Various corrections and clarifications in addition to the following:
[emacs.git] / src / dispnew.c
blob4e4b9c56a8d99d73a14904260fab8ae80ba829ad
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985,86,87,88,93,94,95,97,98,1999,2000,01,02,03,04
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 #include "termhooks.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "charset.h"
40 #include "keyboard.h"
41 #include "frame.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
63 #ifdef MAC_OS
64 #include "macterm.h"
65 #endif /* MAC_OS */
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
69 #include "systime.h"
70 #include <errno.h>
72 /* To get the prototype for `sleep'. */
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
78 /* Get number of chars of output now in the buffer of a stdio stream.
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
82 #ifdef __GNU_LIBRARY__
84 /* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
88 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #else
91 #undef PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
93 #endif
94 #else /* not __GNU_LIBRARY__ */
95 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96 #include <stdio_ext.h>
97 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98 #endif
99 #ifndef PENDING_OUTPUT_COUNT
100 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101 #endif
102 #endif /* not __GNU_LIBRARY__ */
104 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
105 #include <term.h> /* for tgetent */
106 #endif
108 /* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
111 struct dim
113 int width;
114 int height;
118 /* Function prototypes. */
120 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
122 static void fake_current_matrices P_ ((Lisp_Object));
123 static void redraw_overlapping_rows P_ ((struct window *, int));
124 static void redraw_overlapped_rows P_ ((struct window *, int));
125 static int count_blanks P_ ((struct glyph *, int));
126 static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129 static void update_frame_line P_ ((struct frame *, int));
130 static struct dim allocate_matrices_for_frame_redisplay
131 P_ ((Lisp_Object, int, int, int, int *));
132 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
133 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
134 static void adjust_frame_glyphs P_ ((struct frame *));
135 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
136 static void free_glyph_matrix P_ ((struct glyph_matrix *));
137 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
138 int, int, struct dim));
139 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
140 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
141 #if GLYPH_DEBUG
142 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
143 #endif
144 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
145 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
146 struct window *));
147 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
148 struct window *));
149 static struct glyph_pool *new_glyph_pool P_ ((void));
150 static void free_glyph_pool P_ ((struct glyph_pool *));
151 static void adjust_frame_glyphs_initially P_ ((void));
152 static void adjust_frame_message_buffer P_ ((struct frame *));
153 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
154 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
155 static void build_frame_matrix P_ ((struct frame *));
156 void clear_current_matrices P_ ((struct frame *));
157 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
158 int, int));
159 static void clear_window_matrices P_ ((struct window *, int));
160 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
161 static int scrolling_window P_ ((struct window *, int));
162 static int update_window_line P_ ((struct window *, int, int *));
163 static void update_marginal_area P_ ((struct window *, int, int));
164 static int update_text_area P_ ((struct window *, int));
165 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
166 int));
167 static void mirror_make_current P_ ((struct window *, int));
168 void check_window_matrix_pointers P_ ((struct window *));
169 #if GLYPH_DEBUG
170 static void check_matrix_pointers P_ ((struct glyph_matrix *,
171 struct glyph_matrix *));
172 #endif
173 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
174 static int update_window_tree P_ ((struct window *, int));
175 static int update_window P_ ((struct window *, int));
176 static int update_frame_1 P_ ((struct frame *, int, int));
177 static void set_window_cursor_after_update P_ ((struct window *));
178 static int row_equal_p P_ ((struct window *, struct glyph_row *,
179 struct glyph_row *, int));
180 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
181 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
182 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
183 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
184 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
185 struct window *frame_row_to_window P_ ((struct window *, int));
188 /* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
190 scrolling. */
192 int redisplay_dont_pause;
194 /* Nonzero upon entry to redisplay means do not assume anything about
195 current contents of actual terminal frame; clear and redraw it. */
197 int frame_garbaged;
199 /* Nonzero means last display completed. Zero means it was preempted. */
201 int display_completed;
203 /* Lisp variable visible-bell; enables use of screen-flash instead of
204 audible bell. */
206 int visible_bell;
208 /* Invert the color of the whole frame, at a low level. */
210 int inverse_video;
212 /* Line speed of the terminal. */
214 EMACS_INT baud_rate;
216 /* Either nil or a symbol naming the window system under which Emacs
217 is running. */
219 Lisp_Object Vwindow_system;
221 /* Version number of X windows: 10, 11 or nil. */
223 Lisp_Object Vwindow_system_version;
225 /* Vector of glyph definitions. Indexed by glyph number, the contents
226 are a string which is how to output the glyph.
228 If Vglyph_table is nil, a glyph is output by using its low 8 bits
229 as a character code.
231 This is an obsolete feature that is no longer used. The variable
232 is retained for compatibility. */
234 Lisp_Object Vglyph_table;
236 /* Display table to use for vectors that don't specify their own. */
238 Lisp_Object Vstandard_display_table;
240 /* Nonzero means reading single-character input with prompt so put
241 cursor on mini-buffer after the prompt. Positive means at end of
242 text in echo area; negative means at beginning of line. */
244 int cursor_in_echo_area;
246 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
249 /* The currently selected frame. In a single-frame version, this
250 variable always equals the_only_frame. */
252 Lisp_Object selected_frame;
254 /* A frame which is not just a mini-buffer, or 0 if there are no such
255 frames. This is usually the most recent such frame that was
256 selected. In a single-frame version, this variable always holds
257 the address of the_only_frame. */
259 struct frame *last_nonminibuf_frame;
261 /* Stdio stream being used for copy of all output. */
263 FILE *termscript;
265 /* Structure for info on cursor positioning. */
267 struct cm Wcm;
269 /* 1 means SIGWINCH happened when not safe. */
271 int delayed_size_change;
273 /* 1 means glyph initialization has been completed at startup. */
275 static int glyphs_initialized_initially_p;
277 /* Updated window if != 0. Set by update_window. */
279 struct window *updated_window;
281 /* Glyph row updated in update_window_line, and area that is updated. */
283 struct glyph_row *updated_row;
284 int updated_area;
286 /* A glyph for a space. */
288 struct glyph space_glyph;
290 /* Non-zero means update has been performed directly, so that there's
291 no need for redisplay_internal to do much work. Set by
292 direct_output_for_insert. */
294 int redisplay_performed_directly_p;
296 /* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
299 int glyph_matrix_count;
300 int glyph_pool_count;
302 /* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
305 static struct frame *frame_matrix_frame;
307 /* Current interface for window-based redisplay. Set from init_xterm.
308 A null value means we are not using window-based redisplay. */
310 struct redisplay_interface *rif;
312 /* Non-zero means that fonts have been loaded since the last glyph
313 matrix adjustments. Redisplay must stop, and glyph matrices must
314 be adjusted when this flag becomes non-zero during display. The
315 reason fonts can be loaded so late is that fonts of fontsets are
316 loaded on demand. */
318 int fonts_changed_p;
320 /* Convert vpos and hpos from frame to window and vice versa.
321 This may only be used for terminal frames. */
323 #if GLYPH_DEBUG
325 static int window_to_frame_vpos P_ ((struct window *, int));
326 static int window_to_frame_hpos P_ ((struct window *, int));
327 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
328 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
330 /* One element of the ring buffer containing redisplay history
331 information. */
333 struct redisplay_history
335 char trace[512 + 100];
338 /* The size of the history buffer. */
340 #define REDISPLAY_HISTORY_SIZE 30
342 /* The redisplay history buffer. */
344 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
346 /* Next free entry in redisplay_history. */
348 static int history_idx;
350 /* A tick that's incremented each time something is added to the
351 history. */
353 static unsigned history_tick;
355 static void add_frame_display_history P_ ((struct frame *, int));
356 static void add_window_display_history P_ ((struct window *, char *, int));
359 /* Add to the redisplay history how window W has been displayed.
360 MSG is a trace containing the information how W's glyph matrix
361 has been constructed. PAUSED_P non-zero means that the update
362 has been interrupted for pending input. */
364 static void
365 add_window_display_history (w, msg, paused_p)
366 struct window *w;
367 char *msg;
368 int paused_p;
370 char *buf;
372 if (history_idx >= REDISPLAY_HISTORY_SIZE)
373 history_idx = 0;
374 buf = redisplay_history[history_idx].trace;
375 ++history_idx;
377 sprintf (buf, "%d: window %p (`%s')%s\n",
378 history_tick++,
380 ((BUFFERP (w->buffer)
381 && STRINGP (XBUFFER (w->buffer)->name))
382 ? (char *) SDATA (XBUFFER (w->buffer)->name)
383 : "???"),
384 paused_p ? " ***paused***" : "");
385 strcat (buf, msg);
389 /* Add to the redisplay history that frame F has been displayed.
390 PAUSED_P non-zero means that the update has been interrupted for
391 pending input. */
393 static void
394 add_frame_display_history (f, paused_p)
395 struct frame *f;
396 int paused_p;
398 char *buf;
400 if (history_idx >= REDISPLAY_HISTORY_SIZE)
401 history_idx = 0;
402 buf = redisplay_history[history_idx].trace;
403 ++history_idx;
405 sprintf (buf, "%d: update frame %p%s",
406 history_tick++,
407 f, paused_p ? " ***paused***" : "");
411 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
412 Sdump_redisplay_history, 0, 0, "",
413 doc: /* Dump redisplay history to stderr. */)
416 int i;
418 for (i = history_idx - 1; i != history_idx; --i)
420 if (i < 0)
421 i = REDISPLAY_HISTORY_SIZE - 1;
422 fprintf (stderr, "%s\n", redisplay_history[i].trace);
425 return Qnil;
429 #else /* GLYPH_DEBUG == 0 */
431 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
432 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
434 #endif /* GLYPH_DEBUG == 0 */
437 /* Like bcopy except never gets confused by overlap. Let this be the
438 first function defined in this file, or change emacs.c where the
439 address of this function is used. */
441 void
442 safe_bcopy (from, to, size)
443 const char *from;
444 char *to;
445 int size;
447 if (size <= 0 || from == to)
448 return;
450 /* If the source and destination don't overlap, then bcopy can
451 handle it. If they do overlap, but the destination is lower in
452 memory than the source, we'll assume bcopy can handle that. */
453 if (to < from || from + size <= to)
454 bcopy (from, to, size);
456 /* Otherwise, we'll copy from the end. */
457 else
459 register const char *endf = from + size;
460 register char *endt = to + size;
462 /* If TO - FROM is large, then we should break the copy into
463 nonoverlapping chunks of TO - FROM bytes each. However, if
464 TO - FROM is small, then the bcopy function call overhead
465 makes this not worth it. The crossover point could be about
466 anywhere. Since I don't think the obvious copy loop is too
467 bad, I'm trying to err in its favor. */
468 if (to - from < 64)
471 *--endt = *--endf;
472 while (endf != from);
474 else
476 for (;;)
478 endt -= (to - from);
479 endf -= (to - from);
481 if (endt < to)
482 break;
484 bcopy (endf, endt, to - from);
487 /* If SIZE wasn't a multiple of TO - FROM, there will be a
488 little left over. The amount left over is (endt + (to -
489 from)) - to, which is endt - from. */
490 bcopy (from, to, endt - from);
497 /***********************************************************************
498 Glyph Matrices
499 ***********************************************************************/
501 /* Allocate and return a glyph_matrix structure. POOL is the glyph
502 pool from which memory for the matrix should be allocated, or null
503 for window-based redisplay where no glyph pools are used. The
504 member `pool' of the glyph matrix structure returned is set to
505 POOL, the structure is otherwise zeroed. */
507 struct glyph_matrix *
508 new_glyph_matrix (pool)
509 struct glyph_pool *pool;
511 struct glyph_matrix *result;
513 /* Allocate and clear. */
514 result = (struct glyph_matrix *) xmalloc (sizeof *result);
515 bzero (result, sizeof *result);
517 /* Increment number of allocated matrices. This count is used
518 to detect memory leaks. */
519 ++glyph_matrix_count;
521 /* Set pool and return. */
522 result->pool = pool;
523 return result;
527 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
529 The global counter glyph_matrix_count is decremented when a matrix
530 is freed. If the count gets negative, more structures were freed
531 than allocated, i.e. one matrix was freed more than once or a bogus
532 pointer was passed to this function.
534 If MATRIX->pool is null, this means that the matrix manages its own
535 glyph memory---this is done for matrices on X frames. Freeing the
536 matrix also frees the glyph memory in this case. */
538 static void
539 free_glyph_matrix (matrix)
540 struct glyph_matrix *matrix;
542 if (matrix)
544 int i;
546 /* Detect the case that more matrices are freed than were
547 allocated. */
548 if (--glyph_matrix_count < 0)
549 abort ();
551 /* Free glyph memory if MATRIX owns it. */
552 if (matrix->pool == NULL)
553 for (i = 0; i < matrix->rows_allocated; ++i)
554 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
556 /* Free row structures and the matrix itself. */
557 xfree (matrix->rows);
558 xfree (matrix);
563 /* Return the number of glyphs to reserve for a marginal area of
564 window W. TOTAL_GLYPHS is the number of glyphs in a complete
565 display line of window W. MARGIN gives the width of the marginal
566 area in canonical character units. MARGIN should be an integer
567 or a float. */
569 static int
570 margin_glyphs_to_reserve (w, total_glyphs, margin)
571 struct window *w;
572 int total_glyphs;
573 Lisp_Object margin;
575 int n;
577 if (NUMBERP (margin))
579 int width = XFASTINT (w->total_cols);
580 double d = max (0, XFLOATINT (margin));
581 d = min (width / 2 - 1, d);
582 n = (int) ((double) total_glyphs / width * d);
584 else
585 n = 0;
587 return n;
591 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
592 window sizes.
594 W is null if the function is called for a frame glyph matrix.
595 Otherwise it is the window MATRIX is a member of. X and Y are the
596 indices of the first column and row of MATRIX within the frame
597 matrix, if such a matrix exists. They are zero for purely
598 window-based redisplay. DIM is the needed size of the matrix.
600 In window-based redisplay, where no frame matrices exist, glyph
601 matrices manage their own glyph storage. Otherwise, they allocate
602 storage from a common frame glyph pool which can be found in
603 MATRIX->pool.
605 The reason for this memory management strategy is to avoid complete
606 frame redraws if possible. When we allocate from a common pool, a
607 change of the location or size of a sub-matrix within the pool
608 requires a complete redisplay of the frame because we cannot easily
609 make sure that the current matrices of all windows still agree with
610 what is displayed on the screen. While this is usually fast, it
611 leads to screen flickering. */
613 static void
614 adjust_glyph_matrix (w, matrix, x, y, dim)
615 struct window *w;
616 struct glyph_matrix *matrix;
617 int x, y;
618 struct dim dim;
620 int i;
621 int new_rows;
622 int marginal_areas_changed_p = 0;
623 int header_line_changed_p = 0;
624 int header_line_p = 0;
625 int left = -1, right = -1;
626 int window_width = -1, window_height;
628 /* See if W had a header line that has disappeared now, or vice versa.
629 Get W's size. */
630 if (w)
632 window_box (w, -1, 0, 0, &window_width, &window_height);
634 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
635 header_line_changed_p = header_line_p != matrix->header_line_p;
637 matrix->header_line_p = header_line_p;
639 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
640 Do nothing if MATRIX' size, position, vscroll, and marginal areas
641 haven't changed. This optimization is important because preserving
642 the matrix means preventing redisplay. */
643 if (matrix->pool == NULL)
645 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
646 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
647 xassert (left >= 0 && right >= 0);
648 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
649 || right != matrix->right_margin_glyphs);
651 if (!marginal_areas_changed_p
652 && !fonts_changed_p
653 && !header_line_changed_p
654 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
655 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
656 && matrix->window_height == window_height
657 && matrix->window_vscroll == w->vscroll
658 && matrix->window_width == window_width)
659 return;
662 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
663 if (matrix->rows_allocated < dim.height)
665 int size = dim.height * sizeof (struct glyph_row);
666 new_rows = dim.height - matrix->rows_allocated;
667 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
668 bzero (matrix->rows + matrix->rows_allocated,
669 new_rows * sizeof *matrix->rows);
670 matrix->rows_allocated = dim.height;
672 else
673 new_rows = 0;
675 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
676 on a frame not using window-based redisplay. Set up pointers for
677 each row into the glyph pool. */
678 if (matrix->pool)
680 xassert (matrix->pool->glyphs);
682 if (w)
684 left = margin_glyphs_to_reserve (w, dim.width,
685 w->left_margin_cols);
686 right = margin_glyphs_to_reserve (w, dim.width,
687 w->right_margin_cols);
689 else
690 left = right = 0;
692 for (i = 0; i < dim.height; ++i)
694 struct glyph_row *row = &matrix->rows[i];
696 row->glyphs[LEFT_MARGIN_AREA]
697 = (matrix->pool->glyphs
698 + (y + i) * matrix->pool->ncolumns
699 + x);
701 if (w == NULL
702 || row == matrix->rows + dim.height - 1
703 || (row == matrix->rows && matrix->header_line_p))
705 row->glyphs[TEXT_AREA]
706 = row->glyphs[LEFT_MARGIN_AREA];
707 row->glyphs[RIGHT_MARGIN_AREA]
708 = row->glyphs[TEXT_AREA] + dim.width;
709 row->glyphs[LAST_AREA]
710 = row->glyphs[RIGHT_MARGIN_AREA];
712 else
714 row->glyphs[TEXT_AREA]
715 = row->glyphs[LEFT_MARGIN_AREA] + left;
716 row->glyphs[RIGHT_MARGIN_AREA]
717 = row->glyphs[TEXT_AREA] + dim.width - left - right;
718 row->glyphs[LAST_AREA]
719 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
723 matrix->left_margin_glyphs = left;
724 matrix->right_margin_glyphs = right;
726 else
728 /* If MATRIX->pool is null, MATRIX is responsible for managing
729 its own memory. It is a window matrix for window-based redisplay.
730 Allocate glyph memory from the heap. */
731 if (dim.width > matrix->matrix_w
732 || new_rows
733 || header_line_changed_p
734 || marginal_areas_changed_p)
736 struct glyph_row *row = matrix->rows;
737 struct glyph_row *end = row + matrix->rows_allocated;
739 while (row < end)
741 row->glyphs[LEFT_MARGIN_AREA]
742 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
743 (dim.width
744 * sizeof (struct glyph)));
746 /* The mode line never has marginal areas. */
747 if (row == matrix->rows + dim.height - 1
748 || (row == matrix->rows && matrix->header_line_p))
750 row->glyphs[TEXT_AREA]
751 = row->glyphs[LEFT_MARGIN_AREA];
752 row->glyphs[RIGHT_MARGIN_AREA]
753 = row->glyphs[TEXT_AREA] + dim.width;
754 row->glyphs[LAST_AREA]
755 = row->glyphs[RIGHT_MARGIN_AREA];
757 else
759 row->glyphs[TEXT_AREA]
760 = row->glyphs[LEFT_MARGIN_AREA] + left;
761 row->glyphs[RIGHT_MARGIN_AREA]
762 = row->glyphs[TEXT_AREA] + dim.width - left - right;
763 row->glyphs[LAST_AREA]
764 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
766 ++row;
770 xassert (left >= 0 && right >= 0);
771 matrix->left_margin_glyphs = left;
772 matrix->right_margin_glyphs = right;
775 /* Number of rows to be used by MATRIX. */
776 matrix->nrows = dim.height;
777 xassert (matrix->nrows >= 0);
779 if (w)
781 if (matrix == w->current_matrix)
783 /* Mark rows in a current matrix of a window as not having
784 valid contents. It's important to not do this for
785 desired matrices. When Emacs starts, it may already be
786 building desired matrices when this function runs. */
787 if (window_width < 0)
788 window_width = window_box_width (w, -1);
790 /* Optimize the case that only the height has changed (C-x 2,
791 upper window). Invalidate all rows that are no longer part
792 of the window. */
793 if (!marginal_areas_changed_p
794 && !header_line_changed_p
795 && new_rows == 0
796 && dim.width == matrix->matrix_w
797 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
798 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
799 && matrix->window_width == window_width)
801 /* Find the last row in the window. */
802 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
803 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
805 ++i;
806 break;
809 /* Window end is invalid, if inside of the rows that
810 are invalidated below. */
811 if (INTEGERP (w->window_end_vpos)
812 && XFASTINT (w->window_end_vpos) >= i)
813 w->window_end_valid = Qnil;
815 while (i < matrix->nrows)
816 matrix->rows[i++].enabled_p = 0;
818 else
820 for (i = 0; i < matrix->nrows; ++i)
821 matrix->rows[i].enabled_p = 0;
824 else if (matrix == w->desired_matrix)
826 /* Rows in desired matrices always have to be cleared;
827 redisplay expects this is the case when it runs, so it
828 had better be the case when we adjust matrices between
829 redisplays. */
830 for (i = 0; i < matrix->nrows; ++i)
831 matrix->rows[i].enabled_p = 0;
836 /* Remember last values to be able to optimize frame redraws. */
837 matrix->matrix_x = x;
838 matrix->matrix_y = y;
839 matrix->matrix_w = dim.width;
840 matrix->matrix_h = dim.height;
842 /* Record the top y location and height of W at the time the matrix
843 was last adjusted. This is used to optimize redisplay above. */
844 if (w)
846 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
847 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
848 matrix->window_height = window_height;
849 matrix->window_width = window_width;
850 matrix->window_vscroll = w->vscroll;
855 /* Reverse the contents of rows in MATRIX between START and END. The
856 contents of the row at END - 1 end up at START, END - 2 at START +
857 1 etc. This is part of the implementation of rotate_matrix (see
858 below). */
860 static void
861 reverse_rows (matrix, start, end)
862 struct glyph_matrix *matrix;
863 int start, end;
865 int i, j;
867 for (i = start, j = end - 1; i < j; ++i, --j)
869 /* Non-ISO HP/UX compiler doesn't like auto struct
870 initialization. */
871 struct glyph_row temp;
872 temp = matrix->rows[i];
873 matrix->rows[i] = matrix->rows[j];
874 matrix->rows[j] = temp;
879 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
880 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
881 indices. (Note: this does not copy glyphs, only glyph pointers in
882 row structures are moved around).
884 The algorithm used for rotating the vector was, I believe, first
885 described by Kernighan. See the vector R as consisting of two
886 sub-vectors AB, where A has length BY for BY >= 0. The result
887 after rotating is then BA. Reverse both sub-vectors to get ArBr
888 and reverse the result to get (ArBr)r which is BA. Similar for
889 rotating right. */
891 void
892 rotate_matrix (matrix, first, last, by)
893 struct glyph_matrix *matrix;
894 int first, last, by;
896 if (by < 0)
898 /* Up (rotate left, i.e. towards lower indices). */
899 by = -by;
900 reverse_rows (matrix, first, first + by);
901 reverse_rows (matrix, first + by, last);
902 reverse_rows (matrix, first, last);
904 else if (by > 0)
906 /* Down (rotate right, i.e. towards higher indices). */
907 reverse_rows (matrix, last - by, last);
908 reverse_rows (matrix, first, last - by);
909 reverse_rows (matrix, first, last);
914 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
915 with indices START <= index < END. Increment positions by DELTA/
916 DELTA_BYTES. */
918 void
919 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
920 struct glyph_matrix *matrix;
921 int start, end, delta, delta_bytes;
923 /* Check that START and END are reasonable values. */
924 xassert (start >= 0 && start <= matrix->nrows);
925 xassert (end >= 0 && end <= matrix->nrows);
926 xassert (start <= end);
928 for (; start < end; ++start)
929 increment_row_positions (matrix->rows + start, delta, delta_bytes);
933 /* Enable a range of rows in glyph matrix MATRIX. START and END are
934 the row indices of the first and last + 1 row to enable. If
935 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
937 void
938 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
939 struct glyph_matrix *matrix;
940 int start, end;
941 int enabled_p;
943 xassert (start <= end);
944 xassert (start >= 0 && start < matrix->nrows);
945 xassert (end >= 0 && end <= matrix->nrows);
947 for (; start < end; ++start)
948 matrix->rows[start].enabled_p = enabled_p != 0;
952 /* Clear MATRIX.
954 This empties all rows in MATRIX by setting the enabled_p flag for
955 all rows of the matrix to zero. The function prepare_desired_row
956 will eventually really clear a row when it sees one with a zero
957 enabled_p flag.
959 Resets update hints to defaults value. The only update hint
960 currently present is the flag MATRIX->no_scrolling_p. */
962 void
963 clear_glyph_matrix (matrix)
964 struct glyph_matrix *matrix;
966 if (matrix)
968 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
969 matrix->no_scrolling_p = 0;
974 /* Shift part of the glyph matrix MATRIX of window W up or down.
975 Increment y-positions in glyph rows between START and END by DY,
976 and recompute their visible height. */
978 void
979 shift_glyph_matrix (w, matrix, start, end, dy)
980 struct window *w;
981 struct glyph_matrix *matrix;
982 int start, end, dy;
984 int min_y, max_y;
986 xassert (start <= end);
987 xassert (start >= 0 && start < matrix->nrows);
988 xassert (end >= 0 && end <= matrix->nrows);
990 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
991 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
993 for (; start < end; ++start)
995 struct glyph_row *row = &matrix->rows[start];
997 row->y += dy;
998 row->visible_height = row->height;
1000 if (row->y < min_y)
1001 row->visible_height -= min_y - row->y;
1002 if (row->y + row->height > max_y)
1003 row->visible_height -= row->y + row->height - max_y;
1008 /* Mark all rows in current matrices of frame F as invalid. Marking
1009 invalid is done by setting enabled_p to zero for all rows in a
1010 current matrix. */
1012 void
1013 clear_current_matrices (f)
1014 register struct frame *f;
1016 /* Clear frame current matrix, if we have one. */
1017 if (f->current_matrix)
1018 clear_glyph_matrix (f->current_matrix);
1020 /* Clear the matrix of the menu bar window, if such a window exists.
1021 The menu bar window is currently used to display menus on X when
1022 no toolkit support is compiled in. */
1023 if (WINDOWP (f->menu_bar_window))
1024 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1026 /* Clear the matrix of the tool-bar window, if any. */
1027 if (WINDOWP (f->tool_bar_window))
1028 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1030 /* Clear current window matrices. */
1031 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1032 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1036 /* Clear out all display lines of F for a coming redisplay. */
1038 void
1039 clear_desired_matrices (f)
1040 register struct frame *f;
1042 if (f->desired_matrix)
1043 clear_glyph_matrix (f->desired_matrix);
1045 if (WINDOWP (f->menu_bar_window))
1046 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1048 if (WINDOWP (f->tool_bar_window))
1049 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1051 /* Do it for window matrices. */
1052 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1053 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1057 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1058 non-zero clear desired matrices, otherwise clear current matrices. */
1060 static void
1061 clear_window_matrices (w, desired_p)
1062 struct window *w;
1063 int desired_p;
1065 while (w)
1067 if (!NILP (w->hchild))
1069 xassert (WINDOWP (w->hchild));
1070 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1072 else if (!NILP (w->vchild))
1074 xassert (WINDOWP (w->vchild));
1075 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1077 else
1079 if (desired_p)
1080 clear_glyph_matrix (w->desired_matrix);
1081 else
1083 clear_glyph_matrix (w->current_matrix);
1084 w->window_end_valid = Qnil;
1088 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1094 /***********************************************************************
1095 Glyph Rows
1097 See dispextern.h for an overall explanation of glyph rows.
1098 ***********************************************************************/
1100 /* Clear glyph row ROW. Do it in a way that makes it robust against
1101 changes in the glyph_row structure, i.e. addition or removal of
1102 structure members. */
1104 static struct glyph_row null_row;
1106 void
1107 clear_glyph_row (row)
1108 struct glyph_row *row;
1110 struct glyph *p[1 + LAST_AREA];
1112 /* Save pointers. */
1113 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1114 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1115 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1116 p[LAST_AREA] = row->glyphs[LAST_AREA];
1118 /* Clear. */
1119 *row = null_row;
1121 /* Restore pointers. */
1122 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1123 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1124 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1125 row->glyphs[LAST_AREA] = p[LAST_AREA];
1127 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1128 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1129 Redisplay outputs such glyphs, and flickering effects were
1130 the result. This also depended on the contents of memory
1131 returned by xmalloc. If flickering happens again, activate
1132 the code below. If the flickering is gone with that, chances
1133 are that the flickering has the same reason as here. */
1134 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1135 #endif
1139 /* Make ROW an empty, enabled row of canonical character height,
1140 in window W starting at y-position Y. */
1142 void
1143 blank_row (w, row, y)
1144 struct window *w;
1145 struct glyph_row *row;
1146 int y;
1148 int min_y, max_y;
1150 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1151 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1153 clear_glyph_row (row);
1154 row->y = y;
1155 row->ascent = row->phys_ascent = 0;
1156 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1157 row->visible_height = row->height;
1159 if (row->y < min_y)
1160 row->visible_height -= min_y - row->y;
1161 if (row->y + row->height > max_y)
1162 row->visible_height -= row->y + row->height - max_y;
1164 row->enabled_p = 1;
1168 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1169 are the amounts by which to change positions. Note that the first
1170 glyph of the text area of a row can have a buffer position even if
1171 the used count of the text area is zero. Such rows display line
1172 ends. */
1174 void
1175 increment_row_positions (row, delta, delta_bytes)
1176 struct glyph_row *row;
1177 int delta, delta_bytes;
1179 int area, i;
1181 /* Increment start and end positions. */
1182 MATRIX_ROW_START_CHARPOS (row) += delta;
1183 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1184 MATRIX_ROW_END_CHARPOS (row) += delta;
1185 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1187 /* Increment positions in glyphs. */
1188 for (area = 0; area < LAST_AREA; ++area)
1189 for (i = 0; i < row->used[area]; ++i)
1190 if (BUFFERP (row->glyphs[area][i].object)
1191 && row->glyphs[area][i].charpos > 0)
1192 row->glyphs[area][i].charpos += delta;
1194 /* Capture the case of rows displaying a line end. */
1195 if (row->used[TEXT_AREA] == 0
1196 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1197 row->glyphs[TEXT_AREA]->charpos += delta;
1201 #if 0
1202 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1203 contents, i.e. glyph structure contents are exchanged between A and
1204 B without changing glyph pointers in A and B. */
1206 static void
1207 swap_glyphs_in_rows (a, b)
1208 struct glyph_row *a, *b;
1210 int area;
1212 for (area = 0; area < LAST_AREA; ++area)
1214 /* Number of glyphs to swap. */
1215 int max_used = max (a->used[area], b->used[area]);
1217 /* Start of glyphs in area of row A. */
1218 struct glyph *glyph_a = a->glyphs[area];
1220 /* End + 1 of glyphs in area of row A. */
1221 struct glyph *glyph_a_end = a->glyphs[max_used];
1223 /* Start of glyphs in area of row B. */
1224 struct glyph *glyph_b = b->glyphs[area];
1226 while (glyph_a < glyph_a_end)
1228 /* Non-ISO HP/UX compiler doesn't like auto struct
1229 initialization. */
1230 struct glyph temp;
1231 temp = *glyph_a;
1232 *glyph_a = *glyph_b;
1233 *glyph_b = temp;
1234 ++glyph_a;
1235 ++glyph_b;
1240 #endif /* 0 */
1242 /* Exchange pointers to glyph memory between glyph rows A and B. */
1244 static INLINE void
1245 swap_glyph_pointers (a, b)
1246 struct glyph_row *a, *b;
1248 int i;
1249 for (i = 0; i < LAST_AREA + 1; ++i)
1251 struct glyph *temp = a->glyphs[i];
1252 a->glyphs[i] = b->glyphs[i];
1253 b->glyphs[i] = temp;
1258 /* Copy glyph row structure FROM to glyph row structure TO, except
1259 that glyph pointers in the structures are left unchanged. */
1261 INLINE void
1262 copy_row_except_pointers (to, from)
1263 struct glyph_row *to, *from;
1265 struct glyph *pointers[1 + LAST_AREA];
1267 /* Save glyph pointers of TO. */
1268 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1270 /* Do a structure assignment. */
1271 *to = *from;
1273 /* Restore original pointers of TO. */
1274 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1278 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1279 TO and FROM are left unchanged. Glyph contents are copied from the
1280 glyph memory of FROM to the glyph memory of TO. Increment buffer
1281 positions in row TO by DELTA/ DELTA_BYTES. */
1283 void
1284 copy_glyph_row_contents (to, from, delta, delta_bytes)
1285 struct glyph_row *to, *from;
1286 int delta, delta_bytes;
1288 int area;
1290 /* This is like a structure assignment TO = FROM, except that
1291 glyph pointers in the rows are left unchanged. */
1292 copy_row_except_pointers (to, from);
1294 /* Copy glyphs from FROM to TO. */
1295 for (area = 0; area < LAST_AREA; ++area)
1296 if (from->used[area])
1297 bcopy (from->glyphs[area], to->glyphs[area],
1298 from->used[area] * sizeof (struct glyph));
1300 /* Increment buffer positions in TO by DELTA. */
1301 increment_row_positions (to, delta, delta_bytes);
1305 /* Assign glyph row FROM to glyph row TO. This works like a structure
1306 assignment TO = FROM, except that glyph pointers are not copied but
1307 exchanged between TO and FROM. Pointers must be exchanged to avoid
1308 a memory leak. */
1310 static INLINE void
1311 assign_row (to, from)
1312 struct glyph_row *to, *from;
1314 swap_glyph_pointers (to, from);
1315 copy_row_except_pointers (to, from);
1319 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1320 a row in a window matrix, is a slice of the glyph memory of the
1321 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1322 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1323 memory of FRAME_ROW. */
1325 #if GLYPH_DEBUG
1327 static int
1328 glyph_row_slice_p (window_row, frame_row)
1329 struct glyph_row *window_row, *frame_row;
1331 struct glyph *window_glyph_start = window_row->glyphs[0];
1332 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1333 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1335 return (frame_glyph_start <= window_glyph_start
1336 && window_glyph_start < frame_glyph_end);
1339 #endif /* GLYPH_DEBUG */
1341 #if 0
1343 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1344 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1345 in WINDOW_MATRIX is found satisfying the condition. */
1347 static struct glyph_row *
1348 find_glyph_row_slice (window_matrix, frame_matrix, row)
1349 struct glyph_matrix *window_matrix, *frame_matrix;
1350 int row;
1352 int i;
1354 xassert (row >= 0 && row < frame_matrix->nrows);
1356 for (i = 0; i < window_matrix->nrows; ++i)
1357 if (glyph_row_slice_p (window_matrix->rows + i,
1358 frame_matrix->rows + row))
1359 break;
1361 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1364 #endif /* 0 */
1366 /* Prepare ROW for display. Desired rows are cleared lazily,
1367 i.e. they are only marked as to be cleared by setting their
1368 enabled_p flag to zero. When a row is to be displayed, a prior
1369 call to this function really clears it. */
1371 void
1372 prepare_desired_row (row)
1373 struct glyph_row *row;
1375 if (!row->enabled_p)
1377 clear_glyph_row (row);
1378 row->enabled_p = 1;
1383 /* Return a hash code for glyph row ROW. */
1386 line_hash_code (row)
1387 struct glyph_row *row;
1389 int hash = 0;
1391 if (row->enabled_p)
1393 struct glyph *glyph = row->glyphs[TEXT_AREA];
1394 struct glyph *end = glyph + row->used[TEXT_AREA];
1396 while (glyph < end)
1398 int c = glyph->u.ch;
1399 int face_id = glyph->face_id;
1400 if (must_write_spaces)
1401 c -= SPACEGLYPH;
1402 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1403 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1404 ++glyph;
1407 if (hash == 0)
1408 hash = 1;
1411 return hash;
1415 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1416 the number of characters in the line. If must_write_spaces is
1417 zero, leading and trailing spaces are ignored. */
1419 static unsigned int
1420 line_draw_cost (matrix, vpos)
1421 struct glyph_matrix *matrix;
1422 int vpos;
1424 struct glyph_row *row = matrix->rows + vpos;
1425 struct glyph *beg = row->glyphs[TEXT_AREA];
1426 struct glyph *end = beg + row->used[TEXT_AREA];
1427 int len;
1428 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1429 int glyph_table_len = GLYPH_TABLE_LENGTH;
1431 /* Ignore trailing and leading spaces if we can. */
1432 if (!must_write_spaces)
1434 /* Skip from the end over trailing spaces. */
1435 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1436 --end;
1438 /* All blank line. */
1439 if (end == beg)
1440 return 0;
1442 /* Skip over leading spaces. */
1443 while (CHAR_GLYPH_SPACE_P (*beg))
1444 ++beg;
1447 /* If we don't have a glyph-table, each glyph is one character,
1448 so return the number of glyphs. */
1449 if (glyph_table_base == 0)
1450 len = end - beg;
1451 else
1453 /* Otherwise, scan the glyphs and accumulate their total length
1454 in LEN. */
1455 len = 0;
1456 while (beg < end)
1458 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1460 if (g < 0
1461 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1462 len += 1;
1463 else
1464 len += GLYPH_LENGTH (glyph_table_base, g);
1466 ++beg;
1470 return len;
1474 /* Test two glyph rows A and B for equality. Value is non-zero if A
1475 and B have equal contents. W is the window to which the glyphs
1476 rows A and B belong. It is needed here to test for partial row
1477 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1478 flags of A and B, too. */
1480 static INLINE int
1481 row_equal_p (w, a, b, mouse_face_p)
1482 struct window *w;
1483 struct glyph_row *a, *b;
1484 int mouse_face_p;
1486 if (a == b)
1487 return 1;
1488 else if (a->hash != b->hash)
1489 return 0;
1490 else
1492 struct glyph *a_glyph, *b_glyph, *a_end;
1493 int area;
1495 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1496 return 0;
1498 /* Compare glyphs. */
1499 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1501 if (a->used[area] != b->used[area])
1502 return 0;
1504 a_glyph = a->glyphs[area];
1505 a_end = a_glyph + a->used[area];
1506 b_glyph = b->glyphs[area];
1508 while (a_glyph < a_end
1509 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1510 ++a_glyph, ++b_glyph;
1512 if (a_glyph != a_end)
1513 return 0;
1516 if (a->fill_line_p != b->fill_line_p
1517 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1518 || a->left_fringe_bitmap != b->left_fringe_bitmap
1519 || a->left_fringe_face_id != b->left_fringe_face_id
1520 || a->right_fringe_bitmap != b->right_fringe_bitmap
1521 || a->right_fringe_face_id != b->right_fringe_face_id
1522 || a->overlay_arrow_p != b->overlay_arrow_p
1523 || a->exact_window_width_line_p != b->exact_window_width_line_p
1524 || a->overlapped_p != b->overlapped_p
1525 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1526 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1527 /* Different partially visible characters on left margin. */
1528 || a->x != b->x
1529 /* Different height. */
1530 || a->ascent != b->ascent
1531 || a->phys_ascent != b->phys_ascent
1532 || a->phys_height != b->phys_height
1533 || a->visible_height != b->visible_height)
1534 return 0;
1537 return 1;
1542 /***********************************************************************
1543 Glyph Pool
1545 See dispextern.h for an overall explanation of glyph pools.
1546 ***********************************************************************/
1548 /* Allocate a glyph_pool structure. The structure returned is
1549 initialized with zeros. The global variable glyph_pool_count is
1550 incremented for each pool allocated. */
1552 static struct glyph_pool *
1553 new_glyph_pool ()
1555 struct glyph_pool *result;
1557 /* Allocate a new glyph_pool and clear it. */
1558 result = (struct glyph_pool *) xmalloc (sizeof *result);
1559 bzero (result, sizeof *result);
1561 /* For memory leak and double deletion checking. */
1562 ++glyph_pool_count;
1564 return result;
1568 /* Free a glyph_pool structure POOL. The function may be called with
1569 a null POOL pointer. The global variable glyph_pool_count is
1570 decremented with every pool structure freed. If this count gets
1571 negative, more structures were freed than allocated, i.e. one
1572 structure must have been freed more than once or a bogus pointer
1573 was passed to free_glyph_pool. */
1575 static void
1576 free_glyph_pool (pool)
1577 struct glyph_pool *pool;
1579 if (pool)
1581 /* More freed than allocated? */
1582 --glyph_pool_count;
1583 xassert (glyph_pool_count >= 0);
1585 xfree (pool->glyphs);
1586 xfree (pool);
1591 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1592 columns we need. This function never shrinks a pool. The only
1593 case in which this would make sense, would be when a frame's size
1594 is changed from a large value to a smaller one. But, if someone
1595 does it once, we can expect that he will do it again.
1597 Value is non-zero if the pool changed in a way which makes
1598 re-adjusting window glyph matrices necessary. */
1600 static int
1601 realloc_glyph_pool (pool, matrix_dim)
1602 struct glyph_pool *pool;
1603 struct dim matrix_dim;
1605 int needed;
1606 int changed_p;
1608 changed_p = (pool->glyphs == 0
1609 || matrix_dim.height != pool->nrows
1610 || matrix_dim.width != pool->ncolumns);
1612 /* Enlarge the glyph pool. */
1613 needed = matrix_dim.width * matrix_dim.height;
1614 if (needed > pool->nglyphs)
1616 int size = needed * sizeof (struct glyph);
1618 if (pool->glyphs)
1619 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1620 else
1622 pool->glyphs = (struct glyph *) xmalloc (size);
1623 bzero (pool->glyphs, size);
1626 pool->nglyphs = needed;
1629 /* Remember the number of rows and columns because (a) we use them
1630 to do sanity checks, and (b) the number of columns determines
1631 where rows in the frame matrix start---this must be available to
1632 determine pointers to rows of window sub-matrices. */
1633 pool->nrows = matrix_dim.height;
1634 pool->ncolumns = matrix_dim.width;
1636 return changed_p;
1641 /***********************************************************************
1642 Debug Code
1643 ***********************************************************************/
1645 #if GLYPH_DEBUG
1648 /* Flush standard output. This is sometimes useful to call from
1649 the debugger. */
1651 void
1652 flush_stdout ()
1654 fflush (stdout);
1658 /* Check that no glyph pointers have been lost in MATRIX. If a
1659 pointer has been lost, e.g. by using a structure assignment between
1660 rows, at least one pointer must occur more than once in the rows of
1661 MATRIX. */
1663 void
1664 check_matrix_pointer_lossage (matrix)
1665 struct glyph_matrix *matrix;
1667 int i, j;
1669 for (i = 0; i < matrix->nrows; ++i)
1670 for (j = 0; j < matrix->nrows; ++j)
1671 xassert (i == j
1672 || (matrix->rows[i].glyphs[TEXT_AREA]
1673 != matrix->rows[j].glyphs[TEXT_AREA]));
1677 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1679 struct glyph_row *
1680 matrix_row (matrix, row)
1681 struct glyph_matrix *matrix;
1682 int row;
1684 xassert (matrix && matrix->rows);
1685 xassert (row >= 0 && row < matrix->nrows);
1687 /* That's really too slow for normal testing because this function
1688 is called almost everywhere. Although---it's still astonishingly
1689 fast, so it is valuable to have for debugging purposes. */
1690 #if 0
1691 check_matrix_pointer_lossage (matrix);
1692 #endif
1694 return matrix->rows + row;
1698 #if 0 /* This function makes invalid assumptions when text is
1699 partially invisible. But it might come handy for debugging
1700 nevertheless. */
1702 /* Check invariants that must hold for an up to date current matrix of
1703 window W. */
1705 static void
1706 check_matrix_invariants (w)
1707 struct window *w;
1709 struct glyph_matrix *matrix = w->current_matrix;
1710 int yb = window_text_bottom_y (w);
1711 struct glyph_row *row = matrix->rows;
1712 struct glyph_row *last_text_row = NULL;
1713 struct buffer *saved = current_buffer;
1714 struct buffer *buffer = XBUFFER (w->buffer);
1715 int c;
1717 /* This can sometimes happen for a fresh window. */
1718 if (matrix->nrows < 2)
1719 return;
1721 set_buffer_temp (buffer);
1723 /* Note: last row is always reserved for the mode line. */
1724 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1725 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1727 struct glyph_row *next = row + 1;
1729 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1730 last_text_row = row;
1732 /* Check that character and byte positions are in sync. */
1733 xassert (MATRIX_ROW_START_BYTEPOS (row)
1734 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1736 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1737 have such a position temporarily in case of a minibuffer
1738 displaying something like `[Sole completion]' at its end. */
1739 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1740 xassert (MATRIX_ROW_END_BYTEPOS (row)
1741 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1743 /* Check that end position of `row' is equal to start position
1744 of next row. */
1745 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1747 xassert (MATRIX_ROW_END_CHARPOS (row)
1748 == MATRIX_ROW_START_CHARPOS (next));
1749 xassert (MATRIX_ROW_END_BYTEPOS (row)
1750 == MATRIX_ROW_START_BYTEPOS (next));
1752 row = next;
1755 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1756 xassert (w->desired_matrix->rows != NULL);
1757 set_buffer_temp (saved);
1760 #endif /* 0 */
1762 #endif /* GLYPH_DEBUG != 0 */
1766 /**********************************************************************
1767 Allocating/ Adjusting Glyph Matrices
1768 **********************************************************************/
1770 /* Allocate glyph matrices over a window tree for a frame-based
1771 redisplay
1773 X and Y are column/row within the frame glyph matrix where
1774 sub-matrices for the window tree rooted at WINDOW must be
1775 allocated. CH_DIM contains the dimensions of the smallest
1776 character that could be used during display. DIM_ONLY_P non-zero
1777 means that the caller of this function is only interested in the
1778 result matrix dimension, and matrix adjustments should not be
1779 performed.
1781 The function returns the total width/height of the sub-matrices of
1782 the window tree. If called on a frame root window, the computation
1783 will take the mini-buffer window into account.
1785 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1787 NEW_LEAF_MATRIX set if any window in the tree did not have a
1788 glyph matrices yet, and
1790 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1791 any window in the tree will be changed or have been changed (see
1792 DIM_ONLY_P)
1794 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1795 function.
1797 Windows are arranged into chains of windows on the same level
1798 through the next fields of window structures. Such a level can be
1799 either a sequence of horizontally adjacent windows from left to
1800 right, or a sequence of vertically adjacent windows from top to
1801 bottom. Each window in a horizontal sequence can be either a leaf
1802 window or a vertical sequence; a window in a vertical sequence can
1803 be either a leaf or a horizontal sequence. All windows in a
1804 horizontal sequence have the same height, and all windows in a
1805 vertical sequence have the same width.
1807 This function uses, for historical reasons, a more general
1808 algorithm to determine glyph matrix dimensions that would be
1809 necessary.
1811 The matrix height of a horizontal sequence is determined by the
1812 maximum height of any matrix in the sequence. The matrix width of
1813 a horizontal sequence is computed by adding up matrix widths of
1814 windows in the sequence.
1816 |<------- result width ------->|
1817 +---------+----------+---------+ ---
1818 | | | | |
1819 | | | |
1820 +---------+ | | result height
1821 | +---------+
1822 | | |
1823 +----------+ ---
1825 The matrix width of a vertical sequence is the maximum matrix width
1826 of any window in the sequence. Its height is computed by adding up
1827 matrix heights of windows in the sequence.
1829 |<---- result width -->|
1830 +---------+ ---
1831 | | |
1832 | | |
1833 +---------+--+ |
1834 | | |
1835 | | result height
1837 +------------+---------+ |
1838 | | |
1839 | | |
1840 +------------+---------+ --- */
1842 /* Bit indicating that a new matrix will be allocated or has been
1843 allocated. */
1845 #define NEW_LEAF_MATRIX (1 << 0)
1847 /* Bit indicating that a matrix will or has changed its location or
1848 size. */
1850 #define CHANGED_LEAF_MATRIX (1 << 1)
1852 static struct dim
1853 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1854 window_change_flags)
1855 Lisp_Object window;
1856 int x, y;
1857 int dim_only_p;
1858 int *window_change_flags;
1860 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1861 int x0 = x, y0 = y;
1862 int wmax = 0, hmax = 0;
1863 struct dim total;
1864 struct dim dim;
1865 struct window *w;
1866 int in_horz_combination_p;
1868 /* What combination is WINDOW part of? Compute this once since the
1869 result is the same for all windows in the `next' chain. The
1870 special case of a root window (parent equal to nil) is treated
1871 like a vertical combination because a root window's `next'
1872 points to the mini-buffer window, if any, which is arranged
1873 vertically below other windows. */
1874 in_horz_combination_p
1875 = (!NILP (XWINDOW (window)->parent)
1876 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1878 /* For WINDOW and all windows on the same level. */
1881 w = XWINDOW (window);
1883 /* Get the dimension of the window sub-matrix for W, depending
1884 on whether this is a combination or a leaf window. */
1885 if (!NILP (w->hchild))
1886 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1887 dim_only_p,
1888 window_change_flags);
1889 else if (!NILP (w->vchild))
1890 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1891 dim_only_p,
1892 window_change_flags);
1893 else
1895 /* If not already done, allocate sub-matrix structures. */
1896 if (w->desired_matrix == NULL)
1898 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1899 w->current_matrix = new_glyph_matrix (f->current_pool);
1900 *window_change_flags |= NEW_LEAF_MATRIX;
1903 /* Width and height MUST be chosen so that there are no
1904 holes in the frame matrix. */
1905 dim.width = required_matrix_width (w);
1906 dim.height = required_matrix_height (w);
1908 /* Will matrix be re-allocated? */
1909 if (x != w->desired_matrix->matrix_x
1910 || y != w->desired_matrix->matrix_y
1911 || dim.width != w->desired_matrix->matrix_w
1912 || dim.height != w->desired_matrix->matrix_h
1913 || (margin_glyphs_to_reserve (w, dim.width,
1914 w->right_margin_cols)
1915 != w->desired_matrix->left_margin_glyphs)
1916 || (margin_glyphs_to_reserve (w, dim.width,
1917 w->left_margin_cols)
1918 != w->desired_matrix->right_margin_glyphs))
1919 *window_change_flags |= CHANGED_LEAF_MATRIX;
1921 /* Actually change matrices, if allowed. Do not consider
1922 CHANGED_LEAF_MATRIX computed above here because the pool
1923 may have been changed which we don't now here. We trust
1924 that we only will be called with DIM_ONLY_P != 0 when
1925 necessary. */
1926 if (!dim_only_p)
1928 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1929 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1933 /* If we are part of a horizontal combination, advance x for
1934 windows to the right of W; otherwise advance y for windows
1935 below W. */
1936 if (in_horz_combination_p)
1937 x += dim.width;
1938 else
1939 y += dim.height;
1941 /* Remember maximum glyph matrix dimensions. */
1942 wmax = max (wmax, dim.width);
1943 hmax = max (hmax, dim.height);
1945 /* Next window on same level. */
1946 window = w->next;
1948 while (!NILP (window));
1950 /* Set `total' to the total glyph matrix dimension of this window
1951 level. In a vertical combination, the width is the width of the
1952 widest window; the height is the y we finally reached, corrected
1953 by the y we started with. In a horizontal combination, the total
1954 height is the height of the tallest window, and the width is the
1955 x we finally reached, corrected by the x we started with. */
1956 if (in_horz_combination_p)
1958 total.width = x - x0;
1959 total.height = hmax;
1961 else
1963 total.width = wmax;
1964 total.height = y - y0;
1967 return total;
1971 /* Return the required height of glyph matrices for window W. */
1974 required_matrix_height (w)
1975 struct window *w;
1977 #ifdef HAVE_WINDOW_SYSTEM
1978 struct frame *f = XFRAME (w->frame);
1980 if (FRAME_WINDOW_P (f))
1982 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1983 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1984 return (((window_pixel_height + ch_height - 1)
1985 / ch_height)
1986 /* One partially visible line at the top and
1987 bottom of the window. */
1989 /* 2 for header and mode line. */
1990 + 2);
1992 #endif /* HAVE_WINDOW_SYSTEM */
1994 return WINDOW_TOTAL_LINES (w);
1998 /* Return the required width of glyph matrices for window W. */
2001 required_matrix_width (w)
2002 struct window *w;
2004 #ifdef HAVE_WINDOW_SYSTEM
2005 struct frame *f = XFRAME (w->frame);
2006 if (FRAME_WINDOW_P (f))
2008 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2009 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2011 /* Compute number of glyphs needed in a glyph row. */
2012 return (((window_pixel_width + ch_width - 1)
2013 / ch_width)
2014 /* 2 partially visible columns in the text area. */
2016 /* One partially visible column at the right
2017 edge of each marginal area. */
2018 + 1 + 1);
2020 #endif /* HAVE_WINDOW_SYSTEM */
2022 return XINT (w->total_cols);
2026 /* Allocate window matrices for window-based redisplay. W is the
2027 window whose matrices must be allocated/reallocated. CH_DIM is the
2028 size of the smallest character that could potentially be used on W. */
2030 static void
2031 allocate_matrices_for_window_redisplay (w)
2032 struct window *w;
2034 while (w)
2036 if (!NILP (w->vchild))
2037 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2038 else if (!NILP (w->hchild))
2039 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2040 else
2042 /* W is a leaf window. */
2043 struct dim dim;
2045 /* If matrices are not yet allocated, allocate them now. */
2046 if (w->desired_matrix == NULL)
2048 w->desired_matrix = new_glyph_matrix (NULL);
2049 w->current_matrix = new_glyph_matrix (NULL);
2052 dim.width = required_matrix_width (w);
2053 dim.height = required_matrix_height (w);
2054 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2055 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2058 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2063 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2064 do it for all frames; otherwise do it just for the given frame.
2065 This function must be called when a new frame is created, its size
2066 changes, or its window configuration changes. */
2068 void
2069 adjust_glyphs (f)
2070 struct frame *f;
2072 /* Block input so that expose events and other events that access
2073 glyph matrices are not processed while we are changing them. */
2074 BLOCK_INPUT;
2076 if (f)
2077 adjust_frame_glyphs (f);
2078 else
2080 Lisp_Object tail, lisp_frame;
2082 FOR_EACH_FRAME (tail, lisp_frame)
2083 adjust_frame_glyphs (XFRAME (lisp_frame));
2086 UNBLOCK_INPUT;
2090 /* Adjust frame glyphs when Emacs is initialized.
2092 To be called from init_display.
2094 We need a glyph matrix because redraw will happen soon.
2095 Unfortunately, window sizes on selected_frame are not yet set to
2096 meaningful values. I believe we can assume that there are only two
2097 windows on the frame---the mini-buffer and the root window. Frame
2098 height and width seem to be correct so far. So, set the sizes of
2099 windows to estimated values. */
2101 static void
2102 adjust_frame_glyphs_initially ()
2104 struct frame *sf = SELECTED_FRAME ();
2105 struct window *root = XWINDOW (sf->root_window);
2106 struct window *mini = XWINDOW (root->next);
2107 int frame_lines = FRAME_LINES (sf);
2108 int frame_cols = FRAME_COLS (sf);
2109 int top_margin = FRAME_TOP_MARGIN (sf);
2111 /* Do it for the root window. */
2112 XSETFASTINT (root->top_line, top_margin);
2113 XSETFASTINT (root->total_cols, frame_cols);
2114 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2116 /* Do it for the mini-buffer window. */
2117 XSETFASTINT (mini->top_line, frame_lines - 1);
2118 XSETFASTINT (mini->total_cols, frame_cols);
2119 set_window_height (root->next, 1, 0);
2121 adjust_frame_glyphs (sf);
2122 glyphs_initialized_initially_p = 1;
2126 /* Allocate/reallocate glyph matrices of a single frame F. */
2128 static void
2129 adjust_frame_glyphs (f)
2130 struct frame *f;
2132 if (FRAME_WINDOW_P (f))
2133 adjust_frame_glyphs_for_window_redisplay (f);
2134 else
2135 adjust_frame_glyphs_for_frame_redisplay (f);
2137 /* Don't forget the message buffer and the buffer for
2138 decode_mode_spec. */
2139 adjust_frame_message_buffer (f);
2140 adjust_decode_mode_spec_buffer (f);
2142 f->glyphs_initialized_p = 1;
2146 /* In the window tree with root W, build current matrices of leaf
2147 windows from the frame's current matrix. */
2149 static void
2150 fake_current_matrices (window)
2151 Lisp_Object window;
2153 struct window *w;
2155 for (; !NILP (window); window = w->next)
2157 w = XWINDOW (window);
2159 if (!NILP (w->hchild))
2160 fake_current_matrices (w->hchild);
2161 else if (!NILP (w->vchild))
2162 fake_current_matrices (w->vchild);
2163 else
2165 int i;
2166 struct frame *f = XFRAME (w->frame);
2167 struct glyph_matrix *m = w->current_matrix;
2168 struct glyph_matrix *fm = f->current_matrix;
2170 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2171 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2173 for (i = 0; i < m->matrix_h; ++i)
2175 struct glyph_row *r = m->rows + i;
2176 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2178 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2179 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2181 r->enabled_p = fr->enabled_p;
2182 if (r->enabled_p)
2184 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2185 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2186 r->used[TEXT_AREA] = (m->matrix_w
2187 - r->used[LEFT_MARGIN_AREA]
2188 - r->used[RIGHT_MARGIN_AREA]);
2189 r->mode_line_p = 0;
2197 /* Save away the contents of frame F's current frame matrix. Value is
2198 a glyph matrix holding the contents of F's current frame matrix. */
2200 static struct glyph_matrix *
2201 save_current_matrix (f)
2202 struct frame *f;
2204 int i;
2205 struct glyph_matrix *saved;
2207 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2208 bzero (saved, sizeof *saved);
2209 saved->nrows = f->current_matrix->nrows;
2210 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2211 * sizeof *saved->rows);
2212 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2214 for (i = 0; i < saved->nrows; ++i)
2216 struct glyph_row *from = f->current_matrix->rows + i;
2217 struct glyph_row *to = saved->rows + i;
2218 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2219 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2220 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2221 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2224 return saved;
2228 /* Restore the contents of frame F's current frame matrix from SAVED,
2229 and free memory associated with SAVED. */
2231 static void
2232 restore_current_matrix (f, saved)
2233 struct frame *f;
2234 struct glyph_matrix *saved;
2236 int i;
2238 for (i = 0; i < saved->nrows; ++i)
2240 struct glyph_row *from = saved->rows + i;
2241 struct glyph_row *to = f->current_matrix->rows + i;
2242 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2243 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2244 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2245 xfree (from->glyphs[TEXT_AREA]);
2248 xfree (saved->rows);
2249 xfree (saved);
2254 /* Allocate/reallocate glyph matrices of a single frame F for
2255 frame-based redisplay. */
2257 static void
2258 adjust_frame_glyphs_for_frame_redisplay (f)
2259 struct frame *f;
2261 struct dim ch_dim;
2262 struct dim matrix_dim;
2263 int pool_changed_p;
2264 int window_change_flags;
2265 int top_window_y;
2267 if (!FRAME_LIVE_P (f))
2268 return;
2270 /* Determine the smallest character in any font for F. On
2271 console windows, all characters have dimension (1, 1). */
2272 ch_dim.width = ch_dim.height = 1;
2274 top_window_y = FRAME_TOP_MARGIN (f);
2276 /* Allocate glyph pool structures if not already done. */
2277 if (f->desired_pool == NULL)
2279 f->desired_pool = new_glyph_pool ();
2280 f->current_pool = new_glyph_pool ();
2283 /* Allocate frames matrix structures if needed. */
2284 if (f->desired_matrix == NULL)
2286 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2287 f->current_matrix = new_glyph_matrix (f->current_pool);
2290 /* Compute window glyph matrices. (This takes the mini-buffer
2291 window into account). The result is the size of the frame glyph
2292 matrix needed. The variable window_change_flags is set to a bit
2293 mask indicating whether new matrices will be allocated or
2294 existing matrices change their size or location within the frame
2295 matrix. */
2296 window_change_flags = 0;
2297 matrix_dim
2298 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2299 0, top_window_y,
2301 &window_change_flags);
2303 /* Add in menu bar lines, if any. */
2304 matrix_dim.height += top_window_y;
2306 /* Enlarge pools as necessary. */
2307 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2308 realloc_glyph_pool (f->current_pool, matrix_dim);
2310 /* Set up glyph pointers within window matrices. Do this only if
2311 absolutely necessary since it requires a frame redraw. */
2312 if (pool_changed_p || window_change_flags)
2314 /* Do it for window matrices. */
2315 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2316 0, top_window_y, 0,
2317 &window_change_flags);
2319 /* Size of frame matrices must equal size of frame. Note
2320 that we are called for X frames with window widths NOT equal
2321 to the frame width (from CHANGE_FRAME_SIZE_1). */
2322 xassert (matrix_dim.width == FRAME_COLS (f)
2323 && matrix_dim.height == FRAME_LINES (f));
2325 /* Pointers to glyph memory in glyph rows are exchanged during
2326 the update phase of redisplay, which means in general that a
2327 frame's current matrix consists of pointers into both the
2328 desired and current glyph pool of the frame. Adjusting a
2329 matrix sets the frame matrix up so that pointers are all into
2330 the same pool. If we want to preserve glyph contents of the
2331 current matrix over a call to adjust_glyph_matrix, we must
2332 make a copy of the current glyphs, and restore the current
2333 matrix' contents from that copy. */
2334 if (display_completed
2335 && !FRAME_GARBAGED_P (f)
2336 && matrix_dim.width == f->current_matrix->matrix_w
2337 && matrix_dim.height == f->current_matrix->matrix_h)
2339 struct glyph_matrix *copy = save_current_matrix (f);
2340 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2341 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2342 restore_current_matrix (f, copy);
2343 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2345 else
2347 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2348 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2349 SET_FRAME_GARBAGED (f);
2355 /* Allocate/reallocate glyph matrices of a single frame F for
2356 window-based redisplay. */
2358 static void
2359 adjust_frame_glyphs_for_window_redisplay (f)
2360 struct frame *f;
2362 struct dim ch_dim;
2363 struct window *w;
2365 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2367 /* Get minimum sizes. */
2368 #ifdef HAVE_WINDOW_SYSTEM
2369 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2370 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2371 #else
2372 ch_dim.width = ch_dim.height = 1;
2373 #endif
2375 /* Allocate/reallocate window matrices. */
2376 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2378 /* Allocate/ reallocate matrices of the dummy window used to display
2379 the menu bar under X when no X toolkit support is available. */
2380 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2382 /* Allocate a dummy window if not already done. */
2383 if (NILP (f->menu_bar_window))
2385 f->menu_bar_window = make_window ();
2386 w = XWINDOW (f->menu_bar_window);
2387 XSETFRAME (w->frame, f);
2388 w->pseudo_window_p = 1;
2390 else
2391 w = XWINDOW (f->menu_bar_window);
2393 /* Set window dimensions to frame dimensions and allocate or
2394 adjust glyph matrices of W. */
2395 XSETFASTINT (w->top_line, 0);
2396 XSETFASTINT (w->left_col, 0);
2397 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2398 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2399 allocate_matrices_for_window_redisplay (w);
2401 #endif /* not USE_X_TOOLKIT */
2403 #ifndef USE_GTK
2404 /* Allocate/ reallocate matrices of the tool bar window. If we
2405 don't have a tool bar window yet, make one. */
2406 if (NILP (f->tool_bar_window))
2408 f->tool_bar_window = make_window ();
2409 w = XWINDOW (f->tool_bar_window);
2410 XSETFRAME (w->frame, f);
2411 w->pseudo_window_p = 1;
2413 else
2414 w = XWINDOW (f->tool_bar_window);
2416 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2417 XSETFASTINT (w->left_col, 0);
2418 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2419 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2420 allocate_matrices_for_window_redisplay (w);
2421 #endif
2425 /* Adjust/ allocate message buffer of frame F.
2427 Note that the message buffer is never freed. Since I could not
2428 find a free in 19.34, I assume that freeing it would be
2429 problematic in some way and don't do it either.
2431 (Implementation note: It should be checked if we can free it
2432 eventually without causing trouble). */
2434 static void
2435 adjust_frame_message_buffer (f)
2436 struct frame *f;
2438 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2440 if (FRAME_MESSAGE_BUF (f))
2442 char *buffer = FRAME_MESSAGE_BUF (f);
2443 char *new_buffer = (char *) xrealloc (buffer, size);
2444 FRAME_MESSAGE_BUF (f) = new_buffer;
2446 else
2447 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2451 /* Re-allocate buffer for decode_mode_spec on frame F. */
2453 static void
2454 adjust_decode_mode_spec_buffer (f)
2455 struct frame *f;
2457 f->decode_mode_spec_buffer
2458 = (char *) xrealloc (f->decode_mode_spec_buffer,
2459 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2464 /**********************************************************************
2465 Freeing Glyph Matrices
2466 **********************************************************************/
2468 /* Free glyph memory for a frame F. F may be null. This function can
2469 be called for the same frame more than once. The root window of
2470 F may be nil when this function is called. This is the case when
2471 the function is called when F is destroyed. */
2473 void
2474 free_glyphs (f)
2475 struct frame *f;
2477 if (f && f->glyphs_initialized_p)
2479 /* Block interrupt input so that we don't get surprised by an X
2480 event while we're in an inconsistent state. */
2481 BLOCK_INPUT;
2482 f->glyphs_initialized_p = 0;
2484 /* Release window sub-matrices. */
2485 if (!NILP (f->root_window))
2486 free_window_matrices (XWINDOW (f->root_window));
2488 /* Free the dummy window for menu bars without X toolkit and its
2489 glyph matrices. */
2490 if (!NILP (f->menu_bar_window))
2492 struct window *w = XWINDOW (f->menu_bar_window);
2493 free_glyph_matrix (w->desired_matrix);
2494 free_glyph_matrix (w->current_matrix);
2495 w->desired_matrix = w->current_matrix = NULL;
2496 f->menu_bar_window = Qnil;
2499 /* Free the tool bar window and its glyph matrices. */
2500 if (!NILP (f->tool_bar_window))
2502 struct window *w = XWINDOW (f->tool_bar_window);
2503 free_glyph_matrix (w->desired_matrix);
2504 free_glyph_matrix (w->current_matrix);
2505 w->desired_matrix = w->current_matrix = NULL;
2506 f->tool_bar_window = Qnil;
2509 /* Release frame glyph matrices. Reset fields to zero in
2510 case we are called a second time. */
2511 if (f->desired_matrix)
2513 free_glyph_matrix (f->desired_matrix);
2514 free_glyph_matrix (f->current_matrix);
2515 f->desired_matrix = f->current_matrix = NULL;
2518 /* Release glyph pools. */
2519 if (f->desired_pool)
2521 free_glyph_pool (f->desired_pool);
2522 free_glyph_pool (f->current_pool);
2523 f->desired_pool = f->current_pool = NULL;
2526 UNBLOCK_INPUT;
2531 /* Free glyph sub-matrices in the window tree rooted at W. This
2532 function may be called with a null pointer, and it may be called on
2533 the same tree more than once. */
2535 void
2536 free_window_matrices (w)
2537 struct window *w;
2539 while (w)
2541 if (!NILP (w->hchild))
2542 free_window_matrices (XWINDOW (w->hchild));
2543 else if (!NILP (w->vchild))
2544 free_window_matrices (XWINDOW (w->vchild));
2545 else
2547 /* This is a leaf window. Free its memory and reset fields
2548 to zero in case this function is called a second time for
2549 W. */
2550 free_glyph_matrix (w->current_matrix);
2551 free_glyph_matrix (w->desired_matrix);
2552 w->current_matrix = w->desired_matrix = NULL;
2555 /* Next window on same level. */
2556 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2561 /* Check glyph memory leaks. This function is called from
2562 shut_down_emacs. Note that frames are not destroyed when Emacs
2563 exits. We therefore free all glyph memory for all active frames
2564 explicitly and check that nothing is left allocated. */
2566 void
2567 check_glyph_memory ()
2569 Lisp_Object tail, frame;
2571 /* Free glyph memory for all frames. */
2572 FOR_EACH_FRAME (tail, frame)
2573 free_glyphs (XFRAME (frame));
2575 /* Check that nothing is left allocated. */
2576 if (glyph_matrix_count)
2577 abort ();
2578 if (glyph_pool_count)
2579 abort ();
2584 /**********************************************************************
2585 Building a Frame Matrix
2586 **********************************************************************/
2588 /* Most of the redisplay code works on glyph matrices attached to
2589 windows. This is a good solution most of the time, but it is not
2590 suitable for terminal code. Terminal output functions cannot rely
2591 on being able to set an arbitrary terminal window. Instead they
2592 must be provided with a view of the whole frame, i.e. the whole
2593 screen. We build such a view by constructing a frame matrix from
2594 window matrices in this section.
2596 Windows that must be updated have their must_be_update_p flag set.
2597 For all such windows, their desired matrix is made part of the
2598 desired frame matrix. For other windows, their current matrix is
2599 made part of the desired frame matrix.
2601 +-----------------+----------------+
2602 | desired | desired |
2603 | | |
2604 +-----------------+----------------+
2605 | current |
2607 +----------------------------------+
2609 Desired window matrices can be made part of the frame matrix in a
2610 cheap way: We exploit the fact that the desired frame matrix and
2611 desired window matrices share their glyph memory. This is not
2612 possible for current window matrices. Their glyphs are copied to
2613 the desired frame matrix. The latter is equivalent to
2614 preserve_other_columns in the old redisplay.
2616 Used glyphs counters for frame matrix rows are the result of adding
2617 up glyph lengths of the window matrices. A line in the frame
2618 matrix is enabled, if a corresponding line in a window matrix is
2619 enabled.
2621 After building the desired frame matrix, it will be passed to
2622 terminal code, which will manipulate both the desired and current
2623 frame matrix. Changes applied to the frame's current matrix have
2624 to be visible in current window matrices afterwards, of course.
2626 This problem is solved like this:
2628 1. Window and frame matrices share glyphs. Window matrices are
2629 constructed in a way that their glyph contents ARE the glyph
2630 contents needed in a frame matrix. Thus, any modification of
2631 glyphs done in terminal code will be reflected in window matrices
2632 automatically.
2634 2. Exchanges of rows in a frame matrix done by terminal code are
2635 intercepted by hook functions so that corresponding row operations
2636 on window matrices can be performed. This is necessary because we
2637 use pointers to glyphs in glyph row structures. To satisfy the
2638 assumption of point 1 above that glyphs are updated implicitly in
2639 window matrices when they are manipulated via the frame matrix,
2640 window and frame matrix must of course agree where to find the
2641 glyphs for their rows. Possible manipulations that must be
2642 mirrored are assignments of rows of the desired frame matrix to the
2643 current frame matrix and scrolling the current frame matrix. */
2645 /* Build frame F's desired matrix from window matrices. Only windows
2646 which have the flag must_be_updated_p set have to be updated. Menu
2647 bar lines of a frame are not covered by window matrices, so make
2648 sure not to touch them in this function. */
2650 static void
2651 build_frame_matrix (f)
2652 struct frame *f;
2654 int i;
2656 /* F must have a frame matrix when this function is called. */
2657 xassert (!FRAME_WINDOW_P (f));
2659 /* Clear all rows in the frame matrix covered by window matrices.
2660 Menu bar lines are not covered by windows. */
2661 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2662 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2664 /* Build the matrix by walking the window tree. */
2665 build_frame_matrix_from_window_tree (f->desired_matrix,
2666 XWINDOW (FRAME_ROOT_WINDOW (f)));
2670 /* Walk a window tree, building a frame matrix MATRIX from window
2671 matrices. W is the root of a window tree. */
2673 static void
2674 build_frame_matrix_from_window_tree (matrix, w)
2675 struct glyph_matrix *matrix;
2676 struct window *w;
2678 while (w)
2680 if (!NILP (w->hchild))
2681 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2682 else if (!NILP (w->vchild))
2683 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2684 else
2685 build_frame_matrix_from_leaf_window (matrix, w);
2687 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2692 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2693 desired frame matrix built. W is a leaf window whose desired or
2694 current matrix is to be added to FRAME_MATRIX. W's flag
2695 must_be_updated_p determines which matrix it contributes to
2696 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2697 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2698 Adding a desired matrix means setting up used counters and such in
2699 frame rows, while adding a current window matrix to FRAME_MATRIX
2700 means copying glyphs. The latter case corresponds to
2701 preserve_other_columns in the old redisplay. */
2703 static void
2704 build_frame_matrix_from_leaf_window (frame_matrix, w)
2705 struct glyph_matrix *frame_matrix;
2706 struct window *w;
2708 struct glyph_matrix *window_matrix;
2709 int window_y, frame_y;
2710 /* If non-zero, a glyph to insert at the right border of W. */
2711 GLYPH right_border_glyph = 0;
2713 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2714 if (w->must_be_updated_p)
2716 window_matrix = w->desired_matrix;
2718 /* Decide whether we want to add a vertical border glyph. */
2719 if (!WINDOW_RIGHTMOST_P (w))
2721 struct Lisp_Char_Table *dp = window_display_table (w);
2722 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2723 ? XINT (DISP_BORDER_GLYPH (dp))
2724 : '|');
2727 else
2728 window_matrix = w->current_matrix;
2730 /* For all rows in the window matrix and corresponding rows in the
2731 frame matrix. */
2732 window_y = 0;
2733 frame_y = window_matrix->matrix_y;
2734 while (window_y < window_matrix->nrows)
2736 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2737 struct glyph_row *window_row = window_matrix->rows + window_y;
2738 int current_row_p = window_matrix == w->current_matrix;
2740 /* Fill up the frame row with spaces up to the left margin of the
2741 window row. */
2742 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2744 /* Fill up areas in the window matrix row with spaces. */
2745 fill_up_glyph_row_with_spaces (window_row);
2747 /* If only part of W's desired matrix has been built, and
2748 window_row wasn't displayed, use the corresponding current
2749 row instead. */
2750 if (window_matrix == w->desired_matrix
2751 && !window_row->enabled_p)
2753 window_row = w->current_matrix->rows + window_y;
2754 current_row_p = 1;
2757 if (current_row_p)
2759 /* Copy window row to frame row. */
2760 bcopy (window_row->glyphs[0],
2761 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2762 window_matrix->matrix_w * sizeof (struct glyph));
2764 else
2766 xassert (window_row->enabled_p);
2768 /* Only when a desired row has been displayed, we want
2769 the corresponding frame row to be updated. */
2770 frame_row->enabled_p = 1;
2772 /* Maybe insert a vertical border between horizontally adjacent
2773 windows. */
2774 if (right_border_glyph)
2776 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2777 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2780 /* Window row window_y must be a slice of frame row
2781 frame_y. */
2782 xassert (glyph_row_slice_p (window_row, frame_row));
2784 /* If rows are in sync, we don't have to copy glyphs because
2785 frame and window share glyphs. */
2787 #if GLYPH_DEBUG
2788 strcpy (w->current_matrix->method, w->desired_matrix->method);
2789 add_window_display_history (w, w->current_matrix->method, 0);
2790 #endif
2793 /* Set number of used glyphs in the frame matrix. Since we fill
2794 up with spaces, and visit leaf windows from left to right it
2795 can be done simply. */
2796 frame_row->used[TEXT_AREA]
2797 = window_matrix->matrix_x + window_matrix->matrix_w;
2799 /* Next row. */
2800 ++window_y;
2801 ++frame_y;
2806 /* Add spaces to a glyph row ROW in a window matrix.
2808 Each row has the form:
2810 +---------+-----------------------------+------------+
2811 | left | text | right |
2812 +---------+-----------------------------+------------+
2814 Left and right marginal areas are optional. This function adds
2815 spaces to areas so that there are no empty holes between areas.
2816 In other words: If the right area is not empty, the text area
2817 is filled up with spaces up to the right area. If the text area
2818 is not empty, the left area is filled up.
2820 To be called for frame-based redisplay, only. */
2822 static void
2823 fill_up_glyph_row_with_spaces (row)
2824 struct glyph_row *row;
2826 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2827 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2828 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2832 /* Fill area AREA of glyph row ROW with spaces. To be called for
2833 frame-based redisplay only. */
2835 static void
2836 fill_up_glyph_row_area_with_spaces (row, area)
2837 struct glyph_row *row;
2838 int area;
2840 if (row->glyphs[area] < row->glyphs[area + 1])
2842 struct glyph *end = row->glyphs[area + 1];
2843 struct glyph *text = row->glyphs[area] + row->used[area];
2845 while (text < end)
2846 *text++ = space_glyph;
2847 row->used[area] = text - row->glyphs[area];
2852 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2853 reached. In frame matrices only one area, TEXT_AREA, is used. */
2855 static void
2856 fill_up_frame_row_with_spaces (row, upto)
2857 struct glyph_row *row;
2858 int upto;
2860 int i = row->used[TEXT_AREA];
2861 struct glyph *glyph = row->glyphs[TEXT_AREA];
2863 while (i < upto)
2864 glyph[i++] = space_glyph;
2866 row->used[TEXT_AREA] = i;
2871 /**********************************************************************
2872 Mirroring operations on frame matrices in window matrices
2873 **********************************************************************/
2875 /* Set frame being updated via frame-based redisplay to F. This
2876 function must be called before updates to make explicit that we are
2877 working on frame matrices or not. */
2879 static INLINE void
2880 set_frame_matrix_frame (f)
2881 struct frame *f;
2883 frame_matrix_frame = f;
2887 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2888 DESIRED_MATRIX is the desired matrix corresponding to
2889 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2890 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2891 frame_matrix_frame is non-null, this indicates that the exchange is
2892 done in frame matrices, and that we have to perform analogous
2893 operations in window matrices of frame_matrix_frame. */
2895 static INLINE void
2896 make_current (desired_matrix, current_matrix, row)
2897 struct glyph_matrix *desired_matrix, *current_matrix;
2898 int row;
2900 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2901 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2902 int mouse_face_p = current_row->mouse_face_p;
2904 /* Do current_row = desired_row. This exchanges glyph pointers
2905 between both rows, and does a structure assignment otherwise. */
2906 assign_row (current_row, desired_row);
2908 /* Enable current_row to mark it as valid. */
2909 current_row->enabled_p = 1;
2910 current_row->mouse_face_p = mouse_face_p;
2912 /* If we are called on frame matrices, perform analogous operations
2913 for window matrices. */
2914 if (frame_matrix_frame)
2915 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2919 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2920 W's frame which has been made current (by swapping pointers between
2921 current and desired matrix). Perform analogous operations in the
2922 matrices of leaf windows in the window tree rooted at W. */
2924 static void
2925 mirror_make_current (w, frame_row)
2926 struct window *w;
2927 int frame_row;
2929 while (w)
2931 if (!NILP (w->hchild))
2932 mirror_make_current (XWINDOW (w->hchild), frame_row);
2933 else if (!NILP (w->vchild))
2934 mirror_make_current (XWINDOW (w->vchild), frame_row);
2935 else
2937 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2938 here because the checks performed in debug mode there
2939 will not allow the conversion. */
2940 int row = frame_row - w->desired_matrix->matrix_y;
2942 /* If FRAME_ROW is within W, assign the desired row to the
2943 current row (exchanging glyph pointers). */
2944 if (row >= 0 && row < w->desired_matrix->matrix_h)
2946 struct glyph_row *current_row
2947 = MATRIX_ROW (w->current_matrix, row);
2948 struct glyph_row *desired_row
2949 = MATRIX_ROW (w->desired_matrix, row);
2951 if (desired_row->enabled_p)
2952 assign_row (current_row, desired_row);
2953 else
2954 swap_glyph_pointers (desired_row, current_row);
2955 current_row->enabled_p = 1;
2959 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2964 /* Perform row dance after scrolling. We are working on the range of
2965 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2966 including) in MATRIX. COPY_FROM is a vector containing, for each
2967 row I in the range 0 <= I < NLINES, the index of the original line
2968 to move to I. This index is relative to the row range, i.e. 0 <=
2969 index < NLINES. RETAINED_P is a vector containing zero for each
2970 row 0 <= I < NLINES which is empty.
2972 This function is called from do_scrolling and do_direct_scrolling. */
2974 void
2975 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2976 retained_p)
2977 struct glyph_matrix *matrix;
2978 int unchanged_at_top, nlines;
2979 int *copy_from;
2980 char *retained_p;
2982 /* A copy of original rows. */
2983 struct glyph_row *old_rows;
2985 /* Rows to assign to. */
2986 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2988 int i;
2990 /* Make a copy of the original rows. */
2991 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2992 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2994 /* Assign new rows, maybe clear lines. */
2995 for (i = 0; i < nlines; ++i)
2997 int enabled_before_p = new_rows[i].enabled_p;
2999 xassert (i + unchanged_at_top < matrix->nrows);
3000 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3001 new_rows[i] = old_rows[copy_from[i]];
3002 new_rows[i].enabled_p = enabled_before_p;
3004 /* RETAINED_P is zero for empty lines. */
3005 if (!retained_p[copy_from[i]])
3006 new_rows[i].enabled_p = 0;
3009 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3010 if (frame_matrix_frame)
3011 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3012 unchanged_at_top, nlines, copy_from, retained_p);
3016 /* Synchronize glyph pointers in the current matrix of window W with
3017 the current frame matrix. */
3019 static void
3020 sync_window_with_frame_matrix_rows (w)
3021 struct window *w;
3023 struct frame *f = XFRAME (w->frame);
3024 struct glyph_row *window_row, *window_row_end, *frame_row;
3025 int left, right, x, width;
3027 /* Preconditions: W must be a leaf window on a tty frame. */
3028 xassert (NILP (w->hchild) && NILP (w->vchild));
3029 xassert (!FRAME_WINDOW_P (f));
3031 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3032 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3033 x = w->current_matrix->matrix_x;
3034 width = w->current_matrix->matrix_w;
3036 window_row = w->current_matrix->rows;
3037 window_row_end = window_row + w->current_matrix->nrows;
3038 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3040 for (; window_row < window_row_end; ++window_row, ++frame_row)
3042 window_row->glyphs[LEFT_MARGIN_AREA]
3043 = frame_row->glyphs[0] + x;
3044 window_row->glyphs[TEXT_AREA]
3045 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3046 window_row->glyphs[LAST_AREA]
3047 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3048 window_row->glyphs[RIGHT_MARGIN_AREA]
3049 = window_row->glyphs[LAST_AREA] - right;
3054 /* Return the window in the window tree rooted in W containing frame
3055 row ROW. Value is null if none is found. */
3057 struct window *
3058 frame_row_to_window (w, row)
3059 struct window *w;
3060 int row;
3062 struct window *found = NULL;
3064 while (w && !found)
3066 if (!NILP (w->hchild))
3067 found = frame_row_to_window (XWINDOW (w->hchild), row);
3068 else if (!NILP (w->vchild))
3069 found = frame_row_to_window (XWINDOW (w->vchild), row);
3070 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3071 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3072 found = w;
3074 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3077 return found;
3081 /* Perform a line dance in the window tree rooted at W, after
3082 scrolling a frame matrix in mirrored_line_dance.
3084 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3085 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3086 COPY_FROM is a vector containing, for each row I in the range 0 <=
3087 I < NLINES, the index of the original line to move to I. This
3088 index is relative to the row range, i.e. 0 <= index < NLINES.
3089 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3090 which is empty. */
3092 static void
3093 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3094 struct window *w;
3095 int unchanged_at_top, nlines;
3096 int *copy_from;
3097 char *retained_p;
3099 while (w)
3101 if (!NILP (w->hchild))
3102 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3103 nlines, copy_from, retained_p);
3104 else if (!NILP (w->vchild))
3105 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3106 nlines, copy_from, retained_p);
3107 else
3109 /* W is a leaf window, and we are working on its current
3110 matrix m. */
3111 struct glyph_matrix *m = w->current_matrix;
3112 int i, sync_p = 0;
3113 struct glyph_row *old_rows;
3115 /* Make a copy of the original rows of matrix m. */
3116 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3117 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3119 for (i = 0; i < nlines; ++i)
3121 /* Frame relative line assigned to. */
3122 int frame_to = i + unchanged_at_top;
3124 /* Frame relative line assigned. */
3125 int frame_from = copy_from[i] + unchanged_at_top;
3127 /* Window relative line assigned to. */
3128 int window_to = frame_to - m->matrix_y;
3130 /* Window relative line assigned. */
3131 int window_from = frame_from - m->matrix_y;
3133 /* Is assigned line inside window? */
3134 int from_inside_window_p
3135 = window_from >= 0 && window_from < m->matrix_h;
3137 /* Is assigned to line inside window? */
3138 int to_inside_window_p
3139 = window_to >= 0 && window_to < m->matrix_h;
3141 if (from_inside_window_p && to_inside_window_p)
3143 /* Enabled setting before assignment. */
3144 int enabled_before_p;
3146 /* Do the assignment. The enabled_p flag is saved
3147 over the assignment because the old redisplay did
3148 that. */
3149 enabled_before_p = m->rows[window_to].enabled_p;
3150 m->rows[window_to] = old_rows[window_from];
3151 m->rows[window_to].enabled_p = enabled_before_p;
3153 /* If frame line is empty, window line is empty, too. */
3154 if (!retained_p[copy_from[i]])
3155 m->rows[window_to].enabled_p = 0;
3157 else if (to_inside_window_p)
3159 /* A copy between windows. This is an infrequent
3160 case not worth optimizing. */
3161 struct frame *f = XFRAME (w->frame);
3162 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3163 struct window *w2;
3164 struct glyph_matrix *m2;
3165 int m2_from;
3167 w2 = frame_row_to_window (root, frame_to);
3168 m2 = w2->current_matrix;
3169 m2_from = frame_from - m2->matrix_y;
3170 copy_row_except_pointers (m->rows + window_to,
3171 m2->rows + m2_from);
3173 /* If frame line is empty, window line is empty, too. */
3174 if (!retained_p[copy_from[i]])
3175 m->rows[window_to].enabled_p = 0;
3176 sync_p = 1;
3178 else if (from_inside_window_p)
3179 sync_p = 1;
3182 /* If there was a copy between windows, make sure glyph
3183 pointers are in sync with the frame matrix. */
3184 if (sync_p)
3185 sync_window_with_frame_matrix_rows (w);
3187 /* Check that no pointers are lost. */
3188 CHECK_MATRIX (m);
3191 /* Next window on same level. */
3192 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3197 #if GLYPH_DEBUG
3199 /* Check that window and frame matrices agree about their
3200 understanding where glyphs of the rows are to find. For each
3201 window in the window tree rooted at W, check that rows in the
3202 matrices of leaf window agree with their frame matrices about
3203 glyph pointers. */
3205 void
3206 check_window_matrix_pointers (w)
3207 struct window *w;
3209 while (w)
3211 if (!NILP (w->hchild))
3212 check_window_matrix_pointers (XWINDOW (w->hchild));
3213 else if (!NILP (w->vchild))
3214 check_window_matrix_pointers (XWINDOW (w->vchild));
3215 else
3217 struct frame *f = XFRAME (w->frame);
3218 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3219 check_matrix_pointers (w->current_matrix, f->current_matrix);
3222 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3227 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3228 a window and FRAME_MATRIX is the corresponding frame matrix. For
3229 each row in WINDOW_MATRIX check that it's a slice of the
3230 corresponding frame row. If it isn't, abort. */
3232 static void
3233 check_matrix_pointers (window_matrix, frame_matrix)
3234 struct glyph_matrix *window_matrix, *frame_matrix;
3236 /* Row number in WINDOW_MATRIX. */
3237 int i = 0;
3239 /* Row number corresponding to I in FRAME_MATRIX. */
3240 int j = window_matrix->matrix_y;
3242 /* For all rows check that the row in the window matrix is a
3243 slice of the row in the frame matrix. If it isn't we didn't
3244 mirror an operation on the frame matrix correctly. */
3245 while (i < window_matrix->nrows)
3247 if (!glyph_row_slice_p (window_matrix->rows + i,
3248 frame_matrix->rows + j))
3249 abort ();
3250 ++i, ++j;
3254 #endif /* GLYPH_DEBUG != 0 */
3258 /**********************************************************************
3259 VPOS and HPOS translations
3260 **********************************************************************/
3262 #if GLYPH_DEBUG
3264 /* Translate vertical position VPOS which is relative to window W to a
3265 vertical position relative to W's frame. */
3267 static int
3268 window_to_frame_vpos (w, vpos)
3269 struct window *w;
3270 int vpos;
3272 struct frame *f = XFRAME (w->frame);
3274 xassert (!FRAME_WINDOW_P (f));
3275 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3276 vpos += WINDOW_TOP_EDGE_LINE (w);
3277 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3278 return vpos;
3282 /* Translate horizontal position HPOS which is relative to window W to
3283 a horizontal position relative to W's frame. */
3285 static int
3286 window_to_frame_hpos (w, hpos)
3287 struct window *w;
3288 int hpos;
3290 struct frame *f = XFRAME (w->frame);
3292 xassert (!FRAME_WINDOW_P (f));
3293 hpos += WINDOW_LEFT_EDGE_COL (w);
3294 return hpos;
3297 #endif /* GLYPH_DEBUG */
3301 /**********************************************************************
3302 Redrawing Frames
3303 **********************************************************************/
3305 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3306 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3307 (frame)
3308 Lisp_Object frame;
3310 struct frame *f;
3312 CHECK_LIVE_FRAME (frame);
3313 f = XFRAME (frame);
3315 /* Ignore redraw requests, if frame has no glyphs yet.
3316 (Implementation note: It still has to be checked why we are
3317 called so early here). */
3318 if (!glyphs_initialized_initially_p)
3319 return Qnil;
3321 update_begin (f);
3322 if (FRAME_MSDOS_P (f))
3323 set_terminal_modes ();
3324 clear_frame ();
3325 clear_current_matrices (f);
3326 update_end (f);
3327 fflush (stdout);
3328 windows_or_buffers_changed++;
3329 /* Mark all windows as inaccurate, so that every window will have
3330 its redisplay done. */
3331 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3332 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3333 f->garbaged = 0;
3334 return Qnil;
3338 /* Redraw frame F. This is nothing more than a call to the Lisp
3339 function redraw-frame. */
3341 void
3342 redraw_frame (f)
3343 struct frame *f;
3345 Lisp_Object frame;
3346 XSETFRAME (frame, f);
3347 Fredraw_frame (frame);
3351 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3352 doc: /* Clear and redisplay all visible frames. */)
3355 Lisp_Object tail, frame;
3357 FOR_EACH_FRAME (tail, frame)
3358 if (FRAME_VISIBLE_P (XFRAME (frame)))
3359 Fredraw_frame (frame);
3361 return Qnil;
3365 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3366 visible frames marked as garbaged. */
3368 void
3369 redraw_garbaged_frames ()
3371 Lisp_Object tail, frame;
3373 FOR_EACH_FRAME (tail, frame)
3374 if (FRAME_VISIBLE_P (XFRAME (frame))
3375 && FRAME_GARBAGED_P (XFRAME (frame)))
3376 Fredraw_frame (frame);
3381 /***********************************************************************
3382 Direct Operations
3383 ***********************************************************************/
3385 /* Try to update display and current glyph matrix directly.
3387 This function is called after a character G has been inserted into
3388 current_buffer. It tries to update the current glyph matrix and
3389 perform appropriate screen output to reflect the insertion. If it
3390 succeeds, the global flag redisplay_performed_directly_p will be
3391 set to 1, and thereby prevent the more costly general redisplay
3392 from running (see redisplay_internal).
3394 This function is not called for `hairy' character insertions.
3395 In particular, it is not called when after or before change
3396 functions exist, like they are used by font-lock. See keyboard.c
3397 for details where this function is called. */
3400 direct_output_for_insert (g)
3401 int g;
3403 register struct frame *f = SELECTED_FRAME ();
3404 struct window *w = XWINDOW (selected_window);
3405 struct it it, it2;
3406 struct glyph_row *glyph_row;
3407 struct glyph *glyphs, *glyph, *end;
3408 int n;
3409 /* Non-null means that redisplay of W is based on window matrices. */
3410 int window_redisplay_p = FRAME_WINDOW_P (f);
3411 /* Non-null means we are in overwrite mode. */
3412 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3413 int added_width;
3414 struct text_pos pos;
3415 int delta, delta_bytes;
3417 /* Not done directly. */
3418 redisplay_performed_directly_p = 0;
3420 /* Quickly give up for some common cases. */
3421 if (cursor_in_echo_area
3422 /* Give up if fonts have changed. */
3423 || fonts_changed_p
3424 /* Give up if face attributes have been changed. */
3425 || face_change_count
3426 /* Give up if cursor position not really known. */
3427 || !display_completed
3428 /* Give up if buffer appears in two places. */
3429 || buffer_shared > 1
3430 /* Give up if currently displaying a message instead of the
3431 minibuffer contents. */
3432 || (EQ (selected_window, minibuf_window)
3433 && EQ (minibuf_window, echo_area_window))
3434 /* Give up for hscrolled mini-buffer because display of the prompt
3435 is handled specially there (see display_line). */
3436 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3437 /* Give up if overwriting in the middle of a line. */
3438 || (overwrite_p
3439 && PT != ZV
3440 && FETCH_BYTE (PT) != '\n')
3441 /* Give up for tabs and line ends. */
3442 || g == '\t'
3443 || g == '\n'
3444 || g == '\r'
3445 /* Give up if unable to display the cursor in the window. */
3446 || w->cursor.vpos < 0
3447 /* Give up if we are showing a message or just cleared the message
3448 because we might need to resize the echo area window. */
3449 || !NILP (echo_area_buffer[0])
3450 || !NILP (echo_area_buffer[1])
3451 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3452 /* Can't do it in a continued line because continuation
3453 lines would change. */
3454 (glyph_row->continued_p
3455 || glyph_row->exact_window_width_line_p
3456 /* Can't use this method if the line overlaps others or is
3457 overlapped by others because these other lines would
3458 have to be redisplayed. */
3459 || glyph_row->overlapping_p
3460 || glyph_row->overlapped_p))
3461 /* Can't do it for partial width windows on terminal frames
3462 because we can't clear to eol in such a window. */
3463 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3464 return 0;
3466 /* If we can't insert glyphs, we can use this method only
3467 at the end of a line. */
3468 if (!char_ins_del_ok)
3469 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3470 return 0;
3472 /* Set up a display iterator structure for W. Glyphs will be
3473 produced in scratch_glyph_row. Current position is W's cursor
3474 position. */
3475 clear_glyph_row (&scratch_glyph_row);
3476 SET_TEXT_POS (pos, PT, PT_BYTE);
3477 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3478 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3479 DEFAULT_FACE_ID);
3481 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3482 if (glyph_row->mouse_face_p)
3483 return 0;
3485 /* Give up if highlighting trailing whitespace and we have trailing
3486 whitespace in glyph_row. We would have to remove the trailing
3487 whitespace face in that case. */
3488 if (!NILP (Vshow_trailing_whitespace)
3489 && glyph_row->used[TEXT_AREA])
3491 struct glyph *last;
3493 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3494 if (last->type == STRETCH_GLYPH
3495 || (last->type == CHAR_GLYPH
3496 && last->u.ch == ' '))
3497 return 0;
3500 /* Give up if there are overlay strings at pos. This would fail
3501 if the overlay string has newlines in it. */
3502 if (STRINGP (it.string))
3503 return 0;
3505 it.hpos = w->cursor.hpos;
3506 it.vpos = w->cursor.vpos;
3507 it.current_x = w->cursor.x + it.first_visible_x;
3508 it.current_y = w->cursor.y;
3509 it.end_charpos = PT;
3510 it.stop_charpos = min (PT, it.stop_charpos);
3511 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3513 /* More than one display element may be returned for PT - 1 if
3514 (i) it's a control character which is translated into `\003' or
3515 `^C', or (ii) it has a display table entry, or (iii) it's a
3516 combination of both. */
3517 delta = delta_bytes = 0;
3518 while (get_next_display_element (&it))
3520 PRODUCE_GLYPHS (&it);
3522 /* Give up if glyph doesn't fit completely on the line. */
3523 if (it.current_x >= it.last_visible_x)
3524 return 0;
3526 /* Give up if new glyph has different ascent or descent than
3527 the original row, or if it is not a character glyph. */
3528 if (glyph_row->ascent != it.ascent
3529 || glyph_row->height != it.ascent + it.descent
3530 || glyph_row->phys_ascent != it.phys_ascent
3531 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3532 || it.what != IT_CHARACTER)
3533 return 0;
3535 delta += 1;
3536 delta_bytes += it.len;
3537 set_iterator_to_next (&it, 1);
3540 /* Give up if we hit the right edge of the window. We would have
3541 to insert truncation or continuation glyphs. */
3542 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3543 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3544 return 0;
3546 /* Give up if there is a \t following in the line. */
3547 it2 = it;
3548 it2.end_charpos = ZV;
3549 it2.stop_charpos = min (it2.stop_charpos, ZV);
3550 while (get_next_display_element (&it2)
3551 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3553 if (it2.c == '\t')
3554 return 0;
3555 set_iterator_to_next (&it2, 1);
3558 /* Number of new glyphs produced. */
3559 n = it.glyph_row->used[TEXT_AREA];
3561 /* Start and end of glyphs in original row. */
3562 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3563 end = glyph_row->glyphs[1 + TEXT_AREA];
3565 /* Make room for new glyphs, then insert them. */
3566 xassert (end - glyphs - n >= 0);
3567 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3568 (end - glyphs - n) * sizeof (*end));
3569 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3570 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3571 end - glyph_row->glyphs[TEXT_AREA]);
3573 /* Compute new line width. */
3574 glyph = glyph_row->glyphs[TEXT_AREA];
3575 end = glyph + glyph_row->used[TEXT_AREA];
3576 glyph_row->pixel_width = glyph_row->x;
3577 while (glyph < end)
3579 glyph_row->pixel_width += glyph->pixel_width;
3580 ++glyph;
3583 /* Increment buffer positions for glyphs following the newly
3584 inserted ones. */
3585 for (glyph = glyphs + n; glyph < end; ++glyph)
3586 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3587 glyph->charpos += delta;
3589 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3591 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3592 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3595 /* Adjust positions in lines following the one we are in. */
3596 increment_matrix_positions (w->current_matrix,
3597 w->cursor.vpos + 1,
3598 w->current_matrix->nrows,
3599 delta, delta_bytes);
3601 glyph_row->contains_overlapping_glyphs_p
3602 |= it.glyph_row->contains_overlapping_glyphs_p;
3604 glyph_row->displays_text_p = 1;
3605 w->window_end_vpos = make_number (max (w->cursor.vpos,
3606 XFASTINT (w->window_end_vpos)));
3608 if (!NILP (Vshow_trailing_whitespace))
3609 highlight_trailing_whitespace (it.f, glyph_row);
3611 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3612 In the middle, we have to insert glyphs. Note that this is now
3613 implemented for X frames. The implementation uses updated_window
3614 and updated_row. */
3615 updated_row = glyph_row;
3616 updated_area = TEXT_AREA;
3617 update_begin (f);
3618 if (rif)
3620 rif->update_window_begin_hook (w);
3622 if (glyphs == end - n
3623 /* In front of a space added by append_space. */
3624 || (glyphs == end - n - 1
3625 && (end - n)->charpos <= 0))
3626 rif->write_glyphs (glyphs, n);
3627 else
3628 rif->insert_glyphs (glyphs, n);
3630 else
3632 if (glyphs == end - n)
3633 write_glyphs (glyphs, n);
3634 else
3635 insert_glyphs (glyphs, n);
3638 w->cursor.hpos += n;
3639 w->cursor.x = it.current_x - it.first_visible_x;
3640 xassert (w->cursor.hpos >= 0
3641 && w->cursor.hpos < w->desired_matrix->matrix_w);
3643 /* How to set the cursor differs depending on whether we are
3644 using a frame matrix or a window matrix. Note that when
3645 a frame matrix is used, cursor_to expects frame coordinates,
3646 and the X and Y parameters are not used. */
3647 if (window_redisplay_p)
3648 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3649 w->cursor.y, w->cursor.x);
3650 else
3652 int x, y;
3653 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3654 + (INTEGERP (w->left_margin_cols)
3655 ? XFASTINT (w->left_margin_cols)
3656 : 0));
3657 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3658 cursor_to (y, x);
3661 #ifdef HAVE_WINDOW_SYSTEM
3662 update_window_fringes (w, 0);
3663 #endif
3665 if (rif)
3666 rif->update_window_end_hook (w, 1, 0);
3667 update_end (f);
3668 updated_row = NULL;
3669 fflush (stdout);
3671 TRACE ((stderr, "direct output for insert\n"));
3672 mark_window_display_accurate (it.window, 1);
3673 redisplay_performed_directly_p = 1;
3674 return 1;
3678 /* Perform a direct display update for moving PT by N positions
3679 left or right. N < 0 means a movement backwards. This function
3680 is currently only called for N == 1 or N == -1. */
3683 direct_output_forward_char (n)
3684 int n;
3686 struct frame *f = SELECTED_FRAME ();
3687 struct window *w = XWINDOW (selected_window);
3688 struct glyph_row *row;
3690 /* Give up if point moved out of or into a composition. */
3691 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3692 current_buffer, PT))
3693 return 0;
3695 /* Give up if face attributes have been changed. */
3696 if (face_change_count)
3697 return 0;
3699 /* Give up if current matrix is not up to date or we are
3700 displaying a message. */
3701 if (!display_completed || cursor_in_echo_area)
3702 return 0;
3704 /* Give up if the buffer's direction is reversed. */
3705 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3706 return 0;
3708 /* Can't use direct output if highlighting a region. */
3709 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3710 return 0;
3712 /* Can't use direct output if highlighting trailing whitespace. */
3713 if (!NILP (Vshow_trailing_whitespace))
3714 return 0;
3716 /* Give up if we are showing a message or just cleared the message
3717 because we might need to resize the echo area window. */
3718 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3719 return 0;
3721 /* Give up if currently displaying a message instead of the
3722 minibuffer contents. */
3723 if (XWINDOW (minibuf_window) == w
3724 && EQ (minibuf_window, echo_area_window))
3725 return 0;
3727 /* Give up if we don't know where the cursor is. */
3728 if (w->cursor.vpos < 0)
3729 return 0;
3731 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3733 /* Give up if PT is outside of the last known cursor row. */
3734 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3735 || PT >= MATRIX_ROW_END_CHARPOS (row))
3736 return 0;
3738 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3740 w->last_cursor = w->cursor;
3741 XSETFASTINT (w->last_point, PT);
3743 xassert (w->cursor.hpos >= 0
3744 && w->cursor.hpos < w->desired_matrix->matrix_w);
3746 if (FRAME_WINDOW_P (f))
3747 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3748 w->cursor.y, w->cursor.x);
3749 else
3751 int x, y;
3752 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3753 + (INTEGERP (w->left_margin_cols)
3754 ? XFASTINT (w->left_margin_cols)
3755 : 0));
3756 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3757 cursor_to (y, x);
3760 fflush (stdout);
3761 redisplay_performed_directly_p = 1;
3762 return 1;
3767 /***********************************************************************
3768 Frame Update
3769 ***********************************************************************/
3771 /* Update frame F based on the data in desired matrices.
3773 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3774 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3775 scrolling.
3777 Value is non-zero if redisplay was stopped due to pending input. */
3780 update_frame (f, force_p, inhibit_hairy_id_p)
3781 struct frame *f;
3782 int force_p;
3783 int inhibit_hairy_id_p;
3785 /* 1 means display has been paused because of pending input. */
3786 int paused_p;
3787 struct window *root_window = XWINDOW (f->root_window);
3789 if (FRAME_WINDOW_P (f))
3791 /* We are working on window matrix basis. All windows whose
3792 flag must_be_updated_p is set have to be updated. */
3794 /* Record that we are not working on frame matrices. */
3795 set_frame_matrix_frame (NULL);
3797 /* Update all windows in the window tree of F, maybe stopping
3798 when pending input is detected. */
3799 update_begin (f);
3801 /* Update the menu bar on X frames that don't have toolkit
3802 support. */
3803 if (WINDOWP (f->menu_bar_window))
3804 update_window (XWINDOW (f->menu_bar_window), 1);
3806 /* Update the tool-bar window, if present. */
3807 if (WINDOWP (f->tool_bar_window))
3809 struct window *w = XWINDOW (f->tool_bar_window);
3811 /* Update tool-bar window. */
3812 if (w->must_be_updated_p)
3814 Lisp_Object tem;
3816 update_window (w, 1);
3817 w->must_be_updated_p = 0;
3819 /* Swap tool-bar strings. We swap because we want to
3820 reuse strings. */
3821 tem = f->current_tool_bar_string;
3822 f->current_tool_bar_string = f->desired_tool_bar_string;
3823 f->desired_tool_bar_string = tem;
3828 /* Update windows. */
3829 paused_p = update_window_tree (root_window, force_p);
3830 update_end (f);
3832 /* This flush is a performance bottleneck under X,
3833 and it doesn't seem to be necessary anyway (in general).
3834 It is necessary when resizing the window with the mouse, or
3835 at least the fringes are not redrawn in a timely manner. ++kfs */
3836 if (f->force_flush_display_p)
3838 rif->flush_display (f);
3839 f->force_flush_display_p = 0;
3842 else
3844 /* We are working on frame matrix basis. Set the frame on whose
3845 frame matrix we operate. */
3846 set_frame_matrix_frame (f);
3848 /* Build F's desired matrix from window matrices. */
3849 build_frame_matrix (f);
3851 /* Update the display */
3852 update_begin (f);
3853 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3854 update_end (f);
3856 if (termscript)
3857 fflush (termscript);
3858 fflush (stdout);
3860 /* Check window matrices for lost pointers. */
3861 #if GLYPH_DEBUG
3862 check_window_matrix_pointers (root_window);
3863 add_frame_display_history (f, paused_p);
3864 #endif
3867 /* Reset flags indicating that a window should be updated. */
3868 set_window_update_flags (root_window, 0);
3870 display_completed = !paused_p;
3871 return paused_p;
3876 /************************************************************************
3877 Window-based updates
3878 ************************************************************************/
3880 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3881 don't stop updating when input is pending. */
3883 static int
3884 update_window_tree (w, force_p)
3885 struct window *w;
3886 int force_p;
3888 int paused_p = 0;
3890 while (w && !paused_p)
3892 if (!NILP (w->hchild))
3893 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3894 else if (!NILP (w->vchild))
3895 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3896 else if (w->must_be_updated_p)
3897 paused_p |= update_window (w, force_p);
3899 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3902 return paused_p;
3906 /* Update window W if its flag must_be_updated_p is non-zero. If
3907 FORCE_P is non-zero, don't stop updating if input is pending. */
3909 void
3910 update_single_window (w, force_p)
3911 struct window *w;
3912 int force_p;
3914 if (w->must_be_updated_p)
3916 struct frame *f = XFRAME (WINDOW_FRAME (w));
3918 /* Record that this is not a frame-based redisplay. */
3919 set_frame_matrix_frame (NULL);
3921 /* Update W. */
3922 update_begin (f);
3923 update_window (w, force_p);
3924 update_end (f);
3926 /* Reset flag in W. */
3927 w->must_be_updated_p = 0;
3932 /* Redraw lines from the current matrix of window W that are
3933 overlapped by other rows. YB is bottom-most y-position in W. */
3935 static void
3936 redraw_overlapped_rows (w, yb)
3937 struct window *w;
3938 int yb;
3940 int i;
3942 /* If rows overlapping others have been changed, the rows being
3943 overlapped have to be redrawn. This won't draw lines that have
3944 already been drawn in update_window_line because overlapped_p in
3945 desired rows is 0, so after row assignment overlapped_p in
3946 current rows is 0. */
3947 for (i = 0; i < w->current_matrix->nrows; ++i)
3949 struct glyph_row *row = w->current_matrix->rows + i;
3951 if (!row->enabled_p)
3952 break;
3953 else if (row->mode_line_p)
3954 continue;
3956 if (row->overlapped_p)
3958 enum glyph_row_area area;
3960 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3962 updated_row = row;
3963 updated_area = area;
3964 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3965 if (row->used[area])
3966 rif->write_glyphs (row->glyphs[area], row->used[area]);
3967 rif->clear_end_of_line (-1);
3970 row->overlapped_p = 0;
3973 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3974 break;
3979 /* Redraw lines from the current matrix of window W that overlap
3980 others. YB is bottom-most y-position in W. */
3982 static void
3983 redraw_overlapping_rows (w, yb)
3984 struct window *w;
3985 int yb;
3987 int i, bottom_y;
3988 struct glyph_row *row;
3990 for (i = 0; i < w->current_matrix->nrows; ++i)
3992 row = w->current_matrix->rows + i;
3994 if (!row->enabled_p)
3995 break;
3996 else if (row->mode_line_p)
3997 continue;
3999 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4001 if (row->overlapping_p && i > 0 && bottom_y < yb)
4003 if (row->used[LEFT_MARGIN_AREA])
4004 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
4006 if (row->used[TEXT_AREA])
4007 rif->fix_overlapping_area (w, row, TEXT_AREA);
4009 if (row->used[RIGHT_MARGIN_AREA])
4010 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
4012 /* Record in neighbour rows that ROW overwrites part of their
4013 display. */
4014 if (row->phys_ascent > row->ascent && i > 0)
4015 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4016 if ((row->phys_height - row->phys_ascent
4017 > row->height - row->ascent)
4018 && bottom_y < yb)
4019 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4022 if (bottom_y >= yb)
4023 break;
4028 #ifdef GLYPH_DEBUG
4030 /* Check that no row in the current matrix of window W is enabled
4031 which is below what's displayed in the window. */
4033 void
4034 check_current_matrix_flags (w)
4035 struct window *w;
4037 int last_seen_p = 0;
4038 int i, yb = window_text_bottom_y (w);
4040 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4042 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4043 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4044 last_seen_p = 1;
4045 else if (last_seen_p && row->enabled_p)
4046 abort ();
4050 #endif /* GLYPH_DEBUG */
4053 /* Update display of window W. FORCE_P non-zero means that we should
4054 not stop when detecting pending input. */
4056 static int
4057 update_window (w, force_p)
4058 struct window *w;
4059 int force_p;
4061 struct glyph_matrix *desired_matrix = w->desired_matrix;
4062 int paused_p;
4063 int preempt_count = baud_rate / 2400 + 1;
4064 extern int input_pending;
4065 extern Lisp_Object do_mouse_tracking;
4066 #if GLYPH_DEBUG
4067 struct frame *f = XFRAME (WINDOW_FRAME (w));
4068 #endif
4070 /* Check that W's frame doesn't have glyph matrices. */
4071 xassert (FRAME_WINDOW_P (f));
4072 xassert (updating_frame != NULL);
4074 /* Check pending input the first time so that we can quickly return. */
4075 if (redisplay_dont_pause)
4076 force_p = 1;
4077 else
4078 detect_input_pending ();
4080 /* If forced to complete the update, or if no input is pending, do
4081 the update. */
4082 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4084 struct glyph_row *row, *end;
4085 struct glyph_row *mode_line_row;
4086 struct glyph_row *header_line_row;
4087 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4089 rif->update_window_begin_hook (w);
4090 yb = window_text_bottom_y (w);
4092 /* If window has a header line, update it before everything else.
4093 Adjust y-positions of other rows by the header line height. */
4094 row = desired_matrix->rows;
4095 end = row + desired_matrix->nrows - 1;
4097 if (row->mode_line_p)
4099 header_line_row = row;
4100 ++row;
4102 else
4103 header_line_row = NULL;
4105 /* Update the mode line, if necessary. */
4106 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4107 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4109 mode_line_row->y = yb;
4110 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4111 desired_matrix),
4112 &mouse_face_overwritten_p);
4113 changed_p = 1;
4116 /* Find first enabled row. Optimizations in redisplay_internal
4117 may lead to an update with only one row enabled. There may
4118 be also completely empty matrices. */
4119 while (row < end && !row->enabled_p)
4120 ++row;
4122 /* Try reusing part of the display by copying. */
4123 if (row < end && !desired_matrix->no_scrolling_p)
4125 int rc = scrolling_window (w, header_line_row != NULL);
4126 if (rc < 0)
4128 /* All rows were found to be equal. */
4129 paused_p = 0;
4130 goto set_cursor;
4132 else if (rc > 0)
4133 /* We've scrolled the display. */
4134 force_p = 1;
4135 changed_p = 1;
4138 /* Update the header line after scrolling because a new header
4139 line would otherwise overwrite lines at the top of the window
4140 that can be scrolled. */
4141 if (header_line_row && header_line_row->enabled_p)
4143 header_line_row->y = 0;
4144 update_window_line (w, 0, &mouse_face_overwritten_p);
4145 changed_p = 1;
4148 /* Update the rest of the lines. */
4149 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4150 if (row->enabled_p)
4152 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4153 int i;
4155 /* We'll have to play a little bit with when to
4156 detect_input_pending. If it's done too often,
4157 scrolling large windows with repeated scroll-up
4158 commands will too quickly pause redisplay. */
4159 if (!force_p && ++n_updated % preempt_count == 0)
4160 detect_input_pending ();
4162 changed_p |= update_window_line (w, vpos,
4163 &mouse_face_overwritten_p);
4165 /* Mark all rows below the last visible one in the current
4166 matrix as invalid. This is necessary because of
4167 variable line heights. Consider the case of three
4168 successive redisplays, where the first displays 5
4169 lines, the second 3 lines, and the third 5 lines again.
4170 If the second redisplay wouldn't mark rows in the
4171 current matrix invalid, the third redisplay might be
4172 tempted to optimize redisplay based on lines displayed
4173 in the first redisplay. */
4174 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4175 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4176 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4179 /* Was display preempted? */
4180 paused_p = row < end;
4182 set_cursor:
4184 /* Fix the appearance of overlapping/overlapped rows. */
4185 if (!paused_p && !w->pseudo_window_p)
4187 if (changed_p && rif->fix_overlapping_area)
4189 redraw_overlapped_rows (w, yb);
4190 redraw_overlapping_rows (w, yb);
4193 /* Make cursor visible at cursor position of W. */
4194 set_window_cursor_after_update (w);
4196 #if 0 /* Check that current matrix invariants are satisfied. This is
4197 for debugging only. See the comment of check_matrix_invariants. */
4198 IF_DEBUG (check_matrix_invariants (w));
4199 #endif
4202 #if GLYPH_DEBUG
4203 /* Remember the redisplay method used to display the matrix. */
4204 strcpy (w->current_matrix->method, w->desired_matrix->method);
4205 #endif
4207 #ifdef HAVE_WINDOW_SYSTEM
4208 update_window_fringes (w, 0);
4209 #endif
4211 /* End the update of window W. Don't set the cursor if we
4212 paused updating the display because in this case,
4213 set_window_cursor_after_update hasn't been called, and
4214 output_cursor doesn't contain the cursor location. */
4215 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4217 else
4218 paused_p = 1;
4220 #if GLYPH_DEBUG
4221 /* check_current_matrix_flags (w); */
4222 add_window_display_history (w, w->current_matrix->method, paused_p);
4223 #endif
4225 clear_glyph_matrix (desired_matrix);
4227 return paused_p;
4231 /* Update the display of area AREA in window W, row number VPOS.
4232 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4234 static void
4235 update_marginal_area (w, area, vpos)
4236 struct window *w;
4237 int area, vpos;
4239 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4241 /* Let functions in xterm.c know what area subsequent X positions
4242 will be relative to. */
4243 updated_area = area;
4245 /* Set cursor to start of glyphs, write them, and clear to the end
4246 of the area. I don't think that something more sophisticated is
4247 necessary here, since marginal areas will not be the default. */
4248 rif->cursor_to (vpos, 0, desired_row->y, 0);
4249 if (desired_row->used[area])
4250 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4251 rif->clear_end_of_line (-1);
4255 /* Update the display of the text area of row VPOS in window W.
4256 Value is non-zero if display has changed. */
4258 static int
4259 update_text_area (w, vpos)
4260 struct window *w;
4261 int vpos;
4263 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4264 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4265 int changed_p = 0;
4267 /* Let functions in xterm.c know what area subsequent X positions
4268 will be relative to. */
4269 updated_area = TEXT_AREA;
4271 /* If rows are at different X or Y, or rows have different height,
4272 or the current row is marked invalid, write the entire line. */
4273 if (!current_row->enabled_p
4274 || desired_row->y != current_row->y
4275 || desired_row->ascent != current_row->ascent
4276 || desired_row->phys_ascent != current_row->phys_ascent
4277 || desired_row->phys_height != current_row->phys_height
4278 || desired_row->visible_height != current_row->visible_height
4279 || current_row->overlapped_p
4280 || current_row->mouse_face_p
4281 || current_row->x != desired_row->x)
4283 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4285 if (desired_row->used[TEXT_AREA])
4286 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4287 desired_row->used[TEXT_AREA]);
4289 /* Clear to end of window. */
4290 rif->clear_end_of_line (-1);
4291 changed_p = 1;
4293 /* This erases the cursor. We do this here because
4294 notice_overwritten_cursor cannot easily check this, which
4295 might indicate that the whole functionality of
4296 notice_overwritten_cursor would better be implemented here.
4297 On the other hand, we need notice_overwritten_cursor as long
4298 as mouse highlighting is done asynchronously outside of
4299 redisplay. */
4300 if (vpos == w->phys_cursor.vpos)
4301 w->phys_cursor_on_p = 0;
4303 else
4305 int stop, i, x;
4306 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4307 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4308 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4309 int desired_stop_pos = desired_row->used[TEXT_AREA];
4311 /* If the desired row extends its face to the text area end,
4312 make sure we write at least one glyph, so that the face
4313 extension actually takes place. */
4314 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4315 --desired_stop_pos;
4317 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4318 i = 0;
4319 x = desired_row->x;
4321 /* Loop over glyphs that current and desired row may have
4322 in common. */
4323 while (i < stop)
4325 int can_skip_p = 1;
4327 /* Skip over glyphs that both rows have in common. These
4328 don't have to be written. We can't skip if the last
4329 current glyph overlaps the glyph to its right. For
4330 example, consider a current row of `if ' with the `f' in
4331 Courier bold so that it overlaps the ` ' to its right.
4332 If the desired row is ` ', we would skip over the space
4333 after the `if' and there would remain a pixel from the
4334 `f' on the screen. */
4335 if (overlapping_glyphs_p && i > 0)
4337 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4338 int left, right;
4340 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4341 &left, &right);
4342 can_skip_p = right == 0;
4345 if (can_skip_p)
4347 while (i < stop
4348 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4350 x += desired_glyph->pixel_width;
4351 ++desired_glyph, ++current_glyph, ++i;
4354 /* Consider the case that the current row contains "xxx
4355 ppp ggg" in italic Courier font, and the desired row
4356 is "xxx ggg". The character `p' has lbearing, `g'
4357 has not. The loop above will stop in front of the
4358 first `p' in the current row. If we would start
4359 writing glyphs there, we wouldn't erase the lbearing
4360 of the `p'. The rest of the lbearing problem is then
4361 taken care of by draw_glyphs. */
4362 if (overlapping_glyphs_p
4363 && i > 0
4364 && i < current_row->used[TEXT_AREA]
4365 && (current_row->used[TEXT_AREA]
4366 != desired_row->used[TEXT_AREA]))
4368 int left, right;
4370 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4371 &left, &right);
4372 while (left > 0 && i > 0)
4374 --i, --desired_glyph, --current_glyph;
4375 x -= desired_glyph->pixel_width;
4376 left -= desired_glyph->pixel_width;
4381 /* Try to avoid writing the entire rest of the desired row
4382 by looking for a resync point. This mainly prevents
4383 mode line flickering in the case the mode line is in
4384 fixed-pitch font, which it usually will be. */
4385 if (i < desired_row->used[TEXT_AREA])
4387 int start_x = x, start_hpos = i;
4388 struct glyph *start = desired_glyph;
4389 int current_x = x;
4390 int skip_first_p = !can_skip_p;
4392 /* Find the next glyph that's equal again. */
4393 while (i < stop
4394 && (skip_first_p
4395 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4396 && x == current_x)
4398 x += desired_glyph->pixel_width;
4399 current_x += current_glyph->pixel_width;
4400 ++desired_glyph, ++current_glyph, ++i;
4401 skip_first_p = 0;
4404 if (i == start_hpos || x != current_x)
4406 i = start_hpos;
4407 x = start_x;
4408 desired_glyph = start;
4409 break;
4412 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4413 rif->write_glyphs (start, i - start_hpos);
4414 changed_p = 1;
4418 /* Write the rest. */
4419 if (i < desired_row->used[TEXT_AREA])
4421 rif->cursor_to (vpos, i, desired_row->y, x);
4422 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4423 changed_p = 1;
4426 /* Maybe clear to end of line. */
4427 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4429 /* If new row extends to the end of the text area, nothing
4430 has to be cleared, if and only if we did a write_glyphs
4431 above. This is made sure by setting desired_stop_pos
4432 appropriately above. */
4433 xassert (i < desired_row->used[TEXT_AREA]);
4435 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4437 /* If old row extends to the end of the text area, clear. */
4438 if (i >= desired_row->used[TEXT_AREA])
4439 rif->cursor_to (vpos, i, desired_row->y,
4440 desired_row->pixel_width);
4441 rif->clear_end_of_line (-1);
4442 changed_p = 1;
4444 else if (desired_row->pixel_width < current_row->pixel_width)
4446 /* Otherwise clear to the end of the old row. Everything
4447 after that position should be clear already. */
4448 int x;
4450 if (i >= desired_row->used[TEXT_AREA])
4451 rif->cursor_to (vpos, i, desired_row->y,
4452 desired_row->pixel_width);
4454 /* If cursor is displayed at the end of the line, make sure
4455 it's cleared. Nowadays we don't have a phys_cursor_glyph
4456 with which to erase the cursor (because this method
4457 doesn't work with lbearing/rbearing), so we must do it
4458 this way. */
4459 if (vpos == w->phys_cursor.vpos
4460 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4462 w->phys_cursor_on_p = 0;
4463 x = -1;
4465 else
4466 x = current_row->pixel_width;
4467 rif->clear_end_of_line (x);
4468 changed_p = 1;
4472 return changed_p;
4476 /* Update row VPOS in window W. Value is non-zero if display has been
4477 changed. */
4479 static int
4480 update_window_line (w, vpos, mouse_face_overwritten_p)
4481 struct window *w;
4482 int vpos, *mouse_face_overwritten_p;
4484 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4485 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4486 int changed_p = 0;
4488 /* Set the row being updated. This is important to let xterm.c
4489 know what line height values are in effect. */
4490 updated_row = desired_row;
4492 /* A row can be completely invisible in case a desired matrix was
4493 built with a vscroll and then make_cursor_line_fully_visible shifts
4494 the matrix. Make sure to make such rows current anyway, since
4495 we need the correct y-position, for example, in the current matrix. */
4496 if (desired_row->mode_line_p
4497 || desired_row->visible_height > 0)
4499 xassert (desired_row->enabled_p);
4501 /* Update display of the left margin area, if there is one. */
4502 if (!desired_row->full_width_p
4503 && !NILP (w->left_margin_cols))
4505 changed_p = 1;
4506 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4509 /* Update the display of the text area. */
4510 if (update_text_area (w, vpos))
4512 changed_p = 1;
4513 if (current_row->mouse_face_p)
4514 *mouse_face_overwritten_p = 1;
4517 /* Update display of the right margin area, if there is one. */
4518 if (!desired_row->full_width_p
4519 && !NILP (w->right_margin_cols))
4521 changed_p = 1;
4522 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4525 /* Draw truncation marks etc. */
4526 if (!current_row->enabled_p
4527 || desired_row->y != current_row->y
4528 || desired_row->visible_height != current_row->visible_height
4529 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4530 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4531 || current_row->redraw_fringe_bitmaps_p
4532 || desired_row->mode_line_p != current_row->mode_line_p
4533 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4534 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4535 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4536 rif->after_update_window_line_hook (desired_row);
4539 /* Update current_row from desired_row. */
4540 make_current (w->desired_matrix, w->current_matrix, vpos);
4541 updated_row = NULL;
4542 return changed_p;
4546 /* Set the cursor after an update of window W. This function may only
4547 be called from update_window. */
4549 static void
4550 set_window_cursor_after_update (w)
4551 struct window *w;
4553 struct frame *f = XFRAME (w->frame);
4554 int cx, cy, vpos, hpos;
4556 /* Not intended for frame matrix updates. */
4557 xassert (FRAME_WINDOW_P (f));
4559 if (cursor_in_echo_area
4560 && !NILP (echo_area_buffer[0])
4561 /* If we are showing a message instead of the mini-buffer,
4562 show the cursor for the message instead. */
4563 && XWINDOW (minibuf_window) == w
4564 && EQ (minibuf_window, echo_area_window)
4565 /* These cases apply only to the frame that contains
4566 the active mini-buffer window. */
4567 && FRAME_HAS_MINIBUF_P (f)
4568 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4570 cx = cy = vpos = hpos = 0;
4572 if (cursor_in_echo_area >= 0)
4574 /* If the mini-buffer is several lines high, find the last
4575 line that has any text on it. Note: either all lines
4576 are enabled or none. Otherwise we wouldn't be able to
4577 determine Y. */
4578 struct glyph_row *row, *last_row;
4579 struct glyph *glyph;
4580 int yb = window_text_bottom_y (w);
4582 last_row = NULL;
4583 row = w->current_matrix->rows;
4584 while (row->enabled_p
4585 && (last_row == NULL
4586 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4588 if (row->used[TEXT_AREA]
4589 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4590 last_row = row;
4591 ++row;
4594 if (last_row)
4596 struct glyph *start = last_row->glyphs[TEXT_AREA];
4597 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4599 while (last > start && last->charpos < 0)
4600 --last;
4602 for (glyph = start; glyph < last; ++glyph)
4604 cx += glyph->pixel_width;
4605 ++hpos;
4608 cy = last_row->y;
4609 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4613 else
4615 cx = w->cursor.x;
4616 cy = w->cursor.y;
4617 hpos = w->cursor.hpos;
4618 vpos = w->cursor.vpos;
4621 /* Window cursor can be out of sync for horizontally split windows. */
4622 hpos = max (0, hpos);
4623 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4624 vpos = max (0, vpos);
4625 vpos = min (w->current_matrix->nrows - 1, vpos);
4626 rif->cursor_to (vpos, hpos, cy, cx);
4630 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4631 tree rooted at W. */
4633 void
4634 set_window_update_flags (w, on_p)
4635 struct window *w;
4636 int on_p;
4638 while (w)
4640 if (!NILP (w->hchild))
4641 set_window_update_flags (XWINDOW (w->hchild), on_p);
4642 else if (!NILP (w->vchild))
4643 set_window_update_flags (XWINDOW (w->vchild), on_p);
4644 else
4645 w->must_be_updated_p = on_p;
4647 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4653 /***********************************************************************
4654 Window-Based Scrolling
4655 ***********************************************************************/
4657 /* Structure describing rows in scrolling_window. */
4659 struct row_entry
4661 /* Number of occurrences of this row in desired and current matrix. */
4662 int old_uses, new_uses;
4664 /* Vpos of row in new matrix. */
4665 int new_line_number;
4667 /* Bucket index of this row_entry in the hash table row_table. */
4668 int bucket;
4670 /* The row described by this entry. */
4671 struct glyph_row *row;
4673 /* Hash collision chain. */
4674 struct row_entry *next;
4677 /* A pool to allocate row_entry structures from, and the size of the
4678 pool. The pool is reallocated in scrolling_window when we find
4679 that we need a larger one. */
4681 static struct row_entry *row_entry_pool;
4682 static int row_entry_pool_size;
4684 /* Index of next free entry in row_entry_pool. */
4686 static int row_entry_idx;
4688 /* The hash table used during scrolling, and the table's size. This
4689 table is used to quickly identify equal rows in the desired and
4690 current matrix. */
4692 static struct row_entry **row_table;
4693 static int row_table_size;
4695 /* Vectors of pointers to row_entry structures belonging to the
4696 current and desired matrix, and the size of the vectors. */
4698 static struct row_entry **old_lines, **new_lines;
4699 static int old_lines_size, new_lines_size;
4701 /* A pool to allocate run structures from, and its size. */
4703 static struct run *run_pool;
4704 static int runs_size;
4706 /* A vector of runs of lines found during scrolling. */
4708 static struct run **runs;
4710 /* Add glyph row ROW to the scrolling hash table during the scrolling
4711 of window W. */
4713 static INLINE struct row_entry *
4714 add_row_entry (w, row)
4715 struct window *w;
4716 struct glyph_row *row;
4718 struct row_entry *entry;
4719 int i = row->hash % row_table_size;
4721 entry = row_table[i];
4722 while (entry && !row_equal_p (w, entry->row, row, 1))
4723 entry = entry->next;
4725 if (entry == NULL)
4727 entry = row_entry_pool + row_entry_idx++;
4728 entry->row = row;
4729 entry->old_uses = entry->new_uses = 0;
4730 entry->new_line_number = 0;
4731 entry->bucket = i;
4732 entry->next = row_table[i];
4733 row_table[i] = entry;
4736 return entry;
4740 /* Try to reuse part of the current display of W by scrolling lines.
4741 HEADER_LINE_P non-zero means W has a header line.
4743 The algorithm is taken from Communications of the ACM, Apr78 "A
4744 Technique for Isolating Differences Between Files." It should take
4745 O(N) time.
4747 A short outline of the steps of the algorithm
4749 1. Skip lines equal at the start and end of both matrices.
4751 2. Enter rows in the current and desired matrix into a symbol
4752 table, counting how often they appear in both matrices.
4754 3. Rows that appear exactly once in both matrices serve as anchors,
4755 i.e. we assume that such lines are likely to have been moved.
4757 4. Starting from anchor lines, extend regions to be scrolled both
4758 forward and backward.
4760 Value is
4762 -1 if all rows were found to be equal.
4763 0 to indicate that we did not scroll the display, or
4764 1 if we did scroll. */
4766 static int
4767 scrolling_window (w, header_line_p)
4768 struct window *w;
4769 int header_line_p;
4771 struct glyph_matrix *desired_matrix = w->desired_matrix;
4772 struct glyph_matrix *current_matrix = w->current_matrix;
4773 int yb = window_text_bottom_y (w);
4774 int i, j, first_old, first_new, last_old, last_new;
4775 int nruns, nbytes, n, run_idx;
4776 struct row_entry *entry;
4778 /* Skip over rows equal at the start. */
4779 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4781 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4782 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4784 if (c->enabled_p
4785 && d->enabled_p
4786 && !d->redraw_fringe_bitmaps_p
4787 && c->y == d->y
4788 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4789 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4790 && row_equal_p (w, c, d, 1))
4792 assign_row (c, d);
4793 d->enabled_p = 0;
4795 else
4796 break;
4799 /* Give up if some rows in the desired matrix are not enabled. */
4800 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4801 return -1;
4803 first_old = first_new = i;
4805 /* Set last_new to the index + 1 of the last enabled row in the
4806 desired matrix. */
4807 i = first_new + 1;
4808 while (i < desired_matrix->nrows - 1
4809 && MATRIX_ROW (desired_matrix, i)->enabled_p
4810 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4811 ++i;
4813 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4814 return 0;
4816 last_new = i;
4818 /* Set last_old to the index + 1 of the last enabled row in the
4819 current matrix. We don't look at the enabled flag here because
4820 we plan to reuse part of the display even if other parts are
4821 disabled. */
4822 i = first_old + 1;
4823 while (i < current_matrix->nrows - 1)
4825 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4826 if (bottom <= yb)
4827 ++i;
4828 if (bottom >= yb)
4829 break;
4832 last_old = i;
4834 /* Skip over rows equal at the bottom. */
4835 i = last_new;
4836 j = last_old;
4837 while (i - 1 > first_new
4838 && j - 1 > first_old
4839 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4840 && (MATRIX_ROW (current_matrix, i - 1)->y
4841 == MATRIX_ROW (desired_matrix, j - 1)->y)
4842 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4843 && row_equal_p (w,
4844 MATRIX_ROW (desired_matrix, i - 1),
4845 MATRIX_ROW (current_matrix, j - 1), 1))
4846 --i, --j;
4847 last_new = i;
4848 last_old = j;
4850 /* Nothing to do if all rows are equal. */
4851 if (last_new == first_new)
4852 return 0;
4854 /* Reallocate vectors, tables etc. if necessary. */
4856 if (current_matrix->nrows > old_lines_size)
4858 old_lines_size = current_matrix->nrows;
4859 nbytes = old_lines_size * sizeof *old_lines;
4860 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4863 if (desired_matrix->nrows > new_lines_size)
4865 new_lines_size = desired_matrix->nrows;
4866 nbytes = new_lines_size * sizeof *new_lines;
4867 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4870 n = desired_matrix->nrows + current_matrix->nrows;
4871 if (3 * n > row_table_size)
4873 row_table_size = next_almost_prime (3 * n);
4874 nbytes = row_table_size * sizeof *row_table;
4875 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4876 bzero (row_table, nbytes);
4879 if (n > row_entry_pool_size)
4881 row_entry_pool_size = n;
4882 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4883 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4886 if (desired_matrix->nrows > runs_size)
4888 runs_size = desired_matrix->nrows;
4889 nbytes = runs_size * sizeof *runs;
4890 runs = (struct run **) xrealloc (runs, nbytes);
4891 nbytes = runs_size * sizeof *run_pool;
4892 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4895 nruns = run_idx = 0;
4896 row_entry_idx = 0;
4898 /* Add rows from the current and desired matrix to the hash table
4899 row_hash_table to be able to find equal ones quickly. */
4901 for (i = first_old; i < last_old; ++i)
4903 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4905 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4906 old_lines[i] = entry;
4907 ++entry->old_uses;
4909 else
4910 old_lines[i] = NULL;
4913 for (i = first_new; i < last_new; ++i)
4915 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4916 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4917 ++entry->new_uses;
4918 entry->new_line_number = i;
4919 new_lines[i] = entry;
4922 /* Identify moves based on lines that are unique and equal
4923 in both matrices. */
4924 for (i = first_old; i < last_old;)
4925 if (old_lines[i]
4926 && old_lines[i]->old_uses == 1
4927 && old_lines[i]->new_uses == 1)
4929 int j, k;
4930 int new_line = old_lines[i]->new_line_number;
4931 struct run *run = run_pool + run_idx++;
4933 /* Record move. */
4934 run->current_vpos = i;
4935 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4936 run->desired_vpos = new_line;
4937 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4938 run->nrows = 1;
4939 run->height = MATRIX_ROW (current_matrix, i)->height;
4941 /* Extend backward. */
4942 j = i - 1;
4943 k = new_line - 1;
4944 while (j > first_old
4945 && k > first_new
4946 && old_lines[j] == new_lines[k])
4948 int h = MATRIX_ROW (current_matrix, j)->height;
4949 --run->current_vpos;
4950 --run->desired_vpos;
4951 ++run->nrows;
4952 run->height += h;
4953 run->desired_y -= h;
4954 run->current_y -= h;
4955 --j, --k;
4958 /* Extend forward. */
4959 j = i + 1;
4960 k = new_line + 1;
4961 while (j < last_old
4962 && k < last_new
4963 && old_lines[j] == new_lines[k])
4965 int h = MATRIX_ROW (current_matrix, j)->height;
4966 ++run->nrows;
4967 run->height += h;
4968 ++j, ++k;
4971 /* Insert run into list of all runs. Order runs by copied
4972 pixel lines. Note that we record runs that don't have to
4973 be copied because they are already in place. This is done
4974 because we can avoid calling update_window_line in this
4975 case. */
4976 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4978 for (k = nruns; k > j; --k)
4979 runs[k] = runs[k - 1];
4980 runs[j] = run;
4981 ++nruns;
4983 i += run->nrows;
4985 else
4986 ++i;
4988 /* Do the moves. Do it in a way that we don't overwrite something
4989 we want to copy later on. This is not solvable in general
4990 because there is only one display and we don't have a way to
4991 exchange areas on this display. Example:
4993 +-----------+ +-----------+
4994 | A | | B |
4995 +-----------+ --> +-----------+
4996 | B | | A |
4997 +-----------+ +-----------+
4999 Instead, prefer bigger moves, and invalidate moves that would
5000 copy from where we copied to. */
5002 for (i = 0; i < nruns; ++i)
5003 if (runs[i]->nrows > 0)
5005 struct run *r = runs[i];
5007 /* Copy on the display. */
5008 if (r->current_y != r->desired_y)
5010 rif->scroll_run_hook (w, r);
5012 /* Invalidate runs that copy from where we copied to. */
5013 for (j = i + 1; j < nruns; ++j)
5015 struct run *p = runs[j];
5017 if ((p->current_y >= r->desired_y
5018 && p->current_y < r->desired_y + r->height)
5019 || (p->current_y + p->height >= r->desired_y
5020 && (p->current_y + p->height
5021 < r->desired_y + r->height)))
5022 p->nrows = 0;
5026 /* Assign matrix rows. */
5027 for (j = 0; j < r->nrows; ++j)
5029 struct glyph_row *from, *to;
5030 int to_overlapped_p;
5032 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5033 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5034 to_overlapped_p = to->overlapped_p;
5035 if (!from->mode_line_p && !w->pseudo_window_p
5036 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5037 || to->right_fringe_bitmap != from->right_fringe_bitmap
5038 || to->left_fringe_face_id != from->left_fringe_face_id
5039 || to->right_fringe_face_id != from->right_fringe_face_id
5040 || to->overlay_arrow_p != from->overlay_arrow_p))
5041 from->redraw_fringe_bitmaps_p = 1;
5042 assign_row (to, from);
5043 to->enabled_p = 1, from->enabled_p = 0;
5044 to->overlapped_p = to_overlapped_p;
5048 /* Clear the hash table, for the next time. */
5049 for (i = 0; i < row_entry_idx; ++i)
5050 row_table[row_entry_pool[i].bucket] = NULL;
5052 /* Value is non-zero to indicate that we scrolled the display. */
5053 return 1;
5058 /************************************************************************
5059 Frame-Based Updates
5060 ************************************************************************/
5062 /* Update the desired frame matrix of frame F.
5064 FORCE_P non-zero means that the update should not be stopped by
5065 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5066 should not be tried.
5068 Value is non-zero if update was stopped due to pending input. */
5070 static int
5071 update_frame_1 (f, force_p, inhibit_id_p)
5072 struct frame *f;
5073 int force_p;
5074 int inhibit_id_p;
5076 /* Frame matrices to work on. */
5077 struct glyph_matrix *current_matrix = f->current_matrix;
5078 struct glyph_matrix *desired_matrix = f->desired_matrix;
5079 int i;
5080 int pause;
5081 int preempt_count = baud_rate / 2400 + 1;
5082 extern int input_pending;
5084 xassert (current_matrix && desired_matrix);
5086 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5087 calculate_costs (f);
5089 if (preempt_count <= 0)
5090 preempt_count = 1;
5092 if (redisplay_dont_pause)
5093 force_p = 1;
5094 else if (!force_p && detect_input_pending ())
5096 pause = 1;
5097 goto do_pause;
5100 /* If we cannot insert/delete lines, it's no use trying it. */
5101 if (!line_ins_del_ok)
5102 inhibit_id_p = 1;
5104 /* See if any of the desired lines are enabled; don't compute for
5105 i/d line if just want cursor motion. */
5106 for (i = 0; i < desired_matrix->nrows; i++)
5107 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5108 break;
5110 /* Try doing i/d line, if not yet inhibited. */
5111 if (!inhibit_id_p && i < desired_matrix->nrows)
5112 force_p |= scrolling (f);
5114 /* Update the individual lines as needed. Do bottom line first. */
5115 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5116 update_frame_line (f, desired_matrix->nrows - 1);
5118 /* Now update the rest of the lines. */
5119 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5121 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5123 if (FRAME_TERMCAP_P (f))
5125 /* Flush out every so many lines.
5126 Also flush out if likely to have more than 1k buffered
5127 otherwise. I'm told that some telnet connections get
5128 really screwed by more than 1k output at once. */
5129 int outq = PENDING_OUTPUT_COUNT (stdout);
5130 if (outq > 900
5131 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5133 fflush (stdout);
5134 if (preempt_count == 1)
5136 #ifdef EMACS_OUTQSIZE
5137 if (EMACS_OUTQSIZE (0, &outq) < 0)
5138 /* Probably not a tty. Ignore the error and reset
5139 the outq count. */
5140 outq = PENDING_OUTPUT_COUNT (stdout);
5141 #endif
5142 outq *= 10;
5143 if (baud_rate <= outq && baud_rate > 0)
5144 sleep (outq / baud_rate);
5149 if ((i - 1) % preempt_count == 0)
5150 detect_input_pending ();
5152 update_frame_line (f, i);
5156 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5158 /* Now just clean up termcap drivers and set cursor, etc. */
5159 if (!pause)
5161 if ((cursor_in_echo_area
5162 /* If we are showing a message instead of the mini-buffer,
5163 show the cursor for the message instead of for the
5164 (now hidden) mini-buffer contents. */
5165 || (EQ (minibuf_window, selected_window)
5166 && EQ (minibuf_window, echo_area_window)
5167 && !NILP (echo_area_buffer[0])))
5168 /* These cases apply only to the frame that contains
5169 the active mini-buffer window. */
5170 && FRAME_HAS_MINIBUF_P (f)
5171 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5173 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5174 int row, col;
5176 if (cursor_in_echo_area < 0)
5178 /* Negative value of cursor_in_echo_area means put
5179 cursor at beginning of line. */
5180 row = top;
5181 col = 0;
5183 else
5185 /* Positive value of cursor_in_echo_area means put
5186 cursor at the end of the prompt. If the mini-buffer
5187 is several lines high, find the last line that has
5188 any text on it. */
5189 row = FRAME_LINES (f);
5192 --row;
5193 col = 0;
5195 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5197 /* Frame rows are filled up with spaces that
5198 must be ignored here. */
5199 struct glyph_row *r = MATRIX_ROW (current_matrix,
5200 row);
5201 struct glyph *start = r->glyphs[TEXT_AREA];
5202 struct glyph *last = start + r->used[TEXT_AREA];
5204 while (last > start
5205 && (last - 1)->charpos < 0)
5206 --last;
5208 col = last - start;
5211 while (row > top && col == 0);
5213 /* Make sure COL is not out of range. */
5214 if (col >= FRAME_CURSOR_X_LIMIT (f))
5216 /* If we have another row, advance cursor into it. */
5217 if (row < FRAME_LINES (f) - 1)
5219 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5220 row++;
5222 /* Otherwise move it back in range. */
5223 else
5224 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5228 cursor_to (row, col);
5230 else
5232 /* We have only one cursor on terminal frames. Use it to
5233 display the cursor of the selected window. */
5234 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5235 if (w->cursor.vpos >= 0
5236 /* The cursor vpos may be temporarily out of bounds
5237 in the following situation: There is one window,
5238 with the cursor in the lower half of it. The window
5239 is split, and a message causes a redisplay before
5240 a new cursor position has been computed. */
5241 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5243 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5244 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5246 if (INTEGERP (w->left_margin_cols))
5247 x += XFASTINT (w->left_margin_cols);
5249 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5250 cursor_to (y, x);
5255 do_pause:
5257 clear_desired_matrices (f);
5258 return pause;
5262 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5265 scrolling (frame)
5266 struct frame *frame;
5268 int unchanged_at_top, unchanged_at_bottom;
5269 int window_size;
5270 int changed_lines;
5271 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5272 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5273 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5274 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5275 register int i;
5276 int free_at_end_vpos = FRAME_LINES (frame);
5277 struct glyph_matrix *current_matrix = frame->current_matrix;
5278 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5280 if (!current_matrix)
5281 abort ();
5283 /* Compute hash codes of all the lines. Also calculate number of
5284 changed lines, number of unchanged lines at the beginning, and
5285 number of unchanged lines at the end. */
5286 changed_lines = 0;
5287 unchanged_at_top = 0;
5288 unchanged_at_bottom = FRAME_LINES (frame);
5289 for (i = 0; i < FRAME_LINES (frame); i++)
5291 /* Give up on this scrolling if some old lines are not enabled. */
5292 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5293 return 0;
5294 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5295 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5297 /* This line cannot be redrawn, so don't let scrolling mess it. */
5298 new_hash[i] = old_hash[i];
5299 #define INFINITY 1000000 /* Taken from scroll.c */
5300 draw_cost[i] = INFINITY;
5302 else
5304 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5305 draw_cost[i] = line_draw_cost (desired_matrix, i);
5308 if (old_hash[i] != new_hash[i])
5310 changed_lines++;
5311 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5313 else if (i == unchanged_at_top)
5314 unchanged_at_top++;
5315 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5318 /* If changed lines are few, don't allow preemption, don't scroll. */
5319 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5320 || unchanged_at_bottom == FRAME_LINES (frame))
5321 return 1;
5323 window_size = (FRAME_LINES (frame) - unchanged_at_top
5324 - unchanged_at_bottom);
5326 if (scroll_region_ok)
5327 free_at_end_vpos -= unchanged_at_bottom;
5328 else if (memory_below_frame)
5329 free_at_end_vpos = -1;
5331 /* If large window, fast terminal and few lines in common between
5332 current frame and desired frame, don't bother with i/d calc. */
5333 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5334 && (window_size >=
5335 10 * scrolling_max_lines_saved (unchanged_at_top,
5336 FRAME_LINES (frame) - unchanged_at_bottom,
5337 old_hash, new_hash, draw_cost)))
5338 return 0;
5340 if (window_size < 2)
5341 return 0;
5343 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5344 draw_cost + unchanged_at_top - 1,
5345 old_draw_cost + unchanged_at_top - 1,
5346 old_hash + unchanged_at_top - 1,
5347 new_hash + unchanged_at_top - 1,
5348 free_at_end_vpos - unchanged_at_top);
5350 return 0;
5354 /* Count the number of blanks at the start of the vector of glyphs R
5355 which is LEN glyphs long. */
5357 static int
5358 count_blanks (r, len)
5359 struct glyph *r;
5360 int len;
5362 int i;
5364 for (i = 0; i < len; ++i)
5365 if (!CHAR_GLYPH_SPACE_P (r[i]))
5366 break;
5368 return i;
5372 /* Count the number of glyphs in common at the start of the glyph
5373 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5374 of STR2. Value is the number of equal glyphs equal at the start. */
5376 static int
5377 count_match (str1, end1, str2, end2)
5378 struct glyph *str1, *end1, *str2, *end2;
5380 struct glyph *p1 = str1;
5381 struct glyph *p2 = str2;
5383 while (p1 < end1
5384 && p2 < end2
5385 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5386 ++p1, ++p2;
5388 return p1 - str1;
5392 /* Char insertion/deletion cost vector, from term.c */
5394 extern int *char_ins_del_vector;
5395 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5398 /* Perform a frame-based update on line VPOS in frame FRAME. */
5400 static void
5401 update_frame_line (f, vpos)
5402 struct frame *f;
5403 int vpos;
5405 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5406 int tem;
5407 int osp, nsp, begmatch, endmatch, olen, nlen;
5408 struct glyph_matrix *current_matrix = f->current_matrix;
5409 struct glyph_matrix *desired_matrix = f->desired_matrix;
5410 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5411 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5412 int must_write_whole_line_p;
5413 int write_spaces_p = must_write_spaces;
5414 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5415 != FACE_TTY_DEFAULT_BG_COLOR);
5417 if (colored_spaces_p)
5418 write_spaces_p = 1;
5420 /* Current row not enabled means it has unknown contents. We must
5421 write the whole desired line in that case. */
5422 must_write_whole_line_p = !current_row->enabled_p;
5423 if (must_write_whole_line_p)
5425 obody = 0;
5426 olen = 0;
5428 else
5430 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5431 olen = current_row->used[TEXT_AREA];
5433 /* Ignore trailing spaces, if we can. */
5434 if (!write_spaces_p)
5435 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5436 olen--;
5439 current_row->enabled_p = 1;
5440 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5442 /* If desired line is empty, just clear the line. */
5443 if (!desired_row->enabled_p)
5445 nlen = 0;
5446 goto just_erase;
5449 nbody = desired_row->glyphs[TEXT_AREA];
5450 nlen = desired_row->used[TEXT_AREA];
5451 nend = nbody + nlen;
5453 /* If display line has unknown contents, write the whole line. */
5454 if (must_write_whole_line_p)
5456 /* Ignore spaces at the end, if we can. */
5457 if (!write_spaces_p)
5458 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5459 --nlen;
5461 /* Write the contents of the desired line. */
5462 if (nlen)
5464 cursor_to (vpos, 0);
5465 write_glyphs (nbody, nlen);
5468 /* Don't call clear_end_of_line if we already wrote the whole
5469 line. The cursor will not be at the right margin in that
5470 case but in the line below. */
5471 if (nlen < FRAME_TOTAL_COLS (f))
5473 cursor_to (vpos, nlen);
5474 clear_end_of_line (FRAME_TOTAL_COLS (f));
5476 else
5477 /* Make sure we are in the right row, otherwise cursor movement
5478 with cmgoto might use `ch' in the wrong row. */
5479 cursor_to (vpos, 0);
5481 make_current (desired_matrix, current_matrix, vpos);
5482 return;
5485 /* Pretend trailing spaces are not there at all,
5486 unless for one reason or another we must write all spaces. */
5487 if (!write_spaces_p)
5488 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5489 nlen--;
5491 /* If there's no i/d char, quickly do the best we can without it. */
5492 if (!char_ins_del_ok)
5494 int i, j;
5496 /* Find the first glyph in desired row that doesn't agree with
5497 a glyph in the current row, and write the rest from there on. */
5498 for (i = 0; i < nlen; i++)
5500 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5502 /* Find the end of the run of different glyphs. */
5503 j = i + 1;
5504 while (j < nlen
5505 && (j >= olen
5506 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5507 || CHAR_GLYPH_PADDING_P (nbody[j])))
5508 ++j;
5510 /* Output this run of non-matching chars. */
5511 cursor_to (vpos, i);
5512 write_glyphs (nbody + i, j - i);
5513 i = j - 1;
5515 /* Now find the next non-match. */
5519 /* Clear the rest of the line, or the non-clear part of it. */
5520 if (olen > nlen)
5522 cursor_to (vpos, nlen);
5523 clear_end_of_line (olen);
5526 /* Make current row = desired row. */
5527 make_current (desired_matrix, current_matrix, vpos);
5528 return;
5531 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5532 characters in a row. */
5534 if (!olen)
5536 /* If current line is blank, skip over initial spaces, if
5537 possible, and write the rest. */
5538 if (write_spaces_p)
5539 nsp = 0;
5540 else
5541 nsp = count_blanks (nbody, nlen);
5543 if (nlen > nsp)
5545 cursor_to (vpos, nsp);
5546 write_glyphs (nbody + nsp, nlen - nsp);
5549 /* Exchange contents between current_frame and new_frame. */
5550 make_current (desired_matrix, current_matrix, vpos);
5551 return;
5554 /* Compute number of leading blanks in old and new contents. */
5555 osp = count_blanks (obody, olen);
5556 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5558 /* Compute number of matching chars starting with first non-blank. */
5559 begmatch = count_match (obody + osp, obody + olen,
5560 nbody + nsp, nbody + nlen);
5562 /* Spaces in new match implicit space past the end of old. */
5563 /* A bug causing this to be a no-op was fixed in 18.29. */
5564 if (!write_spaces_p && osp + begmatch == olen)
5566 np1 = nbody + nsp;
5567 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5568 ++begmatch;
5571 /* Avoid doing insert/delete char
5572 just cause number of leading spaces differs
5573 when the following text does not match. */
5574 if (begmatch == 0 && osp != nsp)
5575 osp = nsp = min (osp, nsp);
5577 /* Find matching characters at end of line */
5578 op1 = obody + olen;
5579 np1 = nbody + nlen;
5580 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5581 while (op1 > op2
5582 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5584 op1--;
5585 np1--;
5587 endmatch = obody + olen - op1;
5589 /* tem gets the distance to insert or delete.
5590 endmatch is how many characters we save by doing so.
5591 Is it worth it? */
5593 tem = (nlen - nsp) - (olen - osp);
5594 if (endmatch && tem
5595 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5596 endmatch = 0;
5598 /* nsp - osp is the distance to insert or delete.
5599 If that is nonzero, begmatch is known to be nonzero also.
5600 begmatch + endmatch is how much we save by doing the ins/del.
5601 Is it worth it? */
5603 if (nsp != osp
5604 && (!char_ins_del_ok
5605 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5607 begmatch = 0;
5608 endmatch = 0;
5609 osp = nsp = min (osp, nsp);
5612 /* Now go through the line, inserting, writing and
5613 deleting as appropriate. */
5615 if (osp > nsp)
5617 cursor_to (vpos, nsp);
5618 delete_glyphs (osp - nsp);
5620 else if (nsp > osp)
5622 /* If going to delete chars later in line
5623 and insert earlier in the line,
5624 must delete first to avoid losing data in the insert */
5625 if (endmatch && nlen < olen + nsp - osp)
5627 cursor_to (vpos, nlen - endmatch + osp - nsp);
5628 delete_glyphs (olen + nsp - osp - nlen);
5629 olen = nlen - (nsp - osp);
5631 cursor_to (vpos, osp);
5632 insert_glyphs (0, nsp - osp);
5634 olen += nsp - osp;
5636 tem = nsp + begmatch + endmatch;
5637 if (nlen != tem || olen != tem)
5639 if (!endmatch || nlen == olen)
5641 /* If new text being written reaches right margin, there is
5642 no need to do clear-to-eol at the end of this function
5643 (and it would not be safe, since cursor is not going to
5644 be "at the margin" after the text is done). */
5645 if (nlen == FRAME_TOTAL_COLS (f))
5646 olen = 0;
5648 /* Function write_glyphs is prepared to do nothing
5649 if passed a length <= 0. Check it here to avoid
5650 unnecessary cursor movement. */
5651 if (nlen - tem > 0)
5653 cursor_to (vpos, nsp + begmatch);
5654 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5657 else if (nlen > olen)
5659 /* Here, we used to have the following simple code:
5660 ----------------------------------------
5661 write_glyphs (nbody + nsp + begmatch, olen - tem);
5662 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5663 ----------------------------------------
5664 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5665 is a padding glyph. */
5666 int out = olen - tem; /* Columns to be overwritten originally. */
5667 int del;
5669 cursor_to (vpos, nsp + begmatch);
5671 /* Calculate columns we can actually overwrite. */
5672 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5673 out--;
5674 write_glyphs (nbody + nsp + begmatch, out);
5676 /* If we left columns to be overwritten, we must delete them. */
5677 del = olen - tem - out;
5678 if (del > 0)
5679 delete_glyphs (del);
5681 /* At last, we insert columns not yet written out. */
5682 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5683 olen = nlen;
5685 else if (olen > nlen)
5687 cursor_to (vpos, nsp + begmatch);
5688 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5689 delete_glyphs (olen - nlen);
5690 olen = nlen;
5694 just_erase:
5695 /* If any unerased characters remain after the new line, erase them. */
5696 if (olen > nlen)
5698 cursor_to (vpos, nlen);
5699 clear_end_of_line (olen);
5702 /* Exchange contents between current_frame and new_frame. */
5703 make_current (desired_matrix, current_matrix, vpos);
5708 /***********************************************************************
5709 X/Y Position -> Buffer Position
5710 ***********************************************************************/
5712 /* Determine what's under window-relative pixel position (*X, *Y).
5713 Return the object (string or buffer) that's there.
5714 Return in *POS the position in that object.
5715 Adjust *X and *Y to character positions. */
5717 Lisp_Object
5718 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5719 struct window *w;
5720 int *x, *y;
5721 struct display_pos *pos;
5722 Lisp_Object *object;
5723 int *dx, *dy;
5724 int *width, *height;
5726 struct it it;
5727 struct buffer *old_current_buffer = current_buffer;
5728 struct text_pos startp;
5729 Lisp_Object string;
5730 struct glyph_row *row;
5731 int x0, x1;
5733 current_buffer = XBUFFER (w->buffer);
5734 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5735 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5736 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5737 start_display (&it, w, startp);
5739 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5740 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5741 MOVE_TO_X | MOVE_TO_Y);
5743 current_buffer = old_current_buffer;
5745 *dx = x0 + it.first_visible_x - it.current_x;
5746 *dy = *y - it.current_y;
5748 string = w->buffer;
5749 if (STRINGP (it.string))
5750 string = it.string;
5751 *pos = it.current;
5753 #ifdef HAVE_WINDOW_SYSTEM
5754 if (it.what == IT_IMAGE)
5756 struct image *img;
5757 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5758 && !NILP (img->spec))
5759 *object = img->spec;
5761 #endif
5763 row = MATRIX_ROW (w->current_matrix, it.vpos);
5764 if (row->enabled_p)
5766 if (it.hpos < row->used[TEXT_AREA])
5768 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5769 *width = glyph->pixel_width;
5770 *height = glyph->ascent + glyph->descent;
5771 #ifdef HAVE_WINDOW_SYSTEM
5772 if (glyph->type == IMAGE_GLYPH)
5773 *dy -= row->ascent - glyph->ascent;
5774 #endif
5776 else
5778 *width = 0;
5779 *height = row->height;
5782 else
5784 *width = *height = 0;
5787 /* Add extra (default width) columns if clicked after EOL. */
5788 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5789 if (x0 > x1)
5790 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5792 *x = it.hpos;
5793 *y = it.vpos;
5795 return string;
5799 /* Value is the string under window-relative coordinates X/Y in the
5800 mode line or header line (PART says which) of window W, or nil if none.
5801 *CHARPOS is set to the position in the string returned. */
5803 Lisp_Object
5804 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5805 struct window *w;
5806 enum window_part part;
5807 int *x, *y;
5808 int *charpos;
5809 Lisp_Object *object;
5810 int *dx, *dy;
5811 int *width, *height;
5813 struct glyph_row *row;
5814 struct glyph *glyph, *end;
5815 int x0, y0;
5816 Lisp_Object string = Qnil;
5818 if (part == ON_MODE_LINE)
5819 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5820 else
5821 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5822 y0 = *y - row->y;
5823 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5825 if (row->mode_line_p && row->enabled_p)
5827 /* Find the glyph under X. If we find one with a string object,
5828 it's the one we were looking for. */
5829 glyph = row->glyphs[TEXT_AREA];
5830 end = glyph + row->used[TEXT_AREA];
5831 for (x0 = *x; glyph < end && x0 > glyph->pixel_width; ++glyph)
5832 x0 -= glyph->pixel_width;
5833 *x = glyph - row->glyphs[TEXT_AREA];
5834 if (glyph < end)
5836 string = glyph->object;
5837 *charpos = glyph->charpos;
5838 *width = glyph->pixel_width;
5839 *height = glyph->ascent + glyph->descent;
5840 #ifdef HAVE_WINDOW_SYSTEM
5841 if (glyph->type == IMAGE_GLYPH)
5843 struct image *img;
5844 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5845 if (img != NULL)
5846 *object = img->spec;
5847 y0 -= row->ascent - glyph->ascent;
5849 #endif
5851 else
5853 /* Add extra (default width) columns if clicked after EOL. */
5854 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5855 *width = 0;
5856 *height = row->height;
5859 else
5861 *x = 0;
5862 x0 = 0;
5863 *width = *height = 0;
5866 *dx = x0;
5867 *dy = y0;
5869 return string;
5873 /* Value is the string under window-relative coordinates X/Y in either
5874 marginal area, or nil if none. *CHARPOS is set to the position in
5875 the string returned. */
5877 Lisp_Object
5878 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
5879 struct window *w;
5880 enum window_part part;
5881 int *x, *y;
5882 int *charpos;
5883 Lisp_Object *object;
5884 int *dx, *dy;
5885 int *width, *height;
5887 struct glyph_row *row = w->current_matrix->rows;
5888 struct glyph *glyph, *end;
5889 int x0, y0, i, wy = *y;
5890 int area;
5891 Lisp_Object string = Qnil;
5893 if (part == ON_LEFT_MARGIN)
5894 area = LEFT_MARGIN_AREA;
5895 else if (part == ON_RIGHT_MARGIN)
5896 area = RIGHT_MARGIN_AREA;
5897 else
5898 abort ();
5900 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5901 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5902 break;
5903 y0 = *y - row->y;
5904 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5906 if (row->enabled_p)
5908 /* Find the glyph under X. If we find one with a string object,
5909 it's the one we were looking for. */
5910 if (area == RIGHT_MARGIN_AREA)
5911 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5912 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5913 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5914 + window_box_width (w, LEFT_MARGIN_AREA)
5915 + window_box_width (w, TEXT_AREA));
5916 else
5917 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5918 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5919 : 0);
5921 glyph = row->glyphs[area];
5922 end = glyph + row->used[area];
5923 for (x0 = *x - x0; glyph < end && x0 > glyph->pixel_width; ++glyph)
5924 x0 -= glyph->pixel_width;
5925 *x = glyph - row->glyphs[area];
5926 if (glyph < end)
5928 string = glyph->object;
5929 *charpos = glyph->charpos;
5930 *width = glyph->pixel_width;
5931 *height = glyph->ascent + glyph->descent;
5932 #ifdef HAVE_WINDOW_SYSTEM
5933 if (glyph->type == IMAGE_GLYPH)
5935 struct image *img;
5936 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5937 if (img != NULL)
5938 *object = img->spec;
5939 y0 -= row->ascent - glyph->ascent;
5941 #endif
5943 else
5945 /* Add extra (default width) columns if clicked after EOL. */
5946 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5947 *width = 0;
5948 *height = row->height;
5951 else
5953 x0 = 0;
5954 *x = 0;
5955 *width = *height = 0;
5958 *dx = x0;
5959 *dy = y0;
5961 return string;
5965 /***********************************************************************
5966 Changing Frame Sizes
5967 ***********************************************************************/
5969 #ifdef SIGWINCH
5971 SIGTYPE
5972 window_change_signal (signalnum) /* If we don't have an argument, */
5973 int signalnum; /* some compilers complain in signal calls. */
5975 int width, height;
5976 #ifndef USE_CRT_DLL
5977 extern int errno;
5978 #endif
5979 int old_errno = errno;
5981 get_frame_size (&width, &height);
5983 /* The frame size change obviously applies to a termcap-controlled
5984 frame. Find such a frame in the list, and assume it's the only
5985 one (since the redisplay code always writes to stdout, not a
5986 FILE * specified in the frame structure). Record the new size,
5987 but don't reallocate the data structures now. Let that be done
5988 later outside of the signal handler. */
5991 Lisp_Object tail, frame;
5993 FOR_EACH_FRAME (tail, frame)
5995 if (FRAME_TERMCAP_P (XFRAME (frame)))
5997 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5998 break;
6003 signal (SIGWINCH, window_change_signal);
6004 errno = old_errno;
6006 #endif /* SIGWINCH */
6009 /* Do any change in frame size that was requested by a signal. SAFE
6010 non-zero means this function is called from a place where it is
6011 safe to change frame sizes while a redisplay is in progress. */
6013 void
6014 do_pending_window_change (safe)
6015 int safe;
6017 /* If window_change_signal should have run before, run it now. */
6018 if (redisplaying_p && !safe)
6019 return;
6021 while (delayed_size_change)
6023 Lisp_Object tail, frame;
6025 delayed_size_change = 0;
6027 FOR_EACH_FRAME (tail, frame)
6029 struct frame *f = XFRAME (frame);
6031 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6032 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6033 0, 0, safe);
6039 /* Change the frame height and/or width. Values may be given as zero to
6040 indicate no change is to take place.
6042 If DELAY is non-zero, then assume we're being called from a signal
6043 handler, and queue the change for later - perhaps the next
6044 redisplay. Since this tries to resize windows, we can't call it
6045 from a signal handler.
6047 SAFE non-zero means this function is called from a place where it's
6048 safe to change frame sizes while a redisplay is in progress. */
6050 void
6051 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6052 register struct frame *f;
6053 int newheight, newwidth, pretend, delay, safe;
6055 Lisp_Object tail, frame;
6057 if (! FRAME_WINDOW_P (f))
6059 /* When using termcap, or on MS-DOS, all frames use
6060 the same screen, so a change in size affects all frames. */
6061 FOR_EACH_FRAME (tail, frame)
6062 if (! FRAME_WINDOW_P (XFRAME (frame)))
6063 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6064 pretend, delay, safe);
6066 else
6067 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6070 static void
6071 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6072 register struct frame *f;
6073 int newheight, newwidth, pretend, delay, safe;
6075 int new_frame_total_cols;
6076 int count = SPECPDL_INDEX ();
6078 /* If we can't deal with the change now, queue it for later. */
6079 if (delay || (redisplaying_p && !safe))
6081 f->new_text_lines = newheight;
6082 f->new_text_cols = newwidth;
6083 delayed_size_change = 1;
6084 return;
6087 /* This size-change overrides any pending one for this frame. */
6088 f->new_text_lines = 0;
6089 f->new_text_cols = 0;
6091 /* If an argument is zero, set it to the current value. */
6092 if (newheight == 0)
6093 newheight = FRAME_LINES (f);
6094 if (newwidth == 0)
6095 newwidth = FRAME_COLS (f);
6097 /* Compute width of windows in F.
6098 This is the width of the frame without vertical scroll bars. */
6099 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6101 /* Round up to the smallest acceptable size. */
6102 check_frame_size (f, &newheight, &newwidth);
6104 /* If we're not changing the frame size, quit now. */
6105 if (newheight == FRAME_LINES (f)
6106 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
6107 return;
6109 BLOCK_INPUT;
6111 #ifdef MSDOS
6112 /* We only can set screen dimensions to certain values supported
6113 by our video hardware. Try to find the smallest size greater
6114 or equal to the requested dimensions. */
6115 dos_set_window_size (&newheight, &newwidth);
6116 #endif
6118 if (newheight != FRAME_LINES (f))
6120 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6122 /* Frame has both root and mini-buffer. */
6123 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6124 FRAME_TOP_MARGIN (f));
6125 set_window_height (FRAME_ROOT_WINDOW (f),
6126 (newheight
6128 - FRAME_TOP_MARGIN (f)),
6130 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6131 newheight - 1);
6132 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6134 else
6135 /* Frame has just one top-level window. */
6136 set_window_height (FRAME_ROOT_WINDOW (f),
6137 newheight - FRAME_TOP_MARGIN (f), 0);
6139 if (FRAME_TERMCAP_P (f) && !pretend)
6140 FrameRows = newheight;
6143 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6145 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
6146 if (FRAME_HAS_MINIBUF_P (f))
6147 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6149 if (FRAME_TERMCAP_P (f) && !pretend)
6150 FrameCols = newwidth;
6152 if (WINDOWP (f->tool_bar_window))
6153 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6156 FRAME_LINES (f) = newheight;
6157 SET_FRAME_COLS (f, newwidth);
6160 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6161 int text_area_x, text_area_y, text_area_width, text_area_height;
6163 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6164 &text_area_height);
6165 if (w->cursor.x >= text_area_x + text_area_width)
6166 w->cursor.hpos = w->cursor.x = 0;
6167 if (w->cursor.y >= text_area_y + text_area_height)
6168 w->cursor.vpos = w->cursor.y = 0;
6171 adjust_glyphs (f);
6172 calculate_costs (f);
6173 SET_FRAME_GARBAGED (f);
6174 f->resized_p = 1;
6176 UNBLOCK_INPUT;
6178 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6180 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6181 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6182 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
6184 unbind_to (count, Qnil);
6189 /***********************************************************************
6190 Terminal Related Lisp Functions
6191 ***********************************************************************/
6193 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6194 1, 1, "FOpen termscript file: ",
6195 doc: /* Start writing all terminal output to FILE as well as the terminal.
6196 FILE = nil means just close any termscript file currently open. */)
6197 (file)
6198 Lisp_Object file;
6200 if (termscript != 0) fclose (termscript);
6201 termscript = 0;
6203 if (! NILP (file))
6205 file = Fexpand_file_name (file, Qnil);
6206 termscript = fopen (SDATA (file), "w");
6207 if (termscript == 0)
6208 report_file_error ("Opening termscript", Fcons (file, Qnil));
6210 return Qnil;
6214 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6215 Ssend_string_to_terminal, 1, 1, 0,
6216 doc: /* Send STRING to the terminal without alteration.
6217 Control characters in STRING will have terminal-dependent effects. */)
6218 (string)
6219 Lisp_Object string;
6221 /* ??? Perhaps we should do something special for multibyte strings here. */
6222 CHECK_STRING (string);
6223 fwrite (SDATA (string), 1, SBYTES (string), stdout);
6224 fflush (stdout);
6225 if (termscript)
6227 fwrite (SDATA (string), 1, SBYTES (string),
6228 termscript);
6229 fflush (termscript);
6231 return Qnil;
6235 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6236 doc: /* Beep, or flash the screen.
6237 Also, unless an argument is given,
6238 terminate any keyboard macro currently executing. */)
6239 (arg)
6240 Lisp_Object arg;
6242 if (!NILP (arg))
6244 if (noninteractive)
6245 putchar (07);
6246 else
6247 ring_bell ();
6248 fflush (stdout);
6250 else
6251 bitch_at_user ();
6253 return Qnil;
6256 void
6257 bitch_at_user ()
6259 if (noninteractive)
6260 putchar (07);
6261 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6262 error ("Keyboard macro terminated by a command ringing the bell");
6263 else
6264 ring_bell ();
6265 fflush (stdout);
6270 /***********************************************************************
6271 Sleeping, Waiting
6272 ***********************************************************************/
6274 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6275 doc: /* Pause, without updating display, for SECONDS seconds.
6276 SECONDS may be a floating-point value, meaning that you can wait for a
6277 fraction of a second. Optional second arg MILLISECONDS specifies an
6278 additional wait period, in milliseconds; this may be useful if your
6279 Emacs was built without floating point support.
6280 \(Not all operating systems support waiting for a fraction of a second.) */)
6281 (seconds, milliseconds)
6282 Lisp_Object seconds, milliseconds;
6284 int sec, usec;
6286 if (NILP (milliseconds))
6287 XSETINT (milliseconds, 0);
6288 else
6289 CHECK_NUMBER (milliseconds);
6290 usec = XINT (milliseconds) * 1000;
6293 double duration = extract_float (seconds);
6294 sec = (int) duration;
6295 usec += (duration - sec) * 1000000;
6298 #ifndef EMACS_HAS_USECS
6299 if (sec == 0 && usec != 0)
6300 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6301 #endif
6303 /* Assure that 0 <= usec < 1000000. */
6304 if (usec < 0)
6306 /* We can't rely on the rounding being correct if usec is negative. */
6307 if (-1000000 < usec)
6308 sec--, usec += 1000000;
6309 else
6310 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6312 else
6313 sec += usec / 1000000, usec %= 1000000;
6315 if (sec < 0 || (sec == 0 && usec == 0))
6316 return Qnil;
6319 Lisp_Object zero;
6321 XSETFASTINT (zero, 0);
6322 wait_reading_process_input (sec, usec, zero, 0);
6325 /* We should always have wait_reading_process_input; we have a dummy
6326 implementation for systems which don't support subprocesses. */
6327 #if 0
6328 /* No wait_reading_process_input */
6329 immediate_quit = 1;
6330 QUIT;
6332 #ifdef VMS
6333 sys_sleep (sec);
6334 #else /* not VMS */
6335 /* The reason this is done this way
6336 (rather than defined (H_S) && defined (H_T))
6337 is because the VMS preprocessor doesn't grok `defined'. */
6338 #ifdef HAVE_SELECT
6339 EMACS_GET_TIME (end_time);
6340 EMACS_SET_SECS_USECS (timeout, sec, usec);
6341 EMACS_ADD_TIME (end_time, end_time, timeout);
6343 while (1)
6345 EMACS_GET_TIME (timeout);
6346 EMACS_SUB_TIME (timeout, end_time, timeout);
6347 if (EMACS_TIME_NEG_P (timeout)
6348 || !select (1, 0, 0, 0, &timeout))
6349 break;
6351 #else /* not HAVE_SELECT */
6352 sleep (sec);
6353 #endif /* HAVE_SELECT */
6354 #endif /* not VMS */
6356 immediate_quit = 0;
6357 #endif /* no subprocesses */
6359 return Qnil;
6363 /* This is just like wait_reading_process_input, except that
6364 it does the redisplay.
6366 It's also much like Fsit_for, except that it can be used for
6367 waiting for input as well. */
6369 Lisp_Object
6370 sit_for (sec, usec, reading, display, initial_display)
6371 int sec, usec, reading, display, initial_display;
6373 Lisp_Object read_kbd;
6375 swallow_events (display);
6377 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_macro))
6378 return Qnil;
6380 if (initial_display)
6381 redisplay_preserve_echo_area (2);
6383 if (sec == 0 && usec == 0)
6384 return Qt;
6386 #ifdef SIGIO
6387 gobble_input (0);
6388 #endif
6390 XSETINT (read_kbd, reading ? -1 : 1);
6391 wait_reading_process_input (sec, usec, read_kbd, display);
6393 return detect_input_pending () ? Qnil : Qt;
6397 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6398 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6399 SECONDS may be a floating-point value, meaning that you can wait for a
6400 fraction of a second.
6401 \(Not all operating systems support waiting for a fraction of a second.)
6402 Optional arg NODISP non-nil means don't redisplay, just wait for input.
6403 Redisplay is preempted as always if input arrives, and does not happen
6404 if input is available before it starts.
6405 Value is t if waited the full time with no input arriving.
6407 An obsolete but still supported form is
6408 \(sit-for SECONDS &optional MILLISECONDS NODISP)
6409 Where the optional arg MILLISECONDS specifies an additional wait period,
6410 in milliseconds; this was useful when Emacs was built without
6411 floating point support.
6412 usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6414 /* The `old-nodisp' stuff is there so that the arglist has the correct
6415 length. Otherwise, `defdvice' will redefine it with fewer args. */
6416 (seconds, milliseconds, nodisp)
6417 Lisp_Object seconds, milliseconds, nodisp;
6419 int sec, usec;
6421 if (NILP (nodisp) && !NUMBERP (milliseconds))
6422 { /* New style. */
6423 nodisp = milliseconds;
6424 milliseconds = Qnil;
6427 if (NILP (milliseconds))
6428 XSETINT (milliseconds, 0);
6429 else
6430 CHECK_NUMBER (milliseconds);
6431 usec = XINT (milliseconds) * 1000;
6434 double duration = extract_float (seconds);
6435 sec = (int) duration;
6436 usec += (duration - sec) * 1000000;
6439 #ifndef EMACS_HAS_USECS
6440 if (usec != 0 && sec == 0)
6441 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6442 #endif
6444 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6449 /***********************************************************************
6450 Other Lisp Functions
6451 ***********************************************************************/
6453 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6454 session's frames, frame names, buffers, buffer-read-only flags, and
6455 buffer-modified-flags, and a trailing sentinel (so we don't need to
6456 add length checks). */
6458 static Lisp_Object frame_and_buffer_state;
6461 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6462 Sframe_or_buffer_changed_p, 0, 0, 0,
6463 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6464 The state variable is an internal vector containing all frames and buffers,
6465 aside from buffers whose names start with space,
6466 along with the buffers' read-only and modified flags, which allows a fast
6467 check to see whether the menu bars might need to be recomputed.
6468 If this function returns non-nil, it updates the internal vector to reflect
6469 the current state. */)
6472 Lisp_Object tail, frame, buf;
6473 Lisp_Object *vecp;
6474 int n;
6476 vecp = XVECTOR (frame_and_buffer_state)->contents;
6477 FOR_EACH_FRAME (tail, frame)
6479 if (!EQ (*vecp++, frame))
6480 goto changed;
6481 if (!EQ (*vecp++, XFRAME (frame)->name))
6482 goto changed;
6484 /* Check that the buffer info matches.
6485 No need to test for the end of the vector
6486 because the last element of the vector is lambda
6487 and that will always cause a mismatch. */
6488 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6490 buf = XCDR (XCAR (tail));
6491 /* Ignore buffers that aren't included in buffer lists. */
6492 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6493 continue;
6494 if (!EQ (*vecp++, buf))
6495 goto changed;
6496 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6497 goto changed;
6498 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6499 goto changed;
6501 /* Detect deletion of a buffer at the end of the list. */
6502 if (EQ (*vecp, Qlambda))
6503 return Qnil;
6504 changed:
6505 /* Start with 1 so there is room for at least one lambda at the end. */
6506 n = 1;
6507 FOR_EACH_FRAME (tail, frame)
6508 n += 2;
6509 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6510 n += 3;
6511 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6512 if (n > XVECTOR (frame_and_buffer_state)->size
6513 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6514 /* Add 20 extra so we grow it less often. */
6515 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6516 vecp = XVECTOR (frame_and_buffer_state)->contents;
6517 FOR_EACH_FRAME (tail, frame)
6519 *vecp++ = frame;
6520 *vecp++ = XFRAME (frame)->name;
6522 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6524 buf = XCDR (XCAR (tail));
6525 /* Ignore buffers that aren't included in buffer lists. */
6526 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6527 continue;
6528 *vecp++ = buf;
6529 *vecp++ = XBUFFER (buf)->read_only;
6530 *vecp++ = Fbuffer_modified_p (buf);
6532 /* Fill up the vector with lambdas (always at least one). */
6533 *vecp++ = Qlambda;
6534 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6535 < XVECTOR (frame_and_buffer_state)->size)
6536 *vecp++ = Qlambda;
6537 /* Make sure we didn't overflow the vector. */
6538 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6539 > XVECTOR (frame_and_buffer_state)->size)
6540 abort ();
6541 return Qt;
6546 /***********************************************************************
6547 Initialization
6548 ***********************************************************************/
6550 char *terminal_type;
6552 /* Initialization done when Emacs fork is started, before doing stty.
6553 Determine terminal type and set terminal_driver. Then invoke its
6554 decoding routine to set up variables in the terminal package. */
6556 void
6557 init_display ()
6559 #ifdef HAVE_X_WINDOWS
6560 extern int display_arg;
6561 #endif
6563 /* Construct the space glyph. */
6564 space_glyph.type = CHAR_GLYPH;
6565 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6566 space_glyph.charpos = -1;
6568 meta_key = 0;
6569 inverse_video = 0;
6570 cursor_in_echo_area = 0;
6571 terminal_type = (char *) 0;
6573 /* Now is the time to initialize this; it's used by init_sys_modes
6574 during startup. */
6575 Vwindow_system = Qnil;
6577 /* If the user wants to use a window system, we shouldn't bother
6578 initializing the terminal. This is especially important when the
6579 terminal is so dumb that emacs gives up before and doesn't bother
6580 using the window system.
6582 If the DISPLAY environment variable is set and nonempty,
6583 try to use X, and die with an error message if that doesn't work. */
6585 #ifdef HAVE_X_WINDOWS
6586 if (! display_arg)
6588 char *display;
6589 #ifdef VMS
6590 display = getenv ("DECW$DISPLAY");
6591 #else
6592 display = getenv ("DISPLAY");
6593 #endif
6595 display_arg = (display != 0 && *display != 0);
6598 if (!inhibit_window_system && display_arg
6599 #ifndef CANNOT_DUMP
6600 && initialized
6601 #endif
6604 Vwindow_system = intern ("x");
6605 #ifdef HAVE_X11
6606 Vwindow_system_version = make_number (11);
6607 #else
6608 Vwindow_system_version = make_number (10);
6609 #endif
6610 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6611 /* In some versions of ncurses,
6612 tputs crashes if we have not called tgetent.
6613 So call tgetent. */
6614 { char b[2044]; tgetent (b, "xterm");}
6615 #endif
6616 adjust_frame_glyphs_initially ();
6617 return;
6619 #endif /* HAVE_X_WINDOWS */
6621 #ifdef HAVE_NTGUI
6622 if (!inhibit_window_system)
6624 Vwindow_system = intern ("w32");
6625 Vwindow_system_version = make_number (1);
6626 adjust_frame_glyphs_initially ();
6627 return;
6629 #endif /* HAVE_NTGUI */
6631 #ifdef MAC_OS
6632 if (!inhibit_window_system)
6634 Vwindow_system = intern ("mac");
6635 Vwindow_system_version = make_number (1);
6636 adjust_frame_glyphs_initially ();
6637 return;
6639 #endif /* MAC_OS */
6641 /* If no window system has been specified, try to use the terminal. */
6642 if (! isatty (0))
6644 fatal ("standard input is not a tty");
6645 exit (1);
6648 /* Look at the TERM variable. */
6649 terminal_type = (char *) getenv ("TERM");
6650 if (!terminal_type)
6652 #ifdef VMS
6653 fprintf (stderr, "Please specify your terminal type.\n\
6654 For types defined in VMS, use set term /device=TYPE.\n\
6655 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6656 \(The quotation marks are necessary since terminal types are lower case.)\n");
6657 #else
6658 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6659 #endif
6660 exit (1);
6663 #ifdef VMS
6664 /* VMS DCL tends to up-case things, so down-case term type.
6665 Hardly any uppercase letters in terminal types; should be none. */
6667 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6668 char *p;
6670 strcpy (new, terminal_type);
6672 for (p = new; *p; p++)
6673 if (isupper (*p))
6674 *p = tolower (*p);
6676 terminal_type = new;
6678 #endif /* VMS */
6680 term_init (terminal_type);
6683 struct frame *sf = SELECTED_FRAME ();
6684 int width = FRAME_TOTAL_COLS (sf);
6685 int height = FRAME_LINES (sf);
6687 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6689 /* If these sizes are so big they cause overflow, just ignore the
6690 change. It's not clear what better we could do. */
6691 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6692 fatal ("screen size %dx%d too big", width, height);
6695 adjust_frame_glyphs_initially ();
6696 calculate_costs (XFRAME (selected_frame));
6698 #ifdef SIGWINCH
6699 #ifndef CANNOT_DUMP
6700 if (initialized)
6701 #endif /* CANNOT_DUMP */
6702 signal (SIGWINCH, window_change_signal);
6703 #endif /* SIGWINCH */
6705 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6706 if (initialized
6707 && !noninteractive
6708 #ifdef MSDOS
6709 /* The MSDOS terminal turns on its ``window system'' relatively
6710 late into the startup, so we cannot do the frame faces'
6711 initialization just yet. It will be done later by pc-win.el
6712 and internal_terminal_init. */
6713 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6714 #endif
6715 && NILP (Vwindow_system))
6717 /* For the initial frame, we don't have any way of knowing what
6718 are the foreground and background colors of the terminal. */
6719 struct frame *sf = SELECTED_FRAME();
6721 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6722 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6723 call0 (intern ("tty-set-up-initial-frame-faces"));
6729 /***********************************************************************
6730 Blinking cursor
6731 ***********************************************************************/
6733 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6734 Sinternal_show_cursor, 2, 2, 0,
6735 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6736 WINDOW nil means use the selected window. SHOW non-nil means
6737 show a cursor in WINDOW in the next redisplay. SHOW nil means
6738 don't show a cursor. */)
6739 (window, show)
6740 Lisp_Object window, show;
6742 /* Don't change cursor state while redisplaying. This could confuse
6743 output routines. */
6744 if (!redisplaying_p)
6746 if (NILP (window))
6747 window = selected_window;
6748 else
6749 CHECK_WINDOW (window);
6751 XWINDOW (window)->cursor_off_p = NILP (show);
6754 return Qnil;
6758 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6759 Sinternal_show_cursor_p, 0, 1, 0,
6760 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6761 WINDOW nil or omitted means report on the selected window. */)
6762 (window)
6763 Lisp_Object window;
6765 struct window *w;
6767 if (NILP (window))
6768 window = selected_window;
6769 else
6770 CHECK_WINDOW (window);
6772 w = XWINDOW (window);
6773 return w->cursor_off_p ? Qnil : Qt;
6777 /***********************************************************************
6778 Initialization
6779 ***********************************************************************/
6781 void
6782 syms_of_display ()
6784 defsubr (&Sredraw_frame);
6785 defsubr (&Sredraw_display);
6786 defsubr (&Sframe_or_buffer_changed_p);
6787 defsubr (&Sopen_termscript);
6788 defsubr (&Sding);
6789 defsubr (&Ssit_for);
6790 defsubr (&Ssleep_for);
6791 defsubr (&Ssend_string_to_terminal);
6792 defsubr (&Sinternal_show_cursor);
6793 defsubr (&Sinternal_show_cursor_p);
6795 #if GLYPH_DEBUG
6796 defsubr (&Sdump_redisplay_history);
6797 #endif
6799 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6800 staticpro (&frame_and_buffer_state);
6802 Qdisplay_table = intern ("display-table");
6803 staticpro (&Qdisplay_table);
6804 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6805 staticpro (&Qredisplay_dont_pause);
6807 DEFVAR_INT ("baud-rate", &baud_rate,
6808 doc: /* *The output baud rate of the terminal.
6809 On most systems, changing this value will affect the amount of padding
6810 and the other strategic decisions made during redisplay. */);
6812 DEFVAR_BOOL ("inverse-video", &inverse_video,
6813 doc: /* *Non-nil means invert the entire frame display.
6814 This means everything is in inverse video which otherwise would not be. */);
6816 DEFVAR_BOOL ("visible-bell", &visible_bell,
6817 doc: /* *Non-nil means try to flash the frame to represent a bell.
6819 See also `ring-bell-function'. */);
6821 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6822 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6823 A non-nil value is useful if the terminal can automatically preserve
6824 Emacs's frame display when you reenter Emacs.
6825 It is up to you to set this variable if your terminal can do that. */);
6827 DEFVAR_LISP ("window-system", &Vwindow_system,
6828 doc: /* Name of window system that Emacs is displaying through.
6829 The value is a symbol--for instance, `x' for X windows.
6830 The value is nil if Emacs is using a text-only terminal. */);
6832 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6833 doc: /* The version number of the window system in use.
6834 For X windows, this is 10 or 11. */);
6836 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6837 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6839 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6840 doc: /* Table defining how to output a glyph code to the frame.
6841 If not nil, this is a vector indexed by glyph code to define the glyph.
6842 Each element can be:
6843 integer: a glyph code which this glyph is an alias for.
6844 string: output this glyph using that string (not impl. in X windows).
6845 nil: this glyph mod 524288 is the code of a character to output,
6846 and this glyph / 524288 is the face number (see `face-id') to use
6847 while outputting it. */);
6848 Vglyph_table = Qnil;
6850 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6851 doc: /* Display table to use for buffers that specify none.
6852 See `buffer-display-table' for more information. */);
6853 Vstandard_display_table = Qnil;
6855 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6856 doc: /* *Non-nil means update isn't paused when input is detected. */);
6857 redisplay_dont_pause = 0;
6859 /* Initialize `window-system', unless init_display already decided it. */
6860 #ifdef CANNOT_DUMP
6861 if (noninteractive)
6862 #endif
6864 Vwindow_system = Qnil;
6865 Vwindow_system_version = Qnil;
6869 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6870 (do not change this comment) */