1 /* Indentation functions.
2 Copyright (C) 1985,86,87,88,93,94,95,98 Free Software Foundation, Inc.
4 This file is part of GNU Emacs.
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
33 #include "intervals.h"
34 #include "region-cache.h"
36 /* Indentation can insert tabs if this is non-zero;
37 otherwise always uses spaces */
40 #define min(a, b) ((a) < (b) ? (a) : (b))
41 #define max(a, b) ((a) > (b) ? (a) : (b))
45 /* These three values memoize the current column to avoid recalculation */
46 /* Some things in set last_known_column_point to -1
47 to mark the memoized value as invalid */
48 /* Last value returned by current_column */
49 int last_known_column
;
50 /* Value of point when current_column was called */
51 int last_known_column_point
;
52 /* Value of MODIFF when current_column was called */
53 int last_known_column_modified
;
55 static int current_column_1 ();
56 static int position_indentation ();
58 /* Cache of beginning of line found by the last call of
60 int current_column_bol_cache
;
62 /* Get the display table to use for the current buffer. */
64 struct Lisp_Char_Table
*
65 buffer_display_table ()
69 thisbuf
= current_buffer
->display_table
;
70 if (DISP_TABLE_P (thisbuf
))
71 return XCHAR_TABLE (thisbuf
);
72 if (DISP_TABLE_P (Vstandard_display_table
))
73 return XCHAR_TABLE (Vstandard_display_table
);
77 /* Width run cache considerations. */
79 /* Return the width of character C under display table DP. */
82 character_width (c
, dp
)
84 struct Lisp_Char_Table
*dp
;
88 /* These width computations were determined by examining the cases
89 in display_text_line. */
91 /* Everything can be handled by the display table, if it's
92 present and the element is right. */
93 if (dp
&& (elt
= DISP_CHAR_VECTOR (dp
, c
), VECTORP (elt
)))
94 return XVECTOR (elt
)->size
;
96 /* Some characters are special. */
97 if (c
== '\n' || c
== '\t' || c
== '\015')
100 /* Printing characters have width 1. */
101 else if (c
>= 040 && c
< 0177)
104 /* Everybody else (control characters, metacharacters) has other
105 widths. We could return their actual widths here, but they
106 depend on things like ctl_arrow and crud like that, and they're
107 not very common at all. So we'll just claim we don't know their
113 /* Return true iff the display table DISPTAB specifies the same widths
114 for characters as WIDTHTAB. We use this to decide when to
115 invalidate the buffer's width_run_cache. */
117 disptab_matches_widthtab (disptab
, widthtab
)
118 struct Lisp_Char_Table
*disptab
;
119 struct Lisp_Vector
*widthtab
;
123 if (widthtab
->size
!= 256)
126 for (i
= 0; i
< 256; i
++)
127 if (character_width (i
, disptab
)
128 != XFASTINT (widthtab
->contents
[i
]))
134 /* Recompute BUF's width table, using the display table DISPTAB. */
136 recompute_width_table (buf
, disptab
)
138 struct Lisp_Char_Table
*disptab
;
141 struct Lisp_Vector
*widthtab
;
143 if (!VECTORP (buf
->width_table
))
144 buf
->width_table
= Fmake_vector (make_number (256), make_number (0));
145 widthtab
= XVECTOR (buf
->width_table
);
146 if (widthtab
->size
!= 256)
149 for (i
= 0; i
< 256; i
++)
150 XSETFASTINT (widthtab
->contents
[i
], character_width (i
, disptab
));
153 /* Allocate or free the width run cache, as requested by the current
154 state of current_buffer's cache_long_line_scans variable. */
156 width_run_cache_on_off ()
158 if (NILP (current_buffer
->cache_long_line_scans
)
159 /* And, for the moment, this feature doesn't work on multibyte
161 || !NILP (current_buffer
->enable_multibyte_characters
))
163 /* It should be off. */
164 if (current_buffer
->width_run_cache
)
166 free_region_cache (current_buffer
->width_run_cache
);
167 current_buffer
->width_run_cache
= 0;
168 current_buffer
->width_table
= Qnil
;
173 /* It should be on. */
174 if (current_buffer
->width_run_cache
== 0)
176 current_buffer
->width_run_cache
= new_region_cache ();
177 recompute_width_table (current_buffer
, buffer_display_table ());
183 /* Skip some invisible characters starting from POS.
184 This includes characters invisible because of text properties
185 and characters invisible because of overlays.
187 If position POS is followed by invisible characters,
188 skip some of them and return the position after them.
189 Otherwise return POS itself.
191 Set *NEXT_BOUNDARY_P to the next position at which
192 it will be necessary to call this function again.
194 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
195 to a value greater than TO.
197 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
198 take account of overlays that apply only in WINDOW.
200 We don't necessarily skip all the invisible characters after POS
201 because that could take a long time. We skip a reasonable number
202 which can be skipped quickly. If there might be more invisible
203 characters immediately following, then *NEXT_BOUNDARY_P
204 will equal the return value. */
207 skip_invisible (pos
, next_boundary_p
, to
, window
)
209 int *next_boundary_p
;
213 Lisp_Object prop
, position
, overlay_limit
, proplimit
;
217 XSETFASTINT (position
, pos
);
218 XSETBUFFER (buffer
, current_buffer
);
220 /* Give faster response for overlay lookup near POS. */
221 recenter_overlay_lists (current_buffer
, pos
);
223 /* We must not advance farther than the next overlay change.
224 The overlay change might change the invisible property;
225 or there might be overlay strings to be displayed there. */
226 overlay_limit
= Fnext_overlay_change (position
);
227 /* As for text properties, this gives a lower bound
228 for where the invisible text property could change. */
229 proplimit
= Fnext_property_change (position
, buffer
, Qt
);
230 if (XFASTINT (overlay_limit
) < XFASTINT (proplimit
))
231 proplimit
= overlay_limit
;
232 /* PROPLIMIT is now a lower bound for the next change
233 in invisible status. If that is plenty far away,
234 use that lower bound. */
235 if (XFASTINT (proplimit
) > pos
+ 100 || XFASTINT (proplimit
) >= to
)
236 *next_boundary_p
= XFASTINT (proplimit
);
237 /* Otherwise, scan for the next `invisible' property change. */
240 /* Don't scan terribly far. */
241 XSETFASTINT (proplimit
, min (pos
+ 100, to
));
242 /* No matter what. don't go past next overlay change. */
243 if (XFASTINT (overlay_limit
) < XFASTINT (proplimit
))
244 proplimit
= overlay_limit
;
245 end
= XFASTINT (Fnext_single_property_change (position
, Qinvisible
,
248 /* Don't put the boundary in the middle of multibyte form if
249 there is no actual property change. */
251 && !NILP (current_buffer
->enable_multibyte_characters
)
253 while (pos
< end
&& !CHAR_HEAD_P (POS_ADDR (end
)))
256 *next_boundary_p
= end
;
258 /* if the `invisible' property is set, we can skip to
259 the next property change */
260 if (!NILP (window
) && EQ (XWINDOW (window
)->buffer
, buffer
))
261 prop
= Fget_char_property (position
, Qinvisible
, window
);
263 prop
= Fget_char_property (position
, Qinvisible
, buffer
);
264 if (TEXT_PROP_MEANS_INVISIBLE (prop
))
265 return *next_boundary_p
;
269 /* If a composition starts at POS/POS_BYTE and it doesn't stride over
270 POINT, set *LEN/*LEN_BYTE to the character and byte lengths, *WIDTH
271 to the width, and return 1. Otherwise, return 0. */
274 check_composition (pos
, pos_byte
, point
, len
, len_byte
, width
)
275 int pos
, pos_byte
, point
;
276 int *len
, *len_byte
, *width
;
282 if (! find_composition (pos
, -1, &start
, &end
, &prop
, Qnil
)
283 || pos
!= start
|| point
< end
)
285 if ((id
= get_composition_id (pos
, pos_byte
, end
- pos
, prop
, Qnil
)) < 0)
288 *len
= COMPOSITION_LENGTH (prop
);
289 *len_byte
= CHAR_TO_BYTE (end
) - pos_byte
;
290 *width
= composition_table
[id
]->width
;
294 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
296 DP is a display table or NULL.
298 This macro is used in current_column_1, Fmove_to_column, and
301 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
306 c = STRING_CHAR_AND_LENGTH (p, MAX_MULTIBYTE_LENGTH, bytes); \
307 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
311 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
312 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
314 width = WIDTH_BY_CHAR_HEAD (*p); \
316 wide_column = width; \
320 DEFUN ("current-column", Fcurrent_column
, Scurrent_column
, 0, 0, 0,
321 "Return the horizontal position of point. Beginning of line is column 0.\n\
322 This is calculated by adding together the widths of all the displayed\n\
323 representations of the character between the start of the previous line\n\
324 and point. (eg control characters will have a width of 2 or 4, tabs\n\
325 will have a variable width)\n\
326 Ignores finite width of frame, which means that this function may return\n\
327 values greater than (frame-width).\n\
328 Whether the line is visible (if `selective-display' is t) has no effect;\n\
329 however, ^M is treated as end of line when `selective-display' is t.")
333 XSETFASTINT (temp
, current_column ());
337 /* Cancel any recorded value of the horizontal position. */
340 invalidate_current_column ()
342 last_known_column_point
= 0;
349 register unsigned char *ptr
, *stop
;
350 register int tab_seen
;
353 register int tab_width
= XINT (current_buffer
->tab_width
);
354 int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
355 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
358 if (PT
== last_known_column_point
359 && MODIFF
== last_known_column_modified
)
360 return last_known_column
;
362 /* If the buffer has overlays, text properties,
363 or multibyte characters, use a more general algorithm. */
364 if (BUF_INTERVALS (current_buffer
)
365 || !NILP (current_buffer
->overlays_before
)
366 || !NILP (current_buffer
->overlays_after
)
368 return current_column_1 ();
370 /* Scan backwards from point to the previous newline,
371 counting width. Tab characters are the only complicated case. */
373 /* Make a pointer for decrementing through the chars before point. */
374 ptr
= BYTE_POS_ADDR (PT_BYTE
- 1) + 1;
375 /* Make a pointer to where consecutive chars leave off,
376 going backwards from point. */
379 else if (PT
<= GPT
|| BEGV
> GPT
)
384 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
386 col
= 0, tab_seen
= 0, post_tab
= 0;
392 /* We stopped either for the beginning of the buffer
394 if (ptr
== BEGV_ADDR
)
396 /* It was the gap. Jump back over it. */
399 /* Check whether that brings us to beginning of buffer. */
400 if (BEGV
>= GPT
) break;
404 if (dp
!= 0 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
405 col
+= XVECTOR (DISP_CHAR_VECTOR (dp
, c
))->size
;
406 else if (c
>= 040 && c
< 0177)
409 || (c
== '\r' && EQ (current_buffer
->selective_display
, Qt
)))
417 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
424 col
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
429 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
433 if (ptr
== BEGV_ADDR
)
434 current_column_bol_cache
= BEGV
;
436 current_column_bol_cache
= BYTE_TO_CHAR (PTR_BYTE_POS (ptr
));
438 last_known_column
= col
;
439 last_known_column_point
= PT
;
440 last_known_column_modified
= MODIFF
;
445 /* Return the column number of position POS
446 by scanning forward from the beginning of the line.
447 This function handles characters that are invisible
448 due to text properties or overlays. */
453 register int tab_width
= XINT (current_buffer
->tab_width
);
454 register int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
455 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
456 int multibyte
= !NILP (current_buffer
->enable_multibyte_characters
);
458 /* Start the scan at the beginning of this line with column number 0. */
459 register int col
= 0;
461 int next_boundary
, next_boundary_byte
;
462 int opoint
= PT
, opoint_byte
= PT_BYTE
;
464 scan_newline (PT
, PT_BYTE
, BEGV
, BEGV_BYTE
, -1, 1);
465 current_column_bol_cache
= PT
;
466 scan
= PT
, scan_byte
= PT_BYTE
;
467 SET_PT_BOTH (opoint
, opoint_byte
);
468 next_boundary
= scan
;
469 next_boundary_byte
= scan_byte
;
471 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
473 /* Scan forward to the target position. */
474 while (scan
< opoint
)
478 /* Occasionally we may need to skip invisible text. */
479 while (scan
== next_boundary
)
482 /* This updates NEXT_BOUNDARY to the next place
483 where we might need to skip more invisible text. */
484 scan
= skip_invisible (scan
, &next_boundary
, opoint
, Qnil
);
487 if (scan
!= old_scan
)
488 scan_byte
= CHAR_TO_BYTE (scan
);
489 next_boundary_byte
= CHAR_TO_BYTE (next_boundary
);
492 /* Check composition sequence. */
494 int len
, len_byte
, width
;
496 if (check_composition (scan
, scan_byte
, opoint
,
497 &len
, &len_byte
, &width
))
500 scan_byte
+= len_byte
;
507 c
= FETCH_BYTE (scan_byte
);
509 && ! (multibyte
&& BASE_LEADING_CODE_P (c
))
510 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
512 col
+= XVECTOR (DISP_CHAR_VECTOR (dp
, c
))->size
;
519 if (c
== '\r' && EQ (current_buffer
->selective_display
, Qt
))
527 col
= col
/ tab_width
* tab_width
;
529 else if (multibyte
&& BASE_LEADING_CODE_P (c
))
532 int bytes
, width
, wide_column
;
535 ptr
= BYTE_POS_ADDR (scan_byte
);
536 MULTIBYTE_BYTES_WIDTH (ptr
, dp
);
540 else if (ctl_arrow
&& (c
< 040 || c
== 0177))
542 else if (c
< 040 || c
>= 0177)
549 last_known_column
= col
;
550 last_known_column_point
= PT
;
551 last_known_column_modified
= MODIFF
;
556 /* Return the width in columns of the part of STRING from BEG to END.
557 If BEG is nil, that stands for the beginning of STRING.
558 If END is nil, that stands for the end of STRING. */
561 string_display_width (string
, beg
, end
)
562 Lisp_Object string
, beg
, end
;
565 register unsigned char *ptr
, *stop
;
566 register int tab_seen
;
569 register int tab_width
= XINT (current_buffer
->tab_width
);
570 int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
571 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
575 e
= XSTRING (string
)->size
;
578 CHECK_NUMBER (end
, 0);
586 CHECK_NUMBER (beg
, 0);
590 /* Make a pointer for decrementing through the chars before point. */
591 ptr
= XSTRING (string
)->data
+ e
;
592 /* Make a pointer to where consecutive chars leave off,
593 going backwards from point. */
594 stop
= XSTRING (string
)->data
+ b
;
596 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
598 col
= 0, tab_seen
= 0, post_tab
= 0;
606 if (dp
!= 0 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
607 col
+= XVECTOR (DISP_CHAR_VECTOR (dp
, c
))->size
;
608 else if (c
>= 040 && c
< 0177)
615 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
622 col
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
627 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
634 DEFUN ("indent-to", Findent_to
, Sindent_to
, 1, 2, "NIndent to column: ",
635 "Indent from point with tabs and spaces until COLUMN is reached.\n\
636 Optional second argument MININUM says always do at least MININUM spaces\n\
637 even if that goes past COLUMN; by default, MININUM is zero.")
639 Lisp_Object column
, minimum
;
642 register int fromcol
;
643 register int tab_width
= XINT (current_buffer
->tab_width
);
645 CHECK_NUMBER (column
, 0);
647 XSETFASTINT (minimum
, 0);
648 CHECK_NUMBER (minimum
, 1);
650 fromcol
= current_column ();
651 mincol
= fromcol
+ XINT (minimum
);
652 if (mincol
< XINT (column
)) mincol
= XINT (column
);
654 if (fromcol
== mincol
)
655 return make_number (mincol
);
657 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
659 if (indent_tabs_mode
)
662 XSETFASTINT (n
, mincol
/ tab_width
- fromcol
/ tab_width
);
663 if (XFASTINT (n
) != 0)
665 Finsert_char (make_number ('\t'), n
, Qt
);
667 fromcol
= (mincol
/ tab_width
) * tab_width
;
671 XSETFASTINT (column
, mincol
- fromcol
);
672 Finsert_char (make_number (' '), column
, Qt
);
674 last_known_column
= mincol
;
675 last_known_column_point
= PT
;
676 last_known_column_modified
= MODIFF
;
678 XSETINT (column
, mincol
);
683 static int position_indentation
P_ ((int));
685 DEFUN ("current-indentation", Fcurrent_indentation
, Scurrent_indentation
,
687 "Return the indentation of the current line.\n\
688 This is the horizontal position of the character\n\
689 following any initial whitespace.")
693 int opoint
= PT
, opoint_byte
= PT_BYTE
;
695 scan_newline (PT
, PT_BYTE
, BEGV
, BEGV_BYTE
, -1, 1);
697 XSETFASTINT (val
, position_indentation (PT_BYTE
));
698 SET_PT_BOTH (opoint
, opoint_byte
);
703 position_indentation (pos_byte
)
704 register int pos_byte
;
706 register int column
= 0;
707 register int tab_width
= XINT (current_buffer
->tab_width
);
708 register unsigned char *p
;
709 register unsigned char *stop
;
710 unsigned char *start
;
711 int next_boundary_byte
= pos_byte
;
712 int ceiling
= next_boundary_byte
;
714 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
716 p
= BYTE_POS_ADDR (pos_byte
);
717 /* STOP records the value of P at which we will need
718 to think about the gap, or about invisible text,
719 or about the end of the buffer. */
721 /* START records the starting value of P. */
729 /* If we have updated P, set POS_BYTE to match.
730 The first time we enter the loop, POS_BYTE is already right. */
732 pos_byte
= PTR_BYTE_POS (p
);
733 /* Consider the various reasons STOP might have been set here. */
734 if (pos_byte
== ZV_BYTE
)
736 if (pos_byte
== next_boundary_byte
)
739 int pos
= BYTE_TO_CHAR (pos_byte
);
740 pos
= skip_invisible (pos
, &next_boundary
, ZV
, Qnil
);
741 pos_byte
= CHAR_TO_BYTE (pos
);
742 next_boundary_byte
= CHAR_TO_BYTE (next_boundary
);
744 if (pos_byte
>= ceiling
)
745 ceiling
= BUFFER_CEILING_OF (pos_byte
) + 1;
746 /* Compute the next place we need to stop and think,
747 and set STOP accordingly. */
748 stop_pos_byte
= min (ceiling
, next_boundary_byte
);
749 /* The -1 and +1 arrange to point at the first byte of gap
750 (if STOP_POS_BYTE is the position of the gap)
751 rather than at the data after the gap. */
753 stop
= BYTE_POS_ADDR (stop_pos_byte
- 1) + 1;
754 p
= BYTE_POS_ADDR (pos_byte
);
759 if (! NILP (current_buffer
->enable_multibyte_characters
))
765 column
+= tab_width
- column
% tab_width
;
768 if (ASCII_BYTE_P (p
[-1])
769 || NILP (current_buffer
->enable_multibyte_characters
))
773 pos_byte
= PTR_BYTE_POS (p
- 1);
774 c
= FETCH_MULTIBYTE_CHAR (pos_byte
);
775 if (CHAR_HAS_CATEGORY (c
, ' '))
779 p
= BYTE_POS_ADDR (pos_byte
);
788 /* Test whether the line beginning at POS is indented beyond COLUMN.
789 Blank lines are treated as if they had the same indentation as the
793 indented_beyond_p (pos
, pos_byte
, column
)
794 int pos
, pos_byte
, column
;
797 int opoint
= PT
, opoint_byte
= PT_BYTE
;
799 SET_PT_BOTH (pos
, pos_byte
);
800 while (PT
> BEGV
&& FETCH_BYTE (PT_BYTE
) == '\n')
801 scan_newline (PT
- 1, PT_BYTE
- 1, BEGV
, BEGV_BYTE
, -1, 0);
803 val
= position_indentation (PT_BYTE
);
804 SET_PT_BOTH (opoint
, opoint_byte
);
805 return val
>= column
;
808 DEFUN ("move-to-column", Fmove_to_column
, Smove_to_column
, 1, 2, "p",
809 "Move point to column COLUMN in the current line.\n\
810 The column of a character is calculated by adding together the widths\n\
811 as displayed of the previous characters in the line.\n\
812 This function ignores line-continuation;\n\
813 there is no upper limit on the column number a character can have\n\
814 and horizontal scrolling has no effect.\n\
816 If specified column is within a character, point goes after that character.\n\
817 If it's past end of line, point goes to end of line.\n\n\
818 A non-nil second (optional) argument FORCE means,\n\
819 if COLUMN is in the middle of a tab character, change it to spaces.\n\
820 In addition, if FORCE is t, and the line is too short\n\
821 to reach column COLUMN, add spaces/tabs to get there.\n\
823 The return value is the current column.")
825 Lisp_Object column
, force
;
828 register int col
= current_column ();
831 register int tab_width
= XINT (current_buffer
->tab_width
);
832 register int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
833 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
834 register int multibyte
= !NILP (current_buffer
->enable_multibyte_characters
);
841 int pos_byte
, end_byte
, next_boundary_byte
;
843 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
844 CHECK_NATNUM (column
, 0);
845 goal
= XINT (column
);
852 next_boundary_byte
= PT_BYTE
;
854 /* If we're starting past the desired column,
855 back up to beginning of line and scan from there. */
859 pos
= current_column_bol_cache
;
860 pos_byte
= CHAR_TO_BYTE (pos
);
866 while (pos
== next_boundary
)
869 pos
= skip_invisible (pos
, &next_boundary
, end
, Qnil
);
871 pos_byte
= CHAR_TO_BYTE (pos
);
872 next_boundary_byte
= CHAR_TO_BYTE (next_boundary
);
877 /* Test reaching the goal column. We do this after skipping
878 invisible characters, so that we put point before the
879 character on which the cursor will appear. */
883 /* Check composition sequence. */
885 int len
, len_byte
, width
;
887 if (check_composition (pos
, pos_byte
, Z
, &len
, &len_byte
, &width
))
890 pos_byte
+= len_byte
;
896 c
= FETCH_BYTE (pos_byte
);
898 && ! (multibyte
&& BASE_LEADING_CODE_P (c
))
899 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
901 col
+= XVECTOR (DISP_CHAR_VECTOR (dp
, c
))->size
;
908 if (c
== '\r' && EQ (current_buffer
->selective_display
, Qt
))
916 col
= col
/ tab_width
* tab_width
;
918 else if (ctl_arrow
&& (c
< 040 || c
== 0177))
920 else if (c
< 040 || c
== 0177)
924 else if (multibyte
&& BASE_LEADING_CODE_P (c
))
926 /* Start of multi-byte form. */
928 int bytes
, width
, wide_column
;
931 ptr
= BYTE_POS_ADDR (pos_byte
);
932 MULTIBYTE_BYTES_WIDTH (ptr
, dp
);
941 SET_PT_BOTH (pos
, pos_byte
);
943 /* If a tab char made us overshoot, change it to spaces
944 and scan through it again. */
945 if (!NILP (force
) && col
> goal
&& c
== '\t' && prev_col
< goal
)
947 int old_point
, old_point_byte
;
949 del_range (PT
- 1, PT
);
950 Findent_to (make_number (goal
), Qnil
);
952 old_point_byte
= PT_BYTE
;
953 Findent_to (make_number (col
), Qnil
);
954 SET_PT_BOTH (old_point
, old_point_byte
);
955 /* Set the last_known... vars consistently. */
959 /* If line ends prematurely, add space to the end. */
960 if (col
< goal
&& EQ (force
, Qt
))
961 Findent_to (make_number (col
= goal
), Qnil
);
963 last_known_column
= col
;
964 last_known_column_point
= PT
;
965 last_known_column_modified
= MODIFF
;
967 XSETFASTINT (val
, col
);
971 /* compute_motion: compute buffer posn given screen posn and vice versa */
973 struct position val_compute_motion
;
975 /* Scan the current buffer forward from offset FROM, pretending that
976 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
977 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
978 and return the ending buffer position and screen location. If we
979 can't hit the requested column exactly (because of a tab or other
980 multi-column character), overshoot.
982 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
983 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
984 earlier call to compute_motion. The other common case is that FROMHPOS
985 is zero and FROM is a position that "belongs" at column zero, but might
986 be shifted by overlay strings; in this case DID_MOTION should be 0.
988 WIDTH is the number of columns available to display text;
989 compute_motion uses this to handle continuation lines and such.
990 HSCROLL is the number of columns not being displayed at the left
991 margin; this is usually taken from a window's hscroll member.
992 TAB_OFFSET is the number of columns of the first tab that aren't
993 being displayed, perhaps because of a continuation line or
996 compute_motion returns a pointer to a struct position. The bufpos
997 member gives the buffer position at the end of the scan, and hpos
998 and vpos give its cartesian location. prevhpos is the column at
999 which the character before bufpos started, and contin is non-zero
1000 if we reached the current line by continuing the previous.
1002 Note that FROMHPOS and TOHPOS should be expressed in real screen
1003 columns, taking HSCROLL and the truncation glyph at the left margin
1004 into account. That is, beginning-of-line moves you to the hpos
1005 -HSCROLL + (HSCROLL > 0).
1007 For example, to find the buffer position of column COL of line LINE
1008 of a certain window, pass the window's starting location as FROM
1009 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1010 Pass the buffer's ZV as TO, to limit the scan to the end of the
1011 visible section of the buffer, and pass LINE and COL as TOVPOS and
1014 When displaying in window w, a typical formula for WIDTH is:
1017 - (has_vertical_scroll_bars
1018 ? FRAME_SCROLL_BAR_COLS (XFRAME (window->frame))
1019 : (window_width + window_left != frame_width))
1022 window_width is XFASTINT (w->width),
1023 window_left is XFASTINT (w->left),
1024 has_vertical_scroll_bars is
1025 FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (WINDOW_FRAME (window)))
1026 and frame_width = FRAME_WIDTH (XFRAME (window->frame))
1028 Or you can let window_internal_width do this all for you, and write:
1029 window_internal_width (w) - 1
1031 The `-1' accounts for the continuation-line backslashes; the rest
1032 accounts for window borders if the window is split horizontally, and
1033 the scroll bars if they are turned on. */
1036 compute_motion (from
, fromvpos
, fromhpos
, did_motion
, to
, tovpos
, tohpos
, width
, hscroll
, tab_offset
, win
)
1037 int from
, fromvpos
, fromhpos
, to
, tovpos
, tohpos
;
1040 int hscroll
, tab_offset
;
1043 register int hpos
= fromhpos
;
1044 register int vpos
= fromvpos
;
1049 register int tab_width
= XFASTINT (current_buffer
->tab_width
);
1050 register int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
1051 register struct Lisp_Char_Table
*dp
= window_display_table (win
);
1053 = (INTEGERP (current_buffer
->selective_display
)
1054 ? XINT (current_buffer
->selective_display
)
1055 : !NILP (current_buffer
->selective_display
) ? -1 : 0);
1058 = (selective
&& dp
&& VECTORP (DISP_INVIS_VECTOR (dp
))
1059 ? XVECTOR (DISP_INVIS_VECTOR (dp
))->size
: 0);
1060 /* The next location where the `invisible' property changes, or an
1061 overlay starts or ends. */
1062 int next_boundary
= from
;
1064 /* For computing runs of characters with similar widths.
1065 Invariant: width_run_width is zero, or all the characters
1066 from width_run_start to width_run_end have a fixed width of
1068 int width_run_start
= from
;
1069 int width_run_end
= from
;
1070 int width_run_width
= 0;
1071 Lisp_Object
*width_table
;
1074 /* The next buffer pos where we should consult the width run cache. */
1075 int next_width_run
= from
;
1078 int multibyte
= !NILP (current_buffer
->enable_multibyte_characters
);
1079 /* If previous char scanned was a wide character,
1080 this is the column where it ended. Otherwise, this is 0. */
1081 int wide_column_end_hpos
= 0;
1082 int prev_pos
; /* Previous buffer position. */
1083 int prev_pos_byte
; /* Previous buffer position. */
1084 int contin_hpos
; /* HPOS of last column of continued line. */
1085 int prev_tab_offset
; /* Previous tab offset. */
1087 XSETBUFFER (buffer
, current_buffer
);
1088 XSETWINDOW (window
, win
);
1090 width_run_cache_on_off ();
1091 if (dp
== buffer_display_table ())
1092 width_table
= (VECTORP (current_buffer
->width_table
)
1093 ? XVECTOR (current_buffer
->width_table
)->contents
1096 /* If the window has its own display table, we can't use the width
1097 run cache, because that's based on the buffer's display table. */
1100 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
1102 pos
= prev_pos
= from
;
1103 pos_byte
= prev_pos_byte
= CHAR_TO_BYTE (from
);
1105 prev_tab_offset
= tab_offset
;
1108 while (pos
== next_boundary
)
1113 /* Don't skip invisible if we are already at the margin. */
1114 if (vpos
> tovpos
|| vpos
== tovpos
&& hpos
>= tohpos
)
1116 if (contin_hpos
&& prev_hpos
== 0
1118 && (contin_hpos
== width
|| wide_column_end_hpos
> width
))
1119 { /* Line breaks because we can't put the character at the
1120 previous line any more. It is not the multi-column
1121 character continued in middle. Go back to previous
1122 buffer position, screen position, and set tab offset
1123 to previous value. It's the beginning of the
1126 pos_byte
= prev_pos_byte
;
1128 tab_offset
= prev_tab_offset
;
1133 /* If the caller says that the screen position came from an earlier
1134 call to compute_motion, then we've already accounted for the
1135 overlay strings at point. This is only true the first time
1136 through, so clear the flag after testing it. */
1138 /* We need to skip past the overlay strings. Currently those
1139 strings must not contain TAB;
1140 if we want to relax that restriction, something will have
1141 to be changed here. */
1143 unsigned char *ovstr
;
1144 int ovlen
= overlay_strings (pos
, win
, &ovstr
);
1145 hpos
+= ((multibyte
&& ovlen
> 0)
1146 ? strwidth (ovstr
, ovlen
) : ovlen
);
1153 /* Advance POS past invisible characters
1154 (but not necessarily all that there are here),
1155 and store in next_boundary the next position where
1156 we need to call skip_invisible. */
1157 newpos
= skip_invisible (pos
, &next_boundary
, to
, window
);
1161 pos
= min (to
, newpos
);
1165 if (newpos
!= pos_here
)
1168 pos_byte
= CHAR_TO_BYTE (pos
);
1172 /* Handle right margin. */
1173 /* Note on a wide-column character.
1175 Characters are classified into the following three categories
1176 according to the width (columns occupied on screen).
1178 (1) single-column character: ex. `a'
1179 (2) multi-column character: ex. `^A', TAB, `\033'
1180 (3) wide-column character: ex. Japanese character, Chinese character
1181 (In the following example, `W_' stands for them.)
1183 Multi-column characters can be divided around the right margin,
1184 but wide-column characters cannot.
1188 (*) The cursor is placed on the next character after the point.
1192 j ^---- next after the point
1193 ^--- next char. after the point.
1195 In case of sigle-column character
1199 033 ^---- next after the point, next char. after the point.
1201 In case of multi-column character
1205 W_ ^---- next after the point
1206 ^---- next char. after the point.
1208 In case of wide-column character
1210 The problem here is continuation at a wide-column character.
1211 In this case, the line may shorter less than WIDTH.
1212 And we find the continuation AFTER it occurs.
1219 || (truncate_partial_width_windows
1220 && width
+ 1 < FRAME_WIDTH (XFRAME (WINDOW_FRAME (win
))))
1221 || !NILP (current_buffer
->truncate_lines
))
1223 /* Truncating: skip to newline, unless we are already past
1224 TO (we need to go back below). */
1227 pos
= find_before_next_newline (pos
, to
, 1);
1228 pos_byte
= CHAR_TO_BYTE (pos
);
1230 /* If we just skipped next_boundary,
1231 loop around in the main while
1233 if (pos
>= next_boundary
)
1234 next_boundary
= pos
+ 1;
1236 prev_tab_offset
= tab_offset
;
1242 /* Remember the previous value. */
1243 prev_tab_offset
= tab_offset
;
1245 if (wide_column_end_hpos
> width
)
1248 tab_offset
+= prev_hpos
;
1252 tab_offset
+= width
;
1256 contin_hpos
= prev_hpos
;
1261 /* Stop if past the target buffer position or screen position. */
1264 /* Go back to the previous position. */
1266 pos_byte
= prev_pos_byte
;
1268 tab_offset
= prev_tab_offset
;
1270 /* NOTE on contin_hpos, hpos, and prev_hpos.
1274 W_ ^---- contin_hpos
1280 if (contin_hpos
&& prev_hpos
== 0
1281 && contin_hpos
< width
&& !wide_column_end_hpos
)
1283 /* Line breaking occurs in the middle of multi-column
1284 character. Go back to previous line. */
1289 /* If previous character is NEWLINE,
1290 set VPOS back to previous line */
1295 if (vpos
> tovpos
|| vpos
== tovpos
&& hpos
>= tohpos
)
1297 if (contin_hpos
&& prev_hpos
== 0
1299 && (contin_hpos
== width
|| wide_column_end_hpos
> width
))
1300 { /* Line breaks because we can't put the character at the
1301 previous line any more. It is not the multi-column
1302 character continued in middle. Go back to previous
1303 buffer position, screen position, and set tab offset
1304 to previous value. It's the beginning of the
1307 pos_byte
= prev_pos_byte
;
1309 tab_offset
= prev_tab_offset
;
1313 if (pos
== ZV
) /* We cannot go beyond ZV. Stop here. */
1318 prev_pos_byte
= pos_byte
;
1319 wide_column_end_hpos
= 0;
1321 /* Consult the width run cache to see if we can avoid inspecting
1322 the text character-by-character. */
1323 if (current_buffer
->width_run_cache
&& pos
>= next_width_run
)
1327 = region_cache_forward (current_buffer
,
1328 current_buffer
->width_run_cache
,
1331 /* A width of zero means the character's width varies (like
1332 a tab), is meaningless (like a newline), or we just don't
1333 want to skip over it for some other reason. */
1334 if (common_width
!= 0)
1338 /* Don't go past the final buffer posn the user
1343 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1345 /* Don't go past the final horizontal position the user
1347 if (vpos
== tovpos
&& run_end_hpos
> tohpos
)
1349 run_end
= pos
+ (tohpos
- hpos
) / common_width
;
1350 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1353 /* Don't go past the margin. */
1354 if (run_end_hpos
>= width
)
1356 run_end
= pos
+ (width
- hpos
) / common_width
;
1357 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1360 hpos
= run_end_hpos
;
1362 prev_hpos
= hpos
- common_width
;
1366 pos_byte
= CHAR_TO_BYTE (pos
);
1370 next_width_run
= run_end
+ 1;
1373 /* We have to scan the text character-by-character. */
1376 c
= FETCH_BYTE (pos_byte
);
1378 /* Check composition sequence. */
1380 int len
, len_byte
, width
;
1382 if (check_composition (pos
, pos_byte
, to
, &len
, &len_byte
, &width
))
1385 pos_byte
+= len_byte
;
1393 /* Perhaps add some info to the width_run_cache. */
1394 if (current_buffer
->width_run_cache
)
1396 /* Is this character part of the current run? If so, extend
1398 if (pos
- 1 == width_run_end
1399 && XFASTINT (width_table
[c
]) == width_run_width
)
1400 width_run_end
= pos
;
1402 /* The previous run is over, since this is a character at a
1403 different position, or a different width. */
1406 /* Have we accumulated a run to put in the cache?
1407 (Currently, we only cache runs of width == 1). */
1408 if (width_run_start
< width_run_end
1409 && width_run_width
== 1)
1410 know_region_cache (current_buffer
,
1411 current_buffer
->width_run_cache
,
1412 width_run_start
, width_run_end
);
1414 /* Start recording a new width run. */
1415 width_run_width
= XFASTINT (width_table
[c
]);
1416 width_run_start
= pos
- 1;
1417 width_run_end
= pos
;
1422 && ! (multibyte
&& BASE_LEADING_CODE_P (c
))
1423 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
1424 hpos
+= XVECTOR (DISP_CHAR_VECTOR (dp
, c
))->size
;
1425 else if (c
>= 040 && c
< 0177)
1429 int tem
= (hpos
+ tab_offset
+ hscroll
- (hscroll
> 0)) % tab_width
;
1432 hpos
+= tab_width
- tem
;
1437 && indented_beyond_p (pos
, pos_byte
, selective
))
1439 /* If (pos == to), we don't have to take care of
1440 selective display. */
1443 /* Skip any number of invisible lines all at once */
1446 pos
= find_before_next_newline (pos
, to
, 1);
1449 pos_byte
= CHAR_TO_BYTE (pos
);
1452 && indented_beyond_p (pos
, pos_byte
, selective
));
1453 /* Allow for the " ..." that is displayed for them. */
1456 hpos
+= selective_rlen
;
1460 DEC_BOTH (pos
, pos_byte
);
1461 /* We have skipped the invis text, but not the
1467 /* A visible line. */
1471 /* Count the truncation glyph on column 0 */
1478 else if (c
== CR
&& selective
< 0)
1480 /* In selective display mode,
1481 everything from a ^M to the end of the line is invisible.
1482 Stop *before* the real newline. */
1485 pos
= find_before_next_newline (pos
, to
, 1);
1486 pos_byte
= CHAR_TO_BYTE (pos
);
1488 /* If we just skipped next_boundary,
1489 loop around in the main while
1491 if (pos
> next_boundary
)
1492 next_boundary
= pos
;
1493 /* Allow for the " ..." that is displayed for them. */
1496 hpos
+= selective_rlen
;
1501 else if (multibyte
&& BASE_LEADING_CODE_P (c
))
1503 /* Start of multi-byte form. */
1505 int bytes
, width
, wide_column
;
1507 pos_byte
--; /* rewind POS_BYTE */
1508 ptr
= BYTE_POS_ADDR (pos_byte
);
1509 MULTIBYTE_BYTES_WIDTH (ptr
, dp
);
1512 wide_column_end_hpos
= hpos
+ wide_column
;
1516 hpos
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
1522 /* Remember any final width run in the cache. */
1523 if (current_buffer
->width_run_cache
1524 && width_run_width
== 1
1525 && width_run_start
< width_run_end
)
1526 know_region_cache (current_buffer
, current_buffer
->width_run_cache
,
1527 width_run_start
, width_run_end
);
1529 val_compute_motion
.bufpos
= pos
;
1530 val_compute_motion
.bytepos
= pos_byte
;
1531 val_compute_motion
.hpos
= hpos
;
1532 val_compute_motion
.vpos
= vpos
;
1533 if (contin_hpos
&& prev_hpos
== 0)
1534 val_compute_motion
.prevhpos
= contin_hpos
;
1536 val_compute_motion
.prevhpos
= prev_hpos
;
1537 /* We alalways handle all of them here; none of them remain to do. */
1538 val_compute_motion
.ovstring_chars_done
= 0;
1540 /* Nonzero if have just continued a line */
1541 val_compute_motion
.contin
= (contin_hpos
&& prev_hpos
== 0);
1543 return &val_compute_motion
;
1547 #if 0 /* The doc string is too long for some compilers,
1548 but make-docfile can find it in this comment. */
1549 DEFUN ("compute-motion", Ffoo
, Sfoo
, 7, 7, 0,
1550 "Scan through the current buffer, calculating screen position.\n\
1551 Scan the current buffer forward from offset FROM,\n\
1552 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--\n\
1553 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--\n\
1554 and return the ending buffer position and screen location.\n\
1556 There are three additional arguments:\n\
1558 WIDTH is the number of columns available to display text;\n\
1559 this affects handling of continuation lines.\n\
1560 This is usually the value returned by `window-width', less one (to allow\n\
1561 for the continuation glyph).\n\
1563 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).\n\
1564 HSCROLL is the number of columns not being displayed at the left\n\
1565 margin; this is usually taken from a window's hscroll member.\n\
1566 TAB-OFFSET is the number of columns of the first tab that aren't\n\
1567 being displayed, perhaps because the line was continued within it.\n\
1568 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.\n\
1570 WINDOW is the window to operate on. It is used to choose the display table;\n\
1571 if it is showing the current buffer, it is used also for\n\
1572 deciding which overlay properties apply.\n\
1573 Note that `compute-motion' always operates on the current buffer.\n\
1575 The value is a list of five elements:\n\
1576 (POS HPOS VPOS PREVHPOS CONTIN)\n\
1577 POS is the buffer position where the scan stopped.\n\
1578 VPOS is the vertical position where the scan stopped.\n\
1579 HPOS is the horizontal position where the scan stopped.\n\
1581 PREVHPOS is the horizontal position one character back from POS.\n\
1582 CONTIN is t if a line was continued after (or within) the previous character.\n\
1584 For example, to find the buffer position of column COL of line LINE\n\
1585 of a certain window, pass the window's starting location as FROM\n\
1586 and the window's upper-left coordinates as FROMPOS.\n\
1587 Pass the buffer's (point-max) as TO, to limit the scan to the end of the\n\
1588 visible section of the buffer, and pass LINE and COL as TOPOS.")
1589 (from
, frompos
, to
, topos
, width
, offsets
, window
)
1592 DEFUN ("compute-motion", Fcompute_motion
, Scompute_motion
, 7, 7, 0,
1594 (from
, frompos
, to
, topos
, width
, offsets
, window
)
1595 Lisp_Object from
, frompos
, to
, topos
;
1596 Lisp_Object width
, offsets
, window
;
1598 Lisp_Object bufpos
, hpos
, vpos
, prevhpos
, contin
;
1599 struct position
*pos
;
1600 int hscroll
, tab_offset
;
1602 CHECK_NUMBER_COERCE_MARKER (from
, 0);
1603 CHECK_CONS (frompos
, 0);
1604 CHECK_NUMBER (XCAR (frompos
), 0);
1605 CHECK_NUMBER (XCDR (frompos
), 0);
1606 CHECK_NUMBER_COERCE_MARKER (to
, 0);
1607 CHECK_CONS (topos
, 0);
1608 CHECK_NUMBER (XCAR (topos
), 0);
1609 CHECK_NUMBER (XCDR (topos
), 0);
1610 CHECK_NUMBER (width
, 0);
1611 if (!NILP (offsets
))
1613 CHECK_CONS (offsets
, 0);
1614 CHECK_NUMBER (XCAR (offsets
), 0);
1615 CHECK_NUMBER (XCDR (offsets
), 0);
1616 hscroll
= XINT (XCAR (offsets
));
1617 tab_offset
= XINT (XCDR (offsets
));
1620 hscroll
= tab_offset
= 0;
1623 window
= Fselected_window ();
1625 CHECK_LIVE_WINDOW (window
, 0);
1627 if (XINT (from
) < BEGV
|| XINT (from
) > ZV
)
1628 args_out_of_range_3 (from
, make_number (BEGV
), make_number (ZV
));
1629 if (XINT (to
) < BEGV
|| XINT (to
) > ZV
)
1630 args_out_of_range_3 (to
, make_number (BEGV
), make_number (ZV
));
1632 pos
= compute_motion (XINT (from
), XINT (XCDR (frompos
)),
1633 XINT (XCAR (frompos
)), 0,
1634 XINT (to
), XINT (XCDR (topos
)),
1635 XINT (XCAR (topos
)),
1636 XINT (width
), hscroll
, tab_offset
,
1639 XSETFASTINT (bufpos
, pos
->bufpos
);
1640 XSETINT (hpos
, pos
->hpos
);
1641 XSETINT (vpos
, pos
->vpos
);
1642 XSETINT (prevhpos
, pos
->prevhpos
);
1644 return Fcons (bufpos
,
1648 Fcons (pos
->contin
? Qt
: Qnil
, Qnil
)))));
1652 /* Fvertical_motion and vmotion */
1653 struct position val_vmotion
;
1656 vmotion (from
, vtarget
, w
)
1657 register int from
, vtarget
;
1660 int width
= window_internal_width (w
) - 1;
1661 int hscroll
= XINT (w
->hscroll
);
1662 struct position pos
;
1663 /* vpos is cumulative vertical position, changed as from is changed */
1664 register int vpos
= 0;
1665 Lisp_Object prevline
;
1668 int lmargin
= hscroll
> 0 ? 1 - hscroll
: 0;
1670 = (INTEGERP (current_buffer
->selective_display
)
1671 ? XINT (current_buffer
->selective_display
)
1672 : !NILP (current_buffer
->selective_display
) ? -1 : 0);
1676 /* This is the object we use for fetching character properties. */
1677 Lisp_Object text_prop_object
;
1679 XSETWINDOW (window
, w
);
1681 /* If the window contains this buffer, use it for getting text properties.
1682 Otherwise use the current buffer as arg for doing that. */
1683 if (EQ (w
->buffer
, Fcurrent_buffer ()))
1684 text_prop_object
= window
;
1686 text_prop_object
= Fcurrent_buffer ();
1688 if (vpos
>= vtarget
)
1690 /* To move upward, go a line at a time until
1691 we have gone at least far enough. */
1695 while ((vpos
> vtarget
|| first
) && from
> BEGV
)
1697 Lisp_Object propval
;
1699 XSETFASTINT (prevline
, find_next_newline_no_quit (from
- 1, -1));
1700 while (XFASTINT (prevline
) > BEGV
1702 && indented_beyond_p (XFASTINT (prevline
),
1703 CHAR_TO_BYTE (XFASTINT (prevline
)),
1705 /* watch out for newlines with `invisible' property */
1706 || (propval
= Fget_char_property (prevline
,
1709 TEXT_PROP_MEANS_INVISIBLE (propval
))))
1710 XSETFASTINT (prevline
,
1711 find_next_newline_no_quit (XFASTINT (prevline
) - 1,
1713 pos
= *compute_motion (XFASTINT (prevline
), 0,
1714 lmargin
+ (XFASTINT (prevline
) == BEG
1718 /* Don't care for VPOS... */
1719 1 << (BITS_PER_SHORT
- 1),
1721 1 << (BITS_PER_SHORT
- 1),
1723 /* This compensates for start_hpos
1724 so that a tab as first character
1725 still occupies 8 columns. */
1726 (XFASTINT (prevline
) == BEG
1731 from
= XFASTINT (prevline
);
1734 /* If we made exactly the desired vertical distance,
1735 or if we hit beginning of buffer,
1736 return point found */
1737 if (vpos
>= vtarget
)
1739 val_vmotion
.bufpos
= from
;
1740 val_vmotion
.bytepos
= CHAR_TO_BYTE (from
);
1741 val_vmotion
.vpos
= vpos
;
1742 val_vmotion
.hpos
= lmargin
;
1743 val_vmotion
.contin
= 0;
1744 val_vmotion
.prevhpos
= 0;
1745 val_vmotion
.ovstring_chars_done
= 0;
1746 val_vmotion
.tab_offset
= 0; /* For accumulating tab offset. */
1747 return &val_vmotion
;
1750 /* Otherwise find the correct spot by moving down */
1752 /* Moving downward is simple, but must calculate from beg of line
1753 to determine hpos of starting point */
1754 from_byte
= CHAR_TO_BYTE (from
);
1755 if (from
> BEGV
&& FETCH_BYTE (from_byte
- 1) != '\n')
1757 Lisp_Object propval
;
1759 XSETFASTINT (prevline
, find_next_newline_no_quit (from
, -1));
1760 while (XFASTINT (prevline
) > BEGV
1762 && indented_beyond_p (XFASTINT (prevline
),
1763 CHAR_TO_BYTE (XFASTINT (prevline
)),
1765 /* watch out for newlines with `invisible' property */
1766 || (propval
= Fget_char_property (prevline
, Qinvisible
,
1768 TEXT_PROP_MEANS_INVISIBLE (propval
))))
1769 XSETFASTINT (prevline
,
1770 find_next_newline_no_quit (XFASTINT (prevline
) - 1,
1772 pos
= *compute_motion (XFASTINT (prevline
), 0,
1773 lmargin
+ (XFASTINT (prevline
) == BEG
1777 /* Don't care for VPOS... */
1778 1 << (BITS_PER_SHORT
- 1),
1780 1 << (BITS_PER_SHORT
- 1),
1782 (XFASTINT (prevline
) == BEG
? -start_hpos
: 0),
1788 pos
.hpos
= lmargin
+ (from
== BEG
? start_hpos
: 0);
1793 return compute_motion (from
, vpos
, pos
.hpos
, did_motion
,
1794 ZV
, vtarget
, - (1 << (BITS_PER_SHORT
- 1)),
1796 pos
.tab_offset
- (from
== BEG
? start_hpos
: 0),
1800 DEFUN ("vertical-motion", Fvertical_motion
, Svertical_motion
, 1, 2, 0,
1801 "Move point to start of the screen line LINES lines down.\n\
1802 If LINES is negative, this means moving up.\n\
1804 This function is an ordinary cursor motion function\n\
1805 which calculates the new position based on how text would be displayed.\n\
1806 The new position may be the start of a line,\n\
1807 or just the start of a continuation line.\n\
1808 The function returns number of screen lines moved over;\n\
1809 that usually equals LINES, but may be closer to zero\n\
1810 if beginning or end of buffer was reached.\n\
1812 The optional second argument WINDOW specifies the window to use for\n\
1813 parameters such as width, horizontal scrolling, and so on.\n\
1814 The default is to use the selected window's parameters.\n\
1816 `vertical-motion' always uses the current buffer,\n\
1817 regardless of which buffer is displayed in WINDOW.\n\
1818 This is consistent with other cursor motion functions\n\
1819 and makes it possible to use `vertical-motion' in any buffer,\n\
1820 whether or not it is currently displayed in some window.")
1822 Lisp_Object lines
, window
;
1826 struct buffer
*old
, *b
;
1829 CHECK_NUMBER (lines
, 0);
1830 if (! NILP (window
))
1831 CHECK_WINDOW (window
, 0);
1833 window
= selected_window
;
1835 w
= XWINDOW (window
);
1836 b
= XBUFFER (w
->buffer
);
1837 if (b
!= current_buffer
)
1839 old
= current_buffer
;
1840 set_buffer_internal_1 (b
);
1845 SET_TEXT_POS (pt
, PT
, PT_BYTE
);
1846 start_display (&it
, w
, pt
);
1847 move_it_by_lines (&it
, XINT (lines
), 0);
1848 SET_PT_BOTH (IT_CHARPOS (it
), IT_BYTEPOS (it
));
1851 set_buffer_internal_1 (old
);
1853 return make_number (it
.vpos
);
1858 /* file's initialization. */
1863 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode
,
1864 "*Indentation can insert tabs if this is non-nil.\n\
1865 Setting this variable automatically makes it local to the current buffer.");
1866 indent_tabs_mode
= 1;
1868 defsubr (&Scurrent_indentation
);
1869 defsubr (&Sindent_to
);
1870 defsubr (&Scurrent_column
);
1871 defsubr (&Smove_to_column
);
1872 defsubr (&Svertical_motion
);
1873 defsubr (&Scompute_motion
);