2 @setfilename ../../info/eieio.info
3 @set TITLE Enhanced Implementation of Emacs Interpreted Objects
4 @set AUTHOR Eric M. Ludlam
5 @settitle @value{TITLE}
6 @documentencoding UTF-8
8 @c *************************************************************************
10 @c *************************************************************************
13 This manual documents EIEIO, an object framework for Emacs Lisp.
15 Copyright @copyright{} 2007--2015 Free Software Foundation, Inc.
18 Permission is granted to copy, distribute and/or modify this document
19 under the terms of the GNU Free Documentation License, Version 1.3 or
20 any later version published by the Free Software Foundation; with no
21 Invariant Sections, with the Front-Cover Texts being ``A GNU Manual,''
22 and with the Back-Cover Texts as in (a) below. A copy of the license
23 is included in the section entitled ``GNU Free Documentation License.''
25 (a) The FSF's Back-Cover Text is: ``You have the freedom to copy and
26 modify this GNU manual.''
30 @dircategory Emacs misc features
32 * EIEIO: (eieio). An objects system for Emacs Lisp.
36 @center @titlefont{@value{TITLE}}
38 @center by @value{AUTHOR}
40 @vskip 0pt plus 1filll
51 @eieio{} (``Enhanced Implementation of Emacs Interpreted Objects'')
52 provides an Object Oriented layer for Emacs Lisp, following the basic
53 concepts of the Common Lisp Object System (CLOS). It provides a
54 framework for writing object-oriented applications in Emacs.
61 * Quick Start:: Quick start for EIEIO.
62 * Introduction:: Why use @eieio{}? Basic overview, samples list.
63 * Building Classes:: How to write new class structures.
64 * Making New Objects:: How to construct new objects.
65 * Accessing Slots:: How to access a slot.
66 * Writing Methods:: How to write a method.
67 * Method Invocation:: How methods are invoked.
68 * Predicates:: Class-p, Object-p, etc-p.
69 * Association Lists:: List of objects as association lists.
70 * Customizing:: Customizing objects.
71 * Introspection:: Looking inside a class.
72 * Base Classes:: Additional classes you can inherit from.
73 * Browsing:: Browsing your class lists.
74 * Class Values:: Displaying information about a class or object.
75 * Default Superclass:: The root superclasses.
76 * Signals:: When you make errors.
77 * Naming Conventions:: Name your objects in an Emacs friendly way.
78 * CLOS compatibility:: What are the differences?
79 * Wish List:: Things about EIEIO that could be improved.
80 * GNU Free Documentation License:: The license for this documentation.
87 @eieio{} provides an Object Oriented layer for Emacs Lisp. You can
88 use @eieio{} to create classes, methods for those classes, and
91 Here is a simple example of a class named @code{record}, containing
92 three slots named @code{name}, @code{birthday}, and @code{phone}:
95 (defclass record () ; No superclasses
100 :documentation "The name of a person.")
101 (birthday :initarg :birthday
102 :initform "Jan 1, 1970"
105 :documentation "The person's birthday.")
106 (phone :initarg :phone
108 :documentation "Phone number."))
109 "A single record for tracking people I know.")
112 Each class can have methods, which are defined like this:
115 (defmethod call-record ((rec record) &optional scriptname)
116 "Dial the phone for the record REC.
117 Execute the program SCRIPTNAME to dial the phone."
118 (message "Dialing the phone for %s" (oref rec name))
119 (shell-command (concat (or scriptname "dialphone.sh")
125 In this example, the first argument to @code{call-record} is a list,
126 of the form (@var{varname} @var{classname}). @var{varname} is the
127 name of the variable used for the first argument; @var{classname} is
128 the name of the class that is expected as the first argument for this
131 @eieio{} dispatches methods based on the type of the first argument.
132 You can have multiple methods with the same name for different classes
133 of object. When the @code{call-record} method is called, the first
134 argument is examined to determine the class of that argument, and the
135 method matching the input type is then executed.
137 Once the behavior of a class is defined, you can create a new
138 object of type @code{record}. Objects are created by calling the
139 constructor. The constructor is a function with the same name as your
140 class which returns a new instance of that class. Here is an example:
143 (setq rec (record :name "Eric" :birthday "June" :phone "555-5555"))
147 For backward compatibility reasons, the first argument can be a string (a name
148 given to this instance). Each instance used to be given a name, so different
149 instances could be easily distinguished when debugging.
151 It can be a bit repetitive to also have a :name slot. To avoid doing
152 this, it is sometimes handy to use the base class @code{eieio-named}.
155 Calling methods on an object is a lot like calling any function. The
156 first argument should be an object of a class which has had this
157 method defined for it. In this example it would look like this:
167 (call-record rec "my-call-script")
170 In these examples, @eieio{} automatically examines the class of
171 @code{rec}, and ensures that the method defined above is called. If
172 @code{rec} is some other class lacking a @code{call-record} method, or
173 some other data type, Emacs signals a @code{no-method-definition}
174 error. @ref{Signals}.
177 @chapter Introduction
179 First off, please note that this manual cannot serve as a complete
180 introduction to object oriented programming and generic functions in
181 LISP@. Although EIEIO is not a complete implementation of the Common
182 Lisp Object System (CLOS) and also differs from it in several aspects,
183 it follows the same basic concepts. Therefore, it is highly
184 recommended to learn those from a textbook or tutorial first,
185 especially if you only know OOP from languages like C++ or Java. If
186 on the other hand you are already familiar with CLOS, you should be
187 aware that @eieio{} does not implement the full CLOS specification and
188 also differs in some other aspects which are mentioned below (also
189 @pxref{CLOS compatibility}).
191 @eieio{} supports the following features:
195 A structured framework for the creation of basic classes with attributes
196 and methods using singular inheritance similar to CLOS.
198 Type checking, and slot unbinding.
200 Method definitions similar to CLOS.
202 Simple and complex class browsers.
204 Edebug support for methods.
208 Byte compilation support of methods.
210 Help system extensions for classes and methods.
212 Several base classes for interesting tasks.
216 Public and private classifications for slots (extensions to CLOS)
218 Customization support in a class (extension to CLOS)
221 Due to restrictions in the Emacs Lisp language, CLOS cannot be
222 completely supported, and a few functions have been added in place of
223 setf. Here are some important CLOS features that @eieio{} presently
228 @item Method dispatch
229 EIEO does not support method dispatch for built-in types and multiple
230 arguments types. In other words, method dispatch only looks at the
231 first argument, and this one must be an @eieio{} type.
233 @item Support for metaclasses
234 There is just one default metaclass, @code{eieio-default-superclass},
235 and you cannot define your own. The @code{:metaclass} tag in
236 @code{defclass} is ignored. Also, functions like @code{find-class}, which
237 should return instances of the metaclass, behave differently in
238 @eieio{} in that they return symbols or plain structures instead.
240 @item EQL specialization
241 EIEIO does not support it.
243 @item @code{:around} method tag
244 This CLOS method tag is non-functional.
246 @item :default-initargs in @code{defclass}
247 Each slot can have an @code{:initform} tag, so this is not really necessary.
249 @item Mock object initializers
250 Each class contains a mock object used for fast initialization of
251 instantiated objects. Using functions with side effects on object slot
252 values can potentially cause modifications in the mock object. @eieio{}
253 should use a deep copy but currently does not.
257 @node Building Classes
258 @chapter Building Classes
260 A @dfn{class} is a definition for organizing data and methods
261 together. An @eieio{} class has structures similar to the classes
262 found in other object-oriented (OO) languages.
264 To create a new class, use the @code{defclass} macro:
266 @defmac defclass class-name superclass-list slot-list &rest options-and-doc
268 Create a new class named @var{class-name}. The class is represented
269 by a symbol with the name @var{class-name}. @eieio{} stores the structure of
270 the class as a symbol property of @var{class-name} (@pxref{Symbol
271 Components,,,elisp,GNU Emacs Lisp Reference Manual}).
273 The @var{class-name} symbol's variable documentation string is a
274 modified version of the doc string found in @var{options-and-doc}.
275 Each time a method is defined, the symbol's documentation string is
276 updated to include the methods documentation as well.
278 The parent classes for @var{class-name} is @var{superclass-list}.
279 Each element of @var{superclass-list} must be a class. These classes
280 are the parents of the class being created. Every slot that appears
281 in each parent class is replicated in the new class.
283 If two parents share the same slot name, the parent which appears in
284 the @var{superclass-list} first sets the tags for that slot. If the
285 new class has a slot with the same name as the parent, the new slot
286 overrides the parent's slot.
288 When overriding a slot, some slot attributes cannot be overridden
289 because they break basic OO rules. You cannot override @code{:type}
290 or @code{:protection}.
294 Whenever defclass is used to create a new class, a predicate is
295 created for it, named @code{@var{CLASS-NAME}-p}:
297 @defun CLASS-NAME-p object
298 Return non-@code{nil} if and only if @var{OBJECT} is of the class
302 @defvar eieio-error-unsupported-class-tags
303 If non-@code{nil}, @code{defclass} signals an error if a tag in a slot
304 specifier is unsupported.
306 This option is here to support programs written with older versions of
307 @eieio{}, which did not produce such errors.
311 * Inheritance:: How to specify parents classes.
312 * Slot Options:: How to specify features of a slot.
313 * Class Options:: How to specify features for this class.
319 @dfn{Inheritance} is a basic feature of an object-oriented language.
320 In @eieio{}, a defined class specifies the super classes from which it
321 inherits by using the second argument to @code{defclass}. Here is an
325 (defclass my-baseclass ()
326 ((slot-A :initarg :slot-A)
327 (slot-B :initarg :slot-B))
332 To subclass from @code{my-baseclass}, we specify it in the superclass
336 (defclass my-subclass (my-baseclass)
337 ((specific-slot-A :initarg specific-slot-A)
339 "My subclass of my-baseclass")
343 Instances of @code{my-subclass} will inherit @code{slot-A} and
344 @code{slot-B}, in addition to having @code{specific-slot-A} from the
345 declaration of @code{my-subclass}.
347 @eieio{} also supports multiple inheritance. Suppose we define a
348 second baseclass, perhaps an ``interface'' class, like this:
351 (defclass my-interface ()
352 ((interface-slot :initarg :interface-slot))
353 "An interface to special behavior."
358 The interface class defines a special @code{interface-slot}, and also
359 specifies itself as abstract. Abstract classes cannot be
360 instantiated. It is not required to make interfaces abstract, but it
361 is a good programming practice.
363 We can now modify our definition of @code{my-subclass} to use this
364 interface class, together with our original base class:
367 (defclass my-subclass (my-baseclass my-interface)
368 ((specific-slot-A :initarg specific-slot-A)
370 "My subclass of my-baseclass")
374 With this, @code{my-subclass} also has @code{interface-slot}.
376 If @code{my-baseclass} and @code{my-interface} had slots with the same
377 name, then the superclass showing up in the list first defines the
380 Inheritance in @eieio{} is more than just combining different slots.
381 It is also important in method invocation. @ref{Methods}.
383 If a method is called on an instance of @code{my-subclass}, and that
384 method only has an implementation on @code{my-baseclass}, or perhaps
385 @code{my-interface}, then the implementation for the baseclass is
388 If there is a method implementation for @code{my-subclass}, and
389 another in @code{my-baseclass}, the implementation for
390 @code{my-subclass} can call up to the superclass as well.
393 @section Slot Options
395 The @var{slot-list} argument to @code{defclass} is a list of elements
396 where each element defines one slot. Each slot is a list of the form
399 (SLOT-NAME :TAG1 ATTRIB-VALUE1
405 where @var{SLOT-NAME} is a symbol that will be used to refer to the
406 slot. @var{:TAG} is a symbol that describes a feature to be set
407 on the slot. @var{ATTRIB-VALUE} is a lisp expression that will be
414 A symbol that can be used in the argument list of the constructor to
415 specify a value for this slot of the new instance being created.
417 A good symbol to use for initarg is one that starts with a colon @code{:}.
419 The slot specified like this:
421 (myslot :initarg :myslot)
423 could then be initialized to the number 1 like this:
428 @xref{Making New Objects}.
431 An expression used as the default value for this slot.
433 If @code{:initform} is left out, that slot defaults to being unbound.
434 It is an error to reference an unbound slot, so if you need
435 slots to always be in a bound state, you should always use an
436 @code{:initform} specifier.
438 Use @code{slot-boundp} to test if a slot is unbound
439 (@pxref{Predicates}). Use @code{slot-makeunbound} to set a slot to
440 being unbound after giving it a value (@pxref{Accessing Slots}).
442 The value passed to initform used to be automatically quoted. Thus,
446 will use the list as a value. This is incompatible with CLOS (which would
447 signal an error since 1 is not a valid function) and will likely change in the
448 future, so better quote your initforms if they're just values.
451 An unquoted type specifier used to validate data set into this slot.
452 @xref{Type Predicates,,,cl,Common Lisp Extensions}.
453 Here are some examples:
460 An object of your class type.
461 @item (or null symbol)
462 A symbol, or @code{nil}.
466 Either :class or :instance (defaults to :instance) used to
467 specify how data is stored. Slots stored per instance have unique
468 values for each object. Slots stored per class have shared values for
469 each object. If one object changes a :class allocated slot, then all
470 objects for that class gain the new value.
473 Documentation detailing the use of this slot. This documentation is
474 exposed when the user describes a class, and during customization of an
478 Name of a generic function which can be used to fetch the value of this slot.
479 You can call this function later on your object and retrieve the value
482 This options is in the CLOS spec, but is not fully compliant in @eieio{}.
485 Name of a generic function which will write this slot.
487 This options is in the CLOS spec, but is not fully compliant in @eieio{}.
490 Name of a generic function which will read this slot.
492 This options is in the CLOS spec, but is not fully compliant in @eieio{}.
495 A custom :type specifier used when editing an object of this type.
496 See documentation for @code{defcustom} for details. This specifier is
497 equivalent to the :type spec of a @code{defcustom} call.
499 This options is specific to Emacs, and is not in the CLOS spec.
502 When customizing an object, the value of :label will be used instead
503 of the slot name. This enables better descriptions of the data than
504 would usually be afforded.
506 This options is specific to Emacs, and is not in the CLOS spec.
509 Similar to @code{defcustom}'s :group command, this organizes different
510 slots in an object into groups. When customizing an object, only the
511 slots belonging to a specific group need be worked with, simplifying the
514 This options is specific to Emacs, and is not in the CLOS spec.
517 This routine takes a symbol which is a function name. The function
518 should accept one argument. The argument is the value from the slot
519 to be printed. The function in @code{object-write} will write the
520 slot value out to a printable form on @code{standard-output}.
522 The output format MUST be something that could in turn be interpreted
523 with @code{read} such that the object can be brought back in from the
524 output stream. Thus, if you wanted to output a symbol, you would need
525 to quote the symbol. If you wanted to run a function on load, you
526 can output the code to do the construction of the value.
529 This is an old option that is not supported any more.
531 When using a slot referencing function such as @code{slot-value}, and
532 the value behind @var{slot} is private or protected, then the current
533 scope of operation must be within a method of the calling object.
535 This protection is not enforced by the code any more, so it's only useful
542 Access this slot from any scope.
544 Access this slot only from methods of the same class or a child class.
546 Access this slot only from methods of the same class.
549 This options is specific to Emacs, and is not in the CLOS spec.
554 @section Class Options
556 In the @var{options-and-doc} arguments to @code{defclass}, the
557 following class options may be specified:
561 A documentation string for this class.
563 If an Emacs-style documentation string is also provided, then this
564 option is ignored. An Emacs-style documentation string is not
565 prefixed by the @code{:documentation} tag, and appears after the list
566 of slots, and before the options.
568 @item :allow-nil-initform
569 If this option is non-@code{nil}, and the @code{:initform} is @code{nil}, but
570 the @code{:type} is specifies something such as @code{string} then allow
571 this to pass. The default is to have this option be off. This is
572 implemented as an alternative to unbound slots.
574 This options is specific to Emacs, and is not in the CLOS spec.
577 A class which is @code{:abstract} cannot be instantiated, and instead
578 is used to define an interface which subclasses should implement.
580 This option is specific to Emacs, and is not in the CLOS spec.
583 This is a list of groups that can be customized within this class. This
584 slot is auto-generated when a class is created and need not be
585 specified. It can be retrieved with the @code{class-option} command,
586 however, to see what groups are available.
588 This option is specific to Emacs, and is not in the CLOS spec.
590 @item :method-invocation-order
591 This controls the order in which method resolution occurs for
592 @code{:primary} methods in cases of multiple inheritance. The order
593 affects which method is called first in a tree, and if
594 @code{call-next-method} is used, it controls the order in which the
595 stack of methods are run.
601 Search for methods in the class hierarchy in breadth first order.
604 Search for methods in the class hierarchy in a depth first order.
606 Searches for methods in a linearized way that most closely matches
607 what CLOS does when a monotonic class structure is defined.
610 @xref{Method Invocation}, for more on method invocation order.
613 Unsupported CLOS option. Enables the use of a different base class other
614 than @code{standard-class}.
616 @item :default-initargs
617 Unsupported CLOS option. Specifies a list of initargs to be used when
618 creating new objects. As far as I can tell, this duplicates the
619 function of @code{:initform}.
622 @xref{CLOS compatibility}, for more details on CLOS tags versus
623 @eieio{}-specific tags.
625 @node Making New Objects
626 @chapter Making New Objects
628 Suppose we have a simple class is defined, such as:
636 It is now possible to create objects of that class type.
638 Calling @code{defclass} has defined two new functions. One is the
639 constructor @var{record}, and the other is the predicate,
642 @defun record object-name &rest slots
644 This creates and returns a new object. This object is not assigned to
645 anything, and will be garbage collected if not saved. This object
646 will be given the string name @var{object-name}. There can be
647 multiple objects of the same name, but the name slot provides a handy
648 way to keep track of your objects. @var{slots} is just all the slots
649 you wish to preset. Any slot set as such @emph{will not} get its
650 default value, and any side effects from a slot's @code{:initform}
651 that may be a function will not occur.
653 An example pair would appear simply as @code{:value 1}. Of course you
654 can do any valid Lispy thing you want with it, such as
655 @code{:value (if (boundp 'special-symbol) special-symbol nil)}
657 Example of creating an object from a class:
660 (record :value 3 :reference nil)
665 To create an object from a class symbol, use @code{make-instance}.
667 @defun make-instance class &rest initargs
668 @anchor{make-instance}
669 Make a new instance of @var{class} based on @var{initargs}.
670 @var{class} is a class symbol. For example:
676 @var{initargs} is a property list with keywords based on the @code{:initarg}
677 for each slot. For example:
680 (make-instance @code{'foo} @code{:slot1} value1 @code{:slotN} valueN)
685 @node Accessing Slots
686 @chapter Accessing Slots
688 There are several ways to access slot values in an object. The naming
689 and argument-order conventions are similar to those used for
690 referencing vectors (@pxref{Vectors,,,elisp,GNU Emacs Lisp Reference
693 @defmac oset object slot value
694 This macro sets the value behind @var{slot} to @var{value} in
695 @var{object}. It returns @var{value}.
698 @defmac oset-default class slot value
699 This macro sets the value for the class-allocated @var{slot} in @var{class} to
702 For example, if a user wanted all @code{data-objects} (@pxref{Building
703 Classes}) to inform a special object of his own devising when they
704 changed, this can be arranged by simply executing this bit of code:
707 (oset-default data-object reference (list my-special-object))
711 @defmac oref obj slot
713 Retrieve the value stored in @var{obj} in the slot named by @var{slot}.
714 Slot is the name of the slot when created by @dfn{defclass}.
717 @defmac oref-default class slot
718 @anchor{oref-default}
719 Get the value of the class-allocated @var{slot} from @var{class}.
722 The following accessors are defined by CLOS to reference or modify
723 slot values, and use the previously mentioned set/ref routines.
725 @defun slot-value object slot
727 This function retrieves the value of @var{slot} from @var{object}.
728 Unlike @code{oref}, the symbol for @var{slot} must be quoted.
731 @defun set-slot-value object slot value
732 @anchor{set-slot-value}
733 This is not a CLOS function, but is the setter for @code{slot-value}
734 used by the @code{setf} macro. This
735 function sets the value of @var{slot} from @var{object}. Unlike
736 @code{oset}, the symbol for @var{slot} must be quoted.
739 @defun slot-makeunbound object slot
740 This function unbinds @var{slot} in @var{object}. Referencing an
741 unbound slot can signal an error.
744 @defun object-add-to-list object slot item &optional append
745 @anchor{object-add-to-list}
746 In OBJECT's @var{slot}, add @var{item} to the list of elements.
747 Optional argument @var{append} indicates we need to append to the list.
748 If @var{item} already exists in the list in @var{slot}, then it is not added.
749 Comparison is done with @dfn{equal} through the @dfn{member} function call.
750 If @var{slot} is unbound, bind it to the list containing @var{item}.
753 @defun object-remove-from-list object slot item
754 @anchor{object-remove-from-list}
755 In OBJECT's @var{slot}, remove occurrences of @var{item}.
756 Deletion is done with @dfn{delete}, which deletes by side effect
757 and comparisons are done with @dfn{equal}.
758 If @var{slot} is unbound, do nothing.
761 @defun with-slots spec-list object &rest body
763 Bind @var{spec-list} lexically to slot values in @var{object}, and execute @var{body}.
764 This establishes a lexical environment for referring to the slots in
765 the instance named by the given slot-names as though they were
766 variables. Within such a context the value of the slot can be
767 specified by using its slot name, as if it were a lexically bound
768 variable. Both @code{setf} and @code{setq} can be used to set the value of the
771 @var{spec-list} is of a form similar to @dfn{let}. For example:
780 Where each @var{var} is the local variable given to the associated
781 @var{slot}. A slot specified without a variable name is given a
782 variable name of the same name as the slot.
785 (defclass myclass () (x :initform 1))
786 (setq mc (make-instance 'myclass))
787 (with-slots (x) mc x) => 1
788 (with-slots ((something x)) mc something) => 1
792 @node Writing Methods
793 @chapter Writing Methods
795 Writing a method in @eieio{} is similar to writing a function. The
796 differences are that there are some extra options and there can be
797 multiple definitions under the same function symbol.
799 Where a method defines an implementation for a particular data type, a
800 @dfn{generic method} accepts any argument, but contains no code. It
801 is used to provide the dispatching to the defined methods. A generic
802 method has no body, and is merely a symbol upon which methods are
803 attached. It also provides the base documentation for what methods
815 Each @eieio{} method has one corresponding generic. This generic
816 provides a function binding and the base documentation for the method
817 symbol (@pxref{Symbol Components,,,elisp,GNU Emacs Lisp Reference
820 @defmac defgeneric method arglist [doc-string]
821 This macro turns the (unquoted) symbol @var{method} into a function.
822 @var{arglist} is the default list of arguments to use (not implemented
823 yet). @var{doc-string} is the documentation used for this symbol.
825 A generic function acts as a placeholder for methods. There is no
826 need to call @code{defgeneric} yourself, as @code{defmethod} will call
827 it if necessary. Currently the argument list is unused.
829 @code{defgeneric} signals an error if you attempt to turn an existing
830 Emacs Lisp function into a generic function.
832 You can also create a generic method with @code{defmethod}
833 (@pxref{Methods}). When a method is created and there is no generic
834 method in place with that name, then a new generic will be created,
835 and the new method will use it.
838 In CLOS, a generic call also be used to provide an argument list and
839 dispatch precedence for all the arguments. In @eieio{}, dispatching
840 only occurs for the first argument, so the @var{arglist} is not used.
845 A method is a function that is executed if the first argument passed
846 to it matches the method's class. Different @eieio{} classes may
847 share the same method names.
849 Methods are created with the @code{defmethod} macro, which is similar
852 @defmac defmethod method [:before | :primary | :after | :static ] arglist [doc-string] forms
854 @var{method} is the name of the function to create.
856 @code{:before} and @code{:after} specify execution order (i.e., when
857 this form is called). If neither of these symbols are present, the
858 default priority is used (before @code{:after} and after
859 @code{:before}); this default priority is represented in CLOS as
862 @b{Note:} The @code{:BEFORE}, @code{:PRIMARY}, @code{:AFTER}, and
863 @code{:STATIC} method tags were in all capital letters in previous
864 versions of @eieio{}.
866 @var{arglist} is the list of arguments to this method. The first
867 argument in this list---and @emph{only} the first argument---may have
868 a type specifier (see the example below). If no type specifier is
869 supplied, the method applies to any object.
871 @var{doc-string} is the documentation attached to the implementation.
872 All method doc-strings are incorporated into the generic method's
873 function documentation.
875 @var{forms} is the body of the function.
880 In the following example, we create a method @code{mymethod} for the
881 @code{classname} class:
884 (defmethod mymethod ((obj classname) secondarg)
889 This method only executes if the @var{obj} argument passed to it is an
890 @eieio{} object of class @code{classname}.
892 A method with no type specifier is a @dfn{default method}. If a given
893 class has no implementation, then the default method is called when
894 that method is used on a given object of that class.
896 Only one default method per execution specifier (@code{:before},
897 @code{:primary}, or @code{:after}) is allowed. If two
898 @code{defmethod}s appear with @var{arglist}s lacking a type specifier,
899 and having the same execution specifier, then the first implementation
902 When a method is called on an object, but there is no method specified
903 for that object, but there is a method specified for object's parent
904 class, the parent class' method is called. If there is a method
905 defined for both, only the child's method is called. A child method
906 may call a parent's method using @code{call-next-method}, described
909 If multiple methods and default methods are defined for the same
910 method and class, they are executed in this order:
914 @item default :before
915 @item method :primary
916 @item default :primary
921 If no methods exist, Emacs signals a @code{no-method-definition}
922 error. @xref{Signals}.
924 @defun call-next-method &rest replacement-args
925 @anchor{call-next-method}
927 This function calls the superclass method from a subclass method.
928 This is the ``next method'' specified in the current method list.
930 If @var{replacement-args} is non-@code{nil}, then use them instead of
931 @code{eieio-generic-call-arglst}. At the top level, the generic
932 argument list is passed in.
934 Use @code{next-method-p} to find out if there is a next method to
939 @anchor{next-method-p}
940 Non-@code{nil} if there is a next method.
941 Returns a list of lambda expressions which is the @code{next-method}
945 At present, @eieio{} does not implement all the features of CLOS:
949 There is currently no @code{:around} tag.
951 CLOS allows multiple sets of type-cast arguments, but @eieio{} only
952 allows the first argument to be cast.
956 @section Static Methods
958 Static methods do not depend on an object instance, but instead
959 operate on a class. You can create a static method by using
960 the @code{:static} key with @code{defmethod}.
962 The first argument of a @code{:static} method will be a class rather than an
963 object. Use the functions @code{oref-default} or @code{oset-default} which
964 will work on a class.
966 A class's @code{make-instance} method is defined as a @code{:static}
969 @b{Note:} The @code{:static} keyword is unique to @eieio{}.
971 @c TODO - Write some more about static methods here
973 @node Method Invocation
974 @chapter Method Invocation
976 When classes are defined, you can specify the
977 @code{:method-invocation-order}. This is a feature specific to EIEIO.
979 This controls the order in which method resolution occurs for
980 @code{:primary} methods in cases of multiple inheritance. The order
981 affects which method is called first in a tree, and if
982 @code{call-next-method} is used, it controls the order in which the
983 stack of methods are run.
985 The original EIEIO order turned out to be broken for multiple
986 inheritance, but some programs depended on it. As such this option
987 was added when the default invocation order was fixed to something
988 that made more sense in that case.
994 Search for methods in the class hierarchy in breadth first order.
997 Search for methods in the class hierarchy in a depth first order.
999 Searches for methods in a linearized way that most closely matches
1000 what CLOS does when a monotonic class structure is defined.
1002 This is derived from the Dylan language documents by
1003 Kim Barrett et al.: A Monotonic Superclass Linearization for Dylan
1004 Retrieved from: http://192.220.96.201/dylan/linearization-oopsla96.html
1008 @chapter Predicates and Utilities
1010 Now that we know how to create classes, access slots, and define
1011 methods, it might be useful to verify that everything is doing ok. To
1012 help with this a plethora of predicates have been created.
1014 @defun find-class symbol &optional errorp
1016 Return the class that @var{symbol} represents.
1017 If there is no class, @code{nil} is returned if @var{errorp} is @code{nil}.
1018 If @var{errorp} is non-@code{nil}, @code{wrong-argument-type} is signaled.
1021 @defun class-p class
1023 Return @code{t} if @var{class} is a valid class vector.
1024 @var{class} is a symbol.
1027 @defun slot-exists-p object-or-class slot
1028 @anchor{slot-exists-p}
1029 Non-@code{nil} if @var{object-or-class} has @var{slot}.
1032 @defun slot-boundp object slot
1033 @anchor{slot-boundp}
1034 Non-@code{nil} if OBJECT's @var{slot} is bound.
1035 Setting a slot's value makes it bound. Calling @dfn{slot-makeunbound} will
1036 make a slot unbound.
1037 @var{object} can be an instance or a class.
1040 @defun eieio-class-name class
1041 Return a string of the form @samp{#<class myclassname>} which should look
1042 similar to other Lisp objects like buffers and processes. Printing a
1043 class results only in a symbol.
1046 @defun class-option class option
1047 Return the value in @var{CLASS} of a given @var{OPTION}.
1051 (class-option eieio-default-superclass :documentation)
1054 Will fetch the documentation string for @code{eieio-default-superclass}.
1057 @defun eieio-object-name obj
1058 Return a string of the form @samp{#<object-class myobjname>} for @var{obj}.
1059 This should look like Lisp symbols from other parts of Emacs such as
1060 buffers and processes, and is shorter and cleaner than printing the
1061 object's vector. It is more useful to use @code{object-print} to get
1062 and object's print form, as this allows the object to add extra display
1063 information into the symbol.
1066 @defun eieio-object-class obj
1067 Returns the class symbol from @var{obj}.
1070 @defun eieio-object-class-name obj
1071 Returns the symbol of @var{obj}'s class.
1074 @defun eieio-class-parents class
1075 Returns the direct parents class of @var{class}. Returns @code{nil} if
1079 @defun eieio-class-parents-fast class
1080 Just like @code{eieio-class-parents} except it is a macro and no type checking
1084 @defun eieio-class-parent class
1085 Deprecated function which returns the first parent of @var{class}.
1088 @defun eieio-class-children class
1089 Return the list of classes inheriting from @var{class}.
1092 @defun eieio-class-children-fast class
1093 Just like @code{eieio-class-children}, but with no checks.
1096 @defun same-class-p obj class
1097 Returns @code{t} if @var{obj}'s class is the same as @var{class}.
1100 @defun same-class-fast-p obj class
1101 Same as @code{same-class-p} except this is a macro and no type checking
1105 @defun object-of-class-p obj class
1106 Returns @code{t} if @var{obj} inherits anything from @var{class}. This
1107 is different from @code{same-class-p} because it checks for inheritance.
1110 @defun child-of-class-p child class
1111 Returns @code{t} if @var{child} is a subclass of @var{class}.
1114 @defun generic-p method-symbol
1115 Returns @code{t} if @code{method-symbol} is a generic function, as
1116 opposed to a regular Emacs Lisp function.
1119 @node Association Lists
1120 @chapter Association Lists
1122 Lisp offers the concept of association lists, with primitives such as
1123 @code{assoc} used to access them. The following functions can be used
1124 to manage association lists of @eieio{} objects:
1126 @defun object-assoc key slot list
1127 @anchor{object-assoc}
1128 Return an object if @var{key} is @dfn{equal} to SLOT's value of an object in @var{list}.
1129 @var{list} is a list of objects whose slots are searched.
1130 Objects in @var{list} do not need to have a slot named @var{slot}, nor does
1131 @var{slot} need to be bound. If these errors occur, those objects will
1136 @defun object-assoc-list slot list
1137 Return an association list generated by extracting @var{slot} from all
1138 objects in @var{list}. For each element of @var{list} the @code{car} is
1139 the value of @var{slot}, and the @code{cdr} is the object it was
1140 extracted from. This is useful for generating completion tables.
1143 @defun eieio-build-class-alist &optional base-class
1144 Returns an alist of all currently defined classes. This alist is
1145 suitable for completion lists used by interactive functions to select a
1146 class. The optional argument @var{base-class} allows the programmer to
1147 select only a subset of classes which includes @var{base-class} and
1152 @chapter Customizing Objects
1154 @eieio{} supports the Custom facility through two new widget types.
1155 If a variable is declared as type @code{object}, then full editing of
1156 slots via the widgets is made possible. This should be used
1157 carefully, however, because modified objects are cloned, so if there
1158 are other references to these objects, they will no longer be linked
1161 If you want in place editing of objects, use the following methods:
1163 @defun eieio-customize-object object
1164 Create a custom buffer and insert a widget for editing @var{object}. At
1165 the end, an @code{Apply} and @code{Reset} button are available. This
1166 will edit the object "in place" so references to it are also changed.
1167 There is no effort to prevent multiple edits of a singular object, so
1168 care must be taken by the user of this function.
1171 @defun eieio-custom-widget-insert object flags
1172 This method inserts an edit object into the current buffer in place.
1173 It is implemented as @code{(widget-create 'object-edit :value object)}.
1174 This method is provided as a locale for adding tracking, or
1175 specializing the widget insert procedure for any object.
1178 To define a slot with an object in it, use the @code{object} tag. This
1179 widget type will be automatically converted to @code{object-edit} if you
1180 do in place editing of you object.
1182 If you want to have additional actions taken when a user clicks on the
1183 @code{Apply} button, then overload the method @code{eieio-done-customizing}.
1184 This method does nothing by default, but that may change in the future.
1185 This would be the best way to make your objects persistent when using
1188 @section Widget extension
1190 When widgets are being created, one new widget extension has been added,
1191 called the @code{:slotofchoices}. When this occurs in a widget
1192 definition, all elements after it are removed, and the slot is specifies
1193 is queried and converted into a series of constants.
1196 (choice (const :tag "None" nil)
1197 :slotofchoices morestuff)
1200 and if the slot @code{morestuff} contains @code{(sym1 sym2 sym3)}, the
1201 above example is converted into:
1204 (choice (const :tag "None" nil)
1210 This is useful when a given item needs to be selected from a list of
1211 items defined in this second slot.
1214 @chapter Introspection
1216 Introspection permits a programmer to peek at the contents of a class
1217 without any previous knowledge of that class. While @eieio{} implements
1218 objects on top of vectors, and thus everything is technically visible,
1219 some functions have been provided. None of these functions are a part
1222 @defun object-slots obj
1223 Return the list of public slots for @var{obj}.
1226 @defun class-slot-initarg class slot
1227 For the given @var{class} return an :initarg associated with
1228 @var{slot}. Not all slots have initargs, so the return value can be
1233 @chapter Base Classes
1235 All defined classes, if created with no specified parent class,
1236 inherit from a special class called @code{eieio-default-superclass}.
1237 @xref{Default Superclass}.
1239 Often, it is more convenient to inherit from one of the other base
1240 classes provided by @eieio{}, which have useful pre-defined
1241 properties. (Since @eieio{} supports multiple inheritance, you can
1242 even inherit from more than one of these classes at once.)
1245 * eieio-instance-inheritor:: Enable value inheritance between instances.
1246 * eieio-instance-tracker:: Enable self tracking instances.
1247 * eieio-singleton:: Only one instance of a given class.
1248 * eieio-persistent:: Enable persistence for a class.
1249 * eieio-named:: Use the object name as a :name slot.
1250 * eieio-speedbar:: Enable speedbar support in your objects.
1253 @node eieio-instance-inheritor
1254 @section @code{eieio-instance-inheritor}
1256 This class is defined in the package @file{eieio-base}.
1258 Instance inheritance is a mechanism whereby the value of a slot in
1259 object instance can reference the parent instance. If the parent's slot
1260 value is changed, then the child instance is also changed. If the
1261 child's slot is set, then the parent's slot is not modified.
1263 @deftp {Class} eieio-instance-inheritor parent-instance
1264 A class whose instances are enabled with instance inheritance.
1265 The @var{parent-instance} slot indicates the instance which is
1266 considered the parent of the current instance. Default is @code{nil}.
1270 To use this class, inherit from it with your own class.
1271 To make a new instance that inherits from and existing instance of your
1272 class, use the @code{clone} method with additional parameters
1273 to specify local values.
1275 @cindex slot-unbound
1276 The @code{eieio-instance-inheritor} class works by causing cloned
1277 objects to have all slots unbound. This class' @code{slot-unbound}
1278 method will cause references to unbound slots to be redirected to the
1279 parent instance. If the parent slot is also unbound, then
1280 @code{slot-unbound} will signal an error named @code{slot-unbound}.
1282 @node eieio-instance-tracker
1283 @section @code{eieio-instance-tracker}
1285 This class is defined in the package @file{eieio-base}.
1287 Sometimes it is useful to keep a master list of all instances of a given
1288 class. The class @code{eieio-instance-tracker} performs this task.
1290 @deftp {Class} eieio-instance-tracker tracker-symbol
1291 Enable instance tracking for this class.
1292 The slot @var{tracker-symbol} should be initialized in inheritors of
1293 this class to a symbol created with @code{defvar}. This symbol will
1294 serve as the variable used as a master list of all objects of the given
1298 @defmethod eieio-instance-tracker initialize-instance obj slot
1299 This method is defined as an @code{:after} method.
1300 It adds new instances to the master list. Do not overload this method
1301 unless you use @code{call-next-method.}
1304 @defmethod eieio-instance-tracker delete-instance obj
1305 Remove @var{obj} from the master list of instances of this class.
1306 This may let the garbage collector nab this instance.
1309 @deffn eieio-instance-tracker-find key slot list-symbol
1310 This convenience function lets you find instances. @var{key} is the
1311 value to search for. @var{slot} is the slot to compare @var{KEY}
1312 against. The function @code{equal} is used for comparison.
1313 The parameter @var{list-symbol} is the variable symbol which contains the
1314 list of objects to be searched.
1317 @node eieio-singleton
1318 @section @code{eieio-singleton}
1320 This class is defined in the package @file{eieio-base}.
1322 @deftp {Class} eieio-singleton
1323 Inheriting from the singleton class will guarantee that there will
1324 only ever be one instance of this class. Multiple calls to
1325 @code{make-instance} will always return the same object.
1328 @node eieio-persistent
1329 @section @code{eieio-persistent}
1331 This class is defined in the package @file{eieio-base}.
1333 If you want an object, or set of objects to be persistent, meaning the
1334 slot values are important to keep saved between sessions, then you will
1335 want your top level object to inherit from @code{eieio-persistent}.
1337 To make sure your persistent object can be moved, make sure all file
1338 names stored to disk are made relative with
1339 @code{eieio-persistent-path-relative}.
1341 @deftp {Class} eieio-persistent file file-header-line
1342 Enables persistence for instances of this class.
1343 Slot @var{file} with initarg @code{:file} is the file name in which this
1344 object will be saved.
1345 Class allocated slot @var{file-header-line} is used with method
1346 @code{object-write} as a header comment.
1349 All objects can write themselves to a file, but persistent objects have
1350 several additional methods that aid in maintaining them.
1352 @defmethod eieio-persistent eieio-persistent-save obj &optional file
1353 Write the object @var{obj} to its file.
1354 If optional argument @var{file} is specified, use that file name
1358 @defmethod eieio-persistent eieio-persistent-path-relative obj file
1359 Return a file name derived from @var{file} which is relative to the
1360 stored location of @var{OBJ}. This method should be used to convert
1361 file names so that they are relative to the save file, making any system
1362 of files movable from one location to another.
1365 @defmethod eieio-persistent object-write obj &optional comment
1366 Like @code{object-write} for @code{standard-object}, but will derive
1367 a header line comment from the class allocated slot if one is not
1371 @defun eieio-persistent-read filename &optional class allow-subclass
1372 Read a persistent object from @var{filename}, and return it.
1373 Signal an error if the object in @var{FILENAME} is not a constructor
1374 for @var{CLASS}. Optional @var{allow-subclass} says that it is ok for
1375 @code{eieio-persistent-read} to load in subclasses of class instead of
1380 @section @code{eieio-named}
1382 This class is defined in the package @file{eieio-base}.
1384 @deftp {Class} eieio-named
1386 Name storage already occurs in an object. This object provides get/set
1390 @node eieio-speedbar
1391 @section @code{eieio-speedbar}
1393 This class is in package @file{eieio-speedbar}.
1395 If a series of class instances map to a tree structure, it is possible
1396 to cause your classes to be displayable in Speedbar. @xref{Top,,,speedbar}.
1397 Inheriting from these classes will enable a speedbar major display mode
1398 with a minimum of effort.
1400 @deftp {Class} eieio-speedbar buttontype buttonface
1401 Enables base speedbar display for a class.
1402 @cindex speedbar-make-tag-line
1403 The slot @var{buttontype} is any of the symbols allowed by the
1404 function @code{speedbar-make-tag-line} for the @var{exp-button-type}
1405 argument @xref{Extending,,,speedbar}.
1406 The slot @var{buttonface} is the face to use for the text of the string
1407 displayed in speedbar.
1408 The slots @var{buttontype} and @var{buttonface} are class allocated
1409 slots, and do not take up space in your instances.
1412 @deftp {Class} eieio-speedbar-directory-button buttontype buttonface
1413 This class inherits from @code{eieio-speedbar} and initializes
1414 @var{buttontype} and @var{buttonface} to appear as directory level lines.
1417 @deftp {Class} eieio-speedbar-file-button buttontype buttonface
1418 This class inherits from @code{eieio-speedbar} and initializes
1419 @var{buttontype} and @var{buttonface} to appear as file level lines.
1422 To use these classes, inherit from one of them in you class. You can
1423 use multiple inheritance with them safely. To customize your class for
1424 speedbar display, override the default values for @var{buttontype} and
1425 @var{buttonface} to get the desired effects.
1427 Useful methods to define for your new class include:
1429 @defmethod eieio-speedbar eieio-speedbar-derive-line-path obj depth
1430 Return a string representing a directory associated with an instance
1431 of @var{obj}. @var{depth} can be used to index how many levels of
1432 indentation have been opened by the user where @var{obj} is shown.
1436 @defmethod eieio-speedbar eieio-speedbar-description obj
1437 Return a string description of @var{OBJ}.
1438 This is shown in the minibuffer or tooltip when the mouse hovers over
1439 this instance in speedbar.
1442 @defmethod eieio-speedbar eieio-speedbar-child-description obj
1443 Return a string representing a description of a child node of @var{obj}
1444 when that child is not an object. It is often useful to just use
1445 item info helper functions such as @code{speedbar-item-info-file-helper}.
1448 @defmethod eieio-speedbar eieio-speedbar-object-buttonname obj
1449 Return a string which is the text displayed in speedbar for @var{obj}.
1452 @defmethod eieio-speedbar eieio-speedbar-object-children obj
1453 Return a list of children of @var{obj}.
1456 @defmethod eieio-speedbar eieio-speedbar-child-make-tag-lines obj depth
1457 This method inserts a list of speedbar tag lines for @var{obj} to
1458 represent its children. Implement this method for your class
1459 if your children are not objects themselves. You still need to
1460 implement @code{eieio-speedbar-object-children}.
1462 In this method, use techniques specified in the Speedbar manual.
1463 @xref{Extending,,,speedbar}.
1466 Some other functions you will need to learn to use are:
1468 @deffn eieio-speedbar-create make-map key-map menu name toplevelfn
1469 Register your object display mode with speedbar.
1470 @var{make-map} is a function which initialized you keymap.
1471 @var{key-map} is a symbol you keymap is installed into.
1472 @var{menu} is an easy menu vector representing menu items specific to your
1474 @var{name} is a short string to use as a name identifying you mode.
1475 @var{toplevelfn} is a function called which must return a list of
1476 objects representing those in the instance system you wish to browse in
1479 Read the Extending chapter in the speedbar manual for more information
1480 on how speedbar modes work
1481 @xref{Extending,,,speedbar}.
1485 @chapter Browsing class trees
1487 The command @kbd{M-x eieio-browse} displays a buffer listing all the
1488 currently loaded classes in Emacs. The classes are listed in an
1489 indented tree structure, starting from @code{eieio-default-superclass}
1490 (@pxref{Default Superclass}).
1492 With a prefix argument, this command prompts for a class name; it then
1493 lists only that class and its subclasses.
1495 Here is a sample tree from our current example:
1498 eieio-default-superclass
1500 +--data-object-symbol
1503 Note: new classes are consed into the inheritance lists, so the tree
1504 comes out upside-down.
1507 @chapter Class Values
1509 You can use the normal @code{describe-function} command to retrieve
1510 information about a class. Running it on constructors will show a
1511 full description of the generated class. If you call it on a generic
1512 function, all implementations of that generic function will be listed,
1513 together with links through which you can directly jump to the source.
1515 @node Default Superclass
1516 @chapter Default Superclass
1518 All defined classes, if created with no specified parent class, will
1519 inherit from a special class stored in
1520 @code{eieio-default-superclass}. This superclass is quite simple, but
1521 with it, certain default methods or attributes can be added to all
1522 objects. In CLOS, this would be named @code{STANDARD-CLASS}, and that
1523 symbol is an alias to @code{eieio-default-superclass}.
1525 Currently, the default superclass is defined as follows:
1528 (defclass eieio-default-superclass nil
1530 "Default parent class for classes with no specified parent class.
1531 Its slots are automatically adopted by classes with no specified
1532 parents. This class is not stored in the `parent' slot of a class vector."
1536 The default superclass implements several methods providing a default
1537 behavior for all objects created by @eieio{}.
1540 * Initialization:: How objects are initialized
1541 * Basic Methods:: Clone, print, and write
1542 * Signal Handling:: Methods for managing signals.
1545 @node Initialization
1546 @section Initialization
1548 When creating an object of any type, you can use its constructor, or
1549 @code{make-instance}. This, in turns calls the method
1550 @code{initialize-instance}, which then calls the method
1551 @code{shared-initialize}.
1553 These methods are all implemented on the default superclass so you do
1554 not need to write them yourself, unless you need to override one of
1557 Users should not need to call @code{initialize-instance} or
1558 @code{shared-initialize}, as these are used by @code{make-instance} to
1559 initialize the object. They are instead provided so that users can
1560 augment these behaviors.
1562 @defun initialize-instance obj &rest slots
1563 Initialize @var{obj}. Sets slots of @var{obj} with @var{slots} which
1564 is a list of name/value pairs. These are actually just passed to
1565 @code{shared-initialize}.
1568 @defun shared-initialize obj &rest slots
1569 Sets slots of @var{obj} with @var{slots} which is a list of name/value
1572 This is called from the default constructor.
1576 @section Basic Methods
1578 Additional useful methods defined on the base subclass are:
1580 @defun clone obj &rest params
1582 Make a copy of @var{obj}, and then apply @var{params}.
1583 @var{params} is a parameter list of the same form as @var{initialize-instance}
1584 which are applied to change the object. When overloading @dfn{clone}, be
1585 sure to call @dfn{call-next-method} first and modify the returned object.
1588 @defun object-print this &rest strings
1589 @anchor{object-print}
1590 Pretty printer for object @var{this}. Call function @dfn{eieio-object-name} with @var{strings}.
1591 The default method for printing object @var{this} is to use the
1592 function @dfn{eieio-object-name}.
1594 It is sometimes useful to put a summary of the object into the
1595 default #<notation> string when using eieio browsing tools.
1597 Implement this function and specify @var{strings} in a call to
1598 @dfn{call-next-method} to provide additional summary information.
1599 When passing in extra strings from child classes, always remember
1603 (defclass data-object ()
1605 "Object containing one data slot.")
1607 (defmethod object-print ((this data-object) &optional strings)
1608 "Return a string with a summary of the data object as part of the name."
1609 (apply 'call-next-method this
1610 (cons (format " value: %s" (render this)) strings)))
1613 Here is what some output could look like:
1615 (object-print test-object)
1616 => #<data-object test-object value: 3>
1620 @defun object-write obj &optional comment
1621 Write @var{obj} onto a stream in a readable fashion. The resulting
1622 output will be Lisp code which can be used with @code{read} and
1623 @code{eval} to recover the object. Only slots with @code{:initarg}s
1624 are written to the stream.
1627 @node Signal Handling
1628 @section Signal Handling
1630 The default superclass defines methods for managing error conditions.
1631 These methods all throw a signal for a particular error condition.
1633 By implementing one of these methods for a class, you can change the
1634 behavior that occurs during one of these error cases, or even ignore
1635 the error by providing some behavior.
1637 @defun slot-missing object slot-name operation &optional new-value
1638 @anchor{slot-missing}
1639 Method invoked when an attempt to access a slot in @var{object} fails.
1640 @var{slot-name} is the name of the failed slot, @var{operation} is the type of access
1641 that was requested, and optional @var{new-value} is the value that was desired
1644 This method is called from @code{oref}, @code{oset}, and other functions which
1645 directly reference slots in EIEIO objects.
1647 The default method signals an error of type @code{invalid-slot-name}.
1650 You may override this behavior, but it is not expected to return in the
1651 current implementation.
1653 This function takes arguments in a different order than in CLOS.
1656 @defun slot-unbound object class slot-name fn
1657 @anchor{slot-unbound}
1658 Slot unbound is invoked during an attempt to reference an unbound slot.
1659 @var{object} is the instance of the object being reference. @var{class} is the
1660 class of @var{object}, and @var{slot-name} is the offending slot. This function
1661 throws the signal @code{unbound-slot}. You can overload this function and
1662 return the value to use in place of the unbound value.
1663 Argument @var{fn} is the function signaling this error.
1664 Use @dfn{slot-boundp} to determine if a slot is bound or not.
1666 In @var{clos}, the argument list is (@var{class} @var{object} @var{slot-name}), but
1667 @var{eieio} can only dispatch on the first argument, so the first two are swapped.
1670 @defun no-applicable-method object method &rest args
1671 @anchor{no-applicable-method}
1672 Called if there are no implementations for @var{object} in @var{method}.
1673 @var{object} is the object which has no method implementation.
1674 @var{args} are the arguments that were passed to @var{method}.
1676 Implement this for a class to block this signal. The return
1677 value becomes the return value of the original method call.
1680 @defun no-next-method object &rest args
1681 @anchor{no-next-method}
1682 Called from @dfn{call-next-method} when no additional methods are available.
1683 @var{object} is othe object being called on @dfn{call-next-method}.
1684 @var{args} are the arguments it is called by.
1685 This method signals @dfn{no-next-method} by default. Override this
1686 method to not throw an error, and its return value becomes the
1687 return value of @dfn{call-next-method}.
1693 There are new condition names (signals) that can be caught when using
1696 @deffn Signal invalid-slot-name obj-or-class slot
1697 This signal is called when an attempt to reference a slot in an
1698 @var{obj-or-class} is made, and the @var{slot} is not defined for
1702 @deffn Signal no-method-definition method arguments
1703 This signal is called when @var{method} is called, with @var{arguments}
1704 and nothing is resolved. This occurs when @var{method} has been
1705 defined, but the arguments make it impossible for @eieio{} to determine
1706 which method body to run.
1708 To prevent this signal from occurring in your class, implement the
1709 method @code{no-applicable-method} for your class. This method is
1710 called when to throw this signal, so implementing this for your class
1711 allows you block the signal, and perform some work.
1714 @deffn Signal no-next-method class arguments
1715 This signal is called if the function @code{call-next-method} is called
1716 and there is no next method to be called.
1718 Overload the method @code{no-next-method} to protect against this signal.
1721 @deffn Signal invalid-slot-type slot spec value
1722 This signal is called when an attempt to set @var{slot} is made, and
1723 @var{value} doesn't match the specified type @var{spec}.
1725 In @eieio{}, this is also used if a slot specifier has an invalid value
1726 during a @code{defclass}.
1729 @deffn Signal unbound-slot object class slot
1730 This signal is called when an attempt to reference @var{slot} in
1731 @var{object} is made, and that instance is currently unbound.
1734 @node Naming Conventions
1735 @chapter Naming Conventions
1737 @xref{Tips,,Tips and Conventions,elisp,GNU Emacs Lisp Reference
1738 Manual}, for a description of Emacs Lisp programming conventions.
1739 These conventions help ensure that Emacs packages work nicely one
1740 another, so an @eieio{}-based program should follow them. Here are
1741 some conventions that apply specifically to @eieio{}-based programs:
1745 @item Come up with a package prefix that is relatively short. Prefix
1746 all classes, and methods with your prefix. This is a standard
1747 convention for functions and variables in Emacs.
1749 @item Do not prefix method names with the class name. All methods in
1750 @eieio{} are ``virtual'', and are dynamically dispatched. Anyone can
1751 override your methods at any time. Your methods should be prefixed
1752 with your package name.
1754 @item Do not prefix slots in your class. The slots are always locally
1755 scoped to your class, and need no prefixing.
1757 @item If your library inherits from other libraries of classes, you
1758 must ``require'' that library with the @code{require} command.
1762 @node CLOS compatibility
1763 @chapter CLOS compatibility
1765 Currently, the following functions should behave almost as expected from
1771 All slot keywords are available but not all work correctly.
1772 Slot keyword differences are:
1776 @item :reader, and :writer tags
1777 Create methods that signal errors instead of creating an unqualified
1778 method. You can still create new ones to do its business.
1781 This should create an unqualified method to access a slot, but
1782 instead pre-builds a method that gets the slot's value.
1785 Specifier uses the @code{typep} function from the @file{cl}
1786 package. @xref{Type Predicates,,,cl,Common Lisp Extensions}.
1787 It therefore has the same issues as that package. Extensions include
1788 the ability to provide object names.
1791 defclass also supports class options, but does not currently use values
1792 of @code{:metaclass}, and @code{:default-initargs}.
1795 Make instance works as expected, however it just uses the @eieio{} instance
1796 creator automatically generated when a new class is created.
1797 @xref{Making New Objects}.
1800 Creates the desired symbol, and accepts all of the expected arguments
1801 except @code{:around}.
1804 Calls defgeneric, and accepts most of the expected arguments. Only
1805 the first argument to the created method may have a type specifier.
1806 To type cast against a class, the class must exist before defmethod is
1807 called. In addition, the @code{:around} tag is not supported.
1809 @item call-next-method
1810 Inside a method, calls the next available method up the inheritance tree
1811 for the given object. This is different than that found in CLOS because
1812 in @eieio{} this function accepts replacement arguments. This permits
1813 subclasses to modify arguments as they are passed up the tree. If no
1814 arguments are given, the expected CLOS behavior is used.
1817 CLOS supports the @code{describe} command, but @eieio{} provides
1818 support for using the standard @code{describe-function} command on a
1819 constructor or generic function.
1821 When creating a new class (@pxref{Building Classes}) there are several
1822 new keywords supported by @eieio{}.
1824 In @eieio{} tags are in lower case, not mixed case.
1829 @eieio{} is an incomplete implementation of CLOS@. Finding ways to
1830 improve the compatibility would help make CLOS style programs run
1833 Some important compatibility features that would be good to add are:
1837 Support for metaclasses and EQL specialization.
1839 @code{:around} method key.
1841 Method dispatch for built-in types.
1843 Method dispatch for multiple argument typing.
1845 Improve integration with the @file{cl} package.
1848 There are also improvements to be made to allow @eieio{} to operate
1849 better in the Emacs environment.
1853 Allow subclassing of Emacs built-in types, such as faces, markers, and
1856 Allow method overloading of method-like functions in Emacs.
1859 @node GNU Free Documentation License
1860 @appendix GNU Free Documentation License
1861 @include doclicense.texi
1863 @node Function Index
1864 @unnumbered Function Index