2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994 Free Software Foundation, Inc.
4 @c See the file elisp.texi for copying conditions.
5 @setfilename ../info/debugging
6 @node Debugging, Read and Print, Byte Compilation, Top
7 @chapter Debugging Lisp Programs
9 There are three ways to investigate a problem in an Emacs Lisp program,
10 depending on what you are doing with the program when the problem appears.
14 If the problem occurs when you run the program, you can use a Lisp
15 debugger (either the default debugger or Edebug) to investigate what is
16 happening during execution.
19 If the problem is syntactic, so that Lisp cannot even read the program,
20 you can use the Emacs facilities for editing Lisp to localize it.
23 If the problem occurs when trying to compile the program with the byte
24 compiler, you need to know how to examine the compiler's input buffer.
28 * Debugger:: How the Emacs Lisp debugger is implemented.
29 * Syntax Errors:: How to find syntax errors.
30 * Compilation Errors:: How to find errors that show up in byte compilation.
31 * Edebug:: A source-level Emacs Lisp debugger.
34 Another useful debugging tool is the dribble file. When a dribble
35 file is open, Emacs copies all keyboard input characters to that file.
36 Afterward, you can examine the file to find out what input was used.
37 @xref{Terminal Input}.
39 For debugging problems in terminal descriptions, the
40 @code{open-termscript} function can be useful. @xref{Terminal Output}.
43 @section The Lisp Debugger
48 The @dfn{Lisp debugger} provides the ability to suspend evaluation of
49 a form. While evaluation is suspended (a state that is commonly known
50 as a @dfn{break}), you may examine the run time stack, examine the
51 values of local or global variables, or change those values. Since a
52 break is a recursive edit, all the usual editing facilities of Emacs are
53 available; you can even run programs that will enter the debugger
54 recursively. @xref{Recursive Editing}.
57 * Error Debugging:: Entering the debugger when an error happens.
58 * Infinite Loops:: Stopping and debugging a program that doesn't exit.
59 * Function Debugging:: Entering it when a certain function is called.
60 * Explicit Debug:: Entering it at a certain point in the program.
61 * Using Debugger:: What the debugger does; what you see while in it.
62 * Debugger Commands:: Commands used while in the debugger.
63 * Invoking the Debugger:: How to call the function @code{debug}.
64 * Internals of Debugger:: Subroutines of the debugger, and global variables.
68 @subsection Entering the Debugger on an Error
69 @cindex error debugging
70 @cindex debugging errors
72 The most important time to enter the debugger is when a Lisp error
73 happens. This allows you to investigate the immediate causes of the
76 However, entry to the debugger is not a normal consequence of an
77 error. Many commands frequently get Lisp errors when invoked in
78 inappropriate contexts (such as @kbd{C-f} at the end of the buffer) and
79 during ordinary editing it would be very unpleasant to enter the
80 debugger each time this happens. If you want errors to enter the
81 debugger, set the variable @code{debug-on-error} to non-@code{nil}.
83 @defopt debug-on-error
84 This variable determines whether the debugger is called when an error is
85 signaled and not handled. If @code{debug-on-error} is @code{t}, all
86 errors call the debugger. If it is @code{nil}, none call the debugger.
88 The value can also be a list of error conditions that should call the
89 debugger. For example, if you set it to the list
90 @code{(void-variable)}, then only errors about a variable that has no
91 value invoke the debugger.
93 When this variable is non-@code{nil}, Emacs does not catch errors that
94 happen in process filter functions and sentinels. Therefore, these
95 errors also can invoke the debugger. @xref{Processes}.
98 To debug an error that happens during loading of the @file{.emacs}
99 file, use the option @samp{-debug-init}, which binds
100 @code{debug-on-error} to @code{t} while @file{.emacs} is loaded and
101 inhibits use of @code{condition-case} to catch init file errors.
103 If your @file{.emacs} file sets @code{debug-on-error}, the effect may
104 not last past the end of loading @file{.emacs}. (This is an undesirable
105 byproduct of the code that implements the @samp{-debug-init} command
106 line option.) The best way to make @file{.emacs} set
107 @code{debug-on-error} permanently is with @code{after-init-hook}, like
111 (add-hook 'after-init-hook
112 '(lambda () (setq debug-on-error t)))
116 @subsection Debugging Infinite Loops
117 @cindex infinite loops
118 @cindex loops, infinite
119 @cindex quitting from infinite loop
120 @cindex stopping an infinite loop
122 When a program loops infinitely and fails to return, your first
123 problem is to stop the loop. On most operating systems, you can do this
124 with @kbd{C-g}, which causes quit.
126 Ordinary quitting gives no information about why the program was
127 looping. To get more information, you can set the variable
128 @code{debug-on-quit} to non-@code{nil}. Quitting with @kbd{C-g} is not
129 considered an error, and @code{debug-on-error} has no effect on the
130 handling of @kbd{C-g}. Likewise, @code{debug-on-quit} has no effect on
133 Once you have the debugger running in the middle of the infinite loop,
134 you can proceed from the debugger using the stepping commands. If you
135 step through the entire loop, you will probably get enough information
136 to solve the problem.
138 @defopt debug-on-quit
139 This variable determines whether the debugger is called when @code{quit}
140 is signaled and not handled. If @code{debug-on-quit} is non-@code{nil},
141 then the debugger is called whenever you quit (that is, type @kbd{C-g}).
142 If @code{debug-on-quit} is @code{nil}, then the debugger is not called
143 when you quit. @xref{Quitting}.
146 @node Function Debugging
147 @subsection Entering the Debugger on a Function Call
148 @cindex function call debugging
149 @cindex debugging specific functions
151 To investigate a problem that happens in the middle of a program, one
152 useful technique is to enter the debugger whenever a certain function is
153 called. You can do this to the function in which the problem occurs,
154 and then step through the function, or you can do this to a function
155 called shortly before the problem, step quickly over the call to that
156 function, and then step through its caller.
158 @deffn Command debug-on-entry function-name
159 This function requests @var{function-name} to invoke the debugger each time
160 it is called. It works by inserting the form @code{(debug 'debug)} into
161 the function definition as the first form.
163 Any function defined as Lisp code may be set to break on entry,
164 regardless of whether it is interpreted code or compiled code. If the
165 function is a command, it will enter the debugger when called from Lisp
166 and when called interactively (after the reading of the arguments). You
167 can't debug primitive functions (i.e., those written in C) this way.
169 When @code{debug-on-entry} is called interactively, it prompts
170 for @var{function-name} in the minibuffer.
172 If the function is already set up to invoke the debugger on entry,
173 @code{debug-on-entry} does nothing.
175 @strong{Note:} if you redefine a function after using
176 @code{debug-on-entry} on it, the code to enter the debugger is lost.
178 @code{debug-on-entry} returns @var{function-name}.
184 (* n (fact (1- n)))))
188 (debug-on-entry 'fact)
196 ------ Buffer: *Backtrace* ------
199 eval-region(4870 4878 t)
203 eval-insert-last-sexp(nil)
204 * call-interactively(eval-insert-last-sexp)
205 ------ Buffer: *Backtrace* ------
209 (symbol-function 'fact)
210 @result{} (lambda (n)
211 (debug (quote debug))
212 (if (zerop n) 1 (* n (fact (1- n)))))
217 @deffn Command cancel-debug-on-entry function-name
218 This function undoes the effect of @code{debug-on-entry} on
219 @var{function-name}. When called interactively, it prompts for
220 @var{function-name} in the minibuffer. If @var{function-name} is
221 @code{nil} or the empty string, it cancels debugging for all functions.
223 If @code{cancel-debug-on-entry} is called more than once on the same
224 function, the second call does nothing. @code{cancel-debug-on-entry}
225 returns @var{function-name}.
229 @subsection Explicit Entry to the Debugger
231 You can cause the debugger to be called at a certain point in your
232 program by writing the expression @code{(debug)} at that point. To do
233 this, visit the source file, insert the text @samp{(debug)} at the
234 proper place, and type @kbd{C-M-x}. Be sure to undo this insertion
235 before you save the file!
237 The place where you insert @samp{(debug)} must be a place where an
238 additional form can be evaluated and its value ignored. (If the value
239 of @code{(debug)} isn't ignored, it will alter the execution of the
240 program!) The most common suitable places are inside a @code{progn} or
241 an implicit @code{progn} (@pxref{Sequencing}).
244 @subsection Using the Debugger
246 When the debugger is entered, it displays the previously selected
247 buffer in one window and a buffer named @samp{*Backtrace*} in another
248 window. The backtrace buffer contains one line for each level of Lisp
249 function execution currently going on. At the beginning of this buffer
250 is a message describing the reason that the debugger was invoked (such
251 as the error message and associated data, if it was invoked due to an
254 The backtrace buffer is read-only and uses a special major mode,
255 Debugger mode, in which letters are defined as debugger commands. The
256 usual Emacs editing commands are available; thus, you can switch windows
257 to examine the buffer that was being edited at the time of the error,
258 switch buffers, visit files, or do any other sort of editing. However,
259 the debugger is a recursive editing level (@pxref{Recursive Editing})
260 and it is wise to go back to the backtrace buffer and exit the debugger
261 (with the @kbd{q} command) when you are finished with it. Exiting
262 the debugger gets out of the recursive edit and kills the backtrace
265 @cindex current stack frame
266 The backtrace buffer shows you the functions that are executing and
267 their argument values. It also allows you to specify a stack frame by
268 moving point to the line describing that frame. (A stack frame is the
269 place where the Lisp interpreter records information about a particular
270 invocation of a function.) The frame whose line point is on is
271 considered the @dfn{current frame}. Some of the debugger commands
272 operate on the current frame.
274 The debugger itself must be run byte-compiled, since it makes
275 assumptions about how many stack frames are used for the debugger
276 itself. These assumptions are false if the debugger is running
281 @node Debugger Commands
282 @subsection Debugger Commands
283 @cindex debugger command list
285 Inside the debugger (in Debugger mode), these special commands are
286 available in addition to the usual cursor motion commands. (Keep in
287 mind that all the usual facilities of Emacs, such as switching windows
288 or buffers, are still available.)
290 The most important use of debugger commands is for stepping through
291 code, so that you can see how control flows. The debugger can step
292 through the control structures of an interpreted function, but cannot do
293 so in a byte-compiled function. If you would like to step through a
294 byte-compiled function, replace it with an interpreted definition of the
295 same function. (To do this, visit the source file for the function and
296 type @kbd{C-M-x} on its definition.)
298 Here is a list of Debugger mode commands:
302 Exit the debugger and continue execution. When continuing is possible,
303 it resumes execution of the program as if the debugger had never been
304 entered (aside from the effect of any variables or data structures you
305 may have changed while inside the debugger).
307 Continuing is possible after entry to the debugger due to function entry
308 or exit, explicit invocation, or quitting. You cannot continue if the
309 debugger was entered because of an error.
312 Continue execution, but enter the debugger the next time any Lisp
313 function is called. This allows you to step through the
314 subexpressions of an expression, seeing what values the subexpressions
315 compute, and what else they do.
317 The stack frame made for the function call which enters the debugger in
318 this way will be flagged automatically so that the debugger will be
319 called again when the frame is exited. You can use the @kbd{u} command
323 Flag the current frame so that the debugger will be entered when the
324 frame is exited. Frames flagged in this way are marked with stars
325 in the backtrace buffer.
328 Don't enter the debugger when the current frame is exited. This
329 cancels a @kbd{b} command on that frame.
332 Read a Lisp expression in the minibuffer, evaluate it, and print the
333 value in the echo area. The debugger alters certain important
334 variables, and the current buffer, as part of its operation; @kbd{e}
335 temporarily restores their outside-the-debugger values so you can
336 examine them. This makes the debugger more transparent. By contrast,
337 @kbd{M-:} does nothing special in the debugger; it shows you the
338 variable values within the debugger.
341 Terminate the program being debugged; return to top-level Emacs
344 If the debugger was entered due to a @kbd{C-g} but you really want
345 to quit, and not debug, use the @kbd{q} command.
348 Return a value from the debugger. The value is computed by reading an
349 expression with the minibuffer and evaluating it.
351 The @kbd{r} command is useful when the debugger was invoked due to exit
352 from a Lisp call frame (as requested with @kbd{b}); then the value
353 specified in the @kbd{r} command is used as the value of that frame. It
354 is also useful if you call @code{debug} and use its return value.
355 Otherwise, @kbd{r} has the same effect as @kbd{c}, and the specified
356 return value does not matter.
358 You can't use @kbd{r} when the debugger was entered due to an error.
361 @node Invoking the Debugger
362 @subsection Invoking the Debugger
364 Here we describe fully the function used to invoke the debugger.
366 @defun debug &rest debugger-args
367 This function enters the debugger. It switches buffers to a buffer
368 named @samp{*Backtrace*} (or @samp{*Backtrace*<2>} if it is the second
369 recursive entry to the debugger, etc.), and fills it with information
370 about the stack of Lisp function calls. It then enters a recursive
371 edit, showing the backtrace buffer in Debugger mode.
373 The Debugger mode @kbd{c} and @kbd{r} commands exit the recursive edit;
374 then @code{debug} switches back to the previous buffer and returns to
375 whatever called @code{debug}. This is the only way the function
376 @code{debug} can return to its caller.
378 If the first of the @var{debugger-args} passed to @code{debug} is
379 @code{nil} (or if it is not one of the special values in the table
380 below), then @code{debug} displays the rest of its arguments at the
381 top of the @samp{*Backtrace*} buffer. This mechanism is used to display
382 a message to the user.
384 However, if the first argument passed to @code{debug} is one of the
385 following special values, then it has special significance. Normally,
386 these values are passed to @code{debug} only by the internals of Emacs
387 and the debugger, and not by programmers calling @code{debug}.
389 The special values are:
393 @cindex @code{lambda} in debug
394 A first argument of @code{lambda} means @code{debug} was called because
395 of entry to a function when @code{debug-on-next-call} was
396 non-@code{nil}. The debugger displays @samp{Entering:} as a line of
397 text at the top of the buffer.
400 @code{debug} as first argument indicates a call to @code{debug} because
401 of entry to a function that was set to debug on entry. The debugger
402 displays @samp{Entering:}, just as in the @code{lambda} case. It also
403 marks the stack frame for that function so that it will invoke the
404 debugger when exited.
407 When the first argument is @code{t}, this indicates a call to
408 @code{debug} due to evaluation of a list form when
409 @code{debug-on-next-call} is non-@code{nil}. The debugger displays the
410 following as the top line in the buffer:
413 Beginning evaluation of function call form:
417 When the first argument is @code{exit}, it indicates the exit of a
418 stack frame previously marked to invoke the debugger on exit. The
419 second argument given to @code{debug} in this case is the value being
420 returned from the frame. The debugger displays @samp{Return value:} on
421 the top line of the buffer, followed by the value being returned.
424 @cindex @code{error} in debug
425 When the first argument is @code{error}, the debugger indicates that
426 it is being entered because an error or @code{quit} was signaled and not
427 handled, by displaying @samp{Signaling:} followed by the error signaled
428 and any arguments to @code{signal}. For example,
432 (let ((debug-on-error t))
437 ------ Buffer: *Backtrace* ------
438 Signaling: (arith-error)
441 ------ Buffer: *Backtrace* ------
445 If an error was signaled, presumably the variable
446 @code{debug-on-error} is non-@code{nil}. If @code{quit} was signaled,
447 then presumably the variable @code{debug-on-quit} is non-@code{nil}.
450 Use @code{nil} as the first of the @var{debugger-args} when you want
451 to enter the debugger explicitly. The rest of the @var{debugger-args}
452 are printed on the top line of the buffer. You can use this feature to
453 display messages---for example, to remind yourself of the conditions
454 under which @code{debug} is called.
458 @node Internals of Debugger
459 @subsection Internals of the Debugger
461 This section describes functions and variables used internally by the
465 The value of this variable is the function to call to invoke the
466 debugger. Its value must be a function of any number of arguments (or,
467 more typically, the name of a function). Presumably this function will
468 enter some kind of debugger. The default value of the variable is
471 The first argument that Lisp hands to the function indicates why it
472 was called. The convention for arguments is detailed in the description
476 @deffn Command backtrace
477 @cindex run time stack
479 This function prints a trace of Lisp function calls currently active.
480 This is the function used by @code{debug} to fill up the
481 @samp{*Backtrace*} buffer. It is written in C, since it must have access
482 to the stack to determine which function calls are active. The return
483 value is always @code{nil}.
485 In the following example, a Lisp expression calls @code{backtrace}
486 explicitly. This prints the backtrace to the stream
487 @code{standard-output}: in this case, to the buffer
488 @samp{backtrace-output}. Each line of the backtrace represents one
489 function call. The line shows the values of the function's arguments if
490 they are all known. If they are still being computed, the line says so.
491 The arguments of special forms are elided.
495 (with-output-to-temp-buffer "backtrace-output"
498 (setq var (eval '(progn
500 (list 'testing (backtrace))))))))
506 ----------- Buffer: backtrace-output ------------
508 (list ...computing arguments...)
510 eval((progn (1+ var) (list (quote testing) (backtrace))))
514 (with-output-to-temp-buffer ...)
515 eval-region(1973 2142 #<buffer *scratch*>)
516 byte-code("... for eval-print-last-sexp ...")
517 eval-print-last-sexp(nil)
518 * call-interactively(eval-print-last-sexp)
519 ----------- Buffer: backtrace-output ------------
523 The character @samp{*} indicates a frame whose debug-on-exit flag is
527 @ignore @c Not worth mentioning
528 @defopt stack-trace-on-error
530 This variable controls whether Lisp automatically displays a
531 backtrace buffer after every error that is not handled. A quit signal
532 counts as an error for this variable. If it is non-@code{nil} then a
533 backtrace is shown in a pop-up buffer named @samp{*Backtrace*} on every
534 error. If it is @code{nil}, then a backtrace is not shown.
536 When a backtrace is shown, that buffer is not selected. If either
537 @code{debug-on-quit} or @code{debug-on-error} is also non-@code{nil}, then
538 a backtrace is shown in one buffer, and the debugger is popped up in
539 another buffer with its own backtrace.
541 We consider this feature to be obsolete and superseded by the debugger
546 @defvar debug-on-next-call
547 @cindex @code{eval}, and debugging
548 @cindex @code{apply}, and debugging
549 @cindex @code{funcall}, and debugging
550 If this variable is non-@code{nil}, it says to call the debugger before
551 the next @code{eval}, @code{apply} or @code{funcall}. Entering the
552 debugger sets @code{debug-on-next-call} to @code{nil}.
554 The @kbd{d} command in the debugger works by setting this variable.
557 @defun backtrace-debug level flag
558 This function sets the debug-on-exit flag of the stack frame @var{level}
559 levels down the stack, giving it the value @var{flag}. If @var{flag} is
560 non-@code{nil}, this will cause the debugger to be entered when that
561 frame later exits. Even a nonlocal exit through that frame will enter
564 This function is used only by the debugger.
567 @defvar command-debug-status
568 This variable records the debugging status of the current interactive
569 command. Each time a command is called interactively, this variable is
570 bound to @code{nil}. The debugger can set this variable to leave
571 information for future debugger invocations during the same command.
573 The advantage, for the debugger, of using this variable rather than
574 another global variable is that the data will never carry over to a
575 subsequent command invocation.
578 @defun backtrace-frame frame-number
579 The function @code{backtrace-frame} is intended for use in Lisp
580 debuggers. It returns information about what computation is happening
581 in the stack frame @var{frame-number} levels down.
583 If that frame has not evaluated the arguments yet (or is a special
584 form), the value is @code{(nil @var{function} @var{arg-forms}@dots{})}.
586 If that frame has evaluated its arguments and called its function
587 already, the value is @code{(t @var{function}
588 @var{arg-values}@dots{})}.
590 In the return value, @var{function} is whatever was supplied as the
591 @sc{car} of the evaluated list, or a @code{lambda} expression in the
592 case of a macro call. If the function has a @code{&rest} argument, that
593 is represented as the tail of the list @var{arg-values}.
595 If @var{frame-number} is out of range, @code{backtrace-frame} returns
600 @section Debugging Invalid Lisp Syntax
602 The Lisp reader reports invalid syntax, but cannot say where the real
603 problem is. For example, the error ``End of file during parsing'' in
604 evaluating an expression indicates an excess of open parentheses (or
605 square brackets). The reader detects this imbalance at the end of the
606 file, but it cannot figure out where the close parenthesis should have
607 been. Likewise, ``Invalid read syntax: ")"'' indicates an excess close
608 parenthesis or missing open parenthesis, but does not say where the
609 missing parenthesis belongs. How, then, to find what to change?
611 If the problem is not simply an imbalance of parentheses, a useful
612 technique is to try @kbd{C-M-e} at the beginning of each defun, and see
613 if it goes to the place where that defun appears to end. If it does
614 not, there is a problem in that defun.
616 However, unmatched parentheses are the most common syntax errors in
617 Lisp, and we can give further advice for those cases.
620 * Excess Open:: How to find a spurious open paren or missing close.
621 * Excess Close:: How to find a spurious close paren or missing open.
625 @subsection Excess Open Parentheses
627 The first step is to find the defun that is unbalanced. If there is
628 an excess open parenthesis, the way to do this is to insert a
629 close parenthesis at the end of the file and type @kbd{C-M-b}
630 (@code{backward-sexp}). This will move you to the beginning of the
631 defun that is unbalanced. (Then type @kbd{C-@key{SPC} C-_ C-u
632 C-@key{SPC}} to set the mark there, undo the insertion of the
633 close parenthesis, and finally return to the mark.)
635 The next step is to determine precisely what is wrong. There is no
636 way to be sure of this except to study the program, but often the
637 existing indentation is a clue to where the parentheses should have
638 been. The easiest way to use this clue is to reindent with @kbd{C-M-q}
641 Before you do this, make sure the defun has enough close parentheses.
642 Otherwise, @kbd{C-M-q} will get an error, or will reindent all the rest
643 of the file until the end. So move to the end of the defun and insert a
644 close parenthesis there. Don't use @kbd{C-M-e} to move there, since
645 that too will fail to work until the defun is balanced.
647 Now you can go to the beginning of the defun and type @kbd{C-M-q}.
648 Usually all the lines from a certain point to the end of the function
649 will shift to the right. There is probably a missing close parenthesis,
650 or a superfluous open parenthesis, near that point. (However, don't
651 assume this is true; study the code to make sure.) Once you have found
652 the discrepancy, undo the @kbd{C-M-q} with @kbd{C-_}, since the old
653 indentation is probably appropriate to the intended parentheses.
655 After you think you have fixed the problem, use @kbd{C-M-q} again. If
656 the old indentation actually fit the intended nesting of parentheses,
657 and you have put back those parentheses, @kbd{C-M-q} should not change
661 @subsection Excess Close Parentheses
663 To deal with an excess close parenthesis, first insert an open
664 parenthesis at the beginning of the file, back up over it, and type
665 @kbd{C-M-f} to find the end of the unbalanced defun. (Then type
666 @kbd{C-@key{SPC} C-_ C-u C-@key{SPC}} to set the mark there, undo the
667 insertion of the open parenthesis, and finally return to the mark.)
669 Then find the actual matching close parenthesis by typing @kbd{C-M-f}
670 at the beginning of the defun. This will leave you somewhere short of
671 the place where the defun ought to end. It is possible that you will
672 find a spurious close parenthesis in that vicinity.
674 If you don't see a problem at that point, the next thing to do is to
675 type @kbd{C-M-q} at the beginning of the defun. A range of lines will
676 probably shift left; if so, the missing open parenthesis or spurious
677 close parenthesis is probably near the first of those lines. (However,
678 don't assume this is true; study the code to make sure.) Once you have
679 found the discrepancy, undo the @kbd{C-M-q} with @kbd{C-_}, since the
680 old indentation is probably appropriate to the intended parentheses.
682 After you think you have fixed the problem, use @kbd{C-M-q} again. If
683 the old indentation actually fit the intended nesting of parentheses,
684 and you have put back those parentheses, @kbd{C-M-q} should not change
687 @node Compilation Errors, Edebug, Syntax Errors, Debugging
688 @section Debugging Problems in Compilation
690 When an error happens during byte compilation, it is normally due to
691 invalid syntax in the program you are compiling. The compiler prints a
692 suitable error message in the @samp{*Compile-Log*} buffer, and then
693 stops. The message may state a function name in which the error was
694 found, or it may not. Either way, here is how to find out where in the
695 file the error occurred.
697 What you should do is switch to the buffer @w{@samp{ *Compiler Input*}}.
698 (Note that the buffer name starts with a space, so it does not show
699 up in @kbd{M-x list-buffers}.) This buffer contains the program being
700 compiled, and point shows how far the byte compiler was able to read.
702 If the error was due to invalid Lisp syntax, point shows exactly where
703 the invalid syntax was @emph{detected}. The cause of the error is not
704 necessarily near by! Use the techniques in the previous section to find
707 If the error was detected while compiling a form that had been read
708 successfully, then point is located at the end of the form. In this
709 case, this technique can't localize the error precisely, but can still
710 show you which function to check.