(calc-mode): Replace `copy-list' with `copy-sequence'.
[emacs.git] / src / xdisp.c
blob3050ce77ee7a7d92a8c61141c179bfd852c683da
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009 Free Software Foundation, Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23 Redisplay.
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code. (Or,
35 let's say almost---see the description of direct update
36 operations, below.)
38 The following diagram shows how redisplay code is invoked. As you
39 can see, Lisp calls redisplay and vice versa. Under window systems
40 like X, some portions of the redisplay code are also called
41 asynchronously during mouse movement or expose events. It is very
42 important that these code parts do NOT use the C library (malloc,
43 free) because many C libraries under Unix are not reentrant. They
44 may also NOT call functions of the Lisp interpreter which could
45 change the interpreter's state. If you don't follow these rules,
46 you will encounter bugs which are very hard to explain.
48 (Direct functions, see below)
49 direct_output_for_insert,
50 direct_forward_char (dispnew.c)
51 +---------------------------------+
52 | |
53 | V
54 +--------------+ redisplay +----------------+
55 | Lisp machine |---------------->| Redisplay code |<--+
56 +--------------+ (xdisp.c) +----------------+ |
57 ^ | |
58 +----------------------------------+ |
59 Don't use this path when called |
60 asynchronously! |
62 expose_window (asynchronous) |
64 X expose events -----+
66 What does redisplay do? Obviously, it has to figure out somehow what
67 has been changed since the last time the display has been updated,
68 and to make these changes visible. Preferably it would do that in
69 a moderately intelligent way, i.e. fast.
71 Changes in buffer text can be deduced from window and buffer
72 structures, and from some global variables like `beg_unchanged' and
73 `end_unchanged'. The contents of the display are additionally
74 recorded in a `glyph matrix', a two-dimensional matrix of glyph
75 structures. Each row in such a matrix corresponds to a line on the
76 display, and each glyph in a row corresponds to a column displaying
77 a character, an image, or what else. This matrix is called the
78 `current glyph matrix' or `current matrix' in redisplay
79 terminology.
81 For buffer parts that have been changed since the last update, a
82 second glyph matrix is constructed, the so called `desired glyph
83 matrix' or short `desired matrix'. Current and desired matrix are
84 then compared to find a cheap way to update the display, e.g. by
85 reusing part of the display by scrolling lines.
88 Direct operations.
90 You will find a lot of redisplay optimizations when you start
91 looking at the innards of redisplay. The overall goal of all these
92 optimizations is to make redisplay fast because it is done
93 frequently.
95 Two optimizations are not found in xdisp.c. These are the direct
96 operations mentioned above. As the name suggests they follow a
97 different principle than the rest of redisplay. Instead of
98 building a desired matrix and then comparing it with the current
99 display, they perform their actions directly on the display and on
100 the current matrix.
102 One direct operation updates the display after one character has
103 been entered. The other one moves the cursor by one position
104 forward or backward. You find these functions under the names
105 `direct_output_for_insert' and `direct_output_forward_char' in
106 dispnew.c.
109 Desired matrices.
111 Desired matrices are always built per Emacs window. The function
112 `display_line' is the central function to look at if you are
113 interested. It constructs one row in a desired matrix given an
114 iterator structure containing both a buffer position and a
115 description of the environment in which the text is to be
116 displayed. But this is too early, read on.
118 Characters and pixmaps displayed for a range of buffer text depend
119 on various settings of buffers and windows, on overlays and text
120 properties, on display tables, on selective display. The good news
121 is that all this hairy stuff is hidden behind a small set of
122 interface functions taking an iterator structure (struct it)
123 argument.
125 Iteration over things to be displayed is then simple. It is
126 started by initializing an iterator with a call to init_iterator.
127 Calls to get_next_display_element fill the iterator structure with
128 relevant information about the next thing to display. Calls to
129 set_iterator_to_next move the iterator to the next thing.
131 Besides this, an iterator also contains information about the
132 display environment in which glyphs for display elements are to be
133 produced. It has fields for the width and height of the display,
134 the information whether long lines are truncated or continued, a
135 current X and Y position, and lots of other stuff you can better
136 see in dispextern.h.
138 Glyphs in a desired matrix are normally constructed in a loop
139 calling get_next_display_element and then produce_glyphs. The call
140 to produce_glyphs will fill the iterator structure with pixel
141 information about the element being displayed and at the same time
142 produce glyphs for it. If the display element fits on the line
143 being displayed, set_iterator_to_next is called next, otherwise the
144 glyphs produced are discarded.
147 Frame matrices.
149 That just couldn't be all, could it? What about terminal types not
150 supporting operations on sub-windows of the screen? To update the
151 display on such a terminal, window-based glyph matrices are not
152 well suited. To be able to reuse part of the display (scrolling
153 lines up and down), we must instead have a view of the whole
154 screen. This is what `frame matrices' are for. They are a trick.
156 Frames on terminals like above have a glyph pool. Windows on such
157 a frame sub-allocate their glyph memory from their frame's glyph
158 pool. The frame itself is given its own glyph matrices. By
159 coincidence---or maybe something else---rows in window glyph
160 matrices are slices of corresponding rows in frame matrices. Thus
161 writing to window matrices implicitly updates a frame matrix which
162 provides us with the view of the whole screen that we originally
163 wanted to have without having to move many bytes around. To be
164 honest, there is a little bit more done, but not much more. If you
165 plan to extend that code, take a look at dispnew.c. The function
166 build_frame_matrix is a good starting point. */
168 #include <config.h>
169 #include <stdio.h>
170 #include <limits.h>
172 #include "lisp.h"
173 #include "keyboard.h"
174 #include "frame.h"
175 #include "window.h"
176 #include "termchar.h"
177 #include "dispextern.h"
178 #include "buffer.h"
179 #include "character.h"
180 #include "charset.h"
181 #include "indent.h"
182 #include "commands.h"
183 #include "keymap.h"
184 #include "macros.h"
185 #include "disptab.h"
186 #include "termhooks.h"
187 #include "intervals.h"
188 #include "coding.h"
189 #include "process.h"
190 #include "region-cache.h"
191 #include "font.h"
192 #include "fontset.h"
193 #include "blockinput.h"
195 #ifdef HAVE_X_WINDOWS
196 #include "xterm.h"
197 #endif
198 #ifdef WINDOWSNT
199 #include "w32term.h"
200 #endif
201 #ifdef HAVE_NS
202 #include "nsterm.h"
203 #endif
204 #ifdef USE_GTK
205 #include "gtkutil.h"
206 #endif
208 #include "font.h"
210 #ifndef FRAME_X_OUTPUT
211 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
212 #endif
214 #define INFINITY 10000000
216 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
217 || defined(HAVE_NS) || defined (USE_GTK)
218 extern void set_frame_menubar P_ ((struct frame *f, int, int));
219 extern int pending_menu_activation;
220 #endif
222 extern int interrupt_input;
223 extern int command_loop_level;
225 extern Lisp_Object do_mouse_tracking;
227 extern int minibuffer_auto_raise;
228 extern Lisp_Object Vminibuffer_list;
230 extern Lisp_Object Qface;
231 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
233 extern Lisp_Object Voverriding_local_map;
234 extern Lisp_Object Voverriding_local_map_menu_flag;
235 extern Lisp_Object Qmenu_item;
236 extern Lisp_Object Qwhen;
237 extern Lisp_Object Qhelp_echo;
239 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
240 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
241 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
242 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
243 Lisp_Object Qinhibit_point_motion_hooks;
244 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
245 Lisp_Object Qfontified;
246 Lisp_Object Qgrow_only;
247 Lisp_Object Qinhibit_eval_during_redisplay;
248 Lisp_Object Qbuffer_position, Qposition, Qobject;
250 /* Cursor shapes */
251 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
253 /* Pointer shapes */
254 Lisp_Object Qarrow, Qhand, Qtext;
256 Lisp_Object Qrisky_local_variable;
258 /* Holds the list (error). */
259 Lisp_Object list_of_error;
261 /* Functions called to fontify regions of text. */
263 Lisp_Object Vfontification_functions;
264 Lisp_Object Qfontification_functions;
266 /* Non-nil means automatically select any window when the mouse
267 cursor moves into it. */
268 Lisp_Object Vmouse_autoselect_window;
270 Lisp_Object Vwrap_prefix, Qwrap_prefix;
271 Lisp_Object Vline_prefix, Qline_prefix;
273 /* Non-zero means draw tool bar buttons raised when the mouse moves
274 over them. */
276 int auto_raise_tool_bar_buttons_p;
278 /* Non-zero means to reposition window if cursor line is only partially visible. */
280 int make_cursor_line_fully_visible_p;
282 /* Margin below tool bar in pixels. 0 or nil means no margin.
283 If value is `internal-border-width' or `border-width',
284 the corresponding frame parameter is used. */
286 Lisp_Object Vtool_bar_border;
288 /* Margin around tool bar buttons in pixels. */
290 Lisp_Object Vtool_bar_button_margin;
292 /* Thickness of shadow to draw around tool bar buttons. */
294 EMACS_INT tool_bar_button_relief;
296 /* Non-nil means automatically resize tool-bars so that all tool-bar
297 items are visible, and no blank lines remain.
299 If value is `grow-only', only make tool-bar bigger. */
301 Lisp_Object Vauto_resize_tool_bars;
303 /* Non-zero means draw block and hollow cursor as wide as the glyph
304 under it. For example, if a block cursor is over a tab, it will be
305 drawn as wide as that tab on the display. */
307 int x_stretch_cursor_p;
309 /* Non-nil means don't actually do any redisplay. */
311 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
313 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
315 int inhibit_eval_during_redisplay;
317 /* Names of text properties relevant for redisplay. */
319 Lisp_Object Qdisplay;
320 extern Lisp_Object Qface, Qinvisible, Qwidth;
322 /* Symbols used in text property values. */
324 Lisp_Object Vdisplay_pixels_per_inch;
325 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
326 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
327 Lisp_Object Qslice;
328 Lisp_Object Qcenter;
329 Lisp_Object Qmargin, Qpointer;
330 Lisp_Object Qline_height;
331 extern Lisp_Object Qheight;
332 extern Lisp_Object QCwidth, QCheight, QCascent;
333 extern Lisp_Object Qscroll_bar;
334 extern Lisp_Object Qcursor;
336 /* Non-nil means highlight trailing whitespace. */
338 Lisp_Object Vshow_trailing_whitespace;
340 /* Non-nil means escape non-break space and hyphens. */
342 Lisp_Object Vnobreak_char_display;
344 #ifdef HAVE_WINDOW_SYSTEM
345 extern Lisp_Object Voverflow_newline_into_fringe;
347 /* Test if overflow newline into fringe. Called with iterator IT
348 at or past right window margin, and with IT->current_x set. */
350 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
351 (!NILP (Voverflow_newline_into_fringe) \
352 && FRAME_WINDOW_P (it->f) \
353 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
354 && it->current_x == it->last_visible_x \
355 && it->line_wrap != WORD_WRAP)
357 #endif /* HAVE_WINDOW_SYSTEM */
359 /* Test if the display element loaded in IT is a space or tab
360 character. This is used to determine word wrapping. */
362 #define IT_DISPLAYING_WHITESPACE(it) \
363 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
365 /* Non-nil means show the text cursor in void text areas
366 i.e. in blank areas after eol and eob. This used to be
367 the default in 21.3. */
369 Lisp_Object Vvoid_text_area_pointer;
371 /* Name of the face used to highlight trailing whitespace. */
373 Lisp_Object Qtrailing_whitespace;
375 /* Name and number of the face used to highlight escape glyphs. */
377 Lisp_Object Qescape_glyph;
379 /* Name and number of the face used to highlight non-breaking spaces. */
381 Lisp_Object Qnobreak_space;
383 /* The symbol `image' which is the car of the lists used to represent
384 images in Lisp. */
386 Lisp_Object Qimage;
388 /* The image map types. */
389 Lisp_Object QCmap, QCpointer;
390 Lisp_Object Qrect, Qcircle, Qpoly;
392 /* Non-zero means print newline to stdout before next mini-buffer
393 message. */
395 int noninteractive_need_newline;
397 /* Non-zero means print newline to message log before next message. */
399 static int message_log_need_newline;
401 /* Three markers that message_dolog uses.
402 It could allocate them itself, but that causes trouble
403 in handling memory-full errors. */
404 static Lisp_Object message_dolog_marker1;
405 static Lisp_Object message_dolog_marker2;
406 static Lisp_Object message_dolog_marker3;
408 /* The buffer position of the first character appearing entirely or
409 partially on the line of the selected window which contains the
410 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
411 redisplay optimization in redisplay_internal. */
413 static struct text_pos this_line_start_pos;
415 /* Number of characters past the end of the line above, including the
416 terminating newline. */
418 static struct text_pos this_line_end_pos;
420 /* The vertical positions and the height of this line. */
422 static int this_line_vpos;
423 static int this_line_y;
424 static int this_line_pixel_height;
426 /* X position at which this display line starts. Usually zero;
427 negative if first character is partially visible. */
429 static int this_line_start_x;
431 /* Buffer that this_line_.* variables are referring to. */
433 static struct buffer *this_line_buffer;
435 /* Nonzero means truncate lines in all windows less wide than the
436 frame. */
438 Lisp_Object Vtruncate_partial_width_windows;
440 /* A flag to control how to display unibyte 8-bit character. */
442 int unibyte_display_via_language_environment;
444 /* Nonzero means we have more than one non-mini-buffer-only frame.
445 Not guaranteed to be accurate except while parsing
446 frame-title-format. */
448 int multiple_frames;
450 Lisp_Object Vglobal_mode_string;
453 /* List of variables (symbols) which hold markers for overlay arrows.
454 The symbols on this list are examined during redisplay to determine
455 where to display overlay arrows. */
457 Lisp_Object Voverlay_arrow_variable_list;
459 /* Marker for where to display an arrow on top of the buffer text. */
461 Lisp_Object Voverlay_arrow_position;
463 /* String to display for the arrow. Only used on terminal frames. */
465 Lisp_Object Voverlay_arrow_string;
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
472 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
477 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
479 /* Like mode-line-format, but for the title bar on a visible frame. */
481 Lisp_Object Vframe_title_format;
483 /* Like mode-line-format, but for the title bar on an iconified frame. */
485 Lisp_Object Vicon_title_format;
487 /* List of functions to call when a window's size changes. These
488 functions get one arg, a frame on which one or more windows' sizes
489 have changed. */
491 static Lisp_Object Vwindow_size_change_functions;
493 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
495 /* Nonzero if an overlay arrow has been displayed in this window. */
497 static int overlay_arrow_seen;
499 /* Nonzero means highlight the region even in nonselected windows. */
501 int highlight_nonselected_windows;
503 /* If cursor motion alone moves point off frame, try scrolling this
504 many lines up or down if that will bring it back. */
506 static EMACS_INT scroll_step;
508 /* Nonzero means scroll just far enough to bring point back on the
509 screen, when appropriate. */
511 static EMACS_INT scroll_conservatively;
513 /* Recenter the window whenever point gets within this many lines of
514 the top or bottom of the window. This value is translated into a
515 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
516 that there is really a fixed pixel height scroll margin. */
518 EMACS_INT scroll_margin;
520 /* Number of windows showing the buffer of the selected window (or
521 another buffer with the same base buffer). keyboard.c refers to
522 this. */
524 int buffer_shared;
526 /* Vector containing glyphs for an ellipsis `...'. */
528 static Lisp_Object default_invis_vector[3];
530 /* Zero means display the mode-line/header-line/menu-bar in the default face
531 (this slightly odd definition is for compatibility with previous versions
532 of emacs), non-zero means display them using their respective faces.
534 This variable is deprecated. */
536 int mode_line_inverse_video;
538 /* Prompt to display in front of the mini-buffer contents. */
540 Lisp_Object minibuf_prompt;
542 /* Width of current mini-buffer prompt. Only set after display_line
543 of the line that contains the prompt. */
545 int minibuf_prompt_width;
547 /* This is the window where the echo area message was displayed. It
548 is always a mini-buffer window, but it may not be the same window
549 currently active as a mini-buffer. */
551 Lisp_Object echo_area_window;
553 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
554 pushes the current message and the value of
555 message_enable_multibyte on the stack, the function restore_message
556 pops the stack and displays MESSAGE again. */
558 Lisp_Object Vmessage_stack;
560 /* Nonzero means multibyte characters were enabled when the echo area
561 message was specified. */
563 int message_enable_multibyte;
565 /* Nonzero if we should redraw the mode lines on the next redisplay. */
567 int update_mode_lines;
569 /* Nonzero if window sizes or contents have changed since last
570 redisplay that finished. */
572 int windows_or_buffers_changed;
574 /* Nonzero means a frame's cursor type has been changed. */
576 int cursor_type_changed;
578 /* Nonzero after display_mode_line if %l was used and it displayed a
579 line number. */
581 int line_number_displayed;
583 /* Maximum buffer size for which to display line numbers. */
585 Lisp_Object Vline_number_display_limit;
587 /* Line width to consider when repositioning for line number display. */
589 static EMACS_INT line_number_display_limit_width;
591 /* Number of lines to keep in the message log buffer. t means
592 infinite. nil means don't log at all. */
594 Lisp_Object Vmessage_log_max;
596 /* The name of the *Messages* buffer, a string. */
598 static Lisp_Object Vmessages_buffer_name;
600 /* Current, index 0, and last displayed echo area message. Either
601 buffers from echo_buffers, or nil to indicate no message. */
603 Lisp_Object echo_area_buffer[2];
605 /* The buffers referenced from echo_area_buffer. */
607 static Lisp_Object echo_buffer[2];
609 /* A vector saved used in with_area_buffer to reduce consing. */
611 static Lisp_Object Vwith_echo_area_save_vector;
613 /* Non-zero means display_echo_area should display the last echo area
614 message again. Set by redisplay_preserve_echo_area. */
616 static int display_last_displayed_message_p;
618 /* Nonzero if echo area is being used by print; zero if being used by
619 message. */
621 int message_buf_print;
623 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
625 Lisp_Object Qinhibit_menubar_update;
626 int inhibit_menubar_update;
628 /* When evaluating expressions from menu bar items (enable conditions,
629 for instance), this is the frame they are being processed for. */
631 Lisp_Object Vmenu_updating_frame;
633 /* Maximum height for resizing mini-windows. Either a float
634 specifying a fraction of the available height, or an integer
635 specifying a number of lines. */
637 Lisp_Object Vmax_mini_window_height;
639 /* Non-zero means messages should be displayed with truncated
640 lines instead of being continued. */
642 int message_truncate_lines;
643 Lisp_Object Qmessage_truncate_lines;
645 /* Set to 1 in clear_message to make redisplay_internal aware
646 of an emptied echo area. */
648 static int message_cleared_p;
650 /* How to blink the default frame cursor off. */
651 Lisp_Object Vblink_cursor_alist;
653 /* A scratch glyph row with contents used for generating truncation
654 glyphs. Also used in direct_output_for_insert. */
656 #define MAX_SCRATCH_GLYPHS 100
657 struct glyph_row scratch_glyph_row;
658 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
660 /* Ascent and height of the last line processed by move_it_to. */
662 static int last_max_ascent, last_height;
664 /* Non-zero if there's a help-echo in the echo area. */
666 int help_echo_showing_p;
668 /* If >= 0, computed, exact values of mode-line and header-line height
669 to use in the macros CURRENT_MODE_LINE_HEIGHT and
670 CURRENT_HEADER_LINE_HEIGHT. */
672 int current_mode_line_height, current_header_line_height;
674 /* The maximum distance to look ahead for text properties. Values
675 that are too small let us call compute_char_face and similar
676 functions too often which is expensive. Values that are too large
677 let us call compute_char_face and alike too often because we
678 might not be interested in text properties that far away. */
680 #define TEXT_PROP_DISTANCE_LIMIT 100
682 #if GLYPH_DEBUG
684 /* Variables to turn off display optimizations from Lisp. */
686 int inhibit_try_window_id, inhibit_try_window_reusing;
687 int inhibit_try_cursor_movement;
689 /* Non-zero means print traces of redisplay if compiled with
690 GLYPH_DEBUG != 0. */
692 int trace_redisplay_p;
694 #endif /* GLYPH_DEBUG */
696 #ifdef DEBUG_TRACE_MOVE
697 /* Non-zero means trace with TRACE_MOVE to stderr. */
698 int trace_move;
700 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
701 #else
702 #define TRACE_MOVE(x) (void) 0
703 #endif
705 /* Non-zero means automatically scroll windows horizontally to make
706 point visible. */
708 int automatic_hscrolling_p;
709 Lisp_Object Qauto_hscroll_mode;
711 /* How close to the margin can point get before the window is scrolled
712 horizontally. */
713 EMACS_INT hscroll_margin;
715 /* How much to scroll horizontally when point is inside the above margin. */
716 Lisp_Object Vhscroll_step;
718 /* The variable `resize-mini-windows'. If nil, don't resize
719 mini-windows. If t, always resize them to fit the text they
720 display. If `grow-only', let mini-windows grow only until they
721 become empty. */
723 Lisp_Object Vresize_mini_windows;
725 /* Buffer being redisplayed -- for redisplay_window_error. */
727 struct buffer *displayed_buffer;
729 /* Space between overline and text. */
731 EMACS_INT overline_margin;
733 /* Require underline to be at least this many screen pixels below baseline
734 This to avoid underline "merging" with the base of letters at small
735 font sizes, particularly when x_use_underline_position_properties is on. */
737 EMACS_INT underline_minimum_offset;
739 /* Value returned from text property handlers (see below). */
741 enum prop_handled
743 HANDLED_NORMALLY,
744 HANDLED_RECOMPUTE_PROPS,
745 HANDLED_OVERLAY_STRING_CONSUMED,
746 HANDLED_RETURN
749 /* A description of text properties that redisplay is interested
750 in. */
752 struct props
754 /* The name of the property. */
755 Lisp_Object *name;
757 /* A unique index for the property. */
758 enum prop_idx idx;
760 /* A handler function called to set up iterator IT from the property
761 at IT's current position. Value is used to steer handle_stop. */
762 enum prop_handled (*handler) P_ ((struct it *it));
765 static enum prop_handled handle_face_prop P_ ((struct it *));
766 static enum prop_handled handle_invisible_prop P_ ((struct it *));
767 static enum prop_handled handle_display_prop P_ ((struct it *));
768 static enum prop_handled handle_composition_prop P_ ((struct it *));
769 static enum prop_handled handle_overlay_change P_ ((struct it *));
770 static enum prop_handled handle_fontified_prop P_ ((struct it *));
772 /* Properties handled by iterators. */
774 static struct props it_props[] =
776 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
777 /* Handle `face' before `display' because some sub-properties of
778 `display' need to know the face. */
779 {&Qface, FACE_PROP_IDX, handle_face_prop},
780 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
781 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
782 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
783 {NULL, 0, NULL}
786 /* Value is the position described by X. If X is a marker, value is
787 the marker_position of X. Otherwise, value is X. */
789 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
791 /* Enumeration returned by some move_it_.* functions internally. */
793 enum move_it_result
795 /* Not used. Undefined value. */
796 MOVE_UNDEFINED,
798 /* Move ended at the requested buffer position or ZV. */
799 MOVE_POS_MATCH_OR_ZV,
801 /* Move ended at the requested X pixel position. */
802 MOVE_X_REACHED,
804 /* Move within a line ended at the end of a line that must be
805 continued. */
806 MOVE_LINE_CONTINUED,
808 /* Move within a line ended at the end of a line that would
809 be displayed truncated. */
810 MOVE_LINE_TRUNCATED,
812 /* Move within a line ended at a line end. */
813 MOVE_NEWLINE_OR_CR
816 /* This counter is used to clear the face cache every once in a while
817 in redisplay_internal. It is incremented for each redisplay.
818 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
819 cleared. */
821 #define CLEAR_FACE_CACHE_COUNT 500
822 static int clear_face_cache_count;
824 /* Similarly for the image cache. */
826 #ifdef HAVE_WINDOW_SYSTEM
827 #define CLEAR_IMAGE_CACHE_COUNT 101
828 static int clear_image_cache_count;
829 #endif
831 /* Non-zero while redisplay_internal is in progress. */
833 int redisplaying_p;
835 /* Non-zero means don't free realized faces. Bound while freeing
836 realized faces is dangerous because glyph matrices might still
837 reference them. */
839 int inhibit_free_realized_faces;
840 Lisp_Object Qinhibit_free_realized_faces;
842 /* If a string, XTread_socket generates an event to display that string.
843 (The display is done in read_char.) */
845 Lisp_Object help_echo_string;
846 Lisp_Object help_echo_window;
847 Lisp_Object help_echo_object;
848 int help_echo_pos;
850 /* Temporary variable for XTread_socket. */
852 Lisp_Object previous_help_echo_string;
854 /* Null glyph slice */
856 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
858 /* Platform-independent portion of hourglass implementation. */
860 /* Non-zero means we're allowed to display a hourglass pointer. */
861 int display_hourglass_p;
863 /* Non-zero means an hourglass cursor is currently shown. */
864 int hourglass_shown_p;
866 /* If non-null, an asynchronous timer that, when it expires, displays
867 an hourglass cursor on all frames. */
868 struct atimer *hourglass_atimer;
870 /* Number of seconds to wait before displaying an hourglass cursor. */
871 Lisp_Object Vhourglass_delay;
873 /* Default number of seconds to wait before displaying an hourglass
874 cursor. */
875 #define DEFAULT_HOURGLASS_DELAY 1
878 /* Function prototypes. */
880 static void setup_for_ellipsis P_ ((struct it *, int));
881 static void mark_window_display_accurate_1 P_ ((struct window *, int));
882 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
883 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
884 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
885 static int redisplay_mode_lines P_ ((Lisp_Object, int));
886 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
888 static Lisp_Object get_it_property P_ ((struct it *it, Lisp_Object prop));
890 static void handle_line_prefix P_ ((struct it *));
892 static void pint2str P_ ((char *, int, int));
893 static void pint2hrstr P_ ((char *, int, int));
894 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
895 struct text_pos));
896 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
897 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
898 static void store_mode_line_noprop_char P_ ((char));
899 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
900 static void x_consider_frame_title P_ ((Lisp_Object));
901 static void handle_stop P_ ((struct it *));
902 static int tool_bar_lines_needed P_ ((struct frame *, int *));
903 static int single_display_spec_intangible_p P_ ((Lisp_Object));
904 static void ensure_echo_area_buffers P_ ((void));
905 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
906 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
907 static int with_echo_area_buffer P_ ((struct window *, int,
908 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
909 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
910 static void clear_garbaged_frames P_ ((void));
911 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
912 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
913 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
914 static int display_echo_area P_ ((struct window *));
915 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
916 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
917 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
918 static int string_char_and_length P_ ((const unsigned char *, int, int *));
919 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
920 struct text_pos));
921 static int compute_window_start_on_continuation_line P_ ((struct window *));
922 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
923 static void insert_left_trunc_glyphs P_ ((struct it *));
924 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
925 Lisp_Object));
926 static void extend_face_to_end_of_line P_ ((struct it *));
927 static int append_space_for_newline P_ ((struct it *, int));
928 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
929 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
930 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
931 static int trailing_whitespace_p P_ ((int));
932 static int message_log_check_duplicate P_ ((int, int, int, int));
933 static void push_it P_ ((struct it *));
934 static void pop_it P_ ((struct it *));
935 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
936 static void select_frame_for_redisplay P_ ((Lisp_Object));
937 static void redisplay_internal P_ ((int));
938 static int echo_area_display P_ ((int));
939 static void redisplay_windows P_ ((Lisp_Object));
940 static void redisplay_window P_ ((Lisp_Object, int));
941 static Lisp_Object redisplay_window_error ();
942 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
943 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
944 static int update_menu_bar P_ ((struct frame *, int, int));
945 static int try_window_reusing_current_matrix P_ ((struct window *));
946 static int try_window_id P_ ((struct window *));
947 static int display_line P_ ((struct it *));
948 static int display_mode_lines P_ ((struct window *));
949 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
950 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
951 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
952 static char *decode_mode_spec P_ ((struct window *, int, int, int, int *));
953 static void display_menu_bar P_ ((struct window *));
954 static int display_count_lines P_ ((int, int, int, int, int *));
955 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
956 EMACS_INT, EMACS_INT, struct it *, int, int, int, int));
957 static void compute_line_metrics P_ ((struct it *));
958 static void run_redisplay_end_trigger_hook P_ ((struct it *));
959 static int get_overlay_strings P_ ((struct it *, int));
960 static int get_overlay_strings_1 P_ ((struct it *, int, int));
961 static void next_overlay_string P_ ((struct it *));
962 static void reseat P_ ((struct it *, struct text_pos, int));
963 static void reseat_1 P_ ((struct it *, struct text_pos, int));
964 static void back_to_previous_visible_line_start P_ ((struct it *));
965 void reseat_at_previous_visible_line_start P_ ((struct it *));
966 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
967 static int next_element_from_ellipsis P_ ((struct it *));
968 static int next_element_from_display_vector P_ ((struct it *));
969 static int next_element_from_string P_ ((struct it *));
970 static int next_element_from_c_string P_ ((struct it *));
971 static int next_element_from_buffer P_ ((struct it *));
972 static int next_element_from_composition P_ ((struct it *));
973 static int next_element_from_image P_ ((struct it *));
974 static int next_element_from_stretch P_ ((struct it *));
975 static void load_overlay_strings P_ ((struct it *, int));
976 static int init_from_display_pos P_ ((struct it *, struct window *,
977 struct display_pos *));
978 static void reseat_to_string P_ ((struct it *, unsigned char *,
979 Lisp_Object, int, int, int, int));
980 static enum move_it_result
981 move_it_in_display_line_to (struct it *, EMACS_INT, int,
982 enum move_operation_enum);
983 void move_it_vertically_backward P_ ((struct it *, int));
984 static void init_to_row_start P_ ((struct it *, struct window *,
985 struct glyph_row *));
986 static int init_to_row_end P_ ((struct it *, struct window *,
987 struct glyph_row *));
988 static void back_to_previous_line_start P_ ((struct it *));
989 static int forward_to_next_line_start P_ ((struct it *, int *));
990 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
991 Lisp_Object, int));
992 static struct text_pos string_pos P_ ((int, Lisp_Object));
993 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
994 static int number_of_chars P_ ((unsigned char *, int));
995 static void compute_stop_pos P_ ((struct it *));
996 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
997 Lisp_Object));
998 static int face_before_or_after_it_pos P_ ((struct it *, int));
999 static EMACS_INT next_overlay_change P_ ((EMACS_INT));
1000 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
1001 Lisp_Object, Lisp_Object,
1002 struct text_pos *, int));
1003 static int underlying_face_id P_ ((struct it *));
1004 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
1005 struct window *));
1007 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1008 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1010 #ifdef HAVE_WINDOW_SYSTEM
1012 static void update_tool_bar P_ ((struct frame *, int));
1013 static void build_desired_tool_bar_string P_ ((struct frame *f));
1014 static int redisplay_tool_bar P_ ((struct frame *));
1015 static void display_tool_bar_line P_ ((struct it *, int));
1016 static void notice_overwritten_cursor P_ ((struct window *,
1017 enum glyph_row_area,
1018 int, int, int, int));
1022 #endif /* HAVE_WINDOW_SYSTEM */
1025 /***********************************************************************
1026 Window display dimensions
1027 ***********************************************************************/
1029 /* Return the bottom boundary y-position for text lines in window W.
1030 This is the first y position at which a line cannot start.
1031 It is relative to the top of the window.
1033 This is the height of W minus the height of a mode line, if any. */
1035 INLINE int
1036 window_text_bottom_y (w)
1037 struct window *w;
1039 int height = WINDOW_TOTAL_HEIGHT (w);
1041 if (WINDOW_WANTS_MODELINE_P (w))
1042 height -= CURRENT_MODE_LINE_HEIGHT (w);
1043 return height;
1046 /* Return the pixel width of display area AREA of window W. AREA < 0
1047 means return the total width of W, not including fringes to
1048 the left and right of the window. */
1050 INLINE int
1051 window_box_width (w, area)
1052 struct window *w;
1053 int area;
1055 int cols = XFASTINT (w->total_cols);
1056 int pixels = 0;
1058 if (!w->pseudo_window_p)
1060 cols -= WINDOW_SCROLL_BAR_COLS (w);
1062 if (area == TEXT_AREA)
1064 if (INTEGERP (w->left_margin_cols))
1065 cols -= XFASTINT (w->left_margin_cols);
1066 if (INTEGERP (w->right_margin_cols))
1067 cols -= XFASTINT (w->right_margin_cols);
1068 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1070 else if (area == LEFT_MARGIN_AREA)
1072 cols = (INTEGERP (w->left_margin_cols)
1073 ? XFASTINT (w->left_margin_cols) : 0);
1074 pixels = 0;
1076 else if (area == RIGHT_MARGIN_AREA)
1078 cols = (INTEGERP (w->right_margin_cols)
1079 ? XFASTINT (w->right_margin_cols) : 0);
1080 pixels = 0;
1084 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1088 /* Return the pixel height of the display area of window W, not
1089 including mode lines of W, if any. */
1091 INLINE int
1092 window_box_height (w)
1093 struct window *w;
1095 struct frame *f = XFRAME (w->frame);
1096 int height = WINDOW_TOTAL_HEIGHT (w);
1098 xassert (height >= 0);
1100 /* Note: the code below that determines the mode-line/header-line
1101 height is essentially the same as that contained in the macro
1102 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1103 the appropriate glyph row has its `mode_line_p' flag set,
1104 and if it doesn't, uses estimate_mode_line_height instead. */
1106 if (WINDOW_WANTS_MODELINE_P (w))
1108 struct glyph_row *ml_row
1109 = (w->current_matrix && w->current_matrix->rows
1110 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1111 : 0);
1112 if (ml_row && ml_row->mode_line_p)
1113 height -= ml_row->height;
1114 else
1115 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1118 if (WINDOW_WANTS_HEADER_LINE_P (w))
1120 struct glyph_row *hl_row
1121 = (w->current_matrix && w->current_matrix->rows
1122 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1123 : 0);
1124 if (hl_row && hl_row->mode_line_p)
1125 height -= hl_row->height;
1126 else
1127 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1130 /* With a very small font and a mode-line that's taller than
1131 default, we might end up with a negative height. */
1132 return max (0, height);
1135 /* Return the window-relative coordinate of the left edge of display
1136 area AREA of window W. AREA < 0 means return the left edge of the
1137 whole window, to the right of the left fringe of W. */
1139 INLINE int
1140 window_box_left_offset (w, area)
1141 struct window *w;
1142 int area;
1144 int x;
1146 if (w->pseudo_window_p)
1147 return 0;
1149 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1151 if (area == TEXT_AREA)
1152 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1153 + window_box_width (w, LEFT_MARGIN_AREA));
1154 else if (area == RIGHT_MARGIN_AREA)
1155 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1156 + window_box_width (w, LEFT_MARGIN_AREA)
1157 + window_box_width (w, TEXT_AREA)
1158 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1160 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1161 else if (area == LEFT_MARGIN_AREA
1162 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1163 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1165 return x;
1169 /* Return the window-relative coordinate of the right edge of display
1170 area AREA of window W. AREA < 0 means return the left edge of the
1171 whole window, to the left of the right fringe of W. */
1173 INLINE int
1174 window_box_right_offset (w, area)
1175 struct window *w;
1176 int area;
1178 return window_box_left_offset (w, area) + window_box_width (w, area);
1181 /* Return the frame-relative coordinate of the left edge of display
1182 area AREA of window W. AREA < 0 means return the left edge of the
1183 whole window, to the right of the left fringe of W. */
1185 INLINE int
1186 window_box_left (w, area)
1187 struct window *w;
1188 int area;
1190 struct frame *f = XFRAME (w->frame);
1191 int x;
1193 if (w->pseudo_window_p)
1194 return FRAME_INTERNAL_BORDER_WIDTH (f);
1196 x = (WINDOW_LEFT_EDGE_X (w)
1197 + window_box_left_offset (w, area));
1199 return x;
1203 /* Return the frame-relative coordinate of the right edge of display
1204 area AREA of window W. AREA < 0 means return the left edge of the
1205 whole window, to the left of the right fringe of W. */
1207 INLINE int
1208 window_box_right (w, area)
1209 struct window *w;
1210 int area;
1212 return window_box_left (w, area) + window_box_width (w, area);
1215 /* Get the bounding box of the display area AREA of window W, without
1216 mode lines, in frame-relative coordinates. AREA < 0 means the
1217 whole window, not including the left and right fringes of
1218 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1219 coordinates of the upper-left corner of the box. Return in
1220 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1222 INLINE void
1223 window_box (w, area, box_x, box_y, box_width, box_height)
1224 struct window *w;
1225 int area;
1226 int *box_x, *box_y, *box_width, *box_height;
1228 if (box_width)
1229 *box_width = window_box_width (w, area);
1230 if (box_height)
1231 *box_height = window_box_height (w);
1232 if (box_x)
1233 *box_x = window_box_left (w, area);
1234 if (box_y)
1236 *box_y = WINDOW_TOP_EDGE_Y (w);
1237 if (WINDOW_WANTS_HEADER_LINE_P (w))
1238 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1243 /* Get the bounding box of the display area AREA of window W, without
1244 mode lines. AREA < 0 means the whole window, not including the
1245 left and right fringe of the window. Return in *TOP_LEFT_X
1246 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1247 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1248 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1249 box. */
1251 INLINE void
1252 window_box_edges (w, area, top_left_x, top_left_y,
1253 bottom_right_x, bottom_right_y)
1254 struct window *w;
1255 int area;
1256 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1258 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1259 bottom_right_y);
1260 *bottom_right_x += *top_left_x;
1261 *bottom_right_y += *top_left_y;
1266 /***********************************************************************
1267 Utilities
1268 ***********************************************************************/
1270 /* Return the bottom y-position of the line the iterator IT is in.
1271 This can modify IT's settings. */
1274 line_bottom_y (it)
1275 struct it *it;
1277 int line_height = it->max_ascent + it->max_descent;
1278 int line_top_y = it->current_y;
1280 if (line_height == 0)
1282 if (last_height)
1283 line_height = last_height;
1284 else if (IT_CHARPOS (*it) < ZV)
1286 move_it_by_lines (it, 1, 1);
1287 line_height = (it->max_ascent || it->max_descent
1288 ? it->max_ascent + it->max_descent
1289 : last_height);
1291 else
1293 struct glyph_row *row = it->glyph_row;
1295 /* Use the default character height. */
1296 it->glyph_row = NULL;
1297 it->what = IT_CHARACTER;
1298 it->c = ' ';
1299 it->len = 1;
1300 PRODUCE_GLYPHS (it);
1301 line_height = it->ascent + it->descent;
1302 it->glyph_row = row;
1306 return line_top_y + line_height;
1310 /* Return 1 if position CHARPOS is visible in window W.
1311 CHARPOS < 0 means return info about WINDOW_END position.
1312 If visible, set *X and *Y to pixel coordinates of top left corner.
1313 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1314 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1317 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1318 struct window *w;
1319 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1321 struct it it;
1322 struct text_pos top;
1323 int visible_p = 0;
1324 struct buffer *old_buffer = NULL;
1326 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1327 return visible_p;
1329 if (XBUFFER (w->buffer) != current_buffer)
1331 old_buffer = current_buffer;
1332 set_buffer_internal_1 (XBUFFER (w->buffer));
1335 SET_TEXT_POS_FROM_MARKER (top, w->start);
1337 /* Compute exact mode line heights. */
1338 if (WINDOW_WANTS_MODELINE_P (w))
1339 current_mode_line_height
1340 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1341 current_buffer->mode_line_format);
1343 if (WINDOW_WANTS_HEADER_LINE_P (w))
1344 current_header_line_height
1345 = display_mode_line (w, HEADER_LINE_FACE_ID,
1346 current_buffer->header_line_format);
1348 start_display (&it, w, top);
1349 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1350 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1352 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1354 /* We have reached CHARPOS, or passed it. How the call to
1355 move_it_to can overshoot: (i) If CHARPOS is on invisible
1356 text, move_it_to stops at the end of the invisible text,
1357 after CHARPOS. (ii) If CHARPOS is in a display vector,
1358 move_it_to stops on its last glyph. */
1359 int top_x = it.current_x;
1360 int top_y = it.current_y;
1361 enum it_method it_method = it.method;
1362 /* Calling line_bottom_y may change it.method. */
1363 int bottom_y = (last_height = 0, line_bottom_y (&it));
1364 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1366 if (top_y < window_top_y)
1367 visible_p = bottom_y > window_top_y;
1368 else if (top_y < it.last_visible_y)
1369 visible_p = 1;
1370 if (visible_p)
1372 if (it_method == GET_FROM_BUFFER)
1374 Lisp_Object window, prop;
1376 XSETWINDOW (window, w);
1377 prop = Fget_char_property (make_number (it.position.charpos),
1378 Qinvisible, window);
1380 /* If charpos coincides with invisible text covered with an
1381 ellipsis, use the first glyph of the ellipsis to compute
1382 the pixel positions. */
1383 if (TEXT_PROP_MEANS_INVISIBLE (prop) == 2)
1385 struct glyph_row *row = it.glyph_row;
1386 struct glyph *glyph = row->glyphs[TEXT_AREA];
1387 struct glyph *end = glyph + row->used[TEXT_AREA];
1388 int x = row->x;
1390 for (; glyph < end
1391 && (!BUFFERP (glyph->object)
1392 || glyph->charpos < charpos);
1393 glyph++)
1394 x += glyph->pixel_width;
1395 top_x = x;
1398 else if (it_method == GET_FROM_DISPLAY_VECTOR)
1400 /* We stopped on the last glyph of a display vector.
1401 Try and recompute. Hack alert! */
1402 if (charpos < 2 || top.charpos >= charpos)
1403 top_x = it.glyph_row->x;
1404 else
1406 struct it it2;
1407 start_display (&it2, w, top);
1408 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1409 get_next_display_element (&it2);
1410 PRODUCE_GLYPHS (&it2);
1411 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1412 || it2.current_x > it2.last_visible_x)
1413 top_x = it.glyph_row->x;
1414 else
1416 top_x = it2.current_x;
1417 top_y = it2.current_y;
1422 *x = top_x;
1423 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1424 *rtop = max (0, window_top_y - top_y);
1425 *rbot = max (0, bottom_y - it.last_visible_y);
1426 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1427 - max (top_y, window_top_y)));
1428 *vpos = it.vpos;
1431 else
1433 struct it it2;
1435 it2 = it;
1436 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1437 move_it_by_lines (&it, 1, 0);
1438 if (charpos < IT_CHARPOS (it)
1439 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1441 visible_p = 1;
1442 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1443 *x = it2.current_x;
1444 *y = it2.current_y + it2.max_ascent - it2.ascent;
1445 *rtop = max (0, -it2.current_y);
1446 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1447 - it.last_visible_y));
1448 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1449 it.last_visible_y)
1450 - max (it2.current_y,
1451 WINDOW_HEADER_LINE_HEIGHT (w))));
1452 *vpos = it2.vpos;
1456 if (old_buffer)
1457 set_buffer_internal_1 (old_buffer);
1459 current_header_line_height = current_mode_line_height = -1;
1461 if (visible_p && XFASTINT (w->hscroll) > 0)
1462 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1464 #if 0
1465 /* Debugging code. */
1466 if (visible_p)
1467 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1468 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1469 else
1470 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1471 #endif
1473 return visible_p;
1477 /* Return the next character from STR which is MAXLEN bytes long.
1478 Return in *LEN the length of the character. This is like
1479 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1480 we find one, we return a `?', but with the length of the invalid
1481 character. */
1483 static INLINE int
1484 string_char_and_length (str, maxlen, len)
1485 const unsigned char *str;
1486 int maxlen, *len;
1488 int c;
1490 c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
1491 if (!CHAR_VALID_P (c, 1))
1492 /* We may not change the length here because other places in Emacs
1493 don't use this function, i.e. they silently accept invalid
1494 characters. */
1495 c = '?';
1497 return c;
1502 /* Given a position POS containing a valid character and byte position
1503 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1505 static struct text_pos
1506 string_pos_nchars_ahead (pos, string, nchars)
1507 struct text_pos pos;
1508 Lisp_Object string;
1509 int nchars;
1511 xassert (STRINGP (string) && nchars >= 0);
1513 if (STRING_MULTIBYTE (string))
1515 int rest = SBYTES (string) - BYTEPOS (pos);
1516 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1517 int len;
1519 while (nchars--)
1521 string_char_and_length (p, rest, &len);
1522 p += len, rest -= len;
1523 xassert (rest >= 0);
1524 CHARPOS (pos) += 1;
1525 BYTEPOS (pos) += len;
1528 else
1529 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1531 return pos;
1535 /* Value is the text position, i.e. character and byte position,
1536 for character position CHARPOS in STRING. */
1538 static INLINE struct text_pos
1539 string_pos (charpos, string)
1540 int charpos;
1541 Lisp_Object string;
1543 struct text_pos pos;
1544 xassert (STRINGP (string));
1545 xassert (charpos >= 0);
1546 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1547 return pos;
1551 /* Value is a text position, i.e. character and byte position, for
1552 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1553 means recognize multibyte characters. */
1555 static struct text_pos
1556 c_string_pos (charpos, s, multibyte_p)
1557 int charpos;
1558 unsigned char *s;
1559 int multibyte_p;
1561 struct text_pos pos;
1563 xassert (s != NULL);
1564 xassert (charpos >= 0);
1566 if (multibyte_p)
1568 int rest = strlen (s), len;
1570 SET_TEXT_POS (pos, 0, 0);
1571 while (charpos--)
1573 string_char_and_length (s, rest, &len);
1574 s += len, rest -= len;
1575 xassert (rest >= 0);
1576 CHARPOS (pos) += 1;
1577 BYTEPOS (pos) += len;
1580 else
1581 SET_TEXT_POS (pos, charpos, charpos);
1583 return pos;
1587 /* Value is the number of characters in C string S. MULTIBYTE_P
1588 non-zero means recognize multibyte characters. */
1590 static int
1591 number_of_chars (s, multibyte_p)
1592 unsigned char *s;
1593 int multibyte_p;
1595 int nchars;
1597 if (multibyte_p)
1599 int rest = strlen (s), len;
1600 unsigned char *p = (unsigned char *) s;
1602 for (nchars = 0; rest > 0; ++nchars)
1604 string_char_and_length (p, rest, &len);
1605 rest -= len, p += len;
1608 else
1609 nchars = strlen (s);
1611 return nchars;
1615 /* Compute byte position NEWPOS->bytepos corresponding to
1616 NEWPOS->charpos. POS is a known position in string STRING.
1617 NEWPOS->charpos must be >= POS.charpos. */
1619 static void
1620 compute_string_pos (newpos, pos, string)
1621 struct text_pos *newpos, pos;
1622 Lisp_Object string;
1624 xassert (STRINGP (string));
1625 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1627 if (STRING_MULTIBYTE (string))
1628 *newpos = string_pos_nchars_ahead (pos, string,
1629 CHARPOS (*newpos) - CHARPOS (pos));
1630 else
1631 BYTEPOS (*newpos) = CHARPOS (*newpos);
1634 /* EXPORT:
1635 Return an estimation of the pixel height of mode or top lines on
1636 frame F. FACE_ID specifies what line's height to estimate. */
1639 estimate_mode_line_height (f, face_id)
1640 struct frame *f;
1641 enum face_id face_id;
1643 #ifdef HAVE_WINDOW_SYSTEM
1644 if (FRAME_WINDOW_P (f))
1646 int height = FONT_HEIGHT (FRAME_FONT (f));
1648 /* This function is called so early when Emacs starts that the face
1649 cache and mode line face are not yet initialized. */
1650 if (FRAME_FACE_CACHE (f))
1652 struct face *face = FACE_FROM_ID (f, face_id);
1653 if (face)
1655 if (face->font)
1656 height = FONT_HEIGHT (face->font);
1657 if (face->box_line_width > 0)
1658 height += 2 * face->box_line_width;
1662 return height;
1664 #endif
1666 return 1;
1669 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1670 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1671 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1672 not force the value into range. */
1674 void
1675 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1676 FRAME_PTR f;
1677 register int pix_x, pix_y;
1678 int *x, *y;
1679 NativeRectangle *bounds;
1680 int noclip;
1683 #ifdef HAVE_WINDOW_SYSTEM
1684 if (FRAME_WINDOW_P (f))
1686 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1687 even for negative values. */
1688 if (pix_x < 0)
1689 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1690 if (pix_y < 0)
1691 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1693 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1694 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1696 if (bounds)
1697 STORE_NATIVE_RECT (*bounds,
1698 FRAME_COL_TO_PIXEL_X (f, pix_x),
1699 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1700 FRAME_COLUMN_WIDTH (f) - 1,
1701 FRAME_LINE_HEIGHT (f) - 1);
1703 if (!noclip)
1705 if (pix_x < 0)
1706 pix_x = 0;
1707 else if (pix_x > FRAME_TOTAL_COLS (f))
1708 pix_x = FRAME_TOTAL_COLS (f);
1710 if (pix_y < 0)
1711 pix_y = 0;
1712 else if (pix_y > FRAME_LINES (f))
1713 pix_y = FRAME_LINES (f);
1716 #endif
1718 *x = pix_x;
1719 *y = pix_y;
1723 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1724 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1725 can't tell the positions because W's display is not up to date,
1726 return 0. */
1729 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1730 struct window *w;
1731 int hpos, vpos;
1732 int *frame_x, *frame_y;
1734 #ifdef HAVE_WINDOW_SYSTEM
1735 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1737 int success_p;
1739 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1740 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1742 if (display_completed)
1744 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1745 struct glyph *glyph = row->glyphs[TEXT_AREA];
1746 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1748 hpos = row->x;
1749 vpos = row->y;
1750 while (glyph < end)
1752 hpos += glyph->pixel_width;
1753 ++glyph;
1756 /* If first glyph is partially visible, its first visible position is still 0. */
1757 if (hpos < 0)
1758 hpos = 0;
1760 success_p = 1;
1762 else
1764 hpos = vpos = 0;
1765 success_p = 0;
1768 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1769 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1770 return success_p;
1772 #endif
1774 *frame_x = hpos;
1775 *frame_y = vpos;
1776 return 1;
1780 #ifdef HAVE_WINDOW_SYSTEM
1782 /* Find the glyph under window-relative coordinates X/Y in window W.
1783 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1784 strings. Return in *HPOS and *VPOS the row and column number of
1785 the glyph found. Return in *AREA the glyph area containing X.
1786 Value is a pointer to the glyph found or null if X/Y is not on
1787 text, or we can't tell because W's current matrix is not up to
1788 date. */
1790 static
1791 struct glyph *
1792 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1793 struct window *w;
1794 int x, y;
1795 int *hpos, *vpos, *dx, *dy, *area;
1797 struct glyph *glyph, *end;
1798 struct glyph_row *row = NULL;
1799 int x0, i;
1801 /* Find row containing Y. Give up if some row is not enabled. */
1802 for (i = 0; i < w->current_matrix->nrows; ++i)
1804 row = MATRIX_ROW (w->current_matrix, i);
1805 if (!row->enabled_p)
1806 return NULL;
1807 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1808 break;
1811 *vpos = i;
1812 *hpos = 0;
1814 /* Give up if Y is not in the window. */
1815 if (i == w->current_matrix->nrows)
1816 return NULL;
1818 /* Get the glyph area containing X. */
1819 if (w->pseudo_window_p)
1821 *area = TEXT_AREA;
1822 x0 = 0;
1824 else
1826 if (x < window_box_left_offset (w, TEXT_AREA))
1828 *area = LEFT_MARGIN_AREA;
1829 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1831 else if (x < window_box_right_offset (w, TEXT_AREA))
1833 *area = TEXT_AREA;
1834 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1836 else
1838 *area = RIGHT_MARGIN_AREA;
1839 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1843 /* Find glyph containing X. */
1844 glyph = row->glyphs[*area];
1845 end = glyph + row->used[*area];
1846 x -= x0;
1847 while (glyph < end && x >= glyph->pixel_width)
1849 x -= glyph->pixel_width;
1850 ++glyph;
1853 if (glyph == end)
1854 return NULL;
1856 if (dx)
1858 *dx = x;
1859 *dy = y - (row->y + row->ascent - glyph->ascent);
1862 *hpos = glyph - row->glyphs[*area];
1863 return glyph;
1867 /* EXPORT:
1868 Convert frame-relative x/y to coordinates relative to window W.
1869 Takes pseudo-windows into account. */
1871 void
1872 frame_to_window_pixel_xy (w, x, y)
1873 struct window *w;
1874 int *x, *y;
1876 if (w->pseudo_window_p)
1878 /* A pseudo-window is always full-width, and starts at the
1879 left edge of the frame, plus a frame border. */
1880 struct frame *f = XFRAME (w->frame);
1881 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1882 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1884 else
1886 *x -= WINDOW_LEFT_EDGE_X (w);
1887 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1891 /* EXPORT:
1892 Return in RECTS[] at most N clipping rectangles for glyph string S.
1893 Return the number of stored rectangles. */
1896 get_glyph_string_clip_rects (s, rects, n)
1897 struct glyph_string *s;
1898 NativeRectangle *rects;
1899 int n;
1901 XRectangle r;
1903 if (n <= 0)
1904 return 0;
1906 if (s->row->full_width_p)
1908 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1909 r.x = WINDOW_LEFT_EDGE_X (s->w);
1910 r.width = WINDOW_TOTAL_WIDTH (s->w);
1912 /* Unless displaying a mode or menu bar line, which are always
1913 fully visible, clip to the visible part of the row. */
1914 if (s->w->pseudo_window_p)
1915 r.height = s->row->visible_height;
1916 else
1917 r.height = s->height;
1919 else
1921 /* This is a text line that may be partially visible. */
1922 r.x = window_box_left (s->w, s->area);
1923 r.width = window_box_width (s->w, s->area);
1924 r.height = s->row->visible_height;
1927 if (s->clip_head)
1928 if (r.x < s->clip_head->x)
1930 if (r.width >= s->clip_head->x - r.x)
1931 r.width -= s->clip_head->x - r.x;
1932 else
1933 r.width = 0;
1934 r.x = s->clip_head->x;
1936 if (s->clip_tail)
1937 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1939 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1940 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1941 else
1942 r.width = 0;
1945 /* If S draws overlapping rows, it's sufficient to use the top and
1946 bottom of the window for clipping because this glyph string
1947 intentionally draws over other lines. */
1948 if (s->for_overlaps)
1950 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1951 r.height = window_text_bottom_y (s->w) - r.y;
1953 /* Alas, the above simple strategy does not work for the
1954 environments with anti-aliased text: if the same text is
1955 drawn onto the same place multiple times, it gets thicker.
1956 If the overlap we are processing is for the erased cursor, we
1957 take the intersection with the rectagle of the cursor. */
1958 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1960 XRectangle rc, r_save = r;
1962 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1963 rc.y = s->w->phys_cursor.y;
1964 rc.width = s->w->phys_cursor_width;
1965 rc.height = s->w->phys_cursor_height;
1967 x_intersect_rectangles (&r_save, &rc, &r);
1970 else
1972 /* Don't use S->y for clipping because it doesn't take partially
1973 visible lines into account. For example, it can be negative for
1974 partially visible lines at the top of a window. */
1975 if (!s->row->full_width_p
1976 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1977 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1978 else
1979 r.y = max (0, s->row->y);
1981 /* If drawing a tool-bar window, draw it over the internal border
1982 at the top of the window. */
1983 if (WINDOWP (s->f->tool_bar_window)
1984 && s->w == XWINDOW (s->f->tool_bar_window))
1985 r.y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
1988 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1990 /* If drawing the cursor, don't let glyph draw outside its
1991 advertised boundaries. Cleartype does this under some circumstances. */
1992 if (s->hl == DRAW_CURSOR)
1994 struct glyph *glyph = s->first_glyph;
1995 int height, max_y;
1997 if (s->x > r.x)
1999 r.width -= s->x - r.x;
2000 r.x = s->x;
2002 r.width = min (r.width, glyph->pixel_width);
2004 /* If r.y is below window bottom, ensure that we still see a cursor. */
2005 height = min (glyph->ascent + glyph->descent,
2006 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2007 max_y = window_text_bottom_y (s->w) - height;
2008 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2009 if (s->ybase - glyph->ascent > max_y)
2011 r.y = max_y;
2012 r.height = height;
2014 else
2016 /* Don't draw cursor glyph taller than our actual glyph. */
2017 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2018 if (height < r.height)
2020 max_y = r.y + r.height;
2021 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2022 r.height = min (max_y - r.y, height);
2027 if (s->row->clip)
2029 XRectangle r_save = r;
2031 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2032 r.width = 0;
2035 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2036 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2038 #ifdef CONVERT_FROM_XRECT
2039 CONVERT_FROM_XRECT (r, *rects);
2040 #else
2041 *rects = r;
2042 #endif
2043 return 1;
2045 else
2047 /* If we are processing overlapping and allowed to return
2048 multiple clipping rectangles, we exclude the row of the glyph
2049 string from the clipping rectangle. This is to avoid drawing
2050 the same text on the environment with anti-aliasing. */
2051 #ifdef CONVERT_FROM_XRECT
2052 XRectangle rs[2];
2053 #else
2054 XRectangle *rs = rects;
2055 #endif
2056 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2058 if (s->for_overlaps & OVERLAPS_PRED)
2060 rs[i] = r;
2061 if (r.y + r.height > row_y)
2063 if (r.y < row_y)
2064 rs[i].height = row_y - r.y;
2065 else
2066 rs[i].height = 0;
2068 i++;
2070 if (s->for_overlaps & OVERLAPS_SUCC)
2072 rs[i] = r;
2073 if (r.y < row_y + s->row->visible_height)
2075 if (r.y + r.height > row_y + s->row->visible_height)
2077 rs[i].y = row_y + s->row->visible_height;
2078 rs[i].height = r.y + r.height - rs[i].y;
2080 else
2081 rs[i].height = 0;
2083 i++;
2086 n = i;
2087 #ifdef CONVERT_FROM_XRECT
2088 for (i = 0; i < n; i++)
2089 CONVERT_FROM_XRECT (rs[i], rects[i]);
2090 #endif
2091 return n;
2095 /* EXPORT:
2096 Return in *NR the clipping rectangle for glyph string S. */
2098 void
2099 get_glyph_string_clip_rect (s, nr)
2100 struct glyph_string *s;
2101 NativeRectangle *nr;
2103 get_glyph_string_clip_rects (s, nr, 1);
2107 /* EXPORT:
2108 Return the position and height of the phys cursor in window W.
2109 Set w->phys_cursor_width to width of phys cursor.
2112 void
2113 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2114 struct window *w;
2115 struct glyph_row *row;
2116 struct glyph *glyph;
2117 int *xp, *yp, *heightp;
2119 struct frame *f = XFRAME (WINDOW_FRAME (w));
2120 int x, y, wd, h, h0, y0;
2122 /* Compute the width of the rectangle to draw. If on a stretch
2123 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2124 rectangle as wide as the glyph, but use a canonical character
2125 width instead. */
2126 wd = glyph->pixel_width - 1;
2127 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2128 wd++; /* Why? */
2129 #endif
2131 x = w->phys_cursor.x;
2132 if (x < 0)
2134 wd += x;
2135 x = 0;
2138 if (glyph->type == STRETCH_GLYPH
2139 && !x_stretch_cursor_p)
2140 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2141 w->phys_cursor_width = wd;
2143 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2145 /* If y is below window bottom, ensure that we still see a cursor. */
2146 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2148 h = max (h0, glyph->ascent + glyph->descent);
2149 h0 = min (h0, glyph->ascent + glyph->descent);
2151 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2152 if (y < y0)
2154 h = max (h - (y0 - y) + 1, h0);
2155 y = y0 - 1;
2157 else
2159 y0 = window_text_bottom_y (w) - h0;
2160 if (y > y0)
2162 h += y - y0;
2163 y = y0;
2167 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2168 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2169 *heightp = h;
2173 * Remember which glyph the mouse is over.
2176 void
2177 remember_mouse_glyph (f, gx, gy, rect)
2178 struct frame *f;
2179 int gx, gy;
2180 NativeRectangle *rect;
2182 Lisp_Object window;
2183 struct window *w;
2184 struct glyph_row *r, *gr, *end_row;
2185 enum window_part part;
2186 enum glyph_row_area area;
2187 int x, y, width, height;
2189 /* Try to determine frame pixel position and size of the glyph under
2190 frame pixel coordinates X/Y on frame F. */
2192 if (!f->glyphs_initialized_p
2193 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2194 NILP (window)))
2196 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2197 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2198 goto virtual_glyph;
2201 w = XWINDOW (window);
2202 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2203 height = WINDOW_FRAME_LINE_HEIGHT (w);
2205 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2206 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2208 if (w->pseudo_window_p)
2210 area = TEXT_AREA;
2211 part = ON_MODE_LINE; /* Don't adjust margin. */
2212 goto text_glyph;
2215 switch (part)
2217 case ON_LEFT_MARGIN:
2218 area = LEFT_MARGIN_AREA;
2219 goto text_glyph;
2221 case ON_RIGHT_MARGIN:
2222 area = RIGHT_MARGIN_AREA;
2223 goto text_glyph;
2225 case ON_HEADER_LINE:
2226 case ON_MODE_LINE:
2227 gr = (part == ON_HEADER_LINE
2228 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2229 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2230 gy = gr->y;
2231 area = TEXT_AREA;
2232 goto text_glyph_row_found;
2234 case ON_TEXT:
2235 area = TEXT_AREA;
2237 text_glyph:
2238 gr = 0; gy = 0;
2239 for (; r <= end_row && r->enabled_p; ++r)
2240 if (r->y + r->height > y)
2242 gr = r; gy = r->y;
2243 break;
2246 text_glyph_row_found:
2247 if (gr && gy <= y)
2249 struct glyph *g = gr->glyphs[area];
2250 struct glyph *end = g + gr->used[area];
2252 height = gr->height;
2253 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2254 if (gx + g->pixel_width > x)
2255 break;
2257 if (g < end)
2259 if (g->type == IMAGE_GLYPH)
2261 /* Don't remember when mouse is over image, as
2262 image may have hot-spots. */
2263 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2264 return;
2266 width = g->pixel_width;
2268 else
2270 /* Use nominal char spacing at end of line. */
2271 x -= gx;
2272 gx += (x / width) * width;
2275 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2276 gx += window_box_left_offset (w, area);
2278 else
2280 /* Use nominal line height at end of window. */
2281 gx = (x / width) * width;
2282 y -= gy;
2283 gy += (y / height) * height;
2285 break;
2287 case ON_LEFT_FRINGE:
2288 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2289 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2290 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2291 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2292 goto row_glyph;
2294 case ON_RIGHT_FRINGE:
2295 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2296 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2297 : window_box_right_offset (w, TEXT_AREA));
2298 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2299 goto row_glyph;
2301 case ON_SCROLL_BAR:
2302 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2304 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2305 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2306 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2307 : 0)));
2308 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2310 row_glyph:
2311 gr = 0, gy = 0;
2312 for (; r <= end_row && r->enabled_p; ++r)
2313 if (r->y + r->height > y)
2315 gr = r; gy = r->y;
2316 break;
2319 if (gr && gy <= y)
2320 height = gr->height;
2321 else
2323 /* Use nominal line height at end of window. */
2324 y -= gy;
2325 gy += (y / height) * height;
2327 break;
2329 default:
2331 virtual_glyph:
2332 /* If there is no glyph under the mouse, then we divide the screen
2333 into a grid of the smallest glyph in the frame, and use that
2334 as our "glyph". */
2336 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2337 round down even for negative values. */
2338 if (gx < 0)
2339 gx -= width - 1;
2340 if (gy < 0)
2341 gy -= height - 1;
2343 gx = (gx / width) * width;
2344 gy = (gy / height) * height;
2346 goto store_rect;
2349 gx += WINDOW_LEFT_EDGE_X (w);
2350 gy += WINDOW_TOP_EDGE_Y (w);
2352 store_rect:
2353 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2355 /* Visible feedback for debugging. */
2356 #if 0
2357 #if HAVE_X_WINDOWS
2358 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2359 f->output_data.x->normal_gc,
2360 gx, gy, width, height);
2361 #endif
2362 #endif
2366 #endif /* HAVE_WINDOW_SYSTEM */
2369 /***********************************************************************
2370 Lisp form evaluation
2371 ***********************************************************************/
2373 /* Error handler for safe_eval and safe_call. */
2375 static Lisp_Object
2376 safe_eval_handler (arg)
2377 Lisp_Object arg;
2379 add_to_log ("Error during redisplay: %s", arg, Qnil);
2380 return Qnil;
2384 /* Evaluate SEXPR and return the result, or nil if something went
2385 wrong. Prevent redisplay during the evaluation. */
2387 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2388 Return the result, or nil if something went wrong. Prevent
2389 redisplay during the evaluation. */
2391 Lisp_Object
2392 safe_call (nargs, args)
2393 int nargs;
2394 Lisp_Object *args;
2396 Lisp_Object val;
2398 if (inhibit_eval_during_redisplay)
2399 val = Qnil;
2400 else
2402 int count = SPECPDL_INDEX ();
2403 struct gcpro gcpro1;
2405 GCPRO1 (args[0]);
2406 gcpro1.nvars = nargs;
2407 specbind (Qinhibit_redisplay, Qt);
2408 /* Use Qt to ensure debugger does not run,
2409 so there is no possibility of wanting to redisplay. */
2410 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2411 safe_eval_handler);
2412 UNGCPRO;
2413 val = unbind_to (count, val);
2416 return val;
2420 /* Call function FN with one argument ARG.
2421 Return the result, or nil if something went wrong. */
2423 Lisp_Object
2424 safe_call1 (fn, arg)
2425 Lisp_Object fn, arg;
2427 Lisp_Object args[2];
2428 args[0] = fn;
2429 args[1] = arg;
2430 return safe_call (2, args);
2433 static Lisp_Object Qeval;
2435 Lisp_Object
2436 safe_eval (Lisp_Object sexpr)
2438 return safe_call1 (Qeval, sexpr);
2441 /* Call function FN with one argument ARG.
2442 Return the result, or nil if something went wrong. */
2444 Lisp_Object
2445 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2447 Lisp_Object args[3];
2448 args[0] = fn;
2449 args[1] = arg1;
2450 args[2] = arg2;
2451 return safe_call (3, args);
2456 /***********************************************************************
2457 Debugging
2458 ***********************************************************************/
2460 #if 0
2462 /* Define CHECK_IT to perform sanity checks on iterators.
2463 This is for debugging. It is too slow to do unconditionally. */
2465 static void
2466 check_it (it)
2467 struct it *it;
2469 if (it->method == GET_FROM_STRING)
2471 xassert (STRINGP (it->string));
2472 xassert (IT_STRING_CHARPOS (*it) >= 0);
2474 else
2476 xassert (IT_STRING_CHARPOS (*it) < 0);
2477 if (it->method == GET_FROM_BUFFER)
2479 /* Check that character and byte positions agree. */
2480 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2484 if (it->dpvec)
2485 xassert (it->current.dpvec_index >= 0);
2486 else
2487 xassert (it->current.dpvec_index < 0);
2490 #define CHECK_IT(IT) check_it ((IT))
2492 #else /* not 0 */
2494 #define CHECK_IT(IT) (void) 0
2496 #endif /* not 0 */
2499 #if GLYPH_DEBUG
2501 /* Check that the window end of window W is what we expect it
2502 to be---the last row in the current matrix displaying text. */
2504 static void
2505 check_window_end (w)
2506 struct window *w;
2508 if (!MINI_WINDOW_P (w)
2509 && !NILP (w->window_end_valid))
2511 struct glyph_row *row;
2512 xassert ((row = MATRIX_ROW (w->current_matrix,
2513 XFASTINT (w->window_end_vpos)),
2514 !row->enabled_p
2515 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2516 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2520 #define CHECK_WINDOW_END(W) check_window_end ((W))
2522 #else /* not GLYPH_DEBUG */
2524 #define CHECK_WINDOW_END(W) (void) 0
2526 #endif /* not GLYPH_DEBUG */
2530 /***********************************************************************
2531 Iterator initialization
2532 ***********************************************************************/
2534 /* Initialize IT for displaying current_buffer in window W, starting
2535 at character position CHARPOS. CHARPOS < 0 means that no buffer
2536 position is specified which is useful when the iterator is assigned
2537 a position later. BYTEPOS is the byte position corresponding to
2538 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2540 If ROW is not null, calls to produce_glyphs with IT as parameter
2541 will produce glyphs in that row.
2543 BASE_FACE_ID is the id of a base face to use. It must be one of
2544 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2545 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2546 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2548 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2549 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2550 will be initialized to use the corresponding mode line glyph row of
2551 the desired matrix of W. */
2553 void
2554 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2555 struct it *it;
2556 struct window *w;
2557 int charpos, bytepos;
2558 struct glyph_row *row;
2559 enum face_id base_face_id;
2561 int highlight_region_p;
2562 enum face_id remapped_base_face_id = base_face_id;
2564 /* Some precondition checks. */
2565 xassert (w != NULL && it != NULL);
2566 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2567 && charpos <= ZV));
2569 /* If face attributes have been changed since the last redisplay,
2570 free realized faces now because they depend on face definitions
2571 that might have changed. Don't free faces while there might be
2572 desired matrices pending which reference these faces. */
2573 if (face_change_count && !inhibit_free_realized_faces)
2575 face_change_count = 0;
2576 free_all_realized_faces (Qnil);
2579 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2580 if (! NILP (Vface_remapping_alist))
2581 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2583 /* Use one of the mode line rows of W's desired matrix if
2584 appropriate. */
2585 if (row == NULL)
2587 if (base_face_id == MODE_LINE_FACE_ID
2588 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2589 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2590 else if (base_face_id == HEADER_LINE_FACE_ID)
2591 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2594 /* Clear IT. */
2595 bzero (it, sizeof *it);
2596 it->current.overlay_string_index = -1;
2597 it->current.dpvec_index = -1;
2598 it->base_face_id = remapped_base_face_id;
2599 it->string = Qnil;
2600 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2602 /* The window in which we iterate over current_buffer: */
2603 XSETWINDOW (it->window, w);
2604 it->w = w;
2605 it->f = XFRAME (w->frame);
2607 it->cmp_it.id = -1;
2609 /* Extra space between lines (on window systems only). */
2610 if (base_face_id == DEFAULT_FACE_ID
2611 && FRAME_WINDOW_P (it->f))
2613 if (NATNUMP (current_buffer->extra_line_spacing))
2614 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2615 else if (FLOATP (current_buffer->extra_line_spacing))
2616 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2617 * FRAME_LINE_HEIGHT (it->f));
2618 else if (it->f->extra_line_spacing > 0)
2619 it->extra_line_spacing = it->f->extra_line_spacing;
2620 it->max_extra_line_spacing = 0;
2623 /* If realized faces have been removed, e.g. because of face
2624 attribute changes of named faces, recompute them. When running
2625 in batch mode, the face cache of the initial frame is null. If
2626 we happen to get called, make a dummy face cache. */
2627 if (FRAME_FACE_CACHE (it->f) == NULL)
2628 init_frame_faces (it->f);
2629 if (FRAME_FACE_CACHE (it->f)->used == 0)
2630 recompute_basic_faces (it->f);
2632 /* Current value of the `slice', `space-width', and 'height' properties. */
2633 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2634 it->space_width = Qnil;
2635 it->font_height = Qnil;
2636 it->override_ascent = -1;
2638 /* Are control characters displayed as `^C'? */
2639 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2641 /* -1 means everything between a CR and the following line end
2642 is invisible. >0 means lines indented more than this value are
2643 invisible. */
2644 it->selective = (INTEGERP (current_buffer->selective_display)
2645 ? XFASTINT (current_buffer->selective_display)
2646 : (!NILP (current_buffer->selective_display)
2647 ? -1 : 0));
2648 it->selective_display_ellipsis_p
2649 = !NILP (current_buffer->selective_display_ellipses);
2651 /* Display table to use. */
2652 it->dp = window_display_table (w);
2654 /* Are multibyte characters enabled in current_buffer? */
2655 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2657 /* Non-zero if we should highlight the region. */
2658 highlight_region_p
2659 = (!NILP (Vtransient_mark_mode)
2660 && !NILP (current_buffer->mark_active)
2661 && XMARKER (current_buffer->mark)->buffer != 0);
2663 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2664 start and end of a visible region in window IT->w. Set both to
2665 -1 to indicate no region. */
2666 if (highlight_region_p
2667 /* Maybe highlight only in selected window. */
2668 && (/* Either show region everywhere. */
2669 highlight_nonselected_windows
2670 /* Or show region in the selected window. */
2671 || w == XWINDOW (selected_window)
2672 /* Or show the region if we are in the mini-buffer and W is
2673 the window the mini-buffer refers to. */
2674 || (MINI_WINDOW_P (XWINDOW (selected_window))
2675 && WINDOWP (minibuf_selected_window)
2676 && w == XWINDOW (minibuf_selected_window))))
2678 int charpos = marker_position (current_buffer->mark);
2679 it->region_beg_charpos = min (PT, charpos);
2680 it->region_end_charpos = max (PT, charpos);
2682 else
2683 it->region_beg_charpos = it->region_end_charpos = -1;
2685 /* Get the position at which the redisplay_end_trigger hook should
2686 be run, if it is to be run at all. */
2687 if (MARKERP (w->redisplay_end_trigger)
2688 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2689 it->redisplay_end_trigger_charpos
2690 = marker_position (w->redisplay_end_trigger);
2691 else if (INTEGERP (w->redisplay_end_trigger))
2692 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2694 /* Correct bogus values of tab_width. */
2695 it->tab_width = XINT (current_buffer->tab_width);
2696 if (it->tab_width <= 0 || it->tab_width > 1000)
2697 it->tab_width = 8;
2699 /* Are lines in the display truncated? */
2700 if (base_face_id != DEFAULT_FACE_ID
2701 || XINT (it->w->hscroll)
2702 || (! WINDOW_FULL_WIDTH_P (it->w)
2703 && ((!NILP (Vtruncate_partial_width_windows)
2704 && !INTEGERP (Vtruncate_partial_width_windows))
2705 || (INTEGERP (Vtruncate_partial_width_windows)
2706 && (WINDOW_TOTAL_COLS (it->w)
2707 < XINT (Vtruncate_partial_width_windows))))))
2708 it->line_wrap = TRUNCATE;
2709 else if (NILP (current_buffer->truncate_lines))
2710 it->line_wrap = NILP (current_buffer->word_wrap)
2711 ? WINDOW_WRAP : WORD_WRAP;
2712 else
2713 it->line_wrap = TRUNCATE;
2715 /* Get dimensions of truncation and continuation glyphs. These are
2716 displayed as fringe bitmaps under X, so we don't need them for such
2717 frames. */
2718 if (!FRAME_WINDOW_P (it->f))
2720 if (it->line_wrap == TRUNCATE)
2722 /* We will need the truncation glyph. */
2723 xassert (it->glyph_row == NULL);
2724 produce_special_glyphs (it, IT_TRUNCATION);
2725 it->truncation_pixel_width = it->pixel_width;
2727 else
2729 /* We will need the continuation glyph. */
2730 xassert (it->glyph_row == NULL);
2731 produce_special_glyphs (it, IT_CONTINUATION);
2732 it->continuation_pixel_width = it->pixel_width;
2735 /* Reset these values to zero because the produce_special_glyphs
2736 above has changed them. */
2737 it->pixel_width = it->ascent = it->descent = 0;
2738 it->phys_ascent = it->phys_descent = 0;
2741 /* Set this after getting the dimensions of truncation and
2742 continuation glyphs, so that we don't produce glyphs when calling
2743 produce_special_glyphs, above. */
2744 it->glyph_row = row;
2745 it->area = TEXT_AREA;
2747 /* Get the dimensions of the display area. The display area
2748 consists of the visible window area plus a horizontally scrolled
2749 part to the left of the window. All x-values are relative to the
2750 start of this total display area. */
2751 if (base_face_id != DEFAULT_FACE_ID)
2753 /* Mode lines, menu bar in terminal frames. */
2754 it->first_visible_x = 0;
2755 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2757 else
2759 it->first_visible_x
2760 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2761 it->last_visible_x = (it->first_visible_x
2762 + window_box_width (w, TEXT_AREA));
2764 /* If we truncate lines, leave room for the truncator glyph(s) at
2765 the right margin. Otherwise, leave room for the continuation
2766 glyph(s). Truncation and continuation glyphs are not inserted
2767 for window-based redisplay. */
2768 if (!FRAME_WINDOW_P (it->f))
2770 if (it->line_wrap == TRUNCATE)
2771 it->last_visible_x -= it->truncation_pixel_width;
2772 else
2773 it->last_visible_x -= it->continuation_pixel_width;
2776 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2777 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2780 /* Leave room for a border glyph. */
2781 if (!FRAME_WINDOW_P (it->f)
2782 && !WINDOW_RIGHTMOST_P (it->w))
2783 it->last_visible_x -= 1;
2785 it->last_visible_y = window_text_bottom_y (w);
2787 /* For mode lines and alike, arrange for the first glyph having a
2788 left box line if the face specifies a box. */
2789 if (base_face_id != DEFAULT_FACE_ID)
2791 struct face *face;
2793 it->face_id = remapped_base_face_id;
2795 /* If we have a boxed mode line, make the first character appear
2796 with a left box line. */
2797 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2798 if (face->box != FACE_NO_BOX)
2799 it->start_of_box_run_p = 1;
2802 /* If a buffer position was specified, set the iterator there,
2803 getting overlays and face properties from that position. */
2804 if (charpos >= BUF_BEG (current_buffer))
2806 it->end_charpos = ZV;
2807 it->face_id = -1;
2808 IT_CHARPOS (*it) = charpos;
2810 /* Compute byte position if not specified. */
2811 if (bytepos < charpos)
2812 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2813 else
2814 IT_BYTEPOS (*it) = bytepos;
2816 it->start = it->current;
2818 /* Compute faces etc. */
2819 reseat (it, it->current.pos, 1);
2822 CHECK_IT (it);
2826 /* Initialize IT for the display of window W with window start POS. */
2828 void
2829 start_display (it, w, pos)
2830 struct it *it;
2831 struct window *w;
2832 struct text_pos pos;
2834 struct glyph_row *row;
2835 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2837 row = w->desired_matrix->rows + first_vpos;
2838 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2839 it->first_vpos = first_vpos;
2841 /* Don't reseat to previous visible line start if current start
2842 position is in a string or image. */
2843 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2845 int start_at_line_beg_p;
2846 int first_y = it->current_y;
2848 /* If window start is not at a line start, skip forward to POS to
2849 get the correct continuation lines width. */
2850 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2851 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2852 if (!start_at_line_beg_p)
2854 int new_x;
2856 reseat_at_previous_visible_line_start (it);
2857 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2859 new_x = it->current_x + it->pixel_width;
2861 /* If lines are continued, this line may end in the middle
2862 of a multi-glyph character (e.g. a control character
2863 displayed as \003, or in the middle of an overlay
2864 string). In this case move_it_to above will not have
2865 taken us to the start of the continuation line but to the
2866 end of the continued line. */
2867 if (it->current_x > 0
2868 && it->line_wrap != TRUNCATE /* Lines are continued. */
2869 && (/* And glyph doesn't fit on the line. */
2870 new_x > it->last_visible_x
2871 /* Or it fits exactly and we're on a window
2872 system frame. */
2873 || (new_x == it->last_visible_x
2874 && FRAME_WINDOW_P (it->f))))
2876 if (it->current.dpvec_index >= 0
2877 || it->current.overlay_string_index >= 0)
2879 set_iterator_to_next (it, 1);
2880 move_it_in_display_line_to (it, -1, -1, 0);
2883 it->continuation_lines_width += it->current_x;
2886 /* We're starting a new display line, not affected by the
2887 height of the continued line, so clear the appropriate
2888 fields in the iterator structure. */
2889 it->max_ascent = it->max_descent = 0;
2890 it->max_phys_ascent = it->max_phys_descent = 0;
2892 it->current_y = first_y;
2893 it->vpos = 0;
2894 it->current_x = it->hpos = 0;
2898 #if 0 /* Don't assert the following because start_display is sometimes
2899 called intentionally with a window start that is not at a
2900 line start. Please leave this code in as a comment. */
2902 /* Window start should be on a line start, now. */
2903 xassert (it->continuation_lines_width
2904 || IT_CHARPOS (it) == BEGV
2905 || FETCH_BYTE (IT_BYTEPOS (it) - 1) == '\n');
2906 #endif /* 0 */
2910 /* Return 1 if POS is a position in ellipses displayed for invisible
2911 text. W is the window we display, for text property lookup. */
2913 static int
2914 in_ellipses_for_invisible_text_p (pos, w)
2915 struct display_pos *pos;
2916 struct window *w;
2918 Lisp_Object prop, window;
2919 int ellipses_p = 0;
2920 int charpos = CHARPOS (pos->pos);
2922 /* If POS specifies a position in a display vector, this might
2923 be for an ellipsis displayed for invisible text. We won't
2924 get the iterator set up for delivering that ellipsis unless
2925 we make sure that it gets aware of the invisible text. */
2926 if (pos->dpvec_index >= 0
2927 && pos->overlay_string_index < 0
2928 && CHARPOS (pos->string_pos) < 0
2929 && charpos > BEGV
2930 && (XSETWINDOW (window, w),
2931 prop = Fget_char_property (make_number (charpos),
2932 Qinvisible, window),
2933 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2935 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2936 window);
2937 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2940 return ellipses_p;
2944 /* Initialize IT for stepping through current_buffer in window W,
2945 starting at position POS that includes overlay string and display
2946 vector/ control character translation position information. Value
2947 is zero if there are overlay strings with newlines at POS. */
2949 static int
2950 init_from_display_pos (it, w, pos)
2951 struct it *it;
2952 struct window *w;
2953 struct display_pos *pos;
2955 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2956 int i, overlay_strings_with_newlines = 0;
2958 /* If POS specifies a position in a display vector, this might
2959 be for an ellipsis displayed for invisible text. We won't
2960 get the iterator set up for delivering that ellipsis unless
2961 we make sure that it gets aware of the invisible text. */
2962 if (in_ellipses_for_invisible_text_p (pos, w))
2964 --charpos;
2965 bytepos = 0;
2968 /* Keep in mind: the call to reseat in init_iterator skips invisible
2969 text, so we might end up at a position different from POS. This
2970 is only a problem when POS is a row start after a newline and an
2971 overlay starts there with an after-string, and the overlay has an
2972 invisible property. Since we don't skip invisible text in
2973 display_line and elsewhere immediately after consuming the
2974 newline before the row start, such a POS will not be in a string,
2975 but the call to init_iterator below will move us to the
2976 after-string. */
2977 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2979 /* This only scans the current chunk -- it should scan all chunks.
2980 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2981 to 16 in 22.1 to make this a lesser problem. */
2982 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2984 const char *s = SDATA (it->overlay_strings[i]);
2985 const char *e = s + SBYTES (it->overlay_strings[i]);
2987 while (s < e && *s != '\n')
2988 ++s;
2990 if (s < e)
2992 overlay_strings_with_newlines = 1;
2993 break;
2997 /* If position is within an overlay string, set up IT to the right
2998 overlay string. */
2999 if (pos->overlay_string_index >= 0)
3001 int relative_index;
3003 /* If the first overlay string happens to have a `display'
3004 property for an image, the iterator will be set up for that
3005 image, and we have to undo that setup first before we can
3006 correct the overlay string index. */
3007 if (it->method == GET_FROM_IMAGE)
3008 pop_it (it);
3010 /* We already have the first chunk of overlay strings in
3011 IT->overlay_strings. Load more until the one for
3012 pos->overlay_string_index is in IT->overlay_strings. */
3013 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3015 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3016 it->current.overlay_string_index = 0;
3017 while (n--)
3019 load_overlay_strings (it, 0);
3020 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3024 it->current.overlay_string_index = pos->overlay_string_index;
3025 relative_index = (it->current.overlay_string_index
3026 % OVERLAY_STRING_CHUNK_SIZE);
3027 it->string = it->overlay_strings[relative_index];
3028 xassert (STRINGP (it->string));
3029 it->current.string_pos = pos->string_pos;
3030 it->method = GET_FROM_STRING;
3033 if (CHARPOS (pos->string_pos) >= 0)
3035 /* Recorded position is not in an overlay string, but in another
3036 string. This can only be a string from a `display' property.
3037 IT should already be filled with that string. */
3038 it->current.string_pos = pos->string_pos;
3039 xassert (STRINGP (it->string));
3042 /* Restore position in display vector translations, control
3043 character translations or ellipses. */
3044 if (pos->dpvec_index >= 0)
3046 if (it->dpvec == NULL)
3047 get_next_display_element (it);
3048 xassert (it->dpvec && it->current.dpvec_index == 0);
3049 it->current.dpvec_index = pos->dpvec_index;
3052 CHECK_IT (it);
3053 return !overlay_strings_with_newlines;
3057 /* Initialize IT for stepping through current_buffer in window W
3058 starting at ROW->start. */
3060 static void
3061 init_to_row_start (it, w, row)
3062 struct it *it;
3063 struct window *w;
3064 struct glyph_row *row;
3066 init_from_display_pos (it, w, &row->start);
3067 it->start = row->start;
3068 it->continuation_lines_width = row->continuation_lines_width;
3069 CHECK_IT (it);
3073 /* Initialize IT for stepping through current_buffer in window W
3074 starting in the line following ROW, i.e. starting at ROW->end.
3075 Value is zero if there are overlay strings with newlines at ROW's
3076 end position. */
3078 static int
3079 init_to_row_end (it, w, row)
3080 struct it *it;
3081 struct window *w;
3082 struct glyph_row *row;
3084 int success = 0;
3086 if (init_from_display_pos (it, w, &row->end))
3088 if (row->continued_p)
3089 it->continuation_lines_width
3090 = row->continuation_lines_width + row->pixel_width;
3091 CHECK_IT (it);
3092 success = 1;
3095 return success;
3101 /***********************************************************************
3102 Text properties
3103 ***********************************************************************/
3105 /* Called when IT reaches IT->stop_charpos. Handle text property and
3106 overlay changes. Set IT->stop_charpos to the next position where
3107 to stop. */
3109 static void
3110 handle_stop (it)
3111 struct it *it;
3113 enum prop_handled handled;
3114 int handle_overlay_change_p;
3115 struct props *p;
3117 it->dpvec = NULL;
3118 it->current.dpvec_index = -1;
3119 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3120 it->ignore_overlay_strings_at_pos_p = 0;
3121 it->ellipsis_p = 0;
3123 /* Use face of preceding text for ellipsis (if invisible) */
3124 if (it->selective_display_ellipsis_p)
3125 it->saved_face_id = it->face_id;
3129 handled = HANDLED_NORMALLY;
3131 /* Call text property handlers. */
3132 for (p = it_props; p->handler; ++p)
3134 handled = p->handler (it);
3136 if (handled == HANDLED_RECOMPUTE_PROPS)
3137 break;
3138 else if (handled == HANDLED_RETURN)
3140 /* We still want to show before and after strings from
3141 overlays even if the actual buffer text is replaced. */
3142 if (!handle_overlay_change_p
3143 || it->sp > 1
3144 || !get_overlay_strings_1 (it, 0, 0))
3146 if (it->ellipsis_p)
3147 setup_for_ellipsis (it, 0);
3148 /* When handling a display spec, we might load an
3149 empty string. In that case, discard it here. We
3150 used to discard it in handle_single_display_spec,
3151 but that causes get_overlay_strings_1, above, to
3152 ignore overlay strings that we must check. */
3153 if (STRINGP (it->string) && !SCHARS (it->string))
3154 pop_it (it);
3155 return;
3157 else if (STRINGP (it->string) && !SCHARS (it->string))
3158 pop_it (it);
3159 else
3161 it->ignore_overlay_strings_at_pos_p = 1;
3162 it->string_from_display_prop_p = 0;
3163 handle_overlay_change_p = 0;
3165 handled = HANDLED_RECOMPUTE_PROPS;
3166 break;
3168 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3169 handle_overlay_change_p = 0;
3172 if (handled != HANDLED_RECOMPUTE_PROPS)
3174 /* Don't check for overlay strings below when set to deliver
3175 characters from a display vector. */
3176 if (it->method == GET_FROM_DISPLAY_VECTOR)
3177 handle_overlay_change_p = 0;
3179 /* Handle overlay changes.
3180 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3181 if it finds overlays. */
3182 if (handle_overlay_change_p)
3183 handled = handle_overlay_change (it);
3186 if (it->ellipsis_p)
3188 setup_for_ellipsis (it, 0);
3189 break;
3192 while (handled == HANDLED_RECOMPUTE_PROPS);
3194 /* Determine where to stop next. */
3195 if (handled == HANDLED_NORMALLY)
3196 compute_stop_pos (it);
3200 /* Compute IT->stop_charpos from text property and overlay change
3201 information for IT's current position. */
3203 static void
3204 compute_stop_pos (it)
3205 struct it *it;
3207 register INTERVAL iv, next_iv;
3208 Lisp_Object object, limit, position;
3209 EMACS_INT charpos, bytepos;
3211 /* If nowhere else, stop at the end. */
3212 it->stop_charpos = it->end_charpos;
3214 if (STRINGP (it->string))
3216 /* Strings are usually short, so don't limit the search for
3217 properties. */
3218 object = it->string;
3219 limit = Qnil;
3220 charpos = IT_STRING_CHARPOS (*it);
3221 bytepos = IT_STRING_BYTEPOS (*it);
3223 else
3225 EMACS_INT pos;
3227 /* If next overlay change is in front of the current stop pos
3228 (which is IT->end_charpos), stop there. Note: value of
3229 next_overlay_change is point-max if no overlay change
3230 follows. */
3231 charpos = IT_CHARPOS (*it);
3232 bytepos = IT_BYTEPOS (*it);
3233 pos = next_overlay_change (charpos);
3234 if (pos < it->stop_charpos)
3235 it->stop_charpos = pos;
3237 /* If showing the region, we have to stop at the region
3238 start or end because the face might change there. */
3239 if (it->region_beg_charpos > 0)
3241 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3242 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3243 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3244 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3247 /* Set up variables for computing the stop position from text
3248 property changes. */
3249 XSETBUFFER (object, current_buffer);
3250 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3253 /* Get the interval containing IT's position. Value is a null
3254 interval if there isn't such an interval. */
3255 position = make_number (charpos);
3256 iv = validate_interval_range (object, &position, &position, 0);
3257 if (!NULL_INTERVAL_P (iv))
3259 Lisp_Object values_here[LAST_PROP_IDX];
3260 struct props *p;
3262 /* Get properties here. */
3263 for (p = it_props; p->handler; ++p)
3264 values_here[p->idx] = textget (iv->plist, *p->name);
3266 /* Look for an interval following iv that has different
3267 properties. */
3268 for (next_iv = next_interval (iv);
3269 (!NULL_INTERVAL_P (next_iv)
3270 && (NILP (limit)
3271 || XFASTINT (limit) > next_iv->position));
3272 next_iv = next_interval (next_iv))
3274 for (p = it_props; p->handler; ++p)
3276 Lisp_Object new_value;
3278 new_value = textget (next_iv->plist, *p->name);
3279 if (!EQ (values_here[p->idx], new_value))
3280 break;
3283 if (p->handler)
3284 break;
3287 if (!NULL_INTERVAL_P (next_iv))
3289 if (INTEGERP (limit)
3290 && next_iv->position >= XFASTINT (limit))
3291 /* No text property change up to limit. */
3292 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3293 else
3294 /* Text properties change in next_iv. */
3295 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3299 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3300 it->stop_charpos, it->string);
3302 xassert (STRINGP (it->string)
3303 || (it->stop_charpos >= BEGV
3304 && it->stop_charpos >= IT_CHARPOS (*it)));
3308 /* Return the position of the next overlay change after POS in
3309 current_buffer. Value is point-max if no overlay change
3310 follows. This is like `next-overlay-change' but doesn't use
3311 xmalloc. */
3313 static EMACS_INT
3314 next_overlay_change (pos)
3315 EMACS_INT pos;
3317 int noverlays;
3318 EMACS_INT endpos;
3319 Lisp_Object *overlays;
3320 int i;
3322 /* Get all overlays at the given position. */
3323 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3325 /* If any of these overlays ends before endpos,
3326 use its ending point instead. */
3327 for (i = 0; i < noverlays; ++i)
3329 Lisp_Object oend;
3330 EMACS_INT oendpos;
3332 oend = OVERLAY_END (overlays[i]);
3333 oendpos = OVERLAY_POSITION (oend);
3334 endpos = min (endpos, oendpos);
3337 return endpos;
3342 /***********************************************************************
3343 Fontification
3344 ***********************************************************************/
3346 /* Handle changes in the `fontified' property of the current buffer by
3347 calling hook functions from Qfontification_functions to fontify
3348 regions of text. */
3350 static enum prop_handled
3351 handle_fontified_prop (it)
3352 struct it *it;
3354 Lisp_Object prop, pos;
3355 enum prop_handled handled = HANDLED_NORMALLY;
3357 if (!NILP (Vmemory_full))
3358 return handled;
3360 /* Get the value of the `fontified' property at IT's current buffer
3361 position. (The `fontified' property doesn't have a special
3362 meaning in strings.) If the value is nil, call functions from
3363 Qfontification_functions. */
3364 if (!STRINGP (it->string)
3365 && it->s == NULL
3366 && !NILP (Vfontification_functions)
3367 && !NILP (Vrun_hooks)
3368 && (pos = make_number (IT_CHARPOS (*it)),
3369 prop = Fget_char_property (pos, Qfontified, Qnil),
3370 /* Ignore the special cased nil value always present at EOB since
3371 no amount of fontifying will be able to change it. */
3372 NILP (prop) && IT_CHARPOS (*it) < Z))
3374 int count = SPECPDL_INDEX ();
3375 Lisp_Object val;
3377 val = Vfontification_functions;
3378 specbind (Qfontification_functions, Qnil);
3380 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3381 safe_call1 (val, pos);
3382 else
3384 Lisp_Object globals, fn;
3385 struct gcpro gcpro1, gcpro2;
3387 globals = Qnil;
3388 GCPRO2 (val, globals);
3390 for (; CONSP (val); val = XCDR (val))
3392 fn = XCAR (val);
3394 if (EQ (fn, Qt))
3396 /* A value of t indicates this hook has a local
3397 binding; it means to run the global binding too.
3398 In a global value, t should not occur. If it
3399 does, we must ignore it to avoid an endless
3400 loop. */
3401 for (globals = Fdefault_value (Qfontification_functions);
3402 CONSP (globals);
3403 globals = XCDR (globals))
3405 fn = XCAR (globals);
3406 if (!EQ (fn, Qt))
3407 safe_call1 (fn, pos);
3410 else
3411 safe_call1 (fn, pos);
3414 UNGCPRO;
3417 unbind_to (count, Qnil);
3419 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3420 something. This avoids an endless loop if they failed to
3421 fontify the text for which reason ever. */
3422 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3423 handled = HANDLED_RECOMPUTE_PROPS;
3426 return handled;
3431 /***********************************************************************
3432 Faces
3433 ***********************************************************************/
3435 /* Set up iterator IT from face properties at its current position.
3436 Called from handle_stop. */
3438 static enum prop_handled
3439 handle_face_prop (it)
3440 struct it *it;
3442 int new_face_id;
3443 EMACS_INT next_stop;
3445 if (!STRINGP (it->string))
3447 new_face_id
3448 = face_at_buffer_position (it->w,
3449 IT_CHARPOS (*it),
3450 it->region_beg_charpos,
3451 it->region_end_charpos,
3452 &next_stop,
3453 (IT_CHARPOS (*it)
3454 + TEXT_PROP_DISTANCE_LIMIT),
3457 /* Is this a start of a run of characters with box face?
3458 Caveat: this can be called for a freshly initialized
3459 iterator; face_id is -1 in this case. We know that the new
3460 face will not change until limit, i.e. if the new face has a
3461 box, all characters up to limit will have one. But, as
3462 usual, we don't know whether limit is really the end. */
3463 if (new_face_id != it->face_id)
3465 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3467 /* If new face has a box but old face has not, this is
3468 the start of a run of characters with box, i.e. it has
3469 a shadow on the left side. The value of face_id of the
3470 iterator will be -1 if this is the initial call that gets
3471 the face. In this case, we have to look in front of IT's
3472 position and see whether there is a face != new_face_id. */
3473 it->start_of_box_run_p
3474 = (new_face->box != FACE_NO_BOX
3475 && (it->face_id >= 0
3476 || IT_CHARPOS (*it) == BEG
3477 || new_face_id != face_before_it_pos (it)));
3478 it->face_box_p = new_face->box != FACE_NO_BOX;
3481 else
3483 int base_face_id, bufpos;
3484 int i;
3485 Lisp_Object from_overlay
3486 = (it->current.overlay_string_index >= 0
3487 ? it->string_overlays[it->current.overlay_string_index]
3488 : Qnil);
3490 /* See if we got to this string directly or indirectly from
3491 an overlay property. That includes the before-string or
3492 after-string of an overlay, strings in display properties
3493 provided by an overlay, their text properties, etc.
3495 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3496 if (! NILP (from_overlay))
3497 for (i = it->sp - 1; i >= 0; i--)
3499 if (it->stack[i].current.overlay_string_index >= 0)
3500 from_overlay
3501 = it->string_overlays[it->stack[i].current.overlay_string_index];
3502 else if (! NILP (it->stack[i].from_overlay))
3503 from_overlay = it->stack[i].from_overlay;
3505 if (!NILP (from_overlay))
3506 break;
3509 if (! NILP (from_overlay))
3511 bufpos = IT_CHARPOS (*it);
3512 /* For a string from an overlay, the base face depends
3513 only on text properties and ignores overlays. */
3514 base_face_id
3515 = face_for_overlay_string (it->w,
3516 IT_CHARPOS (*it),
3517 it->region_beg_charpos,
3518 it->region_end_charpos,
3519 &next_stop,
3520 (IT_CHARPOS (*it)
3521 + TEXT_PROP_DISTANCE_LIMIT),
3523 from_overlay);
3525 else
3527 bufpos = 0;
3529 /* For strings from a `display' property, use the face at
3530 IT's current buffer position as the base face to merge
3531 with, so that overlay strings appear in the same face as
3532 surrounding text, unless they specify their own
3533 faces. */
3534 base_face_id = underlying_face_id (it);
3537 new_face_id = face_at_string_position (it->w,
3538 it->string,
3539 IT_STRING_CHARPOS (*it),
3540 bufpos,
3541 it->region_beg_charpos,
3542 it->region_end_charpos,
3543 &next_stop,
3544 base_face_id, 0);
3546 #if 0 /* This shouldn't be neccessary. Let's check it. */
3547 /* If IT is used to display a mode line we would really like to
3548 use the mode line face instead of the frame's default face. */
3549 if (it->glyph_row == MATRIX_MODE_LINE_ROW (it->w->desired_matrix)
3550 && new_face_id == DEFAULT_FACE_ID)
3551 new_face_id = CURRENT_MODE_LINE_FACE_ID (it->w);
3552 #endif
3554 /* Is this a start of a run of characters with box? Caveat:
3555 this can be called for a freshly allocated iterator; face_id
3556 is -1 is this case. We know that the new face will not
3557 change until the next check pos, i.e. if the new face has a
3558 box, all characters up to that position will have a
3559 box. But, as usual, we don't know whether that position
3560 is really the end. */
3561 if (new_face_id != it->face_id)
3563 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3564 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3566 /* If new face has a box but old face hasn't, this is the
3567 start of a run of characters with box, i.e. it has a
3568 shadow on the left side. */
3569 it->start_of_box_run_p
3570 = new_face->box && (old_face == NULL || !old_face->box);
3571 it->face_box_p = new_face->box != FACE_NO_BOX;
3575 it->face_id = new_face_id;
3576 return HANDLED_NORMALLY;
3580 /* Return the ID of the face ``underlying'' IT's current position,
3581 which is in a string. If the iterator is associated with a
3582 buffer, return the face at IT's current buffer position.
3583 Otherwise, use the iterator's base_face_id. */
3585 static int
3586 underlying_face_id (it)
3587 struct it *it;
3589 int face_id = it->base_face_id, i;
3591 xassert (STRINGP (it->string));
3593 for (i = it->sp - 1; i >= 0; --i)
3594 if (NILP (it->stack[i].string))
3595 face_id = it->stack[i].face_id;
3597 return face_id;
3601 /* Compute the face one character before or after the current position
3602 of IT. BEFORE_P non-zero means get the face in front of IT's
3603 position. Value is the id of the face. */
3605 static int
3606 face_before_or_after_it_pos (it, before_p)
3607 struct it *it;
3608 int before_p;
3610 int face_id, limit;
3611 EMACS_INT next_check_charpos;
3612 struct text_pos pos;
3614 xassert (it->s == NULL);
3616 if (STRINGP (it->string))
3618 int bufpos, base_face_id;
3620 /* No face change past the end of the string (for the case
3621 we are padding with spaces). No face change before the
3622 string start. */
3623 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3624 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3625 return it->face_id;
3627 /* Set pos to the position before or after IT's current position. */
3628 if (before_p)
3629 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3630 else
3631 /* For composition, we must check the character after the
3632 composition. */
3633 pos = (it->what == IT_COMPOSITION
3634 ? string_pos (IT_STRING_CHARPOS (*it)
3635 + it->cmp_it.nchars, it->string)
3636 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3638 if (it->current.overlay_string_index >= 0)
3639 bufpos = IT_CHARPOS (*it);
3640 else
3641 bufpos = 0;
3643 base_face_id = underlying_face_id (it);
3645 /* Get the face for ASCII, or unibyte. */
3646 face_id = face_at_string_position (it->w,
3647 it->string,
3648 CHARPOS (pos),
3649 bufpos,
3650 it->region_beg_charpos,
3651 it->region_end_charpos,
3652 &next_check_charpos,
3653 base_face_id, 0);
3655 /* Correct the face for charsets different from ASCII. Do it
3656 for the multibyte case only. The face returned above is
3657 suitable for unibyte text if IT->string is unibyte. */
3658 if (STRING_MULTIBYTE (it->string))
3660 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3661 int rest = SBYTES (it->string) - BYTEPOS (pos);
3662 int c, len;
3663 struct face *face = FACE_FROM_ID (it->f, face_id);
3665 c = string_char_and_length (p, rest, &len);
3666 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3669 else
3671 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3672 || (IT_CHARPOS (*it) <= BEGV && before_p))
3673 return it->face_id;
3675 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3676 pos = it->current.pos;
3678 if (before_p)
3679 DEC_TEXT_POS (pos, it->multibyte_p);
3680 else
3682 if (it->what == IT_COMPOSITION)
3683 /* For composition, we must check the position after the
3684 composition. */
3685 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3686 else
3687 INC_TEXT_POS (pos, it->multibyte_p);
3690 /* Determine face for CHARSET_ASCII, or unibyte. */
3691 face_id = face_at_buffer_position (it->w,
3692 CHARPOS (pos),
3693 it->region_beg_charpos,
3694 it->region_end_charpos,
3695 &next_check_charpos,
3696 limit, 0);
3698 /* Correct the face for charsets different from ASCII. Do it
3699 for the multibyte case only. The face returned above is
3700 suitable for unibyte text if current_buffer is unibyte. */
3701 if (it->multibyte_p)
3703 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3704 struct face *face = FACE_FROM_ID (it->f, face_id);
3705 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3709 return face_id;
3714 /***********************************************************************
3715 Invisible text
3716 ***********************************************************************/
3718 /* Set up iterator IT from invisible properties at its current
3719 position. Called from handle_stop. */
3721 static enum prop_handled
3722 handle_invisible_prop (it)
3723 struct it *it;
3725 enum prop_handled handled = HANDLED_NORMALLY;
3727 if (STRINGP (it->string))
3729 extern Lisp_Object Qinvisible;
3730 Lisp_Object prop, end_charpos, limit, charpos;
3732 /* Get the value of the invisible text property at the
3733 current position. Value will be nil if there is no such
3734 property. */
3735 charpos = make_number (IT_STRING_CHARPOS (*it));
3736 prop = Fget_text_property (charpos, Qinvisible, it->string);
3738 if (!NILP (prop)
3739 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3741 handled = HANDLED_RECOMPUTE_PROPS;
3743 /* Get the position at which the next change of the
3744 invisible text property can be found in IT->string.
3745 Value will be nil if the property value is the same for
3746 all the rest of IT->string. */
3747 XSETINT (limit, SCHARS (it->string));
3748 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3749 it->string, limit);
3751 /* Text at current position is invisible. The next
3752 change in the property is at position end_charpos.
3753 Move IT's current position to that position. */
3754 if (INTEGERP (end_charpos)
3755 && XFASTINT (end_charpos) < XFASTINT (limit))
3757 struct text_pos old;
3758 old = it->current.string_pos;
3759 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3760 compute_string_pos (&it->current.string_pos, old, it->string);
3762 else
3764 /* The rest of the string is invisible. If this is an
3765 overlay string, proceed with the next overlay string
3766 or whatever comes and return a character from there. */
3767 if (it->current.overlay_string_index >= 0)
3769 next_overlay_string (it);
3770 /* Don't check for overlay strings when we just
3771 finished processing them. */
3772 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3774 else
3776 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3777 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3782 else
3784 int invis_p;
3785 EMACS_INT newpos, next_stop, start_charpos;
3786 Lisp_Object pos, prop, overlay;
3788 /* First of all, is there invisible text at this position? */
3789 start_charpos = IT_CHARPOS (*it);
3790 pos = make_number (IT_CHARPOS (*it));
3791 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3792 &overlay);
3793 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3795 /* If we are on invisible text, skip over it. */
3796 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3798 /* Record whether we have to display an ellipsis for the
3799 invisible text. */
3800 int display_ellipsis_p = invis_p == 2;
3802 handled = HANDLED_RECOMPUTE_PROPS;
3804 /* Loop skipping over invisible text. The loop is left at
3805 ZV or with IT on the first char being visible again. */
3808 /* Try to skip some invisible text. Return value is the
3809 position reached which can be equal to IT's position
3810 if there is nothing invisible here. This skips both
3811 over invisible text properties and overlays with
3812 invisible property. */
3813 newpos = skip_invisible (IT_CHARPOS (*it),
3814 &next_stop, ZV, it->window);
3816 /* If we skipped nothing at all we weren't at invisible
3817 text in the first place. If everything to the end of
3818 the buffer was skipped, end the loop. */
3819 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3820 invis_p = 0;
3821 else
3823 /* We skipped some characters but not necessarily
3824 all there are. Check if we ended up on visible
3825 text. Fget_char_property returns the property of
3826 the char before the given position, i.e. if we
3827 get invis_p = 0, this means that the char at
3828 newpos is visible. */
3829 pos = make_number (newpos);
3830 prop = Fget_char_property (pos, Qinvisible, it->window);
3831 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3834 /* If we ended up on invisible text, proceed to
3835 skip starting with next_stop. */
3836 if (invis_p)
3837 IT_CHARPOS (*it) = next_stop;
3839 /* If there are adjacent invisible texts, don't lose the
3840 second one's ellipsis. */
3841 if (invis_p == 2)
3842 display_ellipsis_p = 1;
3844 while (invis_p);
3846 /* The position newpos is now either ZV or on visible text. */
3847 IT_CHARPOS (*it) = newpos;
3848 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3850 /* If there are before-strings at the start of invisible
3851 text, and the text is invisible because of a text
3852 property, arrange to show before-strings because 20.x did
3853 it that way. (If the text is invisible because of an
3854 overlay property instead of a text property, this is
3855 already handled in the overlay code.) */
3856 if (NILP (overlay)
3857 && get_overlay_strings (it, start_charpos))
3859 handled = HANDLED_RECOMPUTE_PROPS;
3860 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3862 else if (display_ellipsis_p)
3864 /* Make sure that the glyphs of the ellipsis will get
3865 correct `charpos' values. If we would not update
3866 it->position here, the glyphs would belong to the
3867 last visible character _before_ the invisible
3868 text, which confuses `set_cursor_from_row'.
3870 We use the last invisible position instead of the
3871 first because this way the cursor is always drawn on
3872 the first "." of the ellipsis, whenever PT is inside
3873 the invisible text. Otherwise the cursor would be
3874 placed _after_ the ellipsis when the point is after the
3875 first invisible character. */
3876 if (!STRINGP (it->object))
3878 it->position.charpos = IT_CHARPOS (*it) - 1;
3879 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3881 it->ellipsis_p = 1;
3882 /* Let the ellipsis display before
3883 considering any properties of the following char.
3884 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3885 handled = HANDLED_RETURN;
3890 return handled;
3894 /* Make iterator IT return `...' next.
3895 Replaces LEN characters from buffer. */
3897 static void
3898 setup_for_ellipsis (it, len)
3899 struct it *it;
3900 int len;
3902 /* Use the display table definition for `...'. Invalid glyphs
3903 will be handled by the method returning elements from dpvec. */
3904 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3906 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3907 it->dpvec = v->contents;
3908 it->dpend = v->contents + v->size;
3910 else
3912 /* Default `...'. */
3913 it->dpvec = default_invis_vector;
3914 it->dpend = default_invis_vector + 3;
3917 it->dpvec_char_len = len;
3918 it->current.dpvec_index = 0;
3919 it->dpvec_face_id = -1;
3921 /* Remember the current face id in case glyphs specify faces.
3922 IT's face is restored in set_iterator_to_next.
3923 saved_face_id was set to preceding char's face in handle_stop. */
3924 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3925 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3927 it->method = GET_FROM_DISPLAY_VECTOR;
3928 it->ellipsis_p = 1;
3933 /***********************************************************************
3934 'display' property
3935 ***********************************************************************/
3937 /* Set up iterator IT from `display' property at its current position.
3938 Called from handle_stop.
3939 We return HANDLED_RETURN if some part of the display property
3940 overrides the display of the buffer text itself.
3941 Otherwise we return HANDLED_NORMALLY. */
3943 static enum prop_handled
3944 handle_display_prop (it)
3945 struct it *it;
3947 Lisp_Object prop, object, overlay;
3948 struct text_pos *position;
3949 /* Nonzero if some property replaces the display of the text itself. */
3950 int display_replaced_p = 0;
3952 if (STRINGP (it->string))
3954 object = it->string;
3955 position = &it->current.string_pos;
3957 else
3959 XSETWINDOW (object, it->w);
3960 position = &it->current.pos;
3963 /* Reset those iterator values set from display property values. */
3964 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3965 it->space_width = Qnil;
3966 it->font_height = Qnil;
3967 it->voffset = 0;
3969 /* We don't support recursive `display' properties, i.e. string
3970 values that have a string `display' property, that have a string
3971 `display' property etc. */
3972 if (!it->string_from_display_prop_p)
3973 it->area = TEXT_AREA;
3975 prop = get_char_property_and_overlay (make_number (position->charpos),
3976 Qdisplay, object, &overlay);
3977 if (NILP (prop))
3978 return HANDLED_NORMALLY;
3979 /* Now OVERLAY is the overlay that gave us this property, or nil
3980 if it was a text property. */
3982 if (!STRINGP (it->string))
3983 object = it->w->buffer;
3985 if (CONSP (prop)
3986 /* Simple properties. */
3987 && !EQ (XCAR (prop), Qimage)
3988 && !EQ (XCAR (prop), Qspace)
3989 && !EQ (XCAR (prop), Qwhen)
3990 && !EQ (XCAR (prop), Qslice)
3991 && !EQ (XCAR (prop), Qspace_width)
3992 && !EQ (XCAR (prop), Qheight)
3993 && !EQ (XCAR (prop), Qraise)
3994 /* Marginal area specifications. */
3995 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3996 && !EQ (XCAR (prop), Qleft_fringe)
3997 && !EQ (XCAR (prop), Qright_fringe)
3998 && !NILP (XCAR (prop)))
4000 for (; CONSP (prop); prop = XCDR (prop))
4002 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
4003 position, display_replaced_p))
4005 display_replaced_p = 1;
4006 /* If some text in a string is replaced, `position' no
4007 longer points to the position of `object'. */
4008 if (STRINGP (object))
4009 break;
4013 else if (VECTORP (prop))
4015 int i;
4016 for (i = 0; i < ASIZE (prop); ++i)
4017 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
4018 position, display_replaced_p))
4020 display_replaced_p = 1;
4021 /* If some text in a string is replaced, `position' no
4022 longer points to the position of `object'. */
4023 if (STRINGP (object))
4024 break;
4027 else
4029 if (handle_single_display_spec (it, prop, object, overlay,
4030 position, 0))
4031 display_replaced_p = 1;
4034 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4038 /* Value is the position of the end of the `display' property starting
4039 at START_POS in OBJECT. */
4041 static struct text_pos
4042 display_prop_end (it, object, start_pos)
4043 struct it *it;
4044 Lisp_Object object;
4045 struct text_pos start_pos;
4047 Lisp_Object end;
4048 struct text_pos end_pos;
4050 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4051 Qdisplay, object, Qnil);
4052 CHARPOS (end_pos) = XFASTINT (end);
4053 if (STRINGP (object))
4054 compute_string_pos (&end_pos, start_pos, it->string);
4055 else
4056 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4058 return end_pos;
4062 /* Set up IT from a single `display' specification PROP. OBJECT
4063 is the object in which the `display' property was found. *POSITION
4064 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4065 means that we previously saw a display specification which already
4066 replaced text display with something else, for example an image;
4067 we ignore such properties after the first one has been processed.
4069 OVERLAY is the overlay this `display' property came from,
4070 or nil if it was a text property.
4072 If PROP is a `space' or `image' specification, and in some other
4073 cases too, set *POSITION to the position where the `display'
4074 property ends.
4076 Value is non-zero if something was found which replaces the display
4077 of buffer or string text. */
4079 static int
4080 handle_single_display_spec (it, spec, object, overlay, position,
4081 display_replaced_before_p)
4082 struct it *it;
4083 Lisp_Object spec;
4084 Lisp_Object object;
4085 Lisp_Object overlay;
4086 struct text_pos *position;
4087 int display_replaced_before_p;
4089 Lisp_Object form;
4090 Lisp_Object location, value;
4091 struct text_pos start_pos, save_pos;
4092 int valid_p;
4094 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4095 If the result is non-nil, use VALUE instead of SPEC. */
4096 form = Qt;
4097 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4099 spec = XCDR (spec);
4100 if (!CONSP (spec))
4101 return 0;
4102 form = XCAR (spec);
4103 spec = XCDR (spec);
4106 if (!NILP (form) && !EQ (form, Qt))
4108 int count = SPECPDL_INDEX ();
4109 struct gcpro gcpro1;
4111 /* Bind `object' to the object having the `display' property, a
4112 buffer or string. Bind `position' to the position in the
4113 object where the property was found, and `buffer-position'
4114 to the current position in the buffer. */
4115 specbind (Qobject, object);
4116 specbind (Qposition, make_number (CHARPOS (*position)));
4117 specbind (Qbuffer_position,
4118 make_number (STRINGP (object)
4119 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4120 GCPRO1 (form);
4121 form = safe_eval (form);
4122 UNGCPRO;
4123 unbind_to (count, Qnil);
4126 if (NILP (form))
4127 return 0;
4129 /* Handle `(height HEIGHT)' specifications. */
4130 if (CONSP (spec)
4131 && EQ (XCAR (spec), Qheight)
4132 && CONSP (XCDR (spec)))
4134 if (!FRAME_WINDOW_P (it->f))
4135 return 0;
4137 it->font_height = XCAR (XCDR (spec));
4138 if (!NILP (it->font_height))
4140 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4141 int new_height = -1;
4143 if (CONSP (it->font_height)
4144 && (EQ (XCAR (it->font_height), Qplus)
4145 || EQ (XCAR (it->font_height), Qminus))
4146 && CONSP (XCDR (it->font_height))
4147 && INTEGERP (XCAR (XCDR (it->font_height))))
4149 /* `(+ N)' or `(- N)' where N is an integer. */
4150 int steps = XINT (XCAR (XCDR (it->font_height)));
4151 if (EQ (XCAR (it->font_height), Qplus))
4152 steps = - steps;
4153 it->face_id = smaller_face (it->f, it->face_id, steps);
4155 else if (FUNCTIONP (it->font_height))
4157 /* Call function with current height as argument.
4158 Value is the new height. */
4159 Lisp_Object height;
4160 height = safe_call1 (it->font_height,
4161 face->lface[LFACE_HEIGHT_INDEX]);
4162 if (NUMBERP (height))
4163 new_height = XFLOATINT (height);
4165 else if (NUMBERP (it->font_height))
4167 /* Value is a multiple of the canonical char height. */
4168 struct face *face;
4170 face = FACE_FROM_ID (it->f,
4171 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4172 new_height = (XFLOATINT (it->font_height)
4173 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4175 else
4177 /* Evaluate IT->font_height with `height' bound to the
4178 current specified height to get the new height. */
4179 int count = SPECPDL_INDEX ();
4181 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4182 value = safe_eval (it->font_height);
4183 unbind_to (count, Qnil);
4185 if (NUMBERP (value))
4186 new_height = XFLOATINT (value);
4189 if (new_height > 0)
4190 it->face_id = face_with_height (it->f, it->face_id, new_height);
4193 return 0;
4196 /* Handle `(space-width WIDTH)'. */
4197 if (CONSP (spec)
4198 && EQ (XCAR (spec), Qspace_width)
4199 && CONSP (XCDR (spec)))
4201 if (!FRAME_WINDOW_P (it->f))
4202 return 0;
4204 value = XCAR (XCDR (spec));
4205 if (NUMBERP (value) && XFLOATINT (value) > 0)
4206 it->space_width = value;
4208 return 0;
4211 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4212 if (CONSP (spec)
4213 && EQ (XCAR (spec), Qslice))
4215 Lisp_Object tem;
4217 if (!FRAME_WINDOW_P (it->f))
4218 return 0;
4220 if (tem = XCDR (spec), CONSP (tem))
4222 it->slice.x = XCAR (tem);
4223 if (tem = XCDR (tem), CONSP (tem))
4225 it->slice.y = XCAR (tem);
4226 if (tem = XCDR (tem), CONSP (tem))
4228 it->slice.width = XCAR (tem);
4229 if (tem = XCDR (tem), CONSP (tem))
4230 it->slice.height = XCAR (tem);
4235 return 0;
4238 /* Handle `(raise FACTOR)'. */
4239 if (CONSP (spec)
4240 && EQ (XCAR (spec), Qraise)
4241 && CONSP (XCDR (spec)))
4243 if (!FRAME_WINDOW_P (it->f))
4244 return 0;
4246 #ifdef HAVE_WINDOW_SYSTEM
4247 value = XCAR (XCDR (spec));
4248 if (NUMBERP (value))
4250 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4251 it->voffset = - (XFLOATINT (value)
4252 * (FONT_HEIGHT (face->font)));
4254 #endif /* HAVE_WINDOW_SYSTEM */
4256 return 0;
4259 /* Don't handle the other kinds of display specifications
4260 inside a string that we got from a `display' property. */
4261 if (it->string_from_display_prop_p)
4262 return 0;
4264 /* Characters having this form of property are not displayed, so
4265 we have to find the end of the property. */
4266 start_pos = *position;
4267 *position = display_prop_end (it, object, start_pos);
4268 value = Qnil;
4270 /* Stop the scan at that end position--we assume that all
4271 text properties change there. */
4272 it->stop_charpos = position->charpos;
4274 /* Handle `(left-fringe BITMAP [FACE])'
4275 and `(right-fringe BITMAP [FACE])'. */
4276 if (CONSP (spec)
4277 && (EQ (XCAR (spec), Qleft_fringe)
4278 || EQ (XCAR (spec), Qright_fringe))
4279 && CONSP (XCDR (spec)))
4281 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4282 int fringe_bitmap;
4284 if (!FRAME_WINDOW_P (it->f))
4285 /* If we return here, POSITION has been advanced
4286 across the text with this property. */
4287 return 0;
4289 #ifdef HAVE_WINDOW_SYSTEM
4290 value = XCAR (XCDR (spec));
4291 if (!SYMBOLP (value)
4292 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4293 /* If we return here, POSITION has been advanced
4294 across the text with this property. */
4295 return 0;
4297 if (CONSP (XCDR (XCDR (spec))))
4299 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4300 int face_id2 = lookup_derived_face (it->f, face_name,
4301 FRINGE_FACE_ID, 0);
4302 if (face_id2 >= 0)
4303 face_id = face_id2;
4306 /* Save current settings of IT so that we can restore them
4307 when we are finished with the glyph property value. */
4309 save_pos = it->position;
4310 it->position = *position;
4311 push_it (it);
4312 it->position = save_pos;
4314 it->area = TEXT_AREA;
4315 it->what = IT_IMAGE;
4316 it->image_id = -1; /* no image */
4317 it->position = start_pos;
4318 it->object = NILP (object) ? it->w->buffer : object;
4319 it->method = GET_FROM_IMAGE;
4320 it->from_overlay = Qnil;
4321 it->face_id = face_id;
4323 /* Say that we haven't consumed the characters with
4324 `display' property yet. The call to pop_it in
4325 set_iterator_to_next will clean this up. */
4326 *position = start_pos;
4328 if (EQ (XCAR (spec), Qleft_fringe))
4330 it->left_user_fringe_bitmap = fringe_bitmap;
4331 it->left_user_fringe_face_id = face_id;
4333 else
4335 it->right_user_fringe_bitmap = fringe_bitmap;
4336 it->right_user_fringe_face_id = face_id;
4338 #endif /* HAVE_WINDOW_SYSTEM */
4339 return 1;
4342 /* Prepare to handle `((margin left-margin) ...)',
4343 `((margin right-margin) ...)' and `((margin nil) ...)'
4344 prefixes for display specifications. */
4345 location = Qunbound;
4346 if (CONSP (spec) && CONSP (XCAR (spec)))
4348 Lisp_Object tem;
4350 value = XCDR (spec);
4351 if (CONSP (value))
4352 value = XCAR (value);
4354 tem = XCAR (spec);
4355 if (EQ (XCAR (tem), Qmargin)
4356 && (tem = XCDR (tem),
4357 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4358 (NILP (tem)
4359 || EQ (tem, Qleft_margin)
4360 || EQ (tem, Qright_margin))))
4361 location = tem;
4364 if (EQ (location, Qunbound))
4366 location = Qnil;
4367 value = spec;
4370 /* After this point, VALUE is the property after any
4371 margin prefix has been stripped. It must be a string,
4372 an image specification, or `(space ...)'.
4374 LOCATION specifies where to display: `left-margin',
4375 `right-margin' or nil. */
4377 valid_p = (STRINGP (value)
4378 #ifdef HAVE_WINDOW_SYSTEM
4379 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4380 #endif /* not HAVE_WINDOW_SYSTEM */
4381 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4383 if (valid_p && !display_replaced_before_p)
4385 /* Save current settings of IT so that we can restore them
4386 when we are finished with the glyph property value. */
4387 save_pos = it->position;
4388 it->position = *position;
4389 push_it (it);
4390 it->position = save_pos;
4391 it->from_overlay = overlay;
4393 if (NILP (location))
4394 it->area = TEXT_AREA;
4395 else if (EQ (location, Qleft_margin))
4396 it->area = LEFT_MARGIN_AREA;
4397 else
4398 it->area = RIGHT_MARGIN_AREA;
4400 if (STRINGP (value))
4402 it->string = value;
4403 it->multibyte_p = STRING_MULTIBYTE (it->string);
4404 it->current.overlay_string_index = -1;
4405 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4406 it->end_charpos = it->string_nchars = SCHARS (it->string);
4407 it->method = GET_FROM_STRING;
4408 it->stop_charpos = 0;
4409 it->string_from_display_prop_p = 1;
4410 /* Say that we haven't consumed the characters with
4411 `display' property yet. The call to pop_it in
4412 set_iterator_to_next will clean this up. */
4413 if (BUFFERP (object))
4414 *position = start_pos;
4416 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4418 it->method = GET_FROM_STRETCH;
4419 it->object = value;
4420 *position = it->position = start_pos;
4422 #ifdef HAVE_WINDOW_SYSTEM
4423 else
4425 it->what = IT_IMAGE;
4426 it->image_id = lookup_image (it->f, value);
4427 it->position = start_pos;
4428 it->object = NILP (object) ? it->w->buffer : object;
4429 it->method = GET_FROM_IMAGE;
4431 /* Say that we haven't consumed the characters with
4432 `display' property yet. The call to pop_it in
4433 set_iterator_to_next will clean this up. */
4434 *position = start_pos;
4436 #endif /* HAVE_WINDOW_SYSTEM */
4438 return 1;
4441 /* Invalid property or property not supported. Restore
4442 POSITION to what it was before. */
4443 *position = start_pos;
4444 return 0;
4448 /* Check if SPEC is a display sub-property value whose text should be
4449 treated as intangible. */
4451 static int
4452 single_display_spec_intangible_p (prop)
4453 Lisp_Object prop;
4455 /* Skip over `when FORM'. */
4456 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4458 prop = XCDR (prop);
4459 if (!CONSP (prop))
4460 return 0;
4461 prop = XCDR (prop);
4464 if (STRINGP (prop))
4465 return 1;
4467 if (!CONSP (prop))
4468 return 0;
4470 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4471 we don't need to treat text as intangible. */
4472 if (EQ (XCAR (prop), Qmargin))
4474 prop = XCDR (prop);
4475 if (!CONSP (prop))
4476 return 0;
4478 prop = XCDR (prop);
4479 if (!CONSP (prop)
4480 || EQ (XCAR (prop), Qleft_margin)
4481 || EQ (XCAR (prop), Qright_margin))
4482 return 0;
4485 return (CONSP (prop)
4486 && (EQ (XCAR (prop), Qimage)
4487 || EQ (XCAR (prop), Qspace)));
4491 /* Check if PROP is a display property value whose text should be
4492 treated as intangible. */
4495 display_prop_intangible_p (prop)
4496 Lisp_Object prop;
4498 if (CONSP (prop)
4499 && CONSP (XCAR (prop))
4500 && !EQ (Qmargin, XCAR (XCAR (prop))))
4502 /* A list of sub-properties. */
4503 while (CONSP (prop))
4505 if (single_display_spec_intangible_p (XCAR (prop)))
4506 return 1;
4507 prop = XCDR (prop);
4510 else if (VECTORP (prop))
4512 /* A vector of sub-properties. */
4513 int i;
4514 for (i = 0; i < ASIZE (prop); ++i)
4515 if (single_display_spec_intangible_p (AREF (prop, i)))
4516 return 1;
4518 else
4519 return single_display_spec_intangible_p (prop);
4521 return 0;
4525 /* Return 1 if PROP is a display sub-property value containing STRING. */
4527 static int
4528 single_display_spec_string_p (prop, string)
4529 Lisp_Object prop, string;
4531 if (EQ (string, prop))
4532 return 1;
4534 /* Skip over `when FORM'. */
4535 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4537 prop = XCDR (prop);
4538 if (!CONSP (prop))
4539 return 0;
4540 prop = XCDR (prop);
4543 if (CONSP (prop))
4544 /* Skip over `margin LOCATION'. */
4545 if (EQ (XCAR (prop), Qmargin))
4547 prop = XCDR (prop);
4548 if (!CONSP (prop))
4549 return 0;
4551 prop = XCDR (prop);
4552 if (!CONSP (prop))
4553 return 0;
4556 return CONSP (prop) && EQ (XCAR (prop), string);
4560 /* Return 1 if STRING appears in the `display' property PROP. */
4562 static int
4563 display_prop_string_p (prop, string)
4564 Lisp_Object prop, string;
4566 if (CONSP (prop)
4567 && CONSP (XCAR (prop))
4568 && !EQ (Qmargin, XCAR (XCAR (prop))))
4570 /* A list of sub-properties. */
4571 while (CONSP (prop))
4573 if (single_display_spec_string_p (XCAR (prop), string))
4574 return 1;
4575 prop = XCDR (prop);
4578 else if (VECTORP (prop))
4580 /* A vector of sub-properties. */
4581 int i;
4582 for (i = 0; i < ASIZE (prop); ++i)
4583 if (single_display_spec_string_p (AREF (prop, i), string))
4584 return 1;
4586 else
4587 return single_display_spec_string_p (prop, string);
4589 return 0;
4593 /* Determine from which buffer position in W's buffer STRING comes
4594 from. AROUND_CHARPOS is an approximate position where it could
4595 be from. Value is the buffer position or 0 if it couldn't be
4596 determined.
4598 W's buffer must be current.
4600 This function is necessary because we don't record buffer positions
4601 in glyphs generated from strings (to keep struct glyph small).
4602 This function may only use code that doesn't eval because it is
4603 called asynchronously from note_mouse_highlight. */
4606 string_buffer_position (w, string, around_charpos)
4607 struct window *w;
4608 Lisp_Object string;
4609 int around_charpos;
4611 Lisp_Object limit, prop, pos;
4612 const int MAX_DISTANCE = 1000;
4613 int found = 0;
4615 pos = make_number (around_charpos);
4616 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
4617 while (!found && !EQ (pos, limit))
4619 prop = Fget_char_property (pos, Qdisplay, Qnil);
4620 if (!NILP (prop) && display_prop_string_p (prop, string))
4621 found = 1;
4622 else
4623 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
4626 if (!found)
4628 pos = make_number (around_charpos);
4629 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
4630 while (!found && !EQ (pos, limit))
4632 prop = Fget_char_property (pos, Qdisplay, Qnil);
4633 if (!NILP (prop) && display_prop_string_p (prop, string))
4634 found = 1;
4635 else
4636 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4637 limit);
4641 return found ? XINT (pos) : 0;
4646 /***********************************************************************
4647 `composition' property
4648 ***********************************************************************/
4650 /* Set up iterator IT from `composition' property at its current
4651 position. Called from handle_stop. */
4653 static enum prop_handled
4654 handle_composition_prop (it)
4655 struct it *it;
4657 Lisp_Object prop, string;
4658 EMACS_INT pos, pos_byte, start, end;
4660 if (STRINGP (it->string))
4662 unsigned char *s;
4664 pos = IT_STRING_CHARPOS (*it);
4665 pos_byte = IT_STRING_BYTEPOS (*it);
4666 string = it->string;
4667 s = SDATA (string) + pos_byte;
4668 it->c = STRING_CHAR (s, 0);
4670 else
4672 pos = IT_CHARPOS (*it);
4673 pos_byte = IT_BYTEPOS (*it);
4674 string = Qnil;
4675 it->c = FETCH_CHAR (pos_byte);
4678 /* If there's a valid composition and point is not inside of the
4679 composition (in the case that the composition is from the current
4680 buffer), draw a glyph composed from the composition components. */
4681 if (find_composition (pos, -1, &start, &end, &prop, string)
4682 && COMPOSITION_VALID_P (start, end, prop)
4683 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4685 if (start != pos)
4687 if (STRINGP (it->string))
4688 pos_byte = string_char_to_byte (it->string, start);
4689 else
4690 pos_byte = CHAR_TO_BYTE (start);
4692 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4693 prop, string);
4695 if (it->cmp_it.id >= 0)
4697 it->cmp_it.ch = -1;
4698 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4699 it->cmp_it.nglyphs = -1;
4703 return HANDLED_NORMALLY;
4708 /***********************************************************************
4709 Overlay strings
4710 ***********************************************************************/
4712 /* The following structure is used to record overlay strings for
4713 later sorting in load_overlay_strings. */
4715 struct overlay_entry
4717 Lisp_Object overlay;
4718 Lisp_Object string;
4719 int priority;
4720 int after_string_p;
4724 /* Set up iterator IT from overlay strings at its current position.
4725 Called from handle_stop. */
4727 static enum prop_handled
4728 handle_overlay_change (it)
4729 struct it *it;
4731 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4732 return HANDLED_RECOMPUTE_PROPS;
4733 else
4734 return HANDLED_NORMALLY;
4738 /* Set up the next overlay string for delivery by IT, if there is an
4739 overlay string to deliver. Called by set_iterator_to_next when the
4740 end of the current overlay string is reached. If there are more
4741 overlay strings to display, IT->string and
4742 IT->current.overlay_string_index are set appropriately here.
4743 Otherwise IT->string is set to nil. */
4745 static void
4746 next_overlay_string (it)
4747 struct it *it;
4749 ++it->current.overlay_string_index;
4750 if (it->current.overlay_string_index == it->n_overlay_strings)
4752 /* No more overlay strings. Restore IT's settings to what
4753 they were before overlay strings were processed, and
4754 continue to deliver from current_buffer. */
4756 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4757 pop_it (it);
4758 xassert (it->sp > 0
4759 || (NILP (it->string)
4760 && it->method == GET_FROM_BUFFER
4761 && it->stop_charpos >= BEGV
4762 && it->stop_charpos <= it->end_charpos));
4763 it->current.overlay_string_index = -1;
4764 it->n_overlay_strings = 0;
4766 /* If we're at the end of the buffer, record that we have
4767 processed the overlay strings there already, so that
4768 next_element_from_buffer doesn't try it again. */
4769 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4770 it->overlay_strings_at_end_processed_p = 1;
4772 else
4774 /* There are more overlay strings to process. If
4775 IT->current.overlay_string_index has advanced to a position
4776 where we must load IT->overlay_strings with more strings, do
4777 it. */
4778 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4780 if (it->current.overlay_string_index && i == 0)
4781 load_overlay_strings (it, 0);
4783 /* Initialize IT to deliver display elements from the overlay
4784 string. */
4785 it->string = it->overlay_strings[i];
4786 it->multibyte_p = STRING_MULTIBYTE (it->string);
4787 SET_TEXT_POS (it->current.string_pos, 0, 0);
4788 it->method = GET_FROM_STRING;
4789 it->stop_charpos = 0;
4790 if (it->cmp_it.stop_pos >= 0)
4791 it->cmp_it.stop_pos = 0;
4794 CHECK_IT (it);
4798 /* Compare two overlay_entry structures E1 and E2. Used as a
4799 comparison function for qsort in load_overlay_strings. Overlay
4800 strings for the same position are sorted so that
4802 1. All after-strings come in front of before-strings, except
4803 when they come from the same overlay.
4805 2. Within after-strings, strings are sorted so that overlay strings
4806 from overlays with higher priorities come first.
4808 2. Within before-strings, strings are sorted so that overlay
4809 strings from overlays with higher priorities come last.
4811 Value is analogous to strcmp. */
4814 static int
4815 compare_overlay_entries (e1, e2)
4816 void *e1, *e2;
4818 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4819 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4820 int result;
4822 if (entry1->after_string_p != entry2->after_string_p)
4824 /* Let after-strings appear in front of before-strings if
4825 they come from different overlays. */
4826 if (EQ (entry1->overlay, entry2->overlay))
4827 result = entry1->after_string_p ? 1 : -1;
4828 else
4829 result = entry1->after_string_p ? -1 : 1;
4831 else if (entry1->after_string_p)
4832 /* After-strings sorted in order of decreasing priority. */
4833 result = entry2->priority - entry1->priority;
4834 else
4835 /* Before-strings sorted in order of increasing priority. */
4836 result = entry1->priority - entry2->priority;
4838 return result;
4842 /* Load the vector IT->overlay_strings with overlay strings from IT's
4843 current buffer position, or from CHARPOS if that is > 0. Set
4844 IT->n_overlays to the total number of overlay strings found.
4846 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4847 a time. On entry into load_overlay_strings,
4848 IT->current.overlay_string_index gives the number of overlay
4849 strings that have already been loaded by previous calls to this
4850 function.
4852 IT->add_overlay_start contains an additional overlay start
4853 position to consider for taking overlay strings from, if non-zero.
4854 This position comes into play when the overlay has an `invisible'
4855 property, and both before and after-strings. When we've skipped to
4856 the end of the overlay, because of its `invisible' property, we
4857 nevertheless want its before-string to appear.
4858 IT->add_overlay_start will contain the overlay start position
4859 in this case.
4861 Overlay strings are sorted so that after-string strings come in
4862 front of before-string strings. Within before and after-strings,
4863 strings are sorted by overlay priority. See also function
4864 compare_overlay_entries. */
4866 static void
4867 load_overlay_strings (it, charpos)
4868 struct it *it;
4869 int charpos;
4871 extern Lisp_Object Qafter_string, Qbefore_string, Qwindow, Qpriority;
4872 Lisp_Object overlay, window, str, invisible;
4873 struct Lisp_Overlay *ov;
4874 int start, end;
4875 int size = 20;
4876 int n = 0, i, j, invis_p;
4877 struct overlay_entry *entries
4878 = (struct overlay_entry *) alloca (size * sizeof *entries);
4880 if (charpos <= 0)
4881 charpos = IT_CHARPOS (*it);
4883 /* Append the overlay string STRING of overlay OVERLAY to vector
4884 `entries' which has size `size' and currently contains `n'
4885 elements. AFTER_P non-zero means STRING is an after-string of
4886 OVERLAY. */
4887 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4888 do \
4890 Lisp_Object priority; \
4892 if (n == size) \
4894 int new_size = 2 * size; \
4895 struct overlay_entry *old = entries; \
4896 entries = \
4897 (struct overlay_entry *) alloca (new_size \
4898 * sizeof *entries); \
4899 bcopy (old, entries, size * sizeof *entries); \
4900 size = new_size; \
4903 entries[n].string = (STRING); \
4904 entries[n].overlay = (OVERLAY); \
4905 priority = Foverlay_get ((OVERLAY), Qpriority); \
4906 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4907 entries[n].after_string_p = (AFTER_P); \
4908 ++n; \
4910 while (0)
4912 /* Process overlay before the overlay center. */
4913 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4915 XSETMISC (overlay, ov);
4916 xassert (OVERLAYP (overlay));
4917 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4918 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4920 if (end < charpos)
4921 break;
4923 /* Skip this overlay if it doesn't start or end at IT's current
4924 position. */
4925 if (end != charpos && start != charpos)
4926 continue;
4928 /* Skip this overlay if it doesn't apply to IT->w. */
4929 window = Foverlay_get (overlay, Qwindow);
4930 if (WINDOWP (window) && XWINDOW (window) != it->w)
4931 continue;
4933 /* If the text ``under'' the overlay is invisible, both before-
4934 and after-strings from this overlay are visible; start and
4935 end position are indistinguishable. */
4936 invisible = Foverlay_get (overlay, Qinvisible);
4937 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4939 /* If overlay has a non-empty before-string, record it. */
4940 if ((start == charpos || (end == charpos && invis_p))
4941 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4942 && SCHARS (str))
4943 RECORD_OVERLAY_STRING (overlay, str, 0);
4945 /* If overlay has a non-empty after-string, record it. */
4946 if ((end == charpos || (start == charpos && invis_p))
4947 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4948 && SCHARS (str))
4949 RECORD_OVERLAY_STRING (overlay, str, 1);
4952 /* Process overlays after the overlay center. */
4953 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4955 XSETMISC (overlay, ov);
4956 xassert (OVERLAYP (overlay));
4957 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4958 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4960 if (start > charpos)
4961 break;
4963 /* Skip this overlay if it doesn't start or end at IT's current
4964 position. */
4965 if (end != charpos && start != charpos)
4966 continue;
4968 /* Skip this overlay if it doesn't apply to IT->w. */
4969 window = Foverlay_get (overlay, Qwindow);
4970 if (WINDOWP (window) && XWINDOW (window) != it->w)
4971 continue;
4973 /* If the text ``under'' the overlay is invisible, it has a zero
4974 dimension, and both before- and after-strings apply. */
4975 invisible = Foverlay_get (overlay, Qinvisible);
4976 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4978 /* If overlay has a non-empty before-string, record it. */
4979 if ((start == charpos || (end == charpos && invis_p))
4980 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4981 && SCHARS (str))
4982 RECORD_OVERLAY_STRING (overlay, str, 0);
4984 /* If overlay has a non-empty after-string, record it. */
4985 if ((end == charpos || (start == charpos && invis_p))
4986 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4987 && SCHARS (str))
4988 RECORD_OVERLAY_STRING (overlay, str, 1);
4991 #undef RECORD_OVERLAY_STRING
4993 /* Sort entries. */
4994 if (n > 1)
4995 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4997 /* Record the total number of strings to process. */
4998 it->n_overlay_strings = n;
5000 /* IT->current.overlay_string_index is the number of overlay strings
5001 that have already been consumed by IT. Copy some of the
5002 remaining overlay strings to IT->overlay_strings. */
5003 i = 0;
5004 j = it->current.overlay_string_index;
5005 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5007 it->overlay_strings[i] = entries[j].string;
5008 it->string_overlays[i++] = entries[j++].overlay;
5011 CHECK_IT (it);
5015 /* Get the first chunk of overlay strings at IT's current buffer
5016 position, or at CHARPOS if that is > 0. Value is non-zero if at
5017 least one overlay string was found. */
5019 static int
5020 get_overlay_strings_1 (it, charpos, compute_stop_p)
5021 struct it *it;
5022 int charpos;
5023 int compute_stop_p;
5025 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5026 process. This fills IT->overlay_strings with strings, and sets
5027 IT->n_overlay_strings to the total number of strings to process.
5028 IT->pos.overlay_string_index has to be set temporarily to zero
5029 because load_overlay_strings needs this; it must be set to -1
5030 when no overlay strings are found because a zero value would
5031 indicate a position in the first overlay string. */
5032 it->current.overlay_string_index = 0;
5033 load_overlay_strings (it, charpos);
5035 /* If we found overlay strings, set up IT to deliver display
5036 elements from the first one. Otherwise set up IT to deliver
5037 from current_buffer. */
5038 if (it->n_overlay_strings)
5040 /* Make sure we know settings in current_buffer, so that we can
5041 restore meaningful values when we're done with the overlay
5042 strings. */
5043 if (compute_stop_p)
5044 compute_stop_pos (it);
5045 xassert (it->face_id >= 0);
5047 /* Save IT's settings. They are restored after all overlay
5048 strings have been processed. */
5049 xassert (!compute_stop_p || it->sp == 0);
5051 /* When called from handle_stop, there might be an empty display
5052 string loaded. In that case, don't bother saving it. */
5053 if (!STRINGP (it->string) || SCHARS (it->string))
5054 push_it (it);
5056 /* Set up IT to deliver display elements from the first overlay
5057 string. */
5058 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5059 it->string = it->overlay_strings[0];
5060 it->from_overlay = Qnil;
5061 it->stop_charpos = 0;
5062 xassert (STRINGP (it->string));
5063 it->end_charpos = SCHARS (it->string);
5064 it->multibyte_p = STRING_MULTIBYTE (it->string);
5065 it->method = GET_FROM_STRING;
5066 return 1;
5069 it->current.overlay_string_index = -1;
5070 return 0;
5073 static int
5074 get_overlay_strings (it, charpos)
5075 struct it *it;
5076 int charpos;
5078 it->string = Qnil;
5079 it->method = GET_FROM_BUFFER;
5081 (void) get_overlay_strings_1 (it, charpos, 1);
5083 CHECK_IT (it);
5085 /* Value is non-zero if we found at least one overlay string. */
5086 return STRINGP (it->string);
5091 /***********************************************************************
5092 Saving and restoring state
5093 ***********************************************************************/
5095 /* Save current settings of IT on IT->stack. Called, for example,
5096 before setting up IT for an overlay string, to be able to restore
5097 IT's settings to what they were after the overlay string has been
5098 processed. */
5100 static void
5101 push_it (it)
5102 struct it *it;
5104 struct iterator_stack_entry *p;
5106 xassert (it->sp < IT_STACK_SIZE);
5107 p = it->stack + it->sp;
5109 p->stop_charpos = it->stop_charpos;
5110 p->cmp_it = it->cmp_it;
5111 xassert (it->face_id >= 0);
5112 p->face_id = it->face_id;
5113 p->string = it->string;
5114 p->method = it->method;
5115 p->from_overlay = it->from_overlay;
5116 switch (p->method)
5118 case GET_FROM_IMAGE:
5119 p->u.image.object = it->object;
5120 p->u.image.image_id = it->image_id;
5121 p->u.image.slice = it->slice;
5122 break;
5123 case GET_FROM_STRETCH:
5124 p->u.stretch.object = it->object;
5125 break;
5127 p->position = it->position;
5128 p->current = it->current;
5129 p->end_charpos = it->end_charpos;
5130 p->string_nchars = it->string_nchars;
5131 p->area = it->area;
5132 p->multibyte_p = it->multibyte_p;
5133 p->avoid_cursor_p = it->avoid_cursor_p;
5134 p->space_width = it->space_width;
5135 p->font_height = it->font_height;
5136 p->voffset = it->voffset;
5137 p->string_from_display_prop_p = it->string_from_display_prop_p;
5138 p->display_ellipsis_p = 0;
5139 p->line_wrap = it->line_wrap;
5140 ++it->sp;
5144 /* Restore IT's settings from IT->stack. Called, for example, when no
5145 more overlay strings must be processed, and we return to delivering
5146 display elements from a buffer, or when the end of a string from a
5147 `display' property is reached and we return to delivering display
5148 elements from an overlay string, or from a buffer. */
5150 static void
5151 pop_it (it)
5152 struct it *it;
5154 struct iterator_stack_entry *p;
5156 xassert (it->sp > 0);
5157 --it->sp;
5158 p = it->stack + it->sp;
5159 it->stop_charpos = p->stop_charpos;
5160 it->cmp_it = p->cmp_it;
5161 it->face_id = p->face_id;
5162 it->current = p->current;
5163 it->position = p->position;
5164 it->string = p->string;
5165 it->from_overlay = p->from_overlay;
5166 if (NILP (it->string))
5167 SET_TEXT_POS (it->current.string_pos, -1, -1);
5168 it->method = p->method;
5169 switch (it->method)
5171 case GET_FROM_IMAGE:
5172 it->image_id = p->u.image.image_id;
5173 it->object = p->u.image.object;
5174 it->slice = p->u.image.slice;
5175 break;
5176 case GET_FROM_STRETCH:
5177 it->object = p->u.comp.object;
5178 break;
5179 case GET_FROM_BUFFER:
5180 it->object = it->w->buffer;
5181 break;
5182 case GET_FROM_STRING:
5183 it->object = it->string;
5184 break;
5186 it->end_charpos = p->end_charpos;
5187 it->string_nchars = p->string_nchars;
5188 it->area = p->area;
5189 it->multibyte_p = p->multibyte_p;
5190 it->avoid_cursor_p = p->avoid_cursor_p;
5191 it->space_width = p->space_width;
5192 it->font_height = p->font_height;
5193 it->voffset = p->voffset;
5194 it->string_from_display_prop_p = p->string_from_display_prop_p;
5195 it->line_wrap = p->line_wrap;
5200 /***********************************************************************
5201 Moving over lines
5202 ***********************************************************************/
5204 /* Set IT's current position to the previous line start. */
5206 static void
5207 back_to_previous_line_start (it)
5208 struct it *it;
5210 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5211 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5215 /* Move IT to the next line start.
5217 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5218 we skipped over part of the text (as opposed to moving the iterator
5219 continuously over the text). Otherwise, don't change the value
5220 of *SKIPPED_P.
5222 Newlines may come from buffer text, overlay strings, or strings
5223 displayed via the `display' property. That's the reason we can't
5224 simply use find_next_newline_no_quit.
5226 Note that this function may not skip over invisible text that is so
5227 because of text properties and immediately follows a newline. If
5228 it would, function reseat_at_next_visible_line_start, when called
5229 from set_iterator_to_next, would effectively make invisible
5230 characters following a newline part of the wrong glyph row, which
5231 leads to wrong cursor motion. */
5233 static int
5234 forward_to_next_line_start (it, skipped_p)
5235 struct it *it;
5236 int *skipped_p;
5238 int old_selective, newline_found_p, n;
5239 const int MAX_NEWLINE_DISTANCE = 500;
5241 /* If already on a newline, just consume it to avoid unintended
5242 skipping over invisible text below. */
5243 if (it->what == IT_CHARACTER
5244 && it->c == '\n'
5245 && CHARPOS (it->position) == IT_CHARPOS (*it))
5247 set_iterator_to_next (it, 0);
5248 it->c = 0;
5249 return 1;
5252 /* Don't handle selective display in the following. It's (a)
5253 unnecessary because it's done by the caller, and (b) leads to an
5254 infinite recursion because next_element_from_ellipsis indirectly
5255 calls this function. */
5256 old_selective = it->selective;
5257 it->selective = 0;
5259 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5260 from buffer text. */
5261 for (n = newline_found_p = 0;
5262 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5263 n += STRINGP (it->string) ? 0 : 1)
5265 if (!get_next_display_element (it))
5266 return 0;
5267 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5268 set_iterator_to_next (it, 0);
5271 /* If we didn't find a newline near enough, see if we can use a
5272 short-cut. */
5273 if (!newline_found_p)
5275 int start = IT_CHARPOS (*it);
5276 int limit = find_next_newline_no_quit (start, 1);
5277 Lisp_Object pos;
5279 xassert (!STRINGP (it->string));
5281 /* If there isn't any `display' property in sight, and no
5282 overlays, we can just use the position of the newline in
5283 buffer text. */
5284 if (it->stop_charpos >= limit
5285 || ((pos = Fnext_single_property_change (make_number (start),
5286 Qdisplay,
5287 Qnil, make_number (limit)),
5288 NILP (pos))
5289 && next_overlay_change (start) == ZV))
5291 IT_CHARPOS (*it) = limit;
5292 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5293 *skipped_p = newline_found_p = 1;
5295 else
5297 while (get_next_display_element (it)
5298 && !newline_found_p)
5300 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5301 set_iterator_to_next (it, 0);
5306 it->selective = old_selective;
5307 return newline_found_p;
5311 /* Set IT's current position to the previous visible line start. Skip
5312 invisible text that is so either due to text properties or due to
5313 selective display. Caution: this does not change IT->current_x and
5314 IT->hpos. */
5316 static void
5317 back_to_previous_visible_line_start (it)
5318 struct it *it;
5320 while (IT_CHARPOS (*it) > BEGV)
5322 back_to_previous_line_start (it);
5324 if (IT_CHARPOS (*it) <= BEGV)
5325 break;
5327 /* If selective > 0, then lines indented more than that values
5328 are invisible. */
5329 if (it->selective > 0
5330 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5331 (double) it->selective)) /* iftc */
5332 continue;
5334 /* Check the newline before point for invisibility. */
5336 Lisp_Object prop;
5337 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5338 Qinvisible, it->window);
5339 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5340 continue;
5343 if (IT_CHARPOS (*it) <= BEGV)
5344 break;
5347 struct it it2;
5348 int pos;
5349 EMACS_INT beg, end;
5350 Lisp_Object val, overlay;
5352 /* If newline is part of a composition, continue from start of composition */
5353 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5354 && beg < IT_CHARPOS (*it))
5355 goto replaced;
5357 /* If newline is replaced by a display property, find start of overlay
5358 or interval and continue search from that point. */
5359 it2 = *it;
5360 pos = --IT_CHARPOS (it2);
5361 --IT_BYTEPOS (it2);
5362 it2.sp = 0;
5363 it2.string_from_display_prop_p = 0;
5364 if (handle_display_prop (&it2) == HANDLED_RETURN
5365 && !NILP (val = get_char_property_and_overlay
5366 (make_number (pos), Qdisplay, Qnil, &overlay))
5367 && (OVERLAYP (overlay)
5368 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5369 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5370 goto replaced;
5372 /* Newline is not replaced by anything -- so we are done. */
5373 break;
5375 replaced:
5376 if (beg < BEGV)
5377 beg = BEGV;
5378 IT_CHARPOS (*it) = beg;
5379 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5383 it->continuation_lines_width = 0;
5385 xassert (IT_CHARPOS (*it) >= BEGV);
5386 xassert (IT_CHARPOS (*it) == BEGV
5387 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5388 CHECK_IT (it);
5392 /* Reseat iterator IT at the previous visible line start. Skip
5393 invisible text that is so either due to text properties or due to
5394 selective display. At the end, update IT's overlay information,
5395 face information etc. */
5397 void
5398 reseat_at_previous_visible_line_start (it)
5399 struct it *it;
5401 back_to_previous_visible_line_start (it);
5402 reseat (it, it->current.pos, 1);
5403 CHECK_IT (it);
5407 /* Reseat iterator IT on the next visible line start in the current
5408 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5409 preceding the line start. Skip over invisible text that is so
5410 because of selective display. Compute faces, overlays etc at the
5411 new position. Note that this function does not skip over text that
5412 is invisible because of text properties. */
5414 static void
5415 reseat_at_next_visible_line_start (it, on_newline_p)
5416 struct it *it;
5417 int on_newline_p;
5419 int newline_found_p, skipped_p = 0;
5421 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5423 /* Skip over lines that are invisible because they are indented
5424 more than the value of IT->selective. */
5425 if (it->selective > 0)
5426 while (IT_CHARPOS (*it) < ZV
5427 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5428 (double) it->selective)) /* iftc */
5430 xassert (IT_BYTEPOS (*it) == BEGV
5431 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5432 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5435 /* Position on the newline if that's what's requested. */
5436 if (on_newline_p && newline_found_p)
5438 if (STRINGP (it->string))
5440 if (IT_STRING_CHARPOS (*it) > 0)
5442 --IT_STRING_CHARPOS (*it);
5443 --IT_STRING_BYTEPOS (*it);
5446 else if (IT_CHARPOS (*it) > BEGV)
5448 --IT_CHARPOS (*it);
5449 --IT_BYTEPOS (*it);
5450 reseat (it, it->current.pos, 0);
5453 else if (skipped_p)
5454 reseat (it, it->current.pos, 0);
5456 CHECK_IT (it);
5461 /***********************************************************************
5462 Changing an iterator's position
5463 ***********************************************************************/
5465 /* Change IT's current position to POS in current_buffer. If FORCE_P
5466 is non-zero, always check for text properties at the new position.
5467 Otherwise, text properties are only looked up if POS >=
5468 IT->check_charpos of a property. */
5470 static void
5471 reseat (it, pos, force_p)
5472 struct it *it;
5473 struct text_pos pos;
5474 int force_p;
5476 int original_pos = IT_CHARPOS (*it);
5478 reseat_1 (it, pos, 0);
5480 /* Determine where to check text properties. Avoid doing it
5481 where possible because text property lookup is very expensive. */
5482 if (force_p
5483 || CHARPOS (pos) > it->stop_charpos
5484 || CHARPOS (pos) < original_pos)
5485 handle_stop (it);
5487 CHECK_IT (it);
5491 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5492 IT->stop_pos to POS, also. */
5494 static void
5495 reseat_1 (it, pos, set_stop_p)
5496 struct it *it;
5497 struct text_pos pos;
5498 int set_stop_p;
5500 /* Don't call this function when scanning a C string. */
5501 xassert (it->s == NULL);
5503 /* POS must be a reasonable value. */
5504 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5506 it->current.pos = it->position = pos;
5507 it->end_charpos = ZV;
5508 it->dpvec = NULL;
5509 it->current.dpvec_index = -1;
5510 it->current.overlay_string_index = -1;
5511 IT_STRING_CHARPOS (*it) = -1;
5512 IT_STRING_BYTEPOS (*it) = -1;
5513 it->string = Qnil;
5514 it->string_from_display_prop_p = 0;
5515 it->method = GET_FROM_BUFFER;
5516 it->object = it->w->buffer;
5517 it->area = TEXT_AREA;
5518 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5519 it->sp = 0;
5520 it->string_from_display_prop_p = 0;
5521 it->face_before_selective_p = 0;
5523 if (set_stop_p)
5524 it->stop_charpos = CHARPOS (pos);
5528 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5529 If S is non-null, it is a C string to iterate over. Otherwise,
5530 STRING gives a Lisp string to iterate over.
5532 If PRECISION > 0, don't return more then PRECISION number of
5533 characters from the string.
5535 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5536 characters have been returned. FIELD_WIDTH < 0 means an infinite
5537 field width.
5539 MULTIBYTE = 0 means disable processing of multibyte characters,
5540 MULTIBYTE > 0 means enable it,
5541 MULTIBYTE < 0 means use IT->multibyte_p.
5543 IT must be initialized via a prior call to init_iterator before
5544 calling this function. */
5546 static void
5547 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5548 struct it *it;
5549 unsigned char *s;
5550 Lisp_Object string;
5551 int charpos;
5552 int precision, field_width, multibyte;
5554 /* No region in strings. */
5555 it->region_beg_charpos = it->region_end_charpos = -1;
5557 /* No text property checks performed by default, but see below. */
5558 it->stop_charpos = -1;
5560 /* Set iterator position and end position. */
5561 bzero (&it->current, sizeof it->current);
5562 it->current.overlay_string_index = -1;
5563 it->current.dpvec_index = -1;
5564 xassert (charpos >= 0);
5566 /* If STRING is specified, use its multibyteness, otherwise use the
5567 setting of MULTIBYTE, if specified. */
5568 if (multibyte >= 0)
5569 it->multibyte_p = multibyte > 0;
5571 if (s == NULL)
5573 xassert (STRINGP (string));
5574 it->string = string;
5575 it->s = NULL;
5576 it->end_charpos = it->string_nchars = SCHARS (string);
5577 it->method = GET_FROM_STRING;
5578 it->current.string_pos = string_pos (charpos, string);
5580 else
5582 it->s = s;
5583 it->string = Qnil;
5585 /* Note that we use IT->current.pos, not it->current.string_pos,
5586 for displaying C strings. */
5587 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5588 if (it->multibyte_p)
5590 it->current.pos = c_string_pos (charpos, s, 1);
5591 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5593 else
5595 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5596 it->end_charpos = it->string_nchars = strlen (s);
5599 it->method = GET_FROM_C_STRING;
5602 /* PRECISION > 0 means don't return more than PRECISION characters
5603 from the string. */
5604 if (precision > 0 && it->end_charpos - charpos > precision)
5605 it->end_charpos = it->string_nchars = charpos + precision;
5607 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5608 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5609 FIELD_WIDTH < 0 means infinite field width. This is useful for
5610 padding with `-' at the end of a mode line. */
5611 if (field_width < 0)
5612 field_width = INFINITY;
5613 if (field_width > it->end_charpos - charpos)
5614 it->end_charpos = charpos + field_width;
5616 /* Use the standard display table for displaying strings. */
5617 if (DISP_TABLE_P (Vstandard_display_table))
5618 it->dp = XCHAR_TABLE (Vstandard_display_table);
5620 it->stop_charpos = charpos;
5621 CHECK_IT (it);
5626 /***********************************************************************
5627 Iteration
5628 ***********************************************************************/
5630 /* Map enum it_method value to corresponding next_element_from_* function. */
5632 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5634 next_element_from_buffer,
5635 next_element_from_display_vector,
5636 next_element_from_string,
5637 next_element_from_c_string,
5638 next_element_from_image,
5639 next_element_from_stretch
5642 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5645 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5646 (possibly with the following characters). */
5648 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS) \
5649 ((IT)->cmp_it.id >= 0 \
5650 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5651 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5652 (IT)->end_charpos, (IT)->w, \
5653 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5654 (IT)->string)))
5657 /* Load IT's display element fields with information about the next
5658 display element from the current position of IT. Value is zero if
5659 end of buffer (or C string) is reached. */
5661 static struct frame *last_escape_glyph_frame = NULL;
5662 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5663 static int last_escape_glyph_merged_face_id = 0;
5666 get_next_display_element (it)
5667 struct it *it;
5669 /* Non-zero means that we found a display element. Zero means that
5670 we hit the end of what we iterate over. Performance note: the
5671 function pointer `method' used here turns out to be faster than
5672 using a sequence of if-statements. */
5673 int success_p;
5675 get_next:
5676 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5678 if (it->what == IT_CHARACTER)
5680 /* Map via display table or translate control characters.
5681 IT->c, IT->len etc. have been set to the next character by
5682 the function call above. If we have a display table, and it
5683 contains an entry for IT->c, translate it. Don't do this if
5684 IT->c itself comes from a display table, otherwise we could
5685 end up in an infinite recursion. (An alternative could be to
5686 count the recursion depth of this function and signal an
5687 error when a certain maximum depth is reached.) Is it worth
5688 it? */
5689 if (success_p && it->dpvec == NULL)
5691 Lisp_Object dv;
5693 if (it->dp
5694 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5695 VECTORP (dv)))
5697 struct Lisp_Vector *v = XVECTOR (dv);
5699 /* Return the first character from the display table
5700 entry, if not empty. If empty, don't display the
5701 current character. */
5702 if (v->size)
5704 it->dpvec_char_len = it->len;
5705 it->dpvec = v->contents;
5706 it->dpend = v->contents + v->size;
5707 it->current.dpvec_index = 0;
5708 it->dpvec_face_id = -1;
5709 it->saved_face_id = it->face_id;
5710 it->method = GET_FROM_DISPLAY_VECTOR;
5711 it->ellipsis_p = 0;
5713 else
5715 set_iterator_to_next (it, 0);
5717 goto get_next;
5720 /* Translate control characters into `\003' or `^C' form.
5721 Control characters coming from a display table entry are
5722 currently not translated because we use IT->dpvec to hold
5723 the translation. This could easily be changed but I
5724 don't believe that it is worth doing.
5726 If it->multibyte_p is nonzero, non-printable non-ASCII
5727 characters are also translated to octal form.
5729 If it->multibyte_p is zero, eight-bit characters that
5730 don't have corresponding multibyte char code are also
5731 translated to octal form. */
5732 else if ((it->c < ' '
5733 ? (it->area != TEXT_AREA
5734 /* In mode line, treat \n, \t like other crl chars. */
5735 || (it->c != '\t'
5736 && it->glyph_row && it->glyph_row->mode_line_p)
5737 || (it->c != '\n' && it->c != '\t'))
5738 : (it->multibyte_p
5739 ? (!CHAR_PRINTABLE_P (it->c)
5740 || (!NILP (Vnobreak_char_display)
5741 && (it->c == 0xA0 /* NO-BREAK SPACE */
5742 || it->c == 0xAD /* SOFT HYPHEN */)))
5743 : (it->c >= 127
5744 && (! unibyte_display_via_language_environment
5745 || (UNIBYTE_CHAR_HAS_MULTIBYTE_P (it->c)))))))
5747 /* IT->c is a control character which must be displayed
5748 either as '\003' or as `^C' where the '\\' and '^'
5749 can be defined in the display table. Fill
5750 IT->ctl_chars with glyphs for what we have to
5751 display. Then, set IT->dpvec to these glyphs. */
5752 Lisp_Object gc;
5753 int ctl_len;
5754 int face_id, lface_id = 0 ;
5755 int escape_glyph;
5757 /* Handle control characters with ^. */
5759 if (it->c < 128 && it->ctl_arrow_p)
5761 int g;
5763 g = '^'; /* default glyph for Control */
5764 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5765 if (it->dp
5766 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5767 && GLYPH_CODE_CHAR_VALID_P (gc))
5769 g = GLYPH_CODE_CHAR (gc);
5770 lface_id = GLYPH_CODE_FACE (gc);
5772 if (lface_id)
5774 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5776 else if (it->f == last_escape_glyph_frame
5777 && it->face_id == last_escape_glyph_face_id)
5779 face_id = last_escape_glyph_merged_face_id;
5781 else
5783 /* Merge the escape-glyph face into the current face. */
5784 face_id = merge_faces (it->f, Qescape_glyph, 0,
5785 it->face_id);
5786 last_escape_glyph_frame = it->f;
5787 last_escape_glyph_face_id = it->face_id;
5788 last_escape_glyph_merged_face_id = face_id;
5791 XSETINT (it->ctl_chars[0], g);
5792 XSETINT (it->ctl_chars[1], it->c ^ 0100);
5793 ctl_len = 2;
5794 goto display_control;
5797 /* Handle non-break space in the mode where it only gets
5798 highlighting. */
5800 if (EQ (Vnobreak_char_display, Qt)
5801 && it->c == 0xA0)
5803 /* Merge the no-break-space face into the current face. */
5804 face_id = merge_faces (it->f, Qnobreak_space, 0,
5805 it->face_id);
5807 it->c = ' ';
5808 XSETINT (it->ctl_chars[0], ' ');
5809 ctl_len = 1;
5810 goto display_control;
5813 /* Handle sequences that start with the "escape glyph". */
5815 /* the default escape glyph is \. */
5816 escape_glyph = '\\';
5818 if (it->dp
5819 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5820 && GLYPH_CODE_CHAR_VALID_P (gc))
5822 escape_glyph = GLYPH_CODE_CHAR (gc);
5823 lface_id = GLYPH_CODE_FACE (gc);
5825 if (lface_id)
5827 /* The display table specified a face.
5828 Merge it into face_id and also into escape_glyph. */
5829 face_id = merge_faces (it->f, Qt, lface_id,
5830 it->face_id);
5832 else if (it->f == last_escape_glyph_frame
5833 && it->face_id == last_escape_glyph_face_id)
5835 face_id = last_escape_glyph_merged_face_id;
5837 else
5839 /* Merge the escape-glyph face into the current face. */
5840 face_id = merge_faces (it->f, Qescape_glyph, 0,
5841 it->face_id);
5842 last_escape_glyph_frame = it->f;
5843 last_escape_glyph_face_id = it->face_id;
5844 last_escape_glyph_merged_face_id = face_id;
5847 /* Handle soft hyphens in the mode where they only get
5848 highlighting. */
5850 if (EQ (Vnobreak_char_display, Qt)
5851 && it->c == 0xAD)
5853 it->c = '-';
5854 XSETINT (it->ctl_chars[0], '-');
5855 ctl_len = 1;
5856 goto display_control;
5859 /* Handle non-break space and soft hyphen
5860 with the escape glyph. */
5862 if (it->c == 0xA0 || it->c == 0xAD)
5864 XSETINT (it->ctl_chars[0], escape_glyph);
5865 it->c = (it->c == 0xA0 ? ' ' : '-');
5866 XSETINT (it->ctl_chars[1], it->c);
5867 ctl_len = 2;
5868 goto display_control;
5872 unsigned char str[MAX_MULTIBYTE_LENGTH];
5873 int len;
5874 int i;
5876 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5877 if (CHAR_BYTE8_P (it->c))
5879 str[0] = CHAR_TO_BYTE8 (it->c);
5880 len = 1;
5882 else if (it->c < 256)
5884 str[0] = it->c;
5885 len = 1;
5887 else
5889 /* It's an invalid character, which shouldn't
5890 happen actually, but due to bugs it may
5891 happen. Let's print the char as is, there's
5892 not much meaningful we can do with it. */
5893 str[0] = it->c;
5894 str[1] = it->c >> 8;
5895 str[2] = it->c >> 16;
5896 str[3] = it->c >> 24;
5897 len = 4;
5900 for (i = 0; i < len; i++)
5902 int g;
5903 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5904 /* Insert three more glyphs into IT->ctl_chars for
5905 the octal display of the character. */
5906 g = ((str[i] >> 6) & 7) + '0';
5907 XSETINT (it->ctl_chars[i * 4 + 1], g);
5908 g = ((str[i] >> 3) & 7) + '0';
5909 XSETINT (it->ctl_chars[i * 4 + 2], g);
5910 g = (str[i] & 7) + '0';
5911 XSETINT (it->ctl_chars[i * 4 + 3], g);
5913 ctl_len = len * 4;
5916 display_control:
5917 /* Set up IT->dpvec and return first character from it. */
5918 it->dpvec_char_len = it->len;
5919 it->dpvec = it->ctl_chars;
5920 it->dpend = it->dpvec + ctl_len;
5921 it->current.dpvec_index = 0;
5922 it->dpvec_face_id = face_id;
5923 it->saved_face_id = it->face_id;
5924 it->method = GET_FROM_DISPLAY_VECTOR;
5925 it->ellipsis_p = 0;
5926 goto get_next;
5931 #ifdef HAVE_WINDOW_SYSTEM
5932 /* Adjust face id for a multibyte character. There are no multibyte
5933 character in unibyte text. */
5934 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5935 && it->multibyte_p
5936 && success_p
5937 && FRAME_WINDOW_P (it->f))
5939 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5941 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5943 /* Automatic composition with glyph-string. */
5944 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5946 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5948 else
5950 int pos = (it->s ? -1
5951 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5952 : IT_CHARPOS (*it));
5954 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
5957 #endif
5959 /* Is this character the last one of a run of characters with
5960 box? If yes, set IT->end_of_box_run_p to 1. */
5961 if (it->face_box_p
5962 && it->s == NULL)
5964 if (it->method == GET_FROM_STRING && it->sp)
5966 int face_id = underlying_face_id (it);
5967 struct face *face = FACE_FROM_ID (it->f, face_id);
5969 if (face)
5971 if (face->box == FACE_NO_BOX)
5973 /* If the box comes from face properties in a
5974 display string, check faces in that string. */
5975 int string_face_id = face_after_it_pos (it);
5976 it->end_of_box_run_p
5977 = (FACE_FROM_ID (it->f, string_face_id)->box
5978 == FACE_NO_BOX);
5980 /* Otherwise, the box comes from the underlying face.
5981 If this is the last string character displayed, check
5982 the next buffer location. */
5983 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5984 && (it->current.overlay_string_index
5985 == it->n_overlay_strings - 1))
5987 EMACS_INT ignore;
5988 int next_face_id;
5989 struct text_pos pos = it->current.pos;
5990 INC_TEXT_POS (pos, it->multibyte_p);
5992 next_face_id = face_at_buffer_position
5993 (it->w, CHARPOS (pos), it->region_beg_charpos,
5994 it->region_end_charpos, &ignore,
5995 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0);
5996 it->end_of_box_run_p
5997 = (FACE_FROM_ID (it->f, next_face_id)->box
5998 == FACE_NO_BOX);
6002 else
6004 int face_id = face_after_it_pos (it);
6005 it->end_of_box_run_p
6006 = (face_id != it->face_id
6007 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6011 /* Value is 0 if end of buffer or string reached. */
6012 return success_p;
6016 /* Move IT to the next display element.
6018 RESEAT_P non-zero means if called on a newline in buffer text,
6019 skip to the next visible line start.
6021 Functions get_next_display_element and set_iterator_to_next are
6022 separate because I find this arrangement easier to handle than a
6023 get_next_display_element function that also increments IT's
6024 position. The way it is we can first look at an iterator's current
6025 display element, decide whether it fits on a line, and if it does,
6026 increment the iterator position. The other way around we probably
6027 would either need a flag indicating whether the iterator has to be
6028 incremented the next time, or we would have to implement a
6029 decrement position function which would not be easy to write. */
6031 void
6032 set_iterator_to_next (it, reseat_p)
6033 struct it *it;
6034 int reseat_p;
6036 /* Reset flags indicating start and end of a sequence of characters
6037 with box. Reset them at the start of this function because
6038 moving the iterator to a new position might set them. */
6039 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6041 switch (it->method)
6043 case GET_FROM_BUFFER:
6044 /* The current display element of IT is a character from
6045 current_buffer. Advance in the buffer, and maybe skip over
6046 invisible lines that are so because of selective display. */
6047 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6048 reseat_at_next_visible_line_start (it, 0);
6049 else if (it->cmp_it.id >= 0)
6051 IT_CHARPOS (*it) += it->cmp_it.nchars;
6052 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6053 if (it->cmp_it.to < it->cmp_it.nglyphs)
6054 it->cmp_it.from = it->cmp_it.to;
6055 else
6057 it->cmp_it.id = -1;
6058 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6059 IT_BYTEPOS (*it), it->stop_charpos,
6060 Qnil);
6063 else
6065 xassert (it->len != 0);
6066 IT_BYTEPOS (*it) += it->len;
6067 IT_CHARPOS (*it) += 1;
6068 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6070 break;
6072 case GET_FROM_C_STRING:
6073 /* Current display element of IT is from a C string. */
6074 IT_BYTEPOS (*it) += it->len;
6075 IT_CHARPOS (*it) += 1;
6076 break;
6078 case GET_FROM_DISPLAY_VECTOR:
6079 /* Current display element of IT is from a display table entry.
6080 Advance in the display table definition. Reset it to null if
6081 end reached, and continue with characters from buffers/
6082 strings. */
6083 ++it->current.dpvec_index;
6085 /* Restore face of the iterator to what they were before the
6086 display vector entry (these entries may contain faces). */
6087 it->face_id = it->saved_face_id;
6089 if (it->dpvec + it->current.dpvec_index == it->dpend)
6091 int recheck_faces = it->ellipsis_p;
6093 if (it->s)
6094 it->method = GET_FROM_C_STRING;
6095 else if (STRINGP (it->string))
6096 it->method = GET_FROM_STRING;
6097 else
6099 it->method = GET_FROM_BUFFER;
6100 it->object = it->w->buffer;
6103 it->dpvec = NULL;
6104 it->current.dpvec_index = -1;
6106 /* Skip over characters which were displayed via IT->dpvec. */
6107 if (it->dpvec_char_len < 0)
6108 reseat_at_next_visible_line_start (it, 1);
6109 else if (it->dpvec_char_len > 0)
6111 if (it->method == GET_FROM_STRING
6112 && it->n_overlay_strings > 0)
6113 it->ignore_overlay_strings_at_pos_p = 1;
6114 it->len = it->dpvec_char_len;
6115 set_iterator_to_next (it, reseat_p);
6118 /* Maybe recheck faces after display vector */
6119 if (recheck_faces)
6120 it->stop_charpos = IT_CHARPOS (*it);
6122 break;
6124 case GET_FROM_STRING:
6125 /* Current display element is a character from a Lisp string. */
6126 xassert (it->s == NULL && STRINGP (it->string));
6127 if (it->cmp_it.id >= 0)
6129 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6130 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6131 if (it->cmp_it.to < it->cmp_it.nglyphs)
6132 it->cmp_it.from = it->cmp_it.to;
6133 else
6135 it->cmp_it.id = -1;
6136 composition_compute_stop_pos (&it->cmp_it,
6137 IT_STRING_CHARPOS (*it),
6138 IT_STRING_BYTEPOS (*it),
6139 it->stop_charpos, it->string);
6142 else
6144 IT_STRING_BYTEPOS (*it) += it->len;
6145 IT_STRING_CHARPOS (*it) += 1;
6148 consider_string_end:
6150 if (it->current.overlay_string_index >= 0)
6152 /* IT->string is an overlay string. Advance to the
6153 next, if there is one. */
6154 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6156 it->ellipsis_p = 0;
6157 next_overlay_string (it);
6158 if (it->ellipsis_p)
6159 setup_for_ellipsis (it, 0);
6162 else
6164 /* IT->string is not an overlay string. If we reached
6165 its end, and there is something on IT->stack, proceed
6166 with what is on the stack. This can be either another
6167 string, this time an overlay string, or a buffer. */
6168 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6169 && it->sp > 0)
6171 pop_it (it);
6172 if (it->method == GET_FROM_STRING)
6173 goto consider_string_end;
6176 break;
6178 case GET_FROM_IMAGE:
6179 case GET_FROM_STRETCH:
6180 /* The position etc with which we have to proceed are on
6181 the stack. The position may be at the end of a string,
6182 if the `display' property takes up the whole string. */
6183 xassert (it->sp > 0);
6184 pop_it (it);
6185 if (it->method == GET_FROM_STRING)
6186 goto consider_string_end;
6187 break;
6189 default:
6190 /* There are no other methods defined, so this should be a bug. */
6191 abort ();
6194 xassert (it->method != GET_FROM_STRING
6195 || (STRINGP (it->string)
6196 && IT_STRING_CHARPOS (*it) >= 0));
6199 /* Load IT's display element fields with information about the next
6200 display element which comes from a display table entry or from the
6201 result of translating a control character to one of the forms `^C'
6202 or `\003'.
6204 IT->dpvec holds the glyphs to return as characters.
6205 IT->saved_face_id holds the face id before the display vector--
6206 it is restored into IT->face_idin set_iterator_to_next. */
6208 static int
6209 next_element_from_display_vector (it)
6210 struct it *it;
6212 Lisp_Object gc;
6214 /* Precondition. */
6215 xassert (it->dpvec && it->current.dpvec_index >= 0);
6217 it->face_id = it->saved_face_id;
6219 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6220 That seemed totally bogus - so I changed it... */
6221 gc = it->dpvec[it->current.dpvec_index];
6223 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6225 it->c = GLYPH_CODE_CHAR (gc);
6226 it->len = CHAR_BYTES (it->c);
6228 /* The entry may contain a face id to use. Such a face id is
6229 the id of a Lisp face, not a realized face. A face id of
6230 zero means no face is specified. */
6231 if (it->dpvec_face_id >= 0)
6232 it->face_id = it->dpvec_face_id;
6233 else
6235 int lface_id = GLYPH_CODE_FACE (gc);
6236 if (lface_id > 0)
6237 it->face_id = merge_faces (it->f, Qt, lface_id,
6238 it->saved_face_id);
6241 else
6242 /* Display table entry is invalid. Return a space. */
6243 it->c = ' ', it->len = 1;
6245 /* Don't change position and object of the iterator here. They are
6246 still the values of the character that had this display table
6247 entry or was translated, and that's what we want. */
6248 it->what = IT_CHARACTER;
6249 return 1;
6253 /* Load IT with the next display element from Lisp string IT->string.
6254 IT->current.string_pos is the current position within the string.
6255 If IT->current.overlay_string_index >= 0, the Lisp string is an
6256 overlay string. */
6258 static int
6259 next_element_from_string (it)
6260 struct it *it;
6262 struct text_pos position;
6264 xassert (STRINGP (it->string));
6265 xassert (IT_STRING_CHARPOS (*it) >= 0);
6266 position = it->current.string_pos;
6268 /* Time to check for invisible text? */
6269 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6270 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6272 handle_stop (it);
6274 /* Since a handler may have changed IT->method, we must
6275 recurse here. */
6276 return GET_NEXT_DISPLAY_ELEMENT (it);
6279 if (it->current.overlay_string_index >= 0)
6281 /* Get the next character from an overlay string. In overlay
6282 strings, There is no field width or padding with spaces to
6283 do. */
6284 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6286 it->what = IT_EOB;
6287 return 0;
6289 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6290 IT_STRING_BYTEPOS (*it))
6291 && next_element_from_composition (it))
6293 return 1;
6295 else if (STRING_MULTIBYTE (it->string))
6297 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6298 const unsigned char *s = (SDATA (it->string)
6299 + IT_STRING_BYTEPOS (*it));
6300 it->c = string_char_and_length (s, remaining, &it->len);
6302 else
6304 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6305 it->len = 1;
6308 else
6310 /* Get the next character from a Lisp string that is not an
6311 overlay string. Such strings come from the mode line, for
6312 example. We may have to pad with spaces, or truncate the
6313 string. See also next_element_from_c_string. */
6314 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6316 it->what = IT_EOB;
6317 return 0;
6319 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6321 /* Pad with spaces. */
6322 it->c = ' ', it->len = 1;
6323 CHARPOS (position) = BYTEPOS (position) = -1;
6325 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6326 IT_STRING_BYTEPOS (*it))
6327 && next_element_from_composition (it))
6329 return 1;
6331 else if (STRING_MULTIBYTE (it->string))
6333 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6334 const unsigned char *s = (SDATA (it->string)
6335 + IT_STRING_BYTEPOS (*it));
6336 it->c = string_char_and_length (s, maxlen, &it->len);
6338 else
6340 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6341 it->len = 1;
6345 /* Record what we have and where it came from. */
6346 it->what = IT_CHARACTER;
6347 it->object = it->string;
6348 it->position = position;
6349 return 1;
6353 /* Load IT with next display element from C string IT->s.
6354 IT->string_nchars is the maximum number of characters to return
6355 from the string. IT->end_charpos may be greater than
6356 IT->string_nchars when this function is called, in which case we
6357 may have to return padding spaces. Value is zero if end of string
6358 reached, including padding spaces. */
6360 static int
6361 next_element_from_c_string (it)
6362 struct it *it;
6364 int success_p = 1;
6366 xassert (it->s);
6367 it->what = IT_CHARACTER;
6368 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6369 it->object = Qnil;
6371 /* IT's position can be greater IT->string_nchars in case a field
6372 width or precision has been specified when the iterator was
6373 initialized. */
6374 if (IT_CHARPOS (*it) >= it->end_charpos)
6376 /* End of the game. */
6377 it->what = IT_EOB;
6378 success_p = 0;
6380 else if (IT_CHARPOS (*it) >= it->string_nchars)
6382 /* Pad with spaces. */
6383 it->c = ' ', it->len = 1;
6384 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6386 else if (it->multibyte_p)
6388 /* Implementation note: The calls to strlen apparently aren't a
6389 performance problem because there is no noticeable performance
6390 difference between Emacs running in unibyte or multibyte mode. */
6391 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6392 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it),
6393 maxlen, &it->len);
6395 else
6396 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6398 return success_p;
6402 /* Set up IT to return characters from an ellipsis, if appropriate.
6403 The definition of the ellipsis glyphs may come from a display table
6404 entry. This function Fills IT with the first glyph from the
6405 ellipsis if an ellipsis is to be displayed. */
6407 static int
6408 next_element_from_ellipsis (it)
6409 struct it *it;
6411 if (it->selective_display_ellipsis_p)
6412 setup_for_ellipsis (it, it->len);
6413 else
6415 /* The face at the current position may be different from the
6416 face we find after the invisible text. Remember what it
6417 was in IT->saved_face_id, and signal that it's there by
6418 setting face_before_selective_p. */
6419 it->saved_face_id = it->face_id;
6420 it->method = GET_FROM_BUFFER;
6421 it->object = it->w->buffer;
6422 reseat_at_next_visible_line_start (it, 1);
6423 it->face_before_selective_p = 1;
6426 return GET_NEXT_DISPLAY_ELEMENT (it);
6430 /* Deliver an image display element. The iterator IT is already
6431 filled with image information (done in handle_display_prop). Value
6432 is always 1. */
6435 static int
6436 next_element_from_image (it)
6437 struct it *it;
6439 it->what = IT_IMAGE;
6440 return 1;
6444 /* Fill iterator IT with next display element from a stretch glyph
6445 property. IT->object is the value of the text property. Value is
6446 always 1. */
6448 static int
6449 next_element_from_stretch (it)
6450 struct it *it;
6452 it->what = IT_STRETCH;
6453 return 1;
6457 /* Load IT with the next display element from current_buffer. Value
6458 is zero if end of buffer reached. IT->stop_charpos is the next
6459 position at which to stop and check for text properties or buffer
6460 end. */
6462 static int
6463 next_element_from_buffer (it)
6464 struct it *it;
6466 int success_p = 1;
6468 xassert (IT_CHARPOS (*it) >= BEGV);
6470 if (IT_CHARPOS (*it) >= it->stop_charpos)
6472 if (IT_CHARPOS (*it) >= it->end_charpos)
6474 int overlay_strings_follow_p;
6476 /* End of the game, except when overlay strings follow that
6477 haven't been returned yet. */
6478 if (it->overlay_strings_at_end_processed_p)
6479 overlay_strings_follow_p = 0;
6480 else
6482 it->overlay_strings_at_end_processed_p = 1;
6483 overlay_strings_follow_p = get_overlay_strings (it, 0);
6486 if (overlay_strings_follow_p)
6487 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6488 else
6490 it->what = IT_EOB;
6491 it->position = it->current.pos;
6492 success_p = 0;
6495 else
6497 handle_stop (it);
6498 return GET_NEXT_DISPLAY_ELEMENT (it);
6501 else
6503 /* No face changes, overlays etc. in sight, so just return a
6504 character from current_buffer. */
6505 unsigned char *p;
6507 /* Maybe run the redisplay end trigger hook. Performance note:
6508 This doesn't seem to cost measurable time. */
6509 if (it->redisplay_end_trigger_charpos
6510 && it->glyph_row
6511 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6512 run_redisplay_end_trigger_hook (it);
6514 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it))
6515 && next_element_from_composition (it))
6517 return 1;
6520 /* Get the next character, maybe multibyte. */
6521 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6522 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6523 it->c = STRING_CHAR_AND_LENGTH (p, 0, it->len);
6524 else
6525 it->c = *p, it->len = 1;
6527 /* Record what we have and where it came from. */
6528 it->what = IT_CHARACTER;
6529 it->object = it->w->buffer;
6530 it->position = it->current.pos;
6532 /* Normally we return the character found above, except when we
6533 really want to return an ellipsis for selective display. */
6534 if (it->selective)
6536 if (it->c == '\n')
6538 /* A value of selective > 0 means hide lines indented more
6539 than that number of columns. */
6540 if (it->selective > 0
6541 && IT_CHARPOS (*it) + 1 < ZV
6542 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6543 IT_BYTEPOS (*it) + 1,
6544 (double) it->selective)) /* iftc */
6546 success_p = next_element_from_ellipsis (it);
6547 it->dpvec_char_len = -1;
6550 else if (it->c == '\r' && it->selective == -1)
6552 /* A value of selective == -1 means that everything from the
6553 CR to the end of the line is invisible, with maybe an
6554 ellipsis displayed for it. */
6555 success_p = next_element_from_ellipsis (it);
6556 it->dpvec_char_len = -1;
6561 /* Value is zero if end of buffer reached. */
6562 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6563 return success_p;
6567 /* Run the redisplay end trigger hook for IT. */
6569 static void
6570 run_redisplay_end_trigger_hook (it)
6571 struct it *it;
6573 Lisp_Object args[3];
6575 /* IT->glyph_row should be non-null, i.e. we should be actually
6576 displaying something, or otherwise we should not run the hook. */
6577 xassert (it->glyph_row);
6579 /* Set up hook arguments. */
6580 args[0] = Qredisplay_end_trigger_functions;
6581 args[1] = it->window;
6582 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6583 it->redisplay_end_trigger_charpos = 0;
6585 /* Since we are *trying* to run these functions, don't try to run
6586 them again, even if they get an error. */
6587 it->w->redisplay_end_trigger = Qnil;
6588 Frun_hook_with_args (3, args);
6590 /* Notice if it changed the face of the character we are on. */
6591 handle_face_prop (it);
6595 /* Deliver a composition display element. Unlike the other
6596 next_element_from_XXX, this function is not registered in the array
6597 get_next_element[]. It is called from next_element_from_buffer and
6598 next_element_from_string when necessary. */
6600 static int
6601 next_element_from_composition (it)
6602 struct it *it;
6604 it->what = IT_COMPOSITION;
6605 it->len = it->cmp_it.nbytes;
6606 if (STRINGP (it->string))
6608 if (it->c < 0)
6610 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6611 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6612 return 0;
6614 it->position = it->current.string_pos;
6615 it->object = it->string;
6616 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6617 IT_STRING_BYTEPOS (*it), it->string);
6619 else
6621 if (it->c < 0)
6623 IT_CHARPOS (*it) += it->cmp_it.nchars;
6624 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6625 return 0;
6627 it->position = it->current.pos;
6628 it->object = it->w->buffer;
6629 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6630 IT_BYTEPOS (*it), Qnil);
6632 return 1;
6637 /***********************************************************************
6638 Moving an iterator without producing glyphs
6639 ***********************************************************************/
6641 /* Check if iterator is at a position corresponding to a valid buffer
6642 position after some move_it_ call. */
6644 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6645 ((it)->method == GET_FROM_STRING \
6646 ? IT_STRING_CHARPOS (*it) == 0 \
6647 : 1)
6650 /* Move iterator IT to a specified buffer or X position within one
6651 line on the display without producing glyphs.
6653 OP should be a bit mask including some or all of these bits:
6654 MOVE_TO_X: Stop on reaching x-position TO_X.
6655 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
6656 Regardless of OP's value, stop in reaching the end of the display line.
6658 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6659 This means, in particular, that TO_X includes window's horizontal
6660 scroll amount.
6662 The return value has several possible values that
6663 say what condition caused the scan to stop:
6665 MOVE_POS_MATCH_OR_ZV
6666 - when TO_POS or ZV was reached.
6668 MOVE_X_REACHED
6669 -when TO_X was reached before TO_POS or ZV were reached.
6671 MOVE_LINE_CONTINUED
6672 - when we reached the end of the display area and the line must
6673 be continued.
6675 MOVE_LINE_TRUNCATED
6676 - when we reached the end of the display area and the line is
6677 truncated.
6679 MOVE_NEWLINE_OR_CR
6680 - when we stopped at a line end, i.e. a newline or a CR and selective
6681 display is on. */
6683 static enum move_it_result
6684 move_it_in_display_line_to (struct it *it,
6685 EMACS_INT to_charpos, int to_x,
6686 enum move_operation_enum op)
6688 enum move_it_result result = MOVE_UNDEFINED;
6689 struct glyph_row *saved_glyph_row;
6690 struct it wrap_it, atpos_it, atx_it;
6691 int may_wrap = 0;
6693 /* Don't produce glyphs in produce_glyphs. */
6694 saved_glyph_row = it->glyph_row;
6695 it->glyph_row = NULL;
6697 /* Use wrap_it to save a copy of IT wherever a word wrap could
6698 occur. Use atpos_it to save a copy of IT at the desired buffer
6699 position, if found, so that we can scan ahead and check if the
6700 word later overshoots the window edge. Use atx_it similarly, for
6701 pixel positions. */
6702 wrap_it.sp = -1;
6703 atpos_it.sp = -1;
6704 atx_it.sp = -1;
6706 #define BUFFER_POS_REACHED_P() \
6707 ((op & MOVE_TO_POS) != 0 \
6708 && BUFFERP (it->object) \
6709 && IT_CHARPOS (*it) >= to_charpos \
6710 && (it->method == GET_FROM_BUFFER \
6711 || (it->method == GET_FROM_DISPLAY_VECTOR \
6712 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6714 /* If there's a line-/wrap-prefix, handle it. */
6715 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6716 && it->current_y < it->last_visible_y)
6717 handle_line_prefix (it);
6719 while (1)
6721 int x, i, ascent = 0, descent = 0;
6723 /* Utility macro to reset an iterator with x, ascent, and descent. */
6724 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6725 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6726 (IT)->max_descent = descent)
6728 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6729 glyph). */
6730 if ((op & MOVE_TO_POS) != 0
6731 && BUFFERP (it->object)
6732 && it->method == GET_FROM_BUFFER
6733 && IT_CHARPOS (*it) > to_charpos)
6735 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6737 result = MOVE_POS_MATCH_OR_ZV;
6738 break;
6740 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6741 /* If wrap_it is valid, the current position might be in a
6742 word that is wrapped. So, save the iterator in
6743 atpos_it and continue to see if wrapping happens. */
6744 atpos_it = *it;
6747 /* Stop when ZV reached.
6748 We used to stop here when TO_CHARPOS reached as well, but that is
6749 too soon if this glyph does not fit on this line. So we handle it
6750 explicitly below. */
6751 if (!get_next_display_element (it))
6753 result = MOVE_POS_MATCH_OR_ZV;
6754 break;
6757 if (it->line_wrap == TRUNCATE)
6759 if (BUFFER_POS_REACHED_P ())
6761 result = MOVE_POS_MATCH_OR_ZV;
6762 break;
6765 else
6767 if (it->line_wrap == WORD_WRAP)
6769 if (IT_DISPLAYING_WHITESPACE (it))
6770 may_wrap = 1;
6771 else if (may_wrap)
6773 /* We have reached a glyph that follows one or more
6774 whitespace characters. If the position is
6775 already found, we are done. */
6776 if (atpos_it.sp >= 0)
6778 *it = atpos_it;
6779 result = MOVE_POS_MATCH_OR_ZV;
6780 goto done;
6782 if (atx_it.sp >= 0)
6784 *it = atx_it;
6785 result = MOVE_X_REACHED;
6786 goto done;
6788 /* Otherwise, we can wrap here. */
6789 wrap_it = *it;
6790 may_wrap = 0;
6795 /* Remember the line height for the current line, in case
6796 the next element doesn't fit on the line. */
6797 ascent = it->max_ascent;
6798 descent = it->max_descent;
6800 /* The call to produce_glyphs will get the metrics of the
6801 display element IT is loaded with. Record the x-position
6802 before this display element, in case it doesn't fit on the
6803 line. */
6804 x = it->current_x;
6806 PRODUCE_GLYPHS (it);
6808 if (it->area != TEXT_AREA)
6810 set_iterator_to_next (it, 1);
6811 continue;
6814 /* The number of glyphs we get back in IT->nglyphs will normally
6815 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
6816 character on a terminal frame, or (iii) a line end. For the
6817 second case, IT->nglyphs - 1 padding glyphs will be present
6818 (on X frames, there is only one glyph produced for a
6819 composite character.
6821 The behavior implemented below means, for continuation lines,
6822 that as many spaces of a TAB as fit on the current line are
6823 displayed there. For terminal frames, as many glyphs of a
6824 multi-glyph character are displayed in the current line, too.
6825 This is what the old redisplay code did, and we keep it that
6826 way. Under X, the whole shape of a complex character must
6827 fit on the line or it will be completely displayed in the
6828 next line.
6830 Note that both for tabs and padding glyphs, all glyphs have
6831 the same width. */
6832 if (it->nglyphs)
6834 /* More than one glyph or glyph doesn't fit on line. All
6835 glyphs have the same width. */
6836 int single_glyph_width = it->pixel_width / it->nglyphs;
6837 int new_x;
6838 int x_before_this_char = x;
6839 int hpos_before_this_char = it->hpos;
6841 for (i = 0; i < it->nglyphs; ++i, x = new_x)
6843 new_x = x + single_glyph_width;
6845 /* We want to leave anything reaching TO_X to the caller. */
6846 if ((op & MOVE_TO_X) && new_x > to_x)
6848 if (BUFFER_POS_REACHED_P ())
6850 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6851 goto buffer_pos_reached;
6852 if (atpos_it.sp < 0)
6854 atpos_it = *it;
6855 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
6858 else
6860 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6862 it->current_x = x;
6863 result = MOVE_X_REACHED;
6864 break;
6866 if (atx_it.sp < 0)
6868 atx_it = *it;
6869 IT_RESET_X_ASCENT_DESCENT (&atx_it);
6874 if (/* Lines are continued. */
6875 it->line_wrap != TRUNCATE
6876 && (/* And glyph doesn't fit on the line. */
6877 new_x > it->last_visible_x
6878 /* Or it fits exactly and we're on a window
6879 system frame. */
6880 || (new_x == it->last_visible_x
6881 && FRAME_WINDOW_P (it->f))))
6883 if (/* IT->hpos == 0 means the very first glyph
6884 doesn't fit on the line, e.g. a wide image. */
6885 it->hpos == 0
6886 || (new_x == it->last_visible_x
6887 && FRAME_WINDOW_P (it->f)))
6889 ++it->hpos;
6890 it->current_x = new_x;
6892 /* The character's last glyph just barely fits
6893 in this row. */
6894 if (i == it->nglyphs - 1)
6896 /* If this is the destination position,
6897 return a position *before* it in this row,
6898 now that we know it fits in this row. */
6899 if (BUFFER_POS_REACHED_P ())
6901 if (it->line_wrap != WORD_WRAP
6902 || wrap_it.sp < 0)
6904 it->hpos = hpos_before_this_char;
6905 it->current_x = x_before_this_char;
6906 result = MOVE_POS_MATCH_OR_ZV;
6907 break;
6909 if (it->line_wrap == WORD_WRAP
6910 && atpos_it.sp < 0)
6912 atpos_it = *it;
6913 atpos_it.current_x = x_before_this_char;
6914 atpos_it.hpos = hpos_before_this_char;
6918 set_iterator_to_next (it, 1);
6919 #ifdef HAVE_WINDOW_SYSTEM
6920 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6922 if (!get_next_display_element (it))
6924 result = MOVE_POS_MATCH_OR_ZV;
6925 break;
6927 if (BUFFER_POS_REACHED_P ())
6929 if (ITERATOR_AT_END_OF_LINE_P (it))
6930 result = MOVE_POS_MATCH_OR_ZV;
6931 else
6932 result = MOVE_LINE_CONTINUED;
6933 break;
6935 if (ITERATOR_AT_END_OF_LINE_P (it))
6937 result = MOVE_NEWLINE_OR_CR;
6938 break;
6941 #endif /* HAVE_WINDOW_SYSTEM */
6944 else
6945 IT_RESET_X_ASCENT_DESCENT (it);
6947 if (wrap_it.sp >= 0)
6949 *it = wrap_it;
6950 atpos_it.sp = -1;
6951 atx_it.sp = -1;
6954 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
6955 IT_CHARPOS (*it)));
6956 result = MOVE_LINE_CONTINUED;
6957 break;
6960 if (BUFFER_POS_REACHED_P ())
6962 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6963 goto buffer_pos_reached;
6964 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6966 atpos_it = *it;
6967 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
6971 if (new_x > it->first_visible_x)
6973 /* Glyph is visible. Increment number of glyphs that
6974 would be displayed. */
6975 ++it->hpos;
6979 if (result != MOVE_UNDEFINED)
6980 break;
6982 else if (BUFFER_POS_REACHED_P ())
6984 buffer_pos_reached:
6985 IT_RESET_X_ASCENT_DESCENT (it);
6986 result = MOVE_POS_MATCH_OR_ZV;
6987 break;
6989 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
6991 /* Stop when TO_X specified and reached. This check is
6992 necessary here because of lines consisting of a line end,
6993 only. The line end will not produce any glyphs and we
6994 would never get MOVE_X_REACHED. */
6995 xassert (it->nglyphs == 0);
6996 result = MOVE_X_REACHED;
6997 break;
7000 /* Is this a line end? If yes, we're done. */
7001 if (ITERATOR_AT_END_OF_LINE_P (it))
7003 result = MOVE_NEWLINE_OR_CR;
7004 break;
7007 /* The current display element has been consumed. Advance
7008 to the next. */
7009 set_iterator_to_next (it, 1);
7011 /* Stop if lines are truncated and IT's current x-position is
7012 past the right edge of the window now. */
7013 if (it->line_wrap == TRUNCATE
7014 && it->current_x >= it->last_visible_x)
7016 #ifdef HAVE_WINDOW_SYSTEM
7017 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7019 if (!get_next_display_element (it)
7020 || BUFFER_POS_REACHED_P ())
7022 result = MOVE_POS_MATCH_OR_ZV;
7023 break;
7025 if (ITERATOR_AT_END_OF_LINE_P (it))
7027 result = MOVE_NEWLINE_OR_CR;
7028 break;
7031 #endif /* HAVE_WINDOW_SYSTEM */
7032 result = MOVE_LINE_TRUNCATED;
7033 break;
7035 #undef IT_RESET_X_ASCENT_DESCENT
7038 #undef BUFFER_POS_REACHED_P
7040 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7041 restore the saved iterator. */
7042 if (atpos_it.sp >= 0)
7043 *it = atpos_it;
7044 else if (atx_it.sp >= 0)
7045 *it = atx_it;
7047 done:
7049 /* Restore the iterator settings altered at the beginning of this
7050 function. */
7051 it->glyph_row = saved_glyph_row;
7052 return result;
7055 /* For external use. */
7056 void
7057 move_it_in_display_line (struct it *it,
7058 EMACS_INT to_charpos, int to_x,
7059 enum move_operation_enum op)
7061 if (it->line_wrap == WORD_WRAP
7062 && (op & MOVE_TO_X))
7064 struct it save_it = *it;
7065 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7066 /* When word-wrap is on, TO_X may lie past the end
7067 of a wrapped line. Then it->current is the
7068 character on the next line, so backtrack to the
7069 space before the wrap point. */
7070 if (skip == MOVE_LINE_CONTINUED)
7072 int prev_x = max (it->current_x - 1, 0);
7073 *it = save_it;
7074 move_it_in_display_line_to
7075 (it, -1, prev_x, MOVE_TO_X);
7078 else
7079 move_it_in_display_line_to (it, to_charpos, to_x, op);
7083 /* Move IT forward until it satisfies one or more of the criteria in
7084 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7086 OP is a bit-mask that specifies where to stop, and in particular,
7087 which of those four position arguments makes a difference. See the
7088 description of enum move_operation_enum.
7090 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7091 screen line, this function will set IT to the next position >
7092 TO_CHARPOS. */
7094 void
7095 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
7096 struct it *it;
7097 int to_charpos, to_x, to_y, to_vpos;
7098 int op;
7100 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7101 int line_height;
7102 int reached = 0;
7104 for (;;)
7106 if (op & MOVE_TO_VPOS)
7108 /* If no TO_CHARPOS and no TO_X specified, stop at the
7109 start of the line TO_VPOS. */
7110 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7112 if (it->vpos == to_vpos)
7114 reached = 1;
7115 break;
7117 else
7118 skip = move_it_in_display_line_to (it, -1, -1, 0);
7120 else
7122 /* TO_VPOS >= 0 means stop at TO_X in the line at
7123 TO_VPOS, or at TO_POS, whichever comes first. */
7124 if (it->vpos == to_vpos)
7126 reached = 2;
7127 break;
7130 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7132 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7134 reached = 3;
7135 break;
7137 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7139 /* We have reached TO_X but not in the line we want. */
7140 skip = move_it_in_display_line_to (it, to_charpos,
7141 -1, MOVE_TO_POS);
7142 if (skip == MOVE_POS_MATCH_OR_ZV)
7144 reached = 4;
7145 break;
7150 else if (op & MOVE_TO_Y)
7152 struct it it_backup;
7154 if (it->line_wrap == WORD_WRAP)
7155 it_backup = *it;
7157 /* TO_Y specified means stop at TO_X in the line containing
7158 TO_Y---or at TO_CHARPOS if this is reached first. The
7159 problem is that we can't really tell whether the line
7160 contains TO_Y before we have completely scanned it, and
7161 this may skip past TO_X. What we do is to first scan to
7162 TO_X.
7164 If TO_X is not specified, use a TO_X of zero. The reason
7165 is to make the outcome of this function more predictable.
7166 If we didn't use TO_X == 0, we would stop at the end of
7167 the line which is probably not what a caller would expect
7168 to happen. */
7169 skip = move_it_in_display_line_to
7170 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7171 (MOVE_TO_X | (op & MOVE_TO_POS)));
7173 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7174 if (skip == MOVE_POS_MATCH_OR_ZV)
7175 reached = 5;
7176 else if (skip == MOVE_X_REACHED)
7178 /* If TO_X was reached, we want to know whether TO_Y is
7179 in the line. We know this is the case if the already
7180 scanned glyphs make the line tall enough. Otherwise,
7181 we must check by scanning the rest of the line. */
7182 line_height = it->max_ascent + it->max_descent;
7183 if (to_y >= it->current_y
7184 && to_y < it->current_y + line_height)
7186 reached = 6;
7187 break;
7189 it_backup = *it;
7190 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7191 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7192 op & MOVE_TO_POS);
7193 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7194 line_height = it->max_ascent + it->max_descent;
7195 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7197 if (to_y >= it->current_y
7198 && to_y < it->current_y + line_height)
7200 /* If TO_Y is in this line and TO_X was reached
7201 above, we scanned too far. We have to restore
7202 IT's settings to the ones before skipping. */
7203 *it = it_backup;
7204 reached = 6;
7206 else
7208 skip = skip2;
7209 if (skip == MOVE_POS_MATCH_OR_ZV)
7210 reached = 7;
7213 else
7215 /* Check whether TO_Y is in this line. */
7216 line_height = it->max_ascent + it->max_descent;
7217 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7219 if (to_y >= it->current_y
7220 && to_y < it->current_y + line_height)
7222 /* When word-wrap is on, TO_X may lie past the end
7223 of a wrapped line. Then it->current is the
7224 character on the next line, so backtrack to the
7225 space before the wrap point. */
7226 if (skip == MOVE_LINE_CONTINUED
7227 && it->line_wrap == WORD_WRAP)
7229 int prev_x = max (it->current_x - 1, 0);
7230 *it = it_backup;
7231 skip = move_it_in_display_line_to
7232 (it, -1, prev_x, MOVE_TO_X);
7234 reached = 6;
7238 if (reached)
7239 break;
7241 else if (BUFFERP (it->object)
7242 && (it->method == GET_FROM_BUFFER
7243 || it->method == GET_FROM_STRETCH)
7244 && IT_CHARPOS (*it) >= to_charpos)
7245 skip = MOVE_POS_MATCH_OR_ZV;
7246 else
7247 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7249 switch (skip)
7251 case MOVE_POS_MATCH_OR_ZV:
7252 reached = 8;
7253 goto out;
7255 case MOVE_NEWLINE_OR_CR:
7256 set_iterator_to_next (it, 1);
7257 it->continuation_lines_width = 0;
7258 break;
7260 case MOVE_LINE_TRUNCATED:
7261 it->continuation_lines_width = 0;
7262 reseat_at_next_visible_line_start (it, 0);
7263 if ((op & MOVE_TO_POS) != 0
7264 && IT_CHARPOS (*it) > to_charpos)
7266 reached = 9;
7267 goto out;
7269 break;
7271 case MOVE_LINE_CONTINUED:
7272 /* For continued lines ending in a tab, some of the glyphs
7273 associated with the tab are displayed on the current
7274 line. Since it->current_x does not include these glyphs,
7275 we use it->last_visible_x instead. */
7276 if (it->c == '\t')
7278 it->continuation_lines_width += it->last_visible_x;
7279 /* When moving by vpos, ensure that the iterator really
7280 advances to the next line (bug#847, bug#969). Fixme:
7281 do we need to do this in other circumstances? */
7282 if (it->current_x != it->last_visible_x
7283 && (op & MOVE_TO_VPOS)
7284 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7285 set_iterator_to_next (it, 0);
7287 else
7288 it->continuation_lines_width += it->current_x;
7289 break;
7291 default:
7292 abort ();
7295 /* Reset/increment for the next run. */
7296 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7297 it->current_x = it->hpos = 0;
7298 it->current_y += it->max_ascent + it->max_descent;
7299 ++it->vpos;
7300 last_height = it->max_ascent + it->max_descent;
7301 last_max_ascent = it->max_ascent;
7302 it->max_ascent = it->max_descent = 0;
7305 out:
7307 /* On text terminals, we may stop at the end of a line in the middle
7308 of a multi-character glyph. If the glyph itself is continued,
7309 i.e. it is actually displayed on the next line, don't treat this
7310 stopping point as valid; move to the next line instead (unless
7311 that brings us offscreen). */
7312 if (!FRAME_WINDOW_P (it->f)
7313 && op & MOVE_TO_POS
7314 && IT_CHARPOS (*it) == to_charpos
7315 && it->what == IT_CHARACTER
7316 && it->nglyphs > 1
7317 && it->line_wrap == WINDOW_WRAP
7318 && it->current_x == it->last_visible_x - 1
7319 && it->c != '\n'
7320 && it->c != '\t'
7321 && it->vpos < XFASTINT (it->w->window_end_vpos))
7323 it->continuation_lines_width += it->current_x;
7324 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7325 it->current_y += it->max_ascent + it->max_descent;
7326 ++it->vpos;
7327 last_height = it->max_ascent + it->max_descent;
7328 last_max_ascent = it->max_ascent;
7331 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7335 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7337 If DY > 0, move IT backward at least that many pixels. DY = 0
7338 means move IT backward to the preceding line start or BEGV. This
7339 function may move over more than DY pixels if IT->current_y - DY
7340 ends up in the middle of a line; in this case IT->current_y will be
7341 set to the top of the line moved to. */
7343 void
7344 move_it_vertically_backward (it, dy)
7345 struct it *it;
7346 int dy;
7348 int nlines, h;
7349 struct it it2, it3;
7350 int start_pos;
7352 move_further_back:
7353 xassert (dy >= 0);
7355 start_pos = IT_CHARPOS (*it);
7357 /* Estimate how many newlines we must move back. */
7358 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7360 /* Set the iterator's position that many lines back. */
7361 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7362 back_to_previous_visible_line_start (it);
7364 /* Reseat the iterator here. When moving backward, we don't want
7365 reseat to skip forward over invisible text, set up the iterator
7366 to deliver from overlay strings at the new position etc. So,
7367 use reseat_1 here. */
7368 reseat_1 (it, it->current.pos, 1);
7370 /* We are now surely at a line start. */
7371 it->current_x = it->hpos = 0;
7372 it->continuation_lines_width = 0;
7374 /* Move forward and see what y-distance we moved. First move to the
7375 start of the next line so that we get its height. We need this
7376 height to be able to tell whether we reached the specified
7377 y-distance. */
7378 it2 = *it;
7379 it2.max_ascent = it2.max_descent = 0;
7382 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7383 MOVE_TO_POS | MOVE_TO_VPOS);
7385 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7386 xassert (IT_CHARPOS (*it) >= BEGV);
7387 it3 = it2;
7389 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7390 xassert (IT_CHARPOS (*it) >= BEGV);
7391 /* H is the actual vertical distance from the position in *IT
7392 and the starting position. */
7393 h = it2.current_y - it->current_y;
7394 /* NLINES is the distance in number of lines. */
7395 nlines = it2.vpos - it->vpos;
7397 /* Correct IT's y and vpos position
7398 so that they are relative to the starting point. */
7399 it->vpos -= nlines;
7400 it->current_y -= h;
7402 if (dy == 0)
7404 /* DY == 0 means move to the start of the screen line. The
7405 value of nlines is > 0 if continuation lines were involved. */
7406 if (nlines > 0)
7407 move_it_by_lines (it, nlines, 1);
7408 #if 0
7409 /* I think this assert is bogus if buffer contains
7410 invisible text or images. KFS. */
7411 xassert (IT_CHARPOS (*it) <= start_pos);
7412 #endif
7414 else
7416 /* The y-position we try to reach, relative to *IT.
7417 Note that H has been subtracted in front of the if-statement. */
7418 int target_y = it->current_y + h - dy;
7419 int y0 = it3.current_y;
7420 int y1 = line_bottom_y (&it3);
7421 int line_height = y1 - y0;
7423 /* If we did not reach target_y, try to move further backward if
7424 we can. If we moved too far backward, try to move forward. */
7425 if (target_y < it->current_y
7426 /* This is heuristic. In a window that's 3 lines high, with
7427 a line height of 13 pixels each, recentering with point
7428 on the bottom line will try to move -39/2 = 19 pixels
7429 backward. Try to avoid moving into the first line. */
7430 && (it->current_y - target_y
7431 > min (window_box_height (it->w), line_height * 2 / 3))
7432 && IT_CHARPOS (*it) > BEGV)
7434 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7435 target_y - it->current_y));
7436 dy = it->current_y - target_y;
7437 goto move_further_back;
7439 else if (target_y >= it->current_y + line_height
7440 && IT_CHARPOS (*it) < ZV)
7442 /* Should move forward by at least one line, maybe more.
7444 Note: Calling move_it_by_lines can be expensive on
7445 terminal frames, where compute_motion is used (via
7446 vmotion) to do the job, when there are very long lines
7447 and truncate-lines is nil. That's the reason for
7448 treating terminal frames specially here. */
7450 if (!FRAME_WINDOW_P (it->f))
7451 move_it_vertically (it, target_y - (it->current_y + line_height));
7452 else
7456 move_it_by_lines (it, 1, 1);
7458 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7461 #if 0
7462 /* I think this assert is bogus if buffer contains
7463 invisible text or images. KFS. */
7464 xassert (IT_CHARPOS (*it) >= BEGV);
7465 #endif
7471 /* Move IT by a specified amount of pixel lines DY. DY negative means
7472 move backwards. DY = 0 means move to start of screen line. At the
7473 end, IT will be on the start of a screen line. */
7475 void
7476 move_it_vertically (it, dy)
7477 struct it *it;
7478 int dy;
7480 if (dy <= 0)
7481 move_it_vertically_backward (it, -dy);
7482 else
7484 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7485 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7486 MOVE_TO_POS | MOVE_TO_Y);
7487 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7489 /* If buffer ends in ZV without a newline, move to the start of
7490 the line to satisfy the post-condition. */
7491 if (IT_CHARPOS (*it) == ZV
7492 && ZV > BEGV
7493 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7494 move_it_by_lines (it, 0, 0);
7499 /* Move iterator IT past the end of the text line it is in. */
7501 void
7502 move_it_past_eol (it)
7503 struct it *it;
7505 enum move_it_result rc;
7507 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7508 if (rc == MOVE_NEWLINE_OR_CR)
7509 set_iterator_to_next (it, 0);
7513 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7514 negative means move up. DVPOS == 0 means move to the start of the
7515 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7516 NEED_Y_P is zero, IT->current_y will be left unchanged.
7518 Further optimization ideas: If we would know that IT->f doesn't use
7519 a face with proportional font, we could be faster for
7520 truncate-lines nil. */
7522 void
7523 move_it_by_lines (it, dvpos, need_y_p)
7524 struct it *it;
7525 int dvpos, need_y_p;
7527 struct position pos;
7529 /* The commented-out optimization uses vmotion on terminals. This
7530 gives bad results, because elements like it->what, on which
7531 callers such as pos_visible_p rely, aren't updated. */
7532 /* if (!FRAME_WINDOW_P (it->f))
7534 struct text_pos textpos;
7536 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7537 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7538 reseat (it, textpos, 1);
7539 it->vpos += pos.vpos;
7540 it->current_y += pos.vpos;
7542 else */
7544 if (dvpos == 0)
7546 /* DVPOS == 0 means move to the start of the screen line. */
7547 move_it_vertically_backward (it, 0);
7548 xassert (it->current_x == 0 && it->hpos == 0);
7549 /* Let next call to line_bottom_y calculate real line height */
7550 last_height = 0;
7552 else if (dvpos > 0)
7554 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7555 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7556 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7558 else
7560 struct it it2;
7561 int start_charpos, i;
7563 /* Start at the beginning of the screen line containing IT's
7564 position. This may actually move vertically backwards,
7565 in case of overlays, so adjust dvpos accordingly. */
7566 dvpos += it->vpos;
7567 move_it_vertically_backward (it, 0);
7568 dvpos -= it->vpos;
7570 /* Go back -DVPOS visible lines and reseat the iterator there. */
7571 start_charpos = IT_CHARPOS (*it);
7572 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7573 back_to_previous_visible_line_start (it);
7574 reseat (it, it->current.pos, 1);
7576 /* Move further back if we end up in a string or an image. */
7577 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7579 /* First try to move to start of display line. */
7580 dvpos += it->vpos;
7581 move_it_vertically_backward (it, 0);
7582 dvpos -= it->vpos;
7583 if (IT_POS_VALID_AFTER_MOVE_P (it))
7584 break;
7585 /* If start of line is still in string or image,
7586 move further back. */
7587 back_to_previous_visible_line_start (it);
7588 reseat (it, it->current.pos, 1);
7589 dvpos--;
7592 it->current_x = it->hpos = 0;
7594 /* Above call may have moved too far if continuation lines
7595 are involved. Scan forward and see if it did. */
7596 it2 = *it;
7597 it2.vpos = it2.current_y = 0;
7598 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7599 it->vpos -= it2.vpos;
7600 it->current_y -= it2.current_y;
7601 it->current_x = it->hpos = 0;
7603 /* If we moved too far back, move IT some lines forward. */
7604 if (it2.vpos > -dvpos)
7606 int delta = it2.vpos + dvpos;
7607 it2 = *it;
7608 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7609 /* Move back again if we got too far ahead. */
7610 if (IT_CHARPOS (*it) >= start_charpos)
7611 *it = it2;
7616 /* Return 1 if IT points into the middle of a display vector. */
7619 in_display_vector_p (it)
7620 struct it *it;
7622 return (it->method == GET_FROM_DISPLAY_VECTOR
7623 && it->current.dpvec_index > 0
7624 && it->dpvec + it->current.dpvec_index != it->dpend);
7628 /***********************************************************************
7629 Messages
7630 ***********************************************************************/
7633 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7634 to *Messages*. */
7636 void
7637 add_to_log (format, arg1, arg2)
7638 char *format;
7639 Lisp_Object arg1, arg2;
7641 Lisp_Object args[3];
7642 Lisp_Object msg, fmt;
7643 char *buffer;
7644 int len;
7645 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7646 USE_SAFE_ALLOCA;
7648 /* Do nothing if called asynchronously. Inserting text into
7649 a buffer may call after-change-functions and alike and
7650 that would means running Lisp asynchronously. */
7651 if (handling_signal)
7652 return;
7654 fmt = msg = Qnil;
7655 GCPRO4 (fmt, msg, arg1, arg2);
7657 args[0] = fmt = build_string (format);
7658 args[1] = arg1;
7659 args[2] = arg2;
7660 msg = Fformat (3, args);
7662 len = SBYTES (msg) + 1;
7663 SAFE_ALLOCA (buffer, char *, len);
7664 bcopy (SDATA (msg), buffer, len);
7666 message_dolog (buffer, len - 1, 1, 0);
7667 SAFE_FREE ();
7669 UNGCPRO;
7673 /* Output a newline in the *Messages* buffer if "needs" one. */
7675 void
7676 message_log_maybe_newline ()
7678 if (message_log_need_newline)
7679 message_dolog ("", 0, 1, 0);
7683 /* Add a string M of length NBYTES to the message log, optionally
7684 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7685 nonzero, means interpret the contents of M as multibyte. This
7686 function calls low-level routines in order to bypass text property
7687 hooks, etc. which might not be safe to run.
7689 This may GC (insert may run before/after change hooks),
7690 so the buffer M must NOT point to a Lisp string. */
7692 void
7693 message_dolog (m, nbytes, nlflag, multibyte)
7694 const char *m;
7695 int nbytes, nlflag, multibyte;
7697 if (!NILP (Vmemory_full))
7698 return;
7700 if (!NILP (Vmessage_log_max))
7702 struct buffer *oldbuf;
7703 Lisp_Object oldpoint, oldbegv, oldzv;
7704 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7705 int point_at_end = 0;
7706 int zv_at_end = 0;
7707 Lisp_Object old_deactivate_mark, tem;
7708 struct gcpro gcpro1;
7710 old_deactivate_mark = Vdeactivate_mark;
7711 oldbuf = current_buffer;
7712 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7713 current_buffer->undo_list = Qt;
7715 oldpoint = message_dolog_marker1;
7716 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7717 oldbegv = message_dolog_marker2;
7718 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7719 oldzv = message_dolog_marker3;
7720 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7721 GCPRO1 (old_deactivate_mark);
7723 if (PT == Z)
7724 point_at_end = 1;
7725 if (ZV == Z)
7726 zv_at_end = 1;
7728 BEGV = BEG;
7729 BEGV_BYTE = BEG_BYTE;
7730 ZV = Z;
7731 ZV_BYTE = Z_BYTE;
7732 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7734 /* Insert the string--maybe converting multibyte to single byte
7735 or vice versa, so that all the text fits the buffer. */
7736 if (multibyte
7737 && NILP (current_buffer->enable_multibyte_characters))
7739 int i, c, char_bytes;
7740 unsigned char work[1];
7742 /* Convert a multibyte string to single-byte
7743 for the *Message* buffer. */
7744 for (i = 0; i < nbytes; i += char_bytes)
7746 c = string_char_and_length (m + i, nbytes - i, &char_bytes);
7747 work[0] = (ASCII_CHAR_P (c)
7749 : multibyte_char_to_unibyte (c, Qnil));
7750 insert_1_both (work, 1, 1, 1, 0, 0);
7753 else if (! multibyte
7754 && ! NILP (current_buffer->enable_multibyte_characters))
7756 int i, c, char_bytes;
7757 unsigned char *msg = (unsigned char *) m;
7758 unsigned char str[MAX_MULTIBYTE_LENGTH];
7759 /* Convert a single-byte string to multibyte
7760 for the *Message* buffer. */
7761 for (i = 0; i < nbytes; i++)
7763 c = msg[i];
7764 c = unibyte_char_to_multibyte (c);
7765 char_bytes = CHAR_STRING (c, str);
7766 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7769 else if (nbytes)
7770 insert_1 (m, nbytes, 1, 0, 0);
7772 if (nlflag)
7774 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
7775 insert_1 ("\n", 1, 1, 0, 0);
7777 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7778 this_bol = PT;
7779 this_bol_byte = PT_BYTE;
7781 /* See if this line duplicates the previous one.
7782 If so, combine duplicates. */
7783 if (this_bol > BEG)
7785 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7786 prev_bol = PT;
7787 prev_bol_byte = PT_BYTE;
7789 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7790 this_bol, this_bol_byte);
7791 if (dup)
7793 del_range_both (prev_bol, prev_bol_byte,
7794 this_bol, this_bol_byte, 0);
7795 if (dup > 1)
7797 char dupstr[40];
7798 int duplen;
7800 /* If you change this format, don't forget to also
7801 change message_log_check_duplicate. */
7802 sprintf (dupstr, " [%d times]", dup);
7803 duplen = strlen (dupstr);
7804 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7805 insert_1 (dupstr, duplen, 1, 0, 1);
7810 /* If we have more than the desired maximum number of lines
7811 in the *Messages* buffer now, delete the oldest ones.
7812 This is safe because we don't have undo in this buffer. */
7814 if (NATNUMP (Vmessage_log_max))
7816 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7817 -XFASTINT (Vmessage_log_max) - 1, 0);
7818 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
7821 BEGV = XMARKER (oldbegv)->charpos;
7822 BEGV_BYTE = marker_byte_position (oldbegv);
7824 if (zv_at_end)
7826 ZV = Z;
7827 ZV_BYTE = Z_BYTE;
7829 else
7831 ZV = XMARKER (oldzv)->charpos;
7832 ZV_BYTE = marker_byte_position (oldzv);
7835 if (point_at_end)
7836 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7837 else
7838 /* We can't do Fgoto_char (oldpoint) because it will run some
7839 Lisp code. */
7840 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
7841 XMARKER (oldpoint)->bytepos);
7843 UNGCPRO;
7844 unchain_marker (XMARKER (oldpoint));
7845 unchain_marker (XMARKER (oldbegv));
7846 unchain_marker (XMARKER (oldzv));
7848 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
7849 set_buffer_internal (oldbuf);
7850 if (NILP (tem))
7851 windows_or_buffers_changed = old_windows_or_buffers_changed;
7852 message_log_need_newline = !nlflag;
7853 Vdeactivate_mark = old_deactivate_mark;
7858 /* We are at the end of the buffer after just having inserted a newline.
7859 (Note: We depend on the fact we won't be crossing the gap.)
7860 Check to see if the most recent message looks a lot like the previous one.
7861 Return 0 if different, 1 if the new one should just replace it, or a
7862 value N > 1 if we should also append " [N times]". */
7864 static int
7865 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
7866 int prev_bol, this_bol;
7867 int prev_bol_byte, this_bol_byte;
7869 int i;
7870 int len = Z_BYTE - 1 - this_bol_byte;
7871 int seen_dots = 0;
7872 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
7873 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
7875 for (i = 0; i < len; i++)
7877 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
7878 seen_dots = 1;
7879 if (p1[i] != p2[i])
7880 return seen_dots;
7882 p1 += len;
7883 if (*p1 == '\n')
7884 return 2;
7885 if (*p1++ == ' ' && *p1++ == '[')
7887 int n = 0;
7888 while (*p1 >= '0' && *p1 <= '9')
7889 n = n * 10 + *p1++ - '0';
7890 if (strncmp (p1, " times]\n", 8) == 0)
7891 return n+1;
7893 return 0;
7897 /* Display an echo area message M with a specified length of NBYTES
7898 bytes. The string may include null characters. If M is 0, clear
7899 out any existing message, and let the mini-buffer text show
7900 through.
7902 This may GC, so the buffer M must NOT point to a Lisp string. */
7904 void
7905 message2 (m, nbytes, multibyte)
7906 const char *m;
7907 int nbytes;
7908 int multibyte;
7910 /* First flush out any partial line written with print. */
7911 message_log_maybe_newline ();
7912 if (m)
7913 message_dolog (m, nbytes, 1, multibyte);
7914 message2_nolog (m, nbytes, multibyte);
7918 /* The non-logging counterpart of message2. */
7920 void
7921 message2_nolog (m, nbytes, multibyte)
7922 const char *m;
7923 int nbytes, multibyte;
7925 struct frame *sf = SELECTED_FRAME ();
7926 message_enable_multibyte = multibyte;
7928 if (FRAME_INITIAL_P (sf))
7930 if (noninteractive_need_newline)
7931 putc ('\n', stderr);
7932 noninteractive_need_newline = 0;
7933 if (m)
7934 fwrite (m, nbytes, 1, stderr);
7935 if (cursor_in_echo_area == 0)
7936 fprintf (stderr, "\n");
7937 fflush (stderr);
7939 /* A null message buffer means that the frame hasn't really been
7940 initialized yet. Error messages get reported properly by
7941 cmd_error, so this must be just an informative message; toss it. */
7942 else if (INTERACTIVE
7943 && sf->glyphs_initialized_p
7944 && FRAME_MESSAGE_BUF (sf))
7946 Lisp_Object mini_window;
7947 struct frame *f;
7949 /* Get the frame containing the mini-buffer
7950 that the selected frame is using. */
7951 mini_window = FRAME_MINIBUF_WINDOW (sf);
7952 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7954 FRAME_SAMPLE_VISIBILITY (f);
7955 if (FRAME_VISIBLE_P (sf)
7956 && ! FRAME_VISIBLE_P (f))
7957 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
7959 if (m)
7961 set_message (m, Qnil, nbytes, multibyte);
7962 if (minibuffer_auto_raise)
7963 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7965 else
7966 clear_message (1, 1);
7968 do_pending_window_change (0);
7969 echo_area_display (1);
7970 do_pending_window_change (0);
7971 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7972 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7977 /* Display an echo area message M with a specified length of NBYTES
7978 bytes. The string may include null characters. If M is not a
7979 string, clear out any existing message, and let the mini-buffer
7980 text show through.
7982 This function cancels echoing. */
7984 void
7985 message3 (m, nbytes, multibyte)
7986 Lisp_Object m;
7987 int nbytes;
7988 int multibyte;
7990 struct gcpro gcpro1;
7992 GCPRO1 (m);
7993 clear_message (1,1);
7994 cancel_echoing ();
7996 /* First flush out any partial line written with print. */
7997 message_log_maybe_newline ();
7998 if (STRINGP (m))
8000 char *buffer;
8001 USE_SAFE_ALLOCA;
8003 SAFE_ALLOCA (buffer, char *, nbytes);
8004 bcopy (SDATA (m), buffer, nbytes);
8005 message_dolog (buffer, nbytes, 1, multibyte);
8006 SAFE_FREE ();
8008 message3_nolog (m, nbytes, multibyte);
8010 UNGCPRO;
8014 /* The non-logging version of message3.
8015 This does not cancel echoing, because it is used for echoing.
8016 Perhaps we need to make a separate function for echoing
8017 and make this cancel echoing. */
8019 void
8020 message3_nolog (m, nbytes, multibyte)
8021 Lisp_Object m;
8022 int nbytes, multibyte;
8024 struct frame *sf = SELECTED_FRAME ();
8025 message_enable_multibyte = multibyte;
8027 if (FRAME_INITIAL_P (sf))
8029 if (noninteractive_need_newline)
8030 putc ('\n', stderr);
8031 noninteractive_need_newline = 0;
8032 if (STRINGP (m))
8033 fwrite (SDATA (m), nbytes, 1, stderr);
8034 if (cursor_in_echo_area == 0)
8035 fprintf (stderr, "\n");
8036 fflush (stderr);
8038 /* A null message buffer means that the frame hasn't really been
8039 initialized yet. Error messages get reported properly by
8040 cmd_error, so this must be just an informative message; toss it. */
8041 else if (INTERACTIVE
8042 && sf->glyphs_initialized_p
8043 && FRAME_MESSAGE_BUF (sf))
8045 Lisp_Object mini_window;
8046 Lisp_Object frame;
8047 struct frame *f;
8049 /* Get the frame containing the mini-buffer
8050 that the selected frame is using. */
8051 mini_window = FRAME_MINIBUF_WINDOW (sf);
8052 frame = XWINDOW (mini_window)->frame;
8053 f = XFRAME (frame);
8055 FRAME_SAMPLE_VISIBILITY (f);
8056 if (FRAME_VISIBLE_P (sf)
8057 && !FRAME_VISIBLE_P (f))
8058 Fmake_frame_visible (frame);
8060 if (STRINGP (m) && SCHARS (m) > 0)
8062 set_message (NULL, m, nbytes, multibyte);
8063 if (minibuffer_auto_raise)
8064 Fraise_frame (frame);
8065 /* Assume we are not echoing.
8066 (If we are, echo_now will override this.) */
8067 echo_message_buffer = Qnil;
8069 else
8070 clear_message (1, 1);
8072 do_pending_window_change (0);
8073 echo_area_display (1);
8074 do_pending_window_change (0);
8075 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8076 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8081 /* Display a null-terminated echo area message M. If M is 0, clear
8082 out any existing message, and let the mini-buffer text show through.
8084 The buffer M must continue to exist until after the echo area gets
8085 cleared or some other message gets displayed there. Do not pass
8086 text that is stored in a Lisp string. Do not pass text in a buffer
8087 that was alloca'd. */
8089 void
8090 message1 (m)
8091 char *m;
8093 message2 (m, (m ? strlen (m) : 0), 0);
8097 /* The non-logging counterpart of message1. */
8099 void
8100 message1_nolog (m)
8101 char *m;
8103 message2_nolog (m, (m ? strlen (m) : 0), 0);
8106 /* Display a message M which contains a single %s
8107 which gets replaced with STRING. */
8109 void
8110 message_with_string (m, string, log)
8111 char *m;
8112 Lisp_Object string;
8113 int log;
8115 CHECK_STRING (string);
8117 if (noninteractive)
8119 if (m)
8121 if (noninteractive_need_newline)
8122 putc ('\n', stderr);
8123 noninteractive_need_newline = 0;
8124 fprintf (stderr, m, SDATA (string));
8125 if (!cursor_in_echo_area)
8126 fprintf (stderr, "\n");
8127 fflush (stderr);
8130 else if (INTERACTIVE)
8132 /* The frame whose minibuffer we're going to display the message on.
8133 It may be larger than the selected frame, so we need
8134 to use its buffer, not the selected frame's buffer. */
8135 Lisp_Object mini_window;
8136 struct frame *f, *sf = SELECTED_FRAME ();
8138 /* Get the frame containing the minibuffer
8139 that the selected frame is using. */
8140 mini_window = FRAME_MINIBUF_WINDOW (sf);
8141 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8143 /* A null message buffer means that the frame hasn't really been
8144 initialized yet. Error messages get reported properly by
8145 cmd_error, so this must be just an informative message; toss it. */
8146 if (FRAME_MESSAGE_BUF (f))
8148 Lisp_Object args[2], message;
8149 struct gcpro gcpro1, gcpro2;
8151 args[0] = build_string (m);
8152 args[1] = message = string;
8153 GCPRO2 (args[0], message);
8154 gcpro1.nvars = 2;
8156 message = Fformat (2, args);
8158 if (log)
8159 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8160 else
8161 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8163 UNGCPRO;
8165 /* Print should start at the beginning of the message
8166 buffer next time. */
8167 message_buf_print = 0;
8173 /* Dump an informative message to the minibuf. If M is 0, clear out
8174 any existing message, and let the mini-buffer text show through. */
8176 /* VARARGS 1 */
8177 void
8178 message (m, a1, a2, a3)
8179 char *m;
8180 EMACS_INT a1, a2, a3;
8182 if (noninteractive)
8184 if (m)
8186 if (noninteractive_need_newline)
8187 putc ('\n', stderr);
8188 noninteractive_need_newline = 0;
8189 fprintf (stderr, m, a1, a2, a3);
8190 if (cursor_in_echo_area == 0)
8191 fprintf (stderr, "\n");
8192 fflush (stderr);
8195 else if (INTERACTIVE)
8197 /* The frame whose mini-buffer we're going to display the message
8198 on. It may be larger than the selected frame, so we need to
8199 use its buffer, not the selected frame's buffer. */
8200 Lisp_Object mini_window;
8201 struct frame *f, *sf = SELECTED_FRAME ();
8203 /* Get the frame containing the mini-buffer
8204 that the selected frame is using. */
8205 mini_window = FRAME_MINIBUF_WINDOW (sf);
8206 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8208 /* A null message buffer means that the frame hasn't really been
8209 initialized yet. Error messages get reported properly by
8210 cmd_error, so this must be just an informative message; toss
8211 it. */
8212 if (FRAME_MESSAGE_BUF (f))
8214 if (m)
8216 int len;
8217 #ifdef NO_ARG_ARRAY
8218 char *a[3];
8219 a[0] = (char *) a1;
8220 a[1] = (char *) a2;
8221 a[2] = (char *) a3;
8223 len = doprnt (FRAME_MESSAGE_BUF (f),
8224 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8225 #else
8226 len = doprnt (FRAME_MESSAGE_BUF (f),
8227 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
8228 (char **) &a1);
8229 #endif /* NO_ARG_ARRAY */
8231 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8233 else
8234 message1 (0);
8236 /* Print should start at the beginning of the message
8237 buffer next time. */
8238 message_buf_print = 0;
8244 /* The non-logging version of message. */
8246 void
8247 message_nolog (m, a1, a2, a3)
8248 char *m;
8249 EMACS_INT a1, a2, a3;
8251 Lisp_Object old_log_max;
8252 old_log_max = Vmessage_log_max;
8253 Vmessage_log_max = Qnil;
8254 message (m, a1, a2, a3);
8255 Vmessage_log_max = old_log_max;
8259 /* Display the current message in the current mini-buffer. This is
8260 only called from error handlers in process.c, and is not time
8261 critical. */
8263 void
8264 update_echo_area ()
8266 if (!NILP (echo_area_buffer[0]))
8268 Lisp_Object string;
8269 string = Fcurrent_message ();
8270 message3 (string, SBYTES (string),
8271 !NILP (current_buffer->enable_multibyte_characters));
8276 /* Make sure echo area buffers in `echo_buffers' are live.
8277 If they aren't, make new ones. */
8279 static void
8280 ensure_echo_area_buffers ()
8282 int i;
8284 for (i = 0; i < 2; ++i)
8285 if (!BUFFERP (echo_buffer[i])
8286 || NILP (XBUFFER (echo_buffer[i])->name))
8288 char name[30];
8289 Lisp_Object old_buffer;
8290 int j;
8292 old_buffer = echo_buffer[i];
8293 sprintf (name, " *Echo Area %d*", i);
8294 echo_buffer[i] = Fget_buffer_create (build_string (name));
8295 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8296 /* to force word wrap in echo area -
8297 it was decided to postpone this*/
8298 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8300 for (j = 0; j < 2; ++j)
8301 if (EQ (old_buffer, echo_area_buffer[j]))
8302 echo_area_buffer[j] = echo_buffer[i];
8307 /* Call FN with args A1..A4 with either the current or last displayed
8308 echo_area_buffer as current buffer.
8310 WHICH zero means use the current message buffer
8311 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8312 from echo_buffer[] and clear it.
8314 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8315 suitable buffer from echo_buffer[] and clear it.
8317 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8318 that the current message becomes the last displayed one, make
8319 choose a suitable buffer for echo_area_buffer[0], and clear it.
8321 Value is what FN returns. */
8323 static int
8324 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8325 struct window *w;
8326 int which;
8327 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8328 EMACS_INT a1;
8329 Lisp_Object a2;
8330 EMACS_INT a3, a4;
8332 Lisp_Object buffer;
8333 int this_one, the_other, clear_buffer_p, rc;
8334 int count = SPECPDL_INDEX ();
8336 /* If buffers aren't live, make new ones. */
8337 ensure_echo_area_buffers ();
8339 clear_buffer_p = 0;
8341 if (which == 0)
8342 this_one = 0, the_other = 1;
8343 else if (which > 0)
8344 this_one = 1, the_other = 0;
8345 else
8347 this_one = 0, the_other = 1;
8348 clear_buffer_p = 1;
8350 /* We need a fresh one in case the current echo buffer equals
8351 the one containing the last displayed echo area message. */
8352 if (!NILP (echo_area_buffer[this_one])
8353 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8354 echo_area_buffer[this_one] = Qnil;
8357 /* Choose a suitable buffer from echo_buffer[] is we don't
8358 have one. */
8359 if (NILP (echo_area_buffer[this_one]))
8361 echo_area_buffer[this_one]
8362 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8363 ? echo_buffer[the_other]
8364 : echo_buffer[this_one]);
8365 clear_buffer_p = 1;
8368 buffer = echo_area_buffer[this_one];
8370 /* Don't get confused by reusing the buffer used for echoing
8371 for a different purpose. */
8372 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8373 cancel_echoing ();
8375 record_unwind_protect (unwind_with_echo_area_buffer,
8376 with_echo_area_buffer_unwind_data (w));
8378 /* Make the echo area buffer current. Note that for display
8379 purposes, it is not necessary that the displayed window's buffer
8380 == current_buffer, except for text property lookup. So, let's
8381 only set that buffer temporarily here without doing a full
8382 Fset_window_buffer. We must also change w->pointm, though,
8383 because otherwise an assertions in unshow_buffer fails, and Emacs
8384 aborts. */
8385 set_buffer_internal_1 (XBUFFER (buffer));
8386 if (w)
8388 w->buffer = buffer;
8389 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8392 current_buffer->undo_list = Qt;
8393 current_buffer->read_only = Qnil;
8394 specbind (Qinhibit_read_only, Qt);
8395 specbind (Qinhibit_modification_hooks, Qt);
8397 if (clear_buffer_p && Z > BEG)
8398 del_range (BEG, Z);
8400 xassert (BEGV >= BEG);
8401 xassert (ZV <= Z && ZV >= BEGV);
8403 rc = fn (a1, a2, a3, a4);
8405 xassert (BEGV >= BEG);
8406 xassert (ZV <= Z && ZV >= BEGV);
8408 unbind_to (count, Qnil);
8409 return rc;
8413 /* Save state that should be preserved around the call to the function
8414 FN called in with_echo_area_buffer. */
8416 static Lisp_Object
8417 with_echo_area_buffer_unwind_data (w)
8418 struct window *w;
8420 int i = 0;
8421 Lisp_Object vector, tmp;
8423 /* Reduce consing by keeping one vector in
8424 Vwith_echo_area_save_vector. */
8425 vector = Vwith_echo_area_save_vector;
8426 Vwith_echo_area_save_vector = Qnil;
8428 if (NILP (vector))
8429 vector = Fmake_vector (make_number (7), Qnil);
8431 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8432 ASET (vector, i, Vdeactivate_mark); ++i;
8433 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8435 if (w)
8437 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8438 ASET (vector, i, w->buffer); ++i;
8439 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8440 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8442 else
8444 int end = i + 4;
8445 for (; i < end; ++i)
8446 ASET (vector, i, Qnil);
8449 xassert (i == ASIZE (vector));
8450 return vector;
8454 /* Restore global state from VECTOR which was created by
8455 with_echo_area_buffer_unwind_data. */
8457 static Lisp_Object
8458 unwind_with_echo_area_buffer (vector)
8459 Lisp_Object vector;
8461 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8462 Vdeactivate_mark = AREF (vector, 1);
8463 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8465 if (WINDOWP (AREF (vector, 3)))
8467 struct window *w;
8468 Lisp_Object buffer, charpos, bytepos;
8470 w = XWINDOW (AREF (vector, 3));
8471 buffer = AREF (vector, 4);
8472 charpos = AREF (vector, 5);
8473 bytepos = AREF (vector, 6);
8475 w->buffer = buffer;
8476 set_marker_both (w->pointm, buffer,
8477 XFASTINT (charpos), XFASTINT (bytepos));
8480 Vwith_echo_area_save_vector = vector;
8481 return Qnil;
8485 /* Set up the echo area for use by print functions. MULTIBYTE_P
8486 non-zero means we will print multibyte. */
8488 void
8489 setup_echo_area_for_printing (multibyte_p)
8490 int multibyte_p;
8492 /* If we can't find an echo area any more, exit. */
8493 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8494 Fkill_emacs (Qnil);
8496 ensure_echo_area_buffers ();
8498 if (!message_buf_print)
8500 /* A message has been output since the last time we printed.
8501 Choose a fresh echo area buffer. */
8502 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8503 echo_area_buffer[0] = echo_buffer[1];
8504 else
8505 echo_area_buffer[0] = echo_buffer[0];
8507 /* Switch to that buffer and clear it. */
8508 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8509 current_buffer->truncate_lines = Qnil;
8511 if (Z > BEG)
8513 int count = SPECPDL_INDEX ();
8514 specbind (Qinhibit_read_only, Qt);
8515 /* Note that undo recording is always disabled. */
8516 del_range (BEG, Z);
8517 unbind_to (count, Qnil);
8519 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8521 /* Set up the buffer for the multibyteness we need. */
8522 if (multibyte_p
8523 != !NILP (current_buffer->enable_multibyte_characters))
8524 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8526 /* Raise the frame containing the echo area. */
8527 if (minibuffer_auto_raise)
8529 struct frame *sf = SELECTED_FRAME ();
8530 Lisp_Object mini_window;
8531 mini_window = FRAME_MINIBUF_WINDOW (sf);
8532 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8535 message_log_maybe_newline ();
8536 message_buf_print = 1;
8538 else
8540 if (NILP (echo_area_buffer[0]))
8542 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8543 echo_area_buffer[0] = echo_buffer[1];
8544 else
8545 echo_area_buffer[0] = echo_buffer[0];
8548 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8550 /* Someone switched buffers between print requests. */
8551 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8552 current_buffer->truncate_lines = Qnil;
8558 /* Display an echo area message in window W. Value is non-zero if W's
8559 height is changed. If display_last_displayed_message_p is
8560 non-zero, display the message that was last displayed, otherwise
8561 display the current message. */
8563 static int
8564 display_echo_area (w)
8565 struct window *w;
8567 int i, no_message_p, window_height_changed_p, count;
8569 /* Temporarily disable garbage collections while displaying the echo
8570 area. This is done because a GC can print a message itself.
8571 That message would modify the echo area buffer's contents while a
8572 redisplay of the buffer is going on, and seriously confuse
8573 redisplay. */
8574 count = inhibit_garbage_collection ();
8576 /* If there is no message, we must call display_echo_area_1
8577 nevertheless because it resizes the window. But we will have to
8578 reset the echo_area_buffer in question to nil at the end because
8579 with_echo_area_buffer will sets it to an empty buffer. */
8580 i = display_last_displayed_message_p ? 1 : 0;
8581 no_message_p = NILP (echo_area_buffer[i]);
8583 window_height_changed_p
8584 = with_echo_area_buffer (w, display_last_displayed_message_p,
8585 display_echo_area_1,
8586 (EMACS_INT) w, Qnil, 0, 0);
8588 if (no_message_p)
8589 echo_area_buffer[i] = Qnil;
8591 unbind_to (count, Qnil);
8592 return window_height_changed_p;
8596 /* Helper for display_echo_area. Display the current buffer which
8597 contains the current echo area message in window W, a mini-window,
8598 a pointer to which is passed in A1. A2..A4 are currently not used.
8599 Change the height of W so that all of the message is displayed.
8600 Value is non-zero if height of W was changed. */
8602 static int
8603 display_echo_area_1 (a1, a2, a3, a4)
8604 EMACS_INT a1;
8605 Lisp_Object a2;
8606 EMACS_INT a3, a4;
8608 struct window *w = (struct window *) a1;
8609 Lisp_Object window;
8610 struct text_pos start;
8611 int window_height_changed_p = 0;
8613 /* Do this before displaying, so that we have a large enough glyph
8614 matrix for the display. If we can't get enough space for the
8615 whole text, display the last N lines. That works by setting w->start. */
8616 window_height_changed_p = resize_mini_window (w, 0);
8618 /* Use the starting position chosen by resize_mini_window. */
8619 SET_TEXT_POS_FROM_MARKER (start, w->start);
8621 /* Display. */
8622 clear_glyph_matrix (w->desired_matrix);
8623 XSETWINDOW (window, w);
8624 try_window (window, start, 0);
8626 return window_height_changed_p;
8630 /* Resize the echo area window to exactly the size needed for the
8631 currently displayed message, if there is one. If a mini-buffer
8632 is active, don't shrink it. */
8634 void
8635 resize_echo_area_exactly ()
8637 if (BUFFERP (echo_area_buffer[0])
8638 && WINDOWP (echo_area_window))
8640 struct window *w = XWINDOW (echo_area_window);
8641 int resized_p;
8642 Lisp_Object resize_exactly;
8644 if (minibuf_level == 0)
8645 resize_exactly = Qt;
8646 else
8647 resize_exactly = Qnil;
8649 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8650 (EMACS_INT) w, resize_exactly, 0, 0);
8651 if (resized_p)
8653 ++windows_or_buffers_changed;
8654 ++update_mode_lines;
8655 redisplay_internal (0);
8661 /* Callback function for with_echo_area_buffer, when used from
8662 resize_echo_area_exactly. A1 contains a pointer to the window to
8663 resize, EXACTLY non-nil means resize the mini-window exactly to the
8664 size of the text displayed. A3 and A4 are not used. Value is what
8665 resize_mini_window returns. */
8667 static int
8668 resize_mini_window_1 (a1, exactly, a3, a4)
8669 EMACS_INT a1;
8670 Lisp_Object exactly;
8671 EMACS_INT a3, a4;
8673 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8677 /* Resize mini-window W to fit the size of its contents. EXACT_P
8678 means size the window exactly to the size needed. Otherwise, it's
8679 only enlarged until W's buffer is empty.
8681 Set W->start to the right place to begin display. If the whole
8682 contents fit, start at the beginning. Otherwise, start so as
8683 to make the end of the contents appear. This is particularly
8684 important for y-or-n-p, but seems desirable generally.
8686 Value is non-zero if the window height has been changed. */
8689 resize_mini_window (w, exact_p)
8690 struct window *w;
8691 int exact_p;
8693 struct frame *f = XFRAME (w->frame);
8694 int window_height_changed_p = 0;
8696 xassert (MINI_WINDOW_P (w));
8698 /* By default, start display at the beginning. */
8699 set_marker_both (w->start, w->buffer,
8700 BUF_BEGV (XBUFFER (w->buffer)),
8701 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8703 /* Don't resize windows while redisplaying a window; it would
8704 confuse redisplay functions when the size of the window they are
8705 displaying changes from under them. Such a resizing can happen,
8706 for instance, when which-func prints a long message while
8707 we are running fontification-functions. We're running these
8708 functions with safe_call which binds inhibit-redisplay to t. */
8709 if (!NILP (Vinhibit_redisplay))
8710 return 0;
8712 /* Nil means don't try to resize. */
8713 if (NILP (Vresize_mini_windows)
8714 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8715 return 0;
8717 if (!FRAME_MINIBUF_ONLY_P (f))
8719 struct it it;
8720 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8721 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8722 int height, max_height;
8723 int unit = FRAME_LINE_HEIGHT (f);
8724 struct text_pos start;
8725 struct buffer *old_current_buffer = NULL;
8727 if (current_buffer != XBUFFER (w->buffer))
8729 old_current_buffer = current_buffer;
8730 set_buffer_internal (XBUFFER (w->buffer));
8733 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8735 /* Compute the max. number of lines specified by the user. */
8736 if (FLOATP (Vmax_mini_window_height))
8737 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8738 else if (INTEGERP (Vmax_mini_window_height))
8739 max_height = XINT (Vmax_mini_window_height);
8740 else
8741 max_height = total_height / 4;
8743 /* Correct that max. height if it's bogus. */
8744 max_height = max (1, max_height);
8745 max_height = min (total_height, max_height);
8747 /* Find out the height of the text in the window. */
8748 if (it.line_wrap == TRUNCATE)
8749 height = 1;
8750 else
8752 last_height = 0;
8753 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8754 if (it.max_ascent == 0 && it.max_descent == 0)
8755 height = it.current_y + last_height;
8756 else
8757 height = it.current_y + it.max_ascent + it.max_descent;
8758 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8759 height = (height + unit - 1) / unit;
8762 /* Compute a suitable window start. */
8763 if (height > max_height)
8765 height = max_height;
8766 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8767 move_it_vertically_backward (&it, (height - 1) * unit);
8768 start = it.current.pos;
8770 else
8771 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8772 SET_MARKER_FROM_TEXT_POS (w->start, start);
8774 if (EQ (Vresize_mini_windows, Qgrow_only))
8776 /* Let it grow only, until we display an empty message, in which
8777 case the window shrinks again. */
8778 if (height > WINDOW_TOTAL_LINES (w))
8780 int old_height = WINDOW_TOTAL_LINES (w);
8781 freeze_window_starts (f, 1);
8782 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8783 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8785 else if (height < WINDOW_TOTAL_LINES (w)
8786 && (exact_p || BEGV == ZV))
8788 int old_height = WINDOW_TOTAL_LINES (w);
8789 freeze_window_starts (f, 0);
8790 shrink_mini_window (w);
8791 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8794 else
8796 /* Always resize to exact size needed. */
8797 if (height > WINDOW_TOTAL_LINES (w))
8799 int old_height = WINDOW_TOTAL_LINES (w);
8800 freeze_window_starts (f, 1);
8801 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8802 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8804 else if (height < WINDOW_TOTAL_LINES (w))
8806 int old_height = WINDOW_TOTAL_LINES (w);
8807 freeze_window_starts (f, 0);
8808 shrink_mini_window (w);
8810 if (height)
8812 freeze_window_starts (f, 1);
8813 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8816 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8820 if (old_current_buffer)
8821 set_buffer_internal (old_current_buffer);
8824 return window_height_changed_p;
8828 /* Value is the current message, a string, or nil if there is no
8829 current message. */
8831 Lisp_Object
8832 current_message ()
8834 Lisp_Object msg;
8836 if (!BUFFERP (echo_area_buffer[0]))
8837 msg = Qnil;
8838 else
8840 with_echo_area_buffer (0, 0, current_message_1,
8841 (EMACS_INT) &msg, Qnil, 0, 0);
8842 if (NILP (msg))
8843 echo_area_buffer[0] = Qnil;
8846 return msg;
8850 static int
8851 current_message_1 (a1, a2, a3, a4)
8852 EMACS_INT a1;
8853 Lisp_Object a2;
8854 EMACS_INT a3, a4;
8856 Lisp_Object *msg = (Lisp_Object *) a1;
8858 if (Z > BEG)
8859 *msg = make_buffer_string (BEG, Z, 1);
8860 else
8861 *msg = Qnil;
8862 return 0;
8866 /* Push the current message on Vmessage_stack for later restauration
8867 by restore_message. Value is non-zero if the current message isn't
8868 empty. This is a relatively infrequent operation, so it's not
8869 worth optimizing. */
8872 push_message ()
8874 Lisp_Object msg;
8875 msg = current_message ();
8876 Vmessage_stack = Fcons (msg, Vmessage_stack);
8877 return STRINGP (msg);
8881 /* Restore message display from the top of Vmessage_stack. */
8883 void
8884 restore_message ()
8886 Lisp_Object msg;
8888 xassert (CONSP (Vmessage_stack));
8889 msg = XCAR (Vmessage_stack);
8890 if (STRINGP (msg))
8891 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8892 else
8893 message3_nolog (msg, 0, 0);
8897 /* Handler for record_unwind_protect calling pop_message. */
8899 Lisp_Object
8900 pop_message_unwind (dummy)
8901 Lisp_Object dummy;
8903 pop_message ();
8904 return Qnil;
8907 /* Pop the top-most entry off Vmessage_stack. */
8909 void
8910 pop_message ()
8912 xassert (CONSP (Vmessage_stack));
8913 Vmessage_stack = XCDR (Vmessage_stack);
8917 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
8918 exits. If the stack is not empty, we have a missing pop_message
8919 somewhere. */
8921 void
8922 check_message_stack ()
8924 if (!NILP (Vmessage_stack))
8925 abort ();
8929 /* Truncate to NCHARS what will be displayed in the echo area the next
8930 time we display it---but don't redisplay it now. */
8932 void
8933 truncate_echo_area (nchars)
8934 int nchars;
8936 if (nchars == 0)
8937 echo_area_buffer[0] = Qnil;
8938 /* A null message buffer means that the frame hasn't really been
8939 initialized yet. Error messages get reported properly by
8940 cmd_error, so this must be just an informative message; toss it. */
8941 else if (!noninteractive
8942 && INTERACTIVE
8943 && !NILP (echo_area_buffer[0]))
8945 struct frame *sf = SELECTED_FRAME ();
8946 if (FRAME_MESSAGE_BUF (sf))
8947 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
8952 /* Helper function for truncate_echo_area. Truncate the current
8953 message to at most NCHARS characters. */
8955 static int
8956 truncate_message_1 (nchars, a2, a3, a4)
8957 EMACS_INT nchars;
8958 Lisp_Object a2;
8959 EMACS_INT a3, a4;
8961 if (BEG + nchars < Z)
8962 del_range (BEG + nchars, Z);
8963 if (Z == BEG)
8964 echo_area_buffer[0] = Qnil;
8965 return 0;
8969 /* Set the current message to a substring of S or STRING.
8971 If STRING is a Lisp string, set the message to the first NBYTES
8972 bytes from STRING. NBYTES zero means use the whole string. If
8973 STRING is multibyte, the message will be displayed multibyte.
8975 If S is not null, set the message to the first LEN bytes of S. LEN
8976 zero means use the whole string. MULTIBYTE_P non-zero means S is
8977 multibyte. Display the message multibyte in that case.
8979 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
8980 to t before calling set_message_1 (which calls insert).
8983 void
8984 set_message (s, string, nbytes, multibyte_p)
8985 const char *s;
8986 Lisp_Object string;
8987 int nbytes, multibyte_p;
8989 message_enable_multibyte
8990 = ((s && multibyte_p)
8991 || (STRINGP (string) && STRING_MULTIBYTE (string)));
8993 with_echo_area_buffer (0, -1, set_message_1,
8994 (EMACS_INT) s, string, nbytes, multibyte_p);
8995 message_buf_print = 0;
8996 help_echo_showing_p = 0;
9000 /* Helper function for set_message. Arguments have the same meaning
9001 as there, with A1 corresponding to S and A2 corresponding to STRING
9002 This function is called with the echo area buffer being
9003 current. */
9005 static int
9006 set_message_1 (a1, a2, nbytes, multibyte_p)
9007 EMACS_INT a1;
9008 Lisp_Object a2;
9009 EMACS_INT nbytes, multibyte_p;
9011 const char *s = (const char *) a1;
9012 Lisp_Object string = a2;
9014 /* Change multibyteness of the echo buffer appropriately. */
9015 if (message_enable_multibyte
9016 != !NILP (current_buffer->enable_multibyte_characters))
9017 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9019 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9021 /* Insert new message at BEG. */
9022 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9024 if (STRINGP (string))
9026 int nchars;
9028 if (nbytes == 0)
9029 nbytes = SBYTES (string);
9030 nchars = string_byte_to_char (string, nbytes);
9032 /* This function takes care of single/multibyte conversion. We
9033 just have to ensure that the echo area buffer has the right
9034 setting of enable_multibyte_characters. */
9035 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9037 else if (s)
9039 if (nbytes == 0)
9040 nbytes = strlen (s);
9042 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9044 /* Convert from multi-byte to single-byte. */
9045 int i, c, n;
9046 unsigned char work[1];
9048 /* Convert a multibyte string to single-byte. */
9049 for (i = 0; i < nbytes; i += n)
9051 c = string_char_and_length (s + i, nbytes - i, &n);
9052 work[0] = (ASCII_CHAR_P (c)
9054 : multibyte_char_to_unibyte (c, Qnil));
9055 insert_1_both (work, 1, 1, 1, 0, 0);
9058 else if (!multibyte_p
9059 && !NILP (current_buffer->enable_multibyte_characters))
9061 /* Convert from single-byte to multi-byte. */
9062 int i, c, n;
9063 const unsigned char *msg = (const unsigned char *) s;
9064 unsigned char str[MAX_MULTIBYTE_LENGTH];
9066 /* Convert a single-byte string to multibyte. */
9067 for (i = 0; i < nbytes; i++)
9069 c = msg[i];
9070 c = unibyte_char_to_multibyte (c);
9071 n = CHAR_STRING (c, str);
9072 insert_1_both (str, 1, n, 1, 0, 0);
9075 else
9076 insert_1 (s, nbytes, 1, 0, 0);
9079 return 0;
9083 /* Clear messages. CURRENT_P non-zero means clear the current
9084 message. LAST_DISPLAYED_P non-zero means clear the message
9085 last displayed. */
9087 void
9088 clear_message (current_p, last_displayed_p)
9089 int current_p, last_displayed_p;
9091 if (current_p)
9093 echo_area_buffer[0] = Qnil;
9094 message_cleared_p = 1;
9097 if (last_displayed_p)
9098 echo_area_buffer[1] = Qnil;
9100 message_buf_print = 0;
9103 /* Clear garbaged frames.
9105 This function is used where the old redisplay called
9106 redraw_garbaged_frames which in turn called redraw_frame which in
9107 turn called clear_frame. The call to clear_frame was a source of
9108 flickering. I believe a clear_frame is not necessary. It should
9109 suffice in the new redisplay to invalidate all current matrices,
9110 and ensure a complete redisplay of all windows. */
9112 static void
9113 clear_garbaged_frames ()
9115 if (frame_garbaged)
9117 Lisp_Object tail, frame;
9118 int changed_count = 0;
9120 FOR_EACH_FRAME (tail, frame)
9122 struct frame *f = XFRAME (frame);
9124 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9126 if (f->resized_p)
9128 Fredraw_frame (frame);
9129 f->force_flush_display_p = 1;
9131 clear_current_matrices (f);
9132 changed_count++;
9133 f->garbaged = 0;
9134 f->resized_p = 0;
9138 frame_garbaged = 0;
9139 if (changed_count)
9140 ++windows_or_buffers_changed;
9145 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9146 is non-zero update selected_frame. Value is non-zero if the
9147 mini-windows height has been changed. */
9149 static int
9150 echo_area_display (update_frame_p)
9151 int update_frame_p;
9153 Lisp_Object mini_window;
9154 struct window *w;
9155 struct frame *f;
9156 int window_height_changed_p = 0;
9157 struct frame *sf = SELECTED_FRAME ();
9159 mini_window = FRAME_MINIBUF_WINDOW (sf);
9160 w = XWINDOW (mini_window);
9161 f = XFRAME (WINDOW_FRAME (w));
9163 /* Don't display if frame is invisible or not yet initialized. */
9164 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9165 return 0;
9167 #ifdef HAVE_WINDOW_SYSTEM
9168 /* When Emacs starts, selected_frame may be the initial terminal
9169 frame. If we let this through, a message would be displayed on
9170 the terminal. */
9171 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9172 return 0;
9173 #endif /* HAVE_WINDOW_SYSTEM */
9175 /* Redraw garbaged frames. */
9176 if (frame_garbaged)
9177 clear_garbaged_frames ();
9179 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9181 echo_area_window = mini_window;
9182 window_height_changed_p = display_echo_area (w);
9183 w->must_be_updated_p = 1;
9185 /* Update the display, unless called from redisplay_internal.
9186 Also don't update the screen during redisplay itself. The
9187 update will happen at the end of redisplay, and an update
9188 here could cause confusion. */
9189 if (update_frame_p && !redisplaying_p)
9191 int n = 0;
9193 /* If the display update has been interrupted by pending
9194 input, update mode lines in the frame. Due to the
9195 pending input, it might have been that redisplay hasn't
9196 been called, so that mode lines above the echo area are
9197 garbaged. This looks odd, so we prevent it here. */
9198 if (!display_completed)
9199 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9201 if (window_height_changed_p
9202 /* Don't do this if Emacs is shutting down. Redisplay
9203 needs to run hooks. */
9204 && !NILP (Vrun_hooks))
9206 /* Must update other windows. Likewise as in other
9207 cases, don't let this update be interrupted by
9208 pending input. */
9209 int count = SPECPDL_INDEX ();
9210 specbind (Qredisplay_dont_pause, Qt);
9211 windows_or_buffers_changed = 1;
9212 redisplay_internal (0);
9213 unbind_to (count, Qnil);
9215 else if (FRAME_WINDOW_P (f) && n == 0)
9217 /* Window configuration is the same as before.
9218 Can do with a display update of the echo area,
9219 unless we displayed some mode lines. */
9220 update_single_window (w, 1);
9221 FRAME_RIF (f)->flush_display (f);
9223 else
9224 update_frame (f, 1, 1);
9226 /* If cursor is in the echo area, make sure that the next
9227 redisplay displays the minibuffer, so that the cursor will
9228 be replaced with what the minibuffer wants. */
9229 if (cursor_in_echo_area)
9230 ++windows_or_buffers_changed;
9233 else if (!EQ (mini_window, selected_window))
9234 windows_or_buffers_changed++;
9236 /* Last displayed message is now the current message. */
9237 echo_area_buffer[1] = echo_area_buffer[0];
9238 /* Inform read_char that we're not echoing. */
9239 echo_message_buffer = Qnil;
9241 /* Prevent redisplay optimization in redisplay_internal by resetting
9242 this_line_start_pos. This is done because the mini-buffer now
9243 displays the message instead of its buffer text. */
9244 if (EQ (mini_window, selected_window))
9245 CHARPOS (this_line_start_pos) = 0;
9247 return window_height_changed_p;
9252 /***********************************************************************
9253 Mode Lines and Frame Titles
9254 ***********************************************************************/
9256 /* A buffer for constructing non-propertized mode-line strings and
9257 frame titles in it; allocated from the heap in init_xdisp and
9258 resized as needed in store_mode_line_noprop_char. */
9260 static char *mode_line_noprop_buf;
9262 /* The buffer's end, and a current output position in it. */
9264 static char *mode_line_noprop_buf_end;
9265 static char *mode_line_noprop_ptr;
9267 #define MODE_LINE_NOPROP_LEN(start) \
9268 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9270 static enum {
9271 MODE_LINE_DISPLAY = 0,
9272 MODE_LINE_TITLE,
9273 MODE_LINE_NOPROP,
9274 MODE_LINE_STRING
9275 } mode_line_target;
9277 /* Alist that caches the results of :propertize.
9278 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9279 static Lisp_Object mode_line_proptrans_alist;
9281 /* List of strings making up the mode-line. */
9282 static Lisp_Object mode_line_string_list;
9284 /* Base face property when building propertized mode line string. */
9285 static Lisp_Object mode_line_string_face;
9286 static Lisp_Object mode_line_string_face_prop;
9289 /* Unwind data for mode line strings */
9291 static Lisp_Object Vmode_line_unwind_vector;
9293 static Lisp_Object
9294 format_mode_line_unwind_data (struct buffer *obuf,
9295 Lisp_Object owin,
9296 int save_proptrans)
9298 Lisp_Object vector, tmp;
9300 /* Reduce consing by keeping one vector in
9301 Vwith_echo_area_save_vector. */
9302 vector = Vmode_line_unwind_vector;
9303 Vmode_line_unwind_vector = Qnil;
9305 if (NILP (vector))
9306 vector = Fmake_vector (make_number (8), Qnil);
9308 ASET (vector, 0, make_number (mode_line_target));
9309 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9310 ASET (vector, 2, mode_line_string_list);
9311 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9312 ASET (vector, 4, mode_line_string_face);
9313 ASET (vector, 5, mode_line_string_face_prop);
9315 if (obuf)
9316 XSETBUFFER (tmp, obuf);
9317 else
9318 tmp = Qnil;
9319 ASET (vector, 6, tmp);
9320 ASET (vector, 7, owin);
9322 return vector;
9325 static Lisp_Object
9326 unwind_format_mode_line (vector)
9327 Lisp_Object vector;
9329 mode_line_target = XINT (AREF (vector, 0));
9330 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9331 mode_line_string_list = AREF (vector, 2);
9332 if (! EQ (AREF (vector, 3), Qt))
9333 mode_line_proptrans_alist = AREF (vector, 3);
9334 mode_line_string_face = AREF (vector, 4);
9335 mode_line_string_face_prop = AREF (vector, 5);
9337 if (!NILP (AREF (vector, 7)))
9338 /* Select window before buffer, since it may change the buffer. */
9339 Fselect_window (AREF (vector, 7), Qt);
9341 if (!NILP (AREF (vector, 6)))
9343 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9344 ASET (vector, 6, Qnil);
9347 Vmode_line_unwind_vector = vector;
9348 return Qnil;
9352 /* Store a single character C for the frame title in mode_line_noprop_buf.
9353 Re-allocate mode_line_noprop_buf if necessary. */
9355 static void
9356 #ifdef PROTOTYPES
9357 store_mode_line_noprop_char (char c)
9358 #else
9359 store_mode_line_noprop_char (c)
9360 char c;
9361 #endif
9363 /* If output position has reached the end of the allocated buffer,
9364 double the buffer's size. */
9365 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9367 int len = MODE_LINE_NOPROP_LEN (0);
9368 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9369 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9370 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9371 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9374 *mode_line_noprop_ptr++ = c;
9378 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9379 mode_line_noprop_ptr. STR is the string to store. Do not copy
9380 characters that yield more columns than PRECISION; PRECISION <= 0
9381 means copy the whole string. Pad with spaces until FIELD_WIDTH
9382 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9383 pad. Called from display_mode_element when it is used to build a
9384 frame title. */
9386 static int
9387 store_mode_line_noprop (str, field_width, precision)
9388 const unsigned char *str;
9389 int field_width, precision;
9391 int n = 0;
9392 int dummy, nbytes;
9394 /* Copy at most PRECISION chars from STR. */
9395 nbytes = strlen (str);
9396 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9397 while (nbytes--)
9398 store_mode_line_noprop_char (*str++);
9400 /* Fill up with spaces until FIELD_WIDTH reached. */
9401 while (field_width > 0
9402 && n < field_width)
9404 store_mode_line_noprop_char (' ');
9405 ++n;
9408 return n;
9411 /***********************************************************************
9412 Frame Titles
9413 ***********************************************************************/
9415 #ifdef HAVE_WINDOW_SYSTEM
9417 /* Set the title of FRAME, if it has changed. The title format is
9418 Vicon_title_format if FRAME is iconified, otherwise it is
9419 frame_title_format. */
9421 static void
9422 x_consider_frame_title (frame)
9423 Lisp_Object frame;
9425 struct frame *f = XFRAME (frame);
9427 if (FRAME_WINDOW_P (f)
9428 || FRAME_MINIBUF_ONLY_P (f)
9429 || f->explicit_name)
9431 /* Do we have more than one visible frame on this X display? */
9432 Lisp_Object tail;
9433 Lisp_Object fmt;
9434 int title_start;
9435 char *title;
9436 int len;
9437 struct it it;
9438 int count = SPECPDL_INDEX ();
9440 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9442 Lisp_Object other_frame = XCAR (tail);
9443 struct frame *tf = XFRAME (other_frame);
9445 if (tf != f
9446 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9447 && !FRAME_MINIBUF_ONLY_P (tf)
9448 && !EQ (other_frame, tip_frame)
9449 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9450 break;
9453 /* Set global variable indicating that multiple frames exist. */
9454 multiple_frames = CONSP (tail);
9456 /* Switch to the buffer of selected window of the frame. Set up
9457 mode_line_target so that display_mode_element will output into
9458 mode_line_noprop_buf; then display the title. */
9459 record_unwind_protect (unwind_format_mode_line,
9460 format_mode_line_unwind_data
9461 (current_buffer, selected_window, 0));
9463 Fselect_window (f->selected_window, Qt);
9464 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9465 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9467 mode_line_target = MODE_LINE_TITLE;
9468 title_start = MODE_LINE_NOPROP_LEN (0);
9469 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9470 NULL, DEFAULT_FACE_ID);
9471 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9472 len = MODE_LINE_NOPROP_LEN (title_start);
9473 title = mode_line_noprop_buf + title_start;
9474 unbind_to (count, Qnil);
9476 /* Set the title only if it's changed. This avoids consing in
9477 the common case where it hasn't. (If it turns out that we've
9478 already wasted too much time by walking through the list with
9479 display_mode_element, then we might need to optimize at a
9480 higher level than this.) */
9481 if (! STRINGP (f->name)
9482 || SBYTES (f->name) != len
9483 || bcmp (title, SDATA (f->name), len) != 0)
9485 #ifdef HAVE_NS
9486 if (FRAME_NS_P (f))
9488 if (!MINI_WINDOW_P(XWINDOW(f->selected_window)))
9490 if (EQ (fmt, Qt))
9491 ns_set_name_as_filename (f);
9492 else
9493 x_implicitly_set_name (f, make_string(title, len),
9494 Qnil);
9497 else
9498 #endif
9499 x_implicitly_set_name (f, make_string (title, len), Qnil);
9501 #ifdef HAVE_NS
9502 if (FRAME_NS_P (f))
9504 /* do this also for frames with explicit names */
9505 ns_implicitly_set_icon_type(f);
9506 ns_set_doc_edited(f, Fbuffer_modified_p
9507 (XWINDOW (f->selected_window)->buffer), Qnil);
9509 #endif
9513 #endif /* not HAVE_WINDOW_SYSTEM */
9518 /***********************************************************************
9519 Menu Bars
9520 ***********************************************************************/
9523 /* Prepare for redisplay by updating menu-bar item lists when
9524 appropriate. This can call eval. */
9526 void
9527 prepare_menu_bars ()
9529 int all_windows;
9530 struct gcpro gcpro1, gcpro2;
9531 struct frame *f;
9532 Lisp_Object tooltip_frame;
9534 #ifdef HAVE_WINDOW_SYSTEM
9535 tooltip_frame = tip_frame;
9536 #else
9537 tooltip_frame = Qnil;
9538 #endif
9540 /* Update all frame titles based on their buffer names, etc. We do
9541 this before the menu bars so that the buffer-menu will show the
9542 up-to-date frame titles. */
9543 #ifdef HAVE_WINDOW_SYSTEM
9544 if (windows_or_buffers_changed || update_mode_lines)
9546 Lisp_Object tail, frame;
9548 FOR_EACH_FRAME (tail, frame)
9550 f = XFRAME (frame);
9551 if (!EQ (frame, tooltip_frame)
9552 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9553 x_consider_frame_title (frame);
9556 #endif /* HAVE_WINDOW_SYSTEM */
9558 /* Update the menu bar item lists, if appropriate. This has to be
9559 done before any actual redisplay or generation of display lines. */
9560 all_windows = (update_mode_lines
9561 || buffer_shared > 1
9562 || windows_or_buffers_changed);
9563 if (all_windows)
9565 Lisp_Object tail, frame;
9566 int count = SPECPDL_INDEX ();
9567 /* 1 means that update_menu_bar has run its hooks
9568 so any further calls to update_menu_bar shouldn't do so again. */
9569 int menu_bar_hooks_run = 0;
9571 record_unwind_save_match_data ();
9573 FOR_EACH_FRAME (tail, frame)
9575 f = XFRAME (frame);
9577 /* Ignore tooltip frame. */
9578 if (EQ (frame, tooltip_frame))
9579 continue;
9581 /* If a window on this frame changed size, report that to
9582 the user and clear the size-change flag. */
9583 if (FRAME_WINDOW_SIZES_CHANGED (f))
9585 Lisp_Object functions;
9587 /* Clear flag first in case we get an error below. */
9588 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9589 functions = Vwindow_size_change_functions;
9590 GCPRO2 (tail, functions);
9592 while (CONSP (functions))
9594 if (!EQ (XCAR (functions), Qt))
9595 call1 (XCAR (functions), frame);
9596 functions = XCDR (functions);
9598 UNGCPRO;
9601 GCPRO1 (tail);
9602 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9603 #ifdef HAVE_WINDOW_SYSTEM
9604 update_tool_bar (f, 0);
9605 #endif
9606 UNGCPRO;
9609 unbind_to (count, Qnil);
9611 else
9613 struct frame *sf = SELECTED_FRAME ();
9614 update_menu_bar (sf, 1, 0);
9615 #ifdef HAVE_WINDOW_SYSTEM
9616 update_tool_bar (sf, 1);
9617 #endif
9620 /* Motif needs this. See comment in xmenu.c. Turn it off when
9621 pending_menu_activation is not defined. */
9622 #ifdef USE_X_TOOLKIT
9623 pending_menu_activation = 0;
9624 #endif
9628 /* Update the menu bar item list for frame F. This has to be done
9629 before we start to fill in any display lines, because it can call
9630 eval.
9632 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9634 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9635 already ran the menu bar hooks for this redisplay, so there
9636 is no need to run them again. The return value is the
9637 updated value of this flag, to pass to the next call. */
9639 static int
9640 update_menu_bar (f, save_match_data, hooks_run)
9641 struct frame *f;
9642 int save_match_data;
9643 int hooks_run;
9645 Lisp_Object window;
9646 register struct window *w;
9648 /* If called recursively during a menu update, do nothing. This can
9649 happen when, for instance, an activate-menubar-hook causes a
9650 redisplay. */
9651 if (inhibit_menubar_update)
9652 return hooks_run;
9654 window = FRAME_SELECTED_WINDOW (f);
9655 w = XWINDOW (window);
9657 if (FRAME_WINDOW_P (f)
9659 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9660 || defined (HAVE_NS) || defined (USE_GTK)
9661 FRAME_EXTERNAL_MENU_BAR (f)
9662 #else
9663 FRAME_MENU_BAR_LINES (f) > 0
9664 #endif
9665 : FRAME_MENU_BAR_LINES (f) > 0)
9667 /* If the user has switched buffers or windows, we need to
9668 recompute to reflect the new bindings. But we'll
9669 recompute when update_mode_lines is set too; that means
9670 that people can use force-mode-line-update to request
9671 that the menu bar be recomputed. The adverse effect on
9672 the rest of the redisplay algorithm is about the same as
9673 windows_or_buffers_changed anyway. */
9674 if (windows_or_buffers_changed
9675 /* This used to test w->update_mode_line, but we believe
9676 there is no need to recompute the menu in that case. */
9677 || update_mode_lines
9678 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9679 < BUF_MODIFF (XBUFFER (w->buffer)))
9680 != !NILP (w->last_had_star))
9681 || ((!NILP (Vtransient_mark_mode)
9682 && !NILP (XBUFFER (w->buffer)->mark_active))
9683 != !NILP (w->region_showing)))
9685 struct buffer *prev = current_buffer;
9686 int count = SPECPDL_INDEX ();
9688 specbind (Qinhibit_menubar_update, Qt);
9690 set_buffer_internal_1 (XBUFFER (w->buffer));
9691 if (save_match_data)
9692 record_unwind_save_match_data ();
9693 if (NILP (Voverriding_local_map_menu_flag))
9695 specbind (Qoverriding_terminal_local_map, Qnil);
9696 specbind (Qoverriding_local_map, Qnil);
9699 if (!hooks_run)
9701 /* Run the Lucid hook. */
9702 safe_run_hooks (Qactivate_menubar_hook);
9704 /* If it has changed current-menubar from previous value,
9705 really recompute the menu-bar from the value. */
9706 if (! NILP (Vlucid_menu_bar_dirty_flag))
9707 call0 (Qrecompute_lucid_menubar);
9709 safe_run_hooks (Qmenu_bar_update_hook);
9711 hooks_run = 1;
9714 XSETFRAME (Vmenu_updating_frame, f);
9715 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9717 /* Redisplay the menu bar in case we changed it. */
9718 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9719 || defined (HAVE_NS) || defined (USE_GTK)
9720 if (FRAME_WINDOW_P (f))
9722 #if defined (HAVE_NS)
9723 /* All frames on Mac OS share the same menubar. So only
9724 the selected frame should be allowed to set it. */
9725 if (f == SELECTED_FRAME ())
9726 #endif
9727 set_frame_menubar (f, 0, 0);
9729 else
9730 /* On a terminal screen, the menu bar is an ordinary screen
9731 line, and this makes it get updated. */
9732 w->update_mode_line = Qt;
9733 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9734 /* In the non-toolkit version, the menu bar is an ordinary screen
9735 line, and this makes it get updated. */
9736 w->update_mode_line = Qt;
9737 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9739 unbind_to (count, Qnil);
9740 set_buffer_internal_1 (prev);
9744 return hooks_run;
9749 /***********************************************************************
9750 Output Cursor
9751 ***********************************************************************/
9753 #ifdef HAVE_WINDOW_SYSTEM
9755 /* EXPORT:
9756 Nominal cursor position -- where to draw output.
9757 HPOS and VPOS are window relative glyph matrix coordinates.
9758 X and Y are window relative pixel coordinates. */
9760 struct cursor_pos output_cursor;
9763 /* EXPORT:
9764 Set the global variable output_cursor to CURSOR. All cursor
9765 positions are relative to updated_window. */
9767 void
9768 set_output_cursor (cursor)
9769 struct cursor_pos *cursor;
9771 output_cursor.hpos = cursor->hpos;
9772 output_cursor.vpos = cursor->vpos;
9773 output_cursor.x = cursor->x;
9774 output_cursor.y = cursor->y;
9778 /* EXPORT for RIF:
9779 Set a nominal cursor position.
9781 HPOS and VPOS are column/row positions in a window glyph matrix. X
9782 and Y are window text area relative pixel positions.
9784 If this is done during an update, updated_window will contain the
9785 window that is being updated and the position is the future output
9786 cursor position for that window. If updated_window is null, use
9787 selected_window and display the cursor at the given position. */
9789 void
9790 x_cursor_to (vpos, hpos, y, x)
9791 int vpos, hpos, y, x;
9793 struct window *w;
9795 /* If updated_window is not set, work on selected_window. */
9796 if (updated_window)
9797 w = updated_window;
9798 else
9799 w = XWINDOW (selected_window);
9801 /* Set the output cursor. */
9802 output_cursor.hpos = hpos;
9803 output_cursor.vpos = vpos;
9804 output_cursor.x = x;
9805 output_cursor.y = y;
9807 /* If not called as part of an update, really display the cursor.
9808 This will also set the cursor position of W. */
9809 if (updated_window == NULL)
9811 BLOCK_INPUT;
9812 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9813 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9814 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9815 UNBLOCK_INPUT;
9819 #endif /* HAVE_WINDOW_SYSTEM */
9822 /***********************************************************************
9823 Tool-bars
9824 ***********************************************************************/
9826 #ifdef HAVE_WINDOW_SYSTEM
9828 /* Where the mouse was last time we reported a mouse event. */
9830 FRAME_PTR last_mouse_frame;
9832 /* Tool-bar item index of the item on which a mouse button was pressed
9833 or -1. */
9835 int last_tool_bar_item;
9838 static Lisp_Object
9839 update_tool_bar_unwind (frame)
9840 Lisp_Object frame;
9842 selected_frame = frame;
9843 return Qnil;
9846 /* Update the tool-bar item list for frame F. This has to be done
9847 before we start to fill in any display lines. Called from
9848 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9849 and restore it here. */
9851 static void
9852 update_tool_bar (f, save_match_data)
9853 struct frame *f;
9854 int save_match_data;
9856 #if defined (USE_GTK) || defined (HAVE_NS) || USE_MAC_TOOLBAR
9857 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9858 #else
9859 int do_update = WINDOWP (f->tool_bar_window)
9860 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9861 #endif
9863 if (do_update)
9865 Lisp_Object window;
9866 struct window *w;
9868 window = FRAME_SELECTED_WINDOW (f);
9869 w = XWINDOW (window);
9871 /* If the user has switched buffers or windows, we need to
9872 recompute to reflect the new bindings. But we'll
9873 recompute when update_mode_lines is set too; that means
9874 that people can use force-mode-line-update to request
9875 that the menu bar be recomputed. The adverse effect on
9876 the rest of the redisplay algorithm is about the same as
9877 windows_or_buffers_changed anyway. */
9878 if (windows_or_buffers_changed
9879 || !NILP (w->update_mode_line)
9880 || update_mode_lines
9881 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9882 < BUF_MODIFF (XBUFFER (w->buffer)))
9883 != !NILP (w->last_had_star))
9884 || ((!NILP (Vtransient_mark_mode)
9885 && !NILP (XBUFFER (w->buffer)->mark_active))
9886 != !NILP (w->region_showing)))
9888 struct buffer *prev = current_buffer;
9889 int count = SPECPDL_INDEX ();
9890 Lisp_Object frame, new_tool_bar;
9891 int new_n_tool_bar;
9892 struct gcpro gcpro1;
9894 /* Set current_buffer to the buffer of the selected
9895 window of the frame, so that we get the right local
9896 keymaps. */
9897 set_buffer_internal_1 (XBUFFER (w->buffer));
9899 /* Save match data, if we must. */
9900 if (save_match_data)
9901 record_unwind_save_match_data ();
9903 /* Make sure that we don't accidentally use bogus keymaps. */
9904 if (NILP (Voverriding_local_map_menu_flag))
9906 specbind (Qoverriding_terminal_local_map, Qnil);
9907 specbind (Qoverriding_local_map, Qnil);
9910 GCPRO1 (new_tool_bar);
9912 /* We must temporarily set the selected frame to this frame
9913 before calling tool_bar_items, because the calculation of
9914 the tool-bar keymap uses the selected frame (see
9915 `tool-bar-make-keymap' in tool-bar.el). */
9916 record_unwind_protect (update_tool_bar_unwind, selected_frame);
9917 XSETFRAME (frame, f);
9918 selected_frame = frame;
9920 /* Build desired tool-bar items from keymaps. */
9921 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
9922 &new_n_tool_bar);
9924 /* Redisplay the tool-bar if we changed it. */
9925 if (new_n_tool_bar != f->n_tool_bar_items
9926 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
9928 /* Redisplay that happens asynchronously due to an expose event
9929 may access f->tool_bar_items. Make sure we update both
9930 variables within BLOCK_INPUT so no such event interrupts. */
9931 BLOCK_INPUT;
9932 f->tool_bar_items = new_tool_bar;
9933 f->n_tool_bar_items = new_n_tool_bar;
9934 w->update_mode_line = Qt;
9935 UNBLOCK_INPUT;
9938 UNGCPRO;
9940 unbind_to (count, Qnil);
9941 set_buffer_internal_1 (prev);
9947 /* Set F->desired_tool_bar_string to a Lisp string representing frame
9948 F's desired tool-bar contents. F->tool_bar_items must have
9949 been set up previously by calling prepare_menu_bars. */
9951 static void
9952 build_desired_tool_bar_string (f)
9953 struct frame *f;
9955 int i, size, size_needed;
9956 struct gcpro gcpro1, gcpro2, gcpro3;
9957 Lisp_Object image, plist, props;
9959 image = plist = props = Qnil;
9960 GCPRO3 (image, plist, props);
9962 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
9963 Otherwise, make a new string. */
9965 /* The size of the string we might be able to reuse. */
9966 size = (STRINGP (f->desired_tool_bar_string)
9967 ? SCHARS (f->desired_tool_bar_string)
9968 : 0);
9970 /* We need one space in the string for each image. */
9971 size_needed = f->n_tool_bar_items;
9973 /* Reuse f->desired_tool_bar_string, if possible. */
9974 if (size < size_needed || NILP (f->desired_tool_bar_string))
9975 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
9976 make_number (' '));
9977 else
9979 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
9980 Fremove_text_properties (make_number (0), make_number (size),
9981 props, f->desired_tool_bar_string);
9984 /* Put a `display' property on the string for the images to display,
9985 put a `menu_item' property on tool-bar items with a value that
9986 is the index of the item in F's tool-bar item vector. */
9987 for (i = 0; i < f->n_tool_bar_items; ++i)
9989 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
9991 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
9992 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
9993 int hmargin, vmargin, relief, idx, end;
9994 extern Lisp_Object QCrelief, QCmargin, QCconversion;
9996 /* If image is a vector, choose the image according to the
9997 button state. */
9998 image = PROP (TOOL_BAR_ITEM_IMAGES);
9999 if (VECTORP (image))
10001 if (enabled_p)
10002 idx = (selected_p
10003 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10004 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10005 else
10006 idx = (selected_p
10007 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10008 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10010 xassert (ASIZE (image) >= idx);
10011 image = AREF (image, idx);
10013 else
10014 idx = -1;
10016 /* Ignore invalid image specifications. */
10017 if (!valid_image_p (image))
10018 continue;
10020 /* Display the tool-bar button pressed, or depressed. */
10021 plist = Fcopy_sequence (XCDR (image));
10023 /* Compute margin and relief to draw. */
10024 relief = (tool_bar_button_relief >= 0
10025 ? tool_bar_button_relief
10026 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10027 hmargin = vmargin = relief;
10029 if (INTEGERP (Vtool_bar_button_margin)
10030 && XINT (Vtool_bar_button_margin) > 0)
10032 hmargin += XFASTINT (Vtool_bar_button_margin);
10033 vmargin += XFASTINT (Vtool_bar_button_margin);
10035 else if (CONSP (Vtool_bar_button_margin))
10037 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10038 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10039 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10041 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10042 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10043 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10046 if (auto_raise_tool_bar_buttons_p)
10048 /* Add a `:relief' property to the image spec if the item is
10049 selected. */
10050 if (selected_p)
10052 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10053 hmargin -= relief;
10054 vmargin -= relief;
10057 else
10059 /* If image is selected, display it pressed, i.e. with a
10060 negative relief. If it's not selected, display it with a
10061 raised relief. */
10062 plist = Fplist_put (plist, QCrelief,
10063 (selected_p
10064 ? make_number (-relief)
10065 : make_number (relief)));
10066 hmargin -= relief;
10067 vmargin -= relief;
10070 /* Put a margin around the image. */
10071 if (hmargin || vmargin)
10073 if (hmargin == vmargin)
10074 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10075 else
10076 plist = Fplist_put (plist, QCmargin,
10077 Fcons (make_number (hmargin),
10078 make_number (vmargin)));
10081 /* If button is not enabled, and we don't have special images
10082 for the disabled state, make the image appear disabled by
10083 applying an appropriate algorithm to it. */
10084 if (!enabled_p && idx < 0)
10085 plist = Fplist_put (plist, QCconversion, Qdisabled);
10087 /* Put a `display' text property on the string for the image to
10088 display. Put a `menu-item' property on the string that gives
10089 the start of this item's properties in the tool-bar items
10090 vector. */
10091 image = Fcons (Qimage, plist);
10092 props = list4 (Qdisplay, image,
10093 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10095 /* Let the last image hide all remaining spaces in the tool bar
10096 string. The string can be longer than needed when we reuse a
10097 previous string. */
10098 if (i + 1 == f->n_tool_bar_items)
10099 end = SCHARS (f->desired_tool_bar_string);
10100 else
10101 end = i + 1;
10102 Fadd_text_properties (make_number (i), make_number (end),
10103 props, f->desired_tool_bar_string);
10104 #undef PROP
10107 UNGCPRO;
10111 /* Display one line of the tool-bar of frame IT->f.
10113 HEIGHT specifies the desired height of the tool-bar line.
10114 If the actual height of the glyph row is less than HEIGHT, the
10115 row's height is increased to HEIGHT, and the icons are centered
10116 vertically in the new height.
10118 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10119 count a final empty row in case the tool-bar width exactly matches
10120 the window width.
10123 static void
10124 display_tool_bar_line (it, height)
10125 struct it *it;
10126 int height;
10128 struct glyph_row *row = it->glyph_row;
10129 int max_x = it->last_visible_x;
10130 struct glyph *last;
10132 prepare_desired_row (row);
10133 row->y = it->current_y;
10135 /* Note that this isn't made use of if the face hasn't a box,
10136 so there's no need to check the face here. */
10137 it->start_of_box_run_p = 1;
10139 while (it->current_x < max_x)
10141 int x, n_glyphs_before, i, nglyphs;
10142 struct it it_before;
10144 /* Get the next display element. */
10145 if (!get_next_display_element (it))
10147 /* Don't count empty row if we are counting needed tool-bar lines. */
10148 if (height < 0 && !it->hpos)
10149 return;
10150 break;
10153 /* Produce glyphs. */
10154 n_glyphs_before = row->used[TEXT_AREA];
10155 it_before = *it;
10157 PRODUCE_GLYPHS (it);
10159 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10160 i = 0;
10161 x = it_before.current_x;
10162 while (i < nglyphs)
10164 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10166 if (x + glyph->pixel_width > max_x)
10168 /* Glyph doesn't fit on line. Backtrack. */
10169 row->used[TEXT_AREA] = n_glyphs_before;
10170 *it = it_before;
10171 /* If this is the only glyph on this line, it will never fit on the
10172 toolbar, so skip it. But ensure there is at least one glyph,
10173 so we don't accidentally disable the tool-bar. */
10174 if (n_glyphs_before == 0
10175 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10176 break;
10177 goto out;
10180 ++it->hpos;
10181 x += glyph->pixel_width;
10182 ++i;
10185 /* Stop at line ends. */
10186 if (ITERATOR_AT_END_OF_LINE_P (it))
10187 break;
10189 set_iterator_to_next (it, 1);
10192 out:;
10194 row->displays_text_p = row->used[TEXT_AREA] != 0;
10196 /* Use default face for the border below the tool bar.
10198 FIXME: When auto-resize-tool-bars is grow-only, there is
10199 no additional border below the possibly empty tool-bar lines.
10200 So to make the extra empty lines look "normal", we have to
10201 use the tool-bar face for the border too. */
10202 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10203 it->face_id = DEFAULT_FACE_ID;
10205 extend_face_to_end_of_line (it);
10206 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10207 last->right_box_line_p = 1;
10208 if (last == row->glyphs[TEXT_AREA])
10209 last->left_box_line_p = 1;
10211 /* Make line the desired height and center it vertically. */
10212 if ((height -= it->max_ascent + it->max_descent) > 0)
10214 /* Don't add more than one line height. */
10215 height %= FRAME_LINE_HEIGHT (it->f);
10216 it->max_ascent += height / 2;
10217 it->max_descent += (height + 1) / 2;
10220 compute_line_metrics (it);
10222 /* If line is empty, make it occupy the rest of the tool-bar. */
10223 if (!row->displays_text_p)
10225 row->height = row->phys_height = it->last_visible_y - row->y;
10226 row->visible_height = row->height;
10227 row->ascent = row->phys_ascent = 0;
10228 row->extra_line_spacing = 0;
10231 row->full_width_p = 1;
10232 row->continued_p = 0;
10233 row->truncated_on_left_p = 0;
10234 row->truncated_on_right_p = 0;
10236 it->current_x = it->hpos = 0;
10237 it->current_y += row->height;
10238 ++it->vpos;
10239 ++it->glyph_row;
10243 /* Max tool-bar height. */
10245 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10246 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10248 /* Value is the number of screen lines needed to make all tool-bar
10249 items of frame F visible. The number of actual rows needed is
10250 returned in *N_ROWS if non-NULL. */
10252 static int
10253 tool_bar_lines_needed (f, n_rows)
10254 struct frame *f;
10255 int *n_rows;
10257 struct window *w = XWINDOW (f->tool_bar_window);
10258 struct it it;
10259 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10260 the desired matrix, so use (unused) mode-line row as temporary row to
10261 avoid destroying the first tool-bar row. */
10262 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10264 /* Initialize an iterator for iteration over
10265 F->desired_tool_bar_string in the tool-bar window of frame F. */
10266 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10267 it.first_visible_x = 0;
10268 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10269 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10271 while (!ITERATOR_AT_END_P (&it))
10273 clear_glyph_row (temp_row);
10274 it.glyph_row = temp_row;
10275 display_tool_bar_line (&it, -1);
10277 clear_glyph_row (temp_row);
10279 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10280 if (n_rows)
10281 *n_rows = it.vpos > 0 ? it.vpos : -1;
10283 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10287 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10288 0, 1, 0,
10289 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10290 (frame)
10291 Lisp_Object frame;
10293 struct frame *f;
10294 struct window *w;
10295 int nlines = 0;
10297 if (NILP (frame))
10298 frame = selected_frame;
10299 else
10300 CHECK_FRAME (frame);
10301 f = XFRAME (frame);
10303 if (WINDOWP (f->tool_bar_window)
10304 || (w = XWINDOW (f->tool_bar_window),
10305 WINDOW_TOTAL_LINES (w) > 0))
10307 update_tool_bar (f, 1);
10308 if (f->n_tool_bar_items)
10310 build_desired_tool_bar_string (f);
10311 nlines = tool_bar_lines_needed (f, NULL);
10315 return make_number (nlines);
10319 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10320 height should be changed. */
10322 static int
10323 redisplay_tool_bar (f)
10324 struct frame *f;
10326 struct window *w;
10327 struct it it;
10328 struct glyph_row *row;
10330 #if defined (USE_GTK) || defined (HAVE_NS) || USE_MAC_TOOLBAR
10331 if (FRAME_EXTERNAL_TOOL_BAR (f))
10332 update_frame_tool_bar (f);
10333 return 0;
10334 #endif
10336 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10337 do anything. This means you must start with tool-bar-lines
10338 non-zero to get the auto-sizing effect. Or in other words, you
10339 can turn off tool-bars by specifying tool-bar-lines zero. */
10340 if (!WINDOWP (f->tool_bar_window)
10341 || (w = XWINDOW (f->tool_bar_window),
10342 WINDOW_TOTAL_LINES (w) == 0))
10343 return 0;
10345 /* Set up an iterator for the tool-bar window. */
10346 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10347 it.first_visible_x = 0;
10348 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10349 row = it.glyph_row;
10351 /* Build a string that represents the contents of the tool-bar. */
10352 build_desired_tool_bar_string (f);
10353 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10355 if (f->n_tool_bar_rows == 0)
10357 int nlines;
10359 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10360 nlines != WINDOW_TOTAL_LINES (w)))
10362 extern Lisp_Object Qtool_bar_lines;
10363 Lisp_Object frame;
10364 int old_height = WINDOW_TOTAL_LINES (w);
10366 XSETFRAME (frame, f);
10367 Fmodify_frame_parameters (frame,
10368 Fcons (Fcons (Qtool_bar_lines,
10369 make_number (nlines)),
10370 Qnil));
10371 if (WINDOW_TOTAL_LINES (w) != old_height)
10373 clear_glyph_matrix (w->desired_matrix);
10374 fonts_changed_p = 1;
10375 return 1;
10380 /* Display as many lines as needed to display all tool-bar items. */
10382 if (f->n_tool_bar_rows > 0)
10384 int border, rows, height, extra;
10386 if (INTEGERP (Vtool_bar_border))
10387 border = XINT (Vtool_bar_border);
10388 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10389 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10390 else if (EQ (Vtool_bar_border, Qborder_width))
10391 border = f->border_width;
10392 else
10393 border = 0;
10394 if (border < 0)
10395 border = 0;
10397 rows = f->n_tool_bar_rows;
10398 height = max (1, (it.last_visible_y - border) / rows);
10399 extra = it.last_visible_y - border - height * rows;
10401 while (it.current_y < it.last_visible_y)
10403 int h = 0;
10404 if (extra > 0 && rows-- > 0)
10406 h = (extra + rows - 1) / rows;
10407 extra -= h;
10409 display_tool_bar_line (&it, height + h);
10412 else
10414 while (it.current_y < it.last_visible_y)
10415 display_tool_bar_line (&it, 0);
10418 /* It doesn't make much sense to try scrolling in the tool-bar
10419 window, so don't do it. */
10420 w->desired_matrix->no_scrolling_p = 1;
10421 w->must_be_updated_p = 1;
10423 if (!NILP (Vauto_resize_tool_bars))
10425 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10426 int change_height_p = 0;
10428 /* If we couldn't display everything, change the tool-bar's
10429 height if there is room for more. */
10430 if (IT_STRING_CHARPOS (it) < it.end_charpos
10431 && it.current_y < max_tool_bar_height)
10432 change_height_p = 1;
10434 row = it.glyph_row - 1;
10436 /* If there are blank lines at the end, except for a partially
10437 visible blank line at the end that is smaller than
10438 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10439 if (!row->displays_text_p
10440 && row->height >= FRAME_LINE_HEIGHT (f))
10441 change_height_p = 1;
10443 /* If row displays tool-bar items, but is partially visible,
10444 change the tool-bar's height. */
10445 if (row->displays_text_p
10446 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10447 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10448 change_height_p = 1;
10450 /* Resize windows as needed by changing the `tool-bar-lines'
10451 frame parameter. */
10452 if (change_height_p)
10454 extern Lisp_Object Qtool_bar_lines;
10455 Lisp_Object frame;
10456 int old_height = WINDOW_TOTAL_LINES (w);
10457 int nrows;
10458 int nlines = tool_bar_lines_needed (f, &nrows);
10460 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10461 && !f->minimize_tool_bar_window_p)
10462 ? (nlines > old_height)
10463 : (nlines != old_height));
10464 f->minimize_tool_bar_window_p = 0;
10466 if (change_height_p)
10468 XSETFRAME (frame, f);
10469 Fmodify_frame_parameters (frame,
10470 Fcons (Fcons (Qtool_bar_lines,
10471 make_number (nlines)),
10472 Qnil));
10473 if (WINDOW_TOTAL_LINES (w) != old_height)
10475 clear_glyph_matrix (w->desired_matrix);
10476 f->n_tool_bar_rows = nrows;
10477 fonts_changed_p = 1;
10478 return 1;
10484 f->minimize_tool_bar_window_p = 0;
10485 return 0;
10489 /* Get information about the tool-bar item which is displayed in GLYPH
10490 on frame F. Return in *PROP_IDX the index where tool-bar item
10491 properties start in F->tool_bar_items. Value is zero if
10492 GLYPH doesn't display a tool-bar item. */
10494 static int
10495 tool_bar_item_info (f, glyph, prop_idx)
10496 struct frame *f;
10497 struct glyph *glyph;
10498 int *prop_idx;
10500 Lisp_Object prop;
10501 int success_p;
10502 int charpos;
10504 /* This function can be called asynchronously, which means we must
10505 exclude any possibility that Fget_text_property signals an
10506 error. */
10507 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10508 charpos = max (0, charpos);
10510 /* Get the text property `menu-item' at pos. The value of that
10511 property is the start index of this item's properties in
10512 F->tool_bar_items. */
10513 prop = Fget_text_property (make_number (charpos),
10514 Qmenu_item, f->current_tool_bar_string);
10515 if (INTEGERP (prop))
10517 *prop_idx = XINT (prop);
10518 success_p = 1;
10520 else
10521 success_p = 0;
10523 return success_p;
10527 /* Get information about the tool-bar item at position X/Y on frame F.
10528 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10529 the current matrix of the tool-bar window of F, or NULL if not
10530 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10531 item in F->tool_bar_items. Value is
10533 -1 if X/Y is not on a tool-bar item
10534 0 if X/Y is on the same item that was highlighted before.
10535 1 otherwise. */
10537 static int
10538 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10539 struct frame *f;
10540 int x, y;
10541 struct glyph **glyph;
10542 int *hpos, *vpos, *prop_idx;
10544 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10545 struct window *w = XWINDOW (f->tool_bar_window);
10546 int area;
10548 /* Find the glyph under X/Y. */
10549 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10550 if (*glyph == NULL)
10551 return -1;
10553 /* Get the start of this tool-bar item's properties in
10554 f->tool_bar_items. */
10555 if (!tool_bar_item_info (f, *glyph, prop_idx))
10556 return -1;
10558 /* Is mouse on the highlighted item? */
10559 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10560 && *vpos >= dpyinfo->mouse_face_beg_row
10561 && *vpos <= dpyinfo->mouse_face_end_row
10562 && (*vpos > dpyinfo->mouse_face_beg_row
10563 || *hpos >= dpyinfo->mouse_face_beg_col)
10564 && (*vpos < dpyinfo->mouse_face_end_row
10565 || *hpos < dpyinfo->mouse_face_end_col
10566 || dpyinfo->mouse_face_past_end))
10567 return 0;
10569 return 1;
10573 /* EXPORT:
10574 Handle mouse button event on the tool-bar of frame F, at
10575 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10576 0 for button release. MODIFIERS is event modifiers for button
10577 release. */
10579 void
10580 handle_tool_bar_click (f, x, y, down_p, modifiers)
10581 struct frame *f;
10582 int x, y, down_p;
10583 unsigned int modifiers;
10585 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10586 struct window *w = XWINDOW (f->tool_bar_window);
10587 int hpos, vpos, prop_idx;
10588 struct glyph *glyph;
10589 Lisp_Object enabled_p;
10591 /* If not on the highlighted tool-bar item, return. */
10592 frame_to_window_pixel_xy (w, &x, &y);
10593 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10594 return;
10596 /* If item is disabled, do nothing. */
10597 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10598 if (NILP (enabled_p))
10599 return;
10601 if (down_p)
10603 /* Show item in pressed state. */
10604 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10605 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10606 last_tool_bar_item = prop_idx;
10608 else
10610 Lisp_Object key, frame;
10611 struct input_event event;
10612 EVENT_INIT (event);
10614 /* Show item in released state. */
10615 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10616 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10618 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10620 XSETFRAME (frame, f);
10621 event.kind = TOOL_BAR_EVENT;
10622 event.frame_or_window = frame;
10623 event.arg = frame;
10624 kbd_buffer_store_event (&event);
10626 event.kind = TOOL_BAR_EVENT;
10627 event.frame_or_window = frame;
10628 event.arg = key;
10629 event.modifiers = modifiers;
10630 kbd_buffer_store_event (&event);
10631 last_tool_bar_item = -1;
10636 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10637 tool-bar window-relative coordinates X/Y. Called from
10638 note_mouse_highlight. */
10640 static void
10641 note_tool_bar_highlight (f, x, y)
10642 struct frame *f;
10643 int x, y;
10645 Lisp_Object window = f->tool_bar_window;
10646 struct window *w = XWINDOW (window);
10647 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10648 int hpos, vpos;
10649 struct glyph *glyph;
10650 struct glyph_row *row;
10651 int i;
10652 Lisp_Object enabled_p;
10653 int prop_idx;
10654 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10655 int mouse_down_p, rc;
10657 /* Function note_mouse_highlight is called with negative x(y
10658 values when mouse moves outside of the frame. */
10659 if (x <= 0 || y <= 0)
10661 clear_mouse_face (dpyinfo);
10662 return;
10665 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10666 if (rc < 0)
10668 /* Not on tool-bar item. */
10669 clear_mouse_face (dpyinfo);
10670 return;
10672 else if (rc == 0)
10673 /* On same tool-bar item as before. */
10674 goto set_help_echo;
10676 clear_mouse_face (dpyinfo);
10678 /* Mouse is down, but on different tool-bar item? */
10679 mouse_down_p = (dpyinfo->grabbed
10680 && f == last_mouse_frame
10681 && FRAME_LIVE_P (f));
10682 if (mouse_down_p
10683 && last_tool_bar_item != prop_idx)
10684 return;
10686 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10687 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10689 /* If tool-bar item is not enabled, don't highlight it. */
10690 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10691 if (!NILP (enabled_p))
10693 /* Compute the x-position of the glyph. In front and past the
10694 image is a space. We include this in the highlighted area. */
10695 row = MATRIX_ROW (w->current_matrix, vpos);
10696 for (i = x = 0; i < hpos; ++i)
10697 x += row->glyphs[TEXT_AREA][i].pixel_width;
10699 /* Record this as the current active region. */
10700 dpyinfo->mouse_face_beg_col = hpos;
10701 dpyinfo->mouse_face_beg_row = vpos;
10702 dpyinfo->mouse_face_beg_x = x;
10703 dpyinfo->mouse_face_beg_y = row->y;
10704 dpyinfo->mouse_face_past_end = 0;
10706 dpyinfo->mouse_face_end_col = hpos + 1;
10707 dpyinfo->mouse_face_end_row = vpos;
10708 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10709 dpyinfo->mouse_face_end_y = row->y;
10710 dpyinfo->mouse_face_window = window;
10711 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10713 /* Display it as active. */
10714 show_mouse_face (dpyinfo, draw);
10715 dpyinfo->mouse_face_image_state = draw;
10718 set_help_echo:
10720 /* Set help_echo_string to a help string to display for this tool-bar item.
10721 XTread_socket does the rest. */
10722 help_echo_object = help_echo_window = Qnil;
10723 help_echo_pos = -1;
10724 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10725 if (NILP (help_echo_string))
10726 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10729 #endif /* HAVE_WINDOW_SYSTEM */
10733 /************************************************************************
10734 Horizontal scrolling
10735 ************************************************************************/
10737 static int hscroll_window_tree P_ ((Lisp_Object));
10738 static int hscroll_windows P_ ((Lisp_Object));
10740 /* For all leaf windows in the window tree rooted at WINDOW, set their
10741 hscroll value so that PT is (i) visible in the window, and (ii) so
10742 that it is not within a certain margin at the window's left and
10743 right border. Value is non-zero if any window's hscroll has been
10744 changed. */
10746 static int
10747 hscroll_window_tree (window)
10748 Lisp_Object window;
10750 int hscrolled_p = 0;
10751 int hscroll_relative_p = FLOATP (Vhscroll_step);
10752 int hscroll_step_abs = 0;
10753 double hscroll_step_rel = 0;
10755 if (hscroll_relative_p)
10757 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10758 if (hscroll_step_rel < 0)
10760 hscroll_relative_p = 0;
10761 hscroll_step_abs = 0;
10764 else if (INTEGERP (Vhscroll_step))
10766 hscroll_step_abs = XINT (Vhscroll_step);
10767 if (hscroll_step_abs < 0)
10768 hscroll_step_abs = 0;
10770 else
10771 hscroll_step_abs = 0;
10773 while (WINDOWP (window))
10775 struct window *w = XWINDOW (window);
10777 if (WINDOWP (w->hchild))
10778 hscrolled_p |= hscroll_window_tree (w->hchild);
10779 else if (WINDOWP (w->vchild))
10780 hscrolled_p |= hscroll_window_tree (w->vchild);
10781 else if (w->cursor.vpos >= 0)
10783 int h_margin;
10784 int text_area_width;
10785 struct glyph_row *current_cursor_row
10786 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10787 struct glyph_row *desired_cursor_row
10788 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10789 struct glyph_row *cursor_row
10790 = (desired_cursor_row->enabled_p
10791 ? desired_cursor_row
10792 : current_cursor_row);
10794 text_area_width = window_box_width (w, TEXT_AREA);
10796 /* Scroll when cursor is inside this scroll margin. */
10797 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10799 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10800 && ((XFASTINT (w->hscroll)
10801 && w->cursor.x <= h_margin)
10802 || (cursor_row->enabled_p
10803 && cursor_row->truncated_on_right_p
10804 && (w->cursor.x >= text_area_width - h_margin))))
10806 struct it it;
10807 int hscroll;
10808 struct buffer *saved_current_buffer;
10809 int pt;
10810 int wanted_x;
10812 /* Find point in a display of infinite width. */
10813 saved_current_buffer = current_buffer;
10814 current_buffer = XBUFFER (w->buffer);
10816 if (w == XWINDOW (selected_window))
10817 pt = BUF_PT (current_buffer);
10818 else
10820 pt = marker_position (w->pointm);
10821 pt = max (BEGV, pt);
10822 pt = min (ZV, pt);
10825 /* Move iterator to pt starting at cursor_row->start in
10826 a line with infinite width. */
10827 init_to_row_start (&it, w, cursor_row);
10828 it.last_visible_x = INFINITY;
10829 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10830 current_buffer = saved_current_buffer;
10832 /* Position cursor in window. */
10833 if (!hscroll_relative_p && hscroll_step_abs == 0)
10834 hscroll = max (0, (it.current_x
10835 - (ITERATOR_AT_END_OF_LINE_P (&it)
10836 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10837 : (text_area_width / 2))))
10838 / FRAME_COLUMN_WIDTH (it.f);
10839 else if (w->cursor.x >= text_area_width - h_margin)
10841 if (hscroll_relative_p)
10842 wanted_x = text_area_width * (1 - hscroll_step_rel)
10843 - h_margin;
10844 else
10845 wanted_x = text_area_width
10846 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10847 - h_margin;
10848 hscroll
10849 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10851 else
10853 if (hscroll_relative_p)
10854 wanted_x = text_area_width * hscroll_step_rel
10855 + h_margin;
10856 else
10857 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10858 + h_margin;
10859 hscroll
10860 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10862 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10864 /* Don't call Fset_window_hscroll if value hasn't
10865 changed because it will prevent redisplay
10866 optimizations. */
10867 if (XFASTINT (w->hscroll) != hscroll)
10869 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10870 w->hscroll = make_number (hscroll);
10871 hscrolled_p = 1;
10876 window = w->next;
10879 /* Value is non-zero if hscroll of any leaf window has been changed. */
10880 return hscrolled_p;
10884 /* Set hscroll so that cursor is visible and not inside horizontal
10885 scroll margins for all windows in the tree rooted at WINDOW. See
10886 also hscroll_window_tree above. Value is non-zero if any window's
10887 hscroll has been changed. If it has, desired matrices on the frame
10888 of WINDOW are cleared. */
10890 static int
10891 hscroll_windows (window)
10892 Lisp_Object window;
10894 int hscrolled_p = hscroll_window_tree (window);
10895 if (hscrolled_p)
10896 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10897 return hscrolled_p;
10902 /************************************************************************
10903 Redisplay
10904 ************************************************************************/
10906 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10907 to a non-zero value. This is sometimes handy to have in a debugger
10908 session. */
10910 #if GLYPH_DEBUG
10912 /* First and last unchanged row for try_window_id. */
10914 int debug_first_unchanged_at_end_vpos;
10915 int debug_last_unchanged_at_beg_vpos;
10917 /* Delta vpos and y. */
10919 int debug_dvpos, debug_dy;
10921 /* Delta in characters and bytes for try_window_id. */
10923 int debug_delta, debug_delta_bytes;
10925 /* Values of window_end_pos and window_end_vpos at the end of
10926 try_window_id. */
10928 EMACS_INT debug_end_pos, debug_end_vpos;
10930 /* Append a string to W->desired_matrix->method. FMT is a printf
10931 format string. A1...A9 are a supplement for a variable-length
10932 argument list. If trace_redisplay_p is non-zero also printf the
10933 resulting string to stderr. */
10935 static void
10936 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
10937 struct window *w;
10938 char *fmt;
10939 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
10941 char buffer[512];
10942 char *method = w->desired_matrix->method;
10943 int len = strlen (method);
10944 int size = sizeof w->desired_matrix->method;
10945 int remaining = size - len - 1;
10947 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
10948 if (len && remaining)
10950 method[len] = '|';
10951 --remaining, ++len;
10954 strncpy (method + len, buffer, remaining);
10956 if (trace_redisplay_p)
10957 fprintf (stderr, "%p (%s): %s\n",
10959 ((BUFFERP (w->buffer)
10960 && STRINGP (XBUFFER (w->buffer)->name))
10961 ? (char *) SDATA (XBUFFER (w->buffer)->name)
10962 : "no buffer"),
10963 buffer);
10966 #endif /* GLYPH_DEBUG */
10969 /* Value is non-zero if all changes in window W, which displays
10970 current_buffer, are in the text between START and END. START is a
10971 buffer position, END is given as a distance from Z. Used in
10972 redisplay_internal for display optimization. */
10974 static INLINE int
10975 text_outside_line_unchanged_p (w, start, end)
10976 struct window *w;
10977 int start, end;
10979 int unchanged_p = 1;
10981 /* If text or overlays have changed, see where. */
10982 if (XFASTINT (w->last_modified) < MODIFF
10983 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10985 /* Gap in the line? */
10986 if (GPT < start || Z - GPT < end)
10987 unchanged_p = 0;
10989 /* Changes start in front of the line, or end after it? */
10990 if (unchanged_p
10991 && (BEG_UNCHANGED < start - 1
10992 || END_UNCHANGED < end))
10993 unchanged_p = 0;
10995 /* If selective display, can't optimize if changes start at the
10996 beginning of the line. */
10997 if (unchanged_p
10998 && INTEGERP (current_buffer->selective_display)
10999 && XINT (current_buffer->selective_display) > 0
11000 && (BEG_UNCHANGED < start || GPT <= start))
11001 unchanged_p = 0;
11003 /* If there are overlays at the start or end of the line, these
11004 may have overlay strings with newlines in them. A change at
11005 START, for instance, may actually concern the display of such
11006 overlay strings as well, and they are displayed on different
11007 lines. So, quickly rule out this case. (For the future, it
11008 might be desirable to implement something more telling than
11009 just BEG/END_UNCHANGED.) */
11010 if (unchanged_p)
11012 if (BEG + BEG_UNCHANGED == start
11013 && overlay_touches_p (start))
11014 unchanged_p = 0;
11015 if (END_UNCHANGED == end
11016 && overlay_touches_p (Z - end))
11017 unchanged_p = 0;
11021 return unchanged_p;
11025 /* Do a frame update, taking possible shortcuts into account. This is
11026 the main external entry point for redisplay.
11028 If the last redisplay displayed an echo area message and that message
11029 is no longer requested, we clear the echo area or bring back the
11030 mini-buffer if that is in use. */
11032 void
11033 redisplay ()
11035 redisplay_internal (0);
11039 static Lisp_Object
11040 overlay_arrow_string_or_property (var)
11041 Lisp_Object var;
11043 Lisp_Object val;
11045 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11046 return val;
11048 return Voverlay_arrow_string;
11051 /* Return 1 if there are any overlay-arrows in current_buffer. */
11052 static int
11053 overlay_arrow_in_current_buffer_p ()
11055 Lisp_Object vlist;
11057 for (vlist = Voverlay_arrow_variable_list;
11058 CONSP (vlist);
11059 vlist = XCDR (vlist))
11061 Lisp_Object var = XCAR (vlist);
11062 Lisp_Object val;
11064 if (!SYMBOLP (var))
11065 continue;
11066 val = find_symbol_value (var);
11067 if (MARKERP (val)
11068 && current_buffer == XMARKER (val)->buffer)
11069 return 1;
11071 return 0;
11075 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11076 has changed. */
11078 static int
11079 overlay_arrows_changed_p ()
11081 Lisp_Object vlist;
11083 for (vlist = Voverlay_arrow_variable_list;
11084 CONSP (vlist);
11085 vlist = XCDR (vlist))
11087 Lisp_Object var = XCAR (vlist);
11088 Lisp_Object val, pstr;
11090 if (!SYMBOLP (var))
11091 continue;
11092 val = find_symbol_value (var);
11093 if (!MARKERP (val))
11094 continue;
11095 if (! EQ (COERCE_MARKER (val),
11096 Fget (var, Qlast_arrow_position))
11097 || ! (pstr = overlay_arrow_string_or_property (var),
11098 EQ (pstr, Fget (var, Qlast_arrow_string))))
11099 return 1;
11101 return 0;
11104 /* Mark overlay arrows to be updated on next redisplay. */
11106 static void
11107 update_overlay_arrows (up_to_date)
11108 int up_to_date;
11110 Lisp_Object vlist;
11112 for (vlist = Voverlay_arrow_variable_list;
11113 CONSP (vlist);
11114 vlist = XCDR (vlist))
11116 Lisp_Object var = XCAR (vlist);
11118 if (!SYMBOLP (var))
11119 continue;
11121 if (up_to_date > 0)
11123 Lisp_Object val = find_symbol_value (var);
11124 Fput (var, Qlast_arrow_position,
11125 COERCE_MARKER (val));
11126 Fput (var, Qlast_arrow_string,
11127 overlay_arrow_string_or_property (var));
11129 else if (up_to_date < 0
11130 || !NILP (Fget (var, Qlast_arrow_position)))
11132 Fput (var, Qlast_arrow_position, Qt);
11133 Fput (var, Qlast_arrow_string, Qt);
11139 /* Return overlay arrow string to display at row.
11140 Return integer (bitmap number) for arrow bitmap in left fringe.
11141 Return nil if no overlay arrow. */
11143 static Lisp_Object
11144 overlay_arrow_at_row (it, row)
11145 struct it *it;
11146 struct glyph_row *row;
11148 Lisp_Object vlist;
11150 for (vlist = Voverlay_arrow_variable_list;
11151 CONSP (vlist);
11152 vlist = XCDR (vlist))
11154 Lisp_Object var = XCAR (vlist);
11155 Lisp_Object val;
11157 if (!SYMBOLP (var))
11158 continue;
11160 val = find_symbol_value (var);
11162 if (MARKERP (val)
11163 && current_buffer == XMARKER (val)->buffer
11164 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11166 if (FRAME_WINDOW_P (it->f)
11167 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11169 #ifdef HAVE_WINDOW_SYSTEM
11170 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11172 int fringe_bitmap;
11173 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11174 return make_number (fringe_bitmap);
11176 #endif
11177 return make_number (-1); /* Use default arrow bitmap */
11179 return overlay_arrow_string_or_property (var);
11183 return Qnil;
11186 /* Return 1 if point moved out of or into a composition. Otherwise
11187 return 0. PREV_BUF and PREV_PT are the last point buffer and
11188 position. BUF and PT are the current point buffer and position. */
11191 check_point_in_composition (prev_buf, prev_pt, buf, pt)
11192 struct buffer *prev_buf, *buf;
11193 int prev_pt, pt;
11195 EMACS_INT start, end;
11196 Lisp_Object prop;
11197 Lisp_Object buffer;
11199 XSETBUFFER (buffer, buf);
11200 /* Check a composition at the last point if point moved within the
11201 same buffer. */
11202 if (prev_buf == buf)
11204 if (prev_pt == pt)
11205 /* Point didn't move. */
11206 return 0;
11208 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11209 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11210 && COMPOSITION_VALID_P (start, end, prop)
11211 && start < prev_pt && end > prev_pt)
11212 /* The last point was within the composition. Return 1 iff
11213 point moved out of the composition. */
11214 return (pt <= start || pt >= end);
11217 /* Check a composition at the current point. */
11218 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11219 && find_composition (pt, -1, &start, &end, &prop, buffer)
11220 && COMPOSITION_VALID_P (start, end, prop)
11221 && start < pt && end > pt);
11225 /* Reconsider the setting of B->clip_changed which is displayed
11226 in window W. */
11228 static INLINE void
11229 reconsider_clip_changes (w, b)
11230 struct window *w;
11231 struct buffer *b;
11233 if (b->clip_changed
11234 && !NILP (w->window_end_valid)
11235 && w->current_matrix->buffer == b
11236 && w->current_matrix->zv == BUF_ZV (b)
11237 && w->current_matrix->begv == BUF_BEGV (b))
11238 b->clip_changed = 0;
11240 /* If display wasn't paused, and W is not a tool bar window, see if
11241 point has been moved into or out of a composition. In that case,
11242 we set b->clip_changed to 1 to force updating the screen. If
11243 b->clip_changed has already been set to 1, we can skip this
11244 check. */
11245 if (!b->clip_changed
11246 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11248 int pt;
11250 if (w == XWINDOW (selected_window))
11251 pt = BUF_PT (current_buffer);
11252 else
11253 pt = marker_position (w->pointm);
11255 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11256 || pt != XINT (w->last_point))
11257 && check_point_in_composition (w->current_matrix->buffer,
11258 XINT (w->last_point),
11259 XBUFFER (w->buffer), pt))
11260 b->clip_changed = 1;
11265 /* Select FRAME to forward the values of frame-local variables into C
11266 variables so that the redisplay routines can access those values
11267 directly. */
11269 static void
11270 select_frame_for_redisplay (frame)
11271 Lisp_Object frame;
11273 Lisp_Object tail, symbol, val;
11274 Lisp_Object old = selected_frame;
11275 struct Lisp_Symbol *sym;
11277 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11279 selected_frame = frame;
11283 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11284 if (CONSP (XCAR (tail))
11285 && (symbol = XCAR (XCAR (tail)),
11286 SYMBOLP (symbol))
11287 && (sym = indirect_variable (XSYMBOL (symbol)),
11288 val = sym->value,
11289 (BUFFER_LOCAL_VALUEP (val)))
11290 && XBUFFER_LOCAL_VALUE (val)->check_frame)
11291 /* Use find_symbol_value rather than Fsymbol_value
11292 to avoid an error if it is void. */
11293 find_symbol_value (symbol);
11294 } while (!EQ (frame, old) && (frame = old, 1));
11298 #define STOP_POLLING \
11299 do { if (! polling_stopped_here) stop_polling (); \
11300 polling_stopped_here = 1; } while (0)
11302 #define RESUME_POLLING \
11303 do { if (polling_stopped_here) start_polling (); \
11304 polling_stopped_here = 0; } while (0)
11307 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11308 response to any user action; therefore, we should preserve the echo
11309 area. (Actually, our caller does that job.) Perhaps in the future
11310 avoid recentering windows if it is not necessary; currently that
11311 causes some problems. */
11313 static void
11314 redisplay_internal (preserve_echo_area)
11315 int preserve_echo_area;
11317 struct window *w = XWINDOW (selected_window);
11318 struct frame *f;
11319 int pause;
11320 int must_finish = 0;
11321 struct text_pos tlbufpos, tlendpos;
11322 int number_of_visible_frames;
11323 int count, count1;
11324 struct frame *sf;
11325 int polling_stopped_here = 0;
11326 Lisp_Object old_frame = selected_frame;
11328 /* Non-zero means redisplay has to consider all windows on all
11329 frames. Zero means, only selected_window is considered. */
11330 int consider_all_windows_p;
11332 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11334 /* No redisplay if running in batch mode or frame is not yet fully
11335 initialized, or redisplay is explicitly turned off by setting
11336 Vinhibit_redisplay. */
11337 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11338 || !NILP (Vinhibit_redisplay))
11339 return;
11341 /* Don't examine these until after testing Vinhibit_redisplay.
11342 When Emacs is shutting down, perhaps because its connection to
11343 X has dropped, we should not look at them at all. */
11344 f = XFRAME (w->frame);
11345 sf = SELECTED_FRAME ();
11347 if (!f->glyphs_initialized_p)
11348 return;
11350 /* The flag redisplay_performed_directly_p is set by
11351 direct_output_for_insert when it already did the whole screen
11352 update necessary. */
11353 if (redisplay_performed_directly_p)
11355 redisplay_performed_directly_p = 0;
11356 if (!hscroll_windows (selected_window))
11357 return;
11360 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11361 if (popup_activated ())
11362 return;
11363 #endif
11365 /* I don't think this happens but let's be paranoid. */
11366 if (redisplaying_p)
11367 return;
11369 /* Record a function that resets redisplaying_p to its old value
11370 when we leave this function. */
11371 count = SPECPDL_INDEX ();
11372 record_unwind_protect (unwind_redisplay,
11373 Fcons (make_number (redisplaying_p), selected_frame));
11374 ++redisplaying_p;
11375 specbind (Qinhibit_free_realized_faces, Qnil);
11378 Lisp_Object tail, frame;
11380 FOR_EACH_FRAME (tail, frame)
11382 struct frame *f = XFRAME (frame);
11383 f->already_hscrolled_p = 0;
11387 retry:
11388 if (!EQ (old_frame, selected_frame)
11389 && FRAME_LIVE_P (XFRAME (old_frame)))
11390 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11391 selected_frame and selected_window to be temporarily out-of-sync so
11392 when we come back here via `goto retry', we need to resync because we
11393 may need to run Elisp code (via prepare_menu_bars). */
11394 select_frame_for_redisplay (old_frame);
11396 pause = 0;
11397 reconsider_clip_changes (w, current_buffer);
11398 last_escape_glyph_frame = NULL;
11399 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11401 /* If new fonts have been loaded that make a glyph matrix adjustment
11402 necessary, do it. */
11403 if (fonts_changed_p)
11405 adjust_glyphs (NULL);
11406 ++windows_or_buffers_changed;
11407 fonts_changed_p = 0;
11410 /* If face_change_count is non-zero, init_iterator will free all
11411 realized faces, which includes the faces referenced from current
11412 matrices. So, we can't reuse current matrices in this case. */
11413 if (face_change_count)
11414 ++windows_or_buffers_changed;
11416 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11417 && FRAME_TTY (sf)->previous_frame != sf)
11419 /* Since frames on a single ASCII terminal share the same
11420 display area, displaying a different frame means redisplay
11421 the whole thing. */
11422 windows_or_buffers_changed++;
11423 SET_FRAME_GARBAGED (sf);
11424 #ifndef DOS_NT
11425 set_tty_color_mode (FRAME_TTY (sf), sf);
11426 #endif
11427 FRAME_TTY (sf)->previous_frame = sf;
11430 /* Set the visible flags for all frames. Do this before checking
11431 for resized or garbaged frames; they want to know if their frames
11432 are visible. See the comment in frame.h for
11433 FRAME_SAMPLE_VISIBILITY. */
11435 Lisp_Object tail, frame;
11437 number_of_visible_frames = 0;
11439 FOR_EACH_FRAME (tail, frame)
11441 struct frame *f = XFRAME (frame);
11443 FRAME_SAMPLE_VISIBILITY (f);
11444 if (FRAME_VISIBLE_P (f))
11445 ++number_of_visible_frames;
11446 clear_desired_matrices (f);
11451 /* Notice any pending interrupt request to change frame size. */
11452 do_pending_window_change (1);
11454 /* Clear frames marked as garbaged. */
11455 if (frame_garbaged)
11456 clear_garbaged_frames ();
11458 /* Build menubar and tool-bar items. */
11459 if (NILP (Vmemory_full))
11460 prepare_menu_bars ();
11462 if (windows_or_buffers_changed)
11463 update_mode_lines++;
11465 /* Detect case that we need to write or remove a star in the mode line. */
11466 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11468 w->update_mode_line = Qt;
11469 if (buffer_shared > 1)
11470 update_mode_lines++;
11473 /* Avoid invocation of point motion hooks by `current_column' below. */
11474 count1 = SPECPDL_INDEX ();
11475 specbind (Qinhibit_point_motion_hooks, Qt);
11477 /* If %c is in the mode line, update it if needed. */
11478 if (!NILP (w->column_number_displayed)
11479 /* This alternative quickly identifies a common case
11480 where no change is needed. */
11481 && !(PT == XFASTINT (w->last_point)
11482 && XFASTINT (w->last_modified) >= MODIFF
11483 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11484 && (XFASTINT (w->column_number_displayed)
11485 != (int) current_column ())) /* iftc */
11486 w->update_mode_line = Qt;
11488 unbind_to (count1, Qnil);
11490 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11492 /* The variable buffer_shared is set in redisplay_window and
11493 indicates that we redisplay a buffer in different windows. See
11494 there. */
11495 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11496 || cursor_type_changed);
11498 /* If specs for an arrow have changed, do thorough redisplay
11499 to ensure we remove any arrow that should no longer exist. */
11500 if (overlay_arrows_changed_p ())
11501 consider_all_windows_p = windows_or_buffers_changed = 1;
11503 /* Normally the message* functions will have already displayed and
11504 updated the echo area, but the frame may have been trashed, or
11505 the update may have been preempted, so display the echo area
11506 again here. Checking message_cleared_p captures the case that
11507 the echo area should be cleared. */
11508 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11509 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11510 || (message_cleared_p
11511 && minibuf_level == 0
11512 /* If the mini-window is currently selected, this means the
11513 echo-area doesn't show through. */
11514 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11516 int window_height_changed_p = echo_area_display (0);
11517 must_finish = 1;
11519 /* If we don't display the current message, don't clear the
11520 message_cleared_p flag, because, if we did, we wouldn't clear
11521 the echo area in the next redisplay which doesn't preserve
11522 the echo area. */
11523 if (!display_last_displayed_message_p)
11524 message_cleared_p = 0;
11526 if (fonts_changed_p)
11527 goto retry;
11528 else if (window_height_changed_p)
11530 consider_all_windows_p = 1;
11531 ++update_mode_lines;
11532 ++windows_or_buffers_changed;
11534 /* If window configuration was changed, frames may have been
11535 marked garbaged. Clear them or we will experience
11536 surprises wrt scrolling. */
11537 if (frame_garbaged)
11538 clear_garbaged_frames ();
11541 else if (EQ (selected_window, minibuf_window)
11542 && (current_buffer->clip_changed
11543 || XFASTINT (w->last_modified) < MODIFF
11544 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11545 && resize_mini_window (w, 0))
11547 /* Resized active mini-window to fit the size of what it is
11548 showing if its contents might have changed. */
11549 must_finish = 1;
11550 /* FIXME: this causes all frames to be updated, which seems unnecessary
11551 since only the current frame needs to be considered. This function needs
11552 to be rewritten with two variables, consider_all_windows and
11553 consider_all_frames. */
11554 consider_all_windows_p = 1;
11555 ++windows_or_buffers_changed;
11556 ++update_mode_lines;
11558 /* If window configuration was changed, frames may have been
11559 marked garbaged. Clear them or we will experience
11560 surprises wrt scrolling. */
11561 if (frame_garbaged)
11562 clear_garbaged_frames ();
11566 /* If showing the region, and mark has changed, we must redisplay
11567 the whole window. The assignment to this_line_start_pos prevents
11568 the optimization directly below this if-statement. */
11569 if (((!NILP (Vtransient_mark_mode)
11570 && !NILP (XBUFFER (w->buffer)->mark_active))
11571 != !NILP (w->region_showing))
11572 || (!NILP (w->region_showing)
11573 && !EQ (w->region_showing,
11574 Fmarker_position (XBUFFER (w->buffer)->mark))))
11575 CHARPOS (this_line_start_pos) = 0;
11577 /* Optimize the case that only the line containing the cursor in the
11578 selected window has changed. Variables starting with this_ are
11579 set in display_line and record information about the line
11580 containing the cursor. */
11581 tlbufpos = this_line_start_pos;
11582 tlendpos = this_line_end_pos;
11583 if (!consider_all_windows_p
11584 && CHARPOS (tlbufpos) > 0
11585 && NILP (w->update_mode_line)
11586 && !current_buffer->clip_changed
11587 && !current_buffer->prevent_redisplay_optimizations_p
11588 && FRAME_VISIBLE_P (XFRAME (w->frame))
11589 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11590 /* Make sure recorded data applies to current buffer, etc. */
11591 && this_line_buffer == current_buffer
11592 && current_buffer == XBUFFER (w->buffer)
11593 && NILP (w->force_start)
11594 && NILP (w->optional_new_start)
11595 /* Point must be on the line that we have info recorded about. */
11596 && PT >= CHARPOS (tlbufpos)
11597 && PT <= Z - CHARPOS (tlendpos)
11598 /* All text outside that line, including its final newline,
11599 must be unchanged */
11600 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11601 CHARPOS (tlendpos)))
11603 if (CHARPOS (tlbufpos) > BEGV
11604 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11605 && (CHARPOS (tlbufpos) == ZV
11606 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11607 /* Former continuation line has disappeared by becoming empty */
11608 goto cancel;
11609 else if (XFASTINT (w->last_modified) < MODIFF
11610 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11611 || MINI_WINDOW_P (w))
11613 /* We have to handle the case of continuation around a
11614 wide-column character (See the comment in indent.c around
11615 line 885).
11617 For instance, in the following case:
11619 -------- Insert --------
11620 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11621 J_I_ ==> J_I_ `^^' are cursors.
11622 ^^ ^^
11623 -------- --------
11625 As we have to redraw the line above, we should goto cancel. */
11627 struct it it;
11628 int line_height_before = this_line_pixel_height;
11630 /* Note that start_display will handle the case that the
11631 line starting at tlbufpos is a continuation lines. */
11632 start_display (&it, w, tlbufpos);
11634 /* Implementation note: It this still necessary? */
11635 if (it.current_x != this_line_start_x)
11636 goto cancel;
11638 TRACE ((stderr, "trying display optimization 1\n"));
11639 w->cursor.vpos = -1;
11640 overlay_arrow_seen = 0;
11641 it.vpos = this_line_vpos;
11642 it.current_y = this_line_y;
11643 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11644 display_line (&it);
11646 /* If line contains point, is not continued,
11647 and ends at same distance from eob as before, we win */
11648 if (w->cursor.vpos >= 0
11649 /* Line is not continued, otherwise this_line_start_pos
11650 would have been set to 0 in display_line. */
11651 && CHARPOS (this_line_start_pos)
11652 /* Line ends as before. */
11653 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11654 /* Line has same height as before. Otherwise other lines
11655 would have to be shifted up or down. */
11656 && this_line_pixel_height == line_height_before)
11658 /* If this is not the window's last line, we must adjust
11659 the charstarts of the lines below. */
11660 if (it.current_y < it.last_visible_y)
11662 struct glyph_row *row
11663 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11664 int delta, delta_bytes;
11666 if (Z - CHARPOS (tlendpos) == ZV)
11668 /* This line ends at end of (accessible part of)
11669 buffer. There is no newline to count. */
11670 delta = (Z
11671 - CHARPOS (tlendpos)
11672 - MATRIX_ROW_START_CHARPOS (row));
11673 delta_bytes = (Z_BYTE
11674 - BYTEPOS (tlendpos)
11675 - MATRIX_ROW_START_BYTEPOS (row));
11677 else
11679 /* This line ends in a newline. Must take
11680 account of the newline and the rest of the
11681 text that follows. */
11682 delta = (Z
11683 - CHARPOS (tlendpos)
11684 - MATRIX_ROW_START_CHARPOS (row));
11685 delta_bytes = (Z_BYTE
11686 - BYTEPOS (tlendpos)
11687 - MATRIX_ROW_START_BYTEPOS (row));
11690 increment_matrix_positions (w->current_matrix,
11691 this_line_vpos + 1,
11692 w->current_matrix->nrows,
11693 delta, delta_bytes);
11696 /* If this row displays text now but previously didn't,
11697 or vice versa, w->window_end_vpos may have to be
11698 adjusted. */
11699 if ((it.glyph_row - 1)->displays_text_p)
11701 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11702 XSETINT (w->window_end_vpos, this_line_vpos);
11704 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11705 && this_line_vpos > 0)
11706 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11707 w->window_end_valid = Qnil;
11709 /* Update hint: No need to try to scroll in update_window. */
11710 w->desired_matrix->no_scrolling_p = 1;
11712 #if GLYPH_DEBUG
11713 *w->desired_matrix->method = 0;
11714 debug_method_add (w, "optimization 1");
11715 #endif
11716 #ifdef HAVE_WINDOW_SYSTEM
11717 update_window_fringes (w, 0);
11718 #endif
11719 goto update;
11721 else
11722 goto cancel;
11724 else if (/* Cursor position hasn't changed. */
11725 PT == XFASTINT (w->last_point)
11726 /* Make sure the cursor was last displayed
11727 in this window. Otherwise we have to reposition it. */
11728 && 0 <= w->cursor.vpos
11729 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11731 if (!must_finish)
11733 do_pending_window_change (1);
11735 /* We used to always goto end_of_redisplay here, but this
11736 isn't enough if we have a blinking cursor. */
11737 if (w->cursor_off_p == w->last_cursor_off_p)
11738 goto end_of_redisplay;
11740 goto update;
11742 /* If highlighting the region, or if the cursor is in the echo area,
11743 then we can't just move the cursor. */
11744 else if (! (!NILP (Vtransient_mark_mode)
11745 && !NILP (current_buffer->mark_active))
11746 && (EQ (selected_window, current_buffer->last_selected_window)
11747 || highlight_nonselected_windows)
11748 && NILP (w->region_showing)
11749 && NILP (Vshow_trailing_whitespace)
11750 && !cursor_in_echo_area)
11752 struct it it;
11753 struct glyph_row *row;
11755 /* Skip from tlbufpos to PT and see where it is. Note that
11756 PT may be in invisible text. If so, we will end at the
11757 next visible position. */
11758 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11759 NULL, DEFAULT_FACE_ID);
11760 it.current_x = this_line_start_x;
11761 it.current_y = this_line_y;
11762 it.vpos = this_line_vpos;
11764 /* The call to move_it_to stops in front of PT, but
11765 moves over before-strings. */
11766 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11768 if (it.vpos == this_line_vpos
11769 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11770 row->enabled_p))
11772 xassert (this_line_vpos == it.vpos);
11773 xassert (this_line_y == it.current_y);
11774 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11775 #if GLYPH_DEBUG
11776 *w->desired_matrix->method = 0;
11777 debug_method_add (w, "optimization 3");
11778 #endif
11779 goto update;
11781 else
11782 goto cancel;
11785 cancel:
11786 /* Text changed drastically or point moved off of line. */
11787 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11790 CHARPOS (this_line_start_pos) = 0;
11791 consider_all_windows_p |= buffer_shared > 1;
11792 ++clear_face_cache_count;
11793 #ifdef HAVE_WINDOW_SYSTEM
11794 ++clear_image_cache_count;
11795 #endif
11797 /* Build desired matrices, and update the display. If
11798 consider_all_windows_p is non-zero, do it for all windows on all
11799 frames. Otherwise do it for selected_window, only. */
11801 if (consider_all_windows_p)
11803 Lisp_Object tail, frame;
11805 FOR_EACH_FRAME (tail, frame)
11806 XFRAME (frame)->updated_p = 0;
11808 /* Recompute # windows showing selected buffer. This will be
11809 incremented each time such a window is displayed. */
11810 buffer_shared = 0;
11812 FOR_EACH_FRAME (tail, frame)
11814 struct frame *f = XFRAME (frame);
11816 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11818 if (! EQ (frame, selected_frame))
11819 /* Select the frame, for the sake of frame-local
11820 variables. */
11821 select_frame_for_redisplay (frame);
11823 /* Mark all the scroll bars to be removed; we'll redeem
11824 the ones we want when we redisplay their windows. */
11825 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11826 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11828 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11829 redisplay_windows (FRAME_ROOT_WINDOW (f));
11831 /* Any scroll bars which redisplay_windows should have
11832 nuked should now go away. */
11833 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11834 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11836 /* If fonts changed, display again. */
11837 /* ??? rms: I suspect it is a mistake to jump all the way
11838 back to retry here. It should just retry this frame. */
11839 if (fonts_changed_p)
11840 goto retry;
11842 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11844 /* See if we have to hscroll. */
11845 if (!f->already_hscrolled_p)
11847 f->already_hscrolled_p = 1;
11848 if (hscroll_windows (f->root_window))
11849 goto retry;
11852 /* Prevent various kinds of signals during display
11853 update. stdio is not robust about handling
11854 signals, which can cause an apparent I/O
11855 error. */
11856 if (interrupt_input)
11857 unrequest_sigio ();
11858 STOP_POLLING;
11860 /* Update the display. */
11861 set_window_update_flags (XWINDOW (f->root_window), 1);
11862 pause |= update_frame (f, 0, 0);
11863 f->updated_p = 1;
11868 if (!EQ (old_frame, selected_frame)
11869 && FRAME_LIVE_P (XFRAME (old_frame)))
11870 /* We played a bit fast-and-loose above and allowed selected_frame
11871 and selected_window to be temporarily out-of-sync but let's make
11872 sure this stays contained. */
11873 select_frame_for_redisplay (old_frame);
11874 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11876 if (!pause)
11878 /* Do the mark_window_display_accurate after all windows have
11879 been redisplayed because this call resets flags in buffers
11880 which are needed for proper redisplay. */
11881 FOR_EACH_FRAME (tail, frame)
11883 struct frame *f = XFRAME (frame);
11884 if (f->updated_p)
11886 mark_window_display_accurate (f->root_window, 1);
11887 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11888 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11893 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11895 Lisp_Object mini_window;
11896 struct frame *mini_frame;
11898 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11899 /* Use list_of_error, not Qerror, so that
11900 we catch only errors and don't run the debugger. */
11901 internal_condition_case_1 (redisplay_window_1, selected_window,
11902 list_of_error,
11903 redisplay_window_error);
11905 /* Compare desired and current matrices, perform output. */
11907 update:
11908 /* If fonts changed, display again. */
11909 if (fonts_changed_p)
11910 goto retry;
11912 /* Prevent various kinds of signals during display update.
11913 stdio is not robust about handling signals,
11914 which can cause an apparent I/O error. */
11915 if (interrupt_input)
11916 unrequest_sigio ();
11917 STOP_POLLING;
11919 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11921 if (hscroll_windows (selected_window))
11922 goto retry;
11924 XWINDOW (selected_window)->must_be_updated_p = 1;
11925 pause = update_frame (sf, 0, 0);
11928 /* We may have called echo_area_display at the top of this
11929 function. If the echo area is on another frame, that may
11930 have put text on a frame other than the selected one, so the
11931 above call to update_frame would not have caught it. Catch
11932 it here. */
11933 mini_window = FRAME_MINIBUF_WINDOW (sf);
11934 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
11936 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
11938 XWINDOW (mini_window)->must_be_updated_p = 1;
11939 pause |= update_frame (mini_frame, 0, 0);
11940 if (!pause && hscroll_windows (mini_window))
11941 goto retry;
11945 /* If display was paused because of pending input, make sure we do a
11946 thorough update the next time. */
11947 if (pause)
11949 /* Prevent the optimization at the beginning of
11950 redisplay_internal that tries a single-line update of the
11951 line containing the cursor in the selected window. */
11952 CHARPOS (this_line_start_pos) = 0;
11954 /* Let the overlay arrow be updated the next time. */
11955 update_overlay_arrows (0);
11957 /* If we pause after scrolling, some rows in the current
11958 matrices of some windows are not valid. */
11959 if (!WINDOW_FULL_WIDTH_P (w)
11960 && !FRAME_WINDOW_P (XFRAME (w->frame)))
11961 update_mode_lines = 1;
11963 else
11965 if (!consider_all_windows_p)
11967 /* This has already been done above if
11968 consider_all_windows_p is set. */
11969 mark_window_display_accurate_1 (w, 1);
11971 /* Say overlay arrows are up to date. */
11972 update_overlay_arrows (1);
11974 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
11975 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
11978 update_mode_lines = 0;
11979 windows_or_buffers_changed = 0;
11980 cursor_type_changed = 0;
11983 /* Start SIGIO interrupts coming again. Having them off during the
11984 code above makes it less likely one will discard output, but not
11985 impossible, since there might be stuff in the system buffer here.
11986 But it is much hairier to try to do anything about that. */
11987 if (interrupt_input)
11988 request_sigio ();
11989 RESUME_POLLING;
11991 /* If a frame has become visible which was not before, redisplay
11992 again, so that we display it. Expose events for such a frame
11993 (which it gets when becoming visible) don't call the parts of
11994 redisplay constructing glyphs, so simply exposing a frame won't
11995 display anything in this case. So, we have to display these
11996 frames here explicitly. */
11997 if (!pause)
11999 Lisp_Object tail, frame;
12000 int new_count = 0;
12002 FOR_EACH_FRAME (tail, frame)
12004 int this_is_visible = 0;
12006 if (XFRAME (frame)->visible)
12007 this_is_visible = 1;
12008 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12009 if (XFRAME (frame)->visible)
12010 this_is_visible = 1;
12012 if (this_is_visible)
12013 new_count++;
12016 if (new_count != number_of_visible_frames)
12017 windows_or_buffers_changed++;
12020 /* Change frame size now if a change is pending. */
12021 do_pending_window_change (1);
12023 /* If we just did a pending size change, or have additional
12024 visible frames, redisplay again. */
12025 if (windows_or_buffers_changed && !pause)
12026 goto retry;
12028 /* Clear the face cache eventually. */
12029 if (consider_all_windows_p)
12031 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12033 clear_face_cache (0);
12034 clear_face_cache_count = 0;
12036 #ifdef HAVE_WINDOW_SYSTEM
12037 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12039 clear_image_caches (Qnil);
12040 clear_image_cache_count = 0;
12042 #endif /* HAVE_WINDOW_SYSTEM */
12045 end_of_redisplay:
12046 unbind_to (count, Qnil);
12047 RESUME_POLLING;
12051 /* Redisplay, but leave alone any recent echo area message unless
12052 another message has been requested in its place.
12054 This is useful in situations where you need to redisplay but no
12055 user action has occurred, making it inappropriate for the message
12056 area to be cleared. See tracking_off and
12057 wait_reading_process_output for examples of these situations.
12059 FROM_WHERE is an integer saying from where this function was
12060 called. This is useful for debugging. */
12062 void
12063 redisplay_preserve_echo_area (from_where)
12064 int from_where;
12066 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12068 if (!NILP (echo_area_buffer[1]))
12070 /* We have a previously displayed message, but no current
12071 message. Redisplay the previous message. */
12072 display_last_displayed_message_p = 1;
12073 redisplay_internal (1);
12074 display_last_displayed_message_p = 0;
12076 else
12077 redisplay_internal (1);
12079 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12080 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12081 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12085 /* Function registered with record_unwind_protect in
12086 redisplay_internal. Reset redisplaying_p to the value it had
12087 before redisplay_internal was called, and clear
12088 prevent_freeing_realized_faces_p. It also selects the previously
12089 selected frame, unless it has been deleted (by an X connection
12090 failure during redisplay, for example). */
12092 static Lisp_Object
12093 unwind_redisplay (val)
12094 Lisp_Object val;
12096 Lisp_Object old_redisplaying_p, old_frame;
12098 old_redisplaying_p = XCAR (val);
12099 redisplaying_p = XFASTINT (old_redisplaying_p);
12100 old_frame = XCDR (val);
12101 if (! EQ (old_frame, selected_frame)
12102 && FRAME_LIVE_P (XFRAME (old_frame)))
12103 select_frame_for_redisplay (old_frame);
12104 return Qnil;
12108 /* Mark the display of window W as accurate or inaccurate. If
12109 ACCURATE_P is non-zero mark display of W as accurate. If
12110 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12111 redisplay_internal is called. */
12113 static void
12114 mark_window_display_accurate_1 (w, accurate_p)
12115 struct window *w;
12116 int accurate_p;
12118 if (BUFFERP (w->buffer))
12120 struct buffer *b = XBUFFER (w->buffer);
12122 w->last_modified
12123 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12124 w->last_overlay_modified
12125 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12126 w->last_had_star
12127 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12129 if (accurate_p)
12131 b->clip_changed = 0;
12132 b->prevent_redisplay_optimizations_p = 0;
12134 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12135 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12136 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12137 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12139 w->current_matrix->buffer = b;
12140 w->current_matrix->begv = BUF_BEGV (b);
12141 w->current_matrix->zv = BUF_ZV (b);
12143 w->last_cursor = w->cursor;
12144 w->last_cursor_off_p = w->cursor_off_p;
12146 if (w == XWINDOW (selected_window))
12147 w->last_point = make_number (BUF_PT (b));
12148 else
12149 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12153 if (accurate_p)
12155 w->window_end_valid = w->buffer;
12156 w->update_mode_line = Qnil;
12161 /* Mark the display of windows in the window tree rooted at WINDOW as
12162 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12163 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12164 be redisplayed the next time redisplay_internal is called. */
12166 void
12167 mark_window_display_accurate (window, accurate_p)
12168 Lisp_Object window;
12169 int accurate_p;
12171 struct window *w;
12173 for (; !NILP (window); window = w->next)
12175 w = XWINDOW (window);
12176 mark_window_display_accurate_1 (w, accurate_p);
12178 if (!NILP (w->vchild))
12179 mark_window_display_accurate (w->vchild, accurate_p);
12180 if (!NILP (w->hchild))
12181 mark_window_display_accurate (w->hchild, accurate_p);
12184 if (accurate_p)
12186 update_overlay_arrows (1);
12188 else
12190 /* Force a thorough redisplay the next time by setting
12191 last_arrow_position and last_arrow_string to t, which is
12192 unequal to any useful value of Voverlay_arrow_... */
12193 update_overlay_arrows (-1);
12198 /* Return value in display table DP (Lisp_Char_Table *) for character
12199 C. Since a display table doesn't have any parent, we don't have to
12200 follow parent. Do not call this function directly but use the
12201 macro DISP_CHAR_VECTOR. */
12203 Lisp_Object
12204 disp_char_vector (dp, c)
12205 struct Lisp_Char_Table *dp;
12206 int c;
12208 Lisp_Object val;
12210 if (ASCII_CHAR_P (c))
12212 val = dp->ascii;
12213 if (SUB_CHAR_TABLE_P (val))
12214 val = XSUB_CHAR_TABLE (val)->contents[c];
12216 else
12218 Lisp_Object table;
12220 XSETCHAR_TABLE (table, dp);
12221 val = char_table_ref (table, c);
12223 if (NILP (val))
12224 val = dp->defalt;
12225 return val;
12230 /***********************************************************************
12231 Window Redisplay
12232 ***********************************************************************/
12234 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12236 static void
12237 redisplay_windows (window)
12238 Lisp_Object window;
12240 while (!NILP (window))
12242 struct window *w = XWINDOW (window);
12244 if (!NILP (w->hchild))
12245 redisplay_windows (w->hchild);
12246 else if (!NILP (w->vchild))
12247 redisplay_windows (w->vchild);
12248 else
12250 displayed_buffer = XBUFFER (w->buffer);
12251 /* Use list_of_error, not Qerror, so that
12252 we catch only errors and don't run the debugger. */
12253 internal_condition_case_1 (redisplay_window_0, window,
12254 list_of_error,
12255 redisplay_window_error);
12258 window = w->next;
12262 static Lisp_Object
12263 redisplay_window_error ()
12265 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12266 return Qnil;
12269 static Lisp_Object
12270 redisplay_window_0 (window)
12271 Lisp_Object window;
12273 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12274 redisplay_window (window, 0);
12275 return Qnil;
12278 static Lisp_Object
12279 redisplay_window_1 (window)
12280 Lisp_Object window;
12282 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12283 redisplay_window (window, 1);
12284 return Qnil;
12288 /* Increment GLYPH until it reaches END or CONDITION fails while
12289 adding (GLYPH)->pixel_width to X. */
12291 #define SKIP_GLYPHS(glyph, end, x, condition) \
12292 do \
12294 (x) += (glyph)->pixel_width; \
12295 ++(glyph); \
12297 while ((glyph) < (end) && (condition))
12300 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12301 DELTA is the number of bytes by which positions recorded in ROW
12302 differ from current buffer positions.
12304 Return 0 if cursor is not on this row. 1 otherwise. */
12307 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12308 struct window *w;
12309 struct glyph_row *row;
12310 struct glyph_matrix *matrix;
12311 int delta, delta_bytes, dy, dvpos;
12313 struct glyph *glyph = row->glyphs[TEXT_AREA];
12314 struct glyph *end = glyph + row->used[TEXT_AREA];
12315 struct glyph *cursor = NULL;
12316 /* The first glyph that starts a sequence of glyphs from string. */
12317 struct glyph *string_start;
12318 /* The X coordinate of string_start. */
12319 int string_start_x;
12320 /* The last known character position. */
12321 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12322 /* The last known character position before string_start. */
12323 int string_before_pos;
12324 int x = row->x;
12325 int cursor_x = x;
12326 int cursor_from_overlay_pos = 0;
12327 int pt_old = PT - delta;
12329 /* Skip over glyphs not having an object at the start of the row.
12330 These are special glyphs like truncation marks on terminal
12331 frames. */
12332 if (row->displays_text_p)
12333 while (glyph < end
12334 && INTEGERP (glyph->object)
12335 && glyph->charpos < 0)
12337 x += glyph->pixel_width;
12338 ++glyph;
12341 string_start = NULL;
12342 while (glyph < end
12343 && !INTEGERP (glyph->object)
12344 && (!BUFFERP (glyph->object)
12345 || (last_pos = glyph->charpos) < pt_old
12346 || glyph->avoid_cursor_p))
12348 if (! STRINGP (glyph->object))
12350 string_start = NULL;
12351 x += glyph->pixel_width;
12352 ++glyph;
12353 if (cursor_from_overlay_pos
12354 && last_pos >= cursor_from_overlay_pos)
12356 cursor_from_overlay_pos = 0;
12357 cursor = 0;
12360 else
12362 if (string_start == NULL)
12364 string_before_pos = last_pos;
12365 string_start = glyph;
12366 string_start_x = x;
12368 /* Skip all glyphs from string. */
12371 Lisp_Object cprop;
12372 int pos;
12373 if ((cursor == NULL || glyph > cursor)
12374 && (cprop = Fget_char_property (make_number ((glyph)->charpos),
12375 Qcursor, (glyph)->object),
12376 !NILP (cprop))
12377 && (pos = string_buffer_position (w, glyph->object,
12378 string_before_pos),
12379 (pos == 0 /* From overlay */
12380 || pos == pt_old)))
12382 /* Estimate overlay buffer position from the buffer
12383 positions of the glyphs before and after the overlay.
12384 Add 1 to last_pos so that if point corresponds to the
12385 glyph right after the overlay, we still use a 'cursor'
12386 property found in that overlay. */
12387 cursor_from_overlay_pos = (pos ? 0 : last_pos
12388 + (INTEGERP (cprop) ? XINT (cprop) : 0));
12389 cursor = glyph;
12390 cursor_x = x;
12392 x += glyph->pixel_width;
12393 ++glyph;
12395 while (glyph < end && EQ (glyph->object, string_start->object));
12399 if (cursor != NULL)
12401 glyph = cursor;
12402 x = cursor_x;
12404 else if (row->ends_in_ellipsis_p && glyph == end)
12406 /* Scan back over the ellipsis glyphs, decrementing positions. */
12407 while (glyph > row->glyphs[TEXT_AREA]
12408 && (glyph - 1)->charpos == last_pos)
12409 glyph--, x -= glyph->pixel_width;
12410 /* That loop always goes one position too far,
12411 including the glyph before the ellipsis.
12412 So scan forward over that one. */
12413 x += glyph->pixel_width;
12414 glyph++;
12416 else if (string_start
12417 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
12419 /* We may have skipped over point because the previous glyphs
12420 are from string. As there's no easy way to know the
12421 character position of the current glyph, find the correct
12422 glyph on point by scanning from string_start again. */
12423 Lisp_Object limit;
12424 Lisp_Object string;
12425 struct glyph *stop = glyph;
12426 int pos;
12428 limit = make_number (pt_old + 1);
12429 glyph = string_start;
12430 x = string_start_x;
12431 string = glyph->object;
12432 pos = string_buffer_position (w, string, string_before_pos);
12433 /* If STRING is from overlay, LAST_POS == 0. We skip such glyphs
12434 because we always put cursor after overlay strings. */
12435 while (pos == 0 && glyph < stop)
12437 string = glyph->object;
12438 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12439 if (glyph < stop)
12440 pos = string_buffer_position (w, glyph->object, string_before_pos);
12443 while (glyph < stop)
12445 pos = XINT (Fnext_single_char_property_change
12446 (make_number (pos), Qdisplay, Qnil, limit));
12447 if (pos > pt_old)
12448 break;
12449 /* Skip glyphs from the same string. */
12450 string = glyph->object;
12451 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12452 /* Skip glyphs from an overlay. */
12453 while (glyph < stop
12454 && ! string_buffer_position (w, glyph->object, pos))
12456 string = glyph->object;
12457 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12461 /* If we reached the end of the line, and end was from a string,
12462 cursor is not on this line. */
12463 if (glyph == end && row->continued_p)
12464 return 0;
12467 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12468 w->cursor.x = x;
12469 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12470 w->cursor.y = row->y + dy;
12472 if (w == XWINDOW (selected_window))
12474 if (!row->continued_p
12475 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12476 && row->x == 0)
12478 this_line_buffer = XBUFFER (w->buffer);
12480 CHARPOS (this_line_start_pos)
12481 = MATRIX_ROW_START_CHARPOS (row) + delta;
12482 BYTEPOS (this_line_start_pos)
12483 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12485 CHARPOS (this_line_end_pos)
12486 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12487 BYTEPOS (this_line_end_pos)
12488 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12490 this_line_y = w->cursor.y;
12491 this_line_pixel_height = row->height;
12492 this_line_vpos = w->cursor.vpos;
12493 this_line_start_x = row->x;
12495 else
12496 CHARPOS (this_line_start_pos) = 0;
12499 return 1;
12503 /* Run window scroll functions, if any, for WINDOW with new window
12504 start STARTP. Sets the window start of WINDOW to that position.
12506 We assume that the window's buffer is really current. */
12508 static INLINE struct text_pos
12509 run_window_scroll_functions (window, startp)
12510 Lisp_Object window;
12511 struct text_pos startp;
12513 struct window *w = XWINDOW (window);
12514 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12516 if (current_buffer != XBUFFER (w->buffer))
12517 abort ();
12519 if (!NILP (Vwindow_scroll_functions))
12521 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12522 make_number (CHARPOS (startp)));
12523 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12524 /* In case the hook functions switch buffers. */
12525 if (current_buffer != XBUFFER (w->buffer))
12526 set_buffer_internal_1 (XBUFFER (w->buffer));
12529 return startp;
12533 /* Make sure the line containing the cursor is fully visible.
12534 A value of 1 means there is nothing to be done.
12535 (Either the line is fully visible, or it cannot be made so,
12536 or we cannot tell.)
12538 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12539 is higher than window.
12541 A value of 0 means the caller should do scrolling
12542 as if point had gone off the screen. */
12544 static int
12545 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
12546 struct window *w;
12547 int force_p;
12548 int current_matrix_p;
12550 struct glyph_matrix *matrix;
12551 struct glyph_row *row;
12552 int window_height;
12554 if (!make_cursor_line_fully_visible_p)
12555 return 1;
12557 /* It's not always possible to find the cursor, e.g, when a window
12558 is full of overlay strings. Don't do anything in that case. */
12559 if (w->cursor.vpos < 0)
12560 return 1;
12562 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12563 row = MATRIX_ROW (matrix, w->cursor.vpos);
12565 /* If the cursor row is not partially visible, there's nothing to do. */
12566 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12567 return 1;
12569 /* If the row the cursor is in is taller than the window's height,
12570 it's not clear what to do, so do nothing. */
12571 window_height = window_box_height (w);
12572 if (row->height >= window_height)
12574 if (!force_p || MINI_WINDOW_P (w)
12575 || w->vscroll || w->cursor.vpos == 0)
12576 return 1;
12578 return 0;
12580 #if 0
12581 /* This code used to try to scroll the window just enough to make
12582 the line visible. It returned 0 to say that the caller should
12583 allocate larger glyph matrices. */
12585 if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
12587 int dy = row->height - row->visible_height;
12588 w->vscroll = 0;
12589 w->cursor.y += dy;
12590 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12592 else /* MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) */
12594 int dy = - (row->height - row->visible_height);
12595 w->vscroll = dy;
12596 w->cursor.y += dy;
12597 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12600 /* When we change the cursor y-position of the selected window,
12601 change this_line_y as well so that the display optimization for
12602 the cursor line of the selected window in redisplay_internal uses
12603 the correct y-position. */
12604 if (w == XWINDOW (selected_window))
12605 this_line_y = w->cursor.y;
12607 /* If vscrolling requires a larger glyph matrix, arrange for a fresh
12608 redisplay with larger matrices. */
12609 if (matrix->nrows < required_matrix_height (w))
12611 fonts_changed_p = 1;
12612 return 0;
12615 return 1;
12616 #endif /* 0 */
12620 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12621 non-zero means only WINDOW is redisplayed in redisplay_internal.
12622 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
12623 in redisplay_window to bring a partially visible line into view in
12624 the case that only the cursor has moved.
12626 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12627 last screen line's vertical height extends past the end of the screen.
12629 Value is
12631 1 if scrolling succeeded
12633 0 if scrolling didn't find point.
12635 -1 if new fonts have been loaded so that we must interrupt
12636 redisplay, adjust glyph matrices, and try again. */
12638 enum
12640 SCROLLING_SUCCESS,
12641 SCROLLING_FAILED,
12642 SCROLLING_NEED_LARGER_MATRICES
12645 static int
12646 try_scrolling (window, just_this_one_p, scroll_conservatively,
12647 scroll_step, temp_scroll_step, last_line_misfit)
12648 Lisp_Object window;
12649 int just_this_one_p;
12650 EMACS_INT scroll_conservatively, scroll_step;
12651 int temp_scroll_step;
12652 int last_line_misfit;
12654 struct window *w = XWINDOW (window);
12655 struct frame *f = XFRAME (w->frame);
12656 struct text_pos pos, startp;
12657 struct it it;
12658 int this_scroll_margin, scroll_max, rc, height;
12659 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
12660 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12661 Lisp_Object aggressive;
12662 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
12664 #if GLYPH_DEBUG
12665 debug_method_add (w, "try_scrolling");
12666 #endif
12668 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12670 /* Compute scroll margin height in pixels. We scroll when point is
12671 within this distance from the top or bottom of the window. */
12672 if (scroll_margin > 0)
12673 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
12674 * FRAME_LINE_HEIGHT (f);
12675 else
12676 this_scroll_margin = 0;
12678 /* Force scroll_conservatively to have a reasonable value, to avoid
12679 overflow while computing how much to scroll. Note that the user
12680 can supply scroll-conservatively equal to `most-positive-fixnum',
12681 which can be larger than INT_MAX. */
12682 if (scroll_conservatively > scroll_limit)
12684 scroll_conservatively = scroll_limit;
12685 scroll_max = INT_MAX;
12687 else if (scroll_step || scroll_conservatively || temp_scroll_step)
12688 /* Compute how much we should try to scroll maximally to bring
12689 point into view. */
12690 scroll_max = (max (scroll_step,
12691 max (scroll_conservatively, temp_scroll_step))
12692 * FRAME_LINE_HEIGHT (f));
12693 else if (NUMBERP (current_buffer->scroll_down_aggressively)
12694 || NUMBERP (current_buffer->scroll_up_aggressively))
12695 /* We're trying to scroll because of aggressive scrolling but no
12696 scroll_step is set. Choose an arbitrary one. */
12697 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
12698 else
12699 scroll_max = 0;
12701 too_near_end:
12703 /* Decide whether to scroll down. */
12704 if (PT > CHARPOS (startp))
12706 int scroll_margin_y;
12708 /* Compute the pixel ypos of the scroll margin, then move it to
12709 either that ypos or PT, whichever comes first. */
12710 start_display (&it, w, startp);
12711 scroll_margin_y = it.last_visible_y - this_scroll_margin
12712 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
12713 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
12714 (MOVE_TO_POS | MOVE_TO_Y));
12716 if (PT > CHARPOS (it.current.pos))
12718 int y0 = line_bottom_y (&it);
12720 /* Compute the distance from the scroll margin to PT
12721 (including the height of the cursor line). Moving the
12722 iterator unconditionally to PT can be slow if PT is far
12723 away, so stop 10 lines past the window bottom (is there a
12724 way to do the right thing quickly?). */
12725 move_it_to (&it, PT, -1,
12726 it.last_visible_y + 10 * FRAME_LINE_HEIGHT (f),
12727 -1, MOVE_TO_POS | MOVE_TO_Y);
12728 dy = line_bottom_y (&it) - y0;
12730 if (dy > scroll_max)
12731 return SCROLLING_FAILED;
12733 scroll_down_p = 1;
12737 if (scroll_down_p)
12739 /* Point is in or below the bottom scroll margin, so move the
12740 window start down. If scrolling conservatively, move it just
12741 enough down to make point visible. If scroll_step is set,
12742 move it down by scroll_step. */
12743 if (scroll_conservatively)
12744 amount_to_scroll
12745 = min (max (dy, FRAME_LINE_HEIGHT (f)),
12746 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
12747 else if (scroll_step || temp_scroll_step)
12748 amount_to_scroll = scroll_max;
12749 else
12751 aggressive = current_buffer->scroll_up_aggressively;
12752 height = WINDOW_BOX_TEXT_HEIGHT (w);
12753 if (NUMBERP (aggressive))
12755 double float_amount = XFLOATINT (aggressive) * height;
12756 amount_to_scroll = float_amount;
12757 if (amount_to_scroll == 0 && float_amount > 0)
12758 amount_to_scroll = 1;
12762 if (amount_to_scroll <= 0)
12763 return SCROLLING_FAILED;
12765 start_display (&it, w, startp);
12766 move_it_vertically (&it, amount_to_scroll);
12768 /* If STARTP is unchanged, move it down another screen line. */
12769 if (CHARPOS (it.current.pos) == CHARPOS (startp))
12770 move_it_by_lines (&it, 1, 1);
12771 startp = it.current.pos;
12773 else
12775 struct text_pos scroll_margin_pos = startp;
12777 /* See if point is inside the scroll margin at the top of the
12778 window. */
12779 if (this_scroll_margin)
12781 start_display (&it, w, startp);
12782 move_it_vertically (&it, this_scroll_margin);
12783 scroll_margin_pos = it.current.pos;
12786 if (PT < CHARPOS (scroll_margin_pos))
12788 /* Point is in the scroll margin at the top of the window or
12789 above what is displayed in the window. */
12790 int y0;
12792 /* Compute the vertical distance from PT to the scroll
12793 margin position. Give up if distance is greater than
12794 scroll_max. */
12795 SET_TEXT_POS (pos, PT, PT_BYTE);
12796 start_display (&it, w, pos);
12797 y0 = it.current_y;
12798 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
12799 it.last_visible_y, -1,
12800 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12801 dy = it.current_y - y0;
12802 if (dy > scroll_max)
12803 return SCROLLING_FAILED;
12805 /* Compute new window start. */
12806 start_display (&it, w, startp);
12808 if (scroll_conservatively)
12809 amount_to_scroll
12810 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
12811 else if (scroll_step || temp_scroll_step)
12812 amount_to_scroll = scroll_max;
12813 else
12815 aggressive = current_buffer->scroll_down_aggressively;
12816 height = WINDOW_BOX_TEXT_HEIGHT (w);
12817 if (NUMBERP (aggressive))
12819 double float_amount = XFLOATINT (aggressive) * height;
12820 amount_to_scroll = float_amount;
12821 if (amount_to_scroll == 0 && float_amount > 0)
12822 amount_to_scroll = 1;
12826 if (amount_to_scroll <= 0)
12827 return SCROLLING_FAILED;
12829 move_it_vertically_backward (&it, amount_to_scroll);
12830 startp = it.current.pos;
12834 /* Run window scroll functions. */
12835 startp = run_window_scroll_functions (window, startp);
12837 /* Display the window. Give up if new fonts are loaded, or if point
12838 doesn't appear. */
12839 if (!try_window (window, startp, 0))
12840 rc = SCROLLING_NEED_LARGER_MATRICES;
12841 else if (w->cursor.vpos < 0)
12843 clear_glyph_matrix (w->desired_matrix);
12844 rc = SCROLLING_FAILED;
12846 else
12848 /* Maybe forget recorded base line for line number display. */
12849 if (!just_this_one_p
12850 || current_buffer->clip_changed
12851 || BEG_UNCHANGED < CHARPOS (startp))
12852 w->base_line_number = Qnil;
12854 /* If cursor ends up on a partially visible line,
12855 treat that as being off the bottom of the screen. */
12856 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
12858 clear_glyph_matrix (w->desired_matrix);
12859 ++extra_scroll_margin_lines;
12860 goto too_near_end;
12862 rc = SCROLLING_SUCCESS;
12865 return rc;
12869 /* Compute a suitable window start for window W if display of W starts
12870 on a continuation line. Value is non-zero if a new window start
12871 was computed.
12873 The new window start will be computed, based on W's width, starting
12874 from the start of the continued line. It is the start of the
12875 screen line with the minimum distance from the old start W->start. */
12877 static int
12878 compute_window_start_on_continuation_line (w)
12879 struct window *w;
12881 struct text_pos pos, start_pos;
12882 int window_start_changed_p = 0;
12884 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
12886 /* If window start is on a continuation line... Window start may be
12887 < BEGV in case there's invisible text at the start of the
12888 buffer (M-x rmail, for example). */
12889 if (CHARPOS (start_pos) > BEGV
12890 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
12892 struct it it;
12893 struct glyph_row *row;
12895 /* Handle the case that the window start is out of range. */
12896 if (CHARPOS (start_pos) < BEGV)
12897 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
12898 else if (CHARPOS (start_pos) > ZV)
12899 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
12901 /* Find the start of the continued line. This should be fast
12902 because scan_buffer is fast (newline cache). */
12903 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
12904 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
12905 row, DEFAULT_FACE_ID);
12906 reseat_at_previous_visible_line_start (&it);
12908 /* If the line start is "too far" away from the window start,
12909 say it takes too much time to compute a new window start. */
12910 if (CHARPOS (start_pos) - IT_CHARPOS (it)
12911 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
12913 int min_distance, distance;
12915 /* Move forward by display lines to find the new window
12916 start. If window width was enlarged, the new start can
12917 be expected to be > the old start. If window width was
12918 decreased, the new window start will be < the old start.
12919 So, we're looking for the display line start with the
12920 minimum distance from the old window start. */
12921 pos = it.current.pos;
12922 min_distance = INFINITY;
12923 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
12924 distance < min_distance)
12926 min_distance = distance;
12927 pos = it.current.pos;
12928 move_it_by_lines (&it, 1, 0);
12931 /* Set the window start there. */
12932 SET_MARKER_FROM_TEXT_POS (w->start, pos);
12933 window_start_changed_p = 1;
12937 return window_start_changed_p;
12941 /* Try cursor movement in case text has not changed in window WINDOW,
12942 with window start STARTP. Value is
12944 CURSOR_MOVEMENT_SUCCESS if successful
12946 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
12948 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
12949 display. *SCROLL_STEP is set to 1, under certain circumstances, if
12950 we want to scroll as if scroll-step were set to 1. See the code.
12952 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
12953 which case we have to abort this redisplay, and adjust matrices
12954 first. */
12956 enum
12958 CURSOR_MOVEMENT_SUCCESS,
12959 CURSOR_MOVEMENT_CANNOT_BE_USED,
12960 CURSOR_MOVEMENT_MUST_SCROLL,
12961 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
12964 static int
12965 try_cursor_movement (window, startp, scroll_step)
12966 Lisp_Object window;
12967 struct text_pos startp;
12968 int *scroll_step;
12970 struct window *w = XWINDOW (window);
12971 struct frame *f = XFRAME (w->frame);
12972 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
12974 #if GLYPH_DEBUG
12975 if (inhibit_try_cursor_movement)
12976 return rc;
12977 #endif
12979 /* Handle case where text has not changed, only point, and it has
12980 not moved off the frame. */
12981 if (/* Point may be in this window. */
12982 PT >= CHARPOS (startp)
12983 /* Selective display hasn't changed. */
12984 && !current_buffer->clip_changed
12985 /* Function force-mode-line-update is used to force a thorough
12986 redisplay. It sets either windows_or_buffers_changed or
12987 update_mode_lines. So don't take a shortcut here for these
12988 cases. */
12989 && !update_mode_lines
12990 && !windows_or_buffers_changed
12991 && !cursor_type_changed
12992 /* Can't use this case if highlighting a region. When a
12993 region exists, cursor movement has to do more than just
12994 set the cursor. */
12995 && !(!NILP (Vtransient_mark_mode)
12996 && !NILP (current_buffer->mark_active))
12997 && NILP (w->region_showing)
12998 && NILP (Vshow_trailing_whitespace)
12999 /* Right after splitting windows, last_point may be nil. */
13000 && INTEGERP (w->last_point)
13001 /* This code is not used for mini-buffer for the sake of the case
13002 of redisplaying to replace an echo area message; since in
13003 that case the mini-buffer contents per se are usually
13004 unchanged. This code is of no real use in the mini-buffer
13005 since the handling of this_line_start_pos, etc., in redisplay
13006 handles the same cases. */
13007 && !EQ (window, minibuf_window)
13008 /* When splitting windows or for new windows, it happens that
13009 redisplay is called with a nil window_end_vpos or one being
13010 larger than the window. This should really be fixed in
13011 window.c. I don't have this on my list, now, so we do
13012 approximately the same as the old redisplay code. --gerd. */
13013 && INTEGERP (w->window_end_vpos)
13014 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13015 && (FRAME_WINDOW_P (f)
13016 || !overlay_arrow_in_current_buffer_p ()))
13018 int this_scroll_margin, top_scroll_margin;
13019 struct glyph_row *row = NULL;
13021 #if GLYPH_DEBUG
13022 debug_method_add (w, "cursor movement");
13023 #endif
13025 /* Scroll if point within this distance from the top or bottom
13026 of the window. This is a pixel value. */
13027 if (scroll_margin > 0)
13029 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13030 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13032 else
13033 this_scroll_margin = 0;
13035 top_scroll_margin = this_scroll_margin;
13036 if (WINDOW_WANTS_HEADER_LINE_P (w))
13037 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13039 /* Start with the row the cursor was displayed during the last
13040 not paused redisplay. Give up if that row is not valid. */
13041 if (w->last_cursor.vpos < 0
13042 || w->last_cursor.vpos >= w->current_matrix->nrows)
13043 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13044 else
13046 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13047 if (row->mode_line_p)
13048 ++row;
13049 if (!row->enabled_p)
13050 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13053 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13055 int scroll_p = 0;
13056 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13058 if (PT > XFASTINT (w->last_point))
13060 /* Point has moved forward. */
13061 while (MATRIX_ROW_END_CHARPOS (row) < PT
13062 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13064 xassert (row->enabled_p);
13065 ++row;
13068 /* The end position of a row equals the start position
13069 of the next row. If PT is there, we would rather
13070 display it in the next line. */
13071 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13072 && MATRIX_ROW_END_CHARPOS (row) == PT
13073 && !cursor_row_p (w, row))
13074 ++row;
13076 /* If within the scroll margin, scroll. Note that
13077 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13078 the next line would be drawn, and that
13079 this_scroll_margin can be zero. */
13080 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13081 || PT > MATRIX_ROW_END_CHARPOS (row)
13082 /* Line is completely visible last line in window
13083 and PT is to be set in the next line. */
13084 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13085 && PT == MATRIX_ROW_END_CHARPOS (row)
13086 && !row->ends_at_zv_p
13087 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13088 scroll_p = 1;
13090 else if (PT < XFASTINT (w->last_point))
13092 /* Cursor has to be moved backward. Note that PT >=
13093 CHARPOS (startp) because of the outer if-statement. */
13094 while (!row->mode_line_p
13095 && (MATRIX_ROW_START_CHARPOS (row) > PT
13096 || (MATRIX_ROW_START_CHARPOS (row) == PT
13097 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13098 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13099 row > w->current_matrix->rows
13100 && (row-1)->ends_in_newline_from_string_p))))
13101 && (row->y > top_scroll_margin
13102 || CHARPOS (startp) == BEGV))
13104 xassert (row->enabled_p);
13105 --row;
13108 /* Consider the following case: Window starts at BEGV,
13109 there is invisible, intangible text at BEGV, so that
13110 display starts at some point START > BEGV. It can
13111 happen that we are called with PT somewhere between
13112 BEGV and START. Try to handle that case. */
13113 if (row < w->current_matrix->rows
13114 || row->mode_line_p)
13116 row = w->current_matrix->rows;
13117 if (row->mode_line_p)
13118 ++row;
13121 /* Due to newlines in overlay strings, we may have to
13122 skip forward over overlay strings. */
13123 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13124 && MATRIX_ROW_END_CHARPOS (row) == PT
13125 && !cursor_row_p (w, row))
13126 ++row;
13128 /* If within the scroll margin, scroll. */
13129 if (row->y < top_scroll_margin
13130 && CHARPOS (startp) != BEGV)
13131 scroll_p = 1;
13133 else
13135 /* Cursor did not move. So don't scroll even if cursor line
13136 is partially visible, as it was so before. */
13137 rc = CURSOR_MOVEMENT_SUCCESS;
13140 if (PT < MATRIX_ROW_START_CHARPOS (row)
13141 || PT > MATRIX_ROW_END_CHARPOS (row))
13143 /* if PT is not in the glyph row, give up. */
13144 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13146 else if (rc != CURSOR_MOVEMENT_SUCCESS
13147 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13148 && make_cursor_line_fully_visible_p)
13150 if (PT == MATRIX_ROW_END_CHARPOS (row)
13151 && !row->ends_at_zv_p
13152 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13153 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13154 else if (row->height > window_box_height (w))
13156 /* If we end up in a partially visible line, let's
13157 make it fully visible, except when it's taller
13158 than the window, in which case we can't do much
13159 about it. */
13160 *scroll_step = 1;
13161 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13163 else
13165 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13166 if (!cursor_row_fully_visible_p (w, 0, 1))
13167 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13168 else
13169 rc = CURSOR_MOVEMENT_SUCCESS;
13172 else if (scroll_p)
13173 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13174 else
13178 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13180 rc = CURSOR_MOVEMENT_SUCCESS;
13181 break;
13183 ++row;
13185 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13186 && MATRIX_ROW_START_CHARPOS (row) == PT
13187 && cursor_row_p (w, row));
13192 return rc;
13195 void
13196 set_vertical_scroll_bar (w)
13197 struct window *w;
13199 int start, end, whole;
13201 /* Calculate the start and end positions for the current window.
13202 At some point, it would be nice to choose between scrollbars
13203 which reflect the whole buffer size, with special markers
13204 indicating narrowing, and scrollbars which reflect only the
13205 visible region.
13207 Note that mini-buffers sometimes aren't displaying any text. */
13208 if (!MINI_WINDOW_P (w)
13209 || (w == XWINDOW (minibuf_window)
13210 && NILP (echo_area_buffer[0])))
13212 struct buffer *buf = XBUFFER (w->buffer);
13213 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13214 start = marker_position (w->start) - BUF_BEGV (buf);
13215 /* I don't think this is guaranteed to be right. For the
13216 moment, we'll pretend it is. */
13217 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13219 if (end < start)
13220 end = start;
13221 if (whole < (end - start))
13222 whole = end - start;
13224 else
13225 start = end = whole = 0;
13227 /* Indicate what this scroll bar ought to be displaying now. */
13228 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13229 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13230 (w, end - start, whole, start);
13234 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13235 selected_window is redisplayed.
13237 We can return without actually redisplaying the window if
13238 fonts_changed_p is nonzero. In that case, redisplay_internal will
13239 retry. */
13241 static void
13242 redisplay_window (window, just_this_one_p)
13243 Lisp_Object window;
13244 int just_this_one_p;
13246 struct window *w = XWINDOW (window);
13247 struct frame *f = XFRAME (w->frame);
13248 struct buffer *buffer = XBUFFER (w->buffer);
13249 struct buffer *old = current_buffer;
13250 struct text_pos lpoint, opoint, startp;
13251 int update_mode_line;
13252 int tem;
13253 struct it it;
13254 /* Record it now because it's overwritten. */
13255 int current_matrix_up_to_date_p = 0;
13256 int used_current_matrix_p = 0;
13257 /* This is less strict than current_matrix_up_to_date_p.
13258 It indictes that the buffer contents and narrowing are unchanged. */
13259 int buffer_unchanged_p = 0;
13260 int temp_scroll_step = 0;
13261 int count = SPECPDL_INDEX ();
13262 int rc;
13263 int centering_position = -1;
13264 int last_line_misfit = 0;
13265 int beg_unchanged, end_unchanged;
13267 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13268 opoint = lpoint;
13270 /* W must be a leaf window here. */
13271 xassert (!NILP (w->buffer));
13272 #if GLYPH_DEBUG
13273 *w->desired_matrix->method = 0;
13274 #endif
13276 restart:
13277 reconsider_clip_changes (w, buffer);
13279 /* Has the mode line to be updated? */
13280 update_mode_line = (!NILP (w->update_mode_line)
13281 || update_mode_lines
13282 || buffer->clip_changed
13283 || buffer->prevent_redisplay_optimizations_p);
13285 if (MINI_WINDOW_P (w))
13287 if (w == XWINDOW (echo_area_window)
13288 && !NILP (echo_area_buffer[0]))
13290 if (update_mode_line)
13291 /* We may have to update a tty frame's menu bar or a
13292 tool-bar. Example `M-x C-h C-h C-g'. */
13293 goto finish_menu_bars;
13294 else
13295 /* We've already displayed the echo area glyphs in this window. */
13296 goto finish_scroll_bars;
13298 else if ((w != XWINDOW (minibuf_window)
13299 || minibuf_level == 0)
13300 /* When buffer is nonempty, redisplay window normally. */
13301 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13302 /* Quail displays non-mini buffers in minibuffer window.
13303 In that case, redisplay the window normally. */
13304 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13306 /* W is a mini-buffer window, but it's not active, so clear
13307 it. */
13308 int yb = window_text_bottom_y (w);
13309 struct glyph_row *row;
13310 int y;
13312 for (y = 0, row = w->desired_matrix->rows;
13313 y < yb;
13314 y += row->height, ++row)
13315 blank_row (w, row, y);
13316 goto finish_scroll_bars;
13319 clear_glyph_matrix (w->desired_matrix);
13322 /* Otherwise set up data on this window; select its buffer and point
13323 value. */
13324 /* Really select the buffer, for the sake of buffer-local
13325 variables. */
13326 set_buffer_internal_1 (XBUFFER (w->buffer));
13328 current_matrix_up_to_date_p
13329 = (!NILP (w->window_end_valid)
13330 && !current_buffer->clip_changed
13331 && !current_buffer->prevent_redisplay_optimizations_p
13332 && XFASTINT (w->last_modified) >= MODIFF
13333 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13335 /* Run the window-bottom-change-functions
13336 if it is possible that the text on the screen has changed
13337 (either due to modification of the text, or any other reason). */
13338 if (!current_matrix_up_to_date_p
13339 && !NILP (Vwindow_text_change_functions))
13341 safe_run_hooks (Qwindow_text_change_functions);
13342 goto restart;
13345 beg_unchanged = BEG_UNCHANGED;
13346 end_unchanged = END_UNCHANGED;
13348 SET_TEXT_POS (opoint, PT, PT_BYTE);
13350 specbind (Qinhibit_point_motion_hooks, Qt);
13352 buffer_unchanged_p
13353 = (!NILP (w->window_end_valid)
13354 && !current_buffer->clip_changed
13355 && XFASTINT (w->last_modified) >= MODIFF
13356 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13358 /* When windows_or_buffers_changed is non-zero, we can't rely on
13359 the window end being valid, so set it to nil there. */
13360 if (windows_or_buffers_changed)
13362 /* If window starts on a continuation line, maybe adjust the
13363 window start in case the window's width changed. */
13364 if (XMARKER (w->start)->buffer == current_buffer)
13365 compute_window_start_on_continuation_line (w);
13367 w->window_end_valid = Qnil;
13370 /* Some sanity checks. */
13371 CHECK_WINDOW_END (w);
13372 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13373 abort ();
13374 if (BYTEPOS (opoint) < CHARPOS (opoint))
13375 abort ();
13377 /* If %c is in mode line, update it if needed. */
13378 if (!NILP (w->column_number_displayed)
13379 /* This alternative quickly identifies a common case
13380 where no change is needed. */
13381 && !(PT == XFASTINT (w->last_point)
13382 && XFASTINT (w->last_modified) >= MODIFF
13383 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13384 && (XFASTINT (w->column_number_displayed)
13385 != (int) current_column ())) /* iftc */
13386 update_mode_line = 1;
13388 /* Count number of windows showing the selected buffer. An indirect
13389 buffer counts as its base buffer. */
13390 if (!just_this_one_p)
13392 struct buffer *current_base, *window_base;
13393 current_base = current_buffer;
13394 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13395 if (current_base->base_buffer)
13396 current_base = current_base->base_buffer;
13397 if (window_base->base_buffer)
13398 window_base = window_base->base_buffer;
13399 if (current_base == window_base)
13400 buffer_shared++;
13403 /* Point refers normally to the selected window. For any other
13404 window, set up appropriate value. */
13405 if (!EQ (window, selected_window))
13407 int new_pt = XMARKER (w->pointm)->charpos;
13408 int new_pt_byte = marker_byte_position (w->pointm);
13409 if (new_pt < BEGV)
13411 new_pt = BEGV;
13412 new_pt_byte = BEGV_BYTE;
13413 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13415 else if (new_pt > (ZV - 1))
13417 new_pt = ZV;
13418 new_pt_byte = ZV_BYTE;
13419 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13422 /* We don't use SET_PT so that the point-motion hooks don't run. */
13423 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13426 /* If any of the character widths specified in the display table
13427 have changed, invalidate the width run cache. It's true that
13428 this may be a bit late to catch such changes, but the rest of
13429 redisplay goes (non-fatally) haywire when the display table is
13430 changed, so why should we worry about doing any better? */
13431 if (current_buffer->width_run_cache)
13433 struct Lisp_Char_Table *disptab = buffer_display_table ();
13435 if (! disptab_matches_widthtab (disptab,
13436 XVECTOR (current_buffer->width_table)))
13438 invalidate_region_cache (current_buffer,
13439 current_buffer->width_run_cache,
13440 BEG, Z);
13441 recompute_width_table (current_buffer, disptab);
13445 /* If window-start is screwed up, choose a new one. */
13446 if (XMARKER (w->start)->buffer != current_buffer)
13447 goto recenter;
13449 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13451 /* If someone specified a new starting point but did not insist,
13452 check whether it can be used. */
13453 if (!NILP (w->optional_new_start)
13454 && CHARPOS (startp) >= BEGV
13455 && CHARPOS (startp) <= ZV)
13457 w->optional_new_start = Qnil;
13458 start_display (&it, w, startp);
13459 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13460 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13461 if (IT_CHARPOS (it) == PT)
13462 w->force_start = Qt;
13463 /* IT may overshoot PT if text at PT is invisible. */
13464 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13465 w->force_start = Qt;
13468 force_start:
13470 /* Handle case where place to start displaying has been specified,
13471 unless the specified location is outside the accessible range. */
13472 if (!NILP (w->force_start)
13473 || w->frozen_window_start_p)
13475 /* We set this later on if we have to adjust point. */
13476 int new_vpos = -1;
13478 w->force_start = Qnil;
13479 w->vscroll = 0;
13480 w->window_end_valid = Qnil;
13482 /* Forget any recorded base line for line number display. */
13483 if (!buffer_unchanged_p)
13484 w->base_line_number = Qnil;
13486 /* Redisplay the mode line. Select the buffer properly for that.
13487 Also, run the hook window-scroll-functions
13488 because we have scrolled. */
13489 /* Note, we do this after clearing force_start because
13490 if there's an error, it is better to forget about force_start
13491 than to get into an infinite loop calling the hook functions
13492 and having them get more errors. */
13493 if (!update_mode_line
13494 || ! NILP (Vwindow_scroll_functions))
13496 update_mode_line = 1;
13497 w->update_mode_line = Qt;
13498 startp = run_window_scroll_functions (window, startp);
13501 w->last_modified = make_number (0);
13502 w->last_overlay_modified = make_number (0);
13503 if (CHARPOS (startp) < BEGV)
13504 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13505 else if (CHARPOS (startp) > ZV)
13506 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13508 /* Redisplay, then check if cursor has been set during the
13509 redisplay. Give up if new fonts were loaded. */
13510 /* We used to issue a CHECK_MARGINS argument to try_window here,
13511 but this causes scrolling to fail when point begins inside
13512 the scroll margin (bug#148) -- cyd */
13513 if (!try_window (window, startp, 0))
13515 w->force_start = Qt;
13516 clear_glyph_matrix (w->desired_matrix);
13517 goto need_larger_matrices;
13520 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13522 /* If point does not appear, try to move point so it does
13523 appear. The desired matrix has been built above, so we
13524 can use it here. */
13525 new_vpos = window_box_height (w) / 2;
13528 if (!cursor_row_fully_visible_p (w, 0, 0))
13530 /* Point does appear, but on a line partly visible at end of window.
13531 Move it back to a fully-visible line. */
13532 new_vpos = window_box_height (w);
13535 /* If we need to move point for either of the above reasons,
13536 now actually do it. */
13537 if (new_vpos >= 0)
13539 struct glyph_row *row;
13541 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13542 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13543 ++row;
13545 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13546 MATRIX_ROW_START_BYTEPOS (row));
13548 if (w != XWINDOW (selected_window))
13549 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13550 else if (current_buffer == old)
13551 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13553 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13555 /* If we are highlighting the region, then we just changed
13556 the region, so redisplay to show it. */
13557 if (!NILP (Vtransient_mark_mode)
13558 && !NILP (current_buffer->mark_active))
13560 clear_glyph_matrix (w->desired_matrix);
13561 if (!try_window (window, startp, 0))
13562 goto need_larger_matrices;
13566 #if GLYPH_DEBUG
13567 debug_method_add (w, "forced window start");
13568 #endif
13569 goto done;
13572 /* Handle case where text has not changed, only point, and it has
13573 not moved off the frame, and we are not retrying after hscroll.
13574 (current_matrix_up_to_date_p is nonzero when retrying.) */
13575 if (current_matrix_up_to_date_p
13576 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
13577 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
13579 switch (rc)
13581 case CURSOR_MOVEMENT_SUCCESS:
13582 used_current_matrix_p = 1;
13583 goto done;
13585 #if 0 /* try_cursor_movement never returns this value. */
13586 case CURSOR_MOVEMENT_NEED_LARGER_MATRICES:
13587 goto need_larger_matrices;
13588 #endif
13590 case CURSOR_MOVEMENT_MUST_SCROLL:
13591 goto try_to_scroll;
13593 default:
13594 abort ();
13597 /* If current starting point was originally the beginning of a line
13598 but no longer is, find a new starting point. */
13599 else if (!NILP (w->start_at_line_beg)
13600 && !(CHARPOS (startp) <= BEGV
13601 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
13603 #if GLYPH_DEBUG
13604 debug_method_add (w, "recenter 1");
13605 #endif
13606 goto recenter;
13609 /* Try scrolling with try_window_id. Value is > 0 if update has
13610 been done, it is -1 if we know that the same window start will
13611 not work. It is 0 if unsuccessful for some other reason. */
13612 else if ((tem = try_window_id (w)) != 0)
13614 #if GLYPH_DEBUG
13615 debug_method_add (w, "try_window_id %d", tem);
13616 #endif
13618 if (fonts_changed_p)
13619 goto need_larger_matrices;
13620 if (tem > 0)
13621 goto done;
13623 /* Otherwise try_window_id has returned -1 which means that we
13624 don't want the alternative below this comment to execute. */
13626 else if (CHARPOS (startp) >= BEGV
13627 && CHARPOS (startp) <= ZV
13628 && PT >= CHARPOS (startp)
13629 && (CHARPOS (startp) < ZV
13630 /* Avoid starting at end of buffer. */
13631 || CHARPOS (startp) == BEGV
13632 || (XFASTINT (w->last_modified) >= MODIFF
13633 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
13636 /* If first window line is a continuation line, and window start
13637 is inside the modified region, but the first change is before
13638 current window start, we must select a new window start.
13640 However, if this is the result of a down-mouse event (e.g. by
13641 extending the mouse-drag-overlay), we don't want to select a
13642 new window start, since that would change the position under
13643 the mouse, resulting in an unwanted mouse-movement rather
13644 than a simple mouse-click. */
13645 if (NILP (w->start_at_line_beg)
13646 && NILP (do_mouse_tracking)
13647 && CHARPOS (startp) > BEGV
13648 && CHARPOS (startp) > BEG + beg_unchanged
13649 && CHARPOS (startp) <= Z - end_unchanged
13650 /* Even if w->start_at_line_beg is nil, a new window may
13651 start at a line_beg, since that's how set_buffer_window
13652 sets it. So, we need to check the return value of
13653 compute_window_start_on_continuation_line. (See also
13654 bug#197). */
13655 && XMARKER (w->start)->buffer == current_buffer
13656 && compute_window_start_on_continuation_line (w))
13658 w->force_start = Qt;
13659 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13660 goto force_start;
13663 #if GLYPH_DEBUG
13664 debug_method_add (w, "same window start");
13665 #endif
13667 /* Try to redisplay starting at same place as before.
13668 If point has not moved off frame, accept the results. */
13669 if (!current_matrix_up_to_date_p
13670 /* Don't use try_window_reusing_current_matrix in this case
13671 because a window scroll function can have changed the
13672 buffer. */
13673 || !NILP (Vwindow_scroll_functions)
13674 || MINI_WINDOW_P (w)
13675 || !(used_current_matrix_p
13676 = try_window_reusing_current_matrix (w)))
13678 IF_DEBUG (debug_method_add (w, "1"));
13679 if (try_window (window, startp, 1) < 0)
13680 /* -1 means we need to scroll.
13681 0 means we need new matrices, but fonts_changed_p
13682 is set in that case, so we will detect it below. */
13683 goto try_to_scroll;
13686 if (fonts_changed_p)
13687 goto need_larger_matrices;
13689 if (w->cursor.vpos >= 0)
13691 if (!just_this_one_p
13692 || current_buffer->clip_changed
13693 || BEG_UNCHANGED < CHARPOS (startp))
13694 /* Forget any recorded base line for line number display. */
13695 w->base_line_number = Qnil;
13697 if (!cursor_row_fully_visible_p (w, 1, 0))
13699 clear_glyph_matrix (w->desired_matrix);
13700 last_line_misfit = 1;
13702 /* Drop through and scroll. */
13703 else
13704 goto done;
13706 else
13707 clear_glyph_matrix (w->desired_matrix);
13710 try_to_scroll:
13712 w->last_modified = make_number (0);
13713 w->last_overlay_modified = make_number (0);
13715 /* Redisplay the mode line. Select the buffer properly for that. */
13716 if (!update_mode_line)
13718 update_mode_line = 1;
13719 w->update_mode_line = Qt;
13722 /* Try to scroll by specified few lines. */
13723 if ((scroll_conservatively
13724 || scroll_step
13725 || temp_scroll_step
13726 || NUMBERP (current_buffer->scroll_up_aggressively)
13727 || NUMBERP (current_buffer->scroll_down_aggressively))
13728 && !current_buffer->clip_changed
13729 && CHARPOS (startp) >= BEGV
13730 && CHARPOS (startp) <= ZV)
13732 /* The function returns -1 if new fonts were loaded, 1 if
13733 successful, 0 if not successful. */
13734 int rc = try_scrolling (window, just_this_one_p,
13735 scroll_conservatively,
13736 scroll_step,
13737 temp_scroll_step, last_line_misfit);
13738 switch (rc)
13740 case SCROLLING_SUCCESS:
13741 goto done;
13743 case SCROLLING_NEED_LARGER_MATRICES:
13744 goto need_larger_matrices;
13746 case SCROLLING_FAILED:
13747 break;
13749 default:
13750 abort ();
13754 /* Finally, just choose place to start which centers point */
13756 recenter:
13757 if (centering_position < 0)
13758 centering_position = window_box_height (w) / 2;
13760 #if GLYPH_DEBUG
13761 debug_method_add (w, "recenter");
13762 #endif
13764 /* w->vscroll = 0; */
13766 /* Forget any previously recorded base line for line number display. */
13767 if (!buffer_unchanged_p)
13768 w->base_line_number = Qnil;
13770 /* Move backward half the height of the window. */
13771 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13772 it.current_y = it.last_visible_y;
13773 move_it_vertically_backward (&it, centering_position);
13774 xassert (IT_CHARPOS (it) >= BEGV);
13776 /* The function move_it_vertically_backward may move over more
13777 than the specified y-distance. If it->w is small, e.g. a
13778 mini-buffer window, we may end up in front of the window's
13779 display area. Start displaying at the start of the line
13780 containing PT in this case. */
13781 if (it.current_y <= 0)
13783 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13784 move_it_vertically_backward (&it, 0);
13785 it.current_y = 0;
13788 it.current_x = it.hpos = 0;
13790 /* Set startp here explicitly in case that helps avoid an infinite loop
13791 in case the window-scroll-functions functions get errors. */
13792 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
13794 /* Run scroll hooks. */
13795 startp = run_window_scroll_functions (window, it.current.pos);
13797 /* Redisplay the window. */
13798 if (!current_matrix_up_to_date_p
13799 || windows_or_buffers_changed
13800 || cursor_type_changed
13801 /* Don't use try_window_reusing_current_matrix in this case
13802 because it can have changed the buffer. */
13803 || !NILP (Vwindow_scroll_functions)
13804 || !just_this_one_p
13805 || MINI_WINDOW_P (w)
13806 || !(used_current_matrix_p
13807 = try_window_reusing_current_matrix (w)))
13808 try_window (window, startp, 0);
13810 /* If new fonts have been loaded (due to fontsets), give up. We
13811 have to start a new redisplay since we need to re-adjust glyph
13812 matrices. */
13813 if (fonts_changed_p)
13814 goto need_larger_matrices;
13816 /* If cursor did not appear assume that the middle of the window is
13817 in the first line of the window. Do it again with the next line.
13818 (Imagine a window of height 100, displaying two lines of height
13819 60. Moving back 50 from it->last_visible_y will end in the first
13820 line.) */
13821 if (w->cursor.vpos < 0)
13823 if (!NILP (w->window_end_valid)
13824 && PT >= Z - XFASTINT (w->window_end_pos))
13826 clear_glyph_matrix (w->desired_matrix);
13827 move_it_by_lines (&it, 1, 0);
13828 try_window (window, it.current.pos, 0);
13830 else if (PT < IT_CHARPOS (it))
13832 clear_glyph_matrix (w->desired_matrix);
13833 move_it_by_lines (&it, -1, 0);
13834 try_window (window, it.current.pos, 0);
13836 else
13838 /* Not much we can do about it. */
13842 /* Consider the following case: Window starts at BEGV, there is
13843 invisible, intangible text at BEGV, so that display starts at
13844 some point START > BEGV. It can happen that we are called with
13845 PT somewhere between BEGV and START. Try to handle that case. */
13846 if (w->cursor.vpos < 0)
13848 struct glyph_row *row = w->current_matrix->rows;
13849 if (row->mode_line_p)
13850 ++row;
13851 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13854 if (!cursor_row_fully_visible_p (w, 0, 0))
13856 /* If vscroll is enabled, disable it and try again. */
13857 if (w->vscroll)
13859 w->vscroll = 0;
13860 clear_glyph_matrix (w->desired_matrix);
13861 goto recenter;
13864 /* If centering point failed to make the whole line visible,
13865 put point at the top instead. That has to make the whole line
13866 visible, if it can be done. */
13867 if (centering_position == 0)
13868 goto done;
13870 clear_glyph_matrix (w->desired_matrix);
13871 centering_position = 0;
13872 goto recenter;
13875 done:
13877 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13878 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
13879 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
13880 ? Qt : Qnil);
13882 /* Display the mode line, if we must. */
13883 if ((update_mode_line
13884 /* If window not full width, must redo its mode line
13885 if (a) the window to its side is being redone and
13886 (b) we do a frame-based redisplay. This is a consequence
13887 of how inverted lines are drawn in frame-based redisplay. */
13888 || (!just_this_one_p
13889 && !FRAME_WINDOW_P (f)
13890 && !WINDOW_FULL_WIDTH_P (w))
13891 /* Line number to display. */
13892 || INTEGERP (w->base_line_pos)
13893 /* Column number is displayed and different from the one displayed. */
13894 || (!NILP (w->column_number_displayed)
13895 && (XFASTINT (w->column_number_displayed)
13896 != (int) current_column ()))) /* iftc */
13897 /* This means that the window has a mode line. */
13898 && (WINDOW_WANTS_MODELINE_P (w)
13899 || WINDOW_WANTS_HEADER_LINE_P (w)))
13901 display_mode_lines (w);
13903 /* If mode line height has changed, arrange for a thorough
13904 immediate redisplay using the correct mode line height. */
13905 if (WINDOW_WANTS_MODELINE_P (w)
13906 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
13908 fonts_changed_p = 1;
13909 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
13910 = DESIRED_MODE_LINE_HEIGHT (w);
13913 /* If top line height has changed, arrange for a thorough
13914 immediate redisplay using the correct mode line height. */
13915 if (WINDOW_WANTS_HEADER_LINE_P (w)
13916 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
13918 fonts_changed_p = 1;
13919 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
13920 = DESIRED_HEADER_LINE_HEIGHT (w);
13923 if (fonts_changed_p)
13924 goto need_larger_matrices;
13927 if (!line_number_displayed
13928 && !BUFFERP (w->base_line_pos))
13930 w->base_line_pos = Qnil;
13931 w->base_line_number = Qnil;
13934 finish_menu_bars:
13936 /* When we reach a frame's selected window, redo the frame's menu bar. */
13937 if (update_mode_line
13938 && EQ (FRAME_SELECTED_WINDOW (f), window))
13940 int redisplay_menu_p = 0;
13941 int redisplay_tool_bar_p = 0;
13943 if (FRAME_WINDOW_P (f))
13945 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
13946 || defined (HAVE_NS) || defined (USE_GTK)
13947 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
13948 #else
13949 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13950 #endif
13952 else
13953 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13955 if (redisplay_menu_p)
13956 display_menu_bar (w);
13958 #ifdef HAVE_WINDOW_SYSTEM
13959 if (FRAME_WINDOW_P (f))
13961 #if defined (USE_GTK) || defined (HAVE_NS) || USE_MAC_TOOLBAR
13962 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
13963 #else
13964 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
13965 && (FRAME_TOOL_BAR_LINES (f) > 0
13966 || !NILP (Vauto_resize_tool_bars));
13967 #endif
13969 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
13971 extern int ignore_mouse_drag_p;
13972 ignore_mouse_drag_p = 1;
13975 #endif
13978 #ifdef HAVE_WINDOW_SYSTEM
13979 if (FRAME_WINDOW_P (f)
13980 && update_window_fringes (w, (just_this_one_p
13981 || (!used_current_matrix_p && !overlay_arrow_seen)
13982 || w->pseudo_window_p)))
13984 update_begin (f);
13985 BLOCK_INPUT;
13986 if (draw_window_fringes (w, 1))
13987 x_draw_vertical_border (w);
13988 UNBLOCK_INPUT;
13989 update_end (f);
13991 #endif /* HAVE_WINDOW_SYSTEM */
13993 /* We go to this label, with fonts_changed_p nonzero,
13994 if it is necessary to try again using larger glyph matrices.
13995 We have to redeem the scroll bar even in this case,
13996 because the loop in redisplay_internal expects that. */
13997 need_larger_matrices:
13999 finish_scroll_bars:
14001 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14003 /* Set the thumb's position and size. */
14004 set_vertical_scroll_bar (w);
14006 /* Note that we actually used the scroll bar attached to this
14007 window, so it shouldn't be deleted at the end of redisplay. */
14008 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14009 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14012 /* Restore current_buffer and value of point in it. */
14013 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14014 set_buffer_internal_1 (old);
14015 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14016 shorter. This can be caused by log truncation in *Messages*. */
14017 if (CHARPOS (lpoint) <= ZV)
14018 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14020 unbind_to (count, Qnil);
14024 /* Build the complete desired matrix of WINDOW with a window start
14025 buffer position POS.
14027 Value is 1 if successful. It is zero if fonts were loaded during
14028 redisplay which makes re-adjusting glyph matrices necessary, and -1
14029 if point would appear in the scroll margins.
14030 (We check that only if CHECK_MARGINS is nonzero. */
14033 try_window (window, pos, check_margins)
14034 Lisp_Object window;
14035 struct text_pos pos;
14036 int check_margins;
14038 struct window *w = XWINDOW (window);
14039 struct it it;
14040 struct glyph_row *last_text_row = NULL;
14041 struct frame *f = XFRAME (w->frame);
14043 /* Make POS the new window start. */
14044 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14046 /* Mark cursor position as unknown. No overlay arrow seen. */
14047 w->cursor.vpos = -1;
14048 overlay_arrow_seen = 0;
14050 /* Initialize iterator and info to start at POS. */
14051 start_display (&it, w, pos);
14053 /* Display all lines of W. */
14054 while (it.current_y < it.last_visible_y)
14056 if (display_line (&it))
14057 last_text_row = it.glyph_row - 1;
14058 if (fonts_changed_p)
14059 return 0;
14062 /* Don't let the cursor end in the scroll margins. */
14063 if (check_margins
14064 && !MINI_WINDOW_P (w))
14066 int this_scroll_margin;
14068 if (scroll_margin > 0)
14070 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14071 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14073 else
14074 this_scroll_margin = 0;
14076 if ((w->cursor.y >= 0 /* not vscrolled */
14077 && w->cursor.y < this_scroll_margin
14078 && CHARPOS (pos) > BEGV
14079 && IT_CHARPOS (it) < ZV)
14080 /* rms: considering make_cursor_line_fully_visible_p here
14081 seems to give wrong results. We don't want to recenter
14082 when the last line is partly visible, we want to allow
14083 that case to be handled in the usual way. */
14084 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14086 w->cursor.vpos = -1;
14087 clear_glyph_matrix (w->desired_matrix);
14088 return -1;
14092 /* If bottom moved off end of frame, change mode line percentage. */
14093 if (XFASTINT (w->window_end_pos) <= 0
14094 && Z != IT_CHARPOS (it))
14095 w->update_mode_line = Qt;
14097 /* Set window_end_pos to the offset of the last character displayed
14098 on the window from the end of current_buffer. Set
14099 window_end_vpos to its row number. */
14100 if (last_text_row)
14102 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14103 w->window_end_bytepos
14104 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14105 w->window_end_pos
14106 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14107 w->window_end_vpos
14108 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14109 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14110 ->displays_text_p);
14112 else
14114 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14115 w->window_end_pos = make_number (Z - ZV);
14116 w->window_end_vpos = make_number (0);
14119 /* But that is not valid info until redisplay finishes. */
14120 w->window_end_valid = Qnil;
14121 return 1;
14126 /************************************************************************
14127 Window redisplay reusing current matrix when buffer has not changed
14128 ************************************************************************/
14130 /* Try redisplay of window W showing an unchanged buffer with a
14131 different window start than the last time it was displayed by
14132 reusing its current matrix. Value is non-zero if successful.
14133 W->start is the new window start. */
14135 static int
14136 try_window_reusing_current_matrix (w)
14137 struct window *w;
14139 struct frame *f = XFRAME (w->frame);
14140 struct glyph_row *row, *bottom_row;
14141 struct it it;
14142 struct run run;
14143 struct text_pos start, new_start;
14144 int nrows_scrolled, i;
14145 struct glyph_row *last_text_row;
14146 struct glyph_row *last_reused_text_row;
14147 struct glyph_row *start_row;
14148 int start_vpos, min_y, max_y;
14150 #if GLYPH_DEBUG
14151 if (inhibit_try_window_reusing)
14152 return 0;
14153 #endif
14155 if (/* This function doesn't handle terminal frames. */
14156 !FRAME_WINDOW_P (f)
14157 /* Don't try to reuse the display if windows have been split
14158 or such. */
14159 || windows_or_buffers_changed
14160 || cursor_type_changed)
14161 return 0;
14163 /* Can't do this if region may have changed. */
14164 if ((!NILP (Vtransient_mark_mode)
14165 && !NILP (current_buffer->mark_active))
14166 || !NILP (w->region_showing)
14167 || !NILP (Vshow_trailing_whitespace))
14168 return 0;
14170 /* If top-line visibility has changed, give up. */
14171 if (WINDOW_WANTS_HEADER_LINE_P (w)
14172 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14173 return 0;
14175 /* Give up if old or new display is scrolled vertically. We could
14176 make this function handle this, but right now it doesn't. */
14177 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14178 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14179 return 0;
14181 /* The variable new_start now holds the new window start. The old
14182 start `start' can be determined from the current matrix. */
14183 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14184 start = start_row->start.pos;
14185 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14187 /* Clear the desired matrix for the display below. */
14188 clear_glyph_matrix (w->desired_matrix);
14190 if (CHARPOS (new_start) <= CHARPOS (start))
14192 int first_row_y;
14194 /* Don't use this method if the display starts with an ellipsis
14195 displayed for invisible text. It's not easy to handle that case
14196 below, and it's certainly not worth the effort since this is
14197 not a frequent case. */
14198 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14199 return 0;
14201 IF_DEBUG (debug_method_add (w, "twu1"));
14203 /* Display up to a row that can be reused. The variable
14204 last_text_row is set to the last row displayed that displays
14205 text. Note that it.vpos == 0 if or if not there is a
14206 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14207 start_display (&it, w, new_start);
14208 first_row_y = it.current_y;
14209 w->cursor.vpos = -1;
14210 last_text_row = last_reused_text_row = NULL;
14212 while (it.current_y < it.last_visible_y
14213 && !fonts_changed_p)
14215 /* If we have reached into the characters in the START row,
14216 that means the line boundaries have changed. So we
14217 can't start copying with the row START. Maybe it will
14218 work to start copying with the following row. */
14219 while (IT_CHARPOS (it) > CHARPOS (start))
14221 /* Advance to the next row as the "start". */
14222 start_row++;
14223 start = start_row->start.pos;
14224 /* If there are no more rows to try, or just one, give up. */
14225 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14226 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14227 || CHARPOS (start) == ZV)
14229 clear_glyph_matrix (w->desired_matrix);
14230 return 0;
14233 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14235 /* If we have reached alignment,
14236 we can copy the rest of the rows. */
14237 if (IT_CHARPOS (it) == CHARPOS (start))
14238 break;
14240 if (display_line (&it))
14241 last_text_row = it.glyph_row - 1;
14244 /* A value of current_y < last_visible_y means that we stopped
14245 at the previous window start, which in turn means that we
14246 have at least one reusable row. */
14247 if (it.current_y < it.last_visible_y)
14249 /* IT.vpos always starts from 0; it counts text lines. */
14250 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14252 /* Find PT if not already found in the lines displayed. */
14253 if (w->cursor.vpos < 0)
14255 int dy = it.current_y - start_row->y;
14257 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14258 row = row_containing_pos (w, PT, row, NULL, dy);
14259 if (row)
14260 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14261 dy, nrows_scrolled);
14262 else
14264 clear_glyph_matrix (w->desired_matrix);
14265 return 0;
14269 /* Scroll the display. Do it before the current matrix is
14270 changed. The problem here is that update has not yet
14271 run, i.e. part of the current matrix is not up to date.
14272 scroll_run_hook will clear the cursor, and use the
14273 current matrix to get the height of the row the cursor is
14274 in. */
14275 run.current_y = start_row->y;
14276 run.desired_y = it.current_y;
14277 run.height = it.last_visible_y - it.current_y;
14279 if (run.height > 0 && run.current_y != run.desired_y)
14281 update_begin (f);
14282 FRAME_RIF (f)->update_window_begin_hook (w);
14283 FRAME_RIF (f)->clear_window_mouse_face (w);
14284 FRAME_RIF (f)->scroll_run_hook (w, &run);
14285 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14286 update_end (f);
14289 /* Shift current matrix down by nrows_scrolled lines. */
14290 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14291 rotate_matrix (w->current_matrix,
14292 start_vpos,
14293 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14294 nrows_scrolled);
14296 /* Disable lines that must be updated. */
14297 for (i = 0; i < nrows_scrolled; ++i)
14298 (start_row + i)->enabled_p = 0;
14300 /* Re-compute Y positions. */
14301 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14302 max_y = it.last_visible_y;
14303 for (row = start_row + nrows_scrolled;
14304 row < bottom_row;
14305 ++row)
14307 row->y = it.current_y;
14308 row->visible_height = row->height;
14310 if (row->y < min_y)
14311 row->visible_height -= min_y - row->y;
14312 if (row->y + row->height > max_y)
14313 row->visible_height -= row->y + row->height - max_y;
14314 row->redraw_fringe_bitmaps_p = 1;
14316 it.current_y += row->height;
14318 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14319 last_reused_text_row = row;
14320 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14321 break;
14324 /* Disable lines in the current matrix which are now
14325 below the window. */
14326 for (++row; row < bottom_row; ++row)
14327 row->enabled_p = row->mode_line_p = 0;
14330 /* Update window_end_pos etc.; last_reused_text_row is the last
14331 reused row from the current matrix containing text, if any.
14332 The value of last_text_row is the last displayed line
14333 containing text. */
14334 if (last_reused_text_row)
14336 w->window_end_bytepos
14337 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14338 w->window_end_pos
14339 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14340 w->window_end_vpos
14341 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14342 w->current_matrix));
14344 else if (last_text_row)
14346 w->window_end_bytepos
14347 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14348 w->window_end_pos
14349 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14350 w->window_end_vpos
14351 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14353 else
14355 /* This window must be completely empty. */
14356 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14357 w->window_end_pos = make_number (Z - ZV);
14358 w->window_end_vpos = make_number (0);
14360 w->window_end_valid = Qnil;
14362 /* Update hint: don't try scrolling again in update_window. */
14363 w->desired_matrix->no_scrolling_p = 1;
14365 #if GLYPH_DEBUG
14366 debug_method_add (w, "try_window_reusing_current_matrix 1");
14367 #endif
14368 return 1;
14370 else if (CHARPOS (new_start) > CHARPOS (start))
14372 struct glyph_row *pt_row, *row;
14373 struct glyph_row *first_reusable_row;
14374 struct glyph_row *first_row_to_display;
14375 int dy;
14376 int yb = window_text_bottom_y (w);
14378 /* Find the row starting at new_start, if there is one. Don't
14379 reuse a partially visible line at the end. */
14380 first_reusable_row = start_row;
14381 while (first_reusable_row->enabled_p
14382 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14383 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14384 < CHARPOS (new_start)))
14385 ++first_reusable_row;
14387 /* Give up if there is no row to reuse. */
14388 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14389 || !first_reusable_row->enabled_p
14390 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14391 != CHARPOS (new_start)))
14392 return 0;
14394 /* We can reuse fully visible rows beginning with
14395 first_reusable_row to the end of the window. Set
14396 first_row_to_display to the first row that cannot be reused.
14397 Set pt_row to the row containing point, if there is any. */
14398 pt_row = NULL;
14399 for (first_row_to_display = first_reusable_row;
14400 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14401 ++first_row_to_display)
14403 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14404 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14405 pt_row = first_row_to_display;
14408 /* Start displaying at the start of first_row_to_display. */
14409 xassert (first_row_to_display->y < yb);
14410 init_to_row_start (&it, w, first_row_to_display);
14412 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14413 - start_vpos);
14414 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14415 - nrows_scrolled);
14416 it.current_y = (first_row_to_display->y - first_reusable_row->y
14417 + WINDOW_HEADER_LINE_HEIGHT (w));
14419 /* Display lines beginning with first_row_to_display in the
14420 desired matrix. Set last_text_row to the last row displayed
14421 that displays text. */
14422 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14423 if (pt_row == NULL)
14424 w->cursor.vpos = -1;
14425 last_text_row = NULL;
14426 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14427 if (display_line (&it))
14428 last_text_row = it.glyph_row - 1;
14430 /* If point is in a reused row, adjust y and vpos of the cursor
14431 position. */
14432 if (pt_row)
14434 w->cursor.vpos -= nrows_scrolled;
14435 w->cursor.y -= first_reusable_row->y - start_row->y;
14438 /* Give up if point isn't in a row displayed or reused. (This
14439 also handles the case where w->cursor.vpos < nrows_scrolled
14440 after the calls to display_line, which can happen with scroll
14441 margins. See bug#1295.) */
14442 if (w->cursor.vpos < 0)
14444 clear_glyph_matrix (w->desired_matrix);
14445 return 0;
14448 /* Scroll the display. */
14449 run.current_y = first_reusable_row->y;
14450 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14451 run.height = it.last_visible_y - run.current_y;
14452 dy = run.current_y - run.desired_y;
14454 if (run.height)
14456 update_begin (f);
14457 FRAME_RIF (f)->update_window_begin_hook (w);
14458 FRAME_RIF (f)->clear_window_mouse_face (w);
14459 FRAME_RIF (f)->scroll_run_hook (w, &run);
14460 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14461 update_end (f);
14464 /* Adjust Y positions of reused rows. */
14465 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14466 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14467 max_y = it.last_visible_y;
14468 for (row = first_reusable_row; row < first_row_to_display; ++row)
14470 row->y -= dy;
14471 row->visible_height = row->height;
14472 if (row->y < min_y)
14473 row->visible_height -= min_y - row->y;
14474 if (row->y + row->height > max_y)
14475 row->visible_height -= row->y + row->height - max_y;
14476 row->redraw_fringe_bitmaps_p = 1;
14479 /* Scroll the current matrix. */
14480 xassert (nrows_scrolled > 0);
14481 rotate_matrix (w->current_matrix,
14482 start_vpos,
14483 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14484 -nrows_scrolled);
14486 /* Disable rows not reused. */
14487 for (row -= nrows_scrolled; row < bottom_row; ++row)
14488 row->enabled_p = 0;
14490 /* Point may have moved to a different line, so we cannot assume that
14491 the previous cursor position is valid; locate the correct row. */
14492 if (pt_row)
14494 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14495 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14496 row++)
14498 w->cursor.vpos++;
14499 w->cursor.y = row->y;
14501 if (row < bottom_row)
14503 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14504 struct glyph *end = glyph + row->used[TEXT_AREA];
14506 for (; glyph < end
14507 && (!BUFFERP (glyph->object)
14508 || glyph->charpos < PT);
14509 glyph++)
14511 w->cursor.hpos++;
14512 w->cursor.x += glyph->pixel_width;
14517 /* Adjust window end. A null value of last_text_row means that
14518 the window end is in reused rows which in turn means that
14519 only its vpos can have changed. */
14520 if (last_text_row)
14522 w->window_end_bytepos
14523 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14524 w->window_end_pos
14525 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14526 w->window_end_vpos
14527 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14529 else
14531 w->window_end_vpos
14532 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14535 w->window_end_valid = Qnil;
14536 w->desired_matrix->no_scrolling_p = 1;
14538 #if GLYPH_DEBUG
14539 debug_method_add (w, "try_window_reusing_current_matrix 2");
14540 #endif
14541 return 1;
14544 return 0;
14549 /************************************************************************
14550 Window redisplay reusing current matrix when buffer has changed
14551 ************************************************************************/
14553 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
14554 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
14555 int *, int *));
14556 static struct glyph_row *
14557 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
14558 struct glyph_row *));
14561 /* Return the last row in MATRIX displaying text. If row START is
14562 non-null, start searching with that row. IT gives the dimensions
14563 of the display. Value is null if matrix is empty; otherwise it is
14564 a pointer to the row found. */
14566 static struct glyph_row *
14567 find_last_row_displaying_text (matrix, it, start)
14568 struct glyph_matrix *matrix;
14569 struct it *it;
14570 struct glyph_row *start;
14572 struct glyph_row *row, *row_found;
14574 /* Set row_found to the last row in IT->w's current matrix
14575 displaying text. The loop looks funny but think of partially
14576 visible lines. */
14577 row_found = NULL;
14578 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
14579 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14581 xassert (row->enabled_p);
14582 row_found = row;
14583 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
14584 break;
14585 ++row;
14588 return row_found;
14592 /* Return the last row in the current matrix of W that is not affected
14593 by changes at the start of current_buffer that occurred since W's
14594 current matrix was built. Value is null if no such row exists.
14596 BEG_UNCHANGED us the number of characters unchanged at the start of
14597 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
14598 first changed character in current_buffer. Characters at positions <
14599 BEG + BEG_UNCHANGED are at the same buffer positions as they were
14600 when the current matrix was built. */
14602 static struct glyph_row *
14603 find_last_unchanged_at_beg_row (w)
14604 struct window *w;
14606 int first_changed_pos = BEG + BEG_UNCHANGED;
14607 struct glyph_row *row;
14608 struct glyph_row *row_found = NULL;
14609 int yb = window_text_bottom_y (w);
14611 /* Find the last row displaying unchanged text. */
14612 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14613 MATRIX_ROW_DISPLAYS_TEXT_P (row)
14614 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
14615 ++row)
14617 if (/* If row ends before first_changed_pos, it is unchanged,
14618 except in some case. */
14619 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
14620 /* When row ends in ZV and we write at ZV it is not
14621 unchanged. */
14622 && !row->ends_at_zv_p
14623 /* When first_changed_pos is the end of a continued line,
14624 row is not unchanged because it may be no longer
14625 continued. */
14626 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
14627 && (row->continued_p
14628 || row->exact_window_width_line_p)))
14629 row_found = row;
14631 /* Stop if last visible row. */
14632 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
14633 break;
14636 return row_found;
14640 /* Find the first glyph row in the current matrix of W that is not
14641 affected by changes at the end of current_buffer since the
14642 time W's current matrix was built.
14644 Return in *DELTA the number of chars by which buffer positions in
14645 unchanged text at the end of current_buffer must be adjusted.
14647 Return in *DELTA_BYTES the corresponding number of bytes.
14649 Value is null if no such row exists, i.e. all rows are affected by
14650 changes. */
14652 static struct glyph_row *
14653 find_first_unchanged_at_end_row (w, delta, delta_bytes)
14654 struct window *w;
14655 int *delta, *delta_bytes;
14657 struct glyph_row *row;
14658 struct glyph_row *row_found = NULL;
14660 *delta = *delta_bytes = 0;
14662 /* Display must not have been paused, otherwise the current matrix
14663 is not up to date. */
14664 eassert (!NILP (w->window_end_valid));
14666 /* A value of window_end_pos >= END_UNCHANGED means that the window
14667 end is in the range of changed text. If so, there is no
14668 unchanged row at the end of W's current matrix. */
14669 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
14670 return NULL;
14672 /* Set row to the last row in W's current matrix displaying text. */
14673 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14675 /* If matrix is entirely empty, no unchanged row exists. */
14676 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14678 /* The value of row is the last glyph row in the matrix having a
14679 meaningful buffer position in it. The end position of row
14680 corresponds to window_end_pos. This allows us to translate
14681 buffer positions in the current matrix to current buffer
14682 positions for characters not in changed text. */
14683 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14684 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14685 int last_unchanged_pos, last_unchanged_pos_old;
14686 struct glyph_row *first_text_row
14687 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14689 *delta = Z - Z_old;
14690 *delta_bytes = Z_BYTE - Z_BYTE_old;
14692 /* Set last_unchanged_pos to the buffer position of the last
14693 character in the buffer that has not been changed. Z is the
14694 index + 1 of the last character in current_buffer, i.e. by
14695 subtracting END_UNCHANGED we get the index of the last
14696 unchanged character, and we have to add BEG to get its buffer
14697 position. */
14698 last_unchanged_pos = Z - END_UNCHANGED + BEG;
14699 last_unchanged_pos_old = last_unchanged_pos - *delta;
14701 /* Search backward from ROW for a row displaying a line that
14702 starts at a minimum position >= last_unchanged_pos_old. */
14703 for (; row > first_text_row; --row)
14705 /* This used to abort, but it can happen.
14706 It is ok to just stop the search instead here. KFS. */
14707 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
14708 break;
14710 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
14711 row_found = row;
14715 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
14717 return row_found;
14721 /* Make sure that glyph rows in the current matrix of window W
14722 reference the same glyph memory as corresponding rows in the
14723 frame's frame matrix. This function is called after scrolling W's
14724 current matrix on a terminal frame in try_window_id and
14725 try_window_reusing_current_matrix. */
14727 static void
14728 sync_frame_with_window_matrix_rows (w)
14729 struct window *w;
14731 struct frame *f = XFRAME (w->frame);
14732 struct glyph_row *window_row, *window_row_end, *frame_row;
14734 /* Preconditions: W must be a leaf window and full-width. Its frame
14735 must have a frame matrix. */
14736 xassert (NILP (w->hchild) && NILP (w->vchild));
14737 xassert (WINDOW_FULL_WIDTH_P (w));
14738 xassert (!FRAME_WINDOW_P (f));
14740 /* If W is a full-width window, glyph pointers in W's current matrix
14741 have, by definition, to be the same as glyph pointers in the
14742 corresponding frame matrix. Note that frame matrices have no
14743 marginal areas (see build_frame_matrix). */
14744 window_row = w->current_matrix->rows;
14745 window_row_end = window_row + w->current_matrix->nrows;
14746 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
14747 while (window_row < window_row_end)
14749 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
14750 struct glyph *end = window_row->glyphs[LAST_AREA];
14752 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
14753 frame_row->glyphs[TEXT_AREA] = start;
14754 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
14755 frame_row->glyphs[LAST_AREA] = end;
14757 /* Disable frame rows whose corresponding window rows have
14758 been disabled in try_window_id. */
14759 if (!window_row->enabled_p)
14760 frame_row->enabled_p = 0;
14762 ++window_row, ++frame_row;
14767 /* Find the glyph row in window W containing CHARPOS. Consider all
14768 rows between START and END (not inclusive). END null means search
14769 all rows to the end of the display area of W. Value is the row
14770 containing CHARPOS or null. */
14772 struct glyph_row *
14773 row_containing_pos (w, charpos, start, end, dy)
14774 struct window *w;
14775 int charpos;
14776 struct glyph_row *start, *end;
14777 int dy;
14779 struct glyph_row *row = start;
14780 int last_y;
14782 /* If we happen to start on a header-line, skip that. */
14783 if (row->mode_line_p)
14784 ++row;
14786 if ((end && row >= end) || !row->enabled_p)
14787 return NULL;
14789 last_y = window_text_bottom_y (w) - dy;
14791 while (1)
14793 /* Give up if we have gone too far. */
14794 if (end && row >= end)
14795 return NULL;
14796 /* This formerly returned if they were equal.
14797 I think that both quantities are of a "last plus one" type;
14798 if so, when they are equal, the row is within the screen. -- rms. */
14799 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
14800 return NULL;
14802 /* If it is in this row, return this row. */
14803 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
14804 || (MATRIX_ROW_END_CHARPOS (row) == charpos
14805 /* The end position of a row equals the start
14806 position of the next row. If CHARPOS is there, we
14807 would rather display it in the next line, except
14808 when this line ends in ZV. */
14809 && !row->ends_at_zv_p
14810 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14811 && charpos >= MATRIX_ROW_START_CHARPOS (row))
14812 return row;
14813 ++row;
14818 /* Try to redisplay window W by reusing its existing display. W's
14819 current matrix must be up to date when this function is called,
14820 i.e. window_end_valid must not be nil.
14822 Value is
14824 1 if display has been updated
14825 0 if otherwise unsuccessful
14826 -1 if redisplay with same window start is known not to succeed
14828 The following steps are performed:
14830 1. Find the last row in the current matrix of W that is not
14831 affected by changes at the start of current_buffer. If no such row
14832 is found, give up.
14834 2. Find the first row in W's current matrix that is not affected by
14835 changes at the end of current_buffer. Maybe there is no such row.
14837 3. Display lines beginning with the row + 1 found in step 1 to the
14838 row found in step 2 or, if step 2 didn't find a row, to the end of
14839 the window.
14841 4. If cursor is not known to appear on the window, give up.
14843 5. If display stopped at the row found in step 2, scroll the
14844 display and current matrix as needed.
14846 6. Maybe display some lines at the end of W, if we must. This can
14847 happen under various circumstances, like a partially visible line
14848 becoming fully visible, or because newly displayed lines are displayed
14849 in smaller font sizes.
14851 7. Update W's window end information. */
14853 static int
14854 try_window_id (w)
14855 struct window *w;
14857 struct frame *f = XFRAME (w->frame);
14858 struct glyph_matrix *current_matrix = w->current_matrix;
14859 struct glyph_matrix *desired_matrix = w->desired_matrix;
14860 struct glyph_row *last_unchanged_at_beg_row;
14861 struct glyph_row *first_unchanged_at_end_row;
14862 struct glyph_row *row;
14863 struct glyph_row *bottom_row;
14864 int bottom_vpos;
14865 struct it it;
14866 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
14867 struct text_pos start_pos;
14868 struct run run;
14869 int first_unchanged_at_end_vpos = 0;
14870 struct glyph_row *last_text_row, *last_text_row_at_end;
14871 struct text_pos start;
14872 int first_changed_charpos, last_changed_charpos;
14874 #if GLYPH_DEBUG
14875 if (inhibit_try_window_id)
14876 return 0;
14877 #endif
14879 /* This is handy for debugging. */
14880 #if 0
14881 #define GIVE_UP(X) \
14882 do { \
14883 fprintf (stderr, "try_window_id give up %d\n", (X)); \
14884 return 0; \
14885 } while (0)
14886 #else
14887 #define GIVE_UP(X) return 0
14888 #endif
14890 SET_TEXT_POS_FROM_MARKER (start, w->start);
14892 /* Don't use this for mini-windows because these can show
14893 messages and mini-buffers, and we don't handle that here. */
14894 if (MINI_WINDOW_P (w))
14895 GIVE_UP (1);
14897 /* This flag is used to prevent redisplay optimizations. */
14898 if (windows_or_buffers_changed || cursor_type_changed)
14899 GIVE_UP (2);
14901 /* Verify that narrowing has not changed.
14902 Also verify that we were not told to prevent redisplay optimizations.
14903 It would be nice to further
14904 reduce the number of cases where this prevents try_window_id. */
14905 if (current_buffer->clip_changed
14906 || current_buffer->prevent_redisplay_optimizations_p)
14907 GIVE_UP (3);
14909 /* Window must either use window-based redisplay or be full width. */
14910 if (!FRAME_WINDOW_P (f)
14911 && (!FRAME_LINE_INS_DEL_OK (f)
14912 || !WINDOW_FULL_WIDTH_P (w)))
14913 GIVE_UP (4);
14915 /* Give up if point is not known NOT to appear in W. */
14916 if (PT < CHARPOS (start))
14917 GIVE_UP (5);
14919 /* Another way to prevent redisplay optimizations. */
14920 if (XFASTINT (w->last_modified) == 0)
14921 GIVE_UP (6);
14923 /* Verify that window is not hscrolled. */
14924 if (XFASTINT (w->hscroll) != 0)
14925 GIVE_UP (7);
14927 /* Verify that display wasn't paused. */
14928 if (NILP (w->window_end_valid))
14929 GIVE_UP (8);
14931 /* Can't use this if highlighting a region because a cursor movement
14932 will do more than just set the cursor. */
14933 if (!NILP (Vtransient_mark_mode)
14934 && !NILP (current_buffer->mark_active))
14935 GIVE_UP (9);
14937 /* Likewise if highlighting trailing whitespace. */
14938 if (!NILP (Vshow_trailing_whitespace))
14939 GIVE_UP (11);
14941 /* Likewise if showing a region. */
14942 if (!NILP (w->region_showing))
14943 GIVE_UP (10);
14945 /* Can use this if overlay arrow position and or string have changed. */
14946 if (overlay_arrows_changed_p ())
14947 GIVE_UP (12);
14949 /* When word-wrap is on, adding a space to the first word of a
14950 wrapped line can change the wrap position, altering the line
14951 above it. It might be worthwhile to handle this more
14952 intelligently, but for now just redisplay from scratch. */
14953 if (!NILP (XBUFFER (w->buffer)->word_wrap))
14954 GIVE_UP (21);
14956 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
14957 only if buffer has really changed. The reason is that the gap is
14958 initially at Z for freshly visited files. The code below would
14959 set end_unchanged to 0 in that case. */
14960 if (MODIFF > SAVE_MODIFF
14961 /* This seems to happen sometimes after saving a buffer. */
14962 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
14964 if (GPT - BEG < BEG_UNCHANGED)
14965 BEG_UNCHANGED = GPT - BEG;
14966 if (Z - GPT < END_UNCHANGED)
14967 END_UNCHANGED = Z - GPT;
14970 /* The position of the first and last character that has been changed. */
14971 first_changed_charpos = BEG + BEG_UNCHANGED;
14972 last_changed_charpos = Z - END_UNCHANGED;
14974 /* If window starts after a line end, and the last change is in
14975 front of that newline, then changes don't affect the display.
14976 This case happens with stealth-fontification. Note that although
14977 the display is unchanged, glyph positions in the matrix have to
14978 be adjusted, of course. */
14979 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14980 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14981 && ((last_changed_charpos < CHARPOS (start)
14982 && CHARPOS (start) == BEGV)
14983 || (last_changed_charpos < CHARPOS (start) - 1
14984 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
14986 int Z_old, delta, Z_BYTE_old, delta_bytes;
14987 struct glyph_row *r0;
14989 /* Compute how many chars/bytes have been added to or removed
14990 from the buffer. */
14991 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14992 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14993 delta = Z - Z_old;
14994 delta_bytes = Z_BYTE - Z_BYTE_old;
14996 /* Give up if PT is not in the window. Note that it already has
14997 been checked at the start of try_window_id that PT is not in
14998 front of the window start. */
14999 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15000 GIVE_UP (13);
15002 /* If window start is unchanged, we can reuse the whole matrix
15003 as is, after adjusting glyph positions. No need to compute
15004 the window end again, since its offset from Z hasn't changed. */
15005 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15006 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15007 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15008 /* PT must not be in a partially visible line. */
15009 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15010 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15012 /* Adjust positions in the glyph matrix. */
15013 if (delta || delta_bytes)
15015 struct glyph_row *r1
15016 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15017 increment_matrix_positions (w->current_matrix,
15018 MATRIX_ROW_VPOS (r0, current_matrix),
15019 MATRIX_ROW_VPOS (r1, current_matrix),
15020 delta, delta_bytes);
15023 /* Set the cursor. */
15024 row = row_containing_pos (w, PT, r0, NULL, 0);
15025 if (row)
15026 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15027 else
15028 abort ();
15029 return 1;
15033 /* Handle the case that changes are all below what is displayed in
15034 the window, and that PT is in the window. This shortcut cannot
15035 be taken if ZV is visible in the window, and text has been added
15036 there that is visible in the window. */
15037 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15038 /* ZV is not visible in the window, or there are no
15039 changes at ZV, actually. */
15040 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15041 || first_changed_charpos == last_changed_charpos))
15043 struct glyph_row *r0;
15045 /* Give up if PT is not in the window. Note that it already has
15046 been checked at the start of try_window_id that PT is not in
15047 front of the window start. */
15048 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15049 GIVE_UP (14);
15051 /* If window start is unchanged, we can reuse the whole matrix
15052 as is, without changing glyph positions since no text has
15053 been added/removed in front of the window end. */
15054 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15055 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
15056 /* PT must not be in a partially visible line. */
15057 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15058 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15060 /* We have to compute the window end anew since text
15061 can have been added/removed after it. */
15062 w->window_end_pos
15063 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15064 w->window_end_bytepos
15065 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15067 /* Set the cursor. */
15068 row = row_containing_pos (w, PT, r0, NULL, 0);
15069 if (row)
15070 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15071 else
15072 abort ();
15073 return 2;
15077 /* Give up if window start is in the changed area.
15079 The condition used to read
15081 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15083 but why that was tested escapes me at the moment. */
15084 if (CHARPOS (start) >= first_changed_charpos
15085 && CHARPOS (start) <= last_changed_charpos)
15086 GIVE_UP (15);
15088 /* Check that window start agrees with the start of the first glyph
15089 row in its current matrix. Check this after we know the window
15090 start is not in changed text, otherwise positions would not be
15091 comparable. */
15092 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15093 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
15094 GIVE_UP (16);
15096 /* Give up if the window ends in strings. Overlay strings
15097 at the end are difficult to handle, so don't try. */
15098 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15099 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15100 GIVE_UP (20);
15102 /* Compute the position at which we have to start displaying new
15103 lines. Some of the lines at the top of the window might be
15104 reusable because they are not displaying changed text. Find the
15105 last row in W's current matrix not affected by changes at the
15106 start of current_buffer. Value is null if changes start in the
15107 first line of window. */
15108 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15109 if (last_unchanged_at_beg_row)
15111 /* Avoid starting to display in the moddle of a character, a TAB
15112 for instance. This is easier than to set up the iterator
15113 exactly, and it's not a frequent case, so the additional
15114 effort wouldn't really pay off. */
15115 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15116 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15117 && last_unchanged_at_beg_row > w->current_matrix->rows)
15118 --last_unchanged_at_beg_row;
15120 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15121 GIVE_UP (17);
15123 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15124 GIVE_UP (18);
15125 start_pos = it.current.pos;
15127 /* Start displaying new lines in the desired matrix at the same
15128 vpos we would use in the current matrix, i.e. below
15129 last_unchanged_at_beg_row. */
15130 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15131 current_matrix);
15132 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15133 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15135 xassert (it.hpos == 0 && it.current_x == 0);
15137 else
15139 /* There are no reusable lines at the start of the window.
15140 Start displaying in the first text line. */
15141 start_display (&it, w, start);
15142 it.vpos = it.first_vpos;
15143 start_pos = it.current.pos;
15146 /* Find the first row that is not affected by changes at the end of
15147 the buffer. Value will be null if there is no unchanged row, in
15148 which case we must redisplay to the end of the window. delta
15149 will be set to the value by which buffer positions beginning with
15150 first_unchanged_at_end_row have to be adjusted due to text
15151 changes. */
15152 first_unchanged_at_end_row
15153 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15154 IF_DEBUG (debug_delta = delta);
15155 IF_DEBUG (debug_delta_bytes = delta_bytes);
15157 /* Set stop_pos to the buffer position up to which we will have to
15158 display new lines. If first_unchanged_at_end_row != NULL, this
15159 is the buffer position of the start of the line displayed in that
15160 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15161 that we don't stop at a buffer position. */
15162 stop_pos = 0;
15163 if (first_unchanged_at_end_row)
15165 xassert (last_unchanged_at_beg_row == NULL
15166 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15168 /* If this is a continuation line, move forward to the next one
15169 that isn't. Changes in lines above affect this line.
15170 Caution: this may move first_unchanged_at_end_row to a row
15171 not displaying text. */
15172 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15173 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15174 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15175 < it.last_visible_y))
15176 ++first_unchanged_at_end_row;
15178 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15179 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15180 >= it.last_visible_y))
15181 first_unchanged_at_end_row = NULL;
15182 else
15184 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15185 + delta);
15186 first_unchanged_at_end_vpos
15187 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15188 xassert (stop_pos >= Z - END_UNCHANGED);
15191 else if (last_unchanged_at_beg_row == NULL)
15192 GIVE_UP (19);
15195 #if GLYPH_DEBUG
15197 /* Either there is no unchanged row at the end, or the one we have
15198 now displays text. This is a necessary condition for the window
15199 end pos calculation at the end of this function. */
15200 xassert (first_unchanged_at_end_row == NULL
15201 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15203 debug_last_unchanged_at_beg_vpos
15204 = (last_unchanged_at_beg_row
15205 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15206 : -1);
15207 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15209 #endif /* GLYPH_DEBUG != 0 */
15212 /* Display new lines. Set last_text_row to the last new line
15213 displayed which has text on it, i.e. might end up as being the
15214 line where the window_end_vpos is. */
15215 w->cursor.vpos = -1;
15216 last_text_row = NULL;
15217 overlay_arrow_seen = 0;
15218 while (it.current_y < it.last_visible_y
15219 && !fonts_changed_p
15220 && (first_unchanged_at_end_row == NULL
15221 || IT_CHARPOS (it) < stop_pos))
15223 if (display_line (&it))
15224 last_text_row = it.glyph_row - 1;
15227 if (fonts_changed_p)
15228 return -1;
15231 /* Compute differences in buffer positions, y-positions etc. for
15232 lines reused at the bottom of the window. Compute what we can
15233 scroll. */
15234 if (first_unchanged_at_end_row
15235 /* No lines reused because we displayed everything up to the
15236 bottom of the window. */
15237 && it.current_y < it.last_visible_y)
15239 dvpos = (it.vpos
15240 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15241 current_matrix));
15242 dy = it.current_y - first_unchanged_at_end_row->y;
15243 run.current_y = first_unchanged_at_end_row->y;
15244 run.desired_y = run.current_y + dy;
15245 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15247 else
15249 delta = delta_bytes = dvpos = dy
15250 = run.current_y = run.desired_y = run.height = 0;
15251 first_unchanged_at_end_row = NULL;
15253 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15256 /* Find the cursor if not already found. We have to decide whether
15257 PT will appear on this window (it sometimes doesn't, but this is
15258 not a very frequent case.) This decision has to be made before
15259 the current matrix is altered. A value of cursor.vpos < 0 means
15260 that PT is either in one of the lines beginning at
15261 first_unchanged_at_end_row or below the window. Don't care for
15262 lines that might be displayed later at the window end; as
15263 mentioned, this is not a frequent case. */
15264 if (w->cursor.vpos < 0)
15266 /* Cursor in unchanged rows at the top? */
15267 if (PT < CHARPOS (start_pos)
15268 && last_unchanged_at_beg_row)
15270 row = row_containing_pos (w, PT,
15271 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15272 last_unchanged_at_beg_row + 1, 0);
15273 if (row)
15274 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15277 /* Start from first_unchanged_at_end_row looking for PT. */
15278 else if (first_unchanged_at_end_row)
15280 row = row_containing_pos (w, PT - delta,
15281 first_unchanged_at_end_row, NULL, 0);
15282 if (row)
15283 set_cursor_from_row (w, row, w->current_matrix, delta,
15284 delta_bytes, dy, dvpos);
15287 /* Give up if cursor was not found. */
15288 if (w->cursor.vpos < 0)
15290 clear_glyph_matrix (w->desired_matrix);
15291 return -1;
15295 /* Don't let the cursor end in the scroll margins. */
15297 int this_scroll_margin, cursor_height;
15299 this_scroll_margin = max (0, scroll_margin);
15300 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15301 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15302 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15304 if ((w->cursor.y < this_scroll_margin
15305 && CHARPOS (start) > BEGV)
15306 /* Old redisplay didn't take scroll margin into account at the bottom,
15307 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15308 || (w->cursor.y + (make_cursor_line_fully_visible_p
15309 ? cursor_height + this_scroll_margin
15310 : 1)) > it.last_visible_y)
15312 w->cursor.vpos = -1;
15313 clear_glyph_matrix (w->desired_matrix);
15314 return -1;
15318 /* Scroll the display. Do it before changing the current matrix so
15319 that xterm.c doesn't get confused about where the cursor glyph is
15320 found. */
15321 if (dy && run.height)
15323 update_begin (f);
15325 if (FRAME_WINDOW_P (f))
15327 FRAME_RIF (f)->update_window_begin_hook (w);
15328 FRAME_RIF (f)->clear_window_mouse_face (w);
15329 FRAME_RIF (f)->scroll_run_hook (w, &run);
15330 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15332 else
15334 /* Terminal frame. In this case, dvpos gives the number of
15335 lines to scroll by; dvpos < 0 means scroll up. */
15336 int first_unchanged_at_end_vpos
15337 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15338 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15339 int end = (WINDOW_TOP_EDGE_LINE (w)
15340 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15341 + window_internal_height (w));
15343 /* Perform the operation on the screen. */
15344 if (dvpos > 0)
15346 /* Scroll last_unchanged_at_beg_row to the end of the
15347 window down dvpos lines. */
15348 set_terminal_window (f, end);
15350 /* On dumb terminals delete dvpos lines at the end
15351 before inserting dvpos empty lines. */
15352 if (!FRAME_SCROLL_REGION_OK (f))
15353 ins_del_lines (f, end - dvpos, -dvpos);
15355 /* Insert dvpos empty lines in front of
15356 last_unchanged_at_beg_row. */
15357 ins_del_lines (f, from, dvpos);
15359 else if (dvpos < 0)
15361 /* Scroll up last_unchanged_at_beg_vpos to the end of
15362 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15363 set_terminal_window (f, end);
15365 /* Delete dvpos lines in front of
15366 last_unchanged_at_beg_vpos. ins_del_lines will set
15367 the cursor to the given vpos and emit |dvpos| delete
15368 line sequences. */
15369 ins_del_lines (f, from + dvpos, dvpos);
15371 /* On a dumb terminal insert dvpos empty lines at the
15372 end. */
15373 if (!FRAME_SCROLL_REGION_OK (f))
15374 ins_del_lines (f, end + dvpos, -dvpos);
15377 set_terminal_window (f, 0);
15380 update_end (f);
15383 /* Shift reused rows of the current matrix to the right position.
15384 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15385 text. */
15386 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15387 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15388 if (dvpos < 0)
15390 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15391 bottom_vpos, dvpos);
15392 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15393 bottom_vpos, 0);
15395 else if (dvpos > 0)
15397 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15398 bottom_vpos, dvpos);
15399 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15400 first_unchanged_at_end_vpos + dvpos, 0);
15403 /* For frame-based redisplay, make sure that current frame and window
15404 matrix are in sync with respect to glyph memory. */
15405 if (!FRAME_WINDOW_P (f))
15406 sync_frame_with_window_matrix_rows (w);
15408 /* Adjust buffer positions in reused rows. */
15409 if (delta || delta_bytes)
15410 increment_matrix_positions (current_matrix,
15411 first_unchanged_at_end_vpos + dvpos,
15412 bottom_vpos, delta, delta_bytes);
15414 /* Adjust Y positions. */
15415 if (dy)
15416 shift_glyph_matrix (w, current_matrix,
15417 first_unchanged_at_end_vpos + dvpos,
15418 bottom_vpos, dy);
15420 if (first_unchanged_at_end_row)
15422 first_unchanged_at_end_row += dvpos;
15423 if (first_unchanged_at_end_row->y >= it.last_visible_y
15424 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15425 first_unchanged_at_end_row = NULL;
15428 /* If scrolling up, there may be some lines to display at the end of
15429 the window. */
15430 last_text_row_at_end = NULL;
15431 if (dy < 0)
15433 /* Scrolling up can leave for example a partially visible line
15434 at the end of the window to be redisplayed. */
15435 /* Set last_row to the glyph row in the current matrix where the
15436 window end line is found. It has been moved up or down in
15437 the matrix by dvpos. */
15438 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15439 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15441 /* If last_row is the window end line, it should display text. */
15442 xassert (last_row->displays_text_p);
15444 /* If window end line was partially visible before, begin
15445 displaying at that line. Otherwise begin displaying with the
15446 line following it. */
15447 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15449 init_to_row_start (&it, w, last_row);
15450 it.vpos = last_vpos;
15451 it.current_y = last_row->y;
15453 else
15455 init_to_row_end (&it, w, last_row);
15456 it.vpos = 1 + last_vpos;
15457 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15458 ++last_row;
15461 /* We may start in a continuation line. If so, we have to
15462 get the right continuation_lines_width and current_x. */
15463 it.continuation_lines_width = last_row->continuation_lines_width;
15464 it.hpos = it.current_x = 0;
15466 /* Display the rest of the lines at the window end. */
15467 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15468 while (it.current_y < it.last_visible_y
15469 && !fonts_changed_p)
15471 /* Is it always sure that the display agrees with lines in
15472 the current matrix? I don't think so, so we mark rows
15473 displayed invalid in the current matrix by setting their
15474 enabled_p flag to zero. */
15475 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15476 if (display_line (&it))
15477 last_text_row_at_end = it.glyph_row - 1;
15481 /* Update window_end_pos and window_end_vpos. */
15482 if (first_unchanged_at_end_row
15483 && !last_text_row_at_end)
15485 /* Window end line if one of the preserved rows from the current
15486 matrix. Set row to the last row displaying text in current
15487 matrix starting at first_unchanged_at_end_row, after
15488 scrolling. */
15489 xassert (first_unchanged_at_end_row->displays_text_p);
15490 row = find_last_row_displaying_text (w->current_matrix, &it,
15491 first_unchanged_at_end_row);
15492 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15494 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15495 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15496 w->window_end_vpos
15497 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
15498 xassert (w->window_end_bytepos >= 0);
15499 IF_DEBUG (debug_method_add (w, "A"));
15501 else if (last_text_row_at_end)
15503 w->window_end_pos
15504 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
15505 w->window_end_bytepos
15506 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
15507 w->window_end_vpos
15508 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
15509 xassert (w->window_end_bytepos >= 0);
15510 IF_DEBUG (debug_method_add (w, "B"));
15512 else if (last_text_row)
15514 /* We have displayed either to the end of the window or at the
15515 end of the window, i.e. the last row with text is to be found
15516 in the desired matrix. */
15517 w->window_end_pos
15518 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15519 w->window_end_bytepos
15520 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15521 w->window_end_vpos
15522 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
15523 xassert (w->window_end_bytepos >= 0);
15525 else if (first_unchanged_at_end_row == NULL
15526 && last_text_row == NULL
15527 && last_text_row_at_end == NULL)
15529 /* Displayed to end of window, but no line containing text was
15530 displayed. Lines were deleted at the end of the window. */
15531 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
15532 int vpos = XFASTINT (w->window_end_vpos);
15533 struct glyph_row *current_row = current_matrix->rows + vpos;
15534 struct glyph_row *desired_row = desired_matrix->rows + vpos;
15536 for (row = NULL;
15537 row == NULL && vpos >= first_vpos;
15538 --vpos, --current_row, --desired_row)
15540 if (desired_row->enabled_p)
15542 if (desired_row->displays_text_p)
15543 row = desired_row;
15545 else if (current_row->displays_text_p)
15546 row = current_row;
15549 xassert (row != NULL);
15550 w->window_end_vpos = make_number (vpos + 1);
15551 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15552 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15553 xassert (w->window_end_bytepos >= 0);
15554 IF_DEBUG (debug_method_add (w, "C"));
15556 else
15557 abort ();
15559 #if 0 /* This leads to problems, for instance when the cursor is
15560 at ZV, and the cursor line displays no text. */
15561 /* Disable rows below what's displayed in the window. This makes
15562 debugging easier. */
15563 enable_glyph_matrix_rows (current_matrix,
15564 XFASTINT (w->window_end_vpos) + 1,
15565 bottom_vpos, 0);
15566 #endif
15568 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
15569 debug_end_vpos = XFASTINT (w->window_end_vpos));
15571 /* Record that display has not been completed. */
15572 w->window_end_valid = Qnil;
15573 w->desired_matrix->no_scrolling_p = 1;
15574 return 3;
15576 #undef GIVE_UP
15581 /***********************************************************************
15582 More debugging support
15583 ***********************************************************************/
15585 #if GLYPH_DEBUG
15587 void dump_glyph_row P_ ((struct glyph_row *, int, int));
15588 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
15589 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
15592 /* Dump the contents of glyph matrix MATRIX on stderr.
15594 GLYPHS 0 means don't show glyph contents.
15595 GLYPHS 1 means show glyphs in short form
15596 GLYPHS > 1 means show glyphs in long form. */
15598 void
15599 dump_glyph_matrix (matrix, glyphs)
15600 struct glyph_matrix *matrix;
15601 int glyphs;
15603 int i;
15604 for (i = 0; i < matrix->nrows; ++i)
15605 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
15609 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
15610 the glyph row and area where the glyph comes from. */
15612 void
15613 dump_glyph (row, glyph, area)
15614 struct glyph_row *row;
15615 struct glyph *glyph;
15616 int area;
15618 if (glyph->type == CHAR_GLYPH)
15620 fprintf (stderr,
15621 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15622 glyph - row->glyphs[TEXT_AREA],
15623 'C',
15624 glyph->charpos,
15625 (BUFFERP (glyph->object)
15626 ? 'B'
15627 : (STRINGP (glyph->object)
15628 ? 'S'
15629 : '-')),
15630 glyph->pixel_width,
15631 glyph->u.ch,
15632 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
15633 ? glyph->u.ch
15634 : '.'),
15635 glyph->face_id,
15636 glyph->left_box_line_p,
15637 glyph->right_box_line_p);
15639 else if (glyph->type == STRETCH_GLYPH)
15641 fprintf (stderr,
15642 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15643 glyph - row->glyphs[TEXT_AREA],
15644 'S',
15645 glyph->charpos,
15646 (BUFFERP (glyph->object)
15647 ? 'B'
15648 : (STRINGP (glyph->object)
15649 ? 'S'
15650 : '-')),
15651 glyph->pixel_width,
15653 '.',
15654 glyph->face_id,
15655 glyph->left_box_line_p,
15656 glyph->right_box_line_p);
15658 else if (glyph->type == IMAGE_GLYPH)
15660 fprintf (stderr,
15661 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15662 glyph - row->glyphs[TEXT_AREA],
15663 'I',
15664 glyph->charpos,
15665 (BUFFERP (glyph->object)
15666 ? 'B'
15667 : (STRINGP (glyph->object)
15668 ? 'S'
15669 : '-')),
15670 glyph->pixel_width,
15671 glyph->u.img_id,
15672 '.',
15673 glyph->face_id,
15674 glyph->left_box_line_p,
15675 glyph->right_box_line_p);
15677 else if (glyph->type == COMPOSITE_GLYPH)
15679 fprintf (stderr,
15680 " %5d %4c %6d %c %3d 0x%05x",
15681 glyph - row->glyphs[TEXT_AREA],
15682 '+',
15683 glyph->charpos,
15684 (BUFFERP (glyph->object)
15685 ? 'B'
15686 : (STRINGP (glyph->object)
15687 ? 'S'
15688 : '-')),
15689 glyph->pixel_width,
15690 glyph->u.cmp.id);
15691 if (glyph->u.cmp.automatic)
15692 fprintf (stderr,
15693 "[%d-%d]",
15694 glyph->u.cmp.from, glyph->u.cmp.to);
15695 fprintf (stderr, " . %4d %1.1d%1.1d\n",
15696 glyph->face_id,
15697 glyph->left_box_line_p,
15698 glyph->right_box_line_p);
15703 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
15704 GLYPHS 0 means don't show glyph contents.
15705 GLYPHS 1 means show glyphs in short form
15706 GLYPHS > 1 means show glyphs in long form. */
15708 void
15709 dump_glyph_row (row, vpos, glyphs)
15710 struct glyph_row *row;
15711 int vpos, glyphs;
15713 if (glyphs != 1)
15715 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
15716 fprintf (stderr, "======================================================================\n");
15718 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
15719 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
15720 vpos,
15721 MATRIX_ROW_START_CHARPOS (row),
15722 MATRIX_ROW_END_CHARPOS (row),
15723 row->used[TEXT_AREA],
15724 row->contains_overlapping_glyphs_p,
15725 row->enabled_p,
15726 row->truncated_on_left_p,
15727 row->truncated_on_right_p,
15728 row->continued_p,
15729 MATRIX_ROW_CONTINUATION_LINE_P (row),
15730 row->displays_text_p,
15731 row->ends_at_zv_p,
15732 row->fill_line_p,
15733 row->ends_in_middle_of_char_p,
15734 row->starts_in_middle_of_char_p,
15735 row->mouse_face_p,
15736 row->x,
15737 row->y,
15738 row->pixel_width,
15739 row->height,
15740 row->visible_height,
15741 row->ascent,
15742 row->phys_ascent);
15743 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
15744 row->end.overlay_string_index,
15745 row->continuation_lines_width);
15746 fprintf (stderr, "%9d %5d\n",
15747 CHARPOS (row->start.string_pos),
15748 CHARPOS (row->end.string_pos));
15749 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
15750 row->end.dpvec_index);
15753 if (glyphs > 1)
15755 int area;
15757 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15759 struct glyph *glyph = row->glyphs[area];
15760 struct glyph *glyph_end = glyph + row->used[area];
15762 /* Glyph for a line end in text. */
15763 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
15764 ++glyph_end;
15766 if (glyph < glyph_end)
15767 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
15769 for (; glyph < glyph_end; ++glyph)
15770 dump_glyph (row, glyph, area);
15773 else if (glyphs == 1)
15775 int area;
15777 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15779 char *s = (char *) alloca (row->used[area] + 1);
15780 int i;
15782 for (i = 0; i < row->used[area]; ++i)
15784 struct glyph *glyph = row->glyphs[area] + i;
15785 if (glyph->type == CHAR_GLYPH
15786 && glyph->u.ch < 0x80
15787 && glyph->u.ch >= ' ')
15788 s[i] = glyph->u.ch;
15789 else
15790 s[i] = '.';
15793 s[i] = '\0';
15794 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
15800 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
15801 Sdump_glyph_matrix, 0, 1, "p",
15802 doc: /* Dump the current matrix of the selected window to stderr.
15803 Shows contents of glyph row structures. With non-nil
15804 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
15805 glyphs in short form, otherwise show glyphs in long form. */)
15806 (glyphs)
15807 Lisp_Object glyphs;
15809 struct window *w = XWINDOW (selected_window);
15810 struct buffer *buffer = XBUFFER (w->buffer);
15812 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
15813 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
15814 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
15815 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
15816 fprintf (stderr, "=============================================\n");
15817 dump_glyph_matrix (w->current_matrix,
15818 NILP (glyphs) ? 0 : XINT (glyphs));
15819 return Qnil;
15823 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
15824 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
15827 struct frame *f = XFRAME (selected_frame);
15828 dump_glyph_matrix (f->current_matrix, 1);
15829 return Qnil;
15833 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
15834 doc: /* Dump glyph row ROW to stderr.
15835 GLYPH 0 means don't dump glyphs.
15836 GLYPH 1 means dump glyphs in short form.
15837 GLYPH > 1 or omitted means dump glyphs in long form. */)
15838 (row, glyphs)
15839 Lisp_Object row, glyphs;
15841 struct glyph_matrix *matrix;
15842 int vpos;
15844 CHECK_NUMBER (row);
15845 matrix = XWINDOW (selected_window)->current_matrix;
15846 vpos = XINT (row);
15847 if (vpos >= 0 && vpos < matrix->nrows)
15848 dump_glyph_row (MATRIX_ROW (matrix, vpos),
15849 vpos,
15850 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15851 return Qnil;
15855 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
15856 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
15857 GLYPH 0 means don't dump glyphs.
15858 GLYPH 1 means dump glyphs in short form.
15859 GLYPH > 1 or omitted means dump glyphs in long form. */)
15860 (row, glyphs)
15861 Lisp_Object row, glyphs;
15863 struct frame *sf = SELECTED_FRAME ();
15864 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
15865 int vpos;
15867 CHECK_NUMBER (row);
15868 vpos = XINT (row);
15869 if (vpos >= 0 && vpos < m->nrows)
15870 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
15871 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15872 return Qnil;
15876 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
15877 doc: /* Toggle tracing of redisplay.
15878 With ARG, turn tracing on if and only if ARG is positive. */)
15879 (arg)
15880 Lisp_Object arg;
15882 if (NILP (arg))
15883 trace_redisplay_p = !trace_redisplay_p;
15884 else
15886 arg = Fprefix_numeric_value (arg);
15887 trace_redisplay_p = XINT (arg) > 0;
15890 return Qnil;
15894 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
15895 doc: /* Like `format', but print result to stderr.
15896 usage: (trace-to-stderr STRING &rest OBJECTS) */)
15897 (nargs, args)
15898 int nargs;
15899 Lisp_Object *args;
15901 Lisp_Object s = Fformat (nargs, args);
15902 fprintf (stderr, "%s", SDATA (s));
15903 return Qnil;
15906 #endif /* GLYPH_DEBUG */
15910 /***********************************************************************
15911 Building Desired Matrix Rows
15912 ***********************************************************************/
15914 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
15915 Used for non-window-redisplay windows, and for windows w/o left fringe. */
15917 static struct glyph_row *
15918 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
15919 struct window *w;
15920 Lisp_Object overlay_arrow_string;
15922 struct frame *f = XFRAME (WINDOW_FRAME (w));
15923 struct buffer *buffer = XBUFFER (w->buffer);
15924 struct buffer *old = current_buffer;
15925 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
15926 int arrow_len = SCHARS (overlay_arrow_string);
15927 const unsigned char *arrow_end = arrow_string + arrow_len;
15928 const unsigned char *p;
15929 struct it it;
15930 int multibyte_p;
15931 int n_glyphs_before;
15933 set_buffer_temp (buffer);
15934 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
15935 it.glyph_row->used[TEXT_AREA] = 0;
15936 SET_TEXT_POS (it.position, 0, 0);
15938 multibyte_p = !NILP (buffer->enable_multibyte_characters);
15939 p = arrow_string;
15940 while (p < arrow_end)
15942 Lisp_Object face, ilisp;
15944 /* Get the next character. */
15945 if (multibyte_p)
15946 it.c = string_char_and_length (p, arrow_len, &it.len);
15947 else
15948 it.c = *p, it.len = 1;
15949 p += it.len;
15951 /* Get its face. */
15952 ilisp = make_number (p - arrow_string);
15953 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
15954 it.face_id = compute_char_face (f, it.c, face);
15956 /* Compute its width, get its glyphs. */
15957 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
15958 SET_TEXT_POS (it.position, -1, -1);
15959 PRODUCE_GLYPHS (&it);
15961 /* If this character doesn't fit any more in the line, we have
15962 to remove some glyphs. */
15963 if (it.current_x > it.last_visible_x)
15965 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
15966 break;
15970 set_buffer_temp (old);
15971 return it.glyph_row;
15975 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
15976 glyphs are only inserted for terminal frames since we can't really
15977 win with truncation glyphs when partially visible glyphs are
15978 involved. Which glyphs to insert is determined by
15979 produce_special_glyphs. */
15981 static void
15982 insert_left_trunc_glyphs (it)
15983 struct it *it;
15985 struct it truncate_it;
15986 struct glyph *from, *end, *to, *toend;
15988 xassert (!FRAME_WINDOW_P (it->f));
15990 /* Get the truncation glyphs. */
15991 truncate_it = *it;
15992 truncate_it.current_x = 0;
15993 truncate_it.face_id = DEFAULT_FACE_ID;
15994 truncate_it.glyph_row = &scratch_glyph_row;
15995 truncate_it.glyph_row->used[TEXT_AREA] = 0;
15996 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
15997 truncate_it.object = make_number (0);
15998 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16000 /* Overwrite glyphs from IT with truncation glyphs. */
16001 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16002 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16003 to = it->glyph_row->glyphs[TEXT_AREA];
16004 toend = to + it->glyph_row->used[TEXT_AREA];
16006 while (from < end)
16007 *to++ = *from++;
16009 /* There may be padding glyphs left over. Overwrite them too. */
16010 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16012 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16013 while (from < end)
16014 *to++ = *from++;
16017 if (to > toend)
16018 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16022 /* Compute the pixel height and width of IT->glyph_row.
16024 Most of the time, ascent and height of a display line will be equal
16025 to the max_ascent and max_height values of the display iterator
16026 structure. This is not the case if
16028 1. We hit ZV without displaying anything. In this case, max_ascent
16029 and max_height will be zero.
16031 2. We have some glyphs that don't contribute to the line height.
16032 (The glyph row flag contributes_to_line_height_p is for future
16033 pixmap extensions).
16035 The first case is easily covered by using default values because in
16036 these cases, the line height does not really matter, except that it
16037 must not be zero. */
16039 static void
16040 compute_line_metrics (it)
16041 struct it *it;
16043 struct glyph_row *row = it->glyph_row;
16044 int area, i;
16046 if (FRAME_WINDOW_P (it->f))
16048 int i, min_y, max_y;
16050 /* The line may consist of one space only, that was added to
16051 place the cursor on it. If so, the row's height hasn't been
16052 computed yet. */
16053 if (row->height == 0)
16055 if (it->max_ascent + it->max_descent == 0)
16056 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16057 row->ascent = it->max_ascent;
16058 row->height = it->max_ascent + it->max_descent;
16059 row->phys_ascent = it->max_phys_ascent;
16060 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16061 row->extra_line_spacing = it->max_extra_line_spacing;
16064 /* Compute the width of this line. */
16065 row->pixel_width = row->x;
16066 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16067 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16069 xassert (row->pixel_width >= 0);
16070 xassert (row->ascent >= 0 && row->height > 0);
16072 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16073 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16075 /* If first line's physical ascent is larger than its logical
16076 ascent, use the physical ascent, and make the row taller.
16077 This makes accented characters fully visible. */
16078 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16079 && row->phys_ascent > row->ascent)
16081 row->height += row->phys_ascent - row->ascent;
16082 row->ascent = row->phys_ascent;
16085 /* Compute how much of the line is visible. */
16086 row->visible_height = row->height;
16088 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16089 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16091 if (row->y < min_y)
16092 row->visible_height -= min_y - row->y;
16093 if (row->y + row->height > max_y)
16094 row->visible_height -= row->y + row->height - max_y;
16096 else
16098 row->pixel_width = row->used[TEXT_AREA];
16099 if (row->continued_p)
16100 row->pixel_width -= it->continuation_pixel_width;
16101 else if (row->truncated_on_right_p)
16102 row->pixel_width -= it->truncation_pixel_width;
16103 row->ascent = row->phys_ascent = 0;
16104 row->height = row->phys_height = row->visible_height = 1;
16105 row->extra_line_spacing = 0;
16108 /* Compute a hash code for this row. */
16109 row->hash = 0;
16110 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16111 for (i = 0; i < row->used[area]; ++i)
16112 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16113 + row->glyphs[area][i].u.val
16114 + row->glyphs[area][i].face_id
16115 + row->glyphs[area][i].padding_p
16116 + (row->glyphs[area][i].type << 2));
16118 it->max_ascent = it->max_descent = 0;
16119 it->max_phys_ascent = it->max_phys_descent = 0;
16123 /* Append one space to the glyph row of iterator IT if doing a
16124 window-based redisplay. The space has the same face as
16125 IT->face_id. Value is non-zero if a space was added.
16127 This function is called to make sure that there is always one glyph
16128 at the end of a glyph row that the cursor can be set on under
16129 window-systems. (If there weren't such a glyph we would not know
16130 how wide and tall a box cursor should be displayed).
16132 At the same time this space let's a nicely handle clearing to the
16133 end of the line if the row ends in italic text. */
16135 static int
16136 append_space_for_newline (it, default_face_p)
16137 struct it *it;
16138 int default_face_p;
16140 if (FRAME_WINDOW_P (it->f))
16142 int n = it->glyph_row->used[TEXT_AREA];
16144 if (it->glyph_row->glyphs[TEXT_AREA] + n
16145 < it->glyph_row->glyphs[1 + TEXT_AREA])
16147 /* Save some values that must not be changed.
16148 Must save IT->c and IT->len because otherwise
16149 ITERATOR_AT_END_P wouldn't work anymore after
16150 append_space_for_newline has been called. */
16151 enum display_element_type saved_what = it->what;
16152 int saved_c = it->c, saved_len = it->len;
16153 int saved_x = it->current_x;
16154 int saved_face_id = it->face_id;
16155 struct text_pos saved_pos;
16156 Lisp_Object saved_object;
16157 struct face *face;
16159 saved_object = it->object;
16160 saved_pos = it->position;
16162 it->what = IT_CHARACTER;
16163 bzero (&it->position, sizeof it->position);
16164 it->object = make_number (0);
16165 it->c = ' ';
16166 it->len = 1;
16168 if (default_face_p)
16169 it->face_id = DEFAULT_FACE_ID;
16170 else if (it->face_before_selective_p)
16171 it->face_id = it->saved_face_id;
16172 face = FACE_FROM_ID (it->f, it->face_id);
16173 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16175 PRODUCE_GLYPHS (it);
16177 it->override_ascent = -1;
16178 it->constrain_row_ascent_descent_p = 0;
16179 it->current_x = saved_x;
16180 it->object = saved_object;
16181 it->position = saved_pos;
16182 it->what = saved_what;
16183 it->face_id = saved_face_id;
16184 it->len = saved_len;
16185 it->c = saved_c;
16186 return 1;
16190 return 0;
16194 /* Extend the face of the last glyph in the text area of IT->glyph_row
16195 to the end of the display line. Called from display_line.
16196 If the glyph row is empty, add a space glyph to it so that we
16197 know the face to draw. Set the glyph row flag fill_line_p. */
16199 static void
16200 extend_face_to_end_of_line (it)
16201 struct it *it;
16203 struct face *face;
16204 struct frame *f = it->f;
16206 /* If line is already filled, do nothing. */
16207 if (it->current_x >= it->last_visible_x)
16208 return;
16210 /* Face extension extends the background and box of IT->face_id
16211 to the end of the line. If the background equals the background
16212 of the frame, we don't have to do anything. */
16213 if (it->face_before_selective_p)
16214 face = FACE_FROM_ID (it->f, it->saved_face_id);
16215 else
16216 face = FACE_FROM_ID (f, it->face_id);
16218 if (FRAME_WINDOW_P (f)
16219 && it->glyph_row->displays_text_p
16220 && face->box == FACE_NO_BOX
16221 && face->background == FRAME_BACKGROUND_PIXEL (f)
16222 && !face->stipple)
16223 return;
16225 /* Set the glyph row flag indicating that the face of the last glyph
16226 in the text area has to be drawn to the end of the text area. */
16227 it->glyph_row->fill_line_p = 1;
16229 /* If current character of IT is not ASCII, make sure we have the
16230 ASCII face. This will be automatically undone the next time
16231 get_next_display_element returns a multibyte character. Note
16232 that the character will always be single byte in unibyte text. */
16233 if (!ASCII_CHAR_P (it->c))
16235 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16238 if (FRAME_WINDOW_P (f))
16240 /* If the row is empty, add a space with the current face of IT,
16241 so that we know which face to draw. */
16242 if (it->glyph_row->used[TEXT_AREA] == 0)
16244 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16245 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16246 it->glyph_row->used[TEXT_AREA] = 1;
16249 else
16251 /* Save some values that must not be changed. */
16252 int saved_x = it->current_x;
16253 struct text_pos saved_pos;
16254 Lisp_Object saved_object;
16255 enum display_element_type saved_what = it->what;
16256 int saved_face_id = it->face_id;
16258 saved_object = it->object;
16259 saved_pos = it->position;
16261 it->what = IT_CHARACTER;
16262 bzero (&it->position, sizeof it->position);
16263 it->object = make_number (0);
16264 it->c = ' ';
16265 it->len = 1;
16266 it->face_id = face->id;
16268 PRODUCE_GLYPHS (it);
16270 while (it->current_x <= it->last_visible_x)
16271 PRODUCE_GLYPHS (it);
16273 /* Don't count these blanks really. It would let us insert a left
16274 truncation glyph below and make us set the cursor on them, maybe. */
16275 it->current_x = saved_x;
16276 it->object = saved_object;
16277 it->position = saved_pos;
16278 it->what = saved_what;
16279 it->face_id = saved_face_id;
16284 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16285 trailing whitespace. */
16287 static int
16288 trailing_whitespace_p (charpos)
16289 int charpos;
16291 int bytepos = CHAR_TO_BYTE (charpos);
16292 int c = 0;
16294 while (bytepos < ZV_BYTE
16295 && (c = FETCH_CHAR (bytepos),
16296 c == ' ' || c == '\t'))
16297 ++bytepos;
16299 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16301 if (bytepos != PT_BYTE)
16302 return 1;
16304 return 0;
16308 /* Highlight trailing whitespace, if any, in ROW. */
16310 void
16311 highlight_trailing_whitespace (f, row)
16312 struct frame *f;
16313 struct glyph_row *row;
16315 int used = row->used[TEXT_AREA];
16317 if (used)
16319 struct glyph *start = row->glyphs[TEXT_AREA];
16320 struct glyph *glyph = start + used - 1;
16322 /* Skip over glyphs inserted to display the cursor at the
16323 end of a line, for extending the face of the last glyph
16324 to the end of the line on terminals, and for truncation
16325 and continuation glyphs. */
16326 while (glyph >= start
16327 && glyph->type == CHAR_GLYPH
16328 && INTEGERP (glyph->object))
16329 --glyph;
16331 /* If last glyph is a space or stretch, and it's trailing
16332 whitespace, set the face of all trailing whitespace glyphs in
16333 IT->glyph_row to `trailing-whitespace'. */
16334 if (glyph >= start
16335 && BUFFERP (glyph->object)
16336 && (glyph->type == STRETCH_GLYPH
16337 || (glyph->type == CHAR_GLYPH
16338 && glyph->u.ch == ' '))
16339 && trailing_whitespace_p (glyph->charpos))
16341 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16342 if (face_id < 0)
16343 return;
16345 while (glyph >= start
16346 && BUFFERP (glyph->object)
16347 && (glyph->type == STRETCH_GLYPH
16348 || (glyph->type == CHAR_GLYPH
16349 && glyph->u.ch == ' ')))
16350 (glyph--)->face_id = face_id;
16356 /* Value is non-zero if glyph row ROW in window W should be
16357 used to hold the cursor. */
16359 static int
16360 cursor_row_p (w, row)
16361 struct window *w;
16362 struct glyph_row *row;
16364 int cursor_row_p = 1;
16366 if (PT == MATRIX_ROW_END_CHARPOS (row))
16368 /* Suppose the row ends on a string.
16369 Unless the row is continued, that means it ends on a newline
16370 in the string. If it's anything other than a display string
16371 (e.g. a before-string from an overlay), we don't want the
16372 cursor there. (This heuristic seems to give the optimal
16373 behavior for the various types of multi-line strings.) */
16374 if (CHARPOS (row->end.string_pos) >= 0)
16376 if (row->continued_p)
16377 cursor_row_p = 1;
16378 else
16380 /* Check for `display' property. */
16381 struct glyph *beg = row->glyphs[TEXT_AREA];
16382 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16383 struct glyph *glyph;
16385 cursor_row_p = 0;
16386 for (glyph = end; glyph >= beg; --glyph)
16387 if (STRINGP (glyph->object))
16389 Lisp_Object prop
16390 = Fget_char_property (make_number (PT),
16391 Qdisplay, Qnil);
16392 cursor_row_p =
16393 (!NILP (prop)
16394 && display_prop_string_p (prop, glyph->object));
16395 break;
16399 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
16401 /* If the row ends in middle of a real character,
16402 and the line is continued, we want the cursor here.
16403 That's because MATRIX_ROW_END_CHARPOS would equal
16404 PT if PT is before the character. */
16405 if (!row->ends_in_ellipsis_p)
16406 cursor_row_p = row->continued_p;
16407 else
16408 /* If the row ends in an ellipsis, then
16409 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
16410 We want that position to be displayed after the ellipsis. */
16411 cursor_row_p = 0;
16413 /* If the row ends at ZV, display the cursor at the end of that
16414 row instead of at the start of the row below. */
16415 else if (row->ends_at_zv_p)
16416 cursor_row_p = 1;
16417 else
16418 cursor_row_p = 0;
16421 return cursor_row_p;
16426 /* Push the display property PROP so that it will be rendered at the
16427 current position in IT. */
16429 static void
16430 push_display_prop (struct it *it, Lisp_Object prop)
16432 push_it (it);
16434 /* Never display a cursor on the prefix. */
16435 it->avoid_cursor_p = 1;
16437 if (STRINGP (prop))
16439 if (SCHARS (prop) == 0)
16441 pop_it (it);
16442 return;
16445 it->string = prop;
16446 it->multibyte_p = STRING_MULTIBYTE (it->string);
16447 it->current.overlay_string_index = -1;
16448 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
16449 it->end_charpos = it->string_nchars = SCHARS (it->string);
16450 it->method = GET_FROM_STRING;
16451 it->stop_charpos = 0;
16453 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
16455 it->method = GET_FROM_STRETCH;
16456 it->object = prop;
16458 #ifdef HAVE_WINDOW_SYSTEM
16459 else if (IMAGEP (prop))
16461 it->what = IT_IMAGE;
16462 it->image_id = lookup_image (it->f, prop);
16463 it->method = GET_FROM_IMAGE;
16465 #endif /* HAVE_WINDOW_SYSTEM */
16466 else
16468 pop_it (it); /* bogus display property, give up */
16469 return;
16473 /* Return the character-property PROP at the current position in IT. */
16475 static Lisp_Object
16476 get_it_property (it, prop)
16477 struct it *it;
16478 Lisp_Object prop;
16480 Lisp_Object position;
16482 if (STRINGP (it->object))
16483 position = make_number (IT_STRING_CHARPOS (*it));
16484 else if (BUFFERP (it->object))
16485 position = make_number (IT_CHARPOS (*it));
16486 else
16487 return Qnil;
16489 return Fget_char_property (position, prop, it->object);
16492 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
16494 static void
16495 handle_line_prefix (struct it *it)
16497 Lisp_Object prefix;
16498 if (it->continuation_lines_width > 0)
16500 prefix = get_it_property (it, Qwrap_prefix);
16501 if (NILP (prefix))
16502 prefix = Vwrap_prefix;
16504 else
16506 prefix = get_it_property (it, Qline_prefix);
16507 if (NILP (prefix))
16508 prefix = Vline_prefix;
16510 if (! NILP (prefix))
16512 push_display_prop (it, prefix);
16513 /* If the prefix is wider than the window, and we try to wrap
16514 it, it would acquire its own wrap prefix, and so on till the
16515 iterator stack overflows. So, don't wrap the prefix. */
16516 it->line_wrap = TRUNCATE;
16522 /* Construct the glyph row IT->glyph_row in the desired matrix of
16523 IT->w from text at the current position of IT. See dispextern.h
16524 for an overview of struct it. Value is non-zero if
16525 IT->glyph_row displays text, as opposed to a line displaying ZV
16526 only. */
16528 static int
16529 display_line (it)
16530 struct it *it;
16532 struct glyph_row *row = it->glyph_row;
16533 Lisp_Object overlay_arrow_string;
16534 struct it wrap_it;
16535 int may_wrap = 0, wrap_x;
16536 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
16537 int wrap_row_phys_ascent, wrap_row_phys_height;
16538 int wrap_row_extra_line_spacing;
16540 /* We always start displaying at hpos zero even if hscrolled. */
16541 xassert (it->hpos == 0 && it->current_x == 0);
16543 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
16544 >= it->w->desired_matrix->nrows)
16546 it->w->nrows_scale_factor++;
16547 fonts_changed_p = 1;
16548 return 0;
16551 /* Is IT->w showing the region? */
16552 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
16554 /* Clear the result glyph row and enable it. */
16555 prepare_desired_row (row);
16557 row->y = it->current_y;
16558 row->start = it->start;
16559 row->continuation_lines_width = it->continuation_lines_width;
16560 row->displays_text_p = 1;
16561 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
16562 it->starts_in_middle_of_char_p = 0;
16564 /* Arrange the overlays nicely for our purposes. Usually, we call
16565 display_line on only one line at a time, in which case this
16566 can't really hurt too much, or we call it on lines which appear
16567 one after another in the buffer, in which case all calls to
16568 recenter_overlay_lists but the first will be pretty cheap. */
16569 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
16571 /* Move over display elements that are not visible because we are
16572 hscrolled. This may stop at an x-position < IT->first_visible_x
16573 if the first glyph is partially visible or if we hit a line end. */
16574 if (it->current_x < it->first_visible_x)
16576 move_it_in_display_line_to (it, ZV, it->first_visible_x,
16577 MOVE_TO_POS | MOVE_TO_X);
16579 else
16581 /* We only do this when not calling `move_it_in_display_line_to'
16582 above, because move_it_in_display_line_to calls
16583 handle_line_prefix itself. */
16584 handle_line_prefix (it);
16587 /* Get the initial row height. This is either the height of the
16588 text hscrolled, if there is any, or zero. */
16589 row->ascent = it->max_ascent;
16590 row->height = it->max_ascent + it->max_descent;
16591 row->phys_ascent = it->max_phys_ascent;
16592 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16593 row->extra_line_spacing = it->max_extra_line_spacing;
16595 /* Loop generating characters. The loop is left with IT on the next
16596 character to display. */
16597 while (1)
16599 int n_glyphs_before, hpos_before, x_before;
16600 int x, i, nglyphs;
16601 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
16603 /* Retrieve the next thing to display. Value is zero if end of
16604 buffer reached. */
16605 if (!get_next_display_element (it))
16607 /* Maybe add a space at the end of this line that is used to
16608 display the cursor there under X. Set the charpos of the
16609 first glyph of blank lines not corresponding to any text
16610 to -1. */
16611 #ifdef HAVE_WINDOW_SYSTEM
16612 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16613 row->exact_window_width_line_p = 1;
16614 else
16615 #endif /* HAVE_WINDOW_SYSTEM */
16616 if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
16617 || row->used[TEXT_AREA] == 0)
16619 row->glyphs[TEXT_AREA]->charpos = -1;
16620 row->displays_text_p = 0;
16622 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
16623 && (!MINI_WINDOW_P (it->w)
16624 || (minibuf_level && EQ (it->window, minibuf_window))))
16625 row->indicate_empty_line_p = 1;
16628 it->continuation_lines_width = 0;
16629 row->ends_at_zv_p = 1;
16630 break;
16633 /* Now, get the metrics of what we want to display. This also
16634 generates glyphs in `row' (which is IT->glyph_row). */
16635 n_glyphs_before = row->used[TEXT_AREA];
16636 x = it->current_x;
16638 /* Remember the line height so far in case the next element doesn't
16639 fit on the line. */
16640 if (it->line_wrap != TRUNCATE)
16642 ascent = it->max_ascent;
16643 descent = it->max_descent;
16644 phys_ascent = it->max_phys_ascent;
16645 phys_descent = it->max_phys_descent;
16647 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
16649 if (IT_DISPLAYING_WHITESPACE (it))
16650 may_wrap = 1;
16651 else if (may_wrap)
16653 wrap_it = *it;
16654 wrap_x = x;
16655 wrap_row_used = row->used[TEXT_AREA];
16656 wrap_row_ascent = row->ascent;
16657 wrap_row_height = row->height;
16658 wrap_row_phys_ascent = row->phys_ascent;
16659 wrap_row_phys_height = row->phys_height;
16660 wrap_row_extra_line_spacing = row->extra_line_spacing;
16661 may_wrap = 0;
16666 PRODUCE_GLYPHS (it);
16668 /* If this display element was in marginal areas, continue with
16669 the next one. */
16670 if (it->area != TEXT_AREA)
16672 row->ascent = max (row->ascent, it->max_ascent);
16673 row->height = max (row->height, it->max_ascent + it->max_descent);
16674 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16675 row->phys_height = max (row->phys_height,
16676 it->max_phys_ascent + it->max_phys_descent);
16677 row->extra_line_spacing = max (row->extra_line_spacing,
16678 it->max_extra_line_spacing);
16679 set_iterator_to_next (it, 1);
16680 continue;
16683 /* Does the display element fit on the line? If we truncate
16684 lines, we should draw past the right edge of the window. If
16685 we don't truncate, we want to stop so that we can display the
16686 continuation glyph before the right margin. If lines are
16687 continued, there are two possible strategies for characters
16688 resulting in more than 1 glyph (e.g. tabs): Display as many
16689 glyphs as possible in this line and leave the rest for the
16690 continuation line, or display the whole element in the next
16691 line. Original redisplay did the former, so we do it also. */
16692 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
16693 hpos_before = it->hpos;
16694 x_before = x;
16696 if (/* Not a newline. */
16697 nglyphs > 0
16698 /* Glyphs produced fit entirely in the line. */
16699 && it->current_x < it->last_visible_x)
16701 it->hpos += nglyphs;
16702 row->ascent = max (row->ascent, it->max_ascent);
16703 row->height = max (row->height, it->max_ascent + it->max_descent);
16704 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16705 row->phys_height = max (row->phys_height,
16706 it->max_phys_ascent + it->max_phys_descent);
16707 row->extra_line_spacing = max (row->extra_line_spacing,
16708 it->max_extra_line_spacing);
16709 if (it->current_x - it->pixel_width < it->first_visible_x)
16710 row->x = x - it->first_visible_x;
16712 else
16714 int new_x;
16715 struct glyph *glyph;
16717 for (i = 0; i < nglyphs; ++i, x = new_x)
16719 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16720 new_x = x + glyph->pixel_width;
16722 if (/* Lines are continued. */
16723 it->line_wrap != TRUNCATE
16724 && (/* Glyph doesn't fit on the line. */
16725 new_x > it->last_visible_x
16726 /* Or it fits exactly on a window system frame. */
16727 || (new_x == it->last_visible_x
16728 && FRAME_WINDOW_P (it->f))))
16730 /* End of a continued line. */
16732 if (it->hpos == 0
16733 || (new_x == it->last_visible_x
16734 && FRAME_WINDOW_P (it->f)))
16736 /* Current glyph is the only one on the line or
16737 fits exactly on the line. We must continue
16738 the line because we can't draw the cursor
16739 after the glyph. */
16740 row->continued_p = 1;
16741 it->current_x = new_x;
16742 it->continuation_lines_width += new_x;
16743 ++it->hpos;
16744 if (i == nglyphs - 1)
16746 /* If line-wrap is on, check if a previous
16747 wrap point was found. */
16748 if (wrap_row_used > 0
16749 /* Even if there is a previous wrap
16750 point, continue the line here as
16751 usual, if (i) the previous character
16752 was a space or tab AND (ii) the
16753 current character is not. */
16754 && (!may_wrap
16755 || IT_DISPLAYING_WHITESPACE (it)))
16756 goto back_to_wrap;
16758 set_iterator_to_next (it, 1);
16759 #ifdef HAVE_WINDOW_SYSTEM
16760 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16762 if (!get_next_display_element (it))
16764 row->exact_window_width_line_p = 1;
16765 it->continuation_lines_width = 0;
16766 row->continued_p = 0;
16767 row->ends_at_zv_p = 1;
16769 else if (ITERATOR_AT_END_OF_LINE_P (it))
16771 row->continued_p = 0;
16772 row->exact_window_width_line_p = 1;
16775 #endif /* HAVE_WINDOW_SYSTEM */
16778 else if (CHAR_GLYPH_PADDING_P (*glyph)
16779 && !FRAME_WINDOW_P (it->f))
16781 /* A padding glyph that doesn't fit on this line.
16782 This means the whole character doesn't fit
16783 on the line. */
16784 row->used[TEXT_AREA] = n_glyphs_before;
16786 /* Fill the rest of the row with continuation
16787 glyphs like in 20.x. */
16788 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
16789 < row->glyphs[1 + TEXT_AREA])
16790 produce_special_glyphs (it, IT_CONTINUATION);
16792 row->continued_p = 1;
16793 it->current_x = x_before;
16794 it->continuation_lines_width += x_before;
16796 /* Restore the height to what it was before the
16797 element not fitting on the line. */
16798 it->max_ascent = ascent;
16799 it->max_descent = descent;
16800 it->max_phys_ascent = phys_ascent;
16801 it->max_phys_descent = phys_descent;
16803 else if (wrap_row_used > 0)
16805 back_to_wrap:
16806 *it = wrap_it;
16807 it->continuation_lines_width += wrap_x;
16808 row->used[TEXT_AREA] = wrap_row_used;
16809 row->ascent = wrap_row_ascent;
16810 row->height = wrap_row_height;
16811 row->phys_ascent = wrap_row_phys_ascent;
16812 row->phys_height = wrap_row_phys_height;
16813 row->extra_line_spacing = wrap_row_extra_line_spacing;
16814 row->continued_p = 1;
16815 row->ends_at_zv_p = 0;
16816 row->exact_window_width_line_p = 0;
16817 it->continuation_lines_width += x;
16819 /* Make sure that a non-default face is extended
16820 up to the right margin of the window. */
16821 extend_face_to_end_of_line (it);
16823 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
16825 /* A TAB that extends past the right edge of the
16826 window. This produces a single glyph on
16827 window system frames. We leave the glyph in
16828 this row and let it fill the row, but don't
16829 consume the TAB. */
16830 it->continuation_lines_width += it->last_visible_x;
16831 row->ends_in_middle_of_char_p = 1;
16832 row->continued_p = 1;
16833 glyph->pixel_width = it->last_visible_x - x;
16834 it->starts_in_middle_of_char_p = 1;
16836 else
16838 /* Something other than a TAB that draws past
16839 the right edge of the window. Restore
16840 positions to values before the element. */
16841 row->used[TEXT_AREA] = n_glyphs_before + i;
16843 /* Display continuation glyphs. */
16844 if (!FRAME_WINDOW_P (it->f))
16845 produce_special_glyphs (it, IT_CONTINUATION);
16846 row->continued_p = 1;
16848 it->current_x = x_before;
16849 it->continuation_lines_width += x;
16850 extend_face_to_end_of_line (it);
16852 if (nglyphs > 1 && i > 0)
16854 row->ends_in_middle_of_char_p = 1;
16855 it->starts_in_middle_of_char_p = 1;
16858 /* Restore the height to what it was before the
16859 element not fitting on the line. */
16860 it->max_ascent = ascent;
16861 it->max_descent = descent;
16862 it->max_phys_ascent = phys_ascent;
16863 it->max_phys_descent = phys_descent;
16866 break;
16868 else if (new_x > it->first_visible_x)
16870 /* Increment number of glyphs actually displayed. */
16871 ++it->hpos;
16873 if (x < it->first_visible_x)
16874 /* Glyph is partially visible, i.e. row starts at
16875 negative X position. */
16876 row->x = x - it->first_visible_x;
16878 else
16880 /* Glyph is completely off the left margin of the
16881 window. This should not happen because of the
16882 move_it_in_display_line at the start of this
16883 function, unless the text display area of the
16884 window is empty. */
16885 xassert (it->first_visible_x <= it->last_visible_x);
16889 row->ascent = max (row->ascent, it->max_ascent);
16890 row->height = max (row->height, it->max_ascent + it->max_descent);
16891 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16892 row->phys_height = max (row->phys_height,
16893 it->max_phys_ascent + it->max_phys_descent);
16894 row->extra_line_spacing = max (row->extra_line_spacing,
16895 it->max_extra_line_spacing);
16897 /* End of this display line if row is continued. */
16898 if (row->continued_p || row->ends_at_zv_p)
16899 break;
16902 at_end_of_line:
16903 /* Is this a line end? If yes, we're also done, after making
16904 sure that a non-default face is extended up to the right
16905 margin of the window. */
16906 if (ITERATOR_AT_END_OF_LINE_P (it))
16908 int used_before = row->used[TEXT_AREA];
16910 row->ends_in_newline_from_string_p = STRINGP (it->object);
16912 #ifdef HAVE_WINDOW_SYSTEM
16913 /* Add a space at the end of the line that is used to
16914 display the cursor there. */
16915 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16916 append_space_for_newline (it, 0);
16917 #endif /* HAVE_WINDOW_SYSTEM */
16919 /* Extend the face to the end of the line. */
16920 extend_face_to_end_of_line (it);
16922 /* Make sure we have the position. */
16923 if (used_before == 0)
16924 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
16926 /* Consume the line end. This skips over invisible lines. */
16927 set_iterator_to_next (it, 1);
16928 it->continuation_lines_width = 0;
16929 break;
16932 /* Proceed with next display element. Note that this skips
16933 over lines invisible because of selective display. */
16934 set_iterator_to_next (it, 1);
16936 /* If we truncate lines, we are done when the last displayed
16937 glyphs reach past the right margin of the window. */
16938 if (it->line_wrap == TRUNCATE
16939 && (FRAME_WINDOW_P (it->f)
16940 ? (it->current_x >= it->last_visible_x)
16941 : (it->current_x > it->last_visible_x)))
16943 /* Maybe add truncation glyphs. */
16944 if (!FRAME_WINDOW_P (it->f))
16946 int i, n;
16948 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16949 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16950 break;
16952 for (n = row->used[TEXT_AREA]; i < n; ++i)
16954 row->used[TEXT_AREA] = i;
16955 produce_special_glyphs (it, IT_TRUNCATION);
16958 #ifdef HAVE_WINDOW_SYSTEM
16959 else
16961 /* Don't truncate if we can overflow newline into fringe. */
16962 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16964 if (!get_next_display_element (it))
16966 it->continuation_lines_width = 0;
16967 row->ends_at_zv_p = 1;
16968 row->exact_window_width_line_p = 1;
16969 break;
16971 if (ITERATOR_AT_END_OF_LINE_P (it))
16973 row->exact_window_width_line_p = 1;
16974 goto at_end_of_line;
16978 #endif /* HAVE_WINDOW_SYSTEM */
16980 row->truncated_on_right_p = 1;
16981 it->continuation_lines_width = 0;
16982 reseat_at_next_visible_line_start (it, 0);
16983 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
16984 it->hpos = hpos_before;
16985 it->current_x = x_before;
16986 break;
16990 /* If line is not empty and hscrolled, maybe insert truncation glyphs
16991 at the left window margin. */
16992 if (it->first_visible_x
16993 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
16995 if (!FRAME_WINDOW_P (it->f))
16996 insert_left_trunc_glyphs (it);
16997 row->truncated_on_left_p = 1;
17000 /* If the start of this line is the overlay arrow-position, then
17001 mark this glyph row as the one containing the overlay arrow.
17002 This is clearly a mess with variable size fonts. It would be
17003 better to let it be displayed like cursors under X. */
17004 if ((row->displays_text_p || !overlay_arrow_seen)
17005 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17006 !NILP (overlay_arrow_string)))
17008 /* Overlay arrow in window redisplay is a fringe bitmap. */
17009 if (STRINGP (overlay_arrow_string))
17011 struct glyph_row *arrow_row
17012 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17013 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17014 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17015 struct glyph *p = row->glyphs[TEXT_AREA];
17016 struct glyph *p2, *end;
17018 /* Copy the arrow glyphs. */
17019 while (glyph < arrow_end)
17020 *p++ = *glyph++;
17022 /* Throw away padding glyphs. */
17023 p2 = p;
17024 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17025 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17026 ++p2;
17027 if (p2 > p)
17029 while (p2 < end)
17030 *p++ = *p2++;
17031 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17034 else
17036 xassert (INTEGERP (overlay_arrow_string));
17037 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17039 overlay_arrow_seen = 1;
17042 /* Compute pixel dimensions of this line. */
17043 compute_line_metrics (it);
17045 /* Remember the position at which this line ends. */
17046 row->end = it->current;
17048 /* Record whether this row ends inside an ellipsis. */
17049 row->ends_in_ellipsis_p
17050 = (it->method == GET_FROM_DISPLAY_VECTOR
17051 && it->ellipsis_p);
17053 /* Save fringe bitmaps in this row. */
17054 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17055 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17056 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17057 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17059 it->left_user_fringe_bitmap = 0;
17060 it->left_user_fringe_face_id = 0;
17061 it->right_user_fringe_bitmap = 0;
17062 it->right_user_fringe_face_id = 0;
17064 /* Maybe set the cursor. */
17065 if (it->w->cursor.vpos < 0
17066 && PT >= MATRIX_ROW_START_CHARPOS (row)
17067 && PT <= MATRIX_ROW_END_CHARPOS (row)
17068 && cursor_row_p (it->w, row))
17069 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17071 /* Highlight trailing whitespace. */
17072 if (!NILP (Vshow_trailing_whitespace))
17073 highlight_trailing_whitespace (it->f, it->glyph_row);
17075 /* Prepare for the next line. This line starts horizontally at (X
17076 HPOS) = (0 0). Vertical positions are incremented. As a
17077 convenience for the caller, IT->glyph_row is set to the next
17078 row to be used. */
17079 it->current_x = it->hpos = 0;
17080 it->current_y += row->height;
17081 ++it->vpos;
17082 ++it->glyph_row;
17083 it->start = it->current;
17084 return row->displays_text_p;
17089 /***********************************************************************
17090 Menu Bar
17091 ***********************************************************************/
17093 /* Redisplay the menu bar in the frame for window W.
17095 The menu bar of X frames that don't have X toolkit support is
17096 displayed in a special window W->frame->menu_bar_window.
17098 The menu bar of terminal frames is treated specially as far as
17099 glyph matrices are concerned. Menu bar lines are not part of
17100 windows, so the update is done directly on the frame matrix rows
17101 for the menu bar. */
17103 static void
17104 display_menu_bar (w)
17105 struct window *w;
17107 struct frame *f = XFRAME (WINDOW_FRAME (w));
17108 struct it it;
17109 Lisp_Object items;
17110 int i;
17112 /* Don't do all this for graphical frames. */
17113 #ifdef HAVE_NTGUI
17114 if (FRAME_W32_P (f))
17115 return;
17116 #endif
17117 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
17118 if (FRAME_X_P (f))
17119 return;
17120 #endif
17122 #ifdef HAVE_NS
17123 if (FRAME_NS_P (f))
17124 return;
17125 #endif /* HAVE_NS */
17127 #ifdef USE_X_TOOLKIT
17128 xassert (!FRAME_WINDOW_P (f));
17129 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
17130 it.first_visible_x = 0;
17131 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
17132 #else /* not USE_X_TOOLKIT */
17133 if (FRAME_WINDOW_P (f))
17135 /* Menu bar lines are displayed in the desired matrix of the
17136 dummy window menu_bar_window. */
17137 struct window *menu_w;
17138 xassert (WINDOWP (f->menu_bar_window));
17139 menu_w = XWINDOW (f->menu_bar_window);
17140 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
17141 MENU_FACE_ID);
17142 it.first_visible_x = 0;
17143 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
17145 else
17147 /* This is a TTY frame, i.e. character hpos/vpos are used as
17148 pixel x/y. */
17149 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
17150 MENU_FACE_ID);
17151 it.first_visible_x = 0;
17152 it.last_visible_x = FRAME_COLS (f);
17154 #endif /* not USE_X_TOOLKIT */
17156 if (! mode_line_inverse_video)
17157 /* Force the menu-bar to be displayed in the default face. */
17158 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
17160 /* Clear all rows of the menu bar. */
17161 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
17163 struct glyph_row *row = it.glyph_row + i;
17164 clear_glyph_row (row);
17165 row->enabled_p = 1;
17166 row->full_width_p = 1;
17169 /* Display all items of the menu bar. */
17170 items = FRAME_MENU_BAR_ITEMS (it.f);
17171 for (i = 0; i < XVECTOR (items)->size; i += 4)
17173 Lisp_Object string;
17175 /* Stop at nil string. */
17176 string = AREF (items, i + 1);
17177 if (NILP (string))
17178 break;
17180 /* Remember where item was displayed. */
17181 ASET (items, i + 3, make_number (it.hpos));
17183 /* Display the item, pad with one space. */
17184 if (it.current_x < it.last_visible_x)
17185 display_string (NULL, string, Qnil, 0, 0, &it,
17186 SCHARS (string) + 1, 0, 0, -1);
17189 /* Fill out the line with spaces. */
17190 if (it.current_x < it.last_visible_x)
17191 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
17193 /* Compute the total height of the lines. */
17194 compute_line_metrics (&it);
17199 /***********************************************************************
17200 Mode Line
17201 ***********************************************************************/
17203 /* Redisplay mode lines in the window tree whose root is WINDOW. If
17204 FORCE is non-zero, redisplay mode lines unconditionally.
17205 Otherwise, redisplay only mode lines that are garbaged. Value is
17206 the number of windows whose mode lines were redisplayed. */
17208 static int
17209 redisplay_mode_lines (window, force)
17210 Lisp_Object window;
17211 int force;
17213 int nwindows = 0;
17215 while (!NILP (window))
17217 struct window *w = XWINDOW (window);
17219 if (WINDOWP (w->hchild))
17220 nwindows += redisplay_mode_lines (w->hchild, force);
17221 else if (WINDOWP (w->vchild))
17222 nwindows += redisplay_mode_lines (w->vchild, force);
17223 else if (force
17224 || FRAME_GARBAGED_P (XFRAME (w->frame))
17225 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
17227 struct text_pos lpoint;
17228 struct buffer *old = current_buffer;
17230 /* Set the window's buffer for the mode line display. */
17231 SET_TEXT_POS (lpoint, PT, PT_BYTE);
17232 set_buffer_internal_1 (XBUFFER (w->buffer));
17234 /* Point refers normally to the selected window. For any
17235 other window, set up appropriate value. */
17236 if (!EQ (window, selected_window))
17238 struct text_pos pt;
17240 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
17241 if (CHARPOS (pt) < BEGV)
17242 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17243 else if (CHARPOS (pt) > (ZV - 1))
17244 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
17245 else
17246 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
17249 /* Display mode lines. */
17250 clear_glyph_matrix (w->desired_matrix);
17251 if (display_mode_lines (w))
17253 ++nwindows;
17254 w->must_be_updated_p = 1;
17257 /* Restore old settings. */
17258 set_buffer_internal_1 (old);
17259 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17262 window = w->next;
17265 return nwindows;
17269 /* Display the mode and/or top line of window W. Value is the number
17270 of mode lines displayed. */
17272 static int
17273 display_mode_lines (w)
17274 struct window *w;
17276 Lisp_Object old_selected_window, old_selected_frame;
17277 int n = 0;
17279 old_selected_frame = selected_frame;
17280 selected_frame = w->frame;
17281 old_selected_window = selected_window;
17282 XSETWINDOW (selected_window, w);
17284 /* These will be set while the mode line specs are processed. */
17285 line_number_displayed = 0;
17286 w->column_number_displayed = Qnil;
17288 if (WINDOW_WANTS_MODELINE_P (w))
17290 struct window *sel_w = XWINDOW (old_selected_window);
17292 /* Select mode line face based on the real selected window. */
17293 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
17294 current_buffer->mode_line_format);
17295 ++n;
17298 if (WINDOW_WANTS_HEADER_LINE_P (w))
17300 display_mode_line (w, HEADER_LINE_FACE_ID,
17301 current_buffer->header_line_format);
17302 ++n;
17305 selected_frame = old_selected_frame;
17306 selected_window = old_selected_window;
17307 return n;
17311 /* Display mode or top line of window W. FACE_ID specifies which line
17312 to display; it is either MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID.
17313 FORMAT is the mode line format to display. Value is the pixel
17314 height of the mode line displayed. */
17316 static int
17317 display_mode_line (w, face_id, format)
17318 struct window *w;
17319 enum face_id face_id;
17320 Lisp_Object format;
17322 struct it it;
17323 struct face *face;
17324 int count = SPECPDL_INDEX ();
17326 init_iterator (&it, w, -1, -1, NULL, face_id);
17327 /* Don't extend on a previously drawn mode-line.
17328 This may happen if called from pos_visible_p. */
17329 it.glyph_row->enabled_p = 0;
17330 prepare_desired_row (it.glyph_row);
17332 it.glyph_row->mode_line_p = 1;
17334 if (! mode_line_inverse_video)
17335 /* Force the mode-line to be displayed in the default face. */
17336 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
17338 record_unwind_protect (unwind_format_mode_line,
17339 format_mode_line_unwind_data (NULL, Qnil, 0));
17341 mode_line_target = MODE_LINE_DISPLAY;
17343 /* Temporarily make frame's keyboard the current kboard so that
17344 kboard-local variables in the mode_line_format will get the right
17345 values. */
17346 push_kboard (FRAME_KBOARD (it.f));
17347 record_unwind_save_match_data ();
17348 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17349 pop_kboard ();
17351 unbind_to (count, Qnil);
17353 /* Fill up with spaces. */
17354 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
17356 compute_line_metrics (&it);
17357 it.glyph_row->full_width_p = 1;
17358 it.glyph_row->continued_p = 0;
17359 it.glyph_row->truncated_on_left_p = 0;
17360 it.glyph_row->truncated_on_right_p = 0;
17362 /* Make a 3D mode-line have a shadow at its right end. */
17363 face = FACE_FROM_ID (it.f, face_id);
17364 extend_face_to_end_of_line (&it);
17365 if (face->box != FACE_NO_BOX)
17367 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
17368 + it.glyph_row->used[TEXT_AREA] - 1);
17369 last->right_box_line_p = 1;
17372 return it.glyph_row->height;
17375 /* Move element ELT in LIST to the front of LIST.
17376 Return the updated list. */
17378 static Lisp_Object
17379 move_elt_to_front (elt, list)
17380 Lisp_Object elt, list;
17382 register Lisp_Object tail, prev;
17383 register Lisp_Object tem;
17385 tail = list;
17386 prev = Qnil;
17387 while (CONSP (tail))
17389 tem = XCAR (tail);
17391 if (EQ (elt, tem))
17393 /* Splice out the link TAIL. */
17394 if (NILP (prev))
17395 list = XCDR (tail);
17396 else
17397 Fsetcdr (prev, XCDR (tail));
17399 /* Now make it the first. */
17400 Fsetcdr (tail, list);
17401 return tail;
17403 else
17404 prev = tail;
17405 tail = XCDR (tail);
17406 QUIT;
17409 /* Not found--return unchanged LIST. */
17410 return list;
17413 /* Contribute ELT to the mode line for window IT->w. How it
17414 translates into text depends on its data type.
17416 IT describes the display environment in which we display, as usual.
17418 DEPTH is the depth in recursion. It is used to prevent
17419 infinite recursion here.
17421 FIELD_WIDTH is the number of characters the display of ELT should
17422 occupy in the mode line, and PRECISION is the maximum number of
17423 characters to display from ELT's representation. See
17424 display_string for details.
17426 Returns the hpos of the end of the text generated by ELT.
17428 PROPS is a property list to add to any string we encounter.
17430 If RISKY is nonzero, remove (disregard) any properties in any string
17431 we encounter, and ignore :eval and :propertize.
17433 The global variable `mode_line_target' determines whether the
17434 output is passed to `store_mode_line_noprop',
17435 `store_mode_line_string', or `display_string'. */
17437 static int
17438 display_mode_element (it, depth, field_width, precision, elt, props, risky)
17439 struct it *it;
17440 int depth;
17441 int field_width, precision;
17442 Lisp_Object elt, props;
17443 int risky;
17445 int n = 0, field, prec;
17446 int literal = 0;
17448 tail_recurse:
17449 if (depth > 100)
17450 elt = build_string ("*too-deep*");
17452 depth++;
17454 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
17456 case Lisp_String:
17458 /* A string: output it and check for %-constructs within it. */
17459 unsigned char c;
17460 int offset = 0;
17462 if (SCHARS (elt) > 0
17463 && (!NILP (props) || risky))
17465 Lisp_Object oprops, aelt;
17466 oprops = Ftext_properties_at (make_number (0), elt);
17468 /* If the starting string's properties are not what
17469 we want, translate the string. Also, if the string
17470 is risky, do that anyway. */
17472 if (NILP (Fequal (props, oprops)) || risky)
17474 /* If the starting string has properties,
17475 merge the specified ones onto the existing ones. */
17476 if (! NILP (oprops) && !risky)
17478 Lisp_Object tem;
17480 oprops = Fcopy_sequence (oprops);
17481 tem = props;
17482 while (CONSP (tem))
17484 oprops = Fplist_put (oprops, XCAR (tem),
17485 XCAR (XCDR (tem)));
17486 tem = XCDR (XCDR (tem));
17488 props = oprops;
17491 aelt = Fassoc (elt, mode_line_proptrans_alist);
17492 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
17494 /* AELT is what we want. Move it to the front
17495 without consing. */
17496 elt = XCAR (aelt);
17497 mode_line_proptrans_alist
17498 = move_elt_to_front (aelt, mode_line_proptrans_alist);
17500 else
17502 Lisp_Object tem;
17504 /* If AELT has the wrong props, it is useless.
17505 so get rid of it. */
17506 if (! NILP (aelt))
17507 mode_line_proptrans_alist
17508 = Fdelq (aelt, mode_line_proptrans_alist);
17510 elt = Fcopy_sequence (elt);
17511 Fset_text_properties (make_number (0), Flength (elt),
17512 props, elt);
17513 /* Add this item to mode_line_proptrans_alist. */
17514 mode_line_proptrans_alist
17515 = Fcons (Fcons (elt, props),
17516 mode_line_proptrans_alist);
17517 /* Truncate mode_line_proptrans_alist
17518 to at most 50 elements. */
17519 tem = Fnthcdr (make_number (50),
17520 mode_line_proptrans_alist);
17521 if (! NILP (tem))
17522 XSETCDR (tem, Qnil);
17527 offset = 0;
17529 if (literal)
17531 prec = precision - n;
17532 switch (mode_line_target)
17534 case MODE_LINE_NOPROP:
17535 case MODE_LINE_TITLE:
17536 n += store_mode_line_noprop (SDATA (elt), -1, prec);
17537 break;
17538 case MODE_LINE_STRING:
17539 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
17540 break;
17541 case MODE_LINE_DISPLAY:
17542 n += display_string (NULL, elt, Qnil, 0, 0, it,
17543 0, prec, 0, STRING_MULTIBYTE (elt));
17544 break;
17547 break;
17550 /* Handle the non-literal case. */
17552 while ((precision <= 0 || n < precision)
17553 && SREF (elt, offset) != 0
17554 && (mode_line_target != MODE_LINE_DISPLAY
17555 || it->current_x < it->last_visible_x))
17557 int last_offset = offset;
17559 /* Advance to end of string or next format specifier. */
17560 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
17563 if (offset - 1 != last_offset)
17565 int nchars, nbytes;
17567 /* Output to end of string or up to '%'. Field width
17568 is length of string. Don't output more than
17569 PRECISION allows us. */
17570 offset--;
17572 prec = c_string_width (SDATA (elt) + last_offset,
17573 offset - last_offset, precision - n,
17574 &nchars, &nbytes);
17576 switch (mode_line_target)
17578 case MODE_LINE_NOPROP:
17579 case MODE_LINE_TITLE:
17580 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
17581 break;
17582 case MODE_LINE_STRING:
17584 int bytepos = last_offset;
17585 int charpos = string_byte_to_char (elt, bytepos);
17586 int endpos = (precision <= 0
17587 ? string_byte_to_char (elt, offset)
17588 : charpos + nchars);
17590 n += store_mode_line_string (NULL,
17591 Fsubstring (elt, make_number (charpos),
17592 make_number (endpos)),
17593 0, 0, 0, Qnil);
17595 break;
17596 case MODE_LINE_DISPLAY:
17598 int bytepos = last_offset;
17599 int charpos = string_byte_to_char (elt, bytepos);
17601 if (precision <= 0)
17602 nchars = string_byte_to_char (elt, offset) - charpos;
17603 n += display_string (NULL, elt, Qnil, 0, charpos,
17604 it, 0, nchars, 0,
17605 STRING_MULTIBYTE (elt));
17607 break;
17610 else /* c == '%' */
17612 int percent_position = offset;
17614 /* Get the specified minimum width. Zero means
17615 don't pad. */
17616 field = 0;
17617 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
17618 field = field * 10 + c - '0';
17620 /* Don't pad beyond the total padding allowed. */
17621 if (field_width - n > 0 && field > field_width - n)
17622 field = field_width - n;
17624 /* Note that either PRECISION <= 0 or N < PRECISION. */
17625 prec = precision - n;
17627 if (c == 'M')
17628 n += display_mode_element (it, depth, field, prec,
17629 Vglobal_mode_string, props,
17630 risky);
17631 else if (c != 0)
17633 int multibyte;
17634 int bytepos, charpos;
17635 unsigned char *spec;
17637 bytepos = percent_position;
17638 charpos = (STRING_MULTIBYTE (elt)
17639 ? string_byte_to_char (elt, bytepos)
17640 : bytepos);
17641 spec
17642 = decode_mode_spec (it->w, c, field, prec, &multibyte);
17644 switch (mode_line_target)
17646 case MODE_LINE_NOPROP:
17647 case MODE_LINE_TITLE:
17648 n += store_mode_line_noprop (spec, field, prec);
17649 break;
17650 case MODE_LINE_STRING:
17652 int len = strlen (spec);
17653 Lisp_Object tem = make_string (spec, len);
17654 props = Ftext_properties_at (make_number (charpos), elt);
17655 /* Should only keep face property in props */
17656 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
17658 break;
17659 case MODE_LINE_DISPLAY:
17661 int nglyphs_before, nwritten;
17663 nglyphs_before = it->glyph_row->used[TEXT_AREA];
17664 nwritten = display_string (spec, Qnil, elt,
17665 charpos, 0, it,
17666 field, prec, 0,
17667 multibyte);
17669 /* Assign to the glyphs written above the
17670 string where the `%x' came from, position
17671 of the `%'. */
17672 if (nwritten > 0)
17674 struct glyph *glyph
17675 = (it->glyph_row->glyphs[TEXT_AREA]
17676 + nglyphs_before);
17677 int i;
17679 for (i = 0; i < nwritten; ++i)
17681 glyph[i].object = elt;
17682 glyph[i].charpos = charpos;
17685 n += nwritten;
17688 break;
17691 else /* c == 0 */
17692 break;
17696 break;
17698 case Lisp_Symbol:
17699 /* A symbol: process the value of the symbol recursively
17700 as if it appeared here directly. Avoid error if symbol void.
17701 Special case: if value of symbol is a string, output the string
17702 literally. */
17704 register Lisp_Object tem;
17706 /* If the variable is not marked as risky to set
17707 then its contents are risky to use. */
17708 if (NILP (Fget (elt, Qrisky_local_variable)))
17709 risky = 1;
17711 tem = Fboundp (elt);
17712 if (!NILP (tem))
17714 tem = Fsymbol_value (elt);
17715 /* If value is a string, output that string literally:
17716 don't check for % within it. */
17717 if (STRINGP (tem))
17718 literal = 1;
17720 if (!EQ (tem, elt))
17722 /* Give up right away for nil or t. */
17723 elt = tem;
17724 goto tail_recurse;
17728 break;
17730 case Lisp_Cons:
17732 register Lisp_Object car, tem;
17734 /* A cons cell: five distinct cases.
17735 If first element is :eval or :propertize, do something special.
17736 If first element is a string or a cons, process all the elements
17737 and effectively concatenate them.
17738 If first element is a negative number, truncate displaying cdr to
17739 at most that many characters. If positive, pad (with spaces)
17740 to at least that many characters.
17741 If first element is a symbol, process the cadr or caddr recursively
17742 according to whether the symbol's value is non-nil or nil. */
17743 car = XCAR (elt);
17744 if (EQ (car, QCeval))
17746 /* An element of the form (:eval FORM) means evaluate FORM
17747 and use the result as mode line elements. */
17749 if (risky)
17750 break;
17752 if (CONSP (XCDR (elt)))
17754 Lisp_Object spec;
17755 spec = safe_eval (XCAR (XCDR (elt)));
17756 n += display_mode_element (it, depth, field_width - n,
17757 precision - n, spec, props,
17758 risky);
17761 else if (EQ (car, QCpropertize))
17763 /* An element of the form (:propertize ELT PROPS...)
17764 means display ELT but applying properties PROPS. */
17766 if (risky)
17767 break;
17769 if (CONSP (XCDR (elt)))
17770 n += display_mode_element (it, depth, field_width - n,
17771 precision - n, XCAR (XCDR (elt)),
17772 XCDR (XCDR (elt)), risky);
17774 else if (SYMBOLP (car))
17776 tem = Fboundp (car);
17777 elt = XCDR (elt);
17778 if (!CONSP (elt))
17779 goto invalid;
17780 /* elt is now the cdr, and we know it is a cons cell.
17781 Use its car if CAR has a non-nil value. */
17782 if (!NILP (tem))
17784 tem = Fsymbol_value (car);
17785 if (!NILP (tem))
17787 elt = XCAR (elt);
17788 goto tail_recurse;
17791 /* Symbol's value is nil (or symbol is unbound)
17792 Get the cddr of the original list
17793 and if possible find the caddr and use that. */
17794 elt = XCDR (elt);
17795 if (NILP (elt))
17796 break;
17797 else if (!CONSP (elt))
17798 goto invalid;
17799 elt = XCAR (elt);
17800 goto tail_recurse;
17802 else if (INTEGERP (car))
17804 register int lim = XINT (car);
17805 elt = XCDR (elt);
17806 if (lim < 0)
17808 /* Negative int means reduce maximum width. */
17809 if (precision <= 0)
17810 precision = -lim;
17811 else
17812 precision = min (precision, -lim);
17814 else if (lim > 0)
17816 /* Padding specified. Don't let it be more than
17817 current maximum. */
17818 if (precision > 0)
17819 lim = min (precision, lim);
17821 /* If that's more padding than already wanted, queue it.
17822 But don't reduce padding already specified even if
17823 that is beyond the current truncation point. */
17824 field_width = max (lim, field_width);
17826 goto tail_recurse;
17828 else if (STRINGP (car) || CONSP (car))
17830 register int limit = 50;
17831 /* Limit is to protect against circular lists. */
17832 while (CONSP (elt)
17833 && --limit > 0
17834 && (precision <= 0 || n < precision))
17836 n += display_mode_element (it, depth,
17837 /* Do padding only after the last
17838 element in the list. */
17839 (! CONSP (XCDR (elt))
17840 ? field_width - n
17841 : 0),
17842 precision - n, XCAR (elt),
17843 props, risky);
17844 elt = XCDR (elt);
17848 break;
17850 default:
17851 invalid:
17852 elt = build_string ("*invalid*");
17853 goto tail_recurse;
17856 /* Pad to FIELD_WIDTH. */
17857 if (field_width > 0 && n < field_width)
17859 switch (mode_line_target)
17861 case MODE_LINE_NOPROP:
17862 case MODE_LINE_TITLE:
17863 n += store_mode_line_noprop ("", field_width - n, 0);
17864 break;
17865 case MODE_LINE_STRING:
17866 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
17867 break;
17868 case MODE_LINE_DISPLAY:
17869 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
17870 0, 0, 0);
17871 break;
17875 return n;
17878 /* Store a mode-line string element in mode_line_string_list.
17880 If STRING is non-null, display that C string. Otherwise, the Lisp
17881 string LISP_STRING is displayed.
17883 FIELD_WIDTH is the minimum number of output glyphs to produce.
17884 If STRING has fewer characters than FIELD_WIDTH, pad to the right
17885 with spaces. FIELD_WIDTH <= 0 means don't pad.
17887 PRECISION is the maximum number of characters to output from
17888 STRING. PRECISION <= 0 means don't truncate the string.
17890 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
17891 properties to the string.
17893 PROPS are the properties to add to the string.
17894 The mode_line_string_face face property is always added to the string.
17897 static int
17898 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
17899 char *string;
17900 Lisp_Object lisp_string;
17901 int copy_string;
17902 int field_width;
17903 int precision;
17904 Lisp_Object props;
17906 int len;
17907 int n = 0;
17909 if (string != NULL)
17911 len = strlen (string);
17912 if (precision > 0 && len > precision)
17913 len = precision;
17914 lisp_string = make_string (string, len);
17915 if (NILP (props))
17916 props = mode_line_string_face_prop;
17917 else if (!NILP (mode_line_string_face))
17919 Lisp_Object face = Fplist_get (props, Qface);
17920 props = Fcopy_sequence (props);
17921 if (NILP (face))
17922 face = mode_line_string_face;
17923 else
17924 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17925 props = Fplist_put (props, Qface, face);
17927 Fadd_text_properties (make_number (0), make_number (len),
17928 props, lisp_string);
17930 else
17932 len = XFASTINT (Flength (lisp_string));
17933 if (precision > 0 && len > precision)
17935 len = precision;
17936 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
17937 precision = -1;
17939 if (!NILP (mode_line_string_face))
17941 Lisp_Object face;
17942 if (NILP (props))
17943 props = Ftext_properties_at (make_number (0), lisp_string);
17944 face = Fplist_get (props, Qface);
17945 if (NILP (face))
17946 face = mode_line_string_face;
17947 else
17948 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17949 props = Fcons (Qface, Fcons (face, Qnil));
17950 if (copy_string)
17951 lisp_string = Fcopy_sequence (lisp_string);
17953 if (!NILP (props))
17954 Fadd_text_properties (make_number (0), make_number (len),
17955 props, lisp_string);
17958 if (len > 0)
17960 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17961 n += len;
17964 if (field_width > len)
17966 field_width -= len;
17967 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
17968 if (!NILP (props))
17969 Fadd_text_properties (make_number (0), make_number (field_width),
17970 props, lisp_string);
17971 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17972 n += field_width;
17975 return n;
17979 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
17980 1, 4, 0,
17981 doc: /* Format a string out of a mode line format specification.
17982 First arg FORMAT specifies the mode line format (see `mode-line-format'
17983 for details) to use.
17985 Optional second arg FACE specifies the face property to put
17986 on all characters for which no face is specified.
17987 The value t means whatever face the window's mode line currently uses
17988 \(either `mode-line' or `mode-line-inactive', depending).
17989 A value of nil means the default is no face property.
17990 If FACE is an integer, the value string has no text properties.
17992 Optional third and fourth args WINDOW and BUFFER specify the window
17993 and buffer to use as the context for the formatting (defaults
17994 are the selected window and the window's buffer). */)
17995 (format, face, window, buffer)
17996 Lisp_Object format, face, window, buffer;
17998 struct it it;
17999 int len;
18000 struct window *w;
18001 struct buffer *old_buffer = NULL;
18002 int face_id = -1;
18003 int no_props = INTEGERP (face);
18004 int count = SPECPDL_INDEX ();
18005 Lisp_Object str;
18006 int string_start = 0;
18008 if (NILP (window))
18009 window = selected_window;
18010 CHECK_WINDOW (window);
18011 w = XWINDOW (window);
18013 if (NILP (buffer))
18014 buffer = w->buffer;
18015 CHECK_BUFFER (buffer);
18017 /* Make formatting the modeline a non-op when noninteractive, otherwise
18018 there will be problems later caused by a partially initialized frame. */
18019 if (NILP (format) || noninteractive)
18020 return empty_unibyte_string;
18022 if (no_props)
18023 face = Qnil;
18025 if (!NILP (face))
18027 if (EQ (face, Qt))
18028 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
18029 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
18032 if (face_id < 0)
18033 face_id = DEFAULT_FACE_ID;
18035 if (XBUFFER (buffer) != current_buffer)
18036 old_buffer = current_buffer;
18038 /* Save things including mode_line_proptrans_alist,
18039 and set that to nil so that we don't alter the outer value. */
18040 record_unwind_protect (unwind_format_mode_line,
18041 format_mode_line_unwind_data
18042 (old_buffer, selected_window, 1));
18043 mode_line_proptrans_alist = Qnil;
18045 Fselect_window (window, Qt);
18046 if (old_buffer)
18047 set_buffer_internal_1 (XBUFFER (buffer));
18049 init_iterator (&it, w, -1, -1, NULL, face_id);
18051 if (no_props)
18053 mode_line_target = MODE_LINE_NOPROP;
18054 mode_line_string_face_prop = Qnil;
18055 mode_line_string_list = Qnil;
18056 string_start = MODE_LINE_NOPROP_LEN (0);
18058 else
18060 mode_line_target = MODE_LINE_STRING;
18061 mode_line_string_list = Qnil;
18062 mode_line_string_face = face;
18063 mode_line_string_face_prop
18064 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
18067 push_kboard (FRAME_KBOARD (it.f));
18068 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18069 pop_kboard ();
18071 if (no_props)
18073 len = MODE_LINE_NOPROP_LEN (string_start);
18074 str = make_string (mode_line_noprop_buf + string_start, len);
18076 else
18078 mode_line_string_list = Fnreverse (mode_line_string_list);
18079 str = Fmapconcat (intern ("identity"), mode_line_string_list,
18080 empty_unibyte_string);
18083 unbind_to (count, Qnil);
18084 return str;
18087 /* Write a null-terminated, right justified decimal representation of
18088 the positive integer D to BUF using a minimal field width WIDTH. */
18090 static void
18091 pint2str (buf, width, d)
18092 register char *buf;
18093 register int width;
18094 register int d;
18096 register char *p = buf;
18098 if (d <= 0)
18099 *p++ = '0';
18100 else
18102 while (d > 0)
18104 *p++ = d % 10 + '0';
18105 d /= 10;
18109 for (width -= (int) (p - buf); width > 0; --width)
18110 *p++ = ' ';
18111 *p-- = '\0';
18112 while (p > buf)
18114 d = *buf;
18115 *buf++ = *p;
18116 *p-- = d;
18120 /* Write a null-terminated, right justified decimal and "human
18121 readable" representation of the nonnegative integer D to BUF using
18122 a minimal field width WIDTH. D should be smaller than 999.5e24. */
18124 static const char power_letter[] =
18126 0, /* not used */
18127 'k', /* kilo */
18128 'M', /* mega */
18129 'G', /* giga */
18130 'T', /* tera */
18131 'P', /* peta */
18132 'E', /* exa */
18133 'Z', /* zetta */
18134 'Y' /* yotta */
18137 static void
18138 pint2hrstr (buf, width, d)
18139 char *buf;
18140 int width;
18141 int d;
18143 /* We aim to represent the nonnegative integer D as
18144 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
18145 int quotient = d;
18146 int remainder = 0;
18147 /* -1 means: do not use TENTHS. */
18148 int tenths = -1;
18149 int exponent = 0;
18151 /* Length of QUOTIENT.TENTHS as a string. */
18152 int length;
18154 char * psuffix;
18155 char * p;
18157 if (1000 <= quotient)
18159 /* Scale to the appropriate EXPONENT. */
18162 remainder = quotient % 1000;
18163 quotient /= 1000;
18164 exponent++;
18166 while (1000 <= quotient);
18168 /* Round to nearest and decide whether to use TENTHS or not. */
18169 if (quotient <= 9)
18171 tenths = remainder / 100;
18172 if (50 <= remainder % 100)
18174 if (tenths < 9)
18175 tenths++;
18176 else
18178 quotient++;
18179 if (quotient == 10)
18180 tenths = -1;
18181 else
18182 tenths = 0;
18186 else
18187 if (500 <= remainder)
18189 if (quotient < 999)
18190 quotient++;
18191 else
18193 quotient = 1;
18194 exponent++;
18195 tenths = 0;
18200 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
18201 if (tenths == -1 && quotient <= 99)
18202 if (quotient <= 9)
18203 length = 1;
18204 else
18205 length = 2;
18206 else
18207 length = 3;
18208 p = psuffix = buf + max (width, length);
18210 /* Print EXPONENT. */
18211 if (exponent)
18212 *psuffix++ = power_letter[exponent];
18213 *psuffix = '\0';
18215 /* Print TENTHS. */
18216 if (tenths >= 0)
18218 *--p = '0' + tenths;
18219 *--p = '.';
18222 /* Print QUOTIENT. */
18225 int digit = quotient % 10;
18226 *--p = '0' + digit;
18228 while ((quotient /= 10) != 0);
18230 /* Print leading spaces. */
18231 while (buf < p)
18232 *--p = ' ';
18235 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
18236 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
18237 type of CODING_SYSTEM. Return updated pointer into BUF. */
18239 static unsigned char invalid_eol_type[] = "(*invalid*)";
18241 static char *
18242 decode_mode_spec_coding (coding_system, buf, eol_flag)
18243 Lisp_Object coding_system;
18244 register char *buf;
18245 int eol_flag;
18247 Lisp_Object val;
18248 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
18249 const unsigned char *eol_str;
18250 int eol_str_len;
18251 /* The EOL conversion we are using. */
18252 Lisp_Object eoltype;
18254 val = CODING_SYSTEM_SPEC (coding_system);
18255 eoltype = Qnil;
18257 if (!VECTORP (val)) /* Not yet decided. */
18259 if (multibyte)
18260 *buf++ = '-';
18261 if (eol_flag)
18262 eoltype = eol_mnemonic_undecided;
18263 /* Don't mention EOL conversion if it isn't decided. */
18265 else
18267 Lisp_Object attrs;
18268 Lisp_Object eolvalue;
18270 attrs = AREF (val, 0);
18271 eolvalue = AREF (val, 2);
18273 if (multibyte)
18274 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
18276 if (eol_flag)
18278 /* The EOL conversion that is normal on this system. */
18280 if (NILP (eolvalue)) /* Not yet decided. */
18281 eoltype = eol_mnemonic_undecided;
18282 else if (VECTORP (eolvalue)) /* Not yet decided. */
18283 eoltype = eol_mnemonic_undecided;
18284 else /* eolvalue is Qunix, Qdos, or Qmac. */
18285 eoltype = (EQ (eolvalue, Qunix)
18286 ? eol_mnemonic_unix
18287 : (EQ (eolvalue, Qdos) == 1
18288 ? eol_mnemonic_dos : eol_mnemonic_mac));
18292 if (eol_flag)
18294 /* Mention the EOL conversion if it is not the usual one. */
18295 if (STRINGP (eoltype))
18297 eol_str = SDATA (eoltype);
18298 eol_str_len = SBYTES (eoltype);
18300 else if (CHARACTERP (eoltype))
18302 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
18303 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
18304 eol_str = tmp;
18306 else
18308 eol_str = invalid_eol_type;
18309 eol_str_len = sizeof (invalid_eol_type) - 1;
18311 bcopy (eol_str, buf, eol_str_len);
18312 buf += eol_str_len;
18315 return buf;
18318 /* Return a string for the output of a mode line %-spec for window W,
18319 generated by character C. PRECISION >= 0 means don't return a
18320 string longer than that value. FIELD_WIDTH > 0 means pad the
18321 string returned with spaces to that value. Return 1 in *MULTIBYTE
18322 if the result is multibyte text.
18324 Note we operate on the current buffer for most purposes,
18325 the exception being w->base_line_pos. */
18327 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
18329 static char *
18330 decode_mode_spec (w, c, field_width, precision, multibyte)
18331 struct window *w;
18332 register int c;
18333 int field_width, precision;
18334 int *multibyte;
18336 Lisp_Object obj;
18337 struct frame *f = XFRAME (WINDOW_FRAME (w));
18338 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
18339 struct buffer *b = current_buffer;
18341 obj = Qnil;
18342 *multibyte = 0;
18344 switch (c)
18346 case '*':
18347 if (!NILP (b->read_only))
18348 return "%";
18349 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18350 return "*";
18351 return "-";
18353 case '+':
18354 /* This differs from %* only for a modified read-only buffer. */
18355 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18356 return "*";
18357 if (!NILP (b->read_only))
18358 return "%";
18359 return "-";
18361 case '&':
18362 /* This differs from %* in ignoring read-only-ness. */
18363 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18364 return "*";
18365 return "-";
18367 case '%':
18368 return "%";
18370 case '[':
18372 int i;
18373 char *p;
18375 if (command_loop_level > 5)
18376 return "[[[... ";
18377 p = decode_mode_spec_buf;
18378 for (i = 0; i < command_loop_level; i++)
18379 *p++ = '[';
18380 *p = 0;
18381 return decode_mode_spec_buf;
18384 case ']':
18386 int i;
18387 char *p;
18389 if (command_loop_level > 5)
18390 return " ...]]]";
18391 p = decode_mode_spec_buf;
18392 for (i = 0; i < command_loop_level; i++)
18393 *p++ = ']';
18394 *p = 0;
18395 return decode_mode_spec_buf;
18398 case '-':
18400 register int i;
18402 /* Let lots_of_dashes be a string of infinite length. */
18403 if (mode_line_target == MODE_LINE_NOPROP ||
18404 mode_line_target == MODE_LINE_STRING)
18405 return "--";
18406 if (field_width <= 0
18407 || field_width > sizeof (lots_of_dashes))
18409 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
18410 decode_mode_spec_buf[i] = '-';
18411 decode_mode_spec_buf[i] = '\0';
18412 return decode_mode_spec_buf;
18414 else
18415 return lots_of_dashes;
18418 case 'b':
18419 obj = b->name;
18420 break;
18422 case 'c':
18423 /* %c and %l are ignored in `frame-title-format'.
18424 (In redisplay_internal, the frame title is drawn _before_ the
18425 windows are updated, so the stuff which depends on actual
18426 window contents (such as %l) may fail to render properly, or
18427 even crash emacs.) */
18428 if (mode_line_target == MODE_LINE_TITLE)
18429 return "";
18430 else
18432 int col = (int) current_column (); /* iftc */
18433 w->column_number_displayed = make_number (col);
18434 pint2str (decode_mode_spec_buf, field_width, col);
18435 return decode_mode_spec_buf;
18438 case 'e':
18439 #ifndef SYSTEM_MALLOC
18441 if (NILP (Vmemory_full))
18442 return "";
18443 else
18444 return "!MEM FULL! ";
18446 #else
18447 return "";
18448 #endif
18450 case 'F':
18451 /* %F displays the frame name. */
18452 if (!NILP (f->title))
18453 return (char *) SDATA (f->title);
18454 if (f->explicit_name || ! FRAME_WINDOW_P (f))
18455 return (char *) SDATA (f->name);
18456 return "Emacs";
18458 case 'f':
18459 obj = b->filename;
18460 break;
18462 case 'i':
18464 int size = ZV - BEGV;
18465 pint2str (decode_mode_spec_buf, field_width, size);
18466 return decode_mode_spec_buf;
18469 case 'I':
18471 int size = ZV - BEGV;
18472 pint2hrstr (decode_mode_spec_buf, field_width, size);
18473 return decode_mode_spec_buf;
18476 case 'l':
18478 int startpos, startpos_byte, line, linepos, linepos_byte;
18479 int topline, nlines, junk, height;
18481 /* %c and %l are ignored in `frame-title-format'. */
18482 if (mode_line_target == MODE_LINE_TITLE)
18483 return "";
18485 startpos = XMARKER (w->start)->charpos;
18486 startpos_byte = marker_byte_position (w->start);
18487 height = WINDOW_TOTAL_LINES (w);
18489 /* If we decided that this buffer isn't suitable for line numbers,
18490 don't forget that too fast. */
18491 if (EQ (w->base_line_pos, w->buffer))
18492 goto no_value;
18493 /* But do forget it, if the window shows a different buffer now. */
18494 else if (BUFFERP (w->base_line_pos))
18495 w->base_line_pos = Qnil;
18497 /* If the buffer is very big, don't waste time. */
18498 if (INTEGERP (Vline_number_display_limit)
18499 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
18501 w->base_line_pos = Qnil;
18502 w->base_line_number = Qnil;
18503 goto no_value;
18506 if (INTEGERP (w->base_line_number)
18507 && INTEGERP (w->base_line_pos)
18508 && XFASTINT (w->base_line_pos) <= startpos)
18510 line = XFASTINT (w->base_line_number);
18511 linepos = XFASTINT (w->base_line_pos);
18512 linepos_byte = buf_charpos_to_bytepos (b, linepos);
18514 else
18516 line = 1;
18517 linepos = BUF_BEGV (b);
18518 linepos_byte = BUF_BEGV_BYTE (b);
18521 /* Count lines from base line to window start position. */
18522 nlines = display_count_lines (linepos, linepos_byte,
18523 startpos_byte,
18524 startpos, &junk);
18526 topline = nlines + line;
18528 /* Determine a new base line, if the old one is too close
18529 or too far away, or if we did not have one.
18530 "Too close" means it's plausible a scroll-down would
18531 go back past it. */
18532 if (startpos == BUF_BEGV (b))
18534 w->base_line_number = make_number (topline);
18535 w->base_line_pos = make_number (BUF_BEGV (b));
18537 else if (nlines < height + 25 || nlines > height * 3 + 50
18538 || linepos == BUF_BEGV (b))
18540 int limit = BUF_BEGV (b);
18541 int limit_byte = BUF_BEGV_BYTE (b);
18542 int position;
18543 int distance = (height * 2 + 30) * line_number_display_limit_width;
18545 if (startpos - distance > limit)
18547 limit = startpos - distance;
18548 limit_byte = CHAR_TO_BYTE (limit);
18551 nlines = display_count_lines (startpos, startpos_byte,
18552 limit_byte,
18553 - (height * 2 + 30),
18554 &position);
18555 /* If we couldn't find the lines we wanted within
18556 line_number_display_limit_width chars per line,
18557 give up on line numbers for this window. */
18558 if (position == limit_byte && limit == startpos - distance)
18560 w->base_line_pos = w->buffer;
18561 w->base_line_number = Qnil;
18562 goto no_value;
18565 w->base_line_number = make_number (topline - nlines);
18566 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
18569 /* Now count lines from the start pos to point. */
18570 nlines = display_count_lines (startpos, startpos_byte,
18571 PT_BYTE, PT, &junk);
18573 /* Record that we did display the line number. */
18574 line_number_displayed = 1;
18576 /* Make the string to show. */
18577 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
18578 return decode_mode_spec_buf;
18579 no_value:
18581 char* p = decode_mode_spec_buf;
18582 int pad = field_width - 2;
18583 while (pad-- > 0)
18584 *p++ = ' ';
18585 *p++ = '?';
18586 *p++ = '?';
18587 *p = '\0';
18588 return decode_mode_spec_buf;
18591 break;
18593 case 'm':
18594 obj = b->mode_name;
18595 break;
18597 case 'n':
18598 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
18599 return " Narrow";
18600 break;
18602 case 'p':
18604 int pos = marker_position (w->start);
18605 int total = BUF_ZV (b) - BUF_BEGV (b);
18607 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
18609 if (pos <= BUF_BEGV (b))
18610 return "All";
18611 else
18612 return "Bottom";
18614 else if (pos <= BUF_BEGV (b))
18615 return "Top";
18616 else
18618 if (total > 1000000)
18619 /* Do it differently for a large value, to avoid overflow. */
18620 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18621 else
18622 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
18623 /* We can't normally display a 3-digit number,
18624 so get us a 2-digit number that is close. */
18625 if (total == 100)
18626 total = 99;
18627 sprintf (decode_mode_spec_buf, "%2d%%", total);
18628 return decode_mode_spec_buf;
18632 /* Display percentage of size above the bottom of the screen. */
18633 case 'P':
18635 int toppos = marker_position (w->start);
18636 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
18637 int total = BUF_ZV (b) - BUF_BEGV (b);
18639 if (botpos >= BUF_ZV (b))
18641 if (toppos <= BUF_BEGV (b))
18642 return "All";
18643 else
18644 return "Bottom";
18646 else
18648 if (total > 1000000)
18649 /* Do it differently for a large value, to avoid overflow. */
18650 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18651 else
18652 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
18653 /* We can't normally display a 3-digit number,
18654 so get us a 2-digit number that is close. */
18655 if (total == 100)
18656 total = 99;
18657 if (toppos <= BUF_BEGV (b))
18658 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
18659 else
18660 sprintf (decode_mode_spec_buf, "%2d%%", total);
18661 return decode_mode_spec_buf;
18665 case 's':
18666 /* status of process */
18667 obj = Fget_buffer_process (Fcurrent_buffer ());
18668 if (NILP (obj))
18669 return "no process";
18670 #ifdef subprocesses
18671 obj = Fsymbol_name (Fprocess_status (obj));
18672 #endif
18673 break;
18675 case '@':
18677 Lisp_Object val;
18678 val = call1 (intern ("file-remote-p"), current_buffer->directory);
18679 if (NILP (val))
18680 return "-";
18681 else
18682 return "@";
18685 case 't': /* indicate TEXT or BINARY */
18686 #ifdef MODE_LINE_BINARY_TEXT
18687 return MODE_LINE_BINARY_TEXT (b);
18688 #else
18689 return "T";
18690 #endif
18692 case 'z':
18693 /* coding-system (not including end-of-line format) */
18694 case 'Z':
18695 /* coding-system (including end-of-line type) */
18697 int eol_flag = (c == 'Z');
18698 char *p = decode_mode_spec_buf;
18700 if (! FRAME_WINDOW_P (f))
18702 /* No need to mention EOL here--the terminal never needs
18703 to do EOL conversion. */
18704 p = decode_mode_spec_coding (CODING_ID_NAME
18705 (FRAME_KEYBOARD_CODING (f)->id),
18706 p, 0);
18707 p = decode_mode_spec_coding (CODING_ID_NAME
18708 (FRAME_TERMINAL_CODING (f)->id),
18709 p, 0);
18711 p = decode_mode_spec_coding (b->buffer_file_coding_system,
18712 p, eol_flag);
18714 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
18715 #ifdef subprocesses
18716 obj = Fget_buffer_process (Fcurrent_buffer ());
18717 if (PROCESSP (obj))
18719 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
18720 p, eol_flag);
18721 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
18722 p, eol_flag);
18724 #endif /* subprocesses */
18725 #endif /* 0 */
18726 *p = 0;
18727 return decode_mode_spec_buf;
18731 if (STRINGP (obj))
18733 *multibyte = STRING_MULTIBYTE (obj);
18734 return (char *) SDATA (obj);
18736 else
18737 return "";
18741 /* Count up to COUNT lines starting from START / START_BYTE.
18742 But don't go beyond LIMIT_BYTE.
18743 Return the number of lines thus found (always nonnegative).
18745 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
18747 static int
18748 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
18749 int start, start_byte, limit_byte, count;
18750 int *byte_pos_ptr;
18752 register unsigned char *cursor;
18753 unsigned char *base;
18755 register int ceiling;
18756 register unsigned char *ceiling_addr;
18757 int orig_count = count;
18759 /* If we are not in selective display mode,
18760 check only for newlines. */
18761 int selective_display = (!NILP (current_buffer->selective_display)
18762 && !INTEGERP (current_buffer->selective_display));
18764 if (count > 0)
18766 while (start_byte < limit_byte)
18768 ceiling = BUFFER_CEILING_OF (start_byte);
18769 ceiling = min (limit_byte - 1, ceiling);
18770 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
18771 base = (cursor = BYTE_POS_ADDR (start_byte));
18772 while (1)
18774 if (selective_display)
18775 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
18777 else
18778 while (*cursor != '\n' && ++cursor != ceiling_addr)
18781 if (cursor != ceiling_addr)
18783 if (--count == 0)
18785 start_byte += cursor - base + 1;
18786 *byte_pos_ptr = start_byte;
18787 return orig_count;
18789 else
18790 if (++cursor == ceiling_addr)
18791 break;
18793 else
18794 break;
18796 start_byte += cursor - base;
18799 else
18801 while (start_byte > limit_byte)
18803 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
18804 ceiling = max (limit_byte, ceiling);
18805 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
18806 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
18807 while (1)
18809 if (selective_display)
18810 while (--cursor != ceiling_addr
18811 && *cursor != '\n' && *cursor != 015)
18813 else
18814 while (--cursor != ceiling_addr && *cursor != '\n')
18817 if (cursor != ceiling_addr)
18819 if (++count == 0)
18821 start_byte += cursor - base + 1;
18822 *byte_pos_ptr = start_byte;
18823 /* When scanning backwards, we should
18824 not count the newline posterior to which we stop. */
18825 return - orig_count - 1;
18828 else
18829 break;
18831 /* Here we add 1 to compensate for the last decrement
18832 of CURSOR, which took it past the valid range. */
18833 start_byte += cursor - base + 1;
18837 *byte_pos_ptr = limit_byte;
18839 if (count < 0)
18840 return - orig_count + count;
18841 return orig_count - count;
18847 /***********************************************************************
18848 Displaying strings
18849 ***********************************************************************/
18851 /* Display a NUL-terminated string, starting with index START.
18853 If STRING is non-null, display that C string. Otherwise, the Lisp
18854 string LISP_STRING is displayed.
18856 If FACE_STRING is not nil, FACE_STRING_POS is a position in
18857 FACE_STRING. Display STRING or LISP_STRING with the face at
18858 FACE_STRING_POS in FACE_STRING:
18860 Display the string in the environment given by IT, but use the
18861 standard display table, temporarily.
18863 FIELD_WIDTH is the minimum number of output glyphs to produce.
18864 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18865 with spaces. If STRING has more characters, more than FIELD_WIDTH
18866 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
18868 PRECISION is the maximum number of characters to output from
18869 STRING. PRECISION < 0 means don't truncate the string.
18871 This is roughly equivalent to printf format specifiers:
18873 FIELD_WIDTH PRECISION PRINTF
18874 ----------------------------------------
18875 -1 -1 %s
18876 -1 10 %.10s
18877 10 -1 %10s
18878 20 10 %20.10s
18880 MULTIBYTE zero means do not display multibyte chars, > 0 means do
18881 display them, and < 0 means obey the current buffer's value of
18882 enable_multibyte_characters.
18884 Value is the number of columns displayed. */
18886 static int
18887 display_string (string, lisp_string, face_string, face_string_pos,
18888 start, it, field_width, precision, max_x, multibyte)
18889 unsigned char *string;
18890 Lisp_Object lisp_string;
18891 Lisp_Object face_string;
18892 EMACS_INT face_string_pos;
18893 EMACS_INT start;
18894 struct it *it;
18895 int field_width, precision, max_x;
18896 int multibyte;
18898 int hpos_at_start = it->hpos;
18899 int saved_face_id = it->face_id;
18900 struct glyph_row *row = it->glyph_row;
18902 /* Initialize the iterator IT for iteration over STRING beginning
18903 with index START. */
18904 reseat_to_string (it, string, lisp_string, start,
18905 precision, field_width, multibyte);
18907 /* If displaying STRING, set up the face of the iterator
18908 from LISP_STRING, if that's given. */
18909 if (STRINGP (face_string))
18911 EMACS_INT endptr;
18912 struct face *face;
18914 it->face_id
18915 = face_at_string_position (it->w, face_string, face_string_pos,
18916 0, it->region_beg_charpos,
18917 it->region_end_charpos,
18918 &endptr, it->base_face_id, 0);
18919 face = FACE_FROM_ID (it->f, it->face_id);
18920 it->face_box_p = face->box != FACE_NO_BOX;
18923 /* Set max_x to the maximum allowed X position. Don't let it go
18924 beyond the right edge of the window. */
18925 if (max_x <= 0)
18926 max_x = it->last_visible_x;
18927 else
18928 max_x = min (max_x, it->last_visible_x);
18930 /* Skip over display elements that are not visible. because IT->w is
18931 hscrolled. */
18932 if (it->current_x < it->first_visible_x)
18933 move_it_in_display_line_to (it, 100000, it->first_visible_x,
18934 MOVE_TO_POS | MOVE_TO_X);
18936 row->ascent = it->max_ascent;
18937 row->height = it->max_ascent + it->max_descent;
18938 row->phys_ascent = it->max_phys_ascent;
18939 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18940 row->extra_line_spacing = it->max_extra_line_spacing;
18942 /* This condition is for the case that we are called with current_x
18943 past last_visible_x. */
18944 while (it->current_x < max_x)
18946 int x_before, x, n_glyphs_before, i, nglyphs;
18948 /* Get the next display element. */
18949 if (!get_next_display_element (it))
18950 break;
18952 /* Produce glyphs. */
18953 x_before = it->current_x;
18954 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
18955 PRODUCE_GLYPHS (it);
18957 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
18958 i = 0;
18959 x = x_before;
18960 while (i < nglyphs)
18962 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18964 if (it->line_wrap != TRUNCATE
18965 && x + glyph->pixel_width > max_x)
18967 /* End of continued line or max_x reached. */
18968 if (CHAR_GLYPH_PADDING_P (*glyph))
18970 /* A wide character is unbreakable. */
18971 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
18972 it->current_x = x_before;
18974 else
18976 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
18977 it->current_x = x;
18979 break;
18981 else if (x + glyph->pixel_width >= it->first_visible_x)
18983 /* Glyph is at least partially visible. */
18984 ++it->hpos;
18985 if (x < it->first_visible_x)
18986 it->glyph_row->x = x - it->first_visible_x;
18988 else
18990 /* Glyph is off the left margin of the display area.
18991 Should not happen. */
18992 abort ();
18995 row->ascent = max (row->ascent, it->max_ascent);
18996 row->height = max (row->height, it->max_ascent + it->max_descent);
18997 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18998 row->phys_height = max (row->phys_height,
18999 it->max_phys_ascent + it->max_phys_descent);
19000 row->extra_line_spacing = max (row->extra_line_spacing,
19001 it->max_extra_line_spacing);
19002 x += glyph->pixel_width;
19003 ++i;
19006 /* Stop if max_x reached. */
19007 if (i < nglyphs)
19008 break;
19010 /* Stop at line ends. */
19011 if (ITERATOR_AT_END_OF_LINE_P (it))
19013 it->continuation_lines_width = 0;
19014 break;
19017 set_iterator_to_next (it, 1);
19019 /* Stop if truncating at the right edge. */
19020 if (it->line_wrap == TRUNCATE
19021 && it->current_x >= it->last_visible_x)
19023 /* Add truncation mark, but don't do it if the line is
19024 truncated at a padding space. */
19025 if (IT_CHARPOS (*it) < it->string_nchars)
19027 if (!FRAME_WINDOW_P (it->f))
19029 int i, n;
19031 if (it->current_x > it->last_visible_x)
19033 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19034 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19035 break;
19036 for (n = row->used[TEXT_AREA]; i < n; ++i)
19038 row->used[TEXT_AREA] = i;
19039 produce_special_glyphs (it, IT_TRUNCATION);
19042 produce_special_glyphs (it, IT_TRUNCATION);
19044 it->glyph_row->truncated_on_right_p = 1;
19046 break;
19050 /* Maybe insert a truncation at the left. */
19051 if (it->first_visible_x
19052 && IT_CHARPOS (*it) > 0)
19054 if (!FRAME_WINDOW_P (it->f))
19055 insert_left_trunc_glyphs (it);
19056 it->glyph_row->truncated_on_left_p = 1;
19059 it->face_id = saved_face_id;
19061 /* Value is number of columns displayed. */
19062 return it->hpos - hpos_at_start;
19067 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19068 appears as an element of LIST or as the car of an element of LIST.
19069 If PROPVAL is a list, compare each element against LIST in that
19070 way, and return 1/2 if any element of PROPVAL is found in LIST.
19071 Otherwise return 0. This function cannot quit.
19072 The return value is 2 if the text is invisible but with an ellipsis
19073 and 1 if it's invisible and without an ellipsis. */
19076 invisible_p (propval, list)
19077 register Lisp_Object propval;
19078 Lisp_Object list;
19080 register Lisp_Object tail, proptail;
19082 for (tail = list; CONSP (tail); tail = XCDR (tail))
19084 register Lisp_Object tem;
19085 tem = XCAR (tail);
19086 if (EQ (propval, tem))
19087 return 1;
19088 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19089 return NILP (XCDR (tem)) ? 1 : 2;
19092 if (CONSP (propval))
19094 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
19096 Lisp_Object propelt;
19097 propelt = XCAR (proptail);
19098 for (tail = list; CONSP (tail); tail = XCDR (tail))
19100 register Lisp_Object tem;
19101 tem = XCAR (tail);
19102 if (EQ (propelt, tem))
19103 return 1;
19104 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
19105 return NILP (XCDR (tem)) ? 1 : 2;
19110 return 0;
19113 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
19114 doc: /* Non-nil if the property makes the text invisible.
19115 POS-OR-PROP can be a marker or number, in which case it is taken to be
19116 a position in the current buffer and the value of the `invisible' property
19117 is checked; or it can be some other value, which is then presumed to be the
19118 value of the `invisible' property of the text of interest.
19119 The non-nil value returned can be t for truly invisible text or something
19120 else if the text is replaced by an ellipsis. */)
19121 (pos_or_prop)
19122 Lisp_Object pos_or_prop;
19124 Lisp_Object prop
19125 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
19126 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
19127 : pos_or_prop);
19128 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
19129 return (invis == 0 ? Qnil
19130 : invis == 1 ? Qt
19131 : make_number (invis));
19134 /* Calculate a width or height in pixels from a specification using
19135 the following elements:
19137 SPEC ::=
19138 NUM - a (fractional) multiple of the default font width/height
19139 (NUM) - specifies exactly NUM pixels
19140 UNIT - a fixed number of pixels, see below.
19141 ELEMENT - size of a display element in pixels, see below.
19142 (NUM . SPEC) - equals NUM * SPEC
19143 (+ SPEC SPEC ...) - add pixel values
19144 (- SPEC SPEC ...) - subtract pixel values
19145 (- SPEC) - negate pixel value
19147 NUM ::=
19148 INT or FLOAT - a number constant
19149 SYMBOL - use symbol's (buffer local) variable binding.
19151 UNIT ::=
19152 in - pixels per inch *)
19153 mm - pixels per 1/1000 meter *)
19154 cm - pixels per 1/100 meter *)
19155 width - width of current font in pixels.
19156 height - height of current font in pixels.
19158 *) using the ratio(s) defined in display-pixels-per-inch.
19160 ELEMENT ::=
19162 left-fringe - left fringe width in pixels
19163 right-fringe - right fringe width in pixels
19165 left-margin - left margin width in pixels
19166 right-margin - right margin width in pixels
19168 scroll-bar - scroll-bar area width in pixels
19170 Examples:
19172 Pixels corresponding to 5 inches:
19173 (5 . in)
19175 Total width of non-text areas on left side of window (if scroll-bar is on left):
19176 '(space :width (+ left-fringe left-margin scroll-bar))
19178 Align to first text column (in header line):
19179 '(space :align-to 0)
19181 Align to middle of text area minus half the width of variable `my-image'
19182 containing a loaded image:
19183 '(space :align-to (0.5 . (- text my-image)))
19185 Width of left margin minus width of 1 character in the default font:
19186 '(space :width (- left-margin 1))
19188 Width of left margin minus width of 2 characters in the current font:
19189 '(space :width (- left-margin (2 . width)))
19191 Center 1 character over left-margin (in header line):
19192 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
19194 Different ways to express width of left fringe plus left margin minus one pixel:
19195 '(space :width (- (+ left-fringe left-margin) (1)))
19196 '(space :width (+ left-fringe left-margin (- (1))))
19197 '(space :width (+ left-fringe left-margin (-1)))
19201 #define NUMVAL(X) \
19202 ((INTEGERP (X) || FLOATP (X)) \
19203 ? XFLOATINT (X) \
19204 : - 1)
19207 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
19208 double *res;
19209 struct it *it;
19210 Lisp_Object prop;
19211 struct font *font;
19212 int width_p, *align_to;
19214 double pixels;
19216 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
19217 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
19219 if (NILP (prop))
19220 return OK_PIXELS (0);
19222 xassert (FRAME_LIVE_P (it->f));
19224 if (SYMBOLP (prop))
19226 if (SCHARS (SYMBOL_NAME (prop)) == 2)
19228 char *unit = SDATA (SYMBOL_NAME (prop));
19230 if (unit[0] == 'i' && unit[1] == 'n')
19231 pixels = 1.0;
19232 else if (unit[0] == 'm' && unit[1] == 'm')
19233 pixels = 25.4;
19234 else if (unit[0] == 'c' && unit[1] == 'm')
19235 pixels = 2.54;
19236 else
19237 pixels = 0;
19238 if (pixels > 0)
19240 double ppi;
19241 #ifdef HAVE_WINDOW_SYSTEM
19242 if (FRAME_WINDOW_P (it->f)
19243 && (ppi = (width_p
19244 ? FRAME_X_DISPLAY_INFO (it->f)->resx
19245 : FRAME_X_DISPLAY_INFO (it->f)->resy),
19246 ppi > 0))
19247 return OK_PIXELS (ppi / pixels);
19248 #endif
19250 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
19251 || (CONSP (Vdisplay_pixels_per_inch)
19252 && (ppi = (width_p
19253 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
19254 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
19255 ppi > 0)))
19256 return OK_PIXELS (ppi / pixels);
19258 return 0;
19262 #ifdef HAVE_WINDOW_SYSTEM
19263 if (EQ (prop, Qheight))
19264 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
19265 if (EQ (prop, Qwidth))
19266 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
19267 #else
19268 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
19269 return OK_PIXELS (1);
19270 #endif
19272 if (EQ (prop, Qtext))
19273 return OK_PIXELS (width_p
19274 ? window_box_width (it->w, TEXT_AREA)
19275 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
19277 if (align_to && *align_to < 0)
19279 *res = 0;
19280 if (EQ (prop, Qleft))
19281 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
19282 if (EQ (prop, Qright))
19283 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
19284 if (EQ (prop, Qcenter))
19285 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
19286 + window_box_width (it->w, TEXT_AREA) / 2);
19287 if (EQ (prop, Qleft_fringe))
19288 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19289 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
19290 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
19291 if (EQ (prop, Qright_fringe))
19292 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19293 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
19294 : window_box_right_offset (it->w, TEXT_AREA));
19295 if (EQ (prop, Qleft_margin))
19296 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
19297 if (EQ (prop, Qright_margin))
19298 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
19299 if (EQ (prop, Qscroll_bar))
19300 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
19302 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
19303 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19304 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19305 : 0)));
19307 else
19309 if (EQ (prop, Qleft_fringe))
19310 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
19311 if (EQ (prop, Qright_fringe))
19312 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
19313 if (EQ (prop, Qleft_margin))
19314 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
19315 if (EQ (prop, Qright_margin))
19316 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
19317 if (EQ (prop, Qscroll_bar))
19318 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
19321 prop = Fbuffer_local_value (prop, it->w->buffer);
19324 if (INTEGERP (prop) || FLOATP (prop))
19326 int base_unit = (width_p
19327 ? FRAME_COLUMN_WIDTH (it->f)
19328 : FRAME_LINE_HEIGHT (it->f));
19329 return OK_PIXELS (XFLOATINT (prop) * base_unit);
19332 if (CONSP (prop))
19334 Lisp_Object car = XCAR (prop);
19335 Lisp_Object cdr = XCDR (prop);
19337 if (SYMBOLP (car))
19339 #ifdef HAVE_WINDOW_SYSTEM
19340 if (FRAME_WINDOW_P (it->f)
19341 && valid_image_p (prop))
19343 int id = lookup_image (it->f, prop);
19344 struct image *img = IMAGE_FROM_ID (it->f, id);
19346 return OK_PIXELS (width_p ? img->width : img->height);
19348 #endif
19349 if (EQ (car, Qplus) || EQ (car, Qminus))
19351 int first = 1;
19352 double px;
19354 pixels = 0;
19355 while (CONSP (cdr))
19357 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
19358 font, width_p, align_to))
19359 return 0;
19360 if (first)
19361 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
19362 else
19363 pixels += px;
19364 cdr = XCDR (cdr);
19366 if (EQ (car, Qminus))
19367 pixels = -pixels;
19368 return OK_PIXELS (pixels);
19371 car = Fbuffer_local_value (car, it->w->buffer);
19374 if (INTEGERP (car) || FLOATP (car))
19376 double fact;
19377 pixels = XFLOATINT (car);
19378 if (NILP (cdr))
19379 return OK_PIXELS (pixels);
19380 if (calc_pixel_width_or_height (&fact, it, cdr,
19381 font, width_p, align_to))
19382 return OK_PIXELS (pixels * fact);
19383 return 0;
19386 return 0;
19389 return 0;
19393 /***********************************************************************
19394 Glyph Display
19395 ***********************************************************************/
19397 #ifdef HAVE_WINDOW_SYSTEM
19399 #if GLYPH_DEBUG
19401 void
19402 dump_glyph_string (s)
19403 struct glyph_string *s;
19405 fprintf (stderr, "glyph string\n");
19406 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
19407 s->x, s->y, s->width, s->height);
19408 fprintf (stderr, " ybase = %d\n", s->ybase);
19409 fprintf (stderr, " hl = %d\n", s->hl);
19410 fprintf (stderr, " left overhang = %d, right = %d\n",
19411 s->left_overhang, s->right_overhang);
19412 fprintf (stderr, " nchars = %d\n", s->nchars);
19413 fprintf (stderr, " extends to end of line = %d\n",
19414 s->extends_to_end_of_line_p);
19415 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
19416 fprintf (stderr, " bg width = %d\n", s->background_width);
19419 #endif /* GLYPH_DEBUG */
19421 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
19422 of XChar2b structures for S; it can't be allocated in
19423 init_glyph_string because it must be allocated via `alloca'. W
19424 is the window on which S is drawn. ROW and AREA are the glyph row
19425 and area within the row from which S is constructed. START is the
19426 index of the first glyph structure covered by S. HL is a
19427 face-override for drawing S. */
19429 #ifdef HAVE_NTGUI
19430 #define OPTIONAL_HDC(hdc) hdc,
19431 #define DECLARE_HDC(hdc) HDC hdc;
19432 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
19433 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
19434 #endif
19436 #ifndef OPTIONAL_HDC
19437 #define OPTIONAL_HDC(hdc)
19438 #define DECLARE_HDC(hdc)
19439 #define ALLOCATE_HDC(hdc, f)
19440 #define RELEASE_HDC(hdc, f)
19441 #endif
19443 static void
19444 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
19445 struct glyph_string *s;
19446 DECLARE_HDC (hdc)
19447 XChar2b *char2b;
19448 struct window *w;
19449 struct glyph_row *row;
19450 enum glyph_row_area area;
19451 int start;
19452 enum draw_glyphs_face hl;
19454 bzero (s, sizeof *s);
19455 s->w = w;
19456 s->f = XFRAME (w->frame);
19457 #ifdef HAVE_NTGUI
19458 s->hdc = hdc;
19459 #endif
19460 s->display = FRAME_X_DISPLAY (s->f);
19461 s->window = FRAME_X_WINDOW (s->f);
19462 s->char2b = char2b;
19463 s->hl = hl;
19464 s->row = row;
19465 s->area = area;
19466 s->first_glyph = row->glyphs[area] + start;
19467 s->height = row->height;
19468 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
19470 /* Display the internal border below the tool-bar window. */
19471 if (WINDOWP (s->f->tool_bar_window)
19472 && s->w == XWINDOW (s->f->tool_bar_window))
19473 s->y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
19475 s->ybase = s->y + row->ascent;
19479 /* Append the list of glyph strings with head H and tail T to the list
19480 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
19482 static INLINE void
19483 append_glyph_string_lists (head, tail, h, t)
19484 struct glyph_string **head, **tail;
19485 struct glyph_string *h, *t;
19487 if (h)
19489 if (*head)
19490 (*tail)->next = h;
19491 else
19492 *head = h;
19493 h->prev = *tail;
19494 *tail = t;
19499 /* Prepend the list of glyph strings with head H and tail T to the
19500 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
19501 result. */
19503 static INLINE void
19504 prepend_glyph_string_lists (head, tail, h, t)
19505 struct glyph_string **head, **tail;
19506 struct glyph_string *h, *t;
19508 if (h)
19510 if (*head)
19511 (*head)->prev = t;
19512 else
19513 *tail = t;
19514 t->next = *head;
19515 *head = h;
19520 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
19521 Set *HEAD and *TAIL to the resulting list. */
19523 static INLINE void
19524 append_glyph_string (head, tail, s)
19525 struct glyph_string **head, **tail;
19526 struct glyph_string *s;
19528 s->next = s->prev = NULL;
19529 append_glyph_string_lists (head, tail, s, s);
19533 /* Get face and two-byte form of character C in face FACE_ID on frame
19534 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
19535 means we want to display multibyte text. DISPLAY_P non-zero means
19536 make sure that X resources for the face returned are allocated.
19537 Value is a pointer to a realized face that is ready for display if
19538 DISPLAY_P is non-zero. */
19540 static INLINE struct face *
19541 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
19542 struct frame *f;
19543 int c, face_id;
19544 XChar2b *char2b;
19545 int multibyte_p, display_p;
19547 struct face *face = FACE_FROM_ID (f, face_id);
19549 if (face->font)
19551 unsigned code = face->font->driver->encode_char (face->font, c);
19553 if (code != FONT_INVALID_CODE)
19554 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19555 else
19556 STORE_XCHAR2B (char2b, 0, 0);
19559 /* Make sure X resources of the face are allocated. */
19560 #ifdef HAVE_X_WINDOWS
19561 if (display_p)
19562 #endif
19564 xassert (face != NULL);
19565 PREPARE_FACE_FOR_DISPLAY (f, face);
19568 return face;
19572 /* Get face and two-byte form of character glyph GLYPH on frame F.
19573 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
19574 a pointer to a realized face that is ready for display. */
19576 static INLINE struct face *
19577 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
19578 struct frame *f;
19579 struct glyph *glyph;
19580 XChar2b *char2b;
19581 int *two_byte_p;
19583 struct face *face;
19585 xassert (glyph->type == CHAR_GLYPH);
19586 face = FACE_FROM_ID (f, glyph->face_id);
19588 if (two_byte_p)
19589 *two_byte_p = 0;
19591 if (face->font)
19593 unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch);
19595 if (code != FONT_INVALID_CODE)
19596 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19597 else
19598 STORE_XCHAR2B (char2b, 0, 0);
19601 /* Make sure X resources of the face are allocated. */
19602 xassert (face != NULL);
19603 PREPARE_FACE_FOR_DISPLAY (f, face);
19604 return face;
19608 /* Fill glyph string S with composition components specified by S->cmp.
19610 BASE_FACE is the base face of the composition.
19611 S->cmp_from is the index of the first component for S.
19613 OVERLAPS non-zero means S should draw the foreground only, and use
19614 its physical height for clipping. See also draw_glyphs.
19616 Value is the index of a component not in S. */
19618 static int
19619 fill_composite_glyph_string (s, base_face, overlaps)
19620 struct glyph_string *s;
19621 struct face *base_face;
19622 int overlaps;
19624 int i;
19625 /* For all glyphs of this composition, starting at the offset
19626 S->cmp_from, until we reach the end of the definition or encounter a
19627 glyph that requires the different face, add it to S. */
19628 struct face *face;
19630 xassert (s);
19632 s->for_overlaps = overlaps;
19633 s->face = NULL;
19634 s->font = NULL;
19635 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
19637 int c = COMPOSITION_GLYPH (s->cmp, i);
19639 if (c != '\t')
19641 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
19642 -1, Qnil);
19644 face = get_char_face_and_encoding (s->f, c, face_id,
19645 s->char2b + i, 1, 1);
19646 if (face)
19648 if (! s->face)
19650 s->face = face;
19651 s->font = s->face->font;
19653 else if (s->face != face)
19654 break;
19657 ++s->nchars;
19659 s->cmp_to = i;
19661 /* All glyph strings for the same composition has the same width,
19662 i.e. the width set for the first component of the composition. */
19663 s->width = s->first_glyph->pixel_width;
19665 /* If the specified font could not be loaded, use the frame's
19666 default font, but record the fact that we couldn't load it in
19667 the glyph string so that we can draw rectangles for the
19668 characters of the glyph string. */
19669 if (s->font == NULL)
19671 s->font_not_found_p = 1;
19672 s->font = FRAME_FONT (s->f);
19675 /* Adjust base line for subscript/superscript text. */
19676 s->ybase += s->first_glyph->voffset;
19678 /* This glyph string must always be drawn with 16-bit functions. */
19679 s->two_byte_p = 1;
19681 return s->cmp_to;
19684 static int
19685 fill_gstring_glyph_string (s, face_id, start, end, overlaps)
19686 struct glyph_string *s;
19687 int face_id;
19688 int start, end, overlaps;
19690 struct glyph *glyph, *last;
19691 Lisp_Object lgstring;
19692 int i;
19694 s->for_overlaps = overlaps;
19695 glyph = s->row->glyphs[s->area] + start;
19696 last = s->row->glyphs[s->area] + end;
19697 s->cmp_id = glyph->u.cmp.id;
19698 s->cmp_from = glyph->u.cmp.from;
19699 s->cmp_to = glyph->u.cmp.to + 1;
19700 s->face = FACE_FROM_ID (s->f, face_id);
19701 lgstring = composition_gstring_from_id (s->cmp_id);
19702 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
19703 glyph++;
19704 while (glyph < last
19705 && glyph->u.cmp.automatic
19706 && glyph->u.cmp.id == s->cmp_id
19707 && s->cmp_to == glyph->u.cmp.from)
19708 s->cmp_to = (glyph++)->u.cmp.to + 1;
19710 for (i = s->cmp_from; i < s->cmp_to; i++)
19712 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
19713 unsigned code = LGLYPH_CODE (lglyph);
19715 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
19717 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
19718 return glyph - s->row->glyphs[s->area];
19722 /* Fill glyph string S from a sequence of character glyphs.
19724 FACE_ID is the face id of the string. START is the index of the
19725 first glyph to consider, END is the index of the last + 1.
19726 OVERLAPS non-zero means S should draw the foreground only, and use
19727 its physical height for clipping. See also draw_glyphs.
19729 Value is the index of the first glyph not in S. */
19731 static int
19732 fill_glyph_string (s, face_id, start, end, overlaps)
19733 struct glyph_string *s;
19734 int face_id;
19735 int start, end, overlaps;
19737 struct glyph *glyph, *last;
19738 int voffset;
19739 int glyph_not_available_p;
19741 xassert (s->f == XFRAME (s->w->frame));
19742 xassert (s->nchars == 0);
19743 xassert (start >= 0 && end > start);
19745 s->for_overlaps = overlaps;
19746 glyph = s->row->glyphs[s->area] + start;
19747 last = s->row->glyphs[s->area] + end;
19748 voffset = glyph->voffset;
19749 s->padding_p = glyph->padding_p;
19750 glyph_not_available_p = glyph->glyph_not_available_p;
19752 while (glyph < last
19753 && glyph->type == CHAR_GLYPH
19754 && glyph->voffset == voffset
19755 /* Same face id implies same font, nowadays. */
19756 && glyph->face_id == face_id
19757 && glyph->glyph_not_available_p == glyph_not_available_p)
19759 int two_byte_p;
19761 s->face = get_glyph_face_and_encoding (s->f, glyph,
19762 s->char2b + s->nchars,
19763 &two_byte_p);
19764 s->two_byte_p = two_byte_p;
19765 ++s->nchars;
19766 xassert (s->nchars <= end - start);
19767 s->width += glyph->pixel_width;
19768 if (glyph++->padding_p != s->padding_p)
19769 break;
19772 s->font = s->face->font;
19774 /* If the specified font could not be loaded, use the frame's font,
19775 but record the fact that we couldn't load it in
19776 S->font_not_found_p so that we can draw rectangles for the
19777 characters of the glyph string. */
19778 if (s->font == NULL || glyph_not_available_p)
19780 s->font_not_found_p = 1;
19781 s->font = FRAME_FONT (s->f);
19784 /* Adjust base line for subscript/superscript text. */
19785 s->ybase += voffset;
19787 xassert (s->face && s->face->gc);
19788 return glyph - s->row->glyphs[s->area];
19792 /* Fill glyph string S from image glyph S->first_glyph. */
19794 static void
19795 fill_image_glyph_string (s)
19796 struct glyph_string *s;
19798 xassert (s->first_glyph->type == IMAGE_GLYPH);
19799 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
19800 xassert (s->img);
19801 s->slice = s->first_glyph->slice;
19802 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
19803 s->font = s->face->font;
19804 s->width = s->first_glyph->pixel_width;
19806 /* Adjust base line for subscript/superscript text. */
19807 s->ybase += s->first_glyph->voffset;
19811 /* Fill glyph string S from a sequence of stretch glyphs.
19813 ROW is the glyph row in which the glyphs are found, AREA is the
19814 area within the row. START is the index of the first glyph to
19815 consider, END is the index of the last + 1.
19817 Value is the index of the first glyph not in S. */
19819 static int
19820 fill_stretch_glyph_string (s, row, area, start, end)
19821 struct glyph_string *s;
19822 struct glyph_row *row;
19823 enum glyph_row_area area;
19824 int start, end;
19826 struct glyph *glyph, *last;
19827 int voffset, face_id;
19829 xassert (s->first_glyph->type == STRETCH_GLYPH);
19831 glyph = s->row->glyphs[s->area] + start;
19832 last = s->row->glyphs[s->area] + end;
19833 face_id = glyph->face_id;
19834 s->face = FACE_FROM_ID (s->f, face_id);
19835 s->font = s->face->font;
19836 s->width = glyph->pixel_width;
19837 s->nchars = 1;
19838 voffset = glyph->voffset;
19840 for (++glyph;
19841 (glyph < last
19842 && glyph->type == STRETCH_GLYPH
19843 && glyph->voffset == voffset
19844 && glyph->face_id == face_id);
19845 ++glyph)
19846 s->width += glyph->pixel_width;
19848 /* Adjust base line for subscript/superscript text. */
19849 s->ybase += voffset;
19851 /* The case that face->gc == 0 is handled when drawing the glyph
19852 string by calling PREPARE_FACE_FOR_DISPLAY. */
19853 xassert (s->face);
19854 return glyph - s->row->glyphs[s->area];
19857 static struct font_metrics *
19858 get_per_char_metric (f, font, char2b)
19859 struct frame *f;
19860 struct font *font;
19861 XChar2b *char2b;
19863 static struct font_metrics metrics;
19864 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
19866 if (! font || code == FONT_INVALID_CODE)
19867 return NULL;
19868 font->driver->text_extents (font, &code, 1, &metrics);
19869 return &metrics;
19872 /* EXPORT for RIF:
19873 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
19874 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
19875 assumed to be zero. */
19877 void
19878 x_get_glyph_overhangs (glyph, f, left, right)
19879 struct glyph *glyph;
19880 struct frame *f;
19881 int *left, *right;
19883 *left = *right = 0;
19885 if (glyph->type == CHAR_GLYPH)
19887 struct face *face;
19888 XChar2b char2b;
19889 struct font_metrics *pcm;
19891 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
19892 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
19894 if (pcm->rbearing > pcm->width)
19895 *right = pcm->rbearing - pcm->width;
19896 if (pcm->lbearing < 0)
19897 *left = -pcm->lbearing;
19900 else if (glyph->type == COMPOSITE_GLYPH)
19902 if (! glyph->u.cmp.automatic)
19904 struct composition *cmp = composition_table[glyph->u.cmp.id];
19906 if (cmp->rbearing - cmp->pixel_width)
19907 *right = cmp->rbearing - cmp->pixel_width;
19908 if (cmp->lbearing < 0);
19909 *left = - cmp->lbearing;
19911 else
19913 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
19914 struct font_metrics metrics;
19916 composition_gstring_width (gstring, glyph->u.cmp.from,
19917 glyph->u.cmp.to + 1, &metrics);
19918 if (metrics.rbearing > metrics.width)
19919 *right = metrics.rbearing;
19920 if (metrics.lbearing < 0)
19921 *left = - metrics.lbearing;
19927 /* Return the index of the first glyph preceding glyph string S that
19928 is overwritten by S because of S's left overhang. Value is -1
19929 if no glyphs are overwritten. */
19931 static int
19932 left_overwritten (s)
19933 struct glyph_string *s;
19935 int k;
19937 if (s->left_overhang)
19939 int x = 0, i;
19940 struct glyph *glyphs = s->row->glyphs[s->area];
19941 int first = s->first_glyph - glyphs;
19943 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
19944 x -= glyphs[i].pixel_width;
19946 k = i + 1;
19948 else
19949 k = -1;
19951 return k;
19955 /* Return the index of the first glyph preceding glyph string S that
19956 is overwriting S because of its right overhang. Value is -1 if no
19957 glyph in front of S overwrites S. */
19959 static int
19960 left_overwriting (s)
19961 struct glyph_string *s;
19963 int i, k, x;
19964 struct glyph *glyphs = s->row->glyphs[s->area];
19965 int first = s->first_glyph - glyphs;
19967 k = -1;
19968 x = 0;
19969 for (i = first - 1; i >= 0; --i)
19971 int left, right;
19972 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19973 if (x + right > 0)
19974 k = i;
19975 x -= glyphs[i].pixel_width;
19978 return k;
19982 /* Return the index of the last glyph following glyph string S that is
19983 overwritten by S because of S's right overhang. Value is -1 if
19984 no such glyph is found. */
19986 static int
19987 right_overwritten (s)
19988 struct glyph_string *s;
19990 int k = -1;
19992 if (s->right_overhang)
19994 int x = 0, i;
19995 struct glyph *glyphs = s->row->glyphs[s->area];
19996 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19997 int end = s->row->used[s->area];
19999 for (i = first; i < end && s->right_overhang > x; ++i)
20000 x += glyphs[i].pixel_width;
20002 k = i;
20005 return k;
20009 /* Return the index of the last glyph following glyph string S that
20010 overwrites S because of its left overhang. Value is negative
20011 if no such glyph is found. */
20013 static int
20014 right_overwriting (s)
20015 struct glyph_string *s;
20017 int i, k, x;
20018 int end = s->row->used[s->area];
20019 struct glyph *glyphs = s->row->glyphs[s->area];
20020 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20022 k = -1;
20023 x = 0;
20024 for (i = first; i < end; ++i)
20026 int left, right;
20027 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20028 if (x - left < 0)
20029 k = i;
20030 x += glyphs[i].pixel_width;
20033 return k;
20037 /* Set background width of glyph string S. START is the index of the
20038 first glyph following S. LAST_X is the right-most x-position + 1
20039 in the drawing area. */
20041 static INLINE void
20042 set_glyph_string_background_width (s, start, last_x)
20043 struct glyph_string *s;
20044 int start;
20045 int last_x;
20047 /* If the face of this glyph string has to be drawn to the end of
20048 the drawing area, set S->extends_to_end_of_line_p. */
20050 if (start == s->row->used[s->area]
20051 && s->area == TEXT_AREA
20052 && ((s->row->fill_line_p
20053 && (s->hl == DRAW_NORMAL_TEXT
20054 || s->hl == DRAW_IMAGE_RAISED
20055 || s->hl == DRAW_IMAGE_SUNKEN))
20056 || s->hl == DRAW_MOUSE_FACE))
20057 s->extends_to_end_of_line_p = 1;
20059 /* If S extends its face to the end of the line, set its
20060 background_width to the distance to the right edge of the drawing
20061 area. */
20062 if (s->extends_to_end_of_line_p)
20063 s->background_width = last_x - s->x + 1;
20064 else
20065 s->background_width = s->width;
20069 /* Compute overhangs and x-positions for glyph string S and its
20070 predecessors, or successors. X is the starting x-position for S.
20071 BACKWARD_P non-zero means process predecessors. */
20073 static void
20074 compute_overhangs_and_x (s, x, backward_p)
20075 struct glyph_string *s;
20076 int x;
20077 int backward_p;
20079 if (backward_p)
20081 while (s)
20083 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20084 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20085 x -= s->width;
20086 s->x = x;
20087 s = s->prev;
20090 else
20092 while (s)
20094 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20095 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20096 s->x = x;
20097 x += s->width;
20098 s = s->next;
20105 /* The following macros are only called from draw_glyphs below.
20106 They reference the following parameters of that function directly:
20107 `w', `row', `area', and `overlap_p'
20108 as well as the following local variables:
20109 `s', `f', and `hdc' (in W32) */
20111 #ifdef HAVE_NTGUI
20112 /* On W32, silently add local `hdc' variable to argument list of
20113 init_glyph_string. */
20114 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20115 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
20116 #else
20117 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20118 init_glyph_string (s, char2b, w, row, area, start, hl)
20119 #endif
20121 /* Add a glyph string for a stretch glyph to the list of strings
20122 between HEAD and TAIL. START is the index of the stretch glyph in
20123 row area AREA of glyph row ROW. END is the index of the last glyph
20124 in that glyph row area. X is the current output position assigned
20125 to the new glyph string constructed. HL overrides that face of the
20126 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20127 is the right-most x-position of the drawing area. */
20129 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
20130 and below -- keep them on one line. */
20131 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20132 do \
20134 s = (struct glyph_string *) alloca (sizeof *s); \
20135 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20136 START = fill_stretch_glyph_string (s, row, area, START, END); \
20137 append_glyph_string (&HEAD, &TAIL, s); \
20138 s->x = (X); \
20140 while (0)
20143 /* Add a glyph string for an image glyph to the list of strings
20144 between HEAD and TAIL. START is the index of the image glyph in
20145 row area AREA of glyph row ROW. END is the index of the last glyph
20146 in that glyph row area. X is the current output position assigned
20147 to the new glyph string constructed. HL overrides that face of the
20148 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20149 is the right-most x-position of the drawing area. */
20151 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20152 do \
20154 s = (struct glyph_string *) alloca (sizeof *s); \
20155 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20156 fill_image_glyph_string (s); \
20157 append_glyph_string (&HEAD, &TAIL, s); \
20158 ++START; \
20159 s->x = (X); \
20161 while (0)
20164 /* Add a glyph string for a sequence of character glyphs to the list
20165 of strings between HEAD and TAIL. START is the index of the first
20166 glyph in row area AREA of glyph row ROW that is part of the new
20167 glyph string. END is the index of the last glyph in that glyph row
20168 area. X is the current output position assigned to the new glyph
20169 string constructed. HL overrides that face of the glyph; e.g. it
20170 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
20171 right-most x-position of the drawing area. */
20173 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
20174 do \
20176 int face_id; \
20177 XChar2b *char2b; \
20179 face_id = (row)->glyphs[area][START].face_id; \
20181 s = (struct glyph_string *) alloca (sizeof *s); \
20182 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
20183 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20184 append_glyph_string (&HEAD, &TAIL, s); \
20185 s->x = (X); \
20186 START = fill_glyph_string (s, face_id, START, END, overlaps); \
20188 while (0)
20191 /* Add a glyph string for a composite sequence to the list of strings
20192 between HEAD and TAIL. START is the index of the first glyph in
20193 row area AREA of glyph row ROW that is part of the new glyph
20194 string. END is the index of the last glyph in that glyph row area.
20195 X is the current output position assigned to the new glyph string
20196 constructed. HL overrides that face of the glyph; e.g. it is
20197 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
20198 x-position of the drawing area. */
20200 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20201 do { \
20202 int face_id = (row)->glyphs[area][START].face_id; \
20203 struct face *base_face = FACE_FROM_ID (f, face_id); \
20204 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
20205 struct composition *cmp = composition_table[cmp_id]; \
20206 XChar2b *char2b; \
20207 struct glyph_string *first_s; \
20208 int n; \
20210 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
20212 /* Make glyph_strings for each glyph sequence that is drawable by \
20213 the same face, and append them to HEAD/TAIL. */ \
20214 for (n = 0; n < cmp->glyph_len;) \
20216 s = (struct glyph_string *) alloca (sizeof *s); \
20217 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20218 append_glyph_string (&(HEAD), &(TAIL), s); \
20219 s->cmp = cmp; \
20220 s->cmp_from = n; \
20221 s->x = (X); \
20222 if (n == 0) \
20223 first_s = s; \
20224 n = fill_composite_glyph_string (s, base_face, overlaps); \
20227 ++START; \
20228 s = first_s; \
20229 } while (0)
20232 /* Add a glyph string for a glyph-string sequence to the list of strings
20233 between HEAD and TAIL. */
20235 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20236 do { \
20237 int face_id; \
20238 XChar2b *char2b; \
20239 Lisp_Object gstring; \
20241 face_id = (row)->glyphs[area][START].face_id; \
20242 gstring = (composition_gstring_from_id \
20243 ((row)->glyphs[area][START].u.cmp.id)); \
20244 s = (struct glyph_string *) alloca (sizeof *s); \
20245 char2b = (XChar2b *) alloca ((sizeof *char2b) \
20246 * LGSTRING_GLYPH_LEN (gstring)); \
20247 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20248 append_glyph_string (&(HEAD), &(TAIL), s); \
20249 s->x = (X); \
20250 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
20251 } while (0)
20254 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
20255 of AREA of glyph row ROW on window W between indices START and END.
20256 HL overrides the face for drawing glyph strings, e.g. it is
20257 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
20258 x-positions of the drawing area.
20260 This is an ugly monster macro construct because we must use alloca
20261 to allocate glyph strings (because draw_glyphs can be called
20262 asynchronously). */
20264 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
20265 do \
20267 HEAD = TAIL = NULL; \
20268 while (START < END) \
20270 struct glyph *first_glyph = (row)->glyphs[area] + START; \
20271 switch (first_glyph->type) \
20273 case CHAR_GLYPH: \
20274 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
20275 HL, X, LAST_X); \
20276 break; \
20278 case COMPOSITE_GLYPH: \
20279 if (first_glyph->u.cmp.automatic) \
20280 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
20281 HL, X, LAST_X); \
20282 else \
20283 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
20284 HL, X, LAST_X); \
20285 break; \
20287 case STRETCH_GLYPH: \
20288 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
20289 HL, X, LAST_X); \
20290 break; \
20292 case IMAGE_GLYPH: \
20293 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
20294 HL, X, LAST_X); \
20295 break; \
20297 default: \
20298 abort (); \
20301 if (s) \
20303 set_glyph_string_background_width (s, START, LAST_X); \
20304 (X) += s->width; \
20307 } while (0)
20310 /* Draw glyphs between START and END in AREA of ROW on window W,
20311 starting at x-position X. X is relative to AREA in W. HL is a
20312 face-override with the following meaning:
20314 DRAW_NORMAL_TEXT draw normally
20315 DRAW_CURSOR draw in cursor face
20316 DRAW_MOUSE_FACE draw in mouse face.
20317 DRAW_INVERSE_VIDEO draw in mode line face
20318 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
20319 DRAW_IMAGE_RAISED draw an image with a raised relief around it
20321 If OVERLAPS is non-zero, draw only the foreground of characters and
20322 clip to the physical height of ROW. Non-zero value also defines
20323 the overlapping part to be drawn:
20325 OVERLAPS_PRED overlap with preceding rows
20326 OVERLAPS_SUCC overlap with succeeding rows
20327 OVERLAPS_BOTH overlap with both preceding/succeeding rows
20328 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
20330 Value is the x-position reached, relative to AREA of W. */
20332 static int
20333 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
20334 struct window *w;
20335 int x;
20336 struct glyph_row *row;
20337 enum glyph_row_area area;
20338 EMACS_INT start, end;
20339 enum draw_glyphs_face hl;
20340 int overlaps;
20342 struct glyph_string *head, *tail;
20343 struct glyph_string *s;
20344 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
20345 int i, j, x_reached, last_x, area_left = 0;
20346 struct frame *f = XFRAME (WINDOW_FRAME (w));
20347 DECLARE_HDC (hdc);
20349 ALLOCATE_HDC (hdc, f);
20351 /* Let's rather be paranoid than getting a SEGV. */
20352 end = min (end, row->used[area]);
20353 start = max (0, start);
20354 start = min (end, start);
20356 /* Translate X to frame coordinates. Set last_x to the right
20357 end of the drawing area. */
20358 if (row->full_width_p)
20360 /* X is relative to the left edge of W, without scroll bars
20361 or fringes. */
20362 area_left = WINDOW_LEFT_EDGE_X (w);
20363 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
20365 else
20367 area_left = window_box_left (w, area);
20368 last_x = area_left + window_box_width (w, area);
20370 x += area_left;
20372 /* Build a doubly-linked list of glyph_string structures between
20373 head and tail from what we have to draw. Note that the macro
20374 BUILD_GLYPH_STRINGS will modify its start parameter. That's
20375 the reason we use a separate variable `i'. */
20376 i = start;
20377 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
20378 if (tail)
20379 x_reached = tail->x + tail->background_width;
20380 else
20381 x_reached = x;
20383 /* If there are any glyphs with lbearing < 0 or rbearing > width in
20384 the row, redraw some glyphs in front or following the glyph
20385 strings built above. */
20386 if (head && !overlaps && row->contains_overlapping_glyphs_p)
20388 struct glyph_string *h, *t;
20389 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
20390 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
20391 int dummy_x = 0;
20393 /* If mouse highlighting is on, we may need to draw adjacent
20394 glyphs using mouse-face highlighting. */
20395 if (area == TEXT_AREA && row->mouse_face_p)
20397 struct glyph_row *mouse_beg_row, *mouse_end_row;
20399 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
20400 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
20402 if (row >= mouse_beg_row && row <= mouse_end_row)
20404 check_mouse_face = 1;
20405 mouse_beg_col = (row == mouse_beg_row)
20406 ? dpyinfo->mouse_face_beg_col : 0;
20407 mouse_end_col = (row == mouse_end_row)
20408 ? dpyinfo->mouse_face_end_col
20409 : row->used[TEXT_AREA];
20413 /* Compute overhangs for all glyph strings. */
20414 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
20415 for (s = head; s; s = s->next)
20416 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
20418 /* Prepend glyph strings for glyphs in front of the first glyph
20419 string that are overwritten because of the first glyph
20420 string's left overhang. The background of all strings
20421 prepended must be drawn because the first glyph string
20422 draws over it. */
20423 i = left_overwritten (head);
20424 if (i >= 0)
20426 enum draw_glyphs_face overlap_hl;
20428 /* If this row contains mouse highlighting, attempt to draw
20429 the overlapped glyphs with the correct highlight. This
20430 code fails if the overlap encompasses more than one glyph
20431 and mouse-highlight spans only some of these glyphs.
20432 However, making it work perfectly involves a lot more
20433 code, and I don't know if the pathological case occurs in
20434 practice, so we'll stick to this for now. --- cyd */
20435 if (check_mouse_face
20436 && mouse_beg_col < start && mouse_end_col > i)
20437 overlap_hl = DRAW_MOUSE_FACE;
20438 else
20439 overlap_hl = DRAW_NORMAL_TEXT;
20441 j = i;
20442 BUILD_GLYPH_STRINGS (j, start, h, t,
20443 overlap_hl, dummy_x, last_x);
20444 compute_overhangs_and_x (t, head->x, 1);
20445 prepend_glyph_string_lists (&head, &tail, h, t);
20446 clip_head = head;
20449 /* Prepend glyph strings for glyphs in front of the first glyph
20450 string that overwrite that glyph string because of their
20451 right overhang. For these strings, only the foreground must
20452 be drawn, because it draws over the glyph string at `head'.
20453 The background must not be drawn because this would overwrite
20454 right overhangs of preceding glyphs for which no glyph
20455 strings exist. */
20456 i = left_overwriting (head);
20457 if (i >= 0)
20459 enum draw_glyphs_face overlap_hl;
20461 if (check_mouse_face
20462 && mouse_beg_col < start && mouse_end_col > i)
20463 overlap_hl = DRAW_MOUSE_FACE;
20464 else
20465 overlap_hl = DRAW_NORMAL_TEXT;
20467 clip_head = head;
20468 BUILD_GLYPH_STRINGS (i, start, h, t,
20469 overlap_hl, dummy_x, last_x);
20470 for (s = h; s; s = s->next)
20471 s->background_filled_p = 1;
20472 compute_overhangs_and_x (t, head->x, 1);
20473 prepend_glyph_string_lists (&head, &tail, h, t);
20476 /* Append glyphs strings for glyphs following the last glyph
20477 string tail that are overwritten by tail. The background of
20478 these strings has to be drawn because tail's foreground draws
20479 over it. */
20480 i = right_overwritten (tail);
20481 if (i >= 0)
20483 enum draw_glyphs_face overlap_hl;
20485 if (check_mouse_face
20486 && mouse_beg_col < i && mouse_end_col > end)
20487 overlap_hl = DRAW_MOUSE_FACE;
20488 else
20489 overlap_hl = DRAW_NORMAL_TEXT;
20491 BUILD_GLYPH_STRINGS (end, i, h, t,
20492 overlap_hl, x, last_x);
20493 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20494 append_glyph_string_lists (&head, &tail, h, t);
20495 clip_tail = tail;
20498 /* Append glyph strings for glyphs following the last glyph
20499 string tail that overwrite tail. The foreground of such
20500 glyphs has to be drawn because it writes into the background
20501 of tail. The background must not be drawn because it could
20502 paint over the foreground of following glyphs. */
20503 i = right_overwriting (tail);
20504 if (i >= 0)
20506 enum draw_glyphs_face overlap_hl;
20507 if (check_mouse_face
20508 && mouse_beg_col < i && mouse_end_col > end)
20509 overlap_hl = DRAW_MOUSE_FACE;
20510 else
20511 overlap_hl = DRAW_NORMAL_TEXT;
20513 clip_tail = tail;
20514 i++; /* We must include the Ith glyph. */
20515 BUILD_GLYPH_STRINGS (end, i, h, t,
20516 overlap_hl, x, last_x);
20517 for (s = h; s; s = s->next)
20518 s->background_filled_p = 1;
20519 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20520 append_glyph_string_lists (&head, &tail, h, t);
20522 if (clip_head || clip_tail)
20523 for (s = head; s; s = s->next)
20525 s->clip_head = clip_head;
20526 s->clip_tail = clip_tail;
20530 /* Draw all strings. */
20531 for (s = head; s; s = s->next)
20532 FRAME_RIF (f)->draw_glyph_string (s);
20534 #ifndef HAVE_NS
20535 /* When focus a sole frame and move horizontally, this sets on_p to 0
20536 causing a failure to erase prev cursor position. */
20537 if (area == TEXT_AREA
20538 && !row->full_width_p
20539 /* When drawing overlapping rows, only the glyph strings'
20540 foreground is drawn, which doesn't erase a cursor
20541 completely. */
20542 && !overlaps)
20544 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
20545 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
20546 : (tail ? tail->x + tail->background_width : x));
20547 x0 -= area_left;
20548 x1 -= area_left;
20550 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
20551 row->y, MATRIX_ROW_BOTTOM_Y (row));
20553 #endif
20555 /* Value is the x-position up to which drawn, relative to AREA of W.
20556 This doesn't include parts drawn because of overhangs. */
20557 if (row->full_width_p)
20558 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
20559 else
20560 x_reached -= area_left;
20562 RELEASE_HDC (hdc, f);
20564 return x_reached;
20567 /* Expand row matrix if too narrow. Don't expand if area
20568 is not present. */
20570 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
20572 if (!fonts_changed_p \
20573 && (it->glyph_row->glyphs[area] \
20574 < it->glyph_row->glyphs[area + 1])) \
20576 it->w->ncols_scale_factor++; \
20577 fonts_changed_p = 1; \
20581 /* Store one glyph for IT->char_to_display in IT->glyph_row.
20582 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20584 static INLINE void
20585 append_glyph (it)
20586 struct it *it;
20588 struct glyph *glyph;
20589 enum glyph_row_area area = it->area;
20591 xassert (it->glyph_row);
20592 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
20594 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20595 if (glyph < it->glyph_row->glyphs[area + 1])
20597 glyph->charpos = CHARPOS (it->position);
20598 glyph->object = it->object;
20599 if (it->pixel_width > 0)
20601 glyph->pixel_width = it->pixel_width;
20602 glyph->padding_p = 0;
20604 else
20606 /* Assure at least 1-pixel width. Otherwise, cursor can't
20607 be displayed correctly. */
20608 glyph->pixel_width = 1;
20609 glyph->padding_p = 1;
20611 glyph->ascent = it->ascent;
20612 glyph->descent = it->descent;
20613 glyph->voffset = it->voffset;
20614 glyph->type = CHAR_GLYPH;
20615 glyph->avoid_cursor_p = it->avoid_cursor_p;
20616 glyph->multibyte_p = it->multibyte_p;
20617 glyph->left_box_line_p = it->start_of_box_run_p;
20618 glyph->right_box_line_p = it->end_of_box_run_p;
20619 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20620 || it->phys_descent > it->descent);
20621 glyph->glyph_not_available_p = it->glyph_not_available_p;
20622 glyph->face_id = it->face_id;
20623 glyph->u.ch = it->char_to_display;
20624 glyph->slice = null_glyph_slice;
20625 glyph->font_type = FONT_TYPE_UNKNOWN;
20626 ++it->glyph_row->used[area];
20628 else
20629 IT_EXPAND_MATRIX_WIDTH (it, area);
20632 /* Store one glyph for the composition IT->cmp_it.id in
20633 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
20634 non-null. */
20636 static INLINE void
20637 append_composite_glyph (it)
20638 struct it *it;
20640 struct glyph *glyph;
20641 enum glyph_row_area area = it->area;
20643 xassert (it->glyph_row);
20645 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20646 if (glyph < it->glyph_row->glyphs[area + 1])
20648 glyph->charpos = CHARPOS (it->position);
20649 glyph->object = it->object;
20650 glyph->pixel_width = it->pixel_width;
20651 glyph->ascent = it->ascent;
20652 glyph->descent = it->descent;
20653 glyph->voffset = it->voffset;
20654 glyph->type = COMPOSITE_GLYPH;
20655 if (it->cmp_it.ch < 0)
20657 glyph->u.cmp.automatic = 0;
20658 glyph->u.cmp.id = it->cmp_it.id;
20660 else
20662 glyph->u.cmp.automatic = 1;
20663 glyph->u.cmp.id = it->cmp_it.id;
20664 glyph->u.cmp.from = it->cmp_it.from;
20665 glyph->u.cmp.to = it->cmp_it.to - 1;
20667 glyph->avoid_cursor_p = it->avoid_cursor_p;
20668 glyph->multibyte_p = it->multibyte_p;
20669 glyph->left_box_line_p = it->start_of_box_run_p;
20670 glyph->right_box_line_p = it->end_of_box_run_p;
20671 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20672 || it->phys_descent > it->descent);
20673 glyph->padding_p = 0;
20674 glyph->glyph_not_available_p = 0;
20675 glyph->face_id = it->face_id;
20676 glyph->slice = null_glyph_slice;
20677 glyph->font_type = FONT_TYPE_UNKNOWN;
20678 ++it->glyph_row->used[area];
20680 else
20681 IT_EXPAND_MATRIX_WIDTH (it, area);
20685 /* Change IT->ascent and IT->height according to the setting of
20686 IT->voffset. */
20688 static INLINE void
20689 take_vertical_position_into_account (it)
20690 struct it *it;
20692 if (it->voffset)
20694 if (it->voffset < 0)
20695 /* Increase the ascent so that we can display the text higher
20696 in the line. */
20697 it->ascent -= it->voffset;
20698 else
20699 /* Increase the descent so that we can display the text lower
20700 in the line. */
20701 it->descent += it->voffset;
20706 /* Produce glyphs/get display metrics for the image IT is loaded with.
20707 See the description of struct display_iterator in dispextern.h for
20708 an overview of struct display_iterator. */
20710 static void
20711 produce_image_glyph (it)
20712 struct it *it;
20714 struct image *img;
20715 struct face *face;
20716 int glyph_ascent, crop;
20717 struct glyph_slice slice;
20719 xassert (it->what == IT_IMAGE);
20721 face = FACE_FROM_ID (it->f, it->face_id);
20722 xassert (face);
20723 /* Make sure X resources of the face is loaded. */
20724 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20726 if (it->image_id < 0)
20728 /* Fringe bitmap. */
20729 it->ascent = it->phys_ascent = 0;
20730 it->descent = it->phys_descent = 0;
20731 it->pixel_width = 0;
20732 it->nglyphs = 0;
20733 return;
20736 img = IMAGE_FROM_ID (it->f, it->image_id);
20737 xassert (img);
20738 /* Make sure X resources of the image is loaded. */
20739 prepare_image_for_display (it->f, img);
20741 slice.x = slice.y = 0;
20742 slice.width = img->width;
20743 slice.height = img->height;
20745 if (INTEGERP (it->slice.x))
20746 slice.x = XINT (it->slice.x);
20747 else if (FLOATP (it->slice.x))
20748 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
20750 if (INTEGERP (it->slice.y))
20751 slice.y = XINT (it->slice.y);
20752 else if (FLOATP (it->slice.y))
20753 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
20755 if (INTEGERP (it->slice.width))
20756 slice.width = XINT (it->slice.width);
20757 else if (FLOATP (it->slice.width))
20758 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
20760 if (INTEGERP (it->slice.height))
20761 slice.height = XINT (it->slice.height);
20762 else if (FLOATP (it->slice.height))
20763 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
20765 if (slice.x >= img->width)
20766 slice.x = img->width;
20767 if (slice.y >= img->height)
20768 slice.y = img->height;
20769 if (slice.x + slice.width >= img->width)
20770 slice.width = img->width - slice.x;
20771 if (slice.y + slice.height > img->height)
20772 slice.height = img->height - slice.y;
20774 if (slice.width == 0 || slice.height == 0)
20775 return;
20777 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
20779 it->descent = slice.height - glyph_ascent;
20780 if (slice.y == 0)
20781 it->descent += img->vmargin;
20782 if (slice.y + slice.height == img->height)
20783 it->descent += img->vmargin;
20784 it->phys_descent = it->descent;
20786 it->pixel_width = slice.width;
20787 if (slice.x == 0)
20788 it->pixel_width += img->hmargin;
20789 if (slice.x + slice.width == img->width)
20790 it->pixel_width += img->hmargin;
20792 /* It's quite possible for images to have an ascent greater than
20793 their height, so don't get confused in that case. */
20794 if (it->descent < 0)
20795 it->descent = 0;
20797 #if 0 /* this breaks image tiling */
20798 /* If this glyph is alone on the last line, adjust it.ascent to minimum row ascent. */
20799 int face_ascent = face->font ? FONT_BASE (face->font) : FRAME_BASELINE_OFFSET (it->f);
20800 if (face_ascent > it->ascent)
20801 it->ascent = it->phys_ascent = face_ascent;
20802 #endif
20804 it->nglyphs = 1;
20806 if (face->box != FACE_NO_BOX)
20808 if (face->box_line_width > 0)
20810 if (slice.y == 0)
20811 it->ascent += face->box_line_width;
20812 if (slice.y + slice.height == img->height)
20813 it->descent += face->box_line_width;
20816 if (it->start_of_box_run_p && slice.x == 0)
20817 it->pixel_width += eabs (face->box_line_width);
20818 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
20819 it->pixel_width += eabs (face->box_line_width);
20822 take_vertical_position_into_account (it);
20824 /* Automatically crop wide image glyphs at right edge so we can
20825 draw the cursor on same display row. */
20826 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
20827 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
20829 it->pixel_width -= crop;
20830 slice.width -= crop;
20833 if (it->glyph_row)
20835 struct glyph *glyph;
20836 enum glyph_row_area area = it->area;
20838 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20839 if (glyph < it->glyph_row->glyphs[area + 1])
20841 glyph->charpos = CHARPOS (it->position);
20842 glyph->object = it->object;
20843 glyph->pixel_width = it->pixel_width;
20844 glyph->ascent = glyph_ascent;
20845 glyph->descent = it->descent;
20846 glyph->voffset = it->voffset;
20847 glyph->type = IMAGE_GLYPH;
20848 glyph->avoid_cursor_p = it->avoid_cursor_p;
20849 glyph->multibyte_p = it->multibyte_p;
20850 glyph->left_box_line_p = it->start_of_box_run_p;
20851 glyph->right_box_line_p = it->end_of_box_run_p;
20852 glyph->overlaps_vertically_p = 0;
20853 glyph->padding_p = 0;
20854 glyph->glyph_not_available_p = 0;
20855 glyph->face_id = it->face_id;
20856 glyph->u.img_id = img->id;
20857 glyph->slice = slice;
20858 glyph->font_type = FONT_TYPE_UNKNOWN;
20859 ++it->glyph_row->used[area];
20861 else
20862 IT_EXPAND_MATRIX_WIDTH (it, area);
20867 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
20868 of the glyph, WIDTH and HEIGHT are the width and height of the
20869 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
20871 static void
20872 append_stretch_glyph (it, object, width, height, ascent)
20873 struct it *it;
20874 Lisp_Object object;
20875 int width, height;
20876 int ascent;
20878 struct glyph *glyph;
20879 enum glyph_row_area area = it->area;
20881 xassert (ascent >= 0 && ascent <= height);
20883 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20884 if (glyph < it->glyph_row->glyphs[area + 1])
20886 glyph->charpos = CHARPOS (it->position);
20887 glyph->object = object;
20888 glyph->pixel_width = width;
20889 glyph->ascent = ascent;
20890 glyph->descent = height - ascent;
20891 glyph->voffset = it->voffset;
20892 glyph->type = STRETCH_GLYPH;
20893 glyph->avoid_cursor_p = it->avoid_cursor_p;
20894 glyph->multibyte_p = it->multibyte_p;
20895 glyph->left_box_line_p = it->start_of_box_run_p;
20896 glyph->right_box_line_p = it->end_of_box_run_p;
20897 glyph->overlaps_vertically_p = 0;
20898 glyph->padding_p = 0;
20899 glyph->glyph_not_available_p = 0;
20900 glyph->face_id = it->face_id;
20901 glyph->u.stretch.ascent = ascent;
20902 glyph->u.stretch.height = height;
20903 glyph->slice = null_glyph_slice;
20904 glyph->font_type = FONT_TYPE_UNKNOWN;
20905 ++it->glyph_row->used[area];
20907 else
20908 IT_EXPAND_MATRIX_WIDTH (it, area);
20912 /* Produce a stretch glyph for iterator IT. IT->object is the value
20913 of the glyph property displayed. The value must be a list
20914 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
20915 being recognized:
20917 1. `:width WIDTH' specifies that the space should be WIDTH *
20918 canonical char width wide. WIDTH may be an integer or floating
20919 point number.
20921 2. `:relative-width FACTOR' specifies that the width of the stretch
20922 should be computed from the width of the first character having the
20923 `glyph' property, and should be FACTOR times that width.
20925 3. `:align-to HPOS' specifies that the space should be wide enough
20926 to reach HPOS, a value in canonical character units.
20928 Exactly one of the above pairs must be present.
20930 4. `:height HEIGHT' specifies that the height of the stretch produced
20931 should be HEIGHT, measured in canonical character units.
20933 5. `:relative-height FACTOR' specifies that the height of the
20934 stretch should be FACTOR times the height of the characters having
20935 the glyph property.
20937 Either none or exactly one of 4 or 5 must be present.
20939 6. `:ascent ASCENT' specifies that ASCENT percent of the height
20940 of the stretch should be used for the ascent of the stretch.
20941 ASCENT must be in the range 0 <= ASCENT <= 100. */
20943 static void
20944 produce_stretch_glyph (it)
20945 struct it *it;
20947 /* (space :width WIDTH :height HEIGHT ...) */
20948 Lisp_Object prop, plist;
20949 int width = 0, height = 0, align_to = -1;
20950 int zero_width_ok_p = 0, zero_height_ok_p = 0;
20951 int ascent = 0;
20952 double tem;
20953 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20954 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
20956 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20958 /* List should start with `space'. */
20959 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
20960 plist = XCDR (it->object);
20962 /* Compute the width of the stretch. */
20963 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
20964 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
20966 /* Absolute width `:width WIDTH' specified and valid. */
20967 zero_width_ok_p = 1;
20968 width = (int)tem;
20970 else if (prop = Fplist_get (plist, QCrelative_width),
20971 NUMVAL (prop) > 0)
20973 /* Relative width `:relative-width FACTOR' specified and valid.
20974 Compute the width of the characters having the `glyph'
20975 property. */
20976 struct it it2;
20977 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
20979 it2 = *it;
20980 if (it->multibyte_p)
20982 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
20983 - IT_BYTEPOS (*it));
20984 it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
20986 else
20987 it2.c = *p, it2.len = 1;
20989 it2.glyph_row = NULL;
20990 it2.what = IT_CHARACTER;
20991 x_produce_glyphs (&it2);
20992 width = NUMVAL (prop) * it2.pixel_width;
20994 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
20995 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
20997 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
20998 align_to = (align_to < 0
21000 : align_to - window_box_left_offset (it->w, TEXT_AREA));
21001 else if (align_to < 0)
21002 align_to = window_box_left_offset (it->w, TEXT_AREA);
21003 width = max (0, (int)tem + align_to - it->current_x);
21004 zero_width_ok_p = 1;
21006 else
21007 /* Nothing specified -> width defaults to canonical char width. */
21008 width = FRAME_COLUMN_WIDTH (it->f);
21010 if (width <= 0 && (width < 0 || !zero_width_ok_p))
21011 width = 1;
21013 /* Compute height. */
21014 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
21015 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21017 height = (int)tem;
21018 zero_height_ok_p = 1;
21020 else if (prop = Fplist_get (plist, QCrelative_height),
21021 NUMVAL (prop) > 0)
21022 height = FONT_HEIGHT (font) * NUMVAL (prop);
21023 else
21024 height = FONT_HEIGHT (font);
21026 if (height <= 0 && (height < 0 || !zero_height_ok_p))
21027 height = 1;
21029 /* Compute percentage of height used for ascent. If
21030 `:ascent ASCENT' is present and valid, use that. Otherwise,
21031 derive the ascent from the font in use. */
21032 if (prop = Fplist_get (plist, QCascent),
21033 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
21034 ascent = height * NUMVAL (prop) / 100.0;
21035 else if (!NILP (prop)
21036 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21037 ascent = min (max (0, (int)tem), height);
21038 else
21039 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
21041 if (width > 0 && it->line_wrap != TRUNCATE
21042 && it->current_x + width > it->last_visible_x)
21043 width = it->last_visible_x - it->current_x - 1;
21045 if (width > 0 && height > 0 && it->glyph_row)
21047 Lisp_Object object = it->stack[it->sp - 1].string;
21048 if (!STRINGP (object))
21049 object = it->w->buffer;
21050 append_stretch_glyph (it, object, width, height, ascent);
21053 it->pixel_width = width;
21054 it->ascent = it->phys_ascent = ascent;
21055 it->descent = it->phys_descent = height - it->ascent;
21056 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
21058 take_vertical_position_into_account (it);
21061 /* Calculate line-height and line-spacing properties.
21062 An integer value specifies explicit pixel value.
21063 A float value specifies relative value to current face height.
21064 A cons (float . face-name) specifies relative value to
21065 height of specified face font.
21067 Returns height in pixels, or nil. */
21070 static Lisp_Object
21071 calc_line_height_property (it, val, font, boff, override)
21072 struct it *it;
21073 Lisp_Object val;
21074 struct font *font;
21075 int boff, override;
21077 Lisp_Object face_name = Qnil;
21078 int ascent, descent, height;
21080 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
21081 return val;
21083 if (CONSP (val))
21085 face_name = XCAR (val);
21086 val = XCDR (val);
21087 if (!NUMBERP (val))
21088 val = make_number (1);
21089 if (NILP (face_name))
21091 height = it->ascent + it->descent;
21092 goto scale;
21096 if (NILP (face_name))
21098 font = FRAME_FONT (it->f);
21099 boff = FRAME_BASELINE_OFFSET (it->f);
21101 else if (EQ (face_name, Qt))
21103 override = 0;
21105 else
21107 int face_id;
21108 struct face *face;
21110 face_id = lookup_named_face (it->f, face_name, 0);
21111 if (face_id < 0)
21112 return make_number (-1);
21114 face = FACE_FROM_ID (it->f, face_id);
21115 font = face->font;
21116 if (font == NULL)
21117 return make_number (-1);
21118 boff = font->baseline_offset;
21119 if (font->vertical_centering)
21120 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21123 ascent = FONT_BASE (font) + boff;
21124 descent = FONT_DESCENT (font) - boff;
21126 if (override)
21128 it->override_ascent = ascent;
21129 it->override_descent = descent;
21130 it->override_boff = boff;
21133 height = ascent + descent;
21135 scale:
21136 if (FLOATP (val))
21137 height = (int)(XFLOAT_DATA (val) * height);
21138 else if (INTEGERP (val))
21139 height *= XINT (val);
21141 return make_number (height);
21145 /* RIF:
21146 Produce glyphs/get display metrics for the display element IT is
21147 loaded with. See the description of struct it in dispextern.h
21148 for an overview of struct it. */
21150 void
21151 x_produce_glyphs (it)
21152 struct it *it;
21154 int extra_line_spacing = it->extra_line_spacing;
21156 it->glyph_not_available_p = 0;
21158 if (it->what == IT_CHARACTER)
21160 XChar2b char2b;
21161 struct font *font;
21162 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21163 struct font_metrics *pcm;
21164 int font_not_found_p;
21165 int boff; /* baseline offset */
21166 /* We may change it->multibyte_p upon unibyte<->multibyte
21167 conversion. So, save the current value now and restore it
21168 later.
21170 Note: It seems that we don't have to record multibyte_p in
21171 struct glyph because the character code itself tells if or
21172 not the character is multibyte. Thus, in the future, we must
21173 consider eliminating the field `multibyte_p' in the struct
21174 glyph. */
21175 int saved_multibyte_p = it->multibyte_p;
21177 /* Maybe translate single-byte characters to multibyte, or the
21178 other way. */
21179 it->char_to_display = it->c;
21180 if (!ASCII_BYTE_P (it->c)
21181 && ! it->multibyte_p)
21183 if (SINGLE_BYTE_CHAR_P (it->c)
21184 && unibyte_display_via_language_environment)
21185 it->char_to_display = unibyte_char_to_multibyte (it->c);
21186 if (! SINGLE_BYTE_CHAR_P (it->char_to_display))
21188 it->multibyte_p = 1;
21189 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
21190 -1, Qnil);
21191 face = FACE_FROM_ID (it->f, it->face_id);
21195 /* Get font to use. Encode IT->char_to_display. */
21196 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
21197 &char2b, it->multibyte_p, 0);
21198 font = face->font;
21200 /* When no suitable font found, use the default font. */
21201 font_not_found_p = font == NULL;
21202 if (font_not_found_p)
21204 font = FRAME_FONT (it->f);
21205 boff = FRAME_BASELINE_OFFSET (it->f);
21207 else
21209 boff = font->baseline_offset;
21210 if (font->vertical_centering)
21211 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21214 if (it->char_to_display >= ' '
21215 && (!it->multibyte_p || it->char_to_display < 128))
21217 /* Either unibyte or ASCII. */
21218 int stretched_p;
21220 it->nglyphs = 1;
21222 pcm = get_per_char_metric (it->f, font, &char2b);
21224 if (it->override_ascent >= 0)
21226 it->ascent = it->override_ascent;
21227 it->descent = it->override_descent;
21228 boff = it->override_boff;
21230 else
21232 it->ascent = FONT_BASE (font) + boff;
21233 it->descent = FONT_DESCENT (font) - boff;
21236 if (pcm)
21238 it->phys_ascent = pcm->ascent + boff;
21239 it->phys_descent = pcm->descent - boff;
21240 it->pixel_width = pcm->width;
21242 else
21244 it->glyph_not_available_p = 1;
21245 it->phys_ascent = it->ascent;
21246 it->phys_descent = it->descent;
21247 it->pixel_width = FONT_WIDTH (font);
21250 if (it->constrain_row_ascent_descent_p)
21252 if (it->descent > it->max_descent)
21254 it->ascent += it->descent - it->max_descent;
21255 it->descent = it->max_descent;
21257 if (it->ascent > it->max_ascent)
21259 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
21260 it->ascent = it->max_ascent;
21262 it->phys_ascent = min (it->phys_ascent, it->ascent);
21263 it->phys_descent = min (it->phys_descent, it->descent);
21264 extra_line_spacing = 0;
21267 /* If this is a space inside a region of text with
21268 `space-width' property, change its width. */
21269 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
21270 if (stretched_p)
21271 it->pixel_width *= XFLOATINT (it->space_width);
21273 /* If face has a box, add the box thickness to the character
21274 height. If character has a box line to the left and/or
21275 right, add the box line width to the character's width. */
21276 if (face->box != FACE_NO_BOX)
21278 int thick = face->box_line_width;
21280 if (thick > 0)
21282 it->ascent += thick;
21283 it->descent += thick;
21285 else
21286 thick = -thick;
21288 if (it->start_of_box_run_p)
21289 it->pixel_width += thick;
21290 if (it->end_of_box_run_p)
21291 it->pixel_width += thick;
21294 /* If face has an overline, add the height of the overline
21295 (1 pixel) and a 1 pixel margin to the character height. */
21296 if (face->overline_p)
21297 it->ascent += overline_margin;
21299 if (it->constrain_row_ascent_descent_p)
21301 if (it->ascent > it->max_ascent)
21302 it->ascent = it->max_ascent;
21303 if (it->descent > it->max_descent)
21304 it->descent = it->max_descent;
21307 take_vertical_position_into_account (it);
21309 /* If we have to actually produce glyphs, do it. */
21310 if (it->glyph_row)
21312 if (stretched_p)
21314 /* Translate a space with a `space-width' property
21315 into a stretch glyph. */
21316 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
21317 / FONT_HEIGHT (font));
21318 append_stretch_glyph (it, it->object, it->pixel_width,
21319 it->ascent + it->descent, ascent);
21321 else
21322 append_glyph (it);
21324 /* If characters with lbearing or rbearing are displayed
21325 in this line, record that fact in a flag of the
21326 glyph row. This is used to optimize X output code. */
21327 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
21328 it->glyph_row->contains_overlapping_glyphs_p = 1;
21330 if (! stretched_p && it->pixel_width == 0)
21331 /* We assure that all visible glyphs have at least 1-pixel
21332 width. */
21333 it->pixel_width = 1;
21335 else if (it->char_to_display == '\n')
21337 /* A newline has no width but we need the height of the line.
21338 But if previous part of the line set a height, don't
21339 increase that height */
21341 Lisp_Object height;
21342 Lisp_Object total_height = Qnil;
21344 it->override_ascent = -1;
21345 it->pixel_width = 0;
21346 it->nglyphs = 0;
21348 height = get_it_property(it, Qline_height);
21349 /* Split (line-height total-height) list */
21350 if (CONSP (height)
21351 && CONSP (XCDR (height))
21352 && NILP (XCDR (XCDR (height))))
21354 total_height = XCAR (XCDR (height));
21355 height = XCAR (height);
21357 height = calc_line_height_property(it, height, font, boff, 1);
21359 if (it->override_ascent >= 0)
21361 it->ascent = it->override_ascent;
21362 it->descent = it->override_descent;
21363 boff = it->override_boff;
21365 else
21367 it->ascent = FONT_BASE (font) + boff;
21368 it->descent = FONT_DESCENT (font) - boff;
21371 if (EQ (height, Qt))
21373 if (it->descent > it->max_descent)
21375 it->ascent += it->descent - it->max_descent;
21376 it->descent = it->max_descent;
21378 if (it->ascent > it->max_ascent)
21380 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
21381 it->ascent = it->max_ascent;
21383 it->phys_ascent = min (it->phys_ascent, it->ascent);
21384 it->phys_descent = min (it->phys_descent, it->descent);
21385 it->constrain_row_ascent_descent_p = 1;
21386 extra_line_spacing = 0;
21388 else
21390 Lisp_Object spacing;
21392 it->phys_ascent = it->ascent;
21393 it->phys_descent = it->descent;
21395 if ((it->max_ascent > 0 || it->max_descent > 0)
21396 && face->box != FACE_NO_BOX
21397 && face->box_line_width > 0)
21399 it->ascent += face->box_line_width;
21400 it->descent += face->box_line_width;
21402 if (!NILP (height)
21403 && XINT (height) > it->ascent + it->descent)
21404 it->ascent = XINT (height) - it->descent;
21406 if (!NILP (total_height))
21407 spacing = calc_line_height_property(it, total_height, font, boff, 0);
21408 else
21410 spacing = get_it_property(it, Qline_spacing);
21411 spacing = calc_line_height_property(it, spacing, font, boff, 0);
21413 if (INTEGERP (spacing))
21415 extra_line_spacing = XINT (spacing);
21416 if (!NILP (total_height))
21417 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
21421 else if (it->char_to_display == '\t')
21423 if (font->space_width > 0)
21425 int tab_width = it->tab_width * font->space_width;
21426 int x = it->current_x + it->continuation_lines_width;
21427 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
21429 /* If the distance from the current position to the next tab
21430 stop is less than a space character width, use the
21431 tab stop after that. */
21432 if (next_tab_x - x < font->space_width)
21433 next_tab_x += tab_width;
21435 it->pixel_width = next_tab_x - x;
21436 it->nglyphs = 1;
21437 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
21438 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
21440 if (it->glyph_row)
21442 append_stretch_glyph (it, it->object, it->pixel_width,
21443 it->ascent + it->descent, it->ascent);
21446 else
21448 it->pixel_width = 0;
21449 it->nglyphs = 1;
21452 else
21454 /* A multi-byte character. Assume that the display width of the
21455 character is the width of the character multiplied by the
21456 width of the font. */
21458 /* If we found a font, this font should give us the right
21459 metrics. If we didn't find a font, use the frame's
21460 default font and calculate the width of the character by
21461 multiplying the width of font by the width of the
21462 character. */
21464 pcm = get_per_char_metric (it->f, font, &char2b);
21466 if (font_not_found_p || !pcm)
21468 int char_width = CHAR_WIDTH (it->char_to_display);
21470 if (char_width == 0)
21471 /* This is a non spacing character. But, as we are
21472 going to display an empty box, the box must occupy
21473 at least one column. */
21474 char_width = 1;
21475 it->glyph_not_available_p = 1;
21476 it->pixel_width = FRAME_COLUMN_WIDTH (it->f) * char_width;
21477 it->phys_ascent = FONT_BASE (font) + boff;
21478 it->phys_descent = FONT_DESCENT (font) - boff;
21480 else
21482 it->pixel_width = pcm->width;
21483 it->phys_ascent = pcm->ascent + boff;
21484 it->phys_descent = pcm->descent - boff;
21485 if (it->glyph_row
21486 && (pcm->lbearing < 0
21487 || pcm->rbearing > pcm->width))
21488 it->glyph_row->contains_overlapping_glyphs_p = 1;
21490 it->nglyphs = 1;
21491 it->ascent = FONT_BASE (font) + boff;
21492 it->descent = FONT_DESCENT (font) - boff;
21493 if (face->box != FACE_NO_BOX)
21495 int thick = face->box_line_width;
21497 if (thick > 0)
21499 it->ascent += thick;
21500 it->descent += thick;
21502 else
21503 thick = - thick;
21505 if (it->start_of_box_run_p)
21506 it->pixel_width += thick;
21507 if (it->end_of_box_run_p)
21508 it->pixel_width += thick;
21511 /* If face has an overline, add the height of the overline
21512 (1 pixel) and a 1 pixel margin to the character height. */
21513 if (face->overline_p)
21514 it->ascent += overline_margin;
21516 take_vertical_position_into_account (it);
21518 if (it->ascent < 0)
21519 it->ascent = 0;
21520 if (it->descent < 0)
21521 it->descent = 0;
21523 if (it->glyph_row)
21524 append_glyph (it);
21525 if (it->pixel_width == 0)
21526 /* We assure that all visible glyphs have at least 1-pixel
21527 width. */
21528 it->pixel_width = 1;
21530 it->multibyte_p = saved_multibyte_p;
21532 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
21534 /* A static compositoin.
21536 Note: A composition is represented as one glyph in the
21537 glyph matrix. There are no padding glyphs.
21539 Important is that pixel_width, ascent, and descent are the
21540 values of what is drawn by draw_glyphs (i.e. the values of
21541 the overall glyphs composed). */
21542 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21543 int boff; /* baseline offset */
21544 struct composition *cmp = composition_table[it->cmp_it.id];
21545 int glyph_len = cmp->glyph_len;
21546 struct font *font = face->font;
21548 it->nglyphs = 1;
21550 /* If we have not yet calculated pixel size data of glyphs of
21551 the composition for the current face font, calculate them
21552 now. Theoretically, we have to check all fonts for the
21553 glyphs, but that requires much time and memory space. So,
21554 here we check only the font of the first glyph. This leads
21555 to incorrect display, but it's very rare, and C-l (recenter)
21556 can correct the display anyway. */
21557 if (! cmp->font || cmp->font != font)
21559 /* Ascent and descent of the font of the first character
21560 of this composition (adjusted by baseline offset).
21561 Ascent and descent of overall glyphs should not be less
21562 than them respectively. */
21563 int font_ascent, font_descent, font_height;
21564 /* Bounding box of the overall glyphs. */
21565 int leftmost, rightmost, lowest, highest;
21566 int lbearing, rbearing;
21567 int i, width, ascent, descent;
21568 int left_padded = 0, right_padded = 0;
21569 int c;
21570 XChar2b char2b;
21571 struct font_metrics *pcm;
21572 int font_not_found_p;
21573 int pos;
21575 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
21576 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
21577 break;
21578 if (glyph_len < cmp->glyph_len)
21579 right_padded = 1;
21580 for (i = 0; i < glyph_len; i++)
21582 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
21583 break;
21584 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21586 if (i > 0)
21587 left_padded = 1;
21589 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
21590 : IT_CHARPOS (*it));
21591 /* When no suitable font found, use the default font. */
21592 font_not_found_p = font == NULL;
21593 if (font_not_found_p)
21595 face = face->ascii_face;
21596 font = face->font;
21598 boff = font->baseline_offset;
21599 if (font->vertical_centering)
21600 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21601 font_ascent = FONT_BASE (font) + boff;
21602 font_descent = FONT_DESCENT (font) - boff;
21603 font_height = FONT_HEIGHT (font);
21605 cmp->font = (void *) font;
21607 pcm = NULL;
21608 if (! font_not_found_p)
21610 get_char_face_and_encoding (it->f, c, it->face_id,
21611 &char2b, it->multibyte_p, 0);
21612 pcm = get_per_char_metric (it->f, font, &char2b);
21615 /* Initialize the bounding box. */
21616 if (pcm)
21618 width = pcm->width;
21619 ascent = pcm->ascent;
21620 descent = pcm->descent;
21621 lbearing = pcm->lbearing;
21622 rbearing = pcm->rbearing;
21624 else
21626 width = FONT_WIDTH (font);
21627 ascent = FONT_BASE (font);
21628 descent = FONT_DESCENT (font);
21629 lbearing = 0;
21630 rbearing = width;
21633 rightmost = width;
21634 leftmost = 0;
21635 lowest = - descent + boff;
21636 highest = ascent + boff;
21638 if (! font_not_found_p
21639 && font->default_ascent
21640 && CHAR_TABLE_P (Vuse_default_ascent)
21641 && !NILP (Faref (Vuse_default_ascent,
21642 make_number (it->char_to_display))))
21643 highest = font->default_ascent + boff;
21645 /* Draw the first glyph at the normal position. It may be
21646 shifted to right later if some other glyphs are drawn
21647 at the left. */
21648 cmp->offsets[i * 2] = 0;
21649 cmp->offsets[i * 2 + 1] = boff;
21650 cmp->lbearing = lbearing;
21651 cmp->rbearing = rbearing;
21653 /* Set cmp->offsets for the remaining glyphs. */
21654 for (i++; i < glyph_len; i++)
21656 int left, right, btm, top;
21657 int ch = COMPOSITION_GLYPH (cmp, i);
21658 int face_id;
21659 struct face *this_face;
21660 int this_boff;
21662 if (ch == '\t')
21663 ch = ' ';
21664 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
21665 this_face = FACE_FROM_ID (it->f, face_id);
21666 font = this_face->font;
21668 if (font == NULL)
21669 pcm = NULL;
21670 else
21672 this_boff = font->baseline_offset;
21673 if (font->vertical_centering)
21674 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21675 get_char_face_and_encoding (it->f, ch, face_id,
21676 &char2b, it->multibyte_p, 0);
21677 pcm = get_per_char_metric (it->f, font, &char2b);
21679 if (! pcm)
21680 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21681 else
21683 width = pcm->width;
21684 ascent = pcm->ascent;
21685 descent = pcm->descent;
21686 lbearing = pcm->lbearing;
21687 rbearing = pcm->rbearing;
21688 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
21690 /* Relative composition with or without
21691 alternate chars. */
21692 left = (leftmost + rightmost - width) / 2;
21693 btm = - descent + boff;
21694 if (font->relative_compose
21695 && (! CHAR_TABLE_P (Vignore_relative_composition)
21696 || NILP (Faref (Vignore_relative_composition,
21697 make_number (ch)))))
21700 if (- descent >= font->relative_compose)
21701 /* One extra pixel between two glyphs. */
21702 btm = highest + 1;
21703 else if (ascent <= 0)
21704 /* One extra pixel between two glyphs. */
21705 btm = lowest - 1 - ascent - descent;
21708 else
21710 /* A composition rule is specified by an integer
21711 value that encodes global and new reference
21712 points (GREF and NREF). GREF and NREF are
21713 specified by numbers as below:
21715 0---1---2 -- ascent
21719 9--10--11 -- center
21721 ---3---4---5--- baseline
21723 6---7---8 -- descent
21725 int rule = COMPOSITION_RULE (cmp, i);
21726 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
21728 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
21729 grefx = gref % 3, nrefx = nref % 3;
21730 grefy = gref / 3, nrefy = nref / 3;
21731 if (xoff)
21732 xoff = font_height * (xoff - 128) / 256;
21733 if (yoff)
21734 yoff = font_height * (yoff - 128) / 256;
21736 left = (leftmost
21737 + grefx * (rightmost - leftmost) / 2
21738 - nrefx * width / 2
21739 + xoff);
21741 btm = ((grefy == 0 ? highest
21742 : grefy == 1 ? 0
21743 : grefy == 2 ? lowest
21744 : (highest + lowest) / 2)
21745 - (nrefy == 0 ? ascent + descent
21746 : nrefy == 1 ? descent - boff
21747 : nrefy == 2 ? 0
21748 : (ascent + descent) / 2)
21749 + yoff);
21752 cmp->offsets[i * 2] = left;
21753 cmp->offsets[i * 2 + 1] = btm + descent;
21755 /* Update the bounding box of the overall glyphs. */
21756 if (width > 0)
21758 right = left + width;
21759 if (left < leftmost)
21760 leftmost = left;
21761 if (right > rightmost)
21762 rightmost = right;
21764 top = btm + descent + ascent;
21765 if (top > highest)
21766 highest = top;
21767 if (btm < lowest)
21768 lowest = btm;
21770 if (cmp->lbearing > left + lbearing)
21771 cmp->lbearing = left + lbearing;
21772 if (cmp->rbearing < left + rbearing)
21773 cmp->rbearing = left + rbearing;
21777 /* If there are glyphs whose x-offsets are negative,
21778 shift all glyphs to the right and make all x-offsets
21779 non-negative. */
21780 if (leftmost < 0)
21782 for (i = 0; i < cmp->glyph_len; i++)
21783 cmp->offsets[i * 2] -= leftmost;
21784 rightmost -= leftmost;
21785 cmp->lbearing -= leftmost;
21786 cmp->rbearing -= leftmost;
21789 if (left_padded && cmp->lbearing < 0)
21791 for (i = 0; i < cmp->glyph_len; i++)
21792 cmp->offsets[i * 2] -= cmp->lbearing;
21793 rightmost -= cmp->lbearing;
21794 cmp->rbearing -= cmp->lbearing;
21795 cmp->lbearing = 0;
21797 if (right_padded && rightmost < cmp->rbearing)
21799 rightmost = cmp->rbearing;
21802 cmp->pixel_width = rightmost;
21803 cmp->ascent = highest;
21804 cmp->descent = - lowest;
21805 if (cmp->ascent < font_ascent)
21806 cmp->ascent = font_ascent;
21807 if (cmp->descent < font_descent)
21808 cmp->descent = font_descent;
21811 if (it->glyph_row
21812 && (cmp->lbearing < 0
21813 || cmp->rbearing > cmp->pixel_width))
21814 it->glyph_row->contains_overlapping_glyphs_p = 1;
21816 it->pixel_width = cmp->pixel_width;
21817 it->ascent = it->phys_ascent = cmp->ascent;
21818 it->descent = it->phys_descent = cmp->descent;
21819 if (face->box != FACE_NO_BOX)
21821 int thick = face->box_line_width;
21823 if (thick > 0)
21825 it->ascent += thick;
21826 it->descent += thick;
21828 else
21829 thick = - thick;
21831 if (it->start_of_box_run_p)
21832 it->pixel_width += thick;
21833 if (it->end_of_box_run_p)
21834 it->pixel_width += thick;
21837 /* If face has an overline, add the height of the overline
21838 (1 pixel) and a 1 pixel margin to the character height. */
21839 if (face->overline_p)
21840 it->ascent += overline_margin;
21842 take_vertical_position_into_account (it);
21843 if (it->ascent < 0)
21844 it->ascent = 0;
21845 if (it->descent < 0)
21846 it->descent = 0;
21848 if (it->glyph_row)
21849 append_composite_glyph (it);
21851 else if (it->what == IT_COMPOSITION)
21853 /* A dynamic (automatic) composition. */
21854 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21855 Lisp_Object gstring;
21856 struct font_metrics metrics;
21858 gstring = composition_gstring_from_id (it->cmp_it.id);
21859 it->pixel_width
21860 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
21861 &metrics);
21862 if (it->glyph_row
21863 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
21864 it->glyph_row->contains_overlapping_glyphs_p = 1;
21865 it->ascent = it->phys_ascent = metrics.ascent;
21866 it->descent = it->phys_descent = metrics.descent;
21867 if (face->box != FACE_NO_BOX)
21869 int thick = face->box_line_width;
21871 if (thick > 0)
21873 it->ascent += thick;
21874 it->descent += thick;
21876 else
21877 thick = - thick;
21879 if (it->start_of_box_run_p)
21880 it->pixel_width += thick;
21881 if (it->end_of_box_run_p)
21882 it->pixel_width += thick;
21884 /* If face has an overline, add the height of the overline
21885 (1 pixel) and a 1 pixel margin to the character height. */
21886 if (face->overline_p)
21887 it->ascent += overline_margin;
21888 take_vertical_position_into_account (it);
21889 if (it->ascent < 0)
21890 it->ascent = 0;
21891 if (it->descent < 0)
21892 it->descent = 0;
21894 if (it->glyph_row)
21895 append_composite_glyph (it);
21897 else if (it->what == IT_IMAGE)
21898 produce_image_glyph (it);
21899 else if (it->what == IT_STRETCH)
21900 produce_stretch_glyph (it);
21902 /* Accumulate dimensions. Note: can't assume that it->descent > 0
21903 because this isn't true for images with `:ascent 100'. */
21904 xassert (it->ascent >= 0 && it->descent >= 0);
21905 if (it->area == TEXT_AREA)
21906 it->current_x += it->pixel_width;
21908 if (extra_line_spacing > 0)
21910 it->descent += extra_line_spacing;
21911 if (extra_line_spacing > it->max_extra_line_spacing)
21912 it->max_extra_line_spacing = extra_line_spacing;
21915 it->max_ascent = max (it->max_ascent, it->ascent);
21916 it->max_descent = max (it->max_descent, it->descent);
21917 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
21918 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
21921 /* EXPORT for RIF:
21922 Output LEN glyphs starting at START at the nominal cursor position.
21923 Advance the nominal cursor over the text. The global variable
21924 updated_window contains the window being updated, updated_row is
21925 the glyph row being updated, and updated_area is the area of that
21926 row being updated. */
21928 void
21929 x_write_glyphs (start, len)
21930 struct glyph *start;
21931 int len;
21933 int x, hpos;
21935 xassert (updated_window && updated_row);
21936 BLOCK_INPUT;
21938 /* Write glyphs. */
21940 hpos = start - updated_row->glyphs[updated_area];
21941 x = draw_glyphs (updated_window, output_cursor.x,
21942 updated_row, updated_area,
21943 hpos, hpos + len,
21944 DRAW_NORMAL_TEXT, 0);
21946 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
21947 if (updated_area == TEXT_AREA
21948 && updated_window->phys_cursor_on_p
21949 && updated_window->phys_cursor.vpos == output_cursor.vpos
21950 && updated_window->phys_cursor.hpos >= hpos
21951 && updated_window->phys_cursor.hpos < hpos + len)
21952 updated_window->phys_cursor_on_p = 0;
21954 UNBLOCK_INPUT;
21956 /* Advance the output cursor. */
21957 output_cursor.hpos += len;
21958 output_cursor.x = x;
21962 /* EXPORT for RIF:
21963 Insert LEN glyphs from START at the nominal cursor position. */
21965 void
21966 x_insert_glyphs (start, len)
21967 struct glyph *start;
21968 int len;
21970 struct frame *f;
21971 struct window *w;
21972 int line_height, shift_by_width, shifted_region_width;
21973 struct glyph_row *row;
21974 struct glyph *glyph;
21975 int frame_x, frame_y;
21976 EMACS_INT hpos;
21978 xassert (updated_window && updated_row);
21979 BLOCK_INPUT;
21980 w = updated_window;
21981 f = XFRAME (WINDOW_FRAME (w));
21983 /* Get the height of the line we are in. */
21984 row = updated_row;
21985 line_height = row->height;
21987 /* Get the width of the glyphs to insert. */
21988 shift_by_width = 0;
21989 for (glyph = start; glyph < start + len; ++glyph)
21990 shift_by_width += glyph->pixel_width;
21992 /* Get the width of the region to shift right. */
21993 shifted_region_width = (window_box_width (w, updated_area)
21994 - output_cursor.x
21995 - shift_by_width);
21997 /* Shift right. */
21998 frame_x = window_box_left (w, updated_area) + output_cursor.x;
21999 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
22001 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
22002 line_height, shift_by_width);
22004 /* Write the glyphs. */
22005 hpos = start - row->glyphs[updated_area];
22006 draw_glyphs (w, output_cursor.x, row, updated_area,
22007 hpos, hpos + len,
22008 DRAW_NORMAL_TEXT, 0);
22010 /* Advance the output cursor. */
22011 output_cursor.hpos += len;
22012 output_cursor.x += shift_by_width;
22013 UNBLOCK_INPUT;
22017 /* EXPORT for RIF:
22018 Erase the current text line from the nominal cursor position
22019 (inclusive) to pixel column TO_X (exclusive). The idea is that
22020 everything from TO_X onward is already erased.
22022 TO_X is a pixel position relative to updated_area of
22023 updated_window. TO_X == -1 means clear to the end of this area. */
22025 void
22026 x_clear_end_of_line (to_x)
22027 int to_x;
22029 struct frame *f;
22030 struct window *w = updated_window;
22031 int max_x, min_y, max_y;
22032 int from_x, from_y, to_y;
22034 xassert (updated_window && updated_row);
22035 f = XFRAME (w->frame);
22037 if (updated_row->full_width_p)
22038 max_x = WINDOW_TOTAL_WIDTH (w);
22039 else
22040 max_x = window_box_width (w, updated_area);
22041 max_y = window_text_bottom_y (w);
22043 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
22044 of window. For TO_X > 0, truncate to end of drawing area. */
22045 if (to_x == 0)
22046 return;
22047 else if (to_x < 0)
22048 to_x = max_x;
22049 else
22050 to_x = min (to_x, max_x);
22052 to_y = min (max_y, output_cursor.y + updated_row->height);
22054 /* Notice if the cursor will be cleared by this operation. */
22055 if (!updated_row->full_width_p)
22056 notice_overwritten_cursor (w, updated_area,
22057 output_cursor.x, -1,
22058 updated_row->y,
22059 MATRIX_ROW_BOTTOM_Y (updated_row));
22061 from_x = output_cursor.x;
22063 /* Translate to frame coordinates. */
22064 if (updated_row->full_width_p)
22066 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
22067 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
22069 else
22071 int area_left = window_box_left (w, updated_area);
22072 from_x += area_left;
22073 to_x += area_left;
22076 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
22077 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
22078 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
22080 /* Prevent inadvertently clearing to end of the X window. */
22081 if (to_x > from_x && to_y > from_y)
22083 BLOCK_INPUT;
22084 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
22085 to_x - from_x, to_y - from_y);
22086 UNBLOCK_INPUT;
22090 #endif /* HAVE_WINDOW_SYSTEM */
22094 /***********************************************************************
22095 Cursor types
22096 ***********************************************************************/
22098 /* Value is the internal representation of the specified cursor type
22099 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
22100 of the bar cursor. */
22102 static enum text_cursor_kinds
22103 get_specified_cursor_type (arg, width)
22104 Lisp_Object arg;
22105 int *width;
22107 enum text_cursor_kinds type;
22109 if (NILP (arg))
22110 return NO_CURSOR;
22112 if (EQ (arg, Qbox))
22113 return FILLED_BOX_CURSOR;
22115 if (EQ (arg, Qhollow))
22116 return HOLLOW_BOX_CURSOR;
22118 if (EQ (arg, Qbar))
22120 *width = 2;
22121 return BAR_CURSOR;
22124 if (CONSP (arg)
22125 && EQ (XCAR (arg), Qbar)
22126 && INTEGERP (XCDR (arg))
22127 && XINT (XCDR (arg)) >= 0)
22129 *width = XINT (XCDR (arg));
22130 return BAR_CURSOR;
22133 if (EQ (arg, Qhbar))
22135 *width = 2;
22136 return HBAR_CURSOR;
22139 if (CONSP (arg)
22140 && EQ (XCAR (arg), Qhbar)
22141 && INTEGERP (XCDR (arg))
22142 && XINT (XCDR (arg)) >= 0)
22144 *width = XINT (XCDR (arg));
22145 return HBAR_CURSOR;
22148 /* Treat anything unknown as "hollow box cursor".
22149 It was bad to signal an error; people have trouble fixing
22150 .Xdefaults with Emacs, when it has something bad in it. */
22151 type = HOLLOW_BOX_CURSOR;
22153 return type;
22156 /* Set the default cursor types for specified frame. */
22157 void
22158 set_frame_cursor_types (f, arg)
22159 struct frame *f;
22160 Lisp_Object arg;
22162 int width;
22163 Lisp_Object tem;
22165 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
22166 FRAME_CURSOR_WIDTH (f) = width;
22168 /* By default, set up the blink-off state depending on the on-state. */
22170 tem = Fassoc (arg, Vblink_cursor_alist);
22171 if (!NILP (tem))
22173 FRAME_BLINK_OFF_CURSOR (f)
22174 = get_specified_cursor_type (XCDR (tem), &width);
22175 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
22177 else
22178 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
22182 /* Return the cursor we want to be displayed in window W. Return
22183 width of bar/hbar cursor through WIDTH arg. Return with
22184 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
22185 (i.e. if the `system caret' should track this cursor).
22187 In a mini-buffer window, we want the cursor only to appear if we
22188 are reading input from this window. For the selected window, we
22189 want the cursor type given by the frame parameter or buffer local
22190 setting of cursor-type. If explicitly marked off, draw no cursor.
22191 In all other cases, we want a hollow box cursor. */
22193 static enum text_cursor_kinds
22194 get_window_cursor_type (w, glyph, width, active_cursor)
22195 struct window *w;
22196 struct glyph *glyph;
22197 int *width;
22198 int *active_cursor;
22200 struct frame *f = XFRAME (w->frame);
22201 struct buffer *b = XBUFFER (w->buffer);
22202 int cursor_type = DEFAULT_CURSOR;
22203 Lisp_Object alt_cursor;
22204 int non_selected = 0;
22206 *active_cursor = 1;
22208 /* Echo area */
22209 if (cursor_in_echo_area
22210 && FRAME_HAS_MINIBUF_P (f)
22211 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
22213 if (w == XWINDOW (echo_area_window))
22215 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
22217 *width = FRAME_CURSOR_WIDTH (f);
22218 return FRAME_DESIRED_CURSOR (f);
22220 else
22221 return get_specified_cursor_type (b->cursor_type, width);
22224 *active_cursor = 0;
22225 non_selected = 1;
22228 /* Detect a nonselected window or nonselected frame. */
22229 else if (w != XWINDOW (f->selected_window)
22230 #ifdef HAVE_WINDOW_SYSTEM
22231 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
22232 #endif
22235 *active_cursor = 0;
22237 if (MINI_WINDOW_P (w) && minibuf_level == 0)
22238 return NO_CURSOR;
22240 non_selected = 1;
22243 /* Never display a cursor in a window in which cursor-type is nil. */
22244 if (NILP (b->cursor_type))
22245 return NO_CURSOR;
22247 /* Get the normal cursor type for this window. */
22248 if (EQ (b->cursor_type, Qt))
22250 cursor_type = FRAME_DESIRED_CURSOR (f);
22251 *width = FRAME_CURSOR_WIDTH (f);
22253 else
22254 cursor_type = get_specified_cursor_type (b->cursor_type, width);
22256 /* Use cursor-in-non-selected-windows instead
22257 for non-selected window or frame. */
22258 if (non_selected)
22260 alt_cursor = b->cursor_in_non_selected_windows;
22261 if (!EQ (Qt, alt_cursor))
22262 return get_specified_cursor_type (alt_cursor, width);
22263 /* t means modify the normal cursor type. */
22264 if (cursor_type == FILLED_BOX_CURSOR)
22265 cursor_type = HOLLOW_BOX_CURSOR;
22266 else if (cursor_type == BAR_CURSOR && *width > 1)
22267 --*width;
22268 return cursor_type;
22271 /* Use normal cursor if not blinked off. */
22272 if (!w->cursor_off_p)
22274 #ifdef HAVE_WINDOW_SYSTEM
22275 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
22277 if (cursor_type == FILLED_BOX_CURSOR)
22279 /* Using a block cursor on large images can be very annoying.
22280 So use a hollow cursor for "large" images.
22281 If image is not transparent (no mask), also use hollow cursor. */
22282 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
22283 if (img != NULL && IMAGEP (img->spec))
22285 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
22286 where N = size of default frame font size.
22287 This should cover most of the "tiny" icons people may use. */
22288 if (!img->mask
22289 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
22290 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
22291 cursor_type = HOLLOW_BOX_CURSOR;
22294 else if (cursor_type != NO_CURSOR)
22296 /* Display current only supports BOX and HOLLOW cursors for images.
22297 So for now, unconditionally use a HOLLOW cursor when cursor is
22298 not a solid box cursor. */
22299 cursor_type = HOLLOW_BOX_CURSOR;
22302 #endif
22303 return cursor_type;
22306 /* Cursor is blinked off, so determine how to "toggle" it. */
22308 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
22309 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
22310 return get_specified_cursor_type (XCDR (alt_cursor), width);
22312 /* Then see if frame has specified a specific blink off cursor type. */
22313 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
22315 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
22316 return FRAME_BLINK_OFF_CURSOR (f);
22319 #if 0
22320 /* Some people liked having a permanently visible blinking cursor,
22321 while others had very strong opinions against it. So it was
22322 decided to remove it. KFS 2003-09-03 */
22324 /* Finally perform built-in cursor blinking:
22325 filled box <-> hollow box
22326 wide [h]bar <-> narrow [h]bar
22327 narrow [h]bar <-> no cursor
22328 other type <-> no cursor */
22330 if (cursor_type == FILLED_BOX_CURSOR)
22331 return HOLLOW_BOX_CURSOR;
22333 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
22335 *width = 1;
22336 return cursor_type;
22338 #endif
22340 return NO_CURSOR;
22344 #ifdef HAVE_WINDOW_SYSTEM
22346 /* Notice when the text cursor of window W has been completely
22347 overwritten by a drawing operation that outputs glyphs in AREA
22348 starting at X0 and ending at X1 in the line starting at Y0 and
22349 ending at Y1. X coordinates are area-relative. X1 < 0 means all
22350 the rest of the line after X0 has been written. Y coordinates
22351 are window-relative. */
22353 static void
22354 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
22355 struct window *w;
22356 enum glyph_row_area area;
22357 int x0, y0, x1, y1;
22359 int cx0, cx1, cy0, cy1;
22360 struct glyph_row *row;
22362 if (!w->phys_cursor_on_p)
22363 return;
22364 if (area != TEXT_AREA)
22365 return;
22367 if (w->phys_cursor.vpos < 0
22368 || w->phys_cursor.vpos >= w->current_matrix->nrows
22369 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
22370 !(row->enabled_p && row->displays_text_p)))
22371 return;
22373 if (row->cursor_in_fringe_p)
22375 row->cursor_in_fringe_p = 0;
22376 draw_fringe_bitmap (w, row, 0);
22377 w->phys_cursor_on_p = 0;
22378 return;
22381 cx0 = w->phys_cursor.x;
22382 cx1 = cx0 + w->phys_cursor_width;
22383 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
22384 return;
22386 /* The cursor image will be completely removed from the
22387 screen if the output area intersects the cursor area in
22388 y-direction. When we draw in [y0 y1[, and some part of
22389 the cursor is at y < y0, that part must have been drawn
22390 before. When scrolling, the cursor is erased before
22391 actually scrolling, so we don't come here. When not
22392 scrolling, the rows above the old cursor row must have
22393 changed, and in this case these rows must have written
22394 over the cursor image.
22396 Likewise if part of the cursor is below y1, with the
22397 exception of the cursor being in the first blank row at
22398 the buffer and window end because update_text_area
22399 doesn't draw that row. (Except when it does, but
22400 that's handled in update_text_area.) */
22402 cy0 = w->phys_cursor.y;
22403 cy1 = cy0 + w->phys_cursor_height;
22404 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
22405 return;
22407 w->phys_cursor_on_p = 0;
22410 #endif /* HAVE_WINDOW_SYSTEM */
22413 /************************************************************************
22414 Mouse Face
22415 ************************************************************************/
22417 #ifdef HAVE_WINDOW_SYSTEM
22419 /* EXPORT for RIF:
22420 Fix the display of area AREA of overlapping row ROW in window W
22421 with respect to the overlapping part OVERLAPS. */
22423 void
22424 x_fix_overlapping_area (w, row, area, overlaps)
22425 struct window *w;
22426 struct glyph_row *row;
22427 enum glyph_row_area area;
22428 int overlaps;
22430 int i, x;
22432 BLOCK_INPUT;
22434 x = 0;
22435 for (i = 0; i < row->used[area];)
22437 if (row->glyphs[area][i].overlaps_vertically_p)
22439 int start = i, start_x = x;
22443 x += row->glyphs[area][i].pixel_width;
22444 ++i;
22446 while (i < row->used[area]
22447 && row->glyphs[area][i].overlaps_vertically_p);
22449 draw_glyphs (w, start_x, row, area,
22450 start, i,
22451 DRAW_NORMAL_TEXT, overlaps);
22453 else
22455 x += row->glyphs[area][i].pixel_width;
22456 ++i;
22460 UNBLOCK_INPUT;
22464 /* EXPORT:
22465 Draw the cursor glyph of window W in glyph row ROW. See the
22466 comment of draw_glyphs for the meaning of HL. */
22468 void
22469 draw_phys_cursor_glyph (w, row, hl)
22470 struct window *w;
22471 struct glyph_row *row;
22472 enum draw_glyphs_face hl;
22474 /* If cursor hpos is out of bounds, don't draw garbage. This can
22475 happen in mini-buffer windows when switching between echo area
22476 glyphs and mini-buffer. */
22477 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
22479 int on_p = w->phys_cursor_on_p;
22480 int x1;
22481 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
22482 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
22483 hl, 0);
22484 w->phys_cursor_on_p = on_p;
22486 if (hl == DRAW_CURSOR)
22487 w->phys_cursor_width = x1 - w->phys_cursor.x;
22488 /* When we erase the cursor, and ROW is overlapped by other
22489 rows, make sure that these overlapping parts of other rows
22490 are redrawn. */
22491 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
22493 w->phys_cursor_width = x1 - w->phys_cursor.x;
22495 if (row > w->current_matrix->rows
22496 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
22497 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
22498 OVERLAPS_ERASED_CURSOR);
22500 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
22501 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
22502 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
22503 OVERLAPS_ERASED_CURSOR);
22509 /* EXPORT:
22510 Erase the image of a cursor of window W from the screen. */
22512 void
22513 erase_phys_cursor (w)
22514 struct window *w;
22516 struct frame *f = XFRAME (w->frame);
22517 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22518 int hpos = w->phys_cursor.hpos;
22519 int vpos = w->phys_cursor.vpos;
22520 int mouse_face_here_p = 0;
22521 struct glyph_matrix *active_glyphs = w->current_matrix;
22522 struct glyph_row *cursor_row;
22523 struct glyph *cursor_glyph;
22524 enum draw_glyphs_face hl;
22526 /* No cursor displayed or row invalidated => nothing to do on the
22527 screen. */
22528 if (w->phys_cursor_type == NO_CURSOR)
22529 goto mark_cursor_off;
22531 /* VPOS >= active_glyphs->nrows means that window has been resized.
22532 Don't bother to erase the cursor. */
22533 if (vpos >= active_glyphs->nrows)
22534 goto mark_cursor_off;
22536 /* If row containing cursor is marked invalid, there is nothing we
22537 can do. */
22538 cursor_row = MATRIX_ROW (active_glyphs, vpos);
22539 if (!cursor_row->enabled_p)
22540 goto mark_cursor_off;
22542 /* If line spacing is > 0, old cursor may only be partially visible in
22543 window after split-window. So adjust visible height. */
22544 cursor_row->visible_height = min (cursor_row->visible_height,
22545 window_text_bottom_y (w) - cursor_row->y);
22547 /* If row is completely invisible, don't attempt to delete a cursor which
22548 isn't there. This can happen if cursor is at top of a window, and
22549 we switch to a buffer with a header line in that window. */
22550 if (cursor_row->visible_height <= 0)
22551 goto mark_cursor_off;
22553 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
22554 if (cursor_row->cursor_in_fringe_p)
22556 cursor_row->cursor_in_fringe_p = 0;
22557 draw_fringe_bitmap (w, cursor_row, 0);
22558 goto mark_cursor_off;
22561 /* This can happen when the new row is shorter than the old one.
22562 In this case, either draw_glyphs or clear_end_of_line
22563 should have cleared the cursor. Note that we wouldn't be
22564 able to erase the cursor in this case because we don't have a
22565 cursor glyph at hand. */
22566 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
22567 goto mark_cursor_off;
22569 /* If the cursor is in the mouse face area, redisplay that when
22570 we clear the cursor. */
22571 if (! NILP (dpyinfo->mouse_face_window)
22572 && w == XWINDOW (dpyinfo->mouse_face_window)
22573 && (vpos > dpyinfo->mouse_face_beg_row
22574 || (vpos == dpyinfo->mouse_face_beg_row
22575 && hpos >= dpyinfo->mouse_face_beg_col))
22576 && (vpos < dpyinfo->mouse_face_end_row
22577 || (vpos == dpyinfo->mouse_face_end_row
22578 && hpos < dpyinfo->mouse_face_end_col))
22579 /* Don't redraw the cursor's spot in mouse face if it is at the
22580 end of a line (on a newline). The cursor appears there, but
22581 mouse highlighting does not. */
22582 && cursor_row->used[TEXT_AREA] > hpos)
22583 mouse_face_here_p = 1;
22585 /* Maybe clear the display under the cursor. */
22586 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
22588 int x, y, left_x;
22589 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
22590 int width;
22592 cursor_glyph = get_phys_cursor_glyph (w);
22593 if (cursor_glyph == NULL)
22594 goto mark_cursor_off;
22596 width = cursor_glyph->pixel_width;
22597 left_x = window_box_left_offset (w, TEXT_AREA);
22598 x = w->phys_cursor.x;
22599 if (x < left_x)
22600 width -= left_x - x;
22601 width = min (width, window_box_width (w, TEXT_AREA) - x);
22602 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
22603 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
22605 if (width > 0)
22606 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
22609 /* Erase the cursor by redrawing the character underneath it. */
22610 if (mouse_face_here_p)
22611 hl = DRAW_MOUSE_FACE;
22612 else
22613 hl = DRAW_NORMAL_TEXT;
22614 draw_phys_cursor_glyph (w, cursor_row, hl);
22616 mark_cursor_off:
22617 w->phys_cursor_on_p = 0;
22618 w->phys_cursor_type = NO_CURSOR;
22622 /* EXPORT:
22623 Display or clear cursor of window W. If ON is zero, clear the
22624 cursor. If it is non-zero, display the cursor. If ON is nonzero,
22625 where to put the cursor is specified by HPOS, VPOS, X and Y. */
22627 void
22628 display_and_set_cursor (w, on, hpos, vpos, x, y)
22629 struct window *w;
22630 int on, hpos, vpos, x, y;
22632 struct frame *f = XFRAME (w->frame);
22633 int new_cursor_type;
22634 int new_cursor_width;
22635 int active_cursor;
22636 struct glyph_row *glyph_row;
22637 struct glyph *glyph;
22639 /* This is pointless on invisible frames, and dangerous on garbaged
22640 windows and frames; in the latter case, the frame or window may
22641 be in the midst of changing its size, and x and y may be off the
22642 window. */
22643 if (! FRAME_VISIBLE_P (f)
22644 || FRAME_GARBAGED_P (f)
22645 || vpos >= w->current_matrix->nrows
22646 || hpos >= w->current_matrix->matrix_w)
22647 return;
22649 /* If cursor is off and we want it off, return quickly. */
22650 if (!on && !w->phys_cursor_on_p)
22651 return;
22653 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
22654 /* If cursor row is not enabled, we don't really know where to
22655 display the cursor. */
22656 if (!glyph_row->enabled_p)
22658 w->phys_cursor_on_p = 0;
22659 return;
22662 glyph = NULL;
22663 if (!glyph_row->exact_window_width_line_p
22664 || hpos < glyph_row->used[TEXT_AREA])
22665 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
22667 xassert (interrupt_input_blocked);
22669 /* Set new_cursor_type to the cursor we want to be displayed. */
22670 new_cursor_type = get_window_cursor_type (w, glyph,
22671 &new_cursor_width, &active_cursor);
22673 /* If cursor is currently being shown and we don't want it to be or
22674 it is in the wrong place, or the cursor type is not what we want,
22675 erase it. */
22676 if (w->phys_cursor_on_p
22677 && (!on
22678 || w->phys_cursor.x != x
22679 || w->phys_cursor.y != y
22680 || new_cursor_type != w->phys_cursor_type
22681 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
22682 && new_cursor_width != w->phys_cursor_width)))
22683 erase_phys_cursor (w);
22685 /* Don't check phys_cursor_on_p here because that flag is only set
22686 to zero in some cases where we know that the cursor has been
22687 completely erased, to avoid the extra work of erasing the cursor
22688 twice. In other words, phys_cursor_on_p can be 1 and the cursor
22689 still not be visible, or it has only been partly erased. */
22690 if (on)
22692 w->phys_cursor_ascent = glyph_row->ascent;
22693 w->phys_cursor_height = glyph_row->height;
22695 /* Set phys_cursor_.* before x_draw_.* is called because some
22696 of them may need the information. */
22697 w->phys_cursor.x = x;
22698 w->phys_cursor.y = glyph_row->y;
22699 w->phys_cursor.hpos = hpos;
22700 w->phys_cursor.vpos = vpos;
22703 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
22704 new_cursor_type, new_cursor_width,
22705 on, active_cursor);
22709 /* Switch the display of W's cursor on or off, according to the value
22710 of ON. */
22712 #ifndef HAVE_NS
22713 static
22714 #endif
22715 void
22716 update_window_cursor (w, on)
22717 struct window *w;
22718 int on;
22720 /* Don't update cursor in windows whose frame is in the process
22721 of being deleted. */
22722 if (w->current_matrix)
22724 BLOCK_INPUT;
22725 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
22726 w->phys_cursor.x, w->phys_cursor.y);
22727 UNBLOCK_INPUT;
22732 /* Call update_window_cursor with parameter ON_P on all leaf windows
22733 in the window tree rooted at W. */
22735 static void
22736 update_cursor_in_window_tree (w, on_p)
22737 struct window *w;
22738 int on_p;
22740 while (w)
22742 if (!NILP (w->hchild))
22743 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
22744 else if (!NILP (w->vchild))
22745 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
22746 else
22747 update_window_cursor (w, on_p);
22749 w = NILP (w->next) ? 0 : XWINDOW (w->next);
22754 /* EXPORT:
22755 Display the cursor on window W, or clear it, according to ON_P.
22756 Don't change the cursor's position. */
22758 void
22759 x_update_cursor (f, on_p)
22760 struct frame *f;
22761 int on_p;
22763 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
22767 /* EXPORT:
22768 Clear the cursor of window W to background color, and mark the
22769 cursor as not shown. This is used when the text where the cursor
22770 is is about to be rewritten. */
22772 void
22773 x_clear_cursor (w)
22774 struct window *w;
22776 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
22777 update_window_cursor (w, 0);
22781 /* EXPORT:
22782 Display the active region described by mouse_face_* according to DRAW. */
22784 void
22785 show_mouse_face (dpyinfo, draw)
22786 Display_Info *dpyinfo;
22787 enum draw_glyphs_face draw;
22789 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
22790 struct frame *f = XFRAME (WINDOW_FRAME (w));
22792 if (/* If window is in the process of being destroyed, don't bother
22793 to do anything. */
22794 w->current_matrix != NULL
22795 /* Don't update mouse highlight if hidden */
22796 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
22797 /* Recognize when we are called to operate on rows that don't exist
22798 anymore. This can happen when a window is split. */
22799 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
22801 int phys_cursor_on_p = w->phys_cursor_on_p;
22802 struct glyph_row *row, *first, *last;
22804 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
22805 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
22807 for (row = first; row <= last && row->enabled_p; ++row)
22809 int start_hpos, end_hpos, start_x;
22811 /* For all but the first row, the highlight starts at column 0. */
22812 if (row == first)
22814 start_hpos = dpyinfo->mouse_face_beg_col;
22815 start_x = dpyinfo->mouse_face_beg_x;
22817 else
22819 start_hpos = 0;
22820 start_x = 0;
22823 if (row == last)
22824 end_hpos = dpyinfo->mouse_face_end_col;
22825 else
22827 end_hpos = row->used[TEXT_AREA];
22828 if (draw == DRAW_NORMAL_TEXT)
22829 row->fill_line_p = 1; /* Clear to end of line */
22832 if (end_hpos > start_hpos)
22834 draw_glyphs (w, start_x, row, TEXT_AREA,
22835 start_hpos, end_hpos,
22836 draw, 0);
22838 row->mouse_face_p
22839 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
22843 /* When we've written over the cursor, arrange for it to
22844 be displayed again. */
22845 if (phys_cursor_on_p && !w->phys_cursor_on_p)
22847 BLOCK_INPUT;
22848 display_and_set_cursor (w, 1,
22849 w->phys_cursor.hpos, w->phys_cursor.vpos,
22850 w->phys_cursor.x, w->phys_cursor.y);
22851 UNBLOCK_INPUT;
22855 /* Change the mouse cursor. */
22856 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
22857 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
22858 else if (draw == DRAW_MOUSE_FACE)
22859 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
22860 else
22861 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
22864 /* EXPORT:
22865 Clear out the mouse-highlighted active region.
22866 Redraw it un-highlighted first. Value is non-zero if mouse
22867 face was actually drawn unhighlighted. */
22870 clear_mouse_face (dpyinfo)
22871 Display_Info *dpyinfo;
22873 int cleared = 0;
22875 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
22877 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
22878 cleared = 1;
22881 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
22882 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
22883 dpyinfo->mouse_face_window = Qnil;
22884 dpyinfo->mouse_face_overlay = Qnil;
22885 return cleared;
22889 /* EXPORT:
22890 Non-zero if physical cursor of window W is within mouse face. */
22893 cursor_in_mouse_face_p (w)
22894 struct window *w;
22896 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
22897 int in_mouse_face = 0;
22899 if (WINDOWP (dpyinfo->mouse_face_window)
22900 && XWINDOW (dpyinfo->mouse_face_window) == w)
22902 int hpos = w->phys_cursor.hpos;
22903 int vpos = w->phys_cursor.vpos;
22905 if (vpos >= dpyinfo->mouse_face_beg_row
22906 && vpos <= dpyinfo->mouse_face_end_row
22907 && (vpos > dpyinfo->mouse_face_beg_row
22908 || hpos >= dpyinfo->mouse_face_beg_col)
22909 && (vpos < dpyinfo->mouse_face_end_row
22910 || hpos < dpyinfo->mouse_face_end_col
22911 || dpyinfo->mouse_face_past_end))
22912 in_mouse_face = 1;
22915 return in_mouse_face;
22921 /* Find the glyph matrix position of buffer position CHARPOS in window
22922 *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
22923 current glyphs must be up to date. If CHARPOS is above window
22924 start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
22925 of last line in W. In the row containing CHARPOS, stop before glyphs
22926 having STOP as object. */
22928 #if 1 /* This is a version of fast_find_position that's more correct
22929 in the presence of hscrolling, for example. I didn't install
22930 it right away because the problem fixed is minor, it failed
22931 in 20.x as well, and I think it's too risky to install
22932 so near the release of 21.1. 2001-09-25 gerd. */
22934 static
22936 fast_find_position (w, charpos, hpos, vpos, x, y, stop)
22937 struct window *w;
22938 EMACS_INT charpos;
22939 int *hpos, *vpos, *x, *y;
22940 Lisp_Object stop;
22942 struct glyph_row *row, *first;
22943 struct glyph *glyph, *end;
22944 int past_end = 0;
22946 first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22947 if (charpos < MATRIX_ROW_START_CHARPOS (first))
22949 *x = first->x;
22950 *y = first->y;
22951 *hpos = 0;
22952 *vpos = MATRIX_ROW_VPOS (first, w->current_matrix);
22953 return 1;
22956 row = row_containing_pos (w, charpos, first, NULL, 0);
22957 if (row == NULL)
22959 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22960 past_end = 1;
22963 /* If whole rows or last part of a row came from a display overlay,
22964 row_containing_pos will skip over such rows because their end pos
22965 equals the start pos of the overlay or interval.
22967 Move back if we have a STOP object and previous row's
22968 end glyph came from STOP. */
22969 if (!NILP (stop))
22971 struct glyph_row *prev;
22972 while ((prev = row - 1, prev >= first)
22973 && MATRIX_ROW_END_CHARPOS (prev) == charpos
22974 && prev->used[TEXT_AREA] > 0)
22976 struct glyph *beg = prev->glyphs[TEXT_AREA];
22977 glyph = beg + prev->used[TEXT_AREA];
22978 while (--glyph >= beg
22979 && INTEGERP (glyph->object));
22980 if (glyph < beg
22981 || !EQ (stop, glyph->object))
22982 break;
22983 row = prev;
22987 *x = row->x;
22988 *y = row->y;
22989 *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22991 glyph = row->glyphs[TEXT_AREA];
22992 end = glyph + row->used[TEXT_AREA];
22994 /* Skip over glyphs not having an object at the start of the row.
22995 These are special glyphs like truncation marks on terminal
22996 frames. */
22997 if (row->displays_text_p)
22998 while (glyph < end
22999 && INTEGERP (glyph->object)
23000 && !EQ (stop, glyph->object)
23001 && glyph->charpos < 0)
23003 *x += glyph->pixel_width;
23004 ++glyph;
23007 while (glyph < end
23008 && !INTEGERP (glyph->object)
23009 && !EQ (stop, glyph->object)
23010 && (!BUFFERP (glyph->object)
23011 || glyph->charpos < charpos))
23013 *x += glyph->pixel_width;
23014 ++glyph;
23017 *hpos = glyph - row->glyphs[TEXT_AREA];
23018 return !past_end;
23021 #else /* not 1 */
23023 static int
23024 fast_find_position (w, pos, hpos, vpos, x, y, stop)
23025 struct window *w;
23026 EMACS_INT pos;
23027 int *hpos, *vpos, *x, *y;
23028 Lisp_Object stop;
23030 int i;
23031 int lastcol;
23032 int maybe_next_line_p = 0;
23033 int line_start_position;
23034 int yb = window_text_bottom_y (w);
23035 struct glyph_row *row, *best_row;
23036 int row_vpos, best_row_vpos;
23037 int current_x;
23039 row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23040 row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
23042 while (row->y < yb)
23044 if (row->used[TEXT_AREA])
23045 line_start_position = row->glyphs[TEXT_AREA]->charpos;
23046 else
23047 line_start_position = 0;
23049 if (line_start_position > pos)
23050 break;
23051 /* If the position sought is the end of the buffer,
23052 don't include the blank lines at the bottom of the window. */
23053 else if (line_start_position == pos
23054 && pos == BUF_ZV (XBUFFER (w->buffer)))
23056 maybe_next_line_p = 1;
23057 break;
23059 else if (line_start_position > 0)
23061 best_row = row;
23062 best_row_vpos = row_vpos;
23065 if (row->y + row->height >= yb)
23066 break;
23068 ++row;
23069 ++row_vpos;
23072 /* Find the right column within BEST_ROW. */
23073 lastcol = 0;
23074 current_x = best_row->x;
23075 for (i = 0; i < best_row->used[TEXT_AREA]; i++)
23077 struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
23078 int charpos = glyph->charpos;
23080 if (BUFFERP (glyph->object))
23082 if (charpos == pos)
23084 *hpos = i;
23085 *vpos = best_row_vpos;
23086 *x = current_x;
23087 *y = best_row->y;
23088 return 1;
23090 else if (charpos > pos)
23091 break;
23093 else if (EQ (glyph->object, stop))
23094 break;
23096 if (charpos > 0)
23097 lastcol = i;
23098 current_x += glyph->pixel_width;
23101 /* If we're looking for the end of the buffer,
23102 and we didn't find it in the line we scanned,
23103 use the start of the following line. */
23104 if (maybe_next_line_p)
23106 ++best_row;
23107 ++best_row_vpos;
23108 lastcol = 0;
23109 current_x = best_row->x;
23112 *vpos = best_row_vpos;
23113 *hpos = lastcol + 1;
23114 *x = current_x;
23115 *y = best_row->y;
23116 return 0;
23119 #endif /* not 1 */
23122 /* Find the position of the glyph for position POS in OBJECT in
23123 window W's current matrix, and return in *X, *Y the pixel
23124 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
23126 RIGHT_P non-zero means return the position of the right edge of the
23127 glyph, RIGHT_P zero means return the left edge position.
23129 If no glyph for POS exists in the matrix, return the position of
23130 the glyph with the next smaller position that is in the matrix, if
23131 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
23132 exists in the matrix, return the position of the glyph with the
23133 next larger position in OBJECT.
23135 Value is non-zero if a glyph was found. */
23137 static int
23138 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
23139 struct window *w;
23140 EMACS_INT pos;
23141 Lisp_Object object;
23142 int *hpos, *vpos, *x, *y;
23143 int right_p;
23145 int yb = window_text_bottom_y (w);
23146 struct glyph_row *r;
23147 struct glyph *best_glyph = NULL;
23148 struct glyph_row *best_row = NULL;
23149 int best_x = 0;
23151 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23152 r->enabled_p && r->y < yb;
23153 ++r)
23155 struct glyph *g = r->glyphs[TEXT_AREA];
23156 struct glyph *e = g + r->used[TEXT_AREA];
23157 int gx;
23159 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
23160 if (EQ (g->object, object))
23162 if (g->charpos == pos)
23164 best_glyph = g;
23165 best_x = gx;
23166 best_row = r;
23167 goto found;
23169 else if (best_glyph == NULL
23170 || ((eabs (g->charpos - pos)
23171 < eabs (best_glyph->charpos - pos))
23172 && (right_p
23173 ? g->charpos < pos
23174 : g->charpos > pos)))
23176 best_glyph = g;
23177 best_x = gx;
23178 best_row = r;
23183 found:
23185 if (best_glyph)
23187 *x = best_x;
23188 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
23190 if (right_p)
23192 *x += best_glyph->pixel_width;
23193 ++*hpos;
23196 *y = best_row->y;
23197 *vpos = best_row - w->current_matrix->rows;
23200 return best_glyph != NULL;
23204 /* See if position X, Y is within a hot-spot of an image. */
23206 static int
23207 on_hot_spot_p (hot_spot, x, y)
23208 Lisp_Object hot_spot;
23209 int x, y;
23211 if (!CONSP (hot_spot))
23212 return 0;
23214 if (EQ (XCAR (hot_spot), Qrect))
23216 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
23217 Lisp_Object rect = XCDR (hot_spot);
23218 Lisp_Object tem;
23219 if (!CONSP (rect))
23220 return 0;
23221 if (!CONSP (XCAR (rect)))
23222 return 0;
23223 if (!CONSP (XCDR (rect)))
23224 return 0;
23225 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
23226 return 0;
23227 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
23228 return 0;
23229 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
23230 return 0;
23231 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
23232 return 0;
23233 return 1;
23235 else if (EQ (XCAR (hot_spot), Qcircle))
23237 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
23238 Lisp_Object circ = XCDR (hot_spot);
23239 Lisp_Object lr, lx0, ly0;
23240 if (CONSP (circ)
23241 && CONSP (XCAR (circ))
23242 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
23243 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
23244 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
23246 double r = XFLOATINT (lr);
23247 double dx = XINT (lx0) - x;
23248 double dy = XINT (ly0) - y;
23249 return (dx * dx + dy * dy <= r * r);
23252 else if (EQ (XCAR (hot_spot), Qpoly))
23254 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
23255 if (VECTORP (XCDR (hot_spot)))
23257 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
23258 Lisp_Object *poly = v->contents;
23259 int n = v->size;
23260 int i;
23261 int inside = 0;
23262 Lisp_Object lx, ly;
23263 int x0, y0;
23265 /* Need an even number of coordinates, and at least 3 edges. */
23266 if (n < 6 || n & 1)
23267 return 0;
23269 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
23270 If count is odd, we are inside polygon. Pixels on edges
23271 may or may not be included depending on actual geometry of the
23272 polygon. */
23273 if ((lx = poly[n-2], !INTEGERP (lx))
23274 || (ly = poly[n-1], !INTEGERP (lx)))
23275 return 0;
23276 x0 = XINT (lx), y0 = XINT (ly);
23277 for (i = 0; i < n; i += 2)
23279 int x1 = x0, y1 = y0;
23280 if ((lx = poly[i], !INTEGERP (lx))
23281 || (ly = poly[i+1], !INTEGERP (ly)))
23282 return 0;
23283 x0 = XINT (lx), y0 = XINT (ly);
23285 /* Does this segment cross the X line? */
23286 if (x0 >= x)
23288 if (x1 >= x)
23289 continue;
23291 else if (x1 < x)
23292 continue;
23293 if (y > y0 && y > y1)
23294 continue;
23295 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
23296 inside = !inside;
23298 return inside;
23301 return 0;
23304 Lisp_Object
23305 find_hot_spot (map, x, y)
23306 Lisp_Object map;
23307 int x, y;
23309 while (CONSP (map))
23311 if (CONSP (XCAR (map))
23312 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
23313 return XCAR (map);
23314 map = XCDR (map);
23317 return Qnil;
23320 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
23321 3, 3, 0,
23322 doc: /* Lookup in image map MAP coordinates X and Y.
23323 An image map is an alist where each element has the format (AREA ID PLIST).
23324 An AREA is specified as either a rectangle, a circle, or a polygon:
23325 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
23326 pixel coordinates of the upper left and bottom right corners.
23327 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
23328 and the radius of the circle; r may be a float or integer.
23329 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
23330 vector describes one corner in the polygon.
23331 Returns the alist element for the first matching AREA in MAP. */)
23332 (map, x, y)
23333 Lisp_Object map;
23334 Lisp_Object x, y;
23336 if (NILP (map))
23337 return Qnil;
23339 CHECK_NUMBER (x);
23340 CHECK_NUMBER (y);
23342 return find_hot_spot (map, XINT (x), XINT (y));
23346 /* Display frame CURSOR, optionally using shape defined by POINTER. */
23347 static void
23348 define_frame_cursor1 (f, cursor, pointer)
23349 struct frame *f;
23350 Cursor cursor;
23351 Lisp_Object pointer;
23353 /* Do not change cursor shape while dragging mouse. */
23354 if (!NILP (do_mouse_tracking))
23355 return;
23357 if (!NILP (pointer))
23359 if (EQ (pointer, Qarrow))
23360 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23361 else if (EQ (pointer, Qhand))
23362 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
23363 else if (EQ (pointer, Qtext))
23364 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23365 else if (EQ (pointer, intern ("hdrag")))
23366 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23367 #ifdef HAVE_X_WINDOWS
23368 else if (EQ (pointer, intern ("vdrag")))
23369 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
23370 #endif
23371 else if (EQ (pointer, intern ("hourglass")))
23372 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
23373 else if (EQ (pointer, Qmodeline))
23374 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
23375 else
23376 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23379 if (cursor != No_Cursor)
23380 FRAME_RIF (f)->define_frame_cursor (f, cursor);
23383 /* Take proper action when mouse has moved to the mode or header line
23384 or marginal area AREA of window W, x-position X and y-position Y.
23385 X is relative to the start of the text display area of W, so the
23386 width of bitmap areas and scroll bars must be subtracted to get a
23387 position relative to the start of the mode line. */
23389 static void
23390 note_mode_line_or_margin_highlight (window, x, y, area)
23391 Lisp_Object window;
23392 int x, y;
23393 enum window_part area;
23395 struct window *w = XWINDOW (window);
23396 struct frame *f = XFRAME (w->frame);
23397 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23398 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23399 Lisp_Object pointer = Qnil;
23400 int charpos, dx, dy, width, height;
23401 Lisp_Object string, object = Qnil;
23402 Lisp_Object pos, help;
23404 Lisp_Object mouse_face;
23405 int original_x_pixel = x;
23406 struct glyph * glyph = NULL, * row_start_glyph = NULL;
23407 struct glyph_row *row;
23409 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
23411 int x0;
23412 struct glyph *end;
23414 string = mode_line_string (w, area, &x, &y, &charpos,
23415 &object, &dx, &dy, &width, &height);
23417 row = (area == ON_MODE_LINE
23418 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
23419 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
23421 /* Find glyph */
23422 if (row->mode_line_p && row->enabled_p)
23424 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
23425 end = glyph + row->used[TEXT_AREA];
23427 for (x0 = original_x_pixel;
23428 glyph < end && x0 >= glyph->pixel_width;
23429 ++glyph)
23430 x0 -= glyph->pixel_width;
23432 if (glyph >= end)
23433 glyph = NULL;
23436 else
23438 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
23439 string = marginal_area_string (w, area, &x, &y, &charpos,
23440 &object, &dx, &dy, &width, &height);
23443 help = Qnil;
23445 if (IMAGEP (object))
23447 Lisp_Object image_map, hotspot;
23448 if ((image_map = Fplist_get (XCDR (object), QCmap),
23449 !NILP (image_map))
23450 && (hotspot = find_hot_spot (image_map, dx, dy),
23451 CONSP (hotspot))
23452 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23454 Lisp_Object area_id, plist;
23456 area_id = XCAR (hotspot);
23457 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23458 If so, we could look for mouse-enter, mouse-leave
23459 properties in PLIST (and do something...). */
23460 hotspot = XCDR (hotspot);
23461 if (CONSP (hotspot)
23462 && (plist = XCAR (hotspot), CONSP (plist)))
23464 pointer = Fplist_get (plist, Qpointer);
23465 if (NILP (pointer))
23466 pointer = Qhand;
23467 help = Fplist_get (plist, Qhelp_echo);
23468 if (!NILP (help))
23470 help_echo_string = help;
23471 /* Is this correct? ++kfs */
23472 XSETWINDOW (help_echo_window, w);
23473 help_echo_object = w->buffer;
23474 help_echo_pos = charpos;
23478 if (NILP (pointer))
23479 pointer = Fplist_get (XCDR (object), QCpointer);
23482 if (STRINGP (string))
23484 pos = make_number (charpos);
23485 /* If we're on a string with `help-echo' text property, arrange
23486 for the help to be displayed. This is done by setting the
23487 global variable help_echo_string to the help string. */
23488 if (NILP (help))
23490 help = Fget_text_property (pos, Qhelp_echo, string);
23491 if (!NILP (help))
23493 help_echo_string = help;
23494 XSETWINDOW (help_echo_window, w);
23495 help_echo_object = string;
23496 help_echo_pos = charpos;
23500 if (NILP (pointer))
23501 pointer = Fget_text_property (pos, Qpointer, string);
23503 /* Change the mouse pointer according to what is under X/Y. */
23504 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
23506 Lisp_Object map;
23507 map = Fget_text_property (pos, Qlocal_map, string);
23508 if (!KEYMAPP (map))
23509 map = Fget_text_property (pos, Qkeymap, string);
23510 if (!KEYMAPP (map))
23511 cursor = dpyinfo->vertical_scroll_bar_cursor;
23514 /* Change the mouse face according to what is under X/Y. */
23515 mouse_face = Fget_text_property (pos, Qmouse_face, string);
23516 if (!NILP (mouse_face)
23517 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23518 && glyph)
23520 Lisp_Object b, e;
23522 struct glyph * tmp_glyph;
23524 int gpos;
23525 int gseq_length;
23526 int total_pixel_width;
23527 EMACS_INT ignore;
23529 int vpos, hpos;
23531 b = Fprevious_single_property_change (make_number (charpos + 1),
23532 Qmouse_face, string, Qnil);
23533 if (NILP (b))
23534 b = make_number (0);
23536 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
23537 if (NILP (e))
23538 e = make_number (SCHARS (string));
23540 /* Calculate the position(glyph position: GPOS) of GLYPH in
23541 displayed string. GPOS is different from CHARPOS.
23543 CHARPOS is the position of glyph in internal string
23544 object. A mode line string format has structures which
23545 is converted to a flatten by emacs lisp interpreter.
23546 The internal string is an element of the structures.
23547 The displayed string is the flatten string. */
23548 gpos = 0;
23549 if (glyph > row_start_glyph)
23551 tmp_glyph = glyph - 1;
23552 while (tmp_glyph >= row_start_glyph
23553 && tmp_glyph->charpos >= XINT (b)
23554 && EQ (tmp_glyph->object, glyph->object))
23556 tmp_glyph--;
23557 gpos++;
23561 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
23562 displayed string holding GLYPH.
23564 GSEQ_LENGTH is different from SCHARS (STRING).
23565 SCHARS (STRING) returns the length of the internal string. */
23566 for (tmp_glyph = glyph, gseq_length = gpos;
23567 tmp_glyph->charpos < XINT (e);
23568 tmp_glyph++, gseq_length++)
23570 if (!EQ (tmp_glyph->object, glyph->object))
23571 break;
23574 total_pixel_width = 0;
23575 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
23576 total_pixel_width += tmp_glyph->pixel_width;
23578 /* Pre calculation of re-rendering position */
23579 vpos = (x - gpos);
23580 hpos = (area == ON_MODE_LINE
23581 ? (w->current_matrix)->nrows - 1
23582 : 0);
23584 /* If the re-rendering position is included in the last
23585 re-rendering area, we should do nothing. */
23586 if ( EQ (window, dpyinfo->mouse_face_window)
23587 && dpyinfo->mouse_face_beg_col <= vpos
23588 && vpos < dpyinfo->mouse_face_end_col
23589 && dpyinfo->mouse_face_beg_row == hpos )
23590 return;
23592 if (clear_mouse_face (dpyinfo))
23593 cursor = No_Cursor;
23595 dpyinfo->mouse_face_beg_col = vpos;
23596 dpyinfo->mouse_face_beg_row = hpos;
23598 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
23599 dpyinfo->mouse_face_beg_y = 0;
23601 dpyinfo->mouse_face_end_col = vpos + gseq_length;
23602 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
23604 dpyinfo->mouse_face_end_x = 0;
23605 dpyinfo->mouse_face_end_y = 0;
23607 dpyinfo->mouse_face_past_end = 0;
23608 dpyinfo->mouse_face_window = window;
23610 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
23611 charpos,
23612 0, 0, 0, &ignore,
23613 glyph->face_id, 1);
23614 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23616 if (NILP (pointer))
23617 pointer = Qhand;
23619 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23620 clear_mouse_face (dpyinfo);
23622 define_frame_cursor1 (f, cursor, pointer);
23626 /* EXPORT:
23627 Take proper action when the mouse has moved to position X, Y on
23628 frame F as regards highlighting characters that have mouse-face
23629 properties. Also de-highlighting chars where the mouse was before.
23630 X and Y can be negative or out of range. */
23632 void
23633 note_mouse_highlight (f, x, y)
23634 struct frame *f;
23635 int x, y;
23637 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23638 enum window_part part;
23639 Lisp_Object window;
23640 struct window *w;
23641 Cursor cursor = No_Cursor;
23642 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
23643 struct buffer *b;
23645 /* When a menu is active, don't highlight because this looks odd. */
23646 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
23647 if (popup_activated ())
23648 return;
23649 #endif
23651 if (NILP (Vmouse_highlight)
23652 || !f->glyphs_initialized_p)
23653 return;
23655 dpyinfo->mouse_face_mouse_x = x;
23656 dpyinfo->mouse_face_mouse_y = y;
23657 dpyinfo->mouse_face_mouse_frame = f;
23659 if (dpyinfo->mouse_face_defer)
23660 return;
23662 if (gc_in_progress)
23664 dpyinfo->mouse_face_deferred_gc = 1;
23665 return;
23668 /* Which window is that in? */
23669 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
23671 /* If we were displaying active text in another window, clear that.
23672 Also clear if we move out of text area in same window. */
23673 if (! EQ (window, dpyinfo->mouse_face_window)
23674 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
23675 && !NILP (dpyinfo->mouse_face_window)))
23676 clear_mouse_face (dpyinfo);
23678 /* Not on a window -> return. */
23679 if (!WINDOWP (window))
23680 return;
23682 /* Reset help_echo_string. It will get recomputed below. */
23683 help_echo_string = Qnil;
23685 /* Convert to window-relative pixel coordinates. */
23686 w = XWINDOW (window);
23687 frame_to_window_pixel_xy (w, &x, &y);
23689 /* Handle tool-bar window differently since it doesn't display a
23690 buffer. */
23691 if (EQ (window, f->tool_bar_window))
23693 note_tool_bar_highlight (f, x, y);
23694 return;
23697 /* Mouse is on the mode, header line or margin? */
23698 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
23699 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
23701 note_mode_line_or_margin_highlight (window, x, y, part);
23702 return;
23705 if (part == ON_VERTICAL_BORDER)
23707 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23708 help_echo_string = build_string ("drag-mouse-1: resize");
23710 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
23711 || part == ON_SCROLL_BAR)
23712 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23713 else
23714 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23716 /* Are we in a window whose display is up to date?
23717 And verify the buffer's text has not changed. */
23718 b = XBUFFER (w->buffer);
23719 if (part == ON_TEXT
23720 && EQ (w->window_end_valid, w->buffer)
23721 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
23722 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
23724 int hpos, vpos, pos, i, dx, dy, area;
23725 struct glyph *glyph;
23726 Lisp_Object object;
23727 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
23728 Lisp_Object *overlay_vec = NULL;
23729 int noverlays;
23730 struct buffer *obuf;
23731 int obegv, ozv, same_region;
23733 /* Find the glyph under X/Y. */
23734 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
23736 /* Look for :pointer property on image. */
23737 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23739 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23740 if (img != NULL && IMAGEP (img->spec))
23742 Lisp_Object image_map, hotspot;
23743 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
23744 !NILP (image_map))
23745 && (hotspot = find_hot_spot (image_map,
23746 glyph->slice.x + dx,
23747 glyph->slice.y + dy),
23748 CONSP (hotspot))
23749 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23751 Lisp_Object area_id, plist;
23753 area_id = XCAR (hotspot);
23754 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23755 If so, we could look for mouse-enter, mouse-leave
23756 properties in PLIST (and do something...). */
23757 hotspot = XCDR (hotspot);
23758 if (CONSP (hotspot)
23759 && (plist = XCAR (hotspot), CONSP (plist)))
23761 pointer = Fplist_get (plist, Qpointer);
23762 if (NILP (pointer))
23763 pointer = Qhand;
23764 help_echo_string = Fplist_get (plist, Qhelp_echo);
23765 if (!NILP (help_echo_string))
23767 help_echo_window = window;
23768 help_echo_object = glyph->object;
23769 help_echo_pos = glyph->charpos;
23773 if (NILP (pointer))
23774 pointer = Fplist_get (XCDR (img->spec), QCpointer);
23778 /* Clear mouse face if X/Y not over text. */
23779 if (glyph == NULL
23780 || area != TEXT_AREA
23781 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
23783 if (clear_mouse_face (dpyinfo))
23784 cursor = No_Cursor;
23785 if (NILP (pointer))
23787 if (area != TEXT_AREA)
23788 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23789 else
23790 pointer = Vvoid_text_area_pointer;
23792 goto set_cursor;
23795 pos = glyph->charpos;
23796 object = glyph->object;
23797 if (!STRINGP (object) && !BUFFERP (object))
23798 goto set_cursor;
23800 /* If we get an out-of-range value, return now; avoid an error. */
23801 if (BUFFERP (object) && pos > BUF_Z (b))
23802 goto set_cursor;
23804 /* Make the window's buffer temporarily current for
23805 overlays_at and compute_char_face. */
23806 obuf = current_buffer;
23807 current_buffer = b;
23808 obegv = BEGV;
23809 ozv = ZV;
23810 BEGV = BEG;
23811 ZV = Z;
23813 /* Is this char mouse-active or does it have help-echo? */
23814 position = make_number (pos);
23816 if (BUFFERP (object))
23818 /* Put all the overlays we want in a vector in overlay_vec. */
23819 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
23820 /* Sort overlays into increasing priority order. */
23821 noverlays = sort_overlays (overlay_vec, noverlays, w);
23823 else
23824 noverlays = 0;
23826 same_region = (EQ (window, dpyinfo->mouse_face_window)
23827 && vpos >= dpyinfo->mouse_face_beg_row
23828 && vpos <= dpyinfo->mouse_face_end_row
23829 && (vpos > dpyinfo->mouse_face_beg_row
23830 || hpos >= dpyinfo->mouse_face_beg_col)
23831 && (vpos < dpyinfo->mouse_face_end_row
23832 || hpos < dpyinfo->mouse_face_end_col
23833 || dpyinfo->mouse_face_past_end));
23835 if (same_region)
23836 cursor = No_Cursor;
23838 /* Check mouse-face highlighting. */
23839 if (! same_region
23840 /* If there exists an overlay with mouse-face overlapping
23841 the one we are currently highlighting, we have to
23842 check if we enter the overlapping overlay, and then
23843 highlight only that. */
23844 || (OVERLAYP (dpyinfo->mouse_face_overlay)
23845 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
23847 /* Find the highest priority overlay that has a mouse-face
23848 property. */
23849 overlay = Qnil;
23850 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
23852 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
23853 if (!NILP (mouse_face))
23854 overlay = overlay_vec[i];
23857 /* If we're actually highlighting the same overlay as
23858 before, there's no need to do that again. */
23859 if (!NILP (overlay)
23860 && EQ (overlay, dpyinfo->mouse_face_overlay))
23861 goto check_help_echo;
23863 dpyinfo->mouse_face_overlay = overlay;
23865 /* Clear the display of the old active region, if any. */
23866 if (clear_mouse_face (dpyinfo))
23867 cursor = No_Cursor;
23869 /* If no overlay applies, get a text property. */
23870 if (NILP (overlay))
23871 mouse_face = Fget_text_property (position, Qmouse_face, object);
23873 /* Handle the overlay case. */
23874 if (!NILP (overlay))
23876 /* Find the range of text around this char that
23877 should be active. */
23878 Lisp_Object before, after;
23879 EMACS_INT ignore;
23881 before = Foverlay_start (overlay);
23882 after = Foverlay_end (overlay);
23883 /* Record this as the current active region. */
23884 fast_find_position (w, XFASTINT (before),
23885 &dpyinfo->mouse_face_beg_col,
23886 &dpyinfo->mouse_face_beg_row,
23887 &dpyinfo->mouse_face_beg_x,
23888 &dpyinfo->mouse_face_beg_y, Qnil);
23890 dpyinfo->mouse_face_past_end
23891 = !fast_find_position (w, XFASTINT (after),
23892 &dpyinfo->mouse_face_end_col,
23893 &dpyinfo->mouse_face_end_row,
23894 &dpyinfo->mouse_face_end_x,
23895 &dpyinfo->mouse_face_end_y, Qnil);
23896 dpyinfo->mouse_face_window = window;
23898 dpyinfo->mouse_face_face_id
23899 = face_at_buffer_position (w, pos, 0, 0,
23900 &ignore, pos + 1,
23901 !dpyinfo->mouse_face_hidden);
23903 /* Display it as active. */
23904 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23905 cursor = No_Cursor;
23907 /* Handle the text property case. */
23908 else if (!NILP (mouse_face) && BUFFERP (object))
23910 /* Find the range of text around this char that
23911 should be active. */
23912 Lisp_Object before, after, beginning, end;
23913 EMACS_INT ignore;
23915 beginning = Fmarker_position (w->start);
23916 end = make_number (BUF_Z (XBUFFER (object))
23917 - XFASTINT (w->window_end_pos));
23918 before
23919 = Fprevious_single_property_change (make_number (pos + 1),
23920 Qmouse_face,
23921 object, beginning);
23922 after
23923 = Fnext_single_property_change (position, Qmouse_face,
23924 object, end);
23926 /* Record this as the current active region. */
23927 fast_find_position (w, XFASTINT (before),
23928 &dpyinfo->mouse_face_beg_col,
23929 &dpyinfo->mouse_face_beg_row,
23930 &dpyinfo->mouse_face_beg_x,
23931 &dpyinfo->mouse_face_beg_y, Qnil);
23932 dpyinfo->mouse_face_past_end
23933 = !fast_find_position (w, XFASTINT (after),
23934 &dpyinfo->mouse_face_end_col,
23935 &dpyinfo->mouse_face_end_row,
23936 &dpyinfo->mouse_face_end_x,
23937 &dpyinfo->mouse_face_end_y, Qnil);
23938 dpyinfo->mouse_face_window = window;
23940 if (BUFFERP (object))
23941 dpyinfo->mouse_face_face_id
23942 = face_at_buffer_position (w, pos, 0, 0,
23943 &ignore, pos + 1,
23944 !dpyinfo->mouse_face_hidden);
23946 /* Display it as active. */
23947 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23948 cursor = No_Cursor;
23950 else if (!NILP (mouse_face) && STRINGP (object))
23952 Lisp_Object b, e;
23953 EMACS_INT ignore;
23955 b = Fprevious_single_property_change (make_number (pos + 1),
23956 Qmouse_face,
23957 object, Qnil);
23958 e = Fnext_single_property_change (position, Qmouse_face,
23959 object, Qnil);
23960 if (NILP (b))
23961 b = make_number (0);
23962 if (NILP (e))
23963 e = make_number (SCHARS (object) - 1);
23965 fast_find_string_pos (w, XINT (b), object,
23966 &dpyinfo->mouse_face_beg_col,
23967 &dpyinfo->mouse_face_beg_row,
23968 &dpyinfo->mouse_face_beg_x,
23969 &dpyinfo->mouse_face_beg_y, 0);
23970 fast_find_string_pos (w, XINT (e), object,
23971 &dpyinfo->mouse_face_end_col,
23972 &dpyinfo->mouse_face_end_row,
23973 &dpyinfo->mouse_face_end_x,
23974 &dpyinfo->mouse_face_end_y, 1);
23975 dpyinfo->mouse_face_past_end = 0;
23976 dpyinfo->mouse_face_window = window;
23977 dpyinfo->mouse_face_face_id
23978 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
23979 glyph->face_id, 1);
23980 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23981 cursor = No_Cursor;
23983 else if (STRINGP (object) && NILP (mouse_face))
23985 /* A string which doesn't have mouse-face, but
23986 the text ``under'' it might have. */
23987 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
23988 int start = MATRIX_ROW_START_CHARPOS (r);
23990 pos = string_buffer_position (w, object, start);
23991 if (pos > 0)
23992 mouse_face = get_char_property_and_overlay (make_number (pos),
23993 Qmouse_face,
23994 w->buffer,
23995 &overlay);
23996 if (!NILP (mouse_face) && !NILP (overlay))
23998 Lisp_Object before = Foverlay_start (overlay);
23999 Lisp_Object after = Foverlay_end (overlay);
24000 EMACS_INT ignore;
24002 /* Note that we might not be able to find position
24003 BEFORE in the glyph matrix if the overlay is
24004 entirely covered by a `display' property. In
24005 this case, we overshoot. So let's stop in
24006 the glyph matrix before glyphs for OBJECT. */
24007 fast_find_position (w, XFASTINT (before),
24008 &dpyinfo->mouse_face_beg_col,
24009 &dpyinfo->mouse_face_beg_row,
24010 &dpyinfo->mouse_face_beg_x,
24011 &dpyinfo->mouse_face_beg_y,
24012 object);
24014 dpyinfo->mouse_face_past_end
24015 = !fast_find_position (w, XFASTINT (after),
24016 &dpyinfo->mouse_face_end_col,
24017 &dpyinfo->mouse_face_end_row,
24018 &dpyinfo->mouse_face_end_x,
24019 &dpyinfo->mouse_face_end_y,
24020 Qnil);
24021 dpyinfo->mouse_face_window = window;
24022 dpyinfo->mouse_face_face_id
24023 = face_at_buffer_position (w, pos, 0, 0,
24024 &ignore, pos + 1,
24025 !dpyinfo->mouse_face_hidden);
24027 /* Display it as active. */
24028 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24029 cursor = No_Cursor;
24034 check_help_echo:
24036 /* Look for a `help-echo' property. */
24037 if (NILP (help_echo_string)) {
24038 Lisp_Object help, overlay;
24040 /* Check overlays first. */
24041 help = overlay = Qnil;
24042 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
24044 overlay = overlay_vec[i];
24045 help = Foverlay_get (overlay, Qhelp_echo);
24048 if (!NILP (help))
24050 help_echo_string = help;
24051 help_echo_window = window;
24052 help_echo_object = overlay;
24053 help_echo_pos = pos;
24055 else
24057 Lisp_Object object = glyph->object;
24058 int charpos = glyph->charpos;
24060 /* Try text properties. */
24061 if (STRINGP (object)
24062 && charpos >= 0
24063 && charpos < SCHARS (object))
24065 help = Fget_text_property (make_number (charpos),
24066 Qhelp_echo, object);
24067 if (NILP (help))
24069 /* If the string itself doesn't specify a help-echo,
24070 see if the buffer text ``under'' it does. */
24071 struct glyph_row *r
24072 = MATRIX_ROW (w->current_matrix, vpos);
24073 int start = MATRIX_ROW_START_CHARPOS (r);
24074 int pos = string_buffer_position (w, object, start);
24075 if (pos > 0)
24077 help = Fget_char_property (make_number (pos),
24078 Qhelp_echo, w->buffer);
24079 if (!NILP (help))
24081 charpos = pos;
24082 object = w->buffer;
24087 else if (BUFFERP (object)
24088 && charpos >= BEGV
24089 && charpos < ZV)
24090 help = Fget_text_property (make_number (charpos), Qhelp_echo,
24091 object);
24093 if (!NILP (help))
24095 help_echo_string = help;
24096 help_echo_window = window;
24097 help_echo_object = object;
24098 help_echo_pos = charpos;
24103 /* Look for a `pointer' property. */
24104 if (NILP (pointer))
24106 /* Check overlays first. */
24107 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
24108 pointer = Foverlay_get (overlay_vec[i], Qpointer);
24110 if (NILP (pointer))
24112 Lisp_Object object = glyph->object;
24113 int charpos = glyph->charpos;
24115 /* Try text properties. */
24116 if (STRINGP (object)
24117 && charpos >= 0
24118 && charpos < SCHARS (object))
24120 pointer = Fget_text_property (make_number (charpos),
24121 Qpointer, object);
24122 if (NILP (pointer))
24124 /* If the string itself doesn't specify a pointer,
24125 see if the buffer text ``under'' it does. */
24126 struct glyph_row *r
24127 = MATRIX_ROW (w->current_matrix, vpos);
24128 int start = MATRIX_ROW_START_CHARPOS (r);
24129 int pos = string_buffer_position (w, object, start);
24130 if (pos > 0)
24131 pointer = Fget_char_property (make_number (pos),
24132 Qpointer, w->buffer);
24135 else if (BUFFERP (object)
24136 && charpos >= BEGV
24137 && charpos < ZV)
24138 pointer = Fget_text_property (make_number (charpos),
24139 Qpointer, object);
24143 BEGV = obegv;
24144 ZV = ozv;
24145 current_buffer = obuf;
24148 set_cursor:
24150 define_frame_cursor1 (f, cursor, pointer);
24154 /* EXPORT for RIF:
24155 Clear any mouse-face on window W. This function is part of the
24156 redisplay interface, and is called from try_window_id and similar
24157 functions to ensure the mouse-highlight is off. */
24159 void
24160 x_clear_window_mouse_face (w)
24161 struct window *w;
24163 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
24164 Lisp_Object window;
24166 BLOCK_INPUT;
24167 XSETWINDOW (window, w);
24168 if (EQ (window, dpyinfo->mouse_face_window))
24169 clear_mouse_face (dpyinfo);
24170 UNBLOCK_INPUT;
24174 /* EXPORT:
24175 Just discard the mouse face information for frame F, if any.
24176 This is used when the size of F is changed. */
24178 void
24179 cancel_mouse_face (f)
24180 struct frame *f;
24182 Lisp_Object window;
24183 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24185 window = dpyinfo->mouse_face_window;
24186 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
24188 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
24189 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
24190 dpyinfo->mouse_face_window = Qnil;
24195 #endif /* HAVE_WINDOW_SYSTEM */
24198 /***********************************************************************
24199 Exposure Events
24200 ***********************************************************************/
24202 #ifdef HAVE_WINDOW_SYSTEM
24204 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
24205 which intersects rectangle R. R is in window-relative coordinates. */
24207 static void
24208 expose_area (w, row, r, area)
24209 struct window *w;
24210 struct glyph_row *row;
24211 XRectangle *r;
24212 enum glyph_row_area area;
24214 struct glyph *first = row->glyphs[area];
24215 struct glyph *end = row->glyphs[area] + row->used[area];
24216 struct glyph *last;
24217 int first_x, start_x, x;
24219 if (area == TEXT_AREA && row->fill_line_p)
24220 /* If row extends face to end of line write the whole line. */
24221 draw_glyphs (w, 0, row, area,
24222 0, row->used[area],
24223 DRAW_NORMAL_TEXT, 0);
24224 else
24226 /* Set START_X to the window-relative start position for drawing glyphs of
24227 AREA. The first glyph of the text area can be partially visible.
24228 The first glyphs of other areas cannot. */
24229 start_x = window_box_left_offset (w, area);
24230 x = start_x;
24231 if (area == TEXT_AREA)
24232 x += row->x;
24234 /* Find the first glyph that must be redrawn. */
24235 while (first < end
24236 && x + first->pixel_width < r->x)
24238 x += first->pixel_width;
24239 ++first;
24242 /* Find the last one. */
24243 last = first;
24244 first_x = x;
24245 while (last < end
24246 && x < r->x + r->width)
24248 x += last->pixel_width;
24249 ++last;
24252 /* Repaint. */
24253 if (last > first)
24254 draw_glyphs (w, first_x - start_x, row, area,
24255 first - row->glyphs[area], last - row->glyphs[area],
24256 DRAW_NORMAL_TEXT, 0);
24261 /* Redraw the parts of the glyph row ROW on window W intersecting
24262 rectangle R. R is in window-relative coordinates. Value is
24263 non-zero if mouse-face was overwritten. */
24265 static int
24266 expose_line (w, row, r)
24267 struct window *w;
24268 struct glyph_row *row;
24269 XRectangle *r;
24271 xassert (row->enabled_p);
24273 if (row->mode_line_p || w->pseudo_window_p)
24274 draw_glyphs (w, 0, row, TEXT_AREA,
24275 0, row->used[TEXT_AREA],
24276 DRAW_NORMAL_TEXT, 0);
24277 else
24279 if (row->used[LEFT_MARGIN_AREA])
24280 expose_area (w, row, r, LEFT_MARGIN_AREA);
24281 if (row->used[TEXT_AREA])
24282 expose_area (w, row, r, TEXT_AREA);
24283 if (row->used[RIGHT_MARGIN_AREA])
24284 expose_area (w, row, r, RIGHT_MARGIN_AREA);
24285 draw_row_fringe_bitmaps (w, row);
24288 return row->mouse_face_p;
24292 /* Redraw those parts of glyphs rows during expose event handling that
24293 overlap other rows. Redrawing of an exposed line writes over parts
24294 of lines overlapping that exposed line; this function fixes that.
24296 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
24297 row in W's current matrix that is exposed and overlaps other rows.
24298 LAST_OVERLAPPING_ROW is the last such row. */
24300 static void
24301 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
24302 struct window *w;
24303 struct glyph_row *first_overlapping_row;
24304 struct glyph_row *last_overlapping_row;
24305 XRectangle *r;
24307 struct glyph_row *row;
24309 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
24310 if (row->overlapping_p)
24312 xassert (row->enabled_p && !row->mode_line_p);
24314 row->clip = r;
24315 if (row->used[LEFT_MARGIN_AREA])
24316 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
24318 if (row->used[TEXT_AREA])
24319 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
24321 if (row->used[RIGHT_MARGIN_AREA])
24322 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
24323 row->clip = NULL;
24328 /* Return non-zero if W's cursor intersects rectangle R. */
24330 static int
24331 phys_cursor_in_rect_p (w, r)
24332 struct window *w;
24333 XRectangle *r;
24335 XRectangle cr, result;
24336 struct glyph *cursor_glyph;
24337 struct glyph_row *row;
24339 if (w->phys_cursor.vpos >= 0
24340 && w->phys_cursor.vpos < w->current_matrix->nrows
24341 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
24342 row->enabled_p)
24343 && row->cursor_in_fringe_p)
24345 /* Cursor is in the fringe. */
24346 cr.x = window_box_right_offset (w,
24347 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
24348 ? RIGHT_MARGIN_AREA
24349 : TEXT_AREA));
24350 cr.y = row->y;
24351 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
24352 cr.height = row->height;
24353 return x_intersect_rectangles (&cr, r, &result);
24356 cursor_glyph = get_phys_cursor_glyph (w);
24357 if (cursor_glyph)
24359 /* r is relative to W's box, but w->phys_cursor.x is relative
24360 to left edge of W's TEXT area. Adjust it. */
24361 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
24362 cr.y = w->phys_cursor.y;
24363 cr.width = cursor_glyph->pixel_width;
24364 cr.height = w->phys_cursor_height;
24365 /* ++KFS: W32 version used W32-specific IntersectRect here, but
24366 I assume the effect is the same -- and this is portable. */
24367 return x_intersect_rectangles (&cr, r, &result);
24369 /* If we don't understand the format, pretend we're not in the hot-spot. */
24370 return 0;
24374 /* EXPORT:
24375 Draw a vertical window border to the right of window W if W doesn't
24376 have vertical scroll bars. */
24378 void
24379 x_draw_vertical_border (w)
24380 struct window *w;
24382 struct frame *f = XFRAME (WINDOW_FRAME (w));
24384 /* We could do better, if we knew what type of scroll-bar the adjacent
24385 windows (on either side) have... But we don't :-(
24386 However, I think this works ok. ++KFS 2003-04-25 */
24388 /* Redraw borders between horizontally adjacent windows. Don't
24389 do it for frames with vertical scroll bars because either the
24390 right scroll bar of a window, or the left scroll bar of its
24391 neighbor will suffice as a border. */
24392 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
24393 return;
24395 if (!WINDOW_RIGHTMOST_P (w)
24396 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
24398 int x0, x1, y0, y1;
24400 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
24401 y1 -= 1;
24403 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
24404 x1 -= 1;
24406 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
24408 else if (!WINDOW_LEFTMOST_P (w)
24409 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
24411 int x0, x1, y0, y1;
24413 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
24414 y1 -= 1;
24416 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
24417 x0 -= 1;
24419 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
24424 /* Redraw the part of window W intersection rectangle FR. Pixel
24425 coordinates in FR are frame-relative. Call this function with
24426 input blocked. Value is non-zero if the exposure overwrites
24427 mouse-face. */
24429 static int
24430 expose_window (w, fr)
24431 struct window *w;
24432 XRectangle *fr;
24434 struct frame *f = XFRAME (w->frame);
24435 XRectangle wr, r;
24436 int mouse_face_overwritten_p = 0;
24438 /* If window is not yet fully initialized, do nothing. This can
24439 happen when toolkit scroll bars are used and a window is split.
24440 Reconfiguring the scroll bar will generate an expose for a newly
24441 created window. */
24442 if (w->current_matrix == NULL)
24443 return 0;
24445 /* When we're currently updating the window, display and current
24446 matrix usually don't agree. Arrange for a thorough display
24447 later. */
24448 if (w == updated_window)
24450 SET_FRAME_GARBAGED (f);
24451 return 0;
24454 /* Frame-relative pixel rectangle of W. */
24455 wr.x = WINDOW_LEFT_EDGE_X (w);
24456 wr.y = WINDOW_TOP_EDGE_Y (w);
24457 wr.width = WINDOW_TOTAL_WIDTH (w);
24458 wr.height = WINDOW_TOTAL_HEIGHT (w);
24460 if (x_intersect_rectangles (fr, &wr, &r))
24462 int yb = window_text_bottom_y (w);
24463 struct glyph_row *row;
24464 int cursor_cleared_p;
24465 struct glyph_row *first_overlapping_row, *last_overlapping_row;
24467 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
24468 r.x, r.y, r.width, r.height));
24470 /* Convert to window coordinates. */
24471 r.x -= WINDOW_LEFT_EDGE_X (w);
24472 r.y -= WINDOW_TOP_EDGE_Y (w);
24474 /* Turn off the cursor. */
24475 if (!w->pseudo_window_p
24476 && phys_cursor_in_rect_p (w, &r))
24478 x_clear_cursor (w);
24479 cursor_cleared_p = 1;
24481 else
24482 cursor_cleared_p = 0;
24484 /* Update lines intersecting rectangle R. */
24485 first_overlapping_row = last_overlapping_row = NULL;
24486 for (row = w->current_matrix->rows;
24487 row->enabled_p;
24488 ++row)
24490 int y0 = row->y;
24491 int y1 = MATRIX_ROW_BOTTOM_Y (row);
24493 if ((y0 >= r.y && y0 < r.y + r.height)
24494 || (y1 > r.y && y1 < r.y + r.height)
24495 || (r.y >= y0 && r.y < y1)
24496 || (r.y + r.height > y0 && r.y + r.height < y1))
24498 /* A header line may be overlapping, but there is no need
24499 to fix overlapping areas for them. KFS 2005-02-12 */
24500 if (row->overlapping_p && !row->mode_line_p)
24502 if (first_overlapping_row == NULL)
24503 first_overlapping_row = row;
24504 last_overlapping_row = row;
24507 row->clip = fr;
24508 if (expose_line (w, row, &r))
24509 mouse_face_overwritten_p = 1;
24510 row->clip = NULL;
24512 else if (row->overlapping_p)
24514 /* We must redraw a row overlapping the exposed area. */
24515 if (y0 < r.y
24516 ? y0 + row->phys_height > r.y
24517 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
24519 if (first_overlapping_row == NULL)
24520 first_overlapping_row = row;
24521 last_overlapping_row = row;
24525 if (y1 >= yb)
24526 break;
24529 /* Display the mode line if there is one. */
24530 if (WINDOW_WANTS_MODELINE_P (w)
24531 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
24532 row->enabled_p)
24533 && row->y < r.y + r.height)
24535 if (expose_line (w, row, &r))
24536 mouse_face_overwritten_p = 1;
24539 if (!w->pseudo_window_p)
24541 /* Fix the display of overlapping rows. */
24542 if (first_overlapping_row)
24543 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
24544 fr);
24546 /* Draw border between windows. */
24547 x_draw_vertical_border (w);
24549 /* Turn the cursor on again. */
24550 if (cursor_cleared_p)
24551 update_window_cursor (w, 1);
24555 return mouse_face_overwritten_p;
24560 /* Redraw (parts) of all windows in the window tree rooted at W that
24561 intersect R. R contains frame pixel coordinates. Value is
24562 non-zero if the exposure overwrites mouse-face. */
24564 static int
24565 expose_window_tree (w, r)
24566 struct window *w;
24567 XRectangle *r;
24569 struct frame *f = XFRAME (w->frame);
24570 int mouse_face_overwritten_p = 0;
24572 while (w && !FRAME_GARBAGED_P (f))
24574 if (!NILP (w->hchild))
24575 mouse_face_overwritten_p
24576 |= expose_window_tree (XWINDOW (w->hchild), r);
24577 else if (!NILP (w->vchild))
24578 mouse_face_overwritten_p
24579 |= expose_window_tree (XWINDOW (w->vchild), r);
24580 else
24581 mouse_face_overwritten_p |= expose_window (w, r);
24583 w = NILP (w->next) ? NULL : XWINDOW (w->next);
24586 return mouse_face_overwritten_p;
24590 /* EXPORT:
24591 Redisplay an exposed area of frame F. X and Y are the upper-left
24592 corner of the exposed rectangle. W and H are width and height of
24593 the exposed area. All are pixel values. W or H zero means redraw
24594 the entire frame. */
24596 void
24597 expose_frame (f, x, y, w, h)
24598 struct frame *f;
24599 int x, y, w, h;
24601 XRectangle r;
24602 int mouse_face_overwritten_p = 0;
24604 TRACE ((stderr, "expose_frame "));
24606 /* No need to redraw if frame will be redrawn soon. */
24607 if (FRAME_GARBAGED_P (f))
24609 TRACE ((stderr, " garbaged\n"));
24610 return;
24613 /* If basic faces haven't been realized yet, there is no point in
24614 trying to redraw anything. This can happen when we get an expose
24615 event while Emacs is starting, e.g. by moving another window. */
24616 if (FRAME_FACE_CACHE (f) == NULL
24617 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
24619 TRACE ((stderr, " no faces\n"));
24620 return;
24623 if (w == 0 || h == 0)
24625 r.x = r.y = 0;
24626 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
24627 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
24629 else
24631 r.x = x;
24632 r.y = y;
24633 r.width = w;
24634 r.height = h;
24637 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
24638 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
24640 if (WINDOWP (f->tool_bar_window))
24641 mouse_face_overwritten_p
24642 |= expose_window (XWINDOW (f->tool_bar_window), &r);
24644 #ifdef HAVE_X_WINDOWS
24645 #ifndef MSDOS
24646 #ifndef USE_X_TOOLKIT
24647 if (WINDOWP (f->menu_bar_window))
24648 mouse_face_overwritten_p
24649 |= expose_window (XWINDOW (f->menu_bar_window), &r);
24650 #endif /* not USE_X_TOOLKIT */
24651 #endif
24652 #endif
24654 /* Some window managers support a focus-follows-mouse style with
24655 delayed raising of frames. Imagine a partially obscured frame,
24656 and moving the mouse into partially obscured mouse-face on that
24657 frame. The visible part of the mouse-face will be highlighted,
24658 then the WM raises the obscured frame. With at least one WM, KDE
24659 2.1, Emacs is not getting any event for the raising of the frame
24660 (even tried with SubstructureRedirectMask), only Expose events.
24661 These expose events will draw text normally, i.e. not
24662 highlighted. Which means we must redo the highlight here.
24663 Subsume it under ``we love X''. --gerd 2001-08-15 */
24664 /* Included in Windows version because Windows most likely does not
24665 do the right thing if any third party tool offers
24666 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
24667 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
24669 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24670 if (f == dpyinfo->mouse_face_mouse_frame)
24672 int x = dpyinfo->mouse_face_mouse_x;
24673 int y = dpyinfo->mouse_face_mouse_y;
24674 clear_mouse_face (dpyinfo);
24675 note_mouse_highlight (f, x, y);
24681 /* EXPORT:
24682 Determine the intersection of two rectangles R1 and R2. Return
24683 the intersection in *RESULT. Value is non-zero if RESULT is not
24684 empty. */
24687 x_intersect_rectangles (r1, r2, result)
24688 XRectangle *r1, *r2, *result;
24690 XRectangle *left, *right;
24691 XRectangle *upper, *lower;
24692 int intersection_p = 0;
24694 /* Rearrange so that R1 is the left-most rectangle. */
24695 if (r1->x < r2->x)
24696 left = r1, right = r2;
24697 else
24698 left = r2, right = r1;
24700 /* X0 of the intersection is right.x0, if this is inside R1,
24701 otherwise there is no intersection. */
24702 if (right->x <= left->x + left->width)
24704 result->x = right->x;
24706 /* The right end of the intersection is the minimum of the
24707 the right ends of left and right. */
24708 result->width = (min (left->x + left->width, right->x + right->width)
24709 - result->x);
24711 /* Same game for Y. */
24712 if (r1->y < r2->y)
24713 upper = r1, lower = r2;
24714 else
24715 upper = r2, lower = r1;
24717 /* The upper end of the intersection is lower.y0, if this is inside
24718 of upper. Otherwise, there is no intersection. */
24719 if (lower->y <= upper->y + upper->height)
24721 result->y = lower->y;
24723 /* The lower end of the intersection is the minimum of the lower
24724 ends of upper and lower. */
24725 result->height = (min (lower->y + lower->height,
24726 upper->y + upper->height)
24727 - result->y);
24728 intersection_p = 1;
24732 return intersection_p;
24735 #endif /* HAVE_WINDOW_SYSTEM */
24738 /***********************************************************************
24739 Initialization
24740 ***********************************************************************/
24742 void
24743 syms_of_xdisp ()
24745 Vwith_echo_area_save_vector = Qnil;
24746 staticpro (&Vwith_echo_area_save_vector);
24748 Vmessage_stack = Qnil;
24749 staticpro (&Vmessage_stack);
24751 Qinhibit_redisplay = intern ("inhibit-redisplay");
24752 staticpro (&Qinhibit_redisplay);
24754 message_dolog_marker1 = Fmake_marker ();
24755 staticpro (&message_dolog_marker1);
24756 message_dolog_marker2 = Fmake_marker ();
24757 staticpro (&message_dolog_marker2);
24758 message_dolog_marker3 = Fmake_marker ();
24759 staticpro (&message_dolog_marker3);
24761 #if GLYPH_DEBUG
24762 defsubr (&Sdump_frame_glyph_matrix);
24763 defsubr (&Sdump_glyph_matrix);
24764 defsubr (&Sdump_glyph_row);
24765 defsubr (&Sdump_tool_bar_row);
24766 defsubr (&Strace_redisplay);
24767 defsubr (&Strace_to_stderr);
24768 #endif
24769 #ifdef HAVE_WINDOW_SYSTEM
24770 defsubr (&Stool_bar_lines_needed);
24771 defsubr (&Slookup_image_map);
24772 #endif
24773 defsubr (&Sformat_mode_line);
24774 defsubr (&Sinvisible_p);
24776 staticpro (&Qmenu_bar_update_hook);
24777 Qmenu_bar_update_hook = intern ("menu-bar-update-hook");
24779 staticpro (&Qoverriding_terminal_local_map);
24780 Qoverriding_terminal_local_map = intern ("overriding-terminal-local-map");
24782 staticpro (&Qoverriding_local_map);
24783 Qoverriding_local_map = intern ("overriding-local-map");
24785 staticpro (&Qwindow_scroll_functions);
24786 Qwindow_scroll_functions = intern ("window-scroll-functions");
24788 staticpro (&Qwindow_text_change_functions);
24789 Qwindow_text_change_functions = intern ("window-text-change-functions");
24791 staticpro (&Qredisplay_end_trigger_functions);
24792 Qredisplay_end_trigger_functions = intern ("redisplay-end-trigger-functions");
24794 staticpro (&Qinhibit_point_motion_hooks);
24795 Qinhibit_point_motion_hooks = intern ("inhibit-point-motion-hooks");
24797 Qeval = intern ("eval");
24798 staticpro (&Qeval);
24800 QCdata = intern (":data");
24801 staticpro (&QCdata);
24802 Qdisplay = intern ("display");
24803 staticpro (&Qdisplay);
24804 Qspace_width = intern ("space-width");
24805 staticpro (&Qspace_width);
24806 Qraise = intern ("raise");
24807 staticpro (&Qraise);
24808 Qslice = intern ("slice");
24809 staticpro (&Qslice);
24810 Qspace = intern ("space");
24811 staticpro (&Qspace);
24812 Qmargin = intern ("margin");
24813 staticpro (&Qmargin);
24814 Qpointer = intern ("pointer");
24815 staticpro (&Qpointer);
24816 Qleft_margin = intern ("left-margin");
24817 staticpro (&Qleft_margin);
24818 Qright_margin = intern ("right-margin");
24819 staticpro (&Qright_margin);
24820 Qcenter = intern ("center");
24821 staticpro (&Qcenter);
24822 Qline_height = intern ("line-height");
24823 staticpro (&Qline_height);
24824 QCalign_to = intern (":align-to");
24825 staticpro (&QCalign_to);
24826 QCrelative_width = intern (":relative-width");
24827 staticpro (&QCrelative_width);
24828 QCrelative_height = intern (":relative-height");
24829 staticpro (&QCrelative_height);
24830 QCeval = intern (":eval");
24831 staticpro (&QCeval);
24832 QCpropertize = intern (":propertize");
24833 staticpro (&QCpropertize);
24834 QCfile = intern (":file");
24835 staticpro (&QCfile);
24836 Qfontified = intern ("fontified");
24837 staticpro (&Qfontified);
24838 Qfontification_functions = intern ("fontification-functions");
24839 staticpro (&Qfontification_functions);
24840 Qtrailing_whitespace = intern ("trailing-whitespace");
24841 staticpro (&Qtrailing_whitespace);
24842 Qescape_glyph = intern ("escape-glyph");
24843 staticpro (&Qescape_glyph);
24844 Qnobreak_space = intern ("nobreak-space");
24845 staticpro (&Qnobreak_space);
24846 Qimage = intern ("image");
24847 staticpro (&Qimage);
24848 QCmap = intern (":map");
24849 staticpro (&QCmap);
24850 QCpointer = intern (":pointer");
24851 staticpro (&QCpointer);
24852 Qrect = intern ("rect");
24853 staticpro (&Qrect);
24854 Qcircle = intern ("circle");
24855 staticpro (&Qcircle);
24856 Qpoly = intern ("poly");
24857 staticpro (&Qpoly);
24858 Qmessage_truncate_lines = intern ("message-truncate-lines");
24859 staticpro (&Qmessage_truncate_lines);
24860 Qgrow_only = intern ("grow-only");
24861 staticpro (&Qgrow_only);
24862 Qinhibit_menubar_update = intern ("inhibit-menubar-update");
24863 staticpro (&Qinhibit_menubar_update);
24864 Qinhibit_eval_during_redisplay = intern ("inhibit-eval-during-redisplay");
24865 staticpro (&Qinhibit_eval_during_redisplay);
24866 Qposition = intern ("position");
24867 staticpro (&Qposition);
24868 Qbuffer_position = intern ("buffer-position");
24869 staticpro (&Qbuffer_position);
24870 Qobject = intern ("object");
24871 staticpro (&Qobject);
24872 Qbar = intern ("bar");
24873 staticpro (&Qbar);
24874 Qhbar = intern ("hbar");
24875 staticpro (&Qhbar);
24876 Qbox = intern ("box");
24877 staticpro (&Qbox);
24878 Qhollow = intern ("hollow");
24879 staticpro (&Qhollow);
24880 Qhand = intern ("hand");
24881 staticpro (&Qhand);
24882 Qarrow = intern ("arrow");
24883 staticpro (&Qarrow);
24884 Qtext = intern ("text");
24885 staticpro (&Qtext);
24886 Qrisky_local_variable = intern ("risky-local-variable");
24887 staticpro (&Qrisky_local_variable);
24888 Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
24889 staticpro (&Qinhibit_free_realized_faces);
24891 list_of_error = Fcons (Fcons (intern ("error"),
24892 Fcons (intern ("void-variable"), Qnil)),
24893 Qnil);
24894 staticpro (&list_of_error);
24896 Qlast_arrow_position = intern ("last-arrow-position");
24897 staticpro (&Qlast_arrow_position);
24898 Qlast_arrow_string = intern ("last-arrow-string");
24899 staticpro (&Qlast_arrow_string);
24901 Qoverlay_arrow_string = intern ("overlay-arrow-string");
24902 staticpro (&Qoverlay_arrow_string);
24903 Qoverlay_arrow_bitmap = intern ("overlay-arrow-bitmap");
24904 staticpro (&Qoverlay_arrow_bitmap);
24906 echo_buffer[0] = echo_buffer[1] = Qnil;
24907 staticpro (&echo_buffer[0]);
24908 staticpro (&echo_buffer[1]);
24910 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
24911 staticpro (&echo_area_buffer[0]);
24912 staticpro (&echo_area_buffer[1]);
24914 Vmessages_buffer_name = build_string ("*Messages*");
24915 staticpro (&Vmessages_buffer_name);
24917 mode_line_proptrans_alist = Qnil;
24918 staticpro (&mode_line_proptrans_alist);
24919 mode_line_string_list = Qnil;
24920 staticpro (&mode_line_string_list);
24921 mode_line_string_face = Qnil;
24922 staticpro (&mode_line_string_face);
24923 mode_line_string_face_prop = Qnil;
24924 staticpro (&mode_line_string_face_prop);
24925 Vmode_line_unwind_vector = Qnil;
24926 staticpro (&Vmode_line_unwind_vector);
24928 help_echo_string = Qnil;
24929 staticpro (&help_echo_string);
24930 help_echo_object = Qnil;
24931 staticpro (&help_echo_object);
24932 help_echo_window = Qnil;
24933 staticpro (&help_echo_window);
24934 previous_help_echo_string = Qnil;
24935 staticpro (&previous_help_echo_string);
24936 help_echo_pos = -1;
24938 #ifdef HAVE_WINDOW_SYSTEM
24939 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
24940 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
24941 For example, if a block cursor is over a tab, it will be drawn as
24942 wide as that tab on the display. */);
24943 x_stretch_cursor_p = 0;
24944 #endif
24946 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
24947 doc: /* *Non-nil means highlight trailing whitespace.
24948 The face used for trailing whitespace is `trailing-whitespace'. */);
24949 Vshow_trailing_whitespace = Qnil;
24951 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
24952 doc: /* *Control highlighting of nobreak space and soft hyphen.
24953 A value of t means highlight the character itself (for nobreak space,
24954 use face `nobreak-space').
24955 A value of nil means no highlighting.
24956 Other values mean display the escape glyph followed by an ordinary
24957 space or ordinary hyphen. */);
24958 Vnobreak_char_display = Qt;
24960 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
24961 doc: /* *The pointer shape to show in void text areas.
24962 A value of nil means to show the text pointer. Other options are `arrow',
24963 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
24964 Vvoid_text_area_pointer = Qarrow;
24966 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
24967 doc: /* Non-nil means don't actually do any redisplay.
24968 This is used for internal purposes. */);
24969 Vinhibit_redisplay = Qnil;
24971 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
24972 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
24973 Vglobal_mode_string = Qnil;
24975 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
24976 doc: /* Marker for where to display an arrow on top of the buffer text.
24977 This must be the beginning of a line in order to work.
24978 See also `overlay-arrow-string'. */);
24979 Voverlay_arrow_position = Qnil;
24981 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
24982 doc: /* String to display as an arrow in non-window frames.
24983 See also `overlay-arrow-position'. */);
24984 Voverlay_arrow_string = build_string ("=>");
24986 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
24987 doc: /* List of variables (symbols) which hold markers for overlay arrows.
24988 The symbols on this list are examined during redisplay to determine
24989 where to display overlay arrows. */);
24990 Voverlay_arrow_variable_list
24991 = Fcons (intern ("overlay-arrow-position"), Qnil);
24993 DEFVAR_INT ("scroll-step", &scroll_step,
24994 doc: /* *The number of lines to try scrolling a window by when point moves out.
24995 If that fails to bring point back on frame, point is centered instead.
24996 If this is zero, point is always centered after it moves off frame.
24997 If you want scrolling to always be a line at a time, you should set
24998 `scroll-conservatively' to a large value rather than set this to 1. */);
25000 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
25001 doc: /* *Scroll up to this many lines, to bring point back on screen.
25002 If point moves off-screen, redisplay will scroll by up to
25003 `scroll-conservatively' lines in order to bring point just barely
25004 onto the screen again. If that cannot be done, then redisplay
25005 recenters point as usual.
25007 A value of zero means always recenter point if it moves off screen. */);
25008 scroll_conservatively = 0;
25010 DEFVAR_INT ("scroll-margin", &scroll_margin,
25011 doc: /* *Number of lines of margin at the top and bottom of a window.
25012 Recenter the window whenever point gets within this many lines
25013 of the top or bottom of the window. */);
25014 scroll_margin = 0;
25016 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
25017 doc: /* Pixels per inch value for non-window system displays.
25018 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
25019 Vdisplay_pixels_per_inch = make_float (72.0);
25021 #if GLYPH_DEBUG
25022 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
25023 #endif
25025 DEFVAR_LISP ("truncate-partial-width-windows",
25026 &Vtruncate_partial_width_windows,
25027 doc: /* Non-nil means truncate lines in windows with less than the frame width.
25028 For an integer value, truncate lines in each window with less than the
25029 full frame width, provided the window width is less than that integer;
25030 otherwise, respect the value of `truncate-lines'.
25032 For any other non-nil value, truncate lines in all windows with
25033 less than the full frame width.
25035 A value of nil means to respect the value of `truncate-lines'.
25037 If `word-wrap' is enabled, you might want to reduce this. */);
25038 Vtruncate_partial_width_windows = make_number (50);
25040 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
25041 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
25042 Any other value means to use the appropriate face, `mode-line',
25043 `header-line', or `menu' respectively. */);
25044 mode_line_inverse_video = 1;
25046 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
25047 doc: /* *Maximum buffer size for which line number should be displayed.
25048 If the buffer is bigger than this, the line number does not appear
25049 in the mode line. A value of nil means no limit. */);
25050 Vline_number_display_limit = Qnil;
25052 DEFVAR_INT ("line-number-display-limit-width",
25053 &line_number_display_limit_width,
25054 doc: /* *Maximum line width (in characters) for line number display.
25055 If the average length of the lines near point is bigger than this, then the
25056 line number may be omitted from the mode line. */);
25057 line_number_display_limit_width = 200;
25059 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
25060 doc: /* *Non-nil means highlight region even in nonselected windows. */);
25061 highlight_nonselected_windows = 0;
25063 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
25064 doc: /* Non-nil if more than one frame is visible on this display.
25065 Minibuffer-only frames don't count, but iconified frames do.
25066 This variable is not guaranteed to be accurate except while processing
25067 `frame-title-format' and `icon-title-format'. */);
25069 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
25070 doc: /* Template for displaying the title bar of visible frames.
25071 \(Assuming the window manager supports this feature.)
25073 This variable has the same structure as `mode-line-format', except that
25074 the %c and %l constructs are ignored. It is used only on frames for
25075 which no explicit name has been set \(see `modify-frame-parameters'). */);
25077 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
25078 doc: /* Template for displaying the title bar of an iconified frame.
25079 \(Assuming the window manager supports this feature.)
25080 This variable has the same structure as `mode-line-format' (which see),
25081 and is used only on frames for which no explicit name has been set
25082 \(see `modify-frame-parameters'). */);
25083 Vicon_title_format
25084 = Vframe_title_format
25085 = Fcons (intern ("multiple-frames"),
25086 Fcons (build_string ("%b"),
25087 Fcons (Fcons (empty_unibyte_string,
25088 Fcons (intern ("invocation-name"),
25089 Fcons (build_string ("@"),
25090 Fcons (intern ("system-name"),
25091 Qnil)))),
25092 Qnil)));
25094 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
25095 doc: /* Maximum number of lines to keep in the message log buffer.
25096 If nil, disable message logging. If t, log messages but don't truncate
25097 the buffer when it becomes large. */);
25098 Vmessage_log_max = make_number (100);
25100 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
25101 doc: /* Functions called before redisplay, if window sizes have changed.
25102 The value should be a list of functions that take one argument.
25103 Just before redisplay, for each frame, if any of its windows have changed
25104 size since the last redisplay, or have been split or deleted,
25105 all the functions in the list are called, with the frame as argument. */);
25106 Vwindow_size_change_functions = Qnil;
25108 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
25109 doc: /* List of functions to call before redisplaying a window with scrolling.
25110 Each function is called with two arguments, the window and its new
25111 display-start position. Note that these functions are also called by
25112 `set-window-buffer'. Also note that the value of `window-end' is not
25113 valid when these functions are called. */);
25114 Vwindow_scroll_functions = Qnil;
25116 DEFVAR_LISP ("window-text-change-functions",
25117 &Vwindow_text_change_functions,
25118 doc: /* Functions to call in redisplay when text in the window might change. */);
25119 Vwindow_text_change_functions = Qnil;
25121 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
25122 doc: /* Functions called when redisplay of a window reaches the end trigger.
25123 Each function is called with two arguments, the window and the end trigger value.
25124 See `set-window-redisplay-end-trigger'. */);
25125 Vredisplay_end_trigger_functions = Qnil;
25127 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
25128 doc: /* *Non-nil means autoselect window with mouse pointer.
25129 If nil, do not autoselect windows.
25130 A positive number means delay autoselection by that many seconds: a
25131 window is autoselected only after the mouse has remained in that
25132 window for the duration of the delay.
25133 A negative number has a similar effect, but causes windows to be
25134 autoselected only after the mouse has stopped moving. \(Because of
25135 the way Emacs compares mouse events, you will occasionally wait twice
25136 that time before the window gets selected.\)
25137 Any other value means to autoselect window instantaneously when the
25138 mouse pointer enters it.
25140 Autoselection selects the minibuffer only if it is active, and never
25141 unselects the minibuffer if it is active.
25143 When customizing this variable make sure that the actual value of
25144 `focus-follows-mouse' matches the behavior of your window manager. */);
25145 Vmouse_autoselect_window = Qnil;
25147 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
25148 doc: /* *Non-nil means automatically resize tool-bars.
25149 This dynamically changes the tool-bar's height to the minimum height
25150 that is needed to make all tool-bar items visible.
25151 If value is `grow-only', the tool-bar's height is only increased
25152 automatically; to decrease the tool-bar height, use \\[recenter]. */);
25153 Vauto_resize_tool_bars = Qt;
25155 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
25156 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
25157 auto_raise_tool_bar_buttons_p = 1;
25159 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
25160 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
25161 make_cursor_line_fully_visible_p = 1;
25163 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
25164 doc: /* *Border below tool-bar in pixels.
25165 If an integer, use it as the height of the border.
25166 If it is one of `internal-border-width' or `border-width', use the
25167 value of the corresponding frame parameter.
25168 Otherwise, no border is added below the tool-bar. */);
25169 Vtool_bar_border = Qinternal_border_width;
25171 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
25172 doc: /* *Margin around tool-bar buttons in pixels.
25173 If an integer, use that for both horizontal and vertical margins.
25174 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
25175 HORZ specifying the horizontal margin, and VERT specifying the
25176 vertical margin. */);
25177 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
25179 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
25180 doc: /* *Relief thickness of tool-bar buttons. */);
25181 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
25183 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
25184 doc: /* List of functions to call to fontify regions of text.
25185 Each function is called with one argument POS. Functions must
25186 fontify a region starting at POS in the current buffer, and give
25187 fontified regions the property `fontified'. */);
25188 Vfontification_functions = Qnil;
25189 Fmake_variable_buffer_local (Qfontification_functions);
25191 DEFVAR_BOOL ("unibyte-display-via-language-environment",
25192 &unibyte_display_via_language_environment,
25193 doc: /* *Non-nil means display unibyte text according to language environment.
25194 Specifically this means that unibyte non-ASCII characters
25195 are displayed by converting them to the equivalent multibyte characters
25196 according to the current language environment. As a result, they are
25197 displayed according to the current fontset. */);
25198 unibyte_display_via_language_environment = 0;
25200 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
25201 doc: /* *Maximum height for resizing mini-windows.
25202 If a float, it specifies a fraction of the mini-window frame's height.
25203 If an integer, it specifies a number of lines. */);
25204 Vmax_mini_window_height = make_float (0.25);
25206 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
25207 doc: /* *How to resize mini-windows.
25208 A value of nil means don't automatically resize mini-windows.
25209 A value of t means resize them to fit the text displayed in them.
25210 A value of `grow-only', the default, means let mini-windows grow
25211 only, until their display becomes empty, at which point the windows
25212 go back to their normal size. */);
25213 Vresize_mini_windows = Qgrow_only;
25215 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
25216 doc: /* Alist specifying how to blink the cursor off.
25217 Each element has the form (ON-STATE . OFF-STATE). Whenever the
25218 `cursor-type' frame-parameter or variable equals ON-STATE,
25219 comparing using `equal', Emacs uses OFF-STATE to specify
25220 how to blink it off. ON-STATE and OFF-STATE are values for
25221 the `cursor-type' frame parameter.
25223 If a frame's ON-STATE has no entry in this list,
25224 the frame's other specifications determine how to blink the cursor off. */);
25225 Vblink_cursor_alist = Qnil;
25227 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
25228 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
25229 automatic_hscrolling_p = 1;
25230 Qauto_hscroll_mode = intern ("auto-hscroll-mode");
25231 staticpro (&Qauto_hscroll_mode);
25233 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
25234 doc: /* *How many columns away from the window edge point is allowed to get
25235 before automatic hscrolling will horizontally scroll the window. */);
25236 hscroll_margin = 5;
25238 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
25239 doc: /* *How many columns to scroll the window when point gets too close to the edge.
25240 When point is less than `hscroll-margin' columns from the window
25241 edge, automatic hscrolling will scroll the window by the amount of columns
25242 determined by this variable. If its value is a positive integer, scroll that
25243 many columns. If it's a positive floating-point number, it specifies the
25244 fraction of the window's width to scroll. If it's nil or zero, point will be
25245 centered horizontally after the scroll. Any other value, including negative
25246 numbers, are treated as if the value were zero.
25248 Automatic hscrolling always moves point outside the scroll margin, so if
25249 point was more than scroll step columns inside the margin, the window will
25250 scroll more than the value given by the scroll step.
25252 Note that the lower bound for automatic hscrolling specified by `scroll-left'
25253 and `scroll-right' overrides this variable's effect. */);
25254 Vhscroll_step = make_number (0);
25256 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
25257 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
25258 Bind this around calls to `message' to let it take effect. */);
25259 message_truncate_lines = 0;
25261 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
25262 doc: /* Normal hook run to update the menu bar definitions.
25263 Redisplay runs this hook before it redisplays the menu bar.
25264 This is used to update submenus such as Buffers,
25265 whose contents depend on various data. */);
25266 Vmenu_bar_update_hook = Qnil;
25268 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
25269 doc: /* Frame for which we are updating a menu.
25270 The enable predicate for a menu binding should check this variable. */);
25271 Vmenu_updating_frame = Qnil;
25273 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
25274 doc: /* Non-nil means don't update menu bars. Internal use only. */);
25275 inhibit_menubar_update = 0;
25277 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
25278 doc: /* Prefix prepended to all continuation lines at display time.
25279 The value may be a string, an image, or a stretch-glyph; it is
25280 interpreted in the same way as the value of a `display' text property.
25282 This variable is overridden by any `wrap-prefix' text or overlay
25283 property.
25285 To add a prefix to non-continuation lines, use `line-prefix'. */);
25286 Vwrap_prefix = Qnil;
25287 staticpro (&Qwrap_prefix);
25288 Qwrap_prefix = intern ("wrap-prefix");
25289 Fmake_variable_buffer_local (Qwrap_prefix);
25291 DEFVAR_LISP ("line-prefix", &Vline_prefix,
25292 doc: /* Prefix prepended to all non-continuation lines at display time.
25293 The value may be a string, an image, or a stretch-glyph; it is
25294 interpreted in the same way as the value of a `display' text property.
25296 This variable is overridden by any `line-prefix' text or overlay
25297 property.
25299 To add a prefix to continuation lines, use `wrap-prefix'. */);
25300 Vline_prefix = Qnil;
25301 staticpro (&Qline_prefix);
25302 Qline_prefix = intern ("line-prefix");
25303 Fmake_variable_buffer_local (Qline_prefix);
25305 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
25306 doc: /* Non-nil means don't eval Lisp during redisplay. */);
25307 inhibit_eval_during_redisplay = 0;
25309 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
25310 doc: /* Non-nil means don't free realized faces. Internal use only. */);
25311 inhibit_free_realized_faces = 0;
25313 #if GLYPH_DEBUG
25314 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
25315 doc: /* Inhibit try_window_id display optimization. */);
25316 inhibit_try_window_id = 0;
25318 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
25319 doc: /* Inhibit try_window_reusing display optimization. */);
25320 inhibit_try_window_reusing = 0;
25322 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
25323 doc: /* Inhibit try_cursor_movement display optimization. */);
25324 inhibit_try_cursor_movement = 0;
25325 #endif /* GLYPH_DEBUG */
25327 DEFVAR_INT ("overline-margin", &overline_margin,
25328 doc: /* *Space between overline and text, in pixels.
25329 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
25330 margin to the caracter height. */);
25331 overline_margin = 2;
25333 DEFVAR_INT ("underline-minimum-offset",
25334 &underline_minimum_offset,
25335 doc: /* Minimum distance between baseline and underline.
25336 This can improve legibility of underlined text at small font sizes,
25337 particularly when using variable `x-use-underline-position-properties'
25338 with fonts that specify an UNDERLINE_POSITION relatively close to the
25339 baseline. The default value is 1. */);
25340 underline_minimum_offset = 1;
25342 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
25343 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
25344 display_hourglass_p = 1;
25346 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
25347 doc: /* *Seconds to wait before displaying an hourglass pointer.
25348 Value must be an integer or float. */);
25349 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
25351 hourglass_atimer = NULL;
25352 hourglass_shown_p = 0;
25356 /* Initialize this module when Emacs starts. */
25358 void
25359 init_xdisp ()
25361 Lisp_Object root_window;
25362 struct window *mini_w;
25364 current_header_line_height = current_mode_line_height = -1;
25366 CHARPOS (this_line_start_pos) = 0;
25368 mini_w = XWINDOW (minibuf_window);
25369 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
25371 if (!noninteractive)
25373 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
25374 int i;
25376 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
25377 set_window_height (root_window,
25378 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
25380 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
25381 set_window_height (minibuf_window, 1, 0);
25383 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
25384 mini_w->total_cols = make_number (FRAME_COLS (f));
25386 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
25387 scratch_glyph_row.glyphs[TEXT_AREA + 1]
25388 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
25390 /* The default ellipsis glyphs `...'. */
25391 for (i = 0; i < 3; ++i)
25392 default_invis_vector[i] = make_number ('.');
25396 /* Allocate the buffer for frame titles.
25397 Also used for `format-mode-line'. */
25398 int size = 100;
25399 mode_line_noprop_buf = (char *) xmalloc (size);
25400 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
25401 mode_line_noprop_ptr = mode_line_noprop_buf;
25402 mode_line_target = MODE_LINE_DISPLAY;
25405 help_echo_showing_p = 0;
25408 /* Since w32 does not support atimers, it defines its own implementation of
25409 the following three functions in w32fns.c. */
25410 #ifndef WINDOWSNT
25412 /* Platform-independent portion of hourglass implementation. */
25414 /* Return non-zero if houglass timer has been started or hourglass is shown. */
25416 hourglass_started ()
25418 return hourglass_shown_p || hourglass_atimer != NULL;
25421 /* Cancel a currently active hourglass timer, and start a new one. */
25422 void
25423 start_hourglass ()
25425 #if defined (HAVE_WINDOW_SYSTEM)
25426 EMACS_TIME delay;
25427 int secs, usecs = 0;
25429 cancel_hourglass ();
25431 if (INTEGERP (Vhourglass_delay)
25432 && XINT (Vhourglass_delay) > 0)
25433 secs = XFASTINT (Vhourglass_delay);
25434 else if (FLOATP (Vhourglass_delay)
25435 && XFLOAT_DATA (Vhourglass_delay) > 0)
25437 Lisp_Object tem;
25438 tem = Ftruncate (Vhourglass_delay, Qnil);
25439 secs = XFASTINT (tem);
25440 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
25442 else
25443 secs = DEFAULT_HOURGLASS_DELAY;
25445 EMACS_SET_SECS_USECS (delay, secs, usecs);
25446 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
25447 show_hourglass, NULL);
25448 #endif
25452 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
25453 shown. */
25454 void
25455 cancel_hourglass ()
25457 #if defined (HAVE_WINDOW_SYSTEM)
25458 if (hourglass_atimer)
25460 cancel_atimer (hourglass_atimer);
25461 hourglass_atimer = NULL;
25464 if (hourglass_shown_p)
25465 hide_hourglass ();
25466 #endif
25468 #endif /* ! WINDOWSNT */
25470 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
25471 (do not change this comment) */