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[emacs.git] / src / xmenu.c
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1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 88, 93, 94, 96, 99, 2000, 2001
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
22 /* X pop-up deck-of-cards menu facility for GNU Emacs.
24 * Written by Jon Arnold and Roman Budzianowski
25 * Mods and rewrite by Robert Krawitz
29 /* Modified by Fred Pierresteguy on December 93
30 to make the popup menus and menubar use the Xt. */
32 /* Rewritten for clarity and GC protection by rms in Feb 94. */
34 #include <config.h>
36 /* On 4.3 this loses if it comes after xterm.h. */
37 #include <signal.h>
39 #include <stdio.h>
41 #include "lisp.h"
42 #include "termhooks.h"
43 #include "keyboard.h"
44 #include "keymap.h"
45 #include "frame.h"
46 #include "window.h"
47 #include "blockinput.h"
48 #include "buffer.h"
49 #include "charset.h"
50 #include "coding.h"
52 #ifdef MSDOS
53 #include "msdos.h"
54 #endif
56 #ifdef HAVE_X_WINDOWS
57 /* This may include sys/types.h, and that somehow loses
58 if this is not done before the other system files. */
59 #include "xterm.h"
60 #endif
62 /* Load sys/types.h if not already loaded.
63 In some systems loading it twice is suicidal. */
64 #ifndef makedev
65 #include <sys/types.h>
66 #endif
68 #include "dispextern.h"
70 #ifdef HAVE_X_WINDOWS
71 #undef HAVE_MULTILINGUAL_MENU
72 #ifdef USE_X_TOOLKIT
73 #include "widget.h"
74 #include <X11/Xlib.h>
75 #include <X11/IntrinsicP.h>
76 #include <X11/CoreP.h>
77 #include <X11/StringDefs.h>
78 #include <X11/Shell.h>
79 #ifdef USE_LUCID
80 #include <X11/Xaw/Paned.h>
81 #endif /* USE_LUCID */
82 #include "../lwlib/lwlib.h"
83 #else /* not USE_X_TOOLKIT */
84 #include "../oldXMenu/XMenu.h"
85 #endif /* not USE_X_TOOLKIT */
86 #endif /* HAVE_X_WINDOWS */
88 #ifndef TRUE
89 #define TRUE 1
90 #define FALSE 0
91 #endif /* no TRUE */
93 Lisp_Object Vmenu_updating_frame;
95 Lisp_Object Qdebug_on_next_call;
97 extern Lisp_Object Qmenu_bar;
98 extern Lisp_Object Qmouse_click, Qevent_kind;
100 extern Lisp_Object QCtoggle, QCradio;
102 extern Lisp_Object Voverriding_local_map;
103 extern Lisp_Object Voverriding_local_map_menu_flag;
105 extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
107 extern Lisp_Object Qmenu_bar_update_hook;
109 #ifdef USE_X_TOOLKIT
110 extern void set_frame_menubar ();
111 extern void process_expose_from_menu ();
112 extern XtAppContext Xt_app_con;
114 static Lisp_Object xdialog_show ();
115 void popup_get_selection ();
117 /* Define HAVE_BOXES if menus can handle radio and toggle buttons. */
119 #define HAVE_BOXES 1
120 #endif
122 static void push_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
123 Lisp_Object, Lisp_Object, Lisp_Object,
124 Lisp_Object, Lisp_Object));
125 static int update_frame_menubar P_ ((struct frame *));
126 static Lisp_Object xmenu_show P_ ((struct frame *, int, int, int, int,
127 Lisp_Object, char **));
128 static void keymap_panes P_ ((Lisp_Object *, int, int));
129 static void single_keymap_panes P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
130 int, int));
131 static void single_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object *,
132 int, int, int *));
133 static void list_of_panes P_ ((Lisp_Object));
134 static void list_of_items P_ ((Lisp_Object));
136 /* This holds a Lisp vector that holds the results of decoding
137 the keymaps or alist-of-alists that specify a menu.
139 It describes the panes and items within the panes.
141 Each pane is described by 3 elements in the vector:
142 t, the pane name, the pane's prefix key.
143 Then follow the pane's items, with 5 elements per item:
144 the item string, the enable flag, the item's value,
145 the definition, and the equivalent keyboard key's description string.
147 In some cases, multiple levels of menus may be described.
148 A single vector slot containing nil indicates the start of a submenu.
149 A single vector slot containing lambda indicates the end of a submenu.
150 The submenu follows a menu item which is the way to reach the submenu.
152 A single vector slot containing quote indicates that the
153 following items should appear on the right of a dialog box.
155 Using a Lisp vector to hold this information while we decode it
156 takes care of protecting all the data from GC. */
158 #define MENU_ITEMS_PANE_NAME 1
159 #define MENU_ITEMS_PANE_PREFIX 2
160 #define MENU_ITEMS_PANE_LENGTH 3
162 enum menu_item_idx
164 MENU_ITEMS_ITEM_NAME = 0,
165 MENU_ITEMS_ITEM_ENABLE,
166 MENU_ITEMS_ITEM_VALUE,
167 MENU_ITEMS_ITEM_EQUIV_KEY,
168 MENU_ITEMS_ITEM_DEFINITION,
169 MENU_ITEMS_ITEM_TYPE,
170 MENU_ITEMS_ITEM_SELECTED,
171 MENU_ITEMS_ITEM_HELP,
172 MENU_ITEMS_ITEM_LENGTH
175 static Lisp_Object menu_items;
177 /* Number of slots currently allocated in menu_items. */
178 static int menu_items_allocated;
180 /* This is the index in menu_items of the first empty slot. */
181 static int menu_items_used;
183 /* The number of panes currently recorded in menu_items,
184 excluding those within submenus. */
185 static int menu_items_n_panes;
187 /* Current depth within submenus. */
188 static int menu_items_submenu_depth;
190 /* Flag which when set indicates a dialog or menu has been posted by
191 Xt on behalf of one of the widget sets. */
192 int popup_activated_flag;
194 static int next_menubar_widget_id;
196 /* This is set nonzero after the user activates the menu bar, and set
197 to zero again after the menu bars are redisplayed by prepare_menu_bar.
198 While it is nonzero, all calls to set_frame_menubar go deep.
200 I don't understand why this is needed, but it does seem to be
201 needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
203 int pending_menu_activation;
205 #ifdef USE_X_TOOLKIT
207 /* Return the frame whose ->output_data.x->id equals ID, or 0 if none. */
209 static struct frame *
210 menubar_id_to_frame (id)
211 LWLIB_ID id;
213 Lisp_Object tail, frame;
214 FRAME_PTR f;
216 for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
218 frame = XCAR (tail);
219 if (!GC_FRAMEP (frame))
220 continue;
221 f = XFRAME (frame);
222 if (!FRAME_WINDOW_P (f))
223 continue;
224 if (f->output_data.x->id == id)
225 return f;
227 return 0;
230 #endif
232 /* Initialize the menu_items structure if we haven't already done so.
233 Also mark it as currently empty. */
235 static void
236 init_menu_items ()
238 if (NILP (menu_items))
240 menu_items_allocated = 60;
241 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
244 menu_items_used = 0;
245 menu_items_n_panes = 0;
246 menu_items_submenu_depth = 0;
249 /* Call at the end of generating the data in menu_items. */
251 static void
252 finish_menu_items ()
256 /* Call when finished using the data for the current menu
257 in menu_items. */
259 static void
260 discard_menu_items ()
262 /* Free the structure if it is especially large.
263 Otherwise, hold on to it, to save time. */
264 if (menu_items_allocated > 200)
266 menu_items = Qnil;
267 menu_items_allocated = 0;
271 /* Make the menu_items vector twice as large. */
273 static void
274 grow_menu_items ()
276 Lisp_Object old;
277 int old_size = menu_items_allocated;
278 old = menu_items;
280 menu_items_allocated *= 2;
281 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
282 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
283 old_size * sizeof (Lisp_Object));
286 /* Begin a submenu. */
288 static void
289 push_submenu_start ()
291 if (menu_items_used + 1 > menu_items_allocated)
292 grow_menu_items ();
294 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
295 menu_items_submenu_depth++;
298 /* End a submenu. */
300 static void
301 push_submenu_end ()
303 if (menu_items_used + 1 > menu_items_allocated)
304 grow_menu_items ();
306 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
307 menu_items_submenu_depth--;
310 /* Indicate boundary between left and right. */
312 static void
313 push_left_right_boundary ()
315 if (menu_items_used + 1 > menu_items_allocated)
316 grow_menu_items ();
318 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
321 /* Start a new menu pane in menu_items.
322 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
324 static void
325 push_menu_pane (name, prefix_vec)
326 Lisp_Object name, prefix_vec;
328 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
329 grow_menu_items ();
331 if (menu_items_submenu_depth == 0)
332 menu_items_n_panes++;
333 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
334 XVECTOR (menu_items)->contents[menu_items_used++] = name;
335 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
338 /* Push one menu item into the current pane. NAME is the string to
339 display. ENABLE if non-nil means this item can be selected. KEY
340 is the key generated by choosing this item, or nil if this item
341 doesn't really have a definition. DEF is the definition of this
342 item. EQUIV is the textual description of the keyboard equivalent
343 for this item (or nil if none). TYPE is the type of this menu
344 item, one of nil, `toggle' or `radio'. */
346 static void
347 push_menu_item (name, enable, key, def, equiv, type, selected, help)
348 Lisp_Object name, enable, key, def, equiv, type, selected, help;
350 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
351 grow_menu_items ();
353 XVECTOR (menu_items)->contents[menu_items_used++] = name;
354 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
355 XVECTOR (menu_items)->contents[menu_items_used++] = key;
356 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
357 XVECTOR (menu_items)->contents[menu_items_used++] = def;
358 XVECTOR (menu_items)->contents[menu_items_used++] = type;
359 XVECTOR (menu_items)->contents[menu_items_used++] = selected;
360 XVECTOR (menu_items)->contents[menu_items_used++] = help;
363 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
364 and generate menu panes for them in menu_items.
365 If NOTREAL is nonzero,
366 don't bother really computing whether an item is enabled. */
368 static void
369 keymap_panes (keymaps, nmaps, notreal)
370 Lisp_Object *keymaps;
371 int nmaps;
372 int notreal;
374 int mapno;
376 init_menu_items ();
378 /* Loop over the given keymaps, making a pane for each map.
379 But don't make a pane that is empty--ignore that map instead.
380 P is the number of panes we have made so far. */
381 for (mapno = 0; mapno < nmaps; mapno++)
382 single_keymap_panes (keymaps[mapno],
383 Fkeymap_prompt (keymaps[mapno]), Qnil, notreal, 10);
385 finish_menu_items ();
388 /* This is a recursive subroutine of keymap_panes.
389 It handles one keymap, KEYMAP.
390 The other arguments are passed along
391 or point to local variables of the previous function.
392 If NOTREAL is nonzero, only check for equivalent key bindings, don't
393 evaluate expressions in menu items and don't make any menu.
395 If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
397 static void
398 single_keymap_panes (keymap, pane_name, prefix, notreal, maxdepth)
399 Lisp_Object keymap;
400 Lisp_Object pane_name;
401 Lisp_Object prefix;
402 int notreal;
403 int maxdepth;
405 Lisp_Object pending_maps = Qnil;
406 Lisp_Object tail, item;
407 struct gcpro gcpro1, gcpro2;
408 int notbuttons = 0;
410 if (maxdepth <= 0)
411 return;
413 push_menu_pane (pane_name, prefix);
415 #ifndef HAVE_BOXES
416 /* Remember index for first item in this pane so we can go back and
417 add a prefix when (if) we see the first button. After that, notbuttons
418 is set to 0, to mark that we have seen a button and all non button
419 items need a prefix. */
420 notbuttons = menu_items_used;
421 #endif
423 for (tail = keymap; CONSP (tail); tail = XCDR (tail))
425 GCPRO2 (keymap, pending_maps);
426 /* Look at each key binding, and if it is a menu item add it
427 to this menu. */
428 item = XCAR (tail);
429 if (CONSP (item))
430 single_menu_item (XCAR (item), XCDR (item),
431 &pending_maps, notreal, maxdepth, &notbuttons);
432 else if (VECTORP (item))
434 /* Loop over the char values represented in the vector. */
435 int len = XVECTOR (item)->size;
436 int c;
437 for (c = 0; c < len; c++)
439 Lisp_Object character;
440 XSETFASTINT (character, c);
441 single_menu_item (character, XVECTOR (item)->contents[c],
442 &pending_maps, notreal, maxdepth, &notbuttons);
445 UNGCPRO;
448 /* Process now any submenus which want to be panes at this level. */
449 while (!NILP (pending_maps))
451 Lisp_Object elt, eltcdr, string;
452 elt = Fcar (pending_maps);
453 eltcdr = XCDR (elt);
454 string = XCAR (eltcdr);
455 /* We no longer discard the @ from the beginning of the string here.
456 Instead, we do this in xmenu_show. */
457 single_keymap_panes (Fcar (elt), string,
458 XCDR (eltcdr), notreal, maxdepth - 1);
459 pending_maps = Fcdr (pending_maps);
463 /* This is a subroutine of single_keymap_panes that handles one
464 keymap entry.
465 KEY is a key in a keymap and ITEM is its binding.
466 PENDING_MAPS_PTR points to a list of keymaps waiting to be made into
467 separate panes.
468 If NOTREAL is nonzero, only check for equivalent key bindings, don't
469 evaluate expressions in menu items and don't make any menu.
470 If we encounter submenus deeper than MAXDEPTH levels, ignore them.
471 NOTBUTTONS_PTR is only used when simulating toggle boxes and radio
472 buttons. It points to variable notbuttons in single_keymap_panes,
473 which keeps track of if we have seen a button in this menu or not. */
475 static void
476 single_menu_item (key, item, pending_maps_ptr, notreal, maxdepth,
477 notbuttons_ptr)
478 Lisp_Object key, item;
479 Lisp_Object *pending_maps_ptr;
480 int maxdepth, notreal;
481 int *notbuttons_ptr;
483 Lisp_Object map, item_string, enabled;
484 struct gcpro gcpro1, gcpro2;
485 int res;
487 /* Parse the menu item and leave the result in item_properties. */
488 GCPRO2 (key, item);
489 res = parse_menu_item (item, notreal, 0);
490 UNGCPRO;
491 if (!res)
492 return; /* Not a menu item. */
494 map = XVECTOR (item_properties)->contents[ITEM_PROPERTY_MAP];
496 if (notreal)
498 /* We don't want to make a menu, just traverse the keymaps to
499 precompute equivalent key bindings. */
500 if (!NILP (map))
501 single_keymap_panes (map, Qnil, key, 1, maxdepth - 1);
502 return;
505 enabled = XVECTOR (item_properties)->contents[ITEM_PROPERTY_ENABLE];
506 item_string = XVECTOR (item_properties)->contents[ITEM_PROPERTY_NAME];
508 if (!NILP (map) && XSTRING (item_string)->data[0] == '@')
510 if (!NILP (enabled))
511 /* An enabled separate pane. Remember this to handle it later. */
512 *pending_maps_ptr = Fcons (Fcons (map, Fcons (item_string, key)),
513 *pending_maps_ptr);
514 return;
517 #ifndef HAVE_BOXES
518 /* Simulate radio buttons and toggle boxes by putting a prefix in
519 front of them. */
521 Lisp_Object prefix = Qnil;
522 Lisp_Object type = XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE];
523 if (!NILP (type))
525 Lisp_Object selected
526 = XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED];
528 if (*notbuttons_ptr)
529 /* The first button. Line up previous items in this menu. */
531 int index = *notbuttons_ptr; /* Index for first item this menu. */
532 int submenu = 0;
533 Lisp_Object tem;
534 while (index < menu_items_used)
537 = XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME];
538 if (NILP (tem))
540 index++;
541 submenu++; /* Skip sub menu. */
543 else if (EQ (tem, Qlambda))
545 index++;
546 submenu--; /* End sub menu. */
548 else if (EQ (tem, Qt))
549 index += 3; /* Skip new pane marker. */
550 else if (EQ (tem, Qquote))
551 index++; /* Skip a left, right divider. */
552 else
554 if (!submenu && XSTRING (tem)->data[0] != '\0'
555 && XSTRING (tem)->data[0] != '-')
556 XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME]
557 = concat2 (build_string (" "), tem);
558 index += MENU_ITEMS_ITEM_LENGTH;
561 *notbuttons_ptr = 0;
564 /* Calculate prefix, if any, for this item. */
565 if (EQ (type, QCtoggle))
566 prefix = build_string (NILP (selected) ? "[ ] " : "[X] ");
567 else if (EQ (type, QCradio))
568 prefix = build_string (NILP (selected) ? "( ) " : "(*) ");
570 /* Not a button. If we have earlier buttons, then we need a prefix. */
571 else if (!*notbuttons_ptr && XSTRING (item_string)->data[0] != '\0'
572 && XSTRING (item_string)->data[0] != '-')
573 prefix = build_string (" ");
575 if (!NILP (prefix))
576 item_string = concat2 (prefix, item_string);
578 #endif /* not HAVE_BOXES */
580 #ifndef USE_X_TOOLKIT
581 if (!NILP(map))
582 /* Indicate visually that this is a submenu. */
583 item_string = concat2 (item_string, build_string (" >"));
584 #endif
586 push_menu_item (item_string, enabled, key,
587 XVECTOR (item_properties)->contents[ITEM_PROPERTY_DEF],
588 XVECTOR (item_properties)->contents[ITEM_PROPERTY_KEYEQ],
589 XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE],
590 XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED],
591 XVECTOR (item_properties)->contents[ITEM_PROPERTY_HELP]);
593 #ifdef USE_X_TOOLKIT
594 /* Display a submenu using the toolkit. */
595 if (! (NILP (map) || NILP (enabled)))
597 push_submenu_start ();
598 single_keymap_panes (map, Qnil, key, 0, maxdepth - 1);
599 push_submenu_end ();
601 #endif
604 /* Push all the panes and items of a menu described by the
605 alist-of-alists MENU.
606 This handles old-fashioned calls to x-popup-menu. */
608 static void
609 list_of_panes (menu)
610 Lisp_Object menu;
612 Lisp_Object tail;
614 init_menu_items ();
616 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
618 Lisp_Object elt, pane_name, pane_data;
619 elt = Fcar (tail);
620 pane_name = Fcar (elt);
621 CHECK_STRING (pane_name);
622 push_menu_pane (pane_name, Qnil);
623 pane_data = Fcdr (elt);
624 CHECK_CONS (pane_data);
625 list_of_items (pane_data);
628 finish_menu_items ();
631 /* Push the items in a single pane defined by the alist PANE. */
633 static void
634 list_of_items (pane)
635 Lisp_Object pane;
637 Lisp_Object tail, item, item1;
639 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
641 item = Fcar (tail);
642 if (STRINGP (item))
643 push_menu_item (item, Qnil, Qnil, Qt, Qnil, Qnil, Qnil, Qnil);
644 else if (NILP (item))
645 push_left_right_boundary ();
646 else
648 CHECK_CONS (item);
649 item1 = Fcar (item);
650 CHECK_STRING (item1);
651 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil, Qnil, Qnil, Qnil);
656 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
657 doc: /* Pop up a deck-of-cards menu and return user's selection.
658 POSITION is a position specification. This is either a mouse button event
659 or a list ((XOFFSET YOFFSET) WINDOW)
660 where XOFFSET and YOFFSET are positions in pixels from the top left
661 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)
662 This controls the position of the center of the first line
663 in the first pane of the menu, not the top left of the menu as a whole.
664 If POSITION is t, it means to use the current mouse position.
666 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.
667 The menu items come from key bindings that have a menu string as well as
668 a definition; actually, the "definition" in such a key binding looks like
669 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into
670 the keymap as a top-level element.
672 If REAL-DEFINITION is nil, that puts a nonselectable string in the menu.
673 Otherwise, REAL-DEFINITION should be a valid key binding definition.
675 You can also use a list of keymaps as MENU.
676 Then each keymap makes a separate pane.
677 When MENU is a keymap or a list of keymaps, the return value
678 is a list of events.
680 Alternatively, you can specify a menu of multiple panes
681 with a list of the form (TITLE PANE1 PANE2...),
682 where each pane is a list of form (TITLE ITEM1 ITEM2...).
683 Each ITEM is normally a cons cell (STRING . VALUE);
684 but a string can appear as an item--that makes a nonselectable line
685 in the menu.
686 With this form of menu, the return value is VALUE from the chosen item.
688 If POSITION is nil, don't display the menu at all, just precalculate the
689 cached information about equivalent key sequences. */)
690 (position, menu)
691 Lisp_Object position, menu;
693 Lisp_Object keymap, tem;
694 int xpos = 0, ypos = 0;
695 Lisp_Object title;
696 char *error_name;
697 Lisp_Object selection;
698 FRAME_PTR f = NULL;
699 Lisp_Object x, y, window;
700 int keymaps = 0;
701 int for_click = 0;
702 struct gcpro gcpro1;
704 #ifdef HAVE_MENUS
705 if (! NILP (position))
707 check_x ();
709 /* Decode the first argument: find the window and the coordinates. */
710 if (EQ (position, Qt)
711 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
712 || EQ (XCAR (position), Qtool_bar))))
714 /* Use the mouse's current position. */
715 FRAME_PTR new_f = SELECTED_FRAME ();
716 Lisp_Object bar_window;
717 enum scroll_bar_part part;
718 unsigned long time;
720 if (mouse_position_hook)
721 (*mouse_position_hook) (&new_f, 1, &bar_window,
722 &part, &x, &y, &time);
723 if (new_f != 0)
724 XSETFRAME (window, new_f);
725 else
727 window = selected_window;
728 XSETFASTINT (x, 0);
729 XSETFASTINT (y, 0);
732 else
734 tem = Fcar (position);
735 if (CONSP (tem))
737 window = Fcar (Fcdr (position));
738 x = Fcar (tem);
739 y = Fcar (Fcdr (tem));
741 else
743 for_click = 1;
744 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
745 window = Fcar (tem); /* POSN_WINDOW (tem) */
746 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
747 x = Fcar (tem);
748 y = Fcdr (tem);
752 CHECK_NUMBER (x);
753 CHECK_NUMBER (y);
755 /* Decode where to put the menu. */
757 if (FRAMEP (window))
759 f = XFRAME (window);
760 xpos = 0;
761 ypos = 0;
763 else if (WINDOWP (window))
765 CHECK_LIVE_WINDOW (window);
766 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
768 xpos = (FONT_WIDTH (FRAME_FONT (f))
769 * XFASTINT (XWINDOW (window)->left));
770 ypos = (FRAME_LINE_HEIGHT (f)
771 * XFASTINT (XWINDOW (window)->top));
773 else
774 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
775 but I don't want to make one now. */
776 CHECK_WINDOW (window);
778 xpos += XINT (x);
779 ypos += XINT (y);
781 XSETFRAME (Vmenu_updating_frame, f);
783 Vmenu_updating_frame = Qnil;
784 #endif /* HAVE_MENUS */
786 title = Qnil;
787 GCPRO1 (title);
789 /* Decode the menu items from what was specified. */
791 keymap = get_keymap (menu, 0, 0);
792 if (CONSP (keymap))
794 /* We were given a keymap. Extract menu info from the keymap. */
795 Lisp_Object prompt;
797 /* Extract the detailed info to make one pane. */
798 keymap_panes (&menu, 1, NILP (position));
800 /* Search for a string appearing directly as an element of the keymap.
801 That string is the title of the menu. */
802 prompt = Fkeymap_prompt (keymap);
803 if (NILP (title) && !NILP (prompt))
804 title = prompt;
806 /* Make that be the pane title of the first pane. */
807 if (!NILP (prompt) && menu_items_n_panes >= 0)
808 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
810 keymaps = 1;
812 else if (CONSP (menu) && KEYMAPP (XCAR (menu)))
814 /* We were given a list of keymaps. */
815 int nmaps = XFASTINT (Flength (menu));
816 Lisp_Object *maps
817 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
818 int i;
820 title = Qnil;
822 /* The first keymap that has a prompt string
823 supplies the menu title. */
824 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
826 Lisp_Object prompt;
828 maps[i++] = keymap = get_keymap (Fcar (tem), 1, 0);
830 prompt = Fkeymap_prompt (keymap);
831 if (NILP (title) && !NILP (prompt))
832 title = prompt;
835 /* Extract the detailed info to make one pane. */
836 keymap_panes (maps, nmaps, NILP (position));
838 /* Make the title be the pane title of the first pane. */
839 if (!NILP (title) && menu_items_n_panes >= 0)
840 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
842 keymaps = 1;
844 else
846 /* We were given an old-fashioned menu. */
847 title = Fcar (menu);
848 CHECK_STRING (title);
850 list_of_panes (Fcdr (menu));
852 keymaps = 0;
855 if (NILP (position))
857 discard_menu_items ();
858 UNGCPRO;
859 return Qnil;
862 #ifdef HAVE_MENUS
863 /* Display them in a menu. */
864 BLOCK_INPUT;
866 selection = xmenu_show (f, xpos, ypos, for_click,
867 keymaps, title, &error_name);
868 UNBLOCK_INPUT;
870 discard_menu_items ();
872 UNGCPRO;
873 #endif /* HAVE_MENUS */
875 if (error_name) error (error_name);
876 return selection;
879 #ifdef HAVE_MENUS
881 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
882 doc: /* Pop up a dialog box and return user's selection.
883 POSITION specifies which frame to use.
884 This is normally a mouse button event or a window or frame.
885 If POSITION is t, it means to use the frame the mouse is on.
886 The dialog box appears in the middle of the specified frame.
888 CONTENTS specifies the alternatives to display in the dialog box.
889 It is a list of the form (TITLE ITEM1 ITEM2...).
890 Each ITEM is a cons cell (STRING . VALUE).
891 The return value is VALUE from the chosen item.
893 An ITEM may also be just a string--that makes a nonselectable item.
894 An ITEM may also be nil--that means to put all preceding items
895 on the left of the dialog box and all following items on the right.
896 \(By default, approximately half appear on each side.) */)
897 (position, contents)
898 Lisp_Object position, contents;
900 FRAME_PTR f = NULL;
901 Lisp_Object window;
903 check_x ();
905 /* Decode the first argument: find the window or frame to use. */
906 if (EQ (position, Qt)
907 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
908 || EQ (XCAR (position), Qtool_bar))))
910 #if 0 /* Using the frame the mouse is on may not be right. */
911 /* Use the mouse's current position. */
912 FRAME_PTR new_f = SELECTED_FRAME ();
913 Lisp_Object bar_window;
914 enum scroll_bar_part part;
915 unsigned long time;
916 Lisp_Object x, y;
918 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
920 if (new_f != 0)
921 XSETFRAME (window, new_f);
922 else
923 window = selected_window;
924 #endif
925 window = selected_window;
927 else if (CONSP (position))
929 Lisp_Object tem;
930 tem = Fcar (position);
931 if (CONSP (tem))
932 window = Fcar (Fcdr (position));
933 else
935 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
936 window = Fcar (tem); /* POSN_WINDOW (tem) */
939 else if (WINDOWP (position) || FRAMEP (position))
940 window = position;
941 else
942 window = Qnil;
944 /* Decode where to put the menu. */
946 if (FRAMEP (window))
947 f = XFRAME (window);
948 else if (WINDOWP (window))
950 CHECK_LIVE_WINDOW (window);
951 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
953 else
954 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
955 but I don't want to make one now. */
956 CHECK_WINDOW (window);
958 #ifndef USE_X_TOOLKIT
959 /* Display a menu with these alternatives
960 in the middle of frame F. */
962 Lisp_Object x, y, frame, newpos;
963 XSETFRAME (frame, f);
964 XSETINT (x, x_pixel_width (f) / 2);
965 XSETINT (y, x_pixel_height (f) / 2);
966 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
968 return Fx_popup_menu (newpos,
969 Fcons (Fcar (contents), Fcons (contents, Qnil)));
971 #else
973 Lisp_Object title;
974 char *error_name;
975 Lisp_Object selection;
977 /* Decode the dialog items from what was specified. */
978 title = Fcar (contents);
979 CHECK_STRING (title);
981 list_of_panes (Fcons (contents, Qnil));
983 /* Display them in a dialog box. */
984 BLOCK_INPUT;
985 selection = xdialog_show (f, 0, title, &error_name);
986 UNBLOCK_INPUT;
988 discard_menu_items ();
990 if (error_name) error (error_name);
991 return selection;
993 #endif
996 #ifdef USE_X_TOOLKIT
998 /* Loop in Xt until the menu pulldown or dialog popup has been
999 popped down (deactivated). This is used for x-popup-menu
1000 and x-popup-dialog; it is not used for the menu bar any more.
1002 NOTE: All calls to popup_get_selection should be protected
1003 with BLOCK_INPUT, UNBLOCK_INPUT wrappers. */
1005 void
1006 popup_get_selection (initial_event, dpyinfo, id)
1007 XEvent *initial_event;
1008 struct x_display_info *dpyinfo;
1009 LWLIB_ID id;
1011 XEvent event;
1013 /* Define a queue to save up for later unreading
1014 all X events that don't pertain to the menu. */
1015 struct event_queue
1017 XEvent event;
1018 struct event_queue *next;
1021 struct event_queue *queue = NULL;
1022 struct event_queue *queue_tmp;
1024 if (initial_event)
1025 event = *initial_event;
1026 else
1027 XtAppNextEvent (Xt_app_con, &event);
1029 while (1)
1031 /* Handle expose events for editor frames right away. */
1032 if (event.type == Expose)
1033 process_expose_from_menu (event);
1034 /* Make sure we don't consider buttons grabbed after menu goes.
1035 And make sure to deactivate for any ButtonRelease,
1036 even if XtDispatchEvent doesn't do that. */
1037 else if (event.type == ButtonRelease
1038 && dpyinfo->display == event.xbutton.display)
1040 dpyinfo->grabbed &= ~(1 << event.xbutton.button);
1041 popup_activated_flag = 0;
1042 #ifdef USE_MOTIF /* Pretending that the event came from a
1043 Btn1Down seems the only way to convince Motif to
1044 activate its callbacks; setting the XmNmenuPost
1045 isn't working. --marcus@sysc.pdx.edu. */
1046 event.xbutton.button = 1;
1047 #endif
1049 /* If the user presses a key, deactivate the menu.
1050 The user is likely to do that if we get wedged. */
1051 else if (event.type == KeyPress
1052 && dpyinfo->display == event.xbutton.display)
1054 KeySym keysym = XLookupKeysym (&event.xkey, 0);
1055 if (!IsModifierKey (keysym))
1057 popup_activated_flag = 0;
1058 break;
1061 /* Button presses outside the menu also pop it down. */
1062 else if (event.type == ButtonPress
1063 && event.xany.display == dpyinfo->display
1064 && x_any_window_to_frame (dpyinfo, event.xany.window))
1066 popup_activated_flag = 0;
1067 break;
1070 /* Queue all events not for this popup,
1071 except for Expose, which we've already handled, and ButtonRelease.
1072 Note that the X window is associated with the frame if this
1073 is a menu bar popup, but not if it's a dialog box. So we use
1074 x_non_menubar_window_to_frame, not x_any_window_to_frame. */
1075 if (event.type != Expose
1076 && !(event.type == ButtonRelease
1077 && dpyinfo->display == event.xbutton.display)
1078 && (event.xany.display != dpyinfo->display
1079 || x_non_menubar_window_to_frame (dpyinfo, event.xany.window)))
1081 queue_tmp = (struct event_queue *) xmalloc (sizeof *queue_tmp);
1082 queue_tmp->event = event;
1083 queue_tmp->next = queue;
1084 queue = queue_tmp;
1086 else
1087 XtDispatchEvent (&event);
1089 if (!popup_activated ())
1090 break;
1091 XtAppNextEvent (Xt_app_con, &event);
1094 /* Unread any events that we got but did not handle. */
1095 while (queue != NULL)
1097 queue_tmp = queue;
1098 XPutBackEvent (queue_tmp->event.xany.display, &queue_tmp->event);
1099 queue = queue_tmp->next;
1100 xfree ((char *)queue_tmp);
1101 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1102 interrupt_input_pending = 1;
1106 /* Activate the menu bar of frame F.
1107 This is called from keyboard.c when it gets the
1108 menu_bar_activate_event out of the Emacs event queue.
1110 To activate the menu bar, we use the X button-press event
1111 that was saved in saved_menu_event.
1112 That makes the toolkit do its thing.
1114 But first we recompute the menu bar contents (the whole tree).
1116 The reason for saving the button event until here, instead of
1117 passing it to the toolkit right away, is that we can safely
1118 execute Lisp code. */
1120 void
1121 x_activate_menubar (f)
1122 FRAME_PTR f;
1124 if (!f->output_data.x->saved_menu_event->type)
1125 return;
1127 set_frame_menubar (f, 0, 1);
1128 BLOCK_INPUT;
1129 XtDispatchEvent ((XEvent *) f->output_data.x->saved_menu_event);
1130 UNBLOCK_INPUT;
1131 #ifdef USE_MOTIF
1132 if (f->output_data.x->saved_menu_event->type == ButtonRelease)
1133 pending_menu_activation = 1;
1134 #endif
1136 /* Ignore this if we get it a second time. */
1137 f->output_data.x->saved_menu_event->type = 0;
1140 /* Detect if a dialog or menu has been posted. */
1143 popup_activated ()
1145 return popup_activated_flag;
1148 /* This callback is invoked when the user selects a menubar cascade
1149 pushbutton, but before the pulldown menu is posted. */
1151 static void
1152 popup_activate_callback (widget, id, client_data)
1153 Widget widget;
1154 LWLIB_ID id;
1155 XtPointer client_data;
1157 popup_activated_flag = 1;
1160 /* This callback is invoked when a dialog or menu is finished being
1161 used and has been unposted. */
1163 static void
1164 popup_deactivate_callback (widget, id, client_data)
1165 Widget widget;
1166 LWLIB_ID id;
1167 XtPointer client_data;
1169 popup_activated_flag = 0;
1172 /* Lwlib callback called when menu items are highlighted/unhighlighted
1173 while moving the mouse over them. WIDGET is the menu bar or menu
1174 popup widget. ID is its LWLIB_ID. CALL_DATA contains a pointer to
1175 the widget_value structure for the menu item, or null in case of
1176 unhighlighting. */
1178 void
1179 menu_highlight_callback (widget, id, call_data)
1180 Widget widget;
1181 LWLIB_ID id;
1182 void *call_data;
1184 widget_value *wv = (widget_value *) call_data;
1185 struct frame *f;
1186 Lisp_Object frame, help;
1188 help = wv ? wv->help : Qnil;
1190 /* Determine the frame for the help event. */
1191 f = menubar_id_to_frame (id);
1192 if (f)
1194 XSETFRAME (frame, f);
1195 kbd_buffer_store_help_event (frame, help);
1197 else
1199 /* WIDGET is the popup menu. It's parent is the frame's
1200 widget. See which frame that is. */
1201 Widget frame_widget = XtParent (widget);
1202 Lisp_Object tail;
1204 for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
1206 frame = XCAR (tail);
1207 if (GC_FRAMEP (frame)
1208 && (f = XFRAME (frame),
1209 FRAME_X_P (f) && f->output_data.x->widget == frame_widget))
1210 break;
1213 show_help_echo (help, Qnil, Qnil, Qnil, 1);
1217 /* This callback is called from the menu bar pulldown menu
1218 when the user makes a selection.
1219 Figure out what the user chose
1220 and put the appropriate events into the keyboard buffer. */
1222 static void
1223 menubar_selection_callback (widget, id, client_data)
1224 Widget widget;
1225 LWLIB_ID id;
1226 XtPointer client_data;
1228 Lisp_Object prefix, entry;
1229 FRAME_PTR f = menubar_id_to_frame (id);
1230 Lisp_Object vector;
1231 Lisp_Object *subprefix_stack;
1232 int submenu_depth = 0;
1233 int i;
1235 if (!f)
1236 return;
1237 entry = Qnil;
1238 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
1239 vector = f->menu_bar_vector;
1240 prefix = Qnil;
1241 i = 0;
1242 while (i < f->menu_bar_items_used)
1244 if (EQ (XVECTOR (vector)->contents[i], Qnil))
1246 subprefix_stack[submenu_depth++] = prefix;
1247 prefix = entry;
1248 i++;
1250 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
1252 prefix = subprefix_stack[--submenu_depth];
1253 i++;
1255 else if (EQ (XVECTOR (vector)->contents[i], Qt))
1257 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
1258 i += MENU_ITEMS_PANE_LENGTH;
1260 else
1262 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
1263 /* The EMACS_INT cast avoids a warning. There's no problem
1264 as long as pointers have enough bits to hold small integers. */
1265 if ((int) (EMACS_INT) client_data == i)
1267 int j;
1268 struct input_event buf;
1269 Lisp_Object frame;
1271 XSETFRAME (frame, f);
1272 buf.kind = MENU_BAR_EVENT;
1273 buf.frame_or_window = frame;
1274 buf.arg = frame;
1275 kbd_buffer_store_event (&buf);
1277 for (j = 0; j < submenu_depth; j++)
1278 if (!NILP (subprefix_stack[j]))
1280 buf.kind = MENU_BAR_EVENT;
1281 buf.frame_or_window = frame;
1282 buf.arg = subprefix_stack[j];
1283 kbd_buffer_store_event (&buf);
1286 if (!NILP (prefix))
1288 buf.kind = MENU_BAR_EVENT;
1289 buf.frame_or_window = frame;
1290 buf.arg = prefix;
1291 kbd_buffer_store_event (&buf);
1294 buf.kind = MENU_BAR_EVENT;
1295 buf.frame_or_window = frame;
1296 buf.arg = entry;
1297 kbd_buffer_store_event (&buf);
1299 return;
1301 i += MENU_ITEMS_ITEM_LENGTH;
1306 /* Allocate a widget_value, blocking input. */
1308 widget_value *
1309 xmalloc_widget_value ()
1311 widget_value *value;
1313 BLOCK_INPUT;
1314 value = malloc_widget_value ();
1315 UNBLOCK_INPUT;
1317 return value;
1320 /* This recursively calls free_widget_value on the tree of widgets.
1321 It must free all data that was malloc'ed for these widget_values.
1322 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1323 must be left alone. */
1325 void
1326 free_menubar_widget_value_tree (wv)
1327 widget_value *wv;
1329 if (! wv) return;
1331 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1333 if (wv->contents && (wv->contents != (widget_value*)1))
1335 free_menubar_widget_value_tree (wv->contents);
1336 wv->contents = (widget_value *) 0xDEADBEEF;
1338 if (wv->next)
1340 free_menubar_widget_value_tree (wv->next);
1341 wv->next = (widget_value *) 0xDEADBEEF;
1343 BLOCK_INPUT;
1344 free_widget_value (wv);
1345 UNBLOCK_INPUT;
1348 /* Return a tree of widget_value structures for a menu bar item
1349 whose event type is ITEM_KEY (with string ITEM_NAME)
1350 and whose contents come from the list of keymaps MAPS. */
1352 static widget_value *
1353 single_submenu (item_key, item_name, maps)
1354 Lisp_Object item_key, item_name, maps;
1356 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1357 int i;
1358 int submenu_depth = 0;
1359 Lisp_Object length;
1360 int len;
1361 Lisp_Object *mapvec;
1362 widget_value **submenu_stack;
1363 int previous_items = menu_items_used;
1364 int top_level_items = 0;
1366 length = Flength (maps);
1367 len = XINT (length);
1369 /* Convert the list MAPS into a vector MAPVEC. */
1370 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1371 for (i = 0; i < len; i++)
1373 mapvec[i] = Fcar (maps);
1374 maps = Fcdr (maps);
1377 menu_items_n_panes = 0;
1379 /* Loop over the given keymaps, making a pane for each map.
1380 But don't make a pane that is empty--ignore that map instead. */
1381 for (i = 0; i < len; i++)
1383 if (SYMBOLP (mapvec[i])
1384 || (CONSP (mapvec[i]) && !KEYMAPP (mapvec[i])))
1386 /* Here we have a command at top level in the menu bar
1387 as opposed to a submenu. */
1388 top_level_items = 1;
1389 push_menu_pane (Qnil, Qnil);
1390 push_menu_item (item_name, Qt, item_key, mapvec[i],
1391 Qnil, Qnil, Qnil, Qnil);
1393 else
1394 single_keymap_panes (mapvec[i], item_name, item_key, 0, 10);
1397 /* Create a tree of widget_value objects
1398 representing the panes and their items. */
1400 submenu_stack
1401 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1402 wv = xmalloc_widget_value ();
1403 wv->name = "menu";
1404 wv->value = 0;
1405 wv->enabled = 1;
1406 wv->button_type = BUTTON_TYPE_NONE;
1407 wv->help = Qnil;
1408 first_wv = wv;
1409 save_wv = 0;
1410 prev_wv = 0;
1412 /* Loop over all panes and items made during this call
1413 and construct a tree of widget_value objects.
1414 Ignore the panes and items made by previous calls to
1415 single_submenu, even though those are also in menu_items. */
1416 i = previous_items;
1417 while (i < menu_items_used)
1419 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1421 submenu_stack[submenu_depth++] = save_wv;
1422 save_wv = prev_wv;
1423 prev_wv = 0;
1424 i++;
1426 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1428 prev_wv = save_wv;
1429 save_wv = submenu_stack[--submenu_depth];
1430 i++;
1432 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1433 && submenu_depth != 0)
1434 i += MENU_ITEMS_PANE_LENGTH;
1435 /* Ignore a nil in the item list.
1436 It's meaningful only for dialog boxes. */
1437 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1438 i += 1;
1439 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1441 /* Create a new pane. */
1442 Lisp_Object pane_name, prefix;
1443 char *pane_string;
1445 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1446 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1448 #ifndef HAVE_MULTILINGUAL_MENU
1449 if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
1451 pane_name = ENCODE_SYSTEM (pane_name);
1452 AREF (menu_items, i + MENU_ITEMS_PANE_NAME) = pane_name;
1454 #endif
1455 pane_string = (NILP (pane_name)
1456 ? "" : (char *) XSTRING (pane_name)->data);
1457 /* If there is just one top-level pane, put all its items directly
1458 under the top-level menu. */
1459 if (menu_items_n_panes == 1)
1460 pane_string = "";
1462 /* If the pane has a meaningful name,
1463 make the pane a top-level menu item
1464 with its items as a submenu beneath it. */
1465 if (strcmp (pane_string, ""))
1467 wv = xmalloc_widget_value ();
1468 if (save_wv)
1469 save_wv->next = wv;
1470 else
1471 first_wv->contents = wv;
1472 wv->name = pane_string;
1473 /* Ignore the @ that means "separate pane".
1474 This is a kludge, but this isn't worth more time. */
1475 if (!NILP (prefix) && wv->name[0] == '@')
1476 wv->name++;
1477 wv->value = 0;
1478 wv->enabled = 1;
1479 wv->button_type = BUTTON_TYPE_NONE;
1480 wv->help = Qnil;
1482 save_wv = wv;
1483 prev_wv = 0;
1484 i += MENU_ITEMS_PANE_LENGTH;
1486 else
1488 /* Create a new item within current pane. */
1489 Lisp_Object item_name, enable, descrip, def, type, selected;
1490 Lisp_Object help;
1492 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
1493 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
1494 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
1495 def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
1496 type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
1497 selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
1498 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
1500 #ifndef HAVE_MULTILINGUAL_MENU
1501 if (STRING_MULTIBYTE (item_name))
1503 item_name = ENCODE_SYSTEM (item_name);
1504 AREF (menu_items, i + MENU_ITEMS_ITEM_NAME) = item_name;
1507 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
1509 descrip = ENCODE_SYSTEM (descrip);
1510 AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY) = descrip;
1512 #endif /* not HAVE_MULTILINGUAL_MENU */
1514 wv = xmalloc_widget_value ();
1515 if (prev_wv)
1516 prev_wv->next = wv;
1517 else
1518 save_wv->contents = wv;
1520 wv->name = (char *) XSTRING (item_name)->data;
1521 if (!NILP (descrip))
1522 wv->key = (char *) XSTRING (descrip)->data;
1523 wv->value = 0;
1524 /* The EMACS_INT cast avoids a warning. There's no problem
1525 as long as pointers have enough bits to hold small integers. */
1526 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1527 wv->enabled = !NILP (enable);
1529 if (NILP (type))
1530 wv->button_type = BUTTON_TYPE_NONE;
1531 else if (EQ (type, QCradio))
1532 wv->button_type = BUTTON_TYPE_RADIO;
1533 else if (EQ (type, QCtoggle))
1534 wv->button_type = BUTTON_TYPE_TOGGLE;
1535 else
1536 abort ();
1538 wv->selected = !NILP (selected);
1539 if (! STRINGP (help))
1540 help = Qnil;
1542 wv->help = help;
1544 prev_wv = wv;
1546 i += MENU_ITEMS_ITEM_LENGTH;
1550 /* If we have just one "menu item"
1551 that was originally a button, return it by itself. */
1552 if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
1554 wv = first_wv->contents;
1555 free_widget_value (first_wv);
1556 return wv;
1559 return first_wv;
1564 /* Recompute all the widgets of frame F, when the menu bar has been
1565 changed. Value is non-zero if widgets were updated. */
1567 static int
1568 update_frame_menubar (f)
1569 FRAME_PTR f;
1571 struct x_output *x = f->output_data.x;
1572 int columns, rows;
1574 if (!x->menubar_widget || XtIsManaged (x->menubar_widget))
1575 return 0;
1577 BLOCK_INPUT;
1578 /* Save the size of the frame because the pane widget doesn't accept
1579 to resize itself. So force it. */
1580 columns = f->width;
1581 rows = f->height;
1583 /* Do the voodoo which means "I'm changing lots of things, don't try
1584 to refigure sizes until I'm done." */
1585 lw_refigure_widget (x->column_widget, False);
1587 /* The order in which children are managed is the top to bottom
1588 order in which they are displayed in the paned window. First,
1589 remove the text-area widget. */
1590 XtUnmanageChild (x->edit_widget);
1592 /* Remove the menubar that is there now, and put up the menubar that
1593 should be there. */
1594 XtManageChild (x->menubar_widget);
1595 XtMapWidget (x->menubar_widget);
1596 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, NULL);
1598 /* Re-manage the text-area widget, and then thrash the sizes. */
1599 XtManageChild (x->edit_widget);
1600 lw_refigure_widget (x->column_widget, True);
1602 /* Force the pane widget to resize itself with the right values. */
1603 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1604 UNBLOCK_INPUT;
1605 return 1;
1608 /* Set the contents of the menubar widgets of frame F.
1609 The argument FIRST_TIME is currently ignored;
1610 it is set the first time this is called, from initialize_frame_menubar. */
1612 void
1613 set_frame_menubar (f, first_time, deep_p)
1614 FRAME_PTR f;
1615 int first_time;
1616 int deep_p;
1618 Widget menubar_widget = f->output_data.x->menubar_widget;
1619 Lisp_Object items;
1620 widget_value *wv, *first_wv, *prev_wv = 0;
1621 int i;
1623 LWLIB_ID id;
1625 XSETFRAME (Vmenu_updating_frame, f);
1627 if (f->output_data.x->id == 0)
1628 f->output_data.x->id = next_menubar_widget_id++;
1629 id = f->output_data.x->id;
1631 if (! menubar_widget)
1632 deep_p = 1;
1633 else if (pending_menu_activation && !deep_p)
1634 deep_p = 1;
1635 /* Make the first call for any given frame always go deep. */
1636 else if (!f->output_data.x->saved_menu_event && !deep_p)
1638 deep_p = 1;
1639 f->output_data.x->saved_menu_event = (XEvent*)xmalloc (sizeof (XEvent));
1640 f->output_data.x->saved_menu_event->type = 0;
1643 wv = xmalloc_widget_value ();
1644 wv->name = "menubar";
1645 wv->value = 0;
1646 wv->enabled = 1;
1647 wv->button_type = BUTTON_TYPE_NONE;
1648 wv->help = Qnil;
1649 first_wv = wv;
1651 if (deep_p)
1653 /* Make a widget-value tree representing the entire menu trees. */
1655 struct buffer *prev = current_buffer;
1656 Lisp_Object buffer;
1657 int specpdl_count = specpdl_ptr - specpdl;
1658 int previous_menu_items_used = f->menu_bar_items_used;
1659 Lisp_Object *previous_items
1660 = (Lisp_Object *) alloca (previous_menu_items_used
1661 * sizeof (Lisp_Object));
1663 /* If we are making a new widget, its contents are empty,
1664 do always reinitialize them. */
1665 if (! menubar_widget)
1666 previous_menu_items_used = 0;
1668 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
1669 specbind (Qinhibit_quit, Qt);
1670 /* Don't let the debugger step into this code
1671 because it is not reentrant. */
1672 specbind (Qdebug_on_next_call, Qnil);
1674 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
1675 if (NILP (Voverriding_local_map_menu_flag))
1677 specbind (Qoverriding_terminal_local_map, Qnil);
1678 specbind (Qoverriding_local_map, Qnil);
1681 set_buffer_internal_1 (XBUFFER (buffer));
1683 /* Run the Lucid hook. */
1684 safe_run_hooks (Qactivate_menubar_hook);
1686 /* If it has changed current-menubar from previous value,
1687 really recompute the menubar from the value. */
1688 if (! NILP (Vlucid_menu_bar_dirty_flag))
1689 call0 (Qrecompute_lucid_menubar);
1690 safe_run_hooks (Qmenu_bar_update_hook);
1691 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1693 items = FRAME_MENU_BAR_ITEMS (f);
1695 inhibit_garbage_collection ();
1697 /* Save the frame's previous menu bar contents data. */
1698 if (previous_menu_items_used)
1699 bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
1700 previous_menu_items_used * sizeof (Lisp_Object));
1702 /* Fill in the current menu bar contents. */
1703 menu_items = f->menu_bar_vector;
1704 menu_items_allocated = VECTORP (menu_items) ? ASIZE (menu_items) : 0;
1705 init_menu_items ();
1706 for (i = 0; i < XVECTOR (items)->size; i += 4)
1708 Lisp_Object key, string, maps;
1710 key = XVECTOR (items)->contents[i];
1711 string = XVECTOR (items)->contents[i + 1];
1712 maps = XVECTOR (items)->contents[i + 2];
1713 if (NILP (string))
1714 break;
1716 wv = single_submenu (key, string, maps);
1717 if (prev_wv)
1718 prev_wv->next = wv;
1719 else
1720 first_wv->contents = wv;
1721 /* Don't set wv->name here; GC during the loop might relocate it. */
1722 wv->enabled = 1;
1723 wv->button_type = BUTTON_TYPE_NONE;
1724 prev_wv = wv;
1727 finish_menu_items ();
1729 set_buffer_internal_1 (prev);
1730 unbind_to (specpdl_count, Qnil);
1732 /* If there has been no change in the Lisp-level contents
1733 of the menu bar, skip redisplaying it. Just exit. */
1735 for (i = 0; i < previous_menu_items_used; i++)
1736 if (menu_items_used == i
1737 || (!EQ (previous_items[i], XVECTOR (menu_items)->contents[i])))
1738 break;
1739 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
1741 free_menubar_widget_value_tree (first_wv);
1742 menu_items = Qnil;
1744 return;
1747 /* Now GC cannot happen during the lifetime of the widget_value,
1748 so it's safe to store data from a Lisp_String. */
1749 wv = first_wv->contents;
1750 for (i = 0; i < XVECTOR (items)->size; i += 4)
1752 Lisp_Object string;
1753 string = XVECTOR (items)->contents[i + 1];
1754 if (NILP (string))
1755 break;
1756 wv->name = (char *) XSTRING (string)->data;
1757 wv = wv->next;
1760 f->menu_bar_vector = menu_items;
1761 f->menu_bar_items_used = menu_items_used;
1762 menu_items = Qnil;
1764 else
1766 /* Make a widget-value tree containing
1767 just the top level menu bar strings. */
1769 items = FRAME_MENU_BAR_ITEMS (f);
1770 for (i = 0; i < XVECTOR (items)->size; i += 4)
1772 Lisp_Object string;
1774 string = XVECTOR (items)->contents[i + 1];
1775 if (NILP (string))
1776 break;
1778 wv = xmalloc_widget_value ();
1779 wv->name = (char *) XSTRING (string)->data;
1780 wv->value = 0;
1781 wv->enabled = 1;
1782 wv->button_type = BUTTON_TYPE_NONE;
1783 wv->help = Qnil;
1784 /* This prevents lwlib from assuming this
1785 menu item is really supposed to be empty. */
1786 /* The EMACS_INT cast avoids a warning.
1787 This value just has to be different from small integers. */
1788 wv->call_data = (void *) (EMACS_INT) (-1);
1790 if (prev_wv)
1791 prev_wv->next = wv;
1792 else
1793 first_wv->contents = wv;
1794 prev_wv = wv;
1797 /* Forget what we thought we knew about what is in the
1798 detailed contents of the menu bar menus.
1799 Changing the top level always destroys the contents. */
1800 f->menu_bar_items_used = 0;
1803 /* Create or update the menu bar widget. */
1805 BLOCK_INPUT;
1807 if (menubar_widget)
1809 /* Disable resizing (done for Motif!) */
1810 lw_allow_resizing (f->output_data.x->widget, False);
1812 /* The third arg is DEEP_P, which says to consider the entire
1813 menu trees we supply, rather than just the menu bar item names. */
1814 lw_modify_all_widgets (id, first_wv, deep_p);
1816 /* Re-enable the edit widget to resize. */
1817 lw_allow_resizing (f->output_data.x->widget, True);
1819 else
1821 menubar_widget = lw_create_widget ("menubar", "menubar", id, first_wv,
1822 f->output_data.x->column_widget,
1824 popup_activate_callback,
1825 menubar_selection_callback,
1826 popup_deactivate_callback,
1827 menu_highlight_callback);
1828 f->output_data.x->menubar_widget = menubar_widget;
1832 int menubar_size
1833 = (f->output_data.x->menubar_widget
1834 ? (f->output_data.x->menubar_widget->core.height
1835 + f->output_data.x->menubar_widget->core.border_width)
1836 : 0);
1838 #if 0 /* Experimentally, we now get the right results
1839 for -geometry -0-0 without this. 24 Aug 96, rms. */
1840 #ifdef USE_LUCID
1841 if (FRAME_EXTERNAL_MENU_BAR (f))
1843 Dimension ibw = 0;
1844 XtVaGetValues (f->output_data.x->column_widget,
1845 XtNinternalBorderWidth, &ibw, NULL);
1846 menubar_size += ibw;
1848 #endif /* USE_LUCID */
1849 #endif /* 0 */
1851 f->output_data.x->menubar_height = menubar_size;
1854 free_menubar_widget_value_tree (first_wv);
1855 update_frame_menubar (f);
1857 UNBLOCK_INPUT;
1860 /* Called from Fx_create_frame to create the initial menubar of a frame
1861 before it is mapped, so that the window is mapped with the menubar already
1862 there instead of us tacking it on later and thrashing the window after it
1863 is visible. */
1865 void
1866 initialize_frame_menubar (f)
1867 FRAME_PTR f;
1869 /* This function is called before the first chance to redisplay
1870 the frame. It has to be, so the frame will have the right size. */
1871 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1872 set_frame_menubar (f, 1, 1);
1876 /* Get rid of the menu bar of frame F, and free its storage.
1877 This is used when deleting a frame, and when turning off the menu bar. */
1879 void
1880 free_frame_menubar (f)
1881 FRAME_PTR f;
1883 Widget menubar_widget;
1885 menubar_widget = f->output_data.x->menubar_widget;
1887 f->output_data.x->menubar_height = 0;
1889 if (menubar_widget)
1891 #ifdef USE_MOTIF
1892 /* Removing the menu bar magically changes the shell widget's x
1893 and y position of (0, 0) which, when the menu bar is turned
1894 on again, leads to pull-down menuss appearing in strange
1895 positions near the upper-left corner of the display. This
1896 happens only with some window managers like twm and ctwm,
1897 but not with other like Motif's mwm or kwm, because the
1898 latter generate ConfigureNotify events when the menu bar
1899 is switched off, which fixes the shell position. */
1900 Position x0, y0, x1, y1;
1901 #endif
1903 BLOCK_INPUT;
1905 #ifdef USE_MOTIF
1906 if (f->output_data.x->widget)
1907 XtVaGetValues (f->output_data.x->widget, XtNx, &x0, XtNy, &y0, NULL);
1908 #endif
1910 lw_destroy_all_widgets ((LWLIB_ID) f->output_data.x->id);
1911 f->output_data.x->menubar_widget = NULL;
1913 #ifdef USE_MOTIF
1914 if (f->output_data.x->widget)
1916 XtVaGetValues (f->output_data.x->widget, XtNx, &x1, XtNy, &y1, NULL);
1917 if (x1 == 0 && y1 == 0)
1918 XtVaSetValues (f->output_data.x->widget, XtNx, x0, XtNy, y0, NULL);
1920 #endif
1922 UNBLOCK_INPUT;
1926 #endif /* USE_X_TOOLKIT */
1928 /* xmenu_show actually displays a menu using the panes and items in menu_items
1929 and returns the value selected from it.
1930 There are two versions of xmenu_show, one for Xt and one for Xlib.
1931 Both assume input is blocked by the caller. */
1933 /* F is the frame the menu is for.
1934 X and Y are the frame-relative specified position,
1935 relative to the inside upper left corner of the frame F.
1936 FOR_CLICK is nonzero if this menu was invoked for a mouse click.
1937 KEYMAPS is 1 if this menu was specified with keymaps;
1938 in that case, we return a list containing the chosen item's value
1939 and perhaps also the pane's prefix.
1940 TITLE is the specified menu title.
1941 ERROR is a place to store an error message string in case of failure.
1942 (We return nil on failure, but the value doesn't actually matter.) */
1944 #ifdef USE_X_TOOLKIT
1946 /* We need a unique id for each widget handled by the Lucid Widget
1947 library.
1949 For the main windows, and popup menus, we use this counter,
1950 which we increment each time after use. This starts from 1<<16.
1952 For menu bars, we use numbers starting at 0, counted in
1953 next_menubar_widget_id. */
1954 LWLIB_ID widget_id_tick;
1956 static Lisp_Object *volatile menu_item_selection;
1958 static void
1959 popup_selection_callback (widget, id, client_data)
1960 Widget widget;
1961 LWLIB_ID id;
1962 XtPointer client_data;
1964 menu_item_selection = (Lisp_Object *) client_data;
1967 static Lisp_Object
1968 xmenu_show (f, x, y, for_click, keymaps, title, error)
1969 FRAME_PTR f;
1970 int x;
1971 int y;
1972 int for_click;
1973 int keymaps;
1974 Lisp_Object title;
1975 char **error;
1977 int i;
1978 LWLIB_ID menu_id;
1979 Widget menu;
1980 Arg av[2];
1981 int ac = 0;
1982 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1983 widget_value **submenu_stack
1984 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1985 Lisp_Object *subprefix_stack
1986 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1987 int submenu_depth = 0;
1988 XButtonPressedEvent dummy;
1990 int first_pane;
1992 *error = NULL;
1994 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1996 *error = "Empty menu";
1997 return Qnil;
2000 /* Create a tree of widget_value objects
2001 representing the panes and their items. */
2002 wv = xmalloc_widget_value ();
2003 wv->name = "menu";
2004 wv->value = 0;
2005 wv->enabled = 1;
2006 wv->button_type = BUTTON_TYPE_NONE;
2007 wv->help =Qnil;
2008 first_wv = wv;
2009 first_pane = 1;
2011 /* Loop over all panes and items, filling in the tree. */
2012 i = 0;
2013 while (i < menu_items_used)
2015 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
2017 submenu_stack[submenu_depth++] = save_wv;
2018 save_wv = prev_wv;
2019 prev_wv = 0;
2020 first_pane = 1;
2021 i++;
2023 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2025 prev_wv = save_wv;
2026 save_wv = submenu_stack[--submenu_depth];
2027 first_pane = 0;
2028 i++;
2030 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
2031 && submenu_depth != 0)
2032 i += MENU_ITEMS_PANE_LENGTH;
2033 /* Ignore a nil in the item list.
2034 It's meaningful only for dialog boxes. */
2035 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2036 i += 1;
2037 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2039 /* Create a new pane. */
2040 Lisp_Object pane_name, prefix;
2041 char *pane_string;
2043 pane_name = AREF (menu_items, i + MENU_ITEMS_PANE_NAME);
2044 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
2046 #ifndef HAVE_MULTILINGUAL_MENU
2047 if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
2049 pane_name = ENCODE_SYSTEM (pane_name);
2050 AREF (menu_items, i + MENU_ITEMS_PANE_NAME) = pane_name;
2052 #endif
2053 pane_string = (NILP (pane_name)
2054 ? "" : (char *) XSTRING (pane_name)->data);
2055 /* If there is just one top-level pane, put all its items directly
2056 under the top-level menu. */
2057 if (menu_items_n_panes == 1)
2058 pane_string = "";
2060 /* If the pane has a meaningful name,
2061 make the pane a top-level menu item
2062 with its items as a submenu beneath it. */
2063 if (!keymaps && strcmp (pane_string, ""))
2065 wv = xmalloc_widget_value ();
2066 if (save_wv)
2067 save_wv->next = wv;
2068 else
2069 first_wv->contents = wv;
2070 wv->name = pane_string;
2071 if (keymaps && !NILP (prefix))
2072 wv->name++;
2073 wv->value = 0;
2074 wv->enabled = 1;
2075 wv->button_type = BUTTON_TYPE_NONE;
2076 wv->help = Qnil;
2077 save_wv = wv;
2078 prev_wv = 0;
2080 else if (first_pane)
2082 save_wv = wv;
2083 prev_wv = 0;
2085 first_pane = 0;
2086 i += MENU_ITEMS_PANE_LENGTH;
2088 else
2090 /* Create a new item within current pane. */
2091 Lisp_Object item_name, enable, descrip, def, type, selected, help;
2092 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
2093 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
2094 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
2095 def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
2096 type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
2097 selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
2098 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
2100 #ifndef HAVE_MULTILINGUAL_MENU
2101 if (STRINGP (item_name) && STRING_MULTIBYTE (item_name))
2103 item_name = ENCODE_SYSTEM (item_name);
2104 AREF (menu_items, i + MENU_ITEMS_ITEM_NAME) = item_name;
2107 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
2109 descrip = ENCODE_SYSTEM (descrip);
2110 AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY) = descrip;
2112 #endif /* not HAVE_MULTILINGUAL_MENU */
2114 wv = xmalloc_widget_value ();
2115 if (prev_wv)
2116 prev_wv->next = wv;
2117 else
2118 save_wv->contents = wv;
2119 wv->name = (char *) XSTRING (item_name)->data;
2120 if (!NILP (descrip))
2121 wv->key = (char *) XSTRING (descrip)->data;
2122 wv->value = 0;
2123 /* If this item has a null value,
2124 make the call_data null so that it won't display a box
2125 when the mouse is on it. */
2126 wv->call_data
2127 = (!NILP (def) ? (void *) &XVECTOR (menu_items)->contents[i] : 0);
2128 wv->enabled = !NILP (enable);
2130 if (NILP (type))
2131 wv->button_type = BUTTON_TYPE_NONE;
2132 else if (EQ (type, QCtoggle))
2133 wv->button_type = BUTTON_TYPE_TOGGLE;
2134 else if (EQ (type, QCradio))
2135 wv->button_type = BUTTON_TYPE_RADIO;
2136 else
2137 abort ();
2139 wv->selected = !NILP (selected);
2141 if (! STRINGP (help))
2142 help = Qnil;
2144 wv->help = help;
2146 prev_wv = wv;
2148 i += MENU_ITEMS_ITEM_LENGTH;
2152 /* Deal with the title, if it is non-nil. */
2153 if (!NILP (title))
2155 widget_value *wv_title = xmalloc_widget_value ();
2156 widget_value *wv_sep1 = xmalloc_widget_value ();
2157 widget_value *wv_sep2 = xmalloc_widget_value ();
2159 wv_sep2->name = "--";
2160 wv_sep2->next = first_wv->contents;
2161 wv_sep2->help = Qnil;
2163 wv_sep1->name = "--";
2164 wv_sep1->next = wv_sep2;
2165 wv_sep1->help = Qnil;
2167 #ifndef HAVE_MULTILINGUAL_MENU
2168 if (STRING_MULTIBYTE (title))
2169 title = ENCODE_SYSTEM (title);
2170 #endif
2172 wv_title->name = (char *) XSTRING (title)->data;
2173 wv_title->enabled = TRUE;
2174 wv_title->button_type = BUTTON_TYPE_NONE;
2175 wv_title->next = wv_sep1;
2176 wv_title->help = Qnil;
2177 first_wv->contents = wv_title;
2180 /* Actually create the menu. */
2181 menu_id = widget_id_tick++;
2182 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
2183 f->output_data.x->widget, 1, 0,
2184 popup_selection_callback,
2185 popup_deactivate_callback,
2186 menu_highlight_callback);
2188 /* Adjust coordinates to relative to the outer (window manager) window. */
2190 Window child;
2191 int win_x = 0, win_y = 0;
2193 /* Find the position of the outside upper-left corner of
2194 the inner window, with respect to the outer window. */
2195 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2197 BLOCK_INPUT;
2198 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2200 /* From-window, to-window. */
2201 f->output_data.x->window_desc,
2202 f->output_data.x->parent_desc,
2204 /* From-position, to-position. */
2205 0, 0, &win_x, &win_y,
2207 /* Child of window. */
2208 &child);
2209 UNBLOCK_INPUT;
2210 x += win_x;
2211 y += win_y;
2215 /* Adjust coordinates to be root-window-relative. */
2216 x += f->output_data.x->left_pos;
2217 y += f->output_data.x->top_pos;
2219 dummy.type = ButtonPress;
2220 dummy.serial = 0;
2221 dummy.send_event = 0;
2222 dummy.display = FRAME_X_DISPLAY (f);
2223 dummy.time = CurrentTime;
2224 dummy.root = FRAME_X_DISPLAY_INFO (f)->root_window;
2225 dummy.window = dummy.root;
2226 dummy.subwindow = dummy.root;
2227 dummy.x_root = x;
2228 dummy.y_root = y;
2229 dummy.x = x;
2230 dummy.y = y;
2231 dummy.state = (FRAME_X_DISPLAY_INFO (f)->grabbed >> 1) * Button1Mask;
2232 dummy.button = 0;
2233 for (i = 0; i < 5; i++)
2234 if (FRAME_X_DISPLAY_INFO (f)->grabbed & (1 << i))
2235 dummy.button = i;
2237 /* Don't allow any geometry request from the user. */
2238 XtSetArg (av[ac], XtNgeometry, 0); ac++;
2239 XtSetValues (menu, av, ac);
2241 /* Free the widget_value objects we used to specify the contents. */
2242 free_menubar_widget_value_tree (first_wv);
2244 /* No selection has been chosen yet. */
2245 menu_item_selection = 0;
2247 /* Display the menu. */
2248 lw_popup_menu (menu, (XEvent *) &dummy);
2249 popup_activated_flag = 1;
2251 /* Process events that apply to the menu. */
2252 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), menu_id);
2254 /* fp turned off the following statement and wrote a comment
2255 that it is unnecessary--that the menu has already disappeared.
2256 Nowadays the menu disappears ok, all right, but
2257 we need to delete the widgets or multiple ones will pile up. */
2258 lw_destroy_all_widgets (menu_id);
2260 /* Find the selected item, and its pane, to return
2261 the proper value. */
2262 if (menu_item_selection != 0)
2264 Lisp_Object prefix, entry;
2266 prefix = entry = Qnil;
2267 i = 0;
2268 while (i < menu_items_used)
2270 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
2272 subprefix_stack[submenu_depth++] = prefix;
2273 prefix = entry;
2274 i++;
2276 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2278 prefix = subprefix_stack[--submenu_depth];
2279 i++;
2281 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2283 prefix
2284 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2285 i += MENU_ITEMS_PANE_LENGTH;
2287 /* Ignore a nil in the item list.
2288 It's meaningful only for dialog boxes. */
2289 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2290 i += 1;
2291 else
2293 entry
2294 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2295 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2297 if (keymaps != 0)
2299 int j;
2301 entry = Fcons (entry, Qnil);
2302 if (!NILP (prefix))
2303 entry = Fcons (prefix, entry);
2304 for (j = submenu_depth - 1; j >= 0; j--)
2305 if (!NILP (subprefix_stack[j]))
2306 entry = Fcons (subprefix_stack[j], entry);
2308 return entry;
2310 i += MENU_ITEMS_ITEM_LENGTH;
2315 return Qnil;
2318 static void
2319 dialog_selection_callback (widget, id, client_data)
2320 Widget widget;
2321 LWLIB_ID id;
2322 XtPointer client_data;
2324 /* The EMACS_INT cast avoids a warning. There's no problem
2325 as long as pointers have enough bits to hold small integers. */
2326 if ((int) (EMACS_INT) client_data != -1)
2327 menu_item_selection = (Lisp_Object *) client_data;
2328 BLOCK_INPUT;
2329 lw_destroy_all_widgets (id);
2330 UNBLOCK_INPUT;
2331 popup_activated_flag = 0;
2334 static char * button_names [] = {
2335 "button1", "button2", "button3", "button4", "button5",
2336 "button6", "button7", "button8", "button9", "button10" };
2338 static Lisp_Object
2339 xdialog_show (f, keymaps, title, error)
2340 FRAME_PTR f;
2341 int keymaps;
2342 Lisp_Object title;
2343 char **error;
2345 int i, nb_buttons=0;
2346 LWLIB_ID dialog_id;
2347 Widget menu;
2348 char dialog_name[6];
2350 widget_value *wv, *first_wv = 0, *prev_wv = 0;
2352 /* Number of elements seen so far, before boundary. */
2353 int left_count = 0;
2354 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
2355 int boundary_seen = 0;
2357 *error = NULL;
2359 if (menu_items_n_panes > 1)
2361 *error = "Multiple panes in dialog box";
2362 return Qnil;
2365 /* Create a tree of widget_value objects
2366 representing the text label and buttons. */
2368 Lisp_Object pane_name, prefix;
2369 char *pane_string;
2370 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
2371 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
2372 pane_string = (NILP (pane_name)
2373 ? "" : (char *) XSTRING (pane_name)->data);
2374 prev_wv = xmalloc_widget_value ();
2375 prev_wv->value = pane_string;
2376 if (keymaps && !NILP (prefix))
2377 prev_wv->name++;
2378 prev_wv->enabled = 1;
2379 prev_wv->name = "message";
2380 prev_wv->help = Qnil;
2381 first_wv = prev_wv;
2383 /* Loop over all panes and items, filling in the tree. */
2384 i = MENU_ITEMS_PANE_LENGTH;
2385 while (i < menu_items_used)
2388 /* Create a new item within current pane. */
2389 Lisp_Object item_name, enable, descrip;
2390 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2391 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2392 descrip
2393 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2395 if (NILP (item_name))
2397 free_menubar_widget_value_tree (first_wv);
2398 *error = "Submenu in dialog items";
2399 return Qnil;
2401 if (EQ (item_name, Qquote))
2403 /* This is the boundary between left-side elts
2404 and right-side elts. Stop incrementing right_count. */
2405 boundary_seen = 1;
2406 i++;
2407 continue;
2409 if (nb_buttons >= 9)
2411 free_menubar_widget_value_tree (first_wv);
2412 *error = "Too many dialog items";
2413 return Qnil;
2416 wv = xmalloc_widget_value ();
2417 prev_wv->next = wv;
2418 wv->name = (char *) button_names[nb_buttons];
2419 if (!NILP (descrip))
2420 wv->key = (char *) XSTRING (descrip)->data;
2421 wv->value = (char *) XSTRING (item_name)->data;
2422 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
2423 wv->enabled = !NILP (enable);
2424 wv->help = Qnil;
2425 prev_wv = wv;
2427 if (! boundary_seen)
2428 left_count++;
2430 nb_buttons++;
2431 i += MENU_ITEMS_ITEM_LENGTH;
2434 /* If the boundary was not specified,
2435 by default put half on the left and half on the right. */
2436 if (! boundary_seen)
2437 left_count = nb_buttons - nb_buttons / 2;
2439 wv = xmalloc_widget_value ();
2440 wv->name = dialog_name;
2441 wv->help = Qnil;
2442 /* Dialog boxes use a really stupid name encoding
2443 which specifies how many buttons to use
2444 and how many buttons are on the right.
2445 The Q means something also. */
2446 dialog_name[0] = 'Q';
2447 dialog_name[1] = '0' + nb_buttons;
2448 dialog_name[2] = 'B';
2449 dialog_name[3] = 'R';
2450 /* Number of buttons to put on the right. */
2451 dialog_name[4] = '0' + nb_buttons - left_count;
2452 dialog_name[5] = 0;
2453 wv->contents = first_wv;
2454 first_wv = wv;
2457 /* Actually create the dialog. */
2458 dialog_id = widget_id_tick++;
2459 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
2460 f->output_data.x->widget, 1, 0,
2461 dialog_selection_callback, 0, 0);
2462 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
2463 /* Free the widget_value objects we used to specify the contents. */
2464 free_menubar_widget_value_tree (first_wv);
2466 /* No selection has been chosen yet. */
2467 menu_item_selection = 0;
2469 /* Display the menu. */
2470 lw_pop_up_all_widgets (dialog_id);
2471 popup_activated_flag = 1;
2473 /* Process events that apply to the menu. */
2474 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
2476 lw_destroy_all_widgets (dialog_id);
2478 /* Find the selected item, and its pane, to return
2479 the proper value. */
2480 if (menu_item_selection != 0)
2482 Lisp_Object prefix;
2484 prefix = Qnil;
2485 i = 0;
2486 while (i < menu_items_used)
2488 Lisp_Object entry;
2490 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2492 prefix
2493 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2494 i += MENU_ITEMS_PANE_LENGTH;
2496 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2498 /* This is the boundary between left-side elts and
2499 right-side elts. */
2500 ++i;
2502 else
2504 entry
2505 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2506 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2508 if (keymaps != 0)
2510 entry = Fcons (entry, Qnil);
2511 if (!NILP (prefix))
2512 entry = Fcons (prefix, entry);
2514 return entry;
2516 i += MENU_ITEMS_ITEM_LENGTH;
2521 return Qnil;
2524 #else /* not USE_X_TOOLKIT */
2526 /* The frame of the last activated non-toolkit menu bar.
2527 Used to generate menu help events. */
2529 static struct frame *menu_help_frame;
2532 /* Show help HELP_STRING, or clear help if HELP_STRING is null.
2534 PANE is the pane number, and ITEM is the menu item number in
2535 the menu (currently not used).
2537 This cannot be done with generating a HELP_EVENT because
2538 XMenuActivate contains a loop that doesn't let Emacs process
2539 keyboard events. */
2541 static void
2542 menu_help_callback (help_string, pane, item)
2543 char *help_string;
2544 int pane, item;
2546 extern Lisp_Object Qmenu_item;
2547 Lisp_Object *first_item;
2548 Lisp_Object pane_name;
2549 Lisp_Object menu_object;
2551 first_item = XVECTOR (menu_items)->contents;
2552 if (EQ (first_item[0], Qt))
2553 pane_name = first_item[MENU_ITEMS_PANE_NAME];
2554 else if (EQ (first_item[0], Qquote))
2555 /* This shouldn't happen, see xmenu_show. */
2556 pane_name = empty_string;
2557 else
2558 pane_name = first_item[MENU_ITEMS_ITEM_NAME];
2560 /* (menu-item MENU-NAME PANE-NUMBER) */
2561 menu_object = Fcons (Qmenu_item,
2562 Fcons (pane_name,
2563 Fcons (make_number (pane), Qnil)));
2564 show_help_echo (help_string ? build_string (help_string) : Qnil,
2565 Qnil, menu_object, make_number (item), 1);
2569 static Lisp_Object
2570 xmenu_show (f, x, y, for_click, keymaps, title, error)
2571 FRAME_PTR f;
2572 int x, y;
2573 int for_click;
2574 int keymaps;
2575 Lisp_Object title;
2576 char **error;
2578 Window root;
2579 XMenu *menu;
2580 int pane, selidx, lpane, status;
2581 Lisp_Object entry, pane_prefix;
2582 char *datap;
2583 int ulx, uly, width, height;
2584 int dispwidth, dispheight;
2585 int i, j;
2586 int maxwidth;
2587 int dummy_int;
2588 unsigned int dummy_uint;
2590 *error = 0;
2591 if (menu_items_n_panes == 0)
2592 return Qnil;
2594 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
2596 *error = "Empty menu";
2597 return Qnil;
2600 /* Figure out which root window F is on. */
2601 XGetGeometry (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), &root,
2602 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
2603 &dummy_uint, &dummy_uint);
2605 /* Make the menu on that window. */
2606 menu = XMenuCreate (FRAME_X_DISPLAY (f), root, "emacs");
2607 if (menu == NULL)
2609 *error = "Can't create menu";
2610 return Qnil;
2613 #ifdef HAVE_X_WINDOWS
2614 /* Adjust coordinates to relative to the outer (window manager) window. */
2616 Window child;
2617 int win_x = 0, win_y = 0;
2619 /* Find the position of the outside upper-left corner of
2620 the inner window, with respect to the outer window. */
2621 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2623 BLOCK_INPUT;
2624 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2626 /* From-window, to-window. */
2627 f->output_data.x->window_desc,
2628 f->output_data.x->parent_desc,
2630 /* From-position, to-position. */
2631 0, 0, &win_x, &win_y,
2633 /* Child of window. */
2634 &child);
2635 UNBLOCK_INPUT;
2636 x += win_x;
2637 y += win_y;
2640 #endif /* HAVE_X_WINDOWS */
2642 /* Adjust coordinates to be root-window-relative. */
2643 x += f->output_data.x->left_pos;
2644 y += f->output_data.x->top_pos;
2646 /* Create all the necessary panes and their items. */
2647 i = 0;
2648 while (i < menu_items_used)
2650 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2652 /* Create a new pane. */
2653 Lisp_Object pane_name, prefix;
2654 char *pane_string;
2656 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2657 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2658 pane_string = (NILP (pane_name)
2659 ? "" : (char *) XSTRING (pane_name)->data);
2660 if (keymaps && !NILP (prefix))
2661 pane_string++;
2663 lpane = XMenuAddPane (FRAME_X_DISPLAY (f), menu, pane_string, TRUE);
2664 if (lpane == XM_FAILURE)
2666 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2667 *error = "Can't create pane";
2668 return Qnil;
2670 i += MENU_ITEMS_PANE_LENGTH;
2672 /* Find the width of the widest item in this pane. */
2673 maxwidth = 0;
2674 j = i;
2675 while (j < menu_items_used)
2677 Lisp_Object item;
2678 item = XVECTOR (menu_items)->contents[j];
2679 if (EQ (item, Qt))
2680 break;
2681 if (NILP (item))
2683 j++;
2684 continue;
2686 width = STRING_BYTES (XSTRING (item));
2687 if (width > maxwidth)
2688 maxwidth = width;
2690 j += MENU_ITEMS_ITEM_LENGTH;
2693 /* Ignore a nil in the item list.
2694 It's meaningful only for dialog boxes. */
2695 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2696 i += 1;
2697 else
2699 /* Create a new item within current pane. */
2700 Lisp_Object item_name, enable, descrip, help;
2701 unsigned char *item_data;
2702 char *help_string;
2704 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2705 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2706 descrip
2707 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2708 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
2709 help_string = STRINGP (help) ? XSTRING (help)->data : NULL;
2711 if (!NILP (descrip))
2713 int gap = maxwidth - STRING_BYTES (XSTRING (item_name));
2714 #ifdef C_ALLOCA
2715 Lisp_Object spacer;
2716 spacer = Fmake_string (make_number (gap), make_number (' '));
2717 item_name = concat2 (item_name, spacer);
2718 item_name = concat2 (item_name, descrip);
2719 item_data = XSTRING (item_name)->data;
2720 #else
2721 /* if alloca is fast, use that to make the space,
2722 to reduce gc needs. */
2723 item_data
2724 = (unsigned char *) alloca (maxwidth
2725 + STRING_BYTES (XSTRING (descrip)) + 1);
2726 bcopy (XSTRING (item_name)->data, item_data,
2727 STRING_BYTES (XSTRING (item_name)));
2728 for (j = XSTRING (item_name)->size; j < maxwidth; j++)
2729 item_data[j] = ' ';
2730 bcopy (XSTRING (descrip)->data, item_data + j,
2731 STRING_BYTES (XSTRING (descrip)));
2732 item_data[j + STRING_BYTES (XSTRING (descrip))] = 0;
2733 #endif
2735 else
2736 item_data = XSTRING (item_name)->data;
2738 if (XMenuAddSelection (FRAME_X_DISPLAY (f),
2739 menu, lpane, 0, item_data,
2740 !NILP (enable), help_string)
2741 == XM_FAILURE)
2743 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2744 *error = "Can't add selection to menu";
2745 return Qnil;
2747 i += MENU_ITEMS_ITEM_LENGTH;
2751 /* All set and ready to fly. */
2752 XMenuRecompute (FRAME_X_DISPLAY (f), menu);
2753 dispwidth = DisplayWidth (FRAME_X_DISPLAY (f), FRAME_X_SCREEN_NUMBER (f));
2754 dispheight = DisplayHeight (FRAME_X_DISPLAY (f), FRAME_X_SCREEN_NUMBER (f));
2755 x = min (x, dispwidth);
2756 y = min (y, dispheight);
2757 x = max (x, 1);
2758 y = max (y, 1);
2759 XMenuLocate (FRAME_X_DISPLAY (f), menu, 0, 0, x, y,
2760 &ulx, &uly, &width, &height);
2761 if (ulx+width > dispwidth)
2763 x -= (ulx + width) - dispwidth;
2764 ulx = dispwidth - width;
2766 if (uly+height > dispheight)
2768 y -= (uly + height) - dispheight;
2769 uly = dispheight - height;
2771 if (ulx < 0) x -= ulx;
2772 if (uly < 0) y -= uly;
2774 XMenuSetAEQ (menu, TRUE);
2775 XMenuSetFreeze (menu, TRUE);
2776 pane = selidx = 0;
2778 /* Help display under X won't work because XMenuActivate contains
2779 a loop that doesn't give Emacs a chance to process it. */
2780 menu_help_frame = f;
2781 status = XMenuActivate (FRAME_X_DISPLAY (f), menu, &pane, &selidx,
2782 x, y, ButtonReleaseMask, &datap,
2783 menu_help_callback);
2786 #ifdef HAVE_X_WINDOWS
2787 /* Assume the mouse has moved out of the X window.
2788 If it has actually moved in, we will get an EnterNotify. */
2789 x_mouse_leave (FRAME_X_DISPLAY_INFO (f));
2790 #endif
2792 switch (status)
2794 case XM_SUCCESS:
2795 #ifdef XDEBUG
2796 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2797 #endif
2799 /* Find the item number SELIDX in pane number PANE. */
2800 i = 0;
2801 while (i < menu_items_used)
2803 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2805 if (pane == 0)
2806 pane_prefix
2807 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2808 pane--;
2809 i += MENU_ITEMS_PANE_LENGTH;
2811 else
2813 if (pane == -1)
2815 if (selidx == 0)
2817 entry
2818 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2819 if (keymaps != 0)
2821 entry = Fcons (entry, Qnil);
2822 if (!NILP (pane_prefix))
2823 entry = Fcons (pane_prefix, entry);
2825 break;
2827 selidx--;
2829 i += MENU_ITEMS_ITEM_LENGTH;
2832 break;
2834 case XM_FAILURE:
2835 *error = "Can't activate menu";
2836 case XM_IA_SELECT:
2837 case XM_NO_SELECT:
2838 entry = Qnil;
2839 break;
2841 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2843 #ifdef HAVE_X_WINDOWS
2844 /* State that no mouse buttons are now held.
2845 (The oldXMenu code doesn't track this info for us.)
2846 That is not necessarily true, but the fiction leads to reasonable
2847 results, and it is a pain to ask which are actually held now. */
2848 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
2849 #endif
2851 return entry;
2854 #endif /* not USE_X_TOOLKIT */
2856 #endif /* HAVE_MENUS */
2858 void
2859 syms_of_xmenu ()
2861 staticpro (&menu_items);
2862 menu_items = Qnil;
2864 Qdebug_on_next_call = intern ("debug-on-next-call");
2865 staticpro (&Qdebug_on_next_call);
2867 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
2868 doc: /* Frame for which we are updating a menu.
2869 The enable predicate for a menu command should check this variable. */);
2870 Vmenu_updating_frame = Qnil;
2872 #ifdef USE_X_TOOLKIT
2873 widget_id_tick = (1<<16);
2874 next_menubar_widget_id = 1;
2875 #endif
2877 defsubr (&Sx_popup_menu);
2878 #ifdef HAVE_MENUS
2879 defsubr (&Sx_popup_dialog);
2880 #endif