2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1998, 1999, 2000
4 @c Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../info/keymaps
7 @node Keymaps, Modes, Command Loop, Top
11 The bindings between input events and commands are recorded in data
12 structures called @dfn{keymaps}. Each binding in a keymap associates
13 (or @dfn{binds}) an individual event type either to another keymap or to
14 a command. When an event type is bound to a keymap, that keymap is used
15 to look up the next input event; this continues until a command is
16 found. The whole process is called @dfn{key lookup}.
19 * Keymap Terminology:: Definitions of terms pertaining to keymaps.
20 * Format of Keymaps:: What a keymap looks like as a Lisp object.
21 * Creating Keymaps:: Functions to create and copy keymaps.
22 * Inheritance and Keymaps:: How one keymap can inherit the bindings
24 * Prefix Keys:: Defining a key with a keymap as its definition.
25 * Active Keymaps:: Each buffer has a local keymap
26 to override the standard (global) bindings.
27 A minor mode can also override them.
28 * Key Lookup:: How extracting elements from keymaps works.
29 * Functions for Key Lookup:: How to request key lookup.
30 * Changing Key Bindings:: Redefining a key in a keymap.
31 * Remapping Commands:: Bindings that translate one command to another.
32 * Key Binding Commands:: Interactive interfaces for redefining keys.
33 * Scanning Keymaps:: Looking through all keymaps, for printing help.
34 * Menu Keymaps:: Defining a menu as a keymap.
37 @node Keymap Terminology
38 @section Keymap Terminology
42 @cindex binding of a key
46 A @dfn{keymap} is a table mapping event types to definitions (which
47 can be any Lisp objects, though only certain types are meaningful for
48 execution by the command loop). Given an event (or an event type) and a
49 keymap, Emacs can get the event's definition. Events include
50 characters, function keys, and mouse actions (@pxref{Input Events}).
52 A sequence of input events that form a unit is called a
53 @dfn{key sequence}, or @dfn{key} for short. A sequence of one event
54 is always a key sequence, and so are some multi-event sequences.
56 A keymap determines a binding or definition for any key sequence. If
57 the key sequence is a single event, its binding is the definition of the
58 event in the keymap. The binding of a key sequence of more than one
59 event is found by an iterative process: the binding of the first event
60 is found, and must be a keymap; then the second event's binding is found
61 in that keymap, and so on until all the events in the key sequence are
64 If the binding of a key sequence is a keymap, we call the key sequence
65 a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because
66 no more events can be added to it). If the binding is @code{nil},
67 we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c},
68 @kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are
69 @kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete
70 keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more
73 The rule for finding the binding of a key sequence assumes that the
74 intermediate bindings (found for the events before the last) are all
75 keymaps; if this is not so, the sequence of events does not form a
76 unit---it is not really one key sequence. In other words, removing one
77 or more events from the end of any valid key sequence must always yield
78 a prefix key. For example, @kbd{C-f C-n} is not a key sequence;
79 @kbd{C-f} is not a prefix key, so a longer sequence starting with
80 @kbd{C-f} cannot be a key sequence.
82 The set of possible multi-event key sequences depends on the bindings
83 for prefix keys; therefore, it can be different for different keymaps,
84 and can change when bindings are changed. However, a one-event sequence
85 is always a key sequence, because it does not depend on any prefix keys
86 for its well-formedness.
88 At any time, several primary keymaps are @dfn{active}---that is, in
89 use for finding key bindings. These are the @dfn{global map}, which is
90 shared by all buffers; the @dfn{local keymap}, which is usually
91 associated with a specific major mode; and zero or more @dfn{minor mode
92 keymaps}, which belong to currently enabled minor modes. (Not all minor
93 modes have keymaps.) The local keymap bindings shadow (i.e., take
94 precedence over) the corresponding global bindings. The minor mode
95 keymaps shadow both local and global keymaps. @xref{Active Keymaps},
98 @node Format of Keymaps
99 @section Format of Keymaps
100 @cindex format of keymaps
101 @cindex keymap format
103 @cindex sparse keymap
105 A keymap is a list whose @sc{car} is the symbol @code{keymap}. The
106 remaining elements of the list define the key bindings of the keymap.
107 A symbol whose function definition is a keymap is also a keymap. Use
108 the function @code{keymapp} (see below) to test whether an object is a
111 Several kinds of elements may appear in a keymap, after the symbol
112 @code{keymap} that begins it:
115 @item (@var{type} .@: @var{binding})
116 This specifies one binding, for events of type @var{type}. Each
117 ordinary binding applies to events of a particular @dfn{event type},
118 which is always a character or a symbol. @xref{Classifying Events}.
120 @item (t .@: @var{binding})
121 @cindex default key binding
122 This specifies a @dfn{default key binding}; any event not bound by other
123 elements of the keymap is given @var{binding} as its binding. Default
124 bindings allow a keymap to bind all possible event types without having
125 to enumerate all of them. A keymap that has a default binding
126 completely masks any lower-precedence keymap.
128 @item @var{char-table}
129 If an element of a keymap is a char-table, it counts as holding
130 bindings for all character events with no modifier bits
131 (@pxref{modifier bits}): element @var{n} is the binding for the
132 character with code @var{n}. This is a compact way to record lots of
133 bindings. A keymap with such a char-table is called a @dfn{full
134 keymap}. Other keymaps are called @dfn{sparse keymaps}.
136 When a keymap contains a char-table vector, it always defines a
137 binding for each character without modifiers. However, if the binding
138 is @code{nil}, it doesn't constitute a definition. @code{nil} takes
139 precedence over a default binding or a binding in the parent keymap.
140 So in a full keymap, default bindings are not meaningful for
141 characters without modifiers. They can still apply to characters with
142 modifier bits and to non-character events. A binding of @code{nil}
143 does @emph{not} override lower-precedence keymaps; thus, if the local
144 map gives a binding of @code{nil}, Emacs uses the binding from the
148 @cindex keymap prompt string
149 @cindex overall prompt string
150 @cindex prompt string of keymap
151 Aside from bindings, a keymap can also have a string as an element.
152 This is called the @dfn{overall prompt string} and makes it possible to
153 use the keymap as a menu. @xref{Defining Menus}.
156 @cindex meta characters lookup
157 Keymaps do not directly record bindings for the meta characters.
158 Instead, meta characters are regarded for purposes of key lookup as
159 sequences of two characters, the first of which is @key{ESC} (or
160 whatever is currently the value of @code{meta-prefix-char}). Thus, the
161 key @kbd{M-a} is internally represented as @kbd{@key{ESC} a}, and its
162 global binding is found at the slot for @kbd{a} in @code{esc-map}
163 (@pxref{Prefix Keys}).
165 This conversion applies only to characters, not to function keys or
166 other input events; thus, @kbd{M-@key{end}} has nothing to do with
167 @kbd{@key{ESC} @key{end}}.
169 Here as an example is the local keymap for Lisp mode, a sparse
170 keymap. It defines bindings for @key{DEL} and @key{TAB}, plus @kbd{C-c
171 C-l}, @kbd{M-C-q}, and @kbd{M-C-x}.
181 (9 . lisp-indent-line)
185 (127 . backward-delete-char-untabify)
194 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
196 ;; @r{@kbd{M-C-x}, treated as @kbd{@key{ESC} C-x}}
197 (24 . lisp-send-defun)))
201 @defun keymapp object
202 This function returns @code{t} if @var{object} is a keymap, @code{nil}
203 otherwise. More precisely, this function tests for a list whose
204 @sc{car} is @code{keymap}, or for a symbol whose function definition
205 satisfies @code{keymapp}.
213 (fset 'foo '(keymap))
218 (keymapp (current-global-map))
224 @node Creating Keymaps
225 @section Creating Keymaps
226 @cindex creating keymaps
228 Here we describe the functions for creating keymaps.
230 @c ??? This should come after make-sparse-keymap
231 @defun make-keymap &optional prompt
232 This function creates and returns a new full keymap. That keymap
233 contains a char-table (@pxref{Char-Tables}) with 384 slots: the first
234 128 slots are for defining all the @acronym{ASCII} characters, the next 128
235 slots are for 8-bit European characters, and each one of the final 128
236 slots is for one character set of non-@acronym{ASCII} characters supported by
237 Emacs. The new keymap initially binds all these characters to
238 @code{nil}, and does not bind any other kind of event.
243 @result{} (keymap [nil nil nil @dots{} nil nil])
247 If you specify @var{prompt}, that becomes the overall prompt string for
248 the keymap. The prompt string should be provided for menu keymaps
249 (@pxref{Defining Menus}).
252 @defun make-sparse-keymap &optional prompt
253 This function creates and returns a new sparse keymap with no entries.
254 The new keymap does not contain a char-table, unlike @code{make-keymap},
255 and does not bind any events. The argument @var{prompt} specifies a
256 prompt string, as in @code{make-keymap}.
266 @defun copy-keymap keymap
267 This function returns a copy of @var{keymap}. Any keymaps that
268 appear directly as bindings in @var{keymap} are also copied recursively,
269 and so on to any number of levels. However, recursive copying does not
270 take place when the definition of a character is a symbol whose function
271 definition is a keymap; the same symbol appears in the new copy.
276 (setq map (copy-keymap (current-local-map)))
280 ;; @r{(This implements meta characters.)}
282 (83 . center-paragraph)
284 (9 . tab-to-tab-stop))
288 (eq map (current-local-map))
292 (equal map (current-local-map))
298 @node Inheritance and Keymaps
299 @section Inheritance and Keymaps
300 @cindex keymap inheritance
301 @cindex inheriting a keymap's bindings
303 A keymap can inherit the bindings of another keymap, which we call the
304 @dfn{parent keymap}. Such a keymap looks like this:
307 (keymap @var{bindings}@dots{} . @var{parent-keymap})
311 The effect is that this keymap inherits all the bindings of
312 @var{parent-keymap}, whatever they may be at the time a key is looked up,
313 but can add to them or override them with @var{bindings}.
315 If you change the bindings in @var{parent-keymap} using @code{define-key}
316 or other key-binding functions, these changes are visible in the
317 inheriting keymap unless shadowed by @var{bindings}. The converse is
318 not true: if you use @code{define-key} to change the inheriting keymap,
319 that affects @var{bindings}, but has no effect on @var{parent-keymap}.
321 The proper way to construct a keymap with a parent is to use
322 @code{set-keymap-parent}; if you have code that directly constructs a
323 keymap with a parent, please convert the program to use
324 @code{set-keymap-parent} instead.
326 @defun keymap-parent keymap
327 This returns the parent keymap of @var{keymap}. If @var{keymap}
328 has no parent, @code{keymap-parent} returns @code{nil}.
331 @defun set-keymap-parent keymap parent
332 This sets the parent keymap of @var{keymap} to @var{parent}, and returns
333 @var{parent}. If @var{parent} is @code{nil}, this function gives
334 @var{keymap} no parent at all.
336 If @var{keymap} has submaps (bindings for prefix keys), they too receive
337 new parent keymaps that reflect what @var{parent} specifies for those
341 Here is an example showing how to make a keymap that inherits
342 from @code{text-mode-map}:
345 (let ((map (make-sparse-keymap)))
346 (set-keymap-parent map text-mode-map)
350 A non-sparse keymap can have a parent too, but this is not very
351 useful. A non-sparse keymap always specifies something as the binding
352 for every numeric character code without modifier bits, even if it is
353 @code{nil}, so these character's bindings are never inherited from
360 A @dfn{prefix key} is a key sequence whose binding is a keymap. The
361 keymap defines what to do with key sequences that extend the prefix key.
362 For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
363 also stored in the variable @code{ctl-x-map}. This keymap defines
364 bindings for key sequences starting with @kbd{C-x}.
366 Some of the standard Emacs prefix keys use keymaps that are
367 also found in Lisp variables:
373 @code{esc-map} is the global keymap for the @key{ESC} prefix key. Thus,
374 the global definitions of all meta characters are actually found here.
375 This map is also the function definition of @code{ESC-prefix}.
379 @code{help-map} is the global keymap for the @kbd{C-h} prefix key.
383 @vindex mode-specific-map
384 @code{mode-specific-map} is the global keymap for the prefix key
385 @kbd{C-c}. This map is actually global, not mode-specific, but its name
386 provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
387 (@code{display-bindings}), since the main use of this prefix key is for
388 mode-specific bindings.
393 @findex Control-X-prefix
394 @code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
395 This map is found via the function cell of the symbol
396 @code{Control-X-prefix}.
399 @cindex @kbd{C-x @key{RET}}
401 @code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
407 @code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
414 @code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
421 @code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
426 @vindex vc-prefix-map
427 @code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
432 @vindex facemenu-keymap
433 @code{facemenu-keymap} is the global keymap used for the @kbd{M-g}
438 The other Emacs prefix keys are @kbd{C-x @@}, @kbd{C-x a i}, @kbd{C-x
439 @key{ESC}} and @kbd{@key{ESC} @key{ESC}}. They use keymaps that have no
443 The keymap binding of a prefix key is used for looking up the event
444 that follows the prefix key. (It may instead be a symbol whose function
445 definition is a keymap. The effect is the same, but the symbol serves
446 as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the
447 symbol @code{Control-X-prefix}, whose function cell holds the keymap
448 for @kbd{C-x} commands. (The same keymap is also the value of
451 Prefix key definitions can appear in any active keymap. The
452 definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
453 keys appear in the global map, so these prefix keys are always
454 available. Major and minor modes can redefine a key as a prefix by
455 putting a prefix key definition for it in the local map or the minor
456 mode's map. @xref{Active Keymaps}.
458 If a key is defined as a prefix in more than one active map, then its
459 various definitions are in effect merged: the commands defined in the
460 minor mode keymaps come first, followed by those in the local map's
461 prefix definition, and then by those from the global map.
463 In the following example, we make @kbd{C-p} a prefix key in the local
464 keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then
465 the binding for @kbd{C-p C-f} is the function @code{find-file}, just
466 like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any
471 (use-local-map (make-sparse-keymap))
475 (local-set-key "\C-p" ctl-x-map)
479 (key-binding "\C-p\C-f")
484 (key-binding "\C-p6")
489 @defun define-prefix-command symbol &optional mapvar prompt
490 @cindex prefix command
491 This function prepares @var{symbol} for use as a prefix key's binding:
492 it creates a sparse keymap and stores it as @var{symbol}'s function
493 definition. Subsequently binding a key sequence to @var{symbol} will
494 make that key sequence into a prefix key. The return value is @code{symbol}.
496 This function also sets @var{symbol} as a variable, with the keymap as
497 its value. But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
498 as a variable instead.
500 If @var{prompt} is non-@code{nil}, that becomes the overall prompt
501 string for the keymap. The prompt string should be given for menu keymaps
502 (@pxref{Defining Menus}).
506 @section Active Keymaps
507 @cindex active keymap
508 @cindex global keymap
511 Emacs normally contains many keymaps; at any given time, just a few of
512 them are @dfn{active} in that they participate in the interpretation
513 of user input. These are the global keymap, the current buffer's
514 local keymap, and the keymaps of any enabled minor modes.
516 The @dfn{global keymap} holds the bindings of keys that are defined
517 regardless of the current buffer, such as @kbd{C-f}. The variable
518 @code{global-map} holds this keymap, which is always active.
520 Each buffer may have another keymap, its @dfn{local keymap}, which may
521 contain new or overriding definitions for keys. The current buffer's
522 local keymap is always active except when @code{overriding-local-map}
523 overrides it. Text properties can specify an alternative local map for
524 certain parts of the buffer; see @ref{Special Properties}.
526 Each minor mode can have a keymap; if it does, the keymap is active
527 when the minor mode is enabled.
529 The variable @code{overriding-local-map}, if non-@code{nil}, specifies
530 another local keymap that overrides the buffer's local map and all the
531 minor mode keymaps. Modes for emulation can specify additional
532 active keymaps through the variable @code{emulation-mode-map-alists}.
534 All the active keymaps are used together to determine what command to
535 execute when a key is entered. Emacs searches these maps one by one, in
536 order of decreasing precedence, until it finds a binding in one of the
537 maps. The procedure for searching a single keymap is called @dfn{key
538 lookup}; see @ref{Key Lookup}.
540 Normally, Emacs first searches for the key in the minor mode maps, in
541 the order specified by @code{minor-mode-map-alist}; if they do not
542 supply a binding for the key, Emacs searches the local map; if that too
543 has no binding, Emacs then searches the global map. However, if
544 @code{overriding-local-map} is non-@code{nil}, Emacs searches that map
545 first, before the global map.
547 @cindex major mode keymap
548 Since every buffer that uses the same major mode normally uses the
549 same local keymap, you can think of the keymap as local to the mode. A
550 change to the local keymap of a buffer (using @code{local-set-key}, for
551 example) is seen also in the other buffers that share that keymap.
553 The local keymaps that are used for Lisp mode and some other major
554 modes exist even if they have not yet been used. These local maps are
555 the values of variables such as @code{lisp-mode-map}. For most major
556 modes, which are less frequently used, the local keymap is constructed
557 only when the mode is used for the first time in a session.
559 The minibuffer has local keymaps, too; they contain various completion
560 and exit commands. @xref{Intro to Minibuffers}.
562 Emacs has other keymaps that are used in a different way---translating
563 events within @code{read-key-sequence}. @xref{Translating Input}.
565 @xref{Standard Keymaps}, for a list of standard keymaps.
568 This variable contains the default global keymap that maps Emacs
569 keyboard input to commands. The global keymap is normally this keymap.
570 The default global keymap is a full keymap that binds
571 @code{self-insert-command} to all of the printing characters.
573 It is normal practice to change the bindings in the global map, but you
574 should not assign this variable any value other than the keymap it starts
578 @defun current-global-map
579 This function returns the current global keymap. This is the
580 same as the value of @code{global-map} unless you change one or the
586 @result{} (keymap [set-mark-command beginning-of-line @dots{}
587 delete-backward-char])
592 @defun current-local-map
593 This function returns the current buffer's local keymap, or @code{nil}
594 if it has none. In the following example, the keymap for the
595 @samp{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
596 in which the entry for @key{ESC}, @acronym{ASCII} code 27, is another sparse
603 (10 . eval-print-last-sexp)
604 (9 . lisp-indent-line)
605 (127 . backward-delete-char-untabify)
615 @defun current-minor-mode-maps
616 This function returns a list of the keymaps of currently enabled minor modes.
619 @defun use-global-map keymap
620 This function makes @var{keymap} the new current global keymap. It
623 It is very unusual to change the global keymap.
626 @defun use-local-map keymap
627 This function makes @var{keymap} the new local keymap of the current
628 buffer. If @var{keymap} is @code{nil}, then the buffer has no local
629 keymap. @code{use-local-map} returns @code{nil}. Most major mode
630 commands use this function.
634 @defvar minor-mode-map-alist
635 This variable is an alist describing keymaps that may or may not be
636 active according to the values of certain variables. Its elements look
640 (@var{variable} . @var{keymap})
643 The keymap @var{keymap} is active whenever @var{variable} has a
644 non-@code{nil} value. Typically @var{variable} is the variable that
645 enables or disables a minor mode. @xref{Keymaps and Minor Modes}.
647 Note that elements of @code{minor-mode-map-alist} do not have the same
648 structure as elements of @code{minor-mode-alist}. The map must be the
649 @sc{cdr} of the element; a list with the map as the second element will
650 not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
651 function definition is a keymap.
653 When more than one minor mode keymap is active, their order of priority
654 is the order of @code{minor-mode-map-alist}. But you should design
655 minor modes so that they don't interfere with each other. If you do
656 this properly, the order will not matter.
658 See @ref{Keymaps and Minor Modes}, for more information about minor
659 modes. See also @code{minor-mode-key-binding} (@pxref{Functions for Key
663 @defvar minor-mode-overriding-map-alist
664 This variable allows major modes to override the key bindings for
665 particular minor modes. The elements of this alist look like the
666 elements of @code{minor-mode-map-alist}: @code{(@var{variable}
669 If a variable appears as an element of
670 @code{minor-mode-overriding-map-alist}, the map specified by that
671 element totally replaces any map specified for the same variable in
672 @code{minor-mode-map-alist}.
674 @code{minor-mode-overriding-map-alist} is automatically buffer-local in
678 @defvar overriding-local-map
679 If non-@code{nil}, this variable holds a keymap to use instead of the
680 buffer's local keymap and instead of all the minor mode keymaps. This
681 keymap, if any, overrides all other maps that would have been active,
682 except for the current global map.
685 @defvar overriding-terminal-local-map
686 If non-@code{nil}, this variable holds a keymap to use instead of
687 @code{overriding-local-map}, the buffer's local keymap and all the minor
690 This variable is always local to the current terminal and cannot be
691 buffer-local. @xref{Multiple Displays}. It is used to implement
692 incremental search mode.
695 @defvar overriding-local-map-menu-flag
696 If this variable is non-@code{nil}, the value of
697 @code{overriding-local-map} or @code{overriding-terminal-local-map} can
698 affect the display of the menu bar. The default value is @code{nil}, so
699 those map variables have no effect on the menu bar.
701 Note that these two map variables do affect the execution of key
702 sequences entered using the menu bar, even if they do not affect the
703 menu bar display. So if a menu bar key sequence comes in, you should
704 clear the variables before looking up and executing that key sequence.
705 Modes that use the variables would typically do this anyway; normally
706 they respond to events that they do not handle by ``unreading'' them and
710 @defvar special-event-map
711 This variable holds a keymap for special events. If an event type has a
712 binding in this keymap, then it is special, and the binding for the
713 event is run directly by @code{read-event}. @xref{Special Events}.
716 @defvar emulation-mode-map-alists
717 This variable holds a list of keymap alists to use for emulations
718 modes. It is intended for modes or packages using multiple minor-mode
719 keymaps. Each element is a keymap alist which has the same format and
720 meaning as @code{minor-mode-map-alist}, or a symbol with a variable
721 binding which is such an alist. The ``active'' keymaps in each alist
722 are used before @code{minor-mode-map-alist} and
723 @code{minor-mode-overriding-map-alist}.
731 @dfn{Key lookup} is the process of finding the binding of a key
732 sequence from a given keymap. Actual execution of the binding is not
735 Key lookup uses just the event type of each event in the key sequence;
736 the rest of the event is ignored. In fact, a key sequence used for key
737 lookup may designate mouse events with just their types (symbols)
738 instead of with entire mouse events (lists). @xref{Input Events}. Such
739 a ``key-sequence'' is insufficient for @code{command-execute} to run,
740 but it is sufficient for looking up or rebinding a key.
742 When the key sequence consists of multiple events, key lookup
743 processes the events sequentially: the binding of the first event is
744 found, and must be a keymap; then the second event's binding is found in
745 that keymap, and so on until all the events in the key sequence are used
746 up. (The binding thus found for the last event may or may not be a
747 keymap.) Thus, the process of key lookup is defined in terms of a
748 simpler process for looking up a single event in a keymap. How that is
749 done depends on the type of object associated with the event in that
752 Let's use the term @dfn{keymap entry} to describe the value found by
753 looking up an event type in a keymap. (This doesn't include the item
754 string and other extra elements in menu key bindings, because
755 @code{lookup-key} and other key lookup functions don't include them in
756 the returned value.) While any Lisp object may be stored in a keymap as
757 a keymap entry, not all make sense for key lookup. Here is a table of
758 the meaningful kinds of keymap entries:
762 @cindex @code{nil} in keymap
763 @code{nil} means that the events used so far in the lookup form an
764 undefined key. When a keymap fails to mention an event type at all, and
765 has no default binding, that is equivalent to a binding of @code{nil}
769 @cindex command in keymap
770 The events used so far in the lookup form a complete key,
771 and @var{command} is its binding. @xref{What Is a Function}.
774 @cindex string in keymap
775 The array (either a string or a vector) is a keyboard macro. The events
776 used so far in the lookup form a complete key, and the array is its
777 binding. See @ref{Keyboard Macros}, for more information.
780 @cindex keymap in keymap
781 The events used so far in the lookup form a prefix key. The next
782 event of the key sequence is looked up in @var{keymap}.
785 @cindex list in keymap
786 The meaning of a list depends on the types of the elements of the list.
790 If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
791 is a keymap, and is treated as a keymap (see above).
794 @cindex @code{lambda} in keymap
795 If the @sc{car} of @var{list} is @code{lambda}, then the list is a
796 lambda expression. This is presumed to be a command, and is treated as
800 If the @sc{car} of @var{list} is a keymap and the @sc{cdr} is an event
801 type, then this is an @dfn{indirect entry}:
804 (@var{othermap} . @var{othertype})
807 When key lookup encounters an indirect entry, it looks up instead the
808 binding of @var{othertype} in @var{othermap} and uses that.
810 This feature permits you to define one key as an alias for another key.
811 For example, an entry whose @sc{car} is the keymap called @code{esc-map}
812 and whose @sc{cdr} is 32 (the code for @key{SPC}) means, ``Use the global
813 binding of @kbd{Meta-@key{SPC}}, whatever that may be.''
817 @cindex symbol in keymap
818 The function definition of @var{symbol} is used in place of
819 @var{symbol}. If that too is a symbol, then this process is repeated,
820 any number of times. Ultimately this should lead to an object that is
821 a keymap, a command, or a keyboard macro. A list is allowed if it is a
822 keymap or a command, but indirect entries are not understood when found
825 Note that keymaps and keyboard macros (strings and vectors) are not
826 valid functions, so a symbol with a keymap, string, or vector as its
827 function definition is invalid as a function. It is, however, valid as
828 a key binding. If the definition is a keyboard macro, then the symbol
829 is also valid as an argument to @code{command-execute}
830 (@pxref{Interactive Call}).
832 @cindex @code{undefined} in keymap
833 The symbol @code{undefined} is worth special mention: it means to treat
834 the key as undefined. Strictly speaking, the key is defined, and its
835 binding is the command @code{undefined}; but that command does the same
836 thing that is done automatically for an undefined key: it rings the bell
837 (by calling @code{ding}) but does not signal an error.
839 @cindex preventing prefix key
840 @code{undefined} is used in local keymaps to override a global key
841 binding and make the key ``undefined'' locally. A local binding of
842 @code{nil} would fail to do this because it would not override the
845 @item @var{anything else}
846 If any other type of object is found, the events used so far in the
847 lookup form a complete key, and the object is its binding, but the
848 binding is not executable as a command.
851 In short, a keymap entry may be a keymap, a command, a keyboard macro,
852 a symbol that leads to one of them, or an indirection or @code{nil}.
853 Here is an example of a sparse keymap with two characters bound to
854 commands and one bound to another keymap. This map is the normal value
855 of @code{emacs-lisp-mode-map}. Note that 9 is the code for @key{TAB},
856 127 for @key{DEL}, 27 for @key{ESC}, 17 for @kbd{C-q} and 24 for
861 (keymap (9 . lisp-indent-line)
862 (127 . backward-delete-char-untabify)
863 (27 keymap (17 . indent-sexp) (24 . eval-defun)))
867 @node Functions for Key Lookup
868 @section Functions for Key Lookup
870 Here are the functions and variables pertaining to key lookup.
872 @defun lookup-key keymap key &optional accept-defaults
873 This function returns the definition of @var{key} in @var{keymap}. All
874 the other functions described in this chapter that look up keys use
875 @code{lookup-key}. Here are examples:
879 (lookup-key (current-global-map) "\C-x\C-f")
883 (lookup-key (current-global-map) "\C-x\C-f12345")
888 If the string or vector @var{key} is not a valid key sequence according
889 to the prefix keys specified in @var{keymap}, it must be ``too long''
890 and have extra events at the end that do not fit into a single key
891 sequence. Then the value is a number, the number of events at the front
892 of @var{key} that compose a complete key.
895 If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
896 considers default bindings as well as bindings for the specific events
897 in @var{key}. Otherwise, @code{lookup-key} reports only bindings for
898 the specific sequence @var{key}, ignoring default bindings except when
899 you explicitly ask about them. (To do this, supply @code{t} as an
900 element of @var{key}; see @ref{Format of Keymaps}.)
902 If @var{key} contains a meta character (not a function key), that
903 character is implicitly replaced by a two-character sequence: the value
904 of @code{meta-prefix-char}, followed by the corresponding non-meta
905 character. Thus, the first example below is handled by conversion into
910 (lookup-key (current-global-map) "\M-f")
911 @result{} forward-word
914 (lookup-key (current-global-map) "\ef")
915 @result{} forward-word
919 Unlike @code{read-key-sequence}, this function does not modify the
920 specified events in ways that discard information (@pxref{Key Sequence
921 Input}). In particular, it does not convert letters to lower case and
922 it does not change drag events to clicks.
925 @deffn Command undefined
926 Used in keymaps to undefine keys. It calls @code{ding}, but does
930 @defun key-binding key &optional accept-defaults no-remap
931 This function returns the binding for @var{key} in the current
932 keymaps, trying all the active keymaps. The result is @code{nil} if
933 @var{key} is undefined in the keymaps.
936 The argument @var{accept-defaults} controls checking for default
937 bindings, as in @code{lookup-key} (above).
939 When commands are remapped (@pxref{Remapping Commands}),
940 @code{key-binding} normally processes command remappings so as to
941 returns the remapped command that will actually be executed. However,
942 if @var{no-remap} is non-@code{nil}, @code{key-binding} ignores
943 remappings and returns the binding directly specified for @var{key}.
945 An error is signaled if @var{key} is not a string or a vector.
949 (key-binding "\C-x\C-f")
955 @defun current-active-maps
956 This returns the list of keymaps that would be used by the command
957 loop in the current circumstances to look up a key sequence.
960 @defun local-key-binding key &optional accept-defaults
961 This function returns the binding for @var{key} in the current
962 local keymap, or @code{nil} if it is undefined there.
965 The argument @var{accept-defaults} controls checking for default bindings,
966 as in @code{lookup-key} (above).
969 @defun global-key-binding key &optional accept-defaults
970 This function returns the binding for command @var{key} in the
971 current global keymap, or @code{nil} if it is undefined there.
974 The argument @var{accept-defaults} controls checking for default bindings,
975 as in @code{lookup-key} (above).
979 @defun minor-mode-key-binding key &optional accept-defaults
980 This function returns a list of all the active minor mode bindings of
981 @var{key}. More precisely, it returns an alist of pairs
982 @code{(@var{modename} . @var{binding})}, where @var{modename} is the
983 variable that enables the minor mode, and @var{binding} is @var{key}'s
984 binding in that mode. If @var{key} has no minor-mode bindings, the
987 If the first binding found is not a prefix definition (a keymap or a
988 symbol defined as a keymap), all subsequent bindings from other minor
989 modes are omitted, since they would be completely shadowed. Similarly,
990 the list omits non-prefix bindings that follow prefix bindings.
992 The argument @var{accept-defaults} controls checking for default
993 bindings, as in @code{lookup-key} (above).
996 @defvar meta-prefix-char
998 This variable is the meta-prefix character code. It is used when
999 translating a meta character to a two-character sequence so it can be
1000 looked up in a keymap. For useful results, the value should be a prefix
1001 event (@pxref{Prefix Keys}). The default value is 27, which is the
1002 @acronym{ASCII} code for @key{ESC}.
1004 As long as the value of @code{meta-prefix-char} remains 27, key lookup
1005 translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally defined
1006 as the @code{backward-word} command. However, if you were to set
1007 @code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
1008 translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
1009 @code{switch-to-buffer} command. (Don't actually do this!) Here is an
1010 illustration of what would happen:
1014 meta-prefix-char ; @r{The default value.}
1018 (key-binding "\M-b")
1019 @result{} backward-word
1022 ?\C-x ; @r{The print representation}
1023 @result{} 24 ; @r{of a character.}
1026 (setq meta-prefix-char 24)
1030 (key-binding "\M-b")
1031 @result{} switch-to-buffer ; @r{Now, typing @kbd{M-b} is}
1032 ; @r{like typing @kbd{C-x b}.}
1034 (setq meta-prefix-char 27) ; @r{Avoid confusion!}
1035 @result{} 27 ; @r{Restore the default value!}
1039 This translation of one event into two happens only for characters, not
1040 for other kinds of input events. Thus, @kbd{M-@key{F1}}, a function
1041 key, is not converted into @kbd{@key{ESC} @key{F1}}.
1044 @node Changing Key Bindings
1045 @section Changing Key Bindings
1046 @cindex changing key bindings
1049 The way to rebind a key is to change its entry in a keymap. If you
1050 change a binding in the global keymap, the change is effective in all
1051 buffers (though it has no direct effect in buffers that shadow the
1052 global binding with a local one). If you change the current buffer's
1053 local map, that usually affects all buffers using the same major mode.
1054 The @code{global-set-key} and @code{local-set-key} functions are
1055 convenient interfaces for these operations (@pxref{Key Binding
1056 Commands}). You can also use @code{define-key}, a more general
1057 function; then you must specify explicitly the map to change.
1059 @cindex meta character key constants
1060 @cindex control character key constants
1061 In writing the key sequence to rebind, it is good to use the special
1062 escape sequences for control and meta characters (@pxref{String Type}).
1063 The syntax @samp{\C-} means that the following character is a control
1064 character and @samp{\M-} means that the following character is a meta
1065 character. Thus, the string @code{"\M-x"} is read as containing a
1066 single @kbd{M-x}, @code{"\C-f"} is read as containing a single
1067 @kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
1068 containing a single @kbd{C-M-x}. You can also use this escape syntax in
1069 vectors, as well as others that aren't allowed in strings; one example
1070 is @samp{[?\C-\H-x home]}. @xref{Character Type}.
1072 The key definition and lookup functions accept an alternate syntax for
1073 event types in a key sequence that is a vector: you can use a list
1074 containing modifier names plus one base event (a character or function
1075 key name). For example, @code{(control ?a)} is equivalent to
1076 @code{?\C-a} and @code{(hyper control left)} is equivalent to
1077 @code{C-H-left}. One advantage of such lists is that the precise
1078 numeric codes for the modifier bits don't appear in compiled files.
1080 For the functions below, an error is signaled if @var{keymap} is not a
1081 keymap or if @var{key} is not a string or vector representing a key
1082 sequence. You can use event types (symbols) as shorthand for events
1085 @defun define-key keymap key binding
1086 This function sets the binding for @var{key} in @var{keymap}. (If
1087 @var{key} is more than one event long, the change is actually made
1088 in another keymap reached from @var{keymap}.) The argument
1089 @var{binding} can be any Lisp object, but only certain types are
1090 meaningful. (For a list of meaningful types, see @ref{Key Lookup}.)
1091 The value returned by @code{define-key} is @var{binding}.
1093 If @var{key} is @code{[t]}, this sets the default binding in
1094 @var{keymap}. When an event has no binding of its own, the Emacs
1095 command loop uses the keymap's default binding, if there is one.
1097 @cindex invalid prefix key error
1098 @cindex key sequence error
1099 Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
1100 or undefined; otherwise an error is signaled. If some prefix of
1101 @var{key} is undefined, then @code{define-key} defines it as a prefix
1102 key so that the rest of @var{key} can be defined as specified.
1104 If there was previously no binding for @var{key} in @var{keymap}, the
1105 new binding is added at the beginning of @var{keymap}. The order of
1106 bindings in a keymap makes no difference for keyboard input, but it
1107 does matter for menu keymaps (@pxref{Menu Keymaps}).
1110 Here is an example that creates a sparse keymap and makes a number of
1115 (setq map (make-sparse-keymap))
1119 (define-key map "\C-f" 'forward-char)
1120 @result{} forward-char
1124 @result{} (keymap (6 . forward-char))
1128 ;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
1129 (define-key map "\C-xf" 'forward-word)
1130 @result{} forward-word
1135 (24 keymap ; @kbd{C-x}
1136 (102 . forward-word)) ; @kbd{f}
1137 (6 . forward-char)) ; @kbd{C-f}
1141 ;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
1142 (define-key map "\C-p" ctl-x-map)
1144 @result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
1148 ;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
1149 (define-key map "\C-p\C-f" 'foo)
1154 @result{} (keymap ; @r{Note @code{foo} in @code{ctl-x-map}.}
1155 (16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
1157 (102 . forward-word))
1163 Note that storing a new binding for @kbd{C-p C-f} actually works by
1164 changing an entry in @code{ctl-x-map}, and this has the effect of
1165 changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
1168 The function @code{substitute-key-definition} scans a keymap for
1169 keys that have a certain binding and rebind them with a different
1170 binding. Another feature you can use for similar effects, but which
1171 is often cleaner, is to add a binding that remaps a command
1172 (@pxref{Remapping Commands}).
1174 @defun substitute-key-definition olddef newdef keymap &optional oldmap
1175 @cindex replace bindings
1176 This function replaces @var{olddef} with @var{newdef} for any keys in
1177 @var{keymap} that were bound to @var{olddef}. In other words,
1178 @var{olddef} is replaced with @var{newdef} wherever it appears. The
1179 function returns @code{nil}.
1181 For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
1186 (substitute-key-definition
1187 'find-file 'find-file-read-only (current-global-map))
1192 If @var{oldmap} is non-@code{nil}, that changes the behavior of
1193 @code{substitute-key-definition}: the bindings in @var{oldmap} determine
1194 which keys to rebind. The rebindings still happen in @var{keymap}, not
1195 in @var{oldmap}. Thus, you can change one map under the control of the
1196 bindings in another. For example,
1199 (substitute-key-definition
1200 'delete-backward-char 'my-funny-delete
1205 puts the special deletion command in @code{my-map} for whichever keys
1206 are globally bound to the standard deletion command.
1208 Here is an example showing a keymap before and after substitution:
1216 @result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
1220 (substitute-key-definition 'olddef-1 'newdef map)
1225 @result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
1230 @defun suppress-keymap keymap &optional nodigits
1231 @cindex @code{self-insert-command} override
1232 This function changes the contents of the full keymap @var{keymap} by
1233 making all the printing characters undefined. More precisely, it binds
1234 them to the command @code{undefined}. This makes ordinary insertion of
1235 text impossible. @code{suppress-keymap} returns @code{nil}.
1237 If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
1238 digits to run @code{digit-argument}, and @kbd{-} to run
1239 @code{negative-argument}. Otherwise it makes them undefined like the
1240 rest of the printing characters.
1242 @cindex yank suppression
1243 @cindex @code{quoted-insert} suppression
1244 The @code{suppress-keymap} function does not make it impossible to
1245 modify a buffer, as it does not suppress commands such as @code{yank}
1246 and @code{quoted-insert}. To prevent any modification of a buffer, make
1247 it read-only (@pxref{Read Only Buffers}).
1249 Since this function modifies @var{keymap}, you would normally use it
1250 on a newly created keymap. Operating on an existing keymap
1251 that is used for some other purpose is likely to cause trouble; for
1252 example, suppressing @code{global-map} would make it impossible to use
1255 Most often, @code{suppress-keymap} is used to initialize local
1256 keymaps of modes such as Rmail and Dired where insertion of text is not
1257 desirable and the buffer is read-only. Here is an example taken from
1258 the file @file{emacs/lisp/dired.el}, showing how the local keymap for
1259 Dired mode is set up:
1263 (setq dired-mode-map (make-keymap))
1264 (suppress-keymap dired-mode-map)
1265 (define-key dired-mode-map "r" 'dired-rename-file)
1266 (define-key dired-mode-map "\C-d" 'dired-flag-file-deleted)
1267 (define-key dired-mode-map "d" 'dired-flag-file-deleted)
1268 (define-key dired-mode-map "v" 'dired-view-file)
1269 (define-key dired-mode-map "e" 'dired-find-file)
1270 (define-key dired-mode-map "f" 'dired-find-file)
1276 @node Remapping Commands
1277 @section Remapping Commands
1278 @cindex remapping commands
1280 A special kind of key binding, using a special ``key sequence''
1281 which includes a command name, has the effect of @dfn{remapping} that
1282 command into another. Here's how it works. You make a key binding
1283 for a key sequence that starts with the dummy event @code{remap},
1284 followed by the command name you want to remap. Specify the remapped
1285 definition as the definition in this binding. The remapped definition
1286 is usually a command name, but it can be any valid definition for
1289 Here's an example. Suppose that My mode uses special commands
1290 @code{my-kill-line} and @code{my-kill-word}, which should be invoked
1291 instead of @code{kill-line} and @code{kill-word}. It can establish
1292 this by making these two command-remapping bindings in its keymap:
1295 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1296 (define-key my-mode-map [remap kill-word] 'my-kill-word)
1299 Whenever @code{my-mode-map} is an active keymap, if the user types
1300 @kbd{C-k}, Emacs will find the standard global binding of
1301 @code{kill-line} (assuming nobody has changed it). But
1302 @code{my-mode-map} remaps @code{kill-line} to @code{my-mode-map},
1303 so instead of running @code{kill-line}, Emacs runs
1304 @code{my-kill-line}.
1306 Remapping only works through a single level. In other words,
1309 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1310 (define-key my-mode-map [remap my-kill-line] 'my-other-kill-line)
1314 does not have the effect of remapping @code{kill-line} into
1315 @code{my-other-kill-line}. If an ordinary key binding specifies
1316 @code{kill-line}, this keymap will remap it to @code{my-kill-line};
1317 if an ordinary binding specifies @code{my-kill-line}, this keymap will
1318 remap it to @code{my-other-kill-line}.
1320 @defun command-remapping command
1321 This function returns the remapping for @var{command}, given the
1322 current active keymaps. If @var{command} is not remapped (which is
1323 the usual situation), the function returns @code{nil}.
1326 @node Key Binding Commands
1327 @section Commands for Binding Keys
1329 This section describes some convenient interactive interfaces for
1330 changing key bindings. They work by calling @code{define-key}.
1332 People often use @code{global-set-key} in their init files
1333 (@pxref{Init File}) for simple customization. For example,
1336 (global-set-key "\C-x\C-\\" 'next-line)
1343 (global-set-key [?\C-x ?\C-\\] 'next-line)
1350 (global-set-key [(control ?x) (control ?\\)] 'next-line)
1354 redefines @kbd{C-x C-\} to move down a line.
1357 (global-set-key [M-mouse-1] 'mouse-set-point)
1361 redefines the first (leftmost) mouse button, typed with the Meta key, to
1362 set point where you click.
1364 @cindex non-@acronym{ASCII} text in keybindings
1365 Be careful when using non-@acronym{ASCII} text characters in Lisp
1366 specifications of keys to bind. If these are read as multibyte text, as
1367 they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
1368 must type the keys as multibyte too. For instance, if you use this:
1371 (global-set-key "@"o" 'my-function) ; bind o-umlaut
1378 (global-set-key ?@"o 'my-function) ; bind o-umlaut
1382 and your language environment is multibyte Latin-1, these commands
1383 actually bind the multibyte character with code 2294, not the unibyte
1384 Latin-1 character with code 246 (@kbd{M-v}). In order to use this
1385 binding, you need to enter the multibyte Latin-1 character as keyboard
1386 input. One way to do this is by using an appropriate input method
1387 (@pxref{Input Methods, , Input Methods, emacs,The GNU Emacs Manual}).
1389 If you want to use a unibyte character in the key binding, you can
1390 construct the key sequence string using @code{multibyte-char-to-unibyte}
1391 or @code{string-make-unibyte} (@pxref{Converting Representations}).
1393 @deffn Command global-set-key key definition
1394 This function sets the binding of @var{key} in the current global map
1395 to @var{definition}.
1399 (global-set-key @var{key} @var{definition})
1401 (define-key (current-global-map) @var{key} @var{definition})
1406 @deffn Command global-unset-key key
1407 @cindex unbinding keys
1408 This function removes the binding of @var{key} from the current
1411 One use of this function is in preparation for defining a longer key
1412 that uses @var{key} as a prefix---which would not be allowed if
1413 @var{key} has a non-prefix binding. For example:
1417 (global-unset-key "\C-l")
1421 (global-set-key "\C-l\C-l" 'redraw-display)
1426 This function is implemented simply using @code{define-key}:
1430 (global-unset-key @var{key})
1432 (define-key (current-global-map) @var{key} nil)
1437 @deffn Command local-set-key key definition
1438 This function sets the binding of @var{key} in the current local
1439 keymap to @var{definition}.
1443 (local-set-key @var{key} @var{definition})
1445 (define-key (current-local-map) @var{key} @var{definition})
1450 @deffn Command local-unset-key key
1451 This function removes the binding of @var{key} from the current
1456 (local-unset-key @var{key})
1458 (define-key (current-local-map) @var{key} nil)
1463 @node Scanning Keymaps
1464 @section Scanning Keymaps
1466 This section describes functions used to scan all the current keymaps
1467 for the sake of printing help information.
1469 @defun accessible-keymaps keymap &optional prefix
1470 This function returns a list of all the keymaps that can be reached (via
1471 zero or more prefix keys) from @var{keymap}. The value is an
1472 association list with elements of the form @code{(@var{key} .@:
1473 @var{map})}, where @var{key} is a prefix key whose definition in
1474 @var{keymap} is @var{map}.
1476 The elements of the alist are ordered so that the @var{key} increases
1477 in length. The first element is always @code{("" .@: @var{keymap})},
1478 because the specified keymap is accessible from itself with a prefix of
1481 If @var{prefix} is given, it should be a prefix key sequence; then
1482 @code{accessible-keymaps} includes only the submaps whose prefixes start
1483 with @var{prefix}. These elements look just as they do in the value of
1484 @code{(accessible-keymaps)}; the only difference is that some elements
1487 In the example below, the returned alist indicates that the key
1488 @key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
1489 definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
1494 (accessible-keymaps (current-local-map))
1495 @result{}(("" keymap
1496 (27 keymap ; @r{Note this keymap for @key{ESC} is repeated below.}
1497 (83 . center-paragraph)
1498 (115 . center-line))
1499 (9 . tab-to-tab-stop))
1504 (83 . center-paragraph)
1509 In the following example, @kbd{C-h} is a prefix key that uses a sparse
1510 keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
1511 Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
1512 the variable @code{ctl-x-4-map}. The event @code{mode-line} is one of
1513 several dummy events used as prefixes for mouse actions in special parts
1518 (accessible-keymaps (current-global-map))
1519 @result{} (("" keymap [set-mark-command beginning-of-line @dots{}
1520 delete-backward-char])
1523 ("^H" keymap (118 . describe-variable) @dots{}
1524 (8 . help-for-help))
1527 ("^X" keymap [x-flush-mouse-queue @dots{}
1528 backward-kill-sentence])
1531 ("^[" keymap [mark-sexp backward-sexp @dots{}
1532 backward-kill-word])
1534 ("^X4" keymap (15 . display-buffer) @dots{})
1537 (S-mouse-2 . mouse-split-window-horizontally) @dots{}))
1542 These are not all the keymaps you would see in actuality.
1545 @defun map-keymap function keymap
1546 The function @code{map-keymap} calls @var{function} once
1547 for each binding in @var{keymap}. It passes two arguments,
1548 the event type and the value of the binding. If @var{keymap}
1549 has a parent, the parent's bindings are included as well.
1551 This function is the cleanest way to examine all the bindings
1555 @defun where-is-internal command &optional keymap firstonly noindirect no-remap
1556 This function is a subroutine used by the @code{where-is} command
1557 (@pxref{Help, , Help, emacs,The GNU Emacs Manual}). It returns a list
1558 of key sequences (of any length) that are bound to @var{command} in a
1561 The argument @var{command} can be any object; it is compared with all
1562 keymap entries using @code{eq}.
1564 If @var{keymap} is @code{nil}, then the maps used are the current active
1565 keymaps, disregarding @code{overriding-local-map} (that is, pretending
1566 its value is @code{nil}). If @var{keymap} is non-@code{nil}, then the
1567 maps searched are @var{keymap} and the global keymap. If @var{keymap}
1568 is a list of keymaps, only those keymaps are searched.
1570 Usually it's best to use @code{overriding-local-map} as the expression
1571 for @var{keymap}. Then @code{where-is-internal} searches precisely the
1572 keymaps that are active. To search only the global map, pass
1573 @code{(keymap)} (an empty keymap) as @var{keymap}.
1575 If @var{firstonly} is @code{non-ascii}, then the value is a single
1576 string representing the first key sequence found, rather than a list of
1577 all possible key sequences. If @var{firstonly} is @code{t}, then the
1578 value is the first key sequence, except that key sequences consisting
1579 entirely of @acronym{ASCII} characters (or meta variants of @acronym{ASCII}
1580 characters) are preferred to all other key sequences.
1582 If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't
1583 follow indirect keymap bindings. This makes it possible to search for
1584 an indirect definition itself.
1586 When command remapping is in effect (@pxref{Remapping Commands}),
1587 @code{where-is-internal} figures out when a command will be run due to
1588 remapping and reports keys accordingly. It also returns @code{nil} if
1589 @var{command} won't really be run because it has been remapped to some
1590 other command. However, if @var{no-remap} is non-@code{nil}.
1591 @code{where-is-internal} ignores remappings.
1595 (where-is-internal 'describe-function)
1596 @result{} ("\^hf" "\^hd")
1601 @deffn Command describe-bindings &optional prefix
1602 This function creates a listing of all current key bindings, and
1603 displays it in a buffer named @samp{*Help*}. The text is grouped by
1604 modes---minor modes first, then the major mode, then global bindings.
1606 If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
1607 listing includes only keys that start with @var{prefix}.
1609 The listing describes meta characters as @key{ESC} followed by the
1610 corresponding non-meta character.
1612 When several characters with consecutive @acronym{ASCII} codes have the
1613 same definition, they are shown together, as
1614 @samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to
1615 know the @acronym{ASCII} codes to understand which characters this means.
1616 For example, in the default global map, the characters @samp{@key{SPC}
1617 ..@: ~} are described by a single line. @key{SPC} is @acronym{ASCII} 32,
1618 @kbd{~} is @acronym{ASCII} 126, and the characters between them include all
1619 the normal printing characters, (e.g., letters, digits, punctuation,
1620 etc.@:); all these characters are bound to @code{self-insert-command}.
1624 @section Menu Keymaps
1625 @cindex menu keymaps
1628 A keymap can define a menu as well as bindings for keyboard keys and
1629 mouse button. Menus are usually actuated with the mouse, but they can
1630 work with the keyboard also.
1633 * Defining Menus:: How to make a keymap that defines a menu.
1634 * Mouse Menus:: How users actuate the menu with the mouse.
1635 * Keyboard Menus:: How they actuate it with the keyboard.
1636 * Menu Example:: Making a simple menu.
1637 * Menu Bar:: How to customize the menu bar.
1638 * Tool Bar:: A tool bar is a row of images.
1639 * Modifying Menus:: How to add new items to a menu.
1642 @node Defining Menus
1643 @subsection Defining Menus
1644 @cindex defining menus
1645 @cindex menu prompt string
1646 @cindex prompt string (of menu)
1648 A keymap is suitable for menu use if it has an @dfn{overall prompt
1649 string}, which is a string that appears as an element of the keymap.
1650 (@xref{Format of Keymaps}.) The string should describe the purpose of
1651 the menu's commands. Emacs displays the overall prompt string as the
1652 menu title in some cases, depending on the toolkit (if any) used for
1653 displaying menus.@footnote{It is required for menus which do not use a
1654 toolkit, e.g.@: under MS-DOS.} Keyboard menus also display the overall
1657 The easiest way to construct a keymap with a prompt string is to specify
1658 the string as an argument when you call @code{make-keymap},
1659 @code{make-sparse-keymap} or @code{define-prefix-command}
1660 (@pxref{Creating Keymaps}).
1662 @defun keymap-prompt keymap
1663 This function returns the overall prompt string of @var{keymap},
1664 or @code{nil} if it has none.
1667 The order of items in the menu is the same as the order of bindings in
1668 the keymap. Since @code{define-key} puts new bindings at the front, you
1669 should define the menu items starting at the bottom of the menu and
1670 moving to the top, if you care about the order. When you add an item to
1671 an existing menu, you can specify its position in the menu using
1672 @code{define-key-after} (@pxref{Modifying Menus}).
1675 * Simple Menu Items:: A simple kind of menu key binding,
1676 limited in capabilities.
1677 * Extended Menu Items:: More powerful menu item definitions
1678 let you specify keywords to enable
1680 * Menu Separators:: Drawing a horizontal line through a menu.
1681 * Alias Menu Items:: Using command aliases in menu items.
1684 @node Simple Menu Items
1685 @subsubsection Simple Menu Items
1687 The simpler and older way to define a menu keymap binding
1691 (@var{item-string} . @var{real-binding})
1695 The @sc{car}, @var{item-string}, is the string to be displayed in the
1696 menu. It should be short---preferably one to three words. It should
1697 describe the action of the command it corresponds to. Note that it is
1698 not generally possible to display non-@acronym{ASCII} text in menus. It will
1699 work for keyboard menus and will work to a large extent when Emacs is
1700 built with Gtk+ support.@footnote{In this case, the text is first
1701 encoded using the @code{utf-8} coding system and then rendered by the
1702 toolkit as it sees fit.}
1704 You can also supply a second string, called the help string, as follows:
1707 (@var{item-string} @var{help} . @var{real-binding})
1710 @var{help} specifies a ``help-echo'' string to display while the mouse
1711 is on that item in the same way as @code{help-echo} text properties
1712 (@pxref{Help display}).
1714 As far as @code{define-key} is concerned, @var{item-string} and
1715 @var{help-string} are part of the event's binding. However,
1716 @code{lookup-key} returns just @var{real-binding}, and only
1717 @var{real-binding} is used for executing the key.
1719 If @var{real-binding} is @code{nil}, then @var{item-string} appears in
1720 the menu but cannot be selected.
1722 If @var{real-binding} is a symbol and has a non-@code{nil}
1723 @code{menu-enable} property, that property is an expression that
1724 controls whether the menu item is enabled. Every time the keymap is
1725 used to display a menu, Emacs evaluates the expression, and it enables
1726 the menu item only if the expression's value is non-@code{nil}. When a
1727 menu item is disabled, it is displayed in a ``fuzzy'' fashion, and
1730 The menu bar does not recalculate which items are enabled every time you
1731 look at a menu. This is because the X toolkit requires the whole tree
1732 of menus in advance. To force recalculation of the menu bar, call
1733 @code{force-mode-line-update} (@pxref{Mode Line Format}).
1735 You've probably noticed that menu items show the equivalent keyboard key
1736 sequence (if any) to invoke the same command. To save time on
1737 recalculation, menu display caches this information in a sublist in the
1740 @c This line is not too long--rms.
1742 (@var{item-string} @r{[}@var{help-string}@r{]} (@var{key-binding-data}) . @var{real-binding})
1746 Don't put these sublists in the menu item yourself; menu display
1747 calculates them automatically. Don't mention keyboard equivalents in
1748 the item strings themselves, since that is redundant.
1750 @node Extended Menu Items
1751 @subsubsection Extended Menu Items
1754 An extended-format menu item is a more flexible and also cleaner
1755 alternative to the simple format. It consists of a list that starts
1756 with the symbol @code{menu-item}. To define a non-selectable string,
1757 the item looks like this:
1760 (menu-item @var{item-name})
1764 A string starting with two or more dashes specifies a separator line;
1765 see @ref{Menu Separators}.
1767 To define a real menu item which can be selected, the extended format
1768 item looks like this:
1771 (menu-item @var{item-name} @var{real-binding}
1772 . @var{item-property-list})
1776 Here, @var{item-name} is an expression which evaluates to the menu item
1777 string. Thus, the string need not be a constant. The third element,
1778 @var{real-binding}, is the command to execute. The tail of the list,
1779 @var{item-property-list}, has the form of a property list which contains
1780 other information. Here is a table of the properties that are supported:
1783 @item :enable @var{form}
1784 The result of evaluating @var{form} determines whether the item is
1785 enabled (non-@code{nil} means yes). If the item is not enabled,
1786 you can't really click on it.
1788 @item :visible @var{form}
1789 The result of evaluating @var{form} determines whether the item should
1790 actually appear in the menu (non-@code{nil} means yes). If the item
1791 does not appear, then the menu is displayed as if this item were
1794 @item :help @var{help}
1795 The value of this property, @var{help}, specifies a ``help-echo'' string
1796 to display while the mouse is on that item. This is displayed in the
1797 same way as @code{help-echo} text properties (@pxref{Help display}).
1798 Note that this must be a constant string, unlike the @code{help-echo}
1799 property for text and overlays.
1801 @item :button (@var{type} . @var{selected})
1802 This property provides a way to define radio buttons and toggle buttons.
1803 The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
1804 @code{:radio}. The @sc{cdr}, @var{selected}, should be a form; the
1805 result of evaluating it says whether this button is currently selected.
1807 A @dfn{toggle} is a menu item which is labeled as either ``on'' or ``off''
1808 according to the value of @var{selected}. The command itself should
1809 toggle @var{selected}, setting it to @code{t} if it is @code{nil},
1810 and to @code{nil} if it is @code{t}. Here is how the menu item
1811 to toggle the @code{debug-on-error} flag is defined:
1814 (menu-item "Debug on Error" toggle-debug-on-error
1816 . (and (boundp 'debug-on-error)
1821 This works because @code{toggle-debug-on-error} is defined as a command
1822 which toggles the variable @code{debug-on-error}.
1824 @dfn{Radio buttons} are a group of menu items, in which at any time one
1825 and only one is ``selected.'' There should be a variable whose value
1826 says which one is selected at any time. The @var{selected} form for
1827 each radio button in the group should check whether the variable has the
1828 right value for selecting that button. Clicking on the button should
1829 set the variable so that the button you clicked on becomes selected.
1831 @item :key-sequence @var{key-sequence}
1832 This property specifies which key sequence is likely to be bound to the
1833 same command invoked by this menu item. If you specify the right key
1834 sequence, that makes preparing the menu for display run much faster.
1836 If you specify the wrong key sequence, it has no effect; before Emacs
1837 displays @var{key-sequence} in the menu, it verifies that
1838 @var{key-sequence} is really equivalent to this menu item.
1840 @item :key-sequence nil
1841 This property indicates that there is normally no key binding which is
1842 equivalent to this menu item. Using this property saves time in
1843 preparing the menu for display, because Emacs does not need to search
1844 the keymaps for a keyboard equivalent for this menu item.
1846 However, if the user has rebound this item's definition to a key
1847 sequence, Emacs ignores the @code{:keys} property and finds the keyboard
1850 @item :keys @var{string}
1851 This property specifies that @var{string} is the string to display
1852 as the keyboard equivalent for this menu item. You can use
1853 the @samp{\\[...]} documentation construct in @var{string}.
1855 @item :filter @var{filter-fn}
1856 This property provides a way to compute the menu item dynamically.
1857 The property value @var{filter-fn} should be a function of one argument;
1858 when it is called, its argument will be @var{real-binding}. The
1859 function should return the binding to use instead.
1862 @node Menu Separators
1863 @subsubsection Menu Separators
1864 @cindex menu separators
1866 A menu separator is a kind of menu item that doesn't display any
1867 text--instead, it divides the menu into subparts with a horizontal line.
1868 A separator looks like this in the menu keymap:
1871 (menu-item @var{separator-type})
1875 where @var{separator-type} is a string starting with two or more dashes.
1877 In the simplest case, @var{separator-type} consists of only dashes.
1878 That specifies the default kind of separator. (For compatibility,
1879 @code{""} and @code{-} also count as separators.)
1881 Starting in Emacs 21, certain other values of @var{separator-type}
1882 specify a different style of separator. Here is a table of them:
1887 An extra vertical space, with no actual line.
1889 @item "--single-line"
1890 A single line in the menu's foreground color.
1892 @item "--double-line"
1893 A double line in the menu's foreground color.
1895 @item "--single-dashed-line"
1896 A single dashed line in the menu's foreground color.
1898 @item "--double-dashed-line"
1899 A double dashed line in the menu's foreground color.
1901 @item "--shadow-etched-in"
1902 A single line with a 3D sunken appearance. This is the default,
1903 used separators consisting of dashes only.
1905 @item "--shadow-etched-out"
1906 A single line with a 3D raised appearance.
1908 @item "--shadow-etched-in-dash"
1909 A single dashed line with a 3D sunken appearance.
1911 @item "--shadow-etched-out-dash"
1912 A single dashed line with a 3D raised appearance.
1914 @item "--shadow-double-etched-in"
1915 Two lines with a 3D sunken appearance.
1917 @item "--shadow-double-etched-out"
1918 Two lines with a 3D raised appearance.
1920 @item "--shadow-double-etched-in-dash"
1921 Two dashed lines with a 3D sunken appearance.
1923 @item "--shadow-double-etched-out-dash"
1924 Two dashed lines with a 3D raised appearance.
1927 You can also give these names in another style, adding a colon after
1928 the double-dash and replacing each single dash with capitalization of
1929 the following word. Thus, @code{"--:singleLine"}, is equivalent to
1930 @code{"--single-line"}.
1932 Some systems and display toolkits don't really handle all of these
1933 separator types. If you use a type that isn't supported, the menu
1934 displays a similar kind of separator that is supported.
1936 @node Alias Menu Items
1937 @subsubsection Alias Menu Items
1939 Sometimes it is useful to make menu items that use the ``same''
1940 command but with different enable conditions. The best way to do this
1941 in Emacs now is with extended menu items; before that feature existed,
1942 it could be done by defining alias commands and using them in menu
1943 items. Here's an example that makes two aliases for
1944 @code{toggle-read-only} and gives them different enable conditions:
1947 (defalias 'make-read-only 'toggle-read-only)
1948 (put 'make-read-only 'menu-enable '(not buffer-read-only))
1949 (defalias 'make-writable 'toggle-read-only)
1950 (put 'make-writable 'menu-enable 'buffer-read-only)
1953 When using aliases in menus, often it is useful to display the
1954 equivalent key bindings for the ``real'' command name, not the aliases
1955 (which typically don't have any key bindings except for the menu
1956 itself). To request this, give the alias symbol a non-@code{nil}
1957 @code{menu-alias} property. Thus,
1960 (put 'make-read-only 'menu-alias t)
1961 (put 'make-writable 'menu-alias t)
1965 causes menu items for @code{make-read-only} and @code{make-writable} to
1966 show the keyboard bindings for @code{toggle-read-only}.
1969 @subsection Menus and the Mouse
1971 The usual way to make a menu keymap produce a menu is to make it the
1972 definition of a prefix key. (A Lisp program can explicitly pop up a
1973 menu and receive the user's choice---see @ref{Pop-Up Menus}.)
1975 If the prefix key ends with a mouse event, Emacs handles the menu keymap
1976 by popping up a visible menu, so that the user can select a choice with
1977 the mouse. When the user clicks on a menu item, the event generated is
1978 whatever character or symbol has the binding that brought about that
1979 menu item. (A menu item may generate a series of events if the menu has
1980 multiple levels or comes from the menu bar.)
1982 It's often best to use a button-down event to trigger the menu. Then
1983 the user can select a menu item by releasing the button.
1985 A single keymap can appear as multiple menu panes, if you explicitly
1986 arrange for this. The way to do this is to make a keymap for each pane,
1987 then create a binding for each of those maps in the main keymap of the
1988 menu. Give each of these bindings an item string that starts with
1989 @samp{@@}. The rest of the item string becomes the name of the pane.
1990 See the file @file{lisp/mouse.el} for an example of this. Any ordinary
1991 bindings with @samp{@@}-less item strings are grouped into one pane,
1992 which appears along with the other panes explicitly created for the
1995 X toolkit menus don't have panes; instead, they can have submenus.
1996 Every nested keymap becomes a submenu, whether the item string starts
1997 with @samp{@@} or not. In a toolkit version of Emacs, the only thing
1998 special about @samp{@@} at the beginning of an item string is that the
1999 @samp{@@} doesn't appear in the menu item.
2001 You can also produce multiple panes or submenus from separate keymaps.
2002 The full definition of a prefix key always comes from merging the
2003 definitions supplied by the various active keymaps (minor mode, local,
2004 and global). When more than one of these keymaps is a menu, each of
2005 them makes a separate pane or panes (when Emacs does not use an
2006 X-toolkit) or a separate submenu (when using an X-toolkit).
2007 @xref{Active Keymaps}.
2009 @node Keyboard Menus
2010 @subsection Menus and the Keyboard
2012 When a prefix key ending with a keyboard event (a character or function
2013 key) has a definition that is a menu keymap, the user can use the
2014 keyboard to choose a menu item.
2016 Emacs displays the menu's overall prompt string followed by the
2017 alternatives (the item strings of the bindings) in the echo area. If
2018 the bindings don't all fit at once, the user can type @key{SPC} to see
2019 the next line of alternatives. Successive uses of @key{SPC} eventually
2020 get to the end of the menu and then cycle around to the beginning. (The
2021 variable @code{menu-prompt-more-char} specifies which character is used
2022 for this; @key{SPC} is the default.)
2024 When the user has found the desired alternative from the menu, he or she
2025 should type the corresponding character---the one whose binding is that
2029 In a menu intended for keyboard use, each menu item must clearly
2030 indicate what character to type. The best convention to use is to make
2031 the character the first letter of the item string---that is something
2032 users will understand without being told. We plan to change this; by
2033 the time you read this manual, keyboard menus may explicitly name the
2034 key for each alternative.
2037 This way of using menus in an Emacs-like editor was inspired by the
2040 @defvar menu-prompt-more-char
2041 This variable specifies the character to use to ask to see
2042 the next line of a menu. Its initial value is 32, the code
2047 @subsection Menu Example
2048 @cindex menu definition example
2050 Here is a complete example of defining a menu keymap. It is the
2051 definition of the @samp{Print} submenu in the @samp{Tools} menu in the
2052 menu bar, and it uses the simple menu item format (@pxref{Simple Menu
2053 Items}). First we create the keymap, and give it a name:
2056 (defvar menu-bar-print-menu (make-sparse-keymap "Print"))
2060 Next we define the menu items:
2063 (define-key menu-bar-print-menu [ps-print-region]
2064 '("Postscript Print Region" . ps-print-region-with-faces))
2065 (define-key menu-bar-print-menu [ps-print-buffer]
2066 '("Postscript Print Buffer" . ps-print-buffer-with-faces))
2067 (define-key menu-bar-print-menu [separator-ps-print]
2069 (define-key menu-bar-print-menu [print-region]
2070 '("Print Region" . print-region))
2071 (define-key menu-bar-print-menu [print-buffer]
2072 '("Print Buffer" . print-buffer))
2076 Note the symbols which the bindings are ``made for''; these appear
2077 inside square brackets, in the key sequence being defined. In some
2078 cases, this symbol is the same as the command name; sometimes it is
2079 different. These symbols are treated as ``function keys'', but they are
2080 not real function keys on the keyboard. They do not affect the
2081 functioning of the menu itself, but they are ``echoed'' in the echo area
2082 when the user selects from the menu, and they appear in the output of
2083 @code{where-is} and @code{apropos}.
2085 The binding whose definition is @code{("--")} is a separator line.
2086 Like a real menu item, the separator has a key symbol, in this case
2087 @code{separator-ps-print}. If one menu has two separators, they must
2088 have two different key symbols.
2090 Here is code to define enable conditions for two of the commands in
2094 (put 'print-region 'menu-enable 'mark-active)
2095 (put 'ps-print-region-with-faces 'menu-enable 'mark-active)
2098 Here is how we make this menu appear as an item in the parent menu:
2101 (define-key menu-bar-tools-menu [print]
2102 (cons "Print" menu-bar-print-menu))
2106 Note that this incorporates the submenu keymap, which is the value of
2107 the variable @code{menu-bar-print-menu}, rather than the symbol
2108 @code{menu-bar-print-menu} itself. Using that symbol in the parent menu
2109 item would be meaningless because @code{menu-bar-print-menu} is not a
2112 If you wanted to attach the same print menu to a mouse click, you
2116 (define-key global-map [C-S-down-mouse-1]
2117 menu-bar-print-menu)
2120 We could equally well use an extended menu item (@pxref{Extended Menu
2121 Items}) for @code{print-region}, like this:
2124 (define-key menu-bar-print-menu [print-region]
2125 '(menu-item "Print Region" print-region
2126 :enable mark-active))
2130 With the extended menu item, the enable condition is specified
2131 inside the menu item itself. If we wanted to make this
2132 item disappear from the menu entirely when the mark is inactive,
2133 we could do it this way:
2136 (define-key menu-bar-print-menu [print-region]
2137 '(menu-item "Print Region" print-region
2138 :visible mark-active))
2142 @subsection The Menu Bar
2145 Most window systems allow each frame to have a @dfn{menu bar}---a
2146 permanently displayed menu stretching horizontally across the top of the
2147 frame. The items of the menu bar are the subcommands of the fake
2148 ``function key'' @code{menu-bar}, as defined by all the active keymaps.
2150 To add an item to the menu bar, invent a fake ``function key'' of your
2151 own (let's call it @var{key}), and make a binding for the key sequence
2152 @code{[menu-bar @var{key}]}. Most often, the binding is a menu keymap,
2153 so that pressing a button on the menu bar item leads to another menu.
2155 When more than one active keymap defines the same fake function key
2156 for the menu bar, the item appears just once. If the user clicks on
2157 that menu bar item, it brings up a single, combined menu containing
2158 all the subcommands of that item---the global subcommands, the local
2159 subcommands, and the minor mode subcommands.
2161 The variable @code{overriding-local-map} is normally ignored when
2162 determining the menu bar contents. That is, the menu bar is computed
2163 from the keymaps that would be active if @code{overriding-local-map}
2164 were @code{nil}. @xref{Active Keymaps}.
2166 In order for a frame to display a menu bar, its @code{menu-bar-lines}
2167 parameter must be greater than zero. Emacs uses just one line for the
2168 menu bar itself; if you specify more than one line, the other lines
2169 serve to separate the menu bar from the windows in the frame. We
2170 recommend 1 or 2 as the value of @code{menu-bar-lines}. @xref{Window Frame
2173 Here's an example of setting up a menu bar item:
2177 (modify-frame-parameters (selected-frame)
2178 '((menu-bar-lines . 2)))
2182 ;; @r{Make a menu keymap (with a prompt string)}
2183 ;; @r{and make it the menu bar item's definition.}
2184 (define-key global-map [menu-bar words]
2185 (cons "Words" (make-sparse-keymap "Words")))
2189 ;; @r{Define specific subcommands in this menu.}
2190 (define-key global-map
2191 [menu-bar words forward]
2192 '("Forward word" . forward-word))
2195 (define-key global-map
2196 [menu-bar words backward]
2197 '("Backward word" . backward-word))
2201 A local keymap can cancel a menu bar item made by the global keymap by
2202 rebinding the same fake function key with @code{undefined} as the
2203 binding. For example, this is how Dired suppresses the @samp{Edit} menu
2207 (define-key dired-mode-map [menu-bar edit] 'undefined)
2211 @code{edit} is the fake function key used by the global map for the
2212 @samp{Edit} menu bar item. The main reason to suppress a global
2213 menu bar item is to regain space for mode-specific items.
2215 @defvar menu-bar-final-items
2216 Normally the menu bar shows global items followed by items defined by the
2219 This variable holds a list of fake function keys for items to display at
2220 the end of the menu bar rather than in normal sequence. The default
2221 value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
2222 at the end of the menu bar, following local menu items.
2225 @defvar menu-bar-update-hook
2226 This normal hook is run whenever the user clicks on the menu bar, before
2227 displaying a submenu. You can use it to update submenus whose contents
2232 @subsection Tool bars
2235 A @dfn{tool bar} is a row of icons at the top of a frame, that execute
2236 commands when you click on them---in effect, a kind of graphical menu
2237 bar. Emacs supports tool bars starting with version 21.
2239 The frame parameter @code{tool-bar-lines} (X resource @samp{toolBar})
2240 controls how many lines' worth of height to reserve for the tool bar. A
2241 zero value suppresses the tool bar. If the value is nonzero, and
2242 @code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands and
2243 contracts automatically as needed to hold the specified contents.
2245 The tool bar contents are controlled by a menu keymap attached to a
2246 fake ``function key'' called @code{tool-bar} (much like the way the menu
2247 bar is controlled). So you define a tool bar item using
2248 @code{define-key}, like this:
2251 (define-key global-map [tool-bar @var{key}] @var{item})
2255 where @var{key} is a fake ``function key'' to distinguish this item from
2256 other items, and @var{item} is a menu item key binding (@pxref{Extended
2257 Menu Items}), which says how to display this item and how it behaves.
2259 The usual menu keymap item properties, @code{:visible},
2260 @code{:enable}, @code{:button}, and @code{:filter}, are useful in
2261 tool bar bindings and have their normal meanings. The @var{real-binding}
2262 in the item must be a command, not a keymap; in other words, it does not
2263 work to define a tool bar icon as a prefix key.
2265 The @code{:help} property specifies a ``help-echo'' string to display
2266 while the mouse is on that item. This is displayed in the same way as
2267 @code{help-echo} text properties (@pxref{Help display}).
2269 In addition, you should use the @code{:image} property;
2270 this is how you specify the image to display in the tool bar:
2273 @item :image @var{image}
2274 @var{images} is either a single image specification or a vector of four
2275 image specifications. If you use a vector of four,
2276 one of them is used, depending on circumstances:
2280 Used when the item is enabled and selected.
2282 Used when the item is enabled and deselected.
2284 Used when the item is disabled and selected.
2286 Used when the item is disabled and deselected.
2290 If @var{image} is a single image specification, Emacs draws the tool bar
2291 button in disabled state by applying an edge-detection algorithm to the
2294 The default tool bar is defined so that items specific to editing do not
2295 appear for major modes whose command symbol has a @code{mode-class}
2296 property of @code{special} (@pxref{Major Mode Conventions}). Major
2297 modes may add items to the global bar by binding @code{[tool-bar
2298 @var{foo}]} in their local map. It makes sense for some major modes to
2299 replace the default tool bar items completely, since not many can be
2300 accommodated conveniently, and the default bindings make this easy by
2301 using an indirection through @code{tool-bar-map}.
2303 @defvar tool-bar-map
2304 @tindex tool-bar-map
2305 By default, the global map binds @code{[tool-bar]} as follows:
2307 (global-set-key [tool-bar]
2308 '(menu-item "tool bar" ignore
2309 :filter (lambda (ignore) tool-bar-map)))
2312 Thus the tool bar map is derived dynamically from the value of variable
2313 @code{tool-bar-map} and you should normally adjust the default (global)
2314 tool bar by changing that map. Major modes may replace the global bar
2315 completely by making @code{tool-bar-map} buffer-local and set to a
2316 keymap containing only the desired items. Info mode provides an
2320 There are two convenience functions for defining tool bar items, as
2323 @defun tool-bar-add-item icon def key &rest props
2324 @tindex tool-bar-add-item
2325 This function adds an item to the tool bar by modifying
2326 @code{tool-bar-map}. The image to use is defined by @var{icon}, which
2327 is the base name of an XPM, XBM or PBM image file to located by
2328 @code{find-image}. Given a value @samp{"exit"}, say, @file{exit.xpm},
2329 @file{exit.pbm} and @file{exit.xbm} would be searched for in that order
2330 on a color display. On a monochrome display, the search order is
2331 @samp{.pbm}, @samp{.xbm} and @samp{.xpm}. The binding to use is the
2332 command @var{def}, and @var{key} is the fake function key symbol in the
2333 prefix keymap. The remaining arguments @var{props} are additional
2334 property list elements to add to the menu item specification.
2336 To define items in some local map, bind @code{`tool-bar-map} with
2337 @code{let} around calls of this function:
2339 (defvar foo-tool-bar-map
2340 (let ((tool-bar-map (make-sparse-keymap)))
2341 (tool-bar-add-item @dots{})
2347 @defun tool-bar-add-item-from-menu command icon &optional map &rest props
2348 @tindex tool-bar-add-item-from-menu
2349 This function is a convenience for defining tool bar items which are
2350 consistent with existing menu bar bindings. The binding of
2351 @var{command} is looked up in the menu bar in @var{map} (default
2352 @code{global-map}) and modified to add an image specification for
2353 @var{icon}, which is found in the same way as by
2354 @code{tool-bar-add-item}. The resulting binding is then placed in
2355 @code{tool-bar-map}, so use this function only for global tool bar
2358 @var{map} must contain an appropriate keymap bound to
2359 @code{[menu-bar]}. The remaining arguments @var{props} are additional
2360 property list elements to add to the menu item specification.
2363 @defun tool-bar-local-item-from-menu command icon in-map &optional from-map &rest props
2364 This function is used for making non-global tool bar items. Use it
2365 like @code{tool-bar-add-item-from-menu} except that @var{in-map}
2366 specifies the local map to make the definition in. The argument
2367 @var{from-map} si like the @var{map} argument of
2368 @code{tool-bar-add-item-from-menu}.
2371 @tindex auto-resize-tool-bar
2372 @defvar auto-resize-tool-bar
2373 If this variable is non-@code{nil}, the tool bar automatically resizes to
2374 show all defined tool bar items---but not larger than a quarter of the
2378 @tindex auto-raise-tool-bar-items
2379 @defvar auto-raise-tool-bar-items
2380 If this variable is non-@code{nil}, tool bar items display
2381 in raised form when the mouse moves over them.
2384 @tindex tool-bar-item-margin
2385 @defvar tool-bar-item-margin
2386 This variable specifies an extra margin to add around tool bar items.
2387 The value is an integer, a number of pixels. The default is 1.
2390 @tindex tool-bar-item-relief
2391 @defvar tool-bar-item-relief
2392 This variable specifies the shadow width for tool bar items.
2393 The value is an integer, a number of pixels. The default is 3.
2396 You can define a special meaning for clicking on a tool bar item with
2397 the shift, control, meta, etc., modifiers. You do this by setting up
2398 additional items that relate to the original item through the fake
2399 function keys. Specifically, the additional items should use the
2400 modified versions of the same fake function key used to name the
2403 Thus, if the original item was defined this way,
2406 (define-key global-map [tool-bar shell]
2407 '(menu-item "Shell" shell
2408 :image (image :type xpm :file "shell.xpm")))
2412 then here is how you can define clicking on the same tool bar image with
2416 (define-key global-map [tool-bar S-shell] 'some-command)
2419 @xref{Function Keys}, for more information about how to add modifiers to
2422 @node Modifying Menus
2423 @subsection Modifying Menus
2425 When you insert a new item in an existing menu, you probably want to
2426 put it in a particular place among the menu's existing items. If you
2427 use @code{define-key} to add the item, it normally goes at the front of
2428 the menu. To put it elsewhere in the menu, use @code{define-key-after}:
2430 @defun define-key-after map key binding &optional after
2431 Define a binding in @var{map} for @var{key}, with value @var{binding},
2432 just like @code{define-key}, but position the binding in @var{map} after
2433 the binding for the event @var{after}. The argument @var{key} should be
2434 of length one---a vector or string with just one element. But
2435 @var{after} should be a single event type---a symbol or a character, not
2436 a sequence. The new binding goes after the binding for @var{after}. If
2437 @var{after} is @code{t} or is omitted, then the new binding goes last, at
2438 the end of the keymap. However, new bindings are added before any
2444 (define-key-after my-menu [drink]
2445 '("Drink" . drink-command) 'eat)
2449 makes a binding for the fake function key @key{DRINK} and puts it
2450 right after the binding for @key{EAT}.
2452 Here is how to insert an item called @samp{Work} in the @samp{Signals}
2453 menu of Shell mode, after the item @code{break}:
2457 (lookup-key shell-mode-map [menu-bar signals])
2458 [work] '("Work" . work-command) 'break)
2463 arch-tag: cfb87287-9364-4e46-9e93-6c2f7f6ae794