2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994 Free Software Foundation, Inc.
4 @c See the file elisp.texi for copying conditions.
5 @setfilename ../info/compile
6 @node Byte Compilation, Advising Functions, Loading, Top
7 @chapter Byte Compilation
11 Emacs Lisp has a @dfn{compiler} that translates functions written
12 in Lisp into a special representation called @dfn{byte-code} that can be
13 executed more efficiently. The compiler replaces Lisp function
14 definitions with byte-code. When a byte-code function is called, its
15 definition is evaluated by the @dfn{byte-code interpreter}.
17 Because the byte-compiled code is evaluated by the byte-code
18 interpreter, instead of being executed directly by the machine's
19 hardware (as true compiled code is), byte-code is completely
20 transportable from machine to machine without recompilation. It is not,
21 however, as fast as true compiled code.
23 Compiling a Lisp file with the Emacs byte compiler always reads the
24 file as multibyte text, even if Emacs was started with @samp{--unibyte},
25 unless the file specifies otherwise. This is so that compilation gives
26 results compatible with running the same file without compilation.
27 @xref{Loading Non-ASCII}.
29 In general, any version of Emacs can run byte-compiled code produced
30 by recent earlier versions of Emacs, but the reverse is not true. A
31 major incompatible change was introduced in Emacs version 19.29, and
32 files compiled with versions since that one will definitely not run
33 in earlier versions unless you specify a special option.
35 @xref{Docs and Compilation}.
37 In addition, the modifier bits in keyboard characters were renumbered in
38 Emacs 19.29; as a result, files compiled in versions before 19.29 will
39 not work in subsequent versions if they contain character constants with
42 @vindex no-byte-compile
43 If you do not want a Lisp file to be compiled, ever, put a file-local
44 variable binding for @code{no-byte-compile} into it, like this:
47 ;; -*-no-byte-compile: t; -*-
50 @xref{Compilation Errors}, for how to investigate errors occurring in
54 * Speed of Byte-Code:: An example of speedup from byte compilation.
55 * Compilation Functions:: Byte compilation functions.
56 * Docs and Compilation:: Dynamic loading of documentation strings.
57 * Dynamic Loading:: Dynamic loading of individual functions.
58 * Eval During Compile:: Code to be evaluated when you compile.
59 * Compiler Errors:: Handling compiler error messages.
60 * Byte-Code Objects:: The data type used for byte-compiled functions.
61 * Disassembly:: Disassembling byte-code; how to read byte-code.
64 @node Speed of Byte-Code
65 @section Performance of Byte-Compiled Code
67 A byte-compiled function is not as efficient as a primitive function
68 written in C, but runs much faster than the version written in Lisp.
74 "Return time before and after N iterations of a loop."
75 (let ((t1 (current-time-string)))
76 (while (> (setq n (1- n))
78 (list t1 (current-time-string))))
84 @result{} ("Fri Mar 18 17:25:57 1994"
85 "Fri Mar 18 17:26:28 1994") ; @r{31 seconds}
89 (byte-compile 'silly-loop)
90 @result{} @r{[Compiled code not shown]}
95 @result{} ("Fri Mar 18 17:26:52 1994"
96 "Fri Mar 18 17:26:58 1994") ; @r{6 seconds}
100 In this example, the interpreted code required 31 seconds to run,
101 whereas the byte-compiled code required 6 seconds. These results are
102 representative, but actual results will vary greatly.
104 @node Compilation Functions
105 @comment node-name, next, previous, up
106 @section The Compilation Functions
107 @cindex compilation functions
109 You can byte-compile an individual function or macro definition with
110 the @code{byte-compile} function. You can compile a whole file with
111 @code{byte-compile-file}, or several files with
112 @code{byte-recompile-directory} or @code{batch-byte-compile}.
114 The byte compiler produces error messages and warnings about each file
115 in a buffer called @samp{*Compile-Log*}. These report things in your
116 program that suggest a problem but are not necessarily erroneous.
118 @cindex macro compilation
119 Be careful when writing macro calls in files that you may someday
120 byte-compile. Macro calls are expanded when they are compiled, so the
121 macros must already be defined for proper compilation. For more
122 details, see @ref{Compiling Macros}. If a program does not work the
123 same way when compiled as it does when interpreted, erroneous macro
124 definitions are one likely cause (@pxref{Problems with Macros}).
126 Normally, compiling a file does not evaluate the file's contents or
127 load the file. But it does execute any @code{require} calls at top
128 level in the file. One way to ensure that necessary macro definitions
129 are available during compilation is to require the file that defines
130 them (@pxref{Named Features}). To avoid loading the macro definition files
131 when someone @emph{runs} the compiled program, write
132 @code{eval-when-compile} around the @code{require} calls (@pxref{Eval
135 @defun byte-compile symbol
136 This function byte-compiles the function definition of @var{symbol},
137 replacing the previous definition with the compiled one. The function
138 definition of @var{symbol} must be the actual code for the function;
139 i.e., the compiler does not follow indirection to another symbol.
140 @code{byte-compile} returns the new, compiled definition of
143 If @var{symbol}'s definition is a byte-code function object,
144 @code{byte-compile} does nothing and returns @code{nil}. Lisp records
145 only one function definition for any symbol, and if that is already
146 compiled, non-compiled code is not available anywhere. So there is no
147 way to ``compile the same definition again.''
151 (defun factorial (integer)
152 "Compute factorial of INTEGER."
154 (* integer (factorial (1- integer)))))
159 (byte-compile 'factorial)
162 "^H\301U\203^H^@@\301\207\302^H\303^HS!\"\207"
163 [integer 1 * factorial]
164 4 "Compute factorial of INTEGER."]
169 The result is a byte-code function object. The string it contains is
170 the actual byte-code; each character in it is an instruction or an
171 operand of an instruction. The vector contains all the constants,
172 variable names and function names used by the function, except for
173 certain primitives that are coded as special instructions.
176 @deffn Command compile-defun
177 This command reads the defun containing point, compiles it, and
178 evaluates the result. If you use this on a defun that is actually a
179 function definition, the effect is to install a compiled version of that
183 @deffn Command byte-compile-file filename
184 This function compiles a file of Lisp code named @var{filename} into a
185 file of byte-code. The output file's name is made by changing the
186 @samp{.el} suffix into @samp{.elc}; if @var{filename} does not end in
187 @samp{.el}, it adds @samp{.elc} to the end of @var{filename}.
189 Compilation works by reading the input file one form at a time. If it
190 is a definition of a function or macro, the compiled function or macro
191 definition is written out. Other forms are batched together, then each
192 batch is compiled, and written so that its compiled code will be
193 executed when the file is read. All comments are discarded when the
196 This command returns @code{t}. When called interactively, it prompts
202 -rw-r--r-- 1 lewis 791 Oct 5 20:31 push.el
206 (byte-compile-file "~/emacs/push.el")
212 -rw-r--r-- 1 lewis 791 Oct 5 20:31 push.el
213 -rw-rw-rw- 1 lewis 638 Oct 8 20:25 push.elc
218 @deffn Command byte-recompile-directory directory flag
219 @cindex library compilation
220 This function recompiles every @samp{.el} file in @var{directory} that
221 needs recompilation. A file needs recompilation if a @samp{.elc} file
222 exists but is older than the @samp{.el} file.
224 When a @samp{.el} file has no corresponding @samp{.elc} file, @var{flag}
225 says what to do. If it is @code{nil}, these files are ignored. If it
226 is non-@code{nil}, the user is asked whether to compile each such file.
228 The returned value of this command is unpredictable.
231 @defun batch-byte-compile
232 This function runs @code{byte-compile-file} on files specified on the
233 command line. This function must be used only in a batch execution of
234 Emacs, as it kills Emacs on completion. An error in one file does not
235 prevent processing of subsequent files, but no output file will be
236 generated for it, and the Emacs process will terminate with a nonzero
240 % emacs -batch -f batch-byte-compile *.el
244 @defun byte-code code-string data-vector max-stack
245 @cindex byte-code interpreter
246 This function actually interprets byte-code. A byte-compiled function
247 is actually defined with a body that calls @code{byte-code}. Don't call
248 this function yourself---only the byte compiler knows how to generate
249 valid calls to this function.
251 In Emacs version 18, byte-code was always executed by way of a call to
252 the function @code{byte-code}. Nowadays, byte-code is usually executed
253 as part of a byte-code function object, and only rarely through an
254 explicit call to @code{byte-code}.
257 @node Docs and Compilation
258 @section Documentation Strings and Compilation
259 @cindex dynamic loading of documentation
261 Functions and variables loaded from a byte-compiled file access their
262 documentation strings dynamically from the file whenever needed. This
263 saves space within Emacs, and makes loading faster because the
264 documentation strings themselves need not be processed while loading the
265 file. Actual access to the documentation strings becomes slower as a
266 result, but this normally is not enough to bother users.
268 Dynamic access to documentation strings does have drawbacks:
272 If you delete or move the compiled file after loading it, Emacs can no
273 longer access the documentation strings for the functions and variables
277 If you alter the compiled file (such as by compiling a new version),
278 then further access to documentation strings in this file will give
282 If your site installs Emacs following the usual procedures, these
283 problems will never normally occur. Installing a new version uses a new
284 directory with a different name; as long as the old version remains
285 installed, its files will remain unmodified in the places where they are
288 However, if you have built Emacs yourself and use it from the
289 directory where you built it, you will experience this problem
290 occasionally if you edit and recompile Lisp files. When it happens, you
291 can cure the problem by reloading the file after recompiling it.
293 Byte-compiled files made with recent versions of Emacs (since 19.29)
294 will not load into older versions because the older versions don't
295 support this feature. You can turn off this feature at compile time by
296 setting @code{byte-compile-dynamic-docstrings} to @code{nil}; then you
297 can compile files that will load into older Emacs versions. You can do
298 this globally, or for one source file by specifying a file-local binding
299 for the variable. One way to do that is by adding this string to the
303 -*-byte-compile-dynamic-docstrings: nil;-*-
306 @defvar byte-compile-dynamic-docstrings
307 If this is non-@code{nil}, the byte compiler generates compiled files
308 that are set up for dynamic loading of documentation strings.
311 @cindex @samp{#@@@var{count}}
313 The dynamic documentation string feature writes compiled files that
314 use a special Lisp reader construct, @samp{#@@@var{count}}. This
315 construct skips the next @var{count} characters. It also uses the
316 @samp{#$} construct, which stands for ``the name of this file, as a
317 string.'' It is usually best not to use these constructs in Lisp source
318 files, since they are not designed to be clear to humans reading the
321 @node Dynamic Loading
322 @section Dynamic Loading of Individual Functions
324 @cindex dynamic loading of functions
326 When you compile a file, you can optionally enable the @dfn{dynamic
327 function loading} feature (also known as @dfn{lazy loading}). With
328 dynamic function loading, loading the file doesn't fully read the
329 function definitions in the file. Instead, each function definition
330 contains a place-holder which refers to the file. The first time each
331 function is called, it reads the full definition from the file, to
332 replace the place-holder.
334 The advantage of dynamic function loading is that loading the file
335 becomes much faster. This is a good thing for a file which contains
336 many separate user-callable functions, if using one of them does not
337 imply you will probably also use the rest. A specialized mode which
338 provides many keyboard commands often has that usage pattern: a user may
339 invoke the mode, but use only a few of the commands it provides.
341 The dynamic loading feature has certain disadvantages:
345 If you delete or move the compiled file after loading it, Emacs can no
346 longer load the remaining function definitions not already loaded.
349 If you alter the compiled file (such as by compiling a new version),
350 then trying to load any function not already loaded will yield nonsense
354 These problems will never happen in normal circumstances with
355 installed Emacs files. But they are quite likely to happen with Lisp
356 files that you are changing. The easiest way to prevent these problems
357 is to reload the new compiled file immediately after each recompilation.
359 The byte compiler uses the dynamic function loading feature if the
360 variable @code{byte-compile-dynamic} is non-@code{nil} at compilation
361 time. Do not set this variable globally, since dynamic loading is
362 desirable only for certain files. Instead, enable the feature for
363 specific source files with file-local variable bindings. For example,
364 you could do it by writing this text in the source file's first line:
367 -*-byte-compile-dynamic: t;-*-
370 @defvar byte-compile-dynamic
371 If this is non-@code{nil}, the byte compiler generates compiled files
372 that are set up for dynamic function loading.
375 @defun fetch-bytecode function
376 This immediately finishes loading the definition of @var{function} from
377 its byte-compiled file, if it is not fully loaded already. The argument
378 @var{function} may be a byte-code function object or a function name.
381 @node Eval During Compile
382 @section Evaluation During Compilation
384 These features permit you to write code to be evaluated during
385 compilation of a program.
387 @defspec eval-and-compile body
388 This form marks @var{body} to be evaluated both when you compile the
389 containing code and when you run it (whether compiled or not).
391 You can get a similar result by putting @var{body} in a separate file
392 and referring to that file with @code{require}. That method is
393 preferable when @var{body} is large.
396 @defspec eval-when-compile body
397 This form marks @var{body} to be evaluated at compile time but not when
398 the compiled program is loaded. The result of evaluation by the
399 compiler becomes a constant which appears in the compiled program. If
400 you load the source file, rather than compiling it, @var{body} is
403 @strong{Common Lisp Note:} At top level, this is analogous to the Common
404 Lisp idiom @code{(eval-when (compile eval) @dots{})}. Elsewhere, the
405 Common Lisp @samp{#.} reader macro (but not when interpreting) is closer
406 to what @code{eval-when-compile} does.
409 @node Compiler Errors
410 @section Compiler Errors
411 @cindex compiler errors
413 Byte compilation writes errors and warnings into the buffer
414 @samp{*Compile-Log*}. The messages include file names and line
415 numbers that identify the location of the problem. The usual Emacs
416 commands for operating on compiler diagnostics work properly on
419 However, the warnings about functions that were used but not
420 defined are always ``located'' at the end of the file, so these
421 commands won't find the places they are really used. To do that,
422 you must search for the function names.
424 You can suppress the compiler warning for calling an undefined
425 function @var{func} by conditionalizing the function call on a
426 @code{fboundp} test, like this:
429 (if (fboundp '@var{func}) ...(@var{func} ...)...)
433 The call to @var{func} must be in the @var{then-form} of the @code{if},
434 and @var{func} must appear quoted in the call to @code{fboundp}.
435 Likewise, you can suppress a compiler warning for an unbound variable
436 @var{variable} by conditionalizing its use on a @code{boundp} test,
440 (if (boundp '@var{variable}) ...@var{variable}...)
444 The reference to @var{variable} must be in the @var{then-form} of the
445 @code{if}, and @var{variable} must appear quoted in the call to
448 You can suppress any compiler warnings using the construct
449 @code{with-no-warnings}:
451 @defmac with-no-warnings body...
452 In execution, this is equivalent to @code{(progn @var{body}...)},
453 but the compiler does not issue warnings for anything that occurs
456 We recommend that you use this construct around the smallest
457 possible piece of code.
460 @node Byte-Code Objects
461 @section Byte-Code Function Objects
462 @cindex compiled function
463 @cindex byte-code function
465 Byte-compiled functions have a special data type: they are
466 @dfn{byte-code function objects}.
468 Internally, a byte-code function object is much like a vector;
469 however, the evaluator handles this data type specially when it appears
470 as a function to be called. The printed representation for a byte-code
471 function object is like that for a vector, with an additional @samp{#}
472 before the opening @samp{[}.
474 A byte-code function object must have at least four elements; there is
475 no maximum number, but only the first six elements have any normal use.
480 The list of argument symbols.
483 The string containing the byte-code instructions.
486 The vector of Lisp objects referenced by the byte code. These include
487 symbols used as function names and variable names.
490 The maximum stack size this function needs.
493 The documentation string (if any); otherwise, @code{nil}. The value may
494 be a number or a list, in case the documentation string is stored in a
495 file. Use the function @code{documentation} to get the real
496 documentation string (@pxref{Accessing Documentation}).
499 The interactive spec (if any). This can be a string or a Lisp
500 expression. It is @code{nil} for a function that isn't interactive.
503 Here's an example of a byte-code function object, in printed
504 representation. It is the definition of the command
505 @code{backward-sexp}.
509 "^H\204^F^@@\301^P\302^H[!\207"
516 The primitive way to create a byte-code object is with
517 @code{make-byte-code}:
519 @defun make-byte-code &rest elements
520 This function constructs and returns a byte-code function object
521 with @var{elements} as its elements.
524 You should not try to come up with the elements for a byte-code
525 function yourself, because if they are inconsistent, Emacs may crash
526 when you call the function. Always leave it to the byte compiler to
527 create these objects; it makes the elements consistent (we hope).
529 You can access the elements of a byte-code object using @code{aref};
530 you can also use @code{vconcat} to create a vector with the same
534 @section Disassembled Byte-Code
535 @cindex disassembled byte-code
537 People do not write byte-code; that job is left to the byte compiler.
538 But we provide a disassembler to satisfy a cat-like curiosity. The
539 disassembler converts the byte-compiled code into humanly readable
542 The byte-code interpreter is implemented as a simple stack machine.
543 It pushes values onto a stack of its own, then pops them off to use them
544 in calculations whose results are themselves pushed back on the stack.
545 When a byte-code function returns, it pops a value off the stack and
546 returns it as the value of the function.
548 In addition to the stack, byte-code functions can use, bind, and set
549 ordinary Lisp variables, by transferring values between variables and
552 @deffn Command disassemble object &optional stream
553 This function prints the disassembled code for @var{object}. If
554 @var{stream} is supplied, then output goes there. Otherwise, the
555 disassembled code is printed to the stream @code{standard-output}. The
556 argument @var{object} can be a function name or a lambda expression.
558 As a special exception, if this function is used interactively,
559 it outputs to a buffer named @samp{*Disassemble*}.
562 Here are two examples of using the @code{disassemble} function. We
563 have added explanatory comments to help you relate the byte-code to the
564 Lisp source; these do not appear in the output of @code{disassemble}.
565 These examples show unoptimized byte-code. Nowadays byte-code is
566 usually optimized, but we did not want to rewrite these examples, since
567 they still serve their purpose.
571 (defun factorial (integer)
572 "Compute factorial of an integer."
574 (* integer (factorial (1- integer)))))
584 (disassemble 'factorial)
585 @print{} byte-code for factorial:
586 doc: Compute factorial of an integer.
591 0 constant 1 ; @r{Push 1 onto stack.}
593 1 varref integer ; @r{Get value of @code{integer}}
594 ; @r{from the environment}
595 ; @r{and push the value}
596 ; @r{onto the stack.}
600 2 eqlsign ; @r{Pop top two values off stack,}
602 ; @r{and push result onto stack.}
606 3 goto-if-nil 10 ; @r{Pop and test top of stack;}
607 ; @r{if @code{nil}, go to 10,}
612 6 constant 1 ; @r{Push 1 onto top of stack.}
614 7 goto 17 ; @r{Go to 17 (in this case, 1 will be}
615 ; @r{returned by the function).}
619 10 constant * ; @r{Push symbol @code{*} onto stack.}
621 11 varref integer ; @r{Push value of @code{integer} onto stack.}
625 12 constant factorial ; @r{Push @code{factorial} onto stack.}
627 13 varref integer ; @r{Push value of @code{integer} onto stack.}
629 14 sub1 ; @r{Pop @code{integer}, decrement value,}
630 ; @r{push new value onto stack.}
634 ; @r{Stack now contains:}
635 ; @minus{} @r{decremented value of @code{integer}}
636 ; @minus{} @r{@code{factorial}}
637 ; @minus{} @r{value of @code{integer}}
638 ; @minus{} @r{@code{*}}
642 15 call 1 ; @r{Call function @code{factorial} using}
643 ; @r{the first (i.e., the top) element}
644 ; @r{of the stack as the argument;}
645 ; @r{push returned value onto stack.}
649 ; @r{Stack now contains:}
650 ; @minus{} @r{result of recursive}
651 ; @r{call to @code{factorial}}
652 ; @minus{} @r{value of @code{integer}}
653 ; @minus{} @r{@code{*}}
657 16 call 2 ; @r{Using the first two}
658 ; @r{(i.e., the top two)}
659 ; @r{elements of the stack}
661 ; @r{call the function @code{*},}
662 ; @r{pushing the result onto the stack.}
666 17 return ; @r{Return the top element}
672 The @code{silly-loop} function is somewhat more complex:
676 (defun silly-loop (n)
677 "Return time before and after N iterations of a loop."
678 (let ((t1 (current-time-string)))
679 (while (> (setq n (1- n))
681 (list t1 (current-time-string))))
686 (disassemble 'silly-loop)
687 @print{} byte-code for silly-loop:
688 doc: Return time before and after N iterations of a loop.
691 0 constant current-time-string ; @r{Push}
692 ; @r{@code{current-time-string}}
693 ; @r{onto top of stack.}
697 1 call 0 ; @r{Call @code{current-time-string}}
698 ; @r{ with no argument,}
699 ; @r{ pushing result onto stack.}
703 2 varbind t1 ; @r{Pop stack and bind @code{t1}}
704 ; @r{to popped value.}
708 3 varref n ; @r{Get value of @code{n} from}
709 ; @r{the environment and push}
710 ; @r{the value onto the stack.}
714 4 sub1 ; @r{Subtract 1 from top of stack.}
718 5 dup ; @r{Duplicate the top of the stack;}
719 ; @r{i.e., copy the top of}
720 ; @r{the stack and push the}
721 ; @r{copy onto the stack.}
725 6 varset n ; @r{Pop the top of the stack,}
726 ; @r{and bind @code{n} to the value.}
728 ; @r{In effect, the sequence @code{dup varset}}
729 ; @r{copies the top of the stack}
730 ; @r{into the value of @code{n}}
731 ; @r{without popping it.}
735 7 constant 0 ; @r{Push 0 onto stack.}
739 8 gtr ; @r{Pop top two values off stack,}
740 ; @r{test if @var{n} is greater than 0}
741 ; @r{and push result onto stack.}
745 9 goto-if-nil-else-pop 17 ; @r{Goto 17 if @code{n} <= 0}
746 ; @r{(this exits the while loop).}
747 ; @r{else pop top of stack}
752 12 constant nil ; @r{Push @code{nil} onto stack}
753 ; @r{(this is the body of the loop).}
757 13 discard ; @r{Discard result of the body}
758 ; @r{of the loop (a while loop}
759 ; @r{is always evaluated for}
760 ; @r{its side effects).}
764 14 goto 3 ; @r{Jump back to beginning}
769 17 discard ; @r{Discard result of while loop}
770 ; @r{by popping top of stack.}
771 ; @r{This result is the value @code{nil} that}
772 ; @r{was not popped by the goto at 9.}
776 18 varref t1 ; @r{Push value of @code{t1} onto stack.}
780 19 constant current-time-string ; @r{Push}
781 ; @r{@code{current-time-string}}
782 ; @r{onto top of stack.}
786 20 call 0 ; @r{Call @code{current-time-string} again.}
790 21 list2 ; @r{Pop top two elements off stack,}
791 ; @r{create a list of them,}
792 ; @r{and push list onto stack.}
796 22 unbind 1 ; @r{Unbind @code{t1} in local environment.}
798 23 return ; @r{Return value of the top of stack.}
806 arch-tag: f78e3050-2f0a-4dee-be27-d9979a0a2289