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[emacs.git] / src / dispextern.h
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1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999, 2000
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>. */
24 #ifndef DISPEXTERN_H_INCLUDED
25 #define DISPEXTERN_H_INCLUDED
27 #ifdef HAVE_X_WINDOWS
28 #include <X11/Xlib.h>
29 #ifdef USE_X_TOOLKIT
30 #include <X11/Intrinsic.h>
31 #endif /* USE_X_TOOLKIT */
32 #endif /* HAVE_X_WINDOWS */
34 #ifdef MSDOS
35 #include "msdos.h"
36 #endif
38 #ifdef HAVE_NTGUI
39 #include "w32gui.h"
40 #endif
42 #ifdef macintosh
43 #include "macgui.h"
44 #endif
46 /* Structure forward declarations. Some are here because function
47 prototypes below reference structure types before their definition
48 in this file. Some are here because not every file including
49 dispextern.h also includes frame.h and windows.h. */
51 struct glyph;
52 struct glyph_row;
53 struct glyph_matrix;
54 struct glyph_pool;
55 struct frame;
56 struct window;
60 /***********************************************************************
61 Debugging
62 ***********************************************************************/
64 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
65 it off by defining the macro GLYPH_DEBUG to zero. */
67 #ifndef GLYPH_DEBUG
68 #define GLYPH_DEBUG 0
69 #endif
71 /* Macros to include code only if GLYPH_DEBUG != 0. */
73 #if GLYPH_DEBUG
74 #define IF_DEBUG(X) X
75 #define xassert(X) do {if (!(X)) abort ();} while (0)
76 #else
77 #define IF_DEBUG(X) (void) 0
78 #define xassert(X) (void) 0
79 #endif
81 /* Macro for displaying traces of redisplay. If Emacs was compiled
82 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
83 a non-zero value in debugging sessions to activate traces. */
85 #if GLYPH_DEBUG
87 extern int trace_redisplay_p;
88 #include <stdio.h>
90 #define TRACE(X) \
91 if (trace_redisplay_p) \
92 fprintf X; \
93 else \
94 (void) 0
96 #else /* GLYPH_DEBUG == 0 */
98 #define TRACE(X) (void) 0
100 #endif /* GLYPH_DEBUG == 0 */
104 /***********************************************************************
105 Text positions
106 ***********************************************************************/
108 /* Starting with Emacs 20.3, characters from strings and buffers have
109 both a character and a byte position associated with them. The
110 following structure holds such a pair of positions. */
112 struct text_pos
114 /* Character position. */
115 int charpos;
117 /* Corresponding byte position. */
118 int bytepos;
121 /* Access character and byte position of POS in a functional form. */
123 #define BYTEPOS(POS) (POS).bytepos
124 #define CHARPOS(POS) (POS).charpos
126 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
128 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
129 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
131 /* Increment text position POS. */
133 #define INC_TEXT_POS(POS, MULTIBYTE_P) \
134 do \
136 ++(POS).charpos; \
137 if (MULTIBYTE_P) \
138 INC_POS ((POS).bytepos); \
139 else \
140 ++(POS).bytepos; \
142 while (0)
144 /* Decrement text position POS. */
146 #define DEC_TEXT_POS(POS, MULTIBYTE_P) \
147 do \
149 --(POS).charpos; \
150 if (MULTIBYTE_P) \
151 DEC_POS ((POS).bytepos); \
152 else \
153 --(POS).bytepos; \
155 while (0)
157 /* Set text position POS from marker MARKER. */
159 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
160 (CHARPOS (POS) = marker_position ((MARKER)), \
161 BYTEPOS (POS) = marker_byte_position ((MARKER)))
163 /* Set marker MARKER from text position POS. */
165 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
166 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
168 /* Value is non-zero if character and byte positions of POS1 and POS2
169 are equal. */
171 #define TEXT_POS_EQUAL_P(POS1, POS2) \
172 ((POS1).charpos == (POS2).charpos \
173 && (POS1).bytepos == (POS2).bytepos)
175 /* When rendering glyphs, redisplay scans string or buffer text,
176 overlay strings in that text, and does display table or control
177 character translations. The following structure captures a
178 position taking all this into account. */
180 struct display_pos
182 /* Buffer or string position. */
183 struct text_pos pos;
185 /* If this is a position in an overlay string, overlay_string_index
186 is the index of that overlay string in the sequence of overlay
187 strings at `pos' in the order redisplay processes them. A value
188 < 0 means that this is not a position in an overlay string. */
189 int overlay_string_index;
191 /* If this is a position in an overlay string, string_pos is the
192 position within that string. */
193 struct text_pos string_pos;
195 /* If the character at the position above is a control character or
196 has a display table entry, dpvec_index is an index in the display
197 table or control character translation of that character. A
198 value < 0 means this is not a position in such a translation. */
199 int dpvec_index;
204 /***********************************************************************
205 Glyphs
206 ***********************************************************************/
208 /* Enumeration of glyph types. Glyph structures contain a type field
209 containing one of the enumerators defined here. */
211 enum glyph_type
213 /* Glyph describes a character. */
214 CHAR_GLYPH,
216 /* Glyph describes a composition sequence. */
217 COMPOSITE_GLYPH,
219 /* Glyph describes an image. */
220 IMAGE_GLYPH,
222 /* Glyph is a space of fractional width and/or height. */
223 STRETCH_GLYPH
227 /* Glyphs.
229 Be extra careful when changing this structure! Esp. make sure that
230 functions producing glyphs, like x_append_glyph, fill ALL of the
231 glyph structure, and that GLYPH_EQUAL_P compares all
232 display-relevant members of glyphs (not to imply that these are the
233 only things to check when you add a member). */
235 struct glyph
237 /* Position from which this glyph was drawn. If `object' below is a
238 Lisp string, this is a position in that string. If it is a
239 buffer, this is a position in that buffer. A value of -1
240 together with a null object means glyph is a truncation glyph at
241 the start of a row. */
242 int charpos;
244 /* Lisp object source of this glyph. Currently either a buffer or
245 a string, or 0. */
246 Lisp_Object object;
248 /* Width in pixels. */
249 short pixel_width;
251 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
252 the glyph is displayed lowered. */
253 short voffset;
255 /* Which kind of glyph this is---character, image etc. Value
256 should be an enumerator of type enum glyph_type. */
257 unsigned type : 2;
259 /* 1 means this glyph was produced from multibyte text. Zero
260 means it was produced from unibyte text, i.e. charsets aren't
261 applicable, and encoding is not performed. */
262 unsigned multibyte_p : 1;
264 /* Non-zero means draw a box line at the left or right side of this
265 glyph. This is part of the implementation of the face attribute
266 `:box'. */
267 unsigned left_box_line_p : 1;
268 unsigned right_box_line_p : 1;
270 /* Non-zero means this glyph's physical ascent or descent is greater
271 than its logical ascent/descent, i.e. it may potentially overlap
272 glyphs above or below it. */
273 unsigned overlaps_vertically_p : 1;
275 /* 1 means glyph is a padding glyph. Padding glyphs are used for
276 characters whose visual shape consists of more than one glyph
277 (e.g. Asian characters). All but the first glyph of such a glyph
278 sequence have the padding_p flag set. Only used for terminal
279 frames, and there only to minimize code changes. A better way
280 would probably be to use the width field of glyphs to express
281 padding. */
282 unsigned padding_p : 1;
284 /* 1 means the actual glyph is not available in the current
285 system. */
286 unsigned glyph_not_available_p : 1;
288 /* Face of the glyph. */
289 unsigned face_id : 22;
291 #ifdef WINDOWSNT
292 /* Type of font used to display the character glyph. Used to
293 determine which set of functions to use to obtain font metrics
294 for the glyph. Value should be an enumerator of the type
295 w32_char_font_type. */
296 unsigned w32_font_type : 2;
297 #endif
299 /* A union of sub-structures for different glyph types. */
300 union
302 /* Character code for character glyphs (type == CHAR_GLYPH). */
303 unsigned ch;
305 /* Composition ID for composition glyphs (type == COMPOSITION_GLYPH) */
306 unsigned cmp_id;
308 /* Image ID for image glyphs (type == IMAGE_GLYPH). */
309 unsigned img_id;
311 /* Sub-structure for type == STRETCH_GLYPH. */
312 struct
314 /* The height of the glyph. */
315 unsigned height : 16;
317 /* The ascent of the glyph. */
318 unsigned ascent : 16;
320 stretch;
322 /* Used to compare all bit-fields above in one step. */
323 unsigned val;
324 } u;
328 /* Is GLYPH a space? */
330 #define CHAR_GLYPH_SPACE_P(GLYPH) \
331 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
333 /* Are glyphs *X and *Y displayed equal? */
335 #define GLYPH_EQUAL_P(X, Y) \
336 ((X)->type == (Y)->type \
337 && (X)->u.val == (Y)->u.val \
338 && (X)->face_id == (Y)->face_id \
339 && (X)->padding_p == (Y)->padding_p \
340 && (X)->left_box_line_p == (Y)->left_box_line_p \
341 && (X)->right_box_line_p == (Y)->right_box_line_p \
342 && (X)->voffset == (Y)->voffset \
343 && (X)->pixel_width == (Y)->pixel_width)
345 /* Are character codes, faces, padding_ps of glyphs *X and *Y equal? */
347 #define GLYPH_CHAR_AND_FACE_EQUAL_P(X, Y) \
348 ((X)->u.ch == (Y)->u.ch \
349 && (X)->face_id == (Y)->face_id \
350 && (X)->padding_p == (Y)->padding_p)
352 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
353 to the bits defined for the typedef `GLYPH' in lisp.h. */
355 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
356 do \
358 (GLYPH).u.ch = (CODE); \
359 (GLYPH).face_id = (FACE_ID); \
360 (GLYPH).padding_p = (PADDING_P); \
362 while (0)
364 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
365 defined in lisp.h. */
367 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
368 SET_CHAR_GLYPH ((GLYPH), \
369 FAST_GLYPH_CHAR ((FROM)), \
370 FAST_GLYPH_FACE ((FROM)), \
373 /* Construct a glyph code from a character glyph GLYPH. If the
374 character is multibyte, return -1 as we can't use glyph table for a
375 multibyte character. */
377 #define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
378 ((GLYPH).u.ch < 256 \
379 ? ((GLYPH).u.ch | ((GLYPH).face_id << CHARACTERBITS)) \
380 : -1)
382 /* Is GLYPH a padding glyph? */
384 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).padding_p
389 /***********************************************************************
390 Glyph Pools
391 ***********************************************************************/
393 /* Glyph Pool.
395 Glyph memory for frame-based redisplay is allocated from the heap
396 in one vector kept in a glyph pool structure which is stored with
397 the frame. The size of the vector is made large enough to cover
398 all windows on the frame.
400 Both frame and window glyph matrices reference memory from a glyph
401 pool in frame-based redisplay.
403 In window-based redisplay, no glyphs pools exist; windows allocate
404 and free their glyph memory themselves. */
406 struct glyph_pool
408 /* Vector of glyphs allocated from the heap. */
409 struct glyph *glyphs;
411 /* Allocated size of `glyphs'. */
412 int nglyphs;
414 /* Number of rows and columns in a matrix. */
415 int nrows, ncolumns;
420 /***********************************************************************
421 Glyph Matrix
422 ***********************************************************************/
424 /* Glyph Matrix.
426 Three kinds of glyph matrices exist:
428 1. Frame glyph matrices. These are used for terminal frames whose
429 redisplay needs a view of the whole screen due to limited terminal
430 capabilities. Frame matrices are used only in the update phase
431 of redisplay. They are built in update_frame and not used after
432 the update has been performed.
434 2. Window glyph matrices on frames having frame glyph matrices.
435 Such matrices are sub-matrices of their corresponding frame matrix,
436 i.e. frame glyph matrices and window glyph matrices share the same
437 glyph memory which is allocated in form of a glyph_pool structure.
438 Glyph rows in such a window matrix are slices of frame matrix rows.
440 2. Free-standing window glyph matrices managing their own glyph
441 storage. This form is used in window-based redisplay which
442 includes variable width and height fonts etc.
444 The size of a window's row vector depends on the height of fonts
445 defined on its frame. It is chosen so that the vector is large
446 enough to describe all lines in a window when it is displayed in
447 the smallest possible character size. When new fonts are loaded,
448 or window sizes change, the row vector is adjusted accordingly. */
450 struct glyph_matrix
452 /* The pool from which glyph memory is allocated, if any. This is
453 null for frame matrices and for window matrices managing their
454 own storage. */
455 struct glyph_pool *pool;
457 /* Vector of glyph row structures. The row at nrows - 1 is reserved
458 for the mode line. */
459 struct glyph_row *rows;
461 /* Number of elements allocated for the vector rows above. */
462 int rows_allocated;
464 /* The number of rows used by the window if all lines were displayed
465 with the smallest possible character height. */
466 int nrows;
468 /* Origin within the frame matrix if this is a window matrix on a
469 frame having a frame matrix. Both values are zero for
470 window-based redisplay. */
471 int matrix_x, matrix_y;
473 /* Width and height of the matrix in columns and rows. */
474 int matrix_w, matrix_h;
476 /* If this structure describes a window matrix of window W,
477 window_left_x is the value of W->left, window_top_y the value of
478 W->top, window_height and window_width are width and height of W,
479 as returned by window_box, and window_vscroll is the value of
480 W->vscroll at the time the matrix was last adjusted. Only set
481 for window-based redisplay. */
482 int window_left_x, window_top_y, window_height, window_width, window_vscroll;
484 /* Number of glyphs reserved for left and right marginal areas when
485 the matrix was last adjusted. */
486 int left_margin_glyphs, right_margin_glyphs;
488 /* Flag indicating that scrolling should not be tried in
489 update_window. This flag is set by functions like try_window_id
490 which do their own scrolling. */
491 unsigned no_scrolling_p : 1;
493 /* Non-zero means window displayed in this matrix has a top mode
494 line. */
495 unsigned header_line_p : 1;
497 #ifdef GLYPH_DEBUG
498 /* A string identifying the method used to display the matrix. */
499 char method[512];
500 #endif
502 /* The buffer this matrix displays. Set in redisplay_internal. */
503 struct buffer *buffer;
505 /* Values of BEGV and ZV as of last redisplay. */
506 int begv, zv;
510 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
511 This aborts if any pointer is found twice. */
513 #if GLYPH_DEBUG
514 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
515 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
516 #else
517 #define CHECK_MATRIX(MATRIX) (void) 0
518 #endif
522 /***********************************************************************
523 Glyph Rows
524 ***********************************************************************/
526 /* Area in window glyph matrix. If values are added or removed, the
527 function mark_object in alloc.c has to be changed. */
529 enum glyph_row_area
531 LEFT_MARGIN_AREA,
532 TEXT_AREA,
533 RIGHT_MARGIN_AREA,
534 LAST_AREA
538 /* Rows of glyphs in a windows or frame glyph matrix.
540 Each row is partitioned into three areas. The start and end of
541 each area is recorded in a pointer as shown below.
543 +--------------------+-------------+---------------------+
544 | left margin area | text area | right margin area |
545 +--------------------+-------------+---------------------+
546 | | | |
547 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
549 glyphs[TEXT_AREA] |
550 glyphs[LAST_AREA]
552 Rows in frame matrices reference glyph memory allocated in a frame
553 glyph pool (see the description of struct glyph_pool). Rows in
554 window matrices on frames having frame matrices reference slices of
555 the glyphs of corresponding rows in the frame matrix.
557 Rows in window matrices on frames having no frame matrices point to
558 glyphs allocated from the heap via xmalloc;
559 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
560 glyph structure array. */
562 struct glyph_row
564 /* Pointers to beginnings of areas. The end of an area A is found at
565 A + 1 in the vector. The last element of the vector is the end
566 of the whole row.
568 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
569 position field is used. It is -1 if this row does not correspond
570 to any text; it is some buffer position if the row corresponds to
571 an empty display line that displays a line end. This is what old
572 redisplay used to do. (Except in code for terminal frames, this
573 kludge is no longer use, I believe. --gerd).
575 See also start, end, displays_text_p and ends_at_zv_p for cleaner
576 ways to do it. The special meaning of positions 0 and -1 will be
577 removed some day, so don't use it in new code. */
578 struct glyph *glyphs[1 + LAST_AREA];
580 /* Number of glyphs actually filled in areas. */
581 short used[LAST_AREA];
583 /* Window-relative x and y-position of the top-left corner of this
584 row. If y < 0, this means that abs (y) pixels of the row are
585 invisible because it is partially visible at the top of a window.
586 If x < 0, this means that abs (x) pixels of the first glyph of
587 the text area of the row are invisible because the glyph is
588 partially visible. */
589 int x, y;
591 /* Width of the row in pixels without taking face extension at the
592 end of the row into account. */
593 int pixel_width;
595 /* Logical ascent/height of this line. The value of ascent is zero
596 and height is 1 on terminal frames. */
597 int ascent, height;
599 /* Physical ascent/height of this line. If max_ascent > ascent,
600 this line overlaps the line above it on the display. Otherwise,
601 if max_height > height, this line overlaps the line beneath it. */
602 int phys_ascent, phys_height;
604 /* Portion of row that is visible. Partially visible rows may be
605 found at the top and bottom of a window. This is 1 for tty
606 frames. It may be < 0 in case of completely invisible rows. */
607 int visible_height;
609 /* Hash code. This hash code is available as soon as the row
610 is constructed, i.e. after a call to display_line. */
611 unsigned hash;
613 /* First position in this row. This is the text position, including
614 overlay position information etc, where the display of this row
615 started, and can thus be less the position of the first glyph
616 (e.g. due to invisible text or horizontal scrolling). */
617 struct display_pos start;
619 /* Text position at the end of this row. This is the position after
620 the last glyph on this row. It can be greater than the last
621 glyph position + 1, due to truncation, invisible text etc. In an
622 up-to-date display, this should always be equal to the start
623 position of the next row. */
624 struct display_pos end;
626 /* In a desired matrix, 1 means that this row must be updated. In a
627 current matrix, 0 means that the row has been invalidated, i.e.
628 the row's contents do not agree with what is visible on the
629 screen. */
630 unsigned enabled_p : 1;
632 /* Display this line in inverse video? Used for the mode line and
633 menu bar lines. */
634 unsigned inverse_p : 1;
636 /* 1 means row displays a text line that is truncated on the left or
637 right side. */
638 unsigned truncated_on_left_p : 1;
639 unsigned truncated_on_right_p : 1;
641 /* 1 means the overlay arrow is on this line. */
642 unsigned overlay_arrow_p : 1;
644 /* 1 means that this row displays a continued line, i.e. it has a
645 continuation mark at the right side. */
646 unsigned continued_p : 1;
648 /* 0 means that this row does not contain any text, i.e. it is
649 a blank line at the window and buffer end. */
650 unsigned displays_text_p : 1;
652 /* 1 means that this line ends at ZV. */
653 unsigned ends_at_zv_p : 1;
655 /* 1 means the face of the last glyph in the text area is drawn to
656 the right end of the window. This flag is used in
657 update_text_area to optimize clearing to the end of the area. */
658 unsigned fill_line_p : 1;
660 /* Non-zero means display a bitmap on X frames indicating that this
661 line contains no text and ends in ZV. */
662 unsigned indicate_empty_line_p : 1;
664 /* 1 means this row contains glyphs that overlap each other because
665 of lbearing or rbearing. */
666 unsigned contains_overlapping_glyphs_p : 1;
668 /* 1 means this row is a wide as the window it is displayed in, including
669 scroll bars, bitmap areas, and internal borders. This also
670 implies that the row doesn't have marginal areas. */
671 unsigned full_width_p : 1;
673 /* Non-zero means row is a mode or top-line. */
674 unsigned mode_line_p : 1;
676 /* 1 in a current row means this row is overlapped by another row. */
677 unsigned overlapped_p : 1;
679 /* 1 means this line ends in the middle of a character consisting
680 of more than one glyph. Some glyphs have been put in this row,
681 the rest are put in rows below this one. */
682 unsigned ends_in_middle_of_char_p : 1;
684 /* 1 means this line starts in the middle of a character consisting
685 of more than one glyph. Some glyphs have been put in the
686 previoius row, the rest are put in this row. */
687 unsigned starts_in_middle_of_char_p : 1;
689 /* 1 in a current row means this row overlaps others. */
690 unsigned overlapping_p : 1;
692 /* 1 means some glyphs in this row are displayed in mouse-face. */
693 unsigned mouse_face_p : 1;
695 /* Continuation lines width at the start of the row. */
696 int continuation_lines_width;
700 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
701 is defined to a non-zero value, the function matrix_row checks that
702 we don't try to access rows that are out of bounds. */
704 #if GLYPH_DEBUG
705 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
706 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
707 #else
708 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
709 #endif
711 /* Return a pointer to the row reserved for the mode line in MATRIX.
712 Row MATRIX->nrows - 1 is always reserved for the mode line. */
714 #define MATRIX_MODE_LINE_ROW(MATRIX) \
715 ((MATRIX)->rows + (MATRIX)->nrows - 1)
717 /* Return a pointer to the row reserved for the top line in MATRIX.
718 This is always the first row in MATRIX because that's the only
719 way that works in frame-based redisplay. */
721 #define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
723 /* Return a pointer to first row in MATRIX used for text display. */
725 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
726 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
728 /* Return a pointer to the first glyph in the text area of a row.
729 MATRIX is the glyph matrix accessed, and ROW is the row index in
730 MATRIX. */
732 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
733 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
735 /* Return the number of used glyphs in the text area of a row. */
737 #define MATRIX_ROW_USED(MATRIX, ROW) \
738 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
740 /* Return the character/ byte position at which the display of ROW
741 starts. */
743 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
744 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
746 /* Return character/ byte position at which ROW ends. */
748 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
749 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
751 /* Return the vertical position of ROW in MATRIX. */
753 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
755 /* Return the last glyph row + 1 in MATRIX on window W reserved for
756 text. If W has a mode line, the last row in the matrix is reserved
757 for it. */
759 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
760 ((MATRIX)->rows \
761 + (MATRIX)->nrows \
762 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
764 /* Non-zero if the face of the last glyph in ROW's text area has
765 to be drawn to the end of the text area. */
767 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
769 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
771 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
772 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
774 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
775 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
777 /* Non-zero if ROW displays text. Value is non-zero if the row is
778 blank but displays a line end. */
780 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
782 /* Non-zero if ROW is not completely visible in window W. */
784 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
785 ((ROW)->height != (ROW)->visible_height)
787 /* Non-zero if ROW is partially visible at the top of window W. */
789 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
790 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
791 && (ROW)->y < WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
793 /* Non-zero if ROW is partially visible at the bottom of window W. */
795 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
796 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
797 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
799 /* Return the bottom Y + 1 of ROW. */
801 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
803 /* Is ROW the last visible one in the display described by the
804 iterator structure pointed to by IT?. */
806 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
807 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
809 /* Non-zero if ROW displays a continuation line. */
811 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
812 ((ROW)->continuation_lines_width > 0)
814 /* Non-zero if ROW ends in the middle of a character. This is the
815 case for continued lines showing only part of a display table entry
816 or a control char, or an overlay string. */
818 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
819 ((ROW)->end.dpvec_index >= 0 \
820 || (ROW)->end.overlay_string_index >= 0 \
821 || (ROW)->ends_in_middle_of_char_p)
823 /* Non-zero if ROW ends in the middle of an overlay string. */
825 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
826 ((ROW)->end.overlay_string_index >= 0)
828 /* Non-zero if ROW starts in the middle of a character. See above. */
830 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
831 ((ROW)->start.dpvec_index >= 0 \
832 || (ROW)->starts_in_middle_of_char_p \
833 || ((ROW)->start.overlay_string_index >= 0 \
834 && (ROW)->start.string_pos.charpos > 0))
836 /* Non-zero means ROW overlaps its predecessor. */
838 #define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
839 ((ROW)->phys_ascent > (ROW)->ascent)
841 /* Non-zero means ROW overlaps its successor. */
843 #define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
844 ((ROW)->phys_height - (ROW)->phys_ascent \
845 > (ROW)->height - (ROW)->ascent)
847 /* Non-zero means that fonts have been loaded since the last glyph
848 matrix adjustments. The function redisplay_internal adjusts glyph
849 matrices when this flag is non-zero. */
851 extern int fonts_changed_p;
853 /* A glyph for a space. */
855 extern struct glyph space_glyph;
857 /* Frame being updated by update_window/update_frame. */
859 extern struct frame *updating_frame;
861 /* Window being updated by update_window. This is non-null as long as
862 update_window has not finished, and null otherwise. It's role is
863 analogous to updating_frame. */
865 extern struct window *updated_window;
867 /* Glyph row and area updated by update_window_line. */
869 extern struct glyph_row *updated_row;
870 extern int updated_area;
872 /* Non-zero means reading single-character input with prompt so put
873 cursor on mini-buffer after the prompt. Positive means at end of
874 text in echo area; negative means at beginning of line. */
876 extern int cursor_in_echo_area;
878 /* Non-zero means last display completed. Zero means it was
879 preempted. */
881 extern int display_completed;
883 /* Non-zero means redisplay has been performed directly (see also
884 direct_output_for_insert and direct_output_forward_char), so that
885 no further updating has to be performed. The function
886 redisplay_internal checks this flag, and does nothing but reset it
887 to zero if it is non-zero. */
889 extern int redisplay_performed_directly_p;
891 /* A temporary storage area, including a row of glyphs. Initialized
892 in xdisp.c. Used for various purposes, as an example see
893 direct_output_for_insert. */
895 extern struct glyph_row scratch_glyph_row;
899 /************************************************************************
900 Display Dimensions
901 ************************************************************************/
903 /* Return the height of the mode line in glyph matrix MATRIX, or zero
904 if not known. This macro is called under circumstances where
905 MATRIX might not have been allocated yet. */
907 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
908 ((MATRIX) && (MATRIX)->rows \
909 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
910 : 0)
912 /* Return the height of the top line in glyph matrix MATRIX, or zero
913 if not known. This macro is called under circumstances where
914 MATRIX might not have been allocated yet. */
916 #define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
917 ((MATRIX) && (MATRIX)->rows \
918 ? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
919 : 0)
921 /* Return the current height of the mode line of window W. If not
922 known from current_mode_line_height, look at W's current glyph
923 matrix, or return a default based on the height of the font of the
924 face `mode-line'. */
926 #define CURRENT_MODE_LINE_HEIGHT(W) \
927 (current_mode_line_height >= 0 \
928 ? current_mode_line_height \
929 : (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
930 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
931 : estimate_mode_line_height (XFRAME ((W)->frame), \
932 MODE_LINE_FACE_ID)))
934 /* Return the current height of the top line of window W. If not
935 known from current_header_line_height, look at W's current glyph
936 matrix, or return an estimation based on the height of the font of
937 the face `header-line'. */
939 #define CURRENT_HEADER_LINE_HEIGHT(W) \
940 (current_header_line_height >= 0 \
941 ? current_header_line_height \
942 : (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
943 ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
944 : estimate_mode_line_height (XFRAME ((W)->frame), \
945 HEADER_LINE_FACE_ID)))
947 /* Return the height of the desired mode line of window W. */
949 #define DESIRED_MODE_LINE_HEIGHT(W) \
950 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
952 /* Return the height of the desired top line of window W. */
954 #define DESIRED_HEADER_LINE_HEIGHT(W) \
955 MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
957 /* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
958 window-system frame. */
960 #define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
961 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
963 /* Width of display region of window W. For terminal frames, this
964 equals the width of W since there are no vertical scroll bars. For
965 window system frames, the value has to be corrected by the pixel
966 width of vertical scroll bars, and bitmap areas. */
968 #define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
969 (((XFASTINT ((W)->width) \
970 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
971 - FRAME_FLAGS_AREA_COLS (XFRAME (WINDOW_FRAME ((W))))) \
972 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
974 /* Height of the display region of W, including a mode line, if any. */
976 #define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
977 (XFASTINT ((W)->height) \
978 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
980 /* Height in pixels of the mode line. May be zero if W doesn't have a
981 mode line. */
983 #define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
984 (WINDOW_WANTS_MODELINE_P ((W)) \
985 ? CURRENT_MODE_LINE_HEIGHT (W) \
986 : 0)
988 /* Height in pixels of the top line. Zero if W doesn't have a top
989 line. */
991 #define WINDOW_DISPLAY_HEADER_LINE_HEIGHT(W) \
992 (WINDOW_WANTS_HEADER_LINE_P ((W)) \
993 ? CURRENT_HEADER_LINE_HEIGHT (W) \
994 : 0)
996 /* Pixel height of window W without mode line. */
998 #define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
999 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
1000 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
1002 /* Pixel height of window W without mode and top line. */
1004 #define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
1005 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
1006 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
1007 - WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
1009 /* Left edge of W in pixels relative to its frame. */
1011 #define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
1012 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1013 + (WINDOW_LEFT_MARGIN ((W)) \
1014 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
1015 + FRAME_LEFT_FLAGS_AREA_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
1017 /* Right edge of window W in pixels, relative to its frame. */
1019 #define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
1020 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
1021 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
1023 /* Top edge of W in pixels relative to its frame. */
1025 #define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
1026 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1027 + (XFASTINT ((W)->top) \
1028 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1030 /* Bottom edge of window W relative to its frame. */
1032 #define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
1033 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
1034 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
1036 /* Convert window W relative pixel X to frame pixel coordinates. */
1038 #define WINDOW_TO_FRAME_PIXEL_X(W, X) \
1039 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1041 /* Convert window W relative pixel Y to frame pixel coordinates. */
1043 #define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
1044 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1046 /* Convert frame relative pixel X to window relative pixel X. */
1048 #define FRAME_TO_WINDOW_PIXEL_X(W, X) \
1049 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1051 /* Convert frame relative pixel X to window relative pixel Y. */
1053 #define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
1054 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1056 /* Width of left margin area in pixels. */
1058 #define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
1059 (NILP ((W)->left_margin_width) \
1060 ? 0 \
1061 : (XINT ((W)->left_margin_width) \
1062 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1064 /* Width of right marginal area in pixels. */
1066 #define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
1067 (NILP ((W)->right_margin_width) \
1068 ? 0 \
1069 : (XINT ((W)->right_margin_width) \
1070 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1072 /* Width of text area in pixels. */
1074 #define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
1075 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
1076 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1077 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1079 /* Convert a text area relative x-position in window W to frame X
1080 pixel coordinates. */
1082 #define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1083 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1084 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1086 /* Translate an x-position relative to AREA in window W to frame pixel
1087 coordinates. */
1089 #define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1090 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1091 + (((AREA) > LEFT_MARGIN_AREA) \
1092 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1093 : 0) \
1094 + (((AREA) > TEXT_AREA) \
1095 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1096 : 0))
1098 /* Return the pixel width of AREA in W. */
1100 #define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1101 (((AREA) == TEXT_AREA) \
1102 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1103 : (((AREA) == LEFT_MARGIN_AREA) \
1104 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1105 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1107 /* Value is non-zero if window W has a mode line. */
1109 #define WINDOW_WANTS_MODELINE_P(W) \
1110 (!MINI_WINDOW_P (W) \
1111 && !(W)->pseudo_window_p \
1112 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1113 && BUFFERP ((W)->buffer) \
1114 && !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1116 /* Value is non-zero if window W wants a top line. */
1118 #define WINDOW_WANTS_HEADER_LINE_P(W) \
1119 (!MINI_WINDOW_P (W) \
1120 && !(W)->pseudo_window_p \
1121 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1122 && BUFFERP ((W)->buffer) \
1123 && !NILP (XBUFFER ((W)->buffer)->header_line_format))
1126 /***********************************************************************
1127 Faces
1128 ***********************************************************************/
1130 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1131 symbol `face'. */
1133 enum lface_attribute_index
1135 LFACE_FAMILY_INDEX = 1,
1136 LFACE_SWIDTH_INDEX,
1137 LFACE_HEIGHT_INDEX,
1138 LFACE_WEIGHT_INDEX,
1139 LFACE_SLANT_INDEX,
1140 LFACE_UNDERLINE_INDEX,
1141 LFACE_INVERSE_INDEX,
1142 LFACE_FOREGROUND_INDEX,
1143 LFACE_BACKGROUND_INDEX,
1144 LFACE_STIPPLE_INDEX,
1145 LFACE_OVERLINE_INDEX,
1146 LFACE_STRIKE_THROUGH_INDEX,
1147 LFACE_BOX_INDEX,
1148 LFACE_FONT_INDEX,
1149 LFACE_INHERIT_INDEX,
1150 LFACE_VECTOR_SIZE
1154 /* Box types of faces. */
1156 enum face_box_type
1158 /* No box around text. */
1159 FACE_NO_BOX,
1161 /* Simple box of specified width and color. Default width is 1, and
1162 default color is the foreground color of the face. */
1163 FACE_SIMPLE_BOX,
1165 /* Boxes with 3D shadows. Color equals the background color of the
1166 face. Width is specified. */
1167 FACE_RAISED_BOX,
1168 FACE_SUNKEN_BOX
1172 /* Structure describing a realized face.
1174 For each Lisp face, 0..N realized faces can exist for different
1175 frames and different charsets. Realized faces are built from Lisp
1176 faces and text properties/overlays by merging faces and adding
1177 unspecified attributes from the `default' face. */
1179 struct face
1181 /* The id of this face. The id equals the index of this face in the
1182 vector faces_by_id of its face cache. */
1183 int id;
1185 #ifdef HAVE_WINDOW_SYSTEM
1187 /* If non-zero, a GC we can use without modification to draw
1188 characters in this face. */
1189 GC gc;
1191 /* Font used for this face, or null if the font could not be loaded
1192 for some reason. This points to a `font' slot of a struct
1193 font_info, and we should not call XFreeFont on it because the
1194 font may still be used somewhere else. */
1195 XFontStruct *font;
1197 /* Background stipple or bitmap used for this face. */
1198 Pixmap stipple;
1200 #else /* not HAVE_WINDOW_SYSTEM */
1202 /* Dummy. */
1203 int stipple;
1205 #endif /* not HAVE_WINDOW_SYSTEM */
1207 /* Pixel value of foreground color for X frames. Color index
1208 for tty frames. */
1209 unsigned long foreground;
1211 /* Pixel value or color index of background color. */
1212 unsigned long background;
1214 /* Pixel value or color index of underline color. */
1215 unsigned long underline_color;
1217 /* Pixel value or color index of overlined, strike-through, or box
1218 color. */
1219 unsigned long overline_color;
1220 unsigned long strike_through_color;
1221 unsigned long box_color;
1223 /* The font's name. This points to a `name' of a font_info, and it
1224 must not be freed. */
1225 char *font_name;
1227 /* Font info ID for this face's font. An ID is stored here because
1228 pointers to font_info structures may change. The reason is that
1229 they are pointers into a font table vector that is itself
1230 reallocated. */
1231 int font_info_id;
1233 /* Fontset ID if this face uses a fontset, or -1. This is only >= 0
1234 if the face was realized for a composition sequence.
1235 Otherwise, a specific font is loaded from the set of fonts
1236 specified by the fontset given by the family attribute of the face. */
1237 int fontset;
1239 /* Pixmap width and height. */
1240 unsigned int pixmap_w, pixmap_h;
1242 /* Non-zero means characters in this face have a box that thickness
1243 around them. */
1244 int box_line_width;
1246 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1247 around text in this face. A value of FACE_SIMPLE_BOX means a box
1248 of width box_line_width is drawn in color box_color. A value of
1249 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1250 shadow colors derived from the background color of the face. */
1251 enum face_box_type box;
1253 /* If `box' above specifies a 3D type, 1 means use box_color for
1254 drawing shadows. */
1255 unsigned use_box_color_for_shadows_p : 1;
1257 /* The Lisp face attributes this face realizes. All attributes
1258 in this vector are non-nil. */
1259 Lisp_Object lface[LFACE_VECTOR_SIZE];
1261 /* The hash value of this face. */
1262 unsigned hash;
1264 /* The charset for which this face was realized if it was realized
1265 for use in multibyte text. If fontset >= 0, this is the charset
1266 of the first character of the composition sequence. A value of
1267 charset < 0 means the face was realized for use in unibyte text
1268 where the idea of Emacs charsets isn't applicable. */
1269 int charset;
1271 /* Non-zero if text in this face should be underlined, overlined,
1272 strike-through or have a box drawn around it. */
1273 unsigned underline_p : 1;
1274 unsigned overline_p : 1;
1275 unsigned strike_through_p : 1;
1277 /* 1 means that the colors specified for this face could not be
1278 loaded, and were replaced by default colors, so they shouldn't be
1279 freed. */
1280 unsigned foreground_defaulted_p : 1;
1281 unsigned background_defaulted_p : 1;
1283 /* 1 means that either no color is specified for underlining or that
1284 the the specified color couldn't be loaded. Use the foreground
1285 color when drawing in that case. */
1286 unsigned underline_defaulted_p : 1;
1288 /* 1 means that either no color is specified for the corresponding
1289 attribute or that the the specified color couldn't be loaded.
1290 Use the foreground color when drawing in that case. */
1291 unsigned overline_color_defaulted_p : 1;
1292 unsigned strike_through_color_defaulted_p : 1;
1293 unsigned box_color_defaulted_p : 1;
1295 /* TTY appearances. Blinking is not yet implemented. Colors are
1296 found in `lface' with empty color string meaning the default
1297 color of the TTY. */
1298 unsigned tty_bold_p : 1;
1299 unsigned tty_dim_p : 1;
1300 unsigned tty_underline_p : 1;
1301 unsigned tty_alt_charset_p : 1;
1302 unsigned tty_reverse_p : 1;
1303 unsigned tty_blinking_p : 1;
1305 /* Next and previous face in hash collision list of face cache. */
1306 struct face *next, *prev;
1308 /* If this face is for ASCII characters, this points this face
1309 itself. Otherwise, this points a face for ASCII characters. */
1310 struct face *ascii_face;
1314 /* Color index indicating that face uses a terminal's default color. */
1316 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1318 /* Color index indicating that face uses an unknown foreground color. */
1320 #define FACE_TTY_DEFAULT_FG_COLOR ((unsigned long) -2)
1322 /* Color index indicating that face uses an unsigned background color. */
1324 #define FACE_TTY_DEFAULT_BG_COLOR ((unsigned long) -3)
1326 /* Non-zero if FACE was realized for unibyte use. */
1328 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1331 /* IDs of important faces known by the C face code. These are the IDs
1332 of the faces for CHARSET_ASCII. */
1334 enum face_id
1336 DEFAULT_FACE_ID,
1337 MODE_LINE_FACE_ID,
1338 TOOL_BAR_FACE_ID,
1339 BITMAP_AREA_FACE_ID,
1340 HEADER_LINE_FACE_ID,
1341 SCROLL_BAR_FACE_ID,
1342 BORDER_FACE_ID,
1343 CURSOR_FACE_ID,
1344 MOUSE_FACE_ID,
1345 MENU_FACE_ID,
1346 BASIC_FACE_ID_SENTINEL
1350 /* A cache of realized faces. Each frame has its own cache because
1351 Emacs allows different frame-local face definitions. */
1353 struct face_cache
1355 /* Hash table of cached realized faces. */
1356 struct face **buckets;
1358 /* Back-pointer to the frame this cache belongs to. */
1359 struct frame *f;
1361 /* A vector of faces so that faces can be referenced by an ID. */
1362 struct face **faces_by_id;
1364 /* The allocated size, and number of used slots of faces_by_id. */
1365 int size, used;
1369 /* Prepare face FACE for use on frame F. This must be called before
1370 using X resources of FACE. */
1372 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1373 if ((FACE)->gc == 0) \
1374 prepare_face_for_display ((F), (FACE)); \
1375 else \
1376 (void) 0
1378 /* Return a pointer to the face with ID on frame F, or null if such a
1379 face doesn't exist. */
1381 #define FACE_FROM_ID(F, ID) \
1382 (((unsigned) (ID) < FRAME_FACE_CACHE (F)->used) \
1383 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1384 : NULL)
1386 #ifdef HAVE_WINDOW_SYSTEM
1388 /* Non-zero if FACE is suitable for displaying character CHAR. */
1390 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) \
1391 (SINGLE_BYTE_CHAR_P (CHAR) \
1392 ? (FACE) == (FACE)->ascii_face \
1393 : face_suitable_for_char_p ((FACE), (CHAR)))
1395 /* Return the id of the realized face on frame F that is like the face
1396 with id ID but is suitable for displaying character CHAR.
1397 This macro is only meaningful for multibyte character CHAR. */
1399 #define FACE_FOR_CHAR(F, FACE, CHAR) \
1400 (SINGLE_BYTE_CHAR_P (CHAR) \
1401 ? (FACE)->ascii_face->id \
1402 : face_for_char ((F), (FACE), (CHAR)))
1404 #else /* not HAVE_WINDOW_SYSTEM */
1406 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) 1
1407 #define FACE_FOR_CHAR(F, FACE, CHAR) ((FACE)->id)
1409 #endif /* not HAVE_WINDOW_SYSTEM */
1411 /* Non-zero means face attributes have been changed since the last
1412 redisplay. Used in redisplay_internal. */
1414 extern int face_change_count;
1419 /***********************************************************************
1420 Display Iterator
1421 ***********************************************************************/
1423 /* Iteration over things to display in current_buffer or in a string.
1425 The iterator handles:
1427 1. Overlay strings (after-string, before-string).
1428 2. Face properties.
1429 3. Invisible text properties.
1430 4. Selective display.
1431 5. Translation of characters via display tables.
1432 6. Translation of control characters to the forms `\003' or `^C'.
1433 7. `glyph' and `space-width' properties.
1435 Iterators are initialized by calling init_iterator or one of the
1436 equivalent functions below. A call to get_next_display_element
1437 loads the iterator structure with information about what next to
1438 display. A call to set_iterator_to_next increments the iterator's
1439 position.
1441 Characters from overlay strings, display table entries or control
1442 character translations are returned one at a time. For example, if
1443 we have a text of `a\x01' where `a' has a display table definition
1444 of `cd' and the control character is displayed with a leading
1445 arrow, then the iterator will return:
1447 Call Return Source Call next
1448 -----------------------------------------------------------------
1449 next c display table move
1450 next d display table move
1451 next ^ control char move
1452 next A control char move
1454 The same mechanism is also used to return characters for ellipses
1455 displayed at the end of invisible text.
1457 CAVEAT: Under some circumstances, move_.* functions can be called
1458 asynchronously, e.g. when computing a buffer position from an x and
1459 y pixel position. This means that these functions and functions
1460 called from them SHOULD NOT USE xmalloc and alike. See also the
1461 comment at the start of xdisp.c. */
1463 /* Enumeration describing what kind of display element an iterator is
1464 loaded with after a call to get_next_display_element. */
1466 enum display_element_type
1468 /* A normal character. */
1469 IT_CHARACTER,
1471 /* A composition sequence. */
1472 IT_COMPOSITION,
1474 /* An image. */
1475 IT_IMAGE,
1477 /* A flexible width and height space. */
1478 IT_STRETCH,
1480 /* End of buffer or string. */
1481 IT_EOB,
1483 /* Truncation glyphs. Never returned by get_next_display_element.
1484 Used to get display information about truncation glyphs via
1485 produce_glyphs. */
1486 IT_TRUNCATION,
1488 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1489 IT_CONTINUATION
1493 /* An enumerator for each text property that has a meaning for display
1494 purposes. */
1496 enum prop_idx
1498 FONTIFIED_PROP_IDX,
1499 FACE_PROP_IDX,
1500 INVISIBLE_PROP_IDX,
1501 DISPLAY_PROP_IDX,
1502 COMPOSITION_PROP_IDX,
1504 /* Not a property. Used to indicate changes in overlays. */
1505 OVERLAY_PROP_IDX,
1507 /* Sentinel. */
1508 LAST_PROP_IDX
1512 struct it
1514 /* The window in which we iterate over current_buffer (or a string). */
1515 Lisp_Object window;
1516 struct window *w;
1518 /* The window's frame. */
1519 struct frame *f;
1521 /* Function to call to load this structure with the next display
1522 element. */
1523 int (* method) P_ ((struct it *it));
1525 /* The next position at which to check for face changes, invisible
1526 text, overlay strings, end of text etc., which see. */
1527 int stop_charpos;
1529 /* Maximum string or buffer position + 1. ZV when iterating over
1530 current_buffer. */
1531 int end_charpos;
1533 /* C string to iterate over. Non-null means get characters from
1534 this string, otherwise characters are read from current_buffer
1535 or it->string. */
1536 unsigned char *s;
1538 /* Number of characters in the string (s, or it->string) we iterate
1539 over. */
1540 int string_nchars;
1542 /* Start and end of a visible region; -1 if the region is not
1543 visible in the window. */
1544 int region_beg_charpos, region_end_charpos;
1546 /* Position at which redisplay end trigger functions should be run. */
1547 int redisplay_end_trigger_charpos;
1549 /* 1 means multibyte characters are enabled. */
1550 unsigned multibyte_p : 1;
1552 /* 1 means window has a mode line at its top. */
1553 unsigned header_line_p : 1;
1555 /* 1 means `string' is the value of a `display' property.
1556 Don't handle some `display' properties in these strings. */
1557 unsigned string_from_display_prop_p : 1;
1559 /* Display table in effect or null for none. */
1560 struct Lisp_Char_Table *dp;
1562 /* Current display table vector to return characters from and its
1563 end. dpvec null means we are not returning characters from a
1564 display table entry; current.dpvec_index gives the current index
1565 into dpvec. This same mechanism is also used to return
1566 characters from translated control characters, i.e. `\003' or
1567 `^C'. */
1568 Lisp_Object *dpvec, *dpend;
1570 /* Length in bytes of the char that filled dpvec. A value of zero
1571 means that no character such character is involved. */
1572 int dpvec_char_len;
1574 /* Face id of the iterator saved in case a glyph from dpvec contains
1575 a face. The face is restored when all glyphs from dpvec have
1576 been delivered. */
1577 int saved_face_id;
1579 /* Vector of glyphs for control character translation. The pointer
1580 dpvec is set to ctl_chars when a control character is translated.
1581 This vector is also used for incomplete multibyte character
1582 translation (e.g \222\244). Such a character is at most 3 bytes,
1583 thus we need at most 12 bytes here. */
1584 Lisp_Object ctl_chars[12];
1586 /* Current buffer or string position of the iterator, including
1587 position in overlay strings etc. */
1588 struct display_pos current;
1590 /* Vector of overlays to process. Overlay strings are processed
1591 OVERLAY_STRING_CHUNK_SIZE at a time. */
1592 #define OVERLAY_STRING_CHUNK_SIZE 3
1593 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1595 /* Total number of overlay strings to process. This can be >
1596 OVERLAY_STRING_CHUNK_SIZE. */
1597 int n_overlay_strings;
1599 /* If non-nil, a Lisp string being processed. If
1600 current.overlay_string_index >= 0, this is an overlay string from
1601 pos. */
1602 Lisp_Object string;
1604 /* Stack of saved values. New entries are pushed when we begin to
1605 process an overlay string or a string from a `glyph' property.
1606 Entries are popped when we return to deliver display elements
1607 from what we previously had. */
1608 struct iterator_stack_entry
1610 int stop_charpos;
1611 int face_id;
1612 Lisp_Object string;
1613 struct display_pos pos;
1614 int end_charpos;
1615 int string_nchars;
1616 enum glyph_row_area area;
1617 unsigned multibyte_p : 1;
1618 unsigned string_from_display_prop_p : 1;
1619 Lisp_Object space_width;
1620 short voffset;
1621 Lisp_Object font_height;
1623 stack[2];
1625 /* Stack pointer. */
1626 int sp;
1628 /* Setting of buffer-local variable selective-display-ellipsis. */
1629 unsigned selective_display_ellipsis_p : 1;
1631 /* 1 means control characters are translated into the form `^C'
1632 where the `^' can be replaced by a display table entry. */
1633 unsigned ctl_arrow_p : 1;
1635 /* -1 means selective display hides everything between a \r and the
1636 next newline; > 0 means hide lines indented more than that value. */
1637 int selective;
1639 /* An enumeration describing what the next display element is
1640 after a call to get_next_display_element. */
1641 enum display_element_type what;
1643 /* Face to use. */
1644 int face_id;
1646 /* Non-zero means that the current face has a box. */
1647 unsigned face_box_p : 1;
1649 /* Non-null means that the current character is the first in a run
1650 of characters with box face. */
1651 unsigned start_of_box_run_p : 1;
1653 /* Non-zero means that the current character is the last in a run
1654 of characters with box face. */
1655 unsigned end_of_box_run_p : 1;
1657 /* 1 means overlay strings at end_charpos have been processed. */
1658 unsigned overlay_strings_at_end_processed_p : 1;
1660 /* 1 means the actual glyph is not available in the current
1661 system. */
1662 unsigned glyph_not_available_p : 1;
1664 /* 1 means the next line in display_line continues a character
1665 consisting of more than one glyph, and some glyphs of this
1666 character have been put on the previous line. */
1667 unsigned starts_in_middle_of_char_p : 1;
1669 /* If 1, saved_face_id contains the id of the face in front of text
1670 skipped due to selective display. */
1671 unsigned face_before_selective_p : 1;
1673 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1674 MODE_LINE_FACE_ID, etc, depending on what we are displaying. */
1675 int base_face_id;
1677 /* If what == IT_CHARACTER, character and length in bytes. This is
1678 a character from a buffer or string. It may be different from
1679 the character displayed in case that
1680 unibyte_display_via_language_environment is set.
1682 If what == IT_COMPOSITION, the first component of a composition
1683 and length in bytes of the composition. */
1684 int c, len;
1686 /* If what == IT_COMPOSITION, identification number and length in
1687 chars of a composition. */
1688 int cmp_id, cmp_len;
1690 /* The character to display, possibly translated to multibyte
1691 if unibyte_display_via_language_environment is set. This
1692 is set after x_produce_glyphs has been called. */
1693 int char_to_display;
1695 /* If what == IT_IMAGE, the id of the image to display. */
1696 int image_id;
1698 /* Value of the `space-width' property, if any; nil if none. */
1699 Lisp_Object space_width;
1701 /* Computed from the value of the `raise' property. */
1702 short voffset;
1704 /* Value of the `height' property, if any; nil if none. */
1705 Lisp_Object font_height;
1707 /* Object and position where the current display element came from.
1708 Object can be a Lisp string in case the current display element
1709 comes from an overlay string, or it is buffer. Position is
1710 a position in object. */
1711 Lisp_Object object;
1712 struct text_pos position;
1714 /* 1 means lines are truncated. */
1715 unsigned truncate_lines_p : 1;
1717 /* Number of columns per \t. */
1718 short tab_width;
1720 /* Width in pixels of truncation and continuation glyphs. */
1721 short truncation_pixel_width, continuation_pixel_width;
1723 /* First and last visible x-position in the display area. If window
1724 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
1725 (f), and last_visible_x == pixel width of W + first_visible_x. */
1726 int first_visible_x, last_visible_x;
1728 /* Last visible y-position + 1 in the display area without a mode
1729 line, if the window has one. */
1730 int last_visible_y;
1732 /* Additional space in pixels between lines (for window systems
1733 only.). */
1734 int extra_line_spacing;
1736 /* If non-null, glyphs are produced in glyph_row with each call to
1737 produce_glyphs. */
1738 struct glyph_row *glyph_row;
1740 /* The area of glyph_row to which glyphs are added. */
1741 enum glyph_row_area area;
1743 /* Number of glyphs needed for the last character requested via
1744 produce_glyphs. This is 1 except for tabs. */
1745 int nglyphs;
1747 /* Width of the display element in pixels. Result of
1748 produce_glyphs. */
1749 int pixel_width;
1751 /* Current, maximum logical, and maximum physical line height
1752 information. Result of produce_glyphs. */
1753 int ascent, descent, max_ascent, max_descent;
1754 int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
1756 /* Current x pixel position within the display line. This value
1757 does not include the width of continuation lines in front of the
1758 line. The value of current_x is automatically incremented by
1759 pixel_width with each call to produce_glyphs. */
1760 int current_x;
1762 /* Accumulated width of continuation lines. If > 0, this means we
1763 are currently in a continuation line. This is initially zero and
1764 incremented/reset by display_line, move_it_to etc. */
1765 int continuation_lines_width;
1767 /* Current y-position. Automatically incremented by the height of
1768 glyph_row in move_it_to and display_line. */
1769 int current_y;
1771 /* Current vertical matrix position, or line number. Automatically
1772 incremented by move_it_to and display_line. */
1773 int vpos;
1775 /* Horizontal matrix position reached in move_it_in_display_line.
1776 Only set there, not in display_line. */
1777 int hpos;
1781 /* Access to positions of iterator IT. */
1783 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
1784 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
1785 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
1786 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
1788 /* Test if IT has reached the end of its buffer or string. This will
1789 only work after get_next_display_element has been called. */
1791 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
1793 /* Non-zero means IT is at the end of a line. This is the case if it
1794 is either on a newline or on a carriage return and selective
1795 display hides the rest of the line. */
1797 #define ITERATOR_AT_END_OF_LINE_P(IT) \
1798 ((IT)->what == IT_CHARACTER \
1799 && ((IT)->c == '\n' \
1800 || ((IT)->c == '\r' && (IT)->selective)))
1802 /* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
1803 avoid the function call overhead. */
1805 #define PRODUCE_GLYPHS(IT) \
1806 (rif \
1807 ? rif->produce_glyphs ((IT)) \
1808 : produce_glyphs ((IT)))
1810 /* Bit-flags indicating what operation move_it_to should perform. */
1812 enum move_operation_enum
1814 /* Stop if specified x-position is reached. */
1815 MOVE_TO_X = 0x01,
1817 /* Stop if specified y-position is reached. */
1818 MOVE_TO_Y = 0x02,
1820 /* Stop if specified vpos is reached. */
1821 MOVE_TO_VPOS = 0x04,
1823 /* Stop if specified buffer or string position is reached. */
1824 MOVE_TO_POS = 0x08
1829 /***********************************************************************
1830 Window-based redisplay interface
1831 ***********************************************************************/
1833 /* Structure used to describe runs of lines that must be scrolled. */
1835 struct run
1837 /* Source and destination y pixel position. */
1838 int desired_y, current_y;
1840 /* Source and destination vpos in matrix. */
1841 int desired_vpos, current_vpos;
1843 /* Height in pixels, number of glyph rows. */
1844 int height, nrows;
1848 /* Structure holding system-dependent interface functions needed
1849 for window-based redisplay. */
1851 struct redisplay_interface
1853 /* Produce glyphs/get display metrics for the display element IT is
1854 loaded with. */
1855 void (*produce_glyphs) P_ ((struct it *it));
1857 /* Write or insert LEN glyphs from STRING at the nominal output
1858 position. */
1859 void (*write_glyphs) P_ ((struct glyph *string, int len));
1860 void (*insert_glyphs) P_ ((struct glyph *start, int len));
1862 /* Clear from nominal output position to X. X < 0 means clear
1863 to right end of display. */
1864 void (*clear_end_of_line) P_ ((int x));
1866 /* Function to call to scroll the display as described by RUN on
1867 window W. */
1868 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
1870 /* Function to call after a line in a display has been completely
1871 updated. Used to draw truncation marks and alike. DESIRED_ROW
1872 is the desired row which has been updated. */
1873 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
1875 /* Function to call before beginning to update window W in
1876 window-based redisplay. */
1877 void (*update_window_begin_hook) P_ ((struct window *w));
1879 /* Function to call after window W has been updated in window-based
1880 redisplay. CURSOR_ON_P non-zero means switch cursor on.
1881 MOUSE_FACE_OVERWRITTEN_P non-zero means that some lines in W
1882 that contained glyphs in mouse-face were overwritten, so we
1883 have to update the mouse hightlight. */
1884 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p,
1885 int mouse_face_overwritten_p));
1887 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
1888 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
1889 are window-relative pixel positions. */
1890 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
1892 /* Flush the display of frame F. For X, this is XFlush. */
1893 void (*flush_display) P_ ((struct frame *f));
1895 /* Clear the mouse hightlight in window W, if there is any. */
1896 void (*clear_mouse_face) P_ ((struct window *w));
1898 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
1899 frame F. */
1900 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
1901 int *left, int *right));
1903 /* Fix the display of AREA of ROW in window W for overlapping rows.
1904 This function is called from redraw_overlapping_rows after
1905 desired rows have been made current. */
1906 void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
1907 enum glyph_row_area area));
1910 /* The current interface for window-based redisplay. */
1912 extern struct redisplay_interface *rif;
1914 /* Hook to call in estimate_mode_line_height. */
1916 extern int (* estimate_mode_line_height_hook) P_ ((struct frame *,
1917 enum face_id));
1920 /***********************************************************************
1921 Images
1922 ***********************************************************************/
1924 #ifdef HAVE_WINDOW_SYSTEM
1926 /* Structure forward declarations. */
1928 struct image;
1931 /* Each image format (JPEG, IIFF, ...) supported is described by
1932 a structure of the type below. */
1934 struct image_type
1936 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
1937 Lisp_Object *type;
1939 /* Check that SPEC is a valid image specification for the given
1940 image type. Value is non-zero if SPEC is valid. */
1941 int (* valid_p) P_ ((Lisp_Object spec));
1943 /* Load IMG which is used on frame F from information contained in
1944 IMG->spec. Value is non-zero if successful. */
1945 int (* load) P_ ((struct frame *f, struct image *img));
1947 /* Free resources of image IMG which is used on frame F. */
1948 void (* free) P_ ((struct frame *f, struct image *img));
1950 /* Next in list of all supported image types. */
1951 struct image_type *next;
1955 /* Structure describing an image. Specific image formats like XBM are
1956 converted into this form, so that display only has to deal with
1957 this type of image. */
1959 struct image
1961 /* The time in seconds at which the image was last displayed. Set
1962 in prepare_image_for_display. */
1963 unsigned long timestamp;
1965 /* Pixmaps of the image. */
1966 Pixmap pixmap, mask;
1968 /* Colors allocated for this image, if any. Allocated via xmalloc. */
1969 unsigned long *colors;
1970 int ncolors;
1972 /* Width and height of the image. */
1973 int width, height;
1975 /* These values are used for the rectangles displayed for images
1976 that can't be loaded. */
1977 #define DEFAULT_IMAGE_WIDTH 30
1978 #define DEFAULT_IMAGE_HEIGHT 30
1980 /* Percent of image height used as ascent. A value of
1981 CENTERED_IMAGE_ASCENT means draw center the image centered on the
1982 line. */
1983 int ascent;
1984 #define DEFAULT_IMAGE_ASCENT 50
1985 #define CENTERED_IMAGE_ASCENT -1
1987 /* Lisp specification of this image. */
1988 Lisp_Object spec;
1990 /* Relief to draw around the image. */
1991 int relief;
1993 /* Optional margins around the image. This includes the relief. */
1994 int hmargin, vmargin;
1996 /* Reference to the type of the image. */
1997 struct image_type *type;
1999 /* 1 means that loading the image failed. Don't try again. */
2000 unsigned load_failed_p;
2002 /* A place for image types to store additional data. The member
2003 data.lisp_val is marked during GC, so it's safe to store Lisp data
2004 there. Image types should free this data when their `free'
2005 function is called. */
2006 struct
2008 int int_val;
2009 void *ptr_val;
2010 Lisp_Object lisp_val;
2011 } data;
2013 /* Hash value of image specification to speed up comparisons. */
2014 unsigned hash;
2016 /* Image id of this image. */
2017 int id;
2019 /* Hash collision chain. */
2020 struct image *next, *prev;
2024 /* Cache of images. Each frame has a cache. X frames with the same
2025 x_display_info share their caches. */
2027 struct image_cache
2029 /* Hash table of images. */
2030 struct image **buckets;
2032 /* Vector mapping image ids to images. */
2033 struct image **images;
2035 /* Allocated size of `images'. */
2036 unsigned size;
2038 /* Number of images in the cache. */
2039 unsigned used;
2041 /* Reference count (number of frames sharing this cache). */
2042 int refcount;
2046 /* Value is a pointer to the image with id ID on frame F, or null if
2047 no image with that id exists. */
2049 #define IMAGE_FROM_ID(F, ID) \
2050 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
2051 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
2052 : NULL)
2054 /* Size of bucket vector of image caches. Should be prime. */
2056 #define IMAGE_CACHE_BUCKETS_SIZE 1001
2058 #endif /* HAVE_WINDOW_SYSTEM */
2062 /***********************************************************************
2063 Tool-bars
2064 ***********************************************************************/
2066 /* Enumeration defining where to find tool-bar item information in
2067 tool-bar items vectors stored with frames. Each tool-bar item
2068 occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
2070 enum tool_bar_item_idx
2072 /* The key of the tool-bar item. Used to remove items when a binding
2073 for `undefined' is found. */
2074 TOOL_BAR_ITEM_KEY,
2076 /* Non-nil if item is enabled. */
2077 TOOL_BAR_ITEM_ENABLED_P,
2079 /* Non-nil if item is selected (pressed). */
2080 TOOL_BAR_ITEM_SELECTED_P,
2082 /* Caption. */
2083 TOOL_BAR_ITEM_CAPTION,
2085 /* Image(s) to display. This is either a single image specification
2086 or a vector of specifications. */
2087 TOOL_BAR_ITEM_IMAGES,
2089 /* The binding. */
2090 TOOL_BAR_ITEM_BINDING,
2092 /* Button type. One of nil, `:radio' or `:toggle'. */
2093 TOOL_BAR_ITEM_TYPE,
2095 /* Help string. */
2096 TOOL_BAR_ITEM_HELP,
2098 /* Sentinel = number of slots in tool_bar_items occupied by one
2099 tool-bar item. */
2100 TOOL_BAR_ITEM_NSLOTS
2104 /* An enumeration for the different images that can be specified
2105 for a tool-bar item. */
2107 enum tool_bar_item_image
2109 TOOL_BAR_IMAGE_ENABLED_SELECTED,
2110 TOOL_BAR_IMAGE_ENABLED_DESELECTED,
2111 TOOL_BAR_IMAGE_DISABLED_SELECTED,
2112 TOOL_BAR_IMAGE_DISABLED_DESELECTED
2115 /* Non-zero means raise tool-bar buttons when the mouse moves over them. */
2117 extern int auto_raise_tool_bar_buttons_p;
2119 /* Margin around tool-bar buttons in pixels. */
2121 extern int tool_bar_button_margin;
2123 /* Thickness of relief to draw around tool-bar buttons. */
2125 extern int tool_bar_button_relief;
2129 /***********************************************************************
2130 Function Prototypes
2131 ***********************************************************************/
2133 /* Defined in xdisp.c */
2135 int display_prop_intangible_p P_ ((Lisp_Object));
2136 void resize_echo_area_axactly P_ ((void));
2137 int resize_mini_window P_ ((struct window *, int));
2138 int try_window P_ ((Lisp_Object, struct text_pos));
2139 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2140 int window_box_height P_ ((struct window *));
2141 int window_text_bottom_y P_ ((struct window *));
2142 int window_box_width P_ ((struct window *, int));
2143 int window_box_left P_ ((struct window *, int));
2144 int window_box_right P_ ((struct window *, int));
2145 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2146 void mark_window_display_accurate P_ ((Lisp_Object, int));
2147 void redisplay_preserve_echo_area P_ ((int));
2148 void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2149 struct glyph_matrix *, int, int, int, int));
2150 void init_iterator P_ ((struct it *, struct window *, int,
2151 int, struct glyph_row *, enum face_id));
2152 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2153 struct glyph_row *));
2154 int get_next_display_element P_ ((struct it *));
2155 void set_iterator_to_next P_ ((struct it *, int));
2156 void produce_glyphs P_ ((struct it *));
2157 void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2158 void start_display P_ ((struct it *, struct window *, struct text_pos));
2159 void move_it_to P_ ((struct it *, int, int, int, int, int));
2160 void move_it_vertically P_ ((struct it *, int));
2161 void move_it_vertically_backward P_ ((struct it *, int));
2162 void move_it_by_lines P_ ((struct it *, int, int));
2163 void move_it_past_eol P_ ((struct it *));
2164 int frame_mode_line_height P_ ((struct frame *));
2165 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2166 int tool_bar_item_info P_ ((struct frame *, struct glyph *, int *));
2167 extern Lisp_Object Qtool_bar;
2168 extern Lisp_Object Vshow_trailing_whitespace;
2169 extern int redisplaying_p;
2170 extern Lisp_Object Vimage_types;
2171 extern void add_to_log P_ ((char *, Lisp_Object, Lisp_Object));
2172 extern int help_echo_showing_p;
2173 extern int current_mode_line_height, current_header_line_height;
2174 extern int cursor_in_non_selected_windows;
2176 /* Defined in sysdep.c */
2178 void get_frame_size P_ ((int *, int *));
2179 void request_sigio P_ ((void));
2180 void unrequest_sigio P_ ((void));
2181 int tabs_safe_p P_ ((void));
2182 void init_baud_rate P_ ((void));
2183 void init_sigio P_ ((int));
2185 /* Defined in xfaces.c */
2187 #ifdef USE_X_TOOLKIT
2188 void x_set_menu_resources_from_menu_face P_ ((struct frame *, Widget));
2189 #endif
2190 #ifdef HAVE_X_WINDOWS
2191 void x_free_colors P_ ((struct frame *, unsigned long *, int));
2192 #endif
2194 void update_face_from_frame_parameter P_ ((struct frame *, Lisp_Object,
2195 Lisp_Object));
2196 Lisp_Object tty_color_name P_ ((struct frame *, int));
2197 void clear_face_cache P_ ((int));
2198 unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
2199 enum lface_attribute_index));
2200 void unload_color P_ ((struct frame *, unsigned long));
2201 int frame_update_line_height P_ ((struct frame *));
2202 int ascii_face_of_lisp_face P_ ((struct frame *, int));
2203 void prepare_face_for_display P_ ((struct frame *, struct face *));
2204 int xstricmp P_ ((unsigned char *, unsigned char *));
2205 int lookup_face P_ ((struct frame *, Lisp_Object *, int, struct face *));
2206 int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
2207 int smaller_face P_ ((struct frame *, int, int));
2208 int face_with_height P_ ((struct frame *, int, int));
2209 int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
2210 void init_frame_faces P_ ((struct frame *));
2211 void free_frame_faces P_ ((struct frame *));
2212 void recompute_basic_faces P_ ((struct frame *));
2213 int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2214 int, int));
2215 int face_at_string_position P_ ((struct window *, Lisp_Object,
2216 int, int, int, int, int *, enum face_id));
2217 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2218 void free_all_realized_faces P_ ((Lisp_Object));
2219 extern Lisp_Object Qforeground_color, Qbackground_color;
2220 extern char unspecified_fg[], unspecified_bg[];
2221 void free_realized_multibyte_face P_ ((struct frame *, int));
2223 /* Defined in xfns.c */
2225 #ifdef HAVE_X_WINDOWS
2226 void gamma_correct P_ ((struct frame *, XColor *));
2227 #endif
2228 #ifdef WINDOWSNT
2229 void gamma_correct P_ ((struct frame *, COLORREF *));
2230 #endif
2232 #ifdef HAVE_WINDOW_SYSTEM
2234 void x_kill_gs_process P_ ((Pixmap, struct frame *));
2235 int x_screen_planes P_ ((struct frame *));
2236 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2237 struct image_cache *make_image_cache P_ ((void));
2238 void free_image_cache P_ ((struct frame *));
2239 void clear_image_cache P_ ((struct frame *, int));
2240 void forall_images_in_image_cache P_ ((struct frame *,
2241 void (*) P_ ((struct image *))));
2242 int valid_image_p P_ ((Lisp_Object));
2243 void prepare_image_for_display P_ ((struct frame *, struct image *));
2244 int lookup_image P_ ((struct frame *, Lisp_Object));
2245 extern Lisp_Object tip_frame;
2246 extern Window tip_window;
2247 EXFUN (Fx_show_tip, 6);
2248 EXFUN (Fx_hide_tip, 0);
2249 extern void start_busy_cursor P_ ((void));
2250 extern void cancel_busy_cursor P_ ((void));
2251 extern int display_busy_cursor_p;
2253 #endif /* HAVE_WINDOW_SYSTEM */
2256 /* Defined in xmenu.c */
2258 int popup_activated P_ ((void));
2260 /* Defined in dispnew.c */
2262 int estimate_mode_line_height P_ ((struct frame *, enum face_id));
2263 Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
2264 extern void redraw_frame P_ ((struct frame *));
2265 extern void redraw_garbaged_frames P_ ((void));
2266 extern void cancel_line P_ ((int, struct frame *));
2267 extern void init_desired_glyphs P_ ((struct frame *));
2268 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
2269 extern int direct_output_for_insert P_ ((int));
2270 extern int direct_output_forward_char P_ ((int));
2271 extern int update_frame P_ ((struct frame *, int, int));
2272 extern int scrolling P_ ((struct frame *));
2273 extern void bitch_at_user P_ ((void));
2274 void adjust_glyphs P_ ((struct frame *));
2275 void free_glyphs P_ ((struct frame *));
2276 void free_window_matrices P_ ((struct window *));
2277 void check_glyph_memory P_ ((void));
2278 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2279 void clear_glyph_matrix P_ ((struct glyph_matrix *));
2280 void clear_current_matrices P_ ((struct frame *f));
2281 void clear_desired_matrices P_ ((struct frame *));
2282 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2283 int, int, int));
2284 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2285 void increment_matrix_positions P_ ((struct glyph_matrix *,
2286 int, int, int, int));
2287 void blank_row P_ ((struct window *, struct glyph_row *, int));
2288 void increment_row_positions P_ ((struct glyph_row *, int, int));
2289 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2290 void clear_glyph_row P_ ((struct glyph_row *));
2291 void prepare_desired_row P_ ((struct glyph_row *));
2292 int line_hash_code P_ ((struct glyph_row *));
2293 void set_window_update_flags P_ ((struct window *, int));
2294 void write_glyphs P_ ((struct glyph *, int));
2295 void insert_glyphs P_ ((struct glyph *, int));
2296 void redraw_frame P_ ((struct frame *));
2297 void redraw_garbaged_frames P_ ((void));
2298 int scroll_cost P_ ((struct frame *, int, int, int));
2299 int direct_output_for_insert P_ ((int));
2300 int direct_output_forward_char P_ ((int));
2301 int update_frame P_ ((struct frame *, int, int));
2302 void update_single_window P_ ((struct window *, int));
2303 int scrolling P_ ((struct frame *));
2304 int buffer_posn_from_coords P_ ((struct window *, int *, int *));
2305 void do_pending_window_change P_ ((int));
2306 void change_frame_size P_ ((struct frame *, int, int, int, int, int));
2307 void bitch_at_user P_ ((void));
2308 Lisp_Object sit_for P_ ((int, int, int, int, int));
2309 void init_display P_ ((void));
2310 void syms_of_display P_ ((void));
2311 extern Lisp_Object Qredisplay_dont_pause;
2313 /* Defined in term.c */
2315 extern void ring_bell P_ ((void));
2316 extern void set_terminal_modes P_ ((void));
2317 extern void reset_terminal_modes P_ ((void));
2318 extern void update_begin P_ ((struct frame *));
2319 extern void update_end P_ ((struct frame *));
2320 extern void set_terminal_window P_ ((int));
2321 extern void set_scroll_region P_ ((int, int));
2322 extern void turn_off_insert P_ ((void));
2323 extern void turn_off_highlight P_ ((void));
2324 extern void background_highlight P_ ((void));
2325 extern void reassert_line_highlight P_ ((int, int));
2326 extern void clear_frame P_ ((void));
2327 extern void clear_end_of_line P_ ((int));
2328 extern void clear_end_of_line_raw P_ ((int));
2329 extern void delete_glyphs P_ ((int));
2330 extern void ins_del_lines P_ ((int, int));
2331 extern int string_cost P_ ((char *));
2332 extern int per_line_cost P_ ((char *));
2333 extern void calculate_costs P_ ((struct frame *));
2334 extern void term_init P_ ((char *));
2335 extern void fatal P_ ((/* char *, ... */));
2336 void cursor_to P_ ((int, int));
2337 void change_line_highlight P_ ((int, int, int, int));
2339 /* Defined in scroll.c */
2341 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2342 extern int scroll_cost P_ ((struct frame *, int, int, int));
2343 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2344 char *, char *, char *,
2345 char *, char *, int));
2346 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2347 int *, int));
2349 #endif /* not DISPEXTERN_H_INCLUDED */