1 \input texinfo @c -*- mode: texinfo; coding: utf-8 -*-
2 @comment %**start of header
3 @setfilename ../../info/eintr.info
4 @c setfilename emacs-lisp-intro.info
5 @c sethtmlfilename emacs-lisp-intro.html
6 @settitle Programming in Emacs Lisp
12 @include emacsver.texi
14 @c ================ How to Print a Book in Various Sizes ================
16 @c This book can be printed in any of three different sizes.
17 @c Set the following @-commands appropriately.
27 @c European A4 size paper:
32 @c (Note: if you edit the book so as to change the length of the
33 @c table of contents, you may have to change the value of 'pageno' below.)
35 @c <<<< For hard copy printing, this file is now
36 @c set for smallbook, which works for all sizes
37 @c of paper, and with PostScript figures >>>>
45 @c ================ Included Figures ================
47 @c If you clear this, the figures will be printed as ASCII diagrams
48 @c rather than PostScript/PDF.
49 @c (This is not relevant to Info, since Info only handles ASCII.)
50 @set print-postscript-figures
51 @c clear print-postscript-figures
53 @comment %**end of header
55 @c per rms and peterb, use 10pt fonts for the main text, mostly to
56 @c save on paper cost.
57 @c Do this inside @tex for now, so current makeinfo does not complain.
63 \global\hbadness=6666 % don't worry about not-too-underfull boxes
66 @c These refer to the printed book sold by the FSF.
67 @set edition-number 3.10
68 @set update-date 28 October 2009
70 @c For next or subsequent edition:
71 @c create function using with-output-to-temp-buffer
72 @c create a major mode, with keymaps
73 @c run an asynchronous process, like grep or diff
75 @c For 8.5 by 11 inch format: do not use such a small amount of
76 @c whitespace between paragraphs as smallbook format
79 \global\parskip 6pt plus 1pt
83 @c For all sized formats: print within-book cross
84 @c reference with ``...'' rather than [...]
86 @c This works with the texinfo.tex file, version 2003-05-04.08,
87 @c in the Texinfo version 4.6 of the 2003 Jun 13 distribution.
90 \if \xrefprintnodename
91 \global\def\xrefprintnodename#1{\unskip, ``#1''}
93 \global\def\xrefprintnodename#1{ ``#1''}
95 % \global\def\xrefprintnodename#1{, ``#1''}
98 @c ----------------------------------------------------
100 @dircategory Emacs lisp
102 * Emacs Lisp Intro: (eintr). A simple introduction to Emacs Lisp programming.
106 This is an @cite{Introduction to Programming in Emacs Lisp}, for
107 people who are not programmers.
110 Edition @value{edition-number}, @value{update-date}
113 Distributed with Emacs version @value{EMACSVER}.
116 Copyright @copyright{} 1990--1995, 1997, 2001--2016 Free Software
123 GNU Press, @hfill @uref{http://www.fsf.org/licensing/gnu-press/}@*
124 a division of the @hfill email: @email{sales@@fsf.org}@*
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126 51 Franklin Street, Fifth Floor @hfill Fax: +1 (617) 542-2652@*
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131 Printed copies available from @uref{http://shop.fsf.org/}. Published by:
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135 a division of the email: sales@@fsf.org
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137 51 Franklin Street, Fifth Floor Fax: +1 (617) 542-2652
138 Boston, MA 02110-1301 USA
146 Permission is granted to copy, distribute and/or modify this document
147 under the terms of the GNU Free Documentation License, Version 1.3 or
148 any later version published by the Free Software Foundation; there
149 being no Invariant Section, with the Front-Cover Texts being ``A GNU
150 Manual'', and with the Back-Cover Texts as in (a) below. A copy of
151 the license is included in the section entitled ``GNU Free
152 Documentation License''.
154 (a) The FSF's Back-Cover Text is: ``You have the freedom to
155 copy and modify this GNU manual. Buying copies from the FSF
156 supports it in developing GNU and promoting software freedom.''
160 @c half title; two lines here, so do not use 'shorttitlepage'
163 \hbox{}\vskip 1.5in \chaprm \centerline{An Introduction to}%
165 {\begingroup\hbox{}\vskip 0.25in \chaprm%
166 \centerline{Programming in Emacs Lisp}%
167 \endgroup\page\hbox{}\page}
172 @center @titlefont{An Introduction to}
174 @center @titlefont{Programming in Emacs Lisp}
176 @center Revised Third Edition
178 @center by Robert J. Chassell
181 @vskip 0pt plus 1filll
187 @evenheading @thispage @| @| @thischapter
188 @oddheading @thissection @| @| @thispage
192 @c Keep T.O.C. short by tightening up for largebook
195 \global\parskip 2pt plus 1pt
196 \global\advance\baselineskip by -1pt
206 @top An Introduction to Programming in Emacs Lisp
210 <p>The homepage for GNU Emacs is at
211 <a href="/software/emacs/">http://www.gnu.org/software/emacs/</a>.<br>
212 To view this manual in other formats, click
213 <a href="/software/emacs/manual/eintr.html">here</a>.
219 This master menu first lists each chapter and index; then it lists
220 every node in every chapter.
223 @c >>>> Set pageno appropriately <<<<
225 @c The first page of the Preface is a roman numeral; it is the first
226 @c right handed page after the Table of Contents; hence the following
227 @c setting must be for an odd negative number.
230 @c global@pageno = -11
233 @set COUNT-WORDS count-words-example
234 @c Length of variable name chosen so that things still line up when expanded.
237 * Preface:: What to look for.
238 * List Processing:: What is Lisp?
239 * Practicing Evaluation:: Running several programs.
240 * Writing Defuns:: How to write function definitions.
241 * Buffer Walk Through:: Exploring a few buffer-related functions.
242 * More Complex:: A few, even more complex functions.
243 * Narrowing & Widening:: Restricting your and Emacs attention to
245 * car cdr & cons:: Fundamental functions in Lisp.
246 * Cutting & Storing Text:: Removing text and saving it.
247 * List Implementation:: How lists are implemented in the computer.
248 * Yanking:: Pasting stored text.
249 * Loops & Recursion:: How to repeat a process.
250 * Regexp Search:: Regular expression searches.
251 * Counting Words:: A review of repetition and regexps.
252 * Words in a defun:: Counting words in a @code{defun}.
253 * Readying a Graph:: A prototype graph printing function.
254 * Emacs Initialization:: How to write a @file{.emacs} file.
255 * Debugging:: How to run the Emacs Lisp debuggers.
256 * Conclusion:: Now you have the basics.
257 * the-the:: An appendix: how to find reduplicated words.
258 * Kill Ring:: An appendix: how the kill ring works.
259 * Full Graph:: How to create a graph with labeled axes.
260 * Free Software and Free Manuals::
261 * GNU Free Documentation License::
266 --- The Detailed Node Listing ---
270 * Why:: Why learn Emacs Lisp?
271 * On Reading this Text:: Read, gain familiarity, pick up habits....
272 * Who You Are:: For whom this is written.
274 * Note for Novices:: You can read this as a novice.
279 * Lisp Lists:: What are lists?
280 * Run a Program:: Any list in Lisp is a program ready to run.
281 * Making Errors:: Generating an error message.
282 * Names & Definitions:: Names of symbols and function definitions.
283 * Lisp Interpreter:: What the Lisp interpreter does.
284 * Evaluation:: Running a program.
285 * Variables:: Returning a value from a variable.
286 * Arguments:: Passing information to a function.
287 * set & setq:: Setting the value of a variable.
288 * Summary:: The major points.
289 * Error Message Exercises::
293 * Numbers Lists:: List have numbers, other lists, in them.
294 * Lisp Atoms:: Elemental entities.
295 * Whitespace in Lists:: Formatting lists to be readable.
296 * Typing Lists:: How GNU Emacs helps you type lists.
300 * Complications:: Variables, Special forms, Lists within.
301 * Byte Compiling:: Specially processing code for speed.
305 * How the Interpreter Acts:: Returns and Side Effects...
306 * Evaluating Inner Lists:: Lists within lists...
310 * fill-column Example::
311 * Void Function:: The error message for a symbol
313 * Void Variable:: The error message for a symbol without a value.
317 * Data types:: Types of data passed to a function.
318 * Args as Variable or List:: An argument can be the value
319 of a variable or list.
320 * Variable Number of Arguments:: Some functions may take a
321 variable number of arguments.
322 * Wrong Type of Argument:: Passing an argument of the wrong type
324 * message:: A useful function for sending messages.
326 Setting the Value of a Variable
328 * Using set:: Setting values.
329 * Using setq:: Setting a quoted value.
330 * Counting:: Using @code{setq} to count.
332 Practicing Evaluation
334 * How to Evaluate:: Typing editing commands or @kbd{C-x C-e}
336 * Buffer Names:: Buffers and files are different.
337 * Getting Buffers:: Getting a buffer itself, not merely its name.
338 * Switching Buffers:: How to change to another buffer.
339 * Buffer Size & Locations:: Where point is located and the size of
341 * Evaluation Exercise::
343 How To Write Function Definitions
345 * Primitive Functions::
346 * defun:: The @code{defun} macro.
347 * Install:: Install a function definition.
348 * Interactive:: Making a function interactive.
349 * Interactive Options:: Different options for @code{interactive}.
350 * Permanent Installation:: Installing code permanently.
351 * let:: Creating and initializing local variables.
353 * else:: If--then--else expressions.
354 * Truth & Falsehood:: What Lisp considers false and true.
355 * save-excursion:: Keeping track of point and buffer.
359 Install a Function Definition
361 * Effect of installation::
362 * Change a defun:: How to change a function definition.
364 Make a Function Interactive
366 * Interactive multiply-by-seven:: An overview.
367 * multiply-by-seven in detail:: The interactive version.
371 * Prevent confusion::
372 * Parts of let Expression::
373 * Sample let Expression::
374 * Uninitialized let Variables::
376 The @code{if} Special Form
378 * if in more detail::
379 * type-of-animal in detail:: An example of an @code{if} expression.
381 Truth and Falsehood in Emacs Lisp
383 * nil explained:: @code{nil} has two meanings.
385 @code{save-excursion}
387 * Point and mark:: A review of various locations.
388 * Template for save-excursion::
390 A Few Buffer-Related Functions
392 * Finding More:: How to find more information.
393 * simplified-beginning-of-buffer:: Shows @code{goto-char},
394 @code{point-min}, and @code{push-mark}.
395 * mark-whole-buffer:: Almost the same as @code{beginning-of-buffer}.
396 * append-to-buffer:: Uses @code{save-excursion} and
397 @code{insert-buffer-substring}.
398 * Buffer Related Review:: Review.
401 The Definition of @code{mark-whole-buffer}
403 * mark-whole-buffer overview::
404 * Body of mark-whole-buffer:: Only three lines of code.
406 The Definition of @code{append-to-buffer}
408 * append-to-buffer overview::
409 * append interactive:: A two part interactive expression.
410 * append-to-buffer body:: Incorporates a @code{let} expression.
411 * append save-excursion:: How the @code{save-excursion} works.
413 A Few More Complex Functions
415 * copy-to-buffer:: With @code{set-buffer}, @code{get-buffer-create}.
416 * insert-buffer:: Read-only, and with @code{or}.
417 * beginning-of-buffer:: Shows @code{goto-char},
418 @code{point-min}, and @code{push-mark}.
419 * Second Buffer Related Review::
420 * optional Exercise::
422 The Definition of @code{insert-buffer}
424 * insert-buffer code::
425 * insert-buffer interactive:: When you can read, but not write.
426 * insert-buffer body:: The body has an @code{or} and a @code{let}.
427 * if & or:: Using an @code{if} instead of an @code{or}.
428 * Insert or:: How the @code{or} expression works.
429 * Insert let:: Two @code{save-excursion} expressions.
430 * New insert-buffer::
432 The Interactive Expression in @code{insert-buffer}
434 * Read-only buffer:: When a buffer cannot be modified.
435 * b for interactive:: An existing buffer or else its name.
437 Complete Definition of @code{beginning-of-buffer}
439 * Optional Arguments::
440 * beginning-of-buffer opt arg:: Example with optional argument.
441 * beginning-of-buffer complete::
443 @code{beginning-of-buffer} with an Argument
445 * Disentangle beginning-of-buffer::
446 * Large buffer case::
447 * Small buffer case::
449 Narrowing and Widening
451 * Narrowing advantages:: The advantages of narrowing
452 * save-restriction:: The @code{save-restriction} special form.
453 * what-line:: The number of the line that point is on.
456 @code{car}, @code{cdr}, @code{cons}: Fundamental Functions
458 * Strange Names:: An historical aside: why the strange names?
459 * car & cdr:: Functions for extracting part of a list.
460 * cons:: Constructing a list.
461 * nthcdr:: Calling @code{cdr} repeatedly.
463 * setcar:: Changing the first element of a list.
464 * setcdr:: Changing the rest of a list.
470 * length:: How to find the length of a list.
472 Cutting and Storing Text
474 * Storing Text:: Text is stored in a list.
475 * zap-to-char:: Cutting out text up to a character.
476 * kill-region:: Cutting text out of a region.
477 * copy-region-as-kill:: A definition for copying text.
478 * Digression into C:: Minor note on C programming language macros.
479 * defvar:: How to give a variable an initial value.
480 * cons & search-fwd Review::
485 * Complete zap-to-char:: The complete implementation.
486 * zap-to-char interactive:: A three part interactive expression.
487 * zap-to-char body:: A short overview.
488 * search-forward:: How to search for a string.
489 * progn:: The @code{progn} special form.
490 * Summing up zap-to-char:: Using @code{point} and @code{search-forward}.
494 * Complete kill-region:: The function definition.
495 * condition-case:: Dealing with a problem.
498 @code{copy-region-as-kill}
500 * Complete copy-region-as-kill:: The complete function definition.
501 * copy-region-as-kill body:: The body of @code{copy-region-as-kill}.
503 The Body of @code{copy-region-as-kill}
505 * last-command & this-command::
506 * kill-append function::
507 * kill-new function::
509 Initializing a Variable with @code{defvar}
511 * See variable current value::
512 * defvar and asterisk::
514 How Lists are Implemented
517 * Symbols as Chest:: Exploring a powerful metaphor.
522 * Kill Ring Overview::
523 * kill-ring-yank-pointer:: The kill ring is a list.
524 * yank nthcdr Exercises:: The @code{kill-ring-yank-pointer} variable.
528 * while:: Causing a stretch of code to repeat.
530 * Recursion:: Causing a function to call itself.
535 * Looping with while:: Repeat so long as test returns true.
536 * Loop Example:: A @code{while} loop that uses a list.
537 * print-elements-of-list:: Uses @code{while}, @code{car}, @code{cdr}.
538 * Incrementing Loop:: A loop with an incrementing counter.
539 * Incrementing Loop Details::
540 * Decrementing Loop:: A loop with a decrementing counter.
542 Details of an Incrementing Loop
544 * Incrementing Example:: Counting pebbles in a triangle.
545 * Inc Example parts:: The parts of the function definition.
546 * Inc Example altogether:: Putting the function definition together.
548 Loop with a Decrementing Counter
550 * Decrementing Example:: More pebbles on the beach.
551 * Dec Example parts:: The parts of the function definition.
552 * Dec Example altogether:: Putting the function definition together.
554 Save your time: @code{dolist} and @code{dotimes}
561 * Building Robots:: Same model, different serial number ...
562 * Recursive Definition Parts:: Walk until you stop ...
563 * Recursion with list:: Using a list as the test whether to recurse.
564 * Recursive triangle function::
565 * Recursion with cond::
566 * Recursive Patterns:: Often used templates.
567 * No Deferment:: Don't store up work ...
568 * No deferment solution::
570 Recursion in Place of a Counter
572 * Recursive Example arg of 1 or 2::
573 * Recursive Example arg of 3 or 4::
581 Regular Expression Searches
583 * sentence-end:: The regular expression for @code{sentence-end}.
584 * re-search-forward:: Very similar to @code{search-forward}.
585 * forward-sentence:: A straightforward example of regexp search.
586 * forward-paragraph:: A somewhat complex example.
588 * re-search Exercises::
590 @code{forward-sentence}
592 * Complete forward-sentence::
593 * fwd-sentence while loops:: Two @code{while} loops.
594 * fwd-sentence re-search:: A regular expression search.
596 @code{forward-paragraph}: a Goldmine of Functions
598 * forward-paragraph in brief:: Key parts of the function definition.
599 * fwd-para let:: The @code{let*} expression.
600 * fwd-para while:: The forward motion @code{while} loop.
602 Counting: Repetition and Regexps
605 * @value{COUNT-WORDS}:: Use a regexp, but find a problem.
606 * recursive-count-words:: Start with case of no words in region.
607 * Counting Exercise::
609 The @code{@value{COUNT-WORDS}} Function
611 * Design @value{COUNT-WORDS}:: The definition using a @code{while} loop.
612 * Whitespace Bug:: The Whitespace Bug in @code{@value{COUNT-WORDS}}.
614 Counting Words in a @code{defun}
616 * Divide and Conquer::
617 * Words and Symbols:: What to count?
618 * Syntax:: What constitutes a word or symbol?
619 * count-words-in-defun:: Very like @code{@value{COUNT-WORDS}}.
620 * Several defuns:: Counting several defuns in a file.
621 * Find a File:: Do you want to look at a file?
622 * lengths-list-file:: A list of the lengths of many definitions.
623 * Several files:: Counting in definitions in different files.
624 * Several files recursively:: Recursively counting in different files.
625 * Prepare the data:: Prepare the data for display in a graph.
627 Count Words in @code{defuns} in Different Files
629 * lengths-list-many-files:: Return a list of the lengths of defuns.
630 * append:: Attach one list to another.
632 Prepare the Data for Display in a Graph
634 * Data for Display in Detail::
635 * Sorting:: Sorting lists.
636 * Files List:: Making a list of files.
637 * Counting function definitions::
641 * Columns of a graph::
642 * graph-body-print:: How to print the body of a graph.
643 * recursive-graph-body-print::
645 * Line Graph Exercise::
647 Your @file{.emacs} File
649 * Default Configuration::
650 * Site-wide Init:: You can write site-wide init files.
651 * defcustom:: Emacs will write code for you.
652 * Beginning init File:: How to write a @file{.emacs} init file.
653 * Text and Auto-fill:: Automatically wrap lines.
654 * Mail Aliases:: Use abbreviations for email addresses.
655 * Indent Tabs Mode:: Don't use tabs with @TeX{}
656 * Keybindings:: Create some personal keybindings.
657 * Keymaps:: More about key binding.
658 * Loading Files:: Load (i.e., evaluate) files automatically.
659 * Autoload:: Make functions available.
660 * Simple Extension:: Define a function; bind it to a key.
661 * X11 Colors:: Colors in X.
663 * Mode Line:: How to customize your mode line.
667 * debug:: How to use the built-in debugger.
668 * debug-on-entry:: Start debugging when you call a function.
669 * debug-on-quit:: Start debugging when you quit with @kbd{C-g}.
670 * edebug:: How to use Edebug, a source level debugger.
671 * Debugging Exercises::
673 Handling the Kill Ring
675 * What the Kill Ring Does::
677 * yank:: Paste a copy of a clipped element.
678 * yank-pop:: Insert element pointed to.
681 The @code{current-kill} Function
683 * Code for current-kill::
684 * Understanding current-kill::
686 @code{current-kill} in Outline
688 * Body of current-kill::
689 * Digression concerning error:: How to mislead humans, but not computers.
690 * Determining the Element::
692 A Graph with Labeled Axes
695 * print-graph Varlist:: @code{let} expression in @code{print-graph}.
696 * print-Y-axis:: Print a label for the vertical axis.
697 * print-X-axis:: Print a horizontal label.
698 * Print Whole Graph:: The function to print a complete graph.
700 The @code{print-Y-axis} Function
702 * print-Y-axis in Detail::
703 * Height of label:: What height for the Y axis?
704 * Compute a Remainder:: How to compute the remainder of a division.
705 * Y Axis Element:: Construct a line for the Y axis.
706 * Y-axis-column:: Generate a list of Y axis labels.
707 * print-Y-axis Penultimate:: A not quite final version.
709 The @code{print-X-axis} Function
711 * Similarities differences:: Much like @code{print-Y-axis}, but not exactly.
712 * X Axis Tic Marks:: Create tic marks for the horizontal axis.
714 Printing the Whole Graph
716 * The final version:: A few changes.
717 * Test print-graph:: Run a short test.
718 * Graphing words in defuns:: Executing the final code.
719 * lambda:: How to write an anonymous function.
720 * mapcar:: Apply a function to elements of a list.
721 * Another Bug:: Yet another bug @dots{} most insidious.
722 * Final printed graph:: The graph itself!
730 Most of the GNU Emacs integrated environment is written in the programming
731 language called Emacs Lisp. The code written in this programming
732 language is the software---the sets of instructions---that tell the
733 computer what to do when you give it commands. Emacs is designed so
734 that you can write new code in Emacs Lisp and easily install it as an
735 extension to the editor.
737 (GNU Emacs is sometimes called an ``extensible editor'', but it does
738 much more than provide editing capabilities. It is better to refer to
739 Emacs as an ``extensible computing environment''. However, that
740 phrase is quite a mouthful. It is easier to refer to Emacs simply as
741 an editor. Moreover, everything you do in Emacs---find the Mayan date
742 and phases of the moon, simplify polynomials, debug code, manage
743 files, read letters, write books---all these activities are kinds of
744 editing in the most general sense of the word.)
747 * Why:: Why learn Emacs Lisp?
748 * On Reading this Text:: Read, gain familiarity, pick up habits....
749 * Who You Are:: For whom this is written.
751 * Note for Novices:: You can read this as a novice.
757 @unnumberedsec Why Study Emacs Lisp?
760 Although Emacs Lisp is usually thought of in association only with Emacs,
761 it is a full computer programming language. You can use Emacs Lisp as
762 you would any other programming language.
764 Perhaps you want to understand programming; perhaps you want to extend
765 Emacs; or perhaps you want to become a programmer. This introduction to
766 Emacs Lisp is designed to get you started: to guide you in learning the
767 fundamentals of programming, and more importantly, to show you how you
768 can teach yourself to go further.
770 @node On Reading this Text
771 @unnumberedsec On Reading this Text
773 All through this document, you will see little sample programs you can
774 run inside of Emacs. If you read this document in Info inside of GNU
775 Emacs, you can run the programs as they appear. (This is easy to do and
776 is explained when the examples are presented.) Alternatively, you can
777 read this introduction as a printed book while sitting beside a computer
778 running Emacs. (This is what I like to do; I like printed books.) If
779 you don't have a running Emacs beside you, you can still read this book,
780 but in this case, it is best to treat it as a novel or as a travel guide
781 to a country not yet visited: interesting, but not the same as being
784 Much of this introduction is dedicated to walkthroughs or guided tours
785 of code used in GNU Emacs. These tours are designed for two purposes:
786 first, to give you familiarity with real, working code (code you use
787 every day); and, second, to give you familiarity with the way Emacs
788 works. It is interesting to see how a working environment is
791 hope that you will pick up the habit of browsing through source code.
792 You can learn from it and mine it for ideas. Having GNU Emacs is like
793 having a dragon's cave of treasures.
795 In addition to learning about Emacs as an editor and Emacs Lisp as a
796 programming language, the examples and guided tours will give you an
797 opportunity to get acquainted with Emacs as a Lisp programming
798 environment. GNU Emacs supports programming and provides tools that
799 you will want to become comfortable using, such as @kbd{M-.} (the key
800 which invokes the @code{find-tag} command). You will also learn about
801 buffers and other objects that are part of the environment.
802 Learning about these features of Emacs is like learning new routes
803 around your home town.
806 In addition, I have written several programs as extended examples.
807 Although these are examples, the programs are real. I use them.
808 Other people use them. You may use them. Beyond the fragments of
809 programs used for illustrations, there is very little in here that is
810 just for teaching purposes; what you see is used. This is a great
811 advantage of Emacs Lisp: it is easy to learn to use it for work.
814 Finally, I hope to convey some of the skills for using Emacs to
815 learn aspects of programming that you don't know. You can often use
816 Emacs to help you understand what puzzles you or to find out how to do
817 something new. This self-reliance is not only a pleasure, but an
821 @unnumberedsec For Whom This is Written
823 This text is written as an elementary introduction for people who are
824 not programmers. If you are a programmer, you may not be satisfied with
825 this primer. The reason is that you may have become expert at reading
826 reference manuals and be put off by the way this text is organized.
828 An expert programmer who reviewed this text said to me:
831 @i{I prefer to learn from reference manuals. I ``dive into'' each
832 paragraph, and ``come up for air'' between paragraphs.}
834 @i{When I get to the end of a paragraph, I assume that that subject is
835 done, finished, that I know everything I need (with the
836 possible exception of the case when the next paragraph starts talking
837 about it in more detail). I expect that a well written reference manual
838 will not have a lot of redundancy, and that it will have excellent
839 pointers to the (one) place where the information I want is.}
842 This introduction is not written for this person!
844 Firstly, I try to say everything at least three times: first, to
845 introduce it; second, to show it in context; and third, to show it in a
846 different context, or to review it.
848 Secondly, I hardly ever put all the information about a subject in one
849 place, much less in one paragraph. To my way of thinking, that imposes
850 too heavy a burden on the reader. Instead I try to explain only what
851 you need to know at the time. (Sometimes I include a little extra
852 information so you won't be surprised later when the additional
853 information is formally introduced.)
855 When you read this text, you are not expected to learn everything the
856 first time. Frequently, you need make only a nodding
857 acquaintance with some of the items mentioned. My hope is that I have
858 structured the text and given you enough hints that you will be alert to
859 what is important, and concentrate on it.
861 You will need to dive into some paragraphs; there is no other way
862 to read them. But I have tried to keep down the number of such
863 paragraphs. This book is intended as an approachable hill, rather than
864 as a daunting mountain.
866 This introduction to @cite{Programming in Emacs Lisp} has a companion
869 @cite{The GNU Emacs Lisp Reference Manual}.
872 @ref{Top, , The GNU Emacs Lisp Reference Manual, elisp, The GNU
873 Emacs Lisp Reference Manual}.
875 The reference manual has more detail than this introduction. In the
876 reference manual, all the information about one topic is concentrated
877 in one place. You should turn to it if you are like the programmer
878 quoted above. And, of course, after you have read this
879 @cite{Introduction}, you will find the @cite{Reference Manual} useful
880 when you are writing your own programs.
883 @unnumberedsec Lisp History
886 Lisp was first developed in the late 1950s at the Massachusetts
887 Institute of Technology for research in artificial intelligence. The
888 great power of the Lisp language makes it superior for other purposes as
889 well, such as writing editor commands and integrated environments.
893 GNU Emacs Lisp is largely inspired by Maclisp, which was written at MIT
894 in the 1960s. It is somewhat inspired by Common Lisp, which became a
895 standard in the 1980s. However, Emacs Lisp is much simpler than Common
896 Lisp. (The standard Emacs distribution contains an optional extensions
897 file, @file{cl.el}, that adds many Common Lisp features to Emacs Lisp.)
899 @node Note for Novices
900 @unnumberedsec A Note for Novices
902 If you don't know GNU Emacs, you can still read this document
903 profitably. However, I recommend you learn Emacs, if only to learn to
904 move around your computer screen. You can teach yourself how to use
905 Emacs with the built-in tutorial. To use it, type @kbd{C-h t}. (This
906 means you press and release the @key{CTRL} key and the @kbd{h} at the
907 same time, and then press and release @kbd{t}.)
909 Also, I often refer to one of Emacs's standard commands by listing the
910 keys which you press to invoke the command and then giving the name of
911 the command in parentheses, like this: @kbd{M-C-\}
912 (@code{indent-region}). What this means is that the
913 @code{indent-region} command is customarily invoked by typing
914 @kbd{M-C-\}. (You can, if you wish, change the keys that are typed to
915 invoke the command; this is called @dfn{rebinding}. @xref{Keymaps, ,
916 Keymaps}.) The abbreviation @kbd{M-C-\} means that you type your
917 @key{META} key, @key{CTRL} key and @key{\} key all at the same time.
918 (On many modern keyboards the @key{META} key is labeled
920 Sometimes a combination like this is called a keychord, since it is
921 similar to the way you play a chord on a piano. If your keyboard does
922 not have a @key{META} key, the @key{ESC} key prefix is used in place
923 of it. In this case, @kbd{M-C-\} means that you press and release your
924 @key{ESC} key and then type the @key{CTRL} key and the @key{\} key at
925 the same time. But usually @kbd{M-C-\} means press the @key{CTRL} key
926 along with the key that is labeled @key{ALT} and, at the same time,
927 press the @key{\} key.
929 In addition to typing a lone keychord, you can prefix what you type
930 with @kbd{C-u}, which is called the @dfn{universal argument}. The
931 @kbd{C-u} keychord passes an argument to the subsequent command.
932 Thus, to indent a region of plain text by 6 spaces, mark the region,
933 and then type @w{@kbd{C-u 6 M-C-\}}. (If you do not specify a number,
934 Emacs either passes the number 4 to the command or otherwise runs the
935 command differently than it would otherwise.) @xref{Arguments, ,
936 Numeric Arguments, emacs, The GNU Emacs Manual}.
938 If you are reading this in Info using GNU Emacs, you can read through
939 this whole document just by pressing the space bar, @key{SPC}.
940 (To learn about Info, type @kbd{C-h i} and then select Info.)
942 A note on terminology: when I use the word Lisp alone, I often am
943 referring to the various dialects of Lisp in general, but when I speak
944 of Emacs Lisp, I am referring to GNU Emacs Lisp in particular.
947 @unnumberedsec Thank You
949 My thanks to all who helped me with this book. My especial thanks to
950 @r{Jim Blandy}, @r{Noah Friedman}, @w{Jim Kingdon}, @r{Roland
951 McGrath}, @w{Frank Ritter}, @w{Randy Smith}, @w{Richard M.
952 Stallman}, and @w{Melissa Weisshaus}. My thanks also go to both
953 @w{Philip Johnson} and @w{David Stampe} for their patient
954 encouragement. My mistakes are my own.
966 @c ================ Beginning of main text ================
968 @c Start main text on right-hand (verso) page
971 \par\vfill\supereject
974 \par\vfill\supereject
976 \par\vfill\supereject
978 \par\vfill\supereject
982 @c Note: this resetting of the page number back to 1 causes TeX to gripe
983 @c about already having seen page numbers 1-4 before (in the preface):
984 @c pdfTeX warning (ext4): destination with the same identifier (name{1})
985 @c has been already used, duplicate ignored
986 @c I guess that is harmless (what happens if a later part of the text
987 @c makes a link to something in the first 4 pages though?).
988 @c E.g., note that the Emacs manual has a preface, but does not bother
989 @c resetting the page numbers back to 1 after that.
992 @evenheading @thispage @| @| @thischapter
993 @oddheading @thissection @| @| @thispage
997 @node List Processing
998 @chapter List Processing
1000 To the untutored eye, Lisp is a strange programming language. In Lisp
1001 code there are parentheses everywhere. Some people even claim that
1002 the name stands for ``Lots of Isolated Silly Parentheses''. But the
1003 claim is unwarranted. Lisp stands for LISt Processing, and the
1004 programming language handles @emph{lists} (and lists of lists) by
1005 putting them between parentheses. The parentheses mark the boundaries
1006 of the list. Sometimes a list is preceded by an apostrophe @samp{'},
1007 called a @dfn{single-quote} in Lisp.@footnote{A single-quote is an
1008 abbreviation for the special form @code{quote}; you need not think
1009 about special forms now. @xref{Complications}.} Lists are the basis
1013 * Lisp Lists:: What are lists?
1014 * Run a Program:: Any list in Lisp is a program ready to run.
1015 * Making Errors:: Generating an error message.
1016 * Names & Definitions:: Names of symbols and function definitions.
1017 * Lisp Interpreter:: What the Lisp interpreter does.
1018 * Evaluation:: Running a program.
1019 * Variables:: Returning a value from a variable.
1020 * Arguments:: Passing information to a function.
1021 * set & setq:: Setting the value of a variable.
1022 * Summary:: The major points.
1023 * Error Message Exercises::
1030 In Lisp, a list looks like this: @code{'(rose violet daisy buttercup)}.
1031 This list is preceded by a single apostrophe. It could just as well be
1032 written as follows, which looks more like the kind of list you are likely
1033 to be familiar with:
1045 The elements of this list are the names of the four different flowers,
1046 separated from each other by whitespace and surrounded by parentheses,
1047 like flowers in a field with a stone wall around them.
1048 @cindex Flowers in a field
1051 * Numbers Lists:: List have numbers, other lists, in them.
1052 * Lisp Atoms:: Elemental entities.
1053 * Whitespace in Lists:: Formatting lists to be readable.
1054 * Typing Lists:: How GNU Emacs helps you type lists.
1059 @unnumberedsubsec Numbers, Lists inside of Lists
1062 Lists can also have numbers in them, as in this list: @code{(+ 2 2)}.
1063 This list has a plus-sign, @samp{+}, followed by two @samp{2}s, each
1064 separated by whitespace.
1066 In Lisp, both data and programs are represented the same way; that is,
1067 they are both lists of words, numbers, or other lists, separated by
1068 whitespace and surrounded by parentheses. (Since a program looks like
1069 data, one program may easily serve as data for another; this is a very
1070 powerful feature of Lisp.) (Incidentally, these two parenthetical
1071 remarks are @emph{not} Lisp lists, because they contain @samp{;} and
1072 @samp{.} as punctuation marks.)
1075 Here is another list, this time with a list inside of it:
1078 '(this list has (a list inside of it))
1081 The components of this list are the words @samp{this}, @samp{list},
1082 @samp{has}, and the list @samp{(a list inside of it)}. The interior
1083 list is made up of the words @samp{a}, @samp{list}, @samp{inside},
1084 @samp{of}, @samp{it}.
1087 @subsection Lisp Atoms
1090 In Lisp, what we have been calling words are called @dfn{atoms}. This
1091 term comes from the historical meaning of the word atom, which means
1092 ``indivisible''. As far as Lisp is concerned, the words we have been
1093 using in the lists cannot be divided into any smaller parts and still
1094 mean the same thing as part of a program; likewise with numbers and
1095 single character symbols like @samp{+}. On the other hand, unlike an
1096 ancient atom, a list can be split into parts. (@xref{car cdr & cons,
1097 , @code{car} @code{cdr} & @code{cons} Fundamental Functions}.)
1099 In a list, atoms are separated from each other by whitespace. They can be
1100 right next to a parenthesis.
1102 @cindex @samp{empty list} defined
1103 Technically speaking, a list in Lisp consists of parentheses surrounding
1104 atoms separated by whitespace or surrounding other lists or surrounding
1105 both atoms and other lists. A list can have just one atom in it or
1106 have nothing in it at all. A list with nothing in it looks like this:
1107 @code{()}, and is called the @dfn{empty list}. Unlike anything else, an
1108 empty list is considered both an atom and a list at the same time.
1110 @cindex Symbolic expressions, introduced
1111 @cindex @samp{expression} defined
1112 @cindex @samp{form} defined
1113 The printed representation of both atoms and lists are called
1114 @dfn{symbolic expressions} or, more concisely, @dfn{s-expressions}.
1115 The word @dfn{expression} by itself can refer to either the printed
1116 representation, or to the atom or list as it is held internally in the
1117 computer. Often, people use the term @dfn{expression}
1118 indiscriminately. (Also, in many texts, the word @dfn{form} is used
1119 as a synonym for expression.)
1121 Incidentally, the atoms that make up our universe were named such when
1122 they were thought to be indivisible; but it has been found that physical
1123 atoms are not indivisible. Parts can split off an atom or it can
1124 fission into two parts of roughly equal size. Physical atoms were named
1125 prematurely, before their truer nature was found. In Lisp, certain
1126 kinds of atom, such as an array, can be separated into parts; but the
1127 mechanism for doing this is different from the mechanism for splitting a
1128 list. As far as list operations are concerned, the atoms of a list are
1131 As in English, the meanings of the component letters of a Lisp atom
1132 are different from the meaning the letters make as a word. For
1133 example, the word for the South American sloth, the @samp{ai}, is
1134 completely different from the two words, @samp{a}, and @samp{i}.
1136 There are many kinds of atom in nature but only a few in Lisp: for
1137 example, @dfn{numbers}, such as 37, 511, or 1729, and @dfn{symbols}, such
1138 as @samp{+}, @samp{foo}, or @samp{forward-line}. The words we have
1139 listed in the examples above are all symbols. In everyday Lisp
1140 conversation, the word ``atom'' is not often used, because programmers
1141 usually try to be more specific about what kind of atom they are dealing
1142 with. Lisp programming is mostly about symbols (and sometimes numbers)
1143 within lists. (Incidentally, the preceding three word parenthetical
1144 remark is a proper list in Lisp, since it consists of atoms, which in
1145 this case are symbols, separated by whitespace and enclosed by
1146 parentheses, without any non-Lisp punctuation.)
1149 Text between double quotation marks---even sentences or
1150 paragraphs---is also an atom. Here is an example:
1151 @cindex Text between double quotation marks
1154 '(this list includes "text between quotation marks.")
1157 @cindex @samp{string} defined
1159 In Lisp, all of the quoted text including the punctuation mark and the
1160 blank spaces is a single atom. This kind of atom is called a
1161 @dfn{string} (for ``string of characters'') and is the sort of thing that
1162 is used for messages that a computer can print for a human to read.
1163 Strings are a different kind of atom than numbers or symbols and are
1166 @node Whitespace in Lists
1167 @subsection Whitespace in Lists
1168 @cindex Whitespace in lists
1171 The amount of whitespace in a list does not matter. From the point of view
1172 of the Lisp language,
1183 is exactly the same as this:
1186 '(this list looks like this)
1189 Both examples show what to Lisp is the same list, the list made up of
1190 the symbols @samp{this}, @samp{list}, @samp{looks}, @samp{like}, and
1191 @samp{this} in that order.
1193 Extra whitespace and newlines are designed to make a list more readable
1194 by humans. When Lisp reads the expression, it gets rid of all the extra
1195 whitespace (but it needs to have at least one space between atoms in
1196 order to tell them apart.)
1198 Odd as it seems, the examples we have seen cover almost all of what Lisp
1199 lists look like! Every other list in Lisp looks more or less like one
1200 of these examples, except that the list may be longer and more complex.
1201 In brief, a list is between parentheses, a string is between quotation
1202 marks, a symbol looks like a word, and a number looks like a number.
1203 (For certain situations, square brackets, dots and a few other special
1204 characters may be used; however, we will go quite far without them.)
1207 @subsection GNU Emacs Helps You Type Lists
1208 @cindex Help typing lists
1209 @cindex Formatting help
1211 When you type a Lisp expression in GNU Emacs using either Lisp
1212 Interaction mode or Emacs Lisp mode, you have available to you several
1213 commands to format the Lisp expression so it is easy to read. For
1214 example, pressing the @key{TAB} key automatically indents the line the
1215 cursor is on by the right amount. A command to properly indent the
1216 code in a region is customarily bound to @kbd{M-C-\}. Indentation is
1217 designed so that you can see which elements of a list belong to which
1218 list---elements of a sub-list are indented more than the elements of
1221 In addition, when you type a closing parenthesis, Emacs momentarily
1222 jumps the cursor back to the matching opening parenthesis, so you can
1223 see which one it is. This is very useful, since every list you type
1224 in Lisp must have its closing parenthesis match its opening
1225 parenthesis. (@xref{Major Modes, , Major Modes, emacs, The GNU Emacs
1226 Manual}, for more information about Emacs's modes.)
1229 @section Run a Program
1230 @cindex Run a program
1231 @cindex Program, running one
1233 @cindex @samp{evaluate} defined
1234 A list in Lisp---any list---is a program ready to run. If you run it
1235 (for which the Lisp jargon is @dfn{evaluate}), the computer will do one
1236 of three things: do nothing except return to you the list itself; send
1237 you an error message; or, treat the first symbol in the list as a
1238 command to do something. (Usually, of course, it is the last of these
1239 three things that you really want!)
1241 @c use code for the single apostrophe, not samp.
1243 @cindex @code{'} for quoting
1244 @cindex quoting using apostrophe
1245 @cindex apostrophe for quoting
1246 The single apostrophe, @code{'}, that I put in front of some of the
1247 example lists in preceding sections is called a @dfn{quote}; when it
1248 precedes a list, it tells Lisp to do nothing with the list, other than
1249 take it as it is written. But if there is no quote preceding a list,
1250 the first item of the list is special: it is a command for the computer
1251 to obey. (In Lisp, these commands are called @emph{functions}.) The list
1252 @code{(+ 2 2)} shown above did not have a quote in front of it, so Lisp
1253 understands that the @code{+} is an instruction to do something with the
1254 rest of the list: add the numbers that follow.
1257 If you are reading this inside of GNU Emacs in Info, here is how you can
1258 evaluate such a list: place your cursor immediately after the right
1259 hand parenthesis of the following list and then type @kbd{C-x C-e}:
1265 @c use code for the number four, not samp.
1267 You will see the number @code{4} appear in the echo area. (What
1268 you have just done is evaluate the list. The echo area
1269 is the line at the bottom of the screen that displays or echoes
1270 text.) Now try the same thing with a quoted list: place the cursor
1271 right after the following list and type @kbd{C-x C-e}:
1274 '(this is a quoted list)
1278 You will see @code{(this is a quoted list)} appear in the echo area.
1280 @cindex Lisp interpreter, explained
1281 @cindex Interpreter, Lisp, explained
1282 In both cases, what you are doing is giving a command to the program
1283 inside of GNU Emacs called the @dfn{Lisp interpreter}---giving the
1284 interpreter a command to evaluate the expression. The name of the Lisp
1285 interpreter comes from the word for the task done by a human who comes
1286 up with the meaning of an expression---who interprets it.
1288 You can also evaluate an atom that is not part of a list---one that is
1289 not surrounded by parentheses; again, the Lisp interpreter translates
1290 from the humanly readable expression to the language of the computer.
1291 But before discussing this (@pxref{Variables}), we will discuss what the
1292 Lisp interpreter does when you make an error.
1295 @section Generate an Error Message
1296 @cindex Generate an error message
1297 @cindex Error message generation
1299 Partly so you won't worry if you do it accidentally, we will now give
1300 a command to the Lisp interpreter that generates an error message.
1301 This is a harmless activity; and indeed, we will often try to generate
1302 error messages intentionally. Once you understand the jargon, error
1303 messages can be informative. Instead of being called ``error''
1304 messages, they should be called ``help'' messages. They are like
1305 signposts to a traveler in a strange country; deciphering them can be
1306 hard, but once understood, they can point the way.
1308 The error message is generated by a built-in GNU Emacs debugger. We
1309 will enter the debugger. You get out of the debugger by typing @code{q}.
1311 What we will do is evaluate a list that is not quoted and does not
1312 have a meaningful command as its first element. Here is a list almost
1313 exactly the same as the one we just used, but without the single-quote
1314 in front of it. Position the cursor right after it and type @kbd{C-x
1318 (this is an unquoted list)
1323 What you see depends on which version of Emacs you are running. GNU
1324 Emacs version 22 provides more information than version 20 and before.
1325 First, the more recent result of generating an error; then the
1326 earlier, version 20 result.
1330 In GNU Emacs version 22, a @file{*Backtrace*} window will open up and
1331 you will see the following in it:
1334 A @file{*Backtrace*} window will open up and you should see the
1339 ---------- Buffer: *Backtrace* ----------
1340 Debugger entered--Lisp error: (void-function this)
1341 (this is an unquoted list)
1342 eval((this is an unquoted list))
1343 eval-last-sexp-1(nil)
1345 call-interactively(eval-last-sexp)
1346 ---------- Buffer: *Backtrace* ----------
1352 Your cursor will be in this window (you may have to wait a few seconds
1353 before it becomes visible). To quit the debugger and make the
1354 debugger window go away, type:
1361 Please type @kbd{q} right now, so you become confident that you can
1362 get out of the debugger. Then, type @kbd{C-x C-e} again to re-enter
1365 @cindex @samp{function} defined
1366 Based on what we already know, we can almost read this error message.
1368 You read the @file{*Backtrace*} buffer from the bottom up; it tells
1369 you what Emacs did. When you typed @kbd{C-x C-e}, you made an
1370 interactive call to the command @code{eval-last-sexp}. @code{eval} is
1371 an abbreviation for ``evaluate'' and @code{sexp} is an abbreviation for
1372 ``symbolic expression''. The command means ``evaluate last symbolic
1373 expression'', which is the expression just before your cursor.
1375 Each line above tells you what the Lisp interpreter evaluated next.
1376 The most recent action is at the top. The buffer is called the
1377 @file{*Backtrace*} buffer because it enables you to track Emacs
1381 At the top of the @file{*Backtrace*} buffer, you see the line:
1384 Debugger entered--Lisp error: (void-function this)
1388 The Lisp interpreter tried to evaluate the first atom of the list, the
1389 word @samp{this}. It is this action that generated the error message
1390 @samp{void-function this}.
1392 The message contains the words @samp{void-function} and @samp{this}.
1394 @cindex @samp{function} defined
1395 The word @samp{function} was mentioned once before. It is a very
1396 important word. For our purposes, we can define it by saying that a
1397 @dfn{function} is a set of instructions to the computer that tell the
1398 computer to do something.
1400 Now we can begin to understand the error message: @samp{void-function
1401 this}. The function (that is, the word @samp{this}) does not have a
1402 definition of any set of instructions for the computer to carry out.
1404 The slightly odd word, @samp{void-function}, is designed to cover the
1405 way Emacs Lisp is implemented, which is that when a symbol does not
1406 have a function definition attached to it, the place that should
1407 contain the instructions is void.
1409 On the other hand, since we were able to add 2 plus 2 successfully, by
1410 evaluating @code{(+ 2 2)}, we can infer that the symbol @code{+} must
1411 have a set of instructions for the computer to obey and those
1412 instructions must be to add the numbers that follow the @code{+}.
1414 It is possible to prevent Emacs entering the debugger in cases like
1415 this. We do not explain how to do that here, but we will mention what
1416 the result looks like, because you may encounter a similar situation
1417 if there is a bug in some Emacs code that you are using. In such
1418 cases, you will see only one line of error message; it will appear in
1419 the echo area and look like this:
1422 Symbol's function definition is void:@: this
1427 (Also, your terminal may beep at you---some do, some don't; and others
1428 blink. This is just a device to get your attention.)
1430 The message goes away as soon as you type a key, even just to
1433 We know the meaning of the word @samp{Symbol}. It refers to the first
1434 atom of the list, the word @samp{this}. The word @samp{function}
1435 refers to the instructions that tell the computer what to do.
1436 (Technically, the symbol tells the computer where to find the
1437 instructions, but this is a complication we can ignore for the
1440 The error message can be understood: @samp{Symbol's function
1441 definition is void:@: this}. The symbol (that is, the word
1442 @samp{this}) lacks instructions for the computer to carry out.
1444 @node Names & Definitions
1445 @section Symbol Names and Function Definitions
1446 @cindex Symbol names
1448 We can articulate another characteristic of Lisp based on what we have
1449 discussed so far---an important characteristic: a symbol, like
1450 @code{+}, is not itself the set of instructions for the computer to
1451 carry out. Instead, the symbol is used, perhaps temporarily, as a way
1452 of locating the definition or set of instructions. What we see is the
1453 name through which the instructions can be found. Names of people
1454 work the same way. I can be referred to as @samp{Bob}; however, I am
1455 not the letters @samp{B}, @samp{o}, @samp{b} but am, or was, the
1456 consciousness consistently associated with a particular life-form.
1457 The name is not me, but it can be used to refer to me.
1459 In Lisp, one set of instructions can be attached to several names.
1460 For example, the computer instructions for adding numbers can be
1461 linked to the symbol @code{plus} as well as to the symbol @code{+}
1462 (and are in some dialects of Lisp). Among humans, I can be referred
1463 to as @samp{Robert} as well as @samp{Bob} and by other words as well.
1465 On the other hand, a symbol can have only one function definition
1466 attached to it at a time. Otherwise, the computer would be confused as
1467 to which definition to use. If this were the case among people, only
1468 one person in the world could be named @samp{Bob}. However, the function
1469 definition to which the name refers can be changed readily.
1470 (@xref{Install, , Install a Function Definition}.)
1472 Since Emacs Lisp is large, it is customary to name symbols in a way
1473 that identifies the part of Emacs to which the function belongs.
1474 Thus, all the names for functions that deal with Texinfo start with
1475 @samp{texinfo-} and those for functions that deal with reading mail
1476 start with @samp{rmail-}.
1478 @node Lisp Interpreter
1479 @section The Lisp Interpreter
1480 @cindex Lisp interpreter, what it does
1481 @cindex Interpreter, what it does
1483 Based on what we have seen, we can now start to figure out what the
1484 Lisp interpreter does when we command it to evaluate a list.
1485 First, it looks to see whether there is a quote before the list; if
1486 there is, the interpreter just gives us the list. On the other
1487 hand, if there is no quote, the interpreter looks at the first element
1488 in the list and sees whether it has a function definition. If it does,
1489 the interpreter carries out the instructions in the function definition.
1490 Otherwise, the interpreter prints an error message.
1492 This is how Lisp works. Simple. There are added complications which we
1493 will get to in a minute, but these are the fundamentals. Of course, to
1494 write Lisp programs, you need to know how to write function definitions
1495 and attach them to names, and how to do this without confusing either
1496 yourself or the computer.
1499 * Complications:: Variables, Special forms, Lists within.
1500 * Byte Compiling:: Specially processing code for speed.
1505 @unnumberedsubsec Complications
1508 Now, for the first complication. In addition to lists, the Lisp
1509 interpreter can evaluate a symbol that is not quoted and does not have
1510 parentheses around it. The Lisp interpreter will attempt to determine
1511 the symbol's value as a @dfn{variable}. This situation is described
1512 in the section on variables. (@xref{Variables}.)
1514 @cindex Special form
1515 The second complication occurs because some functions are unusual and
1516 do not work in the usual manner. Those that don't are called
1517 @dfn{special forms}. They are used for special jobs, like defining a
1518 function, and there are not many of them. In the next few chapters,
1519 you will be introduced to several of the more important special forms.
1521 As well as special forms, there are also @dfn{macros}. A macro
1522 is a construct defined in Lisp, which differs from a function in that it
1523 translates a Lisp expression into another expression that is to be
1524 evaluated in place of the original expression. (@xref{Lisp macro}.)
1526 For the purposes of this introduction, you do not need to worry too much
1527 about whether something is a special form, macro, or ordinary function.
1528 For example, @code{if} is a special form (@pxref{if}), but @code{when}
1529 is a macro (@pxref{Lisp macro}). In earlier versions of Emacs,
1530 @code{defun} was a special form, but now it is a macro (@pxref{defun}).
1531 It still behaves in the same way.
1533 The final complication is this: if the function that the
1534 Lisp interpreter is looking at is not a special form, and if it is part
1535 of a list, the Lisp interpreter looks to see whether the list has a list
1536 inside of it. If there is an inner list, the Lisp interpreter first
1537 figures out what it should do with the inside list, and then it works on
1538 the outside list. If there is yet another list embedded inside the
1539 inner list, it works on that one first, and so on. It always works on
1540 the innermost list first. The interpreter works on the innermost list
1541 first, to evaluate the result of that list. The result may be
1542 used by the enclosing expression.
1544 Otherwise, the interpreter works left to right, from one expression to
1547 @node Byte Compiling
1548 @subsection Byte Compiling
1549 @cindex Byte compiling
1551 One other aspect of interpreting: the Lisp interpreter is able to
1552 interpret two kinds of entity: humanly readable code, on which we will
1553 focus exclusively, and specially processed code, called @dfn{byte
1554 compiled} code, which is not humanly readable. Byte compiled code
1555 runs faster than humanly readable code.
1557 You can transform humanly readable code into byte compiled code by
1558 running one of the compile commands such as @code{byte-compile-file}.
1559 Byte compiled code is usually stored in a file that ends with a
1560 @file{.elc} extension rather than a @file{.el} extension. You will
1561 see both kinds of file in the @file{emacs/lisp} directory; the files
1562 to read are those with @file{.el} extensions.
1564 As a practical matter, for most things you might do to customize or
1565 extend Emacs, you do not need to byte compile; and I will not discuss
1566 the topic here. @xref{Byte Compilation, , Byte Compilation, elisp,
1567 The GNU Emacs Lisp Reference Manual}, for a full description of byte
1574 When the Lisp interpreter works on an expression, the term for the
1575 activity is called @dfn{evaluation}. We say that the interpreter
1576 ``evaluates the expression''. I've used this term several times before.
1577 The word comes from its use in everyday language, ``to ascertain the
1578 value or amount of; to appraise'', according to @cite{Webster's New
1579 Collegiate Dictionary}.
1582 * How the Interpreter Acts:: Returns and Side Effects...
1583 * Evaluating Inner Lists:: Lists within lists...
1587 @node How the Interpreter Acts
1588 @unnumberedsubsec How the Lisp Interpreter Acts
1591 @cindex @samp{returned value} explained
1592 After evaluating an expression, the Lisp interpreter will most likely
1593 @dfn{return} the value that the computer produces by carrying out the
1594 instructions it found in the function definition, or perhaps it will
1595 give up on that function and produce an error message. (The interpreter
1596 may also find itself tossed, so to speak, to a different function or it
1597 may attempt to repeat continually what it is doing for ever and ever in
1598 an infinite loop. These actions are less common; and
1599 we can ignore them.) Most frequently, the interpreter returns a value.
1601 @cindex @samp{side effect} defined
1602 At the same time the interpreter returns a value, it may do something
1603 else as well, such as move a cursor or copy a file; this other kind of
1604 action is called a @dfn{side effect}. Actions that we humans think are
1605 important, such as printing results, are often side effects to the
1606 Lisp interpreter. It is fairly easy to learn to use side effects.
1608 In summary, evaluating a symbolic expression most commonly causes the
1609 Lisp interpreter to return a value and perhaps carry out a side effect;
1610 or else produce an error.
1612 @node Evaluating Inner Lists
1613 @subsection Evaluating Inner Lists
1614 @cindex Inner list evaluation
1615 @cindex Evaluating inner lists
1617 If evaluation applies to a list that is inside another list, the outer
1618 list may use the value returned by the first evaluation as information
1619 when the outer list is evaluated. This explains why inner expressions
1620 are evaluated first: the values they return are used by the outer
1624 We can investigate this process by evaluating another addition example.
1625 Place your cursor after the following expression and type @kbd{C-x C-e}:
1632 The number 8 will appear in the echo area.
1634 What happens is that the Lisp interpreter first evaluates the inner
1635 expression, @code{(+ 3 3)}, for which the value 6 is returned; then it
1636 evaluates the outer expression as if it were written @code{(+ 2 6)}, which
1637 returns the value 8. Since there are no more enclosing expressions to
1638 evaluate, the interpreter prints that value in the echo area.
1640 Now it is easy to understand the name of the command invoked by the
1641 keystrokes @kbd{C-x C-e}: the name is @code{eval-last-sexp}. The
1642 letters @code{sexp} are an abbreviation for ``symbolic expression'', and
1643 @code{eval} is an abbreviation for ``evaluate''. The command
1644 evaluates the last symbolic expression.
1646 As an experiment, you can try evaluating the expression by putting the
1647 cursor at the beginning of the next line immediately following the
1648 expression, or inside the expression.
1651 Here is another copy of the expression:
1658 If you place the cursor at the beginning of the blank line that
1659 immediately follows the expression and type @kbd{C-x C-e}, you will
1660 still get the value 8 printed in the echo area. Now try putting the
1661 cursor inside the expression. If you put it right after the next to
1662 last parenthesis (so it appears to sit on top of the last parenthesis),
1663 you will get a 6 printed in the echo area! This is because the command
1664 evaluates the expression @code{(+ 3 3)}.
1666 Now put the cursor immediately after a number. Type @kbd{C-x C-e} and
1667 you will get the number itself. In Lisp, if you evaluate a number, you
1668 get the number itself---this is how numbers differ from symbols. If you
1669 evaluate a list starting with a symbol like @code{+}, you will get a
1670 value returned that is the result of the computer carrying out the
1671 instructions in the function definition attached to that name. If a
1672 symbol by itself is evaluated, something different happens, as we will
1673 see in the next section.
1679 In Emacs Lisp, a symbol can have a value attached to it just as it can
1680 have a function definition attached to it. The two are different.
1681 The function definition is a set of instructions that a computer will
1682 obey. A value, on the other hand, is something, such as number or a
1683 name, that can vary (which is why such a symbol is called a variable).
1684 The value of a symbol can be any expression in Lisp, such as a symbol,
1685 number, list, or string. A symbol that has a value is often called a
1688 A symbol can have both a function definition and a value attached to
1689 it at the same time. Or it can have just one or the other.
1690 The two are separate. This is somewhat similar
1691 to the way the name Cambridge can refer to the city in Massachusetts
1692 and have some information attached to the name as well, such as
1693 ``great programming center''.
1696 (Incidentally, in Emacs Lisp, a symbol can have two
1697 other things attached to it, too: a property list and a documentation
1698 string; these are discussed later.)
1701 Another way to think about this is to imagine a symbol as being a chest
1702 of drawers. The function definition is put in one drawer, the value in
1703 another, and so on. What is put in the drawer holding the value can be
1704 changed without affecting the contents of the drawer holding the
1705 function definition, and vice versa.
1708 * fill-column Example::
1709 * Void Function:: The error message for a symbol
1711 * Void Variable:: The error message for a symbol without a value.
1715 @node fill-column Example
1716 @unnumberedsubsec @code{fill-column}, an Example Variable
1719 @findex fill-column, @r{an example variable}
1720 @cindex Example variable, @code{fill-column}
1721 @cindex Variable, example of, @code{fill-column}
1722 The variable @code{fill-column} illustrates a symbol with a value
1723 attached to it: in every GNU Emacs buffer, this symbol is set to some
1724 value, usually 72 or 70, but sometimes to some other value. To find the
1725 value of this symbol, evaluate it by itself. If you are reading this in
1726 Info inside of GNU Emacs, you can do this by putting the cursor after
1727 the symbol and typing @kbd{C-x C-e}:
1734 After I typed @kbd{C-x C-e}, Emacs printed the number 72 in my echo
1735 area. This is the value for which @code{fill-column} is set for me as I
1736 write this. It may be different for you in your Info buffer. Notice
1737 that the value returned as a variable is printed in exactly the same way
1738 as the value returned by a function carrying out its instructions. From
1739 the point of view of the Lisp interpreter, a value returned is a value
1740 returned. What kind of expression it came from ceases to matter once
1743 A symbol can have any value attached to it or, to use the jargon, we can
1744 @dfn{bind} the variable to a value: to a number, such as 72; to a
1745 string, @code{"such as this"}; to a list, such as @code{(spruce pine
1746 oak)}; we can even bind a variable to a function definition.
1748 A symbol can be bound to a value in several ways. @xref{set & setq, ,
1749 Setting the Value of a Variable}, for information about one way to do
1753 @subsection Error Message for a Symbol Without a Function
1754 @cindex Symbol without function error
1755 @cindex Error for symbol without function
1757 When we evaluated @code{fill-column} to find its value as a variable,
1758 we did not place parentheses around the word. This is because we did
1759 not intend to use it as a function name.
1761 If @code{fill-column} were the first or only element of a list, the
1762 Lisp interpreter would attempt to find the function definition
1763 attached to it. But @code{fill-column} has no function definition.
1764 Try evaluating this:
1772 You will create a @file{*Backtrace*} buffer that says:
1776 ---------- Buffer: *Backtrace* ----------
1777 Debugger entered--Lisp error: (void-function fill-column)
1780 eval-last-sexp-1(nil)
1782 call-interactively(eval-last-sexp)
1783 ---------- Buffer: *Backtrace* ----------
1788 (Remember, to quit the debugger and make the debugger window go away,
1789 type @kbd{q} in the @file{*Backtrace*} buffer.)
1793 In GNU Emacs 20 and before, you will produce an error message that says:
1796 Symbol's function definition is void:@: fill-column
1800 (The message will go away as soon as you move the cursor or type
1805 @subsection Error Message for a Symbol Without a Value
1806 @cindex Symbol without value error
1807 @cindex Error for symbol without value
1809 If you attempt to evaluate a symbol that does not have a value bound to
1810 it, you will receive an error message. You can see this by
1811 experimenting with our 2 plus 2 addition. In the following expression,
1812 put your cursor right after the @code{+}, before the first number 2,
1821 In GNU Emacs 22, you will create a @file{*Backtrace*} buffer that
1826 ---------- Buffer: *Backtrace* ----------
1827 Debugger entered--Lisp error: (void-variable +)
1829 eval-last-sexp-1(nil)
1831 call-interactively(eval-last-sexp)
1832 ---------- Buffer: *Backtrace* ----------
1837 (Again, you can quit the debugger by
1838 typing @kbd{q} in the @file{*Backtrace*} buffer.)
1840 This backtrace is different from the very first error message we saw,
1841 which said, @samp{Debugger entered--Lisp error: (void-function this)}.
1842 In this case, the function does not have a value as a variable; while
1843 in the other error message, the function (the word @samp{this}) did not
1846 In this experiment with the @code{+}, what we did was cause the Lisp
1847 interpreter to evaluate the @code{+} and look for the value of the
1848 variable instead of the function definition. We did this by placing the
1849 cursor right after the symbol rather than after the parenthesis of the
1850 enclosing list as we did before. As a consequence, the Lisp interpreter
1851 evaluated the preceding s-expression, which in this case was
1854 Since @code{+} does not have a value bound to it, just the function
1855 definition, the error message reported that the symbol's value as a
1860 In GNU Emacs version 20 and before, your error message will say:
1863 Symbol's value as variable is void:@: +
1867 The meaning is the same as in GNU Emacs 22.
1873 @cindex Passing information to functions
1875 To see how information is passed to functions, let's look again at
1876 our old standby, the addition of two plus two. In Lisp, this is written
1883 If you evaluate this expression, the number 4 will appear in your echo
1884 area. What the Lisp interpreter does is add the numbers that follow
1887 @cindex @samp{argument} defined
1888 The numbers added by @code{+} are called the @dfn{arguments} of the
1889 function @code{+}. These numbers are the information that is given to
1890 or @dfn{passed} to the function.
1892 The word ``argument'' comes from the way it is used in mathematics and
1893 does not refer to a disputation between two people; instead it refers to
1894 the information presented to the function, in this case, to the
1895 @code{+}. In Lisp, the arguments to a function are the atoms or lists
1896 that follow the function. The values returned by the evaluation of
1897 these atoms or lists are passed to the function. Different functions
1898 require different numbers of arguments; some functions require none at
1899 all.@footnote{It is curious to track the path by which the word ``argument''
1900 came to have two different meanings, one in mathematics and the other in
1901 everyday English. According to the @cite{Oxford English Dictionary},
1902 the word derives from the Latin for @samp{to make clear, prove}; thus it
1903 came to mean, by one thread of derivation, ``the evidence offered as
1904 proof'', which is to say, ``the information offered'', which led to its
1905 meaning in Lisp. But in the other thread of derivation, it came to mean
1906 ``to assert in a manner against which others may make counter
1907 assertions'', which led to the meaning of the word as a disputation.
1908 (Note here that the English word has two different definitions attached
1909 to it at the same time. By contrast, in Emacs Lisp, a symbol cannot
1910 have two different function definitions at the same time.)}
1913 * Data types:: Types of data passed to a function.
1914 * Args as Variable or List:: An argument can be the value
1915 of a variable or list.
1916 * Variable Number of Arguments:: Some functions may take a
1917 variable number of arguments.
1918 * Wrong Type of Argument:: Passing an argument of the wrong type
1920 * message:: A useful function for sending messages.
1924 @subsection Arguments' Data Types
1926 @cindex Types of data
1927 @cindex Arguments' data types
1929 The type of data that should be passed to a function depends on what
1930 kind of information it uses. The arguments to a function such as
1931 @code{+} must have values that are numbers, since @code{+} adds numbers.
1932 Other functions use different kinds of data for their arguments.
1936 For example, the @code{concat} function links together or unites two or
1937 more strings of text to produce a string. The arguments are strings.
1938 Concatenating the two character strings @code{abc}, @code{def} produces
1939 the single string @code{abcdef}. This can be seen by evaluating the
1943 (concat "abc" "def")
1947 The value produced by evaluating this expression is @code{"abcdef"}.
1950 A function such as @code{substring} uses both a string and numbers as
1951 arguments. The function returns a part of the string, a @dfn{substring} of
1952 the first argument. This function takes three arguments. Its first
1953 argument is the string of characters, the second and third arguments
1954 are numbers that indicate the beginning (inclusive) and end
1955 (exclusive) of the substring. The numbers are a count of the number
1956 of characters (including spaces and punctuation) from the beginning of
1957 the string. Note that the characters in a string are numbered from
1961 For example, if you evaluate the following:
1964 (substring "The quick brown fox jumped." 16 19)
1968 you will see @code{"fox"} appear in the echo area. The arguments are the
1969 string and the two numbers.
1971 Note that the string passed to @code{substring} is a single atom even
1972 though it is made up of several words separated by spaces. Lisp counts
1973 everything between the two quotation marks as part of the string,
1974 including the spaces. You can think of the @code{substring} function as
1975 a kind of atom smasher since it takes an otherwise indivisible atom
1976 and extracts a part. However, @code{substring} is only able to extract
1977 a substring from an argument that is a string, not from another type of
1978 atom such as a number or symbol.
1980 @node Args as Variable or List
1981 @subsection An Argument as the Value of a Variable or List
1983 An argument can be a symbol that returns a value when it is evaluated.
1984 For example, when the symbol @code{fill-column} by itself is evaluated,
1985 it returns a number. This number can be used in an addition.
1988 Position the cursor after the following expression and type @kbd{C-x
1996 The value will be a number two more than what you get by evaluating
1997 @code{fill-column} alone. For me, this is 74, because my value of
1998 @code{fill-column} is 72.
2000 As we have just seen, an argument can be a symbol that returns a value
2001 when evaluated. In addition, an argument can be a list that returns a
2002 value when it is evaluated. For example, in the following expression,
2003 the arguments to the function @code{concat} are the strings
2004 @w{@code{"The "}} and @w{@code{" red foxes."}} and the list
2005 @code{(number-to-string (+ 2 fill-column))}.
2007 @c For GNU Emacs 22, need number-to-string
2009 (concat "The " (number-to-string (+ 2 fill-column)) " red foxes.")
2013 If you evaluate this expression---and if, as with my Emacs,
2014 @code{fill-column} evaluates to 72---@code{"The 74 red foxes."} will
2015 appear in the echo area. (Note that you must put spaces after the
2016 word @samp{The} and before the word @samp{red} so they will appear in
2017 the final string. The function @code{number-to-string} converts the
2018 integer that the addition function returns to a string.
2019 @code{number-to-string} is also known as @code{int-to-string}.)
2021 @node Variable Number of Arguments
2022 @subsection Variable Number of Arguments
2023 @cindex Variable number of arguments
2024 @cindex Arguments, variable number of
2026 Some functions, such as @code{concat}, @code{+} or @code{*}, take any
2027 number of arguments. (The @code{*} is the symbol for multiplication.)
2028 This can be seen by evaluating each of the following expressions in
2029 the usual way. What you will see in the echo area is printed in this
2030 text after @samp{@result{}}, which you may read as ``evaluates to''.
2033 In the first set, the functions have no arguments:
2044 In this set, the functions have one argument each:
2055 In this set, the functions have three arguments each:
2059 (+ 3 4 5) @result{} 12
2061 (* 3 4 5) @result{} 60
2065 @node Wrong Type of Argument
2066 @subsection Using the Wrong Type Object as an Argument
2067 @cindex Wrong type of argument
2068 @cindex Argument, wrong type of
2070 When a function is passed an argument of the wrong type, the Lisp
2071 interpreter produces an error message. For example, the @code{+}
2072 function expects the values of its arguments to be numbers. As an
2073 experiment we can pass it the quoted symbol @code{hello} instead of a
2074 number. Position the cursor after the following expression and type
2082 When you do this you will generate an error message. What has happened
2083 is that @code{+} has tried to add the 2 to the value returned by
2084 @code{'hello}, but the value returned by @code{'hello} is the symbol
2085 @code{hello}, not a number. Only numbers can be added. So @code{+}
2086 could not carry out its addition.
2089 You will create and enter a @file{*Backtrace*} buffer that says:
2094 ---------- Buffer: *Backtrace* ----------
2095 Debugger entered--Lisp error:
2096 (wrong-type-argument number-or-marker-p hello)
2098 eval((+ 2 (quote hello)))
2099 eval-last-sexp-1(nil)
2101 call-interactively(eval-last-sexp)
2102 ---------- Buffer: *Backtrace* ----------
2107 As usual, the error message tries to be helpful and makes sense after you
2108 learn how to read it.@footnote{@code{(quote hello)} is an expansion of
2109 the abbreviation @code{'hello}.}
2111 The first part of the error message is straightforward; it says
2112 @samp{wrong type argument}. Next comes the mysterious jargon word
2113 @w{@samp{number-or-marker-p}}. This word is trying to tell you what
2114 kind of argument the @code{+} expected.
2116 The symbol @code{number-or-marker-p} says that the Lisp interpreter is
2117 trying to determine whether the information presented it (the value of
2118 the argument) is a number or a marker (a special object representing a
2119 buffer position). What it does is test to see whether the @code{+} is
2120 being given numbers to add. It also tests to see whether the
2121 argument is something called a marker, which is a specific feature of
2122 Emacs Lisp. (In Emacs, locations in a buffer are recorded as markers.
2123 When the mark is set with the @kbd{C-@@} or @kbd{C-@key{SPC}} command,
2124 its position is kept as a marker. The mark can be considered a
2125 number---the number of characters the location is from the beginning
2126 of the buffer.) In Emacs Lisp, @code{+} can be used to add the
2127 numeric value of marker positions as numbers.
2129 The @samp{p} of @code{number-or-marker-p} is the embodiment of a
2130 practice started in the early days of Lisp programming. The @samp{p}
2131 stands for ``predicate''. In the jargon used by the early Lisp
2132 researchers, a predicate refers to a function to determine whether some
2133 property is true or false. So the @samp{p} tells us that
2134 @code{number-or-marker-p} is the name of a function that determines
2135 whether it is true or false that the argument supplied is a number or
2136 a marker. Other Lisp symbols that end in @samp{p} include @code{zerop},
2137 a function that tests whether its argument has the value of zero, and
2138 @code{listp}, a function that tests whether its argument is a list.
2140 Finally, the last part of the error message is the symbol @code{hello}.
2141 This is the value of the argument that was passed to @code{+}. If the
2142 addition had been passed the correct type of object, the value passed
2143 would have been a number, such as 37, rather than a symbol like
2144 @code{hello}. But then you would not have got the error message.
2148 In GNU Emacs version 20 and before, the echo area displays an error
2152 Wrong type argument:@: number-or-marker-p, hello
2155 This says, in different words, the same as the top line of the
2156 @file{*Backtrace*} buffer.
2160 @subsection The @code{message} Function
2163 Like @code{+}, the @code{message} function takes a variable number of
2164 arguments. It is used to send messages to the user and is so useful
2165 that we will describe it here.
2168 A message is printed in the echo area. For example, you can print a
2169 message in your echo area by evaluating the following list:
2172 (message "This message appears in the echo area!")
2175 The whole string between double quotation marks is a single argument
2176 and is printed @i{in toto}. (Note that in this example, the message
2177 itself will appear in the echo area within double quotes; that is
2178 because you see the value returned by the @code{message} function. In
2179 most uses of @code{message} in programs that you write, the text will
2180 be printed in the echo area as a side-effect, without the quotes.
2181 @xref{multiply-by-seven in detail, , @code{multiply-by-seven} in
2182 detail}, for an example of this.)
2184 However, if there is a @samp{%s} in the quoted string of characters, the
2185 @code{message} function does not print the @samp{%s} as such, but looks
2186 to the argument that follows the string. It evaluates the second
2187 argument and prints the value at the location in the string where the
2191 You can see this by positioning the cursor after the following
2192 expression and typing @kbd{C-x C-e}:
2195 (message "The name of this buffer is: %s." (buffer-name))
2199 In Info, @code{"The name of this buffer is: *info*."} will appear in the
2200 echo area. The function @code{buffer-name} returns the name of the
2201 buffer as a string, which the @code{message} function inserts in place
2204 To print a value as an integer, use @samp{%d} in the same way as
2205 @samp{%s}. For example, to print a message in the echo area that
2206 states the value of the @code{fill-column}, evaluate the following:
2209 (message "The value of fill-column is %d." fill-column)
2213 On my system, when I evaluate this list, @code{"The value of
2214 fill-column is 72."} appears in my echo area@footnote{Actually, you
2215 can use @code{%s} to print a number. It is non-specific. @code{%d}
2216 prints only the part of a number left of a decimal point, and not
2217 anything that is not a number.}.
2219 If there is more than one @samp{%s} in the quoted string, the value of
2220 the first argument following the quoted string is printed at the
2221 location of the first @samp{%s} and the value of the second argument is
2222 printed at the location of the second @samp{%s}, and so on.
2225 For example, if you evaluate the following,
2229 (message "There are %d %s in the office!"
2230 (- fill-column 14) "pink elephants")
2235 a rather whimsical message will appear in your echo area. On my system
2236 it says, @code{"There are 58 pink elephants in the office!"}.
2238 The expression @code{(- fill-column 14)} is evaluated and the resulting
2239 number is inserted in place of the @samp{%d}; and the string in double
2240 quotes, @code{"pink elephants"}, is treated as a single argument and
2241 inserted in place of the @samp{%s}. (That is to say, a string between
2242 double quotes evaluates to itself, like a number.)
2244 Finally, here is a somewhat complex example that not only illustrates
2245 the computation of a number, but also shows how you can use an
2246 expression within an expression to generate the text that is substituted
2251 (message "He saw %d %s"
2255 "The quick brown foxes jumped." 16 21)
2260 In this example, @code{message} has three arguments: the string,
2261 @code{"He saw %d %s"}, the expression, @code{(- fill-column 32)}, and
2262 the expression beginning with the function @code{concat}. The value
2263 resulting from the evaluation of @code{(- fill-column 32)} is inserted
2264 in place of the @samp{%d}; and the value returned by the expression
2265 beginning with @code{concat} is inserted in place of the @samp{%s}.
2267 When your fill column is 70 and you evaluate the expression, the
2268 message @code{"He saw 38 red foxes leaping."} appears in your echo
2272 @section Setting the Value of a Variable
2273 @cindex Variable, setting value
2274 @cindex Setting value of variable
2276 @cindex @samp{bind} defined
2277 There are several ways by which a variable can be given a value. One of
2278 the ways is to use either the function @code{set} or the function
2279 @code{setq}. Another way is to use @code{let} (@pxref{let}). (The
2280 jargon for this process is to @dfn{bind} a variable to a value.)
2282 The following sections not only describe how @code{set} and @code{setq}
2283 work but also illustrate how arguments are passed.
2286 * Using set:: Setting values.
2287 * Using setq:: Setting a quoted value.
2288 * Counting:: Using @code{setq} to count.
2292 @subsection Using @code{set}
2295 To set the value of the symbol @code{flowers} to the list @code{'(rose
2296 violet daisy buttercup)}, evaluate the following expression by
2297 positioning the cursor after the expression and typing @kbd{C-x C-e}.
2300 (set 'flowers '(rose violet daisy buttercup))
2304 The list @code{(rose violet daisy buttercup)} will appear in the echo
2305 area. This is what is @emph{returned} by the @code{set} function. As a
2306 side effect, the symbol @code{flowers} is bound to the list; that is,
2307 the symbol @code{flowers}, which can be viewed as a variable, is given
2308 the list as its value. (This process, by the way, illustrates how a
2309 side effect to the Lisp interpreter, setting the value, can be the
2310 primary effect that we humans are interested in. This is because every
2311 Lisp function must return a value if it does not get an error, but it
2312 will only have a side effect if it is designed to have one.)
2314 After evaluating the @code{set} expression, you can evaluate the symbol
2315 @code{flowers} and it will return the value you just set. Here is the
2316 symbol. Place your cursor after it and type @kbd{C-x C-e}.
2323 When you evaluate @code{flowers}, the list
2324 @code{(rose violet daisy buttercup)} appears in the echo area.
2326 Incidentally, if you evaluate @code{'flowers}, the variable with a quote
2327 in front of it, what you will see in the echo area is the symbol itself,
2328 @code{flowers}. Here is the quoted symbol, so you can try this:
2334 Note also, that when you use @code{set}, you need to quote both
2335 arguments to @code{set}, unless you want them evaluated. Since we do
2336 not want either argument evaluated, neither the variable
2337 @code{flowers} nor the list @code{(rose violet daisy buttercup)}, both
2338 are quoted. (When you use @code{set} without quoting its first
2339 argument, the first argument is evaluated before anything else is
2340 done. If you did this and @code{flowers} did not have a value
2341 already, you would get an error message that the @samp{Symbol's value
2342 as variable is void}; on the other hand, if @code{flowers} did return
2343 a value after it was evaluated, the @code{set} would attempt to set
2344 the value that was returned. There are situations where this is the
2345 right thing for the function to do; but such situations are rare.)
2348 @subsection Using @code{setq}
2351 As a practical matter, you almost always quote the first argument to
2352 @code{set}. The combination of @code{set} and a quoted first argument
2353 is so common that it has its own name: the special form @code{setq}.
2354 This special form is just like @code{set} except that the first argument
2355 is quoted automatically, so you don't need to type the quote mark
2356 yourself. Also, as an added convenience, @code{setq} permits you to set
2357 several different variables to different values, all in one expression.
2359 To set the value of the variable @code{carnivores} to the list
2360 @code{'(lion tiger leopard)} using @code{setq}, the following expression
2364 (setq carnivores '(lion tiger leopard))
2368 This is exactly the same as using @code{set} except the first argument
2369 is automatically quoted by @code{setq}. (The @samp{q} in @code{setq}
2370 means @code{quote}.)
2373 With @code{set}, the expression would look like this:
2376 (set 'carnivores '(lion tiger leopard))
2379 Also, @code{setq} can be used to assign different values to
2380 different variables. The first argument is bound to the value
2381 of the second argument, the third argument is bound to the value of the
2382 fourth argument, and so on. For example, you could use the following to
2383 assign a list of trees to the symbol @code{trees} and a list of herbivores
2384 to the symbol @code{herbivores}:
2388 (setq trees '(pine fir oak maple)
2389 herbivores '(gazelle antelope zebra))
2394 (The expression could just as well have been on one line, but it might
2395 not have fit on a page; and humans find it easier to read nicely
2398 Although I have been using the term ``assign'', there is another way of
2399 thinking about the workings of @code{set} and @code{setq}; and that is to
2400 say that @code{set} and @code{setq} make the symbol @emph{point} to the
2401 list. This latter way of thinking is very common and in forthcoming
2402 chapters we shall come upon at least one symbol that has ``pointer'' as
2403 part of its name. The name is chosen because the symbol has a value,
2404 specifically a list, attached to it; or, expressed another way,
2405 the symbol is set to point to the list.
2408 @subsection Counting
2411 Here is an example that shows how to use @code{setq} in a counter. You
2412 might use this to count how many times a part of your program repeats
2413 itself. First set a variable to zero; then add one to the number each
2414 time the program repeats itself. To do this, you need a variable that
2415 serves as a counter, and two expressions: an initial @code{setq}
2416 expression that sets the counter variable to zero; and a second
2417 @code{setq} expression that increments the counter each time it is
2422 (setq counter 0) ; @r{Let's call this the initializer.}
2424 (setq counter (+ counter 1)) ; @r{This is the incrementer.}
2426 counter ; @r{This is the counter.}
2431 (The text following the @samp{;} are comments. @xref{Change a
2432 defun, , Change a Function Definition}.)
2434 If you evaluate the first of these expressions, the initializer,
2435 @code{(setq counter 0)}, and then evaluate the third expression,
2436 @code{counter}, the number @code{0} will appear in the echo area. If
2437 you then evaluate the second expression, the incrementer, @code{(setq
2438 counter (+ counter 1))}, the counter will get the value 1. So if you
2439 again evaluate @code{counter}, the number @code{1} will appear in the
2440 echo area. Each time you evaluate the second expression, the value of
2441 the counter will be incremented.
2443 When you evaluate the incrementer, @code{(setq counter (+ counter 1))},
2444 the Lisp interpreter first evaluates the innermost list; this is the
2445 addition. In order to evaluate this list, it must evaluate the variable
2446 @code{counter} and the number @code{1}. When it evaluates the variable
2447 @code{counter}, it receives its current value. It passes this value and
2448 the number @code{1} to the @code{+} which adds them together. The sum
2449 is then returned as the value of the inner list and passed to the
2450 @code{setq} which sets the variable @code{counter} to this new value.
2451 Thus, the value of the variable, @code{counter}, is changed.
2456 Learning Lisp is like climbing a hill in which the first part is the
2457 steepest. You have now climbed the most difficult part; what remains
2458 becomes easier as you progress onwards.
2466 Lisp programs are made up of expressions, which are lists or single atoms.
2469 Lists are made up of zero or more atoms or inner lists, separated by whitespace and
2470 surrounded by parentheses. A list can be empty.
2473 Atoms are multi-character symbols, like @code{forward-paragraph}, single
2474 character symbols like @code{+}, strings of characters between double
2475 quotation marks, or numbers.
2478 A number evaluates to itself.
2481 A string between double quotes also evaluates to itself.
2484 When you evaluate a symbol by itself, its value is returned.
2487 When you evaluate a list, the Lisp interpreter looks at the first symbol
2488 in the list and then at the function definition bound to that symbol.
2489 Then the instructions in the function definition are carried out.
2492 A single-quote @samp{'} tells the Lisp interpreter that it should
2493 return the following expression as written, and not evaluate it as it
2494 would if the quote were not there.
2497 Arguments are the information passed to a function. The arguments to a
2498 function are computed by evaluating the rest of the elements of the list
2499 of which the function is the first element.
2502 A function always returns a value when it is evaluated (unless it gets
2503 an error); in addition, it may also carry out some action that is a
2504 side effect. In many cases, a function's primary purpose is to
2505 create a side effect.
2508 @node Error Message Exercises
2511 A few simple exercises:
2515 Generate an error message by evaluating an appropriate symbol that is
2516 not within parentheses.
2519 Generate an error message by evaluating an appropriate symbol that is
2520 between parentheses.
2523 Create a counter that increments by two rather than one.
2526 Write an expression that prints a message in the echo area when
2530 @node Practicing Evaluation
2531 @chapter Practicing Evaluation
2532 @cindex Practicing evaluation
2533 @cindex Evaluation practice
2535 Before learning how to write a function definition in Emacs Lisp, it is
2536 useful to spend a little time evaluating various expressions that have
2537 already been written. These expressions will be lists with the
2538 functions as their first (and often only) element. Since some of the
2539 functions associated with buffers are both simple and interesting, we
2540 will start with those. In this section, we will evaluate a few of
2541 these. In another section, we will study the code of several other
2542 buffer-related functions, to see how they were written.
2545 * How to Evaluate:: Typing editing commands or @kbd{C-x C-e}
2547 * Buffer Names:: Buffers and files are different.
2548 * Getting Buffers:: Getting a buffer itself, not merely its name.
2549 * Switching Buffers:: How to change to another buffer.
2550 * Buffer Size & Locations:: Where point is located and the size of
2552 * Evaluation Exercise::
2556 @node How to Evaluate
2557 @unnumberedsec How to Evaluate
2560 @i{Whenever you give an editing command} to Emacs Lisp, such as the
2561 command to move the cursor or to scroll the screen, @i{you are evaluating
2562 an expression,} the first element of which is a function. @i{This is
2565 @cindex @samp{interactive function} defined
2566 @cindex @samp{command} defined
2567 When you type keys, you cause the Lisp interpreter to evaluate an
2568 expression and that is how you get your results. Even typing plain text
2569 involves evaluating an Emacs Lisp function, in this case, one that uses
2570 @code{self-insert-command}, which simply inserts the character you
2571 typed. The functions you evaluate by typing keystrokes are called
2572 @dfn{interactive} functions, or @dfn{commands}; how you make a function
2573 interactive will be illustrated in the chapter on how to write function
2574 definitions. @xref{Interactive, , Making a Function Interactive}.
2576 In addition to typing keyboard commands, we have seen a second way to
2577 evaluate an expression: by positioning the cursor after a list and
2578 typing @kbd{C-x C-e}. This is what we will do in the rest of this
2579 section. There are other ways to evaluate an expression as well; these
2580 will be described as we come to them.
2582 Besides being used for practicing evaluation, the functions shown in the
2583 next few sections are important in their own right. A study of these
2584 functions makes clear the distinction between buffers and files, how to
2585 switch to a buffer, and how to determine a location within it.
2588 @section Buffer Names
2590 @findex buffer-file-name
2592 The two functions, @code{buffer-name} and @code{buffer-file-name}, show
2593 the difference between a file and a buffer. When you evaluate the
2594 following expression, @code{(buffer-name)}, the name of the buffer
2595 appears in the echo area. When you evaluate @code{(buffer-file-name)},
2596 the name of the file to which the buffer refers appears in the echo
2597 area. Usually, the name returned by @code{(buffer-name)} is the same as
2598 the name of the file to which it refers, and the name returned by
2599 @code{(buffer-file-name)} is the full path-name of the file.
2601 A file and a buffer are two different entities. A file is information
2602 recorded permanently in the computer (unless you delete it). A buffer,
2603 on the other hand, is information inside of Emacs that will vanish at
2604 the end of the editing session (or when you kill the buffer). Usually,
2605 a buffer contains information that you have copied from a file; we say
2606 the buffer is @dfn{visiting} that file. This copy is what you work on
2607 and modify. Changes to the buffer do not change the file, until you
2608 save the buffer. When you save the buffer, the buffer is copied to the file
2609 and is thus saved permanently.
2612 If you are reading this in Info inside of GNU Emacs, you can evaluate
2613 each of the following expressions by positioning the cursor after it and
2614 typing @kbd{C-x C-e}.
2625 When I do this in Info, the value returned by evaluating
2626 @code{(buffer-name)} is @file{"*info*"}, and the value returned by
2627 evaluating @code{(buffer-file-name)} is @file{nil}.
2629 On the other hand, while I am writing this document, the value
2630 returned by evaluating @code{(buffer-name)} is
2631 @file{"introduction.texinfo"}, and the value returned by evaluating
2632 @code{(buffer-file-name)} is
2633 @file{"/gnu/work/intro/introduction.texinfo"}.
2635 @cindex @code{nil}, history of word
2636 The former is the name of the buffer and the latter is the name of the
2637 file. In Info, the buffer name is @file{"*info*"}. Info does not
2638 point to any file, so the result of evaluating
2639 @code{(buffer-file-name)} is @file{nil}. The symbol @code{nil} is
2640 from the Latin word for ``nothing''; in this case, it means that the
2641 buffer is not associated with any file. (In Lisp, @code{nil} is also
2642 used to mean ``false'' and is a synonym for the empty list, @code{()}.)
2644 When I am writing, the name of my buffer is
2645 @file{"introduction.texinfo"}. The name of the file to which it
2646 points is @file{"/gnu/work/intro/introduction.texinfo"}.
2648 (In the expressions, the parentheses tell the Lisp interpreter to
2649 treat @w{@code{buffer-name}} and @w{@code{buffer-file-name}} as
2650 functions; without the parentheses, the interpreter would attempt to
2651 evaluate the symbols as variables. @xref{Variables}.)
2653 In spite of the distinction between files and buffers, you will often
2654 find that people refer to a file when they mean a buffer and vice versa.
2655 Indeed, most people say, ``I am editing a file,'' rather than saying,
2656 ``I am editing a buffer which I will soon save to a file.'' It is
2657 almost always clear from context what people mean. When dealing with
2658 computer programs, however, it is important to keep the distinction in mind,
2659 since the computer is not as smart as a person.
2661 @cindex Buffer, history of word
2662 The word ``buffer'', by the way, comes from the meaning of the word as a
2663 cushion that deadens the force of a collision. In early computers, a
2664 buffer cushioned the interaction between files and the computer's
2665 central processing unit. The drums or tapes that held a file and the
2666 central processing unit were pieces of equipment that were very
2667 different from each other, working at their own speeds, in spurts. The
2668 buffer made it possible for them to work together effectively.
2669 Eventually, the buffer grew from being an intermediary, a temporary
2670 holding place, to being the place where work is done. This
2671 transformation is rather like that of a small seaport that grew into a
2672 great city: once it was merely the place where cargo was warehoused
2673 temporarily before being loaded onto ships; then it became a business
2674 and cultural center in its own right.
2676 Not all buffers are associated with files. For example, a
2677 @file{*scratch*} buffer does not visit any file. Similarly, a
2678 @file{*Help*} buffer is not associated with any file.
2680 In the old days, when you lacked a @file{~/.emacs} file and started an
2681 Emacs session by typing the command @code{emacs} alone, without naming
2682 any files, Emacs started with the @file{*scratch*} buffer visible.
2683 Nowadays, you will see a splash screen. You can follow one of the
2684 commands suggested on the splash screen, visit a file, or press the
2685 spacebar to reach the @file{*scratch*} buffer.
2687 If you switch to the @file{*scratch*} buffer, type
2688 @code{(buffer-name)}, position the cursor after it, and then type
2689 @kbd{C-x C-e} to evaluate the expression. The name @code{"*scratch*"}
2690 will be returned and will appear in the echo area. @code{"*scratch*"}
2691 is the name of the buffer. When you type @code{(buffer-file-name)} in
2692 the @file{*scratch*} buffer and evaluate that, @code{nil} will appear
2693 in the echo area, just as it does when you evaluate
2694 @code{(buffer-file-name)} in Info.
2696 Incidentally, if you are in the @file{*scratch*} buffer and want the
2697 value returned by an expression to appear in the @file{*scratch*}
2698 buffer itself rather than in the echo area, type @kbd{C-u C-x C-e}
2699 instead of @kbd{C-x C-e}. This causes the value returned to appear
2700 after the expression. The buffer will look like this:
2703 (buffer-name)"*scratch*"
2707 You cannot do this in Info since Info is read-only and it will not allow
2708 you to change the contents of the buffer. But you can do this in any
2709 buffer you can edit; and when you write code or documentation (such as
2710 this book), this feature is very useful.
2712 @node Getting Buffers
2713 @section Getting Buffers
2714 @findex current-buffer
2715 @findex other-buffer
2716 @cindex Getting a buffer
2718 The @code{buffer-name} function returns the @emph{name} of the buffer;
2719 to get the buffer @emph{itself}, a different function is needed: the
2720 @code{current-buffer} function. If you use this function in code, what
2721 you get is the buffer itself.
2723 A name and the object or entity to which the name refers are different
2724 from each other. You are not your name. You are a person to whom
2725 others refer by name. If you ask to speak to George and someone hands you
2726 a card with the letters @samp{G}, @samp{e}, @samp{o}, @samp{r},
2727 @samp{g}, and @samp{e} written on it, you might be amused, but you would
2728 not be satisfied. You do not want to speak to the name, but to the
2729 person to whom the name refers. A buffer is similar: the name of the
2730 scratch buffer is @file{*scratch*}, but the name is not the buffer. To
2731 get a buffer itself, you need to use a function such as
2732 @code{current-buffer}.
2734 However, there is a slight complication: if you evaluate
2735 @code{current-buffer} in an expression on its own, as we will do here,
2736 what you see is a printed representation of the name of the buffer
2737 without the contents of the buffer. Emacs works this way for two
2738 reasons: the buffer may be thousands of lines long---too long to be
2739 conveniently displayed; and, another buffer may have the same contents
2740 but a different name, and it is important to distinguish between them.
2743 Here is an expression containing the function:
2750 If you evaluate this expression in Info in Emacs in the usual way,
2751 @file{#<buffer *info*>} will appear in the echo area. The special
2752 format indicates that the buffer itself is being returned, rather than
2755 Incidentally, while you can type a number or symbol into a program, you
2756 cannot do that with the printed representation of a buffer: the only way
2757 to get a buffer itself is with a function such as @code{current-buffer}.
2759 A related function is @code{other-buffer}. This returns the most
2760 recently selected buffer other than the one you are in currently, not
2761 a printed representation of its name. If you have recently switched
2762 back and forth from the @file{*scratch*} buffer, @code{other-buffer}
2763 will return that buffer.
2766 You can see this by evaluating the expression:
2773 You should see @file{#<buffer *scratch*>} appear in the echo area, or
2774 the name of whatever other buffer you switched back from most
2775 recently@footnote{Actually, by default, if the buffer from which you
2776 just switched is visible to you in another window, @code{other-buffer}
2777 will choose the most recent buffer that you cannot see; this is a
2778 subtlety that I often forget.}.
2780 @node Switching Buffers
2781 @section Switching Buffers
2782 @findex switch-to-buffer
2784 @cindex Switching to a buffer
2786 The @code{other-buffer} function actually provides a buffer when it is
2787 used as an argument to a function that requires one. We can see this
2788 by using @code{other-buffer} and @code{switch-to-buffer} to switch to a
2791 But first, a brief introduction to the @code{switch-to-buffer}
2792 function. When you switched back and forth from Info to the
2793 @file{*scratch*} buffer to evaluate @code{(buffer-name)}, you most
2794 likely typed @kbd{C-x b} and then typed @file{*scratch*}@footnote{Or
2795 rather, to save typing, you probably only typed @kbd{RET} if the
2796 default buffer was @file{*scratch*}, or if it was different, then you
2797 typed just part of the name, such as @code{*sc}, pressed your
2798 @kbd{TAB} key to cause it to expand to the full name, and then typed
2799 @kbd{RET}.} when prompted in the minibuffer for the name of
2800 the buffer to which you wanted to switch. The keystrokes, @kbd{C-x
2801 b}, cause the Lisp interpreter to evaluate the interactive function
2802 @code{switch-to-buffer}. As we said before, this is how Emacs works:
2803 different keystrokes call or run different functions. For example,
2804 @kbd{C-f} calls @code{forward-char}, @kbd{M-e} calls
2805 @code{forward-sentence}, and so on.
2807 By writing @code{switch-to-buffer} in an expression, and giving it a
2808 buffer to switch to, we can switch buffers just the way @kbd{C-x b}
2812 (switch-to-buffer (other-buffer))
2816 The symbol @code{switch-to-buffer} is the first element of the list,
2817 so the Lisp interpreter will treat it as a function and carry out the
2818 instructions that are attached to it. But before doing that, the
2819 interpreter will note that @code{other-buffer} is inside parentheses
2820 and work on that symbol first. @code{other-buffer} is the first (and
2821 in this case, the only) element of this list, so the Lisp interpreter
2822 calls or runs the function. It returns another buffer. Next, the
2823 interpreter runs @code{switch-to-buffer}, passing to it, as an
2824 argument, the other buffer, which is what Emacs will switch to. If
2825 you are reading this in Info, try this now. Evaluate the expression.
2826 (To get back, type @kbd{C-x b @key{RET}}.)@footnote{Remember, this
2827 expression will move you to your most recent other buffer that you
2828 cannot see. If you really want to go to your most recently selected
2829 buffer, even if you can still see it, you need to evaluate the
2830 following more complex expression:
2833 (switch-to-buffer (other-buffer (current-buffer) t))
2837 In this case, the first argument to @code{other-buffer} tells it which
2838 buffer to skip---the current one---and the second argument tells
2839 @code{other-buffer} it is OK to switch to a visible buffer. In
2840 regular use, @code{switch-to-buffer} takes you to a buffer not visible
2841 in windows since you would most likely use @kbd{C-x o}
2842 (@code{other-window}) to go to another visible buffer.}
2844 In the programming examples in later sections of this document, you will
2845 see the function @code{set-buffer} more often than
2846 @code{switch-to-buffer}. This is because of a difference between
2847 computer programs and humans: humans have eyes and expect to see the
2848 buffer on which they are working on their computer terminals. This is
2849 so obvious, it almost goes without saying. However, programs do not
2850 have eyes. When a computer program works on a buffer, that buffer does
2851 not need to be visible on the screen.
2853 @code{switch-to-buffer} is designed for humans and does two different
2854 things: it switches the buffer to which Emacs's attention is directed; and
2855 it switches the buffer displayed in the window to the new buffer.
2856 @code{set-buffer}, on the other hand, does only one thing: it switches
2857 the attention of the computer program to a different buffer. The buffer
2858 on the screen remains unchanged (of course, normally nothing happens
2859 there until the command finishes running).
2861 @cindex @samp{call} defined
2862 Also, we have just introduced another jargon term, the word @dfn{call}.
2863 When you evaluate a list in which the first symbol is a function, you
2864 are calling that function. The use of the term comes from the notion of
2865 the function as an entity that can do something for you if you call
2866 it---just as a plumber is an entity who can fix a leak if you call him
2869 @node Buffer Size & Locations
2870 @section Buffer Size and the Location of Point
2871 @cindex Size of buffer
2873 @cindex Point location
2874 @cindex Location of point
2876 Finally, let's look at several rather simple functions,
2877 @code{buffer-size}, @code{point}, @code{point-min}, and
2878 @code{point-max}. These give information about the size of a buffer and
2879 the location of point within it.
2881 The function @code{buffer-size} tells you the size of the current
2882 buffer; that is, the function returns a count of the number of
2883 characters in the buffer.
2890 You can evaluate this in the usual way, by positioning the
2891 cursor after the expression and typing @kbd{C-x C-e}.
2893 @cindex @samp{point} defined
2894 In Emacs, the current position of the cursor is called @dfn{point}.
2895 The expression @code{(point)} returns a number that tells you where the
2896 cursor is located as a count of the number of characters from the
2897 beginning of the buffer up to point.
2900 You can see the character count for point in this buffer by evaluating
2901 the following expression in the usual way:
2908 As I write this, the value of point is 65724. The @code{point}
2909 function is frequently used in some of the examples later in this
2913 The value of point depends, of course, on its location within the
2914 buffer. If you evaluate point in this spot, the number will be larger:
2921 For me, the value of point in this location is 66043, which means that
2922 there are 319 characters (including spaces) between the two
2923 expressions. (Doubtless, you will see different numbers, since I will
2924 have edited this since I first evaluated point.)
2926 @cindex @samp{narrowing} defined
2927 The function @code{point-min} is somewhat similar to @code{point}, but
2928 it returns the value of the minimum permissible value of point in the
2929 current buffer. This is the number 1 unless @dfn{narrowing} is in
2930 effect. (Narrowing is a mechanism whereby you can restrict yourself,
2931 or a program, to operations on just a part of a buffer.
2932 @xref{Narrowing & Widening, , Narrowing and Widening}.) Likewise, the
2933 function @code{point-max} returns the value of the maximum permissible
2934 value of point in the current buffer.
2936 @node Evaluation Exercise
2939 Find a file with which you are working and move towards its middle.
2940 Find its buffer name, file name, length, and your position in the file.
2942 @node Writing Defuns
2943 @chapter How To Write Function Definitions
2944 @cindex Definition writing
2945 @cindex Function definition writing
2946 @cindex Writing a function definition
2948 When the Lisp interpreter evaluates a list, it looks to see whether the
2949 first symbol on the list has a function definition attached to it; or,
2950 put another way, whether the symbol points to a function definition. If
2951 it does, the computer carries out the instructions in the definition. A
2952 symbol that has a function definition is called, simply, a function
2953 (although, properly speaking, the definition is the function and the
2954 symbol refers to it.)
2957 * Primitive Functions::
2958 * defun:: The @code{defun} macro.
2959 * Install:: Install a function definition.
2960 * Interactive:: Making a function interactive.
2961 * Interactive Options:: Different options for @code{interactive}.
2962 * Permanent Installation:: Installing code permanently.
2963 * let:: Creating and initializing local variables.
2965 * else:: If--then--else expressions.
2966 * Truth & Falsehood:: What Lisp considers false and true.
2967 * save-excursion:: Keeping track of point and buffer.
2973 @node Primitive Functions
2974 @unnumberedsec An Aside about Primitive Functions
2976 @cindex Primitive functions
2977 @cindex Functions, primitive
2979 @cindex C language primitives
2980 @cindex Primitives written in C
2981 All functions are defined in terms of other functions, except for a few
2982 @dfn{primitive} functions that are written in the C programming
2983 language. When you write functions' definitions, you will write them in
2984 Emacs Lisp and use other functions as your building blocks. Some of the
2985 functions you will use will themselves be written in Emacs Lisp (perhaps
2986 by you) and some will be primitives written in C@. The primitive
2987 functions are used exactly like those written in Emacs Lisp and behave
2988 like them. They are written in C so we can easily run GNU Emacs on any
2989 computer that has sufficient power and can run C.
2991 Let me re-emphasize this: when you write code in Emacs Lisp, you do not
2992 distinguish between the use of functions written in C and the use of
2993 functions written in Emacs Lisp. The difference is irrelevant. I
2994 mention the distinction only because it is interesting to know. Indeed,
2995 unless you investigate, you won't know whether an already-written
2996 function is written in Emacs Lisp or C.
2999 @section The @code{defun} Macro
3002 @cindex @samp{function definition} defined
3003 In Lisp, a symbol such as @code{mark-whole-buffer} has code attached to
3004 it that tells the computer what to do when the function is called.
3005 This code is called the @dfn{function definition} and is created by
3006 evaluating a Lisp expression that starts with the symbol @code{defun}
3007 (which is an abbreviation for @emph{define function}).
3009 In subsequent sections, we will look at function definitions from the
3010 Emacs source code, such as @code{mark-whole-buffer}. In this section,
3011 we will describe a simple function definition so you can see how it
3012 looks. This function definition uses arithmetic because it makes for a
3013 simple example. Some people dislike examples using arithmetic; however,
3014 if you are such a person, do not despair. Hardly any of the code we
3015 will study in the remainder of this introduction involves arithmetic or
3016 mathematics. The examples mostly involve text in one way or another.
3018 A function definition has up to five parts following the word
3023 The name of the symbol to which the function definition should be
3027 A list of the arguments that will be passed to the function. If no
3028 arguments will be passed to the function, this is an empty list,
3032 Documentation describing the function. (Technically optional, but
3033 strongly recommended.)
3036 Optionally, an expression to make the function interactive so you can
3037 use it by typing @kbd{M-x} and then the name of the function; or by
3038 typing an appropriate key or keychord.
3040 @cindex @samp{body} defined
3042 The code that instructs the computer what to do: the @dfn{body} of the
3043 function definition.
3046 It is helpful to think of the five parts of a function definition as
3047 being organized in a template, with slots for each part:
3051 (defun @var{function-name} (@var{arguments}@dots{})
3052 "@var{optional-documentation}@dots{}"
3053 (interactive @var{argument-passing-info}) ; @r{optional}
3058 As an example, here is the code for a function that multiplies its
3059 argument by 7. (This example is not interactive. @xref{Interactive,
3060 , Making a Function Interactive}, for that information.)
3064 (defun multiply-by-seven (number)
3065 "Multiply NUMBER by seven."
3070 This definition begins with a parenthesis and the symbol @code{defun},
3071 followed by the name of the function.
3073 @cindex @samp{argument list} defined
3074 The name of the function is followed by a list that contains the
3075 arguments that will be passed to the function. This list is called
3076 the @dfn{argument list}. In this example, the list has only one
3077 element, the symbol, @code{number}. When the function is used, the
3078 symbol will be bound to the value that is used as the argument to the
3081 Instead of choosing the word @code{number} for the name of the argument,
3082 I could have picked any other name. For example, I could have chosen
3083 the word @code{multiplicand}. I picked the word ``number'' because it
3084 tells what kind of value is intended for this slot; but I could just as
3085 well have chosen the word ``multiplicand'' to indicate the role that the
3086 value placed in this slot will play in the workings of the function. I
3087 could have called it @code{foogle}, but that would have been a bad
3088 choice because it would not tell humans what it means. The choice of
3089 name is up to the programmer and should be chosen to make the meaning of
3092 Indeed, you can choose any name you wish for a symbol in an argument
3093 list, even the name of a symbol used in some other function: the name
3094 you use in an argument list is private to that particular definition.
3095 In that definition, the name refers to a different entity than any use
3096 of the same name outside the function definition. Suppose you have a
3097 nick-name ``Shorty'' in your family; when your family members refer to
3098 ``Shorty'', they mean you. But outside your family, in a movie, for
3099 example, the name ``Shorty'' refers to someone else. Because a name in an
3100 argument list is private to the function definition, you can change the
3101 value of such a symbol inside the body of a function without changing
3102 its value outside the function. The effect is similar to that produced
3103 by a @code{let} expression. (@xref{let, , @code{let}}.)
3106 Note also that we discuss the word ``number'' in two different ways: as a
3107 symbol that appears in the code, and as the name of something that will
3108 be replaced by a something else during the evaluation of the function.
3109 In the first case, @code{number} is a symbol, not a number; it happens
3110 that within the function, it is a variable who value is the number in
3111 question, but our primary interest in it is as a symbol. On the other
3112 hand, when we are talking about the function, our interest is that we
3113 will substitute a number for the word @var{number}. To keep this
3114 distinction clear, we use different typography for the two
3115 circumstances. When we talk about this function, or about how it works,
3116 we refer to this number by writing @var{number}. In the function
3117 itself, we refer to it by writing @code{number}.
3120 The argument list is followed by the documentation string that
3121 describes the function. This is what you see when you type
3122 @w{@kbd{C-h f}} and the name of a function. Incidentally, when you
3123 write a documentation string like this, you should make the first line
3124 a complete sentence since some commands, such as @code{apropos}, print
3125 only the first line of a multi-line documentation string. Also, you
3126 should not indent the second line of a documentation string, if you
3127 have one, because that looks odd when you use @kbd{C-h f}
3128 (@code{describe-function}). The documentation string is optional, but
3129 it is so useful, it should be included in almost every function you
3132 @findex * @r{(multiplication)}
3133 The third line of the example consists of the body of the function
3134 definition. (Most functions' definitions, of course, are longer than
3135 this.) In this function, the body is the list, @code{(* 7 number)}, which
3136 says to multiply the value of @var{number} by 7. (In Emacs Lisp,
3137 @code{*} is the function for multiplication, just as @code{+} is the
3138 function for addition.)
3140 When you use the @code{multiply-by-seven} function, the argument
3141 @code{number} evaluates to the actual number you want used. Here is an
3142 example that shows how @code{multiply-by-seven} is used; but don't try
3143 to evaluate this yet!
3146 (multiply-by-seven 3)
3150 The symbol @code{number}, specified in the function definition in the
3151 next section, is bound to the value 3 in the actual use of
3152 the function. Note that although @code{number} was inside parentheses
3153 in the function definition, the argument passed to the
3154 @code{multiply-by-seven} function is not in parentheses. The
3155 parentheses are written in the function definition so the computer can
3156 figure out where the argument list ends and the rest of the function
3159 If you evaluate this example, you are likely to get an error message.
3160 (Go ahead, try it!) This is because we have written the function
3161 definition, but not yet told the computer about the definition---we have
3162 not yet loaded the function definition in Emacs.
3163 Installing a function is the process that tells the Lisp interpreter the
3164 definition of the function. Installation is described in the next
3168 @section Install a Function Definition
3169 @cindex Install a Function Definition
3170 @cindex Definition installation
3171 @cindex Function definition installation
3173 If you are reading this inside of Info in Emacs, you can try out the
3174 @code{multiply-by-seven} function by first evaluating the function
3175 definition and then evaluating @code{(multiply-by-seven 3)}. A copy of
3176 the function definition follows. Place the cursor after the last
3177 parenthesis of the function definition and type @kbd{C-x C-e}. When you
3178 do this, @code{multiply-by-seven} will appear in the echo area. (What
3179 this means is that when a function definition is evaluated, the value it
3180 returns is the name of the defined function.) At the same time, this
3181 action installs the function definition.
3185 (defun multiply-by-seven (number)
3186 "Multiply NUMBER by seven."
3192 By evaluating this @code{defun}, you have just installed
3193 @code{multiply-by-seven} in Emacs. The function is now just as much a
3194 part of Emacs as @code{forward-word} or any other editing function you
3195 use. (@code{multiply-by-seven} will stay installed until you quit
3196 Emacs. To reload code automatically whenever you start Emacs, see
3197 @ref{Permanent Installation, , Installing Code Permanently}.)
3200 * Effect of installation::
3201 * Change a defun:: How to change a function definition.
3205 @node Effect of installation
3206 @unnumberedsubsec The effect of installation
3209 You can see the effect of installing @code{multiply-by-seven} by
3210 evaluating the following sample. Place the cursor after the following
3211 expression and type @kbd{C-x C-e}. The number 21 will appear in the
3215 (multiply-by-seven 3)
3218 If you wish, you can read the documentation for the function by typing
3219 @kbd{C-h f} (@code{describe-function}) and then the name of the
3220 function, @code{multiply-by-seven}. When you do this, a
3221 @file{*Help*} window will appear on your screen that says:
3225 multiply-by-seven is a Lisp function.
3227 (multiply-by-seven NUMBER)
3229 Multiply NUMBER by seven.
3234 (To return to a single window on your screen, type @kbd{C-x 1}.)
3236 @node Change a defun
3237 @subsection Change a Function Definition
3238 @cindex Changing a function definition
3239 @cindex Function definition, how to change
3240 @cindex Definition, how to change
3242 If you want to change the code in @code{multiply-by-seven}, just rewrite
3243 it. To install the new version in place of the old one, evaluate the
3244 function definition again. This is how you modify code in Emacs. It is
3247 As an example, you can change the @code{multiply-by-seven} function to
3248 add the number to itself seven times instead of multiplying the number
3249 by seven. It produces the same answer, but by a different path. At
3250 the same time, we will add a comment to the code; a comment is text
3251 that the Lisp interpreter ignores, but that a human reader may find
3252 useful or enlightening. The comment is that this is the second
3257 (defun multiply-by-seven (number) ; @r{Second version.}
3258 "Multiply NUMBER by seven."
3259 (+ number number number number number number number))
3263 @cindex Comments in Lisp code
3264 The comment follows a semicolon, @samp{;}. In Lisp, everything on a
3265 line that follows a semicolon is a comment. The end of the line is the
3266 end of the comment. To stretch a comment over two or more lines, begin
3267 each line with a semicolon.
3269 @xref{Beginning init File, , Beginning a @file{.emacs}
3270 File}, and @ref{Comments, , Comments, elisp, The GNU Emacs Lisp
3271 Reference Manual}, for more about comments.
3273 You can install this version of the @code{multiply-by-seven} function by
3274 evaluating it in the same way you evaluated the first function: place
3275 the cursor after the last parenthesis and type @kbd{C-x C-e}.
3277 In summary, this is how you write code in Emacs Lisp: you write a
3278 function; install it; test it; and then make fixes or enhancements and
3282 @section Make a Function Interactive
3283 @cindex Interactive functions
3286 You make a function interactive by placing a list that begins with
3287 the special form @code{interactive} immediately after the
3288 documentation. A user can invoke an interactive function by typing
3289 @kbd{M-x} and then the name of the function; or by typing the keys to
3290 which it is bound, for example, by typing @kbd{C-n} for
3291 @code{next-line} or @kbd{C-x h} for @code{mark-whole-buffer}.
3293 Interestingly, when you call an interactive function interactively,
3294 the value returned is not automatically displayed in the echo area.
3295 This is because you often call an interactive function for its side
3296 effects, such as moving forward by a word or line, and not for the
3297 value returned. If the returned value were displayed in the echo area
3298 each time you typed a key, it would be very distracting.
3301 * Interactive multiply-by-seven:: An overview.
3302 * multiply-by-seven in detail:: The interactive version.
3306 @node Interactive multiply-by-seven
3307 @unnumberedsubsec An Interactive @code{multiply-by-seven}, An Overview
3310 Both the use of the special form @code{interactive} and one way to
3311 display a value in the echo area can be illustrated by creating an
3312 interactive version of @code{multiply-by-seven}.
3319 (defun multiply-by-seven (number) ; @r{Interactive version.}
3320 "Multiply NUMBER by seven."
3322 (message "The result is %d" (* 7 number)))
3327 You can install this code by placing your cursor after it and typing
3328 @kbd{C-x C-e}. The name of the function will appear in your echo area.
3329 Then, you can use this code by typing @kbd{C-u} and a number and then
3330 typing @kbd{M-x multiply-by-seven} and pressing @key{RET}. The phrase
3331 @samp{The result is @dots{}} followed by the product will appear in the
3334 Speaking more generally, you invoke a function like this in either of two
3339 By typing a prefix argument that contains the number to be passed, and
3340 then typing @kbd{M-x} and the name of the function, as with
3341 @kbd{C-u 3 M-x forward-sentence}; or,
3344 By typing whatever key or keychord the function is bound to, as with
3349 Both the examples just mentioned work identically to move point forward
3350 three sentences. (Since @code{multiply-by-seven} is not bound to a key,
3351 it could not be used as an example of key binding.)
3353 (@xref{Keybindings, , Some Keybindings}, to learn how to bind a command
3356 A @dfn{prefix argument} is passed to an interactive function by typing the
3357 @key{META} key followed by a number, for example, @kbd{M-3 M-e}, or by
3358 typing @kbd{C-u} and then a number, for example, @kbd{C-u 3 M-e} (if you
3359 type @kbd{C-u} without a number, it defaults to 4).
3361 @node multiply-by-seven in detail
3362 @subsection An Interactive @code{multiply-by-seven}
3364 Let's look at the use of the special form @code{interactive} and then at
3365 the function @code{message} in the interactive version of
3366 @code{multiply-by-seven}. You will recall that the function definition
3371 (defun multiply-by-seven (number) ; @r{Interactive version.}
3372 "Multiply NUMBER by seven."
3374 (message "The result is %d" (* 7 number)))
3378 In this function, the expression, @code{(interactive "p")}, is a list of
3379 two elements. The @code{"p"} tells Emacs to pass the prefix argument to
3380 the function and use its value for the argument of the function.
3383 The argument will be a number. This means that the symbol
3384 @code{number} will be bound to a number in the line:
3387 (message "The result is %d" (* 7 number))
3392 For example, if your prefix argument is 5, the Lisp interpreter will
3393 evaluate the line as if it were:
3396 (message "The result is %d" (* 7 5))
3400 (If you are reading this in GNU Emacs, you can evaluate this expression
3401 yourself.) First, the interpreter will evaluate the inner list, which
3402 is @code{(* 7 5)}. This returns a value of 35. Next, it
3403 will evaluate the outer list, passing the values of the second and
3404 subsequent elements of the list to the function @code{message}.
3406 As we have seen, @code{message} is an Emacs Lisp function especially
3407 designed for sending a one line message to a user. (@xref{message, ,
3408 The @code{message} function}.) In summary, the @code{message}
3409 function prints its first argument in the echo area as is, except for
3410 occurrences of @samp{%d} or @samp{%s} (and various other %-sequences
3411 which we have not mentioned). When it sees a control sequence, the
3412 function looks to the second or subsequent arguments and prints the
3413 value of the argument in the location in the string where the control
3414 sequence is located.
3416 In the interactive @code{multiply-by-seven} function, the control string
3417 is @samp{%d}, which requires a number, and the value returned by
3418 evaluating @code{(* 7 5)} is the number 35. Consequently, the number 35
3419 is printed in place of the @samp{%d} and the message is @samp{The result
3422 (Note that when you call the function @code{multiply-by-seven}, the
3423 message is printed without quotes, but when you call @code{message}, the
3424 text is printed in double quotes. This is because the value returned by
3425 @code{message} is what appears in the echo area when you evaluate an
3426 expression whose first element is @code{message}; but when embedded in a
3427 function, @code{message} prints the text as a side effect without
3430 @node Interactive Options
3431 @section Different Options for @code{interactive}
3432 @cindex Options for @code{interactive}
3433 @cindex Interactive options
3435 In the example, @code{multiply-by-seven} used @code{"p"} as the
3436 argument to @code{interactive}. This argument told Emacs to interpret
3437 your typing either @kbd{C-u} followed by a number or @key{META}
3438 followed by a number as a command to pass that number to the function
3439 as its argument. Emacs has more than twenty characters predefined for
3440 use with @code{interactive}. In almost every case, one of these
3441 options will enable you to pass the right information interactively to
3442 a function. (@xref{Interactive Codes, , Code Characters for
3443 @code{interactive}, elisp, The GNU Emacs Lisp Reference Manual}.)
3446 Consider the function @code{zap-to-char}. Its interactive expression
3449 @c FIXME: the interactive expression of zap-to-char has been changed
3453 (interactive "p\ncZap to char: ")
3456 The first part of the argument to @code{interactive} is @samp{p}, with
3457 which you are already familiar. This argument tells Emacs to
3458 interpret a prefix, as a number to be passed to the function. You
3459 can specify a prefix either by typing @kbd{C-u} followed by a number
3460 or by typing @key{META} followed by a number. The prefix is the
3461 number of specified characters. Thus, if your prefix is three and the
3462 specified character is @samp{x}, then you will delete all the text up
3463 to and including the third next @samp{x}. If you do not set a prefix,
3464 then you delete all the text up to and including the specified
3465 character, but no more.
3467 The @samp{c} tells the function the name of the character to which to delete.
3469 More formally, a function with two or more arguments can have
3470 information passed to each argument by adding parts to the string that
3471 follows @code{interactive}. When you do this, the information is
3472 passed to each argument in the same order it is specified in the
3473 @code{interactive} list. In the string, each part is separated from
3474 the next part by a @samp{\n}, which is a newline. For example, you
3475 can follow @samp{p} with a @samp{\n} and an @samp{cZap to char:@: }.
3476 This causes Emacs to pass the value of the prefix argument (if there
3477 is one) and the character.
3479 In this case, the function definition looks like the following, where
3480 @code{arg} and @code{char} are the symbols to which @code{interactive}
3481 binds the prefix argument and the specified character:
3485 (defun @var{name-of-function} (arg char)
3486 "@var{documentation}@dots{}"
3487 (interactive "p\ncZap to char: ")
3488 @var{body-of-function}@dots{})
3493 (The space after the colon in the prompt makes it look better when you
3494 are prompted. @xref{copy-to-buffer, , The Definition of
3495 @code{copy-to-buffer}}, for an example.)
3497 When a function does not take arguments, @code{interactive} does not
3498 require any. Such a function contains the simple expression
3499 @code{(interactive)}. The @code{mark-whole-buffer} function is like
3502 Alternatively, if the special letter-codes are not right for your
3503 application, you can pass your own arguments to @code{interactive} as
3506 @xref{append-to-buffer, , The Definition of @code{append-to-buffer}},
3507 for an example. @xref{Using Interactive, , Using @code{Interactive},
3508 elisp, The GNU Emacs Lisp Reference Manual}, for a more complete
3509 explanation about this technique.
3511 @node Permanent Installation
3512 @section Install Code Permanently
3513 @cindex Install code permanently
3514 @cindex Permanent code installation
3515 @cindex Code installation
3517 When you install a function definition by evaluating it, it will stay
3518 installed until you quit Emacs. The next time you start a new session
3519 of Emacs, the function will not be installed unless you evaluate the
3520 function definition again.
3522 At some point, you may want to have code installed automatically
3523 whenever you start a new session of Emacs. There are several ways of
3528 If you have code that is just for yourself, you can put the code for the
3529 function definition in your @file{.emacs} initialization file. When you
3530 start Emacs, your @file{.emacs} file is automatically evaluated and all
3531 the function definitions within it are installed.
3532 @xref{Emacs Initialization, , Your @file{.emacs} File}.
3535 Alternatively, you can put the function definitions that you want
3536 installed in one or more files of their own and use the @code{load}
3537 function to cause Emacs to evaluate and thereby install each of the
3538 functions in the files.
3539 @xref{Loading Files, , Loading Files}.
3542 Thirdly, if you have code that your whole site will use, it is usual
3543 to put it in a file called @file{site-init.el} that is loaded when
3544 Emacs is built. This makes the code available to everyone who uses
3545 your machine. (See the @file{INSTALL} file that is part of the Emacs
3549 Finally, if you have code that everyone who uses Emacs may want, you
3550 can post it on a computer network or send a copy to the Free Software
3551 Foundation. (When you do this, please license the code and its
3552 documentation under a license that permits other people to run, copy,
3553 study, modify, and redistribute the code and which protects you from
3554 having your work taken from you.) If you send a copy of your code to
3555 the Free Software Foundation, and properly protect yourself and
3556 others, it may be included in the next release of Emacs. In large
3557 part, this is how Emacs has grown over the past years, by donations.
3563 The @code{let} expression is a special form in Lisp that you will need
3564 to use in most function definitions.
3566 @code{let} is used to attach or bind a symbol to a value in such a way
3567 that the Lisp interpreter will not confuse the variable with a
3568 variable of the same name that is not part of the function.
3570 To understand why the @code{let} special form is necessary, consider
3571 the situation in which you own a home that you generally refer to as
3572 ``the house'', as in the sentence, ``The house needs painting.'' If you
3573 are visiting a friend and your host refers to ``the house'', he is
3574 likely to be referring to @emph{his} house, not yours, that is, to a
3577 If your friend is referring to his house and you think he is referring
3578 to your house, you may be in for some confusion. The same thing could
3579 happen in Lisp if a variable that is used inside of one function has
3580 the same name as a variable that is used inside of another function,
3581 and the two are not intended to refer to the same value. The
3582 @code{let} special form prevents this kind of confusion.
3585 * Prevent confusion::
3586 * Parts of let Expression::
3587 * Sample let Expression::
3588 * Uninitialized let Variables::
3592 @node Prevent confusion
3593 @unnumberedsubsec @code{let} Prevents Confusion
3596 @cindex @samp{local variable} defined
3597 @cindex @samp{variable, local}, defined
3598 The @code{let} special form prevents confusion. @code{let} creates a
3599 name for a @dfn{local variable} that overshadows any use of the same
3600 name outside the @code{let} expression. This is like understanding
3601 that whenever your host refers to ``the house'', he means his house, not
3602 yours. (Symbols used in argument lists work the same way.
3603 @xref{defun, , The @code{defun} Macro}.)
3605 Local variables created by a @code{let} expression retain their value
3606 @emph{only} within the @code{let} expression itself (and within
3607 expressions called within the @code{let} expression); the local
3608 variables have no effect outside the @code{let} expression.
3610 Another way to think about @code{let} is that it is like a @code{setq}
3611 that is temporary and local. The values set by @code{let} are
3612 automatically undone when the @code{let} is finished. The setting
3613 only affects expressions that are inside the bounds of the @code{let}
3614 expression. In computer science jargon, we would say the binding of
3615 a symbol is visible only in functions called in the @code{let} form;
3616 in Emacs Lisp, scoping is dynamic, not lexical.
3618 @code{let} can create more than one variable at once. Also,
3619 @code{let} gives each variable it creates an initial value, either a
3620 value specified by you, or @code{nil}. (In the jargon, this is
3621 binding the variable to the value.) After @code{let} has created
3622 and bound the variables, it executes the code in the body of the
3623 @code{let}, and returns the value of the last expression in the body,
3624 as the value of the whole @code{let} expression. (``Execute'' is a jargon
3625 term that means to evaluate a list; it comes from the use of the word
3626 meaning ``to give practical effect to'' (@cite{Oxford English
3627 Dictionary}). Since you evaluate an expression to perform an action,
3628 ``execute'' has evolved as a synonym to ``evaluate''.)
3630 @node Parts of let Expression
3631 @subsection The Parts of a @code{let} Expression
3632 @cindex @code{let} expression, parts of
3633 @cindex Parts of @code{let} expression
3635 @cindex @samp{varlist} defined
3636 A @code{let} expression is a list of three parts. The first part is
3637 the symbol @code{let}. The second part is a list, called a
3638 @dfn{varlist}, each element of which is either a symbol by itself or a
3639 two-element list, the first element of which is a symbol. The third
3640 part of the @code{let} expression is the body of the @code{let}. The
3641 body usually consists of one or more lists.
3644 A template for a @code{let} expression looks like this:
3647 (let @var{varlist} @var{body}@dots{})
3651 The symbols in the varlist are the variables that are given initial
3652 values by the @code{let} special form. Symbols by themselves are given
3653 the initial value of @code{nil}; and each symbol that is the first
3654 element of a two-element list is bound to the value that is returned
3655 when the Lisp interpreter evaluates the second element.
3657 Thus, a varlist might look like this: @code{(thread (needles 3))}. In
3658 this case, in a @code{let} expression, Emacs binds the symbol
3659 @code{thread} to an initial value of @code{nil}, and binds the symbol
3660 @code{needles} to an initial value of 3.
3662 When you write a @code{let} expression, what you do is put the
3663 appropriate expressions in the slots of the @code{let} expression
3666 If the varlist is composed of two-element lists, as is often the case,
3667 the template for the @code{let} expression looks like this:
3671 (let ((@var{variable} @var{value})
3672 (@var{variable} @var{value})
3678 @node Sample let Expression
3679 @subsection Sample @code{let} Expression
3680 @cindex Sample @code{let} expression
3681 @cindex @code{let} expression sample
3683 The following expression creates and gives initial values
3684 to the two variables @code{zebra} and @code{tiger}. The body of the
3685 @code{let} expression is a list which calls the @code{message} function.
3689 (let ((zebra "stripes")
3691 (message "One kind of animal has %s and another is %s."
3696 Here, the varlist is @code{((zebra "stripes") (tiger "fierce"))}.
3698 The two variables are @code{zebra} and @code{tiger}. Each variable is
3699 the first element of a two-element list and each value is the second
3700 element of its two-element list. In the varlist, Emacs binds the
3701 variable @code{zebra} to the value @code{"stripes"}@footnote{According
3702 to Jared Diamond in @cite{Guns, Germs, and Steel}, ``@dots{} zebras
3703 become impossibly dangerous as they grow older'' but the claim here is
3704 that they do not become fierce like a tiger. (1997, W. W. Norton and
3705 Co., ISBN 0-393-03894-2, page 171)}, and binds the
3706 variable @code{tiger} to the value @code{"fierce"}. In this example,
3707 both values are strings. The values could just as well have been
3708 another list or a symbol. The body of the @code{let}
3709 follows after the list holding the variables. In this example, the
3710 body is a list that uses the @code{message} function to print a string
3714 You may evaluate the example in the usual fashion, by placing the
3715 cursor after the last parenthesis and typing @kbd{C-x C-e}. When you do
3716 this, the following will appear in the echo area:
3719 "One kind of animal has stripes and another is fierce."
3722 As we have seen before, the @code{message} function prints its first
3723 argument, except for @samp{%s}. In this example, the value of the variable
3724 @code{zebra} is printed at the location of the first @samp{%s} and the
3725 value of the variable @code{tiger} is printed at the location of the
3728 @node Uninitialized let Variables
3729 @subsection Uninitialized Variables in a @code{let} Statement
3730 @cindex Uninitialized @code{let} variables
3731 @cindex @code{let} variables uninitialized
3733 If you do not bind the variables in a @code{let} statement to specific
3734 initial values, they will automatically be bound to an initial value of
3735 @code{nil}, as in the following expression:
3744 "Here are %d variables with %s, %s, and %s value."
3745 birch pine fir oak))
3750 Here, the varlist is @code{((birch 3) pine fir (oak 'some))}.
3753 If you evaluate this expression in the usual way, the following will
3754 appear in your echo area:
3757 "Here are 3 variables with nil, nil, and some value."
3761 In this example, Emacs binds the symbol @code{birch} to the number 3,
3762 binds the symbols @code{pine} and @code{fir} to @code{nil}, and binds
3763 the symbol @code{oak} to the value @code{some}.
3765 Note that in the first part of the @code{let}, the variables @code{pine}
3766 and @code{fir} stand alone as atoms that are not surrounded by
3767 parentheses; this is because they are being bound to @code{nil}, the
3768 empty list. But @code{oak} is bound to @code{some} and so is a part of
3769 the list @code{(oak 'some)}. Similarly, @code{birch} is bound to the
3770 number 3 and so is in a list with that number. (Since a number
3771 evaluates to itself, the number does not need to be quoted. Also, the
3772 number is printed in the message using a @samp{%d} rather than a
3773 @samp{%s}.) The four variables as a group are put into a list to
3774 delimit them from the body of the @code{let}.
3777 @section The @code{if} Special Form
3779 @cindex Conditional with @code{if}
3781 A third special form, in addition to @code{defun} and @code{let}, is the
3782 conditional @code{if}. This form is used to instruct the computer to
3783 make decisions. You can write function definitions without using
3784 @code{if}, but it is used often enough, and is important enough, to be
3785 included here. It is used, for example, in the code for the
3786 function @code{beginning-of-buffer}.
3788 The basic idea behind an @code{if}, is that @emph{if} a test is true,
3789 @emph{then} an expression is evaluated. If the test is not true, the
3790 expression is not evaluated. For example, you might make a decision
3791 such as, ``if it is warm and sunny, then go to the beach!''
3794 * if in more detail::
3795 * type-of-animal in detail:: An example of an @code{if} expression.
3799 @node if in more detail
3800 @unnumberedsubsec @code{if} in more detail
3803 @cindex @samp{if-part} defined
3804 @cindex @samp{then-part} defined
3805 An @code{if} expression written in Lisp does not use the word ``then'';
3806 the test and the action are the second and third elements of the list
3807 whose first element is @code{if}. Nonetheless, the test part of an
3808 @code{if} expression is often called the @dfn{if-part} and the second
3809 argument is often called the @dfn{then-part}.
3811 Also, when an @code{if} expression is written, the true-or-false-test
3812 is usually written on the same line as the symbol @code{if}, but the
3813 action to carry out if the test is true, the then-part, is written
3814 on the second and subsequent lines. This makes the @code{if}
3815 expression easier to read.
3819 (if @var{true-or-false-test}
3820 @var{action-to-carry-out-if-test-is-true})
3825 The true-or-false-test will be an expression that
3826 is evaluated by the Lisp interpreter.
3828 Here is an example that you can evaluate in the usual manner. The test
3829 is whether the number 5 is greater than the number 4. Since it is, the
3830 message @samp{5 is greater than 4!} will be printed.
3834 (if (> 5 4) ; @r{if-part}
3835 (message "5 is greater than 4!")) ; @r{then-part}
3840 (The function @code{>} tests whether its first argument is greater than
3841 its second argument and returns true if it is.)
3842 @findex > (greater than)
3844 Of course, in actual use, the test in an @code{if} expression will not
3845 be fixed for all time as it is by the expression @code{(> 5 4)}.
3846 Instead, at least one of the variables used in the test will be bound to
3847 a value that is not known ahead of time. (If the value were known ahead
3848 of time, we would not need to run the test!)
3850 For example, the value may be bound to an argument of a function
3851 definition. In the following function definition, the character of the
3852 animal is a value that is passed to the function. If the value bound to
3853 @code{characteristic} is @code{"fierce"}, then the message, @samp{It is a
3854 tiger!} will be printed; otherwise, @code{nil} will be returned.
3858 (defun type-of-animal (characteristic)
3859 "Print message in echo area depending on CHARACTERISTIC.
3860 If the CHARACTERISTIC is the string \"fierce\",
3861 then warn of a tiger."
3862 (if (equal characteristic "fierce")
3863 (message "It is a tiger!")))
3869 If you are reading this inside of GNU Emacs, you can evaluate the
3870 function definition in the usual way to install it in Emacs, and then you
3871 can evaluate the following two expressions to see the results:
3875 (type-of-animal "fierce")
3877 (type-of-animal "striped")
3882 @c Following sentences rewritten to prevent overfull hbox.
3884 When you evaluate @code{(type-of-animal "fierce")}, you will see the
3885 following message printed in the echo area: @code{"It is a tiger!"}; and
3886 when you evaluate @code{(type-of-animal "striped")} you will see @code{nil}
3887 printed in the echo area.
3889 @node type-of-animal in detail
3890 @subsection The @code{type-of-animal} Function in Detail
3892 Let's look at the @code{type-of-animal} function in detail.
3894 The function definition for @code{type-of-animal} was written by filling
3895 the slots of two templates, one for a function definition as a whole, and
3896 a second for an @code{if} expression.
3899 The template for every function that is not interactive is:
3903 (defun @var{name-of-function} (@var{argument-list})
3904 "@var{documentation}@dots{}"
3910 The parts of the function that match this template look like this:
3914 (defun type-of-animal (characteristic)
3915 "Print message in echo area depending on CHARACTERISTIC.
3916 If the CHARACTERISTIC is the string \"fierce\",
3917 then warn of a tiger."
3918 @var{body: the} @code{if} @var{expression})
3922 The name of function is @code{type-of-animal}; it is passed the value
3923 of one argument. The argument list is followed by a multi-line
3924 documentation string. The documentation string is included in the
3925 example because it is a good habit to write documentation string for
3926 every function definition. The body of the function definition
3927 consists of the @code{if} expression.
3930 The template for an @code{if} expression looks like this:
3934 (if @var{true-or-false-test}
3935 @var{action-to-carry-out-if-the-test-returns-true})
3940 In the @code{type-of-animal} function, the code for the @code{if}
3945 (if (equal characteristic "fierce")
3946 (message "It is a tiger!")))
3951 Here, the true-or-false-test is the expression:
3954 (equal characteristic "fierce")
3958 In Lisp, @code{equal} is a function that determines whether its first
3959 argument is equal to its second argument. The second argument is the
3960 string @code{"fierce"} and the first argument is the value of the
3961 symbol @code{characteristic}---in other words, the argument passed to
3964 In the first exercise of @code{type-of-animal}, the argument
3965 @code{"fierce"} is passed to @code{type-of-animal}. Since @code{"fierce"}
3966 is equal to @code{"fierce"}, the expression, @code{(equal characteristic
3967 "fierce")}, returns a value of true. When this happens, the @code{if}
3968 evaluates the second argument or then-part of the @code{if}:
3969 @code{(message "It is a tiger!")}.
3971 On the other hand, in the second exercise of @code{type-of-animal}, the
3972 argument @code{"striped"} is passed to @code{type-of-animal}. @code{"striped"}
3973 is not equal to @code{"fierce"}, so the then-part is not evaluated and
3974 @code{nil} is returned by the @code{if} expression.
3977 @section If--then--else Expressions
3980 An @code{if} expression may have an optional third argument, called
3981 the @dfn{else-part}, for the case when the true-or-false-test returns
3982 false. When this happens, the second argument or then-part of the
3983 overall @code{if} expression is @emph{not} evaluated, but the third or
3984 else-part @emph{is} evaluated. You might think of this as the cloudy
3985 day alternative for the decision ``if it is warm and sunny, then go to
3986 the beach, else read a book!''.
3988 The word ``else'' is not written in the Lisp code; the else-part of an
3989 @code{if} expression comes after the then-part. In the written Lisp, the
3990 else-part is usually written to start on a line of its own and is
3991 indented less than the then-part:
3995 (if @var{true-or-false-test}
3996 @var{action-to-carry-out-if-the-test-returns-true}
3997 @var{action-to-carry-out-if-the-test-returns-false})
4001 For example, the following @code{if} expression prints the message @samp{4
4002 is not greater than 5!} when you evaluate it in the usual way:
4006 (if (> 4 5) ; @r{if-part}
4007 (message "4 falsely greater than 5!") ; @r{then-part}
4008 (message "4 is not greater than 5!")) ; @r{else-part}
4013 Note that the different levels of indentation make it easy to
4014 distinguish the then-part from the else-part. (GNU Emacs has several
4015 commands that automatically indent @code{if} expressions correctly.
4016 @xref{Typing Lists, , GNU Emacs Helps You Type Lists}.)
4018 We can extend the @code{type-of-animal} function to include an
4019 else-part by simply incorporating an additional part to the @code{if}
4023 You can see the consequences of doing this if you evaluate the following
4024 version of the @code{type-of-animal} function definition to install it
4025 and then evaluate the two subsequent expressions to pass different
4026 arguments to the function.
4030 (defun type-of-animal (characteristic) ; @r{Second version.}
4031 "Print message in echo area depending on CHARACTERISTIC.
4032 If the CHARACTERISTIC is the string \"fierce\",
4033 then warn of a tiger; else say it is not fierce."
4034 (if (equal characteristic "fierce")
4035 (message "It is a tiger!")
4036 (message "It is not fierce!")))
4043 (type-of-animal "fierce")
4045 (type-of-animal "striped")
4050 @c Following sentence rewritten to prevent overfull hbox.
4052 When you evaluate @code{(type-of-animal "fierce")}, you will see the
4053 following message printed in the echo area: @code{"It is a tiger!"}; but
4054 when you evaluate @code{(type-of-animal "striped")}, you will see
4055 @code{"It is not fierce!"}.
4057 (Of course, if the @var{characteristic} were @code{"ferocious"}, the
4058 message @code{"It is not fierce!"} would be printed; and it would be
4059 misleading! When you write code, you need to take into account the
4060 possibility that some such argument will be tested by the @code{if}
4061 and write your program accordingly.)
4063 @node Truth & Falsehood
4064 @section Truth and Falsehood in Emacs Lisp
4065 @cindex Truth and falsehood in Emacs Lisp
4066 @cindex Falsehood and truth in Emacs Lisp
4069 There is an important aspect to the truth test in an @code{if}
4070 expression. So far, we have spoken of ``true'' and ``false'' as values of
4071 predicates as if they were new kinds of Emacs Lisp objects. In fact,
4072 ``false'' is just our old friend @code{nil}. Anything else---anything
4073 at all---is ``true''.
4075 The expression that tests for truth is interpreted as @dfn{true}
4076 if the result of evaluating it is a value that is not @code{nil}. In
4077 other words, the result of the test is considered true if the value
4078 returned is a number such as 47, a string such as @code{"hello"}, or a
4079 symbol (other than @code{nil}) such as @code{flowers}, or a list (so
4080 long as it is not empty), or even a buffer!
4083 * nil explained:: @code{nil} has two meanings.
4088 @unnumberedsubsec An explanation of @code{nil}
4091 Before illustrating a test for truth, we need an explanation of @code{nil}.
4093 In Emacs Lisp, the symbol @code{nil} has two meanings. First, it means the
4094 empty list. Second, it means false and is the value returned when a
4095 true-or-false-test tests false. @code{nil} can be written as an empty
4096 list, @code{()}, or as @code{nil}. As far as the Lisp interpreter is
4097 concerned, @code{()} and @code{nil} are the same. Humans, however, tend
4098 to use @code{nil} for false and @code{()} for the empty list.
4100 In Emacs Lisp, any value that is not @code{nil}---is not the empty
4101 list---is considered true. This means that if an evaluation returns
4102 something that is not an empty list, an @code{if} expression will test
4103 true. For example, if a number is put in the slot for the test, it
4104 will be evaluated and will return itself, since that is what numbers
4105 do when evaluated. In this conditional, the @code{if} expression will
4106 test true. The expression tests false only when @code{nil}, an empty
4107 list, is returned by evaluating the expression.
4109 You can see this by evaluating the two expressions in the following examples.
4111 In the first example, the number 4 is evaluated as the test in the
4112 @code{if} expression and returns itself; consequently, the then-part
4113 of the expression is evaluated and returned: @samp{true} appears in
4114 the echo area. In the second example, the @code{nil} indicates false;
4115 consequently, the else-part of the expression is evaluated and
4116 returned: @samp{false} appears in the echo area.
4133 Incidentally, if some other useful value is not available for a test that
4134 returns true, then the Lisp interpreter will return the symbol @code{t}
4135 for true. For example, the expression @code{(> 5 4)} returns @code{t}
4136 when evaluated, as you can see by evaluating it in the usual way:
4144 On the other hand, this function returns @code{nil} if the test is false.
4150 @node save-excursion
4151 @section @code{save-excursion}
4152 @findex save-excursion
4153 @cindex Region, what it is
4154 @cindex Preserving point and buffer
4155 @cindex Point and buffer preservation
4159 The @code{save-excursion} function is the third and final special form
4160 that we will discuss in this chapter.
4162 In Emacs Lisp programs used for editing, the @code{save-excursion}
4163 function is very common. It saves the location of point,
4164 executes the body of the function, and then restores point to
4165 its previous position if its location was changed. Its primary
4166 purpose is to keep the user from being surprised and disturbed by
4167 unexpected movement of point.
4170 * Point and mark:: A review of various locations.
4171 * Template for save-excursion::
4175 @node Point and mark
4176 @unnumberedsubsec Point and Mark
4179 Before discussing @code{save-excursion}, however, it may be useful
4180 first to review what point and mark are in GNU Emacs. @dfn{Point} is
4181 the current location of the cursor. Wherever the cursor
4182 is, that is point. More precisely, on terminals where the cursor
4183 appears to be on top of a character, point is immediately before the
4184 character. In Emacs Lisp, point is an integer. The first character in
4185 a buffer is number one, the second is number two, and so on. The
4186 function @code{point} returns the current position of the cursor as a
4187 number. Each buffer has its own value for point.
4189 The @dfn{mark} is another position in the buffer; its value can be set
4190 with a command such as @kbd{C-@key{SPC}} (@code{set-mark-command}). If
4191 a mark has been set, you can use the command @kbd{C-x C-x}
4192 (@code{exchange-point-and-mark}) to cause the cursor to jump to the mark
4193 and set the mark to be the previous position of point. In addition, if
4194 you set another mark, the position of the previous mark is saved in the
4195 mark ring. Many mark positions can be saved this way. You can jump the
4196 cursor to a saved mark by typing @kbd{C-u C-@key{SPC}} one or more
4199 The part of the buffer between point and mark is called @dfn{the
4200 region}. Numerous commands work on the region, including
4201 @code{center-region}, @code{count-lines-region}, @code{kill-region}, and
4202 @code{print-region}.
4204 The @code{save-excursion} special form saves the location of point and
4205 restores this position after the code within the body of the
4206 special form is evaluated by the Lisp interpreter. Thus, if point were
4207 in the beginning of a piece of text and some code moved point to the end
4208 of the buffer, the @code{save-excursion} would put point back to where
4209 it was before, after the expressions in the body of the function were
4212 In Emacs, a function frequently moves point as part of its internal
4213 workings even though a user would not expect this. For example,
4214 @code{count-lines-region} moves point. To prevent the user from being
4215 bothered by jumps that are both unexpected and (from the user's point of
4216 view) unnecessary, @code{save-excursion} is often used to keep point in
4217 the location expected by the user. The use of
4218 @code{save-excursion} is good housekeeping.
4220 To make sure the house stays clean, @code{save-excursion} restores the
4221 value of point even if something goes wrong in the code inside
4222 of it (or, to be more precise and to use the proper jargon, ``in case of
4223 abnormal exit''). This feature is very helpful.
4225 In addition to recording the value of point,
4226 @code{save-excursion} keeps track of the current buffer, and restores
4227 it, too. This means you can write code that will change the buffer and
4228 have @code{save-excursion} switch you back to the original buffer.
4229 This is how @code{save-excursion} is used in @code{append-to-buffer}.
4230 (@xref{append-to-buffer, , The Definition of @code{append-to-buffer}}.)
4232 @node Template for save-excursion
4233 @subsection Template for a @code{save-excursion} Expression
4236 The template for code using @code{save-excursion} is simple:
4246 The body of the function is one or more expressions that will be
4247 evaluated in sequence by the Lisp interpreter. If there is more than
4248 one expression in the body, the value of the last one will be returned
4249 as the value of the @code{save-excursion} function. The other
4250 expressions in the body are evaluated only for their side effects; and
4251 @code{save-excursion} itself is used only for its side effect (which
4252 is restoring the position of point).
4255 In more detail, the template for a @code{save-excursion} expression
4261 @var{first-expression-in-body}
4262 @var{second-expression-in-body}
4263 @var{third-expression-in-body}
4265 @var{last-expression-in-body})
4270 An expression, of course, may be a symbol on its own or a list.
4272 In Emacs Lisp code, a @code{save-excursion} expression often occurs
4273 within the body of a @code{let} expression. It looks like this:
4286 In the last few chapters we have introduced a macro and a fair number
4287 of functions and special forms. Here they are described in brief,
4288 along with a few similar functions that have not been mentioned yet.
4291 @item eval-last-sexp
4292 Evaluate the last symbolic expression before the current location of
4293 point. The value is printed in the echo area unless the function is
4294 invoked with an argument; in that case, the output is printed in the
4295 current buffer. This command is normally bound to @kbd{C-x C-e}.
4298 Define function. This macro has up to five parts: the name, a
4299 template for the arguments that will be passed to the function,
4300 documentation, an optional interactive declaration, and the body of
4304 For example, in Emacs the function definition of
4305 @code{dired-unmark-all-marks} is as follows.
4309 (defun dired-unmark-all-marks ()
4310 "Remove all marks from all files in the Dired buffer."
4312 (dired-unmark-all-files ?\r))
4317 Declare to the interpreter that the function can be used
4318 interactively. This special form may be followed by a string with one
4319 or more parts that pass the information to the arguments of the
4320 function, in sequence. These parts may also tell the interpreter to
4321 prompt for information. Parts of the string are separated by
4322 newlines, @samp{\n}.
4325 Common code characters are:
4329 The name of an existing buffer.
4332 The name of an existing file.
4335 The numeric prefix argument. (Note that this @code{p} is lower case.)
4338 Point and the mark, as two numeric arguments, smallest first. This
4339 is the only code letter that specifies two successive arguments
4343 @xref{Interactive Codes, , Code Characters for @samp{interactive},
4344 elisp, The GNU Emacs Lisp Reference Manual}, for a complete list of
4348 Declare that a list of variables is for use within the body of the
4349 @code{let} and give them an initial value, either @code{nil} or a
4350 specified value; then evaluate the rest of the expressions in the body
4351 of the @code{let} and return the value of the last one. Inside the
4352 body of the @code{let}, the Lisp interpreter does not see the values of
4353 the variables of the same names that are bound outside of the
4361 (let ((foo (buffer-name))
4362 (bar (buffer-size)))
4364 "This buffer is %s and has %d characters."
4369 @item save-excursion
4370 Record the values of point and the current buffer before
4371 evaluating the body of this special form. Restore the value of point and
4379 (message "We are %d characters into this buffer."
4382 (goto-char (point-min)) (point))))
4387 Evaluate the first argument to the function; if it is true, evaluate
4388 the second argument; else evaluate the third argument, if there is one.
4390 The @code{if} special form is called a @dfn{conditional}. There are
4391 other conditionals in Emacs Lisp, but @code{if} is perhaps the most
4399 (if (= 22 emacs-major-version)
4400 (message "This is version 22 Emacs")
4401 (message "This is not version 22 Emacs"))
4410 The @code{<} function tests whether its first argument is smaller than
4411 its second argument. A corresponding function, @code{>}, tests whether
4412 the first argument is greater than the second. Likewise, @code{<=}
4413 tests whether the first argument is less than or equal to the second and
4414 @code{>=} tests whether the first argument is greater than or equal to
4415 the second. In all cases, both arguments must be numbers or markers
4416 (markers indicate positions in buffers).
4420 The @code{=} function tests whether two arguments, both numbers or
4426 Test whether two objects are the same. @code{equal} uses one meaning
4427 of the word ``same'' and @code{eq} uses another: @code{equal} returns
4428 true if the two objects have a similar structure and contents, such as
4429 two copies of the same book. On the other hand, @code{eq}, returns
4430 true if both arguments are actually the same object.
4439 The @code{string-lessp} function tests whether its first argument is
4440 smaller than the second argument. A shorter, alternative name for the
4441 same function (a @code{defalias}) is @code{string<}.
4443 The arguments to @code{string-lessp} must be strings or symbols; the
4444 ordering is lexicographic, so case is significant. The print names of
4445 symbols are used instead of the symbols themselves.
4447 @cindex @samp{empty string} defined
4448 An empty string, @samp{""}, a string with no characters in it, is
4449 smaller than any string of characters.
4451 @code{string-equal} provides the corresponding test for equality. Its
4452 shorter, alternative name is @code{string=}. There are no string test
4453 functions that correspond to @var{>}, @code{>=}, or @code{<=}.
4456 Print a message in the echo area. The first argument is a string that
4457 can contain @samp{%s}, @samp{%d}, or @samp{%c} to print the value of
4458 arguments that follow the string. The argument used by @samp{%s} must
4459 be a string or a symbol; the argument used by @samp{%d} must be a
4460 number. The argument used by @samp{%c} must be an @sc{ascii} code
4461 number; it will be printed as the character with that @sc{ascii} code.
4462 (Various other %-sequences have not been mentioned.)
4466 The @code{setq} function sets the value of its first argument to the
4467 value of the second argument. The first argument is automatically
4468 quoted by @code{setq}. It does the same for succeeding pairs of
4469 arguments. Another function, @code{set}, takes only two arguments and
4470 evaluates both of them before setting the value returned by its first
4471 argument to the value returned by its second argument.
4474 Without an argument, return the name of the buffer, as a string.
4476 @item buffer-file-name
4477 Without an argument, return the name of the file the buffer is
4480 @item current-buffer
4481 Return the buffer in which Emacs is active; it may not be
4482 the buffer that is visible on the screen.
4485 Return the most recently selected buffer (other than the buffer passed
4486 to @code{other-buffer} as an argument and other than the current
4489 @item switch-to-buffer
4490 Select a buffer for Emacs to be active in and display it in the current
4491 window so users can look at it. Usually bound to @kbd{C-x b}.
4494 Switch Emacs's attention to a buffer on which programs will run. Don't
4495 alter what the window is showing.
4498 Return the number of characters in the current buffer.
4501 Return the value of the current position of the cursor, as an
4502 integer counting the number of characters from the beginning of the
4506 Return the minimum permissible value of point in
4507 the current buffer. This is 1, unless narrowing is in effect.
4510 Return the value of the maximum permissible value of point in the
4511 current buffer. This is the end of the buffer, unless narrowing is in
4516 @node defun Exercises
4521 Write a non-interactive function that doubles the value of its
4522 argument, a number. Make that function interactive.
4525 Write a function that tests whether the current value of
4526 @code{fill-column} is greater than the argument passed to the function,
4527 and if so, prints an appropriate message.
4530 @node Buffer Walk Through
4531 @chapter A Few Buffer-Related Functions
4533 In this chapter we study in detail several of the functions used in GNU
4534 Emacs. This is called a ``walk-through''. These functions are used as
4535 examples of Lisp code, but are not imaginary examples; with the
4536 exception of the first, simplified function definition, these functions
4537 show the actual code used in GNU Emacs. You can learn a great deal from
4538 these definitions. The functions described here are all related to
4539 buffers. Later, we will study other functions.
4542 * Finding More:: How to find more information.
4543 * simplified-beginning-of-buffer:: Shows @code{goto-char},
4544 @code{point-min}, and @code{push-mark}.
4545 * mark-whole-buffer:: Almost the same as @code{beginning-of-buffer}.
4546 * append-to-buffer:: Uses @code{save-excursion} and
4547 @code{insert-buffer-substring}.
4548 * Buffer Related Review:: Review.
4549 * Buffer Exercises::
4553 @section Finding More Information
4555 @findex describe-function, @r{introduced}
4556 @cindex Find function documentation
4557 In this walk-through, I will describe each new function as we come to
4558 it, sometimes in detail and sometimes briefly. If you are interested,
4559 you can get the full documentation of any Emacs Lisp function at any
4560 time by typing @kbd{C-h f} and then the name of the function (and then
4561 @key{RET}). Similarly, you can get the full documentation for a
4562 variable by typing @kbd{C-h v} and then the name of the variable (and
4565 @cindex Find source of function
4566 @c In version 22, tells location both of C and of Emacs Lisp
4567 Also, @code{describe-function} will tell you the location of the
4568 function definition.
4570 Put point into the name of the file that contains the function and
4571 press the @key{RET} key. In this case, @key{RET} means
4572 @code{push-button} rather than ``return'' or ``enter''. Emacs will take
4573 you directly to the function definition.
4578 If you move point over the file name and press
4579 the @key{RET} key, which in this case means @code{help-follow} rather
4580 than ``return'' or ``enter'', Emacs will take you directly to the function
4584 More generally, if you want to see a function in its original source
4585 file, you can use the @code{xref-find-definitions} function to jump to
4586 it. @code{xref-find-definitions} works with a wide variety of
4587 languages, not just Lisp, and C, and it works with non-programming
4588 text as well. For example, @code{xref-find-definitions} will jump to
4589 the various nodes in the Texinfo source file of this document.
4591 To use the @code{xref-find-definitions} command, type @kbd{M-.}
4592 (i.e., press the period key while holding down the @key{META} key, or
4593 else type the @key{ESC} key and then type the period key), and then,
4594 at the prompt, type in the name of the function whose source code you
4595 want to see, such as @code{mark-whole-buffer}, and then type
4596 @key{RET}. Emacs will switch buffers and display the source code for
4597 the function on your screen. To switch back to your current buffer,
4598 type @kbd{C-x b @key{RET}}. (On some keyboards, the @key{META} key is
4601 @cindex Library, as term for ``file''
4602 Incidentally, the files that contain Lisp code are conventionally
4603 called @dfn{libraries}. The metaphor is derived from that of a
4604 specialized library, such as a law library or an engineering library,
4605 rather than a general library. Each library, or file, contains
4606 functions that relate to a particular topic or activity, such as
4607 @file{abbrev.el} for handling abbreviations and other typing
4608 shortcuts, and @file{help.el} for help. (Sometimes several
4609 libraries provide code for a single activity, as the various
4610 @file{rmail@dots{}} files provide code for reading electronic mail.)
4611 In @cite{The GNU Emacs Manual}, you will see sentences such as ``The
4612 @kbd{C-h p} command lets you search the standard Emacs Lisp libraries
4613 by topic keywords.''
4615 @node simplified-beginning-of-buffer
4616 @section A Simplified @code{beginning-of-buffer} Definition
4617 @findex simplified-beginning-of-buffer
4619 The @code{beginning-of-buffer} command is a good function to start with
4620 since you are likely to be familiar with it and it is easy to
4621 understand. Used as an interactive command, @code{beginning-of-buffer}
4622 moves the cursor to the beginning of the buffer, leaving the mark at the
4623 previous position. It is generally bound to @kbd{M-<}.
4625 In this section, we will discuss a shortened version of the function
4626 that shows how it is most frequently used. This shortened function
4627 works as written, but it does not contain the code for a complex option.
4628 In another section, we will describe the entire function.
4629 (@xref{beginning-of-buffer, , Complete Definition of
4630 @code{beginning-of-buffer}}.)
4632 Before looking at the code, let's consider what the function
4633 definition has to contain: it must include an expression that makes
4634 the function interactive so it can be called by typing @kbd{M-x
4635 beginning-of-buffer} or by typing a keychord such as @kbd{M-<}; it
4636 must include code to leave a mark at the original position in the
4637 buffer; and it must include code to move the cursor to the beginning
4641 Here is the complete text of the shortened version of the function:
4645 (defun simplified-beginning-of-buffer ()
4646 "Move point to the beginning of the buffer;
4647 leave mark at previous position."
4650 (goto-char (point-min)))
4654 Like all function definitions, this definition has five parts following
4655 the macro @code{defun}:
4659 The name: in this example, @code{simplified-beginning-of-buffer}.
4662 A list of the arguments: in this example, an empty list, @code{()},
4665 The documentation string.
4668 The interactive expression.
4675 In this function definition, the argument list is empty; this means that
4676 this function does not require any arguments. (When we look at the
4677 definition for the complete function, we will see that it may be passed
4678 an optional argument.)
4680 The interactive expression tells Emacs that the function is intended to
4681 be used interactively. In this example, @code{interactive} does not have
4682 an argument because @code{simplified-beginning-of-buffer} does not
4686 The body of the function consists of the two lines:
4691 (goto-char (point-min))
4695 The first of these lines is the expression, @code{(push-mark)}. When
4696 this expression is evaluated by the Lisp interpreter, it sets a mark at
4697 the current position of the cursor, wherever that may be. The position
4698 of this mark is saved in the mark ring.
4700 The next line is @code{(goto-char (point-min))}. This expression
4701 jumps the cursor to the minimum point in the buffer, that is, to the
4702 beginning of the buffer (or to the beginning of the accessible portion
4703 of the buffer if it is narrowed. @xref{Narrowing & Widening, ,
4704 Narrowing and Widening}.)
4706 The @code{push-mark} command sets a mark at the place where the cursor
4707 was located before it was moved to the beginning of the buffer by the
4708 @code{(goto-char (point-min))} expression. Consequently, you can, if
4709 you wish, go back to where you were originally by typing @kbd{C-x C-x}.
4711 That is all there is to the function definition!
4713 @findex describe-function
4714 When you are reading code such as this and come upon an unfamiliar
4715 function, such as @code{goto-char}, you can find out what it does by
4716 using the @code{describe-function} command. To use this command, type
4717 @kbd{C-h f} and then type in the name of the function and press
4718 @key{RET}. The @code{describe-function} command will print the
4719 function's documentation string in a @file{*Help*} window. For
4720 example, the documentation for @code{goto-char} is:
4724 Set point to POSITION, a number or marker.
4725 Beginning of buffer is position (point-min), end is (point-max).
4730 The function's one argument is the desired position.
4733 (The prompt for @code{describe-function} will offer you the symbol
4734 under or preceding the cursor, so you can save typing by positioning
4735 the cursor right over or after the function and then typing @kbd{C-h f
4738 The @code{end-of-buffer} function definition is written in the same way as
4739 the @code{beginning-of-buffer} definition except that the body of the
4740 function contains the expression @code{(goto-char (point-max))} in place
4741 of @code{(goto-char (point-min))}.
4743 @node mark-whole-buffer
4744 @section The Definition of @code{mark-whole-buffer}
4745 @findex mark-whole-buffer
4747 The @code{mark-whole-buffer} function is no harder to understand than the
4748 @code{simplified-beginning-of-buffer} function. In this case, however,
4749 we will look at the complete function, not a shortened version.
4751 The @code{mark-whole-buffer} function is not as commonly used as the
4752 @code{beginning-of-buffer} function, but is useful nonetheless: it
4753 marks a whole buffer as a region by putting point at the beginning and
4754 a mark at the end of the buffer. It is generally bound to @kbd{C-x
4758 * mark-whole-buffer overview::
4759 * Body of mark-whole-buffer:: Only three lines of code.
4763 @node mark-whole-buffer overview
4764 @unnumberedsubsec An overview of @code{mark-whole-buffer}
4768 In GNU Emacs 22, the code for the complete function looks like this:
4772 (defun mark-whole-buffer ()
4773 "Put point at beginning and mark at end of buffer.
4774 You probably should not use this function in Lisp programs;
4775 it is usually a mistake for a Lisp function to use any subroutine
4776 that uses or sets the mark."
4779 (push-mark (point-max) nil t)
4780 (goto-char (point-min)))
4785 Like all other functions, the @code{mark-whole-buffer} function fits
4786 into the template for a function definition. The template looks like
4791 (defun @var{name-of-function} (@var{argument-list})
4792 "@var{documentation}@dots{}"
4793 (@var{interactive-expression}@dots{})
4798 Here is how the function works: the name of the function is
4799 @code{mark-whole-buffer}; it is followed by an empty argument list,
4800 @samp{()}, which means that the function does not require arguments.
4801 The documentation comes next.
4803 The next line is an @code{(interactive)} expression that tells Emacs
4804 that the function will be used interactively. These details are similar
4805 to the @code{simplified-beginning-of-buffer} function described in the
4809 @node Body of mark-whole-buffer
4810 @subsection Body of @code{mark-whole-buffer}
4812 The body of the @code{mark-whole-buffer} function consists of three
4819 (push-mark (point-max) nil t)
4820 (goto-char (point-min))
4824 The first of these lines is the expression, @code{(push-mark (point))}.
4826 This line does exactly the same job as the first line of the body of
4827 the @code{simplified-beginning-of-buffer} function, which is written
4828 @code{(push-mark)}. In both cases, the Lisp interpreter sets a mark
4829 at the current position of the cursor.
4831 I don't know why the expression in @code{mark-whole-buffer} is written
4832 @code{(push-mark (point))} and the expression in
4833 @code{beginning-of-buffer} is written @code{(push-mark)}. Perhaps
4834 whoever wrote the code did not know that the arguments for
4835 @code{push-mark} are optional and that if @code{push-mark} is not
4836 passed an argument, the function automatically sets mark at the
4837 location of point by default. Or perhaps the expression was written
4838 so as to parallel the structure of the next line. In any case, the
4839 line causes Emacs to determine the position of point and set a mark
4842 In earlier versions of GNU Emacs, the next line of
4843 @code{mark-whole-buffer} was @code{(push-mark (point-max))}. This
4844 expression sets a mark at the point in the buffer that has the highest
4845 number. This will be the end of the buffer (or, if the buffer is
4846 narrowed, the end of the accessible portion of the buffer.
4847 @xref{Narrowing & Widening, , Narrowing and Widening}, for more about
4848 narrowing.) After this mark has been set, the previous mark, the one
4849 set at point, is no longer set, but Emacs remembers its position, just
4850 as all other recent marks are always remembered. This means that you
4851 can, if you wish, go back to that position by typing @kbd{C-u
4855 In GNU Emacs 22, the @code{(point-max)} is slightly more complicated.
4859 (push-mark (point-max) nil t)
4863 The expression works nearly the same as before. It sets a mark at the
4864 highest numbered place in the buffer that it can. However, in this
4865 version, @code{push-mark} has two additional arguments. The second
4866 argument to @code{push-mark} is @code{nil}. This tells the function
4867 it @emph{should} display a message that says ``Mark set'' when it pushes
4868 the mark. The third argument is @code{t}. This tells
4869 @code{push-mark} to activate the mark when Transient Mark mode is
4870 turned on. Transient Mark mode highlights the currently active
4871 region. It is often turned off.
4873 Finally, the last line of the function is @code{(goto-char
4874 (point-min)))}. This is written exactly the same way as it is written
4875 in @code{beginning-of-buffer}. The expression moves the cursor to
4876 the minimum point in the buffer, that is, to the beginning of the buffer
4877 (or to the beginning of the accessible portion of the buffer). As a
4878 result of this, point is placed at the beginning of the buffer and mark
4879 is set at the end of the buffer. The whole buffer is, therefore, the
4882 @c FIXME: the definition of append-to-buffer has been changed (in
4884 @node append-to-buffer
4885 @section The Definition of @code{append-to-buffer}
4886 @findex append-to-buffer
4888 The @code{append-to-buffer} command is more complex than the
4889 @code{mark-whole-buffer} command. What it does is copy the region
4890 (that is, the part of the buffer between point and mark) from the
4891 current buffer to a specified buffer.
4894 * append-to-buffer overview::
4895 * append interactive:: A two part interactive expression.
4896 * append-to-buffer body:: Incorporates a @code{let} expression.
4897 * append save-excursion:: How the @code{save-excursion} works.
4901 @node append-to-buffer overview
4902 @unnumberedsubsec An Overview of @code{append-to-buffer}
4905 @findex insert-buffer-substring
4906 The @code{append-to-buffer} command uses the
4907 @code{insert-buffer-substring} function to copy the region.
4908 @code{insert-buffer-substring} is described by its name: it takes a
4909 substring from a buffer, and inserts it into another buffer.
4911 Most of @code{append-to-buffer} is
4912 concerned with setting up the conditions for
4913 @code{insert-buffer-substring} to work: the code must specify both the
4914 buffer to which the text will go, the window it comes from and goes
4915 to, and the region that will be copied.
4918 Here is the complete text of the function:
4922 (defun append-to-buffer (buffer start end)
4923 "Append to specified buffer the text of the region.
4924 It is inserted into that buffer before its point.
4928 When calling from a program, give three arguments:
4929 BUFFER (or buffer name), START and END.
4930 START and END specify the portion of the current buffer to be copied."
4932 (list (read-buffer "Append to buffer: " (other-buffer
4933 (current-buffer) t))
4934 (region-beginning) (region-end)))
4937 (let ((oldbuf (current-buffer)))
4939 (let* ((append-to (get-buffer-create buffer))
4940 (windows (get-buffer-window-list append-to t t))
4942 (set-buffer append-to)
4943 (setq point (point))
4944 (barf-if-buffer-read-only)
4945 (insert-buffer-substring oldbuf start end)
4946 (dolist (window windows)
4947 (when (= (window-point window) point)
4948 (set-window-point window (point))))))))
4952 The function can be understood by looking at it as a series of
4953 filled-in templates.
4955 The outermost template is for the function definition. In this
4956 function, it looks like this (with several slots filled in):
4960 (defun append-to-buffer (buffer start end)
4961 "@var{documentation}@dots{}"
4962 (interactive @dots{})
4967 The first line of the function includes its name and three arguments.
4968 The arguments are the @code{buffer} to which the text will be copied, and
4969 the @code{start} and @code{end} of the region in the current buffer that
4972 The next part of the function is the documentation, which is clear and
4973 complete. As is conventional, the three arguments are written in
4974 upper case so you will notice them easily. Even better, they are
4975 described in the same order as in the argument list.
4977 Note that the documentation distinguishes between a buffer and its
4978 name. (The function can handle either.)
4980 @node append interactive
4981 @subsection The @code{append-to-buffer} Interactive Expression
4983 Since the @code{append-to-buffer} function will be used interactively,
4984 the function must have an @code{interactive} expression. (For a
4985 review of @code{interactive}, see @ref{Interactive, , Making a
4986 Function Interactive}.) The expression reads as follows:
4992 "Append to buffer: "
4993 (other-buffer (current-buffer) t))
5000 This expression is not one with letters standing for parts, as
5001 described earlier. Instead, it starts a list with these parts:
5003 The first part of the list is an expression to read the name of a
5004 buffer and return it as a string. That is @code{read-buffer}. The
5005 function requires a prompt as its first argument, @samp{"Append to
5006 buffer: "}. Its second argument tells the command what value to
5007 provide if you don't specify anything.
5009 In this case that second argument is an expression containing the
5010 function @code{other-buffer}, an exception, and a @samp{t}, standing
5013 The first argument to @code{other-buffer}, the exception, is yet
5014 another function, @code{current-buffer}. That is not going to be
5015 returned. The second argument is the symbol for true, @code{t}. that
5016 tells @code{other-buffer} that it may show visible buffers (except in
5017 this case, it will not show the current buffer, which makes sense).
5020 The expression looks like this:
5023 (other-buffer (current-buffer) t)
5026 The second and third arguments to the @code{list} expression are
5027 @code{(region-beginning)} and @code{(region-end)}. These two
5028 functions specify the beginning and end of the text to be appended.
5031 Originally, the command used the letters @samp{B} and @samp{r}.
5032 The whole @code{interactive} expression looked like this:
5035 (interactive "BAppend to buffer:@: \nr")
5039 But when that was done, the default value of the buffer switched to
5040 was invisible. That was not wanted.
5042 (The prompt was separated from the second argument with a newline,
5043 @samp{\n}. It was followed by an @samp{r} that told Emacs to bind the
5044 two arguments that follow the symbol @code{buffer} in the function's
5045 argument list (that is, @code{start} and @code{end}) to the values of
5046 point and mark. That argument worked fine.)
5048 @node append-to-buffer body
5049 @subsection The Body of @code{append-to-buffer}
5052 in GNU Emacs 22 in /usr/local/src/emacs/lisp/simple.el
5054 (defun append-to-buffer (buffer start end)
5055 "Append to specified buffer the text of the region.
5056 It is inserted into that buffer before its point.
5058 When calling from a program, give three arguments:
5059 BUFFER (or buffer name), START and END.
5060 START and END specify the portion of the current buffer to be copied."
5062 (list (read-buffer "Append to buffer: " (other-buffer (current-buffer) t))
5063 (region-beginning) (region-end)))
5064 (let ((oldbuf (current-buffer)))
5066 (let* ((append-to (get-buffer-create buffer))
5067 (windows (get-buffer-window-list append-to t t))
5069 (set-buffer append-to)
5070 (setq point (point))
5071 (barf-if-buffer-read-only)
5072 (insert-buffer-substring oldbuf start end)
5073 (dolist (window windows)
5074 (when (= (window-point window) point)
5075 (set-window-point window (point))))))))
5078 The body of the @code{append-to-buffer} function begins with @code{let}.
5080 As we have seen before (@pxref{let, , @code{let}}), the purpose of a
5081 @code{let} expression is to create and give initial values to one or
5082 more variables that will only be used within the body of the
5083 @code{let}. This means that such a variable will not be confused with
5084 any variable of the same name outside the @code{let} expression.
5086 We can see how the @code{let} expression fits into the function as a
5087 whole by showing a template for @code{append-to-buffer} with the
5088 @code{let} expression in outline:
5092 (defun append-to-buffer (buffer start end)
5093 "@var{documentation}@dots{}"
5094 (interactive @dots{})
5095 (let ((@var{variable} @var{value}))
5100 The @code{let} expression has three elements:
5104 The symbol @code{let};
5107 A varlist containing, in this case, a single two-element list,
5108 @code{(@var{variable} @var{value})};
5111 The body of the @code{let} expression.
5115 In the @code{append-to-buffer} function, the varlist looks like this:
5118 (oldbuf (current-buffer))
5122 In this part of the @code{let} expression, the one variable,
5123 @code{oldbuf}, is bound to the value returned by the
5124 @code{(current-buffer)} expression. The variable, @code{oldbuf}, is
5125 used to keep track of the buffer in which you are working and from
5126 which you will copy.
5128 The element or elements of a varlist are surrounded by a set of
5129 parentheses so the Lisp interpreter can distinguish the varlist from
5130 the body of the @code{let}. As a consequence, the two-element list
5131 within the varlist is surrounded by a circumscribing set of parentheses.
5132 The line looks like this:
5136 (let ((oldbuf (current-buffer)))
5142 The two parentheses before @code{oldbuf} might surprise you if you did
5143 not realize that the first parenthesis before @code{oldbuf} marks the
5144 boundary of the varlist and the second parenthesis marks the beginning
5145 of the two-element list, @code{(oldbuf (current-buffer))}.
5147 @node append save-excursion
5148 @subsection @code{save-excursion} in @code{append-to-buffer}
5150 The body of the @code{let} expression in @code{append-to-buffer}
5151 consists of a @code{save-excursion} expression.
5153 The @code{save-excursion} function saves the location of point, and restores it
5154 to that position after the expressions in the
5155 body of the @code{save-excursion} complete execution. In addition,
5156 @code{save-excursion} keeps track of the original buffer, and
5157 restores it. This is how @code{save-excursion} is used in
5158 @code{append-to-buffer}.
5161 @cindex Indentation for formatting
5162 @cindex Formatting convention
5163 Incidentally, it is worth noting here that a Lisp function is normally
5164 formatted so that everything that is enclosed in a multi-line spread is
5165 indented more to the right than the first symbol. In this function
5166 definition, the @code{let} is indented more than the @code{defun}, and
5167 the @code{save-excursion} is indented more than the @code{let}, like
5183 This formatting convention makes it easy to see that the lines in
5184 the body of the @code{save-excursion} are enclosed by the parentheses
5185 associated with @code{save-excursion}, just as the
5186 @code{save-excursion} itself is enclosed by the parentheses associated
5187 with the @code{let}:
5191 (let ((oldbuf (current-buffer)))
5194 (set-buffer @dots{})
5195 (insert-buffer-substring oldbuf start end)
5201 The use of the @code{save-excursion} function can be viewed as a process
5202 of filling in the slots of a template:
5207 @var{first-expression-in-body}
5208 @var{second-expression-in-body}
5210 @var{last-expression-in-body})
5216 In this function, the body of the @code{save-excursion} contains only
5217 one expression, the @code{let*} expression. You know about a
5218 @code{let} function. The @code{let*} function is different. It has a
5219 @samp{*} in its name. It enables Emacs to set each variable in its
5220 varlist in sequence, one after another.
5222 Its critical feature is that variables later in the varlist can make
5223 use of the values to which Emacs set variables earlier in the varlist.
5224 @xref{fwd-para let, , The @code{let*} expression}.
5226 We will skip functions like @code{let*} and focus on two: the
5227 @code{set-buffer} function and the @code{insert-buffer-substring}
5231 In the old days, the @code{set-buffer} expression was simply
5234 (set-buffer (get-buffer-create buffer))
5242 (set-buffer append-to)
5246 @code{append-to} is bound to @code{(get-buffer-create buffer)} earlier
5247 on in the @code{let*} expression. That extra binding would not be
5248 necessary except for that @code{append-to} is used later in the
5249 varlist as an argument to @code{get-buffer-window-list}.
5254 (let ((oldbuf (current-buffer)))
5256 (let* ((append-to (get-buffer-create buffer))
5257 (windows (get-buffer-window-list append-to t t))
5259 (set-buffer append-to)
5260 (setq point (point))
5261 (barf-if-buffer-read-only)
5262 (insert-buffer-substring oldbuf start end)
5263 (dolist (window windows)
5264 (when (= (window-point window) point)
5265 (set-window-point window (point))))))))
5268 The @code{append-to-buffer} function definition inserts text from the
5269 buffer in which you are currently to a named buffer. It happens that
5270 @code{insert-buffer-substring} copies text from another buffer to the
5271 current buffer, just the reverse---that is why the
5272 @code{append-to-buffer} definition starts out with a @code{let} that
5273 binds the local symbol @code{oldbuf} to the value returned by
5274 @code{current-buffer}.
5277 The @code{insert-buffer-substring} expression looks like this:
5280 (insert-buffer-substring oldbuf start end)
5284 The @code{insert-buffer-substring} function copies a string
5285 @emph{from} the buffer specified as its first argument and inserts the
5286 string into the present buffer. In this case, the argument to
5287 @code{insert-buffer-substring} is the value of the variable created
5288 and bound by the @code{let}, namely the value of @code{oldbuf}, which
5289 was the current buffer when you gave the @code{append-to-buffer}
5292 After @code{insert-buffer-substring} has done its work,
5293 @code{save-excursion} will restore the action to the original buffer
5294 and @code{append-to-buffer} will have done its job.
5297 Written in skeletal form, the workings of the body look like this:
5301 (let (@var{bind-}@code{oldbuf}@var{-to-value-of-}@code{current-buffer})
5302 (save-excursion ; @r{Keep track of buffer.}
5304 @var{insert-substring-from-}@code{oldbuf}@var{-into-buffer})
5306 @var{change-back-to-original-buffer-when-finished}
5307 @var{let-the-local-meaning-of-}@code{oldbuf}@var{-disappear-when-finished}
5311 In summary, @code{append-to-buffer} works as follows: it saves the
5312 value of the current buffer in the variable called @code{oldbuf}. It
5313 gets the new buffer (creating one if need be) and switches Emacs's
5314 attention to it. Using the value of @code{oldbuf}, it inserts the
5315 region of text from the old buffer into the new buffer; and then using
5316 @code{save-excursion}, it brings you back to your original buffer.
5318 In looking at @code{append-to-buffer}, you have explored a fairly
5319 complex function. It shows how to use @code{let} and
5320 @code{save-excursion}, and how to change to and come back from another
5321 buffer. Many function definitions use @code{let},
5322 @code{save-excursion}, and @code{set-buffer} this way.
5324 @node Buffer Related Review
5327 Here is a brief summary of the various functions discussed in this chapter.
5330 @item describe-function
5331 @itemx describe-variable
5332 Print the documentation for a function or variable.
5333 Conventionally bound to @kbd{C-h f} and @kbd{C-h v}.
5336 Find the file containing the source for a function or variable and
5337 switch buffers to it, positioning point at the beginning of the item.
5338 Conventionally bound to @kbd{M-.} (that's a period following the
5341 @item save-excursion
5342 Save the location of point and restore its value after the
5343 arguments to @code{save-excursion} have been evaluated. Also, remember
5344 the current buffer and return to it.
5347 Set mark at a location and record the value of the previous mark on the
5348 mark ring. The mark is a location in the buffer that will keep its
5349 relative position even if text is added to or removed from the buffer.
5352 Set point to the location specified by the value of the argument, which
5353 can be a number, a marker, or an expression that returns the number of
5354 a position, such as @code{(point-min)}.
5356 @item insert-buffer-substring
5357 Copy a region of text from a buffer that is passed to the function as
5358 an argument and insert the region into the current buffer.
5360 @item mark-whole-buffer
5361 Mark the whole buffer as a region. Normally bound to @kbd{C-x h}.
5364 Switch the attention of Emacs to another buffer, but do not change the
5365 window being displayed. Used when the program rather than a human is
5366 to work on a different buffer.
5368 @item get-buffer-create
5370 Find a named buffer or create one if a buffer of that name does not
5371 exist. The @code{get-buffer} function returns @code{nil} if the named
5372 buffer does not exist.
5376 @node Buffer Exercises
5381 Write your own @code{simplified-end-of-buffer} function definition;
5382 then test it to see whether it works.
5385 Use @code{if} and @code{get-buffer} to write a function that prints a
5386 message telling you whether a buffer exists.
5389 Using @code{find-tag}, find the source for the @code{copy-to-buffer}
5394 @chapter A Few More Complex Functions
5396 In this chapter, we build on what we have learned in previous chapters
5397 by looking at more complex functions. The @code{copy-to-buffer}
5398 function illustrates use of two @code{save-excursion} expressions in
5399 one definition, while the @code{insert-buffer} function illustrates
5400 use of an asterisk in an @code{interactive} expression, use of
5401 @code{or}, and the important distinction between a name and the object
5402 to which the name refers.
5405 * copy-to-buffer:: With @code{set-buffer}, @code{get-buffer-create}.
5406 * insert-buffer:: Read-only, and with @code{or}.
5407 * beginning-of-buffer:: Shows @code{goto-char},
5408 @code{point-min}, and @code{push-mark}.
5409 * Second Buffer Related Review::
5410 * optional Exercise::
5413 @node copy-to-buffer
5414 @section The Definition of @code{copy-to-buffer}
5415 @findex copy-to-buffer
5417 After understanding how @code{append-to-buffer} works, it is easy to
5418 understand @code{copy-to-buffer}. This function copies text into a
5419 buffer, but instead of adding to the second buffer, it replaces all the
5420 previous text in the second buffer.
5423 The body of @code{copy-to-buffer} looks like this,
5428 (interactive "BCopy to buffer: \nr")
5429 (let ((oldbuf (current-buffer)))
5430 (with-current-buffer (get-buffer-create buffer)
5431 (barf-if-buffer-read-only)
5434 (insert-buffer-substring oldbuf start end)))))
5438 The @code{copy-to-buffer} function has a simpler @code{interactive}
5439 expression than @code{append-to-buffer}.
5442 The definition then says
5445 (with-current-buffer (get-buffer-create buffer) @dots{}
5448 First, look at the earliest inner expression; that is evaluated first.
5449 That expression starts with @code{get-buffer-create buffer}. The
5450 function tells the computer to use the buffer with the name specified
5451 as the one to which you are copying, or if such a buffer does not
5452 exist, to create it. Then, the @code{with-current-buffer} function
5453 evaluates its body with that buffer temporarily current.
5455 (This demonstrates another way to shift the computer's attention but
5456 not the user's. The @code{append-to-buffer} function showed how to do
5457 the same with @code{save-excursion} and @code{set-buffer}.
5458 @code{with-current-buffer} is a newer, and arguably easier,
5461 The @code{barf-if-buffer-read-only} function sends you an error
5462 message saying the buffer is read-only if you cannot modify it.
5464 The next line has the @code{erase-buffer} function as its sole
5465 contents. That function erases the buffer.
5467 Finally, the last two lines contain the @code{save-excursion}
5468 expression with @code{insert-buffer-substring} as its body.
5469 The @code{insert-buffer-substring} expression copies the text from
5470 the buffer you are in (and you have not seen the computer shift its
5471 attention, so you don't know that that buffer is now called
5474 Incidentally, this is what is meant by ``replacement''. To replace text,
5475 Emacs erases the previous text and then inserts new text.
5478 In outline, the body of @code{copy-to-buffer} looks like this:
5482 (let (@var{bind-}@code{oldbuf}@var{-to-value-of-}@code{current-buffer})
5483 (@var{with-the-buffer-you-are-copying-to}
5484 (@var{but-do-not-erase-or-copy-to-a-read-only-buffer})
5487 @var{insert-substring-from-}@code{oldbuf}@var{-into-buffer})))
5492 @section The Definition of @code{insert-buffer}
5493 @findex insert-buffer
5495 @code{insert-buffer} is yet another buffer-related function. This
5496 command copies another buffer @emph{into} the current buffer. It is the
5497 reverse of @code{append-to-buffer} or @code{copy-to-buffer}, since they
5498 copy a region of text @emph{from} the current buffer to another buffer.
5500 Here is a discussion based on the original code. The code was
5501 simplified in 2003 and is harder to understand.
5503 (@xref{New insert-buffer, , New Body for @code{insert-buffer}}, to see
5504 a discussion of the new body.)
5506 In addition, this code illustrates the use of @code{interactive} with a
5507 buffer that might be @dfn{read-only} and the important distinction
5508 between the name of an object and the object actually referred to.
5511 * insert-buffer code::
5512 * insert-buffer interactive:: When you can read, but not write.
5513 * insert-buffer body:: The body has an @code{or} and a @code{let}.
5514 * if & or:: Using an @code{if} instead of an @code{or}.
5515 * Insert or:: How the @code{or} expression works.
5516 * Insert let:: Two @code{save-excursion} expressions.
5517 * New insert-buffer::
5521 @node insert-buffer code
5522 @unnumberedsubsec The Code for @code{insert-buffer}
5526 Here is the earlier code:
5530 (defun insert-buffer (buffer)
5531 "Insert after point the contents of BUFFER.
5532 Puts mark after the inserted text.
5533 BUFFER may be a buffer or a buffer name."
5534 (interactive "*bInsert buffer:@: ")
5537 (or (bufferp buffer)
5538 (setq buffer (get-buffer buffer)))
5539 (let (start end newmark)
5543 (setq start (point-min) end (point-max)))
5546 (insert-buffer-substring buffer start end)
5547 (setq newmark (point)))
5548 (push-mark newmark)))
5553 As with other function definitions, you can use a template to see an
5554 outline of the function:
5558 (defun insert-buffer (buffer)
5559 "@var{documentation}@dots{}"
5560 (interactive "*bInsert buffer:@: ")
5565 @node insert-buffer interactive
5566 @subsection The Interactive Expression in @code{insert-buffer}
5567 @findex interactive, @r{example use of}
5569 In @code{insert-buffer}, the argument to the @code{interactive}
5570 declaration has two parts, an asterisk, @samp{*}, and @samp{bInsert
5574 * Read-only buffer:: When a buffer cannot be modified.
5575 * b for interactive:: An existing buffer or else its name.
5578 @node Read-only buffer
5579 @unnumberedsubsubsec A Read-only Buffer
5580 @cindex Read-only buffer
5581 @cindex Asterisk for read-only buffer
5582 @findex * @r{for read-only buffer}
5584 The asterisk is for the situation when the current buffer is a
5585 read-only buffer---a buffer that cannot be modified. If
5586 @code{insert-buffer} is called when the current buffer is read-only, a
5587 message to this effect is printed in the echo area and the terminal
5588 may beep or blink at you; you will not be permitted to insert anything
5589 into current buffer. The asterisk does not need to be followed by a
5590 newline to separate it from the next argument.
5592 @node b for interactive
5593 @unnumberedsubsubsec @samp{b} in an Interactive Expression
5595 The next argument in the interactive expression starts with a lower
5596 case @samp{b}. (This is different from the code for
5597 @code{append-to-buffer}, which uses an upper-case @samp{B}.
5598 @xref{append-to-buffer, , The Definition of @code{append-to-buffer}}.)
5599 The lower-case @samp{b} tells the Lisp interpreter that the argument
5600 for @code{insert-buffer} should be an existing buffer or else its
5601 name. (The upper-case @samp{B} option provides for the possibility
5602 that the buffer does not exist.) Emacs will prompt you for the name
5603 of the buffer, offering you a default buffer, with name completion
5604 enabled. If the buffer does not exist, you receive a message that
5605 says ``No match''; your terminal may beep at you as well.
5607 The new and simplified code generates a list for @code{interactive}.
5608 It uses the @code{barf-if-buffer-read-only} and @code{read-buffer}
5609 functions with which we are already familiar and the @code{progn}
5610 special form with which we are not. (It will be described later.)
5612 @node insert-buffer body
5613 @subsection The Body of the @code{insert-buffer} Function
5615 The body of the @code{insert-buffer} function has two major parts: an
5616 @code{or} expression and a @code{let} expression. The purpose of the
5617 @code{or} expression is to ensure that the argument @code{buffer} is
5618 bound to a buffer and not just the name of a buffer. The body of the
5619 @code{let} expression contains the code which copies the other buffer
5620 into the current buffer.
5623 In outline, the two expressions fit into the @code{insert-buffer}
5628 (defun insert-buffer (buffer)
5629 "@var{documentation}@dots{}"
5630 (interactive "*bInsert buffer:@: ")
5635 (let (@var{varlist})
5636 @var{body-of-}@code{let}@dots{} )
5640 To understand how the @code{or} expression ensures that the argument
5641 @code{buffer} is bound to a buffer and not to the name of a buffer, it
5642 is first necessary to understand the @code{or} function.
5644 Before doing this, let me rewrite this part of the function using
5645 @code{if} so that you can see what is done in a manner that will be familiar.
5648 @subsection @code{insert-buffer} With an @code{if} Instead of an @code{or}
5650 The job to be done is to make sure the value of @code{buffer} is a
5651 buffer itself and not the name of a buffer. If the value is the name,
5652 then the buffer itself must be got.
5654 You can imagine yourself at a conference where an usher is wandering
5655 around holding a list with your name on it and looking for you: the
5656 usher is bound to your name, not to you; but when the usher finds
5657 you and takes your arm, the usher becomes bound to you.
5660 In Lisp, you might describe this situation like this:
5664 (if (not (holding-on-to-guest))
5665 (find-and-take-arm-of-guest))
5669 We want to do the same thing with a buffer---if we do not have the
5670 buffer itself, we want to get it.
5673 Using a predicate called @code{bufferp} that tells us whether we have a
5674 buffer (rather than its name), we can write the code like this:
5678 (if (not (bufferp buffer)) ; @r{if-part}
5679 (setq buffer (get-buffer buffer))) ; @r{then-part}
5684 Here, the true-or-false-test of the @code{if} expression is
5685 @w{@code{(not (bufferp buffer))}}; and the then-part is the expression
5686 @w{@code{(setq buffer (get-buffer buffer))}}.
5688 In the test, the function @code{bufferp} returns true if its argument is
5689 a buffer---but false if its argument is the name of the buffer. (The
5690 last character of the function name @code{bufferp} is the character
5691 @samp{p}; as we saw earlier, such use of @samp{p} is a convention that
5692 indicates that the function is a predicate, which is a term that means
5693 that the function will determine whether some property is true or false.
5694 @xref{Wrong Type of Argument, , Using the Wrong Type Object as an
5698 The function @code{not} precedes the expression @code{(bufferp buffer)},
5699 so the true-or-false-test looks like this:
5702 (not (bufferp buffer))
5706 @code{not} is a function that returns true if its argument is false
5707 and false if its argument is true. So if @code{(bufferp buffer)}
5708 returns true, the @code{not} expression returns false and vice versa.
5710 Using this test, the @code{if} expression works as follows: when the
5711 value of the variable @code{buffer} is actually a buffer rather than
5712 its name, the true-or-false-test returns false and the @code{if}
5713 expression does not evaluate the then-part. This is fine, since we do
5714 not need to do anything to the variable @code{buffer} if it really is
5717 On the other hand, when the value of @code{buffer} is not a buffer
5718 itself, but the name of a buffer, the true-or-false-test returns true
5719 and the then-part of the expression is evaluated. In this case, the
5720 then-part is @code{(setq buffer (get-buffer buffer))}. This
5721 expression uses the @code{get-buffer} function to return an actual
5722 buffer itself, given its name. The @code{setq} then sets the variable
5723 @code{buffer} to the value of the buffer itself, replacing its previous
5724 value (which was the name of the buffer).
5727 @subsection The @code{or} in the Body
5729 The purpose of the @code{or} expression in the @code{insert-buffer}
5730 function is to ensure that the argument @code{buffer} is bound to a
5731 buffer and not just to the name of a buffer. The previous section shows
5732 how the job could have been done using an @code{if} expression.
5733 However, the @code{insert-buffer} function actually uses @code{or}.
5734 To understand this, it is necessary to understand how @code{or} works.
5737 An @code{or} function can have any number of arguments. It evaluates
5738 each argument in turn and returns the value of the first of its
5739 arguments that is not @code{nil}. Also, and this is a crucial feature
5740 of @code{or}, it does not evaluate any subsequent arguments after
5741 returning the first non-@code{nil} value.
5744 The @code{or} expression looks like this:
5748 (or (bufferp buffer)
5749 (setq buffer (get-buffer buffer)))
5754 The first argument to @code{or} is the expression @code{(bufferp buffer)}.
5755 This expression returns true (a non-@code{nil} value) if the buffer is
5756 actually a buffer, and not just the name of a buffer. In the @code{or}
5757 expression, if this is the case, the @code{or} expression returns this
5758 true value and does not evaluate the next expression---and this is fine
5759 with us, since we do not want to do anything to the value of
5760 @code{buffer} if it really is a buffer.
5762 On the other hand, if the value of @code{(bufferp buffer)} is @code{nil},
5763 which it will be if the value of @code{buffer} is the name of a buffer,
5764 the Lisp interpreter evaluates the next element of the @code{or}
5765 expression. This is the expression @code{(setq buffer (get-buffer
5766 buffer))}. This expression returns a non-@code{nil} value, which
5767 is the value to which it sets the variable @code{buffer}---and this
5768 value is a buffer itself, not the name of a buffer.
5770 The result of all this is that the symbol @code{buffer} is always
5771 bound to a buffer itself rather than to the name of a buffer. All
5772 this is necessary because the @code{set-buffer} function in a
5773 following line only works with a buffer itself, not with the name to a
5777 Incidentally, using @code{or}, the situation with the usher would be
5781 (or (holding-on-to-guest) (find-and-take-arm-of-guest))
5785 @subsection The @code{let} Expression in @code{insert-buffer}
5787 After ensuring that the variable @code{buffer} refers to a buffer itself
5788 and not just to the name of a buffer, the @code{insert-buffer function}
5789 continues with a @code{let} expression. This specifies three local
5790 variables, @code{start}, @code{end}, and @code{newmark} and binds them
5791 to the initial value @code{nil}. These variables are used inside the
5792 remainder of the @code{let} and temporarily hide any other occurrence of
5793 variables of the same name in Emacs until the end of the @code{let}.
5796 The body of the @code{let} contains two @code{save-excursion}
5797 expressions. First, we will look at the inner @code{save-excursion}
5798 expression in detail. The expression looks like this:
5804 (setq start (point-min) end (point-max)))
5809 The expression @code{(set-buffer buffer)} changes Emacs's attention
5810 from the current buffer to the one from which the text will copied.
5811 In that buffer, the variables @code{start} and @code{end} are set to
5812 the beginning and end of the buffer, using the commands
5813 @code{point-min} and @code{point-max}. Note that we have here an
5814 illustration of how @code{setq} is able to set two variables in the
5815 same expression. The first argument of @code{setq} is set to the
5816 value of its second, and its third argument is set to the value of its
5819 After the body of the inner @code{save-excursion} is evaluated, the
5820 @code{save-excursion} restores the original buffer, but @code{start} and
5821 @code{end} remain set to the values of the beginning and end of the
5822 buffer from which the text will be copied.
5825 The outer @code{save-excursion} expression looks like this:
5830 (@var{inner-}@code{save-excursion}@var{-expression}
5831 (@var{go-to-new-buffer-and-set-}@code{start}@var{-and-}@code{end})
5832 (insert-buffer-substring buffer start end)
5833 (setq newmark (point)))
5838 The @code{insert-buffer-substring} function copies the text
5839 @emph{into} the current buffer @emph{from} the region indicated by
5840 @code{start} and @code{end} in @code{buffer}. Since the whole of the
5841 second buffer lies between @code{start} and @code{end}, the whole of
5842 the second buffer is copied into the buffer you are editing. Next,
5843 the value of point, which will be at the end of the inserted text, is
5844 recorded in the variable @code{newmark}.
5846 After the body of the outer @code{save-excursion} is evaluated, point
5847 is relocated to its original place.
5849 However, it is convenient to locate a mark at the end of the newly
5850 inserted text and locate point at its beginning. The @code{newmark}
5851 variable records the end of the inserted text. In the last line of
5852 the @code{let} expression, the @code{(push-mark newmark)} expression
5853 function sets a mark to this location. (The previous location of the
5854 mark is still accessible; it is recorded on the mark ring and you can
5855 go back to it with @kbd{C-u C-@key{SPC}}.) Meanwhile, point is
5856 located at the beginning of the inserted text, which is where it was
5857 before you called the insert function, the position of which was saved
5858 by the first @code{save-excursion}.
5861 The whole @code{let} expression looks like this:
5865 (let (start end newmark)
5869 (setq start (point-min) end (point-max)))
5870 (insert-buffer-substring buffer start end)
5871 (setq newmark (point)))
5872 (push-mark newmark))
5876 Like the @code{append-to-buffer} function, the @code{insert-buffer}
5877 function uses @code{let}, @code{save-excursion}, and
5878 @code{set-buffer}. In addition, the function illustrates one way to
5879 use @code{or}. All these functions are building blocks that we will
5880 find and use again and again.
5882 @node New insert-buffer
5883 @subsection New Body for @code{insert-buffer}
5884 @findex insert-buffer, new version body
5885 @findex new version body for insert-buffer
5887 The body in the GNU Emacs 22 version is more confusing than the original.
5890 It consists of two expressions,
5896 (insert-buffer-substring (get-buffer buffer))
5904 except, and this is what confuses novices, very important work is done
5905 inside the @code{push-mark} expression.
5907 The @code{get-buffer} function returns a buffer with the name
5908 provided. You will note that the function is @emph{not} called
5909 @code{get-buffer-create}; it does not create a buffer if one does not
5910 already exist. The buffer returned by @code{get-buffer}, an existing
5911 buffer, is passed to @code{insert-buffer-substring}, which inserts the
5912 whole of the buffer (since you did not specify anything else).
5914 The location into which the buffer is inserted is recorded by
5915 @code{push-mark}. Then the function returns @code{nil}, the value of
5916 its last command. Put another way, the @code{insert-buffer} function
5917 exists only to produce a side effect, inserting another buffer, not to
5920 @node beginning-of-buffer
5921 @section Complete Definition of @code{beginning-of-buffer}
5922 @findex beginning-of-buffer
5924 The basic structure of the @code{beginning-of-buffer} function has
5925 already been discussed. (@xref{simplified-beginning-of-buffer, , A
5926 Simplified @code{beginning-of-buffer} Definition}.)
5927 This section describes the complex part of the definition.
5929 As previously described, when invoked without an argument,
5930 @code{beginning-of-buffer} moves the cursor to the beginning of the
5931 buffer (in truth, the beginning of the accessible portion of the
5932 buffer), leaving the mark at the previous position. However, when the
5933 command is invoked with a number between one and ten, the function
5934 considers that number to be a fraction of the length of the buffer,
5935 measured in tenths, and Emacs moves the cursor that fraction of the
5936 way from the beginning of the buffer. Thus, you can either call this
5937 function with the key command @kbd{M-<}, which will move the cursor to
5938 the beginning of the buffer, or with a key command such as @kbd{C-u 7
5939 M-<} which will move the cursor to a point 70% of the way through the
5940 buffer. If a number bigger than ten is used for the argument, it
5941 moves to the end of the buffer.
5943 The @code{beginning-of-buffer} function can be called with or without an
5944 argument. The use of the argument is optional.
5947 * Optional Arguments::
5948 * beginning-of-buffer opt arg:: Example with optional argument.
5949 * beginning-of-buffer complete::
5952 @node Optional Arguments
5953 @subsection Optional Arguments
5955 Unless told otherwise, Lisp expects that a function with an argument in
5956 its function definition will be called with a value for that argument.
5957 If that does not happen, you get an error and a message that says
5958 @samp{Wrong number of arguments}.
5960 @cindex Optional arguments
5963 However, optional arguments are a feature of Lisp: a particular
5964 @dfn{keyword} is used to tell the Lisp interpreter that an argument is
5965 optional. The keyword is @code{&optional}. (The @samp{&} in front of
5966 @samp{optional} is part of the keyword.) In a function definition, if
5967 an argument follows the keyword @code{&optional}, no value need be
5968 passed to that argument when the function is called.
5971 The first line of the function definition of @code{beginning-of-buffer}
5972 therefore looks like this:
5975 (defun beginning-of-buffer (&optional arg)
5979 In outline, the whole function looks like this:
5983 (defun beginning-of-buffer (&optional arg)
5984 "@var{documentation}@dots{}"
5986 (or (@var{is-the-argument-a-cons-cell} arg)
5987 (and @var{are-both-transient-mark-mode-and-mark-active-true})
5989 (let (@var{determine-size-and-set-it})
5991 (@var{if-there-is-an-argument}
5992 @var{figure-out-where-to-go}
5999 The function is similar to the @code{simplified-beginning-of-buffer}
6000 function except that the @code{interactive} expression has @code{"P"}
6001 as an argument and the @code{goto-char} function is followed by an
6002 if-then-else expression that figures out where to put the cursor if
6003 there is an argument that is not a cons cell.
6005 (Since I do not explain a cons cell for many more chapters, please
6006 consider ignoring the function @code{consp}. @xref{List
6007 Implementation, , How Lists are Implemented}, and @ref{Cons Cell Type,
6008 , Cons Cell and List Types, elisp, The GNU Emacs Lisp Reference
6011 The @code{"P"} in the @code{interactive} expression tells Emacs to
6012 pass a prefix argument, if there is one, to the function in raw form.
6013 A prefix argument is made by typing the @key{META} key followed by a
6014 number, or by typing @kbd{C-u} and then a number. (If you don't type
6015 a number, @kbd{C-u} defaults to a cons cell with a 4. A lowercase
6016 @code{"p"} in the @code{interactive} expression causes the function to
6017 convert a prefix arg to a number.)
6019 The true-or-false-test of the @code{if} expression looks complex, but
6020 it is not: it checks whether @code{arg} has a value that is not
6021 @code{nil} and whether it is a cons cell. (That is what @code{consp}
6022 does; it checks whether its argument is a cons cell.) If @code{arg}
6023 has a value that is not @code{nil} (and is not a cons cell), which
6024 will be the case if @code{beginning-of-buffer} is called with a
6025 numeric argument, then this true-or-false-test will return true and
6026 the then-part of the @code{if} expression will be evaluated. On the
6027 other hand, if @code{beginning-of-buffer} is not called with an
6028 argument, the value of @code{arg} will be @code{nil} and the else-part
6029 of the @code{if} expression will be evaluated. The else-part is
6030 simply @code{point-min}, and when this is the outcome, the whole
6031 @code{goto-char} expression is @code{(goto-char (point-min))}, which
6032 is how we saw the @code{beginning-of-buffer} function in its
6035 @node beginning-of-buffer opt arg
6036 @subsection @code{beginning-of-buffer} with an Argument
6038 When @code{beginning-of-buffer} is called with an argument, an
6039 expression is evaluated which calculates what value to pass to
6040 @code{goto-char}. This expression is rather complicated at first sight.
6041 It includes an inner @code{if} expression and much arithmetic. It looks
6046 (if (> (buffer-size) 10000)
6047 ;; @r{Avoid overflow for large buffer sizes!}
6048 (* (prefix-numeric-value arg)
6053 size (prefix-numeric-value arg))) 10)))
6058 * Disentangle beginning-of-buffer::
6059 * Large buffer case::
6060 * Small buffer case::
6064 @node Disentangle beginning-of-buffer
6065 @unnumberedsubsubsec Disentangle @code{beginning-of-buffer}
6068 Like other complex-looking expressions, the conditional expression
6069 within @code{beginning-of-buffer} can be disentangled by looking at it
6070 as parts of a template, in this case, the template for an if-then-else
6071 expression. In skeletal form, the expression looks like this:
6075 (if (@var{buffer-is-large}
6076 @var{divide-buffer-size-by-10-and-multiply-by-arg}
6077 @var{else-use-alternate-calculation}
6081 The true-or-false-test of this inner @code{if} expression checks the
6082 size of the buffer. The reason for this is that the old version 18
6083 Emacs used numbers that are no bigger than eight million or so and in
6084 the computation that followed, the programmer feared that Emacs might
6085 try to use over-large numbers if the buffer were large. The term
6086 ``overflow'', mentioned in the comment, means numbers that are over
6087 large. More recent versions of Emacs use larger numbers, but this
6088 code has not been touched, if only because people now look at buffers
6089 that are far, far larger than ever before.
6091 There are two cases: if the buffer is large and if it is not.
6093 @node Large buffer case
6094 @unnumberedsubsubsec What happens in a large buffer
6096 In @code{beginning-of-buffer}, the inner @code{if} expression tests
6097 whether the size of the buffer is greater than 10,000 characters. To do
6098 this, it uses the @code{>} function and the computation of @code{size}
6099 that comes from the let expression.
6101 In the old days, the function @code{buffer-size} was used. Not only
6102 was that function called several times, it gave the size of the whole
6103 buffer, not the accessible part. The computation makes much more
6104 sense when it handles just the accessible part. (@xref{Narrowing &
6105 Widening, , Narrowing and Widening}, for more information on focusing
6106 attention to an accessible part.)
6109 The line looks like this:
6117 When the buffer is large, the then-part of the @code{if} expression is
6118 evaluated. It reads like this (after formatting for easy reading):
6123 (prefix-numeric-value arg)
6129 This expression is a multiplication, with two arguments to the function
6132 The first argument is @code{(prefix-numeric-value arg)}. When
6133 @code{"P"} is used as the argument for @code{interactive}, the value
6134 passed to the function as its argument is passed a @dfn{raw prefix
6135 argument}, and not a number. (It is a number in a list.) To perform
6136 the arithmetic, a conversion is necessary, and
6137 @code{prefix-numeric-value} does the job.
6139 @findex / @r{(division)}
6141 The second argument is @code{(/ size 10)}. This expression divides
6142 the numeric value by ten---the numeric value of the size of the
6143 accessible portion of the buffer. This produces a number that tells
6144 how many characters make up one tenth of the buffer size. (In Lisp,
6145 @code{/} is used for division, just as @code{*} is used for
6149 In the multiplication expression as a whole, this amount is multiplied
6150 by the value of the prefix argument---the multiplication looks like this:
6154 (* @var{numeric-value-of-prefix-arg}
6155 @var{number-of-characters-in-one-tenth-of-the-accessible-buffer})
6160 If, for example, the prefix argument is @samp{7}, the one-tenth value
6161 will be multiplied by 7 to give a position 70% of the way through.
6164 The result of all this is that if the accessible portion of the buffer
6165 is large, the @code{goto-char} expression reads like this:
6169 (goto-char (* (prefix-numeric-value arg)
6174 This puts the cursor where we want it.
6176 @node Small buffer case
6177 @unnumberedsubsubsec What happens in a small buffer
6179 If the buffer contains fewer than 10,000 characters, a slightly
6180 different computation is performed. You might think this is not
6181 necessary, since the first computation could do the job. However, in
6182 a small buffer, the first method may not put the cursor on exactly the
6183 desired line; the second method does a better job.
6186 The code looks like this:
6188 @c Keep this on one line.
6190 (/ (+ 10 (* size (prefix-numeric-value arg))) 10))
6195 This is code in which you figure out what happens by discovering how the
6196 functions are embedded in parentheses. It is easier to read if you
6197 reformat it with each expression indented more deeply than its
6198 enclosing expression:
6206 (prefix-numeric-value arg)))
6213 Looking at parentheses, we see that the innermost operation is
6214 @code{(prefix-numeric-value arg)}, which converts the raw argument to
6215 a number. In the following expression, this number is multiplied by
6216 the size of the accessible portion of the buffer:
6219 (* size (prefix-numeric-value arg))
6223 This multiplication creates a number that may be larger than the size of
6224 the buffer---seven times larger if the argument is 7, for example. Ten
6225 is then added to this number and finally the large number is divided by
6226 ten to provide a value that is one character larger than the percentage
6227 position in the buffer.
6229 The number that results from all this is passed to @code{goto-char} and
6230 the cursor is moved to that point.
6233 @node beginning-of-buffer complete
6234 @subsection The Complete @code{beginning-of-buffer}
6237 Here is the complete text of the @code{beginning-of-buffer} function:
6243 (defun beginning-of-buffer (&optional arg)
6244 "Move point to the beginning of the buffer;
6245 leave mark at previous position.
6246 With \\[universal-argument] prefix,
6247 do not set mark at previous position.
6249 put point N/10 of the way from the beginning.
6251 If the buffer is narrowed,
6252 this command uses the beginning and size
6253 of the accessible part of the buffer.
6257 Don't use this command in Lisp programs!
6258 \(goto-char (point-min)) is faster
6259 and avoids clobbering the mark."
6262 (and transient-mark-mode mark-active)
6266 (let ((size (- (point-max) (point-min))))
6267 (goto-char (if (and arg (not (consp arg)))
6270 ;; Avoid overflow for large buffer sizes!
6271 (* (prefix-numeric-value arg)
6273 (/ (+ 10 (* size (prefix-numeric-value arg)))
6276 (if (and arg (not (consp arg))) (forward-line 1)))
6281 From before GNU Emacs 22
6284 (defun beginning-of-buffer (&optional arg)
6285 "Move point to the beginning of the buffer;
6286 leave mark at previous position.
6287 With arg N, put point N/10 of the way
6288 from the true beginning.
6291 Don't use this in Lisp programs!
6292 \(goto-char (point-min)) is faster
6293 and does not set the mark."
6300 (if (> (buffer-size) 10000)
6301 ;; @r{Avoid overflow for large buffer sizes!}
6302 (* (prefix-numeric-value arg)
6303 (/ (buffer-size) 10))
6306 (/ (+ 10 (* (buffer-size)
6307 (prefix-numeric-value arg)))
6310 (if arg (forward-line 1)))
6316 Except for two small points, the previous discussion shows how this
6317 function works. The first point deals with a detail in the
6318 documentation string, and the second point concerns the last line of
6322 In the documentation string, there is reference to an expression:
6325 \\[universal-argument]
6329 A @samp{\\} is used before the first square bracket of this
6330 expression. This @samp{\\} tells the Lisp interpreter to substitute
6331 whatever key is currently bound to the @samp{[@dots{}]}. In the case
6332 of @code{universal-argument}, that is usually @kbd{C-u}, but it might
6333 be different. (@xref{Documentation Tips, , Tips for Documentation
6334 Strings, elisp, The GNU Emacs Lisp Reference Manual}, for more
6338 Finally, the last line of the @code{beginning-of-buffer} command says
6339 to move point to the beginning of the next line if the command is
6340 invoked with an argument:
6343 (if (and arg (not (consp arg))) (forward-line 1))
6347 This puts the cursor at the beginning of the first line after the
6348 appropriate tenths position in the buffer. This is a flourish that
6349 means that the cursor is always located @emph{at least} the requested
6350 tenths of the way through the buffer, which is a nicety that is,
6351 perhaps, not necessary, but which, if it did not occur, would be sure
6352 to draw complaints. (The @code{(not (consp arg))} portion is so that
6353 if you specify the command with a @kbd{C-u}, but without a number,
6354 that is to say, if the raw prefix argument is simply a cons cell,
6355 the command does not put you at the beginning of the second line.)
6357 @node Second Buffer Related Review
6360 Here is a brief summary of some of the topics covered in this chapter.
6364 Evaluate each argument in sequence, and return the value of the first
6365 argument that is not @code{nil}; if none return a value that is not
6366 @code{nil}, return @code{nil}. In brief, return the first true value
6367 of the arguments; return a true value if one @emph{or} any of the
6371 Evaluate each argument in sequence, and if any are @code{nil}, return
6372 @code{nil}; if none are @code{nil}, return the value of the last
6373 argument. In brief, return a true value only if all the arguments are
6374 true; return a true value if one @emph{and} each of the others is
6378 A keyword used to indicate that an argument to a function definition
6379 is optional; this means that the function can be evaluated without the
6380 argument, if desired.
6382 @item prefix-numeric-value
6383 Convert the raw prefix argument produced by @code{(interactive
6384 "P")} to a numeric value.
6387 Move point forward to the beginning of the next line, or if the argument
6388 is greater than one, forward that many lines. If it can't move as far
6389 forward as it is supposed to, @code{forward-line} goes forward as far as
6390 it can and then returns a count of the number of additional lines it was
6391 supposed to move but couldn't.
6394 Delete the entire contents of the current buffer.
6397 Return @code{t} if its argument is a buffer; otherwise return @code{nil}.
6400 @node optional Exercise
6401 @section @code{optional} Argument Exercise
6403 Write an interactive function with an optional argument that tests
6404 whether its argument, a number, is greater than or equal to, or else,
6405 less than the value of @code{fill-column}, and tells you which, in a
6406 message. However, if you do not pass an argument to the function, use
6407 56 as a default value.
6409 @node Narrowing & Widening
6410 @chapter Narrowing and Widening
6411 @cindex Focusing attention (narrowing)
6415 Narrowing is a feature of Emacs that makes it possible for you to focus
6416 on a specific part of a buffer, and work without accidentally changing
6417 other parts. Narrowing is normally disabled since it can confuse
6421 * Narrowing advantages:: The advantages of narrowing
6422 * save-restriction:: The @code{save-restriction} special form.
6423 * what-line:: The number of the line that point is on.
6428 @node Narrowing advantages
6429 @unnumberedsec The Advantages of Narrowing
6432 With narrowing, the rest of a buffer is made invisible, as if it weren't
6433 there. This is an advantage if, for example, you want to replace a word
6434 in one part of a buffer but not in another: you narrow to the part you want
6435 and the replacement is carried out only in that section, not in the rest
6436 of the buffer. Searches will only work within a narrowed region, not
6437 outside of one, so if you are fixing a part of a document, you can keep
6438 yourself from accidentally finding parts you do not need to fix by
6439 narrowing just to the region you want.
6440 (The key binding for @code{narrow-to-region} is @kbd{C-x n n}.)
6442 However, narrowing does make the rest of the buffer invisible, which
6443 can scare people who inadvertently invoke narrowing and think they
6444 have deleted a part of their file. Moreover, the @code{undo} command
6445 (which is usually bound to @kbd{C-x u}) does not turn off narrowing
6446 (nor should it), so people can become quite desperate if they do not
6447 know that they can return the rest of a buffer to visibility with the
6448 @code{widen} command.
6449 (The key binding for @code{widen} is @kbd{C-x n w}.)
6451 Narrowing is just as useful to the Lisp interpreter as to a human.
6452 Often, an Emacs Lisp function is designed to work on just part of a
6453 buffer; or conversely, an Emacs Lisp function needs to work on all of a
6454 buffer that has been narrowed. The @code{what-line} function, for
6455 example, removes the narrowing from a buffer, if it has any narrowing
6456 and when it has finished its job, restores the narrowing to what it was.
6457 On the other hand, the @code{count-lines} function
6458 uses narrowing to restrict itself to just that portion
6459 of the buffer in which it is interested and then restores the previous
6462 @node save-restriction
6463 @section The @code{save-restriction} Special Form
6464 @findex save-restriction
6466 In Emacs Lisp, you can use the @code{save-restriction} special form to
6467 keep track of whatever narrowing is in effect, if any. When the Lisp
6468 interpreter meets with @code{save-restriction}, it executes the code
6469 in the body of the @code{save-restriction} expression, and then undoes
6470 any changes to narrowing that the code caused. If, for example, the
6471 buffer is narrowed and the code that follows @code{save-restriction}
6472 gets rid of the narrowing, @code{save-restriction} returns the buffer
6473 to its narrowed region afterwards. In the @code{what-line} command,
6474 any narrowing the buffer may have is undone by the @code{widen}
6475 command that immediately follows the @code{save-restriction} command.
6476 Any original narrowing is restored just before the completion of the
6480 The template for a @code{save-restriction} expression is simple:
6490 The body of the @code{save-restriction} is one or more expressions that
6491 will be evaluated in sequence by the Lisp interpreter.
6493 Finally, a point to note: when you use both @code{save-excursion} and
6494 @code{save-restriction}, one right after the other, you should use
6495 @code{save-excursion} outermost. If you write them in reverse order,
6496 you may fail to record narrowing in the buffer to which Emacs switches
6497 after calling @code{save-excursion}. Thus, when written together,
6498 @code{save-excursion} and @code{save-restriction} should be written
6509 In other circumstances, when not written together, the
6510 @code{save-excursion} and @code{save-restriction} special forms must
6511 be written in the order appropriate to the function.
6527 /usr/local/src/emacs/lisp/simple.el
6530 "Print the current buffer line number and narrowed line number of point."
6532 (let ((start (point-min))
6533 (n (line-number-at-pos)))
6535 (message "Line %d" n)
6539 (message "line %d (narrowed line %d)"
6540 (+ n (line-number-at-pos start) -1) n))))))
6542 (defun line-number-at-pos (&optional pos)
6543 "Return (narrowed) buffer line number at position POS.
6544 If POS is nil, use current buffer location.
6545 Counting starts at (point-min), so the value refers
6546 to the contents of the accessible portion of the buffer."
6547 (let ((opoint (or pos (point))) start)
6549 (goto-char (point-min))
6550 (setq start (point))
6553 (1+ (count-lines start (point))))))
6555 (defun count-lines (start end)
6556 "Return number of lines between START and END.
6557 This is usually the number of newlines between them,
6558 but can be one more if START is not equal to END
6559 and the greater of them is not at the start of a line."
6562 (narrow-to-region start end)
6563 (goto-char (point-min))
6564 (if (eq selective-display t)
6567 (while (re-search-forward "[\n\C-m]" nil t 40)
6568 (setq done (+ 40 done)))
6569 (while (re-search-forward "[\n\C-m]" nil t 1)
6570 (setq done (+ 1 done)))
6571 (goto-char (point-max))
6572 (if (and (/= start end)
6576 (- (buffer-size) (forward-line (buffer-size)))))))
6580 @section @code{what-line}
6582 @cindex Widening, example of
6584 The @code{what-line} command tells you the number of the line in which
6585 the cursor is located. The function illustrates the use of the
6586 @code{save-restriction} and @code{save-excursion} commands. Here is the
6587 original text of the function:
6592 "Print the current line number (in the buffer) of point."
6599 (1+ (count-lines 1 (point)))))))
6603 (In recent versions of GNU Emacs, the @code{what-line} function has
6604 been expanded to tell you your line number in a narrowed buffer as
6605 well as your line number in a widened buffer. The recent version is
6606 more complex than the version shown here. If you feel adventurous,
6607 you might want to look at it after figuring out how this version
6608 works. You will probably need to use @kbd{C-h f}
6609 (@code{describe-function}). The newer version uses a conditional to
6610 determine whether the buffer has been narrowed.
6612 (Also, it uses @code{line-number-at-pos}, which among other simple
6613 expressions, such as @code{(goto-char (point-min))}, moves point to
6614 the beginning of the current line with @code{(forward-line 0)} rather
6615 than @code{beginning-of-line}.)
6617 The @code{what-line} function as shown here has a documentation line
6618 and is interactive, as you would expect. The next two lines use the
6619 functions @code{save-restriction} and @code{widen}.
6621 The @code{save-restriction} special form notes whatever narrowing is in
6622 effect, if any, in the current buffer and restores that narrowing after
6623 the code in the body of the @code{save-restriction} has been evaluated.
6625 The @code{save-restriction} special form is followed by @code{widen}.
6626 This function undoes any narrowing the current buffer may have had
6627 when @code{what-line} was called. (The narrowing that was there is
6628 the narrowing that @code{save-restriction} remembers.) This widening
6629 makes it possible for the line counting commands to count from the
6630 beginning of the buffer. Otherwise, they would have been limited to
6631 counting within the accessible region. Any original narrowing is
6632 restored just before the completion of the function by the
6633 @code{save-restriction} special form.
6635 The call to @code{widen} is followed by @code{save-excursion}, which
6636 saves the location of the cursor (i.e., of point), and
6637 restores it after the code in the body of the @code{save-excursion}
6638 uses the @code{beginning-of-line} function to move point.
6640 (Note that the @code{(widen)} expression comes between the
6641 @code{save-restriction} and @code{save-excursion} special forms. When
6642 you write the two @code{save- @dots{}} expressions in sequence, write
6643 @code{save-excursion} outermost.)
6646 The last two lines of the @code{what-line} function are functions to
6647 count the number of lines in the buffer and then print the number in the
6653 (1+ (count-lines 1 (point)))))))
6657 The @code{message} function prints a one-line message at the bottom of
6658 the Emacs screen. The first argument is inside of quotation marks and
6659 is printed as a string of characters. However, it may contain a
6660 @samp{%d} expression to print a following argument. @samp{%d} prints
6661 the argument as a decimal, so the message will say something such as
6665 The number that is printed in place of the @samp{%d} is computed by the
6666 last line of the function:
6669 (1+ (count-lines 1 (point)))
6675 (defun count-lines (start end)
6676 "Return number of lines between START and END.
6677 This is usually the number of newlines between them,
6678 but can be one more if START is not equal to END
6679 and the greater of them is not at the start of a line."
6682 (narrow-to-region start end)
6683 (goto-char (point-min))
6684 (if (eq selective-display t)
6687 (while (re-search-forward "[\n\C-m]" nil t 40)
6688 (setq done (+ 40 done)))
6689 (while (re-search-forward "[\n\C-m]" nil t 1)
6690 (setq done (+ 1 done)))
6691 (goto-char (point-max))
6692 (if (and (/= start end)
6696 (- (buffer-size) (forward-line (buffer-size)))))))
6700 What this does is count the lines from the first position of the
6701 buffer, indicated by the @code{1}, up to @code{(point)}, and then add
6702 one to that number. (The @code{1+} function adds one to its
6703 argument.) We add one to it because line 2 has only one line before
6704 it, and @code{count-lines} counts only the lines @emph{before} the
6707 After @code{count-lines} has done its job, and the message has been
6708 printed in the echo area, the @code{save-excursion} restores point to
6709 its original position; and @code{save-restriction} restores
6710 the original narrowing, if any.
6712 @node narrow Exercise
6713 @section Exercise with Narrowing
6715 Write a function that will display the first 60 characters of the
6716 current buffer, even if you have narrowed the buffer to its latter
6717 half so that the first line is inaccessible. Restore point, mark, and
6718 narrowing. For this exercise, you need to use a whole potpourri of
6719 functions, including @code{save-restriction}, @code{widen},
6720 @code{goto-char}, @code{point-min}, @code{message}, and
6721 @code{buffer-substring}.
6723 @cindex Properties, mention of @code{buffer-substring-no-properties}
6724 (@code{buffer-substring} is a previously unmentioned function you will
6725 have to investigate yourself; or perhaps you will have to use
6726 @code{buffer-substring-no-properties} or
6727 @code{filter-buffer-substring} @dots{}, yet other functions. Text
6728 properties are a feature otherwise not discussed here. @xref{Text
6729 Properties, , Text Properties, elisp, The GNU Emacs Lisp Reference
6732 Additionally, do you really need @code{goto-char} or @code{point-min}?
6733 Or can you write the function without them?
6735 @node car cdr & cons
6736 @chapter @code{car}, @code{cdr}, @code{cons}: Fundamental Functions
6737 @findex car, @r{introduced}
6738 @findex cdr, @r{introduced}
6740 In Lisp, @code{car}, @code{cdr}, and @code{cons} are fundamental
6741 functions. The @code{cons} function is used to construct lists, and
6742 the @code{car} and @code{cdr} functions are used to take them apart.
6744 In the walk through of the @code{copy-region-as-kill} function, we
6745 will see @code{cons} as well as two variants on @code{cdr},
6746 namely, @code{setcdr} and @code{nthcdr}. (@xref{copy-region-as-kill}.)
6749 * Strange Names:: An historical aside: why the strange names?
6750 * car & cdr:: Functions for extracting part of a list.
6751 * cons:: Constructing a list.
6752 * nthcdr:: Calling @code{cdr} repeatedly.
6754 * setcar:: Changing the first element of a list.
6755 * setcdr:: Changing the rest of a list.
6761 @unnumberedsec Strange Names
6764 The name of the @code{cons} function is not unreasonable: it is an
6765 abbreviation of the word ``construct''. The origins of the names for
6766 @code{car} and @code{cdr}, on the other hand, are esoteric: @code{car}
6767 is an acronym from the phrase ``Contents of the Address part of the
6768 Register''; and @code{cdr} (pronounced ``could-er'') is an acronym from
6769 the phrase ``Contents of the Decrement part of the Register''. These
6770 phrases refer to specific pieces of hardware on the very early
6771 computer on which the original Lisp was developed. Besides being
6772 obsolete, the phrases have been completely irrelevant for more than 25
6773 years to anyone thinking about Lisp. Nonetheless, although a few
6774 brave scholars have begun to use more reasonable names for these
6775 functions, the old terms are still in use. In particular, since the
6776 terms are used in the Emacs Lisp source code, we will use them in this
6780 @section @code{car} and @code{cdr}
6782 The @sc{car} of a list is, quite simply, the first item in the list.
6783 Thus the @sc{car} of the list @code{(rose violet daisy buttercup)} is
6787 If you are reading this in Info in GNU Emacs, you can see this by
6788 evaluating the following:
6791 (car '(rose violet daisy buttercup))
6795 After evaluating the expression, @code{rose} will appear in the echo
6798 Clearly, a more reasonable name for the @code{car} function would be
6799 @code{first} and this is often suggested.
6801 @code{car} does not remove the first item from the list; it only reports
6802 what it is. After @code{car} has been applied to a list, the list is
6803 still the same as it was. In the jargon, @code{car} is
6804 ``non-destructive''. This feature turns out to be important.
6806 The @sc{cdr} of a list is the rest of the list, that is, the
6807 @code{cdr} function returns the part of the list that follows the
6808 first item. Thus, while the @sc{car} of the list @code{'(rose violet
6809 daisy buttercup)} is @code{rose}, the rest of the list, the value
6810 returned by the @code{cdr} function, is @code{(violet daisy
6814 You can see this by evaluating the following in the usual way:
6817 (cdr '(rose violet daisy buttercup))
6821 When you evaluate this, @code{(violet daisy buttercup)} will appear in
6824 Like @code{car}, @code{cdr} does not remove any elements from the
6825 list---it just returns a report of what the second and subsequent
6828 Incidentally, in the example, the list of flowers is quoted. If it were
6829 not, the Lisp interpreter would try to evaluate the list by calling
6830 @code{rose} as a function. In this example, we do not want to do that.
6832 Clearly, a more reasonable name for @code{cdr} would be @code{rest}.
6834 (There is a lesson here: when you name new functions, consider very
6835 carefully what you are doing, since you may be stuck with the names
6836 for far longer than you expect. The reason this document perpetuates
6837 these names is that the Emacs Lisp source code uses them, and if I did
6838 not use them, you would have a hard time reading the code; but do,
6839 please, try to avoid using these terms yourself. The people who come
6840 after you will be grateful to you.)
6842 When @code{car} and @code{cdr} are applied to a list made up of symbols,
6843 such as the list @code{(pine fir oak maple)}, the element of the list
6844 returned by the function @code{car} is the symbol @code{pine} without
6845 any parentheses around it. @code{pine} is the first element in the
6846 list. However, the @sc{cdr} of the list is a list itself, @code{(fir
6847 oak maple)}, as you can see by evaluating the following expressions in
6852 (car '(pine fir oak maple))
6854 (cdr '(pine fir oak maple))
6858 On the other hand, in a list of lists, the first element is itself a
6859 list. @code{car} returns this first element as a list. For example,
6860 the following list contains three sub-lists, a list of carnivores, a
6861 list of herbivores and a list of sea mammals:
6865 (car '((lion tiger cheetah)
6866 (gazelle antelope zebra)
6867 (whale dolphin seal)))
6872 In this example, the first element or @sc{car} of the list is the list of
6873 carnivores, @code{(lion tiger cheetah)}, and the rest of the list is
6874 @code{((gazelle antelope zebra) (whale dolphin seal))}.
6878 (cdr '((lion tiger cheetah)
6879 (gazelle antelope zebra)
6880 (whale dolphin seal)))
6884 It is worth saying again that @code{car} and @code{cdr} are
6885 non-destructive---that is, they do not modify or change lists to which
6886 they are applied. This is very important for how they are used.
6888 Also, in the first chapter, in the discussion about atoms, I said that
6889 in Lisp, certain kinds of atom, such as an array, can be separated
6890 into parts; but the mechanism for doing this is different from the
6891 mechanism for splitting a list. As far as Lisp is concerned, the
6892 atoms of a list are unsplittable. (@xref{Lisp Atoms}.) The
6893 @code{car} and @code{cdr} functions are used for splitting lists and
6894 are considered fundamental to Lisp. Since they cannot split or gain
6895 access to the parts of an array, an array is considered an atom.
6896 Conversely, the other fundamental function, @code{cons}, can put
6897 together or construct a list, but not an array. (Arrays are handled
6898 by array-specific functions. @xref{Arrays, , Arrays, elisp, The GNU
6899 Emacs Lisp Reference Manual}.)
6902 @section @code{cons}
6903 @findex cons, @r{introduced}
6905 The @code{cons} function constructs lists; it is the inverse of
6906 @code{car} and @code{cdr}. For example, @code{cons} can be used to make
6907 a four element list from the three element list, @code{(fir oak maple)}:
6910 (cons 'pine '(fir oak maple))
6915 After evaluating this list, you will see
6918 (pine fir oak maple)
6922 appear in the echo area. @code{cons} causes the creation of a new
6923 list in which the element is followed by the elements of the original
6926 We often say that @code{cons} puts a new element at the beginning of
6927 a list, or that it attaches or pushes elements onto the list, but this
6928 phrasing can be misleading, since @code{cons} does not change an
6929 existing list, but creates a new one.
6931 Like @code{car} and @code{cdr}, @code{cons} is non-destructive.
6935 * length:: How to find the length of a list.
6940 @unnumberedsubsec Build a list
6943 @code{cons} must have a list to attach to.@footnote{Actually, you can
6944 @code{cons} an element to an atom to produce a dotted pair. Dotted
6945 pairs are not discussed here; see @ref{Dotted Pair Notation, , Dotted
6946 Pair Notation, elisp, The GNU Emacs Lisp Reference Manual}.} You
6947 cannot start from absolutely nothing. If you are building a list, you
6948 need to provide at least an empty list at the beginning. Here is a
6949 series of @code{cons} expressions that build up a list of flowers. If
6950 you are reading this in Info in GNU Emacs, you can evaluate each of
6951 the expressions in the usual way; the value is printed in this text
6952 after @samp{@result{}}, which you may read as ``evaluates to''.
6956 (cons 'buttercup ())
6957 @result{} (buttercup)
6961 (cons 'daisy '(buttercup))
6962 @result{} (daisy buttercup)
6966 (cons 'violet '(daisy buttercup))
6967 @result{} (violet daisy buttercup)
6971 (cons 'rose '(violet daisy buttercup))
6972 @result{} (rose violet daisy buttercup)
6977 In the first example, the empty list is shown as @code{()} and a list
6978 made up of @code{buttercup} followed by the empty list is constructed.
6979 As you can see, the empty list is not shown in the list that was
6980 constructed. All that you see is @code{(buttercup)}. The empty list is
6981 not counted as an element of a list because there is nothing in an empty
6982 list. Generally speaking, an empty list is invisible.
6984 The second example, @code{(cons 'daisy '(buttercup))} constructs a new,
6985 two element list by putting @code{daisy} in front of @code{buttercup};
6986 and the third example constructs a three element list by putting
6987 @code{violet} in front of @code{daisy} and @code{buttercup}.
6990 @subsection Find the Length of a List: @code{length}
6993 You can find out how many elements there are in a list by using the Lisp
6994 function @code{length}, as in the following examples:
6998 (length '(buttercup))
7003 (length '(daisy buttercup))
7008 (length (cons 'violet '(daisy buttercup)))
7014 In the third example, the @code{cons} function is used to construct a
7015 three element list which is then passed to the @code{length} function as
7019 We can also use @code{length} to count the number of elements in an
7030 As you would expect, the number of elements in an empty list is zero.
7032 An interesting experiment is to find out what happens if you try to find
7033 the length of no list at all; that is, if you try to call @code{length}
7034 without giving it an argument, not even an empty list:
7042 What you see, if you evaluate this, is the error message
7045 Lisp error: (wrong-number-of-arguments length 0)
7049 This means that the function receives the wrong number of
7050 arguments, zero, when it expects some other number of arguments. In
7051 this case, one argument is expected, the argument being a list whose
7052 length the function is measuring. (Note that @emph{one} list is
7053 @emph{one} argument, even if the list has many elements inside it.)
7055 The part of the error message that says @samp{length} is the name of
7059 @code{length} is still a subroutine, but you need C-h f to discover that.
7061 In an earlier version:
7062 This is written with a special notation, @samp{#<subr},
7063 that indicates that the function @code{length} is one of the primitive
7064 functions written in C rather than in Emacs Lisp. (@samp{subr} is an
7065 abbreviation for ``subroutine''.) @xref{What Is a Function, , What Is a
7066 Function?, elisp , The GNU Emacs Lisp Reference Manual}, for more
7071 @section @code{nthcdr}
7074 The @code{nthcdr} function is associated with the @code{cdr} function.
7075 What it does is take the @sc{cdr} of a list repeatedly.
7077 If you take the @sc{cdr} of the list @code{(pine fir
7078 oak maple)}, you will be returned the list @code{(fir oak maple)}. If you
7079 repeat this on what was returned, you will be returned the list
7080 @code{(oak maple)}. (Of course, repeated @sc{cdr}ing on the original
7081 list will just give you the original @sc{cdr} since the function does
7082 not change the list. You need to evaluate the @sc{cdr} of the
7083 @sc{cdr} and so on.) If you continue this, eventually you will be
7084 returned an empty list, which in this case, instead of being shown as
7085 @code{()} is shown as @code{nil}.
7088 For review, here is a series of repeated @sc{cdr}s, the text following
7089 the @samp{@result{}} shows what is returned.
7093 (cdr '(pine fir oak maple))
7094 @result{}(fir oak maple)
7098 (cdr '(fir oak maple))
7099 @result{} (oak maple)
7124 You can also do several @sc{cdr}s without printing the values in
7129 (cdr (cdr '(pine fir oak maple)))
7130 @result{} (oak maple)
7135 In this example, the Lisp interpreter evaluates the innermost list first.
7136 The innermost list is quoted, so it just passes the list as it is to the
7137 innermost @code{cdr}. This @code{cdr} passes a list made up of the
7138 second and subsequent elements of the list to the outermost @code{cdr},
7139 which produces a list composed of the third and subsequent elements of
7140 the original list. In this example, the @code{cdr} function is repeated
7141 and returns a list that consists of the original list without its
7144 The @code{nthcdr} function does the same as repeating the call to
7145 @code{cdr}. In the following example, the argument 2 is passed to the
7146 function @code{nthcdr}, along with the list, and the value returned is
7147 the list without its first two items, which is exactly the same
7148 as repeating @code{cdr} twice on the list:
7152 (nthcdr 2 '(pine fir oak maple))
7153 @result{} (oak maple)
7158 Using the original four element list, we can see what happens when
7159 various numeric arguments are passed to @code{nthcdr}, including 0, 1,
7164 ;; @r{Leave the list as it was.}
7165 (nthcdr 0 '(pine fir oak maple))
7166 @result{} (pine fir oak maple)
7170 ;; @r{Return a copy without the first element.}
7171 (nthcdr 1 '(pine fir oak maple))
7172 @result{} (fir oak maple)
7176 ;; @r{Return a copy of the list without three elements.}
7177 (nthcdr 3 '(pine fir oak maple))
7182 ;; @r{Return a copy lacking all four elements.}
7183 (nthcdr 4 '(pine fir oak maple))
7188 ;; @r{Return a copy lacking all elements.}
7189 (nthcdr 5 '(pine fir oak maple))
7198 The @code{nthcdr} function takes the @sc{cdr} of a list repeatedly.
7199 The @code{nth} function takes the @sc{car} of the result returned by
7200 @code{nthcdr}. It returns the Nth element of the list.
7203 Thus, if it were not defined in C for speed, the definition of
7204 @code{nth} would be:
7209 "Returns the Nth element of LIST.
7210 N counts from zero. If LIST is not that long, nil is returned."
7211 (car (nthcdr n list)))
7216 (Originally, @code{nth} was defined in Emacs Lisp in @file{subr.el},
7217 but its definition was redone in C in the 1980s.)
7219 The @code{nth} function returns a single element of a list.
7220 This can be very convenient.
7222 Note that the elements are numbered from zero, not one. That is to
7223 say, the first element of a list, its @sc{car} is the zeroth element.
7224 This zero-based counting often bothers people who
7225 are accustomed to the first element in a list being number one, which
7233 (nth 0 '("one" "two" "three"))
7236 (nth 1 '("one" "two" "three"))
7241 It is worth mentioning that @code{nth}, like @code{nthcdr} and
7242 @code{cdr}, does not change the original list---the function is
7243 non-destructive. This is in sharp contrast to the @code{setcar} and
7244 @code{setcdr} functions.
7247 @section @code{setcar}
7250 As you might guess from their names, the @code{setcar} and @code{setcdr}
7251 functions set the @sc{car} or the @sc{cdr} of a list to a new value.
7252 They actually change the original list, unlike @code{car} and @code{cdr}
7253 which leave the original list as it was. One way to find out how this
7254 works is to experiment. We will start with the @code{setcar} function.
7257 First, we can make a list and then set the value of a variable to the
7258 list, using the @code{setq} function. Here is a list of animals:
7261 (setq animals '(antelope giraffe lion tiger))
7265 If you are reading this in Info inside of GNU Emacs, you can evaluate
7266 this expression in the usual fashion, by positioning the cursor after
7267 the expression and typing @kbd{C-x C-e}. (I'm doing this right here
7268 as I write this. This is one of the advantages of having the
7269 interpreter built into the computing environment. Incidentally, when
7270 there is nothing on the line after the final parentheses, such as a
7271 comment, point can be on the next line. Thus, if your cursor is in
7272 the first column of the next line, you do not need to move it.
7273 Indeed, Emacs permits any amount of white space after the final
7277 When we evaluate the variable @code{animals}, we see that it is bound to
7278 the list @code{(antelope giraffe lion tiger)}:
7283 @result{} (antelope giraffe lion tiger)
7288 Put another way, the variable @code{animals} points to the list
7289 @code{(antelope giraffe lion tiger)}.
7291 Next, evaluate the function @code{setcar} while passing it two
7292 arguments, the variable @code{animals} and the quoted symbol
7293 @code{hippopotamus}; this is done by writing the three element list
7294 @code{(setcar animals 'hippopotamus)} and then evaluating it in the
7298 (setcar animals 'hippopotamus)
7303 After evaluating this expression, evaluate the variable @code{animals}
7304 again. You will see that the list of animals has changed:
7309 @result{} (hippopotamus giraffe lion tiger)
7314 The first element on the list, @code{antelope} is replaced by
7315 @code{hippopotamus}.
7317 So we can see that @code{setcar} did not add a new element to the list
7318 as @code{cons} would have; it replaced @code{antelope} with
7319 @code{hippopotamus}; it @emph{changed} the list.
7322 @section @code{setcdr}
7325 The @code{setcdr} function is similar to the @code{setcar} function,
7326 except that the function replaces the second and subsequent elements of
7327 a list rather than the first element.
7329 (To see how to change the last element of a list, look ahead to
7330 @ref{kill-new function, , The @code{kill-new} function}, which uses
7331 the @code{nthcdr} and @code{setcdr} functions.)
7334 To see how this works, set the value of the variable to a list of
7335 domesticated animals by evaluating the following expression:
7338 (setq domesticated-animals '(horse cow sheep goat))
7343 If you now evaluate the list, you will be returned the list
7344 @code{(horse cow sheep goat)}:
7348 domesticated-animals
7349 @result{} (horse cow sheep goat)
7354 Next, evaluate @code{setcdr} with two arguments, the name of the
7355 variable which has a list as its value, and the list to which the
7356 @sc{cdr} of the first list will be set;
7359 (setcdr domesticated-animals '(cat dog))
7363 If you evaluate this expression, the list @code{(cat dog)} will appear
7364 in the echo area. This is the value returned by the function. The
7365 result we are interested in is the side effect, which we can see by
7366 evaluating the variable @code{domesticated-animals}:
7370 domesticated-animals
7371 @result{} (horse cat dog)
7376 Indeed, the list is changed from @code{(horse cow sheep goat)} to
7377 @code{(horse cat dog)}. The @sc{cdr} of the list is changed from
7378 @code{(cow sheep goat)} to @code{(cat dog)}.
7383 Construct a list of four birds by evaluating several expressions with
7384 @code{cons}. Find out what happens when you @code{cons} a list onto
7385 itself. Replace the first element of the list of four birds with a
7386 fish. Replace the rest of that list with a list of other fish.
7388 @node Cutting & Storing Text
7389 @chapter Cutting and Storing Text
7390 @cindex Cutting and storing text
7391 @cindex Storing and cutting text
7392 @cindex Killing text
7393 @cindex Clipping text
7394 @cindex Erasing text
7395 @cindex Deleting text
7397 Whenever you cut or clip text out of a buffer with a @dfn{kill} command in
7398 GNU Emacs, it is stored in a list and you can bring it back with a
7401 (The use of the word ``kill'' in Emacs for processes which specifically
7402 @emph{do not} destroy the values of the entities is an unfortunate
7403 historical accident. A much more appropriate word would be ``clip'' since
7404 that is what the kill commands do; they clip text out of a buffer and
7405 put it into storage from which it can be brought back. I have often
7406 been tempted to replace globally all occurrences of ``kill'' in the Emacs
7407 sources with ``clip'' and all occurrences of ``killed'' with ``clipped''.)
7410 * Storing Text:: Text is stored in a list.
7411 * zap-to-char:: Cutting out text up to a character.
7412 * kill-region:: Cutting text out of a region.
7413 * copy-region-as-kill:: A definition for copying text.
7414 * Digression into C:: Minor note on C programming language macros.
7415 * defvar:: How to give a variable an initial value.
7416 * cons & search-fwd Review::
7417 * search Exercises::
7422 @unnumberedsec Storing Text in a List
7425 When text is cut out of a buffer, it is stored on a list. Successive
7426 pieces of text are stored on the list successively, so the list might
7430 ("a piece of text" "previous piece")
7435 The function @code{cons} can be used to create a new list from a piece
7436 of text (an ``atom'', to use the jargon) and an existing list, like
7441 (cons "another piece"
7442 '("a piece of text" "previous piece"))
7448 If you evaluate this expression, a list of three elements will appear in
7452 ("another piece" "a piece of text" "previous piece")
7455 With the @code{car} and @code{nthcdr} functions, you can retrieve
7456 whichever piece of text you want. For example, in the following code,
7457 @code{nthcdr 1 @dots{}} returns the list with the first item removed;
7458 and the @code{car} returns the first element of that remainder---the
7459 second element of the original list:
7463 (car (nthcdr 1 '("another piece"
7466 @result{} "a piece of text"
7470 The actual functions in Emacs are more complex than this, of course.
7471 The code for cutting and retrieving text has to be written so that
7472 Emacs can figure out which element in the list you want---the first,
7473 second, third, or whatever. In addition, when you get to the end of
7474 the list, Emacs should give you the first element of the list, rather
7475 than nothing at all.
7477 The list that holds the pieces of text is called the @dfn{kill ring}.
7478 This chapter leads up to a description of the kill ring and how it is
7479 used by first tracing how the @code{zap-to-char} function works. This
7480 function calls a function that invokes a function that
7481 manipulates the kill ring. Thus, before reaching the mountains, we
7482 climb the foothills.
7484 A subsequent chapter describes how text that is cut from the buffer is
7485 retrieved. @xref{Yanking, , Yanking Text Back}.
7488 @section @code{zap-to-char}
7491 Let us look at the interactive @code{zap-to-char} function.
7494 * Complete zap-to-char:: The complete implementation.
7495 * zap-to-char interactive:: A three part interactive expression.
7496 * zap-to-char body:: A short overview.
7497 * search-forward:: How to search for a string.
7498 * progn:: The @code{progn} special form.
7499 * Summing up zap-to-char:: Using @code{point} and @code{search-forward}.
7503 @node Complete zap-to-char
7504 @unnumberedsubsec The Complete @code{zap-to-char} Implementation
7507 The @code{zap-to-char} function removes the text in the region between
7508 the location of the cursor (i.e., of point) up to and including the
7509 next occurrence of a specified character. The text that
7510 @code{zap-to-char} removes is put in the kill ring; and it can be
7511 retrieved from the kill ring by typing @kbd{C-y} (@code{yank}). If
7512 the command is given an argument, it removes text through that number
7513 of occurrences. Thus, if the cursor were at the beginning of this
7514 sentence and the character were @samp{s}, @samp{Thus} would be
7515 removed. If the argument were two, @samp{Thus, if the curs} would be
7516 removed, up to and including the @samp{s} in @samp{cursor}.
7518 If the specified character is not found, @code{zap-to-char} will say
7519 ``Search failed'', tell you the character you typed, and not remove
7522 In order to determine how much text to remove, @code{zap-to-char} uses
7523 a search function. Searches are used extensively in code that
7524 manipulates text, and we will focus attention on them as well as on the
7528 @c GNU Emacs version 19
7529 (defun zap-to-char (arg char) ; version 19 implementation
7530 "Kill up to and including ARG'th occurrence of CHAR.
7531 Goes backward if ARG is negative; error if CHAR not found."
7532 (interactive "*p\ncZap to char: ")
7533 (kill-region (point)
7536 (char-to-string char) nil nil arg)
7541 Here is the complete text of the version 22 implementation of the function:
7546 (defun zap-to-char (arg char)
7547 "Kill up to and including ARG'th occurrence of CHAR.
7548 Case is ignored if `case-fold-search' is non-nil in the current buffer.
7549 Goes backward if ARG is negative; error if CHAR not found."
7550 (interactive "p\ncZap to char: ")
7551 (if (char-table-p translation-table-for-input)
7552 (setq char (or (aref translation-table-for-input char) char)))
7553 (kill-region (point) (progn
7554 (search-forward (char-to-string char)
7560 The documentation is thorough. You do need to know the jargon meaning
7561 of the word ``kill''.
7563 @cindex curved quotes
7564 @cindex curly quotes
7565 The version 22 documentation string for @code{zap-to-char} uses ASCII
7566 grave accent and apostrophe to quote a symbol, so it appears as
7567 @t{`case-fold-search'}. This quoting style was inspired by 1970s-era
7568 displays in which grave accent and apostrophe were often mirror images
7569 suitable for use as quotes. On most modern displays this is no longer
7570 true, and when these two ASCII characters appear in documentation
7571 strings or diagnostic message formats, Emacs typically transliterates
7572 them to @dfn{curved quotes} (left and right single quotation marks),
7573 so that the abovequoted symbol appears
7574 as @t{‘case-fold-search’}. Source-code strings can also simply use
7575 curved quotes directly.
7577 @node zap-to-char interactive
7578 @subsection The @code{interactive} Expression
7581 The interactive expression in the @code{zap-to-char} command looks like
7585 (interactive "p\ncZap to char: ")
7588 The part within quotation marks, @code{"p\ncZap to char:@: "}, specifies
7589 two different things. First, and most simply, is the @samp{p}.
7590 This part is separated from the next part by a newline, @samp{\n}.
7591 The @samp{p} means that the first argument to the function will be
7592 passed the value of a @dfn{processed prefix}. The prefix argument is
7593 passed by typing @kbd{C-u} and a number, or @kbd{M-} and a number. If
7594 the function is called interactively without a prefix, 1 is passed to
7597 The second part of @code{"p\ncZap to char:@: "} is
7598 @samp{cZap to char:@: }. In this part, the lower case @samp{c}
7599 indicates that @code{interactive} expects a prompt and that the
7600 argument will be a character. The prompt follows the @samp{c} and is
7601 the string @samp{Zap to char:@: } (with a space after the colon to
7604 What all this does is prepare the arguments to @code{zap-to-char} so they
7605 are of the right type, and give the user a prompt.
7607 In a read-only buffer, the @code{zap-to-char} function copies the text
7608 to the kill ring, but does not remove it. The echo area displays a
7609 message saying that the buffer is read-only. Also, the terminal may
7610 beep or blink at you.
7612 @node zap-to-char body
7613 @subsection The Body of @code{zap-to-char}
7615 The body of the @code{zap-to-char} function contains the code that
7616 kills (that is, removes) the text in the region from the current
7617 position of the cursor up to and including the specified character.
7619 The first part of the code looks like this:
7622 (if (char-table-p translation-table-for-input)
7623 (setq char (or (aref translation-table-for-input char) char)))
7624 (kill-region (point) (progn
7625 (search-forward (char-to-string char) nil nil arg)
7630 @code{char-table-p} is an hitherto unseen function. It determines
7631 whether its argument is a character table. When it is, it sets the
7632 character passed to @code{zap-to-char} to one of them, if that
7633 character exists, or to the character itself. (This becomes important
7634 for certain characters in non-European languages. The @code{aref}
7635 function extracts an element from an array. It is an array-specific
7636 function that is not described in this document. @xref{Arrays, ,
7637 Arrays, elisp, The GNU Emacs Lisp Reference Manual}.)
7640 @code{(point)} is the current position of the cursor.
7642 The next part of the code is an expression using @code{progn}. The body
7643 of the @code{progn} consists of calls to @code{search-forward} and
7646 It is easier to understand how @code{progn} works after learning about
7647 @code{search-forward}, so we will look at @code{search-forward} and
7648 then at @code{progn}.
7650 @node search-forward
7651 @subsection The @code{search-forward} Function
7652 @findex search-forward
7654 The @code{search-forward} function is used to locate the
7655 zapped-for-character in @code{zap-to-char}. If the search is
7656 successful, @code{search-forward} leaves point immediately after the
7657 last character in the target string. (In @code{zap-to-char}, the
7658 target string is just one character long. @code{zap-to-char} uses the
7659 function @code{char-to-string} to ensure that the computer treats that
7660 character as a string.) If the search is backwards,
7661 @code{search-forward} leaves point just before the first character in
7662 the target. Also, @code{search-forward} returns @code{t} for true.
7663 (Moving point is therefore a side effect.)
7666 In @code{zap-to-char}, the @code{search-forward} function looks like this:
7669 (search-forward (char-to-string char) nil nil arg)
7672 The @code{search-forward} function takes four arguments:
7676 The first argument is the target, what is searched for. This must be a
7677 string, such as @samp{"z"}.
7679 As it happens, the argument passed to @code{zap-to-char} is a single
7680 character. Because of the way computers are built, the Lisp
7681 interpreter may treat a single character as being different from a
7682 string of characters. Inside the computer, a single character has a
7683 different electronic format than a string of one character. (A single
7684 character can often be recorded in the computer using exactly one
7685 byte; but a string may be longer, and the computer needs to be ready
7686 for this.) Since the @code{search-forward} function searches for a
7687 string, the character that the @code{zap-to-char} function receives as
7688 its argument must be converted inside the computer from one format to
7689 the other; otherwise the @code{search-forward} function will fail.
7690 The @code{char-to-string} function is used to make this conversion.
7693 The second argument bounds the search; it is specified as a position in
7694 the buffer. In this case, the search can go to the end of the buffer,
7695 so no bound is set and the second argument is @code{nil}.
7698 The third argument tells the function what it should do if the search
7699 fails---it can signal an error (and print a message) or it can return
7700 @code{nil}. A @code{nil} as the third argument causes the function to
7701 signal an error when the search fails.
7704 The fourth argument to @code{search-forward} is the repeat count---how
7705 many occurrences of the string to look for. This argument is optional
7706 and if the function is called without a repeat count, this argument is
7707 passed the value 1. If this argument is negative, the search goes
7712 In template form, a @code{search-forward} expression looks like this:
7716 (search-forward "@var{target-string}"
7717 @var{limit-of-search}
7718 @var{what-to-do-if-search-fails}
7723 We will look at @code{progn} next.
7726 @subsection The @code{progn} Special Form
7729 @code{progn} is a special form that causes each of its arguments to be
7730 evaluated in sequence and then returns the value of the last one. The
7731 preceding expressions are evaluated only for the side effects they
7732 perform. The values produced by them are discarded.
7735 The template for a @code{progn} expression is very simple:
7744 In @code{zap-to-char}, the @code{progn} expression has to do two things:
7745 put point in exactly the right position; and return the location of
7746 point so that @code{kill-region} will know how far to kill to.
7748 The first argument to the @code{progn} is @code{search-forward}. When
7749 @code{search-forward} finds the string, the function leaves point
7750 immediately after the last character in the target string. (In this
7751 case the target string is just one character long.) If the search is
7752 backwards, @code{search-forward} leaves point just before the first
7753 character in the target. The movement of point is a side effect.
7755 The second and last argument to @code{progn} is the expression
7756 @code{(point)}. This expression returns the value of point, which in
7757 this case will be the location to which it has been moved by
7758 @code{search-forward}. (In the source, a line that tells the function
7759 to go to the previous character, if it is going forward, was commented
7760 out in 1999; I don't remember whether that feature or mis-feature was
7761 ever a part of the distributed source.) The value of @code{point} is
7762 returned by the @code{progn} expression and is passed to
7763 @code{kill-region} as @code{kill-region}'s second argument.
7765 @node Summing up zap-to-char
7766 @subsection Summing up @code{zap-to-char}
7768 Now that we have seen how @code{search-forward} and @code{progn} work,
7769 we can see how the @code{zap-to-char} function works as a whole.
7771 The first argument to @code{kill-region} is the position of the cursor
7772 when the @code{zap-to-char} command is given---the value of point at
7773 that time. Within the @code{progn}, the search function then moves
7774 point to just after the zapped-to-character and @code{point} returns the
7775 value of this location. The @code{kill-region} function puts together
7776 these two values of point, the first one as the beginning of the region
7777 and the second one as the end of the region, and removes the region.
7779 The @code{progn} special form is necessary because the
7780 @code{kill-region} command takes two arguments; and it would fail if
7781 @code{search-forward} and @code{point} expressions were written in
7782 sequence as two additional arguments. The @code{progn} expression is
7783 a single argument to @code{kill-region} and returns the one value that
7784 @code{kill-region} needs for its second argument.
7787 @section @code{kill-region}
7790 The @code{zap-to-char} function uses the @code{kill-region} function.
7791 This function clips text from a region and copies that text to
7792 the kill ring, from which it may be retrieved.
7797 (defun kill-region (beg end &optional yank-handler)
7798 "Kill (\"cut\") text between point and mark.
7799 This deletes the text from the buffer and saves it in the kill ring.
7800 The command \\[yank] can retrieve it from there.
7801 \(If you want to kill and then yank immediately, use \\[kill-ring-save].)
7803 If you want to append the killed region to the last killed text,
7804 use \\[append-next-kill] before \\[kill-region].
7806 If the buffer is read-only, Emacs will beep and refrain from deleting
7807 the text, but put the text in the kill ring anyway. This means that
7808 you can use the killing commands to copy text from a read-only buffer.
7810 This is the primitive for programs to kill text (as opposed to deleting it).
7811 Supply two arguments, character positions indicating the stretch of text
7813 Any command that calls this function is a \"kill command\".
7814 If the previous command was also a kill command,
7815 the text killed this time appends to the text killed last time
7816 to make one entry in the kill ring.
7818 In Lisp code, optional third arg YANK-HANDLER, if non-nil,
7819 specifies the yank-handler text property to be set on the killed
7820 text. See `insert-for-yank'."
7821 ;; Pass point first, then mark, because the order matters
7822 ;; when calling kill-append.
7823 (interactive (list (point) (mark)))
7824 (unless (and beg end)
7825 (error "The mark is not set now, so there is no region"))
7827 (let ((string (filter-buffer-substring beg end t)))
7828 (when string ;STRING is nil if BEG = END
7829 ;; Add that string to the kill ring, one way or another.
7830 (if (eq last-command 'kill-region)
7831 (kill-append string (< end beg) yank-handler)
7832 (kill-new string nil yank-handler)))
7833 (when (or string (eq last-command 'kill-region))
7834 (setq this-command 'kill-region))
7836 ((buffer-read-only text-read-only)
7837 ;; The code above failed because the buffer, or some of the characters
7838 ;; in the region, are read-only.
7839 ;; We should beep, in case the user just isn't aware of this.
7840 ;; However, there's no harm in putting
7841 ;; the region's text in the kill ring, anyway.
7842 (copy-region-as-kill beg end)
7843 ;; Set this-command now, so it will be set even if we get an error.
7844 (setq this-command 'kill-region)
7845 ;; This should barf, if appropriate, and give us the correct error.
7846 (if kill-read-only-ok
7847 (progn (message "Read only text copied to kill ring") nil)
7848 ;; Signal an error if the buffer is read-only.
7849 (barf-if-buffer-read-only)
7850 ;; If the buffer isn't read-only, the text is.
7851 (signal 'text-read-only (list (current-buffer)))))))
7854 The Emacs 22 version of that function uses @code{condition-case} and
7855 @code{copy-region-as-kill}, both of which we will explain.
7856 @code{condition-case} is an important special form.
7858 In essence, the @code{kill-region} function calls
7859 @code{condition-case}, which takes three arguments. In this function,
7860 the first argument does nothing. The second argument contains the
7861 code that does the work when all goes well. The third argument
7862 contains the code that is called in the event of an error.
7865 * Complete kill-region:: The function definition.
7866 * condition-case:: Dealing with a problem.
7871 @node Complete kill-region
7872 @unnumberedsubsec The Complete @code{kill-region} Definition
7876 We will go through the @code{condition-case} code in a moment. First,
7877 let us look at the definition of @code{kill-region}, with comments
7883 (defun kill-region (beg end)
7884 "Kill (\"cut\") text between point and mark.
7885 This deletes the text from the buffer and saves it in the kill ring.
7886 The command \\[yank] can retrieve it from there. @dots{} "
7890 ;; @bullet{} Since order matters, pass point first.
7891 (interactive (list (point) (mark)))
7892 ;; @bullet{} And tell us if we cannot cut the text.
7893 ;; 'unless' is an 'if' without a then-part.
7894 (unless (and beg end)
7895 (error "The mark is not set now, so there is no region"))
7899 ;; @bullet{} 'condition-case' takes three arguments.
7900 ;; If the first argument is nil, as it is here,
7901 ;; information about the error signal is not
7902 ;; stored for use by another function.
7907 ;; @bullet{} The second argument to 'condition-case' tells the
7908 ;; Lisp interpreter what to do when all goes well.
7912 ;; It starts with a 'let' function that extracts the string
7913 ;; and tests whether it exists. If so (that is what the
7914 ;; 'when' checks), it calls an 'if' function that determines
7915 ;; whether the previous command was another call to
7916 ;; 'kill-region'; if it was, then the new text is appended to
7917 ;; the previous text; if not, then a different function,
7918 ;; 'kill-new', is called.
7922 ;; The 'kill-append' function concatenates the new string and
7923 ;; the old. The 'kill-new' function inserts text into a new
7924 ;; item in the kill ring.
7928 ;; 'when' is an 'if' without an else-part. The second 'when'
7929 ;; again checks whether the current string exists; in
7930 ;; addition, it checks whether the previous command was
7931 ;; another call to 'kill-region'. If one or the other
7932 ;; condition is true, then it sets the current command to
7933 ;; be 'kill-region'.
7936 (let ((string (filter-buffer-substring beg end t)))
7937 (when string ;STRING is nil if BEG = END
7938 ;; Add that string to the kill ring, one way or another.
7939 (if (eq last-command 'kill-region)
7942 ;; @minus{} 'yank-handler' is an optional argument to
7943 ;; 'kill-region' that tells the 'kill-append' and
7944 ;; 'kill-new' functions how deal with properties
7945 ;; added to the text, such as 'bold' or 'italics'.
7946 (kill-append string (< end beg) yank-handler)
7947 (kill-new string nil yank-handler)))
7948 (when (or string (eq last-command 'kill-region))
7949 (setq this-command 'kill-region))
7954 ;; @bullet{} The third argument to 'condition-case' tells the interpreter
7955 ;; what to do with an error.
7958 ;; The third argument has a conditions part and a body part.
7959 ;; If the conditions are met (in this case,
7960 ;; if text or buffer are read-only)
7961 ;; then the body is executed.
7964 ;; The first part of the third argument is the following:
7965 ((buffer-read-only text-read-only) ;; the if-part
7966 ;; @dots{} the then-part
7967 (copy-region-as-kill beg end)
7970 ;; Next, also as part of the then-part, set this-command, so
7971 ;; it will be set in an error
7972 (setq this-command 'kill-region)
7973 ;; Finally, in the then-part, send a message if you may copy
7974 ;; the text to the kill ring without signaling an error, but
7975 ;; don't if you may not.
7978 (if kill-read-only-ok
7979 (progn (message "Read only text copied to kill ring") nil)
7980 (barf-if-buffer-read-only)
7981 ;; If the buffer isn't read-only, the text is.
7982 (signal 'text-read-only (list (current-buffer)))))
7990 (defun kill-region (beg end)
7991 "Kill between point and mark.
7992 The text is deleted but saved in the kill ring."
7997 ;; 1. 'condition-case' takes three arguments.
7998 ;; If the first argument is nil, as it is here,
7999 ;; information about the error signal is not
8000 ;; stored for use by another function.
8005 ;; 2. The second argument to 'condition-case'
8006 ;; tells the Lisp interpreter what to do when all goes well.
8010 ;; The 'delete-and-extract-region' function usually does the
8011 ;; work. If the beginning and ending of the region are both
8012 ;; the same, then the variable 'string' will be empty, or nil
8013 (let ((string (delete-and-extract-region beg end)))
8017 ;; 'when' is an 'if' clause that cannot take an 'else-part'.
8018 ;; Emacs normally sets the value of 'last-command' to the
8019 ;; previous command.
8022 ;; 'kill-append' concatenates the new string and the old.
8023 ;; 'kill-new' inserts text into a new item in the kill ring.
8025 (if (eq last-command 'kill-region)
8026 ;; if true, prepend string
8027 (kill-append string (< end beg))
8029 (setq this-command 'kill-region))
8033 ;; 3. The third argument to 'condition-case' tells the interpreter
8034 ;; what to do with an error.
8037 ;; The third argument has a conditions part and a body part.
8038 ;; If the conditions are met (in this case,
8039 ;; if text or buffer are read-only)
8040 ;; then the body is executed.
8043 ((buffer-read-only text-read-only) ;; this is the if-part
8045 (copy-region-as-kill beg end)
8048 (if kill-read-only-ok ;; usually this variable is nil
8049 (message "Read only text copied to kill ring")
8050 ;; or else, signal an error if the buffer is read-only;
8051 (barf-if-buffer-read-only)
8052 ;; and, in any case, signal that the text is read-only.
8053 (signal 'text-read-only (list (current-buffer)))))))
8058 @node condition-case
8059 @subsection @code{condition-case}
8060 @findex condition-case
8062 As we have seen earlier (@pxref{Making Errors, , Generate an Error
8063 Message}), when the Emacs Lisp interpreter has trouble evaluating an
8064 expression, it provides you with help; in the jargon, this is called
8065 ``signaling an error''. Usually, the computer stops the program and
8066 shows you a message.
8068 However, some programs undertake complicated actions. They should not
8069 simply stop on an error. In the @code{kill-region} function, the most
8070 likely error is that you will try to kill text that is read-only and
8071 cannot be removed. So the @code{kill-region} function contains code
8072 to handle this circumstance. This code, which makes up the body of
8073 the @code{kill-region} function, is inside of a @code{condition-case}
8077 The template for @code{condition-case} looks like this:
8084 @var{error-handler}@dots{})
8088 The second argument, @var{bodyform}, is straightforward. The
8089 @code{condition-case} special form causes the Lisp interpreter to
8090 evaluate the code in @var{bodyform}. If no error occurs, the special
8091 form returns the code's value and produces the side-effects, if any.
8093 In short, the @var{bodyform} part of a @code{condition-case}
8094 expression determines what should happen when everything works
8097 However, if an error occurs, among its other actions, the function
8098 generating the error signal will define one or more error condition
8101 An error handler is the third argument to @code{condition-case}.
8102 An error handler has two parts, a @var{condition-name} and a
8103 @var{body}. If the @var{condition-name} part of an error handler
8104 matches a condition name generated by an error, then the @var{body}
8105 part of the error handler is run.
8107 As you will expect, the @var{condition-name} part of an error handler
8108 may be either a single condition name or a list of condition names.
8110 Also, a complete @code{condition-case} expression may contain more
8111 than one error handler. When an error occurs, the first applicable
8114 Lastly, the first argument to the @code{condition-case} expression,
8115 the @var{var} argument, is sometimes bound to a variable that
8116 contains information about the error. However, if that argument is
8117 nil, as is the case in @code{kill-region}, that information is
8121 In brief, in the @code{kill-region} function, the code
8122 @code{condition-case} works like this:
8126 @var{If no errors}, @var{run only this code}
8127 @var{but}, @var{if errors}, @var{run this other code}.
8134 copy-region-as-kill is short, 12 lines, and uses
8135 filter-buffer-substring, which is longer, 39 lines
8136 and has delete-and-extract-region in it.
8137 delete-and-extract-region is written in C.
8139 see Initializing a Variable with @code{defvar}
8141 Initializing a Variable with @code{defvar} includes line 8350
8145 @subsection Lisp macro
8149 The part of the @code{condition-case} expression that is evaluated in
8150 the expectation that all goes well has a @code{when}. The code uses
8151 @code{when} to determine whether the @code{string} variable points to
8154 A @code{when} expression is simply a programmers' convenience. It is
8155 an @code{if} without the possibility of an else clause. In your mind,
8156 you can replace @code{when} with @code{if} and understand what goes
8157 on. That is what the Lisp interpreter does.
8159 Technically speaking, @code{when} is a Lisp macro. A Lisp macro
8160 enables you to define new control constructs and other language
8161 features. It tells the interpreter how to compute another Lisp
8162 expression which will in turn compute the value. In this case, the
8163 other expression is an @code{if} expression.
8165 The @code{kill-region} function definition also has an @code{unless}
8166 macro; it is the converse of @code{when}. The @code{unless} macro is
8167 an @code{if} without a then clause
8169 For more about Lisp macros, see @ref{Macros, , Macros, elisp, The GNU
8170 Emacs Lisp Reference Manual}. The C programming language also
8171 provides macros. These are different, but also useful.
8174 We will briefly look at C macros in
8175 @ref{Digression into C}.
8179 Regarding the @code{when} macro, in the @code{condition-case}
8180 expression, when the string has content, then another conditional
8181 expression is executed. This is an @code{if} with both a then-part
8186 (if (eq last-command 'kill-region)
8187 (kill-append string (< end beg) yank-handler)
8188 (kill-new string nil yank-handler))
8192 The then-part is evaluated if the previous command was another call to
8193 @code{kill-region}; if not, the else-part is evaluated.
8195 @code{yank-handler} is an optional argument to @code{kill-region} that
8196 tells the @code{kill-append} and @code{kill-new} functions how deal
8197 with properties added to the text, such as bold or italics.
8199 @code{last-command} is a variable that comes with Emacs that we have
8200 not seen before. Normally, whenever a function is executed, Emacs
8201 sets the value of @code{last-command} to the previous command.
8204 In this segment of the definition, the @code{if} expression checks
8205 whether the previous command was @code{kill-region}. If it was,
8208 (kill-append string (< end beg) yank-handler)
8212 concatenates a copy of the newly clipped text to the just previously
8213 clipped text in the kill ring.
8215 @node copy-region-as-kill
8216 @section @code{copy-region-as-kill}
8217 @findex copy-region-as-kill
8220 The @code{copy-region-as-kill} function copies a region of text from a
8221 buffer and (via either @code{kill-append} or @code{kill-new}) saves it
8222 in the @code{kill-ring}.
8224 If you call @code{copy-region-as-kill} immediately after a
8225 @code{kill-region} command, Emacs appends the newly copied text to the
8226 previously copied text. This means that if you yank back the text, you
8227 get it all, from both this and the previous operation. On the other
8228 hand, if some other command precedes the @code{copy-region-as-kill},
8229 the function copies the text into a separate entry in the kill ring.
8232 * Complete copy-region-as-kill:: The complete function definition.
8233 * copy-region-as-kill body:: The body of @code{copy-region-as-kill}.
8237 @node Complete copy-region-as-kill
8238 @unnumberedsubsec The complete @code{copy-region-as-kill} function definition
8242 Here is the complete text of the version 22 @code{copy-region-as-kill}
8247 (defun copy-region-as-kill (beg end)
8248 "Save the region as if killed, but don't kill it.
8249 In Transient Mark mode, deactivate the mark.
8250 If `interprogram-cut-function' is non-nil, also save the text for a window
8251 system cut and paste."
8255 (if (eq last-command 'kill-region)
8256 (kill-append (filter-buffer-substring beg end) (< end beg))
8257 (kill-new (filter-buffer-substring beg end)))
8260 (if transient-mark-mode
8261 (setq deactivate-mark t))
8267 As usual, this function can be divided into its component parts:
8271 (defun copy-region-as-kill (@var{argument-list})
8272 "@var{documentation}@dots{}"
8278 The arguments are @code{beg} and @code{end} and the function is
8279 interactive with @code{"r"}, so the two arguments must refer to the
8280 beginning and end of the region. If you have been reading through this
8281 document from the beginning, understanding these parts of a function is
8282 almost becoming routine.
8284 The documentation is somewhat confusing unless you remember that the
8285 word ``kill'' has a meaning different from usual. The Transient Mark
8286 and @code{interprogram-cut-function} comments explain certain
8289 After you once set a mark, a buffer always contains a region. If you
8290 wish, you can use Transient Mark mode to highlight the region
8291 temporarily. (No one wants to highlight the region all the time, so
8292 Transient Mark mode highlights it only at appropriate times. Many
8293 people turn off Transient Mark mode, so the region is never
8296 Also, a windowing system allows you to copy, cut, and paste among
8297 different programs. In the X windowing system, for example, the
8298 @code{interprogram-cut-function} function is @code{x-select-text},
8299 which works with the windowing system's equivalent of the Emacs kill
8302 The body of the @code{copy-region-as-kill} function starts with an
8303 @code{if} clause. What this clause does is distinguish between two
8304 different situations: whether or not this command is executed
8305 immediately after a previous @code{kill-region} command. In the first
8306 case, the new region is appended to the previously copied text.
8307 Otherwise, it is inserted into the beginning of the kill ring as a
8308 separate piece of text from the previous piece.
8310 The last two lines of the function prevent the region from lighting up
8311 if Transient Mark mode is turned on.
8313 The body of @code{copy-region-as-kill} merits discussion in detail.
8315 @node copy-region-as-kill body
8316 @subsection The Body of @code{copy-region-as-kill}
8318 The @code{copy-region-as-kill} function works in much the same way as
8319 the @code{kill-region} function. Both are written so that two or more
8320 kills in a row combine their text into a single entry. If you yank
8321 back the text from the kill ring, you get it all in one piece.
8322 Moreover, kills that kill forward from the current position of the
8323 cursor are added to the end of the previously copied text and commands
8324 that copy text backwards add it to the beginning of the previously
8325 copied text. This way, the words in the text stay in the proper
8328 Like @code{kill-region}, the @code{copy-region-as-kill} function makes
8329 use of the @code{last-command} variable that keeps track of the
8330 previous Emacs command.
8333 * last-command & this-command::
8334 * kill-append function::
8335 * kill-new function::
8339 @node last-command & this-command
8340 @unnumberedsubsubsec @code{last-command} and @code{this-command}
8343 Normally, whenever a function is executed, Emacs sets the value of
8344 @code{this-command} to the function being executed (which in this case
8345 would be @code{copy-region-as-kill}). At the same time, Emacs sets
8346 the value of @code{last-command} to the previous value of
8347 @code{this-command}.
8349 In the first part of the body of the @code{copy-region-as-kill}
8350 function, an @code{if} expression determines whether the value of
8351 @code{last-command} is @code{kill-region}. If so, the then-part of
8352 the @code{if} expression is evaluated; it uses the @code{kill-append}
8353 function to concatenate the text copied at this call to the function
8354 with the text already in the first element (the @sc{car}) of the kill
8355 ring. On the other hand, if the value of @code{last-command} is not
8356 @code{kill-region}, then the @code{copy-region-as-kill} function
8357 attaches a new element to the kill ring using the @code{kill-new}
8361 The @code{if} expression reads as follows; it uses @code{eq}:
8365 (if (eq last-command 'kill-region)
8367 (kill-append (filter-buffer-substring beg end) (< end beg))
8369 (kill-new (filter-buffer-substring beg end)))
8373 @findex filter-buffer-substring
8374 (The @code{filter-buffer-substring} function returns a filtered
8375 substring of the buffer, if any. Optionally---the arguments are not
8376 here, so neither is done---the function may delete the initial text or
8377 return the text without its properties; this function is a replacement
8378 for the older @code{buffer-substring} function, which came before text
8379 properties were implemented.)
8381 @findex eq @r{(example of use)}
8383 The @code{eq} function tests whether its first argument is the same Lisp
8384 object as its second argument. The @code{eq} function is similar to the
8385 @code{equal} function in that it is used to test for equality, but
8386 differs in that it determines whether two representations are actually
8387 the same object inside the computer, but with different names.
8388 @code{equal} determines whether the structure and contents of two
8389 expressions are the same.
8391 If the previous command was @code{kill-region}, then the Emacs Lisp
8392 interpreter calls the @code{kill-append} function
8394 @node kill-append function
8395 @unnumberedsubsubsec The @code{kill-append} function
8399 The @code{kill-append} function looks like this:
8404 (defun kill-append (string before-p &optional yank-handler)
8405 "Append STRING to the end of the latest kill in the kill ring.
8406 If BEFORE-P is non-nil, prepend STRING to the kill.
8408 (let* ((cur (car kill-ring)))
8409 (kill-new (if before-p (concat string cur) (concat cur string))
8410 (or (= (length cur) 0)
8412 (get-text-property 0 'yank-handler cur)))
8419 (defun kill-append (string before-p)
8420 "Append STRING to the end of the latest kill in the kill ring.
8421 If BEFORE-P is non-nil, prepend STRING to the kill.
8422 If `interprogram-cut-function' is set, pass the resulting kill to
8424 (kill-new (if before-p
8425 (concat string (car kill-ring))
8426 (concat (car kill-ring) string))
8431 The @code{kill-append} function is fairly straightforward. It uses
8432 the @code{kill-new} function, which we will discuss in more detail in
8435 (Also, the function provides an optional argument called
8436 @code{yank-handler}; when invoked, this argument tells the function
8437 how to deal with properties added to the text, such as bold or
8440 @c !!! bug in GNU Emacs 22 version of kill-append ?
8441 It has a @code{let*} function to set the value of the first element of
8442 the kill ring to @code{cur}. (I do not know why the function does not
8443 use @code{let} instead; only one value is set in the expression.
8444 Perhaps this is a bug that produces no problems?)
8446 Consider the conditional that is one of the two arguments to
8447 @code{kill-new}. It uses @code{concat} to concatenate the new text to
8448 the @sc{car} of the kill ring. Whether it prepends or appends the
8449 text depends on the results of an @code{if} expression:
8453 (if before-p ; @r{if-part}
8454 (concat string cur) ; @r{then-part}
8455 (concat cur string)) ; @r{else-part}
8460 If the region being killed is before the region that was killed in the
8461 last command, then it should be prepended before the material that was
8462 saved in the previous kill; and conversely, if the killed text follows
8463 what was just killed, it should be appended after the previous text.
8464 The @code{if} expression depends on the predicate @code{before-p} to
8465 decide whether the newly saved text should be put before or after the
8466 previously saved text.
8468 The symbol @code{before-p} is the name of one of the arguments to
8469 @code{kill-append}. When the @code{kill-append} function is
8470 evaluated, it is bound to the value returned by evaluating the actual
8471 argument. In this case, this is the expression @code{(< end beg)}.
8472 This expression does not directly determine whether the killed text in
8473 this command is located before or after the kill text of the last
8474 command; what it does is determine whether the value of the variable
8475 @code{end} is less than the value of the variable @code{beg}. If it
8476 is, it means that the user is most likely heading towards the
8477 beginning of the buffer. Also, the result of evaluating the predicate
8478 expression, @code{(< end beg)}, will be true and the text will be
8479 prepended before the previous text. On the other hand, if the value of
8480 the variable @code{end} is greater than the value of the variable
8481 @code{beg}, the text will be appended after the previous text.
8484 When the newly saved text will be prepended, then the string with the new
8485 text will be concatenated before the old text:
8493 But if the text will be appended, it will be concatenated
8497 (concat cur string))
8500 To understand how this works, we first need to review the
8501 @code{concat} function. The @code{concat} function links together or
8502 unites two strings of text. The result is a string. For example:
8506 (concat "abc" "def")
8512 (car '("first element" "second element")))
8513 @result{} "new first element"
8516 '("first element" "second element")) " modified")
8517 @result{} "first element modified"
8521 We can now make sense of @code{kill-append}: it modifies the contents
8522 of the kill ring. The kill ring is a list, each element of which is
8523 saved text. The @code{kill-append} function uses the @code{kill-new}
8524 function which in turn uses the @code{setcar} function.
8526 @node kill-new function
8527 @unnumberedsubsubsec The @code{kill-new} function
8531 In version 22 the @code{kill-new} function looks like this:
8535 (defun kill-new (string &optional replace yank-handler)
8536 "Make STRING the latest kill in the kill ring.
8537 Set `kill-ring-yank-pointer' to point to it.
8539 If `interprogram-cut-function' is non-nil, apply it to STRING.
8540 Optional second argument REPLACE non-nil means that STRING will replace
8541 the front of the kill ring, rather than being added to the list.
8545 (if (> (length string) 0)
8547 (put-text-property 0 (length string)
8548 'yank-handler yank-handler string))
8550 (signal 'args-out-of-range
8551 (list string "yank-handler specified for empty string"))))
8554 (if (fboundp 'menu-bar-update-yank-menu)
8555 (menu-bar-update-yank-menu string (and replace (car kill-ring))))
8558 (if (and replace kill-ring)
8559 (setcar kill-ring string)
8560 (push string kill-ring)
8561 (if (> (length kill-ring) kill-ring-max)
8562 (setcdr (nthcdr (1- kill-ring-max) kill-ring) nil)))
8565 (setq kill-ring-yank-pointer kill-ring)
8566 (if interprogram-cut-function
8567 (funcall interprogram-cut-function string (not replace))))
8572 (defun kill-new (string &optional replace)
8573 "Make STRING the latest kill in the kill ring.
8574 Set the kill-ring-yank pointer to point to it.
8575 If `interprogram-cut-function' is non-nil, apply it to STRING.
8576 Optional second argument REPLACE non-nil means that STRING will replace
8577 the front of the kill ring, rather than being added to the list."
8578 (and (fboundp 'menu-bar-update-yank-menu)
8579 (menu-bar-update-yank-menu string (and replace (car kill-ring))))
8580 (if (and replace kill-ring)
8581 (setcar kill-ring string)
8582 (setq kill-ring (cons string kill-ring))
8583 (if (> (length kill-ring) kill-ring-max)
8584 (setcdr (nthcdr (1- kill-ring-max) kill-ring) nil)))
8585 (setq kill-ring-yank-pointer kill-ring)
8586 (if interprogram-cut-function
8587 (funcall interprogram-cut-function string (not replace))))
8590 (Notice that the function is not interactive.)
8592 As usual, we can look at this function in parts.
8594 The function definition has an optional @code{yank-handler} argument,
8595 which when invoked tells the function how to deal with properties
8596 added to the text, such as bold or italics. We will skip that.
8599 The first line of the documentation makes sense:
8602 Make STRING the latest kill in the kill ring.
8606 Let's skip over the rest of the documentation for the moment.
8609 Also, let's skip over the initial @code{if} expression and those lines
8610 of code involving @code{menu-bar-update-yank-menu}. We will explain
8614 The critical lines are these:
8618 (if (and replace kill-ring)
8620 (setcar kill-ring string)
8624 (push string kill-ring)
8627 (if (> (length kill-ring) kill-ring-max)
8628 ;; @r{avoid overly long kill ring}
8629 (setcdr (nthcdr (1- kill-ring-max) kill-ring) nil)))
8632 (setq kill-ring-yank-pointer kill-ring)
8633 (if interprogram-cut-function
8634 (funcall interprogram-cut-function string (not replace))))
8638 The conditional test is @w{@code{(and replace kill-ring)}}.
8639 This will be true when two conditions are met: the kill ring has
8640 something in it, and the @code{replace} variable is true.
8643 When the @code{kill-append} function sets @code{replace} to be true
8644 and when the kill ring has at least one item in it, the @code{setcar}
8645 expression is executed:
8648 (setcar kill-ring string)
8651 The @code{setcar} function actually changes the first element of the
8652 @code{kill-ring} list to the value of @code{string}. It replaces the
8656 On the other hand, if the kill ring is empty, or replace is false, the
8657 else-part of the condition is executed:
8660 (push string kill-ring)
8665 @code{push} puts its first argument onto the second. It is similar to
8669 (setq kill-ring (cons string kill-ring))
8677 (add-to-list kill-ring string)
8681 When it is false, the expression first constructs a new version of the
8682 kill ring by prepending @code{string} to the existing kill ring as a
8683 new element (that is what the @code{push} does). Then it executes a
8684 second @code{if} clause. This second @code{if} clause keeps the kill
8685 ring from growing too long.
8687 Let's look at these two expressions in order.
8689 The @code{push} line of the else-part sets the new value of the kill
8690 ring to what results from adding the string being killed to the old
8693 We can see how this works with an example.
8699 (setq example-list '("here is a clause" "another clause"))
8704 After evaluating this expression with @kbd{C-x C-e}, you can evaluate
8705 @code{example-list} and see what it returns:
8710 @result{} ("here is a clause" "another clause")
8716 Now, we can add a new element on to this list by evaluating the
8717 following expression:
8718 @findex push, @r{example}
8721 (push "a third clause" example-list)
8726 When we evaluate @code{example-list}, we find its value is:
8731 @result{} ("a third clause" "here is a clause" "another clause")
8736 Thus, the third clause is added to the list by @code{push}.
8739 Now for the second part of the @code{if} clause. This expression
8740 keeps the kill ring from growing too long. It looks like this:
8744 (if (> (length kill-ring) kill-ring-max)
8745 (setcdr (nthcdr (1- kill-ring-max) kill-ring) nil))
8749 The code checks whether the length of the kill ring is greater than
8750 the maximum permitted length. This is the value of
8751 @code{kill-ring-max} (which is 60, by default). If the length of the
8752 kill ring is too long, then this code sets the last element of the
8753 kill ring to @code{nil}. It does this by using two functions,
8754 @code{nthcdr} and @code{setcdr}.
8756 We looked at @code{setcdr} earlier (@pxref{setcdr, , @code{setcdr}}).
8757 It sets the @sc{cdr} of a list, just as @code{setcar} sets the
8758 @sc{car} of a list. In this case, however, @code{setcdr} will not be
8759 setting the @sc{cdr} of the whole kill ring; the @code{nthcdr}
8760 function is used to cause it to set the @sc{cdr} of the next to last
8761 element of the kill ring---this means that since the @sc{cdr} of the
8762 next to last element is the last element of the kill ring, it will set
8763 the last element of the kill ring.
8765 @findex nthcdr, @r{example}
8766 The @code{nthcdr} function works by repeatedly taking the @sc{cdr} of a
8767 list---it takes the @sc{cdr} of the @sc{cdr} of the @sc{cdr}
8768 @dots{} It does this @var{N} times and returns the results.
8769 (@xref{nthcdr, , @code{nthcdr}}.)
8771 @findex setcdr, @r{example}
8772 Thus, if we had a four element list that was supposed to be three
8773 elements long, we could set the @sc{cdr} of the next to last element
8774 to @code{nil}, and thereby shorten the list. (If you set the last
8775 element to some other value than @code{nil}, which you could do, then
8776 you would not have shortened the list. @xref{setcdr, ,
8779 You can see shortening by evaluating the following three expressions
8780 in turn. First set the value of @code{trees} to @code{(maple oak pine
8781 birch)}, then set the @sc{cdr} of its second @sc{cdr} to @code{nil}
8782 and then find the value of @code{trees}:
8786 (setq trees '(maple oak pine birch))
8787 @result{} (maple oak pine birch)
8791 (setcdr (nthcdr 2 trees) nil)
8795 @result{} (maple oak pine)
8800 (The value returned by the @code{setcdr} expression is @code{nil} since
8801 that is what the @sc{cdr} is set to.)
8803 To repeat, in @code{kill-new}, the @code{nthcdr} function takes the
8804 @sc{cdr} a number of times that is one less than the maximum permitted
8805 size of the kill ring and @code{setcdr} sets the @sc{cdr} of that
8806 element (which will be the rest of the elements in the kill ring) to
8807 @code{nil}. This prevents the kill ring from growing too long.
8810 The next to last expression in the @code{kill-new} function is
8813 (setq kill-ring-yank-pointer kill-ring)
8816 The @code{kill-ring-yank-pointer} is a global variable that is set to be
8817 the @code{kill-ring}.
8819 Even though the @code{kill-ring-yank-pointer} is called a
8820 @samp{pointer}, it is a variable just like the kill ring. However, the
8821 name has been chosen to help humans understand how the variable is used.
8824 Now, to return to an early expression in the body of the function:
8828 (if (fboundp 'menu-bar-update-yank-menu)
8829 (menu-bar-update-yank-menu string (and replace (car kill-ring))))
8834 It starts with an @code{if} expression
8836 In this case, the expression tests first to see whether
8837 @code{menu-bar-update-yank-menu} exists as a function, and if so,
8838 calls it. The @code{fboundp} function returns true if the symbol it
8839 is testing has a function definition that is not void. If the
8840 symbol's function definition were void, we would receive an error
8841 message, as we did when we created errors intentionally (@pxref{Making
8842 Errors, , Generate an Error Message}).
8845 The then-part contains an expression whose first element is the
8846 function @code{and}.
8849 The @code{and} special form evaluates each of its arguments until one
8850 of the arguments returns a value of @code{nil}, in which case the
8851 @code{and} expression returns @code{nil}; however, if none of the
8852 arguments returns a value of @code{nil}, the value resulting from
8853 evaluating the last argument is returned. (Since such a value is not
8854 @code{nil}, it is considered true in Emacs Lisp.) In other words, an
8855 @code{and} expression returns a true value only if all its arguments
8856 are true. (@xref{Second Buffer Related Review}.)
8858 The expression determines whether the second argument to
8859 @code{menu-bar-update-yank-menu} is true or not.
8861 ;; If we're supposed to be extending an existing string, and that
8862 ;; string really is at the front of the menu, then update it in place.
8865 @code{menu-bar-update-yank-menu} is one of the functions that make it
8866 possible to use the ``Select and Paste'' menu in the Edit item of a menu
8867 bar; using a mouse, you can look at the various pieces of text you
8868 have saved and select one piece to paste.
8870 The last expression in the @code{kill-new} function adds the newly
8871 copied string to whatever facility exists for copying and pasting
8872 among different programs running in a windowing system. In the X
8873 Windowing system, for example, the @code{x-select-text} function takes
8874 the string and stores it in memory operated by X@. You can paste the
8875 string in another program, such as an Xterm.
8878 The expression looks like this:
8882 (if interprogram-cut-function
8883 (funcall interprogram-cut-function string (not replace))))
8887 If an @code{interprogram-cut-function} exists, then Emacs executes
8888 @code{funcall}, which in turn calls its first argument as a function
8889 and passes the remaining arguments to it. (Incidentally, as far as I
8890 can see, this @code{if} expression could be replaced by an @code{and}
8891 expression similar to the one in the first part of the function.)
8893 We are not going to discuss windowing systems and other programs
8894 further, but merely note that this is a mechanism that enables GNU
8895 Emacs to work easily and well with other programs.
8897 This code for placing text in the kill ring, either concatenated with
8898 an existing element or as a new element, leads us to the code for
8899 bringing back text that has been cut out of the buffer---the yank
8900 commands. However, before discussing the yank commands, it is better
8901 to learn how lists are implemented in a computer. This will make
8902 clear such mysteries as the use of the term ``pointer''. But before
8903 that, we will digress into C.
8906 @c is this true in Emacs 22? Does not seems to be
8908 (If the @w{@code{(< end beg))}}
8909 expression is true, @code{kill-append} prepends the string to the just
8910 previously clipped text. For a detailed discussion, see
8911 @ref{kill-append function, , The @code{kill-append} function}.)
8913 If you then yank back the text, i.e., paste it, you get both
8914 pieces of text at once. That way, if you delete two words in a row,
8915 and then yank them back, you get both words, in their proper order,
8916 with one yank. (The @w{@code{(< end beg))}} expression makes sure the
8919 On the other hand, if the previous command is not @code{kill-region},
8920 then the @code{kill-new} function is called, which adds the text to
8921 the kill ring as the latest item, and sets the
8922 @code{kill-ring-yank-pointer} variable to point to it.
8926 @c Evidently, changed for Emacs 22. The zap-to-char command does not
8927 @c use the delete-and-extract-region function
8929 2006 Oct 26, the Digression into C is now OK but should come after
8930 copy-region-as-kill and filter-buffer-substring
8934 copy-region-as-kill is short, 12 lines, and uses
8935 filter-buffer-substring, which is longer, 39 lines
8936 and has delete-and-extract-region in it.
8937 delete-and-extract-region is written in C.
8939 see Initializing a Variable with @code{defvar}
8942 @node Digression into C
8943 @section Digression into C
8944 @findex delete-and-extract-region
8945 @cindex C, a digression into
8946 @cindex Digression into C
8948 The @code{copy-region-as-kill} function (@pxref{copy-region-as-kill, ,
8949 @code{copy-region-as-kill}}) uses the @code{filter-buffer-substring}
8950 function, which in turn uses the @code{delete-and-extract-region}
8951 function. It removes the contents of a region and you cannot get them
8954 Unlike the other code discussed here, the
8955 @code{delete-and-extract-region} function is not written in Emacs
8956 Lisp; it is written in C and is one of the primitives of the GNU Emacs
8957 system. Since it is very simple, I will digress briefly from Lisp and
8960 @c GNU Emacs 24 in src/editfns.c
8961 @c the DEFUN for delete-and-extract-region
8964 Like many of the other Emacs primitives,
8965 @code{delete-and-extract-region} is written as an instance of a C
8966 macro, a macro being a template for code. The complete macro looks
8971 DEFUN ("delete-and-extract-region", Fdelete_and_extract_region,
8972 Sdelete_and_extract_region, 2, 2, 0,
8973 doc: /* Delete the text between START and END and return it. */)
8974 (Lisp_Object start, Lisp_Object end)
8976 validate_region (&start, &end);
8977 if (XINT (start) == XINT (end))
8978 return empty_unibyte_string;
8979 return del_range_1 (XINT (start), XINT (end), 1, 1);
8984 Without going into the details of the macro writing process, let me
8985 point out that this macro starts with the word @code{DEFUN}. The word
8986 @code{DEFUN} was chosen since the code serves the same purpose as
8987 @code{defun} does in Lisp. (The @code{DEFUN} C macro is defined in
8988 @file{emacs/src/lisp.h}.)
8990 The word @code{DEFUN} is followed by seven parts inside of
8995 The first part is the name given to the function in Lisp,
8996 @code{delete-and-extract-region}.
8999 The second part is the name of the function in C,
9000 @code{Fdelete_and_extract_region}. By convention, it starts with
9001 @samp{F}. Since C does not use hyphens in names, underscores are used
9005 The third part is the name for the C constant structure that records
9006 information on this function for internal use. It is the name of the
9007 function in C but begins with an @samp{S} instead of an @samp{F}.
9010 The fourth and fifth parts specify the minimum and maximum number of
9011 arguments the function can have. This function demands exactly 2
9015 The sixth part is nearly like the argument that follows the
9016 @code{interactive} declaration in a function written in Lisp: a letter
9017 followed, perhaps, by a prompt. The only difference from Lisp is
9018 when the macro is called with no arguments. Then you write a @code{0}
9019 (which is a null string), as in this macro.
9021 If you were to specify arguments, you would place them between
9022 quotation marks. The C macro for @code{goto-char} includes
9023 @code{"NGoto char: "} in this position to indicate that the function
9024 expects a raw prefix, in this case, a numerical location in a buffer,
9025 and provides a prompt.
9028 The seventh part is a documentation string, just like the one for a
9029 function written in Emacs Lisp. This is written as a C comment. (When
9030 you build Emacs, the program @command{lib-src/make-docfile} extracts
9031 these comments and uses them to make the documentation.)
9035 In a C macro, the formal parameters come next, with a statement of
9036 what kind of object they are, followed by the body
9037 of the macro. For @code{delete-and-extract-region} the body
9038 consists of the following four lines:
9042 validate_region (&start, &end);
9043 if (XINT (start) == XINT (end))
9044 return empty_unibyte_string;
9045 return del_range_1 (XINT (start), XINT (end), 1, 1);
9049 The @code{validate_region} function checks whether the values
9050 passed as the beginning and end of the region are the proper type and
9051 are within range. If the beginning and end positions are the same,
9052 then return an empty string.
9054 The @code{del_range_1} function actually deletes the text. It is a
9055 complex function we will not look into. It updates the buffer and
9056 does other things. However, it is worth looking at the two arguments
9057 passed to @code{del_range_1}. These are @w{@code{XINT (start)}} and
9058 @w{@code{XINT (end)}}.
9060 As far as the C language is concerned, @code{start} and @code{end} are
9061 two integers that mark the beginning and end of the region to be
9062 deleted@footnote{More precisely, and requiring more expert knowledge
9063 to understand, the two integers are of type @code{Lisp_Object}, which can
9064 also be a C union instead of an integer type.}.
9066 Integer widths depend on the machine, and are typically 32 or 64 bits.
9067 A few of the bits are used to specify the type of information; the
9068 remaining bits are used as content.
9070 @samp{XINT} is a C macro that extracts the relevant number from the
9071 longer collection of bits; the type bits are discarded.
9074 The command in @code{delete-and-extract-region} looks like this:
9077 del_range_1 (XINT (start), XINT (end), 1, 1);
9081 It deletes the region between the beginning position, @code{start},
9082 and the ending position, @code{end}.
9084 From the point of view of the person writing Lisp, Emacs is all very
9085 simple; but hidden underneath is a great deal of complexity to make it
9089 @section Initializing a Variable with @code{defvar}
9091 @cindex Initializing a variable
9092 @cindex Variable initialization
9097 copy-region-as-kill is short, 12 lines, and uses
9098 filter-buffer-substring, which is longer, 39 lines
9099 and has delete-and-extract-region in it.
9100 delete-and-extract-region is written in C.
9102 see Initializing a Variable with @code{defvar}
9106 The @code{copy-region-as-kill} function is written in Emacs Lisp. Two
9107 functions within it, @code{kill-append} and @code{kill-new}, copy a
9108 region in a buffer and save it in a variable called the
9109 @code{kill-ring}. This section describes how the @code{kill-ring}
9110 variable is created and initialized using the @code{defvar} special
9113 (Again we note that the term @code{kill-ring} is a misnomer. The text
9114 that is clipped out of the buffer can be brought back; it is not a ring
9115 of corpses, but a ring of resurrectable text.)
9117 In Emacs Lisp, a variable such as the @code{kill-ring} is created and
9118 given an initial value by using the @code{defvar} special form. The
9119 name comes from ``define variable''.
9121 The @code{defvar} special form is similar to @code{setq} in that it sets
9122 the value of a variable. It is unlike @code{setq} in two ways: first,
9123 it only sets the value of the variable if the variable does not already
9124 have a value. If the variable already has a value, @code{defvar} does
9125 not override the existing value. Second, @code{defvar} has a
9126 documentation string.
9128 (There is a related macro, @code{defcustom}, designed for variables
9129 that people customize. It has more features than @code{defvar}.
9130 (@xref{defcustom, , Setting Variables with @code{defcustom}}.)
9133 * See variable current value::
9134 * defvar and asterisk::
9138 @node See variable current value
9139 @unnumberedsubsec Seeing the Current Value of a Variable
9142 You can see the current value of a variable, any variable, by using
9143 the @code{describe-variable} function, which is usually invoked by
9144 typing @kbd{C-h v}. If you type @kbd{C-h v} and then @code{kill-ring}
9145 (followed by @key{RET}) when prompted, you will see what is in your
9146 current kill ring---this may be quite a lot! Conversely, if you have
9147 been doing nothing this Emacs session except read this document, you
9148 may have nothing in it. Also, you will see the documentation for
9154 List of killed text sequences.
9155 Since the kill ring is supposed to interact nicely with cut-and-paste
9156 facilities offered by window systems, use of this variable should
9159 interact nicely with `interprogram-cut-function' and
9160 `interprogram-paste-function'. The functions `kill-new',
9161 `kill-append', and `current-kill' are supposed to implement this
9162 interaction; you may want to use them instead of manipulating the kill
9168 The kill ring is defined by a @code{defvar} in the following way:
9172 (defvar kill-ring nil
9173 "List of killed text sequences.
9179 In this variable definition, the variable is given an initial value of
9180 @code{nil}, which makes sense, since if you have saved nothing, you want
9181 nothing back if you give a @code{yank} command. The documentation
9182 string is written just like the documentation string of a @code{defun}.
9183 As with the documentation string of the @code{defun}, the first line of
9184 the documentation should be a complete sentence, since some commands,
9185 like @code{apropos}, print only the first line of documentation.
9186 Succeeding lines should not be indented; otherwise they look odd when
9187 you use @kbd{C-h v} (@code{describe-variable}).
9189 @node defvar and asterisk
9190 @subsection @code{defvar} and an asterisk
9191 @findex defvar @r{for a user customizable variable}
9192 @findex defvar @r{with an asterisk}
9194 In the past, Emacs used the @code{defvar} special form both for
9195 internal variables that you would not expect a user to change and for
9196 variables that you do expect a user to change. Although you can still
9197 use @code{defvar} for user customizable variables, please use
9198 @code{defcustom} instead, since it provides a path into
9199 the Customization commands. (@xref{defcustom, , Specifying Variables
9200 using @code{defcustom}}.)
9202 When you specified a variable using the @code{defvar} special form,
9203 you could distinguish a variable that a user might want to change from
9204 others by typing an asterisk, @samp{*}, in the first column of its
9205 documentation string. For example:
9209 (defvar shell-command-default-error-buffer nil
9210 "*Buffer name for `shell-command' @dots{} error output.
9215 @findex set-variable
9217 You could (and still can) use the @code{set-variable} command to
9218 change the value of @code{shell-command-default-error-buffer}
9219 temporarily. However, options set using @code{set-variable} are set
9220 only for the duration of your editing session. The new values are not
9221 saved between sessions. Each time Emacs starts, it reads the original
9222 value, unless you change the value within your @file{.emacs} file,
9223 either by setting it manually or by using @code{customize}.
9224 @xref{Emacs Initialization, , Your @file{.emacs} File}.
9226 For me, the major use of the @code{set-variable} command is to suggest
9227 variables that I might want to set in my @file{.emacs} file. There
9228 are now more than 700 such variables, far too many to remember
9229 readily. Fortunately, you can press @key{TAB} after calling the
9230 @code{M-x set-variable} command to see the list of variables.
9231 (@xref{Examining, , Examining and Setting Variables, emacs,
9232 The GNU Emacs Manual}.)
9235 @node cons & search-fwd Review
9238 Here is a brief summary of some recently introduced functions.
9243 @code{car} returns the first element of a list; @code{cdr} returns the
9244 second and subsequent elements of a list.
9251 (car '(1 2 3 4 5 6 7))
9253 (cdr '(1 2 3 4 5 6 7))
9254 @result{} (2 3 4 5 6 7)
9259 @code{cons} constructs a list by prepending its first argument to its
9273 @code{funcall} evaluates its first argument as a function. It passes
9274 its remaining arguments to its first argument.
9277 Return the result of taking @sc{cdr} @var{n} times on a list.
9285 The ``rest of the rest'', as it were.
9292 (nthcdr 3 '(1 2 3 4 5 6 7))
9299 @code{setcar} changes the first element of a list; @code{setcdr}
9300 changes the second and subsequent elements of a list.
9307 (setq triple '(1 2 3))
9314 (setcdr triple '("foo" "bar"))
9317 @result{} (37 "foo" "bar")
9322 Evaluate each argument in sequence and then return the value of the
9335 @item save-restriction
9336 Record whatever narrowing is in effect in the current buffer, if any,
9337 and restore that narrowing after evaluating the arguments.
9339 @item search-forward
9340 Search for a string, and if the string is found, move point. With a
9341 regular expression, use the similar @code{re-search-forward}.
9342 (@xref{Regexp Search, , Regular Expression Searches}, for an
9343 explanation of regular expression patterns and searches.)
9347 @code{search-forward} and @code{re-search-forward} take four
9352 The string or regular expression to search for.
9355 Optionally, the limit of the search.
9358 Optionally, what to do if the search fails, return @code{nil} or an
9362 Optionally, how many times to repeat the search; if negative, the
9363 search goes backwards.
9367 @itemx delete-and-extract-region
9368 @itemx copy-region-as-kill
9370 @code{kill-region} cuts the text between point and mark from the
9371 buffer and stores that text in the kill ring, so you can get it back
9374 @code{copy-region-as-kill} copies the text between point and mark into
9375 the kill ring, from which you can get it by yanking. The function
9376 does not cut or remove the text from the buffer.
9379 @code{delete-and-extract-region} removes the text between point and
9380 mark from the buffer and throws it away. You cannot get it back.
9381 (This is not an interactive command.)
9384 @node search Exercises
9385 @section Searching Exercises
9389 Write an interactive function that searches for a string. If the
9390 search finds the string, leave point after it and display a message
9391 that says ``Found!''. (Do not use @code{search-forward} for the name
9392 of this function; if you do, you will overwrite the existing version of
9393 @code{search-forward} that comes with Emacs. Use a name such as
9394 @code{test-search} instead.)
9397 Write a function that prints the third element of the kill ring in the
9398 echo area, if any; if the kill ring does not contain a third element,
9399 print an appropriate message.
9402 @node List Implementation
9403 @chapter How Lists are Implemented
9404 @cindex Lists in a computer
9406 In Lisp, atoms are recorded in a straightforward fashion; if the
9407 implementation is not straightforward in practice, it is, nonetheless,
9408 straightforward in theory. The atom @samp{rose}, for example, is
9409 recorded as the four contiguous letters @samp{r}, @samp{o}, @samp{s},
9410 @samp{e}. A list, on the other hand, is kept differently. The mechanism
9411 is equally simple, but it takes a moment to get used to the idea. A
9412 list is kept using a series of pairs of pointers. In the series, the
9413 first pointer in each pair points to an atom or to another list, and the
9414 second pointer in each pair points to the next pair, or to the symbol
9415 @code{nil}, which marks the end of the list.
9417 A pointer itself is quite simply the electronic address of what is
9418 pointed to. Hence, a list is kept as a series of electronic addresses.
9421 * Lists diagrammed::
9422 * Symbols as Chest:: Exploring a powerful metaphor.
9427 @node Lists diagrammed
9428 @unnumberedsec Lists diagrammed
9431 For example, the list @code{(rose violet buttercup)} has three elements,
9432 @samp{rose}, @samp{violet}, and @samp{buttercup}. In the computer, the
9433 electronic address of @samp{rose} is recorded in a segment of computer
9434 memory along with the address that gives the electronic address of where
9435 the atom @samp{violet} is located; and that address (the one that tells
9436 where @samp{violet} is located) is kept along with an address that tells
9437 where the address for the atom @samp{buttercup} is located.
9440 This sounds more complicated than it is and is easier seen in a diagram:
9442 @c clear print-postscript-figures
9443 @c !!! cons-cell-diagram #1
9447 ___ ___ ___ ___ ___ ___
9448 |___|___|--> |___|___|--> |___|___|--> nil
9451 --> rose --> violet --> buttercup
9455 @ifset print-postscript-figures
9458 @center @image{cons-1}
9462 @ifclear print-postscript-figures
9466 ___ ___ ___ ___ ___ ___
9467 |___|___|--> |___|___|--> |___|___|--> nil
9470 --> rose --> violet --> buttercup
9477 In the diagram, each box represents a word of computer memory that
9478 holds a Lisp object, usually in the form of a memory address. The boxes,
9479 i.e., the addresses, are in pairs. Each arrow points to what the address
9480 is the address of, either an atom or another pair of addresses. The
9481 first box is the electronic address of @samp{rose} and the arrow points
9482 to @samp{rose}; the second box is the address of the next pair of boxes,
9483 the first part of which is the address of @samp{violet} and the second
9484 part of which is the address of the next pair. The very last box
9485 points to the symbol @code{nil}, which marks the end of the list.
9488 When a variable is set to a list with a function such as @code{setq},
9489 it stores the address of the first box in the variable. Thus,
9490 evaluation of the expression
9493 (setq bouquet '(rose violet buttercup))
9498 creates a situation like this:
9500 @c cons-cell-diagram #2
9506 | ___ ___ ___ ___ ___ ___
9507 --> |___|___|--> |___|___|--> |___|___|--> nil
9510 --> rose --> violet --> buttercup
9514 @ifset print-postscript-figures
9517 @center @image{cons-2}
9521 @ifclear print-postscript-figures
9527 | ___ ___ ___ ___ ___ ___
9528 --> |___|___|--> |___|___|--> |___|___|--> nil
9531 --> rose --> violet --> buttercup
9538 In this example, the symbol @code{bouquet} holds the address of the first
9542 This same list can be illustrated in a different sort of box notation
9545 @c cons-cell-diagram #2a
9551 | -------------- --------------- ----------------
9552 | | car | cdr | | car | cdr | | car | cdr |
9553 -->| rose | o------->| violet | o------->| butter- | nil |
9554 | | | | | | | cup | |
9555 -------------- --------------- ----------------
9559 @ifset print-postscript-figures
9562 @center @image{cons-2a}
9566 @ifclear print-postscript-figures
9572 | -------------- --------------- ----------------
9573 | | car | cdr | | car | cdr | | car | cdr |
9574 -->| rose | o------->| violet | o------->| butter- | nil |
9575 | | | | | | | cup | |
9576 -------------- --------------- ----------------
9582 (Symbols consist of more than pairs of addresses, but the structure of
9583 a symbol is made up of addresses. Indeed, the symbol @code{bouquet}
9584 consists of a group of address-boxes, one of which is the address of
9585 the printed word @samp{bouquet}, a second of which is the address of a
9586 function definition attached to the symbol, if any, a third of which
9587 is the address of the first pair of address-boxes for the list
9588 @code{(rose violet buttercup)}, and so on. Here we are showing that
9589 the symbol's third address-box points to the first pair of
9590 address-boxes for the list.)
9592 If a symbol is set to the @sc{cdr} of a list, the list itself is not
9593 changed; the symbol simply has an address further down the list. (In
9594 the jargon, @sc{car} and @sc{cdr} are ``non-destructive''.) Thus,
9595 evaluation of the following expression
9598 (setq flowers (cdr bouquet))
9605 @c cons-cell-diagram #3
9612 | ___ ___ | ___ ___ ___ ___
9613 --> | | | --> | | | | | |
9614 |___|___|----> |___|___|--> |___|___|--> nil
9617 --> rose --> violet --> buttercup
9622 @ifset print-postscript-figures
9625 @center @image{cons-3}
9629 @ifclear print-postscript-figures
9636 | ___ ___ | ___ ___ ___ ___
9637 --> | | | --> | | | | | |
9638 |___|___|----> |___|___|--> |___|___|--> nil
9641 --> rose --> violet --> buttercup
9649 The value of @code{flowers} is @code{(violet buttercup)}, which is
9650 to say, the symbol @code{flowers} holds the address of the pair of
9651 address-boxes, the first of which holds the address of @code{violet},
9652 and the second of which holds the address of @code{buttercup}.
9654 A pair of address-boxes is called a @dfn{cons cell} or @dfn{dotted
9655 pair}. @xref{Cons Cell Type, , Cons Cell and List Types, elisp, The GNU Emacs Lisp
9656 Reference Manual}, and @ref{Dotted Pair Notation, , Dotted Pair
9657 Notation, elisp, The GNU Emacs Lisp Reference Manual}, for more
9658 information about cons cells and dotted pairs.
9661 The function @code{cons} adds a new pair of addresses to the front of
9662 a series of addresses like that shown above. For example, evaluating
9666 (setq bouquet (cons 'lily bouquet))
9673 @c cons-cell-diagram #4
9680 | ___ ___ ___ ___ | ___ ___ ___ ___
9681 --> | | | | | | --> | | | | | |
9682 |___|___|----> |___|___|----> |___|___|---->|___|___|--> nil
9685 --> lily --> rose --> violet --> buttercup
9690 @ifset print-postscript-figures
9693 @center @image{cons-4}
9697 @ifclear print-postscript-figures
9704 | ___ ___ ___ ___ | ___ ___ ___ ___
9705 --> | | | | | | --> | | | | | |
9706 |___|___|----> |___|___|----> |___|___|---->|___|___|--> nil
9709 --> lily --> rose --> violet --> buttercup
9718 However, this does not change the value of the symbol
9719 @code{flowers}, as you can see by evaluating the following,
9722 (eq (cdr (cdr bouquet)) flowers)
9726 which returns @code{t} for true.
9728 Until it is reset, @code{flowers} still has the value
9729 @code{(violet buttercup)}; that is, it has the address of the cons
9730 cell whose first address is of @code{violet}. Also, this does not
9731 alter any of the pre-existing cons cells; they are all still there.
9733 Thus, in Lisp, to get the @sc{cdr} of a list, you just get the address
9734 of the next cons cell in the series; to get the @sc{car} of a list,
9735 you get the address of the first element of the list; to @code{cons} a
9736 new element on a list, you add a new cons cell to the front of the list.
9737 That is all there is to it! The underlying structure of Lisp is
9740 And what does the last address in a series of cons cells refer to? It
9741 is the address of the empty list, of @code{nil}.
9743 In summary, when a Lisp variable is set to a value, it is provided with
9744 the address of the list to which the variable refers.
9746 @node Symbols as Chest
9747 @section Symbols as a Chest of Drawers
9748 @cindex Symbols as a Chest of Drawers
9749 @cindex Chest of Drawers, metaphor for a symbol
9750 @cindex Drawers, Chest of, metaphor for a symbol
9752 In an earlier section, I suggested that you might imagine a symbol as
9753 being a chest of drawers. The function definition is put in one
9754 drawer, the value in another, and so on. What is put in the drawer
9755 holding the value can be changed without affecting the contents of the
9756 drawer holding the function definition, and vice versa.
9758 Actually, what is put in each drawer is the address of the value or
9759 function definition. It is as if you found an old chest in the attic,
9760 and in one of its drawers you found a map giving you directions to
9761 where the buried treasure lies.
9763 (In addition to its name, symbol definition, and variable value, a
9764 symbol has a drawer for a @dfn{property list} which can be used to
9765 record other information. Property lists are not discussed here; see
9766 @ref{Property Lists, , Property Lists, elisp, The GNU Emacs Lisp
9770 Here is a fanciful representation:
9772 @c chest-of-drawers diagram
9777 Chest of Drawers Contents of Drawers
9781 ---------------------
9782 | directions to | [map to]
9783 | symbol name | bouquet
9785 +---------------------+
9787 | symbol definition | [none]
9789 +---------------------+
9790 | directions to | [map to]
9791 | variable value | (rose violet buttercup)
9793 +---------------------+
9795 | property list | [not described here]
9797 +---------------------+
9803 @ifset print-postscript-figures
9806 @center @image{drawers}
9810 @ifclear print-postscript-figures
9815 Chest of Drawers Contents of Drawers
9819 ---------------------
9820 | directions to | [map to]
9821 | symbol name | bouquet
9823 +---------------------+
9825 | symbol definition | [none]
9827 +---------------------+
9828 | directions to | [map to]
9829 | variable value | (rose violet buttercup)
9831 +---------------------+
9833 | property list | [not described here]
9835 +---------------------+
9846 Set @code{flowers} to @code{violet} and @code{buttercup}. Cons two
9847 more flowers on to this list and set this new list to
9848 @code{more-flowers}. Set the @sc{car} of @code{flowers} to a fish.
9849 What does the @code{more-flowers} list now contain?
9852 @chapter Yanking Text Back
9854 @cindex Text retrieval
9855 @cindex Retrieving text
9856 @cindex Pasting text
9858 Whenever you cut text out of a buffer with a kill command in GNU Emacs,
9859 you can bring it back with a yank command. The text that is cut out of
9860 the buffer is put in the kill ring and the yank commands insert the
9861 appropriate contents of the kill ring back into a buffer (not necessarily
9862 the original buffer).
9864 A simple @kbd{C-y} (@code{yank}) command inserts the first item from
9865 the kill ring into the current buffer. If the @kbd{C-y} command is
9866 followed immediately by @kbd{M-y}, the first element is replaced by
9867 the second element. Successive @kbd{M-y} commands replace the second
9868 element with the third, fourth, or fifth element, and so on. When the
9869 last element in the kill ring is reached, it is replaced by the first
9870 element and the cycle is repeated. (Thus the kill ring is called a
9871 ``ring'' rather than just a ``list''. However, the actual data structure
9872 that holds the text is a list.
9873 @xref{Kill Ring, , Handling the Kill Ring}, for the details of how the
9874 list is handled as a ring.)
9877 * Kill Ring Overview::
9878 * kill-ring-yank-pointer:: The kill ring is a list.
9879 * yank nthcdr Exercises:: The @code{kill-ring-yank-pointer} variable.
9882 @node Kill Ring Overview
9883 @section Kill Ring Overview
9884 @cindex Kill ring overview
9886 The kill ring is a list of textual strings. This is what it looks like:
9889 ("some text" "a different piece of text" "yet more text")
9892 If this were the contents of my kill ring and I pressed @kbd{C-y}, the
9893 string of characters saying @samp{some text} would be inserted in this
9894 buffer where my cursor is located.
9896 The @code{yank} command is also used for duplicating text by copying it.
9897 The copied text is not cut from the buffer, but a copy of it is put on the
9898 kill ring and is inserted by yanking it back.
9900 Three functions are used for bringing text back from the kill ring:
9901 @code{yank}, which is usually bound to @kbd{C-y}; @code{yank-pop},
9902 which is usually bound to @kbd{M-y}; and @code{rotate-yank-pointer},
9903 which is used by the two other functions.
9905 These functions refer to the kill ring through a variable called the
9906 @code{kill-ring-yank-pointer}. Indeed, the insertion code for both the
9907 @code{yank} and @code{yank-pop} functions is:
9910 (insert (car kill-ring-yank-pointer))
9914 (Well, no more. In GNU Emacs 22, the function has been replaced by
9915 @code{insert-for-yank} which calls @code{insert-for-yank-1}
9916 repetitively for each @code{yank-handler} segment. In turn,
9917 @code{insert-for-yank-1} strips text properties from the inserted text
9918 according to @code{yank-excluded-properties}. Otherwise, it is just
9919 like @code{insert}. We will stick with plain @code{insert} since it
9920 is easier to understand.)
9922 To begin to understand how @code{yank} and @code{yank-pop} work, it is
9923 first necessary to look at the @code{kill-ring-yank-pointer} variable.
9925 @node kill-ring-yank-pointer
9926 @section The @code{kill-ring-yank-pointer} Variable
9928 @code{kill-ring-yank-pointer} is a variable, just as @code{kill-ring} is
9929 a variable. It points to something by being bound to the value of what
9930 it points to, like any other Lisp variable.
9933 Thus, if the value of the kill ring is:
9936 ("some text" "a different piece of text" "yet more text")
9941 and the @code{kill-ring-yank-pointer} points to the second clause, the
9942 value of @code{kill-ring-yank-pointer} is:
9945 ("a different piece of text" "yet more text")
9948 As explained in the previous chapter (@pxref{List Implementation}), the
9949 computer does not keep two different copies of the text being pointed to
9950 by both the @code{kill-ring} and the @code{kill-ring-yank-pointer}. The
9951 words ``a different piece of text'' and ``yet more text'' are not
9952 duplicated. Instead, the two Lisp variables point to the same pieces of
9953 text. Here is a diagram:
9955 @c cons-cell-diagram #5
9959 kill-ring kill-ring-yank-pointer
9961 | ___ ___ | ___ ___ ___ ___
9962 ---> | | | --> | | | | | |
9963 |___|___|----> |___|___|--> |___|___|--> nil
9966 | | --> "yet more text"
9968 | --> "a different piece of text"
9975 @ifset print-postscript-figures
9978 @center @image{cons-5}
9982 @ifclear print-postscript-figures
9986 kill-ring kill-ring-yank-pointer
9988 | ___ ___ | ___ ___ ___ ___
9989 ---> | | | --> | | | | | |
9990 |___|___|----> |___|___|--> |___|___|--> nil
9993 | | --> "yet more text"
9995 | --> "a different piece of text
10004 Both the variable @code{kill-ring} and the variable
10005 @code{kill-ring-yank-pointer} are pointers. But the kill ring itself is
10006 usually described as if it were actually what it is composed of. The
10007 @code{kill-ring} is spoken of as if it were the list rather than that it
10008 points to the list. Conversely, the @code{kill-ring-yank-pointer} is
10009 spoken of as pointing to a list.
10011 These two ways of talking about the same thing sound confusing at first but
10012 make sense on reflection. The kill ring is generally thought of as the
10013 complete structure of data that holds the information of what has recently
10014 been cut out of the Emacs buffers. The @code{kill-ring-yank-pointer}
10015 on the other hand, serves to indicate---that is, to point to---that part
10016 of the kill ring of which the first element (the @sc{car}) will be
10020 In GNU Emacs 22, the @code{kill-new} function calls
10022 @code{(setq kill-ring-yank-pointer kill-ring)}
10024 (defun rotate-yank-pointer (arg)
10025 "Rotate the yanking point in the kill ring.
10026 With argument, rotate that many kills forward (or backward, if negative)."
10028 (current-kill arg))
10030 (defun current-kill (n &optional do-not-move)
10031 "Rotate the yanking point by N places, and then return that kill.
10032 If N is zero, `interprogram-paste-function' is set, and calling it
10033 returns a string, then that string is added to the front of the
10034 kill ring and returned as the latest kill.
10035 If optional arg DO-NOT-MOVE is non-nil, then don't actually move the
10036 yanking point; just return the Nth kill forward."
10037 (let ((interprogram-paste (and (= n 0)
10038 interprogram-paste-function
10039 (funcall interprogram-paste-function))))
10040 (if interprogram-paste
10042 ;; Disable the interprogram cut function when we add the new
10043 ;; text to the kill ring, so Emacs doesn't try to own the
10044 ;; selection, with identical text.
10045 (let ((interprogram-cut-function nil))
10046 (kill-new interprogram-paste))
10047 interprogram-paste)
10048 (or kill-ring (error "Kill ring is empty"))
10049 (let ((ARGth-kill-element
10050 (nthcdr (mod (- n (length kill-ring-yank-pointer))
10051 (length kill-ring))
10054 (setq kill-ring-yank-pointer ARGth-kill-element))
10055 (car ARGth-kill-element)))))
10060 @node yank nthcdr Exercises
10061 @section Exercises with @code{yank} and @code{nthcdr}
10065 Using @kbd{C-h v} (@code{describe-variable}), look at the value of
10066 your kill ring. Add several items to your kill ring; look at its
10067 value again. Using @kbd{M-y} (@code{yank-pop)}, move all the way
10068 around the kill ring. How many items were in your kill ring? Find
10069 the value of @code{kill-ring-max}. Was your kill ring full, or could
10070 you have kept more blocks of text within it?
10073 Using @code{nthcdr} and @code{car}, construct a series of expressions
10074 to return the first, second, third, and fourth elements of a list.
10077 @node Loops & Recursion
10078 @chapter Loops and Recursion
10079 @cindex Loops and recursion
10080 @cindex Recursion and loops
10081 @cindex Repetition (loops)
10083 Emacs Lisp has two primary ways to cause an expression, or a series of
10084 expressions, to be evaluated repeatedly: one uses a @code{while}
10085 loop, and the other uses @dfn{recursion}.
10087 Repetition can be very valuable. For example, to move forward four
10088 sentences, you need only write a program that will move forward one
10089 sentence and then repeat the process four times. Since a computer does
10090 not get bored or tired, such repetitive action does not have the
10091 deleterious effects that excessive or the wrong kinds of repetition can
10094 People mostly write Emacs Lisp functions using @code{while} loops and
10095 their kin; but you can use recursion, which provides a very powerful
10096 way to think about and then to solve problems@footnote{You can write
10097 recursive functions to be frugal or wasteful of mental or computer
10098 resources; as it happens, methods that people find easy---that are
10099 frugal of mental resources---sometimes use considerable computer
10100 resources. Emacs was designed to run on machines that we now consider
10101 limited and its default settings are conservative. You may want to
10102 increase the values of @code{max-specpdl-size} and
10103 @code{max-lisp-eval-depth}. In my @file{.emacs} file, I set them to
10104 15 and 30 times their default value.}.
10107 * while:: Causing a stretch of code to repeat.
10109 * Recursion:: Causing a function to call itself.
10110 * Looping exercise::
10114 @section @code{while}
10118 The @code{while} special form tests whether the value returned by
10119 evaluating its first argument is true or false. This is similar to what
10120 the Lisp interpreter does with an @code{if}; what the interpreter does
10121 next, however, is different.
10123 In a @code{while} expression, if the value returned by evaluating the
10124 first argument is false, the Lisp interpreter skips the rest of the
10125 expression (the @dfn{body} of the expression) and does not evaluate it.
10126 However, if the value is true, the Lisp interpreter evaluates the body
10127 of the expression and then again tests whether the first argument to
10128 @code{while} is true or false. If the value returned by evaluating the
10129 first argument is again true, the Lisp interpreter again evaluates the
10130 body of the expression.
10133 The template for a @code{while} expression looks like this:
10137 (while @var{true-or-false-test}
10143 * Looping with while:: Repeat so long as test returns true.
10144 * Loop Example:: A @code{while} loop that uses a list.
10145 * print-elements-of-list:: Uses @code{while}, @code{car}, @code{cdr}.
10146 * Incrementing Loop:: A loop with an incrementing counter.
10147 * Incrementing Loop Details::
10148 * Decrementing Loop:: A loop with a decrementing counter.
10152 @node Looping with while
10153 @unnumberedsubsec Looping with @code{while}
10156 So long as the true-or-false-test of the @code{while} expression
10157 returns a true value when it is evaluated, the body is repeatedly
10158 evaluated. This process is called a loop since the Lisp interpreter
10159 repeats the same thing again and again, like an airplane doing a loop.
10160 When the result of evaluating the true-or-false-test is false, the
10161 Lisp interpreter does not evaluate the rest of the @code{while}
10162 expression and exits the loop.
10164 Clearly, if the value returned by evaluating the first argument to
10165 @code{while} is always true, the body following will be evaluated
10166 again and again @dots{} and again @dots{} forever. Conversely, if the
10167 value returned is never true, the expressions in the body will never
10168 be evaluated. The craft of writing a @code{while} loop consists of
10169 choosing a mechanism such that the true-or-false-test returns true
10170 just the number of times that you want the subsequent expressions to
10171 be evaluated, and then have the test return false.
10173 The value returned by evaluating a @code{while} is the value of the
10174 true-or-false-test. An interesting consequence of this is that a
10175 @code{while} loop that evaluates without error will return @code{nil}
10176 or false regardless of whether it has looped 1 or 100 times or none at
10177 all. A @code{while} expression that evaluates successfully never
10178 returns a true value! What this means is that @code{while} is always
10179 evaluated for its side effects, which is to say, the consequences of
10180 evaluating the expressions within the body of the @code{while} loop.
10181 This makes sense. It is not the mere act of looping that is desired,
10182 but the consequences of what happens when the expressions in the loop
10183 are repeatedly evaluated.
10186 @subsection A @code{while} Loop and a List
10188 A common way to control a @code{while} loop is to test whether a list
10189 has any elements. If it does, the loop is repeated; but if it does not,
10190 the repetition is ended. Since this is an important technique, we will
10191 create a short example to illustrate it.
10193 A simple way to test whether a list has elements is to evaluate the
10194 list: if it has no elements, it is an empty list and will return the
10195 empty list, @code{()}, which is a synonym for @code{nil} or false. On
10196 the other hand, a list with elements will return those elements when it
10197 is evaluated. Since Emacs Lisp considers as true any value that is not
10198 @code{nil}, a list that returns elements will test true in a
10202 For example, you can set the variable @code{empty-list} to @code{nil} by
10203 evaluating the following @code{setq} expression:
10206 (setq empty-list ())
10210 After evaluating the @code{setq} expression, you can evaluate the
10211 variable @code{empty-list} in the usual way, by placing the cursor after
10212 the symbol and typing @kbd{C-x C-e}; @code{nil} will appear in your
10219 On the other hand, if you set a variable to be a list with elements, the
10220 list will appear when you evaluate the variable, as you can see by
10221 evaluating the following two expressions:
10225 (setq animals '(gazelle giraffe lion tiger))
10231 Thus, to create a @code{while} loop that tests whether there are any
10232 items in the list @code{animals}, the first part of the loop will be
10243 When the @code{while} tests its first argument, the variable
10244 @code{animals} is evaluated. It returns a list. So long as the list
10245 has elements, the @code{while} considers the results of the test to be
10246 true; but when the list is empty, it considers the results of the test
10249 To prevent the @code{while} loop from running forever, some mechanism
10250 needs to be provided to empty the list eventually. An oft-used
10251 technique is to have one of the subsequent forms in the @code{while}
10252 expression set the value of the list to be the @sc{cdr} of the list.
10253 Each time the @code{cdr} function is evaluated, the list will be made
10254 shorter, until eventually only the empty list will be left. At this
10255 point, the test of the @code{while} loop will return false, and the
10256 arguments to the @code{while} will no longer be evaluated.
10258 For example, the list of animals bound to the variable @code{animals}
10259 can be set to be the @sc{cdr} of the original list with the
10260 following expression:
10263 (setq animals (cdr animals))
10267 If you have evaluated the previous expressions and then evaluate this
10268 expression, you will see @code{(giraffe lion tiger)} appear in the echo
10269 area. If you evaluate the expression again, @code{(lion tiger)} will
10270 appear in the echo area. If you evaluate it again and yet again,
10271 @code{(tiger)} appears and then the empty list, shown by @code{nil}.
10273 A template for a @code{while} loop that uses the @code{cdr} function
10274 repeatedly to cause the true-or-false-test eventually to test false
10279 (while @var{test-whether-list-is-empty}
10281 @var{set-list-to-cdr-of-list})
10285 This test and use of @code{cdr} can be put together in a function that
10286 goes through a list and prints each element of the list on a line of its
10289 @node print-elements-of-list
10290 @subsection An Example: @code{print-elements-of-list}
10291 @findex print-elements-of-list
10293 The @code{print-elements-of-list} function illustrates a @code{while}
10296 @cindex @file{*scratch*} buffer
10297 The function requires several lines for its output. If you are
10298 reading this in a recent instance of GNU Emacs,
10299 @c GNU Emacs 21, GNU Emacs 22, or a later version,
10300 you can evaluate the following expression inside of Info, as usual.
10302 If you are using an earlier version of Emacs, you need to copy the
10303 necessary expressions to your @file{*scratch*} buffer and evaluate
10304 them there. This is because the echo area had only one line in the
10307 You can copy the expressions by marking the beginning of the region
10308 with @kbd{C-@key{SPC}} (@code{set-mark-command}), moving the cursor to
10309 the end of the region and then copying the region using @kbd{M-w}
10310 (@code{kill-ring-save}, which calls @code{copy-region-as-kill} and
10311 then provides visual feedback). In the @file{*scratch*}
10312 buffer, you can yank the expressions back by typing @kbd{C-y}
10315 After you have copied the expressions to the @file{*scratch*} buffer,
10316 evaluate each expression in turn. Be sure to evaluate the last
10317 expression, @code{(print-elements-of-list animals)}, by typing
10318 @kbd{C-u C-x C-e}, that is, by giving an argument to
10319 @code{eval-last-sexp}. This will cause the result of the evaluation
10320 to be printed in the @file{*scratch*} buffer instead of being printed
10321 in the echo area. (Otherwise you will see something like this in your
10322 echo area: @code{^Jgazelle^J^Jgiraffe^J^Jlion^J^Jtiger^Jnil}, in which
10323 each @samp{^J} stands for a newline.)
10326 In a recent instance of GNU Emacs, you can evaluate these expressions
10327 directly in the Info buffer, and the echo area will grow to show the
10332 (setq animals '(gazelle giraffe lion tiger))
10334 (defun print-elements-of-list (list)
10335 "Print each element of LIST on a line of its own."
10338 (setq list (cdr list))))
10340 (print-elements-of-list animals)
10346 When you evaluate the three expressions in sequence, you will see
10362 Each element of the list is printed on a line of its own (that is what
10363 the function @code{print} does) and then the value returned by the
10364 function is printed. Since the last expression in the function is the
10365 @code{while} loop, and since @code{while} loops always return
10366 @code{nil}, a @code{nil} is printed after the last element of the list.
10368 @node Incrementing Loop
10369 @subsection A Loop with an Incrementing Counter
10371 A loop is not useful unless it stops when it ought. Besides
10372 controlling a loop with a list, a common way of stopping a loop is to
10373 write the first argument as a test that returns false when the correct
10374 number of repetitions are complete. This means that the loop must
10375 have a counter---an expression that counts how many times the loop
10379 @node Incrementing Loop Details
10380 @unnumberedsubsec Details of an Incrementing Loop
10383 The test for a loop with an incrementing counter can be an expression
10384 such as @code{(< count desired-number)} which returns @code{t} for
10385 true if the value of @code{count} is less than the
10386 @code{desired-number} of repetitions and @code{nil} for false if the
10387 value of @code{count} is equal to or is greater than the
10388 @code{desired-number}. The expression that increments the count can
10389 be a simple @code{setq} such as @code{(setq count (1+ count))}, where
10390 @code{1+} is a built-in function in Emacs Lisp that adds 1 to its
10391 argument. (The expression @w{@code{(1+ count)}} has the same result
10392 as @w{@code{(+ count 1)}}, but is easier for a human to read.)
10395 The template for a @code{while} loop controlled by an incrementing
10396 counter looks like this:
10400 @var{set-count-to-initial-value}
10401 (while (< count desired-number) ; @r{true-or-false-test}
10403 (setq count (1+ count))) ; @r{incrementer}
10408 Note that you need to set the initial value of @code{count}; usually it
10412 * Incrementing Example:: Counting pebbles in a triangle.
10413 * Inc Example parts:: The parts of the function definition.
10414 * Inc Example altogether:: Putting the function definition together.
10417 @node Incrementing Example
10418 @unnumberedsubsubsec Example with incrementing counter
10420 Suppose you are playing on the beach and decide to make a triangle of
10421 pebbles, putting one pebble in the first row, two in the second row,
10422 three in the third row and so on, like this:
10440 @bullet{} @bullet{}
10441 @bullet{} @bullet{} @bullet{}
10442 @bullet{} @bullet{} @bullet{} @bullet{}
10449 (About 2500 years ago, Pythagoras and others developed the beginnings of
10450 number theory by considering questions such as this.)
10452 Suppose you want to know how many pebbles you will need to make a
10453 triangle with 7 rows?
10455 Clearly, what you need to do is add up the numbers from 1 to 7. There
10456 are two ways to do this; start with the smallest number, one, and add up
10457 the list in sequence, 1, 2, 3, 4 and so on; or start with the largest
10458 number and add the list going down: 7, 6, 5, 4 and so on. Because both
10459 mechanisms illustrate common ways of writing @code{while} loops, we will
10460 create two examples, one counting up and the other counting down. In
10461 this first example, we will start with 1 and add 2, 3, 4 and so on.
10463 If you are just adding up a short list of numbers, the easiest way to do
10464 it is to add up all the numbers at once. However, if you do not know
10465 ahead of time how many numbers your list will have, or if you want to be
10466 prepared for a very long list, then you need to design your addition so
10467 that what you do is repeat a simple process many times instead of doing
10468 a more complex process once.
10470 For example, instead of adding up all the pebbles all at once, what you
10471 can do is add the number of pebbles in the first row, 1, to the number
10472 in the second row, 2, and then add the total of those two rows to the
10473 third row, 3. Then you can add the number in the fourth row, 4, to the
10474 total of the first three rows; and so on.
10476 The critical characteristic of the process is that each repetitive
10477 action is simple. In this case, at each step we add only two numbers,
10478 the number of pebbles in the row and the total already found. This
10479 process of adding two numbers is repeated again and again until the last
10480 row has been added to the total of all the preceding rows. In a more
10481 complex loop the repetitive action might not be so simple, but it will
10482 be simpler than doing everything all at once.
10484 @node Inc Example parts
10485 @unnumberedsubsubsec The parts of the function definition
10487 The preceding analysis gives us the bones of our function definition:
10488 first, we will need a variable that we can call @code{total} that will
10489 be the total number of pebbles. This will be the value returned by
10492 Second, we know that the function will require an argument: this
10493 argument will be the total number of rows in the triangle. It can be
10494 called @code{number-of-rows}.
10496 Finally, we need a variable to use as a counter. We could call this
10497 variable @code{counter}, but a better name is @code{row-number}. That
10498 is because what the counter does in this function is count rows, and a
10499 program should be written to be as understandable as possible.
10501 When the Lisp interpreter first starts evaluating the expressions in the
10502 function, the value of @code{total} should be set to zero, since we have
10503 not added anything to it. Then the function should add the number of
10504 pebbles in the first row to the total, and then add the number of
10505 pebbles in the second to the total, and then add the number of
10506 pebbles in the third row to the total, and so on, until there are no
10507 more rows left to add.
10509 Both @code{total} and @code{row-number} are used only inside the
10510 function, so they can be declared as local variables with @code{let}
10511 and given initial values. Clearly, the initial value for @code{total}
10512 should be 0. The initial value of @code{row-number} should be 1,
10513 since we start with the first row. This means that the @code{let}
10514 statement will look like this:
10524 After the internal variables are declared and bound to their initial
10525 values, we can begin the @code{while} loop. The expression that serves
10526 as the test should return a value of @code{t} for true so long as the
10527 @code{row-number} is less than or equal to the @code{number-of-rows}.
10528 (If the expression tests true only so long as the row number is less
10529 than the number of rows in the triangle, the last row will never be
10530 added to the total; hence the row number has to be either less than or
10531 equal to the number of rows.)
10534 @findex <= @r{(less than or equal)}
10535 Lisp provides the @code{<=} function that returns true if the value of
10536 its first argument is less than or equal to the value of its second
10537 argument and false otherwise. So the expression that the @code{while}
10538 will evaluate as its test should look like this:
10541 (<= row-number number-of-rows)
10544 The total number of pebbles can be found by repeatedly adding the number
10545 of pebbles in a row to the total already found. Since the number of
10546 pebbles in the row is equal to the row number, the total can be found by
10547 adding the row number to the total. (Clearly, in a more complex
10548 situation, the number of pebbles in the row might be related to the row
10549 number in a more complicated way; if this were the case, the row number
10550 would be replaced by the appropriate expression.)
10553 (setq total (+ total row-number))
10557 What this does is set the new value of @code{total} to be equal to the
10558 sum of adding the number of pebbles in the row to the previous total.
10560 After setting the value of @code{total}, the conditions need to be
10561 established for the next repetition of the loop, if there is one. This
10562 is done by incrementing the value of the @code{row-number} variable,
10563 which serves as a counter. After the @code{row-number} variable has
10564 been incremented, the true-or-false-test at the beginning of the
10565 @code{while} loop tests whether its value is still less than or equal to
10566 the value of the @code{number-of-rows} and if it is, adds the new value
10567 of the @code{row-number} variable to the @code{total} of the previous
10568 repetition of the loop.
10571 The built-in Emacs Lisp function @code{1+} adds 1 to a number, so the
10572 @code{row-number} variable can be incremented with this expression:
10575 (setq row-number (1+ row-number))
10578 @node Inc Example altogether
10579 @unnumberedsubsubsec Putting the function definition together
10581 We have created the parts for the function definition; now we need to
10585 First, the contents of the @code{while} expression:
10589 (while (<= row-number number-of-rows) ; @r{true-or-false-test}
10590 (setq total (+ total row-number))
10591 (setq row-number (1+ row-number))) ; @r{incrementer}
10595 Along with the @code{let} expression varlist, this very nearly
10596 completes the body of the function definition. However, it requires
10597 one final element, the need for which is somewhat subtle.
10599 The final touch is to place the variable @code{total} on a line by
10600 itself after the @code{while} expression. Otherwise, the value returned
10601 by the whole function is the value of the last expression that is
10602 evaluated in the body of the @code{let}, and this is the value
10603 returned by the @code{while}, which is always @code{nil}.
10605 This may not be evident at first sight. It almost looks as if the
10606 incrementing expression is the last expression of the whole function.
10607 But that expression is part of the body of the @code{while}; it is the
10608 last element of the list that starts with the symbol @code{while}.
10609 Moreover, the whole of the @code{while} loop is a list within the body
10613 In outline, the function will look like this:
10617 (defun @var{name-of-function} (@var{argument-list})
10618 "@var{documentation}@dots{}"
10619 (let (@var{varlist})
10620 (while (@var{true-or-false-test})
10621 @var{body-of-while}@dots{} )
10622 @dots{} )) ; @r{Need final expression here.}
10626 The result of evaluating the @code{let} is what is going to be returned
10627 by the @code{defun} since the @code{let} is not embedded within any
10628 containing list, except for the @code{defun} as a whole. However, if
10629 the @code{while} is the last element of the @code{let} expression, the
10630 function will always return @code{nil}. This is not what we want!
10631 Instead, what we want is the value of the variable @code{total}. This
10632 is returned by simply placing the symbol as the last element of the list
10633 starting with @code{let}. It gets evaluated after the preceding
10634 elements of the list are evaluated, which means it gets evaluated after
10635 it has been assigned the correct value for the total.
10637 It may be easier to see this by printing the list starting with
10638 @code{let} all on one line. This format makes it evident that the
10639 @var{varlist} and @code{while} expressions are the second and third
10640 elements of the list starting with @code{let}, and the @code{total} is
10645 (let (@var{varlist}) (while (@var{true-or-false-test}) @var{body-of-while}@dots{} ) total)
10650 Putting everything together, the @code{triangle} function definition
10655 (defun triangle (number-of-rows) ; @r{Version with}
10656 ; @r{ incrementing counter.}
10657 "Add up the number of pebbles in a triangle.
10658 The first row has one pebble, the second row two pebbles,
10659 the third row three pebbles, and so on.
10660 The argument is NUMBER-OF-ROWS."
10665 (while (<= row-number number-of-rows)
10666 (setq total (+ total row-number))
10667 (setq row-number (1+ row-number)))
10673 After you have installed @code{triangle} by evaluating the function, you
10674 can try it out. Here are two examples:
10685 The sum of the first four numbers is 10 and the sum of the first seven
10688 @node Decrementing Loop
10689 @subsection Loop with a Decrementing Counter
10691 Another common way to write a @code{while} loop is to write the test
10692 so that it determines whether a counter is greater than zero. So long
10693 as the counter is greater than zero, the loop is repeated. But when
10694 the counter is equal to or less than zero, the loop is stopped. For
10695 this to work, the counter has to start out greater than zero and then
10696 be made smaller and smaller by a form that is evaluated
10699 The test will be an expression such as @code{(> counter 0)} which
10700 returns @code{t} for true if the value of @code{counter} is greater
10701 than zero, and @code{nil} for false if the value of @code{counter} is
10702 equal to or less than zero. The expression that makes the number
10703 smaller and smaller can be a simple @code{setq} such as @code{(setq
10704 counter (1- counter))}, where @code{1-} is a built-in function in
10705 Emacs Lisp that subtracts 1 from its argument.
10708 The template for a decrementing @code{while} loop looks like this:
10712 (while (> counter 0) ; @r{true-or-false-test}
10714 (setq counter (1- counter))) ; @r{decrementer}
10719 * Decrementing Example:: More pebbles on the beach.
10720 * Dec Example parts:: The parts of the function definition.
10721 * Dec Example altogether:: Putting the function definition together.
10724 @node Decrementing Example
10725 @unnumberedsubsubsec Example with decrementing counter
10727 To illustrate a loop with a decrementing counter, we will rewrite the
10728 @code{triangle} function so the counter decreases to zero.
10730 This is the reverse of the earlier version of the function. In this
10731 case, to find out how many pebbles are needed to make a triangle with
10732 3 rows, add the number of pebbles in the third row, 3, to the number
10733 in the preceding row, 2, and then add the total of those two rows to
10734 the row that precedes them, which is 1.
10736 Likewise, to find the number of pebbles in a triangle with 7 rows, add
10737 the number of pebbles in the seventh row, 7, to the number in the
10738 preceding row, which is 6, and then add the total of those two rows to
10739 the row that precedes them, which is 5, and so on. As in the previous
10740 example, each addition only involves adding two numbers, the total of
10741 the rows already added up and the number of pebbles in the row that is
10742 being added to the total. This process of adding two numbers is
10743 repeated again and again until there are no more pebbles to add.
10745 We know how many pebbles to start with: the number of pebbles in the
10746 last row is equal to the number of rows. If the triangle has seven
10747 rows, the number of pebbles in the last row is 7. Likewise, we know how
10748 many pebbles are in the preceding row: it is one less than the number in
10751 @node Dec Example parts
10752 @unnumberedsubsubsec The parts of the function definition
10754 We start with three variables: the total number of rows in the
10755 triangle; the number of pebbles in a row; and the total number of
10756 pebbles, which is what we want to calculate. These variables can be
10757 named @code{number-of-rows}, @code{number-of-pebbles-in-row}, and
10758 @code{total}, respectively.
10760 Both @code{total} and @code{number-of-pebbles-in-row} are used only
10761 inside the function and are declared with @code{let}. The initial
10762 value of @code{total} should, of course, be zero. However, the
10763 initial value of @code{number-of-pebbles-in-row} should be equal to
10764 the number of rows in the triangle, since the addition will start with
10768 This means that the beginning of the @code{let} expression will look
10774 (number-of-pebbles-in-row number-of-rows))
10779 The total number of pebbles can be found by repeatedly adding the number
10780 of pebbles in a row to the total already found, that is, by repeatedly
10781 evaluating the following expression:
10784 (setq total (+ total number-of-pebbles-in-row))
10788 After the @code{number-of-pebbles-in-row} is added to the @code{total},
10789 the @code{number-of-pebbles-in-row} should be decremented by one, since
10790 the next time the loop repeats, the preceding row will be
10791 added to the total.
10793 The number of pebbles in a preceding row is one less than the number of
10794 pebbles in a row, so the built-in Emacs Lisp function @code{1-} can be
10795 used to compute the number of pebbles in the preceding row. This can be
10796 done with the following expression:
10800 (setq number-of-pebbles-in-row
10801 (1- number-of-pebbles-in-row))
10805 Finally, we know that the @code{while} loop should stop making repeated
10806 additions when there are no pebbles in a row. So the test for
10807 the @code{while} loop is simply:
10810 (while (> number-of-pebbles-in-row 0)
10813 @node Dec Example altogether
10814 @unnumberedsubsubsec Putting the function definition together
10816 We can put these expressions together to create a function definition
10817 that works. However, on examination, we find that one of the local
10818 variables is unneeded!
10821 The function definition looks like this:
10825 ;;; @r{First subtractive version.}
10826 (defun triangle (number-of-rows)
10827 "Add up the number of pebbles in a triangle."
10829 (number-of-pebbles-in-row number-of-rows))
10830 (while (> number-of-pebbles-in-row 0)
10831 (setq total (+ total number-of-pebbles-in-row))
10832 (setq number-of-pebbles-in-row
10833 (1- number-of-pebbles-in-row)))
10838 As written, this function works.
10840 However, we do not need @code{number-of-pebbles-in-row}.
10842 @cindex Argument as local variable
10843 When the @code{triangle} function is evaluated, the symbol
10844 @code{number-of-rows} will be bound to a number, giving it an initial
10845 value. That number can be changed in the body of the function as if
10846 it were a local variable, without any fear that such a change will
10847 effect the value of the variable outside of the function. This is a
10848 very useful characteristic of Lisp; it means that the variable
10849 @code{number-of-rows} can be used anywhere in the function where
10850 @code{number-of-pebbles-in-row} is used.
10853 Here is a second version of the function written a bit more cleanly:
10857 (defun triangle (number) ; @r{Second version.}
10858 "Return sum of numbers 1 through NUMBER inclusive."
10860 (while (> number 0)
10861 (setq total (+ total number))
10862 (setq number (1- number)))
10867 In brief, a properly written @code{while} loop will consist of three parts:
10871 A test that will return false after the loop has repeated itself the
10872 correct number of times.
10875 An expression the evaluation of which will return the value desired
10876 after being repeatedly evaluated.
10879 An expression to change the value passed to the true-or-false-test so
10880 that the test returns false after the loop has repeated itself the right
10884 @node dolist dotimes
10885 @section Save your time: @code{dolist} and @code{dotimes}
10887 In addition to @code{while}, both @code{dolist} and @code{dotimes}
10888 provide for looping. Sometimes these are quicker to write than the
10889 equivalent @code{while} loop. Both are Lisp macros. (@xref{Macros, ,
10890 Macros, elisp, The GNU Emacs Lisp Reference Manual}. )
10892 @code{dolist} works like a @code{while} loop that @sc{cdr}s down a
10893 list: @code{dolist} automatically shortens the list each time it
10894 loops---takes the @sc{cdr} of the list---and binds the @sc{car} of
10895 each shorter version of the list to the first of its arguments.
10897 @code{dotimes} loops a specific number of times: you specify the number.
10905 @unnumberedsubsec The @code{dolist} Macro
10908 Suppose, for example, you want to reverse a list, so that
10909 ``first'' ``second'' ``third'' becomes ``third'' ``second'' ``first''.
10912 In practice, you would use the @code{reverse} function, like this:
10916 (setq animals '(gazelle giraffe lion tiger))
10924 Here is how you could reverse the list using a @code{while} loop:
10928 (setq animals '(gazelle giraffe lion tiger))
10930 (defun reverse-list-with-while (list)
10931 "Using while, reverse the order of LIST."
10932 (let (value) ; make sure list starts empty
10934 (setq value (cons (car list) value))
10935 (setq list (cdr list)))
10938 (reverse-list-with-while animals)
10944 And here is how you could use the @code{dolist} macro:
10948 (setq animals '(gazelle giraffe lion tiger))
10950 (defun reverse-list-with-dolist (list)
10951 "Using dolist, reverse the order of LIST."
10952 (let (value) ; make sure list starts empty
10953 (dolist (element list value)
10954 (setq value (cons element value)))))
10956 (reverse-list-with-dolist animals)
10962 In Info, you can place your cursor after the closing parenthesis of
10963 each expression and type @kbd{C-x C-e}; in each case, you should see
10966 (tiger lion giraffe gazelle)
10972 For this example, the existing @code{reverse} function is obviously best.
10973 The @code{while} loop is just like our first example (@pxref{Loop
10974 Example, , A @code{while} Loop and a List}). The @code{while} first
10975 checks whether the list has elements; if so, it constructs a new list
10976 by adding the first element of the list to the existing list (which in
10977 the first iteration of the loop is @code{nil}). Since the second
10978 element is prepended in front of the first element, and the third
10979 element is prepended in front of the second element, the list is reversed.
10981 In the expression using a @code{while} loop,
10982 the @w{@code{(setq list (cdr list))}}
10983 expression shortens the list, so the @code{while} loop eventually
10984 stops. In addition, it provides the @code{cons} expression with a new
10985 first element by creating a new and shorter list at each repetition of
10988 The @code{dolist} expression does very much the same as the
10989 @code{while} expression, except that the @code{dolist} macro does some
10990 of the work you have to do when writing a @code{while} expression.
10992 Like a @code{while} loop, a @code{dolist} loops. What is different is
10993 that it automatically shortens the list each time it loops---it
10994 @sc{cdr}s down the list on its own---and it automatically binds
10995 the @sc{car} of each shorter version of the list to the first of its
10998 In the example, the @sc{car} of each shorter version of the list is
10999 referred to using the symbol @samp{element}, the list itself is called
11000 @samp{list}, and the value returned is called @samp{value}. The
11001 remainder of the @code{dolist} expression is the body.
11003 The @code{dolist} expression binds the @sc{car} of each shorter
11004 version of the list to @code{element} and then evaluates the body of
11005 the expression; and repeats the loop. The result is returned in
11009 @unnumberedsubsec The @code{dotimes} Macro
11012 The @code{dotimes} macro is similar to @code{dolist}, except that it
11013 loops a specific number of times.
11015 The first argument to @code{dotimes} is assigned the numbers 0, 1, 2
11016 and so forth each time around the loop, and the value of the third
11017 argument is returned. You need to provide the value of the second
11018 argument, which is how many times the macro loops.
11021 For example, the following binds the numbers from 0 up to, but not
11022 including, the number 3 to the first argument, @var{number}, and then
11023 constructs a list of the three numbers. (The first number is 0, the
11024 second number is 1, and the third number is 2; this makes a total of
11025 three numbers in all, starting with zero as the first number.)
11029 (let (value) ; otherwise a value is a void variable
11030 (dotimes (number 3 value)
11031 (setq value (cons number value))))
11038 @code{dotimes} returns @code{value}, so the way to use
11039 @code{dotimes} is to operate on some expression @var{number} number of
11040 times and then return the result, either as a list or an atom.
11043 Here is an example of a @code{defun} that uses @code{dotimes} to add
11044 up the number of pebbles in a triangle.
11048 (defun triangle-using-dotimes (number-of-rows)
11049 "Using `dotimes', add up the number of pebbles in a triangle."
11050 (let ((total 0)) ; otherwise a total is a void variable
11051 (dotimes (number number-of-rows total)
11052 (setq total (+ total (1+ number))))))
11054 (triangle-using-dotimes 4)
11062 A recursive function contains code that tells the Lisp interpreter to
11063 call a program that runs exactly like itself, but with slightly
11064 different arguments. The code runs exactly the same because it has
11065 the same name. However, even though the program has the same name, it
11066 is not the same entity. It is different. In the jargon, it is a
11067 different ``instance''.
11069 Eventually, if the program is written correctly, the slightly
11070 different arguments will become sufficiently different from the first
11071 arguments that the final instance will stop.
11074 * Building Robots:: Same model, different serial number ...
11075 * Recursive Definition Parts:: Walk until you stop ...
11076 * Recursion with list:: Using a list as the test whether to recurse.
11077 * Recursive triangle function::
11078 * Recursion with cond::
11079 * Recursive Patterns:: Often used templates.
11080 * No Deferment:: Don't store up work ...
11081 * No deferment solution::
11084 @node Building Robots
11085 @subsection Building Robots: Extending the Metaphor
11086 @cindex Building robots
11087 @cindex Robots, building
11089 It is sometimes helpful to think of a running program as a robot that
11090 does a job. In doing its job, a recursive function calls on a second
11091 robot to help it. The second robot is identical to the first in every
11092 way, except that the second robot helps the first and has been
11093 passed different arguments than the first.
11095 In a recursive function, the second robot may call a third; and the
11096 third may call a fourth, and so on. Each of these is a different
11097 entity; but all are clones.
11099 Since each robot has slightly different instructions---the arguments
11100 will differ from one robot to the next---the last robot should know
11103 Let's expand on the metaphor in which a computer program is a robot.
11105 A function definition provides the blueprints for a robot. When you
11106 install a function definition, that is, when you evaluate a
11107 @code{defun} macro, you install the necessary equipment to build
11108 robots. It is as if you were in a factory, setting up an assembly
11109 line. Robots with the same name are built according to the same
11110 blueprints. So they have the same model number, but a
11111 different serial number.
11113 We often say that a recursive function ``calls itself''. What we mean
11114 is that the instructions in a recursive function cause the Lisp
11115 interpreter to run a different function that has the same name and
11116 does the same job as the first, but with different arguments.
11118 It is important that the arguments differ from one instance to the
11119 next; otherwise, the process will never stop.
11121 @node Recursive Definition Parts
11122 @subsection The Parts of a Recursive Definition
11123 @cindex Parts of a Recursive Definition
11124 @cindex Recursive Definition Parts
11126 A recursive function typically contains a conditional expression which
11131 A true-or-false-test that determines whether the function is called
11132 again, here called the @dfn{do-again-test}.
11135 The name of the function. When this name is called, a new instance of
11136 the function---a new robot, as it were---is created and told what to do.
11139 An expression that returns a different value each time the function is
11140 called, here called the @dfn{next-step-expression}. Consequently, the
11141 argument (or arguments) passed to the new instance of the function
11142 will be different from that passed to the previous instance. This
11143 causes the conditional expression, the @dfn{do-again-test}, to test
11144 false after the correct number of repetitions.
11147 Recursive functions can be much simpler than any other kind of
11148 function. Indeed, when people first start to use them, they often look
11149 so mysteriously simple as to be incomprehensible. Like riding a
11150 bicycle, reading a recursive function definition takes a certain knack
11151 which is hard at first but then seems simple.
11154 There are several different common recursive patterns. A very simple
11155 pattern looks like this:
11159 (defun @var{name-of-recursive-function} (@var{argument-list})
11160 "@var{documentation}@dots{}"
11161 (if @var{do-again-test}
11163 (@var{name-of-recursive-function}
11164 @var{next-step-expression})))
11168 Each time a recursive function is evaluated, a new instance of it is
11169 created and told what to do. The arguments tell the instance what to do.
11171 An argument is bound to the value of the next-step-expression. Each
11172 instance runs with a different value of the next-step-expression.
11174 The value in the next-step-expression is used in the do-again-test.
11176 The value returned by the next-step-expression is passed to the new
11177 instance of the function, which evaluates it (or some
11178 transmogrification of it) to determine whether to continue or stop.
11179 The next-step-expression is designed so that the do-again-test returns
11180 false when the function should no longer be repeated.
11182 The do-again-test is sometimes called the @dfn{stop condition},
11183 since it stops the repetitions when it tests false.
11185 @node Recursion with list
11186 @subsection Recursion with a List
11188 The example of a @code{while} loop that printed the elements of a list
11189 of numbers can be written recursively. Here is the code, including
11190 an expression to set the value of the variable @code{animals} to a list.
11192 If you are reading this in Info in Emacs, you can evaluate this
11193 expression directly in Info. Otherwise, you must copy the example
11194 to the @file{*scratch*} buffer and evaluate each expression there.
11195 Use @kbd{C-u C-x C-e} to evaluate the
11196 @code{(print-elements-recursively animals)} expression so that the
11197 results are printed in the buffer; otherwise the Lisp interpreter will
11198 try to squeeze the results into the one line of the echo area.
11200 Also, place your cursor immediately after the last closing parenthesis
11201 of the @code{print-elements-recursively} function, before the comment.
11202 Otherwise, the Lisp interpreter will try to evaluate the comment.
11204 @findex print-elements-recursively
11207 (setq animals '(gazelle giraffe lion tiger))
11209 (defun print-elements-recursively (list)
11210 "Print each element of LIST on a line of its own.
11212 (when list ; @r{do-again-test}
11213 (print (car list)) ; @r{body}
11214 (print-elements-recursively ; @r{recursive call}
11215 (cdr list)))) ; @r{next-step-expression}
11217 (print-elements-recursively animals)
11221 The @code{print-elements-recursively} function first tests whether
11222 there is any content in the list; if there is, the function prints the
11223 first element of the list, the @sc{car} of the list. Then the
11224 function invokes itself, but gives itself as its argument, not the
11225 whole list, but the second and subsequent elements of the list, the
11226 @sc{cdr} of the list.
11228 Put another way, if the list is not empty, the function invokes
11229 another instance of code that is similar to the initial code, but is a
11230 different thread of execution, with different arguments than the first
11233 Put in yet another way, if the list is not empty, the first robot
11234 assembles a second robot and tells it what to do; the second robot is
11235 a different individual from the first, but is the same model.
11237 When the second evaluation occurs, the @code{when} expression is
11238 evaluated and if true, prints the first element of the list it
11239 receives as its argument (which is the second element of the original
11240 list). Then the function calls itself with the @sc{cdr} of the list
11241 it is invoked with, which (the second time around) is the @sc{cdr} of
11242 the @sc{cdr} of the original list.
11244 Note that although we say that the function ``calls itself'', what we
11245 mean is that the Lisp interpreter assembles and instructs a new
11246 instance of the program. The new instance is a clone of the first,
11247 but is a separate individual.
11249 Each time the function invokes itself, it does so on a
11250 shorter version of the original list. It creates a new instance that
11251 works on a shorter list.
11253 Eventually, the function invokes itself on an empty list. It creates
11254 a new instance whose argument is @code{nil}. The conditional expression
11255 tests the value of @code{list}. Since the value of @code{list} is
11256 @code{nil}, the @code{when} expression tests false so the then-part is
11257 not evaluated. The function as a whole then returns @code{nil}.
11260 When you evaluate the expression @code{(print-elements-recursively
11261 animals)} in the @file{*scratch*} buffer, you see this result:
11277 @node Recursive triangle function
11278 @subsection Recursion in Place of a Counter
11279 @findex triangle-recursively
11282 The @code{triangle} function described in a previous section can also
11283 be written recursively. It looks like this:
11287 (defun triangle-recursively (number)
11288 "Return the sum of the numbers 1 through NUMBER inclusive.
11290 (if (= number 1) ; @r{do-again-test}
11292 (+ number ; @r{else-part}
11293 (triangle-recursively ; @r{recursive call}
11294 (1- number))))) ; @r{next-step-expression}
11296 (triangle-recursively 7)
11301 You can install this function by evaluating it and then try it by
11302 evaluating @code{(triangle-recursively 7)}. (Remember to put your
11303 cursor immediately after the last parenthesis of the function
11304 definition, before the comment.) The function evaluates to 28.
11306 To understand how this function works, let's consider what happens in the
11307 various cases when the function is passed 1, 2, 3, or 4 as the value of
11311 * Recursive Example arg of 1 or 2::
11312 * Recursive Example arg of 3 or 4::
11316 @node Recursive Example arg of 1 or 2
11317 @unnumberedsubsubsec An argument of 1 or 2
11320 First, what happens if the value of the argument is 1?
11322 The function has an @code{if} expression after the documentation
11323 string. It tests whether the value of @code{number} is equal to 1; if
11324 so, Emacs evaluates the then-part of the @code{if} expression, which
11325 returns the number 1 as the value of the function. (A triangle with
11326 one row has one pebble in it.)
11328 Suppose, however, that the value of the argument is 2. In this case,
11329 Emacs evaluates the else-part of the @code{if} expression.
11332 The else-part consists of an addition, the recursive call to
11333 @code{triangle-recursively} and a decrementing action; and it looks like
11337 (+ number (triangle-recursively (1- number)))
11340 When Emacs evaluates this expression, the innermost expression is
11341 evaluated first; then the other parts in sequence. Here are the steps
11345 @item Step 1 @w{ } Evaluate the innermost expression.
11347 The innermost expression is @code{(1- number)} so Emacs decrements the
11348 value of @code{number} from 2 to 1.
11350 @item Step 2 @w{ } Evaluate the @code{triangle-recursively} function.
11352 The Lisp interpreter creates an individual instance of
11353 @code{triangle-recursively}. It does not matter that this function is
11354 contained within itself. Emacs passes the result Step 1 as the
11355 argument used by this instance of the @code{triangle-recursively}
11358 In this case, Emacs evaluates @code{triangle-recursively} with an
11359 argument of 1. This means that this evaluation of
11360 @code{triangle-recursively} returns 1.
11362 @item Step 3 @w{ } Evaluate the value of @code{number}.
11364 The variable @code{number} is the second element of the list that
11365 starts with @code{+}; its value is 2.
11367 @item Step 4 @w{ } Evaluate the @code{+} expression.
11369 The @code{+} expression receives two arguments, the first
11370 from the evaluation of @code{number} (Step 3) and the second from the
11371 evaluation of @code{triangle-recursively} (Step 2).
11373 The result of the addition is the sum of 2 plus 1, and the number 3 is
11374 returned, which is correct. A triangle with two rows has three
11378 @node Recursive Example arg of 3 or 4
11379 @unnumberedsubsubsec An argument of 3 or 4
11381 Suppose that @code{triangle-recursively} is called with an argument of
11385 @item Step 1 @w{ } Evaluate the do-again-test.
11387 The @code{if} expression is evaluated first. This is the do-again
11388 test and returns false, so the else-part of the @code{if} expression
11389 is evaluated. (Note that in this example, the do-again-test causes
11390 the function to call itself when it tests false, not when it tests
11393 @item Step 2 @w{ } Evaluate the innermost expression of the else-part.
11395 The innermost expression of the else-part is evaluated, which decrements
11396 3 to 2. This is the next-step-expression.
11398 @item Step 3 @w{ } Evaluate the @code{triangle-recursively} function.
11400 The number 2 is passed to the @code{triangle-recursively} function.
11402 We already know what happens when Emacs evaluates @code{triangle-recursively} with
11403 an argument of 2. After going through the sequence of actions described
11404 earlier, it returns a value of 3. So that is what will happen here.
11406 @item Step 4 @w{ } Evaluate the addition.
11408 3 will be passed as an argument to the addition and will be added to the
11409 number with which the function was called, which is 3.
11413 The value returned by the function as a whole will be 6.
11415 Now that we know what will happen when @code{triangle-recursively} is
11416 called with an argument of 3, it is evident what will happen if it is
11417 called with an argument of 4:
11421 In the recursive call, the evaluation of
11424 (triangle-recursively (1- 4))
11429 will return the value of evaluating
11432 (triangle-recursively 3)
11436 which is 6 and this value will be added to 4 by the addition in the
11441 The value returned by the function as a whole will be 10.
11443 Each time @code{triangle-recursively} is evaluated, it evaluates a
11444 version of itself---a different instance of itself---with a smaller
11445 argument, until the argument is small enough so that it does not
11448 Note that this particular design for a recursive function
11449 requires that operations be deferred.
11451 Before @code{(triangle-recursively 7)} can calculate its answer, it
11452 must call @code{(triangle-recursively 6)}; and before
11453 @code{(triangle-recursively 6)} can calculate its answer, it must call
11454 @code{(triangle-recursively 5)}; and so on. That is to say, the
11455 calculation that @code{(triangle-recursively 7)} makes must be
11456 deferred until @code{(triangle-recursively 6)} makes its calculation;
11457 and @code{(triangle-recursively 6)} must defer until
11458 @code{(triangle-recursively 5)} completes; and so on.
11460 If each of these instances of @code{triangle-recursively} are thought
11461 of as different robots, the first robot must wait for the second to
11462 complete its job, which must wait until the third completes, and so
11465 There is a way around this kind of waiting, which we will discuss in
11466 @ref{No Deferment, , Recursion without Deferments}.
11468 @node Recursion with cond
11469 @subsection Recursion Example Using @code{cond}
11472 The version of @code{triangle-recursively} described earlier is written
11473 with the @code{if} special form. It can also be written using another
11474 special form called @code{cond}. The name of the special form
11475 @code{cond} is an abbreviation of the word @samp{conditional}.
11477 Although the @code{cond} special form is not used as often in the
11478 Emacs Lisp sources as @code{if}, it is used often enough to justify
11482 The template for a @code{cond} expression looks like this:
11492 where the @var{body} is a series of lists.
11495 Written out more fully, the template looks like this:
11500 (@var{first-true-or-false-test} @var{first-consequent})
11501 (@var{second-true-or-false-test} @var{second-consequent})
11502 (@var{third-true-or-false-test} @var{third-consequent})
11507 When the Lisp interpreter evaluates the @code{cond} expression, it
11508 evaluates the first element (the @sc{car} or true-or-false-test) of
11509 the first expression in a series of expressions within the body of the
11512 If the true-or-false-test returns @code{nil} the rest of that
11513 expression, the consequent, is skipped and the true-or-false-test of the
11514 next expression is evaluated. When an expression is found whose
11515 true-or-false-test returns a value that is not @code{nil}, the
11516 consequent of that expression is evaluated. The consequent can be one
11517 or more expressions. If the consequent consists of more than one
11518 expression, the expressions are evaluated in sequence and the value of
11519 the last one is returned. If the expression does not have a consequent,
11520 the value of the true-or-false-test is returned.
11522 If none of the true-or-false-tests test true, the @code{cond} expression
11523 returns @code{nil}.
11526 Written using @code{cond}, the @code{triangle} function looks like this:
11530 (defun triangle-using-cond (number)
11531 (cond ((<= number 0) 0)
11534 (+ number (triangle-using-cond (1- number))))))
11539 In this example, the @code{cond} returns 0 if the number is less than or
11540 equal to 0, it returns 1 if the number is 1 and it evaluates @code{(+
11541 number (triangle-using-cond (1- number)))} if the number is greater than
11544 @node Recursive Patterns
11545 @subsection Recursive Patterns
11546 @cindex Recursive Patterns
11548 Here are three common recursive patterns. Each involves a list.
11549 Recursion does not need to involve lists, but Lisp is designed for lists
11550 and this provides a sense of its primal capabilities.
11559 @unnumberedsubsubsec Recursive Pattern: @emph{every}
11560 @cindex Every, type of recursive pattern
11561 @cindex Recursive pattern - every
11563 In the @code{every} recursive pattern, an action is performed on every
11567 The basic pattern is:
11571 If a list be empty, return @code{nil}.
11573 Else, act on the beginning of the list (the @sc{car} of the list)
11576 through a recursive call by the function on the rest (the
11577 @sc{cdr}) of the list,
11579 and, optionally, combine the acted-on element, using @code{cons},
11580 with the results of acting on the rest.
11585 Here is an example:
11589 (defun square-each (numbers-list)
11590 "Square each of a NUMBERS LIST, recursively."
11591 (if (not numbers-list) ; do-again-test
11594 (* (car numbers-list) (car numbers-list))
11595 (square-each (cdr numbers-list))))) ; next-step-expression
11599 (square-each '(1 2 3))
11606 If @code{numbers-list} is empty, do nothing. But if it has content,
11607 construct a list combining the square of the first number in the list
11608 with the result of the recursive call.
11610 (The example follows the pattern exactly: @code{nil} is returned if
11611 the numbers' list is empty. In practice, you would write the
11612 conditional so it carries out the action when the numbers' list is not
11615 The @code{print-elements-recursively} function (@pxref{Recursion with
11616 list, , Recursion with a List}) is another example of an @code{every}
11617 pattern, except in this case, rather than bring the results together
11618 using @code{cons}, we print each element of output.
11621 The @code{print-elements-recursively} function looks like this:
11625 (setq animals '(gazelle giraffe lion tiger))
11629 (defun print-elements-recursively (list)
11630 "Print each element of LIST on a line of its own.
11632 (when list ; @r{do-again-test}
11633 (print (car list)) ; @r{body}
11634 (print-elements-recursively ; @r{recursive call}
11635 (cdr list)))) ; @r{next-step-expression}
11637 (print-elements-recursively animals)
11642 The pattern for @code{print-elements-recursively} is:
11646 When the list is empty, do nothing.
11648 But when the list has at least one element,
11651 act on the beginning of the list (the @sc{car} of the list),
11653 and make a recursive call on the rest (the @sc{cdr}) of the list.
11658 @unnumberedsubsubsec Recursive Pattern: @emph{accumulate}
11659 @cindex Accumulate, type of recursive pattern
11660 @cindex Recursive pattern - accumulate
11662 Another recursive pattern is called the @code{accumulate} pattern. In
11663 the @code{accumulate} recursive pattern, an action is performed on
11664 every element of a list and the result of that action is accumulated
11665 with the results of performing the action on the other elements.
11667 This is very like the @code{every} pattern using @code{cons}, except that
11668 @code{cons} is not used, but some other combiner.
11675 If a list be empty, return zero or some other constant.
11677 Else, act on the beginning of the list (the @sc{car} of the list),
11680 and combine that acted-on element, using @code{+} or
11681 some other combining function, with
11683 a recursive call by the function on the rest (the @sc{cdr}) of the list.
11688 Here is an example:
11692 (defun add-elements (numbers-list)
11693 "Add the elements of NUMBERS-LIST together."
11694 (if (not numbers-list)
11696 (+ (car numbers-list) (add-elements (cdr numbers-list)))))
11700 (add-elements '(1 2 3 4))
11705 @xref{Files List, , Making a List of Files}, for an example of the
11706 accumulate pattern.
11709 @unnumberedsubsubsec Recursive Pattern: @emph{keep}
11710 @cindex Keep, type of recursive pattern
11711 @cindex Recursive pattern - keep
11713 A third recursive pattern is called the @code{keep} pattern.
11714 In the @code{keep} recursive pattern, each element of a list is tested;
11715 the element is acted on and the results are kept only if the element
11718 Again, this is very like the @code{every} pattern, except the element is
11719 skipped unless it meets a criterion.
11722 The pattern has three parts:
11726 If a list be empty, return @code{nil}.
11728 Else, if the beginning of the list (the @sc{car} of the list) passes
11732 act on that element and combine it, using @code{cons} with
11734 a recursive call by the function on the rest (the @sc{cdr}) of the list.
11737 Otherwise, if the beginning of the list (the @sc{car} of the list) fails
11741 skip on that element,
11743 and, recursively call the function on the rest (the @sc{cdr}) of the list.
11748 Here is an example that uses @code{cond}:
11752 (defun keep-three-letter-words (word-list)
11753 "Keep three letter words in WORD-LIST."
11755 ;; First do-again-test: stop-condition
11756 ((not word-list) nil)
11758 ;; Second do-again-test: when to act
11759 ((eq 3 (length (symbol-name (car word-list))))
11760 ;; combine acted-on element with recursive call on shorter list
11761 (cons (car word-list) (keep-three-letter-words (cdr word-list))))
11763 ;; Third do-again-test: when to skip element;
11764 ;; recursively call shorter list with next-step expression
11765 (t (keep-three-letter-words (cdr word-list)))))
11769 (keep-three-letter-words '(one two three four five six))
11770 @result{} (one two six)
11774 It goes without saying that you need not use @code{nil} as the test for
11775 when to stop; and you can, of course, combine these patterns.
11778 @subsection Recursion without Deferments
11779 @cindex Deferment in recursion
11780 @cindex Recursion without Deferments
11782 Let's consider again what happens with the @code{triangle-recursively}
11783 function. We will find that the intermediate calculations are
11784 deferred until all can be done.
11787 Here is the function definition:
11791 (defun triangle-recursively (number)
11792 "Return the sum of the numbers 1 through NUMBER inclusive.
11794 (if (= number 1) ; @r{do-again-test}
11796 (+ number ; @r{else-part}
11797 (triangle-recursively ; @r{recursive call}
11798 (1- number))))) ; @r{next-step-expression}
11802 What happens when we call this function with a argument of 7?
11804 The first instance of the @code{triangle-recursively} function adds
11805 the number 7 to the value returned by a second instance of
11806 @code{triangle-recursively}, an instance that has been passed an
11807 argument of 6. That is to say, the first calculation is:
11810 (+ 7 (triangle-recursively 6))
11814 The first instance of @code{triangle-recursively}---you may want to
11815 think of it as a little robot---cannot complete its job. It must hand
11816 off the calculation for @code{(triangle-recursively 6)} to a second
11817 instance of the program, to a second robot. This second individual is
11818 completely different from the first one; it is, in the jargon, a
11819 ``different instantiation''. Or, put another way, it is a different
11820 robot. It is the same model as the first; it calculates triangle
11821 numbers recursively; but it has a different serial number.
11823 And what does @code{(triangle-recursively 6)} return? It returns the
11824 number 6 added to the value returned by evaluating
11825 @code{triangle-recursively} with an argument of 5. Using the robot
11826 metaphor, it asks yet another robot to help it.
11832 (+ 7 6 (triangle-recursively 5))
11836 And what happens next?
11839 (+ 7 6 5 (triangle-recursively 4))
11842 Each time @code{triangle-recursively} is called, except for the last
11843 time, it creates another instance of the program---another robot---and
11844 asks it to make a calculation.
11847 Eventually, the full addition is set up and performed:
11853 This design for the function defers the calculation of the first step
11854 until the second can be done, and defers that until the third can be
11855 done, and so on. Each deferment means the computer must remember what
11856 is being waited on. This is not a problem when there are only a few
11857 steps, as in this example. But it can be a problem when there are
11860 @node No deferment solution
11861 @subsection No Deferment Solution
11862 @cindex No deferment solution
11863 @cindex Solution without deferment
11865 The solution to the problem of deferred operations is to write in a
11866 manner that does not defer operations@footnote{The phrase @dfn{tail
11867 recursive} is used to describe such a process, one that uses
11868 constant space.}. This requires
11869 writing to a different pattern, often one that involves writing two
11870 function definitions, an initialization function and a helper
11873 The initialization function sets up the job; the helper function
11877 Here are the two function definitions for adding up numbers. They are
11878 so simple, I find them hard to understand.
11882 (defun triangle-initialization (number)
11883 "Return the sum of the numbers 1 through NUMBER inclusive.
11884 This is the initialization component of a two function
11885 duo that uses recursion."
11886 (triangle-recursive-helper 0 0 number))
11892 (defun triangle-recursive-helper (sum counter number)
11893 "Return SUM, using COUNTER, through NUMBER inclusive.
11894 This is the helper component of a two function duo
11895 that uses recursion."
11896 (if (> counter number)
11898 (triangle-recursive-helper (+ sum counter) ; @r{sum}
11899 (1+ counter) ; @r{counter}
11900 number))) ; @r{number}
11905 Install both function definitions by evaluating them, then call
11906 @code{triangle-initialization} with 2 rows:
11910 (triangle-initialization 2)
11915 The initialization function calls the first instance of the helper
11916 function with three arguments: zero, zero, and a number which is the
11917 number of rows in the triangle.
11919 The first two arguments passed to the helper function are
11920 initialization values. These values are changed when
11921 @code{triangle-recursive-helper} invokes new instances.@footnote{The
11922 jargon is mildly confusing: @code{triangle-recursive-helper} uses a
11923 process that is iterative in a procedure that is recursive. The
11924 process is called iterative because the computer need only record the
11925 three values, @code{sum}, @code{counter}, and @code{number}; the
11926 procedure is recursive because the function calls itself. On the
11927 other hand, both the process and the procedure used by
11928 @code{triangle-recursively} are called recursive. The word
11929 ``recursive'' has different meanings in the two contexts.}
11931 Let's see what happens when we have a triangle that has one row. (This
11932 triangle will have one pebble in it!)
11935 @code{triangle-initialization} will call its helper with
11936 the arguments @w{@code{0 0 1}}. That function will run the conditional
11937 test whether @code{(> counter number)}:
11945 and find that the result is false, so it will invoke
11946 the else-part of the @code{if} clause:
11950 (triangle-recursive-helper
11951 (+ sum counter) ; @r{sum plus counter} @result{} @r{sum}
11952 (1+ counter) ; @r{increment counter} @result{} @r{counter}
11953 number) ; @r{number stays the same}
11959 which will first compute:
11963 (triangle-recursive-helper (+ 0 0) ; @r{sum}
11964 (1+ 0) ; @r{counter}
11968 (triangle-recursive-helper 0 1 1)
11972 Again, @code{(> counter number)} will be false, so again, the Lisp
11973 interpreter will evaluate @code{triangle-recursive-helper}, creating a
11974 new instance with new arguments.
11977 This new instance will be;
11981 (triangle-recursive-helper
11982 (+ sum counter) ; @r{sum plus counter} @result{} @r{sum}
11983 (1+ counter) ; @r{increment counter} @result{} @r{counter}
11984 number) ; @r{number stays the same}
11988 (triangle-recursive-helper 1 2 1)
11992 In this case, the @code{(> counter number)} test will be true! So the
11993 instance will return the value of the sum, which will be 1, as
11996 Now, let's pass @code{triangle-initialization} an argument
11997 of 2, to find out how many pebbles there are in a triangle with two rows.
11999 That function calls @code{(triangle-recursive-helper 0 0 2)}.
12002 In stages, the instances called will be:
12006 @r{sum counter number}
12007 (triangle-recursive-helper 0 1 2)
12009 (triangle-recursive-helper 1 2 2)
12011 (triangle-recursive-helper 3 3 2)
12015 When the last instance is called, the @code{(> counter number)} test
12016 will be true, so the instance will return the value of @code{sum},
12019 This kind of pattern helps when you are writing functions that can use
12020 many resources in a computer.
12023 @node Looping exercise
12024 @section Looping Exercise
12028 Write a function similar to @code{triangle} in which each row has a
12029 value which is the square of the row number. Use a @code{while} loop.
12032 Write a function similar to @code{triangle} that multiplies instead of
12036 Rewrite these two functions recursively. Rewrite these functions
12039 @c comma in printed title causes problem in Info cross reference
12041 Write a function for Texinfo mode that creates an index entry at the
12042 beginning of a paragraph for every @samp{@@dfn} within the paragraph.
12043 (In a Texinfo file, @samp{@@dfn} marks a definition. This book is
12044 written in Texinfo.)
12046 Many of the functions you will need are described in two of the
12047 previous chapters, @ref{Cutting & Storing Text, , Cutting and Storing
12048 Text}, and @ref{Yanking, , Yanking Text Back}. If you use
12049 @code{forward-paragraph} to put the index entry at the beginning of
12050 the paragraph, you will have to use @w{@kbd{C-h f}}
12051 (@code{describe-function}) to find out how to make the command go
12054 For more information, see
12056 @ref{Indicating, , Indicating Definitions, texinfo}.
12059 @ref{Indicating, , Indicating, texinfo, Texinfo Manual}, which goes to
12060 a Texinfo manual in the current directory. Or, if you are on the
12062 @uref{http://www.gnu.org/software/texinfo/manual/texinfo/}
12065 ``Indicating Definitions, Commands, etc.''@: in @cite{Texinfo, The GNU
12066 Documentation Format}.
12070 @node Regexp Search
12071 @chapter Regular Expression Searches
12072 @cindex Searches, illustrating
12073 @cindex Regular expression searches
12074 @cindex Patterns, searching for
12075 @cindex Motion by sentence and paragraph
12076 @cindex Sentences, movement by
12077 @cindex Paragraphs, movement by
12079 Regular expression searches are used extensively in GNU Emacs. The
12080 two functions, @code{forward-sentence} and @code{forward-paragraph},
12081 illustrate these searches well. They use regular expressions to find
12082 where to move point. The phrase ``regular expression'' is often written
12085 Regular expression searches are described in @ref{Regexp Search, ,
12086 Regular Expression Search, emacs, The GNU Emacs Manual}, as well as in
12087 @ref{Regular Expressions, , , elisp, The GNU Emacs Lisp Reference
12088 Manual}. In writing this chapter, I am presuming that you have at
12089 least a mild acquaintance with them. The major point to remember is
12090 that regular expressions permit you to search for patterns as well as
12091 for literal strings of characters. For example, the code in
12092 @code{forward-sentence} searches for the pattern of possible
12093 characters that could mark the end of a sentence, and moves point to
12096 Before looking at the code for the @code{forward-sentence} function, it
12097 is worth considering what the pattern that marks the end of a sentence
12098 must be. The pattern is discussed in the next section; following that
12099 is a description of the regular expression search function,
12100 @code{re-search-forward}. The @code{forward-sentence} function
12101 is described in the section following. Finally, the
12102 @code{forward-paragraph} function is described in the last section of
12103 this chapter. @code{forward-paragraph} is a complex function that
12104 introduces several new features.
12107 * sentence-end:: The regular expression for @code{sentence-end}.
12108 * re-search-forward:: Very similar to @code{search-forward}.
12109 * forward-sentence:: A straightforward example of regexp search.
12110 * forward-paragraph:: A somewhat complex example.
12112 * re-search Exercises::
12116 @section The Regular Expression for @code{sentence-end}
12117 @findex sentence-end
12119 The symbol @code{sentence-end} is bound to the pattern that marks the
12120 end of a sentence. What should this regular expression be?
12122 Clearly, a sentence may be ended by a period, a question mark, or an
12123 exclamation mark. Indeed, in English, only clauses that end with one
12124 of those three characters should be considered the end of a sentence.
12125 This means that the pattern should include the character set:
12131 However, we do not want @code{forward-sentence} merely to jump to a
12132 period, a question mark, or an exclamation mark, because such a character
12133 might be used in the middle of a sentence. A period, for example, is
12134 used after abbreviations. So other information is needed.
12136 According to convention, you type two spaces after every sentence, but
12137 only one space after a period, a question mark, or an exclamation mark in
12138 the body of a sentence. So a period, a question mark, or an exclamation
12139 mark followed by two spaces is a good indicator of an end of sentence.
12140 However, in a file, the two spaces may instead be a tab or the end of a
12141 line. This means that the regular expression should include these three
12142 items as alternatives.
12145 This group of alternatives will look like this:
12156 Here, @samp{$} indicates the end of the line, and I have pointed out
12157 where the tab and two spaces are inserted in the expression. Both are
12158 inserted by putting the actual characters into the expression.
12160 Two backslashes, @samp{\\}, are required before the parentheses and
12161 vertical bars: the first backslash quotes the following backslash in
12162 Emacs; and the second indicates that the following character, the
12163 parenthesis or the vertical bar, is special.
12166 Also, a sentence may be followed by one or more carriage returns, like
12177 Like tabs and spaces, a carriage return is inserted into a regular
12178 expression by inserting it literally. The asterisk indicates that the
12179 @key{RET} is repeated zero or more times.
12181 But a sentence end does not consist only of a period, a question mark or
12182 an exclamation mark followed by appropriate space: a closing quotation
12183 mark or a closing brace of some kind may precede the space. Indeed more
12184 than one such mark or brace may precede the space. These require a
12185 expression that looks like this:
12191 In this expression, the first @samp{]} is the first character in the
12192 expression; the second character is @samp{"}, which is preceded by a
12193 @samp{\} to tell Emacs the @samp{"} is @emph{not} special. The last
12194 three characters are @samp{'}, @samp{)}, and @samp{@}}.
12196 All this suggests what the regular expression pattern for matching the
12197 end of a sentence should be; and, indeed, if we evaluate
12198 @code{sentence-end} we find that it returns the following value:
12203 @result{} "[.?!][]\"')@}]*\\($\\| \\| \\)[
12209 (Well, not in GNU Emacs 22; that is because of an effort to make the
12210 process simpler and to handle more glyphs and languages. When the
12211 value of @code{sentence-end} is @code{nil}, then use the value defined
12212 by the function @code{sentence-end}. (Here is a use of the difference
12213 between a value and a function in Emacs Lisp.) The function returns a
12214 value constructed from the variables @code{sentence-end-base},
12215 @code{sentence-end-double-space}, @code{sentence-end-without-period},
12216 and @code{sentence-end-without-space}. The critical variable is
12217 @code{sentence-end-base}; its global value is similar to the one
12218 described above but it also contains two additional quotation marks.
12219 These have differing degrees of curliness. The
12220 @code{sentence-end-without-period} variable, when true, tells Emacs
12221 that a sentence may end without a period, such as text in Thai.)
12225 (Note that here the @key{TAB}, two spaces, and @key{RET} are shown
12226 literally in the pattern.)
12228 This regular expression can be deciphered as follows:
12232 The first part of the pattern is the three characters, a period, a question
12233 mark and an exclamation mark, within square brackets. The pattern must
12234 begin with one or other of these characters.
12237 The second part of the pattern is the group of closing braces and
12238 quotation marks, which can appear zero or more times. These may follow
12239 the period, question mark or exclamation mark. In a regular expression,
12240 the backslash, @samp{\}, followed by the double quotation mark,
12241 @samp{"}, indicates the class of string-quote characters. Usually, the
12242 double quotation mark is the only character in this class. The
12243 asterisk, @samp{*}, indicates that the items in the previous group (the
12244 group surrounded by square brackets, @samp{[]}) may be repeated zero or
12247 @item \\($\\| \\| \\)
12248 The third part of the pattern is one or other of: either the end of a
12249 line, or two blank spaces, or a tab. The double back-slashes are used
12250 to prevent Emacs from reading the parentheses and vertical bars as part
12251 of the search pattern; the parentheses are used to mark the group and
12252 the vertical bars are used to indicated that the patterns to either side
12253 of them are alternatives. The dollar sign is used to indicate the end
12254 of a line and both the two spaces and the tab are each inserted as is to
12255 indicate what they are.
12258 Finally, the last part of the pattern indicates that the end of the line
12259 or the whitespace following the period, question mark or exclamation
12260 mark may, but need not, be followed by one or more carriage returns. In
12261 the pattern, the carriage return is inserted as an actual carriage
12262 return between square brackets but here it is shown as @key{RET}.
12266 @node re-search-forward
12267 @section The @code{re-search-forward} Function
12268 @findex re-search-forward
12270 The @code{re-search-forward} function is very like the
12271 @code{search-forward} function. (@xref{search-forward, , The
12272 @code{search-forward} Function}.)
12274 @code{re-search-forward} searches for a regular expression. If the
12275 search is successful, it leaves point immediately after the last
12276 character in the target. If the search is backwards, it leaves point
12277 just before the first character in the target. You may tell
12278 @code{re-search-forward} to return @code{t} for true. (Moving point
12279 is therefore a side effect.)
12281 Like @code{search-forward}, the @code{re-search-forward} function takes
12286 The first argument is the regular expression that the function searches
12287 for. The regular expression will be a string between quotation marks.
12290 The optional second argument limits how far the function will search; it is a
12291 bound, which is specified as a position in the buffer.
12294 The optional third argument specifies how the function responds to
12295 failure: @code{nil} as the third argument causes the function to
12296 signal an error (and print a message) when the search fails; any other
12297 value causes it to return @code{nil} if the search fails and @code{t}
12298 if the search succeeds.
12301 The optional fourth argument is the repeat count. A negative repeat
12302 count causes @code{re-search-forward} to search backwards.
12306 The template for @code{re-search-forward} looks like this:
12310 (re-search-forward "@var{regular-expression}"
12311 @var{limit-of-search}
12312 @var{what-to-do-if-search-fails}
12313 @var{repeat-count})
12317 The second, third, and fourth arguments are optional. However, if you
12318 want to pass a value to either or both of the last two arguments, you
12319 must also pass a value to all the preceding arguments. Otherwise, the
12320 Lisp interpreter will mistake which argument you are passing the value
12324 In the @code{forward-sentence} function, the regular expression will be
12325 the value of the variable @code{sentence-end}. In simple form, that is:
12329 "[.?!][]\"')@}]*\\($\\| \\| \\)[
12335 The limit of the search will be the end of the paragraph (since a
12336 sentence cannot go beyond a paragraph). If the search fails, the
12337 function will return @code{nil}; and the repeat count will be provided
12338 by the argument to the @code{forward-sentence} function.
12340 @node forward-sentence
12341 @section @code{forward-sentence}
12342 @findex forward-sentence
12344 The command to move the cursor forward a sentence is a straightforward
12345 illustration of how to use regular expression searches in Emacs Lisp.
12346 Indeed, the function looks longer and more complicated than it is; this
12347 is because the function is designed to go backwards as well as forwards;
12348 and, optionally, over more than one sentence. The function is usually
12349 bound to the key command @kbd{M-e}.
12352 * Complete forward-sentence::
12353 * fwd-sentence while loops:: Two @code{while} loops.
12354 * fwd-sentence re-search:: A regular expression search.
12358 @node Complete forward-sentence
12359 @unnumberedsubsec Complete @code{forward-sentence} function definition
12363 Here is the code for @code{forward-sentence}:
12368 (defun forward-sentence (&optional arg)
12369 "Move forward to next end of sentence. With argument, repeat.
12370 With negative argument, move backward repeatedly to start of sentence.
12372 The variable `sentence-end' is a regular expression that matches ends of
12373 sentences. Also, every paragraph boundary terminates sentences as well."
12377 (or arg (setq arg 1))
12378 (let ((opoint (point))
12379 (sentence-end (sentence-end)))
12381 (let ((pos (point))
12382 (par-beg (save-excursion (start-of-paragraph-text) (point))))
12383 (if (and (re-search-backward sentence-end par-beg t)
12384 (or (< (match-end 0) pos)
12385 (re-search-backward sentence-end par-beg t)))
12386 (goto-char (match-end 0))
12387 (goto-char par-beg)))
12388 (setq arg (1+ arg)))
12392 (let ((par-end (save-excursion (end-of-paragraph-text) (point))))
12393 (if (re-search-forward sentence-end par-end t)
12394 (skip-chars-backward " \t\n")
12395 (goto-char par-end)))
12396 (setq arg (1- arg)))
12397 (constrain-to-field nil opoint t)))
12405 (defun forward-sentence (&optional arg)
12406 "Move forward to next sentence-end. With argument, repeat.
12407 With negative argument, move backward repeatedly to sentence-beginning.
12408 Sentence ends are identified by the value of sentence-end
12409 treated as a regular expression. Also, every paragraph boundary
12410 terminates sentences as well."
12414 (or arg (setq arg 1))
12417 (save-excursion (start-of-paragraph-text) (point))))
12418 (if (re-search-backward
12419 (concat sentence-end "[^ \t\n]") par-beg t)
12420 (goto-char (1- (match-end 0)))
12421 (goto-char par-beg)))
12422 (setq arg (1+ arg)))
12425 (save-excursion (end-of-paragraph-text) (point))))
12426 (if (re-search-forward sentence-end par-end t)
12427 (skip-chars-backward " \t\n")
12428 (goto-char par-end)))
12429 (setq arg (1- arg))))
12434 The function looks long at first sight and it is best to look at its
12435 skeleton first, and then its muscle. The way to see the skeleton is to
12436 look at the expressions that start in the left-most columns:
12440 (defun forward-sentence (&optional arg)
12441 "@var{documentation}@dots{}"
12443 (or arg (setq arg 1))
12444 (let ((opoint (point)) (sentence-end (sentence-end)))
12446 (let ((pos (point))
12447 (par-beg (save-excursion (start-of-paragraph-text) (point))))
12448 @var{rest-of-body-of-while-loop-when-going-backwards}
12450 (let ((par-end (save-excursion (end-of-paragraph-text) (point))))
12451 @var{rest-of-body-of-while-loop-when-going-forwards}
12452 @var{handle-forms-and-equivalent}
12456 This looks much simpler! The function definition consists of
12457 documentation, an @code{interactive} expression, an @code{or}
12458 expression, a @code{let} expression, and @code{while} loops.
12460 Let's look at each of these parts in turn.
12462 We note that the documentation is thorough and understandable.
12464 The function has an @code{interactive "p"} declaration. This means
12465 that the processed prefix argument, if any, is passed to the
12466 function as its argument. (This will be a number.) If the function
12467 is not passed an argument (it is optional) then the argument
12468 @code{arg} will be bound to 1.
12470 When @code{forward-sentence} is called non-interactively without an
12471 argument, @code{arg} is bound to @code{nil}. The @code{or} expression
12472 handles this. What it does is either leave the value of @code{arg} as
12473 it is, but only if @code{arg} is bound to a value; or it sets the
12474 value of @code{arg} to 1, in the case when @code{arg} is bound to
12477 Next is a @code{let}. That specifies the values of two local
12478 variables, @code{opoint} and @code{sentence-end}. The local value of
12479 point, from before the search, is used in the
12480 @code{constrain-to-field} function which handles forms and
12481 equivalents. The @code{sentence-end} variable is set by the
12482 @code{sentence-end} function.
12484 @node fwd-sentence while loops
12485 @unnumberedsubsec The @code{while} loops
12487 Two @code{while} loops follow. The first @code{while} has a
12488 true-or-false-test that tests true if the prefix argument for
12489 @code{forward-sentence} is a negative number. This is for going
12490 backwards. The body of this loop is similar to the body of the second
12491 @code{while} clause, but it is not exactly the same. We will skip
12492 this @code{while} loop and concentrate on the second @code{while}
12496 The second @code{while} loop is for moving point forward. Its skeleton
12501 (while (> arg 0) ; @r{true-or-false-test}
12503 (if (@var{true-or-false-test})
12506 (setq arg (1- arg)))) ; @code{while} @r{loop decrementer}
12510 The @code{while} loop is of the decrementing kind.
12511 (@xref{Decrementing Loop, , A Loop with a Decrementing Counter}.) It
12512 has a true-or-false-test that tests true so long as the counter (in
12513 this case, the variable @code{arg}) is greater than zero; and it has a
12514 decrementer that subtracts 1 from the value of the counter every time
12517 If no prefix argument is given to @code{forward-sentence}, which is
12518 the most common way the command is used, this @code{while} loop will
12519 run once, since the value of @code{arg} will be 1.
12521 The body of the @code{while} loop consists of a @code{let} expression,
12522 which creates and binds a local variable, and has, as its body, an
12523 @code{if} expression.
12526 The body of the @code{while} loop looks like this:
12531 (save-excursion (end-of-paragraph-text) (point))))
12532 (if (re-search-forward sentence-end par-end t)
12533 (skip-chars-backward " \t\n")
12534 (goto-char par-end)))
12538 The @code{let} expression creates and binds the local variable
12539 @code{par-end}. As we shall see, this local variable is designed to
12540 provide a bound or limit to the regular expression search. If the
12541 search fails to find a proper sentence ending in the paragraph, it will
12542 stop on reaching the end of the paragraph.
12544 But first, let us examine how @code{par-end} is bound to the value of
12545 the end of the paragraph. What happens is that the @code{let} sets the
12546 value of @code{par-end} to the value returned when the Lisp interpreter
12547 evaluates the expression
12551 (save-excursion (end-of-paragraph-text) (point))
12556 In this expression, @code{(end-of-paragraph-text)} moves point to the
12557 end of the paragraph, @code{(point)} returns the value of point, and then
12558 @code{save-excursion} restores point to its original position. Thus,
12559 the @code{let} binds @code{par-end} to the value returned by the
12560 @code{save-excursion} expression, which is the position of the end of
12561 the paragraph. (The @code{end-of-paragraph-text} function uses
12562 @code{forward-paragraph}, which we will discuss shortly.)
12565 Emacs next evaluates the body of the @code{let}, which is an @code{if}
12566 expression that looks like this:
12570 (if (re-search-forward sentence-end par-end t) ; @r{if-part}
12571 (skip-chars-backward " \t\n") ; @r{then-part}
12572 (goto-char par-end))) ; @r{else-part}
12576 The @code{if} tests whether its first argument is true and if so,
12577 evaluates its then-part; otherwise, the Emacs Lisp interpreter
12578 evaluates the else-part. The true-or-false-test of the @code{if}
12579 expression is the regular expression search.
12581 It may seem odd to have what looks like the real work of
12582 the @code{forward-sentence} function buried here, but this is a common
12583 way this kind of operation is carried out in Lisp.
12585 @node fwd-sentence re-search
12586 @unnumberedsubsec The regular expression search
12588 The @code{re-search-forward} function searches for the end of the
12589 sentence, that is, for the pattern defined by the @code{sentence-end}
12590 regular expression. If the pattern is found---if the end of the sentence is
12591 found---then the @code{re-search-forward} function does two things:
12595 The @code{re-search-forward} function carries out a side effect, which
12596 is to move point to the end of the occurrence found.
12599 The @code{re-search-forward} function returns a value of true. This is
12600 the value received by the @code{if}, and means that the search was
12605 The side effect, the movement of point, is completed before the
12606 @code{if} function is handed the value returned by the successful
12607 conclusion of the search.
12609 When the @code{if} function receives the value of true from a successful
12610 call to @code{re-search-forward}, the @code{if} evaluates the then-part,
12611 which is the expression @code{(skip-chars-backward " \t\n")}. This
12612 expression moves backwards over any blank spaces, tabs or carriage
12613 returns until a printed character is found and then leaves point after
12614 the character. Since point has already been moved to the end of the
12615 pattern that marks the end of the sentence, this action leaves point
12616 right after the closing printed character of the sentence, which is
12619 On the other hand, if the @code{re-search-forward} function fails to
12620 find a pattern marking the end of the sentence, the function returns
12621 false. The false then causes the @code{if} to evaluate its third
12622 argument, which is @code{(goto-char par-end)}: it moves point to the
12623 end of the paragraph.
12625 (And if the text is in a form or equivalent, and point may not move
12626 fully, then the @code{constrain-to-field} function comes into play.)
12628 Regular expression searches are exceptionally useful and the pattern
12629 illustrated by @code{re-search-forward}, in which the search is the
12630 test of an @code{if} expression, is handy. You will see or write code
12631 incorporating this pattern often.
12633 @node forward-paragraph
12634 @section @code{forward-paragraph}: a Goldmine of Functions
12635 @findex forward-paragraph
12639 (defun forward-paragraph (&optional arg)
12640 "Move forward to end of paragraph.
12641 With argument ARG, do it ARG times;
12642 a negative argument ARG = -N means move backward N paragraphs.
12644 A line which `paragraph-start' matches either separates paragraphs
12645 \(if `paragraph-separate' matches it also) or is the first line of a paragraph.
12646 A paragraph end is the beginning of a line which is not part of the paragraph
12647 to which the end of the previous line belongs, or the end of the buffer.
12648 Returns the count of paragraphs left to move."
12650 (or arg (setq arg 1))
12651 (let* ((opoint (point))
12652 (fill-prefix-regexp
12653 (and fill-prefix (not (equal fill-prefix ""))
12654 (not paragraph-ignore-fill-prefix)
12655 (regexp-quote fill-prefix)))
12656 ;; Remove ^ from paragraph-start and paragraph-sep if they are there.
12657 ;; These regexps shouldn't be anchored, because we look for them
12658 ;; starting at the left-margin. This allows paragraph commands to
12659 ;; work normally with indented text.
12660 ;; This hack will not find problem cases like "whatever\\|^something".
12661 (parstart (if (and (not (equal "" paragraph-start))
12662 (equal ?^ (aref paragraph-start 0)))
12663 (substring paragraph-start 1)
12665 (parsep (if (and (not (equal "" paragraph-separate))
12666 (equal ?^ (aref paragraph-separate 0)))
12667 (substring paragraph-separate 1)
12668 paragraph-separate))
12670 (if fill-prefix-regexp
12671 (concat parsep "\\|"
12672 fill-prefix-regexp "[ \t]*$")
12674 ;; This is used for searching.
12675 (sp-parstart (concat "^[ \t]*\\(?:" parstart "\\|" parsep "\\)"))
12677 (while (and (< arg 0) (not (bobp)))
12678 (if (and (not (looking-at parsep))
12679 (re-search-backward "^\n" (max (1- (point)) (point-min)) t)
12680 (looking-at parsep))
12681 (setq arg (1+ arg))
12682 (setq start (point))
12683 ;; Move back over paragraph-separating lines.
12684 (forward-char -1) (beginning-of-line)
12685 (while (and (not (bobp))
12686 (progn (move-to-left-margin)
12687 (looking-at parsep)))
12691 (setq arg (1+ arg))
12692 ;; Go to end of the previous (non-separating) line.
12694 ;; Search back for line that starts or separates paragraphs.
12695 (if (if fill-prefix-regexp
12696 ;; There is a fill prefix; it overrides parstart.
12697 (let (multiple-lines)
12698 (while (and (progn (beginning-of-line) (not (bobp)))
12699 (progn (move-to-left-margin)
12700 (not (looking-at parsep)))
12701 (looking-at fill-prefix-regexp))
12702 (unless (= (point) start)
12703 (setq multiple-lines t))
12705 (move-to-left-margin)
12706 ;; This deleted code caused a long hanging-indent line
12707 ;; not to be filled together with the following lines.
12708 ;; ;; Don't move back over a line before the paragraph
12709 ;; ;; which doesn't start with fill-prefix
12710 ;; ;; unless that is the only line we've moved over.
12711 ;; (and (not (looking-at fill-prefix-regexp))
12713 ;; (forward-line 1))
12715 (while (and (re-search-backward sp-parstart nil 1)
12716 (setq found-start t)
12717 ;; Found a candidate, but need to check if it is a
12719 (progn (setq start (point))
12720 (move-to-left-margin)
12721 (not (looking-at parsep)))
12722 (not (and (looking-at parstart)
12723 (or (not use-hard-newlines)
12726 (1- start) 'hard)))))
12727 (setq found-start nil)
12732 ;; Move forward over paragraph separators.
12733 ;; We know this cannot reach the place we started
12734 ;; because we know we moved back over a non-separator.
12735 (while (and (not (eobp))
12736 (progn (move-to-left-margin)
12737 (looking-at parsep)))
12739 ;; If line before paragraph is just margin, back up to there.
12741 (if (> (current-column) (current-left-margin))
12743 (skip-chars-backward " \t")
12745 (forward-line 1))))
12746 ;; No starter or separator line => use buffer beg.
12747 (goto-char (point-min))))))
12749 (while (and (> arg 0) (not (eobp)))
12750 ;; Move forward over separator lines...
12751 (while (and (not (eobp))
12752 (progn (move-to-left-margin) (not (eobp)))
12753 (looking-at parsep))
12755 (unless (eobp) (setq arg (1- arg)))
12756 ;; ... and one more line.
12758 (if fill-prefix-regexp
12759 ;; There is a fill prefix; it overrides parstart.
12760 (while (and (not (eobp))
12761 (progn (move-to-left-margin) (not (eobp)))
12762 (not (looking-at parsep))
12763 (looking-at fill-prefix-regexp))
12765 (while (and (re-search-forward sp-parstart nil 1)
12766 (progn (setq start (match-beginning 0))
12769 (progn (move-to-left-margin)
12770 (not (looking-at parsep)))
12771 (or (not (looking-at parstart))
12772 (and use-hard-newlines
12773 (not (get-text-property (1- start) 'hard)))))
12775 (if (< (point) (point-max))
12776 (goto-char start))))
12777 (constrain-to-field nil opoint t)
12778 ;; Return the number of steps that could not be done.
12782 The @code{forward-paragraph} function moves point forward to the end
12783 of the paragraph. It is usually bound to @kbd{M-@}} and makes use of a
12784 number of functions that are important in themselves, including
12785 @code{let*}, @code{match-beginning}, and @code{looking-at}.
12787 The function definition for @code{forward-paragraph} is considerably
12788 longer than the function definition for @code{forward-sentence}
12789 because it works with a paragraph, each line of which may begin with a
12792 A fill prefix consists of a string of characters that are repeated at
12793 the beginning of each line. For example, in Lisp code, it is a
12794 convention to start each line of a paragraph-long comment with
12795 @samp{;;; }. In Text mode, four blank spaces make up another common
12796 fill prefix, creating an indented paragraph. (@xref{Fill Prefix, , ,
12797 emacs, The GNU Emacs Manual}, for more information about fill
12800 The existence of a fill prefix means that in addition to being able to
12801 find the end of a paragraph whose lines begin on the left-most
12802 column, the @code{forward-paragraph} function must be able to find the
12803 end of a paragraph when all or many of the lines in the buffer begin
12804 with the fill prefix.
12806 Moreover, it is sometimes practical to ignore a fill prefix that
12807 exists, especially when blank lines separate paragraphs.
12808 This is an added complication.
12811 * forward-paragraph in brief:: Key parts of the function definition.
12812 * fwd-para let:: The @code{let*} expression.
12813 * fwd-para while:: The forward motion @code{while} loop.
12817 @node forward-paragraph in brief
12818 @unnumberedsubsec Shortened @code{forward-paragraph} function definition
12821 Rather than print all of the @code{forward-paragraph} function, we
12822 will only print parts of it. Read without preparation, the function
12826 In outline, the function looks like this:
12830 (defun forward-paragraph (&optional arg)
12831 "@var{documentation}@dots{}"
12833 (or arg (setq arg 1))
12836 (while (and (< arg 0) (not (bobp))) ; @r{backward-moving-code}
12838 (while (and (> arg 0) (not (eobp))) ; @r{forward-moving-code}
12843 The first parts of the function are routine: the function's argument
12844 list consists of one optional argument. Documentation follows.
12846 The lower case @samp{p} in the @code{interactive} declaration means
12847 that the processed prefix argument, if any, is passed to the function.
12848 This will be a number, and is the repeat count of how many paragraphs
12849 point will move. The @code{or} expression in the next line handles
12850 the common case when no argument is passed to the function, which occurs
12851 if the function is called from other code rather than interactively.
12852 This case was described earlier. (@xref{forward-sentence, The
12853 @code{forward-sentence} function}.) Now we reach the end of the
12854 familiar part of this function.
12857 @unnumberedsubsec The @code{let*} expression
12859 The next line of the @code{forward-paragraph} function begins a
12860 @code{let*} expression. This is a different than @code{let}. The
12861 symbol is @code{let*} not @code{let}.
12864 The @code{let*} special form is like @code{let} except that Emacs sets
12865 each variable in sequence, one after another, and variables in the
12866 latter part of the varlist can make use of the values to which Emacs
12867 set variables in the earlier part of the varlist.
12870 ( refappend save-excursion, , code save-excursion in code append-to-buffer .)
12873 (@ref{append save-excursion, , @code{save-excursion} in @code{append-to-buffer}}.)
12875 In the @code{let*} expression in this function, Emacs binds a total of
12876 seven variables: @code{opoint}, @code{fill-prefix-regexp},
12877 @code{parstart}, @code{parsep}, @code{sp-parstart}, @code{start}, and
12878 @code{found-start}.
12880 The variable @code{parsep} appears twice, first, to remove instances
12881 of @samp{^}, and second, to handle fill prefixes.
12883 The variable @code{opoint} is just the value of @code{point}. As you
12884 can guess, it is used in a @code{constrain-to-field} expression, just
12885 as in @code{forward-sentence}.
12887 The variable @code{fill-prefix-regexp} is set to the value returned by
12888 evaluating the following list:
12893 (not (equal fill-prefix ""))
12894 (not paragraph-ignore-fill-prefix)
12895 (regexp-quote fill-prefix))
12900 This is an expression whose first element is the @code{and} special form.
12902 As we learned earlier (@pxref{kill-new function, , The @code{kill-new}
12903 function}), the @code{and} special form evaluates each of its
12904 arguments until one of the arguments returns a value of @code{nil}, in
12905 which case the @code{and} expression returns @code{nil}; however, if
12906 none of the arguments returns a value of @code{nil}, the value
12907 resulting from evaluating the last argument is returned. (Since such
12908 a value is not @code{nil}, it is considered true in Lisp.) In other
12909 words, an @code{and} expression returns a true value only if all its
12910 arguments are true.
12913 In this case, the variable @code{fill-prefix-regexp} is bound to a
12914 non-@code{nil} value only if the following four expressions produce a
12915 true (i.e., a non-@code{nil}) value when they are evaluated; otherwise,
12916 @code{fill-prefix-regexp} is bound to @code{nil}.
12920 When this variable is evaluated, the value of the fill prefix, if any,
12921 is returned. If there is no fill prefix, this variable returns
12924 @item (not (equal fill-prefix "")
12925 This expression checks whether an existing fill prefix is an empty
12926 string, that is, a string with no characters in it. An empty string is
12927 not a useful fill prefix.
12929 @item (not paragraph-ignore-fill-prefix)
12930 This expression returns @code{nil} if the variable
12931 @code{paragraph-ignore-fill-prefix} has been turned on by being set to a
12932 true value such as @code{t}.
12934 @item (regexp-quote fill-prefix)
12935 This is the last argument to the @code{and} special form. If all the
12936 arguments to the @code{and} are true, the value resulting from
12937 evaluating this expression will be returned by the @code{and} expression
12938 and bound to the variable @code{fill-prefix-regexp},
12941 @findex regexp-quote
12943 The result of evaluating this @code{and} expression successfully is that
12944 @code{fill-prefix-regexp} will be bound to the value of
12945 @code{fill-prefix} as modified by the @code{regexp-quote} function.
12946 What @code{regexp-quote} does is read a string and return a regular
12947 expression that will exactly match the string and match nothing else.
12948 This means that @code{fill-prefix-regexp} will be set to a value that
12949 will exactly match the fill prefix if the fill prefix exists.
12950 Otherwise, the variable will be set to @code{nil}.
12952 The next two local variables in the @code{let*} expression are
12953 designed to remove instances of @samp{^} from @code{parstart} and
12954 @code{parsep}, the local variables which indicate the paragraph start
12955 and the paragraph separator. The next expression sets @code{parsep}
12956 again. That is to handle fill prefixes.
12958 This is the setting that requires the definition call @code{let*}
12959 rather than @code{let}. The true-or-false-test for the @code{if}
12960 depends on whether the variable @code{fill-prefix-regexp} evaluates to
12961 @code{nil} or some other value.
12963 If @code{fill-prefix-regexp} does not have a value, Emacs evaluates
12964 the else-part of the @code{if} expression and binds @code{parsep} to
12965 its local value. (@code{parsep} is a regular expression that matches
12966 what separates paragraphs.)
12968 But if @code{fill-prefix-regexp} does have a value, Emacs evaluates
12969 the then-part of the @code{if} expression and binds @code{parsep} to a
12970 regular expression that includes the @code{fill-prefix-regexp} as part
12973 Specifically, @code{parsep} is set to the original value of the
12974 paragraph separate regular expression concatenated with an alternative
12975 expression that consists of the @code{fill-prefix-regexp} followed by
12976 optional whitespace to the end of the line. The whitespace is defined
12977 by @w{@code{"[ \t]*$"}}.) The @samp{\\|} defines this portion of the
12978 regexp as an alternative to @code{parsep}.
12980 According to a comment in the code, the next local variable,
12981 @code{sp-parstart}, is used for searching, and then the final two,
12982 @code{start} and @code{found-start}, are set to @code{nil}.
12984 Now we get into the body of the @code{let*}. The first part of the body
12985 of the @code{let*} deals with the case when the function is given a
12986 negative argument and is therefore moving backwards. We will skip this
12989 @node fwd-para while
12990 @unnumberedsubsec The forward motion @code{while} loop
12992 The second part of the body of the @code{let*} deals with forward
12993 motion. It is a @code{while} loop that repeats itself so long as the
12994 value of @code{arg} is greater than zero. In the most common use of
12995 the function, the value of the argument is 1, so the body of the
12996 @code{while} loop is evaluated exactly once, and the cursor moves
12997 forward one paragraph.
13000 (while (and (> arg 0) (not (eobp)))
13002 ;; Move forward over separator lines...
13003 (while (and (not (eobp))
13004 (progn (move-to-left-margin) (not (eobp)))
13005 (looking-at parsep))
13007 (unless (eobp) (setq arg (1- arg)))
13008 ;; ... and one more line.
13011 (if fill-prefix-regexp
13012 ;; There is a fill prefix; it overrides parstart.
13013 (while (and (not (eobp))
13014 (progn (move-to-left-margin) (not (eobp)))
13015 (not (looking-at parsep))
13016 (looking-at fill-prefix-regexp))
13019 (while (and (re-search-forward sp-parstart nil 1)
13020 (progn (setq start (match-beginning 0))
13023 (progn (move-to-left-margin)
13024 (not (looking-at parsep)))
13025 (or (not (looking-at parstart))
13026 (and use-hard-newlines
13027 (not (get-text-property (1- start) 'hard)))))
13030 (if (< (point) (point-max))
13031 (goto-char start))))
13034 This part handles three situations: when point is between paragraphs,
13035 when there is a fill prefix and when there is no fill prefix.
13038 The @code{while} loop looks like this:
13042 ;; @r{going forwards and not at the end of the buffer}
13043 (while (and (> arg 0) (not (eobp)))
13045 ;; @r{between paragraphs}
13046 ;; Move forward over separator lines...
13047 (while (and (not (eobp))
13048 (progn (move-to-left-margin) (not (eobp)))
13049 (looking-at parsep))
13051 ;; @r{This decrements the loop}
13052 (unless (eobp) (setq arg (1- arg)))
13053 ;; ... and one more line.
13058 (if fill-prefix-regexp
13059 ;; There is a fill prefix; it overrides parstart;
13060 ;; we go forward line by line
13061 (while (and (not (eobp))
13062 (progn (move-to-left-margin) (not (eobp)))
13063 (not (looking-at parsep))
13064 (looking-at fill-prefix-regexp))
13069 ;; There is no fill prefix;
13070 ;; we go forward character by character
13071 (while (and (re-search-forward sp-parstart nil 1)
13072 (progn (setq start (match-beginning 0))
13075 (progn (move-to-left-margin)
13076 (not (looking-at parsep)))
13077 (or (not (looking-at parstart))
13078 (and use-hard-newlines
13079 (not (get-text-property (1- start) 'hard)))))
13084 ;; and if there is no fill prefix and if we are not at the end,
13085 ;; go to whatever was found in the regular expression search
13087 (if (< (point) (point-max))
13088 (goto-char start))))
13093 We can see that this is a decrementing counter @code{while} loop,
13094 using the expression @code{(setq arg (1- arg))} as the decrementer.
13095 That expression is not far from the @code{while}, but is hidden in
13096 another Lisp macro, an @code{unless} macro. Unless we are at the end
13097 of the buffer---that is what the @code{eobp} function determines; it
13098 is an abbreviation of @samp{End Of Buffer P}---we decrease the value
13099 of @code{arg} by one.
13101 (If we are at the end of the buffer, we cannot go forward any more and
13102 the next loop of the @code{while} expression will test false since the
13103 test is an @code{and} with @code{(not (eobp))}. The @code{not}
13104 function means exactly as you expect; it is another name for
13105 @code{null}, a function that returns true when its argument is false.)
13107 Interestingly, the loop count is not decremented until we leave the
13108 space between paragraphs, unless we come to the end of buffer or stop
13109 seeing the local value of the paragraph separator.
13111 That second @code{while} also has a @code{(move-to-left-margin)}
13112 expression. The function is self-explanatory. It is inside a
13113 @code{progn} expression and not the last element of its body, so it is
13114 only invoked for its side effect, which is to move point to the left
13115 margin of the current line.
13118 The @code{looking-at} function is also self-explanatory; it returns
13119 true if the text after point matches the regular expression given as
13122 The rest of the body of the loop looks difficult at first, but makes
13123 sense as you come to understand it.
13126 First consider what happens if there is a fill prefix:
13130 (if fill-prefix-regexp
13131 ;; There is a fill prefix; it overrides parstart;
13132 ;; we go forward line by line
13133 (while (and (not (eobp))
13134 (progn (move-to-left-margin) (not (eobp)))
13135 (not (looking-at parsep))
13136 (looking-at fill-prefix-regexp))
13142 This expression moves point forward line by line so long
13143 as four conditions are true:
13147 Point is not at the end of the buffer.
13150 We can move to the left margin of the text and are
13151 not at the end of the buffer.
13154 The text following point does not separate paragraphs.
13157 The pattern following point is the fill prefix regular expression.
13160 The last condition may be puzzling, until you remember that point was
13161 moved to the beginning of the line early in the @code{forward-paragraph}
13162 function. This means that if the text has a fill prefix, the
13163 @code{looking-at} function will see it.
13166 Consider what happens when there is no fill prefix.
13170 (while (and (re-search-forward sp-parstart nil 1)
13171 (progn (setq start (match-beginning 0))
13174 (progn (move-to-left-margin)
13175 (not (looking-at parsep)))
13176 (or (not (looking-at parstart))
13177 (and use-hard-newlines
13178 (not (get-text-property (1- start) 'hard)))))
13184 This @code{while} loop has us searching forward for
13185 @code{sp-parstart}, which is the combination of possible whitespace
13186 with the local value of the start of a paragraph or of a paragraph
13187 separator. (The latter two are within an expression starting
13188 @code{\(?:} so that they are not referenced by the
13189 @code{match-beginning} function.)
13192 The two expressions,
13196 (setq start (match-beginning 0))
13202 mean go to the start of the text matched by the regular expression
13205 The @code{(match-beginning 0)} expression is new. It returns a number
13206 specifying the location of the start of the text that was matched by
13209 The @code{match-beginning} function is used here because of a
13210 characteristic of a forward search: a successful forward search,
13211 regardless of whether it is a plain search or a regular expression
13212 search, moves point to the end of the text that is found. In this
13213 case, a successful search moves point to the end of the pattern for
13214 @code{sp-parstart}.
13216 However, we want to put point at the end of the current paragraph, not
13217 somewhere else. Indeed, since the search possibly includes the
13218 paragraph separator, point may end up at the beginning of the next one
13219 unless we use an expression that includes @code{match-beginning}.
13221 @findex match-beginning
13222 When given an argument of 0, @code{match-beginning} returns the
13223 position that is the start of the text matched by the most recent
13224 search. In this case, the most recent search looks for
13225 @code{sp-parstart}. The @code{(match-beginning 0)} expression returns
13226 the beginning position of that pattern, rather than the end position
13229 (Incidentally, when passed a positive number as an argument, the
13230 @code{match-beginning} function returns the location of point at that
13231 parenthesized expression in the last search unless that parenthesized
13232 expression begins with @code{\(?:}. I don't know why @code{\(?:}
13233 appears here since the argument is 0.)
13236 The last expression when there is no fill prefix is
13240 (if (< (point) (point-max))
13241 (goto-char start))))
13246 This says that if there is no fill prefix and if we are not at the
13247 end, point should move to the beginning of whatever was found by the
13248 regular expression search for @code{sp-parstart}.
13250 The full definition for the @code{forward-paragraph} function not only
13251 includes code for going forwards, but also code for going backwards.
13253 If you are reading this inside of GNU Emacs and you want to see the
13254 whole function, you can type @kbd{C-h f} (@code{describe-function})
13255 and the name of the function. This gives you the function
13256 documentation and the name of the library containing the function's
13257 source. Place point over the name of the library and press the RET
13258 key; you will be taken directly to the source. (Be sure to install
13259 your sources! Without them, you are like a person who tries to drive
13260 a car with his eyes shut!)
13262 @node Regexp Review
13265 Here is a brief summary of some recently introduced functions.
13269 Repeatedly evaluate the body of the expression so long as the first
13270 element of the body tests true. Then return @code{nil}. (The
13271 expression is evaluated only for its side effects.)
13280 (insert (format "foo is %d.\n" foo))
13281 (setq foo (1- foo))))
13283 @result{} foo is 2.
13290 (The @code{insert} function inserts its arguments at point; the
13291 @code{format} function returns a string formatted from its arguments
13292 the way @code{message} formats its arguments; @code{\n} produces a new
13295 @item re-search-forward
13296 Search for a pattern, and if the pattern is found, move point to rest
13300 Takes four arguments, like @code{search-forward}:
13304 A regular expression that specifies the pattern to search for.
13305 (Remember to put quotation marks around this argument!)
13308 Optionally, the limit of the search.
13311 Optionally, what to do if the search fails, return @code{nil} or an
13315 Optionally, how many times to repeat the search; if negative, the
13316 search goes backwards.
13320 Bind some variables locally to particular values,
13321 and then evaluate the remaining arguments, returning the value of the
13322 last one. While binding the local variables, use the local values of
13323 variables bound earlier, if any.
13332 (message "`bar' is %d." bar))
13333 @result{} ‘bar’ is 21.
13337 @item match-beginning
13338 Return the position of the start of the text found by the last regular
13342 Return @code{t} for true if the text after point matches the argument,
13343 which should be a regular expression.
13346 Return @code{t} for true if point is at the end of the accessible part
13347 of a buffer. The end of the accessible part is the end of the buffer
13348 if the buffer is not narrowed; it is the end of the narrowed part if
13349 the buffer is narrowed.
13353 @node re-search Exercises
13354 @section Exercises with @code{re-search-forward}
13358 Write a function to search for a regular expression that matches two
13359 or more blank lines in sequence.
13362 Write a function to search for duplicated words, such as ``the the''.
13363 @xref{Regexps, , Syntax of Regular Expressions, emacs, The GNU Emacs
13364 Manual}, for information on how to write a regexp (a regular
13365 expression) to match a string that is composed of two identical
13366 halves. You can devise several regexps; some are better than others.
13367 The function I use is described in an appendix, along with several
13368 regexps. @xref{the-the, , @code{the-the} Duplicated Words Function}.
13371 @node Counting Words
13372 @chapter Counting via Repetition and Regexps
13373 @cindex Repetition for word counting
13374 @cindex Regular expressions for word counting
13376 Repetition and regular expression searches are powerful tools that you
13377 often use when you write code in Emacs Lisp. This chapter illustrates
13378 the use of regular expression searches through the construction of
13379 word count commands using @code{while} loops and recursion.
13382 * Why Count Words::
13383 * @value{COUNT-WORDS}:: Use a regexp, but find a problem.
13384 * recursive-count-words:: Start with case of no words in region.
13385 * Counting Exercise::
13389 @node Why Count Words
13390 @unnumberedsec Counting words
13393 The standard Emacs distribution contains functions for counting the
13394 number of lines and words within a region.
13396 Certain types of writing ask you to count words. Thus, if you write
13397 an essay, you may be limited to 800 words; if you write a novel, you
13398 may discipline yourself to write 1000 words a day. It seems odd, but
13399 for a long time, Emacs lacked a word count command. Perhaps people used
13400 Emacs mostly for code or types of documentation that did not require
13401 word counts; or perhaps they restricted themselves to the operating
13402 system word count command, @code{wc}. Alternatively, people may have
13403 followed the publishers' convention and computed a word count by
13404 dividing the number of characters in a document by five.
13406 There are many ways to implement a command to count words. Here are
13407 some examples, which you may wish to compare with the standard Emacs
13408 command, @code{count-words-region}.
13410 @node @value{COUNT-WORDS}
13411 @section The @code{@value{COUNT-WORDS}} Function
13412 @findex @value{COUNT-WORDS}
13414 A word count command could count words in a line, paragraph, region,
13415 or buffer. What should the command cover? You could design the
13416 command to count the number of words in a complete buffer. However,
13417 the Emacs tradition encourages flexibility---you may want to count
13418 words in just a section, rather than all of a buffer. So it makes
13419 more sense to design the command to count the number of words in a
13420 region. Once you have a command to count words in a region, you can,
13421 if you wish, count words in a whole buffer by marking it with
13422 @w{@kbd{C-x h}} (@code{mark-whole-buffer}).
13424 Clearly, counting words is a repetitive act: starting from the
13425 beginning of the region, you count the first word, then the second
13426 word, then the third word, and so on, until you reach the end of the
13427 region. This means that word counting is ideally suited to recursion
13428 or to a @code{while} loop.
13431 * Design @value{COUNT-WORDS}:: The definition using a @code{while} loop.
13432 * Whitespace Bug:: The Whitespace Bug in @code{@value{COUNT-WORDS}}.
13436 @node Design @value{COUNT-WORDS}
13437 @unnumberedsubsec Designing @code{@value{COUNT-WORDS}}
13440 First, we will implement the word count command with a @code{while}
13441 loop, then with recursion. The command will, of course, be
13445 The template for an interactive function definition is, as always:
13449 (defun @var{name-of-function} (@var{argument-list})
13450 "@var{documentation}@dots{}"
13451 (@var{interactive-expression}@dots{})
13456 What we need to do is fill in the slots.
13458 The name of the function should be self-explanatory and similar to the
13459 existing @code{count-lines-region} name. This makes the name easier
13460 to remember. @code{count-words-region} is the obvious choice. Since
13461 that name is now used for the standard Emacs command to count words, we
13462 will name our implementation @code{@value{COUNT-WORDS}}.
13464 The function counts words within a region. This means that the
13465 argument list must contain symbols that are bound to the two
13466 positions, the beginning and end of the region. These two positions
13467 can be called @samp{beginning} and @samp{end} respectively. The first
13468 line of the documentation should be a single sentence, since that is
13469 all that is printed as documentation by a command such as
13470 @code{apropos}. The interactive expression will be of the form
13471 @samp{(interactive "r")}, since that will cause Emacs to pass the
13472 beginning and end of the region to the function's argument list. All
13475 The body of the function needs to be written to do three tasks:
13476 first, to set up conditions under which the @code{while} loop can
13477 count words, second, to run the @code{while} loop, and third, to send
13478 a message to the user.
13480 When a user calls @code{@value{COUNT-WORDS}}, point may be at the
13481 beginning or the end of the region. However, the counting process
13482 must start at the beginning of the region. This means we will want
13483 to put point there if it is not already there. Executing
13484 @code{(goto-char beginning)} ensures this. Of course, we will want to
13485 return point to its expected position when the function finishes its
13486 work. For this reason, the body must be enclosed in a
13487 @code{save-excursion} expression.
13489 The central part of the body of the function consists of a
13490 @code{while} loop in which one expression jumps point forward word by
13491 word, and another expression counts those jumps. The true-or-false-test
13492 of the @code{while} loop should test true so long as point should jump
13493 forward, and false when point is at the end of the region.
13495 We could use @code{(forward-word 1)} as the expression for moving point
13496 forward word by word, but it is easier to see what Emacs identifies as a
13497 ``word'' if we use a regular expression search.
13499 A regular expression search that finds the pattern for which it is
13500 searching leaves point after the last character matched. This means
13501 that a succession of successful word searches will move point forward
13504 As a practical matter, we want the regular expression search to jump
13505 over whitespace and punctuation between words as well as over the
13506 words themselves. A regexp that refuses to jump over interword
13507 whitespace would never jump more than one word! This means that
13508 the regexp should include the whitespace and punctuation that follows
13509 a word, if any, as well as the word itself. (A word may end a buffer
13510 and not have any following whitespace or punctuation, so that part of
13511 the regexp must be optional.)
13513 Thus, what we want for the regexp is a pattern defining one or more
13514 word constituent characters followed, optionally, by one or more
13515 characters that are not word constituents. The regular expression for
13523 The buffer's syntax table determines which characters are and are not
13524 word constituents. For more information about syntax,
13525 @pxref{Syntax Tables, , Syntax Tables, elisp, The GNU Emacs Lisp
13529 The search expression looks like this:
13532 (re-search-forward "\\w+\\W*")
13536 (Note that paired backslashes precede the @samp{w} and @samp{W}. A
13537 single backslash has special meaning to the Emacs Lisp interpreter.
13538 It indicates that the following character is interpreted differently
13539 than usual. For example, the two characters, @samp{\n}, stand for
13540 @samp{newline}, rather than for a backslash followed by @samp{n}. Two
13541 backslashes in a row stand for an ordinary, unspecial backslash, so
13542 Emacs Lisp interpreter ends of seeing a single backslash followed by a
13543 letter. So it discovers the letter is special.)
13545 We need a counter to count how many words there are; this variable
13546 must first be set to 0 and then incremented each time Emacs goes
13547 around the @code{while} loop. The incrementing expression is simply:
13550 (setq count (1+ count))
13553 Finally, we want to tell the user how many words there are in the
13554 region. The @code{message} function is intended for presenting this
13555 kind of information to the user. The message has to be phrased so
13556 that it reads properly regardless of how many words there are in the
13557 region: we don't want to say that ``there are 1 words in the region''.
13558 The conflict between singular and plural is ungrammatical. We can
13559 solve this problem by using a conditional expression that evaluates
13560 different messages depending on the number of words in the region.
13561 There are three possibilities: no words in the region, one word in the
13562 region, and more than one word. This means that the @code{cond}
13563 special form is appropriate.
13566 All this leads to the following function definition:
13570 ;;; @r{First version; has bugs!}
13571 (defun @value{COUNT-WORDS} (beginning end)
13572 "Print number of words in the region.
13573 Words are defined as at least one word-constituent
13574 character followed by at least one character that
13575 is not a word-constituent. The buffer's syntax
13576 table determines which characters these are."
13578 (message "Counting words in region ... ")
13582 ;;; @r{1. Set up appropriate conditions.}
13584 (goto-char beginning)
13589 ;;; @r{2. Run the} while @r{loop.}
13590 (while (< (point) end)
13591 (re-search-forward "\\w+\\W*")
13592 (setq count (1+ count)))
13596 ;;; @r{3. Send a message to the user.}
13597 (cond ((zerop count)
13599 "The region does NOT have any words."))
13602 "The region has 1 word."))
13605 "The region has %d words." count))))))
13610 As written, the function works, but not in all circumstances.
13612 @node Whitespace Bug
13613 @subsection The Whitespace Bug in @code{@value{COUNT-WORDS}}
13615 The @code{@value{COUNT-WORDS}} command described in the preceding
13616 section has two bugs, or rather, one bug with two manifestations.
13617 First, if you mark a region containing only whitespace in the middle
13618 of some text, the @code{@value{COUNT-WORDS}} command tells you that the
13619 region contains one word! Second, if you mark a region containing
13620 only whitespace at the end of the buffer or the accessible portion of
13621 a narrowed buffer, the command displays an error message that looks
13625 Search failed: "\\w+\\W*"
13628 If you are reading this in Info in GNU Emacs, you can test for these
13631 First, evaluate the function in the usual manner to install it.
13633 Here is a copy of the definition. Place your cursor after the closing
13634 parenthesis and type @kbd{C-x C-e} to install it.
13638 ;; @r{First version; has bugs!}
13639 (defun @value{COUNT-WORDS} (beginning end)
13640 "Print number of words in the region.
13641 Words are defined as at least one word-constituent character followed
13642 by at least one character that is not a word-constituent. The buffer's
13643 syntax table determines which characters these are."
13647 (message "Counting words in region ... ")
13651 ;;; @r{1. Set up appropriate conditions.}
13653 (goto-char beginning)
13658 ;;; @r{2. Run the} while @r{loop.}
13659 (while (< (point) end)
13660 (re-search-forward "\\w+\\W*")
13661 (setq count (1+ count)))
13665 ;;; @r{3. Send a message to the user.}
13666 (cond ((zerop count)
13667 (message "The region does NOT have any words."))
13668 ((= 1 count) (message "The region has 1 word."))
13669 (t (message "The region has %d words." count))))))
13675 If you wish, you can also install this keybinding by evaluating it:
13678 (global-set-key "\C-c=" '@value{COUNT-WORDS})
13681 To conduct the first test, set mark and point to the beginning and end
13682 of the following line and then type @kbd{C-c =} (or @kbd{M-x
13683 @value{COUNT-WORDS}} if you have not bound @kbd{C-c =}):
13690 Emacs will tell you, correctly, that the region has three words.
13692 Repeat the test, but place mark at the beginning of the line and place
13693 point just @emph{before} the word @samp{one}. Again type the command
13694 @kbd{C-c =} (or @kbd{M-x @value{COUNT-WORDS}}). Emacs should tell you
13695 that the region has no words, since it is composed only of the
13696 whitespace at the beginning of the line. But instead Emacs tells you
13697 that the region has one word!
13699 For the third test, copy the sample line to the end of the
13700 @file{*scratch*} buffer and then type several spaces at the end of the
13701 line. Place mark right after the word @samp{three} and point at the
13702 end of line. (The end of the line will be the end of the buffer.)
13703 Type @kbd{C-c =} (or @kbd{M-x @value{COUNT-WORDS}}) as you did before.
13704 Again, Emacs should tell you that the region has no words, since it is
13705 composed only of the whitespace at the end of the line. Instead,
13706 Emacs displays an error message saying @samp{Search failed}.
13708 The two bugs stem from the same problem.
13710 Consider the first manifestation of the bug, in which the command
13711 tells you that the whitespace at the beginning of the line contains
13712 one word. What happens is this: The @code{M-x @value{COUNT-WORDS}}
13713 command moves point to the beginning of the region. The @code{while}
13714 tests whether the value of point is smaller than the value of
13715 @code{end}, which it is. Consequently, the regular expression search
13716 looks for and finds the first word. It leaves point after the word.
13717 @code{count} is set to one. The @code{while} loop repeats; but this
13718 time the value of point is larger than the value of @code{end}, the
13719 loop is exited; and the function displays a message saying the number
13720 of words in the region is one. In brief, the regular expression
13721 search looks for and finds the word even though it is outside
13724 In the second manifestation of the bug, the region is whitespace at
13725 the end of the buffer. Emacs says @samp{Search failed}. What happens
13726 is that the true-or-false-test in the @code{while} loop tests true, so
13727 the search expression is executed. But since there are no more words
13728 in the buffer, the search fails.
13730 In both manifestations of the bug, the search extends or attempts to
13731 extend outside of the region.
13733 The solution is to limit the search to the region---this is a fairly
13734 simple action, but as you may have come to expect, it is not quite as
13735 simple as you might think.
13737 As we have seen, the @code{re-search-forward} function takes a search
13738 pattern as its first argument. But in addition to this first,
13739 mandatory argument, it accepts three optional arguments. The optional
13740 second argument bounds the search. The optional third argument, if
13741 @code{t}, causes the function to return @code{nil} rather than signal
13742 an error if the search fails. The optional fourth argument is a
13743 repeat count. (In Emacs, you can see a function's documentation by
13744 typing @kbd{C-h f}, the name of the function, and then @key{RET}.)
13746 In the @code{@value{COUNT-WORDS}} definition, the value of the end of
13747 the region is held by the variable @code{end} which is passed as an
13748 argument to the function. Thus, we can add @code{end} as an argument
13749 to the regular expression search expression:
13752 (re-search-forward "\\w+\\W*" end)
13755 However, if you make only this change to the @code{@value{COUNT-WORDS}}
13756 definition and then test the new version of the definition on a
13757 stretch of whitespace, you will receive an error message saying
13758 @samp{Search failed}.
13760 What happens is this: the search is limited to the region, and fails
13761 as you expect because there are no word-constituent characters in the
13762 region. Since it fails, we receive an error message. But we do not
13763 want to receive an error message in this case; we want to receive the
13764 message ``The region does NOT have any words.''
13766 The solution to this problem is to provide @code{re-search-forward}
13767 with a third argument of @code{t}, which causes the function to return
13768 @code{nil} rather than signal an error if the search fails.
13770 However, if you make this change and try it, you will see the message
13771 ``Counting words in region ... '' and @dots{} you will keep on seeing
13772 that message @dots{}, until you type @kbd{C-g} (@code{keyboard-quit}).
13774 Here is what happens: the search is limited to the region, as before,
13775 and it fails because there are no word-constituent characters in the
13776 region, as expected. Consequently, the @code{re-search-forward}
13777 expression returns @code{nil}. It does nothing else. In particular,
13778 it does not move point, which it does as a side effect if it finds the
13779 search target. After the @code{re-search-forward} expression returns
13780 @code{nil}, the next expression in the @code{while} loop is evaluated.
13781 This expression increments the count. Then the loop repeats. The
13782 true-or-false-test tests true because the value of point is still less
13783 than the value of end, since the @code{re-search-forward} expression
13784 did not move point. @dots{} and the cycle repeats @dots{}
13786 The @code{@value{COUNT-WORDS}} definition requires yet another
13787 modification, to cause the true-or-false-test of the @code{while} loop
13788 to test false if the search fails. Put another way, there are two
13789 conditions that must be satisfied in the true-or-false-test before the
13790 word count variable is incremented: point must still be within the
13791 region and the search expression must have found a word to count.
13793 Since both the first condition and the second condition must be true
13794 together, the two expressions, the region test and the search
13795 expression, can be joined with an @code{and} special form and embedded in
13796 the @code{while} loop as the true-or-false-test, like this:
13799 (and (< (point) end) (re-search-forward "\\w+\\W*" end t))
13802 @c colon in printed section title causes problem in Info cross reference
13803 @c also trouble with an overfull hbox
13806 (For information about @code{and}, see
13807 @ref{kill-new function, , The @code{kill-new} function}.)
13811 (@xref{kill-new function, , The @code{kill-new} function}, for
13812 information about @code{and}.)
13815 The @code{re-search-forward} expression returns @code{t} if the search
13816 succeeds and as a side effect moves point. Consequently, as words are
13817 found, point is moved through the region. When the search expression
13818 fails to find another word, or when point reaches the end of the
13819 region, the true-or-false-test tests false, the @code{while} loop
13820 exits, and the @code{@value{COUNT-WORDS}} function displays one or
13821 other of its messages.
13823 After incorporating these final changes, the @code{@value{COUNT-WORDS}}
13824 works without bugs (or at least, without bugs that I have found!).
13825 Here is what it looks like:
13829 ;;; @r{Final version:} @code{while}
13830 (defun @value{COUNT-WORDS} (beginning end)
13831 "Print number of words in the region."
13833 (message "Counting words in region ... ")
13837 ;;; @r{1. Set up appropriate conditions.}
13840 (goto-char beginning)
13844 ;;; @r{2. Run the} while @r{loop.}
13845 (while (and (< (point) end)
13846 (re-search-forward "\\w+\\W*" end t))
13847 (setq count (1+ count)))
13851 ;;; @r{3. Send a message to the user.}
13852 (cond ((zerop count)
13854 "The region does NOT have any words."))
13857 "The region has 1 word."))
13860 "The region has %d words." count))))))
13864 @node recursive-count-words
13865 @section Count Words Recursively
13866 @cindex Count words recursively
13867 @cindex Recursively counting words
13868 @cindex Words, counted recursively
13870 You can write the function for counting words recursively as well as
13871 with a @code{while} loop. Let's see how this is done.
13873 First, we need to recognize that the @code{@value{COUNT-WORDS}}
13874 function has three jobs: it sets up the appropriate conditions for
13875 counting to occur; it counts the words in the region; and it sends a
13876 message to the user telling how many words there are.
13878 If we write a single recursive function to do everything, we will
13879 receive a message for every recursive call. If the region contains 13
13880 words, we will receive thirteen messages, one right after the other.
13881 We don't want this! Instead, we must write two functions to do the
13882 job, one of which (the recursive function) will be used inside of the
13883 other. One function will set up the conditions and display the
13884 message; the other will return the word count.
13886 Let us start with the function that causes the message to be displayed.
13887 We can continue to call this @code{@value{COUNT-WORDS}}.
13889 This is the function that the user will call. It will be interactive.
13890 Indeed, it will be similar to our previous versions of this
13891 function, except that it will call @code{recursive-count-words} to
13892 determine how many words are in the region.
13895 We can readily construct a template for this function, based on our
13900 ;; @r{Recursive version; uses regular expression search}
13901 (defun @value{COUNT-WORDS} (beginning end)
13902 "@var{documentation}@dots{}"
13903 (@var{interactive-expression}@dots{})
13907 ;;; @r{1. Set up appropriate conditions.}
13908 (@var{explanatory message})
13909 (@var{set-up functions}@dots{}
13913 ;;; @r{2. Count the words.}
13914 @var{recursive call}
13918 ;;; @r{3. Send a message to the user.}
13919 @var{message providing word count}))
13923 The definition looks straightforward, except that somehow the count
13924 returned by the recursive call must be passed to the message
13925 displaying the word count. A little thought suggests that this can be
13926 done by making use of a @code{let} expression: we can bind a variable
13927 in the varlist of a @code{let} expression to the number of words in
13928 the region, as returned by the recursive call; and then the
13929 @code{cond} expression, using binding, can display the value to the
13932 Often, one thinks of the binding within a @code{let} expression as
13933 somehow secondary to the primary work of a function. But in this
13934 case, what you might consider the primary job of the function,
13935 counting words, is done within the @code{let} expression.
13938 Using @code{let}, the function definition looks like this:
13942 (defun @value{COUNT-WORDS} (beginning end)
13943 "Print number of words in the region."
13948 ;;; @r{1. Set up appropriate conditions.}
13949 (message "Counting words in region ... ")
13951 (goto-char beginning)
13955 ;;; @r{2. Count the words.}
13956 (let ((count (recursive-count-words end)))
13960 ;;; @r{3. Send a message to the user.}
13961 (cond ((zerop count)
13963 "The region does NOT have any words."))
13966 "The region has 1 word."))
13969 "The region has %d words." count))))))
13973 Next, we need to write the recursive counting function.
13975 A recursive function has at least three parts: the do-again-test, the
13976 next-step-expression, and the recursive call.
13978 The do-again-test determines whether the function will or will not be
13979 called again. Since we are counting words in a region and can use a
13980 function that moves point forward for every word, the do-again-test
13981 can check whether point is still within the region. The do-again-test
13982 should find the value of point and determine whether point is before,
13983 at, or after the value of the end of the region. We can use the
13984 @code{point} function to locate point. Clearly, we must pass the
13985 value of the end of the region to the recursive counting function as an
13988 In addition, the do-again-test should also test whether the search finds a
13989 word. If it does not, the function should not call itself again.
13991 The next-step-expression changes a value so that when the recursive
13992 function is supposed to stop calling itself, it stops. More
13993 precisely, the next-step-expression changes a value so that at the
13994 right time, the do-again-test stops the recursive function from
13995 calling itself again. In this case, the next-step-expression can be
13996 the expression that moves point forward, word by word.
13998 The third part of a recursive function is the recursive call.
14000 Somewhere, we also need a part that does the work of the
14001 function, a part that does the counting. A vital part!
14004 But already, we have an outline of the recursive counting function:
14008 (defun recursive-count-words (region-end)
14009 "@var{documentation}@dots{}"
14010 @var{do-again-test}
14011 @var{next-step-expression}
14012 @var{recursive call})
14016 Now we need to fill in the slots. Let's start with the simplest cases
14017 first: if point is at or beyond the end of the region, there cannot
14018 be any words in the region, so the function should return zero.
14019 Likewise, if the search fails, there are no words to count, so the
14020 function should return zero.
14022 On the other hand, if point is within the region and the search
14023 succeeds, the function should call itself again.
14026 Thus, the do-again-test should look like this:
14030 (and (< (point) region-end)
14031 (re-search-forward "\\w+\\W*" region-end t))
14035 Note that the search expression is part of the do-again-test---the
14036 function returns @code{t} if its search succeeds and @code{nil} if it
14037 fails. (@xref{Whitespace Bug, , The Whitespace Bug in
14038 @code{@value{COUNT-WORDS}}}, for an explanation of how
14039 @code{re-search-forward} works.)
14041 The do-again-test is the true-or-false test of an @code{if} clause.
14042 Clearly, if the do-again-test succeeds, the then-part of the @code{if}
14043 clause should call the function again; but if it fails, the else-part
14044 should return zero since either point is outside the region or the
14045 search failed because there were no words to find.
14047 But before considering the recursive call, we need to consider the
14048 next-step-expression. What is it? Interestingly, it is the search
14049 part of the do-again-test.
14051 In addition to returning @code{t} or @code{nil} for the
14052 do-again-test, @code{re-search-forward} moves point forward as a side
14053 effect of a successful search. This is the action that changes the
14054 value of point so that the recursive function stops calling itself
14055 when point completes its movement through the region. Consequently,
14056 the @code{re-search-forward} expression is the next-step-expression.
14059 In outline, then, the body of the @code{recursive-count-words}
14060 function looks like this:
14064 (if @var{do-again-test-and-next-step-combined}
14066 @var{recursive-call-returning-count}
14072 How to incorporate the mechanism that counts?
14074 If you are not used to writing recursive functions, a question like
14075 this can be troublesome. But it can and should be approached
14078 We know that the counting mechanism should be associated in some way
14079 with the recursive call. Indeed, since the next-step-expression moves
14080 point forward by one word, and since a recursive call is made for
14081 each word, the counting mechanism must be an expression that adds one
14082 to the value returned by a call to @code{recursive-count-words}.
14085 Consider several cases:
14089 If there are two words in the region, the function should return
14090 a value resulting from adding one to the value returned when it counts
14091 the first word, plus the number returned when it counts the remaining
14092 words in the region, which in this case is one.
14095 If there is one word in the region, the function should return
14096 a value resulting from adding one to the value returned when it counts
14097 that word, plus the number returned when it counts the remaining
14098 words in the region, which in this case is zero.
14101 If there are no words in the region, the function should return zero.
14104 From the sketch we can see that the else-part of the @code{if} returns
14105 zero for the case of no words. This means that the then-part of the
14106 @code{if} must return a value resulting from adding one to the value
14107 returned from a count of the remaining words.
14110 The expression will look like this, where @code{1+} is a function that
14111 adds one to its argument.
14114 (1+ (recursive-count-words region-end))
14118 The whole @code{recursive-count-words} function will then look like
14123 (defun recursive-count-words (region-end)
14124 "@var{documentation}@dots{}"
14126 ;;; @r{1. do-again-test}
14127 (if (and (< (point) region-end)
14128 (re-search-forward "\\w+\\W*" region-end t))
14132 ;;; @r{2. then-part: the recursive call}
14133 (1+ (recursive-count-words region-end))
14135 ;;; @r{3. else-part}
14141 Let's examine how this works:
14143 If there are no words in the region, the else part of the @code{if}
14144 expression is evaluated and consequently the function returns zero.
14146 If there is one word in the region, the value of point is less than
14147 the value of @code{region-end} and the search succeeds. In this case,
14148 the true-or-false-test of the @code{if} expression tests true, and the
14149 then-part of the @code{if} expression is evaluated. The counting
14150 expression is evaluated. This expression returns a value (which will
14151 be the value returned by the whole function) that is the sum of one
14152 added to the value returned by a recursive call.
14154 Meanwhile, the next-step-expression has caused point to jump over the
14155 first (and in this case only) word in the region. This means that
14156 when @code{(recursive-count-words region-end)} is evaluated a second
14157 time, as a result of the recursive call, the value of point will be
14158 equal to or greater than the value of region end. So this time,
14159 @code{recursive-count-words} will return zero. The zero will be added
14160 to one, and the original evaluation of @code{recursive-count-words}
14161 will return one plus zero, which is one, which is the correct amount.
14163 Clearly, if there are two words in the region, the first call to
14164 @code{recursive-count-words} returns one added to the value returned
14165 by calling @code{recursive-count-words} on a region containing the
14166 remaining word---that is, it adds one to one, producing two, which is
14167 the correct amount.
14169 Similarly, if there are three words in the region, the first call to
14170 @code{recursive-count-words} returns one added to the value returned
14171 by calling @code{recursive-count-words} on a region containing the
14172 remaining two words---and so on and so on.
14176 With full documentation the two functions look like this:
14180 The recursive function:
14182 @findex recursive-count-words
14185 (defun recursive-count-words (region-end)
14186 "Number of words between point and REGION-END."
14190 ;;; @r{1. do-again-test}
14191 (if (and (< (point) region-end)
14192 (re-search-forward "\\w+\\W*" region-end t))
14196 ;;; @r{2. then-part: the recursive call}
14197 (1+ (recursive-count-words region-end))
14199 ;;; @r{3. else-part}
14210 ;;; @r{Recursive version}
14211 (defun @value{COUNT-WORDS} (beginning end)
14212 "Print number of words in the region.
14216 Words are defined as at least one word-constituent
14217 character followed by at least one character that is
14218 not a word-constituent. The buffer's syntax table
14219 determines which characters these are."
14223 (message "Counting words in region ... ")
14225 (goto-char beginning)
14226 (let ((count (recursive-count-words end)))
14229 (cond ((zerop count)
14231 "The region does NOT have any words."))
14235 (message "The region has 1 word."))
14238 "The region has %d words." count))))))
14242 @node Counting Exercise
14243 @section Exercise: Counting Punctuation
14245 Using a @code{while} loop, write a function to count the number of
14246 punctuation marks in a region---period, comma, semicolon, colon,
14247 exclamation mark, and question mark. Do the same using recursion.
14249 @node Words in a defun
14250 @chapter Counting Words in a @code{defun}
14251 @cindex Counting words in a @code{defun}
14252 @cindex Word counting in a @code{defun}
14254 Our next project is to count the number of words in a function
14255 definition. Clearly, this can be done using some variant of
14256 @code{@value{COUNT-WORDS}}. @xref{Counting Words, , Counting via
14257 Repetition and Regexps}. If we are just going to count the words in
14258 one definition, it is easy enough to mark the definition with the
14259 @kbd{C-M-h} (@code{mark-defun}) command, and then call
14260 @code{@value{COUNT-WORDS}}.
14262 However, I am more ambitious: I want to count the words and symbols in
14263 every definition in the Emacs sources and then print a graph that
14264 shows how many functions there are of each length: how many contain 40
14265 to 49 words or symbols, how many contain 50 to 59 words or symbols,
14266 and so on. I have often been curious how long a typical function is,
14267 and this will tell.
14270 * Divide and Conquer::
14271 * Words and Symbols:: What to count?
14272 * Syntax:: What constitutes a word or symbol?
14273 * count-words-in-defun:: Very like @code{@value{COUNT-WORDS}}.
14274 * Several defuns:: Counting several defuns in a file.
14275 * Find a File:: Do you want to look at a file?
14276 * lengths-list-file:: A list of the lengths of many definitions.
14277 * Several files:: Counting in definitions in different files.
14278 * Several files recursively:: Recursively counting in different files.
14279 * Prepare the data:: Prepare the data for display in a graph.
14283 @node Divide and Conquer
14284 @unnumberedsec Divide and Conquer
14287 Described in one phrase, the histogram project is daunting; but
14288 divided into numerous small steps, each of which we can take one at a
14289 time, the project becomes less fearsome. Let us consider what the
14294 First, write a function to count the words in one definition. This
14295 includes the problem of handling symbols as well as words.
14298 Second, write a function to list the number of words in each function
14299 in a file. This function can use the @code{count-words-in-defun}
14303 Third, write a function to list the number of words in each function
14304 in each of several files. This entails automatically finding the
14305 various files, switching to them, and counting the words in the
14306 definitions within them.
14309 Fourth, write a function to convert the list of numbers that we
14310 created in step three to a form that will be suitable for printing as
14314 Fifth, write a function to print the results as a graph.
14317 This is quite a project! But if we take each step slowly, it will not
14320 @node Words and Symbols
14321 @section What to Count?
14322 @cindex Words and symbols in defun
14324 When we first start thinking about how to count the words in a
14325 function definition, the first question is (or ought to be) what are
14326 we going to count? When we speak of ``words'' with respect to a Lisp
14327 function definition, we are actually speaking, in large part, of
14328 symbols. For example, the following @code{multiply-by-seven}
14329 function contains the five symbols @code{defun},
14330 @code{multiply-by-seven}, @code{number}, @code{*}, and @code{7}. In
14331 addition, in the documentation string, it contains the four words
14332 @samp{Multiply}, @samp{NUMBER}, @samp{by}, and @samp{seven}. The
14333 symbol @samp{number} is repeated, so the definition contains a total
14334 of ten words and symbols.
14338 (defun multiply-by-seven (number)
14339 "Multiply NUMBER by seven."
14345 However, if we mark the @code{multiply-by-seven} definition with
14346 @kbd{C-M-h} (@code{mark-defun}), and then call
14347 @code{@value{COUNT-WORDS}} on it, we will find that
14348 @code{@value{COUNT-WORDS}} claims the definition has eleven words, not
14349 ten! Something is wrong!
14351 The problem is twofold: @code{@value{COUNT-WORDS}} does not count the
14352 @samp{*} as a word, and it counts the single symbol,
14353 @code{multiply-by-seven}, as containing three words. The hyphens are
14354 treated as if they were interword spaces rather than intraword
14355 connectors: @samp{multiply-by-seven} is counted as if it were written
14356 @samp{multiply by seven}.
14358 The cause of this confusion is the regular expression search within
14359 the @code{@value{COUNT-WORDS}} definition that moves point forward word
14360 by word. In the canonical version of @code{@value{COUNT-WORDS}}, the
14368 This regular expression is a pattern defining one or more word
14369 constituent characters possibly followed by one or more characters
14370 that are not word constituents. What is meant by ``word constituent
14371 characters'' brings us to the issue of syntax, which is worth a section
14375 @section What Constitutes a Word or Symbol?
14376 @cindex Syntax categories and tables
14378 Emacs treats different characters as belonging to different
14379 @dfn{syntax categories}. For example, the regular expression,
14380 @samp{\\w+}, is a pattern specifying one or more @emph{word
14381 constituent} characters. Word constituent characters are members of
14382 one syntax category. Other syntax categories include the class of
14383 punctuation characters, such as the period and the comma, and the
14384 class of whitespace characters, such as the blank space and the tab
14385 character. (For more information, @pxref{Syntax Tables, , Syntax
14386 Tables, elisp, The GNU Emacs Lisp Reference Manual}.)
14388 Syntax tables specify which characters belong to which categories.
14389 Usually, a hyphen is not specified as a word constituent character.
14390 Instead, it is specified as being in the class of characters that are
14391 part of symbol names but not words. This means that the
14392 @code{@value{COUNT-WORDS}} function treats it in the same way it treats
14393 an interword white space, which is why @code{@value{COUNT-WORDS}}
14394 counts @samp{multiply-by-seven} as three words.
14396 There are two ways to cause Emacs to count @samp{multiply-by-seven} as
14397 one symbol: modify the syntax table or modify the regular expression.
14399 We could redefine a hyphen as a word constituent character by
14400 modifying the syntax table that Emacs keeps for each mode. This
14401 action would serve our purpose, except that a hyphen is merely the
14402 most common character within symbols that is not typically a word
14403 constituent character; there are others, too.
14405 Alternatively, we can redefine the regexp used in the
14406 @code{@value{COUNT-WORDS}} definition so as to include symbols. This
14407 procedure has the merit of clarity, but the task is a little tricky.
14410 The first part is simple enough: the pattern must match at least one
14411 character that is a word or symbol constituent. Thus:
14414 "\\(\\w\\|\\s_\\)+"
14418 The @samp{\\(} is the first part of the grouping construct that
14419 includes the @samp{\\w} and the @samp{\\s_} as alternatives, separated
14420 by the @samp{\\|}. The @samp{\\w} matches any word-constituent
14421 character and the @samp{\\s_} matches any character that is part of a
14422 symbol name but not a word-constituent character. The @samp{+}
14423 following the group indicates that the word or symbol constituent
14424 characters must be matched at least once.
14426 However, the second part of the regexp is more difficult to design.
14427 What we want is to follow the first part with optionally one or more
14428 characters that are not constituents of a word or symbol. At first,
14429 I thought I could define this with the following:
14432 "\\(\\W\\|\\S_\\)*"
14436 The upper case @samp{W} and @samp{S} match characters that are
14437 @emph{not} word or symbol constituents. Unfortunately, this
14438 expression matches any character that is either not a word constituent
14439 or not a symbol constituent. This matches any character!
14441 I then noticed that every word or symbol in my test region was
14442 followed by white space (blank space, tab, or newline). So I tried
14443 placing a pattern to match one or more blank spaces after the pattern
14444 for one or more word or symbol constituents. This failed, too. Words
14445 and symbols are often separated by whitespace, but in actual code
14446 parentheses may follow symbols and punctuation may follow words. So
14447 finally, I designed a pattern in which the word or symbol constituents
14448 are followed optionally by characters that are not white space and
14449 then followed optionally by white space.
14452 Here is the full regular expression:
14455 "\\(\\w\\|\\s_\\)+[^ \t\n]*[ \t\n]*"
14458 @node count-words-in-defun
14459 @section The @code{count-words-in-defun} Function
14460 @cindex Counting words in a @code{defun}
14462 We have seen that there are several ways to write a
14463 @code{count-words-region} function. To write a
14464 @code{count-words-in-defun}, we need merely adapt one of these
14467 The version that uses a @code{while} loop is easy to understand, so I
14468 am going to adapt that. Because @code{count-words-in-defun} will be
14469 part of a more complex program, it need not be interactive and it need
14470 not display a message but just return the count. These considerations
14471 simplify the definition a little.
14473 On the other hand, @code{count-words-in-defun} will be used within a
14474 buffer that contains function definitions. Consequently, it is
14475 reasonable to ask that the function determine whether it is called
14476 when point is within a function definition, and if it is, to return
14477 the count for that definition. This adds complexity to the
14478 definition, but saves us from needing to pass arguments to the
14482 These considerations lead us to prepare the following template:
14486 (defun count-words-in-defun ()
14487 "@var{documentation}@dots{}"
14488 (@var{set up}@dots{}
14489 (@var{while loop}@dots{})
14490 @var{return count})
14495 As usual, our job is to fill in the slots.
14499 We are presuming that this function will be called within a buffer
14500 containing function definitions. Point will either be within a
14501 function definition or not. For @code{count-words-in-defun} to work,
14502 point must move to the beginning of the definition, a counter must
14503 start at zero, and the counting loop must stop when point reaches the
14504 end of the definition.
14506 The @code{beginning-of-defun} function searches backwards for an
14507 opening delimiter such as a @samp{(} at the beginning of a line, and
14508 moves point to that position, or else to the limit of the search. In
14509 practice, this means that @code{beginning-of-defun} moves point to the
14510 beginning of an enclosing or preceding function definition, or else to
14511 the beginning of the buffer. We can use @code{beginning-of-defun} to
14512 place point where we wish to start.
14514 The @code{while} loop requires a counter to keep track of the words or
14515 symbols being counted. A @code{let} expression can be used to create
14516 a local variable for this purpose, and bind it to an initial value of zero.
14518 The @code{end-of-defun} function works like @code{beginning-of-defun}
14519 except that it moves point to the end of the definition.
14520 @code{end-of-defun} can be used as part of an expression that
14521 determines the position of the end of the definition.
14523 The set up for @code{count-words-in-defun} takes shape rapidly: first
14524 we move point to the beginning of the definition, then we create a
14525 local variable to hold the count, and finally, we record the position
14526 of the end of the definition so the @code{while} loop will know when to stop
14530 The code looks like this:
14534 (beginning-of-defun)
14536 (end (save-excursion (end-of-defun) (point))))
14541 The code is simple. The only slight complication is likely to concern
14542 @code{end}: it is bound to the position of the end of the definition
14543 by a @code{save-excursion} expression that returns the value of point
14544 after @code{end-of-defun} temporarily moves it to the end of the
14547 The second part of the @code{count-words-in-defun}, after the set up,
14548 is the @code{while} loop.
14550 The loop must contain an expression that jumps point forward word by
14551 word and symbol by symbol, and another expression that counts the
14552 jumps. The true-or-false-test for the @code{while} loop should test
14553 true so long as point should jump forward, and false when point is at
14554 the end of the definition. We have already redefined the regular
14555 expression for this, so the loop is straightforward:
14559 (while (and (< (point) end)
14561 "\\(\\w\\|\\s_\\)+[^ \t\n]*[ \t\n]*" end t))
14562 (setq count (1+ count)))
14566 The third part of the function definition returns the count of words
14567 and symbols. This part is the last expression within the body of the
14568 @code{let} expression, and can be, very simply, the local variable
14569 @code{count}, which when evaluated returns the count.
14572 Put together, the @code{count-words-in-defun} definition looks like this:
14574 @findex count-words-in-defun
14577 (defun count-words-in-defun ()
14578 "Return the number of words and symbols in a defun."
14579 (beginning-of-defun)
14581 (end (save-excursion (end-of-defun) (point))))
14585 (and (< (point) end)
14587 "\\(\\w\\|\\s_\\)+[^ \t\n]*[ \t\n]*"
14589 (setq count (1+ count)))
14594 How to test this? The function is not interactive, but it is easy to
14595 put a wrapper around the function to make it interactive; we can use
14596 almost the same code as for the recursive version of
14597 @code{@value{COUNT-WORDS}}:
14601 ;;; @r{Interactive version.}
14602 (defun count-words-defun ()
14603 "Number of words and symbols in a function definition."
14606 "Counting words and symbols in function definition ... ")
14609 (let ((count (count-words-in-defun)))
14613 "The definition does NOT have any words or symbols."))
14618 "The definition has 1 word or symbol."))
14621 "The definition has %d words or symbols." count)))))
14627 Let's re-use @kbd{C-c =} as a convenient keybinding:
14630 (global-set-key "\C-c=" 'count-words-defun)
14633 Now we can try out @code{count-words-defun}: install both
14634 @code{count-words-in-defun} and @code{count-words-defun}, and set the
14635 keybinding, and then place the cursor within the following definition:
14639 (defun multiply-by-seven (number)
14640 "Multiply NUMBER by seven."
14647 Success! The definition has 10 words and symbols.
14649 The next problem is to count the numbers of words and symbols in
14650 several definitions within a single file.
14652 @node Several defuns
14653 @section Count Several @code{defuns} Within a File
14655 A file such as @file{simple.el} may have a hundred or more function
14656 definitions within it. Our long term goal is to collect statistics on
14657 many files, but as a first step, our immediate goal is to collect
14658 statistics on one file.
14660 The information will be a series of numbers, each number being the
14661 length of a function definition. We can store the numbers in a list.
14663 We know that we will want to incorporate the information regarding one
14664 file with information about many other files; this means that the
14665 function for counting definition lengths within one file need only
14666 return the list of lengths. It need not and should not display any
14669 The word count commands contain one expression to jump point forward
14670 word by word and another expression to count the jumps. The function
14671 to return the lengths of definitions can be designed to work the same
14672 way, with one expression to jump point forward definition by
14673 definition and another expression to construct the lengths' list.
14675 This statement of the problem makes it elementary to write the
14676 function definition. Clearly, we will start the count at the
14677 beginning of the file, so the first command will be @code{(goto-char
14678 (point-min))}. Next, we start the @code{while} loop; and the
14679 true-or-false test of the loop can be a regular expression search for
14680 the next function definition---so long as the search succeeds, point
14681 is moved forward and then the body of the loop is evaluated. The body
14682 needs an expression that constructs the lengths' list. @code{cons},
14683 the list construction command, can be used to create the list. That
14684 is almost all there is to it.
14687 Here is what this fragment of code looks like:
14691 (goto-char (point-min))
14692 (while (re-search-forward "^(defun" nil t)
14694 (cons (count-words-in-defun) lengths-list)))
14698 What we have left out is the mechanism for finding the file that
14699 contains the function definitions.
14701 In previous examples, we either used this, the Info file, or we
14702 switched back and forth to some other buffer, such as the
14703 @file{*scratch*} buffer.
14705 Finding a file is a new process that we have not yet discussed.
14708 @section Find a File
14709 @cindex Find a File
14711 To find a file in Emacs, you use the @kbd{C-x C-f} (@code{find-file})
14712 command. This command is almost, but not quite right for the lengths
14716 Let's look at the source for @code{find-file}:
14720 (defun find-file (filename)
14721 "Edit file FILENAME.
14722 Switch to a buffer visiting file FILENAME,
14723 creating one if none already exists."
14724 (interactive "FFind file: ")
14725 (switch-to-buffer (find-file-noselect filename)))
14730 (The most recent version of the @code{find-file} function definition
14731 permits you to specify optional wildcards to visit multiple files; that
14732 makes the definition more complex and we will not discuss it here,
14733 since it is not relevant. You can see its source using either
14734 @kbd{M-.} (@code{find-tag}) or @kbd{C-h f} (@code{describe-function}).)
14738 (defun find-file (filename &optional wildcards)
14739 "Edit file FILENAME.
14740 Switch to a buffer visiting file FILENAME,
14741 creating one if none already exists.
14742 Interactively, the default if you just type RET is the current directory,
14743 but the visited file name is available through the minibuffer history:
14744 type M-n to pull it into the minibuffer.
14746 Interactively, or if WILDCARDS is non-nil in a call from Lisp,
14747 expand wildcards (if any) and visit multiple files. You can
14748 suppress wildcard expansion by setting `find-file-wildcards' to nil.
14750 To visit a file without any kind of conversion and without
14751 automatically choosing a major mode, use \\[find-file-literally]."
14752 (interactive (find-file-read-args "Find file: " nil))
14753 (let ((value (find-file-noselect filename nil nil wildcards)))
14755 (mapcar 'switch-to-buffer (nreverse value))
14756 (switch-to-buffer value))))
14759 The definition I am showing possesses short but complete documentation
14760 and an interactive specification that prompts you for a file name when
14761 you use the command interactively. The body of the definition
14762 contains two functions, @code{find-file-noselect} and
14763 @code{switch-to-buffer}.
14765 According to its documentation as shown by @kbd{C-h f} (the
14766 @code{describe-function} command), the @code{find-file-noselect}
14767 function reads the named file into a buffer and returns the buffer.
14768 (Its most recent version includes an optional @var{wildcards} argument,
14769 too, as well as another to read a file literally and an other you
14770 suppress warning messages. These optional arguments are irrelevant.)
14772 However, the @code{find-file-noselect} function does not select the
14773 buffer in which it puts the file. Emacs does not switch its attention
14774 (or yours if you are using @code{find-file-noselect}) to the selected
14775 buffer. That is what @code{switch-to-buffer} does: it switches the
14776 buffer to which Emacs attention is directed; and it switches the
14777 buffer displayed in the window to the new buffer. We have discussed
14778 buffer switching elsewhere. (@xref{Switching Buffers}.)
14780 In this histogram project, we do not need to display each file on the
14781 screen as the program determines the length of each definition within
14782 it. Instead of employing @code{switch-to-buffer}, we can work with
14783 @code{set-buffer}, which redirects the attention of the computer
14784 program to a different buffer but does not redisplay it on the screen.
14785 So instead of calling on @code{find-file} to do the job, we must write
14786 our own expression.
14788 The task is easy: use @code{find-file-noselect} and @code{set-buffer}.
14790 @node lengths-list-file
14791 @section @code{lengths-list-file} in Detail
14793 The core of the @code{lengths-list-file} function is a @code{while}
14794 loop containing a function to move point forward defun by defun, and
14795 a function to count the number of words and symbols in each defun.
14796 This core must be surrounded by functions that do various other tasks,
14797 including finding the file, and ensuring that point starts out at the
14798 beginning of the file. The function definition looks like this:
14799 @findex lengths-list-file
14803 (defun lengths-list-file (filename)
14804 "Return list of definitions' lengths within FILE.
14805 The returned list is a list of numbers.
14806 Each number is the number of words or
14807 symbols in one function definition."
14810 (message "Working on `%s' ... " filename)
14812 (let ((buffer (find-file-noselect filename))
14814 (set-buffer buffer)
14815 (setq buffer-read-only t)
14817 (goto-char (point-min))
14818 (while (re-search-forward "^(defun" nil t)
14820 (cons (count-words-in-defun) lengths-list)))
14821 (kill-buffer buffer)
14827 The function is passed one argument, the name of the file on which it
14828 will work. It has four lines of documentation, but no interactive
14829 specification. Since people worry that a computer is broken if they
14830 don't see anything going on, the first line of the body is a
14833 The next line contains a @code{save-excursion} that returns Emacs's
14834 attention to the current buffer when the function completes. This is
14835 useful in case you embed this function in another function that
14836 presumes point is restored to the original buffer.
14838 In the varlist of the @code{let} expression, Emacs finds the file and
14839 binds the local variable @code{buffer} to the buffer containing the
14840 file. At the same time, Emacs creates @code{lengths-list} as a local
14843 Next, Emacs switches its attention to the buffer.
14845 In the following line, Emacs makes the buffer read-only. Ideally,
14846 this line is not necessary. None of the functions for counting words
14847 and symbols in a function definition should change the buffer.
14848 Besides, the buffer is not going to be saved, even if it were changed.
14849 This line is entirely the consequence of great, perhaps excessive,
14850 caution. The reason for the caution is that this function and those
14851 it calls work on the sources for Emacs and it is inconvenient if they
14852 are inadvertently modified. It goes without saying that I did not
14853 realize a need for this line until an experiment went awry and started
14854 to modify my Emacs source files @dots{}
14856 Next comes a call to widen the buffer if it is narrowed. This
14857 function is usually not needed---Emacs creates a fresh buffer if none
14858 already exists; but if a buffer visiting the file already exists Emacs
14859 returns that one. In this case, the buffer may be narrowed and must
14860 be widened. If we wanted to be fully user-friendly, we would
14861 arrange to save the restriction and the location of point, but we
14864 The @code{(goto-char (point-min))} expression moves point to the
14865 beginning of the buffer.
14867 Then comes a @code{while} loop in which the work of the function is
14868 carried out. In the loop, Emacs determines the length of each
14869 definition and constructs a lengths' list containing the information.
14871 Emacs kills the buffer after working through it. This is to save
14872 space inside of Emacs. My version of GNU Emacs 19 contained over 300
14873 source files of interest; GNU Emacs 22 contains over a thousand source
14874 files. Another function will apply @code{lengths-list-file} to each
14877 Finally, the last expression within the @code{let} expression is the
14878 @code{lengths-list} variable; its value is returned as the value of
14879 the whole function.
14881 You can try this function by installing it in the usual fashion. Then
14882 place your cursor after the following expression and type @kbd{C-x
14883 C-e} (@code{eval-last-sexp}).
14885 @c !!! 22.1.1 lisp sources location here
14888 "/usr/local/share/emacs/22.1/lisp/emacs-lisp/debug.el")
14892 You may need to change the pathname of the file; the one here is for
14893 GNU Emacs version 22.1. To change the expression, copy it to
14894 the @file{*scratch*} buffer and edit it.
14898 Also, to see the full length of the list, rather than a truncated
14899 version, you may have to evaluate the following:
14900 @c We do not want to insert, so do not mention the zero prefix argument.
14903 (custom-set-variables '(eval-expression-print-length nil))
14907 (@xref{defcustom, , Specifying Variables using @code{defcustom}}.
14908 Then evaluate the @code{lengths-list-file} expression.)
14911 The lengths' list for @file{debug.el} takes less than a second to
14912 produce and looks like this in GNU Emacs 22:
14915 (83 113 105 144 289 22 30 97 48 89 25 52 52 88 28 29 77 49 43 290 232 587)
14919 (Using my old machine, the version 19 lengths' list for @file{debug.el}
14920 took seven seconds to produce and looked like this:
14923 (75 41 80 62 20 45 44 68 45 12 34 235)
14927 The newer version of @file{debug.el} contains more defuns than the
14928 earlier one; and my new machine is much faster than the old one.)
14930 Note that the length of the last definition in the file is first in
14933 @node Several files
14934 @section Count Words in @code{defuns} in Different Files
14936 In the previous section, we created a function that returns a list of
14937 the lengths of each definition in a file. Now, we want to define a
14938 function to return a master list of the lengths of the definitions in
14941 Working on each of a list of files is a repetitious act, so we can use
14942 either a @code{while} loop or recursion.
14945 * lengths-list-many-files:: Return a list of the lengths of defuns.
14946 * append:: Attach one list to another.
14950 @node lengths-list-many-files
14951 @unnumberedsubsec Determine the lengths of @code{defuns}
14954 The design using a @code{while} loop is routine. The argument passed
14955 to the function is a list of files. As we saw earlier (@pxref{Loop
14956 Example}), you can write a @code{while} loop so that the body of the
14957 loop is evaluated if such a list contains elements, but to exit the
14958 loop if the list is empty. For this design to work, the body of the
14959 loop must contain an expression that shortens the list each time the
14960 body is evaluated, so that eventually the list is empty. The usual
14961 technique is to set the value of the list to the value of the @sc{cdr}
14962 of the list each time the body is evaluated.
14965 The template looks like this:
14969 (while @var{test-whether-list-is-empty}
14971 @var{set-list-to-cdr-of-list})
14975 Also, we remember that a @code{while} loop returns @code{nil} (the
14976 result of evaluating the true-or-false-test), not the result of any
14977 evaluation within its body. (The evaluations within the body of the
14978 loop are done for their side effects.) However, the expression that
14979 sets the lengths' list is part of the body---and that is the value
14980 that we want returned by the function as a whole. To do this, we
14981 enclose the @code{while} loop within a @code{let} expression, and
14982 arrange that the last element of the @code{let} expression contains
14983 the value of the lengths' list. (@xref{Incrementing Example, , Loop
14984 Example with an Incrementing Counter}.)
14986 @findex lengths-list-many-files
14988 These considerations lead us directly to the function itself:
14992 ;;; @r{Use @code{while} loop.}
14993 (defun lengths-list-many-files (list-of-files)
14994 "Return list of lengths of defuns in LIST-OF-FILES."
14997 (let (lengths-list)
14999 ;;; @r{true-or-false-test}
15000 (while list-of-files
15005 ;;; @r{Generate a lengths' list.}
15007 (expand-file-name (car list-of-files)))))
15011 ;;; @r{Make files' list shorter.}
15012 (setq list-of-files (cdr list-of-files)))
15014 ;;; @r{Return final value of lengths' list.}
15019 @code{expand-file-name} is a built-in function that converts a file
15020 name to the absolute, long, path name form. The function employs the
15021 name of the directory in which the function is called.
15023 @c !!! 22.1.1 lisp sources location here
15025 Thus, if @code{expand-file-name} is called on @code{debug.el} when
15026 Emacs is visiting the
15027 @file{/usr/local/share/emacs/22.1.1/lisp/emacs-lisp/} directory,
15037 @c !!! 22.1.1 lisp sources location here
15039 /usr/local/share/emacs/22.1.1/lisp/emacs-lisp/debug.el
15042 The only other new element of this function definition is the as yet
15043 unstudied function @code{append}, which merits a short section for
15047 @subsection The @code{append} Function
15050 The @code{append} function attaches one list to another. Thus,
15053 (append '(1 2 3 4) '(5 6 7 8))
15064 This is exactly how we want to attach two lengths' lists produced by
15065 @code{lengths-list-file} to each other. The results contrast with
15069 (cons '(1 2 3 4) '(5 6 7 8))
15074 which constructs a new list in which the first argument to @code{cons}
15075 becomes the first element of the new list:
15078 ((1 2 3 4) 5 6 7 8)
15081 @node Several files recursively
15082 @section Recursively Count Words in Different Files
15084 Besides a @code{while} loop, you can work on each of a list of files
15085 with recursion. A recursive version of @code{lengths-list-many-files}
15086 is short and simple.
15088 The recursive function has the usual parts: the do-again-test, the
15089 next-step-expression, and the recursive call. The do-again-test
15090 determines whether the function should call itself again, which it
15091 will do if the @code{list-of-files} contains any remaining elements;
15092 the next-step-expression resets the @code{list-of-files} to the
15093 @sc{cdr} of itself, so eventually the list will be empty; and the
15094 recursive call calls itself on the shorter list. The complete
15095 function is shorter than this description!
15096 @findex recursive-lengths-list-many-files
15100 (defun recursive-lengths-list-many-files (list-of-files)
15101 "Return list of lengths of each defun in LIST-OF-FILES."
15102 (if list-of-files ; @r{do-again-test}
15105 (expand-file-name (car list-of-files)))
15106 (recursive-lengths-list-many-files
15107 (cdr list-of-files)))))
15112 In a sentence, the function returns the lengths' list for the first of
15113 the @code{list-of-files} appended to the result of calling itself on
15114 the rest of the @code{list-of-files}.
15116 Here is a test of @code{recursive-lengths-list-many-files}, along with
15117 the results of running @code{lengths-list-file} on each of the files
15120 Install @code{recursive-lengths-list-many-files} and
15121 @code{lengths-list-file}, if necessary, and then evaluate the
15122 following expressions. You may need to change the files' pathnames;
15123 those here work when this Info file and the Emacs sources are located
15124 in their customary places. To change the expressions, copy them to
15125 the @file{*scratch*} buffer, edit them, and then evaluate them.
15127 The results are shown after the @samp{@result{}}. (These results are
15128 for files from Emacs version 22.1.1; files from other versions of
15129 Emacs may produce different results.)
15131 @c !!! 22.1.1 lisp sources location here
15134 (cd "/usr/local/share/emacs/22.1.1/")
15136 (lengths-list-file "./lisp/macros.el")
15137 @result{} (283 263 480 90)
15141 (lengths-list-file "./lisp/mail/mailalias.el")
15142 @result{} (38 32 29 95 178 180 321 218 324)
15146 (lengths-list-file "./lisp/makesum.el")
15151 (recursive-lengths-list-many-files
15152 '("./lisp/macros.el"
15153 "./lisp/mail/mailalias.el"
15154 "./lisp/makesum.el"))
15155 @result{} (283 263 480 90 38 32 29 95 178 180 321 218 324 85 181)
15159 The @code{recursive-lengths-list-many-files} function produces the
15162 The next step is to prepare the data in the list for display in a graph.
15164 @node Prepare the data
15165 @section Prepare the Data for Display in a Graph
15167 The @code{recursive-lengths-list-many-files} function returns a list
15168 of numbers. Each number records the length of a function definition.
15169 What we need to do now is transform this data into a list of numbers
15170 suitable for generating a graph. The new list will tell how many
15171 functions definitions contain less than 10 words and
15172 symbols, how many contain between 10 and 19 words and symbols, how
15173 many contain between 20 and 29 words and symbols, and so on.
15175 In brief, we need to go through the lengths' list produced by the
15176 @code{recursive-lengths-list-many-files} function and count the number
15177 of defuns within each range of lengths, and produce a list of those
15181 * Data for Display in Detail::
15182 * Sorting:: Sorting lists.
15183 * Files List:: Making a list of files.
15184 * Counting function definitions::
15188 @node Data for Display in Detail
15189 @unnumberedsubsec The Data for Display in Detail
15192 Based on what we have done before, we can readily foresee that it
15193 should not be too hard to write a function that @sc{cdr}s down the
15194 lengths' list, looks at each element, determines which length range it
15195 is in, and increments a counter for that range.
15197 However, before beginning to write such a function, we should consider
15198 the advantages of sorting the lengths' list first, so the numbers are
15199 ordered from smallest to largest. First, sorting will make it easier
15200 to count the numbers in each range, since two adjacent numbers will
15201 either be in the same length range or in adjacent ranges. Second, by
15202 inspecting a sorted list, we can discover the highest and lowest
15203 number, and thereby determine the largest and smallest length range
15207 @subsection Sorting Lists
15210 Emacs contains a function to sort lists, called (as you might guess)
15211 @code{sort}. The @code{sort} function takes two arguments, the list
15212 to be sorted, and a predicate that determines whether the first of
15213 two list elements is less than the second.
15215 As we saw earlier (@pxref{Wrong Type of Argument, , Using the Wrong
15216 Type Object as an Argument}), a predicate is a function that
15217 determines whether some property is true or false. The @code{sort}
15218 function will reorder a list according to whatever property the
15219 predicate uses; this means that @code{sort} can be used to sort
15220 non-numeric lists by non-numeric criteria---it can, for example,
15221 alphabetize a list.
15224 The @code{<} function is used when sorting a numeric list. For example,
15227 (sort '(4 8 21 17 33 7 21 7) '<)
15235 (4 7 7 8 17 21 21 33)
15239 (Note that in this example, both the arguments are quoted so that the
15240 symbols are not evaluated before being passed to @code{sort} as
15243 Sorting the list returned by the
15244 @code{recursive-lengths-list-many-files} function is straightforward;
15245 it uses the @code{<} function:
15249 In GNU Emacs 22, eval
15251 (cd "/usr/local/share/emacs/22.0.50/")
15253 (recursive-lengths-list-many-files
15254 '("./lisp/macros.el"
15255 "./lisp/mail/mailalias.el"
15256 "./lisp/makesum.el"))
15264 (recursive-lengths-list-many-files
15265 '("./lisp/macros.el"
15266 "./lisp/mailalias.el"
15267 "./lisp/makesum.el"))
15277 (29 32 38 85 90 95 178 180 181 218 263 283 321 324 480)
15281 (Note that in this example, the first argument to @code{sort} is not
15282 quoted, since the expression must be evaluated so as to produce the
15283 list that is passed to @code{sort}.)
15286 @subsection Making a List of Files
15288 The @code{recursive-lengths-list-many-files} function requires a list
15289 of files as its argument. For our test examples, we constructed such
15290 a list by hand; but the Emacs Lisp source directory is too large for
15291 us to do for that. Instead, we will write a function to do the job
15292 for us. In this function, we will use both a @code{while} loop and a
15295 @findex directory-files
15296 We did not have to write a function like this for older versions of
15297 GNU Emacs, since they placed all the @samp{.el} files in one
15298 directory. Instead, we were able to use the @code{directory-files}
15299 function, which lists the names of files that match a specified
15300 pattern within a single directory.
15302 However, recent versions of Emacs place Emacs Lisp files in
15303 sub-directories of the top level @file{lisp} directory. This
15304 re-arrangement eases navigation. For example, all the mail related
15305 files are in a @file{lisp} sub-directory called @file{mail}. But at
15306 the same time, this arrangement forces us to create a file listing
15307 function that descends into the sub-directories.
15309 @findex files-in-below-directory
15310 We can create this function, called @code{files-in-below-directory},
15311 using familiar functions such as @code{car}, @code{nthcdr}, and
15312 @code{substring} in conjunction with an existing function called
15313 @code{directory-files-and-attributes}. This latter function not only
15314 lists all the filenames in a directory, including the names
15315 of sub-directories, but also their attributes.
15317 To restate our goal: to create a function that will enable us
15318 to feed filenames to @code{recursive-lengths-list-many-files}
15319 as a list that looks like this (but with more elements):
15323 ("./lisp/macros.el"
15324 "./lisp/mail/rmail.el"
15325 "./lisp/makesum.el")
15329 The @code{directory-files-and-attributes} function returns a list of
15330 lists. Each of the lists within the main list consists of 13
15331 elements. The first element is a string that contains the name of the
15332 file---which, in GNU/Linux, may be a @dfn{directory file}, that is to
15333 say, a file with the special attributes of a directory. The second
15334 element of the list is @code{t} for a directory, a string
15335 for symbolic link (the string is the name linked to), or @code{nil}.
15337 For example, the first @samp{.el} file in the @file{lisp/} directory
15338 is @file{abbrev.el}. Its name is
15339 @file{/usr/local/share/emacs/22.1.1/lisp/abbrev.el} and it is not a
15340 directory or a symbolic link.
15343 This is how @code{directory-files-and-attributes} lists that file and
15355 (20615 27034 579989 697000)
15357 (20615 26327 734791 805000)
15369 On the other hand, @file{mail/} is a directory within the @file{lisp/}
15370 directory. The beginning of its listing looks like this:
15381 (To learn about the different attributes, look at the documentation of
15382 @code{file-attributes}. Bear in mind that the @code{file-attributes}
15383 function does not list the filename, so its first element is
15384 @code{directory-files-and-attributes}'s second element.)
15386 We will want our new function, @code{files-in-below-directory}, to
15387 list the @samp{.el} files in the directory it is told to check, and in
15388 any directories below that directory.
15390 This gives us a hint on how to construct
15391 @code{files-in-below-directory}: within a directory, the function
15392 should add @samp{.el} filenames to a list; and if, within a directory,
15393 the function comes upon a sub-directory, it should go into that
15394 sub-directory and repeat its actions.
15396 However, we should note that every directory contains a name that
15397 refers to itself, called @file{.} (``dot''), and a name that refers to
15398 its parent directory, called @file{..} (``dot dot''). (In
15399 @file{/}, the root directory, @file{..} refers to itself, since
15400 @file{/} has no parent.) Clearly, we do not want our
15401 @code{files-in-below-directory} function to enter those directories,
15402 since they always lead us, directly or indirectly, to the current
15405 Consequently, our @code{files-in-below-directory} function must do
15410 Check to see whether it is looking at a filename that ends in
15411 @samp{.el}; and if so, add its name to a list.
15414 Check to see whether it is looking at a filename that is the name of a
15415 directory; and if so,
15419 Check to see whether it is looking at @file{.} or @file{..}; and if
15423 Or else, go into that directory and repeat the process.
15427 Let's write a function definition to do these tasks. We will use a
15428 @code{while} loop to move from one filename to another within a
15429 directory, checking what needs to be done; and we will use a recursive
15430 call to repeat the actions on each sub-directory. The recursive
15431 pattern is Accumulate
15432 (@pxref{Accumulate}),
15433 using @code{append} as the combiner.
15436 (directory-files "/usr/local/src/emacs/lisp/" t "\\.el$")
15437 (shell-command "find /usr/local/src/emacs/lisp/ -name '*.el'")
15439 (directory-files "/usr/local/share/emacs/22.1.1/lisp/" t "\\.el$")
15440 (shell-command "find /usr/local/share/emacs/22.1.1/lisp/ -name '*.el'")
15443 @c /usr/local/share/emacs/22.1.1/lisp/
15446 Here is the function:
15450 (defun files-in-below-directory (directory)
15451 "List the .el files in DIRECTORY and in its sub-directories."
15452 ;; Although the function will be used non-interactively,
15453 ;; it will be easier to test if we make it interactive.
15454 ;; The directory will have a name such as
15455 ;; "/usr/local/share/emacs/22.1.1/lisp/"
15456 (interactive "DDirectory name: ")
15459 (let (el-files-list
15460 (current-directory-list
15461 (directory-files-and-attributes directory t)))
15462 ;; while we are in the current directory
15463 (while current-directory-list
15467 ;; check to see whether filename ends in '.el'
15468 ;; and if so, add its name to a list.
15469 ((equal ".el" (substring (car (car current-directory-list)) -3))
15470 (setq el-files-list
15471 (cons (car (car current-directory-list)) el-files-list)))
15474 ;; check whether filename is that of a directory
15475 ((eq t (car (cdr (car current-directory-list))))
15476 ;; decide whether to skip or recurse
15479 (substring (car (car current-directory-list)) -1))
15480 ;; then do nothing since filename is that of
15481 ;; current directory or parent, "." or ".."
15485 ;; else descend into the directory and repeat the process
15486 (setq el-files-list
15488 (files-in-below-directory
15489 (car (car current-directory-list)))
15491 ;; move to the next filename in the list; this also
15492 ;; shortens the list so the while loop eventually comes to an end
15493 (setq current-directory-list (cdr current-directory-list)))
15494 ;; return the filenames
15499 @c (files-in-below-directory "/usr/local/src/emacs/lisp/")
15500 @c (files-in-below-directory "/usr/local/share/emacs/22.1.1/lisp/")
15502 The @code{files-in-below-directory} @code{directory-files} function
15503 takes one argument, the name of a directory.
15506 Thus, on my system,
15508 @c (length (files-in-below-directory "/usr/local/src/emacs/lisp/"))
15510 @c !!! 22.1.1 lisp sources location here
15514 (files-in-below-directory "/usr/local/share/emacs/22.1.1/lisp/"))
15519 tells me that in and below my Lisp sources directory are 1031
15522 @code{files-in-below-directory} returns a list in reverse alphabetical
15523 order. An expression to sort the list in alphabetical order looks
15529 (files-in-below-directory "/usr/local/share/emacs/22.1.1/lisp/")
15536 "Test how long it takes to find lengths of all sorted elisp defuns."
15537 (insert "\n" (current-time-string) "\n")
15540 (recursive-lengths-list-many-files
15541 (files-in-below-directory "/usr/local/src/emacs/lisp/"))
15543 (insert (format "%s" (current-time-string))))
15546 @node Counting function definitions
15547 @subsection Counting function definitions
15549 Our immediate goal is to generate a list that tells us how many
15550 function definitions contain fewer than 10 words and symbols, how many
15551 contain between 10 and 19 words and symbols, how many contain between
15552 20 and 29 words and symbols, and so on.
15554 With a sorted list of numbers, this is easy: count how many elements
15555 of the list are smaller than 10, then, after moving past the numbers
15556 just counted, count how many are smaller than 20, then, after moving
15557 past the numbers just counted, count how many are smaller than 30, and
15558 so on. Each of the numbers, 10, 20, 30, 40, and the like, is one
15559 larger than the top of that range. We can call the list of such
15560 numbers the @code{top-of-ranges} list.
15563 If we wished, we could generate this list automatically, but it is
15564 simpler to write a list manually. Here it is:
15565 @vindex top-of-ranges
15569 (defvar top-of-ranges
15572 110 120 130 140 150
15573 160 170 180 190 200
15574 210 220 230 240 250
15575 260 270 280 290 300)
15576 "List specifying ranges for `defuns-per-range'.")
15580 To change the ranges, we edit this list.
15582 Next, we need to write the function that creates the list of the
15583 number of definitions within each range. Clearly, this function must
15584 take the @code{sorted-lengths} and the @code{top-of-ranges} lists
15587 The @code{defuns-per-range} function must do two things again and
15588 again: it must count the number of definitions within a range
15589 specified by the current top-of-range value; and it must shift to the
15590 next higher value in the @code{top-of-ranges} list after counting the
15591 number of definitions in the current range. Since each of these
15592 actions is repetitive, we can use @code{while} loops for the job.
15593 One loop counts the number of definitions in the range defined by the
15594 current top-of-range value, and the other loop selects each of the
15595 top-of-range values in turn.
15597 Several entries of the @code{sorted-lengths} list are counted for each
15598 range; this means that the loop for the @code{sorted-lengths} list
15599 will be inside the loop for the @code{top-of-ranges} list, like a
15600 small gear inside a big gear.
15602 The inner loop counts the number of definitions within the range. It
15603 is a simple counting loop of the type we have seen before.
15604 (@xref{Incrementing Loop, , A loop with an incrementing counter}.)
15605 The true-or-false test of the loop tests whether the value from the
15606 @code{sorted-lengths} list is smaller than the current value of the
15607 top of the range. If it is, the function increments the counter and
15608 tests the next value from the @code{sorted-lengths} list.
15611 The inner loop looks like this:
15615 (while @var{length-element-smaller-than-top-of-range}
15616 (setq number-within-range (1+ number-within-range))
15617 (setq sorted-lengths (cdr sorted-lengths)))
15621 The outer loop must start with the lowest value of the
15622 @code{top-of-ranges} list, and then be set to each of the succeeding
15623 higher values in turn. This can be done with a loop like this:
15627 (while top-of-ranges
15628 @var{body-of-loop}@dots{}
15629 (setq top-of-ranges (cdr top-of-ranges)))
15634 Put together, the two loops look like this:
15638 (while top-of-ranges
15640 ;; @r{Count the number of elements within the current range.}
15641 (while @var{length-element-smaller-than-top-of-range}
15642 (setq number-within-range (1+ number-within-range))
15643 (setq sorted-lengths (cdr sorted-lengths)))
15645 ;; @r{Move to next range.}
15646 (setq top-of-ranges (cdr top-of-ranges)))
15650 In addition, in each circuit of the outer loop, Emacs should record
15651 the number of definitions within that range (the value of
15652 @code{number-within-range}) in a list. We can use @code{cons} for
15653 this purpose. (@xref{cons, , @code{cons}}.)
15655 The @code{cons} function works fine, except that the list it
15656 constructs will contain the number of definitions for the highest
15657 range at its beginning and the number of definitions for the lowest
15658 range at its end. This is because @code{cons} attaches new elements
15659 of the list to the beginning of the list, and since the two loops are
15660 working their way through the lengths' list from the lower end first,
15661 the @code{defuns-per-range-list} will end up largest number first.
15662 But we will want to print our graph with smallest values first and the
15663 larger later. The solution is to reverse the order of the
15664 @code{defuns-per-range-list}. We can do this using the
15665 @code{nreverse} function, which reverses the order of a list.
15672 (nreverse '(1 2 3 4))
15683 Note that the @code{nreverse} function is destructive---that is,
15684 it changes the list to which it is applied; this contrasts with the
15685 @code{car} and @code{cdr} functions, which are non-destructive. In
15686 this case, we do not want the original @code{defuns-per-range-list},
15687 so it does not matter that it is destroyed. (The @code{reverse}
15688 function provides a reversed copy of a list, leaving the original list
15693 Put all together, the @code{defuns-per-range} looks like this:
15697 (defun defuns-per-range (sorted-lengths top-of-ranges)
15698 "SORTED-LENGTHS defuns in each TOP-OF-RANGES range."
15699 (let ((top-of-range (car top-of-ranges))
15700 (number-within-range 0)
15701 defuns-per-range-list)
15706 (while top-of-ranges
15712 ;; @r{Need number for numeric test.}
15713 (car sorted-lengths)
15714 (< (car sorted-lengths) top-of-range))
15718 ;; @r{Count number of definitions within current range.}
15719 (setq number-within-range (1+ number-within-range))
15720 (setq sorted-lengths (cdr sorted-lengths)))
15722 ;; @r{Exit inner loop but remain within outer loop.}
15726 (setq defuns-per-range-list
15727 (cons number-within-range defuns-per-range-list))
15728 (setq number-within-range 0) ; @r{Reset count to zero.}
15732 ;; @r{Move to next range.}
15733 (setq top-of-ranges (cdr top-of-ranges))
15734 ;; @r{Specify next top of range value.}
15735 (setq top-of-range (car top-of-ranges)))
15739 ;; @r{Exit outer loop and count the number of defuns larger than}
15740 ;; @r{ the largest top-of-range value.}
15741 (setq defuns-per-range-list
15743 (length sorted-lengths)
15744 defuns-per-range-list))
15748 ;; @r{Return a list of the number of definitions within each range,}
15749 ;; @r{ smallest to largest.}
15750 (nreverse defuns-per-range-list)))
15756 The function is straightforward except for one subtle feature. The
15757 true-or-false test of the inner loop looks like this:
15761 (and (car sorted-lengths)
15762 (< (car sorted-lengths) top-of-range))
15768 instead of like this:
15771 (< (car sorted-lengths) top-of-range)
15774 The purpose of the test is to determine whether the first item in the
15775 @code{sorted-lengths} list is less than the value of the top of the
15778 The simple version of the test works fine unless the
15779 @code{sorted-lengths} list has a @code{nil} value. In that case, the
15780 @code{(car sorted-lengths)} expression function returns
15781 @code{nil}. The @code{<} function cannot compare a number to
15782 @code{nil}, which is an empty list, so Emacs signals an error and
15783 stops the function from attempting to continue to execute.
15785 The @code{sorted-lengths} list always becomes @code{nil} when the
15786 counter reaches the end of the list. This means that any attempt to
15787 use the @code{defuns-per-range} function with the simple version of
15788 the test will fail.
15790 We solve the problem by using the @code{(car sorted-lengths)}
15791 expression in conjunction with the @code{and} expression. The
15792 @code{(car sorted-lengths)} expression returns a non-@code{nil}
15793 value so long as the list has at least one number within it, but
15794 returns @code{nil} if the list is empty. The @code{and} expression
15795 first evaluates the @code{(car sorted-lengths)} expression, and
15796 if it is @code{nil}, returns false @emph{without} evaluating the
15797 @code{<} expression. But if the @code{(car sorted-lengths)}
15798 expression returns a non-@code{nil} value, the @code{and} expression
15799 evaluates the @code{<} expression, and returns that value as the value
15800 of the @code{and} expression.
15802 @c colon in printed section title causes problem in Info cross reference
15803 This way, we avoid an error.
15806 (For information about @code{and}, see
15807 @ref{kill-new function, , The @code{kill-new} function}.)
15811 (@xref{kill-new function, , The @code{kill-new} function}, for
15812 information about @code{and}.)
15815 Here is a short test of the @code{defuns-per-range} function. First,
15816 evaluate the expression that binds (a shortened)
15817 @code{top-of-ranges} list to the list of values, then evaluate the
15818 expression for binding the @code{sorted-lengths} list, and then
15819 evaluate the @code{defuns-per-range} function.
15823 ;; @r{(Shorter list than we will use later.)}
15824 (setq top-of-ranges
15825 '(110 120 130 140 150
15826 160 170 180 190 200))
15828 (setq sorted-lengths
15829 '(85 86 110 116 122 129 154 176 179 200 265 300 300))
15831 (defuns-per-range sorted-lengths top-of-ranges)
15837 The list returned looks like this:
15840 (2 2 2 0 0 1 0 2 0 0 4)
15844 Indeed, there are two elements of the @code{sorted-lengths} list
15845 smaller than 110, two elements between 110 and 119, two elements
15846 between 120 and 129, and so on. There are four elements with a value
15849 @c The next step is to turn this numbers' list into a graph.
15850 @node Readying a Graph
15851 @chapter Readying a Graph
15852 @cindex Readying a graph
15853 @cindex Graph prototype
15854 @cindex Prototype graph
15855 @cindex Body of graph
15857 Our goal is to construct a graph showing the numbers of function
15858 definitions of various lengths in the Emacs lisp sources.
15860 As a practical matter, if you were creating a graph, you would
15861 probably use a program such as @code{gnuplot} to do the job.
15862 (@code{gnuplot} is nicely integrated into GNU Emacs.) In this case,
15863 however, we create one from scratch, and in the process we will
15864 re-acquaint ourselves with some of what we learned before and learn
15867 In this chapter, we will first write a simple graph printing function.
15868 This first definition will be a @dfn{prototype}, a rapidly written
15869 function that enables us to reconnoiter this unknown graph-making
15870 territory. We will discover dragons, or find that they are myth.
15871 After scouting the terrain, we will feel more confident and enhance
15872 the function to label the axes automatically.
15875 * Columns of a graph::
15876 * graph-body-print:: How to print the body of a graph.
15877 * recursive-graph-body-print::
15879 * Line Graph Exercise::
15883 @node Columns of a graph
15884 @unnumberedsec Printing the Columns of a Graph
15887 Since Emacs is designed to be flexible and work with all kinds of
15888 terminals, including character-only terminals, the graph will need to
15889 be made from one of the typewriter symbols. An asterisk will do; as
15890 we enhance the graph-printing function, we can make the choice of
15891 symbol a user option.
15893 We can call this function @code{graph-body-print}; it will take a
15894 @code{numbers-list} as its only argument. At this stage, we will not
15895 label the graph, but only print its body.
15897 The @code{graph-body-print} function inserts a vertical column of
15898 asterisks for each element in the @code{numbers-list}. The height of
15899 each line is determined by the value of that element of the
15900 @code{numbers-list}.
15902 Inserting columns is a repetitive act; that means that this function can
15903 be written either with a @code{while} loop or recursively.
15905 Our first challenge is to discover how to print a column of asterisks.
15906 Usually, in Emacs, we print characters onto a screen horizontally,
15907 line by line, by typing. We have two routes we can follow: write our
15908 own column-insertion function or discover whether one exists in Emacs.
15910 To see whether there is one in Emacs, we can use the @kbd{M-x apropos}
15911 command. This command is like the @kbd{C-h a} (@code{command-apropos})
15912 command, except that the latter finds only those functions that are
15913 commands. The @kbd{M-x apropos} command lists all symbols that match
15914 a regular expression, including functions that are not interactive.
15917 What we want to look for is some command that prints or inserts
15918 columns. Very likely, the name of the function will contain either
15919 the word ``print'' or the word ``insert'' or the word ``column''.
15920 Therefore, we can simply type @kbd{M-x apropos RET
15921 print\|insert\|column RET} and look at the result. On my system, this
15922 command once took quite some time, and then produced a list of 79
15923 functions and variables. Now it does not take much time at all and
15924 produces a list of 211 functions and variables. Scanning down the
15925 list, the only function that looks as if it might do the job is
15926 @code{insert-rectangle}.
15929 Indeed, this is the function we want; its documentation says:
15934 Insert text of RECTANGLE with upper left corner at point.
15935 RECTANGLE's first line is inserted at point,
15936 its second line is inserted at a point vertically under point, etc.
15937 RECTANGLE should be a list of strings.
15938 After this command, the mark is at the upper left corner
15939 and point is at the lower right corner.
15943 We can run a quick test, to make sure it does what we expect of it.
15945 Here is the result of placing the cursor after the
15946 @code{insert-rectangle} expression and typing @kbd{C-u C-x C-e}
15947 (@code{eval-last-sexp}). The function inserts the strings
15948 @samp{"first"}, @samp{"second"}, and @samp{"third"} at and below
15949 point. Also the function returns @code{nil}.
15953 (insert-rectangle '("first" "second" "third"))first
15960 Of course, we won't be inserting the text of the
15961 @code{insert-rectangle} expression itself into the buffer in which we
15962 are making the graph, but will call the function from our program. We
15963 shall, however, have to make sure that point is in the buffer at the
15964 place where the @code{insert-rectangle} function will insert its
15967 If you are reading this in Info, you can see how this works by
15968 switching to another buffer, such as the @file{*scratch*} buffer,
15969 placing point somewhere in the buffer, typing @kbd{M-:}, typing the
15970 @code{insert-rectangle} expression into the minibuffer at the prompt,
15971 and then typing @key{RET}. This causes Emacs to evaluate the
15972 expression in the minibuffer, but to use as the value of point the
15973 position of point in the @file{*scratch*} buffer. (@kbd{M-:} is the
15974 keybinding for @code{eval-expression}. Also, @code{nil} does not
15975 appear in the @file{*scratch*} buffer since the expression is
15976 evaluated in the minibuffer.)
15978 We find when we do this that point ends up at the end of the last
15979 inserted line---that is to say, this function moves point as a
15980 side-effect. If we were to repeat the command, with point at this
15981 position, the next insertion would be below and to the right of the
15982 previous insertion. We don't want this! If we are going to make a
15983 bar graph, the columns need to be beside each other.
15985 So we discover that each cycle of the column-inserting @code{while}
15986 loop must reposition point to the place we want it, and that place
15987 will be at the top, not the bottom, of the column. Moreover, we
15988 remember that when we print a graph, we do not expect all the columns
15989 to be the same height. This means that the top of each column may be
15990 at a different height from the previous one. We cannot simply
15991 reposition point to the same line each time, but moved over to the
15992 right---or perhaps we can@dots{}
15994 We are planning to make the columns of the bar graph out of asterisks.
15995 The number of asterisks in the column is the number specified by the
15996 current element of the @code{numbers-list}. We need to construct a
15997 list of asterisks of the right length for each call to
15998 @code{insert-rectangle}. If this list consists solely of the requisite
15999 number of asterisks, then we will have to position point the right number
16000 of lines above the base for the graph to print correctly. This could
16003 Alternatively, if we can figure out some way to pass
16004 @code{insert-rectangle} a list of the same length each time, then we
16005 can place point on the same line each time, but move it over one
16006 column to the right for each new column. If we do this, however, some
16007 of the entries in the list passed to @code{insert-rectangle} must be
16008 blanks rather than asterisks. For example, if the maximum height of
16009 the graph is 5, but the height of the column is 3, then
16010 @code{insert-rectangle} requires an argument that looks like this:
16013 (" " " " "*" "*" "*")
16016 This last proposal is not so difficult, so long as we can determine
16017 the column height. There are two ways for us to specify the column
16018 height: we can arbitrarily state what it will be, which would work
16019 fine for graphs of that height; or we can search through the list of
16020 numbers and use the maximum height of the list as the maximum height
16021 of the graph. If the latter operation were difficult, then the former
16022 procedure would be easiest, but there is a function built into Emacs
16023 that determines the maximum of its arguments. We can use that
16024 function. The function is called @code{max} and it returns the
16025 largest of all its arguments, which must be numbers. Thus, for
16033 returns 7. (A corresponding function called @code{min} returns the
16034 smallest of all its arguments.)
16038 However, we cannot simply call @code{max} on the @code{numbers-list};
16039 the @code{max} function expects numbers as its argument, not a list of
16040 numbers. Thus, the following expression,
16043 (max '(3 4 6 5 7 3))
16048 produces the following error message;
16051 Wrong type of argument: number-or-marker-p, (3 4 6 5 7 3)
16055 We need a function that passes a list of arguments to a function.
16056 This function is @code{apply}. This function applies its first
16057 argument (a function) to its remaining arguments, the last of which
16064 (apply 'max 3 4 7 3 '(4 8 5))
16070 (Incidentally, I don't know how you would learn of this function
16071 without a book such as this. It is possible to discover other
16072 functions, like @code{search-forward} or @code{insert-rectangle}, by
16073 guessing at a part of their names and then using @code{apropos}. Even
16074 though its base in metaphor is clear---apply its first argument to
16075 the rest---I doubt a novice would come up with that particular word
16076 when using @code{apropos} or other aid. Of course, I could be wrong;
16077 after all, the function was first named by someone who had to invent
16080 The second and subsequent arguments to @code{apply} are optional, so
16081 we can use @code{apply} to call a function and pass the elements of a
16082 list to it, like this, which also returns 8:
16085 (apply 'max '(4 8 5))
16088 This latter way is how we will use @code{apply}. The
16089 @code{recursive-lengths-list-many-files} function returns a numbers'
16090 list to which we can apply @code{max} (we could also apply @code{max} to
16091 the sorted numbers' list; it does not matter whether the list is
16095 Hence, the operation for finding the maximum height of the graph is this:
16098 (setq max-graph-height (apply 'max numbers-list))
16101 Now we can return to the question of how to create a list of strings
16102 for a column of the graph. Told the maximum height of the graph
16103 and the number of asterisks that should appear in the column, the
16104 function should return a list of strings for the
16105 @code{insert-rectangle} command to insert.
16107 Each column is made up of asterisks or blanks. Since the function is
16108 passed the value of the height of the column and the number of
16109 asterisks in the column, the number of blanks can be found by
16110 subtracting the number of asterisks from the height of the column.
16111 Given the number of blanks and the number of asterisks, two
16112 @code{while} loops can be used to construct the list:
16116 ;;; @r{First version.}
16117 (defun column-of-graph (max-graph-height actual-height)
16118 "Return list of strings that is one column of a graph."
16119 (let ((insert-list nil)
16120 (number-of-top-blanks
16121 (- max-graph-height actual-height)))
16125 ;; @r{Fill in asterisks.}
16126 (while (> actual-height 0)
16127 (setq insert-list (cons "*" insert-list))
16128 (setq actual-height (1- actual-height)))
16132 ;; @r{Fill in blanks.}
16133 (while (> number-of-top-blanks 0)
16134 (setq insert-list (cons " " insert-list))
16135 (setq number-of-top-blanks
16136 (1- number-of-top-blanks)))
16140 ;; @r{Return whole list.}
16145 If you install this function and then evaluate the following
16146 expression you will see that it returns the list as desired:
16149 (column-of-graph 5 3)
16157 (" " " " "*" "*" "*")
16160 As written, @code{column-of-graph} contains a major flaw: the symbols
16161 used for the blank and for the marked entries in the column are
16162 hard-coded as a space and asterisk. This is fine for a prototype,
16163 but you, or another user, may wish to use other symbols. For example,
16164 in testing the graph function, you may want to use a period in place
16165 of the space, to make sure the point is being repositioned properly
16166 each time the @code{insert-rectangle} function is called; or you might
16167 want to substitute a @samp{+} sign or other symbol for the asterisk.
16168 You might even want to make a graph-column that is more than one
16169 display column wide. The program should be more flexible. The way to
16170 do that is to replace the blank and the asterisk with two variables
16171 that we can call @code{graph-blank} and @code{graph-symbol} and define
16172 those variables separately.
16174 Also, the documentation is not well written. These considerations
16175 lead us to the second version of the function:
16179 (defvar graph-symbol "*"
16180 "String used as symbol in graph, usually an asterisk.")
16184 (defvar graph-blank " "
16185 "String used as blank in graph, usually a blank space.
16186 graph-blank must be the same number of columns wide
16192 (For an explanation of @code{defvar}, see
16193 @ref{defvar, , Initializing a Variable with @code{defvar}}.)
16197 ;;; @r{Second version.}
16198 (defun column-of-graph (max-graph-height actual-height)
16199 "Return MAX-GRAPH-HEIGHT strings; ACTUAL-HEIGHT are graph-symbols.
16203 The graph-symbols are contiguous entries at the end
16205 The list will be inserted as one column of a graph.
16206 The strings are either graph-blank or graph-symbol."
16210 (let ((insert-list nil)
16211 (number-of-top-blanks
16212 (- max-graph-height actual-height)))
16216 ;; @r{Fill in @code{graph-symbols}.}
16217 (while (> actual-height 0)
16218 (setq insert-list (cons graph-symbol insert-list))
16219 (setq actual-height (1- actual-height)))
16223 ;; @r{Fill in @code{graph-blanks}.}
16224 (while (> number-of-top-blanks 0)
16225 (setq insert-list (cons graph-blank insert-list))
16226 (setq number-of-top-blanks
16227 (1- number-of-top-blanks)))
16229 ;; @r{Return whole list.}
16234 If we wished, we could rewrite @code{column-of-graph} a third time to
16235 provide optionally for a line graph as well as for a bar graph. This
16236 would not be hard to do. One way to think of a line graph is that it
16237 is no more than a bar graph in which the part of each bar that is
16238 below the top is blank. To construct a column for a line graph, the
16239 function first constructs a list of blanks that is one shorter than
16240 the value, then it uses @code{cons} to attach a graph symbol to the
16241 list; then it uses @code{cons} again to attach the top blanks to
16244 It is easy to see how to write such a function, but since we don't
16245 need it, we will not do it. But the job could be done, and if it were
16246 done, it would be done with @code{column-of-graph}. Even more
16247 important, it is worth noting that few changes would have to be made
16248 anywhere else. The enhancement, if we ever wish to make it, is
16251 Now, finally, we come to our first actual graph printing function.
16252 This prints the body of a graph, not the labels for the vertical and
16253 horizontal axes, so we can call this @code{graph-body-print}.
16255 @node graph-body-print
16256 @section The @code{graph-body-print} Function
16257 @findex graph-body-print
16259 After our preparation in the preceding section, the
16260 @code{graph-body-print} function is straightforward. The function
16261 will print column after column of asterisks and blanks, using the
16262 elements of a numbers' list to specify the number of asterisks in each
16263 column. This is a repetitive act, which means we can use a
16264 decrementing @code{while} loop or recursive function for the job. In
16265 this section, we will write the definition using a @code{while} loop.
16267 The @code{column-of-graph} function requires the height of the graph
16268 as an argument, so we should determine and record that as a local variable.
16270 This leads us to the following template for the @code{while} loop
16271 version of this function:
16275 (defun graph-body-print (numbers-list)
16276 "@var{documentation}@dots{}"
16277 (let ((height @dots{}
16282 (while numbers-list
16283 @var{insert-columns-and-reposition-point}
16284 (setq numbers-list (cdr numbers-list)))))
16289 We need to fill in the slots of the template.
16291 Clearly, we can use the @code{(apply 'max numbers-list)} expression to
16292 determine the height of the graph.
16294 The @code{while} loop will cycle through the @code{numbers-list} one
16295 element at a time. As it is shortened by the @code{(setq numbers-list
16296 (cdr numbers-list))} expression, the @sc{car} of each instance of the
16297 list is the value of the argument for @code{column-of-graph}.
16299 At each cycle of the @code{while} loop, the @code{insert-rectangle}
16300 function inserts the list returned by @code{column-of-graph}. Since
16301 the @code{insert-rectangle} function moves point to the lower right of
16302 the inserted rectangle, we need to save the location of point at the
16303 time the rectangle is inserted, move back to that position after the
16304 rectangle is inserted, and then move horizontally to the next place
16305 from which @code{insert-rectangle} is called.
16307 If the inserted columns are one character wide, as they will be if
16308 single blanks and asterisks are used, the repositioning command is
16309 simply @code{(forward-char 1)}; however, the width of a column may be
16310 greater than one. This means that the repositioning command should be
16311 written @code{(forward-char symbol-width)}. The @code{symbol-width}
16312 itself is the length of a @code{graph-blank} and can be found using
16313 the expression @code{(length graph-blank)}. The best place to bind
16314 the @code{symbol-width} variable to the value of the width of graph
16315 column is in the varlist of the @code{let} expression.
16318 These considerations lead to the following function definition:
16322 (defun graph-body-print (numbers-list)
16323 "Print a bar graph of the NUMBERS-LIST.
16324 The numbers-list consists of the Y-axis values."
16326 (let ((height (apply 'max numbers-list))
16327 (symbol-width (length graph-blank))
16332 (while numbers-list
16333 (setq from-position (point))
16335 (column-of-graph height (car numbers-list)))
16336 (goto-char from-position)
16337 (forward-char symbol-width)
16340 ;; @r{Draw graph column by column.}
16342 (setq numbers-list (cdr numbers-list)))
16345 ;; @r{Place point for X axis labels.}
16346 (forward-line height)
16353 The one unexpected expression in this function is the
16354 @w{@code{(sit-for 0)}} expression in the @code{while} loop. This
16355 expression makes the graph printing operation more interesting to
16356 watch than it would be otherwise. The expression causes Emacs to
16357 @dfn{sit} or do nothing for a zero length of time and then redraw the
16358 screen. Placed here, it causes Emacs to redraw the screen column by
16359 column. Without it, Emacs would not redraw the screen until the
16362 We can test @code{graph-body-print} with a short list of numbers.
16366 Install @code{graph-symbol}, @code{graph-blank},
16367 @code{column-of-graph}, which are in
16369 @ref{Readying a Graph, , Readying a Graph},
16372 @ref{Columns of a graph},
16374 and @code{graph-body-print}.
16378 Copy the following expression:
16381 (graph-body-print '(1 2 3 4 6 4 3 5 7 6 5 2 3))
16385 Switch to the @file{*scratch*} buffer and place the cursor where you
16386 want the graph to start.
16389 Type @kbd{M-:} (@code{eval-expression}).
16392 Yank the @code{graph-body-print} expression into the minibuffer
16393 with @kbd{C-y} (@code{yank)}.
16396 Press @key{RET} to evaluate the @code{graph-body-print} expression.
16400 Emacs will print a graph like this:
16414 @node recursive-graph-body-print
16415 @section The @code{recursive-graph-body-print} Function
16416 @findex recursive-graph-body-print
16418 The @code{graph-body-print} function may also be written recursively.
16419 The recursive solution is divided into two parts: an outside wrapper
16420 that uses a @code{let} expression to determine the values of several
16421 variables that need only be found once, such as the maximum height of
16422 the graph, and an inside function that is called recursively to print
16426 The wrapper is uncomplicated:
16430 (defun recursive-graph-body-print (numbers-list)
16431 "Print a bar graph of the NUMBERS-LIST.
16432 The numbers-list consists of the Y-axis values."
16433 (let ((height (apply 'max numbers-list))
16434 (symbol-width (length graph-blank))
16436 (recursive-graph-body-print-internal
16443 The recursive function is a little more difficult. It has four parts:
16444 the do-again-test, the printing code, the recursive call, and the
16445 next-step-expression. The do-again-test is a @code{when}
16446 expression that determines whether the @code{numbers-list} contains
16447 any remaining elements; if it does, the function prints one column of
16448 the graph using the printing code and calls itself again. The
16449 function calls itself again according to the value produced by the
16450 next-step-expression which causes the call to act on a shorter
16451 version of the @code{numbers-list}.
16455 (defun recursive-graph-body-print-internal
16456 (numbers-list height symbol-width)
16457 "Print a bar graph.
16458 Used within recursive-graph-body-print function."
16463 (setq from-position (point))
16465 (column-of-graph height (car numbers-list)))
16468 (goto-char from-position)
16469 (forward-char symbol-width)
16470 (sit-for 0) ; @r{Draw graph column by column.}
16471 (recursive-graph-body-print-internal
16472 (cdr numbers-list) height symbol-width)))
16477 After installation, this expression can be tested; here is a sample:
16480 (recursive-graph-body-print '(3 2 5 6 7 5 3 4 6 4 3 2 1))
16484 Here is what @code{recursive-graph-body-print} produces:
16498 Either of these two functions, @code{graph-body-print} or
16499 @code{recursive-graph-body-print}, create the body of a graph.
16502 @section Need for Printed Axes
16504 A graph needs printed axes, so you can orient yourself. For a do-once
16505 project, it may be reasonable to draw the axes by hand using Emacs's
16506 Picture mode; but a graph drawing function may be used more than once.
16508 For this reason, I have written enhancements to the basic
16509 @code{print-graph-body} function that automatically print labels for
16510 the horizontal and vertical axes. Since the label printing functions
16511 do not contain much new material, I have placed their description in
16512 an appendix. @xref{Full Graph, , A Graph with Labeled Axes}.
16514 @node Line Graph Exercise
16517 Write a line graph version of the graph printing functions.
16519 @node Emacs Initialization
16520 @chapter Your @file{.emacs} File
16521 @cindex @file{.emacs} file
16522 @cindex Customizing your @file{.emacs} file
16523 @cindex Initialization file
16525 ``You don't have to like Emacs to like it''---this seemingly
16526 paradoxical statement is the secret of GNU Emacs. The plain, out-of-the-box
16527 Emacs is a generic tool. Most people who use it customize
16528 it to suit themselves.
16530 GNU Emacs is mostly written in Emacs Lisp; this means that by writing
16531 expressions in Emacs Lisp you can change or extend Emacs.
16534 * Default Configuration::
16535 * Site-wide Init:: You can write site-wide init files.
16536 * defcustom:: Emacs will write code for you.
16537 * Beginning init File:: How to write a @file{.emacs} init file.
16538 * Text and Auto-fill:: Automatically wrap lines.
16539 * Mail Aliases:: Use abbreviations for email addresses.
16540 * Indent Tabs Mode:: Don't use tabs with @TeX{}
16541 * Keybindings:: Create some personal keybindings.
16542 * Keymaps:: More about key binding.
16543 * Loading Files:: Load (i.e., evaluate) files automatically.
16544 * Autoload:: Make functions available.
16545 * Simple Extension:: Define a function; bind it to a key.
16546 * X11 Colors:: Colors in X.
16548 * Mode Line:: How to customize your mode line.
16552 @node Default Configuration
16553 @unnumberedsec Emacs's Default Configuration
16556 There are those who appreciate Emacs's default configuration. After
16557 all, Emacs starts you in C mode when you edit a C file, starts you in
16558 Fortran mode when you edit a Fortran file, and starts you in
16559 Fundamental mode when you edit an unadorned file. This all makes
16560 sense, if you do not know who is going to use Emacs. Who knows what a
16561 person hopes to do with an unadorned file? Fundamental mode is the
16562 right default for such a file, just as C mode is the right default for
16563 editing C code. (Enough programming languages have syntaxes
16564 that enable them to share or nearly share features, so C mode is
16565 now provided by CC mode, the C Collection.)
16567 But when you do know who is going to use Emacs---you,
16568 yourself---then it makes sense to customize Emacs.
16570 For example, I seldom want Fundamental mode when I edit an
16571 otherwise undistinguished file; I want Text mode. This is why I
16572 customize Emacs: so it suits me.
16574 You can customize and extend Emacs by writing or adapting a
16575 @file{~/.emacs} file. This is your personal initialization file; its
16576 contents, written in Emacs Lisp, tell Emacs what to do.@footnote{You
16577 may also add @file{.el} to @file{~/.emacs} and call it a
16578 @file{~/.emacs.el} file. In the past, you were forbidden to type the
16579 extra keystrokes that the name @file{~/.emacs.el} requires, but now
16580 you may. The new format is consistent with the Emacs Lisp file
16581 naming conventions; the old format saves typing.}
16583 A @file{~/.emacs} file contains Emacs Lisp code. You can write this
16584 code yourself; or you can use Emacs's @code{customize} feature to write
16585 the code for you. You can combine your own expressions and
16586 auto-written Customize expressions in your @file{.emacs} file.
16588 (I myself prefer to write my own expressions, except for those,
16589 particularly fonts, that I find easier to manipulate using the
16590 @code{customize} command. I combine the two methods.)
16592 Most of this chapter is about writing expressions yourself. It
16593 describes a simple @file{.emacs} file; for more information, see
16594 @ref{Init File, , The Init File, emacs, The GNU Emacs Manual}, and
16595 @ref{Init File, , The Init File, elisp, The GNU Emacs Lisp Reference
16598 @node Site-wide Init
16599 @section Site-wide Initialization Files
16601 @cindex @file{default.el} init file
16602 @cindex @file{site-init.el} init file
16603 @cindex @file{site-load.el} init file
16604 In addition to your personal initialization file, Emacs automatically
16605 loads various site-wide initialization files, if they exist. These
16606 have the same form as your @file{.emacs} file, but are loaded by
16609 Two site-wide initialization files, @file{site-load.el} and
16610 @file{site-init.el}, are loaded into Emacs and then dumped if a
16611 dumped version of Emacs is created, as is most common. (Dumped
16612 copies of Emacs load more quickly. However, once a file is loaded and
16613 dumped, a change to it does not lead to a change in Emacs unless you
16614 load it yourself or re-dump Emacs. @xref{Building Emacs, , Building
16615 Emacs, elisp, The GNU Emacs Lisp Reference Manual}, and the
16616 @file{INSTALL} file.)
16618 Three other site-wide initialization files are loaded automatically
16619 each time you start Emacs, if they exist. These are
16620 @file{site-start.el}, which is loaded @emph{before} your @file{.emacs}
16621 file, and @file{default.el}, and the terminal type file, which are both
16622 loaded @emph{after} your @file{.emacs} file.
16624 Settings and definitions in your @file{.emacs} file will overwrite
16625 conflicting settings and definitions in a @file{site-start.el} file,
16626 if it exists; but the settings and definitions in a @file{default.el}
16627 or terminal type file will overwrite those in your @file{.emacs} file.
16628 (You can prevent interference from a terminal type file by setting
16629 @code{term-file-prefix} to @code{nil}. @xref{Simple Extension, , A
16630 Simple Extension}.)
16632 @c Rewritten to avoid overfull hbox.
16633 The @file{INSTALL} file that comes in the distribution contains
16634 descriptions of the @file{site-init.el} and @file{site-load.el} files.
16636 The @file{loadup.el}, @file{startup.el}, and @file{loaddefs.el} files
16637 control loading. These files are in the @file{lisp} directory of the
16638 Emacs distribution and are worth perusing.
16640 The @file{loaddefs.el} file contains a good many suggestions as to
16641 what to put into your own @file{.emacs} file, or into a site-wide
16642 initialization file.
16645 @section Specifying Variables using @code{defcustom}
16648 You can specify variables using @code{defcustom} so that you and
16649 others can then use Emacs's @code{customize} feature to set their
16650 values. (You cannot use @code{customize} to write function
16651 definitions; but you can write @code{defuns} in your @file{.emacs}
16652 file. Indeed, you can write any Lisp expression in your @file{.emacs}
16655 The @code{customize} feature depends on the @code{defcustom} macro.
16656 Although you can use @code{defvar} or @code{setq} for variables that
16657 users set, the @code{defcustom} macro is designed for the job.
16659 You can use your knowledge of @code{defvar} for writing the
16660 first three arguments for @code{defcustom}. The first argument to
16661 @code{defcustom} is the name of the variable. The second argument is
16662 the variable's initial value, if any; and this value is set only if
16663 the value has not already been set. The third argument is the
16666 The fourth and subsequent arguments to @code{defcustom} specify types
16667 and options; these are not featured in @code{defvar}. (These
16668 arguments are optional.)
16670 Each of these arguments consists of a keyword followed by a value.
16671 Each keyword starts with the colon character @samp{:}.
16674 For example, the customizable user option variable
16675 @code{text-mode-hook} looks like this:
16679 (defcustom text-mode-hook nil
16680 "Normal hook run when entering Text mode and many related modes."
16682 :options '(turn-on-auto-fill flyspell-mode)
16688 The name of the variable is @code{text-mode-hook}; it has no default
16689 value; and its documentation string tells you what it does.
16691 The @code{:type} keyword tells Emacs the kind of data to which
16692 @code{text-mode-hook} should be set and how to display the value in a
16693 Customization buffer.
16695 The @code{:options} keyword specifies a suggested list of values for
16696 the variable. Usually, @code{:options} applies to a hook.
16697 The list is only a suggestion; it is not exclusive; a person who sets
16698 the variable may set it to other values; the list shown following the
16699 @code{:options} keyword is intended to offer convenient choices to a
16702 Finally, the @code{:group} keyword tells the Emacs Customization
16703 command in which group the variable is located. This tells where to
16706 The @code{defcustom} macro recognizes more than a dozen keywords.
16707 For more information, see @ref{Customization, , Writing Customization
16708 Definitions, elisp, The GNU Emacs Lisp Reference Manual}.
16710 Consider @code{text-mode-hook} as an example.
16712 There are two ways to customize this variable. You can use the
16713 customization command or write the appropriate expressions yourself.
16716 Using the customization command, you can type:
16723 and find that the group for editing files of text is called ``Text''.
16724 Enter that group. Text Mode Hook is the first member. You can click
16725 on its various options, such as @code{turn-on-auto-fill}, to set the
16726 values. After you click on the button to
16729 Save for Future Sessions
16733 Emacs will write an expression into your @file{.emacs} file.
16734 It will look like this:
16738 (custom-set-variables
16739 ;; custom-set-variables was added by Custom.
16740 ;; If you edit it by hand, you could mess it up, so be careful.
16741 ;; Your init file should contain only one such instance.
16742 ;; If there is more than one, they won't work right.
16743 '(text-mode-hook (quote (turn-on-auto-fill text-mode-hook-identify))))
16748 (The @code{text-mode-hook-identify} function tells
16749 @code{toggle-text-mode-auto-fill} which buffers are in Text mode.
16750 It comes on automatically.)
16752 The @code{custom-set-variables} function works somewhat differently
16753 than a @code{setq}. While I have never learned the differences, I
16754 modify the @code{custom-set-variables} expressions in my @file{.emacs}
16755 file by hand: I make the changes in what appears to me to be a
16756 reasonable manner and have not had any problems. Others prefer to use
16757 the Customization command and let Emacs do the work for them.
16759 Another @code{custom-set-@dots{}} function is @code{custom-set-faces}.
16760 This function sets the various font faces. Over time, I have set a
16761 considerable number of faces. Some of the time, I re-set them using
16762 @code{customize}; other times, I simply edit the
16763 @code{custom-set-faces} expression in my @file{.emacs} file itself.
16765 The second way to customize your @code{text-mode-hook} is to set it
16766 yourself in your @file{.emacs} file using code that has nothing to do
16767 with the @code{custom-set-@dots{}} functions.
16770 When you do this, and later use @code{customize}, you will see a
16774 CHANGED outside Customize; operating on it here may be unreliable.
16778 This message is only a warning. If you click on the button to
16781 Save for Future Sessions
16785 Emacs will write a @code{custom-set-@dots{}} expression near the end
16786 of your @file{.emacs} file that will be evaluated after your
16787 hand-written expression. It will, therefore, overrule your
16788 hand-written expression. No harm will be done. When you do this,
16789 however, be careful to remember which expression is active; if you
16790 forget, you may confuse yourself.
16792 So long as you remember where the values are set, you will have no
16793 trouble. In any event, the values are always set in your
16794 initialization file, which is usually called @file{.emacs}.
16796 I myself use @code{customize} for hardly anything. Mostly, I write
16797 expressions myself.
16801 Incidentally, to be more complete concerning defines: @code{defsubst}
16802 defines an inline function. The syntax is just like that of
16803 @code{defun}. @code{defconst} defines a symbol as a constant. The
16804 intent is that neither programs nor users should ever change a value
16805 set by @code{defconst}. (You can change it; the value set is a
16806 variable; but please do not.)
16808 @node Beginning init File
16809 @section Beginning a @file{.emacs} File
16810 @cindex @file{.emacs} file, beginning of
16812 When you start Emacs, it loads your @file{.emacs} file unless you tell
16813 it not to by specifying @samp{-q} on the command line. (The
16814 @code{emacs -q} command gives you a plain, out-of-the-box Emacs.)
16816 A @file{.emacs} file contains Lisp expressions. Often, these are no
16817 more than expressions to set values; sometimes they are function
16820 @xref{Init File, , The Init File @file{~/.emacs}, emacs, The GNU Emacs
16821 Manual}, for a short description of initialization files.
16823 This chapter goes over some of the same ground, but is a walk among
16824 extracts from a complete, long-used @file{.emacs} file---my own.
16826 The first part of the file consists of comments: reminders to myself.
16827 By now, of course, I remember these things, but when I started, I did
16833 ;;;; Bob's .emacs file
16834 ; Robert J. Chassell
16835 ; 26 September 1985
16840 Look at that date! I started this file a long time ago. I have been
16841 adding to it ever since.
16845 ; Each section in this file is introduced by a
16846 ; line beginning with four semicolons; and each
16847 ; entry is introduced by a line beginning with
16848 ; three semicolons.
16853 This describes the usual conventions for comments in Emacs Lisp.
16854 Everything on a line that follows a semicolon is a comment. Two,
16855 three, and four semicolons are used as subsection and section markers.
16856 (@xref{Comments, ,, elisp, The GNU Emacs Lisp Reference Manual}, for
16857 more about comments.)
16862 ; Control-h is the help key;
16863 ; after typing control-h, type a letter to
16864 ; indicate the subject about which you want help.
16865 ; For an explanation of the help facility,
16866 ; type control-h two times in a row.
16871 Just remember: type @kbd{C-h} two times for help.
16875 ; To find out about any mode, type control-h m
16876 ; while in that mode. For example, to find out
16877 ; about mail mode, enter mail mode and then type
16883 ``Mode help'', as I call this, is very helpful. Usually, it tells you
16884 all you need to know.
16886 Of course, you don't need to include comments like these in your
16887 @file{.emacs} file. I included them in mine because I kept forgetting
16888 about Mode help or the conventions for comments---but I was able to
16889 remember to look here to remind myself.
16891 @node Text and Auto-fill
16892 @section Text and Auto Fill Mode
16894 Now we come to the part that turns on Text mode and
16899 ;;; Text mode and Auto Fill mode
16900 ;; The next two lines put Emacs into Text mode
16901 ;; and Auto Fill mode, and are for writers who
16902 ;; want to start writing prose rather than code.
16903 (setq-default major-mode 'text-mode)
16904 (add-hook 'text-mode-hook 'turn-on-auto-fill)
16908 Here is the first part of this @file{.emacs} file that does something
16909 besides remind a forgetful human!
16911 The first of the two lines in parentheses tells Emacs to turn on Text
16912 mode when you find a file, @emph{unless} that file should go into some
16913 other mode, such as C mode.
16915 @cindex Per-buffer, local variables list
16916 @cindex Local variables list, per-buffer,
16917 @cindex Automatic mode selection
16918 @cindex Mode selection, automatic
16919 When Emacs reads a file, it looks at the extension to the file name,
16920 if any. (The extension is the part that comes after a @samp{.}.) If
16921 the file ends with a @samp{.c} or @samp{.h} extension then Emacs turns
16922 on C mode. Also, Emacs looks at first nonblank line of the file; if
16923 the line says @w{@samp{-*- C -*-}}, Emacs turns on C mode. Emacs
16924 possesses a list of extensions and specifications that it uses
16925 automatically. In addition, Emacs looks near the last page for a
16926 per-buffer, local variables list, if any.
16929 @xref{Choosing Modes, , How Major Modes are Chosen, emacs, The GNU
16932 @xref{File Variables, , Local Variables in Files, emacs, The GNU Emacs
16936 See sections ``How Major Modes are Chosen'' and ``Local Variables in
16937 Files'' in @cite{The GNU Emacs Manual}.
16940 Now, back to the @file{.emacs} file.
16943 Here is the line again; how does it work?
16945 @cindex Text Mode turned on
16947 (setq major-mode 'text-mode)
16951 This line is a short, but complete Emacs Lisp expression.
16953 We are already familiar with @code{setq}. It sets the following variable,
16954 @code{major-mode}, to the subsequent value, which is @code{text-mode}.
16955 The single-quote before @code{text-mode} tells Emacs to deal directly
16956 with the @code{text-mode} symbol, not with whatever it might stand for.
16957 @xref{set & setq, , Setting the Value of a Variable},
16958 for a reminder of how @code{setq} works.
16959 The main point is that there is no difference between the procedure you
16960 use to set a value in your @file{.emacs} file and the procedure you use
16961 anywhere else in Emacs.
16964 Here is the next line:
16966 @cindex Auto Fill mode turned on
16969 (add-hook 'text-mode-hook 'turn-on-auto-fill)
16973 In this line, the @code{add-hook} command adds
16974 @code{turn-on-auto-fill} to the variable.
16976 @code{turn-on-auto-fill} is the name of a program, that, you guessed
16977 it!, turns on Auto Fill mode.
16979 Every time Emacs turns on Text mode, Emacs runs the commands hooked
16980 onto Text mode. So every time Emacs turns on Text mode, Emacs also
16981 turns on Auto Fill mode.
16983 In brief, the first line causes Emacs to enter Text mode when you edit a
16984 file, unless the file name extension, a first non-blank line, or local
16985 variables to tell Emacs otherwise.
16987 Text mode among other actions, sets the syntax table to work
16988 conveniently for writers. In Text mode, Emacs considers an apostrophe
16989 as part of a word like a letter; but Emacs does not consider a period
16990 or a space as part of a word. Thus, @kbd{M-f} moves you over
16991 @samp{it's}. On the other hand, in C mode, @kbd{M-f} stops just after
16992 the @samp{t} of @samp{it's}.
16994 The second line causes Emacs to turn on Auto Fill mode when it turns
16995 on Text mode. In Auto Fill mode, Emacs automatically breaks a line
16996 that is too wide and brings the excessively wide part of the line down
16997 to the next line. Emacs breaks lines between words, not within them.
16999 When Auto Fill mode is turned off, lines continue to the right as you
17000 type them. Depending on how you set the value of
17001 @code{truncate-lines}, the words you type either disappear off the
17002 right side of the screen, or else are shown, in a rather ugly and
17003 unreadable manner, as a continuation line on the screen.
17006 In addition, in this part of my @file{.emacs} file, I tell the Emacs
17007 fill commands to insert two spaces after a colon:
17010 (setq colon-double-space t)
17014 @section Mail Aliases
17016 Here is a @code{setq} that turns on mail aliases, along with more
17022 ; To enter mail mode, type 'C-x m'
17023 ; To enter RMAIL (for reading mail),
17025 (setq mail-aliases t)
17029 @cindex Mail aliases
17031 This @code{setq} command sets the value of the variable
17032 @code{mail-aliases} to @code{t}. Since @code{t} means true, the line
17033 says, in effect, ``Yes, use mail aliases.''
17035 Mail aliases are convenient short names for long email addresses or
17036 for lists of email addresses. The file where you keep your aliases
17037 is @file{~/.mailrc}. You write an alias like this:
17040 alias geo george@@foobar.wiz.edu
17044 When you write a message to George, address it to @samp{geo}; the
17045 mailer will automatically expand @samp{geo} to the full address.
17047 @node Indent Tabs Mode
17048 @section Indent Tabs Mode
17049 @cindex Tabs, preventing
17050 @findex indent-tabs-mode
17052 By default, Emacs inserts tabs in place of multiple spaces when it
17053 formats a region. (For example, you might indent many lines of text
17054 all at once with the @code{indent-region} command.) Tabs look fine on
17055 a terminal or with ordinary printing, but they produce badly indented
17056 output when you use @TeX{} or Texinfo since @TeX{} ignores tabs.
17059 The following turns off Indent Tabs mode:
17063 ;;; Prevent Extraneous Tabs
17064 (setq-default indent-tabs-mode nil)
17068 Note that this line uses @code{setq-default} rather than the
17069 @code{setq} command that we have seen before. The @code{setq-default}
17070 command sets values only in buffers that do not have their own local
17071 values for the variable.
17074 @xref{Just Spaces, , Tabs vs.@: Spaces, emacs, The GNU Emacs Manual}.
17076 @xref{File Variables, , Local Variables in Files, emacs, The GNU Emacs
17080 See sections ``Tabs vs.@: Spaces'' and ``Local Variables in
17081 Files'' in @cite{The GNU Emacs Manual}.
17086 @section Some Keybindings
17088 Now for some personal keybindings:
17092 ;;; Compare windows
17093 (global-set-key "\C-cw" 'compare-windows)
17097 @findex compare-windows
17098 @code{compare-windows} is a nifty command that compares the text in
17099 your current window with text in the next window. It makes the
17100 comparison by starting at point in each window, moving over text in
17101 each window as far as they match. I use this command all the time.
17103 This also shows how to set a key globally, for all modes.
17105 @cindex Setting a key globally
17106 @cindex Global set key
17107 @cindex Key setting globally
17108 @findex global-set-key
17109 The command is @code{global-set-key}. It is followed by the
17110 keybinding. In a @file{.emacs} file, the keybinding is written as
17111 shown: @code{\C-c} stands for Control-C, which means to press the
17112 control key and the @key{c} key at the same time. The @code{w} means
17113 to press the @key{w} key. The keybinding is surrounded by double
17114 quotation marks. In documentation, you would write this as
17115 @w{@kbd{C-c w}}. (If you were binding a @key{META} key, such as
17116 @kbd{M-c}, rather than a @key{CTRL} key, you would write
17117 @w{@code{\M-c}} in your @file{.emacs} file. @xref{Init Rebinding, ,
17118 Rebinding Keys in Your Init File, emacs, The GNU Emacs Manual}, for
17121 The command invoked by the keys is @code{compare-windows}. Note that
17122 @code{compare-windows} is preceded by a single-quote; otherwise, Emacs
17123 would first try to evaluate the symbol to determine its value.
17125 These three things, the double quotation marks, the backslash before
17126 the @samp{C}, and the single-quote are necessary parts of
17127 keybinding that I tend to forget. Fortunately, I have come to
17128 remember that I should look at my existing @file{.emacs} file, and
17129 adapt what is there.
17131 As for the keybinding itself: @kbd{C-c w}. This combines the prefix
17132 key, @kbd{C-c}, with a single character, in this case, @kbd{w}. This
17133 set of keys, @kbd{C-c} followed by a single character, is strictly
17134 reserved for individuals' own use. (I call these @dfn{own} keys, since
17135 these are for my own use.) You should always be able to create such a
17136 keybinding for your own use without stomping on someone else's
17137 keybinding. If you ever write an extension to Emacs, please avoid
17138 taking any of these keys for public use. Create a key like @kbd{C-c
17139 C-w} instead. Otherwise, we will run out of own keys.
17142 Here is another keybinding, with a comment:
17146 ;;; Keybinding for 'occur'
17147 ; I use occur a lot, so let's bind it to a key:
17148 (global-set-key "\C-co" 'occur)
17153 The @code{occur} command shows all the lines in the current buffer
17154 that contain a match for a regular expression. Matching lines are
17155 shown in a buffer called @file{*Occur*}. That buffer serves as a menu
17156 to jump to occurrences.
17158 @findex global-unset-key
17159 @cindex Unbinding key
17160 @cindex Key unbinding
17162 Here is how to unbind a key, so it does not
17168 (global-unset-key "\C-xf")
17172 There is a reason for this unbinding: I found I inadvertently typed
17173 @w{@kbd{C-x f}} when I meant to type @kbd{C-x C-f}. Rather than find a
17174 file, as I intended, I accidentally set the width for filled text,
17175 almost always to a width I did not want. Since I hardly ever reset my
17176 default width, I simply unbound the key.
17178 @findex list-buffers, @r{rebound}
17179 @findex buffer-menu, @r{bound to key}
17181 The following rebinds an existing key:
17185 ;;; Rebind 'C-x C-b' for 'buffer-menu'
17186 (global-set-key "\C-x\C-b" 'buffer-menu)
17190 By default, @kbd{C-x C-b} runs the
17191 @code{list-buffers} command. This command lists
17192 your buffers in @emph{another} window. Since I
17193 almost always want to do something in that
17194 window, I prefer the @code{buffer-menu}
17195 command, which not only lists the buffers,
17196 but moves point into that window.
17201 @cindex Rebinding keys
17203 Emacs uses @dfn{keymaps} to record which keys call which commands.
17204 When you use @code{global-set-key} to set the keybinding for a single
17205 command in all parts of Emacs, you are specifying the keybinding in
17206 @code{current-global-map}.
17208 Specific modes, such as C mode or Text mode, have their own keymaps;
17209 the mode-specific keymaps override the global map that is shared by
17212 The @code{global-set-key} function binds, or rebinds, the global
17213 keymap. For example, the following binds the key @kbd{C-x C-b} to the
17214 function @code{buffer-menu}:
17217 (global-set-key "\C-x\C-b" 'buffer-menu)
17220 Mode-specific keymaps are bound using the @code{define-key} function,
17221 which takes a specific keymap as an argument, as well as the key and
17222 the command. For example, my @file{.emacs} file contains the
17223 following expression to bind the @code{texinfo-insert-@@group} command
17224 to @kbd{C-c C-c g}:
17228 (define-key texinfo-mode-map "\C-c\C-cg" 'texinfo-insert-@@group)
17233 The @code{texinfo-insert-@@group} function itself is a little extension
17234 to Texinfo mode that inserts @samp{@@group} into a Texinfo file. I
17235 use this command all the time and prefer to type the three strokes
17236 @kbd{C-c C-c g} rather than the six strokes @kbd{@@ g r o u p}.
17237 (@samp{@@group} and its matching @samp{@@end group} are commands that
17238 keep all enclosed text together on one page; many multi-line examples
17239 in this book are surrounded by @samp{@@group @dots{} @@end group}.)
17242 Here is the @code{texinfo-insert-@@group} function definition:
17246 (defun texinfo-insert-@@group ()
17247 "Insert the string @@group in a Texinfo buffer."
17249 (beginning-of-line)
17250 (insert "@@group\n"))
17254 (Of course, I could have used Abbrev mode to save typing, rather than
17255 write a function to insert a word; but I prefer key strokes consistent
17256 with other Texinfo mode key bindings.)
17258 You will see numerous @code{define-key} expressions in
17259 @file{loaddefs.el} as well as in the various mode libraries, such as
17260 @file{cc-mode.el} and @file{lisp-mode.el}.
17262 @xref{Key Bindings, , Customizing Key Bindings, emacs, The GNU Emacs
17263 Manual}, and @ref{Keymaps, , Keymaps, elisp, The GNU Emacs Lisp
17264 Reference Manual}, for more information about keymaps.
17266 @node Loading Files
17267 @section Loading Files
17268 @cindex Loading files
17271 Many people in the GNU Emacs community have written extensions to
17272 Emacs. As time goes by, these extensions are often included in new
17273 releases. For example, the Calendar and Diary packages are now part
17274 of the standard GNU Emacs, as is Calc.
17276 You can use a @code{load} command to evaluate a complete file and
17277 thereby install all the functions and variables in the file into Emacs.
17280 @c (auto-compression-mode t)
17283 (load "~/emacs/slowsplit")
17286 This evaluates, i.e., loads, the @file{slowsplit.el} file or if it
17287 exists, the faster, byte compiled @file{slowsplit.elc} file from the
17288 @file{emacs} sub-directory of your home directory. The file contains
17289 the function @code{split-window-quietly}, which John Robinson wrote in
17292 The @code{split-window-quietly} function splits a window with the
17293 minimum of redisplay. I installed it in 1989 because it worked well
17294 with the slow 1200 baud terminals I was then using. Nowadays, I only
17295 occasionally come across such a slow connection, but I continue to use
17296 the function because I like the way it leaves the bottom half of a
17297 buffer in the lower of the new windows and the top half in the upper
17301 To replace the key binding for the default
17302 @code{split-window-vertically}, you must also unset that key and bind
17303 the keys to @code{split-window-quietly}, like this:
17307 (global-unset-key "\C-x2")
17308 (global-set-key "\C-x2" 'split-window-quietly)
17313 If you load many extensions, as I do, then instead of specifying the
17314 exact location of the extension file, as shown above, you can specify
17315 that directory as part of Emacs's @code{load-path}. Then, when Emacs
17316 loads a file, it will search that directory as well as its default
17317 list of directories. (The default list is specified in @file{paths.h}
17318 when Emacs is built.)
17321 The following command adds your @file{~/emacs} directory to the
17322 existing load path:
17326 ;;; Emacs Load Path
17327 (setq load-path (cons "~/emacs" load-path))
17331 Incidentally, @code{load-library} is an interactive interface to the
17332 @code{load} function. The complete function looks like this:
17334 @findex load-library
17337 (defun load-library (library)
17338 "Load the Emacs Lisp library named LIBRARY.
17339 This is an interface to the function `load'. LIBRARY is searched
17340 for in `load-path', both with and without `load-suffixes' (as
17341 well as `load-file-rep-suffixes').
17343 See Info node `(emacs)Lisp Libraries' for more details.
17344 See `load-file' for a different interface to `load'."
17346 (list (completing-read "Load library: "
17347 (apply-partially 'locate-file-completion-table
17349 (get-load-suffixes)))))
17354 The name of the function, @code{load-library}, comes from the use of
17355 ``library'' as a conventional synonym for ``file''. The source for the
17356 @code{load-library} command is in the @file{files.el} library.
17358 Another interactive command that does a slightly different job is
17359 @code{load-file}. @xref{Lisp Libraries, , Libraries of Lisp Code for
17360 Emacs, emacs, The GNU Emacs Manual}, for information on the
17361 distinction between @code{load-library} and this command.
17364 @section Autoloading
17367 Instead of installing a function by loading the file that contains it,
17368 or by evaluating the function definition, you can make the function
17369 available but not actually install it until it is first called. This
17370 is called @dfn{autoloading}.
17372 When you execute an autoloaded function, Emacs automatically evaluates
17373 the file that contains the definition, and then calls the function.
17375 Emacs starts quicker with autoloaded functions, since their libraries
17376 are not loaded right away; but you need to wait a moment when you
17377 first use such a function, while its containing file is evaluated.
17379 Rarely used functions are frequently autoloaded. The
17380 @file{loaddefs.el} library contains thousands of autoloaded functions,
17381 from @code{5x5} to @code{zone}. Of course, you may
17382 come to use a rare function frequently. When you do, you should
17383 load that function's file with a @code{load} expression in your
17384 @file{.emacs} file.
17386 In my @file{.emacs} file, I load 14 libraries that contain functions
17387 that would otherwise be autoloaded. (Actually, it would have been
17388 better to include these files in my dumped Emacs, but I forgot.
17389 @xref{Building Emacs, , Building Emacs, elisp, The GNU Emacs Lisp
17390 Reference Manual}, and the @file{INSTALL} file for more about
17393 You may also want to include autoloaded expressions in your @file{.emacs}
17394 file. @code{autoload} is a built-in function that takes up to five
17395 arguments, the final three of which are optional. The first argument
17396 is the name of the function to be autoloaded; the second is the name
17397 of the file to be loaded. The third argument is documentation for the
17398 function, and the fourth tells whether the function can be called
17399 interactively. The fifth argument tells what type of
17400 object---@code{autoload} can handle a keymap or macro as well as a
17401 function (the default is a function).
17404 Here is a typical example:
17408 (autoload 'html-helper-mode
17409 "html-helper-mode" "Edit HTML documents" t)
17414 (@code{html-helper-mode} is an older alternative to @code{html-mode},
17415 which is a standard part of the distribution.)
17418 This expression autoloads the @code{html-helper-mode} function. It
17419 takes it from the @file{html-helper-mode.el} file (or from the byte
17420 compiled version @file{html-helper-mode.elc}, if that exists.) The
17421 file must be located in a directory specified by @code{load-path}.
17422 The documentation says that this is a mode to help you edit documents
17423 written in the HyperText Markup Language. You can call this mode
17424 interactively by typing @kbd{M-x html-helper-mode}. (You need to
17425 duplicate the function's regular documentation in the autoload
17426 expression because the regular function is not yet loaded, so its
17427 documentation is not available.)
17429 @xref{Autoload, , Autoload, elisp, The GNU Emacs Lisp Reference
17430 Manual}, for more information.
17432 @node Simple Extension
17433 @section A Simple Extension: @code{line-to-top-of-window}
17434 @findex line-to-top-of-window
17435 @cindex Simple extension in @file{.emacs} file
17437 Here is a simple extension to Emacs that moves the line point is on to
17438 the top of the window. I use this all the time, to make text easier
17441 You can put the following code into a separate file and then load it
17442 from your @file{.emacs} file, or you can include it within your
17443 @file{.emacs} file.
17446 Here is the definition:
17450 ;;; Line to top of window;
17451 ;;; replace three keystroke sequence C-u 0 C-l
17452 (defun line-to-top-of-window ()
17453 "Move the line point is on to top of window."
17460 Now for the keybinding.
17462 Nowadays, function keys as well as mouse button events and
17463 non-@sc{ascii} characters are written within square brackets, without
17464 quotation marks. (In Emacs version 18 and before, you had to write
17465 different function key bindings for each different make of terminal.)
17467 I bind @code{line-to-top-of-window} to my @key{F6} function key like
17471 (global-set-key [f6] 'line-to-top-of-window)
17474 For more information, see @ref{Init Rebinding, , Rebinding Keys in
17475 Your Init File, emacs, The GNU Emacs Manual}.
17477 @cindex Conditional 'twixt two versions of Emacs
17478 @cindex Version of Emacs, choosing
17479 @cindex Emacs version, choosing
17480 If you run two versions of GNU Emacs, such as versions 22 and 23, and
17481 use one @file{.emacs} file, you can select which code to evaluate with
17482 the following conditional:
17487 ((= 22 emacs-major-version)
17488 ;; evaluate version 22 code
17490 ((= 23 emacs-major-version)
17491 ;; evaluate version 23 code
17496 For example, recent versions blink
17497 their cursors by default. I hate such blinking, as well as other
17498 features, so I placed the following in my @file{.emacs}
17499 file@footnote{When I start instances of Emacs that do not load my
17500 @file{.emacs} file or any site file, I also turn off blinking:
17503 emacs -q --no-site-file -eval '(blink-cursor-mode nil)'
17505 @exdent Or nowadays, using an even more sophisticated set of options,
17513 (when (>= emacs-major-version 21)
17514 (blink-cursor-mode 0)
17515 ;; Insert newline when you press 'C-n' (next-line)
17516 ;; at the end of the buffer
17517 (setq next-line-add-newlines t)
17520 ;; Turn on image viewing
17521 (auto-image-file-mode t)
17524 ;; Turn on menu bar (this bar has text)
17525 ;; (Use numeric argument to turn on)
17529 ;; Turn off tool bar (this bar has icons)
17530 ;; (Use numeric argument to turn on)
17531 (tool-bar-mode nil)
17534 ;; Turn off tooltip mode for tool bar
17535 ;; (This mode causes icon explanations to pop up)
17536 ;; (Use numeric argument to turn on)
17538 ;; If tooltips turned on, make tips appear promptly
17539 (setq tooltip-delay 0.1) ; default is 0.7 second
17545 @section X11 Colors
17547 You can specify colors when you use Emacs with the MIT X Windowing
17550 I dislike the default colors and specify my own.
17553 Here are the expressions in my @file{.emacs}
17554 file that set values:
17558 ;; Set cursor color
17559 (set-cursor-color "white")
17562 (set-mouse-color "white")
17564 ;; Set foreground and background
17565 (set-foreground-color "white")
17566 (set-background-color "darkblue")
17570 ;;; Set highlighting colors for isearch and drag
17571 (set-face-foreground 'highlight "white")
17572 (set-face-background 'highlight "blue")
17576 (set-face-foreground 'region "cyan")
17577 (set-face-background 'region "blue")
17581 (set-face-foreground 'secondary-selection "skyblue")
17582 (set-face-background 'secondary-selection "darkblue")
17586 ;; Set calendar highlighting colors
17587 (add-hook 'calendar-load-hook
17589 (set-face-foreground 'diary-face "skyblue")
17590 (set-face-background 'holiday-face "slate blue")
17591 (set-face-foreground 'holiday-face "white")))
17595 The various shades of blue soothe my eye and prevent me from seeing
17596 the screen flicker.
17598 Alternatively, I could have set my specifications in various X
17599 initialization files. For example, I could set the foreground,
17600 background, cursor, and pointer (i.e., mouse) colors in my
17601 @file{~/.Xresources} file like this:
17605 Emacs*foreground: white
17606 Emacs*background: darkblue
17607 Emacs*cursorColor: white
17608 Emacs*pointerColor: white
17612 In any event, since it is not part of Emacs, I set the root color of
17613 my X window in my @file{~/.xinitrc} file, like this@footnote{I also
17614 run more modern window managers, such as Enlightenment, Gnome, or KDE;
17615 in those cases, I often specify an image rather than a plain color.}:
17618 xsetroot -solid Navy -fg white &
17622 @node Miscellaneous
17623 @section Miscellaneous Settings for a @file{.emacs} File
17626 Here are a few miscellaneous settings:
17631 Set the shape and color of the mouse cursor:
17635 ; Cursor shapes are defined in
17636 ; '/usr/include/X11/cursorfont.h';
17637 ; for example, the 'target' cursor is number 128;
17638 ; the 'top_left_arrow' cursor is number 132.
17642 (let ((mpointer (x-get-resource "*mpointer"
17643 "*emacs*mpointer")))
17644 ;; If you have not set your mouse pointer
17645 ;; then set it, otherwise leave as is:
17646 (if (eq mpointer nil)
17647 (setq mpointer "132")) ; top_left_arrow
17650 (setq x-pointer-shape (string-to-int mpointer))
17651 (set-mouse-color "white"))
17656 Or you can set the values of a variety of features in an alist, like
17662 default-frame-alist
17663 '((cursor-color . "white")
17664 (mouse-color . "white")
17665 (foreground-color . "white")
17666 (background-color . "DodgerBlue4")
17667 ;; (cursor-type . bar)
17668 (cursor-type . box)
17671 (tool-bar-lines . 0)
17672 (menu-bar-lines . 1)
17676 "-Misc-Fixed-Medium-R-Normal--20-200-75-75-C-100-ISO8859-1")
17682 Convert @kbd{@key{CTRL}-h} into @key{DEL} and @key{DEL}
17683 into @kbd{@key{CTRL}-h}.@*
17684 (Some older keyboards needed this, although I have not seen the
17689 ;; Translate 'C-h' to <DEL>.
17690 ; (keyboard-translate ?\C-h ?\C-?)
17692 ;; Translate <DEL> to 'C-h'.
17693 (keyboard-translate ?\C-? ?\C-h)
17697 @item Turn off a blinking cursor!
17701 (if (fboundp 'blink-cursor-mode)
17702 (blink-cursor-mode -1))
17707 or start GNU Emacs with the command @code{emacs -nbc}.
17710 @item When using @command{grep}@*
17711 @samp{-i}@w{ } Ignore case distinctions@*
17712 @samp{-n}@w{ } Prefix each line of output with line number@*
17713 @samp{-H}@w{ } Print the filename for each match.@*
17714 @samp{-e}@w{ } Protect patterns beginning with a hyphen character, @samp{-}
17717 (setq grep-command "grep -i -nH -e ")
17721 @c Evidently, no longer needed in GNU Emacs 22
17723 item Automatically uncompress compressed files when visiting them
17726 (load "uncompress")
17731 @item Find an existing buffer, even if it has a different name@*
17732 This avoids problems with symbolic links.
17735 (setq find-file-existing-other-name t)
17738 @item Set your language environment and default input method
17742 (set-language-environment "latin-1")
17743 ;; Remember you can enable or disable multilingual text input
17744 ;; with the @code{toggle-input-method'} (@kbd{C-\}) command
17745 (setq default-input-method "latin-1-prefix")
17749 If you want to write with Chinese GB characters, set this instead:
17753 (set-language-environment "Chinese-GB")
17754 (setq default-input-method "chinese-tonepy")
17759 @subsubheading Fixing Unpleasant Key Bindings
17760 @cindex Key bindings, fixing
17761 @cindex Bindings, key, fixing unpleasant
17763 Some systems bind keys unpleasantly. Sometimes, for example, the
17764 @key{CTRL} key appears in an awkward spot rather than at the far left
17767 Usually, when people fix these sorts of keybindings, they do not
17768 change their @file{~/.emacs} file. Instead, they bind the proper keys
17769 on their consoles with the @code{loadkeys} or @code{install-keymap}
17770 commands in their boot script and then include @code{xmodmap} commands
17771 in their @file{.xinitrc} or @file{.Xsession} file for X Windows.
17779 loadkeys /usr/share/keymaps/i386/qwerty/emacs2.kmap.gz
17781 install-keymap emacs2
17787 For a @file{.xinitrc} or @file{.Xsession} file when the @key{Caps
17788 Lock} key is at the far left of the home row:
17792 # Bind the key labeled 'Caps Lock' to 'Control'
17793 # (Such a broken user interface suggests that keyboard manufacturers
17794 # think that computers are typewriters from 1885.)
17796 xmodmap -e "clear Lock"
17797 xmodmap -e "add Control = Caps_Lock"
17803 In a @file{.xinitrc} or @file{.Xsession} file, to convert an @key{ALT}
17804 key to a @key{META} key:
17808 # Some ill designed keyboards have a key labeled ALT and no Meta
17809 xmodmap -e "keysym Alt_L = Meta_L Alt_L"
17815 @section A Modified Mode Line
17816 @vindex mode-line-format
17817 @cindex Mode line format
17819 Finally, a feature I really like: a modified mode line.
17821 When I work over a network, I forget which machine I am using. Also,
17822 I tend to I lose track of where I am, and which line point is on.
17824 So I reset my mode line to look like this:
17827 -:-- foo.texi rattlesnake:/home/bob/ Line 1 (Texinfo Fill) Top
17830 I am visiting a file called @file{foo.texi}, on my machine
17831 @file{rattlesnake} in my @file{/home/bob} buffer. I am on line 1, in
17832 Texinfo mode, and am at the top of the buffer.
17835 My @file{.emacs} file has a section that looks like this:
17839 ;; Set a Mode Line that tells me which machine, which directory,
17840 ;; and which line I am on, plus the other customary information.
17841 (setq-default mode-line-format
17845 "mouse-1: select window, mouse-2: delete others ..."))
17846 mode-line-mule-info
17848 mode-line-frame-identification
17852 mode-line-buffer-identification
17855 (system-name) 0 (string-match "\\..+" (system-name))))
17860 "mouse-1: select window, mouse-2: delete others ..."))
17861 (line-number-mode " Line %l ")
17867 "mouse-1: select window, mouse-2: delete others ..."))
17868 (:eval (mode-line-mode-name))
17871 #("%n" 0 2 (help-echo "mouse-2: widen" local-map (keymap ...)))
17880 Here, I redefine the default mode line. Most of the parts are from
17881 the original; but I make a few changes. I set the @emph{default} mode
17882 line format so as to permit various modes, such as Info, to override
17885 Many elements in the list are self-explanatory:
17886 @code{mode-line-modified} is a variable that tells whether the buffer
17887 has been modified, @code{mode-name} tells the name of the mode, and so
17888 on. However, the format looks complicated because of two features we
17889 have not discussed.
17891 @cindex Properties, in mode line example
17892 The first string in the mode line is a dash or hyphen, @samp{-}. In
17893 the old days, it would have been specified simply as @code{"-"}. But
17894 nowadays, Emacs can add properties to a string, such as highlighting
17895 or, as in this case, a help feature. If you place your mouse cursor
17896 over the hyphen, some help information appears (By default, you must
17897 wait seven-tenths of a second before the information appears. You can
17898 change that timing by changing the value of @code{tooltip-delay}.)
17901 The new string format has a special syntax:
17904 #("-" 0 1 (help-echo "mouse-1: select window, ..."))
17908 The @code{#(} begins a list. The first element of the list is the
17909 string itself, just one @samp{-}. The second and third
17910 elements specify the range over which the fourth element applies. A
17911 range starts @emph{after} a character, so a zero means the range
17912 starts just before the first character; a 1 means that the range ends
17913 just after the first character. The third element is the property for
17914 the range. It consists of a property list, a
17915 property name, in this case, @samp{help-echo}, followed by a value, in this
17916 case, a string. The second, third, and fourth elements of this new
17917 string format can be repeated.
17919 @xref{Text Properties, , Text Properties, elisp, The GNU Emacs Lisp
17920 Reference Manual}, and see @ref{Mode Line Format, , Mode Line Format,
17921 elisp, The GNU Emacs Lisp Reference Manual}, for more information.
17923 @code{mode-line-buffer-identification}
17924 displays the current buffer name. It is a list
17925 beginning @code{(#("%12b" 0 4 @dots{}}.
17926 The @code{#(} begins the list.
17928 The @samp{"%12b"} displays the current buffer name, using the
17929 @code{buffer-name} function with which we are familiar; the @samp{12}
17930 specifies the maximum number of characters that will be displayed.
17931 When a name has fewer characters, whitespace is added to fill out to
17932 this number. (Buffer names can and often should be longer than 12
17933 characters; this length works well in a typical 80 column wide
17936 @code{:eval} says to evaluate the following form and use the result as
17937 a string to display. In this case, the expression displays the first
17938 component of the full system name. The end of the first component is
17939 a @samp{.} (period), so I use the @code{string-match} function to
17940 tell me the length of the first component. The substring from the
17941 zeroth character to that length is the name of the machine.
17944 This is the expression:
17949 (system-name) 0 (string-match "\\..+" (system-name))))
17953 @samp{%[} and @samp{%]} cause a pair of square brackets
17954 to appear for each recursive editing level. @samp{%n} says ``Narrow''
17955 when narrowing is in effect. @samp{%P} tells you the percentage of
17956 the buffer that is above the bottom of the window, or ``Top'', ``Bottom'',
17957 or ``All''. (A lower case @samp{p} tell you the percentage above the
17958 @emph{top} of the window.) @samp{%-} inserts enough dashes to fill
17961 Remember, you don't have to like Emacs to like it---your own
17962 Emacs can have different colors, different commands, and different
17963 keys than a default Emacs.
17965 On the other hand, if you want to bring up a plain out-of-the-box
17966 Emacs, with no customization, type:
17973 This will start an Emacs that does @emph{not} load your
17974 @file{~/.emacs} initialization file. A plain, default Emacs. Nothing
17981 GNU Emacs has two debuggers, @code{debug} and @code{edebug}. The
17982 first is built into the internals of Emacs and is always with you;
17983 the second requires that you instrument a function before you can use it.
17985 Both debuggers are described extensively in @ref{Debugging, ,
17986 Debugging Lisp Programs, elisp, The GNU Emacs Lisp Reference Manual}.
17987 In this chapter, I will walk through a short example of each.
17990 * debug:: How to use the built-in debugger.
17991 * debug-on-entry:: Start debugging when you call a function.
17992 * debug-on-quit:: Start debugging when you quit with @kbd{C-g}.
17993 * edebug:: How to use Edebug, a source level debugger.
17994 * Debugging Exercises::
17998 @section @code{debug}
18001 Suppose you have written a function definition that is intended to
18002 return the sum of the numbers 1 through a given number. (This is the
18003 @code{triangle} function discussed earlier. @xref{Decrementing
18004 Example, , Example with Decrementing Counter}, for a discussion.)
18005 @c xref{Decrementing Loop,, Loop with a Decrementing Counter}, for a discussion.)
18007 However, your function definition has a bug. You have mistyped
18008 @samp{1=} for @samp{1-}. Here is the broken definition:
18010 @findex triangle-bugged
18013 (defun triangle-bugged (number)
18014 "Return sum of numbers 1 through NUMBER inclusive."
18016 (while (> number 0)
18017 (setq total (+ total number))
18018 (setq number (1= number))) ; @r{Error here.}
18023 If you are reading this in Info, you can evaluate this definition in
18024 the normal fashion. You will see @code{triangle-bugged} appear in the
18028 Now evaluate the @code{triangle-bugged} function with an
18032 (triangle-bugged 4)
18036 In a recent GNU Emacs, you will create and enter a @file{*Backtrace*}
18042 ---------- Buffer: *Backtrace* ----------
18043 Debugger entered--Lisp error: (void-function 1=)
18045 (setq number (1= number))
18046 (while (> number 0) (setq total (+ total number))
18047 (setq number (1= number)))
18048 (let ((total 0)) (while (> number 0) (setq total ...)
18049 (setq number ...)) total)
18053 eval((triangle-bugged 4))
18054 eval-last-sexp-1(nil)
18055 eval-last-sexp(nil)
18056 call-interactively(eval-last-sexp)
18057 ---------- Buffer: *Backtrace* ----------
18062 (I have reformatted this example slightly; the debugger does not fold
18063 long lines. As usual, you can quit the debugger by typing @kbd{q} in
18064 the @file{*Backtrace*} buffer.)
18066 In practice, for a bug as simple as this, the Lisp error line will
18067 tell you what you need to know to correct the definition. The
18068 function @code{1=} is void.
18072 In GNU Emacs 20 and before, you will see:
18075 Symbol's function definition is void:@: 1=
18079 which has the same meaning as the @file{*Backtrace*} buffer line in
18083 However, suppose you are not quite certain what is going on?
18084 You can read the complete backtrace.
18086 In this case, you need to run a recent GNU Emacs, which automatically
18087 starts the debugger that puts you in the @file{*Backtrace*} buffer; or
18088 else, you need to start the debugger manually as described below.
18090 Read the @file{*Backtrace*} buffer from the bottom up; it tells you
18091 what Emacs did that led to the error. Emacs made an interactive call
18092 to @kbd{C-x C-e} (@code{eval-last-sexp}), which led to the evaluation
18093 of the @code{triangle-bugged} expression. Each line above tells you
18094 what the Lisp interpreter evaluated next.
18097 The third line from the top of the buffer is
18100 (setq number (1= number))
18104 Emacs tried to evaluate this expression; in order to do so, it tried
18105 to evaluate the inner expression shown on the second line from the
18114 This is where the error occurred; as the top line says:
18117 Debugger entered--Lisp error: (void-function 1=)
18121 You can correct the mistake, re-evaluate the function definition, and
18122 then run your test again.
18124 @node debug-on-entry
18125 @section @code{debug-on-entry}
18126 @findex debug-on-entry
18128 A recent GNU Emacs starts the debugger automatically when your
18129 function has an error.
18132 GNU Emacs version 20 and before did not; it simply
18133 presented you with an error message. You had to start the debugger
18137 Incidentally, you can start the debugger manually for all versions of
18138 Emacs; the advantage is that the debugger runs even if you do not have
18139 a bug in your code. Sometimes your code will be free of bugs!
18141 You can enter the debugger when you call the function by calling
18142 @code{debug-on-entry}.
18149 M-x debug-on-entry RET triangle-bugged RET
18154 Now, evaluate the following:
18157 (triangle-bugged 5)
18161 All versions of Emacs will create a @file{*Backtrace*} buffer and tell
18162 you that it is beginning to evaluate the @code{triangle-bugged}
18167 ---------- Buffer: *Backtrace* ----------
18168 Debugger entered--entering a function:
18169 * triangle-bugged(5)
18170 eval((triangle-bugged 5))
18173 eval-last-sexp-1(nil)
18174 eval-last-sexp(nil)
18175 call-interactively(eval-last-sexp)
18176 ---------- Buffer: *Backtrace* ----------
18180 In the @file{*Backtrace*} buffer, type @kbd{d}. Emacs will evaluate
18181 the first expression in @code{triangle-bugged}; the buffer will look
18186 ---------- Buffer: *Backtrace* ----------
18187 Debugger entered--beginning evaluation of function call form:
18188 * (let ((total 0)) (while (> number 0) (setq total ...)
18189 (setq number ...)) total)
18190 * triangle-bugged(5)
18191 eval((triangle-bugged 5))
18194 eval-last-sexp-1(nil)
18195 eval-last-sexp(nil)
18196 call-interactively(eval-last-sexp)
18197 ---------- Buffer: *Backtrace* ----------
18202 Now, type @kbd{d} again, eight times, slowly. Each time you type
18203 @kbd{d}, Emacs will evaluate another expression in the function
18207 Eventually, the buffer will look like this:
18211 ---------- Buffer: *Backtrace* ----------
18212 Debugger entered--beginning evaluation of function call form:
18213 * (setq number (1= number))
18214 * (while (> number 0) (setq total (+ total number))
18215 (setq number (1= number)))
18218 * (let ((total 0)) (while (> number 0) (setq total ...)
18219 (setq number ...)) total)
18220 * triangle-bugged(5)
18221 eval((triangle-bugged 5))
18224 eval-last-sexp-1(nil)
18225 eval-last-sexp(nil)
18226 call-interactively(eval-last-sexp)
18227 ---------- Buffer: *Backtrace* ----------
18233 Finally, after you type @kbd{d} two more times, Emacs will reach the
18234 error, and the top two lines of the @file{*Backtrace*} buffer will look
18239 ---------- Buffer: *Backtrace* ----------
18240 Debugger entered--Lisp error: (void-function 1=)
18243 ---------- Buffer: *Backtrace* ----------
18247 By typing @kbd{d}, you were able to step through the function.
18249 You can quit a @file{*Backtrace*} buffer by typing @kbd{q} in it; this
18250 quits the trace, but does not cancel @code{debug-on-entry}.
18252 @findex cancel-debug-on-entry
18253 To cancel the effect of @code{debug-on-entry}, call
18254 @code{cancel-debug-on-entry} and the name of the function, like this:
18257 M-x cancel-debug-on-entry RET triangle-bugged RET
18261 (If you are reading this in Info, cancel @code{debug-on-entry} now.)
18263 @node debug-on-quit
18264 @section @code{debug-on-quit} and @code{(debug)}
18266 In addition to setting @code{debug-on-error} or calling @code{debug-on-entry},
18267 there are two other ways to start @code{debug}.
18269 @findex debug-on-quit
18270 You can start @code{debug} whenever you type @kbd{C-g}
18271 (@code{keyboard-quit}) by setting the variable @code{debug-on-quit} to
18272 @code{t}. This is useful for debugging infinite loops.
18275 @cindex @code{(debug)} in code
18276 Or, you can insert a line that says @code{(debug)} into your code
18277 where you want the debugger to start, like this:
18281 (defun triangle-bugged (number)
18282 "Return sum of numbers 1 through NUMBER inclusive."
18284 (while (> number 0)
18285 (setq total (+ total number))
18286 (debug) ; @r{Start debugger.}
18287 (setq number (1= number))) ; @r{Error here.}
18292 The @code{debug} function is described in detail in @ref{Debugger, ,
18293 The Lisp Debugger, elisp, The GNU Emacs Lisp Reference Manual}.
18296 @section The @code{edebug} Source Level Debugger
18297 @cindex Source level debugger
18300 Edebug is a source level debugger. Edebug normally displays the
18301 source of the code you are debugging, with an arrow at the left that
18302 shows which line you are currently executing.
18304 You can walk through the execution of a function, line by line, or run
18305 quickly until reaching a @dfn{breakpoint} where execution stops.
18307 Edebug is described in @ref{Edebug, , , elisp, The GNU Emacs
18308 Lisp Reference Manual}.
18311 Here is a bugged function definition for @code{triangle-recursively}.
18312 @xref{Recursive triangle function, , Recursion in place of a counter},
18313 for a review of it.
18317 (defun triangle-recursively-bugged (number)
18318 "Return sum of numbers 1 through NUMBER inclusive.
18323 (triangle-recursively-bugged
18324 (1= number))))) ; @r{Error here.}
18329 Normally, you would install this definition by positioning your cursor
18330 after the function's closing parenthesis and typing @kbd{C-x C-e}
18331 (@code{eval-last-sexp}) or else by positioning your cursor within the
18332 definition and typing @kbd{C-M-x} (@code{eval-defun}). (By default,
18333 the @code{eval-defun} command works only in Emacs Lisp mode or in Lisp
18337 However, to prepare this function definition for Edebug, you must
18338 first @dfn{instrument} the code using a different command. You can do
18339 this by positioning your cursor within or just after the definition
18343 M-x edebug-defun RET
18347 This will cause Emacs to load Edebug automatically if it is not
18348 already loaded, and properly instrument the function.
18350 After instrumenting the function, place your cursor after the
18351 following expression and type @kbd{C-x C-e} (@code{eval-last-sexp}):
18354 (triangle-recursively-bugged 3)
18358 You will be jumped back to the source for
18359 @code{triangle-recursively-bugged} and the cursor positioned at the
18360 beginning of the @code{if} line of the function. Also, you will see
18361 an arrowhead at the left hand side of that line. The arrowhead marks
18362 the line where the function is executing. (In the following examples,
18363 we show the arrowhead with @samp{=>}; in a windowing system, you may
18364 see the arrowhead as a solid triangle in the window fringe.)
18367 =>@point{}(if (= number 1)
18372 In the example, the location of point is displayed with a star,
18373 @samp{@point{}} (in Info, it is displayed as @samp{-!-}).
18376 In the example, the location of point is displayed as @samp{@point{}}
18377 (in a printed book, it is displayed with a five pointed star).
18380 If you now press @key{SPC}, point will move to the next expression to
18381 be executed; the line will look like this:
18384 =>(if @point{}(= number 1)
18388 As you continue to press @key{SPC}, point will move from expression to
18389 expression. At the same time, whenever an expression returns a value,
18390 that value will be displayed in the echo area. For example, after you
18391 move point past @code{number}, you will see the following:
18394 Result: 3 (#o3, #x3, ?\C-c)
18398 This means the value of @code{number} is 3, which is octal three,
18399 hexadecimal three, and @sc{ascii} Control-C (the third letter of the
18400 alphabet, in case you need to know this information).
18402 You can continue moving through the code until you reach the line with
18403 the error. Before evaluation, that line looks like this:
18406 => @point{}(1= number))))) ; @r{Error here.}
18411 When you press @key{SPC} once again, you will produce an error message
18415 Symbol's function definition is void:@: 1=
18421 Press @kbd{q} to quit Edebug.
18423 To remove instrumentation from a function definition, simply
18424 re-evaluate it with a command that does not instrument it.
18425 For example, you could place your cursor after the definition's
18426 closing parenthesis and type @kbd{C-x C-e}.
18428 Edebug does a great deal more than walk with you through a function.
18429 You can set it so it races through on its own, stopping only at an
18430 error or at specified stopping points; you can cause it to display the
18431 changing values of various expressions; you can find out how many
18432 times a function is called, and more.
18434 Edebug is described in @ref{Edebug, , , elisp, The GNU Emacs
18435 Lisp Reference Manual}.
18438 @node Debugging Exercises
18439 @section Debugging Exercises
18443 Install the @code{@value{COUNT-WORDS}} function and then cause it to
18444 enter the built-in debugger when you call it. Run the command on a
18445 region containing two words. You will need to press @kbd{d} a
18446 remarkable number of times. On your system, is a hook called after
18447 the command finishes? (For information on hooks, see @ref{Command
18448 Overview, , Command Loop Overview, elisp, The GNU Emacs Lisp Reference
18452 Copy @code{@value{COUNT-WORDS}} into the @file{*scratch*} buffer,
18453 instrument the function for Edebug, and walk through its execution.
18454 The function does not need to have a bug, although you can introduce
18455 one if you wish. If the function lacks a bug, the walk-through
18456 completes without problems.
18459 While running Edebug, type @kbd{?} to see a list of all the Edebug commands.
18460 (The @code{global-edebug-prefix} is usually @kbd{C-x X}, i.e.,
18461 @kbd{@key{CTRL}-x} followed by an upper case @kbd{X}; use this prefix
18462 for commands made outside of the Edebug debugging buffer.)
18465 In the Edebug debugging buffer, use the @kbd{p}
18466 (@code{edebug-bounce-point}) command to see where in the region the
18467 @code{@value{COUNT-WORDS}} is working.
18470 Move point to some spot further down the function and then type the
18471 @kbd{h} (@code{edebug-goto-here}) command to jump to that location.
18474 Use the @kbd{t} (@code{edebug-trace-mode}) command to cause Edebug to
18475 walk through the function on its own; use an upper case @kbd{T} for
18476 @code{edebug-Trace-fast-mode}.
18479 Set a breakpoint, then run Edebug in Trace mode until it reaches the
18484 @chapter Conclusion
18486 We have now reached the end of this Introduction. You have now
18487 learned enough about programming in Emacs Lisp to set values, to write
18488 simple @file{.emacs} files for yourself and your friends, and write
18489 simple customizations and extensions to Emacs.
18491 This is a place to stop. Or, if you wish, you can now go onward, and
18494 You have learned some of the basic nuts and bolts of programming. But
18495 only some. There are a great many more brackets and hinges that are
18496 easy to use that we have not touched.
18498 A path you can follow right now lies among the sources to GNU Emacs
18501 @cite{The GNU Emacs Lisp Reference Manual}.
18504 @ref{Top, , The GNU Emacs Lisp Reference Manual, elisp, The GNU
18505 Emacs Lisp Reference Manual}.
18508 The Emacs Lisp sources are an adventure. When you read the sources and
18509 come across a function or expression that is unfamiliar, you need to
18510 figure out or find out what it does.
18512 Go to the Reference Manual. It is a thorough, complete, and fairly
18513 easy-to-read description of Emacs Lisp. It is written not only for
18514 experts, but for people who know what you know. (The @cite{Reference
18515 Manual} comes with the standard GNU Emacs distribution. Like this
18516 introduction, it comes as a Texinfo source file, so you can read it
18517 on your computer and as a typeset, printed book.)
18519 Go to the other built-in help that is part of GNU Emacs: the built-in
18520 documentation for all functions and variables, and @code{find-tag},
18521 the program that takes you to sources.
18523 Here is an example of how I explore the sources. Because of its name,
18524 @file{simple.el} is the file I looked at first, a long time ago. As
18525 it happens some of the functions in @file{simple.el} are complicated,
18526 or at least look complicated at first sight. The @code{open-line}
18527 function, for example, looks complicated.
18529 You may want to walk through this function slowly, as we did with the
18530 @code{forward-sentence} function. (@xref{forward-sentence, The
18531 @code{forward-sentence} function}.) Or you may want to skip that
18532 function and look at another, such as @code{split-line}. You don't
18533 need to read all the functions. According to
18534 @code{count-words-in-defun}, the @code{split-line} function contains
18535 102 words and symbols.
18537 Even though it is short, @code{split-line} contains expressions
18538 we have not studied: @code{skip-chars-forward}, @code{indent-to},
18539 @code{current-column} and @code{insert-and-inherit}.
18541 Consider the @code{skip-chars-forward} function.
18542 In GNU Emacs, you can find out more about @code{skip-chars-forward} by
18543 typing @kbd{C-h f} (@code{describe-function}) and the name of the
18544 function. This gives you the function documentation.
18546 You may be able to guess what is done by a well named function such as
18547 @code{indent-to}; or you can look it up, too. Incidentally, the
18548 @code{describe-function} function itself is in @file{help.el}; it is
18549 one of those long, but decipherable functions. You can look up
18550 @code{describe-function} using the @kbd{C-h f} command!
18552 In this instance, since the code is Lisp, the @file{*Help*} buffer
18553 contains the name of the library containing the function's source.
18554 You can put point over the name of the library and press the RET key,
18555 which in this situation is bound to @code{help-follow}, and be taken
18556 directly to the source, in the same way as @kbd{M-.}
18559 The definition for @code{describe-function} illustrates how to
18560 customize the @code{interactive} expression without using the standard
18561 character codes; and it shows how to create a temporary buffer.
18563 (The @code{indent-to} function is written in C rather than Emacs Lisp;
18564 it is a built-in function. @code{help-follow} takes you to its
18565 source as does @code{find-tag}, when properly set up.)
18567 You can look at a function's source using @code{find-tag}, which is
18568 bound to @kbd{M-.} Finally, you can find out what the Reference
18569 Manual has to say by visiting the manual in Info, and typing @kbd{i}
18570 (@code{Info-index}) and the name of the function, or by looking up the
18571 function in the index to a printed copy of the manual.
18573 Similarly, you can find out what is meant by
18574 @code{insert-and-inherit}.
18576 Other interesting source files include @file{paragraphs.el},
18577 @file{loaddefs.el}, and @file{loadup.el}. The @file{paragraphs.el}
18578 file includes short, easily understood functions as well as longer
18579 ones. The @file{loaddefs.el} file contains the many standard
18580 autoloads and many keymaps. I have never looked at it all; only at
18581 parts. @file{loadup.el} is the file that loads the standard parts of
18582 Emacs; it tells you a great deal about how Emacs is built.
18583 (@xref{Building Emacs, , Building Emacs, elisp, The GNU Emacs Lisp
18584 Reference Manual}, for more about building.)
18586 As I said, you have learned some nuts and bolts; however, and very
18587 importantly, we have hardly touched major aspects of programming; I
18588 have said nothing about how to sort information, except to use the
18589 predefined @code{sort} function; I have said nothing about how to store
18590 information, except to use variables and lists; I have said nothing
18591 about how to write programs that write programs. These are topics for
18592 another, and different kind of book, a different kind of learning.
18594 What you have done is learn enough for much practical work with GNU
18595 Emacs. What you have done is get started. This is the end of a
18598 @c ================ Appendix ================
18601 @appendix The @code{the-the} Function
18603 @cindex Duplicated words function
18604 @cindex Words, duplicated
18606 Sometimes when you you write text, you duplicate words---as with ``you
18607 you'' near the beginning of this sentence. I find that most
18608 frequently, I duplicate ``the''; hence, I call the function for
18609 detecting duplicated words, @code{the-the}.
18612 As a first step, you could use the following regular expression to
18613 search for duplicates:
18616 \\(\\w+[ \t\n]+\\)\\1
18620 This regexp matches one or more word-constituent characters followed
18621 by one or more spaces, tabs, or newlines. However, it does not detect
18622 duplicated words on different lines, since the ending of the first
18623 word, the end of the line, is different from the ending of the second
18624 word, a space. (For more information about regular expressions, see
18625 @ref{Regexp Search, , Regular Expression Searches}, as well as
18626 @ref{Regexps, , Syntax of Regular Expressions, emacs, The GNU Emacs
18627 Manual}, and @ref{Regular Expressions, , Regular Expressions, elisp,
18628 The GNU Emacs Lisp Reference Manual}.)
18630 You might try searching just for duplicated word-constituent
18631 characters but that does not work since the pattern detects doubles
18632 such as the two occurrences of ``th'' in ``with the''.
18634 Another possible regexp searches for word-constituent characters
18635 followed by non-word-constituent characters, reduplicated. Here,
18636 @w{@samp{\\w+}} matches one or more word-constituent characters and
18637 @w{@samp{\\W*}} matches zero or more non-word-constituent characters.
18640 \\(\\(\\w+\\)\\W*\\)\\1
18646 Here is the pattern that I use. It is not perfect, but good enough.
18647 @w{@samp{\\b}} matches the empty string, provided it is at the beginning
18648 or end of a word; @w{@samp{[^@@ \n\t]+}} matches one or more occurrences of
18649 any characters that are @emph{not} an @@-sign, space, newline, or tab.
18652 \\b\\([^@@ \n\t]+\\)[ \n\t]+\\1\\b
18655 One can write more complicated expressions, but I found that this
18656 expression is good enough, so I use it.
18658 Here is the @code{the-the} function, as I include it in my
18659 @file{.emacs} file, along with a handy global key binding:
18664 "Search forward for for a duplicated word."
18666 (message "Searching for for duplicated words ...")
18670 ;; This regexp is not perfect
18671 ;; but is fairly good over all:
18672 (if (re-search-forward
18673 "\\b\\([^@@ \n\t]+\\)[ \n\t]+\\1\\b" nil 'move)
18674 (message "Found duplicated word.")
18675 (message "End of buffer")))
18679 ;; Bind 'the-the' to C-c \
18680 (global-set-key "\C-c\\" 'the-the)
18689 one two two three four five
18694 You can substitute the other regular expressions shown above in the
18695 function definition and try each of them on this list.
18698 @appendix Handling the Kill Ring
18699 @cindex Kill ring handling
18700 @cindex Handling the kill ring
18701 @cindex Ring, making a list like a
18703 The kill ring is a list that is transformed into a ring by the
18704 workings of the @code{current-kill} function. The @code{yank} and
18705 @code{yank-pop} commands use the @code{current-kill} function.
18707 This appendix describes the @code{current-kill} function as well as
18708 both the @code{yank} and the @code{yank-pop} commands, but first,
18709 consider the workings of the kill ring.
18712 * What the Kill Ring Does::
18714 * yank:: Paste a copy of a clipped element.
18715 * yank-pop:: Insert element pointed to.
18720 @node What the Kill Ring Does
18721 @unnumberedsec What the Kill Ring Does
18725 The kill ring has a default maximum length of sixty items; this number
18726 is too large for an explanation. Instead, set it to four. Please
18727 evaluate the following:
18731 (setq old-kill-ring-max kill-ring-max)
18732 (setq kill-ring-max 4)
18737 Then, please copy each line of the following indented example into the
18738 kill ring. You may kill each line with @kbd{C-k} or mark it and copy
18742 (In a read-only buffer, such as the @file{*info*} buffer, the kill
18743 command, @kbd{C-k} (@code{kill-line}), will not remove the text,
18744 merely copy it to the kill ring. However, your machine may beep at
18745 you. Alternatively, for silence, you may copy the region of each line
18746 with the @kbd{M-w} (@code{kill-ring-save}) command. You must mark
18747 each line for this command to succeed, but it does not matter at which
18748 end you put point or mark.)
18752 Please invoke the calls in order, so that five elements attempt to
18753 fill the kill ring:
18758 second piece of text
18760 fourth line of text
18767 Then find the value of @code{kill-ring} by evaluating
18779 ("fifth bit of text" "fourth line of text"
18780 "third line" "second piece of text")
18785 The first element, @samp{first some text}, was dropped.
18788 To return to the old value for the length of the kill ring, evaluate:
18791 (setq kill-ring-max old-kill-ring-max)
18795 @appendixsec The @code{current-kill} Function
18796 @findex current-kill
18798 The @code{current-kill} function changes the element in the kill ring
18799 to which @code{kill-ring-yank-pointer} points. (Also, the
18800 @code{kill-new} function sets @code{kill-ring-yank-pointer} to point
18801 to the latest element of the kill ring. The @code{kill-new}
18802 function is used directly or indirectly by @code{kill-append},
18803 @code{copy-region-as-kill}, @code{kill-ring-save}, @code{kill-line},
18804 and @code{kill-region}.)
18807 * Code for current-kill::
18808 * Understanding current-kill::
18812 @node Code for current-kill
18813 @unnumberedsubsec The code for @code{current-kill}
18818 The @code{current-kill} function is used by @code{yank} and by
18819 @code{yank-pop}. Here is the code for @code{current-kill}:
18823 (defun current-kill (n &optional do-not-move)
18824 "Rotate the yanking point by N places, and then return that kill.
18825 If N is zero and `interprogram-paste-function' is set to a
18826 function that returns a string or a list of strings, and if that
18827 function doesn't return nil, then that string (or list) is added
18828 to the front of the kill ring and the string (or first string in
18829 the list) is returned as the latest kill.
18832 If N is not zero, and if `yank-pop-change-selection' is
18833 non-nil, use `interprogram-cut-function' to transfer the
18834 kill at the new yank point into the window system selection.
18837 If optional arg DO-NOT-MOVE is non-nil, then don't actually
18838 move the yanking point; just return the Nth kill forward."
18840 (let ((interprogram-paste (and (= n 0)
18841 interprogram-paste-function
18842 (funcall interprogram-paste-function))))
18845 (if interprogram-paste
18847 ;; Disable the interprogram cut function when we add the new
18848 ;; text to the kill ring, so Emacs doesn't try to own the
18849 ;; selection, with identical text.
18850 (let ((interprogram-cut-function nil))
18851 (if (listp interprogram-paste)
18852 (mapc 'kill-new (nreverse interprogram-paste))
18853 (kill-new interprogram-paste)))
18857 (or kill-ring (error "Kill ring is empty"))
18858 (let ((ARGth-kill-element
18859 (nthcdr (mod (- n (length kill-ring-yank-pointer))
18860 (length kill-ring))
18862 (unless do-not-move
18863 (setq kill-ring-yank-pointer ARGth-kill-element)
18864 (when (and yank-pop-change-selection
18866 interprogram-cut-function)
18867 (funcall interprogram-cut-function (car ARGth-kill-element))))
18868 (car ARGth-kill-element)))))
18872 Remember also that the @code{kill-new} function sets
18873 @code{kill-ring-yank-pointer} to the latest element of the kill
18874 ring, which means that all the functions that call it set the value
18875 indirectly: @code{kill-append}, @code{copy-region-as-kill},
18876 @code{kill-ring-save}, @code{kill-line}, and @code{kill-region}.
18879 Here is the line in @code{kill-new}, which is explained in
18880 @ref{kill-new function, , The @code{kill-new} function}.
18883 (setq kill-ring-yank-pointer kill-ring)
18887 @node Understanding current-kill
18888 @unnumberedsubsec @code{current-kill} in Outline
18891 The @code{current-kill} function looks complex, but as usual, it can
18892 be understood by taking it apart piece by piece. First look at it in
18897 (defun current-kill (n &optional do-not-move)
18898 "Rotate the yanking point by N places, and then return that kill."
18904 This function takes two arguments, one of which is optional. It has a
18905 documentation string. It is @emph{not} interactive.
18908 * Body of current-kill::
18909 * Digression concerning error:: How to mislead humans, but not computers.
18910 * Determining the Element::
18914 @node Body of current-kill
18915 @unnumberedsubsubsec The Body of @code{current-kill}
18918 The body of the function definition is a @code{let} expression, which
18919 itself has a body as well as a @var{varlist}.
18921 The @code{let} expression declares a variable that will be only usable
18922 within the bounds of this function. This variable is called
18923 @code{interprogram-paste} and is for copying to another program. It
18924 is not for copying within this instance of GNU Emacs. Most window
18925 systems provide a facility for interprogram pasting. Sadly, that
18926 facility usually provides only for the last element. Most windowing
18927 systems have not adopted a ring of many possibilities, even though
18928 Emacs has provided it for decades.
18930 The @code{if} expression has two parts, one if there exists
18931 @code{interprogram-paste} and one if not.
18934 Let us consider the else-part of the @code{current-kill}
18935 function. (The then-part uses the @code{kill-new} function, which
18936 we have already described. @xref{kill-new function, , The
18937 @code{kill-new} function}.)
18941 (or kill-ring (error "Kill ring is empty"))
18942 (let ((ARGth-kill-element
18943 (nthcdr (mod (- n (length kill-ring-yank-pointer))
18944 (length kill-ring))
18947 (setq kill-ring-yank-pointer ARGth-kill-element))
18948 (car ARGth-kill-element))
18953 The code first checks whether the kill ring has content; otherwise it
18957 Note that the @code{or} expression is very similar to testing length
18964 (if (zerop (length kill-ring)) ; @r{if-part}
18965 (error "Kill ring is empty")) ; @r{then-part}
18971 If there is not anything in the kill ring, its length must be zero and
18972 an error message sent to the user: @samp{Kill ring is empty}. The
18973 @code{current-kill} function uses an @code{or} expression which is
18974 simpler. But an @code{if} expression reminds us what goes on.
18976 This @code{if} expression uses the function @code{zerop} which returns
18977 true if the value it is testing is zero. When @code{zerop} tests
18978 true, the then-part of the @code{if} is evaluated. The then-part is a
18979 list starting with the function @code{error}, which is a function that
18980 is similar to the @code{message} function
18981 (@pxref{message, , The @code{message} Function}) in that
18982 it prints a one-line message in the echo area. However, in addition
18983 to printing a message, @code{error} also stops evaluation of the
18984 function within which it is embedded. This means that the rest of the
18985 function will not be evaluated if the length of the kill ring is zero.
18987 Then the @code{current-kill} function selects the element to return.
18988 The selection depends on the number of places that @code{current-kill}
18989 rotates and on where @code{kill-ring-yank-pointer} points.
18991 Next, either the optional @code{do-not-move} argument is true or the
18992 current value of @code{kill-ring-yank-pointer} is set to point to the
18993 list. Finally, another expression returns the first element of the
18994 list even if the @code{do-not-move} argument is true.
18997 @node Digression concerning error
18998 @unnumberedsubsubsec Digression about the word ``error''
19001 In my opinion, it is slightly misleading, at least to humans, to use
19002 the term ``error'' as the name of the @code{error} function. A better
19003 term would be ``cancel''. Strictly speaking, of course, you cannot
19004 point to, much less rotate a pointer to a list that has no length, so
19005 from the point of view of the computer, the word ``error'' is correct.
19006 But a human expects to attempt this sort of thing, if only to find out
19007 whether the kill ring is full or empty. This is an act of
19010 From the human point of view, the act of exploration and discovery is
19011 not necessarily an error, and therefore should not be labeled as one,
19012 even in the bowels of a computer. As it is, the code in Emacs implies
19013 that a human who is acting virtuously, by exploring his or her
19014 environment, is making an error. This is bad. Even though the computer
19015 takes the same steps as it does when there is an error, a term such as
19016 ``cancel'' would have a clearer connotation.
19019 @node Determining the Element
19020 @unnumberedsubsubsec Determining the Element
19023 Among other actions, the else-part of the @code{if} expression sets
19024 the value of @code{kill-ring-yank-pointer} to
19025 @code{ARGth-kill-element} when the kill ring has something in it and
19026 the value of @code{do-not-move} is @code{nil}.
19029 The code looks like this:
19033 (nthcdr (mod (- n (length kill-ring-yank-pointer))
19034 (length kill-ring))
19039 This needs some examination. Unless it is not supposed to move the
19040 pointer, the @code{current-kill} function changes where
19041 @code{kill-ring-yank-pointer} points.
19043 @w{@code{(setq kill-ring-yank-pointer ARGth-kill-element))}}
19044 expression does. Also, clearly, @code{ARGth-kill-element} is being
19045 set to be equal to some @sc{cdr} of the kill ring, using the
19046 @code{nthcdr} function that is described in an earlier section.
19047 (@xref{copy-region-as-kill}.) How does it do this?
19049 As we have seen before (@pxref{nthcdr}), the @code{nthcdr} function
19050 works by repeatedly taking the @sc{cdr} of a list---it takes the
19051 @sc{cdr} of the @sc{cdr} of the @sc{cdr} @dots{}
19054 The two following expressions produce the same result:
19058 (setq kill-ring-yank-pointer (cdr kill-ring))
19060 (setq kill-ring-yank-pointer (nthcdr 1 kill-ring))
19064 However, the @code{nthcdr} expression is more complicated. It uses
19065 the @code{mod} function to determine which @sc{cdr} to select.
19067 (You will remember to look at inner functions first; indeed, we will
19068 have to go inside the @code{mod}.)
19070 The @code{mod} function returns the value of its first argument modulo
19071 the second; that is to say, it returns the remainder after dividing
19072 the first argument by the second. The value returned has the same
19073 sign as the second argument.
19081 @result{} 0 ;; @r{because there is no remainder}
19088 In this case, the first argument is often smaller than the second.
19100 We can guess what the @code{-} function does. It is like @code{+} but
19101 subtracts instead of adds; the @code{-} function subtracts its second
19102 argument from its first. Also, we already know what the @code{length}
19103 function does (@pxref{length}). It returns the length of a list.
19105 And @code{n} is the name of the required argument to the
19106 @code{current-kill} function.
19109 So when the first argument to @code{nthcdr} is zero, the @code{nthcdr}
19110 expression returns the whole list, as you can see by evaluating the
19115 ;; kill-ring-yank-pointer @r{and} kill-ring @r{have a length of four}
19116 ;; @r{and} (mod (- 0 4) 4) @result{} 0
19117 (nthcdr (mod (- 0 4) 4)
19118 '("fourth line of text"
19120 "second piece of text"
19121 "first some text"))
19126 When the first argument to the @code{current-kill} function is one,
19127 the @code{nthcdr} expression returns the list without its first
19132 (nthcdr (mod (- 1 4) 4)
19133 '("fourth line of text"
19135 "second piece of text"
19136 "first some text"))
19140 @cindex @samp{global variable} defined
19141 @cindex @samp{variable, global}, defined
19142 Incidentally, both @code{kill-ring} and @code{kill-ring-yank-pointer}
19143 are @dfn{global variables}. That means that any expression in Emacs
19144 Lisp can access them. They are not like the local variables set by
19145 @code{let} or like the symbols in an argument list.
19146 Local variables can only be accessed
19147 within the @code{let} that defines them or the function that specifies
19148 them in an argument list (and within expressions called by them).
19151 @c texi2dvi fails when the name of the section is within ifnottex ...
19152 (@xref{Prevent confusion, , @code{let} Prevents Confusion}, and
19153 @ref{defun, , The @code{defun} Macro}.)
19157 @appendixsec @code{yank}
19160 After learning about @code{current-kill}, the code for the
19161 @code{yank} function is almost easy.
19163 The @code{yank} function does not use the
19164 @code{kill-ring-yank-pointer} variable directly. It calls
19165 @code{insert-for-yank} which calls @code{current-kill} which sets the
19166 @code{kill-ring-yank-pointer} variable.
19169 The code looks like this:
19174 (defun yank (&optional arg)
19175 "Reinsert (\"paste\") the last stretch of killed text.
19176 More precisely, reinsert the stretch of killed text most recently
19177 killed OR yanked. Put point at end, and set mark at beginning.
19178 With just \\[universal-argument] as argument, same but put point at beginning (and mark at end).
19179 With argument N, reinsert the Nth most recently killed stretch of killed
19182 When this command inserts killed text into the buffer, it honors
19183 `yank-excluded-properties' and `yank-handler' as described in the
19184 doc string for `insert-for-yank-1', which see.
19186 See also the command `yank-pop' (\\[yank-pop])."
19190 (setq yank-window-start (window-start))
19191 ;; If we don't get all the way thru, make last-command indicate that
19192 ;; for the following command.
19193 (setq this-command t)
19194 (push-mark (point))
19197 (insert-for-yank (current-kill (cond
19202 ;; This is like exchange-point-and-mark, but doesn't activate the mark.
19203 ;; It is cleaner to avoid activation, even though the command
19204 ;; loop would deactivate the mark because we inserted text.
19205 (goto-char (prog1 (mark t)
19206 (set-marker (mark-marker) (point) (current-buffer)))))
19209 ;; If we do get all the way thru, make this-command indicate that.
19210 (if (eq this-command t)
19211 (setq this-command 'yank))
19216 The key expression is @code{insert-for-yank}, which inserts the string
19217 returned by @code{current-kill}, but removes some text properties from
19220 However, before getting to that expression, the function sets the value
19221 of @code{yank-window-start} to the position returned by the
19222 @code{(window-start)} expression, the position at which the display
19223 currently starts. The @code{yank} function also sets
19224 @code{this-command} and pushes the mark.
19226 After it yanks the appropriate element, if the optional argument is a
19227 @sc{cons} rather than a number or nothing, it puts point at beginning
19228 of the yanked text and mark at its end.
19230 (The @code{prog1} function is like @code{progn} but returns the value
19231 of its first argument rather than the value of its last argument. Its
19232 first argument is forced to return the buffer's mark as an integer.
19233 You can see the documentation for these functions by placing point
19234 over them in this buffer and then typing @kbd{C-h f}
19235 (@code{describe-function}) followed by a @kbd{RET}; the default is the
19238 The last part of the function tells what to do when it succeeds.
19241 @appendixsec @code{yank-pop}
19244 After understanding @code{yank} and @code{current-kill}, you know how
19245 to approach the @code{yank-pop} function. Leaving out the
19246 documentation to save space, it looks like this:
19251 (defun yank-pop (&optional arg)
19254 (if (not (eq last-command 'yank))
19255 (error "Previous command was not a yank"))
19258 (setq this-command 'yank)
19259 (unless arg (setq arg 1))
19260 (let ((inhibit-read-only t)
19261 (before (< (point) (mark t))))
19265 (funcall (or yank-undo-function 'delete-region) (point) (mark t))
19266 (funcall (or yank-undo-function 'delete-region) (mark t) (point)))
19267 (setq yank-undo-function nil)
19270 (set-marker (mark-marker) (point) (current-buffer))
19271 (insert-for-yank (current-kill arg))
19272 ;; Set the window start back where it was in the yank command,
19274 (set-window-start (selected-window) yank-window-start t)
19278 ;; This is like exchange-point-and-mark,
19279 ;; but doesn't activate the mark.
19280 ;; It is cleaner to avoid activation, even though the command
19281 ;; loop would deactivate the mark because we inserted text.
19282 (goto-char (prog1 (mark t)
19283 (set-marker (mark-marker)
19285 (current-buffer))))))
19290 The function is interactive with a small @samp{p} so the prefix
19291 argument is processed and passed to the function. The command can
19292 only be used after a previous yank; otherwise an error message is
19293 sent. This check uses the variable @code{last-command} which is set
19294 by @code{yank} and is discussed elsewhere.
19295 (@xref{copy-region-as-kill}.)
19297 The @code{let} clause sets the variable @code{before} to true or false
19298 depending whether point is before or after mark and then the region
19299 between point and mark is deleted. This is the region that was just
19300 inserted by the previous yank and it is this text that will be
19303 @code{funcall} calls its first argument as a function, passing
19304 remaining arguments to it. The first argument is whatever the
19305 @code{or} expression returns. The two remaining arguments are the
19306 positions of point and mark set by the preceding @code{yank} command.
19308 There is more, but that is the hardest part.
19311 @appendixsec The @file{ring.el} File
19312 @cindex @file{ring.el} file
19314 Interestingly, GNU Emacs posses a file called @file{ring.el} that
19315 provides many of the features we just discussed. But functions such
19316 as @code{kill-ring-yank-pointer} do not use this library, possibly
19317 because they were written earlier.
19320 @appendix A Graph with Labeled Axes
19322 Printed axes help you understand a graph. They convey scale. In an
19323 earlier chapter (@pxref{Readying a Graph, , Readying a Graph}), we
19324 wrote the code to print the body of a graph. Here we write the code
19325 for printing and labeling vertical and horizontal axes, along with the
19329 * Labeled Example::
19330 * print-graph Varlist:: @code{let} expression in @code{print-graph}.
19331 * print-Y-axis:: Print a label for the vertical axis.
19332 * print-X-axis:: Print a horizontal label.
19333 * Print Whole Graph:: The function to print a complete graph.
19337 @node Labeled Example
19338 @unnumberedsec Labeled Example Graph
19341 Since insertions fill a buffer to the right and below point, the new
19342 graph printing function should first print the Y or vertical axis,
19343 then the body of the graph, and finally the X or horizontal axis.
19344 This sequence lays out for us the contents of the function:
19354 Print body of graph.
19361 Here is an example of how a finished graph should look:
19374 1 - ****************
19381 In this graph, both the vertical and the horizontal axes are labeled
19382 with numbers. However, in some graphs, the horizontal axis is time
19383 and would be better labeled with months, like this:
19397 Indeed, with a little thought, we can easily come up with a variety of
19398 vertical and horizontal labeling schemes. Our task could become
19399 complicated. But complications breed confusion. Rather than permit
19400 this, it is better choose a simple labeling scheme for our first
19401 effort, and to modify or replace it later.
19404 These considerations suggest the following outline for the
19405 @code{print-graph} function:
19409 (defun print-graph (numbers-list)
19410 "@var{documentation}@dots{}"
19411 (let ((height @dots{}
19415 (print-Y-axis height @dots{} )
19416 (graph-body-print numbers-list)
19417 (print-X-axis @dots{} )))
19421 We can work on each part of the @code{print-graph} function definition
19424 @node print-graph Varlist
19425 @appendixsec The @code{print-graph} Varlist
19426 @cindex @code{print-graph} varlist
19428 In writing the @code{print-graph} function, the first task is to write
19429 the varlist in the @code{let} expression. (We will leave aside for the
19430 moment any thoughts about making the function interactive or about the
19431 contents of its documentation string.)
19433 The varlist should set several values. Clearly, the top of the label
19434 for the vertical axis must be at least the height of the graph, which
19435 means that we must obtain this information here. Note that the
19436 @code{print-graph-body} function also requires this information. There
19437 is no reason to calculate the height of the graph in two different
19438 places, so we should change @code{print-graph-body} from the way we
19439 defined it earlier to take advantage of the calculation.
19441 Similarly, both the function for printing the X axis labels and the
19442 @code{print-graph-body} function need to learn the value of the width of
19443 each symbol. We can perform the calculation here and change the
19444 definition for @code{print-graph-body} from the way we defined it in the
19447 The length of the label for the horizontal axis must be at least as long
19448 as the graph. However, this information is used only in the function
19449 that prints the horizontal axis, so it does not need to be calculated here.
19451 These thoughts lead us directly to the following form for the varlist
19452 in the @code{let} for @code{print-graph}:
19456 (let ((height (apply 'max numbers-list)) ; @r{First version.}
19457 (symbol-width (length graph-blank)))
19462 As we shall see, this expression is not quite right.
19466 @appendixsec The @code{print-Y-axis} Function
19467 @cindex Axis, print vertical
19468 @cindex Y axis printing
19469 @cindex Vertical axis printing
19470 @cindex Print vertical axis
19472 The job of the @code{print-Y-axis} function is to print a label for
19473 the vertical axis that looks like this:
19491 The function should be passed the height of the graph, and then should
19492 construct and insert the appropriate numbers and marks.
19495 * print-Y-axis in Detail::
19496 * Height of label:: What height for the Y axis?
19497 * Compute a Remainder:: How to compute the remainder of a division.
19498 * Y Axis Element:: Construct a line for the Y axis.
19499 * Y-axis-column:: Generate a list of Y axis labels.
19500 * print-Y-axis Penultimate:: A not quite final version.
19504 @node print-Y-axis in Detail
19505 @unnumberedsubsec The @code{print-Y-axis} Function in Detail
19508 It is easy enough to see in the figure what the Y axis label should
19509 look like; but to say in words, and then to write a function
19510 definition to do the job is another matter. It is not quite true to
19511 say that we want a number and a tic every five lines: there are only
19512 three lines between the @samp{1} and the @samp{5} (lines 2, 3, and 4),
19513 but four lines between the @samp{5} and the @samp{10} (lines 6, 7, 8,
19514 and 9). It is better to say that we want a number and a tic mark on
19515 the base line (number 1) and then that we want a number and a tic on
19516 the fifth line from the bottom and on every line that is a multiple of
19520 @node Height of label
19521 @unnumberedsubsec What height should the label be?
19524 The next issue is what height the label should be? Suppose the maximum
19525 height of tallest column of the graph is seven. Should the highest
19526 label on the Y axis be @samp{5 -}, and should the graph stick up above
19527 the label? Or should the highest label be @samp{7 -}, and mark the peak
19528 of the graph? Or should the highest label be @code{10 -}, which is a
19529 multiple of five, and be higher than the topmost value of the graph?
19531 The latter form is preferred. Most graphs are drawn within rectangles
19532 whose sides are an integral number of steps long---5, 10, 15, and so
19533 on for a step distance of five. But as soon as we decide to use a
19534 step height for the vertical axis, we discover that the simple
19535 expression in the varlist for computing the height is wrong. The
19536 expression is @code{(apply 'max numbers-list)}. This returns the
19537 precise height, not the maximum height plus whatever is necessary to
19538 round up to the nearest multiple of five. A more complex expression
19541 As usual in cases like this, a complex problem becomes simpler if it is
19542 divided into several smaller problems.
19544 First, consider the case when the highest value of the graph is an
19545 integral multiple of five---when it is 5, 10, 15, or some higher
19546 multiple of five. We can use this value as the Y axis height.
19548 A fairly simply way to determine whether a number is a multiple of
19549 five is to divide it by five and see if the division results in a
19550 remainder. If there is no remainder, the number is a multiple of
19551 five. Thus, seven divided by five has a remainder of two, and seven
19552 is not an integral multiple of five. Put in slightly different
19553 language, more reminiscent of the classroom, five goes into seven
19554 once, with a remainder of two. However, five goes into ten twice,
19555 with no remainder: ten is an integral multiple of five.
19557 @node Compute a Remainder
19558 @appendixsubsec Side Trip: Compute a Remainder
19560 @findex % @r{(remainder function)}
19561 @cindex Remainder function, @code{%}
19562 In Lisp, the function for computing a remainder is @code{%}. The
19563 function returns the remainder of its first argument divided by its
19564 second argument. As it happens, @code{%} is a function in Emacs Lisp
19565 that you cannot discover using @code{apropos}: you find nothing if you
19566 type @kbd{M-x apropos @key{RET} remainder @key{RET}}. The only way to
19567 learn of the existence of @code{%} is to read about it in a book such
19568 as this or in the Emacs Lisp sources.
19570 You can try the @code{%} function by evaluating the following two
19582 The first expression returns 2 and the second expression returns 0.
19584 To test whether the returned value is zero or some other number, we
19585 can use the @code{zerop} function. This function returns @code{t} if
19586 its argument, which must be a number, is zero.
19598 Thus, the following expression will return @code{t} if the height
19599 of the graph is evenly divisible by five:
19602 (zerop (% height 5))
19606 (The value of @code{height}, of course, can be found from @code{(apply
19607 'max numbers-list)}.)
19609 On the other hand, if the value of @code{height} is not a multiple of
19610 five, we want to reset the value to the next higher multiple of five.
19611 This is straightforward arithmetic using functions with which we are
19612 already familiar. First, we divide the value of @code{height} by five
19613 to determine how many times five goes into the number. Thus, five
19614 goes into twelve twice. If we add one to this quotient and multiply by
19615 five, we will obtain the value of the next multiple of five that is
19616 larger than the height. Five goes into twelve twice. Add one to two,
19617 and multiply by five; the result is fifteen, which is the next multiple
19618 of five that is higher than twelve. The Lisp expression for this is:
19621 (* (1+ (/ height 5)) 5)
19625 For example, if you evaluate the following, the result is 15:
19628 (* (1+ (/ 12 5)) 5)
19631 All through this discussion, we have been using 5 as the value
19632 for spacing labels on the Y axis; but we may want to use some other
19633 value. For generality, we should replace 5 with a variable to
19634 which we can assign a value. The best name I can think of for this
19635 variable is @code{Y-axis-label-spacing}.
19638 Using this term, and an @code{if} expression, we produce the
19643 (if (zerop (% height Y-axis-label-spacing))
19646 (* (1+ (/ height Y-axis-label-spacing))
19647 Y-axis-label-spacing))
19652 This expression returns the value of @code{height} itself if the height
19653 is an even multiple of the value of the @code{Y-axis-label-spacing} or
19654 else it computes and returns a value of @code{height} that is equal to
19655 the next higher multiple of the value of the @code{Y-axis-label-spacing}.
19657 We can now include this expression in the @code{let} expression of the
19658 @code{print-graph} function (after first setting the value of
19659 @code{Y-axis-label-spacing}):
19660 @vindex Y-axis-label-spacing
19664 (defvar Y-axis-label-spacing 5
19665 "Number of lines from one Y axis label to next.")
19670 (let* ((height (apply 'max numbers-list))
19671 (height-of-top-line
19672 (if (zerop (% height Y-axis-label-spacing))
19677 (* (1+ (/ height Y-axis-label-spacing))
19678 Y-axis-label-spacing)))
19679 (symbol-width (length graph-blank))))
19685 (Note use of the @code{let*} function: the initial value of height is
19686 computed once by the @code{(apply 'max numbers-list)} expression and
19687 then the resulting value of @code{height} is used to compute its
19688 final value. @xref{fwd-para let, , The @code{let*} expression}, for
19689 more about @code{let*}.)
19691 @node Y Axis Element
19692 @appendixsubsec Construct a Y Axis Element
19694 When we print the vertical axis, we want to insert strings such as
19695 @w{@samp{5 -}} and @w{@samp{10 - }} every five lines.
19696 Moreover, we want the numbers and dashes to line up, so shorter
19697 numbers must be padded with leading spaces. If some of the strings
19698 use two digit numbers, the strings with single digit numbers must
19699 include a leading blank space before the number.
19701 @findex number-to-string
19702 To figure out the length of the number, the @code{length} function is
19703 used. But the @code{length} function works only with a string, not with
19704 a number. So the number has to be converted from being a number to
19705 being a string. This is done with the @code{number-to-string} function.
19710 (length (number-to-string 35))
19713 (length (number-to-string 100))
19719 (@code{number-to-string} is also called @code{int-to-string}; you will
19720 see this alternative name in various sources.)
19722 In addition, in each label, each number is followed by a string such
19723 as @w{@samp{ - }}, which we will call the @code{Y-axis-tic} marker.
19724 This variable is defined with @code{defvar}:
19729 (defvar Y-axis-tic " - "
19730 "String that follows number in a Y axis label.")
19734 The length of the Y label is the sum of the length of the Y axis tic
19735 mark and the length of the number of the top of the graph.
19738 (length (concat (number-to-string height) Y-axis-tic)))
19741 This value will be calculated by the @code{print-graph} function in
19742 its varlist as @code{full-Y-label-width} and passed on. (Note that we
19743 did not think to include this in the varlist when we first proposed it.)
19745 To make a complete vertical axis label, a tic mark is concatenated
19746 with a number; and the two together may be preceded by one or more
19747 spaces depending on how long the number is. The label consists of
19748 three parts: the (optional) leading spaces, the number, and the tic
19749 mark. The function is passed the value of the number for the specific
19750 row, and the value of the width of the top line, which is calculated
19751 (just once) by @code{print-graph}.
19755 (defun Y-axis-element (number full-Y-label-width)
19756 "Construct a NUMBERed label element.
19757 A numbered element looks like this ` 5 - ',
19758 and is padded as needed so all line up with
19759 the element for the largest number."
19762 (let* ((leading-spaces
19763 (- full-Y-label-width
19765 (concat (number-to-string number)
19770 (make-string leading-spaces ? )
19771 (number-to-string number)
19776 The @code{Y-axis-element} function concatenates together the leading
19777 spaces, if any; the number, as a string; and the tic mark.
19779 To figure out how many leading spaces the label will need, the
19780 function subtracts the actual length of the label---the length of the
19781 number plus the length of the tic mark---from the desired label width.
19783 @findex make-string
19784 Blank spaces are inserted using the @code{make-string} function. This
19785 function takes two arguments: the first tells it how long the string
19786 will be and the second is a symbol for the character to insert, in a
19787 special format. The format is a question mark followed by a blank
19788 space, like this, @samp{? }. @xref{Character Type, , Character Type,
19789 elisp, The GNU Emacs Lisp Reference Manual}, for a description of the
19790 syntax for characters. (Of course, you might want to replace the
19791 blank space by some other character @dots{} You know what to do.)
19793 The @code{number-to-string} function is used in the concatenation
19794 expression, to convert the number to a string that is concatenated
19795 with the leading spaces and the tic mark.
19797 @node Y-axis-column
19798 @appendixsubsec Create a Y Axis Column
19800 The preceding functions provide all the tools needed to construct a
19801 function that generates a list of numbered and blank strings to insert
19802 as the label for the vertical axis:
19804 @findex Y-axis-column
19807 (defun Y-axis-column (height width-of-label)
19808 "Construct list of Y axis labels and blank strings.
19809 For HEIGHT of line above base and WIDTH-OF-LABEL."
19813 (while (> height 1)
19814 (if (zerop (% height Y-axis-label-spacing))
19815 ;; @r{Insert label.}
19818 (Y-axis-element height width-of-label)
19822 ;; @r{Else, insert blanks.}
19825 (make-string width-of-label ? )
19827 (setq height (1- height)))
19828 ;; @r{Insert base line.}
19830 (cons (Y-axis-element 1 width-of-label) Y-axis))
19831 (nreverse Y-axis)))
19835 In this function, we start with the value of @code{height} and
19836 repetitively subtract one from its value. After each subtraction, we
19837 test to see whether the value is an integral multiple of the
19838 @code{Y-axis-label-spacing}. If it is, we construct a numbered label
19839 using the @code{Y-axis-element} function; if not, we construct a
19840 blank label using the @code{make-string} function. The base line
19841 consists of the number one followed by a tic mark.
19844 @node print-Y-axis Penultimate
19845 @appendixsubsec The Not Quite Final Version of @code{print-Y-axis}
19847 The list constructed by the @code{Y-axis-column} function is passed to
19848 the @code{print-Y-axis} function, which inserts the list as a column.
19850 @findex print-Y-axis
19853 (defun print-Y-axis (height full-Y-label-width)
19854 "Insert Y axis using HEIGHT and FULL-Y-LABEL-WIDTH.
19855 Height must be the maximum height of the graph.
19856 Full width is the width of the highest label element."
19857 ;; Value of height and full-Y-label-width
19858 ;; are passed by print-graph.
19861 (let ((start (point)))
19863 (Y-axis-column height full-Y-label-width))
19864 ;; @r{Place point ready for inserting graph.}
19866 ;; @r{Move point forward by value of} full-Y-label-width
19867 (forward-char full-Y-label-width)))
19871 The @code{print-Y-axis} uses the @code{insert-rectangle} function to
19872 insert the Y axis labels created by the @code{Y-axis-column} function.
19873 In addition, it places point at the correct position for printing the body of
19876 You can test @code{print-Y-axis}:
19884 Y-axis-label-spacing
19893 Copy the following expression:
19896 (print-Y-axis 12 5)
19900 Switch to the @file{*scratch*} buffer and place the cursor where you
19901 want the axis labels to start.
19904 Type @kbd{M-:} (@code{eval-expression}).
19907 Yank the @code{graph-body-print} expression into the minibuffer
19908 with @kbd{C-y} (@code{yank)}.
19911 Press @key{RET} to evaluate the expression.
19914 Emacs will print labels vertically, the top one being @w{@samp{10 -@w{
19915 }}}. (The @code{print-graph} function will pass the value of
19916 @code{height-of-top-line}, which in this case will end up as 15,
19917 thereby getting rid of what might appear as a bug.)
19921 @appendixsec The @code{print-X-axis} Function
19922 @cindex Axis, print horizontal
19923 @cindex X axis printing
19924 @cindex Print horizontal axis
19925 @cindex Horizontal axis printing
19927 X axis labels are much like Y axis labels, except that the ticks are on a
19928 line above the numbers. Labels should look like this:
19937 The first tic is under the first column of the graph and is preceded by
19938 several blank spaces. These spaces provide room in rows above for the Y
19939 axis labels. The second, third, fourth, and subsequent ticks are all
19940 spaced equally, according to the value of @code{X-axis-label-spacing}.
19942 The second row of the X axis consists of numbers, preceded by several
19943 blank spaces and also separated according to the value of the variable
19944 @code{X-axis-label-spacing}.
19946 The value of the variable @code{X-axis-label-spacing} should itself be
19947 measured in units of @code{symbol-width}, since you may want to change
19948 the width of the symbols that you are using to print the body of the
19949 graph without changing the ways the graph is labeled.
19952 * Similarities differences:: Much like @code{print-Y-axis}, but not exactly.
19953 * X Axis Tic Marks:: Create tic marks for the horizontal axis.
19957 @node Similarities differences
19958 @unnumberedsubsec Similarities and differences
19961 The @code{print-X-axis} function is constructed in more or less the
19962 same fashion as the @code{print-Y-axis} function except that it has
19963 two lines: the line of tic marks and the numbers. We will write a
19964 separate function to print each line and then combine them within the
19965 @code{print-X-axis} function.
19967 This is a three step process:
19971 Write a function to print the X axis tic marks, @code{print-X-axis-tic-line}.
19974 Write a function to print the X numbers, @code{print-X-axis-numbered-line}.
19977 Write a function to print both lines, the @code{print-X-axis} function,
19978 using @code{print-X-axis-tic-line} and
19979 @code{print-X-axis-numbered-line}.
19982 @node X Axis Tic Marks
19983 @appendixsubsec X Axis Tic Marks
19985 The first function should print the X axis tic marks. We must specify
19986 the tic marks themselves and their spacing:
19990 (defvar X-axis-label-spacing
19991 (if (boundp 'graph-blank)
19992 (* 5 (length graph-blank)) 5)
19993 "Number of units from one X axis label to next.")
19998 (Note that the value of @code{graph-blank} is set by another
19999 @code{defvar}. The @code{boundp} predicate checks whether it has
20000 already been set; @code{boundp} returns @code{nil} if it has not. If
20001 @code{graph-blank} were unbound and we did not use this conditional
20002 construction, in a recent GNU Emacs, we would enter the debugger and
20003 see an error message saying @samp{@w{Debugger entered--Lisp error:}
20004 @w{(void-variable graph-blank)}}.)
20007 Here is the @code{defvar} for @code{X-axis-tic-symbol}:
20011 (defvar X-axis-tic-symbol "|"
20012 "String to insert to point to a column in X axis.")
20017 The goal is to make a line that looks like this:
20023 The first tic is indented so that it is under the first column, which is
20024 indented to provide space for the Y axis labels.
20026 A tic element consists of the blank spaces that stretch from one tic to
20027 the next plus a tic symbol. The number of blanks is determined by the
20028 width of the tic symbol and the @code{X-axis-label-spacing}.
20031 The code looks like this:
20035 ;;; X-axis-tic-element
20039 ;; @r{Make a string of blanks.}
20040 (- (* symbol-width X-axis-label-spacing)
20041 (length X-axis-tic-symbol))
20043 ;; @r{Concatenate blanks with tic symbol.}
20049 Next, we determine how many blanks are needed to indent the first tic
20050 mark to the first column of the graph. This uses the value of
20051 @code{full-Y-label-width} passed it by the @code{print-graph} function.
20054 The code to make @code{X-axis-leading-spaces}
20059 ;; X-axis-leading-spaces
20061 (make-string full-Y-label-width ? )
20066 We also need to determine the length of the horizontal axis, which is
20067 the length of the numbers list, and the number of ticks in the horizontal
20074 (length numbers-list)
20080 (* symbol-width X-axis-label-spacing)
20084 ;; number-of-X-ticks
20085 (if (zerop (% (X-length tic-width)))
20086 (/ (X-length tic-width))
20087 (1+ (/ (X-length tic-width))))
20092 All this leads us directly to the function for printing the X axis tic line:
20094 @findex print-X-axis-tic-line
20097 (defun print-X-axis-tic-line
20098 (number-of-X-tics X-axis-leading-spaces X-axis-tic-element)
20099 "Print ticks for X axis."
20100 (insert X-axis-leading-spaces)
20101 (insert X-axis-tic-symbol) ; @r{Under first column.}
20104 ;; @r{Insert second tic in the right spot.}
20107 (- (* symbol-width X-axis-label-spacing)
20108 ;; @r{Insert white space up to second tic symbol.}
20109 (* 2 (length X-axis-tic-symbol)))
20111 X-axis-tic-symbol))
20114 ;; @r{Insert remaining ticks.}
20115 (while (> number-of-X-tics 1)
20116 (insert X-axis-tic-element)
20117 (setq number-of-X-tics (1- number-of-X-tics))))
20121 The line of numbers is equally straightforward:
20124 First, we create a numbered element with blank spaces before each number:
20126 @findex X-axis-element
20129 (defun X-axis-element (number)
20130 "Construct a numbered X axis element."
20131 (let ((leading-spaces
20132 (- (* symbol-width X-axis-label-spacing)
20133 (length (number-to-string number)))))
20134 (concat (make-string leading-spaces ? )
20135 (number-to-string number))))
20139 Next, we create the function to print the numbered line, starting with
20140 the number 1 under the first column:
20142 @findex print-X-axis-numbered-line
20145 (defun print-X-axis-numbered-line
20146 (number-of-X-tics X-axis-leading-spaces)
20147 "Print line of X-axis numbers"
20148 (let ((number X-axis-label-spacing))
20149 (insert X-axis-leading-spaces)
20155 ;; @r{Insert white space up to next number.}
20156 (- (* symbol-width X-axis-label-spacing) 2)
20158 (number-to-string number)))
20161 ;; @r{Insert remaining numbers.}
20162 (setq number (+ number X-axis-label-spacing))
20163 (while (> number-of-X-tics 1)
20164 (insert (X-axis-element number))
20165 (setq number (+ number X-axis-label-spacing))
20166 (setq number-of-X-tics (1- number-of-X-tics)))))
20170 Finally, we need to write the @code{print-X-axis} that uses
20171 @code{print-X-axis-tic-line} and
20172 @code{print-X-axis-numbered-line}.
20174 The function must determine the local values of the variables used by both
20175 @code{print-X-axis-tic-line} and @code{print-X-axis-numbered-line}, and
20176 then it must call them. Also, it must print the carriage return that
20177 separates the two lines.
20179 The function consists of a varlist that specifies five local variables,
20180 and calls to each of the two line printing functions:
20182 @findex print-X-axis
20185 (defun print-X-axis (numbers-list)
20186 "Print X axis labels to length of NUMBERS-LIST."
20187 (let* ((leading-spaces
20188 (make-string full-Y-label-width ? ))
20191 ;; symbol-width @r{is provided by} graph-body-print
20192 (tic-width (* symbol-width X-axis-label-spacing))
20193 (X-length (length numbers-list))
20201 ;; @r{Make a string of blanks.}
20202 (- (* symbol-width X-axis-label-spacing)
20203 (length X-axis-tic-symbol))
20207 ;; @r{Concatenate blanks with tic symbol.}
20208 X-axis-tic-symbol))
20212 (if (zerop (% X-length tic-width))
20213 (/ X-length tic-width)
20214 (1+ (/ X-length tic-width)))))
20217 (print-X-axis-tic-line tic-number leading-spaces X-tic)
20219 (print-X-axis-numbered-line tic-number leading-spaces)))
20224 You can test @code{print-X-axis}:
20228 Install @code{X-axis-tic-symbol}, @code{X-axis-label-spacing},
20229 @code{print-X-axis-tic-line}, as well as @code{X-axis-element},
20230 @code{print-X-axis-numbered-line}, and @code{print-X-axis}.
20233 Copy the following expression:
20238 (let ((full-Y-label-width 5)
20241 '(1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16))))
20246 Switch to the @file{*scratch*} buffer and place the cursor where you
20247 want the axis labels to start.
20250 Type @kbd{M-:} (@code{eval-expression}).
20253 Yank the test expression into the minibuffer
20254 with @kbd{C-y} (@code{yank)}.
20257 Press @key{RET} to evaluate the expression.
20261 Emacs will print the horizontal axis like this:
20271 @node Print Whole Graph
20272 @appendixsec Printing the Whole Graph
20273 @cindex Printing the whole graph
20274 @cindex Whole graph printing
20275 @cindex Graph, printing all
20277 Now we are nearly ready to print the whole graph.
20279 The function to print the graph with the proper labels follows the
20280 outline we created earlier (@pxref{Full Graph, , A Graph with Labeled
20281 Axes}), but with additions.
20284 Here is the outline:
20288 (defun print-graph (numbers-list)
20289 "@var{documentation}@dots{}"
20290 (let ((height @dots{}
20294 (print-Y-axis height @dots{} )
20295 (graph-body-print numbers-list)
20296 (print-X-axis @dots{} )))
20301 * The final version:: A few changes.
20302 * Test print-graph:: Run a short test.
20303 * Graphing words in defuns:: Executing the final code.
20304 * lambda:: How to write an anonymous function.
20305 * mapcar:: Apply a function to elements of a list.
20306 * Another Bug:: Yet another bug @dots{} most insidious.
20307 * Final printed graph:: The graph itself!
20311 @node The final version
20312 @unnumberedsubsec Changes for the Final Version
20315 The final version is different from what we planned in two ways:
20316 first, it contains additional values calculated once in the varlist;
20317 second, it carries an option to specify the labels' increment per row.
20318 This latter feature turns out to be essential; otherwise, a graph may
20319 have more rows than fit on a display or on a sheet of paper.
20322 This new feature requires a change to the @code{Y-axis-column}
20323 function, to add @code{vertical-step} to it. The function looks like
20326 @findex Y-axis-column @r{Final version.}
20329 ;;; @r{Final version.}
20330 (defun Y-axis-column
20331 (height width-of-label &optional vertical-step)
20332 "Construct list of labels for Y axis.
20333 HEIGHT is maximum height of graph.
20334 WIDTH-OF-LABEL is maximum width of label.
20335 VERTICAL-STEP, an option, is a positive integer
20336 that specifies how much a Y axis label increments
20337 for each line. For example, a step of 5 means
20338 that each line is five units of the graph."
20342 (number-per-line (or vertical-step 1)))
20343 (while (> height 1)
20344 (if (zerop (% height Y-axis-label-spacing))
20347 ;; @r{Insert label.}
20351 (* height number-per-line)
20356 ;; @r{Else, insert blanks.}
20359 (make-string width-of-label ? )
20361 (setq height (1- height)))
20364 ;; @r{Insert base line.}
20365 (setq Y-axis (cons (Y-axis-element
20366 (or vertical-step 1)
20369 (nreverse Y-axis)))
20373 The values for the maximum height of graph and the width of a symbol
20374 are computed by @code{print-graph} in its @code{let} expression; so
20375 @code{graph-body-print} must be changed to accept them.
20377 @findex graph-body-print @r{Final version.}
20380 ;;; @r{Final version.}
20381 (defun graph-body-print (numbers-list height symbol-width)
20382 "Print a bar graph of the NUMBERS-LIST.
20383 The numbers-list consists of the Y-axis values.
20384 HEIGHT is maximum height of graph.
20385 SYMBOL-WIDTH is number of each column."
20388 (let (from-position)
20389 (while numbers-list
20390 (setq from-position (point))
20392 (column-of-graph height (car numbers-list)))
20393 (goto-char from-position)
20394 (forward-char symbol-width)
20397 ;; @r{Draw graph column by column.}
20399 (setq numbers-list (cdr numbers-list)))
20400 ;; @r{Place point for X axis labels.}
20401 (forward-line height)
20407 Finally, the code for the @code{print-graph} function:
20409 @findex print-graph @r{Final version.}
20412 ;;; @r{Final version.}
20414 (numbers-list &optional vertical-step)
20415 "Print labeled bar graph of the NUMBERS-LIST.
20416 The numbers-list consists of the Y-axis values.
20420 Optionally, VERTICAL-STEP, a positive integer,
20421 specifies how much a Y axis label increments for
20422 each line. For example, a step of 5 means that
20423 each row is five units."
20426 (let* ((symbol-width (length graph-blank))
20427 ;; @code{height} @r{is both the largest number}
20428 ;; @r{and the number with the most digits.}
20429 (height (apply 'max numbers-list))
20432 (height-of-top-line
20433 (if (zerop (% height Y-axis-label-spacing))
20436 (* (1+ (/ height Y-axis-label-spacing))
20437 Y-axis-label-spacing)))
20440 (vertical-step (or vertical-step 1))
20441 (full-Y-label-width
20447 (* height-of-top-line vertical-step))
20453 height-of-top-line full-Y-label-width vertical-step)
20457 numbers-list height-of-top-line symbol-width)
20458 (print-X-axis numbers-list)))
20462 @node Test print-graph
20463 @appendixsubsec Testing @code{print-graph}
20466 We can test the @code{print-graph} function with a short list of numbers:
20470 Install the final versions of @code{Y-axis-column},
20471 @code{graph-body-print}, and @code{print-graph} (in addition to the
20475 Copy the following expression:
20478 (print-graph '(3 2 5 6 7 5 3 4 6 4 3 2 1))
20482 Switch to the @file{*scratch*} buffer and place the cursor where you
20483 want the axis labels to start.
20486 Type @kbd{M-:} (@code{eval-expression}).
20489 Yank the test expression into the minibuffer
20490 with @kbd{C-y} (@code{yank)}.
20493 Press @key{RET} to evaluate the expression.
20497 Emacs will print a graph that looks like this:
20518 On the other hand, if you pass @code{print-graph} a
20519 @code{vertical-step} value of 2, by evaluating this expression:
20522 (print-graph '(3 2 5 6 7 5 3 4 6 4 3 2 1) 2)
20527 The graph looks like this:
20548 (A question: is the @samp{2} on the bottom of the vertical axis a bug or a
20549 feature? If you think it is a bug, and should be a @samp{1} instead, (or
20550 even a @samp{0}), you can modify the sources.)
20552 @node Graphing words in defuns
20553 @appendixsubsec Graphing Numbers of Words and Symbols
20555 Now for the graph for which all this code was written: a graph that
20556 shows how many function definitions contain fewer than 10 words and
20557 symbols, how many contain between 10 and 19 words and symbols, how
20558 many contain between 20 and 29 words and symbols, and so on.
20560 This is a multi-step process. First make sure you have loaded all the
20564 It is a good idea to reset the value of @code{top-of-ranges} in case
20565 you have set it to some different value. You can evaluate the
20570 (setq top-of-ranges
20573 110 120 130 140 150
20574 160 170 180 190 200
20575 210 220 230 240 250
20576 260 270 280 290 300)
20581 Next create a list of the number of words and symbols in each range.
20585 Evaluate the following:
20589 (setq list-for-graph
20592 (recursive-lengths-list-many-files
20593 (directory-files "/usr/local/emacs/lisp"
20601 On my old machine, this took about an hour. It looked though 303 Lisp
20602 files in my copy of Emacs version 19.23. After all that computing,
20603 the @code{list-for-graph} had this value:
20607 (537 1027 955 785 594 483 349 292 224 199 166 120 116 99
20608 90 80 67 48 52 45 41 33 28 26 25 20 12 28 11 13 220)
20613 This means that my copy of Emacs had 537 function definitions with
20614 fewer than 10 words or symbols in them, 1,027 function definitions
20615 with 10 to 19 words or symbols in them, 955 function definitions with
20616 20 to 29 words or symbols in them, and so on.
20618 Clearly, just by looking at this list we can see that most function
20619 definitions contain ten to thirty words and symbols.
20621 Now for printing. We do @emph{not} want to print a graph that is
20622 1,030 lines high @dots{} Instead, we should print a graph that is
20623 fewer than twenty-five lines high. A graph that height can be
20624 displayed on almost any monitor, and easily printed on a sheet of paper.
20626 This means that each value in @code{list-for-graph} must be reduced to
20627 one-fiftieth its present value.
20629 Here is a short function to do just that, using two functions we have
20630 not yet seen, @code{mapcar} and @code{lambda}.
20634 (defun one-fiftieth (full-range)
20635 "Return list, each number one-fiftieth of previous."
20636 (mapcar (lambda (arg) (/ arg 50)) full-range))
20641 @appendixsubsec A @code{lambda} Expression: Useful Anonymity
20642 @cindex Anonymous function
20645 @code{lambda} is the symbol for an anonymous function, a function
20646 without a name. Every time you use an anonymous function, you need to
20647 include its whole body.
20654 (lambda (arg) (/ arg 50))
20658 is a function that returns the value resulting from
20659 dividing whatever is passed to it as @code{arg} by 50.
20662 Earlier, for example, we had a function @code{multiply-by-seven}; it
20663 multiplied its argument by 7. This function is similar, except it
20664 divides its argument by 50; and, it has no name. The anonymous
20665 equivalent of @code{multiply-by-seven} is:
20668 (lambda (number) (* 7 number))
20672 (@xref{defun, , The @code{defun} Macro}.)
20676 If we want to multiply 3 by 7, we can write:
20678 @c clear print-postscript-figures
20679 @c lambda example diagram #1
20683 (multiply-by-seven 3)
20684 \_______________/ ^
20690 @ifset print-postscript-figures
20693 @center @image{lambda-1}
20697 @ifclear print-postscript-figures
20701 (multiply-by-seven 3)
20702 \_______________/ ^
20711 This expression returns 21.
20715 Similarly, we can write:
20717 @c lambda example diagram #2
20721 ((lambda (number) (* 7 number)) 3)
20722 \____________________________/ ^
20724 anonymous function argument
20728 @ifset print-postscript-figures
20731 @center @image{lambda-2}
20735 @ifclear print-postscript-figures
20739 ((lambda (number) (* 7 number)) 3)
20740 \____________________________/ ^
20742 anonymous function argument
20750 If we want to divide 100 by 50, we can write:
20752 @c lambda example diagram #3
20756 ((lambda (arg) (/ arg 50)) 100)
20757 \______________________/ \_/
20759 anonymous function argument
20763 @ifset print-postscript-figures
20766 @center @image{lambda-3}
20770 @ifclear print-postscript-figures
20774 ((lambda (arg) (/ arg 50)) 100)
20775 \______________________/ \_/
20777 anonymous function argument
20784 This expression returns 2. The 100 is passed to the function, which
20785 divides that number by 50.
20787 @xref{Lambda Expressions, , Lambda Expressions, elisp, The GNU Emacs
20788 Lisp Reference Manual}, for more about @code{lambda}. Lisp and lambda
20789 expressions derive from the Lambda Calculus.
20792 @appendixsubsec The @code{mapcar} Function
20795 @code{mapcar} is a function that calls its first argument with each
20796 element of its second argument, in turn. The second argument must be
20799 The @samp{map} part of the name comes from the mathematical phrase,
20800 ``mapping over a domain'', meaning to apply a function to each of the
20801 elements in a domain. The mathematical phrase is based on the
20802 metaphor of a surveyor walking, one step at a time, over an area he is
20803 mapping. And @samp{car}, of course, comes from the Lisp notion of the
20812 (mapcar '1+ '(2 4 6))
20818 The function @code{1+} which adds one to its argument, is executed on
20819 @emph{each} element of the list, and a new list is returned.
20821 Contrast this with @code{apply}, which applies its first argument to
20823 (@xref{Readying a Graph, , Readying a Graph}, for a explanation of
20827 In the definition of @code{one-fiftieth}, the first argument is the
20828 anonymous function:
20831 (lambda (arg) (/ arg 50))
20835 and the second argument is @code{full-range}, which will be bound to
20836 @code{list-for-graph}.
20839 The whole expression looks like this:
20842 (mapcar (lambda (arg) (/ arg 50)) full-range))
20845 @xref{Mapping Functions, , Mapping Functions, elisp, The GNU Emacs
20846 Lisp Reference Manual}, for more about @code{mapcar}.
20848 Using the @code{one-fiftieth} function, we can generate a list in
20849 which each element is one-fiftieth the size of the corresponding
20850 element in @code{list-for-graph}.
20854 (setq fiftieth-list-for-graph
20855 (one-fiftieth list-for-graph))
20860 The resulting list looks like this:
20864 (10 20 19 15 11 9 6 5 4 3 3 2 2
20865 1 1 1 1 0 1 0 0 0 0 0 0 0 0 0 0 0 4)
20870 This, we are almost ready to print! (We also notice the loss of
20871 information: many of the higher ranges are 0, meaning that fewer than
20872 50 defuns had that many words or symbols---but not necessarily meaning
20873 that none had that many words or symbols.)
20876 @appendixsubsec Another Bug @dots{} Most Insidious
20877 @cindex Bug, most insidious type
20878 @cindex Insidious type of bug
20880 I said ``almost ready to print''! Of course, there is a bug in the
20881 @code{print-graph} function @dots{} It has a @code{vertical-step}
20882 option, but not a @code{horizontal-step} option. The
20883 @code{top-of-range} scale goes from 10 to 300 by tens. But the
20884 @code{print-graph} function will print only by ones.
20886 This is a classic example of what some consider the most insidious
20887 type of bug, the bug of omission. This is not the kind of bug you can
20888 find by studying the code, for it is not in the code; it is an omitted
20889 feature. Your best actions are to try your program early and often;
20890 and try to arrange, as much as you can, to write code that is easy to
20891 understand and easy to change. Try to be aware, whenever you can,
20892 that whatever you have written, @emph{will} be rewritten, if not soon,
20893 eventually. A hard maxim to follow.
20895 It is the @code{print-X-axis-numbered-line} function that needs the
20896 work; and then the @code{print-X-axis} and the @code{print-graph}
20897 functions need to be adapted. Not much needs to be done; there is one
20898 nicety: the numbers ought to line up under the tic marks. This takes
20902 Here is the corrected @code{print-X-axis-numbered-line}:
20906 (defun print-X-axis-numbered-line
20907 (number-of-X-tics X-axis-leading-spaces
20908 &optional horizontal-step)
20909 "Print line of X-axis numbers"
20910 (let ((number X-axis-label-spacing)
20911 (horizontal-step (or horizontal-step 1)))
20914 (insert X-axis-leading-spaces)
20915 ;; @r{Delete extra leading spaces.}
20918 (length (number-to-string horizontal-step)))))
20923 ;; @r{Insert white space.}
20925 X-axis-label-spacing)
20928 (number-to-string horizontal-step)))
20932 (* number horizontal-step))))
20935 ;; @r{Insert remaining numbers.}
20936 (setq number (+ number X-axis-label-spacing))
20937 (while (> number-of-X-tics 1)
20938 (insert (X-axis-element
20939 (* number horizontal-step)))
20940 (setq number (+ number X-axis-label-spacing))
20941 (setq number-of-X-tics (1- number-of-X-tics)))))
20946 If you are reading this in Info, you can see the new versions of
20947 @code{print-X-axis} @code{print-graph} and evaluate them. If you are
20948 reading this in a printed book, you can see the changed lines here
20949 (the full text is too much to print).
20954 (defun print-X-axis (numbers-list horizontal-step)
20956 (print-X-axis-numbered-line
20957 tic-number leading-spaces horizontal-step))
20965 &optional vertical-step horizontal-step)
20967 (print-X-axis numbers-list horizontal-step))
20975 (defun print-X-axis (numbers-list horizontal-step)
20976 "Print X axis labels to length of NUMBERS-LIST.
20977 Optionally, HORIZONTAL-STEP, a positive integer,
20978 specifies how much an X axis label increments for
20982 ;; Value of symbol-width and full-Y-label-width
20983 ;; are passed by print-graph.
20984 (let* ((leading-spaces
20985 (make-string full-Y-label-width ? ))
20986 ;; symbol-width @r{is provided by} graph-body-print
20987 (tic-width (* symbol-width X-axis-label-spacing))
20988 (X-length (length numbers-list))
20994 ;; @r{Make a string of blanks.}
20995 (- (* symbol-width X-axis-label-spacing)
20996 (length X-axis-tic-symbol))
21000 ;; @r{Concatenate blanks with tic symbol.}
21001 X-axis-tic-symbol))
21003 (if (zerop (% X-length tic-width))
21004 (/ X-length tic-width)
21005 (1+ (/ X-length tic-width)))))
21009 (print-X-axis-tic-line
21010 tic-number leading-spaces X-tic)
21012 (print-X-axis-numbered-line
21013 tic-number leading-spaces horizontal-step)))
21020 (numbers-list &optional vertical-step horizontal-step)
21021 "Print labeled bar graph of the NUMBERS-LIST.
21022 The numbers-list consists of the Y-axis values.
21026 Optionally, VERTICAL-STEP, a positive integer,
21027 specifies how much a Y axis label increments for
21028 each line. For example, a step of 5 means that
21029 each row is five units.
21033 Optionally, HORIZONTAL-STEP, a positive integer,
21034 specifies how much an X axis label increments for
21036 (let* ((symbol-width (length graph-blank))
21037 ;; @code{height} @r{is both the largest number}
21038 ;; @r{and the number with the most digits.}
21039 (height (apply 'max numbers-list))
21042 (height-of-top-line
21043 (if (zerop (% height Y-axis-label-spacing))
21046 (* (1+ (/ height Y-axis-label-spacing))
21047 Y-axis-label-spacing)))
21050 (vertical-step (or vertical-step 1))
21051 (full-Y-label-width
21055 (* height-of-top-line vertical-step))
21060 height-of-top-line full-Y-label-width vertical-step)
21062 numbers-list height-of-top-line symbol-width)
21063 (print-X-axis numbers-list horizontal-step)))
21070 Graphing Definitions Re-listed
21073 Here are all the graphing definitions in their final form:
21077 (defvar top-of-ranges
21080 110 120 130 140 150
21081 160 170 180 190 200
21082 210 220 230 240 250)
21083 "List specifying ranges for `defuns-per-range'.")
21087 (defvar graph-symbol "*"
21088 "String used as symbol in graph, usually an asterisk.")
21092 (defvar graph-blank " "
21093 "String used as blank in graph, usually a blank space.
21094 graph-blank must be the same number of columns wide
21099 (defvar Y-axis-tic " - "
21100 "String that follows number in a Y axis label.")
21104 (defvar Y-axis-label-spacing 5
21105 "Number of lines from one Y axis label to next.")
21109 (defvar X-axis-tic-symbol "|"
21110 "String to insert to point to a column in X axis.")
21114 (defvar X-axis-label-spacing
21115 (if (boundp 'graph-blank)
21116 (* 5 (length graph-blank)) 5)
21117 "Number of units from one X axis label to next.")
21123 (defun count-words-in-defun ()
21124 "Return the number of words and symbols in a defun."
21125 (beginning-of-defun)
21127 (end (save-excursion (end-of-defun) (point))))
21132 (and (< (point) end)
21134 "\\(\\w\\|\\s_\\)+[^ \t\n]*[ \t\n]*"
21136 (setq count (1+ count)))
21143 (defun lengths-list-file (filename)
21144 "Return list of definitions' lengths within FILE.
21145 The returned list is a list of numbers.
21146 Each number is the number of words or
21147 symbols in one function definition."
21151 (message "Working on `%s' ... " filename)
21153 (let ((buffer (find-file-noselect filename))
21155 (set-buffer buffer)
21156 (setq buffer-read-only t)
21158 (goto-char (point-min))
21162 (while (re-search-forward "^(defun" nil t)
21164 (cons (count-words-in-defun) lengths-list)))
21165 (kill-buffer buffer)
21172 (defun lengths-list-many-files (list-of-files)
21173 "Return list of lengths of defuns in LIST-OF-FILES."
21174 (let (lengths-list)
21175 ;;; @r{true-or-false-test}
21176 (while list-of-files
21182 ;;; @r{Generate a lengths' list.}
21184 (expand-file-name (car list-of-files)))))
21185 ;;; @r{Make files' list shorter.}
21186 (setq list-of-files (cdr list-of-files)))
21187 ;;; @r{Return final value of lengths' list.}
21194 (defun defuns-per-range (sorted-lengths top-of-ranges)
21195 "SORTED-LENGTHS defuns in each TOP-OF-RANGES range."
21196 (let ((top-of-range (car top-of-ranges))
21197 (number-within-range 0)
21198 defuns-per-range-list)
21203 (while top-of-ranges
21207 ;; @r{Need number for numeric test.}
21208 (car sorted-lengths)
21209 (< (car sorted-lengths) top-of-range))
21211 ;; @r{Count number of definitions within current range.}
21212 (setq number-within-range (1+ number-within-range))
21213 (setq sorted-lengths (cdr sorted-lengths)))
21217 ;; @r{Exit inner loop but remain within outer loop.}
21219 (setq defuns-per-range-list
21220 (cons number-within-range defuns-per-range-list))
21221 (setq number-within-range 0) ; @r{Reset count to zero.}
21223 ;; @r{Move to next range.}
21224 (setq top-of-ranges (cdr top-of-ranges))
21225 ;; @r{Specify next top of range value.}
21226 (setq top-of-range (car top-of-ranges)))
21230 ;; @r{Exit outer loop and count the number of defuns larger than}
21231 ;; @r{ the largest top-of-range value.}
21232 (setq defuns-per-range-list
21234 (length sorted-lengths)
21235 defuns-per-range-list))
21237 ;; @r{Return a list of the number of definitions within each range,}
21238 ;; @r{ smallest to largest.}
21239 (nreverse defuns-per-range-list)))
21245 (defun column-of-graph (max-graph-height actual-height)
21246 "Return list of MAX-GRAPH-HEIGHT strings;
21247 ACTUAL-HEIGHT are graph-symbols.
21248 The graph-symbols are contiguous entries at the end
21250 The list will be inserted as one column of a graph.
21251 The strings are either graph-blank or graph-symbol."
21255 (let ((insert-list nil)
21256 (number-of-top-blanks
21257 (- max-graph-height actual-height)))
21259 ;; @r{Fill in @code{graph-symbols}.}
21260 (while (> actual-height 0)
21261 (setq insert-list (cons graph-symbol insert-list))
21262 (setq actual-height (1- actual-height)))
21266 ;; @r{Fill in @code{graph-blanks}.}
21267 (while (> number-of-top-blanks 0)
21268 (setq insert-list (cons graph-blank insert-list))
21269 (setq number-of-top-blanks
21270 (1- number-of-top-blanks)))
21272 ;; @r{Return whole list.}
21279 (defun Y-axis-element (number full-Y-label-width)
21280 "Construct a NUMBERed label element.
21281 A numbered element looks like this ` 5 - ',
21282 and is padded as needed so all line up with
21283 the element for the largest number."
21286 (let* ((leading-spaces
21287 (- full-Y-label-width
21289 (concat (number-to-string number)
21294 (make-string leading-spaces ? )
21295 (number-to-string number)
21302 (defun print-Y-axis
21303 (height full-Y-label-width &optional vertical-step)
21304 "Insert Y axis by HEIGHT and FULL-Y-LABEL-WIDTH.
21305 Height must be the maximum height of the graph.
21306 Full width is the width of the highest label element.
21307 Optionally, print according to VERTICAL-STEP."
21310 ;; Value of height and full-Y-label-width
21311 ;; are passed by 'print-graph'.
21312 (let ((start (point)))
21314 (Y-axis-column height full-Y-label-width vertical-step))
21317 ;; @r{Place point ready for inserting graph.}
21319 ;; @r{Move point forward by value of} full-Y-label-width
21320 (forward-char full-Y-label-width)))
21326 (defun print-X-axis-tic-line
21327 (number-of-X-tics X-axis-leading-spaces X-axis-tic-element)
21328 "Print ticks for X axis."
21329 (insert X-axis-leading-spaces)
21330 (insert X-axis-tic-symbol) ; @r{Under first column.}
21333 ;; @r{Insert second tic in the right spot.}
21336 (- (* symbol-width X-axis-label-spacing)
21337 ;; @r{Insert white space up to second tic symbol.}
21338 (* 2 (length X-axis-tic-symbol)))
21340 X-axis-tic-symbol))
21343 ;; @r{Insert remaining ticks.}
21344 (while (> number-of-X-tics 1)
21345 (insert X-axis-tic-element)
21346 (setq number-of-X-tics (1- number-of-X-tics))))
21352 (defun X-axis-element (number)
21353 "Construct a numbered X axis element."
21354 (let ((leading-spaces
21355 (- (* symbol-width X-axis-label-spacing)
21356 (length (number-to-string number)))))
21357 (concat (make-string leading-spaces ? )
21358 (number-to-string number))))
21364 (defun graph-body-print (numbers-list height symbol-width)
21365 "Print a bar graph of the NUMBERS-LIST.
21366 The numbers-list consists of the Y-axis values.
21367 HEIGHT is maximum height of graph.
21368 SYMBOL-WIDTH is number of each column."
21371 (let (from-position)
21372 (while numbers-list
21373 (setq from-position (point))
21375 (column-of-graph height (car numbers-list)))
21376 (goto-char from-position)
21377 (forward-char symbol-width)
21380 ;; @r{Draw graph column by column.}
21382 (setq numbers-list (cdr numbers-list)))
21383 ;; @r{Place point for X axis labels.}
21384 (forward-line height)
21391 (defun Y-axis-column
21392 (height width-of-label &optional vertical-step)
21393 "Construct list of labels for Y axis.
21394 HEIGHT is maximum height of graph.
21395 WIDTH-OF-LABEL is maximum width of label.
21398 VERTICAL-STEP, an option, is a positive integer
21399 that specifies how much a Y axis label increments
21400 for each line. For example, a step of 5 means
21401 that each line is five units of the graph."
21403 (number-per-line (or vertical-step 1)))
21406 (while (> height 1)
21407 (if (zerop (% height Y-axis-label-spacing))
21408 ;; @r{Insert label.}
21412 (* height number-per-line)
21417 ;; @r{Else, insert blanks.}
21420 (make-string width-of-label ? )
21422 (setq height (1- height)))
21425 ;; @r{Insert base line.}
21426 (setq Y-axis (cons (Y-axis-element
21427 (or vertical-step 1)
21430 (nreverse Y-axis)))
21436 (defun print-X-axis-numbered-line
21437 (number-of-X-tics X-axis-leading-spaces
21438 &optional horizontal-step)
21439 "Print line of X-axis numbers"
21440 (let ((number X-axis-label-spacing)
21441 (horizontal-step (or horizontal-step 1)))
21444 (insert X-axis-leading-spaces)
21446 (delete-char (- (1- (length (number-to-string horizontal-step)))))
21449 ;; @r{Insert white space up to next number.}
21450 (- (* symbol-width X-axis-label-spacing)
21451 (1- (length (number-to-string horizontal-step)))
21454 (number-to-string (* number horizontal-step))))
21457 ;; @r{Insert remaining numbers.}
21458 (setq number (+ number X-axis-label-spacing))
21459 (while (> number-of-X-tics 1)
21460 (insert (X-axis-element (* number horizontal-step)))
21461 (setq number (+ number X-axis-label-spacing))
21462 (setq number-of-X-tics (1- number-of-X-tics)))))
21468 (defun print-X-axis (numbers-list horizontal-step)
21469 "Print X axis labels to length of NUMBERS-LIST.
21470 Optionally, HORIZONTAL-STEP, a positive integer,
21471 specifies how much an X axis label increments for
21475 ;; Value of symbol-width and full-Y-label-width
21476 ;; are passed by 'print-graph'.
21477 (let* ((leading-spaces
21478 (make-string full-Y-label-width ? ))
21479 ;; symbol-width @r{is provided by} graph-body-print
21480 (tic-width (* symbol-width X-axis-label-spacing))
21481 (X-length (length numbers-list))
21487 ;; @r{Make a string of blanks.}
21488 (- (* symbol-width X-axis-label-spacing)
21489 (length X-axis-tic-symbol))
21493 ;; @r{Concatenate blanks with tic symbol.}
21494 X-axis-tic-symbol))
21496 (if (zerop (% X-length tic-width))
21497 (/ X-length tic-width)
21498 (1+ (/ X-length tic-width)))))
21502 (print-X-axis-tic-line
21503 tic-number leading-spaces X-tic)
21505 (print-X-axis-numbered-line
21506 tic-number leading-spaces horizontal-step)))
21512 (defun one-fiftieth (full-range)
21513 "Return list, each number of which is 1/50th previous."
21514 (mapcar (lambda (arg) (/ arg 50)) full-range))
21521 (numbers-list &optional vertical-step horizontal-step)
21522 "Print labeled bar graph of the NUMBERS-LIST.
21523 The numbers-list consists of the Y-axis values.
21527 Optionally, VERTICAL-STEP, a positive integer,
21528 specifies how much a Y axis label increments for
21529 each line. For example, a step of 5 means that
21530 each row is five units.
21534 Optionally, HORIZONTAL-STEP, a positive integer,
21535 specifies how much an X axis label increments for
21537 (let* ((symbol-width (length graph-blank))
21538 ;; @code{height} @r{is both the largest number}
21539 ;; @r{and the number with the most digits.}
21540 (height (apply 'max numbers-list))
21543 (height-of-top-line
21544 (if (zerop (% height Y-axis-label-spacing))
21547 (* (1+ (/ height Y-axis-label-spacing))
21548 Y-axis-label-spacing)))
21551 (vertical-step (or vertical-step 1))
21552 (full-Y-label-width
21556 (* height-of-top-line vertical-step))
21562 height-of-top-line full-Y-label-width vertical-step)
21564 numbers-list height-of-top-line symbol-width)
21565 (print-X-axis numbers-list horizontal-step)))
21572 @node Final printed graph
21573 @appendixsubsec The Printed Graph
21575 When made and installed, you can call the @code{print-graph} command
21581 (print-graph fiftieth-list-for-graph 50 10)
21611 50 - ***************** * *
21613 10 50 100 150 200 250 300 350
21620 The largest group of functions contain 10--19 words and symbols each.
21622 @node Free Software and Free Manuals
21623 @appendix Free Software and Free Manuals
21625 @strong{by Richard M. Stallman}
21628 The biggest deficiency in free operating systems is not in the
21629 software---it is the lack of good free manuals that we can include in
21630 these systems. Many of our most important programs do not come with
21631 full manuals. Documentation is an essential part of any software
21632 package; when an important free software package does not come with a
21633 free manual, that is a major gap. We have many such gaps today.
21635 Once upon a time, many years ago, I thought I would learn Perl. I got
21636 a copy of a free manual, but I found it hard to read. When I asked
21637 Perl users about alternatives, they told me that there were better
21638 introductory manuals---but those were not free.
21640 Why was this? The authors of the good manuals had written them for
21641 O'Reilly Associates, which published them with restrictive terms---no
21642 copying, no modification, source files not available---which exclude
21643 them from the free software community.
21645 That wasn't the first time this sort of thing has happened, and (to
21646 our community's great loss) it was far from the last. Proprietary
21647 manual publishers have enticed a great many authors to restrict their
21648 manuals since then. Many times I have heard a GNU user eagerly tell me
21649 about a manual that he is writing, with which he expects to help the
21650 GNU project---and then had my hopes dashed, as he proceeded to explain
21651 that he had signed a contract with a publisher that would restrict it
21652 so that we cannot use it.
21654 Given that writing good English is a rare skill among programmers, we
21655 can ill afford to lose manuals this way.
21657 Free documentation, like free software, is a matter of freedom, not
21658 price. The problem with these manuals was not that O'Reilly Associates
21659 charged a price for printed copies---that in itself is fine. The Free
21660 Software Foundation @uref{http://shop.fsf.org, sells printed copies} of
21661 free @uref{http://www.gnu.org/doc/doc.html, GNU manuals}, too.
21662 But GNU manuals are available in source code form, while these manuals
21663 are available only on paper. GNU manuals come with permission to copy
21664 and modify; the Perl manuals do not. These restrictions are the
21667 The criterion for a free manual is pretty much the same as for free
21668 software: it is a matter of giving all users certain
21669 freedoms. Redistribution (including commercial redistribution) must be
21670 permitted, so that the manual can accompany every copy of the program,
21671 on-line or on paper. Permission for modification is crucial too.
21673 As a general rule, I don't believe that it is essential for people to
21674 have permission to modify all sorts of articles and books. The issues
21675 for writings are not necessarily the same as those for software. For
21676 example, I don't think you or I are obliged to give permission to
21677 modify articles like this one, which describe our actions and our
21680 But there is a particular reason why the freedom to modify is crucial
21681 for documentation for free software. When people exercise their right
21682 to modify the software, and add or change its features, if they are
21683 conscientious they will change the manual too---so they can provide
21684 accurate and usable documentation with the modified program. A manual
21685 which forbids programmers to be conscientious and finish the job, or
21686 more precisely requires them to write a new manual from scratch if
21687 they change the program, does not fill our community's needs.
21689 While a blanket prohibition on modification is unacceptable, some
21690 kinds of limits on the method of modification pose no problem. For
21691 example, requirements to preserve the original author's copyright
21692 notice, the distribution terms, or the list of authors, are ok. It is
21693 also no problem to require modified versions to include notice that
21694 they were modified, even to have entire sections that may not be
21695 deleted or changed, as long as these sections deal with nontechnical
21696 topics. (Some GNU manuals have them.)
21698 These kinds of restrictions are not a problem because, as a practical
21699 matter, they don't stop the conscientious programmer from adapting the
21700 manual to fit the modified program. In other words, they don't block
21701 the free software community from making full use of the manual.
21703 However, it must be possible to modify all the technical content of
21704 the manual, and then distribute the result in all the usual media,
21705 through all the usual channels; otherwise, the restrictions do block
21706 the community, the manual is not free, and so we need another manual.
21708 Unfortunately, it is often hard to find someone to write another
21709 manual when a proprietary manual exists. The obstacle is that many
21710 users think that a proprietary manual is good enough---so they don't
21711 see the need to write a free manual. They do not see that the free
21712 operating system has a gap that needs filling.
21714 Why do users think that proprietary manuals are good enough? Some have
21715 not considered the issue. I hope this article will do something to
21718 Other users consider proprietary manuals acceptable for the same
21719 reason so many people consider proprietary software acceptable: they
21720 judge in purely practical terms, not using freedom as a
21721 criterion. These people are entitled to their opinions, but since
21722 those opinions spring from values which do not include freedom, they
21723 are no guide for those of us who do value freedom.
21725 Please spread the word about this issue. We continue to lose manuals
21726 to proprietary publishing. If we spread the word that proprietary
21727 manuals are not sufficient, perhaps the next person who wants to help
21728 GNU by writing documentation will realize, before it is too late, that
21729 he must above all make it free.
21731 We can also encourage commercial publishers to sell free, copylefted
21732 manuals instead of proprietary ones. One way you can help this is to
21733 check the distribution terms of a manual before you buy it, and prefer
21734 copylefted manuals to non-copylefted ones.
21738 Note: The Free Software Foundation maintains a page on its Web site
21739 that lists free books available from other publishers:@*
21740 @uref{http://www.gnu.org/doc/other-free-books.html}
21742 @node GNU Free Documentation License
21743 @appendix GNU Free Documentation License
21745 @cindex FDL, GNU Free Documentation License
21746 @include doclicense.texi
21752 MENU ENTRY: NODE NAME.
21758 @c Place biographical information on right-hand (verso) page
21761 \par\vfill\supereject
21763 \global\evenheadline={\hfil} \global\evenfootline={\hfil}
21764 \global\oddheadline={\hfil} \global\oddfootline={\hfil}
21767 % \par\vfill\supereject
21768 \global\evenheadline={\hfil} \global\evenfootline={\hfil}
21769 \global\oddheadline={\hfil} \global\oddfootline={\hfil}
21770 %\page\hbox{}%\page
21771 %\page\hbox{}%\page
21778 @c ================ Biographical information ================
21782 @center About the Author
21787 @node About the Author
21788 @unnumbered About the Author
21792 Robert J. Chassell has worked with GNU Emacs since 1985. He writes
21793 and edits, teaches Emacs and Emacs Lisp, and speaks throughout the
21794 world on software freedom. Chassell was a founding Director and
21795 Treasurer of the Free Software Foundation, Inc. He is co-author of
21796 the @cite{Texinfo} manual, and has edited more than a dozen other
21797 books. He graduated from Cambridge University, in England. He has an
21798 abiding interest in social and economic history and flies his own
21805 @c @c Prevent page number on blank verso, so eject it first.
21807 @c \par\vfill\supereject
21812 @c @evenheading @thispage @| @| @thistitle
21813 @c @oddheading @| @| @thispage