Fix cursor positioning in hscrolled lines with R2L characters.
[emacs.git] / src / xdisp.c
blobe7fc1b4b37e50970106c8a59fc438a5e62afe25a
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22 Redisplay.
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
53 expose_window (asynchronous) |
55 X expose events -----+
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
84 . try_cursor_movement
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
90 . try_window_reusing_current_matrix
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
96 . try_window_id
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
102 . try_window
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
115 Desired matrices.
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
160 Frame matrices.
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
181 Bidirectional display.
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
224 Bidirectional display and character compositions
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
251 Moving an iterator in bidirectional text
252 without producing glyphs
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
315 #include "font.h"
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
321 #define INFINITY 10000000
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
346 static Lisp_Object Qfontification_functions;
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
351 /* Non-nil means don't actually do any redisplay. */
353 Lisp_Object Qinhibit_redisplay;
355 /* Names of text properties relevant for redisplay. */
357 Lisp_Object Qdisplay;
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
368 #ifdef HAVE_WINDOW_SYSTEM
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
392 /* Name of the face used to highlight trailing whitespace. */
394 static Lisp_Object Qtrailing_whitespace;
396 /* Name and number of the face used to highlight escape glyphs. */
398 static Lisp_Object Qescape_glyph;
400 /* Name and number of the face used to highlight non-breaking spaces. */
402 static Lisp_Object Qnobreak_space;
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
407 Lisp_Object Qimage;
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
420 int noninteractive_need_newline;
422 /* Non-zero means print newline to message log before next message. */
424 static int message_log_need_newline;
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
438 static struct text_pos this_line_start_pos;
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
443 static struct text_pos this_line_end_pos;
445 /* The vertical positions and the height of this line. */
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
454 static int this_line_start_x;
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
460 static struct text_pos this_line_min_pos;
462 /* Buffer that this_line_.* variables are referring to. */
464 static struct buffer *this_line_buffer;
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
479 Lisp_Object Qmenu_bar_update_hook;
481 /* Nonzero if an overlay arrow has been displayed in this window. */
483 static int overlay_arrow_seen;
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
489 int buffer_shared;
491 /* Vector containing glyphs for an ellipsis `...'. */
493 static Lisp_Object default_invis_vector[3];
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
499 Lisp_Object echo_area_window;
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
506 static Lisp_Object Vmessage_stack;
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
511 static int message_enable_multibyte;
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
515 int update_mode_lines;
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
520 int windows_or_buffers_changed;
522 /* Nonzero means a frame's cursor type has been changed. */
524 int cursor_type_changed;
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
529 static int line_number_displayed;
531 /* The name of the *Messages* buffer, a string. */
533 static Lisp_Object Vmessages_buffer_name;
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
538 Lisp_Object echo_area_buffer[2];
540 /* The buffers referenced from echo_area_buffer. */
542 static Lisp_Object echo_buffer[2];
544 /* A vector saved used in with_area_buffer to reduce consing. */
546 static Lisp_Object Vwith_echo_area_save_vector;
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
551 static int display_last_displayed_message_p;
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
556 static int message_buf_print;
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
566 static int message_cleared_p;
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
575 /* Ascent and height of the last line processed by move_it_to. */
577 static int last_max_ascent, last_height;
579 /* Non-zero if there's a help-echo in the echo area. */
581 int help_echo_showing_p;
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
587 int current_mode_line_height, current_header_line_height;
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
595 #define TEXT_PROP_DISTANCE_LIMIT 100
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
620 #if GLYPH_DEBUG
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
625 int trace_redisplay_p;
627 #endif /* GLYPH_DEBUG */
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
638 static Lisp_Object Qauto_hscroll_mode;
640 /* Buffer being redisplayed -- for redisplay_window_error. */
642 static struct buffer *displayed_buffer;
644 /* Value returned from text property handlers (see below). */
646 enum prop_handled
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
654 /* A description of text properties that redisplay is interested
655 in. */
657 struct props
659 /* The name of the property. */
660 Lisp_Object *name;
662 /* A unique index for the property. */
663 enum prop_idx idx;
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
677 /* Properties handled by iterators. */
679 static struct props it_props[] =
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
696 /* Enumeration returned by some move_it_.* functions internally. */
698 enum move_it_result
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
729 /* Similarly for the image cache. */
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
739 /* Non-zero while redisplay_internal is in progress. */
741 int redisplaying_p;
743 static Lisp_Object Qinhibit_free_realized_faces;
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
753 /* Temporary variable for XTread_socket. */
755 Lisp_Object previous_help_echo_string;
757 /* Platform-independent portion of hourglass implementation. */
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
783 /* Function prototypes. */
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
796 static void handle_line_prefix (struct it *);
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
925 #ifdef HAVE_WINDOW_SYSTEM
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
940 #endif /* HAVE_WINDOW_SYSTEM */
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
955 This is the height of W minus the height of a mode line, if any. */
957 inline int
958 window_text_bottom_y (struct window *w)
960 int height = WINDOW_TOTAL_HEIGHT (w);
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
971 inline int
972 window_box_width (struct window *w, int area)
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
977 if (!w->pseudo_window_p)
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
981 if (area == TEXT_AREA)
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
989 else if (area == LEFT_MARGIN_AREA)
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
995 else if (area == RIGHT_MARGIN_AREA)
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1010 inline int
1011 window_box_height (struct window *w)
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1016 xassert (height >= 0);
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1024 if (WINDOW_WANTS_MODELINE_P (w))
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1057 inline int
1058 window_box_left_offset (struct window *w, int area)
1060 int x;
1062 if (w->pseudo_window_p)
1063 return 0;
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1081 return x;
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1089 inline int
1090 window_box_right_offset (struct window *w, int area)
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1099 inline int
1100 window_box_left (struct window *w, int area)
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1111 return x;
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1119 inline int
1120 window_box_right (struct window *w, int area)
1122 return window_box_left (w, area) + window_box_width (w, area);
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1132 inline void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1179 line_bottom_y (struct it *it)
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1184 if (line_height == 0)
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1195 else
1197 struct glyph_row *row = it->glyph_row;
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1210 return line_top_y + line_height;
1213 /* Subroutine of pos_visible_p below. Extracts a display string, if
1214 any, from the display spec given as its argument. */
1215 static Lisp_Object
1216 string_from_display_spec (Lisp_Object spec)
1218 if (CONSP (spec))
1220 while (CONSP (spec))
1222 if (STRINGP (XCAR (spec)))
1223 return XCAR (spec);
1224 spec = XCDR (spec);
1227 else if (VECTORP (spec))
1229 ptrdiff_t i;
1231 for (i = 0; i < ASIZE (spec); i++)
1233 if (STRINGP (AREF (spec, i)))
1234 return AREF (spec, i);
1236 return Qnil;
1239 return spec;
1242 /* Return 1 if position CHARPOS is visible in window W.
1243 CHARPOS < 0 means return info about WINDOW_END position.
1244 If visible, set *X and *Y to pixel coordinates of top left corner.
1245 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1246 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1249 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1250 int *rtop, int *rbot, int *rowh, int *vpos)
1252 struct it it;
1253 void *itdata = bidi_shelve_cache ();
1254 struct text_pos top;
1255 int visible_p = 0;
1256 struct buffer *old_buffer = NULL;
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1261 if (XBUFFER (w->buffer) != current_buffer)
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->buffer));
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1269 /* Compute exact mode line heights. */
1270 if (WINDOW_WANTS_MODELINE_P (w))
1271 current_mode_line_height
1272 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1273 BVAR (current_buffer, mode_line_format));
1275 if (WINDOW_WANTS_HEADER_LINE_P (w))
1276 current_header_line_height
1277 = display_mode_line (w, HEADER_LINE_FACE_ID,
1278 BVAR (current_buffer, header_line_format));
1280 start_display (&it, w, top);
1281 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1282 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1284 if (charpos >= 0
1285 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1286 && IT_CHARPOS (it) >= charpos)
1287 /* When scanning backwards under bidi iteration, move_it_to
1288 stops at or _before_ CHARPOS, because it stops at or to
1289 the _right_ of the character at CHARPOS. */
1290 || (it.bidi_p && it.bidi_it.scan_dir == -1
1291 && IT_CHARPOS (it) <= charpos)))
1293 /* We have reached CHARPOS, or passed it. How the call to
1294 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1295 or covered by a display property, move_it_to stops at the end
1296 of the invisible text, to the right of CHARPOS. (ii) If
1297 CHARPOS is in a display vector, move_it_to stops on its last
1298 glyph. */
1299 int top_x = it.current_x;
1300 int top_y = it.current_y;
1301 enum it_method it_method = it.method;
1302 /* Calling line_bottom_y may change it.method, it.position, etc. */
1303 int bottom_y = (last_height = 0, line_bottom_y (&it));
1304 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1306 if (top_y < window_top_y)
1307 visible_p = bottom_y > window_top_y;
1308 else if (top_y < it.last_visible_y)
1309 visible_p = 1;
1310 if (visible_p)
1312 if (it_method == GET_FROM_DISPLAY_VECTOR)
1314 /* We stopped on the last glyph of a display vector.
1315 Try and recompute. Hack alert! */
1316 if (charpos < 2 || top.charpos >= charpos)
1317 top_x = it.glyph_row->x;
1318 else
1320 struct it it2;
1321 start_display (&it2, w, top);
1322 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1323 get_next_display_element (&it2);
1324 PRODUCE_GLYPHS (&it2);
1325 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1326 || it2.current_x > it2.last_visible_x)
1327 top_x = it.glyph_row->x;
1328 else
1330 top_x = it2.current_x;
1331 top_y = it2.current_y;
1335 else if (IT_CHARPOS (it) != charpos)
1337 Lisp_Object cpos = make_number (charpos);
1338 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1339 Lisp_Object string = string_from_display_spec (spec);
1340 int newline_in_string = 0;
1342 if (STRINGP (string))
1344 const char *s = SSDATA (string);
1345 const char *e = s + SBYTES (string);
1346 while (s < e)
1348 if (*s++ == '\n')
1350 newline_in_string = 1;
1351 break;
1355 /* The tricky code below is needed because there's a
1356 discrepancy between move_it_to and how we set cursor
1357 when the display line ends in a newline from a
1358 display string. move_it_to will stop _after_ such
1359 display strings, whereas set_cursor_from_row
1360 conspires with cursor_row_p to place the cursor on
1361 the first glyph produced from the display string. */
1363 /* We have overshoot PT because it is covered by a
1364 display property whose value is a string. If the
1365 string includes embedded newlines, we are also in the
1366 wrong display line. Backtrack to the correct line,
1367 where the display string begins. */
1368 if (newline_in_string)
1370 Lisp_Object startpos, endpos;
1371 EMACS_INT start, end;
1372 struct it it3;
1374 /* Find the first and the last buffer positions
1375 covered by the display string. */
1376 endpos =
1377 Fnext_single_char_property_change (cpos, Qdisplay,
1378 Qnil, Qnil);
1379 startpos =
1380 Fprevious_single_char_property_change (endpos, Qdisplay,
1381 Qnil, Qnil);
1382 start = XFASTINT (startpos);
1383 end = XFASTINT (endpos);
1384 /* Move to the last buffer position before the
1385 display property. */
1386 start_display (&it3, w, top);
1387 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1388 /* Move forward one more line if the position before
1389 the display string is a newline or if it is the
1390 rightmost character on a line that is
1391 continued or word-wrapped. */
1392 if (it3.method == GET_FROM_BUFFER
1393 && it3.c == '\n')
1394 move_it_by_lines (&it3, 1);
1395 else if (move_it_in_display_line_to (&it3, -1,
1396 it3.current_x
1397 + it3.pixel_width,
1398 MOVE_TO_X)
1399 == MOVE_LINE_CONTINUED)
1401 move_it_by_lines (&it3, 1);
1402 /* When we are under word-wrap, the #$@%!
1403 move_it_by_lines moves 2 lines, so we need to
1404 fix that up. */
1405 if (it3.line_wrap == WORD_WRAP)
1406 move_it_by_lines (&it3, -1);
1409 /* Record the vertical coordinate of the display
1410 line where we wound up. */
1411 top_y = it3.current_y;
1412 if (it3.bidi_p)
1414 /* When characters are reordered for display,
1415 the character displayed to the left of the
1416 display string could be _after_ the display
1417 property in the logical order. Use the
1418 smallest vertical position of these two. */
1419 start_display (&it3, w, top);
1420 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1421 if (it3.current_y < top_y)
1422 top_y = it3.current_y;
1424 /* Move from the top of the window to the beginning
1425 of the display line where the display string
1426 begins. */
1427 start_display (&it3, w, top);
1428 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1429 /* Finally, advance the iterator until we hit the
1430 first display element whose character position is
1431 CHARPOS, or until the first newline from the
1432 display string, which signals the end of the
1433 display line. */
1434 while (get_next_display_element (&it3))
1436 PRODUCE_GLYPHS (&it3);
1437 if (IT_CHARPOS (it3) == charpos
1438 || ITERATOR_AT_END_OF_LINE_P (&it3))
1439 break;
1440 set_iterator_to_next (&it3, 0);
1442 top_x = it3.current_x - it3.pixel_width;
1443 /* Normally, we would exit the above loop because we
1444 found the display element whose character
1445 position is CHARPOS. For the contingency that we
1446 didn't, and stopped at the first newline from the
1447 display string, move back over the glyphs
1448 prfoduced from the string, until we find the
1449 rightmost glyph not from the string. */
1450 if (IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1452 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1453 + it3.glyph_row->used[TEXT_AREA];
1455 while (EQ ((g - 1)->object, string))
1457 --g;
1458 top_x -= g->pixel_width;
1460 xassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1461 + it3.glyph_row->used[TEXT_AREA]);
1466 *x = top_x;
1467 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1468 *rtop = max (0, window_top_y - top_y);
1469 *rbot = max (0, bottom_y - it.last_visible_y);
1470 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1471 - max (top_y, window_top_y)));
1472 *vpos = it.vpos;
1475 else
1477 /* We were asked to provide info about WINDOW_END. */
1478 struct it it2;
1479 void *it2data = NULL;
1481 SAVE_IT (it2, it, it2data);
1482 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1483 move_it_by_lines (&it, 1);
1484 if (charpos < IT_CHARPOS (it)
1485 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1487 visible_p = 1;
1488 RESTORE_IT (&it2, &it2, it2data);
1489 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1490 *x = it2.current_x;
1491 *y = it2.current_y + it2.max_ascent - it2.ascent;
1492 *rtop = max (0, -it2.current_y);
1493 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1494 - it.last_visible_y));
1495 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1496 it.last_visible_y)
1497 - max (it2.current_y,
1498 WINDOW_HEADER_LINE_HEIGHT (w))));
1499 *vpos = it2.vpos;
1501 else
1502 bidi_unshelve_cache (it2data, 1);
1504 bidi_unshelve_cache (itdata, 0);
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1509 current_header_line_height = current_mode_line_height = -1;
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1523 return visible_p;
1527 /* Return the next character from STR. Return in *LEN the length of
1528 the character. This is like STRING_CHAR_AND_LENGTH but never
1529 returns an invalid character. If we find one, we return a `?', but
1530 with the length of the invalid character. */
1532 static inline int
1533 string_char_and_length (const unsigned char *str, int *len)
1535 int c;
1537 c = STRING_CHAR_AND_LENGTH (str, *len);
1538 if (!CHAR_VALID_P (c))
1539 /* We may not change the length here because other places in Emacs
1540 don't use this function, i.e. they silently accept invalid
1541 characters. */
1542 c = '?';
1544 return c;
1549 /* Given a position POS containing a valid character and byte position
1550 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1552 static struct text_pos
1553 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1555 xassert (STRINGP (string) && nchars >= 0);
1557 if (STRING_MULTIBYTE (string))
1559 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1560 int len;
1562 while (nchars--)
1564 string_char_and_length (p, &len);
1565 p += len;
1566 CHARPOS (pos) += 1;
1567 BYTEPOS (pos) += len;
1570 else
1571 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1573 return pos;
1577 /* Value is the text position, i.e. character and byte position,
1578 for character position CHARPOS in STRING. */
1580 static inline struct text_pos
1581 string_pos (EMACS_INT charpos, Lisp_Object string)
1583 struct text_pos pos;
1584 xassert (STRINGP (string));
1585 xassert (charpos >= 0);
1586 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1587 return pos;
1591 /* Value is a text position, i.e. character and byte position, for
1592 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1593 means recognize multibyte characters. */
1595 static struct text_pos
1596 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1598 struct text_pos pos;
1600 xassert (s != NULL);
1601 xassert (charpos >= 0);
1603 if (multibyte_p)
1605 int len;
1607 SET_TEXT_POS (pos, 0, 0);
1608 while (charpos--)
1610 string_char_and_length ((const unsigned char *) s, &len);
1611 s += len;
1612 CHARPOS (pos) += 1;
1613 BYTEPOS (pos) += len;
1616 else
1617 SET_TEXT_POS (pos, charpos, charpos);
1619 return pos;
1623 /* Value is the number of characters in C string S. MULTIBYTE_P
1624 non-zero means recognize multibyte characters. */
1626 static EMACS_INT
1627 number_of_chars (const char *s, int multibyte_p)
1629 EMACS_INT nchars;
1631 if (multibyte_p)
1633 EMACS_INT rest = strlen (s);
1634 int len;
1635 const unsigned char *p = (const unsigned char *) s;
1637 for (nchars = 0; rest > 0; ++nchars)
1639 string_char_and_length (p, &len);
1640 rest -= len, p += len;
1643 else
1644 nchars = strlen (s);
1646 return nchars;
1650 /* Compute byte position NEWPOS->bytepos corresponding to
1651 NEWPOS->charpos. POS is a known position in string STRING.
1652 NEWPOS->charpos must be >= POS.charpos. */
1654 static void
1655 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1657 xassert (STRINGP (string));
1658 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1660 if (STRING_MULTIBYTE (string))
1661 *newpos = string_pos_nchars_ahead (pos, string,
1662 CHARPOS (*newpos) - CHARPOS (pos));
1663 else
1664 BYTEPOS (*newpos) = CHARPOS (*newpos);
1667 /* EXPORT:
1668 Return an estimation of the pixel height of mode or header lines on
1669 frame F. FACE_ID specifies what line's height to estimate. */
1672 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1674 #ifdef HAVE_WINDOW_SYSTEM
1675 if (FRAME_WINDOW_P (f))
1677 int height = FONT_HEIGHT (FRAME_FONT (f));
1679 /* This function is called so early when Emacs starts that the face
1680 cache and mode line face are not yet initialized. */
1681 if (FRAME_FACE_CACHE (f))
1683 struct face *face = FACE_FROM_ID (f, face_id);
1684 if (face)
1686 if (face->font)
1687 height = FONT_HEIGHT (face->font);
1688 if (face->box_line_width > 0)
1689 height += 2 * face->box_line_width;
1693 return height;
1695 #endif
1697 return 1;
1700 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1701 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1702 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1703 not force the value into range. */
1705 void
1706 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1707 int *x, int *y, NativeRectangle *bounds, int noclip)
1710 #ifdef HAVE_WINDOW_SYSTEM
1711 if (FRAME_WINDOW_P (f))
1713 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1714 even for negative values. */
1715 if (pix_x < 0)
1716 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1717 if (pix_y < 0)
1718 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1720 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1721 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1723 if (bounds)
1724 STORE_NATIVE_RECT (*bounds,
1725 FRAME_COL_TO_PIXEL_X (f, pix_x),
1726 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1727 FRAME_COLUMN_WIDTH (f) - 1,
1728 FRAME_LINE_HEIGHT (f) - 1);
1730 if (!noclip)
1732 if (pix_x < 0)
1733 pix_x = 0;
1734 else if (pix_x > FRAME_TOTAL_COLS (f))
1735 pix_x = FRAME_TOTAL_COLS (f);
1737 if (pix_y < 0)
1738 pix_y = 0;
1739 else if (pix_y > FRAME_LINES (f))
1740 pix_y = FRAME_LINES (f);
1743 #endif
1745 *x = pix_x;
1746 *y = pix_y;
1750 /* Find the glyph under window-relative coordinates X/Y in window W.
1751 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1752 strings. Return in *HPOS and *VPOS the row and column number of
1753 the glyph found. Return in *AREA the glyph area containing X.
1754 Value is a pointer to the glyph found or null if X/Y is not on
1755 text, or we can't tell because W's current matrix is not up to
1756 date. */
1758 static
1759 struct glyph *
1760 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1761 int *dx, int *dy, int *area)
1763 struct glyph *glyph, *end;
1764 struct glyph_row *row = NULL;
1765 int x0, i;
1767 /* Find row containing Y. Give up if some row is not enabled. */
1768 for (i = 0; i < w->current_matrix->nrows; ++i)
1770 row = MATRIX_ROW (w->current_matrix, i);
1771 if (!row->enabled_p)
1772 return NULL;
1773 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1774 break;
1777 *vpos = i;
1778 *hpos = 0;
1780 /* Give up if Y is not in the window. */
1781 if (i == w->current_matrix->nrows)
1782 return NULL;
1784 /* Get the glyph area containing X. */
1785 if (w->pseudo_window_p)
1787 *area = TEXT_AREA;
1788 x0 = 0;
1790 else
1792 if (x < window_box_left_offset (w, TEXT_AREA))
1794 *area = LEFT_MARGIN_AREA;
1795 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1797 else if (x < window_box_right_offset (w, TEXT_AREA))
1799 *area = TEXT_AREA;
1800 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1802 else
1804 *area = RIGHT_MARGIN_AREA;
1805 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1809 /* Find glyph containing X. */
1810 glyph = row->glyphs[*area];
1811 end = glyph + row->used[*area];
1812 x -= x0;
1813 while (glyph < end && x >= glyph->pixel_width)
1815 x -= glyph->pixel_width;
1816 ++glyph;
1819 if (glyph == end)
1820 return NULL;
1822 if (dx)
1824 *dx = x;
1825 *dy = y - (row->y + row->ascent - glyph->ascent);
1828 *hpos = glyph - row->glyphs[*area];
1829 return glyph;
1832 /* Convert frame-relative x/y to coordinates relative to window W.
1833 Takes pseudo-windows into account. */
1835 static void
1836 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1838 if (w->pseudo_window_p)
1840 /* A pseudo-window is always full-width, and starts at the
1841 left edge of the frame, plus a frame border. */
1842 struct frame *f = XFRAME (w->frame);
1843 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1844 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1846 else
1848 *x -= WINDOW_LEFT_EDGE_X (w);
1849 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1853 #ifdef HAVE_WINDOW_SYSTEM
1855 /* EXPORT:
1856 Return in RECTS[] at most N clipping rectangles for glyph string S.
1857 Return the number of stored rectangles. */
1860 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1862 XRectangle r;
1864 if (n <= 0)
1865 return 0;
1867 if (s->row->full_width_p)
1869 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1870 r.x = WINDOW_LEFT_EDGE_X (s->w);
1871 r.width = WINDOW_TOTAL_WIDTH (s->w);
1873 /* Unless displaying a mode or menu bar line, which are always
1874 fully visible, clip to the visible part of the row. */
1875 if (s->w->pseudo_window_p)
1876 r.height = s->row->visible_height;
1877 else
1878 r.height = s->height;
1880 else
1882 /* This is a text line that may be partially visible. */
1883 r.x = window_box_left (s->w, s->area);
1884 r.width = window_box_width (s->w, s->area);
1885 r.height = s->row->visible_height;
1888 if (s->clip_head)
1889 if (r.x < s->clip_head->x)
1891 if (r.width >= s->clip_head->x - r.x)
1892 r.width -= s->clip_head->x - r.x;
1893 else
1894 r.width = 0;
1895 r.x = s->clip_head->x;
1897 if (s->clip_tail)
1898 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1900 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1901 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1902 else
1903 r.width = 0;
1906 /* If S draws overlapping rows, it's sufficient to use the top and
1907 bottom of the window for clipping because this glyph string
1908 intentionally draws over other lines. */
1909 if (s->for_overlaps)
1911 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1912 r.height = window_text_bottom_y (s->w) - r.y;
1914 /* Alas, the above simple strategy does not work for the
1915 environments with anti-aliased text: if the same text is
1916 drawn onto the same place multiple times, it gets thicker.
1917 If the overlap we are processing is for the erased cursor, we
1918 take the intersection with the rectagle of the cursor. */
1919 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1921 XRectangle rc, r_save = r;
1923 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1924 rc.y = s->w->phys_cursor.y;
1925 rc.width = s->w->phys_cursor_width;
1926 rc.height = s->w->phys_cursor_height;
1928 x_intersect_rectangles (&r_save, &rc, &r);
1931 else
1933 /* Don't use S->y for clipping because it doesn't take partially
1934 visible lines into account. For example, it can be negative for
1935 partially visible lines at the top of a window. */
1936 if (!s->row->full_width_p
1937 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1938 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1939 else
1940 r.y = max (0, s->row->y);
1943 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1945 /* If drawing the cursor, don't let glyph draw outside its
1946 advertised boundaries. Cleartype does this under some circumstances. */
1947 if (s->hl == DRAW_CURSOR)
1949 struct glyph *glyph = s->first_glyph;
1950 int height, max_y;
1952 if (s->x > r.x)
1954 r.width -= s->x - r.x;
1955 r.x = s->x;
1957 r.width = min (r.width, glyph->pixel_width);
1959 /* If r.y is below window bottom, ensure that we still see a cursor. */
1960 height = min (glyph->ascent + glyph->descent,
1961 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1962 max_y = window_text_bottom_y (s->w) - height;
1963 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1964 if (s->ybase - glyph->ascent > max_y)
1966 r.y = max_y;
1967 r.height = height;
1969 else
1971 /* Don't draw cursor glyph taller than our actual glyph. */
1972 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1973 if (height < r.height)
1975 max_y = r.y + r.height;
1976 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1977 r.height = min (max_y - r.y, height);
1982 if (s->row->clip)
1984 XRectangle r_save = r;
1986 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1987 r.width = 0;
1990 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1991 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1993 #ifdef CONVERT_FROM_XRECT
1994 CONVERT_FROM_XRECT (r, *rects);
1995 #else
1996 *rects = r;
1997 #endif
1998 return 1;
2000 else
2002 /* If we are processing overlapping and allowed to return
2003 multiple clipping rectangles, we exclude the row of the glyph
2004 string from the clipping rectangle. This is to avoid drawing
2005 the same text on the environment with anti-aliasing. */
2006 #ifdef CONVERT_FROM_XRECT
2007 XRectangle rs[2];
2008 #else
2009 XRectangle *rs = rects;
2010 #endif
2011 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2013 if (s->for_overlaps & OVERLAPS_PRED)
2015 rs[i] = r;
2016 if (r.y + r.height > row_y)
2018 if (r.y < row_y)
2019 rs[i].height = row_y - r.y;
2020 else
2021 rs[i].height = 0;
2023 i++;
2025 if (s->for_overlaps & OVERLAPS_SUCC)
2027 rs[i] = r;
2028 if (r.y < row_y + s->row->visible_height)
2030 if (r.y + r.height > row_y + s->row->visible_height)
2032 rs[i].y = row_y + s->row->visible_height;
2033 rs[i].height = r.y + r.height - rs[i].y;
2035 else
2036 rs[i].height = 0;
2038 i++;
2041 n = i;
2042 #ifdef CONVERT_FROM_XRECT
2043 for (i = 0; i < n; i++)
2044 CONVERT_FROM_XRECT (rs[i], rects[i]);
2045 #endif
2046 return n;
2050 /* EXPORT:
2051 Return in *NR the clipping rectangle for glyph string S. */
2053 void
2054 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2056 get_glyph_string_clip_rects (s, nr, 1);
2060 /* EXPORT:
2061 Return the position and height of the phys cursor in window W.
2062 Set w->phys_cursor_width to width of phys cursor.
2065 void
2066 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2067 struct glyph *glyph, int *xp, int *yp, int *heightp)
2069 struct frame *f = XFRAME (WINDOW_FRAME (w));
2070 int x, y, wd, h, h0, y0;
2072 /* Compute the width of the rectangle to draw. If on a stretch
2073 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2074 rectangle as wide as the glyph, but use a canonical character
2075 width instead. */
2076 wd = glyph->pixel_width - 1;
2077 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2078 wd++; /* Why? */
2079 #endif
2081 x = w->phys_cursor.x;
2082 if (x < 0)
2084 wd += x;
2085 x = 0;
2088 if (glyph->type == STRETCH_GLYPH
2089 && !x_stretch_cursor_p)
2090 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2091 w->phys_cursor_width = wd;
2093 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2095 /* If y is below window bottom, ensure that we still see a cursor. */
2096 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2098 h = max (h0, glyph->ascent + glyph->descent);
2099 h0 = min (h0, glyph->ascent + glyph->descent);
2101 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2102 if (y < y0)
2104 h = max (h - (y0 - y) + 1, h0);
2105 y = y0 - 1;
2107 else
2109 y0 = window_text_bottom_y (w) - h0;
2110 if (y > y0)
2112 h += y - y0;
2113 y = y0;
2117 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2118 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2119 *heightp = h;
2123 * Remember which glyph the mouse is over.
2126 void
2127 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2129 Lisp_Object window;
2130 struct window *w;
2131 struct glyph_row *r, *gr, *end_row;
2132 enum window_part part;
2133 enum glyph_row_area area;
2134 int x, y, width, height;
2136 /* Try to determine frame pixel position and size of the glyph under
2137 frame pixel coordinates X/Y on frame F. */
2139 if (!f->glyphs_initialized_p
2140 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2141 NILP (window)))
2143 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2144 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2145 goto virtual_glyph;
2148 w = XWINDOW (window);
2149 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2150 height = WINDOW_FRAME_LINE_HEIGHT (w);
2152 x = window_relative_x_coord (w, part, gx);
2153 y = gy - WINDOW_TOP_EDGE_Y (w);
2155 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2156 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2158 if (w->pseudo_window_p)
2160 area = TEXT_AREA;
2161 part = ON_MODE_LINE; /* Don't adjust margin. */
2162 goto text_glyph;
2165 switch (part)
2167 case ON_LEFT_MARGIN:
2168 area = LEFT_MARGIN_AREA;
2169 goto text_glyph;
2171 case ON_RIGHT_MARGIN:
2172 area = RIGHT_MARGIN_AREA;
2173 goto text_glyph;
2175 case ON_HEADER_LINE:
2176 case ON_MODE_LINE:
2177 gr = (part == ON_HEADER_LINE
2178 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2179 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2180 gy = gr->y;
2181 area = TEXT_AREA;
2182 goto text_glyph_row_found;
2184 case ON_TEXT:
2185 area = TEXT_AREA;
2187 text_glyph:
2188 gr = 0; gy = 0;
2189 for (; r <= end_row && r->enabled_p; ++r)
2190 if (r->y + r->height > y)
2192 gr = r; gy = r->y;
2193 break;
2196 text_glyph_row_found:
2197 if (gr && gy <= y)
2199 struct glyph *g = gr->glyphs[area];
2200 struct glyph *end = g + gr->used[area];
2202 height = gr->height;
2203 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2204 if (gx + g->pixel_width > x)
2205 break;
2207 if (g < end)
2209 if (g->type == IMAGE_GLYPH)
2211 /* Don't remember when mouse is over image, as
2212 image may have hot-spots. */
2213 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2214 return;
2216 width = g->pixel_width;
2218 else
2220 /* Use nominal char spacing at end of line. */
2221 x -= gx;
2222 gx += (x / width) * width;
2225 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2226 gx += window_box_left_offset (w, area);
2228 else
2230 /* Use nominal line height at end of window. */
2231 gx = (x / width) * width;
2232 y -= gy;
2233 gy += (y / height) * height;
2235 break;
2237 case ON_LEFT_FRINGE:
2238 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2239 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2240 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2241 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2242 goto row_glyph;
2244 case ON_RIGHT_FRINGE:
2245 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2246 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2247 : window_box_right_offset (w, TEXT_AREA));
2248 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2249 goto row_glyph;
2251 case ON_SCROLL_BAR:
2252 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2254 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2255 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2256 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2257 : 0)));
2258 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2260 row_glyph:
2261 gr = 0, gy = 0;
2262 for (; r <= end_row && r->enabled_p; ++r)
2263 if (r->y + r->height > y)
2265 gr = r; gy = r->y;
2266 break;
2269 if (gr && gy <= y)
2270 height = gr->height;
2271 else
2273 /* Use nominal line height at end of window. */
2274 y -= gy;
2275 gy += (y / height) * height;
2277 break;
2279 default:
2281 virtual_glyph:
2282 /* If there is no glyph under the mouse, then we divide the screen
2283 into a grid of the smallest glyph in the frame, and use that
2284 as our "glyph". */
2286 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2287 round down even for negative values. */
2288 if (gx < 0)
2289 gx -= width - 1;
2290 if (gy < 0)
2291 gy -= height - 1;
2293 gx = (gx / width) * width;
2294 gy = (gy / height) * height;
2296 goto store_rect;
2299 gx += WINDOW_LEFT_EDGE_X (w);
2300 gy += WINDOW_TOP_EDGE_Y (w);
2302 store_rect:
2303 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2305 /* Visible feedback for debugging. */
2306 #if 0
2307 #if HAVE_X_WINDOWS
2308 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2309 f->output_data.x->normal_gc,
2310 gx, gy, width, height);
2311 #endif
2312 #endif
2316 #endif /* HAVE_WINDOW_SYSTEM */
2319 /***********************************************************************
2320 Lisp form evaluation
2321 ***********************************************************************/
2323 /* Error handler for safe_eval and safe_call. */
2325 static Lisp_Object
2326 safe_eval_handler (Lisp_Object arg)
2328 add_to_log ("Error during redisplay: %S", arg, Qnil);
2329 return Qnil;
2333 /* Evaluate SEXPR and return the result, or nil if something went
2334 wrong. Prevent redisplay during the evaluation. */
2336 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2337 Return the result, or nil if something went wrong. Prevent
2338 redisplay during the evaluation. */
2340 Lisp_Object
2341 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2343 Lisp_Object val;
2345 if (inhibit_eval_during_redisplay)
2346 val = Qnil;
2347 else
2349 int count = SPECPDL_INDEX ();
2350 struct gcpro gcpro1;
2352 GCPRO1 (args[0]);
2353 gcpro1.nvars = nargs;
2354 specbind (Qinhibit_redisplay, Qt);
2355 /* Use Qt to ensure debugger does not run,
2356 so there is no possibility of wanting to redisplay. */
2357 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2358 safe_eval_handler);
2359 UNGCPRO;
2360 val = unbind_to (count, val);
2363 return val;
2367 /* Call function FN with one argument ARG.
2368 Return the result, or nil if something went wrong. */
2370 Lisp_Object
2371 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2373 Lisp_Object args[2];
2374 args[0] = fn;
2375 args[1] = arg;
2376 return safe_call (2, args);
2379 static Lisp_Object Qeval;
2381 Lisp_Object
2382 safe_eval (Lisp_Object sexpr)
2384 return safe_call1 (Qeval, sexpr);
2387 /* Call function FN with one argument ARG.
2388 Return the result, or nil if something went wrong. */
2390 Lisp_Object
2391 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2393 Lisp_Object args[3];
2394 args[0] = fn;
2395 args[1] = arg1;
2396 args[2] = arg2;
2397 return safe_call (3, args);
2402 /***********************************************************************
2403 Debugging
2404 ***********************************************************************/
2406 #if 0
2408 /* Define CHECK_IT to perform sanity checks on iterators.
2409 This is for debugging. It is too slow to do unconditionally. */
2411 static void
2412 check_it (struct it *it)
2414 if (it->method == GET_FROM_STRING)
2416 xassert (STRINGP (it->string));
2417 xassert (IT_STRING_CHARPOS (*it) >= 0);
2419 else
2421 xassert (IT_STRING_CHARPOS (*it) < 0);
2422 if (it->method == GET_FROM_BUFFER)
2424 /* Check that character and byte positions agree. */
2425 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2429 if (it->dpvec)
2430 xassert (it->current.dpvec_index >= 0);
2431 else
2432 xassert (it->current.dpvec_index < 0);
2435 #define CHECK_IT(IT) check_it ((IT))
2437 #else /* not 0 */
2439 #define CHECK_IT(IT) (void) 0
2441 #endif /* not 0 */
2444 #if GLYPH_DEBUG && XASSERTS
2446 /* Check that the window end of window W is what we expect it
2447 to be---the last row in the current matrix displaying text. */
2449 static void
2450 check_window_end (struct window *w)
2452 if (!MINI_WINDOW_P (w)
2453 && !NILP (w->window_end_valid))
2455 struct glyph_row *row;
2456 xassert ((row = MATRIX_ROW (w->current_matrix,
2457 XFASTINT (w->window_end_vpos)),
2458 !row->enabled_p
2459 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2460 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2464 #define CHECK_WINDOW_END(W) check_window_end ((W))
2466 #else
2468 #define CHECK_WINDOW_END(W) (void) 0
2470 #endif
2474 /***********************************************************************
2475 Iterator initialization
2476 ***********************************************************************/
2478 /* Initialize IT for displaying current_buffer in window W, starting
2479 at character position CHARPOS. CHARPOS < 0 means that no buffer
2480 position is specified which is useful when the iterator is assigned
2481 a position later. BYTEPOS is the byte position corresponding to
2482 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2484 If ROW is not null, calls to produce_glyphs with IT as parameter
2485 will produce glyphs in that row.
2487 BASE_FACE_ID is the id of a base face to use. It must be one of
2488 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2489 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2490 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2492 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2493 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2494 will be initialized to use the corresponding mode line glyph row of
2495 the desired matrix of W. */
2497 void
2498 init_iterator (struct it *it, struct window *w,
2499 EMACS_INT charpos, EMACS_INT bytepos,
2500 struct glyph_row *row, enum face_id base_face_id)
2502 int highlight_region_p;
2503 enum face_id remapped_base_face_id = base_face_id;
2505 /* Some precondition checks. */
2506 xassert (w != NULL && it != NULL);
2507 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2508 && charpos <= ZV));
2510 /* If face attributes have been changed since the last redisplay,
2511 free realized faces now because they depend on face definitions
2512 that might have changed. Don't free faces while there might be
2513 desired matrices pending which reference these faces. */
2514 if (face_change_count && !inhibit_free_realized_faces)
2516 face_change_count = 0;
2517 free_all_realized_faces (Qnil);
2520 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2521 if (! NILP (Vface_remapping_alist))
2522 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2524 /* Use one of the mode line rows of W's desired matrix if
2525 appropriate. */
2526 if (row == NULL)
2528 if (base_face_id == MODE_LINE_FACE_ID
2529 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2530 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2531 else if (base_face_id == HEADER_LINE_FACE_ID)
2532 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2535 /* Clear IT. */
2536 memset (it, 0, sizeof *it);
2537 it->current.overlay_string_index = -1;
2538 it->current.dpvec_index = -1;
2539 it->base_face_id = remapped_base_face_id;
2540 it->string = Qnil;
2541 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2542 it->paragraph_embedding = L2R;
2543 it->bidi_it.string.lstring = Qnil;
2544 it->bidi_it.string.s = NULL;
2545 it->bidi_it.string.bufpos = 0;
2547 /* The window in which we iterate over current_buffer: */
2548 XSETWINDOW (it->window, w);
2549 it->w = w;
2550 it->f = XFRAME (w->frame);
2552 it->cmp_it.id = -1;
2554 /* Extra space between lines (on window systems only). */
2555 if (base_face_id == DEFAULT_FACE_ID
2556 && FRAME_WINDOW_P (it->f))
2558 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2559 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2560 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2561 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2562 * FRAME_LINE_HEIGHT (it->f));
2563 else if (it->f->extra_line_spacing > 0)
2564 it->extra_line_spacing = it->f->extra_line_spacing;
2565 it->max_extra_line_spacing = 0;
2568 /* If realized faces have been removed, e.g. because of face
2569 attribute changes of named faces, recompute them. When running
2570 in batch mode, the face cache of the initial frame is null. If
2571 we happen to get called, make a dummy face cache. */
2572 if (FRAME_FACE_CACHE (it->f) == NULL)
2573 init_frame_faces (it->f);
2574 if (FRAME_FACE_CACHE (it->f)->used == 0)
2575 recompute_basic_faces (it->f);
2577 /* Current value of the `slice', `space-width', and 'height' properties. */
2578 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2579 it->space_width = Qnil;
2580 it->font_height = Qnil;
2581 it->override_ascent = -1;
2583 /* Are control characters displayed as `^C'? */
2584 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2586 /* -1 means everything between a CR and the following line end
2587 is invisible. >0 means lines indented more than this value are
2588 invisible. */
2589 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2590 ? XINT (BVAR (current_buffer, selective_display))
2591 : (!NILP (BVAR (current_buffer, selective_display))
2592 ? -1 : 0));
2593 it->selective_display_ellipsis_p
2594 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2596 /* Display table to use. */
2597 it->dp = window_display_table (w);
2599 /* Are multibyte characters enabled in current_buffer? */
2600 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2602 /* Non-zero if we should highlight the region. */
2603 highlight_region_p
2604 = (!NILP (Vtransient_mark_mode)
2605 && !NILP (BVAR (current_buffer, mark_active))
2606 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2608 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2609 start and end of a visible region in window IT->w. Set both to
2610 -1 to indicate no region. */
2611 if (highlight_region_p
2612 /* Maybe highlight only in selected window. */
2613 && (/* Either show region everywhere. */
2614 highlight_nonselected_windows
2615 /* Or show region in the selected window. */
2616 || w == XWINDOW (selected_window)
2617 /* Or show the region if we are in the mini-buffer and W is
2618 the window the mini-buffer refers to. */
2619 || (MINI_WINDOW_P (XWINDOW (selected_window))
2620 && WINDOWP (minibuf_selected_window)
2621 && w == XWINDOW (minibuf_selected_window))))
2623 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2624 it->region_beg_charpos = min (PT, markpos);
2625 it->region_end_charpos = max (PT, markpos);
2627 else
2628 it->region_beg_charpos = it->region_end_charpos = -1;
2630 /* Get the position at which the redisplay_end_trigger hook should
2631 be run, if it is to be run at all. */
2632 if (MARKERP (w->redisplay_end_trigger)
2633 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2634 it->redisplay_end_trigger_charpos
2635 = marker_position (w->redisplay_end_trigger);
2636 else if (INTEGERP (w->redisplay_end_trigger))
2637 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2639 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2641 /* Are lines in the display truncated? */
2642 if (base_face_id != DEFAULT_FACE_ID
2643 || XINT (it->w->hscroll)
2644 || (! WINDOW_FULL_WIDTH_P (it->w)
2645 && ((!NILP (Vtruncate_partial_width_windows)
2646 && !INTEGERP (Vtruncate_partial_width_windows))
2647 || (INTEGERP (Vtruncate_partial_width_windows)
2648 && (WINDOW_TOTAL_COLS (it->w)
2649 < XINT (Vtruncate_partial_width_windows))))))
2650 it->line_wrap = TRUNCATE;
2651 else if (NILP (BVAR (current_buffer, truncate_lines)))
2652 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2653 ? WINDOW_WRAP : WORD_WRAP;
2654 else
2655 it->line_wrap = TRUNCATE;
2657 /* Get dimensions of truncation and continuation glyphs. These are
2658 displayed as fringe bitmaps under X, so we don't need them for such
2659 frames. */
2660 if (!FRAME_WINDOW_P (it->f))
2662 if (it->line_wrap == TRUNCATE)
2664 /* We will need the truncation glyph. */
2665 xassert (it->glyph_row == NULL);
2666 produce_special_glyphs (it, IT_TRUNCATION);
2667 it->truncation_pixel_width = it->pixel_width;
2669 else
2671 /* We will need the continuation glyph. */
2672 xassert (it->glyph_row == NULL);
2673 produce_special_glyphs (it, IT_CONTINUATION);
2674 it->continuation_pixel_width = it->pixel_width;
2677 /* Reset these values to zero because the produce_special_glyphs
2678 above has changed them. */
2679 it->pixel_width = it->ascent = it->descent = 0;
2680 it->phys_ascent = it->phys_descent = 0;
2683 /* Set this after getting the dimensions of truncation and
2684 continuation glyphs, so that we don't produce glyphs when calling
2685 produce_special_glyphs, above. */
2686 it->glyph_row = row;
2687 it->area = TEXT_AREA;
2689 /* Forget any previous info about this row being reversed. */
2690 if (it->glyph_row)
2691 it->glyph_row->reversed_p = 0;
2693 /* Get the dimensions of the display area. The display area
2694 consists of the visible window area plus a horizontally scrolled
2695 part to the left of the window. All x-values are relative to the
2696 start of this total display area. */
2697 if (base_face_id != DEFAULT_FACE_ID)
2699 /* Mode lines, menu bar in terminal frames. */
2700 it->first_visible_x = 0;
2701 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2703 else
2705 it->first_visible_x
2706 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2707 it->last_visible_x = (it->first_visible_x
2708 + window_box_width (w, TEXT_AREA));
2710 /* If we truncate lines, leave room for the truncator glyph(s) at
2711 the right margin. Otherwise, leave room for the continuation
2712 glyph(s). Truncation and continuation glyphs are not inserted
2713 for window-based redisplay. */
2714 if (!FRAME_WINDOW_P (it->f))
2716 if (it->line_wrap == TRUNCATE)
2717 it->last_visible_x -= it->truncation_pixel_width;
2718 else
2719 it->last_visible_x -= it->continuation_pixel_width;
2722 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2723 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2726 /* Leave room for a border glyph. */
2727 if (!FRAME_WINDOW_P (it->f)
2728 && !WINDOW_RIGHTMOST_P (it->w))
2729 it->last_visible_x -= 1;
2731 it->last_visible_y = window_text_bottom_y (w);
2733 /* For mode lines and alike, arrange for the first glyph having a
2734 left box line if the face specifies a box. */
2735 if (base_face_id != DEFAULT_FACE_ID)
2737 struct face *face;
2739 it->face_id = remapped_base_face_id;
2741 /* If we have a boxed mode line, make the first character appear
2742 with a left box line. */
2743 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2744 if (face->box != FACE_NO_BOX)
2745 it->start_of_box_run_p = 1;
2748 /* If a buffer position was specified, set the iterator there,
2749 getting overlays and face properties from that position. */
2750 if (charpos >= BUF_BEG (current_buffer))
2752 it->end_charpos = ZV;
2753 it->face_id = -1;
2754 IT_CHARPOS (*it) = charpos;
2756 /* Compute byte position if not specified. */
2757 if (bytepos < charpos)
2758 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2759 else
2760 IT_BYTEPOS (*it) = bytepos;
2762 it->start = it->current;
2763 /* Do we need to reorder bidirectional text? Not if this is a
2764 unibyte buffer: by definition, none of the single-byte
2765 characters are strong R2L, so no reordering is needed. And
2766 bidi.c doesn't support unibyte buffers anyway. */
2767 it->bidi_p =
2768 !NILP (BVAR (current_buffer, bidi_display_reordering))
2769 && it->multibyte_p;
2771 /* If we are to reorder bidirectional text, init the bidi
2772 iterator. */
2773 if (it->bidi_p)
2775 /* Note the paragraph direction that this buffer wants to
2776 use. */
2777 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2778 Qleft_to_right))
2779 it->paragraph_embedding = L2R;
2780 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2781 Qright_to_left))
2782 it->paragraph_embedding = R2L;
2783 else
2784 it->paragraph_embedding = NEUTRAL_DIR;
2785 bidi_unshelve_cache (NULL, 0);
2786 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2787 &it->bidi_it);
2790 /* Compute faces etc. */
2791 reseat (it, it->current.pos, 1);
2794 CHECK_IT (it);
2798 /* Initialize IT for the display of window W with window start POS. */
2800 void
2801 start_display (struct it *it, struct window *w, struct text_pos pos)
2803 struct glyph_row *row;
2804 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2806 row = w->desired_matrix->rows + first_vpos;
2807 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2808 it->first_vpos = first_vpos;
2810 /* Don't reseat to previous visible line start if current start
2811 position is in a string or image. */
2812 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2814 int start_at_line_beg_p;
2815 int first_y = it->current_y;
2817 /* If window start is not at a line start, skip forward to POS to
2818 get the correct continuation lines width. */
2819 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2820 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2821 if (!start_at_line_beg_p)
2823 int new_x;
2825 reseat_at_previous_visible_line_start (it);
2826 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2828 new_x = it->current_x + it->pixel_width;
2830 /* If lines are continued, this line may end in the middle
2831 of a multi-glyph character (e.g. a control character
2832 displayed as \003, or in the middle of an overlay
2833 string). In this case move_it_to above will not have
2834 taken us to the start of the continuation line but to the
2835 end of the continued line. */
2836 if (it->current_x > 0
2837 && it->line_wrap != TRUNCATE /* Lines are continued. */
2838 && (/* And glyph doesn't fit on the line. */
2839 new_x > it->last_visible_x
2840 /* Or it fits exactly and we're on a window
2841 system frame. */
2842 || (new_x == it->last_visible_x
2843 && FRAME_WINDOW_P (it->f))))
2845 if (it->current.dpvec_index >= 0
2846 || it->current.overlay_string_index >= 0)
2848 set_iterator_to_next (it, 1);
2849 move_it_in_display_line_to (it, -1, -1, 0);
2852 it->continuation_lines_width += it->current_x;
2855 /* We're starting a new display line, not affected by the
2856 height of the continued line, so clear the appropriate
2857 fields in the iterator structure. */
2858 it->max_ascent = it->max_descent = 0;
2859 it->max_phys_ascent = it->max_phys_descent = 0;
2861 it->current_y = first_y;
2862 it->vpos = 0;
2863 it->current_x = it->hpos = 0;
2869 /* Return 1 if POS is a position in ellipses displayed for invisible
2870 text. W is the window we display, for text property lookup. */
2872 static int
2873 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2875 Lisp_Object prop, window;
2876 int ellipses_p = 0;
2877 EMACS_INT charpos = CHARPOS (pos->pos);
2879 /* If POS specifies a position in a display vector, this might
2880 be for an ellipsis displayed for invisible text. We won't
2881 get the iterator set up for delivering that ellipsis unless
2882 we make sure that it gets aware of the invisible text. */
2883 if (pos->dpvec_index >= 0
2884 && pos->overlay_string_index < 0
2885 && CHARPOS (pos->string_pos) < 0
2886 && charpos > BEGV
2887 && (XSETWINDOW (window, w),
2888 prop = Fget_char_property (make_number (charpos),
2889 Qinvisible, window),
2890 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2892 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2893 window);
2894 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2897 return ellipses_p;
2901 /* Initialize IT for stepping through current_buffer in window W,
2902 starting at position POS that includes overlay string and display
2903 vector/ control character translation position information. Value
2904 is zero if there are overlay strings with newlines at POS. */
2906 static int
2907 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2909 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2910 int i, overlay_strings_with_newlines = 0;
2912 /* If POS specifies a position in a display vector, this might
2913 be for an ellipsis displayed for invisible text. We won't
2914 get the iterator set up for delivering that ellipsis unless
2915 we make sure that it gets aware of the invisible text. */
2916 if (in_ellipses_for_invisible_text_p (pos, w))
2918 --charpos;
2919 bytepos = 0;
2922 /* Keep in mind: the call to reseat in init_iterator skips invisible
2923 text, so we might end up at a position different from POS. This
2924 is only a problem when POS is a row start after a newline and an
2925 overlay starts there with an after-string, and the overlay has an
2926 invisible property. Since we don't skip invisible text in
2927 display_line and elsewhere immediately after consuming the
2928 newline before the row start, such a POS will not be in a string,
2929 but the call to init_iterator below will move us to the
2930 after-string. */
2931 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2933 /* This only scans the current chunk -- it should scan all chunks.
2934 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2935 to 16 in 22.1 to make this a lesser problem. */
2936 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2938 const char *s = SSDATA (it->overlay_strings[i]);
2939 const char *e = s + SBYTES (it->overlay_strings[i]);
2941 while (s < e && *s != '\n')
2942 ++s;
2944 if (s < e)
2946 overlay_strings_with_newlines = 1;
2947 break;
2951 /* If position is within an overlay string, set up IT to the right
2952 overlay string. */
2953 if (pos->overlay_string_index >= 0)
2955 int relative_index;
2957 /* If the first overlay string happens to have a `display'
2958 property for an image, the iterator will be set up for that
2959 image, and we have to undo that setup first before we can
2960 correct the overlay string index. */
2961 if (it->method == GET_FROM_IMAGE)
2962 pop_it (it);
2964 /* We already have the first chunk of overlay strings in
2965 IT->overlay_strings. Load more until the one for
2966 pos->overlay_string_index is in IT->overlay_strings. */
2967 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2969 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2970 it->current.overlay_string_index = 0;
2971 while (n--)
2973 load_overlay_strings (it, 0);
2974 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2978 it->current.overlay_string_index = pos->overlay_string_index;
2979 relative_index = (it->current.overlay_string_index
2980 % OVERLAY_STRING_CHUNK_SIZE);
2981 it->string = it->overlay_strings[relative_index];
2982 xassert (STRINGP (it->string));
2983 it->current.string_pos = pos->string_pos;
2984 it->method = GET_FROM_STRING;
2987 if (CHARPOS (pos->string_pos) >= 0)
2989 /* Recorded position is not in an overlay string, but in another
2990 string. This can only be a string from a `display' property.
2991 IT should already be filled with that string. */
2992 it->current.string_pos = pos->string_pos;
2993 xassert (STRINGP (it->string));
2996 /* Restore position in display vector translations, control
2997 character translations or ellipses. */
2998 if (pos->dpvec_index >= 0)
3000 if (it->dpvec == NULL)
3001 get_next_display_element (it);
3002 xassert (it->dpvec && it->current.dpvec_index == 0);
3003 it->current.dpvec_index = pos->dpvec_index;
3006 CHECK_IT (it);
3007 return !overlay_strings_with_newlines;
3011 /* Initialize IT for stepping through current_buffer in window W
3012 starting at ROW->start. */
3014 static void
3015 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3017 init_from_display_pos (it, w, &row->start);
3018 it->start = row->start;
3019 it->continuation_lines_width = row->continuation_lines_width;
3020 CHECK_IT (it);
3024 /* Initialize IT for stepping through current_buffer in window W
3025 starting in the line following ROW, i.e. starting at ROW->end.
3026 Value is zero if there are overlay strings with newlines at ROW's
3027 end position. */
3029 static int
3030 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3032 int success = 0;
3034 if (init_from_display_pos (it, w, &row->end))
3036 if (row->continued_p)
3037 it->continuation_lines_width
3038 = row->continuation_lines_width + row->pixel_width;
3039 CHECK_IT (it);
3040 success = 1;
3043 return success;
3049 /***********************************************************************
3050 Text properties
3051 ***********************************************************************/
3053 /* Called when IT reaches IT->stop_charpos. Handle text property and
3054 overlay changes. Set IT->stop_charpos to the next position where
3055 to stop. */
3057 static void
3058 handle_stop (struct it *it)
3060 enum prop_handled handled;
3061 int handle_overlay_change_p;
3062 struct props *p;
3064 it->dpvec = NULL;
3065 it->current.dpvec_index = -1;
3066 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3067 it->ignore_overlay_strings_at_pos_p = 0;
3068 it->ellipsis_p = 0;
3070 /* Use face of preceding text for ellipsis (if invisible) */
3071 if (it->selective_display_ellipsis_p)
3072 it->saved_face_id = it->face_id;
3076 handled = HANDLED_NORMALLY;
3078 /* Call text property handlers. */
3079 for (p = it_props; p->handler; ++p)
3081 handled = p->handler (it);
3083 if (handled == HANDLED_RECOMPUTE_PROPS)
3084 break;
3085 else if (handled == HANDLED_RETURN)
3087 /* We still want to show before and after strings from
3088 overlays even if the actual buffer text is replaced. */
3089 if (!handle_overlay_change_p
3090 || it->sp > 1
3091 || !get_overlay_strings_1 (it, 0, 0))
3093 if (it->ellipsis_p)
3094 setup_for_ellipsis (it, 0);
3095 /* When handling a display spec, we might load an
3096 empty string. In that case, discard it here. We
3097 used to discard it in handle_single_display_spec,
3098 but that causes get_overlay_strings_1, above, to
3099 ignore overlay strings that we must check. */
3100 if (STRINGP (it->string) && !SCHARS (it->string))
3101 pop_it (it);
3102 return;
3104 else if (STRINGP (it->string) && !SCHARS (it->string))
3105 pop_it (it);
3106 else
3108 it->ignore_overlay_strings_at_pos_p = 1;
3109 it->string_from_display_prop_p = 0;
3110 it->from_disp_prop_p = 0;
3111 handle_overlay_change_p = 0;
3113 handled = HANDLED_RECOMPUTE_PROPS;
3114 break;
3116 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3117 handle_overlay_change_p = 0;
3120 if (handled != HANDLED_RECOMPUTE_PROPS)
3122 /* Don't check for overlay strings below when set to deliver
3123 characters from a display vector. */
3124 if (it->method == GET_FROM_DISPLAY_VECTOR)
3125 handle_overlay_change_p = 0;
3127 /* Handle overlay changes.
3128 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3129 if it finds overlays. */
3130 if (handle_overlay_change_p)
3131 handled = handle_overlay_change (it);
3134 if (it->ellipsis_p)
3136 setup_for_ellipsis (it, 0);
3137 break;
3140 while (handled == HANDLED_RECOMPUTE_PROPS);
3142 /* Determine where to stop next. */
3143 if (handled == HANDLED_NORMALLY)
3144 compute_stop_pos (it);
3148 /* Compute IT->stop_charpos from text property and overlay change
3149 information for IT's current position. */
3151 static void
3152 compute_stop_pos (struct it *it)
3154 register INTERVAL iv, next_iv;
3155 Lisp_Object object, limit, position;
3156 EMACS_INT charpos, bytepos;
3158 /* If nowhere else, stop at the end. */
3159 it->stop_charpos = it->end_charpos;
3161 if (STRINGP (it->string))
3163 /* Strings are usually short, so don't limit the search for
3164 properties. */
3165 object = it->string;
3166 limit = Qnil;
3167 charpos = IT_STRING_CHARPOS (*it);
3168 bytepos = IT_STRING_BYTEPOS (*it);
3170 else
3172 EMACS_INT pos;
3174 /* If next overlay change is in front of the current stop pos
3175 (which is IT->end_charpos), stop there. Note: value of
3176 next_overlay_change is point-max if no overlay change
3177 follows. */
3178 charpos = IT_CHARPOS (*it);
3179 bytepos = IT_BYTEPOS (*it);
3180 pos = next_overlay_change (charpos);
3181 if (pos < it->stop_charpos)
3182 it->stop_charpos = pos;
3184 /* If showing the region, we have to stop at the region
3185 start or end because the face might change there. */
3186 if (it->region_beg_charpos > 0)
3188 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3189 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3190 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3191 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3194 /* Set up variables for computing the stop position from text
3195 property changes. */
3196 XSETBUFFER (object, current_buffer);
3197 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3200 /* Get the interval containing IT's position. Value is a null
3201 interval if there isn't such an interval. */
3202 position = make_number (charpos);
3203 iv = validate_interval_range (object, &position, &position, 0);
3204 if (!NULL_INTERVAL_P (iv))
3206 Lisp_Object values_here[LAST_PROP_IDX];
3207 struct props *p;
3209 /* Get properties here. */
3210 for (p = it_props; p->handler; ++p)
3211 values_here[p->idx] = textget (iv->plist, *p->name);
3213 /* Look for an interval following iv that has different
3214 properties. */
3215 for (next_iv = next_interval (iv);
3216 (!NULL_INTERVAL_P (next_iv)
3217 && (NILP (limit)
3218 || XFASTINT (limit) > next_iv->position));
3219 next_iv = next_interval (next_iv))
3221 for (p = it_props; p->handler; ++p)
3223 Lisp_Object new_value;
3225 new_value = textget (next_iv->plist, *p->name);
3226 if (!EQ (values_here[p->idx], new_value))
3227 break;
3230 if (p->handler)
3231 break;
3234 if (!NULL_INTERVAL_P (next_iv))
3236 if (INTEGERP (limit)
3237 && next_iv->position >= XFASTINT (limit))
3238 /* No text property change up to limit. */
3239 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3240 else
3241 /* Text properties change in next_iv. */
3242 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3246 if (it->cmp_it.id < 0)
3248 EMACS_INT stoppos = it->end_charpos;
3250 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3251 stoppos = -1;
3252 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3253 stoppos, it->string);
3256 xassert (STRINGP (it->string)
3257 || (it->stop_charpos >= BEGV
3258 && it->stop_charpos >= IT_CHARPOS (*it)));
3262 /* Return the position of the next overlay change after POS in
3263 current_buffer. Value is point-max if no overlay change
3264 follows. This is like `next-overlay-change' but doesn't use
3265 xmalloc. */
3267 static EMACS_INT
3268 next_overlay_change (EMACS_INT pos)
3270 ptrdiff_t i, noverlays;
3271 EMACS_INT endpos;
3272 Lisp_Object *overlays;
3274 /* Get all overlays at the given position. */
3275 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3277 /* If any of these overlays ends before endpos,
3278 use its ending point instead. */
3279 for (i = 0; i < noverlays; ++i)
3281 Lisp_Object oend;
3282 EMACS_INT oendpos;
3284 oend = OVERLAY_END (overlays[i]);
3285 oendpos = OVERLAY_POSITION (oend);
3286 endpos = min (endpos, oendpos);
3289 return endpos;
3292 /* How many characters forward to search for a display property or
3293 display string. Searching too far forward makes the bidi display
3294 sluggish, especially in small windows. */
3295 #define MAX_DISP_SCAN 250
3297 /* Return the character position of a display string at or after
3298 position specified by POSITION. If no display string exists at or
3299 after POSITION, return ZV. A display string is either an overlay
3300 with `display' property whose value is a string, or a `display'
3301 text property whose value is a string. STRING is data about the
3302 string to iterate; if STRING->lstring is nil, we are iterating a
3303 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3304 on a GUI frame. DISP_PROP is set to zero if we searched
3305 MAX_DISP_SCAN characters forward without finding any display
3306 strings, non-zero otherwise. It is set to 2 if the display string
3307 uses any kind of `(space ...)' spec that will produce a stretch of
3308 white space in the text area. */
3309 EMACS_INT
3310 compute_display_string_pos (struct text_pos *position,
3311 struct bidi_string_data *string,
3312 int frame_window_p, int *disp_prop)
3314 /* OBJECT = nil means current buffer. */
3315 Lisp_Object object =
3316 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3317 Lisp_Object pos, spec, limpos;
3318 int string_p = (string && (STRINGP (string->lstring) || string->s));
3319 EMACS_INT eob = string_p ? string->schars : ZV;
3320 EMACS_INT begb = string_p ? 0 : BEGV;
3321 EMACS_INT bufpos, charpos = CHARPOS (*position);
3322 EMACS_INT lim =
3323 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3324 struct text_pos tpos;
3325 int rv = 0;
3327 *disp_prop = 1;
3329 if (charpos >= eob
3330 /* We don't support display properties whose values are strings
3331 that have display string properties. */
3332 || string->from_disp_str
3333 /* C strings cannot have display properties. */
3334 || (string->s && !STRINGP (object)))
3336 *disp_prop = 0;
3337 return eob;
3340 /* If the character at CHARPOS is where the display string begins,
3341 return CHARPOS. */
3342 pos = make_number (charpos);
3343 if (STRINGP (object))
3344 bufpos = string->bufpos;
3345 else
3346 bufpos = charpos;
3347 tpos = *position;
3348 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3349 && (charpos <= begb
3350 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3351 object),
3352 spec))
3353 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3354 frame_window_p)))
3356 if (rv == 2)
3357 *disp_prop = 2;
3358 return charpos;
3361 /* Look forward for the first character with a `display' property
3362 that will replace the underlying text when displayed. */
3363 limpos = make_number (lim);
3364 do {
3365 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3366 CHARPOS (tpos) = XFASTINT (pos);
3367 if (CHARPOS (tpos) >= lim)
3369 *disp_prop = 0;
3370 break;
3372 if (STRINGP (object))
3373 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3374 else
3375 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3376 spec = Fget_char_property (pos, Qdisplay, object);
3377 if (!STRINGP (object))
3378 bufpos = CHARPOS (tpos);
3379 } while (NILP (spec)
3380 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3381 bufpos, frame_window_p)));
3382 if (rv == 2)
3383 *disp_prop = 2;
3385 return CHARPOS (tpos);
3388 /* Return the character position of the end of the display string that
3389 started at CHARPOS. If there's no display string at CHARPOS,
3390 return -1. A display string is either an overlay with `display'
3391 property whose value is a string or a `display' text property whose
3392 value is a string. */
3393 EMACS_INT
3394 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3396 /* OBJECT = nil means current buffer. */
3397 Lisp_Object object =
3398 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3399 Lisp_Object pos = make_number (charpos);
3400 EMACS_INT eob =
3401 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3403 if (charpos >= eob || (string->s && !STRINGP (object)))
3404 return eob;
3406 /* It could happen that the display property or overlay was removed
3407 since we found it in compute_display_string_pos above. One way
3408 this can happen is if JIT font-lock was called (through
3409 handle_fontified_prop), and jit-lock-functions remove text
3410 properties or overlays from the portion of buffer that includes
3411 CHARPOS. Muse mode is known to do that, for example. In this
3412 case, we return -1 to the caller, to signal that no display
3413 string is actually present at CHARPOS. See bidi_fetch_char for
3414 how this is handled.
3416 An alternative would be to never look for display properties past
3417 it->stop_charpos. But neither compute_display_string_pos nor
3418 bidi_fetch_char that calls it know or care where the next
3419 stop_charpos is. */
3420 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3421 return -1;
3423 /* Look forward for the first character where the `display' property
3424 changes. */
3425 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3427 return XFASTINT (pos);
3432 /***********************************************************************
3433 Fontification
3434 ***********************************************************************/
3436 /* Handle changes in the `fontified' property of the current buffer by
3437 calling hook functions from Qfontification_functions to fontify
3438 regions of text. */
3440 static enum prop_handled
3441 handle_fontified_prop (struct it *it)
3443 Lisp_Object prop, pos;
3444 enum prop_handled handled = HANDLED_NORMALLY;
3446 if (!NILP (Vmemory_full))
3447 return handled;
3449 /* Get the value of the `fontified' property at IT's current buffer
3450 position. (The `fontified' property doesn't have a special
3451 meaning in strings.) If the value is nil, call functions from
3452 Qfontification_functions. */
3453 if (!STRINGP (it->string)
3454 && it->s == NULL
3455 && !NILP (Vfontification_functions)
3456 && !NILP (Vrun_hooks)
3457 && (pos = make_number (IT_CHARPOS (*it)),
3458 prop = Fget_char_property (pos, Qfontified, Qnil),
3459 /* Ignore the special cased nil value always present at EOB since
3460 no amount of fontifying will be able to change it. */
3461 NILP (prop) && IT_CHARPOS (*it) < Z))
3463 int count = SPECPDL_INDEX ();
3464 Lisp_Object val;
3465 struct buffer *obuf = current_buffer;
3466 int begv = BEGV, zv = ZV;
3467 int old_clip_changed = current_buffer->clip_changed;
3469 val = Vfontification_functions;
3470 specbind (Qfontification_functions, Qnil);
3472 xassert (it->end_charpos == ZV);
3474 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3475 safe_call1 (val, pos);
3476 else
3478 Lisp_Object fns, fn;
3479 struct gcpro gcpro1, gcpro2;
3481 fns = Qnil;
3482 GCPRO2 (val, fns);
3484 for (; CONSP (val); val = XCDR (val))
3486 fn = XCAR (val);
3488 if (EQ (fn, Qt))
3490 /* A value of t indicates this hook has a local
3491 binding; it means to run the global binding too.
3492 In a global value, t should not occur. If it
3493 does, we must ignore it to avoid an endless
3494 loop. */
3495 for (fns = Fdefault_value (Qfontification_functions);
3496 CONSP (fns);
3497 fns = XCDR (fns))
3499 fn = XCAR (fns);
3500 if (!EQ (fn, Qt))
3501 safe_call1 (fn, pos);
3504 else
3505 safe_call1 (fn, pos);
3508 UNGCPRO;
3511 unbind_to (count, Qnil);
3513 /* Fontification functions routinely call `save-restriction'.
3514 Normally, this tags clip_changed, which can confuse redisplay
3515 (see discussion in Bug#6671). Since we don't perform any
3516 special handling of fontification changes in the case where
3517 `save-restriction' isn't called, there's no point doing so in
3518 this case either. So, if the buffer's restrictions are
3519 actually left unchanged, reset clip_changed. */
3520 if (obuf == current_buffer)
3522 if (begv == BEGV && zv == ZV)
3523 current_buffer->clip_changed = old_clip_changed;
3525 /* There isn't much we can reasonably do to protect against
3526 misbehaving fontification, but here's a fig leaf. */
3527 else if (!NILP (BVAR (obuf, name)))
3528 set_buffer_internal_1 (obuf);
3530 /* The fontification code may have added/removed text.
3531 It could do even a lot worse, but let's at least protect against
3532 the most obvious case where only the text past `pos' gets changed',
3533 as is/was done in grep.el where some escapes sequences are turned
3534 into face properties (bug#7876). */
3535 it->end_charpos = ZV;
3537 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3538 something. This avoids an endless loop if they failed to
3539 fontify the text for which reason ever. */
3540 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3541 handled = HANDLED_RECOMPUTE_PROPS;
3544 return handled;
3549 /***********************************************************************
3550 Faces
3551 ***********************************************************************/
3553 /* Set up iterator IT from face properties at its current position.
3554 Called from handle_stop. */
3556 static enum prop_handled
3557 handle_face_prop (struct it *it)
3559 int new_face_id;
3560 EMACS_INT next_stop;
3562 if (!STRINGP (it->string))
3564 new_face_id
3565 = face_at_buffer_position (it->w,
3566 IT_CHARPOS (*it),
3567 it->region_beg_charpos,
3568 it->region_end_charpos,
3569 &next_stop,
3570 (IT_CHARPOS (*it)
3571 + TEXT_PROP_DISTANCE_LIMIT),
3572 0, it->base_face_id);
3574 /* Is this a start of a run of characters with box face?
3575 Caveat: this can be called for a freshly initialized
3576 iterator; face_id is -1 in this case. We know that the new
3577 face will not change until limit, i.e. if the new face has a
3578 box, all characters up to limit will have one. But, as
3579 usual, we don't know whether limit is really the end. */
3580 if (new_face_id != it->face_id)
3582 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3584 /* If new face has a box but old face has not, this is
3585 the start of a run of characters with box, i.e. it has
3586 a shadow on the left side. The value of face_id of the
3587 iterator will be -1 if this is the initial call that gets
3588 the face. In this case, we have to look in front of IT's
3589 position and see whether there is a face != new_face_id. */
3590 it->start_of_box_run_p
3591 = (new_face->box != FACE_NO_BOX
3592 && (it->face_id >= 0
3593 || IT_CHARPOS (*it) == BEG
3594 || new_face_id != face_before_it_pos (it)));
3595 it->face_box_p = new_face->box != FACE_NO_BOX;
3598 else
3600 int base_face_id;
3601 EMACS_INT bufpos;
3602 int i;
3603 Lisp_Object from_overlay
3604 = (it->current.overlay_string_index >= 0
3605 ? it->string_overlays[it->current.overlay_string_index]
3606 : Qnil);
3608 /* See if we got to this string directly or indirectly from
3609 an overlay property. That includes the before-string or
3610 after-string of an overlay, strings in display properties
3611 provided by an overlay, their text properties, etc.
3613 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3614 if (! NILP (from_overlay))
3615 for (i = it->sp - 1; i >= 0; i--)
3617 if (it->stack[i].current.overlay_string_index >= 0)
3618 from_overlay
3619 = it->string_overlays[it->stack[i].current.overlay_string_index];
3620 else if (! NILP (it->stack[i].from_overlay))
3621 from_overlay = it->stack[i].from_overlay;
3623 if (!NILP (from_overlay))
3624 break;
3627 if (! NILP (from_overlay))
3629 bufpos = IT_CHARPOS (*it);
3630 /* For a string from an overlay, the base face depends
3631 only on text properties and ignores overlays. */
3632 base_face_id
3633 = face_for_overlay_string (it->w,
3634 IT_CHARPOS (*it),
3635 it->region_beg_charpos,
3636 it->region_end_charpos,
3637 &next_stop,
3638 (IT_CHARPOS (*it)
3639 + TEXT_PROP_DISTANCE_LIMIT),
3641 from_overlay);
3643 else
3645 bufpos = 0;
3647 /* For strings from a `display' property, use the face at
3648 IT's current buffer position as the base face to merge
3649 with, so that overlay strings appear in the same face as
3650 surrounding text, unless they specify their own
3651 faces. */
3652 base_face_id = underlying_face_id (it);
3655 new_face_id = face_at_string_position (it->w,
3656 it->string,
3657 IT_STRING_CHARPOS (*it),
3658 bufpos,
3659 it->region_beg_charpos,
3660 it->region_end_charpos,
3661 &next_stop,
3662 base_face_id, 0);
3664 /* Is this a start of a run of characters with box? Caveat:
3665 this can be called for a freshly allocated iterator; face_id
3666 is -1 is this case. We know that the new face will not
3667 change until the next check pos, i.e. if the new face has a
3668 box, all characters up to that position will have a
3669 box. But, as usual, we don't know whether that position
3670 is really the end. */
3671 if (new_face_id != it->face_id)
3673 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3674 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3676 /* If new face has a box but old face hasn't, this is the
3677 start of a run of characters with box, i.e. it has a
3678 shadow on the left side. */
3679 it->start_of_box_run_p
3680 = new_face->box && (old_face == NULL || !old_face->box);
3681 it->face_box_p = new_face->box != FACE_NO_BOX;
3685 it->face_id = new_face_id;
3686 return HANDLED_NORMALLY;
3690 /* Return the ID of the face ``underlying'' IT's current position,
3691 which is in a string. If the iterator is associated with a
3692 buffer, return the face at IT's current buffer position.
3693 Otherwise, use the iterator's base_face_id. */
3695 static int
3696 underlying_face_id (struct it *it)
3698 int face_id = it->base_face_id, i;
3700 xassert (STRINGP (it->string));
3702 for (i = it->sp - 1; i >= 0; --i)
3703 if (NILP (it->stack[i].string))
3704 face_id = it->stack[i].face_id;
3706 return face_id;
3710 /* Compute the face one character before or after the current position
3711 of IT, in the visual order. BEFORE_P non-zero means get the face
3712 in front (to the left in L2R paragraphs, to the right in R2L
3713 paragraphs) of IT's screen position. Value is the ID of the face. */
3715 static int
3716 face_before_or_after_it_pos (struct it *it, int before_p)
3718 int face_id, limit;
3719 EMACS_INT next_check_charpos;
3720 struct it it_copy;
3721 void *it_copy_data = NULL;
3723 xassert (it->s == NULL);
3725 if (STRINGP (it->string))
3727 EMACS_INT bufpos, charpos;
3728 int base_face_id;
3730 /* No face change past the end of the string (for the case
3731 we are padding with spaces). No face change before the
3732 string start. */
3733 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3734 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3735 return it->face_id;
3737 if (!it->bidi_p)
3739 /* Set charpos to the position before or after IT's current
3740 position, in the logical order, which in the non-bidi
3741 case is the same as the visual order. */
3742 if (before_p)
3743 charpos = IT_STRING_CHARPOS (*it) - 1;
3744 else if (it->what == IT_COMPOSITION)
3745 /* For composition, we must check the character after the
3746 composition. */
3747 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3748 else
3749 charpos = IT_STRING_CHARPOS (*it) + 1;
3751 else
3753 if (before_p)
3755 /* With bidi iteration, the character before the current
3756 in the visual order cannot be found by simple
3757 iteration, because "reverse" reordering is not
3758 supported. Instead, we need to use the move_it_*
3759 family of functions. */
3760 /* Ignore face changes before the first visible
3761 character on this display line. */
3762 if (it->current_x <= it->first_visible_x)
3763 return it->face_id;
3764 SAVE_IT (it_copy, *it, it_copy_data);
3765 /* Implementation note: Since move_it_in_display_line
3766 works in the iterator geometry, and thinks the first
3767 character is always the leftmost, even in R2L lines,
3768 we don't need to distinguish between the R2L and L2R
3769 cases here. */
3770 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3771 it_copy.current_x - 1, MOVE_TO_X);
3772 charpos = IT_STRING_CHARPOS (it_copy);
3773 RESTORE_IT (it, it, it_copy_data);
3775 else
3777 /* Set charpos to the string position of the character
3778 that comes after IT's current position in the visual
3779 order. */
3780 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3782 it_copy = *it;
3783 while (n--)
3784 bidi_move_to_visually_next (&it_copy.bidi_it);
3786 charpos = it_copy.bidi_it.charpos;
3789 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3791 if (it->current.overlay_string_index >= 0)
3792 bufpos = IT_CHARPOS (*it);
3793 else
3794 bufpos = 0;
3796 base_face_id = underlying_face_id (it);
3798 /* Get the face for ASCII, or unibyte. */
3799 face_id = face_at_string_position (it->w,
3800 it->string,
3801 charpos,
3802 bufpos,
3803 it->region_beg_charpos,
3804 it->region_end_charpos,
3805 &next_check_charpos,
3806 base_face_id, 0);
3808 /* Correct the face for charsets different from ASCII. Do it
3809 for the multibyte case only. The face returned above is
3810 suitable for unibyte text if IT->string is unibyte. */
3811 if (STRING_MULTIBYTE (it->string))
3813 struct text_pos pos1 = string_pos (charpos, it->string);
3814 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3815 int c, len;
3816 struct face *face = FACE_FROM_ID (it->f, face_id);
3818 c = string_char_and_length (p, &len);
3819 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3822 else
3824 struct text_pos pos;
3826 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3827 || (IT_CHARPOS (*it) <= BEGV && before_p))
3828 return it->face_id;
3830 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3831 pos = it->current.pos;
3833 if (!it->bidi_p)
3835 if (before_p)
3836 DEC_TEXT_POS (pos, it->multibyte_p);
3837 else
3839 if (it->what == IT_COMPOSITION)
3841 /* For composition, we must check the position after
3842 the composition. */
3843 pos.charpos += it->cmp_it.nchars;
3844 pos.bytepos += it->len;
3846 else
3847 INC_TEXT_POS (pos, it->multibyte_p);
3850 else
3852 if (before_p)
3854 /* With bidi iteration, the character before the current
3855 in the visual order cannot be found by simple
3856 iteration, because "reverse" reordering is not
3857 supported. Instead, we need to use the move_it_*
3858 family of functions. */
3859 /* Ignore face changes before the first visible
3860 character on this display line. */
3861 if (it->current_x <= it->first_visible_x)
3862 return it->face_id;
3863 SAVE_IT (it_copy, *it, it_copy_data);
3864 /* Implementation note: Since move_it_in_display_line
3865 works in the iterator geometry, and thinks the first
3866 character is always the leftmost, even in R2L lines,
3867 we don't need to distinguish between the R2L and L2R
3868 cases here. */
3869 move_it_in_display_line (&it_copy, ZV,
3870 it_copy.current_x - 1, MOVE_TO_X);
3871 pos = it_copy.current.pos;
3872 RESTORE_IT (it, it, it_copy_data);
3874 else
3876 /* Set charpos to the buffer position of the character
3877 that comes after IT's current position in the visual
3878 order. */
3879 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3881 it_copy = *it;
3882 while (n--)
3883 bidi_move_to_visually_next (&it_copy.bidi_it);
3885 SET_TEXT_POS (pos,
3886 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3889 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3891 /* Determine face for CHARSET_ASCII, or unibyte. */
3892 face_id = face_at_buffer_position (it->w,
3893 CHARPOS (pos),
3894 it->region_beg_charpos,
3895 it->region_end_charpos,
3896 &next_check_charpos,
3897 limit, 0, -1);
3899 /* Correct the face for charsets different from ASCII. Do it
3900 for the multibyte case only. The face returned above is
3901 suitable for unibyte text if current_buffer is unibyte. */
3902 if (it->multibyte_p)
3904 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3905 struct face *face = FACE_FROM_ID (it->f, face_id);
3906 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3910 return face_id;
3915 /***********************************************************************
3916 Invisible text
3917 ***********************************************************************/
3919 /* Set up iterator IT from invisible properties at its current
3920 position. Called from handle_stop. */
3922 static enum prop_handled
3923 handle_invisible_prop (struct it *it)
3925 enum prop_handled handled = HANDLED_NORMALLY;
3927 if (STRINGP (it->string))
3929 Lisp_Object prop, end_charpos, limit, charpos;
3931 /* Get the value of the invisible text property at the
3932 current position. Value will be nil if there is no such
3933 property. */
3934 charpos = make_number (IT_STRING_CHARPOS (*it));
3935 prop = Fget_text_property (charpos, Qinvisible, it->string);
3937 if (!NILP (prop)
3938 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3940 EMACS_INT endpos;
3942 handled = HANDLED_RECOMPUTE_PROPS;
3944 /* Get the position at which the next change of the
3945 invisible text property can be found in IT->string.
3946 Value will be nil if the property value is the same for
3947 all the rest of IT->string. */
3948 XSETINT (limit, SCHARS (it->string));
3949 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3950 it->string, limit);
3952 /* Text at current position is invisible. The next
3953 change in the property is at position end_charpos.
3954 Move IT's current position to that position. */
3955 if (INTEGERP (end_charpos)
3956 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3958 struct text_pos old;
3959 EMACS_INT oldpos;
3961 old = it->current.string_pos;
3962 oldpos = CHARPOS (old);
3963 if (it->bidi_p)
3965 if (it->bidi_it.first_elt
3966 && it->bidi_it.charpos < SCHARS (it->string))
3967 bidi_paragraph_init (it->paragraph_embedding,
3968 &it->bidi_it, 1);
3969 /* Bidi-iterate out of the invisible text. */
3972 bidi_move_to_visually_next (&it->bidi_it);
3974 while (oldpos <= it->bidi_it.charpos
3975 && it->bidi_it.charpos < endpos);
3977 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3978 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
3979 if (IT_CHARPOS (*it) >= endpos)
3980 it->prev_stop = endpos;
3982 else
3984 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3985 compute_string_pos (&it->current.string_pos, old, it->string);
3988 else
3990 /* The rest of the string is invisible. If this is an
3991 overlay string, proceed with the next overlay string
3992 or whatever comes and return a character from there. */
3993 if (it->current.overlay_string_index >= 0)
3995 next_overlay_string (it);
3996 /* Don't check for overlay strings when we just
3997 finished processing them. */
3998 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4000 else
4002 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4003 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4008 else
4010 int invis_p;
4011 EMACS_INT newpos, next_stop, start_charpos, tem;
4012 Lisp_Object pos, prop, overlay;
4014 /* First of all, is there invisible text at this position? */
4015 tem = start_charpos = IT_CHARPOS (*it);
4016 pos = make_number (tem);
4017 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4018 &overlay);
4019 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4021 /* If we are on invisible text, skip over it. */
4022 if (invis_p && start_charpos < it->end_charpos)
4024 /* Record whether we have to display an ellipsis for the
4025 invisible text. */
4026 int display_ellipsis_p = invis_p == 2;
4028 handled = HANDLED_RECOMPUTE_PROPS;
4030 /* Loop skipping over invisible text. The loop is left at
4031 ZV or with IT on the first char being visible again. */
4034 /* Try to skip some invisible text. Return value is the
4035 position reached which can be equal to where we start
4036 if there is nothing invisible there. This skips both
4037 over invisible text properties and overlays with
4038 invisible property. */
4039 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4041 /* If we skipped nothing at all we weren't at invisible
4042 text in the first place. If everything to the end of
4043 the buffer was skipped, end the loop. */
4044 if (newpos == tem || newpos >= ZV)
4045 invis_p = 0;
4046 else
4048 /* We skipped some characters but not necessarily
4049 all there are. Check if we ended up on visible
4050 text. Fget_char_property returns the property of
4051 the char before the given position, i.e. if we
4052 get invis_p = 0, this means that the char at
4053 newpos is visible. */
4054 pos = make_number (newpos);
4055 prop = Fget_char_property (pos, Qinvisible, it->window);
4056 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4059 /* If we ended up on invisible text, proceed to
4060 skip starting with next_stop. */
4061 if (invis_p)
4062 tem = next_stop;
4064 /* If there are adjacent invisible texts, don't lose the
4065 second one's ellipsis. */
4066 if (invis_p == 2)
4067 display_ellipsis_p = 1;
4069 while (invis_p);
4071 /* The position newpos is now either ZV or on visible text. */
4072 if (it->bidi_p && newpos < ZV)
4074 EMACS_INT bpos = CHAR_TO_BYTE (newpos);
4076 if (FETCH_BYTE (bpos) == '\n'
4077 || (newpos > BEGV && FETCH_BYTE (bpos - 1) == '\n'))
4079 /* If the invisible text ends on a newline or the
4080 character after a newline, we can avoid the
4081 costly, character by character, bidi iteration to
4082 newpos, and instead simply reseat the iterator
4083 there. That's because all bidi reordering
4084 information is tossed at the newline. This is a
4085 big win for modes that hide complete lines, like
4086 Outline, Org, etc. (Implementation note: the
4087 call to reseat_1 is necessary, because it signals
4088 to the bidi iterator that it needs to reinit its
4089 internal information when the next element for
4090 display is requested. */
4091 struct text_pos tpos;
4093 SET_TEXT_POS (tpos, newpos, bpos);
4094 reseat_1 (it, tpos, 0);
4096 else /* Must use the slow method. */
4098 /* With bidi iteration, the region of invisible text
4099 could start and/or end in the middle of a
4100 non-base embedding level. Therefore, we need to
4101 skip invisible text using the bidi iterator,
4102 starting at IT's current position, until we find
4103 ourselves outside the invisible text. Skipping
4104 invisible text _after_ bidi iteration avoids
4105 affecting the visual order of the displayed text
4106 when invisible properties are added or
4107 removed. */
4108 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4110 /* If we were `reseat'ed to a new paragraph,
4111 determine the paragraph base direction. We
4112 need to do it now because
4113 next_element_from_buffer may not have a
4114 chance to do it, if we are going to skip any
4115 text at the beginning, which resets the
4116 FIRST_ELT flag. */
4117 bidi_paragraph_init (it->paragraph_embedding,
4118 &it->bidi_it, 1);
4122 bidi_move_to_visually_next (&it->bidi_it);
4124 while (it->stop_charpos <= it->bidi_it.charpos
4125 && it->bidi_it.charpos < newpos);
4126 IT_CHARPOS (*it) = it->bidi_it.charpos;
4127 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4128 /* If we overstepped NEWPOS, record its position in
4129 the iterator, so that we skip invisible text if
4130 later the bidi iteration lands us in the
4131 invisible region again. */
4132 if (IT_CHARPOS (*it) >= newpos)
4133 it->prev_stop = newpos;
4136 else
4138 IT_CHARPOS (*it) = newpos;
4139 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4142 /* If there are before-strings at the start of invisible
4143 text, and the text is invisible because of a text
4144 property, arrange to show before-strings because 20.x did
4145 it that way. (If the text is invisible because of an
4146 overlay property instead of a text property, this is
4147 already handled in the overlay code.) */
4148 if (NILP (overlay)
4149 && get_overlay_strings (it, it->stop_charpos))
4151 handled = HANDLED_RECOMPUTE_PROPS;
4152 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4154 else if (display_ellipsis_p)
4156 /* Make sure that the glyphs of the ellipsis will get
4157 correct `charpos' values. If we would not update
4158 it->position here, the glyphs would belong to the
4159 last visible character _before_ the invisible
4160 text, which confuses `set_cursor_from_row'.
4162 We use the last invisible position instead of the
4163 first because this way the cursor is always drawn on
4164 the first "." of the ellipsis, whenever PT is inside
4165 the invisible text. Otherwise the cursor would be
4166 placed _after_ the ellipsis when the point is after the
4167 first invisible character. */
4168 if (!STRINGP (it->object))
4170 it->position.charpos = newpos - 1;
4171 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4173 it->ellipsis_p = 1;
4174 /* Let the ellipsis display before
4175 considering any properties of the following char.
4176 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4177 handled = HANDLED_RETURN;
4182 return handled;
4186 /* Make iterator IT return `...' next.
4187 Replaces LEN characters from buffer. */
4189 static void
4190 setup_for_ellipsis (struct it *it, int len)
4192 /* Use the display table definition for `...'. Invalid glyphs
4193 will be handled by the method returning elements from dpvec. */
4194 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4196 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4197 it->dpvec = v->contents;
4198 it->dpend = v->contents + v->header.size;
4200 else
4202 /* Default `...'. */
4203 it->dpvec = default_invis_vector;
4204 it->dpend = default_invis_vector + 3;
4207 it->dpvec_char_len = len;
4208 it->current.dpvec_index = 0;
4209 it->dpvec_face_id = -1;
4211 /* Remember the current face id in case glyphs specify faces.
4212 IT's face is restored in set_iterator_to_next.
4213 saved_face_id was set to preceding char's face in handle_stop. */
4214 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4215 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4217 it->method = GET_FROM_DISPLAY_VECTOR;
4218 it->ellipsis_p = 1;
4223 /***********************************************************************
4224 'display' property
4225 ***********************************************************************/
4227 /* Set up iterator IT from `display' property at its current position.
4228 Called from handle_stop.
4229 We return HANDLED_RETURN if some part of the display property
4230 overrides the display of the buffer text itself.
4231 Otherwise we return HANDLED_NORMALLY. */
4233 static enum prop_handled
4234 handle_display_prop (struct it *it)
4236 Lisp_Object propval, object, overlay;
4237 struct text_pos *position;
4238 EMACS_INT bufpos;
4239 /* Nonzero if some property replaces the display of the text itself. */
4240 int display_replaced_p = 0;
4242 if (STRINGP (it->string))
4244 object = it->string;
4245 position = &it->current.string_pos;
4246 bufpos = CHARPOS (it->current.pos);
4248 else
4250 XSETWINDOW (object, it->w);
4251 position = &it->current.pos;
4252 bufpos = CHARPOS (*position);
4255 /* Reset those iterator values set from display property values. */
4256 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4257 it->space_width = Qnil;
4258 it->font_height = Qnil;
4259 it->voffset = 0;
4261 /* We don't support recursive `display' properties, i.e. string
4262 values that have a string `display' property, that have a string
4263 `display' property etc. */
4264 if (!it->string_from_display_prop_p)
4265 it->area = TEXT_AREA;
4267 propval = get_char_property_and_overlay (make_number (position->charpos),
4268 Qdisplay, object, &overlay);
4269 if (NILP (propval))
4270 return HANDLED_NORMALLY;
4271 /* Now OVERLAY is the overlay that gave us this property, or nil
4272 if it was a text property. */
4274 if (!STRINGP (it->string))
4275 object = it->w->buffer;
4277 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4278 position, bufpos,
4279 FRAME_WINDOW_P (it->f));
4281 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4284 /* Subroutine of handle_display_prop. Returns non-zero if the display
4285 specification in SPEC is a replacing specification, i.e. it would
4286 replace the text covered by `display' property with something else,
4287 such as an image or a display string. If SPEC includes any kind or
4288 `(space ...) specification, the value is 2; this is used by
4289 compute_display_string_pos, which see.
4291 See handle_single_display_spec for documentation of arguments.
4292 frame_window_p is non-zero if the window being redisplayed is on a
4293 GUI frame; this argument is used only if IT is NULL, see below.
4295 IT can be NULL, if this is called by the bidi reordering code
4296 through compute_display_string_pos, which see. In that case, this
4297 function only examines SPEC, but does not otherwise "handle" it, in
4298 the sense that it doesn't set up members of IT from the display
4299 spec. */
4300 static int
4301 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4302 Lisp_Object overlay, struct text_pos *position,
4303 EMACS_INT bufpos, int frame_window_p)
4305 int replacing_p = 0;
4306 int rv;
4308 if (CONSP (spec)
4309 /* Simple specerties. */
4310 && !EQ (XCAR (spec), Qimage)
4311 && !EQ (XCAR (spec), Qspace)
4312 && !EQ (XCAR (spec), Qwhen)
4313 && !EQ (XCAR (spec), Qslice)
4314 && !EQ (XCAR (spec), Qspace_width)
4315 && !EQ (XCAR (spec), Qheight)
4316 && !EQ (XCAR (spec), Qraise)
4317 /* Marginal area specifications. */
4318 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4319 && !EQ (XCAR (spec), Qleft_fringe)
4320 && !EQ (XCAR (spec), Qright_fringe)
4321 && !NILP (XCAR (spec)))
4323 for (; CONSP (spec); spec = XCDR (spec))
4325 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4326 overlay, position, bufpos,
4327 replacing_p, frame_window_p)))
4329 replacing_p = rv;
4330 /* If some text in a string is replaced, `position' no
4331 longer points to the position of `object'. */
4332 if (!it || STRINGP (object))
4333 break;
4337 else if (VECTORP (spec))
4339 int i;
4340 for (i = 0; i < ASIZE (spec); ++i)
4341 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4342 overlay, position, bufpos,
4343 replacing_p, frame_window_p)))
4345 replacing_p = rv;
4346 /* If some text in a string is replaced, `position' no
4347 longer points to the position of `object'. */
4348 if (!it || STRINGP (object))
4349 break;
4352 else
4354 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4355 position, bufpos, 0,
4356 frame_window_p)))
4357 replacing_p = rv;
4360 return replacing_p;
4363 /* Value is the position of the end of the `display' property starting
4364 at START_POS in OBJECT. */
4366 static struct text_pos
4367 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4369 Lisp_Object end;
4370 struct text_pos end_pos;
4372 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4373 Qdisplay, object, Qnil);
4374 CHARPOS (end_pos) = XFASTINT (end);
4375 if (STRINGP (object))
4376 compute_string_pos (&end_pos, start_pos, it->string);
4377 else
4378 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4380 return end_pos;
4384 /* Set up IT from a single `display' property specification SPEC. OBJECT
4385 is the object in which the `display' property was found. *POSITION
4386 is the position in OBJECT at which the `display' property was found.
4387 BUFPOS is the buffer position of OBJECT (different from POSITION if
4388 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4389 previously saw a display specification which already replaced text
4390 display with something else, for example an image; we ignore such
4391 properties after the first one has been processed.
4393 OVERLAY is the overlay this `display' property came from,
4394 or nil if it was a text property.
4396 If SPEC is a `space' or `image' specification, and in some other
4397 cases too, set *POSITION to the position where the `display'
4398 property ends.
4400 If IT is NULL, only examine the property specification in SPEC, but
4401 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4402 is intended to be displayed in a window on a GUI frame.
4404 Value is non-zero if something was found which replaces the display
4405 of buffer or string text. */
4407 static int
4408 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4409 Lisp_Object overlay, struct text_pos *position,
4410 EMACS_INT bufpos, int display_replaced_p,
4411 int frame_window_p)
4413 Lisp_Object form;
4414 Lisp_Object location, value;
4415 struct text_pos start_pos = *position;
4416 int valid_p;
4418 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4419 If the result is non-nil, use VALUE instead of SPEC. */
4420 form = Qt;
4421 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4423 spec = XCDR (spec);
4424 if (!CONSP (spec))
4425 return 0;
4426 form = XCAR (spec);
4427 spec = XCDR (spec);
4430 if (!NILP (form) && !EQ (form, Qt))
4432 int count = SPECPDL_INDEX ();
4433 struct gcpro gcpro1;
4435 /* Bind `object' to the object having the `display' property, a
4436 buffer or string. Bind `position' to the position in the
4437 object where the property was found, and `buffer-position'
4438 to the current position in the buffer. */
4440 if (NILP (object))
4441 XSETBUFFER (object, current_buffer);
4442 specbind (Qobject, object);
4443 specbind (Qposition, make_number (CHARPOS (*position)));
4444 specbind (Qbuffer_position, make_number (bufpos));
4445 GCPRO1 (form);
4446 form = safe_eval (form);
4447 UNGCPRO;
4448 unbind_to (count, Qnil);
4451 if (NILP (form))
4452 return 0;
4454 /* Handle `(height HEIGHT)' specifications. */
4455 if (CONSP (spec)
4456 && EQ (XCAR (spec), Qheight)
4457 && CONSP (XCDR (spec)))
4459 if (it)
4461 if (!FRAME_WINDOW_P (it->f))
4462 return 0;
4464 it->font_height = XCAR (XCDR (spec));
4465 if (!NILP (it->font_height))
4467 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4468 int new_height = -1;
4470 if (CONSP (it->font_height)
4471 && (EQ (XCAR (it->font_height), Qplus)
4472 || EQ (XCAR (it->font_height), Qminus))
4473 && CONSP (XCDR (it->font_height))
4474 && INTEGERP (XCAR (XCDR (it->font_height))))
4476 /* `(+ N)' or `(- N)' where N is an integer. */
4477 int steps = XINT (XCAR (XCDR (it->font_height)));
4478 if (EQ (XCAR (it->font_height), Qplus))
4479 steps = - steps;
4480 it->face_id = smaller_face (it->f, it->face_id, steps);
4482 else if (FUNCTIONP (it->font_height))
4484 /* Call function with current height as argument.
4485 Value is the new height. */
4486 Lisp_Object height;
4487 height = safe_call1 (it->font_height,
4488 face->lface[LFACE_HEIGHT_INDEX]);
4489 if (NUMBERP (height))
4490 new_height = XFLOATINT (height);
4492 else if (NUMBERP (it->font_height))
4494 /* Value is a multiple of the canonical char height. */
4495 struct face *f;
4497 f = FACE_FROM_ID (it->f,
4498 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4499 new_height = (XFLOATINT (it->font_height)
4500 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4502 else
4504 /* Evaluate IT->font_height with `height' bound to the
4505 current specified height to get the new height. */
4506 int count = SPECPDL_INDEX ();
4508 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4509 value = safe_eval (it->font_height);
4510 unbind_to (count, Qnil);
4512 if (NUMBERP (value))
4513 new_height = XFLOATINT (value);
4516 if (new_height > 0)
4517 it->face_id = face_with_height (it->f, it->face_id, new_height);
4521 return 0;
4524 /* Handle `(space-width WIDTH)'. */
4525 if (CONSP (spec)
4526 && EQ (XCAR (spec), Qspace_width)
4527 && CONSP (XCDR (spec)))
4529 if (it)
4531 if (!FRAME_WINDOW_P (it->f))
4532 return 0;
4534 value = XCAR (XCDR (spec));
4535 if (NUMBERP (value) && XFLOATINT (value) > 0)
4536 it->space_width = value;
4539 return 0;
4542 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4543 if (CONSP (spec)
4544 && EQ (XCAR (spec), Qslice))
4546 Lisp_Object tem;
4548 if (it)
4550 if (!FRAME_WINDOW_P (it->f))
4551 return 0;
4553 if (tem = XCDR (spec), CONSP (tem))
4555 it->slice.x = XCAR (tem);
4556 if (tem = XCDR (tem), CONSP (tem))
4558 it->slice.y = XCAR (tem);
4559 if (tem = XCDR (tem), CONSP (tem))
4561 it->slice.width = XCAR (tem);
4562 if (tem = XCDR (tem), CONSP (tem))
4563 it->slice.height = XCAR (tem);
4569 return 0;
4572 /* Handle `(raise FACTOR)'. */
4573 if (CONSP (spec)
4574 && EQ (XCAR (spec), Qraise)
4575 && CONSP (XCDR (spec)))
4577 if (it)
4579 if (!FRAME_WINDOW_P (it->f))
4580 return 0;
4582 #ifdef HAVE_WINDOW_SYSTEM
4583 value = XCAR (XCDR (spec));
4584 if (NUMBERP (value))
4586 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4587 it->voffset = - (XFLOATINT (value)
4588 * (FONT_HEIGHT (face->font)));
4590 #endif /* HAVE_WINDOW_SYSTEM */
4593 return 0;
4596 /* Don't handle the other kinds of display specifications
4597 inside a string that we got from a `display' property. */
4598 if (it && it->string_from_display_prop_p)
4599 return 0;
4601 /* Characters having this form of property are not displayed, so
4602 we have to find the end of the property. */
4603 if (it)
4605 start_pos = *position;
4606 *position = display_prop_end (it, object, start_pos);
4608 value = Qnil;
4610 /* Stop the scan at that end position--we assume that all
4611 text properties change there. */
4612 if (it)
4613 it->stop_charpos = position->charpos;
4615 /* Handle `(left-fringe BITMAP [FACE])'
4616 and `(right-fringe BITMAP [FACE])'. */
4617 if (CONSP (spec)
4618 && (EQ (XCAR (spec), Qleft_fringe)
4619 || EQ (XCAR (spec), Qright_fringe))
4620 && CONSP (XCDR (spec)))
4622 int fringe_bitmap;
4624 if (it)
4626 if (!FRAME_WINDOW_P (it->f))
4627 /* If we return here, POSITION has been advanced
4628 across the text with this property. */
4629 return 0;
4631 else if (!frame_window_p)
4632 return 0;
4634 #ifdef HAVE_WINDOW_SYSTEM
4635 value = XCAR (XCDR (spec));
4636 if (!SYMBOLP (value)
4637 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4638 /* If we return here, POSITION has been advanced
4639 across the text with this property. */
4640 return 0;
4642 if (it)
4644 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4646 if (CONSP (XCDR (XCDR (spec))))
4648 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4649 int face_id2 = lookup_derived_face (it->f, face_name,
4650 FRINGE_FACE_ID, 0);
4651 if (face_id2 >= 0)
4652 face_id = face_id2;
4655 /* Save current settings of IT so that we can restore them
4656 when we are finished with the glyph property value. */
4657 push_it (it, position);
4659 it->area = TEXT_AREA;
4660 it->what = IT_IMAGE;
4661 it->image_id = -1; /* no image */
4662 it->position = start_pos;
4663 it->object = NILP (object) ? it->w->buffer : object;
4664 it->method = GET_FROM_IMAGE;
4665 it->from_overlay = Qnil;
4666 it->face_id = face_id;
4667 it->from_disp_prop_p = 1;
4669 /* Say that we haven't consumed the characters with
4670 `display' property yet. The call to pop_it in
4671 set_iterator_to_next will clean this up. */
4672 *position = start_pos;
4674 if (EQ (XCAR (spec), Qleft_fringe))
4676 it->left_user_fringe_bitmap = fringe_bitmap;
4677 it->left_user_fringe_face_id = face_id;
4679 else
4681 it->right_user_fringe_bitmap = fringe_bitmap;
4682 it->right_user_fringe_face_id = face_id;
4685 #endif /* HAVE_WINDOW_SYSTEM */
4686 return 1;
4689 /* Prepare to handle `((margin left-margin) ...)',
4690 `((margin right-margin) ...)' and `((margin nil) ...)'
4691 prefixes for display specifications. */
4692 location = Qunbound;
4693 if (CONSP (spec) && CONSP (XCAR (spec)))
4695 Lisp_Object tem;
4697 value = XCDR (spec);
4698 if (CONSP (value))
4699 value = XCAR (value);
4701 tem = XCAR (spec);
4702 if (EQ (XCAR (tem), Qmargin)
4703 && (tem = XCDR (tem),
4704 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4705 (NILP (tem)
4706 || EQ (tem, Qleft_margin)
4707 || EQ (tem, Qright_margin))))
4708 location = tem;
4711 if (EQ (location, Qunbound))
4713 location = Qnil;
4714 value = spec;
4717 /* After this point, VALUE is the property after any
4718 margin prefix has been stripped. It must be a string,
4719 an image specification, or `(space ...)'.
4721 LOCATION specifies where to display: `left-margin',
4722 `right-margin' or nil. */
4724 valid_p = (STRINGP (value)
4725 #ifdef HAVE_WINDOW_SYSTEM
4726 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4727 && valid_image_p (value))
4728 #endif /* not HAVE_WINDOW_SYSTEM */
4729 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4731 if (valid_p && !display_replaced_p)
4733 int retval = 1;
4735 if (!it)
4737 /* Callers need to know whether the display spec is any kind
4738 of `(space ...)' spec that is about to affect text-area
4739 display. */
4740 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4741 retval = 2;
4742 return retval;
4745 /* Save current settings of IT so that we can restore them
4746 when we are finished with the glyph property value. */
4747 push_it (it, position);
4748 it->from_overlay = overlay;
4749 it->from_disp_prop_p = 1;
4751 if (NILP (location))
4752 it->area = TEXT_AREA;
4753 else if (EQ (location, Qleft_margin))
4754 it->area = LEFT_MARGIN_AREA;
4755 else
4756 it->area = RIGHT_MARGIN_AREA;
4758 if (STRINGP (value))
4760 it->string = value;
4761 it->multibyte_p = STRING_MULTIBYTE (it->string);
4762 it->current.overlay_string_index = -1;
4763 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4764 it->end_charpos = it->string_nchars = SCHARS (it->string);
4765 it->method = GET_FROM_STRING;
4766 it->stop_charpos = 0;
4767 it->prev_stop = 0;
4768 it->base_level_stop = 0;
4769 it->string_from_display_prop_p = 1;
4770 /* Say that we haven't consumed the characters with
4771 `display' property yet. The call to pop_it in
4772 set_iterator_to_next will clean this up. */
4773 if (BUFFERP (object))
4774 *position = start_pos;
4776 /* Force paragraph direction to be that of the parent
4777 object. If the parent object's paragraph direction is
4778 not yet determined, default to L2R. */
4779 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4780 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4781 else
4782 it->paragraph_embedding = L2R;
4784 /* Set up the bidi iterator for this display string. */
4785 if (it->bidi_p)
4787 it->bidi_it.string.lstring = it->string;
4788 it->bidi_it.string.s = NULL;
4789 it->bidi_it.string.schars = it->end_charpos;
4790 it->bidi_it.string.bufpos = bufpos;
4791 it->bidi_it.string.from_disp_str = 1;
4792 it->bidi_it.string.unibyte = !it->multibyte_p;
4793 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4796 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4798 it->method = GET_FROM_STRETCH;
4799 it->object = value;
4800 *position = it->position = start_pos;
4801 retval = 1 + (it->area == TEXT_AREA);
4803 #ifdef HAVE_WINDOW_SYSTEM
4804 else
4806 it->what = IT_IMAGE;
4807 it->image_id = lookup_image (it->f, value);
4808 it->position = start_pos;
4809 it->object = NILP (object) ? it->w->buffer : object;
4810 it->method = GET_FROM_IMAGE;
4812 /* Say that we haven't consumed the characters with
4813 `display' property yet. The call to pop_it in
4814 set_iterator_to_next will clean this up. */
4815 *position = start_pos;
4817 #endif /* HAVE_WINDOW_SYSTEM */
4819 return retval;
4822 /* Invalid property or property not supported. Restore
4823 POSITION to what it was before. */
4824 *position = start_pos;
4825 return 0;
4828 /* Check if PROP is a display property value whose text should be
4829 treated as intangible. OVERLAY is the overlay from which PROP
4830 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4831 specify the buffer position covered by PROP. */
4834 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4835 EMACS_INT charpos, EMACS_INT bytepos)
4837 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4838 struct text_pos position;
4840 SET_TEXT_POS (position, charpos, bytepos);
4841 return handle_display_spec (NULL, prop, Qnil, overlay,
4842 &position, charpos, frame_window_p);
4846 /* Return 1 if PROP is a display sub-property value containing STRING.
4848 Implementation note: this and the following function are really
4849 special cases of handle_display_spec and
4850 handle_single_display_spec, and should ideally use the same code.
4851 Until they do, these two pairs must be consistent and must be
4852 modified in sync. */
4854 static int
4855 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4857 if (EQ (string, prop))
4858 return 1;
4860 /* Skip over `when FORM'. */
4861 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4863 prop = XCDR (prop);
4864 if (!CONSP (prop))
4865 return 0;
4866 /* Actually, the condition following `when' should be eval'ed,
4867 like handle_single_display_spec does, and we should return
4868 zero if it evaluates to nil. However, this function is
4869 called only when the buffer was already displayed and some
4870 glyph in the glyph matrix was found to come from a display
4871 string. Therefore, the condition was already evaluated, and
4872 the result was non-nil, otherwise the display string wouldn't
4873 have been displayed and we would have never been called for
4874 this property. Thus, we can skip the evaluation and assume
4875 its result is non-nil. */
4876 prop = XCDR (prop);
4879 if (CONSP (prop))
4880 /* Skip over `margin LOCATION'. */
4881 if (EQ (XCAR (prop), Qmargin))
4883 prop = XCDR (prop);
4884 if (!CONSP (prop))
4885 return 0;
4887 prop = XCDR (prop);
4888 if (!CONSP (prop))
4889 return 0;
4892 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4896 /* Return 1 if STRING appears in the `display' property PROP. */
4898 static int
4899 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4901 if (CONSP (prop)
4902 && !EQ (XCAR (prop), Qwhen)
4903 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4905 /* A list of sub-properties. */
4906 while (CONSP (prop))
4908 if (single_display_spec_string_p (XCAR (prop), string))
4909 return 1;
4910 prop = XCDR (prop);
4913 else if (VECTORP (prop))
4915 /* A vector of sub-properties. */
4916 int i;
4917 for (i = 0; i < ASIZE (prop); ++i)
4918 if (single_display_spec_string_p (AREF (prop, i), string))
4919 return 1;
4921 else
4922 return single_display_spec_string_p (prop, string);
4924 return 0;
4927 /* Look for STRING in overlays and text properties in the current
4928 buffer, between character positions FROM and TO (excluding TO).
4929 BACK_P non-zero means look back (in this case, TO is supposed to be
4930 less than FROM).
4931 Value is the first character position where STRING was found, or
4932 zero if it wasn't found before hitting TO.
4934 This function may only use code that doesn't eval because it is
4935 called asynchronously from note_mouse_highlight. */
4937 static EMACS_INT
4938 string_buffer_position_lim (Lisp_Object string,
4939 EMACS_INT from, EMACS_INT to, int back_p)
4941 Lisp_Object limit, prop, pos;
4942 int found = 0;
4944 pos = make_number (from);
4946 if (!back_p) /* looking forward */
4948 limit = make_number (min (to, ZV));
4949 while (!found && !EQ (pos, limit))
4951 prop = Fget_char_property (pos, Qdisplay, Qnil);
4952 if (!NILP (prop) && display_prop_string_p (prop, string))
4953 found = 1;
4954 else
4955 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4956 limit);
4959 else /* looking back */
4961 limit = make_number (max (to, BEGV));
4962 while (!found && !EQ (pos, limit))
4964 prop = Fget_char_property (pos, Qdisplay, Qnil);
4965 if (!NILP (prop) && display_prop_string_p (prop, string))
4966 found = 1;
4967 else
4968 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4969 limit);
4973 return found ? XINT (pos) : 0;
4976 /* Determine which buffer position in current buffer STRING comes from.
4977 AROUND_CHARPOS is an approximate position where it could come from.
4978 Value is the buffer position or 0 if it couldn't be determined.
4980 This function is necessary because we don't record buffer positions
4981 in glyphs generated from strings (to keep struct glyph small).
4982 This function may only use code that doesn't eval because it is
4983 called asynchronously from note_mouse_highlight. */
4985 static EMACS_INT
4986 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4988 const int MAX_DISTANCE = 1000;
4989 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4990 around_charpos + MAX_DISTANCE,
4993 if (!found)
4994 found = string_buffer_position_lim (string, around_charpos,
4995 around_charpos - MAX_DISTANCE, 1);
4996 return found;
5001 /***********************************************************************
5002 `composition' property
5003 ***********************************************************************/
5005 /* Set up iterator IT from `composition' property at its current
5006 position. Called from handle_stop. */
5008 static enum prop_handled
5009 handle_composition_prop (struct it *it)
5011 Lisp_Object prop, string;
5012 EMACS_INT pos, pos_byte, start, end;
5014 if (STRINGP (it->string))
5016 unsigned char *s;
5018 pos = IT_STRING_CHARPOS (*it);
5019 pos_byte = IT_STRING_BYTEPOS (*it);
5020 string = it->string;
5021 s = SDATA (string) + pos_byte;
5022 it->c = STRING_CHAR (s);
5024 else
5026 pos = IT_CHARPOS (*it);
5027 pos_byte = IT_BYTEPOS (*it);
5028 string = Qnil;
5029 it->c = FETCH_CHAR (pos_byte);
5032 /* If there's a valid composition and point is not inside of the
5033 composition (in the case that the composition is from the current
5034 buffer), draw a glyph composed from the composition components. */
5035 if (find_composition (pos, -1, &start, &end, &prop, string)
5036 && COMPOSITION_VALID_P (start, end, prop)
5037 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5039 if (start < pos)
5040 /* As we can't handle this situation (perhaps font-lock added
5041 a new composition), we just return here hoping that next
5042 redisplay will detect this composition much earlier. */
5043 return HANDLED_NORMALLY;
5044 if (start != pos)
5046 if (STRINGP (it->string))
5047 pos_byte = string_char_to_byte (it->string, start);
5048 else
5049 pos_byte = CHAR_TO_BYTE (start);
5051 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5052 prop, string);
5054 if (it->cmp_it.id >= 0)
5056 it->cmp_it.ch = -1;
5057 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5058 it->cmp_it.nglyphs = -1;
5062 return HANDLED_NORMALLY;
5067 /***********************************************************************
5068 Overlay strings
5069 ***********************************************************************/
5071 /* The following structure is used to record overlay strings for
5072 later sorting in load_overlay_strings. */
5074 struct overlay_entry
5076 Lisp_Object overlay;
5077 Lisp_Object string;
5078 int priority;
5079 int after_string_p;
5083 /* Set up iterator IT from overlay strings at its current position.
5084 Called from handle_stop. */
5086 static enum prop_handled
5087 handle_overlay_change (struct it *it)
5089 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5090 return HANDLED_RECOMPUTE_PROPS;
5091 else
5092 return HANDLED_NORMALLY;
5096 /* Set up the next overlay string for delivery by IT, if there is an
5097 overlay string to deliver. Called by set_iterator_to_next when the
5098 end of the current overlay string is reached. If there are more
5099 overlay strings to display, IT->string and
5100 IT->current.overlay_string_index are set appropriately here.
5101 Otherwise IT->string is set to nil. */
5103 static void
5104 next_overlay_string (struct it *it)
5106 ++it->current.overlay_string_index;
5107 if (it->current.overlay_string_index == it->n_overlay_strings)
5109 /* No more overlay strings. Restore IT's settings to what
5110 they were before overlay strings were processed, and
5111 continue to deliver from current_buffer. */
5113 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5114 pop_it (it);
5115 xassert (it->sp > 0
5116 || (NILP (it->string)
5117 && it->method == GET_FROM_BUFFER
5118 && it->stop_charpos >= BEGV
5119 && it->stop_charpos <= it->end_charpos));
5120 it->current.overlay_string_index = -1;
5121 it->n_overlay_strings = 0;
5122 it->overlay_strings_charpos = -1;
5124 /* If we're at the end of the buffer, record that we have
5125 processed the overlay strings there already, so that
5126 next_element_from_buffer doesn't try it again. */
5127 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5128 it->overlay_strings_at_end_processed_p = 1;
5130 else
5132 /* There are more overlay strings to process. If
5133 IT->current.overlay_string_index has advanced to a position
5134 where we must load IT->overlay_strings with more strings, do
5135 it. We must load at the IT->overlay_strings_charpos where
5136 IT->n_overlay_strings was originally computed; when invisible
5137 text is present, this might not be IT_CHARPOS (Bug#7016). */
5138 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5140 if (it->current.overlay_string_index && i == 0)
5141 load_overlay_strings (it, it->overlay_strings_charpos);
5143 /* Initialize IT to deliver display elements from the overlay
5144 string. */
5145 it->string = it->overlay_strings[i];
5146 it->multibyte_p = STRING_MULTIBYTE (it->string);
5147 SET_TEXT_POS (it->current.string_pos, 0, 0);
5148 it->method = GET_FROM_STRING;
5149 it->stop_charpos = 0;
5150 if (it->cmp_it.stop_pos >= 0)
5151 it->cmp_it.stop_pos = 0;
5152 it->prev_stop = 0;
5153 it->base_level_stop = 0;
5155 /* Set up the bidi iterator for this overlay string. */
5156 if (it->bidi_p)
5158 it->bidi_it.string.lstring = it->string;
5159 it->bidi_it.string.s = NULL;
5160 it->bidi_it.string.schars = SCHARS (it->string);
5161 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5162 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5163 it->bidi_it.string.unibyte = !it->multibyte_p;
5164 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5168 CHECK_IT (it);
5172 /* Compare two overlay_entry structures E1 and E2. Used as a
5173 comparison function for qsort in load_overlay_strings. Overlay
5174 strings for the same position are sorted so that
5176 1. All after-strings come in front of before-strings, except
5177 when they come from the same overlay.
5179 2. Within after-strings, strings are sorted so that overlay strings
5180 from overlays with higher priorities come first.
5182 2. Within before-strings, strings are sorted so that overlay
5183 strings from overlays with higher priorities come last.
5185 Value is analogous to strcmp. */
5188 static int
5189 compare_overlay_entries (const void *e1, const void *e2)
5191 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5192 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5193 int result;
5195 if (entry1->after_string_p != entry2->after_string_p)
5197 /* Let after-strings appear in front of before-strings if
5198 they come from different overlays. */
5199 if (EQ (entry1->overlay, entry2->overlay))
5200 result = entry1->after_string_p ? 1 : -1;
5201 else
5202 result = entry1->after_string_p ? -1 : 1;
5204 else if (entry1->after_string_p)
5205 /* After-strings sorted in order of decreasing priority. */
5206 result = entry2->priority - entry1->priority;
5207 else
5208 /* Before-strings sorted in order of increasing priority. */
5209 result = entry1->priority - entry2->priority;
5211 return result;
5215 /* Load the vector IT->overlay_strings with overlay strings from IT's
5216 current buffer position, or from CHARPOS if that is > 0. Set
5217 IT->n_overlays to the total number of overlay strings found.
5219 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5220 a time. On entry into load_overlay_strings,
5221 IT->current.overlay_string_index gives the number of overlay
5222 strings that have already been loaded by previous calls to this
5223 function.
5225 IT->add_overlay_start contains an additional overlay start
5226 position to consider for taking overlay strings from, if non-zero.
5227 This position comes into play when the overlay has an `invisible'
5228 property, and both before and after-strings. When we've skipped to
5229 the end of the overlay, because of its `invisible' property, we
5230 nevertheless want its before-string to appear.
5231 IT->add_overlay_start will contain the overlay start position
5232 in this case.
5234 Overlay strings are sorted so that after-string strings come in
5235 front of before-string strings. Within before and after-strings,
5236 strings are sorted by overlay priority. See also function
5237 compare_overlay_entries. */
5239 static void
5240 load_overlay_strings (struct it *it, EMACS_INT charpos)
5242 Lisp_Object overlay, window, str, invisible;
5243 struct Lisp_Overlay *ov;
5244 EMACS_INT start, end;
5245 int size = 20;
5246 int n = 0, i, j, invis_p;
5247 struct overlay_entry *entries
5248 = (struct overlay_entry *) alloca (size * sizeof *entries);
5250 if (charpos <= 0)
5251 charpos = IT_CHARPOS (*it);
5253 /* Append the overlay string STRING of overlay OVERLAY to vector
5254 `entries' which has size `size' and currently contains `n'
5255 elements. AFTER_P non-zero means STRING is an after-string of
5256 OVERLAY. */
5257 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5258 do \
5260 Lisp_Object priority; \
5262 if (n == size) \
5264 int new_size = 2 * size; \
5265 struct overlay_entry *old = entries; \
5266 entries = \
5267 (struct overlay_entry *) alloca (new_size \
5268 * sizeof *entries); \
5269 memcpy (entries, old, size * sizeof *entries); \
5270 size = new_size; \
5273 entries[n].string = (STRING); \
5274 entries[n].overlay = (OVERLAY); \
5275 priority = Foverlay_get ((OVERLAY), Qpriority); \
5276 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5277 entries[n].after_string_p = (AFTER_P); \
5278 ++n; \
5280 while (0)
5282 /* Process overlay before the overlay center. */
5283 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5285 XSETMISC (overlay, ov);
5286 xassert (OVERLAYP (overlay));
5287 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5288 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5290 if (end < charpos)
5291 break;
5293 /* Skip this overlay if it doesn't start or end at IT's current
5294 position. */
5295 if (end != charpos && start != charpos)
5296 continue;
5298 /* Skip this overlay if it doesn't apply to IT->w. */
5299 window = Foverlay_get (overlay, Qwindow);
5300 if (WINDOWP (window) && XWINDOW (window) != it->w)
5301 continue;
5303 /* If the text ``under'' the overlay is invisible, both before-
5304 and after-strings from this overlay are visible; start and
5305 end position are indistinguishable. */
5306 invisible = Foverlay_get (overlay, Qinvisible);
5307 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5309 /* If overlay has a non-empty before-string, record it. */
5310 if ((start == charpos || (end == charpos && invis_p))
5311 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5312 && SCHARS (str))
5313 RECORD_OVERLAY_STRING (overlay, str, 0);
5315 /* If overlay has a non-empty after-string, record it. */
5316 if ((end == charpos || (start == charpos && invis_p))
5317 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5318 && SCHARS (str))
5319 RECORD_OVERLAY_STRING (overlay, str, 1);
5322 /* Process overlays after the overlay center. */
5323 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5325 XSETMISC (overlay, ov);
5326 xassert (OVERLAYP (overlay));
5327 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5328 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5330 if (start > charpos)
5331 break;
5333 /* Skip this overlay if it doesn't start or end at IT's current
5334 position. */
5335 if (end != charpos && start != charpos)
5336 continue;
5338 /* Skip this overlay if it doesn't apply to IT->w. */
5339 window = Foverlay_get (overlay, Qwindow);
5340 if (WINDOWP (window) && XWINDOW (window) != it->w)
5341 continue;
5343 /* If the text ``under'' the overlay is invisible, it has a zero
5344 dimension, and both before- and after-strings apply. */
5345 invisible = Foverlay_get (overlay, Qinvisible);
5346 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5348 /* If overlay has a non-empty before-string, record it. */
5349 if ((start == charpos || (end == charpos && invis_p))
5350 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5351 && SCHARS (str))
5352 RECORD_OVERLAY_STRING (overlay, str, 0);
5354 /* If overlay has a non-empty after-string, record it. */
5355 if ((end == charpos || (start == charpos && invis_p))
5356 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5357 && SCHARS (str))
5358 RECORD_OVERLAY_STRING (overlay, str, 1);
5361 #undef RECORD_OVERLAY_STRING
5363 /* Sort entries. */
5364 if (n > 1)
5365 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5367 /* Record number of overlay strings, and where we computed it. */
5368 it->n_overlay_strings = n;
5369 it->overlay_strings_charpos = charpos;
5371 /* IT->current.overlay_string_index is the number of overlay strings
5372 that have already been consumed by IT. Copy some of the
5373 remaining overlay strings to IT->overlay_strings. */
5374 i = 0;
5375 j = it->current.overlay_string_index;
5376 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5378 it->overlay_strings[i] = entries[j].string;
5379 it->string_overlays[i++] = entries[j++].overlay;
5382 CHECK_IT (it);
5386 /* Get the first chunk of overlay strings at IT's current buffer
5387 position, or at CHARPOS if that is > 0. Value is non-zero if at
5388 least one overlay string was found. */
5390 static int
5391 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5393 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5394 process. This fills IT->overlay_strings with strings, and sets
5395 IT->n_overlay_strings to the total number of strings to process.
5396 IT->pos.overlay_string_index has to be set temporarily to zero
5397 because load_overlay_strings needs this; it must be set to -1
5398 when no overlay strings are found because a zero value would
5399 indicate a position in the first overlay string. */
5400 it->current.overlay_string_index = 0;
5401 load_overlay_strings (it, charpos);
5403 /* If we found overlay strings, set up IT to deliver display
5404 elements from the first one. Otherwise set up IT to deliver
5405 from current_buffer. */
5406 if (it->n_overlay_strings)
5408 /* Make sure we know settings in current_buffer, so that we can
5409 restore meaningful values when we're done with the overlay
5410 strings. */
5411 if (compute_stop_p)
5412 compute_stop_pos (it);
5413 xassert (it->face_id >= 0);
5415 /* Save IT's settings. They are restored after all overlay
5416 strings have been processed. */
5417 xassert (!compute_stop_p || it->sp == 0);
5419 /* When called from handle_stop, there might be an empty display
5420 string loaded. In that case, don't bother saving it. */
5421 if (!STRINGP (it->string) || SCHARS (it->string))
5422 push_it (it, NULL);
5424 /* Set up IT to deliver display elements from the first overlay
5425 string. */
5426 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5427 it->string = it->overlay_strings[0];
5428 it->from_overlay = Qnil;
5429 it->stop_charpos = 0;
5430 xassert (STRINGP (it->string));
5431 it->end_charpos = SCHARS (it->string);
5432 it->prev_stop = 0;
5433 it->base_level_stop = 0;
5434 it->multibyte_p = STRING_MULTIBYTE (it->string);
5435 it->method = GET_FROM_STRING;
5436 it->from_disp_prop_p = 0;
5438 /* Force paragraph direction to be that of the parent
5439 buffer. */
5440 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5441 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5442 else
5443 it->paragraph_embedding = L2R;
5445 /* Set up the bidi iterator for this overlay string. */
5446 if (it->bidi_p)
5448 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5450 it->bidi_it.string.lstring = it->string;
5451 it->bidi_it.string.s = NULL;
5452 it->bidi_it.string.schars = SCHARS (it->string);
5453 it->bidi_it.string.bufpos = pos;
5454 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5455 it->bidi_it.string.unibyte = !it->multibyte_p;
5456 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5458 return 1;
5461 it->current.overlay_string_index = -1;
5462 return 0;
5465 static int
5466 get_overlay_strings (struct it *it, EMACS_INT charpos)
5468 it->string = Qnil;
5469 it->method = GET_FROM_BUFFER;
5471 (void) get_overlay_strings_1 (it, charpos, 1);
5473 CHECK_IT (it);
5475 /* Value is non-zero if we found at least one overlay string. */
5476 return STRINGP (it->string);
5481 /***********************************************************************
5482 Saving and restoring state
5483 ***********************************************************************/
5485 /* Save current settings of IT on IT->stack. Called, for example,
5486 before setting up IT for an overlay string, to be able to restore
5487 IT's settings to what they were after the overlay string has been
5488 processed. If POSITION is non-NULL, it is the position to save on
5489 the stack instead of IT->position. */
5491 static void
5492 push_it (struct it *it, struct text_pos *position)
5494 struct iterator_stack_entry *p;
5496 xassert (it->sp < IT_STACK_SIZE);
5497 p = it->stack + it->sp;
5499 p->stop_charpos = it->stop_charpos;
5500 p->prev_stop = it->prev_stop;
5501 p->base_level_stop = it->base_level_stop;
5502 p->cmp_it = it->cmp_it;
5503 xassert (it->face_id >= 0);
5504 p->face_id = it->face_id;
5505 p->string = it->string;
5506 p->method = it->method;
5507 p->from_overlay = it->from_overlay;
5508 switch (p->method)
5510 case GET_FROM_IMAGE:
5511 p->u.image.object = it->object;
5512 p->u.image.image_id = it->image_id;
5513 p->u.image.slice = it->slice;
5514 break;
5515 case GET_FROM_STRETCH:
5516 p->u.stretch.object = it->object;
5517 break;
5519 p->position = position ? *position : it->position;
5520 p->current = it->current;
5521 p->end_charpos = it->end_charpos;
5522 p->string_nchars = it->string_nchars;
5523 p->area = it->area;
5524 p->multibyte_p = it->multibyte_p;
5525 p->avoid_cursor_p = it->avoid_cursor_p;
5526 p->space_width = it->space_width;
5527 p->font_height = it->font_height;
5528 p->voffset = it->voffset;
5529 p->string_from_display_prop_p = it->string_from_display_prop_p;
5530 p->display_ellipsis_p = 0;
5531 p->line_wrap = it->line_wrap;
5532 p->bidi_p = it->bidi_p;
5533 p->paragraph_embedding = it->paragraph_embedding;
5534 p->from_disp_prop_p = it->from_disp_prop_p;
5535 ++it->sp;
5537 /* Save the state of the bidi iterator as well. */
5538 if (it->bidi_p)
5539 bidi_push_it (&it->bidi_it);
5542 static void
5543 iterate_out_of_display_property (struct it *it)
5545 int buffer_p = BUFFERP (it->object);
5546 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5547 EMACS_INT bob = (buffer_p ? BEGV : 0);
5549 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5551 /* Maybe initialize paragraph direction. If we are at the beginning
5552 of a new paragraph, next_element_from_buffer may not have a
5553 chance to do that. */
5554 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5555 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5556 /* prev_stop can be zero, so check against BEGV as well. */
5557 while (it->bidi_it.charpos >= bob
5558 && it->prev_stop <= it->bidi_it.charpos
5559 && it->bidi_it.charpos < CHARPOS (it->position)
5560 && it->bidi_it.charpos < eob)
5561 bidi_move_to_visually_next (&it->bidi_it);
5562 /* Record the stop_pos we just crossed, for when we cross it
5563 back, maybe. */
5564 if (it->bidi_it.charpos > CHARPOS (it->position))
5565 it->prev_stop = CHARPOS (it->position);
5566 /* If we ended up not where pop_it put us, resync IT's
5567 positional members with the bidi iterator. */
5568 if (it->bidi_it.charpos != CHARPOS (it->position))
5569 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5570 if (buffer_p)
5571 it->current.pos = it->position;
5572 else
5573 it->current.string_pos = it->position;
5576 /* Restore IT's settings from IT->stack. Called, for example, when no
5577 more overlay strings must be processed, and we return to delivering
5578 display elements from a buffer, or when the end of a string from a
5579 `display' property is reached and we return to delivering display
5580 elements from an overlay string, or from a buffer. */
5582 static void
5583 pop_it (struct it *it)
5585 struct iterator_stack_entry *p;
5586 int from_display_prop = it->from_disp_prop_p;
5588 xassert (it->sp > 0);
5589 --it->sp;
5590 p = it->stack + it->sp;
5591 it->stop_charpos = p->stop_charpos;
5592 it->prev_stop = p->prev_stop;
5593 it->base_level_stop = p->base_level_stop;
5594 it->cmp_it = p->cmp_it;
5595 it->face_id = p->face_id;
5596 it->current = p->current;
5597 it->position = p->position;
5598 it->string = p->string;
5599 it->from_overlay = p->from_overlay;
5600 if (NILP (it->string))
5601 SET_TEXT_POS (it->current.string_pos, -1, -1);
5602 it->method = p->method;
5603 switch (it->method)
5605 case GET_FROM_IMAGE:
5606 it->image_id = p->u.image.image_id;
5607 it->object = p->u.image.object;
5608 it->slice = p->u.image.slice;
5609 break;
5610 case GET_FROM_STRETCH:
5611 it->object = p->u.stretch.object;
5612 break;
5613 case GET_FROM_BUFFER:
5614 it->object = it->w->buffer;
5615 break;
5616 case GET_FROM_STRING:
5617 it->object = it->string;
5618 break;
5619 case GET_FROM_DISPLAY_VECTOR:
5620 if (it->s)
5621 it->method = GET_FROM_C_STRING;
5622 else if (STRINGP (it->string))
5623 it->method = GET_FROM_STRING;
5624 else
5626 it->method = GET_FROM_BUFFER;
5627 it->object = it->w->buffer;
5630 it->end_charpos = p->end_charpos;
5631 it->string_nchars = p->string_nchars;
5632 it->area = p->area;
5633 it->multibyte_p = p->multibyte_p;
5634 it->avoid_cursor_p = p->avoid_cursor_p;
5635 it->space_width = p->space_width;
5636 it->font_height = p->font_height;
5637 it->voffset = p->voffset;
5638 it->string_from_display_prop_p = p->string_from_display_prop_p;
5639 it->line_wrap = p->line_wrap;
5640 it->bidi_p = p->bidi_p;
5641 it->paragraph_embedding = p->paragraph_embedding;
5642 it->from_disp_prop_p = p->from_disp_prop_p;
5643 if (it->bidi_p)
5645 bidi_pop_it (&it->bidi_it);
5646 /* Bidi-iterate until we get out of the portion of text, if any,
5647 covered by a `display' text property or by an overlay with
5648 `display' property. (We cannot just jump there, because the
5649 internal coherency of the bidi iterator state can not be
5650 preserved across such jumps.) We also must determine the
5651 paragraph base direction if the overlay we just processed is
5652 at the beginning of a new paragraph. */
5653 if (from_display_prop
5654 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5655 iterate_out_of_display_property (it);
5657 xassert ((BUFFERP (it->object)
5658 && IT_CHARPOS (*it) == it->bidi_it.charpos
5659 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5660 || (STRINGP (it->object)
5661 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5662 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5663 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5669 /***********************************************************************
5670 Moving over lines
5671 ***********************************************************************/
5673 /* Set IT's current position to the previous line start. */
5675 static void
5676 back_to_previous_line_start (struct it *it)
5678 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5679 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5683 /* Move IT to the next line start.
5685 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5686 we skipped over part of the text (as opposed to moving the iterator
5687 continuously over the text). Otherwise, don't change the value
5688 of *SKIPPED_P.
5690 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5691 iterator on the newline, if it was found.
5693 Newlines may come from buffer text, overlay strings, or strings
5694 displayed via the `display' property. That's the reason we can't
5695 simply use find_next_newline_no_quit.
5697 Note that this function may not skip over invisible text that is so
5698 because of text properties and immediately follows a newline. If
5699 it would, function reseat_at_next_visible_line_start, when called
5700 from set_iterator_to_next, would effectively make invisible
5701 characters following a newline part of the wrong glyph row, which
5702 leads to wrong cursor motion. */
5704 static int
5705 forward_to_next_line_start (struct it *it, int *skipped_p,
5706 struct bidi_it *bidi_it_prev)
5708 EMACS_INT old_selective;
5709 int newline_found_p, n;
5710 const int MAX_NEWLINE_DISTANCE = 500;
5712 /* If already on a newline, just consume it to avoid unintended
5713 skipping over invisible text below. */
5714 if (it->what == IT_CHARACTER
5715 && it->c == '\n'
5716 && CHARPOS (it->position) == IT_CHARPOS (*it))
5718 if (it->bidi_p && bidi_it_prev)
5719 *bidi_it_prev = it->bidi_it;
5720 set_iterator_to_next (it, 0);
5721 it->c = 0;
5722 return 1;
5725 /* Don't handle selective display in the following. It's (a)
5726 unnecessary because it's done by the caller, and (b) leads to an
5727 infinite recursion because next_element_from_ellipsis indirectly
5728 calls this function. */
5729 old_selective = it->selective;
5730 it->selective = 0;
5732 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5733 from buffer text. */
5734 for (n = newline_found_p = 0;
5735 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5736 n += STRINGP (it->string) ? 0 : 1)
5738 if (!get_next_display_element (it))
5739 return 0;
5740 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5741 if (newline_found_p && it->bidi_p && bidi_it_prev)
5742 *bidi_it_prev = it->bidi_it;
5743 set_iterator_to_next (it, 0);
5746 /* If we didn't find a newline near enough, see if we can use a
5747 short-cut. */
5748 if (!newline_found_p)
5750 EMACS_INT start = IT_CHARPOS (*it);
5751 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5752 Lisp_Object pos;
5754 xassert (!STRINGP (it->string));
5756 /* If there isn't any `display' property in sight, and no
5757 overlays, we can just use the position of the newline in
5758 buffer text. */
5759 if (it->stop_charpos >= limit
5760 || ((pos = Fnext_single_property_change (make_number (start),
5761 Qdisplay, Qnil,
5762 make_number (limit)),
5763 NILP (pos))
5764 && next_overlay_change (start) == ZV))
5766 if (!it->bidi_p)
5768 IT_CHARPOS (*it) = limit;
5769 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5771 else
5773 struct bidi_it bprev;
5775 /* Help bidi.c avoid expensive searches for display
5776 properties and overlays, by telling it that there are
5777 none up to `limit'. */
5778 if (it->bidi_it.disp_pos < limit)
5780 it->bidi_it.disp_pos = limit;
5781 it->bidi_it.disp_prop = 0;
5783 do {
5784 bprev = it->bidi_it;
5785 bidi_move_to_visually_next (&it->bidi_it);
5786 } while (it->bidi_it.charpos != limit);
5787 IT_CHARPOS (*it) = limit;
5788 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5789 if (bidi_it_prev)
5790 *bidi_it_prev = bprev;
5792 *skipped_p = newline_found_p = 1;
5794 else
5796 while (get_next_display_element (it)
5797 && !newline_found_p)
5799 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5800 if (newline_found_p && it->bidi_p && bidi_it_prev)
5801 *bidi_it_prev = it->bidi_it;
5802 set_iterator_to_next (it, 0);
5807 it->selective = old_selective;
5808 return newline_found_p;
5812 /* Set IT's current position to the previous visible line start. Skip
5813 invisible text that is so either due to text properties or due to
5814 selective display. Caution: this does not change IT->current_x and
5815 IT->hpos. */
5817 static void
5818 back_to_previous_visible_line_start (struct it *it)
5820 while (IT_CHARPOS (*it) > BEGV)
5822 back_to_previous_line_start (it);
5824 if (IT_CHARPOS (*it) <= BEGV)
5825 break;
5827 /* If selective > 0, then lines indented more than its value are
5828 invisible. */
5829 if (it->selective > 0
5830 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5831 it->selective))
5832 continue;
5834 /* Check the newline before point for invisibility. */
5836 Lisp_Object prop;
5837 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5838 Qinvisible, it->window);
5839 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5840 continue;
5843 if (IT_CHARPOS (*it) <= BEGV)
5844 break;
5847 struct it it2;
5848 void *it2data = NULL;
5849 EMACS_INT pos;
5850 EMACS_INT beg, end;
5851 Lisp_Object val, overlay;
5853 SAVE_IT (it2, *it, it2data);
5855 /* If newline is part of a composition, continue from start of composition */
5856 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5857 && beg < IT_CHARPOS (*it))
5858 goto replaced;
5860 /* If newline is replaced by a display property, find start of overlay
5861 or interval and continue search from that point. */
5862 pos = --IT_CHARPOS (it2);
5863 --IT_BYTEPOS (it2);
5864 it2.sp = 0;
5865 bidi_unshelve_cache (NULL, 0);
5866 it2.string_from_display_prop_p = 0;
5867 it2.from_disp_prop_p = 0;
5868 if (handle_display_prop (&it2) == HANDLED_RETURN
5869 && !NILP (val = get_char_property_and_overlay
5870 (make_number (pos), Qdisplay, Qnil, &overlay))
5871 && (OVERLAYP (overlay)
5872 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5873 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5875 RESTORE_IT (it, it, it2data);
5876 goto replaced;
5879 /* Newline is not replaced by anything -- so we are done. */
5880 RESTORE_IT (it, it, it2data);
5881 break;
5883 replaced:
5884 if (beg < BEGV)
5885 beg = BEGV;
5886 IT_CHARPOS (*it) = beg;
5887 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5891 it->continuation_lines_width = 0;
5893 xassert (IT_CHARPOS (*it) >= BEGV);
5894 xassert (IT_CHARPOS (*it) == BEGV
5895 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5896 CHECK_IT (it);
5900 /* Reseat iterator IT at the previous visible line start. Skip
5901 invisible text that is so either due to text properties or due to
5902 selective display. At the end, update IT's overlay information,
5903 face information etc. */
5905 void
5906 reseat_at_previous_visible_line_start (struct it *it)
5908 back_to_previous_visible_line_start (it);
5909 reseat (it, it->current.pos, 1);
5910 CHECK_IT (it);
5914 /* Reseat iterator IT on the next visible line start in the current
5915 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5916 preceding the line start. Skip over invisible text that is so
5917 because of selective display. Compute faces, overlays etc at the
5918 new position. Note that this function does not skip over text that
5919 is invisible because of text properties. */
5921 static void
5922 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5924 int newline_found_p, skipped_p = 0;
5925 struct bidi_it bidi_it_prev;
5927 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5929 /* Skip over lines that are invisible because they are indented
5930 more than the value of IT->selective. */
5931 if (it->selective > 0)
5932 while (IT_CHARPOS (*it) < ZV
5933 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5934 it->selective))
5936 xassert (IT_BYTEPOS (*it) == BEGV
5937 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5938 newline_found_p =
5939 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5942 /* Position on the newline if that's what's requested. */
5943 if (on_newline_p && newline_found_p)
5945 if (STRINGP (it->string))
5947 if (IT_STRING_CHARPOS (*it) > 0)
5949 if (!it->bidi_p)
5951 --IT_STRING_CHARPOS (*it);
5952 --IT_STRING_BYTEPOS (*it);
5954 else
5956 /* We need to restore the bidi iterator to the state
5957 it had on the newline, and resync the IT's
5958 position with that. */
5959 it->bidi_it = bidi_it_prev;
5960 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
5961 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
5965 else if (IT_CHARPOS (*it) > BEGV)
5967 if (!it->bidi_p)
5969 --IT_CHARPOS (*it);
5970 --IT_BYTEPOS (*it);
5972 else
5974 /* We need to restore the bidi iterator to the state it
5975 had on the newline and resync IT with that. */
5976 it->bidi_it = bidi_it_prev;
5977 IT_CHARPOS (*it) = it->bidi_it.charpos;
5978 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5980 reseat (it, it->current.pos, 0);
5983 else if (skipped_p)
5984 reseat (it, it->current.pos, 0);
5986 CHECK_IT (it);
5991 /***********************************************************************
5992 Changing an iterator's position
5993 ***********************************************************************/
5995 /* Change IT's current position to POS in current_buffer. If FORCE_P
5996 is non-zero, always check for text properties at the new position.
5997 Otherwise, text properties are only looked up if POS >=
5998 IT->check_charpos of a property. */
6000 static void
6001 reseat (struct it *it, struct text_pos pos, int force_p)
6003 EMACS_INT original_pos = IT_CHARPOS (*it);
6005 reseat_1 (it, pos, 0);
6007 /* Determine where to check text properties. Avoid doing it
6008 where possible because text property lookup is very expensive. */
6009 if (force_p
6010 || CHARPOS (pos) > it->stop_charpos
6011 || CHARPOS (pos) < original_pos)
6013 if (it->bidi_p)
6015 /* For bidi iteration, we need to prime prev_stop and
6016 base_level_stop with our best estimations. */
6017 /* Implementation note: Of course, POS is not necessarily a
6018 stop position, so assigning prev_pos to it is a lie; we
6019 should have called compute_stop_backwards. However, if
6020 the current buffer does not include any R2L characters,
6021 that call would be a waste of cycles, because the
6022 iterator will never move back, and thus never cross this
6023 "fake" stop position. So we delay that backward search
6024 until the time we really need it, in next_element_from_buffer. */
6025 if (CHARPOS (pos) != it->prev_stop)
6026 it->prev_stop = CHARPOS (pos);
6027 if (CHARPOS (pos) < it->base_level_stop)
6028 it->base_level_stop = 0; /* meaning it's unknown */
6029 handle_stop (it);
6031 else
6033 handle_stop (it);
6034 it->prev_stop = it->base_level_stop = 0;
6039 CHECK_IT (it);
6043 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6044 IT->stop_pos to POS, also. */
6046 static void
6047 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6049 /* Don't call this function when scanning a C string. */
6050 xassert (it->s == NULL);
6052 /* POS must be a reasonable value. */
6053 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6055 it->current.pos = it->position = pos;
6056 it->end_charpos = ZV;
6057 it->dpvec = NULL;
6058 it->current.dpvec_index = -1;
6059 it->current.overlay_string_index = -1;
6060 IT_STRING_CHARPOS (*it) = -1;
6061 IT_STRING_BYTEPOS (*it) = -1;
6062 it->string = Qnil;
6063 it->method = GET_FROM_BUFFER;
6064 it->object = it->w->buffer;
6065 it->area = TEXT_AREA;
6066 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6067 it->sp = 0;
6068 it->string_from_display_prop_p = 0;
6069 it->from_disp_prop_p = 0;
6070 it->face_before_selective_p = 0;
6071 if (it->bidi_p)
6073 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6074 &it->bidi_it);
6075 bidi_unshelve_cache (NULL, 0);
6076 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6077 it->bidi_it.string.s = NULL;
6078 it->bidi_it.string.lstring = Qnil;
6079 it->bidi_it.string.bufpos = 0;
6080 it->bidi_it.string.unibyte = 0;
6083 if (set_stop_p)
6085 it->stop_charpos = CHARPOS (pos);
6086 it->base_level_stop = CHARPOS (pos);
6091 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6092 If S is non-null, it is a C string to iterate over. Otherwise,
6093 STRING gives a Lisp string to iterate over.
6095 If PRECISION > 0, don't return more then PRECISION number of
6096 characters from the string.
6098 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6099 characters have been returned. FIELD_WIDTH < 0 means an infinite
6100 field width.
6102 MULTIBYTE = 0 means disable processing of multibyte characters,
6103 MULTIBYTE > 0 means enable it,
6104 MULTIBYTE < 0 means use IT->multibyte_p.
6106 IT must be initialized via a prior call to init_iterator before
6107 calling this function. */
6109 static void
6110 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6111 EMACS_INT charpos, EMACS_INT precision, int field_width,
6112 int multibyte)
6114 /* No region in strings. */
6115 it->region_beg_charpos = it->region_end_charpos = -1;
6117 /* No text property checks performed by default, but see below. */
6118 it->stop_charpos = -1;
6120 /* Set iterator position and end position. */
6121 memset (&it->current, 0, sizeof it->current);
6122 it->current.overlay_string_index = -1;
6123 it->current.dpvec_index = -1;
6124 xassert (charpos >= 0);
6126 /* If STRING is specified, use its multibyteness, otherwise use the
6127 setting of MULTIBYTE, if specified. */
6128 if (multibyte >= 0)
6129 it->multibyte_p = multibyte > 0;
6131 /* Bidirectional reordering of strings is controlled by the default
6132 value of bidi-display-reordering. */
6133 it->bidi_p = !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6135 if (s == NULL)
6137 xassert (STRINGP (string));
6138 it->string = string;
6139 it->s = NULL;
6140 it->end_charpos = it->string_nchars = SCHARS (string);
6141 it->method = GET_FROM_STRING;
6142 it->current.string_pos = string_pos (charpos, string);
6144 if (it->bidi_p)
6146 it->bidi_it.string.lstring = string;
6147 it->bidi_it.string.s = NULL;
6148 it->bidi_it.string.schars = it->end_charpos;
6149 it->bidi_it.string.bufpos = 0;
6150 it->bidi_it.string.from_disp_str = 0;
6151 it->bidi_it.string.unibyte = !it->multibyte_p;
6152 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6153 FRAME_WINDOW_P (it->f), &it->bidi_it);
6156 else
6158 it->s = (const unsigned char *) s;
6159 it->string = Qnil;
6161 /* Note that we use IT->current.pos, not it->current.string_pos,
6162 for displaying C strings. */
6163 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6164 if (it->multibyte_p)
6166 it->current.pos = c_string_pos (charpos, s, 1);
6167 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6169 else
6171 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6172 it->end_charpos = it->string_nchars = strlen (s);
6175 if (it->bidi_p)
6177 it->bidi_it.string.lstring = Qnil;
6178 it->bidi_it.string.s = (const unsigned char *) s;
6179 it->bidi_it.string.schars = it->end_charpos;
6180 it->bidi_it.string.bufpos = 0;
6181 it->bidi_it.string.from_disp_str = 0;
6182 it->bidi_it.string.unibyte = !it->multibyte_p;
6183 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6184 &it->bidi_it);
6186 it->method = GET_FROM_C_STRING;
6189 /* PRECISION > 0 means don't return more than PRECISION characters
6190 from the string. */
6191 if (precision > 0 && it->end_charpos - charpos > precision)
6193 it->end_charpos = it->string_nchars = charpos + precision;
6194 if (it->bidi_p)
6195 it->bidi_it.string.schars = it->end_charpos;
6198 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6199 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6200 FIELD_WIDTH < 0 means infinite field width. This is useful for
6201 padding with `-' at the end of a mode line. */
6202 if (field_width < 0)
6203 field_width = INFINITY;
6204 /* Implementation note: We deliberately don't enlarge
6205 it->bidi_it.string.schars here to fit it->end_charpos, because
6206 the bidi iterator cannot produce characters out of thin air. */
6207 if (field_width > it->end_charpos - charpos)
6208 it->end_charpos = charpos + field_width;
6210 /* Use the standard display table for displaying strings. */
6211 if (DISP_TABLE_P (Vstandard_display_table))
6212 it->dp = XCHAR_TABLE (Vstandard_display_table);
6214 it->stop_charpos = charpos;
6215 it->prev_stop = charpos;
6216 it->base_level_stop = 0;
6217 if (it->bidi_p)
6219 it->bidi_it.first_elt = 1;
6220 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6221 it->bidi_it.disp_pos = -1;
6223 if (s == NULL && it->multibyte_p)
6225 EMACS_INT endpos = SCHARS (it->string);
6226 if (endpos > it->end_charpos)
6227 endpos = it->end_charpos;
6228 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6229 it->string);
6231 CHECK_IT (it);
6236 /***********************************************************************
6237 Iteration
6238 ***********************************************************************/
6240 /* Map enum it_method value to corresponding next_element_from_* function. */
6242 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6244 next_element_from_buffer,
6245 next_element_from_display_vector,
6246 next_element_from_string,
6247 next_element_from_c_string,
6248 next_element_from_image,
6249 next_element_from_stretch
6252 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6255 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6256 (possibly with the following characters). */
6258 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6259 ((IT)->cmp_it.id >= 0 \
6260 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6261 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6262 END_CHARPOS, (IT)->w, \
6263 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6264 (IT)->string)))
6267 /* Lookup the char-table Vglyphless_char_display for character C (-1
6268 if we want information for no-font case), and return the display
6269 method symbol. By side-effect, update it->what and
6270 it->glyphless_method. This function is called from
6271 get_next_display_element for each character element, and from
6272 x_produce_glyphs when no suitable font was found. */
6274 Lisp_Object
6275 lookup_glyphless_char_display (int c, struct it *it)
6277 Lisp_Object glyphless_method = Qnil;
6279 if (CHAR_TABLE_P (Vglyphless_char_display)
6280 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6282 if (c >= 0)
6284 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6285 if (CONSP (glyphless_method))
6286 glyphless_method = FRAME_WINDOW_P (it->f)
6287 ? XCAR (glyphless_method)
6288 : XCDR (glyphless_method);
6290 else
6291 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6294 retry:
6295 if (NILP (glyphless_method))
6297 if (c >= 0)
6298 /* The default is to display the character by a proper font. */
6299 return Qnil;
6300 /* The default for the no-font case is to display an empty box. */
6301 glyphless_method = Qempty_box;
6303 if (EQ (glyphless_method, Qzero_width))
6305 if (c >= 0)
6306 return glyphless_method;
6307 /* This method can't be used for the no-font case. */
6308 glyphless_method = Qempty_box;
6310 if (EQ (glyphless_method, Qthin_space))
6311 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6312 else if (EQ (glyphless_method, Qempty_box))
6313 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6314 else if (EQ (glyphless_method, Qhex_code))
6315 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6316 else if (STRINGP (glyphless_method))
6317 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6318 else
6320 /* Invalid value. We use the default method. */
6321 glyphless_method = Qnil;
6322 goto retry;
6324 it->what = IT_GLYPHLESS;
6325 return glyphless_method;
6328 /* Load IT's display element fields with information about the next
6329 display element from the current position of IT. Value is zero if
6330 end of buffer (or C string) is reached. */
6332 static struct frame *last_escape_glyph_frame = NULL;
6333 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6334 static int last_escape_glyph_merged_face_id = 0;
6336 struct frame *last_glyphless_glyph_frame = NULL;
6337 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6338 int last_glyphless_glyph_merged_face_id = 0;
6340 static int
6341 get_next_display_element (struct it *it)
6343 /* Non-zero means that we found a display element. Zero means that
6344 we hit the end of what we iterate over. Performance note: the
6345 function pointer `method' used here turns out to be faster than
6346 using a sequence of if-statements. */
6347 int success_p;
6349 get_next:
6350 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6352 if (it->what == IT_CHARACTER)
6354 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6355 and only if (a) the resolved directionality of that character
6356 is R..." */
6357 /* FIXME: Do we need an exception for characters from display
6358 tables? */
6359 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6360 it->c = bidi_mirror_char (it->c);
6361 /* Map via display table or translate control characters.
6362 IT->c, IT->len etc. have been set to the next character by
6363 the function call above. If we have a display table, and it
6364 contains an entry for IT->c, translate it. Don't do this if
6365 IT->c itself comes from a display table, otherwise we could
6366 end up in an infinite recursion. (An alternative could be to
6367 count the recursion depth of this function and signal an
6368 error when a certain maximum depth is reached.) Is it worth
6369 it? */
6370 if (success_p && it->dpvec == NULL)
6372 Lisp_Object dv;
6373 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6374 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
6375 nbsp_or_shy = char_is_other;
6376 int c = it->c; /* This is the character to display. */
6378 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6380 xassert (SINGLE_BYTE_CHAR_P (c));
6381 if (unibyte_display_via_language_environment)
6383 c = DECODE_CHAR (unibyte, c);
6384 if (c < 0)
6385 c = BYTE8_TO_CHAR (it->c);
6387 else
6388 c = BYTE8_TO_CHAR (it->c);
6391 if (it->dp
6392 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6393 VECTORP (dv)))
6395 struct Lisp_Vector *v = XVECTOR (dv);
6397 /* Return the first character from the display table
6398 entry, if not empty. If empty, don't display the
6399 current character. */
6400 if (v->header.size)
6402 it->dpvec_char_len = it->len;
6403 it->dpvec = v->contents;
6404 it->dpend = v->contents + v->header.size;
6405 it->current.dpvec_index = 0;
6406 it->dpvec_face_id = -1;
6407 it->saved_face_id = it->face_id;
6408 it->method = GET_FROM_DISPLAY_VECTOR;
6409 it->ellipsis_p = 0;
6411 else
6413 set_iterator_to_next (it, 0);
6415 goto get_next;
6418 if (! NILP (lookup_glyphless_char_display (c, it)))
6420 if (it->what == IT_GLYPHLESS)
6421 goto done;
6422 /* Don't display this character. */
6423 set_iterator_to_next (it, 0);
6424 goto get_next;
6427 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6428 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
6429 : c == 0xAD ? char_is_soft_hyphen
6430 : char_is_other);
6432 /* Translate control characters into `\003' or `^C' form.
6433 Control characters coming from a display table entry are
6434 currently not translated because we use IT->dpvec to hold
6435 the translation. This could easily be changed but I
6436 don't believe that it is worth doing.
6438 NBSP and SOFT-HYPEN are property translated too.
6440 Non-printable characters and raw-byte characters are also
6441 translated to octal form. */
6442 if (((c < ' ' || c == 127) /* ASCII control chars */
6443 ? (it->area != TEXT_AREA
6444 /* In mode line, treat \n, \t like other crl chars. */
6445 || (c != '\t'
6446 && it->glyph_row
6447 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6448 || (c != '\n' && c != '\t'))
6449 : (nbsp_or_shy
6450 || CHAR_BYTE8_P (c)
6451 || ! CHAR_PRINTABLE_P (c))))
6453 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
6454 or a non-printable character which must be displayed
6455 either as '\003' or as `^C' where the '\\' and '^'
6456 can be defined in the display table. Fill
6457 IT->ctl_chars with glyphs for what we have to
6458 display. Then, set IT->dpvec to these glyphs. */
6459 Lisp_Object gc;
6460 int ctl_len;
6461 int face_id;
6462 EMACS_INT lface_id = 0;
6463 int escape_glyph;
6465 /* Handle control characters with ^. */
6467 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6469 int g;
6471 g = '^'; /* default glyph for Control */
6472 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6473 if (it->dp
6474 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6475 && GLYPH_CODE_CHAR_VALID_P (gc))
6477 g = GLYPH_CODE_CHAR (gc);
6478 lface_id = GLYPH_CODE_FACE (gc);
6480 if (lface_id)
6482 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6484 else if (it->f == last_escape_glyph_frame
6485 && it->face_id == last_escape_glyph_face_id)
6487 face_id = last_escape_glyph_merged_face_id;
6489 else
6491 /* Merge the escape-glyph face into the current face. */
6492 face_id = merge_faces (it->f, Qescape_glyph, 0,
6493 it->face_id);
6494 last_escape_glyph_frame = it->f;
6495 last_escape_glyph_face_id = it->face_id;
6496 last_escape_glyph_merged_face_id = face_id;
6499 XSETINT (it->ctl_chars[0], g);
6500 XSETINT (it->ctl_chars[1], c ^ 0100);
6501 ctl_len = 2;
6502 goto display_control;
6505 /* Handle non-break space in the mode where it only gets
6506 highlighting. */
6508 if (EQ (Vnobreak_char_display, Qt)
6509 && nbsp_or_shy == char_is_nbsp)
6511 /* Merge the no-break-space face into the current face. */
6512 face_id = merge_faces (it->f, Qnobreak_space, 0,
6513 it->face_id);
6515 c = ' ';
6516 XSETINT (it->ctl_chars[0], ' ');
6517 ctl_len = 1;
6518 goto display_control;
6521 /* Handle sequences that start with the "escape glyph". */
6523 /* the default escape glyph is \. */
6524 escape_glyph = '\\';
6526 if (it->dp
6527 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6528 && GLYPH_CODE_CHAR_VALID_P (gc))
6530 escape_glyph = GLYPH_CODE_CHAR (gc);
6531 lface_id = GLYPH_CODE_FACE (gc);
6533 if (lface_id)
6535 /* The display table specified a face.
6536 Merge it into face_id and also into escape_glyph. */
6537 face_id = merge_faces (it->f, Qt, lface_id,
6538 it->face_id);
6540 else if (it->f == last_escape_glyph_frame
6541 && it->face_id == last_escape_glyph_face_id)
6543 face_id = last_escape_glyph_merged_face_id;
6545 else
6547 /* Merge the escape-glyph face into the current face. */
6548 face_id = merge_faces (it->f, Qescape_glyph, 0,
6549 it->face_id);
6550 last_escape_glyph_frame = it->f;
6551 last_escape_glyph_face_id = it->face_id;
6552 last_escape_glyph_merged_face_id = face_id;
6555 /* Handle soft hyphens in the mode where they only get
6556 highlighting. */
6558 if (EQ (Vnobreak_char_display, Qt)
6559 && nbsp_or_shy == char_is_soft_hyphen)
6561 XSETINT (it->ctl_chars[0], '-');
6562 ctl_len = 1;
6563 goto display_control;
6566 /* Handle non-break space and soft hyphen
6567 with the escape glyph. */
6569 if (nbsp_or_shy)
6571 XSETINT (it->ctl_chars[0], escape_glyph);
6572 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6573 XSETINT (it->ctl_chars[1], c);
6574 ctl_len = 2;
6575 goto display_control;
6579 char str[10];
6580 int len, i;
6582 if (CHAR_BYTE8_P (c))
6583 /* Display \200 instead of \17777600. */
6584 c = CHAR_TO_BYTE8 (c);
6585 len = sprintf (str, "%03o", c);
6587 XSETINT (it->ctl_chars[0], escape_glyph);
6588 for (i = 0; i < len; i++)
6589 XSETINT (it->ctl_chars[i + 1], str[i]);
6590 ctl_len = len + 1;
6593 display_control:
6594 /* Set up IT->dpvec and return first character from it. */
6595 it->dpvec_char_len = it->len;
6596 it->dpvec = it->ctl_chars;
6597 it->dpend = it->dpvec + ctl_len;
6598 it->current.dpvec_index = 0;
6599 it->dpvec_face_id = face_id;
6600 it->saved_face_id = it->face_id;
6601 it->method = GET_FROM_DISPLAY_VECTOR;
6602 it->ellipsis_p = 0;
6603 goto get_next;
6605 it->char_to_display = c;
6607 else if (success_p)
6609 it->char_to_display = it->c;
6613 /* Adjust face id for a multibyte character. There are no multibyte
6614 character in unibyte text. */
6615 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6616 && it->multibyte_p
6617 && success_p
6618 && FRAME_WINDOW_P (it->f))
6620 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6622 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6624 /* Automatic composition with glyph-string. */
6625 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6627 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6629 else
6631 EMACS_INT pos = (it->s ? -1
6632 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6633 : IT_CHARPOS (*it));
6634 int c;
6636 if (it->what == IT_CHARACTER)
6637 c = it->char_to_display;
6638 else
6640 struct composition *cmp = composition_table[it->cmp_it.id];
6641 int i;
6643 c = ' ';
6644 for (i = 0; i < cmp->glyph_len; i++)
6645 /* TAB in a composition means display glyphs with
6646 padding space on the left or right. */
6647 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6648 break;
6650 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6654 done:
6655 /* Is this character the last one of a run of characters with
6656 box? If yes, set IT->end_of_box_run_p to 1. */
6657 if (it->face_box_p
6658 && it->s == NULL)
6660 if (it->method == GET_FROM_STRING && it->sp)
6662 int face_id = underlying_face_id (it);
6663 struct face *face = FACE_FROM_ID (it->f, face_id);
6665 if (face)
6667 if (face->box == FACE_NO_BOX)
6669 /* If the box comes from face properties in a
6670 display string, check faces in that string. */
6671 int string_face_id = face_after_it_pos (it);
6672 it->end_of_box_run_p
6673 = (FACE_FROM_ID (it->f, string_face_id)->box
6674 == FACE_NO_BOX);
6676 /* Otherwise, the box comes from the underlying face.
6677 If this is the last string character displayed, check
6678 the next buffer location. */
6679 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6680 && (it->current.overlay_string_index
6681 == it->n_overlay_strings - 1))
6683 EMACS_INT ignore;
6684 int next_face_id;
6685 struct text_pos pos = it->current.pos;
6686 INC_TEXT_POS (pos, it->multibyte_p);
6688 next_face_id = face_at_buffer_position
6689 (it->w, CHARPOS (pos), it->region_beg_charpos,
6690 it->region_end_charpos, &ignore,
6691 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6692 -1);
6693 it->end_of_box_run_p
6694 = (FACE_FROM_ID (it->f, next_face_id)->box
6695 == FACE_NO_BOX);
6699 else
6701 int face_id = face_after_it_pos (it);
6702 it->end_of_box_run_p
6703 = (face_id != it->face_id
6704 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6708 /* Value is 0 if end of buffer or string reached. */
6709 return success_p;
6713 /* Move IT to the next display element.
6715 RESEAT_P non-zero means if called on a newline in buffer text,
6716 skip to the next visible line start.
6718 Functions get_next_display_element and set_iterator_to_next are
6719 separate because I find this arrangement easier to handle than a
6720 get_next_display_element function that also increments IT's
6721 position. The way it is we can first look at an iterator's current
6722 display element, decide whether it fits on a line, and if it does,
6723 increment the iterator position. The other way around we probably
6724 would either need a flag indicating whether the iterator has to be
6725 incremented the next time, or we would have to implement a
6726 decrement position function which would not be easy to write. */
6728 void
6729 set_iterator_to_next (struct it *it, int reseat_p)
6731 /* Reset flags indicating start and end of a sequence of characters
6732 with box. Reset them at the start of this function because
6733 moving the iterator to a new position might set them. */
6734 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6736 switch (it->method)
6738 case GET_FROM_BUFFER:
6739 /* The current display element of IT is a character from
6740 current_buffer. Advance in the buffer, and maybe skip over
6741 invisible lines that are so because of selective display. */
6742 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6743 reseat_at_next_visible_line_start (it, 0);
6744 else if (it->cmp_it.id >= 0)
6746 /* We are currently getting glyphs from a composition. */
6747 int i;
6749 if (! it->bidi_p)
6751 IT_CHARPOS (*it) += it->cmp_it.nchars;
6752 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6753 if (it->cmp_it.to < it->cmp_it.nglyphs)
6755 it->cmp_it.from = it->cmp_it.to;
6757 else
6759 it->cmp_it.id = -1;
6760 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6761 IT_BYTEPOS (*it),
6762 it->end_charpos, Qnil);
6765 else if (! it->cmp_it.reversed_p)
6767 /* Composition created while scanning forward. */
6768 /* Update IT's char/byte positions to point to the first
6769 character of the next grapheme cluster, or to the
6770 character visually after the current composition. */
6771 for (i = 0; i < it->cmp_it.nchars; i++)
6772 bidi_move_to_visually_next (&it->bidi_it);
6773 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6774 IT_CHARPOS (*it) = it->bidi_it.charpos;
6776 if (it->cmp_it.to < it->cmp_it.nglyphs)
6778 /* Proceed to the next grapheme cluster. */
6779 it->cmp_it.from = it->cmp_it.to;
6781 else
6783 /* No more grapheme clusters in this composition.
6784 Find the next stop position. */
6785 EMACS_INT stop = it->end_charpos;
6786 if (it->bidi_it.scan_dir < 0)
6787 /* Now we are scanning backward and don't know
6788 where to stop. */
6789 stop = -1;
6790 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6791 IT_BYTEPOS (*it), stop, Qnil);
6794 else
6796 /* Composition created while scanning backward. */
6797 /* Update IT's char/byte positions to point to the last
6798 character of the previous grapheme cluster, or the
6799 character visually after the current composition. */
6800 for (i = 0; i < it->cmp_it.nchars; i++)
6801 bidi_move_to_visually_next (&it->bidi_it);
6802 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6803 IT_CHARPOS (*it) = it->bidi_it.charpos;
6804 if (it->cmp_it.from > 0)
6806 /* Proceed to the previous grapheme cluster. */
6807 it->cmp_it.to = it->cmp_it.from;
6809 else
6811 /* No more grapheme clusters in this composition.
6812 Find the next stop position. */
6813 EMACS_INT stop = it->end_charpos;
6814 if (it->bidi_it.scan_dir < 0)
6815 /* Now we are scanning backward and don't know
6816 where to stop. */
6817 stop = -1;
6818 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6819 IT_BYTEPOS (*it), stop, Qnil);
6823 else
6825 xassert (it->len != 0);
6827 if (!it->bidi_p)
6829 IT_BYTEPOS (*it) += it->len;
6830 IT_CHARPOS (*it) += 1;
6832 else
6834 int prev_scan_dir = it->bidi_it.scan_dir;
6835 /* If this is a new paragraph, determine its base
6836 direction (a.k.a. its base embedding level). */
6837 if (it->bidi_it.new_paragraph)
6838 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6839 bidi_move_to_visually_next (&it->bidi_it);
6840 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6841 IT_CHARPOS (*it) = it->bidi_it.charpos;
6842 if (prev_scan_dir != it->bidi_it.scan_dir)
6844 /* As the scan direction was changed, we must
6845 re-compute the stop position for composition. */
6846 EMACS_INT stop = it->end_charpos;
6847 if (it->bidi_it.scan_dir < 0)
6848 stop = -1;
6849 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6850 IT_BYTEPOS (*it), stop, Qnil);
6853 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6855 break;
6857 case GET_FROM_C_STRING:
6858 /* Current display element of IT is from a C string. */
6859 if (!it->bidi_p
6860 /* If the string position is beyond string's end, it means
6861 next_element_from_c_string is padding the string with
6862 blanks, in which case we bypass the bidi iterator,
6863 because it cannot deal with such virtual characters. */
6864 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6866 IT_BYTEPOS (*it) += it->len;
6867 IT_CHARPOS (*it) += 1;
6869 else
6871 bidi_move_to_visually_next (&it->bidi_it);
6872 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6873 IT_CHARPOS (*it) = it->bidi_it.charpos;
6875 break;
6877 case GET_FROM_DISPLAY_VECTOR:
6878 /* Current display element of IT is from a display table entry.
6879 Advance in the display table definition. Reset it to null if
6880 end reached, and continue with characters from buffers/
6881 strings. */
6882 ++it->current.dpvec_index;
6884 /* Restore face of the iterator to what they were before the
6885 display vector entry (these entries may contain faces). */
6886 it->face_id = it->saved_face_id;
6888 if (it->dpvec + it->current.dpvec_index == it->dpend)
6890 int recheck_faces = it->ellipsis_p;
6892 if (it->s)
6893 it->method = GET_FROM_C_STRING;
6894 else if (STRINGP (it->string))
6895 it->method = GET_FROM_STRING;
6896 else
6898 it->method = GET_FROM_BUFFER;
6899 it->object = it->w->buffer;
6902 it->dpvec = NULL;
6903 it->current.dpvec_index = -1;
6905 /* Skip over characters which were displayed via IT->dpvec. */
6906 if (it->dpvec_char_len < 0)
6907 reseat_at_next_visible_line_start (it, 1);
6908 else if (it->dpvec_char_len > 0)
6910 if (it->method == GET_FROM_STRING
6911 && it->n_overlay_strings > 0)
6912 it->ignore_overlay_strings_at_pos_p = 1;
6913 it->len = it->dpvec_char_len;
6914 set_iterator_to_next (it, reseat_p);
6917 /* Maybe recheck faces after display vector */
6918 if (recheck_faces)
6919 it->stop_charpos = IT_CHARPOS (*it);
6921 break;
6923 case GET_FROM_STRING:
6924 /* Current display element is a character from a Lisp string. */
6925 xassert (it->s == NULL && STRINGP (it->string));
6926 if (it->cmp_it.id >= 0)
6928 int i;
6930 if (! it->bidi_p)
6932 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6933 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6934 if (it->cmp_it.to < it->cmp_it.nglyphs)
6935 it->cmp_it.from = it->cmp_it.to;
6936 else
6938 it->cmp_it.id = -1;
6939 composition_compute_stop_pos (&it->cmp_it,
6940 IT_STRING_CHARPOS (*it),
6941 IT_STRING_BYTEPOS (*it),
6942 it->end_charpos, it->string);
6945 else if (! it->cmp_it.reversed_p)
6947 for (i = 0; i < it->cmp_it.nchars; i++)
6948 bidi_move_to_visually_next (&it->bidi_it);
6949 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6950 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6952 if (it->cmp_it.to < it->cmp_it.nglyphs)
6953 it->cmp_it.from = it->cmp_it.to;
6954 else
6956 EMACS_INT stop = it->end_charpos;
6957 if (it->bidi_it.scan_dir < 0)
6958 stop = -1;
6959 composition_compute_stop_pos (&it->cmp_it,
6960 IT_STRING_CHARPOS (*it),
6961 IT_STRING_BYTEPOS (*it), stop,
6962 it->string);
6965 else
6967 for (i = 0; i < it->cmp_it.nchars; i++)
6968 bidi_move_to_visually_next (&it->bidi_it);
6969 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6970 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6971 if (it->cmp_it.from > 0)
6972 it->cmp_it.to = it->cmp_it.from;
6973 else
6975 EMACS_INT stop = it->end_charpos;
6976 if (it->bidi_it.scan_dir < 0)
6977 stop = -1;
6978 composition_compute_stop_pos (&it->cmp_it,
6979 IT_STRING_CHARPOS (*it),
6980 IT_STRING_BYTEPOS (*it), stop,
6981 it->string);
6985 else
6987 if (!it->bidi_p
6988 /* If the string position is beyond string's end, it
6989 means next_element_from_string is padding the string
6990 with blanks, in which case we bypass the bidi
6991 iterator, because it cannot deal with such virtual
6992 characters. */
6993 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
6995 IT_STRING_BYTEPOS (*it) += it->len;
6996 IT_STRING_CHARPOS (*it) += 1;
6998 else
7000 int prev_scan_dir = it->bidi_it.scan_dir;
7002 bidi_move_to_visually_next (&it->bidi_it);
7003 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7004 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7005 if (prev_scan_dir != it->bidi_it.scan_dir)
7007 EMACS_INT stop = it->end_charpos;
7009 if (it->bidi_it.scan_dir < 0)
7010 stop = -1;
7011 composition_compute_stop_pos (&it->cmp_it,
7012 IT_STRING_CHARPOS (*it),
7013 IT_STRING_BYTEPOS (*it), stop,
7014 it->string);
7019 consider_string_end:
7021 if (it->current.overlay_string_index >= 0)
7023 /* IT->string is an overlay string. Advance to the
7024 next, if there is one. */
7025 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7027 it->ellipsis_p = 0;
7028 next_overlay_string (it);
7029 if (it->ellipsis_p)
7030 setup_for_ellipsis (it, 0);
7033 else
7035 /* IT->string is not an overlay string. If we reached
7036 its end, and there is something on IT->stack, proceed
7037 with what is on the stack. This can be either another
7038 string, this time an overlay string, or a buffer. */
7039 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7040 && it->sp > 0)
7042 pop_it (it);
7043 if (it->method == GET_FROM_STRING)
7044 goto consider_string_end;
7047 break;
7049 case GET_FROM_IMAGE:
7050 case GET_FROM_STRETCH:
7051 /* The position etc with which we have to proceed are on
7052 the stack. The position may be at the end of a string,
7053 if the `display' property takes up the whole string. */
7054 xassert (it->sp > 0);
7055 pop_it (it);
7056 if (it->method == GET_FROM_STRING)
7057 goto consider_string_end;
7058 break;
7060 default:
7061 /* There are no other methods defined, so this should be a bug. */
7062 abort ();
7065 xassert (it->method != GET_FROM_STRING
7066 || (STRINGP (it->string)
7067 && IT_STRING_CHARPOS (*it) >= 0));
7070 /* Load IT's display element fields with information about the next
7071 display element which comes from a display table entry or from the
7072 result of translating a control character to one of the forms `^C'
7073 or `\003'.
7075 IT->dpvec holds the glyphs to return as characters.
7076 IT->saved_face_id holds the face id before the display vector--it
7077 is restored into IT->face_id in set_iterator_to_next. */
7079 static int
7080 next_element_from_display_vector (struct it *it)
7082 Lisp_Object gc;
7084 /* Precondition. */
7085 xassert (it->dpvec && it->current.dpvec_index >= 0);
7087 it->face_id = it->saved_face_id;
7089 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7090 That seemed totally bogus - so I changed it... */
7091 gc = it->dpvec[it->current.dpvec_index];
7093 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
7095 it->c = GLYPH_CODE_CHAR (gc);
7096 it->len = CHAR_BYTES (it->c);
7098 /* The entry may contain a face id to use. Such a face id is
7099 the id of a Lisp face, not a realized face. A face id of
7100 zero means no face is specified. */
7101 if (it->dpvec_face_id >= 0)
7102 it->face_id = it->dpvec_face_id;
7103 else
7105 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
7106 if (lface_id > 0)
7107 it->face_id = merge_faces (it->f, Qt, lface_id,
7108 it->saved_face_id);
7111 else
7112 /* Display table entry is invalid. Return a space. */
7113 it->c = ' ', it->len = 1;
7115 /* Don't change position and object of the iterator here. They are
7116 still the values of the character that had this display table
7117 entry or was translated, and that's what we want. */
7118 it->what = IT_CHARACTER;
7119 return 1;
7122 /* Get the first element of string/buffer in the visual order, after
7123 being reseated to a new position in a string or a buffer. */
7124 static void
7125 get_visually_first_element (struct it *it)
7127 int string_p = STRINGP (it->string) || it->s;
7128 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
7129 EMACS_INT bob = (string_p ? 0 : BEGV);
7131 if (STRINGP (it->string))
7133 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7134 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7136 else
7138 it->bidi_it.charpos = IT_CHARPOS (*it);
7139 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7142 if (it->bidi_it.charpos == eob)
7144 /* Nothing to do, but reset the FIRST_ELT flag, like
7145 bidi_paragraph_init does, because we are not going to
7146 call it. */
7147 it->bidi_it.first_elt = 0;
7149 else if (it->bidi_it.charpos == bob
7150 || (!string_p
7151 /* FIXME: Should support all Unicode line separators. */
7152 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7153 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7155 /* If we are at the beginning of a line/string, we can produce
7156 the next element right away. */
7157 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7158 bidi_move_to_visually_next (&it->bidi_it);
7160 else
7162 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
7164 /* We need to prime the bidi iterator starting at the line's or
7165 string's beginning, before we will be able to produce the
7166 next element. */
7167 if (string_p)
7168 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7169 else
7171 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7172 -1);
7173 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7175 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7178 /* Now return to buffer/string position where we were asked
7179 to get the next display element, and produce that. */
7180 bidi_move_to_visually_next (&it->bidi_it);
7182 while (it->bidi_it.bytepos != orig_bytepos
7183 && it->bidi_it.charpos < eob);
7186 /* Adjust IT's position information to where we ended up. */
7187 if (STRINGP (it->string))
7189 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7190 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7192 else
7194 IT_CHARPOS (*it) = it->bidi_it.charpos;
7195 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7198 if (STRINGP (it->string) || !it->s)
7200 EMACS_INT stop, charpos, bytepos;
7202 if (STRINGP (it->string))
7204 xassert (!it->s);
7205 stop = SCHARS (it->string);
7206 if (stop > it->end_charpos)
7207 stop = it->end_charpos;
7208 charpos = IT_STRING_CHARPOS (*it);
7209 bytepos = IT_STRING_BYTEPOS (*it);
7211 else
7213 stop = it->end_charpos;
7214 charpos = IT_CHARPOS (*it);
7215 bytepos = IT_BYTEPOS (*it);
7217 if (it->bidi_it.scan_dir < 0)
7218 stop = -1;
7219 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7220 it->string);
7224 /* Load IT with the next display element from Lisp string IT->string.
7225 IT->current.string_pos is the current position within the string.
7226 If IT->current.overlay_string_index >= 0, the Lisp string is an
7227 overlay string. */
7229 static int
7230 next_element_from_string (struct it *it)
7232 struct text_pos position;
7234 xassert (STRINGP (it->string));
7235 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7236 xassert (IT_STRING_CHARPOS (*it) >= 0);
7237 position = it->current.string_pos;
7239 /* With bidi reordering, the character to display might not be the
7240 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7241 that we were reseat()ed to a new string, whose paragraph
7242 direction is not known. */
7243 if (it->bidi_p && it->bidi_it.first_elt)
7245 get_visually_first_element (it);
7246 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7249 /* Time to check for invisible text? */
7250 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7252 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7254 if (!(!it->bidi_p
7255 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7256 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7258 /* With bidi non-linear iteration, we could find
7259 ourselves far beyond the last computed stop_charpos,
7260 with several other stop positions in between that we
7261 missed. Scan them all now, in buffer's logical
7262 order, until we find and handle the last stop_charpos
7263 that precedes our current position. */
7264 handle_stop_backwards (it, it->stop_charpos);
7265 return GET_NEXT_DISPLAY_ELEMENT (it);
7267 else
7269 if (it->bidi_p)
7271 /* Take note of the stop position we just moved
7272 across, for when we will move back across it. */
7273 it->prev_stop = it->stop_charpos;
7274 /* If we are at base paragraph embedding level, take
7275 note of the last stop position seen at this
7276 level. */
7277 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7278 it->base_level_stop = it->stop_charpos;
7280 handle_stop (it);
7282 /* Since a handler may have changed IT->method, we must
7283 recurse here. */
7284 return GET_NEXT_DISPLAY_ELEMENT (it);
7287 else if (it->bidi_p
7288 /* If we are before prev_stop, we may have overstepped
7289 on our way backwards a stop_pos, and if so, we need
7290 to handle that stop_pos. */
7291 && IT_STRING_CHARPOS (*it) < it->prev_stop
7292 /* We can sometimes back up for reasons that have nothing
7293 to do with bidi reordering. E.g., compositions. The
7294 code below is only needed when we are above the base
7295 embedding level, so test for that explicitly. */
7296 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7298 /* If we lost track of base_level_stop, we have no better
7299 place for handle_stop_backwards to start from than string
7300 beginning. This happens, e.g., when we were reseated to
7301 the previous screenful of text by vertical-motion. */
7302 if (it->base_level_stop <= 0
7303 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7304 it->base_level_stop = 0;
7305 handle_stop_backwards (it, it->base_level_stop);
7306 return GET_NEXT_DISPLAY_ELEMENT (it);
7310 if (it->current.overlay_string_index >= 0)
7312 /* Get the next character from an overlay string. In overlay
7313 strings, There is no field width or padding with spaces to
7314 do. */
7315 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7317 it->what = IT_EOB;
7318 return 0;
7320 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7321 IT_STRING_BYTEPOS (*it),
7322 it->bidi_it.scan_dir < 0
7323 ? -1
7324 : SCHARS (it->string))
7325 && next_element_from_composition (it))
7327 return 1;
7329 else if (STRING_MULTIBYTE (it->string))
7331 const unsigned char *s = (SDATA (it->string)
7332 + IT_STRING_BYTEPOS (*it));
7333 it->c = string_char_and_length (s, &it->len);
7335 else
7337 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7338 it->len = 1;
7341 else
7343 /* Get the next character from a Lisp string that is not an
7344 overlay string. Such strings come from the mode line, for
7345 example. We may have to pad with spaces, or truncate the
7346 string. See also next_element_from_c_string. */
7347 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7349 it->what = IT_EOB;
7350 return 0;
7352 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7354 /* Pad with spaces. */
7355 it->c = ' ', it->len = 1;
7356 CHARPOS (position) = BYTEPOS (position) = -1;
7358 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7359 IT_STRING_BYTEPOS (*it),
7360 it->bidi_it.scan_dir < 0
7361 ? -1
7362 : it->string_nchars)
7363 && next_element_from_composition (it))
7365 return 1;
7367 else if (STRING_MULTIBYTE (it->string))
7369 const unsigned char *s = (SDATA (it->string)
7370 + IT_STRING_BYTEPOS (*it));
7371 it->c = string_char_and_length (s, &it->len);
7373 else
7375 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7376 it->len = 1;
7380 /* Record what we have and where it came from. */
7381 it->what = IT_CHARACTER;
7382 it->object = it->string;
7383 it->position = position;
7384 return 1;
7388 /* Load IT with next display element from C string IT->s.
7389 IT->string_nchars is the maximum number of characters to return
7390 from the string. IT->end_charpos may be greater than
7391 IT->string_nchars when this function is called, in which case we
7392 may have to return padding spaces. Value is zero if end of string
7393 reached, including padding spaces. */
7395 static int
7396 next_element_from_c_string (struct it *it)
7398 int success_p = 1;
7400 xassert (it->s);
7401 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7402 it->what = IT_CHARACTER;
7403 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7404 it->object = Qnil;
7406 /* With bidi reordering, the character to display might not be the
7407 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7408 we were reseated to a new string, whose paragraph direction is
7409 not known. */
7410 if (it->bidi_p && it->bidi_it.first_elt)
7411 get_visually_first_element (it);
7413 /* IT's position can be greater than IT->string_nchars in case a
7414 field width or precision has been specified when the iterator was
7415 initialized. */
7416 if (IT_CHARPOS (*it) >= it->end_charpos)
7418 /* End of the game. */
7419 it->what = IT_EOB;
7420 success_p = 0;
7422 else if (IT_CHARPOS (*it) >= it->string_nchars)
7424 /* Pad with spaces. */
7425 it->c = ' ', it->len = 1;
7426 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7428 else if (it->multibyte_p)
7429 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7430 else
7431 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7433 return success_p;
7437 /* Set up IT to return characters from an ellipsis, if appropriate.
7438 The definition of the ellipsis glyphs may come from a display table
7439 entry. This function fills IT with the first glyph from the
7440 ellipsis if an ellipsis is to be displayed. */
7442 static int
7443 next_element_from_ellipsis (struct it *it)
7445 if (it->selective_display_ellipsis_p)
7446 setup_for_ellipsis (it, it->len);
7447 else
7449 /* The face at the current position may be different from the
7450 face we find after the invisible text. Remember what it
7451 was in IT->saved_face_id, and signal that it's there by
7452 setting face_before_selective_p. */
7453 it->saved_face_id = it->face_id;
7454 it->method = GET_FROM_BUFFER;
7455 it->object = it->w->buffer;
7456 reseat_at_next_visible_line_start (it, 1);
7457 it->face_before_selective_p = 1;
7460 return GET_NEXT_DISPLAY_ELEMENT (it);
7464 /* Deliver an image display element. The iterator IT is already
7465 filled with image information (done in handle_display_prop). Value
7466 is always 1. */
7469 static int
7470 next_element_from_image (struct it *it)
7472 it->what = IT_IMAGE;
7473 it->ignore_overlay_strings_at_pos_p = 0;
7474 return 1;
7478 /* Fill iterator IT with next display element from a stretch glyph
7479 property. IT->object is the value of the text property. Value is
7480 always 1. */
7482 static int
7483 next_element_from_stretch (struct it *it)
7485 it->what = IT_STRETCH;
7486 return 1;
7489 /* Scan backwards from IT's current position until we find a stop
7490 position, or until BEGV. This is called when we find ourself
7491 before both the last known prev_stop and base_level_stop while
7492 reordering bidirectional text. */
7494 static void
7495 compute_stop_pos_backwards (struct it *it)
7497 const int SCAN_BACK_LIMIT = 1000;
7498 struct text_pos pos;
7499 struct display_pos save_current = it->current;
7500 struct text_pos save_position = it->position;
7501 EMACS_INT charpos = IT_CHARPOS (*it);
7502 EMACS_INT where_we_are = charpos;
7503 EMACS_INT save_stop_pos = it->stop_charpos;
7504 EMACS_INT save_end_pos = it->end_charpos;
7506 xassert (NILP (it->string) && !it->s);
7507 xassert (it->bidi_p);
7508 it->bidi_p = 0;
7511 it->end_charpos = min (charpos + 1, ZV);
7512 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7513 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7514 reseat_1 (it, pos, 0);
7515 compute_stop_pos (it);
7516 /* We must advance forward, right? */
7517 if (it->stop_charpos <= charpos)
7518 abort ();
7520 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7522 if (it->stop_charpos <= where_we_are)
7523 it->prev_stop = it->stop_charpos;
7524 else
7525 it->prev_stop = BEGV;
7526 it->bidi_p = 1;
7527 it->current = save_current;
7528 it->position = save_position;
7529 it->stop_charpos = save_stop_pos;
7530 it->end_charpos = save_end_pos;
7533 /* Scan forward from CHARPOS in the current buffer/string, until we
7534 find a stop position > current IT's position. Then handle the stop
7535 position before that. This is called when we bump into a stop
7536 position while reordering bidirectional text. CHARPOS should be
7537 the last previously processed stop_pos (or BEGV/0, if none were
7538 processed yet) whose position is less that IT's current
7539 position. */
7541 static void
7542 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7544 int bufp = !STRINGP (it->string);
7545 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7546 struct display_pos save_current = it->current;
7547 struct text_pos save_position = it->position;
7548 struct text_pos pos1;
7549 EMACS_INT next_stop;
7551 /* Scan in strict logical order. */
7552 xassert (it->bidi_p);
7553 it->bidi_p = 0;
7556 it->prev_stop = charpos;
7557 if (bufp)
7559 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7560 reseat_1 (it, pos1, 0);
7562 else
7563 it->current.string_pos = string_pos (charpos, it->string);
7564 compute_stop_pos (it);
7565 /* We must advance forward, right? */
7566 if (it->stop_charpos <= it->prev_stop)
7567 abort ();
7568 charpos = it->stop_charpos;
7570 while (charpos <= where_we_are);
7572 it->bidi_p = 1;
7573 it->current = save_current;
7574 it->position = save_position;
7575 next_stop = it->stop_charpos;
7576 it->stop_charpos = it->prev_stop;
7577 handle_stop (it);
7578 it->stop_charpos = next_stop;
7581 /* Load IT with the next display element from current_buffer. Value
7582 is zero if end of buffer reached. IT->stop_charpos is the next
7583 position at which to stop and check for text properties or buffer
7584 end. */
7586 static int
7587 next_element_from_buffer (struct it *it)
7589 int success_p = 1;
7591 xassert (IT_CHARPOS (*it) >= BEGV);
7592 xassert (NILP (it->string) && !it->s);
7593 xassert (!it->bidi_p
7594 || (EQ (it->bidi_it.string.lstring, Qnil)
7595 && it->bidi_it.string.s == NULL));
7597 /* With bidi reordering, the character to display might not be the
7598 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7599 we were reseat()ed to a new buffer position, which is potentially
7600 a different paragraph. */
7601 if (it->bidi_p && it->bidi_it.first_elt)
7603 get_visually_first_element (it);
7604 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7607 if (IT_CHARPOS (*it) >= it->stop_charpos)
7609 if (IT_CHARPOS (*it) >= it->end_charpos)
7611 int overlay_strings_follow_p;
7613 /* End of the game, except when overlay strings follow that
7614 haven't been returned yet. */
7615 if (it->overlay_strings_at_end_processed_p)
7616 overlay_strings_follow_p = 0;
7617 else
7619 it->overlay_strings_at_end_processed_p = 1;
7620 overlay_strings_follow_p = get_overlay_strings (it, 0);
7623 if (overlay_strings_follow_p)
7624 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7625 else
7627 it->what = IT_EOB;
7628 it->position = it->current.pos;
7629 success_p = 0;
7632 else if (!(!it->bidi_p
7633 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7634 || IT_CHARPOS (*it) == it->stop_charpos))
7636 /* With bidi non-linear iteration, we could find ourselves
7637 far beyond the last computed stop_charpos, with several
7638 other stop positions in between that we missed. Scan
7639 them all now, in buffer's logical order, until we find
7640 and handle the last stop_charpos that precedes our
7641 current position. */
7642 handle_stop_backwards (it, it->stop_charpos);
7643 return GET_NEXT_DISPLAY_ELEMENT (it);
7645 else
7647 if (it->bidi_p)
7649 /* Take note of the stop position we just moved across,
7650 for when we will move back across it. */
7651 it->prev_stop = it->stop_charpos;
7652 /* If we are at base paragraph embedding level, take
7653 note of the last stop position seen at this
7654 level. */
7655 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7656 it->base_level_stop = it->stop_charpos;
7658 handle_stop (it);
7659 return GET_NEXT_DISPLAY_ELEMENT (it);
7662 else if (it->bidi_p
7663 /* If we are before prev_stop, we may have overstepped on
7664 our way backwards a stop_pos, and if so, we need to
7665 handle that stop_pos. */
7666 && IT_CHARPOS (*it) < it->prev_stop
7667 /* We can sometimes back up for reasons that have nothing
7668 to do with bidi reordering. E.g., compositions. The
7669 code below is only needed when we are above the base
7670 embedding level, so test for that explicitly. */
7671 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7673 if (it->base_level_stop <= 0
7674 || IT_CHARPOS (*it) < it->base_level_stop)
7676 /* If we lost track of base_level_stop, we need to find
7677 prev_stop by looking backwards. This happens, e.g., when
7678 we were reseated to the previous screenful of text by
7679 vertical-motion. */
7680 it->base_level_stop = BEGV;
7681 compute_stop_pos_backwards (it);
7682 handle_stop_backwards (it, it->prev_stop);
7684 else
7685 handle_stop_backwards (it, it->base_level_stop);
7686 return GET_NEXT_DISPLAY_ELEMENT (it);
7688 else
7690 /* No face changes, overlays etc. in sight, so just return a
7691 character from current_buffer. */
7692 unsigned char *p;
7693 EMACS_INT stop;
7695 /* Maybe run the redisplay end trigger hook. Performance note:
7696 This doesn't seem to cost measurable time. */
7697 if (it->redisplay_end_trigger_charpos
7698 && it->glyph_row
7699 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7700 run_redisplay_end_trigger_hook (it);
7702 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7703 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7704 stop)
7705 && next_element_from_composition (it))
7707 return 1;
7710 /* Get the next character, maybe multibyte. */
7711 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7712 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7713 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7714 else
7715 it->c = *p, it->len = 1;
7717 /* Record what we have and where it came from. */
7718 it->what = IT_CHARACTER;
7719 it->object = it->w->buffer;
7720 it->position = it->current.pos;
7722 /* Normally we return the character found above, except when we
7723 really want to return an ellipsis for selective display. */
7724 if (it->selective)
7726 if (it->c == '\n')
7728 /* A value of selective > 0 means hide lines indented more
7729 than that number of columns. */
7730 if (it->selective > 0
7731 && IT_CHARPOS (*it) + 1 < ZV
7732 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7733 IT_BYTEPOS (*it) + 1,
7734 it->selective))
7736 success_p = next_element_from_ellipsis (it);
7737 it->dpvec_char_len = -1;
7740 else if (it->c == '\r' && it->selective == -1)
7742 /* A value of selective == -1 means that everything from the
7743 CR to the end of the line is invisible, with maybe an
7744 ellipsis displayed for it. */
7745 success_p = next_element_from_ellipsis (it);
7746 it->dpvec_char_len = -1;
7751 /* Value is zero if end of buffer reached. */
7752 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7753 return success_p;
7757 /* Run the redisplay end trigger hook for IT. */
7759 static void
7760 run_redisplay_end_trigger_hook (struct it *it)
7762 Lisp_Object args[3];
7764 /* IT->glyph_row should be non-null, i.e. we should be actually
7765 displaying something, or otherwise we should not run the hook. */
7766 xassert (it->glyph_row);
7768 /* Set up hook arguments. */
7769 args[0] = Qredisplay_end_trigger_functions;
7770 args[1] = it->window;
7771 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7772 it->redisplay_end_trigger_charpos = 0;
7774 /* Since we are *trying* to run these functions, don't try to run
7775 them again, even if they get an error. */
7776 it->w->redisplay_end_trigger = Qnil;
7777 Frun_hook_with_args (3, args);
7779 /* Notice if it changed the face of the character we are on. */
7780 handle_face_prop (it);
7784 /* Deliver a composition display element. Unlike the other
7785 next_element_from_XXX, this function is not registered in the array
7786 get_next_element[]. It is called from next_element_from_buffer and
7787 next_element_from_string when necessary. */
7789 static int
7790 next_element_from_composition (struct it *it)
7792 it->what = IT_COMPOSITION;
7793 it->len = it->cmp_it.nbytes;
7794 if (STRINGP (it->string))
7796 if (it->c < 0)
7798 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7799 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7800 return 0;
7802 it->position = it->current.string_pos;
7803 it->object = it->string;
7804 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7805 IT_STRING_BYTEPOS (*it), it->string);
7807 else
7809 if (it->c < 0)
7811 IT_CHARPOS (*it) += it->cmp_it.nchars;
7812 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7813 if (it->bidi_p)
7815 if (it->bidi_it.new_paragraph)
7816 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7817 /* Resync the bidi iterator with IT's new position.
7818 FIXME: this doesn't support bidirectional text. */
7819 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7820 bidi_move_to_visually_next (&it->bidi_it);
7822 return 0;
7824 it->position = it->current.pos;
7825 it->object = it->w->buffer;
7826 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7827 IT_BYTEPOS (*it), Qnil);
7829 return 1;
7834 /***********************************************************************
7835 Moving an iterator without producing glyphs
7836 ***********************************************************************/
7838 /* Check if iterator is at a position corresponding to a valid buffer
7839 position after some move_it_ call. */
7841 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7842 ((it)->method == GET_FROM_STRING \
7843 ? IT_STRING_CHARPOS (*it) == 0 \
7844 : 1)
7847 /* Move iterator IT to a specified buffer or X position within one
7848 line on the display without producing glyphs.
7850 OP should be a bit mask including some or all of these bits:
7851 MOVE_TO_X: Stop upon reaching x-position TO_X.
7852 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7853 Regardless of OP's value, stop upon reaching the end of the display line.
7855 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7856 This means, in particular, that TO_X includes window's horizontal
7857 scroll amount.
7859 The return value has several possible values that
7860 say what condition caused the scan to stop:
7862 MOVE_POS_MATCH_OR_ZV
7863 - when TO_POS or ZV was reached.
7865 MOVE_X_REACHED
7866 -when TO_X was reached before TO_POS or ZV were reached.
7868 MOVE_LINE_CONTINUED
7869 - when we reached the end of the display area and the line must
7870 be continued.
7872 MOVE_LINE_TRUNCATED
7873 - when we reached the end of the display area and the line is
7874 truncated.
7876 MOVE_NEWLINE_OR_CR
7877 - when we stopped at a line end, i.e. a newline or a CR and selective
7878 display is on. */
7880 static enum move_it_result
7881 move_it_in_display_line_to (struct it *it,
7882 EMACS_INT to_charpos, int to_x,
7883 enum move_operation_enum op)
7885 enum move_it_result result = MOVE_UNDEFINED;
7886 struct glyph_row *saved_glyph_row;
7887 struct it wrap_it, atpos_it, atx_it, ppos_it;
7888 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7889 void *ppos_data = NULL;
7890 int may_wrap = 0;
7891 enum it_method prev_method = it->method;
7892 EMACS_INT prev_pos = IT_CHARPOS (*it);
7893 int saw_smaller_pos = prev_pos < to_charpos;
7895 /* Don't produce glyphs in produce_glyphs. */
7896 saved_glyph_row = it->glyph_row;
7897 it->glyph_row = NULL;
7899 /* Use wrap_it to save a copy of IT wherever a word wrap could
7900 occur. Use atpos_it to save a copy of IT at the desired buffer
7901 position, if found, so that we can scan ahead and check if the
7902 word later overshoots the window edge. Use atx_it similarly, for
7903 pixel positions. */
7904 wrap_it.sp = -1;
7905 atpos_it.sp = -1;
7906 atx_it.sp = -1;
7908 /* Use ppos_it under bidi reordering to save a copy of IT for the
7909 position > CHARPOS that is the closest to CHARPOS. We restore
7910 that position in IT when we have scanned the entire display line
7911 without finding a match for CHARPOS and all the character
7912 positions are greater than CHARPOS. */
7913 if (it->bidi_p)
7915 SAVE_IT (ppos_it, *it, ppos_data);
7916 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7917 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7918 SAVE_IT (ppos_it, *it, ppos_data);
7921 #define BUFFER_POS_REACHED_P() \
7922 ((op & MOVE_TO_POS) != 0 \
7923 && BUFFERP (it->object) \
7924 && (IT_CHARPOS (*it) == to_charpos \
7925 || ((!it->bidi_p \
7926 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
7927 && IT_CHARPOS (*it) > to_charpos) \
7928 || (it->what == IT_COMPOSITION \
7929 && ((IT_CHARPOS (*it) > to_charpos \
7930 && to_charpos >= it->cmp_it.charpos) \
7931 || (IT_CHARPOS (*it) < to_charpos \
7932 && to_charpos <= it->cmp_it.charpos)))) \
7933 && (it->method == GET_FROM_BUFFER \
7934 || (it->method == GET_FROM_DISPLAY_VECTOR \
7935 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7937 /* If there's a line-/wrap-prefix, handle it. */
7938 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7939 && it->current_y < it->last_visible_y)
7940 handle_line_prefix (it);
7942 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7943 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7945 while (1)
7947 int x, i, ascent = 0, descent = 0;
7949 /* Utility macro to reset an iterator with x, ascent, and descent. */
7950 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7951 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7952 (IT)->max_descent = descent)
7954 /* Stop if we move beyond TO_CHARPOS (after an image or a
7955 display string or stretch glyph). */
7956 if ((op & MOVE_TO_POS) != 0
7957 && BUFFERP (it->object)
7958 && it->method == GET_FROM_BUFFER
7959 && (((!it->bidi_p
7960 /* When the iterator is at base embedding level, we
7961 are guaranteed that characters are delivered for
7962 display in strictly increasing order of their
7963 buffer positions. */
7964 || BIDI_AT_BASE_LEVEL (it->bidi_it))
7965 && IT_CHARPOS (*it) > to_charpos)
7966 || (it->bidi_p
7967 && (prev_method == GET_FROM_IMAGE
7968 || prev_method == GET_FROM_STRETCH
7969 || prev_method == GET_FROM_STRING)
7970 /* Passed TO_CHARPOS from left to right. */
7971 && ((prev_pos < to_charpos
7972 && IT_CHARPOS (*it) > to_charpos)
7973 /* Passed TO_CHARPOS from right to left. */
7974 || (prev_pos > to_charpos
7975 && IT_CHARPOS (*it) < to_charpos)))))
7977 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7979 result = MOVE_POS_MATCH_OR_ZV;
7980 break;
7982 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7983 /* If wrap_it is valid, the current position might be in a
7984 word that is wrapped. So, save the iterator in
7985 atpos_it and continue to see if wrapping happens. */
7986 SAVE_IT (atpos_it, *it, atpos_data);
7989 /* Stop when ZV reached.
7990 We used to stop here when TO_CHARPOS reached as well, but that is
7991 too soon if this glyph does not fit on this line. So we handle it
7992 explicitly below. */
7993 if (!get_next_display_element (it))
7995 result = MOVE_POS_MATCH_OR_ZV;
7996 break;
7999 if (it->line_wrap == TRUNCATE)
8001 if (BUFFER_POS_REACHED_P ())
8003 result = MOVE_POS_MATCH_OR_ZV;
8004 break;
8007 else
8009 if (it->line_wrap == WORD_WRAP)
8011 if (IT_DISPLAYING_WHITESPACE (it))
8012 may_wrap = 1;
8013 else if (may_wrap)
8015 /* We have reached a glyph that follows one or more
8016 whitespace characters. If the position is
8017 already found, we are done. */
8018 if (atpos_it.sp >= 0)
8020 RESTORE_IT (it, &atpos_it, atpos_data);
8021 result = MOVE_POS_MATCH_OR_ZV;
8022 goto done;
8024 if (atx_it.sp >= 0)
8026 RESTORE_IT (it, &atx_it, atx_data);
8027 result = MOVE_X_REACHED;
8028 goto done;
8030 /* Otherwise, we can wrap here. */
8031 SAVE_IT (wrap_it, *it, wrap_data);
8032 may_wrap = 0;
8037 /* Remember the line height for the current line, in case
8038 the next element doesn't fit on the line. */
8039 ascent = it->max_ascent;
8040 descent = it->max_descent;
8042 /* The call to produce_glyphs will get the metrics of the
8043 display element IT is loaded with. Record the x-position
8044 before this display element, in case it doesn't fit on the
8045 line. */
8046 x = it->current_x;
8048 PRODUCE_GLYPHS (it);
8050 if (it->area != TEXT_AREA)
8052 prev_method = it->method;
8053 if (it->method == GET_FROM_BUFFER)
8054 prev_pos = IT_CHARPOS (*it);
8055 set_iterator_to_next (it, 1);
8056 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8057 SET_TEXT_POS (this_line_min_pos,
8058 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8059 if (it->bidi_p
8060 && (op & MOVE_TO_POS)
8061 && IT_CHARPOS (*it) > to_charpos
8062 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8063 SAVE_IT (ppos_it, *it, ppos_data);
8064 continue;
8067 /* The number of glyphs we get back in IT->nglyphs will normally
8068 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8069 character on a terminal frame, or (iii) a line end. For the
8070 second case, IT->nglyphs - 1 padding glyphs will be present.
8071 (On X frames, there is only one glyph produced for a
8072 composite character.)
8074 The behavior implemented below means, for continuation lines,
8075 that as many spaces of a TAB as fit on the current line are
8076 displayed there. For terminal frames, as many glyphs of a
8077 multi-glyph character are displayed in the current line, too.
8078 This is what the old redisplay code did, and we keep it that
8079 way. Under X, the whole shape of a complex character must
8080 fit on the line or it will be completely displayed in the
8081 next line.
8083 Note that both for tabs and padding glyphs, all glyphs have
8084 the same width. */
8085 if (it->nglyphs)
8087 /* More than one glyph or glyph doesn't fit on line. All
8088 glyphs have the same width. */
8089 int single_glyph_width = it->pixel_width / it->nglyphs;
8090 int new_x;
8091 int x_before_this_char = x;
8092 int hpos_before_this_char = it->hpos;
8094 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8096 new_x = x + single_glyph_width;
8098 /* We want to leave anything reaching TO_X to the caller. */
8099 if ((op & MOVE_TO_X) && new_x > to_x)
8101 if (BUFFER_POS_REACHED_P ())
8103 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8104 goto buffer_pos_reached;
8105 if (atpos_it.sp < 0)
8107 SAVE_IT (atpos_it, *it, atpos_data);
8108 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8111 else
8113 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8115 it->current_x = x;
8116 result = MOVE_X_REACHED;
8117 break;
8119 if (atx_it.sp < 0)
8121 SAVE_IT (atx_it, *it, atx_data);
8122 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8127 if (/* Lines are continued. */
8128 it->line_wrap != TRUNCATE
8129 && (/* And glyph doesn't fit on the line. */
8130 new_x > it->last_visible_x
8131 /* Or it fits exactly and we're on a window
8132 system frame. */
8133 || (new_x == it->last_visible_x
8134 && FRAME_WINDOW_P (it->f))))
8136 if (/* IT->hpos == 0 means the very first glyph
8137 doesn't fit on the line, e.g. a wide image. */
8138 it->hpos == 0
8139 || (new_x == it->last_visible_x
8140 && FRAME_WINDOW_P (it->f)))
8142 ++it->hpos;
8143 it->current_x = new_x;
8145 /* The character's last glyph just barely fits
8146 in this row. */
8147 if (i == it->nglyphs - 1)
8149 /* If this is the destination position,
8150 return a position *before* it in this row,
8151 now that we know it fits in this row. */
8152 if (BUFFER_POS_REACHED_P ())
8154 if (it->line_wrap != WORD_WRAP
8155 || wrap_it.sp < 0)
8157 it->hpos = hpos_before_this_char;
8158 it->current_x = x_before_this_char;
8159 result = MOVE_POS_MATCH_OR_ZV;
8160 break;
8162 if (it->line_wrap == WORD_WRAP
8163 && atpos_it.sp < 0)
8165 SAVE_IT (atpos_it, *it, atpos_data);
8166 atpos_it.current_x = x_before_this_char;
8167 atpos_it.hpos = hpos_before_this_char;
8171 prev_method = it->method;
8172 if (it->method == GET_FROM_BUFFER)
8173 prev_pos = IT_CHARPOS (*it);
8174 set_iterator_to_next (it, 1);
8175 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8176 SET_TEXT_POS (this_line_min_pos,
8177 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8178 /* On graphical terminals, newlines may
8179 "overflow" into the fringe if
8180 overflow-newline-into-fringe is non-nil.
8181 On text-only terminals, newlines may
8182 overflow into the last glyph on the
8183 display line.*/
8184 if (!FRAME_WINDOW_P (it->f)
8185 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8187 if (!get_next_display_element (it))
8189 result = MOVE_POS_MATCH_OR_ZV;
8190 break;
8192 if (BUFFER_POS_REACHED_P ())
8194 if (ITERATOR_AT_END_OF_LINE_P (it))
8195 result = MOVE_POS_MATCH_OR_ZV;
8196 else
8197 result = MOVE_LINE_CONTINUED;
8198 break;
8200 if (ITERATOR_AT_END_OF_LINE_P (it))
8202 result = MOVE_NEWLINE_OR_CR;
8203 break;
8208 else
8209 IT_RESET_X_ASCENT_DESCENT (it);
8211 if (wrap_it.sp >= 0)
8213 RESTORE_IT (it, &wrap_it, wrap_data);
8214 atpos_it.sp = -1;
8215 atx_it.sp = -1;
8218 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8219 IT_CHARPOS (*it)));
8220 result = MOVE_LINE_CONTINUED;
8221 break;
8224 if (BUFFER_POS_REACHED_P ())
8226 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8227 goto buffer_pos_reached;
8228 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8230 SAVE_IT (atpos_it, *it, atpos_data);
8231 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8235 if (new_x > it->first_visible_x)
8237 /* Glyph is visible. Increment number of glyphs that
8238 would be displayed. */
8239 ++it->hpos;
8243 if (result != MOVE_UNDEFINED)
8244 break;
8246 else if (BUFFER_POS_REACHED_P ())
8248 buffer_pos_reached:
8249 IT_RESET_X_ASCENT_DESCENT (it);
8250 result = MOVE_POS_MATCH_OR_ZV;
8251 break;
8253 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8255 /* Stop when TO_X specified and reached. This check is
8256 necessary here because of lines consisting of a line end,
8257 only. The line end will not produce any glyphs and we
8258 would never get MOVE_X_REACHED. */
8259 xassert (it->nglyphs == 0);
8260 result = MOVE_X_REACHED;
8261 break;
8264 /* Is this a line end? If yes, we're done. */
8265 if (ITERATOR_AT_END_OF_LINE_P (it))
8267 /* If we are past TO_CHARPOS, but never saw any character
8268 positions smaller than TO_CHARPOS, return
8269 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8270 did. */
8271 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8273 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8275 if (IT_CHARPOS (ppos_it) < ZV)
8277 RESTORE_IT (it, &ppos_it, ppos_data);
8278 result = MOVE_POS_MATCH_OR_ZV;
8280 else
8281 goto buffer_pos_reached;
8283 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8284 && IT_CHARPOS (*it) > to_charpos)
8285 goto buffer_pos_reached;
8286 else
8287 result = MOVE_NEWLINE_OR_CR;
8289 else
8290 result = MOVE_NEWLINE_OR_CR;
8291 break;
8294 prev_method = it->method;
8295 if (it->method == GET_FROM_BUFFER)
8296 prev_pos = IT_CHARPOS (*it);
8297 /* The current display element has been consumed. Advance
8298 to the next. */
8299 set_iterator_to_next (it, 1);
8300 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8301 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8302 if (IT_CHARPOS (*it) < to_charpos)
8303 saw_smaller_pos = 1;
8304 if (it->bidi_p
8305 && (op & MOVE_TO_POS)
8306 && IT_CHARPOS (*it) >= to_charpos
8307 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8308 SAVE_IT (ppos_it, *it, ppos_data);
8310 /* Stop if lines are truncated and IT's current x-position is
8311 past the right edge of the window now. */
8312 if (it->line_wrap == TRUNCATE
8313 && it->current_x >= it->last_visible_x)
8315 if (!FRAME_WINDOW_P (it->f)
8316 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8318 int at_eob_p = 0;
8320 if ((at_eob_p = !get_next_display_element (it))
8321 || BUFFER_POS_REACHED_P ()
8322 /* If we are past TO_CHARPOS, but never saw any
8323 character positions smaller than TO_CHARPOS,
8324 return MOVE_POS_MATCH_OR_ZV, like the
8325 unidirectional display did. */
8326 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8327 && !saw_smaller_pos
8328 && IT_CHARPOS (*it) > to_charpos))
8330 if (it->bidi_p
8331 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8332 RESTORE_IT (it, &ppos_it, ppos_data);
8333 result = MOVE_POS_MATCH_OR_ZV;
8334 break;
8336 if (ITERATOR_AT_END_OF_LINE_P (it))
8338 result = MOVE_NEWLINE_OR_CR;
8339 break;
8342 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8343 && !saw_smaller_pos
8344 && IT_CHARPOS (*it) > to_charpos)
8346 if (IT_CHARPOS (ppos_it) < ZV)
8347 RESTORE_IT (it, &ppos_it, ppos_data);
8348 result = MOVE_POS_MATCH_OR_ZV;
8349 break;
8351 result = MOVE_LINE_TRUNCATED;
8352 break;
8354 #undef IT_RESET_X_ASCENT_DESCENT
8357 #undef BUFFER_POS_REACHED_P
8359 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8360 restore the saved iterator. */
8361 if (atpos_it.sp >= 0)
8362 RESTORE_IT (it, &atpos_it, atpos_data);
8363 else if (atx_it.sp >= 0)
8364 RESTORE_IT (it, &atx_it, atx_data);
8366 done:
8368 if (atpos_data)
8369 bidi_unshelve_cache (atpos_data, 1);
8370 if (atx_data)
8371 bidi_unshelve_cache (atx_data, 1);
8372 if (wrap_data)
8373 bidi_unshelve_cache (wrap_data, 1);
8374 if (ppos_data)
8375 bidi_unshelve_cache (ppos_data, 1);
8377 /* Restore the iterator settings altered at the beginning of this
8378 function. */
8379 it->glyph_row = saved_glyph_row;
8380 return result;
8383 /* For external use. */
8384 void
8385 move_it_in_display_line (struct it *it,
8386 EMACS_INT to_charpos, int to_x,
8387 enum move_operation_enum op)
8389 if (it->line_wrap == WORD_WRAP
8390 && (op & MOVE_TO_X))
8392 struct it save_it;
8393 void *save_data = NULL;
8394 int skip;
8396 SAVE_IT (save_it, *it, save_data);
8397 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8398 /* When word-wrap is on, TO_X may lie past the end
8399 of a wrapped line. Then it->current is the
8400 character on the next line, so backtrack to the
8401 space before the wrap point. */
8402 if (skip == MOVE_LINE_CONTINUED)
8404 int prev_x = max (it->current_x - 1, 0);
8405 RESTORE_IT (it, &save_it, save_data);
8406 move_it_in_display_line_to
8407 (it, -1, prev_x, MOVE_TO_X);
8409 else
8410 bidi_unshelve_cache (save_data, 1);
8412 else
8413 move_it_in_display_line_to (it, to_charpos, to_x, op);
8417 /* Move IT forward until it satisfies one or more of the criteria in
8418 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8420 OP is a bit-mask that specifies where to stop, and in particular,
8421 which of those four position arguments makes a difference. See the
8422 description of enum move_operation_enum.
8424 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8425 screen line, this function will set IT to the next position that is
8426 displayed to the right of TO_CHARPOS on the screen. */
8428 void
8429 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8431 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8432 int line_height, line_start_x = 0, reached = 0;
8433 void *backup_data = NULL;
8435 for (;;)
8437 if (op & MOVE_TO_VPOS)
8439 /* If no TO_CHARPOS and no TO_X specified, stop at the
8440 start of the line TO_VPOS. */
8441 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8443 if (it->vpos == to_vpos)
8445 reached = 1;
8446 break;
8448 else
8449 skip = move_it_in_display_line_to (it, -1, -1, 0);
8451 else
8453 /* TO_VPOS >= 0 means stop at TO_X in the line at
8454 TO_VPOS, or at TO_POS, whichever comes first. */
8455 if (it->vpos == to_vpos)
8457 reached = 2;
8458 break;
8461 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8463 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8465 reached = 3;
8466 break;
8468 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8470 /* We have reached TO_X but not in the line we want. */
8471 skip = move_it_in_display_line_to (it, to_charpos,
8472 -1, MOVE_TO_POS);
8473 if (skip == MOVE_POS_MATCH_OR_ZV)
8475 reached = 4;
8476 break;
8481 else if (op & MOVE_TO_Y)
8483 struct it it_backup;
8485 if (it->line_wrap == WORD_WRAP)
8486 SAVE_IT (it_backup, *it, backup_data);
8488 /* TO_Y specified means stop at TO_X in the line containing
8489 TO_Y---or at TO_CHARPOS if this is reached first. The
8490 problem is that we can't really tell whether the line
8491 contains TO_Y before we have completely scanned it, and
8492 this may skip past TO_X. What we do is to first scan to
8493 TO_X.
8495 If TO_X is not specified, use a TO_X of zero. The reason
8496 is to make the outcome of this function more predictable.
8497 If we didn't use TO_X == 0, we would stop at the end of
8498 the line which is probably not what a caller would expect
8499 to happen. */
8500 skip = move_it_in_display_line_to
8501 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8502 (MOVE_TO_X | (op & MOVE_TO_POS)));
8504 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8505 if (skip == MOVE_POS_MATCH_OR_ZV)
8506 reached = 5;
8507 else if (skip == MOVE_X_REACHED)
8509 /* If TO_X was reached, we want to know whether TO_Y is
8510 in the line. We know this is the case if the already
8511 scanned glyphs make the line tall enough. Otherwise,
8512 we must check by scanning the rest of the line. */
8513 line_height = it->max_ascent + it->max_descent;
8514 if (to_y >= it->current_y
8515 && to_y < it->current_y + line_height)
8517 reached = 6;
8518 break;
8520 SAVE_IT (it_backup, *it, backup_data);
8521 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8522 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8523 op & MOVE_TO_POS);
8524 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8525 line_height = it->max_ascent + it->max_descent;
8526 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8528 if (to_y >= it->current_y
8529 && to_y < it->current_y + line_height)
8531 /* If TO_Y is in this line and TO_X was reached
8532 above, we scanned too far. We have to restore
8533 IT's settings to the ones before skipping. */
8534 RESTORE_IT (it, &it_backup, backup_data);
8535 reached = 6;
8537 else
8539 skip = skip2;
8540 if (skip == MOVE_POS_MATCH_OR_ZV)
8541 reached = 7;
8544 else
8546 /* Check whether TO_Y is in this line. */
8547 line_height = it->max_ascent + it->max_descent;
8548 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8550 if (to_y >= it->current_y
8551 && to_y < it->current_y + line_height)
8553 /* When word-wrap is on, TO_X may lie past the end
8554 of a wrapped line. Then it->current is the
8555 character on the next line, so backtrack to the
8556 space before the wrap point. */
8557 if (skip == MOVE_LINE_CONTINUED
8558 && it->line_wrap == WORD_WRAP)
8560 int prev_x = max (it->current_x - 1, 0);
8561 RESTORE_IT (it, &it_backup, backup_data);
8562 skip = move_it_in_display_line_to
8563 (it, -1, prev_x, MOVE_TO_X);
8565 reached = 6;
8569 if (reached)
8570 break;
8572 else if (BUFFERP (it->object)
8573 && (it->method == GET_FROM_BUFFER
8574 || it->method == GET_FROM_STRETCH)
8575 && IT_CHARPOS (*it) >= to_charpos
8576 /* Under bidi iteration, a call to set_iterator_to_next
8577 can scan far beyond to_charpos if the initial
8578 portion of the next line needs to be reordered. In
8579 that case, give move_it_in_display_line_to another
8580 chance below. */
8581 && !(it->bidi_p
8582 && it->bidi_it.scan_dir == -1))
8583 skip = MOVE_POS_MATCH_OR_ZV;
8584 else
8585 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8587 switch (skip)
8589 case MOVE_POS_MATCH_OR_ZV:
8590 reached = 8;
8591 goto out;
8593 case MOVE_NEWLINE_OR_CR:
8594 set_iterator_to_next (it, 1);
8595 it->continuation_lines_width = 0;
8596 break;
8598 case MOVE_LINE_TRUNCATED:
8599 it->continuation_lines_width = 0;
8600 reseat_at_next_visible_line_start (it, 0);
8601 if ((op & MOVE_TO_POS) != 0
8602 && IT_CHARPOS (*it) > to_charpos)
8604 reached = 9;
8605 goto out;
8607 break;
8609 case MOVE_LINE_CONTINUED:
8610 /* For continued lines ending in a tab, some of the glyphs
8611 associated with the tab are displayed on the current
8612 line. Since it->current_x does not include these glyphs,
8613 we use it->last_visible_x instead. */
8614 if (it->c == '\t')
8616 it->continuation_lines_width += it->last_visible_x;
8617 /* When moving by vpos, ensure that the iterator really
8618 advances to the next line (bug#847, bug#969). Fixme:
8619 do we need to do this in other circumstances? */
8620 if (it->current_x != it->last_visible_x
8621 && (op & MOVE_TO_VPOS)
8622 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8624 line_start_x = it->current_x + it->pixel_width
8625 - it->last_visible_x;
8626 set_iterator_to_next (it, 0);
8629 else
8630 it->continuation_lines_width += it->current_x;
8631 break;
8633 default:
8634 abort ();
8637 /* Reset/increment for the next run. */
8638 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8639 it->current_x = line_start_x;
8640 line_start_x = 0;
8641 it->hpos = 0;
8642 it->current_y += it->max_ascent + it->max_descent;
8643 ++it->vpos;
8644 last_height = it->max_ascent + it->max_descent;
8645 last_max_ascent = it->max_ascent;
8646 it->max_ascent = it->max_descent = 0;
8649 out:
8651 /* On text terminals, we may stop at the end of a line in the middle
8652 of a multi-character glyph. If the glyph itself is continued,
8653 i.e. it is actually displayed on the next line, don't treat this
8654 stopping point as valid; move to the next line instead (unless
8655 that brings us offscreen). */
8656 if (!FRAME_WINDOW_P (it->f)
8657 && op & MOVE_TO_POS
8658 && IT_CHARPOS (*it) == to_charpos
8659 && it->what == IT_CHARACTER
8660 && it->nglyphs > 1
8661 && it->line_wrap == WINDOW_WRAP
8662 && it->current_x == it->last_visible_x - 1
8663 && it->c != '\n'
8664 && it->c != '\t'
8665 && it->vpos < XFASTINT (it->w->window_end_vpos))
8667 it->continuation_lines_width += it->current_x;
8668 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8669 it->current_y += it->max_ascent + it->max_descent;
8670 ++it->vpos;
8671 last_height = it->max_ascent + it->max_descent;
8672 last_max_ascent = it->max_ascent;
8675 if (backup_data)
8676 bidi_unshelve_cache (backup_data, 1);
8678 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8682 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8684 If DY > 0, move IT backward at least that many pixels. DY = 0
8685 means move IT backward to the preceding line start or BEGV. This
8686 function may move over more than DY pixels if IT->current_y - DY
8687 ends up in the middle of a line; in this case IT->current_y will be
8688 set to the top of the line moved to. */
8690 void
8691 move_it_vertically_backward (struct it *it, int dy)
8693 int nlines, h;
8694 struct it it2, it3;
8695 void *it2data = NULL, *it3data = NULL;
8696 EMACS_INT start_pos;
8698 move_further_back:
8699 xassert (dy >= 0);
8701 start_pos = IT_CHARPOS (*it);
8703 /* Estimate how many newlines we must move back. */
8704 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8706 /* Set the iterator's position that many lines back. */
8707 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8708 back_to_previous_visible_line_start (it);
8710 /* Reseat the iterator here. When moving backward, we don't want
8711 reseat to skip forward over invisible text, set up the iterator
8712 to deliver from overlay strings at the new position etc. So,
8713 use reseat_1 here. */
8714 reseat_1 (it, it->current.pos, 1);
8716 /* We are now surely at a line start. */
8717 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8718 reordering is in effect. */
8719 it->continuation_lines_width = 0;
8721 /* Move forward and see what y-distance we moved. First move to the
8722 start of the next line so that we get its height. We need this
8723 height to be able to tell whether we reached the specified
8724 y-distance. */
8725 SAVE_IT (it2, *it, it2data);
8726 it2.max_ascent = it2.max_descent = 0;
8729 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8730 MOVE_TO_POS | MOVE_TO_VPOS);
8732 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
8733 /* If we are in a display string which starts at START_POS,
8734 and that display string includes a newline, and we are
8735 right after that newline (i.e. at the beginning of a
8736 display line), exit the loop, because otherwise we will
8737 infloop, since move_it_to will see that it is already at
8738 START_POS and will not move. */
8739 || (it2.method == GET_FROM_STRING
8740 && IT_CHARPOS (it2) == start_pos
8741 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
8742 xassert (IT_CHARPOS (*it) >= BEGV);
8743 SAVE_IT (it3, it2, it3data);
8745 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8746 xassert (IT_CHARPOS (*it) >= BEGV);
8747 /* H is the actual vertical distance from the position in *IT
8748 and the starting position. */
8749 h = it2.current_y - it->current_y;
8750 /* NLINES is the distance in number of lines. */
8751 nlines = it2.vpos - it->vpos;
8753 /* Correct IT's y and vpos position
8754 so that they are relative to the starting point. */
8755 it->vpos -= nlines;
8756 it->current_y -= h;
8758 if (dy == 0)
8760 /* DY == 0 means move to the start of the screen line. The
8761 value of nlines is > 0 if continuation lines were involved,
8762 or if the original IT position was at start of a line. */
8763 RESTORE_IT (it, it, it2data);
8764 if (nlines > 0)
8765 move_it_by_lines (it, nlines);
8766 /* The above code moves us to some position NLINES down,
8767 usually to its first glyph (leftmost in an L2R line), but
8768 that's not necessarily the start of the line, under bidi
8769 reordering. We want to get to the character position
8770 that is immediately after the newline of the previous
8771 line. */
8772 if (it->bidi_p && IT_CHARPOS (*it) > BEGV
8773 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8775 EMACS_INT nl_pos =
8776 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8778 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8780 bidi_unshelve_cache (it3data, 1);
8782 else
8784 /* The y-position we try to reach, relative to *IT.
8785 Note that H has been subtracted in front of the if-statement. */
8786 int target_y = it->current_y + h - dy;
8787 int y0 = it3.current_y;
8788 int y1;
8789 int line_height;
8791 RESTORE_IT (&it3, &it3, it3data);
8792 y1 = line_bottom_y (&it3);
8793 line_height = y1 - y0;
8794 RESTORE_IT (it, it, it2data);
8795 /* If we did not reach target_y, try to move further backward if
8796 we can. If we moved too far backward, try to move forward. */
8797 if (target_y < it->current_y
8798 /* This is heuristic. In a window that's 3 lines high, with
8799 a line height of 13 pixels each, recentering with point
8800 on the bottom line will try to move -39/2 = 19 pixels
8801 backward. Try to avoid moving into the first line. */
8802 && (it->current_y - target_y
8803 > min (window_box_height (it->w), line_height * 2 / 3))
8804 && IT_CHARPOS (*it) > BEGV)
8806 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8807 target_y - it->current_y));
8808 dy = it->current_y - target_y;
8809 goto move_further_back;
8811 else if (target_y >= it->current_y + line_height
8812 && IT_CHARPOS (*it) < ZV)
8814 /* Should move forward by at least one line, maybe more.
8816 Note: Calling move_it_by_lines can be expensive on
8817 terminal frames, where compute_motion is used (via
8818 vmotion) to do the job, when there are very long lines
8819 and truncate-lines is nil. That's the reason for
8820 treating terminal frames specially here. */
8822 if (!FRAME_WINDOW_P (it->f))
8823 move_it_vertically (it, target_y - (it->current_y + line_height));
8824 else
8828 move_it_by_lines (it, 1);
8830 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8837 /* Move IT by a specified amount of pixel lines DY. DY negative means
8838 move backwards. DY = 0 means move to start of screen line. At the
8839 end, IT will be on the start of a screen line. */
8841 void
8842 move_it_vertically (struct it *it, int dy)
8844 if (dy <= 0)
8845 move_it_vertically_backward (it, -dy);
8846 else
8848 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8849 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8850 MOVE_TO_POS | MOVE_TO_Y);
8851 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8853 /* If buffer ends in ZV without a newline, move to the start of
8854 the line to satisfy the post-condition. */
8855 if (IT_CHARPOS (*it) == ZV
8856 && ZV > BEGV
8857 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8858 move_it_by_lines (it, 0);
8863 /* Move iterator IT past the end of the text line it is in. */
8865 void
8866 move_it_past_eol (struct it *it)
8868 enum move_it_result rc;
8870 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8871 if (rc == MOVE_NEWLINE_OR_CR)
8872 set_iterator_to_next (it, 0);
8876 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8877 negative means move up. DVPOS == 0 means move to the start of the
8878 screen line.
8880 Optimization idea: If we would know that IT->f doesn't use
8881 a face with proportional font, we could be faster for
8882 truncate-lines nil. */
8884 void
8885 move_it_by_lines (struct it *it, int dvpos)
8888 /* The commented-out optimization uses vmotion on terminals. This
8889 gives bad results, because elements like it->what, on which
8890 callers such as pos_visible_p rely, aren't updated. */
8891 /* struct position pos;
8892 if (!FRAME_WINDOW_P (it->f))
8894 struct text_pos textpos;
8896 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8897 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8898 reseat (it, textpos, 1);
8899 it->vpos += pos.vpos;
8900 it->current_y += pos.vpos;
8902 else */
8904 if (dvpos == 0)
8906 /* DVPOS == 0 means move to the start of the screen line. */
8907 move_it_vertically_backward (it, 0);
8908 xassert (it->current_x == 0 && it->hpos == 0);
8909 /* Let next call to line_bottom_y calculate real line height */
8910 last_height = 0;
8912 else if (dvpos > 0)
8914 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8915 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8916 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8918 else
8920 struct it it2;
8921 void *it2data = NULL;
8922 EMACS_INT start_charpos, i;
8924 /* Start at the beginning of the screen line containing IT's
8925 position. This may actually move vertically backwards,
8926 in case of overlays, so adjust dvpos accordingly. */
8927 dvpos += it->vpos;
8928 move_it_vertically_backward (it, 0);
8929 dvpos -= it->vpos;
8931 /* Go back -DVPOS visible lines and reseat the iterator there. */
8932 start_charpos = IT_CHARPOS (*it);
8933 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8934 back_to_previous_visible_line_start (it);
8935 reseat (it, it->current.pos, 1);
8937 /* Move further back if we end up in a string or an image. */
8938 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8940 /* First try to move to start of display line. */
8941 dvpos += it->vpos;
8942 move_it_vertically_backward (it, 0);
8943 dvpos -= it->vpos;
8944 if (IT_POS_VALID_AFTER_MOVE_P (it))
8945 break;
8946 /* If start of line is still in string or image,
8947 move further back. */
8948 back_to_previous_visible_line_start (it);
8949 reseat (it, it->current.pos, 1);
8950 dvpos--;
8953 it->current_x = it->hpos = 0;
8955 /* Above call may have moved too far if continuation lines
8956 are involved. Scan forward and see if it did. */
8957 SAVE_IT (it2, *it, it2data);
8958 it2.vpos = it2.current_y = 0;
8959 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8960 it->vpos -= it2.vpos;
8961 it->current_y -= it2.current_y;
8962 it->current_x = it->hpos = 0;
8964 /* If we moved too far back, move IT some lines forward. */
8965 if (it2.vpos > -dvpos)
8967 int delta = it2.vpos + dvpos;
8969 RESTORE_IT (&it2, &it2, it2data);
8970 SAVE_IT (it2, *it, it2data);
8971 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8972 /* Move back again if we got too far ahead. */
8973 if (IT_CHARPOS (*it) >= start_charpos)
8974 RESTORE_IT (it, &it2, it2data);
8975 else
8976 bidi_unshelve_cache (it2data, 1);
8978 else
8979 RESTORE_IT (it, it, it2data);
8983 /* Return 1 if IT points into the middle of a display vector. */
8986 in_display_vector_p (struct it *it)
8988 return (it->method == GET_FROM_DISPLAY_VECTOR
8989 && it->current.dpvec_index > 0
8990 && it->dpvec + it->current.dpvec_index != it->dpend);
8994 /***********************************************************************
8995 Messages
8996 ***********************************************************************/
8999 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9000 to *Messages*. */
9002 void
9003 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9005 Lisp_Object args[3];
9006 Lisp_Object msg, fmt;
9007 char *buffer;
9008 EMACS_INT len;
9009 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9010 USE_SAFE_ALLOCA;
9012 /* Do nothing if called asynchronously. Inserting text into
9013 a buffer may call after-change-functions and alike and
9014 that would means running Lisp asynchronously. */
9015 if (handling_signal)
9016 return;
9018 fmt = msg = Qnil;
9019 GCPRO4 (fmt, msg, arg1, arg2);
9021 args[0] = fmt = build_string (format);
9022 args[1] = arg1;
9023 args[2] = arg2;
9024 msg = Fformat (3, args);
9026 len = SBYTES (msg) + 1;
9027 SAFE_ALLOCA (buffer, char *, len);
9028 memcpy (buffer, SDATA (msg), len);
9030 message_dolog (buffer, len - 1, 1, 0);
9031 SAFE_FREE ();
9033 UNGCPRO;
9037 /* Output a newline in the *Messages* buffer if "needs" one. */
9039 void
9040 message_log_maybe_newline (void)
9042 if (message_log_need_newline)
9043 message_dolog ("", 0, 1, 0);
9047 /* Add a string M of length NBYTES to the message log, optionally
9048 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9049 nonzero, means interpret the contents of M as multibyte. This
9050 function calls low-level routines in order to bypass text property
9051 hooks, etc. which might not be safe to run.
9053 This may GC (insert may run before/after change hooks),
9054 so the buffer M must NOT point to a Lisp string. */
9056 void
9057 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
9059 const unsigned char *msg = (const unsigned char *) m;
9061 if (!NILP (Vmemory_full))
9062 return;
9064 if (!NILP (Vmessage_log_max))
9066 struct buffer *oldbuf;
9067 Lisp_Object oldpoint, oldbegv, oldzv;
9068 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9069 EMACS_INT point_at_end = 0;
9070 EMACS_INT zv_at_end = 0;
9071 Lisp_Object old_deactivate_mark, tem;
9072 struct gcpro gcpro1;
9074 old_deactivate_mark = Vdeactivate_mark;
9075 oldbuf = current_buffer;
9076 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9077 BVAR (current_buffer, undo_list) = Qt;
9079 oldpoint = message_dolog_marker1;
9080 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9081 oldbegv = message_dolog_marker2;
9082 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9083 oldzv = message_dolog_marker3;
9084 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9085 GCPRO1 (old_deactivate_mark);
9087 if (PT == Z)
9088 point_at_end = 1;
9089 if (ZV == Z)
9090 zv_at_end = 1;
9092 BEGV = BEG;
9093 BEGV_BYTE = BEG_BYTE;
9094 ZV = Z;
9095 ZV_BYTE = Z_BYTE;
9096 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9098 /* Insert the string--maybe converting multibyte to single byte
9099 or vice versa, so that all the text fits the buffer. */
9100 if (multibyte
9101 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9103 EMACS_INT i;
9104 int c, char_bytes;
9105 char work[1];
9107 /* Convert a multibyte string to single-byte
9108 for the *Message* buffer. */
9109 for (i = 0; i < nbytes; i += char_bytes)
9111 c = string_char_and_length (msg + i, &char_bytes);
9112 work[0] = (ASCII_CHAR_P (c)
9114 : multibyte_char_to_unibyte (c));
9115 insert_1_both (work, 1, 1, 1, 0, 0);
9118 else if (! multibyte
9119 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9121 EMACS_INT i;
9122 int c, char_bytes;
9123 unsigned char str[MAX_MULTIBYTE_LENGTH];
9124 /* Convert a single-byte string to multibyte
9125 for the *Message* buffer. */
9126 for (i = 0; i < nbytes; i++)
9128 c = msg[i];
9129 MAKE_CHAR_MULTIBYTE (c);
9130 char_bytes = CHAR_STRING (c, str);
9131 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9134 else if (nbytes)
9135 insert_1 (m, nbytes, 1, 0, 0);
9137 if (nlflag)
9139 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9140 printmax_t dups;
9141 insert_1 ("\n", 1, 1, 0, 0);
9143 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9144 this_bol = PT;
9145 this_bol_byte = PT_BYTE;
9147 /* See if this line duplicates the previous one.
9148 If so, combine duplicates. */
9149 if (this_bol > BEG)
9151 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9152 prev_bol = PT;
9153 prev_bol_byte = PT_BYTE;
9155 dups = message_log_check_duplicate (prev_bol_byte,
9156 this_bol_byte);
9157 if (dups)
9159 del_range_both (prev_bol, prev_bol_byte,
9160 this_bol, this_bol_byte, 0);
9161 if (dups > 1)
9163 char dupstr[sizeof " [ times]"
9164 + INT_STRLEN_BOUND (printmax_t)];
9165 int duplen;
9167 /* If you change this format, don't forget to also
9168 change message_log_check_duplicate. */
9169 sprintf (dupstr, " [%"pMd" times]", dups);
9170 duplen = strlen (dupstr);
9171 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9172 insert_1 (dupstr, duplen, 1, 0, 1);
9177 /* If we have more than the desired maximum number of lines
9178 in the *Messages* buffer now, delete the oldest ones.
9179 This is safe because we don't have undo in this buffer. */
9181 if (NATNUMP (Vmessage_log_max))
9183 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9184 -XFASTINT (Vmessage_log_max) - 1, 0);
9185 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9188 BEGV = XMARKER (oldbegv)->charpos;
9189 BEGV_BYTE = marker_byte_position (oldbegv);
9191 if (zv_at_end)
9193 ZV = Z;
9194 ZV_BYTE = Z_BYTE;
9196 else
9198 ZV = XMARKER (oldzv)->charpos;
9199 ZV_BYTE = marker_byte_position (oldzv);
9202 if (point_at_end)
9203 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9204 else
9205 /* We can't do Fgoto_char (oldpoint) because it will run some
9206 Lisp code. */
9207 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9208 XMARKER (oldpoint)->bytepos);
9210 UNGCPRO;
9211 unchain_marker (XMARKER (oldpoint));
9212 unchain_marker (XMARKER (oldbegv));
9213 unchain_marker (XMARKER (oldzv));
9215 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9216 set_buffer_internal (oldbuf);
9217 if (NILP (tem))
9218 windows_or_buffers_changed = old_windows_or_buffers_changed;
9219 message_log_need_newline = !nlflag;
9220 Vdeactivate_mark = old_deactivate_mark;
9225 /* We are at the end of the buffer after just having inserted a newline.
9226 (Note: We depend on the fact we won't be crossing the gap.)
9227 Check to see if the most recent message looks a lot like the previous one.
9228 Return 0 if different, 1 if the new one should just replace it, or a
9229 value N > 1 if we should also append " [N times]". */
9231 static intmax_t
9232 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9234 EMACS_INT i;
9235 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9236 int seen_dots = 0;
9237 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9238 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9240 for (i = 0; i < len; i++)
9242 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9243 seen_dots = 1;
9244 if (p1[i] != p2[i])
9245 return seen_dots;
9247 p1 += len;
9248 if (*p1 == '\n')
9249 return 2;
9250 if (*p1++ == ' ' && *p1++ == '[')
9252 char *pend;
9253 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9254 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9255 return n+1;
9257 return 0;
9261 /* Display an echo area message M with a specified length of NBYTES
9262 bytes. The string may include null characters. If M is 0, clear
9263 out any existing message, and let the mini-buffer text show
9264 through.
9266 This may GC, so the buffer M must NOT point to a Lisp string. */
9268 void
9269 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9271 /* First flush out any partial line written with print. */
9272 message_log_maybe_newline ();
9273 if (m)
9274 message_dolog (m, nbytes, 1, multibyte);
9275 message2_nolog (m, nbytes, multibyte);
9279 /* The non-logging counterpart of message2. */
9281 void
9282 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9284 struct frame *sf = SELECTED_FRAME ();
9285 message_enable_multibyte = multibyte;
9287 if (FRAME_INITIAL_P (sf))
9289 if (noninteractive_need_newline)
9290 putc ('\n', stderr);
9291 noninteractive_need_newline = 0;
9292 if (m)
9293 fwrite (m, nbytes, 1, stderr);
9294 if (cursor_in_echo_area == 0)
9295 fprintf (stderr, "\n");
9296 fflush (stderr);
9298 /* A null message buffer means that the frame hasn't really been
9299 initialized yet. Error messages get reported properly by
9300 cmd_error, so this must be just an informative message; toss it. */
9301 else if (INTERACTIVE
9302 && sf->glyphs_initialized_p
9303 && FRAME_MESSAGE_BUF (sf))
9305 Lisp_Object mini_window;
9306 struct frame *f;
9308 /* Get the frame containing the mini-buffer
9309 that the selected frame is using. */
9310 mini_window = FRAME_MINIBUF_WINDOW (sf);
9311 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9313 FRAME_SAMPLE_VISIBILITY (f);
9314 if (FRAME_VISIBLE_P (sf)
9315 && ! FRAME_VISIBLE_P (f))
9316 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9318 if (m)
9320 set_message (m, Qnil, nbytes, multibyte);
9321 if (minibuffer_auto_raise)
9322 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9324 else
9325 clear_message (1, 1);
9327 do_pending_window_change (0);
9328 echo_area_display (1);
9329 do_pending_window_change (0);
9330 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9331 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9336 /* Display an echo area message M with a specified length of NBYTES
9337 bytes. The string may include null characters. If M is not a
9338 string, clear out any existing message, and let the mini-buffer
9339 text show through.
9341 This function cancels echoing. */
9343 void
9344 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9346 struct gcpro gcpro1;
9348 GCPRO1 (m);
9349 clear_message (1,1);
9350 cancel_echoing ();
9352 /* First flush out any partial line written with print. */
9353 message_log_maybe_newline ();
9354 if (STRINGP (m))
9356 char *buffer;
9357 USE_SAFE_ALLOCA;
9359 SAFE_ALLOCA (buffer, char *, nbytes);
9360 memcpy (buffer, SDATA (m), nbytes);
9361 message_dolog (buffer, nbytes, 1, multibyte);
9362 SAFE_FREE ();
9364 message3_nolog (m, nbytes, multibyte);
9366 UNGCPRO;
9370 /* The non-logging version of message3.
9371 This does not cancel echoing, because it is used for echoing.
9372 Perhaps we need to make a separate function for echoing
9373 and make this cancel echoing. */
9375 void
9376 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9378 struct frame *sf = SELECTED_FRAME ();
9379 message_enable_multibyte = multibyte;
9381 if (FRAME_INITIAL_P (sf))
9383 if (noninteractive_need_newline)
9384 putc ('\n', stderr);
9385 noninteractive_need_newline = 0;
9386 if (STRINGP (m))
9387 fwrite (SDATA (m), nbytes, 1, stderr);
9388 if (cursor_in_echo_area == 0)
9389 fprintf (stderr, "\n");
9390 fflush (stderr);
9392 /* A null message buffer means that the frame hasn't really been
9393 initialized yet. Error messages get reported properly by
9394 cmd_error, so this must be just an informative message; toss it. */
9395 else if (INTERACTIVE
9396 && sf->glyphs_initialized_p
9397 && FRAME_MESSAGE_BUF (sf))
9399 Lisp_Object mini_window;
9400 Lisp_Object frame;
9401 struct frame *f;
9403 /* Get the frame containing the mini-buffer
9404 that the selected frame is using. */
9405 mini_window = FRAME_MINIBUF_WINDOW (sf);
9406 frame = XWINDOW (mini_window)->frame;
9407 f = XFRAME (frame);
9409 FRAME_SAMPLE_VISIBILITY (f);
9410 if (FRAME_VISIBLE_P (sf)
9411 && !FRAME_VISIBLE_P (f))
9412 Fmake_frame_visible (frame);
9414 if (STRINGP (m) && SCHARS (m) > 0)
9416 set_message (NULL, m, nbytes, multibyte);
9417 if (minibuffer_auto_raise)
9418 Fraise_frame (frame);
9419 /* Assume we are not echoing.
9420 (If we are, echo_now will override this.) */
9421 echo_message_buffer = Qnil;
9423 else
9424 clear_message (1, 1);
9426 do_pending_window_change (0);
9427 echo_area_display (1);
9428 do_pending_window_change (0);
9429 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9430 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9435 /* Display a null-terminated echo area message M. If M is 0, clear
9436 out any existing message, and let the mini-buffer text show through.
9438 The buffer M must continue to exist until after the echo area gets
9439 cleared or some other message gets displayed there. Do not pass
9440 text that is stored in a Lisp string. Do not pass text in a buffer
9441 that was alloca'd. */
9443 void
9444 message1 (const char *m)
9446 message2 (m, (m ? strlen (m) : 0), 0);
9450 /* The non-logging counterpart of message1. */
9452 void
9453 message1_nolog (const char *m)
9455 message2_nolog (m, (m ? strlen (m) : 0), 0);
9458 /* Display a message M which contains a single %s
9459 which gets replaced with STRING. */
9461 void
9462 message_with_string (const char *m, Lisp_Object string, int log)
9464 CHECK_STRING (string);
9466 if (noninteractive)
9468 if (m)
9470 if (noninteractive_need_newline)
9471 putc ('\n', stderr);
9472 noninteractive_need_newline = 0;
9473 fprintf (stderr, m, SDATA (string));
9474 if (!cursor_in_echo_area)
9475 fprintf (stderr, "\n");
9476 fflush (stderr);
9479 else if (INTERACTIVE)
9481 /* The frame whose minibuffer we're going to display the message on.
9482 It may be larger than the selected frame, so we need
9483 to use its buffer, not the selected frame's buffer. */
9484 Lisp_Object mini_window;
9485 struct frame *f, *sf = SELECTED_FRAME ();
9487 /* Get the frame containing the minibuffer
9488 that the selected frame is using. */
9489 mini_window = FRAME_MINIBUF_WINDOW (sf);
9490 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9492 /* A null message buffer means that the frame hasn't really been
9493 initialized yet. Error messages get reported properly by
9494 cmd_error, so this must be just an informative message; toss it. */
9495 if (FRAME_MESSAGE_BUF (f))
9497 Lisp_Object args[2], msg;
9498 struct gcpro gcpro1, gcpro2;
9500 args[0] = build_string (m);
9501 args[1] = msg = string;
9502 GCPRO2 (args[0], msg);
9503 gcpro1.nvars = 2;
9505 msg = Fformat (2, args);
9507 if (log)
9508 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9509 else
9510 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9512 UNGCPRO;
9514 /* Print should start at the beginning of the message
9515 buffer next time. */
9516 message_buf_print = 0;
9522 /* Dump an informative message to the minibuf. If M is 0, clear out
9523 any existing message, and let the mini-buffer text show through. */
9525 static void
9526 vmessage (const char *m, va_list ap)
9528 if (noninteractive)
9530 if (m)
9532 if (noninteractive_need_newline)
9533 putc ('\n', stderr);
9534 noninteractive_need_newline = 0;
9535 vfprintf (stderr, m, ap);
9536 if (cursor_in_echo_area == 0)
9537 fprintf (stderr, "\n");
9538 fflush (stderr);
9541 else if (INTERACTIVE)
9543 /* The frame whose mini-buffer we're going to display the message
9544 on. It may be larger than the selected frame, so we need to
9545 use its buffer, not the selected frame's buffer. */
9546 Lisp_Object mini_window;
9547 struct frame *f, *sf = SELECTED_FRAME ();
9549 /* Get the frame containing the mini-buffer
9550 that the selected frame is using. */
9551 mini_window = FRAME_MINIBUF_WINDOW (sf);
9552 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9554 /* A null message buffer means that the frame hasn't really been
9555 initialized yet. Error messages get reported properly by
9556 cmd_error, so this must be just an informative message; toss
9557 it. */
9558 if (FRAME_MESSAGE_BUF (f))
9560 if (m)
9562 ptrdiff_t len;
9564 len = doprnt (FRAME_MESSAGE_BUF (f),
9565 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9567 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9569 else
9570 message1 (0);
9572 /* Print should start at the beginning of the message
9573 buffer next time. */
9574 message_buf_print = 0;
9579 void
9580 message (const char *m, ...)
9582 va_list ap;
9583 va_start (ap, m);
9584 vmessage (m, ap);
9585 va_end (ap);
9589 #if 0
9590 /* The non-logging version of message. */
9592 void
9593 message_nolog (const char *m, ...)
9595 Lisp_Object old_log_max;
9596 va_list ap;
9597 va_start (ap, m);
9598 old_log_max = Vmessage_log_max;
9599 Vmessage_log_max = Qnil;
9600 vmessage (m, ap);
9601 Vmessage_log_max = old_log_max;
9602 va_end (ap);
9604 #endif
9607 /* Display the current message in the current mini-buffer. This is
9608 only called from error handlers in process.c, and is not time
9609 critical. */
9611 void
9612 update_echo_area (void)
9614 if (!NILP (echo_area_buffer[0]))
9616 Lisp_Object string;
9617 string = Fcurrent_message ();
9618 message3 (string, SBYTES (string),
9619 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9624 /* Make sure echo area buffers in `echo_buffers' are live.
9625 If they aren't, make new ones. */
9627 static void
9628 ensure_echo_area_buffers (void)
9630 int i;
9632 for (i = 0; i < 2; ++i)
9633 if (!BUFFERP (echo_buffer[i])
9634 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9636 char name[30];
9637 Lisp_Object old_buffer;
9638 int j;
9640 old_buffer = echo_buffer[i];
9641 sprintf (name, " *Echo Area %d*", i);
9642 echo_buffer[i] = Fget_buffer_create (build_string (name));
9643 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9644 /* to force word wrap in echo area -
9645 it was decided to postpone this*/
9646 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9648 for (j = 0; j < 2; ++j)
9649 if (EQ (old_buffer, echo_area_buffer[j]))
9650 echo_area_buffer[j] = echo_buffer[i];
9655 /* Call FN with args A1..A4 with either the current or last displayed
9656 echo_area_buffer as current buffer.
9658 WHICH zero means use the current message buffer
9659 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9660 from echo_buffer[] and clear it.
9662 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9663 suitable buffer from echo_buffer[] and clear it.
9665 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9666 that the current message becomes the last displayed one, make
9667 choose a suitable buffer for echo_area_buffer[0], and clear it.
9669 Value is what FN returns. */
9671 static int
9672 with_echo_area_buffer (struct window *w, int which,
9673 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9674 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9676 Lisp_Object buffer;
9677 int this_one, the_other, clear_buffer_p, rc;
9678 int count = SPECPDL_INDEX ();
9680 /* If buffers aren't live, make new ones. */
9681 ensure_echo_area_buffers ();
9683 clear_buffer_p = 0;
9685 if (which == 0)
9686 this_one = 0, the_other = 1;
9687 else if (which > 0)
9688 this_one = 1, the_other = 0;
9689 else
9691 this_one = 0, the_other = 1;
9692 clear_buffer_p = 1;
9694 /* We need a fresh one in case the current echo buffer equals
9695 the one containing the last displayed echo area message. */
9696 if (!NILP (echo_area_buffer[this_one])
9697 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9698 echo_area_buffer[this_one] = Qnil;
9701 /* Choose a suitable buffer from echo_buffer[] is we don't
9702 have one. */
9703 if (NILP (echo_area_buffer[this_one]))
9705 echo_area_buffer[this_one]
9706 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9707 ? echo_buffer[the_other]
9708 : echo_buffer[this_one]);
9709 clear_buffer_p = 1;
9712 buffer = echo_area_buffer[this_one];
9714 /* Don't get confused by reusing the buffer used for echoing
9715 for a different purpose. */
9716 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9717 cancel_echoing ();
9719 record_unwind_protect (unwind_with_echo_area_buffer,
9720 with_echo_area_buffer_unwind_data (w));
9722 /* Make the echo area buffer current. Note that for display
9723 purposes, it is not necessary that the displayed window's buffer
9724 == current_buffer, except for text property lookup. So, let's
9725 only set that buffer temporarily here without doing a full
9726 Fset_window_buffer. We must also change w->pointm, though,
9727 because otherwise an assertions in unshow_buffer fails, and Emacs
9728 aborts. */
9729 set_buffer_internal_1 (XBUFFER (buffer));
9730 if (w)
9732 w->buffer = buffer;
9733 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9736 BVAR (current_buffer, undo_list) = Qt;
9737 BVAR (current_buffer, read_only) = Qnil;
9738 specbind (Qinhibit_read_only, Qt);
9739 specbind (Qinhibit_modification_hooks, Qt);
9741 if (clear_buffer_p && Z > BEG)
9742 del_range (BEG, Z);
9744 xassert (BEGV >= BEG);
9745 xassert (ZV <= Z && ZV >= BEGV);
9747 rc = fn (a1, a2, a3, a4);
9749 xassert (BEGV >= BEG);
9750 xassert (ZV <= Z && ZV >= BEGV);
9752 unbind_to (count, Qnil);
9753 return rc;
9757 /* Save state that should be preserved around the call to the function
9758 FN called in with_echo_area_buffer. */
9760 static Lisp_Object
9761 with_echo_area_buffer_unwind_data (struct window *w)
9763 int i = 0;
9764 Lisp_Object vector, tmp;
9766 /* Reduce consing by keeping one vector in
9767 Vwith_echo_area_save_vector. */
9768 vector = Vwith_echo_area_save_vector;
9769 Vwith_echo_area_save_vector = Qnil;
9771 if (NILP (vector))
9772 vector = Fmake_vector (make_number (7), Qnil);
9774 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9775 ASET (vector, i, Vdeactivate_mark); ++i;
9776 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9778 if (w)
9780 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9781 ASET (vector, i, w->buffer); ++i;
9782 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9783 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9785 else
9787 int end = i + 4;
9788 for (; i < end; ++i)
9789 ASET (vector, i, Qnil);
9792 xassert (i == ASIZE (vector));
9793 return vector;
9797 /* Restore global state from VECTOR which was created by
9798 with_echo_area_buffer_unwind_data. */
9800 static Lisp_Object
9801 unwind_with_echo_area_buffer (Lisp_Object vector)
9803 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9804 Vdeactivate_mark = AREF (vector, 1);
9805 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9807 if (WINDOWP (AREF (vector, 3)))
9809 struct window *w;
9810 Lisp_Object buffer, charpos, bytepos;
9812 w = XWINDOW (AREF (vector, 3));
9813 buffer = AREF (vector, 4);
9814 charpos = AREF (vector, 5);
9815 bytepos = AREF (vector, 6);
9817 w->buffer = buffer;
9818 set_marker_both (w->pointm, buffer,
9819 XFASTINT (charpos), XFASTINT (bytepos));
9822 Vwith_echo_area_save_vector = vector;
9823 return Qnil;
9827 /* Set up the echo area for use by print functions. MULTIBYTE_P
9828 non-zero means we will print multibyte. */
9830 void
9831 setup_echo_area_for_printing (int multibyte_p)
9833 /* If we can't find an echo area any more, exit. */
9834 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9835 Fkill_emacs (Qnil);
9837 ensure_echo_area_buffers ();
9839 if (!message_buf_print)
9841 /* A message has been output since the last time we printed.
9842 Choose a fresh echo area buffer. */
9843 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9844 echo_area_buffer[0] = echo_buffer[1];
9845 else
9846 echo_area_buffer[0] = echo_buffer[0];
9848 /* Switch to that buffer and clear it. */
9849 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9850 BVAR (current_buffer, truncate_lines) = Qnil;
9852 if (Z > BEG)
9854 int count = SPECPDL_INDEX ();
9855 specbind (Qinhibit_read_only, Qt);
9856 /* Note that undo recording is always disabled. */
9857 del_range (BEG, Z);
9858 unbind_to (count, Qnil);
9860 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9862 /* Set up the buffer for the multibyteness we need. */
9863 if (multibyte_p
9864 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9865 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9867 /* Raise the frame containing the echo area. */
9868 if (minibuffer_auto_raise)
9870 struct frame *sf = SELECTED_FRAME ();
9871 Lisp_Object mini_window;
9872 mini_window = FRAME_MINIBUF_WINDOW (sf);
9873 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9876 message_log_maybe_newline ();
9877 message_buf_print = 1;
9879 else
9881 if (NILP (echo_area_buffer[0]))
9883 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9884 echo_area_buffer[0] = echo_buffer[1];
9885 else
9886 echo_area_buffer[0] = echo_buffer[0];
9889 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9891 /* Someone switched buffers between print requests. */
9892 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9893 BVAR (current_buffer, truncate_lines) = Qnil;
9899 /* Display an echo area message in window W. Value is non-zero if W's
9900 height is changed. If display_last_displayed_message_p is
9901 non-zero, display the message that was last displayed, otherwise
9902 display the current message. */
9904 static int
9905 display_echo_area (struct window *w)
9907 int i, no_message_p, window_height_changed_p, count;
9909 /* Temporarily disable garbage collections while displaying the echo
9910 area. This is done because a GC can print a message itself.
9911 That message would modify the echo area buffer's contents while a
9912 redisplay of the buffer is going on, and seriously confuse
9913 redisplay. */
9914 count = inhibit_garbage_collection ();
9916 /* If there is no message, we must call display_echo_area_1
9917 nevertheless because it resizes the window. But we will have to
9918 reset the echo_area_buffer in question to nil at the end because
9919 with_echo_area_buffer will sets it to an empty buffer. */
9920 i = display_last_displayed_message_p ? 1 : 0;
9921 no_message_p = NILP (echo_area_buffer[i]);
9923 window_height_changed_p
9924 = with_echo_area_buffer (w, display_last_displayed_message_p,
9925 display_echo_area_1,
9926 (intptr_t) w, Qnil, 0, 0);
9928 if (no_message_p)
9929 echo_area_buffer[i] = Qnil;
9931 unbind_to (count, Qnil);
9932 return window_height_changed_p;
9936 /* Helper for display_echo_area. Display the current buffer which
9937 contains the current echo area message in window W, a mini-window,
9938 a pointer to which is passed in A1. A2..A4 are currently not used.
9939 Change the height of W so that all of the message is displayed.
9940 Value is non-zero if height of W was changed. */
9942 static int
9943 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9945 intptr_t i1 = a1;
9946 struct window *w = (struct window *) i1;
9947 Lisp_Object window;
9948 struct text_pos start;
9949 int window_height_changed_p = 0;
9951 /* Do this before displaying, so that we have a large enough glyph
9952 matrix for the display. If we can't get enough space for the
9953 whole text, display the last N lines. That works by setting w->start. */
9954 window_height_changed_p = resize_mini_window (w, 0);
9956 /* Use the starting position chosen by resize_mini_window. */
9957 SET_TEXT_POS_FROM_MARKER (start, w->start);
9959 /* Display. */
9960 clear_glyph_matrix (w->desired_matrix);
9961 XSETWINDOW (window, w);
9962 try_window (window, start, 0);
9964 return window_height_changed_p;
9968 /* Resize the echo area window to exactly the size needed for the
9969 currently displayed message, if there is one. If a mini-buffer
9970 is active, don't shrink it. */
9972 void
9973 resize_echo_area_exactly (void)
9975 if (BUFFERP (echo_area_buffer[0])
9976 && WINDOWP (echo_area_window))
9978 struct window *w = XWINDOW (echo_area_window);
9979 int resized_p;
9980 Lisp_Object resize_exactly;
9982 if (minibuf_level == 0)
9983 resize_exactly = Qt;
9984 else
9985 resize_exactly = Qnil;
9987 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9988 (intptr_t) w, resize_exactly,
9989 0, 0);
9990 if (resized_p)
9992 ++windows_or_buffers_changed;
9993 ++update_mode_lines;
9994 redisplay_internal ();
10000 /* Callback function for with_echo_area_buffer, when used from
10001 resize_echo_area_exactly. A1 contains a pointer to the window to
10002 resize, EXACTLY non-nil means resize the mini-window exactly to the
10003 size of the text displayed. A3 and A4 are not used. Value is what
10004 resize_mini_window returns. */
10006 static int
10007 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
10009 intptr_t i1 = a1;
10010 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10014 /* Resize mini-window W to fit the size of its contents. EXACT_P
10015 means size the window exactly to the size needed. Otherwise, it's
10016 only enlarged until W's buffer is empty.
10018 Set W->start to the right place to begin display. If the whole
10019 contents fit, start at the beginning. Otherwise, start so as
10020 to make the end of the contents appear. This is particularly
10021 important for y-or-n-p, but seems desirable generally.
10023 Value is non-zero if the window height has been changed. */
10026 resize_mini_window (struct window *w, int exact_p)
10028 struct frame *f = XFRAME (w->frame);
10029 int window_height_changed_p = 0;
10031 xassert (MINI_WINDOW_P (w));
10033 /* By default, start display at the beginning. */
10034 set_marker_both (w->start, w->buffer,
10035 BUF_BEGV (XBUFFER (w->buffer)),
10036 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10038 /* Don't resize windows while redisplaying a window; it would
10039 confuse redisplay functions when the size of the window they are
10040 displaying changes from under them. Such a resizing can happen,
10041 for instance, when which-func prints a long message while
10042 we are running fontification-functions. We're running these
10043 functions with safe_call which binds inhibit-redisplay to t. */
10044 if (!NILP (Vinhibit_redisplay))
10045 return 0;
10047 /* Nil means don't try to resize. */
10048 if (NILP (Vresize_mini_windows)
10049 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10050 return 0;
10052 if (!FRAME_MINIBUF_ONLY_P (f))
10054 struct it it;
10055 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10056 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10057 int height, max_height;
10058 int unit = FRAME_LINE_HEIGHT (f);
10059 struct text_pos start;
10060 struct buffer *old_current_buffer = NULL;
10062 if (current_buffer != XBUFFER (w->buffer))
10064 old_current_buffer = current_buffer;
10065 set_buffer_internal (XBUFFER (w->buffer));
10068 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10070 /* Compute the max. number of lines specified by the user. */
10071 if (FLOATP (Vmax_mini_window_height))
10072 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10073 else if (INTEGERP (Vmax_mini_window_height))
10074 max_height = XINT (Vmax_mini_window_height);
10075 else
10076 max_height = total_height / 4;
10078 /* Correct that max. height if it's bogus. */
10079 max_height = max (1, max_height);
10080 max_height = min (total_height, max_height);
10082 /* Find out the height of the text in the window. */
10083 if (it.line_wrap == TRUNCATE)
10084 height = 1;
10085 else
10087 last_height = 0;
10088 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10089 if (it.max_ascent == 0 && it.max_descent == 0)
10090 height = it.current_y + last_height;
10091 else
10092 height = it.current_y + it.max_ascent + it.max_descent;
10093 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10094 height = (height + unit - 1) / unit;
10097 /* Compute a suitable window start. */
10098 if (height > max_height)
10100 height = max_height;
10101 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10102 move_it_vertically_backward (&it, (height - 1) * unit);
10103 start = it.current.pos;
10105 else
10106 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10107 SET_MARKER_FROM_TEXT_POS (w->start, start);
10109 if (EQ (Vresize_mini_windows, Qgrow_only))
10111 /* Let it grow only, until we display an empty message, in which
10112 case the window shrinks again. */
10113 if (height > WINDOW_TOTAL_LINES (w))
10115 int old_height = WINDOW_TOTAL_LINES (w);
10116 freeze_window_starts (f, 1);
10117 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10118 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10120 else if (height < WINDOW_TOTAL_LINES (w)
10121 && (exact_p || BEGV == ZV))
10123 int old_height = WINDOW_TOTAL_LINES (w);
10124 freeze_window_starts (f, 0);
10125 shrink_mini_window (w);
10126 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10129 else
10131 /* Always resize to exact size needed. */
10132 if (height > WINDOW_TOTAL_LINES (w))
10134 int old_height = WINDOW_TOTAL_LINES (w);
10135 freeze_window_starts (f, 1);
10136 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10137 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10139 else if (height < WINDOW_TOTAL_LINES (w))
10141 int old_height = WINDOW_TOTAL_LINES (w);
10142 freeze_window_starts (f, 0);
10143 shrink_mini_window (w);
10145 if (height)
10147 freeze_window_starts (f, 1);
10148 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10151 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10155 if (old_current_buffer)
10156 set_buffer_internal (old_current_buffer);
10159 return window_height_changed_p;
10163 /* Value is the current message, a string, or nil if there is no
10164 current message. */
10166 Lisp_Object
10167 current_message (void)
10169 Lisp_Object msg;
10171 if (!BUFFERP (echo_area_buffer[0]))
10172 msg = Qnil;
10173 else
10175 with_echo_area_buffer (0, 0, current_message_1,
10176 (intptr_t) &msg, Qnil, 0, 0);
10177 if (NILP (msg))
10178 echo_area_buffer[0] = Qnil;
10181 return msg;
10185 static int
10186 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10188 intptr_t i1 = a1;
10189 Lisp_Object *msg = (Lisp_Object *) i1;
10191 if (Z > BEG)
10192 *msg = make_buffer_string (BEG, Z, 1);
10193 else
10194 *msg = Qnil;
10195 return 0;
10199 /* Push the current message on Vmessage_stack for later restauration
10200 by restore_message. Value is non-zero if the current message isn't
10201 empty. This is a relatively infrequent operation, so it's not
10202 worth optimizing. */
10205 push_message (void)
10207 Lisp_Object msg;
10208 msg = current_message ();
10209 Vmessage_stack = Fcons (msg, Vmessage_stack);
10210 return STRINGP (msg);
10214 /* Restore message display from the top of Vmessage_stack. */
10216 void
10217 restore_message (void)
10219 Lisp_Object msg;
10221 xassert (CONSP (Vmessage_stack));
10222 msg = XCAR (Vmessage_stack);
10223 if (STRINGP (msg))
10224 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10225 else
10226 message3_nolog (msg, 0, 0);
10230 /* Handler for record_unwind_protect calling pop_message. */
10232 Lisp_Object
10233 pop_message_unwind (Lisp_Object dummy)
10235 pop_message ();
10236 return Qnil;
10239 /* Pop the top-most entry off Vmessage_stack. */
10241 static void
10242 pop_message (void)
10244 xassert (CONSP (Vmessage_stack));
10245 Vmessage_stack = XCDR (Vmessage_stack);
10249 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10250 exits. If the stack is not empty, we have a missing pop_message
10251 somewhere. */
10253 void
10254 check_message_stack (void)
10256 if (!NILP (Vmessage_stack))
10257 abort ();
10261 /* Truncate to NCHARS what will be displayed in the echo area the next
10262 time we display it---but don't redisplay it now. */
10264 void
10265 truncate_echo_area (EMACS_INT nchars)
10267 if (nchars == 0)
10268 echo_area_buffer[0] = Qnil;
10269 /* A null message buffer means that the frame hasn't really been
10270 initialized yet. Error messages get reported properly by
10271 cmd_error, so this must be just an informative message; toss it. */
10272 else if (!noninteractive
10273 && INTERACTIVE
10274 && !NILP (echo_area_buffer[0]))
10276 struct frame *sf = SELECTED_FRAME ();
10277 if (FRAME_MESSAGE_BUF (sf))
10278 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10283 /* Helper function for truncate_echo_area. Truncate the current
10284 message to at most NCHARS characters. */
10286 static int
10287 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10289 if (BEG + nchars < Z)
10290 del_range (BEG + nchars, Z);
10291 if (Z == BEG)
10292 echo_area_buffer[0] = Qnil;
10293 return 0;
10297 /* Set the current message to a substring of S or STRING.
10299 If STRING is a Lisp string, set the message to the first NBYTES
10300 bytes from STRING. NBYTES zero means use the whole string. If
10301 STRING is multibyte, the message will be displayed multibyte.
10303 If S is not null, set the message to the first LEN bytes of S. LEN
10304 zero means use the whole string. MULTIBYTE_P non-zero means S is
10305 multibyte. Display the message multibyte in that case.
10307 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10308 to t before calling set_message_1 (which calls insert).
10311 static void
10312 set_message (const char *s, Lisp_Object string,
10313 EMACS_INT nbytes, int multibyte_p)
10315 message_enable_multibyte
10316 = ((s && multibyte_p)
10317 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10319 with_echo_area_buffer (0, -1, set_message_1,
10320 (intptr_t) s, string, nbytes, multibyte_p);
10321 message_buf_print = 0;
10322 help_echo_showing_p = 0;
10326 /* Helper function for set_message. Arguments have the same meaning
10327 as there, with A1 corresponding to S and A2 corresponding to STRING
10328 This function is called with the echo area buffer being
10329 current. */
10331 static int
10332 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10334 intptr_t i1 = a1;
10335 const char *s = (const char *) i1;
10336 const unsigned char *msg = (const unsigned char *) s;
10337 Lisp_Object string = a2;
10339 /* Change multibyteness of the echo buffer appropriately. */
10340 if (message_enable_multibyte
10341 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10342 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10344 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10345 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10346 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10348 /* Insert new message at BEG. */
10349 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10351 if (STRINGP (string))
10353 EMACS_INT nchars;
10355 if (nbytes == 0)
10356 nbytes = SBYTES (string);
10357 nchars = string_byte_to_char (string, nbytes);
10359 /* This function takes care of single/multibyte conversion. We
10360 just have to ensure that the echo area buffer has the right
10361 setting of enable_multibyte_characters. */
10362 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10364 else if (s)
10366 if (nbytes == 0)
10367 nbytes = strlen (s);
10369 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10371 /* Convert from multi-byte to single-byte. */
10372 EMACS_INT i;
10373 int c, n;
10374 char work[1];
10376 /* Convert a multibyte string to single-byte. */
10377 for (i = 0; i < nbytes; i += n)
10379 c = string_char_and_length (msg + i, &n);
10380 work[0] = (ASCII_CHAR_P (c)
10382 : multibyte_char_to_unibyte (c));
10383 insert_1_both (work, 1, 1, 1, 0, 0);
10386 else if (!multibyte_p
10387 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10389 /* Convert from single-byte to multi-byte. */
10390 EMACS_INT i;
10391 int c, n;
10392 unsigned char str[MAX_MULTIBYTE_LENGTH];
10394 /* Convert a single-byte string to multibyte. */
10395 for (i = 0; i < nbytes; i++)
10397 c = msg[i];
10398 MAKE_CHAR_MULTIBYTE (c);
10399 n = CHAR_STRING (c, str);
10400 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10403 else
10404 insert_1 (s, nbytes, 1, 0, 0);
10407 return 0;
10411 /* Clear messages. CURRENT_P non-zero means clear the current
10412 message. LAST_DISPLAYED_P non-zero means clear the message
10413 last displayed. */
10415 void
10416 clear_message (int current_p, int last_displayed_p)
10418 if (current_p)
10420 echo_area_buffer[0] = Qnil;
10421 message_cleared_p = 1;
10424 if (last_displayed_p)
10425 echo_area_buffer[1] = Qnil;
10427 message_buf_print = 0;
10430 /* Clear garbaged frames.
10432 This function is used where the old redisplay called
10433 redraw_garbaged_frames which in turn called redraw_frame which in
10434 turn called clear_frame. The call to clear_frame was a source of
10435 flickering. I believe a clear_frame is not necessary. It should
10436 suffice in the new redisplay to invalidate all current matrices,
10437 and ensure a complete redisplay of all windows. */
10439 static void
10440 clear_garbaged_frames (void)
10442 if (frame_garbaged)
10444 Lisp_Object tail, frame;
10445 int changed_count = 0;
10447 FOR_EACH_FRAME (tail, frame)
10449 struct frame *f = XFRAME (frame);
10451 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10453 if (f->resized_p)
10455 Fredraw_frame (frame);
10456 f->force_flush_display_p = 1;
10458 clear_current_matrices (f);
10459 changed_count++;
10460 f->garbaged = 0;
10461 f->resized_p = 0;
10465 frame_garbaged = 0;
10466 if (changed_count)
10467 ++windows_or_buffers_changed;
10472 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10473 is non-zero update selected_frame. Value is non-zero if the
10474 mini-windows height has been changed. */
10476 static int
10477 echo_area_display (int update_frame_p)
10479 Lisp_Object mini_window;
10480 struct window *w;
10481 struct frame *f;
10482 int window_height_changed_p = 0;
10483 struct frame *sf = SELECTED_FRAME ();
10485 mini_window = FRAME_MINIBUF_WINDOW (sf);
10486 w = XWINDOW (mini_window);
10487 f = XFRAME (WINDOW_FRAME (w));
10489 /* Don't display if frame is invisible or not yet initialized. */
10490 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10491 return 0;
10493 #ifdef HAVE_WINDOW_SYSTEM
10494 /* When Emacs starts, selected_frame may be the initial terminal
10495 frame. If we let this through, a message would be displayed on
10496 the terminal. */
10497 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10498 return 0;
10499 #endif /* HAVE_WINDOW_SYSTEM */
10501 /* Redraw garbaged frames. */
10502 if (frame_garbaged)
10503 clear_garbaged_frames ();
10505 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10507 echo_area_window = mini_window;
10508 window_height_changed_p = display_echo_area (w);
10509 w->must_be_updated_p = 1;
10511 /* Update the display, unless called from redisplay_internal.
10512 Also don't update the screen during redisplay itself. The
10513 update will happen at the end of redisplay, and an update
10514 here could cause confusion. */
10515 if (update_frame_p && !redisplaying_p)
10517 int n = 0;
10519 /* If the display update has been interrupted by pending
10520 input, update mode lines in the frame. Due to the
10521 pending input, it might have been that redisplay hasn't
10522 been called, so that mode lines above the echo area are
10523 garbaged. This looks odd, so we prevent it here. */
10524 if (!display_completed)
10525 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10527 if (window_height_changed_p
10528 /* Don't do this if Emacs is shutting down. Redisplay
10529 needs to run hooks. */
10530 && !NILP (Vrun_hooks))
10532 /* Must update other windows. Likewise as in other
10533 cases, don't let this update be interrupted by
10534 pending input. */
10535 int count = SPECPDL_INDEX ();
10536 specbind (Qredisplay_dont_pause, Qt);
10537 windows_or_buffers_changed = 1;
10538 redisplay_internal ();
10539 unbind_to (count, Qnil);
10541 else if (FRAME_WINDOW_P (f) && n == 0)
10543 /* Window configuration is the same as before.
10544 Can do with a display update of the echo area,
10545 unless we displayed some mode lines. */
10546 update_single_window (w, 1);
10547 FRAME_RIF (f)->flush_display (f);
10549 else
10550 update_frame (f, 1, 1);
10552 /* If cursor is in the echo area, make sure that the next
10553 redisplay displays the minibuffer, so that the cursor will
10554 be replaced with what the minibuffer wants. */
10555 if (cursor_in_echo_area)
10556 ++windows_or_buffers_changed;
10559 else if (!EQ (mini_window, selected_window))
10560 windows_or_buffers_changed++;
10562 /* Last displayed message is now the current message. */
10563 echo_area_buffer[1] = echo_area_buffer[0];
10564 /* Inform read_char that we're not echoing. */
10565 echo_message_buffer = Qnil;
10567 /* Prevent redisplay optimization in redisplay_internal by resetting
10568 this_line_start_pos. This is done because the mini-buffer now
10569 displays the message instead of its buffer text. */
10570 if (EQ (mini_window, selected_window))
10571 CHARPOS (this_line_start_pos) = 0;
10573 return window_height_changed_p;
10578 /***********************************************************************
10579 Mode Lines and Frame Titles
10580 ***********************************************************************/
10582 /* A buffer for constructing non-propertized mode-line strings and
10583 frame titles in it; allocated from the heap in init_xdisp and
10584 resized as needed in store_mode_line_noprop_char. */
10586 static char *mode_line_noprop_buf;
10588 /* The buffer's end, and a current output position in it. */
10590 static char *mode_line_noprop_buf_end;
10591 static char *mode_line_noprop_ptr;
10593 #define MODE_LINE_NOPROP_LEN(start) \
10594 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10596 static enum {
10597 MODE_LINE_DISPLAY = 0,
10598 MODE_LINE_TITLE,
10599 MODE_LINE_NOPROP,
10600 MODE_LINE_STRING
10601 } mode_line_target;
10603 /* Alist that caches the results of :propertize.
10604 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10605 static Lisp_Object mode_line_proptrans_alist;
10607 /* List of strings making up the mode-line. */
10608 static Lisp_Object mode_line_string_list;
10610 /* Base face property when building propertized mode line string. */
10611 static Lisp_Object mode_line_string_face;
10612 static Lisp_Object mode_line_string_face_prop;
10615 /* Unwind data for mode line strings */
10617 static Lisp_Object Vmode_line_unwind_vector;
10619 static Lisp_Object
10620 format_mode_line_unwind_data (struct buffer *obuf,
10621 Lisp_Object owin,
10622 int save_proptrans)
10624 Lisp_Object vector, tmp;
10626 /* Reduce consing by keeping one vector in
10627 Vwith_echo_area_save_vector. */
10628 vector = Vmode_line_unwind_vector;
10629 Vmode_line_unwind_vector = Qnil;
10631 if (NILP (vector))
10632 vector = Fmake_vector (make_number (8), Qnil);
10634 ASET (vector, 0, make_number (mode_line_target));
10635 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10636 ASET (vector, 2, mode_line_string_list);
10637 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10638 ASET (vector, 4, mode_line_string_face);
10639 ASET (vector, 5, mode_line_string_face_prop);
10641 if (obuf)
10642 XSETBUFFER (tmp, obuf);
10643 else
10644 tmp = Qnil;
10645 ASET (vector, 6, tmp);
10646 ASET (vector, 7, owin);
10648 return vector;
10651 static Lisp_Object
10652 unwind_format_mode_line (Lisp_Object vector)
10654 mode_line_target = XINT (AREF (vector, 0));
10655 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10656 mode_line_string_list = AREF (vector, 2);
10657 if (! EQ (AREF (vector, 3), Qt))
10658 mode_line_proptrans_alist = AREF (vector, 3);
10659 mode_line_string_face = AREF (vector, 4);
10660 mode_line_string_face_prop = AREF (vector, 5);
10662 if (!NILP (AREF (vector, 7)))
10663 /* Select window before buffer, since it may change the buffer. */
10664 Fselect_window (AREF (vector, 7), Qt);
10666 if (!NILP (AREF (vector, 6)))
10668 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10669 ASET (vector, 6, Qnil);
10672 Vmode_line_unwind_vector = vector;
10673 return Qnil;
10677 /* Store a single character C for the frame title in mode_line_noprop_buf.
10678 Re-allocate mode_line_noprop_buf if necessary. */
10680 static void
10681 store_mode_line_noprop_char (char c)
10683 /* If output position has reached the end of the allocated buffer,
10684 increase the buffer's size. */
10685 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10687 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10688 ptrdiff_t size = len;
10689 mode_line_noprop_buf =
10690 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10691 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10692 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10695 *mode_line_noprop_ptr++ = c;
10699 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10700 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10701 characters that yield more columns than PRECISION; PRECISION <= 0
10702 means copy the whole string. Pad with spaces until FIELD_WIDTH
10703 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10704 pad. Called from display_mode_element when it is used to build a
10705 frame title. */
10707 static int
10708 store_mode_line_noprop (const char *string, int field_width, int precision)
10710 const unsigned char *str = (const unsigned char *) string;
10711 int n = 0;
10712 EMACS_INT dummy, nbytes;
10714 /* Copy at most PRECISION chars from STR. */
10715 nbytes = strlen (string);
10716 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10717 while (nbytes--)
10718 store_mode_line_noprop_char (*str++);
10720 /* Fill up with spaces until FIELD_WIDTH reached. */
10721 while (field_width > 0
10722 && n < field_width)
10724 store_mode_line_noprop_char (' ');
10725 ++n;
10728 return n;
10731 /***********************************************************************
10732 Frame Titles
10733 ***********************************************************************/
10735 #ifdef HAVE_WINDOW_SYSTEM
10737 /* Set the title of FRAME, if it has changed. The title format is
10738 Vicon_title_format if FRAME is iconified, otherwise it is
10739 frame_title_format. */
10741 static void
10742 x_consider_frame_title (Lisp_Object frame)
10744 struct frame *f = XFRAME (frame);
10746 if (FRAME_WINDOW_P (f)
10747 || FRAME_MINIBUF_ONLY_P (f)
10748 || f->explicit_name)
10750 /* Do we have more than one visible frame on this X display? */
10751 Lisp_Object tail;
10752 Lisp_Object fmt;
10753 ptrdiff_t title_start;
10754 char *title;
10755 ptrdiff_t len;
10756 struct it it;
10757 int count = SPECPDL_INDEX ();
10759 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10761 Lisp_Object other_frame = XCAR (tail);
10762 struct frame *tf = XFRAME (other_frame);
10764 if (tf != f
10765 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10766 && !FRAME_MINIBUF_ONLY_P (tf)
10767 && !EQ (other_frame, tip_frame)
10768 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10769 break;
10772 /* Set global variable indicating that multiple frames exist. */
10773 multiple_frames = CONSP (tail);
10775 /* Switch to the buffer of selected window of the frame. Set up
10776 mode_line_target so that display_mode_element will output into
10777 mode_line_noprop_buf; then display the title. */
10778 record_unwind_protect (unwind_format_mode_line,
10779 format_mode_line_unwind_data
10780 (current_buffer, selected_window, 0));
10782 Fselect_window (f->selected_window, Qt);
10783 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10784 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10786 mode_line_target = MODE_LINE_TITLE;
10787 title_start = MODE_LINE_NOPROP_LEN (0);
10788 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10789 NULL, DEFAULT_FACE_ID);
10790 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10791 len = MODE_LINE_NOPROP_LEN (title_start);
10792 title = mode_line_noprop_buf + title_start;
10793 unbind_to (count, Qnil);
10795 /* Set the title only if it's changed. This avoids consing in
10796 the common case where it hasn't. (If it turns out that we've
10797 already wasted too much time by walking through the list with
10798 display_mode_element, then we might need to optimize at a
10799 higher level than this.) */
10800 if (! STRINGP (f->name)
10801 || SBYTES (f->name) != len
10802 || memcmp (title, SDATA (f->name), len) != 0)
10803 x_implicitly_set_name (f, make_string (title, len), Qnil);
10807 #endif /* not HAVE_WINDOW_SYSTEM */
10812 /***********************************************************************
10813 Menu Bars
10814 ***********************************************************************/
10817 /* Prepare for redisplay by updating menu-bar item lists when
10818 appropriate. This can call eval. */
10820 void
10821 prepare_menu_bars (void)
10823 int all_windows;
10824 struct gcpro gcpro1, gcpro2;
10825 struct frame *f;
10826 Lisp_Object tooltip_frame;
10828 #ifdef HAVE_WINDOW_SYSTEM
10829 tooltip_frame = tip_frame;
10830 #else
10831 tooltip_frame = Qnil;
10832 #endif
10834 /* Update all frame titles based on their buffer names, etc. We do
10835 this before the menu bars so that the buffer-menu will show the
10836 up-to-date frame titles. */
10837 #ifdef HAVE_WINDOW_SYSTEM
10838 if (windows_or_buffers_changed || update_mode_lines)
10840 Lisp_Object tail, frame;
10842 FOR_EACH_FRAME (tail, frame)
10844 f = XFRAME (frame);
10845 if (!EQ (frame, tooltip_frame)
10846 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10847 x_consider_frame_title (frame);
10850 #endif /* HAVE_WINDOW_SYSTEM */
10852 /* Update the menu bar item lists, if appropriate. This has to be
10853 done before any actual redisplay or generation of display lines. */
10854 all_windows = (update_mode_lines
10855 || buffer_shared > 1
10856 || windows_or_buffers_changed);
10857 if (all_windows)
10859 Lisp_Object tail, frame;
10860 int count = SPECPDL_INDEX ();
10861 /* 1 means that update_menu_bar has run its hooks
10862 so any further calls to update_menu_bar shouldn't do so again. */
10863 int menu_bar_hooks_run = 0;
10865 record_unwind_save_match_data ();
10867 FOR_EACH_FRAME (tail, frame)
10869 f = XFRAME (frame);
10871 /* Ignore tooltip frame. */
10872 if (EQ (frame, tooltip_frame))
10873 continue;
10875 /* If a window on this frame changed size, report that to
10876 the user and clear the size-change flag. */
10877 if (FRAME_WINDOW_SIZES_CHANGED (f))
10879 Lisp_Object functions;
10881 /* Clear flag first in case we get an error below. */
10882 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10883 functions = Vwindow_size_change_functions;
10884 GCPRO2 (tail, functions);
10886 while (CONSP (functions))
10888 if (!EQ (XCAR (functions), Qt))
10889 call1 (XCAR (functions), frame);
10890 functions = XCDR (functions);
10892 UNGCPRO;
10895 GCPRO1 (tail);
10896 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10897 #ifdef HAVE_WINDOW_SYSTEM
10898 update_tool_bar (f, 0);
10899 #endif
10900 #ifdef HAVE_NS
10901 if (windows_or_buffers_changed
10902 && FRAME_NS_P (f))
10903 ns_set_doc_edited (f, Fbuffer_modified_p
10904 (XWINDOW (f->selected_window)->buffer));
10905 #endif
10906 UNGCPRO;
10909 unbind_to (count, Qnil);
10911 else
10913 struct frame *sf = SELECTED_FRAME ();
10914 update_menu_bar (sf, 1, 0);
10915 #ifdef HAVE_WINDOW_SYSTEM
10916 update_tool_bar (sf, 1);
10917 #endif
10922 /* Update the menu bar item list for frame F. This has to be done
10923 before we start to fill in any display lines, because it can call
10924 eval.
10926 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10928 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10929 already ran the menu bar hooks for this redisplay, so there
10930 is no need to run them again. The return value is the
10931 updated value of this flag, to pass to the next call. */
10933 static int
10934 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10936 Lisp_Object window;
10937 register struct window *w;
10939 /* If called recursively during a menu update, do nothing. This can
10940 happen when, for instance, an activate-menubar-hook causes a
10941 redisplay. */
10942 if (inhibit_menubar_update)
10943 return hooks_run;
10945 window = FRAME_SELECTED_WINDOW (f);
10946 w = XWINDOW (window);
10948 if (FRAME_WINDOW_P (f)
10950 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10951 || defined (HAVE_NS) || defined (USE_GTK)
10952 FRAME_EXTERNAL_MENU_BAR (f)
10953 #else
10954 FRAME_MENU_BAR_LINES (f) > 0
10955 #endif
10956 : FRAME_MENU_BAR_LINES (f) > 0)
10958 /* If the user has switched buffers or windows, we need to
10959 recompute to reflect the new bindings. But we'll
10960 recompute when update_mode_lines is set too; that means
10961 that people can use force-mode-line-update to request
10962 that the menu bar be recomputed. The adverse effect on
10963 the rest of the redisplay algorithm is about the same as
10964 windows_or_buffers_changed anyway. */
10965 if (windows_or_buffers_changed
10966 /* This used to test w->update_mode_line, but we believe
10967 there is no need to recompute the menu in that case. */
10968 || update_mode_lines
10969 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10970 < BUF_MODIFF (XBUFFER (w->buffer)))
10971 != !NILP (w->last_had_star))
10972 || ((!NILP (Vtransient_mark_mode)
10973 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10974 != !NILP (w->region_showing)))
10976 struct buffer *prev = current_buffer;
10977 int count = SPECPDL_INDEX ();
10979 specbind (Qinhibit_menubar_update, Qt);
10981 set_buffer_internal_1 (XBUFFER (w->buffer));
10982 if (save_match_data)
10983 record_unwind_save_match_data ();
10984 if (NILP (Voverriding_local_map_menu_flag))
10986 specbind (Qoverriding_terminal_local_map, Qnil);
10987 specbind (Qoverriding_local_map, Qnil);
10990 if (!hooks_run)
10992 /* Run the Lucid hook. */
10993 safe_run_hooks (Qactivate_menubar_hook);
10995 /* If it has changed current-menubar from previous value,
10996 really recompute the menu-bar from the value. */
10997 if (! NILP (Vlucid_menu_bar_dirty_flag))
10998 call0 (Qrecompute_lucid_menubar);
11000 safe_run_hooks (Qmenu_bar_update_hook);
11002 hooks_run = 1;
11005 XSETFRAME (Vmenu_updating_frame, f);
11006 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
11008 /* Redisplay the menu bar in case we changed it. */
11009 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11010 || defined (HAVE_NS) || defined (USE_GTK)
11011 if (FRAME_WINDOW_P (f))
11013 #if defined (HAVE_NS)
11014 /* All frames on Mac OS share the same menubar. So only
11015 the selected frame should be allowed to set it. */
11016 if (f == SELECTED_FRAME ())
11017 #endif
11018 set_frame_menubar (f, 0, 0);
11020 else
11021 /* On a terminal screen, the menu bar is an ordinary screen
11022 line, and this makes it get updated. */
11023 w->update_mode_line = Qt;
11024 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11025 /* In the non-toolkit version, the menu bar is an ordinary screen
11026 line, and this makes it get updated. */
11027 w->update_mode_line = Qt;
11028 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11030 unbind_to (count, Qnil);
11031 set_buffer_internal_1 (prev);
11035 return hooks_run;
11040 /***********************************************************************
11041 Output Cursor
11042 ***********************************************************************/
11044 #ifdef HAVE_WINDOW_SYSTEM
11046 /* EXPORT:
11047 Nominal cursor position -- where to draw output.
11048 HPOS and VPOS are window relative glyph matrix coordinates.
11049 X and Y are window relative pixel coordinates. */
11051 struct cursor_pos output_cursor;
11054 /* EXPORT:
11055 Set the global variable output_cursor to CURSOR. All cursor
11056 positions are relative to updated_window. */
11058 void
11059 set_output_cursor (struct cursor_pos *cursor)
11061 output_cursor.hpos = cursor->hpos;
11062 output_cursor.vpos = cursor->vpos;
11063 output_cursor.x = cursor->x;
11064 output_cursor.y = cursor->y;
11068 /* EXPORT for RIF:
11069 Set a nominal cursor position.
11071 HPOS and VPOS are column/row positions in a window glyph matrix. X
11072 and Y are window text area relative pixel positions.
11074 If this is done during an update, updated_window will contain the
11075 window that is being updated and the position is the future output
11076 cursor position for that window. If updated_window is null, use
11077 selected_window and display the cursor at the given position. */
11079 void
11080 x_cursor_to (int vpos, int hpos, int y, int x)
11082 struct window *w;
11084 /* If updated_window is not set, work on selected_window. */
11085 if (updated_window)
11086 w = updated_window;
11087 else
11088 w = XWINDOW (selected_window);
11090 /* Set the output cursor. */
11091 output_cursor.hpos = hpos;
11092 output_cursor.vpos = vpos;
11093 output_cursor.x = x;
11094 output_cursor.y = y;
11096 /* If not called as part of an update, really display the cursor.
11097 This will also set the cursor position of W. */
11098 if (updated_window == NULL)
11100 BLOCK_INPUT;
11101 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11102 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11103 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11104 UNBLOCK_INPUT;
11108 #endif /* HAVE_WINDOW_SYSTEM */
11111 /***********************************************************************
11112 Tool-bars
11113 ***********************************************************************/
11115 #ifdef HAVE_WINDOW_SYSTEM
11117 /* Where the mouse was last time we reported a mouse event. */
11119 FRAME_PTR last_mouse_frame;
11121 /* Tool-bar item index of the item on which a mouse button was pressed
11122 or -1. */
11124 int last_tool_bar_item;
11127 static Lisp_Object
11128 update_tool_bar_unwind (Lisp_Object frame)
11130 selected_frame = frame;
11131 return Qnil;
11134 /* Update the tool-bar item list for frame F. This has to be done
11135 before we start to fill in any display lines. Called from
11136 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11137 and restore it here. */
11139 static void
11140 update_tool_bar (struct frame *f, int save_match_data)
11142 #if defined (USE_GTK) || defined (HAVE_NS)
11143 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11144 #else
11145 int do_update = WINDOWP (f->tool_bar_window)
11146 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11147 #endif
11149 if (do_update)
11151 Lisp_Object window;
11152 struct window *w;
11154 window = FRAME_SELECTED_WINDOW (f);
11155 w = XWINDOW (window);
11157 /* If the user has switched buffers or windows, we need to
11158 recompute to reflect the new bindings. But we'll
11159 recompute when update_mode_lines is set too; that means
11160 that people can use force-mode-line-update to request
11161 that the menu bar be recomputed. The adverse effect on
11162 the rest of the redisplay algorithm is about the same as
11163 windows_or_buffers_changed anyway. */
11164 if (windows_or_buffers_changed
11165 || !NILP (w->update_mode_line)
11166 || update_mode_lines
11167 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11168 < BUF_MODIFF (XBUFFER (w->buffer)))
11169 != !NILP (w->last_had_star))
11170 || ((!NILP (Vtransient_mark_mode)
11171 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11172 != !NILP (w->region_showing)))
11174 struct buffer *prev = current_buffer;
11175 int count = SPECPDL_INDEX ();
11176 Lisp_Object frame, new_tool_bar;
11177 int new_n_tool_bar;
11178 struct gcpro gcpro1;
11180 /* Set current_buffer to the buffer of the selected
11181 window of the frame, so that we get the right local
11182 keymaps. */
11183 set_buffer_internal_1 (XBUFFER (w->buffer));
11185 /* Save match data, if we must. */
11186 if (save_match_data)
11187 record_unwind_save_match_data ();
11189 /* Make sure that we don't accidentally use bogus keymaps. */
11190 if (NILP (Voverriding_local_map_menu_flag))
11192 specbind (Qoverriding_terminal_local_map, Qnil);
11193 specbind (Qoverriding_local_map, Qnil);
11196 GCPRO1 (new_tool_bar);
11198 /* We must temporarily set the selected frame to this frame
11199 before calling tool_bar_items, because the calculation of
11200 the tool-bar keymap uses the selected frame (see
11201 `tool-bar-make-keymap' in tool-bar.el). */
11202 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11203 XSETFRAME (frame, f);
11204 selected_frame = frame;
11206 /* Build desired tool-bar items from keymaps. */
11207 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11208 &new_n_tool_bar);
11210 /* Redisplay the tool-bar if we changed it. */
11211 if (new_n_tool_bar != f->n_tool_bar_items
11212 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11214 /* Redisplay that happens asynchronously due to an expose event
11215 may access f->tool_bar_items. Make sure we update both
11216 variables within BLOCK_INPUT so no such event interrupts. */
11217 BLOCK_INPUT;
11218 f->tool_bar_items = new_tool_bar;
11219 f->n_tool_bar_items = new_n_tool_bar;
11220 w->update_mode_line = Qt;
11221 UNBLOCK_INPUT;
11224 UNGCPRO;
11226 unbind_to (count, Qnil);
11227 set_buffer_internal_1 (prev);
11233 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11234 F's desired tool-bar contents. F->tool_bar_items must have
11235 been set up previously by calling prepare_menu_bars. */
11237 static void
11238 build_desired_tool_bar_string (struct frame *f)
11240 int i, size, size_needed;
11241 struct gcpro gcpro1, gcpro2, gcpro3;
11242 Lisp_Object image, plist, props;
11244 image = plist = props = Qnil;
11245 GCPRO3 (image, plist, props);
11247 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11248 Otherwise, make a new string. */
11250 /* The size of the string we might be able to reuse. */
11251 size = (STRINGP (f->desired_tool_bar_string)
11252 ? SCHARS (f->desired_tool_bar_string)
11253 : 0);
11255 /* We need one space in the string for each image. */
11256 size_needed = f->n_tool_bar_items;
11258 /* Reuse f->desired_tool_bar_string, if possible. */
11259 if (size < size_needed || NILP (f->desired_tool_bar_string))
11260 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11261 make_number (' '));
11262 else
11264 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11265 Fremove_text_properties (make_number (0), make_number (size),
11266 props, f->desired_tool_bar_string);
11269 /* Put a `display' property on the string for the images to display,
11270 put a `menu_item' property on tool-bar items with a value that
11271 is the index of the item in F's tool-bar item vector. */
11272 for (i = 0; i < f->n_tool_bar_items; ++i)
11274 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11276 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11277 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11278 int hmargin, vmargin, relief, idx, end;
11280 /* If image is a vector, choose the image according to the
11281 button state. */
11282 image = PROP (TOOL_BAR_ITEM_IMAGES);
11283 if (VECTORP (image))
11285 if (enabled_p)
11286 idx = (selected_p
11287 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11288 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11289 else
11290 idx = (selected_p
11291 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11292 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11294 xassert (ASIZE (image) >= idx);
11295 image = AREF (image, idx);
11297 else
11298 idx = -1;
11300 /* Ignore invalid image specifications. */
11301 if (!valid_image_p (image))
11302 continue;
11304 /* Display the tool-bar button pressed, or depressed. */
11305 plist = Fcopy_sequence (XCDR (image));
11307 /* Compute margin and relief to draw. */
11308 relief = (tool_bar_button_relief >= 0
11309 ? tool_bar_button_relief
11310 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11311 hmargin = vmargin = relief;
11313 if (INTEGERP (Vtool_bar_button_margin)
11314 && XINT (Vtool_bar_button_margin) > 0)
11316 hmargin += XFASTINT (Vtool_bar_button_margin);
11317 vmargin += XFASTINT (Vtool_bar_button_margin);
11319 else if (CONSP (Vtool_bar_button_margin))
11321 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11322 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11323 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11325 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11326 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11327 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11330 if (auto_raise_tool_bar_buttons_p)
11332 /* Add a `:relief' property to the image spec if the item is
11333 selected. */
11334 if (selected_p)
11336 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11337 hmargin -= relief;
11338 vmargin -= relief;
11341 else
11343 /* If image is selected, display it pressed, i.e. with a
11344 negative relief. If it's not selected, display it with a
11345 raised relief. */
11346 plist = Fplist_put (plist, QCrelief,
11347 (selected_p
11348 ? make_number (-relief)
11349 : make_number (relief)));
11350 hmargin -= relief;
11351 vmargin -= relief;
11354 /* Put a margin around the image. */
11355 if (hmargin || vmargin)
11357 if (hmargin == vmargin)
11358 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11359 else
11360 plist = Fplist_put (plist, QCmargin,
11361 Fcons (make_number (hmargin),
11362 make_number (vmargin)));
11365 /* If button is not enabled, and we don't have special images
11366 for the disabled state, make the image appear disabled by
11367 applying an appropriate algorithm to it. */
11368 if (!enabled_p && idx < 0)
11369 plist = Fplist_put (plist, QCconversion, Qdisabled);
11371 /* Put a `display' text property on the string for the image to
11372 display. Put a `menu-item' property on the string that gives
11373 the start of this item's properties in the tool-bar items
11374 vector. */
11375 image = Fcons (Qimage, plist);
11376 props = list4 (Qdisplay, image,
11377 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11379 /* Let the last image hide all remaining spaces in the tool bar
11380 string. The string can be longer than needed when we reuse a
11381 previous string. */
11382 if (i + 1 == f->n_tool_bar_items)
11383 end = SCHARS (f->desired_tool_bar_string);
11384 else
11385 end = i + 1;
11386 Fadd_text_properties (make_number (i), make_number (end),
11387 props, f->desired_tool_bar_string);
11388 #undef PROP
11391 UNGCPRO;
11395 /* Display one line of the tool-bar of frame IT->f.
11397 HEIGHT specifies the desired height of the tool-bar line.
11398 If the actual height of the glyph row is less than HEIGHT, the
11399 row's height is increased to HEIGHT, and the icons are centered
11400 vertically in the new height.
11402 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11403 count a final empty row in case the tool-bar width exactly matches
11404 the window width.
11407 static void
11408 display_tool_bar_line (struct it *it, int height)
11410 struct glyph_row *row = it->glyph_row;
11411 int max_x = it->last_visible_x;
11412 struct glyph *last;
11414 prepare_desired_row (row);
11415 row->y = it->current_y;
11417 /* Note that this isn't made use of if the face hasn't a box,
11418 so there's no need to check the face here. */
11419 it->start_of_box_run_p = 1;
11421 while (it->current_x < max_x)
11423 int x, n_glyphs_before, i, nglyphs;
11424 struct it it_before;
11426 /* Get the next display element. */
11427 if (!get_next_display_element (it))
11429 /* Don't count empty row if we are counting needed tool-bar lines. */
11430 if (height < 0 && !it->hpos)
11431 return;
11432 break;
11435 /* Produce glyphs. */
11436 n_glyphs_before = row->used[TEXT_AREA];
11437 it_before = *it;
11439 PRODUCE_GLYPHS (it);
11441 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11442 i = 0;
11443 x = it_before.current_x;
11444 while (i < nglyphs)
11446 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11448 if (x + glyph->pixel_width > max_x)
11450 /* Glyph doesn't fit on line. Backtrack. */
11451 row->used[TEXT_AREA] = n_glyphs_before;
11452 *it = it_before;
11453 /* If this is the only glyph on this line, it will never fit on the
11454 tool-bar, so skip it. But ensure there is at least one glyph,
11455 so we don't accidentally disable the tool-bar. */
11456 if (n_glyphs_before == 0
11457 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11458 break;
11459 goto out;
11462 ++it->hpos;
11463 x += glyph->pixel_width;
11464 ++i;
11467 /* Stop at line end. */
11468 if (ITERATOR_AT_END_OF_LINE_P (it))
11469 break;
11471 set_iterator_to_next (it, 1);
11474 out:;
11476 row->displays_text_p = row->used[TEXT_AREA] != 0;
11478 /* Use default face for the border below the tool bar.
11480 FIXME: When auto-resize-tool-bars is grow-only, there is
11481 no additional border below the possibly empty tool-bar lines.
11482 So to make the extra empty lines look "normal", we have to
11483 use the tool-bar face for the border too. */
11484 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11485 it->face_id = DEFAULT_FACE_ID;
11487 extend_face_to_end_of_line (it);
11488 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11489 last->right_box_line_p = 1;
11490 if (last == row->glyphs[TEXT_AREA])
11491 last->left_box_line_p = 1;
11493 /* Make line the desired height and center it vertically. */
11494 if ((height -= it->max_ascent + it->max_descent) > 0)
11496 /* Don't add more than one line height. */
11497 height %= FRAME_LINE_HEIGHT (it->f);
11498 it->max_ascent += height / 2;
11499 it->max_descent += (height + 1) / 2;
11502 compute_line_metrics (it);
11504 /* If line is empty, make it occupy the rest of the tool-bar. */
11505 if (!row->displays_text_p)
11507 row->height = row->phys_height = it->last_visible_y - row->y;
11508 row->visible_height = row->height;
11509 row->ascent = row->phys_ascent = 0;
11510 row->extra_line_spacing = 0;
11513 row->full_width_p = 1;
11514 row->continued_p = 0;
11515 row->truncated_on_left_p = 0;
11516 row->truncated_on_right_p = 0;
11518 it->current_x = it->hpos = 0;
11519 it->current_y += row->height;
11520 ++it->vpos;
11521 ++it->glyph_row;
11525 /* Max tool-bar height. */
11527 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11528 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11530 /* Value is the number of screen lines needed to make all tool-bar
11531 items of frame F visible. The number of actual rows needed is
11532 returned in *N_ROWS if non-NULL. */
11534 static int
11535 tool_bar_lines_needed (struct frame *f, int *n_rows)
11537 struct window *w = XWINDOW (f->tool_bar_window);
11538 struct it it;
11539 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11540 the desired matrix, so use (unused) mode-line row as temporary row to
11541 avoid destroying the first tool-bar row. */
11542 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11544 /* Initialize an iterator for iteration over
11545 F->desired_tool_bar_string in the tool-bar window of frame F. */
11546 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11547 it.first_visible_x = 0;
11548 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11549 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11550 it.paragraph_embedding = L2R;
11552 while (!ITERATOR_AT_END_P (&it))
11554 clear_glyph_row (temp_row);
11555 it.glyph_row = temp_row;
11556 display_tool_bar_line (&it, -1);
11558 clear_glyph_row (temp_row);
11560 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11561 if (n_rows)
11562 *n_rows = it.vpos > 0 ? it.vpos : -1;
11564 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11568 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11569 0, 1, 0,
11570 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11571 (Lisp_Object frame)
11573 struct frame *f;
11574 struct window *w;
11575 int nlines = 0;
11577 if (NILP (frame))
11578 frame = selected_frame;
11579 else
11580 CHECK_FRAME (frame);
11581 f = XFRAME (frame);
11583 if (WINDOWP (f->tool_bar_window)
11584 && (w = XWINDOW (f->tool_bar_window),
11585 WINDOW_TOTAL_LINES (w) > 0))
11587 update_tool_bar (f, 1);
11588 if (f->n_tool_bar_items)
11590 build_desired_tool_bar_string (f);
11591 nlines = tool_bar_lines_needed (f, NULL);
11595 return make_number (nlines);
11599 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11600 height should be changed. */
11602 static int
11603 redisplay_tool_bar (struct frame *f)
11605 struct window *w;
11606 struct it it;
11607 struct glyph_row *row;
11609 #if defined (USE_GTK) || defined (HAVE_NS)
11610 if (FRAME_EXTERNAL_TOOL_BAR (f))
11611 update_frame_tool_bar (f);
11612 return 0;
11613 #endif
11615 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11616 do anything. This means you must start with tool-bar-lines
11617 non-zero to get the auto-sizing effect. Or in other words, you
11618 can turn off tool-bars by specifying tool-bar-lines zero. */
11619 if (!WINDOWP (f->tool_bar_window)
11620 || (w = XWINDOW (f->tool_bar_window),
11621 WINDOW_TOTAL_LINES (w) == 0))
11622 return 0;
11624 /* Set up an iterator for the tool-bar window. */
11625 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11626 it.first_visible_x = 0;
11627 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11628 row = it.glyph_row;
11630 /* Build a string that represents the contents of the tool-bar. */
11631 build_desired_tool_bar_string (f);
11632 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11633 /* FIXME: This should be controlled by a user option. But it
11634 doesn't make sense to have an R2L tool bar if the menu bar cannot
11635 be drawn also R2L, and making the menu bar R2L is tricky due
11636 toolkit-specific code that implements it. If an R2L tool bar is
11637 ever supported, display_tool_bar_line should also be augmented to
11638 call unproduce_glyphs like display_line and display_string
11639 do. */
11640 it.paragraph_embedding = L2R;
11642 if (f->n_tool_bar_rows == 0)
11644 int nlines;
11646 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11647 nlines != WINDOW_TOTAL_LINES (w)))
11649 Lisp_Object frame;
11650 int old_height = WINDOW_TOTAL_LINES (w);
11652 XSETFRAME (frame, f);
11653 Fmodify_frame_parameters (frame,
11654 Fcons (Fcons (Qtool_bar_lines,
11655 make_number (nlines)),
11656 Qnil));
11657 if (WINDOW_TOTAL_LINES (w) != old_height)
11659 clear_glyph_matrix (w->desired_matrix);
11660 fonts_changed_p = 1;
11661 return 1;
11666 /* Display as many lines as needed to display all tool-bar items. */
11668 if (f->n_tool_bar_rows > 0)
11670 int border, rows, height, extra;
11672 if (INTEGERP (Vtool_bar_border))
11673 border = XINT (Vtool_bar_border);
11674 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11675 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11676 else if (EQ (Vtool_bar_border, Qborder_width))
11677 border = f->border_width;
11678 else
11679 border = 0;
11680 if (border < 0)
11681 border = 0;
11683 rows = f->n_tool_bar_rows;
11684 height = max (1, (it.last_visible_y - border) / rows);
11685 extra = it.last_visible_y - border - height * rows;
11687 while (it.current_y < it.last_visible_y)
11689 int h = 0;
11690 if (extra > 0 && rows-- > 0)
11692 h = (extra + rows - 1) / rows;
11693 extra -= h;
11695 display_tool_bar_line (&it, height + h);
11698 else
11700 while (it.current_y < it.last_visible_y)
11701 display_tool_bar_line (&it, 0);
11704 /* It doesn't make much sense to try scrolling in the tool-bar
11705 window, so don't do it. */
11706 w->desired_matrix->no_scrolling_p = 1;
11707 w->must_be_updated_p = 1;
11709 if (!NILP (Vauto_resize_tool_bars))
11711 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11712 int change_height_p = 0;
11714 /* If we couldn't display everything, change the tool-bar's
11715 height if there is room for more. */
11716 if (IT_STRING_CHARPOS (it) < it.end_charpos
11717 && it.current_y < max_tool_bar_height)
11718 change_height_p = 1;
11720 row = it.glyph_row - 1;
11722 /* If there are blank lines at the end, except for a partially
11723 visible blank line at the end that is smaller than
11724 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11725 if (!row->displays_text_p
11726 && row->height >= FRAME_LINE_HEIGHT (f))
11727 change_height_p = 1;
11729 /* If row displays tool-bar items, but is partially visible,
11730 change the tool-bar's height. */
11731 if (row->displays_text_p
11732 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11733 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11734 change_height_p = 1;
11736 /* Resize windows as needed by changing the `tool-bar-lines'
11737 frame parameter. */
11738 if (change_height_p)
11740 Lisp_Object frame;
11741 int old_height = WINDOW_TOTAL_LINES (w);
11742 int nrows;
11743 int nlines = tool_bar_lines_needed (f, &nrows);
11745 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11746 && !f->minimize_tool_bar_window_p)
11747 ? (nlines > old_height)
11748 : (nlines != old_height));
11749 f->minimize_tool_bar_window_p = 0;
11751 if (change_height_p)
11753 XSETFRAME (frame, f);
11754 Fmodify_frame_parameters (frame,
11755 Fcons (Fcons (Qtool_bar_lines,
11756 make_number (nlines)),
11757 Qnil));
11758 if (WINDOW_TOTAL_LINES (w) != old_height)
11760 clear_glyph_matrix (w->desired_matrix);
11761 f->n_tool_bar_rows = nrows;
11762 fonts_changed_p = 1;
11763 return 1;
11769 f->minimize_tool_bar_window_p = 0;
11770 return 0;
11774 /* Get information about the tool-bar item which is displayed in GLYPH
11775 on frame F. Return in *PROP_IDX the index where tool-bar item
11776 properties start in F->tool_bar_items. Value is zero if
11777 GLYPH doesn't display a tool-bar item. */
11779 static int
11780 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11782 Lisp_Object prop;
11783 int success_p;
11784 int charpos;
11786 /* This function can be called asynchronously, which means we must
11787 exclude any possibility that Fget_text_property signals an
11788 error. */
11789 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11790 charpos = max (0, charpos);
11792 /* Get the text property `menu-item' at pos. The value of that
11793 property is the start index of this item's properties in
11794 F->tool_bar_items. */
11795 prop = Fget_text_property (make_number (charpos),
11796 Qmenu_item, f->current_tool_bar_string);
11797 if (INTEGERP (prop))
11799 *prop_idx = XINT (prop);
11800 success_p = 1;
11802 else
11803 success_p = 0;
11805 return success_p;
11809 /* Get information about the tool-bar item at position X/Y on frame F.
11810 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11811 the current matrix of the tool-bar window of F, or NULL if not
11812 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11813 item in F->tool_bar_items. Value is
11815 -1 if X/Y is not on a tool-bar item
11816 0 if X/Y is on the same item that was highlighted before.
11817 1 otherwise. */
11819 static int
11820 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11821 int *hpos, int *vpos, int *prop_idx)
11823 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11824 struct window *w = XWINDOW (f->tool_bar_window);
11825 int area;
11827 /* Find the glyph under X/Y. */
11828 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11829 if (*glyph == NULL)
11830 return -1;
11832 /* Get the start of this tool-bar item's properties in
11833 f->tool_bar_items. */
11834 if (!tool_bar_item_info (f, *glyph, prop_idx))
11835 return -1;
11837 /* Is mouse on the highlighted item? */
11838 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11839 && *vpos >= hlinfo->mouse_face_beg_row
11840 && *vpos <= hlinfo->mouse_face_end_row
11841 && (*vpos > hlinfo->mouse_face_beg_row
11842 || *hpos >= hlinfo->mouse_face_beg_col)
11843 && (*vpos < hlinfo->mouse_face_end_row
11844 || *hpos < hlinfo->mouse_face_end_col
11845 || hlinfo->mouse_face_past_end))
11846 return 0;
11848 return 1;
11852 /* EXPORT:
11853 Handle mouse button event on the tool-bar of frame F, at
11854 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11855 0 for button release. MODIFIERS is event modifiers for button
11856 release. */
11858 void
11859 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11860 unsigned int modifiers)
11862 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11863 struct window *w = XWINDOW (f->tool_bar_window);
11864 int hpos, vpos, prop_idx;
11865 struct glyph *glyph;
11866 Lisp_Object enabled_p;
11868 /* If not on the highlighted tool-bar item, return. */
11869 frame_to_window_pixel_xy (w, &x, &y);
11870 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11871 return;
11873 /* If item is disabled, do nothing. */
11874 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11875 if (NILP (enabled_p))
11876 return;
11878 if (down_p)
11880 /* Show item in pressed state. */
11881 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11882 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11883 last_tool_bar_item = prop_idx;
11885 else
11887 Lisp_Object key, frame;
11888 struct input_event event;
11889 EVENT_INIT (event);
11891 /* Show item in released state. */
11892 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11893 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11895 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11897 XSETFRAME (frame, f);
11898 event.kind = TOOL_BAR_EVENT;
11899 event.frame_or_window = frame;
11900 event.arg = frame;
11901 kbd_buffer_store_event (&event);
11903 event.kind = TOOL_BAR_EVENT;
11904 event.frame_or_window = frame;
11905 event.arg = key;
11906 event.modifiers = modifiers;
11907 kbd_buffer_store_event (&event);
11908 last_tool_bar_item = -1;
11913 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11914 tool-bar window-relative coordinates X/Y. Called from
11915 note_mouse_highlight. */
11917 static void
11918 note_tool_bar_highlight (struct frame *f, int x, int y)
11920 Lisp_Object window = f->tool_bar_window;
11921 struct window *w = XWINDOW (window);
11922 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11923 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11924 int hpos, vpos;
11925 struct glyph *glyph;
11926 struct glyph_row *row;
11927 int i;
11928 Lisp_Object enabled_p;
11929 int prop_idx;
11930 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11931 int mouse_down_p, rc;
11933 /* Function note_mouse_highlight is called with negative X/Y
11934 values when mouse moves outside of the frame. */
11935 if (x <= 0 || y <= 0)
11937 clear_mouse_face (hlinfo);
11938 return;
11941 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11942 if (rc < 0)
11944 /* Not on tool-bar item. */
11945 clear_mouse_face (hlinfo);
11946 return;
11948 else if (rc == 0)
11949 /* On same tool-bar item as before. */
11950 goto set_help_echo;
11952 clear_mouse_face (hlinfo);
11954 /* Mouse is down, but on different tool-bar item? */
11955 mouse_down_p = (dpyinfo->grabbed
11956 && f == last_mouse_frame
11957 && FRAME_LIVE_P (f));
11958 if (mouse_down_p
11959 && last_tool_bar_item != prop_idx)
11960 return;
11962 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11963 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11965 /* If tool-bar item is not enabled, don't highlight it. */
11966 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11967 if (!NILP (enabled_p))
11969 /* Compute the x-position of the glyph. In front and past the
11970 image is a space. We include this in the highlighted area. */
11971 row = MATRIX_ROW (w->current_matrix, vpos);
11972 for (i = x = 0; i < hpos; ++i)
11973 x += row->glyphs[TEXT_AREA][i].pixel_width;
11975 /* Record this as the current active region. */
11976 hlinfo->mouse_face_beg_col = hpos;
11977 hlinfo->mouse_face_beg_row = vpos;
11978 hlinfo->mouse_face_beg_x = x;
11979 hlinfo->mouse_face_beg_y = row->y;
11980 hlinfo->mouse_face_past_end = 0;
11982 hlinfo->mouse_face_end_col = hpos + 1;
11983 hlinfo->mouse_face_end_row = vpos;
11984 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
11985 hlinfo->mouse_face_end_y = row->y;
11986 hlinfo->mouse_face_window = window;
11987 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11989 /* Display it as active. */
11990 show_mouse_face (hlinfo, draw);
11991 hlinfo->mouse_face_image_state = draw;
11994 set_help_echo:
11996 /* Set help_echo_string to a help string to display for this tool-bar item.
11997 XTread_socket does the rest. */
11998 help_echo_object = help_echo_window = Qnil;
11999 help_echo_pos = -1;
12000 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12001 if (NILP (help_echo_string))
12002 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12005 #endif /* HAVE_WINDOW_SYSTEM */
12009 /************************************************************************
12010 Horizontal scrolling
12011 ************************************************************************/
12013 static int hscroll_window_tree (Lisp_Object);
12014 static int hscroll_windows (Lisp_Object);
12016 /* For all leaf windows in the window tree rooted at WINDOW, set their
12017 hscroll value so that PT is (i) visible in the window, and (ii) so
12018 that it is not within a certain margin at the window's left and
12019 right border. Value is non-zero if any window's hscroll has been
12020 changed. */
12022 static int
12023 hscroll_window_tree (Lisp_Object window)
12025 int hscrolled_p = 0;
12026 int hscroll_relative_p = FLOATP (Vhscroll_step);
12027 int hscroll_step_abs = 0;
12028 double hscroll_step_rel = 0;
12030 if (hscroll_relative_p)
12032 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12033 if (hscroll_step_rel < 0)
12035 hscroll_relative_p = 0;
12036 hscroll_step_abs = 0;
12039 else if (INTEGERP (Vhscroll_step))
12041 hscroll_step_abs = XINT (Vhscroll_step);
12042 if (hscroll_step_abs < 0)
12043 hscroll_step_abs = 0;
12045 else
12046 hscroll_step_abs = 0;
12048 while (WINDOWP (window))
12050 struct window *w = XWINDOW (window);
12052 if (WINDOWP (w->hchild))
12053 hscrolled_p |= hscroll_window_tree (w->hchild);
12054 else if (WINDOWP (w->vchild))
12055 hscrolled_p |= hscroll_window_tree (w->vchild);
12056 else if (w->cursor.vpos >= 0)
12058 int h_margin;
12059 int text_area_width;
12060 struct glyph_row *current_cursor_row
12061 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12062 struct glyph_row *desired_cursor_row
12063 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12064 struct glyph_row *cursor_row
12065 = (desired_cursor_row->enabled_p
12066 ? desired_cursor_row
12067 : current_cursor_row);
12068 int row_r2l_p = cursor_row->reversed_p;
12070 text_area_width = window_box_width (w, TEXT_AREA);
12072 /* Scroll when cursor is inside this scroll margin. */
12073 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12075 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12076 /* For left-to-right rows, hscroll when cursor is either
12077 (i) inside the right hscroll margin, or (ii) if it is
12078 inside the left margin and the window is already
12079 hscrolled. */
12080 && ((!row_r2l_p
12081 && ((XFASTINT (w->hscroll)
12082 && w->cursor.x <= h_margin)
12083 || (cursor_row->enabled_p
12084 && cursor_row->truncated_on_right_p
12085 && (w->cursor.x >= text_area_width - h_margin))))
12086 /* For right-to-left rows, the logic is similar,
12087 except that rules for scrolling to left and right
12088 are reversed. E.g., if cursor.x <= h_margin, we
12089 need to hscroll "to the right" unconditionally,
12090 and that will scroll the screen to the left so as
12091 to reveal the next portion of the row. */
12092 || (row_r2l_p
12093 && ((cursor_row->enabled_p
12094 /* FIXME: It is confusing to set the
12095 truncated_on_right_p flag when R2L rows
12096 are actually truncated on the left. */
12097 && cursor_row->truncated_on_right_p
12098 && w->cursor.x <= h_margin)
12099 || (XFASTINT (w->hscroll)
12100 && (w->cursor.x >= text_area_width - h_margin))))))
12102 struct it it;
12103 int hscroll;
12104 struct buffer *saved_current_buffer;
12105 EMACS_INT pt;
12106 int wanted_x;
12108 /* Find point in a display of infinite width. */
12109 saved_current_buffer = current_buffer;
12110 current_buffer = XBUFFER (w->buffer);
12112 if (w == XWINDOW (selected_window))
12113 pt = PT;
12114 else
12116 pt = marker_position (w->pointm);
12117 pt = max (BEGV, pt);
12118 pt = min (ZV, pt);
12121 /* Move iterator to pt starting at cursor_row->start in
12122 a line with infinite width. */
12123 init_to_row_start (&it, w, cursor_row);
12124 it.last_visible_x = INFINITY;
12125 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12126 current_buffer = saved_current_buffer;
12128 /* Position cursor in window. */
12129 if (!hscroll_relative_p && hscroll_step_abs == 0)
12130 hscroll = max (0, (it.current_x
12131 - (ITERATOR_AT_END_OF_LINE_P (&it)
12132 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12133 : (text_area_width / 2))))
12134 / FRAME_COLUMN_WIDTH (it.f);
12135 else if ((!row_r2l_p
12136 && w->cursor.x >= text_area_width - h_margin)
12137 || (row_r2l_p && w->cursor.x <= h_margin))
12139 if (hscroll_relative_p)
12140 wanted_x = text_area_width * (1 - hscroll_step_rel)
12141 - h_margin;
12142 else
12143 wanted_x = text_area_width
12144 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12145 - h_margin;
12146 hscroll
12147 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12149 else
12151 if (hscroll_relative_p)
12152 wanted_x = text_area_width * hscroll_step_rel
12153 + h_margin;
12154 else
12155 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12156 + h_margin;
12157 hscroll
12158 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12160 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
12162 /* Don't prevent redisplay optimizations if hscroll
12163 hasn't changed, as it will unnecessarily slow down
12164 redisplay. */
12165 if (XFASTINT (w->hscroll) != hscroll)
12167 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12168 w->hscroll = make_number (hscroll);
12169 hscrolled_p = 1;
12174 window = w->next;
12177 /* Value is non-zero if hscroll of any leaf window has been changed. */
12178 return hscrolled_p;
12182 /* Set hscroll so that cursor is visible and not inside horizontal
12183 scroll margins for all windows in the tree rooted at WINDOW. See
12184 also hscroll_window_tree above. Value is non-zero if any window's
12185 hscroll has been changed. If it has, desired matrices on the frame
12186 of WINDOW are cleared. */
12188 static int
12189 hscroll_windows (Lisp_Object window)
12191 int hscrolled_p = hscroll_window_tree (window);
12192 if (hscrolled_p)
12193 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12194 return hscrolled_p;
12199 /************************************************************************
12200 Redisplay
12201 ************************************************************************/
12203 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12204 to a non-zero value. This is sometimes handy to have in a debugger
12205 session. */
12207 #if GLYPH_DEBUG
12209 /* First and last unchanged row for try_window_id. */
12211 static int debug_first_unchanged_at_end_vpos;
12212 static int debug_last_unchanged_at_beg_vpos;
12214 /* Delta vpos and y. */
12216 static int debug_dvpos, debug_dy;
12218 /* Delta in characters and bytes for try_window_id. */
12220 static EMACS_INT debug_delta, debug_delta_bytes;
12222 /* Values of window_end_pos and window_end_vpos at the end of
12223 try_window_id. */
12225 static EMACS_INT debug_end_vpos;
12227 /* Append a string to W->desired_matrix->method. FMT is a printf
12228 format string. If trace_redisplay_p is non-zero also printf the
12229 resulting string to stderr. */
12231 static void debug_method_add (struct window *, char const *, ...)
12232 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12234 static void
12235 debug_method_add (struct window *w, char const *fmt, ...)
12237 char buffer[512];
12238 char *method = w->desired_matrix->method;
12239 int len = strlen (method);
12240 int size = sizeof w->desired_matrix->method;
12241 int remaining = size - len - 1;
12242 va_list ap;
12244 va_start (ap, fmt);
12245 vsprintf (buffer, fmt, ap);
12246 va_end (ap);
12247 if (len && remaining)
12249 method[len] = '|';
12250 --remaining, ++len;
12253 strncpy (method + len, buffer, remaining);
12255 if (trace_redisplay_p)
12256 fprintf (stderr, "%p (%s): %s\n",
12258 ((BUFFERP (w->buffer)
12259 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12260 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12261 : "no buffer"),
12262 buffer);
12265 #endif /* GLYPH_DEBUG */
12268 /* Value is non-zero if all changes in window W, which displays
12269 current_buffer, are in the text between START and END. START is a
12270 buffer position, END is given as a distance from Z. Used in
12271 redisplay_internal for display optimization. */
12273 static inline int
12274 text_outside_line_unchanged_p (struct window *w,
12275 EMACS_INT start, EMACS_INT end)
12277 int unchanged_p = 1;
12279 /* If text or overlays have changed, see where. */
12280 if (XFASTINT (w->last_modified) < MODIFF
12281 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12283 /* Gap in the line? */
12284 if (GPT < start || Z - GPT < end)
12285 unchanged_p = 0;
12287 /* Changes start in front of the line, or end after it? */
12288 if (unchanged_p
12289 && (BEG_UNCHANGED < start - 1
12290 || END_UNCHANGED < end))
12291 unchanged_p = 0;
12293 /* If selective display, can't optimize if changes start at the
12294 beginning of the line. */
12295 if (unchanged_p
12296 && INTEGERP (BVAR (current_buffer, selective_display))
12297 && XINT (BVAR (current_buffer, selective_display)) > 0
12298 && (BEG_UNCHANGED < start || GPT <= start))
12299 unchanged_p = 0;
12301 /* If there are overlays at the start or end of the line, these
12302 may have overlay strings with newlines in them. A change at
12303 START, for instance, may actually concern the display of such
12304 overlay strings as well, and they are displayed on different
12305 lines. So, quickly rule out this case. (For the future, it
12306 might be desirable to implement something more telling than
12307 just BEG/END_UNCHANGED.) */
12308 if (unchanged_p)
12310 if (BEG + BEG_UNCHANGED == start
12311 && overlay_touches_p (start))
12312 unchanged_p = 0;
12313 if (END_UNCHANGED == end
12314 && overlay_touches_p (Z - end))
12315 unchanged_p = 0;
12318 /* Under bidi reordering, adding or deleting a character in the
12319 beginning of a paragraph, before the first strong directional
12320 character, can change the base direction of the paragraph (unless
12321 the buffer specifies a fixed paragraph direction), which will
12322 require to redisplay the whole paragraph. It might be worthwhile
12323 to find the paragraph limits and widen the range of redisplayed
12324 lines to that, but for now just give up this optimization. */
12325 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12326 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12327 unchanged_p = 0;
12330 return unchanged_p;
12334 /* Do a frame update, taking possible shortcuts into account. This is
12335 the main external entry point for redisplay.
12337 If the last redisplay displayed an echo area message and that message
12338 is no longer requested, we clear the echo area or bring back the
12339 mini-buffer if that is in use. */
12341 void
12342 redisplay (void)
12344 redisplay_internal ();
12348 static Lisp_Object
12349 overlay_arrow_string_or_property (Lisp_Object var)
12351 Lisp_Object val;
12353 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12354 return val;
12356 return Voverlay_arrow_string;
12359 /* Return 1 if there are any overlay-arrows in current_buffer. */
12360 static int
12361 overlay_arrow_in_current_buffer_p (void)
12363 Lisp_Object vlist;
12365 for (vlist = Voverlay_arrow_variable_list;
12366 CONSP (vlist);
12367 vlist = XCDR (vlist))
12369 Lisp_Object var = XCAR (vlist);
12370 Lisp_Object val;
12372 if (!SYMBOLP (var))
12373 continue;
12374 val = find_symbol_value (var);
12375 if (MARKERP (val)
12376 && current_buffer == XMARKER (val)->buffer)
12377 return 1;
12379 return 0;
12383 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12384 has changed. */
12386 static int
12387 overlay_arrows_changed_p (void)
12389 Lisp_Object vlist;
12391 for (vlist = Voverlay_arrow_variable_list;
12392 CONSP (vlist);
12393 vlist = XCDR (vlist))
12395 Lisp_Object var = XCAR (vlist);
12396 Lisp_Object val, pstr;
12398 if (!SYMBOLP (var))
12399 continue;
12400 val = find_symbol_value (var);
12401 if (!MARKERP (val))
12402 continue;
12403 if (! EQ (COERCE_MARKER (val),
12404 Fget (var, Qlast_arrow_position))
12405 || ! (pstr = overlay_arrow_string_or_property (var),
12406 EQ (pstr, Fget (var, Qlast_arrow_string))))
12407 return 1;
12409 return 0;
12412 /* Mark overlay arrows to be updated on next redisplay. */
12414 static void
12415 update_overlay_arrows (int up_to_date)
12417 Lisp_Object vlist;
12419 for (vlist = Voverlay_arrow_variable_list;
12420 CONSP (vlist);
12421 vlist = XCDR (vlist))
12423 Lisp_Object var = XCAR (vlist);
12425 if (!SYMBOLP (var))
12426 continue;
12428 if (up_to_date > 0)
12430 Lisp_Object val = find_symbol_value (var);
12431 Fput (var, Qlast_arrow_position,
12432 COERCE_MARKER (val));
12433 Fput (var, Qlast_arrow_string,
12434 overlay_arrow_string_or_property (var));
12436 else if (up_to_date < 0
12437 || !NILP (Fget (var, Qlast_arrow_position)))
12439 Fput (var, Qlast_arrow_position, Qt);
12440 Fput (var, Qlast_arrow_string, Qt);
12446 /* Return overlay arrow string to display at row.
12447 Return integer (bitmap number) for arrow bitmap in left fringe.
12448 Return nil if no overlay arrow. */
12450 static Lisp_Object
12451 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12453 Lisp_Object vlist;
12455 for (vlist = Voverlay_arrow_variable_list;
12456 CONSP (vlist);
12457 vlist = XCDR (vlist))
12459 Lisp_Object var = XCAR (vlist);
12460 Lisp_Object val;
12462 if (!SYMBOLP (var))
12463 continue;
12465 val = find_symbol_value (var);
12467 if (MARKERP (val)
12468 && current_buffer == XMARKER (val)->buffer
12469 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12471 if (FRAME_WINDOW_P (it->f)
12472 /* FIXME: if ROW->reversed_p is set, this should test
12473 the right fringe, not the left one. */
12474 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12476 #ifdef HAVE_WINDOW_SYSTEM
12477 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12479 int fringe_bitmap;
12480 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12481 return make_number (fringe_bitmap);
12483 #endif
12484 return make_number (-1); /* Use default arrow bitmap */
12486 return overlay_arrow_string_or_property (var);
12490 return Qnil;
12493 /* Return 1 if point moved out of or into a composition. Otherwise
12494 return 0. PREV_BUF and PREV_PT are the last point buffer and
12495 position. BUF and PT are the current point buffer and position. */
12497 static int
12498 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12499 struct buffer *buf, EMACS_INT pt)
12501 EMACS_INT start, end;
12502 Lisp_Object prop;
12503 Lisp_Object buffer;
12505 XSETBUFFER (buffer, buf);
12506 /* Check a composition at the last point if point moved within the
12507 same buffer. */
12508 if (prev_buf == buf)
12510 if (prev_pt == pt)
12511 /* Point didn't move. */
12512 return 0;
12514 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12515 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12516 && COMPOSITION_VALID_P (start, end, prop)
12517 && start < prev_pt && end > prev_pt)
12518 /* The last point was within the composition. Return 1 iff
12519 point moved out of the composition. */
12520 return (pt <= start || pt >= end);
12523 /* Check a composition at the current point. */
12524 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12525 && find_composition (pt, -1, &start, &end, &prop, buffer)
12526 && COMPOSITION_VALID_P (start, end, prop)
12527 && start < pt && end > pt);
12531 /* Reconsider the setting of B->clip_changed which is displayed
12532 in window W. */
12534 static inline void
12535 reconsider_clip_changes (struct window *w, struct buffer *b)
12537 if (b->clip_changed
12538 && !NILP (w->window_end_valid)
12539 && w->current_matrix->buffer == b
12540 && w->current_matrix->zv == BUF_ZV (b)
12541 && w->current_matrix->begv == BUF_BEGV (b))
12542 b->clip_changed = 0;
12544 /* If display wasn't paused, and W is not a tool bar window, see if
12545 point has been moved into or out of a composition. In that case,
12546 we set b->clip_changed to 1 to force updating the screen. If
12547 b->clip_changed has already been set to 1, we can skip this
12548 check. */
12549 if (!b->clip_changed
12550 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12552 EMACS_INT pt;
12554 if (w == XWINDOW (selected_window))
12555 pt = PT;
12556 else
12557 pt = marker_position (w->pointm);
12559 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12560 || pt != XINT (w->last_point))
12561 && check_point_in_composition (w->current_matrix->buffer,
12562 XINT (w->last_point),
12563 XBUFFER (w->buffer), pt))
12564 b->clip_changed = 1;
12569 /* Select FRAME to forward the values of frame-local variables into C
12570 variables so that the redisplay routines can access those values
12571 directly. */
12573 static void
12574 select_frame_for_redisplay (Lisp_Object frame)
12576 Lisp_Object tail, tem;
12577 Lisp_Object old = selected_frame;
12578 struct Lisp_Symbol *sym;
12580 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12582 selected_frame = frame;
12584 do {
12585 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12586 if (CONSP (XCAR (tail))
12587 && (tem = XCAR (XCAR (tail)),
12588 SYMBOLP (tem))
12589 && (sym = indirect_variable (XSYMBOL (tem)),
12590 sym->redirect == SYMBOL_LOCALIZED)
12591 && sym->val.blv->frame_local)
12592 /* Use find_symbol_value rather than Fsymbol_value
12593 to avoid an error if it is void. */
12594 find_symbol_value (tem);
12595 } while (!EQ (frame, old) && (frame = old, 1));
12599 #define STOP_POLLING \
12600 do { if (! polling_stopped_here) stop_polling (); \
12601 polling_stopped_here = 1; } while (0)
12603 #define RESUME_POLLING \
12604 do { if (polling_stopped_here) start_polling (); \
12605 polling_stopped_here = 0; } while (0)
12608 /* Perhaps in the future avoid recentering windows if it
12609 is not necessary; currently that causes some problems. */
12611 static void
12612 redisplay_internal (void)
12614 struct window *w = XWINDOW (selected_window);
12615 struct window *sw;
12616 struct frame *fr;
12617 int pending;
12618 int must_finish = 0;
12619 struct text_pos tlbufpos, tlendpos;
12620 int number_of_visible_frames;
12621 int count, count1;
12622 struct frame *sf;
12623 int polling_stopped_here = 0;
12624 Lisp_Object old_frame = selected_frame;
12626 /* Non-zero means redisplay has to consider all windows on all
12627 frames. Zero means, only selected_window is considered. */
12628 int consider_all_windows_p;
12630 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12632 /* No redisplay if running in batch mode or frame is not yet fully
12633 initialized, or redisplay is explicitly turned off by setting
12634 Vinhibit_redisplay. */
12635 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12636 || !NILP (Vinhibit_redisplay))
12637 return;
12639 /* Don't examine these until after testing Vinhibit_redisplay.
12640 When Emacs is shutting down, perhaps because its connection to
12641 X has dropped, we should not look at them at all. */
12642 fr = XFRAME (w->frame);
12643 sf = SELECTED_FRAME ();
12645 if (!fr->glyphs_initialized_p)
12646 return;
12648 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12649 if (popup_activated ())
12650 return;
12651 #endif
12653 /* I don't think this happens but let's be paranoid. */
12654 if (redisplaying_p)
12655 return;
12657 /* Record a function that resets redisplaying_p to its old value
12658 when we leave this function. */
12659 count = SPECPDL_INDEX ();
12660 record_unwind_protect (unwind_redisplay,
12661 Fcons (make_number (redisplaying_p), selected_frame));
12662 ++redisplaying_p;
12663 specbind (Qinhibit_free_realized_faces, Qnil);
12666 Lisp_Object tail, frame;
12668 FOR_EACH_FRAME (tail, frame)
12670 struct frame *f = XFRAME (frame);
12671 f->already_hscrolled_p = 0;
12675 retry:
12676 /* Remember the currently selected window. */
12677 sw = w;
12679 if (!EQ (old_frame, selected_frame)
12680 && FRAME_LIVE_P (XFRAME (old_frame)))
12681 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12682 selected_frame and selected_window to be temporarily out-of-sync so
12683 when we come back here via `goto retry', we need to resync because we
12684 may need to run Elisp code (via prepare_menu_bars). */
12685 select_frame_for_redisplay (old_frame);
12687 pending = 0;
12688 reconsider_clip_changes (w, current_buffer);
12689 last_escape_glyph_frame = NULL;
12690 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12691 last_glyphless_glyph_frame = NULL;
12692 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12694 /* If new fonts have been loaded that make a glyph matrix adjustment
12695 necessary, do it. */
12696 if (fonts_changed_p)
12698 adjust_glyphs (NULL);
12699 ++windows_or_buffers_changed;
12700 fonts_changed_p = 0;
12703 /* If face_change_count is non-zero, init_iterator will free all
12704 realized faces, which includes the faces referenced from current
12705 matrices. So, we can't reuse current matrices in this case. */
12706 if (face_change_count)
12707 ++windows_or_buffers_changed;
12709 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12710 && FRAME_TTY (sf)->previous_frame != sf)
12712 /* Since frames on a single ASCII terminal share the same
12713 display area, displaying a different frame means redisplay
12714 the whole thing. */
12715 windows_or_buffers_changed++;
12716 SET_FRAME_GARBAGED (sf);
12717 #ifndef DOS_NT
12718 set_tty_color_mode (FRAME_TTY (sf), sf);
12719 #endif
12720 FRAME_TTY (sf)->previous_frame = sf;
12723 /* Set the visible flags for all frames. Do this before checking
12724 for resized or garbaged frames; they want to know if their frames
12725 are visible. See the comment in frame.h for
12726 FRAME_SAMPLE_VISIBILITY. */
12728 Lisp_Object tail, frame;
12730 number_of_visible_frames = 0;
12732 FOR_EACH_FRAME (tail, frame)
12734 struct frame *f = XFRAME (frame);
12736 FRAME_SAMPLE_VISIBILITY (f);
12737 if (FRAME_VISIBLE_P (f))
12738 ++number_of_visible_frames;
12739 clear_desired_matrices (f);
12743 /* Notice any pending interrupt request to change frame size. */
12744 do_pending_window_change (1);
12746 /* do_pending_window_change could change the selected_window due to
12747 frame resizing which makes the selected window too small. */
12748 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12750 sw = w;
12751 reconsider_clip_changes (w, current_buffer);
12754 /* Clear frames marked as garbaged. */
12755 if (frame_garbaged)
12756 clear_garbaged_frames ();
12758 /* Build menubar and tool-bar items. */
12759 if (NILP (Vmemory_full))
12760 prepare_menu_bars ();
12762 if (windows_or_buffers_changed)
12763 update_mode_lines++;
12765 /* Detect case that we need to write or remove a star in the mode line. */
12766 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12768 w->update_mode_line = Qt;
12769 if (buffer_shared > 1)
12770 update_mode_lines++;
12773 /* Avoid invocation of point motion hooks by `current_column' below. */
12774 count1 = SPECPDL_INDEX ();
12775 specbind (Qinhibit_point_motion_hooks, Qt);
12777 /* If %c is in the mode line, update it if needed. */
12778 if (!NILP (w->column_number_displayed)
12779 /* This alternative quickly identifies a common case
12780 where no change is needed. */
12781 && !(PT == XFASTINT (w->last_point)
12782 && XFASTINT (w->last_modified) >= MODIFF
12783 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12784 && (XFASTINT (w->column_number_displayed) != current_column ()))
12785 w->update_mode_line = Qt;
12787 unbind_to (count1, Qnil);
12789 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12791 /* The variable buffer_shared is set in redisplay_window and
12792 indicates that we redisplay a buffer in different windows. See
12793 there. */
12794 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12795 || cursor_type_changed);
12797 /* If specs for an arrow have changed, do thorough redisplay
12798 to ensure we remove any arrow that should no longer exist. */
12799 if (overlay_arrows_changed_p ())
12800 consider_all_windows_p = windows_or_buffers_changed = 1;
12802 /* Normally the message* functions will have already displayed and
12803 updated the echo area, but the frame may have been trashed, or
12804 the update may have been preempted, so display the echo area
12805 again here. Checking message_cleared_p captures the case that
12806 the echo area should be cleared. */
12807 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12808 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12809 || (message_cleared_p
12810 && minibuf_level == 0
12811 /* If the mini-window is currently selected, this means the
12812 echo-area doesn't show through. */
12813 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12815 int window_height_changed_p = echo_area_display (0);
12816 must_finish = 1;
12818 /* If we don't display the current message, don't clear the
12819 message_cleared_p flag, because, if we did, we wouldn't clear
12820 the echo area in the next redisplay which doesn't preserve
12821 the echo area. */
12822 if (!display_last_displayed_message_p)
12823 message_cleared_p = 0;
12825 if (fonts_changed_p)
12826 goto retry;
12827 else if (window_height_changed_p)
12829 consider_all_windows_p = 1;
12830 ++update_mode_lines;
12831 ++windows_or_buffers_changed;
12833 /* If window configuration was changed, frames may have been
12834 marked garbaged. Clear them or we will experience
12835 surprises wrt scrolling. */
12836 if (frame_garbaged)
12837 clear_garbaged_frames ();
12840 else if (EQ (selected_window, minibuf_window)
12841 && (current_buffer->clip_changed
12842 || XFASTINT (w->last_modified) < MODIFF
12843 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12844 && resize_mini_window (w, 0))
12846 /* Resized active mini-window to fit the size of what it is
12847 showing if its contents might have changed. */
12848 must_finish = 1;
12849 /* FIXME: this causes all frames to be updated, which seems unnecessary
12850 since only the current frame needs to be considered. This function needs
12851 to be rewritten with two variables, consider_all_windows and
12852 consider_all_frames. */
12853 consider_all_windows_p = 1;
12854 ++windows_or_buffers_changed;
12855 ++update_mode_lines;
12857 /* If window configuration was changed, frames may have been
12858 marked garbaged. Clear them or we will experience
12859 surprises wrt scrolling. */
12860 if (frame_garbaged)
12861 clear_garbaged_frames ();
12865 /* If showing the region, and mark has changed, we must redisplay
12866 the whole window. The assignment to this_line_start_pos prevents
12867 the optimization directly below this if-statement. */
12868 if (((!NILP (Vtransient_mark_mode)
12869 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12870 != !NILP (w->region_showing))
12871 || (!NILP (w->region_showing)
12872 && !EQ (w->region_showing,
12873 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12874 CHARPOS (this_line_start_pos) = 0;
12876 /* Optimize the case that only the line containing the cursor in the
12877 selected window has changed. Variables starting with this_ are
12878 set in display_line and record information about the line
12879 containing the cursor. */
12880 tlbufpos = this_line_start_pos;
12881 tlendpos = this_line_end_pos;
12882 if (!consider_all_windows_p
12883 && CHARPOS (tlbufpos) > 0
12884 && NILP (w->update_mode_line)
12885 && !current_buffer->clip_changed
12886 && !current_buffer->prevent_redisplay_optimizations_p
12887 && FRAME_VISIBLE_P (XFRAME (w->frame))
12888 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12889 /* Make sure recorded data applies to current buffer, etc. */
12890 && this_line_buffer == current_buffer
12891 && current_buffer == XBUFFER (w->buffer)
12892 && NILP (w->force_start)
12893 && NILP (w->optional_new_start)
12894 /* Point must be on the line that we have info recorded about. */
12895 && PT >= CHARPOS (tlbufpos)
12896 && PT <= Z - CHARPOS (tlendpos)
12897 /* All text outside that line, including its final newline,
12898 must be unchanged. */
12899 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12900 CHARPOS (tlendpos)))
12902 if (CHARPOS (tlbufpos) > BEGV
12903 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12904 && (CHARPOS (tlbufpos) == ZV
12905 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12906 /* Former continuation line has disappeared by becoming empty. */
12907 goto cancel;
12908 else if (XFASTINT (w->last_modified) < MODIFF
12909 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12910 || MINI_WINDOW_P (w))
12912 /* We have to handle the case of continuation around a
12913 wide-column character (see the comment in indent.c around
12914 line 1340).
12916 For instance, in the following case:
12918 -------- Insert --------
12919 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12920 J_I_ ==> J_I_ `^^' are cursors.
12921 ^^ ^^
12922 -------- --------
12924 As we have to redraw the line above, we cannot use this
12925 optimization. */
12927 struct it it;
12928 int line_height_before = this_line_pixel_height;
12930 /* Note that start_display will handle the case that the
12931 line starting at tlbufpos is a continuation line. */
12932 start_display (&it, w, tlbufpos);
12934 /* Implementation note: It this still necessary? */
12935 if (it.current_x != this_line_start_x)
12936 goto cancel;
12938 TRACE ((stderr, "trying display optimization 1\n"));
12939 w->cursor.vpos = -1;
12940 overlay_arrow_seen = 0;
12941 it.vpos = this_line_vpos;
12942 it.current_y = this_line_y;
12943 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12944 display_line (&it);
12946 /* If line contains point, is not continued,
12947 and ends at same distance from eob as before, we win. */
12948 if (w->cursor.vpos >= 0
12949 /* Line is not continued, otherwise this_line_start_pos
12950 would have been set to 0 in display_line. */
12951 && CHARPOS (this_line_start_pos)
12952 /* Line ends as before. */
12953 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12954 /* Line has same height as before. Otherwise other lines
12955 would have to be shifted up or down. */
12956 && this_line_pixel_height == line_height_before)
12958 /* If this is not the window's last line, we must adjust
12959 the charstarts of the lines below. */
12960 if (it.current_y < it.last_visible_y)
12962 struct glyph_row *row
12963 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12964 EMACS_INT delta, delta_bytes;
12966 /* We used to distinguish between two cases here,
12967 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12968 when the line ends in a newline or the end of the
12969 buffer's accessible portion. But both cases did
12970 the same, so they were collapsed. */
12971 delta = (Z
12972 - CHARPOS (tlendpos)
12973 - MATRIX_ROW_START_CHARPOS (row));
12974 delta_bytes = (Z_BYTE
12975 - BYTEPOS (tlendpos)
12976 - MATRIX_ROW_START_BYTEPOS (row));
12978 increment_matrix_positions (w->current_matrix,
12979 this_line_vpos + 1,
12980 w->current_matrix->nrows,
12981 delta, delta_bytes);
12984 /* If this row displays text now but previously didn't,
12985 or vice versa, w->window_end_vpos may have to be
12986 adjusted. */
12987 if ((it.glyph_row - 1)->displays_text_p)
12989 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12990 XSETINT (w->window_end_vpos, this_line_vpos);
12992 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12993 && this_line_vpos > 0)
12994 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12995 w->window_end_valid = Qnil;
12997 /* Update hint: No need to try to scroll in update_window. */
12998 w->desired_matrix->no_scrolling_p = 1;
13000 #if GLYPH_DEBUG
13001 *w->desired_matrix->method = 0;
13002 debug_method_add (w, "optimization 1");
13003 #endif
13004 #ifdef HAVE_WINDOW_SYSTEM
13005 update_window_fringes (w, 0);
13006 #endif
13007 goto update;
13009 else
13010 goto cancel;
13012 else if (/* Cursor position hasn't changed. */
13013 PT == XFASTINT (w->last_point)
13014 /* Make sure the cursor was last displayed
13015 in this window. Otherwise we have to reposition it. */
13016 && 0 <= w->cursor.vpos
13017 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13019 if (!must_finish)
13021 do_pending_window_change (1);
13022 /* If selected_window changed, redisplay again. */
13023 if (WINDOWP (selected_window)
13024 && (w = XWINDOW (selected_window)) != sw)
13025 goto retry;
13027 /* We used to always goto end_of_redisplay here, but this
13028 isn't enough if we have a blinking cursor. */
13029 if (w->cursor_off_p == w->last_cursor_off_p)
13030 goto end_of_redisplay;
13032 goto update;
13034 /* If highlighting the region, or if the cursor is in the echo area,
13035 then we can't just move the cursor. */
13036 else if (! (!NILP (Vtransient_mark_mode)
13037 && !NILP (BVAR (current_buffer, mark_active)))
13038 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
13039 || highlight_nonselected_windows)
13040 && NILP (w->region_showing)
13041 && NILP (Vshow_trailing_whitespace)
13042 && !cursor_in_echo_area)
13044 struct it it;
13045 struct glyph_row *row;
13047 /* Skip from tlbufpos to PT and see where it is. Note that
13048 PT may be in invisible text. If so, we will end at the
13049 next visible position. */
13050 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13051 NULL, DEFAULT_FACE_ID);
13052 it.current_x = this_line_start_x;
13053 it.current_y = this_line_y;
13054 it.vpos = this_line_vpos;
13056 /* The call to move_it_to stops in front of PT, but
13057 moves over before-strings. */
13058 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13060 if (it.vpos == this_line_vpos
13061 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13062 row->enabled_p))
13064 xassert (this_line_vpos == it.vpos);
13065 xassert (this_line_y == it.current_y);
13066 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13067 #if GLYPH_DEBUG
13068 *w->desired_matrix->method = 0;
13069 debug_method_add (w, "optimization 3");
13070 #endif
13071 goto update;
13073 else
13074 goto cancel;
13077 cancel:
13078 /* Text changed drastically or point moved off of line. */
13079 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13082 CHARPOS (this_line_start_pos) = 0;
13083 consider_all_windows_p |= buffer_shared > 1;
13084 ++clear_face_cache_count;
13085 #ifdef HAVE_WINDOW_SYSTEM
13086 ++clear_image_cache_count;
13087 #endif
13089 /* Build desired matrices, and update the display. If
13090 consider_all_windows_p is non-zero, do it for all windows on all
13091 frames. Otherwise do it for selected_window, only. */
13093 if (consider_all_windows_p)
13095 Lisp_Object tail, frame;
13097 FOR_EACH_FRAME (tail, frame)
13098 XFRAME (frame)->updated_p = 0;
13100 /* Recompute # windows showing selected buffer. This will be
13101 incremented each time such a window is displayed. */
13102 buffer_shared = 0;
13104 FOR_EACH_FRAME (tail, frame)
13106 struct frame *f = XFRAME (frame);
13108 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13110 if (! EQ (frame, selected_frame))
13111 /* Select the frame, for the sake of frame-local
13112 variables. */
13113 select_frame_for_redisplay (frame);
13115 /* Mark all the scroll bars to be removed; we'll redeem
13116 the ones we want when we redisplay their windows. */
13117 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13118 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13120 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13121 redisplay_windows (FRAME_ROOT_WINDOW (f));
13123 /* The X error handler may have deleted that frame. */
13124 if (!FRAME_LIVE_P (f))
13125 continue;
13127 /* Any scroll bars which redisplay_windows should have
13128 nuked should now go away. */
13129 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13130 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13132 /* If fonts changed, display again. */
13133 /* ??? rms: I suspect it is a mistake to jump all the way
13134 back to retry here. It should just retry this frame. */
13135 if (fonts_changed_p)
13136 goto retry;
13138 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13140 /* See if we have to hscroll. */
13141 if (!f->already_hscrolled_p)
13143 f->already_hscrolled_p = 1;
13144 if (hscroll_windows (f->root_window))
13145 goto retry;
13148 /* Prevent various kinds of signals during display
13149 update. stdio is not robust about handling
13150 signals, which can cause an apparent I/O
13151 error. */
13152 if (interrupt_input)
13153 unrequest_sigio ();
13154 STOP_POLLING;
13156 /* Update the display. */
13157 set_window_update_flags (XWINDOW (f->root_window), 1);
13158 pending |= update_frame (f, 0, 0);
13159 f->updated_p = 1;
13164 if (!EQ (old_frame, selected_frame)
13165 && FRAME_LIVE_P (XFRAME (old_frame)))
13166 /* We played a bit fast-and-loose above and allowed selected_frame
13167 and selected_window to be temporarily out-of-sync but let's make
13168 sure this stays contained. */
13169 select_frame_for_redisplay (old_frame);
13170 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13172 if (!pending)
13174 /* Do the mark_window_display_accurate after all windows have
13175 been redisplayed because this call resets flags in buffers
13176 which are needed for proper redisplay. */
13177 FOR_EACH_FRAME (tail, frame)
13179 struct frame *f = XFRAME (frame);
13180 if (f->updated_p)
13182 mark_window_display_accurate (f->root_window, 1);
13183 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13184 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13189 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13191 Lisp_Object mini_window;
13192 struct frame *mini_frame;
13194 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13195 /* Use list_of_error, not Qerror, so that
13196 we catch only errors and don't run the debugger. */
13197 internal_condition_case_1 (redisplay_window_1, selected_window,
13198 list_of_error,
13199 redisplay_window_error);
13201 /* Compare desired and current matrices, perform output. */
13203 update:
13204 /* If fonts changed, display again. */
13205 if (fonts_changed_p)
13206 goto retry;
13208 /* Prevent various kinds of signals during display update.
13209 stdio is not robust about handling signals,
13210 which can cause an apparent I/O error. */
13211 if (interrupt_input)
13212 unrequest_sigio ();
13213 STOP_POLLING;
13215 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13217 if (hscroll_windows (selected_window))
13218 goto retry;
13220 XWINDOW (selected_window)->must_be_updated_p = 1;
13221 pending = update_frame (sf, 0, 0);
13224 /* We may have called echo_area_display at the top of this
13225 function. If the echo area is on another frame, that may
13226 have put text on a frame other than the selected one, so the
13227 above call to update_frame would not have caught it. Catch
13228 it here. */
13229 mini_window = FRAME_MINIBUF_WINDOW (sf);
13230 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13232 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13234 XWINDOW (mini_window)->must_be_updated_p = 1;
13235 pending |= update_frame (mini_frame, 0, 0);
13236 if (!pending && hscroll_windows (mini_window))
13237 goto retry;
13241 /* If display was paused because of pending input, make sure we do a
13242 thorough update the next time. */
13243 if (pending)
13245 /* Prevent the optimization at the beginning of
13246 redisplay_internal that tries a single-line update of the
13247 line containing the cursor in the selected window. */
13248 CHARPOS (this_line_start_pos) = 0;
13250 /* Let the overlay arrow be updated the next time. */
13251 update_overlay_arrows (0);
13253 /* If we pause after scrolling, some rows in the current
13254 matrices of some windows are not valid. */
13255 if (!WINDOW_FULL_WIDTH_P (w)
13256 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13257 update_mode_lines = 1;
13259 else
13261 if (!consider_all_windows_p)
13263 /* This has already been done above if
13264 consider_all_windows_p is set. */
13265 mark_window_display_accurate_1 (w, 1);
13267 /* Say overlay arrows are up to date. */
13268 update_overlay_arrows (1);
13270 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13271 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13274 update_mode_lines = 0;
13275 windows_or_buffers_changed = 0;
13276 cursor_type_changed = 0;
13279 /* Start SIGIO interrupts coming again. Having them off during the
13280 code above makes it less likely one will discard output, but not
13281 impossible, since there might be stuff in the system buffer here.
13282 But it is much hairier to try to do anything about that. */
13283 if (interrupt_input)
13284 request_sigio ();
13285 RESUME_POLLING;
13287 /* If a frame has become visible which was not before, redisplay
13288 again, so that we display it. Expose events for such a frame
13289 (which it gets when becoming visible) don't call the parts of
13290 redisplay constructing glyphs, so simply exposing a frame won't
13291 display anything in this case. So, we have to display these
13292 frames here explicitly. */
13293 if (!pending)
13295 Lisp_Object tail, frame;
13296 int new_count = 0;
13298 FOR_EACH_FRAME (tail, frame)
13300 int this_is_visible = 0;
13302 if (XFRAME (frame)->visible)
13303 this_is_visible = 1;
13304 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13305 if (XFRAME (frame)->visible)
13306 this_is_visible = 1;
13308 if (this_is_visible)
13309 new_count++;
13312 if (new_count != number_of_visible_frames)
13313 windows_or_buffers_changed++;
13316 /* Change frame size now if a change is pending. */
13317 do_pending_window_change (1);
13319 /* If we just did a pending size change, or have additional
13320 visible frames, or selected_window changed, redisplay again. */
13321 if ((windows_or_buffers_changed && !pending)
13322 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13323 goto retry;
13325 /* Clear the face and image caches.
13327 We used to do this only if consider_all_windows_p. But the cache
13328 needs to be cleared if a timer creates images in the current
13329 buffer (e.g. the test case in Bug#6230). */
13331 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13333 clear_face_cache (0);
13334 clear_face_cache_count = 0;
13337 #ifdef HAVE_WINDOW_SYSTEM
13338 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13340 clear_image_caches (Qnil);
13341 clear_image_cache_count = 0;
13343 #endif /* HAVE_WINDOW_SYSTEM */
13345 end_of_redisplay:
13346 unbind_to (count, Qnil);
13347 RESUME_POLLING;
13351 /* Redisplay, but leave alone any recent echo area message unless
13352 another message has been requested in its place.
13354 This is useful in situations where you need to redisplay but no
13355 user action has occurred, making it inappropriate for the message
13356 area to be cleared. See tracking_off and
13357 wait_reading_process_output for examples of these situations.
13359 FROM_WHERE is an integer saying from where this function was
13360 called. This is useful for debugging. */
13362 void
13363 redisplay_preserve_echo_area (int from_where)
13365 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13367 if (!NILP (echo_area_buffer[1]))
13369 /* We have a previously displayed message, but no current
13370 message. Redisplay the previous message. */
13371 display_last_displayed_message_p = 1;
13372 redisplay_internal ();
13373 display_last_displayed_message_p = 0;
13375 else
13376 redisplay_internal ();
13378 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13379 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13380 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13384 /* Function registered with record_unwind_protect in
13385 redisplay_internal. Reset redisplaying_p to the value it had
13386 before redisplay_internal was called, and clear
13387 prevent_freeing_realized_faces_p. It also selects the previously
13388 selected frame, unless it has been deleted (by an X connection
13389 failure during redisplay, for example). */
13391 static Lisp_Object
13392 unwind_redisplay (Lisp_Object val)
13394 Lisp_Object old_redisplaying_p, old_frame;
13396 old_redisplaying_p = XCAR (val);
13397 redisplaying_p = XFASTINT (old_redisplaying_p);
13398 old_frame = XCDR (val);
13399 if (! EQ (old_frame, selected_frame)
13400 && FRAME_LIVE_P (XFRAME (old_frame)))
13401 select_frame_for_redisplay (old_frame);
13402 return Qnil;
13406 /* Mark the display of window W as accurate or inaccurate. If
13407 ACCURATE_P is non-zero mark display of W as accurate. If
13408 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13409 redisplay_internal is called. */
13411 static void
13412 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13414 if (BUFFERP (w->buffer))
13416 struct buffer *b = XBUFFER (w->buffer);
13418 w->last_modified
13419 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13420 w->last_overlay_modified
13421 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13422 w->last_had_star
13423 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13425 if (accurate_p)
13427 b->clip_changed = 0;
13428 b->prevent_redisplay_optimizations_p = 0;
13430 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13431 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13432 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13433 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13435 w->current_matrix->buffer = b;
13436 w->current_matrix->begv = BUF_BEGV (b);
13437 w->current_matrix->zv = BUF_ZV (b);
13439 w->last_cursor = w->cursor;
13440 w->last_cursor_off_p = w->cursor_off_p;
13442 if (w == XWINDOW (selected_window))
13443 w->last_point = make_number (BUF_PT (b));
13444 else
13445 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13449 if (accurate_p)
13451 w->window_end_valid = w->buffer;
13452 w->update_mode_line = Qnil;
13457 /* Mark the display of windows in the window tree rooted at WINDOW as
13458 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13459 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13460 be redisplayed the next time redisplay_internal is called. */
13462 void
13463 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13465 struct window *w;
13467 for (; !NILP (window); window = w->next)
13469 w = XWINDOW (window);
13470 mark_window_display_accurate_1 (w, accurate_p);
13472 if (!NILP (w->vchild))
13473 mark_window_display_accurate (w->vchild, accurate_p);
13474 if (!NILP (w->hchild))
13475 mark_window_display_accurate (w->hchild, accurate_p);
13478 if (accurate_p)
13480 update_overlay_arrows (1);
13482 else
13484 /* Force a thorough redisplay the next time by setting
13485 last_arrow_position and last_arrow_string to t, which is
13486 unequal to any useful value of Voverlay_arrow_... */
13487 update_overlay_arrows (-1);
13492 /* Return value in display table DP (Lisp_Char_Table *) for character
13493 C. Since a display table doesn't have any parent, we don't have to
13494 follow parent. Do not call this function directly but use the
13495 macro DISP_CHAR_VECTOR. */
13497 Lisp_Object
13498 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13500 Lisp_Object val;
13502 if (ASCII_CHAR_P (c))
13504 val = dp->ascii;
13505 if (SUB_CHAR_TABLE_P (val))
13506 val = XSUB_CHAR_TABLE (val)->contents[c];
13508 else
13510 Lisp_Object table;
13512 XSETCHAR_TABLE (table, dp);
13513 val = char_table_ref (table, c);
13515 if (NILP (val))
13516 val = dp->defalt;
13517 return val;
13522 /***********************************************************************
13523 Window Redisplay
13524 ***********************************************************************/
13526 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13528 static void
13529 redisplay_windows (Lisp_Object window)
13531 while (!NILP (window))
13533 struct window *w = XWINDOW (window);
13535 if (!NILP (w->hchild))
13536 redisplay_windows (w->hchild);
13537 else if (!NILP (w->vchild))
13538 redisplay_windows (w->vchild);
13539 else if (!NILP (w->buffer))
13541 displayed_buffer = XBUFFER (w->buffer);
13542 /* Use list_of_error, not Qerror, so that
13543 we catch only errors and don't run the debugger. */
13544 internal_condition_case_1 (redisplay_window_0, window,
13545 list_of_error,
13546 redisplay_window_error);
13549 window = w->next;
13553 static Lisp_Object
13554 redisplay_window_error (Lisp_Object ignore)
13556 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13557 return Qnil;
13560 static Lisp_Object
13561 redisplay_window_0 (Lisp_Object window)
13563 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13564 redisplay_window (window, 0);
13565 return Qnil;
13568 static Lisp_Object
13569 redisplay_window_1 (Lisp_Object window)
13571 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13572 redisplay_window (window, 1);
13573 return Qnil;
13577 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13578 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13579 which positions recorded in ROW differ from current buffer
13580 positions.
13582 Return 0 if cursor is not on this row, 1 otherwise. */
13584 static int
13585 set_cursor_from_row (struct window *w, struct glyph_row *row,
13586 struct glyph_matrix *matrix,
13587 EMACS_INT delta, EMACS_INT delta_bytes,
13588 int dy, int dvpos)
13590 struct glyph *glyph = row->glyphs[TEXT_AREA];
13591 struct glyph *end = glyph + row->used[TEXT_AREA];
13592 struct glyph *cursor = NULL;
13593 /* The last known character position in row. */
13594 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13595 int x = row->x;
13596 EMACS_INT pt_old = PT - delta;
13597 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13598 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13599 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13600 /* A glyph beyond the edge of TEXT_AREA which we should never
13601 touch. */
13602 struct glyph *glyphs_end = end;
13603 /* Non-zero means we've found a match for cursor position, but that
13604 glyph has the avoid_cursor_p flag set. */
13605 int match_with_avoid_cursor = 0;
13606 /* Non-zero means we've seen at least one glyph that came from a
13607 display string. */
13608 int string_seen = 0;
13609 /* Largest and smalles buffer positions seen so far during scan of
13610 glyph row. */
13611 EMACS_INT bpos_max = pos_before;
13612 EMACS_INT bpos_min = pos_after;
13613 /* Last buffer position covered by an overlay string with an integer
13614 `cursor' property. */
13615 EMACS_INT bpos_covered = 0;
13616 /* Non-zero means the display string on which to display the cursor
13617 comes from a text property, not from an overlay. */
13618 int string_from_text_prop = 0;
13620 /* Skip over glyphs not having an object at the start and the end of
13621 the row. These are special glyphs like truncation marks on
13622 terminal frames. */
13623 if (row->displays_text_p)
13625 if (!row->reversed_p)
13627 while (glyph < end
13628 && INTEGERP (glyph->object)
13629 && glyph->charpos < 0)
13631 x += glyph->pixel_width;
13632 ++glyph;
13634 while (end > glyph
13635 && INTEGERP ((end - 1)->object)
13636 /* CHARPOS is zero for blanks and stretch glyphs
13637 inserted by extend_face_to_end_of_line. */
13638 && (end - 1)->charpos <= 0)
13639 --end;
13640 glyph_before = glyph - 1;
13641 glyph_after = end;
13643 else
13645 struct glyph *g;
13647 /* If the glyph row is reversed, we need to process it from back
13648 to front, so swap the edge pointers. */
13649 glyphs_end = end = glyph - 1;
13650 glyph += row->used[TEXT_AREA] - 1;
13652 while (glyph > end + 1
13653 && INTEGERP (glyph->object)
13654 && glyph->charpos < 0)
13656 --glyph;
13657 x -= glyph->pixel_width;
13659 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13660 --glyph;
13661 /* By default, in reversed rows we put the cursor on the
13662 rightmost (first in the reading order) glyph. */
13663 for (g = end + 1; g < glyph; g++)
13664 x += g->pixel_width;
13665 while (end < glyph
13666 && INTEGERP ((end + 1)->object)
13667 && (end + 1)->charpos <= 0)
13668 ++end;
13669 glyph_before = glyph + 1;
13670 glyph_after = end;
13673 else if (row->reversed_p)
13675 /* In R2L rows that don't display text, put the cursor on the
13676 rightmost glyph. Case in point: an empty last line that is
13677 part of an R2L paragraph. */
13678 cursor = end - 1;
13679 /* Avoid placing the cursor on the last glyph of the row, where
13680 on terminal frames we hold the vertical border between
13681 adjacent windows. */
13682 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13683 && !WINDOW_RIGHTMOST_P (w)
13684 && cursor == row->glyphs[LAST_AREA] - 1)
13685 cursor--;
13686 x = -1; /* will be computed below, at label compute_x */
13689 /* Step 1: Try to find the glyph whose character position
13690 corresponds to point. If that's not possible, find 2 glyphs
13691 whose character positions are the closest to point, one before
13692 point, the other after it. */
13693 if (!row->reversed_p)
13694 while (/* not marched to end of glyph row */
13695 glyph < end
13696 /* glyph was not inserted by redisplay for internal purposes */
13697 && !INTEGERP (glyph->object))
13699 if (BUFFERP (glyph->object))
13701 EMACS_INT dpos = glyph->charpos - pt_old;
13703 if (glyph->charpos > bpos_max)
13704 bpos_max = glyph->charpos;
13705 if (glyph->charpos < bpos_min)
13706 bpos_min = glyph->charpos;
13707 if (!glyph->avoid_cursor_p)
13709 /* If we hit point, we've found the glyph on which to
13710 display the cursor. */
13711 if (dpos == 0)
13713 match_with_avoid_cursor = 0;
13714 break;
13716 /* See if we've found a better approximation to
13717 POS_BEFORE or to POS_AFTER. Note that we want the
13718 first (leftmost) glyph of all those that are the
13719 closest from below, and the last (rightmost) of all
13720 those from above. */
13721 if (0 > dpos && dpos > pos_before - pt_old)
13723 pos_before = glyph->charpos;
13724 glyph_before = glyph;
13726 else if (0 < dpos && dpos <= pos_after - pt_old)
13728 pos_after = glyph->charpos;
13729 glyph_after = glyph;
13732 else if (dpos == 0)
13733 match_with_avoid_cursor = 1;
13735 else if (STRINGP (glyph->object))
13737 Lisp_Object chprop;
13738 EMACS_INT glyph_pos = glyph->charpos;
13740 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13741 glyph->object);
13742 if (INTEGERP (chprop))
13744 bpos_covered = bpos_max + XINT (chprop);
13745 /* If the `cursor' property covers buffer positions up
13746 to and including point, we should display cursor on
13747 this glyph. Note that overlays and text properties
13748 with string values stop bidi reordering, so every
13749 buffer position to the left of the string is always
13750 smaller than any position to the right of the
13751 string. Therefore, if a `cursor' property on one
13752 of the string's characters has an integer value, we
13753 will break out of the loop below _before_ we get to
13754 the position match above. IOW, integer values of
13755 the `cursor' property override the "exact match for
13756 point" strategy of positioning the cursor. */
13757 /* Implementation note: bpos_max == pt_old when, e.g.,
13758 we are in an empty line, where bpos_max is set to
13759 MATRIX_ROW_START_CHARPOS, see above. */
13760 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13762 cursor = glyph;
13763 break;
13767 string_seen = 1;
13769 x += glyph->pixel_width;
13770 ++glyph;
13772 else if (glyph > end) /* row is reversed */
13773 while (!INTEGERP (glyph->object))
13775 if (BUFFERP (glyph->object))
13777 EMACS_INT dpos = glyph->charpos - pt_old;
13779 if (glyph->charpos > bpos_max)
13780 bpos_max = glyph->charpos;
13781 if (glyph->charpos < bpos_min)
13782 bpos_min = glyph->charpos;
13783 if (!glyph->avoid_cursor_p)
13785 if (dpos == 0)
13787 match_with_avoid_cursor = 0;
13788 break;
13790 if (0 > dpos && dpos > pos_before - pt_old)
13792 pos_before = glyph->charpos;
13793 glyph_before = glyph;
13795 else if (0 < dpos && dpos <= pos_after - pt_old)
13797 pos_after = glyph->charpos;
13798 glyph_after = glyph;
13801 else if (dpos == 0)
13802 match_with_avoid_cursor = 1;
13804 else if (STRINGP (glyph->object))
13806 Lisp_Object chprop;
13807 EMACS_INT glyph_pos = glyph->charpos;
13809 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13810 glyph->object);
13811 if (INTEGERP (chprop))
13813 bpos_covered = bpos_max + XINT (chprop);
13814 /* If the `cursor' property covers buffer positions up
13815 to and including point, we should display cursor on
13816 this glyph. */
13817 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13819 cursor = glyph;
13820 break;
13823 string_seen = 1;
13825 --glyph;
13826 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13828 x--; /* can't use any pixel_width */
13829 break;
13831 x -= glyph->pixel_width;
13834 /* Step 2: If we didn't find an exact match for point, we need to
13835 look for a proper place to put the cursor among glyphs between
13836 GLYPH_BEFORE and GLYPH_AFTER. */
13837 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13838 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13839 && bpos_covered < pt_old)
13841 /* An empty line has a single glyph whose OBJECT is zero and
13842 whose CHARPOS is the position of a newline on that line.
13843 Note that on a TTY, there are more glyphs after that, which
13844 were produced by extend_face_to_end_of_line, but their
13845 CHARPOS is zero or negative. */
13846 int empty_line_p =
13847 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13848 && INTEGERP (glyph->object) && glyph->charpos > 0;
13850 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13852 EMACS_INT ellipsis_pos;
13854 /* Scan back over the ellipsis glyphs. */
13855 if (!row->reversed_p)
13857 ellipsis_pos = (glyph - 1)->charpos;
13858 while (glyph > row->glyphs[TEXT_AREA]
13859 && (glyph - 1)->charpos == ellipsis_pos)
13860 glyph--, x -= glyph->pixel_width;
13861 /* That loop always goes one position too far, including
13862 the glyph before the ellipsis. So scan forward over
13863 that one. */
13864 x += glyph->pixel_width;
13865 glyph++;
13867 else /* row is reversed */
13869 ellipsis_pos = (glyph + 1)->charpos;
13870 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13871 && (glyph + 1)->charpos == ellipsis_pos)
13872 glyph++, x += glyph->pixel_width;
13873 x -= glyph->pixel_width;
13874 glyph--;
13877 else if (match_with_avoid_cursor
13878 /* A truncated row may not include PT among its
13879 character positions. Setting the cursor inside the
13880 scroll margin will trigger recalculation of hscroll
13881 in hscroll_window_tree. But if a display string
13882 covers point, defer to the string-handling code
13883 below to figure this out. */
13884 || (!string_seen
13885 && ((row->truncated_on_left_p && pt_old < bpos_min)
13886 || (row->truncated_on_right_p && pt_old > bpos_max)
13887 /* Zero-width characters produce no glyphs. */
13888 || (!empty_line_p
13889 && (row->reversed_p
13890 ? glyph_after > glyphs_end
13891 : glyph_after < glyphs_end)))))
13893 if (!match_with_avoid_cursor
13894 && row->truncated_on_left_p && pt_old < bpos_min)
13895 cursor = glyph_before;
13896 else
13897 cursor = glyph_after;
13898 x = -1;
13900 else if (string_seen)
13902 int incr = row->reversed_p ? -1 : +1;
13904 /* Need to find the glyph that came out of a string which is
13905 present at point. That glyph is somewhere between
13906 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13907 positioned between POS_BEFORE and POS_AFTER in the
13908 buffer. */
13909 struct glyph *start, *stop;
13910 EMACS_INT pos = pos_before;
13912 x = -1;
13914 /* If the row ends in a newline from a display string,
13915 reordering could have moved the glyphs belonging to the
13916 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
13917 in this case we extend the search to the last glyph in
13918 the row that was not inserted by redisplay. */
13919 if (row->ends_in_newline_from_string_p)
13921 glyph_after = end;
13922 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13925 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13926 correspond to POS_BEFORE and POS_AFTER, respectively. We
13927 need START and STOP in the order that corresponds to the
13928 row's direction as given by its reversed_p flag. If the
13929 directionality of characters between POS_BEFORE and
13930 POS_AFTER is the opposite of the row's base direction,
13931 these characters will have been reordered for display,
13932 and we need to reverse START and STOP. */
13933 if (!row->reversed_p)
13935 start = min (glyph_before, glyph_after);
13936 stop = max (glyph_before, glyph_after);
13938 else
13940 start = max (glyph_before, glyph_after);
13941 stop = min (glyph_before, glyph_after);
13943 for (glyph = start + incr;
13944 row->reversed_p ? glyph > stop : glyph < stop; )
13947 /* Any glyphs that come from the buffer are here because
13948 of bidi reordering. Skip them, and only pay
13949 attention to glyphs that came from some string. */
13950 if (STRINGP (glyph->object))
13952 Lisp_Object str;
13953 EMACS_INT tem;
13954 /* If the display property covers the newline, we
13955 need to search for it one position farther. */
13956 EMACS_INT lim = pos_after
13957 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
13959 string_from_text_prop = 0;
13960 str = glyph->object;
13961 tem = string_buffer_position_lim (str, pos, lim, 0);
13962 if (tem == 0 /* from overlay */
13963 || pos <= tem)
13965 /* If the string from which this glyph came is
13966 found in the buffer at point, then we've
13967 found the glyph we've been looking for. If
13968 it comes from an overlay (tem == 0), and it
13969 has the `cursor' property on one of its
13970 glyphs, record that glyph as a candidate for
13971 displaying the cursor. (As in the
13972 unidirectional version, we will display the
13973 cursor on the last candidate we find.) */
13974 if (tem == 0 || tem == pt_old)
13976 /* The glyphs from this string could have
13977 been reordered. Find the one with the
13978 smallest string position. Or there could
13979 be a character in the string with the
13980 `cursor' property, which means display
13981 cursor on that character's glyph. */
13982 EMACS_INT strpos = glyph->charpos;
13984 if (tem)
13986 cursor = glyph;
13987 string_from_text_prop = 1;
13989 for ( ;
13990 (row->reversed_p ? glyph > stop : glyph < stop)
13991 && EQ (glyph->object, str);
13992 glyph += incr)
13994 Lisp_Object cprop;
13995 EMACS_INT gpos = glyph->charpos;
13997 cprop = Fget_char_property (make_number (gpos),
13998 Qcursor,
13999 glyph->object);
14000 if (!NILP (cprop))
14002 cursor = glyph;
14003 break;
14005 if (tem && glyph->charpos < strpos)
14007 strpos = glyph->charpos;
14008 cursor = glyph;
14012 if (tem == pt_old)
14013 goto compute_x;
14015 if (tem)
14016 pos = tem + 1; /* don't find previous instances */
14018 /* This string is not what we want; skip all of the
14019 glyphs that came from it. */
14020 while ((row->reversed_p ? glyph > stop : glyph < stop)
14021 && EQ (glyph->object, str))
14022 glyph += incr;
14024 else
14025 glyph += incr;
14028 /* If we reached the end of the line, and END was from a string,
14029 the cursor is not on this line. */
14030 if (cursor == NULL
14031 && (row->reversed_p ? glyph <= end : glyph >= end)
14032 && STRINGP (end->object)
14033 && row->continued_p)
14034 return 0;
14038 compute_x:
14039 if (cursor != NULL)
14040 glyph = cursor;
14041 if (x < 0)
14043 struct glyph *g;
14045 /* Need to compute x that corresponds to GLYPH. */
14046 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14048 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14049 abort ();
14050 x += g->pixel_width;
14054 /* ROW could be part of a continued line, which, under bidi
14055 reordering, might have other rows whose start and end charpos
14056 occlude point. Only set w->cursor if we found a better
14057 approximation to the cursor position than we have from previously
14058 examined candidate rows belonging to the same continued line. */
14059 if (/* we already have a candidate row */
14060 w->cursor.vpos >= 0
14061 /* that candidate is not the row we are processing */
14062 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14063 /* Make sure cursor.vpos specifies a row whose start and end
14064 charpos occlude point, and it is valid candidate for being a
14065 cursor-row. This is because some callers of this function
14066 leave cursor.vpos at the row where the cursor was displayed
14067 during the last redisplay cycle. */
14068 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14069 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14070 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14072 struct glyph *g1 =
14073 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14075 /* Don't consider glyphs that are outside TEXT_AREA. */
14076 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14077 return 0;
14078 /* Keep the candidate whose buffer position is the closest to
14079 point or has the `cursor' property. */
14080 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14081 w->cursor.hpos >= 0
14082 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14083 && ((BUFFERP (g1->object)
14084 && (g1->charpos == pt_old /* an exact match always wins */
14085 || (BUFFERP (glyph->object)
14086 && eabs (g1->charpos - pt_old)
14087 < eabs (glyph->charpos - pt_old))))
14088 /* previous candidate is a glyph from a string that has
14089 a non-nil `cursor' property */
14090 || (STRINGP (g1->object)
14091 && (!NILP (Fget_char_property (make_number (g1->charpos),
14092 Qcursor, g1->object))
14093 /* pevious candidate is from the same display
14094 string as this one, and the display string
14095 came from a text property */
14096 || (EQ (g1->object, glyph->object)
14097 && string_from_text_prop)
14098 /* this candidate is from newline and its
14099 position is not an exact match */
14100 || (INTEGERP (glyph->object)
14101 && glyph->charpos != pt_old)))))
14102 return 0;
14103 /* If this candidate gives an exact match, use that. */
14104 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14105 /* If this candidate is a glyph created for the
14106 terminating newline of a line, and point is on that
14107 newline, it wins because it's an exact match. */
14108 || (!row->continued_p
14109 && INTEGERP (glyph->object)
14110 && glyph->charpos == 0
14111 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14112 /* Otherwise, keep the candidate that comes from a row
14113 spanning less buffer positions. This may win when one or
14114 both candidate positions are on glyphs that came from
14115 display strings, for which we cannot compare buffer
14116 positions. */
14117 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14118 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14119 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14120 return 0;
14122 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14123 w->cursor.x = x;
14124 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14125 w->cursor.y = row->y + dy;
14127 if (w == XWINDOW (selected_window))
14129 if (!row->continued_p
14130 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14131 && row->x == 0)
14133 this_line_buffer = XBUFFER (w->buffer);
14135 CHARPOS (this_line_start_pos)
14136 = MATRIX_ROW_START_CHARPOS (row) + delta;
14137 BYTEPOS (this_line_start_pos)
14138 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14140 CHARPOS (this_line_end_pos)
14141 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14142 BYTEPOS (this_line_end_pos)
14143 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14145 this_line_y = w->cursor.y;
14146 this_line_pixel_height = row->height;
14147 this_line_vpos = w->cursor.vpos;
14148 this_line_start_x = row->x;
14150 else
14151 CHARPOS (this_line_start_pos) = 0;
14154 return 1;
14158 /* Run window scroll functions, if any, for WINDOW with new window
14159 start STARTP. Sets the window start of WINDOW to that position.
14161 We assume that the window's buffer is really current. */
14163 static inline struct text_pos
14164 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14166 struct window *w = XWINDOW (window);
14167 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14169 if (current_buffer != XBUFFER (w->buffer))
14170 abort ();
14172 if (!NILP (Vwindow_scroll_functions))
14174 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14175 make_number (CHARPOS (startp)));
14176 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14177 /* In case the hook functions switch buffers. */
14178 if (current_buffer != XBUFFER (w->buffer))
14179 set_buffer_internal_1 (XBUFFER (w->buffer));
14182 return startp;
14186 /* Make sure the line containing the cursor is fully visible.
14187 A value of 1 means there is nothing to be done.
14188 (Either the line is fully visible, or it cannot be made so,
14189 or we cannot tell.)
14191 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14192 is higher than window.
14194 A value of 0 means the caller should do scrolling
14195 as if point had gone off the screen. */
14197 static int
14198 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14200 struct glyph_matrix *matrix;
14201 struct glyph_row *row;
14202 int window_height;
14204 if (!make_cursor_line_fully_visible_p)
14205 return 1;
14207 /* It's not always possible to find the cursor, e.g, when a window
14208 is full of overlay strings. Don't do anything in that case. */
14209 if (w->cursor.vpos < 0)
14210 return 1;
14212 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14213 row = MATRIX_ROW (matrix, w->cursor.vpos);
14215 /* If the cursor row is not partially visible, there's nothing to do. */
14216 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14217 return 1;
14219 /* If the row the cursor is in is taller than the window's height,
14220 it's not clear what to do, so do nothing. */
14221 window_height = window_box_height (w);
14222 if (row->height >= window_height)
14224 if (!force_p || MINI_WINDOW_P (w)
14225 || w->vscroll || w->cursor.vpos == 0)
14226 return 1;
14228 return 0;
14232 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14233 non-zero means only WINDOW is redisplayed in redisplay_internal.
14234 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14235 in redisplay_window to bring a partially visible line into view in
14236 the case that only the cursor has moved.
14238 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14239 last screen line's vertical height extends past the end of the screen.
14241 Value is
14243 1 if scrolling succeeded
14245 0 if scrolling didn't find point.
14247 -1 if new fonts have been loaded so that we must interrupt
14248 redisplay, adjust glyph matrices, and try again. */
14250 enum
14252 SCROLLING_SUCCESS,
14253 SCROLLING_FAILED,
14254 SCROLLING_NEED_LARGER_MATRICES
14257 /* If scroll-conservatively is more than this, never recenter.
14259 If you change this, don't forget to update the doc string of
14260 `scroll-conservatively' and the Emacs manual. */
14261 #define SCROLL_LIMIT 100
14263 static int
14264 try_scrolling (Lisp_Object window, int just_this_one_p,
14265 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14266 int temp_scroll_step, int last_line_misfit)
14268 struct window *w = XWINDOW (window);
14269 struct frame *f = XFRAME (w->frame);
14270 struct text_pos pos, startp;
14271 struct it it;
14272 int this_scroll_margin, scroll_max, rc, height;
14273 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14274 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14275 Lisp_Object aggressive;
14276 /* We will never try scrolling more than this number of lines. */
14277 int scroll_limit = SCROLL_LIMIT;
14279 #if GLYPH_DEBUG
14280 debug_method_add (w, "try_scrolling");
14281 #endif
14283 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14285 /* Compute scroll margin height in pixels. We scroll when point is
14286 within this distance from the top or bottom of the window. */
14287 if (scroll_margin > 0)
14288 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14289 * FRAME_LINE_HEIGHT (f);
14290 else
14291 this_scroll_margin = 0;
14293 /* Force arg_scroll_conservatively to have a reasonable value, to
14294 avoid scrolling too far away with slow move_it_* functions. Note
14295 that the user can supply scroll-conservatively equal to
14296 `most-positive-fixnum', which can be larger than INT_MAX. */
14297 if (arg_scroll_conservatively > scroll_limit)
14299 arg_scroll_conservatively = scroll_limit + 1;
14300 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14302 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14303 /* Compute how much we should try to scroll maximally to bring
14304 point into view. */
14305 scroll_max = (max (scroll_step,
14306 max (arg_scroll_conservatively, temp_scroll_step))
14307 * FRAME_LINE_HEIGHT (f));
14308 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14309 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14310 /* We're trying to scroll because of aggressive scrolling but no
14311 scroll_step is set. Choose an arbitrary one. */
14312 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14313 else
14314 scroll_max = 0;
14316 too_near_end:
14318 /* Decide whether to scroll down. */
14319 if (PT > CHARPOS (startp))
14321 int scroll_margin_y;
14323 /* Compute the pixel ypos of the scroll margin, then move it to
14324 either that ypos or PT, whichever comes first. */
14325 start_display (&it, w, startp);
14326 scroll_margin_y = it.last_visible_y - this_scroll_margin
14327 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14328 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14329 (MOVE_TO_POS | MOVE_TO_Y));
14331 if (PT > CHARPOS (it.current.pos))
14333 int y0 = line_bottom_y (&it);
14334 /* Compute how many pixels below window bottom to stop searching
14335 for PT. This avoids costly search for PT that is far away if
14336 the user limited scrolling by a small number of lines, but
14337 always finds PT if scroll_conservatively is set to a large
14338 number, such as most-positive-fixnum. */
14339 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14340 int y_to_move = it.last_visible_y + slack;
14342 /* Compute the distance from the scroll margin to PT or to
14343 the scroll limit, whichever comes first. This should
14344 include the height of the cursor line, to make that line
14345 fully visible. */
14346 move_it_to (&it, PT, -1, y_to_move,
14347 -1, MOVE_TO_POS | MOVE_TO_Y);
14348 dy = line_bottom_y (&it) - y0;
14350 if (dy > scroll_max)
14351 return SCROLLING_FAILED;
14353 scroll_down_p = 1;
14357 if (scroll_down_p)
14359 /* Point is in or below the bottom scroll margin, so move the
14360 window start down. If scrolling conservatively, move it just
14361 enough down to make point visible. If scroll_step is set,
14362 move it down by scroll_step. */
14363 if (arg_scroll_conservatively)
14364 amount_to_scroll
14365 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14366 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14367 else if (scroll_step || temp_scroll_step)
14368 amount_to_scroll = scroll_max;
14369 else
14371 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14372 height = WINDOW_BOX_TEXT_HEIGHT (w);
14373 if (NUMBERP (aggressive))
14375 double float_amount = XFLOATINT (aggressive) * height;
14376 amount_to_scroll = float_amount;
14377 if (amount_to_scroll == 0 && float_amount > 0)
14378 amount_to_scroll = 1;
14379 /* Don't let point enter the scroll margin near top of
14380 the window. */
14381 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14382 amount_to_scroll = height - 2*this_scroll_margin + dy;
14386 if (amount_to_scroll <= 0)
14387 return SCROLLING_FAILED;
14389 start_display (&it, w, startp);
14390 if (arg_scroll_conservatively <= scroll_limit)
14391 move_it_vertically (&it, amount_to_scroll);
14392 else
14394 /* Extra precision for users who set scroll-conservatively
14395 to a large number: make sure the amount we scroll
14396 the window start is never less than amount_to_scroll,
14397 which was computed as distance from window bottom to
14398 point. This matters when lines at window top and lines
14399 below window bottom have different height. */
14400 struct it it1;
14401 void *it1data = NULL;
14402 /* We use a temporary it1 because line_bottom_y can modify
14403 its argument, if it moves one line down; see there. */
14404 int start_y;
14406 SAVE_IT (it1, it, it1data);
14407 start_y = line_bottom_y (&it1);
14408 do {
14409 RESTORE_IT (&it, &it, it1data);
14410 move_it_by_lines (&it, 1);
14411 SAVE_IT (it1, it, it1data);
14412 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14415 /* If STARTP is unchanged, move it down another screen line. */
14416 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14417 move_it_by_lines (&it, 1);
14418 startp = it.current.pos;
14420 else
14422 struct text_pos scroll_margin_pos = startp;
14424 /* See if point is inside the scroll margin at the top of the
14425 window. */
14426 if (this_scroll_margin)
14428 start_display (&it, w, startp);
14429 move_it_vertically (&it, this_scroll_margin);
14430 scroll_margin_pos = it.current.pos;
14433 if (PT < CHARPOS (scroll_margin_pos))
14435 /* Point is in the scroll margin at the top of the window or
14436 above what is displayed in the window. */
14437 int y0, y_to_move;
14439 /* Compute the vertical distance from PT to the scroll
14440 margin position. Move as far as scroll_max allows, or
14441 one screenful, or 10 screen lines, whichever is largest.
14442 Give up if distance is greater than scroll_max. */
14443 SET_TEXT_POS (pos, PT, PT_BYTE);
14444 start_display (&it, w, pos);
14445 y0 = it.current_y;
14446 y_to_move = max (it.last_visible_y,
14447 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14448 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14449 y_to_move, -1,
14450 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14451 dy = it.current_y - y0;
14452 if (dy > scroll_max)
14453 return SCROLLING_FAILED;
14455 /* Compute new window start. */
14456 start_display (&it, w, startp);
14458 if (arg_scroll_conservatively)
14459 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14460 max (scroll_step, temp_scroll_step));
14461 else if (scroll_step || temp_scroll_step)
14462 amount_to_scroll = scroll_max;
14463 else
14465 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14466 height = WINDOW_BOX_TEXT_HEIGHT (w);
14467 if (NUMBERP (aggressive))
14469 double float_amount = XFLOATINT (aggressive) * height;
14470 amount_to_scroll = float_amount;
14471 if (amount_to_scroll == 0 && float_amount > 0)
14472 amount_to_scroll = 1;
14473 amount_to_scroll -=
14474 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14475 /* Don't let point enter the scroll margin near
14476 bottom of the window. */
14477 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14478 amount_to_scroll = height - 2*this_scroll_margin + dy;
14482 if (amount_to_scroll <= 0)
14483 return SCROLLING_FAILED;
14485 move_it_vertically_backward (&it, amount_to_scroll);
14486 startp = it.current.pos;
14490 /* Run window scroll functions. */
14491 startp = run_window_scroll_functions (window, startp);
14493 /* Display the window. Give up if new fonts are loaded, or if point
14494 doesn't appear. */
14495 if (!try_window (window, startp, 0))
14496 rc = SCROLLING_NEED_LARGER_MATRICES;
14497 else if (w->cursor.vpos < 0)
14499 clear_glyph_matrix (w->desired_matrix);
14500 rc = SCROLLING_FAILED;
14502 else
14504 /* Maybe forget recorded base line for line number display. */
14505 if (!just_this_one_p
14506 || current_buffer->clip_changed
14507 || BEG_UNCHANGED < CHARPOS (startp))
14508 w->base_line_number = Qnil;
14510 /* If cursor ends up on a partially visible line,
14511 treat that as being off the bottom of the screen. */
14512 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14513 /* It's possible that the cursor is on the first line of the
14514 buffer, which is partially obscured due to a vscroll
14515 (Bug#7537). In that case, avoid looping forever . */
14516 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14518 clear_glyph_matrix (w->desired_matrix);
14519 ++extra_scroll_margin_lines;
14520 goto too_near_end;
14522 rc = SCROLLING_SUCCESS;
14525 return rc;
14529 /* Compute a suitable window start for window W if display of W starts
14530 on a continuation line. Value is non-zero if a new window start
14531 was computed.
14533 The new window start will be computed, based on W's width, starting
14534 from the start of the continued line. It is the start of the
14535 screen line with the minimum distance from the old start W->start. */
14537 static int
14538 compute_window_start_on_continuation_line (struct window *w)
14540 struct text_pos pos, start_pos;
14541 int window_start_changed_p = 0;
14543 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14545 /* If window start is on a continuation line... Window start may be
14546 < BEGV in case there's invisible text at the start of the
14547 buffer (M-x rmail, for example). */
14548 if (CHARPOS (start_pos) > BEGV
14549 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14551 struct it it;
14552 struct glyph_row *row;
14554 /* Handle the case that the window start is out of range. */
14555 if (CHARPOS (start_pos) < BEGV)
14556 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14557 else if (CHARPOS (start_pos) > ZV)
14558 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14560 /* Find the start of the continued line. This should be fast
14561 because scan_buffer is fast (newline cache). */
14562 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14563 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14564 row, DEFAULT_FACE_ID);
14565 reseat_at_previous_visible_line_start (&it);
14567 /* If the line start is "too far" away from the window start,
14568 say it takes too much time to compute a new window start. */
14569 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14570 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14572 int min_distance, distance;
14574 /* Move forward by display lines to find the new window
14575 start. If window width was enlarged, the new start can
14576 be expected to be > the old start. If window width was
14577 decreased, the new window start will be < the old start.
14578 So, we're looking for the display line start with the
14579 minimum distance from the old window start. */
14580 pos = it.current.pos;
14581 min_distance = INFINITY;
14582 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14583 distance < min_distance)
14585 min_distance = distance;
14586 pos = it.current.pos;
14587 move_it_by_lines (&it, 1);
14590 /* Set the window start there. */
14591 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14592 window_start_changed_p = 1;
14596 return window_start_changed_p;
14600 /* Try cursor movement in case text has not changed in window WINDOW,
14601 with window start STARTP. Value is
14603 CURSOR_MOVEMENT_SUCCESS if successful
14605 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14607 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14608 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14609 we want to scroll as if scroll-step were set to 1. See the code.
14611 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14612 which case we have to abort this redisplay, and adjust matrices
14613 first. */
14615 enum
14617 CURSOR_MOVEMENT_SUCCESS,
14618 CURSOR_MOVEMENT_CANNOT_BE_USED,
14619 CURSOR_MOVEMENT_MUST_SCROLL,
14620 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14623 static int
14624 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14626 struct window *w = XWINDOW (window);
14627 struct frame *f = XFRAME (w->frame);
14628 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14630 #if GLYPH_DEBUG
14631 if (inhibit_try_cursor_movement)
14632 return rc;
14633 #endif
14635 /* Handle case where text has not changed, only point, and it has
14636 not moved off the frame. */
14637 if (/* Point may be in this window. */
14638 PT >= CHARPOS (startp)
14639 /* Selective display hasn't changed. */
14640 && !current_buffer->clip_changed
14641 /* Function force-mode-line-update is used to force a thorough
14642 redisplay. It sets either windows_or_buffers_changed or
14643 update_mode_lines. So don't take a shortcut here for these
14644 cases. */
14645 && !update_mode_lines
14646 && !windows_or_buffers_changed
14647 && !cursor_type_changed
14648 /* Can't use this case if highlighting a region. When a
14649 region exists, cursor movement has to do more than just
14650 set the cursor. */
14651 && !(!NILP (Vtransient_mark_mode)
14652 && !NILP (BVAR (current_buffer, mark_active)))
14653 && NILP (w->region_showing)
14654 && NILP (Vshow_trailing_whitespace)
14655 /* Right after splitting windows, last_point may be nil. */
14656 && INTEGERP (w->last_point)
14657 /* This code is not used for mini-buffer for the sake of the case
14658 of redisplaying to replace an echo area message; since in
14659 that case the mini-buffer contents per se are usually
14660 unchanged. This code is of no real use in the mini-buffer
14661 since the handling of this_line_start_pos, etc., in redisplay
14662 handles the same cases. */
14663 && !EQ (window, minibuf_window)
14664 /* When splitting windows or for new windows, it happens that
14665 redisplay is called with a nil window_end_vpos or one being
14666 larger than the window. This should really be fixed in
14667 window.c. I don't have this on my list, now, so we do
14668 approximately the same as the old redisplay code. --gerd. */
14669 && INTEGERP (w->window_end_vpos)
14670 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14671 && (FRAME_WINDOW_P (f)
14672 || !overlay_arrow_in_current_buffer_p ()))
14674 int this_scroll_margin, top_scroll_margin;
14675 struct glyph_row *row = NULL;
14677 #if GLYPH_DEBUG
14678 debug_method_add (w, "cursor movement");
14679 #endif
14681 /* Scroll if point within this distance from the top or bottom
14682 of the window. This is a pixel value. */
14683 if (scroll_margin > 0)
14685 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14686 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14688 else
14689 this_scroll_margin = 0;
14691 top_scroll_margin = this_scroll_margin;
14692 if (WINDOW_WANTS_HEADER_LINE_P (w))
14693 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14695 /* Start with the row the cursor was displayed during the last
14696 not paused redisplay. Give up if that row is not valid. */
14697 if (w->last_cursor.vpos < 0
14698 || w->last_cursor.vpos >= w->current_matrix->nrows)
14699 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14700 else
14702 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14703 if (row->mode_line_p)
14704 ++row;
14705 if (!row->enabled_p)
14706 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14709 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14711 int scroll_p = 0, must_scroll = 0;
14712 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14714 if (PT > XFASTINT (w->last_point))
14716 /* Point has moved forward. */
14717 while (MATRIX_ROW_END_CHARPOS (row) < PT
14718 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14720 xassert (row->enabled_p);
14721 ++row;
14724 /* If the end position of a row equals the start
14725 position of the next row, and PT is at that position,
14726 we would rather display cursor in the next line. */
14727 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14728 && MATRIX_ROW_END_CHARPOS (row) == PT
14729 && row < w->current_matrix->rows
14730 + w->current_matrix->nrows - 1
14731 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14732 && !cursor_row_p (row))
14733 ++row;
14735 /* If within the scroll margin, scroll. Note that
14736 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14737 the next line would be drawn, and that
14738 this_scroll_margin can be zero. */
14739 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14740 || PT > MATRIX_ROW_END_CHARPOS (row)
14741 /* Line is completely visible last line in window
14742 and PT is to be set in the next line. */
14743 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14744 && PT == MATRIX_ROW_END_CHARPOS (row)
14745 && !row->ends_at_zv_p
14746 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14747 scroll_p = 1;
14749 else if (PT < XFASTINT (w->last_point))
14751 /* Cursor has to be moved backward. Note that PT >=
14752 CHARPOS (startp) because of the outer if-statement. */
14753 while (!row->mode_line_p
14754 && (MATRIX_ROW_START_CHARPOS (row) > PT
14755 || (MATRIX_ROW_START_CHARPOS (row) == PT
14756 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14757 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14758 row > w->current_matrix->rows
14759 && (row-1)->ends_in_newline_from_string_p))))
14760 && (row->y > top_scroll_margin
14761 || CHARPOS (startp) == BEGV))
14763 xassert (row->enabled_p);
14764 --row;
14767 /* Consider the following case: Window starts at BEGV,
14768 there is invisible, intangible text at BEGV, so that
14769 display starts at some point START > BEGV. It can
14770 happen that we are called with PT somewhere between
14771 BEGV and START. Try to handle that case. */
14772 if (row < w->current_matrix->rows
14773 || row->mode_line_p)
14775 row = w->current_matrix->rows;
14776 if (row->mode_line_p)
14777 ++row;
14780 /* Due to newlines in overlay strings, we may have to
14781 skip forward over overlay strings. */
14782 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14783 && MATRIX_ROW_END_CHARPOS (row) == PT
14784 && !cursor_row_p (row))
14785 ++row;
14787 /* If within the scroll margin, scroll. */
14788 if (row->y < top_scroll_margin
14789 && CHARPOS (startp) != BEGV)
14790 scroll_p = 1;
14792 else
14794 /* Cursor did not move. So don't scroll even if cursor line
14795 is partially visible, as it was so before. */
14796 rc = CURSOR_MOVEMENT_SUCCESS;
14799 if (PT < MATRIX_ROW_START_CHARPOS (row)
14800 || PT > MATRIX_ROW_END_CHARPOS (row))
14802 /* if PT is not in the glyph row, give up. */
14803 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14804 must_scroll = 1;
14806 else if (rc != CURSOR_MOVEMENT_SUCCESS
14807 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14809 /* If rows are bidi-reordered and point moved, back up
14810 until we find a row that does not belong to a
14811 continuation line. This is because we must consider
14812 all rows of a continued line as candidates for the
14813 new cursor positioning, since row start and end
14814 positions change non-linearly with vertical position
14815 in such rows. */
14816 /* FIXME: Revisit this when glyph ``spilling'' in
14817 continuation lines' rows is implemented for
14818 bidi-reordered rows. */
14819 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14821 xassert (row->enabled_p);
14822 --row;
14823 /* If we hit the beginning of the displayed portion
14824 without finding the first row of a continued
14825 line, give up. */
14826 if (row <= w->current_matrix->rows)
14828 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14829 break;
14834 if (must_scroll)
14836 else if (rc != CURSOR_MOVEMENT_SUCCESS
14837 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14838 && make_cursor_line_fully_visible_p)
14840 if (PT == MATRIX_ROW_END_CHARPOS (row)
14841 && !row->ends_at_zv_p
14842 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14843 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14844 else if (row->height > window_box_height (w))
14846 /* If we end up in a partially visible line, let's
14847 make it fully visible, except when it's taller
14848 than the window, in which case we can't do much
14849 about it. */
14850 *scroll_step = 1;
14851 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14853 else
14855 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14856 if (!cursor_row_fully_visible_p (w, 0, 1))
14857 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14858 else
14859 rc = CURSOR_MOVEMENT_SUCCESS;
14862 else if (scroll_p)
14863 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14864 else if (rc != CURSOR_MOVEMENT_SUCCESS
14865 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14867 /* With bidi-reordered rows, there could be more than
14868 one candidate row whose start and end positions
14869 occlude point. We need to let set_cursor_from_row
14870 find the best candidate. */
14871 /* FIXME: Revisit this when glyph ``spilling'' in
14872 continuation lines' rows is implemented for
14873 bidi-reordered rows. */
14874 int rv = 0;
14878 int at_zv_p = 0, exact_match_p = 0;
14880 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14881 && PT <= MATRIX_ROW_END_CHARPOS (row)
14882 && cursor_row_p (row))
14883 rv |= set_cursor_from_row (w, row, w->current_matrix,
14884 0, 0, 0, 0);
14885 /* As soon as we've found the exact match for point,
14886 or the first suitable row whose ends_at_zv_p flag
14887 is set, we are done. */
14888 at_zv_p =
14889 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14890 if (rv && !at_zv_p
14891 && w->cursor.hpos >= 0
14892 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
14893 w->cursor.vpos))
14895 struct glyph_row *candidate =
14896 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14897 struct glyph *g =
14898 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
14899 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
14901 exact_match_p =
14902 (BUFFERP (g->object) && g->charpos == PT)
14903 || (INTEGERP (g->object)
14904 && (g->charpos == PT
14905 || (g->charpos == 0 && endpos - 1 == PT)));
14907 if (rv && (at_zv_p || exact_match_p))
14909 rc = CURSOR_MOVEMENT_SUCCESS;
14910 break;
14912 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
14913 break;
14914 ++row;
14916 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
14917 || row->continued_p)
14918 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14919 || (MATRIX_ROW_START_CHARPOS (row) == PT
14920 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14921 /* If we didn't find any candidate rows, or exited the
14922 loop before all the candidates were examined, signal
14923 to the caller that this method failed. */
14924 if (rc != CURSOR_MOVEMENT_SUCCESS
14925 && !(rv
14926 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14927 && !row->continued_p))
14928 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14929 else if (rv)
14930 rc = CURSOR_MOVEMENT_SUCCESS;
14932 else
14936 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14938 rc = CURSOR_MOVEMENT_SUCCESS;
14939 break;
14941 ++row;
14943 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14944 && MATRIX_ROW_START_CHARPOS (row) == PT
14945 && cursor_row_p (row));
14950 return rc;
14953 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14954 static
14955 #endif
14956 void
14957 set_vertical_scroll_bar (struct window *w)
14959 EMACS_INT start, end, whole;
14961 /* Calculate the start and end positions for the current window.
14962 At some point, it would be nice to choose between scrollbars
14963 which reflect the whole buffer size, with special markers
14964 indicating narrowing, and scrollbars which reflect only the
14965 visible region.
14967 Note that mini-buffers sometimes aren't displaying any text. */
14968 if (!MINI_WINDOW_P (w)
14969 || (w == XWINDOW (minibuf_window)
14970 && NILP (echo_area_buffer[0])))
14972 struct buffer *buf = XBUFFER (w->buffer);
14973 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14974 start = marker_position (w->start) - BUF_BEGV (buf);
14975 /* I don't think this is guaranteed to be right. For the
14976 moment, we'll pretend it is. */
14977 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14979 if (end < start)
14980 end = start;
14981 if (whole < (end - start))
14982 whole = end - start;
14984 else
14985 start = end = whole = 0;
14987 /* Indicate what this scroll bar ought to be displaying now. */
14988 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14989 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14990 (w, end - start, whole, start);
14994 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14995 selected_window is redisplayed.
14997 We can return without actually redisplaying the window if
14998 fonts_changed_p is nonzero. In that case, redisplay_internal will
14999 retry. */
15001 static void
15002 redisplay_window (Lisp_Object window, int just_this_one_p)
15004 struct window *w = XWINDOW (window);
15005 struct frame *f = XFRAME (w->frame);
15006 struct buffer *buffer = XBUFFER (w->buffer);
15007 struct buffer *old = current_buffer;
15008 struct text_pos lpoint, opoint, startp;
15009 int update_mode_line;
15010 int tem;
15011 struct it it;
15012 /* Record it now because it's overwritten. */
15013 int current_matrix_up_to_date_p = 0;
15014 int used_current_matrix_p = 0;
15015 /* This is less strict than current_matrix_up_to_date_p.
15016 It indictes that the buffer contents and narrowing are unchanged. */
15017 int buffer_unchanged_p = 0;
15018 int temp_scroll_step = 0;
15019 int count = SPECPDL_INDEX ();
15020 int rc;
15021 int centering_position = -1;
15022 int last_line_misfit = 0;
15023 EMACS_INT beg_unchanged, end_unchanged;
15025 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15026 opoint = lpoint;
15028 /* W must be a leaf window here. */
15029 xassert (!NILP (w->buffer));
15030 #if GLYPH_DEBUG
15031 *w->desired_matrix->method = 0;
15032 #endif
15034 restart:
15035 reconsider_clip_changes (w, buffer);
15037 /* Has the mode line to be updated? */
15038 update_mode_line = (!NILP (w->update_mode_line)
15039 || update_mode_lines
15040 || buffer->clip_changed
15041 || buffer->prevent_redisplay_optimizations_p);
15043 if (MINI_WINDOW_P (w))
15045 if (w == XWINDOW (echo_area_window)
15046 && !NILP (echo_area_buffer[0]))
15048 if (update_mode_line)
15049 /* We may have to update a tty frame's menu bar or a
15050 tool-bar. Example `M-x C-h C-h C-g'. */
15051 goto finish_menu_bars;
15052 else
15053 /* We've already displayed the echo area glyphs in this window. */
15054 goto finish_scroll_bars;
15056 else if ((w != XWINDOW (minibuf_window)
15057 || minibuf_level == 0)
15058 /* When buffer is nonempty, redisplay window normally. */
15059 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15060 /* Quail displays non-mini buffers in minibuffer window.
15061 In that case, redisplay the window normally. */
15062 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15064 /* W is a mini-buffer window, but it's not active, so clear
15065 it. */
15066 int yb = window_text_bottom_y (w);
15067 struct glyph_row *row;
15068 int y;
15070 for (y = 0, row = w->desired_matrix->rows;
15071 y < yb;
15072 y += row->height, ++row)
15073 blank_row (w, row, y);
15074 goto finish_scroll_bars;
15077 clear_glyph_matrix (w->desired_matrix);
15080 /* Otherwise set up data on this window; select its buffer and point
15081 value. */
15082 /* Really select the buffer, for the sake of buffer-local
15083 variables. */
15084 set_buffer_internal_1 (XBUFFER (w->buffer));
15086 current_matrix_up_to_date_p
15087 = (!NILP (w->window_end_valid)
15088 && !current_buffer->clip_changed
15089 && !current_buffer->prevent_redisplay_optimizations_p
15090 && XFASTINT (w->last_modified) >= MODIFF
15091 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15093 /* Run the window-bottom-change-functions
15094 if it is possible that the text on the screen has changed
15095 (either due to modification of the text, or any other reason). */
15096 if (!current_matrix_up_to_date_p
15097 && !NILP (Vwindow_text_change_functions))
15099 safe_run_hooks (Qwindow_text_change_functions);
15100 goto restart;
15103 beg_unchanged = BEG_UNCHANGED;
15104 end_unchanged = END_UNCHANGED;
15106 SET_TEXT_POS (opoint, PT, PT_BYTE);
15108 specbind (Qinhibit_point_motion_hooks, Qt);
15110 buffer_unchanged_p
15111 = (!NILP (w->window_end_valid)
15112 && !current_buffer->clip_changed
15113 && XFASTINT (w->last_modified) >= MODIFF
15114 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15116 /* When windows_or_buffers_changed is non-zero, we can't rely on
15117 the window end being valid, so set it to nil there. */
15118 if (windows_or_buffers_changed)
15120 /* If window starts on a continuation line, maybe adjust the
15121 window start in case the window's width changed. */
15122 if (XMARKER (w->start)->buffer == current_buffer)
15123 compute_window_start_on_continuation_line (w);
15125 w->window_end_valid = Qnil;
15128 /* Some sanity checks. */
15129 CHECK_WINDOW_END (w);
15130 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15131 abort ();
15132 if (BYTEPOS (opoint) < CHARPOS (opoint))
15133 abort ();
15135 /* If %c is in mode line, update it if needed. */
15136 if (!NILP (w->column_number_displayed)
15137 /* This alternative quickly identifies a common case
15138 where no change is needed. */
15139 && !(PT == XFASTINT (w->last_point)
15140 && XFASTINT (w->last_modified) >= MODIFF
15141 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
15142 && (XFASTINT (w->column_number_displayed) != current_column ()))
15143 update_mode_line = 1;
15145 /* Count number of windows showing the selected buffer. An indirect
15146 buffer counts as its base buffer. */
15147 if (!just_this_one_p)
15149 struct buffer *current_base, *window_base;
15150 current_base = current_buffer;
15151 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15152 if (current_base->base_buffer)
15153 current_base = current_base->base_buffer;
15154 if (window_base->base_buffer)
15155 window_base = window_base->base_buffer;
15156 if (current_base == window_base)
15157 buffer_shared++;
15160 /* Point refers normally to the selected window. For any other
15161 window, set up appropriate value. */
15162 if (!EQ (window, selected_window))
15164 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
15165 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
15166 if (new_pt < BEGV)
15168 new_pt = BEGV;
15169 new_pt_byte = BEGV_BYTE;
15170 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15172 else if (new_pt > (ZV - 1))
15174 new_pt = ZV;
15175 new_pt_byte = ZV_BYTE;
15176 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15179 /* We don't use SET_PT so that the point-motion hooks don't run. */
15180 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15183 /* If any of the character widths specified in the display table
15184 have changed, invalidate the width run cache. It's true that
15185 this may be a bit late to catch such changes, but the rest of
15186 redisplay goes (non-fatally) haywire when the display table is
15187 changed, so why should we worry about doing any better? */
15188 if (current_buffer->width_run_cache)
15190 struct Lisp_Char_Table *disptab = buffer_display_table ();
15192 if (! disptab_matches_widthtab (disptab,
15193 XVECTOR (BVAR (current_buffer, width_table))))
15195 invalidate_region_cache (current_buffer,
15196 current_buffer->width_run_cache,
15197 BEG, Z);
15198 recompute_width_table (current_buffer, disptab);
15202 /* If window-start is screwed up, choose a new one. */
15203 if (XMARKER (w->start)->buffer != current_buffer)
15204 goto recenter;
15206 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15208 /* If someone specified a new starting point but did not insist,
15209 check whether it can be used. */
15210 if (!NILP (w->optional_new_start)
15211 && CHARPOS (startp) >= BEGV
15212 && CHARPOS (startp) <= ZV)
15214 w->optional_new_start = Qnil;
15215 start_display (&it, w, startp);
15216 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15217 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15218 if (IT_CHARPOS (it) == PT)
15219 w->force_start = Qt;
15220 /* IT may overshoot PT if text at PT is invisible. */
15221 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15222 w->force_start = Qt;
15225 force_start:
15227 /* Handle case where place to start displaying has been specified,
15228 unless the specified location is outside the accessible range. */
15229 if (!NILP (w->force_start)
15230 || w->frozen_window_start_p)
15232 /* We set this later on if we have to adjust point. */
15233 int new_vpos = -1;
15235 w->force_start = Qnil;
15236 w->vscroll = 0;
15237 w->window_end_valid = Qnil;
15239 /* Forget any recorded base line for line number display. */
15240 if (!buffer_unchanged_p)
15241 w->base_line_number = Qnil;
15243 /* Redisplay the mode line. Select the buffer properly for that.
15244 Also, run the hook window-scroll-functions
15245 because we have scrolled. */
15246 /* Note, we do this after clearing force_start because
15247 if there's an error, it is better to forget about force_start
15248 than to get into an infinite loop calling the hook functions
15249 and having them get more errors. */
15250 if (!update_mode_line
15251 || ! NILP (Vwindow_scroll_functions))
15253 update_mode_line = 1;
15254 w->update_mode_line = Qt;
15255 startp = run_window_scroll_functions (window, startp);
15258 w->last_modified = make_number (0);
15259 w->last_overlay_modified = make_number (0);
15260 if (CHARPOS (startp) < BEGV)
15261 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15262 else if (CHARPOS (startp) > ZV)
15263 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15265 /* Redisplay, then check if cursor has been set during the
15266 redisplay. Give up if new fonts were loaded. */
15267 /* We used to issue a CHECK_MARGINS argument to try_window here,
15268 but this causes scrolling to fail when point begins inside
15269 the scroll margin (bug#148) -- cyd */
15270 if (!try_window (window, startp, 0))
15272 w->force_start = Qt;
15273 clear_glyph_matrix (w->desired_matrix);
15274 goto need_larger_matrices;
15277 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15279 /* If point does not appear, try to move point so it does
15280 appear. The desired matrix has been built above, so we
15281 can use it here. */
15282 new_vpos = window_box_height (w) / 2;
15285 if (!cursor_row_fully_visible_p (w, 0, 0))
15287 /* Point does appear, but on a line partly visible at end of window.
15288 Move it back to a fully-visible line. */
15289 new_vpos = window_box_height (w);
15292 /* If we need to move point for either of the above reasons,
15293 now actually do it. */
15294 if (new_vpos >= 0)
15296 struct glyph_row *row;
15298 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15299 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15300 ++row;
15302 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15303 MATRIX_ROW_START_BYTEPOS (row));
15305 if (w != XWINDOW (selected_window))
15306 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15307 else if (current_buffer == old)
15308 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15310 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15312 /* If we are highlighting the region, then we just changed
15313 the region, so redisplay to show it. */
15314 if (!NILP (Vtransient_mark_mode)
15315 && !NILP (BVAR (current_buffer, mark_active)))
15317 clear_glyph_matrix (w->desired_matrix);
15318 if (!try_window (window, startp, 0))
15319 goto need_larger_matrices;
15323 #if GLYPH_DEBUG
15324 debug_method_add (w, "forced window start");
15325 #endif
15326 goto done;
15329 /* Handle case where text has not changed, only point, and it has
15330 not moved off the frame, and we are not retrying after hscroll.
15331 (current_matrix_up_to_date_p is nonzero when retrying.) */
15332 if (current_matrix_up_to_date_p
15333 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15334 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15336 switch (rc)
15338 case CURSOR_MOVEMENT_SUCCESS:
15339 used_current_matrix_p = 1;
15340 goto done;
15342 case CURSOR_MOVEMENT_MUST_SCROLL:
15343 goto try_to_scroll;
15345 default:
15346 abort ();
15349 /* If current starting point was originally the beginning of a line
15350 but no longer is, find a new starting point. */
15351 else if (!NILP (w->start_at_line_beg)
15352 && !(CHARPOS (startp) <= BEGV
15353 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15355 #if GLYPH_DEBUG
15356 debug_method_add (w, "recenter 1");
15357 #endif
15358 goto recenter;
15361 /* Try scrolling with try_window_id. Value is > 0 if update has
15362 been done, it is -1 if we know that the same window start will
15363 not work. It is 0 if unsuccessful for some other reason. */
15364 else if ((tem = try_window_id (w)) != 0)
15366 #if GLYPH_DEBUG
15367 debug_method_add (w, "try_window_id %d", tem);
15368 #endif
15370 if (fonts_changed_p)
15371 goto need_larger_matrices;
15372 if (tem > 0)
15373 goto done;
15375 /* Otherwise try_window_id has returned -1 which means that we
15376 don't want the alternative below this comment to execute. */
15378 else if (CHARPOS (startp) >= BEGV
15379 && CHARPOS (startp) <= ZV
15380 && PT >= CHARPOS (startp)
15381 && (CHARPOS (startp) < ZV
15382 /* Avoid starting at end of buffer. */
15383 || CHARPOS (startp) == BEGV
15384 || (XFASTINT (w->last_modified) >= MODIFF
15385 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15387 int d1, d2, d3, d4, d5, d6;
15389 /* If first window line is a continuation line, and window start
15390 is inside the modified region, but the first change is before
15391 current window start, we must select a new window start.
15393 However, if this is the result of a down-mouse event (e.g. by
15394 extending the mouse-drag-overlay), we don't want to select a
15395 new window start, since that would change the position under
15396 the mouse, resulting in an unwanted mouse-movement rather
15397 than a simple mouse-click. */
15398 if (NILP (w->start_at_line_beg)
15399 && NILP (do_mouse_tracking)
15400 && CHARPOS (startp) > BEGV
15401 && CHARPOS (startp) > BEG + beg_unchanged
15402 && CHARPOS (startp) <= Z - end_unchanged
15403 /* Even if w->start_at_line_beg is nil, a new window may
15404 start at a line_beg, since that's how set_buffer_window
15405 sets it. So, we need to check the return value of
15406 compute_window_start_on_continuation_line. (See also
15407 bug#197). */
15408 && XMARKER (w->start)->buffer == current_buffer
15409 && compute_window_start_on_continuation_line (w)
15410 /* It doesn't make sense to force the window start like we
15411 do at label force_start if it is already known that point
15412 will not be visible in the resulting window, because
15413 doing so will move point from its correct position
15414 instead of scrolling the window to bring point into view.
15415 See bug#9324. */
15416 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15418 w->force_start = Qt;
15419 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15420 goto force_start;
15423 #if GLYPH_DEBUG
15424 debug_method_add (w, "same window start");
15425 #endif
15427 /* Try to redisplay starting at same place as before.
15428 If point has not moved off frame, accept the results. */
15429 if (!current_matrix_up_to_date_p
15430 /* Don't use try_window_reusing_current_matrix in this case
15431 because a window scroll function can have changed the
15432 buffer. */
15433 || !NILP (Vwindow_scroll_functions)
15434 || MINI_WINDOW_P (w)
15435 || !(used_current_matrix_p
15436 = try_window_reusing_current_matrix (w)))
15438 IF_DEBUG (debug_method_add (w, "1"));
15439 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15440 /* -1 means we need to scroll.
15441 0 means we need new matrices, but fonts_changed_p
15442 is set in that case, so we will detect it below. */
15443 goto try_to_scroll;
15446 if (fonts_changed_p)
15447 goto need_larger_matrices;
15449 if (w->cursor.vpos >= 0)
15451 if (!just_this_one_p
15452 || current_buffer->clip_changed
15453 || BEG_UNCHANGED < CHARPOS (startp))
15454 /* Forget any recorded base line for line number display. */
15455 w->base_line_number = Qnil;
15457 if (!cursor_row_fully_visible_p (w, 1, 0))
15459 clear_glyph_matrix (w->desired_matrix);
15460 last_line_misfit = 1;
15462 /* Drop through and scroll. */
15463 else
15464 goto done;
15466 else
15467 clear_glyph_matrix (w->desired_matrix);
15470 try_to_scroll:
15472 w->last_modified = make_number (0);
15473 w->last_overlay_modified = make_number (0);
15475 /* Redisplay the mode line. Select the buffer properly for that. */
15476 if (!update_mode_line)
15478 update_mode_line = 1;
15479 w->update_mode_line = Qt;
15482 /* Try to scroll by specified few lines. */
15483 if ((scroll_conservatively
15484 || emacs_scroll_step
15485 || temp_scroll_step
15486 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15487 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15488 && CHARPOS (startp) >= BEGV
15489 && CHARPOS (startp) <= ZV)
15491 /* The function returns -1 if new fonts were loaded, 1 if
15492 successful, 0 if not successful. */
15493 int ss = try_scrolling (window, just_this_one_p,
15494 scroll_conservatively,
15495 emacs_scroll_step,
15496 temp_scroll_step, last_line_misfit);
15497 switch (ss)
15499 case SCROLLING_SUCCESS:
15500 goto done;
15502 case SCROLLING_NEED_LARGER_MATRICES:
15503 goto need_larger_matrices;
15505 case SCROLLING_FAILED:
15506 break;
15508 default:
15509 abort ();
15513 /* Finally, just choose a place to start which positions point
15514 according to user preferences. */
15516 recenter:
15518 #if GLYPH_DEBUG
15519 debug_method_add (w, "recenter");
15520 #endif
15522 /* w->vscroll = 0; */
15524 /* Forget any previously recorded base line for line number display. */
15525 if (!buffer_unchanged_p)
15526 w->base_line_number = Qnil;
15528 /* Determine the window start relative to point. */
15529 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15530 it.current_y = it.last_visible_y;
15531 if (centering_position < 0)
15533 int margin =
15534 scroll_margin > 0
15535 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15536 : 0;
15537 EMACS_INT margin_pos = CHARPOS (startp);
15538 int scrolling_up;
15539 Lisp_Object aggressive;
15541 /* If there is a scroll margin at the top of the window, find
15542 its character position. */
15543 if (margin
15544 /* Cannot call start_display if startp is not in the
15545 accessible region of the buffer. This can happen when we
15546 have just switched to a different buffer and/or changed
15547 its restriction. In that case, startp is initialized to
15548 the character position 1 (BEG) because we did not yet
15549 have chance to display the buffer even once. */
15550 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15552 struct it it1;
15553 void *it1data = NULL;
15555 SAVE_IT (it1, it, it1data);
15556 start_display (&it1, w, startp);
15557 move_it_vertically (&it1, margin);
15558 margin_pos = IT_CHARPOS (it1);
15559 RESTORE_IT (&it, &it, it1data);
15561 scrolling_up = PT > margin_pos;
15562 aggressive =
15563 scrolling_up
15564 ? BVAR (current_buffer, scroll_up_aggressively)
15565 : BVAR (current_buffer, scroll_down_aggressively);
15567 if (!MINI_WINDOW_P (w)
15568 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15570 int pt_offset = 0;
15572 /* Setting scroll-conservatively overrides
15573 scroll-*-aggressively. */
15574 if (!scroll_conservatively && NUMBERP (aggressive))
15576 double float_amount = XFLOATINT (aggressive);
15578 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15579 if (pt_offset == 0 && float_amount > 0)
15580 pt_offset = 1;
15581 if (pt_offset)
15582 margin -= 1;
15584 /* Compute how much to move the window start backward from
15585 point so that point will be displayed where the user
15586 wants it. */
15587 if (scrolling_up)
15589 centering_position = it.last_visible_y;
15590 if (pt_offset)
15591 centering_position -= pt_offset;
15592 centering_position -=
15593 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15594 + WINDOW_HEADER_LINE_HEIGHT (w);
15595 /* Don't let point enter the scroll margin near top of
15596 the window. */
15597 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15598 centering_position = margin * FRAME_LINE_HEIGHT (f);
15600 else
15601 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15603 else
15604 /* Set the window start half the height of the window backward
15605 from point. */
15606 centering_position = window_box_height (w) / 2;
15608 move_it_vertically_backward (&it, centering_position);
15610 xassert (IT_CHARPOS (it) >= BEGV);
15612 /* The function move_it_vertically_backward may move over more
15613 than the specified y-distance. If it->w is small, e.g. a
15614 mini-buffer window, we may end up in front of the window's
15615 display area. Start displaying at the start of the line
15616 containing PT in this case. */
15617 if (it.current_y <= 0)
15619 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15620 move_it_vertically_backward (&it, 0);
15621 it.current_y = 0;
15624 it.current_x = it.hpos = 0;
15626 /* Set the window start position here explicitly, to avoid an
15627 infinite loop in case the functions in window-scroll-functions
15628 get errors. */
15629 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15631 /* Run scroll hooks. */
15632 startp = run_window_scroll_functions (window, it.current.pos);
15634 /* Redisplay the window. */
15635 if (!current_matrix_up_to_date_p
15636 || windows_or_buffers_changed
15637 || cursor_type_changed
15638 /* Don't use try_window_reusing_current_matrix in this case
15639 because it can have changed the buffer. */
15640 || !NILP (Vwindow_scroll_functions)
15641 || !just_this_one_p
15642 || MINI_WINDOW_P (w)
15643 || !(used_current_matrix_p
15644 = try_window_reusing_current_matrix (w)))
15645 try_window (window, startp, 0);
15647 /* If new fonts have been loaded (due to fontsets), give up. We
15648 have to start a new redisplay since we need to re-adjust glyph
15649 matrices. */
15650 if (fonts_changed_p)
15651 goto need_larger_matrices;
15653 /* If cursor did not appear assume that the middle of the window is
15654 in the first line of the window. Do it again with the next line.
15655 (Imagine a window of height 100, displaying two lines of height
15656 60. Moving back 50 from it->last_visible_y will end in the first
15657 line.) */
15658 if (w->cursor.vpos < 0)
15660 if (!NILP (w->window_end_valid)
15661 && PT >= Z - XFASTINT (w->window_end_pos))
15663 clear_glyph_matrix (w->desired_matrix);
15664 move_it_by_lines (&it, 1);
15665 try_window (window, it.current.pos, 0);
15667 else if (PT < IT_CHARPOS (it))
15669 clear_glyph_matrix (w->desired_matrix);
15670 move_it_by_lines (&it, -1);
15671 try_window (window, it.current.pos, 0);
15673 else
15675 /* Not much we can do about it. */
15679 /* Consider the following case: Window starts at BEGV, there is
15680 invisible, intangible text at BEGV, so that display starts at
15681 some point START > BEGV. It can happen that we are called with
15682 PT somewhere between BEGV and START. Try to handle that case. */
15683 if (w->cursor.vpos < 0)
15685 struct glyph_row *row = w->current_matrix->rows;
15686 if (row->mode_line_p)
15687 ++row;
15688 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15691 if (!cursor_row_fully_visible_p (w, 0, 0))
15693 /* If vscroll is enabled, disable it and try again. */
15694 if (w->vscroll)
15696 w->vscroll = 0;
15697 clear_glyph_matrix (w->desired_matrix);
15698 goto recenter;
15701 /* If centering point failed to make the whole line visible,
15702 put point at the top instead. That has to make the whole line
15703 visible, if it can be done. */
15704 if (centering_position == 0)
15705 goto done;
15707 clear_glyph_matrix (w->desired_matrix);
15708 centering_position = 0;
15709 goto recenter;
15712 done:
15714 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15715 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15716 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15717 ? Qt : Qnil);
15719 /* Display the mode line, if we must. */
15720 if ((update_mode_line
15721 /* If window not full width, must redo its mode line
15722 if (a) the window to its side is being redone and
15723 (b) we do a frame-based redisplay. This is a consequence
15724 of how inverted lines are drawn in frame-based redisplay. */
15725 || (!just_this_one_p
15726 && !FRAME_WINDOW_P (f)
15727 && !WINDOW_FULL_WIDTH_P (w))
15728 /* Line number to display. */
15729 || INTEGERP (w->base_line_pos)
15730 /* Column number is displayed and different from the one displayed. */
15731 || (!NILP (w->column_number_displayed)
15732 && (XFASTINT (w->column_number_displayed) != current_column ())))
15733 /* This means that the window has a mode line. */
15734 && (WINDOW_WANTS_MODELINE_P (w)
15735 || WINDOW_WANTS_HEADER_LINE_P (w)))
15737 display_mode_lines (w);
15739 /* If mode line height has changed, arrange for a thorough
15740 immediate redisplay using the correct mode line height. */
15741 if (WINDOW_WANTS_MODELINE_P (w)
15742 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15744 fonts_changed_p = 1;
15745 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15746 = DESIRED_MODE_LINE_HEIGHT (w);
15749 /* If header line height has changed, arrange for a thorough
15750 immediate redisplay using the correct header line height. */
15751 if (WINDOW_WANTS_HEADER_LINE_P (w)
15752 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15754 fonts_changed_p = 1;
15755 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15756 = DESIRED_HEADER_LINE_HEIGHT (w);
15759 if (fonts_changed_p)
15760 goto need_larger_matrices;
15763 if (!line_number_displayed
15764 && !BUFFERP (w->base_line_pos))
15766 w->base_line_pos = Qnil;
15767 w->base_line_number = Qnil;
15770 finish_menu_bars:
15772 /* When we reach a frame's selected window, redo the frame's menu bar. */
15773 if (update_mode_line
15774 && EQ (FRAME_SELECTED_WINDOW (f), window))
15776 int redisplay_menu_p = 0;
15778 if (FRAME_WINDOW_P (f))
15780 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15781 || defined (HAVE_NS) || defined (USE_GTK)
15782 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15783 #else
15784 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15785 #endif
15787 else
15788 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15790 if (redisplay_menu_p)
15791 display_menu_bar (w);
15793 #ifdef HAVE_WINDOW_SYSTEM
15794 if (FRAME_WINDOW_P (f))
15796 #if defined (USE_GTK) || defined (HAVE_NS)
15797 if (FRAME_EXTERNAL_TOOL_BAR (f))
15798 redisplay_tool_bar (f);
15799 #else
15800 if (WINDOWP (f->tool_bar_window)
15801 && (FRAME_TOOL_BAR_LINES (f) > 0
15802 || !NILP (Vauto_resize_tool_bars))
15803 && redisplay_tool_bar (f))
15804 ignore_mouse_drag_p = 1;
15805 #endif
15807 #endif
15810 #ifdef HAVE_WINDOW_SYSTEM
15811 if (FRAME_WINDOW_P (f)
15812 && update_window_fringes (w, (just_this_one_p
15813 || (!used_current_matrix_p && !overlay_arrow_seen)
15814 || w->pseudo_window_p)))
15816 update_begin (f);
15817 BLOCK_INPUT;
15818 if (draw_window_fringes (w, 1))
15819 x_draw_vertical_border (w);
15820 UNBLOCK_INPUT;
15821 update_end (f);
15823 #endif /* HAVE_WINDOW_SYSTEM */
15825 /* We go to this label, with fonts_changed_p nonzero,
15826 if it is necessary to try again using larger glyph matrices.
15827 We have to redeem the scroll bar even in this case,
15828 because the loop in redisplay_internal expects that. */
15829 need_larger_matrices:
15831 finish_scroll_bars:
15833 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15835 /* Set the thumb's position and size. */
15836 set_vertical_scroll_bar (w);
15838 /* Note that we actually used the scroll bar attached to this
15839 window, so it shouldn't be deleted at the end of redisplay. */
15840 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15841 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15844 /* Restore current_buffer and value of point in it. The window
15845 update may have changed the buffer, so first make sure `opoint'
15846 is still valid (Bug#6177). */
15847 if (CHARPOS (opoint) < BEGV)
15848 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15849 else if (CHARPOS (opoint) > ZV)
15850 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15851 else
15852 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15854 set_buffer_internal_1 (old);
15855 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15856 shorter. This can be caused by log truncation in *Messages*. */
15857 if (CHARPOS (lpoint) <= ZV)
15858 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15860 unbind_to (count, Qnil);
15864 /* Build the complete desired matrix of WINDOW with a window start
15865 buffer position POS.
15867 Value is 1 if successful. It is zero if fonts were loaded during
15868 redisplay which makes re-adjusting glyph matrices necessary, and -1
15869 if point would appear in the scroll margins.
15870 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15871 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15872 set in FLAGS.) */
15875 try_window (Lisp_Object window, struct text_pos pos, int flags)
15877 struct window *w = XWINDOW (window);
15878 struct it it;
15879 struct glyph_row *last_text_row = NULL;
15880 struct frame *f = XFRAME (w->frame);
15882 /* Make POS the new window start. */
15883 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15885 /* Mark cursor position as unknown. No overlay arrow seen. */
15886 w->cursor.vpos = -1;
15887 overlay_arrow_seen = 0;
15889 /* Initialize iterator and info to start at POS. */
15890 start_display (&it, w, pos);
15892 /* Display all lines of W. */
15893 while (it.current_y < it.last_visible_y)
15895 if (display_line (&it))
15896 last_text_row = it.glyph_row - 1;
15897 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15898 return 0;
15901 /* Don't let the cursor end in the scroll margins. */
15902 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15903 && !MINI_WINDOW_P (w))
15905 int this_scroll_margin;
15907 if (scroll_margin > 0)
15909 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15910 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15912 else
15913 this_scroll_margin = 0;
15915 if ((w->cursor.y >= 0 /* not vscrolled */
15916 && w->cursor.y < this_scroll_margin
15917 && CHARPOS (pos) > BEGV
15918 && IT_CHARPOS (it) < ZV)
15919 /* rms: considering make_cursor_line_fully_visible_p here
15920 seems to give wrong results. We don't want to recenter
15921 when the last line is partly visible, we want to allow
15922 that case to be handled in the usual way. */
15923 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15925 w->cursor.vpos = -1;
15926 clear_glyph_matrix (w->desired_matrix);
15927 return -1;
15931 /* If bottom moved off end of frame, change mode line percentage. */
15932 if (XFASTINT (w->window_end_pos) <= 0
15933 && Z != IT_CHARPOS (it))
15934 w->update_mode_line = Qt;
15936 /* Set window_end_pos to the offset of the last character displayed
15937 on the window from the end of current_buffer. Set
15938 window_end_vpos to its row number. */
15939 if (last_text_row)
15941 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
15942 w->window_end_bytepos
15943 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15944 w->window_end_pos
15945 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15946 w->window_end_vpos
15947 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15948 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
15949 ->displays_text_p);
15951 else
15953 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15954 w->window_end_pos = make_number (Z - ZV);
15955 w->window_end_vpos = make_number (0);
15958 /* But that is not valid info until redisplay finishes. */
15959 w->window_end_valid = Qnil;
15960 return 1;
15965 /************************************************************************
15966 Window redisplay reusing current matrix when buffer has not changed
15967 ************************************************************************/
15969 /* Try redisplay of window W showing an unchanged buffer with a
15970 different window start than the last time it was displayed by
15971 reusing its current matrix. Value is non-zero if successful.
15972 W->start is the new window start. */
15974 static int
15975 try_window_reusing_current_matrix (struct window *w)
15977 struct frame *f = XFRAME (w->frame);
15978 struct glyph_row *bottom_row;
15979 struct it it;
15980 struct run run;
15981 struct text_pos start, new_start;
15982 int nrows_scrolled, i;
15983 struct glyph_row *last_text_row;
15984 struct glyph_row *last_reused_text_row;
15985 struct glyph_row *start_row;
15986 int start_vpos, min_y, max_y;
15988 #if GLYPH_DEBUG
15989 if (inhibit_try_window_reusing)
15990 return 0;
15991 #endif
15993 if (/* This function doesn't handle terminal frames. */
15994 !FRAME_WINDOW_P (f)
15995 /* Don't try to reuse the display if windows have been split
15996 or such. */
15997 || windows_or_buffers_changed
15998 || cursor_type_changed)
15999 return 0;
16001 /* Can't do this if region may have changed. */
16002 if ((!NILP (Vtransient_mark_mode)
16003 && !NILP (BVAR (current_buffer, mark_active)))
16004 || !NILP (w->region_showing)
16005 || !NILP (Vshow_trailing_whitespace))
16006 return 0;
16008 /* If top-line visibility has changed, give up. */
16009 if (WINDOW_WANTS_HEADER_LINE_P (w)
16010 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16011 return 0;
16013 /* Give up if old or new display is scrolled vertically. We could
16014 make this function handle this, but right now it doesn't. */
16015 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16016 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16017 return 0;
16019 /* The variable new_start now holds the new window start. The old
16020 start `start' can be determined from the current matrix. */
16021 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16022 start = start_row->minpos;
16023 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16025 /* Clear the desired matrix for the display below. */
16026 clear_glyph_matrix (w->desired_matrix);
16028 if (CHARPOS (new_start) <= CHARPOS (start))
16030 /* Don't use this method if the display starts with an ellipsis
16031 displayed for invisible text. It's not easy to handle that case
16032 below, and it's certainly not worth the effort since this is
16033 not a frequent case. */
16034 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16035 return 0;
16037 IF_DEBUG (debug_method_add (w, "twu1"));
16039 /* Display up to a row that can be reused. The variable
16040 last_text_row is set to the last row displayed that displays
16041 text. Note that it.vpos == 0 if or if not there is a
16042 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16043 start_display (&it, w, new_start);
16044 w->cursor.vpos = -1;
16045 last_text_row = last_reused_text_row = NULL;
16047 while (it.current_y < it.last_visible_y
16048 && !fonts_changed_p)
16050 /* If we have reached into the characters in the START row,
16051 that means the line boundaries have changed. So we
16052 can't start copying with the row START. Maybe it will
16053 work to start copying with the following row. */
16054 while (IT_CHARPOS (it) > CHARPOS (start))
16056 /* Advance to the next row as the "start". */
16057 start_row++;
16058 start = start_row->minpos;
16059 /* If there are no more rows to try, or just one, give up. */
16060 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16061 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16062 || CHARPOS (start) == ZV)
16064 clear_glyph_matrix (w->desired_matrix);
16065 return 0;
16068 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16070 /* If we have reached alignment,
16071 we can copy the rest of the rows. */
16072 if (IT_CHARPOS (it) == CHARPOS (start))
16073 break;
16075 if (display_line (&it))
16076 last_text_row = it.glyph_row - 1;
16079 /* A value of current_y < last_visible_y means that we stopped
16080 at the previous window start, which in turn means that we
16081 have at least one reusable row. */
16082 if (it.current_y < it.last_visible_y)
16084 struct glyph_row *row;
16086 /* IT.vpos always starts from 0; it counts text lines. */
16087 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16089 /* Find PT if not already found in the lines displayed. */
16090 if (w->cursor.vpos < 0)
16092 int dy = it.current_y - start_row->y;
16094 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16095 row = row_containing_pos (w, PT, row, NULL, dy);
16096 if (row)
16097 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16098 dy, nrows_scrolled);
16099 else
16101 clear_glyph_matrix (w->desired_matrix);
16102 return 0;
16106 /* Scroll the display. Do it before the current matrix is
16107 changed. The problem here is that update has not yet
16108 run, i.e. part of the current matrix is not up to date.
16109 scroll_run_hook will clear the cursor, and use the
16110 current matrix to get the height of the row the cursor is
16111 in. */
16112 run.current_y = start_row->y;
16113 run.desired_y = it.current_y;
16114 run.height = it.last_visible_y - it.current_y;
16116 if (run.height > 0 && run.current_y != run.desired_y)
16118 update_begin (f);
16119 FRAME_RIF (f)->update_window_begin_hook (w);
16120 FRAME_RIF (f)->clear_window_mouse_face (w);
16121 FRAME_RIF (f)->scroll_run_hook (w, &run);
16122 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16123 update_end (f);
16126 /* Shift current matrix down by nrows_scrolled lines. */
16127 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16128 rotate_matrix (w->current_matrix,
16129 start_vpos,
16130 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16131 nrows_scrolled);
16133 /* Disable lines that must be updated. */
16134 for (i = 0; i < nrows_scrolled; ++i)
16135 (start_row + i)->enabled_p = 0;
16137 /* Re-compute Y positions. */
16138 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16139 max_y = it.last_visible_y;
16140 for (row = start_row + nrows_scrolled;
16141 row < bottom_row;
16142 ++row)
16144 row->y = it.current_y;
16145 row->visible_height = row->height;
16147 if (row->y < min_y)
16148 row->visible_height -= min_y - row->y;
16149 if (row->y + row->height > max_y)
16150 row->visible_height -= row->y + row->height - max_y;
16151 if (row->fringe_bitmap_periodic_p)
16152 row->redraw_fringe_bitmaps_p = 1;
16154 it.current_y += row->height;
16156 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16157 last_reused_text_row = row;
16158 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16159 break;
16162 /* Disable lines in the current matrix which are now
16163 below the window. */
16164 for (++row; row < bottom_row; ++row)
16165 row->enabled_p = row->mode_line_p = 0;
16168 /* Update window_end_pos etc.; last_reused_text_row is the last
16169 reused row from the current matrix containing text, if any.
16170 The value of last_text_row is the last displayed line
16171 containing text. */
16172 if (last_reused_text_row)
16174 w->window_end_bytepos
16175 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16176 w->window_end_pos
16177 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
16178 w->window_end_vpos
16179 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16180 w->current_matrix));
16182 else if (last_text_row)
16184 w->window_end_bytepos
16185 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16186 w->window_end_pos
16187 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16188 w->window_end_vpos
16189 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16191 else
16193 /* This window must be completely empty. */
16194 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16195 w->window_end_pos = make_number (Z - ZV);
16196 w->window_end_vpos = make_number (0);
16198 w->window_end_valid = Qnil;
16200 /* Update hint: don't try scrolling again in update_window. */
16201 w->desired_matrix->no_scrolling_p = 1;
16203 #if GLYPH_DEBUG
16204 debug_method_add (w, "try_window_reusing_current_matrix 1");
16205 #endif
16206 return 1;
16208 else if (CHARPOS (new_start) > CHARPOS (start))
16210 struct glyph_row *pt_row, *row;
16211 struct glyph_row *first_reusable_row;
16212 struct glyph_row *first_row_to_display;
16213 int dy;
16214 int yb = window_text_bottom_y (w);
16216 /* Find the row starting at new_start, if there is one. Don't
16217 reuse a partially visible line at the end. */
16218 first_reusable_row = start_row;
16219 while (first_reusable_row->enabled_p
16220 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16221 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16222 < CHARPOS (new_start)))
16223 ++first_reusable_row;
16225 /* Give up if there is no row to reuse. */
16226 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16227 || !first_reusable_row->enabled_p
16228 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16229 != CHARPOS (new_start)))
16230 return 0;
16232 /* We can reuse fully visible rows beginning with
16233 first_reusable_row to the end of the window. Set
16234 first_row_to_display to the first row that cannot be reused.
16235 Set pt_row to the row containing point, if there is any. */
16236 pt_row = NULL;
16237 for (first_row_to_display = first_reusable_row;
16238 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16239 ++first_row_to_display)
16241 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16242 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
16243 pt_row = first_row_to_display;
16246 /* Start displaying at the start of first_row_to_display. */
16247 xassert (first_row_to_display->y < yb);
16248 init_to_row_start (&it, w, first_row_to_display);
16250 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16251 - start_vpos);
16252 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16253 - nrows_scrolled);
16254 it.current_y = (first_row_to_display->y - first_reusable_row->y
16255 + WINDOW_HEADER_LINE_HEIGHT (w));
16257 /* Display lines beginning with first_row_to_display in the
16258 desired matrix. Set last_text_row to the last row displayed
16259 that displays text. */
16260 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16261 if (pt_row == NULL)
16262 w->cursor.vpos = -1;
16263 last_text_row = NULL;
16264 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16265 if (display_line (&it))
16266 last_text_row = it.glyph_row - 1;
16268 /* If point is in a reused row, adjust y and vpos of the cursor
16269 position. */
16270 if (pt_row)
16272 w->cursor.vpos -= nrows_scrolled;
16273 w->cursor.y -= first_reusable_row->y - start_row->y;
16276 /* Give up if point isn't in a row displayed or reused. (This
16277 also handles the case where w->cursor.vpos < nrows_scrolled
16278 after the calls to display_line, which can happen with scroll
16279 margins. See bug#1295.) */
16280 if (w->cursor.vpos < 0)
16282 clear_glyph_matrix (w->desired_matrix);
16283 return 0;
16286 /* Scroll the display. */
16287 run.current_y = first_reusable_row->y;
16288 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16289 run.height = it.last_visible_y - run.current_y;
16290 dy = run.current_y - run.desired_y;
16292 if (run.height)
16294 update_begin (f);
16295 FRAME_RIF (f)->update_window_begin_hook (w);
16296 FRAME_RIF (f)->clear_window_mouse_face (w);
16297 FRAME_RIF (f)->scroll_run_hook (w, &run);
16298 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16299 update_end (f);
16302 /* Adjust Y positions of reused rows. */
16303 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16304 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16305 max_y = it.last_visible_y;
16306 for (row = first_reusable_row; row < first_row_to_display; ++row)
16308 row->y -= dy;
16309 row->visible_height = row->height;
16310 if (row->y < min_y)
16311 row->visible_height -= min_y - row->y;
16312 if (row->y + row->height > max_y)
16313 row->visible_height -= row->y + row->height - max_y;
16314 if (row->fringe_bitmap_periodic_p)
16315 row->redraw_fringe_bitmaps_p = 1;
16318 /* Scroll the current matrix. */
16319 xassert (nrows_scrolled > 0);
16320 rotate_matrix (w->current_matrix,
16321 start_vpos,
16322 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16323 -nrows_scrolled);
16325 /* Disable rows not reused. */
16326 for (row -= nrows_scrolled; row < bottom_row; ++row)
16327 row->enabled_p = 0;
16329 /* Point may have moved to a different line, so we cannot assume that
16330 the previous cursor position is valid; locate the correct row. */
16331 if (pt_row)
16333 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16334 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
16335 row++)
16337 w->cursor.vpos++;
16338 w->cursor.y = row->y;
16340 if (row < bottom_row)
16342 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16343 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16345 /* Can't use this optimization with bidi-reordered glyph
16346 rows, unless cursor is already at point. */
16347 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16349 if (!(w->cursor.hpos >= 0
16350 && w->cursor.hpos < row->used[TEXT_AREA]
16351 && BUFFERP (glyph->object)
16352 && glyph->charpos == PT))
16353 return 0;
16355 else
16356 for (; glyph < end
16357 && (!BUFFERP (glyph->object)
16358 || glyph->charpos < PT);
16359 glyph++)
16361 w->cursor.hpos++;
16362 w->cursor.x += glyph->pixel_width;
16367 /* Adjust window end. A null value of last_text_row means that
16368 the window end is in reused rows which in turn means that
16369 only its vpos can have changed. */
16370 if (last_text_row)
16372 w->window_end_bytepos
16373 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16374 w->window_end_pos
16375 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16376 w->window_end_vpos
16377 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16379 else
16381 w->window_end_vpos
16382 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16385 w->window_end_valid = Qnil;
16386 w->desired_matrix->no_scrolling_p = 1;
16388 #if GLYPH_DEBUG
16389 debug_method_add (w, "try_window_reusing_current_matrix 2");
16390 #endif
16391 return 1;
16394 return 0;
16399 /************************************************************************
16400 Window redisplay reusing current matrix when buffer has changed
16401 ************************************************************************/
16403 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16404 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16405 EMACS_INT *, EMACS_INT *);
16406 static struct glyph_row *
16407 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16408 struct glyph_row *);
16411 /* Return the last row in MATRIX displaying text. If row START is
16412 non-null, start searching with that row. IT gives the dimensions
16413 of the display. Value is null if matrix is empty; otherwise it is
16414 a pointer to the row found. */
16416 static struct glyph_row *
16417 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16418 struct glyph_row *start)
16420 struct glyph_row *row, *row_found;
16422 /* Set row_found to the last row in IT->w's current matrix
16423 displaying text. The loop looks funny but think of partially
16424 visible lines. */
16425 row_found = NULL;
16426 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16427 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16429 xassert (row->enabled_p);
16430 row_found = row;
16431 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16432 break;
16433 ++row;
16436 return row_found;
16440 /* Return the last row in the current matrix of W that is not affected
16441 by changes at the start of current_buffer that occurred since W's
16442 current matrix was built. Value is null if no such row exists.
16444 BEG_UNCHANGED us the number of characters unchanged at the start of
16445 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16446 first changed character in current_buffer. Characters at positions <
16447 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16448 when the current matrix was built. */
16450 static struct glyph_row *
16451 find_last_unchanged_at_beg_row (struct window *w)
16453 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16454 struct glyph_row *row;
16455 struct glyph_row *row_found = NULL;
16456 int yb = window_text_bottom_y (w);
16458 /* Find the last row displaying unchanged text. */
16459 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16460 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16461 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16462 ++row)
16464 if (/* If row ends before first_changed_pos, it is unchanged,
16465 except in some case. */
16466 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16467 /* When row ends in ZV and we write at ZV it is not
16468 unchanged. */
16469 && !row->ends_at_zv_p
16470 /* When first_changed_pos is the end of a continued line,
16471 row is not unchanged because it may be no longer
16472 continued. */
16473 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16474 && (row->continued_p
16475 || row->exact_window_width_line_p)))
16476 row_found = row;
16478 /* Stop if last visible row. */
16479 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16480 break;
16483 return row_found;
16487 /* Find the first glyph row in the current matrix of W that is not
16488 affected by changes at the end of current_buffer since the
16489 time W's current matrix was built.
16491 Return in *DELTA the number of chars by which buffer positions in
16492 unchanged text at the end of current_buffer must be adjusted.
16494 Return in *DELTA_BYTES the corresponding number of bytes.
16496 Value is null if no such row exists, i.e. all rows are affected by
16497 changes. */
16499 static struct glyph_row *
16500 find_first_unchanged_at_end_row (struct window *w,
16501 EMACS_INT *delta, EMACS_INT *delta_bytes)
16503 struct glyph_row *row;
16504 struct glyph_row *row_found = NULL;
16506 *delta = *delta_bytes = 0;
16508 /* Display must not have been paused, otherwise the current matrix
16509 is not up to date. */
16510 eassert (!NILP (w->window_end_valid));
16512 /* A value of window_end_pos >= END_UNCHANGED means that the window
16513 end is in the range of changed text. If so, there is no
16514 unchanged row at the end of W's current matrix. */
16515 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16516 return NULL;
16518 /* Set row to the last row in W's current matrix displaying text. */
16519 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16521 /* If matrix is entirely empty, no unchanged row exists. */
16522 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16524 /* The value of row is the last glyph row in the matrix having a
16525 meaningful buffer position in it. The end position of row
16526 corresponds to window_end_pos. This allows us to translate
16527 buffer positions in the current matrix to current buffer
16528 positions for characters not in changed text. */
16529 EMACS_INT Z_old =
16530 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16531 EMACS_INT Z_BYTE_old =
16532 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16533 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16534 struct glyph_row *first_text_row
16535 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16537 *delta = Z - Z_old;
16538 *delta_bytes = Z_BYTE - Z_BYTE_old;
16540 /* Set last_unchanged_pos to the buffer position of the last
16541 character in the buffer that has not been changed. Z is the
16542 index + 1 of the last character in current_buffer, i.e. by
16543 subtracting END_UNCHANGED we get the index of the last
16544 unchanged character, and we have to add BEG to get its buffer
16545 position. */
16546 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16547 last_unchanged_pos_old = last_unchanged_pos - *delta;
16549 /* Search backward from ROW for a row displaying a line that
16550 starts at a minimum position >= last_unchanged_pos_old. */
16551 for (; row > first_text_row; --row)
16553 /* This used to abort, but it can happen.
16554 It is ok to just stop the search instead here. KFS. */
16555 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16556 break;
16558 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16559 row_found = row;
16563 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16565 return row_found;
16569 /* Make sure that glyph rows in the current matrix of window W
16570 reference the same glyph memory as corresponding rows in the
16571 frame's frame matrix. This function is called after scrolling W's
16572 current matrix on a terminal frame in try_window_id and
16573 try_window_reusing_current_matrix. */
16575 static void
16576 sync_frame_with_window_matrix_rows (struct window *w)
16578 struct frame *f = XFRAME (w->frame);
16579 struct glyph_row *window_row, *window_row_end, *frame_row;
16581 /* Preconditions: W must be a leaf window and full-width. Its frame
16582 must have a frame matrix. */
16583 xassert (NILP (w->hchild) && NILP (w->vchild));
16584 xassert (WINDOW_FULL_WIDTH_P (w));
16585 xassert (!FRAME_WINDOW_P (f));
16587 /* If W is a full-width window, glyph pointers in W's current matrix
16588 have, by definition, to be the same as glyph pointers in the
16589 corresponding frame matrix. Note that frame matrices have no
16590 marginal areas (see build_frame_matrix). */
16591 window_row = w->current_matrix->rows;
16592 window_row_end = window_row + w->current_matrix->nrows;
16593 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16594 while (window_row < window_row_end)
16596 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16597 struct glyph *end = window_row->glyphs[LAST_AREA];
16599 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16600 frame_row->glyphs[TEXT_AREA] = start;
16601 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16602 frame_row->glyphs[LAST_AREA] = end;
16604 /* Disable frame rows whose corresponding window rows have
16605 been disabled in try_window_id. */
16606 if (!window_row->enabled_p)
16607 frame_row->enabled_p = 0;
16609 ++window_row, ++frame_row;
16614 /* Find the glyph row in window W containing CHARPOS. Consider all
16615 rows between START and END (not inclusive). END null means search
16616 all rows to the end of the display area of W. Value is the row
16617 containing CHARPOS or null. */
16619 struct glyph_row *
16620 row_containing_pos (struct window *w, EMACS_INT charpos,
16621 struct glyph_row *start, struct glyph_row *end, int dy)
16623 struct glyph_row *row = start;
16624 struct glyph_row *best_row = NULL;
16625 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16626 int last_y;
16628 /* If we happen to start on a header-line, skip that. */
16629 if (row->mode_line_p)
16630 ++row;
16632 if ((end && row >= end) || !row->enabled_p)
16633 return NULL;
16635 last_y = window_text_bottom_y (w) - dy;
16637 while (1)
16639 /* Give up if we have gone too far. */
16640 if (end && row >= end)
16641 return NULL;
16642 /* This formerly returned if they were equal.
16643 I think that both quantities are of a "last plus one" type;
16644 if so, when they are equal, the row is within the screen. -- rms. */
16645 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16646 return NULL;
16648 /* If it is in this row, return this row. */
16649 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16650 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16651 /* The end position of a row equals the start
16652 position of the next row. If CHARPOS is there, we
16653 would rather display it in the next line, except
16654 when this line ends in ZV. */
16655 && !row->ends_at_zv_p
16656 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16657 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16659 struct glyph *g;
16661 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16662 || (!best_row && !row->continued_p))
16663 return row;
16664 /* In bidi-reordered rows, there could be several rows
16665 occluding point, all of them belonging to the same
16666 continued line. We need to find the row which fits
16667 CHARPOS the best. */
16668 for (g = row->glyphs[TEXT_AREA];
16669 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16670 g++)
16672 if (!STRINGP (g->object))
16674 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16676 mindif = eabs (g->charpos - charpos);
16677 best_row = row;
16678 /* Exact match always wins. */
16679 if (mindif == 0)
16680 return best_row;
16685 else if (best_row && !row->continued_p)
16686 return best_row;
16687 ++row;
16692 /* Try to redisplay window W by reusing its existing display. W's
16693 current matrix must be up to date when this function is called,
16694 i.e. window_end_valid must not be nil.
16696 Value is
16698 1 if display has been updated
16699 0 if otherwise unsuccessful
16700 -1 if redisplay with same window start is known not to succeed
16702 The following steps are performed:
16704 1. Find the last row in the current matrix of W that is not
16705 affected by changes at the start of current_buffer. If no such row
16706 is found, give up.
16708 2. Find the first row in W's current matrix that is not affected by
16709 changes at the end of current_buffer. Maybe there is no such row.
16711 3. Display lines beginning with the row + 1 found in step 1 to the
16712 row found in step 2 or, if step 2 didn't find a row, to the end of
16713 the window.
16715 4. If cursor is not known to appear on the window, give up.
16717 5. If display stopped at the row found in step 2, scroll the
16718 display and current matrix as needed.
16720 6. Maybe display some lines at the end of W, if we must. This can
16721 happen under various circumstances, like a partially visible line
16722 becoming fully visible, or because newly displayed lines are displayed
16723 in smaller font sizes.
16725 7. Update W's window end information. */
16727 static int
16728 try_window_id (struct window *w)
16730 struct frame *f = XFRAME (w->frame);
16731 struct glyph_matrix *current_matrix = w->current_matrix;
16732 struct glyph_matrix *desired_matrix = w->desired_matrix;
16733 struct glyph_row *last_unchanged_at_beg_row;
16734 struct glyph_row *first_unchanged_at_end_row;
16735 struct glyph_row *row;
16736 struct glyph_row *bottom_row;
16737 int bottom_vpos;
16738 struct it it;
16739 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16740 int dvpos, dy;
16741 struct text_pos start_pos;
16742 struct run run;
16743 int first_unchanged_at_end_vpos = 0;
16744 struct glyph_row *last_text_row, *last_text_row_at_end;
16745 struct text_pos start;
16746 EMACS_INT first_changed_charpos, last_changed_charpos;
16748 #if GLYPH_DEBUG
16749 if (inhibit_try_window_id)
16750 return 0;
16751 #endif
16753 /* This is handy for debugging. */
16754 #if 0
16755 #define GIVE_UP(X) \
16756 do { \
16757 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16758 return 0; \
16759 } while (0)
16760 #else
16761 #define GIVE_UP(X) return 0
16762 #endif
16764 SET_TEXT_POS_FROM_MARKER (start, w->start);
16766 /* Don't use this for mini-windows because these can show
16767 messages and mini-buffers, and we don't handle that here. */
16768 if (MINI_WINDOW_P (w))
16769 GIVE_UP (1);
16771 /* This flag is used to prevent redisplay optimizations. */
16772 if (windows_or_buffers_changed || cursor_type_changed)
16773 GIVE_UP (2);
16775 /* Verify that narrowing has not changed.
16776 Also verify that we were not told to prevent redisplay optimizations.
16777 It would be nice to further
16778 reduce the number of cases where this prevents try_window_id. */
16779 if (current_buffer->clip_changed
16780 || current_buffer->prevent_redisplay_optimizations_p)
16781 GIVE_UP (3);
16783 /* Window must either use window-based redisplay or be full width. */
16784 if (!FRAME_WINDOW_P (f)
16785 && (!FRAME_LINE_INS_DEL_OK (f)
16786 || !WINDOW_FULL_WIDTH_P (w)))
16787 GIVE_UP (4);
16789 /* Give up if point is known NOT to appear in W. */
16790 if (PT < CHARPOS (start))
16791 GIVE_UP (5);
16793 /* Another way to prevent redisplay optimizations. */
16794 if (XFASTINT (w->last_modified) == 0)
16795 GIVE_UP (6);
16797 /* Verify that window is not hscrolled. */
16798 if (XFASTINT (w->hscroll) != 0)
16799 GIVE_UP (7);
16801 /* Verify that display wasn't paused. */
16802 if (NILP (w->window_end_valid))
16803 GIVE_UP (8);
16805 /* Can't use this if highlighting a region because a cursor movement
16806 will do more than just set the cursor. */
16807 if (!NILP (Vtransient_mark_mode)
16808 && !NILP (BVAR (current_buffer, mark_active)))
16809 GIVE_UP (9);
16811 /* Likewise if highlighting trailing whitespace. */
16812 if (!NILP (Vshow_trailing_whitespace))
16813 GIVE_UP (11);
16815 /* Likewise if showing a region. */
16816 if (!NILP (w->region_showing))
16817 GIVE_UP (10);
16819 /* Can't use this if overlay arrow position and/or string have
16820 changed. */
16821 if (overlay_arrows_changed_p ())
16822 GIVE_UP (12);
16824 /* When word-wrap is on, adding a space to the first word of a
16825 wrapped line can change the wrap position, altering the line
16826 above it. It might be worthwhile to handle this more
16827 intelligently, but for now just redisplay from scratch. */
16828 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16829 GIVE_UP (21);
16831 /* Under bidi reordering, adding or deleting a character in the
16832 beginning of a paragraph, before the first strong directional
16833 character, can change the base direction of the paragraph (unless
16834 the buffer specifies a fixed paragraph direction), which will
16835 require to redisplay the whole paragraph. It might be worthwhile
16836 to find the paragraph limits and widen the range of redisplayed
16837 lines to that, but for now just give up this optimization and
16838 redisplay from scratch. */
16839 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16840 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16841 GIVE_UP (22);
16843 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16844 only if buffer has really changed. The reason is that the gap is
16845 initially at Z for freshly visited files. The code below would
16846 set end_unchanged to 0 in that case. */
16847 if (MODIFF > SAVE_MODIFF
16848 /* This seems to happen sometimes after saving a buffer. */
16849 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16851 if (GPT - BEG < BEG_UNCHANGED)
16852 BEG_UNCHANGED = GPT - BEG;
16853 if (Z - GPT < END_UNCHANGED)
16854 END_UNCHANGED = Z - GPT;
16857 /* The position of the first and last character that has been changed. */
16858 first_changed_charpos = BEG + BEG_UNCHANGED;
16859 last_changed_charpos = Z - END_UNCHANGED;
16861 /* If window starts after a line end, and the last change is in
16862 front of that newline, then changes don't affect the display.
16863 This case happens with stealth-fontification. Note that although
16864 the display is unchanged, glyph positions in the matrix have to
16865 be adjusted, of course. */
16866 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16867 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16868 && ((last_changed_charpos < CHARPOS (start)
16869 && CHARPOS (start) == BEGV)
16870 || (last_changed_charpos < CHARPOS (start) - 1
16871 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16873 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16874 struct glyph_row *r0;
16876 /* Compute how many chars/bytes have been added to or removed
16877 from the buffer. */
16878 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16879 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16880 Z_delta = Z - Z_old;
16881 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16883 /* Give up if PT is not in the window. Note that it already has
16884 been checked at the start of try_window_id that PT is not in
16885 front of the window start. */
16886 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16887 GIVE_UP (13);
16889 /* If window start is unchanged, we can reuse the whole matrix
16890 as is, after adjusting glyph positions. No need to compute
16891 the window end again, since its offset from Z hasn't changed. */
16892 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16893 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16894 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16895 /* PT must not be in a partially visible line. */
16896 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16897 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16899 /* Adjust positions in the glyph matrix. */
16900 if (Z_delta || Z_delta_bytes)
16902 struct glyph_row *r1
16903 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16904 increment_matrix_positions (w->current_matrix,
16905 MATRIX_ROW_VPOS (r0, current_matrix),
16906 MATRIX_ROW_VPOS (r1, current_matrix),
16907 Z_delta, Z_delta_bytes);
16910 /* Set the cursor. */
16911 row = row_containing_pos (w, PT, r0, NULL, 0);
16912 if (row)
16913 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16914 else
16915 abort ();
16916 return 1;
16920 /* Handle the case that changes are all below what is displayed in
16921 the window, and that PT is in the window. This shortcut cannot
16922 be taken if ZV is visible in the window, and text has been added
16923 there that is visible in the window. */
16924 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16925 /* ZV is not visible in the window, or there are no
16926 changes at ZV, actually. */
16927 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16928 || first_changed_charpos == last_changed_charpos))
16930 struct glyph_row *r0;
16932 /* Give up if PT is not in the window. Note that it already has
16933 been checked at the start of try_window_id that PT is not in
16934 front of the window start. */
16935 if (PT >= MATRIX_ROW_END_CHARPOS (row))
16936 GIVE_UP (14);
16938 /* If window start is unchanged, we can reuse the whole matrix
16939 as is, without changing glyph positions since no text has
16940 been added/removed in front of the window end. */
16941 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16942 if (TEXT_POS_EQUAL_P (start, r0->minpos)
16943 /* PT must not be in a partially visible line. */
16944 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
16945 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16947 /* We have to compute the window end anew since text
16948 could have been added/removed after it. */
16949 w->window_end_pos
16950 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16951 w->window_end_bytepos
16952 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16954 /* Set the cursor. */
16955 row = row_containing_pos (w, PT, r0, NULL, 0);
16956 if (row)
16957 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16958 else
16959 abort ();
16960 return 2;
16964 /* Give up if window start is in the changed area.
16966 The condition used to read
16968 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
16970 but why that was tested escapes me at the moment. */
16971 if (CHARPOS (start) >= first_changed_charpos
16972 && CHARPOS (start) <= last_changed_charpos)
16973 GIVE_UP (15);
16975 /* Check that window start agrees with the start of the first glyph
16976 row in its current matrix. Check this after we know the window
16977 start is not in changed text, otherwise positions would not be
16978 comparable. */
16979 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
16980 if (!TEXT_POS_EQUAL_P (start, row->minpos))
16981 GIVE_UP (16);
16983 /* Give up if the window ends in strings. Overlay strings
16984 at the end are difficult to handle, so don't try. */
16985 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
16986 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
16987 GIVE_UP (20);
16989 /* Compute the position at which we have to start displaying new
16990 lines. Some of the lines at the top of the window might be
16991 reusable because they are not displaying changed text. Find the
16992 last row in W's current matrix not affected by changes at the
16993 start of current_buffer. Value is null if changes start in the
16994 first line of window. */
16995 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
16996 if (last_unchanged_at_beg_row)
16998 /* Avoid starting to display in the moddle of a character, a TAB
16999 for instance. This is easier than to set up the iterator
17000 exactly, and it's not a frequent case, so the additional
17001 effort wouldn't really pay off. */
17002 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17003 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17004 && last_unchanged_at_beg_row > w->current_matrix->rows)
17005 --last_unchanged_at_beg_row;
17007 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17008 GIVE_UP (17);
17010 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17011 GIVE_UP (18);
17012 start_pos = it.current.pos;
17014 /* Start displaying new lines in the desired matrix at the same
17015 vpos we would use in the current matrix, i.e. below
17016 last_unchanged_at_beg_row. */
17017 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17018 current_matrix);
17019 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17020 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17022 xassert (it.hpos == 0 && it.current_x == 0);
17024 else
17026 /* There are no reusable lines at the start of the window.
17027 Start displaying in the first text line. */
17028 start_display (&it, w, start);
17029 it.vpos = it.first_vpos;
17030 start_pos = it.current.pos;
17033 /* Find the first row that is not affected by changes at the end of
17034 the buffer. Value will be null if there is no unchanged row, in
17035 which case we must redisplay to the end of the window. delta
17036 will be set to the value by which buffer positions beginning with
17037 first_unchanged_at_end_row have to be adjusted due to text
17038 changes. */
17039 first_unchanged_at_end_row
17040 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17041 IF_DEBUG (debug_delta = delta);
17042 IF_DEBUG (debug_delta_bytes = delta_bytes);
17044 /* Set stop_pos to the buffer position up to which we will have to
17045 display new lines. If first_unchanged_at_end_row != NULL, this
17046 is the buffer position of the start of the line displayed in that
17047 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17048 that we don't stop at a buffer position. */
17049 stop_pos = 0;
17050 if (first_unchanged_at_end_row)
17052 xassert (last_unchanged_at_beg_row == NULL
17053 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17055 /* If this is a continuation line, move forward to the next one
17056 that isn't. Changes in lines above affect this line.
17057 Caution: this may move first_unchanged_at_end_row to a row
17058 not displaying text. */
17059 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17060 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17061 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17062 < it.last_visible_y))
17063 ++first_unchanged_at_end_row;
17065 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17066 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17067 >= it.last_visible_y))
17068 first_unchanged_at_end_row = NULL;
17069 else
17071 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17072 + delta);
17073 first_unchanged_at_end_vpos
17074 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17075 xassert (stop_pos >= Z - END_UNCHANGED);
17078 else if (last_unchanged_at_beg_row == NULL)
17079 GIVE_UP (19);
17082 #if GLYPH_DEBUG
17084 /* Either there is no unchanged row at the end, or the one we have
17085 now displays text. This is a necessary condition for the window
17086 end pos calculation at the end of this function. */
17087 xassert (first_unchanged_at_end_row == NULL
17088 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17090 debug_last_unchanged_at_beg_vpos
17091 = (last_unchanged_at_beg_row
17092 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17093 : -1);
17094 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17096 #endif /* GLYPH_DEBUG != 0 */
17099 /* Display new lines. Set last_text_row to the last new line
17100 displayed which has text on it, i.e. might end up as being the
17101 line where the window_end_vpos is. */
17102 w->cursor.vpos = -1;
17103 last_text_row = NULL;
17104 overlay_arrow_seen = 0;
17105 while (it.current_y < it.last_visible_y
17106 && !fonts_changed_p
17107 && (first_unchanged_at_end_row == NULL
17108 || IT_CHARPOS (it) < stop_pos))
17110 if (display_line (&it))
17111 last_text_row = it.glyph_row - 1;
17114 if (fonts_changed_p)
17115 return -1;
17118 /* Compute differences in buffer positions, y-positions etc. for
17119 lines reused at the bottom of the window. Compute what we can
17120 scroll. */
17121 if (first_unchanged_at_end_row
17122 /* No lines reused because we displayed everything up to the
17123 bottom of the window. */
17124 && it.current_y < it.last_visible_y)
17126 dvpos = (it.vpos
17127 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17128 current_matrix));
17129 dy = it.current_y - first_unchanged_at_end_row->y;
17130 run.current_y = first_unchanged_at_end_row->y;
17131 run.desired_y = run.current_y + dy;
17132 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17134 else
17136 delta = delta_bytes = dvpos = dy
17137 = run.current_y = run.desired_y = run.height = 0;
17138 first_unchanged_at_end_row = NULL;
17140 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17143 /* Find the cursor if not already found. We have to decide whether
17144 PT will appear on this window (it sometimes doesn't, but this is
17145 not a very frequent case.) This decision has to be made before
17146 the current matrix is altered. A value of cursor.vpos < 0 means
17147 that PT is either in one of the lines beginning at
17148 first_unchanged_at_end_row or below the window. Don't care for
17149 lines that might be displayed later at the window end; as
17150 mentioned, this is not a frequent case. */
17151 if (w->cursor.vpos < 0)
17153 /* Cursor in unchanged rows at the top? */
17154 if (PT < CHARPOS (start_pos)
17155 && last_unchanged_at_beg_row)
17157 row = row_containing_pos (w, PT,
17158 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17159 last_unchanged_at_beg_row + 1, 0);
17160 if (row)
17161 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17164 /* Start from first_unchanged_at_end_row looking for PT. */
17165 else if (first_unchanged_at_end_row)
17167 row = row_containing_pos (w, PT - delta,
17168 first_unchanged_at_end_row, NULL, 0);
17169 if (row)
17170 set_cursor_from_row (w, row, w->current_matrix, delta,
17171 delta_bytes, dy, dvpos);
17174 /* Give up if cursor was not found. */
17175 if (w->cursor.vpos < 0)
17177 clear_glyph_matrix (w->desired_matrix);
17178 return -1;
17182 /* Don't let the cursor end in the scroll margins. */
17184 int this_scroll_margin, cursor_height;
17186 this_scroll_margin =
17187 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17188 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17189 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17191 if ((w->cursor.y < this_scroll_margin
17192 && CHARPOS (start) > BEGV)
17193 /* Old redisplay didn't take scroll margin into account at the bottom,
17194 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17195 || (w->cursor.y + (make_cursor_line_fully_visible_p
17196 ? cursor_height + this_scroll_margin
17197 : 1)) > it.last_visible_y)
17199 w->cursor.vpos = -1;
17200 clear_glyph_matrix (w->desired_matrix);
17201 return -1;
17205 /* Scroll the display. Do it before changing the current matrix so
17206 that xterm.c doesn't get confused about where the cursor glyph is
17207 found. */
17208 if (dy && run.height)
17210 update_begin (f);
17212 if (FRAME_WINDOW_P (f))
17214 FRAME_RIF (f)->update_window_begin_hook (w);
17215 FRAME_RIF (f)->clear_window_mouse_face (w);
17216 FRAME_RIF (f)->scroll_run_hook (w, &run);
17217 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17219 else
17221 /* Terminal frame. In this case, dvpos gives the number of
17222 lines to scroll by; dvpos < 0 means scroll up. */
17223 int from_vpos
17224 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17225 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17226 int end = (WINDOW_TOP_EDGE_LINE (w)
17227 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17228 + window_internal_height (w));
17230 #if defined (HAVE_GPM) || defined (MSDOS)
17231 x_clear_window_mouse_face (w);
17232 #endif
17233 /* Perform the operation on the screen. */
17234 if (dvpos > 0)
17236 /* Scroll last_unchanged_at_beg_row to the end of the
17237 window down dvpos lines. */
17238 set_terminal_window (f, end);
17240 /* On dumb terminals delete dvpos lines at the end
17241 before inserting dvpos empty lines. */
17242 if (!FRAME_SCROLL_REGION_OK (f))
17243 ins_del_lines (f, end - dvpos, -dvpos);
17245 /* Insert dvpos empty lines in front of
17246 last_unchanged_at_beg_row. */
17247 ins_del_lines (f, from, dvpos);
17249 else if (dvpos < 0)
17251 /* Scroll up last_unchanged_at_beg_vpos to the end of
17252 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17253 set_terminal_window (f, end);
17255 /* Delete dvpos lines in front of
17256 last_unchanged_at_beg_vpos. ins_del_lines will set
17257 the cursor to the given vpos and emit |dvpos| delete
17258 line sequences. */
17259 ins_del_lines (f, from + dvpos, dvpos);
17261 /* On a dumb terminal insert dvpos empty lines at the
17262 end. */
17263 if (!FRAME_SCROLL_REGION_OK (f))
17264 ins_del_lines (f, end + dvpos, -dvpos);
17267 set_terminal_window (f, 0);
17270 update_end (f);
17273 /* Shift reused rows of the current matrix to the right position.
17274 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17275 text. */
17276 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17277 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17278 if (dvpos < 0)
17280 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17281 bottom_vpos, dvpos);
17282 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17283 bottom_vpos, 0);
17285 else if (dvpos > 0)
17287 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17288 bottom_vpos, dvpos);
17289 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17290 first_unchanged_at_end_vpos + dvpos, 0);
17293 /* For frame-based redisplay, make sure that current frame and window
17294 matrix are in sync with respect to glyph memory. */
17295 if (!FRAME_WINDOW_P (f))
17296 sync_frame_with_window_matrix_rows (w);
17298 /* Adjust buffer positions in reused rows. */
17299 if (delta || delta_bytes)
17300 increment_matrix_positions (current_matrix,
17301 first_unchanged_at_end_vpos + dvpos,
17302 bottom_vpos, delta, delta_bytes);
17304 /* Adjust Y positions. */
17305 if (dy)
17306 shift_glyph_matrix (w, current_matrix,
17307 first_unchanged_at_end_vpos + dvpos,
17308 bottom_vpos, dy);
17310 if (first_unchanged_at_end_row)
17312 first_unchanged_at_end_row += dvpos;
17313 if (first_unchanged_at_end_row->y >= it.last_visible_y
17314 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17315 first_unchanged_at_end_row = NULL;
17318 /* If scrolling up, there may be some lines to display at the end of
17319 the window. */
17320 last_text_row_at_end = NULL;
17321 if (dy < 0)
17323 /* Scrolling up can leave for example a partially visible line
17324 at the end of the window to be redisplayed. */
17325 /* Set last_row to the glyph row in the current matrix where the
17326 window end line is found. It has been moved up or down in
17327 the matrix by dvpos. */
17328 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17329 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17331 /* If last_row is the window end line, it should display text. */
17332 xassert (last_row->displays_text_p);
17334 /* If window end line was partially visible before, begin
17335 displaying at that line. Otherwise begin displaying with the
17336 line following it. */
17337 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17339 init_to_row_start (&it, w, last_row);
17340 it.vpos = last_vpos;
17341 it.current_y = last_row->y;
17343 else
17345 init_to_row_end (&it, w, last_row);
17346 it.vpos = 1 + last_vpos;
17347 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17348 ++last_row;
17351 /* We may start in a continuation line. If so, we have to
17352 get the right continuation_lines_width and current_x. */
17353 it.continuation_lines_width = last_row->continuation_lines_width;
17354 it.hpos = it.current_x = 0;
17356 /* Display the rest of the lines at the window end. */
17357 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17358 while (it.current_y < it.last_visible_y
17359 && !fonts_changed_p)
17361 /* Is it always sure that the display agrees with lines in
17362 the current matrix? I don't think so, so we mark rows
17363 displayed invalid in the current matrix by setting their
17364 enabled_p flag to zero. */
17365 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17366 if (display_line (&it))
17367 last_text_row_at_end = it.glyph_row - 1;
17371 /* Update window_end_pos and window_end_vpos. */
17372 if (first_unchanged_at_end_row
17373 && !last_text_row_at_end)
17375 /* Window end line if one of the preserved rows from the current
17376 matrix. Set row to the last row displaying text in current
17377 matrix starting at first_unchanged_at_end_row, after
17378 scrolling. */
17379 xassert (first_unchanged_at_end_row->displays_text_p);
17380 row = find_last_row_displaying_text (w->current_matrix, &it,
17381 first_unchanged_at_end_row);
17382 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17384 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17385 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17386 w->window_end_vpos
17387 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17388 xassert (w->window_end_bytepos >= 0);
17389 IF_DEBUG (debug_method_add (w, "A"));
17391 else if (last_text_row_at_end)
17393 w->window_end_pos
17394 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17395 w->window_end_bytepos
17396 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17397 w->window_end_vpos
17398 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17399 xassert (w->window_end_bytepos >= 0);
17400 IF_DEBUG (debug_method_add (w, "B"));
17402 else if (last_text_row)
17404 /* We have displayed either to the end of the window or at the
17405 end of the window, i.e. the last row with text is to be found
17406 in the desired matrix. */
17407 w->window_end_pos
17408 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17409 w->window_end_bytepos
17410 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17411 w->window_end_vpos
17412 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17413 xassert (w->window_end_bytepos >= 0);
17415 else if (first_unchanged_at_end_row == NULL
17416 && last_text_row == NULL
17417 && last_text_row_at_end == NULL)
17419 /* Displayed to end of window, but no line containing text was
17420 displayed. Lines were deleted at the end of the window. */
17421 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17422 int vpos = XFASTINT (w->window_end_vpos);
17423 struct glyph_row *current_row = current_matrix->rows + vpos;
17424 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17426 for (row = NULL;
17427 row == NULL && vpos >= first_vpos;
17428 --vpos, --current_row, --desired_row)
17430 if (desired_row->enabled_p)
17432 if (desired_row->displays_text_p)
17433 row = desired_row;
17435 else if (current_row->displays_text_p)
17436 row = current_row;
17439 xassert (row != NULL);
17440 w->window_end_vpos = make_number (vpos + 1);
17441 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17442 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17443 xassert (w->window_end_bytepos >= 0);
17444 IF_DEBUG (debug_method_add (w, "C"));
17446 else
17447 abort ();
17449 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17450 debug_end_vpos = XFASTINT (w->window_end_vpos));
17452 /* Record that display has not been completed. */
17453 w->window_end_valid = Qnil;
17454 w->desired_matrix->no_scrolling_p = 1;
17455 return 3;
17457 #undef GIVE_UP
17462 /***********************************************************************
17463 More debugging support
17464 ***********************************************************************/
17466 #if GLYPH_DEBUG
17468 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17469 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17470 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17473 /* Dump the contents of glyph matrix MATRIX on stderr.
17475 GLYPHS 0 means don't show glyph contents.
17476 GLYPHS 1 means show glyphs in short form
17477 GLYPHS > 1 means show glyphs in long form. */
17479 void
17480 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17482 int i;
17483 for (i = 0; i < matrix->nrows; ++i)
17484 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17488 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17489 the glyph row and area where the glyph comes from. */
17491 void
17492 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17494 if (glyph->type == CHAR_GLYPH)
17496 fprintf (stderr,
17497 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17498 glyph - row->glyphs[TEXT_AREA],
17499 'C',
17500 glyph->charpos,
17501 (BUFFERP (glyph->object)
17502 ? 'B'
17503 : (STRINGP (glyph->object)
17504 ? 'S'
17505 : '-')),
17506 glyph->pixel_width,
17507 glyph->u.ch,
17508 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17509 ? glyph->u.ch
17510 : '.'),
17511 glyph->face_id,
17512 glyph->left_box_line_p,
17513 glyph->right_box_line_p);
17515 else if (glyph->type == STRETCH_GLYPH)
17517 fprintf (stderr,
17518 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17519 glyph - row->glyphs[TEXT_AREA],
17520 'S',
17521 glyph->charpos,
17522 (BUFFERP (glyph->object)
17523 ? 'B'
17524 : (STRINGP (glyph->object)
17525 ? 'S'
17526 : '-')),
17527 glyph->pixel_width,
17529 '.',
17530 glyph->face_id,
17531 glyph->left_box_line_p,
17532 glyph->right_box_line_p);
17534 else if (glyph->type == IMAGE_GLYPH)
17536 fprintf (stderr,
17537 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17538 glyph - row->glyphs[TEXT_AREA],
17539 'I',
17540 glyph->charpos,
17541 (BUFFERP (glyph->object)
17542 ? 'B'
17543 : (STRINGP (glyph->object)
17544 ? 'S'
17545 : '-')),
17546 glyph->pixel_width,
17547 glyph->u.img_id,
17548 '.',
17549 glyph->face_id,
17550 glyph->left_box_line_p,
17551 glyph->right_box_line_p);
17553 else if (glyph->type == COMPOSITE_GLYPH)
17555 fprintf (stderr,
17556 " %5td %4c %6"pI"d %c %3d 0x%05x",
17557 glyph - row->glyphs[TEXT_AREA],
17558 '+',
17559 glyph->charpos,
17560 (BUFFERP (glyph->object)
17561 ? 'B'
17562 : (STRINGP (glyph->object)
17563 ? 'S'
17564 : '-')),
17565 glyph->pixel_width,
17566 glyph->u.cmp.id);
17567 if (glyph->u.cmp.automatic)
17568 fprintf (stderr,
17569 "[%d-%d]",
17570 glyph->slice.cmp.from, glyph->slice.cmp.to);
17571 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17572 glyph->face_id,
17573 glyph->left_box_line_p,
17574 glyph->right_box_line_p);
17579 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17580 GLYPHS 0 means don't show glyph contents.
17581 GLYPHS 1 means show glyphs in short form
17582 GLYPHS > 1 means show glyphs in long form. */
17584 void
17585 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17587 if (glyphs != 1)
17589 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17590 fprintf (stderr, "======================================================================\n");
17592 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17593 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17594 vpos,
17595 MATRIX_ROW_START_CHARPOS (row),
17596 MATRIX_ROW_END_CHARPOS (row),
17597 row->used[TEXT_AREA],
17598 row->contains_overlapping_glyphs_p,
17599 row->enabled_p,
17600 row->truncated_on_left_p,
17601 row->truncated_on_right_p,
17602 row->continued_p,
17603 MATRIX_ROW_CONTINUATION_LINE_P (row),
17604 row->displays_text_p,
17605 row->ends_at_zv_p,
17606 row->fill_line_p,
17607 row->ends_in_middle_of_char_p,
17608 row->starts_in_middle_of_char_p,
17609 row->mouse_face_p,
17610 row->x,
17611 row->y,
17612 row->pixel_width,
17613 row->height,
17614 row->visible_height,
17615 row->ascent,
17616 row->phys_ascent);
17617 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17618 row->end.overlay_string_index,
17619 row->continuation_lines_width);
17620 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17621 CHARPOS (row->start.string_pos),
17622 CHARPOS (row->end.string_pos));
17623 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17624 row->end.dpvec_index);
17627 if (glyphs > 1)
17629 int area;
17631 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17633 struct glyph *glyph = row->glyphs[area];
17634 struct glyph *glyph_end = glyph + row->used[area];
17636 /* Glyph for a line end in text. */
17637 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17638 ++glyph_end;
17640 if (glyph < glyph_end)
17641 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17643 for (; glyph < glyph_end; ++glyph)
17644 dump_glyph (row, glyph, area);
17647 else if (glyphs == 1)
17649 int area;
17651 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17653 char *s = (char *) alloca (row->used[area] + 1);
17654 int i;
17656 for (i = 0; i < row->used[area]; ++i)
17658 struct glyph *glyph = row->glyphs[area] + i;
17659 if (glyph->type == CHAR_GLYPH
17660 && glyph->u.ch < 0x80
17661 && glyph->u.ch >= ' ')
17662 s[i] = glyph->u.ch;
17663 else
17664 s[i] = '.';
17667 s[i] = '\0';
17668 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17674 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17675 Sdump_glyph_matrix, 0, 1, "p",
17676 doc: /* Dump the current matrix of the selected window to stderr.
17677 Shows contents of glyph row structures. With non-nil
17678 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17679 glyphs in short form, otherwise show glyphs in long form. */)
17680 (Lisp_Object glyphs)
17682 struct window *w = XWINDOW (selected_window);
17683 struct buffer *buffer = XBUFFER (w->buffer);
17685 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17686 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17687 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17688 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17689 fprintf (stderr, "=============================================\n");
17690 dump_glyph_matrix (w->current_matrix,
17691 NILP (glyphs) ? 0 : XINT (glyphs));
17692 return Qnil;
17696 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17697 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17698 (void)
17700 struct frame *f = XFRAME (selected_frame);
17701 dump_glyph_matrix (f->current_matrix, 1);
17702 return Qnil;
17706 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17707 doc: /* Dump glyph row ROW to stderr.
17708 GLYPH 0 means don't dump glyphs.
17709 GLYPH 1 means dump glyphs in short form.
17710 GLYPH > 1 or omitted means dump glyphs in long form. */)
17711 (Lisp_Object row, Lisp_Object glyphs)
17713 struct glyph_matrix *matrix;
17714 int vpos;
17716 CHECK_NUMBER (row);
17717 matrix = XWINDOW (selected_window)->current_matrix;
17718 vpos = XINT (row);
17719 if (vpos >= 0 && vpos < matrix->nrows)
17720 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17721 vpos,
17722 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17723 return Qnil;
17727 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17728 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17729 GLYPH 0 means don't dump glyphs.
17730 GLYPH 1 means dump glyphs in short form.
17731 GLYPH > 1 or omitted means dump glyphs in long form. */)
17732 (Lisp_Object row, Lisp_Object glyphs)
17734 struct frame *sf = SELECTED_FRAME ();
17735 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17736 int vpos;
17738 CHECK_NUMBER (row);
17739 vpos = XINT (row);
17740 if (vpos >= 0 && vpos < m->nrows)
17741 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17742 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17743 return Qnil;
17747 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17748 doc: /* Toggle tracing of redisplay.
17749 With ARG, turn tracing on if and only if ARG is positive. */)
17750 (Lisp_Object arg)
17752 if (NILP (arg))
17753 trace_redisplay_p = !trace_redisplay_p;
17754 else
17756 arg = Fprefix_numeric_value (arg);
17757 trace_redisplay_p = XINT (arg) > 0;
17760 return Qnil;
17764 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17765 doc: /* Like `format', but print result to stderr.
17766 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17767 (ptrdiff_t nargs, Lisp_Object *args)
17769 Lisp_Object s = Fformat (nargs, args);
17770 fprintf (stderr, "%s", SDATA (s));
17771 return Qnil;
17774 #endif /* GLYPH_DEBUG */
17778 /***********************************************************************
17779 Building Desired Matrix Rows
17780 ***********************************************************************/
17782 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17783 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17785 static struct glyph_row *
17786 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17788 struct frame *f = XFRAME (WINDOW_FRAME (w));
17789 struct buffer *buffer = XBUFFER (w->buffer);
17790 struct buffer *old = current_buffer;
17791 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17792 int arrow_len = SCHARS (overlay_arrow_string);
17793 const unsigned char *arrow_end = arrow_string + arrow_len;
17794 const unsigned char *p;
17795 struct it it;
17796 int multibyte_p;
17797 int n_glyphs_before;
17799 set_buffer_temp (buffer);
17800 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17801 it.glyph_row->used[TEXT_AREA] = 0;
17802 SET_TEXT_POS (it.position, 0, 0);
17804 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17805 p = arrow_string;
17806 while (p < arrow_end)
17808 Lisp_Object face, ilisp;
17810 /* Get the next character. */
17811 if (multibyte_p)
17812 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17813 else
17815 it.c = it.char_to_display = *p, it.len = 1;
17816 if (! ASCII_CHAR_P (it.c))
17817 it.char_to_display = BYTE8_TO_CHAR (it.c);
17819 p += it.len;
17821 /* Get its face. */
17822 ilisp = make_number (p - arrow_string);
17823 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17824 it.face_id = compute_char_face (f, it.char_to_display, face);
17826 /* Compute its width, get its glyphs. */
17827 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17828 SET_TEXT_POS (it.position, -1, -1);
17829 PRODUCE_GLYPHS (&it);
17831 /* If this character doesn't fit any more in the line, we have
17832 to remove some glyphs. */
17833 if (it.current_x > it.last_visible_x)
17835 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17836 break;
17840 set_buffer_temp (old);
17841 return it.glyph_row;
17845 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17846 glyphs are only inserted for terminal frames since we can't really
17847 win with truncation glyphs when partially visible glyphs are
17848 involved. Which glyphs to insert is determined by
17849 produce_special_glyphs. */
17851 static void
17852 insert_left_trunc_glyphs (struct it *it)
17854 struct it truncate_it;
17855 struct glyph *from, *end, *to, *toend;
17857 xassert (!FRAME_WINDOW_P (it->f));
17859 /* Get the truncation glyphs. */
17860 truncate_it = *it;
17861 truncate_it.current_x = 0;
17862 truncate_it.face_id = DEFAULT_FACE_ID;
17863 truncate_it.glyph_row = &scratch_glyph_row;
17864 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17865 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17866 truncate_it.object = make_number (0);
17867 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17869 /* Overwrite glyphs from IT with truncation glyphs. */
17870 if (!it->glyph_row->reversed_p)
17872 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17873 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17874 to = it->glyph_row->glyphs[TEXT_AREA];
17875 toend = to + it->glyph_row->used[TEXT_AREA];
17877 while (from < end)
17878 *to++ = *from++;
17880 /* There may be padding glyphs left over. Overwrite them too. */
17881 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17883 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17884 while (from < end)
17885 *to++ = *from++;
17888 if (to > toend)
17889 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17891 else
17893 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17894 that back to front. */
17895 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17896 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17897 toend = it->glyph_row->glyphs[TEXT_AREA];
17898 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17900 while (from >= end && to >= toend)
17901 *to-- = *from--;
17902 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17904 from =
17905 truncate_it.glyph_row->glyphs[TEXT_AREA]
17906 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17907 while (from >= end && to >= toend)
17908 *to-- = *from--;
17910 if (from >= end)
17912 /* Need to free some room before prepending additional
17913 glyphs. */
17914 int move_by = from - end + 1;
17915 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17916 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17918 for ( ; g >= g0; g--)
17919 g[move_by] = *g;
17920 while (from >= end)
17921 *to-- = *from--;
17922 it->glyph_row->used[TEXT_AREA] += move_by;
17928 /* Compute the pixel height and width of IT->glyph_row.
17930 Most of the time, ascent and height of a display line will be equal
17931 to the max_ascent and max_height values of the display iterator
17932 structure. This is not the case if
17934 1. We hit ZV without displaying anything. In this case, max_ascent
17935 and max_height will be zero.
17937 2. We have some glyphs that don't contribute to the line height.
17938 (The glyph row flag contributes_to_line_height_p is for future
17939 pixmap extensions).
17941 The first case is easily covered by using default values because in
17942 these cases, the line height does not really matter, except that it
17943 must not be zero. */
17945 static void
17946 compute_line_metrics (struct it *it)
17948 struct glyph_row *row = it->glyph_row;
17950 if (FRAME_WINDOW_P (it->f))
17952 int i, min_y, max_y;
17954 /* The line may consist of one space only, that was added to
17955 place the cursor on it. If so, the row's height hasn't been
17956 computed yet. */
17957 if (row->height == 0)
17959 if (it->max_ascent + it->max_descent == 0)
17960 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
17961 row->ascent = it->max_ascent;
17962 row->height = it->max_ascent + it->max_descent;
17963 row->phys_ascent = it->max_phys_ascent;
17964 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17965 row->extra_line_spacing = it->max_extra_line_spacing;
17968 /* Compute the width of this line. */
17969 row->pixel_width = row->x;
17970 for (i = 0; i < row->used[TEXT_AREA]; ++i)
17971 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
17973 xassert (row->pixel_width >= 0);
17974 xassert (row->ascent >= 0 && row->height > 0);
17976 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
17977 || MATRIX_ROW_OVERLAPS_PRED_P (row));
17979 /* If first line's physical ascent is larger than its logical
17980 ascent, use the physical ascent, and make the row taller.
17981 This makes accented characters fully visible. */
17982 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
17983 && row->phys_ascent > row->ascent)
17985 row->height += row->phys_ascent - row->ascent;
17986 row->ascent = row->phys_ascent;
17989 /* Compute how much of the line is visible. */
17990 row->visible_height = row->height;
17992 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
17993 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
17995 if (row->y < min_y)
17996 row->visible_height -= min_y - row->y;
17997 if (row->y + row->height > max_y)
17998 row->visible_height -= row->y + row->height - max_y;
18000 else
18002 row->pixel_width = row->used[TEXT_AREA];
18003 if (row->continued_p)
18004 row->pixel_width -= it->continuation_pixel_width;
18005 else if (row->truncated_on_right_p)
18006 row->pixel_width -= it->truncation_pixel_width;
18007 row->ascent = row->phys_ascent = 0;
18008 row->height = row->phys_height = row->visible_height = 1;
18009 row->extra_line_spacing = 0;
18012 /* Compute a hash code for this row. */
18014 int area, i;
18015 row->hash = 0;
18016 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18017 for (i = 0; i < row->used[area]; ++i)
18018 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
18019 + row->glyphs[area][i].u.val
18020 + row->glyphs[area][i].face_id
18021 + row->glyphs[area][i].padding_p
18022 + (row->glyphs[area][i].type << 2));
18025 it->max_ascent = it->max_descent = 0;
18026 it->max_phys_ascent = it->max_phys_descent = 0;
18030 /* Append one space to the glyph row of iterator IT if doing a
18031 window-based redisplay. The space has the same face as
18032 IT->face_id. Value is non-zero if a space was added.
18034 This function is called to make sure that there is always one glyph
18035 at the end of a glyph row that the cursor can be set on under
18036 window-systems. (If there weren't such a glyph we would not know
18037 how wide and tall a box cursor should be displayed).
18039 At the same time this space let's a nicely handle clearing to the
18040 end of the line if the row ends in italic text. */
18042 static int
18043 append_space_for_newline (struct it *it, int default_face_p)
18045 if (FRAME_WINDOW_P (it->f))
18047 int n = it->glyph_row->used[TEXT_AREA];
18049 if (it->glyph_row->glyphs[TEXT_AREA] + n
18050 < it->glyph_row->glyphs[1 + TEXT_AREA])
18052 /* Save some values that must not be changed.
18053 Must save IT->c and IT->len because otherwise
18054 ITERATOR_AT_END_P wouldn't work anymore after
18055 append_space_for_newline has been called. */
18056 enum display_element_type saved_what = it->what;
18057 int saved_c = it->c, saved_len = it->len;
18058 int saved_char_to_display = it->char_to_display;
18059 int saved_x = it->current_x;
18060 int saved_face_id = it->face_id;
18061 struct text_pos saved_pos;
18062 Lisp_Object saved_object;
18063 struct face *face;
18065 saved_object = it->object;
18066 saved_pos = it->position;
18068 it->what = IT_CHARACTER;
18069 memset (&it->position, 0, sizeof it->position);
18070 it->object = make_number (0);
18071 it->c = it->char_to_display = ' ';
18072 it->len = 1;
18074 if (default_face_p)
18075 it->face_id = DEFAULT_FACE_ID;
18076 else if (it->face_before_selective_p)
18077 it->face_id = it->saved_face_id;
18078 face = FACE_FROM_ID (it->f, it->face_id);
18079 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18081 PRODUCE_GLYPHS (it);
18083 it->override_ascent = -1;
18084 it->constrain_row_ascent_descent_p = 0;
18085 it->current_x = saved_x;
18086 it->object = saved_object;
18087 it->position = saved_pos;
18088 it->what = saved_what;
18089 it->face_id = saved_face_id;
18090 it->len = saved_len;
18091 it->c = saved_c;
18092 it->char_to_display = saved_char_to_display;
18093 return 1;
18097 return 0;
18101 /* Extend the face of the last glyph in the text area of IT->glyph_row
18102 to the end of the display line. Called from display_line. If the
18103 glyph row is empty, add a space glyph to it so that we know the
18104 face to draw. Set the glyph row flag fill_line_p. If the glyph
18105 row is R2L, prepend a stretch glyph to cover the empty space to the
18106 left of the leftmost glyph. */
18108 static void
18109 extend_face_to_end_of_line (struct it *it)
18111 struct face *face;
18112 struct frame *f = it->f;
18114 /* If line is already filled, do nothing. Non window-system frames
18115 get a grace of one more ``pixel'' because their characters are
18116 1-``pixel'' wide, so they hit the equality too early. This grace
18117 is needed only for R2L rows that are not continued, to produce
18118 one extra blank where we could display the cursor. */
18119 if (it->current_x >= it->last_visible_x
18120 + (!FRAME_WINDOW_P (f)
18121 && it->glyph_row->reversed_p
18122 && !it->glyph_row->continued_p))
18123 return;
18125 /* Face extension extends the background and box of IT->face_id
18126 to the end of the line. If the background equals the background
18127 of the frame, we don't have to do anything. */
18128 if (it->face_before_selective_p)
18129 face = FACE_FROM_ID (f, it->saved_face_id);
18130 else
18131 face = FACE_FROM_ID (f, it->face_id);
18133 if (FRAME_WINDOW_P (f)
18134 && it->glyph_row->displays_text_p
18135 && face->box == FACE_NO_BOX
18136 && face->background == FRAME_BACKGROUND_PIXEL (f)
18137 && !face->stipple
18138 && !it->glyph_row->reversed_p)
18139 return;
18141 /* Set the glyph row flag indicating that the face of the last glyph
18142 in the text area has to be drawn to the end of the text area. */
18143 it->glyph_row->fill_line_p = 1;
18145 /* If current character of IT is not ASCII, make sure we have the
18146 ASCII face. This will be automatically undone the next time
18147 get_next_display_element returns a multibyte character. Note
18148 that the character will always be single byte in unibyte
18149 text. */
18150 if (!ASCII_CHAR_P (it->c))
18152 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18155 if (FRAME_WINDOW_P (f))
18157 /* If the row is empty, add a space with the current face of IT,
18158 so that we know which face to draw. */
18159 if (it->glyph_row->used[TEXT_AREA] == 0)
18161 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18162 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
18163 it->glyph_row->used[TEXT_AREA] = 1;
18165 #ifdef HAVE_WINDOW_SYSTEM
18166 if (it->glyph_row->reversed_p)
18168 /* Prepend a stretch glyph to the row, such that the
18169 rightmost glyph will be drawn flushed all the way to the
18170 right margin of the window. The stretch glyph that will
18171 occupy the empty space, if any, to the left of the
18172 glyphs. */
18173 struct font *font = face->font ? face->font : FRAME_FONT (f);
18174 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18175 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18176 struct glyph *g;
18177 int row_width, stretch_ascent, stretch_width;
18178 struct text_pos saved_pos;
18179 int saved_face_id, saved_avoid_cursor;
18181 for (row_width = 0, g = row_start; g < row_end; g++)
18182 row_width += g->pixel_width;
18183 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18184 if (stretch_width > 0)
18186 stretch_ascent =
18187 (((it->ascent + it->descent)
18188 * FONT_BASE (font)) / FONT_HEIGHT (font));
18189 saved_pos = it->position;
18190 memset (&it->position, 0, sizeof it->position);
18191 saved_avoid_cursor = it->avoid_cursor_p;
18192 it->avoid_cursor_p = 1;
18193 saved_face_id = it->face_id;
18194 /* The last row's stretch glyph should get the default
18195 face, to avoid painting the rest of the window with
18196 the region face, if the region ends at ZV. */
18197 if (it->glyph_row->ends_at_zv_p)
18198 it->face_id = DEFAULT_FACE_ID;
18199 else
18200 it->face_id = face->id;
18201 append_stretch_glyph (it, make_number (0), stretch_width,
18202 it->ascent + it->descent, stretch_ascent);
18203 it->position = saved_pos;
18204 it->avoid_cursor_p = saved_avoid_cursor;
18205 it->face_id = saved_face_id;
18208 #endif /* HAVE_WINDOW_SYSTEM */
18210 else
18212 /* Save some values that must not be changed. */
18213 int saved_x = it->current_x;
18214 struct text_pos saved_pos;
18215 Lisp_Object saved_object;
18216 enum display_element_type saved_what = it->what;
18217 int saved_face_id = it->face_id;
18219 saved_object = it->object;
18220 saved_pos = it->position;
18222 it->what = IT_CHARACTER;
18223 memset (&it->position, 0, sizeof it->position);
18224 it->object = make_number (0);
18225 it->c = it->char_to_display = ' ';
18226 it->len = 1;
18227 /* The last row's blank glyphs should get the default face, to
18228 avoid painting the rest of the window with the region face,
18229 if the region ends at ZV. */
18230 if (it->glyph_row->ends_at_zv_p)
18231 it->face_id = DEFAULT_FACE_ID;
18232 else
18233 it->face_id = face->id;
18235 PRODUCE_GLYPHS (it);
18237 while (it->current_x <= it->last_visible_x)
18238 PRODUCE_GLYPHS (it);
18240 /* Don't count these blanks really. It would let us insert a left
18241 truncation glyph below and make us set the cursor on them, maybe. */
18242 it->current_x = saved_x;
18243 it->object = saved_object;
18244 it->position = saved_pos;
18245 it->what = saved_what;
18246 it->face_id = saved_face_id;
18251 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18252 trailing whitespace. */
18254 static int
18255 trailing_whitespace_p (EMACS_INT charpos)
18257 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18258 int c = 0;
18260 while (bytepos < ZV_BYTE
18261 && (c = FETCH_CHAR (bytepos),
18262 c == ' ' || c == '\t'))
18263 ++bytepos;
18265 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18267 if (bytepos != PT_BYTE)
18268 return 1;
18270 return 0;
18274 /* Highlight trailing whitespace, if any, in ROW. */
18276 static void
18277 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18279 int used = row->used[TEXT_AREA];
18281 if (used)
18283 struct glyph *start = row->glyphs[TEXT_AREA];
18284 struct glyph *glyph = start + used - 1;
18286 if (row->reversed_p)
18288 /* Right-to-left rows need to be processed in the opposite
18289 direction, so swap the edge pointers. */
18290 glyph = start;
18291 start = row->glyphs[TEXT_AREA] + used - 1;
18294 /* Skip over glyphs inserted to display the cursor at the
18295 end of a line, for extending the face of the last glyph
18296 to the end of the line on terminals, and for truncation
18297 and continuation glyphs. */
18298 if (!row->reversed_p)
18300 while (glyph >= start
18301 && glyph->type == CHAR_GLYPH
18302 && INTEGERP (glyph->object))
18303 --glyph;
18305 else
18307 while (glyph <= start
18308 && glyph->type == CHAR_GLYPH
18309 && INTEGERP (glyph->object))
18310 ++glyph;
18313 /* If last glyph is a space or stretch, and it's trailing
18314 whitespace, set the face of all trailing whitespace glyphs in
18315 IT->glyph_row to `trailing-whitespace'. */
18316 if ((row->reversed_p ? glyph <= start : glyph >= start)
18317 && BUFFERP (glyph->object)
18318 && (glyph->type == STRETCH_GLYPH
18319 || (glyph->type == CHAR_GLYPH
18320 && glyph->u.ch == ' '))
18321 && trailing_whitespace_p (glyph->charpos))
18323 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18324 if (face_id < 0)
18325 return;
18327 if (!row->reversed_p)
18329 while (glyph >= start
18330 && BUFFERP (glyph->object)
18331 && (glyph->type == STRETCH_GLYPH
18332 || (glyph->type == CHAR_GLYPH
18333 && glyph->u.ch == ' ')))
18334 (glyph--)->face_id = face_id;
18336 else
18338 while (glyph <= start
18339 && BUFFERP (glyph->object)
18340 && (glyph->type == STRETCH_GLYPH
18341 || (glyph->type == CHAR_GLYPH
18342 && glyph->u.ch == ' ')))
18343 (glyph++)->face_id = face_id;
18350 /* Value is non-zero if glyph row ROW should be
18351 used to hold the cursor. */
18353 static int
18354 cursor_row_p (struct glyph_row *row)
18356 int result = 1;
18358 if (PT == CHARPOS (row->end.pos)
18359 || PT == MATRIX_ROW_END_CHARPOS (row))
18361 /* Suppose the row ends on a string.
18362 Unless the row is continued, that means it ends on a newline
18363 in the string. If it's anything other than a display string
18364 (e.g. a before-string from an overlay), we don't want the
18365 cursor there. (This heuristic seems to give the optimal
18366 behavior for the various types of multi-line strings.) */
18367 if (CHARPOS (row->end.string_pos) >= 0)
18369 if (row->continued_p)
18370 result = 1;
18371 else
18373 /* Check for `display' property. */
18374 struct glyph *beg = row->glyphs[TEXT_AREA];
18375 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18376 struct glyph *glyph;
18378 result = 0;
18379 for (glyph = end; glyph >= beg; --glyph)
18380 if (STRINGP (glyph->object))
18382 Lisp_Object prop
18383 = Fget_char_property (make_number (PT),
18384 Qdisplay, Qnil);
18385 result =
18386 (!NILP (prop)
18387 && display_prop_string_p (prop, glyph->object));
18388 break;
18392 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18394 /* If the row ends in middle of a real character,
18395 and the line is continued, we want the cursor here.
18396 That's because CHARPOS (ROW->end.pos) would equal
18397 PT if PT is before the character. */
18398 if (!row->ends_in_ellipsis_p)
18399 result = row->continued_p;
18400 else
18401 /* If the row ends in an ellipsis, then
18402 CHARPOS (ROW->end.pos) will equal point after the
18403 invisible text. We want that position to be displayed
18404 after the ellipsis. */
18405 result = 0;
18407 /* If the row ends at ZV, display the cursor at the end of that
18408 row instead of at the start of the row below. */
18409 else if (row->ends_at_zv_p)
18410 result = 1;
18411 else
18412 result = 0;
18415 return result;
18420 /* Push the property PROP so that it will be rendered at the current
18421 position in IT. Return 1 if PROP was successfully pushed, 0
18422 otherwise. Called from handle_line_prefix to handle the
18423 `line-prefix' and `wrap-prefix' properties. */
18425 static int
18426 push_display_prop (struct it *it, Lisp_Object prop)
18428 struct text_pos pos =
18429 (it->method == GET_FROM_STRING) ? it->current.string_pos : it->current.pos;
18431 xassert (it->method == GET_FROM_BUFFER
18432 || it->method == GET_FROM_STRING);
18434 /* We need to save the current buffer/string position, so it will be
18435 restored by pop_it, because iterate_out_of_display_property
18436 depends on that being set correctly, but some situations leave
18437 it->position not yet set when this function is called. */
18438 push_it (it, &pos);
18440 if (STRINGP (prop))
18442 if (SCHARS (prop) == 0)
18444 pop_it (it);
18445 return 0;
18448 it->string = prop;
18449 it->multibyte_p = STRING_MULTIBYTE (it->string);
18450 it->current.overlay_string_index = -1;
18451 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18452 it->end_charpos = it->string_nchars = SCHARS (it->string);
18453 it->method = GET_FROM_STRING;
18454 it->stop_charpos = 0;
18455 it->prev_stop = 0;
18456 it->base_level_stop = 0;
18458 /* Force paragraph direction to be that of the parent
18459 buffer/string. */
18460 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18461 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18462 else
18463 it->paragraph_embedding = L2R;
18465 /* Set up the bidi iterator for this display string. */
18466 if (it->bidi_p)
18468 it->bidi_it.string.lstring = it->string;
18469 it->bidi_it.string.s = NULL;
18470 it->bidi_it.string.schars = it->end_charpos;
18471 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18472 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18473 it->bidi_it.string.unibyte = !it->multibyte_p;
18474 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18477 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18479 it->method = GET_FROM_STRETCH;
18480 it->object = prop;
18482 #ifdef HAVE_WINDOW_SYSTEM
18483 else if (IMAGEP (prop))
18485 it->what = IT_IMAGE;
18486 it->image_id = lookup_image (it->f, prop);
18487 it->method = GET_FROM_IMAGE;
18489 #endif /* HAVE_WINDOW_SYSTEM */
18490 else
18492 pop_it (it); /* bogus display property, give up */
18493 return 0;
18496 return 1;
18499 /* Return the character-property PROP at the current position in IT. */
18501 static Lisp_Object
18502 get_it_property (struct it *it, Lisp_Object prop)
18504 Lisp_Object position;
18506 if (STRINGP (it->object))
18507 position = make_number (IT_STRING_CHARPOS (*it));
18508 else if (BUFFERP (it->object))
18509 position = make_number (IT_CHARPOS (*it));
18510 else
18511 return Qnil;
18513 return Fget_char_property (position, prop, it->object);
18516 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18518 static void
18519 handle_line_prefix (struct it *it)
18521 Lisp_Object prefix;
18523 if (it->continuation_lines_width > 0)
18525 prefix = get_it_property (it, Qwrap_prefix);
18526 if (NILP (prefix))
18527 prefix = Vwrap_prefix;
18529 else
18531 prefix = get_it_property (it, Qline_prefix);
18532 if (NILP (prefix))
18533 prefix = Vline_prefix;
18535 if (! NILP (prefix) && push_display_prop (it, prefix))
18537 /* If the prefix is wider than the window, and we try to wrap
18538 it, it would acquire its own wrap prefix, and so on till the
18539 iterator stack overflows. So, don't wrap the prefix. */
18540 it->line_wrap = TRUNCATE;
18541 it->avoid_cursor_p = 1;
18547 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18548 only for R2L lines from display_line and display_string, when they
18549 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18550 the line/string needs to be continued on the next glyph row. */
18551 static void
18552 unproduce_glyphs (struct it *it, int n)
18554 struct glyph *glyph, *end;
18556 xassert (it->glyph_row);
18557 xassert (it->glyph_row->reversed_p);
18558 xassert (it->area == TEXT_AREA);
18559 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18561 if (n > it->glyph_row->used[TEXT_AREA])
18562 n = it->glyph_row->used[TEXT_AREA];
18563 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18564 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18565 for ( ; glyph < end; glyph++)
18566 glyph[-n] = *glyph;
18569 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18570 and ROW->maxpos. */
18571 static void
18572 find_row_edges (struct it *it, struct glyph_row *row,
18573 EMACS_INT min_pos, EMACS_INT min_bpos,
18574 EMACS_INT max_pos, EMACS_INT max_bpos)
18576 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18577 lines' rows is implemented for bidi-reordered rows. */
18579 /* ROW->minpos is the value of min_pos, the minimal buffer position
18580 we have in ROW, or ROW->start.pos if that is smaller. */
18581 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18582 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18583 else
18584 /* We didn't find buffer positions smaller than ROW->start, or
18585 didn't find _any_ valid buffer positions in any of the glyphs,
18586 so we must trust the iterator's computed positions. */
18587 row->minpos = row->start.pos;
18588 if (max_pos <= 0)
18590 max_pos = CHARPOS (it->current.pos);
18591 max_bpos = BYTEPOS (it->current.pos);
18594 /* Here are the various use-cases for ending the row, and the
18595 corresponding values for ROW->maxpos:
18597 Line ends in a newline from buffer eol_pos + 1
18598 Line is continued from buffer max_pos + 1
18599 Line is truncated on right it->current.pos
18600 Line ends in a newline from string max_pos + 1(*)
18601 (*) + 1 only when line ends in a forward scan
18602 Line is continued from string max_pos
18603 Line is continued from display vector max_pos
18604 Line is entirely from a string min_pos == max_pos
18605 Line is entirely from a display vector min_pos == max_pos
18606 Line that ends at ZV ZV
18608 If you discover other use-cases, please add them here as
18609 appropriate. */
18610 if (row->ends_at_zv_p)
18611 row->maxpos = it->current.pos;
18612 else if (row->used[TEXT_AREA])
18614 int seen_this_string = 0;
18615 struct glyph_row *r1 = row - 1;
18617 /* Did we see the same display string on the previous row? */
18618 if (STRINGP (it->object)
18619 /* this is not the first row */
18620 && row > it->w->desired_matrix->rows
18621 /* previous row is not the header line */
18622 && !r1->mode_line_p
18623 /* previous row also ends in a newline from a string */
18624 && r1->ends_in_newline_from_string_p)
18626 struct glyph *start, *end;
18628 /* Search for the last glyph of the previous row that came
18629 from buffer or string. Depending on whether the row is
18630 L2R or R2L, we need to process it front to back or the
18631 other way round. */
18632 if (!r1->reversed_p)
18634 start = r1->glyphs[TEXT_AREA];
18635 end = start + r1->used[TEXT_AREA];
18636 /* Glyphs inserted by redisplay have an integer (zero)
18637 as their object. */
18638 while (end > start
18639 && INTEGERP ((end - 1)->object)
18640 && (end - 1)->charpos <= 0)
18641 --end;
18642 if (end > start)
18644 if (EQ ((end - 1)->object, it->object))
18645 seen_this_string = 1;
18647 else
18648 abort ();
18650 else
18652 end = r1->glyphs[TEXT_AREA] - 1;
18653 start = end + r1->used[TEXT_AREA];
18654 while (end < start
18655 && INTEGERP ((end + 1)->object)
18656 && (end + 1)->charpos <= 0)
18657 ++end;
18658 if (end < start)
18660 if (EQ ((end + 1)->object, it->object))
18661 seen_this_string = 1;
18663 else
18664 abort ();
18667 /* Take note of each display string that covers a newline only
18668 once, the first time we see it. This is for when a display
18669 string includes more than one newline in it. */
18670 if (row->ends_in_newline_from_string_p && !seen_this_string)
18672 /* If we were scanning the buffer forward when we displayed
18673 the string, we want to account for at least one buffer
18674 position that belongs to this row (position covered by
18675 the display string), so that cursor positioning will
18676 consider this row as a candidate when point is at the end
18677 of the visual line represented by this row. This is not
18678 required when scanning back, because max_pos will already
18679 have a much larger value. */
18680 if (CHARPOS (row->end.pos) > max_pos)
18681 INC_BOTH (max_pos, max_bpos);
18682 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18684 else if (CHARPOS (it->eol_pos) > 0)
18685 SET_TEXT_POS (row->maxpos,
18686 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18687 else if (row->continued_p)
18689 /* If max_pos is different from IT's current position, it
18690 means IT->method does not belong to the display element
18691 at max_pos. However, it also means that the display
18692 element at max_pos was displayed in its entirety on this
18693 line, which is equivalent to saying that the next line
18694 starts at the next buffer position. */
18695 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18696 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18697 else
18699 INC_BOTH (max_pos, max_bpos);
18700 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18703 else if (row->truncated_on_right_p)
18704 /* display_line already called reseat_at_next_visible_line_start,
18705 which puts the iterator at the beginning of the next line, in
18706 the logical order. */
18707 row->maxpos = it->current.pos;
18708 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18709 /* A line that is entirely from a string/image/stretch... */
18710 row->maxpos = row->minpos;
18711 else
18712 abort ();
18714 else
18715 row->maxpos = it->current.pos;
18718 /* Construct the glyph row IT->glyph_row in the desired matrix of
18719 IT->w from text at the current position of IT. See dispextern.h
18720 for an overview of struct it. Value is non-zero if
18721 IT->glyph_row displays text, as opposed to a line displaying ZV
18722 only. */
18724 static int
18725 display_line (struct it *it)
18727 struct glyph_row *row = it->glyph_row;
18728 Lisp_Object overlay_arrow_string;
18729 struct it wrap_it;
18730 void *wrap_data = NULL;
18731 int may_wrap = 0, wrap_x IF_LINT (= 0);
18732 int wrap_row_used = -1;
18733 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18734 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18735 int wrap_row_extra_line_spacing IF_LINT (= 0);
18736 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18737 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18738 int cvpos;
18739 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18740 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18742 /* We always start displaying at hpos zero even if hscrolled. */
18743 xassert (it->hpos == 0 && it->current_x == 0);
18745 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18746 >= it->w->desired_matrix->nrows)
18748 it->w->nrows_scale_factor++;
18749 fonts_changed_p = 1;
18750 return 0;
18753 /* Is IT->w showing the region? */
18754 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18756 /* Clear the result glyph row and enable it. */
18757 prepare_desired_row (row);
18759 row->y = it->current_y;
18760 row->start = it->start;
18761 row->continuation_lines_width = it->continuation_lines_width;
18762 row->displays_text_p = 1;
18763 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18764 it->starts_in_middle_of_char_p = 0;
18766 /* Arrange the overlays nicely for our purposes. Usually, we call
18767 display_line on only one line at a time, in which case this
18768 can't really hurt too much, or we call it on lines which appear
18769 one after another in the buffer, in which case all calls to
18770 recenter_overlay_lists but the first will be pretty cheap. */
18771 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18773 /* Move over display elements that are not visible because we are
18774 hscrolled. This may stop at an x-position < IT->first_visible_x
18775 if the first glyph is partially visible or if we hit a line end. */
18776 if (it->current_x < it->first_visible_x)
18778 this_line_min_pos = row->start.pos;
18779 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18780 MOVE_TO_POS | MOVE_TO_X);
18781 /* Record the smallest positions seen while we moved over
18782 display elements that are not visible. This is needed by
18783 redisplay_internal for optimizing the case where the cursor
18784 stays inside the same line. The rest of this function only
18785 considers positions that are actually displayed, so
18786 RECORD_MAX_MIN_POS will not otherwise record positions that
18787 are hscrolled to the left of the left edge of the window. */
18788 min_pos = CHARPOS (this_line_min_pos);
18789 min_bpos = BYTEPOS (this_line_min_pos);
18791 else
18793 /* We only do this when not calling `move_it_in_display_line_to'
18794 above, because move_it_in_display_line_to calls
18795 handle_line_prefix itself. */
18796 handle_line_prefix (it);
18799 /* Get the initial row height. This is either the height of the
18800 text hscrolled, if there is any, or zero. */
18801 row->ascent = it->max_ascent;
18802 row->height = it->max_ascent + it->max_descent;
18803 row->phys_ascent = it->max_phys_ascent;
18804 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18805 row->extra_line_spacing = it->max_extra_line_spacing;
18807 /* Utility macro to record max and min buffer positions seen until now. */
18808 #define RECORD_MAX_MIN_POS(IT) \
18809 do \
18811 int composition_p = (IT)->what == IT_COMPOSITION; \
18812 EMACS_INT current_pos = \
18813 composition_p ? (IT)->cmp_it.charpos \
18814 : IT_CHARPOS (*(IT)); \
18815 EMACS_INT current_bpos = \
18816 composition_p ? CHAR_TO_BYTE (current_pos) \
18817 : IT_BYTEPOS (*(IT)); \
18818 if (current_pos < min_pos) \
18820 min_pos = current_pos; \
18821 min_bpos = current_bpos; \
18823 if (IT_CHARPOS (*it) > max_pos) \
18825 max_pos = IT_CHARPOS (*it); \
18826 max_bpos = IT_BYTEPOS (*it); \
18829 while (0)
18831 /* Loop generating characters. The loop is left with IT on the next
18832 character to display. */
18833 while (1)
18835 int n_glyphs_before, hpos_before, x_before;
18836 int x, nglyphs;
18837 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18839 /* Retrieve the next thing to display. Value is zero if end of
18840 buffer reached. */
18841 if (!get_next_display_element (it))
18843 /* Maybe add a space at the end of this line that is used to
18844 display the cursor there under X. Set the charpos of the
18845 first glyph of blank lines not corresponding to any text
18846 to -1. */
18847 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18848 row->exact_window_width_line_p = 1;
18849 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18850 || row->used[TEXT_AREA] == 0)
18852 row->glyphs[TEXT_AREA]->charpos = -1;
18853 row->displays_text_p = 0;
18855 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18856 && (!MINI_WINDOW_P (it->w)
18857 || (minibuf_level && EQ (it->window, minibuf_window))))
18858 row->indicate_empty_line_p = 1;
18861 it->continuation_lines_width = 0;
18862 row->ends_at_zv_p = 1;
18863 /* A row that displays right-to-left text must always have
18864 its last face extended all the way to the end of line,
18865 even if this row ends in ZV, because we still write to
18866 the screen left to right. */
18867 if (row->reversed_p)
18868 extend_face_to_end_of_line (it);
18869 break;
18872 /* Now, get the metrics of what we want to display. This also
18873 generates glyphs in `row' (which is IT->glyph_row). */
18874 n_glyphs_before = row->used[TEXT_AREA];
18875 x = it->current_x;
18877 /* Remember the line height so far in case the next element doesn't
18878 fit on the line. */
18879 if (it->line_wrap != TRUNCATE)
18881 ascent = it->max_ascent;
18882 descent = it->max_descent;
18883 phys_ascent = it->max_phys_ascent;
18884 phys_descent = it->max_phys_descent;
18886 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18888 if (IT_DISPLAYING_WHITESPACE (it))
18889 may_wrap = 1;
18890 else if (may_wrap)
18892 SAVE_IT (wrap_it, *it, wrap_data);
18893 wrap_x = x;
18894 wrap_row_used = row->used[TEXT_AREA];
18895 wrap_row_ascent = row->ascent;
18896 wrap_row_height = row->height;
18897 wrap_row_phys_ascent = row->phys_ascent;
18898 wrap_row_phys_height = row->phys_height;
18899 wrap_row_extra_line_spacing = row->extra_line_spacing;
18900 wrap_row_min_pos = min_pos;
18901 wrap_row_min_bpos = min_bpos;
18902 wrap_row_max_pos = max_pos;
18903 wrap_row_max_bpos = max_bpos;
18904 may_wrap = 0;
18909 PRODUCE_GLYPHS (it);
18911 /* If this display element was in marginal areas, continue with
18912 the next one. */
18913 if (it->area != TEXT_AREA)
18915 row->ascent = max (row->ascent, it->max_ascent);
18916 row->height = max (row->height, it->max_ascent + it->max_descent);
18917 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18918 row->phys_height = max (row->phys_height,
18919 it->max_phys_ascent + it->max_phys_descent);
18920 row->extra_line_spacing = max (row->extra_line_spacing,
18921 it->max_extra_line_spacing);
18922 set_iterator_to_next (it, 1);
18923 continue;
18926 /* Does the display element fit on the line? If we truncate
18927 lines, we should draw past the right edge of the window. If
18928 we don't truncate, we want to stop so that we can display the
18929 continuation glyph before the right margin. If lines are
18930 continued, there are two possible strategies for characters
18931 resulting in more than 1 glyph (e.g. tabs): Display as many
18932 glyphs as possible in this line and leave the rest for the
18933 continuation line, or display the whole element in the next
18934 line. Original redisplay did the former, so we do it also. */
18935 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
18936 hpos_before = it->hpos;
18937 x_before = x;
18939 if (/* Not a newline. */
18940 nglyphs > 0
18941 /* Glyphs produced fit entirely in the line. */
18942 && it->current_x < it->last_visible_x)
18944 it->hpos += nglyphs;
18945 row->ascent = max (row->ascent, it->max_ascent);
18946 row->height = max (row->height, it->max_ascent + it->max_descent);
18947 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18948 row->phys_height = max (row->phys_height,
18949 it->max_phys_ascent + it->max_phys_descent);
18950 row->extra_line_spacing = max (row->extra_line_spacing,
18951 it->max_extra_line_spacing);
18952 if (it->current_x - it->pixel_width < it->first_visible_x)
18953 row->x = x - it->first_visible_x;
18954 /* Record the maximum and minimum buffer positions seen so
18955 far in glyphs that will be displayed by this row. */
18956 if (it->bidi_p)
18957 RECORD_MAX_MIN_POS (it);
18959 else
18961 int i, new_x;
18962 struct glyph *glyph;
18964 for (i = 0; i < nglyphs; ++i, x = new_x)
18966 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18967 new_x = x + glyph->pixel_width;
18969 if (/* Lines are continued. */
18970 it->line_wrap != TRUNCATE
18971 && (/* Glyph doesn't fit on the line. */
18972 new_x > it->last_visible_x
18973 /* Or it fits exactly on a window system frame. */
18974 || (new_x == it->last_visible_x
18975 && FRAME_WINDOW_P (it->f))))
18977 /* End of a continued line. */
18979 if (it->hpos == 0
18980 || (new_x == it->last_visible_x
18981 && FRAME_WINDOW_P (it->f)))
18983 /* Current glyph is the only one on the line or
18984 fits exactly on the line. We must continue
18985 the line because we can't draw the cursor
18986 after the glyph. */
18987 row->continued_p = 1;
18988 it->current_x = new_x;
18989 it->continuation_lines_width += new_x;
18990 ++it->hpos;
18991 if (i == nglyphs - 1)
18993 /* If line-wrap is on, check if a previous
18994 wrap point was found. */
18995 if (wrap_row_used > 0
18996 /* Even if there is a previous wrap
18997 point, continue the line here as
18998 usual, if (i) the previous character
18999 was a space or tab AND (ii) the
19000 current character is not. */
19001 && (!may_wrap
19002 || IT_DISPLAYING_WHITESPACE (it)))
19003 goto back_to_wrap;
19005 /* Record the maximum and minimum buffer
19006 positions seen so far in glyphs that will be
19007 displayed by this row. */
19008 if (it->bidi_p)
19009 RECORD_MAX_MIN_POS (it);
19010 set_iterator_to_next (it, 1);
19011 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19013 if (!get_next_display_element (it))
19015 row->exact_window_width_line_p = 1;
19016 it->continuation_lines_width = 0;
19017 row->continued_p = 0;
19018 row->ends_at_zv_p = 1;
19020 else if (ITERATOR_AT_END_OF_LINE_P (it))
19022 row->continued_p = 0;
19023 row->exact_window_width_line_p = 1;
19027 else if (it->bidi_p)
19028 RECORD_MAX_MIN_POS (it);
19030 else if (CHAR_GLYPH_PADDING_P (*glyph)
19031 && !FRAME_WINDOW_P (it->f))
19033 /* A padding glyph that doesn't fit on this line.
19034 This means the whole character doesn't fit
19035 on the line. */
19036 if (row->reversed_p)
19037 unproduce_glyphs (it, row->used[TEXT_AREA]
19038 - n_glyphs_before);
19039 row->used[TEXT_AREA] = n_glyphs_before;
19041 /* Fill the rest of the row with continuation
19042 glyphs like in 20.x. */
19043 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19044 < row->glyphs[1 + TEXT_AREA])
19045 produce_special_glyphs (it, IT_CONTINUATION);
19047 row->continued_p = 1;
19048 it->current_x = x_before;
19049 it->continuation_lines_width += x_before;
19051 /* Restore the height to what it was before the
19052 element not fitting on the line. */
19053 it->max_ascent = ascent;
19054 it->max_descent = descent;
19055 it->max_phys_ascent = phys_ascent;
19056 it->max_phys_descent = phys_descent;
19058 else if (wrap_row_used > 0)
19060 back_to_wrap:
19061 if (row->reversed_p)
19062 unproduce_glyphs (it,
19063 row->used[TEXT_AREA] - wrap_row_used);
19064 RESTORE_IT (it, &wrap_it, wrap_data);
19065 it->continuation_lines_width += wrap_x;
19066 row->used[TEXT_AREA] = wrap_row_used;
19067 row->ascent = wrap_row_ascent;
19068 row->height = wrap_row_height;
19069 row->phys_ascent = wrap_row_phys_ascent;
19070 row->phys_height = wrap_row_phys_height;
19071 row->extra_line_spacing = wrap_row_extra_line_spacing;
19072 min_pos = wrap_row_min_pos;
19073 min_bpos = wrap_row_min_bpos;
19074 max_pos = wrap_row_max_pos;
19075 max_bpos = wrap_row_max_bpos;
19076 row->continued_p = 1;
19077 row->ends_at_zv_p = 0;
19078 row->exact_window_width_line_p = 0;
19079 it->continuation_lines_width += x;
19081 /* Make sure that a non-default face is extended
19082 up to the right margin of the window. */
19083 extend_face_to_end_of_line (it);
19085 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19087 /* A TAB that extends past the right edge of the
19088 window. This produces a single glyph on
19089 window system frames. We leave the glyph in
19090 this row and let it fill the row, but don't
19091 consume the TAB. */
19092 it->continuation_lines_width += it->last_visible_x;
19093 row->ends_in_middle_of_char_p = 1;
19094 row->continued_p = 1;
19095 glyph->pixel_width = it->last_visible_x - x;
19096 it->starts_in_middle_of_char_p = 1;
19098 else
19100 /* Something other than a TAB that draws past
19101 the right edge of the window. Restore
19102 positions to values before the element. */
19103 if (row->reversed_p)
19104 unproduce_glyphs (it, row->used[TEXT_AREA]
19105 - (n_glyphs_before + i));
19106 row->used[TEXT_AREA] = n_glyphs_before + i;
19108 /* Display continuation glyphs. */
19109 if (!FRAME_WINDOW_P (it->f))
19110 produce_special_glyphs (it, IT_CONTINUATION);
19111 row->continued_p = 1;
19113 it->current_x = x_before;
19114 it->continuation_lines_width += x;
19115 extend_face_to_end_of_line (it);
19117 if (nglyphs > 1 && i > 0)
19119 row->ends_in_middle_of_char_p = 1;
19120 it->starts_in_middle_of_char_p = 1;
19123 /* Restore the height to what it was before the
19124 element not fitting on the line. */
19125 it->max_ascent = ascent;
19126 it->max_descent = descent;
19127 it->max_phys_ascent = phys_ascent;
19128 it->max_phys_descent = phys_descent;
19131 break;
19133 else if (new_x > it->first_visible_x)
19135 /* Increment number of glyphs actually displayed. */
19136 ++it->hpos;
19138 /* Record the maximum and minimum buffer positions
19139 seen so far in glyphs that will be displayed by
19140 this row. */
19141 if (it->bidi_p)
19142 RECORD_MAX_MIN_POS (it);
19144 if (x < it->first_visible_x)
19145 /* Glyph is partially visible, i.e. row starts at
19146 negative X position. */
19147 row->x = x - it->first_visible_x;
19149 else
19151 /* Glyph is completely off the left margin of the
19152 window. This should not happen because of the
19153 move_it_in_display_line at the start of this
19154 function, unless the text display area of the
19155 window is empty. */
19156 xassert (it->first_visible_x <= it->last_visible_x);
19159 /* Even if this display element produced no glyphs at all,
19160 we want to record its position. */
19161 if (it->bidi_p && nglyphs == 0)
19162 RECORD_MAX_MIN_POS (it);
19164 row->ascent = max (row->ascent, it->max_ascent);
19165 row->height = max (row->height, it->max_ascent + it->max_descent);
19166 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19167 row->phys_height = max (row->phys_height,
19168 it->max_phys_ascent + it->max_phys_descent);
19169 row->extra_line_spacing = max (row->extra_line_spacing,
19170 it->max_extra_line_spacing);
19172 /* End of this display line if row is continued. */
19173 if (row->continued_p || row->ends_at_zv_p)
19174 break;
19177 at_end_of_line:
19178 /* Is this a line end? If yes, we're also done, after making
19179 sure that a non-default face is extended up to the right
19180 margin of the window. */
19181 if (ITERATOR_AT_END_OF_LINE_P (it))
19183 int used_before = row->used[TEXT_AREA];
19185 row->ends_in_newline_from_string_p = STRINGP (it->object);
19187 /* Add a space at the end of the line that is used to
19188 display the cursor there. */
19189 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19190 append_space_for_newline (it, 0);
19192 /* Extend the face to the end of the line. */
19193 extend_face_to_end_of_line (it);
19195 /* Make sure we have the position. */
19196 if (used_before == 0)
19197 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19199 /* Record the position of the newline, for use in
19200 find_row_edges. */
19201 it->eol_pos = it->current.pos;
19203 /* Consume the line end. This skips over invisible lines. */
19204 set_iterator_to_next (it, 1);
19205 it->continuation_lines_width = 0;
19206 break;
19209 /* Proceed with next display element. Note that this skips
19210 over lines invisible because of selective display. */
19211 set_iterator_to_next (it, 1);
19213 /* If we truncate lines, we are done when the last displayed
19214 glyphs reach past the right margin of the window. */
19215 if (it->line_wrap == TRUNCATE
19216 && (FRAME_WINDOW_P (it->f)
19217 ? (it->current_x >= it->last_visible_x)
19218 : (it->current_x > it->last_visible_x)))
19220 /* Maybe add truncation glyphs. */
19221 if (!FRAME_WINDOW_P (it->f))
19223 int i, n;
19225 if (!row->reversed_p)
19227 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19228 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19229 break;
19231 else
19233 for (i = 0; i < row->used[TEXT_AREA]; i++)
19234 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19235 break;
19236 /* Remove any padding glyphs at the front of ROW, to
19237 make room for the truncation glyphs we will be
19238 adding below. The loop below always inserts at
19239 least one truncation glyph, so also remove the
19240 last glyph added to ROW. */
19241 unproduce_glyphs (it, i + 1);
19242 /* Adjust i for the loop below. */
19243 i = row->used[TEXT_AREA] - (i + 1);
19246 for (n = row->used[TEXT_AREA]; i < n; ++i)
19248 row->used[TEXT_AREA] = i;
19249 produce_special_glyphs (it, IT_TRUNCATION);
19252 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19254 /* Don't truncate if we can overflow newline into fringe. */
19255 if (!get_next_display_element (it))
19257 it->continuation_lines_width = 0;
19258 row->ends_at_zv_p = 1;
19259 row->exact_window_width_line_p = 1;
19260 break;
19262 if (ITERATOR_AT_END_OF_LINE_P (it))
19264 row->exact_window_width_line_p = 1;
19265 goto at_end_of_line;
19269 row->truncated_on_right_p = 1;
19270 it->continuation_lines_width = 0;
19271 reseat_at_next_visible_line_start (it, 0);
19272 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19273 it->hpos = hpos_before;
19274 it->current_x = x_before;
19275 break;
19279 if (wrap_data)
19280 bidi_unshelve_cache (wrap_data, 1);
19282 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19283 at the left window margin. */
19284 if (it->first_visible_x
19285 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19287 if (!FRAME_WINDOW_P (it->f))
19288 insert_left_trunc_glyphs (it);
19289 row->truncated_on_left_p = 1;
19292 /* Remember the position at which this line ends.
19294 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19295 cannot be before the call to find_row_edges below, since that is
19296 where these positions are determined. */
19297 row->end = it->current;
19298 if (!it->bidi_p)
19300 row->minpos = row->start.pos;
19301 row->maxpos = row->end.pos;
19303 else
19305 /* ROW->minpos and ROW->maxpos must be the smallest and
19306 `1 + the largest' buffer positions in ROW. But if ROW was
19307 bidi-reordered, these two positions can be anywhere in the
19308 row, so we must determine them now. */
19309 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19312 /* If the start of this line is the overlay arrow-position, then
19313 mark this glyph row as the one containing the overlay arrow.
19314 This is clearly a mess with variable size fonts. It would be
19315 better to let it be displayed like cursors under X. */
19316 if ((row->displays_text_p || !overlay_arrow_seen)
19317 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19318 !NILP (overlay_arrow_string)))
19320 /* Overlay arrow in window redisplay is a fringe bitmap. */
19321 if (STRINGP (overlay_arrow_string))
19323 struct glyph_row *arrow_row
19324 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19325 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19326 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19327 struct glyph *p = row->glyphs[TEXT_AREA];
19328 struct glyph *p2, *end;
19330 /* Copy the arrow glyphs. */
19331 while (glyph < arrow_end)
19332 *p++ = *glyph++;
19334 /* Throw away padding glyphs. */
19335 p2 = p;
19336 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19337 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19338 ++p2;
19339 if (p2 > p)
19341 while (p2 < end)
19342 *p++ = *p2++;
19343 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19346 else
19348 xassert (INTEGERP (overlay_arrow_string));
19349 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19351 overlay_arrow_seen = 1;
19354 /* Compute pixel dimensions of this line. */
19355 compute_line_metrics (it);
19357 /* Record whether this row ends inside an ellipsis. */
19358 row->ends_in_ellipsis_p
19359 = (it->method == GET_FROM_DISPLAY_VECTOR
19360 && it->ellipsis_p);
19362 /* Save fringe bitmaps in this row. */
19363 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19364 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19365 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19366 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19368 it->left_user_fringe_bitmap = 0;
19369 it->left_user_fringe_face_id = 0;
19370 it->right_user_fringe_bitmap = 0;
19371 it->right_user_fringe_face_id = 0;
19373 /* Maybe set the cursor. */
19374 cvpos = it->w->cursor.vpos;
19375 if ((cvpos < 0
19376 /* In bidi-reordered rows, keep checking for proper cursor
19377 position even if one has been found already, because buffer
19378 positions in such rows change non-linearly with ROW->VPOS,
19379 when a line is continued. One exception: when we are at ZV,
19380 display cursor on the first suitable glyph row, since all
19381 the empty rows after that also have their position set to ZV. */
19382 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19383 lines' rows is implemented for bidi-reordered rows. */
19384 || (it->bidi_p
19385 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19386 && PT >= MATRIX_ROW_START_CHARPOS (row)
19387 && PT <= MATRIX_ROW_END_CHARPOS (row)
19388 && cursor_row_p (row))
19389 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19391 /* Highlight trailing whitespace. */
19392 if (!NILP (Vshow_trailing_whitespace))
19393 highlight_trailing_whitespace (it->f, it->glyph_row);
19395 /* Prepare for the next line. This line starts horizontally at (X
19396 HPOS) = (0 0). Vertical positions are incremented. As a
19397 convenience for the caller, IT->glyph_row is set to the next
19398 row to be used. */
19399 it->current_x = it->hpos = 0;
19400 it->current_y += row->height;
19401 SET_TEXT_POS (it->eol_pos, 0, 0);
19402 ++it->vpos;
19403 ++it->glyph_row;
19404 /* The next row should by default use the same value of the
19405 reversed_p flag as this one. set_iterator_to_next decides when
19406 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19407 the flag accordingly. */
19408 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19409 it->glyph_row->reversed_p = row->reversed_p;
19410 it->start = row->end;
19411 return row->displays_text_p;
19413 #undef RECORD_MAX_MIN_POS
19416 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19417 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19418 doc: /* Return paragraph direction at point in BUFFER.
19419 Value is either `left-to-right' or `right-to-left'.
19420 If BUFFER is omitted or nil, it defaults to the current buffer.
19422 Paragraph direction determines how the text in the paragraph is displayed.
19423 In left-to-right paragraphs, text begins at the left margin of the window
19424 and the reading direction is generally left to right. In right-to-left
19425 paragraphs, text begins at the right margin and is read from right to left.
19427 See also `bidi-paragraph-direction'. */)
19428 (Lisp_Object buffer)
19430 struct buffer *buf = current_buffer;
19431 struct buffer *old = buf;
19433 if (! NILP (buffer))
19435 CHECK_BUFFER (buffer);
19436 buf = XBUFFER (buffer);
19439 if (NILP (BVAR (buf, bidi_display_reordering))
19440 || NILP (BVAR (buf, enable_multibyte_characters)))
19441 return Qleft_to_right;
19442 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19443 return BVAR (buf, bidi_paragraph_direction);
19444 else
19446 /* Determine the direction from buffer text. We could try to
19447 use current_matrix if it is up to date, but this seems fast
19448 enough as it is. */
19449 struct bidi_it itb;
19450 EMACS_INT pos = BUF_PT (buf);
19451 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19452 int c;
19453 void *itb_data = bidi_shelve_cache ();
19455 set_buffer_temp (buf);
19456 /* bidi_paragraph_init finds the base direction of the paragraph
19457 by searching forward from paragraph start. We need the base
19458 direction of the current or _previous_ paragraph, so we need
19459 to make sure we are within that paragraph. To that end, find
19460 the previous non-empty line. */
19461 if (pos >= ZV && pos > BEGV)
19463 pos--;
19464 bytepos = CHAR_TO_BYTE (pos);
19466 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19467 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19469 while ((c = FETCH_BYTE (bytepos)) == '\n'
19470 || c == ' ' || c == '\t' || c == '\f')
19472 if (bytepos <= BEGV_BYTE)
19473 break;
19474 bytepos--;
19475 pos--;
19477 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19478 bytepos--;
19480 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19481 itb.string.s = NULL;
19482 itb.string.lstring = Qnil;
19483 itb.string.bufpos = 0;
19484 itb.string.unibyte = 0;
19485 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19486 bidi_unshelve_cache (itb_data, 0);
19487 set_buffer_temp (old);
19488 switch (itb.paragraph_dir)
19490 case L2R:
19491 return Qleft_to_right;
19492 break;
19493 case R2L:
19494 return Qright_to_left;
19495 break;
19496 default:
19497 abort ();
19504 /***********************************************************************
19505 Menu Bar
19506 ***********************************************************************/
19508 /* Redisplay the menu bar in the frame for window W.
19510 The menu bar of X frames that don't have X toolkit support is
19511 displayed in a special window W->frame->menu_bar_window.
19513 The menu bar of terminal frames is treated specially as far as
19514 glyph matrices are concerned. Menu bar lines are not part of
19515 windows, so the update is done directly on the frame matrix rows
19516 for the menu bar. */
19518 static void
19519 display_menu_bar (struct window *w)
19521 struct frame *f = XFRAME (WINDOW_FRAME (w));
19522 struct it it;
19523 Lisp_Object items;
19524 int i;
19526 /* Don't do all this for graphical frames. */
19527 #ifdef HAVE_NTGUI
19528 if (FRAME_W32_P (f))
19529 return;
19530 #endif
19531 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19532 if (FRAME_X_P (f))
19533 return;
19534 #endif
19536 #ifdef HAVE_NS
19537 if (FRAME_NS_P (f))
19538 return;
19539 #endif /* HAVE_NS */
19541 #ifdef USE_X_TOOLKIT
19542 xassert (!FRAME_WINDOW_P (f));
19543 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19544 it.first_visible_x = 0;
19545 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19546 #else /* not USE_X_TOOLKIT */
19547 if (FRAME_WINDOW_P (f))
19549 /* Menu bar lines are displayed in the desired matrix of the
19550 dummy window menu_bar_window. */
19551 struct window *menu_w;
19552 xassert (WINDOWP (f->menu_bar_window));
19553 menu_w = XWINDOW (f->menu_bar_window);
19554 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19555 MENU_FACE_ID);
19556 it.first_visible_x = 0;
19557 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19559 else
19561 /* This is a TTY frame, i.e. character hpos/vpos are used as
19562 pixel x/y. */
19563 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19564 MENU_FACE_ID);
19565 it.first_visible_x = 0;
19566 it.last_visible_x = FRAME_COLS (f);
19568 #endif /* not USE_X_TOOLKIT */
19570 /* FIXME: This should be controlled by a user option. See the
19571 comments in redisplay_tool_bar and display_mode_line about
19572 this. */
19573 it.paragraph_embedding = L2R;
19575 if (! mode_line_inverse_video)
19576 /* Force the menu-bar to be displayed in the default face. */
19577 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19579 /* Clear all rows of the menu bar. */
19580 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19582 struct glyph_row *row = it.glyph_row + i;
19583 clear_glyph_row (row);
19584 row->enabled_p = 1;
19585 row->full_width_p = 1;
19588 /* Display all items of the menu bar. */
19589 items = FRAME_MENU_BAR_ITEMS (it.f);
19590 for (i = 0; i < ASIZE (items); i += 4)
19592 Lisp_Object string;
19594 /* Stop at nil string. */
19595 string = AREF (items, i + 1);
19596 if (NILP (string))
19597 break;
19599 /* Remember where item was displayed. */
19600 ASET (items, i + 3, make_number (it.hpos));
19602 /* Display the item, pad with one space. */
19603 if (it.current_x < it.last_visible_x)
19604 display_string (NULL, string, Qnil, 0, 0, &it,
19605 SCHARS (string) + 1, 0, 0, -1);
19608 /* Fill out the line with spaces. */
19609 if (it.current_x < it.last_visible_x)
19610 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19612 /* Compute the total height of the lines. */
19613 compute_line_metrics (&it);
19618 /***********************************************************************
19619 Mode Line
19620 ***********************************************************************/
19622 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19623 FORCE is non-zero, redisplay mode lines unconditionally.
19624 Otherwise, redisplay only mode lines that are garbaged. Value is
19625 the number of windows whose mode lines were redisplayed. */
19627 static int
19628 redisplay_mode_lines (Lisp_Object window, int force)
19630 int nwindows = 0;
19632 while (!NILP (window))
19634 struct window *w = XWINDOW (window);
19636 if (WINDOWP (w->hchild))
19637 nwindows += redisplay_mode_lines (w->hchild, force);
19638 else if (WINDOWP (w->vchild))
19639 nwindows += redisplay_mode_lines (w->vchild, force);
19640 else if (force
19641 || FRAME_GARBAGED_P (XFRAME (w->frame))
19642 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19644 struct text_pos lpoint;
19645 struct buffer *old = current_buffer;
19647 /* Set the window's buffer for the mode line display. */
19648 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19649 set_buffer_internal_1 (XBUFFER (w->buffer));
19651 /* Point refers normally to the selected window. For any
19652 other window, set up appropriate value. */
19653 if (!EQ (window, selected_window))
19655 struct text_pos pt;
19657 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19658 if (CHARPOS (pt) < BEGV)
19659 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19660 else if (CHARPOS (pt) > (ZV - 1))
19661 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19662 else
19663 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19666 /* Display mode lines. */
19667 clear_glyph_matrix (w->desired_matrix);
19668 if (display_mode_lines (w))
19670 ++nwindows;
19671 w->must_be_updated_p = 1;
19674 /* Restore old settings. */
19675 set_buffer_internal_1 (old);
19676 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19679 window = w->next;
19682 return nwindows;
19686 /* Display the mode and/or header line of window W. Value is the
19687 sum number of mode lines and header lines displayed. */
19689 static int
19690 display_mode_lines (struct window *w)
19692 Lisp_Object old_selected_window, old_selected_frame;
19693 int n = 0;
19695 old_selected_frame = selected_frame;
19696 selected_frame = w->frame;
19697 old_selected_window = selected_window;
19698 XSETWINDOW (selected_window, w);
19700 /* These will be set while the mode line specs are processed. */
19701 line_number_displayed = 0;
19702 w->column_number_displayed = Qnil;
19704 if (WINDOW_WANTS_MODELINE_P (w))
19706 struct window *sel_w = XWINDOW (old_selected_window);
19708 /* Select mode line face based on the real selected window. */
19709 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19710 BVAR (current_buffer, mode_line_format));
19711 ++n;
19714 if (WINDOW_WANTS_HEADER_LINE_P (w))
19716 display_mode_line (w, HEADER_LINE_FACE_ID,
19717 BVAR (current_buffer, header_line_format));
19718 ++n;
19721 selected_frame = old_selected_frame;
19722 selected_window = old_selected_window;
19723 return n;
19727 /* Display mode or header line of window W. FACE_ID specifies which
19728 line to display; it is either MODE_LINE_FACE_ID or
19729 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19730 display. Value is the pixel height of the mode/header line
19731 displayed. */
19733 static int
19734 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19736 struct it it;
19737 struct face *face;
19738 int count = SPECPDL_INDEX ();
19740 init_iterator (&it, w, -1, -1, NULL, face_id);
19741 /* Don't extend on a previously drawn mode-line.
19742 This may happen if called from pos_visible_p. */
19743 it.glyph_row->enabled_p = 0;
19744 prepare_desired_row (it.glyph_row);
19746 it.glyph_row->mode_line_p = 1;
19748 if (! mode_line_inverse_video)
19749 /* Force the mode-line to be displayed in the default face. */
19750 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19752 /* FIXME: This should be controlled by a user option. But
19753 supporting such an option is not trivial, since the mode line is
19754 made up of many separate strings. */
19755 it.paragraph_embedding = L2R;
19757 record_unwind_protect (unwind_format_mode_line,
19758 format_mode_line_unwind_data (NULL, Qnil, 0));
19760 mode_line_target = MODE_LINE_DISPLAY;
19762 /* Temporarily make frame's keyboard the current kboard so that
19763 kboard-local variables in the mode_line_format will get the right
19764 values. */
19765 push_kboard (FRAME_KBOARD (it.f));
19766 record_unwind_save_match_data ();
19767 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19768 pop_kboard ();
19770 unbind_to (count, Qnil);
19772 /* Fill up with spaces. */
19773 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19775 compute_line_metrics (&it);
19776 it.glyph_row->full_width_p = 1;
19777 it.glyph_row->continued_p = 0;
19778 it.glyph_row->truncated_on_left_p = 0;
19779 it.glyph_row->truncated_on_right_p = 0;
19781 /* Make a 3D mode-line have a shadow at its right end. */
19782 face = FACE_FROM_ID (it.f, face_id);
19783 extend_face_to_end_of_line (&it);
19784 if (face->box != FACE_NO_BOX)
19786 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19787 + it.glyph_row->used[TEXT_AREA] - 1);
19788 last->right_box_line_p = 1;
19791 return it.glyph_row->height;
19794 /* Move element ELT in LIST to the front of LIST.
19795 Return the updated list. */
19797 static Lisp_Object
19798 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19800 register Lisp_Object tail, prev;
19801 register Lisp_Object tem;
19803 tail = list;
19804 prev = Qnil;
19805 while (CONSP (tail))
19807 tem = XCAR (tail);
19809 if (EQ (elt, tem))
19811 /* Splice out the link TAIL. */
19812 if (NILP (prev))
19813 list = XCDR (tail);
19814 else
19815 Fsetcdr (prev, XCDR (tail));
19817 /* Now make it the first. */
19818 Fsetcdr (tail, list);
19819 return tail;
19821 else
19822 prev = tail;
19823 tail = XCDR (tail);
19824 QUIT;
19827 /* Not found--return unchanged LIST. */
19828 return list;
19831 /* Contribute ELT to the mode line for window IT->w. How it
19832 translates into text depends on its data type.
19834 IT describes the display environment in which we display, as usual.
19836 DEPTH is the depth in recursion. It is used to prevent
19837 infinite recursion here.
19839 FIELD_WIDTH is the number of characters the display of ELT should
19840 occupy in the mode line, and PRECISION is the maximum number of
19841 characters to display from ELT's representation. See
19842 display_string for details.
19844 Returns the hpos of the end of the text generated by ELT.
19846 PROPS is a property list to add to any string we encounter.
19848 If RISKY is nonzero, remove (disregard) any properties in any string
19849 we encounter, and ignore :eval and :propertize.
19851 The global variable `mode_line_target' determines whether the
19852 output is passed to `store_mode_line_noprop',
19853 `store_mode_line_string', or `display_string'. */
19855 static int
19856 display_mode_element (struct it *it, int depth, int field_width, int precision,
19857 Lisp_Object elt, Lisp_Object props, int risky)
19859 int n = 0, field, prec;
19860 int literal = 0;
19862 tail_recurse:
19863 if (depth > 100)
19864 elt = build_string ("*too-deep*");
19866 depth++;
19868 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19870 case Lisp_String:
19872 /* A string: output it and check for %-constructs within it. */
19873 unsigned char c;
19874 EMACS_INT offset = 0;
19876 if (SCHARS (elt) > 0
19877 && (!NILP (props) || risky))
19879 Lisp_Object oprops, aelt;
19880 oprops = Ftext_properties_at (make_number (0), elt);
19882 /* If the starting string's properties are not what
19883 we want, translate the string. Also, if the string
19884 is risky, do that anyway. */
19886 if (NILP (Fequal (props, oprops)) || risky)
19888 /* If the starting string has properties,
19889 merge the specified ones onto the existing ones. */
19890 if (! NILP (oprops) && !risky)
19892 Lisp_Object tem;
19894 oprops = Fcopy_sequence (oprops);
19895 tem = props;
19896 while (CONSP (tem))
19898 oprops = Fplist_put (oprops, XCAR (tem),
19899 XCAR (XCDR (tem)));
19900 tem = XCDR (XCDR (tem));
19902 props = oprops;
19905 aelt = Fassoc (elt, mode_line_proptrans_alist);
19906 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19908 /* AELT is what we want. Move it to the front
19909 without consing. */
19910 elt = XCAR (aelt);
19911 mode_line_proptrans_alist
19912 = move_elt_to_front (aelt, mode_line_proptrans_alist);
19914 else
19916 Lisp_Object tem;
19918 /* If AELT has the wrong props, it is useless.
19919 so get rid of it. */
19920 if (! NILP (aelt))
19921 mode_line_proptrans_alist
19922 = Fdelq (aelt, mode_line_proptrans_alist);
19924 elt = Fcopy_sequence (elt);
19925 Fset_text_properties (make_number (0), Flength (elt),
19926 props, elt);
19927 /* Add this item to mode_line_proptrans_alist. */
19928 mode_line_proptrans_alist
19929 = Fcons (Fcons (elt, props),
19930 mode_line_proptrans_alist);
19931 /* Truncate mode_line_proptrans_alist
19932 to at most 50 elements. */
19933 tem = Fnthcdr (make_number (50),
19934 mode_line_proptrans_alist);
19935 if (! NILP (tem))
19936 XSETCDR (tem, Qnil);
19941 offset = 0;
19943 if (literal)
19945 prec = precision - n;
19946 switch (mode_line_target)
19948 case MODE_LINE_NOPROP:
19949 case MODE_LINE_TITLE:
19950 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
19951 break;
19952 case MODE_LINE_STRING:
19953 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
19954 break;
19955 case MODE_LINE_DISPLAY:
19956 n += display_string (NULL, elt, Qnil, 0, 0, it,
19957 0, prec, 0, STRING_MULTIBYTE (elt));
19958 break;
19961 break;
19964 /* Handle the non-literal case. */
19966 while ((precision <= 0 || n < precision)
19967 && SREF (elt, offset) != 0
19968 && (mode_line_target != MODE_LINE_DISPLAY
19969 || it->current_x < it->last_visible_x))
19971 EMACS_INT last_offset = offset;
19973 /* Advance to end of string or next format specifier. */
19974 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
19977 if (offset - 1 != last_offset)
19979 EMACS_INT nchars, nbytes;
19981 /* Output to end of string or up to '%'. Field width
19982 is length of string. Don't output more than
19983 PRECISION allows us. */
19984 offset--;
19986 prec = c_string_width (SDATA (elt) + last_offset,
19987 offset - last_offset, precision - n,
19988 &nchars, &nbytes);
19990 switch (mode_line_target)
19992 case MODE_LINE_NOPROP:
19993 case MODE_LINE_TITLE:
19994 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
19995 break;
19996 case MODE_LINE_STRING:
19998 EMACS_INT bytepos = last_offset;
19999 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20000 EMACS_INT endpos = (precision <= 0
20001 ? string_byte_to_char (elt, offset)
20002 : charpos + nchars);
20004 n += store_mode_line_string (NULL,
20005 Fsubstring (elt, make_number (charpos),
20006 make_number (endpos)),
20007 0, 0, 0, Qnil);
20009 break;
20010 case MODE_LINE_DISPLAY:
20012 EMACS_INT bytepos = last_offset;
20013 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20015 if (precision <= 0)
20016 nchars = string_byte_to_char (elt, offset) - charpos;
20017 n += display_string (NULL, elt, Qnil, 0, charpos,
20018 it, 0, nchars, 0,
20019 STRING_MULTIBYTE (elt));
20021 break;
20024 else /* c == '%' */
20026 EMACS_INT percent_position = offset;
20028 /* Get the specified minimum width. Zero means
20029 don't pad. */
20030 field = 0;
20031 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20032 field = field * 10 + c - '0';
20034 /* Don't pad beyond the total padding allowed. */
20035 if (field_width - n > 0 && field > field_width - n)
20036 field = field_width - n;
20038 /* Note that either PRECISION <= 0 or N < PRECISION. */
20039 prec = precision - n;
20041 if (c == 'M')
20042 n += display_mode_element (it, depth, field, prec,
20043 Vglobal_mode_string, props,
20044 risky);
20045 else if (c != 0)
20047 int multibyte;
20048 EMACS_INT bytepos, charpos;
20049 const char *spec;
20050 Lisp_Object string;
20052 bytepos = percent_position;
20053 charpos = (STRING_MULTIBYTE (elt)
20054 ? string_byte_to_char (elt, bytepos)
20055 : bytepos);
20056 spec = decode_mode_spec (it->w, c, field, &string);
20057 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20059 switch (mode_line_target)
20061 case MODE_LINE_NOPROP:
20062 case MODE_LINE_TITLE:
20063 n += store_mode_line_noprop (spec, field, prec);
20064 break;
20065 case MODE_LINE_STRING:
20067 Lisp_Object tem = build_string (spec);
20068 props = Ftext_properties_at (make_number (charpos), elt);
20069 /* Should only keep face property in props */
20070 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20072 break;
20073 case MODE_LINE_DISPLAY:
20075 int nglyphs_before, nwritten;
20077 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20078 nwritten = display_string (spec, string, elt,
20079 charpos, 0, it,
20080 field, prec, 0,
20081 multibyte);
20083 /* Assign to the glyphs written above the
20084 string where the `%x' came from, position
20085 of the `%'. */
20086 if (nwritten > 0)
20088 struct glyph *glyph
20089 = (it->glyph_row->glyphs[TEXT_AREA]
20090 + nglyphs_before);
20091 int i;
20093 for (i = 0; i < nwritten; ++i)
20095 glyph[i].object = elt;
20096 glyph[i].charpos = charpos;
20099 n += nwritten;
20102 break;
20105 else /* c == 0 */
20106 break;
20110 break;
20112 case Lisp_Symbol:
20113 /* A symbol: process the value of the symbol recursively
20114 as if it appeared here directly. Avoid error if symbol void.
20115 Special case: if value of symbol is a string, output the string
20116 literally. */
20118 register Lisp_Object tem;
20120 /* If the variable is not marked as risky to set
20121 then its contents are risky to use. */
20122 if (NILP (Fget (elt, Qrisky_local_variable)))
20123 risky = 1;
20125 tem = Fboundp (elt);
20126 if (!NILP (tem))
20128 tem = Fsymbol_value (elt);
20129 /* If value is a string, output that string literally:
20130 don't check for % within it. */
20131 if (STRINGP (tem))
20132 literal = 1;
20134 if (!EQ (tem, elt))
20136 /* Give up right away for nil or t. */
20137 elt = tem;
20138 goto tail_recurse;
20142 break;
20144 case Lisp_Cons:
20146 register Lisp_Object car, tem;
20148 /* A cons cell: five distinct cases.
20149 If first element is :eval or :propertize, do something special.
20150 If first element is a string or a cons, process all the elements
20151 and effectively concatenate them.
20152 If first element is a negative number, truncate displaying cdr to
20153 at most that many characters. If positive, pad (with spaces)
20154 to at least that many characters.
20155 If first element is a symbol, process the cadr or caddr recursively
20156 according to whether the symbol's value is non-nil or nil. */
20157 car = XCAR (elt);
20158 if (EQ (car, QCeval))
20160 /* An element of the form (:eval FORM) means evaluate FORM
20161 and use the result as mode line elements. */
20163 if (risky)
20164 break;
20166 if (CONSP (XCDR (elt)))
20168 Lisp_Object spec;
20169 spec = safe_eval (XCAR (XCDR (elt)));
20170 n += display_mode_element (it, depth, field_width - n,
20171 precision - n, spec, props,
20172 risky);
20175 else if (EQ (car, QCpropertize))
20177 /* An element of the form (:propertize ELT PROPS...)
20178 means display ELT but applying properties PROPS. */
20180 if (risky)
20181 break;
20183 if (CONSP (XCDR (elt)))
20184 n += display_mode_element (it, depth, field_width - n,
20185 precision - n, XCAR (XCDR (elt)),
20186 XCDR (XCDR (elt)), risky);
20188 else if (SYMBOLP (car))
20190 tem = Fboundp (car);
20191 elt = XCDR (elt);
20192 if (!CONSP (elt))
20193 goto invalid;
20194 /* elt is now the cdr, and we know it is a cons cell.
20195 Use its car if CAR has a non-nil value. */
20196 if (!NILP (tem))
20198 tem = Fsymbol_value (car);
20199 if (!NILP (tem))
20201 elt = XCAR (elt);
20202 goto tail_recurse;
20205 /* Symbol's value is nil (or symbol is unbound)
20206 Get the cddr of the original list
20207 and if possible find the caddr and use that. */
20208 elt = XCDR (elt);
20209 if (NILP (elt))
20210 break;
20211 else if (!CONSP (elt))
20212 goto invalid;
20213 elt = XCAR (elt);
20214 goto tail_recurse;
20216 else if (INTEGERP (car))
20218 register int lim = XINT (car);
20219 elt = XCDR (elt);
20220 if (lim < 0)
20222 /* Negative int means reduce maximum width. */
20223 if (precision <= 0)
20224 precision = -lim;
20225 else
20226 precision = min (precision, -lim);
20228 else if (lim > 0)
20230 /* Padding specified. Don't let it be more than
20231 current maximum. */
20232 if (precision > 0)
20233 lim = min (precision, lim);
20235 /* If that's more padding than already wanted, queue it.
20236 But don't reduce padding already specified even if
20237 that is beyond the current truncation point. */
20238 field_width = max (lim, field_width);
20240 goto tail_recurse;
20242 else if (STRINGP (car) || CONSP (car))
20244 Lisp_Object halftail = elt;
20245 int len = 0;
20247 while (CONSP (elt)
20248 && (precision <= 0 || n < precision))
20250 n += display_mode_element (it, depth,
20251 /* Do padding only after the last
20252 element in the list. */
20253 (! CONSP (XCDR (elt))
20254 ? field_width - n
20255 : 0),
20256 precision - n, XCAR (elt),
20257 props, risky);
20258 elt = XCDR (elt);
20259 len++;
20260 if ((len & 1) == 0)
20261 halftail = XCDR (halftail);
20262 /* Check for cycle. */
20263 if (EQ (halftail, elt))
20264 break;
20268 break;
20270 default:
20271 invalid:
20272 elt = build_string ("*invalid*");
20273 goto tail_recurse;
20276 /* Pad to FIELD_WIDTH. */
20277 if (field_width > 0 && n < field_width)
20279 switch (mode_line_target)
20281 case MODE_LINE_NOPROP:
20282 case MODE_LINE_TITLE:
20283 n += store_mode_line_noprop ("", field_width - n, 0);
20284 break;
20285 case MODE_LINE_STRING:
20286 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20287 break;
20288 case MODE_LINE_DISPLAY:
20289 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20290 0, 0, 0);
20291 break;
20295 return n;
20298 /* Store a mode-line string element in mode_line_string_list.
20300 If STRING is non-null, display that C string. Otherwise, the Lisp
20301 string LISP_STRING is displayed.
20303 FIELD_WIDTH is the minimum number of output glyphs to produce.
20304 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20305 with spaces. FIELD_WIDTH <= 0 means don't pad.
20307 PRECISION is the maximum number of characters to output from
20308 STRING. PRECISION <= 0 means don't truncate the string.
20310 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20311 properties to the string.
20313 PROPS are the properties to add to the string.
20314 The mode_line_string_face face property is always added to the string.
20317 static int
20318 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20319 int field_width, int precision, Lisp_Object props)
20321 EMACS_INT len;
20322 int n = 0;
20324 if (string != NULL)
20326 len = strlen (string);
20327 if (precision > 0 && len > precision)
20328 len = precision;
20329 lisp_string = make_string (string, len);
20330 if (NILP (props))
20331 props = mode_line_string_face_prop;
20332 else if (!NILP (mode_line_string_face))
20334 Lisp_Object face = Fplist_get (props, Qface);
20335 props = Fcopy_sequence (props);
20336 if (NILP (face))
20337 face = mode_line_string_face;
20338 else
20339 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20340 props = Fplist_put (props, Qface, face);
20342 Fadd_text_properties (make_number (0), make_number (len),
20343 props, lisp_string);
20345 else
20347 len = XFASTINT (Flength (lisp_string));
20348 if (precision > 0 && len > precision)
20350 len = precision;
20351 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20352 precision = -1;
20354 if (!NILP (mode_line_string_face))
20356 Lisp_Object face;
20357 if (NILP (props))
20358 props = Ftext_properties_at (make_number (0), lisp_string);
20359 face = Fplist_get (props, Qface);
20360 if (NILP (face))
20361 face = mode_line_string_face;
20362 else
20363 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20364 props = Fcons (Qface, Fcons (face, Qnil));
20365 if (copy_string)
20366 lisp_string = Fcopy_sequence (lisp_string);
20368 if (!NILP (props))
20369 Fadd_text_properties (make_number (0), make_number (len),
20370 props, lisp_string);
20373 if (len > 0)
20375 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20376 n += len;
20379 if (field_width > len)
20381 field_width -= len;
20382 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20383 if (!NILP (props))
20384 Fadd_text_properties (make_number (0), make_number (field_width),
20385 props, lisp_string);
20386 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20387 n += field_width;
20390 return n;
20394 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20395 1, 4, 0,
20396 doc: /* Format a string out of a mode line format specification.
20397 First arg FORMAT specifies the mode line format (see `mode-line-format'
20398 for details) to use.
20400 By default, the format is evaluated for the currently selected window.
20402 Optional second arg FACE specifies the face property to put on all
20403 characters for which no face is specified. The value nil means the
20404 default face. The value t means whatever face the window's mode line
20405 currently uses (either `mode-line' or `mode-line-inactive',
20406 depending on whether the window is the selected window or not).
20407 An integer value means the value string has no text
20408 properties.
20410 Optional third and fourth args WINDOW and BUFFER specify the window
20411 and buffer to use as the context for the formatting (defaults
20412 are the selected window and the WINDOW's buffer). */)
20413 (Lisp_Object format, Lisp_Object face,
20414 Lisp_Object window, Lisp_Object buffer)
20416 struct it it;
20417 int len;
20418 struct window *w;
20419 struct buffer *old_buffer = NULL;
20420 int face_id;
20421 int no_props = INTEGERP (face);
20422 int count = SPECPDL_INDEX ();
20423 Lisp_Object str;
20424 int string_start = 0;
20426 if (NILP (window))
20427 window = selected_window;
20428 CHECK_WINDOW (window);
20429 w = XWINDOW (window);
20431 if (NILP (buffer))
20432 buffer = w->buffer;
20433 CHECK_BUFFER (buffer);
20435 /* Make formatting the modeline a non-op when noninteractive, otherwise
20436 there will be problems later caused by a partially initialized frame. */
20437 if (NILP (format) || noninteractive)
20438 return empty_unibyte_string;
20440 if (no_props)
20441 face = Qnil;
20443 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20444 : EQ (face, Qt) ? (EQ (window, selected_window)
20445 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20446 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20447 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20448 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20449 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20450 : DEFAULT_FACE_ID;
20452 if (XBUFFER (buffer) != current_buffer)
20453 old_buffer = current_buffer;
20455 /* Save things including mode_line_proptrans_alist,
20456 and set that to nil so that we don't alter the outer value. */
20457 record_unwind_protect (unwind_format_mode_line,
20458 format_mode_line_unwind_data
20459 (old_buffer, selected_window, 1));
20460 mode_line_proptrans_alist = Qnil;
20462 Fselect_window (window, Qt);
20463 if (old_buffer)
20464 set_buffer_internal_1 (XBUFFER (buffer));
20466 init_iterator (&it, w, -1, -1, NULL, face_id);
20468 if (no_props)
20470 mode_line_target = MODE_LINE_NOPROP;
20471 mode_line_string_face_prop = Qnil;
20472 mode_line_string_list = Qnil;
20473 string_start = MODE_LINE_NOPROP_LEN (0);
20475 else
20477 mode_line_target = MODE_LINE_STRING;
20478 mode_line_string_list = Qnil;
20479 mode_line_string_face = face;
20480 mode_line_string_face_prop
20481 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20484 push_kboard (FRAME_KBOARD (it.f));
20485 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20486 pop_kboard ();
20488 if (no_props)
20490 len = MODE_LINE_NOPROP_LEN (string_start);
20491 str = make_string (mode_line_noprop_buf + string_start, len);
20493 else
20495 mode_line_string_list = Fnreverse (mode_line_string_list);
20496 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20497 empty_unibyte_string);
20500 unbind_to (count, Qnil);
20501 return str;
20504 /* Write a null-terminated, right justified decimal representation of
20505 the positive integer D to BUF using a minimal field width WIDTH. */
20507 static void
20508 pint2str (register char *buf, register int width, register EMACS_INT d)
20510 register char *p = buf;
20512 if (d <= 0)
20513 *p++ = '0';
20514 else
20516 while (d > 0)
20518 *p++ = d % 10 + '0';
20519 d /= 10;
20523 for (width -= (int) (p - buf); width > 0; --width)
20524 *p++ = ' ';
20525 *p-- = '\0';
20526 while (p > buf)
20528 d = *buf;
20529 *buf++ = *p;
20530 *p-- = d;
20534 /* Write a null-terminated, right justified decimal and "human
20535 readable" representation of the nonnegative integer D to BUF using
20536 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20538 static const char power_letter[] =
20540 0, /* no letter */
20541 'k', /* kilo */
20542 'M', /* mega */
20543 'G', /* giga */
20544 'T', /* tera */
20545 'P', /* peta */
20546 'E', /* exa */
20547 'Z', /* zetta */
20548 'Y' /* yotta */
20551 static void
20552 pint2hrstr (char *buf, int width, EMACS_INT d)
20554 /* We aim to represent the nonnegative integer D as
20555 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20556 EMACS_INT quotient = d;
20557 int remainder = 0;
20558 /* -1 means: do not use TENTHS. */
20559 int tenths = -1;
20560 int exponent = 0;
20562 /* Length of QUOTIENT.TENTHS as a string. */
20563 int length;
20565 char * psuffix;
20566 char * p;
20568 if (1000 <= quotient)
20570 /* Scale to the appropriate EXPONENT. */
20573 remainder = quotient % 1000;
20574 quotient /= 1000;
20575 exponent++;
20577 while (1000 <= quotient);
20579 /* Round to nearest and decide whether to use TENTHS or not. */
20580 if (quotient <= 9)
20582 tenths = remainder / 100;
20583 if (50 <= remainder % 100)
20585 if (tenths < 9)
20586 tenths++;
20587 else
20589 quotient++;
20590 if (quotient == 10)
20591 tenths = -1;
20592 else
20593 tenths = 0;
20597 else
20598 if (500 <= remainder)
20600 if (quotient < 999)
20601 quotient++;
20602 else
20604 quotient = 1;
20605 exponent++;
20606 tenths = 0;
20611 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20612 if (tenths == -1 && quotient <= 99)
20613 if (quotient <= 9)
20614 length = 1;
20615 else
20616 length = 2;
20617 else
20618 length = 3;
20619 p = psuffix = buf + max (width, length);
20621 /* Print EXPONENT. */
20622 *psuffix++ = power_letter[exponent];
20623 *psuffix = '\0';
20625 /* Print TENTHS. */
20626 if (tenths >= 0)
20628 *--p = '0' + tenths;
20629 *--p = '.';
20632 /* Print QUOTIENT. */
20635 int digit = quotient % 10;
20636 *--p = '0' + digit;
20638 while ((quotient /= 10) != 0);
20640 /* Print leading spaces. */
20641 while (buf < p)
20642 *--p = ' ';
20645 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20646 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20647 type of CODING_SYSTEM. Return updated pointer into BUF. */
20649 static unsigned char invalid_eol_type[] = "(*invalid*)";
20651 static char *
20652 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20654 Lisp_Object val;
20655 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20656 const unsigned char *eol_str;
20657 int eol_str_len;
20658 /* The EOL conversion we are using. */
20659 Lisp_Object eoltype;
20661 val = CODING_SYSTEM_SPEC (coding_system);
20662 eoltype = Qnil;
20664 if (!VECTORP (val)) /* Not yet decided. */
20666 if (multibyte)
20667 *buf++ = '-';
20668 if (eol_flag)
20669 eoltype = eol_mnemonic_undecided;
20670 /* Don't mention EOL conversion if it isn't decided. */
20672 else
20674 Lisp_Object attrs;
20675 Lisp_Object eolvalue;
20677 attrs = AREF (val, 0);
20678 eolvalue = AREF (val, 2);
20680 if (multibyte)
20681 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20683 if (eol_flag)
20685 /* The EOL conversion that is normal on this system. */
20687 if (NILP (eolvalue)) /* Not yet decided. */
20688 eoltype = eol_mnemonic_undecided;
20689 else if (VECTORP (eolvalue)) /* Not yet decided. */
20690 eoltype = eol_mnemonic_undecided;
20691 else /* eolvalue is Qunix, Qdos, or Qmac. */
20692 eoltype = (EQ (eolvalue, Qunix)
20693 ? eol_mnemonic_unix
20694 : (EQ (eolvalue, Qdos) == 1
20695 ? eol_mnemonic_dos : eol_mnemonic_mac));
20699 if (eol_flag)
20701 /* Mention the EOL conversion if it is not the usual one. */
20702 if (STRINGP (eoltype))
20704 eol_str = SDATA (eoltype);
20705 eol_str_len = SBYTES (eoltype);
20707 else if (CHARACTERP (eoltype))
20709 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20710 int c = XFASTINT (eoltype);
20711 eol_str_len = CHAR_STRING (c, tmp);
20712 eol_str = tmp;
20714 else
20716 eol_str = invalid_eol_type;
20717 eol_str_len = sizeof (invalid_eol_type) - 1;
20719 memcpy (buf, eol_str, eol_str_len);
20720 buf += eol_str_len;
20723 return buf;
20726 /* Return a string for the output of a mode line %-spec for window W,
20727 generated by character C. FIELD_WIDTH > 0 means pad the string
20728 returned with spaces to that value. Return a Lisp string in
20729 *STRING if the resulting string is taken from that Lisp string.
20731 Note we operate on the current buffer for most purposes,
20732 the exception being w->base_line_pos. */
20734 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20736 static const char *
20737 decode_mode_spec (struct window *w, register int c, int field_width,
20738 Lisp_Object *string)
20740 Lisp_Object obj;
20741 struct frame *f = XFRAME (WINDOW_FRAME (w));
20742 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20743 struct buffer *b = current_buffer;
20745 obj = Qnil;
20746 *string = Qnil;
20748 switch (c)
20750 case '*':
20751 if (!NILP (BVAR (b, read_only)))
20752 return "%";
20753 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20754 return "*";
20755 return "-";
20757 case '+':
20758 /* This differs from %* only for a modified read-only buffer. */
20759 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20760 return "*";
20761 if (!NILP (BVAR (b, read_only)))
20762 return "%";
20763 return "-";
20765 case '&':
20766 /* This differs from %* in ignoring read-only-ness. */
20767 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20768 return "*";
20769 return "-";
20771 case '%':
20772 return "%";
20774 case '[':
20776 int i;
20777 char *p;
20779 if (command_loop_level > 5)
20780 return "[[[... ";
20781 p = decode_mode_spec_buf;
20782 for (i = 0; i < command_loop_level; i++)
20783 *p++ = '[';
20784 *p = 0;
20785 return decode_mode_spec_buf;
20788 case ']':
20790 int i;
20791 char *p;
20793 if (command_loop_level > 5)
20794 return " ...]]]";
20795 p = decode_mode_spec_buf;
20796 for (i = 0; i < command_loop_level; i++)
20797 *p++ = ']';
20798 *p = 0;
20799 return decode_mode_spec_buf;
20802 case '-':
20804 register int i;
20806 /* Let lots_of_dashes be a string of infinite length. */
20807 if (mode_line_target == MODE_LINE_NOPROP ||
20808 mode_line_target == MODE_LINE_STRING)
20809 return "--";
20810 if (field_width <= 0
20811 || field_width > sizeof (lots_of_dashes))
20813 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20814 decode_mode_spec_buf[i] = '-';
20815 decode_mode_spec_buf[i] = '\0';
20816 return decode_mode_spec_buf;
20818 else
20819 return lots_of_dashes;
20822 case 'b':
20823 obj = BVAR (b, name);
20824 break;
20826 case 'c':
20827 /* %c and %l are ignored in `frame-title-format'.
20828 (In redisplay_internal, the frame title is drawn _before_ the
20829 windows are updated, so the stuff which depends on actual
20830 window contents (such as %l) may fail to render properly, or
20831 even crash emacs.) */
20832 if (mode_line_target == MODE_LINE_TITLE)
20833 return "";
20834 else
20836 EMACS_INT col = current_column ();
20837 w->column_number_displayed = make_number (col);
20838 pint2str (decode_mode_spec_buf, field_width, col);
20839 return decode_mode_spec_buf;
20842 case 'e':
20843 #ifndef SYSTEM_MALLOC
20845 if (NILP (Vmemory_full))
20846 return "";
20847 else
20848 return "!MEM FULL! ";
20850 #else
20851 return "";
20852 #endif
20854 case 'F':
20855 /* %F displays the frame name. */
20856 if (!NILP (f->title))
20857 return SSDATA (f->title);
20858 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20859 return SSDATA (f->name);
20860 return "Emacs";
20862 case 'f':
20863 obj = BVAR (b, filename);
20864 break;
20866 case 'i':
20868 EMACS_INT size = ZV - BEGV;
20869 pint2str (decode_mode_spec_buf, field_width, size);
20870 return decode_mode_spec_buf;
20873 case 'I':
20875 EMACS_INT size = ZV - BEGV;
20876 pint2hrstr (decode_mode_spec_buf, field_width, size);
20877 return decode_mode_spec_buf;
20880 case 'l':
20882 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
20883 EMACS_INT topline, nlines, height;
20884 EMACS_INT junk;
20886 /* %c and %l are ignored in `frame-title-format'. */
20887 if (mode_line_target == MODE_LINE_TITLE)
20888 return "";
20890 startpos = XMARKER (w->start)->charpos;
20891 startpos_byte = marker_byte_position (w->start);
20892 height = WINDOW_TOTAL_LINES (w);
20894 /* If we decided that this buffer isn't suitable for line numbers,
20895 don't forget that too fast. */
20896 if (EQ (w->base_line_pos, w->buffer))
20897 goto no_value;
20898 /* But do forget it, if the window shows a different buffer now. */
20899 else if (BUFFERP (w->base_line_pos))
20900 w->base_line_pos = Qnil;
20902 /* If the buffer is very big, don't waste time. */
20903 if (INTEGERP (Vline_number_display_limit)
20904 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20906 w->base_line_pos = Qnil;
20907 w->base_line_number = Qnil;
20908 goto no_value;
20911 if (INTEGERP (w->base_line_number)
20912 && INTEGERP (w->base_line_pos)
20913 && XFASTINT (w->base_line_pos) <= startpos)
20915 line = XFASTINT (w->base_line_number);
20916 linepos = XFASTINT (w->base_line_pos);
20917 linepos_byte = buf_charpos_to_bytepos (b, linepos);
20919 else
20921 line = 1;
20922 linepos = BUF_BEGV (b);
20923 linepos_byte = BUF_BEGV_BYTE (b);
20926 /* Count lines from base line to window start position. */
20927 nlines = display_count_lines (linepos_byte,
20928 startpos_byte,
20929 startpos, &junk);
20931 topline = nlines + line;
20933 /* Determine a new base line, if the old one is too close
20934 or too far away, or if we did not have one.
20935 "Too close" means it's plausible a scroll-down would
20936 go back past it. */
20937 if (startpos == BUF_BEGV (b))
20939 w->base_line_number = make_number (topline);
20940 w->base_line_pos = make_number (BUF_BEGV (b));
20942 else if (nlines < height + 25 || nlines > height * 3 + 50
20943 || linepos == BUF_BEGV (b))
20945 EMACS_INT limit = BUF_BEGV (b);
20946 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
20947 EMACS_INT position;
20948 EMACS_INT distance =
20949 (height * 2 + 30) * line_number_display_limit_width;
20951 if (startpos - distance > limit)
20953 limit = startpos - distance;
20954 limit_byte = CHAR_TO_BYTE (limit);
20957 nlines = display_count_lines (startpos_byte,
20958 limit_byte,
20959 - (height * 2 + 30),
20960 &position);
20961 /* If we couldn't find the lines we wanted within
20962 line_number_display_limit_width chars per line,
20963 give up on line numbers for this window. */
20964 if (position == limit_byte && limit == startpos - distance)
20966 w->base_line_pos = w->buffer;
20967 w->base_line_number = Qnil;
20968 goto no_value;
20971 w->base_line_number = make_number (topline - nlines);
20972 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
20975 /* Now count lines from the start pos to point. */
20976 nlines = display_count_lines (startpos_byte,
20977 PT_BYTE, PT, &junk);
20979 /* Record that we did display the line number. */
20980 line_number_displayed = 1;
20982 /* Make the string to show. */
20983 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
20984 return decode_mode_spec_buf;
20985 no_value:
20987 char* p = decode_mode_spec_buf;
20988 int pad = field_width - 2;
20989 while (pad-- > 0)
20990 *p++ = ' ';
20991 *p++ = '?';
20992 *p++ = '?';
20993 *p = '\0';
20994 return decode_mode_spec_buf;
20997 break;
20999 case 'm':
21000 obj = BVAR (b, mode_name);
21001 break;
21003 case 'n':
21004 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21005 return " Narrow";
21006 break;
21008 case 'p':
21010 EMACS_INT pos = marker_position (w->start);
21011 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21013 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21015 if (pos <= BUF_BEGV (b))
21016 return "All";
21017 else
21018 return "Bottom";
21020 else if (pos <= BUF_BEGV (b))
21021 return "Top";
21022 else
21024 if (total > 1000000)
21025 /* Do it differently for a large value, to avoid overflow. */
21026 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21027 else
21028 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21029 /* We can't normally display a 3-digit number,
21030 so get us a 2-digit number that is close. */
21031 if (total == 100)
21032 total = 99;
21033 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21034 return decode_mode_spec_buf;
21038 /* Display percentage of size above the bottom of the screen. */
21039 case 'P':
21041 EMACS_INT toppos = marker_position (w->start);
21042 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21043 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21045 if (botpos >= BUF_ZV (b))
21047 if (toppos <= BUF_BEGV (b))
21048 return "All";
21049 else
21050 return "Bottom";
21052 else
21054 if (total > 1000000)
21055 /* Do it differently for a large value, to avoid overflow. */
21056 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21057 else
21058 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21059 /* We can't normally display a 3-digit number,
21060 so get us a 2-digit number that is close. */
21061 if (total == 100)
21062 total = 99;
21063 if (toppos <= BUF_BEGV (b))
21064 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
21065 else
21066 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21067 return decode_mode_spec_buf;
21071 case 's':
21072 /* status of process */
21073 obj = Fget_buffer_process (Fcurrent_buffer ());
21074 if (NILP (obj))
21075 return "no process";
21076 #ifndef MSDOS
21077 obj = Fsymbol_name (Fprocess_status (obj));
21078 #endif
21079 break;
21081 case '@':
21083 int count = inhibit_garbage_collection ();
21084 Lisp_Object val = call1 (intern ("file-remote-p"),
21085 BVAR (current_buffer, directory));
21086 unbind_to (count, Qnil);
21088 if (NILP (val))
21089 return "-";
21090 else
21091 return "@";
21094 case 't': /* indicate TEXT or BINARY */
21095 return "T";
21097 case 'z':
21098 /* coding-system (not including end-of-line format) */
21099 case 'Z':
21100 /* coding-system (including end-of-line type) */
21102 int eol_flag = (c == 'Z');
21103 char *p = decode_mode_spec_buf;
21105 if (! FRAME_WINDOW_P (f))
21107 /* No need to mention EOL here--the terminal never needs
21108 to do EOL conversion. */
21109 p = decode_mode_spec_coding (CODING_ID_NAME
21110 (FRAME_KEYBOARD_CODING (f)->id),
21111 p, 0);
21112 p = decode_mode_spec_coding (CODING_ID_NAME
21113 (FRAME_TERMINAL_CODING (f)->id),
21114 p, 0);
21116 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21117 p, eol_flag);
21119 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21120 #ifdef subprocesses
21121 obj = Fget_buffer_process (Fcurrent_buffer ());
21122 if (PROCESSP (obj))
21124 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
21125 p, eol_flag);
21126 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
21127 p, eol_flag);
21129 #endif /* subprocesses */
21130 #endif /* 0 */
21131 *p = 0;
21132 return decode_mode_spec_buf;
21136 if (STRINGP (obj))
21138 *string = obj;
21139 return SSDATA (obj);
21141 else
21142 return "";
21146 /* Count up to COUNT lines starting from START_BYTE.
21147 But don't go beyond LIMIT_BYTE.
21148 Return the number of lines thus found (always nonnegative).
21150 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21152 static EMACS_INT
21153 display_count_lines (EMACS_INT start_byte,
21154 EMACS_INT limit_byte, EMACS_INT count,
21155 EMACS_INT *byte_pos_ptr)
21157 register unsigned char *cursor;
21158 unsigned char *base;
21160 register EMACS_INT ceiling;
21161 register unsigned char *ceiling_addr;
21162 EMACS_INT orig_count = count;
21164 /* If we are not in selective display mode,
21165 check only for newlines. */
21166 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21167 && !INTEGERP (BVAR (current_buffer, selective_display)));
21169 if (count > 0)
21171 while (start_byte < limit_byte)
21173 ceiling = BUFFER_CEILING_OF (start_byte);
21174 ceiling = min (limit_byte - 1, ceiling);
21175 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21176 base = (cursor = BYTE_POS_ADDR (start_byte));
21177 while (1)
21179 if (selective_display)
21180 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21182 else
21183 while (*cursor != '\n' && ++cursor != ceiling_addr)
21186 if (cursor != ceiling_addr)
21188 if (--count == 0)
21190 start_byte += cursor - base + 1;
21191 *byte_pos_ptr = start_byte;
21192 return orig_count;
21194 else
21195 if (++cursor == ceiling_addr)
21196 break;
21198 else
21199 break;
21201 start_byte += cursor - base;
21204 else
21206 while (start_byte > limit_byte)
21208 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21209 ceiling = max (limit_byte, ceiling);
21210 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21211 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21212 while (1)
21214 if (selective_display)
21215 while (--cursor != ceiling_addr
21216 && *cursor != '\n' && *cursor != 015)
21218 else
21219 while (--cursor != ceiling_addr && *cursor != '\n')
21222 if (cursor != ceiling_addr)
21224 if (++count == 0)
21226 start_byte += cursor - base + 1;
21227 *byte_pos_ptr = start_byte;
21228 /* When scanning backwards, we should
21229 not count the newline posterior to which we stop. */
21230 return - orig_count - 1;
21233 else
21234 break;
21236 /* Here we add 1 to compensate for the last decrement
21237 of CURSOR, which took it past the valid range. */
21238 start_byte += cursor - base + 1;
21242 *byte_pos_ptr = limit_byte;
21244 if (count < 0)
21245 return - orig_count + count;
21246 return orig_count - count;
21252 /***********************************************************************
21253 Displaying strings
21254 ***********************************************************************/
21256 /* Display a NUL-terminated string, starting with index START.
21258 If STRING is non-null, display that C string. Otherwise, the Lisp
21259 string LISP_STRING is displayed. There's a case that STRING is
21260 non-null and LISP_STRING is not nil. It means STRING is a string
21261 data of LISP_STRING. In that case, we display LISP_STRING while
21262 ignoring its text properties.
21264 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21265 FACE_STRING. Display STRING or LISP_STRING with the face at
21266 FACE_STRING_POS in FACE_STRING:
21268 Display the string in the environment given by IT, but use the
21269 standard display table, temporarily.
21271 FIELD_WIDTH is the minimum number of output glyphs to produce.
21272 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21273 with spaces. If STRING has more characters, more than FIELD_WIDTH
21274 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21276 PRECISION is the maximum number of characters to output from
21277 STRING. PRECISION < 0 means don't truncate the string.
21279 This is roughly equivalent to printf format specifiers:
21281 FIELD_WIDTH PRECISION PRINTF
21282 ----------------------------------------
21283 -1 -1 %s
21284 -1 10 %.10s
21285 10 -1 %10s
21286 20 10 %20.10s
21288 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21289 display them, and < 0 means obey the current buffer's value of
21290 enable_multibyte_characters.
21292 Value is the number of columns displayed. */
21294 static int
21295 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21296 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
21297 int field_width, int precision, int max_x, int multibyte)
21299 int hpos_at_start = it->hpos;
21300 int saved_face_id = it->face_id;
21301 struct glyph_row *row = it->glyph_row;
21302 EMACS_INT it_charpos;
21304 /* Initialize the iterator IT for iteration over STRING beginning
21305 with index START. */
21306 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21307 precision, field_width, multibyte);
21308 if (string && STRINGP (lisp_string))
21309 /* LISP_STRING is the one returned by decode_mode_spec. We should
21310 ignore its text properties. */
21311 it->stop_charpos = it->end_charpos;
21313 /* If displaying STRING, set up the face of the iterator from
21314 FACE_STRING, if that's given. */
21315 if (STRINGP (face_string))
21317 EMACS_INT endptr;
21318 struct face *face;
21320 it->face_id
21321 = face_at_string_position (it->w, face_string, face_string_pos,
21322 0, it->region_beg_charpos,
21323 it->region_end_charpos,
21324 &endptr, it->base_face_id, 0);
21325 face = FACE_FROM_ID (it->f, it->face_id);
21326 it->face_box_p = face->box != FACE_NO_BOX;
21329 /* Set max_x to the maximum allowed X position. Don't let it go
21330 beyond the right edge of the window. */
21331 if (max_x <= 0)
21332 max_x = it->last_visible_x;
21333 else
21334 max_x = min (max_x, it->last_visible_x);
21336 /* Skip over display elements that are not visible. because IT->w is
21337 hscrolled. */
21338 if (it->current_x < it->first_visible_x)
21339 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21340 MOVE_TO_POS | MOVE_TO_X);
21342 row->ascent = it->max_ascent;
21343 row->height = it->max_ascent + it->max_descent;
21344 row->phys_ascent = it->max_phys_ascent;
21345 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21346 row->extra_line_spacing = it->max_extra_line_spacing;
21348 if (STRINGP (it->string))
21349 it_charpos = IT_STRING_CHARPOS (*it);
21350 else
21351 it_charpos = IT_CHARPOS (*it);
21353 /* This condition is for the case that we are called with current_x
21354 past last_visible_x. */
21355 while (it->current_x < max_x)
21357 int x_before, x, n_glyphs_before, i, nglyphs;
21359 /* Get the next display element. */
21360 if (!get_next_display_element (it))
21361 break;
21363 /* Produce glyphs. */
21364 x_before = it->current_x;
21365 n_glyphs_before = row->used[TEXT_AREA];
21366 PRODUCE_GLYPHS (it);
21368 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21369 i = 0;
21370 x = x_before;
21371 while (i < nglyphs)
21373 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21375 if (it->line_wrap != TRUNCATE
21376 && x + glyph->pixel_width > max_x)
21378 /* End of continued line or max_x reached. */
21379 if (CHAR_GLYPH_PADDING_P (*glyph))
21381 /* A wide character is unbreakable. */
21382 if (row->reversed_p)
21383 unproduce_glyphs (it, row->used[TEXT_AREA]
21384 - n_glyphs_before);
21385 row->used[TEXT_AREA] = n_glyphs_before;
21386 it->current_x = x_before;
21388 else
21390 if (row->reversed_p)
21391 unproduce_glyphs (it, row->used[TEXT_AREA]
21392 - (n_glyphs_before + i));
21393 row->used[TEXT_AREA] = n_glyphs_before + i;
21394 it->current_x = x;
21396 break;
21398 else if (x + glyph->pixel_width >= it->first_visible_x)
21400 /* Glyph is at least partially visible. */
21401 ++it->hpos;
21402 if (x < it->first_visible_x)
21403 row->x = x - it->first_visible_x;
21405 else
21407 /* Glyph is off the left margin of the display area.
21408 Should not happen. */
21409 abort ();
21412 row->ascent = max (row->ascent, it->max_ascent);
21413 row->height = max (row->height, it->max_ascent + it->max_descent);
21414 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21415 row->phys_height = max (row->phys_height,
21416 it->max_phys_ascent + it->max_phys_descent);
21417 row->extra_line_spacing = max (row->extra_line_spacing,
21418 it->max_extra_line_spacing);
21419 x += glyph->pixel_width;
21420 ++i;
21423 /* Stop if max_x reached. */
21424 if (i < nglyphs)
21425 break;
21427 /* Stop at line ends. */
21428 if (ITERATOR_AT_END_OF_LINE_P (it))
21430 it->continuation_lines_width = 0;
21431 break;
21434 set_iterator_to_next (it, 1);
21435 if (STRINGP (it->string))
21436 it_charpos = IT_STRING_CHARPOS (*it);
21437 else
21438 it_charpos = IT_CHARPOS (*it);
21440 /* Stop if truncating at the right edge. */
21441 if (it->line_wrap == TRUNCATE
21442 && it->current_x >= it->last_visible_x)
21444 /* Add truncation mark, but don't do it if the line is
21445 truncated at a padding space. */
21446 if (it_charpos < it->string_nchars)
21448 if (!FRAME_WINDOW_P (it->f))
21450 int ii, n;
21452 if (it->current_x > it->last_visible_x)
21454 if (!row->reversed_p)
21456 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21457 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21458 break;
21460 else
21462 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21463 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21464 break;
21465 unproduce_glyphs (it, ii + 1);
21466 ii = row->used[TEXT_AREA] - (ii + 1);
21468 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21470 row->used[TEXT_AREA] = ii;
21471 produce_special_glyphs (it, IT_TRUNCATION);
21474 produce_special_glyphs (it, IT_TRUNCATION);
21476 row->truncated_on_right_p = 1;
21478 break;
21482 /* Maybe insert a truncation at the left. */
21483 if (it->first_visible_x
21484 && it_charpos > 0)
21486 if (!FRAME_WINDOW_P (it->f))
21487 insert_left_trunc_glyphs (it);
21488 row->truncated_on_left_p = 1;
21491 it->face_id = saved_face_id;
21493 /* Value is number of columns displayed. */
21494 return it->hpos - hpos_at_start;
21499 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21500 appears as an element of LIST or as the car of an element of LIST.
21501 If PROPVAL is a list, compare each element against LIST in that
21502 way, and return 1/2 if any element of PROPVAL is found in LIST.
21503 Otherwise return 0. This function cannot quit.
21504 The return value is 2 if the text is invisible but with an ellipsis
21505 and 1 if it's invisible and without an ellipsis. */
21508 invisible_p (register Lisp_Object propval, Lisp_Object list)
21510 register Lisp_Object tail, proptail;
21512 for (tail = list; CONSP (tail); tail = XCDR (tail))
21514 register Lisp_Object tem;
21515 tem = XCAR (tail);
21516 if (EQ (propval, tem))
21517 return 1;
21518 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21519 return NILP (XCDR (tem)) ? 1 : 2;
21522 if (CONSP (propval))
21524 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21526 Lisp_Object propelt;
21527 propelt = XCAR (proptail);
21528 for (tail = list; CONSP (tail); tail = XCDR (tail))
21530 register Lisp_Object tem;
21531 tem = XCAR (tail);
21532 if (EQ (propelt, tem))
21533 return 1;
21534 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21535 return NILP (XCDR (tem)) ? 1 : 2;
21540 return 0;
21543 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21544 doc: /* Non-nil if the property makes the text invisible.
21545 POS-OR-PROP can be a marker or number, in which case it is taken to be
21546 a position in the current buffer and the value of the `invisible' property
21547 is checked; or it can be some other value, which is then presumed to be the
21548 value of the `invisible' property of the text of interest.
21549 The non-nil value returned can be t for truly invisible text or something
21550 else if the text is replaced by an ellipsis. */)
21551 (Lisp_Object pos_or_prop)
21553 Lisp_Object prop
21554 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21555 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21556 : pos_or_prop);
21557 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21558 return (invis == 0 ? Qnil
21559 : invis == 1 ? Qt
21560 : make_number (invis));
21563 /* Calculate a width or height in pixels from a specification using
21564 the following elements:
21566 SPEC ::=
21567 NUM - a (fractional) multiple of the default font width/height
21568 (NUM) - specifies exactly NUM pixels
21569 UNIT - a fixed number of pixels, see below.
21570 ELEMENT - size of a display element in pixels, see below.
21571 (NUM . SPEC) - equals NUM * SPEC
21572 (+ SPEC SPEC ...) - add pixel values
21573 (- SPEC SPEC ...) - subtract pixel values
21574 (- SPEC) - negate pixel value
21576 NUM ::=
21577 INT or FLOAT - a number constant
21578 SYMBOL - use symbol's (buffer local) variable binding.
21580 UNIT ::=
21581 in - pixels per inch *)
21582 mm - pixels per 1/1000 meter *)
21583 cm - pixels per 1/100 meter *)
21584 width - width of current font in pixels.
21585 height - height of current font in pixels.
21587 *) using the ratio(s) defined in display-pixels-per-inch.
21589 ELEMENT ::=
21591 left-fringe - left fringe width in pixels
21592 right-fringe - right fringe width in pixels
21594 left-margin - left margin width in pixels
21595 right-margin - right margin width in pixels
21597 scroll-bar - scroll-bar area width in pixels
21599 Examples:
21601 Pixels corresponding to 5 inches:
21602 (5 . in)
21604 Total width of non-text areas on left side of window (if scroll-bar is on left):
21605 '(space :width (+ left-fringe left-margin scroll-bar))
21607 Align to first text column (in header line):
21608 '(space :align-to 0)
21610 Align to middle of text area minus half the width of variable `my-image'
21611 containing a loaded image:
21612 '(space :align-to (0.5 . (- text my-image)))
21614 Width of left margin minus width of 1 character in the default font:
21615 '(space :width (- left-margin 1))
21617 Width of left margin minus width of 2 characters in the current font:
21618 '(space :width (- left-margin (2 . width)))
21620 Center 1 character over left-margin (in header line):
21621 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21623 Different ways to express width of left fringe plus left margin minus one pixel:
21624 '(space :width (- (+ left-fringe left-margin) (1)))
21625 '(space :width (+ left-fringe left-margin (- (1))))
21626 '(space :width (+ left-fringe left-margin (-1)))
21630 #define NUMVAL(X) \
21631 ((INTEGERP (X) || FLOATP (X)) \
21632 ? XFLOATINT (X) \
21633 : - 1)
21635 static int
21636 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21637 struct font *font, int width_p, int *align_to)
21639 double pixels;
21641 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21642 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21644 if (NILP (prop))
21645 return OK_PIXELS (0);
21647 xassert (FRAME_LIVE_P (it->f));
21649 if (SYMBOLP (prop))
21651 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21653 char *unit = SSDATA (SYMBOL_NAME (prop));
21655 if (unit[0] == 'i' && unit[1] == 'n')
21656 pixels = 1.0;
21657 else if (unit[0] == 'm' && unit[1] == 'm')
21658 pixels = 25.4;
21659 else if (unit[0] == 'c' && unit[1] == 'm')
21660 pixels = 2.54;
21661 else
21662 pixels = 0;
21663 if (pixels > 0)
21665 double ppi;
21666 #ifdef HAVE_WINDOW_SYSTEM
21667 if (FRAME_WINDOW_P (it->f)
21668 && (ppi = (width_p
21669 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21670 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21671 ppi > 0))
21672 return OK_PIXELS (ppi / pixels);
21673 #endif
21675 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21676 || (CONSP (Vdisplay_pixels_per_inch)
21677 && (ppi = (width_p
21678 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21679 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21680 ppi > 0)))
21681 return OK_PIXELS (ppi / pixels);
21683 return 0;
21687 #ifdef HAVE_WINDOW_SYSTEM
21688 if (EQ (prop, Qheight))
21689 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21690 if (EQ (prop, Qwidth))
21691 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21692 #else
21693 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21694 return OK_PIXELS (1);
21695 #endif
21697 if (EQ (prop, Qtext))
21698 return OK_PIXELS (width_p
21699 ? window_box_width (it->w, TEXT_AREA)
21700 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21702 if (align_to && *align_to < 0)
21704 *res = 0;
21705 if (EQ (prop, Qleft))
21706 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21707 if (EQ (prop, Qright))
21708 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21709 if (EQ (prop, Qcenter))
21710 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21711 + window_box_width (it->w, TEXT_AREA) / 2);
21712 if (EQ (prop, Qleft_fringe))
21713 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21714 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21715 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21716 if (EQ (prop, Qright_fringe))
21717 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21718 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21719 : window_box_right_offset (it->w, TEXT_AREA));
21720 if (EQ (prop, Qleft_margin))
21721 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21722 if (EQ (prop, Qright_margin))
21723 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21724 if (EQ (prop, Qscroll_bar))
21725 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21727 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21728 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21729 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21730 : 0)));
21732 else
21734 if (EQ (prop, Qleft_fringe))
21735 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21736 if (EQ (prop, Qright_fringe))
21737 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21738 if (EQ (prop, Qleft_margin))
21739 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21740 if (EQ (prop, Qright_margin))
21741 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21742 if (EQ (prop, Qscroll_bar))
21743 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21746 prop = Fbuffer_local_value (prop, it->w->buffer);
21749 if (INTEGERP (prop) || FLOATP (prop))
21751 int base_unit = (width_p
21752 ? FRAME_COLUMN_WIDTH (it->f)
21753 : FRAME_LINE_HEIGHT (it->f));
21754 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21757 if (CONSP (prop))
21759 Lisp_Object car = XCAR (prop);
21760 Lisp_Object cdr = XCDR (prop);
21762 if (SYMBOLP (car))
21764 #ifdef HAVE_WINDOW_SYSTEM
21765 if (FRAME_WINDOW_P (it->f)
21766 && valid_image_p (prop))
21768 ptrdiff_t id = lookup_image (it->f, prop);
21769 struct image *img = IMAGE_FROM_ID (it->f, id);
21771 return OK_PIXELS (width_p ? img->width : img->height);
21773 #endif
21774 if (EQ (car, Qplus) || EQ (car, Qminus))
21776 int first = 1;
21777 double px;
21779 pixels = 0;
21780 while (CONSP (cdr))
21782 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21783 font, width_p, align_to))
21784 return 0;
21785 if (first)
21786 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21787 else
21788 pixels += px;
21789 cdr = XCDR (cdr);
21791 if (EQ (car, Qminus))
21792 pixels = -pixels;
21793 return OK_PIXELS (pixels);
21796 car = Fbuffer_local_value (car, it->w->buffer);
21799 if (INTEGERP (car) || FLOATP (car))
21801 double fact;
21802 pixels = XFLOATINT (car);
21803 if (NILP (cdr))
21804 return OK_PIXELS (pixels);
21805 if (calc_pixel_width_or_height (&fact, it, cdr,
21806 font, width_p, align_to))
21807 return OK_PIXELS (pixels * fact);
21808 return 0;
21811 return 0;
21814 return 0;
21818 /***********************************************************************
21819 Glyph Display
21820 ***********************************************************************/
21822 #ifdef HAVE_WINDOW_SYSTEM
21824 #if GLYPH_DEBUG
21826 void
21827 dump_glyph_string (struct glyph_string *s)
21829 fprintf (stderr, "glyph string\n");
21830 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21831 s->x, s->y, s->width, s->height);
21832 fprintf (stderr, " ybase = %d\n", s->ybase);
21833 fprintf (stderr, " hl = %d\n", s->hl);
21834 fprintf (stderr, " left overhang = %d, right = %d\n",
21835 s->left_overhang, s->right_overhang);
21836 fprintf (stderr, " nchars = %d\n", s->nchars);
21837 fprintf (stderr, " extends to end of line = %d\n",
21838 s->extends_to_end_of_line_p);
21839 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21840 fprintf (stderr, " bg width = %d\n", s->background_width);
21843 #endif /* GLYPH_DEBUG */
21845 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21846 of XChar2b structures for S; it can't be allocated in
21847 init_glyph_string because it must be allocated via `alloca'. W
21848 is the window on which S is drawn. ROW and AREA are the glyph row
21849 and area within the row from which S is constructed. START is the
21850 index of the first glyph structure covered by S. HL is a
21851 face-override for drawing S. */
21853 #ifdef HAVE_NTGUI
21854 #define OPTIONAL_HDC(hdc) HDC hdc,
21855 #define DECLARE_HDC(hdc) HDC hdc;
21856 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21857 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21858 #endif
21860 #ifndef OPTIONAL_HDC
21861 #define OPTIONAL_HDC(hdc)
21862 #define DECLARE_HDC(hdc)
21863 #define ALLOCATE_HDC(hdc, f)
21864 #define RELEASE_HDC(hdc, f)
21865 #endif
21867 static void
21868 init_glyph_string (struct glyph_string *s,
21869 OPTIONAL_HDC (hdc)
21870 XChar2b *char2b, struct window *w, struct glyph_row *row,
21871 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21873 memset (s, 0, sizeof *s);
21874 s->w = w;
21875 s->f = XFRAME (w->frame);
21876 #ifdef HAVE_NTGUI
21877 s->hdc = hdc;
21878 #endif
21879 s->display = FRAME_X_DISPLAY (s->f);
21880 s->window = FRAME_X_WINDOW (s->f);
21881 s->char2b = char2b;
21882 s->hl = hl;
21883 s->row = row;
21884 s->area = area;
21885 s->first_glyph = row->glyphs[area] + start;
21886 s->height = row->height;
21887 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21888 s->ybase = s->y + row->ascent;
21892 /* Append the list of glyph strings with head H and tail T to the list
21893 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21895 static inline void
21896 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21897 struct glyph_string *h, struct glyph_string *t)
21899 if (h)
21901 if (*head)
21902 (*tail)->next = h;
21903 else
21904 *head = h;
21905 h->prev = *tail;
21906 *tail = t;
21911 /* Prepend the list of glyph strings with head H and tail T to the
21912 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
21913 result. */
21915 static inline void
21916 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21917 struct glyph_string *h, struct glyph_string *t)
21919 if (h)
21921 if (*head)
21922 (*head)->prev = t;
21923 else
21924 *tail = t;
21925 t->next = *head;
21926 *head = h;
21931 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
21932 Set *HEAD and *TAIL to the resulting list. */
21934 static inline void
21935 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
21936 struct glyph_string *s)
21938 s->next = s->prev = NULL;
21939 append_glyph_string_lists (head, tail, s, s);
21943 /* Get face and two-byte form of character C in face FACE_ID on frame F.
21944 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
21945 make sure that X resources for the face returned are allocated.
21946 Value is a pointer to a realized face that is ready for display if
21947 DISPLAY_P is non-zero. */
21949 static inline struct face *
21950 get_char_face_and_encoding (struct frame *f, int c, int face_id,
21951 XChar2b *char2b, int display_p)
21953 struct face *face = FACE_FROM_ID (f, face_id);
21955 if (face->font)
21957 unsigned code = face->font->driver->encode_char (face->font, c);
21959 if (code != FONT_INVALID_CODE)
21960 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21961 else
21962 STORE_XCHAR2B (char2b, 0, 0);
21965 /* Make sure X resources of the face are allocated. */
21966 #ifdef HAVE_X_WINDOWS
21967 if (display_p)
21968 #endif
21970 xassert (face != NULL);
21971 PREPARE_FACE_FOR_DISPLAY (f, face);
21974 return face;
21978 /* Get face and two-byte form of character glyph GLYPH on frame F.
21979 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
21980 a pointer to a realized face that is ready for display. */
21982 static inline struct face *
21983 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
21984 XChar2b *char2b, int *two_byte_p)
21986 struct face *face;
21988 xassert (glyph->type == CHAR_GLYPH);
21989 face = FACE_FROM_ID (f, glyph->face_id);
21991 if (two_byte_p)
21992 *two_byte_p = 0;
21994 if (face->font)
21996 unsigned code;
21998 if (CHAR_BYTE8_P (glyph->u.ch))
21999 code = CHAR_TO_BYTE8 (glyph->u.ch);
22000 else
22001 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22003 if (code != FONT_INVALID_CODE)
22004 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22005 else
22006 STORE_XCHAR2B (char2b, 0, 0);
22009 /* Make sure X resources of the face are allocated. */
22010 xassert (face != NULL);
22011 PREPARE_FACE_FOR_DISPLAY (f, face);
22012 return face;
22016 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22017 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
22019 static inline int
22020 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22022 unsigned code;
22024 if (CHAR_BYTE8_P (c))
22025 code = CHAR_TO_BYTE8 (c);
22026 else
22027 code = font->driver->encode_char (font, c);
22029 if (code == FONT_INVALID_CODE)
22030 return 0;
22031 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22032 return 1;
22036 /* Fill glyph string S with composition components specified by S->cmp.
22038 BASE_FACE is the base face of the composition.
22039 S->cmp_from is the index of the first component for S.
22041 OVERLAPS non-zero means S should draw the foreground only, and use
22042 its physical height for clipping. See also draw_glyphs.
22044 Value is the index of a component not in S. */
22046 static int
22047 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22048 int overlaps)
22050 int i;
22051 /* For all glyphs of this composition, starting at the offset
22052 S->cmp_from, until we reach the end of the definition or encounter a
22053 glyph that requires the different face, add it to S. */
22054 struct face *face;
22056 xassert (s);
22058 s->for_overlaps = overlaps;
22059 s->face = NULL;
22060 s->font = NULL;
22061 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22063 int c = COMPOSITION_GLYPH (s->cmp, i);
22065 /* TAB in a composition means display glyphs with padding space
22066 on the left or right. */
22067 if (c != '\t')
22069 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22070 -1, Qnil);
22072 face = get_char_face_and_encoding (s->f, c, face_id,
22073 s->char2b + i, 1);
22074 if (face)
22076 if (! s->face)
22078 s->face = face;
22079 s->font = s->face->font;
22081 else if (s->face != face)
22082 break;
22085 ++s->nchars;
22087 s->cmp_to = i;
22089 /* All glyph strings for the same composition has the same width,
22090 i.e. the width set for the first component of the composition. */
22091 s->width = s->first_glyph->pixel_width;
22093 /* If the specified font could not be loaded, use the frame's
22094 default font, but record the fact that we couldn't load it in
22095 the glyph string so that we can draw rectangles for the
22096 characters of the glyph string. */
22097 if (s->font == NULL)
22099 s->font_not_found_p = 1;
22100 s->font = FRAME_FONT (s->f);
22103 /* Adjust base line for subscript/superscript text. */
22104 s->ybase += s->first_glyph->voffset;
22106 /* This glyph string must always be drawn with 16-bit functions. */
22107 s->two_byte_p = 1;
22109 return s->cmp_to;
22112 static int
22113 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22114 int start, int end, int overlaps)
22116 struct glyph *glyph, *last;
22117 Lisp_Object lgstring;
22118 int i;
22120 s->for_overlaps = overlaps;
22121 glyph = s->row->glyphs[s->area] + start;
22122 last = s->row->glyphs[s->area] + end;
22123 s->cmp_id = glyph->u.cmp.id;
22124 s->cmp_from = glyph->slice.cmp.from;
22125 s->cmp_to = glyph->slice.cmp.to + 1;
22126 s->face = FACE_FROM_ID (s->f, face_id);
22127 lgstring = composition_gstring_from_id (s->cmp_id);
22128 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22129 glyph++;
22130 while (glyph < last
22131 && glyph->u.cmp.automatic
22132 && glyph->u.cmp.id == s->cmp_id
22133 && s->cmp_to == glyph->slice.cmp.from)
22134 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22136 for (i = s->cmp_from; i < s->cmp_to; i++)
22138 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22139 unsigned code = LGLYPH_CODE (lglyph);
22141 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22143 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22144 return glyph - s->row->glyphs[s->area];
22148 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22149 See the comment of fill_glyph_string for arguments.
22150 Value is the index of the first glyph not in S. */
22153 static int
22154 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22155 int start, int end, int overlaps)
22157 struct glyph *glyph, *last;
22158 int voffset;
22160 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22161 s->for_overlaps = overlaps;
22162 glyph = s->row->glyphs[s->area] + start;
22163 last = s->row->glyphs[s->area] + end;
22164 voffset = glyph->voffset;
22165 s->face = FACE_FROM_ID (s->f, face_id);
22166 s->font = s->face->font;
22167 s->nchars = 1;
22168 s->width = glyph->pixel_width;
22169 glyph++;
22170 while (glyph < last
22171 && glyph->type == GLYPHLESS_GLYPH
22172 && glyph->voffset == voffset
22173 && glyph->face_id == face_id)
22175 s->nchars++;
22176 s->width += glyph->pixel_width;
22177 glyph++;
22179 s->ybase += voffset;
22180 return glyph - s->row->glyphs[s->area];
22184 /* Fill glyph string S from a sequence of character glyphs.
22186 FACE_ID is the face id of the string. START is the index of the
22187 first glyph to consider, END is the index of the last + 1.
22188 OVERLAPS non-zero means S should draw the foreground only, and use
22189 its physical height for clipping. See also draw_glyphs.
22191 Value is the index of the first glyph not in S. */
22193 static int
22194 fill_glyph_string (struct glyph_string *s, int face_id,
22195 int start, int end, int overlaps)
22197 struct glyph *glyph, *last;
22198 int voffset;
22199 int glyph_not_available_p;
22201 xassert (s->f == XFRAME (s->w->frame));
22202 xassert (s->nchars == 0);
22203 xassert (start >= 0 && end > start);
22205 s->for_overlaps = overlaps;
22206 glyph = s->row->glyphs[s->area] + start;
22207 last = s->row->glyphs[s->area] + end;
22208 voffset = glyph->voffset;
22209 s->padding_p = glyph->padding_p;
22210 glyph_not_available_p = glyph->glyph_not_available_p;
22212 while (glyph < last
22213 && glyph->type == CHAR_GLYPH
22214 && glyph->voffset == voffset
22215 /* Same face id implies same font, nowadays. */
22216 && glyph->face_id == face_id
22217 && glyph->glyph_not_available_p == glyph_not_available_p)
22219 int two_byte_p;
22221 s->face = get_glyph_face_and_encoding (s->f, glyph,
22222 s->char2b + s->nchars,
22223 &two_byte_p);
22224 s->two_byte_p = two_byte_p;
22225 ++s->nchars;
22226 xassert (s->nchars <= end - start);
22227 s->width += glyph->pixel_width;
22228 if (glyph++->padding_p != s->padding_p)
22229 break;
22232 s->font = s->face->font;
22234 /* If the specified font could not be loaded, use the frame's font,
22235 but record the fact that we couldn't load it in
22236 S->font_not_found_p so that we can draw rectangles for the
22237 characters of the glyph string. */
22238 if (s->font == NULL || glyph_not_available_p)
22240 s->font_not_found_p = 1;
22241 s->font = FRAME_FONT (s->f);
22244 /* Adjust base line for subscript/superscript text. */
22245 s->ybase += voffset;
22247 xassert (s->face && s->face->gc);
22248 return glyph - s->row->glyphs[s->area];
22252 /* Fill glyph string S from image glyph S->first_glyph. */
22254 static void
22255 fill_image_glyph_string (struct glyph_string *s)
22257 xassert (s->first_glyph->type == IMAGE_GLYPH);
22258 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22259 xassert (s->img);
22260 s->slice = s->first_glyph->slice.img;
22261 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22262 s->font = s->face->font;
22263 s->width = s->first_glyph->pixel_width;
22265 /* Adjust base line for subscript/superscript text. */
22266 s->ybase += s->first_glyph->voffset;
22270 /* Fill glyph string S from a sequence of stretch glyphs.
22272 START is the index of the first glyph to consider,
22273 END is the index of the last + 1.
22275 Value is the index of the first glyph not in S. */
22277 static int
22278 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22280 struct glyph *glyph, *last;
22281 int voffset, face_id;
22283 xassert (s->first_glyph->type == STRETCH_GLYPH);
22285 glyph = s->row->glyphs[s->area] + start;
22286 last = s->row->glyphs[s->area] + end;
22287 face_id = glyph->face_id;
22288 s->face = FACE_FROM_ID (s->f, face_id);
22289 s->font = s->face->font;
22290 s->width = glyph->pixel_width;
22291 s->nchars = 1;
22292 voffset = glyph->voffset;
22294 for (++glyph;
22295 (glyph < last
22296 && glyph->type == STRETCH_GLYPH
22297 && glyph->voffset == voffset
22298 && glyph->face_id == face_id);
22299 ++glyph)
22300 s->width += glyph->pixel_width;
22302 /* Adjust base line for subscript/superscript text. */
22303 s->ybase += voffset;
22305 /* The case that face->gc == 0 is handled when drawing the glyph
22306 string by calling PREPARE_FACE_FOR_DISPLAY. */
22307 xassert (s->face);
22308 return glyph - s->row->glyphs[s->area];
22311 static struct font_metrics *
22312 get_per_char_metric (struct font *font, XChar2b *char2b)
22314 static struct font_metrics metrics;
22315 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22317 if (! font || code == FONT_INVALID_CODE)
22318 return NULL;
22319 font->driver->text_extents (font, &code, 1, &metrics);
22320 return &metrics;
22323 /* EXPORT for RIF:
22324 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22325 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22326 assumed to be zero. */
22328 void
22329 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22331 *left = *right = 0;
22333 if (glyph->type == CHAR_GLYPH)
22335 struct face *face;
22336 XChar2b char2b;
22337 struct font_metrics *pcm;
22339 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22340 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22342 if (pcm->rbearing > pcm->width)
22343 *right = pcm->rbearing - pcm->width;
22344 if (pcm->lbearing < 0)
22345 *left = -pcm->lbearing;
22348 else if (glyph->type == COMPOSITE_GLYPH)
22350 if (! glyph->u.cmp.automatic)
22352 struct composition *cmp = composition_table[glyph->u.cmp.id];
22354 if (cmp->rbearing > cmp->pixel_width)
22355 *right = cmp->rbearing - cmp->pixel_width;
22356 if (cmp->lbearing < 0)
22357 *left = - cmp->lbearing;
22359 else
22361 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22362 struct font_metrics metrics;
22364 composition_gstring_width (gstring, glyph->slice.cmp.from,
22365 glyph->slice.cmp.to + 1, &metrics);
22366 if (metrics.rbearing > metrics.width)
22367 *right = metrics.rbearing - metrics.width;
22368 if (metrics.lbearing < 0)
22369 *left = - metrics.lbearing;
22375 /* Return the index of the first glyph preceding glyph string S that
22376 is overwritten by S because of S's left overhang. Value is -1
22377 if no glyphs are overwritten. */
22379 static int
22380 left_overwritten (struct glyph_string *s)
22382 int k;
22384 if (s->left_overhang)
22386 int x = 0, i;
22387 struct glyph *glyphs = s->row->glyphs[s->area];
22388 int first = s->first_glyph - glyphs;
22390 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22391 x -= glyphs[i].pixel_width;
22393 k = i + 1;
22395 else
22396 k = -1;
22398 return k;
22402 /* Return the index of the first glyph preceding glyph string S that
22403 is overwriting S because of its right overhang. Value is -1 if no
22404 glyph in front of S overwrites S. */
22406 static int
22407 left_overwriting (struct glyph_string *s)
22409 int i, k, x;
22410 struct glyph *glyphs = s->row->glyphs[s->area];
22411 int first = s->first_glyph - glyphs;
22413 k = -1;
22414 x = 0;
22415 for (i = first - 1; i >= 0; --i)
22417 int left, right;
22418 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22419 if (x + right > 0)
22420 k = i;
22421 x -= glyphs[i].pixel_width;
22424 return k;
22428 /* Return the index of the last glyph following glyph string S that is
22429 overwritten by S because of S's right overhang. Value is -1 if
22430 no such glyph is found. */
22432 static int
22433 right_overwritten (struct glyph_string *s)
22435 int k = -1;
22437 if (s->right_overhang)
22439 int x = 0, i;
22440 struct glyph *glyphs = s->row->glyphs[s->area];
22441 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22442 int end = s->row->used[s->area];
22444 for (i = first; i < end && s->right_overhang > x; ++i)
22445 x += glyphs[i].pixel_width;
22447 k = i;
22450 return k;
22454 /* Return the index of the last glyph following glyph string S that
22455 overwrites S because of its left overhang. Value is negative
22456 if no such glyph is found. */
22458 static int
22459 right_overwriting (struct glyph_string *s)
22461 int i, k, x;
22462 int end = s->row->used[s->area];
22463 struct glyph *glyphs = s->row->glyphs[s->area];
22464 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22466 k = -1;
22467 x = 0;
22468 for (i = first; i < end; ++i)
22470 int left, right;
22471 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22472 if (x - left < 0)
22473 k = i;
22474 x += glyphs[i].pixel_width;
22477 return k;
22481 /* Set background width of glyph string S. START is the index of the
22482 first glyph following S. LAST_X is the right-most x-position + 1
22483 in the drawing area. */
22485 static inline void
22486 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22488 /* If the face of this glyph string has to be drawn to the end of
22489 the drawing area, set S->extends_to_end_of_line_p. */
22491 if (start == s->row->used[s->area]
22492 && s->area == TEXT_AREA
22493 && ((s->row->fill_line_p
22494 && (s->hl == DRAW_NORMAL_TEXT
22495 || s->hl == DRAW_IMAGE_RAISED
22496 || s->hl == DRAW_IMAGE_SUNKEN))
22497 || s->hl == DRAW_MOUSE_FACE))
22498 s->extends_to_end_of_line_p = 1;
22500 /* If S extends its face to the end of the line, set its
22501 background_width to the distance to the right edge of the drawing
22502 area. */
22503 if (s->extends_to_end_of_line_p)
22504 s->background_width = last_x - s->x + 1;
22505 else
22506 s->background_width = s->width;
22510 /* Compute overhangs and x-positions for glyph string S and its
22511 predecessors, or successors. X is the starting x-position for S.
22512 BACKWARD_P non-zero means process predecessors. */
22514 static void
22515 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22517 if (backward_p)
22519 while (s)
22521 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22522 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22523 x -= s->width;
22524 s->x = x;
22525 s = s->prev;
22528 else
22530 while (s)
22532 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22533 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22534 s->x = x;
22535 x += s->width;
22536 s = s->next;
22543 /* The following macros are only called from draw_glyphs below.
22544 They reference the following parameters of that function directly:
22545 `w', `row', `area', and `overlap_p'
22546 as well as the following local variables:
22547 `s', `f', and `hdc' (in W32) */
22549 #ifdef HAVE_NTGUI
22550 /* On W32, silently add local `hdc' variable to argument list of
22551 init_glyph_string. */
22552 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22553 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22554 #else
22555 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22556 init_glyph_string (s, char2b, w, row, area, start, hl)
22557 #endif
22559 /* Add a glyph string for a stretch glyph to the list of strings
22560 between HEAD and TAIL. START is the index of the stretch glyph in
22561 row area AREA of glyph row ROW. END is the index of the last glyph
22562 in that glyph row area. X is the current output position assigned
22563 to the new glyph string constructed. HL overrides that face of the
22564 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22565 is the right-most x-position of the drawing area. */
22567 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22568 and below -- keep them on one line. */
22569 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22570 do \
22572 s = (struct glyph_string *) alloca (sizeof *s); \
22573 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22574 START = fill_stretch_glyph_string (s, START, END); \
22575 append_glyph_string (&HEAD, &TAIL, s); \
22576 s->x = (X); \
22578 while (0)
22581 /* Add a glyph string for an image glyph to the list of strings
22582 between HEAD and TAIL. START is the index of the image glyph in
22583 row area AREA of glyph row ROW. END is the index of the last glyph
22584 in that glyph row area. X is the current output position assigned
22585 to the new glyph string constructed. HL overrides that face of the
22586 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22587 is the right-most x-position of the drawing area. */
22589 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22590 do \
22592 s = (struct glyph_string *) alloca (sizeof *s); \
22593 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22594 fill_image_glyph_string (s); \
22595 append_glyph_string (&HEAD, &TAIL, s); \
22596 ++START; \
22597 s->x = (X); \
22599 while (0)
22602 /* Add a glyph string for a sequence of character glyphs to the list
22603 of strings between HEAD and TAIL. START is the index of the first
22604 glyph in row area AREA of glyph row ROW that is part of the new
22605 glyph string. END is the index of the last glyph in that glyph row
22606 area. X is the current output position assigned to the new glyph
22607 string constructed. HL overrides that face of the glyph; e.g. it
22608 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22609 right-most x-position of the drawing area. */
22611 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22612 do \
22614 int face_id; \
22615 XChar2b *char2b; \
22617 face_id = (row)->glyphs[area][START].face_id; \
22619 s = (struct glyph_string *) alloca (sizeof *s); \
22620 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22621 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22622 append_glyph_string (&HEAD, &TAIL, s); \
22623 s->x = (X); \
22624 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22626 while (0)
22629 /* Add a glyph string for a composite sequence to the list of strings
22630 between HEAD and TAIL. START is the index of the first glyph in
22631 row area AREA of glyph row ROW that is part of the new glyph
22632 string. END is the index of the last glyph in that glyph row area.
22633 X is the current output position assigned to the new glyph string
22634 constructed. HL overrides that face of the glyph; e.g. it is
22635 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22636 x-position of the drawing area. */
22638 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22639 do { \
22640 int face_id = (row)->glyphs[area][START].face_id; \
22641 struct face *base_face = FACE_FROM_ID (f, face_id); \
22642 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22643 struct composition *cmp = composition_table[cmp_id]; \
22644 XChar2b *char2b; \
22645 struct glyph_string *first_s IF_LINT (= NULL); \
22646 int n; \
22648 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22650 /* Make glyph_strings for each glyph sequence that is drawable by \
22651 the same face, and append them to HEAD/TAIL. */ \
22652 for (n = 0; n < cmp->glyph_len;) \
22654 s = (struct glyph_string *) alloca (sizeof *s); \
22655 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22656 append_glyph_string (&(HEAD), &(TAIL), s); \
22657 s->cmp = cmp; \
22658 s->cmp_from = n; \
22659 s->x = (X); \
22660 if (n == 0) \
22661 first_s = s; \
22662 n = fill_composite_glyph_string (s, base_face, overlaps); \
22665 ++START; \
22666 s = first_s; \
22667 } while (0)
22670 /* Add a glyph string for a glyph-string sequence to the list of strings
22671 between HEAD and TAIL. */
22673 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22674 do { \
22675 int face_id; \
22676 XChar2b *char2b; \
22677 Lisp_Object gstring; \
22679 face_id = (row)->glyphs[area][START].face_id; \
22680 gstring = (composition_gstring_from_id \
22681 ((row)->glyphs[area][START].u.cmp.id)); \
22682 s = (struct glyph_string *) alloca (sizeof *s); \
22683 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22684 * LGSTRING_GLYPH_LEN (gstring)); \
22685 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22686 append_glyph_string (&(HEAD), &(TAIL), s); \
22687 s->x = (X); \
22688 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22689 } while (0)
22692 /* Add a glyph string for a sequence of glyphless character's glyphs
22693 to the list of strings between HEAD and TAIL. The meanings of
22694 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22696 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22697 do \
22699 int face_id; \
22701 face_id = (row)->glyphs[area][START].face_id; \
22703 s = (struct glyph_string *) alloca (sizeof *s); \
22704 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22705 append_glyph_string (&HEAD, &TAIL, s); \
22706 s->x = (X); \
22707 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22708 overlaps); \
22710 while (0)
22713 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22714 of AREA of glyph row ROW on window W between indices START and END.
22715 HL overrides the face for drawing glyph strings, e.g. it is
22716 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22717 x-positions of the drawing area.
22719 This is an ugly monster macro construct because we must use alloca
22720 to allocate glyph strings (because draw_glyphs can be called
22721 asynchronously). */
22723 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22724 do \
22726 HEAD = TAIL = NULL; \
22727 while (START < END) \
22729 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22730 switch (first_glyph->type) \
22732 case CHAR_GLYPH: \
22733 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22734 HL, X, LAST_X); \
22735 break; \
22737 case COMPOSITE_GLYPH: \
22738 if (first_glyph->u.cmp.automatic) \
22739 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22740 HL, X, LAST_X); \
22741 else \
22742 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22743 HL, X, LAST_X); \
22744 break; \
22746 case STRETCH_GLYPH: \
22747 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22748 HL, X, LAST_X); \
22749 break; \
22751 case IMAGE_GLYPH: \
22752 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22753 HL, X, LAST_X); \
22754 break; \
22756 case GLYPHLESS_GLYPH: \
22757 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22758 HL, X, LAST_X); \
22759 break; \
22761 default: \
22762 abort (); \
22765 if (s) \
22767 set_glyph_string_background_width (s, START, LAST_X); \
22768 (X) += s->width; \
22771 } while (0)
22774 /* Draw glyphs between START and END in AREA of ROW on window W,
22775 starting at x-position X. X is relative to AREA in W. HL is a
22776 face-override with the following meaning:
22778 DRAW_NORMAL_TEXT draw normally
22779 DRAW_CURSOR draw in cursor face
22780 DRAW_MOUSE_FACE draw in mouse face.
22781 DRAW_INVERSE_VIDEO draw in mode line face
22782 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22783 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22785 If OVERLAPS is non-zero, draw only the foreground of characters and
22786 clip to the physical height of ROW. Non-zero value also defines
22787 the overlapping part to be drawn:
22789 OVERLAPS_PRED overlap with preceding rows
22790 OVERLAPS_SUCC overlap with succeeding rows
22791 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22792 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22794 Value is the x-position reached, relative to AREA of W. */
22796 static int
22797 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22798 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22799 enum draw_glyphs_face hl, int overlaps)
22801 struct glyph_string *head, *tail;
22802 struct glyph_string *s;
22803 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22804 int i, j, x_reached, last_x, area_left = 0;
22805 struct frame *f = XFRAME (WINDOW_FRAME (w));
22806 DECLARE_HDC (hdc);
22808 ALLOCATE_HDC (hdc, f);
22810 /* Let's rather be paranoid than getting a SEGV. */
22811 end = min (end, row->used[area]);
22812 start = max (0, start);
22813 start = min (end, start);
22815 /* Translate X to frame coordinates. Set last_x to the right
22816 end of the drawing area. */
22817 if (row->full_width_p)
22819 /* X is relative to the left edge of W, without scroll bars
22820 or fringes. */
22821 area_left = WINDOW_LEFT_EDGE_X (w);
22822 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22824 else
22826 area_left = window_box_left (w, area);
22827 last_x = area_left + window_box_width (w, area);
22829 x += area_left;
22831 /* Build a doubly-linked list of glyph_string structures between
22832 head and tail from what we have to draw. Note that the macro
22833 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22834 the reason we use a separate variable `i'. */
22835 i = start;
22836 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22837 if (tail)
22838 x_reached = tail->x + tail->background_width;
22839 else
22840 x_reached = x;
22842 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22843 the row, redraw some glyphs in front or following the glyph
22844 strings built above. */
22845 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22847 struct glyph_string *h, *t;
22848 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22849 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22850 int check_mouse_face = 0;
22851 int dummy_x = 0;
22853 /* If mouse highlighting is on, we may need to draw adjacent
22854 glyphs using mouse-face highlighting. */
22855 if (area == TEXT_AREA && row->mouse_face_p)
22857 struct glyph_row *mouse_beg_row, *mouse_end_row;
22859 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22860 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22862 if (row >= mouse_beg_row && row <= mouse_end_row)
22864 check_mouse_face = 1;
22865 mouse_beg_col = (row == mouse_beg_row)
22866 ? hlinfo->mouse_face_beg_col : 0;
22867 mouse_end_col = (row == mouse_end_row)
22868 ? hlinfo->mouse_face_end_col
22869 : row->used[TEXT_AREA];
22873 /* Compute overhangs for all glyph strings. */
22874 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22875 for (s = head; s; s = s->next)
22876 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22878 /* Prepend glyph strings for glyphs in front of the first glyph
22879 string that are overwritten because of the first glyph
22880 string's left overhang. The background of all strings
22881 prepended must be drawn because the first glyph string
22882 draws over it. */
22883 i = left_overwritten (head);
22884 if (i >= 0)
22886 enum draw_glyphs_face overlap_hl;
22888 /* If this row contains mouse highlighting, attempt to draw
22889 the overlapped glyphs with the correct highlight. This
22890 code fails if the overlap encompasses more than one glyph
22891 and mouse-highlight spans only some of these glyphs.
22892 However, making it work perfectly involves a lot more
22893 code, and I don't know if the pathological case occurs in
22894 practice, so we'll stick to this for now. --- cyd */
22895 if (check_mouse_face
22896 && mouse_beg_col < start && mouse_end_col > i)
22897 overlap_hl = DRAW_MOUSE_FACE;
22898 else
22899 overlap_hl = DRAW_NORMAL_TEXT;
22901 j = i;
22902 BUILD_GLYPH_STRINGS (j, start, h, t,
22903 overlap_hl, dummy_x, last_x);
22904 start = i;
22905 compute_overhangs_and_x (t, head->x, 1);
22906 prepend_glyph_string_lists (&head, &tail, h, t);
22907 clip_head = head;
22910 /* Prepend glyph strings for glyphs in front of the first glyph
22911 string that overwrite that glyph string because of their
22912 right overhang. For these strings, only the foreground must
22913 be drawn, because it draws over the glyph string at `head'.
22914 The background must not be drawn because this would overwrite
22915 right overhangs of preceding glyphs for which no glyph
22916 strings exist. */
22917 i = left_overwriting (head);
22918 if (i >= 0)
22920 enum draw_glyphs_face overlap_hl;
22922 if (check_mouse_face
22923 && mouse_beg_col < start && mouse_end_col > i)
22924 overlap_hl = DRAW_MOUSE_FACE;
22925 else
22926 overlap_hl = DRAW_NORMAL_TEXT;
22928 clip_head = head;
22929 BUILD_GLYPH_STRINGS (i, start, h, t,
22930 overlap_hl, dummy_x, last_x);
22931 for (s = h; s; s = s->next)
22932 s->background_filled_p = 1;
22933 compute_overhangs_and_x (t, head->x, 1);
22934 prepend_glyph_string_lists (&head, &tail, h, t);
22937 /* Append glyphs strings for glyphs following the last glyph
22938 string tail that are overwritten by tail. The background of
22939 these strings has to be drawn because tail's foreground draws
22940 over it. */
22941 i = right_overwritten (tail);
22942 if (i >= 0)
22944 enum draw_glyphs_face overlap_hl;
22946 if (check_mouse_face
22947 && mouse_beg_col < i && mouse_end_col > end)
22948 overlap_hl = DRAW_MOUSE_FACE;
22949 else
22950 overlap_hl = DRAW_NORMAL_TEXT;
22952 BUILD_GLYPH_STRINGS (end, i, h, t,
22953 overlap_hl, x, last_x);
22954 /* Because BUILD_GLYPH_STRINGS updates the first argument,
22955 we don't have `end = i;' here. */
22956 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22957 append_glyph_string_lists (&head, &tail, h, t);
22958 clip_tail = tail;
22961 /* Append glyph strings for glyphs following the last glyph
22962 string tail that overwrite tail. The foreground of such
22963 glyphs has to be drawn because it writes into the background
22964 of tail. The background must not be drawn because it could
22965 paint over the foreground of following glyphs. */
22966 i = right_overwriting (tail);
22967 if (i >= 0)
22969 enum draw_glyphs_face overlap_hl;
22970 if (check_mouse_face
22971 && mouse_beg_col < i && mouse_end_col > end)
22972 overlap_hl = DRAW_MOUSE_FACE;
22973 else
22974 overlap_hl = DRAW_NORMAL_TEXT;
22976 clip_tail = tail;
22977 i++; /* We must include the Ith glyph. */
22978 BUILD_GLYPH_STRINGS (end, i, h, t,
22979 overlap_hl, x, last_x);
22980 for (s = h; s; s = s->next)
22981 s->background_filled_p = 1;
22982 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22983 append_glyph_string_lists (&head, &tail, h, t);
22985 if (clip_head || clip_tail)
22986 for (s = head; s; s = s->next)
22988 s->clip_head = clip_head;
22989 s->clip_tail = clip_tail;
22993 /* Draw all strings. */
22994 for (s = head; s; s = s->next)
22995 FRAME_RIF (f)->draw_glyph_string (s);
22997 #ifndef HAVE_NS
22998 /* When focus a sole frame and move horizontally, this sets on_p to 0
22999 causing a failure to erase prev cursor position. */
23000 if (area == TEXT_AREA
23001 && !row->full_width_p
23002 /* When drawing overlapping rows, only the glyph strings'
23003 foreground is drawn, which doesn't erase a cursor
23004 completely. */
23005 && !overlaps)
23007 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23008 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23009 : (tail ? tail->x + tail->background_width : x));
23010 x0 -= area_left;
23011 x1 -= area_left;
23013 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23014 row->y, MATRIX_ROW_BOTTOM_Y (row));
23016 #endif
23018 /* Value is the x-position up to which drawn, relative to AREA of W.
23019 This doesn't include parts drawn because of overhangs. */
23020 if (row->full_width_p)
23021 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23022 else
23023 x_reached -= area_left;
23025 RELEASE_HDC (hdc, f);
23027 return x_reached;
23030 /* Expand row matrix if too narrow. Don't expand if area
23031 is not present. */
23033 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23035 if (!fonts_changed_p \
23036 && (it->glyph_row->glyphs[area] \
23037 < it->glyph_row->glyphs[area + 1])) \
23039 it->w->ncols_scale_factor++; \
23040 fonts_changed_p = 1; \
23044 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23045 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23047 static inline void
23048 append_glyph (struct it *it)
23050 struct glyph *glyph;
23051 enum glyph_row_area area = it->area;
23053 xassert (it->glyph_row);
23054 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23056 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23057 if (glyph < it->glyph_row->glyphs[area + 1])
23059 /* If the glyph row is reversed, we need to prepend the glyph
23060 rather than append it. */
23061 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23063 struct glyph *g;
23065 /* Make room for the additional glyph. */
23066 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23067 g[1] = *g;
23068 glyph = it->glyph_row->glyphs[area];
23070 glyph->charpos = CHARPOS (it->position);
23071 glyph->object = it->object;
23072 if (it->pixel_width > 0)
23074 glyph->pixel_width = it->pixel_width;
23075 glyph->padding_p = 0;
23077 else
23079 /* Assure at least 1-pixel width. Otherwise, cursor can't
23080 be displayed correctly. */
23081 glyph->pixel_width = 1;
23082 glyph->padding_p = 1;
23084 glyph->ascent = it->ascent;
23085 glyph->descent = it->descent;
23086 glyph->voffset = it->voffset;
23087 glyph->type = CHAR_GLYPH;
23088 glyph->avoid_cursor_p = it->avoid_cursor_p;
23089 glyph->multibyte_p = it->multibyte_p;
23090 glyph->left_box_line_p = it->start_of_box_run_p;
23091 glyph->right_box_line_p = it->end_of_box_run_p;
23092 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23093 || it->phys_descent > it->descent);
23094 glyph->glyph_not_available_p = it->glyph_not_available_p;
23095 glyph->face_id = it->face_id;
23096 glyph->u.ch = it->char_to_display;
23097 glyph->slice.img = null_glyph_slice;
23098 glyph->font_type = FONT_TYPE_UNKNOWN;
23099 if (it->bidi_p)
23101 glyph->resolved_level = it->bidi_it.resolved_level;
23102 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23103 abort ();
23104 glyph->bidi_type = it->bidi_it.type;
23106 else
23108 glyph->resolved_level = 0;
23109 glyph->bidi_type = UNKNOWN_BT;
23111 ++it->glyph_row->used[area];
23113 else
23114 IT_EXPAND_MATRIX_WIDTH (it, area);
23117 /* Store one glyph for the composition IT->cmp_it.id in
23118 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23119 non-null. */
23121 static inline void
23122 append_composite_glyph (struct it *it)
23124 struct glyph *glyph;
23125 enum glyph_row_area area = it->area;
23127 xassert (it->glyph_row);
23129 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23130 if (glyph < it->glyph_row->glyphs[area + 1])
23132 /* If the glyph row is reversed, we need to prepend the glyph
23133 rather than append it. */
23134 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23136 struct glyph *g;
23138 /* Make room for the new glyph. */
23139 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23140 g[1] = *g;
23141 glyph = it->glyph_row->glyphs[it->area];
23143 glyph->charpos = it->cmp_it.charpos;
23144 glyph->object = it->object;
23145 glyph->pixel_width = it->pixel_width;
23146 glyph->ascent = it->ascent;
23147 glyph->descent = it->descent;
23148 glyph->voffset = it->voffset;
23149 glyph->type = COMPOSITE_GLYPH;
23150 if (it->cmp_it.ch < 0)
23152 glyph->u.cmp.automatic = 0;
23153 glyph->u.cmp.id = it->cmp_it.id;
23154 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23156 else
23158 glyph->u.cmp.automatic = 1;
23159 glyph->u.cmp.id = it->cmp_it.id;
23160 glyph->slice.cmp.from = it->cmp_it.from;
23161 glyph->slice.cmp.to = it->cmp_it.to - 1;
23163 glyph->avoid_cursor_p = it->avoid_cursor_p;
23164 glyph->multibyte_p = it->multibyte_p;
23165 glyph->left_box_line_p = it->start_of_box_run_p;
23166 glyph->right_box_line_p = it->end_of_box_run_p;
23167 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23168 || it->phys_descent > it->descent);
23169 glyph->padding_p = 0;
23170 glyph->glyph_not_available_p = 0;
23171 glyph->face_id = it->face_id;
23172 glyph->font_type = FONT_TYPE_UNKNOWN;
23173 if (it->bidi_p)
23175 glyph->resolved_level = it->bidi_it.resolved_level;
23176 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23177 abort ();
23178 glyph->bidi_type = it->bidi_it.type;
23180 ++it->glyph_row->used[area];
23182 else
23183 IT_EXPAND_MATRIX_WIDTH (it, area);
23187 /* Change IT->ascent and IT->height according to the setting of
23188 IT->voffset. */
23190 static inline void
23191 take_vertical_position_into_account (struct it *it)
23193 if (it->voffset)
23195 if (it->voffset < 0)
23196 /* Increase the ascent so that we can display the text higher
23197 in the line. */
23198 it->ascent -= it->voffset;
23199 else
23200 /* Increase the descent so that we can display the text lower
23201 in the line. */
23202 it->descent += it->voffset;
23207 /* Produce glyphs/get display metrics for the image IT is loaded with.
23208 See the description of struct display_iterator in dispextern.h for
23209 an overview of struct display_iterator. */
23211 static void
23212 produce_image_glyph (struct it *it)
23214 struct image *img;
23215 struct face *face;
23216 int glyph_ascent, crop;
23217 struct glyph_slice slice;
23219 xassert (it->what == IT_IMAGE);
23221 face = FACE_FROM_ID (it->f, it->face_id);
23222 xassert (face);
23223 /* Make sure X resources of the face is loaded. */
23224 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23226 if (it->image_id < 0)
23228 /* Fringe bitmap. */
23229 it->ascent = it->phys_ascent = 0;
23230 it->descent = it->phys_descent = 0;
23231 it->pixel_width = 0;
23232 it->nglyphs = 0;
23233 return;
23236 img = IMAGE_FROM_ID (it->f, it->image_id);
23237 xassert (img);
23238 /* Make sure X resources of the image is loaded. */
23239 prepare_image_for_display (it->f, img);
23241 slice.x = slice.y = 0;
23242 slice.width = img->width;
23243 slice.height = img->height;
23245 if (INTEGERP (it->slice.x))
23246 slice.x = XINT (it->slice.x);
23247 else if (FLOATP (it->slice.x))
23248 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23250 if (INTEGERP (it->slice.y))
23251 slice.y = XINT (it->slice.y);
23252 else if (FLOATP (it->slice.y))
23253 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23255 if (INTEGERP (it->slice.width))
23256 slice.width = XINT (it->slice.width);
23257 else if (FLOATP (it->slice.width))
23258 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23260 if (INTEGERP (it->slice.height))
23261 slice.height = XINT (it->slice.height);
23262 else if (FLOATP (it->slice.height))
23263 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23265 if (slice.x >= img->width)
23266 slice.x = img->width;
23267 if (slice.y >= img->height)
23268 slice.y = img->height;
23269 if (slice.x + slice.width >= img->width)
23270 slice.width = img->width - slice.x;
23271 if (slice.y + slice.height > img->height)
23272 slice.height = img->height - slice.y;
23274 if (slice.width == 0 || slice.height == 0)
23275 return;
23277 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23279 it->descent = slice.height - glyph_ascent;
23280 if (slice.y == 0)
23281 it->descent += img->vmargin;
23282 if (slice.y + slice.height == img->height)
23283 it->descent += img->vmargin;
23284 it->phys_descent = it->descent;
23286 it->pixel_width = slice.width;
23287 if (slice.x == 0)
23288 it->pixel_width += img->hmargin;
23289 if (slice.x + slice.width == img->width)
23290 it->pixel_width += img->hmargin;
23292 /* It's quite possible for images to have an ascent greater than
23293 their height, so don't get confused in that case. */
23294 if (it->descent < 0)
23295 it->descent = 0;
23297 it->nglyphs = 1;
23299 if (face->box != FACE_NO_BOX)
23301 if (face->box_line_width > 0)
23303 if (slice.y == 0)
23304 it->ascent += face->box_line_width;
23305 if (slice.y + slice.height == img->height)
23306 it->descent += face->box_line_width;
23309 if (it->start_of_box_run_p && slice.x == 0)
23310 it->pixel_width += eabs (face->box_line_width);
23311 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23312 it->pixel_width += eabs (face->box_line_width);
23315 take_vertical_position_into_account (it);
23317 /* Automatically crop wide image glyphs at right edge so we can
23318 draw the cursor on same display row. */
23319 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23320 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23322 it->pixel_width -= crop;
23323 slice.width -= crop;
23326 if (it->glyph_row)
23328 struct glyph *glyph;
23329 enum glyph_row_area area = it->area;
23331 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23332 if (glyph < it->glyph_row->glyphs[area + 1])
23334 glyph->charpos = CHARPOS (it->position);
23335 glyph->object = it->object;
23336 glyph->pixel_width = it->pixel_width;
23337 glyph->ascent = glyph_ascent;
23338 glyph->descent = it->descent;
23339 glyph->voffset = it->voffset;
23340 glyph->type = IMAGE_GLYPH;
23341 glyph->avoid_cursor_p = it->avoid_cursor_p;
23342 glyph->multibyte_p = it->multibyte_p;
23343 glyph->left_box_line_p = it->start_of_box_run_p;
23344 glyph->right_box_line_p = it->end_of_box_run_p;
23345 glyph->overlaps_vertically_p = 0;
23346 glyph->padding_p = 0;
23347 glyph->glyph_not_available_p = 0;
23348 glyph->face_id = it->face_id;
23349 glyph->u.img_id = img->id;
23350 glyph->slice.img = slice;
23351 glyph->font_type = FONT_TYPE_UNKNOWN;
23352 if (it->bidi_p)
23354 glyph->resolved_level = it->bidi_it.resolved_level;
23355 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23356 abort ();
23357 glyph->bidi_type = it->bidi_it.type;
23359 ++it->glyph_row->used[area];
23361 else
23362 IT_EXPAND_MATRIX_WIDTH (it, area);
23367 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23368 of the glyph, WIDTH and HEIGHT are the width and height of the
23369 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23371 static void
23372 append_stretch_glyph (struct it *it, Lisp_Object object,
23373 int width, int height, int ascent)
23375 struct glyph *glyph;
23376 enum glyph_row_area area = it->area;
23378 xassert (ascent >= 0 && ascent <= height);
23380 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23381 if (glyph < it->glyph_row->glyphs[area + 1])
23383 /* If the glyph row is reversed, we need to prepend the glyph
23384 rather than append it. */
23385 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23387 struct glyph *g;
23389 /* Make room for the additional glyph. */
23390 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23391 g[1] = *g;
23392 glyph = it->glyph_row->glyphs[area];
23394 glyph->charpos = CHARPOS (it->position);
23395 glyph->object = object;
23396 glyph->pixel_width = width;
23397 glyph->ascent = ascent;
23398 glyph->descent = height - ascent;
23399 glyph->voffset = it->voffset;
23400 glyph->type = STRETCH_GLYPH;
23401 glyph->avoid_cursor_p = it->avoid_cursor_p;
23402 glyph->multibyte_p = it->multibyte_p;
23403 glyph->left_box_line_p = it->start_of_box_run_p;
23404 glyph->right_box_line_p = it->end_of_box_run_p;
23405 glyph->overlaps_vertically_p = 0;
23406 glyph->padding_p = 0;
23407 glyph->glyph_not_available_p = 0;
23408 glyph->face_id = it->face_id;
23409 glyph->u.stretch.ascent = ascent;
23410 glyph->u.stretch.height = height;
23411 glyph->slice.img = null_glyph_slice;
23412 glyph->font_type = FONT_TYPE_UNKNOWN;
23413 if (it->bidi_p)
23415 glyph->resolved_level = it->bidi_it.resolved_level;
23416 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23417 abort ();
23418 glyph->bidi_type = it->bidi_it.type;
23420 else
23422 glyph->resolved_level = 0;
23423 glyph->bidi_type = UNKNOWN_BT;
23425 ++it->glyph_row->used[area];
23427 else
23428 IT_EXPAND_MATRIX_WIDTH (it, area);
23431 #endif /* HAVE_WINDOW_SYSTEM */
23433 /* Produce a stretch glyph for iterator IT. IT->object is the value
23434 of the glyph property displayed. The value must be a list
23435 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23436 being recognized:
23438 1. `:width WIDTH' specifies that the space should be WIDTH *
23439 canonical char width wide. WIDTH may be an integer or floating
23440 point number.
23442 2. `:relative-width FACTOR' specifies that the width of the stretch
23443 should be computed from the width of the first character having the
23444 `glyph' property, and should be FACTOR times that width.
23446 3. `:align-to HPOS' specifies that the space should be wide enough
23447 to reach HPOS, a value in canonical character units.
23449 Exactly one of the above pairs must be present.
23451 4. `:height HEIGHT' specifies that the height of the stretch produced
23452 should be HEIGHT, measured in canonical character units.
23454 5. `:relative-height FACTOR' specifies that the height of the
23455 stretch should be FACTOR times the height of the characters having
23456 the glyph property.
23458 Either none or exactly one of 4 or 5 must be present.
23460 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23461 of the stretch should be used for the ascent of the stretch.
23462 ASCENT must be in the range 0 <= ASCENT <= 100. */
23464 void
23465 produce_stretch_glyph (struct it *it)
23467 /* (space :width WIDTH :height HEIGHT ...) */
23468 Lisp_Object prop, plist;
23469 int width = 0, height = 0, align_to = -1;
23470 int zero_width_ok_p = 0;
23471 int ascent = 0;
23472 double tem;
23473 struct face *face = NULL;
23474 struct font *font = NULL;
23476 #ifdef HAVE_WINDOW_SYSTEM
23477 int zero_height_ok_p = 0;
23479 if (FRAME_WINDOW_P (it->f))
23481 face = FACE_FROM_ID (it->f, it->face_id);
23482 font = face->font ? face->font : FRAME_FONT (it->f);
23483 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23485 #endif
23487 /* List should start with `space'. */
23488 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23489 plist = XCDR (it->object);
23491 /* Compute the width of the stretch. */
23492 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23493 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23495 /* Absolute width `:width WIDTH' specified and valid. */
23496 zero_width_ok_p = 1;
23497 width = (int)tem;
23499 #ifdef HAVE_WINDOW_SYSTEM
23500 else if (FRAME_WINDOW_P (it->f)
23501 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23503 /* Relative width `:relative-width FACTOR' specified and valid.
23504 Compute the width of the characters having the `glyph'
23505 property. */
23506 struct it it2;
23507 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23509 it2 = *it;
23510 if (it->multibyte_p)
23511 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23512 else
23514 it2.c = it2.char_to_display = *p, it2.len = 1;
23515 if (! ASCII_CHAR_P (it2.c))
23516 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23519 it2.glyph_row = NULL;
23520 it2.what = IT_CHARACTER;
23521 x_produce_glyphs (&it2);
23522 width = NUMVAL (prop) * it2.pixel_width;
23524 #endif /* HAVE_WINDOW_SYSTEM */
23525 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23526 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23528 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23529 align_to = (align_to < 0
23531 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23532 else if (align_to < 0)
23533 align_to = window_box_left_offset (it->w, TEXT_AREA);
23534 width = max (0, (int)tem + align_to - it->current_x);
23535 zero_width_ok_p = 1;
23537 else
23538 /* Nothing specified -> width defaults to canonical char width. */
23539 width = FRAME_COLUMN_WIDTH (it->f);
23541 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23542 width = 1;
23544 #ifdef HAVE_WINDOW_SYSTEM
23545 /* Compute height. */
23546 if (FRAME_WINDOW_P (it->f))
23548 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23549 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23551 height = (int)tem;
23552 zero_height_ok_p = 1;
23554 else if (prop = Fplist_get (plist, QCrelative_height),
23555 NUMVAL (prop) > 0)
23556 height = FONT_HEIGHT (font) * NUMVAL (prop);
23557 else
23558 height = FONT_HEIGHT (font);
23560 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23561 height = 1;
23563 /* Compute percentage of height used for ascent. If
23564 `:ascent ASCENT' is present and valid, use that. Otherwise,
23565 derive the ascent from the font in use. */
23566 if (prop = Fplist_get (plist, QCascent),
23567 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23568 ascent = height * NUMVAL (prop) / 100.0;
23569 else if (!NILP (prop)
23570 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23571 ascent = min (max (0, (int)tem), height);
23572 else
23573 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23575 else
23576 #endif /* HAVE_WINDOW_SYSTEM */
23577 height = 1;
23579 if (width > 0 && it->line_wrap != TRUNCATE
23580 && it->current_x + width > it->last_visible_x)
23582 width = it->last_visible_x - it->current_x;
23583 #ifdef HAVE_WINDOW_SYSTEM
23584 /* Subtact one more pixel from the stretch width, but only on
23585 GUI frames, since on a TTY each glyph is one "pixel" wide. */
23586 width -= FRAME_WINDOW_P (it->f);
23587 #endif
23590 if (width > 0 && height > 0 && it->glyph_row)
23592 Lisp_Object o_object = it->object;
23593 Lisp_Object object = it->stack[it->sp - 1].string;
23594 int n = width;
23596 if (!STRINGP (object))
23597 object = it->w->buffer;
23598 #ifdef HAVE_WINDOW_SYSTEM
23599 if (FRAME_WINDOW_P (it->f))
23600 append_stretch_glyph (it, object, width, height, ascent);
23601 else
23602 #endif
23604 it->object = object;
23605 it->char_to_display = ' ';
23606 it->pixel_width = it->len = 1;
23607 while (n--)
23608 tty_append_glyph (it);
23609 it->object = o_object;
23613 it->pixel_width = width;
23614 #ifdef HAVE_WINDOW_SYSTEM
23615 if (FRAME_WINDOW_P (it->f))
23617 it->ascent = it->phys_ascent = ascent;
23618 it->descent = it->phys_descent = height - it->ascent;
23619 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23620 take_vertical_position_into_account (it);
23622 else
23623 #endif
23624 it->nglyphs = width;
23627 #ifdef HAVE_WINDOW_SYSTEM
23629 /* Calculate line-height and line-spacing properties.
23630 An integer value specifies explicit pixel value.
23631 A float value specifies relative value to current face height.
23632 A cons (float . face-name) specifies relative value to
23633 height of specified face font.
23635 Returns height in pixels, or nil. */
23638 static Lisp_Object
23639 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23640 int boff, int override)
23642 Lisp_Object face_name = Qnil;
23643 int ascent, descent, height;
23645 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23646 return val;
23648 if (CONSP (val))
23650 face_name = XCAR (val);
23651 val = XCDR (val);
23652 if (!NUMBERP (val))
23653 val = make_number (1);
23654 if (NILP (face_name))
23656 height = it->ascent + it->descent;
23657 goto scale;
23661 if (NILP (face_name))
23663 font = FRAME_FONT (it->f);
23664 boff = FRAME_BASELINE_OFFSET (it->f);
23666 else if (EQ (face_name, Qt))
23668 override = 0;
23670 else
23672 int face_id;
23673 struct face *face;
23675 face_id = lookup_named_face (it->f, face_name, 0);
23676 if (face_id < 0)
23677 return make_number (-1);
23679 face = FACE_FROM_ID (it->f, face_id);
23680 font = face->font;
23681 if (font == NULL)
23682 return make_number (-1);
23683 boff = font->baseline_offset;
23684 if (font->vertical_centering)
23685 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23688 ascent = FONT_BASE (font) + boff;
23689 descent = FONT_DESCENT (font) - boff;
23691 if (override)
23693 it->override_ascent = ascent;
23694 it->override_descent = descent;
23695 it->override_boff = boff;
23698 height = ascent + descent;
23700 scale:
23701 if (FLOATP (val))
23702 height = (int)(XFLOAT_DATA (val) * height);
23703 else if (INTEGERP (val))
23704 height *= XINT (val);
23706 return make_number (height);
23710 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23711 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23712 and only if this is for a character for which no font was found.
23714 If the display method (it->glyphless_method) is
23715 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23716 length of the acronym or the hexadecimal string, UPPER_XOFF and
23717 UPPER_YOFF are pixel offsets for the upper part of the string,
23718 LOWER_XOFF and LOWER_YOFF are for the lower part.
23720 For the other display methods, LEN through LOWER_YOFF are zero. */
23722 static void
23723 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23724 short upper_xoff, short upper_yoff,
23725 short lower_xoff, short lower_yoff)
23727 struct glyph *glyph;
23728 enum glyph_row_area area = it->area;
23730 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23731 if (glyph < it->glyph_row->glyphs[area + 1])
23733 /* If the glyph row is reversed, we need to prepend the glyph
23734 rather than append it. */
23735 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23737 struct glyph *g;
23739 /* Make room for the additional glyph. */
23740 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23741 g[1] = *g;
23742 glyph = it->glyph_row->glyphs[area];
23744 glyph->charpos = CHARPOS (it->position);
23745 glyph->object = it->object;
23746 glyph->pixel_width = it->pixel_width;
23747 glyph->ascent = it->ascent;
23748 glyph->descent = it->descent;
23749 glyph->voffset = it->voffset;
23750 glyph->type = GLYPHLESS_GLYPH;
23751 glyph->u.glyphless.method = it->glyphless_method;
23752 glyph->u.glyphless.for_no_font = for_no_font;
23753 glyph->u.glyphless.len = len;
23754 glyph->u.glyphless.ch = it->c;
23755 glyph->slice.glyphless.upper_xoff = upper_xoff;
23756 glyph->slice.glyphless.upper_yoff = upper_yoff;
23757 glyph->slice.glyphless.lower_xoff = lower_xoff;
23758 glyph->slice.glyphless.lower_yoff = lower_yoff;
23759 glyph->avoid_cursor_p = it->avoid_cursor_p;
23760 glyph->multibyte_p = it->multibyte_p;
23761 glyph->left_box_line_p = it->start_of_box_run_p;
23762 glyph->right_box_line_p = it->end_of_box_run_p;
23763 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23764 || it->phys_descent > it->descent);
23765 glyph->padding_p = 0;
23766 glyph->glyph_not_available_p = 0;
23767 glyph->face_id = face_id;
23768 glyph->font_type = FONT_TYPE_UNKNOWN;
23769 if (it->bidi_p)
23771 glyph->resolved_level = it->bidi_it.resolved_level;
23772 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23773 abort ();
23774 glyph->bidi_type = it->bidi_it.type;
23776 ++it->glyph_row->used[area];
23778 else
23779 IT_EXPAND_MATRIX_WIDTH (it, area);
23783 /* Produce a glyph for a glyphless character for iterator IT.
23784 IT->glyphless_method specifies which method to use for displaying
23785 the character. See the description of enum
23786 glyphless_display_method in dispextern.h for the detail.
23788 FOR_NO_FONT is nonzero if and only if this is for a character for
23789 which no font was found. ACRONYM, if non-nil, is an acronym string
23790 for the character. */
23792 static void
23793 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23795 int face_id;
23796 struct face *face;
23797 struct font *font;
23798 int base_width, base_height, width, height;
23799 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23800 int len;
23802 /* Get the metrics of the base font. We always refer to the current
23803 ASCII face. */
23804 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23805 font = face->font ? face->font : FRAME_FONT (it->f);
23806 it->ascent = FONT_BASE (font) + font->baseline_offset;
23807 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23808 base_height = it->ascent + it->descent;
23809 base_width = font->average_width;
23811 /* Get a face ID for the glyph by utilizing a cache (the same way as
23812 done for `escape-glyph' in get_next_display_element). */
23813 if (it->f == last_glyphless_glyph_frame
23814 && it->face_id == last_glyphless_glyph_face_id)
23816 face_id = last_glyphless_glyph_merged_face_id;
23818 else
23820 /* Merge the `glyphless-char' face into the current face. */
23821 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23822 last_glyphless_glyph_frame = it->f;
23823 last_glyphless_glyph_face_id = it->face_id;
23824 last_glyphless_glyph_merged_face_id = face_id;
23827 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23829 it->pixel_width = THIN_SPACE_WIDTH;
23830 len = 0;
23831 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23833 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23835 width = CHAR_WIDTH (it->c);
23836 if (width == 0)
23837 width = 1;
23838 else if (width > 4)
23839 width = 4;
23840 it->pixel_width = base_width * width;
23841 len = 0;
23842 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23844 else
23846 char buf[7];
23847 const char *str;
23848 unsigned int code[6];
23849 int upper_len;
23850 int ascent, descent;
23851 struct font_metrics metrics_upper, metrics_lower;
23853 face = FACE_FROM_ID (it->f, face_id);
23854 font = face->font ? face->font : FRAME_FONT (it->f);
23855 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23857 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23859 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23860 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23861 if (CONSP (acronym))
23862 acronym = XCAR (acronym);
23863 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23865 else
23867 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23868 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23869 str = buf;
23871 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23872 code[len] = font->driver->encode_char (font, str[len]);
23873 upper_len = (len + 1) / 2;
23874 font->driver->text_extents (font, code, upper_len,
23875 &metrics_upper);
23876 font->driver->text_extents (font, code + upper_len, len - upper_len,
23877 &metrics_lower);
23881 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23882 width = max (metrics_upper.width, metrics_lower.width) + 4;
23883 upper_xoff = upper_yoff = 2; /* the typical case */
23884 if (base_width >= width)
23886 /* Align the upper to the left, the lower to the right. */
23887 it->pixel_width = base_width;
23888 lower_xoff = base_width - 2 - metrics_lower.width;
23890 else
23892 /* Center the shorter one. */
23893 it->pixel_width = width;
23894 if (metrics_upper.width >= metrics_lower.width)
23895 lower_xoff = (width - metrics_lower.width) / 2;
23896 else
23898 /* FIXME: This code doesn't look right. It formerly was
23899 missing the "lower_xoff = 0;", which couldn't have
23900 been right since it left lower_xoff uninitialized. */
23901 lower_xoff = 0;
23902 upper_xoff = (width - metrics_upper.width) / 2;
23906 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
23907 top, bottom, and between upper and lower strings. */
23908 height = (metrics_upper.ascent + metrics_upper.descent
23909 + metrics_lower.ascent + metrics_lower.descent) + 5;
23910 /* Center vertically.
23911 H:base_height, D:base_descent
23912 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
23914 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
23915 descent = D - H/2 + h/2;
23916 lower_yoff = descent - 2 - ld;
23917 upper_yoff = lower_yoff - la - 1 - ud; */
23918 ascent = - (it->descent - (base_height + height + 1) / 2);
23919 descent = it->descent - (base_height - height) / 2;
23920 lower_yoff = descent - 2 - metrics_lower.descent;
23921 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
23922 - metrics_upper.descent);
23923 /* Don't make the height shorter than the base height. */
23924 if (height > base_height)
23926 it->ascent = ascent;
23927 it->descent = descent;
23931 it->phys_ascent = it->ascent;
23932 it->phys_descent = it->descent;
23933 if (it->glyph_row)
23934 append_glyphless_glyph (it, face_id, for_no_font, len,
23935 upper_xoff, upper_yoff,
23936 lower_xoff, lower_yoff);
23937 it->nglyphs = 1;
23938 take_vertical_position_into_account (it);
23942 /* RIF:
23943 Produce glyphs/get display metrics for the display element IT is
23944 loaded with. See the description of struct it in dispextern.h
23945 for an overview of struct it. */
23947 void
23948 x_produce_glyphs (struct it *it)
23950 int extra_line_spacing = it->extra_line_spacing;
23952 it->glyph_not_available_p = 0;
23954 if (it->what == IT_CHARACTER)
23956 XChar2b char2b;
23957 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23958 struct font *font = face->font;
23959 struct font_metrics *pcm = NULL;
23960 int boff; /* baseline offset */
23962 if (font == NULL)
23964 /* When no suitable font is found, display this character by
23965 the method specified in the first extra slot of
23966 Vglyphless_char_display. */
23967 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
23969 xassert (it->what == IT_GLYPHLESS);
23970 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
23971 goto done;
23974 boff = font->baseline_offset;
23975 if (font->vertical_centering)
23976 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23978 if (it->char_to_display != '\n' && it->char_to_display != '\t')
23980 int stretched_p;
23982 it->nglyphs = 1;
23984 if (it->override_ascent >= 0)
23986 it->ascent = it->override_ascent;
23987 it->descent = it->override_descent;
23988 boff = it->override_boff;
23990 else
23992 it->ascent = FONT_BASE (font) + boff;
23993 it->descent = FONT_DESCENT (font) - boff;
23996 if (get_char_glyph_code (it->char_to_display, font, &char2b))
23998 pcm = get_per_char_metric (font, &char2b);
23999 if (pcm->width == 0
24000 && pcm->rbearing == 0 && pcm->lbearing == 0)
24001 pcm = NULL;
24004 if (pcm)
24006 it->phys_ascent = pcm->ascent + boff;
24007 it->phys_descent = pcm->descent - boff;
24008 it->pixel_width = pcm->width;
24010 else
24012 it->glyph_not_available_p = 1;
24013 it->phys_ascent = it->ascent;
24014 it->phys_descent = it->descent;
24015 it->pixel_width = font->space_width;
24018 if (it->constrain_row_ascent_descent_p)
24020 if (it->descent > it->max_descent)
24022 it->ascent += it->descent - it->max_descent;
24023 it->descent = it->max_descent;
24025 if (it->ascent > it->max_ascent)
24027 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24028 it->ascent = it->max_ascent;
24030 it->phys_ascent = min (it->phys_ascent, it->ascent);
24031 it->phys_descent = min (it->phys_descent, it->descent);
24032 extra_line_spacing = 0;
24035 /* If this is a space inside a region of text with
24036 `space-width' property, change its width. */
24037 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24038 if (stretched_p)
24039 it->pixel_width *= XFLOATINT (it->space_width);
24041 /* If face has a box, add the box thickness to the character
24042 height. If character has a box line to the left and/or
24043 right, add the box line width to the character's width. */
24044 if (face->box != FACE_NO_BOX)
24046 int thick = face->box_line_width;
24048 if (thick > 0)
24050 it->ascent += thick;
24051 it->descent += thick;
24053 else
24054 thick = -thick;
24056 if (it->start_of_box_run_p)
24057 it->pixel_width += thick;
24058 if (it->end_of_box_run_p)
24059 it->pixel_width += thick;
24062 /* If face has an overline, add the height of the overline
24063 (1 pixel) and a 1 pixel margin to the character height. */
24064 if (face->overline_p)
24065 it->ascent += overline_margin;
24067 if (it->constrain_row_ascent_descent_p)
24069 if (it->ascent > it->max_ascent)
24070 it->ascent = it->max_ascent;
24071 if (it->descent > it->max_descent)
24072 it->descent = it->max_descent;
24075 take_vertical_position_into_account (it);
24077 /* If we have to actually produce glyphs, do it. */
24078 if (it->glyph_row)
24080 if (stretched_p)
24082 /* Translate a space with a `space-width' property
24083 into a stretch glyph. */
24084 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24085 / FONT_HEIGHT (font));
24086 append_stretch_glyph (it, it->object, it->pixel_width,
24087 it->ascent + it->descent, ascent);
24089 else
24090 append_glyph (it);
24092 /* If characters with lbearing or rbearing are displayed
24093 in this line, record that fact in a flag of the
24094 glyph row. This is used to optimize X output code. */
24095 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24096 it->glyph_row->contains_overlapping_glyphs_p = 1;
24098 if (! stretched_p && it->pixel_width == 0)
24099 /* We assure that all visible glyphs have at least 1-pixel
24100 width. */
24101 it->pixel_width = 1;
24103 else if (it->char_to_display == '\n')
24105 /* A newline has no width, but we need the height of the
24106 line. But if previous part of the line sets a height,
24107 don't increase that height */
24109 Lisp_Object height;
24110 Lisp_Object total_height = Qnil;
24112 it->override_ascent = -1;
24113 it->pixel_width = 0;
24114 it->nglyphs = 0;
24116 height = get_it_property (it, Qline_height);
24117 /* Split (line-height total-height) list */
24118 if (CONSP (height)
24119 && CONSP (XCDR (height))
24120 && NILP (XCDR (XCDR (height))))
24122 total_height = XCAR (XCDR (height));
24123 height = XCAR (height);
24125 height = calc_line_height_property (it, height, font, boff, 1);
24127 if (it->override_ascent >= 0)
24129 it->ascent = it->override_ascent;
24130 it->descent = it->override_descent;
24131 boff = it->override_boff;
24133 else
24135 it->ascent = FONT_BASE (font) + boff;
24136 it->descent = FONT_DESCENT (font) - boff;
24139 if (EQ (height, Qt))
24141 if (it->descent > it->max_descent)
24143 it->ascent += it->descent - it->max_descent;
24144 it->descent = it->max_descent;
24146 if (it->ascent > it->max_ascent)
24148 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24149 it->ascent = it->max_ascent;
24151 it->phys_ascent = min (it->phys_ascent, it->ascent);
24152 it->phys_descent = min (it->phys_descent, it->descent);
24153 it->constrain_row_ascent_descent_p = 1;
24154 extra_line_spacing = 0;
24156 else
24158 Lisp_Object spacing;
24160 it->phys_ascent = it->ascent;
24161 it->phys_descent = it->descent;
24163 if ((it->max_ascent > 0 || it->max_descent > 0)
24164 && face->box != FACE_NO_BOX
24165 && face->box_line_width > 0)
24167 it->ascent += face->box_line_width;
24168 it->descent += face->box_line_width;
24170 if (!NILP (height)
24171 && XINT (height) > it->ascent + it->descent)
24172 it->ascent = XINT (height) - it->descent;
24174 if (!NILP (total_height))
24175 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24176 else
24178 spacing = get_it_property (it, Qline_spacing);
24179 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24181 if (INTEGERP (spacing))
24183 extra_line_spacing = XINT (spacing);
24184 if (!NILP (total_height))
24185 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24189 else /* i.e. (it->char_to_display == '\t') */
24191 if (font->space_width > 0)
24193 int tab_width = it->tab_width * font->space_width;
24194 int x = it->current_x + it->continuation_lines_width;
24195 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24197 /* If the distance from the current position to the next tab
24198 stop is less than a space character width, use the
24199 tab stop after that. */
24200 if (next_tab_x - x < font->space_width)
24201 next_tab_x += tab_width;
24203 it->pixel_width = next_tab_x - x;
24204 it->nglyphs = 1;
24205 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24206 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24208 if (it->glyph_row)
24210 append_stretch_glyph (it, it->object, it->pixel_width,
24211 it->ascent + it->descent, it->ascent);
24214 else
24216 it->pixel_width = 0;
24217 it->nglyphs = 1;
24221 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24223 /* A static composition.
24225 Note: A composition is represented as one glyph in the
24226 glyph matrix. There are no padding glyphs.
24228 Important note: pixel_width, ascent, and descent are the
24229 values of what is drawn by draw_glyphs (i.e. the values of
24230 the overall glyphs composed). */
24231 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24232 int boff; /* baseline offset */
24233 struct composition *cmp = composition_table[it->cmp_it.id];
24234 int glyph_len = cmp->glyph_len;
24235 struct font *font = face->font;
24237 it->nglyphs = 1;
24239 /* If we have not yet calculated pixel size data of glyphs of
24240 the composition for the current face font, calculate them
24241 now. Theoretically, we have to check all fonts for the
24242 glyphs, but that requires much time and memory space. So,
24243 here we check only the font of the first glyph. This may
24244 lead to incorrect display, but it's very rare, and C-l
24245 (recenter-top-bottom) can correct the display anyway. */
24246 if (! cmp->font || cmp->font != font)
24248 /* Ascent and descent of the font of the first character
24249 of this composition (adjusted by baseline offset).
24250 Ascent and descent of overall glyphs should not be less
24251 than these, respectively. */
24252 int font_ascent, font_descent, font_height;
24253 /* Bounding box of the overall glyphs. */
24254 int leftmost, rightmost, lowest, highest;
24255 int lbearing, rbearing;
24256 int i, width, ascent, descent;
24257 int left_padded = 0, right_padded = 0;
24258 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24259 XChar2b char2b;
24260 struct font_metrics *pcm;
24261 int font_not_found_p;
24262 EMACS_INT pos;
24264 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24265 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24266 break;
24267 if (glyph_len < cmp->glyph_len)
24268 right_padded = 1;
24269 for (i = 0; i < glyph_len; i++)
24271 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24272 break;
24273 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24275 if (i > 0)
24276 left_padded = 1;
24278 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24279 : IT_CHARPOS (*it));
24280 /* If no suitable font is found, use the default font. */
24281 font_not_found_p = font == NULL;
24282 if (font_not_found_p)
24284 face = face->ascii_face;
24285 font = face->font;
24287 boff = font->baseline_offset;
24288 if (font->vertical_centering)
24289 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24290 font_ascent = FONT_BASE (font) + boff;
24291 font_descent = FONT_DESCENT (font) - boff;
24292 font_height = FONT_HEIGHT (font);
24294 cmp->font = (void *) font;
24296 pcm = NULL;
24297 if (! font_not_found_p)
24299 get_char_face_and_encoding (it->f, c, it->face_id,
24300 &char2b, 0);
24301 pcm = get_per_char_metric (font, &char2b);
24304 /* Initialize the bounding box. */
24305 if (pcm)
24307 width = pcm->width;
24308 ascent = pcm->ascent;
24309 descent = pcm->descent;
24310 lbearing = pcm->lbearing;
24311 rbearing = pcm->rbearing;
24313 else
24315 width = font->space_width;
24316 ascent = FONT_BASE (font);
24317 descent = FONT_DESCENT (font);
24318 lbearing = 0;
24319 rbearing = width;
24322 rightmost = width;
24323 leftmost = 0;
24324 lowest = - descent + boff;
24325 highest = ascent + boff;
24327 if (! font_not_found_p
24328 && font->default_ascent
24329 && CHAR_TABLE_P (Vuse_default_ascent)
24330 && !NILP (Faref (Vuse_default_ascent,
24331 make_number (it->char_to_display))))
24332 highest = font->default_ascent + boff;
24334 /* Draw the first glyph at the normal position. It may be
24335 shifted to right later if some other glyphs are drawn
24336 at the left. */
24337 cmp->offsets[i * 2] = 0;
24338 cmp->offsets[i * 2 + 1] = boff;
24339 cmp->lbearing = lbearing;
24340 cmp->rbearing = rbearing;
24342 /* Set cmp->offsets for the remaining glyphs. */
24343 for (i++; i < glyph_len; i++)
24345 int left, right, btm, top;
24346 int ch = COMPOSITION_GLYPH (cmp, i);
24347 int face_id;
24348 struct face *this_face;
24350 if (ch == '\t')
24351 ch = ' ';
24352 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24353 this_face = FACE_FROM_ID (it->f, face_id);
24354 font = this_face->font;
24356 if (font == NULL)
24357 pcm = NULL;
24358 else
24360 get_char_face_and_encoding (it->f, ch, face_id,
24361 &char2b, 0);
24362 pcm = get_per_char_metric (font, &char2b);
24364 if (! pcm)
24365 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24366 else
24368 width = pcm->width;
24369 ascent = pcm->ascent;
24370 descent = pcm->descent;
24371 lbearing = pcm->lbearing;
24372 rbearing = pcm->rbearing;
24373 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24375 /* Relative composition with or without
24376 alternate chars. */
24377 left = (leftmost + rightmost - width) / 2;
24378 btm = - descent + boff;
24379 if (font->relative_compose
24380 && (! CHAR_TABLE_P (Vignore_relative_composition)
24381 || NILP (Faref (Vignore_relative_composition,
24382 make_number (ch)))))
24385 if (- descent >= font->relative_compose)
24386 /* One extra pixel between two glyphs. */
24387 btm = highest + 1;
24388 else if (ascent <= 0)
24389 /* One extra pixel between two glyphs. */
24390 btm = lowest - 1 - ascent - descent;
24393 else
24395 /* A composition rule is specified by an integer
24396 value that encodes global and new reference
24397 points (GREF and NREF). GREF and NREF are
24398 specified by numbers as below:
24400 0---1---2 -- ascent
24404 9--10--11 -- center
24406 ---3---4---5--- baseline
24408 6---7---8 -- descent
24410 int rule = COMPOSITION_RULE (cmp, i);
24411 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24413 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24414 grefx = gref % 3, nrefx = nref % 3;
24415 grefy = gref / 3, nrefy = nref / 3;
24416 if (xoff)
24417 xoff = font_height * (xoff - 128) / 256;
24418 if (yoff)
24419 yoff = font_height * (yoff - 128) / 256;
24421 left = (leftmost
24422 + grefx * (rightmost - leftmost) / 2
24423 - nrefx * width / 2
24424 + xoff);
24426 btm = ((grefy == 0 ? highest
24427 : grefy == 1 ? 0
24428 : grefy == 2 ? lowest
24429 : (highest + lowest) / 2)
24430 - (nrefy == 0 ? ascent + descent
24431 : nrefy == 1 ? descent - boff
24432 : nrefy == 2 ? 0
24433 : (ascent + descent) / 2)
24434 + yoff);
24437 cmp->offsets[i * 2] = left;
24438 cmp->offsets[i * 2 + 1] = btm + descent;
24440 /* Update the bounding box of the overall glyphs. */
24441 if (width > 0)
24443 right = left + width;
24444 if (left < leftmost)
24445 leftmost = left;
24446 if (right > rightmost)
24447 rightmost = right;
24449 top = btm + descent + ascent;
24450 if (top > highest)
24451 highest = top;
24452 if (btm < lowest)
24453 lowest = btm;
24455 if (cmp->lbearing > left + lbearing)
24456 cmp->lbearing = left + lbearing;
24457 if (cmp->rbearing < left + rbearing)
24458 cmp->rbearing = left + rbearing;
24462 /* If there are glyphs whose x-offsets are negative,
24463 shift all glyphs to the right and make all x-offsets
24464 non-negative. */
24465 if (leftmost < 0)
24467 for (i = 0; i < cmp->glyph_len; i++)
24468 cmp->offsets[i * 2] -= leftmost;
24469 rightmost -= leftmost;
24470 cmp->lbearing -= leftmost;
24471 cmp->rbearing -= leftmost;
24474 if (left_padded && cmp->lbearing < 0)
24476 for (i = 0; i < cmp->glyph_len; i++)
24477 cmp->offsets[i * 2] -= cmp->lbearing;
24478 rightmost -= cmp->lbearing;
24479 cmp->rbearing -= cmp->lbearing;
24480 cmp->lbearing = 0;
24482 if (right_padded && rightmost < cmp->rbearing)
24484 rightmost = cmp->rbearing;
24487 cmp->pixel_width = rightmost;
24488 cmp->ascent = highest;
24489 cmp->descent = - lowest;
24490 if (cmp->ascent < font_ascent)
24491 cmp->ascent = font_ascent;
24492 if (cmp->descent < font_descent)
24493 cmp->descent = font_descent;
24496 if (it->glyph_row
24497 && (cmp->lbearing < 0
24498 || cmp->rbearing > cmp->pixel_width))
24499 it->glyph_row->contains_overlapping_glyphs_p = 1;
24501 it->pixel_width = cmp->pixel_width;
24502 it->ascent = it->phys_ascent = cmp->ascent;
24503 it->descent = it->phys_descent = cmp->descent;
24504 if (face->box != FACE_NO_BOX)
24506 int thick = face->box_line_width;
24508 if (thick > 0)
24510 it->ascent += thick;
24511 it->descent += thick;
24513 else
24514 thick = - thick;
24516 if (it->start_of_box_run_p)
24517 it->pixel_width += thick;
24518 if (it->end_of_box_run_p)
24519 it->pixel_width += thick;
24522 /* If face has an overline, add the height of the overline
24523 (1 pixel) and a 1 pixel margin to the character height. */
24524 if (face->overline_p)
24525 it->ascent += overline_margin;
24527 take_vertical_position_into_account (it);
24528 if (it->ascent < 0)
24529 it->ascent = 0;
24530 if (it->descent < 0)
24531 it->descent = 0;
24533 if (it->glyph_row)
24534 append_composite_glyph (it);
24536 else if (it->what == IT_COMPOSITION)
24538 /* A dynamic (automatic) composition. */
24539 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24540 Lisp_Object gstring;
24541 struct font_metrics metrics;
24543 it->nglyphs = 1;
24545 gstring = composition_gstring_from_id (it->cmp_it.id);
24546 it->pixel_width
24547 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24548 &metrics);
24549 if (it->glyph_row
24550 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24551 it->glyph_row->contains_overlapping_glyphs_p = 1;
24552 it->ascent = it->phys_ascent = metrics.ascent;
24553 it->descent = it->phys_descent = metrics.descent;
24554 if (face->box != FACE_NO_BOX)
24556 int thick = face->box_line_width;
24558 if (thick > 0)
24560 it->ascent += thick;
24561 it->descent += thick;
24563 else
24564 thick = - thick;
24566 if (it->start_of_box_run_p)
24567 it->pixel_width += thick;
24568 if (it->end_of_box_run_p)
24569 it->pixel_width += thick;
24571 /* If face has an overline, add the height of the overline
24572 (1 pixel) and a 1 pixel margin to the character height. */
24573 if (face->overline_p)
24574 it->ascent += overline_margin;
24575 take_vertical_position_into_account (it);
24576 if (it->ascent < 0)
24577 it->ascent = 0;
24578 if (it->descent < 0)
24579 it->descent = 0;
24581 if (it->glyph_row)
24582 append_composite_glyph (it);
24584 else if (it->what == IT_GLYPHLESS)
24585 produce_glyphless_glyph (it, 0, Qnil);
24586 else if (it->what == IT_IMAGE)
24587 produce_image_glyph (it);
24588 else if (it->what == IT_STRETCH)
24589 produce_stretch_glyph (it);
24591 done:
24592 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24593 because this isn't true for images with `:ascent 100'. */
24594 xassert (it->ascent >= 0 && it->descent >= 0);
24595 if (it->area == TEXT_AREA)
24596 it->current_x += it->pixel_width;
24598 if (extra_line_spacing > 0)
24600 it->descent += extra_line_spacing;
24601 if (extra_line_spacing > it->max_extra_line_spacing)
24602 it->max_extra_line_spacing = extra_line_spacing;
24605 it->max_ascent = max (it->max_ascent, it->ascent);
24606 it->max_descent = max (it->max_descent, it->descent);
24607 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24608 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24611 /* EXPORT for RIF:
24612 Output LEN glyphs starting at START at the nominal cursor position.
24613 Advance the nominal cursor over the text. The global variable
24614 updated_window contains the window being updated, updated_row is
24615 the glyph row being updated, and updated_area is the area of that
24616 row being updated. */
24618 void
24619 x_write_glyphs (struct glyph *start, int len)
24621 int x, hpos;
24623 xassert (updated_window && updated_row);
24624 BLOCK_INPUT;
24626 /* Write glyphs. */
24628 hpos = start - updated_row->glyphs[updated_area];
24629 x = draw_glyphs (updated_window, output_cursor.x,
24630 updated_row, updated_area,
24631 hpos, hpos + len,
24632 DRAW_NORMAL_TEXT, 0);
24634 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24635 if (updated_area == TEXT_AREA
24636 && updated_window->phys_cursor_on_p
24637 && updated_window->phys_cursor.vpos == output_cursor.vpos
24638 && updated_window->phys_cursor.hpos >= hpos
24639 && updated_window->phys_cursor.hpos < hpos + len)
24640 updated_window->phys_cursor_on_p = 0;
24642 UNBLOCK_INPUT;
24644 /* Advance the output cursor. */
24645 output_cursor.hpos += len;
24646 output_cursor.x = x;
24650 /* EXPORT for RIF:
24651 Insert LEN glyphs from START at the nominal cursor position. */
24653 void
24654 x_insert_glyphs (struct glyph *start, int len)
24656 struct frame *f;
24657 struct window *w;
24658 int line_height, shift_by_width, shifted_region_width;
24659 struct glyph_row *row;
24660 struct glyph *glyph;
24661 int frame_x, frame_y;
24662 EMACS_INT hpos;
24664 xassert (updated_window && updated_row);
24665 BLOCK_INPUT;
24666 w = updated_window;
24667 f = XFRAME (WINDOW_FRAME (w));
24669 /* Get the height of the line we are in. */
24670 row = updated_row;
24671 line_height = row->height;
24673 /* Get the width of the glyphs to insert. */
24674 shift_by_width = 0;
24675 for (glyph = start; glyph < start + len; ++glyph)
24676 shift_by_width += glyph->pixel_width;
24678 /* Get the width of the region to shift right. */
24679 shifted_region_width = (window_box_width (w, updated_area)
24680 - output_cursor.x
24681 - shift_by_width);
24683 /* Shift right. */
24684 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24685 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24687 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24688 line_height, shift_by_width);
24690 /* Write the glyphs. */
24691 hpos = start - row->glyphs[updated_area];
24692 draw_glyphs (w, output_cursor.x, row, updated_area,
24693 hpos, hpos + len,
24694 DRAW_NORMAL_TEXT, 0);
24696 /* Advance the output cursor. */
24697 output_cursor.hpos += len;
24698 output_cursor.x += shift_by_width;
24699 UNBLOCK_INPUT;
24703 /* EXPORT for RIF:
24704 Erase the current text line from the nominal cursor position
24705 (inclusive) to pixel column TO_X (exclusive). The idea is that
24706 everything from TO_X onward is already erased.
24708 TO_X is a pixel position relative to updated_area of
24709 updated_window. TO_X == -1 means clear to the end of this area. */
24711 void
24712 x_clear_end_of_line (int to_x)
24714 struct frame *f;
24715 struct window *w = updated_window;
24716 int max_x, min_y, max_y;
24717 int from_x, from_y, to_y;
24719 xassert (updated_window && updated_row);
24720 f = XFRAME (w->frame);
24722 if (updated_row->full_width_p)
24723 max_x = WINDOW_TOTAL_WIDTH (w);
24724 else
24725 max_x = window_box_width (w, updated_area);
24726 max_y = window_text_bottom_y (w);
24728 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24729 of window. For TO_X > 0, truncate to end of drawing area. */
24730 if (to_x == 0)
24731 return;
24732 else if (to_x < 0)
24733 to_x = max_x;
24734 else
24735 to_x = min (to_x, max_x);
24737 to_y = min (max_y, output_cursor.y + updated_row->height);
24739 /* Notice if the cursor will be cleared by this operation. */
24740 if (!updated_row->full_width_p)
24741 notice_overwritten_cursor (w, updated_area,
24742 output_cursor.x, -1,
24743 updated_row->y,
24744 MATRIX_ROW_BOTTOM_Y (updated_row));
24746 from_x = output_cursor.x;
24748 /* Translate to frame coordinates. */
24749 if (updated_row->full_width_p)
24751 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24752 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24754 else
24756 int area_left = window_box_left (w, updated_area);
24757 from_x += area_left;
24758 to_x += area_left;
24761 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24762 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24763 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24765 /* Prevent inadvertently clearing to end of the X window. */
24766 if (to_x > from_x && to_y > from_y)
24768 BLOCK_INPUT;
24769 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24770 to_x - from_x, to_y - from_y);
24771 UNBLOCK_INPUT;
24775 #endif /* HAVE_WINDOW_SYSTEM */
24779 /***********************************************************************
24780 Cursor types
24781 ***********************************************************************/
24783 /* Value is the internal representation of the specified cursor type
24784 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24785 of the bar cursor. */
24787 static enum text_cursor_kinds
24788 get_specified_cursor_type (Lisp_Object arg, int *width)
24790 enum text_cursor_kinds type;
24792 if (NILP (arg))
24793 return NO_CURSOR;
24795 if (EQ (arg, Qbox))
24796 return FILLED_BOX_CURSOR;
24798 if (EQ (arg, Qhollow))
24799 return HOLLOW_BOX_CURSOR;
24801 if (EQ (arg, Qbar))
24803 *width = 2;
24804 return BAR_CURSOR;
24807 if (CONSP (arg)
24808 && EQ (XCAR (arg), Qbar)
24809 && INTEGERP (XCDR (arg))
24810 && XINT (XCDR (arg)) >= 0)
24812 *width = XINT (XCDR (arg));
24813 return BAR_CURSOR;
24816 if (EQ (arg, Qhbar))
24818 *width = 2;
24819 return HBAR_CURSOR;
24822 if (CONSP (arg)
24823 && EQ (XCAR (arg), Qhbar)
24824 && INTEGERP (XCDR (arg))
24825 && XINT (XCDR (arg)) >= 0)
24827 *width = XINT (XCDR (arg));
24828 return HBAR_CURSOR;
24831 /* Treat anything unknown as "hollow box cursor".
24832 It was bad to signal an error; people have trouble fixing
24833 .Xdefaults with Emacs, when it has something bad in it. */
24834 type = HOLLOW_BOX_CURSOR;
24836 return type;
24839 /* Set the default cursor types for specified frame. */
24840 void
24841 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24843 int width = 1;
24844 Lisp_Object tem;
24846 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24847 FRAME_CURSOR_WIDTH (f) = width;
24849 /* By default, set up the blink-off state depending on the on-state. */
24851 tem = Fassoc (arg, Vblink_cursor_alist);
24852 if (!NILP (tem))
24854 FRAME_BLINK_OFF_CURSOR (f)
24855 = get_specified_cursor_type (XCDR (tem), &width);
24856 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24858 else
24859 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24863 #ifdef HAVE_WINDOW_SYSTEM
24865 /* Return the cursor we want to be displayed in window W. Return
24866 width of bar/hbar cursor through WIDTH arg. Return with
24867 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24868 (i.e. if the `system caret' should track this cursor).
24870 In a mini-buffer window, we want the cursor only to appear if we
24871 are reading input from this window. For the selected window, we
24872 want the cursor type given by the frame parameter or buffer local
24873 setting of cursor-type. If explicitly marked off, draw no cursor.
24874 In all other cases, we want a hollow box cursor. */
24876 static enum text_cursor_kinds
24877 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24878 int *active_cursor)
24880 struct frame *f = XFRAME (w->frame);
24881 struct buffer *b = XBUFFER (w->buffer);
24882 int cursor_type = DEFAULT_CURSOR;
24883 Lisp_Object alt_cursor;
24884 int non_selected = 0;
24886 *active_cursor = 1;
24888 /* Echo area */
24889 if (cursor_in_echo_area
24890 && FRAME_HAS_MINIBUF_P (f)
24891 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24893 if (w == XWINDOW (echo_area_window))
24895 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24897 *width = FRAME_CURSOR_WIDTH (f);
24898 return FRAME_DESIRED_CURSOR (f);
24900 else
24901 return get_specified_cursor_type (BVAR (b, cursor_type), width);
24904 *active_cursor = 0;
24905 non_selected = 1;
24908 /* Detect a nonselected window or nonselected frame. */
24909 else if (w != XWINDOW (f->selected_window)
24910 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
24912 *active_cursor = 0;
24914 if (MINI_WINDOW_P (w) && minibuf_level == 0)
24915 return NO_CURSOR;
24917 non_selected = 1;
24920 /* Never display a cursor in a window in which cursor-type is nil. */
24921 if (NILP (BVAR (b, cursor_type)))
24922 return NO_CURSOR;
24924 /* Get the normal cursor type for this window. */
24925 if (EQ (BVAR (b, cursor_type), Qt))
24927 cursor_type = FRAME_DESIRED_CURSOR (f);
24928 *width = FRAME_CURSOR_WIDTH (f);
24930 else
24931 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
24933 /* Use cursor-in-non-selected-windows instead
24934 for non-selected window or frame. */
24935 if (non_selected)
24937 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
24938 if (!EQ (Qt, alt_cursor))
24939 return get_specified_cursor_type (alt_cursor, width);
24940 /* t means modify the normal cursor type. */
24941 if (cursor_type == FILLED_BOX_CURSOR)
24942 cursor_type = HOLLOW_BOX_CURSOR;
24943 else if (cursor_type == BAR_CURSOR && *width > 1)
24944 --*width;
24945 return cursor_type;
24948 /* Use normal cursor if not blinked off. */
24949 if (!w->cursor_off_p)
24951 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24953 if (cursor_type == FILLED_BOX_CURSOR)
24955 /* Using a block cursor on large images can be very annoying.
24956 So use a hollow cursor for "large" images.
24957 If image is not transparent (no mask), also use hollow cursor. */
24958 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24959 if (img != NULL && IMAGEP (img->spec))
24961 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
24962 where N = size of default frame font size.
24963 This should cover most of the "tiny" icons people may use. */
24964 if (!img->mask
24965 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
24966 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
24967 cursor_type = HOLLOW_BOX_CURSOR;
24970 else if (cursor_type != NO_CURSOR)
24972 /* Display current only supports BOX and HOLLOW cursors for images.
24973 So for now, unconditionally use a HOLLOW cursor when cursor is
24974 not a solid box cursor. */
24975 cursor_type = HOLLOW_BOX_CURSOR;
24978 return cursor_type;
24981 /* Cursor is blinked off, so determine how to "toggle" it. */
24983 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
24984 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
24985 return get_specified_cursor_type (XCDR (alt_cursor), width);
24987 /* Then see if frame has specified a specific blink off cursor type. */
24988 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
24990 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
24991 return FRAME_BLINK_OFF_CURSOR (f);
24994 #if 0
24995 /* Some people liked having a permanently visible blinking cursor,
24996 while others had very strong opinions against it. So it was
24997 decided to remove it. KFS 2003-09-03 */
24999 /* Finally perform built-in cursor blinking:
25000 filled box <-> hollow box
25001 wide [h]bar <-> narrow [h]bar
25002 narrow [h]bar <-> no cursor
25003 other type <-> no cursor */
25005 if (cursor_type == FILLED_BOX_CURSOR)
25006 return HOLLOW_BOX_CURSOR;
25008 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25010 *width = 1;
25011 return cursor_type;
25013 #endif
25015 return NO_CURSOR;
25019 /* Notice when the text cursor of window W has been completely
25020 overwritten by a drawing operation that outputs glyphs in AREA
25021 starting at X0 and ending at X1 in the line starting at Y0 and
25022 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25023 the rest of the line after X0 has been written. Y coordinates
25024 are window-relative. */
25026 static void
25027 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25028 int x0, int x1, int y0, int y1)
25030 int cx0, cx1, cy0, cy1;
25031 struct glyph_row *row;
25033 if (!w->phys_cursor_on_p)
25034 return;
25035 if (area != TEXT_AREA)
25036 return;
25038 if (w->phys_cursor.vpos < 0
25039 || w->phys_cursor.vpos >= w->current_matrix->nrows
25040 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25041 !(row->enabled_p && row->displays_text_p)))
25042 return;
25044 if (row->cursor_in_fringe_p)
25046 row->cursor_in_fringe_p = 0;
25047 draw_fringe_bitmap (w, row, row->reversed_p);
25048 w->phys_cursor_on_p = 0;
25049 return;
25052 cx0 = w->phys_cursor.x;
25053 cx1 = cx0 + w->phys_cursor_width;
25054 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25055 return;
25057 /* The cursor image will be completely removed from the
25058 screen if the output area intersects the cursor area in
25059 y-direction. When we draw in [y0 y1[, and some part of
25060 the cursor is at y < y0, that part must have been drawn
25061 before. When scrolling, the cursor is erased before
25062 actually scrolling, so we don't come here. When not
25063 scrolling, the rows above the old cursor row must have
25064 changed, and in this case these rows must have written
25065 over the cursor image.
25067 Likewise if part of the cursor is below y1, with the
25068 exception of the cursor being in the first blank row at
25069 the buffer and window end because update_text_area
25070 doesn't draw that row. (Except when it does, but
25071 that's handled in update_text_area.) */
25073 cy0 = w->phys_cursor.y;
25074 cy1 = cy0 + w->phys_cursor_height;
25075 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25076 return;
25078 w->phys_cursor_on_p = 0;
25081 #endif /* HAVE_WINDOW_SYSTEM */
25084 /************************************************************************
25085 Mouse Face
25086 ************************************************************************/
25088 #ifdef HAVE_WINDOW_SYSTEM
25090 /* EXPORT for RIF:
25091 Fix the display of area AREA of overlapping row ROW in window W
25092 with respect to the overlapping part OVERLAPS. */
25094 void
25095 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25096 enum glyph_row_area area, int overlaps)
25098 int i, x;
25100 BLOCK_INPUT;
25102 x = 0;
25103 for (i = 0; i < row->used[area];)
25105 if (row->glyphs[area][i].overlaps_vertically_p)
25107 int start = i, start_x = x;
25111 x += row->glyphs[area][i].pixel_width;
25112 ++i;
25114 while (i < row->used[area]
25115 && row->glyphs[area][i].overlaps_vertically_p);
25117 draw_glyphs (w, start_x, row, area,
25118 start, i,
25119 DRAW_NORMAL_TEXT, overlaps);
25121 else
25123 x += row->glyphs[area][i].pixel_width;
25124 ++i;
25128 UNBLOCK_INPUT;
25132 /* EXPORT:
25133 Draw the cursor glyph of window W in glyph row ROW. See the
25134 comment of draw_glyphs for the meaning of HL. */
25136 void
25137 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25138 enum draw_glyphs_face hl)
25140 /* If cursor hpos is out of bounds, don't draw garbage. This can
25141 happen in mini-buffer windows when switching between echo area
25142 glyphs and mini-buffer. */
25143 if ((row->reversed_p
25144 ? (w->phys_cursor.hpos >= 0)
25145 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25147 int on_p = w->phys_cursor_on_p;
25148 int x1;
25149 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
25150 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
25151 hl, 0);
25152 w->phys_cursor_on_p = on_p;
25154 if (hl == DRAW_CURSOR)
25155 w->phys_cursor_width = x1 - w->phys_cursor.x;
25156 /* When we erase the cursor, and ROW is overlapped by other
25157 rows, make sure that these overlapping parts of other rows
25158 are redrawn. */
25159 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25161 w->phys_cursor_width = x1 - w->phys_cursor.x;
25163 if (row > w->current_matrix->rows
25164 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25165 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25166 OVERLAPS_ERASED_CURSOR);
25168 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25169 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25170 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25171 OVERLAPS_ERASED_CURSOR);
25177 /* EXPORT:
25178 Erase the image of a cursor of window W from the screen. */
25180 void
25181 erase_phys_cursor (struct window *w)
25183 struct frame *f = XFRAME (w->frame);
25184 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25185 int hpos = w->phys_cursor.hpos;
25186 int vpos = w->phys_cursor.vpos;
25187 int mouse_face_here_p = 0;
25188 struct glyph_matrix *active_glyphs = w->current_matrix;
25189 struct glyph_row *cursor_row;
25190 struct glyph *cursor_glyph;
25191 enum draw_glyphs_face hl;
25193 /* No cursor displayed or row invalidated => nothing to do on the
25194 screen. */
25195 if (w->phys_cursor_type == NO_CURSOR)
25196 goto mark_cursor_off;
25198 /* VPOS >= active_glyphs->nrows means that window has been resized.
25199 Don't bother to erase the cursor. */
25200 if (vpos >= active_glyphs->nrows)
25201 goto mark_cursor_off;
25203 /* If row containing cursor is marked invalid, there is nothing we
25204 can do. */
25205 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25206 if (!cursor_row->enabled_p)
25207 goto mark_cursor_off;
25209 /* If line spacing is > 0, old cursor may only be partially visible in
25210 window after split-window. So adjust visible height. */
25211 cursor_row->visible_height = min (cursor_row->visible_height,
25212 window_text_bottom_y (w) - cursor_row->y);
25214 /* If row is completely invisible, don't attempt to delete a cursor which
25215 isn't there. This can happen if cursor is at top of a window, and
25216 we switch to a buffer with a header line in that window. */
25217 if (cursor_row->visible_height <= 0)
25218 goto mark_cursor_off;
25220 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25221 if (cursor_row->cursor_in_fringe_p)
25223 cursor_row->cursor_in_fringe_p = 0;
25224 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25225 goto mark_cursor_off;
25228 /* This can happen when the new row is shorter than the old one.
25229 In this case, either draw_glyphs or clear_end_of_line
25230 should have cleared the cursor. Note that we wouldn't be
25231 able to erase the cursor in this case because we don't have a
25232 cursor glyph at hand. */
25233 if ((cursor_row->reversed_p
25234 ? (w->phys_cursor.hpos < 0)
25235 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25236 goto mark_cursor_off;
25238 /* If the cursor is in the mouse face area, redisplay that when
25239 we clear the cursor. */
25240 if (! NILP (hlinfo->mouse_face_window)
25241 && coords_in_mouse_face_p (w, hpos, vpos)
25242 /* Don't redraw the cursor's spot in mouse face if it is at the
25243 end of a line (on a newline). The cursor appears there, but
25244 mouse highlighting does not. */
25245 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25246 mouse_face_here_p = 1;
25248 /* Maybe clear the display under the cursor. */
25249 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25251 int x, y, left_x;
25252 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25253 int width;
25255 cursor_glyph = get_phys_cursor_glyph (w);
25256 if (cursor_glyph == NULL)
25257 goto mark_cursor_off;
25259 width = cursor_glyph->pixel_width;
25260 left_x = window_box_left_offset (w, TEXT_AREA);
25261 x = w->phys_cursor.x;
25262 if (x < left_x)
25263 width -= left_x - x;
25264 width = min (width, window_box_width (w, TEXT_AREA) - x);
25265 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25266 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25268 if (width > 0)
25269 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25272 /* Erase the cursor by redrawing the character underneath it. */
25273 if (mouse_face_here_p)
25274 hl = DRAW_MOUSE_FACE;
25275 else
25276 hl = DRAW_NORMAL_TEXT;
25277 draw_phys_cursor_glyph (w, cursor_row, hl);
25279 mark_cursor_off:
25280 w->phys_cursor_on_p = 0;
25281 w->phys_cursor_type = NO_CURSOR;
25285 /* EXPORT:
25286 Display or clear cursor of window W. If ON is zero, clear the
25287 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25288 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25290 void
25291 display_and_set_cursor (struct window *w, int on,
25292 int hpos, int vpos, int x, int y)
25294 struct frame *f = XFRAME (w->frame);
25295 int new_cursor_type;
25296 int new_cursor_width;
25297 int active_cursor;
25298 struct glyph_row *glyph_row;
25299 struct glyph *glyph;
25301 /* This is pointless on invisible frames, and dangerous on garbaged
25302 windows and frames; in the latter case, the frame or window may
25303 be in the midst of changing its size, and x and y may be off the
25304 window. */
25305 if (! FRAME_VISIBLE_P (f)
25306 || FRAME_GARBAGED_P (f)
25307 || vpos >= w->current_matrix->nrows
25308 || hpos >= w->current_matrix->matrix_w)
25309 return;
25311 /* If cursor is off and we want it off, return quickly. */
25312 if (!on && !w->phys_cursor_on_p)
25313 return;
25315 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25316 /* If cursor row is not enabled, we don't really know where to
25317 display the cursor. */
25318 if (!glyph_row->enabled_p)
25320 w->phys_cursor_on_p = 0;
25321 return;
25324 glyph = NULL;
25325 if (!glyph_row->exact_window_width_line_p
25326 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25327 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25329 xassert (interrupt_input_blocked);
25331 /* Set new_cursor_type to the cursor we want to be displayed. */
25332 new_cursor_type = get_window_cursor_type (w, glyph,
25333 &new_cursor_width, &active_cursor);
25335 /* If cursor is currently being shown and we don't want it to be or
25336 it is in the wrong place, or the cursor type is not what we want,
25337 erase it. */
25338 if (w->phys_cursor_on_p
25339 && (!on
25340 || w->phys_cursor.x != x
25341 || w->phys_cursor.y != y
25342 || new_cursor_type != w->phys_cursor_type
25343 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25344 && new_cursor_width != w->phys_cursor_width)))
25345 erase_phys_cursor (w);
25347 /* Don't check phys_cursor_on_p here because that flag is only set
25348 to zero in some cases where we know that the cursor has been
25349 completely erased, to avoid the extra work of erasing the cursor
25350 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25351 still not be visible, or it has only been partly erased. */
25352 if (on)
25354 w->phys_cursor_ascent = glyph_row->ascent;
25355 w->phys_cursor_height = glyph_row->height;
25357 /* Set phys_cursor_.* before x_draw_.* is called because some
25358 of them may need the information. */
25359 w->phys_cursor.x = x;
25360 w->phys_cursor.y = glyph_row->y;
25361 w->phys_cursor.hpos = hpos;
25362 w->phys_cursor.vpos = vpos;
25365 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25366 new_cursor_type, new_cursor_width,
25367 on, active_cursor);
25371 /* Switch the display of W's cursor on or off, according to the value
25372 of ON. */
25374 static void
25375 update_window_cursor (struct window *w, int on)
25377 /* Don't update cursor in windows whose frame is in the process
25378 of being deleted. */
25379 if (w->current_matrix)
25381 BLOCK_INPUT;
25382 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
25383 w->phys_cursor.x, w->phys_cursor.y);
25384 UNBLOCK_INPUT;
25389 /* Call update_window_cursor with parameter ON_P on all leaf windows
25390 in the window tree rooted at W. */
25392 static void
25393 update_cursor_in_window_tree (struct window *w, int on_p)
25395 while (w)
25397 if (!NILP (w->hchild))
25398 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25399 else if (!NILP (w->vchild))
25400 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25401 else
25402 update_window_cursor (w, on_p);
25404 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25409 /* EXPORT:
25410 Display the cursor on window W, or clear it, according to ON_P.
25411 Don't change the cursor's position. */
25413 void
25414 x_update_cursor (struct frame *f, int on_p)
25416 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25420 /* EXPORT:
25421 Clear the cursor of window W to background color, and mark the
25422 cursor as not shown. This is used when the text where the cursor
25423 is about to be rewritten. */
25425 void
25426 x_clear_cursor (struct window *w)
25428 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25429 update_window_cursor (w, 0);
25432 #endif /* HAVE_WINDOW_SYSTEM */
25434 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25435 and MSDOS. */
25436 static void
25437 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25438 int start_hpos, int end_hpos,
25439 enum draw_glyphs_face draw)
25441 #ifdef HAVE_WINDOW_SYSTEM
25442 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25444 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25445 return;
25447 #endif
25448 #if defined (HAVE_GPM) || defined (MSDOS)
25449 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25450 #endif
25453 /* Display the active region described by mouse_face_* according to DRAW. */
25455 static void
25456 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25458 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25459 struct frame *f = XFRAME (WINDOW_FRAME (w));
25461 if (/* If window is in the process of being destroyed, don't bother
25462 to do anything. */
25463 w->current_matrix != NULL
25464 /* Don't update mouse highlight if hidden */
25465 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25466 /* Recognize when we are called to operate on rows that don't exist
25467 anymore. This can happen when a window is split. */
25468 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25470 int phys_cursor_on_p = w->phys_cursor_on_p;
25471 struct glyph_row *row, *first, *last;
25473 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25474 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25476 for (row = first; row <= last && row->enabled_p; ++row)
25478 int start_hpos, end_hpos, start_x;
25480 /* For all but the first row, the highlight starts at column 0. */
25481 if (row == first)
25483 /* R2L rows have BEG and END in reversed order, but the
25484 screen drawing geometry is always left to right. So
25485 we need to mirror the beginning and end of the
25486 highlighted area in R2L rows. */
25487 if (!row->reversed_p)
25489 start_hpos = hlinfo->mouse_face_beg_col;
25490 start_x = hlinfo->mouse_face_beg_x;
25492 else if (row == last)
25494 start_hpos = hlinfo->mouse_face_end_col;
25495 start_x = hlinfo->mouse_face_end_x;
25497 else
25499 start_hpos = 0;
25500 start_x = 0;
25503 else if (row->reversed_p && row == last)
25505 start_hpos = hlinfo->mouse_face_end_col;
25506 start_x = hlinfo->mouse_face_end_x;
25508 else
25510 start_hpos = 0;
25511 start_x = 0;
25514 if (row == last)
25516 if (!row->reversed_p)
25517 end_hpos = hlinfo->mouse_face_end_col;
25518 else if (row == first)
25519 end_hpos = hlinfo->mouse_face_beg_col;
25520 else
25522 end_hpos = row->used[TEXT_AREA];
25523 if (draw == DRAW_NORMAL_TEXT)
25524 row->fill_line_p = 1; /* Clear to end of line */
25527 else if (row->reversed_p && row == first)
25528 end_hpos = hlinfo->mouse_face_beg_col;
25529 else
25531 end_hpos = row->used[TEXT_AREA];
25532 if (draw == DRAW_NORMAL_TEXT)
25533 row->fill_line_p = 1; /* Clear to end of line */
25536 if (end_hpos > start_hpos)
25538 draw_row_with_mouse_face (w, start_x, row,
25539 start_hpos, end_hpos, draw);
25541 row->mouse_face_p
25542 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25546 #ifdef HAVE_WINDOW_SYSTEM
25547 /* When we've written over the cursor, arrange for it to
25548 be displayed again. */
25549 if (FRAME_WINDOW_P (f)
25550 && phys_cursor_on_p && !w->phys_cursor_on_p)
25552 BLOCK_INPUT;
25553 display_and_set_cursor (w, 1,
25554 w->phys_cursor.hpos, w->phys_cursor.vpos,
25555 w->phys_cursor.x, w->phys_cursor.y);
25556 UNBLOCK_INPUT;
25558 #endif /* HAVE_WINDOW_SYSTEM */
25561 #ifdef HAVE_WINDOW_SYSTEM
25562 /* Change the mouse cursor. */
25563 if (FRAME_WINDOW_P (f))
25565 if (draw == DRAW_NORMAL_TEXT
25566 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25567 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25568 else if (draw == DRAW_MOUSE_FACE)
25569 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25570 else
25571 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25573 #endif /* HAVE_WINDOW_SYSTEM */
25576 /* EXPORT:
25577 Clear out the mouse-highlighted active region.
25578 Redraw it un-highlighted first. Value is non-zero if mouse
25579 face was actually drawn unhighlighted. */
25582 clear_mouse_face (Mouse_HLInfo *hlinfo)
25584 int cleared = 0;
25586 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25588 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25589 cleared = 1;
25592 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25593 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25594 hlinfo->mouse_face_window = Qnil;
25595 hlinfo->mouse_face_overlay = Qnil;
25596 return cleared;
25599 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25600 within the mouse face on that window. */
25601 static int
25602 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25604 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25606 /* Quickly resolve the easy cases. */
25607 if (!(WINDOWP (hlinfo->mouse_face_window)
25608 && XWINDOW (hlinfo->mouse_face_window) == w))
25609 return 0;
25610 if (vpos < hlinfo->mouse_face_beg_row
25611 || vpos > hlinfo->mouse_face_end_row)
25612 return 0;
25613 if (vpos > hlinfo->mouse_face_beg_row
25614 && vpos < hlinfo->mouse_face_end_row)
25615 return 1;
25617 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25619 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25621 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25622 return 1;
25624 else if ((vpos == hlinfo->mouse_face_beg_row
25625 && hpos >= hlinfo->mouse_face_beg_col)
25626 || (vpos == hlinfo->mouse_face_end_row
25627 && hpos < hlinfo->mouse_face_end_col))
25628 return 1;
25630 else
25632 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25634 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25635 return 1;
25637 else if ((vpos == hlinfo->mouse_face_beg_row
25638 && hpos <= hlinfo->mouse_face_beg_col)
25639 || (vpos == hlinfo->mouse_face_end_row
25640 && hpos > hlinfo->mouse_face_end_col))
25641 return 1;
25643 return 0;
25647 /* EXPORT:
25648 Non-zero if physical cursor of window W is within mouse face. */
25651 cursor_in_mouse_face_p (struct window *w)
25653 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
25658 /* Find the glyph rows START_ROW and END_ROW of window W that display
25659 characters between buffer positions START_CHARPOS and END_CHARPOS
25660 (excluding END_CHARPOS). This is similar to row_containing_pos,
25661 but is more accurate when bidi reordering makes buffer positions
25662 change non-linearly with glyph rows. */
25663 static void
25664 rows_from_pos_range (struct window *w,
25665 EMACS_INT start_charpos, EMACS_INT end_charpos,
25666 struct glyph_row **start, struct glyph_row **end)
25668 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25669 int last_y = window_text_bottom_y (w);
25670 struct glyph_row *row;
25672 *start = NULL;
25673 *end = NULL;
25675 while (!first->enabled_p
25676 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25677 first++;
25679 /* Find the START row. */
25680 for (row = first;
25681 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25682 row++)
25684 /* A row can potentially be the START row if the range of the
25685 characters it displays intersects the range
25686 [START_CHARPOS..END_CHARPOS). */
25687 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25688 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25689 /* See the commentary in row_containing_pos, for the
25690 explanation of the complicated way to check whether
25691 some position is beyond the end of the characters
25692 displayed by a row. */
25693 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25694 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25695 && !row->ends_at_zv_p
25696 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25697 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25698 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25699 && !row->ends_at_zv_p
25700 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25702 /* Found a candidate row. Now make sure at least one of the
25703 glyphs it displays has a charpos from the range
25704 [START_CHARPOS..END_CHARPOS).
25706 This is not obvious because bidi reordering could make
25707 buffer positions of a row be 1,2,3,102,101,100, and if we
25708 want to highlight characters in [50..60), we don't want
25709 this row, even though [50..60) does intersect [1..103),
25710 the range of character positions given by the row's start
25711 and end positions. */
25712 struct glyph *g = row->glyphs[TEXT_AREA];
25713 struct glyph *e = g + row->used[TEXT_AREA];
25715 while (g < e)
25717 if ((BUFFERP (g->object) || INTEGERP (g->object))
25718 && start_charpos <= g->charpos && g->charpos < end_charpos)
25719 *start = row;
25720 g++;
25722 if (*start)
25723 break;
25727 /* Find the END row. */
25728 if (!*start
25729 /* If the last row is partially visible, start looking for END
25730 from that row, instead of starting from FIRST. */
25731 && !(row->enabled_p
25732 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25733 row = first;
25734 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25736 struct glyph_row *next = row + 1;
25738 if (!next->enabled_p
25739 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25740 /* The first row >= START whose range of displayed characters
25741 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25742 is the row END + 1. */
25743 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25744 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25745 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25746 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25747 && !next->ends_at_zv_p
25748 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25749 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25750 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25751 && !next->ends_at_zv_p
25752 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25754 *end = row;
25755 break;
25757 else
25759 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25760 but none of the characters it displays are in the range, it is
25761 also END + 1. */
25762 struct glyph *g = next->glyphs[TEXT_AREA];
25763 struct glyph *e = g + next->used[TEXT_AREA];
25765 while (g < e)
25767 if ((BUFFERP (g->object) || INTEGERP (g->object))
25768 && start_charpos <= g->charpos && g->charpos < end_charpos)
25769 break;
25770 g++;
25772 if (g == e)
25774 *end = row;
25775 break;
25781 /* This function sets the mouse_face_* elements of HLINFO, assuming
25782 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25783 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25784 for the overlay or run of text properties specifying the mouse
25785 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25786 before-string and after-string that must also be highlighted.
25787 COVER_STRING, if non-nil, is a display string that may cover some
25788 or all of the highlighted text. */
25790 static void
25791 mouse_face_from_buffer_pos (Lisp_Object window,
25792 Mouse_HLInfo *hlinfo,
25793 EMACS_INT mouse_charpos,
25794 EMACS_INT start_charpos,
25795 EMACS_INT end_charpos,
25796 Lisp_Object before_string,
25797 Lisp_Object after_string,
25798 Lisp_Object cover_string)
25800 struct window *w = XWINDOW (window);
25801 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25802 struct glyph_row *r1, *r2;
25803 struct glyph *glyph, *end;
25804 EMACS_INT ignore, pos;
25805 int x;
25807 xassert (NILP (cover_string) || STRINGP (cover_string));
25808 xassert (NILP (before_string) || STRINGP (before_string));
25809 xassert (NILP (after_string) || STRINGP (after_string));
25811 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25812 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25813 if (r1 == NULL)
25814 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25815 /* If the before-string or display-string contains newlines,
25816 rows_from_pos_range skips to its last row. Move back. */
25817 if (!NILP (before_string) || !NILP (cover_string))
25819 struct glyph_row *prev;
25820 while ((prev = r1 - 1, prev >= first)
25821 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25822 && prev->used[TEXT_AREA] > 0)
25824 struct glyph *beg = prev->glyphs[TEXT_AREA];
25825 glyph = beg + prev->used[TEXT_AREA];
25826 while (--glyph >= beg && INTEGERP (glyph->object));
25827 if (glyph < beg
25828 || !(EQ (glyph->object, before_string)
25829 || EQ (glyph->object, cover_string)))
25830 break;
25831 r1 = prev;
25834 if (r2 == NULL)
25836 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25837 hlinfo->mouse_face_past_end = 1;
25839 else if (!NILP (after_string))
25841 /* If the after-string has newlines, advance to its last row. */
25842 struct glyph_row *next;
25843 struct glyph_row *last
25844 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25846 for (next = r2 + 1;
25847 next <= last
25848 && next->used[TEXT_AREA] > 0
25849 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
25850 ++next)
25851 r2 = next;
25853 /* The rest of the display engine assumes that mouse_face_beg_row is
25854 either above below mouse_face_end_row or identical to it. But
25855 with bidi-reordered continued lines, the row for START_CHARPOS
25856 could be below the row for END_CHARPOS. If so, swap the rows and
25857 store them in correct order. */
25858 if (r1->y > r2->y)
25860 struct glyph_row *tem = r2;
25862 r2 = r1;
25863 r1 = tem;
25866 hlinfo->mouse_face_beg_y = r1->y;
25867 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
25868 hlinfo->mouse_face_end_y = r2->y;
25869 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
25871 /* For a bidi-reordered row, the positions of BEFORE_STRING,
25872 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
25873 could be anywhere in the row and in any order. The strategy
25874 below is to find the leftmost and the rightmost glyph that
25875 belongs to either of these 3 strings, or whose position is
25876 between START_CHARPOS and END_CHARPOS, and highlight all the
25877 glyphs between those two. This may cover more than just the text
25878 between START_CHARPOS and END_CHARPOS if the range of characters
25879 strides the bidi level boundary, e.g. if the beginning is in R2L
25880 text while the end is in L2R text or vice versa. */
25881 if (!r1->reversed_p)
25883 /* This row is in a left to right paragraph. Scan it left to
25884 right. */
25885 glyph = r1->glyphs[TEXT_AREA];
25886 end = glyph + r1->used[TEXT_AREA];
25887 x = r1->x;
25889 /* Skip truncation glyphs at the start of the glyph row. */
25890 if (r1->displays_text_p)
25891 for (; glyph < end
25892 && INTEGERP (glyph->object)
25893 && glyph->charpos < 0;
25894 ++glyph)
25895 x += glyph->pixel_width;
25897 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25898 or COVER_STRING, and the first glyph from buffer whose
25899 position is between START_CHARPOS and END_CHARPOS. */
25900 for (; glyph < end
25901 && !INTEGERP (glyph->object)
25902 && !EQ (glyph->object, cover_string)
25903 && !(BUFFERP (glyph->object)
25904 && (glyph->charpos >= start_charpos
25905 && glyph->charpos < end_charpos));
25906 ++glyph)
25908 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25909 are present at buffer positions between START_CHARPOS and
25910 END_CHARPOS, or if they come from an overlay. */
25911 if (EQ (glyph->object, before_string))
25913 pos = string_buffer_position (before_string,
25914 start_charpos);
25915 /* If pos == 0, it means before_string came from an
25916 overlay, not from a buffer position. */
25917 if (!pos || (pos >= start_charpos && pos < end_charpos))
25918 break;
25920 else if (EQ (glyph->object, after_string))
25922 pos = string_buffer_position (after_string, end_charpos);
25923 if (!pos || (pos >= start_charpos && pos < end_charpos))
25924 break;
25926 x += glyph->pixel_width;
25928 hlinfo->mouse_face_beg_x = x;
25929 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25931 else
25933 /* This row is in a right to left paragraph. Scan it right to
25934 left. */
25935 struct glyph *g;
25937 end = r1->glyphs[TEXT_AREA] - 1;
25938 glyph = end + r1->used[TEXT_AREA];
25940 /* Skip truncation glyphs at the start of the glyph row. */
25941 if (r1->displays_text_p)
25942 for (; glyph > end
25943 && INTEGERP (glyph->object)
25944 && glyph->charpos < 0;
25945 --glyph)
25948 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25949 or COVER_STRING, and the first glyph from buffer whose
25950 position is between START_CHARPOS and END_CHARPOS. */
25951 for (; glyph > end
25952 && !INTEGERP (glyph->object)
25953 && !EQ (glyph->object, cover_string)
25954 && !(BUFFERP (glyph->object)
25955 && (glyph->charpos >= start_charpos
25956 && glyph->charpos < end_charpos));
25957 --glyph)
25959 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25960 are present at buffer positions between START_CHARPOS and
25961 END_CHARPOS, or if they come from an overlay. */
25962 if (EQ (glyph->object, before_string))
25964 pos = string_buffer_position (before_string, start_charpos);
25965 /* If pos == 0, it means before_string came from an
25966 overlay, not from a buffer position. */
25967 if (!pos || (pos >= start_charpos && pos < end_charpos))
25968 break;
25970 else if (EQ (glyph->object, after_string))
25972 pos = string_buffer_position (after_string, end_charpos);
25973 if (!pos || (pos >= start_charpos && pos < end_charpos))
25974 break;
25978 glyph++; /* first glyph to the right of the highlighted area */
25979 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
25980 x += g->pixel_width;
25981 hlinfo->mouse_face_beg_x = x;
25982 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25985 /* If the highlight ends in a different row, compute GLYPH and END
25986 for the end row. Otherwise, reuse the values computed above for
25987 the row where the highlight begins. */
25988 if (r2 != r1)
25990 if (!r2->reversed_p)
25992 glyph = r2->glyphs[TEXT_AREA];
25993 end = glyph + r2->used[TEXT_AREA];
25994 x = r2->x;
25996 else
25998 end = r2->glyphs[TEXT_AREA] - 1;
25999 glyph = end + r2->used[TEXT_AREA];
26003 if (!r2->reversed_p)
26005 /* Skip truncation and continuation glyphs near the end of the
26006 row, and also blanks and stretch glyphs inserted by
26007 extend_face_to_end_of_line. */
26008 while (end > glyph
26009 && INTEGERP ((end - 1)->object)
26010 && (end - 1)->charpos <= 0)
26011 --end;
26012 /* Scan the rest of the glyph row from the end, looking for the
26013 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26014 COVER_STRING, or whose position is between START_CHARPOS
26015 and END_CHARPOS */
26016 for (--end;
26017 end > glyph
26018 && !INTEGERP (end->object)
26019 && !EQ (end->object, cover_string)
26020 && !(BUFFERP (end->object)
26021 && (end->charpos >= start_charpos
26022 && end->charpos < end_charpos));
26023 --end)
26025 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26026 are present at buffer positions between START_CHARPOS and
26027 END_CHARPOS, or if they come from an overlay. */
26028 if (EQ (end->object, before_string))
26030 pos = string_buffer_position (before_string, start_charpos);
26031 if (!pos || (pos >= start_charpos && pos < end_charpos))
26032 break;
26034 else if (EQ (end->object, after_string))
26036 pos = string_buffer_position (after_string, end_charpos);
26037 if (!pos || (pos >= start_charpos && pos < end_charpos))
26038 break;
26041 /* Find the X coordinate of the last glyph to be highlighted. */
26042 for (; glyph <= end; ++glyph)
26043 x += glyph->pixel_width;
26045 hlinfo->mouse_face_end_x = x;
26046 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26048 else
26050 /* Skip truncation and continuation glyphs near the end of the
26051 row, and also blanks and stretch glyphs inserted by
26052 extend_face_to_end_of_line. */
26053 x = r2->x;
26054 end++;
26055 while (end < glyph
26056 && INTEGERP (end->object)
26057 && end->charpos <= 0)
26059 x += end->pixel_width;
26060 ++end;
26062 /* Scan the rest of the glyph row from the end, looking for the
26063 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26064 COVER_STRING, or whose position is between START_CHARPOS
26065 and END_CHARPOS */
26066 for ( ;
26067 end < glyph
26068 && !INTEGERP (end->object)
26069 && !EQ (end->object, cover_string)
26070 && !(BUFFERP (end->object)
26071 && (end->charpos >= start_charpos
26072 && end->charpos < end_charpos));
26073 ++end)
26075 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26076 are present at buffer positions between START_CHARPOS and
26077 END_CHARPOS, or if they come from an overlay. */
26078 if (EQ (end->object, before_string))
26080 pos = string_buffer_position (before_string, start_charpos);
26081 if (!pos || (pos >= start_charpos && pos < end_charpos))
26082 break;
26084 else if (EQ (end->object, after_string))
26086 pos = string_buffer_position (after_string, end_charpos);
26087 if (!pos || (pos >= start_charpos && pos < end_charpos))
26088 break;
26090 x += end->pixel_width;
26092 hlinfo->mouse_face_end_x = x;
26093 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26096 hlinfo->mouse_face_window = window;
26097 hlinfo->mouse_face_face_id
26098 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26099 mouse_charpos + 1,
26100 !hlinfo->mouse_face_hidden, -1);
26101 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26104 /* The following function is not used anymore (replaced with
26105 mouse_face_from_string_pos), but I leave it here for the time
26106 being, in case someone would. */
26108 #if 0 /* not used */
26110 /* Find the position of the glyph for position POS in OBJECT in
26111 window W's current matrix, and return in *X, *Y the pixel
26112 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26114 RIGHT_P non-zero means return the position of the right edge of the
26115 glyph, RIGHT_P zero means return the left edge position.
26117 If no glyph for POS exists in the matrix, return the position of
26118 the glyph with the next smaller position that is in the matrix, if
26119 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26120 exists in the matrix, return the position of the glyph with the
26121 next larger position in OBJECT.
26123 Value is non-zero if a glyph was found. */
26125 static int
26126 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
26127 int *hpos, int *vpos, int *x, int *y, int right_p)
26129 int yb = window_text_bottom_y (w);
26130 struct glyph_row *r;
26131 struct glyph *best_glyph = NULL;
26132 struct glyph_row *best_row = NULL;
26133 int best_x = 0;
26135 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26136 r->enabled_p && r->y < yb;
26137 ++r)
26139 struct glyph *g = r->glyphs[TEXT_AREA];
26140 struct glyph *e = g + r->used[TEXT_AREA];
26141 int gx;
26143 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26144 if (EQ (g->object, object))
26146 if (g->charpos == pos)
26148 best_glyph = g;
26149 best_x = gx;
26150 best_row = r;
26151 goto found;
26153 else if (best_glyph == NULL
26154 || ((eabs (g->charpos - pos)
26155 < eabs (best_glyph->charpos - pos))
26156 && (right_p
26157 ? g->charpos < pos
26158 : g->charpos > pos)))
26160 best_glyph = g;
26161 best_x = gx;
26162 best_row = r;
26167 found:
26169 if (best_glyph)
26171 *x = best_x;
26172 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26174 if (right_p)
26176 *x += best_glyph->pixel_width;
26177 ++*hpos;
26180 *y = best_row->y;
26181 *vpos = best_row - w->current_matrix->rows;
26184 return best_glyph != NULL;
26186 #endif /* not used */
26188 /* Find the positions of the first and the last glyphs in window W's
26189 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26190 (assumed to be a string), and return in HLINFO's mouse_face_*
26191 members the pixel and column/row coordinates of those glyphs. */
26193 static void
26194 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26195 Lisp_Object object,
26196 EMACS_INT startpos, EMACS_INT endpos)
26198 int yb = window_text_bottom_y (w);
26199 struct glyph_row *r;
26200 struct glyph *g, *e;
26201 int gx;
26202 int found = 0;
26204 /* Find the glyph row with at least one position in the range
26205 [STARTPOS..ENDPOS], and the first glyph in that row whose
26206 position belongs to that range. */
26207 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26208 r->enabled_p && r->y < yb;
26209 ++r)
26211 if (!r->reversed_p)
26213 g = r->glyphs[TEXT_AREA];
26214 e = g + r->used[TEXT_AREA];
26215 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26216 if (EQ (g->object, object)
26217 && startpos <= g->charpos && g->charpos <= endpos)
26219 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26220 hlinfo->mouse_face_beg_y = r->y;
26221 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26222 hlinfo->mouse_face_beg_x = gx;
26223 found = 1;
26224 break;
26227 else
26229 struct glyph *g1;
26231 e = r->glyphs[TEXT_AREA];
26232 g = e + r->used[TEXT_AREA];
26233 for ( ; g > e; --g)
26234 if (EQ ((g-1)->object, object)
26235 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26237 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26238 hlinfo->mouse_face_beg_y = r->y;
26239 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26240 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26241 gx += g1->pixel_width;
26242 hlinfo->mouse_face_beg_x = gx;
26243 found = 1;
26244 break;
26247 if (found)
26248 break;
26251 if (!found)
26252 return;
26254 /* Starting with the next row, look for the first row which does NOT
26255 include any glyphs whose positions are in the range. */
26256 for (++r; r->enabled_p && r->y < yb; ++r)
26258 g = r->glyphs[TEXT_AREA];
26259 e = g + r->used[TEXT_AREA];
26260 found = 0;
26261 for ( ; g < e; ++g)
26262 if (EQ (g->object, object)
26263 && startpos <= g->charpos && g->charpos <= endpos)
26265 found = 1;
26266 break;
26268 if (!found)
26269 break;
26272 /* The highlighted region ends on the previous row. */
26273 r--;
26275 /* Set the end row and its vertical pixel coordinate. */
26276 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26277 hlinfo->mouse_face_end_y = r->y;
26279 /* Compute and set the end column and the end column's horizontal
26280 pixel coordinate. */
26281 if (!r->reversed_p)
26283 g = r->glyphs[TEXT_AREA];
26284 e = g + r->used[TEXT_AREA];
26285 for ( ; e > g; --e)
26286 if (EQ ((e-1)->object, object)
26287 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26288 break;
26289 hlinfo->mouse_face_end_col = e - g;
26291 for (gx = r->x; g < e; ++g)
26292 gx += g->pixel_width;
26293 hlinfo->mouse_face_end_x = gx;
26295 else
26297 e = r->glyphs[TEXT_AREA];
26298 g = e + r->used[TEXT_AREA];
26299 for (gx = r->x ; e < g; ++e)
26301 if (EQ (e->object, object)
26302 && startpos <= e->charpos && e->charpos <= endpos)
26303 break;
26304 gx += e->pixel_width;
26306 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26307 hlinfo->mouse_face_end_x = gx;
26311 #ifdef HAVE_WINDOW_SYSTEM
26313 /* See if position X, Y is within a hot-spot of an image. */
26315 static int
26316 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26318 if (!CONSP (hot_spot))
26319 return 0;
26321 if (EQ (XCAR (hot_spot), Qrect))
26323 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26324 Lisp_Object rect = XCDR (hot_spot);
26325 Lisp_Object tem;
26326 if (!CONSP (rect))
26327 return 0;
26328 if (!CONSP (XCAR (rect)))
26329 return 0;
26330 if (!CONSP (XCDR (rect)))
26331 return 0;
26332 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26333 return 0;
26334 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26335 return 0;
26336 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26337 return 0;
26338 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26339 return 0;
26340 return 1;
26342 else if (EQ (XCAR (hot_spot), Qcircle))
26344 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26345 Lisp_Object circ = XCDR (hot_spot);
26346 Lisp_Object lr, lx0, ly0;
26347 if (CONSP (circ)
26348 && CONSP (XCAR (circ))
26349 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26350 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26351 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26353 double r = XFLOATINT (lr);
26354 double dx = XINT (lx0) - x;
26355 double dy = XINT (ly0) - y;
26356 return (dx * dx + dy * dy <= r * r);
26359 else if (EQ (XCAR (hot_spot), Qpoly))
26361 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26362 if (VECTORP (XCDR (hot_spot)))
26364 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26365 Lisp_Object *poly = v->contents;
26366 int n = v->header.size;
26367 int i;
26368 int inside = 0;
26369 Lisp_Object lx, ly;
26370 int x0, y0;
26372 /* Need an even number of coordinates, and at least 3 edges. */
26373 if (n < 6 || n & 1)
26374 return 0;
26376 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26377 If count is odd, we are inside polygon. Pixels on edges
26378 may or may not be included depending on actual geometry of the
26379 polygon. */
26380 if ((lx = poly[n-2], !INTEGERP (lx))
26381 || (ly = poly[n-1], !INTEGERP (lx)))
26382 return 0;
26383 x0 = XINT (lx), y0 = XINT (ly);
26384 for (i = 0; i < n; i += 2)
26386 int x1 = x0, y1 = y0;
26387 if ((lx = poly[i], !INTEGERP (lx))
26388 || (ly = poly[i+1], !INTEGERP (ly)))
26389 return 0;
26390 x0 = XINT (lx), y0 = XINT (ly);
26392 /* Does this segment cross the X line? */
26393 if (x0 >= x)
26395 if (x1 >= x)
26396 continue;
26398 else if (x1 < x)
26399 continue;
26400 if (y > y0 && y > y1)
26401 continue;
26402 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26403 inside = !inside;
26405 return inside;
26408 return 0;
26411 Lisp_Object
26412 find_hot_spot (Lisp_Object map, int x, int y)
26414 while (CONSP (map))
26416 if (CONSP (XCAR (map))
26417 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26418 return XCAR (map);
26419 map = XCDR (map);
26422 return Qnil;
26425 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26426 3, 3, 0,
26427 doc: /* Lookup in image map MAP coordinates X and Y.
26428 An image map is an alist where each element has the format (AREA ID PLIST).
26429 An AREA is specified as either a rectangle, a circle, or a polygon:
26430 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26431 pixel coordinates of the upper left and bottom right corners.
26432 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26433 and the radius of the circle; r may be a float or integer.
26434 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26435 vector describes one corner in the polygon.
26436 Returns the alist element for the first matching AREA in MAP. */)
26437 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26439 if (NILP (map))
26440 return Qnil;
26442 CHECK_NUMBER (x);
26443 CHECK_NUMBER (y);
26445 return find_hot_spot (map, XINT (x), XINT (y));
26449 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26450 static void
26451 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26453 /* Do not change cursor shape while dragging mouse. */
26454 if (!NILP (do_mouse_tracking))
26455 return;
26457 if (!NILP (pointer))
26459 if (EQ (pointer, Qarrow))
26460 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26461 else if (EQ (pointer, Qhand))
26462 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26463 else if (EQ (pointer, Qtext))
26464 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26465 else if (EQ (pointer, intern ("hdrag")))
26466 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26467 #ifdef HAVE_X_WINDOWS
26468 else if (EQ (pointer, intern ("vdrag")))
26469 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26470 #endif
26471 else if (EQ (pointer, intern ("hourglass")))
26472 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26473 else if (EQ (pointer, Qmodeline))
26474 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26475 else
26476 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26479 if (cursor != No_Cursor)
26480 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26483 #endif /* HAVE_WINDOW_SYSTEM */
26485 /* Take proper action when mouse has moved to the mode or header line
26486 or marginal area AREA of window W, x-position X and y-position Y.
26487 X is relative to the start of the text display area of W, so the
26488 width of bitmap areas and scroll bars must be subtracted to get a
26489 position relative to the start of the mode line. */
26491 static void
26492 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26493 enum window_part area)
26495 struct window *w = XWINDOW (window);
26496 struct frame *f = XFRAME (w->frame);
26497 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26498 #ifdef HAVE_WINDOW_SYSTEM
26499 Display_Info *dpyinfo;
26500 #endif
26501 Cursor cursor = No_Cursor;
26502 Lisp_Object pointer = Qnil;
26503 int dx, dy, width, height;
26504 EMACS_INT charpos;
26505 Lisp_Object string, object = Qnil;
26506 Lisp_Object pos, help;
26508 Lisp_Object mouse_face;
26509 int original_x_pixel = x;
26510 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26511 struct glyph_row *row;
26513 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26515 int x0;
26516 struct glyph *end;
26518 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26519 returns them in row/column units! */
26520 string = mode_line_string (w, area, &x, &y, &charpos,
26521 &object, &dx, &dy, &width, &height);
26523 row = (area == ON_MODE_LINE
26524 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26525 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26527 /* Find the glyph under the mouse pointer. */
26528 if (row->mode_line_p && row->enabled_p)
26530 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26531 end = glyph + row->used[TEXT_AREA];
26533 for (x0 = original_x_pixel;
26534 glyph < end && x0 >= glyph->pixel_width;
26535 ++glyph)
26536 x0 -= glyph->pixel_width;
26538 if (glyph >= end)
26539 glyph = NULL;
26542 else
26544 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26545 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26546 returns them in row/column units! */
26547 string = marginal_area_string (w, area, &x, &y, &charpos,
26548 &object, &dx, &dy, &width, &height);
26551 help = Qnil;
26553 #ifdef HAVE_WINDOW_SYSTEM
26554 if (IMAGEP (object))
26556 Lisp_Object image_map, hotspot;
26557 if ((image_map = Fplist_get (XCDR (object), QCmap),
26558 !NILP (image_map))
26559 && (hotspot = find_hot_spot (image_map, dx, dy),
26560 CONSP (hotspot))
26561 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26563 Lisp_Object plist;
26565 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26566 If so, we could look for mouse-enter, mouse-leave
26567 properties in PLIST (and do something...). */
26568 hotspot = XCDR (hotspot);
26569 if (CONSP (hotspot)
26570 && (plist = XCAR (hotspot), CONSP (plist)))
26572 pointer = Fplist_get (plist, Qpointer);
26573 if (NILP (pointer))
26574 pointer = Qhand;
26575 help = Fplist_get (plist, Qhelp_echo);
26576 if (!NILP (help))
26578 help_echo_string = help;
26579 /* Is this correct? ++kfs */
26580 XSETWINDOW (help_echo_window, w);
26581 help_echo_object = w->buffer;
26582 help_echo_pos = charpos;
26586 if (NILP (pointer))
26587 pointer = Fplist_get (XCDR (object), QCpointer);
26589 #endif /* HAVE_WINDOW_SYSTEM */
26591 if (STRINGP (string))
26593 pos = make_number (charpos);
26594 /* If we're on a string with `help-echo' text property, arrange
26595 for the help to be displayed. This is done by setting the
26596 global variable help_echo_string to the help string. */
26597 if (NILP (help))
26599 help = Fget_text_property (pos, Qhelp_echo, string);
26600 if (!NILP (help))
26602 help_echo_string = help;
26603 XSETWINDOW (help_echo_window, w);
26604 help_echo_object = string;
26605 help_echo_pos = charpos;
26609 #ifdef HAVE_WINDOW_SYSTEM
26610 if (FRAME_WINDOW_P (f))
26612 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26613 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26614 if (NILP (pointer))
26615 pointer = Fget_text_property (pos, Qpointer, string);
26617 /* Change the mouse pointer according to what is under X/Y. */
26618 if (NILP (pointer)
26619 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26621 Lisp_Object map;
26622 map = Fget_text_property (pos, Qlocal_map, string);
26623 if (!KEYMAPP (map))
26624 map = Fget_text_property (pos, Qkeymap, string);
26625 if (!KEYMAPP (map))
26626 cursor = dpyinfo->vertical_scroll_bar_cursor;
26629 #endif
26631 /* Change the mouse face according to what is under X/Y. */
26632 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26633 if (!NILP (mouse_face)
26634 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26635 && glyph)
26637 Lisp_Object b, e;
26639 struct glyph * tmp_glyph;
26641 int gpos;
26642 int gseq_length;
26643 int total_pixel_width;
26644 EMACS_INT begpos, endpos, ignore;
26646 int vpos, hpos;
26648 b = Fprevious_single_property_change (make_number (charpos + 1),
26649 Qmouse_face, string, Qnil);
26650 if (NILP (b))
26651 begpos = 0;
26652 else
26653 begpos = XINT (b);
26655 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26656 if (NILP (e))
26657 endpos = SCHARS (string);
26658 else
26659 endpos = XINT (e);
26661 /* Calculate the glyph position GPOS of GLYPH in the
26662 displayed string, relative to the beginning of the
26663 highlighted part of the string.
26665 Note: GPOS is different from CHARPOS. CHARPOS is the
26666 position of GLYPH in the internal string object. A mode
26667 line string format has structures which are converted to
26668 a flattened string by the Emacs Lisp interpreter. The
26669 internal string is an element of those structures. The
26670 displayed string is the flattened string. */
26671 tmp_glyph = row_start_glyph;
26672 while (tmp_glyph < glyph
26673 && (!(EQ (tmp_glyph->object, glyph->object)
26674 && begpos <= tmp_glyph->charpos
26675 && tmp_glyph->charpos < endpos)))
26676 tmp_glyph++;
26677 gpos = glyph - tmp_glyph;
26679 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26680 the highlighted part of the displayed string to which
26681 GLYPH belongs. Note: GSEQ_LENGTH is different from
26682 SCHARS (STRING), because the latter returns the length of
26683 the internal string. */
26684 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26685 tmp_glyph > glyph
26686 && (!(EQ (tmp_glyph->object, glyph->object)
26687 && begpos <= tmp_glyph->charpos
26688 && tmp_glyph->charpos < endpos));
26689 tmp_glyph--)
26691 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26693 /* Calculate the total pixel width of all the glyphs between
26694 the beginning of the highlighted area and GLYPH. */
26695 total_pixel_width = 0;
26696 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26697 total_pixel_width += tmp_glyph->pixel_width;
26699 /* Pre calculation of re-rendering position. Note: X is in
26700 column units here, after the call to mode_line_string or
26701 marginal_area_string. */
26702 hpos = x - gpos;
26703 vpos = (area == ON_MODE_LINE
26704 ? (w->current_matrix)->nrows - 1
26705 : 0);
26707 /* If GLYPH's position is included in the region that is
26708 already drawn in mouse face, we have nothing to do. */
26709 if ( EQ (window, hlinfo->mouse_face_window)
26710 && (!row->reversed_p
26711 ? (hlinfo->mouse_face_beg_col <= hpos
26712 && hpos < hlinfo->mouse_face_end_col)
26713 /* In R2L rows we swap BEG and END, see below. */
26714 : (hlinfo->mouse_face_end_col <= hpos
26715 && hpos < hlinfo->mouse_face_beg_col))
26716 && hlinfo->mouse_face_beg_row == vpos )
26717 return;
26719 if (clear_mouse_face (hlinfo))
26720 cursor = No_Cursor;
26722 if (!row->reversed_p)
26724 hlinfo->mouse_face_beg_col = hpos;
26725 hlinfo->mouse_face_beg_x = original_x_pixel
26726 - (total_pixel_width + dx);
26727 hlinfo->mouse_face_end_col = hpos + gseq_length;
26728 hlinfo->mouse_face_end_x = 0;
26730 else
26732 /* In R2L rows, show_mouse_face expects BEG and END
26733 coordinates to be swapped. */
26734 hlinfo->mouse_face_end_col = hpos;
26735 hlinfo->mouse_face_end_x = original_x_pixel
26736 - (total_pixel_width + dx);
26737 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26738 hlinfo->mouse_face_beg_x = 0;
26741 hlinfo->mouse_face_beg_row = vpos;
26742 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26743 hlinfo->mouse_face_beg_y = 0;
26744 hlinfo->mouse_face_end_y = 0;
26745 hlinfo->mouse_face_past_end = 0;
26746 hlinfo->mouse_face_window = window;
26748 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26749 charpos,
26750 0, 0, 0,
26751 &ignore,
26752 glyph->face_id,
26754 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26756 if (NILP (pointer))
26757 pointer = Qhand;
26759 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26760 clear_mouse_face (hlinfo);
26762 #ifdef HAVE_WINDOW_SYSTEM
26763 if (FRAME_WINDOW_P (f))
26764 define_frame_cursor1 (f, cursor, pointer);
26765 #endif
26769 /* EXPORT:
26770 Take proper action when the mouse has moved to position X, Y on
26771 frame F as regards highlighting characters that have mouse-face
26772 properties. Also de-highlighting chars where the mouse was before.
26773 X and Y can be negative or out of range. */
26775 void
26776 note_mouse_highlight (struct frame *f, int x, int y)
26778 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26779 enum window_part part;
26780 Lisp_Object window;
26781 struct window *w;
26782 Cursor cursor = No_Cursor;
26783 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26784 struct buffer *b;
26786 /* When a menu is active, don't highlight because this looks odd. */
26787 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26788 if (popup_activated ())
26789 return;
26790 #endif
26792 if (NILP (Vmouse_highlight)
26793 || !f->glyphs_initialized_p
26794 || f->pointer_invisible)
26795 return;
26797 hlinfo->mouse_face_mouse_x = x;
26798 hlinfo->mouse_face_mouse_y = y;
26799 hlinfo->mouse_face_mouse_frame = f;
26801 if (hlinfo->mouse_face_defer)
26802 return;
26804 if (gc_in_progress)
26806 hlinfo->mouse_face_deferred_gc = 1;
26807 return;
26810 /* Which window is that in? */
26811 window = window_from_coordinates (f, x, y, &part, 1);
26813 /* If we were displaying active text in another window, clear that.
26814 Also clear if we move out of text area in same window. */
26815 if (! EQ (window, hlinfo->mouse_face_window)
26816 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
26817 && !NILP (hlinfo->mouse_face_window)))
26818 clear_mouse_face (hlinfo);
26820 /* Not on a window -> return. */
26821 if (!WINDOWP (window))
26822 return;
26824 /* Reset help_echo_string. It will get recomputed below. */
26825 help_echo_string = Qnil;
26827 /* Convert to window-relative pixel coordinates. */
26828 w = XWINDOW (window);
26829 frame_to_window_pixel_xy (w, &x, &y);
26831 #ifdef HAVE_WINDOW_SYSTEM
26832 /* Handle tool-bar window differently since it doesn't display a
26833 buffer. */
26834 if (EQ (window, f->tool_bar_window))
26836 note_tool_bar_highlight (f, x, y);
26837 return;
26839 #endif
26841 /* Mouse is on the mode, header line or margin? */
26842 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
26843 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
26845 note_mode_line_or_margin_highlight (window, x, y, part);
26846 return;
26849 #ifdef HAVE_WINDOW_SYSTEM
26850 if (part == ON_VERTICAL_BORDER)
26852 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26853 help_echo_string = build_string ("drag-mouse-1: resize");
26855 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
26856 || part == ON_SCROLL_BAR)
26857 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26858 else
26859 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26860 #endif
26862 /* Are we in a window whose display is up to date?
26863 And verify the buffer's text has not changed. */
26864 b = XBUFFER (w->buffer);
26865 if (part == ON_TEXT
26866 && EQ (w->window_end_valid, w->buffer)
26867 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
26868 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
26870 int hpos, vpos, dx, dy, area;
26871 EMACS_INT pos;
26872 struct glyph *glyph;
26873 Lisp_Object object;
26874 Lisp_Object mouse_face = Qnil, position;
26875 Lisp_Object *overlay_vec = NULL;
26876 ptrdiff_t i, noverlays;
26877 struct buffer *obuf;
26878 EMACS_INT obegv, ozv;
26879 int same_region;
26881 /* Find the glyph under X/Y. */
26882 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
26884 #ifdef HAVE_WINDOW_SYSTEM
26885 /* Look for :pointer property on image. */
26886 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26888 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26889 if (img != NULL && IMAGEP (img->spec))
26891 Lisp_Object image_map, hotspot;
26892 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
26893 !NILP (image_map))
26894 && (hotspot = find_hot_spot (image_map,
26895 glyph->slice.img.x + dx,
26896 glyph->slice.img.y + dy),
26897 CONSP (hotspot))
26898 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26900 Lisp_Object plist;
26902 /* Could check XCAR (hotspot) to see if we enter/leave
26903 this hot-spot.
26904 If so, we could look for mouse-enter, mouse-leave
26905 properties in PLIST (and do something...). */
26906 hotspot = XCDR (hotspot);
26907 if (CONSP (hotspot)
26908 && (plist = XCAR (hotspot), CONSP (plist)))
26910 pointer = Fplist_get (plist, Qpointer);
26911 if (NILP (pointer))
26912 pointer = Qhand;
26913 help_echo_string = Fplist_get (plist, Qhelp_echo);
26914 if (!NILP (help_echo_string))
26916 help_echo_window = window;
26917 help_echo_object = glyph->object;
26918 help_echo_pos = glyph->charpos;
26922 if (NILP (pointer))
26923 pointer = Fplist_get (XCDR (img->spec), QCpointer);
26926 #endif /* HAVE_WINDOW_SYSTEM */
26928 /* Clear mouse face if X/Y not over text. */
26929 if (glyph == NULL
26930 || area != TEXT_AREA
26931 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
26932 /* Glyph's OBJECT is an integer for glyphs inserted by the
26933 display engine for its internal purposes, like truncation
26934 and continuation glyphs and blanks beyond the end of
26935 line's text on text terminals. If we are over such a
26936 glyph, we are not over any text. */
26937 || INTEGERP (glyph->object)
26938 /* R2L rows have a stretch glyph at their front, which
26939 stands for no text, whereas L2R rows have no glyphs at
26940 all beyond the end of text. Treat such stretch glyphs
26941 like we do with NULL glyphs in L2R rows. */
26942 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
26943 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
26944 && glyph->type == STRETCH_GLYPH
26945 && glyph->avoid_cursor_p))
26947 if (clear_mouse_face (hlinfo))
26948 cursor = No_Cursor;
26949 #ifdef HAVE_WINDOW_SYSTEM
26950 if (FRAME_WINDOW_P (f) && NILP (pointer))
26952 if (area != TEXT_AREA)
26953 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26954 else
26955 pointer = Vvoid_text_area_pointer;
26957 #endif
26958 goto set_cursor;
26961 pos = glyph->charpos;
26962 object = glyph->object;
26963 if (!STRINGP (object) && !BUFFERP (object))
26964 goto set_cursor;
26966 /* If we get an out-of-range value, return now; avoid an error. */
26967 if (BUFFERP (object) && pos > BUF_Z (b))
26968 goto set_cursor;
26970 /* Make the window's buffer temporarily current for
26971 overlays_at and compute_char_face. */
26972 obuf = current_buffer;
26973 current_buffer = b;
26974 obegv = BEGV;
26975 ozv = ZV;
26976 BEGV = BEG;
26977 ZV = Z;
26979 /* Is this char mouse-active or does it have help-echo? */
26980 position = make_number (pos);
26982 if (BUFFERP (object))
26984 /* Put all the overlays we want in a vector in overlay_vec. */
26985 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
26986 /* Sort overlays into increasing priority order. */
26987 noverlays = sort_overlays (overlay_vec, noverlays, w);
26989 else
26990 noverlays = 0;
26992 same_region = coords_in_mouse_face_p (w, hpos, vpos);
26994 if (same_region)
26995 cursor = No_Cursor;
26997 /* Check mouse-face highlighting. */
26998 if (! same_region
26999 /* If there exists an overlay with mouse-face overlapping
27000 the one we are currently highlighting, we have to
27001 check if we enter the overlapping overlay, and then
27002 highlight only that. */
27003 || (OVERLAYP (hlinfo->mouse_face_overlay)
27004 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27006 /* Find the highest priority overlay with a mouse-face. */
27007 Lisp_Object overlay = Qnil;
27008 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27010 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27011 if (!NILP (mouse_face))
27012 overlay = overlay_vec[i];
27015 /* If we're highlighting the same overlay as before, there's
27016 no need to do that again. */
27017 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27018 goto check_help_echo;
27019 hlinfo->mouse_face_overlay = overlay;
27021 /* Clear the display of the old active region, if any. */
27022 if (clear_mouse_face (hlinfo))
27023 cursor = No_Cursor;
27025 /* If no overlay applies, get a text property. */
27026 if (NILP (overlay))
27027 mouse_face = Fget_text_property (position, Qmouse_face, object);
27029 /* Next, compute the bounds of the mouse highlighting and
27030 display it. */
27031 if (!NILP (mouse_face) && STRINGP (object))
27033 /* The mouse-highlighting comes from a display string
27034 with a mouse-face. */
27035 Lisp_Object s, e;
27036 EMACS_INT ignore;
27038 s = Fprevious_single_property_change
27039 (make_number (pos + 1), Qmouse_face, object, Qnil);
27040 e = Fnext_single_property_change
27041 (position, Qmouse_face, object, Qnil);
27042 if (NILP (s))
27043 s = make_number (0);
27044 if (NILP (e))
27045 e = make_number (SCHARS (object) - 1);
27046 mouse_face_from_string_pos (w, hlinfo, object,
27047 XINT (s), XINT (e));
27048 hlinfo->mouse_face_past_end = 0;
27049 hlinfo->mouse_face_window = window;
27050 hlinfo->mouse_face_face_id
27051 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27052 glyph->face_id, 1);
27053 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27054 cursor = No_Cursor;
27056 else
27058 /* The mouse-highlighting, if any, comes from an overlay
27059 or text property in the buffer. */
27060 Lisp_Object buffer IF_LINT (= Qnil);
27061 Lisp_Object cover_string IF_LINT (= Qnil);
27063 if (STRINGP (object))
27065 /* If we are on a display string with no mouse-face,
27066 check if the text under it has one. */
27067 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27068 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27069 pos = string_buffer_position (object, start);
27070 if (pos > 0)
27072 mouse_face = get_char_property_and_overlay
27073 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27074 buffer = w->buffer;
27075 cover_string = object;
27078 else
27080 buffer = object;
27081 cover_string = Qnil;
27084 if (!NILP (mouse_face))
27086 Lisp_Object before, after;
27087 Lisp_Object before_string, after_string;
27088 /* To correctly find the limits of mouse highlight
27089 in a bidi-reordered buffer, we must not use the
27090 optimization of limiting the search in
27091 previous-single-property-change and
27092 next-single-property-change, because
27093 rows_from_pos_range needs the real start and end
27094 positions to DTRT in this case. That's because
27095 the first row visible in a window does not
27096 necessarily display the character whose position
27097 is the smallest. */
27098 Lisp_Object lim1 =
27099 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27100 ? Fmarker_position (w->start)
27101 : Qnil;
27102 Lisp_Object lim2 =
27103 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27104 ? make_number (BUF_Z (XBUFFER (buffer))
27105 - XFASTINT (w->window_end_pos))
27106 : Qnil;
27108 if (NILP (overlay))
27110 /* Handle the text property case. */
27111 before = Fprevious_single_property_change
27112 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27113 after = Fnext_single_property_change
27114 (make_number (pos), Qmouse_face, buffer, lim2);
27115 before_string = after_string = Qnil;
27117 else
27119 /* Handle the overlay case. */
27120 before = Foverlay_start (overlay);
27121 after = Foverlay_end (overlay);
27122 before_string = Foverlay_get (overlay, Qbefore_string);
27123 after_string = Foverlay_get (overlay, Qafter_string);
27125 if (!STRINGP (before_string)) before_string = Qnil;
27126 if (!STRINGP (after_string)) after_string = Qnil;
27129 mouse_face_from_buffer_pos (window, hlinfo, pos,
27130 XFASTINT (before),
27131 XFASTINT (after),
27132 before_string, after_string,
27133 cover_string);
27134 cursor = No_Cursor;
27139 check_help_echo:
27141 /* Look for a `help-echo' property. */
27142 if (NILP (help_echo_string)) {
27143 Lisp_Object help, overlay;
27145 /* Check overlays first. */
27146 help = overlay = Qnil;
27147 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27149 overlay = overlay_vec[i];
27150 help = Foverlay_get (overlay, Qhelp_echo);
27153 if (!NILP (help))
27155 help_echo_string = help;
27156 help_echo_window = window;
27157 help_echo_object = overlay;
27158 help_echo_pos = pos;
27160 else
27162 Lisp_Object obj = glyph->object;
27163 EMACS_INT charpos = glyph->charpos;
27165 /* Try text properties. */
27166 if (STRINGP (obj)
27167 && charpos >= 0
27168 && charpos < SCHARS (obj))
27170 help = Fget_text_property (make_number (charpos),
27171 Qhelp_echo, obj);
27172 if (NILP (help))
27174 /* If the string itself doesn't specify a help-echo,
27175 see if the buffer text ``under'' it does. */
27176 struct glyph_row *r
27177 = MATRIX_ROW (w->current_matrix, vpos);
27178 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27179 EMACS_INT p = string_buffer_position (obj, start);
27180 if (p > 0)
27182 help = Fget_char_property (make_number (p),
27183 Qhelp_echo, w->buffer);
27184 if (!NILP (help))
27186 charpos = p;
27187 obj = w->buffer;
27192 else if (BUFFERP (obj)
27193 && charpos >= BEGV
27194 && charpos < ZV)
27195 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27196 obj);
27198 if (!NILP (help))
27200 help_echo_string = help;
27201 help_echo_window = window;
27202 help_echo_object = obj;
27203 help_echo_pos = charpos;
27208 #ifdef HAVE_WINDOW_SYSTEM
27209 /* Look for a `pointer' property. */
27210 if (FRAME_WINDOW_P (f) && NILP (pointer))
27212 /* Check overlays first. */
27213 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27214 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27216 if (NILP (pointer))
27218 Lisp_Object obj = glyph->object;
27219 EMACS_INT charpos = glyph->charpos;
27221 /* Try text properties. */
27222 if (STRINGP (obj)
27223 && charpos >= 0
27224 && charpos < SCHARS (obj))
27226 pointer = Fget_text_property (make_number (charpos),
27227 Qpointer, obj);
27228 if (NILP (pointer))
27230 /* If the string itself doesn't specify a pointer,
27231 see if the buffer text ``under'' it does. */
27232 struct glyph_row *r
27233 = MATRIX_ROW (w->current_matrix, vpos);
27234 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27235 EMACS_INT p = string_buffer_position (obj, start);
27236 if (p > 0)
27237 pointer = Fget_char_property (make_number (p),
27238 Qpointer, w->buffer);
27241 else if (BUFFERP (obj)
27242 && charpos >= BEGV
27243 && charpos < ZV)
27244 pointer = Fget_text_property (make_number (charpos),
27245 Qpointer, obj);
27248 #endif /* HAVE_WINDOW_SYSTEM */
27250 BEGV = obegv;
27251 ZV = ozv;
27252 current_buffer = obuf;
27255 set_cursor:
27257 #ifdef HAVE_WINDOW_SYSTEM
27258 if (FRAME_WINDOW_P (f))
27259 define_frame_cursor1 (f, cursor, pointer);
27260 #else
27261 /* This is here to prevent a compiler error, about "label at end of
27262 compound statement". */
27263 return;
27264 #endif
27268 /* EXPORT for RIF:
27269 Clear any mouse-face on window W. This function is part of the
27270 redisplay interface, and is called from try_window_id and similar
27271 functions to ensure the mouse-highlight is off. */
27273 void
27274 x_clear_window_mouse_face (struct window *w)
27276 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27277 Lisp_Object window;
27279 BLOCK_INPUT;
27280 XSETWINDOW (window, w);
27281 if (EQ (window, hlinfo->mouse_face_window))
27282 clear_mouse_face (hlinfo);
27283 UNBLOCK_INPUT;
27287 /* EXPORT:
27288 Just discard the mouse face information for frame F, if any.
27289 This is used when the size of F is changed. */
27291 void
27292 cancel_mouse_face (struct frame *f)
27294 Lisp_Object window;
27295 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27297 window = hlinfo->mouse_face_window;
27298 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27300 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27301 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27302 hlinfo->mouse_face_window = Qnil;
27308 /***********************************************************************
27309 Exposure Events
27310 ***********************************************************************/
27312 #ifdef HAVE_WINDOW_SYSTEM
27314 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27315 which intersects rectangle R. R is in window-relative coordinates. */
27317 static void
27318 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27319 enum glyph_row_area area)
27321 struct glyph *first = row->glyphs[area];
27322 struct glyph *end = row->glyphs[area] + row->used[area];
27323 struct glyph *last;
27324 int first_x, start_x, x;
27326 if (area == TEXT_AREA && row->fill_line_p)
27327 /* If row extends face to end of line write the whole line. */
27328 draw_glyphs (w, 0, row, area,
27329 0, row->used[area],
27330 DRAW_NORMAL_TEXT, 0);
27331 else
27333 /* Set START_X to the window-relative start position for drawing glyphs of
27334 AREA. The first glyph of the text area can be partially visible.
27335 The first glyphs of other areas cannot. */
27336 start_x = window_box_left_offset (w, area);
27337 x = start_x;
27338 if (area == TEXT_AREA)
27339 x += row->x;
27341 /* Find the first glyph that must be redrawn. */
27342 while (first < end
27343 && x + first->pixel_width < r->x)
27345 x += first->pixel_width;
27346 ++first;
27349 /* Find the last one. */
27350 last = first;
27351 first_x = x;
27352 while (last < end
27353 && x < r->x + r->width)
27355 x += last->pixel_width;
27356 ++last;
27359 /* Repaint. */
27360 if (last > first)
27361 draw_glyphs (w, first_x - start_x, row, area,
27362 first - row->glyphs[area], last - row->glyphs[area],
27363 DRAW_NORMAL_TEXT, 0);
27368 /* Redraw the parts of the glyph row ROW on window W intersecting
27369 rectangle R. R is in window-relative coordinates. Value is
27370 non-zero if mouse-face was overwritten. */
27372 static int
27373 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27375 xassert (row->enabled_p);
27377 if (row->mode_line_p || w->pseudo_window_p)
27378 draw_glyphs (w, 0, row, TEXT_AREA,
27379 0, row->used[TEXT_AREA],
27380 DRAW_NORMAL_TEXT, 0);
27381 else
27383 if (row->used[LEFT_MARGIN_AREA])
27384 expose_area (w, row, r, LEFT_MARGIN_AREA);
27385 if (row->used[TEXT_AREA])
27386 expose_area (w, row, r, TEXT_AREA);
27387 if (row->used[RIGHT_MARGIN_AREA])
27388 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27389 draw_row_fringe_bitmaps (w, row);
27392 return row->mouse_face_p;
27396 /* Redraw those parts of glyphs rows during expose event handling that
27397 overlap other rows. Redrawing of an exposed line writes over parts
27398 of lines overlapping that exposed line; this function fixes that.
27400 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27401 row in W's current matrix that is exposed and overlaps other rows.
27402 LAST_OVERLAPPING_ROW is the last such row. */
27404 static void
27405 expose_overlaps (struct window *w,
27406 struct glyph_row *first_overlapping_row,
27407 struct glyph_row *last_overlapping_row,
27408 XRectangle *r)
27410 struct glyph_row *row;
27412 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27413 if (row->overlapping_p)
27415 xassert (row->enabled_p && !row->mode_line_p);
27417 row->clip = r;
27418 if (row->used[LEFT_MARGIN_AREA])
27419 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27421 if (row->used[TEXT_AREA])
27422 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27424 if (row->used[RIGHT_MARGIN_AREA])
27425 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27426 row->clip = NULL;
27431 /* Return non-zero if W's cursor intersects rectangle R. */
27433 static int
27434 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27436 XRectangle cr, result;
27437 struct glyph *cursor_glyph;
27438 struct glyph_row *row;
27440 if (w->phys_cursor.vpos >= 0
27441 && w->phys_cursor.vpos < w->current_matrix->nrows
27442 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27443 row->enabled_p)
27444 && row->cursor_in_fringe_p)
27446 /* Cursor is in the fringe. */
27447 cr.x = window_box_right_offset (w,
27448 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27449 ? RIGHT_MARGIN_AREA
27450 : TEXT_AREA));
27451 cr.y = row->y;
27452 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27453 cr.height = row->height;
27454 return x_intersect_rectangles (&cr, r, &result);
27457 cursor_glyph = get_phys_cursor_glyph (w);
27458 if (cursor_glyph)
27460 /* r is relative to W's box, but w->phys_cursor.x is relative
27461 to left edge of W's TEXT area. Adjust it. */
27462 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27463 cr.y = w->phys_cursor.y;
27464 cr.width = cursor_glyph->pixel_width;
27465 cr.height = w->phys_cursor_height;
27466 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27467 I assume the effect is the same -- and this is portable. */
27468 return x_intersect_rectangles (&cr, r, &result);
27470 /* If we don't understand the format, pretend we're not in the hot-spot. */
27471 return 0;
27475 /* EXPORT:
27476 Draw a vertical window border to the right of window W if W doesn't
27477 have vertical scroll bars. */
27479 void
27480 x_draw_vertical_border (struct window *w)
27482 struct frame *f = XFRAME (WINDOW_FRAME (w));
27484 /* We could do better, if we knew what type of scroll-bar the adjacent
27485 windows (on either side) have... But we don't :-(
27486 However, I think this works ok. ++KFS 2003-04-25 */
27488 /* Redraw borders between horizontally adjacent windows. Don't
27489 do it for frames with vertical scroll bars because either the
27490 right scroll bar of a window, or the left scroll bar of its
27491 neighbor will suffice as a border. */
27492 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27493 return;
27495 if (!WINDOW_RIGHTMOST_P (w)
27496 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27498 int x0, x1, y0, y1;
27500 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27501 y1 -= 1;
27503 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27504 x1 -= 1;
27506 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27508 else if (!WINDOW_LEFTMOST_P (w)
27509 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27511 int x0, x1, y0, y1;
27513 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27514 y1 -= 1;
27516 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27517 x0 -= 1;
27519 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27524 /* Redraw the part of window W intersection rectangle FR. Pixel
27525 coordinates in FR are frame-relative. Call this function with
27526 input blocked. Value is non-zero if the exposure overwrites
27527 mouse-face. */
27529 static int
27530 expose_window (struct window *w, XRectangle *fr)
27532 struct frame *f = XFRAME (w->frame);
27533 XRectangle wr, r;
27534 int mouse_face_overwritten_p = 0;
27536 /* If window is not yet fully initialized, do nothing. This can
27537 happen when toolkit scroll bars are used and a window is split.
27538 Reconfiguring the scroll bar will generate an expose for a newly
27539 created window. */
27540 if (w->current_matrix == NULL)
27541 return 0;
27543 /* When we're currently updating the window, display and current
27544 matrix usually don't agree. Arrange for a thorough display
27545 later. */
27546 if (w == updated_window)
27548 SET_FRAME_GARBAGED (f);
27549 return 0;
27552 /* Frame-relative pixel rectangle of W. */
27553 wr.x = WINDOW_LEFT_EDGE_X (w);
27554 wr.y = WINDOW_TOP_EDGE_Y (w);
27555 wr.width = WINDOW_TOTAL_WIDTH (w);
27556 wr.height = WINDOW_TOTAL_HEIGHT (w);
27558 if (x_intersect_rectangles (fr, &wr, &r))
27560 int yb = window_text_bottom_y (w);
27561 struct glyph_row *row;
27562 int cursor_cleared_p, phys_cursor_on_p;
27563 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27565 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27566 r.x, r.y, r.width, r.height));
27568 /* Convert to window coordinates. */
27569 r.x -= WINDOW_LEFT_EDGE_X (w);
27570 r.y -= WINDOW_TOP_EDGE_Y (w);
27572 /* Turn off the cursor. */
27573 if (!w->pseudo_window_p
27574 && phys_cursor_in_rect_p (w, &r))
27576 x_clear_cursor (w);
27577 cursor_cleared_p = 1;
27579 else
27580 cursor_cleared_p = 0;
27582 /* If the row containing the cursor extends face to end of line,
27583 then expose_area might overwrite the cursor outside the
27584 rectangle and thus notice_overwritten_cursor might clear
27585 w->phys_cursor_on_p. We remember the original value and
27586 check later if it is changed. */
27587 phys_cursor_on_p = w->phys_cursor_on_p;
27589 /* Update lines intersecting rectangle R. */
27590 first_overlapping_row = last_overlapping_row = NULL;
27591 for (row = w->current_matrix->rows;
27592 row->enabled_p;
27593 ++row)
27595 int y0 = row->y;
27596 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27598 if ((y0 >= r.y && y0 < r.y + r.height)
27599 || (y1 > r.y && y1 < r.y + r.height)
27600 || (r.y >= y0 && r.y < y1)
27601 || (r.y + r.height > y0 && r.y + r.height < y1))
27603 /* A header line may be overlapping, but there is no need
27604 to fix overlapping areas for them. KFS 2005-02-12 */
27605 if (row->overlapping_p && !row->mode_line_p)
27607 if (first_overlapping_row == NULL)
27608 first_overlapping_row = row;
27609 last_overlapping_row = row;
27612 row->clip = fr;
27613 if (expose_line (w, row, &r))
27614 mouse_face_overwritten_p = 1;
27615 row->clip = NULL;
27617 else if (row->overlapping_p)
27619 /* We must redraw a row overlapping the exposed area. */
27620 if (y0 < r.y
27621 ? y0 + row->phys_height > r.y
27622 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27624 if (first_overlapping_row == NULL)
27625 first_overlapping_row = row;
27626 last_overlapping_row = row;
27630 if (y1 >= yb)
27631 break;
27634 /* Display the mode line if there is one. */
27635 if (WINDOW_WANTS_MODELINE_P (w)
27636 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27637 row->enabled_p)
27638 && row->y < r.y + r.height)
27640 if (expose_line (w, row, &r))
27641 mouse_face_overwritten_p = 1;
27644 if (!w->pseudo_window_p)
27646 /* Fix the display of overlapping rows. */
27647 if (first_overlapping_row)
27648 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27649 fr);
27651 /* Draw border between windows. */
27652 x_draw_vertical_border (w);
27654 /* Turn the cursor on again. */
27655 if (cursor_cleared_p
27656 || (phys_cursor_on_p && !w->phys_cursor_on_p))
27657 update_window_cursor (w, 1);
27661 return mouse_face_overwritten_p;
27666 /* Redraw (parts) of all windows in the window tree rooted at W that
27667 intersect R. R contains frame pixel coordinates. Value is
27668 non-zero if the exposure overwrites mouse-face. */
27670 static int
27671 expose_window_tree (struct window *w, XRectangle *r)
27673 struct frame *f = XFRAME (w->frame);
27674 int mouse_face_overwritten_p = 0;
27676 while (w && !FRAME_GARBAGED_P (f))
27678 if (!NILP (w->hchild))
27679 mouse_face_overwritten_p
27680 |= expose_window_tree (XWINDOW (w->hchild), r);
27681 else if (!NILP (w->vchild))
27682 mouse_face_overwritten_p
27683 |= expose_window_tree (XWINDOW (w->vchild), r);
27684 else
27685 mouse_face_overwritten_p |= expose_window (w, r);
27687 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27690 return mouse_face_overwritten_p;
27694 /* EXPORT:
27695 Redisplay an exposed area of frame F. X and Y are the upper-left
27696 corner of the exposed rectangle. W and H are width and height of
27697 the exposed area. All are pixel values. W or H zero means redraw
27698 the entire frame. */
27700 void
27701 expose_frame (struct frame *f, int x, int y, int w, int h)
27703 XRectangle r;
27704 int mouse_face_overwritten_p = 0;
27706 TRACE ((stderr, "expose_frame "));
27708 /* No need to redraw if frame will be redrawn soon. */
27709 if (FRAME_GARBAGED_P (f))
27711 TRACE ((stderr, " garbaged\n"));
27712 return;
27715 /* If basic faces haven't been realized yet, there is no point in
27716 trying to redraw anything. This can happen when we get an expose
27717 event while Emacs is starting, e.g. by moving another window. */
27718 if (FRAME_FACE_CACHE (f) == NULL
27719 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27721 TRACE ((stderr, " no faces\n"));
27722 return;
27725 if (w == 0 || h == 0)
27727 r.x = r.y = 0;
27728 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27729 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27731 else
27733 r.x = x;
27734 r.y = y;
27735 r.width = w;
27736 r.height = h;
27739 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27740 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27742 if (WINDOWP (f->tool_bar_window))
27743 mouse_face_overwritten_p
27744 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27746 #ifdef HAVE_X_WINDOWS
27747 #ifndef MSDOS
27748 #ifndef USE_X_TOOLKIT
27749 if (WINDOWP (f->menu_bar_window))
27750 mouse_face_overwritten_p
27751 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27752 #endif /* not USE_X_TOOLKIT */
27753 #endif
27754 #endif
27756 /* Some window managers support a focus-follows-mouse style with
27757 delayed raising of frames. Imagine a partially obscured frame,
27758 and moving the mouse into partially obscured mouse-face on that
27759 frame. The visible part of the mouse-face will be highlighted,
27760 then the WM raises the obscured frame. With at least one WM, KDE
27761 2.1, Emacs is not getting any event for the raising of the frame
27762 (even tried with SubstructureRedirectMask), only Expose events.
27763 These expose events will draw text normally, i.e. not
27764 highlighted. Which means we must redo the highlight here.
27765 Subsume it under ``we love X''. --gerd 2001-08-15 */
27766 /* Included in Windows version because Windows most likely does not
27767 do the right thing if any third party tool offers
27768 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27769 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27771 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27772 if (f == hlinfo->mouse_face_mouse_frame)
27774 int mouse_x = hlinfo->mouse_face_mouse_x;
27775 int mouse_y = hlinfo->mouse_face_mouse_y;
27776 clear_mouse_face (hlinfo);
27777 note_mouse_highlight (f, mouse_x, mouse_y);
27783 /* EXPORT:
27784 Determine the intersection of two rectangles R1 and R2. Return
27785 the intersection in *RESULT. Value is non-zero if RESULT is not
27786 empty. */
27789 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27791 XRectangle *left, *right;
27792 XRectangle *upper, *lower;
27793 int intersection_p = 0;
27795 /* Rearrange so that R1 is the left-most rectangle. */
27796 if (r1->x < r2->x)
27797 left = r1, right = r2;
27798 else
27799 left = r2, right = r1;
27801 /* X0 of the intersection is right.x0, if this is inside R1,
27802 otherwise there is no intersection. */
27803 if (right->x <= left->x + left->width)
27805 result->x = right->x;
27807 /* The right end of the intersection is the minimum of
27808 the right ends of left and right. */
27809 result->width = (min (left->x + left->width, right->x + right->width)
27810 - result->x);
27812 /* Same game for Y. */
27813 if (r1->y < r2->y)
27814 upper = r1, lower = r2;
27815 else
27816 upper = r2, lower = r1;
27818 /* The upper end of the intersection is lower.y0, if this is inside
27819 of upper. Otherwise, there is no intersection. */
27820 if (lower->y <= upper->y + upper->height)
27822 result->y = lower->y;
27824 /* The lower end of the intersection is the minimum of the lower
27825 ends of upper and lower. */
27826 result->height = (min (lower->y + lower->height,
27827 upper->y + upper->height)
27828 - result->y);
27829 intersection_p = 1;
27833 return intersection_p;
27836 #endif /* HAVE_WINDOW_SYSTEM */
27839 /***********************************************************************
27840 Initialization
27841 ***********************************************************************/
27843 void
27844 syms_of_xdisp (void)
27846 Vwith_echo_area_save_vector = Qnil;
27847 staticpro (&Vwith_echo_area_save_vector);
27849 Vmessage_stack = Qnil;
27850 staticpro (&Vmessage_stack);
27852 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
27854 message_dolog_marker1 = Fmake_marker ();
27855 staticpro (&message_dolog_marker1);
27856 message_dolog_marker2 = Fmake_marker ();
27857 staticpro (&message_dolog_marker2);
27858 message_dolog_marker3 = Fmake_marker ();
27859 staticpro (&message_dolog_marker3);
27861 #if GLYPH_DEBUG
27862 defsubr (&Sdump_frame_glyph_matrix);
27863 defsubr (&Sdump_glyph_matrix);
27864 defsubr (&Sdump_glyph_row);
27865 defsubr (&Sdump_tool_bar_row);
27866 defsubr (&Strace_redisplay);
27867 defsubr (&Strace_to_stderr);
27868 #endif
27869 #ifdef HAVE_WINDOW_SYSTEM
27870 defsubr (&Stool_bar_lines_needed);
27871 defsubr (&Slookup_image_map);
27872 #endif
27873 defsubr (&Sformat_mode_line);
27874 defsubr (&Sinvisible_p);
27875 defsubr (&Scurrent_bidi_paragraph_direction);
27877 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
27878 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
27879 DEFSYM (Qoverriding_local_map, "overriding-local-map");
27880 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
27881 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
27882 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
27883 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
27884 DEFSYM (Qeval, "eval");
27885 DEFSYM (QCdata, ":data");
27886 DEFSYM (Qdisplay, "display");
27887 DEFSYM (Qspace_width, "space-width");
27888 DEFSYM (Qraise, "raise");
27889 DEFSYM (Qslice, "slice");
27890 DEFSYM (Qspace, "space");
27891 DEFSYM (Qmargin, "margin");
27892 DEFSYM (Qpointer, "pointer");
27893 DEFSYM (Qleft_margin, "left-margin");
27894 DEFSYM (Qright_margin, "right-margin");
27895 DEFSYM (Qcenter, "center");
27896 DEFSYM (Qline_height, "line-height");
27897 DEFSYM (QCalign_to, ":align-to");
27898 DEFSYM (QCrelative_width, ":relative-width");
27899 DEFSYM (QCrelative_height, ":relative-height");
27900 DEFSYM (QCeval, ":eval");
27901 DEFSYM (QCpropertize, ":propertize");
27902 DEFSYM (QCfile, ":file");
27903 DEFSYM (Qfontified, "fontified");
27904 DEFSYM (Qfontification_functions, "fontification-functions");
27905 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
27906 DEFSYM (Qescape_glyph, "escape-glyph");
27907 DEFSYM (Qnobreak_space, "nobreak-space");
27908 DEFSYM (Qimage, "image");
27909 DEFSYM (Qtext, "text");
27910 DEFSYM (Qboth, "both");
27911 DEFSYM (Qboth_horiz, "both-horiz");
27912 DEFSYM (Qtext_image_horiz, "text-image-horiz");
27913 DEFSYM (QCmap, ":map");
27914 DEFSYM (QCpointer, ":pointer");
27915 DEFSYM (Qrect, "rect");
27916 DEFSYM (Qcircle, "circle");
27917 DEFSYM (Qpoly, "poly");
27918 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
27919 DEFSYM (Qgrow_only, "grow-only");
27920 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
27921 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
27922 DEFSYM (Qposition, "position");
27923 DEFSYM (Qbuffer_position, "buffer-position");
27924 DEFSYM (Qobject, "object");
27925 DEFSYM (Qbar, "bar");
27926 DEFSYM (Qhbar, "hbar");
27927 DEFSYM (Qbox, "box");
27928 DEFSYM (Qhollow, "hollow");
27929 DEFSYM (Qhand, "hand");
27930 DEFSYM (Qarrow, "arrow");
27931 DEFSYM (Qtext, "text");
27932 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
27934 list_of_error = Fcons (Fcons (intern_c_string ("error"),
27935 Fcons (intern_c_string ("void-variable"), Qnil)),
27936 Qnil);
27937 staticpro (&list_of_error);
27939 DEFSYM (Qlast_arrow_position, "last-arrow-position");
27940 DEFSYM (Qlast_arrow_string, "last-arrow-string");
27941 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
27942 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
27944 echo_buffer[0] = echo_buffer[1] = Qnil;
27945 staticpro (&echo_buffer[0]);
27946 staticpro (&echo_buffer[1]);
27948 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
27949 staticpro (&echo_area_buffer[0]);
27950 staticpro (&echo_area_buffer[1]);
27952 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
27953 staticpro (&Vmessages_buffer_name);
27955 mode_line_proptrans_alist = Qnil;
27956 staticpro (&mode_line_proptrans_alist);
27957 mode_line_string_list = Qnil;
27958 staticpro (&mode_line_string_list);
27959 mode_line_string_face = Qnil;
27960 staticpro (&mode_line_string_face);
27961 mode_line_string_face_prop = Qnil;
27962 staticpro (&mode_line_string_face_prop);
27963 Vmode_line_unwind_vector = Qnil;
27964 staticpro (&Vmode_line_unwind_vector);
27966 help_echo_string = Qnil;
27967 staticpro (&help_echo_string);
27968 help_echo_object = Qnil;
27969 staticpro (&help_echo_object);
27970 help_echo_window = Qnil;
27971 staticpro (&help_echo_window);
27972 previous_help_echo_string = Qnil;
27973 staticpro (&previous_help_echo_string);
27974 help_echo_pos = -1;
27976 DEFSYM (Qright_to_left, "right-to-left");
27977 DEFSYM (Qleft_to_right, "left-to-right");
27979 #ifdef HAVE_WINDOW_SYSTEM
27980 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
27981 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
27982 For example, if a block cursor is over a tab, it will be drawn as
27983 wide as that tab on the display. */);
27984 x_stretch_cursor_p = 0;
27985 #endif
27987 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
27988 doc: /* *Non-nil means highlight trailing whitespace.
27989 The face used for trailing whitespace is `trailing-whitespace'. */);
27990 Vshow_trailing_whitespace = Qnil;
27992 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
27993 doc: /* *Control highlighting of nobreak space and soft hyphen.
27994 A value of t means highlight the character itself (for nobreak space,
27995 use face `nobreak-space').
27996 A value of nil means no highlighting.
27997 Other values mean display the escape glyph followed by an ordinary
27998 space or ordinary hyphen. */);
27999 Vnobreak_char_display = Qt;
28001 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28002 doc: /* *The pointer shape to show in void text areas.
28003 A value of nil means to show the text pointer. Other options are `arrow',
28004 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28005 Vvoid_text_area_pointer = Qarrow;
28007 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28008 doc: /* Non-nil means don't actually do any redisplay.
28009 This is used for internal purposes. */);
28010 Vinhibit_redisplay = Qnil;
28012 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28013 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28014 Vglobal_mode_string = Qnil;
28016 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28017 doc: /* Marker for where to display an arrow on top of the buffer text.
28018 This must be the beginning of a line in order to work.
28019 See also `overlay-arrow-string'. */);
28020 Voverlay_arrow_position = Qnil;
28022 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28023 doc: /* String to display as an arrow in non-window frames.
28024 See also `overlay-arrow-position'. */);
28025 Voverlay_arrow_string = make_pure_c_string ("=>");
28027 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28028 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28029 The symbols on this list are examined during redisplay to determine
28030 where to display overlay arrows. */);
28031 Voverlay_arrow_variable_list
28032 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28034 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28035 doc: /* *The number of lines to try scrolling a window by when point moves out.
28036 If that fails to bring point back on frame, point is centered instead.
28037 If this is zero, point is always centered after it moves off frame.
28038 If you want scrolling to always be a line at a time, you should set
28039 `scroll-conservatively' to a large value rather than set this to 1. */);
28041 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28042 doc: /* *Scroll up to this many lines, to bring point back on screen.
28043 If point moves off-screen, redisplay will scroll by up to
28044 `scroll-conservatively' lines in order to bring point just barely
28045 onto the screen again. If that cannot be done, then redisplay
28046 recenters point as usual.
28048 If the value is greater than 100, redisplay will never recenter point,
28049 but will always scroll just enough text to bring point into view, even
28050 if you move far away.
28052 A value of zero means always recenter point if it moves off screen. */);
28053 scroll_conservatively = 0;
28055 DEFVAR_INT ("scroll-margin", scroll_margin,
28056 doc: /* *Number of lines of margin at the top and bottom of a window.
28057 Recenter the window whenever point gets within this many lines
28058 of the top or bottom of the window. */);
28059 scroll_margin = 0;
28061 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28062 doc: /* Pixels per inch value for non-window system displays.
28063 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28064 Vdisplay_pixels_per_inch = make_float (72.0);
28066 #if GLYPH_DEBUG
28067 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28068 #endif
28070 DEFVAR_LISP ("truncate-partial-width-windows",
28071 Vtruncate_partial_width_windows,
28072 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28073 For an integer value, truncate lines in each window narrower than the
28074 full frame width, provided the window width is less than that integer;
28075 otherwise, respect the value of `truncate-lines'.
28077 For any other non-nil value, truncate lines in all windows that do
28078 not span the full frame width.
28080 A value of nil means to respect the value of `truncate-lines'.
28082 If `word-wrap' is enabled, you might want to reduce this. */);
28083 Vtruncate_partial_width_windows = make_number (50);
28085 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
28086 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
28087 Any other value means to use the appropriate face, `mode-line',
28088 `header-line', or `menu' respectively. */);
28089 mode_line_inverse_video = 1;
28091 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28092 doc: /* *Maximum buffer size for which line number should be displayed.
28093 If the buffer is bigger than this, the line number does not appear
28094 in the mode line. A value of nil means no limit. */);
28095 Vline_number_display_limit = Qnil;
28097 DEFVAR_INT ("line-number-display-limit-width",
28098 line_number_display_limit_width,
28099 doc: /* *Maximum line width (in characters) for line number display.
28100 If the average length of the lines near point is bigger than this, then the
28101 line number may be omitted from the mode line. */);
28102 line_number_display_limit_width = 200;
28104 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28105 doc: /* *Non-nil means highlight region even in nonselected windows. */);
28106 highlight_nonselected_windows = 0;
28108 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28109 doc: /* Non-nil if more than one frame is visible on this display.
28110 Minibuffer-only frames don't count, but iconified frames do.
28111 This variable is not guaranteed to be accurate except while processing
28112 `frame-title-format' and `icon-title-format'. */);
28114 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28115 doc: /* Template for displaying the title bar of visible frames.
28116 \(Assuming the window manager supports this feature.)
28118 This variable has the same structure as `mode-line-format', except that
28119 the %c and %l constructs are ignored. It is used only on frames for
28120 which no explicit name has been set \(see `modify-frame-parameters'). */);
28122 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28123 doc: /* Template for displaying the title bar of an iconified frame.
28124 \(Assuming the window manager supports this feature.)
28125 This variable has the same structure as `mode-line-format' (which see),
28126 and is used only on frames for which no explicit name has been set
28127 \(see `modify-frame-parameters'). */);
28128 Vicon_title_format
28129 = Vframe_title_format
28130 = pure_cons (intern_c_string ("multiple-frames"),
28131 pure_cons (make_pure_c_string ("%b"),
28132 pure_cons (pure_cons (empty_unibyte_string,
28133 pure_cons (intern_c_string ("invocation-name"),
28134 pure_cons (make_pure_c_string ("@"),
28135 pure_cons (intern_c_string ("system-name"),
28136 Qnil)))),
28137 Qnil)));
28139 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28140 doc: /* Maximum number of lines to keep in the message log buffer.
28141 If nil, disable message logging. If t, log messages but don't truncate
28142 the buffer when it becomes large. */);
28143 Vmessage_log_max = make_number (100);
28145 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28146 doc: /* Functions called before redisplay, if window sizes have changed.
28147 The value should be a list of functions that take one argument.
28148 Just before redisplay, for each frame, if any of its windows have changed
28149 size since the last redisplay, or have been split or deleted,
28150 all the functions in the list are called, with the frame as argument. */);
28151 Vwindow_size_change_functions = Qnil;
28153 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28154 doc: /* List of functions to call before redisplaying a window with scrolling.
28155 Each function is called with two arguments, the window and its new
28156 display-start position. Note that these functions are also called by
28157 `set-window-buffer'. Also note that the value of `window-end' is not
28158 valid when these functions are called. */);
28159 Vwindow_scroll_functions = Qnil;
28161 DEFVAR_LISP ("window-text-change-functions",
28162 Vwindow_text_change_functions,
28163 doc: /* Functions to call in redisplay when text in the window might change. */);
28164 Vwindow_text_change_functions = Qnil;
28166 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28167 doc: /* Functions called when redisplay of a window reaches the end trigger.
28168 Each function is called with two arguments, the window and the end trigger value.
28169 See `set-window-redisplay-end-trigger'. */);
28170 Vredisplay_end_trigger_functions = Qnil;
28172 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28173 doc: /* *Non-nil means autoselect window with mouse pointer.
28174 If nil, do not autoselect windows.
28175 A positive number means delay autoselection by that many seconds: a
28176 window is autoselected only after the mouse has remained in that
28177 window for the duration of the delay.
28178 A negative number has a similar effect, but causes windows to be
28179 autoselected only after the mouse has stopped moving. \(Because of
28180 the way Emacs compares mouse events, you will occasionally wait twice
28181 that time before the window gets selected.\)
28182 Any other value means to autoselect window instantaneously when the
28183 mouse pointer enters it.
28185 Autoselection selects the minibuffer only if it is active, and never
28186 unselects the minibuffer if it is active.
28188 When customizing this variable make sure that the actual value of
28189 `focus-follows-mouse' matches the behavior of your window manager. */);
28190 Vmouse_autoselect_window = Qnil;
28192 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28193 doc: /* *Non-nil means automatically resize tool-bars.
28194 This dynamically changes the tool-bar's height to the minimum height
28195 that is needed to make all tool-bar items visible.
28196 If value is `grow-only', the tool-bar's height is only increased
28197 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28198 Vauto_resize_tool_bars = Qt;
28200 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28201 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28202 auto_raise_tool_bar_buttons_p = 1;
28204 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28205 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28206 make_cursor_line_fully_visible_p = 1;
28208 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28209 doc: /* *Border below tool-bar in pixels.
28210 If an integer, use it as the height of the border.
28211 If it is one of `internal-border-width' or `border-width', use the
28212 value of the corresponding frame parameter.
28213 Otherwise, no border is added below the tool-bar. */);
28214 Vtool_bar_border = Qinternal_border_width;
28216 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28217 doc: /* *Margin around tool-bar buttons in pixels.
28218 If an integer, use that for both horizontal and vertical margins.
28219 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28220 HORZ specifying the horizontal margin, and VERT specifying the
28221 vertical margin. */);
28222 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28224 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28225 doc: /* *Relief thickness of tool-bar buttons. */);
28226 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28228 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28229 doc: /* Tool bar style to use.
28230 It can be one of
28231 image - show images only
28232 text - show text only
28233 both - show both, text below image
28234 both-horiz - show text to the right of the image
28235 text-image-horiz - show text to the left of the image
28236 any other - use system default or image if no system default. */);
28237 Vtool_bar_style = Qnil;
28239 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
28240 doc: /* *Maximum number of characters a label can have to be shown.
28241 The tool bar style must also show labels for this to have any effect, see
28242 `tool-bar-style'. */);
28243 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
28245 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28246 doc: /* List of functions to call to fontify regions of text.
28247 Each function is called with one argument POS. Functions must
28248 fontify a region starting at POS in the current buffer, and give
28249 fontified regions the property `fontified'. */);
28250 Vfontification_functions = Qnil;
28251 Fmake_variable_buffer_local (Qfontification_functions);
28253 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28254 unibyte_display_via_language_environment,
28255 doc: /* *Non-nil means display unibyte text according to language environment.
28256 Specifically, this means that raw bytes in the range 160-255 decimal
28257 are displayed by converting them to the equivalent multibyte characters
28258 according to the current language environment. As a result, they are
28259 displayed according to the current fontset.
28261 Note that this variable affects only how these bytes are displayed,
28262 but does not change the fact they are interpreted as raw bytes. */);
28263 unibyte_display_via_language_environment = 0;
28265 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
28266 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
28267 If a float, it specifies a fraction of the mini-window frame's height.
28268 If an integer, it specifies a number of lines. */);
28269 Vmax_mini_window_height = make_float (0.25);
28271 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
28272 doc: /* How to resize mini-windows (the minibuffer and the echo area).
28273 A value of nil means don't automatically resize mini-windows.
28274 A value of t means resize them to fit the text displayed in them.
28275 A value of `grow-only', the default, means let mini-windows grow only;
28276 they return to their normal size when the minibuffer is closed, or the
28277 echo area becomes empty. */);
28278 Vresize_mini_windows = Qgrow_only;
28280 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
28281 doc: /* Alist specifying how to blink the cursor off.
28282 Each element has the form (ON-STATE . OFF-STATE). Whenever the
28283 `cursor-type' frame-parameter or variable equals ON-STATE,
28284 comparing using `equal', Emacs uses OFF-STATE to specify
28285 how to blink it off. ON-STATE and OFF-STATE are values for
28286 the `cursor-type' frame parameter.
28288 If a frame's ON-STATE has no entry in this list,
28289 the frame's other specifications determine how to blink the cursor off. */);
28290 Vblink_cursor_alist = Qnil;
28292 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
28293 doc: /* Allow or disallow automatic horizontal scrolling of windows.
28294 If non-nil, windows are automatically scrolled horizontally to make
28295 point visible. */);
28296 automatic_hscrolling_p = 1;
28297 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28299 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28300 doc: /* *How many columns away from the window edge point is allowed to get
28301 before automatic hscrolling will horizontally scroll the window. */);
28302 hscroll_margin = 5;
28304 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28305 doc: /* *How many columns to scroll the window when point gets too close to the edge.
28306 When point is less than `hscroll-margin' columns from the window
28307 edge, automatic hscrolling will scroll the window by the amount of columns
28308 determined by this variable. If its value is a positive integer, scroll that
28309 many columns. If it's a positive floating-point number, it specifies the
28310 fraction of the window's width to scroll. If it's nil or zero, point will be
28311 centered horizontally after the scroll. Any other value, including negative
28312 numbers, are treated as if the value were zero.
28314 Automatic hscrolling always moves point outside the scroll margin, so if
28315 point was more than scroll step columns inside the margin, the window will
28316 scroll more than the value given by the scroll step.
28318 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28319 and `scroll-right' overrides this variable's effect. */);
28320 Vhscroll_step = make_number (0);
28322 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28323 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28324 Bind this around calls to `message' to let it take effect. */);
28325 message_truncate_lines = 0;
28327 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28328 doc: /* Normal hook run to update the menu bar definitions.
28329 Redisplay runs this hook before it redisplays the menu bar.
28330 This is used to update submenus such as Buffers,
28331 whose contents depend on various data. */);
28332 Vmenu_bar_update_hook = Qnil;
28334 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28335 doc: /* Frame for which we are updating a menu.
28336 The enable predicate for a menu binding should check this variable. */);
28337 Vmenu_updating_frame = Qnil;
28339 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28340 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28341 inhibit_menubar_update = 0;
28343 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28344 doc: /* Prefix prepended to all continuation lines at display time.
28345 The value may be a string, an image, or a stretch-glyph; it is
28346 interpreted in the same way as the value of a `display' text property.
28348 This variable is overridden by any `wrap-prefix' text or overlay
28349 property.
28351 To add a prefix to non-continuation lines, use `line-prefix'. */);
28352 Vwrap_prefix = Qnil;
28353 DEFSYM (Qwrap_prefix, "wrap-prefix");
28354 Fmake_variable_buffer_local (Qwrap_prefix);
28356 DEFVAR_LISP ("line-prefix", Vline_prefix,
28357 doc: /* Prefix prepended to all non-continuation lines at display time.
28358 The value may be a string, an image, or a stretch-glyph; it is
28359 interpreted in the same way as the value of a `display' text property.
28361 This variable is overridden by any `line-prefix' text or overlay
28362 property.
28364 To add a prefix to continuation lines, use `wrap-prefix'. */);
28365 Vline_prefix = Qnil;
28366 DEFSYM (Qline_prefix, "line-prefix");
28367 Fmake_variable_buffer_local (Qline_prefix);
28369 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28370 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28371 inhibit_eval_during_redisplay = 0;
28373 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28374 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28375 inhibit_free_realized_faces = 0;
28377 #if GLYPH_DEBUG
28378 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28379 doc: /* Inhibit try_window_id display optimization. */);
28380 inhibit_try_window_id = 0;
28382 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28383 doc: /* Inhibit try_window_reusing display optimization. */);
28384 inhibit_try_window_reusing = 0;
28386 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28387 doc: /* Inhibit try_cursor_movement display optimization. */);
28388 inhibit_try_cursor_movement = 0;
28389 #endif /* GLYPH_DEBUG */
28391 DEFVAR_INT ("overline-margin", overline_margin,
28392 doc: /* *Space between overline and text, in pixels.
28393 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28394 margin to the caracter height. */);
28395 overline_margin = 2;
28397 DEFVAR_INT ("underline-minimum-offset",
28398 underline_minimum_offset,
28399 doc: /* Minimum distance between baseline and underline.
28400 This can improve legibility of underlined text at small font sizes,
28401 particularly when using variable `x-use-underline-position-properties'
28402 with fonts that specify an UNDERLINE_POSITION relatively close to the
28403 baseline. The default value is 1. */);
28404 underline_minimum_offset = 1;
28406 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28407 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28408 This feature only works when on a window system that can change
28409 cursor shapes. */);
28410 display_hourglass_p = 1;
28412 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28413 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28414 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28416 hourglass_atimer = NULL;
28417 hourglass_shown_p = 0;
28419 DEFSYM (Qglyphless_char, "glyphless-char");
28420 DEFSYM (Qhex_code, "hex-code");
28421 DEFSYM (Qempty_box, "empty-box");
28422 DEFSYM (Qthin_space, "thin-space");
28423 DEFSYM (Qzero_width, "zero-width");
28425 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28426 /* Intern this now in case it isn't already done.
28427 Setting this variable twice is harmless.
28428 But don't staticpro it here--that is done in alloc.c. */
28429 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28430 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28432 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28433 doc: /* Char-table defining glyphless characters.
28434 Each element, if non-nil, should be one of the following:
28435 an ASCII acronym string: display this string in a box
28436 `hex-code': display the hexadecimal code of a character in a box
28437 `empty-box': display as an empty box
28438 `thin-space': display as 1-pixel width space
28439 `zero-width': don't display
28440 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28441 display method for graphical terminals and text terminals respectively.
28442 GRAPHICAL and TEXT should each have one of the values listed above.
28444 The char-table has one extra slot to control the display of a character for
28445 which no font is found. This slot only takes effect on graphical terminals.
28446 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28447 `thin-space'. The default is `empty-box'. */);
28448 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28449 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28450 Qempty_box);
28454 /* Initialize this module when Emacs starts. */
28456 void
28457 init_xdisp (void)
28459 current_header_line_height = current_mode_line_height = -1;
28461 CHARPOS (this_line_start_pos) = 0;
28463 if (!noninteractive)
28465 struct window *m = XWINDOW (minibuf_window);
28466 Lisp_Object frame = m->frame;
28467 struct frame *f = XFRAME (frame);
28468 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28469 struct window *r = XWINDOW (root);
28470 int i;
28472 echo_area_window = minibuf_window;
28474 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28475 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28476 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28477 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28478 XSETFASTINT (m->total_lines, 1);
28479 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28481 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28482 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28483 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28485 /* The default ellipsis glyphs `...'. */
28486 for (i = 0; i < 3; ++i)
28487 default_invis_vector[i] = make_number ('.');
28491 /* Allocate the buffer for frame titles.
28492 Also used for `format-mode-line'. */
28493 int size = 100;
28494 mode_line_noprop_buf = (char *) xmalloc (size);
28495 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28496 mode_line_noprop_ptr = mode_line_noprop_buf;
28497 mode_line_target = MODE_LINE_DISPLAY;
28500 help_echo_showing_p = 0;
28503 /* Since w32 does not support atimers, it defines its own implementation of
28504 the following three functions in w32fns.c. */
28505 #ifndef WINDOWSNT
28507 /* Platform-independent portion of hourglass implementation. */
28509 /* Return non-zero if houglass timer has been started or hourglass is shown. */
28511 hourglass_started (void)
28513 return hourglass_shown_p || hourglass_atimer != NULL;
28516 /* Cancel a currently active hourglass timer, and start a new one. */
28517 void
28518 start_hourglass (void)
28520 #if defined (HAVE_WINDOW_SYSTEM)
28521 EMACS_TIME delay;
28522 int secs, usecs = 0;
28524 cancel_hourglass ();
28526 if (INTEGERP (Vhourglass_delay)
28527 && XINT (Vhourglass_delay) > 0)
28528 secs = XFASTINT (Vhourglass_delay);
28529 else if (FLOATP (Vhourglass_delay)
28530 && XFLOAT_DATA (Vhourglass_delay) > 0)
28532 Lisp_Object tem;
28533 tem = Ftruncate (Vhourglass_delay, Qnil);
28534 secs = XFASTINT (tem);
28535 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28537 else
28538 secs = DEFAULT_HOURGLASS_DELAY;
28540 EMACS_SET_SECS_USECS (delay, secs, usecs);
28541 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28542 show_hourglass, NULL);
28543 #endif
28547 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28548 shown. */
28549 void
28550 cancel_hourglass (void)
28552 #if defined (HAVE_WINDOW_SYSTEM)
28553 if (hourglass_atimer)
28555 cancel_atimer (hourglass_atimer);
28556 hourglass_atimer = NULL;
28559 if (hourglass_shown_p)
28560 hide_hourglass ();
28561 #endif
28563 #endif /* ! WINDOWSNT */