* doc/lispref/modes.texi (Defining Minor Modes, SMIE Lexer): Markup fixes.
[emacs.git] / src / xdisp.c
blobe3e00357ed06901bb4d6b86831c6ac28c3c731c8
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23 Redisplay.
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
54 expose_window (asynchronous) |
56 X expose events -----+
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
85 . try_cursor_movement
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
91 . try_window_reusing_current_matrix
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
97 . try_window_id
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
105 . try_window
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
131 Desired matrices.
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
176 Frame matrices.
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
197 Bidirectional display.
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
240 Bidirectional display and character compositions
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
267 Moving an iterator in bidirectional text
268 without producing glyphs
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
325 #define INFINITY 10000000
327 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
328 Lisp_Object Qwindow_scroll_functions;
329 static Lisp_Object Qwindow_text_change_functions;
330 static Lisp_Object Qredisplay_end_trigger_functions;
331 Lisp_Object Qinhibit_point_motion_hooks;
332 static Lisp_Object QCeval, QCpropertize;
333 Lisp_Object QCfile, QCdata;
334 static Lisp_Object Qfontified;
335 static Lisp_Object Qgrow_only;
336 static Lisp_Object Qinhibit_eval_during_redisplay;
337 static Lisp_Object Qbuffer_position, Qposition, Qobject;
338 static Lisp_Object Qright_to_left, Qleft_to_right;
340 /* Cursor shapes. */
341 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
343 /* Pointer shapes. */
344 static Lisp_Object Qarrow, Qhand;
345 Lisp_Object Qtext;
347 /* Holds the list (error). */
348 static Lisp_Object list_of_error;
350 static Lisp_Object Qfontification_functions;
352 static Lisp_Object Qwrap_prefix;
353 static Lisp_Object Qline_prefix;
354 static Lisp_Object Qredisplay_internal;
356 /* Non-nil means don't actually do any redisplay. */
358 Lisp_Object Qinhibit_redisplay;
360 /* Names of text properties relevant for redisplay. */
362 Lisp_Object Qdisplay;
364 Lisp_Object Qspace, QCalign_to;
365 static Lisp_Object QCrelative_width, QCrelative_height;
366 Lisp_Object Qleft_margin, Qright_margin;
367 static Lisp_Object Qspace_width, Qraise;
368 static Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 static Lisp_Object Qmargin, Qpointer;
371 static Lisp_Object Qline_height;
373 #ifdef HAVE_WINDOW_SYSTEM
375 /* Test if overflow newline into fringe. Called with iterator IT
376 at or past right window margin, and with IT->current_x set. */
378 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
379 (!NILP (Voverflow_newline_into_fringe) \
380 && FRAME_WINDOW_P ((IT)->f) \
381 && ((IT)->bidi_it.paragraph_dir == R2L \
382 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
383 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
384 && (IT)->current_x == (IT)->last_visible_x)
386 #else /* !HAVE_WINDOW_SYSTEM */
387 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
388 #endif /* HAVE_WINDOW_SYSTEM */
390 /* Test if the display element loaded in IT, or the underlying buffer
391 or string character, is a space or a TAB character. This is used
392 to determine where word wrapping can occur. */
394 #define IT_DISPLAYING_WHITESPACE(it) \
395 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
396 || ((STRINGP (it->string) \
397 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
398 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
399 || (it->s \
400 && (it->s[IT_BYTEPOS (*it)] == ' ' \
401 || it->s[IT_BYTEPOS (*it)] == '\t')) \
402 || (IT_BYTEPOS (*it) < ZV_BYTE \
403 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
404 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
406 /* Name of the face used to highlight trailing whitespace. */
408 static Lisp_Object Qtrailing_whitespace;
410 /* Name and number of the face used to highlight escape glyphs. */
412 static Lisp_Object Qescape_glyph;
414 /* Name and number of the face used to highlight non-breaking spaces. */
416 static Lisp_Object Qnobreak_space;
418 /* The symbol `image' which is the car of the lists used to represent
419 images in Lisp. Also a tool bar style. */
421 Lisp_Object Qimage;
423 /* The image map types. */
424 Lisp_Object QCmap;
425 static Lisp_Object QCpointer;
426 static Lisp_Object Qrect, Qcircle, Qpoly;
428 /* Tool bar styles */
429 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
431 /* Non-zero means print newline to stdout before next mini-buffer
432 message. */
434 bool noninteractive_need_newline;
436 /* Non-zero means print newline to message log before next message. */
438 static bool message_log_need_newline;
440 /* Three markers that message_dolog uses.
441 It could allocate them itself, but that causes trouble
442 in handling memory-full errors. */
443 static Lisp_Object message_dolog_marker1;
444 static Lisp_Object message_dolog_marker2;
445 static Lisp_Object message_dolog_marker3;
447 /* The buffer position of the first character appearing entirely or
448 partially on the line of the selected window which contains the
449 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
450 redisplay optimization in redisplay_internal. */
452 static struct text_pos this_line_start_pos;
454 /* Number of characters past the end of the line above, including the
455 terminating newline. */
457 static struct text_pos this_line_end_pos;
459 /* The vertical positions and the height of this line. */
461 static int this_line_vpos;
462 static int this_line_y;
463 static int this_line_pixel_height;
465 /* X position at which this display line starts. Usually zero;
466 negative if first character is partially visible. */
468 static int this_line_start_x;
470 /* The smallest character position seen by move_it_* functions as they
471 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
472 hscrolled lines, see display_line. */
474 static struct text_pos this_line_min_pos;
476 /* Buffer that this_line_.* variables are referring to. */
478 static struct buffer *this_line_buffer;
481 /* Values of those variables at last redisplay are stored as
482 properties on `overlay-arrow-position' symbol. However, if
483 Voverlay_arrow_position is a marker, last-arrow-position is its
484 numerical position. */
486 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
488 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
489 properties on a symbol in overlay-arrow-variable-list. */
491 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
493 Lisp_Object Qmenu_bar_update_hook;
495 /* Nonzero if an overlay arrow has been displayed in this window. */
497 static bool overlay_arrow_seen;
499 /* Vector containing glyphs for an ellipsis `...'. */
501 static Lisp_Object default_invis_vector[3];
503 /* This is the window where the echo area message was displayed. It
504 is always a mini-buffer window, but it may not be the same window
505 currently active as a mini-buffer. */
507 Lisp_Object echo_area_window;
509 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
510 pushes the current message and the value of
511 message_enable_multibyte on the stack, the function restore_message
512 pops the stack and displays MESSAGE again. */
514 static Lisp_Object Vmessage_stack;
516 /* Nonzero means multibyte characters were enabled when the echo area
517 message was specified. */
519 static bool message_enable_multibyte;
521 /* Nonzero if we should redraw the mode lines on the next redisplay.
522 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
523 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
524 (the number used is then only used to track down the cause for this
525 full-redisplay). */
527 int update_mode_lines;
529 /* Nonzero if window sizes or contents other than selected-window have changed
530 since last redisplay that finished.
531 If it has value REDISPLAY_SOME, then only redisplay the windows where
532 the `redisplay' bit has been set. Otherwise, redisplay all windows
533 (the number used is then only used to track down the cause for this
534 full-redisplay). */
536 int windows_or_buffers_changed;
538 /* Nonzero after display_mode_line if %l was used and it displayed a
539 line number. */
541 static bool line_number_displayed;
543 /* The name of the *Messages* buffer, a string. */
545 static Lisp_Object Vmessages_buffer_name;
547 /* Current, index 0, and last displayed echo area message. Either
548 buffers from echo_buffers, or nil to indicate no message. */
550 Lisp_Object echo_area_buffer[2];
552 /* The buffers referenced from echo_area_buffer. */
554 static Lisp_Object echo_buffer[2];
556 /* A vector saved used in with_area_buffer to reduce consing. */
558 static Lisp_Object Vwith_echo_area_save_vector;
560 /* Non-zero means display_echo_area should display the last echo area
561 message again. Set by redisplay_preserve_echo_area. */
563 static bool display_last_displayed_message_p;
565 /* Nonzero if echo area is being used by print; zero if being used by
566 message. */
568 static bool message_buf_print;
570 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
572 static Lisp_Object Qinhibit_menubar_update;
573 static Lisp_Object Qmessage_truncate_lines;
575 /* Set to 1 in clear_message to make redisplay_internal aware
576 of an emptied echo area. */
578 static bool message_cleared_p;
580 /* A scratch glyph row with contents used for generating truncation
581 glyphs. Also used in direct_output_for_insert. */
583 #define MAX_SCRATCH_GLYPHS 100
584 static struct glyph_row scratch_glyph_row;
585 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
587 /* Ascent and height of the last line processed by move_it_to. */
589 static int last_height;
591 /* Non-zero if there's a help-echo in the echo area. */
593 bool help_echo_showing_p;
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
601 #define TEXT_PROP_DISTANCE_LIMIT 100
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
626 /* Functions to mark elements as needing redisplay. */
627 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
629 void
630 redisplay_other_windows (void)
632 if (!windows_or_buffers_changed)
633 windows_or_buffers_changed = REDISPLAY_SOME;
636 void
637 wset_redisplay (struct window *w)
639 /* Beware: selected_window can be nil during early stages. */
640 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
641 redisplay_other_windows ();
642 w->redisplay = true;
645 void
646 fset_redisplay (struct frame *f)
648 redisplay_other_windows ();
649 f->redisplay = true;
652 void
653 bset_redisplay (struct buffer *b)
655 int count = buffer_window_count (b);
656 if (count > 0)
658 /* ... it's visible in other window than selected, */
659 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
660 redisplay_other_windows ();
661 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
662 so that if we later set windows_or_buffers_changed, this buffer will
663 not be omitted. */
664 b->text->redisplay = true;
668 void
669 bset_update_mode_line (struct buffer *b)
671 if (!update_mode_lines)
672 update_mode_lines = REDISPLAY_SOME;
673 b->text->redisplay = true;
676 #ifdef GLYPH_DEBUG
678 /* Non-zero means print traces of redisplay if compiled with
679 GLYPH_DEBUG defined. */
681 bool trace_redisplay_p;
683 #endif /* GLYPH_DEBUG */
685 #ifdef DEBUG_TRACE_MOVE
686 /* Non-zero means trace with TRACE_MOVE to stderr. */
687 int trace_move;
689 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
690 #else
691 #define TRACE_MOVE(x) (void) 0
692 #endif
694 static Lisp_Object Qauto_hscroll_mode;
696 /* Buffer being redisplayed -- for redisplay_window_error. */
698 static struct buffer *displayed_buffer;
700 /* Value returned from text property handlers (see below). */
702 enum prop_handled
704 HANDLED_NORMALLY,
705 HANDLED_RECOMPUTE_PROPS,
706 HANDLED_OVERLAY_STRING_CONSUMED,
707 HANDLED_RETURN
710 /* A description of text properties that redisplay is interested
711 in. */
713 struct props
715 /* The name of the property. */
716 Lisp_Object *name;
718 /* A unique index for the property. */
719 enum prop_idx idx;
721 /* A handler function called to set up iterator IT from the property
722 at IT's current position. Value is used to steer handle_stop. */
723 enum prop_handled (*handler) (struct it *it);
726 static enum prop_handled handle_face_prop (struct it *);
727 static enum prop_handled handle_invisible_prop (struct it *);
728 static enum prop_handled handle_display_prop (struct it *);
729 static enum prop_handled handle_composition_prop (struct it *);
730 static enum prop_handled handle_overlay_change (struct it *);
731 static enum prop_handled handle_fontified_prop (struct it *);
733 /* Properties handled by iterators. */
735 static struct props it_props[] =
737 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
738 /* Handle `face' before `display' because some sub-properties of
739 `display' need to know the face. */
740 {&Qface, FACE_PROP_IDX, handle_face_prop},
741 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
742 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
743 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
744 {NULL, 0, NULL}
747 /* Value is the position described by X. If X is a marker, value is
748 the marker_position of X. Otherwise, value is X. */
750 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
752 /* Enumeration returned by some move_it_.* functions internally. */
754 enum move_it_result
756 /* Not used. Undefined value. */
757 MOVE_UNDEFINED,
759 /* Move ended at the requested buffer position or ZV. */
760 MOVE_POS_MATCH_OR_ZV,
762 /* Move ended at the requested X pixel position. */
763 MOVE_X_REACHED,
765 /* Move within a line ended at the end of a line that must be
766 continued. */
767 MOVE_LINE_CONTINUED,
769 /* Move within a line ended at the end of a line that would
770 be displayed truncated. */
771 MOVE_LINE_TRUNCATED,
773 /* Move within a line ended at a line end. */
774 MOVE_NEWLINE_OR_CR
777 /* This counter is used to clear the face cache every once in a while
778 in redisplay_internal. It is incremented for each redisplay.
779 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
780 cleared. */
782 #define CLEAR_FACE_CACHE_COUNT 500
783 static int clear_face_cache_count;
785 /* Similarly for the image cache. */
787 #ifdef HAVE_WINDOW_SYSTEM
788 #define CLEAR_IMAGE_CACHE_COUNT 101
789 static int clear_image_cache_count;
791 /* Null glyph slice */
792 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
793 #endif
795 /* True while redisplay_internal is in progress. */
797 bool redisplaying_p;
799 static Lisp_Object Qinhibit_free_realized_faces;
800 static Lisp_Object Qmode_line_default_help_echo;
802 /* If a string, XTread_socket generates an event to display that string.
803 (The display is done in read_char.) */
805 Lisp_Object help_echo_string;
806 Lisp_Object help_echo_window;
807 Lisp_Object help_echo_object;
808 ptrdiff_t help_echo_pos;
810 /* Temporary variable for XTread_socket. */
812 Lisp_Object previous_help_echo_string;
814 /* Platform-independent portion of hourglass implementation. */
816 #ifdef HAVE_WINDOW_SYSTEM
818 /* Non-zero means an hourglass cursor is currently shown. */
819 bool hourglass_shown_p;
821 /* If non-null, an asynchronous timer that, when it expires, displays
822 an hourglass cursor on all frames. */
823 struct atimer *hourglass_atimer;
825 #endif /* HAVE_WINDOW_SYSTEM */
827 /* Name of the face used to display glyphless characters. */
828 static Lisp_Object Qglyphless_char;
830 /* Symbol for the purpose of Vglyphless_char_display. */
831 static Lisp_Object Qglyphless_char_display;
833 /* Method symbols for Vglyphless_char_display. */
834 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
836 /* Default number of seconds to wait before displaying an hourglass
837 cursor. */
838 #define DEFAULT_HOURGLASS_DELAY 1
840 #ifdef HAVE_WINDOW_SYSTEM
842 /* Default pixel width of `thin-space' display method. */
843 #define THIN_SPACE_WIDTH 1
845 #endif /* HAVE_WINDOW_SYSTEM */
847 /* Function prototypes. */
849 static void setup_for_ellipsis (struct it *, int);
850 static void set_iterator_to_next (struct it *, int);
851 static void mark_window_display_accurate_1 (struct window *, int);
852 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
853 static int display_prop_string_p (Lisp_Object, Lisp_Object);
854 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
855 static int cursor_row_p (struct glyph_row *);
856 static int redisplay_mode_lines (Lisp_Object, bool);
857 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
859 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
861 static void handle_line_prefix (struct it *);
863 static void pint2str (char *, int, ptrdiff_t);
864 static void pint2hrstr (char *, int, ptrdiff_t);
865 static struct text_pos run_window_scroll_functions (Lisp_Object,
866 struct text_pos);
867 static int text_outside_line_unchanged_p (struct window *,
868 ptrdiff_t, ptrdiff_t);
869 static void store_mode_line_noprop_char (char);
870 static int store_mode_line_noprop (const char *, int, int);
871 static void handle_stop (struct it *);
872 static void handle_stop_backwards (struct it *, ptrdiff_t);
873 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
874 static void ensure_echo_area_buffers (void);
875 static void unwind_with_echo_area_buffer (Lisp_Object);
876 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
877 static int with_echo_area_buffer (struct window *, int,
878 int (*) (ptrdiff_t, Lisp_Object),
879 ptrdiff_t, Lisp_Object);
880 static void clear_garbaged_frames (void);
881 static int current_message_1 (ptrdiff_t, Lisp_Object);
882 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
883 static void set_message (Lisp_Object);
884 static int set_message_1 (ptrdiff_t, Lisp_Object);
885 static int display_echo_area (struct window *);
886 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
887 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
888 static void unwind_redisplay (void);
889 static int string_char_and_length (const unsigned char *, int *);
890 static struct text_pos display_prop_end (struct it *, Lisp_Object,
891 struct text_pos);
892 static int compute_window_start_on_continuation_line (struct window *);
893 static void insert_left_trunc_glyphs (struct it *);
894 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
895 Lisp_Object);
896 static void extend_face_to_end_of_line (struct it *);
897 static int append_space_for_newline (struct it *, int);
898 static int cursor_row_fully_visible_p (struct window *, int, int);
899 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
900 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
901 static int trailing_whitespace_p (ptrdiff_t);
902 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
903 static void push_it (struct it *, struct text_pos *);
904 static void iterate_out_of_display_property (struct it *);
905 static void pop_it (struct it *);
906 static void sync_frame_with_window_matrix_rows (struct window *);
907 static void redisplay_internal (void);
908 static int echo_area_display (int);
909 static void redisplay_windows (Lisp_Object);
910 static void redisplay_window (Lisp_Object, bool);
911 static Lisp_Object redisplay_window_error (Lisp_Object);
912 static Lisp_Object redisplay_window_0 (Lisp_Object);
913 static Lisp_Object redisplay_window_1 (Lisp_Object);
914 static int set_cursor_from_row (struct window *, struct glyph_row *,
915 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
916 int, int);
917 static int update_menu_bar (struct frame *, int, int);
918 static int try_window_reusing_current_matrix (struct window *);
919 static int try_window_id (struct window *);
920 static int display_line (struct it *);
921 static int display_mode_lines (struct window *);
922 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
923 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
924 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
925 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
926 static void display_menu_bar (struct window *);
927 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
928 ptrdiff_t *);
929 static int display_string (const char *, Lisp_Object, Lisp_Object,
930 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
931 static void compute_line_metrics (struct it *);
932 static void run_redisplay_end_trigger_hook (struct it *);
933 static int get_overlay_strings (struct it *, ptrdiff_t);
934 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
935 static void next_overlay_string (struct it *);
936 static void reseat (struct it *, struct text_pos, int);
937 static void reseat_1 (struct it *, struct text_pos, int);
938 static void back_to_previous_visible_line_start (struct it *);
939 static void reseat_at_next_visible_line_start (struct it *, int);
940 static int next_element_from_ellipsis (struct it *);
941 static int next_element_from_display_vector (struct it *);
942 static int next_element_from_string (struct it *);
943 static int next_element_from_c_string (struct it *);
944 static int next_element_from_buffer (struct it *);
945 static int next_element_from_composition (struct it *);
946 static int next_element_from_image (struct it *);
947 static int next_element_from_stretch (struct it *);
948 static void load_overlay_strings (struct it *, ptrdiff_t);
949 static int init_from_display_pos (struct it *, struct window *,
950 struct display_pos *);
951 static void reseat_to_string (struct it *, const char *,
952 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
953 static int get_next_display_element (struct it *);
954 static enum move_it_result
955 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
956 enum move_operation_enum);
957 static void get_visually_first_element (struct it *);
958 static void init_to_row_start (struct it *, struct window *,
959 struct glyph_row *);
960 static int init_to_row_end (struct it *, struct window *,
961 struct glyph_row *);
962 static void back_to_previous_line_start (struct it *);
963 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
964 static struct text_pos string_pos_nchars_ahead (struct text_pos,
965 Lisp_Object, ptrdiff_t);
966 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
967 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
968 static ptrdiff_t number_of_chars (const char *, bool);
969 static void compute_stop_pos (struct it *);
970 static void compute_string_pos (struct text_pos *, struct text_pos,
971 Lisp_Object);
972 static int face_before_or_after_it_pos (struct it *, int);
973 static ptrdiff_t next_overlay_change (ptrdiff_t);
974 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
975 Lisp_Object, struct text_pos *, ptrdiff_t, int);
976 static int handle_single_display_spec (struct it *, Lisp_Object,
977 Lisp_Object, Lisp_Object,
978 struct text_pos *, ptrdiff_t, int, int);
979 static int underlying_face_id (struct it *);
980 static int in_ellipses_for_invisible_text_p (struct display_pos *,
981 struct window *);
983 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
984 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
986 #ifdef HAVE_WINDOW_SYSTEM
988 static void x_consider_frame_title (Lisp_Object);
989 static void update_tool_bar (struct frame *, int);
990 static int redisplay_tool_bar (struct frame *);
991 static void x_draw_bottom_divider (struct window *w);
992 static void notice_overwritten_cursor (struct window *,
993 enum glyph_row_area,
994 int, int, int, int);
995 static void append_stretch_glyph (struct it *, Lisp_Object,
996 int, int, int);
999 #endif /* HAVE_WINDOW_SYSTEM */
1001 static void produce_special_glyphs (struct it *, enum display_element_type);
1002 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
1003 static bool coords_in_mouse_face_p (struct window *, int, int);
1007 /***********************************************************************
1008 Window display dimensions
1009 ***********************************************************************/
1011 /* Return the bottom boundary y-position for text lines in window W.
1012 This is the first y position at which a line cannot start.
1013 It is relative to the top of the window.
1015 This is the height of W minus the height of a mode line, if any. */
1018 window_text_bottom_y (struct window *w)
1020 int height = WINDOW_PIXEL_HEIGHT (w);
1022 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 height -= CURRENT_MODE_LINE_HEIGHT (w);
1027 return height;
1030 /* Return the pixel width of display area AREA of window W.
1031 ANY_AREA means return the total width of W, not including
1032 fringes to the left and right of the window. */
1035 window_box_width (struct window *w, enum glyph_row_area area)
1037 int width = w->pixel_width;
1039 if (!w->pseudo_window_p)
1041 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1042 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1044 if (area == TEXT_AREA)
1045 width -= (WINDOW_MARGINS_WIDTH (w)
1046 + WINDOW_FRINGES_WIDTH (w));
1047 else if (area == LEFT_MARGIN_AREA)
1048 width = WINDOW_LEFT_MARGIN_WIDTH (w);
1049 else if (area == RIGHT_MARGIN_AREA)
1050 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
1053 /* With wide margins, fringes, etc. we might end up with a negative
1054 width, correct that here. */
1055 return max (0, width);
1059 /* Return the pixel height of the display area of window W, not
1060 including mode lines of W, if any. */
1063 window_box_height (struct window *w)
1065 struct frame *f = XFRAME (w->frame);
1066 int height = WINDOW_PIXEL_HEIGHT (w);
1068 eassert (height >= 0);
1070 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1072 /* Note: the code below that determines the mode-line/header-line
1073 height is essentially the same as that contained in the macro
1074 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1075 the appropriate glyph row has its `mode_line_p' flag set,
1076 and if it doesn't, uses estimate_mode_line_height instead. */
1078 if (WINDOW_WANTS_MODELINE_P (w))
1080 struct glyph_row *ml_row
1081 = (w->current_matrix && w->current_matrix->rows
1082 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1083 : 0);
1084 if (ml_row && ml_row->mode_line_p)
1085 height -= ml_row->height;
1086 else
1087 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1090 if (WINDOW_WANTS_HEADER_LINE_P (w))
1092 struct glyph_row *hl_row
1093 = (w->current_matrix && w->current_matrix->rows
1094 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1095 : 0);
1096 if (hl_row && hl_row->mode_line_p)
1097 height -= hl_row->height;
1098 else
1099 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1102 /* With a very small font and a mode-line that's taller than
1103 default, we might end up with a negative height. */
1104 return max (0, height);
1107 /* Return the window-relative coordinate of the left edge of display
1108 area AREA of window W. ANY_AREA means return the left edge of the
1109 whole window, to the right of the left fringe of W. */
1112 window_box_left_offset (struct window *w, enum glyph_row_area area)
1114 int x;
1116 if (w->pseudo_window_p)
1117 return 0;
1119 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1121 if (area == TEXT_AREA)
1122 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1123 + window_box_width (w, LEFT_MARGIN_AREA));
1124 else if (area == RIGHT_MARGIN_AREA)
1125 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1126 + window_box_width (w, LEFT_MARGIN_AREA)
1127 + window_box_width (w, TEXT_AREA)
1128 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1130 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1131 else if (area == LEFT_MARGIN_AREA
1132 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1133 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1135 /* Don't return more than the window's pixel width. */
1136 return min (x, w->pixel_width);
1140 /* Return the window-relative coordinate of the right edge of display
1141 area AREA of window W. ANY_AREA means return the right edge of the
1142 whole window, to the left of the right fringe of W. */
1145 window_box_right_offset (struct window *w, enum glyph_row_area area)
1147 /* Don't return more than the window's pixel width. */
1148 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1149 w->pixel_width);
1152 /* Return the frame-relative coordinate of the left edge of display
1153 area AREA of window W. ANY_AREA means return the left edge of the
1154 whole window, to the right of the left fringe of W. */
1157 window_box_left (struct window *w, enum glyph_row_area area)
1159 struct frame *f = XFRAME (w->frame);
1160 int x;
1162 if (w->pseudo_window_p)
1163 return FRAME_INTERNAL_BORDER_WIDTH (f);
1165 x = (WINDOW_LEFT_EDGE_X (w)
1166 + window_box_left_offset (w, area));
1168 return x;
1172 /* Return the frame-relative coordinate of the right edge of display
1173 area AREA of window W. ANY_AREA means return the right edge of the
1174 whole window, to the left of the right fringe of W. */
1177 window_box_right (struct window *w, enum glyph_row_area area)
1179 return window_box_left (w, area) + window_box_width (w, area);
1182 /* Get the bounding box of the display area AREA of window W, without
1183 mode lines, in frame-relative coordinates. ANY_AREA means the
1184 whole window, not including the left and right fringes of
1185 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1186 coordinates of the upper-left corner of the box. Return in
1187 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1189 void
1190 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1191 int *box_y, int *box_width, int *box_height)
1193 if (box_width)
1194 *box_width = window_box_width (w, area);
1195 if (box_height)
1196 *box_height = window_box_height (w);
1197 if (box_x)
1198 *box_x = window_box_left (w, area);
1199 if (box_y)
1201 *box_y = WINDOW_TOP_EDGE_Y (w);
1202 if (WINDOW_WANTS_HEADER_LINE_P (w))
1203 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1207 #ifdef HAVE_WINDOW_SYSTEM
1209 /* Get the bounding box of the display area AREA of window W, without
1210 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1211 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1212 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1213 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1214 box. */
1216 static void
1217 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1218 int *bottom_right_x, int *bottom_right_y)
1220 window_box (w, ANY_AREA, top_left_x, top_left_y,
1221 bottom_right_x, bottom_right_y);
1222 *bottom_right_x += *top_left_x;
1223 *bottom_right_y += *top_left_y;
1226 #endif /* HAVE_WINDOW_SYSTEM */
1228 /***********************************************************************
1229 Utilities
1230 ***********************************************************************/
1232 /* Return the bottom y-position of the line the iterator IT is in.
1233 This can modify IT's settings. */
1236 line_bottom_y (struct it *it)
1238 int line_height = it->max_ascent + it->max_descent;
1239 int line_top_y = it->current_y;
1241 if (line_height == 0)
1243 if (last_height)
1244 line_height = last_height;
1245 else if (IT_CHARPOS (*it) < ZV)
1247 move_it_by_lines (it, 1);
1248 line_height = (it->max_ascent || it->max_descent
1249 ? it->max_ascent + it->max_descent
1250 : last_height);
1252 else
1254 struct glyph_row *row = it->glyph_row;
1256 /* Use the default character height. */
1257 it->glyph_row = NULL;
1258 it->what = IT_CHARACTER;
1259 it->c = ' ';
1260 it->len = 1;
1261 PRODUCE_GLYPHS (it);
1262 line_height = it->ascent + it->descent;
1263 it->glyph_row = row;
1267 return line_top_y + line_height;
1270 DEFUN ("line-pixel-height", Fline_pixel_height,
1271 Sline_pixel_height, 0, 0, 0,
1272 doc: /* Return height in pixels of text line in the selected window.
1274 Value is the height in pixels of the line at point. */)
1275 (void)
1277 struct it it;
1278 struct text_pos pt;
1279 struct window *w = XWINDOW (selected_window);
1280 struct buffer *old_buffer = NULL;
1281 Lisp_Object result;
1283 if (XBUFFER (w->contents) != current_buffer)
1285 old_buffer = current_buffer;
1286 set_buffer_internal_1 (XBUFFER (w->contents));
1288 SET_TEXT_POS (pt, PT, PT_BYTE);
1289 start_display (&it, w, pt);
1290 it.vpos = it.current_y = 0;
1291 last_height = 0;
1292 result = make_number (line_bottom_y (&it));
1293 if (old_buffer)
1294 set_buffer_internal_1 (old_buffer);
1296 return result;
1299 /* Return the default pixel height of text lines in window W. The
1300 value is the canonical height of the W frame's default font, plus
1301 any extra space required by the line-spacing variable or frame
1302 parameter.
1304 Implementation note: this ignores any line-spacing text properties
1305 put on the newline characters. This is because those properties
1306 only affect the _screen_ line ending in the newline (i.e., in a
1307 continued line, only the last screen line will be affected), which
1308 means only a small number of lines in a buffer can ever use this
1309 feature. Since this function is used to compute the default pixel
1310 equivalent of text lines in a window, we can safely ignore those
1311 few lines. For the same reasons, we ignore the line-height
1312 properties. */
1314 default_line_pixel_height (struct window *w)
1316 struct frame *f = WINDOW_XFRAME (w);
1317 int height = FRAME_LINE_HEIGHT (f);
1319 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1321 struct buffer *b = XBUFFER (w->contents);
1322 Lisp_Object val = BVAR (b, extra_line_spacing);
1324 if (NILP (val))
1325 val = BVAR (&buffer_defaults, extra_line_spacing);
1326 if (!NILP (val))
1328 if (RANGED_INTEGERP (0, val, INT_MAX))
1329 height += XFASTINT (val);
1330 else if (FLOATP (val))
1332 int addon = XFLOAT_DATA (val) * height + 0.5;
1334 if (addon >= 0)
1335 height += addon;
1338 else
1339 height += f->extra_line_spacing;
1342 return height;
1345 /* Subroutine of pos_visible_p below. Extracts a display string, if
1346 any, from the display spec given as its argument. */
1347 static Lisp_Object
1348 string_from_display_spec (Lisp_Object spec)
1350 if (CONSP (spec))
1352 while (CONSP (spec))
1354 if (STRINGP (XCAR (spec)))
1355 return XCAR (spec);
1356 spec = XCDR (spec);
1359 else if (VECTORP (spec))
1361 ptrdiff_t i;
1363 for (i = 0; i < ASIZE (spec); i++)
1365 if (STRINGP (AREF (spec, i)))
1366 return AREF (spec, i);
1368 return Qnil;
1371 return spec;
1375 /* Limit insanely large values of W->hscroll on frame F to the largest
1376 value that will still prevent first_visible_x and last_visible_x of
1377 'struct it' from overflowing an int. */
1378 static int
1379 window_hscroll_limited (struct window *w, struct frame *f)
1381 ptrdiff_t window_hscroll = w->hscroll;
1382 int window_text_width = window_box_width (w, TEXT_AREA);
1383 int colwidth = FRAME_COLUMN_WIDTH (f);
1385 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1386 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1388 return window_hscroll;
1391 /* Return 1 if position CHARPOS is visible in window W.
1392 CHARPOS < 0 means return info about WINDOW_END position.
1393 If visible, set *X and *Y to pixel coordinates of top left corner.
1394 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1395 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1398 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1399 int *rtop, int *rbot, int *rowh, int *vpos)
1401 struct it it;
1402 void *itdata = bidi_shelve_cache ();
1403 struct text_pos top;
1404 int visible_p = 0;
1405 struct buffer *old_buffer = NULL;
1407 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1408 return visible_p;
1410 if (XBUFFER (w->contents) != current_buffer)
1412 old_buffer = current_buffer;
1413 set_buffer_internal_1 (XBUFFER (w->contents));
1416 SET_TEXT_POS_FROM_MARKER (top, w->start);
1417 /* Scrolling a minibuffer window via scroll bar when the echo area
1418 shows long text sometimes resets the minibuffer contents behind
1419 our backs. */
1420 if (CHARPOS (top) > ZV)
1421 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1423 /* Compute exact mode line heights. */
1424 if (WINDOW_WANTS_MODELINE_P (w))
1425 w->mode_line_height
1426 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1427 BVAR (current_buffer, mode_line_format));
1429 if (WINDOW_WANTS_HEADER_LINE_P (w))
1430 w->header_line_height
1431 = display_mode_line (w, HEADER_LINE_FACE_ID,
1432 BVAR (current_buffer, header_line_format));
1434 start_display (&it, w, top);
1435 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1436 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1438 if (charpos >= 0
1439 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1440 && IT_CHARPOS (it) >= charpos)
1441 /* When scanning backwards under bidi iteration, move_it_to
1442 stops at or _before_ CHARPOS, because it stops at or to
1443 the _right_ of the character at CHARPOS. */
1444 || (it.bidi_p && it.bidi_it.scan_dir == -1
1445 && IT_CHARPOS (it) <= charpos)))
1447 /* We have reached CHARPOS, or passed it. How the call to
1448 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1449 or covered by a display property, move_it_to stops at the end
1450 of the invisible text, to the right of CHARPOS. (ii) If
1451 CHARPOS is in a display vector, move_it_to stops on its last
1452 glyph. */
1453 int top_x = it.current_x;
1454 int top_y = it.current_y;
1455 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1456 int bottom_y;
1457 struct it save_it;
1458 void *save_it_data = NULL;
1460 /* Calling line_bottom_y may change it.method, it.position, etc. */
1461 SAVE_IT (save_it, it, save_it_data);
1462 last_height = 0;
1463 bottom_y = line_bottom_y (&it);
1464 if (top_y < window_top_y)
1465 visible_p = bottom_y > window_top_y;
1466 else if (top_y < it.last_visible_y)
1467 visible_p = 1;
1468 if (bottom_y >= it.last_visible_y
1469 && it.bidi_p && it.bidi_it.scan_dir == -1
1470 && IT_CHARPOS (it) < charpos)
1472 /* When the last line of the window is scanned backwards
1473 under bidi iteration, we could be duped into thinking
1474 that we have passed CHARPOS, when in fact move_it_to
1475 simply stopped short of CHARPOS because it reached
1476 last_visible_y. To see if that's what happened, we call
1477 move_it_to again with a slightly larger vertical limit,
1478 and see if it actually moved vertically; if it did, we
1479 didn't really reach CHARPOS, which is beyond window end. */
1480 /* Why 10? because we don't know how many canonical lines
1481 will the height of the next line(s) be. So we guess. */
1482 int ten_more_lines = 10 * default_line_pixel_height (w);
1484 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1485 MOVE_TO_POS | MOVE_TO_Y);
1486 if (it.current_y > top_y)
1487 visible_p = 0;
1490 RESTORE_IT (&it, &save_it, save_it_data);
1491 if (visible_p)
1493 if (it.method == GET_FROM_DISPLAY_VECTOR)
1495 /* We stopped on the last glyph of a display vector.
1496 Try and recompute. Hack alert! */
1497 if (charpos < 2 || top.charpos >= charpos)
1498 top_x = it.glyph_row->x;
1499 else
1501 struct it it2, it2_prev;
1502 /* The idea is to get to the previous buffer
1503 position, consume the character there, and use
1504 the pixel coordinates we get after that. But if
1505 the previous buffer position is also displayed
1506 from a display vector, we need to consume all of
1507 the glyphs from that display vector. */
1508 start_display (&it2, w, top);
1509 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1510 /* If we didn't get to CHARPOS - 1, there's some
1511 replacing display property at that position, and
1512 we stopped after it. That is exactly the place
1513 whose coordinates we want. */
1514 if (IT_CHARPOS (it2) != charpos - 1)
1515 it2_prev = it2;
1516 else
1518 /* Iterate until we get out of the display
1519 vector that displays the character at
1520 CHARPOS - 1. */
1521 do {
1522 get_next_display_element (&it2);
1523 PRODUCE_GLYPHS (&it2);
1524 it2_prev = it2;
1525 set_iterator_to_next (&it2, 1);
1526 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1527 && IT_CHARPOS (it2) < charpos);
1529 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1530 || it2_prev.current_x > it2_prev.last_visible_x)
1531 top_x = it.glyph_row->x;
1532 else
1534 top_x = it2_prev.current_x;
1535 top_y = it2_prev.current_y;
1539 else if (IT_CHARPOS (it) != charpos)
1541 Lisp_Object cpos = make_number (charpos);
1542 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1543 Lisp_Object string = string_from_display_spec (spec);
1544 struct text_pos tpos;
1545 int replacing_spec_p;
1546 bool newline_in_string
1547 = (STRINGP (string)
1548 && memchr (SDATA (string), '\n', SBYTES (string)));
1550 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1551 replacing_spec_p
1552 = (!NILP (spec)
1553 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1554 charpos, FRAME_WINDOW_P (it.f)));
1555 /* The tricky code below is needed because there's a
1556 discrepancy between move_it_to and how we set cursor
1557 when PT is at the beginning of a portion of text
1558 covered by a display property or an overlay with a
1559 display property, or the display line ends in a
1560 newline from a display string. move_it_to will stop
1561 _after_ such display strings, whereas
1562 set_cursor_from_row conspires with cursor_row_p to
1563 place the cursor on the first glyph produced from the
1564 display string. */
1566 /* We have overshoot PT because it is covered by a
1567 display property that replaces the text it covers.
1568 If the string includes embedded newlines, we are also
1569 in the wrong display line. Backtrack to the correct
1570 line, where the display property begins. */
1571 if (replacing_spec_p)
1573 Lisp_Object startpos, endpos;
1574 EMACS_INT start, end;
1575 struct it it3;
1576 int it3_moved;
1578 /* Find the first and the last buffer positions
1579 covered by the display string. */
1580 endpos =
1581 Fnext_single_char_property_change (cpos, Qdisplay,
1582 Qnil, Qnil);
1583 startpos =
1584 Fprevious_single_char_property_change (endpos, Qdisplay,
1585 Qnil, Qnil);
1586 start = XFASTINT (startpos);
1587 end = XFASTINT (endpos);
1588 /* Move to the last buffer position before the
1589 display property. */
1590 start_display (&it3, w, top);
1591 if (start > CHARPOS (top))
1592 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1593 /* Move forward one more line if the position before
1594 the display string is a newline or if it is the
1595 rightmost character on a line that is
1596 continued or word-wrapped. */
1597 if (it3.method == GET_FROM_BUFFER
1598 && (it3.c == '\n'
1599 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1600 move_it_by_lines (&it3, 1);
1601 else if (move_it_in_display_line_to (&it3, -1,
1602 it3.current_x
1603 + it3.pixel_width,
1604 MOVE_TO_X)
1605 == MOVE_LINE_CONTINUED)
1607 move_it_by_lines (&it3, 1);
1608 /* When we are under word-wrap, the #$@%!
1609 move_it_by_lines moves 2 lines, so we need to
1610 fix that up. */
1611 if (it3.line_wrap == WORD_WRAP)
1612 move_it_by_lines (&it3, -1);
1615 /* Record the vertical coordinate of the display
1616 line where we wound up. */
1617 top_y = it3.current_y;
1618 if (it3.bidi_p)
1620 /* When characters are reordered for display,
1621 the character displayed to the left of the
1622 display string could be _after_ the display
1623 property in the logical order. Use the
1624 smallest vertical position of these two. */
1625 start_display (&it3, w, top);
1626 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1627 if (it3.current_y < top_y)
1628 top_y = it3.current_y;
1630 /* Move from the top of the window to the beginning
1631 of the display line where the display string
1632 begins. */
1633 start_display (&it3, w, top);
1634 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1635 /* If it3_moved stays zero after the 'while' loop
1636 below, that means we already were at a newline
1637 before the loop (e.g., the display string begins
1638 with a newline), so we don't need to (and cannot)
1639 inspect the glyphs of it3.glyph_row, because
1640 PRODUCE_GLYPHS will not produce anything for a
1641 newline, and thus it3.glyph_row stays at its
1642 stale content it got at top of the window. */
1643 it3_moved = 0;
1644 /* Finally, advance the iterator until we hit the
1645 first display element whose character position is
1646 CHARPOS, or until the first newline from the
1647 display string, which signals the end of the
1648 display line. */
1649 while (get_next_display_element (&it3))
1651 PRODUCE_GLYPHS (&it3);
1652 if (IT_CHARPOS (it3) == charpos
1653 || ITERATOR_AT_END_OF_LINE_P (&it3))
1654 break;
1655 it3_moved = 1;
1656 set_iterator_to_next (&it3, 0);
1658 top_x = it3.current_x - it3.pixel_width;
1659 /* Normally, we would exit the above loop because we
1660 found the display element whose character
1661 position is CHARPOS. For the contingency that we
1662 didn't, and stopped at the first newline from the
1663 display string, move back over the glyphs
1664 produced from the string, until we find the
1665 rightmost glyph not from the string. */
1666 if (it3_moved
1667 && newline_in_string
1668 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1670 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1671 + it3.glyph_row->used[TEXT_AREA];
1673 while (EQ ((g - 1)->object, string))
1675 --g;
1676 top_x -= g->pixel_width;
1678 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1679 + it3.glyph_row->used[TEXT_AREA]);
1684 *x = top_x;
1685 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1686 *rtop = max (0, window_top_y - top_y);
1687 *rbot = max (0, bottom_y - it.last_visible_y);
1688 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1689 - max (top_y, window_top_y)));
1690 *vpos = it.vpos;
1693 else
1695 /* Either we were asked to provide info about WINDOW_END, or
1696 CHARPOS is in the partially visible glyph row at end of
1697 window. */
1698 struct it it2;
1699 void *it2data = NULL;
1701 SAVE_IT (it2, it, it2data);
1702 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1703 move_it_by_lines (&it, 1);
1704 if (charpos < IT_CHARPOS (it)
1705 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1707 visible_p = true;
1708 RESTORE_IT (&it2, &it2, it2data);
1709 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1710 *x = it2.current_x;
1711 *y = it2.current_y + it2.max_ascent - it2.ascent;
1712 *rtop = max (0, -it2.current_y);
1713 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1714 - it.last_visible_y));
1715 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1716 it.last_visible_y)
1717 - max (it2.current_y,
1718 WINDOW_HEADER_LINE_HEIGHT (w))));
1719 *vpos = it2.vpos;
1721 else
1722 bidi_unshelve_cache (it2data, 1);
1724 bidi_unshelve_cache (itdata, 0);
1726 if (old_buffer)
1727 set_buffer_internal_1 (old_buffer);
1729 if (visible_p && w->hscroll > 0)
1730 *x -=
1731 window_hscroll_limited (w, WINDOW_XFRAME (w))
1732 * WINDOW_FRAME_COLUMN_WIDTH (w);
1734 #if 0
1735 /* Debugging code. */
1736 if (visible_p)
1737 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1738 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1739 else
1740 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1741 #endif
1743 return visible_p;
1747 /* Return the next character from STR. Return in *LEN the length of
1748 the character. This is like STRING_CHAR_AND_LENGTH but never
1749 returns an invalid character. If we find one, we return a `?', but
1750 with the length of the invalid character. */
1752 static int
1753 string_char_and_length (const unsigned char *str, int *len)
1755 int c;
1757 c = STRING_CHAR_AND_LENGTH (str, *len);
1758 if (!CHAR_VALID_P (c))
1759 /* We may not change the length here because other places in Emacs
1760 don't use this function, i.e. they silently accept invalid
1761 characters. */
1762 c = '?';
1764 return c;
1769 /* Given a position POS containing a valid character and byte position
1770 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1772 static struct text_pos
1773 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1775 eassert (STRINGP (string) && nchars >= 0);
1777 if (STRING_MULTIBYTE (string))
1779 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1780 int len;
1782 while (nchars--)
1784 string_char_and_length (p, &len);
1785 p += len;
1786 CHARPOS (pos) += 1;
1787 BYTEPOS (pos) += len;
1790 else
1791 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1793 return pos;
1797 /* Value is the text position, i.e. character and byte position,
1798 for character position CHARPOS in STRING. */
1800 static struct text_pos
1801 string_pos (ptrdiff_t charpos, Lisp_Object string)
1803 struct text_pos pos;
1804 eassert (STRINGP (string));
1805 eassert (charpos >= 0);
1806 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1807 return pos;
1811 /* Value is a text position, i.e. character and byte position, for
1812 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1813 means recognize multibyte characters. */
1815 static struct text_pos
1816 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1818 struct text_pos pos;
1820 eassert (s != NULL);
1821 eassert (charpos >= 0);
1823 if (multibyte_p)
1825 int len;
1827 SET_TEXT_POS (pos, 0, 0);
1828 while (charpos--)
1830 string_char_and_length ((const unsigned char *) s, &len);
1831 s += len;
1832 CHARPOS (pos) += 1;
1833 BYTEPOS (pos) += len;
1836 else
1837 SET_TEXT_POS (pos, charpos, charpos);
1839 return pos;
1843 /* Value is the number of characters in C string S. MULTIBYTE_P
1844 non-zero means recognize multibyte characters. */
1846 static ptrdiff_t
1847 number_of_chars (const char *s, bool multibyte_p)
1849 ptrdiff_t nchars;
1851 if (multibyte_p)
1853 ptrdiff_t rest = strlen (s);
1854 int len;
1855 const unsigned char *p = (const unsigned char *) s;
1857 for (nchars = 0; rest > 0; ++nchars)
1859 string_char_and_length (p, &len);
1860 rest -= len, p += len;
1863 else
1864 nchars = strlen (s);
1866 return nchars;
1870 /* Compute byte position NEWPOS->bytepos corresponding to
1871 NEWPOS->charpos. POS is a known position in string STRING.
1872 NEWPOS->charpos must be >= POS.charpos. */
1874 static void
1875 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1877 eassert (STRINGP (string));
1878 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1880 if (STRING_MULTIBYTE (string))
1881 *newpos = string_pos_nchars_ahead (pos, string,
1882 CHARPOS (*newpos) - CHARPOS (pos));
1883 else
1884 BYTEPOS (*newpos) = CHARPOS (*newpos);
1887 /* EXPORT:
1888 Return an estimation of the pixel height of mode or header lines on
1889 frame F. FACE_ID specifies what line's height to estimate. */
1892 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1894 #ifdef HAVE_WINDOW_SYSTEM
1895 if (FRAME_WINDOW_P (f))
1897 int height = FONT_HEIGHT (FRAME_FONT (f));
1899 /* This function is called so early when Emacs starts that the face
1900 cache and mode line face are not yet initialized. */
1901 if (FRAME_FACE_CACHE (f))
1903 struct face *face = FACE_FROM_ID (f, face_id);
1904 if (face)
1906 if (face->font)
1907 height = FONT_HEIGHT (face->font);
1908 if (face->box_line_width > 0)
1909 height += 2 * face->box_line_width;
1913 return height;
1915 #endif
1917 return 1;
1920 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1921 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1922 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1923 not force the value into range. */
1925 void
1926 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1927 int *x, int *y, NativeRectangle *bounds, int noclip)
1930 #ifdef HAVE_WINDOW_SYSTEM
1931 if (FRAME_WINDOW_P (f))
1933 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1934 even for negative values. */
1935 if (pix_x < 0)
1936 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1937 if (pix_y < 0)
1938 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1940 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1941 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1943 if (bounds)
1944 STORE_NATIVE_RECT (*bounds,
1945 FRAME_COL_TO_PIXEL_X (f, pix_x),
1946 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1947 FRAME_COLUMN_WIDTH (f) - 1,
1948 FRAME_LINE_HEIGHT (f) - 1);
1950 /* PXW: Should we clip pixels before converting to columns/lines? */
1951 if (!noclip)
1953 if (pix_x < 0)
1954 pix_x = 0;
1955 else if (pix_x > FRAME_TOTAL_COLS (f))
1956 pix_x = FRAME_TOTAL_COLS (f);
1958 if (pix_y < 0)
1959 pix_y = 0;
1960 else if (pix_y > FRAME_LINES (f))
1961 pix_y = FRAME_LINES (f);
1964 #endif
1966 *x = pix_x;
1967 *y = pix_y;
1971 /* Find the glyph under window-relative coordinates X/Y in window W.
1972 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1973 strings. Return in *HPOS and *VPOS the row and column number of
1974 the glyph found. Return in *AREA the glyph area containing X.
1975 Value is a pointer to the glyph found or null if X/Y is not on
1976 text, or we can't tell because W's current matrix is not up to
1977 date. */
1979 static struct glyph *
1980 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1981 int *dx, int *dy, int *area)
1983 struct glyph *glyph, *end;
1984 struct glyph_row *row = NULL;
1985 int x0, i;
1987 /* Find row containing Y. Give up if some row is not enabled. */
1988 for (i = 0; i < w->current_matrix->nrows; ++i)
1990 row = MATRIX_ROW (w->current_matrix, i);
1991 if (!row->enabled_p)
1992 return NULL;
1993 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1994 break;
1997 *vpos = i;
1998 *hpos = 0;
2000 /* Give up if Y is not in the window. */
2001 if (i == w->current_matrix->nrows)
2002 return NULL;
2004 /* Get the glyph area containing X. */
2005 if (w->pseudo_window_p)
2007 *area = TEXT_AREA;
2008 x0 = 0;
2010 else
2012 if (x < window_box_left_offset (w, TEXT_AREA))
2014 *area = LEFT_MARGIN_AREA;
2015 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
2017 else if (x < window_box_right_offset (w, TEXT_AREA))
2019 *area = TEXT_AREA;
2020 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
2022 else
2024 *area = RIGHT_MARGIN_AREA;
2025 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
2029 /* Find glyph containing X. */
2030 glyph = row->glyphs[*area];
2031 end = glyph + row->used[*area];
2032 x -= x0;
2033 while (glyph < end && x >= glyph->pixel_width)
2035 x -= glyph->pixel_width;
2036 ++glyph;
2039 if (glyph == end)
2040 return NULL;
2042 if (dx)
2044 *dx = x;
2045 *dy = y - (row->y + row->ascent - glyph->ascent);
2048 *hpos = glyph - row->glyphs[*area];
2049 return glyph;
2052 /* Convert frame-relative x/y to coordinates relative to window W.
2053 Takes pseudo-windows into account. */
2055 static void
2056 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2058 if (w->pseudo_window_p)
2060 /* A pseudo-window is always full-width, and starts at the
2061 left edge of the frame, plus a frame border. */
2062 struct frame *f = XFRAME (w->frame);
2063 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2064 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2066 else
2068 *x -= WINDOW_LEFT_EDGE_X (w);
2069 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2073 #ifdef HAVE_WINDOW_SYSTEM
2075 /* EXPORT:
2076 Return in RECTS[] at most N clipping rectangles for glyph string S.
2077 Return the number of stored rectangles. */
2080 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2082 XRectangle r;
2084 if (n <= 0)
2085 return 0;
2087 if (s->row->full_width_p)
2089 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2090 r.x = WINDOW_LEFT_EDGE_X (s->w);
2091 if (s->row->mode_line_p)
2092 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2093 else
2094 r.width = WINDOW_PIXEL_WIDTH (s->w);
2096 /* Unless displaying a mode or menu bar line, which are always
2097 fully visible, clip to the visible part of the row. */
2098 if (s->w->pseudo_window_p)
2099 r.height = s->row->visible_height;
2100 else
2101 r.height = s->height;
2103 else
2105 /* This is a text line that may be partially visible. */
2106 r.x = window_box_left (s->w, s->area);
2107 r.width = window_box_width (s->w, s->area);
2108 r.height = s->row->visible_height;
2111 if (s->clip_head)
2112 if (r.x < s->clip_head->x)
2114 if (r.width >= s->clip_head->x - r.x)
2115 r.width -= s->clip_head->x - r.x;
2116 else
2117 r.width = 0;
2118 r.x = s->clip_head->x;
2120 if (s->clip_tail)
2121 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2123 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2124 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2125 else
2126 r.width = 0;
2129 /* If S draws overlapping rows, it's sufficient to use the top and
2130 bottom of the window for clipping because this glyph string
2131 intentionally draws over other lines. */
2132 if (s->for_overlaps)
2134 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2135 r.height = window_text_bottom_y (s->w) - r.y;
2137 /* Alas, the above simple strategy does not work for the
2138 environments with anti-aliased text: if the same text is
2139 drawn onto the same place multiple times, it gets thicker.
2140 If the overlap we are processing is for the erased cursor, we
2141 take the intersection with the rectangle of the cursor. */
2142 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2144 XRectangle rc, r_save = r;
2146 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2147 rc.y = s->w->phys_cursor.y;
2148 rc.width = s->w->phys_cursor_width;
2149 rc.height = s->w->phys_cursor_height;
2151 x_intersect_rectangles (&r_save, &rc, &r);
2154 else
2156 /* Don't use S->y for clipping because it doesn't take partially
2157 visible lines into account. For example, it can be negative for
2158 partially visible lines at the top of a window. */
2159 if (!s->row->full_width_p
2160 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2161 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2162 else
2163 r.y = max (0, s->row->y);
2166 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2168 /* If drawing the cursor, don't let glyph draw outside its
2169 advertised boundaries. Cleartype does this under some circumstances. */
2170 if (s->hl == DRAW_CURSOR)
2172 struct glyph *glyph = s->first_glyph;
2173 int height, max_y;
2175 if (s->x > r.x)
2177 r.width -= s->x - r.x;
2178 r.x = s->x;
2180 r.width = min (r.width, glyph->pixel_width);
2182 /* If r.y is below window bottom, ensure that we still see a cursor. */
2183 height = min (glyph->ascent + glyph->descent,
2184 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2185 max_y = window_text_bottom_y (s->w) - height;
2186 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2187 if (s->ybase - glyph->ascent > max_y)
2189 r.y = max_y;
2190 r.height = height;
2192 else
2194 /* Don't draw cursor glyph taller than our actual glyph. */
2195 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2196 if (height < r.height)
2198 max_y = r.y + r.height;
2199 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2200 r.height = min (max_y - r.y, height);
2205 if (s->row->clip)
2207 XRectangle r_save = r;
2209 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2210 r.width = 0;
2213 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2214 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2216 #ifdef CONVERT_FROM_XRECT
2217 CONVERT_FROM_XRECT (r, *rects);
2218 #else
2219 *rects = r;
2220 #endif
2221 return 1;
2223 else
2225 /* If we are processing overlapping and allowed to return
2226 multiple clipping rectangles, we exclude the row of the glyph
2227 string from the clipping rectangle. This is to avoid drawing
2228 the same text on the environment with anti-aliasing. */
2229 #ifdef CONVERT_FROM_XRECT
2230 XRectangle rs[2];
2231 #else
2232 XRectangle *rs = rects;
2233 #endif
2234 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2236 if (s->for_overlaps & OVERLAPS_PRED)
2238 rs[i] = r;
2239 if (r.y + r.height > row_y)
2241 if (r.y < row_y)
2242 rs[i].height = row_y - r.y;
2243 else
2244 rs[i].height = 0;
2246 i++;
2248 if (s->for_overlaps & OVERLAPS_SUCC)
2250 rs[i] = r;
2251 if (r.y < row_y + s->row->visible_height)
2253 if (r.y + r.height > row_y + s->row->visible_height)
2255 rs[i].y = row_y + s->row->visible_height;
2256 rs[i].height = r.y + r.height - rs[i].y;
2258 else
2259 rs[i].height = 0;
2261 i++;
2264 n = i;
2265 #ifdef CONVERT_FROM_XRECT
2266 for (i = 0; i < n; i++)
2267 CONVERT_FROM_XRECT (rs[i], rects[i]);
2268 #endif
2269 return n;
2273 /* EXPORT:
2274 Return in *NR the clipping rectangle for glyph string S. */
2276 void
2277 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2279 get_glyph_string_clip_rects (s, nr, 1);
2283 /* EXPORT:
2284 Return the position and height of the phys cursor in window W.
2285 Set w->phys_cursor_width to width of phys cursor.
2288 void
2289 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2290 struct glyph *glyph, int *xp, int *yp, int *heightp)
2292 struct frame *f = XFRAME (WINDOW_FRAME (w));
2293 int x, y, wd, h, h0, y0;
2295 /* Compute the width of the rectangle to draw. If on a stretch
2296 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2297 rectangle as wide as the glyph, but use a canonical character
2298 width instead. */
2299 wd = glyph->pixel_width - 1;
2300 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2301 wd++; /* Why? */
2302 #endif
2304 x = w->phys_cursor.x;
2305 if (x < 0)
2307 wd += x;
2308 x = 0;
2311 if (glyph->type == STRETCH_GLYPH
2312 && !x_stretch_cursor_p)
2313 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2314 w->phys_cursor_width = wd;
2316 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2318 /* If y is below window bottom, ensure that we still see a cursor. */
2319 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2321 h = max (h0, glyph->ascent + glyph->descent);
2322 h0 = min (h0, glyph->ascent + glyph->descent);
2324 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2325 if (y < y0)
2327 h = max (h - (y0 - y) + 1, h0);
2328 y = y0 - 1;
2330 else
2332 y0 = window_text_bottom_y (w) - h0;
2333 if (y > y0)
2335 h += y - y0;
2336 y = y0;
2340 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2341 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2342 *heightp = h;
2346 * Remember which glyph the mouse is over.
2349 void
2350 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2352 Lisp_Object window;
2353 struct window *w;
2354 struct glyph_row *r, *gr, *end_row;
2355 enum window_part part;
2356 enum glyph_row_area area;
2357 int x, y, width, height;
2359 /* Try to determine frame pixel position and size of the glyph under
2360 frame pixel coordinates X/Y on frame F. */
2362 if (window_resize_pixelwise)
2364 width = height = 1;
2365 goto virtual_glyph;
2367 else if (!f->glyphs_initialized_p
2368 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2369 NILP (window)))
2371 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2372 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2373 goto virtual_glyph;
2376 w = XWINDOW (window);
2377 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2378 height = WINDOW_FRAME_LINE_HEIGHT (w);
2380 x = window_relative_x_coord (w, part, gx);
2381 y = gy - WINDOW_TOP_EDGE_Y (w);
2383 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2384 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2386 if (w->pseudo_window_p)
2388 area = TEXT_AREA;
2389 part = ON_MODE_LINE; /* Don't adjust margin. */
2390 goto text_glyph;
2393 switch (part)
2395 case ON_LEFT_MARGIN:
2396 area = LEFT_MARGIN_AREA;
2397 goto text_glyph;
2399 case ON_RIGHT_MARGIN:
2400 area = RIGHT_MARGIN_AREA;
2401 goto text_glyph;
2403 case ON_HEADER_LINE:
2404 case ON_MODE_LINE:
2405 gr = (part == ON_HEADER_LINE
2406 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2407 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2408 gy = gr->y;
2409 area = TEXT_AREA;
2410 goto text_glyph_row_found;
2412 case ON_TEXT:
2413 area = TEXT_AREA;
2415 text_glyph:
2416 gr = 0; gy = 0;
2417 for (; r <= end_row && r->enabled_p; ++r)
2418 if (r->y + r->height > y)
2420 gr = r; gy = r->y;
2421 break;
2424 text_glyph_row_found:
2425 if (gr && gy <= y)
2427 struct glyph *g = gr->glyphs[area];
2428 struct glyph *end = g + gr->used[area];
2430 height = gr->height;
2431 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2432 if (gx + g->pixel_width > x)
2433 break;
2435 if (g < end)
2437 if (g->type == IMAGE_GLYPH)
2439 /* Don't remember when mouse is over image, as
2440 image may have hot-spots. */
2441 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2442 return;
2444 width = g->pixel_width;
2446 else
2448 /* Use nominal char spacing at end of line. */
2449 x -= gx;
2450 gx += (x / width) * width;
2453 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2455 gx += window_box_left_offset (w, area);
2456 /* Don't expand over the modeline to make sure the vertical
2457 drag cursor is shown early enough. */
2458 height = min (height,
2459 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2462 else
2464 /* Use nominal line height at end of window. */
2465 gx = (x / width) * width;
2466 y -= gy;
2467 gy += (y / height) * height;
2468 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2469 /* See comment above. */
2470 height = min (height,
2471 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2473 break;
2475 case ON_LEFT_FRINGE:
2476 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2477 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2478 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2479 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2480 goto row_glyph;
2482 case ON_RIGHT_FRINGE:
2483 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2484 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2485 : window_box_right_offset (w, TEXT_AREA));
2486 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2487 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2488 && !WINDOW_RIGHTMOST_P (w))
2489 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2490 /* Make sure the vertical border can get her own glyph to the
2491 right of the one we build here. */
2492 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2493 else
2494 width = WINDOW_PIXEL_WIDTH (w) - gx;
2495 else
2496 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2498 goto row_glyph;
2500 case ON_VERTICAL_BORDER:
2501 gx = WINDOW_PIXEL_WIDTH (w) - width;
2502 goto row_glyph;
2504 case ON_SCROLL_BAR:
2505 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2507 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2508 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2509 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2510 : 0)));
2511 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2513 row_glyph:
2514 gr = 0, gy = 0;
2515 for (; r <= end_row && r->enabled_p; ++r)
2516 if (r->y + r->height > y)
2518 gr = r; gy = r->y;
2519 break;
2522 if (gr && gy <= y)
2523 height = gr->height;
2524 else
2526 /* Use nominal line height at end of window. */
2527 y -= gy;
2528 gy += (y / height) * height;
2530 break;
2532 case ON_RIGHT_DIVIDER:
2533 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2534 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2535 gy = 0;
2536 /* The bottom divider prevails. */
2537 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2538 goto add_edge;;
2540 case ON_BOTTOM_DIVIDER:
2541 gx = 0;
2542 width = WINDOW_PIXEL_WIDTH (w);
2543 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2544 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2545 goto add_edge;
2547 default:
2549 virtual_glyph:
2550 /* If there is no glyph under the mouse, then we divide the screen
2551 into a grid of the smallest glyph in the frame, and use that
2552 as our "glyph". */
2554 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2555 round down even for negative values. */
2556 if (gx < 0)
2557 gx -= width - 1;
2558 if (gy < 0)
2559 gy -= height - 1;
2561 gx = (gx / width) * width;
2562 gy = (gy / height) * height;
2564 goto store_rect;
2567 add_edge:
2568 gx += WINDOW_LEFT_EDGE_X (w);
2569 gy += WINDOW_TOP_EDGE_Y (w);
2571 store_rect:
2572 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2574 /* Visible feedback for debugging. */
2575 #if 0
2576 #if HAVE_X_WINDOWS
2577 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2578 f->output_data.x->normal_gc,
2579 gx, gy, width, height);
2580 #endif
2581 #endif
2585 #endif /* HAVE_WINDOW_SYSTEM */
2587 static void
2588 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2590 eassert (w);
2591 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2592 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2593 w->window_end_vpos
2594 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2597 /***********************************************************************
2598 Lisp form evaluation
2599 ***********************************************************************/
2601 /* Error handler for safe_eval and safe_call. */
2603 static Lisp_Object
2604 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2606 add_to_log ("Error during redisplay: %S signaled %S",
2607 Flist (nargs, args), arg);
2608 return Qnil;
2611 /* Call function FUNC with the rest of NARGS - 1 arguments
2612 following. Return the result, or nil if something went
2613 wrong. Prevent redisplay during the evaluation. */
2615 static Lisp_Object
2616 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2618 Lisp_Object val;
2620 if (inhibit_eval_during_redisplay)
2621 val = Qnil;
2622 else
2624 ptrdiff_t i;
2625 ptrdiff_t count = SPECPDL_INDEX ();
2626 struct gcpro gcpro1;
2627 Lisp_Object *args = alloca (nargs * word_size);
2629 args[0] = func;
2630 for (i = 1; i < nargs; i++)
2631 args[i] = va_arg (ap, Lisp_Object);
2633 GCPRO1 (args[0]);
2634 gcpro1.nvars = nargs;
2635 specbind (Qinhibit_redisplay, Qt);
2636 if (inhibit_quit)
2637 specbind (Qinhibit_quit, Qt);
2638 /* Use Qt to ensure debugger does not run,
2639 so there is no possibility of wanting to redisplay. */
2640 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2641 safe_eval_handler);
2642 UNGCPRO;
2643 val = unbind_to (count, val);
2646 return val;
2649 Lisp_Object
2650 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2652 Lisp_Object retval;
2653 va_list ap;
2655 va_start (ap, func);
2656 retval = safe__call (false, nargs, func, ap);
2657 va_end (ap);
2658 return retval;
2661 /* Call function FN with one argument ARG.
2662 Return the result, or nil if something went wrong. */
2664 Lisp_Object
2665 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2667 return safe_call (2, fn, arg);
2670 static Lisp_Object
2671 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2673 Lisp_Object retval;
2674 va_list ap;
2676 va_start (ap, fn);
2677 retval = safe__call (inhibit_quit, 2, fn, ap);
2678 va_end (ap);
2679 return retval;
2682 static Lisp_Object Qeval;
2684 Lisp_Object
2685 safe_eval (Lisp_Object sexpr)
2687 return safe__call1 (false, Qeval, sexpr);
2690 static Lisp_Object
2691 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2693 return safe__call1 (inhibit_quit, Qeval, sexpr);
2696 /* Call function FN with two arguments ARG1 and ARG2.
2697 Return the result, or nil if something went wrong. */
2699 Lisp_Object
2700 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2702 return safe_call (3, fn, arg1, arg2);
2707 /***********************************************************************
2708 Debugging
2709 ***********************************************************************/
2711 #if 0
2713 /* Define CHECK_IT to perform sanity checks on iterators.
2714 This is for debugging. It is too slow to do unconditionally. */
2716 static void
2717 check_it (struct it *it)
2719 if (it->method == GET_FROM_STRING)
2721 eassert (STRINGP (it->string));
2722 eassert (IT_STRING_CHARPOS (*it) >= 0);
2724 else
2726 eassert (IT_STRING_CHARPOS (*it) < 0);
2727 if (it->method == GET_FROM_BUFFER)
2729 /* Check that character and byte positions agree. */
2730 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2734 if (it->dpvec)
2735 eassert (it->current.dpvec_index >= 0);
2736 else
2737 eassert (it->current.dpvec_index < 0);
2740 #define CHECK_IT(IT) check_it ((IT))
2742 #else /* not 0 */
2744 #define CHECK_IT(IT) (void) 0
2746 #endif /* not 0 */
2749 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2751 /* Check that the window end of window W is what we expect it
2752 to be---the last row in the current matrix displaying text. */
2754 static void
2755 check_window_end (struct window *w)
2757 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2759 struct glyph_row *row;
2760 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2761 !row->enabled_p
2762 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2763 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2767 #define CHECK_WINDOW_END(W) check_window_end ((W))
2769 #else
2771 #define CHECK_WINDOW_END(W) (void) 0
2773 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2775 /***********************************************************************
2776 Iterator initialization
2777 ***********************************************************************/
2779 /* Initialize IT for displaying current_buffer in window W, starting
2780 at character position CHARPOS. CHARPOS < 0 means that no buffer
2781 position is specified which is useful when the iterator is assigned
2782 a position later. BYTEPOS is the byte position corresponding to
2783 CHARPOS.
2785 If ROW is not null, calls to produce_glyphs with IT as parameter
2786 will produce glyphs in that row.
2788 BASE_FACE_ID is the id of a base face to use. It must be one of
2789 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2790 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2791 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2793 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2794 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2795 will be initialized to use the corresponding mode line glyph row of
2796 the desired matrix of W. */
2798 void
2799 init_iterator (struct it *it, struct window *w,
2800 ptrdiff_t charpos, ptrdiff_t bytepos,
2801 struct glyph_row *row, enum face_id base_face_id)
2803 enum face_id remapped_base_face_id = base_face_id;
2805 /* Some precondition checks. */
2806 eassert (w != NULL && it != NULL);
2807 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2808 && charpos <= ZV));
2810 /* If face attributes have been changed since the last redisplay,
2811 free realized faces now because they depend on face definitions
2812 that might have changed. Don't free faces while there might be
2813 desired matrices pending which reference these faces. */
2814 if (face_change_count && !inhibit_free_realized_faces)
2816 face_change_count = 0;
2817 free_all_realized_faces (Qnil);
2820 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2821 if (! NILP (Vface_remapping_alist))
2822 remapped_base_face_id
2823 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2825 /* Use one of the mode line rows of W's desired matrix if
2826 appropriate. */
2827 if (row == NULL)
2829 if (base_face_id == MODE_LINE_FACE_ID
2830 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2831 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2832 else if (base_face_id == HEADER_LINE_FACE_ID)
2833 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2836 /* Clear IT. */
2837 memset (it, 0, sizeof *it);
2838 it->current.overlay_string_index = -1;
2839 it->current.dpvec_index = -1;
2840 it->base_face_id = remapped_base_face_id;
2841 it->string = Qnil;
2842 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2843 it->paragraph_embedding = L2R;
2844 it->bidi_it.string.lstring = Qnil;
2845 it->bidi_it.string.s = NULL;
2846 it->bidi_it.string.bufpos = 0;
2847 it->bidi_it.w = w;
2849 /* The window in which we iterate over current_buffer: */
2850 XSETWINDOW (it->window, w);
2851 it->w = w;
2852 it->f = XFRAME (w->frame);
2854 it->cmp_it.id = -1;
2856 /* Extra space between lines (on window systems only). */
2857 if (base_face_id == DEFAULT_FACE_ID
2858 && FRAME_WINDOW_P (it->f))
2860 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2861 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2862 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2863 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2864 * FRAME_LINE_HEIGHT (it->f));
2865 else if (it->f->extra_line_spacing > 0)
2866 it->extra_line_spacing = it->f->extra_line_spacing;
2867 it->max_extra_line_spacing = 0;
2870 /* If realized faces have been removed, e.g. because of face
2871 attribute changes of named faces, recompute them. When running
2872 in batch mode, the face cache of the initial frame is null. If
2873 we happen to get called, make a dummy face cache. */
2874 if (FRAME_FACE_CACHE (it->f) == NULL)
2875 init_frame_faces (it->f);
2876 if (FRAME_FACE_CACHE (it->f)->used == 0)
2877 recompute_basic_faces (it->f);
2879 /* Current value of the `slice', `space-width', and 'height' properties. */
2880 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2881 it->space_width = Qnil;
2882 it->font_height = Qnil;
2883 it->override_ascent = -1;
2885 /* Are control characters displayed as `^C'? */
2886 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2888 /* -1 means everything between a CR and the following line end
2889 is invisible. >0 means lines indented more than this value are
2890 invisible. */
2891 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2892 ? (clip_to_bounds
2893 (-1, XINT (BVAR (current_buffer, selective_display)),
2894 PTRDIFF_MAX))
2895 : (!NILP (BVAR (current_buffer, selective_display))
2896 ? -1 : 0));
2897 it->selective_display_ellipsis_p
2898 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2900 /* Display table to use. */
2901 it->dp = window_display_table (w);
2903 /* Are multibyte characters enabled in current_buffer? */
2904 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2906 /* Get the position at which the redisplay_end_trigger hook should
2907 be run, if it is to be run at all. */
2908 if (MARKERP (w->redisplay_end_trigger)
2909 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2910 it->redisplay_end_trigger_charpos
2911 = marker_position (w->redisplay_end_trigger);
2912 else if (INTEGERP (w->redisplay_end_trigger))
2913 it->redisplay_end_trigger_charpos
2914 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2915 PTRDIFF_MAX);
2917 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2919 /* Are lines in the display truncated? */
2920 if (base_face_id != DEFAULT_FACE_ID
2921 || it->w->hscroll
2922 || (! WINDOW_FULL_WIDTH_P (it->w)
2923 && ((!NILP (Vtruncate_partial_width_windows)
2924 && !INTEGERP (Vtruncate_partial_width_windows))
2925 || (INTEGERP (Vtruncate_partial_width_windows)
2926 /* PXW: Shall we do something about this? */
2927 && (WINDOW_TOTAL_COLS (it->w)
2928 < XINT (Vtruncate_partial_width_windows))))))
2929 it->line_wrap = TRUNCATE;
2930 else if (NILP (BVAR (current_buffer, truncate_lines)))
2931 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2932 ? WINDOW_WRAP : WORD_WRAP;
2933 else
2934 it->line_wrap = TRUNCATE;
2936 /* Get dimensions of truncation and continuation glyphs. These are
2937 displayed as fringe bitmaps under X, but we need them for such
2938 frames when the fringes are turned off. But leave the dimensions
2939 zero for tooltip frames, as these glyphs look ugly there and also
2940 sabotage calculations of tooltip dimensions in x-show-tip. */
2941 #ifdef HAVE_WINDOW_SYSTEM
2942 if (!(FRAME_WINDOW_P (it->f)
2943 && FRAMEP (tip_frame)
2944 && it->f == XFRAME (tip_frame)))
2945 #endif
2947 if (it->line_wrap == TRUNCATE)
2949 /* We will need the truncation glyph. */
2950 eassert (it->glyph_row == NULL);
2951 produce_special_glyphs (it, IT_TRUNCATION);
2952 it->truncation_pixel_width = it->pixel_width;
2954 else
2956 /* We will need the continuation glyph. */
2957 eassert (it->glyph_row == NULL);
2958 produce_special_glyphs (it, IT_CONTINUATION);
2959 it->continuation_pixel_width = it->pixel_width;
2963 /* Reset these values to zero because the produce_special_glyphs
2964 above has changed them. */
2965 it->pixel_width = it->ascent = it->descent = 0;
2966 it->phys_ascent = it->phys_descent = 0;
2968 /* Set this after getting the dimensions of truncation and
2969 continuation glyphs, so that we don't produce glyphs when calling
2970 produce_special_glyphs, above. */
2971 it->glyph_row = row;
2972 it->area = TEXT_AREA;
2974 /* Forget any previous info about this row being reversed. */
2975 if (it->glyph_row)
2976 it->glyph_row->reversed_p = 0;
2978 /* Get the dimensions of the display area. The display area
2979 consists of the visible window area plus a horizontally scrolled
2980 part to the left of the window. All x-values are relative to the
2981 start of this total display area. */
2982 if (base_face_id != DEFAULT_FACE_ID)
2984 /* Mode lines, menu bar in terminal frames. */
2985 it->first_visible_x = 0;
2986 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2988 else
2990 it->first_visible_x
2991 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2992 it->last_visible_x = (it->first_visible_x
2993 + window_box_width (w, TEXT_AREA));
2995 /* If we truncate lines, leave room for the truncation glyph(s) at
2996 the right margin. Otherwise, leave room for the continuation
2997 glyph(s). Done only if the window has no right fringe. */
2998 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
3000 if (it->line_wrap == TRUNCATE)
3001 it->last_visible_x -= it->truncation_pixel_width;
3002 else
3003 it->last_visible_x -= it->continuation_pixel_width;
3006 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
3007 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
3010 /* Leave room for a border glyph. */
3011 if (!FRAME_WINDOW_P (it->f)
3012 && !WINDOW_RIGHTMOST_P (it->w))
3013 it->last_visible_x -= 1;
3015 it->last_visible_y = window_text_bottom_y (w);
3017 /* For mode lines and alike, arrange for the first glyph having a
3018 left box line if the face specifies a box. */
3019 if (base_face_id != DEFAULT_FACE_ID)
3021 struct face *face;
3023 it->face_id = remapped_base_face_id;
3025 /* If we have a boxed mode line, make the first character appear
3026 with a left box line. */
3027 face = FACE_FROM_ID (it->f, remapped_base_face_id);
3028 if (face && face->box != FACE_NO_BOX)
3029 it->start_of_box_run_p = true;
3032 /* If a buffer position was specified, set the iterator there,
3033 getting overlays and face properties from that position. */
3034 if (charpos >= BUF_BEG (current_buffer))
3036 it->stop_charpos = charpos;
3037 it->end_charpos = ZV;
3038 eassert (charpos == BYTE_TO_CHAR (bytepos));
3039 IT_CHARPOS (*it) = charpos;
3040 IT_BYTEPOS (*it) = bytepos;
3042 /* We will rely on `reseat' to set this up properly, via
3043 handle_face_prop. */
3044 it->face_id = it->base_face_id;
3046 it->start = it->current;
3047 /* Do we need to reorder bidirectional text? Not if this is a
3048 unibyte buffer: by definition, none of the single-byte
3049 characters are strong R2L, so no reordering is needed. And
3050 bidi.c doesn't support unibyte buffers anyway. Also, don't
3051 reorder while we are loading loadup.el, since the tables of
3052 character properties needed for reordering are not yet
3053 available. */
3054 it->bidi_p =
3055 NILP (Vpurify_flag)
3056 && !NILP (BVAR (current_buffer, bidi_display_reordering))
3057 && it->multibyte_p;
3059 /* If we are to reorder bidirectional text, init the bidi
3060 iterator. */
3061 if (it->bidi_p)
3063 /* Since we don't know at this point whether there will be
3064 any R2L lines in the window, we reserve space for
3065 truncation/continuation glyphs even if only the left
3066 fringe is absent. */
3067 if (base_face_id == DEFAULT_FACE_ID
3068 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
3069 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
3071 if (it->line_wrap == TRUNCATE)
3072 it->last_visible_x -= it->truncation_pixel_width;
3073 else
3074 it->last_visible_x -= it->continuation_pixel_width;
3076 /* Note the paragraph direction that this buffer wants to
3077 use. */
3078 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3079 Qleft_to_right))
3080 it->paragraph_embedding = L2R;
3081 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3082 Qright_to_left))
3083 it->paragraph_embedding = R2L;
3084 else
3085 it->paragraph_embedding = NEUTRAL_DIR;
3086 bidi_unshelve_cache (NULL, 0);
3087 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3088 &it->bidi_it);
3091 /* Compute faces etc. */
3092 reseat (it, it->current.pos, 1);
3095 CHECK_IT (it);
3099 /* Initialize IT for the display of window W with window start POS. */
3101 void
3102 start_display (struct it *it, struct window *w, struct text_pos pos)
3104 struct glyph_row *row;
3105 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3107 row = w->desired_matrix->rows + first_vpos;
3108 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3109 it->first_vpos = first_vpos;
3111 /* Don't reseat to previous visible line start if current start
3112 position is in a string or image. */
3113 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3115 int start_at_line_beg_p;
3116 int first_y = it->current_y;
3118 /* If window start is not at a line start, skip forward to POS to
3119 get the correct continuation lines width. */
3120 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3121 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3122 if (!start_at_line_beg_p)
3124 int new_x;
3126 reseat_at_previous_visible_line_start (it);
3127 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3129 new_x = it->current_x + it->pixel_width;
3131 /* If lines are continued, this line may end in the middle
3132 of a multi-glyph character (e.g. a control character
3133 displayed as \003, or in the middle of an overlay
3134 string). In this case move_it_to above will not have
3135 taken us to the start of the continuation line but to the
3136 end of the continued line. */
3137 if (it->current_x > 0
3138 && it->line_wrap != TRUNCATE /* Lines are continued. */
3139 && (/* And glyph doesn't fit on the line. */
3140 new_x > it->last_visible_x
3141 /* Or it fits exactly and we're on a window
3142 system frame. */
3143 || (new_x == it->last_visible_x
3144 && FRAME_WINDOW_P (it->f)
3145 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3146 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3147 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3149 if ((it->current.dpvec_index >= 0
3150 || it->current.overlay_string_index >= 0)
3151 /* If we are on a newline from a display vector or
3152 overlay string, then we are already at the end of
3153 a screen line; no need to go to the next line in
3154 that case, as this line is not really continued.
3155 (If we do go to the next line, C-e will not DTRT.) */
3156 && it->c != '\n')
3158 set_iterator_to_next (it, 1);
3159 move_it_in_display_line_to (it, -1, -1, 0);
3162 it->continuation_lines_width += it->current_x;
3164 /* If the character at POS is displayed via a display
3165 vector, move_it_to above stops at the final glyph of
3166 IT->dpvec. To make the caller redisplay that character
3167 again (a.k.a. start at POS), we need to reset the
3168 dpvec_index to the beginning of IT->dpvec. */
3169 else if (it->current.dpvec_index >= 0)
3170 it->current.dpvec_index = 0;
3172 /* We're starting a new display line, not affected by the
3173 height of the continued line, so clear the appropriate
3174 fields in the iterator structure. */
3175 it->max_ascent = it->max_descent = 0;
3176 it->max_phys_ascent = it->max_phys_descent = 0;
3178 it->current_y = first_y;
3179 it->vpos = 0;
3180 it->current_x = it->hpos = 0;
3186 /* Return 1 if POS is a position in ellipses displayed for invisible
3187 text. W is the window we display, for text property lookup. */
3189 static int
3190 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3192 Lisp_Object prop, window;
3193 int ellipses_p = 0;
3194 ptrdiff_t charpos = CHARPOS (pos->pos);
3196 /* If POS specifies a position in a display vector, this might
3197 be for an ellipsis displayed for invisible text. We won't
3198 get the iterator set up for delivering that ellipsis unless
3199 we make sure that it gets aware of the invisible text. */
3200 if (pos->dpvec_index >= 0
3201 && pos->overlay_string_index < 0
3202 && CHARPOS (pos->string_pos) < 0
3203 && charpos > BEGV
3204 && (XSETWINDOW (window, w),
3205 prop = Fget_char_property (make_number (charpos),
3206 Qinvisible, window),
3207 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3209 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3210 window);
3211 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3214 return ellipses_p;
3218 /* Initialize IT for stepping through current_buffer in window W,
3219 starting at position POS that includes overlay string and display
3220 vector/ control character translation position information. Value
3221 is zero if there are overlay strings with newlines at POS. */
3223 static int
3224 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3226 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3227 int i, overlay_strings_with_newlines = 0;
3229 /* If POS specifies a position in a display vector, this might
3230 be for an ellipsis displayed for invisible text. We won't
3231 get the iterator set up for delivering that ellipsis unless
3232 we make sure that it gets aware of the invisible text. */
3233 if (in_ellipses_for_invisible_text_p (pos, w))
3235 --charpos;
3236 bytepos = 0;
3239 /* Keep in mind: the call to reseat in init_iterator skips invisible
3240 text, so we might end up at a position different from POS. This
3241 is only a problem when POS is a row start after a newline and an
3242 overlay starts there with an after-string, and the overlay has an
3243 invisible property. Since we don't skip invisible text in
3244 display_line and elsewhere immediately after consuming the
3245 newline before the row start, such a POS will not be in a string,
3246 but the call to init_iterator below will move us to the
3247 after-string. */
3248 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3250 /* This only scans the current chunk -- it should scan all chunks.
3251 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3252 to 16 in 22.1 to make this a lesser problem. */
3253 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3255 const char *s = SSDATA (it->overlay_strings[i]);
3256 const char *e = s + SBYTES (it->overlay_strings[i]);
3258 while (s < e && *s != '\n')
3259 ++s;
3261 if (s < e)
3263 overlay_strings_with_newlines = 1;
3264 break;
3268 /* If position is within an overlay string, set up IT to the right
3269 overlay string. */
3270 if (pos->overlay_string_index >= 0)
3272 int relative_index;
3274 /* If the first overlay string happens to have a `display'
3275 property for an image, the iterator will be set up for that
3276 image, and we have to undo that setup first before we can
3277 correct the overlay string index. */
3278 if (it->method == GET_FROM_IMAGE)
3279 pop_it (it);
3281 /* We already have the first chunk of overlay strings in
3282 IT->overlay_strings. Load more until the one for
3283 pos->overlay_string_index is in IT->overlay_strings. */
3284 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3286 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3287 it->current.overlay_string_index = 0;
3288 while (n--)
3290 load_overlay_strings (it, 0);
3291 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3295 it->current.overlay_string_index = pos->overlay_string_index;
3296 relative_index = (it->current.overlay_string_index
3297 % OVERLAY_STRING_CHUNK_SIZE);
3298 it->string = it->overlay_strings[relative_index];
3299 eassert (STRINGP (it->string));
3300 it->current.string_pos = pos->string_pos;
3301 it->method = GET_FROM_STRING;
3302 it->end_charpos = SCHARS (it->string);
3303 /* Set up the bidi iterator for this overlay string. */
3304 if (it->bidi_p)
3306 it->bidi_it.string.lstring = it->string;
3307 it->bidi_it.string.s = NULL;
3308 it->bidi_it.string.schars = SCHARS (it->string);
3309 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3310 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3311 it->bidi_it.string.unibyte = !it->multibyte_p;
3312 it->bidi_it.w = it->w;
3313 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3314 FRAME_WINDOW_P (it->f), &it->bidi_it);
3316 /* Synchronize the state of the bidi iterator with
3317 pos->string_pos. For any string position other than
3318 zero, this will be done automagically when we resume
3319 iteration over the string and get_visually_first_element
3320 is called. But if string_pos is zero, and the string is
3321 to be reordered for display, we need to resync manually,
3322 since it could be that the iteration state recorded in
3323 pos ended at string_pos of 0 moving backwards in string. */
3324 if (CHARPOS (pos->string_pos) == 0)
3326 get_visually_first_element (it);
3327 if (IT_STRING_CHARPOS (*it) != 0)
3328 do {
3329 /* Paranoia. */
3330 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3331 bidi_move_to_visually_next (&it->bidi_it);
3332 } while (it->bidi_it.charpos != 0);
3334 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3335 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3339 if (CHARPOS (pos->string_pos) >= 0)
3341 /* Recorded position is not in an overlay string, but in another
3342 string. This can only be a string from a `display' property.
3343 IT should already be filled with that string. */
3344 it->current.string_pos = pos->string_pos;
3345 eassert (STRINGP (it->string));
3346 if (it->bidi_p)
3347 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3348 FRAME_WINDOW_P (it->f), &it->bidi_it);
3351 /* Restore position in display vector translations, control
3352 character translations or ellipses. */
3353 if (pos->dpvec_index >= 0)
3355 if (it->dpvec == NULL)
3356 get_next_display_element (it);
3357 eassert (it->dpvec && it->current.dpvec_index == 0);
3358 it->current.dpvec_index = pos->dpvec_index;
3361 CHECK_IT (it);
3362 return !overlay_strings_with_newlines;
3366 /* Initialize IT for stepping through current_buffer in window W
3367 starting at ROW->start. */
3369 static void
3370 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3372 init_from_display_pos (it, w, &row->start);
3373 it->start = row->start;
3374 it->continuation_lines_width = row->continuation_lines_width;
3375 CHECK_IT (it);
3379 /* Initialize IT for stepping through current_buffer in window W
3380 starting in the line following ROW, i.e. starting at ROW->end.
3381 Value is zero if there are overlay strings with newlines at ROW's
3382 end position. */
3384 static int
3385 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3387 int success = 0;
3389 if (init_from_display_pos (it, w, &row->end))
3391 if (row->continued_p)
3392 it->continuation_lines_width
3393 = row->continuation_lines_width + row->pixel_width;
3394 CHECK_IT (it);
3395 success = 1;
3398 return success;
3404 /***********************************************************************
3405 Text properties
3406 ***********************************************************************/
3408 /* Called when IT reaches IT->stop_charpos. Handle text property and
3409 overlay changes. Set IT->stop_charpos to the next position where
3410 to stop. */
3412 static void
3413 handle_stop (struct it *it)
3415 enum prop_handled handled;
3416 int handle_overlay_change_p;
3417 struct props *p;
3419 it->dpvec = NULL;
3420 it->current.dpvec_index = -1;
3421 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3422 it->ignore_overlay_strings_at_pos_p = 0;
3423 it->ellipsis_p = 0;
3425 /* Use face of preceding text for ellipsis (if invisible) */
3426 if (it->selective_display_ellipsis_p)
3427 it->saved_face_id = it->face_id;
3429 /* Here's the description of the semantics of, and the logic behind,
3430 the various HANDLED_* statuses:
3432 HANDLED_NORMALLY means the handler did its job, and the loop
3433 should proceed to calling the next handler in order.
3435 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3436 change in the properties and overlays at current position, so the
3437 loop should be restarted, to re-invoke the handlers that were
3438 already called. This happens when fontification-functions were
3439 called by handle_fontified_prop, and actually fontified
3440 something. Another case where HANDLED_RECOMPUTE_PROPS is
3441 returned is when we discover overlay strings that need to be
3442 displayed right away. The loop below will continue for as long
3443 as the status is HANDLED_RECOMPUTE_PROPS.
3445 HANDLED_RETURN means return immediately to the caller, to
3446 continue iteration without calling any further handlers. This is
3447 used when we need to act on some property right away, for example
3448 when we need to display the ellipsis or a replacing display
3449 property, such as display string or image.
3451 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3452 consumed, and the handler switched to the next overlay string.
3453 This signals the loop below to refrain from looking for more
3454 overlays before all the overlay strings of the current overlay
3455 are processed.
3457 Some of the handlers called by the loop push the iterator state
3458 onto the stack (see 'push_it'), and arrange for the iteration to
3459 continue with another object, such as an image, a display string,
3460 or an overlay string. In most such cases, it->stop_charpos is
3461 set to the first character of the string, so that when the
3462 iteration resumes, this function will immediately be called
3463 again, to examine the properties at the beginning of the string.
3465 When a display or overlay string is exhausted, the iterator state
3466 is popped (see 'pop_it'), and iteration continues with the
3467 previous object. Again, in many such cases this function is
3468 called again to find the next position where properties might
3469 change. */
3473 handled = HANDLED_NORMALLY;
3475 /* Call text property handlers. */
3476 for (p = it_props; p->handler; ++p)
3478 handled = p->handler (it);
3480 if (handled == HANDLED_RECOMPUTE_PROPS)
3481 break;
3482 else if (handled == HANDLED_RETURN)
3484 /* We still want to show before and after strings from
3485 overlays even if the actual buffer text is replaced. */
3486 if (!handle_overlay_change_p
3487 || it->sp > 1
3488 /* Don't call get_overlay_strings_1 if we already
3489 have overlay strings loaded, because doing so
3490 will load them again and push the iterator state
3491 onto the stack one more time, which is not
3492 expected by the rest of the code that processes
3493 overlay strings. */
3494 || (it->current.overlay_string_index < 0
3495 ? !get_overlay_strings_1 (it, 0, 0)
3496 : 0))
3498 if (it->ellipsis_p)
3499 setup_for_ellipsis (it, 0);
3500 /* When handling a display spec, we might load an
3501 empty string. In that case, discard it here. We
3502 used to discard it in handle_single_display_spec,
3503 but that causes get_overlay_strings_1, above, to
3504 ignore overlay strings that we must check. */
3505 if (STRINGP (it->string) && !SCHARS (it->string))
3506 pop_it (it);
3507 return;
3509 else if (STRINGP (it->string) && !SCHARS (it->string))
3510 pop_it (it);
3511 else
3513 it->ignore_overlay_strings_at_pos_p = true;
3514 it->string_from_display_prop_p = 0;
3515 it->from_disp_prop_p = 0;
3516 handle_overlay_change_p = 0;
3518 handled = HANDLED_RECOMPUTE_PROPS;
3519 break;
3521 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3522 handle_overlay_change_p = 0;
3525 if (handled != HANDLED_RECOMPUTE_PROPS)
3527 /* Don't check for overlay strings below when set to deliver
3528 characters from a display vector. */
3529 if (it->method == GET_FROM_DISPLAY_VECTOR)
3530 handle_overlay_change_p = 0;
3532 /* Handle overlay changes.
3533 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3534 if it finds overlays. */
3535 if (handle_overlay_change_p)
3536 handled = handle_overlay_change (it);
3539 if (it->ellipsis_p)
3541 setup_for_ellipsis (it, 0);
3542 break;
3545 while (handled == HANDLED_RECOMPUTE_PROPS);
3547 /* Determine where to stop next. */
3548 if (handled == HANDLED_NORMALLY)
3549 compute_stop_pos (it);
3553 /* Compute IT->stop_charpos from text property and overlay change
3554 information for IT's current position. */
3556 static void
3557 compute_stop_pos (struct it *it)
3559 register INTERVAL iv, next_iv;
3560 Lisp_Object object, limit, position;
3561 ptrdiff_t charpos, bytepos;
3563 if (STRINGP (it->string))
3565 /* Strings are usually short, so don't limit the search for
3566 properties. */
3567 it->stop_charpos = it->end_charpos;
3568 object = it->string;
3569 limit = Qnil;
3570 charpos = IT_STRING_CHARPOS (*it);
3571 bytepos = IT_STRING_BYTEPOS (*it);
3573 else
3575 ptrdiff_t pos;
3577 /* If end_charpos is out of range for some reason, such as a
3578 misbehaving display function, rationalize it (Bug#5984). */
3579 if (it->end_charpos > ZV)
3580 it->end_charpos = ZV;
3581 it->stop_charpos = it->end_charpos;
3583 /* If next overlay change is in front of the current stop pos
3584 (which is IT->end_charpos), stop there. Note: value of
3585 next_overlay_change is point-max if no overlay change
3586 follows. */
3587 charpos = IT_CHARPOS (*it);
3588 bytepos = IT_BYTEPOS (*it);
3589 pos = next_overlay_change (charpos);
3590 if (pos < it->stop_charpos)
3591 it->stop_charpos = pos;
3593 /* Set up variables for computing the stop position from text
3594 property changes. */
3595 XSETBUFFER (object, current_buffer);
3596 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3599 /* Get the interval containing IT's position. Value is a null
3600 interval if there isn't such an interval. */
3601 position = make_number (charpos);
3602 iv = validate_interval_range (object, &position, &position, 0);
3603 if (iv)
3605 Lisp_Object values_here[LAST_PROP_IDX];
3606 struct props *p;
3608 /* Get properties here. */
3609 for (p = it_props; p->handler; ++p)
3610 values_here[p->idx] = textget (iv->plist, *p->name);
3612 /* Look for an interval following iv that has different
3613 properties. */
3614 for (next_iv = next_interval (iv);
3615 (next_iv
3616 && (NILP (limit)
3617 || XFASTINT (limit) > next_iv->position));
3618 next_iv = next_interval (next_iv))
3620 for (p = it_props; p->handler; ++p)
3622 Lisp_Object new_value;
3624 new_value = textget (next_iv->plist, *p->name);
3625 if (!EQ (values_here[p->idx], new_value))
3626 break;
3629 if (p->handler)
3630 break;
3633 if (next_iv)
3635 if (INTEGERP (limit)
3636 && next_iv->position >= XFASTINT (limit))
3637 /* No text property change up to limit. */
3638 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3639 else
3640 /* Text properties change in next_iv. */
3641 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3645 if (it->cmp_it.id < 0)
3647 ptrdiff_t stoppos = it->end_charpos;
3649 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3650 stoppos = -1;
3651 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3652 stoppos, it->string);
3655 eassert (STRINGP (it->string)
3656 || (it->stop_charpos >= BEGV
3657 && it->stop_charpos >= IT_CHARPOS (*it)));
3661 /* Return the position of the next overlay change after POS in
3662 current_buffer. Value is point-max if no overlay change
3663 follows. This is like `next-overlay-change' but doesn't use
3664 xmalloc. */
3666 static ptrdiff_t
3667 next_overlay_change (ptrdiff_t pos)
3669 ptrdiff_t i, noverlays;
3670 ptrdiff_t endpos;
3671 Lisp_Object *overlays;
3673 /* Get all overlays at the given position. */
3674 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3676 /* If any of these overlays ends before endpos,
3677 use its ending point instead. */
3678 for (i = 0; i < noverlays; ++i)
3680 Lisp_Object oend;
3681 ptrdiff_t oendpos;
3683 oend = OVERLAY_END (overlays[i]);
3684 oendpos = OVERLAY_POSITION (oend);
3685 endpos = min (endpos, oendpos);
3688 return endpos;
3691 /* How many characters forward to search for a display property or
3692 display string. Searching too far forward makes the bidi display
3693 sluggish, especially in small windows. */
3694 #define MAX_DISP_SCAN 250
3696 /* Return the character position of a display string at or after
3697 position specified by POSITION. If no display string exists at or
3698 after POSITION, return ZV. A display string is either an overlay
3699 with `display' property whose value is a string, or a `display'
3700 text property whose value is a string. STRING is data about the
3701 string to iterate; if STRING->lstring is nil, we are iterating a
3702 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3703 on a GUI frame. DISP_PROP is set to zero if we searched
3704 MAX_DISP_SCAN characters forward without finding any display
3705 strings, non-zero otherwise. It is set to 2 if the display string
3706 uses any kind of `(space ...)' spec that will produce a stretch of
3707 white space in the text area. */
3708 ptrdiff_t
3709 compute_display_string_pos (struct text_pos *position,
3710 struct bidi_string_data *string,
3711 struct window *w,
3712 int frame_window_p, int *disp_prop)
3714 /* OBJECT = nil means current buffer. */
3715 Lisp_Object object, object1;
3716 Lisp_Object pos, spec, limpos;
3717 int string_p = (string && (STRINGP (string->lstring) || string->s));
3718 ptrdiff_t eob = string_p ? string->schars : ZV;
3719 ptrdiff_t begb = string_p ? 0 : BEGV;
3720 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3721 ptrdiff_t lim =
3722 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3723 struct text_pos tpos;
3724 int rv = 0;
3726 if (string && STRINGP (string->lstring))
3727 object1 = object = string->lstring;
3728 else if (w && !string_p)
3730 XSETWINDOW (object, w);
3731 object1 = Qnil;
3733 else
3734 object1 = object = Qnil;
3736 *disp_prop = 1;
3738 if (charpos >= eob
3739 /* We don't support display properties whose values are strings
3740 that have display string properties. */
3741 || string->from_disp_str
3742 /* C strings cannot have display properties. */
3743 || (string->s && !STRINGP (object)))
3745 *disp_prop = 0;
3746 return eob;
3749 /* If the character at CHARPOS is where the display string begins,
3750 return CHARPOS. */
3751 pos = make_number (charpos);
3752 if (STRINGP (object))
3753 bufpos = string->bufpos;
3754 else
3755 bufpos = charpos;
3756 tpos = *position;
3757 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3758 && (charpos <= begb
3759 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3760 object),
3761 spec))
3762 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3763 frame_window_p)))
3765 if (rv == 2)
3766 *disp_prop = 2;
3767 return charpos;
3770 /* Look forward for the first character with a `display' property
3771 that will replace the underlying text when displayed. */
3772 limpos = make_number (lim);
3773 do {
3774 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3775 CHARPOS (tpos) = XFASTINT (pos);
3776 if (CHARPOS (tpos) >= lim)
3778 *disp_prop = 0;
3779 break;
3781 if (STRINGP (object))
3782 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3783 else
3784 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3785 spec = Fget_char_property (pos, Qdisplay, object);
3786 if (!STRINGP (object))
3787 bufpos = CHARPOS (tpos);
3788 } while (NILP (spec)
3789 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3790 bufpos, frame_window_p)));
3791 if (rv == 2)
3792 *disp_prop = 2;
3794 return CHARPOS (tpos);
3797 /* Return the character position of the end of the display string that
3798 started at CHARPOS. If there's no display string at CHARPOS,
3799 return -1. A display string is either an overlay with `display'
3800 property whose value is a string or a `display' text property whose
3801 value is a string. */
3802 ptrdiff_t
3803 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3805 /* OBJECT = nil means current buffer. */
3806 Lisp_Object object =
3807 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3808 Lisp_Object pos = make_number (charpos);
3809 ptrdiff_t eob =
3810 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3812 if (charpos >= eob || (string->s && !STRINGP (object)))
3813 return eob;
3815 /* It could happen that the display property or overlay was removed
3816 since we found it in compute_display_string_pos above. One way
3817 this can happen is if JIT font-lock was called (through
3818 handle_fontified_prop), and jit-lock-functions remove text
3819 properties or overlays from the portion of buffer that includes
3820 CHARPOS. Muse mode is known to do that, for example. In this
3821 case, we return -1 to the caller, to signal that no display
3822 string is actually present at CHARPOS. See bidi_fetch_char for
3823 how this is handled.
3825 An alternative would be to never look for display properties past
3826 it->stop_charpos. But neither compute_display_string_pos nor
3827 bidi_fetch_char that calls it know or care where the next
3828 stop_charpos is. */
3829 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3830 return -1;
3832 /* Look forward for the first character where the `display' property
3833 changes. */
3834 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3836 return XFASTINT (pos);
3841 /***********************************************************************
3842 Fontification
3843 ***********************************************************************/
3845 /* Handle changes in the `fontified' property of the current buffer by
3846 calling hook functions from Qfontification_functions to fontify
3847 regions of text. */
3849 static enum prop_handled
3850 handle_fontified_prop (struct it *it)
3852 Lisp_Object prop, pos;
3853 enum prop_handled handled = HANDLED_NORMALLY;
3855 if (!NILP (Vmemory_full))
3856 return handled;
3858 /* Get the value of the `fontified' property at IT's current buffer
3859 position. (The `fontified' property doesn't have a special
3860 meaning in strings.) If the value is nil, call functions from
3861 Qfontification_functions. */
3862 if (!STRINGP (it->string)
3863 && it->s == NULL
3864 && !NILP (Vfontification_functions)
3865 && !NILP (Vrun_hooks)
3866 && (pos = make_number (IT_CHARPOS (*it)),
3867 prop = Fget_char_property (pos, Qfontified, Qnil),
3868 /* Ignore the special cased nil value always present at EOB since
3869 no amount of fontifying will be able to change it. */
3870 NILP (prop) && IT_CHARPOS (*it) < Z))
3872 ptrdiff_t count = SPECPDL_INDEX ();
3873 Lisp_Object val;
3874 struct buffer *obuf = current_buffer;
3875 ptrdiff_t begv = BEGV, zv = ZV;
3876 bool old_clip_changed = current_buffer->clip_changed;
3878 val = Vfontification_functions;
3879 specbind (Qfontification_functions, Qnil);
3881 eassert (it->end_charpos == ZV);
3883 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3884 safe_call1 (val, pos);
3885 else
3887 Lisp_Object fns, fn;
3888 struct gcpro gcpro1, gcpro2;
3890 fns = Qnil;
3891 GCPRO2 (val, fns);
3893 for (; CONSP (val); val = XCDR (val))
3895 fn = XCAR (val);
3897 if (EQ (fn, Qt))
3899 /* A value of t indicates this hook has a local
3900 binding; it means to run the global binding too.
3901 In a global value, t should not occur. If it
3902 does, we must ignore it to avoid an endless
3903 loop. */
3904 for (fns = Fdefault_value (Qfontification_functions);
3905 CONSP (fns);
3906 fns = XCDR (fns))
3908 fn = XCAR (fns);
3909 if (!EQ (fn, Qt))
3910 safe_call1 (fn, pos);
3913 else
3914 safe_call1 (fn, pos);
3917 UNGCPRO;
3920 unbind_to (count, Qnil);
3922 /* Fontification functions routinely call `save-restriction'.
3923 Normally, this tags clip_changed, which can confuse redisplay
3924 (see discussion in Bug#6671). Since we don't perform any
3925 special handling of fontification changes in the case where
3926 `save-restriction' isn't called, there's no point doing so in
3927 this case either. So, if the buffer's restrictions are
3928 actually left unchanged, reset clip_changed. */
3929 if (obuf == current_buffer)
3931 if (begv == BEGV && zv == ZV)
3932 current_buffer->clip_changed = old_clip_changed;
3934 /* There isn't much we can reasonably do to protect against
3935 misbehaving fontification, but here's a fig leaf. */
3936 else if (BUFFER_LIVE_P (obuf))
3937 set_buffer_internal_1 (obuf);
3939 /* The fontification code may have added/removed text.
3940 It could do even a lot worse, but let's at least protect against
3941 the most obvious case where only the text past `pos' gets changed',
3942 as is/was done in grep.el where some escapes sequences are turned
3943 into face properties (bug#7876). */
3944 it->end_charpos = ZV;
3946 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3947 something. This avoids an endless loop if they failed to
3948 fontify the text for which reason ever. */
3949 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3950 handled = HANDLED_RECOMPUTE_PROPS;
3953 return handled;
3958 /***********************************************************************
3959 Faces
3960 ***********************************************************************/
3962 /* Set up iterator IT from face properties at its current position.
3963 Called from handle_stop. */
3965 static enum prop_handled
3966 handle_face_prop (struct it *it)
3968 int new_face_id;
3969 ptrdiff_t next_stop;
3971 if (!STRINGP (it->string))
3973 new_face_id
3974 = face_at_buffer_position (it->w,
3975 IT_CHARPOS (*it),
3976 &next_stop,
3977 (IT_CHARPOS (*it)
3978 + TEXT_PROP_DISTANCE_LIMIT),
3979 0, it->base_face_id);
3981 /* Is this a start of a run of characters with box face?
3982 Caveat: this can be called for a freshly initialized
3983 iterator; face_id is -1 in this case. We know that the new
3984 face will not change until limit, i.e. if the new face has a
3985 box, all characters up to limit will have one. But, as
3986 usual, we don't know whether limit is really the end. */
3987 if (new_face_id != it->face_id)
3989 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3990 /* If it->face_id is -1, old_face below will be NULL, see
3991 the definition of FACE_FROM_ID. This will happen if this
3992 is the initial call that gets the face. */
3993 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3995 /* If the value of face_id of the iterator is -1, we have to
3996 look in front of IT's position and see whether there is a
3997 face there that's different from new_face_id. */
3998 if (!old_face && IT_CHARPOS (*it) > BEG)
4000 int prev_face_id = face_before_it_pos (it);
4002 old_face = FACE_FROM_ID (it->f, prev_face_id);
4005 /* If the new face has a box, but the old face does not,
4006 this is the start of a run of characters with box face,
4007 i.e. this character has a shadow on the left side. */
4008 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
4009 && (old_face == NULL || !old_face->box));
4010 it->face_box_p = new_face->box != FACE_NO_BOX;
4013 else
4015 int base_face_id;
4016 ptrdiff_t bufpos;
4017 int i;
4018 Lisp_Object from_overlay
4019 = (it->current.overlay_string_index >= 0
4020 ? it->string_overlays[it->current.overlay_string_index
4021 % OVERLAY_STRING_CHUNK_SIZE]
4022 : Qnil);
4024 /* See if we got to this string directly or indirectly from
4025 an overlay property. That includes the before-string or
4026 after-string of an overlay, strings in display properties
4027 provided by an overlay, their text properties, etc.
4029 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
4030 if (! NILP (from_overlay))
4031 for (i = it->sp - 1; i >= 0; i--)
4033 if (it->stack[i].current.overlay_string_index >= 0)
4034 from_overlay
4035 = it->string_overlays[it->stack[i].current.overlay_string_index
4036 % OVERLAY_STRING_CHUNK_SIZE];
4037 else if (! NILP (it->stack[i].from_overlay))
4038 from_overlay = it->stack[i].from_overlay;
4040 if (!NILP (from_overlay))
4041 break;
4044 if (! NILP (from_overlay))
4046 bufpos = IT_CHARPOS (*it);
4047 /* For a string from an overlay, the base face depends
4048 only on text properties and ignores overlays. */
4049 base_face_id
4050 = face_for_overlay_string (it->w,
4051 IT_CHARPOS (*it),
4052 &next_stop,
4053 (IT_CHARPOS (*it)
4054 + TEXT_PROP_DISTANCE_LIMIT),
4056 from_overlay);
4058 else
4060 bufpos = 0;
4062 /* For strings from a `display' property, use the face at
4063 IT's current buffer position as the base face to merge
4064 with, so that overlay strings appear in the same face as
4065 surrounding text, unless they specify their own faces.
4066 For strings from wrap-prefix and line-prefix properties,
4067 use the default face, possibly remapped via
4068 Vface_remapping_alist. */
4069 /* Note that the fact that we use the face at _buffer_
4070 position means that a 'display' property on an overlay
4071 string will not inherit the face of that overlay string,
4072 but will instead revert to the face of buffer text
4073 covered by the overlay. This is visible, e.g., when the
4074 overlay specifies a box face, but neither the buffer nor
4075 the display string do. This sounds like a design bug,
4076 but Emacs always did that since v21.1, so changing that
4077 might be a big deal. */
4078 base_face_id = it->string_from_prefix_prop_p
4079 ? (!NILP (Vface_remapping_alist)
4080 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
4081 : DEFAULT_FACE_ID)
4082 : underlying_face_id (it);
4085 new_face_id = face_at_string_position (it->w,
4086 it->string,
4087 IT_STRING_CHARPOS (*it),
4088 bufpos,
4089 &next_stop,
4090 base_face_id, 0);
4092 /* Is this a start of a run of characters with box? Caveat:
4093 this can be called for a freshly allocated iterator; face_id
4094 is -1 is this case. We know that the new face will not
4095 change until the next check pos, i.e. if the new face has a
4096 box, all characters up to that position will have a
4097 box. But, as usual, we don't know whether that position
4098 is really the end. */
4099 if (new_face_id != it->face_id)
4101 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4102 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4104 /* If new face has a box but old face hasn't, this is the
4105 start of a run of characters with box, i.e. it has a
4106 shadow on the left side. */
4107 it->start_of_box_run_p
4108 = new_face->box && (old_face == NULL || !old_face->box);
4109 it->face_box_p = new_face->box != FACE_NO_BOX;
4113 it->face_id = new_face_id;
4114 return HANDLED_NORMALLY;
4118 /* Return the ID of the face ``underlying'' IT's current position,
4119 which is in a string. If the iterator is associated with a
4120 buffer, return the face at IT's current buffer position.
4121 Otherwise, use the iterator's base_face_id. */
4123 static int
4124 underlying_face_id (struct it *it)
4126 int face_id = it->base_face_id, i;
4128 eassert (STRINGP (it->string));
4130 for (i = it->sp - 1; i >= 0; --i)
4131 if (NILP (it->stack[i].string))
4132 face_id = it->stack[i].face_id;
4134 return face_id;
4138 /* Compute the face one character before or after the current position
4139 of IT, in the visual order. BEFORE_P non-zero means get the face
4140 in front (to the left in L2R paragraphs, to the right in R2L
4141 paragraphs) of IT's screen position. Value is the ID of the face. */
4143 static int
4144 face_before_or_after_it_pos (struct it *it, int before_p)
4146 int face_id, limit;
4147 ptrdiff_t next_check_charpos;
4148 struct it it_copy;
4149 void *it_copy_data = NULL;
4151 eassert (it->s == NULL);
4153 if (STRINGP (it->string))
4155 ptrdiff_t bufpos, charpos;
4156 int base_face_id;
4158 /* No face change past the end of the string (for the case
4159 we are padding with spaces). No face change before the
4160 string start. */
4161 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4162 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4163 return it->face_id;
4165 if (!it->bidi_p)
4167 /* Set charpos to the position before or after IT's current
4168 position, in the logical order, which in the non-bidi
4169 case is the same as the visual order. */
4170 if (before_p)
4171 charpos = IT_STRING_CHARPOS (*it) - 1;
4172 else if (it->what == IT_COMPOSITION)
4173 /* For composition, we must check the character after the
4174 composition. */
4175 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4176 else
4177 charpos = IT_STRING_CHARPOS (*it) + 1;
4179 else
4181 if (before_p)
4183 /* With bidi iteration, the character before the current
4184 in the visual order cannot be found by simple
4185 iteration, because "reverse" reordering is not
4186 supported. Instead, we need to use the move_it_*
4187 family of functions. */
4188 /* Ignore face changes before the first visible
4189 character on this display line. */
4190 if (it->current_x <= it->first_visible_x)
4191 return it->face_id;
4192 SAVE_IT (it_copy, *it, it_copy_data);
4193 /* Implementation note: Since move_it_in_display_line
4194 works in the iterator geometry, and thinks the first
4195 character is always the leftmost, even in R2L lines,
4196 we don't need to distinguish between the R2L and L2R
4197 cases here. */
4198 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4199 it_copy.current_x - 1, MOVE_TO_X);
4200 charpos = IT_STRING_CHARPOS (it_copy);
4201 RESTORE_IT (it, it, it_copy_data);
4203 else
4205 /* Set charpos to the string position of the character
4206 that comes after IT's current position in the visual
4207 order. */
4208 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4210 it_copy = *it;
4211 while (n--)
4212 bidi_move_to_visually_next (&it_copy.bidi_it);
4214 charpos = it_copy.bidi_it.charpos;
4217 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4219 if (it->current.overlay_string_index >= 0)
4220 bufpos = IT_CHARPOS (*it);
4221 else
4222 bufpos = 0;
4224 base_face_id = underlying_face_id (it);
4226 /* Get the face for ASCII, or unibyte. */
4227 face_id = face_at_string_position (it->w,
4228 it->string,
4229 charpos,
4230 bufpos,
4231 &next_check_charpos,
4232 base_face_id, 0);
4234 /* Correct the face for charsets different from ASCII. Do it
4235 for the multibyte case only. The face returned above is
4236 suitable for unibyte text if IT->string is unibyte. */
4237 if (STRING_MULTIBYTE (it->string))
4239 struct text_pos pos1 = string_pos (charpos, it->string);
4240 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4241 int c, len;
4242 struct face *face = FACE_FROM_ID (it->f, face_id);
4244 c = string_char_and_length (p, &len);
4245 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4248 else
4250 struct text_pos pos;
4252 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4253 || (IT_CHARPOS (*it) <= BEGV && before_p))
4254 return it->face_id;
4256 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4257 pos = it->current.pos;
4259 if (!it->bidi_p)
4261 if (before_p)
4262 DEC_TEXT_POS (pos, it->multibyte_p);
4263 else
4265 if (it->what == IT_COMPOSITION)
4267 /* For composition, we must check the position after
4268 the composition. */
4269 pos.charpos += it->cmp_it.nchars;
4270 pos.bytepos += it->len;
4272 else
4273 INC_TEXT_POS (pos, it->multibyte_p);
4276 else
4278 if (before_p)
4280 /* With bidi iteration, the character before the current
4281 in the visual order cannot be found by simple
4282 iteration, because "reverse" reordering is not
4283 supported. Instead, we need to use the move_it_*
4284 family of functions. */
4285 /* Ignore face changes before the first visible
4286 character on this display line. */
4287 if (it->current_x <= it->first_visible_x)
4288 return it->face_id;
4289 SAVE_IT (it_copy, *it, it_copy_data);
4290 /* Implementation note: Since move_it_in_display_line
4291 works in the iterator geometry, and thinks the first
4292 character is always the leftmost, even in R2L lines,
4293 we don't need to distinguish between the R2L and L2R
4294 cases here. */
4295 move_it_in_display_line (&it_copy, ZV,
4296 it_copy.current_x - 1, MOVE_TO_X);
4297 pos = it_copy.current.pos;
4298 RESTORE_IT (it, it, it_copy_data);
4300 else
4302 /* Set charpos to the buffer position of the character
4303 that comes after IT's current position in the visual
4304 order. */
4305 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4307 it_copy = *it;
4308 while (n--)
4309 bidi_move_to_visually_next (&it_copy.bidi_it);
4311 SET_TEXT_POS (pos,
4312 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4315 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4317 /* Determine face for CHARSET_ASCII, or unibyte. */
4318 face_id = face_at_buffer_position (it->w,
4319 CHARPOS (pos),
4320 &next_check_charpos,
4321 limit, 0, -1);
4323 /* Correct the face for charsets different from ASCII. Do it
4324 for the multibyte case only. The face returned above is
4325 suitable for unibyte text if current_buffer is unibyte. */
4326 if (it->multibyte_p)
4328 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4329 struct face *face = FACE_FROM_ID (it->f, face_id);
4330 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4334 return face_id;
4339 /***********************************************************************
4340 Invisible text
4341 ***********************************************************************/
4343 /* Set up iterator IT from invisible properties at its current
4344 position. Called from handle_stop. */
4346 static enum prop_handled
4347 handle_invisible_prop (struct it *it)
4349 enum prop_handled handled = HANDLED_NORMALLY;
4350 int invis_p;
4351 Lisp_Object prop;
4353 if (STRINGP (it->string))
4355 Lisp_Object end_charpos, limit, charpos;
4357 /* Get the value of the invisible text property at the
4358 current position. Value will be nil if there is no such
4359 property. */
4360 charpos = make_number (IT_STRING_CHARPOS (*it));
4361 prop = Fget_text_property (charpos, Qinvisible, it->string);
4362 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4364 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4366 /* Record whether we have to display an ellipsis for the
4367 invisible text. */
4368 int display_ellipsis_p = (invis_p == 2);
4369 ptrdiff_t len, endpos;
4371 handled = HANDLED_RECOMPUTE_PROPS;
4373 /* Get the position at which the next visible text can be
4374 found in IT->string, if any. */
4375 endpos = len = SCHARS (it->string);
4376 XSETINT (limit, len);
4379 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4380 it->string, limit);
4381 if (INTEGERP (end_charpos))
4383 endpos = XFASTINT (end_charpos);
4384 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4385 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4386 if (invis_p == 2)
4387 display_ellipsis_p = true;
4390 while (invis_p && endpos < len);
4392 if (display_ellipsis_p)
4393 it->ellipsis_p = true;
4395 if (endpos < len)
4397 /* Text at END_CHARPOS is visible. Move IT there. */
4398 struct text_pos old;
4399 ptrdiff_t oldpos;
4401 old = it->current.string_pos;
4402 oldpos = CHARPOS (old);
4403 if (it->bidi_p)
4405 if (it->bidi_it.first_elt
4406 && it->bidi_it.charpos < SCHARS (it->string))
4407 bidi_paragraph_init (it->paragraph_embedding,
4408 &it->bidi_it, 1);
4409 /* Bidi-iterate out of the invisible text. */
4412 bidi_move_to_visually_next (&it->bidi_it);
4414 while (oldpos <= it->bidi_it.charpos
4415 && it->bidi_it.charpos < endpos);
4417 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4418 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4419 if (IT_CHARPOS (*it) >= endpos)
4420 it->prev_stop = endpos;
4422 else
4424 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4425 compute_string_pos (&it->current.string_pos, old, it->string);
4428 else
4430 /* The rest of the string is invisible. If this is an
4431 overlay string, proceed with the next overlay string
4432 or whatever comes and return a character from there. */
4433 if (it->current.overlay_string_index >= 0
4434 && !display_ellipsis_p)
4436 next_overlay_string (it);
4437 /* Don't check for overlay strings when we just
4438 finished processing them. */
4439 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4441 else
4443 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4444 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4449 else
4451 ptrdiff_t newpos, next_stop, start_charpos, tem;
4452 Lisp_Object pos, overlay;
4454 /* First of all, is there invisible text at this position? */
4455 tem = start_charpos = IT_CHARPOS (*it);
4456 pos = make_number (tem);
4457 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4458 &overlay);
4459 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4461 /* If we are on invisible text, skip over it. */
4462 if (invis_p && start_charpos < it->end_charpos)
4464 /* Record whether we have to display an ellipsis for the
4465 invisible text. */
4466 int display_ellipsis_p = invis_p == 2;
4468 handled = HANDLED_RECOMPUTE_PROPS;
4470 /* Loop skipping over invisible text. The loop is left at
4471 ZV or with IT on the first char being visible again. */
4474 /* Try to skip some invisible text. Return value is the
4475 position reached which can be equal to where we start
4476 if there is nothing invisible there. This skips both
4477 over invisible text properties and overlays with
4478 invisible property. */
4479 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4481 /* If we skipped nothing at all we weren't at invisible
4482 text in the first place. If everything to the end of
4483 the buffer was skipped, end the loop. */
4484 if (newpos == tem || newpos >= ZV)
4485 invis_p = 0;
4486 else
4488 /* We skipped some characters but not necessarily
4489 all there are. Check if we ended up on visible
4490 text. Fget_char_property returns the property of
4491 the char before the given position, i.e. if we
4492 get invis_p = 0, this means that the char at
4493 newpos is visible. */
4494 pos = make_number (newpos);
4495 prop = Fget_char_property (pos, Qinvisible, it->window);
4496 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4499 /* If we ended up on invisible text, proceed to
4500 skip starting with next_stop. */
4501 if (invis_p)
4502 tem = next_stop;
4504 /* If there are adjacent invisible texts, don't lose the
4505 second one's ellipsis. */
4506 if (invis_p == 2)
4507 display_ellipsis_p = true;
4509 while (invis_p);
4511 /* The position newpos is now either ZV or on visible text. */
4512 if (it->bidi_p)
4514 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4515 int on_newline
4516 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4517 int after_newline
4518 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4520 /* If the invisible text ends on a newline or on a
4521 character after a newline, we can avoid the costly,
4522 character by character, bidi iteration to NEWPOS, and
4523 instead simply reseat the iterator there. That's
4524 because all bidi reordering information is tossed at
4525 the newline. This is a big win for modes that hide
4526 complete lines, like Outline, Org, etc. */
4527 if (on_newline || after_newline)
4529 struct text_pos tpos;
4530 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4532 SET_TEXT_POS (tpos, newpos, bpos);
4533 reseat_1 (it, tpos, 0);
4534 /* If we reseat on a newline/ZV, we need to prep the
4535 bidi iterator for advancing to the next character
4536 after the newline/EOB, keeping the current paragraph
4537 direction (so that PRODUCE_GLYPHS does TRT wrt
4538 prepending/appending glyphs to a glyph row). */
4539 if (on_newline)
4541 it->bidi_it.first_elt = 0;
4542 it->bidi_it.paragraph_dir = pdir;
4543 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4544 it->bidi_it.nchars = 1;
4545 it->bidi_it.ch_len = 1;
4548 else /* Must use the slow method. */
4550 /* With bidi iteration, the region of invisible text
4551 could start and/or end in the middle of a
4552 non-base embedding level. Therefore, we need to
4553 skip invisible text using the bidi iterator,
4554 starting at IT's current position, until we find
4555 ourselves outside of the invisible text.
4556 Skipping invisible text _after_ bidi iteration
4557 avoids affecting the visual order of the
4558 displayed text when invisible properties are
4559 added or removed. */
4560 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4562 /* If we were `reseat'ed to a new paragraph,
4563 determine the paragraph base direction. We
4564 need to do it now because
4565 next_element_from_buffer may not have a
4566 chance to do it, if we are going to skip any
4567 text at the beginning, which resets the
4568 FIRST_ELT flag. */
4569 bidi_paragraph_init (it->paragraph_embedding,
4570 &it->bidi_it, 1);
4574 bidi_move_to_visually_next (&it->bidi_it);
4576 while (it->stop_charpos <= it->bidi_it.charpos
4577 && it->bidi_it.charpos < newpos);
4578 IT_CHARPOS (*it) = it->bidi_it.charpos;
4579 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4580 /* If we overstepped NEWPOS, record its position in
4581 the iterator, so that we skip invisible text if
4582 later the bidi iteration lands us in the
4583 invisible region again. */
4584 if (IT_CHARPOS (*it) >= newpos)
4585 it->prev_stop = newpos;
4588 else
4590 IT_CHARPOS (*it) = newpos;
4591 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4594 /* If there are before-strings at the start of invisible
4595 text, and the text is invisible because of a text
4596 property, arrange to show before-strings because 20.x did
4597 it that way. (If the text is invisible because of an
4598 overlay property instead of a text property, this is
4599 already handled in the overlay code.) */
4600 if (NILP (overlay)
4601 && get_overlay_strings (it, it->stop_charpos))
4603 handled = HANDLED_RECOMPUTE_PROPS;
4604 if (it->sp > 0)
4606 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4607 /* The call to get_overlay_strings above recomputes
4608 it->stop_charpos, but it only considers changes
4609 in properties and overlays beyond iterator's
4610 current position. This causes us to miss changes
4611 that happen exactly where the invisible property
4612 ended. So we play it safe here and force the
4613 iterator to check for potential stop positions
4614 immediately after the invisible text. Note that
4615 if get_overlay_strings returns non-zero, it
4616 normally also pushed the iterator stack, so we
4617 need to update the stop position in the slot
4618 below the current one. */
4619 it->stack[it->sp - 1].stop_charpos
4620 = CHARPOS (it->stack[it->sp - 1].current.pos);
4623 else if (display_ellipsis_p)
4625 /* Make sure that the glyphs of the ellipsis will get
4626 correct `charpos' values. If we would not update
4627 it->position here, the glyphs would belong to the
4628 last visible character _before_ the invisible
4629 text, which confuses `set_cursor_from_row'.
4631 We use the last invisible position instead of the
4632 first because this way the cursor is always drawn on
4633 the first "." of the ellipsis, whenever PT is inside
4634 the invisible text. Otherwise the cursor would be
4635 placed _after_ the ellipsis when the point is after the
4636 first invisible character. */
4637 if (!STRINGP (it->object))
4639 it->position.charpos = newpos - 1;
4640 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4642 it->ellipsis_p = true;
4643 /* Let the ellipsis display before
4644 considering any properties of the following char.
4645 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4646 handled = HANDLED_RETURN;
4651 return handled;
4655 /* Make iterator IT return `...' next.
4656 Replaces LEN characters from buffer. */
4658 static void
4659 setup_for_ellipsis (struct it *it, int len)
4661 /* Use the display table definition for `...'. Invalid glyphs
4662 will be handled by the method returning elements from dpvec. */
4663 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4665 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4666 it->dpvec = v->contents;
4667 it->dpend = v->contents + v->header.size;
4669 else
4671 /* Default `...'. */
4672 it->dpvec = default_invis_vector;
4673 it->dpend = default_invis_vector + 3;
4676 it->dpvec_char_len = len;
4677 it->current.dpvec_index = 0;
4678 it->dpvec_face_id = -1;
4680 /* Remember the current face id in case glyphs specify faces.
4681 IT's face is restored in set_iterator_to_next.
4682 saved_face_id was set to preceding char's face in handle_stop. */
4683 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4684 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4686 it->method = GET_FROM_DISPLAY_VECTOR;
4687 it->ellipsis_p = true;
4692 /***********************************************************************
4693 'display' property
4694 ***********************************************************************/
4696 /* Set up iterator IT from `display' property at its current position.
4697 Called from handle_stop.
4698 We return HANDLED_RETURN if some part of the display property
4699 overrides the display of the buffer text itself.
4700 Otherwise we return HANDLED_NORMALLY. */
4702 static enum prop_handled
4703 handle_display_prop (struct it *it)
4705 Lisp_Object propval, object, overlay;
4706 struct text_pos *position;
4707 ptrdiff_t bufpos;
4708 /* Nonzero if some property replaces the display of the text itself. */
4709 int display_replaced_p = 0;
4711 if (STRINGP (it->string))
4713 object = it->string;
4714 position = &it->current.string_pos;
4715 bufpos = CHARPOS (it->current.pos);
4717 else
4719 XSETWINDOW (object, it->w);
4720 position = &it->current.pos;
4721 bufpos = CHARPOS (*position);
4724 /* Reset those iterator values set from display property values. */
4725 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4726 it->space_width = Qnil;
4727 it->font_height = Qnil;
4728 it->voffset = 0;
4730 /* We don't support recursive `display' properties, i.e. string
4731 values that have a string `display' property, that have a string
4732 `display' property etc. */
4733 if (!it->string_from_display_prop_p)
4734 it->area = TEXT_AREA;
4736 propval = get_char_property_and_overlay (make_number (position->charpos),
4737 Qdisplay, object, &overlay);
4738 if (NILP (propval))
4739 return HANDLED_NORMALLY;
4740 /* Now OVERLAY is the overlay that gave us this property, or nil
4741 if it was a text property. */
4743 if (!STRINGP (it->string))
4744 object = it->w->contents;
4746 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4747 position, bufpos,
4748 FRAME_WINDOW_P (it->f));
4750 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4753 /* Subroutine of handle_display_prop. Returns non-zero if the display
4754 specification in SPEC is a replacing specification, i.e. it would
4755 replace the text covered by `display' property with something else,
4756 such as an image or a display string. If SPEC includes any kind or
4757 `(space ...) specification, the value is 2; this is used by
4758 compute_display_string_pos, which see.
4760 See handle_single_display_spec for documentation of arguments.
4761 frame_window_p is non-zero if the window being redisplayed is on a
4762 GUI frame; this argument is used only if IT is NULL, see below.
4764 IT can be NULL, if this is called by the bidi reordering code
4765 through compute_display_string_pos, which see. In that case, this
4766 function only examines SPEC, but does not otherwise "handle" it, in
4767 the sense that it doesn't set up members of IT from the display
4768 spec. */
4769 static int
4770 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4771 Lisp_Object overlay, struct text_pos *position,
4772 ptrdiff_t bufpos, int frame_window_p)
4774 int replacing_p = 0;
4775 int rv;
4777 if (CONSP (spec)
4778 /* Simple specifications. */
4779 && !EQ (XCAR (spec), Qimage)
4780 && !EQ (XCAR (spec), Qspace)
4781 && !EQ (XCAR (spec), Qwhen)
4782 && !EQ (XCAR (spec), Qslice)
4783 && !EQ (XCAR (spec), Qspace_width)
4784 && !EQ (XCAR (spec), Qheight)
4785 && !EQ (XCAR (spec), Qraise)
4786 /* Marginal area specifications. */
4787 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4788 && !EQ (XCAR (spec), Qleft_fringe)
4789 && !EQ (XCAR (spec), Qright_fringe)
4790 && !NILP (XCAR (spec)))
4792 for (; CONSP (spec); spec = XCDR (spec))
4794 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4795 overlay, position, bufpos,
4796 replacing_p, frame_window_p)))
4798 replacing_p = rv;
4799 /* If some text in a string is replaced, `position' no
4800 longer points to the position of `object'. */
4801 if (!it || STRINGP (object))
4802 break;
4806 else if (VECTORP (spec))
4808 ptrdiff_t i;
4809 for (i = 0; i < ASIZE (spec); ++i)
4810 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4811 overlay, position, bufpos,
4812 replacing_p, frame_window_p)))
4814 replacing_p = rv;
4815 /* If some text in a string is replaced, `position' no
4816 longer points to the position of `object'. */
4817 if (!it || STRINGP (object))
4818 break;
4821 else
4823 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4824 position, bufpos, 0,
4825 frame_window_p)))
4826 replacing_p = rv;
4829 return replacing_p;
4832 /* Value is the position of the end of the `display' property starting
4833 at START_POS in OBJECT. */
4835 static struct text_pos
4836 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4838 Lisp_Object end;
4839 struct text_pos end_pos;
4841 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4842 Qdisplay, object, Qnil);
4843 CHARPOS (end_pos) = XFASTINT (end);
4844 if (STRINGP (object))
4845 compute_string_pos (&end_pos, start_pos, it->string);
4846 else
4847 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4849 return end_pos;
4853 /* Set up IT from a single `display' property specification SPEC. OBJECT
4854 is the object in which the `display' property was found. *POSITION
4855 is the position in OBJECT at which the `display' property was found.
4856 BUFPOS is the buffer position of OBJECT (different from POSITION if
4857 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4858 previously saw a display specification which already replaced text
4859 display with something else, for example an image; we ignore such
4860 properties after the first one has been processed.
4862 OVERLAY is the overlay this `display' property came from,
4863 or nil if it was a text property.
4865 If SPEC is a `space' or `image' specification, and in some other
4866 cases too, set *POSITION to the position where the `display'
4867 property ends.
4869 If IT is NULL, only examine the property specification in SPEC, but
4870 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4871 is intended to be displayed in a window on a GUI frame.
4873 Value is non-zero if something was found which replaces the display
4874 of buffer or string text. */
4876 static int
4877 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4878 Lisp_Object overlay, struct text_pos *position,
4879 ptrdiff_t bufpos, int display_replaced_p,
4880 int frame_window_p)
4882 Lisp_Object form;
4883 Lisp_Object location, value;
4884 struct text_pos start_pos = *position;
4885 int valid_p;
4887 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4888 If the result is non-nil, use VALUE instead of SPEC. */
4889 form = Qt;
4890 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4892 spec = XCDR (spec);
4893 if (!CONSP (spec))
4894 return 0;
4895 form = XCAR (spec);
4896 spec = XCDR (spec);
4899 if (!NILP (form) && !EQ (form, Qt))
4901 ptrdiff_t count = SPECPDL_INDEX ();
4902 struct gcpro gcpro1;
4904 /* Bind `object' to the object having the `display' property, a
4905 buffer or string. Bind `position' to the position in the
4906 object where the property was found, and `buffer-position'
4907 to the current position in the buffer. */
4909 if (NILP (object))
4910 XSETBUFFER (object, current_buffer);
4911 specbind (Qobject, object);
4912 specbind (Qposition, make_number (CHARPOS (*position)));
4913 specbind (Qbuffer_position, make_number (bufpos));
4914 GCPRO1 (form);
4915 form = safe_eval (form);
4916 UNGCPRO;
4917 unbind_to (count, Qnil);
4920 if (NILP (form))
4921 return 0;
4923 /* Handle `(height HEIGHT)' specifications. */
4924 if (CONSP (spec)
4925 && EQ (XCAR (spec), Qheight)
4926 && CONSP (XCDR (spec)))
4928 if (it)
4930 if (!FRAME_WINDOW_P (it->f))
4931 return 0;
4933 it->font_height = XCAR (XCDR (spec));
4934 if (!NILP (it->font_height))
4936 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4937 int new_height = -1;
4939 if (CONSP (it->font_height)
4940 && (EQ (XCAR (it->font_height), Qplus)
4941 || EQ (XCAR (it->font_height), Qminus))
4942 && CONSP (XCDR (it->font_height))
4943 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4945 /* `(+ N)' or `(- N)' where N is an integer. */
4946 int steps = XINT (XCAR (XCDR (it->font_height)));
4947 if (EQ (XCAR (it->font_height), Qplus))
4948 steps = - steps;
4949 it->face_id = smaller_face (it->f, it->face_id, steps);
4951 else if (FUNCTIONP (it->font_height))
4953 /* Call function with current height as argument.
4954 Value is the new height. */
4955 Lisp_Object height;
4956 height = safe_call1 (it->font_height,
4957 face->lface[LFACE_HEIGHT_INDEX]);
4958 if (NUMBERP (height))
4959 new_height = XFLOATINT (height);
4961 else if (NUMBERP (it->font_height))
4963 /* Value is a multiple of the canonical char height. */
4964 struct face *f;
4966 f = FACE_FROM_ID (it->f,
4967 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4968 new_height = (XFLOATINT (it->font_height)
4969 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4971 else
4973 /* Evaluate IT->font_height with `height' bound to the
4974 current specified height to get the new height. */
4975 ptrdiff_t count = SPECPDL_INDEX ();
4977 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4978 value = safe_eval (it->font_height);
4979 unbind_to (count, Qnil);
4981 if (NUMBERP (value))
4982 new_height = XFLOATINT (value);
4985 if (new_height > 0)
4986 it->face_id = face_with_height (it->f, it->face_id, new_height);
4990 return 0;
4993 /* Handle `(space-width WIDTH)'. */
4994 if (CONSP (spec)
4995 && EQ (XCAR (spec), Qspace_width)
4996 && CONSP (XCDR (spec)))
4998 if (it)
5000 if (!FRAME_WINDOW_P (it->f))
5001 return 0;
5003 value = XCAR (XCDR (spec));
5004 if (NUMBERP (value) && XFLOATINT (value) > 0)
5005 it->space_width = value;
5008 return 0;
5011 /* Handle `(slice X Y WIDTH HEIGHT)'. */
5012 if (CONSP (spec)
5013 && EQ (XCAR (spec), Qslice))
5015 Lisp_Object tem;
5017 if (it)
5019 if (!FRAME_WINDOW_P (it->f))
5020 return 0;
5022 if (tem = XCDR (spec), CONSP (tem))
5024 it->slice.x = XCAR (tem);
5025 if (tem = XCDR (tem), CONSP (tem))
5027 it->slice.y = XCAR (tem);
5028 if (tem = XCDR (tem), CONSP (tem))
5030 it->slice.width = XCAR (tem);
5031 if (tem = XCDR (tem), CONSP (tem))
5032 it->slice.height = XCAR (tem);
5038 return 0;
5041 /* Handle `(raise FACTOR)'. */
5042 if (CONSP (spec)
5043 && EQ (XCAR (spec), Qraise)
5044 && CONSP (XCDR (spec)))
5046 if (it)
5048 if (!FRAME_WINDOW_P (it->f))
5049 return 0;
5051 #ifdef HAVE_WINDOW_SYSTEM
5052 value = XCAR (XCDR (spec));
5053 if (NUMBERP (value))
5055 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5056 it->voffset = - (XFLOATINT (value)
5057 * (FONT_HEIGHT (face->font)));
5059 #endif /* HAVE_WINDOW_SYSTEM */
5062 return 0;
5065 /* Don't handle the other kinds of display specifications
5066 inside a string that we got from a `display' property. */
5067 if (it && it->string_from_display_prop_p)
5068 return 0;
5070 /* Characters having this form of property are not displayed, so
5071 we have to find the end of the property. */
5072 if (it)
5074 start_pos = *position;
5075 *position = display_prop_end (it, object, start_pos);
5077 value = Qnil;
5079 /* Stop the scan at that end position--we assume that all
5080 text properties change there. */
5081 if (it)
5082 it->stop_charpos = position->charpos;
5084 /* Handle `(left-fringe BITMAP [FACE])'
5085 and `(right-fringe BITMAP [FACE])'. */
5086 if (CONSP (spec)
5087 && (EQ (XCAR (spec), Qleft_fringe)
5088 || EQ (XCAR (spec), Qright_fringe))
5089 && CONSP (XCDR (spec)))
5091 int fringe_bitmap;
5093 if (it)
5095 if (!FRAME_WINDOW_P (it->f))
5096 /* If we return here, POSITION has been advanced
5097 across the text with this property. */
5099 /* Synchronize the bidi iterator with POSITION. This is
5100 needed because we are not going to push the iterator
5101 on behalf of this display property, so there will be
5102 no pop_it call to do this synchronization for us. */
5103 if (it->bidi_p)
5105 it->position = *position;
5106 iterate_out_of_display_property (it);
5107 *position = it->position;
5109 /* If we were to display this fringe bitmap,
5110 next_element_from_image would have reset this flag.
5111 Do the same, to avoid affecting overlays that
5112 follow. */
5113 it->ignore_overlay_strings_at_pos_p = 0;
5114 return 1;
5117 else if (!frame_window_p)
5118 return 1;
5120 #ifdef HAVE_WINDOW_SYSTEM
5121 value = XCAR (XCDR (spec));
5122 if (!SYMBOLP (value)
5123 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5124 /* If we return here, POSITION has been advanced
5125 across the text with this property. */
5127 if (it && it->bidi_p)
5129 it->position = *position;
5130 iterate_out_of_display_property (it);
5131 *position = it->position;
5133 if (it)
5134 /* Reset this flag like next_element_from_image would. */
5135 it->ignore_overlay_strings_at_pos_p = 0;
5136 return 1;
5139 if (it)
5141 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
5143 if (CONSP (XCDR (XCDR (spec))))
5145 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5146 int face_id2 = lookup_derived_face (it->f, face_name,
5147 FRINGE_FACE_ID, 0);
5148 if (face_id2 >= 0)
5149 face_id = face_id2;
5152 /* Save current settings of IT so that we can restore them
5153 when we are finished with the glyph property value. */
5154 push_it (it, position);
5156 it->area = TEXT_AREA;
5157 it->what = IT_IMAGE;
5158 it->image_id = -1; /* no image */
5159 it->position = start_pos;
5160 it->object = NILP (object) ? it->w->contents : object;
5161 it->method = GET_FROM_IMAGE;
5162 it->from_overlay = Qnil;
5163 it->face_id = face_id;
5164 it->from_disp_prop_p = true;
5166 /* Say that we haven't consumed the characters with
5167 `display' property yet. The call to pop_it in
5168 set_iterator_to_next will clean this up. */
5169 *position = start_pos;
5171 if (EQ (XCAR (spec), Qleft_fringe))
5173 it->left_user_fringe_bitmap = fringe_bitmap;
5174 it->left_user_fringe_face_id = face_id;
5176 else
5178 it->right_user_fringe_bitmap = fringe_bitmap;
5179 it->right_user_fringe_face_id = face_id;
5182 #endif /* HAVE_WINDOW_SYSTEM */
5183 return 1;
5186 /* Prepare to handle `((margin left-margin) ...)',
5187 `((margin right-margin) ...)' and `((margin nil) ...)'
5188 prefixes for display specifications. */
5189 location = Qunbound;
5190 if (CONSP (spec) && CONSP (XCAR (spec)))
5192 Lisp_Object tem;
5194 value = XCDR (spec);
5195 if (CONSP (value))
5196 value = XCAR (value);
5198 tem = XCAR (spec);
5199 if (EQ (XCAR (tem), Qmargin)
5200 && (tem = XCDR (tem),
5201 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5202 (NILP (tem)
5203 || EQ (tem, Qleft_margin)
5204 || EQ (tem, Qright_margin))))
5205 location = tem;
5208 if (EQ (location, Qunbound))
5210 location = Qnil;
5211 value = spec;
5214 /* After this point, VALUE is the property after any
5215 margin prefix has been stripped. It must be a string,
5216 an image specification, or `(space ...)'.
5218 LOCATION specifies where to display: `left-margin',
5219 `right-margin' or nil. */
5221 valid_p = (STRINGP (value)
5222 #ifdef HAVE_WINDOW_SYSTEM
5223 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5224 && valid_image_p (value))
5225 #endif /* not HAVE_WINDOW_SYSTEM */
5226 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5228 if (valid_p && !display_replaced_p)
5230 int retval = 1;
5232 if (!it)
5234 /* Callers need to know whether the display spec is any kind
5235 of `(space ...)' spec that is about to affect text-area
5236 display. */
5237 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5238 retval = 2;
5239 return retval;
5242 /* Save current settings of IT so that we can restore them
5243 when we are finished with the glyph property value. */
5244 push_it (it, position);
5245 it->from_overlay = overlay;
5246 it->from_disp_prop_p = true;
5248 if (NILP (location))
5249 it->area = TEXT_AREA;
5250 else if (EQ (location, Qleft_margin))
5251 it->area = LEFT_MARGIN_AREA;
5252 else
5253 it->area = RIGHT_MARGIN_AREA;
5255 if (STRINGP (value))
5257 it->string = value;
5258 it->multibyte_p = STRING_MULTIBYTE (it->string);
5259 it->current.overlay_string_index = -1;
5260 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5261 it->end_charpos = it->string_nchars = SCHARS (it->string);
5262 it->method = GET_FROM_STRING;
5263 it->stop_charpos = 0;
5264 it->prev_stop = 0;
5265 it->base_level_stop = 0;
5266 it->string_from_display_prop_p = true;
5267 /* Say that we haven't consumed the characters with
5268 `display' property yet. The call to pop_it in
5269 set_iterator_to_next will clean this up. */
5270 if (BUFFERP (object))
5271 *position = start_pos;
5273 /* Force paragraph direction to be that of the parent
5274 object. If the parent object's paragraph direction is
5275 not yet determined, default to L2R. */
5276 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5277 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5278 else
5279 it->paragraph_embedding = L2R;
5281 /* Set up the bidi iterator for this display string. */
5282 if (it->bidi_p)
5284 it->bidi_it.string.lstring = it->string;
5285 it->bidi_it.string.s = NULL;
5286 it->bidi_it.string.schars = it->end_charpos;
5287 it->bidi_it.string.bufpos = bufpos;
5288 it->bidi_it.string.from_disp_str = 1;
5289 it->bidi_it.string.unibyte = !it->multibyte_p;
5290 it->bidi_it.w = it->w;
5291 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5294 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5296 it->method = GET_FROM_STRETCH;
5297 it->object = value;
5298 *position = it->position = start_pos;
5299 retval = 1 + (it->area == TEXT_AREA);
5301 #ifdef HAVE_WINDOW_SYSTEM
5302 else
5304 it->what = IT_IMAGE;
5305 it->image_id = lookup_image (it->f, value);
5306 it->position = start_pos;
5307 it->object = NILP (object) ? it->w->contents : object;
5308 it->method = GET_FROM_IMAGE;
5310 /* Say that we haven't consumed the characters with
5311 `display' property yet. The call to pop_it in
5312 set_iterator_to_next will clean this up. */
5313 *position = start_pos;
5315 #endif /* HAVE_WINDOW_SYSTEM */
5317 return retval;
5320 /* Invalid property or property not supported. Restore
5321 POSITION to what it was before. */
5322 *position = start_pos;
5323 return 0;
5326 /* Check if PROP is a display property value whose text should be
5327 treated as intangible. OVERLAY is the overlay from which PROP
5328 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5329 specify the buffer position covered by PROP. */
5332 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5333 ptrdiff_t charpos, ptrdiff_t bytepos)
5335 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5336 struct text_pos position;
5338 SET_TEXT_POS (position, charpos, bytepos);
5339 return handle_display_spec (NULL, prop, Qnil, overlay,
5340 &position, charpos, frame_window_p);
5344 /* Return 1 if PROP is a display sub-property value containing STRING.
5346 Implementation note: this and the following function are really
5347 special cases of handle_display_spec and
5348 handle_single_display_spec, and should ideally use the same code.
5349 Until they do, these two pairs must be consistent and must be
5350 modified in sync. */
5352 static int
5353 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5355 if (EQ (string, prop))
5356 return 1;
5358 /* Skip over `when FORM'. */
5359 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5361 prop = XCDR (prop);
5362 if (!CONSP (prop))
5363 return 0;
5364 /* Actually, the condition following `when' should be eval'ed,
5365 like handle_single_display_spec does, and we should return
5366 zero if it evaluates to nil. However, this function is
5367 called only when the buffer was already displayed and some
5368 glyph in the glyph matrix was found to come from a display
5369 string. Therefore, the condition was already evaluated, and
5370 the result was non-nil, otherwise the display string wouldn't
5371 have been displayed and we would have never been called for
5372 this property. Thus, we can skip the evaluation and assume
5373 its result is non-nil. */
5374 prop = XCDR (prop);
5377 if (CONSP (prop))
5378 /* Skip over `margin LOCATION'. */
5379 if (EQ (XCAR (prop), Qmargin))
5381 prop = XCDR (prop);
5382 if (!CONSP (prop))
5383 return 0;
5385 prop = XCDR (prop);
5386 if (!CONSP (prop))
5387 return 0;
5390 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5394 /* Return 1 if STRING appears in the `display' property PROP. */
5396 static int
5397 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5399 if (CONSP (prop)
5400 && !EQ (XCAR (prop), Qwhen)
5401 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5403 /* A list of sub-properties. */
5404 while (CONSP (prop))
5406 if (single_display_spec_string_p (XCAR (prop), string))
5407 return 1;
5408 prop = XCDR (prop);
5411 else if (VECTORP (prop))
5413 /* A vector of sub-properties. */
5414 ptrdiff_t i;
5415 for (i = 0; i < ASIZE (prop); ++i)
5416 if (single_display_spec_string_p (AREF (prop, i), string))
5417 return 1;
5419 else
5420 return single_display_spec_string_p (prop, string);
5422 return 0;
5425 /* Look for STRING in overlays and text properties in the current
5426 buffer, between character positions FROM and TO (excluding TO).
5427 BACK_P non-zero means look back (in this case, TO is supposed to be
5428 less than FROM).
5429 Value is the first character position where STRING was found, or
5430 zero if it wasn't found before hitting TO.
5432 This function may only use code that doesn't eval because it is
5433 called asynchronously from note_mouse_highlight. */
5435 static ptrdiff_t
5436 string_buffer_position_lim (Lisp_Object string,
5437 ptrdiff_t from, ptrdiff_t to, int back_p)
5439 Lisp_Object limit, prop, pos;
5440 int found = 0;
5442 pos = make_number (max (from, BEGV));
5444 if (!back_p) /* looking forward */
5446 limit = make_number (min (to, ZV));
5447 while (!found && !EQ (pos, limit))
5449 prop = Fget_char_property (pos, Qdisplay, Qnil);
5450 if (!NILP (prop) && display_prop_string_p (prop, string))
5451 found = 1;
5452 else
5453 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5454 limit);
5457 else /* looking back */
5459 limit = make_number (max (to, BEGV));
5460 while (!found && !EQ (pos, limit))
5462 prop = Fget_char_property (pos, Qdisplay, Qnil);
5463 if (!NILP (prop) && display_prop_string_p (prop, string))
5464 found = 1;
5465 else
5466 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5467 limit);
5471 return found ? XINT (pos) : 0;
5474 /* Determine which buffer position in current buffer STRING comes from.
5475 AROUND_CHARPOS is an approximate position where it could come from.
5476 Value is the buffer position or 0 if it couldn't be determined.
5478 This function is necessary because we don't record buffer positions
5479 in glyphs generated from strings (to keep struct glyph small).
5480 This function may only use code that doesn't eval because it is
5481 called asynchronously from note_mouse_highlight. */
5483 static ptrdiff_t
5484 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5486 const int MAX_DISTANCE = 1000;
5487 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5488 around_charpos + MAX_DISTANCE,
5491 if (!found)
5492 found = string_buffer_position_lim (string, around_charpos,
5493 around_charpos - MAX_DISTANCE, 1);
5494 return found;
5499 /***********************************************************************
5500 `composition' property
5501 ***********************************************************************/
5503 /* Set up iterator IT from `composition' property at its current
5504 position. Called from handle_stop. */
5506 static enum prop_handled
5507 handle_composition_prop (struct it *it)
5509 Lisp_Object prop, string;
5510 ptrdiff_t pos, pos_byte, start, end;
5512 if (STRINGP (it->string))
5514 unsigned char *s;
5516 pos = IT_STRING_CHARPOS (*it);
5517 pos_byte = IT_STRING_BYTEPOS (*it);
5518 string = it->string;
5519 s = SDATA (string) + pos_byte;
5520 it->c = STRING_CHAR (s);
5522 else
5524 pos = IT_CHARPOS (*it);
5525 pos_byte = IT_BYTEPOS (*it);
5526 string = Qnil;
5527 it->c = FETCH_CHAR (pos_byte);
5530 /* If there's a valid composition and point is not inside of the
5531 composition (in the case that the composition is from the current
5532 buffer), draw a glyph composed from the composition components. */
5533 if (find_composition (pos, -1, &start, &end, &prop, string)
5534 && composition_valid_p (start, end, prop)
5535 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5537 if (start < pos)
5538 /* As we can't handle this situation (perhaps font-lock added
5539 a new composition), we just return here hoping that next
5540 redisplay will detect this composition much earlier. */
5541 return HANDLED_NORMALLY;
5542 if (start != pos)
5544 if (STRINGP (it->string))
5545 pos_byte = string_char_to_byte (it->string, start);
5546 else
5547 pos_byte = CHAR_TO_BYTE (start);
5549 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5550 prop, string);
5552 if (it->cmp_it.id >= 0)
5554 it->cmp_it.ch = -1;
5555 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5556 it->cmp_it.nglyphs = -1;
5560 return HANDLED_NORMALLY;
5565 /***********************************************************************
5566 Overlay strings
5567 ***********************************************************************/
5569 /* The following structure is used to record overlay strings for
5570 later sorting in load_overlay_strings. */
5572 struct overlay_entry
5574 Lisp_Object overlay;
5575 Lisp_Object string;
5576 EMACS_INT priority;
5577 int after_string_p;
5581 /* Set up iterator IT from overlay strings at its current position.
5582 Called from handle_stop. */
5584 static enum prop_handled
5585 handle_overlay_change (struct it *it)
5587 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5588 return HANDLED_RECOMPUTE_PROPS;
5589 else
5590 return HANDLED_NORMALLY;
5594 /* Set up the next overlay string for delivery by IT, if there is an
5595 overlay string to deliver. Called by set_iterator_to_next when the
5596 end of the current overlay string is reached. If there are more
5597 overlay strings to display, IT->string and
5598 IT->current.overlay_string_index are set appropriately here.
5599 Otherwise IT->string is set to nil. */
5601 static void
5602 next_overlay_string (struct it *it)
5604 ++it->current.overlay_string_index;
5605 if (it->current.overlay_string_index == it->n_overlay_strings)
5607 /* No more overlay strings. Restore IT's settings to what
5608 they were before overlay strings were processed, and
5609 continue to deliver from current_buffer. */
5611 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5612 pop_it (it);
5613 eassert (it->sp > 0
5614 || (NILP (it->string)
5615 && it->method == GET_FROM_BUFFER
5616 && it->stop_charpos >= BEGV
5617 && it->stop_charpos <= it->end_charpos));
5618 it->current.overlay_string_index = -1;
5619 it->n_overlay_strings = 0;
5620 it->overlay_strings_charpos = -1;
5621 /* If there's an empty display string on the stack, pop the
5622 stack, to resync the bidi iterator with IT's position. Such
5623 empty strings are pushed onto the stack in
5624 get_overlay_strings_1. */
5625 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5626 pop_it (it);
5628 /* If we're at the end of the buffer, record that we have
5629 processed the overlay strings there already, so that
5630 next_element_from_buffer doesn't try it again. */
5631 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5632 it->overlay_strings_at_end_processed_p = true;
5634 else
5636 /* There are more overlay strings to process. If
5637 IT->current.overlay_string_index has advanced to a position
5638 where we must load IT->overlay_strings with more strings, do
5639 it. We must load at the IT->overlay_strings_charpos where
5640 IT->n_overlay_strings was originally computed; when invisible
5641 text is present, this might not be IT_CHARPOS (Bug#7016). */
5642 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5644 if (it->current.overlay_string_index && i == 0)
5645 load_overlay_strings (it, it->overlay_strings_charpos);
5647 /* Initialize IT to deliver display elements from the overlay
5648 string. */
5649 it->string = it->overlay_strings[i];
5650 it->multibyte_p = STRING_MULTIBYTE (it->string);
5651 SET_TEXT_POS (it->current.string_pos, 0, 0);
5652 it->method = GET_FROM_STRING;
5653 it->stop_charpos = 0;
5654 it->end_charpos = SCHARS (it->string);
5655 if (it->cmp_it.stop_pos >= 0)
5656 it->cmp_it.stop_pos = 0;
5657 it->prev_stop = 0;
5658 it->base_level_stop = 0;
5660 /* Set up the bidi iterator for this overlay string. */
5661 if (it->bidi_p)
5663 it->bidi_it.string.lstring = it->string;
5664 it->bidi_it.string.s = NULL;
5665 it->bidi_it.string.schars = SCHARS (it->string);
5666 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5667 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5668 it->bidi_it.string.unibyte = !it->multibyte_p;
5669 it->bidi_it.w = it->w;
5670 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5674 CHECK_IT (it);
5678 /* Compare two overlay_entry structures E1 and E2. Used as a
5679 comparison function for qsort in load_overlay_strings. Overlay
5680 strings for the same position are sorted so that
5682 1. All after-strings come in front of before-strings, except
5683 when they come from the same overlay.
5685 2. Within after-strings, strings are sorted so that overlay strings
5686 from overlays with higher priorities come first.
5688 2. Within before-strings, strings are sorted so that overlay
5689 strings from overlays with higher priorities come last.
5691 Value is analogous to strcmp. */
5694 static int
5695 compare_overlay_entries (const void *e1, const void *e2)
5697 struct overlay_entry const *entry1 = e1;
5698 struct overlay_entry const *entry2 = e2;
5699 int result;
5701 if (entry1->after_string_p != entry2->after_string_p)
5703 /* Let after-strings appear in front of before-strings if
5704 they come from different overlays. */
5705 if (EQ (entry1->overlay, entry2->overlay))
5706 result = entry1->after_string_p ? 1 : -1;
5707 else
5708 result = entry1->after_string_p ? -1 : 1;
5710 else if (entry1->priority != entry2->priority)
5712 if (entry1->after_string_p)
5713 /* After-strings sorted in order of decreasing priority. */
5714 result = entry2->priority < entry1->priority ? -1 : 1;
5715 else
5716 /* Before-strings sorted in order of increasing priority. */
5717 result = entry1->priority < entry2->priority ? -1 : 1;
5719 else
5720 result = 0;
5722 return result;
5726 /* Load the vector IT->overlay_strings with overlay strings from IT's
5727 current buffer position, or from CHARPOS if that is > 0. Set
5728 IT->n_overlays to the total number of overlay strings found.
5730 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5731 a time. On entry into load_overlay_strings,
5732 IT->current.overlay_string_index gives the number of overlay
5733 strings that have already been loaded by previous calls to this
5734 function.
5736 IT->add_overlay_start contains an additional overlay start
5737 position to consider for taking overlay strings from, if non-zero.
5738 This position comes into play when the overlay has an `invisible'
5739 property, and both before and after-strings. When we've skipped to
5740 the end of the overlay, because of its `invisible' property, we
5741 nevertheless want its before-string to appear.
5742 IT->add_overlay_start will contain the overlay start position
5743 in this case.
5745 Overlay strings are sorted so that after-string strings come in
5746 front of before-string strings. Within before and after-strings,
5747 strings are sorted by overlay priority. See also function
5748 compare_overlay_entries. */
5750 static void
5751 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5753 Lisp_Object overlay, window, str, invisible;
5754 struct Lisp_Overlay *ov;
5755 ptrdiff_t start, end;
5756 ptrdiff_t size = 20;
5757 ptrdiff_t n = 0, i, j;
5758 int invis_p;
5759 struct overlay_entry *entries = alloca (size * sizeof *entries);
5760 USE_SAFE_ALLOCA;
5762 if (charpos <= 0)
5763 charpos = IT_CHARPOS (*it);
5765 /* Append the overlay string STRING of overlay OVERLAY to vector
5766 `entries' which has size `size' and currently contains `n'
5767 elements. AFTER_P non-zero means STRING is an after-string of
5768 OVERLAY. */
5769 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5770 do \
5772 Lisp_Object priority; \
5774 if (n == size) \
5776 struct overlay_entry *old = entries; \
5777 SAFE_NALLOCA (entries, 2, size); \
5778 memcpy (entries, old, size * sizeof *entries); \
5779 size *= 2; \
5782 entries[n].string = (STRING); \
5783 entries[n].overlay = (OVERLAY); \
5784 priority = Foverlay_get ((OVERLAY), Qpriority); \
5785 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5786 entries[n].after_string_p = (AFTER_P); \
5787 ++n; \
5789 while (0)
5791 /* Process overlay before the overlay center. */
5792 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5794 XSETMISC (overlay, ov);
5795 eassert (OVERLAYP (overlay));
5796 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5797 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5799 if (end < charpos)
5800 break;
5802 /* Skip this overlay if it doesn't start or end at IT's current
5803 position. */
5804 if (end != charpos && start != charpos)
5805 continue;
5807 /* Skip this overlay if it doesn't apply to IT->w. */
5808 window = Foverlay_get (overlay, Qwindow);
5809 if (WINDOWP (window) && XWINDOW (window) != it->w)
5810 continue;
5812 /* If the text ``under'' the overlay is invisible, both before-
5813 and after-strings from this overlay are visible; start and
5814 end position are indistinguishable. */
5815 invisible = Foverlay_get (overlay, Qinvisible);
5816 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5818 /* If overlay has a non-empty before-string, record it. */
5819 if ((start == charpos || (end == charpos && invis_p))
5820 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5821 && SCHARS (str))
5822 RECORD_OVERLAY_STRING (overlay, str, 0);
5824 /* If overlay has a non-empty after-string, record it. */
5825 if ((end == charpos || (start == charpos && invis_p))
5826 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5827 && SCHARS (str))
5828 RECORD_OVERLAY_STRING (overlay, str, 1);
5831 /* Process overlays after the overlay center. */
5832 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5834 XSETMISC (overlay, ov);
5835 eassert (OVERLAYP (overlay));
5836 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5837 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5839 if (start > charpos)
5840 break;
5842 /* Skip this overlay if it doesn't start or end at IT's current
5843 position. */
5844 if (end != charpos && start != charpos)
5845 continue;
5847 /* Skip this overlay if it doesn't apply to IT->w. */
5848 window = Foverlay_get (overlay, Qwindow);
5849 if (WINDOWP (window) && XWINDOW (window) != it->w)
5850 continue;
5852 /* If the text ``under'' the overlay is invisible, it has a zero
5853 dimension, and both before- and after-strings apply. */
5854 invisible = Foverlay_get (overlay, Qinvisible);
5855 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5857 /* If overlay has a non-empty before-string, record it. */
5858 if ((start == charpos || (end == charpos && invis_p))
5859 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5860 && SCHARS (str))
5861 RECORD_OVERLAY_STRING (overlay, str, 0);
5863 /* If overlay has a non-empty after-string, record it. */
5864 if ((end == charpos || (start == charpos && invis_p))
5865 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5866 && SCHARS (str))
5867 RECORD_OVERLAY_STRING (overlay, str, 1);
5870 #undef RECORD_OVERLAY_STRING
5872 /* Sort entries. */
5873 if (n > 1)
5874 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5876 /* Record number of overlay strings, and where we computed it. */
5877 it->n_overlay_strings = n;
5878 it->overlay_strings_charpos = charpos;
5880 /* IT->current.overlay_string_index is the number of overlay strings
5881 that have already been consumed by IT. Copy some of the
5882 remaining overlay strings to IT->overlay_strings. */
5883 i = 0;
5884 j = it->current.overlay_string_index;
5885 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5887 it->overlay_strings[i] = entries[j].string;
5888 it->string_overlays[i++] = entries[j++].overlay;
5891 CHECK_IT (it);
5892 SAFE_FREE ();
5896 /* Get the first chunk of overlay strings at IT's current buffer
5897 position, or at CHARPOS if that is > 0. Value is non-zero if at
5898 least one overlay string was found. */
5900 static int
5901 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5903 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5904 process. This fills IT->overlay_strings with strings, and sets
5905 IT->n_overlay_strings to the total number of strings to process.
5906 IT->pos.overlay_string_index has to be set temporarily to zero
5907 because load_overlay_strings needs this; it must be set to -1
5908 when no overlay strings are found because a zero value would
5909 indicate a position in the first overlay string. */
5910 it->current.overlay_string_index = 0;
5911 load_overlay_strings (it, charpos);
5913 /* If we found overlay strings, set up IT to deliver display
5914 elements from the first one. Otherwise set up IT to deliver
5915 from current_buffer. */
5916 if (it->n_overlay_strings)
5918 /* Make sure we know settings in current_buffer, so that we can
5919 restore meaningful values when we're done with the overlay
5920 strings. */
5921 if (compute_stop_p)
5922 compute_stop_pos (it);
5923 eassert (it->face_id >= 0);
5925 /* Save IT's settings. They are restored after all overlay
5926 strings have been processed. */
5927 eassert (!compute_stop_p || it->sp == 0);
5929 /* When called from handle_stop, there might be an empty display
5930 string loaded. In that case, don't bother saving it. But
5931 don't use this optimization with the bidi iterator, since we
5932 need the corresponding pop_it call to resync the bidi
5933 iterator's position with IT's position, after we are done
5934 with the overlay strings. (The corresponding call to pop_it
5935 in case of an empty display string is in
5936 next_overlay_string.) */
5937 if (!(!it->bidi_p
5938 && STRINGP (it->string) && !SCHARS (it->string)))
5939 push_it (it, NULL);
5941 /* Set up IT to deliver display elements from the first overlay
5942 string. */
5943 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5944 it->string = it->overlay_strings[0];
5945 it->from_overlay = Qnil;
5946 it->stop_charpos = 0;
5947 eassert (STRINGP (it->string));
5948 it->end_charpos = SCHARS (it->string);
5949 it->prev_stop = 0;
5950 it->base_level_stop = 0;
5951 it->multibyte_p = STRING_MULTIBYTE (it->string);
5952 it->method = GET_FROM_STRING;
5953 it->from_disp_prop_p = 0;
5955 /* Force paragraph direction to be that of the parent
5956 buffer. */
5957 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5958 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5959 else
5960 it->paragraph_embedding = L2R;
5962 /* Set up the bidi iterator for this overlay string. */
5963 if (it->bidi_p)
5965 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5967 it->bidi_it.string.lstring = it->string;
5968 it->bidi_it.string.s = NULL;
5969 it->bidi_it.string.schars = SCHARS (it->string);
5970 it->bidi_it.string.bufpos = pos;
5971 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5972 it->bidi_it.string.unibyte = !it->multibyte_p;
5973 it->bidi_it.w = it->w;
5974 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5976 return 1;
5979 it->current.overlay_string_index = -1;
5980 return 0;
5983 static int
5984 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5986 it->string = Qnil;
5987 it->method = GET_FROM_BUFFER;
5989 (void) get_overlay_strings_1 (it, charpos, 1);
5991 CHECK_IT (it);
5993 /* Value is non-zero if we found at least one overlay string. */
5994 return STRINGP (it->string);
5999 /***********************************************************************
6000 Saving and restoring state
6001 ***********************************************************************/
6003 /* Save current settings of IT on IT->stack. Called, for example,
6004 before setting up IT for an overlay string, to be able to restore
6005 IT's settings to what they were after the overlay string has been
6006 processed. If POSITION is non-NULL, it is the position to save on
6007 the stack instead of IT->position. */
6009 static void
6010 push_it (struct it *it, struct text_pos *position)
6012 struct iterator_stack_entry *p;
6014 eassert (it->sp < IT_STACK_SIZE);
6015 p = it->stack + it->sp;
6017 p->stop_charpos = it->stop_charpos;
6018 p->prev_stop = it->prev_stop;
6019 p->base_level_stop = it->base_level_stop;
6020 p->cmp_it = it->cmp_it;
6021 eassert (it->face_id >= 0);
6022 p->face_id = it->face_id;
6023 p->string = it->string;
6024 p->method = it->method;
6025 p->from_overlay = it->from_overlay;
6026 switch (p->method)
6028 case GET_FROM_IMAGE:
6029 p->u.image.object = it->object;
6030 p->u.image.image_id = it->image_id;
6031 p->u.image.slice = it->slice;
6032 break;
6033 case GET_FROM_STRETCH:
6034 p->u.stretch.object = it->object;
6035 break;
6037 p->position = position ? *position : it->position;
6038 p->current = it->current;
6039 p->end_charpos = it->end_charpos;
6040 p->string_nchars = it->string_nchars;
6041 p->area = it->area;
6042 p->multibyte_p = it->multibyte_p;
6043 p->avoid_cursor_p = it->avoid_cursor_p;
6044 p->space_width = it->space_width;
6045 p->font_height = it->font_height;
6046 p->voffset = it->voffset;
6047 p->string_from_display_prop_p = it->string_from_display_prop_p;
6048 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6049 p->display_ellipsis_p = 0;
6050 p->line_wrap = it->line_wrap;
6051 p->bidi_p = it->bidi_p;
6052 p->paragraph_embedding = it->paragraph_embedding;
6053 p->from_disp_prop_p = it->from_disp_prop_p;
6054 ++it->sp;
6056 /* Save the state of the bidi iterator as well. */
6057 if (it->bidi_p)
6058 bidi_push_it (&it->bidi_it);
6061 static void
6062 iterate_out_of_display_property (struct it *it)
6064 int buffer_p = !STRINGP (it->string);
6065 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6066 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6068 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6070 /* Maybe initialize paragraph direction. If we are at the beginning
6071 of a new paragraph, next_element_from_buffer may not have a
6072 chance to do that. */
6073 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6074 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6075 /* prev_stop can be zero, so check against BEGV as well. */
6076 while (it->bidi_it.charpos >= bob
6077 && it->prev_stop <= it->bidi_it.charpos
6078 && it->bidi_it.charpos < CHARPOS (it->position)
6079 && it->bidi_it.charpos < eob)
6080 bidi_move_to_visually_next (&it->bidi_it);
6081 /* Record the stop_pos we just crossed, for when we cross it
6082 back, maybe. */
6083 if (it->bidi_it.charpos > CHARPOS (it->position))
6084 it->prev_stop = CHARPOS (it->position);
6085 /* If we ended up not where pop_it put us, resync IT's
6086 positional members with the bidi iterator. */
6087 if (it->bidi_it.charpos != CHARPOS (it->position))
6088 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6089 if (buffer_p)
6090 it->current.pos = it->position;
6091 else
6092 it->current.string_pos = it->position;
6095 /* Restore IT's settings from IT->stack. Called, for example, when no
6096 more overlay strings must be processed, and we return to delivering
6097 display elements from a buffer, or when the end of a string from a
6098 `display' property is reached and we return to delivering display
6099 elements from an overlay string, or from a buffer. */
6101 static void
6102 pop_it (struct it *it)
6104 struct iterator_stack_entry *p;
6105 int from_display_prop = it->from_disp_prop_p;
6107 eassert (it->sp > 0);
6108 --it->sp;
6109 p = it->stack + it->sp;
6110 it->stop_charpos = p->stop_charpos;
6111 it->prev_stop = p->prev_stop;
6112 it->base_level_stop = p->base_level_stop;
6113 it->cmp_it = p->cmp_it;
6114 it->face_id = p->face_id;
6115 it->current = p->current;
6116 it->position = p->position;
6117 it->string = p->string;
6118 it->from_overlay = p->from_overlay;
6119 if (NILP (it->string))
6120 SET_TEXT_POS (it->current.string_pos, -1, -1);
6121 it->method = p->method;
6122 switch (it->method)
6124 case GET_FROM_IMAGE:
6125 it->image_id = p->u.image.image_id;
6126 it->object = p->u.image.object;
6127 it->slice = p->u.image.slice;
6128 break;
6129 case GET_FROM_STRETCH:
6130 it->object = p->u.stretch.object;
6131 break;
6132 case GET_FROM_BUFFER:
6133 it->object = it->w->contents;
6134 break;
6135 case GET_FROM_STRING:
6137 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6139 /* Restore the face_box_p flag, since it could have been
6140 overwritten by the face of the object that we just finished
6141 displaying. */
6142 if (face)
6143 it->face_box_p = face->box != FACE_NO_BOX;
6144 it->object = it->string;
6146 break;
6147 case GET_FROM_DISPLAY_VECTOR:
6148 if (it->s)
6149 it->method = GET_FROM_C_STRING;
6150 else if (STRINGP (it->string))
6151 it->method = GET_FROM_STRING;
6152 else
6154 it->method = GET_FROM_BUFFER;
6155 it->object = it->w->contents;
6158 it->end_charpos = p->end_charpos;
6159 it->string_nchars = p->string_nchars;
6160 it->area = p->area;
6161 it->multibyte_p = p->multibyte_p;
6162 it->avoid_cursor_p = p->avoid_cursor_p;
6163 it->space_width = p->space_width;
6164 it->font_height = p->font_height;
6165 it->voffset = p->voffset;
6166 it->string_from_display_prop_p = p->string_from_display_prop_p;
6167 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6168 it->line_wrap = p->line_wrap;
6169 it->bidi_p = p->bidi_p;
6170 it->paragraph_embedding = p->paragraph_embedding;
6171 it->from_disp_prop_p = p->from_disp_prop_p;
6172 if (it->bidi_p)
6174 bidi_pop_it (&it->bidi_it);
6175 /* Bidi-iterate until we get out of the portion of text, if any,
6176 covered by a `display' text property or by an overlay with
6177 `display' property. (We cannot just jump there, because the
6178 internal coherency of the bidi iterator state can not be
6179 preserved across such jumps.) We also must determine the
6180 paragraph base direction if the overlay we just processed is
6181 at the beginning of a new paragraph. */
6182 if (from_display_prop
6183 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6184 iterate_out_of_display_property (it);
6186 eassert ((BUFFERP (it->object)
6187 && IT_CHARPOS (*it) == it->bidi_it.charpos
6188 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6189 || (STRINGP (it->object)
6190 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6191 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6192 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6198 /***********************************************************************
6199 Moving over lines
6200 ***********************************************************************/
6202 /* Set IT's current position to the previous line start. */
6204 static void
6205 back_to_previous_line_start (struct it *it)
6207 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6209 DEC_BOTH (cp, bp);
6210 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6214 /* Move IT to the next line start.
6216 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6217 we skipped over part of the text (as opposed to moving the iterator
6218 continuously over the text). Otherwise, don't change the value
6219 of *SKIPPED_P.
6221 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6222 iterator on the newline, if it was found.
6224 Newlines may come from buffer text, overlay strings, or strings
6225 displayed via the `display' property. That's the reason we can't
6226 simply use find_newline_no_quit.
6228 Note that this function may not skip over invisible text that is so
6229 because of text properties and immediately follows a newline. If
6230 it would, function reseat_at_next_visible_line_start, when called
6231 from set_iterator_to_next, would effectively make invisible
6232 characters following a newline part of the wrong glyph row, which
6233 leads to wrong cursor motion. */
6235 static int
6236 forward_to_next_line_start (struct it *it, int *skipped_p,
6237 struct bidi_it *bidi_it_prev)
6239 ptrdiff_t old_selective;
6240 int newline_found_p, n;
6241 const int MAX_NEWLINE_DISTANCE = 500;
6243 /* If already on a newline, just consume it to avoid unintended
6244 skipping over invisible text below. */
6245 if (it->what == IT_CHARACTER
6246 && it->c == '\n'
6247 && CHARPOS (it->position) == IT_CHARPOS (*it))
6249 if (it->bidi_p && bidi_it_prev)
6250 *bidi_it_prev = it->bidi_it;
6251 set_iterator_to_next (it, 0);
6252 it->c = 0;
6253 return 1;
6256 /* Don't handle selective display in the following. It's (a)
6257 unnecessary because it's done by the caller, and (b) leads to an
6258 infinite recursion because next_element_from_ellipsis indirectly
6259 calls this function. */
6260 old_selective = it->selective;
6261 it->selective = 0;
6263 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6264 from buffer text. */
6265 for (n = newline_found_p = 0;
6266 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6267 n += STRINGP (it->string) ? 0 : 1)
6269 if (!get_next_display_element (it))
6270 return 0;
6271 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6272 if (newline_found_p && it->bidi_p && bidi_it_prev)
6273 *bidi_it_prev = it->bidi_it;
6274 set_iterator_to_next (it, 0);
6277 /* If we didn't find a newline near enough, see if we can use a
6278 short-cut. */
6279 if (!newline_found_p)
6281 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6282 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6283 1, &bytepos);
6284 Lisp_Object pos;
6286 eassert (!STRINGP (it->string));
6288 /* If there isn't any `display' property in sight, and no
6289 overlays, we can just use the position of the newline in
6290 buffer text. */
6291 if (it->stop_charpos >= limit
6292 || ((pos = Fnext_single_property_change (make_number (start),
6293 Qdisplay, Qnil,
6294 make_number (limit)),
6295 NILP (pos))
6296 && next_overlay_change (start) == ZV))
6298 if (!it->bidi_p)
6300 IT_CHARPOS (*it) = limit;
6301 IT_BYTEPOS (*it) = bytepos;
6303 else
6305 struct bidi_it bprev;
6307 /* Help bidi.c avoid expensive searches for display
6308 properties and overlays, by telling it that there are
6309 none up to `limit'. */
6310 if (it->bidi_it.disp_pos < limit)
6312 it->bidi_it.disp_pos = limit;
6313 it->bidi_it.disp_prop = 0;
6315 do {
6316 bprev = it->bidi_it;
6317 bidi_move_to_visually_next (&it->bidi_it);
6318 } while (it->bidi_it.charpos != limit);
6319 IT_CHARPOS (*it) = limit;
6320 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6321 if (bidi_it_prev)
6322 *bidi_it_prev = bprev;
6324 *skipped_p = newline_found_p = true;
6326 else
6328 while (get_next_display_element (it)
6329 && !newline_found_p)
6331 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6332 if (newline_found_p && it->bidi_p && bidi_it_prev)
6333 *bidi_it_prev = it->bidi_it;
6334 set_iterator_to_next (it, 0);
6339 it->selective = old_selective;
6340 return newline_found_p;
6344 /* Set IT's current position to the previous visible line start. Skip
6345 invisible text that is so either due to text properties or due to
6346 selective display. Caution: this does not change IT->current_x and
6347 IT->hpos. */
6349 static void
6350 back_to_previous_visible_line_start (struct it *it)
6352 while (IT_CHARPOS (*it) > BEGV)
6354 back_to_previous_line_start (it);
6356 if (IT_CHARPOS (*it) <= BEGV)
6357 break;
6359 /* If selective > 0, then lines indented more than its value are
6360 invisible. */
6361 if (it->selective > 0
6362 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6363 it->selective))
6364 continue;
6366 /* Check the newline before point for invisibility. */
6368 Lisp_Object prop;
6369 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6370 Qinvisible, it->window);
6371 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6372 continue;
6375 if (IT_CHARPOS (*it) <= BEGV)
6376 break;
6379 struct it it2;
6380 void *it2data = NULL;
6381 ptrdiff_t pos;
6382 ptrdiff_t beg, end;
6383 Lisp_Object val, overlay;
6385 SAVE_IT (it2, *it, it2data);
6387 /* If newline is part of a composition, continue from start of composition */
6388 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6389 && beg < IT_CHARPOS (*it))
6390 goto replaced;
6392 /* If newline is replaced by a display property, find start of overlay
6393 or interval and continue search from that point. */
6394 pos = --IT_CHARPOS (it2);
6395 --IT_BYTEPOS (it2);
6396 it2.sp = 0;
6397 bidi_unshelve_cache (NULL, 0);
6398 it2.string_from_display_prop_p = 0;
6399 it2.from_disp_prop_p = 0;
6400 if (handle_display_prop (&it2) == HANDLED_RETURN
6401 && !NILP (val = get_char_property_and_overlay
6402 (make_number (pos), Qdisplay, Qnil, &overlay))
6403 && (OVERLAYP (overlay)
6404 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6405 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6407 RESTORE_IT (it, it, it2data);
6408 goto replaced;
6411 /* Newline is not replaced by anything -- so we are done. */
6412 RESTORE_IT (it, it, it2data);
6413 break;
6415 replaced:
6416 if (beg < BEGV)
6417 beg = BEGV;
6418 IT_CHARPOS (*it) = beg;
6419 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6423 it->continuation_lines_width = 0;
6425 eassert (IT_CHARPOS (*it) >= BEGV);
6426 eassert (IT_CHARPOS (*it) == BEGV
6427 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6428 CHECK_IT (it);
6432 /* Reseat iterator IT at the previous visible line start. Skip
6433 invisible text that is so either due to text properties or due to
6434 selective display. At the end, update IT's overlay information,
6435 face information etc. */
6437 void
6438 reseat_at_previous_visible_line_start (struct it *it)
6440 back_to_previous_visible_line_start (it);
6441 reseat (it, it->current.pos, 1);
6442 CHECK_IT (it);
6446 /* Reseat iterator IT on the next visible line start in the current
6447 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6448 preceding the line start. Skip over invisible text that is so
6449 because of selective display. Compute faces, overlays etc at the
6450 new position. Note that this function does not skip over text that
6451 is invisible because of text properties. */
6453 static void
6454 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6456 int newline_found_p, skipped_p = 0;
6457 struct bidi_it bidi_it_prev;
6459 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6461 /* Skip over lines that are invisible because they are indented
6462 more than the value of IT->selective. */
6463 if (it->selective > 0)
6464 while (IT_CHARPOS (*it) < ZV
6465 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6466 it->selective))
6468 eassert (IT_BYTEPOS (*it) == BEGV
6469 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6470 newline_found_p =
6471 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6474 /* Position on the newline if that's what's requested. */
6475 if (on_newline_p && newline_found_p)
6477 if (STRINGP (it->string))
6479 if (IT_STRING_CHARPOS (*it) > 0)
6481 if (!it->bidi_p)
6483 --IT_STRING_CHARPOS (*it);
6484 --IT_STRING_BYTEPOS (*it);
6486 else
6488 /* We need to restore the bidi iterator to the state
6489 it had on the newline, and resync the IT's
6490 position with that. */
6491 it->bidi_it = bidi_it_prev;
6492 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6493 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6497 else if (IT_CHARPOS (*it) > BEGV)
6499 if (!it->bidi_p)
6501 --IT_CHARPOS (*it);
6502 --IT_BYTEPOS (*it);
6504 else
6506 /* We need to restore the bidi iterator to the state it
6507 had on the newline and resync IT with that. */
6508 it->bidi_it = bidi_it_prev;
6509 IT_CHARPOS (*it) = it->bidi_it.charpos;
6510 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6512 reseat (it, it->current.pos, 0);
6515 else if (skipped_p)
6516 reseat (it, it->current.pos, 0);
6518 CHECK_IT (it);
6523 /***********************************************************************
6524 Changing an iterator's position
6525 ***********************************************************************/
6527 /* Change IT's current position to POS in current_buffer. If FORCE_P
6528 is non-zero, always check for text properties at the new position.
6529 Otherwise, text properties are only looked up if POS >=
6530 IT->check_charpos of a property. */
6532 static void
6533 reseat (struct it *it, struct text_pos pos, int force_p)
6535 ptrdiff_t original_pos = IT_CHARPOS (*it);
6537 reseat_1 (it, pos, 0);
6539 /* Determine where to check text properties. Avoid doing it
6540 where possible because text property lookup is very expensive. */
6541 if (force_p
6542 || CHARPOS (pos) > it->stop_charpos
6543 || CHARPOS (pos) < original_pos)
6545 if (it->bidi_p)
6547 /* For bidi iteration, we need to prime prev_stop and
6548 base_level_stop with our best estimations. */
6549 /* Implementation note: Of course, POS is not necessarily a
6550 stop position, so assigning prev_pos to it is a lie; we
6551 should have called compute_stop_backwards. However, if
6552 the current buffer does not include any R2L characters,
6553 that call would be a waste of cycles, because the
6554 iterator will never move back, and thus never cross this
6555 "fake" stop position. So we delay that backward search
6556 until the time we really need it, in next_element_from_buffer. */
6557 if (CHARPOS (pos) != it->prev_stop)
6558 it->prev_stop = CHARPOS (pos);
6559 if (CHARPOS (pos) < it->base_level_stop)
6560 it->base_level_stop = 0; /* meaning it's unknown */
6561 handle_stop (it);
6563 else
6565 handle_stop (it);
6566 it->prev_stop = it->base_level_stop = 0;
6571 CHECK_IT (it);
6575 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6576 IT->stop_pos to POS, also. */
6578 static void
6579 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6581 /* Don't call this function when scanning a C string. */
6582 eassert (it->s == NULL);
6584 /* POS must be a reasonable value. */
6585 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6587 it->current.pos = it->position = pos;
6588 it->end_charpos = ZV;
6589 it->dpvec = NULL;
6590 it->current.dpvec_index = -1;
6591 it->current.overlay_string_index = -1;
6592 IT_STRING_CHARPOS (*it) = -1;
6593 IT_STRING_BYTEPOS (*it) = -1;
6594 it->string = Qnil;
6595 it->method = GET_FROM_BUFFER;
6596 it->object = it->w->contents;
6597 it->area = TEXT_AREA;
6598 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6599 it->sp = 0;
6600 it->string_from_display_prop_p = 0;
6601 it->string_from_prefix_prop_p = 0;
6603 it->from_disp_prop_p = 0;
6604 it->face_before_selective_p = 0;
6605 if (it->bidi_p)
6607 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6608 &it->bidi_it);
6609 bidi_unshelve_cache (NULL, 0);
6610 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6611 it->bidi_it.string.s = NULL;
6612 it->bidi_it.string.lstring = Qnil;
6613 it->bidi_it.string.bufpos = 0;
6614 it->bidi_it.string.from_disp_str = 0;
6615 it->bidi_it.string.unibyte = 0;
6616 it->bidi_it.w = it->w;
6619 if (set_stop_p)
6621 it->stop_charpos = CHARPOS (pos);
6622 it->base_level_stop = CHARPOS (pos);
6624 /* This make the information stored in it->cmp_it invalidate. */
6625 it->cmp_it.id = -1;
6629 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6630 If S is non-null, it is a C string to iterate over. Otherwise,
6631 STRING gives a Lisp string to iterate over.
6633 If PRECISION > 0, don't return more then PRECISION number of
6634 characters from the string.
6636 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6637 characters have been returned. FIELD_WIDTH < 0 means an infinite
6638 field width.
6640 MULTIBYTE = 0 means disable processing of multibyte characters,
6641 MULTIBYTE > 0 means enable it,
6642 MULTIBYTE < 0 means use IT->multibyte_p.
6644 IT must be initialized via a prior call to init_iterator before
6645 calling this function. */
6647 static void
6648 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6649 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6650 int multibyte)
6652 /* No text property checks performed by default, but see below. */
6653 it->stop_charpos = -1;
6655 /* Set iterator position and end position. */
6656 memset (&it->current, 0, sizeof it->current);
6657 it->current.overlay_string_index = -1;
6658 it->current.dpvec_index = -1;
6659 eassert (charpos >= 0);
6661 /* If STRING is specified, use its multibyteness, otherwise use the
6662 setting of MULTIBYTE, if specified. */
6663 if (multibyte >= 0)
6664 it->multibyte_p = multibyte > 0;
6666 /* Bidirectional reordering of strings is controlled by the default
6667 value of bidi-display-reordering. Don't try to reorder while
6668 loading loadup.el, as the necessary character property tables are
6669 not yet available. */
6670 it->bidi_p =
6671 NILP (Vpurify_flag)
6672 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6674 if (s == NULL)
6676 eassert (STRINGP (string));
6677 it->string = string;
6678 it->s = NULL;
6679 it->end_charpos = it->string_nchars = SCHARS (string);
6680 it->method = GET_FROM_STRING;
6681 it->current.string_pos = string_pos (charpos, string);
6683 if (it->bidi_p)
6685 it->bidi_it.string.lstring = string;
6686 it->bidi_it.string.s = NULL;
6687 it->bidi_it.string.schars = it->end_charpos;
6688 it->bidi_it.string.bufpos = 0;
6689 it->bidi_it.string.from_disp_str = 0;
6690 it->bidi_it.string.unibyte = !it->multibyte_p;
6691 it->bidi_it.w = it->w;
6692 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6693 FRAME_WINDOW_P (it->f), &it->bidi_it);
6696 else
6698 it->s = (const unsigned char *) s;
6699 it->string = Qnil;
6701 /* Note that we use IT->current.pos, not it->current.string_pos,
6702 for displaying C strings. */
6703 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6704 if (it->multibyte_p)
6706 it->current.pos = c_string_pos (charpos, s, 1);
6707 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6709 else
6711 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6712 it->end_charpos = it->string_nchars = strlen (s);
6715 if (it->bidi_p)
6717 it->bidi_it.string.lstring = Qnil;
6718 it->bidi_it.string.s = (const unsigned char *) s;
6719 it->bidi_it.string.schars = it->end_charpos;
6720 it->bidi_it.string.bufpos = 0;
6721 it->bidi_it.string.from_disp_str = 0;
6722 it->bidi_it.string.unibyte = !it->multibyte_p;
6723 it->bidi_it.w = it->w;
6724 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6725 &it->bidi_it);
6727 it->method = GET_FROM_C_STRING;
6730 /* PRECISION > 0 means don't return more than PRECISION characters
6731 from the string. */
6732 if (precision > 0 && it->end_charpos - charpos > precision)
6734 it->end_charpos = it->string_nchars = charpos + precision;
6735 if (it->bidi_p)
6736 it->bidi_it.string.schars = it->end_charpos;
6739 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6740 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6741 FIELD_WIDTH < 0 means infinite field width. This is useful for
6742 padding with `-' at the end of a mode line. */
6743 if (field_width < 0)
6744 field_width = INFINITY;
6745 /* Implementation note: We deliberately don't enlarge
6746 it->bidi_it.string.schars here to fit it->end_charpos, because
6747 the bidi iterator cannot produce characters out of thin air. */
6748 if (field_width > it->end_charpos - charpos)
6749 it->end_charpos = charpos + field_width;
6751 /* Use the standard display table for displaying strings. */
6752 if (DISP_TABLE_P (Vstandard_display_table))
6753 it->dp = XCHAR_TABLE (Vstandard_display_table);
6755 it->stop_charpos = charpos;
6756 it->prev_stop = charpos;
6757 it->base_level_stop = 0;
6758 if (it->bidi_p)
6760 it->bidi_it.first_elt = 1;
6761 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6762 it->bidi_it.disp_pos = -1;
6764 if (s == NULL && it->multibyte_p)
6766 ptrdiff_t endpos = SCHARS (it->string);
6767 if (endpos > it->end_charpos)
6768 endpos = it->end_charpos;
6769 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6770 it->string);
6772 CHECK_IT (it);
6777 /***********************************************************************
6778 Iteration
6779 ***********************************************************************/
6781 /* Map enum it_method value to corresponding next_element_from_* function. */
6783 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6785 next_element_from_buffer,
6786 next_element_from_display_vector,
6787 next_element_from_string,
6788 next_element_from_c_string,
6789 next_element_from_image,
6790 next_element_from_stretch
6793 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6796 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6797 (possibly with the following characters). */
6799 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6800 ((IT)->cmp_it.id >= 0 \
6801 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6802 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6803 END_CHARPOS, (IT)->w, \
6804 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6805 (IT)->string)))
6808 /* Lookup the char-table Vglyphless_char_display for character C (-1
6809 if we want information for no-font case), and return the display
6810 method symbol. By side-effect, update it->what and
6811 it->glyphless_method. This function is called from
6812 get_next_display_element for each character element, and from
6813 x_produce_glyphs when no suitable font was found. */
6815 Lisp_Object
6816 lookup_glyphless_char_display (int c, struct it *it)
6818 Lisp_Object glyphless_method = Qnil;
6820 if (CHAR_TABLE_P (Vglyphless_char_display)
6821 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6823 if (c >= 0)
6825 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6826 if (CONSP (glyphless_method))
6827 glyphless_method = FRAME_WINDOW_P (it->f)
6828 ? XCAR (glyphless_method)
6829 : XCDR (glyphless_method);
6831 else
6832 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6835 retry:
6836 if (NILP (glyphless_method))
6838 if (c >= 0)
6839 /* The default is to display the character by a proper font. */
6840 return Qnil;
6841 /* The default for the no-font case is to display an empty box. */
6842 glyphless_method = Qempty_box;
6844 if (EQ (glyphless_method, Qzero_width))
6846 if (c >= 0)
6847 return glyphless_method;
6848 /* This method can't be used for the no-font case. */
6849 glyphless_method = Qempty_box;
6851 if (EQ (glyphless_method, Qthin_space))
6852 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6853 else if (EQ (glyphless_method, Qempty_box))
6854 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6855 else if (EQ (glyphless_method, Qhex_code))
6856 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6857 else if (STRINGP (glyphless_method))
6858 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6859 else
6861 /* Invalid value. We use the default method. */
6862 glyphless_method = Qnil;
6863 goto retry;
6865 it->what = IT_GLYPHLESS;
6866 return glyphless_method;
6869 /* Merge escape glyph face and cache the result. */
6871 static struct frame *last_escape_glyph_frame = NULL;
6872 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6873 static int last_escape_glyph_merged_face_id = 0;
6875 static int
6876 merge_escape_glyph_face (struct it *it)
6878 int face_id;
6880 if (it->f == last_escape_glyph_frame
6881 && it->face_id == last_escape_glyph_face_id)
6882 face_id = last_escape_glyph_merged_face_id;
6883 else
6885 /* Merge the `escape-glyph' face into the current face. */
6886 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6887 last_escape_glyph_frame = it->f;
6888 last_escape_glyph_face_id = it->face_id;
6889 last_escape_glyph_merged_face_id = face_id;
6891 return face_id;
6894 /* Likewise for glyphless glyph face. */
6896 static struct frame *last_glyphless_glyph_frame = NULL;
6897 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6898 static int last_glyphless_glyph_merged_face_id = 0;
6901 merge_glyphless_glyph_face (struct it *it)
6903 int face_id;
6905 if (it->f == last_glyphless_glyph_frame
6906 && it->face_id == last_glyphless_glyph_face_id)
6907 face_id = last_glyphless_glyph_merged_face_id;
6908 else
6910 /* Merge the `glyphless-char' face into the current face. */
6911 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6912 last_glyphless_glyph_frame = it->f;
6913 last_glyphless_glyph_face_id = it->face_id;
6914 last_glyphless_glyph_merged_face_id = face_id;
6916 return face_id;
6919 /* Load IT's display element fields with information about the next
6920 display element from the current position of IT. Value is zero if
6921 end of buffer (or C string) is reached. */
6923 static int
6924 get_next_display_element (struct it *it)
6926 /* Non-zero means that we found a display element. Zero means that
6927 we hit the end of what we iterate over. Performance note: the
6928 function pointer `method' used here turns out to be faster than
6929 using a sequence of if-statements. */
6930 int success_p;
6932 get_next:
6933 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6935 if (it->what == IT_CHARACTER)
6937 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6938 and only if (a) the resolved directionality of that character
6939 is R..." */
6940 /* FIXME: Do we need an exception for characters from display
6941 tables? */
6942 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6943 it->c = bidi_mirror_char (it->c);
6944 /* Map via display table or translate control characters.
6945 IT->c, IT->len etc. have been set to the next character by
6946 the function call above. If we have a display table, and it
6947 contains an entry for IT->c, translate it. Don't do this if
6948 IT->c itself comes from a display table, otherwise we could
6949 end up in an infinite recursion. (An alternative could be to
6950 count the recursion depth of this function and signal an
6951 error when a certain maximum depth is reached.) Is it worth
6952 it? */
6953 if (success_p && it->dpvec == NULL)
6955 Lisp_Object dv;
6956 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6957 int nonascii_space_p = 0;
6958 int nonascii_hyphen_p = 0;
6959 int c = it->c; /* This is the character to display. */
6961 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6963 eassert (SINGLE_BYTE_CHAR_P (c));
6964 if (unibyte_display_via_language_environment)
6966 c = DECODE_CHAR (unibyte, c);
6967 if (c < 0)
6968 c = BYTE8_TO_CHAR (it->c);
6970 else
6971 c = BYTE8_TO_CHAR (it->c);
6974 if (it->dp
6975 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6976 VECTORP (dv)))
6978 struct Lisp_Vector *v = XVECTOR (dv);
6980 /* Return the first character from the display table
6981 entry, if not empty. If empty, don't display the
6982 current character. */
6983 if (v->header.size)
6985 it->dpvec_char_len = it->len;
6986 it->dpvec = v->contents;
6987 it->dpend = v->contents + v->header.size;
6988 it->current.dpvec_index = 0;
6989 it->dpvec_face_id = -1;
6990 it->saved_face_id = it->face_id;
6991 it->method = GET_FROM_DISPLAY_VECTOR;
6992 it->ellipsis_p = 0;
6994 else
6996 set_iterator_to_next (it, 0);
6998 goto get_next;
7001 if (! NILP (lookup_glyphless_char_display (c, it)))
7003 if (it->what == IT_GLYPHLESS)
7004 goto done;
7005 /* Don't display this character. */
7006 set_iterator_to_next (it, 0);
7007 goto get_next;
7010 /* If `nobreak-char-display' is non-nil, we display
7011 non-ASCII spaces and hyphens specially. */
7012 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7014 if (c == 0xA0)
7015 nonascii_space_p = true;
7016 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
7017 nonascii_hyphen_p = true;
7020 /* Translate control characters into `\003' or `^C' form.
7021 Control characters coming from a display table entry are
7022 currently not translated because we use IT->dpvec to hold
7023 the translation. This could easily be changed but I
7024 don't believe that it is worth doing.
7026 The characters handled by `nobreak-char-display' must be
7027 translated too.
7029 Non-printable characters and raw-byte characters are also
7030 translated to octal form. */
7031 if (((c < ' ' || c == 127) /* ASCII control chars. */
7032 ? (it->area != TEXT_AREA
7033 /* In mode line, treat \n, \t like other crl chars. */
7034 || (c != '\t'
7035 && it->glyph_row
7036 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7037 || (c != '\n' && c != '\t'))
7038 : (nonascii_space_p
7039 || nonascii_hyphen_p
7040 || CHAR_BYTE8_P (c)
7041 || ! CHAR_PRINTABLE_P (c))))
7043 /* C is a control character, non-ASCII space/hyphen,
7044 raw-byte, or a non-printable character which must be
7045 displayed either as '\003' or as `^C' where the '\\'
7046 and '^' can be defined in the display table. Fill
7047 IT->ctl_chars with glyphs for what we have to
7048 display. Then, set IT->dpvec to these glyphs. */
7049 Lisp_Object gc;
7050 int ctl_len;
7051 int face_id;
7052 int lface_id = 0;
7053 int escape_glyph;
7055 /* Handle control characters with ^. */
7057 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7059 int g;
7061 g = '^'; /* default glyph for Control */
7062 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7063 if (it->dp
7064 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7066 g = GLYPH_CODE_CHAR (gc);
7067 lface_id = GLYPH_CODE_FACE (gc);
7070 face_id = (lface_id
7071 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7072 : merge_escape_glyph_face (it));
7074 XSETINT (it->ctl_chars[0], g);
7075 XSETINT (it->ctl_chars[1], c ^ 0100);
7076 ctl_len = 2;
7077 goto display_control;
7080 /* Handle non-ascii space in the mode where it only gets
7081 highlighting. */
7083 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7085 /* Merge `nobreak-space' into the current face. */
7086 face_id = merge_faces (it->f, Qnobreak_space, 0,
7087 it->face_id);
7088 XSETINT (it->ctl_chars[0], ' ');
7089 ctl_len = 1;
7090 goto display_control;
7093 /* Handle sequences that start with the "escape glyph". */
7095 /* the default escape glyph is \. */
7096 escape_glyph = '\\';
7098 if (it->dp
7099 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7101 escape_glyph = GLYPH_CODE_CHAR (gc);
7102 lface_id = GLYPH_CODE_FACE (gc);
7105 face_id = (lface_id
7106 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7107 : merge_escape_glyph_face (it));
7109 /* Draw non-ASCII hyphen with just highlighting: */
7111 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7113 XSETINT (it->ctl_chars[0], '-');
7114 ctl_len = 1;
7115 goto display_control;
7118 /* Draw non-ASCII space/hyphen with escape glyph: */
7120 if (nonascii_space_p || nonascii_hyphen_p)
7122 XSETINT (it->ctl_chars[0], escape_glyph);
7123 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7124 ctl_len = 2;
7125 goto display_control;
7129 char str[10];
7130 int len, i;
7132 if (CHAR_BYTE8_P (c))
7133 /* Display \200 instead of \17777600. */
7134 c = CHAR_TO_BYTE8 (c);
7135 len = sprintf (str, "%03o", c);
7137 XSETINT (it->ctl_chars[0], escape_glyph);
7138 for (i = 0; i < len; i++)
7139 XSETINT (it->ctl_chars[i + 1], str[i]);
7140 ctl_len = len + 1;
7143 display_control:
7144 /* Set up IT->dpvec and return first character from it. */
7145 it->dpvec_char_len = it->len;
7146 it->dpvec = it->ctl_chars;
7147 it->dpend = it->dpvec + ctl_len;
7148 it->current.dpvec_index = 0;
7149 it->dpvec_face_id = face_id;
7150 it->saved_face_id = it->face_id;
7151 it->method = GET_FROM_DISPLAY_VECTOR;
7152 it->ellipsis_p = 0;
7153 goto get_next;
7155 it->char_to_display = c;
7157 else if (success_p)
7159 it->char_to_display = it->c;
7163 #ifdef HAVE_WINDOW_SYSTEM
7164 /* Adjust face id for a multibyte character. There are no multibyte
7165 character in unibyte text. */
7166 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7167 && it->multibyte_p
7168 && success_p
7169 && FRAME_WINDOW_P (it->f))
7171 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7173 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7175 /* Automatic composition with glyph-string. */
7176 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7178 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7180 else
7182 ptrdiff_t pos = (it->s ? -1
7183 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7184 : IT_CHARPOS (*it));
7185 int c;
7187 if (it->what == IT_CHARACTER)
7188 c = it->char_to_display;
7189 else
7191 struct composition *cmp = composition_table[it->cmp_it.id];
7192 int i;
7194 c = ' ';
7195 for (i = 0; i < cmp->glyph_len; i++)
7196 /* TAB in a composition means display glyphs with
7197 padding space on the left or right. */
7198 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7199 break;
7201 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7204 #endif /* HAVE_WINDOW_SYSTEM */
7206 done:
7207 /* Is this character the last one of a run of characters with
7208 box? If yes, set IT->end_of_box_run_p to 1. */
7209 if (it->face_box_p
7210 && it->s == NULL)
7212 if (it->method == GET_FROM_STRING && it->sp)
7214 int face_id = underlying_face_id (it);
7215 struct face *face = FACE_FROM_ID (it->f, face_id);
7217 if (face)
7219 if (face->box == FACE_NO_BOX)
7221 /* If the box comes from face properties in a
7222 display string, check faces in that string. */
7223 int string_face_id = face_after_it_pos (it);
7224 it->end_of_box_run_p
7225 = (FACE_FROM_ID (it->f, string_face_id)->box
7226 == FACE_NO_BOX);
7228 /* Otherwise, the box comes from the underlying face.
7229 If this is the last string character displayed, check
7230 the next buffer location. */
7231 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7232 /* n_overlay_strings is unreliable unless
7233 overlay_string_index is non-negative. */
7234 && ((it->current.overlay_string_index >= 0
7235 && (it->current.overlay_string_index
7236 == it->n_overlay_strings - 1))
7237 /* A string from display property. */
7238 || it->from_disp_prop_p))
7240 ptrdiff_t ignore;
7241 int next_face_id;
7242 struct text_pos pos = it->current.pos;
7244 /* For a string from a display property, the next
7245 buffer position is stored in the 'position'
7246 member of the iteration stack slot below the
7247 current one, see handle_single_display_spec. By
7248 contrast, it->current.pos was is not yet updated
7249 to point to that buffer position; that will
7250 happen in pop_it, after we finish displaying the
7251 current string. Note that we already checked
7252 above that it->sp is positive, so subtracting one
7253 from it is safe. */
7254 if (it->from_disp_prop_p)
7255 pos = (it->stack + it->sp - 1)->position;
7256 else
7257 INC_TEXT_POS (pos, it->multibyte_p);
7259 if (CHARPOS (pos) >= ZV)
7260 it->end_of_box_run_p = true;
7261 else
7263 next_face_id = face_at_buffer_position
7264 (it->w, CHARPOS (pos), &ignore,
7265 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7266 it->end_of_box_run_p
7267 = (FACE_FROM_ID (it->f, next_face_id)->box
7268 == FACE_NO_BOX);
7273 /* next_element_from_display_vector sets this flag according to
7274 faces of the display vector glyphs, see there. */
7275 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7277 int face_id = face_after_it_pos (it);
7278 it->end_of_box_run_p
7279 = (face_id != it->face_id
7280 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7283 /* If we reached the end of the object we've been iterating (e.g., a
7284 display string or an overlay string), and there's something on
7285 IT->stack, proceed with what's on the stack. It doesn't make
7286 sense to return zero if there's unprocessed stuff on the stack,
7287 because otherwise that stuff will never be displayed. */
7288 if (!success_p && it->sp > 0)
7290 set_iterator_to_next (it, 0);
7291 success_p = get_next_display_element (it);
7294 /* Value is 0 if end of buffer or string reached. */
7295 return success_p;
7299 /* Move IT to the next display element.
7301 RESEAT_P non-zero means if called on a newline in buffer text,
7302 skip to the next visible line start.
7304 Functions get_next_display_element and set_iterator_to_next are
7305 separate because I find this arrangement easier to handle than a
7306 get_next_display_element function that also increments IT's
7307 position. The way it is we can first look at an iterator's current
7308 display element, decide whether it fits on a line, and if it does,
7309 increment the iterator position. The other way around we probably
7310 would either need a flag indicating whether the iterator has to be
7311 incremented the next time, or we would have to implement a
7312 decrement position function which would not be easy to write. */
7314 void
7315 set_iterator_to_next (struct it *it, int reseat_p)
7317 /* Reset flags indicating start and end of a sequence of characters
7318 with box. Reset them at the start of this function because
7319 moving the iterator to a new position might set them. */
7320 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7322 switch (it->method)
7324 case GET_FROM_BUFFER:
7325 /* The current display element of IT is a character from
7326 current_buffer. Advance in the buffer, and maybe skip over
7327 invisible lines that are so because of selective display. */
7328 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7329 reseat_at_next_visible_line_start (it, 0);
7330 else if (it->cmp_it.id >= 0)
7332 /* We are currently getting glyphs from a composition. */
7333 int i;
7335 if (! it->bidi_p)
7337 IT_CHARPOS (*it) += it->cmp_it.nchars;
7338 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7339 if (it->cmp_it.to < it->cmp_it.nglyphs)
7341 it->cmp_it.from = it->cmp_it.to;
7343 else
7345 it->cmp_it.id = -1;
7346 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7347 IT_BYTEPOS (*it),
7348 it->end_charpos, Qnil);
7351 else if (! it->cmp_it.reversed_p)
7353 /* Composition created while scanning forward. */
7354 /* Update IT's char/byte positions to point to the first
7355 character of the next grapheme cluster, or to the
7356 character visually after the current composition. */
7357 for (i = 0; i < it->cmp_it.nchars; i++)
7358 bidi_move_to_visually_next (&it->bidi_it);
7359 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7360 IT_CHARPOS (*it) = it->bidi_it.charpos;
7362 if (it->cmp_it.to < it->cmp_it.nglyphs)
7364 /* Proceed to the next grapheme cluster. */
7365 it->cmp_it.from = it->cmp_it.to;
7367 else
7369 /* No more grapheme clusters in this composition.
7370 Find the next stop position. */
7371 ptrdiff_t stop = it->end_charpos;
7372 if (it->bidi_it.scan_dir < 0)
7373 /* Now we are scanning backward and don't know
7374 where to stop. */
7375 stop = -1;
7376 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7377 IT_BYTEPOS (*it), stop, Qnil);
7380 else
7382 /* Composition created while scanning backward. */
7383 /* Update IT's char/byte positions to point to the last
7384 character of the previous grapheme cluster, or the
7385 character visually after the current composition. */
7386 for (i = 0; i < it->cmp_it.nchars; i++)
7387 bidi_move_to_visually_next (&it->bidi_it);
7388 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7389 IT_CHARPOS (*it) = it->bidi_it.charpos;
7390 if (it->cmp_it.from > 0)
7392 /* Proceed to the previous grapheme cluster. */
7393 it->cmp_it.to = it->cmp_it.from;
7395 else
7397 /* No more grapheme clusters in this composition.
7398 Find the next stop position. */
7399 ptrdiff_t stop = it->end_charpos;
7400 if (it->bidi_it.scan_dir < 0)
7401 /* Now we are scanning backward and don't know
7402 where to stop. */
7403 stop = -1;
7404 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7405 IT_BYTEPOS (*it), stop, Qnil);
7409 else
7411 eassert (it->len != 0);
7413 if (!it->bidi_p)
7415 IT_BYTEPOS (*it) += it->len;
7416 IT_CHARPOS (*it) += 1;
7418 else
7420 int prev_scan_dir = it->bidi_it.scan_dir;
7421 /* If this is a new paragraph, determine its base
7422 direction (a.k.a. its base embedding level). */
7423 if (it->bidi_it.new_paragraph)
7424 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7425 bidi_move_to_visually_next (&it->bidi_it);
7426 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7427 IT_CHARPOS (*it) = it->bidi_it.charpos;
7428 if (prev_scan_dir != it->bidi_it.scan_dir)
7430 /* As the scan direction was changed, we must
7431 re-compute the stop position for composition. */
7432 ptrdiff_t stop = it->end_charpos;
7433 if (it->bidi_it.scan_dir < 0)
7434 stop = -1;
7435 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7436 IT_BYTEPOS (*it), stop, Qnil);
7439 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7441 break;
7443 case GET_FROM_C_STRING:
7444 /* Current display element of IT is from a C string. */
7445 if (!it->bidi_p
7446 /* If the string position is beyond string's end, it means
7447 next_element_from_c_string is padding the string with
7448 blanks, in which case we bypass the bidi iterator,
7449 because it cannot deal with such virtual characters. */
7450 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7452 IT_BYTEPOS (*it) += it->len;
7453 IT_CHARPOS (*it) += 1;
7455 else
7457 bidi_move_to_visually_next (&it->bidi_it);
7458 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7459 IT_CHARPOS (*it) = it->bidi_it.charpos;
7461 break;
7463 case GET_FROM_DISPLAY_VECTOR:
7464 /* Current display element of IT is from a display table entry.
7465 Advance in the display table definition. Reset it to null if
7466 end reached, and continue with characters from buffers/
7467 strings. */
7468 ++it->current.dpvec_index;
7470 /* Restore face of the iterator to what they were before the
7471 display vector entry (these entries may contain faces). */
7472 it->face_id = it->saved_face_id;
7474 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7476 int recheck_faces = it->ellipsis_p;
7478 if (it->s)
7479 it->method = GET_FROM_C_STRING;
7480 else if (STRINGP (it->string))
7481 it->method = GET_FROM_STRING;
7482 else
7484 it->method = GET_FROM_BUFFER;
7485 it->object = it->w->contents;
7488 it->dpvec = NULL;
7489 it->current.dpvec_index = -1;
7491 /* Skip over characters which were displayed via IT->dpvec. */
7492 if (it->dpvec_char_len < 0)
7493 reseat_at_next_visible_line_start (it, 1);
7494 else if (it->dpvec_char_len > 0)
7496 if (it->method == GET_FROM_STRING
7497 && it->current.overlay_string_index >= 0
7498 && it->n_overlay_strings > 0)
7499 it->ignore_overlay_strings_at_pos_p = true;
7500 it->len = it->dpvec_char_len;
7501 set_iterator_to_next (it, reseat_p);
7504 /* Maybe recheck faces after display vector. */
7505 if (recheck_faces)
7506 it->stop_charpos = IT_CHARPOS (*it);
7508 break;
7510 case GET_FROM_STRING:
7511 /* Current display element is a character from a Lisp string. */
7512 eassert (it->s == NULL && STRINGP (it->string));
7513 /* Don't advance past string end. These conditions are true
7514 when set_iterator_to_next is called at the end of
7515 get_next_display_element, in which case the Lisp string is
7516 already exhausted, and all we want is pop the iterator
7517 stack. */
7518 if (it->current.overlay_string_index >= 0)
7520 /* This is an overlay string, so there's no padding with
7521 spaces, and the number of characters in the string is
7522 where the string ends. */
7523 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7524 goto consider_string_end;
7526 else
7528 /* Not an overlay string. There could be padding, so test
7529 against it->end_charpos. */
7530 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7531 goto consider_string_end;
7533 if (it->cmp_it.id >= 0)
7535 int i;
7537 if (! it->bidi_p)
7539 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7540 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7541 if (it->cmp_it.to < it->cmp_it.nglyphs)
7542 it->cmp_it.from = it->cmp_it.to;
7543 else
7545 it->cmp_it.id = -1;
7546 composition_compute_stop_pos (&it->cmp_it,
7547 IT_STRING_CHARPOS (*it),
7548 IT_STRING_BYTEPOS (*it),
7549 it->end_charpos, it->string);
7552 else if (! it->cmp_it.reversed_p)
7554 for (i = 0; i < it->cmp_it.nchars; i++)
7555 bidi_move_to_visually_next (&it->bidi_it);
7556 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7557 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7559 if (it->cmp_it.to < it->cmp_it.nglyphs)
7560 it->cmp_it.from = it->cmp_it.to;
7561 else
7563 ptrdiff_t stop = it->end_charpos;
7564 if (it->bidi_it.scan_dir < 0)
7565 stop = -1;
7566 composition_compute_stop_pos (&it->cmp_it,
7567 IT_STRING_CHARPOS (*it),
7568 IT_STRING_BYTEPOS (*it), stop,
7569 it->string);
7572 else
7574 for (i = 0; i < it->cmp_it.nchars; i++)
7575 bidi_move_to_visually_next (&it->bidi_it);
7576 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7577 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7578 if (it->cmp_it.from > 0)
7579 it->cmp_it.to = it->cmp_it.from;
7580 else
7582 ptrdiff_t stop = it->end_charpos;
7583 if (it->bidi_it.scan_dir < 0)
7584 stop = -1;
7585 composition_compute_stop_pos (&it->cmp_it,
7586 IT_STRING_CHARPOS (*it),
7587 IT_STRING_BYTEPOS (*it), stop,
7588 it->string);
7592 else
7594 if (!it->bidi_p
7595 /* If the string position is beyond string's end, it
7596 means next_element_from_string is padding the string
7597 with blanks, in which case we bypass the bidi
7598 iterator, because it cannot deal with such virtual
7599 characters. */
7600 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7602 IT_STRING_BYTEPOS (*it) += it->len;
7603 IT_STRING_CHARPOS (*it) += 1;
7605 else
7607 int prev_scan_dir = it->bidi_it.scan_dir;
7609 bidi_move_to_visually_next (&it->bidi_it);
7610 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7611 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7612 if (prev_scan_dir != it->bidi_it.scan_dir)
7614 ptrdiff_t stop = it->end_charpos;
7616 if (it->bidi_it.scan_dir < 0)
7617 stop = -1;
7618 composition_compute_stop_pos (&it->cmp_it,
7619 IT_STRING_CHARPOS (*it),
7620 IT_STRING_BYTEPOS (*it), stop,
7621 it->string);
7626 consider_string_end:
7628 if (it->current.overlay_string_index >= 0)
7630 /* IT->string is an overlay string. Advance to the
7631 next, if there is one. */
7632 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7634 it->ellipsis_p = 0;
7635 next_overlay_string (it);
7636 if (it->ellipsis_p)
7637 setup_for_ellipsis (it, 0);
7640 else
7642 /* IT->string is not an overlay string. If we reached
7643 its end, and there is something on IT->stack, proceed
7644 with what is on the stack. This can be either another
7645 string, this time an overlay string, or a buffer. */
7646 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7647 && it->sp > 0)
7649 pop_it (it);
7650 if (it->method == GET_FROM_STRING)
7651 goto consider_string_end;
7654 break;
7656 case GET_FROM_IMAGE:
7657 case GET_FROM_STRETCH:
7658 /* The position etc with which we have to proceed are on
7659 the stack. The position may be at the end of a string,
7660 if the `display' property takes up the whole string. */
7661 eassert (it->sp > 0);
7662 pop_it (it);
7663 if (it->method == GET_FROM_STRING)
7664 goto consider_string_end;
7665 break;
7667 default:
7668 /* There are no other methods defined, so this should be a bug. */
7669 emacs_abort ();
7672 eassert (it->method != GET_FROM_STRING
7673 || (STRINGP (it->string)
7674 && IT_STRING_CHARPOS (*it) >= 0));
7677 /* Load IT's display element fields with information about the next
7678 display element which comes from a display table entry or from the
7679 result of translating a control character to one of the forms `^C'
7680 or `\003'.
7682 IT->dpvec holds the glyphs to return as characters.
7683 IT->saved_face_id holds the face id before the display vector--it
7684 is restored into IT->face_id in set_iterator_to_next. */
7686 static int
7687 next_element_from_display_vector (struct it *it)
7689 Lisp_Object gc;
7690 int prev_face_id = it->face_id;
7691 int next_face_id;
7693 /* Precondition. */
7694 eassert (it->dpvec && it->current.dpvec_index >= 0);
7696 it->face_id = it->saved_face_id;
7698 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7699 That seemed totally bogus - so I changed it... */
7700 gc = it->dpvec[it->current.dpvec_index];
7702 if (GLYPH_CODE_P (gc))
7704 struct face *this_face, *prev_face, *next_face;
7706 it->c = GLYPH_CODE_CHAR (gc);
7707 it->len = CHAR_BYTES (it->c);
7709 /* The entry may contain a face id to use. Such a face id is
7710 the id of a Lisp face, not a realized face. A face id of
7711 zero means no face is specified. */
7712 if (it->dpvec_face_id >= 0)
7713 it->face_id = it->dpvec_face_id;
7714 else
7716 int lface_id = GLYPH_CODE_FACE (gc);
7717 if (lface_id > 0)
7718 it->face_id = merge_faces (it->f, Qt, lface_id,
7719 it->saved_face_id);
7722 /* Glyphs in the display vector could have the box face, so we
7723 need to set the related flags in the iterator, as
7724 appropriate. */
7725 this_face = FACE_FROM_ID (it->f, it->face_id);
7726 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7728 /* Is this character the first character of a box-face run? */
7729 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7730 && (!prev_face
7731 || prev_face->box == FACE_NO_BOX));
7733 /* For the last character of the box-face run, we need to look
7734 either at the next glyph from the display vector, or at the
7735 face we saw before the display vector. */
7736 next_face_id = it->saved_face_id;
7737 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7739 if (it->dpvec_face_id >= 0)
7740 next_face_id = it->dpvec_face_id;
7741 else
7743 int lface_id =
7744 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7746 if (lface_id > 0)
7747 next_face_id = merge_faces (it->f, Qt, lface_id,
7748 it->saved_face_id);
7751 next_face = FACE_FROM_ID (it->f, next_face_id);
7752 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7753 && (!next_face
7754 || next_face->box == FACE_NO_BOX));
7755 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7757 else
7758 /* Display table entry is invalid. Return a space. */
7759 it->c = ' ', it->len = 1;
7761 /* Don't change position and object of the iterator here. They are
7762 still the values of the character that had this display table
7763 entry or was translated, and that's what we want. */
7764 it->what = IT_CHARACTER;
7765 return 1;
7768 /* Get the first element of string/buffer in the visual order, after
7769 being reseated to a new position in a string or a buffer. */
7770 static void
7771 get_visually_first_element (struct it *it)
7773 int string_p = STRINGP (it->string) || it->s;
7774 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7775 ptrdiff_t bob = (string_p ? 0 : BEGV);
7777 if (STRINGP (it->string))
7779 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7780 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7782 else
7784 it->bidi_it.charpos = IT_CHARPOS (*it);
7785 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7788 if (it->bidi_it.charpos == eob)
7790 /* Nothing to do, but reset the FIRST_ELT flag, like
7791 bidi_paragraph_init does, because we are not going to
7792 call it. */
7793 it->bidi_it.first_elt = 0;
7795 else if (it->bidi_it.charpos == bob
7796 || (!string_p
7797 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7798 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7800 /* If we are at the beginning of a line/string, we can produce
7801 the next element right away. */
7802 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7803 bidi_move_to_visually_next (&it->bidi_it);
7805 else
7807 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7809 /* We need to prime the bidi iterator starting at the line's or
7810 string's beginning, before we will be able to produce the
7811 next element. */
7812 if (string_p)
7813 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7814 else
7815 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7816 IT_BYTEPOS (*it), -1,
7817 &it->bidi_it.bytepos);
7818 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7821 /* Now return to buffer/string position where we were asked
7822 to get the next display element, and produce that. */
7823 bidi_move_to_visually_next (&it->bidi_it);
7825 while (it->bidi_it.bytepos != orig_bytepos
7826 && it->bidi_it.charpos < eob);
7829 /* Adjust IT's position information to where we ended up. */
7830 if (STRINGP (it->string))
7832 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7833 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7835 else
7837 IT_CHARPOS (*it) = it->bidi_it.charpos;
7838 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7841 if (STRINGP (it->string) || !it->s)
7843 ptrdiff_t stop, charpos, bytepos;
7845 if (STRINGP (it->string))
7847 eassert (!it->s);
7848 stop = SCHARS (it->string);
7849 if (stop > it->end_charpos)
7850 stop = it->end_charpos;
7851 charpos = IT_STRING_CHARPOS (*it);
7852 bytepos = IT_STRING_BYTEPOS (*it);
7854 else
7856 stop = it->end_charpos;
7857 charpos = IT_CHARPOS (*it);
7858 bytepos = IT_BYTEPOS (*it);
7860 if (it->bidi_it.scan_dir < 0)
7861 stop = -1;
7862 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7863 it->string);
7867 /* Load IT with the next display element from Lisp string IT->string.
7868 IT->current.string_pos is the current position within the string.
7869 If IT->current.overlay_string_index >= 0, the Lisp string is an
7870 overlay string. */
7872 static int
7873 next_element_from_string (struct it *it)
7875 struct text_pos position;
7877 eassert (STRINGP (it->string));
7878 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7879 eassert (IT_STRING_CHARPOS (*it) >= 0);
7880 position = it->current.string_pos;
7882 /* With bidi reordering, the character to display might not be the
7883 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7884 that we were reseat()ed to a new string, whose paragraph
7885 direction is not known. */
7886 if (it->bidi_p && it->bidi_it.first_elt)
7888 get_visually_first_element (it);
7889 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7892 /* Time to check for invisible text? */
7893 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7895 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7897 if (!(!it->bidi_p
7898 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7899 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7901 /* With bidi non-linear iteration, we could find
7902 ourselves far beyond the last computed stop_charpos,
7903 with several other stop positions in between that we
7904 missed. Scan them all now, in buffer's logical
7905 order, until we find and handle the last stop_charpos
7906 that precedes our current position. */
7907 handle_stop_backwards (it, it->stop_charpos);
7908 return GET_NEXT_DISPLAY_ELEMENT (it);
7910 else
7912 if (it->bidi_p)
7914 /* Take note of the stop position we just moved
7915 across, for when we will move back across it. */
7916 it->prev_stop = it->stop_charpos;
7917 /* If we are at base paragraph embedding level, take
7918 note of the last stop position seen at this
7919 level. */
7920 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7921 it->base_level_stop = it->stop_charpos;
7923 handle_stop (it);
7925 /* Since a handler may have changed IT->method, we must
7926 recurse here. */
7927 return GET_NEXT_DISPLAY_ELEMENT (it);
7930 else if (it->bidi_p
7931 /* If we are before prev_stop, we may have overstepped
7932 on our way backwards a stop_pos, and if so, we need
7933 to handle that stop_pos. */
7934 && IT_STRING_CHARPOS (*it) < it->prev_stop
7935 /* We can sometimes back up for reasons that have nothing
7936 to do with bidi reordering. E.g., compositions. The
7937 code below is only needed when we are above the base
7938 embedding level, so test for that explicitly. */
7939 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7941 /* If we lost track of base_level_stop, we have no better
7942 place for handle_stop_backwards to start from than string
7943 beginning. This happens, e.g., when we were reseated to
7944 the previous screenful of text by vertical-motion. */
7945 if (it->base_level_stop <= 0
7946 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7947 it->base_level_stop = 0;
7948 handle_stop_backwards (it, it->base_level_stop);
7949 return GET_NEXT_DISPLAY_ELEMENT (it);
7953 if (it->current.overlay_string_index >= 0)
7955 /* Get the next character from an overlay string. In overlay
7956 strings, there is no field width or padding with spaces to
7957 do. */
7958 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7960 it->what = IT_EOB;
7961 return 0;
7963 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7964 IT_STRING_BYTEPOS (*it),
7965 it->bidi_it.scan_dir < 0
7966 ? -1
7967 : SCHARS (it->string))
7968 && next_element_from_composition (it))
7970 return 1;
7972 else if (STRING_MULTIBYTE (it->string))
7974 const unsigned char *s = (SDATA (it->string)
7975 + IT_STRING_BYTEPOS (*it));
7976 it->c = string_char_and_length (s, &it->len);
7978 else
7980 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7981 it->len = 1;
7984 else
7986 /* Get the next character from a Lisp string that is not an
7987 overlay string. Such strings come from the mode line, for
7988 example. We may have to pad with spaces, or truncate the
7989 string. See also next_element_from_c_string. */
7990 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7992 it->what = IT_EOB;
7993 return 0;
7995 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7997 /* Pad with spaces. */
7998 it->c = ' ', it->len = 1;
7999 CHARPOS (position) = BYTEPOS (position) = -1;
8001 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
8002 IT_STRING_BYTEPOS (*it),
8003 it->bidi_it.scan_dir < 0
8004 ? -1
8005 : it->string_nchars)
8006 && next_element_from_composition (it))
8008 return 1;
8010 else if (STRING_MULTIBYTE (it->string))
8012 const unsigned char *s = (SDATA (it->string)
8013 + IT_STRING_BYTEPOS (*it));
8014 it->c = string_char_and_length (s, &it->len);
8016 else
8018 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8019 it->len = 1;
8023 /* Record what we have and where it came from. */
8024 it->what = IT_CHARACTER;
8025 it->object = it->string;
8026 it->position = position;
8027 return 1;
8031 /* Load IT with next display element from C string IT->s.
8032 IT->string_nchars is the maximum number of characters to return
8033 from the string. IT->end_charpos may be greater than
8034 IT->string_nchars when this function is called, in which case we
8035 may have to return padding spaces. Value is zero if end of string
8036 reached, including padding spaces. */
8038 static int
8039 next_element_from_c_string (struct it *it)
8041 bool success_p = true;
8043 eassert (it->s);
8044 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8045 it->what = IT_CHARACTER;
8046 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8047 it->object = Qnil;
8049 /* With bidi reordering, the character to display might not be the
8050 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8051 we were reseated to a new string, whose paragraph direction is
8052 not known. */
8053 if (it->bidi_p && it->bidi_it.first_elt)
8054 get_visually_first_element (it);
8056 /* IT's position can be greater than IT->string_nchars in case a
8057 field width or precision has been specified when the iterator was
8058 initialized. */
8059 if (IT_CHARPOS (*it) >= it->end_charpos)
8061 /* End of the game. */
8062 it->what = IT_EOB;
8063 success_p = 0;
8065 else if (IT_CHARPOS (*it) >= it->string_nchars)
8067 /* Pad with spaces. */
8068 it->c = ' ', it->len = 1;
8069 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8071 else if (it->multibyte_p)
8072 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8073 else
8074 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8076 return success_p;
8080 /* Set up IT to return characters from an ellipsis, if appropriate.
8081 The definition of the ellipsis glyphs may come from a display table
8082 entry. This function fills IT with the first glyph from the
8083 ellipsis if an ellipsis is to be displayed. */
8085 static int
8086 next_element_from_ellipsis (struct it *it)
8088 if (it->selective_display_ellipsis_p)
8089 setup_for_ellipsis (it, it->len);
8090 else
8092 /* The face at the current position may be different from the
8093 face we find after the invisible text. Remember what it
8094 was in IT->saved_face_id, and signal that it's there by
8095 setting face_before_selective_p. */
8096 it->saved_face_id = it->face_id;
8097 it->method = GET_FROM_BUFFER;
8098 it->object = it->w->contents;
8099 reseat_at_next_visible_line_start (it, 1);
8100 it->face_before_selective_p = true;
8103 return GET_NEXT_DISPLAY_ELEMENT (it);
8107 /* Deliver an image display element. The iterator IT is already
8108 filled with image information (done in handle_display_prop). Value
8109 is always 1. */
8112 static int
8113 next_element_from_image (struct it *it)
8115 it->what = IT_IMAGE;
8116 it->ignore_overlay_strings_at_pos_p = 0;
8117 return 1;
8121 /* Fill iterator IT with next display element from a stretch glyph
8122 property. IT->object is the value of the text property. Value is
8123 always 1. */
8125 static int
8126 next_element_from_stretch (struct it *it)
8128 it->what = IT_STRETCH;
8129 return 1;
8132 /* Scan backwards from IT's current position until we find a stop
8133 position, or until BEGV. This is called when we find ourself
8134 before both the last known prev_stop and base_level_stop while
8135 reordering bidirectional text. */
8137 static void
8138 compute_stop_pos_backwards (struct it *it)
8140 const int SCAN_BACK_LIMIT = 1000;
8141 struct text_pos pos;
8142 struct display_pos save_current = it->current;
8143 struct text_pos save_position = it->position;
8144 ptrdiff_t charpos = IT_CHARPOS (*it);
8145 ptrdiff_t where_we_are = charpos;
8146 ptrdiff_t save_stop_pos = it->stop_charpos;
8147 ptrdiff_t save_end_pos = it->end_charpos;
8149 eassert (NILP (it->string) && !it->s);
8150 eassert (it->bidi_p);
8151 it->bidi_p = 0;
8154 it->end_charpos = min (charpos + 1, ZV);
8155 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8156 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8157 reseat_1 (it, pos, 0);
8158 compute_stop_pos (it);
8159 /* We must advance forward, right? */
8160 if (it->stop_charpos <= charpos)
8161 emacs_abort ();
8163 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8165 if (it->stop_charpos <= where_we_are)
8166 it->prev_stop = it->stop_charpos;
8167 else
8168 it->prev_stop = BEGV;
8169 it->bidi_p = true;
8170 it->current = save_current;
8171 it->position = save_position;
8172 it->stop_charpos = save_stop_pos;
8173 it->end_charpos = save_end_pos;
8176 /* Scan forward from CHARPOS in the current buffer/string, until we
8177 find a stop position > current IT's position. Then handle the stop
8178 position before that. This is called when we bump into a stop
8179 position while reordering bidirectional text. CHARPOS should be
8180 the last previously processed stop_pos (or BEGV/0, if none were
8181 processed yet) whose position is less that IT's current
8182 position. */
8184 static void
8185 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8187 int bufp = !STRINGP (it->string);
8188 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8189 struct display_pos save_current = it->current;
8190 struct text_pos save_position = it->position;
8191 struct text_pos pos1;
8192 ptrdiff_t next_stop;
8194 /* Scan in strict logical order. */
8195 eassert (it->bidi_p);
8196 it->bidi_p = 0;
8199 it->prev_stop = charpos;
8200 if (bufp)
8202 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8203 reseat_1 (it, pos1, 0);
8205 else
8206 it->current.string_pos = string_pos (charpos, it->string);
8207 compute_stop_pos (it);
8208 /* We must advance forward, right? */
8209 if (it->stop_charpos <= it->prev_stop)
8210 emacs_abort ();
8211 charpos = it->stop_charpos;
8213 while (charpos <= where_we_are);
8215 it->bidi_p = true;
8216 it->current = save_current;
8217 it->position = save_position;
8218 next_stop = it->stop_charpos;
8219 it->stop_charpos = it->prev_stop;
8220 handle_stop (it);
8221 it->stop_charpos = next_stop;
8224 /* Load IT with the next display element from current_buffer. Value
8225 is zero if end of buffer reached. IT->stop_charpos is the next
8226 position at which to stop and check for text properties or buffer
8227 end. */
8229 static int
8230 next_element_from_buffer (struct it *it)
8232 bool success_p = true;
8234 eassert (IT_CHARPOS (*it) >= BEGV);
8235 eassert (NILP (it->string) && !it->s);
8236 eassert (!it->bidi_p
8237 || (EQ (it->bidi_it.string.lstring, Qnil)
8238 && it->bidi_it.string.s == NULL));
8240 /* With bidi reordering, the character to display might not be the
8241 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8242 we were reseat()ed to a new buffer position, which is potentially
8243 a different paragraph. */
8244 if (it->bidi_p && it->bidi_it.first_elt)
8246 get_visually_first_element (it);
8247 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8250 if (IT_CHARPOS (*it) >= it->stop_charpos)
8252 if (IT_CHARPOS (*it) >= it->end_charpos)
8254 int overlay_strings_follow_p;
8256 /* End of the game, except when overlay strings follow that
8257 haven't been returned yet. */
8258 if (it->overlay_strings_at_end_processed_p)
8259 overlay_strings_follow_p = 0;
8260 else
8262 it->overlay_strings_at_end_processed_p = true;
8263 overlay_strings_follow_p = get_overlay_strings (it, 0);
8266 if (overlay_strings_follow_p)
8267 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8268 else
8270 it->what = IT_EOB;
8271 it->position = it->current.pos;
8272 success_p = 0;
8275 else if (!(!it->bidi_p
8276 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8277 || IT_CHARPOS (*it) == it->stop_charpos))
8279 /* With bidi non-linear iteration, we could find ourselves
8280 far beyond the last computed stop_charpos, with several
8281 other stop positions in between that we missed. Scan
8282 them all now, in buffer's logical order, until we find
8283 and handle the last stop_charpos that precedes our
8284 current position. */
8285 handle_stop_backwards (it, it->stop_charpos);
8286 return GET_NEXT_DISPLAY_ELEMENT (it);
8288 else
8290 if (it->bidi_p)
8292 /* Take note of the stop position we just moved across,
8293 for when we will move back across it. */
8294 it->prev_stop = it->stop_charpos;
8295 /* If we are at base paragraph embedding level, take
8296 note of the last stop position seen at this
8297 level. */
8298 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8299 it->base_level_stop = it->stop_charpos;
8301 handle_stop (it);
8302 return GET_NEXT_DISPLAY_ELEMENT (it);
8305 else if (it->bidi_p
8306 /* If we are before prev_stop, we may have overstepped on
8307 our way backwards a stop_pos, and if so, we need to
8308 handle that stop_pos. */
8309 && IT_CHARPOS (*it) < it->prev_stop
8310 /* We can sometimes back up for reasons that have nothing
8311 to do with bidi reordering. E.g., compositions. The
8312 code below is only needed when we are above the base
8313 embedding level, so test for that explicitly. */
8314 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8316 if (it->base_level_stop <= 0
8317 || IT_CHARPOS (*it) < it->base_level_stop)
8319 /* If we lost track of base_level_stop, we need to find
8320 prev_stop by looking backwards. This happens, e.g., when
8321 we were reseated to the previous screenful of text by
8322 vertical-motion. */
8323 it->base_level_stop = BEGV;
8324 compute_stop_pos_backwards (it);
8325 handle_stop_backwards (it, it->prev_stop);
8327 else
8328 handle_stop_backwards (it, it->base_level_stop);
8329 return GET_NEXT_DISPLAY_ELEMENT (it);
8331 else
8333 /* No face changes, overlays etc. in sight, so just return a
8334 character from current_buffer. */
8335 unsigned char *p;
8336 ptrdiff_t stop;
8338 /* We moved to the next buffer position, so any info about
8339 previously seen overlays is no longer valid. */
8340 it->ignore_overlay_strings_at_pos_p = 0;
8342 /* Maybe run the redisplay end trigger hook. Performance note:
8343 This doesn't seem to cost measurable time. */
8344 if (it->redisplay_end_trigger_charpos
8345 && it->glyph_row
8346 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8347 run_redisplay_end_trigger_hook (it);
8349 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8350 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8351 stop)
8352 && next_element_from_composition (it))
8354 return 1;
8357 /* Get the next character, maybe multibyte. */
8358 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8359 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8360 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8361 else
8362 it->c = *p, it->len = 1;
8364 /* Record what we have and where it came from. */
8365 it->what = IT_CHARACTER;
8366 it->object = it->w->contents;
8367 it->position = it->current.pos;
8369 /* Normally we return the character found above, except when we
8370 really want to return an ellipsis for selective display. */
8371 if (it->selective)
8373 if (it->c == '\n')
8375 /* A value of selective > 0 means hide lines indented more
8376 than that number of columns. */
8377 if (it->selective > 0
8378 && IT_CHARPOS (*it) + 1 < ZV
8379 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8380 IT_BYTEPOS (*it) + 1,
8381 it->selective))
8383 success_p = next_element_from_ellipsis (it);
8384 it->dpvec_char_len = -1;
8387 else if (it->c == '\r' && it->selective == -1)
8389 /* A value of selective == -1 means that everything from the
8390 CR to the end of the line is invisible, with maybe an
8391 ellipsis displayed for it. */
8392 success_p = next_element_from_ellipsis (it);
8393 it->dpvec_char_len = -1;
8398 /* Value is zero if end of buffer reached. */
8399 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8400 return success_p;
8404 /* Run the redisplay end trigger hook for IT. */
8406 static void
8407 run_redisplay_end_trigger_hook (struct it *it)
8409 Lisp_Object args[3];
8411 /* IT->glyph_row should be non-null, i.e. we should be actually
8412 displaying something, or otherwise we should not run the hook. */
8413 eassert (it->glyph_row);
8415 /* Set up hook arguments. */
8416 args[0] = Qredisplay_end_trigger_functions;
8417 args[1] = it->window;
8418 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8419 it->redisplay_end_trigger_charpos = 0;
8421 /* Since we are *trying* to run these functions, don't try to run
8422 them again, even if they get an error. */
8423 wset_redisplay_end_trigger (it->w, Qnil);
8424 Frun_hook_with_args (3, args);
8426 /* Notice if it changed the face of the character we are on. */
8427 handle_face_prop (it);
8431 /* Deliver a composition display element. Unlike the other
8432 next_element_from_XXX, this function is not registered in the array
8433 get_next_element[]. It is called from next_element_from_buffer and
8434 next_element_from_string when necessary. */
8436 static int
8437 next_element_from_composition (struct it *it)
8439 it->what = IT_COMPOSITION;
8440 it->len = it->cmp_it.nbytes;
8441 if (STRINGP (it->string))
8443 if (it->c < 0)
8445 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8446 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8447 return 0;
8449 it->position = it->current.string_pos;
8450 it->object = it->string;
8451 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8452 IT_STRING_BYTEPOS (*it), it->string);
8454 else
8456 if (it->c < 0)
8458 IT_CHARPOS (*it) += it->cmp_it.nchars;
8459 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8460 if (it->bidi_p)
8462 if (it->bidi_it.new_paragraph)
8463 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8464 /* Resync the bidi iterator with IT's new position.
8465 FIXME: this doesn't support bidirectional text. */
8466 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8467 bidi_move_to_visually_next (&it->bidi_it);
8469 return 0;
8471 it->position = it->current.pos;
8472 it->object = it->w->contents;
8473 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8474 IT_BYTEPOS (*it), Qnil);
8476 return 1;
8481 /***********************************************************************
8482 Moving an iterator without producing glyphs
8483 ***********************************************************************/
8485 /* Check if iterator is at a position corresponding to a valid buffer
8486 position after some move_it_ call. */
8488 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8489 ((it)->method == GET_FROM_STRING \
8490 ? IT_STRING_CHARPOS (*it) == 0 \
8491 : 1)
8494 /* Move iterator IT to a specified buffer or X position within one
8495 line on the display without producing glyphs.
8497 OP should be a bit mask including some or all of these bits:
8498 MOVE_TO_X: Stop upon reaching x-position TO_X.
8499 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8500 Regardless of OP's value, stop upon reaching the end of the display line.
8502 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8503 This means, in particular, that TO_X includes window's horizontal
8504 scroll amount.
8506 The return value has several possible values that
8507 say what condition caused the scan to stop:
8509 MOVE_POS_MATCH_OR_ZV
8510 - when TO_POS or ZV was reached.
8512 MOVE_X_REACHED
8513 -when TO_X was reached before TO_POS or ZV were reached.
8515 MOVE_LINE_CONTINUED
8516 - when we reached the end of the display area and the line must
8517 be continued.
8519 MOVE_LINE_TRUNCATED
8520 - when we reached the end of the display area and the line is
8521 truncated.
8523 MOVE_NEWLINE_OR_CR
8524 - when we stopped at a line end, i.e. a newline or a CR and selective
8525 display is on. */
8527 static enum move_it_result
8528 move_it_in_display_line_to (struct it *it,
8529 ptrdiff_t to_charpos, int to_x,
8530 enum move_operation_enum op)
8532 enum move_it_result result = MOVE_UNDEFINED;
8533 struct glyph_row *saved_glyph_row;
8534 struct it wrap_it, atpos_it, atx_it, ppos_it;
8535 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8536 void *ppos_data = NULL;
8537 int may_wrap = 0;
8538 enum it_method prev_method = it->method;
8539 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8540 int saw_smaller_pos = prev_pos < to_charpos;
8542 /* Don't produce glyphs in produce_glyphs. */
8543 saved_glyph_row = it->glyph_row;
8544 it->glyph_row = NULL;
8546 /* Use wrap_it to save a copy of IT wherever a word wrap could
8547 occur. Use atpos_it to save a copy of IT at the desired buffer
8548 position, if found, so that we can scan ahead and check if the
8549 word later overshoots the window edge. Use atx_it similarly, for
8550 pixel positions. */
8551 wrap_it.sp = -1;
8552 atpos_it.sp = -1;
8553 atx_it.sp = -1;
8555 /* Use ppos_it under bidi reordering to save a copy of IT for the
8556 initial position. We restore that position in IT when we have
8557 scanned the entire display line without finding a match for
8558 TO_CHARPOS and all the character positions are greater than
8559 TO_CHARPOS. We then restart the scan from the initial position,
8560 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8561 the closest to TO_CHARPOS. */
8562 if (it->bidi_p)
8564 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8566 SAVE_IT (ppos_it, *it, ppos_data);
8567 closest_pos = IT_CHARPOS (*it);
8569 else
8570 closest_pos = ZV;
8573 #define BUFFER_POS_REACHED_P() \
8574 ((op & MOVE_TO_POS) != 0 \
8575 && BUFFERP (it->object) \
8576 && (IT_CHARPOS (*it) == to_charpos \
8577 || ((!it->bidi_p \
8578 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8579 && IT_CHARPOS (*it) > to_charpos) \
8580 || (it->what == IT_COMPOSITION \
8581 && ((IT_CHARPOS (*it) > to_charpos \
8582 && to_charpos >= it->cmp_it.charpos) \
8583 || (IT_CHARPOS (*it) < to_charpos \
8584 && to_charpos <= it->cmp_it.charpos)))) \
8585 && (it->method == GET_FROM_BUFFER \
8586 || (it->method == GET_FROM_DISPLAY_VECTOR \
8587 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8589 /* If there's a line-/wrap-prefix, handle it. */
8590 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8591 && it->current_y < it->last_visible_y)
8592 handle_line_prefix (it);
8594 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8595 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8597 while (1)
8599 int x, i, ascent = 0, descent = 0;
8601 /* Utility macro to reset an iterator with x, ascent, and descent. */
8602 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8603 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8604 (IT)->max_descent = descent)
8606 /* Stop if we move beyond TO_CHARPOS (after an image or a
8607 display string or stretch glyph). */
8608 if ((op & MOVE_TO_POS) != 0
8609 && BUFFERP (it->object)
8610 && it->method == GET_FROM_BUFFER
8611 && (((!it->bidi_p
8612 /* When the iterator is at base embedding level, we
8613 are guaranteed that characters are delivered for
8614 display in strictly increasing order of their
8615 buffer positions. */
8616 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8617 && IT_CHARPOS (*it) > to_charpos)
8618 || (it->bidi_p
8619 && (prev_method == GET_FROM_IMAGE
8620 || prev_method == GET_FROM_STRETCH
8621 || prev_method == GET_FROM_STRING)
8622 /* Passed TO_CHARPOS from left to right. */
8623 && ((prev_pos < to_charpos
8624 && IT_CHARPOS (*it) > to_charpos)
8625 /* Passed TO_CHARPOS from right to left. */
8626 || (prev_pos > to_charpos
8627 && IT_CHARPOS (*it) < to_charpos)))))
8629 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8631 result = MOVE_POS_MATCH_OR_ZV;
8632 break;
8634 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8635 /* If wrap_it is valid, the current position might be in a
8636 word that is wrapped. So, save the iterator in
8637 atpos_it and continue to see if wrapping happens. */
8638 SAVE_IT (atpos_it, *it, atpos_data);
8641 /* Stop when ZV reached.
8642 We used to stop here when TO_CHARPOS reached as well, but that is
8643 too soon if this glyph does not fit on this line. So we handle it
8644 explicitly below. */
8645 if (!get_next_display_element (it))
8647 result = MOVE_POS_MATCH_OR_ZV;
8648 break;
8651 if (it->line_wrap == TRUNCATE)
8653 if (BUFFER_POS_REACHED_P ())
8655 result = MOVE_POS_MATCH_OR_ZV;
8656 break;
8659 else
8661 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8663 if (IT_DISPLAYING_WHITESPACE (it))
8664 may_wrap = 1;
8665 else if (may_wrap)
8667 /* We have reached a glyph that follows one or more
8668 whitespace characters. If the position is
8669 already found, we are done. */
8670 if (atpos_it.sp >= 0)
8672 RESTORE_IT (it, &atpos_it, atpos_data);
8673 result = MOVE_POS_MATCH_OR_ZV;
8674 goto done;
8676 if (atx_it.sp >= 0)
8678 RESTORE_IT (it, &atx_it, atx_data);
8679 result = MOVE_X_REACHED;
8680 goto done;
8682 /* Otherwise, we can wrap here. */
8683 SAVE_IT (wrap_it, *it, wrap_data);
8684 may_wrap = 0;
8689 /* Remember the line height for the current line, in case
8690 the next element doesn't fit on the line. */
8691 ascent = it->max_ascent;
8692 descent = it->max_descent;
8694 /* The call to produce_glyphs will get the metrics of the
8695 display element IT is loaded with. Record the x-position
8696 before this display element, in case it doesn't fit on the
8697 line. */
8698 x = it->current_x;
8700 PRODUCE_GLYPHS (it);
8702 if (it->area != TEXT_AREA)
8704 prev_method = it->method;
8705 if (it->method == GET_FROM_BUFFER)
8706 prev_pos = IT_CHARPOS (*it);
8707 set_iterator_to_next (it, 1);
8708 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8709 SET_TEXT_POS (this_line_min_pos,
8710 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8711 if (it->bidi_p
8712 && (op & MOVE_TO_POS)
8713 && IT_CHARPOS (*it) > to_charpos
8714 && IT_CHARPOS (*it) < closest_pos)
8715 closest_pos = IT_CHARPOS (*it);
8716 continue;
8719 /* The number of glyphs we get back in IT->nglyphs will normally
8720 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8721 character on a terminal frame, or (iii) a line end. For the
8722 second case, IT->nglyphs - 1 padding glyphs will be present.
8723 (On X frames, there is only one glyph produced for a
8724 composite character.)
8726 The behavior implemented below means, for continuation lines,
8727 that as many spaces of a TAB as fit on the current line are
8728 displayed there. For terminal frames, as many glyphs of a
8729 multi-glyph character are displayed in the current line, too.
8730 This is what the old redisplay code did, and we keep it that
8731 way. Under X, the whole shape of a complex character must
8732 fit on the line or it will be completely displayed in the
8733 next line.
8735 Note that both for tabs and padding glyphs, all glyphs have
8736 the same width. */
8737 if (it->nglyphs)
8739 /* More than one glyph or glyph doesn't fit on line. All
8740 glyphs have the same width. */
8741 int single_glyph_width = it->pixel_width / it->nglyphs;
8742 int new_x;
8743 int x_before_this_char = x;
8744 int hpos_before_this_char = it->hpos;
8746 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8748 new_x = x + single_glyph_width;
8750 /* We want to leave anything reaching TO_X to the caller. */
8751 if ((op & MOVE_TO_X) && new_x > to_x)
8753 if (BUFFER_POS_REACHED_P ())
8755 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8756 goto buffer_pos_reached;
8757 if (atpos_it.sp < 0)
8759 SAVE_IT (atpos_it, *it, atpos_data);
8760 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8763 else
8765 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8767 it->current_x = x;
8768 result = MOVE_X_REACHED;
8769 break;
8771 if (atx_it.sp < 0)
8773 SAVE_IT (atx_it, *it, atx_data);
8774 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8779 if (/* Lines are continued. */
8780 it->line_wrap != TRUNCATE
8781 && (/* And glyph doesn't fit on the line. */
8782 new_x > it->last_visible_x
8783 /* Or it fits exactly and we're on a window
8784 system frame. */
8785 || (new_x == it->last_visible_x
8786 && FRAME_WINDOW_P (it->f)
8787 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8788 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8789 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8791 if (/* IT->hpos == 0 means the very first glyph
8792 doesn't fit on the line, e.g. a wide image. */
8793 it->hpos == 0
8794 || (new_x == it->last_visible_x
8795 && FRAME_WINDOW_P (it->f)))
8797 ++it->hpos;
8798 it->current_x = new_x;
8800 /* The character's last glyph just barely fits
8801 in this row. */
8802 if (i == it->nglyphs - 1)
8804 /* If this is the destination position,
8805 return a position *before* it in this row,
8806 now that we know it fits in this row. */
8807 if (BUFFER_POS_REACHED_P ())
8809 if (it->line_wrap != WORD_WRAP
8810 || wrap_it.sp < 0)
8812 it->hpos = hpos_before_this_char;
8813 it->current_x = x_before_this_char;
8814 result = MOVE_POS_MATCH_OR_ZV;
8815 break;
8817 if (it->line_wrap == WORD_WRAP
8818 && atpos_it.sp < 0)
8820 SAVE_IT (atpos_it, *it, atpos_data);
8821 atpos_it.current_x = x_before_this_char;
8822 atpos_it.hpos = hpos_before_this_char;
8826 prev_method = it->method;
8827 if (it->method == GET_FROM_BUFFER)
8828 prev_pos = IT_CHARPOS (*it);
8829 set_iterator_to_next (it, 1);
8830 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8831 SET_TEXT_POS (this_line_min_pos,
8832 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8833 /* On graphical terminals, newlines may
8834 "overflow" into the fringe if
8835 overflow-newline-into-fringe is non-nil.
8836 On text terminals, and on graphical
8837 terminals with no right margin, newlines
8838 may overflow into the last glyph on the
8839 display line.*/
8840 if (!FRAME_WINDOW_P (it->f)
8841 || ((it->bidi_p
8842 && it->bidi_it.paragraph_dir == R2L)
8843 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8844 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8845 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8847 if (!get_next_display_element (it))
8849 result = MOVE_POS_MATCH_OR_ZV;
8850 break;
8852 if (BUFFER_POS_REACHED_P ())
8854 if (ITERATOR_AT_END_OF_LINE_P (it))
8855 result = MOVE_POS_MATCH_OR_ZV;
8856 else
8857 result = MOVE_LINE_CONTINUED;
8858 break;
8860 if (ITERATOR_AT_END_OF_LINE_P (it)
8861 && (it->line_wrap != WORD_WRAP
8862 || wrap_it.sp < 0
8863 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8865 result = MOVE_NEWLINE_OR_CR;
8866 break;
8871 else
8872 IT_RESET_X_ASCENT_DESCENT (it);
8874 if (wrap_it.sp >= 0)
8876 RESTORE_IT (it, &wrap_it, wrap_data);
8877 atpos_it.sp = -1;
8878 atx_it.sp = -1;
8881 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8882 IT_CHARPOS (*it)));
8883 result = MOVE_LINE_CONTINUED;
8884 break;
8887 if (BUFFER_POS_REACHED_P ())
8889 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8890 goto buffer_pos_reached;
8891 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8893 SAVE_IT (atpos_it, *it, atpos_data);
8894 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8898 if (new_x > it->first_visible_x)
8900 /* Glyph is visible. Increment number of glyphs that
8901 would be displayed. */
8902 ++it->hpos;
8906 if (result != MOVE_UNDEFINED)
8907 break;
8909 else if (BUFFER_POS_REACHED_P ())
8911 buffer_pos_reached:
8912 IT_RESET_X_ASCENT_DESCENT (it);
8913 result = MOVE_POS_MATCH_OR_ZV;
8914 break;
8916 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8918 /* Stop when TO_X specified and reached. This check is
8919 necessary here because of lines consisting of a line end,
8920 only. The line end will not produce any glyphs and we
8921 would never get MOVE_X_REACHED. */
8922 eassert (it->nglyphs == 0);
8923 result = MOVE_X_REACHED;
8924 break;
8927 /* Is this a line end? If yes, we're done. */
8928 if (ITERATOR_AT_END_OF_LINE_P (it))
8930 /* If we are past TO_CHARPOS, but never saw any character
8931 positions smaller than TO_CHARPOS, return
8932 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8933 did. */
8934 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8936 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8938 if (closest_pos < ZV)
8940 RESTORE_IT (it, &ppos_it, ppos_data);
8941 /* Don't recurse if closest_pos is equal to
8942 to_charpos, since we have just tried that. */
8943 if (closest_pos != to_charpos)
8944 move_it_in_display_line_to (it, closest_pos, -1,
8945 MOVE_TO_POS);
8946 result = MOVE_POS_MATCH_OR_ZV;
8948 else
8949 goto buffer_pos_reached;
8951 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8952 && IT_CHARPOS (*it) > to_charpos)
8953 goto buffer_pos_reached;
8954 else
8955 result = MOVE_NEWLINE_OR_CR;
8957 else
8958 result = MOVE_NEWLINE_OR_CR;
8959 break;
8962 prev_method = it->method;
8963 if (it->method == GET_FROM_BUFFER)
8964 prev_pos = IT_CHARPOS (*it);
8965 /* The current display element has been consumed. Advance
8966 to the next. */
8967 set_iterator_to_next (it, 1);
8968 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8969 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8970 if (IT_CHARPOS (*it) < to_charpos)
8971 saw_smaller_pos = 1;
8972 if (it->bidi_p
8973 && (op & MOVE_TO_POS)
8974 && IT_CHARPOS (*it) >= to_charpos
8975 && IT_CHARPOS (*it) < closest_pos)
8976 closest_pos = IT_CHARPOS (*it);
8978 /* Stop if lines are truncated and IT's current x-position is
8979 past the right edge of the window now. */
8980 if (it->line_wrap == TRUNCATE
8981 && it->current_x >= it->last_visible_x)
8983 if (!FRAME_WINDOW_P (it->f)
8984 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8985 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8986 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8987 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8989 int at_eob_p = 0;
8991 if ((at_eob_p = !get_next_display_element (it))
8992 || BUFFER_POS_REACHED_P ()
8993 /* If we are past TO_CHARPOS, but never saw any
8994 character positions smaller than TO_CHARPOS,
8995 return MOVE_POS_MATCH_OR_ZV, like the
8996 unidirectional display did. */
8997 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8998 && !saw_smaller_pos
8999 && IT_CHARPOS (*it) > to_charpos))
9001 if (it->bidi_p
9002 && !BUFFER_POS_REACHED_P ()
9003 && !at_eob_p && closest_pos < ZV)
9005 RESTORE_IT (it, &ppos_it, ppos_data);
9006 if (closest_pos != to_charpos)
9007 move_it_in_display_line_to (it, closest_pos, -1,
9008 MOVE_TO_POS);
9010 result = MOVE_POS_MATCH_OR_ZV;
9011 break;
9013 if (ITERATOR_AT_END_OF_LINE_P (it))
9015 result = MOVE_NEWLINE_OR_CR;
9016 break;
9019 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9020 && !saw_smaller_pos
9021 && IT_CHARPOS (*it) > to_charpos)
9023 if (closest_pos < ZV)
9025 RESTORE_IT (it, &ppos_it, ppos_data);
9026 if (closest_pos != to_charpos)
9027 move_it_in_display_line_to (it, closest_pos, -1,
9028 MOVE_TO_POS);
9030 result = MOVE_POS_MATCH_OR_ZV;
9031 break;
9033 result = MOVE_LINE_TRUNCATED;
9034 break;
9036 #undef IT_RESET_X_ASCENT_DESCENT
9039 #undef BUFFER_POS_REACHED_P
9041 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9042 restore the saved iterator. */
9043 if (atpos_it.sp >= 0)
9044 RESTORE_IT (it, &atpos_it, atpos_data);
9045 else if (atx_it.sp >= 0)
9046 RESTORE_IT (it, &atx_it, atx_data);
9048 done:
9050 if (atpos_data)
9051 bidi_unshelve_cache (atpos_data, 1);
9052 if (atx_data)
9053 bidi_unshelve_cache (atx_data, 1);
9054 if (wrap_data)
9055 bidi_unshelve_cache (wrap_data, 1);
9056 if (ppos_data)
9057 bidi_unshelve_cache (ppos_data, 1);
9059 /* Restore the iterator settings altered at the beginning of this
9060 function. */
9061 it->glyph_row = saved_glyph_row;
9062 return result;
9065 /* For external use. */
9066 void
9067 move_it_in_display_line (struct it *it,
9068 ptrdiff_t to_charpos, int to_x,
9069 enum move_operation_enum op)
9071 if (it->line_wrap == WORD_WRAP
9072 && (op & MOVE_TO_X))
9074 struct it save_it;
9075 void *save_data = NULL;
9076 int skip;
9078 SAVE_IT (save_it, *it, save_data);
9079 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9080 /* When word-wrap is on, TO_X may lie past the end
9081 of a wrapped line. Then it->current is the
9082 character on the next line, so backtrack to the
9083 space before the wrap point. */
9084 if (skip == MOVE_LINE_CONTINUED)
9086 int prev_x = max (it->current_x - 1, 0);
9087 RESTORE_IT (it, &save_it, save_data);
9088 move_it_in_display_line_to
9089 (it, -1, prev_x, MOVE_TO_X);
9091 else
9092 bidi_unshelve_cache (save_data, 1);
9094 else
9095 move_it_in_display_line_to (it, to_charpos, to_x, op);
9099 /* Move IT forward until it satisfies one or more of the criteria in
9100 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9102 OP is a bit-mask that specifies where to stop, and in particular,
9103 which of those four position arguments makes a difference. See the
9104 description of enum move_operation_enum.
9106 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9107 screen line, this function will set IT to the next position that is
9108 displayed to the right of TO_CHARPOS on the screen.
9110 Return the maximum pixel length of any line scanned but never more
9111 than it.last_visible_x. */
9114 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9116 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9117 int line_height, line_start_x = 0, reached = 0;
9118 int max_current_x = 0;
9119 void *backup_data = NULL;
9121 for (;;)
9123 if (op & MOVE_TO_VPOS)
9125 /* If no TO_CHARPOS and no TO_X specified, stop at the
9126 start of the line TO_VPOS. */
9127 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9129 if (it->vpos == to_vpos)
9131 reached = 1;
9132 break;
9134 else
9135 skip = move_it_in_display_line_to (it, -1, -1, 0);
9137 else
9139 /* TO_VPOS >= 0 means stop at TO_X in the line at
9140 TO_VPOS, or at TO_POS, whichever comes first. */
9141 if (it->vpos == to_vpos)
9143 reached = 2;
9144 break;
9147 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9149 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9151 reached = 3;
9152 break;
9154 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9156 /* We have reached TO_X but not in the line we want. */
9157 skip = move_it_in_display_line_to (it, to_charpos,
9158 -1, MOVE_TO_POS);
9159 if (skip == MOVE_POS_MATCH_OR_ZV)
9161 reached = 4;
9162 break;
9167 else if (op & MOVE_TO_Y)
9169 struct it it_backup;
9171 if (it->line_wrap == WORD_WRAP)
9172 SAVE_IT (it_backup, *it, backup_data);
9174 /* TO_Y specified means stop at TO_X in the line containing
9175 TO_Y---or at TO_CHARPOS if this is reached first. The
9176 problem is that we can't really tell whether the line
9177 contains TO_Y before we have completely scanned it, and
9178 this may skip past TO_X. What we do is to first scan to
9179 TO_X.
9181 If TO_X is not specified, use a TO_X of zero. The reason
9182 is to make the outcome of this function more predictable.
9183 If we didn't use TO_X == 0, we would stop at the end of
9184 the line which is probably not what a caller would expect
9185 to happen. */
9186 skip = move_it_in_display_line_to
9187 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9188 (MOVE_TO_X | (op & MOVE_TO_POS)));
9190 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9191 if (skip == MOVE_POS_MATCH_OR_ZV)
9192 reached = 5;
9193 else if (skip == MOVE_X_REACHED)
9195 /* If TO_X was reached, we want to know whether TO_Y is
9196 in the line. We know this is the case if the already
9197 scanned glyphs make the line tall enough. Otherwise,
9198 we must check by scanning the rest of the line. */
9199 line_height = it->max_ascent + it->max_descent;
9200 if (to_y >= it->current_y
9201 && to_y < it->current_y + line_height)
9203 reached = 6;
9204 break;
9206 SAVE_IT (it_backup, *it, backup_data);
9207 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9208 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9209 op & MOVE_TO_POS);
9210 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9211 line_height = it->max_ascent + it->max_descent;
9212 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9214 if (to_y >= it->current_y
9215 && to_y < it->current_y + line_height)
9217 /* If TO_Y is in this line and TO_X was reached
9218 above, we scanned too far. We have to restore
9219 IT's settings to the ones before skipping. But
9220 keep the more accurate values of max_ascent and
9221 max_descent we've found while skipping the rest
9222 of the line, for the sake of callers, such as
9223 pos_visible_p, that need to know the line
9224 height. */
9225 int max_ascent = it->max_ascent;
9226 int max_descent = it->max_descent;
9228 RESTORE_IT (it, &it_backup, backup_data);
9229 it->max_ascent = max_ascent;
9230 it->max_descent = max_descent;
9231 reached = 6;
9233 else
9235 skip = skip2;
9236 if (skip == MOVE_POS_MATCH_OR_ZV)
9237 reached = 7;
9240 else
9242 /* Check whether TO_Y is in this line. */
9243 line_height = it->max_ascent + it->max_descent;
9244 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9246 if (to_y >= it->current_y
9247 && to_y < it->current_y + line_height)
9249 if (to_y > it->current_y)
9250 max_current_x = max (it->current_x, max_current_x);
9252 /* When word-wrap is on, TO_X may lie past the end
9253 of a wrapped line. Then it->current is the
9254 character on the next line, so backtrack to the
9255 space before the wrap point. */
9256 if (skip == MOVE_LINE_CONTINUED
9257 && it->line_wrap == WORD_WRAP)
9259 int prev_x = max (it->current_x - 1, 0);
9260 RESTORE_IT (it, &it_backup, backup_data);
9261 skip = move_it_in_display_line_to
9262 (it, -1, prev_x, MOVE_TO_X);
9265 reached = 6;
9269 if (reached)
9271 max_current_x = max (it->current_x, max_current_x);
9272 break;
9275 else if (BUFFERP (it->object)
9276 && (it->method == GET_FROM_BUFFER
9277 || it->method == GET_FROM_STRETCH)
9278 && IT_CHARPOS (*it) >= to_charpos
9279 /* Under bidi iteration, a call to set_iterator_to_next
9280 can scan far beyond to_charpos if the initial
9281 portion of the next line needs to be reordered. In
9282 that case, give move_it_in_display_line_to another
9283 chance below. */
9284 && !(it->bidi_p
9285 && it->bidi_it.scan_dir == -1))
9286 skip = MOVE_POS_MATCH_OR_ZV;
9287 else
9288 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9290 switch (skip)
9292 case MOVE_POS_MATCH_OR_ZV:
9293 max_current_x = max (it->current_x, max_current_x);
9294 reached = 8;
9295 goto out;
9297 case MOVE_NEWLINE_OR_CR:
9298 max_current_x = max (it->current_x, max_current_x);
9299 set_iterator_to_next (it, 1);
9300 it->continuation_lines_width = 0;
9301 break;
9303 case MOVE_LINE_TRUNCATED:
9304 max_current_x = it->last_visible_x;
9305 it->continuation_lines_width = 0;
9306 reseat_at_next_visible_line_start (it, 0);
9307 if ((op & MOVE_TO_POS) != 0
9308 && IT_CHARPOS (*it) > to_charpos)
9310 reached = 9;
9311 goto out;
9313 break;
9315 case MOVE_LINE_CONTINUED:
9316 max_current_x = it->last_visible_x;
9317 /* For continued lines ending in a tab, some of the glyphs
9318 associated with the tab are displayed on the current
9319 line. Since it->current_x does not include these glyphs,
9320 we use it->last_visible_x instead. */
9321 if (it->c == '\t')
9323 it->continuation_lines_width += it->last_visible_x;
9324 /* When moving by vpos, ensure that the iterator really
9325 advances to the next line (bug#847, bug#969). Fixme:
9326 do we need to do this in other circumstances? */
9327 if (it->current_x != it->last_visible_x
9328 && (op & MOVE_TO_VPOS)
9329 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9331 line_start_x = it->current_x + it->pixel_width
9332 - it->last_visible_x;
9333 if (FRAME_WINDOW_P (it->f))
9335 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9336 struct font *face_font = face->font;
9338 /* When display_line produces a continued line
9339 that ends in a TAB, it skips a tab stop that
9340 is closer than the font's space character
9341 width (see x_produce_glyphs where it produces
9342 the stretch glyph which represents a TAB).
9343 We need to reproduce the same logic here. */
9344 eassert (face_font);
9345 if (face_font)
9347 if (line_start_x < face_font->space_width)
9348 line_start_x
9349 += it->tab_width * face_font->space_width;
9352 set_iterator_to_next (it, 0);
9355 else
9356 it->continuation_lines_width += it->current_x;
9357 break;
9359 default:
9360 emacs_abort ();
9363 /* Reset/increment for the next run. */
9364 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9365 it->current_x = line_start_x;
9366 line_start_x = 0;
9367 it->hpos = 0;
9368 it->current_y += it->max_ascent + it->max_descent;
9369 ++it->vpos;
9370 last_height = it->max_ascent + it->max_descent;
9371 it->max_ascent = it->max_descent = 0;
9374 out:
9376 /* On text terminals, we may stop at the end of a line in the middle
9377 of a multi-character glyph. If the glyph itself is continued,
9378 i.e. it is actually displayed on the next line, don't treat this
9379 stopping point as valid; move to the next line instead (unless
9380 that brings us offscreen). */
9381 if (!FRAME_WINDOW_P (it->f)
9382 && op & MOVE_TO_POS
9383 && IT_CHARPOS (*it) == to_charpos
9384 && it->what == IT_CHARACTER
9385 && it->nglyphs > 1
9386 && it->line_wrap == WINDOW_WRAP
9387 && it->current_x == it->last_visible_x - 1
9388 && it->c != '\n'
9389 && it->c != '\t'
9390 && it->vpos < it->w->window_end_vpos)
9392 it->continuation_lines_width += it->current_x;
9393 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9394 it->current_y += it->max_ascent + it->max_descent;
9395 ++it->vpos;
9396 last_height = it->max_ascent + it->max_descent;
9399 if (backup_data)
9400 bidi_unshelve_cache (backup_data, 1);
9402 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9404 return max_current_x;
9408 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9410 If DY > 0, move IT backward at least that many pixels. DY = 0
9411 means move IT backward to the preceding line start or BEGV. This
9412 function may move over more than DY pixels if IT->current_y - DY
9413 ends up in the middle of a line; in this case IT->current_y will be
9414 set to the top of the line moved to. */
9416 void
9417 move_it_vertically_backward (struct it *it, int dy)
9419 int nlines, h;
9420 struct it it2, it3;
9421 void *it2data = NULL, *it3data = NULL;
9422 ptrdiff_t start_pos;
9423 int nchars_per_row
9424 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9425 ptrdiff_t pos_limit;
9427 move_further_back:
9428 eassert (dy >= 0);
9430 start_pos = IT_CHARPOS (*it);
9432 /* Estimate how many newlines we must move back. */
9433 nlines = max (1, dy / default_line_pixel_height (it->w));
9434 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9435 pos_limit = BEGV;
9436 else
9437 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9439 /* Set the iterator's position that many lines back. But don't go
9440 back more than NLINES full screen lines -- this wins a day with
9441 buffers which have very long lines. */
9442 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9443 back_to_previous_visible_line_start (it);
9445 /* Reseat the iterator here. When moving backward, we don't want
9446 reseat to skip forward over invisible text, set up the iterator
9447 to deliver from overlay strings at the new position etc. So,
9448 use reseat_1 here. */
9449 reseat_1 (it, it->current.pos, 1);
9451 /* We are now surely at a line start. */
9452 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9453 reordering is in effect. */
9454 it->continuation_lines_width = 0;
9456 /* Move forward and see what y-distance we moved. First move to the
9457 start of the next line so that we get its height. We need this
9458 height to be able to tell whether we reached the specified
9459 y-distance. */
9460 SAVE_IT (it2, *it, it2data);
9461 it2.max_ascent = it2.max_descent = 0;
9464 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9465 MOVE_TO_POS | MOVE_TO_VPOS);
9467 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9468 /* If we are in a display string which starts at START_POS,
9469 and that display string includes a newline, and we are
9470 right after that newline (i.e. at the beginning of a
9471 display line), exit the loop, because otherwise we will
9472 infloop, since move_it_to will see that it is already at
9473 START_POS and will not move. */
9474 || (it2.method == GET_FROM_STRING
9475 && IT_CHARPOS (it2) == start_pos
9476 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9477 eassert (IT_CHARPOS (*it) >= BEGV);
9478 SAVE_IT (it3, it2, it3data);
9480 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9481 eassert (IT_CHARPOS (*it) >= BEGV);
9482 /* H is the actual vertical distance from the position in *IT
9483 and the starting position. */
9484 h = it2.current_y - it->current_y;
9485 /* NLINES is the distance in number of lines. */
9486 nlines = it2.vpos - it->vpos;
9488 /* Correct IT's y and vpos position
9489 so that they are relative to the starting point. */
9490 it->vpos -= nlines;
9491 it->current_y -= h;
9493 if (dy == 0)
9495 /* DY == 0 means move to the start of the screen line. The
9496 value of nlines is > 0 if continuation lines were involved,
9497 or if the original IT position was at start of a line. */
9498 RESTORE_IT (it, it, it2data);
9499 if (nlines > 0)
9500 move_it_by_lines (it, nlines);
9501 /* The above code moves us to some position NLINES down,
9502 usually to its first glyph (leftmost in an L2R line), but
9503 that's not necessarily the start of the line, under bidi
9504 reordering. We want to get to the character position
9505 that is immediately after the newline of the previous
9506 line. */
9507 if (it->bidi_p
9508 && !it->continuation_lines_width
9509 && !STRINGP (it->string)
9510 && IT_CHARPOS (*it) > BEGV
9511 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9513 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9515 DEC_BOTH (cp, bp);
9516 cp = find_newline_no_quit (cp, bp, -1, NULL);
9517 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9519 bidi_unshelve_cache (it3data, 1);
9521 else
9523 /* The y-position we try to reach, relative to *IT.
9524 Note that H has been subtracted in front of the if-statement. */
9525 int target_y = it->current_y + h - dy;
9526 int y0 = it3.current_y;
9527 int y1;
9528 int line_height;
9530 RESTORE_IT (&it3, &it3, it3data);
9531 y1 = line_bottom_y (&it3);
9532 line_height = y1 - y0;
9533 RESTORE_IT (it, it, it2data);
9534 /* If we did not reach target_y, try to move further backward if
9535 we can. If we moved too far backward, try to move forward. */
9536 if (target_y < it->current_y
9537 /* This is heuristic. In a window that's 3 lines high, with
9538 a line height of 13 pixels each, recentering with point
9539 on the bottom line will try to move -39/2 = 19 pixels
9540 backward. Try to avoid moving into the first line. */
9541 && (it->current_y - target_y
9542 > min (window_box_height (it->w), line_height * 2 / 3))
9543 && IT_CHARPOS (*it) > BEGV)
9545 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9546 target_y - it->current_y));
9547 dy = it->current_y - target_y;
9548 goto move_further_back;
9550 else if (target_y >= it->current_y + line_height
9551 && IT_CHARPOS (*it) < ZV)
9553 /* Should move forward by at least one line, maybe more.
9555 Note: Calling move_it_by_lines can be expensive on
9556 terminal frames, where compute_motion is used (via
9557 vmotion) to do the job, when there are very long lines
9558 and truncate-lines is nil. That's the reason for
9559 treating terminal frames specially here. */
9561 if (!FRAME_WINDOW_P (it->f))
9562 move_it_vertically (it, target_y - (it->current_y + line_height));
9563 else
9567 move_it_by_lines (it, 1);
9569 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9576 /* Move IT by a specified amount of pixel lines DY. DY negative means
9577 move backwards. DY = 0 means move to start of screen line. At the
9578 end, IT will be on the start of a screen line. */
9580 void
9581 move_it_vertically (struct it *it, int dy)
9583 if (dy <= 0)
9584 move_it_vertically_backward (it, -dy);
9585 else
9587 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9588 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9589 MOVE_TO_POS | MOVE_TO_Y);
9590 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9592 /* If buffer ends in ZV without a newline, move to the start of
9593 the line to satisfy the post-condition. */
9594 if (IT_CHARPOS (*it) == ZV
9595 && ZV > BEGV
9596 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9597 move_it_by_lines (it, 0);
9602 /* Move iterator IT past the end of the text line it is in. */
9604 void
9605 move_it_past_eol (struct it *it)
9607 enum move_it_result rc;
9609 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9610 if (rc == MOVE_NEWLINE_OR_CR)
9611 set_iterator_to_next (it, 0);
9615 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9616 negative means move up. DVPOS == 0 means move to the start of the
9617 screen line.
9619 Optimization idea: If we would know that IT->f doesn't use
9620 a face with proportional font, we could be faster for
9621 truncate-lines nil. */
9623 void
9624 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9627 /* The commented-out optimization uses vmotion on terminals. This
9628 gives bad results, because elements like it->what, on which
9629 callers such as pos_visible_p rely, aren't updated. */
9630 /* struct position pos;
9631 if (!FRAME_WINDOW_P (it->f))
9633 struct text_pos textpos;
9635 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9636 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9637 reseat (it, textpos, 1);
9638 it->vpos += pos.vpos;
9639 it->current_y += pos.vpos;
9641 else */
9643 if (dvpos == 0)
9645 /* DVPOS == 0 means move to the start of the screen line. */
9646 move_it_vertically_backward (it, 0);
9647 /* Let next call to line_bottom_y calculate real line height. */
9648 last_height = 0;
9650 else if (dvpos > 0)
9652 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9653 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9655 /* Only move to the next buffer position if we ended up in a
9656 string from display property, not in an overlay string
9657 (before-string or after-string). That is because the
9658 latter don't conceal the underlying buffer position, so
9659 we can ask to move the iterator to the exact position we
9660 are interested in. Note that, even if we are already at
9661 IT_CHARPOS (*it), the call below is not a no-op, as it
9662 will detect that we are at the end of the string, pop the
9663 iterator, and compute it->current_x and it->hpos
9664 correctly. */
9665 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9666 -1, -1, -1, MOVE_TO_POS);
9669 else
9671 struct it it2;
9672 void *it2data = NULL;
9673 ptrdiff_t start_charpos, i;
9674 int nchars_per_row
9675 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9676 bool hit_pos_limit = false;
9677 ptrdiff_t pos_limit;
9679 /* Start at the beginning of the screen line containing IT's
9680 position. This may actually move vertically backwards,
9681 in case of overlays, so adjust dvpos accordingly. */
9682 dvpos += it->vpos;
9683 move_it_vertically_backward (it, 0);
9684 dvpos -= it->vpos;
9686 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9687 screen lines, and reseat the iterator there. */
9688 start_charpos = IT_CHARPOS (*it);
9689 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9690 pos_limit = BEGV;
9691 else
9692 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9694 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9695 back_to_previous_visible_line_start (it);
9696 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9697 hit_pos_limit = true;
9698 reseat (it, it->current.pos, 1);
9700 /* Move further back if we end up in a string or an image. */
9701 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9703 /* First try to move to start of display line. */
9704 dvpos += it->vpos;
9705 move_it_vertically_backward (it, 0);
9706 dvpos -= it->vpos;
9707 if (IT_POS_VALID_AFTER_MOVE_P (it))
9708 break;
9709 /* If start of line is still in string or image,
9710 move further back. */
9711 back_to_previous_visible_line_start (it);
9712 reseat (it, it->current.pos, 1);
9713 dvpos--;
9716 it->current_x = it->hpos = 0;
9718 /* Above call may have moved too far if continuation lines
9719 are involved. Scan forward and see if it did. */
9720 SAVE_IT (it2, *it, it2data);
9721 it2.vpos = it2.current_y = 0;
9722 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9723 it->vpos -= it2.vpos;
9724 it->current_y -= it2.current_y;
9725 it->current_x = it->hpos = 0;
9727 /* If we moved too far back, move IT some lines forward. */
9728 if (it2.vpos > -dvpos)
9730 int delta = it2.vpos + dvpos;
9732 RESTORE_IT (&it2, &it2, it2data);
9733 SAVE_IT (it2, *it, it2data);
9734 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9735 /* Move back again if we got too far ahead. */
9736 if (IT_CHARPOS (*it) >= start_charpos)
9737 RESTORE_IT (it, &it2, it2data);
9738 else
9739 bidi_unshelve_cache (it2data, 1);
9741 else if (hit_pos_limit && pos_limit > BEGV
9742 && dvpos < 0 && it2.vpos < -dvpos)
9744 /* If we hit the limit, but still didn't make it far enough
9745 back, that means there's a display string with a newline
9746 covering a large chunk of text, and that caused
9747 back_to_previous_visible_line_start try to go too far.
9748 Punish those who commit such atrocities by going back
9749 until we've reached DVPOS, after lifting the limit, which
9750 could make it slow for very long lines. "If it hurts,
9751 don't do that!" */
9752 dvpos += it2.vpos;
9753 RESTORE_IT (it, it, it2data);
9754 for (i = -dvpos; i > 0; --i)
9756 back_to_previous_visible_line_start (it);
9757 it->vpos--;
9759 reseat_1 (it, it->current.pos, 1);
9761 else
9762 RESTORE_IT (it, it, it2data);
9766 /* Return true if IT points into the middle of a display vector. */
9768 bool
9769 in_display_vector_p (struct it *it)
9771 return (it->method == GET_FROM_DISPLAY_VECTOR
9772 && it->current.dpvec_index > 0
9773 && it->dpvec + it->current.dpvec_index != it->dpend);
9776 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9777 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9778 WINDOW must be a live window and defaults to the selected one. The
9779 return value is a cons of the maximum pixel-width of any text line and
9780 the maximum pixel-height of all text lines.
9782 The optional argument FROM, if non-nil, specifies the first text
9783 position and defaults to the minimum accessible position of the buffer.
9784 If FROM is t, use the minimum accessible position that is not a newline
9785 character. TO, if non-nil, specifies the last text position and
9786 defaults to the maximum accessible position of the buffer. If TO is t,
9787 use the maximum accessible position that is not a newline character.
9789 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9790 width that can be returned. X-LIMIT nil or omitted, means to use the
9791 pixel-width of WINDOW's body; use this if you do not intend to change
9792 the width of WINDOW. Use the maximum width WINDOW may assume if you
9793 intend to change WINDOW's width. In any case, text whose x-coordinate
9794 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9795 can take some time, it's always a good idea to make this argument as
9796 small as possible; in particular, if the buffer contains long lines that
9797 shall be truncated anyway.
9799 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9800 height that can be returned. Text lines whose y-coordinate is beyond
9801 Y-LIMIT are ignored. Since calculating the text height of a large
9802 buffer can take some time, it makes sense to specify this argument if
9803 the size of the buffer is unknown.
9805 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9806 include the height of the mode- or header-line of WINDOW in the return
9807 value. If it is either the symbol `mode-line' or `header-line', include
9808 only the height of that line, if present, in the return value. If t,
9809 include the height of both, if present, in the return value. */)
9810 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9811 Lisp_Object mode_and_header_line)
9813 struct window *w = decode_live_window (window);
9814 Lisp_Object buf;
9815 struct buffer *b;
9816 struct it it;
9817 struct buffer *old_buffer = NULL;
9818 ptrdiff_t start, end, pos;
9819 struct text_pos startp;
9820 void *itdata = NULL;
9821 int c, max_y = -1, x = 0, y = 0;
9823 buf = w->contents;
9824 CHECK_BUFFER (buf);
9825 b = XBUFFER (buf);
9827 if (b != current_buffer)
9829 old_buffer = current_buffer;
9830 set_buffer_internal (b);
9833 if (NILP (from))
9834 start = BEGV;
9835 else if (EQ (from, Qt))
9837 start = pos = BEGV;
9838 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9839 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9840 start = pos;
9841 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9842 start = pos;
9844 else
9846 CHECK_NUMBER_COERCE_MARKER (from);
9847 start = min (max (XINT (from), BEGV), ZV);
9850 if (NILP (to))
9851 end = ZV;
9852 else if (EQ (to, Qt))
9854 end = pos = ZV;
9855 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9856 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9857 end = pos;
9858 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9859 end = pos;
9861 else
9863 CHECK_NUMBER_COERCE_MARKER (to);
9864 end = max (start, min (XINT (to), ZV));
9867 if (!NILP (y_limit))
9869 CHECK_NUMBER (y_limit);
9870 max_y = min (XINT (y_limit), INT_MAX);
9873 itdata = bidi_shelve_cache ();
9874 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9875 start_display (&it, w, startp);
9877 if (NILP (x_limit))
9878 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9879 else
9881 CHECK_NUMBER (x_limit);
9882 it.last_visible_x = min (XINT (x_limit), INFINITY);
9883 /* Actually, we never want move_it_to stop at to_x. But to make
9884 sure that move_it_in_display_line_to always moves far enough,
9885 we set it to INT_MAX and specify MOVE_TO_X. */
9886 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9887 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9890 y = it.current_y + it.max_ascent + it.max_descent;
9892 if (!EQ (mode_and_header_line, Qheader_line)
9893 && !EQ (mode_and_header_line, Qt))
9894 /* Do not count the header-line which was counted automatically by
9895 start_display. */
9896 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9898 if (EQ (mode_and_header_line, Qmode_line)
9899 || EQ (mode_and_header_line, Qt))
9900 /* Do count the mode-line which is not included automatically by
9901 start_display. */
9902 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9904 bidi_unshelve_cache (itdata, 0);
9906 if (old_buffer)
9907 set_buffer_internal (old_buffer);
9909 return Fcons (make_number (x), make_number (y));
9912 /***********************************************************************
9913 Messages
9914 ***********************************************************************/
9917 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9918 to *Messages*. */
9920 void
9921 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9923 Lisp_Object args[3];
9924 Lisp_Object msg, fmt;
9925 char *buffer;
9926 ptrdiff_t len;
9927 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9928 USE_SAFE_ALLOCA;
9930 fmt = msg = Qnil;
9931 GCPRO4 (fmt, msg, arg1, arg2);
9933 args[0] = fmt = build_string (format);
9934 args[1] = arg1;
9935 args[2] = arg2;
9936 msg = Fformat (3, args);
9938 len = SBYTES (msg) + 1;
9939 buffer = SAFE_ALLOCA (len);
9940 memcpy (buffer, SDATA (msg), len);
9942 message_dolog (buffer, len - 1, 1, 0);
9943 SAFE_FREE ();
9945 UNGCPRO;
9949 /* Output a newline in the *Messages* buffer if "needs" one. */
9951 void
9952 message_log_maybe_newline (void)
9954 if (message_log_need_newline)
9955 message_dolog ("", 0, 1, 0);
9959 /* Add a string M of length NBYTES to the message log, optionally
9960 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9961 true, means interpret the contents of M as multibyte. This
9962 function calls low-level routines in order to bypass text property
9963 hooks, etc. which might not be safe to run.
9965 This may GC (insert may run before/after change hooks),
9966 so the buffer M must NOT point to a Lisp string. */
9968 void
9969 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9971 const unsigned char *msg = (const unsigned char *) m;
9973 if (!NILP (Vmemory_full))
9974 return;
9976 if (!NILP (Vmessage_log_max))
9978 struct buffer *oldbuf;
9979 Lisp_Object oldpoint, oldbegv, oldzv;
9980 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9981 ptrdiff_t point_at_end = 0;
9982 ptrdiff_t zv_at_end = 0;
9983 Lisp_Object old_deactivate_mark;
9984 struct gcpro gcpro1;
9986 old_deactivate_mark = Vdeactivate_mark;
9987 oldbuf = current_buffer;
9989 /* Ensure the Messages buffer exists, and switch to it.
9990 If we created it, set the major-mode. */
9992 int newbuffer = 0;
9993 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9995 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9997 if (newbuffer
9998 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9999 call0 (intern ("messages-buffer-mode"));
10002 bset_undo_list (current_buffer, Qt);
10003 bset_cache_long_scans (current_buffer, Qnil);
10005 oldpoint = message_dolog_marker1;
10006 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10007 oldbegv = message_dolog_marker2;
10008 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10009 oldzv = message_dolog_marker3;
10010 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10011 GCPRO1 (old_deactivate_mark);
10013 if (PT == Z)
10014 point_at_end = 1;
10015 if (ZV == Z)
10016 zv_at_end = 1;
10018 BEGV = BEG;
10019 BEGV_BYTE = BEG_BYTE;
10020 ZV = Z;
10021 ZV_BYTE = Z_BYTE;
10022 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10024 /* Insert the string--maybe converting multibyte to single byte
10025 or vice versa, so that all the text fits the buffer. */
10026 if (multibyte
10027 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10029 ptrdiff_t i;
10030 int c, char_bytes;
10031 char work[1];
10033 /* Convert a multibyte string to single-byte
10034 for the *Message* buffer. */
10035 for (i = 0; i < nbytes; i += char_bytes)
10037 c = string_char_and_length (msg + i, &char_bytes);
10038 work[0] = (ASCII_CHAR_P (c)
10040 : multibyte_char_to_unibyte (c));
10041 insert_1_both (work, 1, 1, 1, 0, 0);
10044 else if (! multibyte
10045 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10047 ptrdiff_t i;
10048 int c, char_bytes;
10049 unsigned char str[MAX_MULTIBYTE_LENGTH];
10050 /* Convert a single-byte string to multibyte
10051 for the *Message* buffer. */
10052 for (i = 0; i < nbytes; i++)
10054 c = msg[i];
10055 MAKE_CHAR_MULTIBYTE (c);
10056 char_bytes = CHAR_STRING (c, str);
10057 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
10060 else if (nbytes)
10061 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
10063 if (nlflag)
10065 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10066 printmax_t dups;
10068 insert_1_both ("\n", 1, 1, 1, 0, 0);
10070 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
10071 this_bol = PT;
10072 this_bol_byte = PT_BYTE;
10074 /* See if this line duplicates the previous one.
10075 If so, combine duplicates. */
10076 if (this_bol > BEG)
10078 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
10079 prev_bol = PT;
10080 prev_bol_byte = PT_BYTE;
10082 dups = message_log_check_duplicate (prev_bol_byte,
10083 this_bol_byte);
10084 if (dups)
10086 del_range_both (prev_bol, prev_bol_byte,
10087 this_bol, this_bol_byte, 0);
10088 if (dups > 1)
10090 char dupstr[sizeof " [ times]"
10091 + INT_STRLEN_BOUND (printmax_t)];
10093 /* If you change this format, don't forget to also
10094 change message_log_check_duplicate. */
10095 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10096 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10097 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
10102 /* If we have more than the desired maximum number of lines
10103 in the *Messages* buffer now, delete the oldest ones.
10104 This is safe because we don't have undo in this buffer. */
10106 if (NATNUMP (Vmessage_log_max))
10108 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10109 -XFASTINT (Vmessage_log_max) - 1, 0);
10110 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10113 BEGV = marker_position (oldbegv);
10114 BEGV_BYTE = marker_byte_position (oldbegv);
10116 if (zv_at_end)
10118 ZV = Z;
10119 ZV_BYTE = Z_BYTE;
10121 else
10123 ZV = marker_position (oldzv);
10124 ZV_BYTE = marker_byte_position (oldzv);
10127 if (point_at_end)
10128 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10129 else
10130 /* We can't do Fgoto_char (oldpoint) because it will run some
10131 Lisp code. */
10132 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10133 marker_byte_position (oldpoint));
10135 UNGCPRO;
10136 unchain_marker (XMARKER (oldpoint));
10137 unchain_marker (XMARKER (oldbegv));
10138 unchain_marker (XMARKER (oldzv));
10140 /* We called insert_1_both above with its 5th argument (PREPARE)
10141 zero, which prevents insert_1_both from calling
10142 prepare_to_modify_buffer, which in turns prevents us from
10143 incrementing windows_or_buffers_changed even if *Messages* is
10144 shown in some window. So we must manually set
10145 windows_or_buffers_changed here to make up for that. */
10146 windows_or_buffers_changed = old_windows_or_buffers_changed;
10147 bset_redisplay (current_buffer);
10149 set_buffer_internal (oldbuf);
10151 message_log_need_newline = !nlflag;
10152 Vdeactivate_mark = old_deactivate_mark;
10157 /* We are at the end of the buffer after just having inserted a newline.
10158 (Note: We depend on the fact we won't be crossing the gap.)
10159 Check to see if the most recent message looks a lot like the previous one.
10160 Return 0 if different, 1 if the new one should just replace it, or a
10161 value N > 1 if we should also append " [N times]". */
10163 static intmax_t
10164 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10166 ptrdiff_t i;
10167 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10168 int seen_dots = 0;
10169 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10170 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10172 for (i = 0; i < len; i++)
10174 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10175 seen_dots = 1;
10176 if (p1[i] != p2[i])
10177 return seen_dots;
10179 p1 += len;
10180 if (*p1 == '\n')
10181 return 2;
10182 if (*p1++ == ' ' && *p1++ == '[')
10184 char *pend;
10185 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10186 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10187 return n + 1;
10189 return 0;
10193 /* Display an echo area message M with a specified length of NBYTES
10194 bytes. The string may include null characters. If M is not a
10195 string, clear out any existing message, and let the mini-buffer
10196 text show through.
10198 This function cancels echoing. */
10200 void
10201 message3 (Lisp_Object m)
10203 struct gcpro gcpro1;
10205 GCPRO1 (m);
10206 clear_message (true, true);
10207 cancel_echoing ();
10209 /* First flush out any partial line written with print. */
10210 message_log_maybe_newline ();
10211 if (STRINGP (m))
10213 ptrdiff_t nbytes = SBYTES (m);
10214 bool multibyte = STRING_MULTIBYTE (m);
10215 USE_SAFE_ALLOCA;
10216 char *buffer = SAFE_ALLOCA (nbytes);
10217 memcpy (buffer, SDATA (m), nbytes);
10218 message_dolog (buffer, nbytes, 1, multibyte);
10219 SAFE_FREE ();
10221 message3_nolog (m);
10223 UNGCPRO;
10227 /* The non-logging version of message3.
10228 This does not cancel echoing, because it is used for echoing.
10229 Perhaps we need to make a separate function for echoing
10230 and make this cancel echoing. */
10232 void
10233 message3_nolog (Lisp_Object m)
10235 struct frame *sf = SELECTED_FRAME ();
10237 if (FRAME_INITIAL_P (sf))
10239 if (noninteractive_need_newline)
10240 putc ('\n', stderr);
10241 noninteractive_need_newline = 0;
10242 if (STRINGP (m))
10244 Lisp_Object s = ENCODE_SYSTEM (m);
10246 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10248 if (cursor_in_echo_area == 0)
10249 fprintf (stderr, "\n");
10250 fflush (stderr);
10252 /* Error messages get reported properly by cmd_error, so this must be just an
10253 informative message; if the frame hasn't really been initialized yet, just
10254 toss it. */
10255 else if (INTERACTIVE && sf->glyphs_initialized_p)
10257 /* Get the frame containing the mini-buffer
10258 that the selected frame is using. */
10259 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10260 Lisp_Object frame = XWINDOW (mini_window)->frame;
10261 struct frame *f = XFRAME (frame);
10263 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10264 Fmake_frame_visible (frame);
10266 if (STRINGP (m) && SCHARS (m) > 0)
10268 set_message (m);
10269 if (minibuffer_auto_raise)
10270 Fraise_frame (frame);
10271 /* Assume we are not echoing.
10272 (If we are, echo_now will override this.) */
10273 echo_message_buffer = Qnil;
10275 else
10276 clear_message (true, true);
10278 do_pending_window_change (0);
10279 echo_area_display (1);
10280 do_pending_window_change (0);
10281 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10282 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10287 /* Display a null-terminated echo area message M. If M is 0, clear
10288 out any existing message, and let the mini-buffer text show through.
10290 The buffer M must continue to exist until after the echo area gets
10291 cleared or some other message gets displayed there. Do not pass
10292 text that is stored in a Lisp string. Do not pass text in a buffer
10293 that was alloca'd. */
10295 void
10296 message1 (const char *m)
10298 message3 (m ? build_unibyte_string (m) : Qnil);
10302 /* The non-logging counterpart of message1. */
10304 void
10305 message1_nolog (const char *m)
10307 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10310 /* Display a message M which contains a single %s
10311 which gets replaced with STRING. */
10313 void
10314 message_with_string (const char *m, Lisp_Object string, int log)
10316 CHECK_STRING (string);
10318 if (noninteractive)
10320 if (m)
10322 /* ENCODE_SYSTEM below can GC and/or relocate the Lisp
10323 String whose data pointer might be passed to us in M. So
10324 we use a local copy. */
10325 char *fmt = xstrdup (m);
10327 if (noninteractive_need_newline)
10328 putc ('\n', stderr);
10329 noninteractive_need_newline = 0;
10330 fprintf (stderr, fmt, SDATA (ENCODE_SYSTEM (string)));
10331 if (!cursor_in_echo_area)
10332 fprintf (stderr, "\n");
10333 fflush (stderr);
10334 xfree (fmt);
10337 else if (INTERACTIVE)
10339 /* The frame whose minibuffer we're going to display the message on.
10340 It may be larger than the selected frame, so we need
10341 to use its buffer, not the selected frame's buffer. */
10342 Lisp_Object mini_window;
10343 struct frame *f, *sf = SELECTED_FRAME ();
10345 /* Get the frame containing the minibuffer
10346 that the selected frame is using. */
10347 mini_window = FRAME_MINIBUF_WINDOW (sf);
10348 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10350 /* Error messages get reported properly by cmd_error, so this must be
10351 just an informative message; if the frame hasn't really been
10352 initialized yet, just toss it. */
10353 if (f->glyphs_initialized_p)
10355 Lisp_Object args[2], msg;
10356 struct gcpro gcpro1, gcpro2;
10358 args[0] = build_string (m);
10359 args[1] = msg = string;
10360 GCPRO2 (args[0], msg);
10361 gcpro1.nvars = 2;
10363 msg = Fformat (2, args);
10365 if (log)
10366 message3 (msg);
10367 else
10368 message3_nolog (msg);
10370 UNGCPRO;
10372 /* Print should start at the beginning of the message
10373 buffer next time. */
10374 message_buf_print = 0;
10380 /* Dump an informative message to the minibuf. If M is 0, clear out
10381 any existing message, and let the mini-buffer text show through. */
10383 static void
10384 vmessage (const char *m, va_list ap)
10386 if (noninteractive)
10388 if (m)
10390 if (noninteractive_need_newline)
10391 putc ('\n', stderr);
10392 noninteractive_need_newline = 0;
10393 vfprintf (stderr, m, ap);
10394 if (cursor_in_echo_area == 0)
10395 fprintf (stderr, "\n");
10396 fflush (stderr);
10399 else if (INTERACTIVE)
10401 /* The frame whose mini-buffer we're going to display the message
10402 on. It may be larger than the selected frame, so we need to
10403 use its buffer, not the selected frame's buffer. */
10404 Lisp_Object mini_window;
10405 struct frame *f, *sf = SELECTED_FRAME ();
10407 /* Get the frame containing the mini-buffer
10408 that the selected frame is using. */
10409 mini_window = FRAME_MINIBUF_WINDOW (sf);
10410 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10412 /* Error messages get reported properly by cmd_error, so this must be
10413 just an informative message; if the frame hasn't really been
10414 initialized yet, just toss it. */
10415 if (f->glyphs_initialized_p)
10417 if (m)
10419 ptrdiff_t len;
10420 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10421 char *message_buf = alloca (maxsize + 1);
10423 len = doprnt (message_buf, maxsize, m, 0, ap);
10425 message3 (make_string (message_buf, len));
10427 else
10428 message1 (0);
10430 /* Print should start at the beginning of the message
10431 buffer next time. */
10432 message_buf_print = 0;
10437 void
10438 message (const char *m, ...)
10440 va_list ap;
10441 va_start (ap, m);
10442 vmessage (m, ap);
10443 va_end (ap);
10447 #if 0
10448 /* The non-logging version of message. */
10450 void
10451 message_nolog (const char *m, ...)
10453 Lisp_Object old_log_max;
10454 va_list ap;
10455 va_start (ap, m);
10456 old_log_max = Vmessage_log_max;
10457 Vmessage_log_max = Qnil;
10458 vmessage (m, ap);
10459 Vmessage_log_max = old_log_max;
10460 va_end (ap);
10462 #endif
10465 /* Display the current message in the current mini-buffer. This is
10466 only called from error handlers in process.c, and is not time
10467 critical. */
10469 void
10470 update_echo_area (void)
10472 if (!NILP (echo_area_buffer[0]))
10474 Lisp_Object string;
10475 string = Fcurrent_message ();
10476 message3 (string);
10481 /* Make sure echo area buffers in `echo_buffers' are live.
10482 If they aren't, make new ones. */
10484 static void
10485 ensure_echo_area_buffers (void)
10487 int i;
10489 for (i = 0; i < 2; ++i)
10490 if (!BUFFERP (echo_buffer[i])
10491 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10493 char name[30];
10494 Lisp_Object old_buffer;
10495 int j;
10497 old_buffer = echo_buffer[i];
10498 echo_buffer[i] = Fget_buffer_create
10499 (make_formatted_string (name, " *Echo Area %d*", i));
10500 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10501 /* to force word wrap in echo area -
10502 it was decided to postpone this*/
10503 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10505 for (j = 0; j < 2; ++j)
10506 if (EQ (old_buffer, echo_area_buffer[j]))
10507 echo_area_buffer[j] = echo_buffer[i];
10512 /* Call FN with args A1..A2 with either the current or last displayed
10513 echo_area_buffer as current buffer.
10515 WHICH zero means use the current message buffer
10516 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10517 from echo_buffer[] and clear it.
10519 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10520 suitable buffer from echo_buffer[] and clear it.
10522 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10523 that the current message becomes the last displayed one, make
10524 choose a suitable buffer for echo_area_buffer[0], and clear it.
10526 Value is what FN returns. */
10528 static int
10529 with_echo_area_buffer (struct window *w, int which,
10530 int (*fn) (ptrdiff_t, Lisp_Object),
10531 ptrdiff_t a1, Lisp_Object a2)
10533 Lisp_Object buffer;
10534 int this_one, the_other, clear_buffer_p, rc;
10535 ptrdiff_t count = SPECPDL_INDEX ();
10537 /* If buffers aren't live, make new ones. */
10538 ensure_echo_area_buffers ();
10540 clear_buffer_p = 0;
10542 if (which == 0)
10543 this_one = 0, the_other = 1;
10544 else if (which > 0)
10545 this_one = 1, the_other = 0;
10546 else
10548 this_one = 0, the_other = 1;
10549 clear_buffer_p = true;
10551 /* We need a fresh one in case the current echo buffer equals
10552 the one containing the last displayed echo area message. */
10553 if (!NILP (echo_area_buffer[this_one])
10554 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10555 echo_area_buffer[this_one] = Qnil;
10558 /* Choose a suitable buffer from echo_buffer[] is we don't
10559 have one. */
10560 if (NILP (echo_area_buffer[this_one]))
10562 echo_area_buffer[this_one]
10563 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10564 ? echo_buffer[the_other]
10565 : echo_buffer[this_one]);
10566 clear_buffer_p = true;
10569 buffer = echo_area_buffer[this_one];
10571 /* Don't get confused by reusing the buffer used for echoing
10572 for a different purpose. */
10573 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10574 cancel_echoing ();
10576 record_unwind_protect (unwind_with_echo_area_buffer,
10577 with_echo_area_buffer_unwind_data (w));
10579 /* Make the echo area buffer current. Note that for display
10580 purposes, it is not necessary that the displayed window's buffer
10581 == current_buffer, except for text property lookup. So, let's
10582 only set that buffer temporarily here without doing a full
10583 Fset_window_buffer. We must also change w->pointm, though,
10584 because otherwise an assertions in unshow_buffer fails, and Emacs
10585 aborts. */
10586 set_buffer_internal_1 (XBUFFER (buffer));
10587 if (w)
10589 wset_buffer (w, buffer);
10590 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10593 bset_undo_list (current_buffer, Qt);
10594 bset_read_only (current_buffer, Qnil);
10595 specbind (Qinhibit_read_only, Qt);
10596 specbind (Qinhibit_modification_hooks, Qt);
10598 if (clear_buffer_p && Z > BEG)
10599 del_range (BEG, Z);
10601 eassert (BEGV >= BEG);
10602 eassert (ZV <= Z && ZV >= BEGV);
10604 rc = fn (a1, a2);
10606 eassert (BEGV >= BEG);
10607 eassert (ZV <= Z && ZV >= BEGV);
10609 unbind_to (count, Qnil);
10610 return rc;
10614 /* Save state that should be preserved around the call to the function
10615 FN called in with_echo_area_buffer. */
10617 static Lisp_Object
10618 with_echo_area_buffer_unwind_data (struct window *w)
10620 int i = 0;
10621 Lisp_Object vector, tmp;
10623 /* Reduce consing by keeping one vector in
10624 Vwith_echo_area_save_vector. */
10625 vector = Vwith_echo_area_save_vector;
10626 Vwith_echo_area_save_vector = Qnil;
10628 if (NILP (vector))
10629 vector = Fmake_vector (make_number (9), Qnil);
10631 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10632 ASET (vector, i, Vdeactivate_mark); ++i;
10633 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10635 if (w)
10637 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10638 ASET (vector, i, w->contents); ++i;
10639 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10640 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10641 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10642 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10644 else
10646 int end = i + 6;
10647 for (; i < end; ++i)
10648 ASET (vector, i, Qnil);
10651 eassert (i == ASIZE (vector));
10652 return vector;
10656 /* Restore global state from VECTOR which was created by
10657 with_echo_area_buffer_unwind_data. */
10659 static void
10660 unwind_with_echo_area_buffer (Lisp_Object vector)
10662 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10663 Vdeactivate_mark = AREF (vector, 1);
10664 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10666 if (WINDOWP (AREF (vector, 3)))
10668 struct window *w;
10669 Lisp_Object buffer;
10671 w = XWINDOW (AREF (vector, 3));
10672 buffer = AREF (vector, 4);
10674 wset_buffer (w, buffer);
10675 set_marker_both (w->pointm, buffer,
10676 XFASTINT (AREF (vector, 5)),
10677 XFASTINT (AREF (vector, 6)));
10678 set_marker_both (w->start, buffer,
10679 XFASTINT (AREF (vector, 7)),
10680 XFASTINT (AREF (vector, 8)));
10683 Vwith_echo_area_save_vector = vector;
10687 /* Set up the echo area for use by print functions. MULTIBYTE_P
10688 non-zero means we will print multibyte. */
10690 void
10691 setup_echo_area_for_printing (int multibyte_p)
10693 /* If we can't find an echo area any more, exit. */
10694 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10695 Fkill_emacs (Qnil);
10697 ensure_echo_area_buffers ();
10699 if (!message_buf_print)
10701 /* A message has been output since the last time we printed.
10702 Choose a fresh echo area buffer. */
10703 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10704 echo_area_buffer[0] = echo_buffer[1];
10705 else
10706 echo_area_buffer[0] = echo_buffer[0];
10708 /* Switch to that buffer and clear it. */
10709 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10710 bset_truncate_lines (current_buffer, Qnil);
10712 if (Z > BEG)
10714 ptrdiff_t count = SPECPDL_INDEX ();
10715 specbind (Qinhibit_read_only, Qt);
10716 /* Note that undo recording is always disabled. */
10717 del_range (BEG, Z);
10718 unbind_to (count, Qnil);
10720 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10722 /* Set up the buffer for the multibyteness we need. */
10723 if (multibyte_p
10724 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10725 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10727 /* Raise the frame containing the echo area. */
10728 if (minibuffer_auto_raise)
10730 struct frame *sf = SELECTED_FRAME ();
10731 Lisp_Object mini_window;
10732 mini_window = FRAME_MINIBUF_WINDOW (sf);
10733 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10736 message_log_maybe_newline ();
10737 message_buf_print = 1;
10739 else
10741 if (NILP (echo_area_buffer[0]))
10743 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10744 echo_area_buffer[0] = echo_buffer[1];
10745 else
10746 echo_area_buffer[0] = echo_buffer[0];
10749 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10751 /* Someone switched buffers between print requests. */
10752 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10753 bset_truncate_lines (current_buffer, Qnil);
10759 /* Display an echo area message in window W. Value is non-zero if W's
10760 height is changed. If display_last_displayed_message_p is
10761 non-zero, display the message that was last displayed, otherwise
10762 display the current message. */
10764 static int
10765 display_echo_area (struct window *w)
10767 int i, no_message_p, window_height_changed_p;
10769 /* Temporarily disable garbage collections while displaying the echo
10770 area. This is done because a GC can print a message itself.
10771 That message would modify the echo area buffer's contents while a
10772 redisplay of the buffer is going on, and seriously confuse
10773 redisplay. */
10774 ptrdiff_t count = inhibit_garbage_collection ();
10776 /* If there is no message, we must call display_echo_area_1
10777 nevertheless because it resizes the window. But we will have to
10778 reset the echo_area_buffer in question to nil at the end because
10779 with_echo_area_buffer will sets it to an empty buffer. */
10780 i = display_last_displayed_message_p ? 1 : 0;
10781 no_message_p = NILP (echo_area_buffer[i]);
10783 window_height_changed_p
10784 = with_echo_area_buffer (w, display_last_displayed_message_p,
10785 display_echo_area_1,
10786 (intptr_t) w, Qnil);
10788 if (no_message_p)
10789 echo_area_buffer[i] = Qnil;
10791 unbind_to (count, Qnil);
10792 return window_height_changed_p;
10796 /* Helper for display_echo_area. Display the current buffer which
10797 contains the current echo area message in window W, a mini-window,
10798 a pointer to which is passed in A1. A2..A4 are currently not used.
10799 Change the height of W so that all of the message is displayed.
10800 Value is non-zero if height of W was changed. */
10802 static int
10803 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10805 intptr_t i1 = a1;
10806 struct window *w = (struct window *) i1;
10807 Lisp_Object window;
10808 struct text_pos start;
10809 int window_height_changed_p = 0;
10811 /* Do this before displaying, so that we have a large enough glyph
10812 matrix for the display. If we can't get enough space for the
10813 whole text, display the last N lines. That works by setting w->start. */
10814 window_height_changed_p = resize_mini_window (w, 0);
10816 /* Use the starting position chosen by resize_mini_window. */
10817 SET_TEXT_POS_FROM_MARKER (start, w->start);
10819 /* Display. */
10820 clear_glyph_matrix (w->desired_matrix);
10821 XSETWINDOW (window, w);
10822 try_window (window, start, 0);
10824 return window_height_changed_p;
10828 /* Resize the echo area window to exactly the size needed for the
10829 currently displayed message, if there is one. If a mini-buffer
10830 is active, don't shrink it. */
10832 void
10833 resize_echo_area_exactly (void)
10835 if (BUFFERP (echo_area_buffer[0])
10836 && WINDOWP (echo_area_window))
10838 struct window *w = XWINDOW (echo_area_window);
10839 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10840 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10841 (intptr_t) w, resize_exactly);
10842 if (resized_p)
10844 windows_or_buffers_changed = 42;
10845 update_mode_lines = 30;
10846 redisplay_internal ();
10852 /* Callback function for with_echo_area_buffer, when used from
10853 resize_echo_area_exactly. A1 contains a pointer to the window to
10854 resize, EXACTLY non-nil means resize the mini-window exactly to the
10855 size of the text displayed. A3 and A4 are not used. Value is what
10856 resize_mini_window returns. */
10858 static int
10859 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10861 intptr_t i1 = a1;
10862 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10866 /* Resize mini-window W to fit the size of its contents. EXACT_P
10867 means size the window exactly to the size needed. Otherwise, it's
10868 only enlarged until W's buffer is empty.
10870 Set W->start to the right place to begin display. If the whole
10871 contents fit, start at the beginning. Otherwise, start so as
10872 to make the end of the contents appear. This is particularly
10873 important for y-or-n-p, but seems desirable generally.
10875 Value is non-zero if the window height has been changed. */
10878 resize_mini_window (struct window *w, int exact_p)
10880 struct frame *f = XFRAME (w->frame);
10881 int window_height_changed_p = 0;
10883 eassert (MINI_WINDOW_P (w));
10885 /* By default, start display at the beginning. */
10886 set_marker_both (w->start, w->contents,
10887 BUF_BEGV (XBUFFER (w->contents)),
10888 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10890 /* Don't resize windows while redisplaying a window; it would
10891 confuse redisplay functions when the size of the window they are
10892 displaying changes from under them. Such a resizing can happen,
10893 for instance, when which-func prints a long message while
10894 we are running fontification-functions. We're running these
10895 functions with safe_call which binds inhibit-redisplay to t. */
10896 if (!NILP (Vinhibit_redisplay))
10897 return 0;
10899 /* Nil means don't try to resize. */
10900 if (NILP (Vresize_mini_windows)
10901 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10902 return 0;
10904 if (!FRAME_MINIBUF_ONLY_P (f))
10906 struct it it;
10907 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10908 + WINDOW_PIXEL_HEIGHT (w));
10909 int unit = FRAME_LINE_HEIGHT (f);
10910 int height, max_height;
10911 struct text_pos start;
10912 struct buffer *old_current_buffer = NULL;
10914 if (current_buffer != XBUFFER (w->contents))
10916 old_current_buffer = current_buffer;
10917 set_buffer_internal (XBUFFER (w->contents));
10920 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10922 /* Compute the max. number of lines specified by the user. */
10923 if (FLOATP (Vmax_mini_window_height))
10924 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10925 else if (INTEGERP (Vmax_mini_window_height))
10926 max_height = XINT (Vmax_mini_window_height) * unit;
10927 else
10928 max_height = total_height / 4;
10930 /* Correct that max. height if it's bogus. */
10931 max_height = clip_to_bounds (unit, max_height, total_height);
10933 /* Find out the height of the text in the window. */
10934 if (it.line_wrap == TRUNCATE)
10935 height = unit;
10936 else
10938 last_height = 0;
10939 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10940 if (it.max_ascent == 0 && it.max_descent == 0)
10941 height = it.current_y + last_height;
10942 else
10943 height = it.current_y + it.max_ascent + it.max_descent;
10944 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10947 /* Compute a suitable window start. */
10948 if (height > max_height)
10950 height = (max_height / unit) * unit;
10951 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10952 move_it_vertically_backward (&it, height - unit);
10953 start = it.current.pos;
10955 else
10956 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10957 SET_MARKER_FROM_TEXT_POS (w->start, start);
10959 if (EQ (Vresize_mini_windows, Qgrow_only))
10961 /* Let it grow only, until we display an empty message, in which
10962 case the window shrinks again. */
10963 if (height > WINDOW_PIXEL_HEIGHT (w))
10965 int old_height = WINDOW_PIXEL_HEIGHT (w);
10967 FRAME_WINDOWS_FROZEN (f) = 1;
10968 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10969 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10971 else if (height < WINDOW_PIXEL_HEIGHT (w)
10972 && (exact_p || BEGV == ZV))
10974 int old_height = WINDOW_PIXEL_HEIGHT (w);
10976 FRAME_WINDOWS_FROZEN (f) = 0;
10977 shrink_mini_window (w, 1);
10978 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10981 else
10983 /* Always resize to exact size needed. */
10984 if (height > WINDOW_PIXEL_HEIGHT (w))
10986 int old_height = WINDOW_PIXEL_HEIGHT (w);
10988 FRAME_WINDOWS_FROZEN (f) = 1;
10989 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10990 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10992 else if (height < WINDOW_PIXEL_HEIGHT (w))
10994 int old_height = WINDOW_PIXEL_HEIGHT (w);
10996 FRAME_WINDOWS_FROZEN (f) = 0;
10997 shrink_mini_window (w, 1);
10999 if (height)
11001 FRAME_WINDOWS_FROZEN (f) = 1;
11002 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
11005 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11009 if (old_current_buffer)
11010 set_buffer_internal (old_current_buffer);
11013 return window_height_changed_p;
11017 /* Value is the current message, a string, or nil if there is no
11018 current message. */
11020 Lisp_Object
11021 current_message (void)
11023 Lisp_Object msg;
11025 if (!BUFFERP (echo_area_buffer[0]))
11026 msg = Qnil;
11027 else
11029 with_echo_area_buffer (0, 0, current_message_1,
11030 (intptr_t) &msg, Qnil);
11031 if (NILP (msg))
11032 echo_area_buffer[0] = Qnil;
11035 return msg;
11039 static int
11040 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11042 intptr_t i1 = a1;
11043 Lisp_Object *msg = (Lisp_Object *) i1;
11045 if (Z > BEG)
11046 *msg = make_buffer_string (BEG, Z, 1);
11047 else
11048 *msg = Qnil;
11049 return 0;
11053 /* Push the current message on Vmessage_stack for later restoration
11054 by restore_message. Value is non-zero if the current message isn't
11055 empty. This is a relatively infrequent operation, so it's not
11056 worth optimizing. */
11058 bool
11059 push_message (void)
11061 Lisp_Object msg = current_message ();
11062 Vmessage_stack = Fcons (msg, Vmessage_stack);
11063 return STRINGP (msg);
11067 /* Restore message display from the top of Vmessage_stack. */
11069 void
11070 restore_message (void)
11072 eassert (CONSP (Vmessage_stack));
11073 message3_nolog (XCAR (Vmessage_stack));
11077 /* Handler for unwind-protect calling pop_message. */
11079 void
11080 pop_message_unwind (void)
11082 /* Pop the top-most entry off Vmessage_stack. */
11083 eassert (CONSP (Vmessage_stack));
11084 Vmessage_stack = XCDR (Vmessage_stack);
11088 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11089 exits. If the stack is not empty, we have a missing pop_message
11090 somewhere. */
11092 void
11093 check_message_stack (void)
11095 if (!NILP (Vmessage_stack))
11096 emacs_abort ();
11100 /* Truncate to NCHARS what will be displayed in the echo area the next
11101 time we display it---but don't redisplay it now. */
11103 void
11104 truncate_echo_area (ptrdiff_t nchars)
11106 if (nchars == 0)
11107 echo_area_buffer[0] = Qnil;
11108 else if (!noninteractive
11109 && INTERACTIVE
11110 && !NILP (echo_area_buffer[0]))
11112 struct frame *sf = SELECTED_FRAME ();
11113 /* Error messages get reported properly by cmd_error, so this must be
11114 just an informative message; if the frame hasn't really been
11115 initialized yet, just toss it. */
11116 if (sf->glyphs_initialized_p)
11117 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11122 /* Helper function for truncate_echo_area. Truncate the current
11123 message to at most NCHARS characters. */
11125 static int
11126 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11128 if (BEG + nchars < Z)
11129 del_range (BEG + nchars, Z);
11130 if (Z == BEG)
11131 echo_area_buffer[0] = Qnil;
11132 return 0;
11135 /* Set the current message to STRING. */
11137 static void
11138 set_message (Lisp_Object string)
11140 eassert (STRINGP (string));
11142 message_enable_multibyte = STRING_MULTIBYTE (string);
11144 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11145 message_buf_print = 0;
11146 help_echo_showing_p = 0;
11148 if (STRINGP (Vdebug_on_message)
11149 && STRINGP (string)
11150 && fast_string_match (Vdebug_on_message, string) >= 0)
11151 call_debugger (list2 (Qerror, string));
11155 /* Helper function for set_message. First argument is ignored and second
11156 argument has the same meaning as for set_message.
11157 This function is called with the echo area buffer being current. */
11159 static int
11160 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11162 eassert (STRINGP (string));
11164 /* Change multibyteness of the echo buffer appropriately. */
11165 if (message_enable_multibyte
11166 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11167 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11169 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11170 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11171 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11173 /* Insert new message at BEG. */
11174 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11176 /* This function takes care of single/multibyte conversion.
11177 We just have to ensure that the echo area buffer has the right
11178 setting of enable_multibyte_characters. */
11179 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11181 return 0;
11185 /* Clear messages. CURRENT_P non-zero means clear the current
11186 message. LAST_DISPLAYED_P non-zero means clear the message
11187 last displayed. */
11189 void
11190 clear_message (bool current_p, bool last_displayed_p)
11192 if (current_p)
11194 echo_area_buffer[0] = Qnil;
11195 message_cleared_p = true;
11198 if (last_displayed_p)
11199 echo_area_buffer[1] = Qnil;
11201 message_buf_print = 0;
11204 /* Clear garbaged frames.
11206 This function is used where the old redisplay called
11207 redraw_garbaged_frames which in turn called redraw_frame which in
11208 turn called clear_frame. The call to clear_frame was a source of
11209 flickering. I believe a clear_frame is not necessary. It should
11210 suffice in the new redisplay to invalidate all current matrices,
11211 and ensure a complete redisplay of all windows. */
11213 static void
11214 clear_garbaged_frames (void)
11216 if (frame_garbaged)
11218 Lisp_Object tail, frame;
11220 FOR_EACH_FRAME (tail, frame)
11222 struct frame *f = XFRAME (frame);
11224 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11226 if (f->resized_p)
11227 redraw_frame (f);
11228 else
11229 clear_current_matrices (f);
11230 fset_redisplay (f);
11231 f->garbaged = false;
11232 f->resized_p = false;
11236 frame_garbaged = false;
11241 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11242 is non-zero update selected_frame. Value is non-zero if the
11243 mini-windows height has been changed. */
11245 static int
11246 echo_area_display (int update_frame_p)
11248 Lisp_Object mini_window;
11249 struct window *w;
11250 struct frame *f;
11251 int window_height_changed_p = 0;
11252 struct frame *sf = SELECTED_FRAME ();
11254 mini_window = FRAME_MINIBUF_WINDOW (sf);
11255 w = XWINDOW (mini_window);
11256 f = XFRAME (WINDOW_FRAME (w));
11258 /* Don't display if frame is invisible or not yet initialized. */
11259 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11260 return 0;
11262 #ifdef HAVE_WINDOW_SYSTEM
11263 /* When Emacs starts, selected_frame may be the initial terminal
11264 frame. If we let this through, a message would be displayed on
11265 the terminal. */
11266 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11267 return 0;
11268 #endif /* HAVE_WINDOW_SYSTEM */
11270 /* Redraw garbaged frames. */
11271 clear_garbaged_frames ();
11273 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11275 echo_area_window = mini_window;
11276 window_height_changed_p = display_echo_area (w);
11277 w->must_be_updated_p = true;
11279 /* Update the display, unless called from redisplay_internal.
11280 Also don't update the screen during redisplay itself. The
11281 update will happen at the end of redisplay, and an update
11282 here could cause confusion. */
11283 if (update_frame_p && !redisplaying_p)
11285 int n = 0;
11287 /* If the display update has been interrupted by pending
11288 input, update mode lines in the frame. Due to the
11289 pending input, it might have been that redisplay hasn't
11290 been called, so that mode lines above the echo area are
11291 garbaged. This looks odd, so we prevent it here. */
11292 if (!display_completed)
11293 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11295 if (window_height_changed_p
11296 /* Don't do this if Emacs is shutting down. Redisplay
11297 needs to run hooks. */
11298 && !NILP (Vrun_hooks))
11300 /* Must update other windows. Likewise as in other
11301 cases, don't let this update be interrupted by
11302 pending input. */
11303 ptrdiff_t count = SPECPDL_INDEX ();
11304 specbind (Qredisplay_dont_pause, Qt);
11305 windows_or_buffers_changed = 44;
11306 redisplay_internal ();
11307 unbind_to (count, Qnil);
11309 else if (FRAME_WINDOW_P (f) && n == 0)
11311 /* Window configuration is the same as before.
11312 Can do with a display update of the echo area,
11313 unless we displayed some mode lines. */
11314 update_single_window (w, 1);
11315 flush_frame (f);
11317 else
11318 update_frame (f, 1, 1);
11320 /* If cursor is in the echo area, make sure that the next
11321 redisplay displays the minibuffer, so that the cursor will
11322 be replaced with what the minibuffer wants. */
11323 if (cursor_in_echo_area)
11324 wset_redisplay (XWINDOW (mini_window));
11327 else if (!EQ (mini_window, selected_window))
11328 wset_redisplay (XWINDOW (mini_window));
11330 /* Last displayed message is now the current message. */
11331 echo_area_buffer[1] = echo_area_buffer[0];
11332 /* Inform read_char that we're not echoing. */
11333 echo_message_buffer = Qnil;
11335 /* Prevent redisplay optimization in redisplay_internal by resetting
11336 this_line_start_pos. This is done because the mini-buffer now
11337 displays the message instead of its buffer text. */
11338 if (EQ (mini_window, selected_window))
11339 CHARPOS (this_line_start_pos) = 0;
11341 return window_height_changed_p;
11344 /* Nonzero if W's buffer was changed but not saved. */
11346 static int
11347 window_buffer_changed (struct window *w)
11349 struct buffer *b = XBUFFER (w->contents);
11351 eassert (BUFFER_LIVE_P (b));
11353 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11356 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11358 static int
11359 mode_line_update_needed (struct window *w)
11361 return (w->column_number_displayed != -1
11362 && !(PT == w->last_point && !window_outdated (w))
11363 && (w->column_number_displayed != current_column ()));
11366 /* Nonzero if window start of W is frozen and may not be changed during
11367 redisplay. */
11369 static bool
11370 window_frozen_p (struct window *w)
11372 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11374 Lisp_Object window;
11376 XSETWINDOW (window, w);
11377 if (MINI_WINDOW_P (w))
11378 return 0;
11379 else if (EQ (window, selected_window))
11380 return 0;
11381 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11382 && EQ (window, Vminibuf_scroll_window))
11383 /* This special window can't be frozen too. */
11384 return 0;
11385 else
11386 return 1;
11388 return 0;
11391 /***********************************************************************
11392 Mode Lines and Frame Titles
11393 ***********************************************************************/
11395 /* A buffer for constructing non-propertized mode-line strings and
11396 frame titles in it; allocated from the heap in init_xdisp and
11397 resized as needed in store_mode_line_noprop_char. */
11399 static char *mode_line_noprop_buf;
11401 /* The buffer's end, and a current output position in it. */
11403 static char *mode_line_noprop_buf_end;
11404 static char *mode_line_noprop_ptr;
11406 #define MODE_LINE_NOPROP_LEN(start) \
11407 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11409 static enum {
11410 MODE_LINE_DISPLAY = 0,
11411 MODE_LINE_TITLE,
11412 MODE_LINE_NOPROP,
11413 MODE_LINE_STRING
11414 } mode_line_target;
11416 /* Alist that caches the results of :propertize.
11417 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11418 static Lisp_Object mode_line_proptrans_alist;
11420 /* List of strings making up the mode-line. */
11421 static Lisp_Object mode_line_string_list;
11423 /* Base face property when building propertized mode line string. */
11424 static Lisp_Object mode_line_string_face;
11425 static Lisp_Object mode_line_string_face_prop;
11428 /* Unwind data for mode line strings */
11430 static Lisp_Object Vmode_line_unwind_vector;
11432 static Lisp_Object
11433 format_mode_line_unwind_data (struct frame *target_frame,
11434 struct buffer *obuf,
11435 Lisp_Object owin,
11436 int save_proptrans)
11438 Lisp_Object vector, tmp;
11440 /* Reduce consing by keeping one vector in
11441 Vwith_echo_area_save_vector. */
11442 vector = Vmode_line_unwind_vector;
11443 Vmode_line_unwind_vector = Qnil;
11445 if (NILP (vector))
11446 vector = Fmake_vector (make_number (10), Qnil);
11448 ASET (vector, 0, make_number (mode_line_target));
11449 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11450 ASET (vector, 2, mode_line_string_list);
11451 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11452 ASET (vector, 4, mode_line_string_face);
11453 ASET (vector, 5, mode_line_string_face_prop);
11455 if (obuf)
11456 XSETBUFFER (tmp, obuf);
11457 else
11458 tmp = Qnil;
11459 ASET (vector, 6, tmp);
11460 ASET (vector, 7, owin);
11461 if (target_frame)
11463 /* Similarly to `with-selected-window', if the operation selects
11464 a window on another frame, we must restore that frame's
11465 selected window, and (for a tty) the top-frame. */
11466 ASET (vector, 8, target_frame->selected_window);
11467 if (FRAME_TERMCAP_P (target_frame))
11468 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11471 return vector;
11474 static void
11475 unwind_format_mode_line (Lisp_Object vector)
11477 Lisp_Object old_window = AREF (vector, 7);
11478 Lisp_Object target_frame_window = AREF (vector, 8);
11479 Lisp_Object old_top_frame = AREF (vector, 9);
11481 mode_line_target = XINT (AREF (vector, 0));
11482 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11483 mode_line_string_list = AREF (vector, 2);
11484 if (! EQ (AREF (vector, 3), Qt))
11485 mode_line_proptrans_alist = AREF (vector, 3);
11486 mode_line_string_face = AREF (vector, 4);
11487 mode_line_string_face_prop = AREF (vector, 5);
11489 /* Select window before buffer, since it may change the buffer. */
11490 if (!NILP (old_window))
11492 /* If the operation that we are unwinding had selected a window
11493 on a different frame, reset its frame-selected-window. For a
11494 text terminal, reset its top-frame if necessary. */
11495 if (!NILP (target_frame_window))
11497 Lisp_Object frame
11498 = WINDOW_FRAME (XWINDOW (target_frame_window));
11500 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11501 Fselect_window (target_frame_window, Qt);
11503 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11504 Fselect_frame (old_top_frame, Qt);
11507 Fselect_window (old_window, Qt);
11510 if (!NILP (AREF (vector, 6)))
11512 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11513 ASET (vector, 6, Qnil);
11516 Vmode_line_unwind_vector = vector;
11520 /* Store a single character C for the frame title in mode_line_noprop_buf.
11521 Re-allocate mode_line_noprop_buf if necessary. */
11523 static void
11524 store_mode_line_noprop_char (char c)
11526 /* If output position has reached the end of the allocated buffer,
11527 increase the buffer's size. */
11528 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11530 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11531 ptrdiff_t size = len;
11532 mode_line_noprop_buf =
11533 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11534 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11535 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11538 *mode_line_noprop_ptr++ = c;
11542 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11543 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11544 characters that yield more columns than PRECISION; PRECISION <= 0
11545 means copy the whole string. Pad with spaces until FIELD_WIDTH
11546 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11547 pad. Called from display_mode_element when it is used to build a
11548 frame title. */
11550 static int
11551 store_mode_line_noprop (const char *string, int field_width, int precision)
11553 const unsigned char *str = (const unsigned char *) string;
11554 int n = 0;
11555 ptrdiff_t dummy, nbytes;
11557 /* Copy at most PRECISION chars from STR. */
11558 nbytes = strlen (string);
11559 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11560 while (nbytes--)
11561 store_mode_line_noprop_char (*str++);
11563 /* Fill up with spaces until FIELD_WIDTH reached. */
11564 while (field_width > 0
11565 && n < field_width)
11567 store_mode_line_noprop_char (' ');
11568 ++n;
11571 return n;
11574 /***********************************************************************
11575 Frame Titles
11576 ***********************************************************************/
11578 #ifdef HAVE_WINDOW_SYSTEM
11580 /* Set the title of FRAME, if it has changed. The title format is
11581 Vicon_title_format if FRAME is iconified, otherwise it is
11582 frame_title_format. */
11584 static void
11585 x_consider_frame_title (Lisp_Object frame)
11587 struct frame *f = XFRAME (frame);
11589 if (FRAME_WINDOW_P (f)
11590 || FRAME_MINIBUF_ONLY_P (f)
11591 || f->explicit_name)
11593 /* Do we have more than one visible frame on this X display? */
11594 Lisp_Object tail, other_frame, fmt;
11595 ptrdiff_t title_start;
11596 char *title;
11597 ptrdiff_t len;
11598 struct it it;
11599 ptrdiff_t count = SPECPDL_INDEX ();
11601 FOR_EACH_FRAME (tail, other_frame)
11603 struct frame *tf = XFRAME (other_frame);
11605 if (tf != f
11606 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11607 && !FRAME_MINIBUF_ONLY_P (tf)
11608 && !EQ (other_frame, tip_frame)
11609 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11610 break;
11613 /* Set global variable indicating that multiple frames exist. */
11614 multiple_frames = CONSP (tail);
11616 /* Switch to the buffer of selected window of the frame. Set up
11617 mode_line_target so that display_mode_element will output into
11618 mode_line_noprop_buf; then display the title. */
11619 record_unwind_protect (unwind_format_mode_line,
11620 format_mode_line_unwind_data
11621 (f, current_buffer, selected_window, 0));
11623 Fselect_window (f->selected_window, Qt);
11624 set_buffer_internal_1
11625 (XBUFFER (XWINDOW (f->selected_window)->contents));
11626 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11628 mode_line_target = MODE_LINE_TITLE;
11629 title_start = MODE_LINE_NOPROP_LEN (0);
11630 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11631 NULL, DEFAULT_FACE_ID);
11632 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11633 len = MODE_LINE_NOPROP_LEN (title_start);
11634 title = mode_line_noprop_buf + title_start;
11635 unbind_to (count, Qnil);
11637 /* Set the title only if it's changed. This avoids consing in
11638 the common case where it hasn't. (If it turns out that we've
11639 already wasted too much time by walking through the list with
11640 display_mode_element, then we might need to optimize at a
11641 higher level than this.) */
11642 if (! STRINGP (f->name)
11643 || SBYTES (f->name) != len
11644 || memcmp (title, SDATA (f->name), len) != 0)
11645 x_implicitly_set_name (f, make_string (title, len), Qnil);
11649 #endif /* not HAVE_WINDOW_SYSTEM */
11652 /***********************************************************************
11653 Menu Bars
11654 ***********************************************************************/
11656 /* Non-zero if we will not redisplay all visible windows. */
11657 #define REDISPLAY_SOME_P() \
11658 ((windows_or_buffers_changed == 0 \
11659 || windows_or_buffers_changed == REDISPLAY_SOME) \
11660 && (update_mode_lines == 0 \
11661 || update_mode_lines == REDISPLAY_SOME))
11663 /* Prepare for redisplay by updating menu-bar item lists when
11664 appropriate. This can call eval. */
11666 static void
11667 prepare_menu_bars (void)
11669 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11670 bool some_windows = REDISPLAY_SOME_P ();
11671 struct gcpro gcpro1, gcpro2;
11672 Lisp_Object tooltip_frame;
11674 #ifdef HAVE_WINDOW_SYSTEM
11675 tooltip_frame = tip_frame;
11676 #else
11677 tooltip_frame = Qnil;
11678 #endif
11680 if (FUNCTIONP (Vpre_redisplay_function))
11682 Lisp_Object windows = all_windows ? Qt : Qnil;
11683 if (all_windows && some_windows)
11685 Lisp_Object ws = window_list ();
11686 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11688 Lisp_Object this = XCAR (ws);
11689 struct window *w = XWINDOW (this);
11690 if (w->redisplay
11691 || XFRAME (w->frame)->redisplay
11692 || XBUFFER (w->contents)->text->redisplay)
11694 windows = Fcons (this, windows);
11698 safe__call1 (true, Vpre_redisplay_function, windows);
11701 /* Update all frame titles based on their buffer names, etc. We do
11702 this before the menu bars so that the buffer-menu will show the
11703 up-to-date frame titles. */
11704 #ifdef HAVE_WINDOW_SYSTEM
11705 if (all_windows)
11707 Lisp_Object tail, frame;
11709 FOR_EACH_FRAME (tail, frame)
11711 struct frame *f = XFRAME (frame);
11712 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11713 if (some_windows
11714 && !f->redisplay
11715 && !w->redisplay
11716 && !XBUFFER (w->contents)->text->redisplay)
11717 continue;
11719 if (!EQ (frame, tooltip_frame)
11720 && (FRAME_ICONIFIED_P (f)
11721 || FRAME_VISIBLE_P (f) == 1
11722 /* Exclude TTY frames that are obscured because they
11723 are not the top frame on their console. This is
11724 because x_consider_frame_title actually switches
11725 to the frame, which for TTY frames means it is
11726 marked as garbaged, and will be completely
11727 redrawn on the next redisplay cycle. This causes
11728 TTY frames to be completely redrawn, when there
11729 are more than one of them, even though nothing
11730 should be changed on display. */
11731 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11732 x_consider_frame_title (frame);
11735 #endif /* HAVE_WINDOW_SYSTEM */
11737 /* Update the menu bar item lists, if appropriate. This has to be
11738 done before any actual redisplay or generation of display lines. */
11740 if (all_windows)
11742 Lisp_Object tail, frame;
11743 ptrdiff_t count = SPECPDL_INDEX ();
11744 /* 1 means that update_menu_bar has run its hooks
11745 so any further calls to update_menu_bar shouldn't do so again. */
11746 int menu_bar_hooks_run = 0;
11748 record_unwind_save_match_data ();
11750 FOR_EACH_FRAME (tail, frame)
11752 struct frame *f = XFRAME (frame);
11753 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11755 /* Ignore tooltip frame. */
11756 if (EQ (frame, tooltip_frame))
11757 continue;
11759 if (some_windows
11760 && !f->redisplay
11761 && !w->redisplay
11762 && !XBUFFER (w->contents)->text->redisplay)
11763 continue;
11765 /* If a window on this frame changed size, report that to
11766 the user and clear the size-change flag. */
11767 if (FRAME_WINDOW_SIZES_CHANGED (f))
11769 Lisp_Object functions;
11771 /* Clear flag first in case we get an error below. */
11772 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11773 functions = Vwindow_size_change_functions;
11774 GCPRO2 (tail, functions);
11776 while (CONSP (functions))
11778 if (!EQ (XCAR (functions), Qt))
11779 call1 (XCAR (functions), frame);
11780 functions = XCDR (functions);
11782 UNGCPRO;
11785 GCPRO1 (tail);
11786 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11787 #ifdef HAVE_WINDOW_SYSTEM
11788 update_tool_bar (f, 0);
11789 #endif
11790 UNGCPRO;
11793 unbind_to (count, Qnil);
11795 else
11797 struct frame *sf = SELECTED_FRAME ();
11798 update_menu_bar (sf, 1, 0);
11799 #ifdef HAVE_WINDOW_SYSTEM
11800 update_tool_bar (sf, 1);
11801 #endif
11806 /* Update the menu bar item list for frame F. This has to be done
11807 before we start to fill in any display lines, because it can call
11808 eval.
11810 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11812 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11813 already ran the menu bar hooks for this redisplay, so there
11814 is no need to run them again. The return value is the
11815 updated value of this flag, to pass to the next call. */
11817 static int
11818 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11820 Lisp_Object window;
11821 register struct window *w;
11823 /* If called recursively during a menu update, do nothing. This can
11824 happen when, for instance, an activate-menubar-hook causes a
11825 redisplay. */
11826 if (inhibit_menubar_update)
11827 return hooks_run;
11829 window = FRAME_SELECTED_WINDOW (f);
11830 w = XWINDOW (window);
11832 if (FRAME_WINDOW_P (f)
11834 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11835 || defined (HAVE_NS) || defined (USE_GTK)
11836 FRAME_EXTERNAL_MENU_BAR (f)
11837 #else
11838 FRAME_MENU_BAR_LINES (f) > 0
11839 #endif
11840 : FRAME_MENU_BAR_LINES (f) > 0)
11842 /* If the user has switched buffers or windows, we need to
11843 recompute to reflect the new bindings. But we'll
11844 recompute when update_mode_lines is set too; that means
11845 that people can use force-mode-line-update to request
11846 that the menu bar be recomputed. The adverse effect on
11847 the rest of the redisplay algorithm is about the same as
11848 windows_or_buffers_changed anyway. */
11849 if (windows_or_buffers_changed
11850 /* This used to test w->update_mode_line, but we believe
11851 there is no need to recompute the menu in that case. */
11852 || update_mode_lines
11853 || window_buffer_changed (w))
11855 struct buffer *prev = current_buffer;
11856 ptrdiff_t count = SPECPDL_INDEX ();
11858 specbind (Qinhibit_menubar_update, Qt);
11860 set_buffer_internal_1 (XBUFFER (w->contents));
11861 if (save_match_data)
11862 record_unwind_save_match_data ();
11863 if (NILP (Voverriding_local_map_menu_flag))
11865 specbind (Qoverriding_terminal_local_map, Qnil);
11866 specbind (Qoverriding_local_map, Qnil);
11869 if (!hooks_run)
11871 /* Run the Lucid hook. */
11872 safe_run_hooks (Qactivate_menubar_hook);
11874 /* If it has changed current-menubar from previous value,
11875 really recompute the menu-bar from the value. */
11876 if (! NILP (Vlucid_menu_bar_dirty_flag))
11877 call0 (Qrecompute_lucid_menubar);
11879 safe_run_hooks (Qmenu_bar_update_hook);
11881 hooks_run = 1;
11884 XSETFRAME (Vmenu_updating_frame, f);
11885 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11887 /* Redisplay the menu bar in case we changed it. */
11888 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11889 || defined (HAVE_NS) || defined (USE_GTK)
11890 if (FRAME_WINDOW_P (f))
11892 #if defined (HAVE_NS)
11893 /* All frames on Mac OS share the same menubar. So only
11894 the selected frame should be allowed to set it. */
11895 if (f == SELECTED_FRAME ())
11896 #endif
11897 set_frame_menubar (f, 0, 0);
11899 else
11900 /* On a terminal screen, the menu bar is an ordinary screen
11901 line, and this makes it get updated. */
11902 w->update_mode_line = 1;
11903 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11904 /* In the non-toolkit version, the menu bar is an ordinary screen
11905 line, and this makes it get updated. */
11906 w->update_mode_line = 1;
11907 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11909 unbind_to (count, Qnil);
11910 set_buffer_internal_1 (prev);
11914 return hooks_run;
11917 /***********************************************************************
11918 Tool-bars
11919 ***********************************************************************/
11921 #ifdef HAVE_WINDOW_SYSTEM
11923 /* Tool-bar item index of the item on which a mouse button was pressed
11924 or -1. */
11926 int last_tool_bar_item;
11928 /* Select `frame' temporarily without running all the code in
11929 do_switch_frame.
11930 FIXME: Maybe do_switch_frame should be trimmed down similarly
11931 when `norecord' is set. */
11932 static void
11933 fast_set_selected_frame (Lisp_Object frame)
11935 if (!EQ (selected_frame, frame))
11937 selected_frame = frame;
11938 selected_window = XFRAME (frame)->selected_window;
11942 /* Update the tool-bar item list for frame F. This has to be done
11943 before we start to fill in any display lines. Called from
11944 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11945 and restore it here. */
11947 static void
11948 update_tool_bar (struct frame *f, int save_match_data)
11950 #if defined (USE_GTK) || defined (HAVE_NS)
11951 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11952 #else
11953 int do_update = (WINDOWP (f->tool_bar_window)
11954 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0);
11955 #endif
11957 if (do_update)
11959 Lisp_Object window;
11960 struct window *w;
11962 window = FRAME_SELECTED_WINDOW (f);
11963 w = XWINDOW (window);
11965 /* If the user has switched buffers or windows, we need to
11966 recompute to reflect the new bindings. But we'll
11967 recompute when update_mode_lines is set too; that means
11968 that people can use force-mode-line-update to request
11969 that the menu bar be recomputed. The adverse effect on
11970 the rest of the redisplay algorithm is about the same as
11971 windows_or_buffers_changed anyway. */
11972 if (windows_or_buffers_changed
11973 || w->update_mode_line
11974 || update_mode_lines
11975 || window_buffer_changed (w))
11977 struct buffer *prev = current_buffer;
11978 ptrdiff_t count = SPECPDL_INDEX ();
11979 Lisp_Object frame, new_tool_bar;
11980 int new_n_tool_bar;
11981 struct gcpro gcpro1;
11983 /* Set current_buffer to the buffer of the selected
11984 window of the frame, so that we get the right local
11985 keymaps. */
11986 set_buffer_internal_1 (XBUFFER (w->contents));
11988 /* Save match data, if we must. */
11989 if (save_match_data)
11990 record_unwind_save_match_data ();
11992 /* Make sure that we don't accidentally use bogus keymaps. */
11993 if (NILP (Voverriding_local_map_menu_flag))
11995 specbind (Qoverriding_terminal_local_map, Qnil);
11996 specbind (Qoverriding_local_map, Qnil);
11999 GCPRO1 (new_tool_bar);
12001 /* We must temporarily set the selected frame to this frame
12002 before calling tool_bar_items, because the calculation of
12003 the tool-bar keymap uses the selected frame (see
12004 `tool-bar-make-keymap' in tool-bar.el). */
12005 eassert (EQ (selected_window,
12006 /* Since we only explicitly preserve selected_frame,
12007 check that selected_window would be redundant. */
12008 XFRAME (selected_frame)->selected_window));
12009 record_unwind_protect (fast_set_selected_frame, selected_frame);
12010 XSETFRAME (frame, f);
12011 fast_set_selected_frame (frame);
12013 /* Build desired tool-bar items from keymaps. */
12014 new_tool_bar
12015 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12016 &new_n_tool_bar);
12018 /* Redisplay the tool-bar if we changed it. */
12019 if (new_n_tool_bar != f->n_tool_bar_items
12020 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12022 /* Redisplay that happens asynchronously due to an expose event
12023 may access f->tool_bar_items. Make sure we update both
12024 variables within BLOCK_INPUT so no such event interrupts. */
12025 block_input ();
12026 fset_tool_bar_items (f, new_tool_bar);
12027 f->n_tool_bar_items = new_n_tool_bar;
12028 w->update_mode_line = 1;
12029 unblock_input ();
12032 UNGCPRO;
12034 unbind_to (count, Qnil);
12035 set_buffer_internal_1 (prev);
12040 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12042 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12043 F's desired tool-bar contents. F->tool_bar_items must have
12044 been set up previously by calling prepare_menu_bars. */
12046 static void
12047 build_desired_tool_bar_string (struct frame *f)
12049 int i, size, size_needed;
12050 struct gcpro gcpro1, gcpro2, gcpro3;
12051 Lisp_Object image, plist, props;
12053 image = plist = props = Qnil;
12054 GCPRO3 (image, plist, props);
12056 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12057 Otherwise, make a new string. */
12059 /* The size of the string we might be able to reuse. */
12060 size = (STRINGP (f->desired_tool_bar_string)
12061 ? SCHARS (f->desired_tool_bar_string)
12062 : 0);
12064 /* We need one space in the string for each image. */
12065 size_needed = f->n_tool_bar_items;
12067 /* Reuse f->desired_tool_bar_string, if possible. */
12068 if (size < size_needed || NILP (f->desired_tool_bar_string))
12069 fset_desired_tool_bar_string
12070 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12071 else
12073 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
12074 Fremove_text_properties (make_number (0), make_number (size),
12075 props, f->desired_tool_bar_string);
12078 /* Put a `display' property on the string for the images to display,
12079 put a `menu_item' property on tool-bar items with a value that
12080 is the index of the item in F's tool-bar item vector. */
12081 for (i = 0; i < f->n_tool_bar_items; ++i)
12083 #define PROP(IDX) \
12084 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12086 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12087 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12088 int hmargin, vmargin, relief, idx, end;
12090 /* If image is a vector, choose the image according to the
12091 button state. */
12092 image = PROP (TOOL_BAR_ITEM_IMAGES);
12093 if (VECTORP (image))
12095 if (enabled_p)
12096 idx = (selected_p
12097 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12098 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12099 else
12100 idx = (selected_p
12101 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12102 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12104 eassert (ASIZE (image) >= idx);
12105 image = AREF (image, idx);
12107 else
12108 idx = -1;
12110 /* Ignore invalid image specifications. */
12111 if (!valid_image_p (image))
12112 continue;
12114 /* Display the tool-bar button pressed, or depressed. */
12115 plist = Fcopy_sequence (XCDR (image));
12117 /* Compute margin and relief to draw. */
12118 relief = (tool_bar_button_relief >= 0
12119 ? tool_bar_button_relief
12120 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12121 hmargin = vmargin = relief;
12123 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12124 INT_MAX - max (hmargin, vmargin)))
12126 hmargin += XFASTINT (Vtool_bar_button_margin);
12127 vmargin += XFASTINT (Vtool_bar_button_margin);
12129 else if (CONSP (Vtool_bar_button_margin))
12131 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12132 INT_MAX - hmargin))
12133 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12135 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12136 INT_MAX - vmargin))
12137 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12140 if (auto_raise_tool_bar_buttons_p)
12142 /* Add a `:relief' property to the image spec if the item is
12143 selected. */
12144 if (selected_p)
12146 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12147 hmargin -= relief;
12148 vmargin -= relief;
12151 else
12153 /* If image is selected, display it pressed, i.e. with a
12154 negative relief. If it's not selected, display it with a
12155 raised relief. */
12156 plist = Fplist_put (plist, QCrelief,
12157 (selected_p
12158 ? make_number (-relief)
12159 : make_number (relief)));
12160 hmargin -= relief;
12161 vmargin -= relief;
12164 /* Put a margin around the image. */
12165 if (hmargin || vmargin)
12167 if (hmargin == vmargin)
12168 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12169 else
12170 plist = Fplist_put (plist, QCmargin,
12171 Fcons (make_number (hmargin),
12172 make_number (vmargin)));
12175 /* If button is not enabled, and we don't have special images
12176 for the disabled state, make the image appear disabled by
12177 applying an appropriate algorithm to it. */
12178 if (!enabled_p && idx < 0)
12179 plist = Fplist_put (plist, QCconversion, Qdisabled);
12181 /* Put a `display' text property on the string for the image to
12182 display. Put a `menu-item' property on the string that gives
12183 the start of this item's properties in the tool-bar items
12184 vector. */
12185 image = Fcons (Qimage, plist);
12186 props = list4 (Qdisplay, image,
12187 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
12189 /* Let the last image hide all remaining spaces in the tool bar
12190 string. The string can be longer than needed when we reuse a
12191 previous string. */
12192 if (i + 1 == f->n_tool_bar_items)
12193 end = SCHARS (f->desired_tool_bar_string);
12194 else
12195 end = i + 1;
12196 Fadd_text_properties (make_number (i), make_number (end),
12197 props, f->desired_tool_bar_string);
12198 #undef PROP
12201 UNGCPRO;
12205 /* Display one line of the tool-bar of frame IT->f.
12207 HEIGHT specifies the desired height of the tool-bar line.
12208 If the actual height of the glyph row is less than HEIGHT, the
12209 row's height is increased to HEIGHT, and the icons are centered
12210 vertically in the new height.
12212 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12213 count a final empty row in case the tool-bar width exactly matches
12214 the window width.
12217 static void
12218 display_tool_bar_line (struct it *it, int height)
12220 struct glyph_row *row = it->glyph_row;
12221 int max_x = it->last_visible_x;
12222 struct glyph *last;
12224 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12225 clear_glyph_row (row);
12226 row->enabled_p = true;
12227 row->y = it->current_y;
12229 /* Note that this isn't made use of if the face hasn't a box,
12230 so there's no need to check the face here. */
12231 it->start_of_box_run_p = 1;
12233 while (it->current_x < max_x)
12235 int x, n_glyphs_before, i, nglyphs;
12236 struct it it_before;
12238 /* Get the next display element. */
12239 if (!get_next_display_element (it))
12241 /* Don't count empty row if we are counting needed tool-bar lines. */
12242 if (height < 0 && !it->hpos)
12243 return;
12244 break;
12247 /* Produce glyphs. */
12248 n_glyphs_before = row->used[TEXT_AREA];
12249 it_before = *it;
12251 PRODUCE_GLYPHS (it);
12253 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12254 i = 0;
12255 x = it_before.current_x;
12256 while (i < nglyphs)
12258 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12260 if (x + glyph->pixel_width > max_x)
12262 /* Glyph doesn't fit on line. Backtrack. */
12263 row->used[TEXT_AREA] = n_glyphs_before;
12264 *it = it_before;
12265 /* If this is the only glyph on this line, it will never fit on the
12266 tool-bar, so skip it. But ensure there is at least one glyph,
12267 so we don't accidentally disable the tool-bar. */
12268 if (n_glyphs_before == 0
12269 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12270 break;
12271 goto out;
12274 ++it->hpos;
12275 x += glyph->pixel_width;
12276 ++i;
12279 /* Stop at line end. */
12280 if (ITERATOR_AT_END_OF_LINE_P (it))
12281 break;
12283 set_iterator_to_next (it, 1);
12286 out:;
12288 row->displays_text_p = row->used[TEXT_AREA] != 0;
12290 /* Use default face for the border below the tool bar.
12292 FIXME: When auto-resize-tool-bars is grow-only, there is
12293 no additional border below the possibly empty tool-bar lines.
12294 So to make the extra empty lines look "normal", we have to
12295 use the tool-bar face for the border too. */
12296 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12297 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12298 it->face_id = DEFAULT_FACE_ID;
12300 extend_face_to_end_of_line (it);
12301 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12302 last->right_box_line_p = 1;
12303 if (last == row->glyphs[TEXT_AREA])
12304 last->left_box_line_p = 1;
12306 /* Make line the desired height and center it vertically. */
12307 if ((height -= it->max_ascent + it->max_descent) > 0)
12309 /* Don't add more than one line height. */
12310 height %= FRAME_LINE_HEIGHT (it->f);
12311 it->max_ascent += height / 2;
12312 it->max_descent += (height + 1) / 2;
12315 compute_line_metrics (it);
12317 /* If line is empty, make it occupy the rest of the tool-bar. */
12318 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12320 row->height = row->phys_height = it->last_visible_y - row->y;
12321 row->visible_height = row->height;
12322 row->ascent = row->phys_ascent = 0;
12323 row->extra_line_spacing = 0;
12326 row->full_width_p = 1;
12327 row->continued_p = 0;
12328 row->truncated_on_left_p = 0;
12329 row->truncated_on_right_p = 0;
12331 it->current_x = it->hpos = 0;
12332 it->current_y += row->height;
12333 ++it->vpos;
12334 ++it->glyph_row;
12338 /* Max tool-bar height. Basically, this is what makes all other windows
12339 disappear when the frame gets too small. Rethink this! */
12341 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
12342 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
12344 /* Value is the number of pixels needed to make all tool-bar items of
12345 frame F visible. The actual number of glyph rows needed is
12346 returned in *N_ROWS if non-NULL. */
12348 static int
12349 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12351 struct window *w = XWINDOW (f->tool_bar_window);
12352 struct it it;
12353 /* tool_bar_height is called from redisplay_tool_bar after building
12354 the desired matrix, so use (unused) mode-line row as temporary row to
12355 avoid destroying the first tool-bar row. */
12356 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12358 /* Initialize an iterator for iteration over
12359 F->desired_tool_bar_string in the tool-bar window of frame F. */
12360 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12361 it.first_visible_x = 0;
12362 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12363 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12364 it.paragraph_embedding = L2R;
12366 while (!ITERATOR_AT_END_P (&it))
12368 clear_glyph_row (temp_row);
12369 it.glyph_row = temp_row;
12370 display_tool_bar_line (&it, -1);
12372 clear_glyph_row (temp_row);
12374 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12375 if (n_rows)
12376 *n_rows = it.vpos > 0 ? it.vpos : -1;
12378 if (pixelwise)
12379 return it.current_y;
12380 else
12381 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12384 #endif /* !USE_GTK && !HAVE_NS */
12386 #if defined USE_GTK || defined HAVE_NS
12387 EXFUN (Ftool_bar_height, 2) ATTRIBUTE_CONST;
12388 EXFUN (Ftool_bar_lines_needed, 1) ATTRIBUTE_CONST;
12389 #endif
12391 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12392 0, 2, 0,
12393 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12394 If FRAME is nil or omitted, use the selected frame. Optional argument
12395 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12396 (Lisp_Object frame, Lisp_Object pixelwise)
12398 int height = 0;
12400 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12401 struct frame *f = decode_any_frame (frame);
12403 if (WINDOWP (f->tool_bar_window)
12404 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12406 update_tool_bar (f, 1);
12407 if (f->n_tool_bar_items)
12409 build_desired_tool_bar_string (f);
12410 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12413 #endif
12415 return make_number (height);
12419 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12420 height should be changed. */
12422 static int
12423 redisplay_tool_bar (struct frame *f)
12425 #if defined (USE_GTK) || defined (HAVE_NS)
12427 if (FRAME_EXTERNAL_TOOL_BAR (f))
12428 update_frame_tool_bar (f);
12429 return 0;
12431 #else /* !USE_GTK && !HAVE_NS */
12433 struct window *w;
12434 struct it it;
12435 struct glyph_row *row;
12437 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12438 do anything. This means you must start with tool-bar-lines
12439 non-zero to get the auto-sizing effect. Or in other words, you
12440 can turn off tool-bars by specifying tool-bar-lines zero. */
12441 if (!WINDOWP (f->tool_bar_window)
12442 || (w = XWINDOW (f->tool_bar_window),
12443 WINDOW_PIXEL_HEIGHT (w) == 0))
12444 return 0;
12446 /* Set up an iterator for the tool-bar window. */
12447 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12448 it.first_visible_x = 0;
12449 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12450 row = it.glyph_row;
12452 /* Build a string that represents the contents of the tool-bar. */
12453 build_desired_tool_bar_string (f);
12454 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12455 /* FIXME: This should be controlled by a user option. But it
12456 doesn't make sense to have an R2L tool bar if the menu bar cannot
12457 be drawn also R2L, and making the menu bar R2L is tricky due
12458 toolkit-specific code that implements it. If an R2L tool bar is
12459 ever supported, display_tool_bar_line should also be augmented to
12460 call unproduce_glyphs like display_line and display_string
12461 do. */
12462 it.paragraph_embedding = L2R;
12464 if (f->n_tool_bar_rows == 0)
12466 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12468 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12470 Lisp_Object frame;
12471 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12472 / FRAME_LINE_HEIGHT (f));
12474 XSETFRAME (frame, f);
12475 Fmodify_frame_parameters (frame,
12476 list1 (Fcons (Qtool_bar_lines,
12477 make_number (new_lines))));
12478 /* Always do that now. */
12479 clear_glyph_matrix (w->desired_matrix);
12480 f->fonts_changed = 1;
12481 return 1;
12485 /* Display as many lines as needed to display all tool-bar items. */
12487 if (f->n_tool_bar_rows > 0)
12489 int border, rows, height, extra;
12491 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12492 border = XINT (Vtool_bar_border);
12493 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12494 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12495 else if (EQ (Vtool_bar_border, Qborder_width))
12496 border = f->border_width;
12497 else
12498 border = 0;
12499 if (border < 0)
12500 border = 0;
12502 rows = f->n_tool_bar_rows;
12503 height = max (1, (it.last_visible_y - border) / rows);
12504 extra = it.last_visible_y - border - height * rows;
12506 while (it.current_y < it.last_visible_y)
12508 int h = 0;
12509 if (extra > 0 && rows-- > 0)
12511 h = (extra + rows - 1) / rows;
12512 extra -= h;
12514 display_tool_bar_line (&it, height + h);
12517 else
12519 while (it.current_y < it.last_visible_y)
12520 display_tool_bar_line (&it, 0);
12523 /* It doesn't make much sense to try scrolling in the tool-bar
12524 window, so don't do it. */
12525 w->desired_matrix->no_scrolling_p = 1;
12526 w->must_be_updated_p = 1;
12528 if (!NILP (Vauto_resize_tool_bars))
12530 /* Do we really allow the toolbar to occupy the whole frame? */
12531 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12532 int change_height_p = 0;
12534 /* If we couldn't display everything, change the tool-bar's
12535 height if there is room for more. */
12536 if (IT_STRING_CHARPOS (it) < it.end_charpos
12537 && it.current_y < max_tool_bar_height)
12538 change_height_p = 1;
12540 /* We subtract 1 because display_tool_bar_line advances the
12541 glyph_row pointer before returning to its caller. We want to
12542 examine the last glyph row produced by
12543 display_tool_bar_line. */
12544 row = it.glyph_row - 1;
12546 /* If there are blank lines at the end, except for a partially
12547 visible blank line at the end that is smaller than
12548 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12549 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12550 && row->height >= FRAME_LINE_HEIGHT (f))
12551 change_height_p = 1;
12553 /* If row displays tool-bar items, but is partially visible,
12554 change the tool-bar's height. */
12555 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12556 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12557 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12558 change_height_p = 1;
12560 /* Resize windows as needed by changing the `tool-bar-lines'
12561 frame parameter. */
12562 if (change_height_p)
12564 Lisp_Object frame;
12565 int nrows;
12566 int new_height = tool_bar_height (f, &nrows, 1);
12568 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12569 && !f->minimize_tool_bar_window_p)
12570 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12571 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12572 f->minimize_tool_bar_window_p = 0;
12574 if (change_height_p)
12576 /* Current size of the tool-bar window in canonical line
12577 units. */
12578 int old_lines = WINDOW_TOTAL_LINES (w);
12579 /* Required size of the tool-bar window in canonical
12580 line units. */
12581 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12582 / FRAME_LINE_HEIGHT (f));
12583 /* Maximum size of the tool-bar window in canonical line
12584 units that this frame can allow. */
12585 int max_lines =
12586 WINDOW_TOTAL_LINES (XWINDOW (FRAME_ROOT_WINDOW (f))) - 1;
12588 /* Don't try to change the tool-bar window size and set
12589 the fonts_changed flag unless really necessary. That
12590 flag causes redisplay to give up and retry
12591 redisplaying the frame from scratch, so setting it
12592 unnecessarily can lead to nasty redisplay loops. */
12593 if (new_lines <= max_lines
12594 && eabs (new_lines - old_lines) >= 1)
12596 XSETFRAME (frame, f);
12597 Fmodify_frame_parameters (frame,
12598 list1 (Fcons (Qtool_bar_lines,
12599 make_number (new_lines))));
12600 clear_glyph_matrix (w->desired_matrix);
12601 f->n_tool_bar_rows = nrows;
12602 f->fonts_changed = 1;
12603 return 1;
12609 f->minimize_tool_bar_window_p = 0;
12610 return 0;
12612 #endif /* USE_GTK || HAVE_NS */
12615 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12617 /* Get information about the tool-bar item which is displayed in GLYPH
12618 on frame F. Return in *PROP_IDX the index where tool-bar item
12619 properties start in F->tool_bar_items. Value is zero if
12620 GLYPH doesn't display a tool-bar item. */
12622 static int
12623 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12625 Lisp_Object prop;
12626 int success_p;
12627 int charpos;
12629 /* This function can be called asynchronously, which means we must
12630 exclude any possibility that Fget_text_property signals an
12631 error. */
12632 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12633 charpos = max (0, charpos);
12635 /* Get the text property `menu-item' at pos. The value of that
12636 property is the start index of this item's properties in
12637 F->tool_bar_items. */
12638 prop = Fget_text_property (make_number (charpos),
12639 Qmenu_item, f->current_tool_bar_string);
12640 if (INTEGERP (prop))
12642 *prop_idx = XINT (prop);
12643 success_p = 1;
12645 else
12646 success_p = 0;
12648 return success_p;
12652 /* Get information about the tool-bar item at position X/Y on frame F.
12653 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12654 the current matrix of the tool-bar window of F, or NULL if not
12655 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12656 item in F->tool_bar_items. Value is
12658 -1 if X/Y is not on a tool-bar item
12659 0 if X/Y is on the same item that was highlighted before.
12660 1 otherwise. */
12662 static int
12663 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12664 int *hpos, int *vpos, int *prop_idx)
12666 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12667 struct window *w = XWINDOW (f->tool_bar_window);
12668 int area;
12670 /* Find the glyph under X/Y. */
12671 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12672 if (*glyph == NULL)
12673 return -1;
12675 /* Get the start of this tool-bar item's properties in
12676 f->tool_bar_items. */
12677 if (!tool_bar_item_info (f, *glyph, prop_idx))
12678 return -1;
12680 /* Is mouse on the highlighted item? */
12681 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12682 && *vpos >= hlinfo->mouse_face_beg_row
12683 && *vpos <= hlinfo->mouse_face_end_row
12684 && (*vpos > hlinfo->mouse_face_beg_row
12685 || *hpos >= hlinfo->mouse_face_beg_col)
12686 && (*vpos < hlinfo->mouse_face_end_row
12687 || *hpos < hlinfo->mouse_face_end_col
12688 || hlinfo->mouse_face_past_end))
12689 return 0;
12691 return 1;
12695 /* EXPORT:
12696 Handle mouse button event on the tool-bar of frame F, at
12697 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12698 0 for button release. MODIFIERS is event modifiers for button
12699 release. */
12701 void
12702 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12703 int modifiers)
12705 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12706 struct window *w = XWINDOW (f->tool_bar_window);
12707 int hpos, vpos, prop_idx;
12708 struct glyph *glyph;
12709 Lisp_Object enabled_p;
12710 int ts;
12712 /* If not on the highlighted tool-bar item, and mouse-highlight is
12713 non-nil, return. This is so we generate the tool-bar button
12714 click only when the mouse button is released on the same item as
12715 where it was pressed. However, when mouse-highlight is disabled,
12716 generate the click when the button is released regardless of the
12717 highlight, since tool-bar items are not highlighted in that
12718 case. */
12719 frame_to_window_pixel_xy (w, &x, &y);
12720 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12721 if (ts == -1
12722 || (ts != 0 && !NILP (Vmouse_highlight)))
12723 return;
12725 /* When mouse-highlight is off, generate the click for the item
12726 where the button was pressed, disregarding where it was
12727 released. */
12728 if (NILP (Vmouse_highlight) && !down_p)
12729 prop_idx = last_tool_bar_item;
12731 /* If item is disabled, do nothing. */
12732 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12733 if (NILP (enabled_p))
12734 return;
12736 if (down_p)
12738 /* Show item in pressed state. */
12739 if (!NILP (Vmouse_highlight))
12740 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12741 last_tool_bar_item = prop_idx;
12743 else
12745 Lisp_Object key, frame;
12746 struct input_event event;
12747 EVENT_INIT (event);
12749 /* Show item in released state. */
12750 if (!NILP (Vmouse_highlight))
12751 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12753 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12755 XSETFRAME (frame, f);
12756 event.kind = TOOL_BAR_EVENT;
12757 event.frame_or_window = frame;
12758 event.arg = frame;
12759 kbd_buffer_store_event (&event);
12761 event.kind = TOOL_BAR_EVENT;
12762 event.frame_or_window = frame;
12763 event.arg = key;
12764 event.modifiers = modifiers;
12765 kbd_buffer_store_event (&event);
12766 last_tool_bar_item = -1;
12771 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12772 tool-bar window-relative coordinates X/Y. Called from
12773 note_mouse_highlight. */
12775 static void
12776 note_tool_bar_highlight (struct frame *f, int x, int y)
12778 Lisp_Object window = f->tool_bar_window;
12779 struct window *w = XWINDOW (window);
12780 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12781 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12782 int hpos, vpos;
12783 struct glyph *glyph;
12784 struct glyph_row *row;
12785 int i;
12786 Lisp_Object enabled_p;
12787 int prop_idx;
12788 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12789 int mouse_down_p, rc;
12791 /* Function note_mouse_highlight is called with negative X/Y
12792 values when mouse moves outside of the frame. */
12793 if (x <= 0 || y <= 0)
12795 clear_mouse_face (hlinfo);
12796 return;
12799 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12800 if (rc < 0)
12802 /* Not on tool-bar item. */
12803 clear_mouse_face (hlinfo);
12804 return;
12806 else if (rc == 0)
12807 /* On same tool-bar item as before. */
12808 goto set_help_echo;
12810 clear_mouse_face (hlinfo);
12812 /* Mouse is down, but on different tool-bar item? */
12813 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12814 && f == dpyinfo->last_mouse_frame);
12816 if (mouse_down_p
12817 && last_tool_bar_item != prop_idx)
12818 return;
12820 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12822 /* If tool-bar item is not enabled, don't highlight it. */
12823 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12824 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12826 /* Compute the x-position of the glyph. In front and past the
12827 image is a space. We include this in the highlighted area. */
12828 row = MATRIX_ROW (w->current_matrix, vpos);
12829 for (i = x = 0; i < hpos; ++i)
12830 x += row->glyphs[TEXT_AREA][i].pixel_width;
12832 /* Record this as the current active region. */
12833 hlinfo->mouse_face_beg_col = hpos;
12834 hlinfo->mouse_face_beg_row = vpos;
12835 hlinfo->mouse_face_beg_x = x;
12836 hlinfo->mouse_face_past_end = 0;
12838 hlinfo->mouse_face_end_col = hpos + 1;
12839 hlinfo->mouse_face_end_row = vpos;
12840 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12841 hlinfo->mouse_face_window = window;
12842 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12844 /* Display it as active. */
12845 show_mouse_face (hlinfo, draw);
12848 set_help_echo:
12850 /* Set help_echo_string to a help string to display for this tool-bar item.
12851 XTread_socket does the rest. */
12852 help_echo_object = help_echo_window = Qnil;
12853 help_echo_pos = -1;
12854 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12855 if (NILP (help_echo_string))
12856 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12859 #endif /* !USE_GTK && !HAVE_NS */
12861 #endif /* HAVE_WINDOW_SYSTEM */
12865 /************************************************************************
12866 Horizontal scrolling
12867 ************************************************************************/
12869 static int hscroll_window_tree (Lisp_Object);
12870 static int hscroll_windows (Lisp_Object);
12872 /* For all leaf windows in the window tree rooted at WINDOW, set their
12873 hscroll value so that PT is (i) visible in the window, and (ii) so
12874 that it is not within a certain margin at the window's left and
12875 right border. Value is non-zero if any window's hscroll has been
12876 changed. */
12878 static int
12879 hscroll_window_tree (Lisp_Object window)
12881 int hscrolled_p = 0;
12882 int hscroll_relative_p = FLOATP (Vhscroll_step);
12883 int hscroll_step_abs = 0;
12884 double hscroll_step_rel = 0;
12886 if (hscroll_relative_p)
12888 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12889 if (hscroll_step_rel < 0)
12891 hscroll_relative_p = 0;
12892 hscroll_step_abs = 0;
12895 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12897 hscroll_step_abs = XINT (Vhscroll_step);
12898 if (hscroll_step_abs < 0)
12899 hscroll_step_abs = 0;
12901 else
12902 hscroll_step_abs = 0;
12904 while (WINDOWP (window))
12906 struct window *w = XWINDOW (window);
12908 if (WINDOWP (w->contents))
12909 hscrolled_p |= hscroll_window_tree (w->contents);
12910 else if (w->cursor.vpos >= 0)
12912 int h_margin;
12913 int text_area_width;
12914 struct glyph_row *cursor_row;
12915 struct glyph_row *bottom_row;
12916 int row_r2l_p;
12918 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12919 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12920 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12921 else
12922 cursor_row = bottom_row - 1;
12924 if (!cursor_row->enabled_p)
12926 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12927 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12928 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12929 else
12930 cursor_row = bottom_row - 1;
12932 row_r2l_p = cursor_row->reversed_p;
12934 text_area_width = window_box_width (w, TEXT_AREA);
12936 /* Scroll when cursor is inside this scroll margin. */
12937 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12939 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12940 /* In some pathological cases, like restoring a window
12941 configuration into a frame that is much smaller than
12942 the one from which the configuration was saved, we
12943 get glyph rows whose start and end have zero buffer
12944 positions, which we cannot handle below. Just skip
12945 such windows. */
12946 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12947 /* For left-to-right rows, hscroll when cursor is either
12948 (i) inside the right hscroll margin, or (ii) if it is
12949 inside the left margin and the window is already
12950 hscrolled. */
12951 && ((!row_r2l_p
12952 && ((w->hscroll
12953 && w->cursor.x <= h_margin)
12954 || (cursor_row->enabled_p
12955 && cursor_row->truncated_on_right_p
12956 && (w->cursor.x >= text_area_width - h_margin))))
12957 /* For right-to-left rows, the logic is similar,
12958 except that rules for scrolling to left and right
12959 are reversed. E.g., if cursor.x <= h_margin, we
12960 need to hscroll "to the right" unconditionally,
12961 and that will scroll the screen to the left so as
12962 to reveal the next portion of the row. */
12963 || (row_r2l_p
12964 && ((cursor_row->enabled_p
12965 /* FIXME: It is confusing to set the
12966 truncated_on_right_p flag when R2L rows
12967 are actually truncated on the left. */
12968 && cursor_row->truncated_on_right_p
12969 && w->cursor.x <= h_margin)
12970 || (w->hscroll
12971 && (w->cursor.x >= text_area_width - h_margin))))))
12973 struct it it;
12974 ptrdiff_t hscroll;
12975 struct buffer *saved_current_buffer;
12976 ptrdiff_t pt;
12977 int wanted_x;
12979 /* Find point in a display of infinite width. */
12980 saved_current_buffer = current_buffer;
12981 current_buffer = XBUFFER (w->contents);
12983 if (w == XWINDOW (selected_window))
12984 pt = PT;
12985 else
12986 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12988 /* Move iterator to pt starting at cursor_row->start in
12989 a line with infinite width. */
12990 init_to_row_start (&it, w, cursor_row);
12991 it.last_visible_x = INFINITY;
12992 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12993 current_buffer = saved_current_buffer;
12995 /* Position cursor in window. */
12996 if (!hscroll_relative_p && hscroll_step_abs == 0)
12997 hscroll = max (0, (it.current_x
12998 - (ITERATOR_AT_END_OF_LINE_P (&it)
12999 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
13000 : (text_area_width / 2))))
13001 / FRAME_COLUMN_WIDTH (it.f);
13002 else if ((!row_r2l_p
13003 && w->cursor.x >= text_area_width - h_margin)
13004 || (row_r2l_p && w->cursor.x <= h_margin))
13006 if (hscroll_relative_p)
13007 wanted_x = text_area_width * (1 - hscroll_step_rel)
13008 - h_margin;
13009 else
13010 wanted_x = text_area_width
13011 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13012 - h_margin;
13013 hscroll
13014 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13016 else
13018 if (hscroll_relative_p)
13019 wanted_x = text_area_width * hscroll_step_rel
13020 + h_margin;
13021 else
13022 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13023 + h_margin;
13024 hscroll
13025 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13027 hscroll = max (hscroll, w->min_hscroll);
13029 /* Don't prevent redisplay optimizations if hscroll
13030 hasn't changed, as it will unnecessarily slow down
13031 redisplay. */
13032 if (w->hscroll != hscroll)
13034 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
13035 w->hscroll = hscroll;
13036 hscrolled_p = 1;
13041 window = w->next;
13044 /* Value is non-zero if hscroll of any leaf window has been changed. */
13045 return hscrolled_p;
13049 /* Set hscroll so that cursor is visible and not inside horizontal
13050 scroll margins for all windows in the tree rooted at WINDOW. See
13051 also hscroll_window_tree above. Value is non-zero if any window's
13052 hscroll has been changed. If it has, desired matrices on the frame
13053 of WINDOW are cleared. */
13055 static int
13056 hscroll_windows (Lisp_Object window)
13058 int hscrolled_p = hscroll_window_tree (window);
13059 if (hscrolled_p)
13060 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13061 return hscrolled_p;
13066 /************************************************************************
13067 Redisplay
13068 ************************************************************************/
13070 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
13071 to a non-zero value. This is sometimes handy to have in a debugger
13072 session. */
13074 #ifdef GLYPH_DEBUG
13076 /* First and last unchanged row for try_window_id. */
13078 static int debug_first_unchanged_at_end_vpos;
13079 static int debug_last_unchanged_at_beg_vpos;
13081 /* Delta vpos and y. */
13083 static int debug_dvpos, debug_dy;
13085 /* Delta in characters and bytes for try_window_id. */
13087 static ptrdiff_t debug_delta, debug_delta_bytes;
13089 /* Values of window_end_pos and window_end_vpos at the end of
13090 try_window_id. */
13092 static ptrdiff_t debug_end_vpos;
13094 /* Append a string to W->desired_matrix->method. FMT is a printf
13095 format string. If trace_redisplay_p is true also printf the
13096 resulting string to stderr. */
13098 static void debug_method_add (struct window *, char const *, ...)
13099 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13101 static void
13102 debug_method_add (struct window *w, char const *fmt, ...)
13104 void *ptr = w;
13105 char *method = w->desired_matrix->method;
13106 int len = strlen (method);
13107 int size = sizeof w->desired_matrix->method;
13108 int remaining = size - len - 1;
13109 va_list ap;
13111 if (len && remaining)
13113 method[len] = '|';
13114 --remaining, ++len;
13117 va_start (ap, fmt);
13118 vsnprintf (method + len, remaining + 1, fmt, ap);
13119 va_end (ap);
13121 if (trace_redisplay_p)
13122 fprintf (stderr, "%p (%s): %s\n",
13123 ptr,
13124 ((BUFFERP (w->contents)
13125 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13126 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13127 : "no buffer"),
13128 method + len);
13131 #endif /* GLYPH_DEBUG */
13134 /* Value is non-zero if all changes in window W, which displays
13135 current_buffer, are in the text between START and END. START is a
13136 buffer position, END is given as a distance from Z. Used in
13137 redisplay_internal for display optimization. */
13139 static int
13140 text_outside_line_unchanged_p (struct window *w,
13141 ptrdiff_t start, ptrdiff_t end)
13143 int unchanged_p = 1;
13145 /* If text or overlays have changed, see where. */
13146 if (window_outdated (w))
13148 /* Gap in the line? */
13149 if (GPT < start || Z - GPT < end)
13150 unchanged_p = 0;
13152 /* Changes start in front of the line, or end after it? */
13153 if (unchanged_p
13154 && (BEG_UNCHANGED < start - 1
13155 || END_UNCHANGED < end))
13156 unchanged_p = 0;
13158 /* If selective display, can't optimize if changes start at the
13159 beginning of the line. */
13160 if (unchanged_p
13161 && INTEGERP (BVAR (current_buffer, selective_display))
13162 && XINT (BVAR (current_buffer, selective_display)) > 0
13163 && (BEG_UNCHANGED < start || GPT <= start))
13164 unchanged_p = 0;
13166 /* If there are overlays at the start or end of the line, these
13167 may have overlay strings with newlines in them. A change at
13168 START, for instance, may actually concern the display of such
13169 overlay strings as well, and they are displayed on different
13170 lines. So, quickly rule out this case. (For the future, it
13171 might be desirable to implement something more telling than
13172 just BEG/END_UNCHANGED.) */
13173 if (unchanged_p)
13175 if (BEG + BEG_UNCHANGED == start
13176 && overlay_touches_p (start))
13177 unchanged_p = 0;
13178 if (END_UNCHANGED == end
13179 && overlay_touches_p (Z - end))
13180 unchanged_p = 0;
13183 /* Under bidi reordering, adding or deleting a character in the
13184 beginning of a paragraph, before the first strong directional
13185 character, can change the base direction of the paragraph (unless
13186 the buffer specifies a fixed paragraph direction), which will
13187 require to redisplay the whole paragraph. It might be worthwhile
13188 to find the paragraph limits and widen the range of redisplayed
13189 lines to that, but for now just give up this optimization. */
13190 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13191 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13192 unchanged_p = 0;
13195 return unchanged_p;
13199 /* Do a frame update, taking possible shortcuts into account. This is
13200 the main external entry point for redisplay.
13202 If the last redisplay displayed an echo area message and that message
13203 is no longer requested, we clear the echo area or bring back the
13204 mini-buffer if that is in use. */
13206 void
13207 redisplay (void)
13209 redisplay_internal ();
13213 static Lisp_Object
13214 overlay_arrow_string_or_property (Lisp_Object var)
13216 Lisp_Object val;
13218 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13219 return val;
13221 return Voverlay_arrow_string;
13224 /* Return 1 if there are any overlay-arrows in current_buffer. */
13225 static int
13226 overlay_arrow_in_current_buffer_p (void)
13228 Lisp_Object vlist;
13230 for (vlist = Voverlay_arrow_variable_list;
13231 CONSP (vlist);
13232 vlist = XCDR (vlist))
13234 Lisp_Object var = XCAR (vlist);
13235 Lisp_Object val;
13237 if (!SYMBOLP (var))
13238 continue;
13239 val = find_symbol_value (var);
13240 if (MARKERP (val)
13241 && current_buffer == XMARKER (val)->buffer)
13242 return 1;
13244 return 0;
13248 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13249 has changed. */
13251 static int
13252 overlay_arrows_changed_p (void)
13254 Lisp_Object vlist;
13256 for (vlist = Voverlay_arrow_variable_list;
13257 CONSP (vlist);
13258 vlist = XCDR (vlist))
13260 Lisp_Object var = XCAR (vlist);
13261 Lisp_Object val, pstr;
13263 if (!SYMBOLP (var))
13264 continue;
13265 val = find_symbol_value (var);
13266 if (!MARKERP (val))
13267 continue;
13268 if (! EQ (COERCE_MARKER (val),
13269 Fget (var, Qlast_arrow_position))
13270 || ! (pstr = overlay_arrow_string_or_property (var),
13271 EQ (pstr, Fget (var, Qlast_arrow_string))))
13272 return 1;
13274 return 0;
13277 /* Mark overlay arrows to be updated on next redisplay. */
13279 static void
13280 update_overlay_arrows (int up_to_date)
13282 Lisp_Object vlist;
13284 for (vlist = Voverlay_arrow_variable_list;
13285 CONSP (vlist);
13286 vlist = XCDR (vlist))
13288 Lisp_Object var = XCAR (vlist);
13290 if (!SYMBOLP (var))
13291 continue;
13293 if (up_to_date > 0)
13295 Lisp_Object val = find_symbol_value (var);
13296 Fput (var, Qlast_arrow_position,
13297 COERCE_MARKER (val));
13298 Fput (var, Qlast_arrow_string,
13299 overlay_arrow_string_or_property (var));
13301 else if (up_to_date < 0
13302 || !NILP (Fget (var, Qlast_arrow_position)))
13304 Fput (var, Qlast_arrow_position, Qt);
13305 Fput (var, Qlast_arrow_string, Qt);
13311 /* Return overlay arrow string to display at row.
13312 Return integer (bitmap number) for arrow bitmap in left fringe.
13313 Return nil if no overlay arrow. */
13315 static Lisp_Object
13316 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13318 Lisp_Object vlist;
13320 for (vlist = Voverlay_arrow_variable_list;
13321 CONSP (vlist);
13322 vlist = XCDR (vlist))
13324 Lisp_Object var = XCAR (vlist);
13325 Lisp_Object val;
13327 if (!SYMBOLP (var))
13328 continue;
13330 val = find_symbol_value (var);
13332 if (MARKERP (val)
13333 && current_buffer == XMARKER (val)->buffer
13334 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13336 if (FRAME_WINDOW_P (it->f)
13337 /* FIXME: if ROW->reversed_p is set, this should test
13338 the right fringe, not the left one. */
13339 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13341 #ifdef HAVE_WINDOW_SYSTEM
13342 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13344 int fringe_bitmap;
13345 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13346 return make_number (fringe_bitmap);
13348 #endif
13349 return make_number (-1); /* Use default arrow bitmap. */
13351 return overlay_arrow_string_or_property (var);
13355 return Qnil;
13358 /* Return 1 if point moved out of or into a composition. Otherwise
13359 return 0. PREV_BUF and PREV_PT are the last point buffer and
13360 position. BUF and PT are the current point buffer and position. */
13362 static int
13363 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13364 struct buffer *buf, ptrdiff_t pt)
13366 ptrdiff_t start, end;
13367 Lisp_Object prop;
13368 Lisp_Object buffer;
13370 XSETBUFFER (buffer, buf);
13371 /* Check a composition at the last point if point moved within the
13372 same buffer. */
13373 if (prev_buf == buf)
13375 if (prev_pt == pt)
13376 /* Point didn't move. */
13377 return 0;
13379 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13380 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13381 && composition_valid_p (start, end, prop)
13382 && start < prev_pt && end > prev_pt)
13383 /* The last point was within the composition. Return 1 iff
13384 point moved out of the composition. */
13385 return (pt <= start || pt >= end);
13388 /* Check a composition at the current point. */
13389 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13390 && find_composition (pt, -1, &start, &end, &prop, buffer)
13391 && composition_valid_p (start, end, prop)
13392 && start < pt && end > pt);
13395 /* Reconsider the clip changes of buffer which is displayed in W. */
13397 static void
13398 reconsider_clip_changes (struct window *w)
13400 struct buffer *b = XBUFFER (w->contents);
13402 if (b->clip_changed
13403 && w->window_end_valid
13404 && w->current_matrix->buffer == b
13405 && w->current_matrix->zv == BUF_ZV (b)
13406 && w->current_matrix->begv == BUF_BEGV (b))
13407 b->clip_changed = 0;
13409 /* If display wasn't paused, and W is not a tool bar window, see if
13410 point has been moved into or out of a composition. In that case,
13411 we set b->clip_changed to 1 to force updating the screen. If
13412 b->clip_changed has already been set to 1, we can skip this
13413 check. */
13414 if (!b->clip_changed && w->window_end_valid)
13416 ptrdiff_t pt = (w == XWINDOW (selected_window)
13417 ? PT : marker_position (w->pointm));
13419 if ((w->current_matrix->buffer != b || pt != w->last_point)
13420 && check_point_in_composition (w->current_matrix->buffer,
13421 w->last_point, b, pt))
13422 b->clip_changed = 1;
13426 static void
13427 propagate_buffer_redisplay (void)
13428 { /* Resetting b->text->redisplay is problematic!
13429 We can't just reset it in the case that some window that displays
13430 it has not been redisplayed; and such a window can stay
13431 unredisplayed for a long time if it's currently invisible.
13432 But we do want to reset it at the end of redisplay otherwise
13433 its displayed windows will keep being redisplayed over and over
13434 again.
13435 So we copy all b->text->redisplay flags up to their windows here,
13436 such that mark_window_display_accurate can safely reset
13437 b->text->redisplay. */
13438 Lisp_Object ws = window_list ();
13439 for (; CONSP (ws); ws = XCDR (ws))
13441 struct window *thisw = XWINDOW (XCAR (ws));
13442 struct buffer *thisb = XBUFFER (thisw->contents);
13443 if (thisb->text->redisplay)
13444 thisw->redisplay = true;
13448 #define STOP_POLLING \
13449 do { if (! polling_stopped_here) stop_polling (); \
13450 polling_stopped_here = 1; } while (0)
13452 #define RESUME_POLLING \
13453 do { if (polling_stopped_here) start_polling (); \
13454 polling_stopped_here = 0; } while (0)
13457 /* Perhaps in the future avoid recentering windows if it
13458 is not necessary; currently that causes some problems. */
13460 static void
13461 redisplay_internal (void)
13463 struct window *w = XWINDOW (selected_window);
13464 struct window *sw;
13465 struct frame *fr;
13466 int pending;
13467 bool must_finish = 0, match_p;
13468 struct text_pos tlbufpos, tlendpos;
13469 int number_of_visible_frames;
13470 ptrdiff_t count;
13471 struct frame *sf;
13472 int polling_stopped_here = 0;
13473 Lisp_Object tail, frame;
13475 /* True means redisplay has to consider all windows on all
13476 frames. False, only selected_window is considered. */
13477 bool consider_all_windows_p;
13479 /* True means redisplay has to redisplay the miniwindow. */
13480 bool update_miniwindow_p = false;
13482 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13484 /* No redisplay if running in batch mode or frame is not yet fully
13485 initialized, or redisplay is explicitly turned off by setting
13486 Vinhibit_redisplay. */
13487 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13488 || !NILP (Vinhibit_redisplay))
13489 return;
13491 /* Don't examine these until after testing Vinhibit_redisplay.
13492 When Emacs is shutting down, perhaps because its connection to
13493 X has dropped, we should not look at them at all. */
13494 fr = XFRAME (w->frame);
13495 sf = SELECTED_FRAME ();
13497 if (!fr->glyphs_initialized_p)
13498 return;
13500 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13501 if (popup_activated ())
13502 return;
13503 #endif
13505 /* I don't think this happens but let's be paranoid. */
13506 if (redisplaying_p)
13507 return;
13509 /* Record a function that clears redisplaying_p
13510 when we leave this function. */
13511 count = SPECPDL_INDEX ();
13512 record_unwind_protect_void (unwind_redisplay);
13513 redisplaying_p = 1;
13514 specbind (Qinhibit_free_realized_faces, Qnil);
13516 /* Record this function, so it appears on the profiler's backtraces. */
13517 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13519 FOR_EACH_FRAME (tail, frame)
13520 XFRAME (frame)->already_hscrolled_p = 0;
13522 retry:
13523 /* Remember the currently selected window. */
13524 sw = w;
13526 pending = 0;
13527 last_escape_glyph_frame = NULL;
13528 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13529 last_glyphless_glyph_frame = NULL;
13530 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13532 /* If face_change_count is non-zero, init_iterator will free all
13533 realized faces, which includes the faces referenced from current
13534 matrices. So, we can't reuse current matrices in this case. */
13535 if (face_change_count)
13536 windows_or_buffers_changed = 47;
13538 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13539 && FRAME_TTY (sf)->previous_frame != sf)
13541 /* Since frames on a single ASCII terminal share the same
13542 display area, displaying a different frame means redisplay
13543 the whole thing. */
13544 SET_FRAME_GARBAGED (sf);
13545 #ifndef DOS_NT
13546 set_tty_color_mode (FRAME_TTY (sf), sf);
13547 #endif
13548 FRAME_TTY (sf)->previous_frame = sf;
13551 /* Set the visible flags for all frames. Do this before checking for
13552 resized or garbaged frames; they want to know if their frames are
13553 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13554 number_of_visible_frames = 0;
13556 FOR_EACH_FRAME (tail, frame)
13558 struct frame *f = XFRAME (frame);
13560 if (FRAME_VISIBLE_P (f))
13562 ++number_of_visible_frames;
13563 /* Adjust matrices for visible frames only. */
13564 if (f->fonts_changed)
13566 adjust_frame_glyphs (f);
13567 f->fonts_changed = 0;
13569 /* If cursor type has been changed on the frame
13570 other than selected, consider all frames. */
13571 if (f != sf && f->cursor_type_changed)
13572 update_mode_lines = 31;
13574 clear_desired_matrices (f);
13577 /* Notice any pending interrupt request to change frame size. */
13578 do_pending_window_change (1);
13580 /* do_pending_window_change could change the selected_window due to
13581 frame resizing which makes the selected window too small. */
13582 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13583 sw = w;
13585 /* Clear frames marked as garbaged. */
13586 clear_garbaged_frames ();
13588 /* Build menubar and tool-bar items. */
13589 if (NILP (Vmemory_full))
13590 prepare_menu_bars ();
13592 reconsider_clip_changes (w);
13594 /* In most cases selected window displays current buffer. */
13595 match_p = XBUFFER (w->contents) == current_buffer;
13596 if (match_p)
13598 /* Detect case that we need to write or remove a star in the mode line. */
13599 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13600 w->update_mode_line = 1;
13602 if (mode_line_update_needed (w))
13603 w->update_mode_line = 1;
13605 /* If reconsider_clip_changes above decided that the narrowing
13606 in the current buffer changed, make sure all other windows
13607 showing that buffer will be redisplayed. */
13608 if (current_buffer->clip_changed)
13609 bset_update_mode_line (current_buffer);
13612 /* Normally the message* functions will have already displayed and
13613 updated the echo area, but the frame may have been trashed, or
13614 the update may have been preempted, so display the echo area
13615 again here. Checking message_cleared_p captures the case that
13616 the echo area should be cleared. */
13617 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13618 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13619 || (message_cleared_p
13620 && minibuf_level == 0
13621 /* If the mini-window is currently selected, this means the
13622 echo-area doesn't show through. */
13623 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13625 int window_height_changed_p = echo_area_display (0);
13627 if (message_cleared_p)
13628 update_miniwindow_p = true;
13630 must_finish = 1;
13632 /* If we don't display the current message, don't clear the
13633 message_cleared_p flag, because, if we did, we wouldn't clear
13634 the echo area in the next redisplay which doesn't preserve
13635 the echo area. */
13636 if (!display_last_displayed_message_p)
13637 message_cleared_p = 0;
13639 if (window_height_changed_p)
13641 windows_or_buffers_changed = 50;
13643 /* If window configuration was changed, frames may have been
13644 marked garbaged. Clear them or we will experience
13645 surprises wrt scrolling. */
13646 clear_garbaged_frames ();
13649 else if (EQ (selected_window, minibuf_window)
13650 && (current_buffer->clip_changed || window_outdated (w))
13651 && resize_mini_window (w, 0))
13653 /* Resized active mini-window to fit the size of what it is
13654 showing if its contents might have changed. */
13655 must_finish = 1;
13657 /* If window configuration was changed, frames may have been
13658 marked garbaged. Clear them or we will experience
13659 surprises wrt scrolling. */
13660 clear_garbaged_frames ();
13663 if (windows_or_buffers_changed && !update_mode_lines)
13664 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13665 only the windows's contents needs to be refreshed, or whether the
13666 mode-lines also need a refresh. */
13667 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13668 ? REDISPLAY_SOME : 32);
13670 /* If specs for an arrow have changed, do thorough redisplay
13671 to ensure we remove any arrow that should no longer exist. */
13672 if (overlay_arrows_changed_p ())
13673 /* Apparently, this is the only case where we update other windows,
13674 without updating other mode-lines. */
13675 windows_or_buffers_changed = 49;
13677 consider_all_windows_p = (update_mode_lines
13678 || windows_or_buffers_changed);
13680 #define AINC(a,i) \
13681 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13682 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13684 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13685 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13687 /* Optimize the case that only the line containing the cursor in the
13688 selected window has changed. Variables starting with this_ are
13689 set in display_line and record information about the line
13690 containing the cursor. */
13691 tlbufpos = this_line_start_pos;
13692 tlendpos = this_line_end_pos;
13693 if (!consider_all_windows_p
13694 && CHARPOS (tlbufpos) > 0
13695 && !w->update_mode_line
13696 && !current_buffer->clip_changed
13697 && !current_buffer->prevent_redisplay_optimizations_p
13698 && FRAME_VISIBLE_P (XFRAME (w->frame))
13699 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13700 && !XFRAME (w->frame)->cursor_type_changed
13701 /* Make sure recorded data applies to current buffer, etc. */
13702 && this_line_buffer == current_buffer
13703 && match_p
13704 && !w->force_start
13705 && !w->optional_new_start
13706 /* Point must be on the line that we have info recorded about. */
13707 && PT >= CHARPOS (tlbufpos)
13708 && PT <= Z - CHARPOS (tlendpos)
13709 /* All text outside that line, including its final newline,
13710 must be unchanged. */
13711 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13712 CHARPOS (tlendpos)))
13714 if (CHARPOS (tlbufpos) > BEGV
13715 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13716 && (CHARPOS (tlbufpos) == ZV
13717 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13718 /* Former continuation line has disappeared by becoming empty. */
13719 goto cancel;
13720 else if (window_outdated (w) || MINI_WINDOW_P (w))
13722 /* We have to handle the case of continuation around a
13723 wide-column character (see the comment in indent.c around
13724 line 1340).
13726 For instance, in the following case:
13728 -------- Insert --------
13729 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13730 J_I_ ==> J_I_ `^^' are cursors.
13731 ^^ ^^
13732 -------- --------
13734 As we have to redraw the line above, we cannot use this
13735 optimization. */
13737 struct it it;
13738 int line_height_before = this_line_pixel_height;
13740 /* Note that start_display will handle the case that the
13741 line starting at tlbufpos is a continuation line. */
13742 start_display (&it, w, tlbufpos);
13744 /* Implementation note: It this still necessary? */
13745 if (it.current_x != this_line_start_x)
13746 goto cancel;
13748 TRACE ((stderr, "trying display optimization 1\n"));
13749 w->cursor.vpos = -1;
13750 overlay_arrow_seen = 0;
13751 it.vpos = this_line_vpos;
13752 it.current_y = this_line_y;
13753 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13754 display_line (&it);
13756 /* If line contains point, is not continued,
13757 and ends at same distance from eob as before, we win. */
13758 if (w->cursor.vpos >= 0
13759 /* Line is not continued, otherwise this_line_start_pos
13760 would have been set to 0 in display_line. */
13761 && CHARPOS (this_line_start_pos)
13762 /* Line ends as before. */
13763 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13764 /* Line has same height as before. Otherwise other lines
13765 would have to be shifted up or down. */
13766 && this_line_pixel_height == line_height_before)
13768 /* If this is not the window's last line, we must adjust
13769 the charstarts of the lines below. */
13770 if (it.current_y < it.last_visible_y)
13772 struct glyph_row *row
13773 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13774 ptrdiff_t delta, delta_bytes;
13776 /* We used to distinguish between two cases here,
13777 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13778 when the line ends in a newline or the end of the
13779 buffer's accessible portion. But both cases did
13780 the same, so they were collapsed. */
13781 delta = (Z
13782 - CHARPOS (tlendpos)
13783 - MATRIX_ROW_START_CHARPOS (row));
13784 delta_bytes = (Z_BYTE
13785 - BYTEPOS (tlendpos)
13786 - MATRIX_ROW_START_BYTEPOS (row));
13788 increment_matrix_positions (w->current_matrix,
13789 this_line_vpos + 1,
13790 w->current_matrix->nrows,
13791 delta, delta_bytes);
13794 /* If this row displays text now but previously didn't,
13795 or vice versa, w->window_end_vpos may have to be
13796 adjusted. */
13797 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13799 if (w->window_end_vpos < this_line_vpos)
13800 w->window_end_vpos = this_line_vpos;
13802 else if (w->window_end_vpos == this_line_vpos
13803 && this_line_vpos > 0)
13804 w->window_end_vpos = this_line_vpos - 1;
13805 w->window_end_valid = 0;
13807 /* Update hint: No need to try to scroll in update_window. */
13808 w->desired_matrix->no_scrolling_p = 1;
13810 #ifdef GLYPH_DEBUG
13811 *w->desired_matrix->method = 0;
13812 debug_method_add (w, "optimization 1");
13813 #endif
13814 #ifdef HAVE_WINDOW_SYSTEM
13815 update_window_fringes (w, 0);
13816 #endif
13817 goto update;
13819 else
13820 goto cancel;
13822 else if (/* Cursor position hasn't changed. */
13823 PT == w->last_point
13824 /* Make sure the cursor was last displayed
13825 in this window. Otherwise we have to reposition it. */
13827 /* PXW: Must be converted to pixels, probably. */
13828 && 0 <= w->cursor.vpos
13829 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13831 if (!must_finish)
13833 do_pending_window_change (1);
13834 /* If selected_window changed, redisplay again. */
13835 if (WINDOWP (selected_window)
13836 && (w = XWINDOW (selected_window)) != sw)
13837 goto retry;
13839 /* We used to always goto end_of_redisplay here, but this
13840 isn't enough if we have a blinking cursor. */
13841 if (w->cursor_off_p == w->last_cursor_off_p)
13842 goto end_of_redisplay;
13844 goto update;
13846 /* If highlighting the region, or if the cursor is in the echo area,
13847 then we can't just move the cursor. */
13848 else if (NILP (Vshow_trailing_whitespace)
13849 && !cursor_in_echo_area)
13851 struct it it;
13852 struct glyph_row *row;
13854 /* Skip from tlbufpos to PT and see where it is. Note that
13855 PT may be in invisible text. If so, we will end at the
13856 next visible position. */
13857 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13858 NULL, DEFAULT_FACE_ID);
13859 it.current_x = this_line_start_x;
13860 it.current_y = this_line_y;
13861 it.vpos = this_line_vpos;
13863 /* The call to move_it_to stops in front of PT, but
13864 moves over before-strings. */
13865 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13867 if (it.vpos == this_line_vpos
13868 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13869 row->enabled_p))
13871 eassert (this_line_vpos == it.vpos);
13872 eassert (this_line_y == it.current_y);
13873 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13874 #ifdef GLYPH_DEBUG
13875 *w->desired_matrix->method = 0;
13876 debug_method_add (w, "optimization 3");
13877 #endif
13878 goto update;
13880 else
13881 goto cancel;
13884 cancel:
13885 /* Text changed drastically or point moved off of line. */
13886 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13889 CHARPOS (this_line_start_pos) = 0;
13890 ++clear_face_cache_count;
13891 #ifdef HAVE_WINDOW_SYSTEM
13892 ++clear_image_cache_count;
13893 #endif
13895 /* Build desired matrices, and update the display. If
13896 consider_all_windows_p is non-zero, do it for all windows on all
13897 frames. Otherwise do it for selected_window, only. */
13899 if (consider_all_windows_p)
13901 FOR_EACH_FRAME (tail, frame)
13902 XFRAME (frame)->updated_p = 0;
13904 propagate_buffer_redisplay ();
13906 FOR_EACH_FRAME (tail, frame)
13908 struct frame *f = XFRAME (frame);
13910 /* We don't have to do anything for unselected terminal
13911 frames. */
13912 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13913 && !EQ (FRAME_TTY (f)->top_frame, frame))
13914 continue;
13916 retry_frame:
13918 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13920 bool gcscrollbars
13921 /* Only GC scrollbars when we redisplay the whole frame. */
13922 = f->redisplay || !REDISPLAY_SOME_P ();
13923 /* Mark all the scroll bars to be removed; we'll redeem
13924 the ones we want when we redisplay their windows. */
13925 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13926 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13928 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13929 redisplay_windows (FRAME_ROOT_WINDOW (f));
13930 /* Remember that the invisible frames need to be redisplayed next
13931 time they're visible. */
13932 else if (!REDISPLAY_SOME_P ())
13933 f->redisplay = true;
13935 /* The X error handler may have deleted that frame. */
13936 if (!FRAME_LIVE_P (f))
13937 continue;
13939 /* Any scroll bars which redisplay_windows should have
13940 nuked should now go away. */
13941 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13942 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13944 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13946 /* If fonts changed on visible frame, display again. */
13947 if (f->fonts_changed)
13949 adjust_frame_glyphs (f);
13950 f->fonts_changed = 0;
13951 goto retry_frame;
13954 /* See if we have to hscroll. */
13955 if (!f->already_hscrolled_p)
13957 f->already_hscrolled_p = 1;
13958 if (hscroll_windows (f->root_window))
13959 goto retry_frame;
13962 /* Prevent various kinds of signals during display
13963 update. stdio is not robust about handling
13964 signals, which can cause an apparent I/O error. */
13965 if (interrupt_input)
13966 unrequest_sigio ();
13967 STOP_POLLING;
13969 pending |= update_frame (f, 0, 0);
13970 f->cursor_type_changed = 0;
13971 f->updated_p = 1;
13976 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13978 if (!pending)
13980 /* Do the mark_window_display_accurate after all windows have
13981 been redisplayed because this call resets flags in buffers
13982 which are needed for proper redisplay. */
13983 FOR_EACH_FRAME (tail, frame)
13985 struct frame *f = XFRAME (frame);
13986 if (f->updated_p)
13988 f->redisplay = false;
13989 mark_window_display_accurate (f->root_window, 1);
13990 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13991 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13996 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13998 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13999 struct frame *mini_frame;
14001 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
14002 /* Use list_of_error, not Qerror, so that
14003 we catch only errors and don't run the debugger. */
14004 internal_condition_case_1 (redisplay_window_1, selected_window,
14005 list_of_error,
14006 redisplay_window_error);
14007 if (update_miniwindow_p)
14008 internal_condition_case_1 (redisplay_window_1, mini_window,
14009 list_of_error,
14010 redisplay_window_error);
14012 /* Compare desired and current matrices, perform output. */
14014 update:
14015 /* If fonts changed, display again. */
14016 if (sf->fonts_changed)
14017 goto retry;
14019 /* Prevent various kinds of signals during display update.
14020 stdio is not robust about handling signals,
14021 which can cause an apparent I/O error. */
14022 if (interrupt_input)
14023 unrequest_sigio ();
14024 STOP_POLLING;
14026 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14028 if (hscroll_windows (selected_window))
14029 goto retry;
14031 XWINDOW (selected_window)->must_be_updated_p = true;
14032 pending = update_frame (sf, 0, 0);
14033 sf->cursor_type_changed = 0;
14036 /* We may have called echo_area_display at the top of this
14037 function. If the echo area is on another frame, that may
14038 have put text on a frame other than the selected one, so the
14039 above call to update_frame would not have caught it. Catch
14040 it here. */
14041 mini_window = FRAME_MINIBUF_WINDOW (sf);
14042 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14044 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14046 XWINDOW (mini_window)->must_be_updated_p = true;
14047 pending |= update_frame (mini_frame, 0, 0);
14048 mini_frame->cursor_type_changed = 0;
14049 if (!pending && hscroll_windows (mini_window))
14050 goto retry;
14054 /* If display was paused because of pending input, make sure we do a
14055 thorough update the next time. */
14056 if (pending)
14058 /* Prevent the optimization at the beginning of
14059 redisplay_internal that tries a single-line update of the
14060 line containing the cursor in the selected window. */
14061 CHARPOS (this_line_start_pos) = 0;
14063 /* Let the overlay arrow be updated the next time. */
14064 update_overlay_arrows (0);
14066 /* If we pause after scrolling, some rows in the current
14067 matrices of some windows are not valid. */
14068 if (!WINDOW_FULL_WIDTH_P (w)
14069 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14070 update_mode_lines = 36;
14072 else
14074 if (!consider_all_windows_p)
14076 /* This has already been done above if
14077 consider_all_windows_p is set. */
14078 if (XBUFFER (w->contents)->text->redisplay
14079 && buffer_window_count (XBUFFER (w->contents)) > 1)
14080 /* This can happen if b->text->redisplay was set during
14081 jit-lock. */
14082 propagate_buffer_redisplay ();
14083 mark_window_display_accurate_1 (w, 1);
14085 /* Say overlay arrows are up to date. */
14086 update_overlay_arrows (1);
14088 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14089 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14092 update_mode_lines = 0;
14093 windows_or_buffers_changed = 0;
14096 /* Start SIGIO interrupts coming again. Having them off during the
14097 code above makes it less likely one will discard output, but not
14098 impossible, since there might be stuff in the system buffer here.
14099 But it is much hairier to try to do anything about that. */
14100 if (interrupt_input)
14101 request_sigio ();
14102 RESUME_POLLING;
14104 /* If a frame has become visible which was not before, redisplay
14105 again, so that we display it. Expose events for such a frame
14106 (which it gets when becoming visible) don't call the parts of
14107 redisplay constructing glyphs, so simply exposing a frame won't
14108 display anything in this case. So, we have to display these
14109 frames here explicitly. */
14110 if (!pending)
14112 int new_count = 0;
14114 FOR_EACH_FRAME (tail, frame)
14116 if (XFRAME (frame)->visible)
14117 new_count++;
14120 if (new_count != number_of_visible_frames)
14121 windows_or_buffers_changed = 52;
14124 /* Change frame size now if a change is pending. */
14125 do_pending_window_change (1);
14127 /* If we just did a pending size change, or have additional
14128 visible frames, or selected_window changed, redisplay again. */
14129 if ((windows_or_buffers_changed && !pending)
14130 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14131 goto retry;
14133 /* Clear the face and image caches.
14135 We used to do this only if consider_all_windows_p. But the cache
14136 needs to be cleared if a timer creates images in the current
14137 buffer (e.g. the test case in Bug#6230). */
14139 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14141 clear_face_cache (0);
14142 clear_face_cache_count = 0;
14145 #ifdef HAVE_WINDOW_SYSTEM
14146 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14148 clear_image_caches (Qnil);
14149 clear_image_cache_count = 0;
14151 #endif /* HAVE_WINDOW_SYSTEM */
14153 end_of_redisplay:
14154 #ifdef HAVE_NS
14155 ns_set_doc_edited ();
14156 #endif
14157 if (interrupt_input && interrupts_deferred)
14158 request_sigio ();
14160 unbind_to (count, Qnil);
14161 RESUME_POLLING;
14165 /* Redisplay, but leave alone any recent echo area message unless
14166 another message has been requested in its place.
14168 This is useful in situations where you need to redisplay but no
14169 user action has occurred, making it inappropriate for the message
14170 area to be cleared. See tracking_off and
14171 wait_reading_process_output for examples of these situations.
14173 FROM_WHERE is an integer saying from where this function was
14174 called. This is useful for debugging. */
14176 void
14177 redisplay_preserve_echo_area (int from_where)
14179 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14181 if (!NILP (echo_area_buffer[1]))
14183 /* We have a previously displayed message, but no current
14184 message. Redisplay the previous message. */
14185 display_last_displayed_message_p = 1;
14186 redisplay_internal ();
14187 display_last_displayed_message_p = 0;
14189 else
14190 redisplay_internal ();
14192 flush_frame (SELECTED_FRAME ());
14196 /* Function registered with record_unwind_protect in redisplay_internal. */
14198 static void
14199 unwind_redisplay (void)
14201 redisplaying_p = 0;
14205 /* Mark the display of leaf window W as accurate or inaccurate.
14206 If ACCURATE_P is non-zero mark display of W as accurate. If
14207 ACCURATE_P is zero, arrange for W to be redisplayed the next
14208 time redisplay_internal is called. */
14210 static void
14211 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14213 struct buffer *b = XBUFFER (w->contents);
14215 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14216 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14217 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14219 if (accurate_p)
14221 b->clip_changed = false;
14222 b->prevent_redisplay_optimizations_p = false;
14223 eassert (buffer_window_count (b) > 0);
14224 /* Resetting b->text->redisplay is problematic!
14225 In order to make it safer to do it here, redisplay_internal must
14226 have copied all b->text->redisplay to their respective windows. */
14227 b->text->redisplay = false;
14229 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14230 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14231 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14232 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14234 w->current_matrix->buffer = b;
14235 w->current_matrix->begv = BUF_BEGV (b);
14236 w->current_matrix->zv = BUF_ZV (b);
14238 w->last_cursor_vpos = w->cursor.vpos;
14239 w->last_cursor_off_p = w->cursor_off_p;
14241 if (w == XWINDOW (selected_window))
14242 w->last_point = BUF_PT (b);
14243 else
14244 w->last_point = marker_position (w->pointm);
14246 w->window_end_valid = true;
14247 w->update_mode_line = false;
14250 w->redisplay = !accurate_p;
14254 /* Mark the display of windows in the window tree rooted at WINDOW as
14255 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14256 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14257 be redisplayed the next time redisplay_internal is called. */
14259 void
14260 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14262 struct window *w;
14264 for (; !NILP (window); window = w->next)
14266 w = XWINDOW (window);
14267 if (WINDOWP (w->contents))
14268 mark_window_display_accurate (w->contents, accurate_p);
14269 else
14270 mark_window_display_accurate_1 (w, accurate_p);
14273 if (accurate_p)
14274 update_overlay_arrows (1);
14275 else
14276 /* Force a thorough redisplay the next time by setting
14277 last_arrow_position and last_arrow_string to t, which is
14278 unequal to any useful value of Voverlay_arrow_... */
14279 update_overlay_arrows (-1);
14283 /* Return value in display table DP (Lisp_Char_Table *) for character
14284 C. Since a display table doesn't have any parent, we don't have to
14285 follow parent. Do not call this function directly but use the
14286 macro DISP_CHAR_VECTOR. */
14288 Lisp_Object
14289 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14291 Lisp_Object val;
14293 if (ASCII_CHAR_P (c))
14295 val = dp->ascii;
14296 if (SUB_CHAR_TABLE_P (val))
14297 val = XSUB_CHAR_TABLE (val)->contents[c];
14299 else
14301 Lisp_Object table;
14303 XSETCHAR_TABLE (table, dp);
14304 val = char_table_ref (table, c);
14306 if (NILP (val))
14307 val = dp->defalt;
14308 return val;
14313 /***********************************************************************
14314 Window Redisplay
14315 ***********************************************************************/
14317 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14319 static void
14320 redisplay_windows (Lisp_Object window)
14322 while (!NILP (window))
14324 struct window *w = XWINDOW (window);
14326 if (WINDOWP (w->contents))
14327 redisplay_windows (w->contents);
14328 else if (BUFFERP (w->contents))
14330 displayed_buffer = XBUFFER (w->contents);
14331 /* Use list_of_error, not Qerror, so that
14332 we catch only errors and don't run the debugger. */
14333 internal_condition_case_1 (redisplay_window_0, window,
14334 list_of_error,
14335 redisplay_window_error);
14338 window = w->next;
14342 static Lisp_Object
14343 redisplay_window_error (Lisp_Object ignore)
14345 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14346 return Qnil;
14349 static Lisp_Object
14350 redisplay_window_0 (Lisp_Object window)
14352 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14353 redisplay_window (window, false);
14354 return Qnil;
14357 static Lisp_Object
14358 redisplay_window_1 (Lisp_Object window)
14360 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14361 redisplay_window (window, true);
14362 return Qnil;
14366 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14367 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14368 which positions recorded in ROW differ from current buffer
14369 positions.
14371 Return 0 if cursor is not on this row, 1 otherwise. */
14373 static int
14374 set_cursor_from_row (struct window *w, struct glyph_row *row,
14375 struct glyph_matrix *matrix,
14376 ptrdiff_t delta, ptrdiff_t delta_bytes,
14377 int dy, int dvpos)
14379 struct glyph *glyph = row->glyphs[TEXT_AREA];
14380 struct glyph *end = glyph + row->used[TEXT_AREA];
14381 struct glyph *cursor = NULL;
14382 /* The last known character position in row. */
14383 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14384 int x = row->x;
14385 ptrdiff_t pt_old = PT - delta;
14386 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14387 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14388 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14389 /* A glyph beyond the edge of TEXT_AREA which we should never
14390 touch. */
14391 struct glyph *glyphs_end = end;
14392 /* Non-zero means we've found a match for cursor position, but that
14393 glyph has the avoid_cursor_p flag set. */
14394 int match_with_avoid_cursor = 0;
14395 /* Non-zero means we've seen at least one glyph that came from a
14396 display string. */
14397 int string_seen = 0;
14398 /* Largest and smallest buffer positions seen so far during scan of
14399 glyph row. */
14400 ptrdiff_t bpos_max = pos_before;
14401 ptrdiff_t bpos_min = pos_after;
14402 /* Last buffer position covered by an overlay string with an integer
14403 `cursor' property. */
14404 ptrdiff_t bpos_covered = 0;
14405 /* Non-zero means the display string on which to display the cursor
14406 comes from a text property, not from an overlay. */
14407 int string_from_text_prop = 0;
14409 /* Don't even try doing anything if called for a mode-line or
14410 header-line row, since the rest of the code isn't prepared to
14411 deal with such calamities. */
14412 eassert (!row->mode_line_p);
14413 if (row->mode_line_p)
14414 return 0;
14416 /* Skip over glyphs not having an object at the start and the end of
14417 the row. These are special glyphs like truncation marks on
14418 terminal frames. */
14419 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14421 if (!row->reversed_p)
14423 while (glyph < end
14424 && INTEGERP (glyph->object)
14425 && glyph->charpos < 0)
14427 x += glyph->pixel_width;
14428 ++glyph;
14430 while (end > glyph
14431 && INTEGERP ((end - 1)->object)
14432 /* CHARPOS is zero for blanks and stretch glyphs
14433 inserted by extend_face_to_end_of_line. */
14434 && (end - 1)->charpos <= 0)
14435 --end;
14436 glyph_before = glyph - 1;
14437 glyph_after = end;
14439 else
14441 struct glyph *g;
14443 /* If the glyph row is reversed, we need to process it from back
14444 to front, so swap the edge pointers. */
14445 glyphs_end = end = glyph - 1;
14446 glyph += row->used[TEXT_AREA] - 1;
14448 while (glyph > end + 1
14449 && INTEGERP (glyph->object)
14450 && glyph->charpos < 0)
14452 --glyph;
14453 x -= glyph->pixel_width;
14455 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14456 --glyph;
14457 /* By default, in reversed rows we put the cursor on the
14458 rightmost (first in the reading order) glyph. */
14459 for (g = end + 1; g < glyph; g++)
14460 x += g->pixel_width;
14461 while (end < glyph
14462 && INTEGERP ((end + 1)->object)
14463 && (end + 1)->charpos <= 0)
14464 ++end;
14465 glyph_before = glyph + 1;
14466 glyph_after = end;
14469 else if (row->reversed_p)
14471 /* In R2L rows that don't display text, put the cursor on the
14472 rightmost glyph. Case in point: an empty last line that is
14473 part of an R2L paragraph. */
14474 cursor = end - 1;
14475 /* Avoid placing the cursor on the last glyph of the row, where
14476 on terminal frames we hold the vertical border between
14477 adjacent windows. */
14478 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14479 && !WINDOW_RIGHTMOST_P (w)
14480 && cursor == row->glyphs[LAST_AREA] - 1)
14481 cursor--;
14482 x = -1; /* will be computed below, at label compute_x */
14485 /* Step 1: Try to find the glyph whose character position
14486 corresponds to point. If that's not possible, find 2 glyphs
14487 whose character positions are the closest to point, one before
14488 point, the other after it. */
14489 if (!row->reversed_p)
14490 while (/* not marched to end of glyph row */
14491 glyph < end
14492 /* glyph was not inserted by redisplay for internal purposes */
14493 && !INTEGERP (glyph->object))
14495 if (BUFFERP (glyph->object))
14497 ptrdiff_t dpos = glyph->charpos - pt_old;
14499 if (glyph->charpos > bpos_max)
14500 bpos_max = glyph->charpos;
14501 if (glyph->charpos < bpos_min)
14502 bpos_min = glyph->charpos;
14503 if (!glyph->avoid_cursor_p)
14505 /* If we hit point, we've found the glyph on which to
14506 display the cursor. */
14507 if (dpos == 0)
14509 match_with_avoid_cursor = 0;
14510 break;
14512 /* See if we've found a better approximation to
14513 POS_BEFORE or to POS_AFTER. */
14514 if (0 > dpos && dpos > pos_before - pt_old)
14516 pos_before = glyph->charpos;
14517 glyph_before = glyph;
14519 else if (0 < dpos && dpos < pos_after - pt_old)
14521 pos_after = glyph->charpos;
14522 glyph_after = glyph;
14525 else if (dpos == 0)
14526 match_with_avoid_cursor = 1;
14528 else if (STRINGP (glyph->object))
14530 Lisp_Object chprop;
14531 ptrdiff_t glyph_pos = glyph->charpos;
14533 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14534 glyph->object);
14535 if (!NILP (chprop))
14537 /* If the string came from a `display' text property,
14538 look up the buffer position of that property and
14539 use that position to update bpos_max, as if we
14540 actually saw such a position in one of the row's
14541 glyphs. This helps with supporting integer values
14542 of `cursor' property on the display string in
14543 situations where most or all of the row's buffer
14544 text is completely covered by display properties,
14545 so that no glyph with valid buffer positions is
14546 ever seen in the row. */
14547 ptrdiff_t prop_pos =
14548 string_buffer_position_lim (glyph->object, pos_before,
14549 pos_after, 0);
14551 if (prop_pos >= pos_before)
14552 bpos_max = prop_pos;
14554 if (INTEGERP (chprop))
14556 bpos_covered = bpos_max + XINT (chprop);
14557 /* If the `cursor' property covers buffer positions up
14558 to and including point, we should display cursor on
14559 this glyph. Note that, if a `cursor' property on one
14560 of the string's characters has an integer value, we
14561 will break out of the loop below _before_ we get to
14562 the position match above. IOW, integer values of
14563 the `cursor' property override the "exact match for
14564 point" strategy of positioning the cursor. */
14565 /* Implementation note: bpos_max == pt_old when, e.g.,
14566 we are in an empty line, where bpos_max is set to
14567 MATRIX_ROW_START_CHARPOS, see above. */
14568 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14570 cursor = glyph;
14571 break;
14575 string_seen = 1;
14577 x += glyph->pixel_width;
14578 ++glyph;
14580 else if (glyph > end) /* row is reversed */
14581 while (!INTEGERP (glyph->object))
14583 if (BUFFERP (glyph->object))
14585 ptrdiff_t dpos = glyph->charpos - pt_old;
14587 if (glyph->charpos > bpos_max)
14588 bpos_max = glyph->charpos;
14589 if (glyph->charpos < bpos_min)
14590 bpos_min = glyph->charpos;
14591 if (!glyph->avoid_cursor_p)
14593 if (dpos == 0)
14595 match_with_avoid_cursor = 0;
14596 break;
14598 if (0 > dpos && dpos > pos_before - pt_old)
14600 pos_before = glyph->charpos;
14601 glyph_before = glyph;
14603 else if (0 < dpos && dpos < pos_after - pt_old)
14605 pos_after = glyph->charpos;
14606 glyph_after = glyph;
14609 else if (dpos == 0)
14610 match_with_avoid_cursor = 1;
14612 else if (STRINGP (glyph->object))
14614 Lisp_Object chprop;
14615 ptrdiff_t glyph_pos = glyph->charpos;
14617 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14618 glyph->object);
14619 if (!NILP (chprop))
14621 ptrdiff_t prop_pos =
14622 string_buffer_position_lim (glyph->object, pos_before,
14623 pos_after, 0);
14625 if (prop_pos >= pos_before)
14626 bpos_max = prop_pos;
14628 if (INTEGERP (chprop))
14630 bpos_covered = bpos_max + XINT (chprop);
14631 /* If the `cursor' property covers buffer positions up
14632 to and including point, we should display cursor on
14633 this glyph. */
14634 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14636 cursor = glyph;
14637 break;
14640 string_seen = 1;
14642 --glyph;
14643 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14645 x--; /* can't use any pixel_width */
14646 break;
14648 x -= glyph->pixel_width;
14651 /* Step 2: If we didn't find an exact match for point, we need to
14652 look for a proper place to put the cursor among glyphs between
14653 GLYPH_BEFORE and GLYPH_AFTER. */
14654 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14655 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14656 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14658 /* An empty line has a single glyph whose OBJECT is zero and
14659 whose CHARPOS is the position of a newline on that line.
14660 Note that on a TTY, there are more glyphs after that, which
14661 were produced by extend_face_to_end_of_line, but their
14662 CHARPOS is zero or negative. */
14663 int empty_line_p =
14664 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14665 && INTEGERP (glyph->object) && glyph->charpos > 0
14666 /* On a TTY, continued and truncated rows also have a glyph at
14667 their end whose OBJECT is zero and whose CHARPOS is
14668 positive (the continuation and truncation glyphs), but such
14669 rows are obviously not "empty". */
14670 && !(row->continued_p || row->truncated_on_right_p);
14672 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14674 ptrdiff_t ellipsis_pos;
14676 /* Scan back over the ellipsis glyphs. */
14677 if (!row->reversed_p)
14679 ellipsis_pos = (glyph - 1)->charpos;
14680 while (glyph > row->glyphs[TEXT_AREA]
14681 && (glyph - 1)->charpos == ellipsis_pos)
14682 glyph--, x -= glyph->pixel_width;
14683 /* That loop always goes one position too far, including
14684 the glyph before the ellipsis. So scan forward over
14685 that one. */
14686 x += glyph->pixel_width;
14687 glyph++;
14689 else /* row is reversed */
14691 ellipsis_pos = (glyph + 1)->charpos;
14692 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14693 && (glyph + 1)->charpos == ellipsis_pos)
14694 glyph++, x += glyph->pixel_width;
14695 x -= glyph->pixel_width;
14696 glyph--;
14699 else if (match_with_avoid_cursor)
14701 cursor = glyph_after;
14702 x = -1;
14704 else if (string_seen)
14706 int incr = row->reversed_p ? -1 : +1;
14708 /* Need to find the glyph that came out of a string which is
14709 present at point. That glyph is somewhere between
14710 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14711 positioned between POS_BEFORE and POS_AFTER in the
14712 buffer. */
14713 struct glyph *start, *stop;
14714 ptrdiff_t pos = pos_before;
14716 x = -1;
14718 /* If the row ends in a newline from a display string,
14719 reordering could have moved the glyphs belonging to the
14720 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14721 in this case we extend the search to the last glyph in
14722 the row that was not inserted by redisplay. */
14723 if (row->ends_in_newline_from_string_p)
14725 glyph_after = end;
14726 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14729 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14730 correspond to POS_BEFORE and POS_AFTER, respectively. We
14731 need START and STOP in the order that corresponds to the
14732 row's direction as given by its reversed_p flag. If the
14733 directionality of characters between POS_BEFORE and
14734 POS_AFTER is the opposite of the row's base direction,
14735 these characters will have been reordered for display,
14736 and we need to reverse START and STOP. */
14737 if (!row->reversed_p)
14739 start = min (glyph_before, glyph_after);
14740 stop = max (glyph_before, glyph_after);
14742 else
14744 start = max (glyph_before, glyph_after);
14745 stop = min (glyph_before, glyph_after);
14747 for (glyph = start + incr;
14748 row->reversed_p ? glyph > stop : glyph < stop; )
14751 /* Any glyphs that come from the buffer are here because
14752 of bidi reordering. Skip them, and only pay
14753 attention to glyphs that came from some string. */
14754 if (STRINGP (glyph->object))
14756 Lisp_Object str;
14757 ptrdiff_t tem;
14758 /* If the display property covers the newline, we
14759 need to search for it one position farther. */
14760 ptrdiff_t lim = pos_after
14761 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14763 string_from_text_prop = 0;
14764 str = glyph->object;
14765 tem = string_buffer_position_lim (str, pos, lim, 0);
14766 if (tem == 0 /* from overlay */
14767 || pos <= tem)
14769 /* If the string from which this glyph came is
14770 found in the buffer at point, or at position
14771 that is closer to point than pos_after, then
14772 we've found the glyph we've been looking for.
14773 If it comes from an overlay (tem == 0), and
14774 it has the `cursor' property on one of its
14775 glyphs, record that glyph as a candidate for
14776 displaying the cursor. (As in the
14777 unidirectional version, we will display the
14778 cursor on the last candidate we find.) */
14779 if (tem == 0
14780 || tem == pt_old
14781 || (tem - pt_old > 0 && tem < pos_after))
14783 /* The glyphs from this string could have
14784 been reordered. Find the one with the
14785 smallest string position. Or there could
14786 be a character in the string with the
14787 `cursor' property, which means display
14788 cursor on that character's glyph. */
14789 ptrdiff_t strpos = glyph->charpos;
14791 if (tem)
14793 cursor = glyph;
14794 string_from_text_prop = 1;
14796 for ( ;
14797 (row->reversed_p ? glyph > stop : glyph < stop)
14798 && EQ (glyph->object, str);
14799 glyph += incr)
14801 Lisp_Object cprop;
14802 ptrdiff_t gpos = glyph->charpos;
14804 cprop = Fget_char_property (make_number (gpos),
14805 Qcursor,
14806 glyph->object);
14807 if (!NILP (cprop))
14809 cursor = glyph;
14810 break;
14812 if (tem && glyph->charpos < strpos)
14814 strpos = glyph->charpos;
14815 cursor = glyph;
14819 if (tem == pt_old
14820 || (tem - pt_old > 0 && tem < pos_after))
14821 goto compute_x;
14823 if (tem)
14824 pos = tem + 1; /* don't find previous instances */
14826 /* This string is not what we want; skip all of the
14827 glyphs that came from it. */
14828 while ((row->reversed_p ? glyph > stop : glyph < stop)
14829 && EQ (glyph->object, str))
14830 glyph += incr;
14832 else
14833 glyph += incr;
14836 /* If we reached the end of the line, and END was from a string,
14837 the cursor is not on this line. */
14838 if (cursor == NULL
14839 && (row->reversed_p ? glyph <= end : glyph >= end)
14840 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14841 && STRINGP (end->object)
14842 && row->continued_p)
14843 return 0;
14845 /* A truncated row may not include PT among its character positions.
14846 Setting the cursor inside the scroll margin will trigger
14847 recalculation of hscroll in hscroll_window_tree. But if a
14848 display string covers point, defer to the string-handling
14849 code below to figure this out. */
14850 else if (row->truncated_on_left_p && pt_old < bpos_min)
14852 cursor = glyph_before;
14853 x = -1;
14855 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14856 /* Zero-width characters produce no glyphs. */
14857 || (!empty_line_p
14858 && (row->reversed_p
14859 ? glyph_after > glyphs_end
14860 : glyph_after < glyphs_end)))
14862 cursor = glyph_after;
14863 x = -1;
14867 compute_x:
14868 if (cursor != NULL)
14869 glyph = cursor;
14870 else if (glyph == glyphs_end
14871 && pos_before == pos_after
14872 && STRINGP ((row->reversed_p
14873 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14874 : row->glyphs[TEXT_AREA])->object))
14876 /* If all the glyphs of this row came from strings, put the
14877 cursor on the first glyph of the row. This avoids having the
14878 cursor outside of the text area in this very rare and hard
14879 use case. */
14880 glyph =
14881 row->reversed_p
14882 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14883 : row->glyphs[TEXT_AREA];
14885 if (x < 0)
14887 struct glyph *g;
14889 /* Need to compute x that corresponds to GLYPH. */
14890 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14892 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14893 emacs_abort ();
14894 x += g->pixel_width;
14898 /* ROW could be part of a continued line, which, under bidi
14899 reordering, might have other rows whose start and end charpos
14900 occlude point. Only set w->cursor if we found a better
14901 approximation to the cursor position than we have from previously
14902 examined candidate rows belonging to the same continued line. */
14903 if (/* We already have a candidate row. */
14904 w->cursor.vpos >= 0
14905 /* That candidate is not the row we are processing. */
14906 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14907 /* Make sure cursor.vpos specifies a row whose start and end
14908 charpos occlude point, and it is valid candidate for being a
14909 cursor-row. This is because some callers of this function
14910 leave cursor.vpos at the row where the cursor was displayed
14911 during the last redisplay cycle. */
14912 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14913 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14914 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14916 struct glyph *g1
14917 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14919 /* Don't consider glyphs that are outside TEXT_AREA. */
14920 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14921 return 0;
14922 /* Keep the candidate whose buffer position is the closest to
14923 point or has the `cursor' property. */
14924 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14925 w->cursor.hpos >= 0
14926 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14927 && ((BUFFERP (g1->object)
14928 && (g1->charpos == pt_old /* An exact match always wins. */
14929 || (BUFFERP (glyph->object)
14930 && eabs (g1->charpos - pt_old)
14931 < eabs (glyph->charpos - pt_old))))
14932 /* Previous candidate is a glyph from a string that has
14933 a non-nil `cursor' property. */
14934 || (STRINGP (g1->object)
14935 && (!NILP (Fget_char_property (make_number (g1->charpos),
14936 Qcursor, g1->object))
14937 /* Previous candidate is from the same display
14938 string as this one, and the display string
14939 came from a text property. */
14940 || (EQ (g1->object, glyph->object)
14941 && string_from_text_prop)
14942 /* this candidate is from newline and its
14943 position is not an exact match */
14944 || (INTEGERP (glyph->object)
14945 && glyph->charpos != pt_old)))))
14946 return 0;
14947 /* If this candidate gives an exact match, use that. */
14948 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14949 /* If this candidate is a glyph created for the
14950 terminating newline of a line, and point is on that
14951 newline, it wins because it's an exact match. */
14952 || (!row->continued_p
14953 && INTEGERP (glyph->object)
14954 && glyph->charpos == 0
14955 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14956 /* Otherwise, keep the candidate that comes from a row
14957 spanning less buffer positions. This may win when one or
14958 both candidate positions are on glyphs that came from
14959 display strings, for which we cannot compare buffer
14960 positions. */
14961 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14962 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14963 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14964 return 0;
14966 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14967 w->cursor.x = x;
14968 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14969 w->cursor.y = row->y + dy;
14971 if (w == XWINDOW (selected_window))
14973 if (!row->continued_p
14974 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14975 && row->x == 0)
14977 this_line_buffer = XBUFFER (w->contents);
14979 CHARPOS (this_line_start_pos)
14980 = MATRIX_ROW_START_CHARPOS (row) + delta;
14981 BYTEPOS (this_line_start_pos)
14982 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14984 CHARPOS (this_line_end_pos)
14985 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14986 BYTEPOS (this_line_end_pos)
14987 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14989 this_line_y = w->cursor.y;
14990 this_line_pixel_height = row->height;
14991 this_line_vpos = w->cursor.vpos;
14992 this_line_start_x = row->x;
14994 else
14995 CHARPOS (this_line_start_pos) = 0;
14998 return 1;
15002 /* Run window scroll functions, if any, for WINDOW with new window
15003 start STARTP. Sets the window start of WINDOW to that position.
15005 We assume that the window's buffer is really current. */
15007 static struct text_pos
15008 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15010 struct window *w = XWINDOW (window);
15011 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15013 eassert (current_buffer == XBUFFER (w->contents));
15015 if (!NILP (Vwindow_scroll_functions))
15017 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15018 make_number (CHARPOS (startp)));
15019 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15020 /* In case the hook functions switch buffers. */
15021 set_buffer_internal (XBUFFER (w->contents));
15024 return startp;
15028 /* Make sure the line containing the cursor is fully visible.
15029 A value of 1 means there is nothing to be done.
15030 (Either the line is fully visible, or it cannot be made so,
15031 or we cannot tell.)
15033 If FORCE_P is non-zero, return 0 even if partial visible cursor row
15034 is higher than window.
15036 If CURRENT_MATRIX_P is non-zero, use the information from the
15037 window's current glyph matrix; otherwise use the desired glyph
15038 matrix.
15040 A value of 0 means the caller should do scrolling
15041 as if point had gone off the screen. */
15043 static int
15044 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
15046 struct glyph_matrix *matrix;
15047 struct glyph_row *row;
15048 int window_height;
15050 if (!make_cursor_line_fully_visible_p)
15051 return 1;
15053 /* It's not always possible to find the cursor, e.g, when a window
15054 is full of overlay strings. Don't do anything in that case. */
15055 if (w->cursor.vpos < 0)
15056 return 1;
15058 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15059 row = MATRIX_ROW (matrix, w->cursor.vpos);
15061 /* If the cursor row is not partially visible, there's nothing to do. */
15062 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15063 return 1;
15065 /* If the row the cursor is in is taller than the window's height,
15066 it's not clear what to do, so do nothing. */
15067 window_height = window_box_height (w);
15068 if (row->height >= window_height)
15070 if (!force_p || MINI_WINDOW_P (w)
15071 || w->vscroll || w->cursor.vpos == 0)
15072 return 1;
15074 return 0;
15078 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15079 non-zero means only WINDOW is redisplayed in redisplay_internal.
15080 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15081 in redisplay_window to bring a partially visible line into view in
15082 the case that only the cursor has moved.
15084 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
15085 last screen line's vertical height extends past the end of the screen.
15087 Value is
15089 1 if scrolling succeeded
15091 0 if scrolling didn't find point.
15093 -1 if new fonts have been loaded so that we must interrupt
15094 redisplay, adjust glyph matrices, and try again. */
15096 enum
15098 SCROLLING_SUCCESS,
15099 SCROLLING_FAILED,
15100 SCROLLING_NEED_LARGER_MATRICES
15103 /* If scroll-conservatively is more than this, never recenter.
15105 If you change this, don't forget to update the doc string of
15106 `scroll-conservatively' and the Emacs manual. */
15107 #define SCROLL_LIMIT 100
15109 static int
15110 try_scrolling (Lisp_Object window, int just_this_one_p,
15111 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15112 int temp_scroll_step, int last_line_misfit)
15114 struct window *w = XWINDOW (window);
15115 struct frame *f = XFRAME (w->frame);
15116 struct text_pos pos, startp;
15117 struct it it;
15118 int this_scroll_margin, scroll_max, rc, height;
15119 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
15120 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
15121 Lisp_Object aggressive;
15122 /* We will never try scrolling more than this number of lines. */
15123 int scroll_limit = SCROLL_LIMIT;
15124 int frame_line_height = default_line_pixel_height (w);
15125 int window_total_lines
15126 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15128 #ifdef GLYPH_DEBUG
15129 debug_method_add (w, "try_scrolling");
15130 #endif
15132 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15134 /* Compute scroll margin height in pixels. We scroll when point is
15135 within this distance from the top or bottom of the window. */
15136 if (scroll_margin > 0)
15137 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15138 * frame_line_height;
15139 else
15140 this_scroll_margin = 0;
15142 /* Force arg_scroll_conservatively to have a reasonable value, to
15143 avoid scrolling too far away with slow move_it_* functions. Note
15144 that the user can supply scroll-conservatively equal to
15145 `most-positive-fixnum', which can be larger than INT_MAX. */
15146 if (arg_scroll_conservatively > scroll_limit)
15148 arg_scroll_conservatively = scroll_limit + 1;
15149 scroll_max = scroll_limit * frame_line_height;
15151 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15152 /* Compute how much we should try to scroll maximally to bring
15153 point into view. */
15154 scroll_max = (max (scroll_step,
15155 max (arg_scroll_conservatively, temp_scroll_step))
15156 * frame_line_height);
15157 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15158 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15159 /* We're trying to scroll because of aggressive scrolling but no
15160 scroll_step is set. Choose an arbitrary one. */
15161 scroll_max = 10 * frame_line_height;
15162 else
15163 scroll_max = 0;
15165 too_near_end:
15167 /* Decide whether to scroll down. */
15168 if (PT > CHARPOS (startp))
15170 int scroll_margin_y;
15172 /* Compute the pixel ypos of the scroll margin, then move IT to
15173 either that ypos or PT, whichever comes first. */
15174 start_display (&it, w, startp);
15175 scroll_margin_y = it.last_visible_y - this_scroll_margin
15176 - frame_line_height * extra_scroll_margin_lines;
15177 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15178 (MOVE_TO_POS | MOVE_TO_Y));
15180 if (PT > CHARPOS (it.current.pos))
15182 int y0 = line_bottom_y (&it);
15183 /* Compute how many pixels below window bottom to stop searching
15184 for PT. This avoids costly search for PT that is far away if
15185 the user limited scrolling by a small number of lines, but
15186 always finds PT if scroll_conservatively is set to a large
15187 number, such as most-positive-fixnum. */
15188 int slack = max (scroll_max, 10 * frame_line_height);
15189 int y_to_move = it.last_visible_y + slack;
15191 /* Compute the distance from the scroll margin to PT or to
15192 the scroll limit, whichever comes first. This should
15193 include the height of the cursor line, to make that line
15194 fully visible. */
15195 move_it_to (&it, PT, -1, y_to_move,
15196 -1, MOVE_TO_POS | MOVE_TO_Y);
15197 dy = line_bottom_y (&it) - y0;
15199 if (dy > scroll_max)
15200 return SCROLLING_FAILED;
15202 if (dy > 0)
15203 scroll_down_p = 1;
15207 if (scroll_down_p)
15209 /* Point is in or below the bottom scroll margin, so move the
15210 window start down. If scrolling conservatively, move it just
15211 enough down to make point visible. If scroll_step is set,
15212 move it down by scroll_step. */
15213 if (arg_scroll_conservatively)
15214 amount_to_scroll
15215 = min (max (dy, frame_line_height),
15216 frame_line_height * arg_scroll_conservatively);
15217 else if (scroll_step || temp_scroll_step)
15218 amount_to_scroll = scroll_max;
15219 else
15221 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15222 height = WINDOW_BOX_TEXT_HEIGHT (w);
15223 if (NUMBERP (aggressive))
15225 double float_amount = XFLOATINT (aggressive) * height;
15226 int aggressive_scroll = float_amount;
15227 if (aggressive_scroll == 0 && float_amount > 0)
15228 aggressive_scroll = 1;
15229 /* Don't let point enter the scroll margin near top of
15230 the window. This could happen if the value of
15231 scroll_up_aggressively is too large and there are
15232 non-zero margins, because scroll_up_aggressively
15233 means put point that fraction of window height
15234 _from_the_bottom_margin_. */
15235 if (aggressive_scroll + 2*this_scroll_margin > height)
15236 aggressive_scroll = height - 2*this_scroll_margin;
15237 amount_to_scroll = dy + aggressive_scroll;
15241 if (amount_to_scroll <= 0)
15242 return SCROLLING_FAILED;
15244 start_display (&it, w, startp);
15245 if (arg_scroll_conservatively <= scroll_limit)
15246 move_it_vertically (&it, amount_to_scroll);
15247 else
15249 /* Extra precision for users who set scroll-conservatively
15250 to a large number: make sure the amount we scroll
15251 the window start is never less than amount_to_scroll,
15252 which was computed as distance from window bottom to
15253 point. This matters when lines at window top and lines
15254 below window bottom have different height. */
15255 struct it it1;
15256 void *it1data = NULL;
15257 /* We use a temporary it1 because line_bottom_y can modify
15258 its argument, if it moves one line down; see there. */
15259 int start_y;
15261 SAVE_IT (it1, it, it1data);
15262 start_y = line_bottom_y (&it1);
15263 do {
15264 RESTORE_IT (&it, &it, it1data);
15265 move_it_by_lines (&it, 1);
15266 SAVE_IT (it1, it, it1data);
15267 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15270 /* If STARTP is unchanged, move it down another screen line. */
15271 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15272 move_it_by_lines (&it, 1);
15273 startp = it.current.pos;
15275 else
15277 struct text_pos scroll_margin_pos = startp;
15278 int y_offset = 0;
15280 /* See if point is inside the scroll margin at the top of the
15281 window. */
15282 if (this_scroll_margin)
15284 int y_start;
15286 start_display (&it, w, startp);
15287 y_start = it.current_y;
15288 move_it_vertically (&it, this_scroll_margin);
15289 scroll_margin_pos = it.current.pos;
15290 /* If we didn't move enough before hitting ZV, request
15291 additional amount of scroll, to move point out of the
15292 scroll margin. */
15293 if (IT_CHARPOS (it) == ZV
15294 && it.current_y - y_start < this_scroll_margin)
15295 y_offset = this_scroll_margin - (it.current_y - y_start);
15298 if (PT < CHARPOS (scroll_margin_pos))
15300 /* Point is in the scroll margin at the top of the window or
15301 above what is displayed in the window. */
15302 int y0, y_to_move;
15304 /* Compute the vertical distance from PT to the scroll
15305 margin position. Move as far as scroll_max allows, or
15306 one screenful, or 10 screen lines, whichever is largest.
15307 Give up if distance is greater than scroll_max or if we
15308 didn't reach the scroll margin position. */
15309 SET_TEXT_POS (pos, PT, PT_BYTE);
15310 start_display (&it, w, pos);
15311 y0 = it.current_y;
15312 y_to_move = max (it.last_visible_y,
15313 max (scroll_max, 10 * frame_line_height));
15314 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15315 y_to_move, -1,
15316 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15317 dy = it.current_y - y0;
15318 if (dy > scroll_max
15319 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15320 return SCROLLING_FAILED;
15322 /* Additional scroll for when ZV was too close to point. */
15323 dy += y_offset;
15325 /* Compute new window start. */
15326 start_display (&it, w, startp);
15328 if (arg_scroll_conservatively)
15329 amount_to_scroll = max (dy, frame_line_height *
15330 max (scroll_step, temp_scroll_step));
15331 else if (scroll_step || temp_scroll_step)
15332 amount_to_scroll = scroll_max;
15333 else
15335 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15336 height = WINDOW_BOX_TEXT_HEIGHT (w);
15337 if (NUMBERP (aggressive))
15339 double float_amount = XFLOATINT (aggressive) * height;
15340 int aggressive_scroll = float_amount;
15341 if (aggressive_scroll == 0 && float_amount > 0)
15342 aggressive_scroll = 1;
15343 /* Don't let point enter the scroll margin near
15344 bottom of the window, if the value of
15345 scroll_down_aggressively happens to be too
15346 large. */
15347 if (aggressive_scroll + 2*this_scroll_margin > height)
15348 aggressive_scroll = height - 2*this_scroll_margin;
15349 amount_to_scroll = dy + aggressive_scroll;
15353 if (amount_to_scroll <= 0)
15354 return SCROLLING_FAILED;
15356 move_it_vertically_backward (&it, amount_to_scroll);
15357 startp = it.current.pos;
15361 /* Run window scroll functions. */
15362 startp = run_window_scroll_functions (window, startp);
15364 /* Display the window. Give up if new fonts are loaded, or if point
15365 doesn't appear. */
15366 if (!try_window (window, startp, 0))
15367 rc = SCROLLING_NEED_LARGER_MATRICES;
15368 else if (w->cursor.vpos < 0)
15370 clear_glyph_matrix (w->desired_matrix);
15371 rc = SCROLLING_FAILED;
15373 else
15375 /* Maybe forget recorded base line for line number display. */
15376 if (!just_this_one_p
15377 || current_buffer->clip_changed
15378 || BEG_UNCHANGED < CHARPOS (startp))
15379 w->base_line_number = 0;
15381 /* If cursor ends up on a partially visible line,
15382 treat that as being off the bottom of the screen. */
15383 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15384 /* It's possible that the cursor is on the first line of the
15385 buffer, which is partially obscured due to a vscroll
15386 (Bug#7537). In that case, avoid looping forever. */
15387 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15389 clear_glyph_matrix (w->desired_matrix);
15390 ++extra_scroll_margin_lines;
15391 goto too_near_end;
15393 rc = SCROLLING_SUCCESS;
15396 return rc;
15400 /* Compute a suitable window start for window W if display of W starts
15401 on a continuation line. Value is non-zero if a new window start
15402 was computed.
15404 The new window start will be computed, based on W's width, starting
15405 from the start of the continued line. It is the start of the
15406 screen line with the minimum distance from the old start W->start. */
15408 static int
15409 compute_window_start_on_continuation_line (struct window *w)
15411 struct text_pos pos, start_pos;
15412 int window_start_changed_p = 0;
15414 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15416 /* If window start is on a continuation line... Window start may be
15417 < BEGV in case there's invisible text at the start of the
15418 buffer (M-x rmail, for example). */
15419 if (CHARPOS (start_pos) > BEGV
15420 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15422 struct it it;
15423 struct glyph_row *row;
15425 /* Handle the case that the window start is out of range. */
15426 if (CHARPOS (start_pos) < BEGV)
15427 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15428 else if (CHARPOS (start_pos) > ZV)
15429 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15431 /* Find the start of the continued line. This should be fast
15432 because find_newline is fast (newline cache). */
15433 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15434 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15435 row, DEFAULT_FACE_ID);
15436 reseat_at_previous_visible_line_start (&it);
15438 /* If the line start is "too far" away from the window start,
15439 say it takes too much time to compute a new window start. */
15440 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15441 /* PXW: Do we need upper bounds here? */
15442 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15444 int min_distance, distance;
15446 /* Move forward by display lines to find the new window
15447 start. If window width was enlarged, the new start can
15448 be expected to be > the old start. If window width was
15449 decreased, the new window start will be < the old start.
15450 So, we're looking for the display line start with the
15451 minimum distance from the old window start. */
15452 pos = it.current.pos;
15453 min_distance = INFINITY;
15454 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15455 distance < min_distance)
15457 min_distance = distance;
15458 pos = it.current.pos;
15459 if (it.line_wrap == WORD_WRAP)
15461 /* Under WORD_WRAP, move_it_by_lines is likely to
15462 overshoot and stop not at the first, but the
15463 second character from the left margin. So in
15464 that case, we need a more tight control on the X
15465 coordinate of the iterator than move_it_by_lines
15466 promises in its contract. The method is to first
15467 go to the last (rightmost) visible character of a
15468 line, then move to the leftmost character on the
15469 next line in a separate call. */
15470 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15471 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15472 move_it_to (&it, ZV, 0,
15473 it.current_y + it.max_ascent + it.max_descent, -1,
15474 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15476 else
15477 move_it_by_lines (&it, 1);
15480 /* Set the window start there. */
15481 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15482 window_start_changed_p = 1;
15486 return window_start_changed_p;
15490 /* Try cursor movement in case text has not changed in window WINDOW,
15491 with window start STARTP. Value is
15493 CURSOR_MOVEMENT_SUCCESS if successful
15495 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15497 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15498 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15499 we want to scroll as if scroll-step were set to 1. See the code.
15501 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15502 which case we have to abort this redisplay, and adjust matrices
15503 first. */
15505 enum
15507 CURSOR_MOVEMENT_SUCCESS,
15508 CURSOR_MOVEMENT_CANNOT_BE_USED,
15509 CURSOR_MOVEMENT_MUST_SCROLL,
15510 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15513 static int
15514 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15516 struct window *w = XWINDOW (window);
15517 struct frame *f = XFRAME (w->frame);
15518 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15520 #ifdef GLYPH_DEBUG
15521 if (inhibit_try_cursor_movement)
15522 return rc;
15523 #endif
15525 /* Previously, there was a check for Lisp integer in the
15526 if-statement below. Now, this field is converted to
15527 ptrdiff_t, thus zero means invalid position in a buffer. */
15528 eassert (w->last_point > 0);
15529 /* Likewise there was a check whether window_end_vpos is nil or larger
15530 than the window. Now window_end_vpos is int and so never nil, but
15531 let's leave eassert to check whether it fits in the window. */
15532 eassert (w->window_end_vpos < w->current_matrix->nrows);
15534 /* Handle case where text has not changed, only point, and it has
15535 not moved off the frame. */
15536 if (/* Point may be in this window. */
15537 PT >= CHARPOS (startp)
15538 /* Selective display hasn't changed. */
15539 && !current_buffer->clip_changed
15540 /* Function force-mode-line-update is used to force a thorough
15541 redisplay. It sets either windows_or_buffers_changed or
15542 update_mode_lines. So don't take a shortcut here for these
15543 cases. */
15544 && !update_mode_lines
15545 && !windows_or_buffers_changed
15546 && !f->cursor_type_changed
15547 && NILP (Vshow_trailing_whitespace)
15548 /* This code is not used for mini-buffer for the sake of the case
15549 of redisplaying to replace an echo area message; since in
15550 that case the mini-buffer contents per se are usually
15551 unchanged. This code is of no real use in the mini-buffer
15552 since the handling of this_line_start_pos, etc., in redisplay
15553 handles the same cases. */
15554 && !EQ (window, minibuf_window)
15555 && (FRAME_WINDOW_P (f)
15556 || !overlay_arrow_in_current_buffer_p ()))
15558 int this_scroll_margin, top_scroll_margin;
15559 struct glyph_row *row = NULL;
15560 int frame_line_height = default_line_pixel_height (w);
15561 int window_total_lines
15562 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15564 #ifdef GLYPH_DEBUG
15565 debug_method_add (w, "cursor movement");
15566 #endif
15568 /* Scroll if point within this distance from the top or bottom
15569 of the window. This is a pixel value. */
15570 if (scroll_margin > 0)
15572 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15573 this_scroll_margin *= frame_line_height;
15575 else
15576 this_scroll_margin = 0;
15578 top_scroll_margin = this_scroll_margin;
15579 if (WINDOW_WANTS_HEADER_LINE_P (w))
15580 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15582 /* Start with the row the cursor was displayed during the last
15583 not paused redisplay. Give up if that row is not valid. */
15584 if (w->last_cursor_vpos < 0
15585 || w->last_cursor_vpos >= w->current_matrix->nrows)
15586 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15587 else
15589 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15590 if (row->mode_line_p)
15591 ++row;
15592 if (!row->enabled_p)
15593 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15596 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15598 int scroll_p = 0, must_scroll = 0;
15599 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15601 if (PT > w->last_point)
15603 /* Point has moved forward. */
15604 while (MATRIX_ROW_END_CHARPOS (row) < PT
15605 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15607 eassert (row->enabled_p);
15608 ++row;
15611 /* If the end position of a row equals the start
15612 position of the next row, and PT is at that position,
15613 we would rather display cursor in the next line. */
15614 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15615 && MATRIX_ROW_END_CHARPOS (row) == PT
15616 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15617 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15618 && !cursor_row_p (row))
15619 ++row;
15621 /* If within the scroll margin, scroll. Note that
15622 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15623 the next line would be drawn, and that
15624 this_scroll_margin can be zero. */
15625 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15626 || PT > MATRIX_ROW_END_CHARPOS (row)
15627 /* Line is completely visible last line in window
15628 and PT is to be set in the next line. */
15629 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15630 && PT == MATRIX_ROW_END_CHARPOS (row)
15631 && !row->ends_at_zv_p
15632 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15633 scroll_p = 1;
15635 else if (PT < w->last_point)
15637 /* Cursor has to be moved backward. Note that PT >=
15638 CHARPOS (startp) because of the outer if-statement. */
15639 while (!row->mode_line_p
15640 && (MATRIX_ROW_START_CHARPOS (row) > PT
15641 || (MATRIX_ROW_START_CHARPOS (row) == PT
15642 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15643 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15644 row > w->current_matrix->rows
15645 && (row-1)->ends_in_newline_from_string_p))))
15646 && (row->y > top_scroll_margin
15647 || CHARPOS (startp) == BEGV))
15649 eassert (row->enabled_p);
15650 --row;
15653 /* Consider the following case: Window starts at BEGV,
15654 there is invisible, intangible text at BEGV, so that
15655 display starts at some point START > BEGV. It can
15656 happen that we are called with PT somewhere between
15657 BEGV and START. Try to handle that case. */
15658 if (row < w->current_matrix->rows
15659 || row->mode_line_p)
15661 row = w->current_matrix->rows;
15662 if (row->mode_line_p)
15663 ++row;
15666 /* Due to newlines in overlay strings, we may have to
15667 skip forward over overlay strings. */
15668 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15669 && MATRIX_ROW_END_CHARPOS (row) == PT
15670 && !cursor_row_p (row))
15671 ++row;
15673 /* If within the scroll margin, scroll. */
15674 if (row->y < top_scroll_margin
15675 && CHARPOS (startp) != BEGV)
15676 scroll_p = 1;
15678 else
15680 /* Cursor did not move. So don't scroll even if cursor line
15681 is partially visible, as it was so before. */
15682 rc = CURSOR_MOVEMENT_SUCCESS;
15685 if (PT < MATRIX_ROW_START_CHARPOS (row)
15686 || PT > MATRIX_ROW_END_CHARPOS (row))
15688 /* if PT is not in the glyph row, give up. */
15689 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15690 must_scroll = 1;
15692 else if (rc != CURSOR_MOVEMENT_SUCCESS
15693 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15695 struct glyph_row *row1;
15697 /* If rows are bidi-reordered and point moved, back up
15698 until we find a row that does not belong to a
15699 continuation line. This is because we must consider
15700 all rows of a continued line as candidates for the
15701 new cursor positioning, since row start and end
15702 positions change non-linearly with vertical position
15703 in such rows. */
15704 /* FIXME: Revisit this when glyph ``spilling'' in
15705 continuation lines' rows is implemented for
15706 bidi-reordered rows. */
15707 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15708 MATRIX_ROW_CONTINUATION_LINE_P (row);
15709 --row)
15711 /* If we hit the beginning of the displayed portion
15712 without finding the first row of a continued
15713 line, give up. */
15714 if (row <= row1)
15716 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15717 break;
15719 eassert (row->enabled_p);
15722 if (must_scroll)
15724 else if (rc != CURSOR_MOVEMENT_SUCCESS
15725 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15726 /* Make sure this isn't a header line by any chance, since
15727 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15728 && !row->mode_line_p
15729 && make_cursor_line_fully_visible_p)
15731 if (PT == MATRIX_ROW_END_CHARPOS (row)
15732 && !row->ends_at_zv_p
15733 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15734 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15735 else if (row->height > window_box_height (w))
15737 /* If we end up in a partially visible line, let's
15738 make it fully visible, except when it's taller
15739 than the window, in which case we can't do much
15740 about it. */
15741 *scroll_step = 1;
15742 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15744 else
15746 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15747 if (!cursor_row_fully_visible_p (w, 0, 1))
15748 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15749 else
15750 rc = CURSOR_MOVEMENT_SUCCESS;
15753 else if (scroll_p)
15754 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15755 else if (rc != CURSOR_MOVEMENT_SUCCESS
15756 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15758 /* With bidi-reordered rows, there could be more than
15759 one candidate row whose start and end positions
15760 occlude point. We need to let set_cursor_from_row
15761 find the best candidate. */
15762 /* FIXME: Revisit this when glyph ``spilling'' in
15763 continuation lines' rows is implemented for
15764 bidi-reordered rows. */
15765 int rv = 0;
15769 int at_zv_p = 0, exact_match_p = 0;
15771 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15772 && PT <= MATRIX_ROW_END_CHARPOS (row)
15773 && cursor_row_p (row))
15774 rv |= set_cursor_from_row (w, row, w->current_matrix,
15775 0, 0, 0, 0);
15776 /* As soon as we've found the exact match for point,
15777 or the first suitable row whose ends_at_zv_p flag
15778 is set, we are done. */
15779 if (rv)
15781 at_zv_p = MATRIX_ROW (w->current_matrix,
15782 w->cursor.vpos)->ends_at_zv_p;
15783 if (!at_zv_p
15784 && w->cursor.hpos >= 0
15785 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15786 w->cursor.vpos))
15788 struct glyph_row *candidate =
15789 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15790 struct glyph *g =
15791 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15792 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15794 exact_match_p =
15795 (BUFFERP (g->object) && g->charpos == PT)
15796 || (INTEGERP (g->object)
15797 && (g->charpos == PT
15798 || (g->charpos == 0 && endpos - 1 == PT)));
15800 if (at_zv_p || exact_match_p)
15802 rc = CURSOR_MOVEMENT_SUCCESS;
15803 break;
15806 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15807 break;
15808 ++row;
15810 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15811 || row->continued_p)
15812 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15813 || (MATRIX_ROW_START_CHARPOS (row) == PT
15814 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15815 /* If we didn't find any candidate rows, or exited the
15816 loop before all the candidates were examined, signal
15817 to the caller that this method failed. */
15818 if (rc != CURSOR_MOVEMENT_SUCCESS
15819 && !(rv
15820 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15821 && !row->continued_p))
15822 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15823 else if (rv)
15824 rc = CURSOR_MOVEMENT_SUCCESS;
15826 else
15830 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15832 rc = CURSOR_MOVEMENT_SUCCESS;
15833 break;
15835 ++row;
15837 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15838 && MATRIX_ROW_START_CHARPOS (row) == PT
15839 && cursor_row_p (row));
15844 return rc;
15847 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15848 static
15849 #endif
15850 void
15851 set_vertical_scroll_bar (struct window *w)
15853 ptrdiff_t start, end, whole;
15855 /* Calculate the start and end positions for the current window.
15856 At some point, it would be nice to choose between scrollbars
15857 which reflect the whole buffer size, with special markers
15858 indicating narrowing, and scrollbars which reflect only the
15859 visible region.
15861 Note that mini-buffers sometimes aren't displaying any text. */
15862 if (!MINI_WINDOW_P (w)
15863 || (w == XWINDOW (minibuf_window)
15864 && NILP (echo_area_buffer[0])))
15866 struct buffer *buf = XBUFFER (w->contents);
15867 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15868 start = marker_position (w->start) - BUF_BEGV (buf);
15869 /* I don't think this is guaranteed to be right. For the
15870 moment, we'll pretend it is. */
15871 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15873 if (end < start)
15874 end = start;
15875 if (whole < (end - start))
15876 whole = end - start;
15878 else
15879 start = end = whole = 0;
15881 /* Indicate what this scroll bar ought to be displaying now. */
15882 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15883 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15884 (w, end - start, whole, start);
15888 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15889 selected_window is redisplayed.
15891 We can return without actually redisplaying the window if fonts has been
15892 changed on window's frame. In that case, redisplay_internal will retry.
15894 As one of the important parts of redisplaying a window, we need to
15895 decide whether the previous window-start position (stored in the
15896 window's w->start marker position) is still valid, and if it isn't,
15897 recompute it. Some details about that:
15899 . The previous window-start could be in a continuation line, in
15900 which case we need to recompute it when the window width
15901 changes. See compute_window_start_on_continuation_line and its
15902 call below.
15904 . The text that changed since last redisplay could include the
15905 previous window-start position. In that case, we try to salvage
15906 what we can from the current glyph matrix by calling
15907 try_scrolling, which see.
15909 . Some Emacs command could force us to use a specific window-start
15910 position by setting the window's force_start flag, or gently
15911 propose doing that by setting the window's optional_new_start
15912 flag. In these cases, we try using the specified start point if
15913 that succeeds (i.e. the window desired matrix is successfully
15914 recomputed, and point location is within the window). In case
15915 of optional_new_start, we first check if the specified start
15916 position is feasible, i.e. if it will allow point to be
15917 displayed in the window. If using the specified start point
15918 fails, e.g., if new fonts are needed to be loaded, we abort the
15919 redisplay cycle and leave it up to the next cycle to figure out
15920 things.
15922 . Note that the window's force_start flag is sometimes set by
15923 redisplay itself, when it decides that the previous window start
15924 point is fine and should be kept. Search for "goto force_start"
15925 below to see the details. Like the values of window-start
15926 specified outside of redisplay, these internally-deduced values
15927 are tested for feasibility, and ignored if found to be
15928 unfeasible.
15930 . Note that the function try_window, used to completely redisplay
15931 a window, accepts the window's start point as its argument.
15932 This is used several times in the redisplay code to control
15933 where the window start will be, according to user options such
15934 as scroll-conservatively, and also to ensure the screen line
15935 showing point will be fully (as opposed to partially) visible on
15936 display. */
15938 static void
15939 redisplay_window (Lisp_Object window, bool just_this_one_p)
15941 struct window *w = XWINDOW (window);
15942 struct frame *f = XFRAME (w->frame);
15943 struct buffer *buffer = XBUFFER (w->contents);
15944 struct buffer *old = current_buffer;
15945 struct text_pos lpoint, opoint, startp;
15946 int update_mode_line;
15947 int tem;
15948 struct it it;
15949 /* Record it now because it's overwritten. */
15950 bool current_matrix_up_to_date_p = false;
15951 bool used_current_matrix_p = false;
15952 /* This is less strict than current_matrix_up_to_date_p.
15953 It indicates that the buffer contents and narrowing are unchanged. */
15954 bool buffer_unchanged_p = false;
15955 int temp_scroll_step = 0;
15956 ptrdiff_t count = SPECPDL_INDEX ();
15957 int rc;
15958 int centering_position = -1;
15959 int last_line_misfit = 0;
15960 ptrdiff_t beg_unchanged, end_unchanged;
15961 int frame_line_height;
15963 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15964 opoint = lpoint;
15966 #ifdef GLYPH_DEBUG
15967 *w->desired_matrix->method = 0;
15968 #endif
15970 if (!just_this_one_p
15971 && REDISPLAY_SOME_P ()
15972 && !w->redisplay
15973 && !f->redisplay
15974 && !buffer->text->redisplay
15975 && BUF_PT (buffer) == w->last_point)
15976 return;
15978 /* Make sure that both W's markers are valid. */
15979 eassert (XMARKER (w->start)->buffer == buffer);
15980 eassert (XMARKER (w->pointm)->buffer == buffer);
15982 /* We come here again if we need to run window-text-change-functions
15983 below. */
15984 restart:
15985 reconsider_clip_changes (w);
15986 frame_line_height = default_line_pixel_height (w);
15988 /* Has the mode line to be updated? */
15989 update_mode_line = (w->update_mode_line
15990 || update_mode_lines
15991 || buffer->clip_changed
15992 || buffer->prevent_redisplay_optimizations_p);
15994 if (!just_this_one_p)
15995 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15996 cleverly elsewhere. */
15997 w->must_be_updated_p = true;
15999 if (MINI_WINDOW_P (w))
16001 if (w == XWINDOW (echo_area_window)
16002 && !NILP (echo_area_buffer[0]))
16004 if (update_mode_line)
16005 /* We may have to update a tty frame's menu bar or a
16006 tool-bar. Example `M-x C-h C-h C-g'. */
16007 goto finish_menu_bars;
16008 else
16009 /* We've already displayed the echo area glyphs in this window. */
16010 goto finish_scroll_bars;
16012 else if ((w != XWINDOW (minibuf_window)
16013 || minibuf_level == 0)
16014 /* When buffer is nonempty, redisplay window normally. */
16015 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16016 /* Quail displays non-mini buffers in minibuffer window.
16017 In that case, redisplay the window normally. */
16018 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16020 /* W is a mini-buffer window, but it's not active, so clear
16021 it. */
16022 int yb = window_text_bottom_y (w);
16023 struct glyph_row *row;
16024 int y;
16026 for (y = 0, row = w->desired_matrix->rows;
16027 y < yb;
16028 y += row->height, ++row)
16029 blank_row (w, row, y);
16030 goto finish_scroll_bars;
16033 clear_glyph_matrix (w->desired_matrix);
16036 /* Otherwise set up data on this window; select its buffer and point
16037 value. */
16038 /* Really select the buffer, for the sake of buffer-local
16039 variables. */
16040 set_buffer_internal_1 (XBUFFER (w->contents));
16042 current_matrix_up_to_date_p
16043 = (w->window_end_valid
16044 && !current_buffer->clip_changed
16045 && !current_buffer->prevent_redisplay_optimizations_p
16046 && !window_outdated (w));
16048 /* Run the window-text-change-functions
16049 if it is possible that the text on the screen has changed
16050 (either due to modification of the text, or any other reason). */
16051 if (!current_matrix_up_to_date_p
16052 && !NILP (Vwindow_text_change_functions))
16054 safe_run_hooks (Qwindow_text_change_functions);
16055 goto restart;
16058 beg_unchanged = BEG_UNCHANGED;
16059 end_unchanged = END_UNCHANGED;
16061 SET_TEXT_POS (opoint, PT, PT_BYTE);
16063 specbind (Qinhibit_point_motion_hooks, Qt);
16065 buffer_unchanged_p
16066 = (w->window_end_valid
16067 && !current_buffer->clip_changed
16068 && !window_outdated (w));
16070 /* When windows_or_buffers_changed is non-zero, we can't rely
16071 on the window end being valid, so set it to zero there. */
16072 if (windows_or_buffers_changed)
16074 /* If window starts on a continuation line, maybe adjust the
16075 window start in case the window's width changed. */
16076 if (XMARKER (w->start)->buffer == current_buffer)
16077 compute_window_start_on_continuation_line (w);
16079 w->window_end_valid = false;
16080 /* If so, we also can't rely on current matrix
16081 and should not fool try_cursor_movement below. */
16082 current_matrix_up_to_date_p = false;
16085 /* Some sanity checks. */
16086 CHECK_WINDOW_END (w);
16087 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16088 emacs_abort ();
16089 if (BYTEPOS (opoint) < CHARPOS (opoint))
16090 emacs_abort ();
16092 if (mode_line_update_needed (w))
16093 update_mode_line = 1;
16095 /* Point refers normally to the selected window. For any other
16096 window, set up appropriate value. */
16097 if (!EQ (window, selected_window))
16099 ptrdiff_t new_pt = marker_position (w->pointm);
16100 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16101 if (new_pt < BEGV)
16103 new_pt = BEGV;
16104 new_pt_byte = BEGV_BYTE;
16105 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16107 else if (new_pt > (ZV - 1))
16109 new_pt = ZV;
16110 new_pt_byte = ZV_BYTE;
16111 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16114 /* We don't use SET_PT so that the point-motion hooks don't run. */
16115 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16118 /* If any of the character widths specified in the display table
16119 have changed, invalidate the width run cache. It's true that
16120 this may be a bit late to catch such changes, but the rest of
16121 redisplay goes (non-fatally) haywire when the display table is
16122 changed, so why should we worry about doing any better? */
16123 if (current_buffer->width_run_cache
16124 || (current_buffer->base_buffer
16125 && current_buffer->base_buffer->width_run_cache))
16127 struct Lisp_Char_Table *disptab = buffer_display_table ();
16129 if (! disptab_matches_widthtab
16130 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16132 struct buffer *buf = current_buffer;
16134 if (buf->base_buffer)
16135 buf = buf->base_buffer;
16136 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16137 recompute_width_table (current_buffer, disptab);
16141 /* If window-start is screwed up, choose a new one. */
16142 if (XMARKER (w->start)->buffer != current_buffer)
16143 goto recenter;
16145 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16147 /* If someone specified a new starting point but did not insist,
16148 check whether it can be used. */
16149 if ((w->optional_new_start || window_frozen_p (w))
16150 && CHARPOS (startp) >= BEGV
16151 && CHARPOS (startp) <= ZV)
16153 ptrdiff_t it_charpos;
16155 w->optional_new_start = 0;
16156 start_display (&it, w, startp);
16157 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16158 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16159 /* Record IT's position now, since line_bottom_y might change
16160 that. */
16161 it_charpos = IT_CHARPOS (it);
16162 /* Make sure we set the force_start flag only if the cursor row
16163 will be fully visible. Otherwise, the code under force_start
16164 label below will try to move point back into view, which is
16165 not what the code which sets optional_new_start wants. */
16166 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16167 && !w->force_start)
16169 if (it_charpos == PT)
16170 w->force_start = 1;
16171 /* IT may overshoot PT if text at PT is invisible. */
16172 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16173 w->force_start = 1;
16174 #ifdef GLYPH_DEBUG
16175 if (w->force_start)
16177 if (window_frozen_p (w))
16178 debug_method_add (w, "set force_start from frozen window start");
16179 else
16180 debug_method_add (w, "set force_start from optional_new_start");
16182 #endif
16186 force_start:
16188 /* Handle case where place to start displaying has been specified,
16189 unless the specified location is outside the accessible range. */
16190 if (w->force_start)
16192 /* We set this later on if we have to adjust point. */
16193 int new_vpos = -1;
16195 w->force_start = 0;
16196 w->vscroll = 0;
16197 w->window_end_valid = 0;
16199 /* Forget any recorded base line for line number display. */
16200 if (!buffer_unchanged_p)
16201 w->base_line_number = 0;
16203 /* Redisplay the mode line. Select the buffer properly for that.
16204 Also, run the hook window-scroll-functions
16205 because we have scrolled. */
16206 /* Note, we do this after clearing force_start because
16207 if there's an error, it is better to forget about force_start
16208 than to get into an infinite loop calling the hook functions
16209 and having them get more errors. */
16210 if (!update_mode_line
16211 || ! NILP (Vwindow_scroll_functions))
16213 update_mode_line = 1;
16214 w->update_mode_line = 1;
16215 startp = run_window_scroll_functions (window, startp);
16218 if (CHARPOS (startp) < BEGV)
16219 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16220 else if (CHARPOS (startp) > ZV)
16221 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16223 /* Redisplay, then check if cursor has been set during the
16224 redisplay. Give up if new fonts were loaded. */
16225 /* We used to issue a CHECK_MARGINS argument to try_window here,
16226 but this causes scrolling to fail when point begins inside
16227 the scroll margin (bug#148) -- cyd */
16228 if (!try_window (window, startp, 0))
16230 w->force_start = 1;
16231 clear_glyph_matrix (w->desired_matrix);
16232 goto need_larger_matrices;
16235 if (w->cursor.vpos < 0)
16237 /* If point does not appear, try to move point so it does
16238 appear. The desired matrix has been built above, so we
16239 can use it here. */
16240 new_vpos = window_box_height (w) / 2;
16243 if (!cursor_row_fully_visible_p (w, 0, 0))
16245 /* Point does appear, but on a line partly visible at end of window.
16246 Move it back to a fully-visible line. */
16247 new_vpos = window_box_height (w);
16248 /* But if window_box_height suggests a Y coordinate that is
16249 not less than we already have, that line will clearly not
16250 be fully visible, so give up and scroll the display.
16251 This can happen when the default face uses a font whose
16252 dimensions are different from the frame's default
16253 font. */
16254 if (new_vpos >= w->cursor.y)
16256 w->cursor.vpos = -1;
16257 clear_glyph_matrix (w->desired_matrix);
16258 goto try_to_scroll;
16261 else if (w->cursor.vpos >= 0)
16263 /* Some people insist on not letting point enter the scroll
16264 margin, even though this part handles windows that didn't
16265 scroll at all. */
16266 int window_total_lines
16267 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16268 int margin = min (scroll_margin, window_total_lines / 4);
16269 int pixel_margin = margin * frame_line_height;
16270 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16272 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16273 below, which finds the row to move point to, advances by
16274 the Y coordinate of the _next_ row, see the definition of
16275 MATRIX_ROW_BOTTOM_Y. */
16276 if (w->cursor.vpos < margin + header_line)
16278 w->cursor.vpos = -1;
16279 clear_glyph_matrix (w->desired_matrix);
16280 goto try_to_scroll;
16282 else
16284 int window_height = window_box_height (w);
16286 if (header_line)
16287 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16288 if (w->cursor.y >= window_height - pixel_margin)
16290 w->cursor.vpos = -1;
16291 clear_glyph_matrix (w->desired_matrix);
16292 goto try_to_scroll;
16297 /* If we need to move point for either of the above reasons,
16298 now actually do it. */
16299 if (new_vpos >= 0)
16301 struct glyph_row *row;
16303 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16304 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16305 ++row;
16307 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16308 MATRIX_ROW_START_BYTEPOS (row));
16310 if (w != XWINDOW (selected_window))
16311 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16312 else if (current_buffer == old)
16313 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16315 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16317 /* Re-run pre-redisplay-function so it can update the region
16318 according to the new position of point. */
16319 /* Other than the cursor, w's redisplay is done so we can set its
16320 redisplay to false. Also the buffer's redisplay can be set to
16321 false, since propagate_buffer_redisplay should have already
16322 propagated its info to `w' anyway. */
16323 w->redisplay = false;
16324 XBUFFER (w->contents)->text->redisplay = false;
16325 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16327 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16329 /* pre-redisplay-function made changes (e.g. move the region)
16330 that require another round of redisplay. */
16331 clear_glyph_matrix (w->desired_matrix);
16332 if (!try_window (window, startp, 0))
16333 goto need_larger_matrices;
16336 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, 0, 0))
16338 clear_glyph_matrix (w->desired_matrix);
16339 goto try_to_scroll;
16342 #ifdef GLYPH_DEBUG
16343 debug_method_add (w, "forced window start");
16344 #endif
16345 goto done;
16348 /* Handle case where text has not changed, only point, and it has
16349 not moved off the frame, and we are not retrying after hscroll.
16350 (current_matrix_up_to_date_p is nonzero when retrying.) */
16351 if (current_matrix_up_to_date_p
16352 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16353 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16355 switch (rc)
16357 case CURSOR_MOVEMENT_SUCCESS:
16358 used_current_matrix_p = 1;
16359 goto done;
16361 case CURSOR_MOVEMENT_MUST_SCROLL:
16362 goto try_to_scroll;
16364 default:
16365 emacs_abort ();
16368 /* If current starting point was originally the beginning of a line
16369 but no longer is, find a new starting point. */
16370 else if (w->start_at_line_beg
16371 && !(CHARPOS (startp) <= BEGV
16372 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16374 #ifdef GLYPH_DEBUG
16375 debug_method_add (w, "recenter 1");
16376 #endif
16377 goto recenter;
16380 /* Try scrolling with try_window_id. Value is > 0 if update has
16381 been done, it is -1 if we know that the same window start will
16382 not work. It is 0 if unsuccessful for some other reason. */
16383 else if ((tem = try_window_id (w)) != 0)
16385 #ifdef GLYPH_DEBUG
16386 debug_method_add (w, "try_window_id %d", tem);
16387 #endif
16389 if (f->fonts_changed)
16390 goto need_larger_matrices;
16391 if (tem > 0)
16392 goto done;
16394 /* Otherwise try_window_id has returned -1 which means that we
16395 don't want the alternative below this comment to execute. */
16397 else if (CHARPOS (startp) >= BEGV
16398 && CHARPOS (startp) <= ZV
16399 && PT >= CHARPOS (startp)
16400 && (CHARPOS (startp) < ZV
16401 /* Avoid starting at end of buffer. */
16402 || CHARPOS (startp) == BEGV
16403 || !window_outdated (w)))
16405 int d1, d2, d5, d6;
16406 int rtop, rbot;
16408 /* If first window line is a continuation line, and window start
16409 is inside the modified region, but the first change is before
16410 current window start, we must select a new window start.
16412 However, if this is the result of a down-mouse event (e.g. by
16413 extending the mouse-drag-overlay), we don't want to select a
16414 new window start, since that would change the position under
16415 the mouse, resulting in an unwanted mouse-movement rather
16416 than a simple mouse-click. */
16417 if (!w->start_at_line_beg
16418 && NILP (do_mouse_tracking)
16419 && CHARPOS (startp) > BEGV
16420 && CHARPOS (startp) > BEG + beg_unchanged
16421 && CHARPOS (startp) <= Z - end_unchanged
16422 /* Even if w->start_at_line_beg is nil, a new window may
16423 start at a line_beg, since that's how set_buffer_window
16424 sets it. So, we need to check the return value of
16425 compute_window_start_on_continuation_line. (See also
16426 bug#197). */
16427 && XMARKER (w->start)->buffer == current_buffer
16428 && compute_window_start_on_continuation_line (w)
16429 /* It doesn't make sense to force the window start like we
16430 do at label force_start if it is already known that point
16431 will not be fully visible in the resulting window, because
16432 doing so will move point from its correct position
16433 instead of scrolling the window to bring point into view.
16434 See bug#9324. */
16435 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16436 /* A very tall row could need more than the window height,
16437 in which case we accept that it is partially visible. */
16438 && (rtop != 0) == (rbot != 0))
16440 w->force_start = 1;
16441 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16442 #ifdef GLYPH_DEBUG
16443 debug_method_add (w, "recomputed window start in continuation line");
16444 #endif
16445 goto force_start;
16448 #ifdef GLYPH_DEBUG
16449 debug_method_add (w, "same window start");
16450 #endif
16452 /* Try to redisplay starting at same place as before.
16453 If point has not moved off frame, accept the results. */
16454 if (!current_matrix_up_to_date_p
16455 /* Don't use try_window_reusing_current_matrix in this case
16456 because a window scroll function can have changed the
16457 buffer. */
16458 || !NILP (Vwindow_scroll_functions)
16459 || MINI_WINDOW_P (w)
16460 || !(used_current_matrix_p
16461 = try_window_reusing_current_matrix (w)))
16463 IF_DEBUG (debug_method_add (w, "1"));
16464 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16465 /* -1 means we need to scroll.
16466 0 means we need new matrices, but fonts_changed
16467 is set in that case, so we will detect it below. */
16468 goto try_to_scroll;
16471 if (f->fonts_changed)
16472 goto need_larger_matrices;
16474 if (w->cursor.vpos >= 0)
16476 if (!just_this_one_p
16477 || current_buffer->clip_changed
16478 || BEG_UNCHANGED < CHARPOS (startp))
16479 /* Forget any recorded base line for line number display. */
16480 w->base_line_number = 0;
16482 if (!cursor_row_fully_visible_p (w, 1, 0))
16484 clear_glyph_matrix (w->desired_matrix);
16485 last_line_misfit = 1;
16487 /* Drop through and scroll. */
16488 else
16489 goto done;
16491 else
16492 clear_glyph_matrix (w->desired_matrix);
16495 try_to_scroll:
16497 /* Redisplay the mode line. Select the buffer properly for that. */
16498 if (!update_mode_line)
16500 update_mode_line = 1;
16501 w->update_mode_line = 1;
16504 /* Try to scroll by specified few lines. */
16505 if ((scroll_conservatively
16506 || emacs_scroll_step
16507 || temp_scroll_step
16508 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16509 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16510 && CHARPOS (startp) >= BEGV
16511 && CHARPOS (startp) <= ZV)
16513 /* The function returns -1 if new fonts were loaded, 1 if
16514 successful, 0 if not successful. */
16515 int ss = try_scrolling (window, just_this_one_p,
16516 scroll_conservatively,
16517 emacs_scroll_step,
16518 temp_scroll_step, last_line_misfit);
16519 switch (ss)
16521 case SCROLLING_SUCCESS:
16522 goto done;
16524 case SCROLLING_NEED_LARGER_MATRICES:
16525 goto need_larger_matrices;
16527 case SCROLLING_FAILED:
16528 break;
16530 default:
16531 emacs_abort ();
16535 /* Finally, just choose a place to start which positions point
16536 according to user preferences. */
16538 recenter:
16540 #ifdef GLYPH_DEBUG
16541 debug_method_add (w, "recenter");
16542 #endif
16544 /* Forget any previously recorded base line for line number display. */
16545 if (!buffer_unchanged_p)
16546 w->base_line_number = 0;
16548 /* Determine the window start relative to point. */
16549 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16550 it.current_y = it.last_visible_y;
16551 if (centering_position < 0)
16553 int window_total_lines
16554 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16555 int margin =
16556 scroll_margin > 0
16557 ? min (scroll_margin, window_total_lines / 4)
16558 : 0;
16559 ptrdiff_t margin_pos = CHARPOS (startp);
16560 Lisp_Object aggressive;
16561 int scrolling_up;
16563 /* If there is a scroll margin at the top of the window, find
16564 its character position. */
16565 if (margin
16566 /* Cannot call start_display if startp is not in the
16567 accessible region of the buffer. This can happen when we
16568 have just switched to a different buffer and/or changed
16569 its restriction. In that case, startp is initialized to
16570 the character position 1 (BEGV) because we did not yet
16571 have chance to display the buffer even once. */
16572 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16574 struct it it1;
16575 void *it1data = NULL;
16577 SAVE_IT (it1, it, it1data);
16578 start_display (&it1, w, startp);
16579 move_it_vertically (&it1, margin * frame_line_height);
16580 margin_pos = IT_CHARPOS (it1);
16581 RESTORE_IT (&it, &it, it1data);
16583 scrolling_up = PT > margin_pos;
16584 aggressive =
16585 scrolling_up
16586 ? BVAR (current_buffer, scroll_up_aggressively)
16587 : BVAR (current_buffer, scroll_down_aggressively);
16589 if (!MINI_WINDOW_P (w)
16590 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16592 int pt_offset = 0;
16594 /* Setting scroll-conservatively overrides
16595 scroll-*-aggressively. */
16596 if (!scroll_conservatively && NUMBERP (aggressive))
16598 double float_amount = XFLOATINT (aggressive);
16600 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16601 if (pt_offset == 0 && float_amount > 0)
16602 pt_offset = 1;
16603 if (pt_offset && margin > 0)
16604 margin -= 1;
16606 /* Compute how much to move the window start backward from
16607 point so that point will be displayed where the user
16608 wants it. */
16609 if (scrolling_up)
16611 centering_position = it.last_visible_y;
16612 if (pt_offset)
16613 centering_position -= pt_offset;
16614 centering_position -=
16615 frame_line_height * (1 + margin + (last_line_misfit != 0))
16616 + WINDOW_HEADER_LINE_HEIGHT (w);
16617 /* Don't let point enter the scroll margin near top of
16618 the window. */
16619 if (centering_position < margin * frame_line_height)
16620 centering_position = margin * frame_line_height;
16622 else
16623 centering_position = margin * frame_line_height + pt_offset;
16625 else
16626 /* Set the window start half the height of the window backward
16627 from point. */
16628 centering_position = window_box_height (w) / 2;
16630 move_it_vertically_backward (&it, centering_position);
16632 eassert (IT_CHARPOS (it) >= BEGV);
16634 /* The function move_it_vertically_backward may move over more
16635 than the specified y-distance. If it->w is small, e.g. a
16636 mini-buffer window, we may end up in front of the window's
16637 display area. Start displaying at the start of the line
16638 containing PT in this case. */
16639 if (it.current_y <= 0)
16641 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16642 move_it_vertically_backward (&it, 0);
16643 it.current_y = 0;
16646 it.current_x = it.hpos = 0;
16648 /* Set the window start position here explicitly, to avoid an
16649 infinite loop in case the functions in window-scroll-functions
16650 get errors. */
16651 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16653 /* Run scroll hooks. */
16654 startp = run_window_scroll_functions (window, it.current.pos);
16656 /* Redisplay the window. */
16657 if (!current_matrix_up_to_date_p
16658 || windows_or_buffers_changed
16659 || f->cursor_type_changed
16660 /* Don't use try_window_reusing_current_matrix in this case
16661 because it can have changed the buffer. */
16662 || !NILP (Vwindow_scroll_functions)
16663 || !just_this_one_p
16664 || MINI_WINDOW_P (w)
16665 || !(used_current_matrix_p
16666 = try_window_reusing_current_matrix (w)))
16667 try_window (window, startp, 0);
16669 /* If new fonts have been loaded (due to fontsets), give up. We
16670 have to start a new redisplay since we need to re-adjust glyph
16671 matrices. */
16672 if (f->fonts_changed)
16673 goto need_larger_matrices;
16675 /* If cursor did not appear assume that the middle of the window is
16676 in the first line of the window. Do it again with the next line.
16677 (Imagine a window of height 100, displaying two lines of height
16678 60. Moving back 50 from it->last_visible_y will end in the first
16679 line.) */
16680 if (w->cursor.vpos < 0)
16682 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16684 clear_glyph_matrix (w->desired_matrix);
16685 move_it_by_lines (&it, 1);
16686 try_window (window, it.current.pos, 0);
16688 else if (PT < IT_CHARPOS (it))
16690 clear_glyph_matrix (w->desired_matrix);
16691 move_it_by_lines (&it, -1);
16692 try_window (window, it.current.pos, 0);
16694 else
16696 /* Not much we can do about it. */
16700 /* Consider the following case: Window starts at BEGV, there is
16701 invisible, intangible text at BEGV, so that display starts at
16702 some point START > BEGV. It can happen that we are called with
16703 PT somewhere between BEGV and START. Try to handle that case,
16704 and similar ones. */
16705 if (w->cursor.vpos < 0)
16707 /* First, try locating the proper glyph row for PT. */
16708 struct glyph_row *row =
16709 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16711 /* Sometimes point is at the beginning of invisible text that is
16712 before the 1st character displayed in the row. In that case,
16713 row_containing_pos fails to find the row, because no glyphs
16714 with appropriate buffer positions are present in the row.
16715 Therefore, we next try to find the row which shows the 1st
16716 position after the invisible text. */
16717 if (!row)
16719 Lisp_Object val =
16720 get_char_property_and_overlay (make_number (PT), Qinvisible,
16721 Qnil, NULL);
16723 if (TEXT_PROP_MEANS_INVISIBLE (val))
16725 ptrdiff_t alt_pos;
16726 Lisp_Object invis_end =
16727 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16728 Qnil, Qnil);
16730 if (NATNUMP (invis_end))
16731 alt_pos = XFASTINT (invis_end);
16732 else
16733 alt_pos = ZV;
16734 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16735 NULL, 0);
16738 /* Finally, fall back on the first row of the window after the
16739 header line (if any). This is slightly better than not
16740 displaying the cursor at all. */
16741 if (!row)
16743 row = w->current_matrix->rows;
16744 if (row->mode_line_p)
16745 ++row;
16747 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16750 if (!cursor_row_fully_visible_p (w, 0, 0))
16752 /* If vscroll is enabled, disable it and try again. */
16753 if (w->vscroll)
16755 w->vscroll = 0;
16756 clear_glyph_matrix (w->desired_matrix);
16757 goto recenter;
16760 /* Users who set scroll-conservatively to a large number want
16761 point just above/below the scroll margin. If we ended up
16762 with point's row partially visible, move the window start to
16763 make that row fully visible and out of the margin. */
16764 if (scroll_conservatively > SCROLL_LIMIT)
16766 int window_total_lines
16767 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16768 int margin =
16769 scroll_margin > 0
16770 ? min (scroll_margin, window_total_lines / 4)
16771 : 0;
16772 int move_down = w->cursor.vpos >= window_total_lines / 2;
16774 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16775 clear_glyph_matrix (w->desired_matrix);
16776 if (1 == try_window (window, it.current.pos,
16777 TRY_WINDOW_CHECK_MARGINS))
16778 goto done;
16781 /* If centering point failed to make the whole line visible,
16782 put point at the top instead. That has to make the whole line
16783 visible, if it can be done. */
16784 if (centering_position == 0)
16785 goto done;
16787 clear_glyph_matrix (w->desired_matrix);
16788 centering_position = 0;
16789 goto recenter;
16792 done:
16794 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16795 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16796 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16798 /* Display the mode line, if we must. */
16799 if ((update_mode_line
16800 /* If window not full width, must redo its mode line
16801 if (a) the window to its side is being redone and
16802 (b) we do a frame-based redisplay. This is a consequence
16803 of how inverted lines are drawn in frame-based redisplay. */
16804 || (!just_this_one_p
16805 && !FRAME_WINDOW_P (f)
16806 && !WINDOW_FULL_WIDTH_P (w))
16807 /* Line number to display. */
16808 || w->base_line_pos > 0
16809 /* Column number is displayed and different from the one displayed. */
16810 || (w->column_number_displayed != -1
16811 && (w->column_number_displayed != current_column ())))
16812 /* This means that the window has a mode line. */
16813 && (WINDOW_WANTS_MODELINE_P (w)
16814 || WINDOW_WANTS_HEADER_LINE_P (w)))
16817 display_mode_lines (w);
16819 /* If mode line height has changed, arrange for a thorough
16820 immediate redisplay using the correct mode line height. */
16821 if (WINDOW_WANTS_MODELINE_P (w)
16822 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16824 f->fonts_changed = 1;
16825 w->mode_line_height = -1;
16826 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16827 = DESIRED_MODE_LINE_HEIGHT (w);
16830 /* If header line height has changed, arrange for a thorough
16831 immediate redisplay using the correct header line height. */
16832 if (WINDOW_WANTS_HEADER_LINE_P (w)
16833 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16835 f->fonts_changed = 1;
16836 w->header_line_height = -1;
16837 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16838 = DESIRED_HEADER_LINE_HEIGHT (w);
16841 if (f->fonts_changed)
16842 goto need_larger_matrices;
16845 if (!line_number_displayed && w->base_line_pos != -1)
16847 w->base_line_pos = 0;
16848 w->base_line_number = 0;
16851 finish_menu_bars:
16853 /* When we reach a frame's selected window, redo the frame's menu bar. */
16854 if (update_mode_line
16855 && EQ (FRAME_SELECTED_WINDOW (f), window))
16857 int redisplay_menu_p = 0;
16859 if (FRAME_WINDOW_P (f))
16861 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16862 || defined (HAVE_NS) || defined (USE_GTK)
16863 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16864 #else
16865 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16866 #endif
16868 else
16869 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16871 if (redisplay_menu_p)
16872 display_menu_bar (w);
16874 #ifdef HAVE_WINDOW_SYSTEM
16875 if (FRAME_WINDOW_P (f))
16877 #if defined (USE_GTK) || defined (HAVE_NS)
16878 if (FRAME_EXTERNAL_TOOL_BAR (f))
16879 redisplay_tool_bar (f);
16880 #else
16881 if (WINDOWP (f->tool_bar_window)
16882 && (FRAME_TOOL_BAR_HEIGHT (f) > 0
16883 || !NILP (Vauto_resize_tool_bars))
16884 && redisplay_tool_bar (f))
16885 ignore_mouse_drag_p = 1;
16886 #endif
16888 #endif
16891 #ifdef HAVE_WINDOW_SYSTEM
16892 if (FRAME_WINDOW_P (f)
16893 && update_window_fringes (w, (just_this_one_p
16894 || (!used_current_matrix_p && !overlay_arrow_seen)
16895 || w->pseudo_window_p)))
16897 update_begin (f);
16898 block_input ();
16899 if (draw_window_fringes (w, 1))
16901 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16902 x_draw_right_divider (w);
16903 else
16904 x_draw_vertical_border (w);
16906 unblock_input ();
16907 update_end (f);
16910 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16911 x_draw_bottom_divider (w);
16912 #endif /* HAVE_WINDOW_SYSTEM */
16914 /* We go to this label, with fonts_changed set, if it is
16915 necessary to try again using larger glyph matrices.
16916 We have to redeem the scroll bar even in this case,
16917 because the loop in redisplay_internal expects that. */
16918 need_larger_matrices:
16920 finish_scroll_bars:
16922 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16924 /* Set the thumb's position and size. */
16925 set_vertical_scroll_bar (w);
16927 /* Note that we actually used the scroll bar attached to this
16928 window, so it shouldn't be deleted at the end of redisplay. */
16929 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16930 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16933 /* Restore current_buffer and value of point in it. The window
16934 update may have changed the buffer, so first make sure `opoint'
16935 is still valid (Bug#6177). */
16936 if (CHARPOS (opoint) < BEGV)
16937 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16938 else if (CHARPOS (opoint) > ZV)
16939 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16940 else
16941 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16943 set_buffer_internal_1 (old);
16944 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16945 shorter. This can be caused by log truncation in *Messages*. */
16946 if (CHARPOS (lpoint) <= ZV)
16947 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16949 unbind_to (count, Qnil);
16953 /* Build the complete desired matrix of WINDOW with a window start
16954 buffer position POS.
16956 Value is 1 if successful. It is zero if fonts were loaded during
16957 redisplay which makes re-adjusting glyph matrices necessary, and -1
16958 if point would appear in the scroll margins.
16959 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16960 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16961 set in FLAGS.) */
16964 try_window (Lisp_Object window, struct text_pos pos, int flags)
16966 struct window *w = XWINDOW (window);
16967 struct it it;
16968 struct glyph_row *last_text_row = NULL;
16969 struct frame *f = XFRAME (w->frame);
16970 int frame_line_height = default_line_pixel_height (w);
16972 /* Make POS the new window start. */
16973 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16975 /* Mark cursor position as unknown. No overlay arrow seen. */
16976 w->cursor.vpos = -1;
16977 overlay_arrow_seen = 0;
16979 /* Initialize iterator and info to start at POS. */
16980 start_display (&it, w, pos);
16982 /* Display all lines of W. */
16983 while (it.current_y < it.last_visible_y)
16985 if (display_line (&it))
16986 last_text_row = it.glyph_row - 1;
16987 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16988 return 0;
16991 /* Don't let the cursor end in the scroll margins. */
16992 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16993 && !MINI_WINDOW_P (w))
16995 int this_scroll_margin;
16996 int window_total_lines
16997 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16999 if (scroll_margin > 0)
17001 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17002 this_scroll_margin *= frame_line_height;
17004 else
17005 this_scroll_margin = 0;
17007 if ((w->cursor.y >= 0 /* not vscrolled */
17008 && w->cursor.y < this_scroll_margin
17009 && CHARPOS (pos) > BEGV
17010 && IT_CHARPOS (it) < ZV)
17011 /* rms: considering make_cursor_line_fully_visible_p here
17012 seems to give wrong results. We don't want to recenter
17013 when the last line is partly visible, we want to allow
17014 that case to be handled in the usual way. */
17015 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17017 w->cursor.vpos = -1;
17018 clear_glyph_matrix (w->desired_matrix);
17019 return -1;
17023 /* If bottom moved off end of frame, change mode line percentage. */
17024 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17025 w->update_mode_line = 1;
17027 /* Set window_end_pos to the offset of the last character displayed
17028 on the window from the end of current_buffer. Set
17029 window_end_vpos to its row number. */
17030 if (last_text_row)
17032 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17033 adjust_window_ends (w, last_text_row, 0);
17034 eassert
17035 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17036 w->window_end_vpos)));
17038 else
17040 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17041 w->window_end_pos = Z - ZV;
17042 w->window_end_vpos = 0;
17045 /* But that is not valid info until redisplay finishes. */
17046 w->window_end_valid = 0;
17047 return 1;
17052 /************************************************************************
17053 Window redisplay reusing current matrix when buffer has not changed
17054 ************************************************************************/
17056 /* Try redisplay of window W showing an unchanged buffer with a
17057 different window start than the last time it was displayed by
17058 reusing its current matrix. Value is non-zero if successful.
17059 W->start is the new window start. */
17061 static int
17062 try_window_reusing_current_matrix (struct window *w)
17064 struct frame *f = XFRAME (w->frame);
17065 struct glyph_row *bottom_row;
17066 struct it it;
17067 struct run run;
17068 struct text_pos start, new_start;
17069 int nrows_scrolled, i;
17070 struct glyph_row *last_text_row;
17071 struct glyph_row *last_reused_text_row;
17072 struct glyph_row *start_row;
17073 int start_vpos, min_y, max_y;
17075 #ifdef GLYPH_DEBUG
17076 if (inhibit_try_window_reusing)
17077 return 0;
17078 #endif
17080 if (/* This function doesn't handle terminal frames. */
17081 !FRAME_WINDOW_P (f)
17082 /* Don't try to reuse the display if windows have been split
17083 or such. */
17084 || windows_or_buffers_changed
17085 || f->cursor_type_changed)
17086 return 0;
17088 /* Can't do this if showing trailing whitespace. */
17089 if (!NILP (Vshow_trailing_whitespace))
17090 return 0;
17092 /* If top-line visibility has changed, give up. */
17093 if (WINDOW_WANTS_HEADER_LINE_P (w)
17094 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17095 return 0;
17097 /* Give up if old or new display is scrolled vertically. We could
17098 make this function handle this, but right now it doesn't. */
17099 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17100 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17101 return 0;
17103 /* The variable new_start now holds the new window start. The old
17104 start `start' can be determined from the current matrix. */
17105 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17106 start = start_row->minpos;
17107 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17109 /* Clear the desired matrix for the display below. */
17110 clear_glyph_matrix (w->desired_matrix);
17112 if (CHARPOS (new_start) <= CHARPOS (start))
17114 /* Don't use this method if the display starts with an ellipsis
17115 displayed for invisible text. It's not easy to handle that case
17116 below, and it's certainly not worth the effort since this is
17117 not a frequent case. */
17118 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17119 return 0;
17121 IF_DEBUG (debug_method_add (w, "twu1"));
17123 /* Display up to a row that can be reused. The variable
17124 last_text_row is set to the last row displayed that displays
17125 text. Note that it.vpos == 0 if or if not there is a
17126 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17127 start_display (&it, w, new_start);
17128 w->cursor.vpos = -1;
17129 last_text_row = last_reused_text_row = NULL;
17131 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17133 /* If we have reached into the characters in the START row,
17134 that means the line boundaries have changed. So we
17135 can't start copying with the row START. Maybe it will
17136 work to start copying with the following row. */
17137 while (IT_CHARPOS (it) > CHARPOS (start))
17139 /* Advance to the next row as the "start". */
17140 start_row++;
17141 start = start_row->minpos;
17142 /* If there are no more rows to try, or just one, give up. */
17143 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17144 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17145 || CHARPOS (start) == ZV)
17147 clear_glyph_matrix (w->desired_matrix);
17148 return 0;
17151 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17153 /* If we have reached alignment, we can copy the rest of the
17154 rows. */
17155 if (IT_CHARPOS (it) == CHARPOS (start)
17156 /* Don't accept "alignment" inside a display vector,
17157 since start_row could have started in the middle of
17158 that same display vector (thus their character
17159 positions match), and we have no way of telling if
17160 that is the case. */
17161 && it.current.dpvec_index < 0)
17162 break;
17164 if (display_line (&it))
17165 last_text_row = it.glyph_row - 1;
17169 /* A value of current_y < last_visible_y means that we stopped
17170 at the previous window start, which in turn means that we
17171 have at least one reusable row. */
17172 if (it.current_y < it.last_visible_y)
17174 struct glyph_row *row;
17176 /* IT.vpos always starts from 0; it counts text lines. */
17177 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17179 /* Find PT if not already found in the lines displayed. */
17180 if (w->cursor.vpos < 0)
17182 int dy = it.current_y - start_row->y;
17184 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17185 row = row_containing_pos (w, PT, row, NULL, dy);
17186 if (row)
17187 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17188 dy, nrows_scrolled);
17189 else
17191 clear_glyph_matrix (w->desired_matrix);
17192 return 0;
17196 /* Scroll the display. Do it before the current matrix is
17197 changed. The problem here is that update has not yet
17198 run, i.e. part of the current matrix is not up to date.
17199 scroll_run_hook will clear the cursor, and use the
17200 current matrix to get the height of the row the cursor is
17201 in. */
17202 run.current_y = start_row->y;
17203 run.desired_y = it.current_y;
17204 run.height = it.last_visible_y - it.current_y;
17206 if (run.height > 0 && run.current_y != run.desired_y)
17208 update_begin (f);
17209 FRAME_RIF (f)->update_window_begin_hook (w);
17210 FRAME_RIF (f)->clear_window_mouse_face (w);
17211 FRAME_RIF (f)->scroll_run_hook (w, &run);
17212 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17213 update_end (f);
17216 /* Shift current matrix down by nrows_scrolled lines. */
17217 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17218 rotate_matrix (w->current_matrix,
17219 start_vpos,
17220 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17221 nrows_scrolled);
17223 /* Disable lines that must be updated. */
17224 for (i = 0; i < nrows_scrolled; ++i)
17225 (start_row + i)->enabled_p = false;
17227 /* Re-compute Y positions. */
17228 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17229 max_y = it.last_visible_y;
17230 for (row = start_row + nrows_scrolled;
17231 row < bottom_row;
17232 ++row)
17234 row->y = it.current_y;
17235 row->visible_height = row->height;
17237 if (row->y < min_y)
17238 row->visible_height -= min_y - row->y;
17239 if (row->y + row->height > max_y)
17240 row->visible_height -= row->y + row->height - max_y;
17241 if (row->fringe_bitmap_periodic_p)
17242 row->redraw_fringe_bitmaps_p = 1;
17244 it.current_y += row->height;
17246 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17247 last_reused_text_row = row;
17248 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17249 break;
17252 /* Disable lines in the current matrix which are now
17253 below the window. */
17254 for (++row; row < bottom_row; ++row)
17255 row->enabled_p = row->mode_line_p = 0;
17258 /* Update window_end_pos etc.; last_reused_text_row is the last
17259 reused row from the current matrix containing text, if any.
17260 The value of last_text_row is the last displayed line
17261 containing text. */
17262 if (last_reused_text_row)
17263 adjust_window_ends (w, last_reused_text_row, 1);
17264 else if (last_text_row)
17265 adjust_window_ends (w, last_text_row, 0);
17266 else
17268 /* This window must be completely empty. */
17269 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17270 w->window_end_pos = Z - ZV;
17271 w->window_end_vpos = 0;
17273 w->window_end_valid = 0;
17275 /* Update hint: don't try scrolling again in update_window. */
17276 w->desired_matrix->no_scrolling_p = 1;
17278 #ifdef GLYPH_DEBUG
17279 debug_method_add (w, "try_window_reusing_current_matrix 1");
17280 #endif
17281 return 1;
17283 else if (CHARPOS (new_start) > CHARPOS (start))
17285 struct glyph_row *pt_row, *row;
17286 struct glyph_row *first_reusable_row;
17287 struct glyph_row *first_row_to_display;
17288 int dy;
17289 int yb = window_text_bottom_y (w);
17291 /* Find the row starting at new_start, if there is one. Don't
17292 reuse a partially visible line at the end. */
17293 first_reusable_row = start_row;
17294 while (first_reusable_row->enabled_p
17295 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17296 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17297 < CHARPOS (new_start)))
17298 ++first_reusable_row;
17300 /* Give up if there is no row to reuse. */
17301 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17302 || !first_reusable_row->enabled_p
17303 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17304 != CHARPOS (new_start)))
17305 return 0;
17307 /* We can reuse fully visible rows beginning with
17308 first_reusable_row to the end of the window. Set
17309 first_row_to_display to the first row that cannot be reused.
17310 Set pt_row to the row containing point, if there is any. */
17311 pt_row = NULL;
17312 for (first_row_to_display = first_reusable_row;
17313 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17314 ++first_row_to_display)
17316 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17317 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17318 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17319 && first_row_to_display->ends_at_zv_p
17320 && pt_row == NULL)))
17321 pt_row = first_row_to_display;
17324 /* Start displaying at the start of first_row_to_display. */
17325 eassert (first_row_to_display->y < yb);
17326 init_to_row_start (&it, w, first_row_to_display);
17328 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17329 - start_vpos);
17330 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17331 - nrows_scrolled);
17332 it.current_y = (first_row_to_display->y - first_reusable_row->y
17333 + WINDOW_HEADER_LINE_HEIGHT (w));
17335 /* Display lines beginning with first_row_to_display in the
17336 desired matrix. Set last_text_row to the last row displayed
17337 that displays text. */
17338 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17339 if (pt_row == NULL)
17340 w->cursor.vpos = -1;
17341 last_text_row = NULL;
17342 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17343 if (display_line (&it))
17344 last_text_row = it.glyph_row - 1;
17346 /* If point is in a reused row, adjust y and vpos of the cursor
17347 position. */
17348 if (pt_row)
17350 w->cursor.vpos -= nrows_scrolled;
17351 w->cursor.y -= first_reusable_row->y - start_row->y;
17354 /* Give up if point isn't in a row displayed or reused. (This
17355 also handles the case where w->cursor.vpos < nrows_scrolled
17356 after the calls to display_line, which can happen with scroll
17357 margins. See bug#1295.) */
17358 if (w->cursor.vpos < 0)
17360 clear_glyph_matrix (w->desired_matrix);
17361 return 0;
17364 /* Scroll the display. */
17365 run.current_y = first_reusable_row->y;
17366 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17367 run.height = it.last_visible_y - run.current_y;
17368 dy = run.current_y - run.desired_y;
17370 if (run.height)
17372 update_begin (f);
17373 FRAME_RIF (f)->update_window_begin_hook (w);
17374 FRAME_RIF (f)->clear_window_mouse_face (w);
17375 FRAME_RIF (f)->scroll_run_hook (w, &run);
17376 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17377 update_end (f);
17380 /* Adjust Y positions of reused rows. */
17381 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17382 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17383 max_y = it.last_visible_y;
17384 for (row = first_reusable_row; row < first_row_to_display; ++row)
17386 row->y -= dy;
17387 row->visible_height = row->height;
17388 if (row->y < min_y)
17389 row->visible_height -= min_y - row->y;
17390 if (row->y + row->height > max_y)
17391 row->visible_height -= row->y + row->height - max_y;
17392 if (row->fringe_bitmap_periodic_p)
17393 row->redraw_fringe_bitmaps_p = 1;
17396 /* Scroll the current matrix. */
17397 eassert (nrows_scrolled > 0);
17398 rotate_matrix (w->current_matrix,
17399 start_vpos,
17400 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17401 -nrows_scrolled);
17403 /* Disable rows not reused. */
17404 for (row -= nrows_scrolled; row < bottom_row; ++row)
17405 row->enabled_p = false;
17407 /* Point may have moved to a different line, so we cannot assume that
17408 the previous cursor position is valid; locate the correct row. */
17409 if (pt_row)
17411 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17412 row < bottom_row
17413 && PT >= MATRIX_ROW_END_CHARPOS (row)
17414 && !row->ends_at_zv_p;
17415 row++)
17417 w->cursor.vpos++;
17418 w->cursor.y = row->y;
17420 if (row < bottom_row)
17422 /* Can't simply scan the row for point with
17423 bidi-reordered glyph rows. Let set_cursor_from_row
17424 figure out where to put the cursor, and if it fails,
17425 give up. */
17426 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17428 if (!set_cursor_from_row (w, row, w->current_matrix,
17429 0, 0, 0, 0))
17431 clear_glyph_matrix (w->desired_matrix);
17432 return 0;
17435 else
17437 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17438 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17440 for (; glyph < end
17441 && (!BUFFERP (glyph->object)
17442 || glyph->charpos < PT);
17443 glyph++)
17445 w->cursor.hpos++;
17446 w->cursor.x += glyph->pixel_width;
17452 /* Adjust window end. A null value of last_text_row means that
17453 the window end is in reused rows which in turn means that
17454 only its vpos can have changed. */
17455 if (last_text_row)
17456 adjust_window_ends (w, last_text_row, 0);
17457 else
17458 w->window_end_vpos -= nrows_scrolled;
17460 w->window_end_valid = 0;
17461 w->desired_matrix->no_scrolling_p = 1;
17463 #ifdef GLYPH_DEBUG
17464 debug_method_add (w, "try_window_reusing_current_matrix 2");
17465 #endif
17466 return 1;
17469 return 0;
17474 /************************************************************************
17475 Window redisplay reusing current matrix when buffer has changed
17476 ************************************************************************/
17478 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17479 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17480 ptrdiff_t *, ptrdiff_t *);
17481 static struct glyph_row *
17482 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17483 struct glyph_row *);
17486 /* Return the last row in MATRIX displaying text. If row START is
17487 non-null, start searching with that row. IT gives the dimensions
17488 of the display. Value is null if matrix is empty; otherwise it is
17489 a pointer to the row found. */
17491 static struct glyph_row *
17492 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17493 struct glyph_row *start)
17495 struct glyph_row *row, *row_found;
17497 /* Set row_found to the last row in IT->w's current matrix
17498 displaying text. The loop looks funny but think of partially
17499 visible lines. */
17500 row_found = NULL;
17501 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17502 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17504 eassert (row->enabled_p);
17505 row_found = row;
17506 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17507 break;
17508 ++row;
17511 return row_found;
17515 /* Return the last row in the current matrix of W that is not affected
17516 by changes at the start of current_buffer that occurred since W's
17517 current matrix was built. Value is null if no such row exists.
17519 BEG_UNCHANGED us the number of characters unchanged at the start of
17520 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17521 first changed character in current_buffer. Characters at positions <
17522 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17523 when the current matrix was built. */
17525 static struct glyph_row *
17526 find_last_unchanged_at_beg_row (struct window *w)
17528 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17529 struct glyph_row *row;
17530 struct glyph_row *row_found = NULL;
17531 int yb = window_text_bottom_y (w);
17533 /* Find the last row displaying unchanged text. */
17534 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17535 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17536 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17537 ++row)
17539 if (/* If row ends before first_changed_pos, it is unchanged,
17540 except in some case. */
17541 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17542 /* When row ends in ZV and we write at ZV it is not
17543 unchanged. */
17544 && !row->ends_at_zv_p
17545 /* When first_changed_pos is the end of a continued line,
17546 row is not unchanged because it may be no longer
17547 continued. */
17548 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17549 && (row->continued_p
17550 || row->exact_window_width_line_p))
17551 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17552 needs to be recomputed, so don't consider this row as
17553 unchanged. This happens when the last line was
17554 bidi-reordered and was killed immediately before this
17555 redisplay cycle. In that case, ROW->end stores the
17556 buffer position of the first visual-order character of
17557 the killed text, which is now beyond ZV. */
17558 && CHARPOS (row->end.pos) <= ZV)
17559 row_found = row;
17561 /* Stop if last visible row. */
17562 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17563 break;
17566 return row_found;
17570 /* Find the first glyph row in the current matrix of W that is not
17571 affected by changes at the end of current_buffer since the
17572 time W's current matrix was built.
17574 Return in *DELTA the number of chars by which buffer positions in
17575 unchanged text at the end of current_buffer must be adjusted.
17577 Return in *DELTA_BYTES the corresponding number of bytes.
17579 Value is null if no such row exists, i.e. all rows are affected by
17580 changes. */
17582 static struct glyph_row *
17583 find_first_unchanged_at_end_row (struct window *w,
17584 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17586 struct glyph_row *row;
17587 struct glyph_row *row_found = NULL;
17589 *delta = *delta_bytes = 0;
17591 /* Display must not have been paused, otherwise the current matrix
17592 is not up to date. */
17593 eassert (w->window_end_valid);
17595 /* A value of window_end_pos >= END_UNCHANGED means that the window
17596 end is in the range of changed text. If so, there is no
17597 unchanged row at the end of W's current matrix. */
17598 if (w->window_end_pos >= END_UNCHANGED)
17599 return NULL;
17601 /* Set row to the last row in W's current matrix displaying text. */
17602 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17604 /* If matrix is entirely empty, no unchanged row exists. */
17605 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17607 /* The value of row is the last glyph row in the matrix having a
17608 meaningful buffer position in it. The end position of row
17609 corresponds to window_end_pos. This allows us to translate
17610 buffer positions in the current matrix to current buffer
17611 positions for characters not in changed text. */
17612 ptrdiff_t Z_old =
17613 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17614 ptrdiff_t Z_BYTE_old =
17615 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17616 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17617 struct glyph_row *first_text_row
17618 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17620 *delta = Z - Z_old;
17621 *delta_bytes = Z_BYTE - Z_BYTE_old;
17623 /* Set last_unchanged_pos to the buffer position of the last
17624 character in the buffer that has not been changed. Z is the
17625 index + 1 of the last character in current_buffer, i.e. by
17626 subtracting END_UNCHANGED we get the index of the last
17627 unchanged character, and we have to add BEG to get its buffer
17628 position. */
17629 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17630 last_unchanged_pos_old = last_unchanged_pos - *delta;
17632 /* Search backward from ROW for a row displaying a line that
17633 starts at a minimum position >= last_unchanged_pos_old. */
17634 for (; row > first_text_row; --row)
17636 /* This used to abort, but it can happen.
17637 It is ok to just stop the search instead here. KFS. */
17638 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17639 break;
17641 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17642 row_found = row;
17646 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17648 return row_found;
17652 /* Make sure that glyph rows in the current matrix of window W
17653 reference the same glyph memory as corresponding rows in the
17654 frame's frame matrix. This function is called after scrolling W's
17655 current matrix on a terminal frame in try_window_id and
17656 try_window_reusing_current_matrix. */
17658 static void
17659 sync_frame_with_window_matrix_rows (struct window *w)
17661 struct frame *f = XFRAME (w->frame);
17662 struct glyph_row *window_row, *window_row_end, *frame_row;
17664 /* Preconditions: W must be a leaf window and full-width. Its frame
17665 must have a frame matrix. */
17666 eassert (BUFFERP (w->contents));
17667 eassert (WINDOW_FULL_WIDTH_P (w));
17668 eassert (!FRAME_WINDOW_P (f));
17670 /* If W is a full-width window, glyph pointers in W's current matrix
17671 have, by definition, to be the same as glyph pointers in the
17672 corresponding frame matrix. Note that frame matrices have no
17673 marginal areas (see build_frame_matrix). */
17674 window_row = w->current_matrix->rows;
17675 window_row_end = window_row + w->current_matrix->nrows;
17676 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17677 while (window_row < window_row_end)
17679 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17680 struct glyph *end = window_row->glyphs[LAST_AREA];
17682 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17683 frame_row->glyphs[TEXT_AREA] = start;
17684 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17685 frame_row->glyphs[LAST_AREA] = end;
17687 /* Disable frame rows whose corresponding window rows have
17688 been disabled in try_window_id. */
17689 if (!window_row->enabled_p)
17690 frame_row->enabled_p = false;
17692 ++window_row, ++frame_row;
17697 /* Find the glyph row in window W containing CHARPOS. Consider all
17698 rows between START and END (not inclusive). END null means search
17699 all rows to the end of the display area of W. Value is the row
17700 containing CHARPOS or null. */
17702 struct glyph_row *
17703 row_containing_pos (struct window *w, ptrdiff_t charpos,
17704 struct glyph_row *start, struct glyph_row *end, int dy)
17706 struct glyph_row *row = start;
17707 struct glyph_row *best_row = NULL;
17708 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17709 int last_y;
17711 /* If we happen to start on a header-line, skip that. */
17712 if (row->mode_line_p)
17713 ++row;
17715 if ((end && row >= end) || !row->enabled_p)
17716 return NULL;
17718 last_y = window_text_bottom_y (w) - dy;
17720 while (1)
17722 /* Give up if we have gone too far. */
17723 if (end && row >= end)
17724 return NULL;
17725 /* This formerly returned if they were equal.
17726 I think that both quantities are of a "last plus one" type;
17727 if so, when they are equal, the row is within the screen. -- rms. */
17728 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17729 return NULL;
17731 /* If it is in this row, return this row. */
17732 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17733 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17734 /* The end position of a row equals the start
17735 position of the next row. If CHARPOS is there, we
17736 would rather consider it displayed in the next
17737 line, except when this line ends in ZV. */
17738 && !row_for_charpos_p (row, charpos)))
17739 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17741 struct glyph *g;
17743 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17744 || (!best_row && !row->continued_p))
17745 return row;
17746 /* In bidi-reordered rows, there could be several rows whose
17747 edges surround CHARPOS, all of these rows belonging to
17748 the same continued line. We need to find the row which
17749 fits CHARPOS the best. */
17750 for (g = row->glyphs[TEXT_AREA];
17751 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17752 g++)
17754 if (!STRINGP (g->object))
17756 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17758 mindif = eabs (g->charpos - charpos);
17759 best_row = row;
17760 /* Exact match always wins. */
17761 if (mindif == 0)
17762 return best_row;
17767 else if (best_row && !row->continued_p)
17768 return best_row;
17769 ++row;
17774 /* Try to redisplay window W by reusing its existing display. W's
17775 current matrix must be up to date when this function is called,
17776 i.e. window_end_valid must be nonzero.
17778 Value is
17780 >= 1 if successful, i.e. display has been updated
17781 specifically:
17782 1 means the changes were in front of a newline that precedes
17783 the window start, and the whole current matrix was reused
17784 2 means the changes were after the last position displayed
17785 in the window, and the whole current matrix was reused
17786 3 means portions of the current matrix were reused, while
17787 some of the screen lines were redrawn
17788 -1 if redisplay with same window start is known not to succeed
17789 0 if otherwise unsuccessful
17791 The following steps are performed:
17793 1. Find the last row in the current matrix of W that is not
17794 affected by changes at the start of current_buffer. If no such row
17795 is found, give up.
17797 2. Find the first row in W's current matrix that is not affected by
17798 changes at the end of current_buffer. Maybe there is no such row.
17800 3. Display lines beginning with the row + 1 found in step 1 to the
17801 row found in step 2 or, if step 2 didn't find a row, to the end of
17802 the window.
17804 4. If cursor is not known to appear on the window, give up.
17806 5. If display stopped at the row found in step 2, scroll the
17807 display and current matrix as needed.
17809 6. Maybe display some lines at the end of W, if we must. This can
17810 happen under various circumstances, like a partially visible line
17811 becoming fully visible, or because newly displayed lines are displayed
17812 in smaller font sizes.
17814 7. Update W's window end information. */
17816 static int
17817 try_window_id (struct window *w)
17819 struct frame *f = XFRAME (w->frame);
17820 struct glyph_matrix *current_matrix = w->current_matrix;
17821 struct glyph_matrix *desired_matrix = w->desired_matrix;
17822 struct glyph_row *last_unchanged_at_beg_row;
17823 struct glyph_row *first_unchanged_at_end_row;
17824 struct glyph_row *row;
17825 struct glyph_row *bottom_row;
17826 int bottom_vpos;
17827 struct it it;
17828 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17829 int dvpos, dy;
17830 struct text_pos start_pos;
17831 struct run run;
17832 int first_unchanged_at_end_vpos = 0;
17833 struct glyph_row *last_text_row, *last_text_row_at_end;
17834 struct text_pos start;
17835 ptrdiff_t first_changed_charpos, last_changed_charpos;
17837 #ifdef GLYPH_DEBUG
17838 if (inhibit_try_window_id)
17839 return 0;
17840 #endif
17842 /* This is handy for debugging. */
17843 #if 0
17844 #define GIVE_UP(X) \
17845 do { \
17846 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17847 return 0; \
17848 } while (0)
17849 #else
17850 #define GIVE_UP(X) return 0
17851 #endif
17853 SET_TEXT_POS_FROM_MARKER (start, w->start);
17855 /* Don't use this for mini-windows because these can show
17856 messages and mini-buffers, and we don't handle that here. */
17857 if (MINI_WINDOW_P (w))
17858 GIVE_UP (1);
17860 /* This flag is used to prevent redisplay optimizations. */
17861 if (windows_or_buffers_changed || f->cursor_type_changed)
17862 GIVE_UP (2);
17864 /* This function's optimizations cannot be used if overlays have
17865 changed in the buffer displayed by the window, so give up if they
17866 have. */
17867 if (w->last_overlay_modified != OVERLAY_MODIFF)
17868 GIVE_UP (21);
17870 /* Verify that narrowing has not changed.
17871 Also verify that we were not told to prevent redisplay optimizations.
17872 It would be nice to further
17873 reduce the number of cases where this prevents try_window_id. */
17874 if (current_buffer->clip_changed
17875 || current_buffer->prevent_redisplay_optimizations_p)
17876 GIVE_UP (3);
17878 /* Window must either use window-based redisplay or be full width. */
17879 if (!FRAME_WINDOW_P (f)
17880 && (!FRAME_LINE_INS_DEL_OK (f)
17881 || !WINDOW_FULL_WIDTH_P (w)))
17882 GIVE_UP (4);
17884 /* Give up if point is known NOT to appear in W. */
17885 if (PT < CHARPOS (start))
17886 GIVE_UP (5);
17888 /* Another way to prevent redisplay optimizations. */
17889 if (w->last_modified == 0)
17890 GIVE_UP (6);
17892 /* Verify that window is not hscrolled. */
17893 if (w->hscroll != 0)
17894 GIVE_UP (7);
17896 /* Verify that display wasn't paused. */
17897 if (!w->window_end_valid)
17898 GIVE_UP (8);
17900 /* Likewise if highlighting trailing whitespace. */
17901 if (!NILP (Vshow_trailing_whitespace))
17902 GIVE_UP (11);
17904 /* Can't use this if overlay arrow position and/or string have
17905 changed. */
17906 if (overlay_arrows_changed_p ())
17907 GIVE_UP (12);
17909 /* When word-wrap is on, adding a space to the first word of a
17910 wrapped line can change the wrap position, altering the line
17911 above it. It might be worthwhile to handle this more
17912 intelligently, but for now just redisplay from scratch. */
17913 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17914 GIVE_UP (21);
17916 /* Under bidi reordering, adding or deleting a character in the
17917 beginning of a paragraph, before the first strong directional
17918 character, can change the base direction of the paragraph (unless
17919 the buffer specifies a fixed paragraph direction), which will
17920 require to redisplay the whole paragraph. It might be worthwhile
17921 to find the paragraph limits and widen the range of redisplayed
17922 lines to that, but for now just give up this optimization and
17923 redisplay from scratch. */
17924 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17925 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17926 GIVE_UP (22);
17928 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17929 only if buffer has really changed. The reason is that the gap is
17930 initially at Z for freshly visited files. The code below would
17931 set end_unchanged to 0 in that case. */
17932 if (MODIFF > SAVE_MODIFF
17933 /* This seems to happen sometimes after saving a buffer. */
17934 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17936 if (GPT - BEG < BEG_UNCHANGED)
17937 BEG_UNCHANGED = GPT - BEG;
17938 if (Z - GPT < END_UNCHANGED)
17939 END_UNCHANGED = Z - GPT;
17942 /* The position of the first and last character that has been changed. */
17943 first_changed_charpos = BEG + BEG_UNCHANGED;
17944 last_changed_charpos = Z - END_UNCHANGED;
17946 /* If window starts after a line end, and the last change is in
17947 front of that newline, then changes don't affect the display.
17948 This case happens with stealth-fontification. Note that although
17949 the display is unchanged, glyph positions in the matrix have to
17950 be adjusted, of course. */
17951 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17952 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17953 && ((last_changed_charpos < CHARPOS (start)
17954 && CHARPOS (start) == BEGV)
17955 || (last_changed_charpos < CHARPOS (start) - 1
17956 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17958 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17959 struct glyph_row *r0;
17961 /* Compute how many chars/bytes have been added to or removed
17962 from the buffer. */
17963 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17964 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17965 Z_delta = Z - Z_old;
17966 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17968 /* Give up if PT is not in the window. Note that it already has
17969 been checked at the start of try_window_id that PT is not in
17970 front of the window start. */
17971 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17972 GIVE_UP (13);
17974 /* If window start is unchanged, we can reuse the whole matrix
17975 as is, after adjusting glyph positions. No need to compute
17976 the window end again, since its offset from Z hasn't changed. */
17977 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17978 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17979 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17980 /* PT must not be in a partially visible line. */
17981 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17982 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17984 /* Adjust positions in the glyph matrix. */
17985 if (Z_delta || Z_delta_bytes)
17987 struct glyph_row *r1
17988 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17989 increment_matrix_positions (w->current_matrix,
17990 MATRIX_ROW_VPOS (r0, current_matrix),
17991 MATRIX_ROW_VPOS (r1, current_matrix),
17992 Z_delta, Z_delta_bytes);
17995 /* Set the cursor. */
17996 row = row_containing_pos (w, PT, r0, NULL, 0);
17997 if (row)
17998 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17999 return 1;
18003 /* Handle the case that changes are all below what is displayed in
18004 the window, and that PT is in the window. This shortcut cannot
18005 be taken if ZV is visible in the window, and text has been added
18006 there that is visible in the window. */
18007 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18008 /* ZV is not visible in the window, or there are no
18009 changes at ZV, actually. */
18010 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18011 || first_changed_charpos == last_changed_charpos))
18013 struct glyph_row *r0;
18015 /* Give up if PT is not in the window. Note that it already has
18016 been checked at the start of try_window_id that PT is not in
18017 front of the window start. */
18018 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18019 GIVE_UP (14);
18021 /* If window start is unchanged, we can reuse the whole matrix
18022 as is, without changing glyph positions since no text has
18023 been added/removed in front of the window end. */
18024 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18025 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18026 /* PT must not be in a partially visible line. */
18027 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18028 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18030 /* We have to compute the window end anew since text
18031 could have been added/removed after it. */
18032 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18033 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18035 /* Set the cursor. */
18036 row = row_containing_pos (w, PT, r0, NULL, 0);
18037 if (row)
18038 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18039 return 2;
18043 /* Give up if window start is in the changed area.
18045 The condition used to read
18047 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18049 but why that was tested escapes me at the moment. */
18050 if (CHARPOS (start) >= first_changed_charpos
18051 && CHARPOS (start) <= last_changed_charpos)
18052 GIVE_UP (15);
18054 /* Check that window start agrees with the start of the first glyph
18055 row in its current matrix. Check this after we know the window
18056 start is not in changed text, otherwise positions would not be
18057 comparable. */
18058 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18059 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18060 GIVE_UP (16);
18062 /* Give up if the window ends in strings. Overlay strings
18063 at the end are difficult to handle, so don't try. */
18064 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18065 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18066 GIVE_UP (20);
18068 /* Compute the position at which we have to start displaying new
18069 lines. Some of the lines at the top of the window might be
18070 reusable because they are not displaying changed text. Find the
18071 last row in W's current matrix not affected by changes at the
18072 start of current_buffer. Value is null if changes start in the
18073 first line of window. */
18074 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18075 if (last_unchanged_at_beg_row)
18077 /* Avoid starting to display in the middle of a character, a TAB
18078 for instance. This is easier than to set up the iterator
18079 exactly, and it's not a frequent case, so the additional
18080 effort wouldn't really pay off. */
18081 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18082 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18083 && last_unchanged_at_beg_row > w->current_matrix->rows)
18084 --last_unchanged_at_beg_row;
18086 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18087 GIVE_UP (17);
18089 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
18090 GIVE_UP (18);
18091 start_pos = it.current.pos;
18093 /* Start displaying new lines in the desired matrix at the same
18094 vpos we would use in the current matrix, i.e. below
18095 last_unchanged_at_beg_row. */
18096 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18097 current_matrix);
18098 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18099 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18101 eassert (it.hpos == 0 && it.current_x == 0);
18103 else
18105 /* There are no reusable lines at the start of the window.
18106 Start displaying in the first text line. */
18107 start_display (&it, w, start);
18108 it.vpos = it.first_vpos;
18109 start_pos = it.current.pos;
18112 /* Find the first row that is not affected by changes at the end of
18113 the buffer. Value will be null if there is no unchanged row, in
18114 which case we must redisplay to the end of the window. delta
18115 will be set to the value by which buffer positions beginning with
18116 first_unchanged_at_end_row have to be adjusted due to text
18117 changes. */
18118 first_unchanged_at_end_row
18119 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18120 IF_DEBUG (debug_delta = delta);
18121 IF_DEBUG (debug_delta_bytes = delta_bytes);
18123 /* Set stop_pos to the buffer position up to which we will have to
18124 display new lines. If first_unchanged_at_end_row != NULL, this
18125 is the buffer position of the start of the line displayed in that
18126 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18127 that we don't stop at a buffer position. */
18128 stop_pos = 0;
18129 if (first_unchanged_at_end_row)
18131 eassert (last_unchanged_at_beg_row == NULL
18132 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18134 /* If this is a continuation line, move forward to the next one
18135 that isn't. Changes in lines above affect this line.
18136 Caution: this may move first_unchanged_at_end_row to a row
18137 not displaying text. */
18138 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18139 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18140 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18141 < it.last_visible_y))
18142 ++first_unchanged_at_end_row;
18144 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18145 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18146 >= it.last_visible_y))
18147 first_unchanged_at_end_row = NULL;
18148 else
18150 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18151 + delta);
18152 first_unchanged_at_end_vpos
18153 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18154 eassert (stop_pos >= Z - END_UNCHANGED);
18157 else if (last_unchanged_at_beg_row == NULL)
18158 GIVE_UP (19);
18161 #ifdef GLYPH_DEBUG
18163 /* Either there is no unchanged row at the end, or the one we have
18164 now displays text. This is a necessary condition for the window
18165 end pos calculation at the end of this function. */
18166 eassert (first_unchanged_at_end_row == NULL
18167 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18169 debug_last_unchanged_at_beg_vpos
18170 = (last_unchanged_at_beg_row
18171 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18172 : -1);
18173 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18175 #endif /* GLYPH_DEBUG */
18178 /* Display new lines. Set last_text_row to the last new line
18179 displayed which has text on it, i.e. might end up as being the
18180 line where the window_end_vpos is. */
18181 w->cursor.vpos = -1;
18182 last_text_row = NULL;
18183 overlay_arrow_seen = 0;
18184 while (it.current_y < it.last_visible_y
18185 && !f->fonts_changed
18186 && (first_unchanged_at_end_row == NULL
18187 || IT_CHARPOS (it) < stop_pos))
18189 if (display_line (&it))
18190 last_text_row = it.glyph_row - 1;
18193 if (f->fonts_changed)
18194 return -1;
18197 /* Compute differences in buffer positions, y-positions etc. for
18198 lines reused at the bottom of the window. Compute what we can
18199 scroll. */
18200 if (first_unchanged_at_end_row
18201 /* No lines reused because we displayed everything up to the
18202 bottom of the window. */
18203 && it.current_y < it.last_visible_y)
18205 dvpos = (it.vpos
18206 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18207 current_matrix));
18208 dy = it.current_y - first_unchanged_at_end_row->y;
18209 run.current_y = first_unchanged_at_end_row->y;
18210 run.desired_y = run.current_y + dy;
18211 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18213 else
18215 delta = delta_bytes = dvpos = dy
18216 = run.current_y = run.desired_y = run.height = 0;
18217 first_unchanged_at_end_row = NULL;
18219 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18222 /* Find the cursor if not already found. We have to decide whether
18223 PT will appear on this window (it sometimes doesn't, but this is
18224 not a very frequent case.) This decision has to be made before
18225 the current matrix is altered. A value of cursor.vpos < 0 means
18226 that PT is either in one of the lines beginning at
18227 first_unchanged_at_end_row or below the window. Don't care for
18228 lines that might be displayed later at the window end; as
18229 mentioned, this is not a frequent case. */
18230 if (w->cursor.vpos < 0)
18232 /* Cursor in unchanged rows at the top? */
18233 if (PT < CHARPOS (start_pos)
18234 && last_unchanged_at_beg_row)
18236 row = row_containing_pos (w, PT,
18237 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18238 last_unchanged_at_beg_row + 1, 0);
18239 if (row)
18240 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18243 /* Start from first_unchanged_at_end_row looking for PT. */
18244 else if (first_unchanged_at_end_row)
18246 row = row_containing_pos (w, PT - delta,
18247 first_unchanged_at_end_row, NULL, 0);
18248 if (row)
18249 set_cursor_from_row (w, row, w->current_matrix, delta,
18250 delta_bytes, dy, dvpos);
18253 /* Give up if cursor was not found. */
18254 if (w->cursor.vpos < 0)
18256 clear_glyph_matrix (w->desired_matrix);
18257 return -1;
18261 /* Don't let the cursor end in the scroll margins. */
18263 int this_scroll_margin, cursor_height;
18264 int frame_line_height = default_line_pixel_height (w);
18265 int window_total_lines
18266 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18268 this_scroll_margin =
18269 max (0, min (scroll_margin, window_total_lines / 4));
18270 this_scroll_margin *= frame_line_height;
18271 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18273 if ((w->cursor.y < this_scroll_margin
18274 && CHARPOS (start) > BEGV)
18275 /* Old redisplay didn't take scroll margin into account at the bottom,
18276 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18277 || (w->cursor.y + (make_cursor_line_fully_visible_p
18278 ? cursor_height + this_scroll_margin
18279 : 1)) > it.last_visible_y)
18281 w->cursor.vpos = -1;
18282 clear_glyph_matrix (w->desired_matrix);
18283 return -1;
18287 /* Scroll the display. Do it before changing the current matrix so
18288 that xterm.c doesn't get confused about where the cursor glyph is
18289 found. */
18290 if (dy && run.height)
18292 update_begin (f);
18294 if (FRAME_WINDOW_P (f))
18296 FRAME_RIF (f)->update_window_begin_hook (w);
18297 FRAME_RIF (f)->clear_window_mouse_face (w);
18298 FRAME_RIF (f)->scroll_run_hook (w, &run);
18299 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18301 else
18303 /* Terminal frame. In this case, dvpos gives the number of
18304 lines to scroll by; dvpos < 0 means scroll up. */
18305 int from_vpos
18306 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18307 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18308 int end = (WINDOW_TOP_EDGE_LINE (w)
18309 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18310 + window_internal_height (w));
18312 #if defined (HAVE_GPM) || defined (MSDOS)
18313 x_clear_window_mouse_face (w);
18314 #endif
18315 /* Perform the operation on the screen. */
18316 if (dvpos > 0)
18318 /* Scroll last_unchanged_at_beg_row to the end of the
18319 window down dvpos lines. */
18320 set_terminal_window (f, end);
18322 /* On dumb terminals delete dvpos lines at the end
18323 before inserting dvpos empty lines. */
18324 if (!FRAME_SCROLL_REGION_OK (f))
18325 ins_del_lines (f, end - dvpos, -dvpos);
18327 /* Insert dvpos empty lines in front of
18328 last_unchanged_at_beg_row. */
18329 ins_del_lines (f, from, dvpos);
18331 else if (dvpos < 0)
18333 /* Scroll up last_unchanged_at_beg_vpos to the end of
18334 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18335 set_terminal_window (f, end);
18337 /* Delete dvpos lines in front of
18338 last_unchanged_at_beg_vpos. ins_del_lines will set
18339 the cursor to the given vpos and emit |dvpos| delete
18340 line sequences. */
18341 ins_del_lines (f, from + dvpos, dvpos);
18343 /* On a dumb terminal insert dvpos empty lines at the
18344 end. */
18345 if (!FRAME_SCROLL_REGION_OK (f))
18346 ins_del_lines (f, end + dvpos, -dvpos);
18349 set_terminal_window (f, 0);
18352 update_end (f);
18355 /* Shift reused rows of the current matrix to the right position.
18356 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18357 text. */
18358 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18359 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18360 if (dvpos < 0)
18362 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18363 bottom_vpos, dvpos);
18364 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18365 bottom_vpos);
18367 else if (dvpos > 0)
18369 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18370 bottom_vpos, dvpos);
18371 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18372 first_unchanged_at_end_vpos + dvpos);
18375 /* For frame-based redisplay, make sure that current frame and window
18376 matrix are in sync with respect to glyph memory. */
18377 if (!FRAME_WINDOW_P (f))
18378 sync_frame_with_window_matrix_rows (w);
18380 /* Adjust buffer positions in reused rows. */
18381 if (delta || delta_bytes)
18382 increment_matrix_positions (current_matrix,
18383 first_unchanged_at_end_vpos + dvpos,
18384 bottom_vpos, delta, delta_bytes);
18386 /* Adjust Y positions. */
18387 if (dy)
18388 shift_glyph_matrix (w, current_matrix,
18389 first_unchanged_at_end_vpos + dvpos,
18390 bottom_vpos, dy);
18392 if (first_unchanged_at_end_row)
18394 first_unchanged_at_end_row += dvpos;
18395 if (first_unchanged_at_end_row->y >= it.last_visible_y
18396 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18397 first_unchanged_at_end_row = NULL;
18400 /* If scrolling up, there may be some lines to display at the end of
18401 the window. */
18402 last_text_row_at_end = NULL;
18403 if (dy < 0)
18405 /* Scrolling up can leave for example a partially visible line
18406 at the end of the window to be redisplayed. */
18407 /* Set last_row to the glyph row in the current matrix where the
18408 window end line is found. It has been moved up or down in
18409 the matrix by dvpos. */
18410 int last_vpos = w->window_end_vpos + dvpos;
18411 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18413 /* If last_row is the window end line, it should display text. */
18414 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18416 /* If window end line was partially visible before, begin
18417 displaying at that line. Otherwise begin displaying with the
18418 line following it. */
18419 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18421 init_to_row_start (&it, w, last_row);
18422 it.vpos = last_vpos;
18423 it.current_y = last_row->y;
18425 else
18427 init_to_row_end (&it, w, last_row);
18428 it.vpos = 1 + last_vpos;
18429 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18430 ++last_row;
18433 /* We may start in a continuation line. If so, we have to
18434 get the right continuation_lines_width and current_x. */
18435 it.continuation_lines_width = last_row->continuation_lines_width;
18436 it.hpos = it.current_x = 0;
18438 /* Display the rest of the lines at the window end. */
18439 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18440 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18442 /* Is it always sure that the display agrees with lines in
18443 the current matrix? I don't think so, so we mark rows
18444 displayed invalid in the current matrix by setting their
18445 enabled_p flag to zero. */
18446 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18447 if (display_line (&it))
18448 last_text_row_at_end = it.glyph_row - 1;
18452 /* Update window_end_pos and window_end_vpos. */
18453 if (first_unchanged_at_end_row && !last_text_row_at_end)
18455 /* Window end line if one of the preserved rows from the current
18456 matrix. Set row to the last row displaying text in current
18457 matrix starting at first_unchanged_at_end_row, after
18458 scrolling. */
18459 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18460 row = find_last_row_displaying_text (w->current_matrix, &it,
18461 first_unchanged_at_end_row);
18462 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18463 adjust_window_ends (w, row, 1);
18464 eassert (w->window_end_bytepos >= 0);
18465 IF_DEBUG (debug_method_add (w, "A"));
18467 else if (last_text_row_at_end)
18469 adjust_window_ends (w, last_text_row_at_end, 0);
18470 eassert (w->window_end_bytepos >= 0);
18471 IF_DEBUG (debug_method_add (w, "B"));
18473 else if (last_text_row)
18475 /* We have displayed either to the end of the window or at the
18476 end of the window, i.e. the last row with text is to be found
18477 in the desired matrix. */
18478 adjust_window_ends (w, last_text_row, 0);
18479 eassert (w->window_end_bytepos >= 0);
18481 else if (first_unchanged_at_end_row == NULL
18482 && last_text_row == NULL
18483 && last_text_row_at_end == NULL)
18485 /* Displayed to end of window, but no line containing text was
18486 displayed. Lines were deleted at the end of the window. */
18487 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18488 int vpos = w->window_end_vpos;
18489 struct glyph_row *current_row = current_matrix->rows + vpos;
18490 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18492 for (row = NULL;
18493 row == NULL && vpos >= first_vpos;
18494 --vpos, --current_row, --desired_row)
18496 if (desired_row->enabled_p)
18498 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18499 row = desired_row;
18501 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18502 row = current_row;
18505 eassert (row != NULL);
18506 w->window_end_vpos = vpos + 1;
18507 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18508 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18509 eassert (w->window_end_bytepos >= 0);
18510 IF_DEBUG (debug_method_add (w, "C"));
18512 else
18513 emacs_abort ();
18515 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18516 debug_end_vpos = w->window_end_vpos));
18518 /* Record that display has not been completed. */
18519 w->window_end_valid = 0;
18520 w->desired_matrix->no_scrolling_p = 1;
18521 return 3;
18523 #undef GIVE_UP
18528 /***********************************************************************
18529 More debugging support
18530 ***********************************************************************/
18532 #ifdef GLYPH_DEBUG
18534 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18535 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18536 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18539 /* Dump the contents of glyph matrix MATRIX on stderr.
18541 GLYPHS 0 means don't show glyph contents.
18542 GLYPHS 1 means show glyphs in short form
18543 GLYPHS > 1 means show glyphs in long form. */
18545 void
18546 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18548 int i;
18549 for (i = 0; i < matrix->nrows; ++i)
18550 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18554 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18555 the glyph row and area where the glyph comes from. */
18557 void
18558 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18560 if (glyph->type == CHAR_GLYPH
18561 || glyph->type == GLYPHLESS_GLYPH)
18563 fprintf (stderr,
18564 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18565 glyph - row->glyphs[TEXT_AREA],
18566 (glyph->type == CHAR_GLYPH
18567 ? 'C'
18568 : 'G'),
18569 glyph->charpos,
18570 (BUFFERP (glyph->object)
18571 ? 'B'
18572 : (STRINGP (glyph->object)
18573 ? 'S'
18574 : (INTEGERP (glyph->object)
18575 ? '0'
18576 : '-'))),
18577 glyph->pixel_width,
18578 glyph->u.ch,
18579 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18580 ? glyph->u.ch
18581 : '.'),
18582 glyph->face_id,
18583 glyph->left_box_line_p,
18584 glyph->right_box_line_p);
18586 else if (glyph->type == STRETCH_GLYPH)
18588 fprintf (stderr,
18589 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18590 glyph - row->glyphs[TEXT_AREA],
18591 'S',
18592 glyph->charpos,
18593 (BUFFERP (glyph->object)
18594 ? 'B'
18595 : (STRINGP (glyph->object)
18596 ? 'S'
18597 : (INTEGERP (glyph->object)
18598 ? '0'
18599 : '-'))),
18600 glyph->pixel_width,
18602 ' ',
18603 glyph->face_id,
18604 glyph->left_box_line_p,
18605 glyph->right_box_line_p);
18607 else if (glyph->type == IMAGE_GLYPH)
18609 fprintf (stderr,
18610 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18611 glyph - row->glyphs[TEXT_AREA],
18612 'I',
18613 glyph->charpos,
18614 (BUFFERP (glyph->object)
18615 ? 'B'
18616 : (STRINGP (glyph->object)
18617 ? 'S'
18618 : (INTEGERP (glyph->object)
18619 ? '0'
18620 : '-'))),
18621 glyph->pixel_width,
18622 glyph->u.img_id,
18623 '.',
18624 glyph->face_id,
18625 glyph->left_box_line_p,
18626 glyph->right_box_line_p);
18628 else if (glyph->type == COMPOSITE_GLYPH)
18630 fprintf (stderr,
18631 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18632 glyph - row->glyphs[TEXT_AREA],
18633 '+',
18634 glyph->charpos,
18635 (BUFFERP (glyph->object)
18636 ? 'B'
18637 : (STRINGP (glyph->object)
18638 ? 'S'
18639 : (INTEGERP (glyph->object)
18640 ? '0'
18641 : '-'))),
18642 glyph->pixel_width,
18643 glyph->u.cmp.id);
18644 if (glyph->u.cmp.automatic)
18645 fprintf (stderr,
18646 "[%d-%d]",
18647 glyph->slice.cmp.from, glyph->slice.cmp.to);
18648 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18649 glyph->face_id,
18650 glyph->left_box_line_p,
18651 glyph->right_box_line_p);
18656 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18657 GLYPHS 0 means don't show glyph contents.
18658 GLYPHS 1 means show glyphs in short form
18659 GLYPHS > 1 means show glyphs in long form. */
18661 void
18662 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18664 if (glyphs != 1)
18666 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18667 fprintf (stderr, "==============================================================================\n");
18669 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18670 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18671 vpos,
18672 MATRIX_ROW_START_CHARPOS (row),
18673 MATRIX_ROW_END_CHARPOS (row),
18674 row->used[TEXT_AREA],
18675 row->contains_overlapping_glyphs_p,
18676 row->enabled_p,
18677 row->truncated_on_left_p,
18678 row->truncated_on_right_p,
18679 row->continued_p,
18680 MATRIX_ROW_CONTINUATION_LINE_P (row),
18681 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18682 row->ends_at_zv_p,
18683 row->fill_line_p,
18684 row->ends_in_middle_of_char_p,
18685 row->starts_in_middle_of_char_p,
18686 row->mouse_face_p,
18687 row->x,
18688 row->y,
18689 row->pixel_width,
18690 row->height,
18691 row->visible_height,
18692 row->ascent,
18693 row->phys_ascent);
18694 /* The next 3 lines should align to "Start" in the header. */
18695 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18696 row->end.overlay_string_index,
18697 row->continuation_lines_width);
18698 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18699 CHARPOS (row->start.string_pos),
18700 CHARPOS (row->end.string_pos));
18701 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18702 row->end.dpvec_index);
18705 if (glyphs > 1)
18707 int area;
18709 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18711 struct glyph *glyph = row->glyphs[area];
18712 struct glyph *glyph_end = glyph + row->used[area];
18714 /* Glyph for a line end in text. */
18715 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18716 ++glyph_end;
18718 if (glyph < glyph_end)
18719 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18721 for (; glyph < glyph_end; ++glyph)
18722 dump_glyph (row, glyph, area);
18725 else if (glyphs == 1)
18727 int area;
18729 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18731 char *s = alloca (row->used[area] + 4);
18732 int i;
18734 for (i = 0; i < row->used[area]; ++i)
18736 struct glyph *glyph = row->glyphs[area] + i;
18737 if (i == row->used[area] - 1
18738 && area == TEXT_AREA
18739 && INTEGERP (glyph->object)
18740 && glyph->type == CHAR_GLYPH
18741 && glyph->u.ch == ' ')
18743 strcpy (&s[i], "[\\n]");
18744 i += 4;
18746 else if (glyph->type == CHAR_GLYPH
18747 && glyph->u.ch < 0x80
18748 && glyph->u.ch >= ' ')
18749 s[i] = glyph->u.ch;
18750 else
18751 s[i] = '.';
18754 s[i] = '\0';
18755 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18761 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18762 Sdump_glyph_matrix, 0, 1, "p",
18763 doc: /* Dump the current matrix of the selected window to stderr.
18764 Shows contents of glyph row structures. With non-nil
18765 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18766 glyphs in short form, otherwise show glyphs in long form.
18768 Interactively, no argument means show glyphs in short form;
18769 with numeric argument, its value is passed as the GLYPHS flag. */)
18770 (Lisp_Object glyphs)
18772 struct window *w = XWINDOW (selected_window);
18773 struct buffer *buffer = XBUFFER (w->contents);
18775 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18776 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18777 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18778 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18779 fprintf (stderr, "=============================================\n");
18780 dump_glyph_matrix (w->current_matrix,
18781 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18782 return Qnil;
18786 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18787 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18788 Only text-mode frames have frame glyph matrices. */)
18789 (void)
18791 struct frame *f = XFRAME (selected_frame);
18793 if (f->current_matrix)
18794 dump_glyph_matrix (f->current_matrix, 1);
18795 else
18796 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18797 return Qnil;
18801 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18802 doc: /* Dump glyph row ROW to stderr.
18803 GLYPH 0 means don't dump glyphs.
18804 GLYPH 1 means dump glyphs in short form.
18805 GLYPH > 1 or omitted means dump glyphs in long form. */)
18806 (Lisp_Object row, Lisp_Object glyphs)
18808 struct glyph_matrix *matrix;
18809 EMACS_INT vpos;
18811 CHECK_NUMBER (row);
18812 matrix = XWINDOW (selected_window)->current_matrix;
18813 vpos = XINT (row);
18814 if (vpos >= 0 && vpos < matrix->nrows)
18815 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18816 vpos,
18817 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18818 return Qnil;
18822 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18823 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18824 GLYPH 0 means don't dump glyphs.
18825 GLYPH 1 means dump glyphs in short form.
18826 GLYPH > 1 or omitted means dump glyphs in long form.
18828 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18829 do nothing. */)
18830 (Lisp_Object row, Lisp_Object glyphs)
18832 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18833 struct frame *sf = SELECTED_FRAME ();
18834 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18835 EMACS_INT vpos;
18837 CHECK_NUMBER (row);
18838 vpos = XINT (row);
18839 if (vpos >= 0 && vpos < m->nrows)
18840 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18841 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18842 #endif
18843 return Qnil;
18847 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18848 doc: /* Toggle tracing of redisplay.
18849 With ARG, turn tracing on if and only if ARG is positive. */)
18850 (Lisp_Object arg)
18852 if (NILP (arg))
18853 trace_redisplay_p = !trace_redisplay_p;
18854 else
18856 arg = Fprefix_numeric_value (arg);
18857 trace_redisplay_p = XINT (arg) > 0;
18860 return Qnil;
18864 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18865 doc: /* Like `format', but print result to stderr.
18866 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18867 (ptrdiff_t nargs, Lisp_Object *args)
18869 Lisp_Object s = Fformat (nargs, args);
18870 fprintf (stderr, "%s", SDATA (s));
18871 return Qnil;
18874 #endif /* GLYPH_DEBUG */
18878 /***********************************************************************
18879 Building Desired Matrix Rows
18880 ***********************************************************************/
18882 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18883 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18885 static struct glyph_row *
18886 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18888 struct frame *f = XFRAME (WINDOW_FRAME (w));
18889 struct buffer *buffer = XBUFFER (w->contents);
18890 struct buffer *old = current_buffer;
18891 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18892 int arrow_len = SCHARS (overlay_arrow_string);
18893 const unsigned char *arrow_end = arrow_string + arrow_len;
18894 const unsigned char *p;
18895 struct it it;
18896 bool multibyte_p;
18897 int n_glyphs_before;
18899 set_buffer_temp (buffer);
18900 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18901 it.glyph_row->used[TEXT_AREA] = 0;
18902 SET_TEXT_POS (it.position, 0, 0);
18904 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18905 p = arrow_string;
18906 while (p < arrow_end)
18908 Lisp_Object face, ilisp;
18910 /* Get the next character. */
18911 if (multibyte_p)
18912 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18913 else
18915 it.c = it.char_to_display = *p, it.len = 1;
18916 if (! ASCII_CHAR_P (it.c))
18917 it.char_to_display = BYTE8_TO_CHAR (it.c);
18919 p += it.len;
18921 /* Get its face. */
18922 ilisp = make_number (p - arrow_string);
18923 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18924 it.face_id = compute_char_face (f, it.char_to_display, face);
18926 /* Compute its width, get its glyphs. */
18927 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18928 SET_TEXT_POS (it.position, -1, -1);
18929 PRODUCE_GLYPHS (&it);
18931 /* If this character doesn't fit any more in the line, we have
18932 to remove some glyphs. */
18933 if (it.current_x > it.last_visible_x)
18935 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18936 break;
18940 set_buffer_temp (old);
18941 return it.glyph_row;
18945 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18946 glyphs to insert is determined by produce_special_glyphs. */
18948 static void
18949 insert_left_trunc_glyphs (struct it *it)
18951 struct it truncate_it;
18952 struct glyph *from, *end, *to, *toend;
18954 eassert (!FRAME_WINDOW_P (it->f)
18955 || (!it->glyph_row->reversed_p
18956 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18957 || (it->glyph_row->reversed_p
18958 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18960 /* Get the truncation glyphs. */
18961 truncate_it = *it;
18962 truncate_it.current_x = 0;
18963 truncate_it.face_id = DEFAULT_FACE_ID;
18964 truncate_it.glyph_row = &scratch_glyph_row;
18965 truncate_it.area = TEXT_AREA;
18966 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18967 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18968 truncate_it.object = make_number (0);
18969 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18971 /* Overwrite glyphs from IT with truncation glyphs. */
18972 if (!it->glyph_row->reversed_p)
18974 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18976 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18977 end = from + tused;
18978 to = it->glyph_row->glyphs[TEXT_AREA];
18979 toend = to + it->glyph_row->used[TEXT_AREA];
18980 if (FRAME_WINDOW_P (it->f))
18982 /* On GUI frames, when variable-size fonts are displayed,
18983 the truncation glyphs may need more pixels than the row's
18984 glyphs they overwrite. We overwrite more glyphs to free
18985 enough screen real estate, and enlarge the stretch glyph
18986 on the right (see display_line), if there is one, to
18987 preserve the screen position of the truncation glyphs on
18988 the right. */
18989 int w = 0;
18990 struct glyph *g = to;
18991 short used;
18993 /* The first glyph could be partially visible, in which case
18994 it->glyph_row->x will be negative. But we want the left
18995 truncation glyphs to be aligned at the left margin of the
18996 window, so we override the x coordinate at which the row
18997 will begin. */
18998 it->glyph_row->x = 0;
18999 while (g < toend && w < it->truncation_pixel_width)
19001 w += g->pixel_width;
19002 ++g;
19004 if (g - to - tused > 0)
19006 memmove (to + tused, g, (toend - g) * sizeof(*g));
19007 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19009 used = it->glyph_row->used[TEXT_AREA];
19010 if (it->glyph_row->truncated_on_right_p
19011 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19012 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19013 == STRETCH_GLYPH)
19015 int extra = w - it->truncation_pixel_width;
19017 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19021 while (from < end)
19022 *to++ = *from++;
19024 /* There may be padding glyphs left over. Overwrite them too. */
19025 if (!FRAME_WINDOW_P (it->f))
19027 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19029 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19030 while (from < end)
19031 *to++ = *from++;
19035 if (to > toend)
19036 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19038 else
19040 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19042 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19043 that back to front. */
19044 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19045 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19046 toend = it->glyph_row->glyphs[TEXT_AREA];
19047 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19048 if (FRAME_WINDOW_P (it->f))
19050 int w = 0;
19051 struct glyph *g = to;
19053 while (g >= toend && w < it->truncation_pixel_width)
19055 w += g->pixel_width;
19056 --g;
19058 if (to - g - tused > 0)
19059 to = g + tused;
19060 if (it->glyph_row->truncated_on_right_p
19061 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19062 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19064 int extra = w - it->truncation_pixel_width;
19066 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19070 while (from >= end && to >= toend)
19071 *to-- = *from--;
19072 if (!FRAME_WINDOW_P (it->f))
19074 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19076 from =
19077 truncate_it.glyph_row->glyphs[TEXT_AREA]
19078 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19079 while (from >= end && to >= toend)
19080 *to-- = *from--;
19083 if (from >= end)
19085 /* Need to free some room before prepending additional
19086 glyphs. */
19087 int move_by = from - end + 1;
19088 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19089 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19091 for ( ; g >= g0; g--)
19092 g[move_by] = *g;
19093 while (from >= end)
19094 *to-- = *from--;
19095 it->glyph_row->used[TEXT_AREA] += move_by;
19100 /* Compute the hash code for ROW. */
19101 unsigned
19102 row_hash (struct glyph_row *row)
19104 int area, k;
19105 unsigned hashval = 0;
19107 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19108 for (k = 0; k < row->used[area]; ++k)
19109 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19110 + row->glyphs[area][k].u.val
19111 + row->glyphs[area][k].face_id
19112 + row->glyphs[area][k].padding_p
19113 + (row->glyphs[area][k].type << 2));
19115 return hashval;
19118 /* Compute the pixel height and width of IT->glyph_row.
19120 Most of the time, ascent and height of a display line will be equal
19121 to the max_ascent and max_height values of the display iterator
19122 structure. This is not the case if
19124 1. We hit ZV without displaying anything. In this case, max_ascent
19125 and max_height will be zero.
19127 2. We have some glyphs that don't contribute to the line height.
19128 (The glyph row flag contributes_to_line_height_p is for future
19129 pixmap extensions).
19131 The first case is easily covered by using default values because in
19132 these cases, the line height does not really matter, except that it
19133 must not be zero. */
19135 static void
19136 compute_line_metrics (struct it *it)
19138 struct glyph_row *row = it->glyph_row;
19140 if (FRAME_WINDOW_P (it->f))
19142 int i, min_y, max_y;
19144 /* The line may consist of one space only, that was added to
19145 place the cursor on it. If so, the row's height hasn't been
19146 computed yet. */
19147 if (row->height == 0)
19149 if (it->max_ascent + it->max_descent == 0)
19150 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19151 row->ascent = it->max_ascent;
19152 row->height = it->max_ascent + it->max_descent;
19153 row->phys_ascent = it->max_phys_ascent;
19154 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19155 row->extra_line_spacing = it->max_extra_line_spacing;
19158 /* Compute the width of this line. */
19159 row->pixel_width = row->x;
19160 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19161 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19163 eassert (row->pixel_width >= 0);
19164 eassert (row->ascent >= 0 && row->height > 0);
19166 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19167 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19169 /* If first line's physical ascent is larger than its logical
19170 ascent, use the physical ascent, and make the row taller.
19171 This makes accented characters fully visible. */
19172 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19173 && row->phys_ascent > row->ascent)
19175 row->height += row->phys_ascent - row->ascent;
19176 row->ascent = row->phys_ascent;
19179 /* Compute how much of the line is visible. */
19180 row->visible_height = row->height;
19182 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19183 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19185 if (row->y < min_y)
19186 row->visible_height -= min_y - row->y;
19187 if (row->y + row->height > max_y)
19188 row->visible_height -= row->y + row->height - max_y;
19190 else
19192 row->pixel_width = row->used[TEXT_AREA];
19193 if (row->continued_p)
19194 row->pixel_width -= it->continuation_pixel_width;
19195 else if (row->truncated_on_right_p)
19196 row->pixel_width -= it->truncation_pixel_width;
19197 row->ascent = row->phys_ascent = 0;
19198 row->height = row->phys_height = row->visible_height = 1;
19199 row->extra_line_spacing = 0;
19202 /* Compute a hash code for this row. */
19203 row->hash = row_hash (row);
19205 it->max_ascent = it->max_descent = 0;
19206 it->max_phys_ascent = it->max_phys_descent = 0;
19210 /* Append one space to the glyph row of iterator IT if doing a
19211 window-based redisplay. The space has the same face as
19212 IT->face_id. Value is non-zero if a space was added.
19214 This function is called to make sure that there is always one glyph
19215 at the end of a glyph row that the cursor can be set on under
19216 window-systems. (If there weren't such a glyph we would not know
19217 how wide and tall a box cursor should be displayed).
19219 At the same time this space let's a nicely handle clearing to the
19220 end of the line if the row ends in italic text. */
19222 static int
19223 append_space_for_newline (struct it *it, int default_face_p)
19225 if (FRAME_WINDOW_P (it->f))
19227 int n = it->glyph_row->used[TEXT_AREA];
19229 if (it->glyph_row->glyphs[TEXT_AREA] + n
19230 < it->glyph_row->glyphs[1 + TEXT_AREA])
19232 /* Save some values that must not be changed.
19233 Must save IT->c and IT->len because otherwise
19234 ITERATOR_AT_END_P wouldn't work anymore after
19235 append_space_for_newline has been called. */
19236 enum display_element_type saved_what = it->what;
19237 int saved_c = it->c, saved_len = it->len;
19238 int saved_char_to_display = it->char_to_display;
19239 int saved_x = it->current_x;
19240 int saved_face_id = it->face_id;
19241 int saved_box_end = it->end_of_box_run_p;
19242 struct text_pos saved_pos;
19243 Lisp_Object saved_object;
19244 struct face *face;
19246 saved_object = it->object;
19247 saved_pos = it->position;
19249 it->what = IT_CHARACTER;
19250 memset (&it->position, 0, sizeof it->position);
19251 it->object = make_number (0);
19252 it->c = it->char_to_display = ' ';
19253 it->len = 1;
19255 /* If the default face was remapped, be sure to use the
19256 remapped face for the appended newline. */
19257 if (default_face_p)
19258 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19259 else if (it->face_before_selective_p)
19260 it->face_id = it->saved_face_id;
19261 face = FACE_FROM_ID (it->f, it->face_id);
19262 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19263 /* In R2L rows, we will prepend a stretch glyph that will
19264 have the end_of_box_run_p flag set for it, so there's no
19265 need for the appended newline glyph to have that flag
19266 set. */
19267 if (it->glyph_row->reversed_p
19268 /* But if the appended newline glyph goes all the way to
19269 the end of the row, there will be no stretch glyph,
19270 so leave the box flag set. */
19271 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19272 it->end_of_box_run_p = 0;
19274 PRODUCE_GLYPHS (it);
19276 it->override_ascent = -1;
19277 it->constrain_row_ascent_descent_p = 0;
19278 it->current_x = saved_x;
19279 it->object = saved_object;
19280 it->position = saved_pos;
19281 it->what = saved_what;
19282 it->face_id = saved_face_id;
19283 it->len = saved_len;
19284 it->c = saved_c;
19285 it->char_to_display = saved_char_to_display;
19286 it->end_of_box_run_p = saved_box_end;
19287 return 1;
19291 return 0;
19295 /* Extend the face of the last glyph in the text area of IT->glyph_row
19296 to the end of the display line. Called from display_line. If the
19297 glyph row is empty, add a space glyph to it so that we know the
19298 face to draw. Set the glyph row flag fill_line_p. If the glyph
19299 row is R2L, prepend a stretch glyph to cover the empty space to the
19300 left of the leftmost glyph. */
19302 static void
19303 extend_face_to_end_of_line (struct it *it)
19305 struct face *face, *default_face;
19306 struct frame *f = it->f;
19308 /* If line is already filled, do nothing. Non window-system frames
19309 get a grace of one more ``pixel'' because their characters are
19310 1-``pixel'' wide, so they hit the equality too early. This grace
19311 is needed only for R2L rows that are not continued, to produce
19312 one extra blank where we could display the cursor. */
19313 if ((it->current_x >= it->last_visible_x
19314 + (!FRAME_WINDOW_P (f)
19315 && it->glyph_row->reversed_p
19316 && !it->glyph_row->continued_p))
19317 /* If the window has display margins, we will need to extend
19318 their face even if the text area is filled. */
19319 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19320 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19321 return;
19323 /* The default face, possibly remapped. */
19324 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19326 /* Face extension extends the background and box of IT->face_id
19327 to the end of the line. If the background equals the background
19328 of the frame, we don't have to do anything. */
19329 if (it->face_before_selective_p)
19330 face = FACE_FROM_ID (f, it->saved_face_id);
19331 else
19332 face = FACE_FROM_ID (f, it->face_id);
19334 if (FRAME_WINDOW_P (f)
19335 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19336 && face->box == FACE_NO_BOX
19337 && face->background == FRAME_BACKGROUND_PIXEL (f)
19338 #ifdef HAVE_WINDOW_SYSTEM
19339 && !face->stipple
19340 #endif
19341 && !it->glyph_row->reversed_p)
19342 return;
19344 /* Set the glyph row flag indicating that the face of the last glyph
19345 in the text area has to be drawn to the end of the text area. */
19346 it->glyph_row->fill_line_p = 1;
19348 /* If current character of IT is not ASCII, make sure we have the
19349 ASCII face. This will be automatically undone the next time
19350 get_next_display_element returns a multibyte character. Note
19351 that the character will always be single byte in unibyte
19352 text. */
19353 if (!ASCII_CHAR_P (it->c))
19355 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19358 if (FRAME_WINDOW_P (f))
19360 /* If the row is empty, add a space with the current face of IT,
19361 so that we know which face to draw. */
19362 if (it->glyph_row->used[TEXT_AREA] == 0)
19364 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19365 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19366 it->glyph_row->used[TEXT_AREA] = 1;
19368 /* Mode line and the header line don't have margins, and
19369 likewise the frame's tool-bar window, if there is any. */
19370 if (!(it->glyph_row->mode_line_p
19371 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19372 || (WINDOWP (f->tool_bar_window)
19373 && it->w == XWINDOW (f->tool_bar_window))
19374 #endif
19377 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19378 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19380 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19381 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19382 default_face->id;
19383 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19385 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19386 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19388 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19389 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19390 default_face->id;
19391 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19394 #ifdef HAVE_WINDOW_SYSTEM
19395 if (it->glyph_row->reversed_p)
19397 /* Prepend a stretch glyph to the row, such that the
19398 rightmost glyph will be drawn flushed all the way to the
19399 right margin of the window. The stretch glyph that will
19400 occupy the empty space, if any, to the left of the
19401 glyphs. */
19402 struct font *font = face->font ? face->font : FRAME_FONT (f);
19403 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19404 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19405 struct glyph *g;
19406 int row_width, stretch_ascent, stretch_width;
19407 struct text_pos saved_pos;
19408 int saved_face_id, saved_avoid_cursor, saved_box_start;
19410 for (row_width = 0, g = row_start; g < row_end; g++)
19411 row_width += g->pixel_width;
19413 /* FIXME: There are various minor display glitches in R2L
19414 rows when only one of the fringes is missing. The
19415 strange condition below produces the least bad effect. */
19416 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19417 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19418 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19419 stretch_width = window_box_width (it->w, TEXT_AREA);
19420 else
19421 stretch_width = it->last_visible_x - it->first_visible_x;
19422 stretch_width -= row_width;
19424 if (stretch_width > 0)
19426 stretch_ascent =
19427 (((it->ascent + it->descent)
19428 * FONT_BASE (font)) / FONT_HEIGHT (font));
19429 saved_pos = it->position;
19430 memset (&it->position, 0, sizeof it->position);
19431 saved_avoid_cursor = it->avoid_cursor_p;
19432 it->avoid_cursor_p = 1;
19433 saved_face_id = it->face_id;
19434 saved_box_start = it->start_of_box_run_p;
19435 /* The last row's stretch glyph should get the default
19436 face, to avoid painting the rest of the window with
19437 the region face, if the region ends at ZV. */
19438 if (it->glyph_row->ends_at_zv_p)
19439 it->face_id = default_face->id;
19440 else
19441 it->face_id = face->id;
19442 it->start_of_box_run_p = 0;
19443 append_stretch_glyph (it, make_number (0), stretch_width,
19444 it->ascent + it->descent, stretch_ascent);
19445 it->position = saved_pos;
19446 it->avoid_cursor_p = saved_avoid_cursor;
19447 it->face_id = saved_face_id;
19448 it->start_of_box_run_p = saved_box_start;
19450 /* If stretch_width comes out negative, it means that the
19451 last glyph is only partially visible. In R2L rows, we
19452 want the leftmost glyph to be partially visible, so we
19453 need to give the row the corresponding left offset. */
19454 if (stretch_width < 0)
19455 it->glyph_row->x = stretch_width;
19457 #endif /* HAVE_WINDOW_SYSTEM */
19459 else
19461 /* Save some values that must not be changed. */
19462 int saved_x = it->current_x;
19463 struct text_pos saved_pos;
19464 Lisp_Object saved_object;
19465 enum display_element_type saved_what = it->what;
19466 int saved_face_id = it->face_id;
19468 saved_object = it->object;
19469 saved_pos = it->position;
19471 it->what = IT_CHARACTER;
19472 memset (&it->position, 0, sizeof it->position);
19473 it->object = make_number (0);
19474 it->c = it->char_to_display = ' ';
19475 it->len = 1;
19477 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19478 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19479 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19480 && !it->glyph_row->mode_line_p
19481 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19483 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19484 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19486 for (it->current_x = 0; g < e; g++)
19487 it->current_x += g->pixel_width;
19489 it->area = LEFT_MARGIN_AREA;
19490 it->face_id = default_face->id;
19491 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19492 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19494 PRODUCE_GLYPHS (it);
19495 /* term.c:produce_glyphs advances it->current_x only for
19496 TEXT_AREA. */
19497 it->current_x += it->pixel_width;
19500 it->current_x = saved_x;
19501 it->area = TEXT_AREA;
19504 /* The last row's blank glyphs should get the default face, to
19505 avoid painting the rest of the window with the region face,
19506 if the region ends at ZV. */
19507 if (it->glyph_row->ends_at_zv_p)
19508 it->face_id = default_face->id;
19509 else
19510 it->face_id = face->id;
19511 PRODUCE_GLYPHS (it);
19513 while (it->current_x <= it->last_visible_x)
19514 PRODUCE_GLYPHS (it);
19516 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19517 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19518 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19519 && !it->glyph_row->mode_line_p
19520 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19522 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19523 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19525 for ( ; g < e; g++)
19526 it->current_x += g->pixel_width;
19528 it->area = RIGHT_MARGIN_AREA;
19529 it->face_id = default_face->id;
19530 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19531 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19533 PRODUCE_GLYPHS (it);
19534 it->current_x += it->pixel_width;
19537 it->area = TEXT_AREA;
19540 /* Don't count these blanks really. It would let us insert a left
19541 truncation glyph below and make us set the cursor on them, maybe. */
19542 it->current_x = saved_x;
19543 it->object = saved_object;
19544 it->position = saved_pos;
19545 it->what = saved_what;
19546 it->face_id = saved_face_id;
19551 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19552 trailing whitespace. */
19554 static int
19555 trailing_whitespace_p (ptrdiff_t charpos)
19557 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19558 int c = 0;
19560 while (bytepos < ZV_BYTE
19561 && (c = FETCH_CHAR (bytepos),
19562 c == ' ' || c == '\t'))
19563 ++bytepos;
19565 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19567 if (bytepos != PT_BYTE)
19568 return 1;
19570 return 0;
19574 /* Highlight trailing whitespace, if any, in ROW. */
19576 static void
19577 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19579 int used = row->used[TEXT_AREA];
19581 if (used)
19583 struct glyph *start = row->glyphs[TEXT_AREA];
19584 struct glyph *glyph = start + used - 1;
19586 if (row->reversed_p)
19588 /* Right-to-left rows need to be processed in the opposite
19589 direction, so swap the edge pointers. */
19590 glyph = start;
19591 start = row->glyphs[TEXT_AREA] + used - 1;
19594 /* Skip over glyphs inserted to display the cursor at the
19595 end of a line, for extending the face of the last glyph
19596 to the end of the line on terminals, and for truncation
19597 and continuation glyphs. */
19598 if (!row->reversed_p)
19600 while (glyph >= start
19601 && glyph->type == CHAR_GLYPH
19602 && INTEGERP (glyph->object))
19603 --glyph;
19605 else
19607 while (glyph <= start
19608 && glyph->type == CHAR_GLYPH
19609 && INTEGERP (glyph->object))
19610 ++glyph;
19613 /* If last glyph is a space or stretch, and it's trailing
19614 whitespace, set the face of all trailing whitespace glyphs in
19615 IT->glyph_row to `trailing-whitespace'. */
19616 if ((row->reversed_p ? glyph <= start : glyph >= start)
19617 && BUFFERP (glyph->object)
19618 && (glyph->type == STRETCH_GLYPH
19619 || (glyph->type == CHAR_GLYPH
19620 && glyph->u.ch == ' '))
19621 && trailing_whitespace_p (glyph->charpos))
19623 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19624 if (face_id < 0)
19625 return;
19627 if (!row->reversed_p)
19629 while (glyph >= start
19630 && BUFFERP (glyph->object)
19631 && (glyph->type == STRETCH_GLYPH
19632 || (glyph->type == CHAR_GLYPH
19633 && glyph->u.ch == ' ')))
19634 (glyph--)->face_id = face_id;
19636 else
19638 while (glyph <= start
19639 && BUFFERP (glyph->object)
19640 && (glyph->type == STRETCH_GLYPH
19641 || (glyph->type == CHAR_GLYPH
19642 && glyph->u.ch == ' ')))
19643 (glyph++)->face_id = face_id;
19650 /* Value is non-zero if glyph row ROW should be
19651 considered to hold the buffer position CHARPOS. */
19653 static int
19654 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19656 int result = 1;
19658 if (charpos == CHARPOS (row->end.pos)
19659 || charpos == MATRIX_ROW_END_CHARPOS (row))
19661 /* Suppose the row ends on a string.
19662 Unless the row is continued, that means it ends on a newline
19663 in the string. If it's anything other than a display string
19664 (e.g., a before-string from an overlay), we don't want the
19665 cursor there. (This heuristic seems to give the optimal
19666 behavior for the various types of multi-line strings.)
19667 One exception: if the string has `cursor' property on one of
19668 its characters, we _do_ want the cursor there. */
19669 if (CHARPOS (row->end.string_pos) >= 0)
19671 if (row->continued_p)
19672 result = 1;
19673 else
19675 /* Check for `display' property. */
19676 struct glyph *beg = row->glyphs[TEXT_AREA];
19677 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19678 struct glyph *glyph;
19680 result = 0;
19681 for (glyph = end; glyph >= beg; --glyph)
19682 if (STRINGP (glyph->object))
19684 Lisp_Object prop
19685 = Fget_char_property (make_number (charpos),
19686 Qdisplay, Qnil);
19687 result =
19688 (!NILP (prop)
19689 && display_prop_string_p (prop, glyph->object));
19690 /* If there's a `cursor' property on one of the
19691 string's characters, this row is a cursor row,
19692 even though this is not a display string. */
19693 if (!result)
19695 Lisp_Object s = glyph->object;
19697 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19699 ptrdiff_t gpos = glyph->charpos;
19701 if (!NILP (Fget_char_property (make_number (gpos),
19702 Qcursor, s)))
19704 result = 1;
19705 break;
19709 break;
19713 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19715 /* If the row ends in middle of a real character,
19716 and the line is continued, we want the cursor here.
19717 That's because CHARPOS (ROW->end.pos) would equal
19718 PT if PT is before the character. */
19719 if (!row->ends_in_ellipsis_p)
19720 result = row->continued_p;
19721 else
19722 /* If the row ends in an ellipsis, then
19723 CHARPOS (ROW->end.pos) will equal point after the
19724 invisible text. We want that position to be displayed
19725 after the ellipsis. */
19726 result = 0;
19728 /* If the row ends at ZV, display the cursor at the end of that
19729 row instead of at the start of the row below. */
19730 else if (row->ends_at_zv_p)
19731 result = 1;
19732 else
19733 result = 0;
19736 return result;
19739 /* Value is non-zero if glyph row ROW should be
19740 used to hold the cursor. */
19742 static int
19743 cursor_row_p (struct glyph_row *row)
19745 return row_for_charpos_p (row, PT);
19750 /* Push the property PROP so that it will be rendered at the current
19751 position in IT. Return 1 if PROP was successfully pushed, 0
19752 otherwise. Called from handle_line_prefix to handle the
19753 `line-prefix' and `wrap-prefix' properties. */
19755 static int
19756 push_prefix_prop (struct it *it, Lisp_Object prop)
19758 struct text_pos pos =
19759 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19761 eassert (it->method == GET_FROM_BUFFER
19762 || it->method == GET_FROM_DISPLAY_VECTOR
19763 || it->method == GET_FROM_STRING);
19765 /* We need to save the current buffer/string position, so it will be
19766 restored by pop_it, because iterate_out_of_display_property
19767 depends on that being set correctly, but some situations leave
19768 it->position not yet set when this function is called. */
19769 push_it (it, &pos);
19771 if (STRINGP (prop))
19773 if (SCHARS (prop) == 0)
19775 pop_it (it);
19776 return 0;
19779 it->string = prop;
19780 it->string_from_prefix_prop_p = 1;
19781 it->multibyte_p = STRING_MULTIBYTE (it->string);
19782 it->current.overlay_string_index = -1;
19783 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19784 it->end_charpos = it->string_nchars = SCHARS (it->string);
19785 it->method = GET_FROM_STRING;
19786 it->stop_charpos = 0;
19787 it->prev_stop = 0;
19788 it->base_level_stop = 0;
19790 /* Force paragraph direction to be that of the parent
19791 buffer/string. */
19792 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19793 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19794 else
19795 it->paragraph_embedding = L2R;
19797 /* Set up the bidi iterator for this display string. */
19798 if (it->bidi_p)
19800 it->bidi_it.string.lstring = it->string;
19801 it->bidi_it.string.s = NULL;
19802 it->bidi_it.string.schars = it->end_charpos;
19803 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19804 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19805 it->bidi_it.string.unibyte = !it->multibyte_p;
19806 it->bidi_it.w = it->w;
19807 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19810 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19812 it->method = GET_FROM_STRETCH;
19813 it->object = prop;
19815 #ifdef HAVE_WINDOW_SYSTEM
19816 else if (IMAGEP (prop))
19818 it->what = IT_IMAGE;
19819 it->image_id = lookup_image (it->f, prop);
19820 it->method = GET_FROM_IMAGE;
19822 #endif /* HAVE_WINDOW_SYSTEM */
19823 else
19825 pop_it (it); /* bogus display property, give up */
19826 return 0;
19829 return 1;
19832 /* Return the character-property PROP at the current position in IT. */
19834 static Lisp_Object
19835 get_it_property (struct it *it, Lisp_Object prop)
19837 Lisp_Object position, object = it->object;
19839 if (STRINGP (object))
19840 position = make_number (IT_STRING_CHARPOS (*it));
19841 else if (BUFFERP (object))
19843 position = make_number (IT_CHARPOS (*it));
19844 object = it->window;
19846 else
19847 return Qnil;
19849 return Fget_char_property (position, prop, object);
19852 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19854 static void
19855 handle_line_prefix (struct it *it)
19857 Lisp_Object prefix;
19859 if (it->continuation_lines_width > 0)
19861 prefix = get_it_property (it, Qwrap_prefix);
19862 if (NILP (prefix))
19863 prefix = Vwrap_prefix;
19865 else
19867 prefix = get_it_property (it, Qline_prefix);
19868 if (NILP (prefix))
19869 prefix = Vline_prefix;
19871 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19873 /* If the prefix is wider than the window, and we try to wrap
19874 it, it would acquire its own wrap prefix, and so on till the
19875 iterator stack overflows. So, don't wrap the prefix. */
19876 it->line_wrap = TRUNCATE;
19877 it->avoid_cursor_p = 1;
19883 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19884 only for R2L lines from display_line and display_string, when they
19885 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19886 the line/string needs to be continued on the next glyph row. */
19887 static void
19888 unproduce_glyphs (struct it *it, int n)
19890 struct glyph *glyph, *end;
19892 eassert (it->glyph_row);
19893 eassert (it->glyph_row->reversed_p);
19894 eassert (it->area == TEXT_AREA);
19895 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19897 if (n > it->glyph_row->used[TEXT_AREA])
19898 n = it->glyph_row->used[TEXT_AREA];
19899 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19900 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19901 for ( ; glyph < end; glyph++)
19902 glyph[-n] = *glyph;
19905 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19906 and ROW->maxpos. */
19907 static void
19908 find_row_edges (struct it *it, struct glyph_row *row,
19909 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19910 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19912 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19913 lines' rows is implemented for bidi-reordered rows. */
19915 /* ROW->minpos is the value of min_pos, the minimal buffer position
19916 we have in ROW, or ROW->start.pos if that is smaller. */
19917 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19918 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19919 else
19920 /* We didn't find buffer positions smaller than ROW->start, or
19921 didn't find _any_ valid buffer positions in any of the glyphs,
19922 so we must trust the iterator's computed positions. */
19923 row->minpos = row->start.pos;
19924 if (max_pos <= 0)
19926 max_pos = CHARPOS (it->current.pos);
19927 max_bpos = BYTEPOS (it->current.pos);
19930 /* Here are the various use-cases for ending the row, and the
19931 corresponding values for ROW->maxpos:
19933 Line ends in a newline from buffer eol_pos + 1
19934 Line is continued from buffer max_pos + 1
19935 Line is truncated on right it->current.pos
19936 Line ends in a newline from string max_pos + 1(*)
19937 (*) + 1 only when line ends in a forward scan
19938 Line is continued from string max_pos
19939 Line is continued from display vector max_pos
19940 Line is entirely from a string min_pos == max_pos
19941 Line is entirely from a display vector min_pos == max_pos
19942 Line that ends at ZV ZV
19944 If you discover other use-cases, please add them here as
19945 appropriate. */
19946 if (row->ends_at_zv_p)
19947 row->maxpos = it->current.pos;
19948 else if (row->used[TEXT_AREA])
19950 int seen_this_string = 0;
19951 struct glyph_row *r1 = row - 1;
19953 /* Did we see the same display string on the previous row? */
19954 if (STRINGP (it->object)
19955 /* this is not the first row */
19956 && row > it->w->desired_matrix->rows
19957 /* previous row is not the header line */
19958 && !r1->mode_line_p
19959 /* previous row also ends in a newline from a string */
19960 && r1->ends_in_newline_from_string_p)
19962 struct glyph *start, *end;
19964 /* Search for the last glyph of the previous row that came
19965 from buffer or string. Depending on whether the row is
19966 L2R or R2L, we need to process it front to back or the
19967 other way round. */
19968 if (!r1->reversed_p)
19970 start = r1->glyphs[TEXT_AREA];
19971 end = start + r1->used[TEXT_AREA];
19972 /* Glyphs inserted by redisplay have an integer (zero)
19973 as their object. */
19974 while (end > start
19975 && INTEGERP ((end - 1)->object)
19976 && (end - 1)->charpos <= 0)
19977 --end;
19978 if (end > start)
19980 if (EQ ((end - 1)->object, it->object))
19981 seen_this_string = 1;
19983 else
19984 /* If all the glyphs of the previous row were inserted
19985 by redisplay, it means the previous row was
19986 produced from a single newline, which is only
19987 possible if that newline came from the same string
19988 as the one which produced this ROW. */
19989 seen_this_string = 1;
19991 else
19993 end = r1->glyphs[TEXT_AREA] - 1;
19994 start = end + r1->used[TEXT_AREA];
19995 while (end < start
19996 && INTEGERP ((end + 1)->object)
19997 && (end + 1)->charpos <= 0)
19998 ++end;
19999 if (end < start)
20001 if (EQ ((end + 1)->object, it->object))
20002 seen_this_string = 1;
20004 else
20005 seen_this_string = 1;
20008 /* Take note of each display string that covers a newline only
20009 once, the first time we see it. This is for when a display
20010 string includes more than one newline in it. */
20011 if (row->ends_in_newline_from_string_p && !seen_this_string)
20013 /* If we were scanning the buffer forward when we displayed
20014 the string, we want to account for at least one buffer
20015 position that belongs to this row (position covered by
20016 the display string), so that cursor positioning will
20017 consider this row as a candidate when point is at the end
20018 of the visual line represented by this row. This is not
20019 required when scanning back, because max_pos will already
20020 have a much larger value. */
20021 if (CHARPOS (row->end.pos) > max_pos)
20022 INC_BOTH (max_pos, max_bpos);
20023 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20025 else if (CHARPOS (it->eol_pos) > 0)
20026 SET_TEXT_POS (row->maxpos,
20027 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20028 else if (row->continued_p)
20030 /* If max_pos is different from IT's current position, it
20031 means IT->method does not belong to the display element
20032 at max_pos. However, it also means that the display
20033 element at max_pos was displayed in its entirety on this
20034 line, which is equivalent to saying that the next line
20035 starts at the next buffer position. */
20036 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20037 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20038 else
20040 INC_BOTH (max_pos, max_bpos);
20041 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20044 else if (row->truncated_on_right_p)
20045 /* display_line already called reseat_at_next_visible_line_start,
20046 which puts the iterator at the beginning of the next line, in
20047 the logical order. */
20048 row->maxpos = it->current.pos;
20049 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20050 /* A line that is entirely from a string/image/stretch... */
20051 row->maxpos = row->minpos;
20052 else
20053 emacs_abort ();
20055 else
20056 row->maxpos = it->current.pos;
20059 /* Construct the glyph row IT->glyph_row in the desired matrix of
20060 IT->w from text at the current position of IT. See dispextern.h
20061 for an overview of struct it. Value is non-zero if
20062 IT->glyph_row displays text, as opposed to a line displaying ZV
20063 only. */
20065 static int
20066 display_line (struct it *it)
20068 struct glyph_row *row = it->glyph_row;
20069 Lisp_Object overlay_arrow_string;
20070 struct it wrap_it;
20071 void *wrap_data = NULL;
20072 int may_wrap = 0, wrap_x IF_LINT (= 0);
20073 int wrap_row_used = -1;
20074 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20075 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20076 int wrap_row_extra_line_spacing IF_LINT (= 0);
20077 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20078 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20079 int cvpos;
20080 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20081 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20082 bool pending_handle_line_prefix = false;
20084 /* We always start displaying at hpos zero even if hscrolled. */
20085 eassert (it->hpos == 0 && it->current_x == 0);
20087 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20088 >= it->w->desired_matrix->nrows)
20090 it->w->nrows_scale_factor++;
20091 it->f->fonts_changed = 1;
20092 return 0;
20095 /* Clear the result glyph row and enable it. */
20096 prepare_desired_row (it->w, row, false);
20098 row->y = it->current_y;
20099 row->start = it->start;
20100 row->continuation_lines_width = it->continuation_lines_width;
20101 row->displays_text_p = 1;
20102 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20103 it->starts_in_middle_of_char_p = 0;
20105 /* Arrange the overlays nicely for our purposes. Usually, we call
20106 display_line on only one line at a time, in which case this
20107 can't really hurt too much, or we call it on lines which appear
20108 one after another in the buffer, in which case all calls to
20109 recenter_overlay_lists but the first will be pretty cheap. */
20110 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20112 /* Move over display elements that are not visible because we are
20113 hscrolled. This may stop at an x-position < IT->first_visible_x
20114 if the first glyph is partially visible or if we hit a line end. */
20115 if (it->current_x < it->first_visible_x)
20117 enum move_it_result move_result;
20119 this_line_min_pos = row->start.pos;
20120 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20121 MOVE_TO_POS | MOVE_TO_X);
20122 /* If we are under a large hscroll, move_it_in_display_line_to
20123 could hit the end of the line without reaching
20124 it->first_visible_x. Pretend that we did reach it. This is
20125 especially important on a TTY, where we will call
20126 extend_face_to_end_of_line, which needs to know how many
20127 blank glyphs to produce. */
20128 if (it->current_x < it->first_visible_x
20129 && (move_result == MOVE_NEWLINE_OR_CR
20130 || move_result == MOVE_POS_MATCH_OR_ZV))
20131 it->current_x = it->first_visible_x;
20133 /* Record the smallest positions seen while we moved over
20134 display elements that are not visible. This is needed by
20135 redisplay_internal for optimizing the case where the cursor
20136 stays inside the same line. The rest of this function only
20137 considers positions that are actually displayed, so
20138 RECORD_MAX_MIN_POS will not otherwise record positions that
20139 are hscrolled to the left of the left edge of the window. */
20140 min_pos = CHARPOS (this_line_min_pos);
20141 min_bpos = BYTEPOS (this_line_min_pos);
20143 else if (it->area == TEXT_AREA)
20145 /* We only do this when not calling move_it_in_display_line_to
20146 above, because that function calls itself handle_line_prefix. */
20147 handle_line_prefix (it);
20149 else
20151 /* Line-prefix and wrap-prefix are always displayed in the text
20152 area. But if this is the first call to display_line after
20153 init_iterator, the iterator might have been set up to write
20154 into a marginal area, e.g. if the line begins with some
20155 display property that writes to the margins. So we need to
20156 wait with the call to handle_line_prefix until whatever
20157 writes to the margin has done its job. */
20158 pending_handle_line_prefix = true;
20161 /* Get the initial row height. This is either the height of the
20162 text hscrolled, if there is any, or zero. */
20163 row->ascent = it->max_ascent;
20164 row->height = it->max_ascent + it->max_descent;
20165 row->phys_ascent = it->max_phys_ascent;
20166 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20167 row->extra_line_spacing = it->max_extra_line_spacing;
20169 /* Utility macro to record max and min buffer positions seen until now. */
20170 #define RECORD_MAX_MIN_POS(IT) \
20171 do \
20173 int composition_p = !STRINGP ((IT)->string) \
20174 && ((IT)->what == IT_COMPOSITION); \
20175 ptrdiff_t current_pos = \
20176 composition_p ? (IT)->cmp_it.charpos \
20177 : IT_CHARPOS (*(IT)); \
20178 ptrdiff_t current_bpos = \
20179 composition_p ? CHAR_TO_BYTE (current_pos) \
20180 : IT_BYTEPOS (*(IT)); \
20181 if (current_pos < min_pos) \
20183 min_pos = current_pos; \
20184 min_bpos = current_bpos; \
20186 if (IT_CHARPOS (*it) > max_pos) \
20188 max_pos = IT_CHARPOS (*it); \
20189 max_bpos = IT_BYTEPOS (*it); \
20192 while (0)
20194 /* Loop generating characters. The loop is left with IT on the next
20195 character to display. */
20196 while (1)
20198 int n_glyphs_before, hpos_before, x_before;
20199 int x, nglyphs;
20200 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20202 /* Retrieve the next thing to display. Value is zero if end of
20203 buffer reached. */
20204 if (!get_next_display_element (it))
20206 /* Maybe add a space at the end of this line that is used to
20207 display the cursor there under X. Set the charpos of the
20208 first glyph of blank lines not corresponding to any text
20209 to -1. */
20210 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20211 row->exact_window_width_line_p = 1;
20212 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
20213 || row->used[TEXT_AREA] == 0)
20215 row->glyphs[TEXT_AREA]->charpos = -1;
20216 row->displays_text_p = 0;
20218 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20219 && (!MINI_WINDOW_P (it->w)
20220 || (minibuf_level && EQ (it->window, minibuf_window))))
20221 row->indicate_empty_line_p = 1;
20224 it->continuation_lines_width = 0;
20225 row->ends_at_zv_p = 1;
20226 /* A row that displays right-to-left text must always have
20227 its last face extended all the way to the end of line,
20228 even if this row ends in ZV, because we still write to
20229 the screen left to right. We also need to extend the
20230 last face if the default face is remapped to some
20231 different face, otherwise the functions that clear
20232 portions of the screen will clear with the default face's
20233 background color. */
20234 if (row->reversed_p
20235 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20236 extend_face_to_end_of_line (it);
20237 break;
20240 /* Now, get the metrics of what we want to display. This also
20241 generates glyphs in `row' (which is IT->glyph_row). */
20242 n_glyphs_before = row->used[TEXT_AREA];
20243 x = it->current_x;
20245 /* Remember the line height so far in case the next element doesn't
20246 fit on the line. */
20247 if (it->line_wrap != TRUNCATE)
20249 ascent = it->max_ascent;
20250 descent = it->max_descent;
20251 phys_ascent = it->max_phys_ascent;
20252 phys_descent = it->max_phys_descent;
20254 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20256 if (IT_DISPLAYING_WHITESPACE (it))
20257 may_wrap = 1;
20258 else if (may_wrap)
20260 SAVE_IT (wrap_it, *it, wrap_data);
20261 wrap_x = x;
20262 wrap_row_used = row->used[TEXT_AREA];
20263 wrap_row_ascent = row->ascent;
20264 wrap_row_height = row->height;
20265 wrap_row_phys_ascent = row->phys_ascent;
20266 wrap_row_phys_height = row->phys_height;
20267 wrap_row_extra_line_spacing = row->extra_line_spacing;
20268 wrap_row_min_pos = min_pos;
20269 wrap_row_min_bpos = min_bpos;
20270 wrap_row_max_pos = max_pos;
20271 wrap_row_max_bpos = max_bpos;
20272 may_wrap = 0;
20277 PRODUCE_GLYPHS (it);
20279 /* If this display element was in marginal areas, continue with
20280 the next one. */
20281 if (it->area != TEXT_AREA)
20283 row->ascent = max (row->ascent, it->max_ascent);
20284 row->height = max (row->height, it->max_ascent + it->max_descent);
20285 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20286 row->phys_height = max (row->phys_height,
20287 it->max_phys_ascent + it->max_phys_descent);
20288 row->extra_line_spacing = max (row->extra_line_spacing,
20289 it->max_extra_line_spacing);
20290 set_iterator_to_next (it, 1);
20291 /* If we didn't handle the line/wrap prefix above, and the
20292 call to set_iterator_to_next just switched to TEXT_AREA,
20293 process the prefix now. */
20294 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20296 pending_handle_line_prefix = false;
20297 handle_line_prefix (it);
20299 continue;
20302 /* Does the display element fit on the line? If we truncate
20303 lines, we should draw past the right edge of the window. If
20304 we don't truncate, we want to stop so that we can display the
20305 continuation glyph before the right margin. If lines are
20306 continued, there are two possible strategies for characters
20307 resulting in more than 1 glyph (e.g. tabs): Display as many
20308 glyphs as possible in this line and leave the rest for the
20309 continuation line, or display the whole element in the next
20310 line. Original redisplay did the former, so we do it also. */
20311 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20312 hpos_before = it->hpos;
20313 x_before = x;
20315 if (/* Not a newline. */
20316 nglyphs > 0
20317 /* Glyphs produced fit entirely in the line. */
20318 && it->current_x < it->last_visible_x)
20320 it->hpos += nglyphs;
20321 row->ascent = max (row->ascent, it->max_ascent);
20322 row->height = max (row->height, it->max_ascent + it->max_descent);
20323 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20324 row->phys_height = max (row->phys_height,
20325 it->max_phys_ascent + it->max_phys_descent);
20326 row->extra_line_spacing = max (row->extra_line_spacing,
20327 it->max_extra_line_spacing);
20328 if (it->current_x - it->pixel_width < it->first_visible_x
20329 /* In R2L rows, we arrange in extend_face_to_end_of_line
20330 to add a right offset to the line, by a suitable
20331 change to the stretch glyph that is the leftmost
20332 glyph of the line. */
20333 && !row->reversed_p)
20334 row->x = x - it->first_visible_x;
20335 /* Record the maximum and minimum buffer positions seen so
20336 far in glyphs that will be displayed by this row. */
20337 if (it->bidi_p)
20338 RECORD_MAX_MIN_POS (it);
20340 else
20342 int i, new_x;
20343 struct glyph *glyph;
20345 for (i = 0; i < nglyphs; ++i, x = new_x)
20347 /* Identify the glyphs added by the last call to
20348 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20349 the previous glyphs. */
20350 if (!row->reversed_p)
20351 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20352 else
20353 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20354 new_x = x + glyph->pixel_width;
20356 if (/* Lines are continued. */
20357 it->line_wrap != TRUNCATE
20358 && (/* Glyph doesn't fit on the line. */
20359 new_x > it->last_visible_x
20360 /* Or it fits exactly on a window system frame. */
20361 || (new_x == it->last_visible_x
20362 && FRAME_WINDOW_P (it->f)
20363 && (row->reversed_p
20364 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20365 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20367 /* End of a continued line. */
20369 if (it->hpos == 0
20370 || (new_x == it->last_visible_x
20371 && FRAME_WINDOW_P (it->f)
20372 && (row->reversed_p
20373 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20374 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20376 /* Current glyph is the only one on the line or
20377 fits exactly on the line. We must continue
20378 the line because we can't draw the cursor
20379 after the glyph. */
20380 row->continued_p = 1;
20381 it->current_x = new_x;
20382 it->continuation_lines_width += new_x;
20383 ++it->hpos;
20384 if (i == nglyphs - 1)
20386 /* If line-wrap is on, check if a previous
20387 wrap point was found. */
20388 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20389 && wrap_row_used > 0
20390 /* Even if there is a previous wrap
20391 point, continue the line here as
20392 usual, if (i) the previous character
20393 was a space or tab AND (ii) the
20394 current character is not. */
20395 && (!may_wrap
20396 || IT_DISPLAYING_WHITESPACE (it)))
20397 goto back_to_wrap;
20399 /* Record the maximum and minimum buffer
20400 positions seen so far in glyphs that will be
20401 displayed by this row. */
20402 if (it->bidi_p)
20403 RECORD_MAX_MIN_POS (it);
20404 set_iterator_to_next (it, 1);
20405 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20407 if (!get_next_display_element (it))
20409 row->exact_window_width_line_p = 1;
20410 it->continuation_lines_width = 0;
20411 row->continued_p = 0;
20412 row->ends_at_zv_p = 1;
20414 else if (ITERATOR_AT_END_OF_LINE_P (it))
20416 row->continued_p = 0;
20417 row->exact_window_width_line_p = 1;
20419 /* If line-wrap is on, check if a
20420 previous wrap point was found. */
20421 else if (wrap_row_used > 0
20422 /* Even if there is a previous wrap
20423 point, continue the line here as
20424 usual, if (i) the previous character
20425 was a space or tab AND (ii) the
20426 current character is not. */
20427 && (!may_wrap
20428 || IT_DISPLAYING_WHITESPACE (it)))
20429 goto back_to_wrap;
20433 else if (it->bidi_p)
20434 RECORD_MAX_MIN_POS (it);
20435 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20436 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20437 extend_face_to_end_of_line (it);
20439 else if (CHAR_GLYPH_PADDING_P (*glyph)
20440 && !FRAME_WINDOW_P (it->f))
20442 /* A padding glyph that doesn't fit on this line.
20443 This means the whole character doesn't fit
20444 on the line. */
20445 if (row->reversed_p)
20446 unproduce_glyphs (it, row->used[TEXT_AREA]
20447 - n_glyphs_before);
20448 row->used[TEXT_AREA] = n_glyphs_before;
20450 /* Fill the rest of the row with continuation
20451 glyphs like in 20.x. */
20452 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20453 < row->glyphs[1 + TEXT_AREA])
20454 produce_special_glyphs (it, IT_CONTINUATION);
20456 row->continued_p = 1;
20457 it->current_x = x_before;
20458 it->continuation_lines_width += x_before;
20460 /* Restore the height to what it was before the
20461 element not fitting on the line. */
20462 it->max_ascent = ascent;
20463 it->max_descent = descent;
20464 it->max_phys_ascent = phys_ascent;
20465 it->max_phys_descent = phys_descent;
20466 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20467 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20468 extend_face_to_end_of_line (it);
20470 else if (wrap_row_used > 0)
20472 back_to_wrap:
20473 if (row->reversed_p)
20474 unproduce_glyphs (it,
20475 row->used[TEXT_AREA] - wrap_row_used);
20476 RESTORE_IT (it, &wrap_it, wrap_data);
20477 it->continuation_lines_width += wrap_x;
20478 row->used[TEXT_AREA] = wrap_row_used;
20479 row->ascent = wrap_row_ascent;
20480 row->height = wrap_row_height;
20481 row->phys_ascent = wrap_row_phys_ascent;
20482 row->phys_height = wrap_row_phys_height;
20483 row->extra_line_spacing = wrap_row_extra_line_spacing;
20484 min_pos = wrap_row_min_pos;
20485 min_bpos = wrap_row_min_bpos;
20486 max_pos = wrap_row_max_pos;
20487 max_bpos = wrap_row_max_bpos;
20488 row->continued_p = 1;
20489 row->ends_at_zv_p = 0;
20490 row->exact_window_width_line_p = 0;
20491 it->continuation_lines_width += x;
20493 /* Make sure that a non-default face is extended
20494 up to the right margin of the window. */
20495 extend_face_to_end_of_line (it);
20497 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20499 /* A TAB that extends past the right edge of the
20500 window. This produces a single glyph on
20501 window system frames. We leave the glyph in
20502 this row and let it fill the row, but don't
20503 consume the TAB. */
20504 if ((row->reversed_p
20505 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20506 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20507 produce_special_glyphs (it, IT_CONTINUATION);
20508 it->continuation_lines_width += it->last_visible_x;
20509 row->ends_in_middle_of_char_p = 1;
20510 row->continued_p = 1;
20511 glyph->pixel_width = it->last_visible_x - x;
20512 it->starts_in_middle_of_char_p = 1;
20513 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20514 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20515 extend_face_to_end_of_line (it);
20517 else
20519 /* Something other than a TAB that draws past
20520 the right edge of the window. Restore
20521 positions to values before the element. */
20522 if (row->reversed_p)
20523 unproduce_glyphs (it, row->used[TEXT_AREA]
20524 - (n_glyphs_before + i));
20525 row->used[TEXT_AREA] = n_glyphs_before + i;
20527 /* Display continuation glyphs. */
20528 it->current_x = x_before;
20529 it->continuation_lines_width += x;
20530 if (!FRAME_WINDOW_P (it->f)
20531 || (row->reversed_p
20532 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20533 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20534 produce_special_glyphs (it, IT_CONTINUATION);
20535 row->continued_p = 1;
20537 extend_face_to_end_of_line (it);
20539 if (nglyphs > 1 && i > 0)
20541 row->ends_in_middle_of_char_p = 1;
20542 it->starts_in_middle_of_char_p = 1;
20545 /* Restore the height to what it was before the
20546 element not fitting on the line. */
20547 it->max_ascent = ascent;
20548 it->max_descent = descent;
20549 it->max_phys_ascent = phys_ascent;
20550 it->max_phys_descent = phys_descent;
20553 break;
20555 else if (new_x > it->first_visible_x)
20557 /* Increment number of glyphs actually displayed. */
20558 ++it->hpos;
20560 /* Record the maximum and minimum buffer positions
20561 seen so far in glyphs that will be displayed by
20562 this row. */
20563 if (it->bidi_p)
20564 RECORD_MAX_MIN_POS (it);
20566 if (x < it->first_visible_x && !row->reversed_p)
20567 /* Glyph is partially visible, i.e. row starts at
20568 negative X position. Don't do that in R2L
20569 rows, where we arrange to add a right offset to
20570 the line in extend_face_to_end_of_line, by a
20571 suitable change to the stretch glyph that is
20572 the leftmost glyph of the line. */
20573 row->x = x - it->first_visible_x;
20574 /* When the last glyph of an R2L row only fits
20575 partially on the line, we need to set row->x to a
20576 negative offset, so that the leftmost glyph is
20577 the one that is partially visible. But if we are
20578 going to produce the truncation glyph, this will
20579 be taken care of in produce_special_glyphs. */
20580 if (row->reversed_p
20581 && new_x > it->last_visible_x
20582 && !(it->line_wrap == TRUNCATE
20583 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20585 eassert (FRAME_WINDOW_P (it->f));
20586 row->x = it->last_visible_x - new_x;
20589 else
20591 /* Glyph is completely off the left margin of the
20592 window. This should not happen because of the
20593 move_it_in_display_line at the start of this
20594 function, unless the text display area of the
20595 window is empty. */
20596 eassert (it->first_visible_x <= it->last_visible_x);
20599 /* Even if this display element produced no glyphs at all,
20600 we want to record its position. */
20601 if (it->bidi_p && nglyphs == 0)
20602 RECORD_MAX_MIN_POS (it);
20604 row->ascent = max (row->ascent, it->max_ascent);
20605 row->height = max (row->height, it->max_ascent + it->max_descent);
20606 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20607 row->phys_height = max (row->phys_height,
20608 it->max_phys_ascent + it->max_phys_descent);
20609 row->extra_line_spacing = max (row->extra_line_spacing,
20610 it->max_extra_line_spacing);
20612 /* End of this display line if row is continued. */
20613 if (row->continued_p || row->ends_at_zv_p)
20614 break;
20617 at_end_of_line:
20618 /* Is this a line end? If yes, we're also done, after making
20619 sure that a non-default face is extended up to the right
20620 margin of the window. */
20621 if (ITERATOR_AT_END_OF_LINE_P (it))
20623 int used_before = row->used[TEXT_AREA];
20625 row->ends_in_newline_from_string_p = STRINGP (it->object);
20627 /* Add a space at the end of the line that is used to
20628 display the cursor there. */
20629 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20630 append_space_for_newline (it, 0);
20632 /* Extend the face to the end of the line. */
20633 extend_face_to_end_of_line (it);
20635 /* Make sure we have the position. */
20636 if (used_before == 0)
20637 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20639 /* Record the position of the newline, for use in
20640 find_row_edges. */
20641 it->eol_pos = it->current.pos;
20643 /* Consume the line end. This skips over invisible lines. */
20644 set_iterator_to_next (it, 1);
20645 it->continuation_lines_width = 0;
20646 break;
20649 /* Proceed with next display element. Note that this skips
20650 over lines invisible because of selective display. */
20651 set_iterator_to_next (it, 1);
20653 /* If we truncate lines, we are done when the last displayed
20654 glyphs reach past the right margin of the window. */
20655 if (it->line_wrap == TRUNCATE
20656 && ((FRAME_WINDOW_P (it->f)
20657 /* Images are preprocessed in produce_image_glyph such
20658 that they are cropped at the right edge of the
20659 window, so an image glyph will always end exactly at
20660 last_visible_x, even if there's no right fringe. */
20661 && ((row->reversed_p
20662 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20663 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20664 || it->what == IT_IMAGE))
20665 ? (it->current_x >= it->last_visible_x)
20666 : (it->current_x > it->last_visible_x)))
20668 /* Maybe add truncation glyphs. */
20669 if (!FRAME_WINDOW_P (it->f)
20670 || (row->reversed_p
20671 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20672 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20674 int i, n;
20676 if (!row->reversed_p)
20678 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20679 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20680 break;
20682 else
20684 for (i = 0; i < row->used[TEXT_AREA]; i++)
20685 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20686 break;
20687 /* Remove any padding glyphs at the front of ROW, to
20688 make room for the truncation glyphs we will be
20689 adding below. The loop below always inserts at
20690 least one truncation glyph, so also remove the
20691 last glyph added to ROW. */
20692 unproduce_glyphs (it, i + 1);
20693 /* Adjust i for the loop below. */
20694 i = row->used[TEXT_AREA] - (i + 1);
20697 /* produce_special_glyphs overwrites the last glyph, so
20698 we don't want that if we want to keep that last
20699 glyph, which means it's an image. */
20700 if (it->current_x > it->last_visible_x)
20702 it->current_x = x_before;
20703 if (!FRAME_WINDOW_P (it->f))
20705 for (n = row->used[TEXT_AREA]; i < n; ++i)
20707 row->used[TEXT_AREA] = i;
20708 produce_special_glyphs (it, IT_TRUNCATION);
20711 else
20713 row->used[TEXT_AREA] = i;
20714 produce_special_glyphs (it, IT_TRUNCATION);
20716 it->hpos = hpos_before;
20719 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20721 /* Don't truncate if we can overflow newline into fringe. */
20722 if (!get_next_display_element (it))
20724 it->continuation_lines_width = 0;
20725 row->ends_at_zv_p = 1;
20726 row->exact_window_width_line_p = 1;
20727 break;
20729 if (ITERATOR_AT_END_OF_LINE_P (it))
20731 row->exact_window_width_line_p = 1;
20732 goto at_end_of_line;
20734 it->current_x = x_before;
20735 it->hpos = hpos_before;
20738 row->truncated_on_right_p = 1;
20739 it->continuation_lines_width = 0;
20740 reseat_at_next_visible_line_start (it, 0);
20741 /* We insist below that IT's position be at ZV because in
20742 bidi-reordered lines the character at visible line start
20743 might not be the character that follows the newline in
20744 the logical order. */
20745 if (IT_BYTEPOS (*it) > BEG_BYTE)
20746 row->ends_at_zv_p =
20747 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20748 else
20749 row->ends_at_zv_p = false;
20750 break;
20754 if (wrap_data)
20755 bidi_unshelve_cache (wrap_data, 1);
20757 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20758 at the left window margin. */
20759 if (it->first_visible_x
20760 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20762 if (!FRAME_WINDOW_P (it->f)
20763 || (((row->reversed_p
20764 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20765 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20766 /* Don't let insert_left_trunc_glyphs overwrite the
20767 first glyph of the row if it is an image. */
20768 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20769 insert_left_trunc_glyphs (it);
20770 row->truncated_on_left_p = 1;
20773 /* Remember the position at which this line ends.
20775 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20776 cannot be before the call to find_row_edges below, since that is
20777 where these positions are determined. */
20778 row->end = it->current;
20779 if (!it->bidi_p)
20781 row->minpos = row->start.pos;
20782 row->maxpos = row->end.pos;
20784 else
20786 /* ROW->minpos and ROW->maxpos must be the smallest and
20787 `1 + the largest' buffer positions in ROW. But if ROW was
20788 bidi-reordered, these two positions can be anywhere in the
20789 row, so we must determine them now. */
20790 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20793 /* If the start of this line is the overlay arrow-position, then
20794 mark this glyph row as the one containing the overlay arrow.
20795 This is clearly a mess with variable size fonts. It would be
20796 better to let it be displayed like cursors under X. */
20797 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20798 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20799 !NILP (overlay_arrow_string)))
20801 /* Overlay arrow in window redisplay is a fringe bitmap. */
20802 if (STRINGP (overlay_arrow_string))
20804 struct glyph_row *arrow_row
20805 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20806 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20807 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20808 struct glyph *p = row->glyphs[TEXT_AREA];
20809 struct glyph *p2, *end;
20811 /* Copy the arrow glyphs. */
20812 while (glyph < arrow_end)
20813 *p++ = *glyph++;
20815 /* Throw away padding glyphs. */
20816 p2 = p;
20817 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20818 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20819 ++p2;
20820 if (p2 > p)
20822 while (p2 < end)
20823 *p++ = *p2++;
20824 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20827 else
20829 eassert (INTEGERP (overlay_arrow_string));
20830 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20832 overlay_arrow_seen = 1;
20835 /* Highlight trailing whitespace. */
20836 if (!NILP (Vshow_trailing_whitespace))
20837 highlight_trailing_whitespace (it->f, it->glyph_row);
20839 /* Compute pixel dimensions of this line. */
20840 compute_line_metrics (it);
20842 /* Implementation note: No changes in the glyphs of ROW or in their
20843 faces can be done past this point, because compute_line_metrics
20844 computes ROW's hash value and stores it within the glyph_row
20845 structure. */
20847 /* Record whether this row ends inside an ellipsis. */
20848 row->ends_in_ellipsis_p
20849 = (it->method == GET_FROM_DISPLAY_VECTOR
20850 && it->ellipsis_p);
20852 /* Save fringe bitmaps in this row. */
20853 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20854 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20855 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20856 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20858 it->left_user_fringe_bitmap = 0;
20859 it->left_user_fringe_face_id = 0;
20860 it->right_user_fringe_bitmap = 0;
20861 it->right_user_fringe_face_id = 0;
20863 /* Maybe set the cursor. */
20864 cvpos = it->w->cursor.vpos;
20865 if ((cvpos < 0
20866 /* In bidi-reordered rows, keep checking for proper cursor
20867 position even if one has been found already, because buffer
20868 positions in such rows change non-linearly with ROW->VPOS,
20869 when a line is continued. One exception: when we are at ZV,
20870 display cursor on the first suitable glyph row, since all
20871 the empty rows after that also have their position set to ZV. */
20872 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20873 lines' rows is implemented for bidi-reordered rows. */
20874 || (it->bidi_p
20875 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20876 && PT >= MATRIX_ROW_START_CHARPOS (row)
20877 && PT <= MATRIX_ROW_END_CHARPOS (row)
20878 && cursor_row_p (row))
20879 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20881 /* Prepare for the next line. This line starts horizontally at (X
20882 HPOS) = (0 0). Vertical positions are incremented. As a
20883 convenience for the caller, IT->glyph_row is set to the next
20884 row to be used. */
20885 it->current_x = it->hpos = 0;
20886 it->current_y += row->height;
20887 SET_TEXT_POS (it->eol_pos, 0, 0);
20888 ++it->vpos;
20889 ++it->glyph_row;
20890 /* The next row should by default use the same value of the
20891 reversed_p flag as this one. set_iterator_to_next decides when
20892 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20893 the flag accordingly. */
20894 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20895 it->glyph_row->reversed_p = row->reversed_p;
20896 it->start = row->end;
20897 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20899 #undef RECORD_MAX_MIN_POS
20902 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20903 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20904 doc: /* Return paragraph direction at point in BUFFER.
20905 Value is either `left-to-right' or `right-to-left'.
20906 If BUFFER is omitted or nil, it defaults to the current buffer.
20908 Paragraph direction determines how the text in the paragraph is displayed.
20909 In left-to-right paragraphs, text begins at the left margin of the window
20910 and the reading direction is generally left to right. In right-to-left
20911 paragraphs, text begins at the right margin and is read from right to left.
20913 See also `bidi-paragraph-direction'. */)
20914 (Lisp_Object buffer)
20916 struct buffer *buf = current_buffer;
20917 struct buffer *old = buf;
20919 if (! NILP (buffer))
20921 CHECK_BUFFER (buffer);
20922 buf = XBUFFER (buffer);
20925 if (NILP (BVAR (buf, bidi_display_reordering))
20926 || NILP (BVAR (buf, enable_multibyte_characters))
20927 /* When we are loading loadup.el, the character property tables
20928 needed for bidi iteration are not yet available. */
20929 || !NILP (Vpurify_flag))
20930 return Qleft_to_right;
20931 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20932 return BVAR (buf, bidi_paragraph_direction);
20933 else
20935 /* Determine the direction from buffer text. We could try to
20936 use current_matrix if it is up to date, but this seems fast
20937 enough as it is. */
20938 struct bidi_it itb;
20939 ptrdiff_t pos = BUF_PT (buf);
20940 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20941 int c;
20942 void *itb_data = bidi_shelve_cache ();
20944 set_buffer_temp (buf);
20945 /* bidi_paragraph_init finds the base direction of the paragraph
20946 by searching forward from paragraph start. We need the base
20947 direction of the current or _previous_ paragraph, so we need
20948 to make sure we are within that paragraph. To that end, find
20949 the previous non-empty line. */
20950 if (pos >= ZV && pos > BEGV)
20951 DEC_BOTH (pos, bytepos);
20952 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20953 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20955 while ((c = FETCH_BYTE (bytepos)) == '\n'
20956 || c == ' ' || c == '\t' || c == '\f')
20958 if (bytepos <= BEGV_BYTE)
20959 break;
20960 bytepos--;
20961 pos--;
20963 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20964 bytepos--;
20966 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20967 itb.paragraph_dir = NEUTRAL_DIR;
20968 itb.string.s = NULL;
20969 itb.string.lstring = Qnil;
20970 itb.string.bufpos = 0;
20971 itb.string.from_disp_str = 0;
20972 itb.string.unibyte = 0;
20973 /* We have no window to use here for ignoring window-specific
20974 overlays. Using NULL for window pointer will cause
20975 compute_display_string_pos to use the current buffer. */
20976 itb.w = NULL;
20977 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20978 bidi_unshelve_cache (itb_data, 0);
20979 set_buffer_temp (old);
20980 switch (itb.paragraph_dir)
20982 case L2R:
20983 return Qleft_to_right;
20984 break;
20985 case R2L:
20986 return Qright_to_left;
20987 break;
20988 default:
20989 emacs_abort ();
20994 DEFUN ("move-point-visually", Fmove_point_visually,
20995 Smove_point_visually, 1, 1, 0,
20996 doc: /* Move point in the visual order in the specified DIRECTION.
20997 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
20998 left.
21000 Value is the new character position of point. */)
21001 (Lisp_Object direction)
21003 struct window *w = XWINDOW (selected_window);
21004 struct buffer *b = XBUFFER (w->contents);
21005 struct glyph_row *row;
21006 int dir;
21007 Lisp_Object paragraph_dir;
21009 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21010 (!(ROW)->continued_p \
21011 && INTEGERP ((GLYPH)->object) \
21012 && (GLYPH)->type == CHAR_GLYPH \
21013 && (GLYPH)->u.ch == ' ' \
21014 && (GLYPH)->charpos >= 0 \
21015 && !(GLYPH)->avoid_cursor_p)
21017 CHECK_NUMBER (direction);
21018 dir = XINT (direction);
21019 if (dir > 0)
21020 dir = 1;
21021 else
21022 dir = -1;
21024 /* If current matrix is up-to-date, we can use the information
21025 recorded in the glyphs, at least as long as the goal is on the
21026 screen. */
21027 if (w->window_end_valid
21028 && !windows_or_buffers_changed
21029 && b
21030 && !b->clip_changed
21031 && !b->prevent_redisplay_optimizations_p
21032 && !window_outdated (w)
21033 /* We rely below on the cursor coordinates to be up to date, but
21034 we cannot trust them if some command moved point since the
21035 last complete redisplay. */
21036 && w->last_point == BUF_PT (b)
21037 && w->cursor.vpos >= 0
21038 && w->cursor.vpos < w->current_matrix->nrows
21039 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21041 struct glyph *g = row->glyphs[TEXT_AREA];
21042 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21043 struct glyph *gpt = g + w->cursor.hpos;
21045 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21047 if (BUFFERP (g->object) && g->charpos != PT)
21049 SET_PT (g->charpos);
21050 w->cursor.vpos = -1;
21051 return make_number (PT);
21053 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
21055 ptrdiff_t new_pos;
21057 if (BUFFERP (gpt->object))
21059 new_pos = PT;
21060 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21061 new_pos += (row->reversed_p ? -dir : dir);
21062 else
21063 new_pos -= (row->reversed_p ? -dir : dir);;
21065 else if (BUFFERP (g->object))
21066 new_pos = g->charpos;
21067 else
21068 break;
21069 SET_PT (new_pos);
21070 w->cursor.vpos = -1;
21071 return make_number (PT);
21073 else if (ROW_GLYPH_NEWLINE_P (row, g))
21075 /* Glyphs inserted at the end of a non-empty line for
21076 positioning the cursor have zero charpos, so we must
21077 deduce the value of point by other means. */
21078 if (g->charpos > 0)
21079 SET_PT (g->charpos);
21080 else if (row->ends_at_zv_p && PT != ZV)
21081 SET_PT (ZV);
21082 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21083 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21084 else
21085 break;
21086 w->cursor.vpos = -1;
21087 return make_number (PT);
21090 if (g == e || INTEGERP (g->object))
21092 if (row->truncated_on_left_p || row->truncated_on_right_p)
21093 goto simulate_display;
21094 if (!row->reversed_p)
21095 row += dir;
21096 else
21097 row -= dir;
21098 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21099 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21100 goto simulate_display;
21102 if (dir > 0)
21104 if (row->reversed_p && !row->continued_p)
21106 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21107 w->cursor.vpos = -1;
21108 return make_number (PT);
21110 g = row->glyphs[TEXT_AREA];
21111 e = g + row->used[TEXT_AREA];
21112 for ( ; g < e; g++)
21114 if (BUFFERP (g->object)
21115 /* Empty lines have only one glyph, which stands
21116 for the newline, and whose charpos is the
21117 buffer position of the newline. */
21118 || ROW_GLYPH_NEWLINE_P (row, g)
21119 /* When the buffer ends in a newline, the line at
21120 EOB also has one glyph, but its charpos is -1. */
21121 || (row->ends_at_zv_p
21122 && !row->reversed_p
21123 && INTEGERP (g->object)
21124 && g->type == CHAR_GLYPH
21125 && g->u.ch == ' '))
21127 if (g->charpos > 0)
21128 SET_PT (g->charpos);
21129 else if (!row->reversed_p
21130 && row->ends_at_zv_p
21131 && PT != ZV)
21132 SET_PT (ZV);
21133 else
21134 continue;
21135 w->cursor.vpos = -1;
21136 return make_number (PT);
21140 else
21142 if (!row->reversed_p && !row->continued_p)
21144 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21145 w->cursor.vpos = -1;
21146 return make_number (PT);
21148 e = row->glyphs[TEXT_AREA];
21149 g = e + row->used[TEXT_AREA] - 1;
21150 for ( ; g >= e; g--)
21152 if (BUFFERP (g->object)
21153 || (ROW_GLYPH_NEWLINE_P (row, g)
21154 && g->charpos > 0)
21155 /* Empty R2L lines on GUI frames have the buffer
21156 position of the newline stored in the stretch
21157 glyph. */
21158 || g->type == STRETCH_GLYPH
21159 || (row->ends_at_zv_p
21160 && row->reversed_p
21161 && INTEGERP (g->object)
21162 && g->type == CHAR_GLYPH
21163 && g->u.ch == ' '))
21165 if (g->charpos > 0)
21166 SET_PT (g->charpos);
21167 else if (row->reversed_p
21168 && row->ends_at_zv_p
21169 && PT != ZV)
21170 SET_PT (ZV);
21171 else
21172 continue;
21173 w->cursor.vpos = -1;
21174 return make_number (PT);
21181 simulate_display:
21183 /* If we wind up here, we failed to move by using the glyphs, so we
21184 need to simulate display instead. */
21186 if (b)
21187 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21188 else
21189 paragraph_dir = Qleft_to_right;
21190 if (EQ (paragraph_dir, Qright_to_left))
21191 dir = -dir;
21192 if (PT <= BEGV && dir < 0)
21193 xsignal0 (Qbeginning_of_buffer);
21194 else if (PT >= ZV && dir > 0)
21195 xsignal0 (Qend_of_buffer);
21196 else
21198 struct text_pos pt;
21199 struct it it;
21200 int pt_x, target_x, pixel_width, pt_vpos;
21201 bool at_eol_p;
21202 bool overshoot_expected = false;
21203 bool target_is_eol_p = false;
21205 /* Setup the arena. */
21206 SET_TEXT_POS (pt, PT, PT_BYTE);
21207 start_display (&it, w, pt);
21209 if (it.cmp_it.id < 0
21210 && it.method == GET_FROM_STRING
21211 && it.area == TEXT_AREA
21212 && it.string_from_display_prop_p
21213 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21214 overshoot_expected = true;
21216 /* Find the X coordinate of point. We start from the beginning
21217 of this or previous line to make sure we are before point in
21218 the logical order (since the move_it_* functions can only
21219 move forward). */
21220 reseat:
21221 reseat_at_previous_visible_line_start (&it);
21222 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21223 if (IT_CHARPOS (it) != PT)
21225 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21226 -1, -1, -1, MOVE_TO_POS);
21227 /* If we missed point because the character there is
21228 displayed out of a display vector that has more than one
21229 glyph, retry expecting overshoot. */
21230 if (it.method == GET_FROM_DISPLAY_VECTOR
21231 && it.current.dpvec_index > 0
21232 && !overshoot_expected)
21234 overshoot_expected = true;
21235 goto reseat;
21237 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21238 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21240 pt_x = it.current_x;
21241 pt_vpos = it.vpos;
21242 if (dir > 0 || overshoot_expected)
21244 struct glyph_row *row = it.glyph_row;
21246 /* When point is at beginning of line, we don't have
21247 information about the glyph there loaded into struct
21248 it. Calling get_next_display_element fixes that. */
21249 if (pt_x == 0)
21250 get_next_display_element (&it);
21251 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21252 it.glyph_row = NULL;
21253 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21254 it.glyph_row = row;
21255 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21256 it, lest it will become out of sync with it's buffer
21257 position. */
21258 it.current_x = pt_x;
21260 else
21261 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21262 pixel_width = it.pixel_width;
21263 if (overshoot_expected && at_eol_p)
21264 pixel_width = 0;
21265 else if (pixel_width <= 0)
21266 pixel_width = 1;
21268 /* If there's a display string (or something similar) at point,
21269 we are actually at the glyph to the left of point, so we need
21270 to correct the X coordinate. */
21271 if (overshoot_expected)
21273 if (it.bidi_p)
21274 pt_x += pixel_width * it.bidi_it.scan_dir;
21275 else
21276 pt_x += pixel_width;
21279 /* Compute target X coordinate, either to the left or to the
21280 right of point. On TTY frames, all characters have the same
21281 pixel width of 1, so we can use that. On GUI frames we don't
21282 have an easy way of getting at the pixel width of the
21283 character to the left of point, so we use a different method
21284 of getting to that place. */
21285 if (dir > 0)
21286 target_x = pt_x + pixel_width;
21287 else
21288 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21290 /* Target X coordinate could be one line above or below the line
21291 of point, in which case we need to adjust the target X
21292 coordinate. Also, if moving to the left, we need to begin at
21293 the left edge of the point's screen line. */
21294 if (dir < 0)
21296 if (pt_x > 0)
21298 start_display (&it, w, pt);
21299 reseat_at_previous_visible_line_start (&it);
21300 it.current_x = it.current_y = it.hpos = 0;
21301 if (pt_vpos != 0)
21302 move_it_by_lines (&it, pt_vpos);
21304 else
21306 move_it_by_lines (&it, -1);
21307 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21308 target_is_eol_p = true;
21309 /* Under word-wrap, we don't know the x coordinate of
21310 the last character displayed on the previous line,
21311 which immediately precedes the wrap point. To find
21312 out its x coordinate, we try moving to the right
21313 margin of the window, which will stop at the wrap
21314 point, and then reset target_x to point at the
21315 character that precedes the wrap point. This is not
21316 needed on GUI frames, because (see below) there we
21317 move from the left margin one grapheme cluster at a
21318 time, and stop when we hit the wrap point. */
21319 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21321 void *it_data = NULL;
21322 struct it it2;
21324 SAVE_IT (it2, it, it_data);
21325 move_it_in_display_line_to (&it, ZV, target_x,
21326 MOVE_TO_POS | MOVE_TO_X);
21327 /* If we arrived at target_x, that _is_ the last
21328 character on the previous line. */
21329 if (it.current_x != target_x)
21330 target_x = it.current_x - 1;
21331 RESTORE_IT (&it, &it2, it_data);
21335 else
21337 if (at_eol_p
21338 || (target_x >= it.last_visible_x
21339 && it.line_wrap != TRUNCATE))
21341 if (pt_x > 0)
21342 move_it_by_lines (&it, 0);
21343 move_it_by_lines (&it, 1);
21344 target_x = 0;
21348 /* Move to the target X coordinate. */
21349 #ifdef HAVE_WINDOW_SYSTEM
21350 /* On GUI frames, as we don't know the X coordinate of the
21351 character to the left of point, moving point to the left
21352 requires walking, one grapheme cluster at a time, until we
21353 find ourself at a place immediately to the left of the
21354 character at point. */
21355 if (FRAME_WINDOW_P (it.f) && dir < 0)
21357 struct text_pos new_pos;
21358 enum move_it_result rc = MOVE_X_REACHED;
21360 if (it.current_x == 0)
21361 get_next_display_element (&it);
21362 if (it.what == IT_COMPOSITION)
21364 new_pos.charpos = it.cmp_it.charpos;
21365 new_pos.bytepos = -1;
21367 else
21368 new_pos = it.current.pos;
21370 while (it.current_x + it.pixel_width <= target_x
21371 && (rc == MOVE_X_REACHED
21372 /* Under word-wrap, move_it_in_display_line_to
21373 stops at correct coordinates, but sometimes
21374 returns MOVE_POS_MATCH_OR_ZV. */
21375 || (it.line_wrap == WORD_WRAP
21376 && rc == MOVE_POS_MATCH_OR_ZV)))
21378 int new_x = it.current_x + it.pixel_width;
21380 /* For composed characters, we want the position of the
21381 first character in the grapheme cluster (usually, the
21382 composition's base character), whereas it.current
21383 might give us the position of the _last_ one, e.g. if
21384 the composition is rendered in reverse due to bidi
21385 reordering. */
21386 if (it.what == IT_COMPOSITION)
21388 new_pos.charpos = it.cmp_it.charpos;
21389 new_pos.bytepos = -1;
21391 else
21392 new_pos = it.current.pos;
21393 if (new_x == it.current_x)
21394 new_x++;
21395 rc = move_it_in_display_line_to (&it, ZV, new_x,
21396 MOVE_TO_POS | MOVE_TO_X);
21397 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21398 break;
21400 /* The previous position we saw in the loop is the one we
21401 want. */
21402 if (new_pos.bytepos == -1)
21403 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21404 it.current.pos = new_pos;
21406 else
21407 #endif
21408 if (it.current_x != target_x)
21409 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21411 /* When lines are truncated, the above loop will stop at the
21412 window edge. But we want to get to the end of line, even if
21413 it is beyond the window edge; automatic hscroll will then
21414 scroll the window to show point as appropriate. */
21415 if (target_is_eol_p && it.line_wrap == TRUNCATE
21416 && get_next_display_element (&it))
21418 struct text_pos new_pos = it.current.pos;
21420 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21422 set_iterator_to_next (&it, 0);
21423 if (it.method == GET_FROM_BUFFER)
21424 new_pos = it.current.pos;
21425 if (!get_next_display_element (&it))
21426 break;
21429 it.current.pos = new_pos;
21432 /* If we ended up in a display string that covers point, move to
21433 buffer position to the right in the visual order. */
21434 if (dir > 0)
21436 while (IT_CHARPOS (it) == PT)
21438 set_iterator_to_next (&it, 0);
21439 if (!get_next_display_element (&it))
21440 break;
21444 /* Move point to that position. */
21445 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21448 return make_number (PT);
21450 #undef ROW_GLYPH_NEWLINE_P
21454 /***********************************************************************
21455 Menu Bar
21456 ***********************************************************************/
21458 /* Redisplay the menu bar in the frame for window W.
21460 The menu bar of X frames that don't have X toolkit support is
21461 displayed in a special window W->frame->menu_bar_window.
21463 The menu bar of terminal frames is treated specially as far as
21464 glyph matrices are concerned. Menu bar lines are not part of
21465 windows, so the update is done directly on the frame matrix rows
21466 for the menu bar. */
21468 static void
21469 display_menu_bar (struct window *w)
21471 struct frame *f = XFRAME (WINDOW_FRAME (w));
21472 struct it it;
21473 Lisp_Object items;
21474 int i;
21476 /* Don't do all this for graphical frames. */
21477 #ifdef HAVE_NTGUI
21478 if (FRAME_W32_P (f))
21479 return;
21480 #endif
21481 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21482 if (FRAME_X_P (f))
21483 return;
21484 #endif
21486 #ifdef HAVE_NS
21487 if (FRAME_NS_P (f))
21488 return;
21489 #endif /* HAVE_NS */
21491 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21492 eassert (!FRAME_WINDOW_P (f));
21493 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21494 it.first_visible_x = 0;
21495 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21496 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21497 if (FRAME_WINDOW_P (f))
21499 /* Menu bar lines are displayed in the desired matrix of the
21500 dummy window menu_bar_window. */
21501 struct window *menu_w;
21502 menu_w = XWINDOW (f->menu_bar_window);
21503 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21504 MENU_FACE_ID);
21505 it.first_visible_x = 0;
21506 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21508 else
21509 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21511 /* This is a TTY frame, i.e. character hpos/vpos are used as
21512 pixel x/y. */
21513 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21514 MENU_FACE_ID);
21515 it.first_visible_x = 0;
21516 it.last_visible_x = FRAME_COLS (f);
21519 /* FIXME: This should be controlled by a user option. See the
21520 comments in redisplay_tool_bar and display_mode_line about
21521 this. */
21522 it.paragraph_embedding = L2R;
21524 /* Clear all rows of the menu bar. */
21525 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21527 struct glyph_row *row = it.glyph_row + i;
21528 clear_glyph_row (row);
21529 row->enabled_p = true;
21530 row->full_width_p = 1;
21533 /* Display all items of the menu bar. */
21534 items = FRAME_MENU_BAR_ITEMS (it.f);
21535 for (i = 0; i < ASIZE (items); i += 4)
21537 Lisp_Object string;
21539 /* Stop at nil string. */
21540 string = AREF (items, i + 1);
21541 if (NILP (string))
21542 break;
21544 /* Remember where item was displayed. */
21545 ASET (items, i + 3, make_number (it.hpos));
21547 /* Display the item, pad with one space. */
21548 if (it.current_x < it.last_visible_x)
21549 display_string (NULL, string, Qnil, 0, 0, &it,
21550 SCHARS (string) + 1, 0, 0, -1);
21553 /* Fill out the line with spaces. */
21554 if (it.current_x < it.last_visible_x)
21555 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21557 /* Compute the total height of the lines. */
21558 compute_line_metrics (&it);
21561 /* Deep copy of a glyph row, including the glyphs. */
21562 static void
21563 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21565 struct glyph *pointers[1 + LAST_AREA];
21566 int to_used = to->used[TEXT_AREA];
21568 /* Save glyph pointers of TO. */
21569 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21571 /* Do a structure assignment. */
21572 *to = *from;
21574 /* Restore original glyph pointers of TO. */
21575 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21577 /* Copy the glyphs. */
21578 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21579 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21581 /* If we filled only part of the TO row, fill the rest with
21582 space_glyph (which will display as empty space). */
21583 if (to_used > from->used[TEXT_AREA])
21584 fill_up_frame_row_with_spaces (to, to_used);
21587 /* Display one menu item on a TTY, by overwriting the glyphs in the
21588 frame F's desired glyph matrix with glyphs produced from the menu
21589 item text. Called from term.c to display TTY drop-down menus one
21590 item at a time.
21592 ITEM_TEXT is the menu item text as a C string.
21594 FACE_ID is the face ID to be used for this menu item. FACE_ID
21595 could specify one of 3 faces: a face for an enabled item, a face
21596 for a disabled item, or a face for a selected item.
21598 X and Y are coordinates of the first glyph in the frame's desired
21599 matrix to be overwritten by the menu item. Since this is a TTY, Y
21600 is the zero-based number of the glyph row and X is the zero-based
21601 glyph number in the row, starting from left, where to start
21602 displaying the item.
21604 SUBMENU non-zero means this menu item drops down a submenu, which
21605 should be indicated by displaying a proper visual cue after the
21606 item text. */
21608 void
21609 display_tty_menu_item (const char *item_text, int width, int face_id,
21610 int x, int y, int submenu)
21612 struct it it;
21613 struct frame *f = SELECTED_FRAME ();
21614 struct window *w = XWINDOW (f->selected_window);
21615 int saved_used, saved_truncated, saved_width, saved_reversed;
21616 struct glyph_row *row;
21617 size_t item_len = strlen (item_text);
21619 eassert (FRAME_TERMCAP_P (f));
21621 /* Don't write beyond the matrix's last row. This can happen for
21622 TTY screens that are not high enough to show the entire menu.
21623 (This is actually a bit of defensive programming, as
21624 tty_menu_display already limits the number of menu items to one
21625 less than the number of screen lines.) */
21626 if (y >= f->desired_matrix->nrows)
21627 return;
21629 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21630 it.first_visible_x = 0;
21631 it.last_visible_x = FRAME_COLS (f) - 1;
21632 row = it.glyph_row;
21633 /* Start with the row contents from the current matrix. */
21634 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21635 saved_width = row->full_width_p;
21636 row->full_width_p = 1;
21637 saved_reversed = row->reversed_p;
21638 row->reversed_p = 0;
21639 row->enabled_p = true;
21641 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21642 desired face. */
21643 eassert (x < f->desired_matrix->matrix_w);
21644 it.current_x = it.hpos = x;
21645 it.current_y = it.vpos = y;
21646 saved_used = row->used[TEXT_AREA];
21647 saved_truncated = row->truncated_on_right_p;
21648 row->used[TEXT_AREA] = x;
21649 it.face_id = face_id;
21650 it.line_wrap = TRUNCATE;
21652 /* FIXME: This should be controlled by a user option. See the
21653 comments in redisplay_tool_bar and display_mode_line about this.
21654 Also, if paragraph_embedding could ever be R2L, changes will be
21655 needed to avoid shifting to the right the row characters in
21656 term.c:append_glyph. */
21657 it.paragraph_embedding = L2R;
21659 /* Pad with a space on the left. */
21660 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21661 width--;
21662 /* Display the menu item, pad with spaces to WIDTH. */
21663 if (submenu)
21665 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21666 item_len, 0, FRAME_COLS (f) - 1, -1);
21667 width -= item_len;
21668 /* Indicate with " >" that there's a submenu. */
21669 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21670 FRAME_COLS (f) - 1, -1);
21672 else
21673 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21674 width, 0, FRAME_COLS (f) - 1, -1);
21676 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21677 row->truncated_on_right_p = saved_truncated;
21678 row->hash = row_hash (row);
21679 row->full_width_p = saved_width;
21680 row->reversed_p = saved_reversed;
21683 /***********************************************************************
21684 Mode Line
21685 ***********************************************************************/
21687 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21688 FORCE is non-zero, redisplay mode lines unconditionally.
21689 Otherwise, redisplay only mode lines that are garbaged. Value is
21690 the number of windows whose mode lines were redisplayed. */
21692 static int
21693 redisplay_mode_lines (Lisp_Object window, bool force)
21695 int nwindows = 0;
21697 while (!NILP (window))
21699 struct window *w = XWINDOW (window);
21701 if (WINDOWP (w->contents))
21702 nwindows += redisplay_mode_lines (w->contents, force);
21703 else if (force
21704 || FRAME_GARBAGED_P (XFRAME (w->frame))
21705 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21707 struct text_pos lpoint;
21708 struct buffer *old = current_buffer;
21710 /* Set the window's buffer for the mode line display. */
21711 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21712 set_buffer_internal_1 (XBUFFER (w->contents));
21714 /* Point refers normally to the selected window. For any
21715 other window, set up appropriate value. */
21716 if (!EQ (window, selected_window))
21718 struct text_pos pt;
21720 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21721 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21724 /* Display mode lines. */
21725 clear_glyph_matrix (w->desired_matrix);
21726 if (display_mode_lines (w))
21727 ++nwindows;
21729 /* Restore old settings. */
21730 set_buffer_internal_1 (old);
21731 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21734 window = w->next;
21737 return nwindows;
21741 /* Display the mode and/or header line of window W. Value is the
21742 sum number of mode lines and header lines displayed. */
21744 static int
21745 display_mode_lines (struct window *w)
21747 Lisp_Object old_selected_window = selected_window;
21748 Lisp_Object old_selected_frame = selected_frame;
21749 Lisp_Object new_frame = w->frame;
21750 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21751 int n = 0;
21753 selected_frame = new_frame;
21754 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21755 or window's point, then we'd need select_window_1 here as well. */
21756 XSETWINDOW (selected_window, w);
21757 XFRAME (new_frame)->selected_window = selected_window;
21759 /* These will be set while the mode line specs are processed. */
21760 line_number_displayed = 0;
21761 w->column_number_displayed = -1;
21763 if (WINDOW_WANTS_MODELINE_P (w))
21765 struct window *sel_w = XWINDOW (old_selected_window);
21767 /* Select mode line face based on the real selected window. */
21768 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21769 BVAR (current_buffer, mode_line_format));
21770 ++n;
21773 if (WINDOW_WANTS_HEADER_LINE_P (w))
21775 display_mode_line (w, HEADER_LINE_FACE_ID,
21776 BVAR (current_buffer, header_line_format));
21777 ++n;
21780 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21781 selected_frame = old_selected_frame;
21782 selected_window = old_selected_window;
21783 if (n > 0)
21784 w->must_be_updated_p = true;
21785 return n;
21789 /* Display mode or header line of window W. FACE_ID specifies which
21790 line to display; it is either MODE_LINE_FACE_ID or
21791 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21792 display. Value is the pixel height of the mode/header line
21793 displayed. */
21795 static int
21796 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21798 struct it it;
21799 struct face *face;
21800 ptrdiff_t count = SPECPDL_INDEX ();
21802 init_iterator (&it, w, -1, -1, NULL, face_id);
21803 /* Don't extend on a previously drawn mode-line.
21804 This may happen if called from pos_visible_p. */
21805 it.glyph_row->enabled_p = false;
21806 prepare_desired_row (w, it.glyph_row, true);
21808 it.glyph_row->mode_line_p = 1;
21810 /* FIXME: This should be controlled by a user option. But
21811 supporting such an option is not trivial, since the mode line is
21812 made up of many separate strings. */
21813 it.paragraph_embedding = L2R;
21815 record_unwind_protect (unwind_format_mode_line,
21816 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21818 mode_line_target = MODE_LINE_DISPLAY;
21820 /* Temporarily make frame's keyboard the current kboard so that
21821 kboard-local variables in the mode_line_format will get the right
21822 values. */
21823 push_kboard (FRAME_KBOARD (it.f));
21824 record_unwind_save_match_data ();
21825 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21826 pop_kboard ();
21828 unbind_to (count, Qnil);
21830 /* Fill up with spaces. */
21831 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21833 compute_line_metrics (&it);
21834 it.glyph_row->full_width_p = 1;
21835 it.glyph_row->continued_p = 0;
21836 it.glyph_row->truncated_on_left_p = 0;
21837 it.glyph_row->truncated_on_right_p = 0;
21839 /* Make a 3D mode-line have a shadow at its right end. */
21840 face = FACE_FROM_ID (it.f, face_id);
21841 extend_face_to_end_of_line (&it);
21842 if (face->box != FACE_NO_BOX)
21844 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21845 + it.glyph_row->used[TEXT_AREA] - 1);
21846 last->right_box_line_p = 1;
21849 return it.glyph_row->height;
21852 /* Move element ELT in LIST to the front of LIST.
21853 Return the updated list. */
21855 static Lisp_Object
21856 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21858 register Lisp_Object tail, prev;
21859 register Lisp_Object tem;
21861 tail = list;
21862 prev = Qnil;
21863 while (CONSP (tail))
21865 tem = XCAR (tail);
21867 if (EQ (elt, tem))
21869 /* Splice out the link TAIL. */
21870 if (NILP (prev))
21871 list = XCDR (tail);
21872 else
21873 Fsetcdr (prev, XCDR (tail));
21875 /* Now make it the first. */
21876 Fsetcdr (tail, list);
21877 return tail;
21879 else
21880 prev = tail;
21881 tail = XCDR (tail);
21882 QUIT;
21885 /* Not found--return unchanged LIST. */
21886 return list;
21889 /* Contribute ELT to the mode line for window IT->w. How it
21890 translates into text depends on its data type.
21892 IT describes the display environment in which we display, as usual.
21894 DEPTH is the depth in recursion. It is used to prevent
21895 infinite recursion here.
21897 FIELD_WIDTH is the number of characters the display of ELT should
21898 occupy in the mode line, and PRECISION is the maximum number of
21899 characters to display from ELT's representation. See
21900 display_string for details.
21902 Returns the hpos of the end of the text generated by ELT.
21904 PROPS is a property list to add to any string we encounter.
21906 If RISKY is nonzero, remove (disregard) any properties in any string
21907 we encounter, and ignore :eval and :propertize.
21909 The global variable `mode_line_target' determines whether the
21910 output is passed to `store_mode_line_noprop',
21911 `store_mode_line_string', or `display_string'. */
21913 static int
21914 display_mode_element (struct it *it, int depth, int field_width, int precision,
21915 Lisp_Object elt, Lisp_Object props, int risky)
21917 int n = 0, field, prec;
21918 int literal = 0;
21920 tail_recurse:
21921 if (depth > 100)
21922 elt = build_string ("*too-deep*");
21924 depth++;
21926 switch (XTYPE (elt))
21928 case Lisp_String:
21930 /* A string: output it and check for %-constructs within it. */
21931 unsigned char c;
21932 ptrdiff_t offset = 0;
21934 if (SCHARS (elt) > 0
21935 && (!NILP (props) || risky))
21937 Lisp_Object oprops, aelt;
21938 oprops = Ftext_properties_at (make_number (0), elt);
21940 /* If the starting string's properties are not what
21941 we want, translate the string. Also, if the string
21942 is risky, do that anyway. */
21944 if (NILP (Fequal (props, oprops)) || risky)
21946 /* If the starting string has properties,
21947 merge the specified ones onto the existing ones. */
21948 if (! NILP (oprops) && !risky)
21950 Lisp_Object tem;
21952 oprops = Fcopy_sequence (oprops);
21953 tem = props;
21954 while (CONSP (tem))
21956 oprops = Fplist_put (oprops, XCAR (tem),
21957 XCAR (XCDR (tem)));
21958 tem = XCDR (XCDR (tem));
21960 props = oprops;
21963 aelt = Fassoc (elt, mode_line_proptrans_alist);
21964 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
21966 /* AELT is what we want. Move it to the front
21967 without consing. */
21968 elt = XCAR (aelt);
21969 mode_line_proptrans_alist
21970 = move_elt_to_front (aelt, mode_line_proptrans_alist);
21972 else
21974 Lisp_Object tem;
21976 /* If AELT has the wrong props, it is useless.
21977 so get rid of it. */
21978 if (! NILP (aelt))
21979 mode_line_proptrans_alist
21980 = Fdelq (aelt, mode_line_proptrans_alist);
21982 elt = Fcopy_sequence (elt);
21983 Fset_text_properties (make_number (0), Flength (elt),
21984 props, elt);
21985 /* Add this item to mode_line_proptrans_alist. */
21986 mode_line_proptrans_alist
21987 = Fcons (Fcons (elt, props),
21988 mode_line_proptrans_alist);
21989 /* Truncate mode_line_proptrans_alist
21990 to at most 50 elements. */
21991 tem = Fnthcdr (make_number (50),
21992 mode_line_proptrans_alist);
21993 if (! NILP (tem))
21994 XSETCDR (tem, Qnil);
21999 offset = 0;
22001 if (literal)
22003 prec = precision - n;
22004 switch (mode_line_target)
22006 case MODE_LINE_NOPROP:
22007 case MODE_LINE_TITLE:
22008 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22009 break;
22010 case MODE_LINE_STRING:
22011 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
22012 break;
22013 case MODE_LINE_DISPLAY:
22014 n += display_string (NULL, elt, Qnil, 0, 0, it,
22015 0, prec, 0, STRING_MULTIBYTE (elt));
22016 break;
22019 break;
22022 /* Handle the non-literal case. */
22024 while ((precision <= 0 || n < precision)
22025 && SREF (elt, offset) != 0
22026 && (mode_line_target != MODE_LINE_DISPLAY
22027 || it->current_x < it->last_visible_x))
22029 ptrdiff_t last_offset = offset;
22031 /* Advance to end of string or next format specifier. */
22032 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22035 if (offset - 1 != last_offset)
22037 ptrdiff_t nchars, nbytes;
22039 /* Output to end of string or up to '%'. Field width
22040 is length of string. Don't output more than
22041 PRECISION allows us. */
22042 offset--;
22044 prec = c_string_width (SDATA (elt) + last_offset,
22045 offset - last_offset, precision - n,
22046 &nchars, &nbytes);
22048 switch (mode_line_target)
22050 case MODE_LINE_NOPROP:
22051 case MODE_LINE_TITLE:
22052 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22053 break;
22054 case MODE_LINE_STRING:
22056 ptrdiff_t bytepos = last_offset;
22057 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22058 ptrdiff_t endpos = (precision <= 0
22059 ? string_byte_to_char (elt, offset)
22060 : charpos + nchars);
22062 n += store_mode_line_string (NULL,
22063 Fsubstring (elt, make_number (charpos),
22064 make_number (endpos)),
22065 0, 0, 0, Qnil);
22067 break;
22068 case MODE_LINE_DISPLAY:
22070 ptrdiff_t bytepos = last_offset;
22071 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22073 if (precision <= 0)
22074 nchars = string_byte_to_char (elt, offset) - charpos;
22075 n += display_string (NULL, elt, Qnil, 0, charpos,
22076 it, 0, nchars, 0,
22077 STRING_MULTIBYTE (elt));
22079 break;
22082 else /* c == '%' */
22084 ptrdiff_t percent_position = offset;
22086 /* Get the specified minimum width. Zero means
22087 don't pad. */
22088 field = 0;
22089 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22090 field = field * 10 + c - '0';
22092 /* Don't pad beyond the total padding allowed. */
22093 if (field_width - n > 0 && field > field_width - n)
22094 field = field_width - n;
22096 /* Note that either PRECISION <= 0 or N < PRECISION. */
22097 prec = precision - n;
22099 if (c == 'M')
22100 n += display_mode_element (it, depth, field, prec,
22101 Vglobal_mode_string, props,
22102 risky);
22103 else if (c != 0)
22105 bool multibyte;
22106 ptrdiff_t bytepos, charpos;
22107 const char *spec;
22108 Lisp_Object string;
22110 bytepos = percent_position;
22111 charpos = (STRING_MULTIBYTE (elt)
22112 ? string_byte_to_char (elt, bytepos)
22113 : bytepos);
22114 spec = decode_mode_spec (it->w, c, field, &string);
22115 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22117 switch (mode_line_target)
22119 case MODE_LINE_NOPROP:
22120 case MODE_LINE_TITLE:
22121 n += store_mode_line_noprop (spec, field, prec);
22122 break;
22123 case MODE_LINE_STRING:
22125 Lisp_Object tem = build_string (spec);
22126 props = Ftext_properties_at (make_number (charpos), elt);
22127 /* Should only keep face property in props */
22128 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
22130 break;
22131 case MODE_LINE_DISPLAY:
22133 int nglyphs_before, nwritten;
22135 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22136 nwritten = display_string (spec, string, elt,
22137 charpos, 0, it,
22138 field, prec, 0,
22139 multibyte);
22141 /* Assign to the glyphs written above the
22142 string where the `%x' came from, position
22143 of the `%'. */
22144 if (nwritten > 0)
22146 struct glyph *glyph
22147 = (it->glyph_row->glyphs[TEXT_AREA]
22148 + nglyphs_before);
22149 int i;
22151 for (i = 0; i < nwritten; ++i)
22153 glyph[i].object = elt;
22154 glyph[i].charpos = charpos;
22157 n += nwritten;
22160 break;
22163 else /* c == 0 */
22164 break;
22168 break;
22170 case Lisp_Symbol:
22171 /* A symbol: process the value of the symbol recursively
22172 as if it appeared here directly. Avoid error if symbol void.
22173 Special case: if value of symbol is a string, output the string
22174 literally. */
22176 register Lisp_Object tem;
22178 /* If the variable is not marked as risky to set
22179 then its contents are risky to use. */
22180 if (NILP (Fget (elt, Qrisky_local_variable)))
22181 risky = 1;
22183 tem = Fboundp (elt);
22184 if (!NILP (tem))
22186 tem = Fsymbol_value (elt);
22187 /* If value is a string, output that string literally:
22188 don't check for % within it. */
22189 if (STRINGP (tem))
22190 literal = 1;
22192 if (!EQ (tem, elt))
22194 /* Give up right away for nil or t. */
22195 elt = tem;
22196 goto tail_recurse;
22200 break;
22202 case Lisp_Cons:
22204 register Lisp_Object car, tem;
22206 /* A cons cell: five distinct cases.
22207 If first element is :eval or :propertize, do something special.
22208 If first element is a string or a cons, process all the elements
22209 and effectively concatenate them.
22210 If first element is a negative number, truncate displaying cdr to
22211 at most that many characters. If positive, pad (with spaces)
22212 to at least that many characters.
22213 If first element is a symbol, process the cadr or caddr recursively
22214 according to whether the symbol's value is non-nil or nil. */
22215 car = XCAR (elt);
22216 if (EQ (car, QCeval))
22218 /* An element of the form (:eval FORM) means evaluate FORM
22219 and use the result as mode line elements. */
22221 if (risky)
22222 break;
22224 if (CONSP (XCDR (elt)))
22226 Lisp_Object spec;
22227 spec = safe__eval (true, XCAR (XCDR (elt)));
22228 n += display_mode_element (it, depth, field_width - n,
22229 precision - n, spec, props,
22230 risky);
22233 else if (EQ (car, QCpropertize))
22235 /* An element of the form (:propertize ELT PROPS...)
22236 means display ELT but applying properties PROPS. */
22238 if (risky)
22239 break;
22241 if (CONSP (XCDR (elt)))
22242 n += display_mode_element (it, depth, field_width - n,
22243 precision - n, XCAR (XCDR (elt)),
22244 XCDR (XCDR (elt)), risky);
22246 else if (SYMBOLP (car))
22248 tem = Fboundp (car);
22249 elt = XCDR (elt);
22250 if (!CONSP (elt))
22251 goto invalid;
22252 /* elt is now the cdr, and we know it is a cons cell.
22253 Use its car if CAR has a non-nil value. */
22254 if (!NILP (tem))
22256 tem = Fsymbol_value (car);
22257 if (!NILP (tem))
22259 elt = XCAR (elt);
22260 goto tail_recurse;
22263 /* Symbol's value is nil (or symbol is unbound)
22264 Get the cddr of the original list
22265 and if possible find the caddr and use that. */
22266 elt = XCDR (elt);
22267 if (NILP (elt))
22268 break;
22269 else if (!CONSP (elt))
22270 goto invalid;
22271 elt = XCAR (elt);
22272 goto tail_recurse;
22274 else if (INTEGERP (car))
22276 register int lim = XINT (car);
22277 elt = XCDR (elt);
22278 if (lim < 0)
22280 /* Negative int means reduce maximum width. */
22281 if (precision <= 0)
22282 precision = -lim;
22283 else
22284 precision = min (precision, -lim);
22286 else if (lim > 0)
22288 /* Padding specified. Don't let it be more than
22289 current maximum. */
22290 if (precision > 0)
22291 lim = min (precision, lim);
22293 /* If that's more padding than already wanted, queue it.
22294 But don't reduce padding already specified even if
22295 that is beyond the current truncation point. */
22296 field_width = max (lim, field_width);
22298 goto tail_recurse;
22300 else if (STRINGP (car) || CONSP (car))
22302 Lisp_Object halftail = elt;
22303 int len = 0;
22305 while (CONSP (elt)
22306 && (precision <= 0 || n < precision))
22308 n += display_mode_element (it, depth,
22309 /* Do padding only after the last
22310 element in the list. */
22311 (! CONSP (XCDR (elt))
22312 ? field_width - n
22313 : 0),
22314 precision - n, XCAR (elt),
22315 props, risky);
22316 elt = XCDR (elt);
22317 len++;
22318 if ((len & 1) == 0)
22319 halftail = XCDR (halftail);
22320 /* Check for cycle. */
22321 if (EQ (halftail, elt))
22322 break;
22326 break;
22328 default:
22329 invalid:
22330 elt = build_string ("*invalid*");
22331 goto tail_recurse;
22334 /* Pad to FIELD_WIDTH. */
22335 if (field_width > 0 && n < field_width)
22337 switch (mode_line_target)
22339 case MODE_LINE_NOPROP:
22340 case MODE_LINE_TITLE:
22341 n += store_mode_line_noprop ("", field_width - n, 0);
22342 break;
22343 case MODE_LINE_STRING:
22344 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22345 break;
22346 case MODE_LINE_DISPLAY:
22347 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22348 0, 0, 0);
22349 break;
22353 return n;
22356 /* Store a mode-line string element in mode_line_string_list.
22358 If STRING is non-null, display that C string. Otherwise, the Lisp
22359 string LISP_STRING is displayed.
22361 FIELD_WIDTH is the minimum number of output glyphs to produce.
22362 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22363 with spaces. FIELD_WIDTH <= 0 means don't pad.
22365 PRECISION is the maximum number of characters to output from
22366 STRING. PRECISION <= 0 means don't truncate the string.
22368 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22369 properties to the string.
22371 PROPS are the properties to add to the string.
22372 The mode_line_string_face face property is always added to the string.
22375 static int
22376 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22377 int field_width, int precision, Lisp_Object props)
22379 ptrdiff_t len;
22380 int n = 0;
22382 if (string != NULL)
22384 len = strlen (string);
22385 if (precision > 0 && len > precision)
22386 len = precision;
22387 lisp_string = make_string (string, len);
22388 if (NILP (props))
22389 props = mode_line_string_face_prop;
22390 else if (!NILP (mode_line_string_face))
22392 Lisp_Object face = Fplist_get (props, Qface);
22393 props = Fcopy_sequence (props);
22394 if (NILP (face))
22395 face = mode_line_string_face;
22396 else
22397 face = list2 (face, mode_line_string_face);
22398 props = Fplist_put (props, Qface, face);
22400 Fadd_text_properties (make_number (0), make_number (len),
22401 props, lisp_string);
22403 else
22405 len = XFASTINT (Flength (lisp_string));
22406 if (precision > 0 && len > precision)
22408 len = precision;
22409 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22410 precision = -1;
22412 if (!NILP (mode_line_string_face))
22414 Lisp_Object face;
22415 if (NILP (props))
22416 props = Ftext_properties_at (make_number (0), lisp_string);
22417 face = Fplist_get (props, Qface);
22418 if (NILP (face))
22419 face = mode_line_string_face;
22420 else
22421 face = list2 (face, mode_line_string_face);
22422 props = list2 (Qface, face);
22423 if (copy_string)
22424 lisp_string = Fcopy_sequence (lisp_string);
22426 if (!NILP (props))
22427 Fadd_text_properties (make_number (0), make_number (len),
22428 props, lisp_string);
22431 if (len > 0)
22433 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22434 n += len;
22437 if (field_width > len)
22439 field_width -= len;
22440 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22441 if (!NILP (props))
22442 Fadd_text_properties (make_number (0), make_number (field_width),
22443 props, lisp_string);
22444 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22445 n += field_width;
22448 return n;
22452 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22453 1, 4, 0,
22454 doc: /* Format a string out of a mode line format specification.
22455 First arg FORMAT specifies the mode line format (see `mode-line-format'
22456 for details) to use.
22458 By default, the format is evaluated for the currently selected window.
22460 Optional second arg FACE specifies the face property to put on all
22461 characters for which no face is specified. The value nil means the
22462 default face. The value t means whatever face the window's mode line
22463 currently uses (either `mode-line' or `mode-line-inactive',
22464 depending on whether the window is the selected window or not).
22465 An integer value means the value string has no text
22466 properties.
22468 Optional third and fourth args WINDOW and BUFFER specify the window
22469 and buffer to use as the context for the formatting (defaults
22470 are the selected window and the WINDOW's buffer). */)
22471 (Lisp_Object format, Lisp_Object face,
22472 Lisp_Object window, Lisp_Object buffer)
22474 struct it it;
22475 int len;
22476 struct window *w;
22477 struct buffer *old_buffer = NULL;
22478 int face_id;
22479 int no_props = INTEGERP (face);
22480 ptrdiff_t count = SPECPDL_INDEX ();
22481 Lisp_Object str;
22482 int string_start = 0;
22484 w = decode_any_window (window);
22485 XSETWINDOW (window, w);
22487 if (NILP (buffer))
22488 buffer = w->contents;
22489 CHECK_BUFFER (buffer);
22491 /* Make formatting the modeline a non-op when noninteractive, otherwise
22492 there will be problems later caused by a partially initialized frame. */
22493 if (NILP (format) || noninteractive)
22494 return empty_unibyte_string;
22496 if (no_props)
22497 face = Qnil;
22499 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22500 : EQ (face, Qt) ? (EQ (window, selected_window)
22501 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22502 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22503 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22504 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22505 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22506 : DEFAULT_FACE_ID;
22508 old_buffer = current_buffer;
22510 /* Save things including mode_line_proptrans_alist,
22511 and set that to nil so that we don't alter the outer value. */
22512 record_unwind_protect (unwind_format_mode_line,
22513 format_mode_line_unwind_data
22514 (XFRAME (WINDOW_FRAME (w)),
22515 old_buffer, selected_window, 1));
22516 mode_line_proptrans_alist = Qnil;
22518 Fselect_window (window, Qt);
22519 set_buffer_internal_1 (XBUFFER (buffer));
22521 init_iterator (&it, w, -1, -1, NULL, face_id);
22523 if (no_props)
22525 mode_line_target = MODE_LINE_NOPROP;
22526 mode_line_string_face_prop = Qnil;
22527 mode_line_string_list = Qnil;
22528 string_start = MODE_LINE_NOPROP_LEN (0);
22530 else
22532 mode_line_target = MODE_LINE_STRING;
22533 mode_line_string_list = Qnil;
22534 mode_line_string_face = face;
22535 mode_line_string_face_prop
22536 = NILP (face) ? Qnil : list2 (Qface, face);
22539 push_kboard (FRAME_KBOARD (it.f));
22540 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22541 pop_kboard ();
22543 if (no_props)
22545 len = MODE_LINE_NOPROP_LEN (string_start);
22546 str = make_string (mode_line_noprop_buf + string_start, len);
22548 else
22550 mode_line_string_list = Fnreverse (mode_line_string_list);
22551 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22552 empty_unibyte_string);
22555 unbind_to (count, Qnil);
22556 return str;
22559 /* Write a null-terminated, right justified decimal representation of
22560 the positive integer D to BUF using a minimal field width WIDTH. */
22562 static void
22563 pint2str (register char *buf, register int width, register ptrdiff_t d)
22565 register char *p = buf;
22567 if (d <= 0)
22568 *p++ = '0';
22569 else
22571 while (d > 0)
22573 *p++ = d % 10 + '0';
22574 d /= 10;
22578 for (width -= (int) (p - buf); width > 0; --width)
22579 *p++ = ' ';
22580 *p-- = '\0';
22581 while (p > buf)
22583 d = *buf;
22584 *buf++ = *p;
22585 *p-- = d;
22589 /* Write a null-terminated, right justified decimal and "human
22590 readable" representation of the nonnegative integer D to BUF using
22591 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22593 static const char power_letter[] =
22595 0, /* no letter */
22596 'k', /* kilo */
22597 'M', /* mega */
22598 'G', /* giga */
22599 'T', /* tera */
22600 'P', /* peta */
22601 'E', /* exa */
22602 'Z', /* zetta */
22603 'Y' /* yotta */
22606 static void
22607 pint2hrstr (char *buf, int width, ptrdiff_t d)
22609 /* We aim to represent the nonnegative integer D as
22610 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22611 ptrdiff_t quotient = d;
22612 int remainder = 0;
22613 /* -1 means: do not use TENTHS. */
22614 int tenths = -1;
22615 int exponent = 0;
22617 /* Length of QUOTIENT.TENTHS as a string. */
22618 int length;
22620 char * psuffix;
22621 char * p;
22623 if (quotient >= 1000)
22625 /* Scale to the appropriate EXPONENT. */
22628 remainder = quotient % 1000;
22629 quotient /= 1000;
22630 exponent++;
22632 while (quotient >= 1000);
22634 /* Round to nearest and decide whether to use TENTHS or not. */
22635 if (quotient <= 9)
22637 tenths = remainder / 100;
22638 if (remainder % 100 >= 50)
22640 if (tenths < 9)
22641 tenths++;
22642 else
22644 quotient++;
22645 if (quotient == 10)
22646 tenths = -1;
22647 else
22648 tenths = 0;
22652 else
22653 if (remainder >= 500)
22655 if (quotient < 999)
22656 quotient++;
22657 else
22659 quotient = 1;
22660 exponent++;
22661 tenths = 0;
22666 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22667 if (tenths == -1 && quotient <= 99)
22668 if (quotient <= 9)
22669 length = 1;
22670 else
22671 length = 2;
22672 else
22673 length = 3;
22674 p = psuffix = buf + max (width, length);
22676 /* Print EXPONENT. */
22677 *psuffix++ = power_letter[exponent];
22678 *psuffix = '\0';
22680 /* Print TENTHS. */
22681 if (tenths >= 0)
22683 *--p = '0' + tenths;
22684 *--p = '.';
22687 /* Print QUOTIENT. */
22690 int digit = quotient % 10;
22691 *--p = '0' + digit;
22693 while ((quotient /= 10) != 0);
22695 /* Print leading spaces. */
22696 while (buf < p)
22697 *--p = ' ';
22700 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22701 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22702 type of CODING_SYSTEM. Return updated pointer into BUF. */
22704 static unsigned char invalid_eol_type[] = "(*invalid*)";
22706 static char *
22707 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22709 Lisp_Object val;
22710 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22711 const unsigned char *eol_str;
22712 int eol_str_len;
22713 /* The EOL conversion we are using. */
22714 Lisp_Object eoltype;
22716 val = CODING_SYSTEM_SPEC (coding_system);
22717 eoltype = Qnil;
22719 if (!VECTORP (val)) /* Not yet decided. */
22721 *buf++ = multibyte ? '-' : ' ';
22722 if (eol_flag)
22723 eoltype = eol_mnemonic_undecided;
22724 /* Don't mention EOL conversion if it isn't decided. */
22726 else
22728 Lisp_Object attrs;
22729 Lisp_Object eolvalue;
22731 attrs = AREF (val, 0);
22732 eolvalue = AREF (val, 2);
22734 *buf++ = multibyte
22735 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22736 : ' ';
22738 if (eol_flag)
22740 /* The EOL conversion that is normal on this system. */
22742 if (NILP (eolvalue)) /* Not yet decided. */
22743 eoltype = eol_mnemonic_undecided;
22744 else if (VECTORP (eolvalue)) /* Not yet decided. */
22745 eoltype = eol_mnemonic_undecided;
22746 else /* eolvalue is Qunix, Qdos, or Qmac. */
22747 eoltype = (EQ (eolvalue, Qunix)
22748 ? eol_mnemonic_unix
22749 : (EQ (eolvalue, Qdos) == 1
22750 ? eol_mnemonic_dos : eol_mnemonic_mac));
22754 if (eol_flag)
22756 /* Mention the EOL conversion if it is not the usual one. */
22757 if (STRINGP (eoltype))
22759 eol_str = SDATA (eoltype);
22760 eol_str_len = SBYTES (eoltype);
22762 else if (CHARACTERP (eoltype))
22764 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
22765 int c = XFASTINT (eoltype);
22766 eol_str_len = CHAR_STRING (c, tmp);
22767 eol_str = tmp;
22769 else
22771 eol_str = invalid_eol_type;
22772 eol_str_len = sizeof (invalid_eol_type) - 1;
22774 memcpy (buf, eol_str, eol_str_len);
22775 buf += eol_str_len;
22778 return buf;
22781 /* Return a string for the output of a mode line %-spec for window W,
22782 generated by character C. FIELD_WIDTH > 0 means pad the string
22783 returned with spaces to that value. Return a Lisp string in
22784 *STRING if the resulting string is taken from that Lisp string.
22786 Note we operate on the current buffer for most purposes. */
22788 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22790 static const char *
22791 decode_mode_spec (struct window *w, register int c, int field_width,
22792 Lisp_Object *string)
22794 Lisp_Object obj;
22795 struct frame *f = XFRAME (WINDOW_FRAME (w));
22796 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22797 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22798 produce strings from numerical values, so limit preposterously
22799 large values of FIELD_WIDTH to avoid overrunning the buffer's
22800 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22801 bytes plus the terminating null. */
22802 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22803 struct buffer *b = current_buffer;
22805 obj = Qnil;
22806 *string = Qnil;
22808 switch (c)
22810 case '*':
22811 if (!NILP (BVAR (b, read_only)))
22812 return "%";
22813 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22814 return "*";
22815 return "-";
22817 case '+':
22818 /* This differs from %* only for a modified read-only buffer. */
22819 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22820 return "*";
22821 if (!NILP (BVAR (b, read_only)))
22822 return "%";
22823 return "-";
22825 case '&':
22826 /* This differs from %* in ignoring read-only-ness. */
22827 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22828 return "*";
22829 return "-";
22831 case '%':
22832 return "%";
22834 case '[':
22836 int i;
22837 char *p;
22839 if (command_loop_level > 5)
22840 return "[[[... ";
22841 p = decode_mode_spec_buf;
22842 for (i = 0; i < command_loop_level; i++)
22843 *p++ = '[';
22844 *p = 0;
22845 return decode_mode_spec_buf;
22848 case ']':
22850 int i;
22851 char *p;
22853 if (command_loop_level > 5)
22854 return " ...]]]";
22855 p = decode_mode_spec_buf;
22856 for (i = 0; i < command_loop_level; i++)
22857 *p++ = ']';
22858 *p = 0;
22859 return decode_mode_spec_buf;
22862 case '-':
22864 register int i;
22866 /* Let lots_of_dashes be a string of infinite length. */
22867 if (mode_line_target == MODE_LINE_NOPROP
22868 || mode_line_target == MODE_LINE_STRING)
22869 return "--";
22870 if (field_width <= 0
22871 || field_width > sizeof (lots_of_dashes))
22873 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
22874 decode_mode_spec_buf[i] = '-';
22875 decode_mode_spec_buf[i] = '\0';
22876 return decode_mode_spec_buf;
22878 else
22879 return lots_of_dashes;
22882 case 'b':
22883 obj = BVAR (b, name);
22884 break;
22886 case 'c':
22887 /* %c and %l are ignored in `frame-title-format'.
22888 (In redisplay_internal, the frame title is drawn _before_ the
22889 windows are updated, so the stuff which depends on actual
22890 window contents (such as %l) may fail to render properly, or
22891 even crash emacs.) */
22892 if (mode_line_target == MODE_LINE_TITLE)
22893 return "";
22894 else
22896 ptrdiff_t col = current_column ();
22897 w->column_number_displayed = col;
22898 pint2str (decode_mode_spec_buf, width, col);
22899 return decode_mode_spec_buf;
22902 case 'e':
22903 #ifndef SYSTEM_MALLOC
22905 if (NILP (Vmemory_full))
22906 return "";
22907 else
22908 return "!MEM FULL! ";
22910 #else
22911 return "";
22912 #endif
22914 case 'F':
22915 /* %F displays the frame name. */
22916 if (!NILP (f->title))
22917 return SSDATA (f->title);
22918 if (f->explicit_name || ! FRAME_WINDOW_P (f))
22919 return SSDATA (f->name);
22920 return "Emacs";
22922 case 'f':
22923 obj = BVAR (b, filename);
22924 break;
22926 case 'i':
22928 ptrdiff_t size = ZV - BEGV;
22929 pint2str (decode_mode_spec_buf, width, size);
22930 return decode_mode_spec_buf;
22933 case 'I':
22935 ptrdiff_t size = ZV - BEGV;
22936 pint2hrstr (decode_mode_spec_buf, width, size);
22937 return decode_mode_spec_buf;
22940 case 'l':
22942 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
22943 ptrdiff_t topline, nlines, height;
22944 ptrdiff_t junk;
22946 /* %c and %l are ignored in `frame-title-format'. */
22947 if (mode_line_target == MODE_LINE_TITLE)
22948 return "";
22950 startpos = marker_position (w->start);
22951 startpos_byte = marker_byte_position (w->start);
22952 height = WINDOW_TOTAL_LINES (w);
22954 /* If we decided that this buffer isn't suitable for line numbers,
22955 don't forget that too fast. */
22956 if (w->base_line_pos == -1)
22957 goto no_value;
22959 /* If the buffer is very big, don't waste time. */
22960 if (INTEGERP (Vline_number_display_limit)
22961 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
22963 w->base_line_pos = 0;
22964 w->base_line_number = 0;
22965 goto no_value;
22968 if (w->base_line_number > 0
22969 && w->base_line_pos > 0
22970 && w->base_line_pos <= startpos)
22972 line = w->base_line_number;
22973 linepos = w->base_line_pos;
22974 linepos_byte = buf_charpos_to_bytepos (b, linepos);
22976 else
22978 line = 1;
22979 linepos = BUF_BEGV (b);
22980 linepos_byte = BUF_BEGV_BYTE (b);
22983 /* Count lines from base line to window start position. */
22984 nlines = display_count_lines (linepos_byte,
22985 startpos_byte,
22986 startpos, &junk);
22988 topline = nlines + line;
22990 /* Determine a new base line, if the old one is too close
22991 or too far away, or if we did not have one.
22992 "Too close" means it's plausible a scroll-down would
22993 go back past it. */
22994 if (startpos == BUF_BEGV (b))
22996 w->base_line_number = topline;
22997 w->base_line_pos = BUF_BEGV (b);
22999 else if (nlines < height + 25 || nlines > height * 3 + 50
23000 || linepos == BUF_BEGV (b))
23002 ptrdiff_t limit = BUF_BEGV (b);
23003 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23004 ptrdiff_t position;
23005 ptrdiff_t distance =
23006 (height * 2 + 30) * line_number_display_limit_width;
23008 if (startpos - distance > limit)
23010 limit = startpos - distance;
23011 limit_byte = CHAR_TO_BYTE (limit);
23014 nlines = display_count_lines (startpos_byte,
23015 limit_byte,
23016 - (height * 2 + 30),
23017 &position);
23018 /* If we couldn't find the lines we wanted within
23019 line_number_display_limit_width chars per line,
23020 give up on line numbers for this window. */
23021 if (position == limit_byte && limit == startpos - distance)
23023 w->base_line_pos = -1;
23024 w->base_line_number = 0;
23025 goto no_value;
23028 w->base_line_number = topline - nlines;
23029 w->base_line_pos = BYTE_TO_CHAR (position);
23032 /* Now count lines from the start pos to point. */
23033 nlines = display_count_lines (startpos_byte,
23034 PT_BYTE, PT, &junk);
23036 /* Record that we did display the line number. */
23037 line_number_displayed = 1;
23039 /* Make the string to show. */
23040 pint2str (decode_mode_spec_buf, width, topline + nlines);
23041 return decode_mode_spec_buf;
23042 no_value:
23044 char* p = decode_mode_spec_buf;
23045 int pad = width - 2;
23046 while (pad-- > 0)
23047 *p++ = ' ';
23048 *p++ = '?';
23049 *p++ = '?';
23050 *p = '\0';
23051 return decode_mode_spec_buf;
23054 break;
23056 case 'm':
23057 obj = BVAR (b, mode_name);
23058 break;
23060 case 'n':
23061 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23062 return " Narrow";
23063 break;
23065 case 'p':
23067 ptrdiff_t pos = marker_position (w->start);
23068 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23070 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23072 if (pos <= BUF_BEGV (b))
23073 return "All";
23074 else
23075 return "Bottom";
23077 else if (pos <= BUF_BEGV (b))
23078 return "Top";
23079 else
23081 if (total > 1000000)
23082 /* Do it differently for a large value, to avoid overflow. */
23083 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23084 else
23085 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23086 /* We can't normally display a 3-digit number,
23087 so get us a 2-digit number that is close. */
23088 if (total == 100)
23089 total = 99;
23090 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23091 return decode_mode_spec_buf;
23095 /* Display percentage of size above the bottom of the screen. */
23096 case 'P':
23098 ptrdiff_t toppos = marker_position (w->start);
23099 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23100 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23102 if (botpos >= BUF_ZV (b))
23104 if (toppos <= BUF_BEGV (b))
23105 return "All";
23106 else
23107 return "Bottom";
23109 else
23111 if (total > 1000000)
23112 /* Do it differently for a large value, to avoid overflow. */
23113 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23114 else
23115 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23116 /* We can't normally display a 3-digit number,
23117 so get us a 2-digit number that is close. */
23118 if (total == 100)
23119 total = 99;
23120 if (toppos <= BUF_BEGV (b))
23121 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23122 else
23123 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23124 return decode_mode_spec_buf;
23128 case 's':
23129 /* status of process */
23130 obj = Fget_buffer_process (Fcurrent_buffer ());
23131 if (NILP (obj))
23132 return "no process";
23133 #ifndef MSDOS
23134 obj = Fsymbol_name (Fprocess_status (obj));
23135 #endif
23136 break;
23138 case '@':
23140 ptrdiff_t count = inhibit_garbage_collection ();
23141 Lisp_Object curdir = BVAR (current_buffer, directory);
23142 Lisp_Object val = Qnil;
23144 if (STRINGP (curdir))
23145 val = call1 (intern ("file-remote-p"), curdir);
23147 unbind_to (count, Qnil);
23149 if (NILP (val))
23150 return "-";
23151 else
23152 return "@";
23155 case 'z':
23156 /* coding-system (not including end-of-line format) */
23157 case 'Z':
23158 /* coding-system (including end-of-line type) */
23160 int eol_flag = (c == 'Z');
23161 char *p = decode_mode_spec_buf;
23163 if (! FRAME_WINDOW_P (f))
23165 /* No need to mention EOL here--the terminal never needs
23166 to do EOL conversion. */
23167 p = decode_mode_spec_coding (CODING_ID_NAME
23168 (FRAME_KEYBOARD_CODING (f)->id),
23169 p, 0);
23170 p = decode_mode_spec_coding (CODING_ID_NAME
23171 (FRAME_TERMINAL_CODING (f)->id),
23172 p, 0);
23174 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23175 p, eol_flag);
23177 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
23178 #ifdef subprocesses
23179 obj = Fget_buffer_process (Fcurrent_buffer ());
23180 if (PROCESSP (obj))
23182 p = decode_mode_spec_coding
23183 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23184 p = decode_mode_spec_coding
23185 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23187 #endif /* subprocesses */
23188 #endif /* 0 */
23189 *p = 0;
23190 return decode_mode_spec_buf;
23194 if (STRINGP (obj))
23196 *string = obj;
23197 return SSDATA (obj);
23199 else
23200 return "";
23204 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23205 means count lines back from START_BYTE. But don't go beyond
23206 LIMIT_BYTE. Return the number of lines thus found (always
23207 nonnegative).
23209 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23210 either the position COUNT lines after/before START_BYTE, if we
23211 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23212 COUNT lines. */
23214 static ptrdiff_t
23215 display_count_lines (ptrdiff_t start_byte,
23216 ptrdiff_t limit_byte, ptrdiff_t count,
23217 ptrdiff_t *byte_pos_ptr)
23219 register unsigned char *cursor;
23220 unsigned char *base;
23222 register ptrdiff_t ceiling;
23223 register unsigned char *ceiling_addr;
23224 ptrdiff_t orig_count = count;
23226 /* If we are not in selective display mode,
23227 check only for newlines. */
23228 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
23229 && !INTEGERP (BVAR (current_buffer, selective_display)));
23231 if (count > 0)
23233 while (start_byte < limit_byte)
23235 ceiling = BUFFER_CEILING_OF (start_byte);
23236 ceiling = min (limit_byte - 1, ceiling);
23237 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23238 base = (cursor = BYTE_POS_ADDR (start_byte));
23242 if (selective_display)
23244 while (*cursor != '\n' && *cursor != 015
23245 && ++cursor != ceiling_addr)
23246 continue;
23247 if (cursor == ceiling_addr)
23248 break;
23250 else
23252 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23253 if (! cursor)
23254 break;
23257 cursor++;
23259 if (--count == 0)
23261 start_byte += cursor - base;
23262 *byte_pos_ptr = start_byte;
23263 return orig_count;
23266 while (cursor < ceiling_addr);
23268 start_byte += ceiling_addr - base;
23271 else
23273 while (start_byte > limit_byte)
23275 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23276 ceiling = max (limit_byte, ceiling);
23277 ceiling_addr = BYTE_POS_ADDR (ceiling);
23278 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23279 while (1)
23281 if (selective_display)
23283 while (--cursor >= ceiling_addr
23284 && *cursor != '\n' && *cursor != 015)
23285 continue;
23286 if (cursor < ceiling_addr)
23287 break;
23289 else
23291 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23292 if (! cursor)
23293 break;
23296 if (++count == 0)
23298 start_byte += cursor - base + 1;
23299 *byte_pos_ptr = start_byte;
23300 /* When scanning backwards, we should
23301 not count the newline posterior to which we stop. */
23302 return - orig_count - 1;
23305 start_byte += ceiling_addr - base;
23309 *byte_pos_ptr = limit_byte;
23311 if (count < 0)
23312 return - orig_count + count;
23313 return orig_count - count;
23319 /***********************************************************************
23320 Displaying strings
23321 ***********************************************************************/
23323 /* Display a NUL-terminated string, starting with index START.
23325 If STRING is non-null, display that C string. Otherwise, the Lisp
23326 string LISP_STRING is displayed. There's a case that STRING is
23327 non-null and LISP_STRING is not nil. It means STRING is a string
23328 data of LISP_STRING. In that case, we display LISP_STRING while
23329 ignoring its text properties.
23331 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23332 FACE_STRING. Display STRING or LISP_STRING with the face at
23333 FACE_STRING_POS in FACE_STRING:
23335 Display the string in the environment given by IT, but use the
23336 standard display table, temporarily.
23338 FIELD_WIDTH is the minimum number of output glyphs to produce.
23339 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23340 with spaces. If STRING has more characters, more than FIELD_WIDTH
23341 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23343 PRECISION is the maximum number of characters to output from
23344 STRING. PRECISION < 0 means don't truncate the string.
23346 This is roughly equivalent to printf format specifiers:
23348 FIELD_WIDTH PRECISION PRINTF
23349 ----------------------------------------
23350 -1 -1 %s
23351 -1 10 %.10s
23352 10 -1 %10s
23353 20 10 %20.10s
23355 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23356 display them, and < 0 means obey the current buffer's value of
23357 enable_multibyte_characters.
23359 Value is the number of columns displayed. */
23361 static int
23362 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23363 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23364 int field_width, int precision, int max_x, int multibyte)
23366 int hpos_at_start = it->hpos;
23367 int saved_face_id = it->face_id;
23368 struct glyph_row *row = it->glyph_row;
23369 ptrdiff_t it_charpos;
23371 /* Initialize the iterator IT for iteration over STRING beginning
23372 with index START. */
23373 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23374 precision, field_width, multibyte);
23375 if (string && STRINGP (lisp_string))
23376 /* LISP_STRING is the one returned by decode_mode_spec. We should
23377 ignore its text properties. */
23378 it->stop_charpos = it->end_charpos;
23380 /* If displaying STRING, set up the face of the iterator from
23381 FACE_STRING, if that's given. */
23382 if (STRINGP (face_string))
23384 ptrdiff_t endptr;
23385 struct face *face;
23387 it->face_id
23388 = face_at_string_position (it->w, face_string, face_string_pos,
23389 0, &endptr, it->base_face_id, 0);
23390 face = FACE_FROM_ID (it->f, it->face_id);
23391 it->face_box_p = face->box != FACE_NO_BOX;
23394 /* Set max_x to the maximum allowed X position. Don't let it go
23395 beyond the right edge of the window. */
23396 if (max_x <= 0)
23397 max_x = it->last_visible_x;
23398 else
23399 max_x = min (max_x, it->last_visible_x);
23401 /* Skip over display elements that are not visible. because IT->w is
23402 hscrolled. */
23403 if (it->current_x < it->first_visible_x)
23404 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23405 MOVE_TO_POS | MOVE_TO_X);
23407 row->ascent = it->max_ascent;
23408 row->height = it->max_ascent + it->max_descent;
23409 row->phys_ascent = it->max_phys_ascent;
23410 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23411 row->extra_line_spacing = it->max_extra_line_spacing;
23413 if (STRINGP (it->string))
23414 it_charpos = IT_STRING_CHARPOS (*it);
23415 else
23416 it_charpos = IT_CHARPOS (*it);
23418 /* This condition is for the case that we are called with current_x
23419 past last_visible_x. */
23420 while (it->current_x < max_x)
23422 int x_before, x, n_glyphs_before, i, nglyphs;
23424 /* Get the next display element. */
23425 if (!get_next_display_element (it))
23426 break;
23428 /* Produce glyphs. */
23429 x_before = it->current_x;
23430 n_glyphs_before = row->used[TEXT_AREA];
23431 PRODUCE_GLYPHS (it);
23433 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23434 i = 0;
23435 x = x_before;
23436 while (i < nglyphs)
23438 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23440 if (it->line_wrap != TRUNCATE
23441 && x + glyph->pixel_width > max_x)
23443 /* End of continued line or max_x reached. */
23444 if (CHAR_GLYPH_PADDING_P (*glyph))
23446 /* A wide character is unbreakable. */
23447 if (row->reversed_p)
23448 unproduce_glyphs (it, row->used[TEXT_AREA]
23449 - n_glyphs_before);
23450 row->used[TEXT_AREA] = n_glyphs_before;
23451 it->current_x = x_before;
23453 else
23455 if (row->reversed_p)
23456 unproduce_glyphs (it, row->used[TEXT_AREA]
23457 - (n_glyphs_before + i));
23458 row->used[TEXT_AREA] = n_glyphs_before + i;
23459 it->current_x = x;
23461 break;
23463 else if (x + glyph->pixel_width >= it->first_visible_x)
23465 /* Glyph is at least partially visible. */
23466 ++it->hpos;
23467 if (x < it->first_visible_x)
23468 row->x = x - it->first_visible_x;
23470 else
23472 /* Glyph is off the left margin of the display area.
23473 Should not happen. */
23474 emacs_abort ();
23477 row->ascent = max (row->ascent, it->max_ascent);
23478 row->height = max (row->height, it->max_ascent + it->max_descent);
23479 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23480 row->phys_height = max (row->phys_height,
23481 it->max_phys_ascent + it->max_phys_descent);
23482 row->extra_line_spacing = max (row->extra_line_spacing,
23483 it->max_extra_line_spacing);
23484 x += glyph->pixel_width;
23485 ++i;
23488 /* Stop if max_x reached. */
23489 if (i < nglyphs)
23490 break;
23492 /* Stop at line ends. */
23493 if (ITERATOR_AT_END_OF_LINE_P (it))
23495 it->continuation_lines_width = 0;
23496 break;
23499 set_iterator_to_next (it, 1);
23500 if (STRINGP (it->string))
23501 it_charpos = IT_STRING_CHARPOS (*it);
23502 else
23503 it_charpos = IT_CHARPOS (*it);
23505 /* Stop if truncating at the right edge. */
23506 if (it->line_wrap == TRUNCATE
23507 && it->current_x >= it->last_visible_x)
23509 /* Add truncation mark, but don't do it if the line is
23510 truncated at a padding space. */
23511 if (it_charpos < it->string_nchars)
23513 if (!FRAME_WINDOW_P (it->f))
23515 int ii, n;
23517 if (it->current_x > it->last_visible_x)
23519 if (!row->reversed_p)
23521 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23522 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23523 break;
23525 else
23527 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23528 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23529 break;
23530 unproduce_glyphs (it, ii + 1);
23531 ii = row->used[TEXT_AREA] - (ii + 1);
23533 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23535 row->used[TEXT_AREA] = ii;
23536 produce_special_glyphs (it, IT_TRUNCATION);
23539 produce_special_glyphs (it, IT_TRUNCATION);
23541 row->truncated_on_right_p = 1;
23543 break;
23547 /* Maybe insert a truncation at the left. */
23548 if (it->first_visible_x
23549 && it_charpos > 0)
23551 if (!FRAME_WINDOW_P (it->f)
23552 || (row->reversed_p
23553 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23554 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23555 insert_left_trunc_glyphs (it);
23556 row->truncated_on_left_p = 1;
23559 it->face_id = saved_face_id;
23561 /* Value is number of columns displayed. */
23562 return it->hpos - hpos_at_start;
23567 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23568 appears as an element of LIST or as the car of an element of LIST.
23569 If PROPVAL is a list, compare each element against LIST in that
23570 way, and return 1/2 if any element of PROPVAL is found in LIST.
23571 Otherwise return 0. This function cannot quit.
23572 The return value is 2 if the text is invisible but with an ellipsis
23573 and 1 if it's invisible and without an ellipsis. */
23576 invisible_p (register Lisp_Object propval, Lisp_Object list)
23578 register Lisp_Object tail, proptail;
23580 for (tail = list; CONSP (tail); tail = XCDR (tail))
23582 register Lisp_Object tem;
23583 tem = XCAR (tail);
23584 if (EQ (propval, tem))
23585 return 1;
23586 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23587 return NILP (XCDR (tem)) ? 1 : 2;
23590 if (CONSP (propval))
23592 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23594 Lisp_Object propelt;
23595 propelt = XCAR (proptail);
23596 for (tail = list; CONSP (tail); tail = XCDR (tail))
23598 register Lisp_Object tem;
23599 tem = XCAR (tail);
23600 if (EQ (propelt, tem))
23601 return 1;
23602 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23603 return NILP (XCDR (tem)) ? 1 : 2;
23608 return 0;
23611 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23612 doc: /* Non-nil if the property makes the text invisible.
23613 POS-OR-PROP can be a marker or number, in which case it is taken to be
23614 a position in the current buffer and the value of the `invisible' property
23615 is checked; or it can be some other value, which is then presumed to be the
23616 value of the `invisible' property of the text of interest.
23617 The non-nil value returned can be t for truly invisible text or something
23618 else if the text is replaced by an ellipsis. */)
23619 (Lisp_Object pos_or_prop)
23621 Lisp_Object prop
23622 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23623 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23624 : pos_or_prop);
23625 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23626 return (invis == 0 ? Qnil
23627 : invis == 1 ? Qt
23628 : make_number (invis));
23631 /* Calculate a width or height in pixels from a specification using
23632 the following elements:
23634 SPEC ::=
23635 NUM - a (fractional) multiple of the default font width/height
23636 (NUM) - specifies exactly NUM pixels
23637 UNIT - a fixed number of pixels, see below.
23638 ELEMENT - size of a display element in pixels, see below.
23639 (NUM . SPEC) - equals NUM * SPEC
23640 (+ SPEC SPEC ...) - add pixel values
23641 (- SPEC SPEC ...) - subtract pixel values
23642 (- SPEC) - negate pixel value
23644 NUM ::=
23645 INT or FLOAT - a number constant
23646 SYMBOL - use symbol's (buffer local) variable binding.
23648 UNIT ::=
23649 in - pixels per inch *)
23650 mm - pixels per 1/1000 meter *)
23651 cm - pixels per 1/100 meter *)
23652 width - width of current font in pixels.
23653 height - height of current font in pixels.
23655 *) using the ratio(s) defined in display-pixels-per-inch.
23657 ELEMENT ::=
23659 left-fringe - left fringe width in pixels
23660 right-fringe - right fringe width in pixels
23662 left-margin - left margin width in pixels
23663 right-margin - right margin width in pixels
23665 scroll-bar - scroll-bar area width in pixels
23667 Examples:
23669 Pixels corresponding to 5 inches:
23670 (5 . in)
23672 Total width of non-text areas on left side of window (if scroll-bar is on left):
23673 '(space :width (+ left-fringe left-margin scroll-bar))
23675 Align to first text column (in header line):
23676 '(space :align-to 0)
23678 Align to middle of text area minus half the width of variable `my-image'
23679 containing a loaded image:
23680 '(space :align-to (0.5 . (- text my-image)))
23682 Width of left margin minus width of 1 character in the default font:
23683 '(space :width (- left-margin 1))
23685 Width of left margin minus width of 2 characters in the current font:
23686 '(space :width (- left-margin (2 . width)))
23688 Center 1 character over left-margin (in header line):
23689 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23691 Different ways to express width of left fringe plus left margin minus one pixel:
23692 '(space :width (- (+ left-fringe left-margin) (1)))
23693 '(space :width (+ left-fringe left-margin (- (1))))
23694 '(space :width (+ left-fringe left-margin (-1)))
23698 static int
23699 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23700 struct font *font, int width_p, int *align_to)
23702 double pixels;
23704 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23705 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23707 if (NILP (prop))
23708 return OK_PIXELS (0);
23710 eassert (FRAME_LIVE_P (it->f));
23712 if (SYMBOLP (prop))
23714 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23716 char *unit = SSDATA (SYMBOL_NAME (prop));
23718 if (unit[0] == 'i' && unit[1] == 'n')
23719 pixels = 1.0;
23720 else if (unit[0] == 'm' && unit[1] == 'm')
23721 pixels = 25.4;
23722 else if (unit[0] == 'c' && unit[1] == 'm')
23723 pixels = 2.54;
23724 else
23725 pixels = 0;
23726 if (pixels > 0)
23728 double ppi = (width_p ? FRAME_RES_X (it->f)
23729 : FRAME_RES_Y (it->f));
23731 if (ppi > 0)
23732 return OK_PIXELS (ppi / pixels);
23733 return 0;
23737 #ifdef HAVE_WINDOW_SYSTEM
23738 if (EQ (prop, Qheight))
23739 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23740 if (EQ (prop, Qwidth))
23741 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23742 #else
23743 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23744 return OK_PIXELS (1);
23745 #endif
23747 if (EQ (prop, Qtext))
23748 return OK_PIXELS (width_p
23749 ? window_box_width (it->w, TEXT_AREA)
23750 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23752 if (align_to && *align_to < 0)
23754 *res = 0;
23755 if (EQ (prop, Qleft))
23756 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23757 if (EQ (prop, Qright))
23758 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23759 if (EQ (prop, Qcenter))
23760 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23761 + window_box_width (it->w, TEXT_AREA) / 2);
23762 if (EQ (prop, Qleft_fringe))
23763 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23764 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23765 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23766 if (EQ (prop, Qright_fringe))
23767 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23768 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23769 : window_box_right_offset (it->w, TEXT_AREA));
23770 if (EQ (prop, Qleft_margin))
23771 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23772 if (EQ (prop, Qright_margin))
23773 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23774 if (EQ (prop, Qscroll_bar))
23775 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23777 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23778 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23779 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23780 : 0)));
23782 else
23784 if (EQ (prop, Qleft_fringe))
23785 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23786 if (EQ (prop, Qright_fringe))
23787 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23788 if (EQ (prop, Qleft_margin))
23789 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23790 if (EQ (prop, Qright_margin))
23791 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23792 if (EQ (prop, Qscroll_bar))
23793 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23796 prop = buffer_local_value_1 (prop, it->w->contents);
23797 if (EQ (prop, Qunbound))
23798 prop = Qnil;
23801 if (INTEGERP (prop) || FLOATP (prop))
23803 int base_unit = (width_p
23804 ? FRAME_COLUMN_WIDTH (it->f)
23805 : FRAME_LINE_HEIGHT (it->f));
23806 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23809 if (CONSP (prop))
23811 Lisp_Object car = XCAR (prop);
23812 Lisp_Object cdr = XCDR (prop);
23814 if (SYMBOLP (car))
23816 #ifdef HAVE_WINDOW_SYSTEM
23817 if (FRAME_WINDOW_P (it->f)
23818 && valid_image_p (prop))
23820 ptrdiff_t id = lookup_image (it->f, prop);
23821 struct image *img = IMAGE_FROM_ID (it->f, id);
23823 return OK_PIXELS (width_p ? img->width : img->height);
23825 #endif
23826 if (EQ (car, Qplus) || EQ (car, Qminus))
23828 int first = 1;
23829 double px;
23831 pixels = 0;
23832 while (CONSP (cdr))
23834 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23835 font, width_p, align_to))
23836 return 0;
23837 if (first)
23838 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23839 else
23840 pixels += px;
23841 cdr = XCDR (cdr);
23843 if (EQ (car, Qminus))
23844 pixels = -pixels;
23845 return OK_PIXELS (pixels);
23848 car = buffer_local_value_1 (car, it->w->contents);
23849 if (EQ (car, Qunbound))
23850 car = Qnil;
23853 if (INTEGERP (car) || FLOATP (car))
23855 double fact;
23856 pixels = XFLOATINT (car);
23857 if (NILP (cdr))
23858 return OK_PIXELS (pixels);
23859 if (calc_pixel_width_or_height (&fact, it, cdr,
23860 font, width_p, align_to))
23861 return OK_PIXELS (pixels * fact);
23862 return 0;
23865 return 0;
23868 return 0;
23872 /***********************************************************************
23873 Glyph Display
23874 ***********************************************************************/
23876 #ifdef HAVE_WINDOW_SYSTEM
23878 #ifdef GLYPH_DEBUG
23880 void
23881 dump_glyph_string (struct glyph_string *s)
23883 fprintf (stderr, "glyph string\n");
23884 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
23885 s->x, s->y, s->width, s->height);
23886 fprintf (stderr, " ybase = %d\n", s->ybase);
23887 fprintf (stderr, " hl = %d\n", s->hl);
23888 fprintf (stderr, " left overhang = %d, right = %d\n",
23889 s->left_overhang, s->right_overhang);
23890 fprintf (stderr, " nchars = %d\n", s->nchars);
23891 fprintf (stderr, " extends to end of line = %d\n",
23892 s->extends_to_end_of_line_p);
23893 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
23894 fprintf (stderr, " bg width = %d\n", s->background_width);
23897 #endif /* GLYPH_DEBUG */
23899 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
23900 of XChar2b structures for S; it can't be allocated in
23901 init_glyph_string because it must be allocated via `alloca'. W
23902 is the window on which S is drawn. ROW and AREA are the glyph row
23903 and area within the row from which S is constructed. START is the
23904 index of the first glyph structure covered by S. HL is a
23905 face-override for drawing S. */
23907 #ifdef HAVE_NTGUI
23908 #define OPTIONAL_HDC(hdc) HDC hdc,
23909 #define DECLARE_HDC(hdc) HDC hdc;
23910 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
23911 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
23912 #endif
23914 #ifndef OPTIONAL_HDC
23915 #define OPTIONAL_HDC(hdc)
23916 #define DECLARE_HDC(hdc)
23917 #define ALLOCATE_HDC(hdc, f)
23918 #define RELEASE_HDC(hdc, f)
23919 #endif
23921 static void
23922 init_glyph_string (struct glyph_string *s,
23923 OPTIONAL_HDC (hdc)
23924 XChar2b *char2b, struct window *w, struct glyph_row *row,
23925 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
23927 memset (s, 0, sizeof *s);
23928 s->w = w;
23929 s->f = XFRAME (w->frame);
23930 #ifdef HAVE_NTGUI
23931 s->hdc = hdc;
23932 #endif
23933 s->display = FRAME_X_DISPLAY (s->f);
23934 s->window = FRAME_X_WINDOW (s->f);
23935 s->char2b = char2b;
23936 s->hl = hl;
23937 s->row = row;
23938 s->area = area;
23939 s->first_glyph = row->glyphs[area] + start;
23940 s->height = row->height;
23941 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
23942 s->ybase = s->y + row->ascent;
23946 /* Append the list of glyph strings with head H and tail T to the list
23947 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
23949 static void
23950 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23951 struct glyph_string *h, struct glyph_string *t)
23953 if (h)
23955 if (*head)
23956 (*tail)->next = h;
23957 else
23958 *head = h;
23959 h->prev = *tail;
23960 *tail = t;
23965 /* Prepend the list of glyph strings with head H and tail T to the
23966 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
23967 result. */
23969 static void
23970 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23971 struct glyph_string *h, struct glyph_string *t)
23973 if (h)
23975 if (*head)
23976 (*head)->prev = t;
23977 else
23978 *tail = t;
23979 t->next = *head;
23980 *head = h;
23985 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
23986 Set *HEAD and *TAIL to the resulting list. */
23988 static void
23989 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
23990 struct glyph_string *s)
23992 s->next = s->prev = NULL;
23993 append_glyph_string_lists (head, tail, s, s);
23997 /* Get face and two-byte form of character C in face FACE_ID on frame F.
23998 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
23999 make sure that X resources for the face returned are allocated.
24000 Value is a pointer to a realized face that is ready for display if
24001 DISPLAY_P is non-zero. */
24003 static struct face *
24004 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24005 XChar2b *char2b, int display_p)
24007 struct face *face = FACE_FROM_ID (f, face_id);
24008 unsigned code = 0;
24010 if (face->font)
24012 code = face->font->driver->encode_char (face->font, c);
24014 if (code == FONT_INVALID_CODE)
24015 code = 0;
24017 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24019 /* Make sure X resources of the face are allocated. */
24020 #ifdef HAVE_X_WINDOWS
24021 if (display_p)
24022 #endif
24024 eassert (face != NULL);
24025 PREPARE_FACE_FOR_DISPLAY (f, face);
24028 return face;
24032 /* Get face and two-byte form of character glyph GLYPH on frame F.
24033 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24034 a pointer to a realized face that is ready for display. */
24036 static struct face *
24037 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24038 XChar2b *char2b, int *two_byte_p)
24040 struct face *face;
24041 unsigned code = 0;
24043 eassert (glyph->type == CHAR_GLYPH);
24044 face = FACE_FROM_ID (f, glyph->face_id);
24046 /* Make sure X resources of the face are allocated. */
24047 eassert (face != NULL);
24048 PREPARE_FACE_FOR_DISPLAY (f, face);
24050 if (two_byte_p)
24051 *two_byte_p = 0;
24053 if (face->font)
24055 if (CHAR_BYTE8_P (glyph->u.ch))
24056 code = CHAR_TO_BYTE8 (glyph->u.ch);
24057 else
24058 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24060 if (code == FONT_INVALID_CODE)
24061 code = 0;
24064 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24065 return face;
24069 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24070 Return 1 if FONT has a glyph for C, otherwise return 0. */
24072 static int
24073 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24075 unsigned code;
24077 if (CHAR_BYTE8_P (c))
24078 code = CHAR_TO_BYTE8 (c);
24079 else
24080 code = font->driver->encode_char (font, c);
24082 if (code == FONT_INVALID_CODE)
24083 return 0;
24084 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24085 return 1;
24089 /* Fill glyph string S with composition components specified by S->cmp.
24091 BASE_FACE is the base face of the composition.
24092 S->cmp_from is the index of the first component for S.
24094 OVERLAPS non-zero means S should draw the foreground only, and use
24095 its physical height for clipping. See also draw_glyphs.
24097 Value is the index of a component not in S. */
24099 static int
24100 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24101 int overlaps)
24103 int i;
24104 /* For all glyphs of this composition, starting at the offset
24105 S->cmp_from, until we reach the end of the definition or encounter a
24106 glyph that requires the different face, add it to S. */
24107 struct face *face;
24109 eassert (s);
24111 s->for_overlaps = overlaps;
24112 s->face = NULL;
24113 s->font = NULL;
24114 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24116 int c = COMPOSITION_GLYPH (s->cmp, i);
24118 /* TAB in a composition means display glyphs with padding space
24119 on the left or right. */
24120 if (c != '\t')
24122 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24123 -1, Qnil);
24125 face = get_char_face_and_encoding (s->f, c, face_id,
24126 s->char2b + i, 1);
24127 if (face)
24129 if (! s->face)
24131 s->face = face;
24132 s->font = s->face->font;
24134 else if (s->face != face)
24135 break;
24138 ++s->nchars;
24140 s->cmp_to = i;
24142 if (s->face == NULL)
24144 s->face = base_face->ascii_face;
24145 s->font = s->face->font;
24148 /* All glyph strings for the same composition has the same width,
24149 i.e. the width set for the first component of the composition. */
24150 s->width = s->first_glyph->pixel_width;
24152 /* If the specified font could not be loaded, use the frame's
24153 default font, but record the fact that we couldn't load it in
24154 the glyph string so that we can draw rectangles for the
24155 characters of the glyph string. */
24156 if (s->font == NULL)
24158 s->font_not_found_p = 1;
24159 s->font = FRAME_FONT (s->f);
24162 /* Adjust base line for subscript/superscript text. */
24163 s->ybase += s->first_glyph->voffset;
24165 /* This glyph string must always be drawn with 16-bit functions. */
24166 s->two_byte_p = 1;
24168 return s->cmp_to;
24171 static int
24172 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24173 int start, int end, int overlaps)
24175 struct glyph *glyph, *last;
24176 Lisp_Object lgstring;
24177 int i;
24179 s->for_overlaps = overlaps;
24180 glyph = s->row->glyphs[s->area] + start;
24181 last = s->row->glyphs[s->area] + end;
24182 s->cmp_id = glyph->u.cmp.id;
24183 s->cmp_from = glyph->slice.cmp.from;
24184 s->cmp_to = glyph->slice.cmp.to + 1;
24185 s->face = FACE_FROM_ID (s->f, face_id);
24186 lgstring = composition_gstring_from_id (s->cmp_id);
24187 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24188 glyph++;
24189 while (glyph < last
24190 && glyph->u.cmp.automatic
24191 && glyph->u.cmp.id == s->cmp_id
24192 && s->cmp_to == glyph->slice.cmp.from)
24193 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24195 for (i = s->cmp_from; i < s->cmp_to; i++)
24197 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24198 unsigned code = LGLYPH_CODE (lglyph);
24200 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24202 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24203 return glyph - s->row->glyphs[s->area];
24207 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24208 See the comment of fill_glyph_string for arguments.
24209 Value is the index of the first glyph not in S. */
24212 static int
24213 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24214 int start, int end, int overlaps)
24216 struct glyph *glyph, *last;
24217 int voffset;
24219 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24220 s->for_overlaps = overlaps;
24221 glyph = s->row->glyphs[s->area] + start;
24222 last = s->row->glyphs[s->area] + end;
24223 voffset = glyph->voffset;
24224 s->face = FACE_FROM_ID (s->f, face_id);
24225 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24226 s->nchars = 1;
24227 s->width = glyph->pixel_width;
24228 glyph++;
24229 while (glyph < last
24230 && glyph->type == GLYPHLESS_GLYPH
24231 && glyph->voffset == voffset
24232 && glyph->face_id == face_id)
24234 s->nchars++;
24235 s->width += glyph->pixel_width;
24236 glyph++;
24238 s->ybase += voffset;
24239 return glyph - s->row->glyphs[s->area];
24243 /* Fill glyph string S from a sequence of character glyphs.
24245 FACE_ID is the face id of the string. START is the index of the
24246 first glyph to consider, END is the index of the last + 1.
24247 OVERLAPS non-zero means S should draw the foreground only, and use
24248 its physical height for clipping. See also draw_glyphs.
24250 Value is the index of the first glyph not in S. */
24252 static int
24253 fill_glyph_string (struct glyph_string *s, int face_id,
24254 int start, int end, int overlaps)
24256 struct glyph *glyph, *last;
24257 int voffset;
24258 int glyph_not_available_p;
24260 eassert (s->f == XFRAME (s->w->frame));
24261 eassert (s->nchars == 0);
24262 eassert (start >= 0 && end > start);
24264 s->for_overlaps = overlaps;
24265 glyph = s->row->glyphs[s->area] + start;
24266 last = s->row->glyphs[s->area] + end;
24267 voffset = glyph->voffset;
24268 s->padding_p = glyph->padding_p;
24269 glyph_not_available_p = glyph->glyph_not_available_p;
24271 while (glyph < last
24272 && glyph->type == CHAR_GLYPH
24273 && glyph->voffset == voffset
24274 /* Same face id implies same font, nowadays. */
24275 && glyph->face_id == face_id
24276 && glyph->glyph_not_available_p == glyph_not_available_p)
24278 int two_byte_p;
24280 s->face = get_glyph_face_and_encoding (s->f, glyph,
24281 s->char2b + s->nchars,
24282 &two_byte_p);
24283 s->two_byte_p = two_byte_p;
24284 ++s->nchars;
24285 eassert (s->nchars <= end - start);
24286 s->width += glyph->pixel_width;
24287 if (glyph++->padding_p != s->padding_p)
24288 break;
24291 s->font = s->face->font;
24293 /* If the specified font could not be loaded, use the frame's font,
24294 but record the fact that we couldn't load it in
24295 S->font_not_found_p so that we can draw rectangles for the
24296 characters of the glyph string. */
24297 if (s->font == NULL || glyph_not_available_p)
24299 s->font_not_found_p = 1;
24300 s->font = FRAME_FONT (s->f);
24303 /* Adjust base line for subscript/superscript text. */
24304 s->ybase += voffset;
24306 eassert (s->face && s->face->gc);
24307 return glyph - s->row->glyphs[s->area];
24311 /* Fill glyph string S from image glyph S->first_glyph. */
24313 static void
24314 fill_image_glyph_string (struct glyph_string *s)
24316 eassert (s->first_glyph->type == IMAGE_GLYPH);
24317 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24318 eassert (s->img);
24319 s->slice = s->first_glyph->slice.img;
24320 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24321 s->font = s->face->font;
24322 s->width = s->first_glyph->pixel_width;
24324 /* Adjust base line for subscript/superscript text. */
24325 s->ybase += s->first_glyph->voffset;
24329 /* Fill glyph string S from a sequence of stretch glyphs.
24331 START is the index of the first glyph to consider,
24332 END is the index of the last + 1.
24334 Value is the index of the first glyph not in S. */
24336 static int
24337 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24339 struct glyph *glyph, *last;
24340 int voffset, face_id;
24342 eassert (s->first_glyph->type == STRETCH_GLYPH);
24344 glyph = s->row->glyphs[s->area] + start;
24345 last = s->row->glyphs[s->area] + end;
24346 face_id = glyph->face_id;
24347 s->face = FACE_FROM_ID (s->f, face_id);
24348 s->font = s->face->font;
24349 s->width = glyph->pixel_width;
24350 s->nchars = 1;
24351 voffset = glyph->voffset;
24353 for (++glyph;
24354 (glyph < last
24355 && glyph->type == STRETCH_GLYPH
24356 && glyph->voffset == voffset
24357 && glyph->face_id == face_id);
24358 ++glyph)
24359 s->width += glyph->pixel_width;
24361 /* Adjust base line for subscript/superscript text. */
24362 s->ybase += voffset;
24364 /* The case that face->gc == 0 is handled when drawing the glyph
24365 string by calling PREPARE_FACE_FOR_DISPLAY. */
24366 eassert (s->face);
24367 return glyph - s->row->glyphs[s->area];
24370 static struct font_metrics *
24371 get_per_char_metric (struct font *font, XChar2b *char2b)
24373 static struct font_metrics metrics;
24374 unsigned code;
24376 if (! font)
24377 return NULL;
24378 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24379 if (code == FONT_INVALID_CODE)
24380 return NULL;
24381 font->driver->text_extents (font, &code, 1, &metrics);
24382 return &metrics;
24385 /* EXPORT for RIF:
24386 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24387 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24388 assumed to be zero. */
24390 void
24391 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24393 *left = *right = 0;
24395 if (glyph->type == CHAR_GLYPH)
24397 struct face *face;
24398 XChar2b char2b;
24399 struct font_metrics *pcm;
24401 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24402 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24404 if (pcm->rbearing > pcm->width)
24405 *right = pcm->rbearing - pcm->width;
24406 if (pcm->lbearing < 0)
24407 *left = -pcm->lbearing;
24410 else if (glyph->type == COMPOSITE_GLYPH)
24412 if (! glyph->u.cmp.automatic)
24414 struct composition *cmp = composition_table[glyph->u.cmp.id];
24416 if (cmp->rbearing > cmp->pixel_width)
24417 *right = cmp->rbearing - cmp->pixel_width;
24418 if (cmp->lbearing < 0)
24419 *left = - cmp->lbearing;
24421 else
24423 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24424 struct font_metrics metrics;
24426 composition_gstring_width (gstring, glyph->slice.cmp.from,
24427 glyph->slice.cmp.to + 1, &metrics);
24428 if (metrics.rbearing > metrics.width)
24429 *right = metrics.rbearing - metrics.width;
24430 if (metrics.lbearing < 0)
24431 *left = - metrics.lbearing;
24437 /* Return the index of the first glyph preceding glyph string S that
24438 is overwritten by S because of S's left overhang. Value is -1
24439 if no glyphs are overwritten. */
24441 static int
24442 left_overwritten (struct glyph_string *s)
24444 int k;
24446 if (s->left_overhang)
24448 int x = 0, i;
24449 struct glyph *glyphs = s->row->glyphs[s->area];
24450 int first = s->first_glyph - glyphs;
24452 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24453 x -= glyphs[i].pixel_width;
24455 k = i + 1;
24457 else
24458 k = -1;
24460 return k;
24464 /* Return the index of the first glyph preceding glyph string S that
24465 is overwriting S because of its right overhang. Value is -1 if no
24466 glyph in front of S overwrites S. */
24468 static int
24469 left_overwriting (struct glyph_string *s)
24471 int i, k, x;
24472 struct glyph *glyphs = s->row->glyphs[s->area];
24473 int first = s->first_glyph - glyphs;
24475 k = -1;
24476 x = 0;
24477 for (i = first - 1; i >= 0; --i)
24479 int left, right;
24480 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24481 if (x + right > 0)
24482 k = i;
24483 x -= glyphs[i].pixel_width;
24486 return k;
24490 /* Return the index of the last glyph following glyph string S that is
24491 overwritten by S because of S's right overhang. Value is -1 if
24492 no such glyph is found. */
24494 static int
24495 right_overwritten (struct glyph_string *s)
24497 int k = -1;
24499 if (s->right_overhang)
24501 int x = 0, i;
24502 struct glyph *glyphs = s->row->glyphs[s->area];
24503 int first = (s->first_glyph - glyphs
24504 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24505 int end = s->row->used[s->area];
24507 for (i = first; i < end && s->right_overhang > x; ++i)
24508 x += glyphs[i].pixel_width;
24510 k = i;
24513 return k;
24517 /* Return the index of the last glyph following glyph string S that
24518 overwrites S because of its left overhang. Value is negative
24519 if no such glyph is found. */
24521 static int
24522 right_overwriting (struct glyph_string *s)
24524 int i, k, x;
24525 int end = s->row->used[s->area];
24526 struct glyph *glyphs = s->row->glyphs[s->area];
24527 int first = (s->first_glyph - glyphs
24528 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24530 k = -1;
24531 x = 0;
24532 for (i = first; i < end; ++i)
24534 int left, right;
24535 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24536 if (x - left < 0)
24537 k = i;
24538 x += glyphs[i].pixel_width;
24541 return k;
24545 /* Set background width of glyph string S. START is the index of the
24546 first glyph following S. LAST_X is the right-most x-position + 1
24547 in the drawing area. */
24549 static void
24550 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24552 /* If the face of this glyph string has to be drawn to the end of
24553 the drawing area, set S->extends_to_end_of_line_p. */
24555 if (start == s->row->used[s->area]
24556 && ((s->row->fill_line_p
24557 && (s->hl == DRAW_NORMAL_TEXT
24558 || s->hl == DRAW_IMAGE_RAISED
24559 || s->hl == DRAW_IMAGE_SUNKEN))
24560 || s->hl == DRAW_MOUSE_FACE))
24561 s->extends_to_end_of_line_p = 1;
24563 /* If S extends its face to the end of the line, set its
24564 background_width to the distance to the right edge of the drawing
24565 area. */
24566 if (s->extends_to_end_of_line_p)
24567 s->background_width = last_x - s->x + 1;
24568 else
24569 s->background_width = s->width;
24573 /* Compute overhangs and x-positions for glyph string S and its
24574 predecessors, or successors. X is the starting x-position for S.
24575 BACKWARD_P non-zero means process predecessors. */
24577 static void
24578 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24580 if (backward_p)
24582 while (s)
24584 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24585 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24586 x -= s->width;
24587 s->x = x;
24588 s = s->prev;
24591 else
24593 while (s)
24595 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24596 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24597 s->x = x;
24598 x += s->width;
24599 s = s->next;
24606 /* The following macros are only called from draw_glyphs below.
24607 They reference the following parameters of that function directly:
24608 `w', `row', `area', and `overlap_p'
24609 as well as the following local variables:
24610 `s', `f', and `hdc' (in W32) */
24612 #ifdef HAVE_NTGUI
24613 /* On W32, silently add local `hdc' variable to argument list of
24614 init_glyph_string. */
24615 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24616 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24617 #else
24618 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24619 init_glyph_string (s, char2b, w, row, area, start, hl)
24620 #endif
24622 /* Add a glyph string for a stretch glyph to the list of strings
24623 between HEAD and TAIL. START is the index of the stretch glyph in
24624 row area AREA of glyph row ROW. END is the index of the last glyph
24625 in that glyph row area. X is the current output position assigned
24626 to the new glyph string constructed. HL overrides that face of the
24627 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24628 is the right-most x-position of the drawing area. */
24630 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24631 and below -- keep them on one line. */
24632 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24633 do \
24635 s = alloca (sizeof *s); \
24636 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24637 START = fill_stretch_glyph_string (s, START, END); \
24638 append_glyph_string (&HEAD, &TAIL, s); \
24639 s->x = (X); \
24641 while (0)
24644 /* Add a glyph string for an image glyph to the list of strings
24645 between HEAD and TAIL. START is the index of the image glyph in
24646 row area AREA of glyph row ROW. END is the index of the last glyph
24647 in that glyph row area. X is the current output position assigned
24648 to the new glyph string constructed. HL overrides that face of the
24649 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24650 is the right-most x-position of the drawing area. */
24652 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24653 do \
24655 s = alloca (sizeof *s); \
24656 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24657 fill_image_glyph_string (s); \
24658 append_glyph_string (&HEAD, &TAIL, s); \
24659 ++START; \
24660 s->x = (X); \
24662 while (0)
24665 /* Add a glyph string for a sequence of character glyphs to the list
24666 of strings between HEAD and TAIL. START is the index of the first
24667 glyph in row area AREA of glyph row ROW that is part of the new
24668 glyph string. END is the index of the last glyph in that glyph row
24669 area. X is the current output position assigned to the new glyph
24670 string constructed. HL overrides that face of the glyph; e.g. it
24671 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24672 right-most x-position of the drawing area. */
24674 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24675 do \
24677 int face_id; \
24678 XChar2b *char2b; \
24680 face_id = (row)->glyphs[area][START].face_id; \
24682 s = alloca (sizeof *s); \
24683 char2b = alloca ((END - START) * sizeof *char2b); \
24684 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24685 append_glyph_string (&HEAD, &TAIL, s); \
24686 s->x = (X); \
24687 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24689 while (0)
24692 /* Add a glyph string for a composite sequence to the list of strings
24693 between HEAD and TAIL. START is the index of the first glyph in
24694 row area AREA of glyph row ROW that is part of the new glyph
24695 string. END is the index of the last glyph in that glyph row area.
24696 X is the current output position assigned to the new glyph string
24697 constructed. HL overrides that face of the glyph; e.g. it is
24698 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24699 x-position of the drawing area. */
24701 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24702 do { \
24703 int face_id = (row)->glyphs[area][START].face_id; \
24704 struct face *base_face = FACE_FROM_ID (f, face_id); \
24705 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24706 struct composition *cmp = composition_table[cmp_id]; \
24707 XChar2b *char2b; \
24708 struct glyph_string *first_s = NULL; \
24709 int n; \
24711 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
24713 /* Make glyph_strings for each glyph sequence that is drawable by \
24714 the same face, and append them to HEAD/TAIL. */ \
24715 for (n = 0; n < cmp->glyph_len;) \
24717 s = alloca (sizeof *s); \
24718 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24719 append_glyph_string (&(HEAD), &(TAIL), s); \
24720 s->cmp = cmp; \
24721 s->cmp_from = n; \
24722 s->x = (X); \
24723 if (n == 0) \
24724 first_s = s; \
24725 n = fill_composite_glyph_string (s, base_face, overlaps); \
24728 ++START; \
24729 s = first_s; \
24730 } while (0)
24733 /* Add a glyph string for a glyph-string sequence to the list of strings
24734 between HEAD and TAIL. */
24736 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24737 do { \
24738 int face_id; \
24739 XChar2b *char2b; \
24740 Lisp_Object gstring; \
24742 face_id = (row)->glyphs[area][START].face_id; \
24743 gstring = (composition_gstring_from_id \
24744 ((row)->glyphs[area][START].u.cmp.id)); \
24745 s = alloca (sizeof *s); \
24746 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
24747 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24748 append_glyph_string (&(HEAD), &(TAIL), s); \
24749 s->x = (X); \
24750 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24751 } while (0)
24754 /* Add a glyph string for a sequence of glyphless character's glyphs
24755 to the list of strings between HEAD and TAIL. The meanings of
24756 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24758 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24759 do \
24761 int face_id; \
24763 face_id = (row)->glyphs[area][START].face_id; \
24765 s = alloca (sizeof *s); \
24766 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24767 append_glyph_string (&HEAD, &TAIL, s); \
24768 s->x = (X); \
24769 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24770 overlaps); \
24772 while (0)
24775 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24776 of AREA of glyph row ROW on window W between indices START and END.
24777 HL overrides the face for drawing glyph strings, e.g. it is
24778 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24779 x-positions of the drawing area.
24781 This is an ugly monster macro construct because we must use alloca
24782 to allocate glyph strings (because draw_glyphs can be called
24783 asynchronously). */
24785 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24786 do \
24788 HEAD = TAIL = NULL; \
24789 while (START < END) \
24791 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24792 switch (first_glyph->type) \
24794 case CHAR_GLYPH: \
24795 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24796 HL, X, LAST_X); \
24797 break; \
24799 case COMPOSITE_GLYPH: \
24800 if (first_glyph->u.cmp.automatic) \
24801 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24802 HL, X, LAST_X); \
24803 else \
24804 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24805 HL, X, LAST_X); \
24806 break; \
24808 case STRETCH_GLYPH: \
24809 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24810 HL, X, LAST_X); \
24811 break; \
24813 case IMAGE_GLYPH: \
24814 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24815 HL, X, LAST_X); \
24816 break; \
24818 case GLYPHLESS_GLYPH: \
24819 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24820 HL, X, LAST_X); \
24821 break; \
24823 default: \
24824 emacs_abort (); \
24827 if (s) \
24829 set_glyph_string_background_width (s, START, LAST_X); \
24830 (X) += s->width; \
24833 } while (0)
24836 /* Draw glyphs between START and END in AREA of ROW on window W,
24837 starting at x-position X. X is relative to AREA in W. HL is a
24838 face-override with the following meaning:
24840 DRAW_NORMAL_TEXT draw normally
24841 DRAW_CURSOR draw in cursor face
24842 DRAW_MOUSE_FACE draw in mouse face.
24843 DRAW_INVERSE_VIDEO draw in mode line face
24844 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24845 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24847 If OVERLAPS is non-zero, draw only the foreground of characters and
24848 clip to the physical height of ROW. Non-zero value also defines
24849 the overlapping part to be drawn:
24851 OVERLAPS_PRED overlap with preceding rows
24852 OVERLAPS_SUCC overlap with succeeding rows
24853 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24854 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24856 Value is the x-position reached, relative to AREA of W. */
24858 static int
24859 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24860 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24861 enum draw_glyphs_face hl, int overlaps)
24863 struct glyph_string *head, *tail;
24864 struct glyph_string *s;
24865 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24866 int i, j, x_reached, last_x, area_left = 0;
24867 struct frame *f = XFRAME (WINDOW_FRAME (w));
24868 DECLARE_HDC (hdc);
24870 ALLOCATE_HDC (hdc, f);
24872 /* Let's rather be paranoid than getting a SEGV. */
24873 end = min (end, row->used[area]);
24874 start = clip_to_bounds (0, start, end);
24876 /* Translate X to frame coordinates. Set last_x to the right
24877 end of the drawing area. */
24878 if (row->full_width_p)
24880 /* X is relative to the left edge of W, without scroll bars
24881 or fringes. */
24882 area_left = WINDOW_LEFT_EDGE_X (w);
24883 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
24884 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
24886 else
24888 area_left = window_box_left (w, area);
24889 last_x = area_left + window_box_width (w, area);
24891 x += area_left;
24893 /* Build a doubly-linked list of glyph_string structures between
24894 head and tail from what we have to draw. Note that the macro
24895 BUILD_GLYPH_STRINGS will modify its start parameter. That's
24896 the reason we use a separate variable `i'. */
24897 i = start;
24898 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
24899 if (tail)
24900 x_reached = tail->x + tail->background_width;
24901 else
24902 x_reached = x;
24904 /* If there are any glyphs with lbearing < 0 or rbearing > width in
24905 the row, redraw some glyphs in front or following the glyph
24906 strings built above. */
24907 if (head && !overlaps && row->contains_overlapping_glyphs_p)
24909 struct glyph_string *h, *t;
24910 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24911 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
24912 int check_mouse_face = 0;
24913 int dummy_x = 0;
24915 /* If mouse highlighting is on, we may need to draw adjacent
24916 glyphs using mouse-face highlighting. */
24917 if (area == TEXT_AREA && row->mouse_face_p
24918 && hlinfo->mouse_face_beg_row >= 0
24919 && hlinfo->mouse_face_end_row >= 0)
24921 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
24923 if (row_vpos >= hlinfo->mouse_face_beg_row
24924 && row_vpos <= hlinfo->mouse_face_end_row)
24926 check_mouse_face = 1;
24927 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
24928 ? hlinfo->mouse_face_beg_col : 0;
24929 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
24930 ? hlinfo->mouse_face_end_col
24931 : row->used[TEXT_AREA];
24935 /* Compute overhangs for all glyph strings. */
24936 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
24937 for (s = head; s; s = s->next)
24938 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
24940 /* Prepend glyph strings for glyphs in front of the first glyph
24941 string that are overwritten because of the first glyph
24942 string's left overhang. The background of all strings
24943 prepended must be drawn because the first glyph string
24944 draws over it. */
24945 i = left_overwritten (head);
24946 if (i >= 0)
24948 enum draw_glyphs_face overlap_hl;
24950 /* If this row contains mouse highlighting, attempt to draw
24951 the overlapped glyphs with the correct highlight. This
24952 code fails if the overlap encompasses more than one glyph
24953 and mouse-highlight spans only some of these glyphs.
24954 However, making it work perfectly involves a lot more
24955 code, and I don't know if the pathological case occurs in
24956 practice, so we'll stick to this for now. --- cyd */
24957 if (check_mouse_face
24958 && mouse_beg_col < start && mouse_end_col > i)
24959 overlap_hl = DRAW_MOUSE_FACE;
24960 else
24961 overlap_hl = DRAW_NORMAL_TEXT;
24963 if (hl != overlap_hl)
24964 clip_head = head;
24965 j = i;
24966 BUILD_GLYPH_STRINGS (j, start, h, t,
24967 overlap_hl, dummy_x, last_x);
24968 start = i;
24969 compute_overhangs_and_x (t, head->x, 1);
24970 prepend_glyph_string_lists (&head, &tail, h, t);
24971 if (clip_head == NULL)
24972 clip_head = head;
24975 /* Prepend glyph strings for glyphs in front of the first glyph
24976 string that overwrite that glyph string because of their
24977 right overhang. For these strings, only the foreground must
24978 be drawn, because it draws over the glyph string at `head'.
24979 The background must not be drawn because this would overwrite
24980 right overhangs of preceding glyphs for which no glyph
24981 strings exist. */
24982 i = left_overwriting (head);
24983 if (i >= 0)
24985 enum draw_glyphs_face overlap_hl;
24987 if (check_mouse_face
24988 && mouse_beg_col < start && mouse_end_col > i)
24989 overlap_hl = DRAW_MOUSE_FACE;
24990 else
24991 overlap_hl = DRAW_NORMAL_TEXT;
24993 if (hl == overlap_hl || clip_head == NULL)
24994 clip_head = head;
24995 BUILD_GLYPH_STRINGS (i, start, h, t,
24996 overlap_hl, dummy_x, last_x);
24997 for (s = h; s; s = s->next)
24998 s->background_filled_p = 1;
24999 compute_overhangs_and_x (t, head->x, 1);
25000 prepend_glyph_string_lists (&head, &tail, h, t);
25003 /* Append glyphs strings for glyphs following the last glyph
25004 string tail that are overwritten by tail. The background of
25005 these strings has to be drawn because tail's foreground draws
25006 over it. */
25007 i = right_overwritten (tail);
25008 if (i >= 0)
25010 enum draw_glyphs_face overlap_hl;
25012 if (check_mouse_face
25013 && mouse_beg_col < i && mouse_end_col > end)
25014 overlap_hl = DRAW_MOUSE_FACE;
25015 else
25016 overlap_hl = DRAW_NORMAL_TEXT;
25018 if (hl != overlap_hl)
25019 clip_tail = tail;
25020 BUILD_GLYPH_STRINGS (end, i, h, t,
25021 overlap_hl, x, last_x);
25022 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25023 we don't have `end = i;' here. */
25024 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25025 append_glyph_string_lists (&head, &tail, h, t);
25026 if (clip_tail == NULL)
25027 clip_tail = tail;
25030 /* Append glyph strings for glyphs following the last glyph
25031 string tail that overwrite tail. The foreground of such
25032 glyphs has to be drawn because it writes into the background
25033 of tail. The background must not be drawn because it could
25034 paint over the foreground of following glyphs. */
25035 i = right_overwriting (tail);
25036 if (i >= 0)
25038 enum draw_glyphs_face overlap_hl;
25039 if (check_mouse_face
25040 && mouse_beg_col < i && mouse_end_col > end)
25041 overlap_hl = DRAW_MOUSE_FACE;
25042 else
25043 overlap_hl = DRAW_NORMAL_TEXT;
25045 if (hl == overlap_hl || clip_tail == NULL)
25046 clip_tail = tail;
25047 i++; /* We must include the Ith glyph. */
25048 BUILD_GLYPH_STRINGS (end, i, h, t,
25049 overlap_hl, x, last_x);
25050 for (s = h; s; s = s->next)
25051 s->background_filled_p = 1;
25052 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25053 append_glyph_string_lists (&head, &tail, h, t);
25055 if (clip_head || clip_tail)
25056 for (s = head; s; s = s->next)
25058 s->clip_head = clip_head;
25059 s->clip_tail = clip_tail;
25063 /* Draw all strings. */
25064 for (s = head; s; s = s->next)
25065 FRAME_RIF (f)->draw_glyph_string (s);
25067 #ifndef HAVE_NS
25068 /* When focus a sole frame and move horizontally, this sets on_p to 0
25069 causing a failure to erase prev cursor position. */
25070 if (area == TEXT_AREA
25071 && !row->full_width_p
25072 /* When drawing overlapping rows, only the glyph strings'
25073 foreground is drawn, which doesn't erase a cursor
25074 completely. */
25075 && !overlaps)
25077 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25078 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25079 : (tail ? tail->x + tail->background_width : x));
25080 x0 -= area_left;
25081 x1 -= area_left;
25083 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25084 row->y, MATRIX_ROW_BOTTOM_Y (row));
25086 #endif
25088 /* Value is the x-position up to which drawn, relative to AREA of W.
25089 This doesn't include parts drawn because of overhangs. */
25090 if (row->full_width_p)
25091 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25092 else
25093 x_reached -= area_left;
25095 RELEASE_HDC (hdc, f);
25097 return x_reached;
25100 /* Expand row matrix if too narrow. Don't expand if area
25101 is not present. */
25103 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25105 if (!it->f->fonts_changed \
25106 && (it->glyph_row->glyphs[area] \
25107 < it->glyph_row->glyphs[area + 1])) \
25109 it->w->ncols_scale_factor++; \
25110 it->f->fonts_changed = 1; \
25114 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25115 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25117 static void
25118 append_glyph (struct it *it)
25120 struct glyph *glyph;
25121 enum glyph_row_area area = it->area;
25123 eassert (it->glyph_row);
25124 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25126 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25127 if (glyph < it->glyph_row->glyphs[area + 1])
25129 /* If the glyph row is reversed, we need to prepend the glyph
25130 rather than append it. */
25131 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25133 struct glyph *g;
25135 /* Make room for the additional glyph. */
25136 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25137 g[1] = *g;
25138 glyph = it->glyph_row->glyphs[area];
25140 glyph->charpos = CHARPOS (it->position);
25141 glyph->object = it->object;
25142 if (it->pixel_width > 0)
25144 glyph->pixel_width = it->pixel_width;
25145 glyph->padding_p = 0;
25147 else
25149 /* Assure at least 1-pixel width. Otherwise, cursor can't
25150 be displayed correctly. */
25151 glyph->pixel_width = 1;
25152 glyph->padding_p = 1;
25154 glyph->ascent = it->ascent;
25155 glyph->descent = it->descent;
25156 glyph->voffset = it->voffset;
25157 glyph->type = CHAR_GLYPH;
25158 glyph->avoid_cursor_p = it->avoid_cursor_p;
25159 glyph->multibyte_p = it->multibyte_p;
25160 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25162 /* In R2L rows, the left and the right box edges need to be
25163 drawn in reverse direction. */
25164 glyph->right_box_line_p = it->start_of_box_run_p;
25165 glyph->left_box_line_p = it->end_of_box_run_p;
25167 else
25169 glyph->left_box_line_p = it->start_of_box_run_p;
25170 glyph->right_box_line_p = it->end_of_box_run_p;
25172 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25173 || it->phys_descent > it->descent);
25174 glyph->glyph_not_available_p = it->glyph_not_available_p;
25175 glyph->face_id = it->face_id;
25176 glyph->u.ch = it->char_to_display;
25177 glyph->slice.img = null_glyph_slice;
25178 glyph->font_type = FONT_TYPE_UNKNOWN;
25179 if (it->bidi_p)
25181 glyph->resolved_level = it->bidi_it.resolved_level;
25182 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25183 emacs_abort ();
25184 glyph->bidi_type = it->bidi_it.type;
25186 else
25188 glyph->resolved_level = 0;
25189 glyph->bidi_type = UNKNOWN_BT;
25191 ++it->glyph_row->used[area];
25193 else
25194 IT_EXPAND_MATRIX_WIDTH (it, area);
25197 /* Store one glyph for the composition IT->cmp_it.id in
25198 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25199 non-null. */
25201 static void
25202 append_composite_glyph (struct it *it)
25204 struct glyph *glyph;
25205 enum glyph_row_area area = it->area;
25207 eassert (it->glyph_row);
25209 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25210 if (glyph < it->glyph_row->glyphs[area + 1])
25212 /* If the glyph row is reversed, we need to prepend the glyph
25213 rather than append it. */
25214 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25216 struct glyph *g;
25218 /* Make room for the new glyph. */
25219 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25220 g[1] = *g;
25221 glyph = it->glyph_row->glyphs[it->area];
25223 glyph->charpos = it->cmp_it.charpos;
25224 glyph->object = it->object;
25225 glyph->pixel_width = it->pixel_width;
25226 glyph->ascent = it->ascent;
25227 glyph->descent = it->descent;
25228 glyph->voffset = it->voffset;
25229 glyph->type = COMPOSITE_GLYPH;
25230 if (it->cmp_it.ch < 0)
25232 glyph->u.cmp.automatic = 0;
25233 glyph->u.cmp.id = it->cmp_it.id;
25234 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25236 else
25238 glyph->u.cmp.automatic = 1;
25239 glyph->u.cmp.id = it->cmp_it.id;
25240 glyph->slice.cmp.from = it->cmp_it.from;
25241 glyph->slice.cmp.to = it->cmp_it.to - 1;
25243 glyph->avoid_cursor_p = it->avoid_cursor_p;
25244 glyph->multibyte_p = it->multibyte_p;
25245 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25247 /* In R2L rows, the left and the right box edges need to be
25248 drawn in reverse direction. */
25249 glyph->right_box_line_p = it->start_of_box_run_p;
25250 glyph->left_box_line_p = it->end_of_box_run_p;
25252 else
25254 glyph->left_box_line_p = it->start_of_box_run_p;
25255 glyph->right_box_line_p = it->end_of_box_run_p;
25257 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25258 || it->phys_descent > it->descent);
25259 glyph->padding_p = 0;
25260 glyph->glyph_not_available_p = 0;
25261 glyph->face_id = it->face_id;
25262 glyph->font_type = FONT_TYPE_UNKNOWN;
25263 if (it->bidi_p)
25265 glyph->resolved_level = it->bidi_it.resolved_level;
25266 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25267 emacs_abort ();
25268 glyph->bidi_type = it->bidi_it.type;
25270 ++it->glyph_row->used[area];
25272 else
25273 IT_EXPAND_MATRIX_WIDTH (it, area);
25277 /* Change IT->ascent and IT->height according to the setting of
25278 IT->voffset. */
25280 static void
25281 take_vertical_position_into_account (struct it *it)
25283 if (it->voffset)
25285 if (it->voffset < 0)
25286 /* Increase the ascent so that we can display the text higher
25287 in the line. */
25288 it->ascent -= it->voffset;
25289 else
25290 /* Increase the descent so that we can display the text lower
25291 in the line. */
25292 it->descent += it->voffset;
25297 /* Produce glyphs/get display metrics for the image IT is loaded with.
25298 See the description of struct display_iterator in dispextern.h for
25299 an overview of struct display_iterator. */
25301 static void
25302 produce_image_glyph (struct it *it)
25304 struct image *img;
25305 struct face *face;
25306 int glyph_ascent, crop;
25307 struct glyph_slice slice;
25309 eassert (it->what == IT_IMAGE);
25311 face = FACE_FROM_ID (it->f, it->face_id);
25312 eassert (face);
25313 /* Make sure X resources of the face is loaded. */
25314 PREPARE_FACE_FOR_DISPLAY (it->f, face);
25316 if (it->image_id < 0)
25318 /* Fringe bitmap. */
25319 it->ascent = it->phys_ascent = 0;
25320 it->descent = it->phys_descent = 0;
25321 it->pixel_width = 0;
25322 it->nglyphs = 0;
25323 return;
25326 img = IMAGE_FROM_ID (it->f, it->image_id);
25327 eassert (img);
25328 /* Make sure X resources of the image is loaded. */
25329 prepare_image_for_display (it->f, img);
25331 slice.x = slice.y = 0;
25332 slice.width = img->width;
25333 slice.height = img->height;
25335 if (INTEGERP (it->slice.x))
25336 slice.x = XINT (it->slice.x);
25337 else if (FLOATP (it->slice.x))
25338 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25340 if (INTEGERP (it->slice.y))
25341 slice.y = XINT (it->slice.y);
25342 else if (FLOATP (it->slice.y))
25343 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25345 if (INTEGERP (it->slice.width))
25346 slice.width = XINT (it->slice.width);
25347 else if (FLOATP (it->slice.width))
25348 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25350 if (INTEGERP (it->slice.height))
25351 slice.height = XINT (it->slice.height);
25352 else if (FLOATP (it->slice.height))
25353 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25355 if (slice.x >= img->width)
25356 slice.x = img->width;
25357 if (slice.y >= img->height)
25358 slice.y = img->height;
25359 if (slice.x + slice.width >= img->width)
25360 slice.width = img->width - slice.x;
25361 if (slice.y + slice.height > img->height)
25362 slice.height = img->height - slice.y;
25364 if (slice.width == 0 || slice.height == 0)
25365 return;
25367 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25369 it->descent = slice.height - glyph_ascent;
25370 if (slice.y == 0)
25371 it->descent += img->vmargin;
25372 if (slice.y + slice.height == img->height)
25373 it->descent += img->vmargin;
25374 it->phys_descent = it->descent;
25376 it->pixel_width = slice.width;
25377 if (slice.x == 0)
25378 it->pixel_width += img->hmargin;
25379 if (slice.x + slice.width == img->width)
25380 it->pixel_width += img->hmargin;
25382 /* It's quite possible for images to have an ascent greater than
25383 their height, so don't get confused in that case. */
25384 if (it->descent < 0)
25385 it->descent = 0;
25387 it->nglyphs = 1;
25389 if (face->box != FACE_NO_BOX)
25391 if (face->box_line_width > 0)
25393 if (slice.y == 0)
25394 it->ascent += face->box_line_width;
25395 if (slice.y + slice.height == img->height)
25396 it->descent += face->box_line_width;
25399 if (it->start_of_box_run_p && slice.x == 0)
25400 it->pixel_width += eabs (face->box_line_width);
25401 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25402 it->pixel_width += eabs (face->box_line_width);
25405 take_vertical_position_into_account (it);
25407 /* Automatically crop wide image glyphs at right edge so we can
25408 draw the cursor on same display row. */
25409 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25410 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25412 it->pixel_width -= crop;
25413 slice.width -= crop;
25416 if (it->glyph_row)
25418 struct glyph *glyph;
25419 enum glyph_row_area area = it->area;
25421 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25422 if (glyph < it->glyph_row->glyphs[area + 1])
25424 glyph->charpos = CHARPOS (it->position);
25425 glyph->object = it->object;
25426 glyph->pixel_width = it->pixel_width;
25427 glyph->ascent = glyph_ascent;
25428 glyph->descent = it->descent;
25429 glyph->voffset = it->voffset;
25430 glyph->type = IMAGE_GLYPH;
25431 glyph->avoid_cursor_p = it->avoid_cursor_p;
25432 glyph->multibyte_p = it->multibyte_p;
25433 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25435 /* In R2L rows, the left and the right box edges need to be
25436 drawn in reverse direction. */
25437 glyph->right_box_line_p = it->start_of_box_run_p;
25438 glyph->left_box_line_p = it->end_of_box_run_p;
25440 else
25442 glyph->left_box_line_p = it->start_of_box_run_p;
25443 glyph->right_box_line_p = it->end_of_box_run_p;
25445 glyph->overlaps_vertically_p = 0;
25446 glyph->padding_p = 0;
25447 glyph->glyph_not_available_p = 0;
25448 glyph->face_id = it->face_id;
25449 glyph->u.img_id = img->id;
25450 glyph->slice.img = slice;
25451 glyph->font_type = FONT_TYPE_UNKNOWN;
25452 if (it->bidi_p)
25454 glyph->resolved_level = it->bidi_it.resolved_level;
25455 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25456 emacs_abort ();
25457 glyph->bidi_type = it->bidi_it.type;
25459 ++it->glyph_row->used[area];
25461 else
25462 IT_EXPAND_MATRIX_WIDTH (it, area);
25467 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25468 of the glyph, WIDTH and HEIGHT are the width and height of the
25469 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25471 static void
25472 append_stretch_glyph (struct it *it, Lisp_Object object,
25473 int width, int height, int ascent)
25475 struct glyph *glyph;
25476 enum glyph_row_area area = it->area;
25478 eassert (ascent >= 0 && ascent <= height);
25480 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25481 if (glyph < it->glyph_row->glyphs[area + 1])
25483 /* If the glyph row is reversed, we need to prepend the glyph
25484 rather than append it. */
25485 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25487 struct glyph *g;
25489 /* Make room for the additional glyph. */
25490 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25491 g[1] = *g;
25492 glyph = it->glyph_row->glyphs[area];
25494 /* Decrease the width of the first glyph of the row that
25495 begins before first_visible_x (e.g., due to hscroll).
25496 This is so the overall width of the row becomes smaller
25497 by the scroll amount, and the stretch glyph appended by
25498 extend_face_to_end_of_line will be wider, to shift the
25499 row glyphs to the right. (In L2R rows, the corresponding
25500 left-shift effect is accomplished by setting row->x to a
25501 negative value, which won't work with R2L rows.)
25503 This must leave us with a positive value of WIDTH, since
25504 otherwise the call to move_it_in_display_line_to at the
25505 beginning of display_line would have got past the entire
25506 first glyph, and then it->current_x would have been
25507 greater or equal to it->first_visible_x. */
25508 if (it->current_x < it->first_visible_x)
25509 width -= it->first_visible_x - it->current_x;
25510 eassert (width > 0);
25512 glyph->charpos = CHARPOS (it->position);
25513 glyph->object = object;
25514 glyph->pixel_width = width;
25515 glyph->ascent = ascent;
25516 glyph->descent = height - ascent;
25517 glyph->voffset = it->voffset;
25518 glyph->type = STRETCH_GLYPH;
25519 glyph->avoid_cursor_p = it->avoid_cursor_p;
25520 glyph->multibyte_p = it->multibyte_p;
25521 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25523 /* In R2L rows, the left and the right box edges need to be
25524 drawn in reverse direction. */
25525 glyph->right_box_line_p = it->start_of_box_run_p;
25526 glyph->left_box_line_p = it->end_of_box_run_p;
25528 else
25530 glyph->left_box_line_p = it->start_of_box_run_p;
25531 glyph->right_box_line_p = it->end_of_box_run_p;
25533 glyph->overlaps_vertically_p = 0;
25534 glyph->padding_p = 0;
25535 glyph->glyph_not_available_p = 0;
25536 glyph->face_id = it->face_id;
25537 glyph->u.stretch.ascent = ascent;
25538 glyph->u.stretch.height = height;
25539 glyph->slice.img = null_glyph_slice;
25540 glyph->font_type = FONT_TYPE_UNKNOWN;
25541 if (it->bidi_p)
25543 glyph->resolved_level = it->bidi_it.resolved_level;
25544 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25545 emacs_abort ();
25546 glyph->bidi_type = it->bidi_it.type;
25548 else
25550 glyph->resolved_level = 0;
25551 glyph->bidi_type = UNKNOWN_BT;
25553 ++it->glyph_row->used[area];
25555 else
25556 IT_EXPAND_MATRIX_WIDTH (it, area);
25559 #endif /* HAVE_WINDOW_SYSTEM */
25561 /* Produce a stretch glyph for iterator IT. IT->object is the value
25562 of the glyph property displayed. The value must be a list
25563 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25564 being recognized:
25566 1. `:width WIDTH' specifies that the space should be WIDTH *
25567 canonical char width wide. WIDTH may be an integer or floating
25568 point number.
25570 2. `:relative-width FACTOR' specifies that the width of the stretch
25571 should be computed from the width of the first character having the
25572 `glyph' property, and should be FACTOR times that width.
25574 3. `:align-to HPOS' specifies that the space should be wide enough
25575 to reach HPOS, a value in canonical character units.
25577 Exactly one of the above pairs must be present.
25579 4. `:height HEIGHT' specifies that the height of the stretch produced
25580 should be HEIGHT, measured in canonical character units.
25582 5. `:relative-height FACTOR' specifies that the height of the
25583 stretch should be FACTOR times the height of the characters having
25584 the glyph property.
25586 Either none or exactly one of 4 or 5 must be present.
25588 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25589 of the stretch should be used for the ascent of the stretch.
25590 ASCENT must be in the range 0 <= ASCENT <= 100. */
25592 void
25593 produce_stretch_glyph (struct it *it)
25595 /* (space :width WIDTH :height HEIGHT ...) */
25596 Lisp_Object prop, plist;
25597 int width = 0, height = 0, align_to = -1;
25598 int zero_width_ok_p = 0;
25599 double tem;
25600 struct font *font = NULL;
25602 #ifdef HAVE_WINDOW_SYSTEM
25603 int ascent = 0;
25604 int zero_height_ok_p = 0;
25606 if (FRAME_WINDOW_P (it->f))
25608 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25609 font = face->font ? face->font : FRAME_FONT (it->f);
25610 PREPARE_FACE_FOR_DISPLAY (it->f, face);
25612 #endif
25614 /* List should start with `space'. */
25615 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25616 plist = XCDR (it->object);
25618 /* Compute the width of the stretch. */
25619 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25620 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
25622 /* Absolute width `:width WIDTH' specified and valid. */
25623 zero_width_ok_p = 1;
25624 width = (int)tem;
25626 #ifdef HAVE_WINDOW_SYSTEM
25627 else if (FRAME_WINDOW_P (it->f)
25628 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25630 /* Relative width `:relative-width FACTOR' specified and valid.
25631 Compute the width of the characters having the `glyph'
25632 property. */
25633 struct it it2;
25634 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25636 it2 = *it;
25637 if (it->multibyte_p)
25638 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25639 else
25641 it2.c = it2.char_to_display = *p, it2.len = 1;
25642 if (! ASCII_CHAR_P (it2.c))
25643 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25646 it2.glyph_row = NULL;
25647 it2.what = IT_CHARACTER;
25648 x_produce_glyphs (&it2);
25649 width = NUMVAL (prop) * it2.pixel_width;
25651 #endif /* HAVE_WINDOW_SYSTEM */
25652 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25653 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25655 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25656 align_to = (align_to < 0
25658 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25659 else if (align_to < 0)
25660 align_to = window_box_left_offset (it->w, TEXT_AREA);
25661 width = max (0, (int)tem + align_to - it->current_x);
25662 zero_width_ok_p = 1;
25664 else
25665 /* Nothing specified -> width defaults to canonical char width. */
25666 width = FRAME_COLUMN_WIDTH (it->f);
25668 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25669 width = 1;
25671 #ifdef HAVE_WINDOW_SYSTEM
25672 /* Compute height. */
25673 if (FRAME_WINDOW_P (it->f))
25675 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25676 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25678 height = (int)tem;
25679 zero_height_ok_p = 1;
25681 else if (prop = Fplist_get (plist, QCrelative_height),
25682 NUMVAL (prop) > 0)
25683 height = FONT_HEIGHT (font) * NUMVAL (prop);
25684 else
25685 height = FONT_HEIGHT (font);
25687 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25688 height = 1;
25690 /* Compute percentage of height used for ascent. If
25691 `:ascent ASCENT' is present and valid, use that. Otherwise,
25692 derive the ascent from the font in use. */
25693 if (prop = Fplist_get (plist, QCascent),
25694 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25695 ascent = height * NUMVAL (prop) / 100.0;
25696 else if (!NILP (prop)
25697 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25698 ascent = min (max (0, (int)tem), height);
25699 else
25700 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25702 else
25703 #endif /* HAVE_WINDOW_SYSTEM */
25704 height = 1;
25706 if (width > 0 && it->line_wrap != TRUNCATE
25707 && it->current_x + width > it->last_visible_x)
25709 width = it->last_visible_x - it->current_x;
25710 #ifdef HAVE_WINDOW_SYSTEM
25711 /* Subtract one more pixel from the stretch width, but only on
25712 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25713 width -= FRAME_WINDOW_P (it->f);
25714 #endif
25717 if (width > 0 && height > 0 && it->glyph_row)
25719 Lisp_Object o_object = it->object;
25720 Lisp_Object object = it->stack[it->sp - 1].string;
25721 int n = width;
25723 if (!STRINGP (object))
25724 object = it->w->contents;
25725 #ifdef HAVE_WINDOW_SYSTEM
25726 if (FRAME_WINDOW_P (it->f))
25727 append_stretch_glyph (it, object, width, height, ascent);
25728 else
25729 #endif
25731 it->object = object;
25732 it->char_to_display = ' ';
25733 it->pixel_width = it->len = 1;
25734 while (n--)
25735 tty_append_glyph (it);
25736 it->object = o_object;
25740 it->pixel_width = width;
25741 #ifdef HAVE_WINDOW_SYSTEM
25742 if (FRAME_WINDOW_P (it->f))
25744 it->ascent = it->phys_ascent = ascent;
25745 it->descent = it->phys_descent = height - it->ascent;
25746 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
25747 take_vertical_position_into_account (it);
25749 else
25750 #endif
25751 it->nglyphs = width;
25754 /* Get information about special display element WHAT in an
25755 environment described by IT. WHAT is one of IT_TRUNCATION or
25756 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25757 non-null glyph_row member. This function ensures that fields like
25758 face_id, c, len of IT are left untouched. */
25760 static void
25761 produce_special_glyphs (struct it *it, enum display_element_type what)
25763 struct it temp_it;
25764 Lisp_Object gc;
25765 GLYPH glyph;
25767 temp_it = *it;
25768 temp_it.object = make_number (0);
25769 memset (&temp_it.current, 0, sizeof temp_it.current);
25771 if (what == IT_CONTINUATION)
25773 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25774 if (it->bidi_it.paragraph_dir == R2L)
25775 SET_GLYPH_FROM_CHAR (glyph, '/');
25776 else
25777 SET_GLYPH_FROM_CHAR (glyph, '\\');
25778 if (it->dp
25779 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25781 /* FIXME: Should we mirror GC for R2L lines? */
25782 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25783 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25786 else if (what == IT_TRUNCATION)
25788 /* Truncation glyph. */
25789 SET_GLYPH_FROM_CHAR (glyph, '$');
25790 if (it->dp
25791 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25793 /* FIXME: Should we mirror GC for R2L lines? */
25794 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25795 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25798 else
25799 emacs_abort ();
25801 #ifdef HAVE_WINDOW_SYSTEM
25802 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25803 is turned off, we precede the truncation/continuation glyphs by a
25804 stretch glyph whose width is computed such that these special
25805 glyphs are aligned at the window margin, even when very different
25806 fonts are used in different glyph rows. */
25807 if (FRAME_WINDOW_P (temp_it.f)
25808 /* init_iterator calls this with it->glyph_row == NULL, and it
25809 wants only the pixel width of the truncation/continuation
25810 glyphs. */
25811 && temp_it.glyph_row
25812 /* insert_left_trunc_glyphs calls us at the beginning of the
25813 row, and it has its own calculation of the stretch glyph
25814 width. */
25815 && temp_it.glyph_row->used[TEXT_AREA] > 0
25816 && (temp_it.glyph_row->reversed_p
25817 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25818 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25820 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25822 if (stretch_width > 0)
25824 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25825 struct font *font =
25826 face->font ? face->font : FRAME_FONT (temp_it.f);
25827 int stretch_ascent =
25828 (((temp_it.ascent + temp_it.descent)
25829 * FONT_BASE (font)) / FONT_HEIGHT (font));
25831 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25832 temp_it.ascent + temp_it.descent,
25833 stretch_ascent);
25836 #endif
25838 temp_it.dp = NULL;
25839 temp_it.what = IT_CHARACTER;
25840 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25841 temp_it.face_id = GLYPH_FACE (glyph);
25842 temp_it.len = CHAR_BYTES (temp_it.c);
25844 PRODUCE_GLYPHS (&temp_it);
25845 it->pixel_width = temp_it.pixel_width;
25846 it->nglyphs = temp_it.nglyphs;
25849 #ifdef HAVE_WINDOW_SYSTEM
25851 /* Calculate line-height and line-spacing properties.
25852 An integer value specifies explicit pixel value.
25853 A float value specifies relative value to current face height.
25854 A cons (float . face-name) specifies relative value to
25855 height of specified face font.
25857 Returns height in pixels, or nil. */
25860 static Lisp_Object
25861 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25862 int boff, int override)
25864 Lisp_Object face_name = Qnil;
25865 int ascent, descent, height;
25867 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25868 return val;
25870 if (CONSP (val))
25872 face_name = XCAR (val);
25873 val = XCDR (val);
25874 if (!NUMBERP (val))
25875 val = make_number (1);
25876 if (NILP (face_name))
25878 height = it->ascent + it->descent;
25879 goto scale;
25883 if (NILP (face_name))
25885 font = FRAME_FONT (it->f);
25886 boff = FRAME_BASELINE_OFFSET (it->f);
25888 else if (EQ (face_name, Qt))
25890 override = 0;
25892 else
25894 int face_id;
25895 struct face *face;
25897 face_id = lookup_named_face (it->f, face_name, 0);
25898 if (face_id < 0)
25899 return make_number (-1);
25901 face = FACE_FROM_ID (it->f, face_id);
25902 font = face->font;
25903 if (font == NULL)
25904 return make_number (-1);
25905 boff = font->baseline_offset;
25906 if (font->vertical_centering)
25907 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25910 ascent = FONT_BASE (font) + boff;
25911 descent = FONT_DESCENT (font) - boff;
25913 if (override)
25915 it->override_ascent = ascent;
25916 it->override_descent = descent;
25917 it->override_boff = boff;
25920 height = ascent + descent;
25922 scale:
25923 if (FLOATP (val))
25924 height = (int)(XFLOAT_DATA (val) * height);
25925 else if (INTEGERP (val))
25926 height *= XINT (val);
25928 return make_number (height);
25932 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
25933 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
25934 and only if this is for a character for which no font was found.
25936 If the display method (it->glyphless_method) is
25937 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
25938 length of the acronym or the hexadecimal string, UPPER_XOFF and
25939 UPPER_YOFF are pixel offsets for the upper part of the string,
25940 LOWER_XOFF and LOWER_YOFF are for the lower part.
25942 For the other display methods, LEN through LOWER_YOFF are zero. */
25944 static void
25945 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
25946 short upper_xoff, short upper_yoff,
25947 short lower_xoff, short lower_yoff)
25949 struct glyph *glyph;
25950 enum glyph_row_area area = it->area;
25952 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25953 if (glyph < it->glyph_row->glyphs[area + 1])
25955 /* If the glyph row is reversed, we need to prepend the glyph
25956 rather than append it. */
25957 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25959 struct glyph *g;
25961 /* Make room for the additional glyph. */
25962 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25963 g[1] = *g;
25964 glyph = it->glyph_row->glyphs[area];
25966 glyph->charpos = CHARPOS (it->position);
25967 glyph->object = it->object;
25968 glyph->pixel_width = it->pixel_width;
25969 glyph->ascent = it->ascent;
25970 glyph->descent = it->descent;
25971 glyph->voffset = it->voffset;
25972 glyph->type = GLYPHLESS_GLYPH;
25973 glyph->u.glyphless.method = it->glyphless_method;
25974 glyph->u.glyphless.for_no_font = for_no_font;
25975 glyph->u.glyphless.len = len;
25976 glyph->u.glyphless.ch = it->c;
25977 glyph->slice.glyphless.upper_xoff = upper_xoff;
25978 glyph->slice.glyphless.upper_yoff = upper_yoff;
25979 glyph->slice.glyphless.lower_xoff = lower_xoff;
25980 glyph->slice.glyphless.lower_yoff = lower_yoff;
25981 glyph->avoid_cursor_p = it->avoid_cursor_p;
25982 glyph->multibyte_p = it->multibyte_p;
25983 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25985 /* In R2L rows, the left and the right box edges need to be
25986 drawn in reverse direction. */
25987 glyph->right_box_line_p = it->start_of_box_run_p;
25988 glyph->left_box_line_p = it->end_of_box_run_p;
25990 else
25992 glyph->left_box_line_p = it->start_of_box_run_p;
25993 glyph->right_box_line_p = it->end_of_box_run_p;
25995 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25996 || it->phys_descent > it->descent);
25997 glyph->padding_p = 0;
25998 glyph->glyph_not_available_p = 0;
25999 glyph->face_id = face_id;
26000 glyph->font_type = FONT_TYPE_UNKNOWN;
26001 if (it->bidi_p)
26003 glyph->resolved_level = it->bidi_it.resolved_level;
26004 if ((it->bidi_it.type & 7) != it->bidi_it.type)
26005 emacs_abort ();
26006 glyph->bidi_type = it->bidi_it.type;
26008 ++it->glyph_row->used[area];
26010 else
26011 IT_EXPAND_MATRIX_WIDTH (it, area);
26015 /* Produce a glyph for a glyphless character for iterator IT.
26016 IT->glyphless_method specifies which method to use for displaying
26017 the character. See the description of enum
26018 glyphless_display_method in dispextern.h for the detail.
26020 FOR_NO_FONT is nonzero if and only if this is for a character for
26021 which no font was found. ACRONYM, if non-nil, is an acronym string
26022 for the character. */
26024 static void
26025 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
26027 int face_id;
26028 struct face *face;
26029 struct font *font;
26030 int base_width, base_height, width, height;
26031 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26032 int len;
26034 /* Get the metrics of the base font. We always refer to the current
26035 ASCII face. */
26036 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26037 font = face->font ? face->font : FRAME_FONT (it->f);
26038 it->ascent = FONT_BASE (font) + font->baseline_offset;
26039 it->descent = FONT_DESCENT (font) - font->baseline_offset;
26040 base_height = it->ascent + it->descent;
26041 base_width = font->average_width;
26043 face_id = merge_glyphless_glyph_face (it);
26045 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26047 it->pixel_width = THIN_SPACE_WIDTH;
26048 len = 0;
26049 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26051 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26053 width = CHAR_WIDTH (it->c);
26054 if (width == 0)
26055 width = 1;
26056 else if (width > 4)
26057 width = 4;
26058 it->pixel_width = base_width * width;
26059 len = 0;
26060 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26062 else
26064 char buf[7];
26065 const char *str;
26066 unsigned int code[6];
26067 int upper_len;
26068 int ascent, descent;
26069 struct font_metrics metrics_upper, metrics_lower;
26071 face = FACE_FROM_ID (it->f, face_id);
26072 font = face->font ? face->font : FRAME_FONT (it->f);
26073 PREPARE_FACE_FOR_DISPLAY (it->f, face);
26075 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26077 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26078 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26079 if (CONSP (acronym))
26080 acronym = XCAR (acronym);
26081 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26083 else
26085 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26086 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
26087 str = buf;
26089 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
26090 code[len] = font->driver->encode_char (font, str[len]);
26091 upper_len = (len + 1) / 2;
26092 font->driver->text_extents (font, code, upper_len,
26093 &metrics_upper);
26094 font->driver->text_extents (font, code + upper_len, len - upper_len,
26095 &metrics_lower);
26099 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26100 width = max (metrics_upper.width, metrics_lower.width) + 4;
26101 upper_xoff = upper_yoff = 2; /* the typical case */
26102 if (base_width >= width)
26104 /* Align the upper to the left, the lower to the right. */
26105 it->pixel_width = base_width;
26106 lower_xoff = base_width - 2 - metrics_lower.width;
26108 else
26110 /* Center the shorter one. */
26111 it->pixel_width = width;
26112 if (metrics_upper.width >= metrics_lower.width)
26113 lower_xoff = (width - metrics_lower.width) / 2;
26114 else
26116 /* FIXME: This code doesn't look right. It formerly was
26117 missing the "lower_xoff = 0;", which couldn't have
26118 been right since it left lower_xoff uninitialized. */
26119 lower_xoff = 0;
26120 upper_xoff = (width - metrics_upper.width) / 2;
26124 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26125 top, bottom, and between upper and lower strings. */
26126 height = (metrics_upper.ascent + metrics_upper.descent
26127 + metrics_lower.ascent + metrics_lower.descent) + 5;
26128 /* Center vertically.
26129 H:base_height, D:base_descent
26130 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26132 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26133 descent = D - H/2 + h/2;
26134 lower_yoff = descent - 2 - ld;
26135 upper_yoff = lower_yoff - la - 1 - ud; */
26136 ascent = - (it->descent - (base_height + height + 1) / 2);
26137 descent = it->descent - (base_height - height) / 2;
26138 lower_yoff = descent - 2 - metrics_lower.descent;
26139 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26140 - metrics_upper.descent);
26141 /* Don't make the height shorter than the base height. */
26142 if (height > base_height)
26144 it->ascent = ascent;
26145 it->descent = descent;
26149 it->phys_ascent = it->ascent;
26150 it->phys_descent = it->descent;
26151 if (it->glyph_row)
26152 append_glyphless_glyph (it, face_id, for_no_font, len,
26153 upper_xoff, upper_yoff,
26154 lower_xoff, lower_yoff);
26155 it->nglyphs = 1;
26156 take_vertical_position_into_account (it);
26160 /* RIF:
26161 Produce glyphs/get display metrics for the display element IT is
26162 loaded with. See the description of struct it in dispextern.h
26163 for an overview of struct it. */
26165 void
26166 x_produce_glyphs (struct it *it)
26168 int extra_line_spacing = it->extra_line_spacing;
26170 it->glyph_not_available_p = 0;
26172 if (it->what == IT_CHARACTER)
26174 XChar2b char2b;
26175 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26176 struct font *font = face->font;
26177 struct font_metrics *pcm = NULL;
26178 int boff; /* Baseline offset. */
26180 if (font == NULL)
26182 /* When no suitable font is found, display this character by
26183 the method specified in the first extra slot of
26184 Vglyphless_char_display. */
26185 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26187 eassert (it->what == IT_GLYPHLESS);
26188 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
26189 goto done;
26192 boff = font->baseline_offset;
26193 if (font->vertical_centering)
26194 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26196 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26198 int stretched_p;
26200 it->nglyphs = 1;
26202 if (it->override_ascent >= 0)
26204 it->ascent = it->override_ascent;
26205 it->descent = it->override_descent;
26206 boff = it->override_boff;
26208 else
26210 it->ascent = FONT_BASE (font) + boff;
26211 it->descent = FONT_DESCENT (font) - boff;
26214 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26216 pcm = get_per_char_metric (font, &char2b);
26217 if (pcm->width == 0
26218 && pcm->rbearing == 0 && pcm->lbearing == 0)
26219 pcm = NULL;
26222 if (pcm)
26224 it->phys_ascent = pcm->ascent + boff;
26225 it->phys_descent = pcm->descent - boff;
26226 it->pixel_width = pcm->width;
26228 else
26230 it->glyph_not_available_p = 1;
26231 it->phys_ascent = it->ascent;
26232 it->phys_descent = it->descent;
26233 it->pixel_width = font->space_width;
26236 if (it->constrain_row_ascent_descent_p)
26238 if (it->descent > it->max_descent)
26240 it->ascent += it->descent - it->max_descent;
26241 it->descent = it->max_descent;
26243 if (it->ascent > it->max_ascent)
26245 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26246 it->ascent = it->max_ascent;
26248 it->phys_ascent = min (it->phys_ascent, it->ascent);
26249 it->phys_descent = min (it->phys_descent, it->descent);
26250 extra_line_spacing = 0;
26253 /* If this is a space inside a region of text with
26254 `space-width' property, change its width. */
26255 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
26256 if (stretched_p)
26257 it->pixel_width *= XFLOATINT (it->space_width);
26259 /* If face has a box, add the box thickness to the character
26260 height. If character has a box line to the left and/or
26261 right, add the box line width to the character's width. */
26262 if (face->box != FACE_NO_BOX)
26264 int thick = face->box_line_width;
26266 if (thick > 0)
26268 it->ascent += thick;
26269 it->descent += thick;
26271 else
26272 thick = -thick;
26274 if (it->start_of_box_run_p)
26275 it->pixel_width += thick;
26276 if (it->end_of_box_run_p)
26277 it->pixel_width += thick;
26280 /* If face has an overline, add the height of the overline
26281 (1 pixel) and a 1 pixel margin to the character height. */
26282 if (face->overline_p)
26283 it->ascent += overline_margin;
26285 if (it->constrain_row_ascent_descent_p)
26287 if (it->ascent > it->max_ascent)
26288 it->ascent = it->max_ascent;
26289 if (it->descent > it->max_descent)
26290 it->descent = it->max_descent;
26293 take_vertical_position_into_account (it);
26295 /* If we have to actually produce glyphs, do it. */
26296 if (it->glyph_row)
26298 if (stretched_p)
26300 /* Translate a space with a `space-width' property
26301 into a stretch glyph. */
26302 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26303 / FONT_HEIGHT (font));
26304 append_stretch_glyph (it, it->object, it->pixel_width,
26305 it->ascent + it->descent, ascent);
26307 else
26308 append_glyph (it);
26310 /* If characters with lbearing or rbearing are displayed
26311 in this line, record that fact in a flag of the
26312 glyph row. This is used to optimize X output code. */
26313 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26314 it->glyph_row->contains_overlapping_glyphs_p = 1;
26316 if (! stretched_p && it->pixel_width == 0)
26317 /* We assure that all visible glyphs have at least 1-pixel
26318 width. */
26319 it->pixel_width = 1;
26321 else if (it->char_to_display == '\n')
26323 /* A newline has no width, but we need the height of the
26324 line. But if previous part of the line sets a height,
26325 don't increase that height. */
26327 Lisp_Object height;
26328 Lisp_Object total_height = Qnil;
26330 it->override_ascent = -1;
26331 it->pixel_width = 0;
26332 it->nglyphs = 0;
26334 height = get_it_property (it, Qline_height);
26335 /* Split (line-height total-height) list. */
26336 if (CONSP (height)
26337 && CONSP (XCDR (height))
26338 && NILP (XCDR (XCDR (height))))
26340 total_height = XCAR (XCDR (height));
26341 height = XCAR (height);
26343 height = calc_line_height_property (it, height, font, boff, 1);
26345 if (it->override_ascent >= 0)
26347 it->ascent = it->override_ascent;
26348 it->descent = it->override_descent;
26349 boff = it->override_boff;
26351 else
26353 it->ascent = FONT_BASE (font) + boff;
26354 it->descent = FONT_DESCENT (font) - boff;
26357 if (EQ (height, Qt))
26359 if (it->descent > it->max_descent)
26361 it->ascent += it->descent - it->max_descent;
26362 it->descent = it->max_descent;
26364 if (it->ascent > it->max_ascent)
26366 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26367 it->ascent = it->max_ascent;
26369 it->phys_ascent = min (it->phys_ascent, it->ascent);
26370 it->phys_descent = min (it->phys_descent, it->descent);
26371 it->constrain_row_ascent_descent_p = 1;
26372 extra_line_spacing = 0;
26374 else
26376 Lisp_Object spacing;
26378 it->phys_ascent = it->ascent;
26379 it->phys_descent = it->descent;
26381 if ((it->max_ascent > 0 || it->max_descent > 0)
26382 && face->box != FACE_NO_BOX
26383 && face->box_line_width > 0)
26385 it->ascent += face->box_line_width;
26386 it->descent += face->box_line_width;
26388 if (!NILP (height)
26389 && XINT (height) > it->ascent + it->descent)
26390 it->ascent = XINT (height) - it->descent;
26392 if (!NILP (total_height))
26393 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26394 else
26396 spacing = get_it_property (it, Qline_spacing);
26397 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26399 if (INTEGERP (spacing))
26401 extra_line_spacing = XINT (spacing);
26402 if (!NILP (total_height))
26403 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26407 else /* i.e. (it->char_to_display == '\t') */
26409 if (font->space_width > 0)
26411 int tab_width = it->tab_width * font->space_width;
26412 int x = it->current_x + it->continuation_lines_width;
26413 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26415 /* If the distance from the current position to the next tab
26416 stop is less than a space character width, use the
26417 tab stop after that. */
26418 if (next_tab_x - x < font->space_width)
26419 next_tab_x += tab_width;
26421 it->pixel_width = next_tab_x - x;
26422 it->nglyphs = 1;
26423 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26424 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26426 if (it->glyph_row)
26428 append_stretch_glyph (it, it->object, it->pixel_width,
26429 it->ascent + it->descent, it->ascent);
26432 else
26434 it->pixel_width = 0;
26435 it->nglyphs = 1;
26439 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26441 /* A static composition.
26443 Note: A composition is represented as one glyph in the
26444 glyph matrix. There are no padding glyphs.
26446 Important note: pixel_width, ascent, and descent are the
26447 values of what is drawn by draw_glyphs (i.e. the values of
26448 the overall glyphs composed). */
26449 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26450 int boff; /* baseline offset */
26451 struct composition *cmp = composition_table[it->cmp_it.id];
26452 int glyph_len = cmp->glyph_len;
26453 struct font *font = face->font;
26455 it->nglyphs = 1;
26457 /* If we have not yet calculated pixel size data of glyphs of
26458 the composition for the current face font, calculate them
26459 now. Theoretically, we have to check all fonts for the
26460 glyphs, but that requires much time and memory space. So,
26461 here we check only the font of the first glyph. This may
26462 lead to incorrect display, but it's very rare, and C-l
26463 (recenter-top-bottom) can correct the display anyway. */
26464 if (! cmp->font || cmp->font != font)
26466 /* Ascent and descent of the font of the first character
26467 of this composition (adjusted by baseline offset).
26468 Ascent and descent of overall glyphs should not be less
26469 than these, respectively. */
26470 int font_ascent, font_descent, font_height;
26471 /* Bounding box of the overall glyphs. */
26472 int leftmost, rightmost, lowest, highest;
26473 int lbearing, rbearing;
26474 int i, width, ascent, descent;
26475 int left_padded = 0, right_padded = 0;
26476 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26477 XChar2b char2b;
26478 struct font_metrics *pcm;
26479 int font_not_found_p;
26480 ptrdiff_t pos;
26482 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26483 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26484 break;
26485 if (glyph_len < cmp->glyph_len)
26486 right_padded = 1;
26487 for (i = 0; i < glyph_len; i++)
26489 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26490 break;
26491 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26493 if (i > 0)
26494 left_padded = 1;
26496 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26497 : IT_CHARPOS (*it));
26498 /* If no suitable font is found, use the default font. */
26499 font_not_found_p = font == NULL;
26500 if (font_not_found_p)
26502 face = face->ascii_face;
26503 font = face->font;
26505 boff = font->baseline_offset;
26506 if (font->vertical_centering)
26507 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26508 font_ascent = FONT_BASE (font) + boff;
26509 font_descent = FONT_DESCENT (font) - boff;
26510 font_height = FONT_HEIGHT (font);
26512 cmp->font = font;
26514 pcm = NULL;
26515 if (! font_not_found_p)
26517 get_char_face_and_encoding (it->f, c, it->face_id,
26518 &char2b, 0);
26519 pcm = get_per_char_metric (font, &char2b);
26522 /* Initialize the bounding box. */
26523 if (pcm)
26525 width = cmp->glyph_len > 0 ? pcm->width : 0;
26526 ascent = pcm->ascent;
26527 descent = pcm->descent;
26528 lbearing = pcm->lbearing;
26529 rbearing = pcm->rbearing;
26531 else
26533 width = cmp->glyph_len > 0 ? font->space_width : 0;
26534 ascent = FONT_BASE (font);
26535 descent = FONT_DESCENT (font);
26536 lbearing = 0;
26537 rbearing = width;
26540 rightmost = width;
26541 leftmost = 0;
26542 lowest = - descent + boff;
26543 highest = ascent + boff;
26545 if (! font_not_found_p
26546 && font->default_ascent
26547 && CHAR_TABLE_P (Vuse_default_ascent)
26548 && !NILP (Faref (Vuse_default_ascent,
26549 make_number (it->char_to_display))))
26550 highest = font->default_ascent + boff;
26552 /* Draw the first glyph at the normal position. It may be
26553 shifted to right later if some other glyphs are drawn
26554 at the left. */
26555 cmp->offsets[i * 2] = 0;
26556 cmp->offsets[i * 2 + 1] = boff;
26557 cmp->lbearing = lbearing;
26558 cmp->rbearing = rbearing;
26560 /* Set cmp->offsets for the remaining glyphs. */
26561 for (i++; i < glyph_len; i++)
26563 int left, right, btm, top;
26564 int ch = COMPOSITION_GLYPH (cmp, i);
26565 int face_id;
26566 struct face *this_face;
26568 if (ch == '\t')
26569 ch = ' ';
26570 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26571 this_face = FACE_FROM_ID (it->f, face_id);
26572 font = this_face->font;
26574 if (font == NULL)
26575 pcm = NULL;
26576 else
26578 get_char_face_and_encoding (it->f, ch, face_id,
26579 &char2b, 0);
26580 pcm = get_per_char_metric (font, &char2b);
26582 if (! pcm)
26583 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26584 else
26586 width = pcm->width;
26587 ascent = pcm->ascent;
26588 descent = pcm->descent;
26589 lbearing = pcm->lbearing;
26590 rbearing = pcm->rbearing;
26591 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26593 /* Relative composition with or without
26594 alternate chars. */
26595 left = (leftmost + rightmost - width) / 2;
26596 btm = - descent + boff;
26597 if (font->relative_compose
26598 && (! CHAR_TABLE_P (Vignore_relative_composition)
26599 || NILP (Faref (Vignore_relative_composition,
26600 make_number (ch)))))
26603 if (- descent >= font->relative_compose)
26604 /* One extra pixel between two glyphs. */
26605 btm = highest + 1;
26606 else if (ascent <= 0)
26607 /* One extra pixel between two glyphs. */
26608 btm = lowest - 1 - ascent - descent;
26611 else
26613 /* A composition rule is specified by an integer
26614 value that encodes global and new reference
26615 points (GREF and NREF). GREF and NREF are
26616 specified by numbers as below:
26618 0---1---2 -- ascent
26622 9--10--11 -- center
26624 ---3---4---5--- baseline
26626 6---7---8 -- descent
26628 int rule = COMPOSITION_RULE (cmp, i);
26629 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26631 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26632 grefx = gref % 3, nrefx = nref % 3;
26633 grefy = gref / 3, nrefy = nref / 3;
26634 if (xoff)
26635 xoff = font_height * (xoff - 128) / 256;
26636 if (yoff)
26637 yoff = font_height * (yoff - 128) / 256;
26639 left = (leftmost
26640 + grefx * (rightmost - leftmost) / 2
26641 - nrefx * width / 2
26642 + xoff);
26644 btm = ((grefy == 0 ? highest
26645 : grefy == 1 ? 0
26646 : grefy == 2 ? lowest
26647 : (highest + lowest) / 2)
26648 - (nrefy == 0 ? ascent + descent
26649 : nrefy == 1 ? descent - boff
26650 : nrefy == 2 ? 0
26651 : (ascent + descent) / 2)
26652 + yoff);
26655 cmp->offsets[i * 2] = left;
26656 cmp->offsets[i * 2 + 1] = btm + descent;
26658 /* Update the bounding box of the overall glyphs. */
26659 if (width > 0)
26661 right = left + width;
26662 if (left < leftmost)
26663 leftmost = left;
26664 if (right > rightmost)
26665 rightmost = right;
26667 top = btm + descent + ascent;
26668 if (top > highest)
26669 highest = top;
26670 if (btm < lowest)
26671 lowest = btm;
26673 if (cmp->lbearing > left + lbearing)
26674 cmp->lbearing = left + lbearing;
26675 if (cmp->rbearing < left + rbearing)
26676 cmp->rbearing = left + rbearing;
26680 /* If there are glyphs whose x-offsets are negative,
26681 shift all glyphs to the right and make all x-offsets
26682 non-negative. */
26683 if (leftmost < 0)
26685 for (i = 0; i < cmp->glyph_len; i++)
26686 cmp->offsets[i * 2] -= leftmost;
26687 rightmost -= leftmost;
26688 cmp->lbearing -= leftmost;
26689 cmp->rbearing -= leftmost;
26692 if (left_padded && cmp->lbearing < 0)
26694 for (i = 0; i < cmp->glyph_len; i++)
26695 cmp->offsets[i * 2] -= cmp->lbearing;
26696 rightmost -= cmp->lbearing;
26697 cmp->rbearing -= cmp->lbearing;
26698 cmp->lbearing = 0;
26700 if (right_padded && rightmost < cmp->rbearing)
26702 rightmost = cmp->rbearing;
26705 cmp->pixel_width = rightmost;
26706 cmp->ascent = highest;
26707 cmp->descent = - lowest;
26708 if (cmp->ascent < font_ascent)
26709 cmp->ascent = font_ascent;
26710 if (cmp->descent < font_descent)
26711 cmp->descent = font_descent;
26714 if (it->glyph_row
26715 && (cmp->lbearing < 0
26716 || cmp->rbearing > cmp->pixel_width))
26717 it->glyph_row->contains_overlapping_glyphs_p = 1;
26719 it->pixel_width = cmp->pixel_width;
26720 it->ascent = it->phys_ascent = cmp->ascent;
26721 it->descent = it->phys_descent = cmp->descent;
26722 if (face->box != FACE_NO_BOX)
26724 int thick = face->box_line_width;
26726 if (thick > 0)
26728 it->ascent += thick;
26729 it->descent += thick;
26731 else
26732 thick = - thick;
26734 if (it->start_of_box_run_p)
26735 it->pixel_width += thick;
26736 if (it->end_of_box_run_p)
26737 it->pixel_width += thick;
26740 /* If face has an overline, add the height of the overline
26741 (1 pixel) and a 1 pixel margin to the character height. */
26742 if (face->overline_p)
26743 it->ascent += overline_margin;
26745 take_vertical_position_into_account (it);
26746 if (it->ascent < 0)
26747 it->ascent = 0;
26748 if (it->descent < 0)
26749 it->descent = 0;
26751 if (it->glyph_row && cmp->glyph_len > 0)
26752 append_composite_glyph (it);
26754 else if (it->what == IT_COMPOSITION)
26756 /* A dynamic (automatic) composition. */
26757 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26758 Lisp_Object gstring;
26759 struct font_metrics metrics;
26761 it->nglyphs = 1;
26763 gstring = composition_gstring_from_id (it->cmp_it.id);
26764 it->pixel_width
26765 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26766 &metrics);
26767 if (it->glyph_row
26768 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26769 it->glyph_row->contains_overlapping_glyphs_p = 1;
26770 it->ascent = it->phys_ascent = metrics.ascent;
26771 it->descent = it->phys_descent = metrics.descent;
26772 if (face->box != FACE_NO_BOX)
26774 int thick = face->box_line_width;
26776 if (thick > 0)
26778 it->ascent += thick;
26779 it->descent += thick;
26781 else
26782 thick = - thick;
26784 if (it->start_of_box_run_p)
26785 it->pixel_width += thick;
26786 if (it->end_of_box_run_p)
26787 it->pixel_width += thick;
26789 /* If face has an overline, add the height of the overline
26790 (1 pixel) and a 1 pixel margin to the character height. */
26791 if (face->overline_p)
26792 it->ascent += overline_margin;
26793 take_vertical_position_into_account (it);
26794 if (it->ascent < 0)
26795 it->ascent = 0;
26796 if (it->descent < 0)
26797 it->descent = 0;
26799 if (it->glyph_row)
26800 append_composite_glyph (it);
26802 else if (it->what == IT_GLYPHLESS)
26803 produce_glyphless_glyph (it, 0, Qnil);
26804 else if (it->what == IT_IMAGE)
26805 produce_image_glyph (it);
26806 else if (it->what == IT_STRETCH)
26807 produce_stretch_glyph (it);
26809 done:
26810 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26811 because this isn't true for images with `:ascent 100'. */
26812 eassert (it->ascent >= 0 && it->descent >= 0);
26813 if (it->area == TEXT_AREA)
26814 it->current_x += it->pixel_width;
26816 if (extra_line_spacing > 0)
26818 it->descent += extra_line_spacing;
26819 if (extra_line_spacing > it->max_extra_line_spacing)
26820 it->max_extra_line_spacing = extra_line_spacing;
26823 it->max_ascent = max (it->max_ascent, it->ascent);
26824 it->max_descent = max (it->max_descent, it->descent);
26825 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26826 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26829 /* EXPORT for RIF:
26830 Output LEN glyphs starting at START at the nominal cursor position.
26831 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26832 being updated, and UPDATED_AREA is the area of that row being updated. */
26834 void
26835 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26836 struct glyph *start, enum glyph_row_area updated_area, int len)
26838 int x, hpos, chpos = w->phys_cursor.hpos;
26840 eassert (updated_row);
26841 /* When the window is hscrolled, cursor hpos can legitimately be out
26842 of bounds, but we draw the cursor at the corresponding window
26843 margin in that case. */
26844 if (!updated_row->reversed_p && chpos < 0)
26845 chpos = 0;
26846 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26847 chpos = updated_row->used[TEXT_AREA] - 1;
26849 block_input ();
26851 /* Write glyphs. */
26853 hpos = start - updated_row->glyphs[updated_area];
26854 x = draw_glyphs (w, w->output_cursor.x,
26855 updated_row, updated_area,
26856 hpos, hpos + len,
26857 DRAW_NORMAL_TEXT, 0);
26859 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26860 if (updated_area == TEXT_AREA
26861 && w->phys_cursor_on_p
26862 && w->phys_cursor.vpos == w->output_cursor.vpos
26863 && chpos >= hpos
26864 && chpos < hpos + len)
26865 w->phys_cursor_on_p = 0;
26867 unblock_input ();
26869 /* Advance the output cursor. */
26870 w->output_cursor.hpos += len;
26871 w->output_cursor.x = x;
26875 /* EXPORT for RIF:
26876 Insert LEN glyphs from START at the nominal cursor position. */
26878 void
26879 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
26880 struct glyph *start, enum glyph_row_area updated_area, int len)
26882 struct frame *f;
26883 int line_height, shift_by_width, shifted_region_width;
26884 struct glyph_row *row;
26885 struct glyph *glyph;
26886 int frame_x, frame_y;
26887 ptrdiff_t hpos;
26889 eassert (updated_row);
26890 block_input ();
26891 f = XFRAME (WINDOW_FRAME (w));
26893 /* Get the height of the line we are in. */
26894 row = updated_row;
26895 line_height = row->height;
26897 /* Get the width of the glyphs to insert. */
26898 shift_by_width = 0;
26899 for (glyph = start; glyph < start + len; ++glyph)
26900 shift_by_width += glyph->pixel_width;
26902 /* Get the width of the region to shift right. */
26903 shifted_region_width = (window_box_width (w, updated_area)
26904 - w->output_cursor.x
26905 - shift_by_width);
26907 /* Shift right. */
26908 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
26909 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
26911 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
26912 line_height, shift_by_width);
26914 /* Write the glyphs. */
26915 hpos = start - row->glyphs[updated_area];
26916 draw_glyphs (w, w->output_cursor.x, row, updated_area,
26917 hpos, hpos + len,
26918 DRAW_NORMAL_TEXT, 0);
26920 /* Advance the output cursor. */
26921 w->output_cursor.hpos += len;
26922 w->output_cursor.x += shift_by_width;
26923 unblock_input ();
26927 /* EXPORT for RIF:
26928 Erase the current text line from the nominal cursor position
26929 (inclusive) to pixel column TO_X (exclusive). The idea is that
26930 everything from TO_X onward is already erased.
26932 TO_X is a pixel position relative to UPDATED_AREA of currently
26933 updated window W. TO_X == -1 means clear to the end of this area. */
26935 void
26936 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
26937 enum glyph_row_area updated_area, int to_x)
26939 struct frame *f;
26940 int max_x, min_y, max_y;
26941 int from_x, from_y, to_y;
26943 eassert (updated_row);
26944 f = XFRAME (w->frame);
26946 if (updated_row->full_width_p)
26947 max_x = (WINDOW_PIXEL_WIDTH (w)
26948 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
26949 else
26950 max_x = window_box_width (w, updated_area);
26951 max_y = window_text_bottom_y (w);
26953 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
26954 of window. For TO_X > 0, truncate to end of drawing area. */
26955 if (to_x == 0)
26956 return;
26957 else if (to_x < 0)
26958 to_x = max_x;
26959 else
26960 to_x = min (to_x, max_x);
26962 to_y = min (max_y, w->output_cursor.y + updated_row->height);
26964 /* Notice if the cursor will be cleared by this operation. */
26965 if (!updated_row->full_width_p)
26966 notice_overwritten_cursor (w, updated_area,
26967 w->output_cursor.x, -1,
26968 updated_row->y,
26969 MATRIX_ROW_BOTTOM_Y (updated_row));
26971 from_x = w->output_cursor.x;
26973 /* Translate to frame coordinates. */
26974 if (updated_row->full_width_p)
26976 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
26977 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
26979 else
26981 int area_left = window_box_left (w, updated_area);
26982 from_x += area_left;
26983 to_x += area_left;
26986 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
26987 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
26988 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
26990 /* Prevent inadvertently clearing to end of the X window. */
26991 if (to_x > from_x && to_y > from_y)
26993 block_input ();
26994 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
26995 to_x - from_x, to_y - from_y);
26996 unblock_input ();
27000 #endif /* HAVE_WINDOW_SYSTEM */
27004 /***********************************************************************
27005 Cursor types
27006 ***********************************************************************/
27008 /* Value is the internal representation of the specified cursor type
27009 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27010 of the bar cursor. */
27012 static enum text_cursor_kinds
27013 get_specified_cursor_type (Lisp_Object arg, int *width)
27015 enum text_cursor_kinds type;
27017 if (NILP (arg))
27018 return NO_CURSOR;
27020 if (EQ (arg, Qbox))
27021 return FILLED_BOX_CURSOR;
27023 if (EQ (arg, Qhollow))
27024 return HOLLOW_BOX_CURSOR;
27026 if (EQ (arg, Qbar))
27028 *width = 2;
27029 return BAR_CURSOR;
27032 if (CONSP (arg)
27033 && EQ (XCAR (arg), Qbar)
27034 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27036 *width = XINT (XCDR (arg));
27037 return BAR_CURSOR;
27040 if (EQ (arg, Qhbar))
27042 *width = 2;
27043 return HBAR_CURSOR;
27046 if (CONSP (arg)
27047 && EQ (XCAR (arg), Qhbar)
27048 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27050 *width = XINT (XCDR (arg));
27051 return HBAR_CURSOR;
27054 /* Treat anything unknown as "hollow box cursor".
27055 It was bad to signal an error; people have trouble fixing
27056 .Xdefaults with Emacs, when it has something bad in it. */
27057 type = HOLLOW_BOX_CURSOR;
27059 return type;
27062 /* Set the default cursor types for specified frame. */
27063 void
27064 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27066 int width = 1;
27067 Lisp_Object tem;
27069 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27070 FRAME_CURSOR_WIDTH (f) = width;
27072 /* By default, set up the blink-off state depending on the on-state. */
27074 tem = Fassoc (arg, Vblink_cursor_alist);
27075 if (!NILP (tem))
27077 FRAME_BLINK_OFF_CURSOR (f)
27078 = get_specified_cursor_type (XCDR (tem), &width);
27079 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27081 else
27082 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27084 /* Make sure the cursor gets redrawn. */
27085 f->cursor_type_changed = 1;
27089 #ifdef HAVE_WINDOW_SYSTEM
27091 /* Return the cursor we want to be displayed in window W. Return
27092 width of bar/hbar cursor through WIDTH arg. Return with
27093 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
27094 (i.e. if the `system caret' should track this cursor).
27096 In a mini-buffer window, we want the cursor only to appear if we
27097 are reading input from this window. For the selected window, we
27098 want the cursor type given by the frame parameter or buffer local
27099 setting of cursor-type. If explicitly marked off, draw no cursor.
27100 In all other cases, we want a hollow box cursor. */
27102 static enum text_cursor_kinds
27103 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27104 int *active_cursor)
27106 struct frame *f = XFRAME (w->frame);
27107 struct buffer *b = XBUFFER (w->contents);
27108 int cursor_type = DEFAULT_CURSOR;
27109 Lisp_Object alt_cursor;
27110 int non_selected = 0;
27112 *active_cursor = 1;
27114 /* Echo area */
27115 if (cursor_in_echo_area
27116 && FRAME_HAS_MINIBUF_P (f)
27117 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27119 if (w == XWINDOW (echo_area_window))
27121 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27123 *width = FRAME_CURSOR_WIDTH (f);
27124 return FRAME_DESIRED_CURSOR (f);
27126 else
27127 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27130 *active_cursor = 0;
27131 non_selected = 1;
27134 /* Detect a nonselected window or nonselected frame. */
27135 else if (w != XWINDOW (f->selected_window)
27136 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27138 *active_cursor = 0;
27140 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27141 return NO_CURSOR;
27143 non_selected = 1;
27146 /* Never display a cursor in a window in which cursor-type is nil. */
27147 if (NILP (BVAR (b, cursor_type)))
27148 return NO_CURSOR;
27150 /* Get the normal cursor type for this window. */
27151 if (EQ (BVAR (b, cursor_type), Qt))
27153 cursor_type = FRAME_DESIRED_CURSOR (f);
27154 *width = FRAME_CURSOR_WIDTH (f);
27156 else
27157 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27159 /* Use cursor-in-non-selected-windows instead
27160 for non-selected window or frame. */
27161 if (non_selected)
27163 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27164 if (!EQ (Qt, alt_cursor))
27165 return get_specified_cursor_type (alt_cursor, width);
27166 /* t means modify the normal cursor type. */
27167 if (cursor_type == FILLED_BOX_CURSOR)
27168 cursor_type = HOLLOW_BOX_CURSOR;
27169 else if (cursor_type == BAR_CURSOR && *width > 1)
27170 --*width;
27171 return cursor_type;
27174 /* Use normal cursor if not blinked off. */
27175 if (!w->cursor_off_p)
27177 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27179 if (cursor_type == FILLED_BOX_CURSOR)
27181 /* Using a block cursor on large images can be very annoying.
27182 So use a hollow cursor for "large" images.
27183 If image is not transparent (no mask), also use hollow cursor. */
27184 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27185 if (img != NULL && IMAGEP (img->spec))
27187 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27188 where N = size of default frame font size.
27189 This should cover most of the "tiny" icons people may use. */
27190 if (!img->mask
27191 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27192 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27193 cursor_type = HOLLOW_BOX_CURSOR;
27196 else if (cursor_type != NO_CURSOR)
27198 /* Display current only supports BOX and HOLLOW cursors for images.
27199 So for now, unconditionally use a HOLLOW cursor when cursor is
27200 not a solid box cursor. */
27201 cursor_type = HOLLOW_BOX_CURSOR;
27204 return cursor_type;
27207 /* Cursor is blinked off, so determine how to "toggle" it. */
27209 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27210 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27211 return get_specified_cursor_type (XCDR (alt_cursor), width);
27213 /* Then see if frame has specified a specific blink off cursor type. */
27214 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27216 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27217 return FRAME_BLINK_OFF_CURSOR (f);
27220 #if 0
27221 /* Some people liked having a permanently visible blinking cursor,
27222 while others had very strong opinions against it. So it was
27223 decided to remove it. KFS 2003-09-03 */
27225 /* Finally perform built-in cursor blinking:
27226 filled box <-> hollow box
27227 wide [h]bar <-> narrow [h]bar
27228 narrow [h]bar <-> no cursor
27229 other type <-> no cursor */
27231 if (cursor_type == FILLED_BOX_CURSOR)
27232 return HOLLOW_BOX_CURSOR;
27234 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27236 *width = 1;
27237 return cursor_type;
27239 #endif
27241 return NO_CURSOR;
27245 /* Notice when the text cursor of window W has been completely
27246 overwritten by a drawing operation that outputs glyphs in AREA
27247 starting at X0 and ending at X1 in the line starting at Y0 and
27248 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27249 the rest of the line after X0 has been written. Y coordinates
27250 are window-relative. */
27252 static void
27253 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27254 int x0, int x1, int y0, int y1)
27256 int cx0, cx1, cy0, cy1;
27257 struct glyph_row *row;
27259 if (!w->phys_cursor_on_p)
27260 return;
27261 if (area != TEXT_AREA)
27262 return;
27264 if (w->phys_cursor.vpos < 0
27265 || w->phys_cursor.vpos >= w->current_matrix->nrows
27266 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27267 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27268 return;
27270 if (row->cursor_in_fringe_p)
27272 row->cursor_in_fringe_p = 0;
27273 draw_fringe_bitmap (w, row, row->reversed_p);
27274 w->phys_cursor_on_p = 0;
27275 return;
27278 cx0 = w->phys_cursor.x;
27279 cx1 = cx0 + w->phys_cursor_width;
27280 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27281 return;
27283 /* The cursor image will be completely removed from the
27284 screen if the output area intersects the cursor area in
27285 y-direction. When we draw in [y0 y1[, and some part of
27286 the cursor is at y < y0, that part must have been drawn
27287 before. When scrolling, the cursor is erased before
27288 actually scrolling, so we don't come here. When not
27289 scrolling, the rows above the old cursor row must have
27290 changed, and in this case these rows must have written
27291 over the cursor image.
27293 Likewise if part of the cursor is below y1, with the
27294 exception of the cursor being in the first blank row at
27295 the buffer and window end because update_text_area
27296 doesn't draw that row. (Except when it does, but
27297 that's handled in update_text_area.) */
27299 cy0 = w->phys_cursor.y;
27300 cy1 = cy0 + w->phys_cursor_height;
27301 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27302 return;
27304 w->phys_cursor_on_p = 0;
27307 #endif /* HAVE_WINDOW_SYSTEM */
27310 /************************************************************************
27311 Mouse Face
27312 ************************************************************************/
27314 #ifdef HAVE_WINDOW_SYSTEM
27316 /* EXPORT for RIF:
27317 Fix the display of area AREA of overlapping row ROW in window W
27318 with respect to the overlapping part OVERLAPS. */
27320 void
27321 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27322 enum glyph_row_area area, int overlaps)
27324 int i, x;
27326 block_input ();
27328 x = 0;
27329 for (i = 0; i < row->used[area];)
27331 if (row->glyphs[area][i].overlaps_vertically_p)
27333 int start = i, start_x = x;
27337 x += row->glyphs[area][i].pixel_width;
27338 ++i;
27340 while (i < row->used[area]
27341 && row->glyphs[area][i].overlaps_vertically_p);
27343 draw_glyphs (w, start_x, row, area,
27344 start, i,
27345 DRAW_NORMAL_TEXT, overlaps);
27347 else
27349 x += row->glyphs[area][i].pixel_width;
27350 ++i;
27354 unblock_input ();
27358 /* EXPORT:
27359 Draw the cursor glyph of window W in glyph row ROW. See the
27360 comment of draw_glyphs for the meaning of HL. */
27362 void
27363 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27364 enum draw_glyphs_face hl)
27366 /* If cursor hpos is out of bounds, don't draw garbage. This can
27367 happen in mini-buffer windows when switching between echo area
27368 glyphs and mini-buffer. */
27369 if ((row->reversed_p
27370 ? (w->phys_cursor.hpos >= 0)
27371 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27373 int on_p = w->phys_cursor_on_p;
27374 int x1;
27375 int hpos = w->phys_cursor.hpos;
27377 /* When the window is hscrolled, cursor hpos can legitimately be
27378 out of bounds, but we draw the cursor at the corresponding
27379 window margin in that case. */
27380 if (!row->reversed_p && hpos < 0)
27381 hpos = 0;
27382 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27383 hpos = row->used[TEXT_AREA] - 1;
27385 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27386 hl, 0);
27387 w->phys_cursor_on_p = on_p;
27389 if (hl == DRAW_CURSOR)
27390 w->phys_cursor_width = x1 - w->phys_cursor.x;
27391 /* When we erase the cursor, and ROW is overlapped by other
27392 rows, make sure that these overlapping parts of other rows
27393 are redrawn. */
27394 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27396 w->phys_cursor_width = x1 - w->phys_cursor.x;
27398 if (row > w->current_matrix->rows
27399 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27400 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27401 OVERLAPS_ERASED_CURSOR);
27403 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27404 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27405 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27406 OVERLAPS_ERASED_CURSOR);
27412 /* Erase the image of a cursor of window W from the screen. */
27414 #ifndef HAVE_NTGUI
27415 static
27416 #endif
27417 void
27418 erase_phys_cursor (struct window *w)
27420 struct frame *f = XFRAME (w->frame);
27421 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27422 int hpos = w->phys_cursor.hpos;
27423 int vpos = w->phys_cursor.vpos;
27424 int mouse_face_here_p = 0;
27425 struct glyph_matrix *active_glyphs = w->current_matrix;
27426 struct glyph_row *cursor_row;
27427 struct glyph *cursor_glyph;
27428 enum draw_glyphs_face hl;
27430 /* No cursor displayed or row invalidated => nothing to do on the
27431 screen. */
27432 if (w->phys_cursor_type == NO_CURSOR)
27433 goto mark_cursor_off;
27435 /* VPOS >= active_glyphs->nrows means that window has been resized.
27436 Don't bother to erase the cursor. */
27437 if (vpos >= active_glyphs->nrows)
27438 goto mark_cursor_off;
27440 /* If row containing cursor is marked invalid, there is nothing we
27441 can do. */
27442 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27443 if (!cursor_row->enabled_p)
27444 goto mark_cursor_off;
27446 /* If line spacing is > 0, old cursor may only be partially visible in
27447 window after split-window. So adjust visible height. */
27448 cursor_row->visible_height = min (cursor_row->visible_height,
27449 window_text_bottom_y (w) - cursor_row->y);
27451 /* If row is completely invisible, don't attempt to delete a cursor which
27452 isn't there. This can happen if cursor is at top of a window, and
27453 we switch to a buffer with a header line in that window. */
27454 if (cursor_row->visible_height <= 0)
27455 goto mark_cursor_off;
27457 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27458 if (cursor_row->cursor_in_fringe_p)
27460 cursor_row->cursor_in_fringe_p = 0;
27461 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27462 goto mark_cursor_off;
27465 /* This can happen when the new row is shorter than the old one.
27466 In this case, either draw_glyphs or clear_end_of_line
27467 should have cleared the cursor. Note that we wouldn't be
27468 able to erase the cursor in this case because we don't have a
27469 cursor glyph at hand. */
27470 if ((cursor_row->reversed_p
27471 ? (w->phys_cursor.hpos < 0)
27472 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27473 goto mark_cursor_off;
27475 /* When the window is hscrolled, cursor hpos can legitimately be out
27476 of bounds, but we draw the cursor at the corresponding window
27477 margin in that case. */
27478 if (!cursor_row->reversed_p && hpos < 0)
27479 hpos = 0;
27480 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27481 hpos = cursor_row->used[TEXT_AREA] - 1;
27483 /* If the cursor is in the mouse face area, redisplay that when
27484 we clear the cursor. */
27485 if (! NILP (hlinfo->mouse_face_window)
27486 && coords_in_mouse_face_p (w, hpos, vpos)
27487 /* Don't redraw the cursor's spot in mouse face if it is at the
27488 end of a line (on a newline). The cursor appears there, but
27489 mouse highlighting does not. */
27490 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27491 mouse_face_here_p = 1;
27493 /* Maybe clear the display under the cursor. */
27494 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27496 int x, y;
27497 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27498 int width;
27500 cursor_glyph = get_phys_cursor_glyph (w);
27501 if (cursor_glyph == NULL)
27502 goto mark_cursor_off;
27504 width = cursor_glyph->pixel_width;
27505 x = w->phys_cursor.x;
27506 if (x < 0)
27508 width += x;
27509 x = 0;
27511 width = min (width, window_box_width (w, TEXT_AREA) - x);
27512 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27513 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27515 if (width > 0)
27516 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27519 /* Erase the cursor by redrawing the character underneath it. */
27520 if (mouse_face_here_p)
27521 hl = DRAW_MOUSE_FACE;
27522 else
27523 hl = DRAW_NORMAL_TEXT;
27524 draw_phys_cursor_glyph (w, cursor_row, hl);
27526 mark_cursor_off:
27527 w->phys_cursor_on_p = 0;
27528 w->phys_cursor_type = NO_CURSOR;
27532 /* EXPORT:
27533 Display or clear cursor of window W. If ON is zero, clear the
27534 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27535 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27537 void
27538 display_and_set_cursor (struct window *w, bool on,
27539 int hpos, int vpos, int x, int y)
27541 struct frame *f = XFRAME (w->frame);
27542 int new_cursor_type;
27543 int new_cursor_width;
27544 int active_cursor;
27545 struct glyph_row *glyph_row;
27546 struct glyph *glyph;
27548 /* This is pointless on invisible frames, and dangerous on garbaged
27549 windows and frames; in the latter case, the frame or window may
27550 be in the midst of changing its size, and x and y may be off the
27551 window. */
27552 if (! FRAME_VISIBLE_P (f)
27553 || FRAME_GARBAGED_P (f)
27554 || vpos >= w->current_matrix->nrows
27555 || hpos >= w->current_matrix->matrix_w)
27556 return;
27558 /* If cursor is off and we want it off, return quickly. */
27559 if (!on && !w->phys_cursor_on_p)
27560 return;
27562 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27563 /* If cursor row is not enabled, we don't really know where to
27564 display the cursor. */
27565 if (!glyph_row->enabled_p)
27567 w->phys_cursor_on_p = 0;
27568 return;
27571 glyph = NULL;
27572 if (!glyph_row->exact_window_width_line_p
27573 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27574 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27576 eassert (input_blocked_p ());
27578 /* Set new_cursor_type to the cursor we want to be displayed. */
27579 new_cursor_type = get_window_cursor_type (w, glyph,
27580 &new_cursor_width, &active_cursor);
27582 /* If cursor is currently being shown and we don't want it to be or
27583 it is in the wrong place, or the cursor type is not what we want,
27584 erase it. */
27585 if (w->phys_cursor_on_p
27586 && (!on
27587 || w->phys_cursor.x != x
27588 || w->phys_cursor.y != y
27589 /* HPOS can be negative in R2L rows whose
27590 exact_window_width_line_p flag is set (i.e. their newline
27591 would "overflow into the fringe"). */
27592 || hpos < 0
27593 || new_cursor_type != w->phys_cursor_type
27594 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27595 && new_cursor_width != w->phys_cursor_width)))
27596 erase_phys_cursor (w);
27598 /* Don't check phys_cursor_on_p here because that flag is only set
27599 to zero in some cases where we know that the cursor has been
27600 completely erased, to avoid the extra work of erasing the cursor
27601 twice. In other words, phys_cursor_on_p can be 1 and the cursor
27602 still not be visible, or it has only been partly erased. */
27603 if (on)
27605 w->phys_cursor_ascent = glyph_row->ascent;
27606 w->phys_cursor_height = glyph_row->height;
27608 /* Set phys_cursor_.* before x_draw_.* is called because some
27609 of them may need the information. */
27610 w->phys_cursor.x = x;
27611 w->phys_cursor.y = glyph_row->y;
27612 w->phys_cursor.hpos = hpos;
27613 w->phys_cursor.vpos = vpos;
27616 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27617 new_cursor_type, new_cursor_width,
27618 on, active_cursor);
27622 /* Switch the display of W's cursor on or off, according to the value
27623 of ON. */
27625 static void
27626 update_window_cursor (struct window *w, bool on)
27628 /* Don't update cursor in windows whose frame is in the process
27629 of being deleted. */
27630 if (w->current_matrix)
27632 int hpos = w->phys_cursor.hpos;
27633 int vpos = w->phys_cursor.vpos;
27634 struct glyph_row *row;
27636 if (vpos >= w->current_matrix->nrows
27637 || hpos >= w->current_matrix->matrix_w)
27638 return;
27640 row = MATRIX_ROW (w->current_matrix, vpos);
27642 /* When the window is hscrolled, cursor hpos can legitimately be
27643 out of bounds, but we draw the cursor at the corresponding
27644 window margin in that case. */
27645 if (!row->reversed_p && hpos < 0)
27646 hpos = 0;
27647 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27648 hpos = row->used[TEXT_AREA] - 1;
27650 block_input ();
27651 display_and_set_cursor (w, on, hpos, vpos,
27652 w->phys_cursor.x, w->phys_cursor.y);
27653 unblock_input ();
27658 /* Call update_window_cursor with parameter ON_P on all leaf windows
27659 in the window tree rooted at W. */
27661 static void
27662 update_cursor_in_window_tree (struct window *w, bool on_p)
27664 while (w)
27666 if (WINDOWP (w->contents))
27667 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27668 else
27669 update_window_cursor (w, on_p);
27671 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27676 /* EXPORT:
27677 Display the cursor on window W, or clear it, according to ON_P.
27678 Don't change the cursor's position. */
27680 void
27681 x_update_cursor (struct frame *f, bool on_p)
27683 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27687 /* EXPORT:
27688 Clear the cursor of window W to background color, and mark the
27689 cursor as not shown. This is used when the text where the cursor
27690 is about to be rewritten. */
27692 void
27693 x_clear_cursor (struct window *w)
27695 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27696 update_window_cursor (w, 0);
27699 #endif /* HAVE_WINDOW_SYSTEM */
27701 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27702 and MSDOS. */
27703 static void
27704 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27705 int start_hpos, int end_hpos,
27706 enum draw_glyphs_face draw)
27708 #ifdef HAVE_WINDOW_SYSTEM
27709 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27711 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27712 return;
27714 #endif
27715 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27716 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27717 #endif
27720 /* Display the active region described by mouse_face_* according to DRAW. */
27722 static void
27723 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27725 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27726 struct frame *f = XFRAME (WINDOW_FRAME (w));
27728 if (/* If window is in the process of being destroyed, don't bother
27729 to do anything. */
27730 w->current_matrix != NULL
27731 /* Don't update mouse highlight if hidden. */
27732 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27733 /* Recognize when we are called to operate on rows that don't exist
27734 anymore. This can happen when a window is split. */
27735 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27737 int phys_cursor_on_p = w->phys_cursor_on_p;
27738 struct glyph_row *row, *first, *last;
27740 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27741 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27743 for (row = first; row <= last && row->enabled_p; ++row)
27745 int start_hpos, end_hpos, start_x;
27747 /* For all but the first row, the highlight starts at column 0. */
27748 if (row == first)
27750 /* R2L rows have BEG and END in reversed order, but the
27751 screen drawing geometry is always left to right. So
27752 we need to mirror the beginning and end of the
27753 highlighted area in R2L rows. */
27754 if (!row->reversed_p)
27756 start_hpos = hlinfo->mouse_face_beg_col;
27757 start_x = hlinfo->mouse_face_beg_x;
27759 else if (row == last)
27761 start_hpos = hlinfo->mouse_face_end_col;
27762 start_x = hlinfo->mouse_face_end_x;
27764 else
27766 start_hpos = 0;
27767 start_x = 0;
27770 else if (row->reversed_p && row == last)
27772 start_hpos = hlinfo->mouse_face_end_col;
27773 start_x = hlinfo->mouse_face_end_x;
27775 else
27777 start_hpos = 0;
27778 start_x = 0;
27781 if (row == last)
27783 if (!row->reversed_p)
27784 end_hpos = hlinfo->mouse_face_end_col;
27785 else if (row == first)
27786 end_hpos = hlinfo->mouse_face_beg_col;
27787 else
27789 end_hpos = row->used[TEXT_AREA];
27790 if (draw == DRAW_NORMAL_TEXT)
27791 row->fill_line_p = 1; /* Clear to end of line */
27794 else if (row->reversed_p && row == first)
27795 end_hpos = hlinfo->mouse_face_beg_col;
27796 else
27798 end_hpos = row->used[TEXT_AREA];
27799 if (draw == DRAW_NORMAL_TEXT)
27800 row->fill_line_p = 1; /* Clear to end of line */
27803 if (end_hpos > start_hpos)
27805 draw_row_with_mouse_face (w, start_x, row,
27806 start_hpos, end_hpos, draw);
27808 row->mouse_face_p
27809 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27813 #ifdef HAVE_WINDOW_SYSTEM
27814 /* When we've written over the cursor, arrange for it to
27815 be displayed again. */
27816 if (FRAME_WINDOW_P (f)
27817 && phys_cursor_on_p && !w->phys_cursor_on_p)
27819 int hpos = w->phys_cursor.hpos;
27821 /* When the window is hscrolled, cursor hpos can legitimately be
27822 out of bounds, but we draw the cursor at the corresponding
27823 window margin in that case. */
27824 if (!row->reversed_p && hpos < 0)
27825 hpos = 0;
27826 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27827 hpos = row->used[TEXT_AREA] - 1;
27829 block_input ();
27830 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27831 w->phys_cursor.x, w->phys_cursor.y);
27832 unblock_input ();
27834 #endif /* HAVE_WINDOW_SYSTEM */
27837 #ifdef HAVE_WINDOW_SYSTEM
27838 /* Change the mouse cursor. */
27839 if (FRAME_WINDOW_P (f))
27841 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27842 if (draw == DRAW_NORMAL_TEXT
27843 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27844 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27845 else
27846 #endif
27847 if (draw == DRAW_MOUSE_FACE)
27848 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27849 else
27850 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27852 #endif /* HAVE_WINDOW_SYSTEM */
27855 /* EXPORT:
27856 Clear out the mouse-highlighted active region.
27857 Redraw it un-highlighted first. Value is non-zero if mouse
27858 face was actually drawn unhighlighted. */
27861 clear_mouse_face (Mouse_HLInfo *hlinfo)
27863 int cleared = 0;
27865 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
27867 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27868 cleared = 1;
27871 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27872 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27873 hlinfo->mouse_face_window = Qnil;
27874 hlinfo->mouse_face_overlay = Qnil;
27875 return cleared;
27878 /* Return true if the coordinates HPOS and VPOS on windows W are
27879 within the mouse face on that window. */
27880 static bool
27881 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
27883 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27885 /* Quickly resolve the easy cases. */
27886 if (!(WINDOWP (hlinfo->mouse_face_window)
27887 && XWINDOW (hlinfo->mouse_face_window) == w))
27888 return false;
27889 if (vpos < hlinfo->mouse_face_beg_row
27890 || vpos > hlinfo->mouse_face_end_row)
27891 return false;
27892 if (vpos > hlinfo->mouse_face_beg_row
27893 && vpos < hlinfo->mouse_face_end_row)
27894 return true;
27896 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
27898 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27900 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
27901 return true;
27903 else if ((vpos == hlinfo->mouse_face_beg_row
27904 && hpos >= hlinfo->mouse_face_beg_col)
27905 || (vpos == hlinfo->mouse_face_end_row
27906 && hpos < hlinfo->mouse_face_end_col))
27907 return true;
27909 else
27911 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27913 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
27914 return true;
27916 else if ((vpos == hlinfo->mouse_face_beg_row
27917 && hpos <= hlinfo->mouse_face_beg_col)
27918 || (vpos == hlinfo->mouse_face_end_row
27919 && hpos > hlinfo->mouse_face_end_col))
27920 return true;
27922 return false;
27926 /* EXPORT:
27927 True if physical cursor of window W is within mouse face. */
27929 bool
27930 cursor_in_mouse_face_p (struct window *w)
27932 int hpos = w->phys_cursor.hpos;
27933 int vpos = w->phys_cursor.vpos;
27934 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
27936 /* When the window is hscrolled, cursor hpos can legitimately be out
27937 of bounds, but we draw the cursor at the corresponding window
27938 margin in that case. */
27939 if (!row->reversed_p && hpos < 0)
27940 hpos = 0;
27941 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27942 hpos = row->used[TEXT_AREA] - 1;
27944 return coords_in_mouse_face_p (w, hpos, vpos);
27949 /* Find the glyph rows START_ROW and END_ROW of window W that display
27950 characters between buffer positions START_CHARPOS and END_CHARPOS
27951 (excluding END_CHARPOS). DISP_STRING is a display string that
27952 covers these buffer positions. This is similar to
27953 row_containing_pos, but is more accurate when bidi reordering makes
27954 buffer positions change non-linearly with glyph rows. */
27955 static void
27956 rows_from_pos_range (struct window *w,
27957 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
27958 Lisp_Object disp_string,
27959 struct glyph_row **start, struct glyph_row **end)
27961 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27962 int last_y = window_text_bottom_y (w);
27963 struct glyph_row *row;
27965 *start = NULL;
27966 *end = NULL;
27968 while (!first->enabled_p
27969 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
27970 first++;
27972 /* Find the START row. */
27973 for (row = first;
27974 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
27975 row++)
27977 /* A row can potentially be the START row if the range of the
27978 characters it displays intersects the range
27979 [START_CHARPOS..END_CHARPOS). */
27980 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
27981 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
27982 /* See the commentary in row_containing_pos, for the
27983 explanation of the complicated way to check whether
27984 some position is beyond the end of the characters
27985 displayed by a row. */
27986 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
27987 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
27988 && !row->ends_at_zv_p
27989 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
27990 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
27991 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
27992 && !row->ends_at_zv_p
27993 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
27995 /* Found a candidate row. Now make sure at least one of the
27996 glyphs it displays has a charpos from the range
27997 [START_CHARPOS..END_CHARPOS).
27999 This is not obvious because bidi reordering could make
28000 buffer positions of a row be 1,2,3,102,101,100, and if we
28001 want to highlight characters in [50..60), we don't want
28002 this row, even though [50..60) does intersect [1..103),
28003 the range of character positions given by the row's start
28004 and end positions. */
28005 struct glyph *g = row->glyphs[TEXT_AREA];
28006 struct glyph *e = g + row->used[TEXT_AREA];
28008 while (g < e)
28010 if (((BUFFERP (g->object) || INTEGERP (g->object))
28011 && start_charpos <= g->charpos && g->charpos < end_charpos)
28012 /* A glyph that comes from DISP_STRING is by
28013 definition to be highlighted. */
28014 || EQ (g->object, disp_string))
28015 *start = row;
28016 g++;
28018 if (*start)
28019 break;
28023 /* Find the END row. */
28024 if (!*start
28025 /* If the last row is partially visible, start looking for END
28026 from that row, instead of starting from FIRST. */
28027 && !(row->enabled_p
28028 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28029 row = first;
28030 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28032 struct glyph_row *next = row + 1;
28033 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28035 if (!next->enabled_p
28036 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28037 /* The first row >= START whose range of displayed characters
28038 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28039 is the row END + 1. */
28040 || (start_charpos < next_start
28041 && end_charpos < next_start)
28042 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28043 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28044 && !next->ends_at_zv_p
28045 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28046 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28047 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28048 && !next->ends_at_zv_p
28049 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28051 *end = row;
28052 break;
28054 else
28056 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28057 but none of the characters it displays are in the range, it is
28058 also END + 1. */
28059 struct glyph *g = next->glyphs[TEXT_AREA];
28060 struct glyph *s = g;
28061 struct glyph *e = g + next->used[TEXT_AREA];
28063 while (g < e)
28065 if (((BUFFERP (g->object) || INTEGERP (g->object))
28066 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28067 /* If the buffer position of the first glyph in
28068 the row is equal to END_CHARPOS, it means
28069 the last character to be highlighted is the
28070 newline of ROW, and we must consider NEXT as
28071 END, not END+1. */
28072 || (((!next->reversed_p && g == s)
28073 || (next->reversed_p && g == e - 1))
28074 && (g->charpos == end_charpos
28075 /* Special case for when NEXT is an
28076 empty line at ZV. */
28077 || (g->charpos == -1
28078 && !row->ends_at_zv_p
28079 && next_start == end_charpos)))))
28080 /* A glyph that comes from DISP_STRING is by
28081 definition to be highlighted. */
28082 || EQ (g->object, disp_string))
28083 break;
28084 g++;
28086 if (g == e)
28088 *end = row;
28089 break;
28091 /* The first row that ends at ZV must be the last to be
28092 highlighted. */
28093 else if (next->ends_at_zv_p)
28095 *end = next;
28096 break;
28102 /* This function sets the mouse_face_* elements of HLINFO, assuming
28103 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28104 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28105 for the overlay or run of text properties specifying the mouse
28106 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28107 before-string and after-string that must also be highlighted.
28108 DISP_STRING, if non-nil, is a display string that may cover some
28109 or all of the highlighted text. */
28111 static void
28112 mouse_face_from_buffer_pos (Lisp_Object window,
28113 Mouse_HLInfo *hlinfo,
28114 ptrdiff_t mouse_charpos,
28115 ptrdiff_t start_charpos,
28116 ptrdiff_t end_charpos,
28117 Lisp_Object before_string,
28118 Lisp_Object after_string,
28119 Lisp_Object disp_string)
28121 struct window *w = XWINDOW (window);
28122 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28123 struct glyph_row *r1, *r2;
28124 struct glyph *glyph, *end;
28125 ptrdiff_t ignore, pos;
28126 int x;
28128 eassert (NILP (disp_string) || STRINGP (disp_string));
28129 eassert (NILP (before_string) || STRINGP (before_string));
28130 eassert (NILP (after_string) || STRINGP (after_string));
28132 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28133 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28134 if (r1 == NULL)
28135 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28136 /* If the before-string or display-string contains newlines,
28137 rows_from_pos_range skips to its last row. Move back. */
28138 if (!NILP (before_string) || !NILP (disp_string))
28140 struct glyph_row *prev;
28141 while ((prev = r1 - 1, prev >= first)
28142 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28143 && prev->used[TEXT_AREA] > 0)
28145 struct glyph *beg = prev->glyphs[TEXT_AREA];
28146 glyph = beg + prev->used[TEXT_AREA];
28147 while (--glyph >= beg && INTEGERP (glyph->object));
28148 if (glyph < beg
28149 || !(EQ (glyph->object, before_string)
28150 || EQ (glyph->object, disp_string)))
28151 break;
28152 r1 = prev;
28155 if (r2 == NULL)
28157 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28158 hlinfo->mouse_face_past_end = 1;
28160 else if (!NILP (after_string))
28162 /* If the after-string has newlines, advance to its last row. */
28163 struct glyph_row *next;
28164 struct glyph_row *last
28165 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28167 for (next = r2 + 1;
28168 next <= last
28169 && next->used[TEXT_AREA] > 0
28170 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28171 ++next)
28172 r2 = next;
28174 /* The rest of the display engine assumes that mouse_face_beg_row is
28175 either above mouse_face_end_row or identical to it. But with
28176 bidi-reordered continued lines, the row for START_CHARPOS could
28177 be below the row for END_CHARPOS. If so, swap the rows and store
28178 them in correct order. */
28179 if (r1->y > r2->y)
28181 struct glyph_row *tem = r2;
28183 r2 = r1;
28184 r1 = tem;
28187 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28188 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28190 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28191 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28192 could be anywhere in the row and in any order. The strategy
28193 below is to find the leftmost and the rightmost glyph that
28194 belongs to either of these 3 strings, or whose position is
28195 between START_CHARPOS and END_CHARPOS, and highlight all the
28196 glyphs between those two. This may cover more than just the text
28197 between START_CHARPOS and END_CHARPOS if the range of characters
28198 strides the bidi level boundary, e.g. if the beginning is in R2L
28199 text while the end is in L2R text or vice versa. */
28200 if (!r1->reversed_p)
28202 /* This row is in a left to right paragraph. Scan it left to
28203 right. */
28204 glyph = r1->glyphs[TEXT_AREA];
28205 end = glyph + r1->used[TEXT_AREA];
28206 x = r1->x;
28208 /* Skip truncation glyphs at the start of the glyph row. */
28209 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28210 for (; glyph < end
28211 && INTEGERP (glyph->object)
28212 && glyph->charpos < 0;
28213 ++glyph)
28214 x += glyph->pixel_width;
28216 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28217 or DISP_STRING, and the first glyph from buffer whose
28218 position is between START_CHARPOS and END_CHARPOS. */
28219 for (; glyph < end
28220 && !INTEGERP (glyph->object)
28221 && !EQ (glyph->object, disp_string)
28222 && !(BUFFERP (glyph->object)
28223 && (glyph->charpos >= start_charpos
28224 && glyph->charpos < end_charpos));
28225 ++glyph)
28227 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28228 are present at buffer positions between START_CHARPOS and
28229 END_CHARPOS, or if they come from an overlay. */
28230 if (EQ (glyph->object, before_string))
28232 pos = string_buffer_position (before_string,
28233 start_charpos);
28234 /* If pos == 0, it means before_string came from an
28235 overlay, not from a buffer position. */
28236 if (!pos || (pos >= start_charpos && pos < end_charpos))
28237 break;
28239 else if (EQ (glyph->object, after_string))
28241 pos = string_buffer_position (after_string, end_charpos);
28242 if (!pos || (pos >= start_charpos && pos < end_charpos))
28243 break;
28245 x += glyph->pixel_width;
28247 hlinfo->mouse_face_beg_x = x;
28248 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28250 else
28252 /* This row is in a right to left paragraph. Scan it right to
28253 left. */
28254 struct glyph *g;
28256 end = r1->glyphs[TEXT_AREA] - 1;
28257 glyph = end + r1->used[TEXT_AREA];
28259 /* Skip truncation glyphs at the start of the glyph row. */
28260 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28261 for (; glyph > end
28262 && INTEGERP (glyph->object)
28263 && glyph->charpos < 0;
28264 --glyph)
28267 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28268 or DISP_STRING, and the first glyph from buffer whose
28269 position is between START_CHARPOS and END_CHARPOS. */
28270 for (; glyph > end
28271 && !INTEGERP (glyph->object)
28272 && !EQ (glyph->object, disp_string)
28273 && !(BUFFERP (glyph->object)
28274 && (glyph->charpos >= start_charpos
28275 && glyph->charpos < end_charpos));
28276 --glyph)
28278 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28279 are present at buffer positions between START_CHARPOS and
28280 END_CHARPOS, or if they come from an overlay. */
28281 if (EQ (glyph->object, before_string))
28283 pos = string_buffer_position (before_string, start_charpos);
28284 /* If pos == 0, it means before_string came from an
28285 overlay, not from a buffer position. */
28286 if (!pos || (pos >= start_charpos && pos < end_charpos))
28287 break;
28289 else if (EQ (glyph->object, after_string))
28291 pos = string_buffer_position (after_string, end_charpos);
28292 if (!pos || (pos >= start_charpos && pos < end_charpos))
28293 break;
28297 glyph++; /* first glyph to the right of the highlighted area */
28298 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28299 x += g->pixel_width;
28300 hlinfo->mouse_face_beg_x = x;
28301 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28304 /* If the highlight ends in a different row, compute GLYPH and END
28305 for the end row. Otherwise, reuse the values computed above for
28306 the row where the highlight begins. */
28307 if (r2 != r1)
28309 if (!r2->reversed_p)
28311 glyph = r2->glyphs[TEXT_AREA];
28312 end = glyph + r2->used[TEXT_AREA];
28313 x = r2->x;
28315 else
28317 end = r2->glyphs[TEXT_AREA] - 1;
28318 glyph = end + r2->used[TEXT_AREA];
28322 if (!r2->reversed_p)
28324 /* Skip truncation and continuation glyphs near the end of the
28325 row, and also blanks and stretch glyphs inserted by
28326 extend_face_to_end_of_line. */
28327 while (end > glyph
28328 && INTEGERP ((end - 1)->object))
28329 --end;
28330 /* Scan the rest of the glyph row from the end, looking for the
28331 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28332 DISP_STRING, or whose position is between START_CHARPOS
28333 and END_CHARPOS */
28334 for (--end;
28335 end > glyph
28336 && !INTEGERP (end->object)
28337 && !EQ (end->object, disp_string)
28338 && !(BUFFERP (end->object)
28339 && (end->charpos >= start_charpos
28340 && end->charpos < end_charpos));
28341 --end)
28343 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28344 are present at buffer positions between START_CHARPOS and
28345 END_CHARPOS, or if they come from an overlay. */
28346 if (EQ (end->object, before_string))
28348 pos = string_buffer_position (before_string, start_charpos);
28349 if (!pos || (pos >= start_charpos && pos < end_charpos))
28350 break;
28352 else if (EQ (end->object, after_string))
28354 pos = string_buffer_position (after_string, end_charpos);
28355 if (!pos || (pos >= start_charpos && pos < end_charpos))
28356 break;
28359 /* Find the X coordinate of the last glyph to be highlighted. */
28360 for (; glyph <= end; ++glyph)
28361 x += glyph->pixel_width;
28363 hlinfo->mouse_face_end_x = x;
28364 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28366 else
28368 /* Skip truncation and continuation glyphs near the end of the
28369 row, and also blanks and stretch glyphs inserted by
28370 extend_face_to_end_of_line. */
28371 x = r2->x;
28372 end++;
28373 while (end < glyph
28374 && INTEGERP (end->object))
28376 x += end->pixel_width;
28377 ++end;
28379 /* Scan the rest of the glyph row from the end, looking for the
28380 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28381 DISP_STRING, or whose position is between START_CHARPOS
28382 and END_CHARPOS */
28383 for ( ;
28384 end < glyph
28385 && !INTEGERP (end->object)
28386 && !EQ (end->object, disp_string)
28387 && !(BUFFERP (end->object)
28388 && (end->charpos >= start_charpos
28389 && end->charpos < end_charpos));
28390 ++end)
28392 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28393 are present at buffer positions between START_CHARPOS and
28394 END_CHARPOS, or if they come from an overlay. */
28395 if (EQ (end->object, before_string))
28397 pos = string_buffer_position (before_string, start_charpos);
28398 if (!pos || (pos >= start_charpos && pos < end_charpos))
28399 break;
28401 else if (EQ (end->object, after_string))
28403 pos = string_buffer_position (after_string, end_charpos);
28404 if (!pos || (pos >= start_charpos && pos < end_charpos))
28405 break;
28407 x += end->pixel_width;
28409 /* If we exited the above loop because we arrived at the last
28410 glyph of the row, and its buffer position is still not in
28411 range, it means the last character in range is the preceding
28412 newline. Bump the end column and x values to get past the
28413 last glyph. */
28414 if (end == glyph
28415 && BUFFERP (end->object)
28416 && (end->charpos < start_charpos
28417 || end->charpos >= end_charpos))
28419 x += end->pixel_width;
28420 ++end;
28422 hlinfo->mouse_face_end_x = x;
28423 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28426 hlinfo->mouse_face_window = window;
28427 hlinfo->mouse_face_face_id
28428 = face_at_buffer_position (w, mouse_charpos, &ignore,
28429 mouse_charpos + 1,
28430 !hlinfo->mouse_face_hidden, -1);
28431 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28434 /* The following function is not used anymore (replaced with
28435 mouse_face_from_string_pos), but I leave it here for the time
28436 being, in case someone would. */
28438 #if 0 /* not used */
28440 /* Find the position of the glyph for position POS in OBJECT in
28441 window W's current matrix, and return in *X, *Y the pixel
28442 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28444 RIGHT_P non-zero means return the position of the right edge of the
28445 glyph, RIGHT_P zero means return the left edge position.
28447 If no glyph for POS exists in the matrix, return the position of
28448 the glyph with the next smaller position that is in the matrix, if
28449 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28450 exists in the matrix, return the position of the glyph with the
28451 next larger position in OBJECT.
28453 Value is non-zero if a glyph was found. */
28455 static int
28456 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28457 int *hpos, int *vpos, int *x, int *y, int right_p)
28459 int yb = window_text_bottom_y (w);
28460 struct glyph_row *r;
28461 struct glyph *best_glyph = NULL;
28462 struct glyph_row *best_row = NULL;
28463 int best_x = 0;
28465 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28466 r->enabled_p && r->y < yb;
28467 ++r)
28469 struct glyph *g = r->glyphs[TEXT_AREA];
28470 struct glyph *e = g + r->used[TEXT_AREA];
28471 int gx;
28473 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28474 if (EQ (g->object, object))
28476 if (g->charpos == pos)
28478 best_glyph = g;
28479 best_x = gx;
28480 best_row = r;
28481 goto found;
28483 else if (best_glyph == NULL
28484 || ((eabs (g->charpos - pos)
28485 < eabs (best_glyph->charpos - pos))
28486 && (right_p
28487 ? g->charpos < pos
28488 : g->charpos > pos)))
28490 best_glyph = g;
28491 best_x = gx;
28492 best_row = r;
28497 found:
28499 if (best_glyph)
28501 *x = best_x;
28502 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28504 if (right_p)
28506 *x += best_glyph->pixel_width;
28507 ++*hpos;
28510 *y = best_row->y;
28511 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28514 return best_glyph != NULL;
28516 #endif /* not used */
28518 /* Find the positions of the first and the last glyphs in window W's
28519 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28520 (assumed to be a string), and return in HLINFO's mouse_face_*
28521 members the pixel and column/row coordinates of those glyphs. */
28523 static void
28524 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28525 Lisp_Object object,
28526 ptrdiff_t startpos, ptrdiff_t endpos)
28528 int yb = window_text_bottom_y (w);
28529 struct glyph_row *r;
28530 struct glyph *g, *e;
28531 int gx;
28532 int found = 0;
28534 /* Find the glyph row with at least one position in the range
28535 [STARTPOS..ENDPOS), and the first glyph in that row whose
28536 position belongs to that range. */
28537 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28538 r->enabled_p && r->y < yb;
28539 ++r)
28541 if (!r->reversed_p)
28543 g = r->glyphs[TEXT_AREA];
28544 e = g + r->used[TEXT_AREA];
28545 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28546 if (EQ (g->object, object)
28547 && startpos <= g->charpos && g->charpos < endpos)
28549 hlinfo->mouse_face_beg_row
28550 = MATRIX_ROW_VPOS (r, w->current_matrix);
28551 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28552 hlinfo->mouse_face_beg_x = gx;
28553 found = 1;
28554 break;
28557 else
28559 struct glyph *g1;
28561 e = r->glyphs[TEXT_AREA];
28562 g = e + r->used[TEXT_AREA];
28563 for ( ; g > e; --g)
28564 if (EQ ((g-1)->object, object)
28565 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28567 hlinfo->mouse_face_beg_row
28568 = MATRIX_ROW_VPOS (r, w->current_matrix);
28569 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28570 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28571 gx += g1->pixel_width;
28572 hlinfo->mouse_face_beg_x = gx;
28573 found = 1;
28574 break;
28577 if (found)
28578 break;
28581 if (!found)
28582 return;
28584 /* Starting with the next row, look for the first row which does NOT
28585 include any glyphs whose positions are in the range. */
28586 for (++r; r->enabled_p && r->y < yb; ++r)
28588 g = r->glyphs[TEXT_AREA];
28589 e = g + r->used[TEXT_AREA];
28590 found = 0;
28591 for ( ; g < e; ++g)
28592 if (EQ (g->object, object)
28593 && startpos <= g->charpos && g->charpos < endpos)
28595 found = 1;
28596 break;
28598 if (!found)
28599 break;
28602 /* The highlighted region ends on the previous row. */
28603 r--;
28605 /* Set the end row. */
28606 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28608 /* Compute and set the end column and the end column's horizontal
28609 pixel coordinate. */
28610 if (!r->reversed_p)
28612 g = r->glyphs[TEXT_AREA];
28613 e = g + r->used[TEXT_AREA];
28614 for ( ; e > g; --e)
28615 if (EQ ((e-1)->object, object)
28616 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28617 break;
28618 hlinfo->mouse_face_end_col = e - g;
28620 for (gx = r->x; g < e; ++g)
28621 gx += g->pixel_width;
28622 hlinfo->mouse_face_end_x = gx;
28624 else
28626 e = r->glyphs[TEXT_AREA];
28627 g = e + r->used[TEXT_AREA];
28628 for (gx = r->x ; e < g; ++e)
28630 if (EQ (e->object, object)
28631 && startpos <= e->charpos && e->charpos < endpos)
28632 break;
28633 gx += e->pixel_width;
28635 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28636 hlinfo->mouse_face_end_x = gx;
28640 #ifdef HAVE_WINDOW_SYSTEM
28642 /* See if position X, Y is within a hot-spot of an image. */
28644 static int
28645 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28647 if (!CONSP (hot_spot))
28648 return 0;
28650 if (EQ (XCAR (hot_spot), Qrect))
28652 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28653 Lisp_Object rect = XCDR (hot_spot);
28654 Lisp_Object tem;
28655 if (!CONSP (rect))
28656 return 0;
28657 if (!CONSP (XCAR (rect)))
28658 return 0;
28659 if (!CONSP (XCDR (rect)))
28660 return 0;
28661 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28662 return 0;
28663 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28664 return 0;
28665 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28666 return 0;
28667 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28668 return 0;
28669 return 1;
28671 else if (EQ (XCAR (hot_spot), Qcircle))
28673 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28674 Lisp_Object circ = XCDR (hot_spot);
28675 Lisp_Object lr, lx0, ly0;
28676 if (CONSP (circ)
28677 && CONSP (XCAR (circ))
28678 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28679 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28680 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28682 double r = XFLOATINT (lr);
28683 double dx = XINT (lx0) - x;
28684 double dy = XINT (ly0) - y;
28685 return (dx * dx + dy * dy <= r * r);
28688 else if (EQ (XCAR (hot_spot), Qpoly))
28690 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28691 if (VECTORP (XCDR (hot_spot)))
28693 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28694 Lisp_Object *poly = v->contents;
28695 ptrdiff_t n = v->header.size;
28696 ptrdiff_t i;
28697 int inside = 0;
28698 Lisp_Object lx, ly;
28699 int x0, y0;
28701 /* Need an even number of coordinates, and at least 3 edges. */
28702 if (n < 6 || n & 1)
28703 return 0;
28705 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28706 If count is odd, we are inside polygon. Pixels on edges
28707 may or may not be included depending on actual geometry of the
28708 polygon. */
28709 if ((lx = poly[n-2], !INTEGERP (lx))
28710 || (ly = poly[n-1], !INTEGERP (lx)))
28711 return 0;
28712 x0 = XINT (lx), y0 = XINT (ly);
28713 for (i = 0; i < n; i += 2)
28715 int x1 = x0, y1 = y0;
28716 if ((lx = poly[i], !INTEGERP (lx))
28717 || (ly = poly[i+1], !INTEGERP (ly)))
28718 return 0;
28719 x0 = XINT (lx), y0 = XINT (ly);
28721 /* Does this segment cross the X line? */
28722 if (x0 >= x)
28724 if (x1 >= x)
28725 continue;
28727 else if (x1 < x)
28728 continue;
28729 if (y > y0 && y > y1)
28730 continue;
28731 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28732 inside = !inside;
28734 return inside;
28737 return 0;
28740 Lisp_Object
28741 find_hot_spot (Lisp_Object map, int x, int y)
28743 while (CONSP (map))
28745 if (CONSP (XCAR (map))
28746 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28747 return XCAR (map);
28748 map = XCDR (map);
28751 return Qnil;
28754 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28755 3, 3, 0,
28756 doc: /* Lookup in image map MAP coordinates X and Y.
28757 An image map is an alist where each element has the format (AREA ID PLIST).
28758 An AREA is specified as either a rectangle, a circle, or a polygon:
28759 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28760 pixel coordinates of the upper left and bottom right corners.
28761 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28762 and the radius of the circle; r may be a float or integer.
28763 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28764 vector describes one corner in the polygon.
28765 Returns the alist element for the first matching AREA in MAP. */)
28766 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28768 if (NILP (map))
28769 return Qnil;
28771 CHECK_NUMBER (x);
28772 CHECK_NUMBER (y);
28774 return find_hot_spot (map,
28775 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28776 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28780 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28781 static void
28782 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28784 /* Do not change cursor shape while dragging mouse. */
28785 if (!NILP (do_mouse_tracking))
28786 return;
28788 if (!NILP (pointer))
28790 if (EQ (pointer, Qarrow))
28791 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28792 else if (EQ (pointer, Qhand))
28793 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28794 else if (EQ (pointer, Qtext))
28795 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28796 else if (EQ (pointer, intern ("hdrag")))
28797 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28798 else if (EQ (pointer, intern ("nhdrag")))
28799 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28800 #ifdef HAVE_X_WINDOWS
28801 else if (EQ (pointer, intern ("vdrag")))
28802 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28803 #endif
28804 else if (EQ (pointer, intern ("hourglass")))
28805 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28806 else if (EQ (pointer, Qmodeline))
28807 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28808 else
28809 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28812 if (cursor != No_Cursor)
28813 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28816 #endif /* HAVE_WINDOW_SYSTEM */
28818 /* Take proper action when mouse has moved to the mode or header line
28819 or marginal area AREA of window W, x-position X and y-position Y.
28820 X is relative to the start of the text display area of W, so the
28821 width of bitmap areas and scroll bars must be subtracted to get a
28822 position relative to the start of the mode line. */
28824 static void
28825 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28826 enum window_part area)
28828 struct window *w = XWINDOW (window);
28829 struct frame *f = XFRAME (w->frame);
28830 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28831 #ifdef HAVE_WINDOW_SYSTEM
28832 Display_Info *dpyinfo;
28833 #endif
28834 Cursor cursor = No_Cursor;
28835 Lisp_Object pointer = Qnil;
28836 int dx, dy, width, height;
28837 ptrdiff_t charpos;
28838 Lisp_Object string, object = Qnil;
28839 Lisp_Object pos IF_LINT (= Qnil), help;
28841 Lisp_Object mouse_face;
28842 int original_x_pixel = x;
28843 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28844 struct glyph_row *row IF_LINT (= 0);
28846 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28848 int x0;
28849 struct glyph *end;
28851 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28852 returns them in row/column units! */
28853 string = mode_line_string (w, area, &x, &y, &charpos,
28854 &object, &dx, &dy, &width, &height);
28856 row = (area == ON_MODE_LINE
28857 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28858 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28860 /* Find the glyph under the mouse pointer. */
28861 if (row->mode_line_p && row->enabled_p)
28863 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28864 end = glyph + row->used[TEXT_AREA];
28866 for (x0 = original_x_pixel;
28867 glyph < end && x0 >= glyph->pixel_width;
28868 ++glyph)
28869 x0 -= glyph->pixel_width;
28871 if (glyph >= end)
28872 glyph = NULL;
28875 else
28877 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
28878 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
28879 returns them in row/column units! */
28880 string = marginal_area_string (w, area, &x, &y, &charpos,
28881 &object, &dx, &dy, &width, &height);
28884 help = Qnil;
28886 #ifdef HAVE_WINDOW_SYSTEM
28887 if (IMAGEP (object))
28889 Lisp_Object image_map, hotspot;
28890 if ((image_map = Fplist_get (XCDR (object), QCmap),
28891 !NILP (image_map))
28892 && (hotspot = find_hot_spot (image_map, dx, dy),
28893 CONSP (hotspot))
28894 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28896 Lisp_Object plist;
28898 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
28899 If so, we could look for mouse-enter, mouse-leave
28900 properties in PLIST (and do something...). */
28901 hotspot = XCDR (hotspot);
28902 if (CONSP (hotspot)
28903 && (plist = XCAR (hotspot), CONSP (plist)))
28905 pointer = Fplist_get (plist, Qpointer);
28906 if (NILP (pointer))
28907 pointer = Qhand;
28908 help = Fplist_get (plist, Qhelp_echo);
28909 if (!NILP (help))
28911 help_echo_string = help;
28912 XSETWINDOW (help_echo_window, w);
28913 help_echo_object = w->contents;
28914 help_echo_pos = charpos;
28918 if (NILP (pointer))
28919 pointer = Fplist_get (XCDR (object), QCpointer);
28921 #endif /* HAVE_WINDOW_SYSTEM */
28923 if (STRINGP (string))
28924 pos = make_number (charpos);
28926 /* Set the help text and mouse pointer. If the mouse is on a part
28927 of the mode line without any text (e.g. past the right edge of
28928 the mode line text), use the default help text and pointer. */
28929 if (STRINGP (string) || area == ON_MODE_LINE)
28931 /* Arrange to display the help by setting the global variables
28932 help_echo_string, help_echo_object, and help_echo_pos. */
28933 if (NILP (help))
28935 if (STRINGP (string))
28936 help = Fget_text_property (pos, Qhelp_echo, string);
28938 if (!NILP (help))
28940 help_echo_string = help;
28941 XSETWINDOW (help_echo_window, w);
28942 help_echo_object = string;
28943 help_echo_pos = charpos;
28945 else if (area == ON_MODE_LINE)
28947 Lisp_Object default_help
28948 = buffer_local_value_1 (Qmode_line_default_help_echo,
28949 w->contents);
28951 if (STRINGP (default_help))
28953 help_echo_string = default_help;
28954 XSETWINDOW (help_echo_window, w);
28955 help_echo_object = Qnil;
28956 help_echo_pos = -1;
28961 #ifdef HAVE_WINDOW_SYSTEM
28962 /* Change the mouse pointer according to what is under it. */
28963 if (FRAME_WINDOW_P (f))
28965 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
28966 || minibuf_level
28967 || NILP (Vresize_mini_windows));
28969 dpyinfo = FRAME_DISPLAY_INFO (f);
28970 if (STRINGP (string))
28972 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28974 if (NILP (pointer))
28975 pointer = Fget_text_property (pos, Qpointer, string);
28977 /* Change the mouse pointer according to what is under X/Y. */
28978 if (NILP (pointer)
28979 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
28981 Lisp_Object map;
28982 map = Fget_text_property (pos, Qlocal_map, string);
28983 if (!KEYMAPP (map))
28984 map = Fget_text_property (pos, Qkeymap, string);
28985 if (!KEYMAPP (map) && draggable)
28986 cursor = dpyinfo->vertical_scroll_bar_cursor;
28989 else if (draggable)
28990 /* Default mode-line pointer. */
28991 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28993 #endif
28996 /* Change the mouse face according to what is under X/Y. */
28997 if (STRINGP (string))
28999 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29000 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29001 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29002 && glyph)
29004 Lisp_Object b, e;
29006 struct glyph * tmp_glyph;
29008 int gpos;
29009 int gseq_length;
29010 int total_pixel_width;
29011 ptrdiff_t begpos, endpos, ignore;
29013 int vpos, hpos;
29015 b = Fprevious_single_property_change (make_number (charpos + 1),
29016 Qmouse_face, string, Qnil);
29017 if (NILP (b))
29018 begpos = 0;
29019 else
29020 begpos = XINT (b);
29022 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29023 if (NILP (e))
29024 endpos = SCHARS (string);
29025 else
29026 endpos = XINT (e);
29028 /* Calculate the glyph position GPOS of GLYPH in the
29029 displayed string, relative to the beginning of the
29030 highlighted part of the string.
29032 Note: GPOS is different from CHARPOS. CHARPOS is the
29033 position of GLYPH in the internal string object. A mode
29034 line string format has structures which are converted to
29035 a flattened string by the Emacs Lisp interpreter. The
29036 internal string is an element of those structures. The
29037 displayed string is the flattened string. */
29038 tmp_glyph = row_start_glyph;
29039 while (tmp_glyph < glyph
29040 && (!(EQ (tmp_glyph->object, glyph->object)
29041 && begpos <= tmp_glyph->charpos
29042 && tmp_glyph->charpos < endpos)))
29043 tmp_glyph++;
29044 gpos = glyph - tmp_glyph;
29046 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29047 the highlighted part of the displayed string to which
29048 GLYPH belongs. Note: GSEQ_LENGTH is different from
29049 SCHARS (STRING), because the latter returns the length of
29050 the internal string. */
29051 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29052 tmp_glyph > glyph
29053 && (!(EQ (tmp_glyph->object, glyph->object)
29054 && begpos <= tmp_glyph->charpos
29055 && tmp_glyph->charpos < endpos));
29056 tmp_glyph--)
29058 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29060 /* Calculate the total pixel width of all the glyphs between
29061 the beginning of the highlighted area and GLYPH. */
29062 total_pixel_width = 0;
29063 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29064 total_pixel_width += tmp_glyph->pixel_width;
29066 /* Pre calculation of re-rendering position. Note: X is in
29067 column units here, after the call to mode_line_string or
29068 marginal_area_string. */
29069 hpos = x - gpos;
29070 vpos = (area == ON_MODE_LINE
29071 ? (w->current_matrix)->nrows - 1
29072 : 0);
29074 /* If GLYPH's position is included in the region that is
29075 already drawn in mouse face, we have nothing to do. */
29076 if ( EQ (window, hlinfo->mouse_face_window)
29077 && (!row->reversed_p
29078 ? (hlinfo->mouse_face_beg_col <= hpos
29079 && hpos < hlinfo->mouse_face_end_col)
29080 /* In R2L rows we swap BEG and END, see below. */
29081 : (hlinfo->mouse_face_end_col <= hpos
29082 && hpos < hlinfo->mouse_face_beg_col))
29083 && hlinfo->mouse_face_beg_row == vpos )
29084 return;
29086 if (clear_mouse_face (hlinfo))
29087 cursor = No_Cursor;
29089 if (!row->reversed_p)
29091 hlinfo->mouse_face_beg_col = hpos;
29092 hlinfo->mouse_face_beg_x = original_x_pixel
29093 - (total_pixel_width + dx);
29094 hlinfo->mouse_face_end_col = hpos + gseq_length;
29095 hlinfo->mouse_face_end_x = 0;
29097 else
29099 /* In R2L rows, show_mouse_face expects BEG and END
29100 coordinates to be swapped. */
29101 hlinfo->mouse_face_end_col = hpos;
29102 hlinfo->mouse_face_end_x = original_x_pixel
29103 - (total_pixel_width + dx);
29104 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29105 hlinfo->mouse_face_beg_x = 0;
29108 hlinfo->mouse_face_beg_row = vpos;
29109 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29110 hlinfo->mouse_face_past_end = 0;
29111 hlinfo->mouse_face_window = window;
29113 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29114 charpos,
29115 0, &ignore,
29116 glyph->face_id,
29118 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29120 if (NILP (pointer))
29121 pointer = Qhand;
29123 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29124 clear_mouse_face (hlinfo);
29126 #ifdef HAVE_WINDOW_SYSTEM
29127 if (FRAME_WINDOW_P (f))
29128 define_frame_cursor1 (f, cursor, pointer);
29129 #endif
29133 /* EXPORT:
29134 Take proper action when the mouse has moved to position X, Y on
29135 frame F with regards to highlighting portions of display that have
29136 mouse-face properties. Also de-highlight portions of display where
29137 the mouse was before, set the mouse pointer shape as appropriate
29138 for the mouse coordinates, and activate help echo (tooltips).
29139 X and Y can be negative or out of range. */
29141 void
29142 note_mouse_highlight (struct frame *f, int x, int y)
29144 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29145 enum window_part part = ON_NOTHING;
29146 Lisp_Object window;
29147 struct window *w;
29148 Cursor cursor = No_Cursor;
29149 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29150 struct buffer *b;
29152 /* When a menu is active, don't highlight because this looks odd. */
29153 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29154 if (popup_activated ())
29155 return;
29156 #endif
29158 if (!f->glyphs_initialized_p
29159 || f->pointer_invisible)
29160 return;
29162 hlinfo->mouse_face_mouse_x = x;
29163 hlinfo->mouse_face_mouse_y = y;
29164 hlinfo->mouse_face_mouse_frame = f;
29166 if (hlinfo->mouse_face_defer)
29167 return;
29169 /* Which window is that in? */
29170 window = window_from_coordinates (f, x, y, &part, 1);
29172 /* If displaying active text in another window, clear that. */
29173 if (! EQ (window, hlinfo->mouse_face_window)
29174 /* Also clear if we move out of text area in same window. */
29175 || (!NILP (hlinfo->mouse_face_window)
29176 && !NILP (window)
29177 && part != ON_TEXT
29178 && part != ON_MODE_LINE
29179 && part != ON_HEADER_LINE))
29180 clear_mouse_face (hlinfo);
29182 /* Not on a window -> return. */
29183 if (!WINDOWP (window))
29184 return;
29186 /* Reset help_echo_string. It will get recomputed below. */
29187 help_echo_string = Qnil;
29189 /* Convert to window-relative pixel coordinates. */
29190 w = XWINDOW (window);
29191 frame_to_window_pixel_xy (w, &x, &y);
29193 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29194 /* Handle tool-bar window differently since it doesn't display a
29195 buffer. */
29196 if (EQ (window, f->tool_bar_window))
29198 note_tool_bar_highlight (f, x, y);
29199 return;
29201 #endif
29203 /* Mouse is on the mode, header line or margin? */
29204 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29205 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29207 note_mode_line_or_margin_highlight (window, x, y, part);
29209 #ifdef HAVE_WINDOW_SYSTEM
29210 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29212 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29213 /* Show non-text cursor (Bug#16647). */
29214 goto set_cursor;
29216 else
29217 #endif
29218 return;
29221 #ifdef HAVE_WINDOW_SYSTEM
29222 if (part == ON_VERTICAL_BORDER)
29224 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29225 help_echo_string = build_string ("drag-mouse-1: resize");
29227 else if (part == ON_RIGHT_DIVIDER)
29229 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29230 help_echo_string = build_string ("drag-mouse-1: resize");
29232 else if (part == ON_BOTTOM_DIVIDER)
29233 if (! WINDOW_BOTTOMMOST_P (w)
29234 || minibuf_level
29235 || NILP (Vresize_mini_windows))
29237 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29238 help_echo_string = build_string ("drag-mouse-1: resize");
29240 else
29241 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29242 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29243 || part == ON_SCROLL_BAR)
29244 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29245 else
29246 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29247 #endif
29249 /* Are we in a window whose display is up to date?
29250 And verify the buffer's text has not changed. */
29251 b = XBUFFER (w->contents);
29252 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29254 int hpos, vpos, dx, dy, area = LAST_AREA;
29255 ptrdiff_t pos;
29256 struct glyph *glyph;
29257 Lisp_Object object;
29258 Lisp_Object mouse_face = Qnil, position;
29259 Lisp_Object *overlay_vec = NULL;
29260 ptrdiff_t i, noverlays;
29261 struct buffer *obuf;
29262 ptrdiff_t obegv, ozv;
29263 int same_region;
29265 /* Find the glyph under X/Y. */
29266 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29268 #ifdef HAVE_WINDOW_SYSTEM
29269 /* Look for :pointer property on image. */
29270 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29272 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29273 if (img != NULL && IMAGEP (img->spec))
29275 Lisp_Object image_map, hotspot;
29276 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29277 !NILP (image_map))
29278 && (hotspot = find_hot_spot (image_map,
29279 glyph->slice.img.x + dx,
29280 glyph->slice.img.y + dy),
29281 CONSP (hotspot))
29282 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29284 Lisp_Object plist;
29286 /* Could check XCAR (hotspot) to see if we enter/leave
29287 this hot-spot.
29288 If so, we could look for mouse-enter, mouse-leave
29289 properties in PLIST (and do something...). */
29290 hotspot = XCDR (hotspot);
29291 if (CONSP (hotspot)
29292 && (plist = XCAR (hotspot), CONSP (plist)))
29294 pointer = Fplist_get (plist, Qpointer);
29295 if (NILP (pointer))
29296 pointer = Qhand;
29297 help_echo_string = Fplist_get (plist, Qhelp_echo);
29298 if (!NILP (help_echo_string))
29300 help_echo_window = window;
29301 help_echo_object = glyph->object;
29302 help_echo_pos = glyph->charpos;
29306 if (NILP (pointer))
29307 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29310 #endif /* HAVE_WINDOW_SYSTEM */
29312 /* Clear mouse face if X/Y not over text. */
29313 if (glyph == NULL
29314 || area != TEXT_AREA
29315 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29316 /* Glyph's OBJECT is an integer for glyphs inserted by the
29317 display engine for its internal purposes, like truncation
29318 and continuation glyphs and blanks beyond the end of
29319 line's text on text terminals. If we are over such a
29320 glyph, we are not over any text. */
29321 || INTEGERP (glyph->object)
29322 /* R2L rows have a stretch glyph at their front, which
29323 stands for no text, whereas L2R rows have no glyphs at
29324 all beyond the end of text. Treat such stretch glyphs
29325 like we do with NULL glyphs in L2R rows. */
29326 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29327 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29328 && glyph->type == STRETCH_GLYPH
29329 && glyph->avoid_cursor_p))
29331 if (clear_mouse_face (hlinfo))
29332 cursor = No_Cursor;
29333 #ifdef HAVE_WINDOW_SYSTEM
29334 if (FRAME_WINDOW_P (f) && NILP (pointer))
29336 if (area != TEXT_AREA)
29337 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29338 else
29339 pointer = Vvoid_text_area_pointer;
29341 #endif
29342 goto set_cursor;
29345 pos = glyph->charpos;
29346 object = glyph->object;
29347 if (!STRINGP (object) && !BUFFERP (object))
29348 goto set_cursor;
29350 /* If we get an out-of-range value, return now; avoid an error. */
29351 if (BUFFERP (object) && pos > BUF_Z (b))
29352 goto set_cursor;
29354 /* Make the window's buffer temporarily current for
29355 overlays_at and compute_char_face. */
29356 obuf = current_buffer;
29357 current_buffer = b;
29358 obegv = BEGV;
29359 ozv = ZV;
29360 BEGV = BEG;
29361 ZV = Z;
29363 /* Is this char mouse-active or does it have help-echo? */
29364 position = make_number (pos);
29366 if (BUFFERP (object))
29368 /* Put all the overlays we want in a vector in overlay_vec. */
29369 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29370 /* Sort overlays into increasing priority order. */
29371 noverlays = sort_overlays (overlay_vec, noverlays, w);
29373 else
29374 noverlays = 0;
29376 if (NILP (Vmouse_highlight))
29378 clear_mouse_face (hlinfo);
29379 goto check_help_echo;
29382 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29384 if (same_region)
29385 cursor = No_Cursor;
29387 /* Check mouse-face highlighting. */
29388 if (! same_region
29389 /* If there exists an overlay with mouse-face overlapping
29390 the one we are currently highlighting, we have to
29391 check if we enter the overlapping overlay, and then
29392 highlight only that. */
29393 || (OVERLAYP (hlinfo->mouse_face_overlay)
29394 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29396 /* Find the highest priority overlay with a mouse-face. */
29397 Lisp_Object overlay = Qnil;
29398 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29400 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29401 if (!NILP (mouse_face))
29402 overlay = overlay_vec[i];
29405 /* If we're highlighting the same overlay as before, there's
29406 no need to do that again. */
29407 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29408 goto check_help_echo;
29409 hlinfo->mouse_face_overlay = overlay;
29411 /* Clear the display of the old active region, if any. */
29412 if (clear_mouse_face (hlinfo))
29413 cursor = No_Cursor;
29415 /* If no overlay applies, get a text property. */
29416 if (NILP (overlay))
29417 mouse_face = Fget_text_property (position, Qmouse_face, object);
29419 /* Next, compute the bounds of the mouse highlighting and
29420 display it. */
29421 if (!NILP (mouse_face) && STRINGP (object))
29423 /* The mouse-highlighting comes from a display string
29424 with a mouse-face. */
29425 Lisp_Object s, e;
29426 ptrdiff_t ignore;
29428 s = Fprevious_single_property_change
29429 (make_number (pos + 1), Qmouse_face, object, Qnil);
29430 e = Fnext_single_property_change
29431 (position, Qmouse_face, object, Qnil);
29432 if (NILP (s))
29433 s = make_number (0);
29434 if (NILP (e))
29435 e = make_number (SCHARS (object));
29436 mouse_face_from_string_pos (w, hlinfo, object,
29437 XINT (s), XINT (e));
29438 hlinfo->mouse_face_past_end = 0;
29439 hlinfo->mouse_face_window = window;
29440 hlinfo->mouse_face_face_id
29441 = face_at_string_position (w, object, pos, 0, &ignore,
29442 glyph->face_id, 1);
29443 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29444 cursor = No_Cursor;
29446 else
29448 /* The mouse-highlighting, if any, comes from an overlay
29449 or text property in the buffer. */
29450 Lisp_Object buffer IF_LINT (= Qnil);
29451 Lisp_Object disp_string IF_LINT (= Qnil);
29453 if (STRINGP (object))
29455 /* If we are on a display string with no mouse-face,
29456 check if the text under it has one. */
29457 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29458 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29459 pos = string_buffer_position (object, start);
29460 if (pos > 0)
29462 mouse_face = get_char_property_and_overlay
29463 (make_number (pos), Qmouse_face, w->contents, &overlay);
29464 buffer = w->contents;
29465 disp_string = object;
29468 else
29470 buffer = object;
29471 disp_string = Qnil;
29474 if (!NILP (mouse_face))
29476 Lisp_Object before, after;
29477 Lisp_Object before_string, after_string;
29478 /* To correctly find the limits of mouse highlight
29479 in a bidi-reordered buffer, we must not use the
29480 optimization of limiting the search in
29481 previous-single-property-change and
29482 next-single-property-change, because
29483 rows_from_pos_range needs the real start and end
29484 positions to DTRT in this case. That's because
29485 the first row visible in a window does not
29486 necessarily display the character whose position
29487 is the smallest. */
29488 Lisp_Object lim1
29489 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29490 ? Fmarker_position (w->start)
29491 : Qnil;
29492 Lisp_Object lim2
29493 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29494 ? make_number (BUF_Z (XBUFFER (buffer))
29495 - w->window_end_pos)
29496 : Qnil;
29498 if (NILP (overlay))
29500 /* Handle the text property case. */
29501 before = Fprevious_single_property_change
29502 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29503 after = Fnext_single_property_change
29504 (make_number (pos), Qmouse_face, buffer, lim2);
29505 before_string = after_string = Qnil;
29507 else
29509 /* Handle the overlay case. */
29510 before = Foverlay_start (overlay);
29511 after = Foverlay_end (overlay);
29512 before_string = Foverlay_get (overlay, Qbefore_string);
29513 after_string = Foverlay_get (overlay, Qafter_string);
29515 if (!STRINGP (before_string)) before_string = Qnil;
29516 if (!STRINGP (after_string)) after_string = Qnil;
29519 mouse_face_from_buffer_pos (window, hlinfo, pos,
29520 NILP (before)
29522 : XFASTINT (before),
29523 NILP (after)
29524 ? BUF_Z (XBUFFER (buffer))
29525 : XFASTINT (after),
29526 before_string, after_string,
29527 disp_string);
29528 cursor = No_Cursor;
29533 check_help_echo:
29535 /* Look for a `help-echo' property. */
29536 if (NILP (help_echo_string)) {
29537 Lisp_Object help, overlay;
29539 /* Check overlays first. */
29540 help = overlay = Qnil;
29541 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29543 overlay = overlay_vec[i];
29544 help = Foverlay_get (overlay, Qhelp_echo);
29547 if (!NILP (help))
29549 help_echo_string = help;
29550 help_echo_window = window;
29551 help_echo_object = overlay;
29552 help_echo_pos = pos;
29554 else
29556 Lisp_Object obj = glyph->object;
29557 ptrdiff_t charpos = glyph->charpos;
29559 /* Try text properties. */
29560 if (STRINGP (obj)
29561 && charpos >= 0
29562 && charpos < SCHARS (obj))
29564 help = Fget_text_property (make_number (charpos),
29565 Qhelp_echo, obj);
29566 if (NILP (help))
29568 /* If the string itself doesn't specify a help-echo,
29569 see if the buffer text ``under'' it does. */
29570 struct glyph_row *r
29571 = MATRIX_ROW (w->current_matrix, vpos);
29572 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29573 ptrdiff_t p = string_buffer_position (obj, start);
29574 if (p > 0)
29576 help = Fget_char_property (make_number (p),
29577 Qhelp_echo, w->contents);
29578 if (!NILP (help))
29580 charpos = p;
29581 obj = w->contents;
29586 else if (BUFFERP (obj)
29587 && charpos >= BEGV
29588 && charpos < ZV)
29589 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29590 obj);
29592 if (!NILP (help))
29594 help_echo_string = help;
29595 help_echo_window = window;
29596 help_echo_object = obj;
29597 help_echo_pos = charpos;
29602 #ifdef HAVE_WINDOW_SYSTEM
29603 /* Look for a `pointer' property. */
29604 if (FRAME_WINDOW_P (f) && NILP (pointer))
29606 /* Check overlays first. */
29607 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29608 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29610 if (NILP (pointer))
29612 Lisp_Object obj = glyph->object;
29613 ptrdiff_t charpos = glyph->charpos;
29615 /* Try text properties. */
29616 if (STRINGP (obj)
29617 && charpos >= 0
29618 && charpos < SCHARS (obj))
29620 pointer = Fget_text_property (make_number (charpos),
29621 Qpointer, obj);
29622 if (NILP (pointer))
29624 /* If the string itself doesn't specify a pointer,
29625 see if the buffer text ``under'' it does. */
29626 struct glyph_row *r
29627 = MATRIX_ROW (w->current_matrix, vpos);
29628 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29629 ptrdiff_t p = string_buffer_position (obj, start);
29630 if (p > 0)
29631 pointer = Fget_char_property (make_number (p),
29632 Qpointer, w->contents);
29635 else if (BUFFERP (obj)
29636 && charpos >= BEGV
29637 && charpos < ZV)
29638 pointer = Fget_text_property (make_number (charpos),
29639 Qpointer, obj);
29642 #endif /* HAVE_WINDOW_SYSTEM */
29644 BEGV = obegv;
29645 ZV = ozv;
29646 current_buffer = obuf;
29649 set_cursor:
29651 #ifdef HAVE_WINDOW_SYSTEM
29652 if (FRAME_WINDOW_P (f))
29653 define_frame_cursor1 (f, cursor, pointer);
29654 #else
29655 /* This is here to prevent a compiler error, about "label at end of
29656 compound statement". */
29657 return;
29658 #endif
29662 /* EXPORT for RIF:
29663 Clear any mouse-face on window W. This function is part of the
29664 redisplay interface, and is called from try_window_id and similar
29665 functions to ensure the mouse-highlight is off. */
29667 void
29668 x_clear_window_mouse_face (struct window *w)
29670 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29671 Lisp_Object window;
29673 block_input ();
29674 XSETWINDOW (window, w);
29675 if (EQ (window, hlinfo->mouse_face_window))
29676 clear_mouse_face (hlinfo);
29677 unblock_input ();
29681 /* EXPORT:
29682 Just discard the mouse face information for frame F, if any.
29683 This is used when the size of F is changed. */
29685 void
29686 cancel_mouse_face (struct frame *f)
29688 Lisp_Object window;
29689 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29691 window = hlinfo->mouse_face_window;
29692 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29693 reset_mouse_highlight (hlinfo);
29698 /***********************************************************************
29699 Exposure Events
29700 ***********************************************************************/
29702 #ifdef HAVE_WINDOW_SYSTEM
29704 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29705 which intersects rectangle R. R is in window-relative coordinates. */
29707 static void
29708 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29709 enum glyph_row_area area)
29711 struct glyph *first = row->glyphs[area];
29712 struct glyph *end = row->glyphs[area] + row->used[area];
29713 struct glyph *last;
29714 int first_x, start_x, x;
29716 if (area == TEXT_AREA && row->fill_line_p)
29717 /* If row extends face to end of line write the whole line. */
29718 draw_glyphs (w, 0, row, area,
29719 0, row->used[area],
29720 DRAW_NORMAL_TEXT, 0);
29721 else
29723 /* Set START_X to the window-relative start position for drawing glyphs of
29724 AREA. The first glyph of the text area can be partially visible.
29725 The first glyphs of other areas cannot. */
29726 start_x = window_box_left_offset (w, area);
29727 x = start_x;
29728 if (area == TEXT_AREA)
29729 x += row->x;
29731 /* Find the first glyph that must be redrawn. */
29732 while (first < end
29733 && x + first->pixel_width < r->x)
29735 x += first->pixel_width;
29736 ++first;
29739 /* Find the last one. */
29740 last = first;
29741 first_x = x;
29742 while (last < end
29743 && x < r->x + r->width)
29745 x += last->pixel_width;
29746 ++last;
29749 /* Repaint. */
29750 if (last > first)
29751 draw_glyphs (w, first_x - start_x, row, area,
29752 first - row->glyphs[area], last - row->glyphs[area],
29753 DRAW_NORMAL_TEXT, 0);
29758 /* Redraw the parts of the glyph row ROW on window W intersecting
29759 rectangle R. R is in window-relative coordinates. Value is
29760 non-zero if mouse-face was overwritten. */
29762 static int
29763 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29765 eassert (row->enabled_p);
29767 if (row->mode_line_p || w->pseudo_window_p)
29768 draw_glyphs (w, 0, row, TEXT_AREA,
29769 0, row->used[TEXT_AREA],
29770 DRAW_NORMAL_TEXT, 0);
29771 else
29773 if (row->used[LEFT_MARGIN_AREA])
29774 expose_area (w, row, r, LEFT_MARGIN_AREA);
29775 if (row->used[TEXT_AREA])
29776 expose_area (w, row, r, TEXT_AREA);
29777 if (row->used[RIGHT_MARGIN_AREA])
29778 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29779 draw_row_fringe_bitmaps (w, row);
29782 return row->mouse_face_p;
29786 /* Redraw those parts of glyphs rows during expose event handling that
29787 overlap other rows. Redrawing of an exposed line writes over parts
29788 of lines overlapping that exposed line; this function fixes that.
29790 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29791 row in W's current matrix that is exposed and overlaps other rows.
29792 LAST_OVERLAPPING_ROW is the last such row. */
29794 static void
29795 expose_overlaps (struct window *w,
29796 struct glyph_row *first_overlapping_row,
29797 struct glyph_row *last_overlapping_row,
29798 XRectangle *r)
29800 struct glyph_row *row;
29802 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29803 if (row->overlapping_p)
29805 eassert (row->enabled_p && !row->mode_line_p);
29807 row->clip = r;
29808 if (row->used[LEFT_MARGIN_AREA])
29809 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29811 if (row->used[TEXT_AREA])
29812 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29814 if (row->used[RIGHT_MARGIN_AREA])
29815 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29816 row->clip = NULL;
29821 /* Return non-zero if W's cursor intersects rectangle R. */
29823 static int
29824 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29826 XRectangle cr, result;
29827 struct glyph *cursor_glyph;
29828 struct glyph_row *row;
29830 if (w->phys_cursor.vpos >= 0
29831 && w->phys_cursor.vpos < w->current_matrix->nrows
29832 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29833 row->enabled_p)
29834 && row->cursor_in_fringe_p)
29836 /* Cursor is in the fringe. */
29837 cr.x = window_box_right_offset (w,
29838 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29839 ? RIGHT_MARGIN_AREA
29840 : TEXT_AREA));
29841 cr.y = row->y;
29842 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29843 cr.height = row->height;
29844 return x_intersect_rectangles (&cr, r, &result);
29847 cursor_glyph = get_phys_cursor_glyph (w);
29848 if (cursor_glyph)
29850 /* r is relative to W's box, but w->phys_cursor.x is relative
29851 to left edge of W's TEXT area. Adjust it. */
29852 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29853 cr.y = w->phys_cursor.y;
29854 cr.width = cursor_glyph->pixel_width;
29855 cr.height = w->phys_cursor_height;
29856 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29857 I assume the effect is the same -- and this is portable. */
29858 return x_intersect_rectangles (&cr, r, &result);
29860 /* If we don't understand the format, pretend we're not in the hot-spot. */
29861 return 0;
29865 /* EXPORT:
29866 Draw a vertical window border to the right of window W if W doesn't
29867 have vertical scroll bars. */
29869 void
29870 x_draw_vertical_border (struct window *w)
29872 struct frame *f = XFRAME (WINDOW_FRAME (w));
29874 /* We could do better, if we knew what type of scroll-bar the adjacent
29875 windows (on either side) have... But we don't :-(
29876 However, I think this works ok. ++KFS 2003-04-25 */
29878 /* Redraw borders between horizontally adjacent windows. Don't
29879 do it for frames with vertical scroll bars because either the
29880 right scroll bar of a window, or the left scroll bar of its
29881 neighbor will suffice as a border. */
29882 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
29883 return;
29885 /* Note: It is necessary to redraw both the left and the right
29886 borders, for when only this single window W is being
29887 redisplayed. */
29888 if (!WINDOW_RIGHTMOST_P (w)
29889 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
29891 int x0, x1, y0, y1;
29893 window_box_edges (w, &x0, &y0, &x1, &y1);
29894 y1 -= 1;
29896 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29897 x1 -= 1;
29899 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
29902 if (!WINDOW_LEFTMOST_P (w)
29903 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
29905 int x0, x1, y0, y1;
29907 window_box_edges (w, &x0, &y0, &x1, &y1);
29908 y1 -= 1;
29910 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29911 x0 -= 1;
29913 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
29918 /* Draw window dividers for window W. */
29920 void
29921 x_draw_right_divider (struct window *w)
29923 struct frame *f = WINDOW_XFRAME (w);
29925 if (w->mini || w->pseudo_window_p)
29926 return;
29927 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29929 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
29930 int x1 = WINDOW_RIGHT_EDGE_X (w);
29931 int y0 = WINDOW_TOP_EDGE_Y (w);
29932 /* The bottom divider prevails. */
29933 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29935 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29939 static void
29940 x_draw_bottom_divider (struct window *w)
29942 struct frame *f = XFRAME (WINDOW_FRAME (w));
29944 if (w->mini || w->pseudo_window_p)
29945 return;
29946 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29948 int x0 = WINDOW_LEFT_EDGE_X (w);
29949 int x1 = WINDOW_RIGHT_EDGE_X (w);
29950 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29951 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29953 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29957 /* Redraw the part of window W intersection rectangle FR. Pixel
29958 coordinates in FR are frame-relative. Call this function with
29959 input blocked. Value is non-zero if the exposure overwrites
29960 mouse-face. */
29962 static int
29963 expose_window (struct window *w, XRectangle *fr)
29965 struct frame *f = XFRAME (w->frame);
29966 XRectangle wr, r;
29967 int mouse_face_overwritten_p = 0;
29969 /* If window is not yet fully initialized, do nothing. This can
29970 happen when toolkit scroll bars are used and a window is split.
29971 Reconfiguring the scroll bar will generate an expose for a newly
29972 created window. */
29973 if (w->current_matrix == NULL)
29974 return 0;
29976 /* When we're currently updating the window, display and current
29977 matrix usually don't agree. Arrange for a thorough display
29978 later. */
29979 if (w->must_be_updated_p)
29981 SET_FRAME_GARBAGED (f);
29982 return 0;
29985 /* Frame-relative pixel rectangle of W. */
29986 wr.x = WINDOW_LEFT_EDGE_X (w);
29987 wr.y = WINDOW_TOP_EDGE_Y (w);
29988 wr.width = WINDOW_PIXEL_WIDTH (w);
29989 wr.height = WINDOW_PIXEL_HEIGHT (w);
29991 if (x_intersect_rectangles (fr, &wr, &r))
29993 int yb = window_text_bottom_y (w);
29994 struct glyph_row *row;
29995 int cursor_cleared_p, phys_cursor_on_p;
29996 struct glyph_row *first_overlapping_row, *last_overlapping_row;
29998 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
29999 r.x, r.y, r.width, r.height));
30001 /* Convert to window coordinates. */
30002 r.x -= WINDOW_LEFT_EDGE_X (w);
30003 r.y -= WINDOW_TOP_EDGE_Y (w);
30005 /* Turn off the cursor. */
30006 if (!w->pseudo_window_p
30007 && phys_cursor_in_rect_p (w, &r))
30009 x_clear_cursor (w);
30010 cursor_cleared_p = 1;
30012 else
30013 cursor_cleared_p = 0;
30015 /* If the row containing the cursor extends face to end of line,
30016 then expose_area might overwrite the cursor outside the
30017 rectangle and thus notice_overwritten_cursor might clear
30018 w->phys_cursor_on_p. We remember the original value and
30019 check later if it is changed. */
30020 phys_cursor_on_p = w->phys_cursor_on_p;
30022 /* Update lines intersecting rectangle R. */
30023 first_overlapping_row = last_overlapping_row = NULL;
30024 for (row = w->current_matrix->rows;
30025 row->enabled_p;
30026 ++row)
30028 int y0 = row->y;
30029 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30031 if ((y0 >= r.y && y0 < r.y + r.height)
30032 || (y1 > r.y && y1 < r.y + r.height)
30033 || (r.y >= y0 && r.y < y1)
30034 || (r.y + r.height > y0 && r.y + r.height < y1))
30036 /* A header line may be overlapping, but there is no need
30037 to fix overlapping areas for them. KFS 2005-02-12 */
30038 if (row->overlapping_p && !row->mode_line_p)
30040 if (first_overlapping_row == NULL)
30041 first_overlapping_row = row;
30042 last_overlapping_row = row;
30045 row->clip = fr;
30046 if (expose_line (w, row, &r))
30047 mouse_face_overwritten_p = 1;
30048 row->clip = NULL;
30050 else if (row->overlapping_p)
30052 /* We must redraw a row overlapping the exposed area. */
30053 if (y0 < r.y
30054 ? y0 + row->phys_height > r.y
30055 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30057 if (first_overlapping_row == NULL)
30058 first_overlapping_row = row;
30059 last_overlapping_row = row;
30063 if (y1 >= yb)
30064 break;
30067 /* Display the mode line if there is one. */
30068 if (WINDOW_WANTS_MODELINE_P (w)
30069 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30070 row->enabled_p)
30071 && row->y < r.y + r.height)
30073 if (expose_line (w, row, &r))
30074 mouse_face_overwritten_p = 1;
30077 if (!w->pseudo_window_p)
30079 /* Fix the display of overlapping rows. */
30080 if (first_overlapping_row)
30081 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30082 fr);
30084 /* Draw border between windows. */
30085 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30086 x_draw_right_divider (w);
30087 else
30088 x_draw_vertical_border (w);
30090 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30091 x_draw_bottom_divider (w);
30093 /* Turn the cursor on again. */
30094 if (cursor_cleared_p
30095 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30096 update_window_cursor (w, 1);
30100 return mouse_face_overwritten_p;
30105 /* Redraw (parts) of all windows in the window tree rooted at W that
30106 intersect R. R contains frame pixel coordinates. Value is
30107 non-zero if the exposure overwrites mouse-face. */
30109 static int
30110 expose_window_tree (struct window *w, XRectangle *r)
30112 struct frame *f = XFRAME (w->frame);
30113 int mouse_face_overwritten_p = 0;
30115 while (w && !FRAME_GARBAGED_P (f))
30117 if (WINDOWP (w->contents))
30118 mouse_face_overwritten_p
30119 |= expose_window_tree (XWINDOW (w->contents), r);
30120 else
30121 mouse_face_overwritten_p |= expose_window (w, r);
30123 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30126 return mouse_face_overwritten_p;
30130 /* EXPORT:
30131 Redisplay an exposed area of frame F. X and Y are the upper-left
30132 corner of the exposed rectangle. W and H are width and height of
30133 the exposed area. All are pixel values. W or H zero means redraw
30134 the entire frame. */
30136 void
30137 expose_frame (struct frame *f, int x, int y, int w, int h)
30139 XRectangle r;
30140 int mouse_face_overwritten_p = 0;
30142 TRACE ((stderr, "expose_frame "));
30144 /* No need to redraw if frame will be redrawn soon. */
30145 if (FRAME_GARBAGED_P (f))
30147 TRACE ((stderr, " garbaged\n"));
30148 return;
30151 /* If basic faces haven't been realized yet, there is no point in
30152 trying to redraw anything. This can happen when we get an expose
30153 event while Emacs is starting, e.g. by moving another window. */
30154 if (FRAME_FACE_CACHE (f) == NULL
30155 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30157 TRACE ((stderr, " no faces\n"));
30158 return;
30161 if (w == 0 || h == 0)
30163 r.x = r.y = 0;
30164 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
30165 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
30167 else
30169 r.x = x;
30170 r.y = y;
30171 r.width = w;
30172 r.height = h;
30175 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30176 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30178 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30179 if (WINDOWP (f->tool_bar_window))
30180 mouse_face_overwritten_p
30181 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30182 #endif
30184 #ifdef HAVE_X_WINDOWS
30185 #ifndef MSDOS
30186 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30187 if (WINDOWP (f->menu_bar_window))
30188 mouse_face_overwritten_p
30189 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30190 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30191 #endif
30192 #endif
30194 /* Some window managers support a focus-follows-mouse style with
30195 delayed raising of frames. Imagine a partially obscured frame,
30196 and moving the mouse into partially obscured mouse-face on that
30197 frame. The visible part of the mouse-face will be highlighted,
30198 then the WM raises the obscured frame. With at least one WM, KDE
30199 2.1, Emacs is not getting any event for the raising of the frame
30200 (even tried with SubstructureRedirectMask), only Expose events.
30201 These expose events will draw text normally, i.e. not
30202 highlighted. Which means we must redo the highlight here.
30203 Subsume it under ``we love X''. --gerd 2001-08-15 */
30204 /* Included in Windows version because Windows most likely does not
30205 do the right thing if any third party tool offers
30206 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30207 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30209 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30210 if (f == hlinfo->mouse_face_mouse_frame)
30212 int mouse_x = hlinfo->mouse_face_mouse_x;
30213 int mouse_y = hlinfo->mouse_face_mouse_y;
30214 clear_mouse_face (hlinfo);
30215 note_mouse_highlight (f, mouse_x, mouse_y);
30221 /* EXPORT:
30222 Determine the intersection of two rectangles R1 and R2. Return
30223 the intersection in *RESULT. Value is non-zero if RESULT is not
30224 empty. */
30227 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30229 XRectangle *left, *right;
30230 XRectangle *upper, *lower;
30231 int intersection_p = 0;
30233 /* Rearrange so that R1 is the left-most rectangle. */
30234 if (r1->x < r2->x)
30235 left = r1, right = r2;
30236 else
30237 left = r2, right = r1;
30239 /* X0 of the intersection is right.x0, if this is inside R1,
30240 otherwise there is no intersection. */
30241 if (right->x <= left->x + left->width)
30243 result->x = right->x;
30245 /* The right end of the intersection is the minimum of
30246 the right ends of left and right. */
30247 result->width = (min (left->x + left->width, right->x + right->width)
30248 - result->x);
30250 /* Same game for Y. */
30251 if (r1->y < r2->y)
30252 upper = r1, lower = r2;
30253 else
30254 upper = r2, lower = r1;
30256 /* The upper end of the intersection is lower.y0, if this is inside
30257 of upper. Otherwise, there is no intersection. */
30258 if (lower->y <= upper->y + upper->height)
30260 result->y = lower->y;
30262 /* The lower end of the intersection is the minimum of the lower
30263 ends of upper and lower. */
30264 result->height = (min (lower->y + lower->height,
30265 upper->y + upper->height)
30266 - result->y);
30267 intersection_p = 1;
30271 return intersection_p;
30274 #endif /* HAVE_WINDOW_SYSTEM */
30277 /***********************************************************************
30278 Initialization
30279 ***********************************************************************/
30281 void
30282 syms_of_xdisp (void)
30284 Vwith_echo_area_save_vector = Qnil;
30285 staticpro (&Vwith_echo_area_save_vector);
30287 Vmessage_stack = Qnil;
30288 staticpro (&Vmessage_stack);
30290 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30291 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30293 message_dolog_marker1 = Fmake_marker ();
30294 staticpro (&message_dolog_marker1);
30295 message_dolog_marker2 = Fmake_marker ();
30296 staticpro (&message_dolog_marker2);
30297 message_dolog_marker3 = Fmake_marker ();
30298 staticpro (&message_dolog_marker3);
30300 #ifdef GLYPH_DEBUG
30301 defsubr (&Sdump_frame_glyph_matrix);
30302 defsubr (&Sdump_glyph_matrix);
30303 defsubr (&Sdump_glyph_row);
30304 defsubr (&Sdump_tool_bar_row);
30305 defsubr (&Strace_redisplay);
30306 defsubr (&Strace_to_stderr);
30307 #endif
30308 #ifdef HAVE_WINDOW_SYSTEM
30309 defsubr (&Stool_bar_height);
30310 defsubr (&Slookup_image_map);
30311 #endif
30312 defsubr (&Sline_pixel_height);
30313 defsubr (&Sformat_mode_line);
30314 defsubr (&Sinvisible_p);
30315 defsubr (&Scurrent_bidi_paragraph_direction);
30316 defsubr (&Swindow_text_pixel_size);
30317 defsubr (&Smove_point_visually);
30319 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30320 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30321 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30322 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30323 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30324 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30325 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30326 DEFSYM (Qeval, "eval");
30327 DEFSYM (QCdata, ":data");
30328 DEFSYM (Qdisplay, "display");
30329 DEFSYM (Qspace_width, "space-width");
30330 DEFSYM (Qraise, "raise");
30331 DEFSYM (Qslice, "slice");
30332 DEFSYM (Qspace, "space");
30333 DEFSYM (Qmargin, "margin");
30334 DEFSYM (Qpointer, "pointer");
30335 DEFSYM (Qleft_margin, "left-margin");
30336 DEFSYM (Qright_margin, "right-margin");
30337 DEFSYM (Qcenter, "center");
30338 DEFSYM (Qline_height, "line-height");
30339 DEFSYM (QCalign_to, ":align-to");
30340 DEFSYM (QCrelative_width, ":relative-width");
30341 DEFSYM (QCrelative_height, ":relative-height");
30342 DEFSYM (QCeval, ":eval");
30343 DEFSYM (QCpropertize, ":propertize");
30344 DEFSYM (QCfile, ":file");
30345 DEFSYM (Qfontified, "fontified");
30346 DEFSYM (Qfontification_functions, "fontification-functions");
30347 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30348 DEFSYM (Qescape_glyph, "escape-glyph");
30349 DEFSYM (Qnobreak_space, "nobreak-space");
30350 DEFSYM (Qimage, "image");
30351 DEFSYM (Qtext, "text");
30352 DEFSYM (Qboth, "both");
30353 DEFSYM (Qboth_horiz, "both-horiz");
30354 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30355 DEFSYM (QCmap, ":map");
30356 DEFSYM (QCpointer, ":pointer");
30357 DEFSYM (Qrect, "rect");
30358 DEFSYM (Qcircle, "circle");
30359 DEFSYM (Qpoly, "poly");
30360 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30361 DEFSYM (Qgrow_only, "grow-only");
30362 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30363 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30364 DEFSYM (Qposition, "position");
30365 DEFSYM (Qbuffer_position, "buffer-position");
30366 DEFSYM (Qobject, "object");
30367 DEFSYM (Qbar, "bar");
30368 DEFSYM (Qhbar, "hbar");
30369 DEFSYM (Qbox, "box");
30370 DEFSYM (Qhollow, "hollow");
30371 DEFSYM (Qhand, "hand");
30372 DEFSYM (Qarrow, "arrow");
30373 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30375 list_of_error = list1 (list2 (intern_c_string ("error"),
30376 intern_c_string ("void-variable")));
30377 staticpro (&list_of_error);
30379 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30380 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30381 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30382 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30384 echo_buffer[0] = echo_buffer[1] = Qnil;
30385 staticpro (&echo_buffer[0]);
30386 staticpro (&echo_buffer[1]);
30388 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30389 staticpro (&echo_area_buffer[0]);
30390 staticpro (&echo_area_buffer[1]);
30392 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30393 staticpro (&Vmessages_buffer_name);
30395 mode_line_proptrans_alist = Qnil;
30396 staticpro (&mode_line_proptrans_alist);
30397 mode_line_string_list = Qnil;
30398 staticpro (&mode_line_string_list);
30399 mode_line_string_face = Qnil;
30400 staticpro (&mode_line_string_face);
30401 mode_line_string_face_prop = Qnil;
30402 staticpro (&mode_line_string_face_prop);
30403 Vmode_line_unwind_vector = Qnil;
30404 staticpro (&Vmode_line_unwind_vector);
30406 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30408 help_echo_string = Qnil;
30409 staticpro (&help_echo_string);
30410 help_echo_object = Qnil;
30411 staticpro (&help_echo_object);
30412 help_echo_window = Qnil;
30413 staticpro (&help_echo_window);
30414 previous_help_echo_string = Qnil;
30415 staticpro (&previous_help_echo_string);
30416 help_echo_pos = -1;
30418 DEFSYM (Qright_to_left, "right-to-left");
30419 DEFSYM (Qleft_to_right, "left-to-right");
30421 #ifdef HAVE_WINDOW_SYSTEM
30422 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30423 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30424 For example, if a block cursor is over a tab, it will be drawn as
30425 wide as that tab on the display. */);
30426 x_stretch_cursor_p = 0;
30427 #endif
30429 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30430 doc: /* Non-nil means highlight trailing whitespace.
30431 The face used for trailing whitespace is `trailing-whitespace'. */);
30432 Vshow_trailing_whitespace = Qnil;
30434 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30435 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30436 If the value is t, Emacs highlights non-ASCII chars which have the
30437 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30438 or `escape-glyph' face respectively.
30440 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30441 U+2011 (non-breaking hyphen) are affected.
30443 Any other non-nil value means to display these characters as a escape
30444 glyph followed by an ordinary space or hyphen.
30446 A value of nil means no special handling of these characters. */);
30447 Vnobreak_char_display = Qt;
30449 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30450 doc: /* The pointer shape to show in void text areas.
30451 A value of nil means to show the text pointer. Other options are `arrow',
30452 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
30453 Vvoid_text_area_pointer = Qarrow;
30455 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30456 doc: /* Non-nil means don't actually do any redisplay.
30457 This is used for internal purposes. */);
30458 Vinhibit_redisplay = Qnil;
30460 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30461 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30462 Vglobal_mode_string = Qnil;
30464 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30465 doc: /* Marker for where to display an arrow on top of the buffer text.
30466 This must be the beginning of a line in order to work.
30467 See also `overlay-arrow-string'. */);
30468 Voverlay_arrow_position = Qnil;
30470 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30471 doc: /* String to display as an arrow in non-window frames.
30472 See also `overlay-arrow-position'. */);
30473 Voverlay_arrow_string = build_pure_c_string ("=>");
30475 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30476 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30477 The symbols on this list are examined during redisplay to determine
30478 where to display overlay arrows. */);
30479 Voverlay_arrow_variable_list
30480 = list1 (intern_c_string ("overlay-arrow-position"));
30482 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30483 doc: /* The number of lines to try scrolling a window by when point moves out.
30484 If that fails to bring point back on frame, point is centered instead.
30485 If this is zero, point is always centered after it moves off frame.
30486 If you want scrolling to always be a line at a time, you should set
30487 `scroll-conservatively' to a large value rather than set this to 1. */);
30489 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30490 doc: /* Scroll up to this many lines, to bring point back on screen.
30491 If point moves off-screen, redisplay will scroll by up to
30492 `scroll-conservatively' lines in order to bring point just barely
30493 onto the screen again. If that cannot be done, then redisplay
30494 recenters point as usual.
30496 If the value is greater than 100, redisplay will never recenter point,
30497 but will always scroll just enough text to bring point into view, even
30498 if you move far away.
30500 A value of zero means always recenter point if it moves off screen. */);
30501 scroll_conservatively = 0;
30503 DEFVAR_INT ("scroll-margin", scroll_margin,
30504 doc: /* Number of lines of margin at the top and bottom of a window.
30505 Recenter the window whenever point gets within this many lines
30506 of the top or bottom of the window. */);
30507 scroll_margin = 0;
30509 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30510 doc: /* Pixels per inch value for non-window system displays.
30511 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30512 Vdisplay_pixels_per_inch = make_float (72.0);
30514 #ifdef GLYPH_DEBUG
30515 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30516 #endif
30518 DEFVAR_LISP ("truncate-partial-width-windows",
30519 Vtruncate_partial_width_windows,
30520 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30521 For an integer value, truncate lines in each window narrower than the
30522 full frame width, provided the window width is less than that integer;
30523 otherwise, respect the value of `truncate-lines'.
30525 For any other non-nil value, truncate lines in all windows that do
30526 not span the full frame width.
30528 A value of nil means to respect the value of `truncate-lines'.
30530 If `word-wrap' is enabled, you might want to reduce this. */);
30531 Vtruncate_partial_width_windows = make_number (50);
30533 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30534 doc: /* Maximum buffer size for which line number should be displayed.
30535 If the buffer is bigger than this, the line number does not appear
30536 in the mode line. A value of nil means no limit. */);
30537 Vline_number_display_limit = Qnil;
30539 DEFVAR_INT ("line-number-display-limit-width",
30540 line_number_display_limit_width,
30541 doc: /* Maximum line width (in characters) for line number display.
30542 If the average length of the lines near point is bigger than this, then the
30543 line number may be omitted from the mode line. */);
30544 line_number_display_limit_width = 200;
30546 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30547 doc: /* Non-nil means highlight region even in nonselected windows. */);
30548 highlight_nonselected_windows = 0;
30550 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30551 doc: /* Non-nil if more than one frame is visible on this display.
30552 Minibuffer-only frames don't count, but iconified frames do.
30553 This variable is not guaranteed to be accurate except while processing
30554 `frame-title-format' and `icon-title-format'. */);
30556 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30557 doc: /* Template for displaying the title bar of visible frames.
30558 \(Assuming the window manager supports this feature.)
30560 This variable has the same structure as `mode-line-format', except that
30561 the %c and %l constructs are ignored. It is used only on frames for
30562 which no explicit name has been set \(see `modify-frame-parameters'). */);
30564 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30565 doc: /* Template for displaying the title bar of an iconified frame.
30566 \(Assuming the window manager supports this feature.)
30567 This variable has the same structure as `mode-line-format' (which see),
30568 and is used only on frames for which no explicit name has been set
30569 \(see `modify-frame-parameters'). */);
30570 Vicon_title_format
30571 = Vframe_title_format
30572 = listn (CONSTYPE_PURE, 3,
30573 intern_c_string ("multiple-frames"),
30574 build_pure_c_string ("%b"),
30575 listn (CONSTYPE_PURE, 4,
30576 empty_unibyte_string,
30577 intern_c_string ("invocation-name"),
30578 build_pure_c_string ("@"),
30579 intern_c_string ("system-name")));
30581 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30582 doc: /* Maximum number of lines to keep in the message log buffer.
30583 If nil, disable message logging. If t, log messages but don't truncate
30584 the buffer when it becomes large. */);
30585 Vmessage_log_max = make_number (1000);
30587 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30588 doc: /* Functions called before redisplay, if window sizes have changed.
30589 The value should be a list of functions that take one argument.
30590 Just before redisplay, for each frame, if any of its windows have changed
30591 size since the last redisplay, or have been split or deleted,
30592 all the functions in the list are called, with the frame as argument. */);
30593 Vwindow_size_change_functions = Qnil;
30595 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30596 doc: /* List of functions to call before redisplaying a window with scrolling.
30597 Each function is called with two arguments, the window and its new
30598 display-start position. Note that these functions are also called by
30599 `set-window-buffer'. Also note that the value of `window-end' is not
30600 valid when these functions are called.
30602 Warning: Do not use this feature to alter the way the window
30603 is scrolled. It is not designed for that, and such use probably won't
30604 work. */);
30605 Vwindow_scroll_functions = Qnil;
30607 DEFVAR_LISP ("window-text-change-functions",
30608 Vwindow_text_change_functions,
30609 doc: /* Functions to call in redisplay when text in the window might change. */);
30610 Vwindow_text_change_functions = Qnil;
30612 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30613 doc: /* Functions called when redisplay of a window reaches the end trigger.
30614 Each function is called with two arguments, the window and the end trigger value.
30615 See `set-window-redisplay-end-trigger'. */);
30616 Vredisplay_end_trigger_functions = Qnil;
30618 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30619 doc: /* Non-nil means autoselect window with mouse pointer.
30620 If nil, do not autoselect windows.
30621 A positive number means delay autoselection by that many seconds: a
30622 window is autoselected only after the mouse has remained in that
30623 window for the duration of the delay.
30624 A negative number has a similar effect, but causes windows to be
30625 autoselected only after the mouse has stopped moving. \(Because of
30626 the way Emacs compares mouse events, you will occasionally wait twice
30627 that time before the window gets selected.\)
30628 Any other value means to autoselect window instantaneously when the
30629 mouse pointer enters it.
30631 Autoselection selects the minibuffer only if it is active, and never
30632 unselects the minibuffer if it is active.
30634 When customizing this variable make sure that the actual value of
30635 `focus-follows-mouse' matches the behavior of your window manager. */);
30636 Vmouse_autoselect_window = Qnil;
30638 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30639 doc: /* Non-nil means automatically resize tool-bars.
30640 This dynamically changes the tool-bar's height to the minimum height
30641 that is needed to make all tool-bar items visible.
30642 If value is `grow-only', the tool-bar's height is only increased
30643 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30644 Vauto_resize_tool_bars = Qt;
30646 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30647 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30648 auto_raise_tool_bar_buttons_p = 1;
30650 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30651 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30652 make_cursor_line_fully_visible_p = 1;
30654 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30655 doc: /* Border below tool-bar in pixels.
30656 If an integer, use it as the height of the border.
30657 If it is one of `internal-border-width' or `border-width', use the
30658 value of the corresponding frame parameter.
30659 Otherwise, no border is added below the tool-bar. */);
30660 Vtool_bar_border = Qinternal_border_width;
30662 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30663 doc: /* Margin around tool-bar buttons in pixels.
30664 If an integer, use that for both horizontal and vertical margins.
30665 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30666 HORZ specifying the horizontal margin, and VERT specifying the
30667 vertical margin. */);
30668 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30670 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30671 doc: /* Relief thickness of tool-bar buttons. */);
30672 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30674 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30675 doc: /* Tool bar style to use.
30676 It can be one of
30677 image - show images only
30678 text - show text only
30679 both - show both, text below image
30680 both-horiz - show text to the right of the image
30681 text-image-horiz - show text to the left of the image
30682 any other - use system default or image if no system default.
30684 This variable only affects the GTK+ toolkit version of Emacs. */);
30685 Vtool_bar_style = Qnil;
30687 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30688 doc: /* Maximum number of characters a label can have to be shown.
30689 The tool bar style must also show labels for this to have any effect, see
30690 `tool-bar-style'. */);
30691 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30693 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30694 doc: /* List of functions to call to fontify regions of text.
30695 Each function is called with one argument POS. Functions must
30696 fontify a region starting at POS in the current buffer, and give
30697 fontified regions the property `fontified'. */);
30698 Vfontification_functions = Qnil;
30699 Fmake_variable_buffer_local (Qfontification_functions);
30701 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30702 unibyte_display_via_language_environment,
30703 doc: /* Non-nil means display unibyte text according to language environment.
30704 Specifically, this means that raw bytes in the range 160-255 decimal
30705 are displayed by converting them to the equivalent multibyte characters
30706 according to the current language environment. As a result, they are
30707 displayed according to the current fontset.
30709 Note that this variable affects only how these bytes are displayed,
30710 but does not change the fact they are interpreted as raw bytes. */);
30711 unibyte_display_via_language_environment = 0;
30713 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30714 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30715 If a float, it specifies a fraction of the mini-window frame's height.
30716 If an integer, it specifies a number of lines. */);
30717 Vmax_mini_window_height = make_float (0.25);
30719 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30720 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30721 A value of nil means don't automatically resize mini-windows.
30722 A value of t means resize them to fit the text displayed in them.
30723 A value of `grow-only', the default, means let mini-windows grow only;
30724 they return to their normal size when the minibuffer is closed, or the
30725 echo area becomes empty. */);
30726 Vresize_mini_windows = Qgrow_only;
30728 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30729 doc: /* Alist specifying how to blink the cursor off.
30730 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30731 `cursor-type' frame-parameter or variable equals ON-STATE,
30732 comparing using `equal', Emacs uses OFF-STATE to specify
30733 how to blink it off. ON-STATE and OFF-STATE are values for
30734 the `cursor-type' frame parameter.
30736 If a frame's ON-STATE has no entry in this list,
30737 the frame's other specifications determine how to blink the cursor off. */);
30738 Vblink_cursor_alist = Qnil;
30740 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30741 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30742 If non-nil, windows are automatically scrolled horizontally to make
30743 point visible. */);
30744 automatic_hscrolling_p = 1;
30745 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30747 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30748 doc: /* How many columns away from the window edge point is allowed to get
30749 before automatic hscrolling will horizontally scroll the window. */);
30750 hscroll_margin = 5;
30752 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30753 doc: /* How many columns to scroll the window when point gets too close to the edge.
30754 When point is less than `hscroll-margin' columns from the window
30755 edge, automatic hscrolling will scroll the window by the amount of columns
30756 determined by this variable. If its value is a positive integer, scroll that
30757 many columns. If it's a positive floating-point number, it specifies the
30758 fraction of the window's width to scroll. If it's nil or zero, point will be
30759 centered horizontally after the scroll. Any other value, including negative
30760 numbers, are treated as if the value were zero.
30762 Automatic hscrolling always moves point outside the scroll margin, so if
30763 point was more than scroll step columns inside the margin, the window will
30764 scroll more than the value given by the scroll step.
30766 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30767 and `scroll-right' overrides this variable's effect. */);
30768 Vhscroll_step = make_number (0);
30770 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30771 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30772 Bind this around calls to `message' to let it take effect. */);
30773 message_truncate_lines = 0;
30775 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30776 doc: /* Normal hook run to update the menu bar definitions.
30777 Redisplay runs this hook before it redisplays the menu bar.
30778 This is used to update menus such as Buffers, whose contents depend on
30779 various data. */);
30780 Vmenu_bar_update_hook = Qnil;
30782 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30783 doc: /* Frame for which we are updating a menu.
30784 The enable predicate for a menu binding should check this variable. */);
30785 Vmenu_updating_frame = Qnil;
30787 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30788 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30789 inhibit_menubar_update = 0;
30791 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30792 doc: /* Prefix prepended to all continuation lines at display time.
30793 The value may be a string, an image, or a stretch-glyph; it is
30794 interpreted in the same way as the value of a `display' text property.
30796 This variable is overridden by any `wrap-prefix' text or overlay
30797 property.
30799 To add a prefix to non-continuation lines, use `line-prefix'. */);
30800 Vwrap_prefix = Qnil;
30801 DEFSYM (Qwrap_prefix, "wrap-prefix");
30802 Fmake_variable_buffer_local (Qwrap_prefix);
30804 DEFVAR_LISP ("line-prefix", Vline_prefix,
30805 doc: /* Prefix prepended to all non-continuation lines at display time.
30806 The value may be a string, an image, or a stretch-glyph; it is
30807 interpreted in the same way as the value of a `display' text property.
30809 This variable is overridden by any `line-prefix' text or overlay
30810 property.
30812 To add a prefix to continuation lines, use `wrap-prefix'. */);
30813 Vline_prefix = Qnil;
30814 DEFSYM (Qline_prefix, "line-prefix");
30815 Fmake_variable_buffer_local (Qline_prefix);
30817 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30818 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30819 inhibit_eval_during_redisplay = 0;
30821 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30822 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30823 inhibit_free_realized_faces = 0;
30825 #ifdef GLYPH_DEBUG
30826 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30827 doc: /* Inhibit try_window_id display optimization. */);
30828 inhibit_try_window_id = 0;
30830 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30831 doc: /* Inhibit try_window_reusing display optimization. */);
30832 inhibit_try_window_reusing = 0;
30834 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30835 doc: /* Inhibit try_cursor_movement display optimization. */);
30836 inhibit_try_cursor_movement = 0;
30837 #endif /* GLYPH_DEBUG */
30839 DEFVAR_INT ("overline-margin", overline_margin,
30840 doc: /* Space between overline and text, in pixels.
30841 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30842 margin to the character height. */);
30843 overline_margin = 2;
30845 DEFVAR_INT ("underline-minimum-offset",
30846 underline_minimum_offset,
30847 doc: /* Minimum distance between baseline and underline.
30848 This can improve legibility of underlined text at small font sizes,
30849 particularly when using variable `x-use-underline-position-properties'
30850 with fonts that specify an UNDERLINE_POSITION relatively close to the
30851 baseline. The default value is 1. */);
30852 underline_minimum_offset = 1;
30854 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30855 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30856 This feature only works when on a window system that can change
30857 cursor shapes. */);
30858 display_hourglass_p = 1;
30860 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30861 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30862 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
30864 #ifdef HAVE_WINDOW_SYSTEM
30865 hourglass_atimer = NULL;
30866 hourglass_shown_p = 0;
30867 #endif /* HAVE_WINDOW_SYSTEM */
30869 DEFSYM (Qglyphless_char, "glyphless-char");
30870 DEFSYM (Qhex_code, "hex-code");
30871 DEFSYM (Qempty_box, "empty-box");
30872 DEFSYM (Qthin_space, "thin-space");
30873 DEFSYM (Qzero_width, "zero-width");
30875 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
30876 doc: /* Function run just before redisplay.
30877 It is called with one argument, which is the set of windows that are to
30878 be redisplayed. This set can be nil (meaning, only the selected window),
30879 or t (meaning all windows). */);
30880 Vpre_redisplay_function = intern ("ignore");
30882 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
30883 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
30885 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
30886 doc: /* Char-table defining glyphless characters.
30887 Each element, if non-nil, should be one of the following:
30888 an ASCII acronym string: display this string in a box
30889 `hex-code': display the hexadecimal code of a character in a box
30890 `empty-box': display as an empty box
30891 `thin-space': display as 1-pixel width space
30892 `zero-width': don't display
30893 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
30894 display method for graphical terminals and text terminals respectively.
30895 GRAPHICAL and TEXT should each have one of the values listed above.
30897 The char-table has one extra slot to control the display of a character for
30898 which no font is found. This slot only takes effect on graphical terminals.
30899 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
30900 `thin-space'. The default is `empty-box'.
30902 If a character has a non-nil entry in an active display table, the
30903 display table takes effect; in this case, Emacs does not consult
30904 `glyphless-char-display' at all. */);
30905 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
30906 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
30907 Qempty_box);
30909 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
30910 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
30911 Vdebug_on_message = Qnil;
30913 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
30914 doc: /* */);
30915 Vredisplay__all_windows_cause
30916 = Fmake_vector (make_number (100), make_number (0));
30918 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
30919 doc: /* */);
30920 Vredisplay__mode_lines_cause
30921 = Fmake_vector (make_number (100), make_number (0));
30925 /* Initialize this module when Emacs starts. */
30927 void
30928 init_xdisp (void)
30930 CHARPOS (this_line_start_pos) = 0;
30932 if (!noninteractive)
30934 struct window *m = XWINDOW (minibuf_window);
30935 Lisp_Object frame = m->frame;
30936 struct frame *f = XFRAME (frame);
30937 Lisp_Object root = FRAME_ROOT_WINDOW (f);
30938 struct window *r = XWINDOW (root);
30939 int i;
30941 echo_area_window = minibuf_window;
30943 r->top_line = FRAME_TOP_MARGIN (f);
30944 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
30945 r->total_cols = FRAME_COLS (f);
30946 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
30947 r->total_lines = FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
30948 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
30950 m->top_line = FRAME_LINES (f) - 1;
30951 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
30952 m->total_cols = FRAME_COLS (f);
30953 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
30954 m->total_lines = 1;
30955 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
30957 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
30958 scratch_glyph_row.glyphs[TEXT_AREA + 1]
30959 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
30961 /* The default ellipsis glyphs `...'. */
30962 for (i = 0; i < 3; ++i)
30963 default_invis_vector[i] = make_number ('.');
30967 /* Allocate the buffer for frame titles.
30968 Also used for `format-mode-line'. */
30969 int size = 100;
30970 mode_line_noprop_buf = xmalloc (size);
30971 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
30972 mode_line_noprop_ptr = mode_line_noprop_buf;
30973 mode_line_target = MODE_LINE_DISPLAY;
30976 help_echo_showing_p = 0;
30979 #ifdef HAVE_WINDOW_SYSTEM
30981 /* Platform-independent portion of hourglass implementation. */
30983 /* Cancel a currently active hourglass timer, and start a new one. */
30984 void
30985 start_hourglass (void)
30987 struct timespec delay;
30989 cancel_hourglass ();
30991 if (INTEGERP (Vhourglass_delay)
30992 && XINT (Vhourglass_delay) > 0)
30993 delay = make_timespec (min (XINT (Vhourglass_delay),
30994 TYPE_MAXIMUM (time_t)),
30996 else if (FLOATP (Vhourglass_delay)
30997 && XFLOAT_DATA (Vhourglass_delay) > 0)
30998 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
30999 else
31000 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31002 #ifdef HAVE_NTGUI
31004 extern void w32_note_current_window (void);
31005 w32_note_current_window ();
31007 #endif /* HAVE_NTGUI */
31009 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31010 show_hourglass, NULL);
31014 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31015 shown. */
31016 void
31017 cancel_hourglass (void)
31019 if (hourglass_atimer)
31021 cancel_atimer (hourglass_atimer);
31022 hourglass_atimer = NULL;
31025 if (hourglass_shown_p)
31026 hide_hourglass ();
31029 #endif /* HAVE_WINDOW_SYSTEM */