (f);
2055 w->total_cols = FRAME_TOTAL_COLS (f);
2056 allocate_matrices_for_window_redisplay (w);
2058 #endif
2060 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2062 /* Allocate/ reallocate matrices of the tool bar window. If we
2063 don't have a tool bar window yet, make one. */
2064 struct window *w;
2065 if (NILP (f->tool_bar_window))
2067 Lisp_Object frame;
2068 fset_tool_bar_window (f, make_window ());
2069 w = XWINDOW (f->tool_bar_window);
2070 XSETFRAME (frame, f);
2071 wset_frame (w, frame);
2072 w->pseudo_window_p = 1;
2074 else
2075 w = XWINDOW (f->tool_bar_window);
2077 w->top_line = FRAME_MENU_BAR_LINES (f);
2078 w->left_col = 0;
2079 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2080 w->total_cols = FRAME_TOTAL_COLS (f);
2081 allocate_matrices_for_window_redisplay (w);
2083 #endif
2087 /* Re-allocate buffer for decode_mode_spec on frame F. */
2089 static void
2090 adjust_decode_mode_spec_buffer (struct frame *f)
2092 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2093 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2098 /**********************************************************************
2099 Freeing Glyph Matrices
2100 **********************************************************************/
2102 /* Free glyph memory for a frame F. F may be null. This function can
2103 be called for the same frame more than once. The root window of
2104 F may be nil when this function is called. This is the case when
2105 the function is called when F is destroyed. */
2107 void
2108 free_glyphs (struct frame *f)
2110 if (f && f->glyphs_initialized_p)
2112 /* Block interrupt input so that we don't get surprised by an X
2113 event while we're in an inconsistent state. */
2114 block_input ();
2115 f->glyphs_initialized_p = 0;
2117 /* Release window sub-matrices. */
2118 if (!NILP (f->root_window))
2119 free_window_matrices (XWINDOW (f->root_window));
2121 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2122 /* Free the dummy window for menu bars without X toolkit and its
2123 glyph matrices. */
2124 if (!NILP (f->menu_bar_window))
2126 struct window *w = XWINDOW (f->menu_bar_window);
2127 free_glyph_matrix (w->desired_matrix);
2128 free_glyph_matrix (w->current_matrix);
2129 w->desired_matrix = w->current_matrix = NULL;
2130 fset_menu_bar_window (f, Qnil);
2132 #endif
2134 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2135 /* Free the tool bar window and its glyph matrices. */
2136 if (!NILP (f->tool_bar_window))
2138 struct window *w = XWINDOW (f->tool_bar_window);
2139 free_glyph_matrix (w->desired_matrix);
2140 free_glyph_matrix (w->current_matrix);
2141 w->desired_matrix = w->current_matrix = NULL;
2142 fset_tool_bar_window (f, Qnil);
2144 #endif
2146 /* Release frame glyph matrices. Reset fields to zero in
2147 case we are called a second time. */
2148 if (f->desired_matrix)
2150 free_glyph_matrix (f->desired_matrix);
2151 free_glyph_matrix (f->current_matrix);
2152 f->desired_matrix = f->current_matrix = NULL;
2155 /* Release glyph pools. */
2156 if (f->desired_pool)
2158 free_glyph_pool (f->desired_pool);
2159 free_glyph_pool (f->current_pool);
2160 f->desired_pool = f->current_pool = NULL;
2163 unblock_input ();
2168 /* Free glyph sub-matrices in the window tree rooted at W. This
2169 function may be called with a null pointer, and it may be called on
2170 the same tree more than once. */
2172 void
2173 free_window_matrices (struct window *w)
2175 while (w)
2177 if (WINDOWP (w->contents))
2178 free_window_matrices (XWINDOW (w->contents));
2179 else
2181 /* This is a leaf window. Free its memory and reset fields
2182 to zero in case this function is called a second time for
2183 W. */
2184 free_glyph_matrix (w->current_matrix);
2185 free_glyph_matrix (w->desired_matrix);
2186 w->current_matrix = w->desired_matrix = NULL;
2189 /* Next window on same level. */
2190 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2195 /* Check glyph memory leaks. This function is called from
2196 shut_down_emacs. Note that frames are not destroyed when Emacs
2197 exits. We therefore free all glyph memory for all active frames
2198 explicitly and check that nothing is left allocated. */
2200 void
2201 check_glyph_memory (void)
2203 Lisp_Object tail, frame;
2205 /* Free glyph memory for all frames. */
2206 FOR_EACH_FRAME (tail, frame)
2207 free_glyphs (XFRAME (frame));
2209 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2210 /* Check that nothing is left allocated. */
2211 eassert (glyph_matrix_count == 0);
2212 eassert (glyph_pool_count == 0);
2213 #endif
2218 /**********************************************************************
2219 Building a Frame Matrix
2220 **********************************************************************/
2222 /* Most of the redisplay code works on glyph matrices attached to
2223 windows. This is a good solution most of the time, but it is not
2224 suitable for terminal code. Terminal output functions cannot rely
2225 on being able to set an arbitrary terminal window. Instead they
2226 must be provided with a view of the whole frame, i.e. the whole
2227 screen. We build such a view by constructing a frame matrix from
2228 window matrices in this section.
2230 Windows that must be updated have their must_be_updated_p flag set.
2231 For all such windows, their desired matrix is made part of the
2232 desired frame matrix. For other windows, their current matrix is
2233 made part of the desired frame matrix.
2235 +-----------------+----------------+
2236 | desired | desired |
2237 | | |
2238 +-----------------+----------------+
2239 | current |
2241 +----------------------------------+
2243 Desired window matrices can be made part of the frame matrix in a
2244 cheap way: We exploit the fact that the desired frame matrix and
2245 desired window matrices share their glyph memory. This is not
2246 possible for current window matrices. Their glyphs are copied to
2247 the desired frame matrix. The latter is equivalent to
2248 preserve_other_columns in the old redisplay.
2250 Used glyphs counters for frame matrix rows are the result of adding
2251 up glyph lengths of the window matrices. A line in the frame
2252 matrix is enabled, if a corresponding line in a window matrix is
2253 enabled.
2255 After building the desired frame matrix, it will be passed to
2256 terminal code, which will manipulate both the desired and current
2257 frame matrix. Changes applied to the frame's current matrix have
2258 to be visible in current window matrices afterwards, of course.
2260 This problem is solved like this:
2262 1. Window and frame matrices share glyphs. Window matrices are
2263 constructed in a way that their glyph contents ARE the glyph
2264 contents needed in a frame matrix. Thus, any modification of
2265 glyphs done in terminal code will be reflected in window matrices
2266 automatically.
2268 2. Exchanges of rows in a frame matrix done by terminal code are
2269 intercepted by hook functions so that corresponding row operations
2270 on window matrices can be performed. This is necessary because we
2271 use pointers to glyphs in glyph row structures. To satisfy the
2272 assumption of point 1 above that glyphs are updated implicitly in
2273 window matrices when they are manipulated via the frame matrix,
2274 window and frame matrix must of course agree where to find the
2275 glyphs for their rows. Possible manipulations that must be
2276 mirrored are assignments of rows of the desired frame matrix to the
2277 current frame matrix and scrolling the current frame matrix. */
2279 /* Build frame F's desired matrix from window matrices. Only windows
2280 which have the flag must_be_updated_p set have to be updated. Menu
2281 bar lines of a frame are not covered by window matrices, so make
2282 sure not to touch them in this function. */
2284 static void
2285 build_frame_matrix (struct frame *f)
2287 int i;
2289 /* F must have a frame matrix when this function is called. */
2290 eassert (!FRAME_WINDOW_P (f));
2292 /* Clear all rows in the frame matrix covered by window matrices.
2293 Menu bar lines are not covered by windows. */
2294 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2295 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2297 /* Build the matrix by walking the window tree. */
2298 build_frame_matrix_from_window_tree (f->desired_matrix,
2299 XWINDOW (FRAME_ROOT_WINDOW (f)));
2303 /* Walk a window tree, building a frame matrix MATRIX from window
2304 matrices. W is the root of a window tree. */
2306 static void
2307 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2309 while (w)
2311 if (WINDOWP (w->contents))
2312 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2313 else
2314 build_frame_matrix_from_leaf_window (matrix, w);
2316 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2321 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2322 desired frame matrix built. W is a leaf window whose desired or
2323 current matrix is to be added to FRAME_MATRIX. W's flag
2324 must_be_updated_p determines which matrix it contributes to
2325 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2326 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2327 Adding a desired matrix means setting up used counters and such in
2328 frame rows, while adding a current window matrix to FRAME_MATRIX
2329 means copying glyphs. The latter case corresponds to
2330 preserve_other_columns in the old redisplay. */
2332 static void
2333 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2335 struct glyph_matrix *window_matrix;
2336 int window_y, frame_y;
2337 /* If non-zero, a glyph to insert at the right border of W. */
2338 GLYPH right_border_glyph;
2340 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2342 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2343 if (w->must_be_updated_p)
2345 window_matrix = w->desired_matrix;
2347 /* Decide whether we want to add a vertical border glyph. */
2348 if (!WINDOW_RIGHTMOST_P (w))
2350 struct Lisp_Char_Table *dp = window_display_table (w);
2351 Lisp_Object gc;
2353 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2354 if (dp
2355 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2357 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2358 spec_glyph_lookup_face (w, &right_border_glyph);
2361 if (GLYPH_FACE (right_border_glyph) <= 0)
2362 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2365 else
2366 window_matrix = w->current_matrix;
2368 /* For all rows in the window matrix and corresponding rows in the
2369 frame matrix. */
2370 window_y = 0;
2371 frame_y = window_matrix->matrix_y;
2372 while (window_y < window_matrix->nrows)
2374 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2375 struct glyph_row *window_row = window_matrix->rows + window_y;
2376 bool current_row_p = window_matrix == w->current_matrix;
2378 /* Fill up the frame row with spaces up to the left margin of the
2379 window row. */
2380 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2382 /* Fill up areas in the window matrix row with spaces. */
2383 fill_up_glyph_row_with_spaces (window_row);
2385 /* If only part of W's desired matrix has been built, and
2386 window_row wasn't displayed, use the corresponding current
2387 row instead. */
2388 if (window_matrix == w->desired_matrix
2389 && !window_row->enabled_p)
2391 window_row = w->current_matrix->rows + window_y;
2392 current_row_p = 1;
2395 if (current_row_p)
2397 /* Copy window row to frame row. */
2398 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2399 window_row->glyphs[0],
2400 window_matrix->matrix_w * sizeof (struct glyph));
2402 else
2404 eassert (window_row->enabled_p);
2406 /* Only when a desired row has been displayed, we want
2407 the corresponding frame row to be updated. */
2408 frame_row->enabled_p = 1;
2410 /* Maybe insert a vertical border between horizontally adjacent
2411 windows. */
2412 if (GLYPH_CHAR (right_border_glyph) != 0)
2414 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2415 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2418 #ifdef GLYPH_DEBUG
2419 /* Window row window_y must be a slice of frame row
2420 frame_y. */
2421 eassert (glyph_row_slice_p (window_row, frame_row));
2423 /* If rows are in sync, we don't have to copy glyphs because
2424 frame and window share glyphs. */
2426 strcpy (w->current_matrix->method, w->desired_matrix->method);
2427 add_window_display_history (w, w->current_matrix->method, 0);
2428 #endif
2431 /* Set number of used glyphs in the frame matrix. Since we fill
2432 up with spaces, and visit leaf windows from left to right it
2433 can be done simply. */
2434 frame_row->used[TEXT_AREA]
2435 = window_matrix->matrix_x + window_matrix->matrix_w;
2437 /* Next row. */
2438 ++window_y;
2439 ++frame_y;
2443 /* Given a user-specified glyph, possibly including a Lisp-level face
2444 ID, return a glyph that has a realized face ID.
2445 This is used for glyphs displayed specially and not part of the text;
2446 for instance, vertical separators, truncation markers, etc. */
2448 void
2449 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2451 int lface_id = GLYPH_FACE (*glyph);
2452 /* Convert the glyph's specified face to a realized (cache) face. */
2453 if (lface_id > 0)
2455 int face_id = merge_faces (XFRAME (w->frame),
2456 Qt, lface_id, DEFAULT_FACE_ID);
2457 SET_GLYPH_FACE (*glyph, face_id);
2461 /* Add spaces to a glyph row ROW in a window matrix.
2463 Each row has the form:
2465 +---------+-----------------------------+------------+
2466 | left | text | right |
2467 +---------+-----------------------------+------------+
2469 Left and right marginal areas are optional. This function adds
2470 spaces to areas so that there are no empty holes between areas.
2471 In other words: If the right area is not empty, the text area
2472 is filled up with spaces up to the right area. If the text area
2473 is not empty, the left area is filled up.
2475 To be called for frame-based redisplay, only. */
2477 static void
2478 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2480 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2481 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2482 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2486 /* Fill area AREA of glyph row ROW with spaces. To be called for
2487 frame-based redisplay only. */
2489 static void
2490 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2492 if (row->glyphs[area] < row->glyphs[area + 1])
2494 struct glyph *end = row->glyphs[area + 1];
2495 struct glyph *text = row->glyphs[area] + row->used[area];
2497 while (text < end)
2498 *text++ = space_glyph;
2499 row->used[area] = text - row->glyphs[area];
2504 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2505 reached. In frame matrices only one area, TEXT_AREA, is used. */
2507 void
2508 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2510 int i = row->used[TEXT_AREA];
2511 struct glyph *glyph = row->glyphs[TEXT_AREA];
2513 while (i < upto)
2514 glyph[i++] = space_glyph;
2516 row->used[TEXT_AREA] = i;
2521 /**********************************************************************
2522 Mirroring operations on frame matrices in window matrices
2523 **********************************************************************/
2525 /* Set frame being updated via frame-based redisplay to F. This
2526 function must be called before updates to make explicit that we are
2527 working on frame matrices or not. */
2529 static void
2530 set_frame_matrix_frame (struct frame *f)
2532 frame_matrix_frame = f;
2536 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2537 DESIRED_MATRIX is the desired matrix corresponding to
2538 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2539 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2540 frame_matrix_frame is non-null, this indicates that the exchange is
2541 done in frame matrices, and that we have to perform analogous
2542 operations in window matrices of frame_matrix_frame. */
2544 static void
2545 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2547 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2548 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2549 bool mouse_face_p = current_row->mouse_face_p;
2551 /* Do current_row = desired_row. This exchanges glyph pointers
2552 between both rows, and does a structure assignment otherwise. */
2553 assign_row (current_row, desired_row);
2555 /* Enable current_row to mark it as valid. */
2556 current_row->enabled_p = 1;
2557 current_row->mouse_face_p = mouse_face_p;
2559 /* If we are called on frame matrices, perform analogous operations
2560 for window matrices. */
2561 if (frame_matrix_frame)
2562 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2566 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2567 W's frame which has been made current (by swapping pointers between
2568 current and desired matrix). Perform analogous operations in the
2569 matrices of leaf windows in the window tree rooted at W. */
2571 static void
2572 mirror_make_current (struct window *w, int frame_row)
2574 while (w)
2576 if (WINDOWP (w->contents))
2577 mirror_make_current (XWINDOW (w->contents), frame_row);
2578 else
2580 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2581 here because the checks performed in debug mode there
2582 will not allow the conversion. */
2583 int row = frame_row - w->desired_matrix->matrix_y;
2585 /* If FRAME_ROW is within W, assign the desired row to the
2586 current row (exchanging glyph pointers). */
2587 if (row >= 0 && row < w->desired_matrix->matrix_h)
2589 struct glyph_row *current_row
2590 = MATRIX_ROW (w->current_matrix, row);
2591 struct glyph_row *desired_row
2592 = MATRIX_ROW (w->desired_matrix, row);
2594 if (desired_row->enabled_p)
2595 assign_row (current_row, desired_row);
2596 else
2597 swap_glyph_pointers (desired_row, current_row);
2598 current_row->enabled_p = 1;
2600 /* Set the Y coordinate of the mode/header line's row.
2601 It is needed in draw_row_with_mouse_face to find the
2602 screen coordinates. (Window-based redisplay sets
2603 this in update_window, but no one seems to do that
2604 for frame-based redisplay.) */
2605 if (current_row->mode_line_p)
2606 current_row->y = row;
2610 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2615 /* Perform row dance after scrolling. We are working on the range of
2616 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2617 including) in MATRIX. COPY_FROM is a vector containing, for each
2618 row I in the range 0 <= I < NLINES, the index of the original line
2619 to move to I. This index is relative to the row range, i.e. 0 <=
2620 index < NLINES. RETAINED_P is a vector containing zero for each
2621 row 0 <= I < NLINES which is empty.
2623 This function is called from do_scrolling and do_direct_scrolling. */
2625 void
2626 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2627 int *copy_from, char *retained_p)
2629 /* A copy of original rows. */
2630 struct glyph_row *old_rows;
2632 /* Rows to assign to. */
2633 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2635 int i;
2637 /* Make a copy of the original rows. */
2638 old_rows = alloca (nlines * sizeof *old_rows);
2639 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2641 /* Assign new rows, maybe clear lines. */
2642 for (i = 0; i < nlines; ++i)
2644 bool enabled_before_p = new_rows[i].enabled_p;
2646 eassert (i + unchanged_at_top < matrix->nrows);
2647 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2648 new_rows[i] = old_rows[copy_from[i]];
2649 new_rows[i].enabled_p = enabled_before_p;
2651 /* RETAINED_P is zero for empty lines. */
2652 if (!retained_p[copy_from[i]])
2653 new_rows[i].enabled_p = 0;
2656 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2657 if (frame_matrix_frame)
2658 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2659 unchanged_at_top, nlines, copy_from, retained_p);
2663 /* Synchronize glyph pointers in the current matrix of window W with
2664 the current frame matrix. */
2666 static void
2667 sync_window_with_frame_matrix_rows (struct window *w)
2669 struct frame *f = XFRAME (w->frame);
2670 struct glyph_row *window_row, *window_row_end, *frame_row;
2671 int left, right, x, width;
2673 /* Preconditions: W must be a live window on a tty frame. */
2674 eassert (BUFFERP (w->contents));
2675 eassert (!FRAME_WINDOW_P (f));
2677 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2678 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2679 x = w->current_matrix->matrix_x;
2680 width = w->current_matrix->matrix_w;
2682 window_row = w->current_matrix->rows;
2683 window_row_end = window_row + w->current_matrix->nrows;
2684 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2686 for (; window_row < window_row_end; ++window_row, ++frame_row)
2688 window_row->glyphs[LEFT_MARGIN_AREA]
2689 = frame_row->glyphs[0] + x;
2690 window_row->glyphs[TEXT_AREA]
2691 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2692 window_row->glyphs[LAST_AREA]
2693 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2694 window_row->glyphs[RIGHT_MARGIN_AREA]
2695 = window_row->glyphs[LAST_AREA] - right;
2700 /* Return the window in the window tree rooted in W containing frame
2701 row ROW. Value is null if none is found. */
2703 static struct window *
2704 frame_row_to_window (struct window *w, int row)
2706 struct window *found = NULL;
2708 while (w && !found)
2710 if (WINDOWP (w->contents))
2711 found = frame_row_to_window (XWINDOW (w->contents), row);
2712 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2713 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2714 found = w;
2716 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2719 return found;
2723 /* Perform a line dance in the window tree rooted at W, after
2724 scrolling a frame matrix in mirrored_line_dance.
2726 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2727 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2728 COPY_FROM is a vector containing, for each row I in the range 0 <=
2729 I < NLINES, the index of the original line to move to I. This
2730 index is relative to the row range, i.e. 0 <= index < NLINES.
2731 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2732 which is empty. */
2734 static void
2735 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2737 while (w)
2739 if (WINDOWP (w->contents))
2740 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2741 nlines, copy_from, retained_p);
2742 else
2744 /* W is a leaf window, and we are working on its current
2745 matrix m. */
2746 struct glyph_matrix *m = w->current_matrix;
2747 int i;
2748 bool sync_p = 0;
2749 struct glyph_row *old_rows;
2751 /* Make a copy of the original rows of matrix m. */
2752 old_rows = alloca (m->nrows * sizeof *old_rows);
2753 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2755 for (i = 0; i < nlines; ++i)
2757 /* Frame relative line assigned to. */
2758 int frame_to = i + unchanged_at_top;
2760 /* Frame relative line assigned. */
2761 int frame_from = copy_from[i] + unchanged_at_top;
2763 /* Window relative line assigned to. */
2764 int window_to = frame_to - m->matrix_y;
2766 /* Window relative line assigned. */
2767 int window_from = frame_from - m->matrix_y;
2769 /* Is assigned line inside window? */
2770 bool from_inside_window_p
2771 = window_from >= 0 && window_from < m->matrix_h;
2773 /* Is assigned to line inside window? */
2774 bool to_inside_window_p
2775 = window_to >= 0 && window_to < m->matrix_h;
2777 if (from_inside_window_p && to_inside_window_p)
2779 /* Do the assignment. The enabled_p flag is saved
2780 over the assignment because the old redisplay did
2781 that. */
2782 bool enabled_before_p = m->rows[window_to].enabled_p;
2783 m->rows[window_to] = old_rows[window_from];
2784 m->rows[window_to].enabled_p = enabled_before_p;
2786 /* If frame line is empty, window line is empty, too. */
2787 if (!retained_p[copy_from[i]])
2788 m->rows[window_to].enabled_p = 0;
2790 else if (to_inside_window_p)
2792 /* A copy between windows. This is an infrequent
2793 case not worth optimizing. */
2794 struct frame *f = XFRAME (w->frame);
2795 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2796 struct window *w2;
2797 struct glyph_matrix *m2;
2798 int m2_from;
2800 w2 = frame_row_to_window (root, frame_from);
2801 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2802 -nw', FROM_FRAME sometimes has no associated window.
2803 This check avoids a segfault if W2 is null. */
2804 if (w2)
2806 m2 = w2->current_matrix;
2807 m2_from = frame_from - m2->matrix_y;
2808 copy_row_except_pointers (m->rows + window_to,
2809 m2->rows + m2_from);
2811 /* If frame line is empty, window line is empty, too. */
2812 if (!retained_p[copy_from[i]])
2813 m->rows[window_to].enabled_p = 0;
2815 sync_p = 1;
2817 else if (from_inside_window_p)
2818 sync_p = 1;
2821 /* If there was a copy between windows, make sure glyph
2822 pointers are in sync with the frame matrix. */
2823 if (sync_p)
2824 sync_window_with_frame_matrix_rows (w);
2826 /* Check that no pointers are lost. */
2827 CHECK_MATRIX (m);
2830 /* Next window on same level. */
2831 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2836 #ifdef GLYPH_DEBUG
2838 /* Check that window and frame matrices agree about their
2839 understanding where glyphs of the rows are to find. For each
2840 window in the window tree rooted at W, check that rows in the
2841 matrices of leaf window agree with their frame matrices about
2842 glyph pointers. */
2844 static void
2845 check_window_matrix_pointers (struct window *w)
2847 while (w)
2849 if (WINDOWP (w->contents))
2850 check_window_matrix_pointers (XWINDOW (w->contents));
2851 else
2853 struct frame *f = XFRAME (w->frame);
2854 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2855 check_matrix_pointers (w->current_matrix, f->current_matrix);
2858 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2863 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2864 a window and FRAME_MATRIX is the corresponding frame matrix. For
2865 each row in WINDOW_MATRIX check that it's a slice of the
2866 corresponding frame row. If it isn't, abort. */
2868 static void
2869 check_matrix_pointers (struct glyph_matrix *window_matrix,
2870 struct glyph_matrix *frame_matrix)
2872 /* Row number in WINDOW_MATRIX. */
2873 int i = 0;
2875 /* Row number corresponding to I in FRAME_MATRIX. */
2876 int j = window_matrix->matrix_y;
2878 /* For all rows check that the row in the window matrix is a
2879 slice of the row in the frame matrix. If it isn't we didn't
2880 mirror an operation on the frame matrix correctly. */
2881 while (i < window_matrix->nrows)
2883 if (!glyph_row_slice_p (window_matrix->rows + i,
2884 frame_matrix->rows + j))
2885 emacs_abort ();
2886 ++i, ++j;
2890 #endif /* GLYPH_DEBUG */
2894 /**********************************************************************
2895 VPOS and HPOS translations
2896 **********************************************************************/
2898 #ifdef GLYPH_DEBUG
2900 /* Translate vertical position VPOS which is relative to window W to a
2901 vertical position relative to W's frame. */
2903 static int
2904 window_to_frame_vpos (struct window *w, int vpos)
2906 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2907 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2908 vpos += WINDOW_TOP_EDGE_LINE (w);
2909 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
2910 return vpos;
2914 /* Translate horizontal position HPOS which is relative to window W to
2915 a horizontal position relative to W's frame. */
2917 static int
2918 window_to_frame_hpos (struct window *w, int hpos)
2920 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2921 hpos += WINDOW_LEFT_EDGE_COL (w);
2922 return hpos;
2925 #endif /* GLYPH_DEBUG */
2929 /**********************************************************************
2930 Redrawing Frames
2931 **********************************************************************/
2933 /* Redraw frame F. */
2935 void
2936 redraw_frame (struct frame *f)
2938 /* Error if F has no glyphs. */
2939 eassert (f->glyphs_initialized_p);
2940 update_begin (f);
2941 if (FRAME_MSDOS_P (f))
2942 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
2943 clear_frame (f);
2944 clear_current_matrices (f);
2945 update_end (f);
2946 windows_or_buffers_changed++;
2947 /* Mark all windows as inaccurate, so that every window will have
2948 its redisplay done. */
2949 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
2950 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), NULL, 1);
2951 f->garbaged = 0;
2954 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
2955 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
2956 If FRAME is omitted or nil, the selected frame is used. */)
2957 (Lisp_Object frame)
2959 redraw_frame (decode_live_frame (frame));
2960 return Qnil;
2963 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
2964 doc: /* Clear and redisplay all visible frames. */)
2965 (void)
2967 Lisp_Object tail, frame;
2969 FOR_EACH_FRAME (tail, frame)
2970 if (FRAME_VISIBLE_P (XFRAME (frame)))
2971 redraw_frame (XFRAME (frame));
2973 return Qnil;
2978 /***********************************************************************
2979 Frame Update
2980 ***********************************************************************/
2982 /* Update frame F based on the data in desired matrices.
2984 If FORCE_P, don't let redisplay be stopped by detecting pending input.
2985 If INHIBIT_HAIRY_ID_P, don't try scrolling.
2987 Value is true if redisplay was stopped due to pending input. */
2989 bool
2990 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
2992 /* True means display has been paused because of pending input. */
2993 bool paused_p;
2994 struct window *root_window = XWINDOW (f->root_window);
2996 if (redisplay_dont_pause)
2997 force_p = 1;
2998 else if (!force_p && detect_input_pending_ignore_squeezables ())
3000 paused_p = 1;
3001 goto do_pause;
3004 if (FRAME_WINDOW_P (f))
3006 /* We are working on window matrix basis. All windows whose
3007 flag must_be_updated_p is set have to be updated. */
3009 /* Record that we are not working on frame matrices. */
3010 set_frame_matrix_frame (NULL);
3012 /* Update all windows in the window tree of F, maybe stopping
3013 when pending input is detected. */
3014 update_begin (f);
3016 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3017 /* Update the menu bar on X frames that don't have toolkit
3018 support. */
3019 if (WINDOWP (f->menu_bar_window))
3020 update_window (XWINDOW (f->menu_bar_window), 1);
3021 #endif
3023 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3024 /* Update the tool-bar window, if present. */
3025 if (WINDOWP (f->tool_bar_window))
3027 struct window *w = XWINDOW (f->tool_bar_window);
3029 /* Update tool-bar window. */
3030 if (w->must_be_updated_p)
3032 Lisp_Object tem;
3034 update_window (w, 1);
3035 w->must_be_updated_p = 0;
3037 /* Swap tool-bar strings. We swap because we want to
3038 reuse strings. */
3039 tem = f->current_tool_bar_string;
3040 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3041 fset_desired_tool_bar_string (f, tem);
3044 #endif
3046 /* Update windows. */
3047 paused_p = update_window_tree (root_window, force_p);
3048 update_end (f);
3050 else
3052 /* We are working on frame matrix basis. Set the frame on whose
3053 frame matrix we operate. */
3054 set_frame_matrix_frame (f);
3056 /* Build F's desired matrix from window matrices. */
3057 build_frame_matrix (f);
3059 /* Update the display */
3060 update_begin (f);
3061 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3062 update_end (f);
3064 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3066 if (FRAME_TTY (f)->termscript)
3067 fflush (FRAME_TTY (f)->termscript);
3068 if (FRAME_TERMCAP_P (f))
3069 fflush (FRAME_TTY (f)->output);
3072 /* Check window matrices for lost pointers. */
3073 #ifdef GLYPH_DEBUG
3074 check_window_matrix_pointers (root_window);
3075 add_frame_display_history (f, paused_p);
3076 #endif
3079 do_pause:
3080 /* Reset flags indicating that a window should be updated. */
3081 set_window_update_flags (root_window, NULL, 0);
3083 display_completed = !paused_p;
3084 return paused_p;
3087 /* Update a TTY frame F that has a menu dropped down over some of its
3088 glyphs. This is like the second part of update_frame, but it
3089 doesn't call build_frame_matrix, because we already have the
3090 desired matrix prepared, and don't want it to be overwritten by the
3091 text of the normal display. */
3092 void
3093 update_frame_with_menu (struct frame *f)
3095 struct window *root_window = XWINDOW (f->root_window);
3096 bool paused_p;
3098 eassert (FRAME_TERMCAP_P (f));
3100 /* We are working on frame matrix basis. Set the frame on whose
3101 frame matrix we operate. */
3102 set_frame_matrix_frame (f);
3104 /* Update the display */
3105 update_begin (f);
3106 /* Force update_frame_1 not to stop due to pending input, and not
3107 try scrolling. */
3108 paused_p = update_frame_1 (f, 1, 1);
3109 update_end (f);
3111 if (FRAME_TTY (f)->termscript)
3112 fflush (FRAME_TTY (f)->termscript);
3113 fflush (FRAME_TTY (f)->output);
3114 /* Check window matrices for lost pointers. */
3115 #if GLYPH_DEBUG
3116 #if 0
3117 /* We cannot possibly survive the matrix pointers check, since
3118 we have overwritten parts of the frame glyph matrix without
3119 making any updates to the window matrices. */
3120 check_window_matrix_pointers (root_window);
3121 #endif
3122 add_frame_display_history (f, paused_p);
3123 #else
3124 IF_LINT ((void) paused_p);
3125 #endif
3127 /* Reset flags indicating that a window should be updated. */
3128 set_window_update_flags (root_window, NULL, 0);
3132 /************************************************************************
3133 Window-based updates
3134 ************************************************************************/
3136 /* Perform updates in window tree rooted at W.
3137 If FORCE_P, don't stop updating if input is pending. */
3139 static bool
3140 update_window_tree (struct window *w, bool force_p)
3142 bool paused_p = 0;
3144 while (w && !paused_p)
3146 if (WINDOWP (w->contents))
3147 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3148 else if (w->must_be_updated_p)
3149 paused_p |= update_window (w, force_p);
3151 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3154 return paused_p;
3158 /* Update window W if its flag must_be_updated_p is set.
3159 If FORCE_P, don't stop updating if input is pending. */
3161 void
3162 update_single_window (struct window *w, bool force_p)
3164 if (w->must_be_updated_p)
3166 struct frame *f = XFRAME (WINDOW_FRAME (w));
3168 /* Record that this is not a frame-based redisplay. */
3169 set_frame_matrix_frame (NULL);
3171 if (redisplay_dont_pause)
3172 force_p = 1;
3174 /* Update W. */
3175 update_begin (f);
3176 update_window (w, force_p);
3177 update_end (f);
3179 /* Reset flag in W. */
3180 w->must_be_updated_p = 0;
3184 #ifdef HAVE_WINDOW_SYSTEM
3186 /* Redraw lines from the current matrix of window W that are
3187 overlapped by other rows. YB is bottom-most y-position in W. */
3189 static void
3190 redraw_overlapped_rows (struct window *w, int yb)
3192 int i;
3193 struct frame *f = XFRAME (WINDOW_FRAME (w));
3195 /* If rows overlapping others have been changed, the rows being
3196 overlapped have to be redrawn. This won't draw lines that have
3197 already been drawn in update_window_line because overlapped_p in
3198 desired rows is 0, so after row assignment overlapped_p in
3199 current rows is 0. */
3200 for (i = 0; i < w->current_matrix->nrows; ++i)
3202 struct glyph_row *row = w->current_matrix->rows + i;
3204 if (!row->enabled_p)
3205 break;
3206 else if (row->mode_line_p)
3207 continue;
3209 if (row->overlapped_p)
3211 enum glyph_row_area area;
3213 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3215 output_cursor_to (w, i, 0, row->y,
3216 area == TEXT_AREA ? row->x : 0);
3217 if (row->used[area])
3218 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3219 area, row->used[area]);
3220 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3223 row->overlapped_p = 0;
3226 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3227 break;
3232 /* Redraw lines from the current matrix of window W that overlap
3233 others. YB is bottom-most y-position in W. */
3235 static void
3236 redraw_overlapping_rows (struct window *w, int yb)
3238 int i, bottom_y;
3239 struct glyph_row *row;
3240 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3242 for (i = 0; i < w->current_matrix->nrows; ++i)
3244 row = w->current_matrix->rows + i;
3246 if (!row->enabled_p)
3247 break;
3248 else if (row->mode_line_p)
3249 continue;
3251 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3253 if (row->overlapping_p)
3255 int overlaps = 0;
3257 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3258 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3259 overlaps |= OVERLAPS_PRED;
3260 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3261 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3262 overlaps |= OVERLAPS_SUCC;
3264 if (overlaps)
3266 if (row->used[LEFT_MARGIN_AREA])
3267 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3269 if (row->used[TEXT_AREA])
3270 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3272 if (row->used[RIGHT_MARGIN_AREA])
3273 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3275 /* Record in neighbor rows that ROW overwrites part of
3276 their display. */
3277 if (overlaps & OVERLAPS_PRED)
3278 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3279 if (overlaps & OVERLAPS_SUCC)
3280 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3284 if (bottom_y >= yb)
3285 break;
3289 #endif /* HAVE_WINDOW_SYSTEM */
3292 #if defined GLYPH_DEBUG && 0
3294 /* Check that no row in the current matrix of window W is enabled
3295 which is below what's displayed in the window. */
3297 static void
3298 check_current_matrix_flags (struct window *w)
3300 bool last_seen_p = 0;
3301 int i, yb = window_text_bottom_y (w);
3303 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3305 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3306 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3307 last_seen_p = 1;
3308 else if (last_seen_p && row->enabled_p)
3309 emacs_abort ();
3313 #endif /* GLYPH_DEBUG */
3316 /* Update display of window W.
3317 If FORCE_P, don't stop updating when input is pending. */
3319 static bool
3320 update_window (struct window *w, bool force_p)
3322 struct glyph_matrix *desired_matrix = w->desired_matrix;
3323 bool paused_p;
3324 int preempt_count = baud_rate / 2400 + 1;
3325 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3326 #ifdef GLYPH_DEBUG
3327 /* Check that W's frame doesn't have glyph matrices. */
3328 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3329 #endif
3331 /* Check pending input the first time so that we can quickly return. */
3332 if (!force_p)
3333 detect_input_pending_ignore_squeezables ();
3335 /* If forced to complete the update, or if no input is pending, do
3336 the update. */
3337 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3339 struct glyph_row *row, *end;
3340 struct glyph_row *mode_line_row;
3341 struct glyph_row *header_line_row;
3342 int yb;
3343 bool changed_p = 0, mouse_face_overwritten_p = 0;
3344 int n_updated = 0;
3346 rif->update_window_begin_hook (w);
3347 yb = window_text_bottom_y (w);
3348 row = MATRIX_ROW (desired_matrix, 0);
3349 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3351 /* Take note of the header line, if there is one. We will
3352 update it below, after updating all of the window's lines. */
3353 if (row->mode_line_p)
3355 header_line_row = row;
3356 ++row;
3358 else
3359 header_line_row = NULL;
3361 /* Update the mode line, if necessary. */
3362 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3363 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3365 mode_line_row->y = yb;
3366 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3367 desired_matrix),
3368 &mouse_face_overwritten_p);
3371 /* Find first enabled row. Optimizations in redisplay_internal
3372 may lead to an update with only one row enabled. There may
3373 be also completely empty matrices. */
3374 while (row < end && !row->enabled_p)
3375 ++row;
3377 /* Try reusing part of the display by copying. */
3378 if (row < end && !desired_matrix->no_scrolling_p)
3380 int rc = scrolling_window (w, header_line_row != NULL);
3381 if (rc < 0)
3383 /* All rows were found to be equal. */
3384 paused_p = 0;
3385 goto set_cursor;
3387 else if (rc > 0)
3389 /* We've scrolled the display. */
3390 force_p = 1;
3391 changed_p = 1;
3395 /* Update the rest of the lines. */
3396 for (; row < end && (force_p || !input_pending); ++row)
3397 /* scrolling_window resets the enabled_p flag of the rows it
3398 reuses from current_matrix. */
3399 if (row->enabled_p)
3401 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3402 int i;
3404 /* We'll have to play a little bit with when to
3405 detect_input_pending. If it's done too often,
3406 scrolling large windows with repeated scroll-up
3407 commands will too quickly pause redisplay. */
3408 if (!force_p && ++n_updated % preempt_count == 0)
3409 detect_input_pending_ignore_squeezables ();
3410 changed_p |= update_window_line (w, vpos,
3411 &mouse_face_overwritten_p);
3413 /* Mark all rows below the last visible one in the current
3414 matrix as invalid. This is necessary because of
3415 variable line heights. Consider the case of three
3416 successive redisplays, where the first displays 5
3417 lines, the second 3 lines, and the third 5 lines again.
3418 If the second redisplay wouldn't mark rows in the
3419 current matrix invalid, the third redisplay might be
3420 tempted to optimize redisplay based on lines displayed
3421 in the first redisplay. */
3422 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3423 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3424 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3427 /* Was display preempted? */
3428 paused_p = row < end;
3430 set_cursor:
3432 /* Update the header line after scrolling because a new header
3433 line would otherwise overwrite lines at the top of the window
3434 that can be scrolled. */
3435 if (header_line_row && header_line_row->enabled_p)
3437 header_line_row->y = 0;
3438 update_window_line (w, 0, &mouse_face_overwritten_p);
3441 /* Fix the appearance of overlapping/overlapped rows. */
3442 if (!paused_p && !w->pseudo_window_p)
3444 #ifdef HAVE_WINDOW_SYSTEM
3445 if (changed_p && rif->fix_overlapping_area)
3447 redraw_overlapped_rows (w, yb);
3448 redraw_overlapping_rows (w, yb);
3450 #endif
3452 /* Make cursor visible at cursor position of W. */
3453 set_window_cursor_after_update (w);
3455 #if 0 /* Check that current matrix invariants are satisfied. This is
3456 for debugging only. See the comment of check_matrix_invariants. */
3457 IF_DEBUG (check_matrix_invariants (w));
3458 #endif
3461 #ifdef GLYPH_DEBUG
3462 /* Remember the redisplay method used to display the matrix. */
3463 strcpy (w->current_matrix->method, w->desired_matrix->method);
3464 #endif
3466 #ifdef HAVE_WINDOW_SYSTEM
3467 update_window_fringes (w, 0);
3468 #endif
3470 /* End the update of window W. Don't set the cursor if we
3471 paused updating the display because in this case,
3472 set_window_cursor_after_update hasn't been called, and
3473 W->output_cursor doesn't contain the cursor location. */
3474 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3476 else
3477 paused_p = 1;
3479 #ifdef GLYPH_DEBUG
3480 /* check_current_matrix_flags (w); */
3481 add_window_display_history (w, w->current_matrix->method, paused_p);
3482 #endif
3484 clear_glyph_matrix (desired_matrix);
3486 return paused_p;
3490 /* Update the display of area AREA in window W, row number VPOS.
3491 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3493 static void
3494 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3495 enum glyph_row_area area, int vpos)
3497 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3498 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3500 /* Set cursor to start of glyphs, write them, and clear to the end
3501 of the area. I don't think that something more sophisticated is
3502 necessary here, since marginal areas will not be the default. */
3503 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3504 if (desired_row->used[area])
3505 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3506 area, desired_row->used[area]);
3507 rif->clear_end_of_line (w, updated_row, area, -1);
3511 /* Update the display of the text area of row VPOS in window W.
3512 Value is true if display has changed. */
3514 static bool
3515 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3517 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3518 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3519 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3520 bool changed_p = 0;
3522 /* If rows are at different X or Y, or rows have different height,
3523 or the current row is marked invalid, write the entire line. */
3524 if (!current_row->enabled_p
3525 || desired_row->y != current_row->y
3526 || desired_row->ascent != current_row->ascent
3527 || desired_row->phys_ascent != current_row->phys_ascent
3528 || desired_row->phys_height != current_row->phys_height
3529 || desired_row->visible_height != current_row->visible_height
3530 || current_row->overlapped_p
3531 /* This next line is necessary for correctly redrawing
3532 mouse-face areas after scrolling and other operations.
3533 However, it causes excessive flickering when mouse is moved
3534 across the mode line. Luckily, turning it off for the mode
3535 line doesn't seem to hurt anything. -- cyd.
3536 But it is still needed for the header line. -- kfs. */
3537 || (current_row->mouse_face_p
3538 && !(current_row->mode_line_p && vpos > 0))
3539 || current_row->x != desired_row->x)
3541 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3543 if (desired_row->used[TEXT_AREA])
3544 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3545 TEXT_AREA, desired_row->used[TEXT_AREA]);
3547 /* Clear to end of window. */
3548 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3549 changed_p = 1;
3551 /* This erases the cursor. We do this here because
3552 notice_overwritten_cursor cannot easily check this, which
3553 might indicate that the whole functionality of
3554 notice_overwritten_cursor would better be implemented here.
3555 On the other hand, we need notice_overwritten_cursor as long
3556 as mouse highlighting is done asynchronously outside of
3557 redisplay. */
3558 if (vpos == w->phys_cursor.vpos)
3559 w->phys_cursor_on_p = 0;
3561 else
3563 int stop, i, x;
3564 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3565 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3566 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3567 int desired_stop_pos = desired_row->used[TEXT_AREA];
3568 bool abort_skipping = 0;
3570 /* If the desired row extends its face to the text area end, and
3571 unless the current row also does so at the same position,
3572 make sure we write at least one glyph, so that the face
3573 extension actually takes place. */
3574 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3575 && (desired_stop_pos < current_row->used[TEXT_AREA]
3576 || (desired_stop_pos == current_row->used[TEXT_AREA]
3577 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3578 --desired_stop_pos;
3580 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3581 i = 0;
3582 x = desired_row->x;
3584 /* Loop over glyphs that current and desired row may have
3585 in common. */
3586 while (i < stop)
3588 bool can_skip_p = !abort_skipping;
3590 /* Skip over glyphs that both rows have in common. These
3591 don't have to be written. We can't skip if the last
3592 current glyph overlaps the glyph to its right. For
3593 example, consider a current row of `if ' with the `f' in
3594 Courier bold so that it overlaps the ` ' to its right.
3595 If the desired row is ` ', we would skip over the space
3596 after the `if' and there would remain a pixel from the
3597 `f' on the screen. */
3598 if (overlapping_glyphs_p && i > 0)
3600 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3601 int left, right;
3603 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3604 &left, &right);
3605 can_skip_p = (right == 0 && !abort_skipping);
3608 if (can_skip_p)
3610 int start_hpos = i;
3612 while (i < stop
3613 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3615 x += desired_glyph->pixel_width;
3616 ++desired_glyph, ++current_glyph, ++i;
3619 /* Consider the case that the current row contains "xxx
3620 ppp ggg" in italic Courier font, and the desired row
3621 is "xxx ggg". The character `p' has lbearing, `g'
3622 has not. The loop above will stop in front of the
3623 first `p' in the current row. If we would start
3624 writing glyphs there, we wouldn't erase the lbearing
3625 of the `p'. The rest of the lbearing problem is then
3626 taken care of by draw_glyphs. */
3627 if (overlapping_glyphs_p
3628 && i > 0
3629 && i < current_row->used[TEXT_AREA]
3630 && (current_row->used[TEXT_AREA]
3631 != desired_row->used[TEXT_AREA]))
3633 int left, right;
3635 rif->get_glyph_overhangs (current_glyph,
3636 XFRAME (w->frame),
3637 &left, &right);
3638 while (left > 0 && i > 0)
3640 --i, --desired_glyph, --current_glyph;
3641 x -= desired_glyph->pixel_width;
3642 left -= desired_glyph->pixel_width;
3645 /* Abort the skipping algorithm if we end up before
3646 our starting point, to avoid looping (bug#1070).
3647 This can happen when the lbearing is larger than
3648 the pixel width. */
3649 abort_skipping = (i < start_hpos);
3653 /* Try to avoid writing the entire rest of the desired row
3654 by looking for a resync point. This mainly prevents
3655 mode line flickering in the case the mode line is in
3656 fixed-pitch font, which it usually will be. */
3657 if (i < desired_row->used[TEXT_AREA])
3659 int start_x = x, start_hpos = i;
3660 struct glyph *start = desired_glyph;
3661 int current_x = x;
3662 bool skip_first_p = !can_skip_p;
3664 /* Find the next glyph that's equal again. */
3665 while (i < stop
3666 && (skip_first_p
3667 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3668 && x == current_x)
3670 x += desired_glyph->pixel_width;
3671 current_x += current_glyph->pixel_width;
3672 ++desired_glyph, ++current_glyph, ++i;
3673 skip_first_p = 0;
3676 if (i == start_hpos || x != current_x)
3678 i = start_hpos;
3679 x = start_x;
3680 desired_glyph = start;
3681 break;
3684 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3685 rif->write_glyphs (w, updated_row, start,
3686 TEXT_AREA, i - start_hpos);
3687 changed_p = 1;
3691 /* Write the rest. */
3692 if (i < desired_row->used[TEXT_AREA])
3694 output_cursor_to (w, vpos, i, desired_row->y, x);
3695 rif->write_glyphs (w, updated_row, desired_glyph,
3696 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3697 changed_p = 1;
3700 /* Maybe clear to end of line. */
3701 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3703 /* If new row extends to the end of the text area, nothing
3704 has to be cleared, if and only if we did a write_glyphs
3705 above. This is made sure by setting desired_stop_pos
3706 appropriately above. */
3707 eassert (i < desired_row->used[TEXT_AREA]
3708 || ((desired_row->used[TEXT_AREA]
3709 == current_row->used[TEXT_AREA])
3710 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3712 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3714 /* If old row extends to the end of the text area, clear. */
3715 if (i >= desired_row->used[TEXT_AREA])
3716 output_cursor_to (w, vpos, i, desired_row->y,
3717 desired_row->pixel_width);
3718 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3719 changed_p = 1;
3721 else if (desired_row->pixel_width < current_row->pixel_width)
3723 /* Otherwise clear to the end of the old row. Everything
3724 after that position should be clear already. */
3725 int xlim;
3727 if (i >= desired_row->used[TEXT_AREA])
3728 output_cursor_to (w, vpos, i, desired_row->y,
3729 desired_row->pixel_width);
3731 /* If cursor is displayed at the end of the line, make sure
3732 it's cleared. Nowadays we don't have a phys_cursor_glyph
3733 with which to erase the cursor (because this method
3734 doesn't work with lbearing/rbearing), so we must do it
3735 this way. */
3736 if (vpos == w->phys_cursor.vpos
3737 && (desired_row->reversed_p
3738 ? (w->phys_cursor.hpos < 0)
3739 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3741 w->phys_cursor_on_p = 0;
3742 xlim = -1;
3744 else
3745 xlim = current_row->pixel_width;
3746 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3747 changed_p = 1;
3751 return changed_p;
3755 /* Update row VPOS in window W. Value is true if display has been changed. */
3757 static bool
3758 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3760 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3761 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3762 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3763 bool changed_p = 0;
3765 /* A row can be completely invisible in case a desired matrix was
3766 built with a vscroll and then make_cursor_line_fully_visible shifts
3767 the matrix. Make sure to make such rows current anyway, since
3768 we need the correct y-position, for example, in the current matrix. */
3769 if (desired_row->mode_line_p
3770 || desired_row->visible_height > 0)
3772 eassert (desired_row->enabled_p);
3774 /* Update display of the left margin area, if there is one. */
3775 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3777 changed_p = 1;
3778 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3779 /* Setting this flag will ensure the vertical border, if
3780 any, between this window and the one on its left will be
3781 redrawn. This is necessary because updating the left
3782 margin area can potentially draw over the border. */
3783 current_row->redraw_fringe_bitmaps_p = 1;
3786 /* Update the display of the text area. */
3787 if (update_text_area (w, desired_row, vpos))
3789 changed_p = 1;
3790 if (current_row->mouse_face_p)
3791 *mouse_face_overwritten_p = 1;
3794 /* Update display of the right margin area, if there is one. */
3795 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3797 changed_p = 1;
3798 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3801 /* Draw truncation marks etc. */
3802 if (!current_row->enabled_p
3803 || desired_row->y != current_row->y
3804 || desired_row->visible_height != current_row->visible_height
3805 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3806 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3807 || current_row->redraw_fringe_bitmaps_p
3808 || desired_row->mode_line_p != current_row->mode_line_p
3809 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3810 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3811 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3812 rif->after_update_window_line_hook (w, desired_row);
3815 /* Update current_row from desired_row. */
3816 make_current (w->desired_matrix, w->current_matrix, vpos);
3817 return changed_p;
3821 /* Set the cursor after an update of window W. This function may only
3822 be called from update_window. */
3824 static void
3825 set_window_cursor_after_update (struct window *w)
3827 struct frame *f = XFRAME (w->frame);
3828 int cx, cy, vpos, hpos;
3830 /* Not intended for frame matrix updates. */
3831 eassert (FRAME_WINDOW_P (f));
3833 if (cursor_in_echo_area
3834 && !NILP (echo_area_buffer[0])
3835 /* If we are showing a message instead of the mini-buffer,
3836 show the cursor for the message instead. */
3837 && XWINDOW (minibuf_window) == w
3838 && EQ (minibuf_window, echo_area_window)
3839 /* These cases apply only to the frame that contains
3840 the active mini-buffer window. */
3841 && FRAME_HAS_MINIBUF_P (f)
3842 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3844 cx = cy = vpos = hpos = 0;
3846 if (cursor_in_echo_area >= 0)
3848 /* If the mini-buffer is several lines high, find the last
3849 line that has any text on it. Note: either all lines
3850 are enabled or none. Otherwise we wouldn't be able to
3851 determine Y. */
3852 struct glyph_row *row, *last_row;
3853 struct glyph *glyph;
3854 int yb = window_text_bottom_y (w);
3856 last_row = NULL;
3857 row = w->current_matrix->rows;
3858 while (row->enabled_p
3859 && (last_row == NULL
3860 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3862 if (row->used[TEXT_AREA]
3863 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3864 last_row = row;
3865 ++row;
3868 if (last_row)
3870 struct glyph *start = last_row->glyphs[TEXT_AREA];
3871 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3873 while (last > start && last->charpos < 0)
3874 --last;
3876 for (glyph = start; glyph < last; ++glyph)
3878 cx += glyph->pixel_width;
3879 ++hpos;
3882 cy = last_row->y;
3883 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3887 else
3889 cx = w->cursor.x;
3890 cy = w->cursor.y;
3891 hpos = w->cursor.hpos;
3892 vpos = w->cursor.vpos;
3895 /* Window cursor can be out of sync for horizontally split windows.
3896 Horizontal position is -1 when cursor is on the left fringe. */
3897 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3898 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3899 output_cursor_to (w, vpos, hpos, cy, cx);
3903 /* If B is NULL, set WINDOW->must_be_updated_p to ON_P for all windows in
3904 the window tree rooted at W. Otherwise set WINDOW->must_be_updated_p
3905 to ON_P only for windows that displays B. */
3907 void
3908 set_window_update_flags (struct window *w, struct buffer *b, bool on_p)
3910 while (w)
3912 if (WINDOWP (w->contents))
3913 set_window_update_flags (XWINDOW (w->contents), b, on_p);
3914 else if (!(b && b != XBUFFER (w->contents)))
3915 w->must_be_updated_p = on_p;
3917 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3923 /***********************************************************************
3924 Window-Based Scrolling
3925 ***********************************************************************/
3927 /* Structure describing rows in scrolling_window. */
3929 struct row_entry
3931 /* Number of occurrences of this row in desired and current matrix. */
3932 int old_uses, new_uses;
3934 /* Vpos of row in new matrix. */
3935 int new_line_number;
3937 /* Bucket index of this row_entry in the hash table row_table. */
3938 ptrdiff_t bucket;
3940 /* The row described by this entry. */
3941 struct glyph_row *row;
3943 /* Hash collision chain. */
3944 struct row_entry *next;
3947 /* A pool to allocate row_entry structures from, and the size of the
3948 pool. The pool is reallocated in scrolling_window when we find
3949 that we need a larger one. */
3951 static struct row_entry *row_entry_pool;
3952 static ptrdiff_t row_entry_pool_size;
3954 /* Index of next free entry in row_entry_pool. */
3956 static ptrdiff_t row_entry_idx;
3958 /* The hash table used during scrolling, and the table's size. This
3959 table is used to quickly identify equal rows in the desired and
3960 current matrix. */
3962 static struct row_entry **row_table;
3963 static ptrdiff_t row_table_size;
3965 /* Vectors of pointers to row_entry structures belonging to the
3966 current and desired matrix, and the size of the vectors. */
3968 static struct row_entry **old_lines, **new_lines;
3969 static ptrdiff_t old_lines_size, new_lines_size;
3971 /* A pool to allocate run structures from, and its size. */
3973 static struct run *run_pool;
3974 static ptrdiff_t runs_size;
3976 /* A vector of runs of lines found during scrolling. */
3978 static struct run **runs;
3980 /* Add glyph row ROW to the scrolling hash table. */
3982 static struct row_entry *
3983 add_row_entry (struct glyph_row *row)
3985 struct row_entry *entry;
3986 ptrdiff_t i = row->hash % row_table_size;
3988 entry = row_table[i];
3989 eassert (entry || verify_row_hash (row));
3990 while (entry && !row_equal_p (entry->row, row, 1))
3991 entry = entry->next;
3993 if (entry == NULL)
3995 entry = row_entry_pool + row_entry_idx++;
3996 entry->row = row;
3997 entry->old_uses = entry->new_uses = 0;
3998 entry->new_line_number = 0;
3999 entry->bucket = i;
4000 entry->next = row_table[i];
4001 row_table[i] = entry;
4004 return entry;
4008 /* Try to reuse part of the current display of W by scrolling lines.
4009 HEADER_LINE_P means W has a header line.
4011 The algorithm is taken from Communications of the ACM, Apr78 "A
4012 Technique for Isolating Differences Between Files." It should take
4013 O(N) time.
4015 A short outline of the steps of the algorithm
4017 1. Skip lines equal at the start and end of both matrices.
4019 2. Enter rows in the current and desired matrix into a symbol
4020 table, counting how often they appear in both matrices.
4022 3. Rows that appear exactly once in both matrices serve as anchors,
4023 i.e. we assume that such lines are likely to have been moved.
4025 4. Starting from anchor lines, extend regions to be scrolled both
4026 forward and backward.
4028 Value is
4030 -1 if all rows were found to be equal.
4031 0 to indicate that we did not scroll the display, or
4032 1 if we did scroll. */
4034 static int
4035 scrolling_window (struct window *w, bool header_line_p)
4037 struct glyph_matrix *desired_matrix = w->desired_matrix;
4038 struct glyph_matrix *current_matrix = w->current_matrix;
4039 int yb = window_text_bottom_y (w);
4040 ptrdiff_t i;
4041 int j, first_old, first_new, last_old, last_new;
4042 int nruns, run_idx;
4043 ptrdiff_t n;
4044 struct row_entry *entry;
4045 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4047 /* Skip over rows equal at the start. */
4048 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4050 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4051 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4053 if (c->enabled_p
4054 && d->enabled_p
4055 && !d->redraw_fringe_bitmaps_p
4056 && c->y == d->y
4057 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4058 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4059 && row_equal_p (c, d, 1))
4061 assign_row (c, d);
4062 d->enabled_p = 0;
4064 else
4065 break;
4068 /* Give up if some rows in the desired matrix are not enabled. */
4069 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4070 return -1;
4072 first_old = first_new = i;
4074 /* Set last_new to the index + 1 of the row that reaches the
4075 bottom boundary in the desired matrix. Give up if we find a
4076 disabled row before we reach the bottom boundary. */
4077 i = first_new + 1;
4078 while (i < desired_matrix->nrows - 1)
4080 int bottom;
4082 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4083 return 0;
4084 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4085 if (bottom <= yb)
4086 ++i;
4087 if (bottom >= yb)
4088 break;
4091 last_new = i;
4093 /* Set last_old to the index + 1 of the row that reaches the bottom
4094 boundary in the current matrix. We don't look at the enabled
4095 flag here because we plan to reuse part of the display even if
4096 other parts are disabled. */
4097 i = first_old + 1;
4098 while (i < current_matrix->nrows - 1)
4100 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4101 if (bottom <= yb)
4102 ++i;
4103 if (bottom >= yb)
4104 break;
4107 last_old = i;
4109 /* Skip over rows equal at the bottom. */
4110 i = last_new;
4111 j = last_old;
4112 while (i - 1 > first_new
4113 && j - 1 > first_old
4114 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4115 && (MATRIX_ROW (current_matrix, j - 1)->y
4116 == MATRIX_ROW (desired_matrix, i - 1)->y)
4117 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4118 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4119 MATRIX_ROW (current_matrix, j - 1), 1))
4120 --i, --j;
4121 last_new = i;
4122 last_old = j;
4124 /* Nothing to do if all rows are equal. */
4125 if (last_new == first_new)
4126 return 0;
4128 /* Check for integer overflow in size calculation.
4130 If next_almost_prime checks (N) for divisibility by 2..10, then
4131 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4132 So, set next_almost_prime_increment_max to 10.
4134 It's just a coincidence that next_almost_prime_increment_max ==
4135 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4136 13, then next_almost_prime_increment_max would be 14, e.g.,
4137 because next_almost_prime (113) would be 127. */
4139 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4140 enum { next_almost_prime_increment_max = 10 };
4141 ptrdiff_t row_table_max =
4142 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4143 - next_almost_prime_increment_max);
4144 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4145 if (current_nrows_max < current_matrix->nrows)
4146 memory_full (SIZE_MAX);
4149 /* Reallocate vectors, tables etc. if necessary. */
4151 if (current_matrix->nrows > old_lines_size)
4152 old_lines = xpalloc (old_lines, &old_lines_size,
4153 current_matrix->nrows - old_lines_size,
4154 INT_MAX, sizeof *old_lines);
4156 if (desired_matrix->nrows > new_lines_size)
4157 new_lines = xpalloc (new_lines, &new_lines_size,
4158 desired_matrix->nrows - new_lines_size,
4159 INT_MAX, sizeof *new_lines);
4161 n = desired_matrix->nrows;
4162 n += current_matrix->nrows;
4163 if (row_table_size < 3 * n)
4165 ptrdiff_t size = next_almost_prime (3 * n);
4166 row_table = xnrealloc (row_table, size, sizeof *row_table);
4167 row_table_size = size;
4168 memset (row_table, 0, size * sizeof *row_table);
4171 if (n > row_entry_pool_size)
4172 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4173 n - row_entry_pool_size,
4174 -1, sizeof *row_entry_pool);
4176 if (desired_matrix->nrows > runs_size)
4178 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4179 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4180 runs_size = desired_matrix->nrows;
4183 nruns = run_idx = 0;
4184 row_entry_idx = 0;
4186 /* Add rows from the current and desired matrix to the hash table
4187 row_hash_table to be able to find equal ones quickly. */
4189 for (i = first_old; i < last_old; ++i)
4191 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4193 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4194 old_lines[i] = entry;
4195 ++entry->old_uses;
4197 else
4198 old_lines[i] = NULL;
4201 for (i = first_new; i < last_new; ++i)
4203 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4204 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4205 ++entry->new_uses;
4206 entry->new_line_number = i;
4207 new_lines[i] = entry;
4210 /* Identify moves based on lines that are unique and equal
4211 in both matrices. */
4212 for (i = first_old; i < last_old;)
4213 if (old_lines[i]
4214 && old_lines[i]->old_uses == 1
4215 && old_lines[i]->new_uses == 1)
4217 int p, q;
4218 int new_line = old_lines[i]->new_line_number;
4219 struct run *run = run_pool + run_idx++;
4221 /* Record move. */
4222 run->current_vpos = i;
4223 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4224 run->desired_vpos = new_line;
4225 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4226 run->nrows = 1;
4227 run->height = MATRIX_ROW (current_matrix, i)->height;
4229 /* Extend backward. */
4230 p = i - 1;
4231 q = new_line - 1;
4232 while (p > first_old
4233 && q > first_new
4234 && old_lines[p] == new_lines[q])
4236 int h = MATRIX_ROW (current_matrix, p)->height;
4237 --run->current_vpos;
4238 --run->desired_vpos;
4239 ++run->nrows;
4240 run->height += h;
4241 run->desired_y -= h;
4242 run->current_y -= h;
4243 --p, --q;
4246 /* Extend forward. */
4247 p = i + 1;
4248 q = new_line + 1;
4249 while (p < last_old
4250 && q < last_new
4251 && old_lines[p] == new_lines[q])
4253 int h = MATRIX_ROW (current_matrix, p)->height;
4254 ++run->nrows;
4255 run->height += h;
4256 ++p, ++q;
4259 /* Insert run into list of all runs. Order runs by copied
4260 pixel lines. Note that we record runs that don't have to
4261 be copied because they are already in place. This is done
4262 because we can avoid calling update_window_line in this
4263 case. */
4264 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4266 for (q = nruns; q > p; --q)
4267 runs[q] = runs[q - 1];
4268 runs[p] = run;
4269 ++nruns;
4271 i += run->nrows;
4273 else
4274 ++i;
4276 /* Do the moves. Do it in a way that we don't overwrite something
4277 we want to copy later on. This is not solvable in general
4278 because there is only one display and we don't have a way to
4279 exchange areas on this display. Example:
4281 +-----------+ +-----------+
4282 | A | | B |
4283 +-----------+ --> +-----------+
4284 | B | | A |
4285 +-----------+ +-----------+
4287 Instead, prefer bigger moves, and invalidate moves that would
4288 copy from where we copied to. */
4290 for (i = 0; i < nruns; ++i)
4291 if (runs[i]->nrows > 0)
4293 struct run *r = runs[i];
4295 /* Copy on the display. */
4296 if (r->current_y != r->desired_y)
4298 rif->clear_window_mouse_face (w);
4299 rif->scroll_run_hook (w, r);
4302 /* Truncate runs that copy to where we copied to, and
4303 invalidate runs that copy from where we copied to. */
4304 for (j = nruns - 1; j > i; --j)
4306 struct run *p = runs[j];
4307 bool truncated_p = 0;
4309 if (p->nrows > 0
4310 && p->desired_y < r->desired_y + r->height
4311 && p->desired_y + p->height > r->desired_y)
4313 if (p->desired_y < r->desired_y)
4315 p->nrows = r->desired_vpos - p->desired_vpos;
4316 p->height = r->desired_y - p->desired_y;
4317 truncated_p = 1;
4319 else
4321 int nrows_copied = (r->desired_vpos + r->nrows
4322 - p->desired_vpos);
4324 if (p->nrows <= nrows_copied)
4325 p->nrows = 0;
4326 else
4328 int height_copied = (r->desired_y + r->height
4329 - p->desired_y);
4331 p->current_vpos += nrows_copied;
4332 p->desired_vpos += nrows_copied;
4333 p->nrows -= nrows_copied;
4334 p->current_y += height_copied;
4335 p->desired_y += height_copied;
4336 p->height -= height_copied;
4337 truncated_p = 1;
4342 if (r->current_y != r->desired_y
4343 /* The condition below is equivalent to
4344 ((p->current_y >= r->desired_y
4345 && p->current_y < r->desired_y + r->height)
4346 || (p->current_y + p->height > r->desired_y
4347 && (p->current_y + p->height
4348 <= r->desired_y + r->height)))
4349 because we have 0 < p->height <= r->height. */
4350 && p->current_y < r->desired_y + r->height
4351 && p->current_y + p->height > r->desired_y)
4352 p->nrows = 0;
4354 /* Reorder runs by copied pixel lines if truncated. */
4355 if (truncated_p && p->nrows > 0)
4357 int k = nruns - 1;
4359 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4360 k--;
4361 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4362 runs[k] = p;
4366 /* Assign matrix rows. */
4367 for (j = 0; j < r->nrows; ++j)
4369 struct glyph_row *from, *to;
4370 bool to_overlapped_p;
4372 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4373 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4374 to_overlapped_p = to->overlapped_p;
4375 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4376 assign_row (to, from);
4377 /* The above `assign_row' actually does swap, so if we had
4378 an overlap in the copy destination of two runs, then
4379 the second run would assign a previously disabled bogus
4380 row. But thanks to the truncation code in the
4381 preceding for-loop, we no longer have such an overlap,
4382 and thus the assigned row should always be enabled. */
4383 eassert (to->enabled_p);
4384 from->enabled_p = 0;
4385 to->overlapped_p = to_overlapped_p;
4389 /* Clear the hash table, for the next time. */
4390 for (i = 0; i < row_entry_idx; ++i)
4391 row_table[row_entry_pool[i].bucket] = NULL;
4393 /* Value is 1 to indicate that we scrolled the display. */
4394 return nruns > 0;
4399 /************************************************************************
4400 Frame-Based Updates
4401 ************************************************************************/
4403 /* Update the desired frame matrix of frame F.
4405 FORCE_P means that the update should not be stopped by pending input.
4406 INHIBIT_HAIRY_ID_P means that scrolling should not be tried.
4408 Value is true if update was stopped due to pending input. */
4410 static bool
4411 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p)
4413 /* Frame matrices to work on. */
4414 struct glyph_matrix *current_matrix = f->current_matrix;
4415 struct glyph_matrix *desired_matrix = f->desired_matrix;
4416 int i;
4417 bool pause_p;
4418 int preempt_count = baud_rate / 2400 + 1;
4420 eassert (current_matrix && desired_matrix);
4422 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4423 calculate_costs (f);
4425 if (preempt_count <= 0)
4426 preempt_count = 1;
4428 if (!force_p && detect_input_pending_ignore_squeezables ())
4430 pause_p = 1;
4431 goto do_pause;
4434 /* If we cannot insert/delete lines, it's no use trying it. */
4435 if (!FRAME_LINE_INS_DEL_OK (f))
4436 inhibit_id_p = 1;
4438 /* See if any of the desired lines are enabled; don't compute for
4439 i/d line if just want cursor motion. */
4440 for (i = 0; i < desired_matrix->nrows; i++)
4441 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4442 break;
4444 /* Try doing i/d line, if not yet inhibited. */
4445 if (!inhibit_id_p && i < desired_matrix->nrows)
4446 force_p |= scrolling (f);
4448 /* Update the individual lines as needed. Do bottom line first. */
4449 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4450 update_frame_line (f, desired_matrix->nrows - 1);
4452 /* Now update the rest of the lines. */
4453 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4455 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4457 if (FRAME_TERMCAP_P (f))
4459 /* Flush out every so many lines.
4460 Also flush out if likely to have more than 1k buffered
4461 otherwise. I'm told that some telnet connections get
4462 really screwed by more than 1k output at once. */
4463 FILE *display_output = FRAME_TTY (f)->output;
4464 if (display_output)
4466 ptrdiff_t outq = __fpending (display_output);
4467 if (outq > 900
4468 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4469 fflush (display_output);
4473 if (!force_p && (i - 1) % preempt_count == 0)
4474 detect_input_pending_ignore_squeezables ();
4476 update_frame_line (f, i);
4480 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4482 /* Now just clean up termcap drivers and set cursor, etc. */
4483 if (!pause_p)
4485 if ((cursor_in_echo_area
4486 /* If we are showing a message instead of the mini-buffer,
4487 show the cursor for the message instead of for the
4488 (now hidden) mini-buffer contents. */
4489 || (EQ (minibuf_window, selected_window)
4490 && EQ (minibuf_window, echo_area_window)
4491 && !NILP (echo_area_buffer[0])))
4492 /* These cases apply only to the frame that contains
4493 the active mini-buffer window. */
4494 && FRAME_HAS_MINIBUF_P (f)
4495 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4497 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4498 int row, col;
4500 if (cursor_in_echo_area < 0)
4502 /* Negative value of cursor_in_echo_area means put
4503 cursor at beginning of line. */
4504 row = top;
4505 col = 0;
4507 else
4509 /* Positive value of cursor_in_echo_area means put
4510 cursor at the end of the prompt. If the mini-buffer
4511 is several lines high, find the last line that has
4512 any text on it. */
4513 row = FRAME_LINES (f);
4516 --row;
4517 col = 0;
4519 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4521 /* Frame rows are filled up with spaces that
4522 must be ignored here. */
4523 struct glyph_row *r = MATRIX_ROW (current_matrix,
4524 row);
4525 struct glyph *start = r->glyphs[TEXT_AREA];
4526 struct glyph *last = start + r->used[TEXT_AREA];
4528 while (last > start
4529 && (last - 1)->charpos < 0)
4530 --last;
4532 col = last - start;
4535 while (row > top && col == 0);
4537 /* Make sure COL is not out of range. */
4538 if (col >= FRAME_CURSOR_X_LIMIT (f))
4540 /* If we have another row, advance cursor into it. */
4541 if (row < FRAME_LINES (f) - 1)
4543 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4544 row++;
4546 /* Otherwise move it back in range. */
4547 else
4548 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4552 cursor_to (f, row, col);
4554 else
4556 /* We have only one cursor on terminal frames. Use it to
4557 display the cursor of the selected window. */
4558 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4559 if (w->cursor.vpos >= 0
4560 /* The cursor vpos may be temporarily out of bounds
4561 in the following situation: There is one window,
4562 with the cursor in the lower half of it. The window
4563 is split, and a message causes a redisplay before
4564 a new cursor position has been computed. */
4565 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4567 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4568 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4570 x += max (0, w->left_margin_cols);
4571 cursor_to (f, y, x);
4576 do_pause:
4578 clear_desired_matrices (f);
4579 return pause_p;
4583 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4585 static bool
4586 scrolling (struct frame *frame)
4588 int unchanged_at_top, unchanged_at_bottom;
4589 int window_size;
4590 int changed_lines;
4591 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4592 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4593 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4594 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4595 register int i;
4596 int free_at_end_vpos = FRAME_LINES (frame);
4597 struct glyph_matrix *current_matrix = frame->current_matrix;
4598 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4600 eassert (current_matrix);
4602 /* Compute hash codes of all the lines. Also calculate number of
4603 changed lines, number of unchanged lines at the beginning, and
4604 number of unchanged lines at the end. */
4605 changed_lines = 0;
4606 unchanged_at_top = 0;
4607 unchanged_at_bottom = FRAME_LINES (frame);
4608 for (i = 0; i < FRAME_LINES (frame); i++)
4610 /* Give up on this scrolling if some old lines are not enabled. */
4611 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4612 return 0;
4613 old_hash[i] = line_hash_code (frame, MATRIX_ROW (current_matrix, i));
4614 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4616 /* This line cannot be redrawn, so don't let scrolling mess it. */
4617 new_hash[i] = old_hash[i];
4618 #define INFINITY 1000000 /* Taken from scroll.c */
4619 draw_cost[i] = INFINITY;
4621 else
4623 new_hash[i] = line_hash_code (frame, MATRIX_ROW (desired_matrix, i));
4624 draw_cost[i] = line_draw_cost (frame, desired_matrix, i);
4627 if (old_hash[i] != new_hash[i])
4629 changed_lines++;
4630 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4632 else if (i == unchanged_at_top)
4633 unchanged_at_top++;
4634 old_draw_cost[i] = line_draw_cost (frame, current_matrix, i);
4637 /* If changed lines are few, don't allow preemption, don't scroll. */
4638 if ((!FRAME_SCROLL_REGION_OK (frame)
4639 && changed_lines < baud_rate / 2400)
4640 || unchanged_at_bottom == FRAME_LINES (frame))
4641 return 1;
4643 window_size = (FRAME_LINES (frame) - unchanged_at_top
4644 - unchanged_at_bottom);
4646 if (FRAME_SCROLL_REGION_OK (frame))
4647 free_at_end_vpos -= unchanged_at_bottom;
4648 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4649 free_at_end_vpos = -1;
4651 /* If large window, fast terminal and few lines in common between
4652 current frame and desired frame, don't bother with i/d calc. */
4653 if (!FRAME_SCROLL_REGION_OK (frame)
4654 && window_size >= 18 && baud_rate > 2400
4655 && (window_size >=
4656 10 * scrolling_max_lines_saved (unchanged_at_top,
4657 FRAME_LINES (frame) - unchanged_at_bottom,
4658 old_hash, new_hash, draw_cost)))
4659 return 0;
4661 if (window_size < 2)
4662 return 0;
4664 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4665 draw_cost + unchanged_at_top - 1,
4666 old_draw_cost + unchanged_at_top - 1,
4667 old_hash + unchanged_at_top - 1,
4668 new_hash + unchanged_at_top - 1,
4669 free_at_end_vpos - unchanged_at_top);
4671 return 0;
4675 /* Count the number of blanks at the start of the vector of glyphs R
4676 which is LEN glyphs long. */
4678 static int
4679 count_blanks (struct glyph *r, int len)
4681 int i;
4683 for (i = 0; i < len; ++i)
4684 if (!CHAR_GLYPH_SPACE_P (r[i]))
4685 break;
4687 return i;
4691 /* Count the number of glyphs in common at the start of the glyph
4692 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4693 of STR2. Value is the number of equal glyphs equal at the start. */
4695 static int
4696 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4698 struct glyph *p1 = str1;
4699 struct glyph *p2 = str2;
4701 while (p1 < end1
4702 && p2 < end2
4703 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4704 ++p1, ++p2;
4706 return p1 - str1;
4710 /* Char insertion/deletion cost vector, from term.c */
4712 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4715 /* Perform a frame-based update on line VPOS in frame FRAME. */
4717 static void
4718 update_frame_line (struct frame *f, int vpos)
4720 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4721 int tem;
4722 int osp, nsp, begmatch, endmatch, olen, nlen;
4723 struct glyph_matrix *current_matrix = f->current_matrix;
4724 struct glyph_matrix *desired_matrix = f->desired_matrix;
4725 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4726 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4727 bool must_write_whole_line_p;
4728 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4729 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4730 != FACE_TTY_DEFAULT_BG_COLOR);
4732 if (colored_spaces_p)
4733 write_spaces_p = 1;
4735 /* Current row not enabled means it has unknown contents. We must
4736 write the whole desired line in that case. */
4737 must_write_whole_line_p = !current_row->enabled_p;
4738 if (must_write_whole_line_p)
4740 obody = 0;
4741 olen = 0;
4743 else
4745 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4746 olen = current_row->used[TEXT_AREA];
4748 /* Ignore trailing spaces, if we can. */
4749 if (!write_spaces_p)
4750 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4751 olen--;
4754 current_row->enabled_p = 1;
4755 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4757 /* If desired line is empty, just clear the line. */
4758 if (!desired_row->enabled_p)
4760 nlen = 0;
4761 goto just_erase;
4764 nbody = desired_row->glyphs[TEXT_AREA];
4765 nlen = desired_row->used[TEXT_AREA];
4766 nend = nbody + nlen;
4768 /* If display line has unknown contents, write the whole line. */
4769 if (must_write_whole_line_p)
4771 /* Ignore spaces at the end, if we can. */
4772 if (!write_spaces_p)
4773 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4774 --nlen;
4776 /* Write the contents of the desired line. */
4777 if (nlen)
4779 cursor_to (f, vpos, 0);
4780 write_glyphs (f, nbody, nlen);
4783 /* Don't call clear_end_of_line if we already wrote the whole
4784 line. The cursor will not be at the right margin in that
4785 case but in the line below. */
4786 if (nlen < FRAME_TOTAL_COLS (f))
4788 cursor_to (f, vpos, nlen);
4789 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4791 else
4792 /* Make sure we are in the right row, otherwise cursor movement
4793 with cmgoto might use `ch' in the wrong row. */
4794 cursor_to (f, vpos, 0);
4796 make_current (desired_matrix, current_matrix, vpos);
4797 return;
4800 /* Pretend trailing spaces are not there at all,
4801 unless for one reason or another we must write all spaces. */
4802 if (!write_spaces_p)
4803 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4804 nlen--;
4806 /* If there's no i/d char, quickly do the best we can without it. */
4807 if (!FRAME_CHAR_INS_DEL_OK (f))
4809 int i, j;
4811 /* Find the first glyph in desired row that doesn't agree with
4812 a glyph in the current row, and write the rest from there on. */
4813 for (i = 0; i < nlen; i++)
4815 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4817 /* Find the end of the run of different glyphs. */
4818 j = i + 1;
4819 while (j < nlen
4820 && (j >= olen
4821 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4822 || CHAR_GLYPH_PADDING_P (nbody[j])))
4823 ++j;
4825 /* Output this run of non-matching chars. */
4826 cursor_to (f, vpos, i);
4827 write_glyphs (f, nbody + i, j - i);
4828 i = j - 1;
4830 /* Now find the next non-match. */
4834 /* Clear the rest of the line, or the non-clear part of it. */
4835 if (olen > nlen)
4837 cursor_to (f, vpos, nlen);
4838 clear_end_of_line (f, olen);
4841 /* Make current row = desired row. */
4842 make_current (desired_matrix, current_matrix, vpos);
4843 return;
4846 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4847 characters in a row. */
4849 if (!olen)
4851 /* If current line is blank, skip over initial spaces, if
4852 possible, and write the rest. */
4853 if (write_spaces_p)
4854 nsp = 0;
4855 else
4856 nsp = count_blanks (nbody, nlen);
4858 if (nlen > nsp)
4860 cursor_to (f, vpos, nsp);
4861 write_glyphs (f, nbody + nsp, nlen - nsp);
4864 /* Exchange contents between current_frame and new_frame. */
4865 make_current (desired_matrix, current_matrix, vpos);
4866 return;
4869 /* Compute number of leading blanks in old and new contents. */
4870 osp = count_blanks (obody, olen);
4871 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4873 /* Compute number of matching chars starting with first non-blank. */
4874 begmatch = count_match (obody + osp, obody + olen,
4875 nbody + nsp, nbody + nlen);
4877 /* Spaces in new match implicit space past the end of old. */
4878 /* A bug causing this to be a no-op was fixed in 18.29. */
4879 if (!write_spaces_p && osp + begmatch == olen)
4881 np1 = nbody + nsp;
4882 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4883 ++begmatch;
4886 /* Avoid doing insert/delete char
4887 just cause number of leading spaces differs
4888 when the following text does not match. */
4889 if (begmatch == 0 && osp != nsp)
4890 osp = nsp = min (osp, nsp);
4892 /* Find matching characters at end of line */
4893 op1 = obody + olen;
4894 np1 = nbody + nlen;
4895 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4896 while (op1 > op2
4897 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4899 op1--;
4900 np1--;
4902 endmatch = obody + olen - op1;
4904 /* tem gets the distance to insert or delete.
4905 endmatch is how many characters we save by doing so.
4906 Is it worth it? */
4908 tem = (nlen - nsp) - (olen - osp);
4909 if (endmatch && tem
4910 && (!FRAME_CHAR_INS_DEL_OK (f)
4911 || endmatch <= char_ins_del_cost (f)[tem]))
4912 endmatch = 0;
4914 /* nsp - osp is the distance to insert or delete.
4915 If that is nonzero, begmatch is known to be nonzero also.
4916 begmatch + endmatch is how much we save by doing the ins/del.
4917 Is it worth it? */
4919 if (nsp != osp
4920 && (!FRAME_CHAR_INS_DEL_OK (f)
4921 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4923 begmatch = 0;
4924 endmatch = 0;
4925 osp = nsp = min (osp, nsp);
4928 /* Now go through the line, inserting, writing and
4929 deleting as appropriate. */
4931 if (osp > nsp)
4933 cursor_to (f, vpos, nsp);
4934 delete_glyphs (f, osp - nsp);
4936 else if (nsp > osp)
4938 /* If going to delete chars later in line
4939 and insert earlier in the line,
4940 must delete first to avoid losing data in the insert */
4941 if (endmatch && nlen < olen + nsp - osp)
4943 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
4944 delete_glyphs (f, olen + nsp - osp - nlen);
4945 olen = nlen - (nsp - osp);
4947 cursor_to (f, vpos, osp);
4948 insert_glyphs (f, 0, nsp - osp);
4950 olen += nsp - osp;
4952 tem = nsp + begmatch + endmatch;
4953 if (nlen != tem || olen != tem)
4955 if (!endmatch || nlen == olen)
4957 /* If new text being written reaches right margin, there is
4958 no need to do clear-to-eol at the end of this function
4959 (and it would not be safe, since cursor is not going to
4960 be "at the margin" after the text is done). */
4961 if (nlen == FRAME_TOTAL_COLS (f))
4962 olen = 0;
4964 /* Function write_glyphs is prepared to do nothing
4965 if passed a length <= 0. Check it here to avoid
4966 unnecessary cursor movement. */
4967 if (nlen - tem > 0)
4969 cursor_to (f, vpos, nsp + begmatch);
4970 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
4973 else if (nlen > olen)
4975 /* Here, we used to have the following simple code:
4976 ----------------------------------------
4977 write_glyphs (nbody + nsp + begmatch, olen - tem);
4978 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
4979 ----------------------------------------
4980 but it doesn't work if nbody[nsp + begmatch + olen - tem]
4981 is a padding glyph. */
4982 int out = olen - tem; /* Columns to be overwritten originally. */
4983 int del;
4985 cursor_to (f, vpos, nsp + begmatch);
4987 /* Calculate columns we can actually overwrite. */
4988 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
4989 out--;
4990 write_glyphs (f, nbody + nsp + begmatch, out);
4992 /* If we left columns to be overwritten, we must delete them. */
4993 del = olen - tem - out;
4994 if (del > 0)
4995 delete_glyphs (f, del);
4997 /* At last, we insert columns not yet written out. */
4998 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
4999 olen = nlen;
5001 else if (olen > nlen)
5003 cursor_to (f, vpos, nsp + begmatch);
5004 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5005 delete_glyphs (f, olen - nlen);
5006 olen = nlen;
5010 just_erase:
5011 /* If any unerased characters remain after the new line, erase them. */
5012 if (olen > nlen)
5014 cursor_to (f, vpos, nlen);
5015 clear_end_of_line (f, olen);
5018 /* Exchange contents between current_frame and new_frame. */
5019 make_current (desired_matrix, current_matrix, vpos);
5024 /***********************************************************************
5025 X/Y Position -> Buffer Position
5026 ***********************************************************************/
5028 /* Determine what's under window-relative pixel position (*X, *Y).
5029 Return the OBJECT (string or buffer) that's there.
5030 Return in *POS the position in that object.
5031 Adjust *X and *Y to character positions.
5032 Return in *DX and *DY the pixel coordinates of the click,
5033 relative to the top left corner of OBJECT, or relative to
5034 the top left corner of the character glyph at (*X, *Y)
5035 if OBJECT is nil.
5036 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5037 if the coordinates point to an empty area of the display. */
5039 Lisp_Object
5040 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5042 struct it it;
5043 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5044 struct text_pos startp;
5045 Lisp_Object string;
5046 struct glyph_row *row;
5047 #ifdef HAVE_WINDOW_SYSTEM
5048 struct image *img = 0;
5049 #endif
5050 int x0, x1, to_x;
5051 void *itdata = NULL;
5053 /* We used to set current_buffer directly here, but that does the
5054 wrong thing with `face-remapping-alist' (bug#2044). */
5055 Fset_buffer (w->contents);
5056 itdata = bidi_shelve_cache ();
5057 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5058 start_display (&it, w, startp);
5059 /* start_display takes into account the header-line row, but IT's
5060 vpos still counts from the glyph row that includes the window's
5061 start position. Adjust for a possible header-line row. */
5062 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
5064 x0 = *x;
5066 /* First, move to the beginning of the row corresponding to *Y. We
5067 need to be in that row to get the correct value of base paragraph
5068 direction for the text at (*X, *Y). */
5069 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5071 /* TO_X is the pixel position that the iterator will compute for the
5072 glyph at *X. We add it.first_visible_x because iterator
5073 positions include the hscroll. */
5074 to_x = x0 + it.first_visible_x;
5075 if (it.bidi_it.paragraph_dir == R2L)
5076 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5077 text area. This is because the iterator, even in R2L
5078 paragraphs, delivers glyphs as if they started at the left
5079 margin of the window. (When we actually produce glyphs for
5080 display, we reverse their order in PRODUCE_GLYPHS, but the
5081 iterator doesn't know about that.) The following line adjusts
5082 the pixel position to the iterator geometry, which is what
5083 move_it_* routines use. (The -1 is because in a window whose
5084 text-area width is W, the rightmost pixel position is W-1, and
5085 it should be mirrored into zero pixel position.) */
5086 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5088 /* Now move horizontally in the row to the glyph under *X. Second
5089 argument is ZV to prevent move_it_in_display_line from matching
5090 based on buffer positions. */
5091 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5092 bidi_unshelve_cache (itdata, 0);
5094 Fset_buffer (old_current_buffer);
5096 *dx = x0 + it.first_visible_x - it.current_x;
5097 *dy = *y - it.current_y;
5099 string = w->contents;
5100 if (STRINGP (it.string))
5101 string = it.string;
5102 *pos = it.current;
5103 if (it.what == IT_COMPOSITION
5104 && it.cmp_it.nchars > 1
5105 && it.cmp_it.reversed_p)
5107 /* The current display element is a grapheme cluster in a
5108 composition. In that case, we need the position of the first
5109 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5110 it.current points to the last character of the cluster, thus
5111 we must move back to the first character of the same
5112 cluster. */
5113 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5114 if (STRINGP (it.string))
5115 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5116 else
5117 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5118 CHARPOS (pos->pos));
5121 #ifdef HAVE_WINDOW_SYSTEM
5122 if (it.what == IT_IMAGE)
5124 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5125 && !NILP (img->spec))
5126 *object = img->spec;
5128 #endif
5130 if (it.vpos < w->current_matrix->nrows
5131 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5132 row->enabled_p))
5134 if (it.hpos < row->used[TEXT_AREA])
5136 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5137 #ifdef HAVE_WINDOW_SYSTEM
5138 if (img)
5140 *dy -= row->ascent - glyph->ascent;
5141 *dx += glyph->slice.img.x;
5142 *dy += glyph->slice.img.y;
5143 /* Image slices positions are still relative to the entire image */
5144 *width = img->width;
5145 *height = img->height;
5147 else
5148 #endif
5150 *width = glyph->pixel_width;
5151 *height = glyph->ascent + glyph->descent;
5154 else
5156 *width = 0;
5157 *height = row->height;
5160 else
5162 *width = *height = 0;
5165 /* Add extra (default width) columns if clicked after EOL. */
5166 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5167 if (x0 > x1)
5168 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5170 *x = it.hpos;
5171 *y = it.vpos;
5173 return string;
5177 /* Value is the string under window-relative coordinates X/Y in the
5178 mode line or header line (PART says which) of window W, or nil if none.
5179 *CHARPOS is set to the position in the string returned. */
5181 Lisp_Object
5182 mode_line_string (struct window *w, enum window_part part,
5183 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5184 int *dx, int *dy, int *width, int *height)
5186 struct glyph_row *row;
5187 struct glyph *glyph, *end;
5188 int x0, y0;
5189 Lisp_Object string = Qnil;
5191 if (part == ON_MODE_LINE)
5192 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5193 else
5194 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5195 y0 = *y - row->y;
5196 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5198 if (row->mode_line_p && row->enabled_p)
5200 /* Find the glyph under X. If we find one with a string object,
5201 it's the one we were looking for. */
5202 glyph = row->glyphs[TEXT_AREA];
5203 end = glyph + row->used[TEXT_AREA];
5204 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5205 x0 -= glyph->pixel_width;
5206 *x = glyph - row->glyphs[TEXT_AREA];
5207 if (glyph < end)
5209 string = glyph->object;
5210 *charpos = glyph->charpos;
5211 *width = glyph->pixel_width;
5212 *height = glyph->ascent + glyph->descent;
5213 #ifdef HAVE_WINDOW_SYSTEM
5214 if (glyph->type == IMAGE_GLYPH)
5216 struct image *img;
5217 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5218 if (img != NULL)
5219 *object = img->spec;
5220 y0 -= row->ascent - glyph->ascent;
5222 #endif
5224 else
5226 /* Add extra (default width) columns if clicked after EOL. */
5227 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5228 *width = 0;
5229 *height = row->height;
5232 else
5234 *x = 0;
5235 x0 = 0;
5236 *width = *height = 0;
5239 *dx = x0;
5240 *dy = y0;
5242 return string;
5246 /* Value is the string under window-relative coordinates X/Y in either
5247 marginal area, or nil if none. *CHARPOS is set to the position in
5248 the string returned. */
5250 Lisp_Object
5251 marginal_area_string (struct window *w, enum window_part part,
5252 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5253 int *dx, int *dy, int *width, int *height)
5255 struct glyph_row *row = w->current_matrix->rows;
5256 struct glyph *glyph, *end;
5257 int x0, y0, i, wy = *y;
5258 int area;
5259 Lisp_Object string = Qnil;
5261 if (part == ON_LEFT_MARGIN)
5262 area = LEFT_MARGIN_AREA;
5263 else if (part == ON_RIGHT_MARGIN)
5264 area = RIGHT_MARGIN_AREA;
5265 else
5266 emacs_abort ();
5268 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5269 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5270 break;
5271 y0 = *y - row->y;
5272 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5274 if (row->enabled_p)
5276 /* Find the glyph under X. If we find one with a string object,
5277 it's the one we were looking for. */
5278 if (area == RIGHT_MARGIN_AREA)
5279 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5280 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5281 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5282 + window_box_width (w, LEFT_MARGIN_AREA)
5283 + window_box_width (w, TEXT_AREA));
5284 else
5285 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5286 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5287 : 0);
5289 glyph = row->glyphs[area];
5290 end = glyph + row->used[area];
5291 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5292 x0 -= glyph->pixel_width;
5293 *x = glyph - row->glyphs[area];
5294 if (glyph < end)
5296 string = glyph->object;
5297 *charpos = glyph->charpos;
5298 *width = glyph->pixel_width;
5299 *height = glyph->ascent + glyph->descent;
5300 #ifdef HAVE_WINDOW_SYSTEM
5301 if (glyph->type == IMAGE_GLYPH)
5303 struct image *img;
5304 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5305 if (img != NULL)
5306 *object = img->spec;
5307 y0 -= row->ascent - glyph->ascent;
5308 x0 += glyph->slice.img.x;
5309 y0 += glyph->slice.img.y;
5311 #endif
5313 else
5315 /* Add extra (default width) columns if clicked after EOL. */
5316 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5317 *width = 0;
5318 *height = row->height;
5321 else
5323 x0 = 0;
5324 *x = 0;
5325 *width = *height = 0;
5328 *dx = x0;
5329 *dy = y0;
5331 return string;
5335 /***********************************************************************
5336 Changing Frame Sizes
5337 ***********************************************************************/
5339 #ifdef SIGWINCH
5341 static void deliver_window_change_signal (int);
5343 static void
5344 handle_window_change_signal (int sig)
5346 int width, height;
5347 struct tty_display_info *tty;
5349 /* The frame size change obviously applies to a single
5350 termcap-controlled terminal, but we can't decide which.
5351 Therefore, we resize the frames corresponding to each tty.
5353 for (tty = tty_list; tty; tty = tty->next) {
5355 if (! tty->term_initted)
5356 continue;
5358 /* Suspended tty frames have tty->input == NULL avoid trying to
5359 use it. */
5360 if (!tty->input)
5361 continue;
5363 get_tty_size (fileno (tty->input), &width, &height);
5365 if (width > 5 && height > 2) {
5366 Lisp_Object tail, frame;
5368 FOR_EACH_FRAME (tail, frame)
5369 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5370 /* Record the new sizes, but don't reallocate the data
5371 structures now. Let that be done later outside of the
5372 signal handler. */
5373 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5378 static void
5379 deliver_window_change_signal (int sig)
5381 deliver_process_signal (sig, handle_window_change_signal);
5383 #endif /* SIGWINCH */
5386 /* Do any change in frame size that was requested by a signal.
5387 SAFE means this function is called from a place where it is
5388 safe to change frame sizes while a redisplay is in progress. */
5390 void
5391 do_pending_window_change (bool safe)
5393 /* If window change signal handler should have run before, run it now. */
5394 if (redisplaying_p && !safe)
5395 return;
5397 while (delayed_size_change)
5399 Lisp_Object tail, frame;
5401 delayed_size_change = 0;
5403 FOR_EACH_FRAME (tail, frame)
5405 struct frame *f = XFRAME (frame);
5407 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5408 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5409 0, 0, safe);
5415 /* Change the frame height and/or width. Values may be given as zero to
5416 indicate no change is to take place.
5418 If DELAY, assume we're being called from a signal handler, and
5419 queue the change for later - perhaps the next redisplay.
5420 Since this tries to resize windows, we can't call it
5421 from a signal handler.
5423 SAFE means this function is called from a place where it's
5424 safe to change frame sizes while a redisplay is in progress. */
5426 void
5427 change_frame_size (struct frame *f, int newheight, int newwidth,
5428 bool pretend, bool delay, bool safe)
5430 Lisp_Object tail, frame;
5432 if (FRAME_MSDOS_P (f))
5434 /* On MS-DOS, all frames use the same screen, so a change in
5435 size affects all frames. Termcap now supports multiple
5436 ttys. */
5437 FOR_EACH_FRAME (tail, frame)
5438 if (! FRAME_WINDOW_P (XFRAME (frame)))
5439 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5440 pretend, delay, safe);
5442 else
5443 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5446 static void
5447 change_frame_size_1 (struct frame *f, int newheight, int newwidth,
5448 bool pretend, bool delay, bool safe)
5450 int new_frame_total_cols;
5451 ptrdiff_t count = SPECPDL_INDEX ();
5453 /* If we can't deal with the change now, queue it for later. */
5454 if (delay || (redisplaying_p && !safe))
5456 f->new_text_lines = newheight;
5457 f->new_text_cols = newwidth;
5458 delayed_size_change = 1;
5459 return;
5462 /* This size-change overrides any pending one for this frame. */
5463 f->new_text_lines = 0;
5464 f->new_text_cols = 0;
5466 /* If an argument is zero, set it to the current value. */
5467 if (newheight == 0)
5468 newheight = FRAME_LINES (f);
5469 if (newwidth == 0)
5470 newwidth = FRAME_COLS (f);
5472 /* Compute width of windows in F. */
5473 /* Round up to the smallest acceptable size. */
5474 check_frame_size (f, &newheight, &newwidth);
5476 /* This is the width of the frame with vertical scroll bars and fringe
5477 columns. Do this after rounding - see discussion of bug#9723. */
5478 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5480 /* If we're not changing the frame size, quit now. */
5481 /* Frame width may be unchanged but the text portion may change, for
5482 example, fullscreen and remove/add scroll bar. */
5483 if (newheight == FRAME_LINES (f)
5484 /* Text portion unchanged? */
5485 && newwidth == FRAME_COLS (f)
5486 /* Frame width unchanged? */
5487 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5488 return;
5490 block_input ();
5492 #ifdef MSDOS
5493 /* We only can set screen dimensions to certain values supported
5494 by our video hardware. Try to find the smallest size greater
5495 or equal to the requested dimensions. */
5496 dos_set_window_size (&newheight, &newwidth);
5497 #endif
5499 if (newheight != FRAME_LINES (f))
5501 resize_frame_windows (f, newheight, 0);
5503 /* MSDOS frames cannot PRETEND, as they change frame size by
5504 manipulating video hardware. */
5505 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5506 FrameRows (FRAME_TTY (f)) = newheight;
5509 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5511 resize_frame_windows (f, new_frame_total_cols, 1);
5513 /* MSDOS frames cannot PRETEND, as they change frame size by
5514 manipulating video hardware. */
5515 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5516 FrameCols (FRAME_TTY (f)) = newwidth;
5518 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
5519 if (WINDOWP (f->tool_bar_window))
5520 XWINDOW (f->tool_bar_window)->total_cols = newwidth;
5521 #endif
5524 FRAME_LINES (f) = newheight;
5525 SET_FRAME_COLS (f, newwidth);
5528 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5529 int text_area_x, text_area_y, text_area_width, text_area_height;
5531 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5532 &text_area_height);
5533 if (w->cursor.x >= text_area_x + text_area_width)
5534 w->cursor.hpos = w->cursor.x = 0;
5535 if (w->cursor.y >= text_area_y + text_area_height)
5536 w->cursor.vpos = w->cursor.y = 0;
5539 adjust_frame_glyphs (f);
5540 calculate_costs (f);
5541 SET_FRAME_GARBAGED (f);
5542 f->resized_p = 1;
5544 unblock_input ();
5546 record_unwind_current_buffer ();
5548 run_window_configuration_change_hook (f);
5550 unbind_to (count, Qnil);
5555 /***********************************************************************
5556 Terminal Related Lisp Functions
5557 ***********************************************************************/
5559 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5560 1, 1, "FOpen termscript file: ",
5561 doc: /* Start writing all terminal output to FILE as well as the terminal.
5562 FILE = nil means just close any termscript file currently open. */)
5563 (Lisp_Object file)
5565 struct tty_display_info *tty;
5567 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5568 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5569 error ("Current frame is not on a tty device");
5571 tty = CURTTY ();
5573 if (tty->termscript != 0)
5575 block_input ();
5576 fclose (tty->termscript);
5577 tty->termscript = 0;
5578 unblock_input ();
5581 if (! NILP (file))
5583 file = Fexpand_file_name (file, Qnil);
5584 tty->termscript = emacs_fopen (SSDATA (file), "w");
5585 if (tty->termscript == 0)
5586 report_file_error ("Opening termscript", file);
5588 return Qnil;
5592 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5593 Ssend_string_to_terminal, 1, 2, 0,
5594 doc: /* Send STRING to the terminal without alteration.
5595 Control characters in STRING will have terminal-dependent effects.
5597 Optional parameter TERMINAL specifies the tty terminal device to use.
5598 It may be a terminal object, a frame, or nil for the terminal used by
5599 the currently selected frame. In batch mode, STRING is sent to stdout
5600 when TERMINAL is nil. */)
5601 (Lisp_Object string, Lisp_Object terminal)
5603 struct terminal *t = get_terminal (terminal, 1);
5604 FILE *out;
5606 /* ??? Perhaps we should do something special for multibyte strings here. */
5607 CHECK_STRING (string);
5608 block_input ();
5610 if (!t)
5611 error ("Unknown terminal device");
5613 if (t->type == output_initial)
5614 out = stdout;
5615 else if (t->type != output_termcap && t->type != output_msdos_raw)
5616 error ("Device %d is not a termcap terminal device", t->id);
5617 else
5619 struct tty_display_info *tty = t->display_info.tty;
5621 if (! tty->output)
5622 error ("Terminal is currently suspended");
5624 if (tty->termscript)
5626 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5627 fflush (tty->termscript);
5629 out = tty->output;
5631 fwrite (SDATA (string), 1, SBYTES (string), out);
5632 fflush (out);
5633 unblock_input ();
5634 return Qnil;
5638 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5639 doc: /* Beep, or flash the screen.
5640 Also, unless an argument is given,
5641 terminate any keyboard macro currently executing. */)
5642 (Lisp_Object arg)
5644 if (!NILP (arg))
5646 if (noninteractive)
5647 putchar (07);
5648 else
5649 ring_bell (XFRAME (selected_frame));
5651 else
5652 bitch_at_user ();
5654 return Qnil;
5657 void
5658 bitch_at_user (void)
5660 if (noninteractive)
5661 putchar (07);
5662 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5664 const char *msg
5665 = "Keyboard macro terminated by a command ringing the bell";
5666 Fsignal (Quser_error, list1 (build_string (msg)));
5668 else
5669 ring_bell (XFRAME (selected_frame));
5674 /***********************************************************************
5675 Sleeping, Waiting
5676 ***********************************************************************/
5678 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5679 doc: /* Pause, without updating display, for SECONDS seconds.
5680 SECONDS may be a floating-point value, meaning that you can wait for a
5681 fraction of a second. Optional second arg MILLISECONDS specifies an
5682 additional wait period, in milliseconds; this is for backwards compatibility.
5683 \(Not all operating systems support waiting for a fraction of a second.) */)
5684 (Lisp_Object seconds, Lisp_Object milliseconds)
5686 double duration = extract_float (seconds);
5688 if (!NILP (milliseconds))
5690 CHECK_NUMBER (milliseconds);
5691 duration += XINT (milliseconds) / 1000.0;
5694 if (duration > 0)
5696 struct timespec t = dtotimespec (duration);
5697 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5698 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5701 return Qnil;
5705 /* This is just like wait_reading_process_output, except that
5706 it does redisplay.
5708 TIMEOUT is number of seconds to wait (float or integer),
5709 or t to wait forever.
5710 READING is true if reading input.
5711 If DISPLAY_OPTION is >0 display process output while waiting.
5712 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5715 Lisp_Object
5716 sit_for (Lisp_Object timeout, bool reading, int display_option)
5718 intmax_t sec;
5719 int nsec;
5720 bool do_display = display_option > 0;
5722 swallow_events (do_display);
5724 if ((detect_input_pending_run_timers (do_display))
5725 || !NILP (Vexecuting_kbd_macro))
5726 return Qnil;
5728 if (display_option > 1)
5729 redisplay_preserve_echo_area (2);
5731 if (INTEGERP (timeout))
5733 sec = XINT (timeout);
5734 if (sec <= 0)
5735 return Qt;
5736 nsec = 0;
5738 else if (FLOATP (timeout))
5740 double seconds = XFLOAT_DATA (timeout);
5741 if (! (0 < seconds))
5742 return Qt;
5743 else
5745 struct timespec t = dtotimespec (seconds);
5746 sec = min (t.tv_sec, WAIT_READING_MAX);
5747 nsec = t.tv_nsec;
5750 else if (EQ (timeout, Qt))
5752 sec = 0;
5753 nsec = 0;
5755 else
5756 wrong_type_argument (Qnumberp, timeout);
5759 #ifdef USABLE_SIGIO
5760 gobble_input ();
5761 #endif
5763 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5764 Qnil, NULL, 0);
5766 return detect_input_pending () ? Qnil : Qt;
5770 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5771 doc: /* Perform redisplay.
5772 Optional arg FORCE, if non-nil, prevents redisplay from being
5773 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5774 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5775 preempted by arriving input, so FORCE does nothing.
5777 Return t if redisplay was performed, nil if redisplay was preempted
5778 immediately by pending input. */)
5779 (Lisp_Object force)
5781 ptrdiff_t count;
5783 swallow_events (1);
5784 if ((detect_input_pending_run_timers (1)
5785 && NILP (force) && !redisplay_dont_pause)
5786 || !NILP (Vexecuting_kbd_macro))
5787 return Qnil;
5789 count = SPECPDL_INDEX ();
5790 if (!NILP (force) && !redisplay_dont_pause)
5791 specbind (Qredisplay_dont_pause, Qt);
5792 redisplay_preserve_echo_area (2);
5793 unbind_to (count, Qnil);
5794 return Qt;
5799 /***********************************************************************
5800 Other Lisp Functions
5801 ***********************************************************************/
5803 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5804 session's frames, frame names, buffers, buffer-read-only flags, and
5805 buffer-modified-flags. */
5807 static Lisp_Object frame_and_buffer_state;
5810 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5811 Sframe_or_buffer_changed_p, 0, 1, 0,
5812 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5813 VARIABLE is a variable name whose value is either nil or a state vector
5814 that will be updated to contain all frames and buffers,
5815 aside from buffers whose names start with space,
5816 along with the buffers' read-only and modified flags. This allows a fast
5817 check to see whether buffer menus might need to be recomputed.
5818 If this function returns non-nil, it updates the internal vector to reflect
5819 the current state.
5821 If VARIABLE is nil, an internal variable is used. Users should not
5822 pass nil for VARIABLE. */)
5823 (Lisp_Object variable)
5825 Lisp_Object state, tail, frame, buf;
5826 ptrdiff_t n, idx;
5828 if (! NILP (variable))
5830 CHECK_SYMBOL (variable);
5831 state = Fsymbol_value (variable);
5832 if (! VECTORP (state))
5833 goto changed;
5835 else
5836 state = frame_and_buffer_state;
5838 idx = 0;
5839 FOR_EACH_FRAME (tail, frame)
5841 if (idx == ASIZE (state))
5842 goto changed;
5843 if (!EQ (AREF (state, idx++), frame))
5844 goto changed;
5845 if (idx == ASIZE (state))
5846 goto changed;
5847 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5848 goto changed;
5850 /* Check that the buffer info matches. */
5851 FOR_EACH_LIVE_BUFFER (tail, buf)
5853 /* Ignore buffers that aren't included in buffer lists. */
5854 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5855 continue;
5856 if (idx == ASIZE (state))
5857 goto changed;
5858 if (!EQ (AREF (state, idx++), buf))
5859 goto changed;
5860 if (idx == ASIZE (state))
5861 goto changed;
5862 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5863 goto changed;
5864 if (idx == ASIZE (state))
5865 goto changed;
5866 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5867 goto changed;
5869 if (idx == ASIZE (state))
5870 goto changed;
5871 /* Detect deletion of a buffer at the end of the list. */
5872 if (EQ (AREF (state, idx), Qlambda))
5873 return Qnil;
5875 /* Come here if we decide the data has changed. */
5876 changed:
5877 /* Count the size we will need.
5878 Start with 1 so there is room for at least one lambda at the end. */
5879 n = 1;
5880 FOR_EACH_FRAME (tail, frame)
5881 n += 2;
5882 FOR_EACH_LIVE_BUFFER (tail, buf)
5883 n += 3;
5884 /* Reallocate the vector if data has grown to need it,
5885 or if it has shrunk a lot. */
5886 if (! VECTORP (state)
5887 || n > ASIZE (state)
5888 || n + 20 < ASIZE (state) / 2)
5889 /* Add 20 extra so we grow it less often. */
5891 state = Fmake_vector (make_number (n + 20), Qlambda);
5892 if (! NILP (variable))
5893 Fset (variable, state);
5894 else
5895 frame_and_buffer_state = state;
5898 /* Record the new data in the (possibly reallocated) vector. */
5899 idx = 0;
5900 FOR_EACH_FRAME (tail, frame)
5902 ASET (state, idx, frame);
5903 idx++;
5904 ASET (state, idx, XFRAME (frame)->name);
5905 idx++;
5907 FOR_EACH_LIVE_BUFFER (tail, buf)
5909 /* Ignore buffers that aren't included in buffer lists. */
5910 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5911 continue;
5912 ASET (state, idx, buf);
5913 idx++;
5914 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5915 idx++;
5916 ASET (state, idx, Fbuffer_modified_p (buf));
5917 idx++;
5919 /* Fill up the vector with lambdas (always at least one). */
5920 ASET (state, idx, Qlambda);
5921 idx++;
5922 while (idx < ASIZE (state))
5924 ASET (state, idx, Qlambda);
5925 idx++;
5927 /* Make sure we didn't overflow the vector. */
5928 eassert (idx <= ASIZE (state));
5929 return Qt;
5934 /***********************************************************************
5935 Initialization
5936 ***********************************************************************/
5938 /* Initialization done when Emacs fork is started, before doing stty.
5939 Determine terminal type and set terminal_driver. Then invoke its
5940 decoding routine to set up variables in the terminal package. */
5942 void
5943 init_display (void)
5945 char *terminal_type;
5947 /* Construct the space glyph. */
5948 space_glyph.type = CHAR_GLYPH;
5949 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5950 space_glyph.charpos = -1;
5952 inverse_video = 0;
5953 cursor_in_echo_area = 0;
5955 /* Now is the time to initialize this; it's used by init_sys_modes
5956 during startup. */
5957 Vinitial_window_system = Qnil;
5959 /* SIGWINCH needs to be handled no matter what display we start
5960 with. Otherwise newly opened tty frames will not resize
5961 automatically. */
5962 #ifdef SIGWINCH
5963 #ifndef CANNOT_DUMP
5964 if (initialized)
5965 #endif /* CANNOT_DUMP */
5967 struct sigaction action;
5968 emacs_sigaction_init (&action, deliver_window_change_signal);
5969 sigaction (SIGWINCH, &action, 0);
5971 #endif /* SIGWINCH */
5973 /* If running as a daemon, no need to initialize any frames/terminal. */
5974 if (IS_DAEMON)
5975 return;
5977 /* If the user wants to use a window system, we shouldn't bother
5978 initializing the terminal. This is especially important when the
5979 terminal is so dumb that emacs gives up before and doesn't bother
5980 using the window system.
5982 If the DISPLAY environment variable is set and nonempty,
5983 try to use X, and die with an error message if that doesn't work. */
5985 #ifdef HAVE_X_WINDOWS
5986 if (! inhibit_window_system && ! display_arg)
5988 char *display;
5989 display = getenv ("DISPLAY");
5990 display_arg = (display != 0 && *display != 0);
5992 if (display_arg && !x_display_ok (display))
5994 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
5995 display);
5996 inhibit_window_system = 1;
6000 if (!inhibit_window_system && display_arg)
6002 Vinitial_window_system = Qx;
6003 #ifdef HAVE_X11
6004 Vwindow_system_version = make_number (11);
6005 #endif
6006 #ifdef USE_NCURSES
6007 /* In some versions of ncurses,
6008 tputs crashes if we have not called tgetent.
6009 So call tgetent. */
6010 { char b[2044]; tgetent (b, "xterm");}
6011 #endif
6012 return;
6014 #endif /* HAVE_X_WINDOWS */
6016 #ifdef HAVE_NTGUI
6017 if (!inhibit_window_system)
6019 Vinitial_window_system = Qw32;
6020 Vwindow_system_version = make_number (1);
6021 return;
6023 #endif /* HAVE_NTGUI */
6025 #ifdef HAVE_NS
6026 if (!inhibit_window_system
6027 #ifndef CANNOT_DUMP
6028 && initialized
6029 #endif
6032 Vinitial_window_system = Qns;
6033 Vwindow_system_version = make_number (10);
6034 return;
6036 #endif
6038 /* If no window system has been specified, try to use the terminal. */
6039 if (! isatty (0))
6040 fatal ("standard input is not a tty");
6042 #ifdef WINDOWSNT
6043 terminal_type = "w32console";
6044 #else
6045 terminal_type = getenv ("TERM");
6046 #endif
6047 if (!terminal_type)
6049 #ifdef HAVE_WINDOW_SYSTEM
6050 if (! inhibit_window_system)
6051 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6052 else
6053 #endif /* HAVE_WINDOW_SYSTEM */
6054 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6055 exit (1);
6059 struct terminal *t;
6060 struct frame *f = XFRAME (selected_frame);
6062 init_foreground_group ();
6064 /* Open a display on the controlling tty. */
6065 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6067 /* Convert the initial frame to use the new display. */
6068 if (f->output_method != output_initial)
6069 emacs_abort ();
6070 f->output_method = t->type;
6071 f->terminal = t;
6073 t->reference_count++;
6074 #ifdef MSDOS
6075 f->output_data.tty->display_info = &the_only_display_info;
6076 #else
6077 if (f->output_method == output_termcap)
6078 create_tty_output (f);
6079 #endif
6080 t->display_info.tty->top_frame = selected_frame;
6081 change_frame_size (XFRAME (selected_frame),
6082 FrameRows (t->display_info.tty),
6083 FrameCols (t->display_info.tty), 0, 0, 1);
6085 /* Delete the initial terminal. */
6086 if (--initial_terminal->reference_count == 0
6087 && initial_terminal->delete_terminal_hook)
6088 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6090 /* Update frame parameters to reflect the new type. */
6091 Fmodify_frame_parameters
6092 (selected_frame, list1 (Fcons (Qtty_type,
6093 Ftty_type (selected_frame))));
6094 if (t->display_info.tty->name)
6095 Fmodify_frame_parameters
6096 (selected_frame,
6097 list1 (Fcons (Qtty, build_string (t->display_info.tty->name))));
6098 else
6099 Fmodify_frame_parameters (selected_frame, list1 (Fcons (Qtty, Qnil)));
6103 struct frame *sf = SELECTED_FRAME ();
6104 int width = FRAME_TOTAL_COLS (sf);
6105 int height = FRAME_LINES (sf);
6107 /* If these sizes are so big they cause overflow, just ignore the
6108 change. It's not clear what better we could do. The rest of
6109 the code assumes that (width + 2) * height * sizeof (struct glyph)
6110 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6111 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6112 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6113 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6114 < (width + 2) * height))
6115 fatal ("screen size %dx%d too big", width, height);
6118 calculate_costs (XFRAME (selected_frame));
6120 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6121 if (initialized
6122 && !noninteractive
6123 && NILP (Vinitial_window_system))
6125 /* For the initial frame, we don't have any way of knowing what
6126 are the foreground and background colors of the terminal. */
6127 struct frame *sf = SELECTED_FRAME ();
6129 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6130 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6131 call0 (intern ("tty-set-up-initial-frame-faces"));
6137 /***********************************************************************
6138 Blinking cursor
6139 ***********************************************************************/
6141 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6142 Sinternal_show_cursor, 2, 2, 0,
6143 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6144 WINDOW nil means use the selected window. SHOW non-nil means
6145 show a cursor in WINDOW in the next redisplay. SHOW nil means
6146 don't show a cursor. */)
6147 (Lisp_Object window, Lisp_Object show)
6149 /* Don't change cursor state while redisplaying. This could confuse
6150 output routines. */
6151 if (!redisplaying_p)
6152 decode_any_window (window)->cursor_off_p = NILP (show);
6153 return Qnil;
6157 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6158 Sinternal_show_cursor_p, 0, 1, 0,
6159 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6160 WINDOW nil or omitted means report on the selected window. */)
6161 (Lisp_Object window)
6163 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6166 /***********************************************************************
6167 Initialization
6168 ***********************************************************************/
6170 void
6171 syms_of_display (void)
6173 defsubr (&Sredraw_frame);
6174 defsubr (&Sredraw_display);
6175 defsubr (&Sframe_or_buffer_changed_p);
6176 defsubr (&Sopen_termscript);
6177 defsubr (&Sding);
6178 defsubr (&Sredisplay);
6179 defsubr (&Ssleep_for);
6180 defsubr (&Ssend_string_to_terminal);
6181 defsubr (&Sinternal_show_cursor);
6182 defsubr (&Sinternal_show_cursor_p);
6184 #ifdef GLYPH_DEBUG
6185 defsubr (&Sdump_redisplay_history);
6186 #endif
6188 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6189 staticpro (&frame_and_buffer_state);
6191 DEFSYM (Qdisplay_table, "display-table");
6192 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6194 DEFVAR_INT ("baud-rate", baud_rate,
6195 doc: /* The output baud rate of the terminal.
6196 On most systems, changing this value will affect the amount of padding
6197 and the other strategic decisions made during redisplay. */);
6199 DEFVAR_BOOL ("inverse-video", inverse_video,
6200 doc: /* Non-nil means invert the entire frame display.
6201 This means everything is in inverse video which otherwise would not be. */);
6203 DEFVAR_BOOL ("visible-bell", visible_bell,
6204 doc: /* Non-nil means try to flash the frame to represent a bell.
6206 See also `ring-bell-function'. */);
6208 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6209 doc: /* Non-nil means no need to redraw entire frame after suspending.
6210 A non-nil value is useful if the terminal can automatically preserve
6211 Emacs's frame display when you reenter Emacs.
6212 It is up to you to set this variable if your terminal can do that. */);
6214 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6215 doc: /* Name of the window system that Emacs uses for the first frame.
6216 The value is a symbol:
6217 nil for a termcap frame (a character-only terminal),
6218 'x' for an Emacs frame that is really an X window,
6219 'w32' for an Emacs frame that is a window on MS-Windows display,
6220 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6221 'pc' for a direct-write MS-DOS frame.
6223 Use of this variable as a boolean is deprecated. Instead,
6224 use `display-graphic-p' or any of the other `display-*-p'
6225 predicates which report frame's specific UI-related capabilities. */);
6227 DEFVAR_KBOARD ("window-system", Vwindow_system,
6228 doc: /* Name of window system through which the selected frame is displayed.
6229 The value is a symbol:
6230 nil for a termcap frame (a character-only terminal),
6231 'x' for an Emacs frame that is really an X window,
6232 'w32' for an Emacs frame that is a window on MS-Windows display,
6233 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6234 'pc' for a direct-write MS-DOS frame.
6236 Use of this variable as a boolean is deprecated. Instead,
6237 use `display-graphic-p' or any of the other `display-*-p'
6238 predicates which report frame's specific UI-related capabilities. */);
6240 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6241 doc: /* The version number of the window system in use.
6242 For X windows, this is 11. */);
6244 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6245 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6247 DEFVAR_LISP ("glyph-table", Vglyph_table,
6248 doc: /* Table defining how to output a glyph code to the frame.
6249 If not nil, this is a vector indexed by glyph code to define the glyph.
6250 Each element can be:
6251 integer: a glyph code which this glyph is an alias for.
6252 string: output this glyph using that string (not impl. in X windows).
6253 nil: this glyph mod 524288 is the code of a character to output,
6254 and this glyph / 524288 is the face number (see `face-id') to use
6255 while outputting it. */);
6256 Vglyph_table = Qnil;
6258 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6259 doc: /* Display table to use for buffers that specify none.
6260 See `buffer-display-table' for more information. */);
6261 Vstandard_display_table = Qnil;
6263 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6264 doc: /* Non-nil means display update isn't paused when input is detected. */);
6265 redisplay_dont_pause = 1;
6267 #ifdef CANNOT_DUMP
6268 if (noninteractive)
6269 #endif
6271 Vinitial_window_system = Qnil;
6272 Vwindow_system_version = Qnil;