Remove an incorrect assertion on move_it_by_lines.
[emacs.git] / src / w32menu.c
blobb5cc6801a72d2d71c00b9009ad49bc7a14c940f2
1 /* Menu support for GNU Emacs on the Microsoft W32 API.
2 Copyright (C) 1986, 1988, 1993-1994, 1996, 1998-1999, 2001-2012
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20 #include <config.h>
22 #include <signal.h>
23 #include <stdio.h>
24 #include <mbstring.h>
25 #include <setjmp.h>
27 #include "lisp.h"
28 #include "keyboard.h"
29 #include "keymap.h"
30 #include "frame.h"
31 #include "termhooks.h"
32 #include "window.h"
33 #include "blockinput.h"
34 #include "buffer.h"
35 #include "charset.h"
36 #include "coding.h"
37 #include "menu.h"
39 /* This may include sys/types.h, and that somehow loses
40 if this is not done before the other system files. */
41 #include "w32term.h"
43 /* Load sys/types.h if not already loaded.
44 In some systems loading it twice is suicidal. */
45 #ifndef makedev
46 #include <sys/types.h>
47 #endif
49 #include "dispextern.h"
51 #undef HAVE_DIALOGS /* TODO: Implement native dialogs. */
53 #ifndef TRUE
54 #define TRUE 1
55 #define FALSE 0
56 #endif /* no TRUE */
58 HMENU current_popup_menu;
60 void syms_of_w32menu (void);
61 void globals_of_w32menu (void);
63 typedef BOOL (WINAPI * GetMenuItemInfoA_Proc) (
64 IN HMENU,
65 IN UINT,
66 IN BOOL,
67 IN OUT LPMENUITEMINFOA);
68 typedef BOOL (WINAPI * SetMenuItemInfoA_Proc) (
69 IN HMENU,
70 IN UINT,
71 IN BOOL,
72 IN LPCMENUITEMINFOA);
73 typedef int (WINAPI * MessageBoxW_Proc) (
74 IN HWND window,
75 IN WCHAR *text,
76 IN WCHAR *caption,
77 IN UINT type);
79 GetMenuItemInfoA_Proc get_menu_item_info = NULL;
80 SetMenuItemInfoA_Proc set_menu_item_info = NULL;
81 AppendMenuW_Proc unicode_append_menu = NULL;
82 MessageBoxW_Proc unicode_message_box = NULL;
84 Lisp_Object Qdebug_on_next_call;
86 void set_frame_menubar (FRAME_PTR, int, int);
88 #ifdef HAVE_DIALOGS
89 static Lisp_Object w32_dialog_show (FRAME_PTR, int, Lisp_Object, char**);
90 #else
91 static int is_simple_dialog (Lisp_Object);
92 static Lisp_Object simple_dialog_show (FRAME_PTR, Lisp_Object, Lisp_Object);
93 #endif
95 static void utf8to16 (unsigned char *, int, WCHAR *);
96 static int fill_in_menu (HMENU, widget_value *);
98 void w32_free_menu_strings (HWND);
101 /* This is set nonzero after the user activates the menu bar, and set
102 to zero again after the menu bars are redisplayed by prepare_menu_bar.
103 While it is nonzero, all calls to set_frame_menubar go deep.
105 I don't understand why this is needed, but it does seem to be
106 needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
108 int pending_menu_activation;
110 #ifdef HAVE_MENUS
112 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 3, 0,
113 doc: /* Pop up a dialog box and return user's selection.
114 POSITION specifies which frame to use.
115 This is normally a mouse button event or a window or frame.
116 If POSITION is t, it means to use the frame the mouse is on.
117 The dialog box appears in the middle of the specified frame.
119 CONTENTS specifies the alternatives to display in the dialog box.
120 It is a list of the form (TITLE ITEM1 ITEM2...).
121 Each ITEM is a cons cell (STRING . VALUE).
122 The return value is VALUE from the chosen item.
124 An ITEM may also be just a string--that makes a nonselectable item.
125 An ITEM may also be nil--that means to put all preceding items
126 on the left of the dialog box and all following items on the right.
127 \(By default, approximately half appear on each side.)
129 If HEADER is non-nil, the frame title for the box is "Information",
130 otherwise it is "Question". */)
131 (Lisp_Object position, Lisp_Object contents, Lisp_Object header)
133 FRAME_PTR f = NULL;
134 Lisp_Object window;
136 check_w32 ();
138 /* Decode the first argument: find the window or frame to use. */
139 if (EQ (position, Qt)
140 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
141 || EQ (XCAR (position), Qtool_bar))))
143 #if 0 /* Using the frame the mouse is on may not be right. */
144 /* Use the mouse's current position. */
145 FRAME_PTR new_f = SELECTED_FRAME ();
146 Lisp_Object bar_window;
147 enum scroll_bar_part part;
148 Time time;
149 Lisp_Object x, y;
151 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
153 if (new_f != 0)
154 XSETFRAME (window, new_f);
155 else
156 window = selected_window;
157 #endif
158 window = selected_window;
160 else if (CONSP (position))
162 Lisp_Object tem;
163 tem = Fcar (position);
164 if (CONSP (tem))
165 window = Fcar (Fcdr (position));
166 else
168 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
169 window = Fcar (tem); /* POSN_WINDOW (tem) */
172 else if (WINDOWP (position) || FRAMEP (position))
173 window = position;
174 else
175 window = Qnil;
177 /* Decode where to put the menu. */
179 if (FRAMEP (window))
180 f = XFRAME (window);
181 else if (WINDOWP (window))
183 CHECK_LIVE_WINDOW (window);
184 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
186 else
187 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
188 but I don't want to make one now. */
189 CHECK_WINDOW (window);
191 #ifndef HAVE_DIALOGS
194 /* Handle simple Yes/No choices as MessageBox popups. */
195 if (is_simple_dialog (contents))
196 return simple_dialog_show (f, contents, header);
197 else
199 /* Display a menu with these alternatives
200 in the middle of frame F. */
201 Lisp_Object x, y, frame, newpos;
202 XSETFRAME (frame, f);
203 XSETINT (x, x_pixel_width (f) / 2);
204 XSETINT (y, x_pixel_height (f) / 2);
205 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
206 return Fx_popup_menu (newpos,
207 Fcons (Fcar (contents), Fcons (contents, Qnil)));
210 #else /* HAVE_DIALOGS */
212 Lisp_Object title;
213 char *error_name;
214 Lisp_Object selection;
216 /* Decode the dialog items from what was specified. */
217 title = Fcar (contents);
218 CHECK_STRING (title);
220 list_of_panes (Fcons (contents, Qnil));
222 /* Display them in a dialog box. */
223 BLOCK_INPUT;
224 selection = w32_dialog_show (f, 0, title, header, &error_name);
225 UNBLOCK_INPUT;
227 discard_menu_items ();
228 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
230 if (error_name) error (error_name);
231 return selection;
233 #endif /* HAVE_DIALOGS */
236 /* Activate the menu bar of frame F.
237 This is called from keyboard.c when it gets the
238 MENU_BAR_ACTIVATE_EVENT out of the Emacs event queue.
240 To activate the menu bar, we signal to the input thread that it can
241 return from the WM_INITMENU message, allowing the normal Windows
242 processing of the menus.
244 But first we recompute the menu bar contents (the whole tree).
246 This way we can safely execute Lisp code. */
248 void
249 x_activate_menubar (FRAME_PTR f)
251 set_frame_menubar (f, 0, 1);
253 /* Lock out further menubar changes while active. */
254 f->output_data.w32->menubar_active = 1;
256 /* Signal input thread to return from WM_INITMENU. */
257 complete_deferred_msg (FRAME_W32_WINDOW (f), WM_INITMENU, 0);
260 /* This callback is called from the menu bar pulldown menu
261 when the user makes a selection.
262 Figure out what the user chose
263 and put the appropriate events into the keyboard buffer. */
265 void
266 menubar_selection_callback (FRAME_PTR f, void * client_data)
268 Lisp_Object prefix, entry;
269 Lisp_Object vector;
270 Lisp_Object *subprefix_stack;
271 int submenu_depth = 0;
272 int i;
274 if (!f)
275 return;
276 entry = Qnil;
277 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
278 vector = f->menu_bar_vector;
279 prefix = Qnil;
280 i = 0;
281 while (i < f->menu_bar_items_used)
283 if (EQ (AREF (vector, i), Qnil))
285 subprefix_stack[submenu_depth++] = prefix;
286 prefix = entry;
287 i++;
289 else if (EQ (AREF (vector, i), Qlambda))
291 prefix = subprefix_stack[--submenu_depth];
292 i++;
294 else if (EQ (AREF (vector, i), Qt))
296 prefix = AREF (vector, i + MENU_ITEMS_PANE_PREFIX);
297 i += MENU_ITEMS_PANE_LENGTH;
299 else
301 entry = AREF (vector, i + MENU_ITEMS_ITEM_VALUE);
302 /* The EMACS_INT cast avoids a warning. There's no problem
303 as long as pointers have enough bits to hold small integers. */
304 if ((int) (EMACS_INT) client_data == i)
306 int j;
307 struct input_event buf;
308 Lisp_Object frame;
309 EVENT_INIT (buf);
311 XSETFRAME (frame, f);
312 buf.kind = MENU_BAR_EVENT;
313 buf.frame_or_window = frame;
314 buf.arg = frame;
315 kbd_buffer_store_event (&buf);
317 for (j = 0; j < submenu_depth; j++)
318 if (!NILP (subprefix_stack[j]))
320 buf.kind = MENU_BAR_EVENT;
321 buf.frame_or_window = frame;
322 buf.arg = subprefix_stack[j];
323 kbd_buffer_store_event (&buf);
326 if (!NILP (prefix))
328 buf.kind = MENU_BAR_EVENT;
329 buf.frame_or_window = frame;
330 buf.arg = prefix;
331 kbd_buffer_store_event (&buf);
334 buf.kind = MENU_BAR_EVENT;
335 buf.frame_or_window = frame;
336 buf.arg = entry;
337 /* Free memory used by owner-drawn and help-echo strings. */
338 w32_free_menu_strings (FRAME_W32_WINDOW (f));
339 kbd_buffer_store_event (&buf);
341 f->output_data.w32->menubar_active = 0;
342 return;
344 i += MENU_ITEMS_ITEM_LENGTH;
347 /* Free memory used by owner-drawn and help-echo strings. */
348 w32_free_menu_strings (FRAME_W32_WINDOW (f));
349 f->output_data.w32->menubar_active = 0;
353 /* Set the contents of the menubar widgets of frame F.
354 The argument FIRST_TIME is currently ignored;
355 it is set the first time this is called, from initialize_frame_menubar. */
357 void
358 set_frame_menubar (FRAME_PTR f, int first_time, int deep_p)
360 HMENU menubar_widget = f->output_data.w32->menubar_widget;
361 Lisp_Object items;
362 widget_value *wv, *first_wv, *prev_wv = 0;
363 int i, last_i;
364 int *submenu_start, *submenu_end;
365 int *submenu_top_level_items, *submenu_n_panes;
367 /* We must not change the menubar when actually in use. */
368 if (f->output_data.w32->menubar_active)
369 return;
371 XSETFRAME (Vmenu_updating_frame, f);
373 if (! menubar_widget)
374 deep_p = 1;
375 else if (pending_menu_activation && !deep_p)
376 deep_p = 1;
378 if (deep_p)
380 /* Make a widget-value tree representing the entire menu trees. */
382 struct buffer *prev = current_buffer;
383 Lisp_Object buffer;
384 int specpdl_count = SPECPDL_INDEX ();
385 int previous_menu_items_used = f->menu_bar_items_used;
386 Lisp_Object *previous_items
387 = (Lisp_Object *) alloca (previous_menu_items_used
388 * sizeof (Lisp_Object));
390 /* If we are making a new widget, its contents are empty,
391 do always reinitialize them. */
392 if (! menubar_widget)
393 previous_menu_items_used = 0;
395 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
396 specbind (Qinhibit_quit, Qt);
397 /* Don't let the debugger step into this code
398 because it is not reentrant. */
399 specbind (Qdebug_on_next_call, Qnil);
401 record_unwind_save_match_data ();
403 if (NILP (Voverriding_local_map_menu_flag))
405 specbind (Qoverriding_terminal_local_map, Qnil);
406 specbind (Qoverriding_local_map, Qnil);
409 set_buffer_internal_1 (XBUFFER (buffer));
411 /* Run the hooks. */
412 safe_run_hooks (Qactivate_menubar_hook);
413 safe_run_hooks (Qmenu_bar_update_hook);
414 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
416 items = FRAME_MENU_BAR_ITEMS (f);
418 /* Save the frame's previous menu bar contents data. */
419 if (previous_menu_items_used)
420 memcpy (previous_items, XVECTOR (f->menu_bar_vector)->contents,
421 previous_menu_items_used * sizeof (Lisp_Object));
423 /* Fill in menu_items with the current menu bar contents.
424 This can evaluate Lisp code. */
425 save_menu_items ();
427 menu_items = f->menu_bar_vector;
428 menu_items_allocated = VECTORP (menu_items) ? ASIZE (menu_items) : 0;
429 submenu_start = (int *) alloca (ASIZE (items) * sizeof (int));
430 submenu_end = (int *) alloca (ASIZE (items) * sizeof (int));
431 submenu_n_panes = (int *) alloca (ASIZE (items) * sizeof (int));
432 submenu_top_level_items = (int *) alloca (ASIZE (items) * sizeof (int));
433 init_menu_items ();
434 for (i = 0; i < ASIZE (items); i += 4)
436 Lisp_Object key, string, maps;
438 last_i = i;
440 key = AREF (items, i);
441 string = AREF (items, i + 1);
442 maps = AREF (items, i + 2);
443 if (NILP (string))
444 break;
446 submenu_start[i] = menu_items_used;
448 menu_items_n_panes = 0;
449 submenu_top_level_items[i]
450 = parse_single_submenu (key, string, maps);
451 submenu_n_panes[i] = menu_items_n_panes;
453 submenu_end[i] = menu_items_used;
456 finish_menu_items ();
458 /* Convert menu_items into widget_value trees
459 to display the menu. This cannot evaluate Lisp code. */
461 wv = xmalloc_widget_value ();
462 wv->name = "menubar";
463 wv->value = 0;
464 wv->enabled = 1;
465 wv->button_type = BUTTON_TYPE_NONE;
466 wv->help = Qnil;
467 first_wv = wv;
469 for (i = 0; i < last_i; i += 4)
471 menu_items_n_panes = submenu_n_panes[i];
472 wv = digest_single_submenu (submenu_start[i], submenu_end[i],
473 submenu_top_level_items[i]);
474 if (prev_wv)
475 prev_wv->next = wv;
476 else
477 first_wv->contents = wv;
478 /* Don't set wv->name here; GC during the loop might relocate it. */
479 wv->enabled = 1;
480 wv->button_type = BUTTON_TYPE_NONE;
481 prev_wv = wv;
484 set_buffer_internal_1 (prev);
486 /* If there has been no change in the Lisp-level contents
487 of the menu bar, skip redisplaying it. Just exit. */
489 for (i = 0; i < previous_menu_items_used; i++)
490 if (menu_items_used == i
491 || (!EQ (previous_items[i], AREF (menu_items, i))))
492 break;
493 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
495 free_menubar_widget_value_tree (first_wv);
496 discard_menu_items ();
497 unbind_to (specpdl_count, Qnil);
498 return;
501 f->menu_bar_vector = menu_items;
502 f->menu_bar_items_used = menu_items_used;
504 /* This undoes save_menu_items. */
505 unbind_to (specpdl_count, Qnil);
507 /* Now GC cannot happen during the lifetime of the widget_value,
508 so it's safe to store data from a Lisp_String, as long as
509 local copies are made when the actual menu is created.
510 Windows takes care of this for normal string items, but
511 not for owner-drawn items or additional item-info. */
512 wv = first_wv->contents;
513 for (i = 0; i < ASIZE (items); i += 4)
515 Lisp_Object string;
516 string = AREF (items, i + 1);
517 if (NILP (string))
518 break;
519 wv->name = SSDATA (string);
520 update_submenu_strings (wv->contents);
521 wv = wv->next;
524 else
526 /* Make a widget-value tree containing
527 just the top level menu bar strings. */
529 wv = xmalloc_widget_value ();
530 wv->name = "menubar";
531 wv->value = 0;
532 wv->enabled = 1;
533 wv->button_type = BUTTON_TYPE_NONE;
534 wv->help = Qnil;
535 first_wv = wv;
537 items = FRAME_MENU_BAR_ITEMS (f);
538 for (i = 0; i < ASIZE (items); i += 4)
540 Lisp_Object string;
542 string = AREF (items, i + 1);
543 if (NILP (string))
544 break;
546 wv = xmalloc_widget_value ();
547 wv->name = SSDATA (string);
548 wv->value = 0;
549 wv->enabled = 1;
550 wv->button_type = BUTTON_TYPE_NONE;
551 wv->help = Qnil;
552 /* This prevents lwlib from assuming this
553 menu item is really supposed to be empty. */
554 /* The EMACS_INT cast avoids a warning.
555 This value just has to be different from small integers. */
556 wv->call_data = (void *) (EMACS_INT) (-1);
558 if (prev_wv)
559 prev_wv->next = wv;
560 else
561 first_wv->contents = wv;
562 prev_wv = wv;
565 /* Forget what we thought we knew about what is in the
566 detailed contents of the menu bar menus.
567 Changing the top level always destroys the contents. */
568 f->menu_bar_items_used = 0;
571 /* Create or update the menu bar widget. */
573 BLOCK_INPUT;
575 if (menubar_widget)
577 /* Empty current menubar, rather than creating a fresh one. */
578 while (DeleteMenu (menubar_widget, 0, MF_BYPOSITION))
581 else
583 menubar_widget = CreateMenu ();
585 fill_in_menu (menubar_widget, first_wv->contents);
587 free_menubar_widget_value_tree (first_wv);
590 HMENU old_widget = f->output_data.w32->menubar_widget;
592 f->output_data.w32->menubar_widget = menubar_widget;
593 SetMenu (FRAME_W32_WINDOW (f), f->output_data.w32->menubar_widget);
594 /* Causes flicker when menu bar is updated
595 DrawMenuBar (FRAME_W32_WINDOW (f)); */
597 /* Force the window size to be recomputed so that the frame's text
598 area remains the same, if menubar has just been created. */
599 if (old_widget == NULL)
600 x_set_window_size (f, 0, FRAME_COLS (f), FRAME_LINES (f));
603 UNBLOCK_INPUT;
606 /* Called from Fx_create_frame to create the initial menubar of a frame
607 before it is mapped, so that the window is mapped with the menubar already
608 there instead of us tacking it on later and thrashing the window after it
609 is visible. */
611 void
612 initialize_frame_menubar (FRAME_PTR f)
614 /* This function is called before the first chance to redisplay
615 the frame. It has to be, so the frame will have the right size. */
616 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
617 set_frame_menubar (f, 1, 1);
620 /* Get rid of the menu bar of frame F, and free its storage.
621 This is used when deleting a frame, and when turning off the menu bar. */
623 void
624 free_frame_menubar (FRAME_PTR f)
626 BLOCK_INPUT;
629 HMENU old = GetMenu (FRAME_W32_WINDOW (f));
630 SetMenu (FRAME_W32_WINDOW (f), NULL);
631 f->output_data.w32->menubar_widget = NULL;
632 DestroyMenu (old);
635 UNBLOCK_INPUT;
639 /* w32_menu_show actually displays a menu using the panes and items in
640 menu_items and returns the value selected from it; we assume input
641 is blocked by the caller. */
643 /* F is the frame the menu is for.
644 X and Y are the frame-relative specified position,
645 relative to the inside upper left corner of the frame F.
646 FOR_CLICK is nonzero if this menu was invoked for a mouse click.
647 KEYMAPS is 1 if this menu was specified with keymaps;
648 in that case, we return a list containing the chosen item's value
649 and perhaps also the pane's prefix.
650 TITLE is the specified menu title.
651 ERROR is a place to store an error message string in case of failure.
652 (We return nil on failure, but the value doesn't actually matter.) */
654 Lisp_Object
655 w32_menu_show (FRAME_PTR f, int x, int y, int for_click, int keymaps,
656 Lisp_Object title, const char **error)
658 int i;
659 int menu_item_selection;
660 HMENU menu;
661 POINT pos;
662 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
663 widget_value **submenu_stack
664 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
665 Lisp_Object *subprefix_stack
666 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
667 int submenu_depth = 0;
668 int first_pane;
670 *error = NULL;
672 if (menu_items_n_panes == 0)
673 return Qnil;
675 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
677 *error = "Empty menu";
678 return Qnil;
681 /* Create a tree of widget_value objects
682 representing the panes and their items. */
683 wv = xmalloc_widget_value ();
684 wv->name = "menu";
685 wv->value = 0;
686 wv->enabled = 1;
687 wv->button_type = BUTTON_TYPE_NONE;
688 wv->help = Qnil;
689 first_wv = wv;
690 first_pane = 1;
692 /* Loop over all panes and items, filling in the tree. */
693 i = 0;
694 while (i < menu_items_used)
696 if (EQ (AREF (menu_items, i), Qnil))
698 submenu_stack[submenu_depth++] = save_wv;
699 save_wv = prev_wv;
700 prev_wv = 0;
701 first_pane = 1;
702 i++;
704 else if (EQ (AREF (menu_items, i), Qlambda))
706 prev_wv = save_wv;
707 save_wv = submenu_stack[--submenu_depth];
708 first_pane = 0;
709 i++;
711 else if (EQ (AREF (menu_items, i), Qt)
712 && submenu_depth != 0)
713 i += MENU_ITEMS_PANE_LENGTH;
714 /* Ignore a nil in the item list.
715 It's meaningful only for dialog boxes. */
716 else if (EQ (AREF (menu_items, i), Qquote))
717 i += 1;
718 else if (EQ (AREF (menu_items, i), Qt))
720 /* Create a new pane. */
721 Lisp_Object pane_name, prefix;
722 char *pane_string;
723 pane_name = AREF (menu_items, i + MENU_ITEMS_PANE_NAME);
724 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
726 if (STRINGP (pane_name))
728 if (unicode_append_menu)
729 pane_name = ENCODE_UTF_8 (pane_name);
730 else if (STRING_MULTIBYTE (pane_name))
731 pane_name = ENCODE_SYSTEM (pane_name);
733 ASET (menu_items, i + MENU_ITEMS_PANE_NAME, pane_name);
736 pane_string = (NILP (pane_name)
737 ? "" : SSDATA (pane_name));
738 /* If there is just one top-level pane, put all its items directly
739 under the top-level menu. */
740 if (menu_items_n_panes == 1)
741 pane_string = "";
743 /* If the pane has a meaningful name,
744 make the pane a top-level menu item
745 with its items as a submenu beneath it. */
746 if (!keymaps && strcmp (pane_string, ""))
748 wv = xmalloc_widget_value ();
749 if (save_wv)
750 save_wv->next = wv;
751 else
752 first_wv->contents = wv;
753 wv->name = pane_string;
754 if (keymaps && !NILP (prefix))
755 wv->name++;
756 wv->value = 0;
757 wv->enabled = 1;
758 wv->button_type = BUTTON_TYPE_NONE;
759 wv->help = Qnil;
760 save_wv = wv;
761 prev_wv = 0;
763 else if (first_pane)
765 save_wv = wv;
766 prev_wv = 0;
768 first_pane = 0;
769 i += MENU_ITEMS_PANE_LENGTH;
771 else
773 /* Create a new item within current pane. */
774 Lisp_Object item_name, enable, descrip, def, type, selected, help;
776 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
777 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
778 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
779 def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
780 type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
781 selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
782 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
784 if (STRINGP (item_name))
786 if (unicode_append_menu)
787 item_name = ENCODE_UTF_8 (item_name);
788 else if (STRING_MULTIBYTE (item_name))
789 item_name = ENCODE_SYSTEM (item_name);
791 ASET (menu_items, i + MENU_ITEMS_ITEM_NAME, item_name);
794 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
796 descrip = ENCODE_SYSTEM (descrip);
797 ASET (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY, descrip);
800 wv = xmalloc_widget_value ();
801 if (prev_wv)
802 prev_wv->next = wv;
803 else
804 save_wv->contents = wv;
805 wv->name = SSDATA (item_name);
806 if (!NILP (descrip))
807 wv->key = SSDATA (descrip);
808 wv->value = 0;
809 /* Use the contents index as call_data, since we are
810 restricted to 16-bits. */
811 wv->call_data = !NILP (def) ? (void *) (EMACS_INT) i : 0;
812 wv->enabled = !NILP (enable);
814 if (NILP (type))
815 wv->button_type = BUTTON_TYPE_NONE;
816 else if (EQ (type, QCtoggle))
817 wv->button_type = BUTTON_TYPE_TOGGLE;
818 else if (EQ (type, QCradio))
819 wv->button_type = BUTTON_TYPE_RADIO;
820 else
821 abort ();
823 wv->selected = !NILP (selected);
825 if (!STRINGP (help))
826 help = Qnil;
828 wv->help = help;
830 prev_wv = wv;
832 i += MENU_ITEMS_ITEM_LENGTH;
836 /* Deal with the title, if it is non-nil. */
837 if (!NILP (title))
839 widget_value *wv_title = xmalloc_widget_value ();
840 widget_value *wv_sep = xmalloc_widget_value ();
842 /* Maybe replace this separator with a bitmap or owner-draw item
843 so that it looks better. Having two separators looks odd. */
844 wv_sep->name = "--";
845 wv_sep->next = first_wv->contents;
846 wv_sep->help = Qnil;
848 if (unicode_append_menu)
849 title = ENCODE_UTF_8 (title);
850 else if (STRING_MULTIBYTE (title))
851 title = ENCODE_SYSTEM (title);
853 wv_title->name = SSDATA (title);
854 wv_title->enabled = TRUE;
855 wv_title->title = TRUE;
856 wv_title->button_type = BUTTON_TYPE_NONE;
857 wv_title->help = Qnil;
858 wv_title->next = wv_sep;
859 first_wv->contents = wv_title;
862 /* No selection has been chosen yet. */
863 menu_item_selection = 0;
865 /* Actually create the menu. */
866 current_popup_menu = menu = CreatePopupMenu ();
867 fill_in_menu (menu, first_wv->contents);
869 /* Adjust coordinates to be root-window-relative. */
870 pos.x = x;
871 pos.y = y;
872 ClientToScreen (FRAME_W32_WINDOW (f), &pos);
874 /* Display the menu. */
875 menu_item_selection = SendMessage (FRAME_W32_WINDOW (f),
876 WM_EMACS_TRACKPOPUPMENU,
877 (WPARAM)menu, (LPARAM)&pos);
879 /* Clean up extraneous mouse events which might have been generated
880 during the call. */
881 discard_mouse_events ();
882 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
884 /* Free the widget_value objects we used to specify the contents. */
885 free_menubar_widget_value_tree (first_wv);
887 DestroyMenu (menu);
889 /* Free the owner-drawn and help-echo menu strings. */
890 w32_free_menu_strings (FRAME_W32_WINDOW (f));
891 f->output_data.w32->menubar_active = 0;
893 /* Find the selected item, and its pane, to return
894 the proper value. */
895 if (menu_item_selection != 0)
897 Lisp_Object prefix, entry;
899 prefix = entry = Qnil;
900 i = 0;
901 while (i < menu_items_used)
903 if (EQ (AREF (menu_items, i), Qnil))
905 subprefix_stack[submenu_depth++] = prefix;
906 prefix = entry;
907 i++;
909 else if (EQ (AREF (menu_items, i), Qlambda))
911 prefix = subprefix_stack[--submenu_depth];
912 i++;
914 else if (EQ (AREF (menu_items, i), Qt))
916 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
917 i += MENU_ITEMS_PANE_LENGTH;
919 /* Ignore a nil in the item list.
920 It's meaningful only for dialog boxes. */
921 else if (EQ (AREF (menu_items, i), Qquote))
922 i += 1;
923 else
925 entry = AREF (menu_items, i + MENU_ITEMS_ITEM_VALUE);
926 if (menu_item_selection == i)
928 if (keymaps != 0)
930 int j;
932 entry = Fcons (entry, Qnil);
933 if (!NILP (prefix))
934 entry = Fcons (prefix, entry);
935 for (j = submenu_depth - 1; j >= 0; j--)
936 if (!NILP (subprefix_stack[j]))
937 entry = Fcons (subprefix_stack[j], entry);
939 return entry;
941 i += MENU_ITEMS_ITEM_LENGTH;
945 else if (!for_click)
946 /* Make "Cancel" equivalent to C-g. */
947 Fsignal (Qquit, Qnil);
949 return Qnil;
953 #ifdef HAVE_DIALOGS
954 /* TODO: On Windows, there are two ways of defining a dialog.
956 1. Create a predefined dialog resource and include it in nt/emacs.rc.
957 Using this method, we could then set the titles and make unneeded
958 buttons invisible before displaying the dialog. Everything would
959 be a fixed size though, so there is a risk that text does not
960 fit on a button.
961 2. Create the dialog template in memory on the fly. This allows us
962 to size the dialog and buttons dynamically, probably giving more
963 natural looking results for dialogs with few buttons, and eliminating
964 the problem of text overflowing the buttons. But the API for this is
965 quite complex - structures have to be allocated in particular ways,
966 text content is tacked onto the end of structures in variable length
967 arrays with further structures tacked on after these, there are
968 certain alignment requirements for all this, and we have to
969 measure all the text and convert to "dialog coordinates" to figure
970 out how big to make everything.
972 For now, we'll just stick with menus for dialogs that are more
973 complicated than simple yes/no type questions for which we can use
974 the MessageBox function.
977 static char * button_names [] = {
978 "button1", "button2", "button3", "button4", "button5",
979 "button6", "button7", "button8", "button9", "button10" };
981 static Lisp_Object
982 w32_dialog_show (FRAME_PTR f, int keymaps,
983 Lisp_Object title, Lisp_Object header,
984 char **error)
986 int i, nb_buttons = 0;
987 char dialog_name[6];
988 int menu_item_selection;
990 widget_value *wv, *first_wv = 0, *prev_wv = 0;
992 /* Number of elements seen so far, before boundary. */
993 int left_count = 0;
994 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
995 int boundary_seen = 0;
997 *error = NULL;
999 if (menu_items_n_panes > 1)
1001 *error = "Multiple panes in dialog box";
1002 return Qnil;
1005 /* Create a tree of widget_value objects
1006 representing the text label and buttons. */
1008 Lisp_Object pane_name, prefix;
1009 char *pane_string;
1010 pane_name = AREF (menu_items, MENU_ITEMS_PANE_NAME);
1011 prefix = AREF (menu_items, MENU_ITEMS_PANE_PREFIX);
1012 pane_string = (NILP (pane_name)
1013 ? "" : SSDATA (pane_name));
1014 prev_wv = xmalloc_widget_value ();
1015 prev_wv->value = pane_string;
1016 if (keymaps && !NILP (prefix))
1017 prev_wv->name++;
1018 prev_wv->enabled = 1;
1019 prev_wv->name = "message";
1020 prev_wv->help = Qnil;
1021 first_wv = prev_wv;
1023 /* Loop over all panes and items, filling in the tree. */
1024 i = MENU_ITEMS_PANE_LENGTH;
1025 while (i < menu_items_used)
1028 /* Create a new item within current pane. */
1029 Lisp_Object item_name, enable, descrip, help;
1031 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
1032 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
1033 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
1034 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
1036 if (NILP (item_name))
1038 free_menubar_widget_value_tree (first_wv);
1039 *error = "Submenu in dialog items";
1040 return Qnil;
1042 if (EQ (item_name, Qquote))
1044 /* This is the boundary between left-side elts
1045 and right-side elts. Stop incrementing right_count. */
1046 boundary_seen = 1;
1047 i++;
1048 continue;
1050 if (nb_buttons >= 9)
1052 free_menubar_widget_value_tree (first_wv);
1053 *error = "Too many dialog items";
1054 return Qnil;
1057 wv = xmalloc_widget_value ();
1058 prev_wv->next = wv;
1059 wv->name = (char *) button_names[nb_buttons];
1060 if (!NILP (descrip))
1061 wv->key = SSDATA (descrip);
1062 wv->value = SSDATA (item_name);
1063 wv->call_data = (void *) &AREF (menu_items, i);
1064 wv->enabled = !NILP (enable);
1065 wv->help = Qnil;
1066 prev_wv = wv;
1068 if (! boundary_seen)
1069 left_count++;
1071 nb_buttons++;
1072 i += MENU_ITEMS_ITEM_LENGTH;
1075 /* If the boundary was not specified,
1076 by default put half on the left and half on the right. */
1077 if (! boundary_seen)
1078 left_count = nb_buttons - nb_buttons / 2;
1080 wv = xmalloc_widget_value ();
1081 wv->name = dialog_name;
1082 wv->help = Qnil;
1084 /* Frame title: 'Q' = Question, 'I' = Information.
1085 Can also have 'E' = Error if, one day, we want
1086 a popup for errors. */
1087 if (NILP (header))
1088 dialog_name[0] = 'Q';
1089 else
1090 dialog_name[0] = 'I';
1092 /* Dialog boxes use a really stupid name encoding
1093 which specifies how many buttons to use
1094 and how many buttons are on the right. */
1095 dialog_name[1] = '0' + nb_buttons;
1096 dialog_name[2] = 'B';
1097 dialog_name[3] = 'R';
1098 /* Number of buttons to put on the right. */
1099 dialog_name[4] = '0' + nb_buttons - left_count;
1100 dialog_name[5] = 0;
1101 wv->contents = first_wv;
1102 first_wv = wv;
1105 /* Actually create the dialog. */
1106 dialog_id = widget_id_tick++;
1107 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
1108 f->output_data.w32->widget, 1, 0,
1109 dialog_selection_callback, 0);
1110 lw_modify_all_widgets (dialog_id, first_wv->contents, TRUE);
1112 /* Free the widget_value objects we used to specify the contents. */
1113 free_menubar_widget_value_tree (first_wv);
1115 /* No selection has been chosen yet. */
1116 menu_item_selection = 0;
1118 /* Display the menu. */
1119 lw_pop_up_all_widgets (dialog_id);
1121 /* Process events that apply to the menu. */
1122 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
1124 lw_destroy_all_widgets (dialog_id);
1126 /* Find the selected item, and its pane, to return
1127 the proper value. */
1128 if (menu_item_selection != 0)
1130 Lisp_Object prefix;
1132 prefix = Qnil;
1133 i = 0;
1134 while (i < menu_items_used)
1136 Lisp_Object entry;
1138 if (EQ (AREF (menu_items, i), Qt))
1140 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
1141 i += MENU_ITEMS_PANE_LENGTH;
1143 else
1145 entry = AREF (menu_items, i + MENU_ITEMS_ITEM_VALUE);
1146 if (menu_item_selection == i)
1148 if (keymaps != 0)
1150 entry = Fcons (entry, Qnil);
1151 if (!NILP (prefix))
1152 entry = Fcons (prefix, entry);
1154 return entry;
1156 i += MENU_ITEMS_ITEM_LENGTH;
1160 else
1161 /* Make "Cancel" equivalent to C-g. */
1162 Fsignal (Qquit, Qnil);
1164 return Qnil;
1166 #else /* !HAVE_DIALOGS */
1168 /* Currently we only handle Yes No dialogs (y-or-n-p and yes-or-no-p) as
1169 simple dialogs. We could handle a few more, but I'm not aware of
1170 anywhere in Emacs that uses the other specific dialog choices that
1171 MessageBox provides. */
1173 static int
1174 is_simple_dialog (Lisp_Object contents)
1176 Lisp_Object options = XCDR (contents);
1177 Lisp_Object name, yes, no, other;
1179 yes = build_string ("Yes");
1180 no = build_string ("No");
1182 if (!CONSP (options))
1183 return 0;
1185 name = XCAR (XCAR (options));
1186 if (!CONSP (options))
1187 return 0;
1189 if (!NILP (Fstring_equal (name, yes)))
1190 other = no;
1191 else if (!NILP (Fstring_equal (name, no)))
1192 other = yes;
1193 else
1194 return 0;
1196 options = XCDR (options);
1197 if (!CONSP (options))
1198 return 0;
1200 name = XCAR (XCAR (options));
1201 if (NILP (Fstring_equal (name, other)))
1202 return 0;
1204 /* Check there are no more options. */
1205 options = XCDR (options);
1206 return !(CONSP (options));
1209 static Lisp_Object
1210 simple_dialog_show (FRAME_PTR f, Lisp_Object contents, Lisp_Object header)
1212 int answer;
1213 UINT type;
1214 Lisp_Object lispy_answer = Qnil, temp = XCAR (contents);
1216 type = MB_YESNO;
1218 /* Since we only handle Yes/No dialogs, and we already checked
1219 is_simple_dialog, we don't need to worry about checking contents
1220 to see what type of dialog to use. */
1222 /* Use Unicode if possible, so any language can be displayed. */
1223 if (unicode_message_box)
1225 WCHAR *text, *title;
1227 if (STRINGP (temp))
1229 char *utf8_text = SDATA (ENCODE_UTF_8 (temp));
1230 /* Be pessimistic about the number of characters needed.
1231 Remember characters outside the BMP will take more than
1232 one utf16 word, so we cannot simply use the character
1233 length of temp. */
1234 int utf8_len = strlen (utf8_text);
1235 text = alloca ((utf8_len + 1) * sizeof (WCHAR));
1236 utf8to16 (utf8_text, utf8_len, text);
1238 else
1240 text = L"";
1243 if (NILP (header))
1245 title = L"Question";
1246 type |= MB_ICONQUESTION;
1248 else
1250 title = L"Information";
1251 type |= MB_ICONINFORMATION;
1254 answer = unicode_message_box (FRAME_W32_WINDOW (f), text, title, type);
1256 else
1258 char *text, *title;
1260 /* Fall back on ANSI message box, but at least use system
1261 encoding so questions representable by the system codepage
1262 are encoded properly. */
1263 if (STRINGP (temp))
1264 text = SDATA (ENCODE_SYSTEM (temp));
1265 else
1266 text = "";
1268 if (NILP (header))
1270 title = "Question";
1271 type |= MB_ICONQUESTION;
1273 else
1275 title = "Information";
1276 type |= MB_ICONINFORMATION;
1279 answer = MessageBox (FRAME_W32_WINDOW (f), text, title, type);
1282 if (answer == IDYES)
1283 lispy_answer = build_string ("Yes");
1284 else if (answer == IDNO)
1285 lispy_answer = build_string ("No");
1286 else
1287 Fsignal (Qquit, Qnil);
1289 for (temp = XCDR (contents); CONSP (temp); temp = XCDR (temp))
1291 Lisp_Object item, name, value;
1292 item = XCAR (temp);
1293 if (CONSP (item))
1295 name = XCAR (item);
1296 value = XCDR (item);
1298 else
1300 name = item;
1301 value = Qnil;
1304 if (!NILP (Fstring_equal (name, lispy_answer)))
1306 return value;
1309 Fsignal (Qquit, Qnil);
1310 return Qnil;
1312 #endif /* !HAVE_DIALOGS */
1315 /* UTF8: 0xxxxxxx, 110xxxxx 10xxxxxx, 1110xxxx, 10xxxxxx, 10xxxxxx */
1316 static void
1317 utf8to16 (unsigned char * src, int len, WCHAR * dest)
1319 while (len > 0)
1321 if (*src < 0x80)
1323 *dest = (WCHAR) *src;
1324 dest++; src++; len--;
1326 /* Since we might get >3 byte sequences which we don't handle, ignore the extra parts. */
1327 else if (*src < 0xC0)
1329 src++; len--;
1331 /* 2 char UTF-8 sequence. */
1332 else if (*src < 0xE0)
1334 *dest = (WCHAR) (((*src & 0x1f) << 6)
1335 | (*(src + 1) & 0x3f));
1336 src += 2; len -= 2; dest++;
1338 else if (*src < 0xF0)
1340 *dest = (WCHAR) (((*src & 0x0f) << 12)
1341 | ((*(src + 1) & 0x3f) << 6)
1342 | (*(src + 2) & 0x3f));
1343 src += 3; len -= 3; dest++;
1345 else /* Not encodable. Insert Unicode Substitution char. */
1347 *dest = (WCHAR) 0xfffd;
1348 src++; len--; dest++;
1351 *dest = 0;
1354 static int
1355 add_menu_item (HMENU menu, widget_value *wv, HMENU item)
1357 UINT fuFlags;
1358 char *out_string, *p, *q;
1359 int return_value;
1360 size_t nlen, orig_len;
1362 if (menu_separator_name_p (wv->name))
1364 fuFlags = MF_SEPARATOR;
1365 out_string = NULL;
1367 else
1369 if (wv->enabled)
1370 fuFlags = MF_STRING;
1371 else
1372 fuFlags = MF_STRING | MF_GRAYED;
1374 if (wv->key != NULL)
1376 out_string = alloca (strlen (wv->name) + strlen (wv->key) + 2);
1377 strcpy (out_string, wv->name);
1378 strcat (out_string, "\t");
1379 strcat (out_string, wv->key);
1381 else
1382 out_string = (char *)wv->name;
1384 /* Quote any special characters within the menu item's text and
1385 key binding. */
1386 nlen = orig_len = strlen (out_string);
1387 if (unicode_append_menu)
1389 /* With UTF-8, & cannot be part of a multibyte character. */
1390 for (p = out_string; *p; p++)
1392 if (*p == '&')
1393 nlen++;
1396 else
1398 /* If encoded with the system codepage, use multibyte string
1399 functions in case of multibyte characters that contain '&'. */
1400 for (p = out_string; *p; p = _mbsinc (p))
1402 if (_mbsnextc (p) == '&')
1403 nlen++;
1407 if (nlen > orig_len)
1409 p = out_string;
1410 out_string = alloca (nlen + 1);
1411 q = out_string;
1412 while (*p)
1414 if (unicode_append_menu)
1416 if (*p == '&')
1417 *q++ = *p;
1418 *q++ = *p++;
1420 else
1422 if (_mbsnextc (p) == '&')
1424 _mbsncpy (q, p, 1);
1425 q = _mbsinc (q);
1427 _mbsncpy (q, p, 1);
1428 p = _mbsinc (p);
1429 q = _mbsinc (q);
1432 *q = '\0';
1435 if (item != NULL)
1436 fuFlags = MF_POPUP;
1437 else if (wv->title || wv->call_data == 0)
1439 /* Only use MF_OWNERDRAW if GetMenuItemInfo is usable, since
1440 we can't deallocate the memory otherwise. */
1441 if (get_menu_item_info)
1443 out_string = (char *) local_alloc (strlen (wv->name) + 1);
1444 strcpy (out_string, wv->name);
1445 #ifdef MENU_DEBUG
1446 DebPrint ("Menu: allocating %ld for owner-draw", out_string);
1447 #endif
1448 fuFlags = MF_OWNERDRAW | MF_DISABLED;
1450 else
1451 fuFlags = MF_DISABLED;
1454 /* Draw radio buttons and tickboxes. */
1455 else if (wv->selected && (wv->button_type == BUTTON_TYPE_TOGGLE ||
1456 wv->button_type == BUTTON_TYPE_RADIO))
1457 fuFlags |= MF_CHECKED;
1458 else
1459 fuFlags |= MF_UNCHECKED;
1462 if (unicode_append_menu && out_string)
1464 /* Convert out_string from UTF-8 to UTF-16-LE. */
1465 int utf8_len = strlen (out_string);
1466 WCHAR * utf16_string;
1467 if (fuFlags & MF_OWNERDRAW)
1468 utf16_string = local_alloc ((utf8_len + 1) * sizeof (WCHAR));
1469 else
1470 utf16_string = alloca ((utf8_len + 1) * sizeof (WCHAR));
1472 utf8to16 (out_string, utf8_len, utf16_string);
1473 return_value = unicode_append_menu (menu, fuFlags,
1474 item != NULL ? (UINT) item
1475 : (UINT) wv->call_data,
1476 utf16_string);
1477 if (!return_value)
1479 /* On W9x/ME, Unicode menus are not supported, though AppendMenuW
1480 apparently does exist at least in some cases and appears to be
1481 stubbed out to do nothing. out_string is UTF-8, but since
1482 our standard menus are in English and this is only going to
1483 happen the first time a menu is used, the encoding is
1484 of minor importance compared with menus not working at all. */
1485 return_value =
1486 AppendMenu (menu, fuFlags,
1487 item != NULL ? (UINT) item: (UINT) wv->call_data,
1488 out_string);
1489 /* Don't use Unicode menus in future. */
1490 unicode_append_menu = NULL;
1493 if (unicode_append_menu && (fuFlags & MF_OWNERDRAW))
1494 local_free (out_string);
1496 else
1498 return_value =
1499 AppendMenu (menu,
1500 fuFlags,
1501 item != NULL ? (UINT) item : (UINT) wv->call_data,
1502 out_string );
1505 /* This must be done after the menu item is created. */
1506 if (!wv->title && wv->call_data != 0)
1508 if (set_menu_item_info)
1510 MENUITEMINFO info;
1511 memset (&info, 0, sizeof (info));
1512 info.cbSize = sizeof (info);
1513 info.fMask = MIIM_DATA;
1515 /* Set help string for menu item. Leave it as a Lisp_Object
1516 until it is ready to be displayed, since GC can happen while
1517 menus are active. */
1518 if (!NILP (wv->help))
1519 #ifdef USE_LISP_UNION_TYPE
1520 info.dwItemData = (DWORD) (wv->help).i;
1521 #else
1522 info.dwItemData = (DWORD) (wv->help);
1523 #endif
1524 if (wv->button_type == BUTTON_TYPE_RADIO)
1526 /* CheckMenuRadioItem allows us to differentiate TOGGLE and
1527 RADIO items, but is not available on NT 3.51 and earlier. */
1528 info.fMask |= MIIM_TYPE | MIIM_STATE;
1529 info.fType = MFT_RADIOCHECK | MFT_STRING;
1530 info.dwTypeData = out_string;
1531 info.fState = wv->selected ? MFS_CHECKED : MFS_UNCHECKED;
1534 set_menu_item_info (menu,
1535 item != NULL ? (UINT) item : (UINT) wv->call_data,
1536 FALSE, &info);
1539 return return_value;
1542 /* Construct native Windows menu(bar) based on widget_value tree. */
1543 static int
1544 fill_in_menu (HMENU menu, widget_value *wv)
1546 for ( ; wv != NULL; wv = wv->next)
1548 if (wv->contents)
1550 HMENU sub_menu = CreatePopupMenu ();
1552 if (sub_menu == NULL)
1553 return 0;
1555 if (!fill_in_menu (sub_menu, wv->contents) ||
1556 !add_menu_item (menu, wv, sub_menu))
1558 DestroyMenu (sub_menu);
1559 return 0;
1562 else
1564 if (!add_menu_item (menu, wv, NULL))
1565 return 0;
1568 return 1;
1571 /* Display help string for currently pointed to menu item. Not
1572 supported on NT 3.51 and earlier, as GetMenuItemInfo is not
1573 available. */
1574 void
1575 w32_menu_display_help (HWND owner, HMENU menu, UINT item, UINT flags)
1577 if (get_menu_item_info)
1579 struct frame *f = x_window_to_frame (&one_w32_display_info, owner);
1580 Lisp_Object frame, help;
1582 /* No help echo on owner-draw menu items, or when the keyboard is used
1583 to navigate the menus, since tooltips are distracting if they pop
1584 up elsewhere. */
1585 if (flags & MF_OWNERDRAW || flags & MF_POPUP
1586 || !(flags & MF_MOUSESELECT))
1587 help = Qnil;
1588 else
1590 MENUITEMINFO info;
1592 memset (&info, 0, sizeof (info));
1593 info.cbSize = sizeof (info);
1594 info.fMask = MIIM_DATA;
1595 get_menu_item_info (menu, item, FALSE, &info);
1597 #ifdef USE_LISP_UNION_TYPE
1598 help = info.dwItemData ? (Lisp_Object) ((EMACS_INT) info.dwItemData)
1599 : Qnil;
1600 #else
1601 help = info.dwItemData ? (Lisp_Object) info.dwItemData : Qnil;
1602 #endif
1605 /* Store the help echo in the keyboard buffer as the X toolkit
1606 version does, rather than directly showing it. This seems to
1607 solve the GC problems that were present when we based the
1608 Windows code on the non-toolkit version. */
1609 if (f)
1611 XSETFRAME (frame, f);
1612 kbd_buffer_store_help_event (frame, help);
1614 else
1615 /* X version has a loop through frames here, which doesn't
1616 appear to do anything, unless it has some side effect. */
1617 show_help_echo (help, Qnil, Qnil, Qnil);
1621 /* Free memory used by owner-drawn strings. */
1622 static void
1623 w32_free_submenu_strings (HMENU menu)
1625 int i, num = GetMenuItemCount (menu);
1626 for (i = 0; i < num; i++)
1628 MENUITEMINFO info;
1629 memset (&info, 0, sizeof (info));
1630 info.cbSize = sizeof (info);
1631 info.fMask = MIIM_DATA | MIIM_TYPE | MIIM_SUBMENU;
1633 get_menu_item_info (menu, i, TRUE, &info);
1635 /* Owner-drawn names are held in dwItemData. */
1636 if ((info.fType & MF_OWNERDRAW) && info.dwItemData)
1638 #ifdef MENU_DEBUG
1639 DebPrint ("Menu: freeing %ld for owner-draw", info.dwItemData);
1640 #endif
1641 local_free (info.dwItemData);
1644 /* Recurse down submenus. */
1645 if (info.hSubMenu)
1646 w32_free_submenu_strings (info.hSubMenu);
1650 void
1651 w32_free_menu_strings (HWND hwnd)
1653 HMENU menu = current_popup_menu;
1655 if (get_menu_item_info)
1657 /* If there is no popup menu active, free the strings from the frame's
1658 menubar. */
1659 if (!menu)
1660 menu = GetMenu (hwnd);
1662 if (menu)
1663 w32_free_submenu_strings (menu);
1666 current_popup_menu = NULL;
1669 #endif /* HAVE_MENUS */
1671 /* The following is used by delayed window autoselection. */
1673 DEFUN ("menu-or-popup-active-p", Fmenu_or_popup_active_p, Smenu_or_popup_active_p, 0, 0, 0,
1674 doc: /* Return t if a menu or popup dialog is active on selected frame. */)
1675 (void)
1677 #ifdef HAVE_MENUS
1678 FRAME_PTR f;
1679 f = SELECTED_FRAME ();
1680 return (f->output_data.w32->menubar_active > 0) ? Qt : Qnil;
1681 #else
1682 return Qnil;
1683 #endif /* HAVE_MENUS */
1686 void
1687 syms_of_w32menu (void)
1689 globals_of_w32menu ();
1691 current_popup_menu = NULL;
1693 DEFSYM (Qdebug_on_next_call, "debug-on-next-call");
1695 defsubr (&Smenu_or_popup_active_p);
1696 #ifdef HAVE_MENUS
1697 defsubr (&Sx_popup_dialog);
1698 #endif
1702 globals_of_w32menu is used to initialize those global variables that
1703 must always be initialized on startup even when the global variable
1704 initialized is non zero (see the function main in emacs.c).
1705 globals_of_w32menu is called from syms_of_w32menu when the global
1706 variable initialized is 0 and directly from main when initialized
1707 is non zero.
1709 void
1710 globals_of_w32menu (void)
1712 /* See if Get/SetMenuItemInfo functions are available. */
1713 HMODULE user32 = GetModuleHandle ("user32.dll");
1714 get_menu_item_info = (GetMenuItemInfoA_Proc) GetProcAddress (user32, "GetMenuItemInfoA");
1715 set_menu_item_info = (SetMenuItemInfoA_Proc) GetProcAddress (user32, "SetMenuItemInfoA");
1716 unicode_append_menu = (AppendMenuW_Proc) GetProcAddress (user32, "AppendMenuW");
1717 unicode_message_box = (MessageBoxW_Proc) GetProcAddress (user32, "MessageBoxW");