1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2000, 2001,
3 @c 2002, 2003, 2004, 2005, 2006 Free Software Foundation, Inc.
4 @c See file emacs.texi for copying conditions.
5 @node Basic, Minibuffer, Exiting, Top
6 @chapter Basic Editing Commands
9 @findex help-with-tutorial
10 Here we explain the basics of how to enter text, make corrections,
11 and save the text in a file. If this material is new to you, we
12 suggest you first run the Emacs learn-by-doing tutorial, by typing
13 @kbd{Control-h t} inside Emacs. (@code{help-with-tutorial}).
15 To clear and redisplay the screen, type @kbd{C-l} (@code{recenter}).
19 * Inserting Text:: Inserting text by simply typing it.
20 * Moving Point:: Moving the cursor to the place where you want to
22 * Erasing:: Deleting and killing text.
23 * Basic Undo:: Undoing recent changes in the text.
24 * Files: Basic Files. Visiting, creating, and saving files.
25 * Help: Basic Help. Asking what a character does.
26 * Blank Lines:: Making and deleting blank lines.
27 * Continuation Lines:: How Emacs displays lines too wide for the screen.
28 * Position Info:: What page, line, row, or column is point on?
29 * Arguments:: Numeric arguments for repeating a command N times.
30 * Repeating:: Repeating the previous command quickly.
34 @section Inserting Text
37 @cindex graphic characters
38 Typing printing characters inserts them into the text you are
39 editing. It inserts them into the buffer at the cursor; more
40 precisely, it inserts them at @dfn{point}, but the cursor normally
41 shows where point is. @xref{Point}.
43 Insertion moves the cursor forward, and the following text moves
44 forward with the cursor. If the text in the buffer is @samp{FOOBAR},
45 with the cursor before the @samp{B}, and you type @kbd{XX}, you get
46 @samp{FOOXXBAR}, with the cursor still before the @samp{B}.
48 To @dfn{delete} text you have just inserted, use the large key
49 labeled @key{DEL}, @key{BACKSPACE} or @key{DELETE} which is a short
50 distance above the @key{RET} or @key{ENTER} key. Regardless of the
51 label on that key, Emacs thinks of it as @key{DEL}, and that's what we
52 call it in this manual. @key{DEL} is the key you normally use outside
53 Emacs to erase the last character that you typed.
55 The @key{DEL} key deletes the character @emph{before} the cursor.
56 As a consequence, the cursor and all the characters after it move
57 backwards. If you type a printing character and then type @key{DEL},
60 On most computers, Emacs sets up @key{DEL} automatically. In some
61 cases, especially with text-only terminals, Emacs may guess wrong. If
62 the key that ought to erase the last character doesn't do it in Emacs,
63 see @ref{DEL Does Not Delete}.
65 Most PC keyboards have both a @key{BACKSPACE} key a little ways
66 above @key{RET} or @key{ENTER}, and a @key{DELETE} key elsewhere. On
67 these keyboards, Emacs tries to set up @key{BACKSPACE} as @key{DEL}.
68 The @key{DELETE} key deletes ``forwards'' like @kbd{C-d} (see below),
69 which means it deletes the character underneath the cursor (after
74 To end a line and start typing a new one, type @key{RET}. (This
75 key may be labeled @key{RETURN} or @key{ENTER}, but in Emacs we call
76 it @key{RET}.) This inserts a newline character in the buffer. If
77 point is at the end of the line, this creates a new blank line after
78 it. If point is in the middle of a line, the effect is to split that
79 line. Typing @key{DEL} when the cursor is at the beginning of a line
80 deletes the preceding newline character, thus joining the line with
83 Emacs can split lines automatically when they become too long, if
84 you turn on a special minor mode called @dfn{Auto Fill} mode.
85 @xref{Filling}, for Auto Fill mode and other methods of @dfn{filling}
88 If you prefer printing characters to replace (overwrite) existing
89 text, rather than shove it to the right, you should enable Overwrite
90 mode, a minor mode. @xref{Minor Modes}.
95 Only printing characters and @key{SPC} insert themselves in Emacs.
96 Other characters act as editing commands and do not insert themselves.
97 These include control characters, and characters with codes above 200
98 octal. If you need to insert one of these characters in the buffer,
99 you must @dfn{quote} it by typing the character @kbd{Control-q}
100 (@code{quoted-insert}) first. (This character's name is normally
101 written @kbd{C-q} for short.) There are two ways to use
106 @kbd{C-q} followed by any non-graphic character (even @kbd{C-g})
107 inserts that character.
110 @kbd{C-q} followed by a sequence of octal digits inserts the character
111 with the specified octal character code. You can use any number of
112 octal digits; any non-digit terminates the sequence. If the
113 terminating character is @key{RET}, it serves only to terminate the
114 sequence. Any other non-digit terminates the sequence and then acts
115 as normal input---thus, @kbd{C-q 1 0 1 B} inserts @samp{AB}.
117 The use of octal sequences is disabled in ordinary non-binary
118 Overwrite mode, to give you a convenient way to insert a digit instead
119 of overwriting with it.
122 @cindex 8-bit character codes
124 When multibyte characters are enabled, if you specify a code in the
125 range 0200 through 0377 octal, @kbd{C-q} assumes that you intend to
126 use some ISO 8859-@var{n} character set, and converts the specified
127 code to the corresponding Emacs character code. @xref{Enabling
128 Multibyte}. You select @emph{which} of the ISO 8859 character sets to
129 use through your choice of language environment (@pxref{Language
132 @vindex read-quoted-char-radix
133 To use decimal or hexadecimal instead of octal, set the variable
134 @code{read-quoted-char-radix} to 10 or 16. If the radix is greater than
135 10, some letters starting with @kbd{a} serve as part of a character
136 code, just like digits.
138 A numeric argument tells @kbd{C-q} how many copies of the quoted
139 character to insert (@pxref{Arguments}).
143 Customization information: @key{DEL} in most modes runs the command
144 @code{delete-backward-char}; @key{RET} runs the command
145 @code{newline}, and self-inserting printing characters run the command
146 @code{self-insert}, which inserts whatever character you typed. Some
147 major modes rebind @key{DEL} to other commands.
150 @section Changing the Location of Point
155 @cindex cursor motion
156 @cindex moving the cursor
157 To do more than insert characters, you have to know how to move point
158 (@pxref{Point}). The simplest way to do this is with arrow keys, or by
159 clicking the left mouse button where you want to move to.
161 There are also control and meta characters for cursor motion. Some
162 are equivalent to the arrow keys (it is faster to use these control
163 keys than move your hand over to the arrow keys). Others do more
164 sophisticated things.
179 @findex move-beginning-of-line
180 @findex move-end-of-line
182 @findex backward-char
184 @findex previous-line
185 @findex beginning-of-buffer
186 @findex end-of-buffer
189 @findex move-to-window-line
192 Move to the beginning of the line (@code{move-beginning-of-line}).
194 Move to the end of the line (@code{move-end-of-line}).
196 Move forward one character (@code{forward-char}). The right-arrow key
199 Move backward one character (@code{backward-char}). The left-arrow
200 key has the same effect.
202 Move forward one word (@code{forward-word}).
204 Move backward one word (@code{backward-word}).
206 Move down one line vertically (@code{next-line}). This command
207 attempts to keep the horizontal position unchanged, so if you start in
208 the middle of one line, you move to the middle of the next. The
209 down-arrow key does the same thing.
211 Move up one line, vertically (@code{previous-line}). The up-arrow key
212 has the same effect. This command preserves position within the line,
215 Move point to left margin, vertically centered in the window
216 (@code{move-to-window-line}). Text does not move on the screen.
217 A numeric argument says which screen line to place point on, counting
218 downward from the top of the window (zero means the top line). A
219 negative argument counts lines up from the bottom (@minus{}1 means the
222 Move to the top of the buffer (@code{beginning-of-buffer}). With
223 numeric argument @var{n}, move to @var{n}/10 of the way from the top.
224 @xref{Arguments}, for more information on numeric arguments.@refill
226 Move to the end of the buffer (@code{end-of-buffer}).
228 @itemx @key{PAGEDOWN}
230 Scroll the display one screen forward, and move point if necessary to
231 put it on the screen (@code{scroll-up}). This doesn't always move
232 point, but it is commonly used to do so. If your keyboard has a
233 @key{PAGEDOWN} or @key{PRIOR} key, it does the same thing.
235 Scrolling commands are described further in @ref{Scrolling}.
239 Scroll one screen backward, and move point if necessary to put it on
240 the screen (@code{scroll-down}). This doesn't always move point, but
241 it is commonly used to do so. If your keyboard has a @key{PAGEUP} or
242 @key{NEXT} key, it does the same thing.
244 Read a number @var{n} and move point to buffer position @var{n}.
245 Position 1 is the beginning of the buffer.
249 Read a number @var{n} and move point to the beginning of line number
250 @var{n}. Line 1 is the beginning of the buffer. If point is on or
251 just after a number in the buffer, and you type @key{RET} with the
252 minibuffer empty, that number is used for @var{n}.
254 @findex set-goal-column
256 Use the current column of point as the @dfn{semipermanent goal column}
257 for @kbd{C-n} and @kbd{C-p} (@code{set-goal-column}). When a
258 semipermanent goal column is in effect, those commands always try to
259 move to this column, or as close as possible to it, after moving
260 vertically. The goal column remains in effect until canceled.
262 Cancel the goal column. Henceforth, @kbd{C-n} and @kbd{C-p} try to
263 preserve the horizontal position, as usual.
267 If you set the variable @code{track-eol} to a non-@code{nil} value,
268 then @kbd{C-n} and @kbd{C-p}, when starting at the end of the line, move
269 to the end of another line. Normally, @code{track-eol} is @code{nil}.
270 @xref{Variables}, for how to set variables such as @code{track-eol}.
272 @vindex next-line-add-newlines
273 @kbd{C-n} normally stops at the end of the buffer when you use it on
274 the last line of the buffer. However, if you set the variable
275 @code{next-line-add-newlines} to a non-@code{nil} value, @kbd{C-n} on
276 the last line of a buffer creates an additional line at the end and
280 @section Erasing Text
284 Delete the character before point (@code{delete-backward-char}).
286 Delete the character after point (@code{delete-char}).
288 @itemx @key{BACKSPACE}
289 One of these keys, whichever is the large key above the @key{RET} or
290 @key{ENTER} key, deletes the character before point---it is @key{DEL}.
291 If @key{BACKSPACE} is @key{DEL}, and your keyboard also has @key{DELETE},
292 then @key{DELETE} deletes forwards, like @kbd{C-d}.
294 Kill to the end of the line (@code{kill-line}).
296 Kill forward to the end of the next word (@code{kill-word}).
298 Kill back to the beginning of the previous word
299 (@code{backward-kill-word}).
302 @cindex killing characters and lines
303 @cindex deleting characters and lines
304 @cindex erasing characters and lines
305 You already know about the @key{DEL} key which deletes the character
306 before point (that is, before the cursor). Another key, @kbd{Control-d}
307 (@kbd{C-d} for short), deletes the character after point (that is, the
308 character that the cursor is on). This shifts the rest of the text on
309 the line to the left. If you type @kbd{C-d} at the end of a line, it
310 joins that line with the following line.
312 To erase a larger amount of text, use the @kbd{C-k} key, which
313 erases (kills) a line at a time. If you type @kbd{C-k} at the
314 beginning or middle of a line, it kills all the text up to the end of
315 the line. If you type @kbd{C-k} at the end of a line, it joins that
316 line with the following line.
318 @xref{Killing}, for more flexible ways of killing text.
321 @section Undoing Changes
323 Emacs records a list of changes made in the buffer text, so you can
324 you can undo recent changes, as far as the records go.
325 Usually each editing command makes a separate entry in the undo
326 records, but sometimes an entry covers just part of a command, and
327 very simple commands may be grouped.
331 Undo one entry of the undo records---usually, one command worth
338 The command @kbd{C-x u} (or @kbd{C-_} or @kbd{C-/}) is how you undo.
339 Normally this command undoes the last change, and moves point back to
340 where it was before the change.
342 If you repeat @kbd{C-x u} (or its aliases), each repetition undoes
343 another, earlier change, back to the limit of the undo information
344 available. If all recorded changes have already been undone, the undo
345 command displays an error message and does nothing.
347 The undo command applies only to changes in the buffer; you can't
348 use it to undo mere cursor motion. However, some cursor motion
349 commands set the mark, so if you use these commands from time to time,
350 you can move back to the neighborhoods you have moved through by
351 popping the mark ring (@pxref{Mark Ring}).
356 Text that you insert in an Emacs buffer lasts only as long as the
357 Emacs session. To keep any text permanently you must put it in a
358 @dfn{file}. Files are named units of text which are stored by the
359 operating system for you to retrieve later by name. To use the
360 contents of a file in any way, you must specify the file name. That
361 includes editing the file with Emacs.
363 Suppose there is a file named @file{test.emacs} in your home
364 directory. To begin editing this file in Emacs, type
367 C-x C-f test.emacs @key{RET}
371 Here the file name is given as an @dfn{argument} to the command @kbd{C-x
372 C-f} (@code{find-file}). That command uses the @dfn{minibuffer} to
373 read the argument, and you type @key{RET} to terminate the argument
374 (@pxref{Minibuffer}).
376 Emacs obeys this command by @dfn{visiting} the file: it creates a
377 buffer, it copies the contents of the file into the buffer, and then
378 displays the buffer for editing. If you alter the text, you can
379 @dfn{save} the new text in the file by typing @kbd{C-x C-s}
380 (@code{save-buffer}). This copies the altered buffer contents back
381 into the file @file{test.emacs}, making them permanent. Until you
382 save, the changed text exists only inside Emacs, and the file
383 @file{test.emacs} is unaltered.
385 To create a file, just visit it with @kbd{C-x C-f} as if it already
386 existed. This creates an empty buffer, in which you can insert the
387 text you want to put in the file. Emacs actually creates the file the
388 first time you save this buffer with @kbd{C-x C-s}.
390 To learn more about using files in Emacs, see @ref{Files}.
395 @cindex getting help with keys
396 If you forget what a key does, you can find out with the Help
397 character, which is @kbd{C-h} (or @key{F1}, which is an alias for
398 @kbd{C-h}). Type @kbd{C-h k} followed by the key of interest; for
399 example, @kbd{C-h k C-n} tells you what @kbd{C-n} does. @kbd{C-h} is
400 a prefix key; @kbd{C-h k} is just one of its subcommands (the command
401 @code{describe-key}). The other subcommands of @kbd{C-h} provide
402 different kinds of help. Type @kbd{C-h} twice to get a description of
403 all the help facilities. @xref{Help}.
408 @cindex inserting blank lines
409 @cindex deleting blank lines
410 Here are special commands and techniques for inserting and deleting
415 Insert one or more blank lines after the cursor (@code{open-line}).
417 Delete all but one of many consecutive blank lines
418 (@code{delete-blank-lines}).
425 @findex delete-blank-lines
426 To insert a new line of text before an existing line,
427 type the new line of text, followed by @key{RET}.
428 However, it may be easier to see what you are doing if you first make a
429 blank line and then insert the desired text into it. This is easy to do
430 using the key @kbd{C-o} (@code{open-line}), which inserts a newline
431 after point but leaves point in front of the newline. After @kbd{C-o},
432 type the text for the new line. @kbd{C-o F O O} has the same effect as
433 @w{@kbd{F O O @key{RET}}}, except for the final location of point.
435 You can make several blank lines by typing @kbd{C-o} several times, or
436 by giving it a numeric argument specifying how many blank lines to make.
437 @xref{Arguments}, for how. If you have a fill prefix, the @kbd{C-o}
438 command inserts the fill prefix on the new line, if typed at the
439 beginning of a line. @xref{Fill Prefix}.
441 The easy way to get rid of extra blank lines is with the command
442 @kbd{C-x C-o} (@code{delete-blank-lines}). @kbd{C-x C-o} in a run of
443 several blank lines deletes all but one of them. @kbd{C-x C-o} on a
444 lone blank line deletes that one. When point is on a nonblank line,
445 @kbd{C-x C-o} deletes all following blank lines (if any).
447 @node Continuation Lines
448 @section Continuation Lines
450 @cindex continuation line
452 @cindex line wrapping
453 @cindex fringes, and continuation lines
454 When a text line is too long to fit in one screen line, Emacs
455 displays it on two or more screen lines. This is called
456 @dfn{continuation} or @dfn{line wrapping}. On graphical displays,
457 Emacs indicates line wrapping with small bent arrows in the left and
458 right window fringes. On text-only terminals, Emacs displays a
459 @samp{\} character at the right margin of a screen line if it is not
460 the last in its text line. This @samp{\} character says that the
461 following screen line is not really a new text line.
463 When line wrapping occurs just before a character that is wider than one
464 column, some columns at the end of the previous screen line may be
465 ``empty.'' In this case, Emacs displays additional @samp{\}
466 characters in the ``empty'' columns before the @samp{\}
467 character that indicates continuation.
469 Continued lines can be difficult to read, since lines can break in
470 the middle of a word. If you prefer, you can make Emacs insert a
471 newline automatically when a line gets too long, by using Auto Fill
472 mode. Or enable Long Lines mode, which ensures that wrapping only
473 occurs between words. @xref{Filling}.
476 @cindex line truncation, and fringes
477 Emacs can optionally @dfn{truncate} long lines---this means
478 displaying just one screen line worth, and the rest of the long line
479 does not appear at all. @samp{$} in the last column or a small
480 straight arrow in the window's right fringe indicates a truncated
483 @xref{Line Truncation}, for more about line truncation,
484 and other variables that control how text is displayed.
487 @section Cursor Position Information
489 Here are commands to get information about the size and position of
490 parts of the buffer, and to count lines.
494 Display the page number of point, and the line number within that page.
496 Display the line number of point in the whole buffer.
497 @item M-x line-number-mode
498 @itemx M-x column-number-mode
499 Toggle automatic display of the current line number or column number.
500 @xref{Optional Mode Line}.
502 Display the number of lines in the current region (@code{count-lines-region}).
503 @xref{Mark}, for information about the region.
505 Display the character code of character after point, character position of
506 point, and column of point (@code{what-cursor-position}).
507 @item M-x hl-line-mode
508 Enable or disable highlighting of the current line. @xref{Cursor
510 @item M-x size-indication-mode
511 Toggle automatic display of the size of the buffer.
512 @xref{Optional Mode Line}.
517 @cindex line number commands
518 @cindex location of point
519 @cindex cursor location
520 @cindex point location
521 @kbd{M-x what-line} displays the current line number
522 in the echo area. You can also see the current line number in the
523 mode line; see @ref{Mode Line}; but if you narrow the buffer, the
524 line number in the mode line is relative to the accessible portion
525 (@pxref{Narrowing}). By contrast, @code{what-line} shows both the
526 line number relative to the narrowed region and the line number
527 relative to the whole buffer.
529 @kbd{M-x what-page} counts pages from the beginning of the file, and
530 counts lines within the page, showing both numbers in the echo area.
534 @findex count-lines-region
535 Use @kbd{M-=} (@code{count-lines-region}) to displays the number of
536 lines in the region (@pxref{Mark}). @xref{Pages}, for the command
537 @kbd{C-x l} which counts the lines in the current page.
540 @findex what-cursor-position
541 The command @kbd{C-x =} (@code{what-cursor-position}) shows what
542 cursor's column position, and other information about point and the
543 character after it. It displays a line in the echo area that looks
547 Char: c (99, #o143, #x63) point=28062 of 36168 (78%) column=53
550 The four values after @samp{Char:} describe the character that follows
551 point, first by showing it and then by giving its character code in
552 decimal, octal and hex. For a non-@acronym{ASCII} multibyte character, these are
553 followed by @samp{file} and the character's representation, in hex, in
554 the buffer's coding system, if that coding system encodes the character
555 safely and with a single byte (@pxref{Coding Systems}). If the
556 character's encoding is longer than one byte, Emacs shows @samp{file ...}.
558 However, if the character displayed is in the range 0200 through
559 0377 octal, it may actually stand for an invalid UTF-8 byte read from
560 a file. In Emacs, that byte is represented as a sequence of 8-bit
561 characters, but all of them together display as the original invalid
562 byte, in octal code. In this case, @kbd{C-x =} shows @samp{part of
563 display ...} instead of @samp{file}.
565 @samp{point=} is followed by the position of point expressed as a
566 character count. The start of the buffer is position 1, one character
567 later is position 2, and so on. The next, larger, number is the total
568 number of characters in the buffer. Afterward in parentheses comes
569 the position expressed as a percentage of the total size.
571 @samp{column=} is followed by the horizontal position of point, in
572 columns from the left edge of the window.
574 If the buffer has been narrowed, making some of the text at the
575 beginning and the end temporarily inaccessible, @kbd{C-x =} displays
576 additional text describing the currently accessible range. For example, it
580 Char: C (67, #o103, #x43) point=252 of 889 (28%) <231-599> column=0
584 where the two extra numbers give the smallest and largest character
585 position that point is allowed to assume. The characters between those
586 two positions are the accessible ones. @xref{Narrowing}.
588 If point is at the end of the buffer (or the end of the accessible
589 part), the @w{@kbd{C-x =}} output does not describe a character after
590 point. The output might look like this:
593 point=36169 of 36168 (EOB) column=0
596 @cindex character set of character at point
597 @cindex font of character at point
598 @cindex text properties at point
599 @w{@kbd{C-u C-x =}} displays the following additional information about a
604 The character set name, and the codes that identify the character
605 within that character set; @acronym{ASCII} characters are identified
606 as belonging to the @code{ascii} character set.
609 The character's syntax and categories.
612 The character's encodings, both internally in the buffer, and externally
613 if you were to save the file.
616 What keys to type to input the character in the current input method
617 (if it supports the character).
620 If you are running Emacs on a graphical display, the font name and
621 glyph code for the character. If you are running Emacs on a text-only
622 terminal, the code(s) sent to the terminal.
625 The character's text properties (@pxref{Text Properties,,,
626 elisp, the Emacs Lisp Reference Manual}), and any overlays containing it
627 (@pxref{Overlays,,, elisp, the same manual}).
630 Here's an example showing the Latin-1 character A with grave accent,
631 in a buffer whose coding system is @code{iso-latin-1}, whose
632 terminal coding system is @code{iso-latin-1} (so the terminal actually
633 displays the character as @samp{@`A}), and which has font-lock-mode
634 (@pxref{Font Lock}) enabled:
637 character: @`A (2240, #o4300, #x8c0, U+00C0)
638 charset: latin-iso8859-1
639 (Right-Hand Part of Latin Alphabet 1@dots{}
641 syntax: w which means: word
643 to input: type "`A" with latin-1-prefix
644 buffer code: #x81 #xC0
645 file code: #xC0 (encoded by coding system iso-latin-1)
646 display: terminal code #xC0
648 There are text properties here:
653 @section Numeric Arguments
654 @cindex numeric arguments
655 @cindex prefix arguments
656 @cindex arguments to commands
658 In mathematics and computer usage, @dfn{argument} means
659 ``data provided to a function or operation.'' You can give any Emacs
660 command a @dfn{numeric argument} (also called a @dfn{prefix argument}).
661 Some commands interpret the argument as a repetition count. For
662 example, @kbd{C-f} with an argument of ten moves forward ten characters
663 instead of one. With these commands, no argument is equivalent to an
664 argument of one. Negative arguments tell most such commands to move or
665 act in the opposite direction.
669 @findex digit-argument
670 @findex negative-argument
671 If your terminal keyboard has a @key{META} key (labeled @key{ALT} on
672 PC keyboards), the easiest way to specify a numeric argument is to
673 type digits and/or a minus sign while holding down the @key{META} key.
681 moves down five lines. The characters @kbd{Meta-1}, @kbd{Meta-2},
682 and so on, as well as @kbd{Meta--}, do this because they are keys bound
683 to commands (@code{digit-argument} and @code{negative-argument}) that
684 are defined to set up an argument for the next command.
685 @kbd{Meta--} without digits normally means @minus{}1. Digits and
686 @kbd{-} modified with Control, or Control and Meta, also specify numeric
690 @findex universal-argument
691 You can also specify a numeric argument by typing @kbd{C-u}
692 (@code{universal-argument}) followed by the digits. The advantage of
693 @kbd{C-u} is that you can type the digits without modifier keys; thus,
694 @kbd{C-u} works on all terminals. For a negative argument, type a
695 minus sign after @kbd{C-u}. A minus sign without digits normally
698 @kbd{C-u} alone has the special meaning of
699 ``four times'': it multiplies the argument for the next command by
700 four. @kbd{C-u C-u} multiplies it by sixteen. Thus, @kbd{C-u C-u
701 C-f} moves forward sixteen characters. This is a good way to move
702 forward ``fast,'' since it moves about 1/5 of a line in the usual size
703 screen. Other useful combinations are @kbd{C-u C-n}, @kbd{C-u C-u
704 C-n} (move down a good fraction of a screen), @kbd{C-u C-u C-o} (make
705 ``a lot'' of blank lines), and @kbd{C-u C-k} (kill four lines).
707 Some commands care whether there is an argument, but ignore its
708 value. For example, the command @kbd{M-q} (@code{fill-paragraph})
709 fills text; with an argument, it justifies the text as well.
710 (@xref{Filling}, for more information on @kbd{M-q}.) Plain @kbd{C-u}
711 is a handy way of providing an argument for such commands.
713 Some commands use the value of the argument as a repeat count, but do
714 something peculiar when there is no argument. For example, the command
715 @kbd{C-k} (@code{kill-line}) with argument @var{n} kills @var{n} lines,
716 including their terminating newlines. But @kbd{C-k} with no argument is
717 special: it kills the text up to the next newline, or, if point is right at
718 the end of the line, it kills the newline itself. Thus, two @kbd{C-k}
719 commands with no arguments can kill a nonblank line, just like @kbd{C-k}
720 with an argument of one. (@xref{Killing}, for more information on
723 A few commands treat a plain @kbd{C-u} differently from an ordinary
724 argument. A few others may treat an argument of just a minus sign
725 differently from an argument of @minus{}1. These unusual cases are
726 described when they come up; they exist to make an individual command
727 more convenient, and they are documented in that command's
728 documentation string.
730 You can use a numeric argument before a self-inserting character to
731 insert multiple copies of it. This is straightforward when the
732 character is not a digit; for example, @kbd{C-u 6 4 a} inserts 64
733 copies of the character @samp{a}. But this does not work for
734 inserting digits; @kbd{C-u 6 4 1} specifies an argument of 641. You
735 can separate the argument from the digit to insert with another
736 @kbd{C-u}; for example, @kbd{C-u 6 4 C-u 1} does insert 64 copies of
737 the character @samp{1}.
739 We use the term ``prefix argument'' as well as ``numeric argument,''
740 to emphasize that you type these argument before the command, and to
741 distinguish them from minibuffer arguments that come after the
745 @section Repeating a Command
746 @cindex repeating a command
748 Many simple commands, such as those invoked with a single key or
749 with @kbd{M-x @var{command-name} @key{RET}}, can be repeated by
750 invoking them with a numeric argument that serves as a repeat count
751 (@pxref{Arguments}). However, if the command you want to repeat
752 prompts for input, or uses a numeric argument in another way, that
757 The command @kbd{C-x z} (@code{repeat}) provides another way to repeat
758 an Emacs command many times. This command repeats the previous Emacs
759 command, whatever that was. Repeating a command uses the same arguments
760 that were used before; it does not read new arguments each time.
762 To repeat the command more than once, type additional @kbd{z}'s: each
763 @kbd{z} repeats the command one more time. Repetition ends when you
764 type a character other than @kbd{z}, or press a mouse button.
766 For example, suppose you type @kbd{C-u 2 0 C-d} to delete 20
767 characters. You can repeat that command (including its argument) three
768 additional times, to delete a total of 80 characters, by typing @kbd{C-x
769 z z z}. The first @kbd{C-x z} repeats the command once, and each
770 subsequent @kbd{z} repeats it once again.
773 arch-tag: cda8952a-c439-41c1-aecf-4bc0d6482956