2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994 Free Software Foundation, Inc.
4 @c See the file elisp.texi for copying conditions.
5 @setfilename ../info/compile
6 @node Byte Compilation, Advising Functions, Loading, Top
7 @chapter Byte Compilation
11 Emacs Lisp has a @dfn{compiler} that translates functions written
12 in Lisp into a special representation called @dfn{byte-code} that can be
13 executed more efficiently. The compiler replaces Lisp function
14 definitions with byte-code. When a byte-code function is called, its
15 definition is evaluated by the @dfn{byte-code interpreter}.
17 Because the byte-compiled code is evaluated by the byte-code
18 interpreter, instead of being executed directly by the machine's
19 hardware (as true compiled code is), byte-code is completely
20 transportable from machine to machine without recompilation. It is not,
21 however, as fast as true compiled code.
23 Compiling a Lisp file with the Emacs byte compiler always reads the
24 file as multibyte text, even if Emacs was started with @samp{--unibyte},
25 unless the file specifies otherwise. This is so that compilation gives
26 results compatible with running the same file without compilation.
27 @xref{Loading Non-ASCII}.
29 In general, any version of Emacs can run byte-compiled code produced
30 by recent earlier versions of Emacs, but the reverse is not true.
32 @vindex no-byte-compile
33 If you do not want a Lisp file to be compiled, ever, put a file-local
34 variable binding for @code{no-byte-compile} into it, like this:
37 ;; -*-no-byte-compile: t; -*-
40 @xref{Compilation Errors}, for how to investigate errors occurring in
44 * Speed of Byte-Code:: An example of speedup from byte compilation.
45 * Compilation Functions:: Byte compilation functions.
46 * Docs and Compilation:: Dynamic loading of documentation strings.
47 * Dynamic Loading:: Dynamic loading of individual functions.
48 * Eval During Compile:: Code to be evaluated when you compile.
49 * Compiler Errors:: Handling compiler error messages.
50 * Byte-Code Objects:: The data type used for byte-compiled functions.
51 * Disassembly:: Disassembling byte-code; how to read byte-code.
54 @node Speed of Byte-Code
55 @section Performance of Byte-Compiled Code
57 A byte-compiled function is not as efficient as a primitive function
58 written in C, but runs much faster than the version written in Lisp.
64 "Return time before and after N iterations of a loop."
65 (let ((t1 (current-time-string)))
66 (while (> (setq n (1- n))
68 (list t1 (current-time-string))))
74 @result{} ("Fri Mar 18 17:25:57 1994"
75 "Fri Mar 18 17:26:28 1994") ; @r{31 seconds}
79 (byte-compile 'silly-loop)
80 @result{} @r{[Compiled code not shown]}
85 @result{} ("Fri Mar 18 17:26:52 1994"
86 "Fri Mar 18 17:26:58 1994") ; @r{6 seconds}
90 In this example, the interpreted code required 31 seconds to run,
91 whereas the byte-compiled code required 6 seconds. These results are
92 representative, but actual results will vary greatly.
94 @node Compilation Functions
95 @comment node-name, next, previous, up
96 @section The Compilation Functions
97 @cindex compilation functions
99 You can byte-compile an individual function or macro definition with
100 the @code{byte-compile} function. You can compile a whole file with
101 @code{byte-compile-file}, or several files with
102 @code{byte-recompile-directory} or @code{batch-byte-compile}.
104 The byte compiler produces error messages and warnings about each file
105 in a buffer called @samp{*Compile-Log*}. These report things in your
106 program that suggest a problem but are not necessarily erroneous.
108 @cindex macro compilation
109 Be careful when writing macro calls in files that you may someday
110 byte-compile. Macro calls are expanded when they are compiled, so the
111 macros must already be defined for proper compilation. For more
112 details, see @ref{Compiling Macros}. If a program does not work the
113 same way when compiled as it does when interpreted, erroneous macro
114 definitions are one likely cause (@pxref{Problems with Macros}).
115 Inline (@code{defsubst}) functions are less troublesome; if you
116 compile a call to such a function before its definition is known, the
117 call will still work right, it will just run slower.
119 Normally, compiling a file does not evaluate the file's contents or
120 load the file. But it does execute any @code{require} calls at top
121 level in the file. One way to ensure that necessary macro definitions
122 are available during compilation is to require the file that defines
123 them (@pxref{Named Features}). To avoid loading the macro definition files
124 when someone @emph{runs} the compiled program, write
125 @code{eval-when-compile} around the @code{require} calls (@pxref{Eval
128 @defun byte-compile symbol
129 This function byte-compiles the function definition of @var{symbol},
130 replacing the previous definition with the compiled one. The function
131 definition of @var{symbol} must be the actual code for the function;
132 i.e., the compiler does not follow indirection to another symbol.
133 @code{byte-compile} returns the new, compiled definition of
136 If @var{symbol}'s definition is a byte-code function object,
137 @code{byte-compile} does nothing and returns @code{nil}. Lisp records
138 only one function definition for any symbol, and if that is already
139 compiled, non-compiled code is not available anywhere. So there is no
140 way to ``compile the same definition again.''
144 (defun factorial (integer)
145 "Compute factorial of INTEGER."
147 (* integer (factorial (1- integer)))))
152 (byte-compile 'factorial)
155 "^H\301U\203^H^@@\301\207\302^H\303^HS!\"\207"
156 [integer 1 * factorial]
157 4 "Compute factorial of INTEGER."]
162 The result is a byte-code function object. The string it contains is
163 the actual byte-code; each character in it is an instruction or an
164 operand of an instruction. The vector contains all the constants,
165 variable names and function names used by the function, except for
166 certain primitives that are coded as special instructions.
168 If the argument to @code{byte-compile} is a @code{lambda} expression,
169 it returns the corresponding compiled code, but does not store
173 @deffn Command compile-defun &optional arg
174 This command reads the defun containing point, compiles it, and
175 evaluates the result. If you use this on a defun that is actually a
176 function definition, the effect is to install a compiled version of that
179 @code{compile-defun} normally displays the result of evaluation in the
180 echo area, but if @var{arg} is non-@code{nil}, it inserts the result
181 in the current buffer after the form it compiled.
184 @deffn Command byte-compile-file filename &optional load
185 This function compiles a file of Lisp code named @var{filename} into a
186 file of byte-code. The output file's name is made by changing the
187 @samp{.el} suffix into @samp{.elc}; if @var{filename} does not end in
188 @samp{.el}, it adds @samp{.elc} to the end of @var{filename}.
190 Compilation works by reading the input file one form at a time. If it
191 is a definition of a function or macro, the compiled function or macro
192 definition is written out. Other forms are batched together, then each
193 batch is compiled, and written so that its compiled code will be
194 executed when the file is read. All comments are discarded when the
197 This command returns @code{t} if there were no errors and @code{nil}
198 otherwise. When called interactively, it prompts for the file name.
200 If @var{load} is non-@code{nil}, this command loads the compiled file
201 after compiling it. Interactively, @var{load} is the prefix argument.
206 -rw-r--r-- 1 lewis 791 Oct 5 20:31 push.el
210 (byte-compile-file "~/emacs/push.el")
216 -rw-r--r-- 1 lewis 791 Oct 5 20:31 push.el
217 -rw-rw-rw- 1 lewis 638 Oct 8 20:25 push.elc
222 @deffn Command byte-recompile-directory directory &optional flag force
223 @cindex library compilation
224 This command recompiles every @samp{.el} file in @var{directory} (or
225 its subdirectories) that needs recompilation. A file needs
226 recompilation if a @samp{.elc} file exists but is older than the
229 When a @samp{.el} file has no corresponding @samp{.elc} file,
230 @var{flag} says what to do. If it is @code{nil}, this command ignores
231 these files. If @var{flag} is 0, it compiles them. If it is neither
232 @code{nil} nor 0, it asks the user whether to compile each such file,
233 and asks about each subdirectory as well.
235 Interactively, @code{byte-recompile-directory} prompts for
236 @var{directory} and @var{flag} is the prefix argument.
238 If @var{force} is non-@code{nil}, this command recompiles every
239 @samp{.el} file that has a @samp{.elc} file.
241 The returned value is unpredictable.
244 @defun batch-byte-compile &optional noforce
245 This function runs @code{byte-compile-file} on files specified on the
246 command line. This function must be used only in a batch execution of
247 Emacs, as it kills Emacs on completion. An error in one file does not
248 prevent processing of subsequent files, but no output file will be
249 generated for it, and the Emacs process will terminate with a nonzero
252 If @var{noforce} is non-@code{nil}, this function does not recompile
253 files that have an up-to-date @samp{.elc} file.
256 % emacs -batch -f batch-byte-compile *.el
260 @defun byte-code code-string data-vector max-stack
261 @cindex byte-code interpreter
262 This function actually interprets byte-code. A byte-compiled function
263 is actually defined with a body that calls @code{byte-code}. Don't call
264 this function yourself---only the byte compiler knows how to generate
265 valid calls to this function.
267 In Emacs version 18, byte-code was always executed by way of a call to
268 the function @code{byte-code}. Nowadays, byte-code is usually executed
269 as part of a byte-code function object, and only rarely through an
270 explicit call to @code{byte-code}.
273 @node Docs and Compilation
274 @section Documentation Strings and Compilation
275 @cindex dynamic loading of documentation
277 Functions and variables loaded from a byte-compiled file access their
278 documentation strings dynamically from the file whenever needed. This
279 saves space within Emacs, and makes loading faster because the
280 documentation strings themselves need not be processed while loading the
281 file. Actual access to the documentation strings becomes slower as a
282 result, but this normally is not enough to bother users.
284 Dynamic access to documentation strings does have drawbacks:
288 If you delete or move the compiled file after loading it, Emacs can no
289 longer access the documentation strings for the functions and variables
293 If you alter the compiled file (such as by compiling a new version),
294 then further access to documentation strings in this file will
295 probably give nonsense results.
298 If your site installs Emacs following the usual procedures, these
299 problems will never normally occur. Installing a new version uses a new
300 directory with a different name; as long as the old version remains
301 installed, its files will remain unmodified in the places where they are
304 However, if you have built Emacs yourself and use it from the
305 directory where you built it, you will experience this problem
306 occasionally if you edit and recompile Lisp files. When it happens, you
307 can cure the problem by reloading the file after recompiling it.
309 You can turn off this feature at compile time by setting
310 @code{byte-compile-dynamic-docstrings} to @code{nil}; this is useful
311 mainly if you expect to change the file, and you want Emacs processes
312 that have already loaded it to keep working when the file changes.
313 You can do this globally, or for one source file by specifying a
314 file-local binding for the variable. One way to do that is by adding
315 this string to the file's first line:
318 -*-byte-compile-dynamic-docstrings: nil;-*-
321 @defvar byte-compile-dynamic-docstrings
322 If this is non-@code{nil}, the byte compiler generates compiled files
323 that are set up for dynamic loading of documentation strings.
326 @cindex @samp{#@@@var{count}}
328 The dynamic documentation string feature writes compiled files that
329 use a special Lisp reader construct, @samp{#@@@var{count}}. This
330 construct skips the next @var{count} characters. It also uses the
331 @samp{#$} construct, which stands for ``the name of this file, as a
332 string.'' It is usually best not to use these constructs in Lisp source
333 files, since they are not designed to be clear to humans reading the
336 @node Dynamic Loading
337 @section Dynamic Loading of Individual Functions
339 @cindex dynamic loading of functions
341 When you compile a file, you can optionally enable the @dfn{dynamic
342 function loading} feature (also known as @dfn{lazy loading}). With
343 dynamic function loading, loading the file doesn't fully read the
344 function definitions in the file. Instead, each function definition
345 contains a place-holder which refers to the file. The first time each
346 function is called, it reads the full definition from the file, to
347 replace the place-holder.
349 The advantage of dynamic function loading is that loading the file
350 becomes much faster. This is a good thing for a file which contains
351 many separate user-callable functions, if using one of them does not
352 imply you will probably also use the rest. A specialized mode which
353 provides many keyboard commands often has that usage pattern: a user may
354 invoke the mode, but use only a few of the commands it provides.
356 The dynamic loading feature has certain disadvantages:
360 If you delete or move the compiled file after loading it, Emacs can no
361 longer load the remaining function definitions not already loaded.
364 If you alter the compiled file (such as by compiling a new version),
365 then trying to load any function not already loaded will usually yield
369 These problems will never happen in normal circumstances with
370 installed Emacs files. But they are quite likely to happen with Lisp
371 files that you are changing. The easiest way to prevent these problems
372 is to reload the new compiled file immediately after each recompilation.
374 The byte compiler uses the dynamic function loading feature if the
375 variable @code{byte-compile-dynamic} is non-@code{nil} at compilation
376 time. Do not set this variable globally, since dynamic loading is
377 desirable only for certain files. Instead, enable the feature for
378 specific source files with file-local variable bindings. For example,
379 you could do it by writing this text in the source file's first line:
382 -*-byte-compile-dynamic: t;-*-
385 @defvar byte-compile-dynamic
386 If this is non-@code{nil}, the byte compiler generates compiled files
387 that are set up for dynamic function loading.
390 @defun fetch-bytecode function
391 If @var{function} is a byte-code function object, this immediately
392 finishes loading the byte code of @var{function} from its
393 byte-compiled file, if it is not fully loaded already. Otherwise,
394 it does nothing. It always returns @var{function}.
397 @node Eval During Compile
398 @section Evaluation During Compilation
400 These features permit you to write code to be evaluated during
401 compilation of a program.
403 @defspec eval-and-compile body
404 This form marks @var{body} to be evaluated both when you compile the
405 containing code and when you run it (whether compiled or not).
407 You can get a similar result by putting @var{body} in a separate file
408 and referring to that file with @code{require}. That method is
409 preferable when @var{body} is large.
412 @defspec eval-when-compile body
413 This form marks @var{body} to be evaluated at compile time but not when
414 the compiled program is loaded. The result of evaluation by the
415 compiler becomes a constant which appears in the compiled program. If
416 you load the source file, rather than compiling it, @var{body} is
419 @strong{Common Lisp Note:} At top level, this is analogous to the Common
420 Lisp idiom @code{(eval-when (compile eval) @dots{})}. Elsewhere, the
421 Common Lisp @samp{#.} reader macro (but not when interpreting) is closer
422 to what @code{eval-when-compile} does.
425 @node Compiler Errors
426 @section Compiler Errors
427 @cindex compiler errors
429 Byte compilation outputs all errors and warnings into the buffer
430 @samp{*Compile-Log*}. The messages include file names and line
431 numbers that identify the location of the problem. The usual Emacs
432 commands for operating on compiler diagnostics work properly on
435 However, the warnings about functions that were used but not
436 defined are always ``located'' at the end of the file, so these
437 commands won't find the places they are really used. To do that,
438 you must search for the function names.
440 You can suppress the compiler warning for calling an undefined
441 function @var{func} by conditionalizing the function call on an
442 @code{fboundp} test, like this:
445 (if (fboundp '@var{func}) ...(@var{func} ...)...)
449 The call to @var{func} must be in the @var{then-form} of the
450 @code{if}, and @var{func} must appear quoted in the call to
451 @code{fboundp}. (This feature operates for @code{cond} as well.)
453 Likewise, you can suppress a compiler warning for an unbound variable
454 @var{variable} by conditionalizing its use on a @code{boundp} test,
458 (if (boundp '@var{variable}) ...@var{variable}...)
462 The reference to @var{variable} must be in the @var{then-form} of the
463 @code{if}, and @var{variable} must appear quoted in the call to
466 You can suppress any compiler warnings using the construct
467 @code{with-no-warnings}:
469 @c This is implemented with a defun, but conceptually it is
472 @defspec with-no-warnings body...
473 In execution, this is equivalent to @code{(progn @var{body}...)},
474 but the compiler does not issue warnings for anything that occurs
477 We recommend that you use this construct around the smallest
478 possible piece of code.
481 @node Byte-Code Objects
482 @section Byte-Code Function Objects
483 @cindex compiled function
484 @cindex byte-code function
486 Byte-compiled functions have a special data type: they are
487 @dfn{byte-code function objects}.
489 Internally, a byte-code function object is much like a vector;
490 however, the evaluator handles this data type specially when it appears
491 as a function to be called. The printed representation for a byte-code
492 function object is like that for a vector, with an additional @samp{#}
493 before the opening @samp{[}.
495 A byte-code function object must have at least four elements; there is
496 no maximum number, but only the first six elements have any normal use.
501 The list of argument symbols.
504 The string containing the byte-code instructions.
507 The vector of Lisp objects referenced by the byte code. These include
508 symbols used as function names and variable names.
511 The maximum stack size this function needs.
514 The documentation string (if any); otherwise, @code{nil}. The value may
515 be a number or a list, in case the documentation string is stored in a
516 file. Use the function @code{documentation} to get the real
517 documentation string (@pxref{Accessing Documentation}).
520 The interactive spec (if any). This can be a string or a Lisp
521 expression. It is @code{nil} for a function that isn't interactive.
524 Here's an example of a byte-code function object, in printed
525 representation. It is the definition of the command
526 @code{backward-sexp}.
530 "^H\204^F^@@\301^P\302^H[!\207"
537 The primitive way to create a byte-code object is with
538 @code{make-byte-code}:
540 @defun make-byte-code &rest elements
541 This function constructs and returns a byte-code function object
542 with @var{elements} as its elements.
545 You should not try to come up with the elements for a byte-code
546 function yourself, because if they are inconsistent, Emacs may crash
547 when you call the function. Always leave it to the byte compiler to
548 create these objects; it makes the elements consistent (we hope).
550 You can access the elements of a byte-code object using @code{aref};
551 you can also use @code{vconcat} to create a vector with the same
555 @section Disassembled Byte-Code
556 @cindex disassembled byte-code
558 People do not write byte-code; that job is left to the byte compiler.
559 But we provide a disassembler to satisfy a cat-like curiosity. The
560 disassembler converts the byte-compiled code into humanly readable
563 The byte-code interpreter is implemented as a simple stack machine.
564 It pushes values onto a stack of its own, then pops them off to use them
565 in calculations whose results are themselves pushed back on the stack.
566 When a byte-code function returns, it pops a value off the stack and
567 returns it as the value of the function.
569 In addition to the stack, byte-code functions can use, bind, and set
570 ordinary Lisp variables, by transferring values between variables and
573 @deffn Command disassemble object &optional buffer-or-name
574 This command displays the disassembled code for @var{object}. In
575 interactive use, or if @var{buffer-or-name} is @code{nil} or omitted,
576 the output goes in a buffer named @samp{*Disassemble*}. If
577 @var{buffer-or-name} is non-@code{nil}, it must be a buffer or the
578 name of an existing buffer. Then the output goes there, at point, and
579 point is left before the output.
581 The argument @var{object} can be a function name, a lambda expression
582 or a byte-code object. If it is a lambda expression, @code{disassemble}
583 compiles it and disassembles the resulting compiled code.
586 Here are two examples of using the @code{disassemble} function. We
587 have added explanatory comments to help you relate the byte-code to the
588 Lisp source; these do not appear in the output of @code{disassemble}.
589 These examples show unoptimized byte-code. Nowadays byte-code is
590 usually optimized, but we did not want to rewrite these examples, since
591 they still serve their purpose.
595 (defun factorial (integer)
596 "Compute factorial of an integer."
598 (* integer (factorial (1- integer)))))
608 (disassemble 'factorial)
609 @print{} byte-code for factorial:
610 doc: Compute factorial of an integer.
615 0 constant 1 ; @r{Push 1 onto stack.}
617 1 varref integer ; @r{Get value of @code{integer}}
618 ; @r{from the environment}
619 ; @r{and push the value}
620 ; @r{onto the stack.}
624 2 eqlsign ; @r{Pop top two values off stack,}
626 ; @r{and push result onto stack.}
630 3 goto-if-nil 10 ; @r{Pop and test top of stack;}
631 ; @r{if @code{nil}, go to 10,}
636 6 constant 1 ; @r{Push 1 onto top of stack.}
638 7 goto 17 ; @r{Go to 17 (in this case, 1 will be}
639 ; @r{returned by the function).}
643 10 constant * ; @r{Push symbol @code{*} onto stack.}
645 11 varref integer ; @r{Push value of @code{integer} onto stack.}
649 12 constant factorial ; @r{Push @code{factorial} onto stack.}
651 13 varref integer ; @r{Push value of @code{integer} onto stack.}
653 14 sub1 ; @r{Pop @code{integer}, decrement value,}
654 ; @r{push new value onto stack.}
658 ; @r{Stack now contains:}
659 ; @minus{} @r{decremented value of @code{integer}}
660 ; @minus{} @r{@code{factorial}}
661 ; @minus{} @r{value of @code{integer}}
662 ; @minus{} @r{@code{*}}
666 15 call 1 ; @r{Call function @code{factorial} using}
667 ; @r{the first (i.e., the top) element}
668 ; @r{of the stack as the argument;}
669 ; @r{push returned value onto stack.}
673 ; @r{Stack now contains:}
674 ; @minus{} @r{result of recursive}
675 ; @r{call to @code{factorial}}
676 ; @minus{} @r{value of @code{integer}}
677 ; @minus{} @r{@code{*}}
681 16 call 2 ; @r{Using the first two}
682 ; @r{(i.e., the top two)}
683 ; @r{elements of the stack}
685 ; @r{call the function @code{*},}
686 ; @r{pushing the result onto the stack.}
690 17 return ; @r{Return the top element}
696 The @code{silly-loop} function is somewhat more complex:
700 (defun silly-loop (n)
701 "Return time before and after N iterations of a loop."
702 (let ((t1 (current-time-string)))
703 (while (> (setq n (1- n))
705 (list t1 (current-time-string))))
710 (disassemble 'silly-loop)
711 @print{} byte-code for silly-loop:
712 doc: Return time before and after N iterations of a loop.
715 0 constant current-time-string ; @r{Push}
716 ; @r{@code{current-time-string}}
717 ; @r{onto top of stack.}
721 1 call 0 ; @r{Call @code{current-time-string}}
722 ; @r{ with no argument,}
723 ; @r{ pushing result onto stack.}
727 2 varbind t1 ; @r{Pop stack and bind @code{t1}}
728 ; @r{to popped value.}
732 3 varref n ; @r{Get value of @code{n} from}
733 ; @r{the environment and push}
734 ; @r{the value onto the stack.}
738 4 sub1 ; @r{Subtract 1 from top of stack.}
742 5 dup ; @r{Duplicate the top of the stack;}
743 ; @r{i.e., copy the top of}
744 ; @r{the stack and push the}
745 ; @r{copy onto the stack.}
749 6 varset n ; @r{Pop the top of the stack,}
750 ; @r{and bind @code{n} to the value.}
752 ; @r{In effect, the sequence @code{dup varset}}
753 ; @r{copies the top of the stack}
754 ; @r{into the value of @code{n}}
755 ; @r{without popping it.}
759 7 constant 0 ; @r{Push 0 onto stack.}
763 8 gtr ; @r{Pop top two values off stack,}
764 ; @r{test if @var{n} is greater than 0}
765 ; @r{and push result onto stack.}
769 9 goto-if-nil-else-pop 17 ; @r{Goto 17 if @code{n} <= 0}
770 ; @r{(this exits the while loop).}
771 ; @r{else pop top of stack}
776 12 constant nil ; @r{Push @code{nil} onto stack}
777 ; @r{(this is the body of the loop).}
781 13 discard ; @r{Discard result of the body}
782 ; @r{of the loop (a while loop}
783 ; @r{is always evaluated for}
784 ; @r{its side effects).}
788 14 goto 3 ; @r{Jump back to beginning}
793 17 discard ; @r{Discard result of while loop}
794 ; @r{by popping top of stack.}
795 ; @r{This result is the value @code{nil} that}
796 ; @r{was not popped by the goto at 9.}
800 18 varref t1 ; @r{Push value of @code{t1} onto stack.}
804 19 constant current-time-string ; @r{Push}
805 ; @r{@code{current-time-string}}
806 ; @r{onto top of stack.}
810 20 call 0 ; @r{Call @code{current-time-string} again.}
814 21 list2 ; @r{Pop top two elements off stack,}
815 ; @r{create a list of them,}
816 ; @r{and push list onto stack.}
820 22 unbind 1 ; @r{Unbind @code{t1} in local environment.}
822 23 return ; @r{Return value of the top of stack.}
830 arch-tag: f78e3050-2f0a-4dee-be27-d9979a0a2289