2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1998, 1999, 2000, 2004
4 @c Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../info/keymaps
7 @node Keymaps, Modes, Command Loop, Top
11 The bindings between input events and commands are recorded in data
12 structures called @dfn{keymaps}. Each binding in a keymap associates
13 (or @dfn{binds}) an individual event type, either to another keymap or to
14 a command. When an event type is bound to a keymap, that keymap is used
15 to look up the next input event; this continues until a command is
16 found. The whole process is called @dfn{key lookup}.
19 * Keymap Terminology:: Definitions of terms pertaining to keymaps.
20 * Format of Keymaps:: What a keymap looks like as a Lisp object.
21 * Creating Keymaps:: Functions to create and copy keymaps.
22 * Inheritance and Keymaps:: How one keymap can inherit the bindings
24 * Prefix Keys:: Defining a key with a keymap as its definition.
25 * Active Keymaps:: Each buffer has a local keymap
26 to override the standard (global) bindings.
27 A minor mode can also override them.
28 * Key Lookup:: How extracting elements from keymaps works.
29 * Functions for Key Lookup:: How to request key lookup.
30 * Changing Key Bindings:: Redefining a key in a keymap.
31 * Remapping Commands:: Bindings that translate one command to another.
32 * Key Binding Commands:: Interactive interfaces for redefining keys.
33 * Scanning Keymaps:: Looking through all keymaps, for printing help.
34 * Menu Keymaps:: Defining a menu as a keymap.
37 @node Keymap Terminology
38 @section Keymap Terminology
42 @cindex binding of a key
46 A @dfn{keymap} is a table mapping event types to definitions (which
47 can be any Lisp objects, though only certain types are meaningful for
48 execution by the command loop). Given an event (or an event type) and a
49 keymap, Emacs can get the event's definition. Events include
50 characters, function keys, and mouse actions (@pxref{Input Events}).
52 A sequence of input events that form a unit is called a
53 @dfn{key sequence}, or @dfn{key} for short. A sequence of one event
54 is always a key sequence, and so are some multi-event sequences.
56 A keymap determines a binding or definition for any key sequence. If
57 the key sequence is a single event, its binding is the definition of the
58 event in the keymap. The binding of a key sequence of more than one
59 event is found by an iterative process: the binding of the first event
60 is found, and must be a keymap; then the second event's binding is found
61 in that keymap, and so on until all the events in the key sequence are
64 If the binding of a key sequence is a keymap, we call the key sequence
65 a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because
66 no more events can be added to it). If the binding is @code{nil},
67 we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c},
68 @kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are
69 @kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete
70 keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more
73 The rule for finding the binding of a key sequence assumes that the
74 intermediate bindings (found for the events before the last) are all
75 keymaps; if this is not so, the sequence of events does not form a
76 unit---it is not really one key sequence. In other words, removing one
77 or more events from the end of any valid key sequence must always yield
78 a prefix key. For example, @kbd{C-f C-n} is not a key sequence;
79 @kbd{C-f} is not a prefix key, so a longer sequence starting with
80 @kbd{C-f} cannot be a key sequence.
82 The set of possible multi-event key sequences depends on the bindings
83 for prefix keys; therefore, it can be different for different keymaps,
84 and can change when bindings are changed. However, a one-event sequence
85 is always a key sequence, because it does not depend on any prefix keys
86 for its well-formedness.
88 At any time, several primary keymaps are @dfn{active}---that is, in
89 use for finding key bindings. These are the @dfn{global map}, which is
90 shared by all buffers; the @dfn{local keymap}, which is usually
91 associated with a specific major mode; and zero or more @dfn{minor mode
92 keymaps}, which belong to currently enabled minor modes. (Not all minor
93 modes have keymaps.) The local keymap bindings shadow (i.e., take
94 precedence over) the corresponding global bindings. The minor mode
95 keymaps shadow both local and global keymaps. @xref{Active Keymaps},
98 The Emacs Lisp representation for a key sequence is a string or vector.
99 You can enter key sequence constants using the ordinary string or vector
100 representation; it is also convenient to use @code{kbd}:
102 @defmac kbd keyseq-text
103 This macro converts the text @var{keyseq-text} (a string constant)
104 into a key sequence (a string or vector constant). The contents
105 of @var{keyseq-text} should describe the key sequence using the syntax
106 used in this manual. More precisely, it uses the same syntax that
107 Edit Macro mode uses for editing keyboard macros (@pxref{Edit Keyboard
108 Macro,,, emacs, The GNU Emacs Manual}).
111 (kbd "C-x") @result{} "\C-x"
112 (kbd "C-x C-f") @result{} "\C-x\C-f"
113 (kbd "C-x 4 C-f") @result{} "\C-x4\C-f"
114 (kbd "X") @result{} "X"
115 (kbd "RET") @result{} "\^M"
116 (kbd "C-c SPC") @result{} "\C-c@ "
117 (kbd "<f1> SPC") @result{} [f1 32]
118 (kbd "C-M-<down>") @result{} [C-M-down]
122 @node Format of Keymaps
123 @section Format of Keymaps
124 @cindex format of keymaps
125 @cindex keymap format
127 @cindex sparse keymap
129 A keymap is a list whose @sc{car} is the symbol @code{keymap}. The
130 remaining elements of the list define the key bindings of the keymap.
131 A symbol whose function definition is a keymap is also a keymap. Use
132 the function @code{keymapp} (see below) to test whether an object is a
135 Several kinds of elements may appear in a keymap, after the symbol
136 @code{keymap} that begins it:
139 @item (@var{type} .@: @var{binding})
140 This specifies one binding, for events of type @var{type}. Each
141 ordinary binding applies to events of a particular @dfn{event type},
142 which is always a character or a symbol. @xref{Classifying Events}.
144 @item (t .@: @var{binding})
145 @cindex default key binding
146 This specifies a @dfn{default key binding}; any event not bound by other
147 elements of the keymap is given @var{binding} as its binding. Default
148 bindings allow a keymap to bind all possible event types without having
149 to enumerate all of them. A keymap that has a default binding
150 completely masks any lower-precedence keymap, except for events
151 explicitly bound to @code{nil} (see below).
153 @item @var{char-table}
154 If an element of a keymap is a char-table, it counts as holding
155 bindings for all character events with no modifier bits
156 (@pxref{modifier bits}): element @var{n} is the binding for the
157 character with code @var{n}. This is a compact way to record lots of
158 bindings. A keymap with such a char-table is called a @dfn{full
159 keymap}. Other keymaps are called @dfn{sparse keymaps}.
161 When a keymap contains a char-table vector, it always defines a
162 binding for each character without modifiers. However, if the binding
163 is @code{nil}, it doesn't constitute a definition. @code{nil} takes
164 precedence over a default binding or a binding in the parent keymap.
165 So in a full keymap, default bindings are not meaningful for
166 characters without modifiers. They can still apply to characters with
167 modifier bits and to non-character events. A binding of @code{nil}
168 does @emph{not} override lower-precedence keymaps; thus, if the local
169 map gives a binding of @code{nil}, Emacs uses the binding from the
173 @cindex keymap prompt string
174 @cindex overall prompt string
175 @cindex prompt string of keymap
176 Aside from bindings, a keymap can also have a string as an element.
177 This is called the @dfn{overall prompt string} and makes it possible to
178 use the keymap as a menu. @xref{Defining Menus}.
181 @cindex meta characters lookup
182 Keymaps do not directly record bindings for the meta characters.
183 Instead, meta characters are regarded for purposes of key lookup as
184 sequences of two characters, the first of which is @key{ESC} (or
185 whatever is currently the value of @code{meta-prefix-char}). Thus, the
186 key @kbd{M-a} is internally represented as @kbd{@key{ESC} a}, and its
187 global binding is found at the slot for @kbd{a} in @code{esc-map}
188 (@pxref{Prefix Keys}).
190 This conversion applies only to characters, not to function keys or
191 other input events; thus, @kbd{M-@key{end}} has nothing to do with
192 @kbd{@key{ESC} @key{end}}.
194 Here as an example is the local keymap for Lisp mode, a sparse
195 keymap. It defines bindings for @key{DEL} and @key{TAB}, plus @kbd{C-c
196 C-l}, @kbd{M-C-q}, and @kbd{M-C-x}.
211 ;; @r{@kbd{M-C-x}, treated as @kbd{@key{ESC} C-x}}
212 (24 . lisp-send-defun)
214 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
218 ;; @r{This part is inherited from @code{lisp-mode-shared-map}.}
221 (127 . backward-delete-char-untabify)
225 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
227 (9 . lisp-indent-line))
231 @defun keymapp object
232 This function returns @code{t} if @var{object} is a keymap, @code{nil}
233 otherwise. More precisely, this function tests for a list whose
234 @sc{car} is @code{keymap}, or for a symbol whose function definition
235 satisfies @code{keymapp}.
243 (fset 'foo '(keymap))
248 (keymapp (current-global-map))
254 @node Creating Keymaps
255 @section Creating Keymaps
256 @cindex creating keymaps
258 Here we describe the functions for creating keymaps.
260 @defun make-sparse-keymap &optional prompt
261 This function creates and returns a new sparse keymap with no entries.
262 (A sparse keymap is the kind of keymap you usually want.) The new
263 keymap does not contain a char-table, unlike @code{make-keymap}, and
264 does not bind any events.
273 If you specify @var{prompt}, that becomes the overall prompt string for
274 the keymap. The prompt string should be provided for menu keymaps
275 (@pxref{Defining Menus}).
278 @defun make-keymap &optional prompt
279 This function creates and returns a new full keymap. That keymap
280 contains a char-table (@pxref{Char-Tables}) with slots for all
281 characters without modifiers. The new keymap initially binds all
282 these characters to @code{nil}, and does not bind any other kind of
283 event. The argument @var{prompt} specifies a
284 prompt string, as in @code{make-sparse-keymap}.
289 @result{} (keymap #^[t nil nil nil @dots{} nil nil keymap])
293 A full keymap is more efficient than a sparse keymap when it holds
294 lots of bindings; for just a few, the sparse keymap is better.
297 @defun copy-keymap keymap
298 This function returns a copy of @var{keymap}. Any keymaps that
299 appear directly as bindings in @var{keymap} are also copied recursively,
300 and so on to any number of levels. However, recursive copying does not
301 take place when the definition of a character is a symbol whose function
302 definition is a keymap; the same symbol appears in the new copy.
307 (setq map (copy-keymap (current-local-map)))
311 ;; @r{(This implements meta characters.)}
313 (83 . center-paragraph)
315 (9 . tab-to-tab-stop))
319 (eq map (current-local-map))
323 (equal map (current-local-map))
329 @node Inheritance and Keymaps
330 @section Inheritance and Keymaps
331 @cindex keymap inheritance
332 @cindex inheriting a keymap's bindings
334 A keymap can inherit the bindings of another keymap, which we call the
335 @dfn{parent keymap}. Such a keymap looks like this:
338 (keymap @var{bindings}@dots{} . @var{parent-keymap})
342 The effect is that this keymap inherits all the bindings of
343 @var{parent-keymap}, whatever they may be at the time a key is looked up,
344 but can add to them or override them with @var{bindings}.
346 If you change the bindings in @var{parent-keymap} using @code{define-key}
347 or other key-binding functions, these changes are visible in the
348 inheriting keymap unless shadowed by @var{bindings}. The converse is
349 not true: if you use @code{define-key} to change the inheriting keymap,
350 that affects @var{bindings}, but has no effect on @var{parent-keymap}.
352 The proper way to construct a keymap with a parent is to use
353 @code{set-keymap-parent}; if you have code that directly constructs a
354 keymap with a parent, please convert the program to use
355 @code{set-keymap-parent} instead.
357 @defun keymap-parent keymap
358 This returns the parent keymap of @var{keymap}. If @var{keymap}
359 has no parent, @code{keymap-parent} returns @code{nil}.
362 @defun set-keymap-parent keymap parent
363 This sets the parent keymap of @var{keymap} to @var{parent}, and returns
364 @var{parent}. If @var{parent} is @code{nil}, this function gives
365 @var{keymap} no parent at all.
367 If @var{keymap} has submaps (bindings for prefix keys), they too receive
368 new parent keymaps that reflect what @var{parent} specifies for those
372 Here is an example showing how to make a keymap that inherits
373 from @code{text-mode-map}:
376 (let ((map (make-sparse-keymap)))
377 (set-keymap-parent map text-mode-map)
381 A non-sparse keymap can have a parent too, but this is not very
382 useful. A non-sparse keymap always specifies something as the binding
383 for every numeric character code without modifier bits, even if it is
384 @code{nil}, so these character's bindings are never inherited from
391 A @dfn{prefix key} is a key sequence whose binding is a keymap. The
392 keymap defines what to do with key sequences that extend the prefix key.
393 For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
394 also stored in the variable @code{ctl-x-map}. This keymap defines
395 bindings for key sequences starting with @kbd{C-x}.
397 Some of the standard Emacs prefix keys use keymaps that are
398 also found in Lisp variables:
404 @code{esc-map} is the global keymap for the @key{ESC} prefix key. Thus,
405 the global definitions of all meta characters are actually found here.
406 This map is also the function definition of @code{ESC-prefix}.
410 @code{help-map} is the global keymap for the @kbd{C-h} prefix key.
414 @vindex mode-specific-map
415 @code{mode-specific-map} is the global keymap for the prefix key
416 @kbd{C-c}. This map is actually global, not mode-specific, but its name
417 provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
418 (@code{display-bindings}), since the main use of this prefix key is for
419 mode-specific bindings.
424 @findex Control-X-prefix
425 @code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
426 This map is found via the function cell of the symbol
427 @code{Control-X-prefix}.
430 @cindex @kbd{C-x @key{RET}}
432 @code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
438 @code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
445 @code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
452 @code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
457 @vindex vc-prefix-map
458 @code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
463 @vindex facemenu-keymap
464 @code{facemenu-keymap} is the global keymap used for the @kbd{M-o}
469 The other Emacs prefix keys are @kbd{M-g}, @kbd{C-x @@}, @kbd{C-x a i},
470 @kbd{C-x @key{ESC}} and @kbd{@key{ESC} @key{ESC}}. They use keymaps
471 that have no special names.
474 The keymap binding of a prefix key is used for looking up the event
475 that follows the prefix key. (It may instead be a symbol whose function
476 definition is a keymap. The effect is the same, but the symbol serves
477 as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the
478 symbol @code{Control-X-prefix}, whose function cell holds the keymap
479 for @kbd{C-x} commands. (The same keymap is also the value of
482 Prefix key definitions can appear in any active keymap. The
483 definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
484 keys appear in the global map, so these prefix keys are always
485 available. Major and minor modes can redefine a key as a prefix by
486 putting a prefix key definition for it in the local map or the minor
487 mode's map. @xref{Active Keymaps}.
489 If a key is defined as a prefix in more than one active map, then its
490 various definitions are in effect merged: the commands defined in the
491 minor mode keymaps come first, followed by those in the local map's
492 prefix definition, and then by those from the global map.
494 In the following example, we make @kbd{C-p} a prefix key in the local
495 keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then
496 the binding for @kbd{C-p C-f} is the function @code{find-file}, just
497 like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any
502 (use-local-map (make-sparse-keymap))
506 (local-set-key "\C-p" ctl-x-map)
510 (key-binding "\C-p\C-f")
515 (key-binding "\C-p6")
520 @defun define-prefix-command symbol &optional mapvar prompt
521 @cindex prefix command
522 @anchor{Definition of define-prefix-command}
523 This function prepares @var{symbol} for use as a prefix key's binding:
524 it creates a sparse keymap and stores it as @var{symbol}'s function
525 definition. Subsequently binding a key sequence to @var{symbol} will
526 make that key sequence into a prefix key. The return value is @code{symbol}.
528 This function also sets @var{symbol} as a variable, with the keymap as
529 its value. But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
530 as a variable instead.
532 If @var{prompt} is non-@code{nil}, that becomes the overall prompt
533 string for the keymap. The prompt string should be given for menu keymaps
534 (@pxref{Defining Menus}).
538 @section Active Keymaps
539 @cindex active keymap
540 @cindex global keymap
543 Emacs normally contains many keymaps; at any given time, just a few
544 of them are @dfn{active} in that they participate in the
545 interpretation of user input. All the active keymaps are used
546 together to determine what command to execute when a key is entered.
547 Emacs searches these keymaps one by one, in a standard order, until it
548 finds a binding in one of the keymaps. (Searching a single keymap for a
549 binding is called @dfn{key lookup}; see @ref{Key Lookup}.)
551 Normally the active keymaps are the @code{keymap} property keymap,
552 the keymaps of any enabled minor modes, the current buffer's local
553 keymap, and the global keymap, in that order. Therefore, Emacs
554 searches for each input key sequence in all these keymaps.
556 The @dfn{global keymap} holds the bindings of keys that are defined
557 regardless of the current buffer, such as @kbd{C-f}. The variable
558 @code{global-map} holds this keymap, which is always active.
560 Each buffer may have another keymap, its @dfn{local keymap}, which
561 may contain new or overriding definitions for keys. The current
562 buffer's local keymap is always active except when
563 @code{overriding-local-map} overrides it. The @code{local-map} text
564 or overlay property can specify an alternative local keymap for certain
565 parts of the buffer; see @ref{Special Properties}.
567 Each minor mode can have a keymap; if it does, the keymap is active
568 when the minor mode is enabled. Modes for emulation can specify
569 additional active keymaps through the variable
570 @code{emulation-mode-map-alists}.
572 The highest precedence normal keymap comes from the @code{keymap}
573 text or overlay property. If that is non-@code{nil}, it is the first
574 keymap to be processed, in normal circumstances.
576 However, there are also special ways for program can to substitute
577 other keymaps for some of those. The variable
578 @code{overriding-local-map}, if non-@code{nil}, specifies a keymap
579 that replaces all the usual active keymaps except the global keymap.
580 Another way to do this is with @code{overriding-terminal-local-map};
581 it operates on a per-terminal basis. These variables are documented
584 @cindex major mode keymap
585 Since every buffer that uses the same major mode normally uses the
586 same local keymap, you can think of the keymap as local to the mode. A
587 change to the local keymap of a buffer (using @code{local-set-key}, for
588 example) is seen also in the other buffers that share that keymap.
590 The local keymaps that are used for Lisp mode and some other major
591 modes exist even if they have not yet been used. These local keymaps are
592 the values of variables such as @code{lisp-mode-map}. For most major
593 modes, which are less frequently used, the local keymap is constructed
594 only when the mode is used for the first time in a session.
596 The minibuffer has local keymaps, too; they contain various completion
597 and exit commands. @xref{Intro to Minibuffers}.
599 Emacs has other keymaps that are used in a different way---translating
600 events within @code{read-key-sequence}. @xref{Translating Input}.
602 @xref{Standard Keymaps}, for a list of standard keymaps.
605 This variable contains the default global keymap that maps Emacs
606 keyboard input to commands. The global keymap is normally this keymap.
607 The default global keymap is a full keymap that binds
608 @code{self-insert-command} to all of the printing characters.
610 It is normal practice to change the bindings in the global keymap, but you
611 should not assign this variable any value other than the keymap it starts
615 @defun current-global-map
616 This function returns the current global keymap. This is the
617 same as the value of @code{global-map} unless you change one or the
623 @result{} (keymap [set-mark-command beginning-of-line @dots{}
624 delete-backward-char])
629 @defun current-local-map
630 This function returns the current buffer's local keymap, or @code{nil}
631 if it has none. In the following example, the keymap for the
632 @samp{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
633 in which the entry for @key{ESC}, @acronym{ASCII} code 27, is another sparse
640 (10 . eval-print-last-sexp)
641 (9 . lisp-indent-line)
642 (127 . backward-delete-char-untabify)
652 @defun current-minor-mode-maps
653 This function returns a list of the keymaps of currently enabled minor modes.
656 @defun use-global-map keymap
657 This function makes @var{keymap} the new current global keymap. It
660 It is very unusual to change the global keymap.
663 @defun use-local-map keymap
664 This function makes @var{keymap} the new local keymap of the current
665 buffer. If @var{keymap} is @code{nil}, then the buffer has no local
666 keymap. @code{use-local-map} returns @code{nil}. Most major mode
667 commands use this function.
671 @defvar minor-mode-map-alist
672 @anchor{Definition of minor-mode-map-alist}
673 This variable is an alist describing keymaps that may or may not be
674 active according to the values of certain variables. Its elements look
678 (@var{variable} . @var{keymap})
681 The keymap @var{keymap} is active whenever @var{variable} has a
682 non-@code{nil} value. Typically @var{variable} is the variable that
683 enables or disables a minor mode. @xref{Keymaps and Minor Modes}.
685 Note that elements of @code{minor-mode-map-alist} do not have the same
686 structure as elements of @code{minor-mode-alist}. The map must be the
687 @sc{cdr} of the element; a list with the map as the second element will
688 not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
689 function definition is a keymap.
691 When more than one minor mode keymap is active, the earlier one in
692 @code{minor-mode-map-alist} takes priority. But you should design
693 minor modes so that they don't interfere with each other. If you do
694 this properly, the order will not matter.
696 See @ref{Keymaps and Minor Modes}, for more information about minor
697 modes. See also @code{minor-mode-key-binding} (@pxref{Functions for Key
701 @defvar minor-mode-overriding-map-alist
702 This variable allows major modes to override the key bindings for
703 particular minor modes. The elements of this alist look like the
704 elements of @code{minor-mode-map-alist}: @code{(@var{variable}
707 If a variable appears as an element of
708 @code{minor-mode-overriding-map-alist}, the map specified by that
709 element totally replaces any map specified for the same variable in
710 @code{minor-mode-map-alist}.
712 @code{minor-mode-overriding-map-alist} is automatically buffer-local in
716 @defvar overriding-local-map
717 If non-@code{nil}, this variable holds a keymap to use instead of the
718 buffer's local keymap, any text property or overlay keymaps, and any
719 minor mode keymaps. This keymap, if specified, overrides all other
720 maps that would have been active, except for the current global map.
723 @defvar overriding-terminal-local-map
724 If non-@code{nil}, this variable holds a keymap to use instead of
725 @code{overriding-local-map}, the buffer's local keymap, text property
726 or overlay keymaps, and all the minor mode keymaps.
728 This variable is always local to the current terminal and cannot be
729 buffer-local. @xref{Multiple Displays}. It is used to implement
730 incremental search mode.
733 @defvar overriding-local-map-menu-flag
734 If this variable is non-@code{nil}, the value of
735 @code{overriding-local-map} or @code{overriding-terminal-local-map} can
736 affect the display of the menu bar. The default value is @code{nil}, so
737 those map variables have no effect on the menu bar.
739 Note that these two map variables do affect the execution of key
740 sequences entered using the menu bar, even if they do not affect the
741 menu bar display. So if a menu bar key sequence comes in, you should
742 clear the variables before looking up and executing that key sequence.
743 Modes that use the variables would typically do this anyway; normally
744 they respond to events that they do not handle by ``unreading'' them and
748 @defvar special-event-map
749 This variable holds a keymap for special events. If an event type has a
750 binding in this keymap, then it is special, and the binding for the
751 event is run directly by @code{read-event}. @xref{Special Events}.
754 @defvar emulation-mode-map-alists
755 This variable holds a list of keymap alists to use for emulations
756 modes. It is intended for modes or packages using multiple minor-mode
757 keymaps. Each element is a keymap alist which has the same format and
758 meaning as @code{minor-mode-map-alist}, or a symbol with a variable
759 binding which is such an alist. The ``active'' keymaps in each alist
760 are used before @code{minor-mode-map-alist} and
761 @code{minor-mode-overriding-map-alist}.
769 @dfn{Key lookup} is the process of finding the binding of a key
770 sequence from a given keymap. Actual execution of the binding is not
773 Key lookup uses just the event type of each event in the key sequence;
774 the rest of the event is ignored. In fact, a key sequence used for key
775 lookup may designate a mouse event with just its types (a symbol)
776 instead of the entire event (a list). @xref{Input Events}. Such
777 a ``key-sequence'' is insufficient for @code{command-execute} to run,
778 but it is sufficient for looking up or rebinding a key.
780 When the key sequence consists of multiple events, key lookup
781 processes the events sequentially: the binding of the first event is
782 found, and must be a keymap; then the second event's binding is found in
783 that keymap, and so on until all the events in the key sequence are used
784 up. (The binding thus found for the last event may or may not be a
785 keymap.) Thus, the process of key lookup is defined in terms of a
786 simpler process for looking up a single event in a keymap. How that is
787 done depends on the type of object associated with the event in that
790 Let's use the term @dfn{keymap entry} to describe the value found by
791 looking up an event type in a keymap. (This doesn't include the item
792 string and other extra elements in menu key bindings, because
793 @code{lookup-key} and other key lookup functions don't include them in
794 the returned value.) While any Lisp object may be stored in a keymap as
795 a keymap entry, not all make sense for key lookup. Here is a table of
796 the meaningful kinds of keymap entries:
800 @cindex @code{nil} in keymap
801 @code{nil} means that the events used so far in the lookup form an
802 undefined key. When a keymap fails to mention an event type at all, and
803 has no default binding, that is equivalent to a binding of @code{nil}
807 @cindex command in keymap
808 The events used so far in the lookup form a complete key,
809 and @var{command} is its binding. @xref{What Is a Function}.
812 @cindex string in keymap
813 The array (either a string or a vector) is a keyboard macro. The events
814 used so far in the lookup form a complete key, and the array is its
815 binding. See @ref{Keyboard Macros}, for more information.
818 @cindex keymap in keymap
819 The events used so far in the lookup form a prefix key. The next
820 event of the key sequence is looked up in @var{keymap}.
823 @cindex list in keymap
824 The meaning of a list depends on the types of the elements of the list.
828 If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
829 is a keymap, and is treated as a keymap (see above).
832 @cindex @code{lambda} in keymap
833 If the @sc{car} of @var{list} is @code{lambda}, then the list is a
834 lambda expression. This is presumed to be a command, and is treated as
838 If the @sc{car} of @var{list} is a keymap and the @sc{cdr} is an event
839 type, then this is an @dfn{indirect entry}:
842 (@var{othermap} . @var{othertype})
845 When key lookup encounters an indirect entry, it looks up instead the
846 binding of @var{othertype} in @var{othermap} and uses that.
848 This feature permits you to define one key as an alias for another key.
849 For example, an entry whose @sc{car} is the keymap called @code{esc-map}
850 and whose @sc{cdr} is 32 (the code for @key{SPC}) means, ``Use the global
851 binding of @kbd{Meta-@key{SPC}}, whatever that may be.''
855 @cindex symbol in keymap
856 The function definition of @var{symbol} is used in place of
857 @var{symbol}. If that too is a symbol, then this process is repeated,
858 any number of times. Ultimately this should lead to an object that is
859 a keymap, a command, or a keyboard macro. A list is allowed if it is a
860 keymap or a command, but indirect entries are not understood when found
863 Note that keymaps and keyboard macros (strings and vectors) are not
864 valid functions, so a symbol with a keymap, string, or vector as its
865 function definition is invalid as a function. It is, however, valid as
866 a key binding. If the definition is a keyboard macro, then the symbol
867 is also valid as an argument to @code{command-execute}
868 (@pxref{Interactive Call}).
870 @cindex @code{undefined} in keymap
871 The symbol @code{undefined} is worth special mention: it means to treat
872 the key as undefined. Strictly speaking, the key is defined, and its
873 binding is the command @code{undefined}; but that command does the same
874 thing that is done automatically for an undefined key: it rings the bell
875 (by calling @code{ding}) but does not signal an error.
877 @cindex preventing prefix key
878 @code{undefined} is used in local keymaps to override a global key
879 binding and make the key ``undefined'' locally. A local binding of
880 @code{nil} would fail to do this because it would not override the
883 @item @var{anything else}
884 If any other type of object is found, the events used so far in the
885 lookup form a complete key, and the object is its binding, but the
886 binding is not executable as a command.
889 In short, a keymap entry may be a keymap, a command, a keyboard macro,
890 a symbol that leads to one of them, or an indirection or @code{nil}.
891 Here is an example of a sparse keymap with two characters bound to
892 commands and one bound to another keymap. This map is the normal value
893 of @code{emacs-lisp-mode-map}. Note that 9 is the code for @key{TAB},
894 127 for @key{DEL}, 27 for @key{ESC}, 17 for @kbd{C-q} and 24 for
899 (keymap (9 . lisp-indent-line)
900 (127 . backward-delete-char-untabify)
901 (27 keymap (17 . indent-sexp) (24 . eval-defun)))
905 @node Functions for Key Lookup
906 @section Functions for Key Lookup
908 Here are the functions and variables pertaining to key lookup.
910 @defun lookup-key keymap key &optional accept-defaults
911 This function returns the definition of @var{key} in @var{keymap}. All
912 the other functions described in this chapter that look up keys use
913 @code{lookup-key}. Here are examples:
917 (lookup-key (current-global-map) "\C-x\C-f")
921 (lookup-key (current-global-map) (kbd "C-x C-f"))
925 (lookup-key (current-global-map) "\C-x\C-f12345")
930 If the string or vector @var{key} is not a valid key sequence according
931 to the prefix keys specified in @var{keymap}, it must be ``too long''
932 and have extra events at the end that do not fit into a single key
933 sequence. Then the value is a number, the number of events at the front
934 of @var{key} that compose a complete key.
937 If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
938 considers default bindings as well as bindings for the specific events
939 in @var{key}. Otherwise, @code{lookup-key} reports only bindings for
940 the specific sequence @var{key}, ignoring default bindings except when
941 you explicitly ask about them. (To do this, supply @code{t} as an
942 element of @var{key}; see @ref{Format of Keymaps}.)
944 If @var{key} contains a meta character (not a function key), that
945 character is implicitly replaced by a two-character sequence: the value
946 of @code{meta-prefix-char}, followed by the corresponding non-meta
947 character. Thus, the first example below is handled by conversion into
952 (lookup-key (current-global-map) "\M-f")
953 @result{} forward-word
956 (lookup-key (current-global-map) "\ef")
957 @result{} forward-word
961 Unlike @code{read-key-sequence}, this function does not modify the
962 specified events in ways that discard information (@pxref{Key Sequence
963 Input}). In particular, it does not convert letters to lower case and
964 it does not change drag events to clicks.
967 @deffn Command undefined
968 Used in keymaps to undefine keys. It calls @code{ding}, but does
972 @defun key-binding key &optional accept-defaults no-remap
973 This function returns the binding for @var{key} in the current
974 keymaps, trying all the active keymaps. The result is @code{nil} if
975 @var{key} is undefined in the keymaps.
978 The argument @var{accept-defaults} controls checking for default
979 bindings, as in @code{lookup-key} (above).
981 When commands are remapped (@pxref{Remapping Commands}),
982 @code{key-binding} normally processes command remappings so as to
983 returns the remapped command that will actually be executed. However,
984 if @var{no-remap} is non-@code{nil}, @code{key-binding} ignores
985 remappings and returns the binding directly specified for @var{key}.
987 An error is signaled if @var{key} is not a string or a vector.
991 (key-binding "\C-x\C-f")
997 @defun current-active-maps &optional olp
998 This returns the list of keymaps that would be used by the command
999 loop in the current circumstances to look up a key sequence. Normally
1000 it ignores @code{overriding-local-map} and
1001 @code{overriding-terminal-local-map}, but if @var{olp} is
1002 non-@code{nil} then it pays attention to them.
1005 @defun local-key-binding key &optional accept-defaults
1006 This function returns the binding for @var{key} in the current
1007 local keymap, or @code{nil} if it is undefined there.
1010 The argument @var{accept-defaults} controls checking for default bindings,
1011 as in @code{lookup-key} (above).
1014 @defun global-key-binding key &optional accept-defaults
1015 This function returns the binding for command @var{key} in the
1016 current global keymap, or @code{nil} if it is undefined there.
1019 The argument @var{accept-defaults} controls checking for default bindings,
1020 as in @code{lookup-key} (above).
1024 @defun minor-mode-key-binding key &optional accept-defaults
1025 This function returns a list of all the active minor mode bindings of
1026 @var{key}. More precisely, it returns an alist of pairs
1027 @code{(@var{modename} . @var{binding})}, where @var{modename} is the
1028 variable that enables the minor mode, and @var{binding} is @var{key}'s
1029 binding in that mode. If @var{key} has no minor-mode bindings, the
1030 value is @code{nil}.
1032 If the first binding found is not a prefix definition (a keymap or a
1033 symbol defined as a keymap), all subsequent bindings from other minor
1034 modes are omitted, since they would be completely shadowed. Similarly,
1035 the list omits non-prefix bindings that follow prefix bindings.
1037 The argument @var{accept-defaults} controls checking for default
1038 bindings, as in @code{lookup-key} (above).
1041 @defvar meta-prefix-char
1043 This variable is the meta-prefix character code. It is used when
1044 translating a meta character to a two-character sequence so it can be
1045 looked up in a keymap. For useful results, the value should be a prefix
1046 event (@pxref{Prefix Keys}). The default value is 27, which is the
1047 @acronym{ASCII} code for @key{ESC}.
1049 As long as the value of @code{meta-prefix-char} remains 27, key lookup
1050 translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally defined
1051 as the @code{backward-word} command. However, if you were to set
1052 @code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
1053 translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
1054 @code{switch-to-buffer} command. (Don't actually do this!) Here is an
1055 illustration of what would happen:
1059 meta-prefix-char ; @r{The default value.}
1063 (key-binding "\M-b")
1064 @result{} backward-word
1067 ?\C-x ; @r{The print representation}
1068 @result{} 24 ; @r{of a character.}
1071 (setq meta-prefix-char 24)
1075 (key-binding "\M-b")
1076 @result{} switch-to-buffer ; @r{Now, typing @kbd{M-b} is}
1077 ; @r{like typing @kbd{C-x b}.}
1079 (setq meta-prefix-char 27) ; @r{Avoid confusion!}
1080 @result{} 27 ; @r{Restore the default value!}
1084 This translation of one event into two happens only for characters, not
1085 for other kinds of input events. Thus, @kbd{M-@key{F1}}, a function
1086 key, is not converted into @kbd{@key{ESC} @key{F1}}.
1089 @node Changing Key Bindings
1090 @section Changing Key Bindings
1091 @cindex changing key bindings
1094 The way to rebind a key is to change its entry in a keymap. If you
1095 change a binding in the global keymap, the change is effective in all
1096 buffers (though it has no direct effect in buffers that shadow the
1097 global binding with a local one). If you change the current buffer's
1098 local map, that usually affects all buffers using the same major mode.
1099 The @code{global-set-key} and @code{local-set-key} functions are
1100 convenient interfaces for these operations (@pxref{Key Binding
1101 Commands}). You can also use @code{define-key}, a more general
1102 function; then you must specify explicitly the map to change.
1104 @cindex meta character key constants
1105 @cindex control character key constants
1106 In writing the key sequence to rebind, it is good to use the special
1107 escape sequences for control and meta characters (@pxref{String Type}).
1108 The syntax @samp{\C-} means that the following character is a control
1109 character and @samp{\M-} means that the following character is a meta
1110 character. Thus, the string @code{"\M-x"} is read as containing a
1111 single @kbd{M-x}, @code{"\C-f"} is read as containing a single
1112 @kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
1113 containing a single @kbd{C-M-x}. You can also use this escape syntax in
1114 vectors, as well as others that aren't allowed in strings; one example
1115 is @samp{[?\C-\H-x home]}. @xref{Character Type}.
1117 The key definition and lookup functions accept an alternate syntax for
1118 event types in a key sequence that is a vector: you can use a list
1119 containing modifier names plus one base event (a character or function
1120 key name). For example, @code{(control ?a)} is equivalent to
1121 @code{?\C-a} and @code{(hyper control left)} is equivalent to
1122 @code{C-H-left}. One advantage of such lists is that the precise
1123 numeric codes for the modifier bits don't appear in compiled files.
1125 For the functions below, an error is signaled if @var{keymap} is not
1126 a keymap or if @var{key} is not a string or vector representing a key
1127 sequence. You can use event types (symbols) as shorthand for events
1128 that are lists. The @code{kbd} macro (@pxref{Keymap Terminology}) is
1129 a convenient way to specify the key sequence.
1131 @defun define-key keymap key binding
1132 This function sets the binding for @var{key} in @var{keymap}. (If
1133 @var{key} is more than one event long, the change is actually made
1134 in another keymap reached from @var{keymap}.) The argument
1135 @var{binding} can be any Lisp object, but only certain types are
1136 meaningful. (For a list of meaningful types, see @ref{Key Lookup}.)
1137 The value returned by @code{define-key} is @var{binding}.
1139 If @var{key} is @code{[t]}, this sets the default binding in
1140 @var{keymap}. When an event has no binding of its own, the Emacs
1141 command loop uses the keymap's default binding, if there is one.
1143 @cindex invalid prefix key error
1144 @cindex key sequence error
1145 Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
1146 or undefined; otherwise an error is signaled. If some prefix of
1147 @var{key} is undefined, then @code{define-key} defines it as a prefix
1148 key so that the rest of @var{key} can be defined as specified.
1150 If there was previously no binding for @var{key} in @var{keymap}, the
1151 new binding is added at the beginning of @var{keymap}. The order of
1152 bindings in a keymap makes no difference for keyboard input, but it
1153 does matter for menu keymaps (@pxref{Menu Keymaps}).
1156 Here is an example that creates a sparse keymap and makes a number of
1161 (setq map (make-sparse-keymap))
1165 (define-key map "\C-f" 'forward-char)
1166 @result{} forward-char
1170 @result{} (keymap (6 . forward-char))
1174 ;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
1175 (define-key map (kbd "C-x f") 'forward-word)
1176 @result{} forward-word
1181 (24 keymap ; @kbd{C-x}
1182 (102 . forward-word)) ; @kbd{f}
1183 (6 . forward-char)) ; @kbd{C-f}
1187 ;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
1188 (define-key map (kbd "C-p") ctl-x-map)
1190 @result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
1194 ;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
1195 (define-key map (kbd "C-p C-f") 'foo)
1200 @result{} (keymap ; @r{Note @code{foo} in @code{ctl-x-map}.}
1201 (16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
1203 (102 . forward-word))
1209 Note that storing a new binding for @kbd{C-p C-f} actually works by
1210 changing an entry in @code{ctl-x-map}, and this has the effect of
1211 changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
1214 The function @code{substitute-key-definition} scans a keymap for
1215 keys that have a certain binding and rebinds them with a different
1216 binding. Another feature you can use for similar effects, but which
1217 is often cleaner, is to add a binding that remaps a command
1218 (@pxref{Remapping Commands}).
1220 @defun substitute-key-definition olddef newdef keymap &optional oldmap
1221 @cindex replace bindings
1222 This function replaces @var{olddef} with @var{newdef} for any keys in
1223 @var{keymap} that were bound to @var{olddef}. In other words,
1224 @var{olddef} is replaced with @var{newdef} wherever it appears. The
1225 function returns @code{nil}.
1227 For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
1232 (substitute-key-definition
1233 'find-file 'find-file-read-only (current-global-map))
1238 If @var{oldmap} is non-@code{nil}, that changes the behavior of
1239 @code{substitute-key-definition}: the bindings in @var{oldmap} determine
1240 which keys to rebind. The rebindings still happen in @var{keymap}, not
1241 in @var{oldmap}. Thus, you can change one map under the control of the
1242 bindings in another. For example,
1245 (substitute-key-definition
1246 'delete-backward-char 'my-funny-delete
1251 puts the special deletion command in @code{my-map} for whichever keys
1252 are globally bound to the standard deletion command.
1254 Here is an example showing a keymap before and after substitution:
1262 @result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
1266 (substitute-key-definition 'olddef-1 'newdef map)
1271 @result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
1276 @defun suppress-keymap keymap &optional nodigits
1277 @cindex @code{self-insert-command} override
1278 This function changes the contents of the full keymap @var{keymap} by
1279 remapping @code{self-insert-command} to the command @code{undefined}
1280 (@pxref{Remapping Commands}). This has the effect of undefining all
1281 printing characters, thus making ordinary insertion of text impossible.
1282 @code{suppress-keymap} returns @code{nil}.
1284 If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
1285 digits to run @code{digit-argument}, and @kbd{-} to run
1286 @code{negative-argument}. Otherwise it makes them undefined like the
1287 rest of the printing characters.
1289 @cindex yank suppression
1290 @cindex @code{quoted-insert} suppression
1291 The @code{suppress-keymap} function does not make it impossible to
1292 modify a buffer, as it does not suppress commands such as @code{yank}
1293 and @code{quoted-insert}. To prevent any modification of a buffer, make
1294 it read-only (@pxref{Read Only Buffers}).
1296 Since this function modifies @var{keymap}, you would normally use it
1297 on a newly created keymap. Operating on an existing keymap
1298 that is used for some other purpose is likely to cause trouble; for
1299 example, suppressing @code{global-map} would make it impossible to use
1302 Most often, @code{suppress-keymap} is used to initialize local
1303 keymaps of modes such as Rmail and Dired where insertion of text is not
1304 desirable and the buffer is read-only. Here is an example taken from
1305 the file @file{emacs/lisp/dired.el}, showing how the local keymap for
1306 Dired mode is set up:
1310 (setq dired-mode-map (make-keymap))
1311 (suppress-keymap dired-mode-map)
1312 (define-key dired-mode-map "r" 'dired-rename-file)
1313 (define-key dired-mode-map "\C-d" 'dired-flag-file-deleted)
1314 (define-key dired-mode-map "d" 'dired-flag-file-deleted)
1315 (define-key dired-mode-map "v" 'dired-view-file)
1316 (define-key dired-mode-map "e" 'dired-find-file)
1317 (define-key dired-mode-map "f" 'dired-find-file)
1323 @node Remapping Commands
1324 @section Remapping Commands
1325 @cindex remapping commands
1327 A special kind of key binding, using a special ``key sequence''
1328 which includes a command name, has the effect of @dfn{remapping} that
1329 command into another. Here's how it works. You make a key binding
1330 for a key sequence that starts with the dummy event @code{remap},
1331 followed by the command name you want to remap. Specify the remapped
1332 definition as the definition in this binding. The remapped definition
1333 is usually a command name, but it can be any valid definition for
1336 Here's an example. Suppose that My mode uses special commands
1337 @code{my-kill-line} and @code{my-kill-word}, which should be invoked
1338 instead of @code{kill-line} and @code{kill-word}. It can establish
1339 this by making these two command-remapping bindings in its keymap:
1342 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1343 (define-key my-mode-map [remap kill-word] 'my-kill-word)
1346 Whenever @code{my-mode-map} is an active keymap, if the user types
1347 @kbd{C-k}, Emacs will find the standard global binding of
1348 @code{kill-line} (assuming nobody has changed it). But
1349 @code{my-mode-map} remaps @code{kill-line} to @code{my-kill-line},
1350 so instead of running @code{kill-line}, Emacs runs
1351 @code{my-kill-line}.
1353 Remapping only works through a single level. In other words,
1356 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1357 (define-key my-mode-map [remap my-kill-line] 'my-other-kill-line)
1361 does not have the effect of remapping @code{kill-line} into
1362 @code{my-other-kill-line}. If an ordinary key binding specifies
1363 @code{kill-line}, this keymap will remap it to @code{my-kill-line};
1364 if an ordinary binding specifies @code{my-kill-line}, this keymap will
1365 remap it to @code{my-other-kill-line}.
1367 @defun command-remapping command
1368 This function returns the remapping for @var{command} (a symbol),
1369 given the current active keymaps. If @var{command} is not remapped
1370 (which is the usual situation), or not a symbol, the function returns
1374 @node Key Binding Commands
1375 @section Commands for Binding Keys
1377 This section describes some convenient interactive interfaces for
1378 changing key bindings. They work by calling @code{define-key}.
1380 People often use @code{global-set-key} in their init files
1381 (@pxref{Init File}) for simple customization. For example,
1384 (global-set-key (kbd "C-x C-\\") 'next-line)
1391 (global-set-key [?\C-x ?\C-\\] 'next-line)
1398 (global-set-key [(control ?x) (control ?\\)] 'next-line)
1402 redefines @kbd{C-x C-\} to move down a line.
1405 (global-set-key [M-mouse-1] 'mouse-set-point)
1409 redefines the first (leftmost) mouse button, entered with the Meta key, to
1410 set point where you click.
1412 @cindex non-@acronym{ASCII} text in keybindings
1413 Be careful when using non-@acronym{ASCII} text characters in Lisp
1414 specifications of keys to bind. If these are read as multibyte text, as
1415 they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
1416 must type the keys as multibyte too. For instance, if you use this:
1419 (global-set-key "@"o" 'my-function) ; bind o-umlaut
1426 (global-set-key ?@"o 'my-function) ; bind o-umlaut
1430 and your language environment is multibyte Latin-1, these commands
1431 actually bind the multibyte character with code 2294, not the unibyte
1432 Latin-1 character with code 246 (@kbd{M-v}). In order to use this
1433 binding, you need to enter the multibyte Latin-1 character as keyboard
1434 input. One way to do this is by using an appropriate input method
1435 (@pxref{Input Methods, , Input Methods, emacs, The GNU Emacs Manual}).
1437 If you want to use a unibyte character in the key binding, you can
1438 construct the key sequence string using @code{multibyte-char-to-unibyte}
1439 or @code{string-make-unibyte} (@pxref{Converting Representations}).
1441 @deffn Command global-set-key key binding
1442 This function sets the binding of @var{key} in the current global map
1447 (global-set-key @var{key} @var{binding})
1449 (define-key (current-global-map) @var{key} @var{binding})
1454 @deffn Command global-unset-key key
1455 @cindex unbinding keys
1456 This function removes the binding of @var{key} from the current
1459 One use of this function is in preparation for defining a longer key
1460 that uses @var{key} as a prefix---which would not be allowed if
1461 @var{key} has a non-prefix binding. For example:
1465 (global-unset-key "\C-l")
1469 (global-set-key "\C-l\C-l" 'redraw-display)
1474 This function is implemented simply using @code{define-key}:
1478 (global-unset-key @var{key})
1480 (define-key (current-global-map) @var{key} nil)
1485 @deffn Command local-set-key key binding
1486 This function sets the binding of @var{key} in the current local
1487 keymap to @var{binding}.
1491 (local-set-key @var{key} @var{binding})
1493 (define-key (current-local-map) @var{key} @var{binding})
1498 @deffn Command local-unset-key key
1499 This function removes the binding of @var{key} from the current
1504 (local-unset-key @var{key})
1506 (define-key (current-local-map) @var{key} nil)
1511 @node Scanning Keymaps
1512 @section Scanning Keymaps
1514 This section describes functions used to scan all the current keymaps
1515 for the sake of printing help information.
1517 @defun accessible-keymaps keymap &optional prefix
1518 This function returns a list of all the keymaps that can be reached (via
1519 zero or more prefix keys) from @var{keymap}. The value is an
1520 association list with elements of the form @code{(@var{key} .@:
1521 @var{map})}, where @var{key} is a prefix key whose definition in
1522 @var{keymap} is @var{map}.
1524 The elements of the alist are ordered so that the @var{key} increases
1525 in length. The first element is always @code{([] .@: @var{keymap})},
1526 because the specified keymap is accessible from itself with a prefix of
1529 If @var{prefix} is given, it should be a prefix key sequence; then
1530 @code{accessible-keymaps} includes only the submaps whose prefixes start
1531 with @var{prefix}. These elements look just as they do in the value of
1532 @code{(accessible-keymaps)}; the only difference is that some elements
1535 In the example below, the returned alist indicates that the key
1536 @key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
1537 definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
1542 (accessible-keymaps (current-local-map))
1543 @result{}(([] keymap
1544 (27 keymap ; @r{Note this keymap for @key{ESC} is repeated below.}
1545 (83 . center-paragraph)
1546 (115 . center-line))
1547 (9 . tab-to-tab-stop))
1552 (83 . center-paragraph)
1557 In the following example, @kbd{C-h} is a prefix key that uses a sparse
1558 keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
1559 Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
1560 the variable @code{ctl-x-4-map}. The event @code{mode-line} is one of
1561 several dummy events used as prefixes for mouse actions in special parts
1566 (accessible-keymaps (current-global-map))
1567 @result{} (([] keymap [set-mark-command beginning-of-line @dots{}
1568 delete-backward-char])
1571 ("^H" keymap (118 . describe-variable) @dots{}
1572 (8 . help-for-help))
1575 ("^X" keymap [x-flush-mouse-queue @dots{}
1576 backward-kill-sentence])
1579 ("^[" keymap [mark-sexp backward-sexp @dots{}
1580 backward-kill-word])
1582 ("^X4" keymap (15 . display-buffer) @dots{})
1585 (S-mouse-2 . mouse-split-window-horizontally) @dots{}))
1590 These are not all the keymaps you would see in actuality.
1593 @defun map-keymap function keymap
1594 The function @code{map-keymap} calls @var{function} once
1595 for each binding in @var{keymap}. It passes two arguments,
1596 the event type and the value of the binding. If @var{keymap}
1597 has a parent, the parent's bindings are included as well.
1598 This works recursively: if the parent has itself a parent, then the
1599 grandparent's bindings are also included and so on.
1601 This function is the cleanest way to examine all the bindings
1605 @defun where-is-internal command &optional keymap firstonly noindirect no-remap
1606 This function is a subroutine used by the @code{where-is} command
1607 (@pxref{Help, , Help, emacs,The GNU Emacs Manual}). It returns a list
1608 of all key sequences (of any length) that are bound to @var{command} in a
1611 The argument @var{command} can be any object; it is compared with all
1612 keymap entries using @code{eq}.
1614 If @var{keymap} is @code{nil}, then the maps used are the current active
1615 keymaps, disregarding @code{overriding-local-map} (that is, pretending
1616 its value is @code{nil}). If @var{keymap} is a keymap, then the
1617 maps searched are @var{keymap} and the global keymap. If @var{keymap}
1618 is a list of keymaps, only those keymaps are searched.
1620 Usually it's best to use @code{overriding-local-map} as the expression
1621 for @var{keymap}. Then @code{where-is-internal} searches precisely the
1622 keymaps that are active. To search only the global map, pass
1623 @code{(keymap)} (an empty keymap) as @var{keymap}.
1625 If @var{firstonly} is @code{non-ascii}, then the value is a single
1626 vector representing the first key sequence found, rather than a list of
1627 all possible key sequences. If @var{firstonly} is @code{t}, then the
1628 value is the first key sequence, except that key sequences consisting
1629 entirely of @acronym{ASCII} characters (or meta variants of @acronym{ASCII}
1630 characters) are preferred to all other key sequences and that the
1631 return value can never be a menu binding.
1633 If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't
1634 follow indirect keymap bindings. This makes it possible to search for
1635 an indirect definition itself.
1637 When command remapping is in effect (@pxref{Remapping Commands}),
1638 @code{where-is-internal} figures out when a command will be run due to
1639 remapping and reports keys accordingly. It also returns @code{nil} if
1640 @var{command} won't really be run because it has been remapped to some
1641 other command. However, if @var{no-remap} is non-@code{nil}.
1642 @code{where-is-internal} ignores remappings.
1646 (where-is-internal 'describe-function)
1647 @result{} ("\^hf" "\^hd")
1652 @deffn Command describe-bindings &optional prefix buffer-or-name
1653 This function creates a listing of all current key bindings, and
1654 displays it in a buffer named @samp{*Help*}. The text is grouped by
1655 modes---minor modes first, then the major mode, then global bindings.
1657 If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
1658 listing includes only keys that start with @var{prefix}.
1660 The listing describes meta characters as @key{ESC} followed by the
1661 corresponding non-meta character.
1663 When several characters with consecutive @acronym{ASCII} codes have the
1664 same definition, they are shown together, as
1665 @samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to
1666 know the @acronym{ASCII} codes to understand which characters this means.
1667 For example, in the default global map, the characters @samp{@key{SPC}
1668 ..@: ~} are described by a single line. @key{SPC} is @acronym{ASCII} 32,
1669 @kbd{~} is @acronym{ASCII} 126, and the characters between them include all
1670 the normal printing characters, (e.g., letters, digits, punctuation,
1671 etc.@:); all these characters are bound to @code{self-insert-command}.
1673 If @var{buffer-or-name} is non-@code{nil}, it should be a buffer or a
1674 buffer name. Then @code{describe-bindings} lists that buffer's bindings,
1675 instead of the current buffer's.
1679 @section Menu Keymaps
1680 @cindex menu keymaps
1683 A keymap can define a menu as well as bindings for keyboard keys and
1684 mouse button. Menus are usually actuated with the mouse, but they can
1685 work with the keyboard also.
1688 * Defining Menus:: How to make a keymap that defines a menu.
1689 * Mouse Menus:: How users actuate the menu with the mouse.
1690 * Keyboard Menus:: How they actuate it with the keyboard.
1691 * Menu Example:: Making a simple menu.
1692 * Menu Bar:: How to customize the menu bar.
1693 * Tool Bar:: A tool bar is a row of images.
1694 * Modifying Menus:: How to add new items to a menu.
1697 @node Defining Menus
1698 @subsection Defining Menus
1699 @cindex defining menus
1700 @cindex menu prompt string
1701 @cindex prompt string (of menu)
1703 A keymap is suitable for menu use if it has an @dfn{overall prompt
1704 string}, which is a string that appears as an element of the keymap.
1705 (@xref{Format of Keymaps}.) The string should describe the purpose of
1706 the menu's commands. Emacs displays the overall prompt string as the
1707 menu title in some cases, depending on the toolkit (if any) used for
1708 displaying menus.@footnote{It is required for menus which do not use a
1709 toolkit, e.g.@: under MS-DOS.} Keyboard menus also display the overall
1712 The easiest way to construct a keymap with a prompt string is to specify
1713 the string as an argument when you call @code{make-keymap},
1714 @code{make-sparse-keymap} (@pxref{Creating Keymaps}), or
1715 @code{define-prefix-command} (@pxref{Definition of define-prefix-command}).
1718 @defun keymap-prompt keymap
1719 This function returns the overall prompt string of @var{keymap},
1720 or @code{nil} if it has none.
1723 The order of items in the menu is the same as the order of bindings in
1724 the keymap. Since @code{define-key} puts new bindings at the front, you
1725 should define the menu items starting at the bottom of the menu and
1726 moving to the top, if you care about the order. When you add an item to
1727 an existing menu, you can specify its position in the menu using
1728 @code{define-key-after} (@pxref{Modifying Menus}).
1731 * Simple Menu Items:: A simple kind of menu key binding,
1732 limited in capabilities.
1733 * Extended Menu Items:: More powerful menu item definitions
1734 let you specify keywords to enable
1736 * Menu Separators:: Drawing a horizontal line through a menu.
1737 * Alias Menu Items:: Using command aliases in menu items.
1740 @node Simple Menu Items
1741 @subsubsection Simple Menu Items
1743 The simpler and older way to define a menu keymap binding
1747 (@var{item-string} . @var{real-binding})
1751 The @sc{car}, @var{item-string}, is the string to be displayed in the
1752 menu. It should be short---preferably one to three words. It should
1753 describe the action of the command it corresponds to. Note that it is
1754 not generally possible to display non-@acronym{ASCII} text in menus. It will
1755 work for keyboard menus and will work to a large extent when Emacs is
1756 built with the Gtk+ toolkit.@footnote{In this case, the text is first
1757 encoded using the @code{utf-8} coding system and then rendered by the
1758 toolkit as it sees fit.}
1760 You can also supply a second string, called the help string, as follows:
1763 (@var{item-string} @var{help} . @var{real-binding})
1766 @var{help} specifies a ``help-echo'' string to display while the mouse
1767 is on that item in the same way as @code{help-echo} text properties
1768 (@pxref{Help display}).
1770 As far as @code{define-key} is concerned, @var{item-string} and
1771 @var{help-string} are part of the event's binding. However,
1772 @code{lookup-key} returns just @var{real-binding}, and only
1773 @var{real-binding} is used for executing the key.
1775 If @var{real-binding} is @code{nil}, then @var{item-string} appears in
1776 the menu but cannot be selected.
1778 If @var{real-binding} is a symbol and has a non-@code{nil}
1779 @code{menu-enable} property, that property is an expression that
1780 controls whether the menu item is enabled. Every time the keymap is
1781 used to display a menu, Emacs evaluates the expression, and it enables
1782 the menu item only if the expression's value is non-@code{nil}. When a
1783 menu item is disabled, it is displayed in a ``fuzzy'' fashion, and
1786 The menu bar does not recalculate which items are enabled every time you
1787 look at a menu. This is because the X toolkit requires the whole tree
1788 of menus in advance. To force recalculation of the menu bar, call
1789 @code{force-mode-line-update} (@pxref{Mode Line Format}).
1791 You've probably noticed that menu items show the equivalent keyboard key
1792 sequence (if any) to invoke the same command. To save time on
1793 recalculation, menu display caches this information in a sublist in the
1796 @c This line is not too long--rms.
1798 (@var{item-string} @r{[}@var{help-string}@r{]} (@var{key-binding-data}) . @var{real-binding})
1802 Don't put these sublists in the menu item yourself; menu display
1803 calculates them automatically. Don't mention keyboard equivalents in
1804 the item strings themselves, since that is redundant.
1806 @node Extended Menu Items
1807 @subsubsection Extended Menu Items
1810 An extended-format menu item is a more flexible and also cleaner
1811 alternative to the simple format. It consists of a list that starts
1812 with the symbol @code{menu-item}. To define a non-selectable string,
1813 the item looks like this:
1816 (menu-item @var{item-name})
1820 A string starting with two or more dashes specifies a separator line;
1821 see @ref{Menu Separators}.
1823 To define a real menu item which can be selected, the extended format
1824 item looks like this:
1827 (menu-item @var{item-name} @var{real-binding}
1828 . @var{item-property-list})
1832 Here, @var{item-name} is an expression which evaluates to the menu item
1833 string. Thus, the string need not be a constant. The third element,
1834 @var{real-binding}, is the command to execute. The tail of the list,
1835 @var{item-property-list}, has the form of a property list which contains
1836 other information. Here is a table of the properties that are supported:
1839 @item :enable @var{form}
1840 The result of evaluating @var{form} determines whether the item is
1841 enabled (non-@code{nil} means yes). If the item is not enabled,
1842 you can't really click on it.
1844 @item :visible @var{form}
1845 The result of evaluating @var{form} determines whether the item should
1846 actually appear in the menu (non-@code{nil} means yes). If the item
1847 does not appear, then the menu is displayed as if this item were
1850 @item :help @var{help}
1851 The value of this property, @var{help}, specifies a ``help-echo'' string
1852 to display while the mouse is on that item. This is displayed in the
1853 same way as @code{help-echo} text properties (@pxref{Help display}).
1854 Note that this must be a constant string, unlike the @code{help-echo}
1855 property for text and overlays.
1857 @item :button (@var{type} . @var{selected})
1858 This property provides a way to define radio buttons and toggle buttons.
1859 The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
1860 @code{:radio}. The @sc{cdr}, @var{selected}, should be a form; the
1861 result of evaluating it says whether this button is currently selected.
1863 A @dfn{toggle} is a menu item which is labeled as either ``on'' or ``off''
1864 according to the value of @var{selected}. The command itself should
1865 toggle @var{selected}, setting it to @code{t} if it is @code{nil},
1866 and to @code{nil} if it is @code{t}. Here is how the menu item
1867 to toggle the @code{debug-on-error} flag is defined:
1870 (menu-item "Debug on Error" toggle-debug-on-error
1872 . (and (boundp 'debug-on-error)
1877 This works because @code{toggle-debug-on-error} is defined as a command
1878 which toggles the variable @code{debug-on-error}.
1880 @dfn{Radio buttons} are a group of menu items, in which at any time one
1881 and only one is ``selected.'' There should be a variable whose value
1882 says which one is selected at any time. The @var{selected} form for
1883 each radio button in the group should check whether the variable has the
1884 right value for selecting that button. Clicking on the button should
1885 set the variable so that the button you clicked on becomes selected.
1887 @item :key-sequence @var{key-sequence}
1888 This property specifies which key sequence is likely to be bound to the
1889 same command invoked by this menu item. If you specify the right key
1890 sequence, that makes preparing the menu for display run much faster.
1892 If you specify the wrong key sequence, it has no effect; before Emacs
1893 displays @var{key-sequence} in the menu, it verifies that
1894 @var{key-sequence} is really equivalent to this menu item.
1896 @item :key-sequence nil
1897 This property indicates that there is normally no key binding which is
1898 equivalent to this menu item. Using this property saves time in
1899 preparing the menu for display, because Emacs does not need to search
1900 the keymaps for a keyboard equivalent for this menu item.
1902 However, if the user has rebound this item's definition to a key
1903 sequence, Emacs ignores the @code{:keys} property and finds the keyboard
1906 @item :keys @var{string}
1907 This property specifies that @var{string} is the string to display
1908 as the keyboard equivalent for this menu item. You can use
1909 the @samp{\\[...]} documentation construct in @var{string}.
1911 @item :filter @var{filter-fn}
1912 This property provides a way to compute the menu item dynamically.
1913 The property value @var{filter-fn} should be a function of one argument;
1914 when it is called, its argument will be @var{real-binding}. The
1915 function should return the binding to use instead.
1917 Emacs can call this function at any time that it does redisplay or
1918 operates on menu data structures, so you should write it so it can
1919 safely be called at any time.
1922 @node Menu Separators
1923 @subsubsection Menu Separators
1924 @cindex menu separators
1926 A menu separator is a kind of menu item that doesn't display any
1927 text---instead, it divides the menu into subparts with a horizontal line.
1928 A separator looks like this in the menu keymap:
1931 (menu-item @var{separator-type})
1935 where @var{separator-type} is a string starting with two or more dashes.
1937 In the simplest case, @var{separator-type} consists of only dashes.
1938 That specifies the default kind of separator. (For compatibility,
1939 @code{""} and @code{-} also count as separators.)
1941 Certain other values of @var{separator-type} specify a different
1942 style of separator. Here is a table of them:
1947 An extra vertical space, with no actual line.
1949 @item "--single-line"
1950 A single line in the menu's foreground color.
1952 @item "--double-line"
1953 A double line in the menu's foreground color.
1955 @item "--single-dashed-line"
1956 A single dashed line in the menu's foreground color.
1958 @item "--double-dashed-line"
1959 A double dashed line in the menu's foreground color.
1961 @item "--shadow-etched-in"
1962 A single line with a 3D sunken appearance. This is the default,
1963 used separators consisting of dashes only.
1965 @item "--shadow-etched-out"
1966 A single line with a 3D raised appearance.
1968 @item "--shadow-etched-in-dash"
1969 A single dashed line with a 3D sunken appearance.
1971 @item "--shadow-etched-out-dash"
1972 A single dashed line with a 3D raised appearance.
1974 @item "--shadow-double-etched-in"
1975 Two lines with a 3D sunken appearance.
1977 @item "--shadow-double-etched-out"
1978 Two lines with a 3D raised appearance.
1980 @item "--shadow-double-etched-in-dash"
1981 Two dashed lines with a 3D sunken appearance.
1983 @item "--shadow-double-etched-out-dash"
1984 Two dashed lines with a 3D raised appearance.
1987 You can also give these names in another style, adding a colon after
1988 the double-dash and replacing each single dash with capitalization of
1989 the following word. Thus, @code{"--:singleLine"}, is equivalent to
1990 @code{"--single-line"}.
1992 Some systems and display toolkits don't really handle all of these
1993 separator types. If you use a type that isn't supported, the menu
1994 displays a similar kind of separator that is supported.
1996 @node Alias Menu Items
1997 @subsubsection Alias Menu Items
1999 Sometimes it is useful to make menu items that use the ``same''
2000 command but with different enable conditions. The best way to do this
2001 in Emacs now is with extended menu items; before that feature existed,
2002 it could be done by defining alias commands and using them in menu
2003 items. Here's an example that makes two aliases for
2004 @code{toggle-read-only} and gives them different enable conditions:
2007 (defalias 'make-read-only 'toggle-read-only)
2008 (put 'make-read-only 'menu-enable '(not buffer-read-only))
2009 (defalias 'make-writable 'toggle-read-only)
2010 (put 'make-writable 'menu-enable 'buffer-read-only)
2013 When using aliases in menus, often it is useful to display the
2014 equivalent key bindings for the ``real'' command name, not the aliases
2015 (which typically don't have any key bindings except for the menu
2016 itself). To request this, give the alias symbol a non-@code{nil}
2017 @code{menu-alias} property. Thus,
2020 (put 'make-read-only 'menu-alias t)
2021 (put 'make-writable 'menu-alias t)
2025 causes menu items for @code{make-read-only} and @code{make-writable} to
2026 show the keyboard bindings for @code{toggle-read-only}.
2029 @subsection Menus and the Mouse
2031 The usual way to make a menu keymap produce a menu is to make it the
2032 definition of a prefix key. (A Lisp program can explicitly pop up a
2033 menu and receive the user's choice---see @ref{Pop-Up Menus}.)
2035 If the prefix key ends with a mouse event, Emacs handles the menu keymap
2036 by popping up a visible menu, so that the user can select a choice with
2037 the mouse. When the user clicks on a menu item, the event generated is
2038 whatever character or symbol has the binding that brought about that
2039 menu item. (A menu item may generate a series of events if the menu has
2040 multiple levels or comes from the menu bar.)
2042 It's often best to use a button-down event to trigger the menu. Then
2043 the user can select a menu item by releasing the button.
2045 A single keymap can appear as multiple menu panes, if you explicitly
2046 arrange for this. The way to do this is to make a keymap for each pane,
2047 then create a binding for each of those maps in the main keymap of the
2048 menu. Give each of these bindings an item string that starts with
2049 @samp{@@}. The rest of the item string becomes the name of the pane.
2050 See the file @file{lisp/mouse.el} for an example of this. Any ordinary
2051 bindings with @samp{@@}-less item strings are grouped into one pane,
2052 which appears along with the other panes explicitly created for the
2055 X toolkit menus don't have panes; instead, they can have submenus.
2056 Every nested keymap becomes a submenu, whether the item string starts
2057 with @samp{@@} or not. In a toolkit version of Emacs, the only thing
2058 special about @samp{@@} at the beginning of an item string is that the
2059 @samp{@@} doesn't appear in the menu item.
2061 Multiple keymaps that define the same menu prefix key produce
2062 separate panes or separate submenus.
2064 @node Keyboard Menus
2065 @subsection Menus and the Keyboard
2067 When a prefix key ending with a keyboard event (a character or function
2068 key) has a definition that is a menu keymap, the user can use the
2069 keyboard to choose a menu item.
2071 Emacs displays the menu's overall prompt string followed by the
2072 alternatives (the item strings of the bindings) in the echo area. If
2073 the bindings don't all fit at once, the user can type @key{SPC} to see
2074 the next line of alternatives. Successive uses of @key{SPC} eventually
2075 get to the end of the menu and then cycle around to the beginning. (The
2076 variable @code{menu-prompt-more-char} specifies which character is used
2077 for this; @key{SPC} is the default.)
2079 When the user has found the desired alternative from the menu, he or she
2080 should type the corresponding character---the one whose binding is that
2084 In a menu intended for keyboard use, each menu item must clearly
2085 indicate what character to type. The best convention to use is to make
2086 the character the first letter of the item string---that is something
2087 users will understand without being told. We plan to change this; by
2088 the time you read this manual, keyboard menus may explicitly name the
2089 key for each alternative.
2092 This way of using menus in an Emacs-like editor was inspired by the
2095 @defvar menu-prompt-more-char
2096 This variable specifies the character to use to ask to see
2097 the next line of a menu. Its initial value is 32, the code
2102 @subsection Menu Example
2103 @cindex menu definition example
2105 Here is a complete example of defining a menu keymap. It is the
2106 definition of the @samp{Replace} submenu in the @samp{Edit} menu in
2107 the menu bar, and it uses the extended menu item format
2108 (@pxref{Extended Menu Items}). First we create the keymap, and give
2112 (defvar menu-bar-replace-menu (make-sparse-keymap "Replace"))
2116 Next we define the menu items:
2119 (define-key menu-bar-replace-menu [tags-repl-continue]
2120 '(menu-item "Continue Replace" tags-loop-continue
2121 :help "Continue last tags replace operation"))
2122 (define-key menu-bar-replace-menu [tags-repl]
2123 '(menu-item "Replace in tagged files" tags-query-replace
2124 :help "Interactively replace a regexp in all tagged files"))
2125 (define-key menu-bar-replace-menu [separator-replace-tags]
2131 Note the symbols which the bindings are ``made for''; these appear
2132 inside square brackets, in the key sequence being defined. In some
2133 cases, this symbol is the same as the command name; sometimes it is
2134 different. These symbols are treated as ``function keys'', but they are
2135 not real function keys on the keyboard. They do not affect the
2136 functioning of the menu itself, but they are ``echoed'' in the echo area
2137 when the user selects from the menu, and they appear in the output of
2138 @code{where-is} and @code{apropos}.
2140 The menu in this example is intended for use with the mouse. If a
2141 menu is intended for use with the keyboard, that is, if it is bound to
2142 a key sequence ending with a keyboard event, then the menu items
2143 should be bound to characters or ``real'' function keys, that can be
2144 typed with the keyboard.
2146 The binding whose definition is @code{("--")} is a separator line.
2147 Like a real menu item, the separator has a key symbol, in this case
2148 @code{separator-replace-tags}. If one menu has two separators, they
2149 must have two different key symbols.
2151 Here is how we make this menu appear as an item in the parent menu:
2154 (define-key menu-bar-edit-menu [replace]
2155 (list 'menu-item "Replace" menu-bar-replace-menu))
2159 Note that this incorporates the submenu keymap, which is the value of
2160 the variable @code{menu-bar-replace-menu}, rather than the symbol
2161 @code{menu-bar-replace-menu} itself. Using that symbol in the parent
2162 menu item would be meaningless because @code{menu-bar-replace-menu} is
2165 If you wanted to attach the same replace menu to a mouse click, you
2169 (define-key global-map [C-S-down-mouse-1]
2170 menu-bar-replace-menu)
2174 @subsection The Menu Bar
2177 Most window systems allow each frame to have a @dfn{menu bar}---a
2178 permanently displayed menu stretching horizontally across the top of the
2179 frame. The items of the menu bar are the subcommands of the fake
2180 ``function key'' @code{menu-bar}, as defined in the active keymaps.
2182 To add an item to the menu bar, invent a fake ``function key'' of your
2183 own (let's call it @var{key}), and make a binding for the key sequence
2184 @code{[menu-bar @var{key}]}. Most often, the binding is a menu keymap,
2185 so that pressing a button on the menu bar item leads to another menu.
2187 When more than one active keymap defines the same fake function key
2188 for the menu bar, the item appears just once. If the user clicks on
2189 that menu bar item, it brings up a single, combined menu containing
2190 all the subcommands of that item---the global subcommands, the local
2191 subcommands, and the minor mode subcommands.
2193 The variable @code{overriding-local-map} is normally ignored when
2194 determining the menu bar contents. That is, the menu bar is computed
2195 from the keymaps that would be active if @code{overriding-local-map}
2196 were @code{nil}. @xref{Active Keymaps}.
2198 In order for a frame to display a menu bar, its @code{menu-bar-lines}
2199 parameter must be greater than zero. Emacs uses just one line for the
2200 menu bar itself; if you specify more than one line, the other lines
2201 serve to separate the menu bar from the windows in the frame. We
2202 recommend 1 or 2 as the value of @code{menu-bar-lines}. @xref{Window Frame
2205 Here's an example of setting up a menu bar item:
2209 (modify-frame-parameters (selected-frame)
2210 '((menu-bar-lines . 2)))
2214 ;; @r{Make a menu keymap (with a prompt string)}
2215 ;; @r{and make it the menu bar item's definition.}
2216 (define-key global-map [menu-bar words]
2217 (cons "Words" (make-sparse-keymap "Words")))
2221 ;; @r{Define specific subcommands in this menu.}
2222 (define-key global-map
2223 [menu-bar words forward]
2224 '("Forward word" . forward-word))
2227 (define-key global-map
2228 [menu-bar words backward]
2229 '("Backward word" . backward-word))
2233 A local keymap can cancel a menu bar item made by the global keymap by
2234 rebinding the same fake function key with @code{undefined} as the
2235 binding. For example, this is how Dired suppresses the @samp{Edit} menu
2239 (define-key dired-mode-map [menu-bar edit] 'undefined)
2243 @code{edit} is the fake function key used by the global map for the
2244 @samp{Edit} menu bar item. The main reason to suppress a global
2245 menu bar item is to regain space for mode-specific items.
2247 @defvar menu-bar-final-items
2248 Normally the menu bar shows global items followed by items defined by the
2251 This variable holds a list of fake function keys for items to display at
2252 the end of the menu bar rather than in normal sequence. The default
2253 value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
2254 at the end of the menu bar, following local menu items.
2257 @defvar menu-bar-update-hook
2258 This normal hook is run by redisplay to update the menu bar contents,
2259 before redisplaying the menu bar. You can use it to update submenus
2260 whose contents should vary. Since this hook is run frequently, we
2261 advise you to ensure that the functions it calls do not take much time
2266 @subsection Tool bars
2269 A @dfn{tool bar} is a row of icons at the top of a frame, that execute
2270 commands when you click on them---in effect, a kind of graphical menu
2273 The frame parameter @code{tool-bar-lines} (X resource @samp{toolBar})
2274 controls how many lines' worth of height to reserve for the tool bar. A
2275 zero value suppresses the tool bar. If the value is nonzero, and
2276 @code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands and
2277 contracts automatically as needed to hold the specified contents.
2279 The tool bar contents are controlled by a menu keymap attached to a
2280 fake ``function key'' called @code{tool-bar} (much like the way the menu
2281 bar is controlled). So you define a tool bar item using
2282 @code{define-key}, like this:
2285 (define-key global-map [tool-bar @var{key}] @var{item})
2289 where @var{key} is a fake ``function key'' to distinguish this item from
2290 other items, and @var{item} is a menu item key binding (@pxref{Extended
2291 Menu Items}), which says how to display this item and how it behaves.
2293 The usual menu keymap item properties, @code{:visible},
2294 @code{:enable}, @code{:button}, and @code{:filter}, are useful in
2295 tool bar bindings and have their normal meanings. The @var{real-binding}
2296 in the item must be a command, not a keymap; in other words, it does not
2297 work to define a tool bar icon as a prefix key.
2299 The @code{:help} property specifies a ``help-echo'' string to display
2300 while the mouse is on that item. This is displayed in the same way as
2301 @code{help-echo} text properties (@pxref{Help display}).
2303 In addition, you should use the @code{:image} property;
2304 this is how you specify the image to display in the tool bar:
2307 @item :image @var{image}
2308 @var{images} is either a single image specification or a vector of four
2309 image specifications. If you use a vector of four,
2310 one of them is used, depending on circumstances:
2314 Used when the item is enabled and selected.
2316 Used when the item is enabled and deselected.
2318 Used when the item is disabled and selected.
2320 Used when the item is disabled and deselected.
2324 If @var{image} is a single image specification, Emacs draws the tool bar
2325 button in disabled state by applying an edge-detection algorithm to the
2328 The default tool bar is defined so that items specific to editing do not
2329 appear for major modes whose command symbol has a @code{mode-class}
2330 property of @code{special} (@pxref{Major Mode Conventions}). Major
2331 modes may add items to the global bar by binding @code{[tool-bar
2332 @var{foo}]} in their local map. It makes sense for some major modes to
2333 replace the default tool bar items completely, since not many can be
2334 accommodated conveniently, and the default bindings make this easy by
2335 using an indirection through @code{tool-bar-map}.
2337 @defvar tool-bar-map
2338 @tindex tool-bar-map
2339 By default, the global map binds @code{[tool-bar]} as follows:
2341 (global-set-key [tool-bar]
2342 '(menu-item "tool bar" ignore
2343 :filter (lambda (ignore) tool-bar-map)))
2346 Thus the tool bar map is derived dynamically from the value of variable
2347 @code{tool-bar-map} and you should normally adjust the default (global)
2348 tool bar by changing that map. Major modes may replace the global bar
2349 completely by making @code{tool-bar-map} buffer-local and set to a
2350 keymap containing only the desired items. Info mode provides an
2354 There are two convenience functions for defining tool bar items, as
2357 @defun tool-bar-add-item icon def key &rest props
2358 @tindex tool-bar-add-item
2359 This function adds an item to the tool bar by modifying
2360 @code{tool-bar-map}. The image to use is defined by @var{icon}, which
2361 is the base name of an XPM, XBM or PBM image file to be located by
2362 @code{find-image}. Given a value @samp{"exit"}, say, @file{exit.xpm},
2363 @file{exit.pbm} and @file{exit.xbm} would be searched for in that order
2364 on a color display. On a monochrome display, the search order is
2365 @samp{.pbm}, @samp{.xbm} and @samp{.xpm}. The binding to use is the
2366 command @var{def}, and @var{key} is the fake function key symbol in the
2367 prefix keymap. The remaining arguments @var{props} are additional
2368 property list elements to add to the menu item specification.
2370 To define items in some local map, bind @code{tool-bar-map} with
2371 @code{let} around calls of this function:
2373 (defvar foo-tool-bar-map
2374 (let ((tool-bar-map (make-sparse-keymap)))
2375 (tool-bar-add-item @dots{})
2381 @defun tool-bar-add-item-from-menu command icon &optional map &rest props
2382 @tindex tool-bar-add-item-from-menu
2383 This function is a convenience for defining tool bar items which are
2384 consistent with existing menu bar bindings. The binding of
2385 @var{command} is looked up in the menu bar in @var{map} (default
2386 @code{global-map}) and modified to add an image specification for
2387 @var{icon}, which is found in the same way as by
2388 @code{tool-bar-add-item}. The resulting binding is then placed in
2389 @code{tool-bar-map}, so use this function only for global tool bar
2392 @var{map} must contain an appropriate keymap bound to
2393 @code{[menu-bar]}. The remaining arguments @var{props} are additional
2394 property list elements to add to the menu item specification.
2397 @defun tool-bar-local-item-from-menu command icon in-map &optional from-map &rest props
2398 This function is used for making non-global tool bar items. Use it
2399 like @code{tool-bar-add-item-from-menu} except that @var{in-map}
2400 specifies the local map to make the definition in. The argument
2401 @var{from-map} is like the @var{map} argument of
2402 @code{tool-bar-add-item-from-menu}.
2405 @tindex auto-resize-tool-bar
2406 @defvar auto-resize-tool-bar
2407 If this variable is non-@code{nil}, the tool bar automatically resizes to
2408 show all defined tool bar items---but not larger than a quarter of the
2412 @tindex auto-raise-tool-bar-buttons
2413 @defvar auto-raise-tool-bar-buttons
2414 If this variable is non-@code{nil}, tool bar items display
2415 in raised form when the mouse moves over them.
2418 @tindex tool-bar-button-margin
2419 @defvar tool-bar-button-margin
2420 This variable specifies an extra margin to add around tool bar items.
2421 The value is an integer, a number of pixels. The default is 4.
2424 @tindex tool-bar-button-relief
2425 @defvar tool-bar-button-relief
2426 This variable specifies the shadow width for tool bar items.
2427 The value is an integer, a number of pixels. The default is 1.
2430 You can define a special meaning for clicking on a tool bar item with
2431 the shift, control, meta, etc., modifiers. You do this by setting up
2432 additional items that relate to the original item through the fake
2433 function keys. Specifically, the additional items should use the
2434 modified versions of the same fake function key used to name the
2437 Thus, if the original item was defined this way,
2440 (define-key global-map [tool-bar shell]
2441 '(menu-item "Shell" shell
2442 :image (image :type xpm :file "shell.xpm")))
2446 then here is how you can define clicking on the same tool bar image with
2450 (define-key global-map [tool-bar S-shell] 'some-command)
2453 @xref{Function Keys}, for more information about how to add modifiers to
2456 @node Modifying Menus
2457 @subsection Modifying Menus
2459 When you insert a new item in an existing menu, you probably want to
2460 put it in a particular place among the menu's existing items. If you
2461 use @code{define-key} to add the item, it normally goes at the front of
2462 the menu. To put it elsewhere in the menu, use @code{define-key-after}:
2464 @defun define-key-after map key binding &optional after
2465 Define a binding in @var{map} for @var{key}, with value @var{binding},
2466 just like @code{define-key}, but position the binding in @var{map} after
2467 the binding for the event @var{after}. The argument @var{key} should be
2468 of length one---a vector or string with just one element. But
2469 @var{after} should be a single event type---a symbol or a character, not
2470 a sequence. The new binding goes after the binding for @var{after}. If
2471 @var{after} is @code{t} or is omitted, then the new binding goes last, at
2472 the end of the keymap. However, new bindings are added before any
2478 (define-key-after my-menu [drink]
2479 '("Drink" . drink-command) 'eat)
2483 makes a binding for the fake function key @key{DRINK} and puts it
2484 right after the binding for @key{EAT}.
2486 Here is how to insert an item called @samp{Work} in the @samp{Signals}
2487 menu of Shell mode, after the item @code{break}:
2491 (lookup-key shell-mode-map [menu-bar signals])
2492 [work] '("Work" . work-command) 'break)
2497 arch-tag: cfb87287-9364-4e46-9e93-6c2f7f6ae794