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1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2017 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or (at
11 your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23 Redisplay.
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
54 expose_window (asynchronous) |
56 X expose events -----+
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
85 . try_cursor_movement
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
91 . try_window_reusing_current_matrix
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
97 . try_window_id
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
105 . try_window
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
131 Desired matrices.
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
176 Frame matrices.
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
197 Bidirectional display.
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
240 Bidirectional display and character compositions
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
267 Moving an iterator in bidirectional text
268 without producing glyphs
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "composite.h"
296 #include "keyboard.h"
297 #include "systime.h"
298 #include "frame.h"
299 #include "window.h"
300 #include "termchar.h"
301 #include "dispextern.h"
302 #include "character.h"
303 #include "buffer.h"
304 #include "charset.h"
305 #include "indent.h"
306 #include "commands.h"
307 #include "keymap.h"
308 #include "disptab.h"
309 #include "termhooks.h"
310 #include "termopts.h"
311 #include "intervals.h"
312 #include "coding.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #include "xwidget.h"
318 #ifdef HAVE_WINDOW_SYSTEM
319 #include TERM_HEADER
320 #endif /* HAVE_WINDOW_SYSTEM */
322 #ifndef FRAME_X_OUTPUT
323 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
324 #endif
326 #define INFINITY 10000000
328 /* Holds the list (error). */
329 static Lisp_Object list_of_error;
331 #ifdef HAVE_WINDOW_SYSTEM
333 /* Test if overflow newline into fringe. Called with iterator IT
334 at or past right window margin, and with IT->current_x set. */
336 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
337 (!NILP (Voverflow_newline_into_fringe) \
338 && FRAME_WINDOW_P ((IT)->f) \
339 && ((IT)->bidi_it.paragraph_dir == R2L \
340 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
341 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
342 && (IT)->current_x == (IT)->last_visible_x)
344 #else /* !HAVE_WINDOW_SYSTEM */
345 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
346 #endif /* HAVE_WINDOW_SYSTEM */
348 /* Test if the display element loaded in IT, or the underlying buffer
349 or string character, is a space or a TAB character. This is used
350 to determine where word wrapping can occur. */
352 #define IT_DISPLAYING_WHITESPACE(it) \
353 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
354 || ((STRINGP (it->string) \
355 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
356 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
357 || (it->s \
358 && (it->s[IT_BYTEPOS (*it)] == ' ' \
359 || it->s[IT_BYTEPOS (*it)] == '\t')) \
360 || (IT_BYTEPOS (*it) < ZV_BYTE \
361 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
362 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
364 /* True means print newline to stdout before next mini-buffer message. */
366 bool noninteractive_need_newline;
368 /* True means print newline to message log before next message. */
370 static bool message_log_need_newline;
372 /* Three markers that message_dolog uses.
373 It could allocate them itself, but that causes trouble
374 in handling memory-full errors. */
375 static Lisp_Object message_dolog_marker1;
376 static Lisp_Object message_dolog_marker2;
377 static Lisp_Object message_dolog_marker3;
379 /* The buffer position of the first character appearing entirely or
380 partially on the line of the selected window which contains the
381 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
382 redisplay optimization in redisplay_internal. */
384 static struct text_pos this_line_start_pos;
386 /* Number of characters past the end of the line above, including the
387 terminating newline. */
389 static struct text_pos this_line_end_pos;
391 /* The vertical positions and the height of this line. */
393 static int this_line_vpos;
394 static int this_line_y;
395 static int this_line_pixel_height;
397 /* X position at which this display line starts. Usually zero;
398 negative if first character is partially visible. */
400 static int this_line_start_x;
402 /* The smallest character position seen by move_it_* functions as they
403 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
404 hscrolled lines, see display_line. */
406 static struct text_pos this_line_min_pos;
408 /* Buffer that this_line_.* variables are referring to. */
410 static struct buffer *this_line_buffer;
412 /* True if an overlay arrow has been displayed in this window. */
414 static bool overlay_arrow_seen;
416 /* Vector containing glyphs for an ellipsis `...'. */
418 static Lisp_Object default_invis_vector[3];
420 /* This is the window where the echo area message was displayed. It
421 is always a mini-buffer window, but it may not be the same window
422 currently active as a mini-buffer. */
424 Lisp_Object echo_area_window;
426 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
427 pushes the current message and the value of
428 message_enable_multibyte on the stack, the function restore_message
429 pops the stack and displays MESSAGE again. */
431 static Lisp_Object Vmessage_stack;
433 /* True means multibyte characters were enabled when the echo area
434 message was specified. */
436 static bool message_enable_multibyte;
438 /* At each redisplay cycle, we should refresh everything there is to refresh.
439 To do that efficiently, we use many optimizations that try to make sure we
440 don't waste too much time updating things that haven't changed.
441 The coarsest such optimization is that, in the most common cases, we only
442 look at the selected-window.
444 To know whether other windows should be considered for redisplay, we use the
445 variable windows_or_buffers_changed: as long as it is 0, it means that we
446 have not noticed anything that should require updating anything else than
447 the selected-window. If it is set to REDISPLAY_SOME, it means that since
448 last redisplay, some changes have been made which could impact other
449 windows. To know which ones need redisplay, every buffer, window, and frame
450 has a `redisplay' bit, which (if true) means that this object needs to be
451 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
452 looking for those `redisplay' bits (actually, there might be some such bits
453 set, but then only on objects which aren't displayed anyway).
455 OTOH if it's non-zero we wil have to loop through all windows and then check
456 the `redisplay' bit of the corresponding window, frame, and buffer, in order
457 to decide whether that window needs attention or not. Note that we can't
458 just look at the frame's redisplay bit to decide that the whole frame can be
459 skipped, since even if the frame's redisplay bit is unset, some of its
460 windows's redisplay bits may be set.
462 Mostly for historical reasons, windows_or_buffers_changed can also take
463 other non-zero values. In that case, the precise value doesn't matter (it
464 encodes the cause of the setting but is only used for debugging purposes),
465 and what it means is that we shouldn't pay attention to any `redisplay' bits
466 and we should simply try and redisplay every window out there. */
468 int windows_or_buffers_changed;
470 /* Nonzero if we should redraw the mode lines on the next redisplay.
471 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
472 then only redisplay the mode lines in those buffers/windows/frames where the
473 `redisplay' bit has been set.
474 For any other value, redisplay all mode lines (the number used is then only
475 used to track down the cause for this full-redisplay).
477 Since the frame title uses the same %-constructs as the mode line
478 (except %c and %l), if this variable is non-zero, we also consider
479 redisplaying the title of each frame, see x_consider_frame_title.
481 The `redisplay' bits are the same as those used for
482 windows_or_buffers_changed, and setting windows_or_buffers_changed also
483 causes recomputation of the mode lines of all those windows. IOW this
484 variable only has an effect if windows_or_buffers_changed is zero, in which
485 case we should only need to redisplay the mode-line of those objects with
486 a `redisplay' bit set but not the window's text content (tho we may still
487 need to refresh the text content of the selected-window). */
489 int update_mode_lines;
491 /* True after display_mode_line if %l was used and it displayed a
492 line number. */
494 static bool line_number_displayed;
496 /* The name of the *Messages* buffer, a string. */
498 static Lisp_Object Vmessages_buffer_name;
500 /* Current, index 0, and last displayed echo area message. Either
501 buffers from echo_buffers, or nil to indicate no message. */
503 Lisp_Object echo_area_buffer[2];
505 /* The buffers referenced from echo_area_buffer. */
507 static Lisp_Object echo_buffer[2];
509 /* A vector saved used in with_area_buffer to reduce consing. */
511 static Lisp_Object Vwith_echo_area_save_vector;
513 /* True means display_echo_area should display the last echo area
514 message again. Set by redisplay_preserve_echo_area. */
516 static bool display_last_displayed_message_p;
518 /* True if echo area is being used by print; false if being used by
519 message. */
521 static bool message_buf_print;
523 /* Set to true in clear_message to make redisplay_internal aware
524 of an emptied echo area. */
526 static bool message_cleared_p;
528 /* A scratch glyph row with contents used for generating truncation
529 glyphs. Also used in direct_output_for_insert. */
531 #define MAX_SCRATCH_GLYPHS 100
532 static struct glyph_row scratch_glyph_row;
533 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
535 /* Ascent and height of the last line processed by move_it_to. */
537 static int last_height;
539 /* True if there's a help-echo in the echo area. */
541 bool help_echo_showing_p;
543 /* The maximum distance to look ahead for text properties. Values
544 that are too small let us call compute_char_face and similar
545 functions too often which is expensive. Values that are too large
546 let us call compute_char_face and alike too often because we
547 might not be interested in text properties that far away. */
549 #define TEXT_PROP_DISTANCE_LIMIT 100
551 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
552 iterator state and later restore it. This is needed because the
553 bidi iterator on bidi.c keeps a stacked cache of its states, which
554 is really a singleton. When we use scratch iterator objects to
555 move around the buffer, we can cause the bidi cache to be pushed or
556 popped, and therefore we need to restore the cache state when we
557 return to the original iterator. */
558 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
559 do { \
560 if (CACHE) \
561 bidi_unshelve_cache (CACHE, true); \
562 ITCOPY = ITORIG; \
563 CACHE = bidi_shelve_cache (); \
564 } while (false)
566 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
567 do { \
568 if (pITORIG != pITCOPY) \
569 *(pITORIG) = *(pITCOPY); \
570 bidi_unshelve_cache (CACHE, false); \
571 CACHE = NULL; \
572 } while (false)
574 /* Functions to mark elements as needing redisplay. */
575 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
577 void
578 redisplay_other_windows (void)
580 if (!windows_or_buffers_changed)
581 windows_or_buffers_changed = REDISPLAY_SOME;
584 void
585 wset_redisplay (struct window *w)
587 /* Beware: selected_window can be nil during early stages. */
588 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
589 redisplay_other_windows ();
590 w->redisplay = true;
593 void
594 fset_redisplay (struct frame *f)
596 redisplay_other_windows ();
597 f->redisplay = true;
600 void
601 bset_redisplay (struct buffer *b)
603 int count = buffer_window_count (b);
604 if (count > 0)
606 /* ... it's visible in other window than selected, */
607 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
608 redisplay_other_windows ();
609 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
610 so that if we later set windows_or_buffers_changed, this buffer will
611 not be omitted. */
612 b->text->redisplay = true;
616 void
617 bset_update_mode_line (struct buffer *b)
619 if (!update_mode_lines)
620 update_mode_lines = REDISPLAY_SOME;
621 b->text->redisplay = true;
624 void
625 maybe_set_redisplay (Lisp_Object symbol)
627 if (HASH_TABLE_P (Vredisplay__variables)
628 && hash_lookup (XHASH_TABLE (Vredisplay__variables), symbol, NULL) >= 0)
630 bset_update_mode_line (current_buffer);
631 current_buffer->prevent_redisplay_optimizations_p = true;
635 #ifdef GLYPH_DEBUG
637 /* True means print traces of redisplay if compiled with
638 GLYPH_DEBUG defined. */
640 bool trace_redisplay_p;
642 #endif /* GLYPH_DEBUG */
644 #ifdef DEBUG_TRACE_MOVE
645 /* True means trace with TRACE_MOVE to stderr. */
646 static bool trace_move;
648 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
649 #else
650 #define TRACE_MOVE(x) (void) 0
651 #endif
653 /* Buffer being redisplayed -- for redisplay_window_error. */
655 static struct buffer *displayed_buffer;
657 /* Value returned from text property handlers (see below). */
659 enum prop_handled
661 HANDLED_NORMALLY,
662 HANDLED_RECOMPUTE_PROPS,
663 HANDLED_OVERLAY_STRING_CONSUMED,
664 HANDLED_RETURN
667 /* A description of text properties that redisplay is interested
668 in. */
670 struct props
672 /* The symbol index of the name of the property. */
673 short name;
675 /* A unique index for the property. */
676 enum prop_idx idx;
678 /* A handler function called to set up iterator IT from the property
679 at IT's current position. Value is used to steer handle_stop. */
680 enum prop_handled (*handler) (struct it *it);
683 static enum prop_handled handle_face_prop (struct it *);
684 static enum prop_handled handle_invisible_prop (struct it *);
685 static enum prop_handled handle_display_prop (struct it *);
686 static enum prop_handled handle_composition_prop (struct it *);
687 static enum prop_handled handle_overlay_change (struct it *);
688 static enum prop_handled handle_fontified_prop (struct it *);
690 /* Properties handled by iterators. */
692 static struct props it_props[] =
694 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
695 /* Handle `face' before `display' because some sub-properties of
696 `display' need to know the face. */
697 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
698 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
699 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
700 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
701 {0, 0, NULL}
704 /* Value is the position described by X. If X is a marker, value is
705 the marker_position of X. Otherwise, value is X. */
707 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
709 /* Enumeration returned by some move_it_.* functions internally. */
711 enum move_it_result
713 /* Not used. Undefined value. */
714 MOVE_UNDEFINED,
716 /* Move ended at the requested buffer position or ZV. */
717 MOVE_POS_MATCH_OR_ZV,
719 /* Move ended at the requested X pixel position. */
720 MOVE_X_REACHED,
722 /* Move within a line ended at the end of a line that must be
723 continued. */
724 MOVE_LINE_CONTINUED,
726 /* Move within a line ended at the end of a line that would
727 be displayed truncated. */
728 MOVE_LINE_TRUNCATED,
730 /* Move within a line ended at a line end. */
731 MOVE_NEWLINE_OR_CR
734 /* This counter is used to clear the face cache every once in a while
735 in redisplay_internal. It is incremented for each redisplay.
736 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
737 cleared. */
739 #define CLEAR_FACE_CACHE_COUNT 500
740 static int clear_face_cache_count;
742 /* Similarly for the image cache. */
744 #ifdef HAVE_WINDOW_SYSTEM
745 #define CLEAR_IMAGE_CACHE_COUNT 101
746 static int clear_image_cache_count;
748 /* Null glyph slice */
749 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
750 #endif
752 /* True while redisplay_internal is in progress. */
754 bool redisplaying_p;
756 /* If a string, XTread_socket generates an event to display that string.
757 (The display is done in read_char.) */
759 Lisp_Object help_echo_string;
760 Lisp_Object help_echo_window;
761 Lisp_Object help_echo_object;
762 ptrdiff_t help_echo_pos;
764 /* Temporary variable for XTread_socket. */
766 Lisp_Object previous_help_echo_string;
768 /* Platform-independent portion of hourglass implementation. */
770 #ifdef HAVE_WINDOW_SYSTEM
772 /* True means an hourglass cursor is currently shown. */
773 static bool hourglass_shown_p;
775 /* If non-null, an asynchronous timer that, when it expires, displays
776 an hourglass cursor on all frames. */
777 static struct atimer *hourglass_atimer;
779 #endif /* HAVE_WINDOW_SYSTEM */
781 /* Default number of seconds to wait before displaying an hourglass
782 cursor. */
783 #define DEFAULT_HOURGLASS_DELAY 1
785 #ifdef HAVE_WINDOW_SYSTEM
787 /* Default pixel width of `thin-space' display method. */
788 #define THIN_SPACE_WIDTH 1
790 #endif /* HAVE_WINDOW_SYSTEM */
792 /* Function prototypes. */
794 static void setup_for_ellipsis (struct it *, int);
795 static void set_iterator_to_next (struct it *, bool);
796 static void mark_window_display_accurate_1 (struct window *, bool);
797 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
798 static bool cursor_row_p (struct glyph_row *);
799 static int redisplay_mode_lines (Lisp_Object, bool);
801 static void handle_line_prefix (struct it *);
803 static void handle_stop_backwards (struct it *, ptrdiff_t);
804 static void unwind_with_echo_area_buffer (Lisp_Object);
805 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
806 static bool current_message_1 (ptrdiff_t, Lisp_Object);
807 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
808 static void set_message (Lisp_Object);
809 static bool set_message_1 (ptrdiff_t, Lisp_Object);
810 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
811 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
812 static void unwind_redisplay (void);
813 static void extend_face_to_end_of_line (struct it *);
814 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
815 static void push_it (struct it *, struct text_pos *);
816 static void iterate_out_of_display_property (struct it *);
817 static void pop_it (struct it *);
818 static void redisplay_internal (void);
819 static void echo_area_display (bool);
820 static void redisplay_windows (Lisp_Object);
821 static void redisplay_window (Lisp_Object, bool);
822 static Lisp_Object redisplay_window_error (Lisp_Object);
823 static Lisp_Object redisplay_window_0 (Lisp_Object);
824 static Lisp_Object redisplay_window_1 (Lisp_Object);
825 static bool set_cursor_from_row (struct window *, struct glyph_row *,
826 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
827 int, int);
828 static bool cursor_row_fully_visible_p (struct window *, bool, bool);
829 static bool update_menu_bar (struct frame *, bool, bool);
830 static bool try_window_reusing_current_matrix (struct window *);
831 static int try_window_id (struct window *);
832 static bool display_line (struct it *);
833 static int display_mode_lines (struct window *);
834 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
835 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
836 Lisp_Object, bool);
837 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
838 Lisp_Object);
839 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
840 static void display_menu_bar (struct window *);
841 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
842 ptrdiff_t *);
843 static int display_string (const char *, Lisp_Object, Lisp_Object,
844 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
845 static void compute_line_metrics (struct it *);
846 static void run_redisplay_end_trigger_hook (struct it *);
847 static bool get_overlay_strings (struct it *, ptrdiff_t);
848 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
849 static void next_overlay_string (struct it *);
850 static void reseat (struct it *, struct text_pos, bool);
851 static void reseat_1 (struct it *, struct text_pos, bool);
852 static bool next_element_from_display_vector (struct it *);
853 static bool next_element_from_string (struct it *);
854 static bool next_element_from_c_string (struct it *);
855 static bool next_element_from_buffer (struct it *);
856 static bool next_element_from_composition (struct it *);
857 static bool next_element_from_image (struct it *);
858 static bool next_element_from_stretch (struct it *);
859 static bool next_element_from_xwidget (struct it *);
860 static void load_overlay_strings (struct it *, ptrdiff_t);
861 static bool get_next_display_element (struct it *);
862 static enum move_it_result
863 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
864 enum move_operation_enum);
865 static void get_visually_first_element (struct it *);
866 static void compute_stop_pos (struct it *);
867 static int face_before_or_after_it_pos (struct it *, bool);
868 static ptrdiff_t next_overlay_change (ptrdiff_t);
869 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
870 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
871 static int handle_single_display_spec (struct it *, Lisp_Object,
872 Lisp_Object, Lisp_Object,
873 struct text_pos *, ptrdiff_t, int, bool);
874 static int underlying_face_id (struct it *);
876 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
877 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
879 #ifdef HAVE_WINDOW_SYSTEM
881 static void update_tool_bar (struct frame *, bool);
882 static void x_draw_bottom_divider (struct window *w);
883 static void notice_overwritten_cursor (struct window *,
884 enum glyph_row_area,
885 int, int, int, int);
886 static int normal_char_height (struct font *, int);
887 static void normal_char_ascent_descent (struct font *, int, int *, int *);
889 static void append_stretch_glyph (struct it *, Lisp_Object,
890 int, int, int);
892 static Lisp_Object get_it_property (struct it *, Lisp_Object);
893 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
894 struct font *, int, bool);
896 #endif /* HAVE_WINDOW_SYSTEM */
898 static void produce_special_glyphs (struct it *, enum display_element_type);
899 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
900 static bool coords_in_mouse_face_p (struct window *, int, int);
904 /***********************************************************************
905 Window display dimensions
906 ***********************************************************************/
908 /* Return the bottom boundary y-position for text lines in window W.
909 This is the first y position at which a line cannot start.
910 It is relative to the top of the window.
912 This is the height of W minus the height of a mode line, if any. */
915 window_text_bottom_y (struct window *w)
917 int height = WINDOW_PIXEL_HEIGHT (w);
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
921 if (WINDOW_WANTS_MODELINE_P (w))
922 height -= CURRENT_MODE_LINE_HEIGHT (w);
924 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
926 return height;
929 /* Return the pixel width of display area AREA of window W.
930 ANY_AREA means return the total width of W, not including
931 fringes to the left and right of the window. */
934 window_box_width (struct window *w, enum glyph_row_area area)
936 int width = w->pixel_width;
938 if (!w->pseudo_window_p)
940 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
941 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
943 if (area == TEXT_AREA)
944 width -= (WINDOW_MARGINS_WIDTH (w)
945 + WINDOW_FRINGES_WIDTH (w));
946 else if (area == LEFT_MARGIN_AREA)
947 width = WINDOW_LEFT_MARGIN_WIDTH (w);
948 else if (area == RIGHT_MARGIN_AREA)
949 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
952 /* With wide margins, fringes, etc. we might end up with a negative
953 width, correct that here. */
954 return max (0, width);
958 /* Return the pixel height of the display area of window W, not
959 including mode lines of W, if any. */
962 window_box_height (struct window *w)
964 struct frame *f = XFRAME (w->frame);
965 int height = WINDOW_PIXEL_HEIGHT (w);
967 eassert (height >= 0);
969 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
970 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
972 /* Note: the code below that determines the mode-line/header-line
973 height is essentially the same as that contained in the macro
974 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
975 the appropriate glyph row has its `mode_line_p' flag set,
976 and if it doesn't, uses estimate_mode_line_height instead. */
978 if (WINDOW_WANTS_MODELINE_P (w))
980 struct glyph_row *ml_row
981 = (w->current_matrix && w->current_matrix->rows
982 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
983 : 0);
984 if (ml_row && ml_row->mode_line_p)
985 height -= ml_row->height;
986 else
987 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
990 if (WINDOW_WANTS_HEADER_LINE_P (w))
992 struct glyph_row *hl_row
993 = (w->current_matrix && w->current_matrix->rows
994 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
995 : 0);
996 if (hl_row && hl_row->mode_line_p)
997 height -= hl_row->height;
998 else
999 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1002 /* With a very small font and a mode-line that's taller than
1003 default, we might end up with a negative height. */
1004 return max (0, height);
1007 /* Return the window-relative coordinate of the left edge of display
1008 area AREA of window W. ANY_AREA means return the left edge of the
1009 whole window, to the right of the left fringe of W. */
1012 window_box_left_offset (struct window *w, enum glyph_row_area area)
1014 int x;
1016 if (w->pseudo_window_p)
1017 return 0;
1019 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1021 if (area == TEXT_AREA)
1022 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1023 + window_box_width (w, LEFT_MARGIN_AREA));
1024 else if (area == RIGHT_MARGIN_AREA)
1025 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1026 + window_box_width (w, LEFT_MARGIN_AREA)
1027 + window_box_width (w, TEXT_AREA)
1028 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1030 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1031 else if (area == LEFT_MARGIN_AREA
1032 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1033 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1035 /* Don't return more than the window's pixel width. */
1036 return min (x, w->pixel_width);
1040 /* Return the window-relative coordinate of the right edge of display
1041 area AREA of window W. ANY_AREA means return the right edge of the
1042 whole window, to the left of the right fringe of W. */
1044 static int
1045 window_box_right_offset (struct window *w, enum glyph_row_area area)
1047 /* Don't return more than the window's pixel width. */
1048 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1049 w->pixel_width);
1052 /* Return the frame-relative coordinate of the left edge of display
1053 area AREA of window W. ANY_AREA means return the left edge of the
1054 whole window, to the right of the left fringe of W. */
1057 window_box_left (struct window *w, enum glyph_row_area area)
1059 struct frame *f = XFRAME (w->frame);
1060 int x;
1062 if (w->pseudo_window_p)
1063 return FRAME_INTERNAL_BORDER_WIDTH (f);
1065 x = (WINDOW_LEFT_EDGE_X (w)
1066 + window_box_left_offset (w, area));
1068 return x;
1072 /* Return the frame-relative coordinate of the right edge of display
1073 area AREA of window W. ANY_AREA means return the right edge of the
1074 whole window, to the left of the right fringe of W. */
1077 window_box_right (struct window *w, enum glyph_row_area area)
1079 return window_box_left (w, area) + window_box_width (w, area);
1082 /* Get the bounding box of the display area AREA of window W, without
1083 mode lines, in frame-relative coordinates. ANY_AREA means the
1084 whole window, not including the left and right fringes of
1085 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1086 coordinates of the upper-left corner of the box. Return in
1087 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1089 void
1090 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1091 int *box_y, int *box_width, int *box_height)
1093 if (box_width)
1094 *box_width = window_box_width (w, area);
1095 if (box_height)
1096 *box_height = window_box_height (w);
1097 if (box_x)
1098 *box_x = window_box_left (w, area);
1099 if (box_y)
1101 *box_y = WINDOW_TOP_EDGE_Y (w);
1102 if (WINDOW_WANTS_HEADER_LINE_P (w))
1103 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1107 #ifdef HAVE_WINDOW_SYSTEM
1109 /* Get the bounding box of the display area AREA of window W, without
1110 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1111 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1112 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1113 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1114 box. */
1116 static void
1117 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1118 int *bottom_right_x, int *bottom_right_y)
1120 window_box (w, ANY_AREA, top_left_x, top_left_y,
1121 bottom_right_x, bottom_right_y);
1122 *bottom_right_x += *top_left_x;
1123 *bottom_right_y += *top_left_y;
1126 #endif /* HAVE_WINDOW_SYSTEM */
1128 /***********************************************************************
1129 Utilities
1130 ***********************************************************************/
1132 /* Return the bottom y-position of the line the iterator IT is in.
1133 This can modify IT's settings. */
1136 line_bottom_y (struct it *it)
1138 int line_height = it->max_ascent + it->max_descent;
1139 int line_top_y = it->current_y;
1141 if (line_height == 0)
1143 if (last_height)
1144 line_height = last_height;
1145 else if (IT_CHARPOS (*it) < ZV)
1147 move_it_by_lines (it, 1);
1148 line_height = (it->max_ascent || it->max_descent
1149 ? it->max_ascent + it->max_descent
1150 : last_height);
1152 else
1154 struct glyph_row *row = it->glyph_row;
1156 /* Use the default character height. */
1157 it->glyph_row = NULL;
1158 it->what = IT_CHARACTER;
1159 it->c = ' ';
1160 it->len = 1;
1161 PRODUCE_GLYPHS (it);
1162 line_height = it->ascent + it->descent;
1163 it->glyph_row = row;
1167 return line_top_y + line_height;
1170 DEFUN ("line-pixel-height", Fline_pixel_height,
1171 Sline_pixel_height, 0, 0, 0,
1172 doc: /* Return height in pixels of text line in the selected window.
1174 Value is the height in pixels of the line at point. */)
1175 (void)
1177 struct it it;
1178 struct text_pos pt;
1179 struct window *w = XWINDOW (selected_window);
1180 struct buffer *old_buffer = NULL;
1181 Lisp_Object result;
1183 if (XBUFFER (w->contents) != current_buffer)
1185 old_buffer = current_buffer;
1186 set_buffer_internal_1 (XBUFFER (w->contents));
1188 SET_TEXT_POS (pt, PT, PT_BYTE);
1189 start_display (&it, w, pt);
1190 it.vpos = it.current_y = 0;
1191 last_height = 0;
1192 result = make_number (line_bottom_y (&it));
1193 if (old_buffer)
1194 set_buffer_internal_1 (old_buffer);
1196 return result;
1199 /* Return the default pixel height of text lines in window W. The
1200 value is the canonical height of the W frame's default font, plus
1201 any extra space required by the line-spacing variable or frame
1202 parameter.
1204 Implementation note: this ignores any line-spacing text properties
1205 put on the newline characters. This is because those properties
1206 only affect the _screen_ line ending in the newline (i.e., in a
1207 continued line, only the last screen line will be affected), which
1208 means only a small number of lines in a buffer can ever use this
1209 feature. Since this function is used to compute the default pixel
1210 equivalent of text lines in a window, we can safely ignore those
1211 few lines. For the same reasons, we ignore the line-height
1212 properties. */
1214 default_line_pixel_height (struct window *w)
1216 struct frame *f = WINDOW_XFRAME (w);
1217 int height = FRAME_LINE_HEIGHT (f);
1219 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1221 struct buffer *b = XBUFFER (w->contents);
1222 Lisp_Object val = BVAR (b, extra_line_spacing);
1224 if (NILP (val))
1225 val = BVAR (&buffer_defaults, extra_line_spacing);
1226 if (!NILP (val))
1228 if (RANGED_INTEGERP (0, val, INT_MAX))
1229 height += XFASTINT (val);
1230 else if (FLOATP (val))
1232 int addon = XFLOAT_DATA (val) * height + 0.5;
1234 if (addon >= 0)
1235 height += addon;
1238 else
1239 height += f->extra_line_spacing;
1242 return height;
1245 /* Subroutine of pos_visible_p below. Extracts a display string, if
1246 any, from the display spec given as its argument. */
1247 static Lisp_Object
1248 string_from_display_spec (Lisp_Object spec)
1250 if (CONSP (spec))
1252 while (CONSP (spec))
1254 if (STRINGP (XCAR (spec)))
1255 return XCAR (spec);
1256 spec = XCDR (spec);
1259 else if (VECTORP (spec))
1261 ptrdiff_t i;
1263 for (i = 0; i < ASIZE (spec); i++)
1265 if (STRINGP (AREF (spec, i)))
1266 return AREF (spec, i);
1268 return Qnil;
1271 return spec;
1275 /* Limit insanely large values of W->hscroll on frame F to the largest
1276 value that will still prevent first_visible_x and last_visible_x of
1277 'struct it' from overflowing an int. */
1278 static int
1279 window_hscroll_limited (struct window *w, struct frame *f)
1281 ptrdiff_t window_hscroll = w->hscroll;
1282 int window_text_width = window_box_width (w, TEXT_AREA);
1283 int colwidth = FRAME_COLUMN_WIDTH (f);
1285 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1286 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1288 return window_hscroll;
1291 /* Return true if position CHARPOS is visible in window W.
1292 CHARPOS < 0 means return info about WINDOW_END position.
1293 If visible, set *X and *Y to pixel coordinates of top left corner.
1294 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1295 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1297 bool
1298 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1299 int *rtop, int *rbot, int *rowh, int *vpos)
1301 struct it it;
1302 void *itdata = bidi_shelve_cache ();
1303 struct text_pos top;
1304 bool visible_p = false;
1305 struct buffer *old_buffer = NULL;
1306 bool r2l = false;
1308 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1309 return visible_p;
1311 if (XBUFFER (w->contents) != current_buffer)
1313 old_buffer = current_buffer;
1314 set_buffer_internal_1 (XBUFFER (w->contents));
1317 SET_TEXT_POS_FROM_MARKER (top, w->start);
1318 /* Scrolling a minibuffer window via scroll bar when the echo area
1319 shows long text sometimes resets the minibuffer contents behind
1320 our backs. */
1321 if (CHARPOS (top) > ZV)
1322 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1324 /* Compute exact mode line heights. */
1325 if (WINDOW_WANTS_MODELINE_P (w))
1326 w->mode_line_height
1327 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1328 BVAR (current_buffer, mode_line_format));
1330 if (WINDOW_WANTS_HEADER_LINE_P (w))
1331 w->header_line_height
1332 = display_mode_line (w, HEADER_LINE_FACE_ID,
1333 BVAR (current_buffer, header_line_format));
1335 start_display (&it, w, top);
1336 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1337 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1339 if (charpos >= 0
1340 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1341 && IT_CHARPOS (it) >= charpos)
1342 /* When scanning backwards under bidi iteration, move_it_to
1343 stops at or _before_ CHARPOS, because it stops at or to
1344 the _right_ of the character at CHARPOS. */
1345 || (it.bidi_p && it.bidi_it.scan_dir == -1
1346 && IT_CHARPOS (it) <= charpos)))
1348 /* We have reached CHARPOS, or passed it. How the call to
1349 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1350 or covered by a display property, move_it_to stops at the end
1351 of the invisible text, to the right of CHARPOS. (ii) If
1352 CHARPOS is in a display vector, move_it_to stops on its last
1353 glyph. */
1354 int top_x = it.current_x;
1355 int top_y = it.current_y;
1356 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1357 int bottom_y;
1358 struct it save_it;
1359 void *save_it_data = NULL;
1361 /* Calling line_bottom_y may change it.method, it.position, etc. */
1362 SAVE_IT (save_it, it, save_it_data);
1363 last_height = 0;
1364 bottom_y = line_bottom_y (&it);
1365 if (top_y < window_top_y)
1366 visible_p = bottom_y > window_top_y;
1367 else if (top_y < it.last_visible_y)
1368 visible_p = true;
1369 if (bottom_y >= it.last_visible_y
1370 && it.bidi_p && it.bidi_it.scan_dir == -1
1371 && IT_CHARPOS (it) < charpos)
1373 /* When the last line of the window is scanned backwards
1374 under bidi iteration, we could be duped into thinking
1375 that we have passed CHARPOS, when in fact move_it_to
1376 simply stopped short of CHARPOS because it reached
1377 last_visible_y. To see if that's what happened, we call
1378 move_it_to again with a slightly larger vertical limit,
1379 and see if it actually moved vertically; if it did, we
1380 didn't really reach CHARPOS, which is beyond window end. */
1381 /* Why 10? because we don't know how many canonical lines
1382 will the height of the next line(s) be. So we guess. */
1383 int ten_more_lines = 10 * default_line_pixel_height (w);
1385 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1386 MOVE_TO_POS | MOVE_TO_Y);
1387 if (it.current_y > top_y)
1388 visible_p = false;
1391 RESTORE_IT (&it, &save_it, save_it_data);
1392 if (visible_p)
1394 if (it.method == GET_FROM_DISPLAY_VECTOR)
1396 /* We stopped on the last glyph of a display vector.
1397 Try and recompute. Hack alert! */
1398 if (charpos < 2 || top.charpos >= charpos)
1399 top_x = it.glyph_row->x;
1400 else
1402 struct it it2, it2_prev;
1403 /* The idea is to get to the previous buffer
1404 position, consume the character there, and use
1405 the pixel coordinates we get after that. But if
1406 the previous buffer position is also displayed
1407 from a display vector, we need to consume all of
1408 the glyphs from that display vector. */
1409 start_display (&it2, w, top);
1410 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1411 /* If we didn't get to CHARPOS - 1, there's some
1412 replacing display property at that position, and
1413 we stopped after it. That is exactly the place
1414 whose coordinates we want. */
1415 if (IT_CHARPOS (it2) != charpos - 1)
1416 it2_prev = it2;
1417 else
1419 /* Iterate until we get out of the display
1420 vector that displays the character at
1421 CHARPOS - 1. */
1422 do {
1423 get_next_display_element (&it2);
1424 PRODUCE_GLYPHS (&it2);
1425 it2_prev = it2;
1426 set_iterator_to_next (&it2, true);
1427 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1428 && IT_CHARPOS (it2) < charpos);
1430 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1431 || it2_prev.current_x > it2_prev.last_visible_x)
1432 top_x = it.glyph_row->x;
1433 else
1435 top_x = it2_prev.current_x;
1436 top_y = it2_prev.current_y;
1440 else if (IT_CHARPOS (it) != charpos)
1442 Lisp_Object cpos = make_number (charpos);
1443 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1444 Lisp_Object string = string_from_display_spec (spec);
1445 struct text_pos tpos;
1446 bool newline_in_string
1447 = (STRINGP (string)
1448 && memchr (SDATA (string), '\n', SBYTES (string)));
1450 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1451 bool replacing_spec_p
1452 = (!NILP (spec)
1453 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1454 charpos, FRAME_WINDOW_P (it.f)));
1455 /* The tricky code below is needed because there's a
1456 discrepancy between move_it_to and how we set cursor
1457 when PT is at the beginning of a portion of text
1458 covered by a display property or an overlay with a
1459 display property, or the display line ends in a
1460 newline from a display string. move_it_to will stop
1461 _after_ such display strings, whereas
1462 set_cursor_from_row conspires with cursor_row_p to
1463 place the cursor on the first glyph produced from the
1464 display string. */
1466 /* We have overshoot PT because it is covered by a
1467 display property that replaces the text it covers.
1468 If the string includes embedded newlines, we are also
1469 in the wrong display line. Backtrack to the correct
1470 line, where the display property begins. */
1471 if (replacing_spec_p)
1473 Lisp_Object startpos, endpos;
1474 EMACS_INT start, end;
1475 struct it it3;
1477 /* Find the first and the last buffer positions
1478 covered by the display string. */
1479 endpos =
1480 Fnext_single_char_property_change (cpos, Qdisplay,
1481 Qnil, Qnil);
1482 startpos =
1483 Fprevious_single_char_property_change (endpos, Qdisplay,
1484 Qnil, Qnil);
1485 start = XFASTINT (startpos);
1486 end = XFASTINT (endpos);
1487 /* Move to the last buffer position before the
1488 display property. */
1489 start_display (&it3, w, top);
1490 if (start > CHARPOS (top))
1491 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1492 /* Move forward one more line if the position before
1493 the display string is a newline or if it is the
1494 rightmost character on a line that is
1495 continued or word-wrapped. */
1496 if (it3.method == GET_FROM_BUFFER
1497 && (it3.c == '\n'
1498 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1499 move_it_by_lines (&it3, 1);
1500 else if (move_it_in_display_line_to (&it3, -1,
1501 it3.current_x
1502 + it3.pixel_width,
1503 MOVE_TO_X)
1504 == MOVE_LINE_CONTINUED)
1506 move_it_by_lines (&it3, 1);
1507 /* When we are under word-wrap, the #$@%!
1508 move_it_by_lines moves 2 lines, so we need to
1509 fix that up. */
1510 if (it3.line_wrap == WORD_WRAP)
1511 move_it_by_lines (&it3, -1);
1514 /* Record the vertical coordinate of the display
1515 line where we wound up. */
1516 top_y = it3.current_y;
1517 if (it3.bidi_p)
1519 /* When characters are reordered for display,
1520 the character displayed to the left of the
1521 display string could be _after_ the display
1522 property in the logical order. Use the
1523 smallest vertical position of these two. */
1524 start_display (&it3, w, top);
1525 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1526 if (it3.current_y < top_y)
1527 top_y = it3.current_y;
1529 /* Move from the top of the window to the beginning
1530 of the display line where the display string
1531 begins. */
1532 start_display (&it3, w, top);
1533 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1534 /* If it3_moved stays false after the 'while' loop
1535 below, that means we already were at a newline
1536 before the loop (e.g., the display string begins
1537 with a newline), so we don't need to (and cannot)
1538 inspect the glyphs of it3.glyph_row, because
1539 PRODUCE_GLYPHS will not produce anything for a
1540 newline, and thus it3.glyph_row stays at its
1541 stale content it got at top of the window. */
1542 bool it3_moved = false;
1543 /* Finally, advance the iterator until we hit the
1544 first display element whose character position is
1545 CHARPOS, or until the first newline from the
1546 display string, which signals the end of the
1547 display line. */
1548 while (get_next_display_element (&it3))
1550 PRODUCE_GLYPHS (&it3);
1551 if (IT_CHARPOS (it3) == charpos
1552 || ITERATOR_AT_END_OF_LINE_P (&it3))
1553 break;
1554 it3_moved = true;
1555 set_iterator_to_next (&it3, false);
1557 top_x = it3.current_x - it3.pixel_width;
1558 /* Normally, we would exit the above loop because we
1559 found the display element whose character
1560 position is CHARPOS. For the contingency that we
1561 didn't, and stopped at the first newline from the
1562 display string, move back over the glyphs
1563 produced from the string, until we find the
1564 rightmost glyph not from the string. */
1565 if (it3_moved
1566 && newline_in_string
1567 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1569 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1570 + it3.glyph_row->used[TEXT_AREA];
1572 while (EQ ((g - 1)->object, string))
1574 --g;
1575 top_x -= g->pixel_width;
1577 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1578 + it3.glyph_row->used[TEXT_AREA]);
1583 *x = top_x;
1584 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1585 *rtop = max (0, window_top_y - top_y);
1586 *rbot = max (0, bottom_y - it.last_visible_y);
1587 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1588 - max (top_y, window_top_y)));
1589 *vpos = it.vpos;
1590 if (it.bidi_it.paragraph_dir == R2L)
1591 r2l = true;
1594 else
1596 /* Either we were asked to provide info about WINDOW_END, or
1597 CHARPOS is in the partially visible glyph row at end of
1598 window. */
1599 struct it it2;
1600 void *it2data = NULL;
1602 SAVE_IT (it2, it, it2data);
1603 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1604 move_it_by_lines (&it, 1);
1605 if (charpos < IT_CHARPOS (it)
1606 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1608 visible_p = true;
1609 RESTORE_IT (&it2, &it2, it2data);
1610 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1611 *x = it2.current_x;
1612 *y = it2.current_y + it2.max_ascent - it2.ascent;
1613 *rtop = max (0, -it2.current_y);
1614 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1615 - it.last_visible_y));
1616 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1617 it.last_visible_y)
1618 - max (it2.current_y,
1619 WINDOW_HEADER_LINE_HEIGHT (w))));
1620 *vpos = it2.vpos;
1621 if (it2.bidi_it.paragraph_dir == R2L)
1622 r2l = true;
1624 else
1625 bidi_unshelve_cache (it2data, true);
1627 bidi_unshelve_cache (itdata, false);
1629 if (old_buffer)
1630 set_buffer_internal_1 (old_buffer);
1632 if (visible_p)
1634 if (w->hscroll > 0)
1635 *x -=
1636 window_hscroll_limited (w, WINDOW_XFRAME (w))
1637 * WINDOW_FRAME_COLUMN_WIDTH (w);
1638 /* For lines in an R2L paragraph, we need to mirror the X pixel
1639 coordinate wrt the text area. For the reasons, see the
1640 commentary in buffer_posn_from_coords and the explanation of
1641 the geometry used by the move_it_* functions at the end of
1642 the large commentary near the beginning of this file. */
1643 if (r2l)
1644 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1647 #if false
1648 /* Debugging code. */
1649 if (visible_p)
1650 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1651 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1652 else
1653 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1654 #endif
1656 return visible_p;
1660 /* Return the next character from STR. Return in *LEN the length of
1661 the character. This is like STRING_CHAR_AND_LENGTH but never
1662 returns an invalid character. If we find one, we return a `?', but
1663 with the length of the invalid character. */
1665 static int
1666 string_char_and_length (const unsigned char *str, int *len)
1668 int c;
1670 c = STRING_CHAR_AND_LENGTH (str, *len);
1671 if (!CHAR_VALID_P (c))
1672 /* We may not change the length here because other places in Emacs
1673 don't use this function, i.e. they silently accept invalid
1674 characters. */
1675 c = '?';
1677 return c;
1682 /* Given a position POS containing a valid character and byte position
1683 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1685 static struct text_pos
1686 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1688 eassert (STRINGP (string) && nchars >= 0);
1690 if (STRING_MULTIBYTE (string))
1692 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1693 int len;
1695 while (nchars--)
1697 string_char_and_length (p, &len);
1698 p += len;
1699 CHARPOS (pos) += 1;
1700 BYTEPOS (pos) += len;
1703 else
1704 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1706 return pos;
1710 /* Value is the text position, i.e. character and byte position,
1711 for character position CHARPOS in STRING. */
1713 static struct text_pos
1714 string_pos (ptrdiff_t charpos, Lisp_Object string)
1716 struct text_pos pos;
1717 eassert (STRINGP (string));
1718 eassert (charpos >= 0);
1719 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1720 return pos;
1724 /* Value is a text position, i.e. character and byte position, for
1725 character position CHARPOS in C string S. MULTIBYTE_P
1726 means recognize multibyte characters. */
1728 static struct text_pos
1729 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1731 struct text_pos pos;
1733 eassert (s != NULL);
1734 eassert (charpos >= 0);
1736 if (multibyte_p)
1738 int len;
1740 SET_TEXT_POS (pos, 0, 0);
1741 while (charpos--)
1743 string_char_and_length ((const unsigned char *) s, &len);
1744 s += len;
1745 CHARPOS (pos) += 1;
1746 BYTEPOS (pos) += len;
1749 else
1750 SET_TEXT_POS (pos, charpos, charpos);
1752 return pos;
1756 /* Value is the number of characters in C string S. MULTIBYTE_P
1757 means recognize multibyte characters. */
1759 static ptrdiff_t
1760 number_of_chars (const char *s, bool multibyte_p)
1762 ptrdiff_t nchars;
1764 if (multibyte_p)
1766 ptrdiff_t rest = strlen (s);
1767 int len;
1768 const unsigned char *p = (const unsigned char *) s;
1770 for (nchars = 0; rest > 0; ++nchars)
1772 string_char_and_length (p, &len);
1773 rest -= len, p += len;
1776 else
1777 nchars = strlen (s);
1779 return nchars;
1783 /* Compute byte position NEWPOS->bytepos corresponding to
1784 NEWPOS->charpos. POS is a known position in string STRING.
1785 NEWPOS->charpos must be >= POS.charpos. */
1787 static void
1788 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1790 eassert (STRINGP (string));
1791 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1793 if (STRING_MULTIBYTE (string))
1794 *newpos = string_pos_nchars_ahead (pos, string,
1795 CHARPOS (*newpos) - CHARPOS (pos));
1796 else
1797 BYTEPOS (*newpos) = CHARPOS (*newpos);
1800 /* EXPORT:
1801 Return an estimation of the pixel height of mode or header lines on
1802 frame F. FACE_ID specifies what line's height to estimate. */
1805 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1807 #ifdef HAVE_WINDOW_SYSTEM
1808 if (FRAME_WINDOW_P (f))
1810 int height = FONT_HEIGHT (FRAME_FONT (f));
1812 /* This function is called so early when Emacs starts that the face
1813 cache and mode line face are not yet initialized. */
1814 if (FRAME_FACE_CACHE (f))
1816 struct face *face = FACE_FROM_ID (f, face_id);
1817 if (face)
1819 if (face->font)
1820 height = normal_char_height (face->font, -1);
1821 if (face->box_line_width > 0)
1822 height += 2 * face->box_line_width;
1826 return height;
1828 #endif
1830 return 1;
1833 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1834 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1835 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1836 not force the value into range. */
1838 void
1839 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1840 NativeRectangle *bounds, bool noclip)
1843 #ifdef HAVE_WINDOW_SYSTEM
1844 if (FRAME_WINDOW_P (f))
1846 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1847 even for negative values. */
1848 if (pix_x < 0)
1849 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1850 if (pix_y < 0)
1851 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1853 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1854 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1856 if (bounds)
1857 STORE_NATIVE_RECT (*bounds,
1858 FRAME_COL_TO_PIXEL_X (f, pix_x),
1859 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1860 FRAME_COLUMN_WIDTH (f) - 1,
1861 FRAME_LINE_HEIGHT (f) - 1);
1863 /* PXW: Should we clip pixels before converting to columns/lines? */
1864 if (!noclip)
1866 if (pix_x < 0)
1867 pix_x = 0;
1868 else if (pix_x > FRAME_TOTAL_COLS (f))
1869 pix_x = FRAME_TOTAL_COLS (f);
1871 if (pix_y < 0)
1872 pix_y = 0;
1873 else if (pix_y > FRAME_TOTAL_LINES (f))
1874 pix_y = FRAME_TOTAL_LINES (f);
1877 #endif
1879 *x = pix_x;
1880 *y = pix_y;
1884 /* Find the glyph under window-relative coordinates X/Y in window W.
1885 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1886 strings. Return in *HPOS and *VPOS the row and column number of
1887 the glyph found. Return in *AREA the glyph area containing X.
1888 Value is a pointer to the glyph found or null if X/Y is not on
1889 text, or we can't tell because W's current matrix is not up to
1890 date. */
1892 static struct glyph *
1893 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1894 int *dx, int *dy, int *area)
1896 struct glyph *glyph, *end;
1897 struct glyph_row *row = NULL;
1898 int x0, i;
1900 /* Find row containing Y. Give up if some row is not enabled. */
1901 for (i = 0; i < w->current_matrix->nrows; ++i)
1903 row = MATRIX_ROW (w->current_matrix, i);
1904 if (!row->enabled_p)
1905 return NULL;
1906 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1907 break;
1910 *vpos = i;
1911 *hpos = 0;
1913 /* Give up if Y is not in the window. */
1914 if (i == w->current_matrix->nrows)
1915 return NULL;
1917 /* Get the glyph area containing X. */
1918 if (w->pseudo_window_p)
1920 *area = TEXT_AREA;
1921 x0 = 0;
1923 else
1925 if (x < window_box_left_offset (w, TEXT_AREA))
1927 *area = LEFT_MARGIN_AREA;
1928 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1930 else if (x < window_box_right_offset (w, TEXT_AREA))
1932 *area = TEXT_AREA;
1933 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1935 else
1937 *area = RIGHT_MARGIN_AREA;
1938 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1942 /* Find glyph containing X. */
1943 glyph = row->glyphs[*area];
1944 end = glyph + row->used[*area];
1945 x -= x0;
1946 while (glyph < end && x >= glyph->pixel_width)
1948 x -= glyph->pixel_width;
1949 ++glyph;
1952 if (glyph == end)
1953 return NULL;
1955 if (dx)
1957 *dx = x;
1958 *dy = y - (row->y + row->ascent - glyph->ascent);
1961 *hpos = glyph - row->glyphs[*area];
1962 return glyph;
1965 /* Convert frame-relative x/y to coordinates relative to window W.
1966 Takes pseudo-windows into account. */
1968 static void
1969 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1971 if (w->pseudo_window_p)
1973 /* A pseudo-window is always full-width, and starts at the
1974 left edge of the frame, plus a frame border. */
1975 struct frame *f = XFRAME (w->frame);
1976 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1977 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1979 else
1981 *x -= WINDOW_LEFT_EDGE_X (w);
1982 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1986 #ifdef HAVE_WINDOW_SYSTEM
1988 /* EXPORT:
1989 Return in RECTS[] at most N clipping rectangles for glyph string S.
1990 Return the number of stored rectangles. */
1993 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1995 XRectangle r;
1997 if (n <= 0)
1998 return 0;
2000 if (s->row->full_width_p)
2002 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2003 r.x = WINDOW_LEFT_EDGE_X (s->w);
2004 if (s->row->mode_line_p)
2005 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2006 else
2007 r.width = WINDOW_PIXEL_WIDTH (s->w);
2009 /* Unless displaying a mode or menu bar line, which are always
2010 fully visible, clip to the visible part of the row. */
2011 if (s->w->pseudo_window_p)
2012 r.height = s->row->visible_height;
2013 else
2014 r.height = s->height;
2016 else
2018 /* This is a text line that may be partially visible. */
2019 r.x = window_box_left (s->w, s->area);
2020 r.width = window_box_width (s->w, s->area);
2021 r.height = s->row->visible_height;
2024 if (s->clip_head)
2025 if (r.x < s->clip_head->x)
2027 if (r.width >= s->clip_head->x - r.x)
2028 r.width -= s->clip_head->x - r.x;
2029 else
2030 r.width = 0;
2031 r.x = s->clip_head->x;
2033 if (s->clip_tail)
2034 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2036 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2037 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2038 else
2039 r.width = 0;
2042 /* If S draws overlapping rows, it's sufficient to use the top and
2043 bottom of the window for clipping because this glyph string
2044 intentionally draws over other lines. */
2045 if (s->for_overlaps)
2047 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2048 r.height = window_text_bottom_y (s->w) - r.y;
2050 /* Alas, the above simple strategy does not work for the
2051 environments with anti-aliased text: if the same text is
2052 drawn onto the same place multiple times, it gets thicker.
2053 If the overlap we are processing is for the erased cursor, we
2054 take the intersection with the rectangle of the cursor. */
2055 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2057 XRectangle rc, r_save = r;
2059 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2060 rc.y = s->w->phys_cursor.y;
2061 rc.width = s->w->phys_cursor_width;
2062 rc.height = s->w->phys_cursor_height;
2064 x_intersect_rectangles (&r_save, &rc, &r);
2067 else
2069 /* Don't use S->y for clipping because it doesn't take partially
2070 visible lines into account. For example, it can be negative for
2071 partially visible lines at the top of a window. */
2072 if (!s->row->full_width_p
2073 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2074 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2075 else
2076 r.y = max (0, s->row->y);
2079 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2081 /* If drawing the cursor, don't let glyph draw outside its
2082 advertised boundaries. Cleartype does this under some circumstances. */
2083 if (s->hl == DRAW_CURSOR)
2085 struct glyph *glyph = s->first_glyph;
2086 int height, max_y;
2088 if (s->x > r.x)
2090 if (r.width >= s->x - r.x)
2091 r.width -= s->x - r.x;
2092 else /* R2L hscrolled row with cursor outside text area */
2093 r.width = 0;
2094 r.x = s->x;
2096 r.width = min (r.width, glyph->pixel_width);
2098 /* If r.y is below window bottom, ensure that we still see a cursor. */
2099 height = min (glyph->ascent + glyph->descent,
2100 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2101 max_y = window_text_bottom_y (s->w) - height;
2102 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2103 if (s->ybase - glyph->ascent > max_y)
2105 r.y = max_y;
2106 r.height = height;
2108 else
2110 /* Don't draw cursor glyph taller than our actual glyph. */
2111 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2112 if (height < r.height)
2114 max_y = r.y + r.height;
2115 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2116 r.height = min (max_y - r.y, height);
2121 if (s->row->clip)
2123 XRectangle r_save = r;
2125 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2126 r.width = 0;
2129 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2130 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2132 #ifdef CONVERT_FROM_XRECT
2133 CONVERT_FROM_XRECT (r, *rects);
2134 #else
2135 *rects = r;
2136 #endif
2137 return 1;
2139 else
2141 /* If we are processing overlapping and allowed to return
2142 multiple clipping rectangles, we exclude the row of the glyph
2143 string from the clipping rectangle. This is to avoid drawing
2144 the same text on the environment with anti-aliasing. */
2145 #ifdef CONVERT_FROM_XRECT
2146 XRectangle rs[2];
2147 #else
2148 XRectangle *rs = rects;
2149 #endif
2150 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2152 if (s->for_overlaps & OVERLAPS_PRED)
2154 rs[i] = r;
2155 if (r.y + r.height > row_y)
2157 if (r.y < row_y)
2158 rs[i].height = row_y - r.y;
2159 else
2160 rs[i].height = 0;
2162 i++;
2164 if (s->for_overlaps & OVERLAPS_SUCC)
2166 rs[i] = r;
2167 if (r.y < row_y + s->row->visible_height)
2169 if (r.y + r.height > row_y + s->row->visible_height)
2171 rs[i].y = row_y + s->row->visible_height;
2172 rs[i].height = r.y + r.height - rs[i].y;
2174 else
2175 rs[i].height = 0;
2177 i++;
2180 n = i;
2181 #ifdef CONVERT_FROM_XRECT
2182 for (i = 0; i < n; i++)
2183 CONVERT_FROM_XRECT (rs[i], rects[i]);
2184 #endif
2185 return n;
2189 /* EXPORT:
2190 Return in *NR the clipping rectangle for glyph string S. */
2192 void
2193 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2195 get_glyph_string_clip_rects (s, nr, 1);
2199 /* EXPORT:
2200 Return the position and height of the phys cursor in window W.
2201 Set w->phys_cursor_width to width of phys cursor.
2204 void
2205 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2206 struct glyph *glyph, int *xp, int *yp, int *heightp)
2208 struct frame *f = XFRAME (WINDOW_FRAME (w));
2209 int x, y, wd, h, h0, y0, ascent;
2211 /* Compute the width of the rectangle to draw. If on a stretch
2212 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2213 rectangle as wide as the glyph, but use a canonical character
2214 width instead. */
2215 wd = glyph->pixel_width;
2217 x = w->phys_cursor.x;
2218 if (x < 0)
2220 wd += x;
2221 x = 0;
2224 if (glyph->type == STRETCH_GLYPH
2225 && !x_stretch_cursor_p)
2226 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2227 w->phys_cursor_width = wd;
2229 /* Don't let the hollow cursor glyph descend below the glyph row's
2230 ascent value, lest the hollow cursor looks funny. */
2231 y = w->phys_cursor.y;
2232 ascent = row->ascent;
2233 if (row->ascent < glyph->ascent)
2235 y =- glyph->ascent - row->ascent;
2236 ascent = glyph->ascent;
2239 /* If y is below window bottom, ensure that we still see a cursor. */
2240 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2242 h = max (h0, ascent + glyph->descent);
2243 h0 = min (h0, ascent + glyph->descent);
2245 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2246 if (y < y0)
2248 h = max (h - (y0 - y) + 1, h0);
2249 y = y0 - 1;
2251 else
2253 y0 = window_text_bottom_y (w) - h0;
2254 if (y > y0)
2256 h += y - y0;
2257 y = y0;
2261 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2262 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2263 *heightp = h;
2267 * Remember which glyph the mouse is over.
2270 void
2271 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2273 Lisp_Object window;
2274 struct window *w;
2275 struct glyph_row *r, *gr, *end_row;
2276 enum window_part part;
2277 enum glyph_row_area area;
2278 int x, y, width, height;
2280 /* Try to determine frame pixel position and size of the glyph under
2281 frame pixel coordinates X/Y on frame F. */
2283 if (window_resize_pixelwise)
2285 width = height = 1;
2286 goto virtual_glyph;
2288 else if (!f->glyphs_initialized_p
2289 || (window = window_from_coordinates (f, gx, gy, &part, false),
2290 NILP (window)))
2292 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2293 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2294 goto virtual_glyph;
2297 w = XWINDOW (window);
2298 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2299 height = WINDOW_FRAME_LINE_HEIGHT (w);
2301 x = window_relative_x_coord (w, part, gx);
2302 y = gy - WINDOW_TOP_EDGE_Y (w);
2304 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2305 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2307 if (w->pseudo_window_p)
2309 area = TEXT_AREA;
2310 part = ON_MODE_LINE; /* Don't adjust margin. */
2311 goto text_glyph;
2314 switch (part)
2316 case ON_LEFT_MARGIN:
2317 area = LEFT_MARGIN_AREA;
2318 goto text_glyph;
2320 case ON_RIGHT_MARGIN:
2321 area = RIGHT_MARGIN_AREA;
2322 goto text_glyph;
2324 case ON_HEADER_LINE:
2325 case ON_MODE_LINE:
2326 gr = (part == ON_HEADER_LINE
2327 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2328 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2329 gy = gr->y;
2330 area = TEXT_AREA;
2331 goto text_glyph_row_found;
2333 case ON_TEXT:
2334 area = TEXT_AREA;
2336 text_glyph:
2337 gr = 0; gy = 0;
2338 for (; r <= end_row && r->enabled_p; ++r)
2339 if (r->y + r->height > y)
2341 gr = r; gy = r->y;
2342 break;
2345 text_glyph_row_found:
2346 if (gr && gy <= y)
2348 struct glyph *g = gr->glyphs[area];
2349 struct glyph *end = g + gr->used[area];
2351 height = gr->height;
2352 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2353 if (gx + g->pixel_width > x)
2354 break;
2356 if (g < end)
2358 if (g->type == IMAGE_GLYPH)
2360 /* Don't remember when mouse is over image, as
2361 image may have hot-spots. */
2362 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2363 return;
2365 width = g->pixel_width;
2367 else
2369 /* Use nominal char spacing at end of line. */
2370 x -= gx;
2371 gx += (x / width) * width;
2374 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2376 gx += window_box_left_offset (w, area);
2377 /* Don't expand over the modeline to make sure the vertical
2378 drag cursor is shown early enough. */
2379 height = min (height,
2380 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2383 else
2385 /* Use nominal line height at end of window. */
2386 gx = (x / width) * width;
2387 y -= gy;
2388 gy += (y / height) * height;
2389 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2390 /* See comment above. */
2391 height = min (height,
2392 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2394 break;
2396 case ON_LEFT_FRINGE:
2397 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2398 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2399 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2400 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2401 goto row_glyph;
2403 case ON_RIGHT_FRINGE:
2404 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2405 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2406 : window_box_right_offset (w, TEXT_AREA));
2407 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2408 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2409 && !WINDOW_RIGHTMOST_P (w))
2410 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2411 /* Make sure the vertical border can get her own glyph to the
2412 right of the one we build here. */
2413 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2414 else
2415 width = WINDOW_PIXEL_WIDTH (w) - gx;
2416 else
2417 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2419 goto row_glyph;
2421 case ON_VERTICAL_BORDER:
2422 gx = WINDOW_PIXEL_WIDTH (w) - width;
2423 goto row_glyph;
2425 case ON_VERTICAL_SCROLL_BAR:
2426 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2428 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2429 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2430 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2431 : 0)));
2432 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2434 row_glyph:
2435 gr = 0, gy = 0;
2436 for (; r <= end_row && r->enabled_p; ++r)
2437 if (r->y + r->height > y)
2439 gr = r; gy = r->y;
2440 break;
2443 if (gr && gy <= y)
2444 height = gr->height;
2445 else
2447 /* Use nominal line height at end of window. */
2448 y -= gy;
2449 gy += (y / height) * height;
2451 break;
2453 case ON_RIGHT_DIVIDER:
2454 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2455 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2456 gy = 0;
2457 /* The bottom divider prevails. */
2458 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2459 goto add_edge;
2461 case ON_BOTTOM_DIVIDER:
2462 gx = 0;
2463 width = WINDOW_PIXEL_WIDTH (w);
2464 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2465 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2466 goto add_edge;
2468 default:
2470 virtual_glyph:
2471 /* If there is no glyph under the mouse, then we divide the screen
2472 into a grid of the smallest glyph in the frame, and use that
2473 as our "glyph". */
2475 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2476 round down even for negative values. */
2477 if (gx < 0)
2478 gx -= width - 1;
2479 if (gy < 0)
2480 gy -= height - 1;
2482 gx = (gx / width) * width;
2483 gy = (gy / height) * height;
2485 goto store_rect;
2488 add_edge:
2489 gx += WINDOW_LEFT_EDGE_X (w);
2490 gy += WINDOW_TOP_EDGE_Y (w);
2492 store_rect:
2493 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2495 /* Visible feedback for debugging. */
2496 #if false && defined HAVE_X_WINDOWS
2497 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2498 f->output_data.x->normal_gc,
2499 gx, gy, width, height);
2500 #endif
2504 #endif /* HAVE_WINDOW_SYSTEM */
2506 static void
2507 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2509 eassert (w);
2510 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2511 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2512 w->window_end_vpos
2513 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2516 /***********************************************************************
2517 Lisp form evaluation
2518 ***********************************************************************/
2520 /* Error handler for safe_eval and safe_call. */
2522 static Lisp_Object
2523 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2525 add_to_log ("Error during redisplay: %S signaled %S",
2526 Flist (nargs, args), arg);
2527 return Qnil;
2530 /* Call function FUNC with the rest of NARGS - 1 arguments
2531 following. Return the result, or nil if something went
2532 wrong. Prevent redisplay during the evaluation. */
2534 static Lisp_Object
2535 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2537 Lisp_Object val;
2539 if (inhibit_eval_during_redisplay)
2540 val = Qnil;
2541 else
2543 ptrdiff_t i;
2544 ptrdiff_t count = SPECPDL_INDEX ();
2545 Lisp_Object *args;
2546 USE_SAFE_ALLOCA;
2547 SAFE_ALLOCA_LISP (args, nargs);
2549 args[0] = func;
2550 for (i = 1; i < nargs; i++)
2551 args[i] = va_arg (ap, Lisp_Object);
2553 specbind (Qinhibit_redisplay, Qt);
2554 if (inhibit_quit)
2555 specbind (Qinhibit_quit, Qt);
2556 /* Use Qt to ensure debugger does not run,
2557 so there is no possibility of wanting to redisplay. */
2558 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2559 safe_eval_handler);
2560 SAFE_FREE ();
2561 val = unbind_to (count, val);
2564 return val;
2567 Lisp_Object
2568 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2570 Lisp_Object retval;
2571 va_list ap;
2573 va_start (ap, func);
2574 retval = safe__call (false, nargs, func, ap);
2575 va_end (ap);
2576 return retval;
2579 /* Call function FN with one argument ARG.
2580 Return the result, or nil if something went wrong. */
2582 Lisp_Object
2583 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2585 return safe_call (2, fn, arg);
2588 static Lisp_Object
2589 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2591 Lisp_Object retval;
2592 va_list ap;
2594 va_start (ap, fn);
2595 retval = safe__call (inhibit_quit, 2, fn, ap);
2596 va_end (ap);
2597 return retval;
2600 Lisp_Object
2601 safe_eval (Lisp_Object sexpr)
2603 return safe__call1 (false, Qeval, sexpr);
2606 static Lisp_Object
2607 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2609 return safe__call1 (inhibit_quit, Qeval, sexpr);
2612 /* Call function FN with two arguments ARG1 and ARG2.
2613 Return the result, or nil if something went wrong. */
2615 Lisp_Object
2616 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2618 return safe_call (3, fn, arg1, arg2);
2623 /***********************************************************************
2624 Debugging
2625 ***********************************************************************/
2627 /* Define CHECK_IT to perform sanity checks on iterators.
2628 This is for debugging. It is too slow to do unconditionally. */
2630 static void
2631 CHECK_IT (struct it *it)
2633 #if false
2634 if (it->method == GET_FROM_STRING)
2636 eassert (STRINGP (it->string));
2637 eassert (IT_STRING_CHARPOS (*it) >= 0);
2639 else
2641 eassert (IT_STRING_CHARPOS (*it) < 0);
2642 if (it->method == GET_FROM_BUFFER)
2644 /* Check that character and byte positions agree. */
2645 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2649 if (it->dpvec)
2650 eassert (it->current.dpvec_index >= 0);
2651 else
2652 eassert (it->current.dpvec_index < 0);
2653 #endif
2657 /* Check that the window end of window W is what we expect it
2658 to be---the last row in the current matrix displaying text. */
2660 static void
2661 CHECK_WINDOW_END (struct window *w)
2663 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2664 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2666 struct glyph_row *row;
2667 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2668 !row->enabled_p
2669 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2670 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2672 #endif
2675 /***********************************************************************
2676 Iterator initialization
2677 ***********************************************************************/
2679 /* Initialize IT for displaying current_buffer in window W, starting
2680 at character position CHARPOS. CHARPOS < 0 means that no buffer
2681 position is specified which is useful when the iterator is assigned
2682 a position later. BYTEPOS is the byte position corresponding to
2683 CHARPOS.
2685 If ROW is not null, calls to produce_glyphs with IT as parameter
2686 will produce glyphs in that row.
2688 BASE_FACE_ID is the id of a base face to use. It must be one of
2689 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2690 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2691 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2693 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2694 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2695 will be initialized to use the corresponding mode line glyph row of
2696 the desired matrix of W. */
2698 void
2699 init_iterator (struct it *it, struct window *w,
2700 ptrdiff_t charpos, ptrdiff_t bytepos,
2701 struct glyph_row *row, enum face_id base_face_id)
2703 enum face_id remapped_base_face_id = base_face_id;
2705 /* Some precondition checks. */
2706 eassert (w != NULL && it != NULL);
2707 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2708 && charpos <= ZV));
2710 /* If face attributes have been changed since the last redisplay,
2711 free realized faces now because they depend on face definitions
2712 that might have changed. Don't free faces while there might be
2713 desired matrices pending which reference these faces. */
2714 if (!inhibit_free_realized_faces)
2716 if (face_change)
2718 face_change = false;
2719 free_all_realized_faces (Qnil);
2721 else if (XFRAME (w->frame)->face_change)
2723 XFRAME (w->frame)->face_change = 0;
2724 free_all_realized_faces (w->frame);
2728 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2729 if (! NILP (Vface_remapping_alist))
2730 remapped_base_face_id
2731 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2733 /* Use one of the mode line rows of W's desired matrix if
2734 appropriate. */
2735 if (row == NULL)
2737 if (base_face_id == MODE_LINE_FACE_ID
2738 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2739 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2740 else if (base_face_id == HEADER_LINE_FACE_ID)
2741 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2744 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2745 Other parts of redisplay rely on that. */
2746 memclear (it, sizeof *it);
2747 it->current.overlay_string_index = -1;
2748 it->current.dpvec_index = -1;
2749 it->base_face_id = remapped_base_face_id;
2750 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2751 it->paragraph_embedding = L2R;
2752 it->bidi_it.w = w;
2754 /* The window in which we iterate over current_buffer: */
2755 XSETWINDOW (it->window, w);
2756 it->w = w;
2757 it->f = XFRAME (w->frame);
2759 it->cmp_it.id = -1;
2761 /* Extra space between lines (on window systems only). */
2762 if (base_face_id == DEFAULT_FACE_ID
2763 && FRAME_WINDOW_P (it->f))
2765 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2766 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2767 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2768 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2769 * FRAME_LINE_HEIGHT (it->f));
2770 else if (it->f->extra_line_spacing > 0)
2771 it->extra_line_spacing = it->f->extra_line_spacing;
2774 /* If realized faces have been removed, e.g. because of face
2775 attribute changes of named faces, recompute them. When running
2776 in batch mode, the face cache of the initial frame is null. If
2777 we happen to get called, make a dummy face cache. */
2778 if (FRAME_FACE_CACHE (it->f) == NULL)
2779 init_frame_faces (it->f);
2780 if (FRAME_FACE_CACHE (it->f)->used == 0)
2781 recompute_basic_faces (it->f);
2783 it->override_ascent = -1;
2785 /* Are control characters displayed as `^C'? */
2786 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2788 /* -1 means everything between a CR and the following line end
2789 is invisible. >0 means lines indented more than this value are
2790 invisible. */
2791 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2792 ? (clip_to_bounds
2793 (-1, XINT (BVAR (current_buffer, selective_display)),
2794 PTRDIFF_MAX))
2795 : (!NILP (BVAR (current_buffer, selective_display))
2796 ? -1 : 0));
2797 it->selective_display_ellipsis_p
2798 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2800 /* Display table to use. */
2801 it->dp = window_display_table (w);
2803 /* Are multibyte characters enabled in current_buffer? */
2804 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2806 /* Get the position at which the redisplay_end_trigger hook should
2807 be run, if it is to be run at all. */
2808 if (MARKERP (w->redisplay_end_trigger)
2809 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2810 it->redisplay_end_trigger_charpos
2811 = marker_position (w->redisplay_end_trigger);
2812 else if (INTEGERP (w->redisplay_end_trigger))
2813 it->redisplay_end_trigger_charpos
2814 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2815 PTRDIFF_MAX);
2817 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2819 /* Are lines in the display truncated? */
2820 if (TRUNCATE != 0)
2821 it->line_wrap = TRUNCATE;
2822 if (base_face_id == DEFAULT_FACE_ID
2823 && !it->w->hscroll
2824 && (WINDOW_FULL_WIDTH_P (it->w)
2825 || NILP (Vtruncate_partial_width_windows)
2826 || (INTEGERP (Vtruncate_partial_width_windows)
2827 /* PXW: Shall we do something about this? */
2828 && (XINT (Vtruncate_partial_width_windows)
2829 <= WINDOW_TOTAL_COLS (it->w))))
2830 && NILP (BVAR (current_buffer, truncate_lines)))
2831 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2832 ? WINDOW_WRAP : WORD_WRAP;
2834 /* Get dimensions of truncation and continuation glyphs. These are
2835 displayed as fringe bitmaps under X, but we need them for such
2836 frames when the fringes are turned off. But leave the dimensions
2837 zero for tooltip frames, as these glyphs look ugly there and also
2838 sabotage calculations of tooltip dimensions in x-show-tip. */
2839 #ifdef HAVE_WINDOW_SYSTEM
2840 if (!(FRAME_WINDOW_P (it->f)
2841 && FRAMEP (tip_frame)
2842 && it->f == XFRAME (tip_frame)))
2843 #endif
2845 if (it->line_wrap == TRUNCATE)
2847 /* We will need the truncation glyph. */
2848 eassert (it->glyph_row == NULL);
2849 produce_special_glyphs (it, IT_TRUNCATION);
2850 it->truncation_pixel_width = it->pixel_width;
2852 else
2854 /* We will need the continuation glyph. */
2855 eassert (it->glyph_row == NULL);
2856 produce_special_glyphs (it, IT_CONTINUATION);
2857 it->continuation_pixel_width = it->pixel_width;
2861 /* Reset these values to zero because the produce_special_glyphs
2862 above has changed them. */
2863 it->pixel_width = it->ascent = it->descent = 0;
2864 it->phys_ascent = it->phys_descent = 0;
2866 /* Set this after getting the dimensions of truncation and
2867 continuation glyphs, so that we don't produce glyphs when calling
2868 produce_special_glyphs, above. */
2869 it->glyph_row = row;
2870 it->area = TEXT_AREA;
2872 /* Get the dimensions of the display area. The display area
2873 consists of the visible window area plus a horizontally scrolled
2874 part to the left of the window. All x-values are relative to the
2875 start of this total display area. */
2876 if (base_face_id != DEFAULT_FACE_ID)
2878 /* Mode lines, menu bar in terminal frames. */
2879 it->first_visible_x = 0;
2880 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2882 else
2884 it->first_visible_x
2885 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2886 it->last_visible_x = (it->first_visible_x
2887 + window_box_width (w, TEXT_AREA));
2889 /* If we truncate lines, leave room for the truncation glyph(s) at
2890 the right margin. Otherwise, leave room for the continuation
2891 glyph(s). Done only if the window has no right fringe. */
2892 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2894 if (it->line_wrap == TRUNCATE)
2895 it->last_visible_x -= it->truncation_pixel_width;
2896 else
2897 it->last_visible_x -= it->continuation_pixel_width;
2900 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2901 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2904 /* Leave room for a border glyph. */
2905 if (!FRAME_WINDOW_P (it->f)
2906 && !WINDOW_RIGHTMOST_P (it->w))
2907 it->last_visible_x -= 1;
2909 it->last_visible_y = window_text_bottom_y (w);
2911 /* For mode lines and alike, arrange for the first glyph having a
2912 left box line if the face specifies a box. */
2913 if (base_face_id != DEFAULT_FACE_ID)
2915 struct face *face;
2917 it->face_id = remapped_base_face_id;
2919 /* If we have a boxed mode line, make the first character appear
2920 with a left box line. */
2921 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2922 if (face && face->box != FACE_NO_BOX)
2923 it->start_of_box_run_p = true;
2926 /* If a buffer position was specified, set the iterator there,
2927 getting overlays and face properties from that position. */
2928 if (charpos >= BUF_BEG (current_buffer))
2930 it->stop_charpos = charpos;
2931 it->end_charpos = ZV;
2932 eassert (charpos == BYTE_TO_CHAR (bytepos));
2933 IT_CHARPOS (*it) = charpos;
2934 IT_BYTEPOS (*it) = bytepos;
2936 /* We will rely on `reseat' to set this up properly, via
2937 handle_face_prop. */
2938 it->face_id = it->base_face_id;
2940 it->start = it->current;
2941 /* Do we need to reorder bidirectional text? Not if this is a
2942 unibyte buffer: by definition, none of the single-byte
2943 characters are strong R2L, so no reordering is needed. And
2944 bidi.c doesn't support unibyte buffers anyway. Also, don't
2945 reorder while we are loading loadup.el, since the tables of
2946 character properties needed for reordering are not yet
2947 available. */
2948 it->bidi_p =
2949 !redisplay__inhibit_bidi
2950 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2951 && it->multibyte_p;
2953 /* If we are to reorder bidirectional text, init the bidi
2954 iterator. */
2955 if (it->bidi_p)
2957 /* Since we don't know at this point whether there will be
2958 any R2L lines in the window, we reserve space for
2959 truncation/continuation glyphs even if only the left
2960 fringe is absent. */
2961 if (base_face_id == DEFAULT_FACE_ID
2962 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2963 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2965 if (it->line_wrap == TRUNCATE)
2966 it->last_visible_x -= it->truncation_pixel_width;
2967 else
2968 it->last_visible_x -= it->continuation_pixel_width;
2970 /* Note the paragraph direction that this buffer wants to
2971 use. */
2972 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2973 Qleft_to_right))
2974 it->paragraph_embedding = L2R;
2975 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2976 Qright_to_left))
2977 it->paragraph_embedding = R2L;
2978 else
2979 it->paragraph_embedding = NEUTRAL_DIR;
2980 bidi_unshelve_cache (NULL, false);
2981 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2982 &it->bidi_it);
2985 /* Compute faces etc. */
2986 reseat (it, it->current.pos, true);
2989 CHECK_IT (it);
2993 /* Initialize IT for the display of window W with window start POS. */
2995 void
2996 start_display (struct it *it, struct window *w, struct text_pos pos)
2998 struct glyph_row *row;
2999 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
3001 row = w->desired_matrix->rows + first_vpos;
3002 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3003 it->first_vpos = first_vpos;
3005 /* Don't reseat to previous visible line start if current start
3006 position is in a string or image. */
3007 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3009 int first_y = it->current_y;
3011 /* If window start is not at a line start, skip forward to POS to
3012 get the correct continuation lines width. */
3013 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
3014 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3015 if (!start_at_line_beg_p)
3017 int new_x;
3019 reseat_at_previous_visible_line_start (it);
3020 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3022 new_x = it->current_x + it->pixel_width;
3024 /* If lines are continued, this line may end in the middle
3025 of a multi-glyph character (e.g. a control character
3026 displayed as \003, or in the middle of an overlay
3027 string). In this case move_it_to above will not have
3028 taken us to the start of the continuation line but to the
3029 end of the continued line. */
3030 if (it->current_x > 0
3031 && it->line_wrap != TRUNCATE /* Lines are continued. */
3032 && (/* And glyph doesn't fit on the line. */
3033 new_x > it->last_visible_x
3034 /* Or it fits exactly and we're on a window
3035 system frame. */
3036 || (new_x == it->last_visible_x
3037 && FRAME_WINDOW_P (it->f)
3038 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3039 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3040 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3042 if ((it->current.dpvec_index >= 0
3043 || it->current.overlay_string_index >= 0)
3044 /* If we are on a newline from a display vector or
3045 overlay string, then we are already at the end of
3046 a screen line; no need to go to the next line in
3047 that case, as this line is not really continued.
3048 (If we do go to the next line, C-e will not DTRT.) */
3049 && it->c != '\n')
3051 set_iterator_to_next (it, true);
3052 move_it_in_display_line_to (it, -1, -1, 0);
3055 it->continuation_lines_width += it->current_x;
3057 /* If the character at POS is displayed via a display
3058 vector, move_it_to above stops at the final glyph of
3059 IT->dpvec. To make the caller redisplay that character
3060 again (a.k.a. start at POS), we need to reset the
3061 dpvec_index to the beginning of IT->dpvec. */
3062 else if (it->current.dpvec_index >= 0)
3063 it->current.dpvec_index = 0;
3065 /* We're starting a new display line, not affected by the
3066 height of the continued line, so clear the appropriate
3067 fields in the iterator structure. */
3068 it->max_ascent = it->max_descent = 0;
3069 it->max_phys_ascent = it->max_phys_descent = 0;
3071 it->current_y = first_y;
3072 it->vpos = 0;
3073 it->current_x = it->hpos = 0;
3079 /* Return true if POS is a position in ellipses displayed for invisible
3080 text. W is the window we display, for text property lookup. */
3082 static bool
3083 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3085 Lisp_Object prop, window;
3086 bool ellipses_p = false;
3087 ptrdiff_t charpos = CHARPOS (pos->pos);
3089 /* If POS specifies a position in a display vector, this might
3090 be for an ellipsis displayed for invisible text. We won't
3091 get the iterator set up for delivering that ellipsis unless
3092 we make sure that it gets aware of the invisible text. */
3093 if (pos->dpvec_index >= 0
3094 && pos->overlay_string_index < 0
3095 && CHARPOS (pos->string_pos) < 0
3096 && charpos > BEGV
3097 && (XSETWINDOW (window, w),
3098 prop = Fget_char_property (make_number (charpos),
3099 Qinvisible, window),
3100 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3102 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3103 window);
3104 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3107 return ellipses_p;
3111 /* Initialize IT for stepping through current_buffer in window W,
3112 starting at position POS that includes overlay string and display
3113 vector/ control character translation position information. Value
3114 is false if there are overlay strings with newlines at POS. */
3116 static bool
3117 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3119 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3120 int i;
3121 bool overlay_strings_with_newlines = false;
3123 /* If POS specifies a position in a display vector, this might
3124 be for an ellipsis displayed for invisible text. We won't
3125 get the iterator set up for delivering that ellipsis unless
3126 we make sure that it gets aware of the invisible text. */
3127 if (in_ellipses_for_invisible_text_p (pos, w))
3129 --charpos;
3130 bytepos = 0;
3133 /* Keep in mind: the call to reseat in init_iterator skips invisible
3134 text, so we might end up at a position different from POS. This
3135 is only a problem when POS is a row start after a newline and an
3136 overlay starts there with an after-string, and the overlay has an
3137 invisible property. Since we don't skip invisible text in
3138 display_line and elsewhere immediately after consuming the
3139 newline before the row start, such a POS will not be in a string,
3140 but the call to init_iterator below will move us to the
3141 after-string. */
3142 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3144 /* This only scans the current chunk -- it should scan all chunks.
3145 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3146 to 16 in 22.1 to make this a lesser problem. */
3147 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3149 const char *s = SSDATA (it->overlay_strings[i]);
3150 const char *e = s + SBYTES (it->overlay_strings[i]);
3152 while (s < e && *s != '\n')
3153 ++s;
3155 if (s < e)
3157 overlay_strings_with_newlines = true;
3158 break;
3162 /* If position is within an overlay string, set up IT to the right
3163 overlay string. */
3164 if (pos->overlay_string_index >= 0)
3166 int relative_index;
3168 /* If the first overlay string happens to have a `display'
3169 property for an image, the iterator will be set up for that
3170 image, and we have to undo that setup first before we can
3171 correct the overlay string index. */
3172 if (it->method == GET_FROM_IMAGE)
3173 pop_it (it);
3175 /* We already have the first chunk of overlay strings in
3176 IT->overlay_strings. Load more until the one for
3177 pos->overlay_string_index is in IT->overlay_strings. */
3178 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3180 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3181 it->current.overlay_string_index = 0;
3182 while (n--)
3184 load_overlay_strings (it, 0);
3185 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3189 it->current.overlay_string_index = pos->overlay_string_index;
3190 relative_index = (it->current.overlay_string_index
3191 % OVERLAY_STRING_CHUNK_SIZE);
3192 it->string = it->overlay_strings[relative_index];
3193 eassert (STRINGP (it->string));
3194 it->current.string_pos = pos->string_pos;
3195 it->method = GET_FROM_STRING;
3196 it->end_charpos = SCHARS (it->string);
3197 /* Set up the bidi iterator for this overlay string. */
3198 if (it->bidi_p)
3200 it->bidi_it.string.lstring = it->string;
3201 it->bidi_it.string.s = NULL;
3202 it->bidi_it.string.schars = SCHARS (it->string);
3203 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3204 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3205 it->bidi_it.string.unibyte = !it->multibyte_p;
3206 it->bidi_it.w = it->w;
3207 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3208 FRAME_WINDOW_P (it->f), &it->bidi_it);
3210 /* Synchronize the state of the bidi iterator with
3211 pos->string_pos. For any string position other than
3212 zero, this will be done automagically when we resume
3213 iteration over the string and get_visually_first_element
3214 is called. But if string_pos is zero, and the string is
3215 to be reordered for display, we need to resync manually,
3216 since it could be that the iteration state recorded in
3217 pos ended at string_pos of 0 moving backwards in string. */
3218 if (CHARPOS (pos->string_pos) == 0)
3220 get_visually_first_element (it);
3221 if (IT_STRING_CHARPOS (*it) != 0)
3222 do {
3223 /* Paranoia. */
3224 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3225 bidi_move_to_visually_next (&it->bidi_it);
3226 } while (it->bidi_it.charpos != 0);
3228 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3229 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3233 if (CHARPOS (pos->string_pos) >= 0)
3235 /* Recorded position is not in an overlay string, but in another
3236 string. This can only be a string from a `display' property.
3237 IT should already be filled with that string. */
3238 it->current.string_pos = pos->string_pos;
3239 eassert (STRINGP (it->string));
3240 if (it->bidi_p)
3241 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3242 FRAME_WINDOW_P (it->f), &it->bidi_it);
3245 /* Restore position in display vector translations, control
3246 character translations or ellipses. */
3247 if (pos->dpvec_index >= 0)
3249 if (it->dpvec == NULL)
3250 get_next_display_element (it);
3251 eassert (it->dpvec && it->current.dpvec_index == 0);
3252 it->current.dpvec_index = pos->dpvec_index;
3255 CHECK_IT (it);
3256 return !overlay_strings_with_newlines;
3260 /* Initialize IT for stepping through current_buffer in window W
3261 starting at ROW->start. */
3263 static void
3264 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3266 init_from_display_pos (it, w, &row->start);
3267 it->start = row->start;
3268 it->continuation_lines_width = row->continuation_lines_width;
3269 CHECK_IT (it);
3273 /* Initialize IT for stepping through current_buffer in window W
3274 starting in the line following ROW, i.e. starting at ROW->end.
3275 Value is false if there are overlay strings with newlines at ROW's
3276 end position. */
3278 static bool
3279 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3281 bool success = false;
3283 if (init_from_display_pos (it, w, &row->end))
3285 if (row->continued_p)
3286 it->continuation_lines_width
3287 = row->continuation_lines_width + row->pixel_width;
3288 CHECK_IT (it);
3289 success = true;
3292 return success;
3298 /***********************************************************************
3299 Text properties
3300 ***********************************************************************/
3302 /* Called when IT reaches IT->stop_charpos. Handle text property and
3303 overlay changes. Set IT->stop_charpos to the next position where
3304 to stop. */
3306 static void
3307 handle_stop (struct it *it)
3309 enum prop_handled handled;
3310 bool handle_overlay_change_p;
3311 struct props *p;
3313 it->dpvec = NULL;
3314 it->current.dpvec_index = -1;
3315 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3316 it->ellipsis_p = false;
3318 /* Use face of preceding text for ellipsis (if invisible) */
3319 if (it->selective_display_ellipsis_p)
3320 it->saved_face_id = it->face_id;
3322 /* Here's the description of the semantics of, and the logic behind,
3323 the various HANDLED_* statuses:
3325 HANDLED_NORMALLY means the handler did its job, and the loop
3326 should proceed to calling the next handler in order.
3328 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3329 change in the properties and overlays at current position, so the
3330 loop should be restarted, to re-invoke the handlers that were
3331 already called. This happens when fontification-functions were
3332 called by handle_fontified_prop, and actually fontified
3333 something. Another case where HANDLED_RECOMPUTE_PROPS is
3334 returned is when we discover overlay strings that need to be
3335 displayed right away. The loop below will continue for as long
3336 as the status is HANDLED_RECOMPUTE_PROPS.
3338 HANDLED_RETURN means return immediately to the caller, to
3339 continue iteration without calling any further handlers. This is
3340 used when we need to act on some property right away, for example
3341 when we need to display the ellipsis or a replacing display
3342 property, such as display string or image.
3344 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3345 consumed, and the handler switched to the next overlay string.
3346 This signals the loop below to refrain from looking for more
3347 overlays before all the overlay strings of the current overlay
3348 are processed.
3350 Some of the handlers called by the loop push the iterator state
3351 onto the stack (see 'push_it'), and arrange for the iteration to
3352 continue with another object, such as an image, a display string,
3353 or an overlay string. In most such cases, it->stop_charpos is
3354 set to the first character of the string, so that when the
3355 iteration resumes, this function will immediately be called
3356 again, to examine the properties at the beginning of the string.
3358 When a display or overlay string is exhausted, the iterator state
3359 is popped (see 'pop_it'), and iteration continues with the
3360 previous object. Again, in many such cases this function is
3361 called again to find the next position where properties might
3362 change. */
3366 handled = HANDLED_NORMALLY;
3368 /* Call text property handlers. */
3369 for (p = it_props; p->handler; ++p)
3371 handled = p->handler (it);
3373 if (handled == HANDLED_RECOMPUTE_PROPS)
3374 break;
3375 else if (handled == HANDLED_RETURN)
3377 /* We still want to show before and after strings from
3378 overlays even if the actual buffer text is replaced. */
3379 if (!handle_overlay_change_p
3380 || it->sp > 1
3381 /* Don't call get_overlay_strings_1 if we already
3382 have overlay strings loaded, because doing so
3383 will load them again and push the iterator state
3384 onto the stack one more time, which is not
3385 expected by the rest of the code that processes
3386 overlay strings. */
3387 || (it->current.overlay_string_index < 0
3388 && !get_overlay_strings_1 (it, 0, false)))
3390 if (it->ellipsis_p)
3391 setup_for_ellipsis (it, 0);
3392 /* When handling a display spec, we might load an
3393 empty string. In that case, discard it here. We
3394 used to discard it in handle_single_display_spec,
3395 but that causes get_overlay_strings_1, above, to
3396 ignore overlay strings that we must check. */
3397 if (STRINGP (it->string) && !SCHARS (it->string))
3398 pop_it (it);
3399 return;
3401 else if (STRINGP (it->string) && !SCHARS (it->string))
3402 pop_it (it);
3403 else
3405 it->string_from_display_prop_p = false;
3406 it->from_disp_prop_p = false;
3407 handle_overlay_change_p = false;
3409 handled = HANDLED_RECOMPUTE_PROPS;
3410 break;
3412 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3413 handle_overlay_change_p = false;
3416 if (handled != HANDLED_RECOMPUTE_PROPS)
3418 /* Don't check for overlay strings below when set to deliver
3419 characters from a display vector. */
3420 if (it->method == GET_FROM_DISPLAY_VECTOR)
3421 handle_overlay_change_p = false;
3423 /* Handle overlay changes.
3424 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3425 if it finds overlays. */
3426 if (handle_overlay_change_p)
3427 handled = handle_overlay_change (it);
3430 if (it->ellipsis_p)
3432 setup_for_ellipsis (it, 0);
3433 break;
3436 while (handled == HANDLED_RECOMPUTE_PROPS);
3438 /* Determine where to stop next. */
3439 if (handled == HANDLED_NORMALLY)
3440 compute_stop_pos (it);
3444 /* Compute IT->stop_charpos from text property and overlay change
3445 information for IT's current position. */
3447 static void
3448 compute_stop_pos (struct it *it)
3450 register INTERVAL iv, next_iv;
3451 Lisp_Object object, limit, position;
3452 ptrdiff_t charpos, bytepos;
3454 if (STRINGP (it->string))
3456 /* Strings are usually short, so don't limit the search for
3457 properties. */
3458 it->stop_charpos = it->end_charpos;
3459 object = it->string;
3460 limit = Qnil;
3461 charpos = IT_STRING_CHARPOS (*it);
3462 bytepos = IT_STRING_BYTEPOS (*it);
3464 else
3466 ptrdiff_t pos;
3468 /* If end_charpos is out of range for some reason, such as a
3469 misbehaving display function, rationalize it (Bug#5984). */
3470 if (it->end_charpos > ZV)
3471 it->end_charpos = ZV;
3472 it->stop_charpos = it->end_charpos;
3474 /* If next overlay change is in front of the current stop pos
3475 (which is IT->end_charpos), stop there. Note: value of
3476 next_overlay_change is point-max if no overlay change
3477 follows. */
3478 charpos = IT_CHARPOS (*it);
3479 bytepos = IT_BYTEPOS (*it);
3480 pos = next_overlay_change (charpos);
3481 if (pos < it->stop_charpos)
3482 it->stop_charpos = pos;
3484 /* Set up variables for computing the stop position from text
3485 property changes. */
3486 XSETBUFFER (object, current_buffer);
3487 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3490 /* Get the interval containing IT's position. Value is a null
3491 interval if there isn't such an interval. */
3492 position = make_number (charpos);
3493 iv = validate_interval_range (object, &position, &position, false);
3494 if (iv)
3496 Lisp_Object values_here[LAST_PROP_IDX];
3497 struct props *p;
3499 /* Get properties here. */
3500 for (p = it_props; p->handler; ++p)
3501 values_here[p->idx] = textget (iv->plist,
3502 builtin_lisp_symbol (p->name));
3504 /* Look for an interval following iv that has different
3505 properties. */
3506 for (next_iv = next_interval (iv);
3507 (next_iv
3508 && (NILP (limit)
3509 || XFASTINT (limit) > next_iv->position));
3510 next_iv = next_interval (next_iv))
3512 for (p = it_props; p->handler; ++p)
3514 Lisp_Object new_value = textget (next_iv->plist,
3515 builtin_lisp_symbol (p->name));
3516 if (!EQ (values_here[p->idx], new_value))
3517 break;
3520 if (p->handler)
3521 break;
3524 if (next_iv)
3526 if (INTEGERP (limit)
3527 && next_iv->position >= XFASTINT (limit))
3528 /* No text property change up to limit. */
3529 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3530 else
3531 /* Text properties change in next_iv. */
3532 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3536 if (it->cmp_it.id < 0)
3538 ptrdiff_t stoppos = it->end_charpos;
3540 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3541 stoppos = -1;
3542 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3543 stoppos, it->string);
3546 eassert (STRINGP (it->string)
3547 || (it->stop_charpos >= BEGV
3548 && it->stop_charpos >= IT_CHARPOS (*it)));
3552 /* Return the position of the next overlay change after POS in
3553 current_buffer. Value is point-max if no overlay change
3554 follows. This is like `next-overlay-change' but doesn't use
3555 xmalloc. */
3557 static ptrdiff_t
3558 next_overlay_change (ptrdiff_t pos)
3560 ptrdiff_t i, noverlays;
3561 ptrdiff_t endpos;
3562 Lisp_Object *overlays;
3563 USE_SAFE_ALLOCA;
3565 /* Get all overlays at the given position. */
3566 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3568 /* If any of these overlays ends before endpos,
3569 use its ending point instead. */
3570 for (i = 0; i < noverlays; ++i)
3572 Lisp_Object oend;
3573 ptrdiff_t oendpos;
3575 oend = OVERLAY_END (overlays[i]);
3576 oendpos = OVERLAY_POSITION (oend);
3577 endpos = min (endpos, oendpos);
3580 SAFE_FREE ();
3581 return endpos;
3584 /* How many characters forward to search for a display property or
3585 display string. Searching too far forward makes the bidi display
3586 sluggish, especially in small windows. */
3587 #define MAX_DISP_SCAN 250
3589 /* Return the character position of a display string at or after
3590 position specified by POSITION. If no display string exists at or
3591 after POSITION, return ZV. A display string is either an overlay
3592 with `display' property whose value is a string, or a `display'
3593 text property whose value is a string. STRING is data about the
3594 string to iterate; if STRING->lstring is nil, we are iterating a
3595 buffer. FRAME_WINDOW_P is true when we are displaying a window
3596 on a GUI frame. DISP_PROP is set to zero if we searched
3597 MAX_DISP_SCAN characters forward without finding any display
3598 strings, non-zero otherwise. It is set to 2 if the display string
3599 uses any kind of `(space ...)' spec that will produce a stretch of
3600 white space in the text area. */
3601 ptrdiff_t
3602 compute_display_string_pos (struct text_pos *position,
3603 struct bidi_string_data *string,
3604 struct window *w,
3605 bool frame_window_p, int *disp_prop)
3607 /* OBJECT = nil means current buffer. */
3608 Lisp_Object object, object1;
3609 Lisp_Object pos, spec, limpos;
3610 bool string_p = string && (STRINGP (string->lstring) || string->s);
3611 ptrdiff_t eob = string_p ? string->schars : ZV;
3612 ptrdiff_t begb = string_p ? 0 : BEGV;
3613 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3614 ptrdiff_t lim =
3615 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3616 struct text_pos tpos;
3617 int rv = 0;
3619 if (string && STRINGP (string->lstring))
3620 object1 = object = string->lstring;
3621 else if (w && !string_p)
3623 XSETWINDOW (object, w);
3624 object1 = Qnil;
3626 else
3627 object1 = object = Qnil;
3629 *disp_prop = 1;
3631 if (charpos >= eob
3632 /* We don't support display properties whose values are strings
3633 that have display string properties. */
3634 || string->from_disp_str
3635 /* C strings cannot have display properties. */
3636 || (string->s && !STRINGP (object)))
3638 *disp_prop = 0;
3639 return eob;
3642 /* If the character at CHARPOS is where the display string begins,
3643 return CHARPOS. */
3644 pos = make_number (charpos);
3645 if (STRINGP (object))
3646 bufpos = string->bufpos;
3647 else
3648 bufpos = charpos;
3649 tpos = *position;
3650 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3651 && (charpos <= begb
3652 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3653 object),
3654 spec))
3655 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3656 frame_window_p)))
3658 if (rv == 2)
3659 *disp_prop = 2;
3660 return charpos;
3663 /* Look forward for the first character with a `display' property
3664 that will replace the underlying text when displayed. */
3665 limpos = make_number (lim);
3666 do {
3667 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3668 CHARPOS (tpos) = XFASTINT (pos);
3669 if (CHARPOS (tpos) >= lim)
3671 *disp_prop = 0;
3672 break;
3674 if (STRINGP (object))
3675 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3676 else
3677 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3678 spec = Fget_char_property (pos, Qdisplay, object);
3679 if (!STRINGP (object))
3680 bufpos = CHARPOS (tpos);
3681 } while (NILP (spec)
3682 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3683 bufpos, frame_window_p)));
3684 if (rv == 2)
3685 *disp_prop = 2;
3687 return CHARPOS (tpos);
3690 /* Return the character position of the end of the display string that
3691 started at CHARPOS. If there's no display string at CHARPOS,
3692 return -1. A display string is either an overlay with `display'
3693 property whose value is a string or a `display' text property whose
3694 value is a string. */
3695 ptrdiff_t
3696 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3698 /* OBJECT = nil means current buffer. */
3699 Lisp_Object object =
3700 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3701 Lisp_Object pos = make_number (charpos);
3702 ptrdiff_t eob =
3703 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3705 if (charpos >= eob || (string->s && !STRINGP (object)))
3706 return eob;
3708 /* It could happen that the display property or overlay was removed
3709 since we found it in compute_display_string_pos above. One way
3710 this can happen is if JIT font-lock was called (through
3711 handle_fontified_prop), and jit-lock-functions remove text
3712 properties or overlays from the portion of buffer that includes
3713 CHARPOS. Muse mode is known to do that, for example. In this
3714 case, we return -1 to the caller, to signal that no display
3715 string is actually present at CHARPOS. See bidi_fetch_char for
3716 how this is handled.
3718 An alternative would be to never look for display properties past
3719 it->stop_charpos. But neither compute_display_string_pos nor
3720 bidi_fetch_char that calls it know or care where the next
3721 stop_charpos is. */
3722 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3723 return -1;
3725 /* Look forward for the first character where the `display' property
3726 changes. */
3727 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3729 return XFASTINT (pos);
3734 /***********************************************************************
3735 Fontification
3736 ***********************************************************************/
3738 /* Handle changes in the `fontified' property of the current buffer by
3739 calling hook functions from Qfontification_functions to fontify
3740 regions of text. */
3742 static enum prop_handled
3743 handle_fontified_prop (struct it *it)
3745 Lisp_Object prop, pos;
3746 enum prop_handled handled = HANDLED_NORMALLY;
3748 if (!NILP (Vmemory_full))
3749 return handled;
3751 /* Get the value of the `fontified' property at IT's current buffer
3752 position. (The `fontified' property doesn't have a special
3753 meaning in strings.) If the value is nil, call functions from
3754 Qfontification_functions. */
3755 if (!STRINGP (it->string)
3756 && it->s == NULL
3757 && !NILP (Vfontification_functions)
3758 && !NILP (Vrun_hooks)
3759 && (pos = make_number (IT_CHARPOS (*it)),
3760 prop = Fget_char_property (pos, Qfontified, Qnil),
3761 /* Ignore the special cased nil value always present at EOB since
3762 no amount of fontifying will be able to change it. */
3763 NILP (prop) && IT_CHARPOS (*it) < Z))
3765 ptrdiff_t count = SPECPDL_INDEX ();
3766 Lisp_Object val;
3767 struct buffer *obuf = current_buffer;
3768 ptrdiff_t begv = BEGV, zv = ZV;
3769 bool old_clip_changed = current_buffer->clip_changed;
3771 val = Vfontification_functions;
3772 specbind (Qfontification_functions, Qnil);
3774 eassert (it->end_charpos == ZV);
3776 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3777 safe_call1 (val, pos);
3778 else
3780 Lisp_Object fns, fn;
3782 fns = Qnil;
3784 for (; CONSP (val); val = XCDR (val))
3786 fn = XCAR (val);
3788 if (EQ (fn, Qt))
3790 /* A value of t indicates this hook has a local
3791 binding; it means to run the global binding too.
3792 In a global value, t should not occur. If it
3793 does, we must ignore it to avoid an endless
3794 loop. */
3795 for (fns = Fdefault_value (Qfontification_functions);
3796 CONSP (fns);
3797 fns = XCDR (fns))
3799 fn = XCAR (fns);
3800 if (!EQ (fn, Qt))
3801 safe_call1 (fn, pos);
3804 else
3805 safe_call1 (fn, pos);
3809 unbind_to (count, Qnil);
3811 /* Fontification functions routinely call `save-restriction'.
3812 Normally, this tags clip_changed, which can confuse redisplay
3813 (see discussion in Bug#6671). Since we don't perform any
3814 special handling of fontification changes in the case where
3815 `save-restriction' isn't called, there's no point doing so in
3816 this case either. So, if the buffer's restrictions are
3817 actually left unchanged, reset clip_changed. */
3818 if (obuf == current_buffer)
3820 if (begv == BEGV && zv == ZV)
3821 current_buffer->clip_changed = old_clip_changed;
3823 /* There isn't much we can reasonably do to protect against
3824 misbehaving fontification, but here's a fig leaf. */
3825 else if (BUFFER_LIVE_P (obuf))
3826 set_buffer_internal_1 (obuf);
3828 /* The fontification code may have added/removed text.
3829 It could do even a lot worse, but let's at least protect against
3830 the most obvious case where only the text past `pos' gets changed',
3831 as is/was done in grep.el where some escapes sequences are turned
3832 into face properties (bug#7876). */
3833 it->end_charpos = ZV;
3835 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3836 something. This avoids an endless loop if they failed to
3837 fontify the text for which reason ever. */
3838 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3839 handled = HANDLED_RECOMPUTE_PROPS;
3842 return handled;
3847 /***********************************************************************
3848 Faces
3849 ***********************************************************************/
3851 /* Set up iterator IT from face properties at its current position.
3852 Called from handle_stop. */
3854 static enum prop_handled
3855 handle_face_prop (struct it *it)
3857 int new_face_id;
3858 ptrdiff_t next_stop;
3860 if (!STRINGP (it->string))
3862 new_face_id
3863 = face_at_buffer_position (it->w,
3864 IT_CHARPOS (*it),
3865 &next_stop,
3866 (IT_CHARPOS (*it)
3867 + TEXT_PROP_DISTANCE_LIMIT),
3868 false, it->base_face_id);
3870 /* Is this a start of a run of characters with box face?
3871 Caveat: this can be called for a freshly initialized
3872 iterator; face_id is -1 in this case. We know that the new
3873 face will not change until limit, i.e. if the new face has a
3874 box, all characters up to limit will have one. But, as
3875 usual, we don't know whether limit is really the end. */
3876 if (new_face_id != it->face_id)
3878 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3879 /* If it->face_id is -1, old_face below will be NULL, see
3880 the definition of FACE_FROM_ID. This will happen if this
3881 is the initial call that gets the face. */
3882 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3884 /* If the value of face_id of the iterator is -1, we have to
3885 look in front of IT's position and see whether there is a
3886 face there that's different from new_face_id. */
3887 if (!old_face && IT_CHARPOS (*it) > BEG)
3889 int prev_face_id = face_before_it_pos (it);
3891 old_face = FACE_FROM_ID (it->f, prev_face_id);
3894 /* If the new face has a box, but the old face does not,
3895 this is the start of a run of characters with box face,
3896 i.e. this character has a shadow on the left side. */
3897 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3898 && (old_face == NULL || !old_face->box));
3899 it->face_box_p = new_face->box != FACE_NO_BOX;
3902 else
3904 int base_face_id;
3905 ptrdiff_t bufpos;
3906 int i;
3907 Lisp_Object from_overlay
3908 = (it->current.overlay_string_index >= 0
3909 ? it->string_overlays[it->current.overlay_string_index
3910 % OVERLAY_STRING_CHUNK_SIZE]
3911 : Qnil);
3913 /* See if we got to this string directly or indirectly from
3914 an overlay property. That includes the before-string or
3915 after-string of an overlay, strings in display properties
3916 provided by an overlay, their text properties, etc.
3918 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3919 if (! NILP (from_overlay))
3920 for (i = it->sp - 1; i >= 0; i--)
3922 if (it->stack[i].current.overlay_string_index >= 0)
3923 from_overlay
3924 = it->string_overlays[it->stack[i].current.overlay_string_index
3925 % OVERLAY_STRING_CHUNK_SIZE];
3926 else if (! NILP (it->stack[i].from_overlay))
3927 from_overlay = it->stack[i].from_overlay;
3929 if (!NILP (from_overlay))
3930 break;
3933 if (! NILP (from_overlay))
3935 bufpos = IT_CHARPOS (*it);
3936 /* For a string from an overlay, the base face depends
3937 only on text properties and ignores overlays. */
3938 base_face_id
3939 = face_for_overlay_string (it->w,
3940 IT_CHARPOS (*it),
3941 &next_stop,
3942 (IT_CHARPOS (*it)
3943 + TEXT_PROP_DISTANCE_LIMIT),
3944 false,
3945 from_overlay);
3947 else
3949 bufpos = 0;
3951 /* For strings from a `display' property, use the face at
3952 IT's current buffer position as the base face to merge
3953 with, so that overlay strings appear in the same face as
3954 surrounding text, unless they specify their own faces.
3955 For strings from wrap-prefix and line-prefix properties,
3956 use the default face, possibly remapped via
3957 Vface_remapping_alist. */
3958 /* Note that the fact that we use the face at _buffer_
3959 position means that a 'display' property on an overlay
3960 string will not inherit the face of that overlay string,
3961 but will instead revert to the face of buffer text
3962 covered by the overlay. This is visible, e.g., when the
3963 overlay specifies a box face, but neither the buffer nor
3964 the display string do. This sounds like a design bug,
3965 but Emacs always did that since v21.1, so changing that
3966 might be a big deal. */
3967 base_face_id = it->string_from_prefix_prop_p
3968 ? (!NILP (Vface_remapping_alist)
3969 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3970 : DEFAULT_FACE_ID)
3971 : underlying_face_id (it);
3974 new_face_id = face_at_string_position (it->w,
3975 it->string,
3976 IT_STRING_CHARPOS (*it),
3977 bufpos,
3978 &next_stop,
3979 base_face_id, false);
3981 /* Is this a start of a run of characters with box? Caveat:
3982 this can be called for a freshly allocated iterator; face_id
3983 is -1 is this case. We know that the new face will not
3984 change until the next check pos, i.e. if the new face has a
3985 box, all characters up to that position will have a
3986 box. But, as usual, we don't know whether that position
3987 is really the end. */
3988 if (new_face_id != it->face_id)
3990 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3991 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3993 /* If new face has a box but old face hasn't, this is the
3994 start of a run of characters with box, i.e. it has a
3995 shadow on the left side. */
3996 it->start_of_box_run_p
3997 = new_face->box && (old_face == NULL || !old_face->box);
3998 it->face_box_p = new_face->box != FACE_NO_BOX;
4002 it->face_id = new_face_id;
4003 return HANDLED_NORMALLY;
4007 /* Return the ID of the face ``underlying'' IT's current position,
4008 which is in a string. If the iterator is associated with a
4009 buffer, return the face at IT's current buffer position.
4010 Otherwise, use the iterator's base_face_id. */
4012 static int
4013 underlying_face_id (struct it *it)
4015 int face_id = it->base_face_id, i;
4017 eassert (STRINGP (it->string));
4019 for (i = it->sp - 1; i >= 0; --i)
4020 if (NILP (it->stack[i].string))
4021 face_id = it->stack[i].face_id;
4023 return face_id;
4027 /* Compute the face one character before or after the current position
4028 of IT, in the visual order. BEFORE_P means get the face
4029 in front (to the left in L2R paragraphs, to the right in R2L
4030 paragraphs) of IT's screen position. Value is the ID of the face. */
4032 static int
4033 face_before_or_after_it_pos (struct it *it, bool before_p)
4035 int face_id, limit;
4036 ptrdiff_t next_check_charpos;
4037 struct it it_copy;
4038 void *it_copy_data = NULL;
4040 eassert (it->s == NULL);
4042 if (STRINGP (it->string))
4044 ptrdiff_t bufpos, charpos;
4045 int base_face_id;
4047 /* No face change past the end of the string (for the case
4048 we are padding with spaces). No face change before the
4049 string start. */
4050 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4051 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4052 return it->face_id;
4054 if (!it->bidi_p)
4056 /* Set charpos to the position before or after IT's current
4057 position, in the logical order, which in the non-bidi
4058 case is the same as the visual order. */
4059 if (before_p)
4060 charpos = IT_STRING_CHARPOS (*it) - 1;
4061 else if (it->what == IT_COMPOSITION)
4062 /* For composition, we must check the character after the
4063 composition. */
4064 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4065 else
4066 charpos = IT_STRING_CHARPOS (*it) + 1;
4068 else
4070 if (before_p)
4072 /* With bidi iteration, the character before the current
4073 in the visual order cannot be found by simple
4074 iteration, because "reverse" reordering is not
4075 supported. Instead, we need to start from the string
4076 beginning and go all the way to the current string
4077 position, remembering the previous position. */
4078 /* Ignore face changes before the first visible
4079 character on this display line. */
4080 if (it->current_x <= it->first_visible_x)
4081 return it->face_id;
4082 SAVE_IT (it_copy, *it, it_copy_data);
4083 IT_STRING_CHARPOS (it_copy) = 0;
4084 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4088 charpos = IT_STRING_CHARPOS (it_copy);
4089 if (charpos >= SCHARS (it->string))
4090 break;
4091 bidi_move_to_visually_next (&it_copy.bidi_it);
4093 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4095 RESTORE_IT (it, it, it_copy_data);
4097 else
4099 /* Set charpos to the string position of the character
4100 that comes after IT's current position in the visual
4101 order. */
4102 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4104 it_copy = *it;
4105 while (n--)
4106 bidi_move_to_visually_next (&it_copy.bidi_it);
4108 charpos = it_copy.bidi_it.charpos;
4111 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4113 if (it->current.overlay_string_index >= 0)
4114 bufpos = IT_CHARPOS (*it);
4115 else
4116 bufpos = 0;
4118 base_face_id = underlying_face_id (it);
4120 /* Get the face for ASCII, or unibyte. */
4121 face_id = face_at_string_position (it->w,
4122 it->string,
4123 charpos,
4124 bufpos,
4125 &next_check_charpos,
4126 base_face_id, false);
4128 /* Correct the face for charsets different from ASCII. Do it
4129 for the multibyte case only. The face returned above is
4130 suitable for unibyte text if IT->string is unibyte. */
4131 if (STRING_MULTIBYTE (it->string))
4133 struct text_pos pos1 = string_pos (charpos, it->string);
4134 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4135 int c, len;
4136 struct face *face = FACE_FROM_ID (it->f, face_id);
4138 c = string_char_and_length (p, &len);
4139 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4142 else
4144 struct text_pos pos;
4146 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4147 || (IT_CHARPOS (*it) <= BEGV && before_p))
4148 return it->face_id;
4150 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4151 pos = it->current.pos;
4153 if (!it->bidi_p)
4155 if (before_p)
4156 DEC_TEXT_POS (pos, it->multibyte_p);
4157 else
4159 if (it->what == IT_COMPOSITION)
4161 /* For composition, we must check the position after
4162 the composition. */
4163 pos.charpos += it->cmp_it.nchars;
4164 pos.bytepos += it->len;
4166 else
4167 INC_TEXT_POS (pos, it->multibyte_p);
4170 else
4172 if (before_p)
4174 int current_x;
4176 /* With bidi iteration, the character before the current
4177 in the visual order cannot be found by simple
4178 iteration, because "reverse" reordering is not
4179 supported. Instead, we need to use the move_it_*
4180 family of functions, and move to the previous
4181 character starting from the beginning of the visual
4182 line. */
4183 /* Ignore face changes before the first visible
4184 character on this display line. */
4185 if (it->current_x <= it->first_visible_x)
4186 return it->face_id;
4187 SAVE_IT (it_copy, *it, it_copy_data);
4188 /* Implementation note: Since move_it_in_display_line
4189 works in the iterator geometry, and thinks the first
4190 character is always the leftmost, even in R2L lines,
4191 we don't need to distinguish between the R2L and L2R
4192 cases here. */
4193 current_x = it_copy.current_x;
4194 move_it_vertically_backward (&it_copy, 0);
4195 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4196 pos = it_copy.current.pos;
4197 RESTORE_IT (it, it, it_copy_data);
4199 else
4201 /* Set charpos to the buffer position of the character
4202 that comes after IT's current position in the visual
4203 order. */
4204 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4206 it_copy = *it;
4207 while (n--)
4208 bidi_move_to_visually_next (&it_copy.bidi_it);
4210 SET_TEXT_POS (pos,
4211 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4214 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4216 /* Determine face for CHARSET_ASCII, or unibyte. */
4217 face_id = face_at_buffer_position (it->w,
4218 CHARPOS (pos),
4219 &next_check_charpos,
4220 limit, false, -1);
4222 /* Correct the face for charsets different from ASCII. Do it
4223 for the multibyte case only. The face returned above is
4224 suitable for unibyte text if current_buffer is unibyte. */
4225 if (it->multibyte_p)
4227 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4228 struct face *face = FACE_FROM_ID (it->f, face_id);
4229 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4233 return face_id;
4238 /***********************************************************************
4239 Invisible text
4240 ***********************************************************************/
4242 /* Set up iterator IT from invisible properties at its current
4243 position. Called from handle_stop. */
4245 static enum prop_handled
4246 handle_invisible_prop (struct it *it)
4248 enum prop_handled handled = HANDLED_NORMALLY;
4249 int invis;
4250 Lisp_Object prop;
4252 if (STRINGP (it->string))
4254 Lisp_Object end_charpos, limit;
4256 /* Get the value of the invisible text property at the
4257 current position. Value will be nil if there is no such
4258 property. */
4259 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4260 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4261 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4263 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4265 /* Record whether we have to display an ellipsis for the
4266 invisible text. */
4267 bool display_ellipsis_p = (invis == 2);
4268 ptrdiff_t len, endpos;
4270 handled = HANDLED_RECOMPUTE_PROPS;
4272 /* Get the position at which the next visible text can be
4273 found in IT->string, if any. */
4274 endpos = len = SCHARS (it->string);
4275 XSETINT (limit, len);
4278 end_charpos
4279 = Fnext_single_property_change (end_charpos, Qinvisible,
4280 it->string, limit);
4281 /* Since LIMIT is always an integer, so should be the
4282 value returned by Fnext_single_property_change. */
4283 eassert (INTEGERP (end_charpos));
4284 if (INTEGERP (end_charpos))
4286 endpos = XFASTINT (end_charpos);
4287 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4288 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4289 if (invis == 2)
4290 display_ellipsis_p = true;
4292 else /* Should never happen; but if it does, exit the loop. */
4293 endpos = len;
4295 while (invis != 0 && endpos < len);
4297 if (display_ellipsis_p)
4298 it->ellipsis_p = true;
4300 if (endpos < len)
4302 /* Text at END_CHARPOS is visible. Move IT there. */
4303 struct text_pos old;
4304 ptrdiff_t oldpos;
4306 old = it->current.string_pos;
4307 oldpos = CHARPOS (old);
4308 if (it->bidi_p)
4310 if (it->bidi_it.first_elt
4311 && it->bidi_it.charpos < SCHARS (it->string))
4312 bidi_paragraph_init (it->paragraph_embedding,
4313 &it->bidi_it, true);
4314 /* Bidi-iterate out of the invisible text. */
4317 bidi_move_to_visually_next (&it->bidi_it);
4319 while (oldpos <= it->bidi_it.charpos
4320 && it->bidi_it.charpos < endpos);
4322 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4323 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4324 if (IT_CHARPOS (*it) >= endpos)
4325 it->prev_stop = endpos;
4327 else
4329 IT_STRING_CHARPOS (*it) = endpos;
4330 compute_string_pos (&it->current.string_pos, old, it->string);
4333 else
4335 /* The rest of the string is invisible. If this is an
4336 overlay string, proceed with the next overlay string
4337 or whatever comes and return a character from there. */
4338 if (it->current.overlay_string_index >= 0
4339 && !display_ellipsis_p)
4341 next_overlay_string (it);
4342 /* Don't check for overlay strings when we just
4343 finished processing them. */
4344 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4346 else
4348 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4349 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4354 else
4356 ptrdiff_t newpos, next_stop, start_charpos, tem;
4357 Lisp_Object pos, overlay;
4359 /* First of all, is there invisible text at this position? */
4360 tem = start_charpos = IT_CHARPOS (*it);
4361 pos = make_number (tem);
4362 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4363 &overlay);
4364 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4366 /* If we are on invisible text, skip over it. */
4367 if (invis != 0 && start_charpos < it->end_charpos)
4369 /* Record whether we have to display an ellipsis for the
4370 invisible text. */
4371 bool display_ellipsis_p = invis == 2;
4373 handled = HANDLED_RECOMPUTE_PROPS;
4375 /* Loop skipping over invisible text. The loop is left at
4376 ZV or with IT on the first char being visible again. */
4379 /* Try to skip some invisible text. Return value is the
4380 position reached which can be equal to where we start
4381 if there is nothing invisible there. This skips both
4382 over invisible text properties and overlays with
4383 invisible property. */
4384 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4386 /* If we skipped nothing at all we weren't at invisible
4387 text in the first place. If everything to the end of
4388 the buffer was skipped, end the loop. */
4389 if (newpos == tem || newpos >= ZV)
4390 invis = 0;
4391 else
4393 /* We skipped some characters but not necessarily
4394 all there are. Check if we ended up on visible
4395 text. Fget_char_property returns the property of
4396 the char before the given position, i.e. if we
4397 get invis = 0, this means that the char at
4398 newpos is visible. */
4399 pos = make_number (newpos);
4400 prop = Fget_char_property (pos, Qinvisible, it->window);
4401 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4404 /* If we ended up on invisible text, proceed to
4405 skip starting with next_stop. */
4406 if (invis != 0)
4407 tem = next_stop;
4409 /* If there are adjacent invisible texts, don't lose the
4410 second one's ellipsis. */
4411 if (invis == 2)
4412 display_ellipsis_p = true;
4414 while (invis != 0);
4416 /* The position newpos is now either ZV or on visible text. */
4417 if (it->bidi_p)
4419 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4420 bool on_newline
4421 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4422 bool after_newline
4423 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4425 /* If the invisible text ends on a newline or on a
4426 character after a newline, we can avoid the costly,
4427 character by character, bidi iteration to NEWPOS, and
4428 instead simply reseat the iterator there. That's
4429 because all bidi reordering information is tossed at
4430 the newline. This is a big win for modes that hide
4431 complete lines, like Outline, Org, etc. */
4432 if (on_newline || after_newline)
4434 struct text_pos tpos;
4435 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4437 SET_TEXT_POS (tpos, newpos, bpos);
4438 reseat_1 (it, tpos, false);
4439 /* If we reseat on a newline/ZV, we need to prep the
4440 bidi iterator for advancing to the next character
4441 after the newline/EOB, keeping the current paragraph
4442 direction (so that PRODUCE_GLYPHS does TRT wrt
4443 prepending/appending glyphs to a glyph row). */
4444 if (on_newline)
4446 it->bidi_it.first_elt = false;
4447 it->bidi_it.paragraph_dir = pdir;
4448 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4449 it->bidi_it.nchars = 1;
4450 it->bidi_it.ch_len = 1;
4453 else /* Must use the slow method. */
4455 /* With bidi iteration, the region of invisible text
4456 could start and/or end in the middle of a
4457 non-base embedding level. Therefore, we need to
4458 skip invisible text using the bidi iterator,
4459 starting at IT's current position, until we find
4460 ourselves outside of the invisible text.
4461 Skipping invisible text _after_ bidi iteration
4462 avoids affecting the visual order of the
4463 displayed text when invisible properties are
4464 added or removed. */
4465 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4467 /* If we were `reseat'ed to a new paragraph,
4468 determine the paragraph base direction. We
4469 need to do it now because
4470 next_element_from_buffer may not have a
4471 chance to do it, if we are going to skip any
4472 text at the beginning, which resets the
4473 FIRST_ELT flag. */
4474 bidi_paragraph_init (it->paragraph_embedding,
4475 &it->bidi_it, true);
4479 bidi_move_to_visually_next (&it->bidi_it);
4481 while (it->stop_charpos <= it->bidi_it.charpos
4482 && it->bidi_it.charpos < newpos);
4483 IT_CHARPOS (*it) = it->bidi_it.charpos;
4484 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4485 /* If we overstepped NEWPOS, record its position in
4486 the iterator, so that we skip invisible text if
4487 later the bidi iteration lands us in the
4488 invisible region again. */
4489 if (IT_CHARPOS (*it) >= newpos)
4490 it->prev_stop = newpos;
4493 else
4495 IT_CHARPOS (*it) = newpos;
4496 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4499 if (display_ellipsis_p)
4501 /* Make sure that the glyphs of the ellipsis will get
4502 correct `charpos' values. If we would not update
4503 it->position here, the glyphs would belong to the
4504 last visible character _before_ the invisible
4505 text, which confuses `set_cursor_from_row'.
4507 We use the last invisible position instead of the
4508 first because this way the cursor is always drawn on
4509 the first "." of the ellipsis, whenever PT is inside
4510 the invisible text. Otherwise the cursor would be
4511 placed _after_ the ellipsis when the point is after the
4512 first invisible character. */
4513 if (!STRINGP (it->object))
4515 it->position.charpos = newpos - 1;
4516 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4520 /* If there are before-strings at the start of invisible
4521 text, and the text is invisible because of a text
4522 property, arrange to show before-strings because 20.x did
4523 it that way. (If the text is invisible because of an
4524 overlay property instead of a text property, this is
4525 already handled in the overlay code.) */
4526 if (NILP (overlay)
4527 && get_overlay_strings (it, it->stop_charpos))
4529 handled = HANDLED_RECOMPUTE_PROPS;
4530 if (it->sp > 0)
4532 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4533 /* The call to get_overlay_strings above recomputes
4534 it->stop_charpos, but it only considers changes
4535 in properties and overlays beyond iterator's
4536 current position. This causes us to miss changes
4537 that happen exactly where the invisible property
4538 ended. So we play it safe here and force the
4539 iterator to check for potential stop positions
4540 immediately after the invisible text. Note that
4541 if get_overlay_strings returns true, it
4542 normally also pushed the iterator stack, so we
4543 need to update the stop position in the slot
4544 below the current one. */
4545 it->stack[it->sp - 1].stop_charpos
4546 = CHARPOS (it->stack[it->sp - 1].current.pos);
4549 else if (display_ellipsis_p)
4551 it->ellipsis_p = true;
4552 /* Let the ellipsis display before
4553 considering any properties of the following char.
4554 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4555 handled = HANDLED_RETURN;
4560 return handled;
4564 /* Make iterator IT return `...' next.
4565 Replaces LEN characters from buffer. */
4567 static void
4568 setup_for_ellipsis (struct it *it, int len)
4570 /* Use the display table definition for `...'. Invalid glyphs
4571 will be handled by the method returning elements from dpvec. */
4572 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4574 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4575 it->dpvec = v->contents;
4576 it->dpend = v->contents + v->header.size;
4578 else
4580 /* Default `...'. */
4581 it->dpvec = default_invis_vector;
4582 it->dpend = default_invis_vector + 3;
4585 it->dpvec_char_len = len;
4586 it->current.dpvec_index = 0;
4587 it->dpvec_face_id = -1;
4589 /* Use IT->saved_face_id for the ellipsis, so that it has the same
4590 face as the preceding text. IT->saved_face_id was set in
4591 handle_stop to the face of the preceding character, and will be
4592 different from IT->face_id only if the invisible text skipped in
4593 handle_invisible_prop has some non-default face on its first
4594 character. We thus ignore the face of the invisible text when we
4595 display the ellipsis. IT's face is restored in set_iterator_to_next. */
4596 if (it->saved_face_id >= 0)
4597 it->face_id = it->saved_face_id;
4599 /* If the ellipsis represents buffer text, it means we advanced in
4600 the buffer, so we should no longer ignore overlay strings. */
4601 if (it->method == GET_FROM_BUFFER)
4602 it->ignore_overlay_strings_at_pos_p = false;
4604 it->method = GET_FROM_DISPLAY_VECTOR;
4605 it->ellipsis_p = true;
4610 /***********************************************************************
4611 'display' property
4612 ***********************************************************************/
4614 /* Set up iterator IT from `display' property at its current position.
4615 Called from handle_stop.
4616 We return HANDLED_RETURN if some part of the display property
4617 overrides the display of the buffer text itself.
4618 Otherwise we return HANDLED_NORMALLY. */
4620 static enum prop_handled
4621 handle_display_prop (struct it *it)
4623 Lisp_Object propval, object, overlay;
4624 struct text_pos *position;
4625 ptrdiff_t bufpos;
4626 /* Nonzero if some property replaces the display of the text itself. */
4627 int display_replaced = 0;
4629 if (STRINGP (it->string))
4631 object = it->string;
4632 position = &it->current.string_pos;
4633 bufpos = CHARPOS (it->current.pos);
4635 else
4637 XSETWINDOW (object, it->w);
4638 position = &it->current.pos;
4639 bufpos = CHARPOS (*position);
4642 /* Reset those iterator values set from display property values. */
4643 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4644 it->space_width = Qnil;
4645 it->font_height = Qnil;
4646 it->voffset = 0;
4648 /* We don't support recursive `display' properties, i.e. string
4649 values that have a string `display' property, that have a string
4650 `display' property etc. */
4651 if (!it->string_from_display_prop_p)
4652 it->area = TEXT_AREA;
4654 propval = get_char_property_and_overlay (make_number (position->charpos),
4655 Qdisplay, object, &overlay);
4656 if (NILP (propval))
4657 return HANDLED_NORMALLY;
4658 /* Now OVERLAY is the overlay that gave us this property, or nil
4659 if it was a text property. */
4661 if (!STRINGP (it->string))
4662 object = it->w->contents;
4664 display_replaced = handle_display_spec (it, propval, object, overlay,
4665 position, bufpos,
4666 FRAME_WINDOW_P (it->f));
4667 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4670 /* Subroutine of handle_display_prop. Returns non-zero if the display
4671 specification in SPEC is a replacing specification, i.e. it would
4672 replace the text covered by `display' property with something else,
4673 such as an image or a display string. If SPEC includes any kind or
4674 `(space ...) specification, the value is 2; this is used by
4675 compute_display_string_pos, which see.
4677 See handle_single_display_spec for documentation of arguments.
4678 FRAME_WINDOW_P is true if the window being redisplayed is on a
4679 GUI frame; this argument is used only if IT is NULL, see below.
4681 IT can be NULL, if this is called by the bidi reordering code
4682 through compute_display_string_pos, which see. In that case, this
4683 function only examines SPEC, but does not otherwise "handle" it, in
4684 the sense that it doesn't set up members of IT from the display
4685 spec. */
4686 static int
4687 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4688 Lisp_Object overlay, struct text_pos *position,
4689 ptrdiff_t bufpos, bool frame_window_p)
4691 int replacing = 0;
4693 if (CONSP (spec)
4694 /* Simple specifications. */
4695 && !EQ (XCAR (spec), Qimage)
4696 #ifdef HAVE_XWIDGETS
4697 && !EQ (XCAR (spec), Qxwidget)
4698 #endif
4699 && !EQ (XCAR (spec), Qspace)
4700 && !EQ (XCAR (spec), Qwhen)
4701 && !EQ (XCAR (spec), Qslice)
4702 && !EQ (XCAR (spec), Qspace_width)
4703 && !EQ (XCAR (spec), Qheight)
4704 && !EQ (XCAR (spec), Qraise)
4705 /* Marginal area specifications. */
4706 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4707 && !EQ (XCAR (spec), Qleft_fringe)
4708 && !EQ (XCAR (spec), Qright_fringe)
4709 && !NILP (XCAR (spec)))
4711 for (; CONSP (spec); spec = XCDR (spec))
4713 int rv = handle_single_display_spec (it, XCAR (spec), object,
4714 overlay, position, bufpos,
4715 replacing, frame_window_p);
4716 if (rv != 0)
4718 replacing = rv;
4719 /* If some text in a string is replaced, `position' no
4720 longer points to the position of `object'. */
4721 if (!it || STRINGP (object))
4722 break;
4726 else if (VECTORP (spec))
4728 ptrdiff_t i;
4729 for (i = 0; i < ASIZE (spec); ++i)
4731 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4732 overlay, position, bufpos,
4733 replacing, frame_window_p);
4734 if (rv != 0)
4736 replacing = rv;
4737 /* If some text in a string is replaced, `position' no
4738 longer points to the position of `object'. */
4739 if (!it || STRINGP (object))
4740 break;
4744 else
4745 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4746 bufpos, 0, frame_window_p);
4747 return replacing;
4750 /* Value is the position of the end of the `display' property starting
4751 at START_POS in OBJECT. */
4753 static struct text_pos
4754 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4756 Lisp_Object end;
4757 struct text_pos end_pos;
4759 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4760 Qdisplay, object, Qnil);
4761 CHARPOS (end_pos) = XFASTINT (end);
4762 if (STRINGP (object))
4763 compute_string_pos (&end_pos, start_pos, it->string);
4764 else
4765 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4767 return end_pos;
4771 /* Set up IT from a single `display' property specification SPEC. OBJECT
4772 is the object in which the `display' property was found. *POSITION
4773 is the position in OBJECT at which the `display' property was found.
4774 BUFPOS is the buffer position of OBJECT (different from POSITION if
4775 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4776 previously saw a display specification which already replaced text
4777 display with something else, for example an image; we ignore such
4778 properties after the first one has been processed.
4780 OVERLAY is the overlay this `display' property came from,
4781 or nil if it was a text property.
4783 If SPEC is a `space' or `image' specification, and in some other
4784 cases too, set *POSITION to the position where the `display'
4785 property ends.
4787 If IT is NULL, only examine the property specification in SPEC, but
4788 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4789 is intended to be displayed in a window on a GUI frame.
4791 Value is non-zero if something was found which replaces the display
4792 of buffer or string text. */
4794 static int
4795 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4796 Lisp_Object overlay, struct text_pos *position,
4797 ptrdiff_t bufpos, int display_replaced,
4798 bool frame_window_p)
4800 Lisp_Object form;
4801 Lisp_Object location, value;
4802 struct text_pos start_pos = *position;
4804 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4805 If the result is non-nil, use VALUE instead of SPEC. */
4806 form = Qt;
4807 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4809 spec = XCDR (spec);
4810 if (!CONSP (spec))
4811 return 0;
4812 form = XCAR (spec);
4813 spec = XCDR (spec);
4816 if (!NILP (form) && !EQ (form, Qt))
4818 ptrdiff_t count = SPECPDL_INDEX ();
4820 /* Bind `object' to the object having the `display' property, a
4821 buffer or string. Bind `position' to the position in the
4822 object where the property was found, and `buffer-position'
4823 to the current position in the buffer. */
4825 if (NILP (object))
4826 XSETBUFFER (object, current_buffer);
4827 specbind (Qobject, object);
4828 specbind (Qposition, make_number (CHARPOS (*position)));
4829 specbind (Qbuffer_position, make_number (bufpos));
4830 form = safe_eval (form);
4831 unbind_to (count, Qnil);
4834 if (NILP (form))
4835 return 0;
4837 /* Handle `(height HEIGHT)' specifications. */
4838 if (CONSP (spec)
4839 && EQ (XCAR (spec), Qheight)
4840 && CONSP (XCDR (spec)))
4842 if (it)
4844 if (!FRAME_WINDOW_P (it->f))
4845 return 0;
4847 it->font_height = XCAR (XCDR (spec));
4848 if (!NILP (it->font_height))
4850 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4851 int new_height = -1;
4853 if (CONSP (it->font_height)
4854 && (EQ (XCAR (it->font_height), Qplus)
4855 || EQ (XCAR (it->font_height), Qminus))
4856 && CONSP (XCDR (it->font_height))
4857 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4859 /* `(+ N)' or `(- N)' where N is an integer. */
4860 int steps = XINT (XCAR (XCDR (it->font_height)));
4861 if (EQ (XCAR (it->font_height), Qplus))
4862 steps = - steps;
4863 it->face_id = smaller_face (it->f, it->face_id, steps);
4865 else if (FUNCTIONP (it->font_height))
4867 /* Call function with current height as argument.
4868 Value is the new height. */
4869 Lisp_Object height;
4870 height = safe_call1 (it->font_height,
4871 face->lface[LFACE_HEIGHT_INDEX]);
4872 if (NUMBERP (height))
4873 new_height = XFLOATINT (height);
4875 else if (NUMBERP (it->font_height))
4877 /* Value is a multiple of the canonical char height. */
4878 struct face *f;
4880 f = FACE_FROM_ID (it->f,
4881 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4882 new_height = (XFLOATINT (it->font_height)
4883 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4885 else
4887 /* Evaluate IT->font_height with `height' bound to the
4888 current specified height to get the new height. */
4889 ptrdiff_t count = SPECPDL_INDEX ();
4891 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4892 value = safe_eval (it->font_height);
4893 unbind_to (count, Qnil);
4895 if (NUMBERP (value))
4896 new_height = XFLOATINT (value);
4899 if (new_height > 0)
4900 it->face_id = face_with_height (it->f, it->face_id, new_height);
4904 return 0;
4907 /* Handle `(space-width WIDTH)'. */
4908 if (CONSP (spec)
4909 && EQ (XCAR (spec), Qspace_width)
4910 && CONSP (XCDR (spec)))
4912 if (it)
4914 if (!FRAME_WINDOW_P (it->f))
4915 return 0;
4917 value = XCAR (XCDR (spec));
4918 if (NUMBERP (value) && XFLOATINT (value) > 0)
4919 it->space_width = value;
4922 return 0;
4925 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4926 if (CONSP (spec)
4927 && EQ (XCAR (spec), Qslice))
4929 Lisp_Object tem;
4931 if (it)
4933 if (!FRAME_WINDOW_P (it->f))
4934 return 0;
4936 if (tem = XCDR (spec), CONSP (tem))
4938 it->slice.x = XCAR (tem);
4939 if (tem = XCDR (tem), CONSP (tem))
4941 it->slice.y = XCAR (tem);
4942 if (tem = XCDR (tem), CONSP (tem))
4944 it->slice.width = XCAR (tem);
4945 if (tem = XCDR (tem), CONSP (tem))
4946 it->slice.height = XCAR (tem);
4952 return 0;
4955 /* Handle `(raise FACTOR)'. */
4956 if (CONSP (spec)
4957 && EQ (XCAR (spec), Qraise)
4958 && CONSP (XCDR (spec)))
4960 if (it)
4962 if (!FRAME_WINDOW_P (it->f))
4963 return 0;
4965 #ifdef HAVE_WINDOW_SYSTEM
4966 value = XCAR (XCDR (spec));
4967 if (NUMBERP (value))
4969 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4970 it->voffset = - (XFLOATINT (value)
4971 * (normal_char_height (face->font, -1)));
4973 #endif /* HAVE_WINDOW_SYSTEM */
4976 return 0;
4979 /* Don't handle the other kinds of display specifications
4980 inside a string that we got from a `display' property. */
4981 if (it && it->string_from_display_prop_p)
4982 return 0;
4984 /* Characters having this form of property are not displayed, so
4985 we have to find the end of the property. */
4986 if (it)
4988 start_pos = *position;
4989 *position = display_prop_end (it, object, start_pos);
4990 /* If the display property comes from an overlay, don't consider
4991 any potential stop_charpos values before the end of that
4992 overlay. Since display_prop_end will happily find another
4993 'display' property coming from some other overlay or text
4994 property on buffer positions before this overlay's end, we
4995 need to ignore them, or else we risk displaying this
4996 overlay's display string/image twice. */
4997 if (!NILP (overlay))
4999 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
5001 if (ovendpos > CHARPOS (*position))
5002 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
5005 value = Qnil;
5007 /* Stop the scan at that end position--we assume that all
5008 text properties change there. */
5009 if (it)
5010 it->stop_charpos = position->charpos;
5012 /* Handle `(left-fringe BITMAP [FACE])'
5013 and `(right-fringe BITMAP [FACE])'. */
5014 if (CONSP (spec)
5015 && (EQ (XCAR (spec), Qleft_fringe)
5016 || EQ (XCAR (spec), Qright_fringe))
5017 && CONSP (XCDR (spec)))
5019 int fringe_bitmap;
5021 if (it)
5023 if (!FRAME_WINDOW_P (it->f))
5024 /* If we return here, POSITION has been advanced
5025 across the text with this property. */
5027 /* Synchronize the bidi iterator with POSITION. This is
5028 needed because we are not going to push the iterator
5029 on behalf of this display property, so there will be
5030 no pop_it call to do this synchronization for us. */
5031 if (it->bidi_p)
5033 it->position = *position;
5034 iterate_out_of_display_property (it);
5035 *position = it->position;
5037 return 1;
5040 else if (!frame_window_p)
5041 return 1;
5043 #ifdef HAVE_WINDOW_SYSTEM
5044 value = XCAR (XCDR (spec));
5045 if (!SYMBOLP (value)
5046 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5047 /* If we return here, POSITION has been advanced
5048 across the text with this property. */
5050 if (it && it->bidi_p)
5052 it->position = *position;
5053 iterate_out_of_display_property (it);
5054 *position = it->position;
5056 return 1;
5059 if (it)
5061 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5063 if (CONSP (XCDR (XCDR (spec))))
5065 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5066 int face_id2 = lookup_derived_face (it->f, face_name,
5067 FRINGE_FACE_ID, false);
5068 if (face_id2 >= 0)
5069 face_id = face_id2;
5072 /* Save current settings of IT so that we can restore them
5073 when we are finished with the glyph property value. */
5074 push_it (it, position);
5076 it->area = TEXT_AREA;
5077 it->what = IT_IMAGE;
5078 it->image_id = -1; /* no image */
5079 it->position = start_pos;
5080 it->object = NILP (object) ? it->w->contents : object;
5081 it->method = GET_FROM_IMAGE;
5082 it->from_overlay = Qnil;
5083 it->face_id = face_id;
5084 it->from_disp_prop_p = true;
5086 /* Say that we haven't consumed the characters with
5087 `display' property yet. The call to pop_it in
5088 set_iterator_to_next will clean this up. */
5089 *position = start_pos;
5091 if (EQ (XCAR (spec), Qleft_fringe))
5093 it->left_user_fringe_bitmap = fringe_bitmap;
5094 it->left_user_fringe_face_id = face_id;
5096 else
5098 it->right_user_fringe_bitmap = fringe_bitmap;
5099 it->right_user_fringe_face_id = face_id;
5102 #endif /* HAVE_WINDOW_SYSTEM */
5103 return 1;
5106 /* Prepare to handle `((margin left-margin) ...)',
5107 `((margin right-margin) ...)' and `((margin nil) ...)'
5108 prefixes for display specifications. */
5109 location = Qunbound;
5110 if (CONSP (spec) && CONSP (XCAR (spec)))
5112 Lisp_Object tem;
5114 value = XCDR (spec);
5115 if (CONSP (value))
5116 value = XCAR (value);
5118 tem = XCAR (spec);
5119 if (EQ (XCAR (tem), Qmargin)
5120 && (tem = XCDR (tem),
5121 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5122 (NILP (tem)
5123 || EQ (tem, Qleft_margin)
5124 || EQ (tem, Qright_margin))))
5125 location = tem;
5128 if (EQ (location, Qunbound))
5130 location = Qnil;
5131 value = spec;
5134 /* After this point, VALUE is the property after any
5135 margin prefix has been stripped. It must be a string,
5136 an image specification, or `(space ...)'.
5138 LOCATION specifies where to display: `left-margin',
5139 `right-margin' or nil. */
5141 bool valid_p = (STRINGP (value)
5142 #ifdef HAVE_WINDOW_SYSTEM
5143 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5144 && valid_image_p (value))
5145 #endif /* not HAVE_WINDOW_SYSTEM */
5146 || (CONSP (value) && EQ (XCAR (value), Qspace))
5147 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5148 && valid_xwidget_spec_p (value)));
5150 if (valid_p && display_replaced == 0)
5152 int retval = 1;
5154 if (!it)
5156 /* Callers need to know whether the display spec is any kind
5157 of `(space ...)' spec that is about to affect text-area
5158 display. */
5159 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5160 retval = 2;
5161 return retval;
5164 /* Save current settings of IT so that we can restore them
5165 when we are finished with the glyph property value. */
5166 push_it (it, position);
5167 it->from_overlay = overlay;
5168 it->from_disp_prop_p = true;
5170 if (NILP (location))
5171 it->area = TEXT_AREA;
5172 else if (EQ (location, Qleft_margin))
5173 it->area = LEFT_MARGIN_AREA;
5174 else
5175 it->area = RIGHT_MARGIN_AREA;
5177 if (STRINGP (value))
5179 it->string = value;
5180 it->multibyte_p = STRING_MULTIBYTE (it->string);
5181 it->current.overlay_string_index = -1;
5182 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5183 it->end_charpos = it->string_nchars = SCHARS (it->string);
5184 it->method = GET_FROM_STRING;
5185 it->stop_charpos = 0;
5186 it->prev_stop = 0;
5187 it->base_level_stop = 0;
5188 it->string_from_display_prop_p = true;
5189 /* Say that we haven't consumed the characters with
5190 `display' property yet. The call to pop_it in
5191 set_iterator_to_next will clean this up. */
5192 if (BUFFERP (object))
5193 *position = start_pos;
5195 /* Force paragraph direction to be that of the parent
5196 object. If the parent object's paragraph direction is
5197 not yet determined, default to L2R. */
5198 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5199 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5200 else
5201 it->paragraph_embedding = L2R;
5203 /* Set up the bidi iterator for this display string. */
5204 if (it->bidi_p)
5206 it->bidi_it.string.lstring = it->string;
5207 it->bidi_it.string.s = NULL;
5208 it->bidi_it.string.schars = it->end_charpos;
5209 it->bidi_it.string.bufpos = bufpos;
5210 it->bidi_it.string.from_disp_str = true;
5211 it->bidi_it.string.unibyte = !it->multibyte_p;
5212 it->bidi_it.w = it->w;
5213 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5216 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5218 it->method = GET_FROM_STRETCH;
5219 it->object = value;
5220 *position = it->position = start_pos;
5221 retval = 1 + (it->area == TEXT_AREA);
5223 else if (valid_xwidget_spec_p (value))
5225 it->what = IT_XWIDGET;
5226 it->method = GET_FROM_XWIDGET;
5227 it->position = start_pos;
5228 it->object = NILP (object) ? it->w->contents : object;
5229 *position = start_pos;
5230 it->xwidget = lookup_xwidget (value);
5232 #ifdef HAVE_WINDOW_SYSTEM
5233 else
5235 it->what = IT_IMAGE;
5236 it->image_id = lookup_image (it->f, value);
5237 it->position = start_pos;
5238 it->object = NILP (object) ? it->w->contents : object;
5239 it->method = GET_FROM_IMAGE;
5241 /* Say that we haven't consumed the characters with
5242 `display' property yet. The call to pop_it in
5243 set_iterator_to_next will clean this up. */
5244 *position = start_pos;
5246 #endif /* HAVE_WINDOW_SYSTEM */
5248 return retval;
5251 /* Invalid property or property not supported. Restore
5252 POSITION to what it was before. */
5253 *position = start_pos;
5254 return 0;
5257 /* Check if PROP is a display property value whose text should be
5258 treated as intangible. OVERLAY is the overlay from which PROP
5259 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5260 specify the buffer position covered by PROP. */
5262 bool
5263 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5264 ptrdiff_t charpos, ptrdiff_t bytepos)
5266 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5267 struct text_pos position;
5269 SET_TEXT_POS (position, charpos, bytepos);
5270 return (handle_display_spec (NULL, prop, Qnil, overlay,
5271 &position, charpos, frame_window_p)
5272 != 0);
5276 /* Return true if PROP is a display sub-property value containing STRING.
5278 Implementation note: this and the following function are really
5279 special cases of handle_display_spec and
5280 handle_single_display_spec, and should ideally use the same code.
5281 Until they do, these two pairs must be consistent and must be
5282 modified in sync. */
5284 static bool
5285 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5287 if (EQ (string, prop))
5288 return true;
5290 /* Skip over `when FORM'. */
5291 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5293 prop = XCDR (prop);
5294 if (!CONSP (prop))
5295 return false;
5296 /* Actually, the condition following `when' should be eval'ed,
5297 like handle_single_display_spec does, and we should return
5298 false if it evaluates to nil. However, this function is
5299 called only when the buffer was already displayed and some
5300 glyph in the glyph matrix was found to come from a display
5301 string. Therefore, the condition was already evaluated, and
5302 the result was non-nil, otherwise the display string wouldn't
5303 have been displayed and we would have never been called for
5304 this property. Thus, we can skip the evaluation and assume
5305 its result is non-nil. */
5306 prop = XCDR (prop);
5309 if (CONSP (prop))
5310 /* Skip over `margin LOCATION'. */
5311 if (EQ (XCAR (prop), Qmargin))
5313 prop = XCDR (prop);
5314 if (!CONSP (prop))
5315 return false;
5317 prop = XCDR (prop);
5318 if (!CONSP (prop))
5319 return false;
5322 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5326 /* Return true if STRING appears in the `display' property PROP. */
5328 static bool
5329 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5331 if (CONSP (prop)
5332 && !EQ (XCAR (prop), Qwhen)
5333 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5335 /* A list of sub-properties. */
5336 while (CONSP (prop))
5338 if (single_display_spec_string_p (XCAR (prop), string))
5339 return true;
5340 prop = XCDR (prop);
5343 else if (VECTORP (prop))
5345 /* A vector of sub-properties. */
5346 ptrdiff_t i;
5347 for (i = 0; i < ASIZE (prop); ++i)
5348 if (single_display_spec_string_p (AREF (prop, i), string))
5349 return true;
5351 else
5352 return single_display_spec_string_p (prop, string);
5354 return false;
5357 /* Look for STRING in overlays and text properties in the current
5358 buffer, between character positions FROM and TO (excluding TO).
5359 BACK_P means look back (in this case, TO is supposed to be
5360 less than FROM).
5361 Value is the first character position where STRING was found, or
5362 zero if it wasn't found before hitting TO.
5364 This function may only use code that doesn't eval because it is
5365 called asynchronously from note_mouse_highlight. */
5367 static ptrdiff_t
5368 string_buffer_position_lim (Lisp_Object string,
5369 ptrdiff_t from, ptrdiff_t to, bool back_p)
5371 Lisp_Object limit, prop, pos;
5372 bool found = false;
5374 pos = make_number (max (from, BEGV));
5376 if (!back_p) /* looking forward */
5378 limit = make_number (min (to, ZV));
5379 while (!found && !EQ (pos, limit))
5381 prop = Fget_char_property (pos, Qdisplay, Qnil);
5382 if (!NILP (prop) && display_prop_string_p (prop, string))
5383 found = true;
5384 else
5385 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5386 limit);
5389 else /* looking back */
5391 limit = make_number (max (to, BEGV));
5392 while (!found && !EQ (pos, limit))
5394 prop = Fget_char_property (pos, Qdisplay, Qnil);
5395 if (!NILP (prop) && display_prop_string_p (prop, string))
5396 found = true;
5397 else
5398 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5399 limit);
5403 return found ? XINT (pos) : 0;
5406 /* Determine which buffer position in current buffer STRING comes from.
5407 AROUND_CHARPOS is an approximate position where it could come from.
5408 Value is the buffer position or 0 if it couldn't be determined.
5410 This function is necessary because we don't record buffer positions
5411 in glyphs generated from strings (to keep struct glyph small).
5412 This function may only use code that doesn't eval because it is
5413 called asynchronously from note_mouse_highlight. */
5415 static ptrdiff_t
5416 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5418 const int MAX_DISTANCE = 1000;
5419 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5420 around_charpos + MAX_DISTANCE,
5421 false);
5423 if (!found)
5424 found = string_buffer_position_lim (string, around_charpos,
5425 around_charpos - MAX_DISTANCE, true);
5426 return found;
5431 /***********************************************************************
5432 `composition' property
5433 ***********************************************************************/
5435 /* Set up iterator IT from `composition' property at its current
5436 position. Called from handle_stop. */
5438 static enum prop_handled
5439 handle_composition_prop (struct it *it)
5441 Lisp_Object prop, string;
5442 ptrdiff_t pos, pos_byte, start, end;
5444 if (STRINGP (it->string))
5446 unsigned char *s;
5448 pos = IT_STRING_CHARPOS (*it);
5449 pos_byte = IT_STRING_BYTEPOS (*it);
5450 string = it->string;
5451 s = SDATA (string) + pos_byte;
5452 it->c = STRING_CHAR (s);
5454 else
5456 pos = IT_CHARPOS (*it);
5457 pos_byte = IT_BYTEPOS (*it);
5458 string = Qnil;
5459 it->c = FETCH_CHAR (pos_byte);
5462 /* If there's a valid composition and point is not inside of the
5463 composition (in the case that the composition is from the current
5464 buffer), draw a glyph composed from the composition components. */
5465 if (find_composition (pos, -1, &start, &end, &prop, string)
5466 && composition_valid_p (start, end, prop)
5467 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5469 if (start < pos)
5470 /* As we can't handle this situation (perhaps font-lock added
5471 a new composition), we just return here hoping that next
5472 redisplay will detect this composition much earlier. */
5473 return HANDLED_NORMALLY;
5474 if (start != pos)
5476 if (STRINGP (it->string))
5477 pos_byte = string_char_to_byte (it->string, start);
5478 else
5479 pos_byte = CHAR_TO_BYTE (start);
5481 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5482 prop, string);
5484 if (it->cmp_it.id >= 0)
5486 it->cmp_it.ch = -1;
5487 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5488 it->cmp_it.nglyphs = -1;
5492 return HANDLED_NORMALLY;
5497 /***********************************************************************
5498 Overlay strings
5499 ***********************************************************************/
5501 /* The following structure is used to record overlay strings for
5502 later sorting in load_overlay_strings. */
5504 struct overlay_entry
5506 Lisp_Object overlay;
5507 Lisp_Object string;
5508 EMACS_INT priority;
5509 bool after_string_p;
5513 /* Set up iterator IT from overlay strings at its current position.
5514 Called from handle_stop. */
5516 static enum prop_handled
5517 handle_overlay_change (struct it *it)
5519 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5520 return HANDLED_RECOMPUTE_PROPS;
5521 else
5522 return HANDLED_NORMALLY;
5526 /* Set up the next overlay string for delivery by IT, if there is an
5527 overlay string to deliver. Called by set_iterator_to_next when the
5528 end of the current overlay string is reached. If there are more
5529 overlay strings to display, IT->string and
5530 IT->current.overlay_string_index are set appropriately here.
5531 Otherwise IT->string is set to nil. */
5533 static void
5534 next_overlay_string (struct it *it)
5536 ++it->current.overlay_string_index;
5537 if (it->current.overlay_string_index == it->n_overlay_strings)
5539 /* No more overlay strings. Restore IT's settings to what
5540 they were before overlay strings were processed, and
5541 continue to deliver from current_buffer. */
5543 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5544 pop_it (it);
5545 eassert (it->sp > 0
5546 || (NILP (it->string)
5547 && it->method == GET_FROM_BUFFER
5548 && it->stop_charpos >= BEGV
5549 && it->stop_charpos <= it->end_charpos));
5550 it->current.overlay_string_index = -1;
5551 it->n_overlay_strings = 0;
5552 /* If there's an empty display string on the stack, pop the
5553 stack, to resync the bidi iterator with IT's position. Such
5554 empty strings are pushed onto the stack in
5555 get_overlay_strings_1. */
5556 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5557 pop_it (it);
5559 /* Since we've exhausted overlay strings at this buffer
5560 position, set the flag to ignore overlays until we move to
5561 another position. The flag is reset in
5562 next_element_from_buffer. */
5563 it->ignore_overlay_strings_at_pos_p = true;
5565 /* If we're at the end of the buffer, record that we have
5566 processed the overlay strings there already, so that
5567 next_element_from_buffer doesn't try it again. */
5568 if (NILP (it->string)
5569 && IT_CHARPOS (*it) >= it->end_charpos
5570 && it->overlay_strings_charpos >= it->end_charpos)
5571 it->overlay_strings_at_end_processed_p = true;
5572 /* Note: we reset overlay_strings_charpos only here, to make
5573 sure the just-processed overlays were indeed at EOB.
5574 Otherwise, overlays on text with invisible text property,
5575 which are processed with IT's position past the invisible
5576 text, might fool us into thinking the overlays at EOB were
5577 already processed (linum-mode can cause this, for
5578 example). */
5579 it->overlay_strings_charpos = -1;
5581 else
5583 /* There are more overlay strings to process. If
5584 IT->current.overlay_string_index has advanced to a position
5585 where we must load IT->overlay_strings with more strings, do
5586 it. We must load at the IT->overlay_strings_charpos where
5587 IT->n_overlay_strings was originally computed; when invisible
5588 text is present, this might not be IT_CHARPOS (Bug#7016). */
5589 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5591 if (it->current.overlay_string_index && i == 0)
5592 load_overlay_strings (it, it->overlay_strings_charpos);
5594 /* Initialize IT to deliver display elements from the overlay
5595 string. */
5596 it->string = it->overlay_strings[i];
5597 it->multibyte_p = STRING_MULTIBYTE (it->string);
5598 SET_TEXT_POS (it->current.string_pos, 0, 0);
5599 it->method = GET_FROM_STRING;
5600 it->stop_charpos = 0;
5601 it->end_charpos = SCHARS (it->string);
5602 if (it->cmp_it.stop_pos >= 0)
5603 it->cmp_it.stop_pos = 0;
5604 it->prev_stop = 0;
5605 it->base_level_stop = 0;
5607 /* Set up the bidi iterator for this overlay string. */
5608 if (it->bidi_p)
5610 it->bidi_it.string.lstring = it->string;
5611 it->bidi_it.string.s = NULL;
5612 it->bidi_it.string.schars = SCHARS (it->string);
5613 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5614 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5615 it->bidi_it.string.unibyte = !it->multibyte_p;
5616 it->bidi_it.w = it->w;
5617 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5621 CHECK_IT (it);
5625 /* Compare two overlay_entry structures E1 and E2. Used as a
5626 comparison function for qsort in load_overlay_strings. Overlay
5627 strings for the same position are sorted so that
5629 1. All after-strings come in front of before-strings, except
5630 when they come from the same overlay.
5632 2. Within after-strings, strings are sorted so that overlay strings
5633 from overlays with higher priorities come first.
5635 2. Within before-strings, strings are sorted so that overlay
5636 strings from overlays with higher priorities come last.
5638 Value is analogous to strcmp. */
5641 static int
5642 compare_overlay_entries (const void *e1, const void *e2)
5644 struct overlay_entry const *entry1 = e1;
5645 struct overlay_entry const *entry2 = e2;
5646 int result;
5648 if (entry1->after_string_p != entry2->after_string_p)
5650 /* Let after-strings appear in front of before-strings if
5651 they come from different overlays. */
5652 if (EQ (entry1->overlay, entry2->overlay))
5653 result = entry1->after_string_p ? 1 : -1;
5654 else
5655 result = entry1->after_string_p ? -1 : 1;
5657 else if (entry1->priority != entry2->priority)
5659 if (entry1->after_string_p)
5660 /* After-strings sorted in order of decreasing priority. */
5661 result = entry2->priority < entry1->priority ? -1 : 1;
5662 else
5663 /* Before-strings sorted in order of increasing priority. */
5664 result = entry1->priority < entry2->priority ? -1 : 1;
5666 else
5667 result = 0;
5669 return result;
5673 /* Load the vector IT->overlay_strings with overlay strings from IT's
5674 current buffer position, or from CHARPOS if that is > 0. Set
5675 IT->n_overlays to the total number of overlay strings found.
5677 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5678 a time. On entry into load_overlay_strings,
5679 IT->current.overlay_string_index gives the number of overlay
5680 strings that have already been loaded by previous calls to this
5681 function.
5683 IT->add_overlay_start contains an additional overlay start
5684 position to consider for taking overlay strings from, if non-zero.
5685 This position comes into play when the overlay has an `invisible'
5686 property, and both before and after-strings. When we've skipped to
5687 the end of the overlay, because of its `invisible' property, we
5688 nevertheless want its before-string to appear.
5689 IT->add_overlay_start will contain the overlay start position
5690 in this case.
5692 Overlay strings are sorted so that after-string strings come in
5693 front of before-string strings. Within before and after-strings,
5694 strings are sorted by overlay priority. See also function
5695 compare_overlay_entries. */
5697 static void
5698 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5700 Lisp_Object overlay, window, str, invisible;
5701 struct Lisp_Overlay *ov;
5702 ptrdiff_t start, end;
5703 ptrdiff_t n = 0, i, j;
5704 int invis;
5705 struct overlay_entry entriesbuf[20];
5706 ptrdiff_t size = ARRAYELTS (entriesbuf);
5707 struct overlay_entry *entries = entriesbuf;
5708 USE_SAFE_ALLOCA;
5710 if (charpos <= 0)
5711 charpos = IT_CHARPOS (*it);
5713 /* Append the overlay string STRING of overlay OVERLAY to vector
5714 `entries' which has size `size' and currently contains `n'
5715 elements. AFTER_P means STRING is an after-string of
5716 OVERLAY. */
5717 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5718 do \
5720 Lisp_Object priority; \
5722 if (n == size) \
5724 struct overlay_entry *old = entries; \
5725 SAFE_NALLOCA (entries, 2, size); \
5726 memcpy (entries, old, size * sizeof *entries); \
5727 size *= 2; \
5730 entries[n].string = (STRING); \
5731 entries[n].overlay = (OVERLAY); \
5732 priority = Foverlay_get ((OVERLAY), Qpriority); \
5733 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5734 entries[n].after_string_p = (AFTER_P); \
5735 ++n; \
5737 while (false)
5739 /* Process overlay before the overlay center. */
5740 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5742 XSETMISC (overlay, ov);
5743 eassert (OVERLAYP (overlay));
5744 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5745 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5747 if (end < charpos)
5748 break;
5750 /* Skip this overlay if it doesn't start or end at IT's current
5751 position. */
5752 if (end != charpos && start != charpos)
5753 continue;
5755 /* Skip this overlay if it doesn't apply to IT->w. */
5756 window = Foverlay_get (overlay, Qwindow);
5757 if (WINDOWP (window) && XWINDOW (window) != it->w)
5758 continue;
5760 /* If the text ``under'' the overlay is invisible, both before-
5761 and after-strings from this overlay are visible; start and
5762 end position are indistinguishable. */
5763 invisible = Foverlay_get (overlay, Qinvisible);
5764 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5766 /* If overlay has a non-empty before-string, record it. */
5767 if ((start == charpos || (end == charpos && invis != 0))
5768 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5769 && SCHARS (str))
5770 RECORD_OVERLAY_STRING (overlay, str, false);
5772 /* If overlay has a non-empty after-string, record it. */
5773 if ((end == charpos || (start == charpos && invis != 0))
5774 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5775 && SCHARS (str))
5776 RECORD_OVERLAY_STRING (overlay, str, true);
5779 /* Process overlays after the overlay center. */
5780 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5782 XSETMISC (overlay, ov);
5783 eassert (OVERLAYP (overlay));
5784 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5785 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5787 if (start > charpos)
5788 break;
5790 /* Skip this overlay if it doesn't start or end at IT's current
5791 position. */
5792 if (end != charpos && start != charpos)
5793 continue;
5795 /* Skip this overlay if it doesn't apply to IT->w. */
5796 window = Foverlay_get (overlay, Qwindow);
5797 if (WINDOWP (window) && XWINDOW (window) != it->w)
5798 continue;
5800 /* If the text ``under'' the overlay is invisible, it has a zero
5801 dimension, and both before- and after-strings apply. */
5802 invisible = Foverlay_get (overlay, Qinvisible);
5803 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5805 /* If overlay has a non-empty before-string, record it. */
5806 if ((start == charpos || (end == charpos && invis != 0))
5807 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5808 && SCHARS (str))
5809 RECORD_OVERLAY_STRING (overlay, str, false);
5811 /* If overlay has a non-empty after-string, record it. */
5812 if ((end == charpos || (start == charpos && invis != 0))
5813 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5814 && SCHARS (str))
5815 RECORD_OVERLAY_STRING (overlay, str, true);
5818 #undef RECORD_OVERLAY_STRING
5820 /* Sort entries. */
5821 if (n > 1)
5822 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5824 /* Record number of overlay strings, and where we computed it. */
5825 it->n_overlay_strings = n;
5826 it->overlay_strings_charpos = charpos;
5828 /* IT->current.overlay_string_index is the number of overlay strings
5829 that have already been consumed by IT. Copy some of the
5830 remaining overlay strings to IT->overlay_strings. */
5831 i = 0;
5832 j = it->current.overlay_string_index;
5833 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5835 it->overlay_strings[i] = entries[j].string;
5836 it->string_overlays[i++] = entries[j++].overlay;
5839 CHECK_IT (it);
5840 SAFE_FREE ();
5844 /* Get the first chunk of overlay strings at IT's current buffer
5845 position, or at CHARPOS if that is > 0. Value is true if at
5846 least one overlay string was found. */
5848 static bool
5849 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5851 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5852 process. This fills IT->overlay_strings with strings, and sets
5853 IT->n_overlay_strings to the total number of strings to process.
5854 IT->pos.overlay_string_index has to be set temporarily to zero
5855 because load_overlay_strings needs this; it must be set to -1
5856 when no overlay strings are found because a zero value would
5857 indicate a position in the first overlay string. */
5858 it->current.overlay_string_index = 0;
5859 load_overlay_strings (it, charpos);
5861 /* If we found overlay strings, set up IT to deliver display
5862 elements from the first one. Otherwise set up IT to deliver
5863 from current_buffer. */
5864 if (it->n_overlay_strings)
5866 /* Make sure we know settings in current_buffer, so that we can
5867 restore meaningful values when we're done with the overlay
5868 strings. */
5869 if (compute_stop_p)
5870 compute_stop_pos (it);
5871 eassert (it->face_id >= 0);
5873 /* Save IT's settings. They are restored after all overlay
5874 strings have been processed. */
5875 eassert (!compute_stop_p || it->sp == 0);
5877 /* When called from handle_stop, there might be an empty display
5878 string loaded. In that case, don't bother saving it. But
5879 don't use this optimization with the bidi iterator, since we
5880 need the corresponding pop_it call to resync the bidi
5881 iterator's position with IT's position, after we are done
5882 with the overlay strings. (The corresponding call to pop_it
5883 in case of an empty display string is in
5884 next_overlay_string.) */
5885 if (!(!it->bidi_p
5886 && STRINGP (it->string) && !SCHARS (it->string)))
5887 push_it (it, NULL);
5889 /* Set up IT to deliver display elements from the first overlay
5890 string. */
5891 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5892 it->string = it->overlay_strings[0];
5893 it->from_overlay = Qnil;
5894 it->stop_charpos = 0;
5895 eassert (STRINGP (it->string));
5896 it->end_charpos = SCHARS (it->string);
5897 it->prev_stop = 0;
5898 it->base_level_stop = 0;
5899 it->multibyte_p = STRING_MULTIBYTE (it->string);
5900 it->method = GET_FROM_STRING;
5901 it->from_disp_prop_p = 0;
5903 /* Force paragraph direction to be that of the parent
5904 buffer. */
5905 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5906 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5907 else
5908 it->paragraph_embedding = L2R;
5910 /* Set up the bidi iterator for this overlay string. */
5911 if (it->bidi_p)
5913 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5915 it->bidi_it.string.lstring = it->string;
5916 it->bidi_it.string.s = NULL;
5917 it->bidi_it.string.schars = SCHARS (it->string);
5918 it->bidi_it.string.bufpos = pos;
5919 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5920 it->bidi_it.string.unibyte = !it->multibyte_p;
5921 it->bidi_it.w = it->w;
5922 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5924 return true;
5927 it->current.overlay_string_index = -1;
5928 return false;
5931 static bool
5932 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5934 it->string = Qnil;
5935 it->method = GET_FROM_BUFFER;
5937 get_overlay_strings_1 (it, charpos, true);
5939 CHECK_IT (it);
5941 /* Value is true if we found at least one overlay string. */
5942 return STRINGP (it->string);
5947 /***********************************************************************
5948 Saving and restoring state
5949 ***********************************************************************/
5951 /* Save current settings of IT on IT->stack. Called, for example,
5952 before setting up IT for an overlay string, to be able to restore
5953 IT's settings to what they were after the overlay string has been
5954 processed. If POSITION is non-NULL, it is the position to save on
5955 the stack instead of IT->position. */
5957 static void
5958 push_it (struct it *it, struct text_pos *position)
5960 struct iterator_stack_entry *p;
5962 eassert (it->sp < IT_STACK_SIZE);
5963 p = it->stack + it->sp;
5965 p->stop_charpos = it->stop_charpos;
5966 p->prev_stop = it->prev_stop;
5967 p->base_level_stop = it->base_level_stop;
5968 p->cmp_it = it->cmp_it;
5969 eassert (it->face_id >= 0);
5970 p->face_id = it->face_id;
5971 p->string = it->string;
5972 p->method = it->method;
5973 p->from_overlay = it->from_overlay;
5974 switch (p->method)
5976 case GET_FROM_IMAGE:
5977 p->u.image.object = it->object;
5978 p->u.image.image_id = it->image_id;
5979 p->u.image.slice = it->slice;
5980 break;
5981 case GET_FROM_STRETCH:
5982 p->u.stretch.object = it->object;
5983 break;
5984 case GET_FROM_XWIDGET:
5985 p->u.xwidget.object = it->object;
5986 break;
5987 case GET_FROM_BUFFER:
5988 case GET_FROM_DISPLAY_VECTOR:
5989 case GET_FROM_STRING:
5990 case GET_FROM_C_STRING:
5991 break;
5992 default:
5993 emacs_abort ();
5995 p->position = position ? *position : it->position;
5996 p->current = it->current;
5997 p->end_charpos = it->end_charpos;
5998 p->string_nchars = it->string_nchars;
5999 p->area = it->area;
6000 p->multibyte_p = it->multibyte_p;
6001 p->avoid_cursor_p = it->avoid_cursor_p;
6002 p->space_width = it->space_width;
6003 p->font_height = it->font_height;
6004 p->voffset = it->voffset;
6005 p->string_from_display_prop_p = it->string_from_display_prop_p;
6006 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6007 p->display_ellipsis_p = false;
6008 p->line_wrap = it->line_wrap;
6009 p->bidi_p = it->bidi_p;
6010 p->paragraph_embedding = it->paragraph_embedding;
6011 p->from_disp_prop_p = it->from_disp_prop_p;
6012 ++it->sp;
6014 /* Save the state of the bidi iterator as well. */
6015 if (it->bidi_p)
6016 bidi_push_it (&it->bidi_it);
6019 static void
6020 iterate_out_of_display_property (struct it *it)
6022 bool buffer_p = !STRINGP (it->string);
6023 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6024 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6026 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6028 /* Maybe initialize paragraph direction. If we are at the beginning
6029 of a new paragraph, next_element_from_buffer may not have a
6030 chance to do that. */
6031 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6032 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
6033 /* prev_stop can be zero, so check against BEGV as well. */
6034 while (it->bidi_it.charpos >= bob
6035 && it->prev_stop <= it->bidi_it.charpos
6036 && it->bidi_it.charpos < CHARPOS (it->position)
6037 && it->bidi_it.charpos < eob)
6038 bidi_move_to_visually_next (&it->bidi_it);
6039 /* Record the stop_pos we just crossed, for when we cross it
6040 back, maybe. */
6041 if (it->bidi_it.charpos > CHARPOS (it->position))
6042 it->prev_stop = CHARPOS (it->position);
6043 /* If we ended up not where pop_it put us, resync IT's
6044 positional members with the bidi iterator. */
6045 if (it->bidi_it.charpos != CHARPOS (it->position))
6046 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6047 if (buffer_p)
6048 it->current.pos = it->position;
6049 else
6050 it->current.string_pos = it->position;
6053 /* Restore IT's settings from IT->stack. Called, for example, when no
6054 more overlay strings must be processed, and we return to delivering
6055 display elements from a buffer, or when the end of a string from a
6056 `display' property is reached and we return to delivering display
6057 elements from an overlay string, or from a buffer. */
6059 static void
6060 pop_it (struct it *it)
6062 struct iterator_stack_entry *p;
6063 bool from_display_prop = it->from_disp_prop_p;
6064 ptrdiff_t prev_pos = IT_CHARPOS (*it);
6066 eassert (it->sp > 0);
6067 --it->sp;
6068 p = it->stack + it->sp;
6069 it->stop_charpos = p->stop_charpos;
6070 it->prev_stop = p->prev_stop;
6071 it->base_level_stop = p->base_level_stop;
6072 it->cmp_it = p->cmp_it;
6073 it->face_id = p->face_id;
6074 it->current = p->current;
6075 it->position = p->position;
6076 it->string = p->string;
6077 it->from_overlay = p->from_overlay;
6078 if (NILP (it->string))
6079 SET_TEXT_POS (it->current.string_pos, -1, -1);
6080 it->method = p->method;
6081 switch (it->method)
6083 case GET_FROM_IMAGE:
6084 it->image_id = p->u.image.image_id;
6085 it->object = p->u.image.object;
6086 it->slice = p->u.image.slice;
6087 break;
6088 case GET_FROM_XWIDGET:
6089 it->object = p->u.xwidget.object;
6090 break;
6091 case GET_FROM_STRETCH:
6092 it->object = p->u.stretch.object;
6093 break;
6094 case GET_FROM_BUFFER:
6095 it->object = it->w->contents;
6096 break;
6097 case GET_FROM_STRING:
6099 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6101 /* Restore the face_box_p flag, since it could have been
6102 overwritten by the face of the object that we just finished
6103 displaying. */
6104 if (face)
6105 it->face_box_p = face->box != FACE_NO_BOX;
6106 it->object = it->string;
6108 break;
6109 case GET_FROM_DISPLAY_VECTOR:
6110 if (it->s)
6111 it->method = GET_FROM_C_STRING;
6112 else if (STRINGP (it->string))
6113 it->method = GET_FROM_STRING;
6114 else
6116 it->method = GET_FROM_BUFFER;
6117 it->object = it->w->contents;
6119 break;
6120 case GET_FROM_C_STRING:
6121 break;
6122 default:
6123 emacs_abort ();
6125 it->end_charpos = p->end_charpos;
6126 it->string_nchars = p->string_nchars;
6127 it->area = p->area;
6128 it->multibyte_p = p->multibyte_p;
6129 it->avoid_cursor_p = p->avoid_cursor_p;
6130 it->space_width = p->space_width;
6131 it->font_height = p->font_height;
6132 it->voffset = p->voffset;
6133 it->string_from_display_prop_p = p->string_from_display_prop_p;
6134 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6135 it->line_wrap = p->line_wrap;
6136 it->bidi_p = p->bidi_p;
6137 it->paragraph_embedding = p->paragraph_embedding;
6138 it->from_disp_prop_p = p->from_disp_prop_p;
6139 if (it->bidi_p)
6141 bidi_pop_it (&it->bidi_it);
6142 /* Bidi-iterate until we get out of the portion of text, if any,
6143 covered by a `display' text property or by an overlay with
6144 `display' property. (We cannot just jump there, because the
6145 internal coherency of the bidi iterator state can not be
6146 preserved across such jumps.) We also must determine the
6147 paragraph base direction if the overlay we just processed is
6148 at the beginning of a new paragraph. */
6149 if (from_display_prop
6150 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6151 iterate_out_of_display_property (it);
6153 eassert ((BUFFERP (it->object)
6154 && IT_CHARPOS (*it) == it->bidi_it.charpos
6155 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6156 || (STRINGP (it->object)
6157 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6158 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6159 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6161 /* If we move the iterator over text covered by a display property
6162 to a new buffer position, any info about previously seen overlays
6163 is no longer valid. */
6164 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6165 it->ignore_overlay_strings_at_pos_p = false;
6170 /***********************************************************************
6171 Moving over lines
6172 ***********************************************************************/
6174 /* Set IT's current position to the previous line start. */
6176 static void
6177 back_to_previous_line_start (struct it *it)
6179 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6181 DEC_BOTH (cp, bp);
6182 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6186 /* Move IT to the next line start.
6188 Value is true if a newline was found. Set *SKIPPED_P to true if
6189 we skipped over part of the text (as opposed to moving the iterator
6190 continuously over the text). Otherwise, don't change the value
6191 of *SKIPPED_P.
6193 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6194 iterator on the newline, if it was found.
6196 Newlines may come from buffer text, overlay strings, or strings
6197 displayed via the `display' property. That's the reason we can't
6198 simply use find_newline_no_quit.
6200 Note that this function may not skip over invisible text that is so
6201 because of text properties and immediately follows a newline. If
6202 it would, function reseat_at_next_visible_line_start, when called
6203 from set_iterator_to_next, would effectively make invisible
6204 characters following a newline part of the wrong glyph row, which
6205 leads to wrong cursor motion. */
6207 static bool
6208 forward_to_next_line_start (struct it *it, bool *skipped_p,
6209 struct bidi_it *bidi_it_prev)
6211 ptrdiff_t old_selective;
6212 bool newline_found_p = false;
6213 int n;
6214 const int MAX_NEWLINE_DISTANCE = 500;
6216 /* If already on a newline, just consume it to avoid unintended
6217 skipping over invisible text below. */
6218 if (it->what == IT_CHARACTER
6219 && it->c == '\n'
6220 && CHARPOS (it->position) == IT_CHARPOS (*it))
6222 if (it->bidi_p && bidi_it_prev)
6223 *bidi_it_prev = it->bidi_it;
6224 set_iterator_to_next (it, false);
6225 it->c = 0;
6226 return true;
6229 /* Don't handle selective display in the following. It's (a)
6230 unnecessary because it's done by the caller, and (b) leads to an
6231 infinite recursion because next_element_from_ellipsis indirectly
6232 calls this function. */
6233 old_selective = it->selective;
6234 it->selective = 0;
6236 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6237 from buffer text. */
6238 for (n = 0;
6239 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6240 n += !STRINGP (it->string))
6242 if (!get_next_display_element (it))
6243 return false;
6244 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6245 if (newline_found_p && it->bidi_p && bidi_it_prev)
6246 *bidi_it_prev = it->bidi_it;
6247 set_iterator_to_next (it, false);
6250 /* If we didn't find a newline near enough, see if we can use a
6251 short-cut. */
6252 if (!newline_found_p)
6254 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6255 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6256 1, &bytepos);
6257 Lisp_Object pos;
6259 eassert (!STRINGP (it->string));
6261 /* If there isn't any `display' property in sight, and no
6262 overlays, we can just use the position of the newline in
6263 buffer text. */
6264 if (it->stop_charpos >= limit
6265 || ((pos = Fnext_single_property_change (make_number (start),
6266 Qdisplay, Qnil,
6267 make_number (limit)),
6268 NILP (pos))
6269 && next_overlay_change (start) == ZV))
6271 if (!it->bidi_p)
6273 IT_CHARPOS (*it) = limit;
6274 IT_BYTEPOS (*it) = bytepos;
6276 else
6278 struct bidi_it bprev;
6280 /* Help bidi.c avoid expensive searches for display
6281 properties and overlays, by telling it that there are
6282 none up to `limit'. */
6283 if (it->bidi_it.disp_pos < limit)
6285 it->bidi_it.disp_pos = limit;
6286 it->bidi_it.disp_prop = 0;
6288 do {
6289 bprev = it->bidi_it;
6290 bidi_move_to_visually_next (&it->bidi_it);
6291 } while (it->bidi_it.charpos != limit);
6292 IT_CHARPOS (*it) = limit;
6293 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6294 if (bidi_it_prev)
6295 *bidi_it_prev = bprev;
6297 *skipped_p = newline_found_p = true;
6299 else
6301 while (!newline_found_p)
6303 if (!get_next_display_element (it))
6304 break;
6305 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6306 if (newline_found_p && it->bidi_p && bidi_it_prev)
6307 *bidi_it_prev = it->bidi_it;
6308 set_iterator_to_next (it, false);
6313 it->selective = old_selective;
6314 return newline_found_p;
6318 /* Set IT's current position to the previous visible line start. Skip
6319 invisible text that is so either due to text properties or due to
6320 selective display. Caution: this does not change IT->current_x and
6321 IT->hpos. */
6323 static void
6324 back_to_previous_visible_line_start (struct it *it)
6326 while (IT_CHARPOS (*it) > BEGV)
6328 back_to_previous_line_start (it);
6330 if (IT_CHARPOS (*it) <= BEGV)
6331 break;
6333 /* If selective > 0, then lines indented more than its value are
6334 invisible. */
6335 if (it->selective > 0
6336 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6337 it->selective))
6338 continue;
6340 /* Check the newline before point for invisibility. */
6342 Lisp_Object prop;
6343 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6344 Qinvisible, it->window);
6345 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6346 continue;
6349 if (IT_CHARPOS (*it) <= BEGV)
6350 break;
6353 struct it it2;
6354 void *it2data = NULL;
6355 ptrdiff_t pos;
6356 ptrdiff_t beg, end;
6357 Lisp_Object val, overlay;
6359 SAVE_IT (it2, *it, it2data);
6361 /* If newline is part of a composition, continue from start of composition */
6362 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6363 && beg < IT_CHARPOS (*it))
6364 goto replaced;
6366 /* If newline is replaced by a display property, find start of overlay
6367 or interval and continue search from that point. */
6368 pos = --IT_CHARPOS (it2);
6369 --IT_BYTEPOS (it2);
6370 it2.sp = 0;
6371 bidi_unshelve_cache (NULL, false);
6372 it2.string_from_display_prop_p = false;
6373 it2.from_disp_prop_p = false;
6374 if (handle_display_prop (&it2) == HANDLED_RETURN
6375 && !NILP (val = get_char_property_and_overlay
6376 (make_number (pos), Qdisplay, Qnil, &overlay))
6377 && (OVERLAYP (overlay)
6378 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6379 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6381 RESTORE_IT (it, it, it2data);
6382 goto replaced;
6385 /* Newline is not replaced by anything -- so we are done. */
6386 RESTORE_IT (it, it, it2data);
6387 break;
6389 replaced:
6390 if (beg < BEGV)
6391 beg = BEGV;
6392 IT_CHARPOS (*it) = beg;
6393 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6397 it->continuation_lines_width = 0;
6399 eassert (IT_CHARPOS (*it) >= BEGV);
6400 eassert (IT_CHARPOS (*it) == BEGV
6401 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6402 CHECK_IT (it);
6406 /* Reseat iterator IT at the previous visible line start. Skip
6407 invisible text that is so either due to text properties or due to
6408 selective display. At the end, update IT's overlay information,
6409 face information etc. */
6411 void
6412 reseat_at_previous_visible_line_start (struct it *it)
6414 back_to_previous_visible_line_start (it);
6415 reseat (it, it->current.pos, true);
6416 CHECK_IT (it);
6420 /* Reseat iterator IT on the next visible line start in the current
6421 buffer. ON_NEWLINE_P means position IT on the newline
6422 preceding the line start. Skip over invisible text that is so
6423 because of selective display. Compute faces, overlays etc at the
6424 new position. Note that this function does not skip over text that
6425 is invisible because of text properties. */
6427 static void
6428 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6430 bool skipped_p = false;
6431 struct bidi_it bidi_it_prev;
6432 bool newline_found_p
6433 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6435 /* Skip over lines that are invisible because they are indented
6436 more than the value of IT->selective. */
6437 if (it->selective > 0)
6438 while (IT_CHARPOS (*it) < ZV
6439 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6440 it->selective))
6442 eassert (IT_BYTEPOS (*it) == BEGV
6443 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6444 newline_found_p =
6445 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6448 /* Position on the newline if that's what's requested. */
6449 if (on_newline_p && newline_found_p)
6451 if (STRINGP (it->string))
6453 if (IT_STRING_CHARPOS (*it) > 0)
6455 if (!it->bidi_p)
6457 --IT_STRING_CHARPOS (*it);
6458 --IT_STRING_BYTEPOS (*it);
6460 else
6462 /* We need to restore the bidi iterator to the state
6463 it had on the newline, and resync the IT's
6464 position with that. */
6465 it->bidi_it = bidi_it_prev;
6466 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6467 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6471 else if (IT_CHARPOS (*it) > BEGV)
6473 if (!it->bidi_p)
6475 --IT_CHARPOS (*it);
6476 --IT_BYTEPOS (*it);
6478 else
6480 /* We need to restore the bidi iterator to the state it
6481 had on the newline and resync IT with that. */
6482 it->bidi_it = bidi_it_prev;
6483 IT_CHARPOS (*it) = it->bidi_it.charpos;
6484 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6486 reseat (it, it->current.pos, false);
6489 else if (skipped_p)
6490 reseat (it, it->current.pos, false);
6492 CHECK_IT (it);
6497 /***********************************************************************
6498 Changing an iterator's position
6499 ***********************************************************************/
6501 /* Change IT's current position to POS in current_buffer.
6502 If FORCE_P, always check for text properties at the new position.
6503 Otherwise, text properties are only looked up if POS >=
6504 IT->check_charpos of a property. */
6506 static void
6507 reseat (struct it *it, struct text_pos pos, bool force_p)
6509 ptrdiff_t original_pos = IT_CHARPOS (*it);
6511 reseat_1 (it, pos, false);
6513 /* Determine where to check text properties. Avoid doing it
6514 where possible because text property lookup is very expensive. */
6515 if (force_p
6516 || CHARPOS (pos) > it->stop_charpos
6517 || CHARPOS (pos) < original_pos)
6519 if (it->bidi_p)
6521 /* For bidi iteration, we need to prime prev_stop and
6522 base_level_stop with our best estimations. */
6523 /* Implementation note: Of course, POS is not necessarily a
6524 stop position, so assigning prev_pos to it is a lie; we
6525 should have called compute_stop_backwards. However, if
6526 the current buffer does not include any R2L characters,
6527 that call would be a waste of cycles, because the
6528 iterator will never move back, and thus never cross this
6529 "fake" stop position. So we delay that backward search
6530 until the time we really need it, in next_element_from_buffer. */
6531 if (CHARPOS (pos) != it->prev_stop)
6532 it->prev_stop = CHARPOS (pos);
6533 if (CHARPOS (pos) < it->base_level_stop)
6534 it->base_level_stop = 0; /* meaning it's unknown */
6535 handle_stop (it);
6537 else
6539 handle_stop (it);
6540 it->prev_stop = it->base_level_stop = 0;
6545 CHECK_IT (it);
6549 /* Change IT's buffer position to POS. SET_STOP_P means set
6550 IT->stop_pos to POS, also. */
6552 static void
6553 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6555 /* Don't call this function when scanning a C string. */
6556 eassert (it->s == NULL);
6558 /* POS must be a reasonable value. */
6559 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6561 it->current.pos = it->position = pos;
6562 it->end_charpos = ZV;
6563 it->dpvec = NULL;
6564 it->current.dpvec_index = -1;
6565 it->current.overlay_string_index = -1;
6566 IT_STRING_CHARPOS (*it) = -1;
6567 IT_STRING_BYTEPOS (*it) = -1;
6568 it->string = Qnil;
6569 it->method = GET_FROM_BUFFER;
6570 it->object = it->w->contents;
6571 it->area = TEXT_AREA;
6572 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6573 it->sp = 0;
6574 it->string_from_display_prop_p = false;
6575 it->string_from_prefix_prop_p = false;
6577 it->from_disp_prop_p = false;
6578 it->face_before_selective_p = false;
6579 if (it->bidi_p)
6581 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6582 &it->bidi_it);
6583 bidi_unshelve_cache (NULL, false);
6584 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6585 it->bidi_it.string.s = NULL;
6586 it->bidi_it.string.lstring = Qnil;
6587 it->bidi_it.string.bufpos = 0;
6588 it->bidi_it.string.from_disp_str = false;
6589 it->bidi_it.string.unibyte = false;
6590 it->bidi_it.w = it->w;
6593 if (set_stop_p)
6595 it->stop_charpos = CHARPOS (pos);
6596 it->base_level_stop = CHARPOS (pos);
6598 /* This make the information stored in it->cmp_it invalidate. */
6599 it->cmp_it.id = -1;
6603 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6604 If S is non-null, it is a C string to iterate over. Otherwise,
6605 STRING gives a Lisp string to iterate over.
6607 If PRECISION > 0, don't return more then PRECISION number of
6608 characters from the string.
6610 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6611 characters have been returned. FIELD_WIDTH < 0 means an infinite
6612 field width.
6614 MULTIBYTE = 0 means disable processing of multibyte characters,
6615 MULTIBYTE > 0 means enable it,
6616 MULTIBYTE < 0 means use IT->multibyte_p.
6618 IT must be initialized via a prior call to init_iterator before
6619 calling this function. */
6621 static void
6622 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6623 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6624 int multibyte)
6626 /* No text property checks performed by default, but see below. */
6627 it->stop_charpos = -1;
6629 /* Set iterator position and end position. */
6630 memset (&it->current, 0, sizeof it->current);
6631 it->current.overlay_string_index = -1;
6632 it->current.dpvec_index = -1;
6633 eassert (charpos >= 0);
6635 /* If STRING is specified, use its multibyteness, otherwise use the
6636 setting of MULTIBYTE, if specified. */
6637 if (multibyte >= 0)
6638 it->multibyte_p = multibyte > 0;
6640 /* Bidirectional reordering of strings is controlled by the default
6641 value of bidi-display-reordering. Don't try to reorder while
6642 loading loadup.el, as the necessary character property tables are
6643 not yet available. */
6644 it->bidi_p =
6645 !redisplay__inhibit_bidi
6646 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6648 if (s == NULL)
6650 eassert (STRINGP (string));
6651 it->string = string;
6652 it->s = NULL;
6653 it->end_charpos = it->string_nchars = SCHARS (string);
6654 it->method = GET_FROM_STRING;
6655 it->current.string_pos = string_pos (charpos, string);
6657 if (it->bidi_p)
6659 it->bidi_it.string.lstring = string;
6660 it->bidi_it.string.s = NULL;
6661 it->bidi_it.string.schars = it->end_charpos;
6662 it->bidi_it.string.bufpos = 0;
6663 it->bidi_it.string.from_disp_str = false;
6664 it->bidi_it.string.unibyte = !it->multibyte_p;
6665 it->bidi_it.w = it->w;
6666 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6667 FRAME_WINDOW_P (it->f), &it->bidi_it);
6670 else
6672 it->s = (const unsigned char *) s;
6673 it->string = Qnil;
6675 /* Note that we use IT->current.pos, not it->current.string_pos,
6676 for displaying C strings. */
6677 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6678 if (it->multibyte_p)
6680 it->current.pos = c_string_pos (charpos, s, true);
6681 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6683 else
6685 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6686 it->end_charpos = it->string_nchars = strlen (s);
6689 if (it->bidi_p)
6691 it->bidi_it.string.lstring = Qnil;
6692 it->bidi_it.string.s = (const unsigned char *) s;
6693 it->bidi_it.string.schars = it->end_charpos;
6694 it->bidi_it.string.bufpos = 0;
6695 it->bidi_it.string.from_disp_str = false;
6696 it->bidi_it.string.unibyte = !it->multibyte_p;
6697 it->bidi_it.w = it->w;
6698 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6699 &it->bidi_it);
6701 it->method = GET_FROM_C_STRING;
6704 /* PRECISION > 0 means don't return more than PRECISION characters
6705 from the string. */
6706 if (precision > 0 && it->end_charpos - charpos > precision)
6708 it->end_charpos = it->string_nchars = charpos + precision;
6709 if (it->bidi_p)
6710 it->bidi_it.string.schars = it->end_charpos;
6713 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6714 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6715 FIELD_WIDTH < 0 means infinite field width. This is useful for
6716 padding with `-' at the end of a mode line. */
6717 if (field_width < 0)
6718 field_width = INFINITY;
6719 /* Implementation note: We deliberately don't enlarge
6720 it->bidi_it.string.schars here to fit it->end_charpos, because
6721 the bidi iterator cannot produce characters out of thin air. */
6722 if (field_width > it->end_charpos - charpos)
6723 it->end_charpos = charpos + field_width;
6725 /* Use the standard display table for displaying strings. */
6726 if (DISP_TABLE_P (Vstandard_display_table))
6727 it->dp = XCHAR_TABLE (Vstandard_display_table);
6729 it->stop_charpos = charpos;
6730 it->prev_stop = charpos;
6731 it->base_level_stop = 0;
6732 if (it->bidi_p)
6734 it->bidi_it.first_elt = true;
6735 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6736 it->bidi_it.disp_pos = -1;
6738 if (s == NULL && it->multibyte_p)
6740 ptrdiff_t endpos = SCHARS (it->string);
6741 if (endpos > it->end_charpos)
6742 endpos = it->end_charpos;
6743 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6744 it->string);
6746 CHECK_IT (it);
6751 /***********************************************************************
6752 Iteration
6753 ***********************************************************************/
6755 /* Map enum it_method value to corresponding next_element_from_* function. */
6757 typedef bool (*next_element_function) (struct it *);
6759 static next_element_function const get_next_element[NUM_IT_METHODS] =
6761 next_element_from_buffer,
6762 next_element_from_display_vector,
6763 next_element_from_string,
6764 next_element_from_c_string,
6765 next_element_from_image,
6766 next_element_from_stretch,
6767 next_element_from_xwidget,
6770 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6773 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6774 (possibly with the following characters). */
6776 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6777 ((IT)->cmp_it.id >= 0 \
6778 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6779 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6780 END_CHARPOS, (IT)->w, \
6781 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6782 (IT)->string)))
6785 /* Lookup the char-table Vglyphless_char_display for character C (-1
6786 if we want information for no-font case), and return the display
6787 method symbol. By side-effect, update it->what and
6788 it->glyphless_method. This function is called from
6789 get_next_display_element for each character element, and from
6790 x_produce_glyphs when no suitable font was found. */
6792 Lisp_Object
6793 lookup_glyphless_char_display (int c, struct it *it)
6795 Lisp_Object glyphless_method = Qnil;
6797 if (CHAR_TABLE_P (Vglyphless_char_display)
6798 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6800 if (c >= 0)
6802 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6803 if (CONSP (glyphless_method))
6804 glyphless_method = FRAME_WINDOW_P (it->f)
6805 ? XCAR (glyphless_method)
6806 : XCDR (glyphless_method);
6808 else
6809 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6812 retry:
6813 if (NILP (glyphless_method))
6815 if (c >= 0)
6816 /* The default is to display the character by a proper font. */
6817 return Qnil;
6818 /* The default for the no-font case is to display an empty box. */
6819 glyphless_method = Qempty_box;
6821 if (EQ (glyphless_method, Qzero_width))
6823 if (c >= 0)
6824 return glyphless_method;
6825 /* This method can't be used for the no-font case. */
6826 glyphless_method = Qempty_box;
6828 if (EQ (glyphless_method, Qthin_space))
6829 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6830 else if (EQ (glyphless_method, Qempty_box))
6831 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6832 else if (EQ (glyphless_method, Qhex_code))
6833 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6834 else if (STRINGP (glyphless_method))
6835 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6836 else
6838 /* Invalid value. We use the default method. */
6839 glyphless_method = Qnil;
6840 goto retry;
6842 it->what = IT_GLYPHLESS;
6843 return glyphless_method;
6846 /* Merge escape glyph face and cache the result. */
6848 static struct frame *last_escape_glyph_frame = NULL;
6849 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6850 static int last_escape_glyph_merged_face_id = 0;
6852 static int
6853 merge_escape_glyph_face (struct it *it)
6855 int face_id;
6857 if (it->f == last_escape_glyph_frame
6858 && it->face_id == last_escape_glyph_face_id)
6859 face_id = last_escape_glyph_merged_face_id;
6860 else
6862 /* Merge the `escape-glyph' face into the current face. */
6863 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6864 last_escape_glyph_frame = it->f;
6865 last_escape_glyph_face_id = it->face_id;
6866 last_escape_glyph_merged_face_id = face_id;
6868 return face_id;
6871 /* Likewise for glyphless glyph face. */
6873 static struct frame *last_glyphless_glyph_frame = NULL;
6874 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6875 static int last_glyphless_glyph_merged_face_id = 0;
6878 merge_glyphless_glyph_face (struct it *it)
6880 int face_id;
6882 if (it->f == last_glyphless_glyph_frame
6883 && it->face_id == last_glyphless_glyph_face_id)
6884 face_id = last_glyphless_glyph_merged_face_id;
6885 else
6887 /* Merge the `glyphless-char' face into the current face. */
6888 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6889 last_glyphless_glyph_frame = it->f;
6890 last_glyphless_glyph_face_id = it->face_id;
6891 last_glyphless_glyph_merged_face_id = face_id;
6893 return face_id;
6896 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6897 be called before redisplaying windows, and when the frame's face
6898 cache is freed. */
6899 void
6900 forget_escape_and_glyphless_faces (void)
6902 last_escape_glyph_frame = NULL;
6903 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6904 last_glyphless_glyph_frame = NULL;
6905 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6908 /* Load IT's display element fields with information about the next
6909 display element from the current position of IT. Value is false if
6910 end of buffer (or C string) is reached. */
6912 static bool
6913 get_next_display_element (struct it *it)
6915 /* True means that we found a display element. False means that
6916 we hit the end of what we iterate over. Performance note: the
6917 function pointer `method' used here turns out to be faster than
6918 using a sequence of if-statements. */
6919 bool success_p;
6921 get_next:
6922 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6924 if (it->what == IT_CHARACTER)
6926 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6927 and only if (a) the resolved directionality of that character
6928 is R..." */
6929 /* FIXME: Do we need an exception for characters from display
6930 tables? */
6931 if (it->bidi_p && it->bidi_it.type == STRONG_R
6932 && !inhibit_bidi_mirroring)
6933 it->c = bidi_mirror_char (it->c);
6934 /* Map via display table or translate control characters.
6935 IT->c, IT->len etc. have been set to the next character by
6936 the function call above. If we have a display table, and it
6937 contains an entry for IT->c, translate it. Don't do this if
6938 IT->c itself comes from a display table, otherwise we could
6939 end up in an infinite recursion. (An alternative could be to
6940 count the recursion depth of this function and signal an
6941 error when a certain maximum depth is reached.) Is it worth
6942 it? */
6943 if (success_p && it->dpvec == NULL)
6945 Lisp_Object dv;
6946 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6947 bool nonascii_space_p = false;
6948 bool nonascii_hyphen_p = false;
6949 int c = it->c; /* This is the character to display. */
6951 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6953 eassert (SINGLE_BYTE_CHAR_P (c));
6954 if (unibyte_display_via_language_environment)
6956 c = DECODE_CHAR (unibyte, c);
6957 if (c < 0)
6958 c = BYTE8_TO_CHAR (it->c);
6960 else
6961 c = BYTE8_TO_CHAR (it->c);
6964 if (it->dp
6965 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6966 VECTORP (dv)))
6968 struct Lisp_Vector *v = XVECTOR (dv);
6970 /* Return the first character from the display table
6971 entry, if not empty. If empty, don't display the
6972 current character. */
6973 if (v->header.size)
6975 it->dpvec_char_len = it->len;
6976 it->dpvec = v->contents;
6977 it->dpend = v->contents + v->header.size;
6978 it->current.dpvec_index = 0;
6979 it->dpvec_face_id = -1;
6980 it->saved_face_id = it->face_id;
6981 it->method = GET_FROM_DISPLAY_VECTOR;
6982 it->ellipsis_p = false;
6984 else
6986 set_iterator_to_next (it, false);
6988 goto get_next;
6991 if (! NILP (lookup_glyphless_char_display (c, it)))
6993 if (it->what == IT_GLYPHLESS)
6994 goto done;
6995 /* Don't display this character. */
6996 set_iterator_to_next (it, false);
6997 goto get_next;
7000 /* If `nobreak-char-display' is non-nil, we display
7001 non-ASCII spaces and hyphens specially. */
7002 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7004 if (c == NO_BREAK_SPACE)
7005 nonascii_space_p = true;
7006 else if (c == SOFT_HYPHEN || c == HYPHEN
7007 || c == NON_BREAKING_HYPHEN)
7008 nonascii_hyphen_p = true;
7011 /* Translate control characters into `\003' or `^C' form.
7012 Control characters coming from a display table entry are
7013 currently not translated because we use IT->dpvec to hold
7014 the translation. This could easily be changed but I
7015 don't believe that it is worth doing.
7017 The characters handled by `nobreak-char-display' must be
7018 translated too.
7020 Non-printable characters and raw-byte characters are also
7021 translated to octal form. */
7022 if (((c < ' ' || c == 127) /* ASCII control chars. */
7023 ? (it->area != TEXT_AREA
7024 /* In mode line, treat \n, \t like other crl chars. */
7025 || (c != '\t'
7026 && it->glyph_row
7027 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7028 || (c != '\n' && c != '\t'))
7029 : (nonascii_space_p
7030 || nonascii_hyphen_p
7031 || CHAR_BYTE8_P (c)
7032 || ! CHAR_PRINTABLE_P (c))))
7034 /* C is a control character, non-ASCII space/hyphen,
7035 raw-byte, or a non-printable character which must be
7036 displayed either as '\003' or as `^C' where the '\\'
7037 and '^' can be defined in the display table. Fill
7038 IT->ctl_chars with glyphs for what we have to
7039 display. Then, set IT->dpvec to these glyphs. */
7040 Lisp_Object gc;
7041 int ctl_len;
7042 int face_id;
7043 int lface_id = 0;
7044 int escape_glyph;
7046 /* Handle control characters with ^. */
7048 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7050 int g;
7052 g = '^'; /* default glyph for Control */
7053 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7054 if (it->dp
7055 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7057 g = GLYPH_CODE_CHAR (gc);
7058 lface_id = GLYPH_CODE_FACE (gc);
7061 face_id = (lface_id
7062 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7063 : merge_escape_glyph_face (it));
7065 XSETINT (it->ctl_chars[0], g);
7066 XSETINT (it->ctl_chars[1], c ^ 0100);
7067 ctl_len = 2;
7068 goto display_control;
7071 /* Handle non-ascii space in the mode where it only gets
7072 highlighting. */
7074 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7076 /* Merge `nobreak-space' into the current face. */
7077 face_id = merge_faces (it->f, Qnobreak_space, 0,
7078 it->face_id);
7079 XSETINT (it->ctl_chars[0], ' ');
7080 ctl_len = 1;
7081 goto display_control;
7084 /* Handle sequences that start with the "escape glyph". */
7086 /* the default escape glyph is \. */
7087 escape_glyph = '\\';
7089 if (it->dp
7090 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7092 escape_glyph = GLYPH_CODE_CHAR (gc);
7093 lface_id = GLYPH_CODE_FACE (gc);
7096 face_id = (lface_id
7097 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7098 : merge_escape_glyph_face (it));
7100 /* Draw non-ASCII hyphen with just highlighting: */
7102 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7104 XSETINT (it->ctl_chars[0], '-');
7105 ctl_len = 1;
7106 goto display_control;
7109 /* Draw non-ASCII space/hyphen with escape glyph: */
7111 if (nonascii_space_p || nonascii_hyphen_p)
7113 XSETINT (it->ctl_chars[0], escape_glyph);
7114 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7115 ctl_len = 2;
7116 goto display_control;
7120 char str[10];
7121 int len, i;
7123 if (CHAR_BYTE8_P (c))
7124 /* Display \200 instead of \17777600. */
7125 c = CHAR_TO_BYTE8 (c);
7126 len = sprintf (str, "%03o", c + 0u);
7128 XSETINT (it->ctl_chars[0], escape_glyph);
7129 for (i = 0; i < len; i++)
7130 XSETINT (it->ctl_chars[i + 1], str[i]);
7131 ctl_len = len + 1;
7134 display_control:
7135 /* Set up IT->dpvec and return first character from it. */
7136 it->dpvec_char_len = it->len;
7137 it->dpvec = it->ctl_chars;
7138 it->dpend = it->dpvec + ctl_len;
7139 it->current.dpvec_index = 0;
7140 it->dpvec_face_id = face_id;
7141 it->saved_face_id = it->face_id;
7142 it->method = GET_FROM_DISPLAY_VECTOR;
7143 it->ellipsis_p = false;
7144 goto get_next;
7146 it->char_to_display = c;
7148 else if (success_p)
7150 it->char_to_display = it->c;
7154 #ifdef HAVE_WINDOW_SYSTEM
7155 /* Adjust face id for a multibyte character. There are no multibyte
7156 character in unibyte text. */
7157 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7158 && it->multibyte_p
7159 && success_p
7160 && FRAME_WINDOW_P (it->f))
7162 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7164 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7166 /* Automatic composition with glyph-string. */
7167 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7169 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7171 else
7173 ptrdiff_t pos = (it->s ? -1
7174 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7175 : IT_CHARPOS (*it));
7176 int c;
7178 if (it->what == IT_CHARACTER)
7179 c = it->char_to_display;
7180 else
7182 struct composition *cmp = composition_table[it->cmp_it.id];
7183 int i;
7185 c = ' ';
7186 for (i = 0; i < cmp->glyph_len; i++)
7187 /* TAB in a composition means display glyphs with
7188 padding space on the left or right. */
7189 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7190 break;
7192 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7195 #endif /* HAVE_WINDOW_SYSTEM */
7197 done:
7198 /* Is this character the last one of a run of characters with
7199 box? If yes, set IT->end_of_box_run_p to true. */
7200 if (it->face_box_p
7201 && it->s == NULL)
7203 if (it->method == GET_FROM_STRING && it->sp)
7205 int face_id = underlying_face_id (it);
7206 struct face *face = FACE_FROM_ID (it->f, face_id);
7208 if (face)
7210 if (face->box == FACE_NO_BOX)
7212 /* If the box comes from face properties in a
7213 display string, check faces in that string. */
7214 int string_face_id = face_after_it_pos (it);
7215 it->end_of_box_run_p
7216 = (FACE_FROM_ID (it->f, string_face_id)->box
7217 == FACE_NO_BOX);
7219 /* Otherwise, the box comes from the underlying face.
7220 If this is the last string character displayed, check
7221 the next buffer location. */
7222 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7223 /* n_overlay_strings is unreliable unless
7224 overlay_string_index is non-negative. */
7225 && ((it->current.overlay_string_index >= 0
7226 && (it->current.overlay_string_index
7227 == it->n_overlay_strings - 1))
7228 /* A string from display property. */
7229 || it->from_disp_prop_p))
7231 ptrdiff_t ignore;
7232 int next_face_id;
7233 bool text_from_string = false;
7234 /* Normally, the next buffer location is stored in
7235 IT->current.pos... */
7236 struct text_pos pos = it->current.pos;
7238 /* ...but for a string from a display property, the
7239 next buffer position is stored in the 'position'
7240 member of the iteration stack slot below the
7241 current one, see handle_single_display_spec. By
7242 contrast, it->current.pos was not yet updated to
7243 point to that buffer position; that will happen
7244 in pop_it, after we finish displaying the current
7245 string. Note that we already checked above that
7246 it->sp is positive, so subtracting one from it is
7247 safe. */
7248 if (it->from_disp_prop_p)
7250 int stackp = it->sp - 1;
7252 /* Find the stack level with data from buffer. */
7253 while (stackp >= 0
7254 && STRINGP ((it->stack + stackp)->string))
7255 stackp--;
7256 if (stackp < 0)
7258 /* If no stack slot was found for iterating
7259 a buffer, we are displaying text from a
7260 string, most probably the mode line or
7261 the header line, and that string has a
7262 display string on some of its
7263 characters. */
7264 text_from_string = true;
7265 pos = it->stack[it->sp - 1].position;
7267 else
7268 pos = (it->stack + stackp)->position;
7270 else
7271 INC_TEXT_POS (pos, it->multibyte_p);
7273 if (text_from_string)
7275 Lisp_Object base_string = it->stack[it->sp - 1].string;
7277 if (CHARPOS (pos) >= SCHARS (base_string) - 1)
7278 it->end_of_box_run_p = true;
7279 else
7281 next_face_id
7282 = face_at_string_position (it->w, base_string,
7283 CHARPOS (pos), 0,
7284 &ignore, face_id, false);
7285 it->end_of_box_run_p
7286 = (FACE_FROM_ID (it->f, next_face_id)->box
7287 == FACE_NO_BOX);
7290 else if (CHARPOS (pos) >= ZV)
7291 it->end_of_box_run_p = true;
7292 else
7294 next_face_id =
7295 face_at_buffer_position (it->w, CHARPOS (pos), &ignore,
7296 CHARPOS (pos)
7297 + TEXT_PROP_DISTANCE_LIMIT,
7298 false, -1);
7299 it->end_of_box_run_p
7300 = (FACE_FROM_ID (it->f, next_face_id)->box
7301 == FACE_NO_BOX);
7306 /* next_element_from_display_vector sets this flag according to
7307 faces of the display vector glyphs, see there. */
7308 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7310 int face_id = face_after_it_pos (it);
7311 it->end_of_box_run_p
7312 = (face_id != it->face_id
7313 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7316 /* If we reached the end of the object we've been iterating (e.g., a
7317 display string or an overlay string), and there's something on
7318 IT->stack, proceed with what's on the stack. It doesn't make
7319 sense to return false if there's unprocessed stuff on the stack,
7320 because otherwise that stuff will never be displayed. */
7321 if (!success_p && it->sp > 0)
7323 set_iterator_to_next (it, false);
7324 success_p = get_next_display_element (it);
7327 /* Value is false if end of buffer or string reached. */
7328 return success_p;
7332 /* Move IT to the next display element.
7334 RESEAT_P means if called on a newline in buffer text,
7335 skip to the next visible line start.
7337 Functions get_next_display_element and set_iterator_to_next are
7338 separate because I find this arrangement easier to handle than a
7339 get_next_display_element function that also increments IT's
7340 position. The way it is we can first look at an iterator's current
7341 display element, decide whether it fits on a line, and if it does,
7342 increment the iterator position. The other way around we probably
7343 would either need a flag indicating whether the iterator has to be
7344 incremented the next time, or we would have to implement a
7345 decrement position function which would not be easy to write. */
7347 void
7348 set_iterator_to_next (struct it *it, bool reseat_p)
7350 /* Reset flags indicating start and end of a sequence of characters
7351 with box. Reset them at the start of this function because
7352 moving the iterator to a new position might set them. */
7353 it->start_of_box_run_p = it->end_of_box_run_p = false;
7355 switch (it->method)
7357 case GET_FROM_BUFFER:
7358 /* The current display element of IT is a character from
7359 current_buffer. Advance in the buffer, and maybe skip over
7360 invisible lines that are so because of selective display. */
7361 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7362 reseat_at_next_visible_line_start (it, false);
7363 else if (it->cmp_it.id >= 0)
7365 /* We are currently getting glyphs from a composition. */
7366 if (! it->bidi_p)
7368 IT_CHARPOS (*it) += it->cmp_it.nchars;
7369 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7371 else
7373 int i;
7375 /* Update IT's char/byte positions to point to the first
7376 character of the next grapheme cluster, or to the
7377 character visually after the current composition. */
7378 for (i = 0; i < it->cmp_it.nchars; i++)
7379 bidi_move_to_visually_next (&it->bidi_it);
7380 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7381 IT_CHARPOS (*it) = it->bidi_it.charpos;
7384 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7385 && it->cmp_it.to < it->cmp_it.nglyphs)
7387 /* Composition created while scanning forward. Proceed
7388 to the next grapheme cluster. */
7389 it->cmp_it.from = it->cmp_it.to;
7391 else if ((it->bidi_p && it->cmp_it.reversed_p)
7392 && it->cmp_it.from > 0)
7394 /* Composition created while scanning backward. Proceed
7395 to the previous grapheme cluster. */
7396 it->cmp_it.to = it->cmp_it.from;
7398 else
7400 /* No more grapheme clusters in this composition.
7401 Find the next stop position. */
7402 ptrdiff_t stop = it->end_charpos;
7404 if (it->bidi_it.scan_dir < 0)
7405 /* Now we are scanning backward and don't know
7406 where to stop. */
7407 stop = -1;
7408 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7409 IT_BYTEPOS (*it), stop, Qnil);
7412 else
7414 eassert (it->len != 0);
7416 if (!it->bidi_p)
7418 IT_BYTEPOS (*it) += it->len;
7419 IT_CHARPOS (*it) += 1;
7421 else
7423 int prev_scan_dir = it->bidi_it.scan_dir;
7424 /* If this is a new paragraph, determine its base
7425 direction (a.k.a. its base embedding level). */
7426 if (it->bidi_it.new_paragraph)
7427 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7428 false);
7429 bidi_move_to_visually_next (&it->bidi_it);
7430 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7431 IT_CHARPOS (*it) = it->bidi_it.charpos;
7432 if (prev_scan_dir != it->bidi_it.scan_dir)
7434 /* As the scan direction was changed, we must
7435 re-compute the stop position for composition. */
7436 ptrdiff_t stop = it->end_charpos;
7437 if (it->bidi_it.scan_dir < 0)
7438 stop = -1;
7439 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7440 IT_BYTEPOS (*it), stop, Qnil);
7443 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7445 break;
7447 case GET_FROM_C_STRING:
7448 /* Current display element of IT is from a C string. */
7449 if (!it->bidi_p
7450 /* If the string position is beyond string's end, it means
7451 next_element_from_c_string is padding the string with
7452 blanks, in which case we bypass the bidi iterator,
7453 because it cannot deal with such virtual characters. */
7454 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7456 IT_BYTEPOS (*it) += it->len;
7457 IT_CHARPOS (*it) += 1;
7459 else
7461 bidi_move_to_visually_next (&it->bidi_it);
7462 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7463 IT_CHARPOS (*it) = it->bidi_it.charpos;
7465 break;
7467 case GET_FROM_DISPLAY_VECTOR:
7468 /* Current display element of IT is from a display table entry.
7469 Advance in the display table definition. Reset it to null if
7470 end reached, and continue with characters from buffers/
7471 strings. */
7472 ++it->current.dpvec_index;
7474 /* Restore face of the iterator to what they were before the
7475 display vector entry (these entries may contain faces). */
7476 it->face_id = it->saved_face_id;
7478 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7480 bool recheck_faces = it->ellipsis_p;
7482 if (it->s)
7483 it->method = GET_FROM_C_STRING;
7484 else if (STRINGP (it->string))
7485 it->method = GET_FROM_STRING;
7486 else
7488 it->method = GET_FROM_BUFFER;
7489 it->object = it->w->contents;
7492 it->dpvec = NULL;
7493 it->current.dpvec_index = -1;
7495 /* Skip over characters which were displayed via IT->dpvec. */
7496 if (it->dpvec_char_len < 0)
7497 reseat_at_next_visible_line_start (it, true);
7498 else if (it->dpvec_char_len > 0)
7500 it->len = it->dpvec_char_len;
7501 set_iterator_to_next (it, reseat_p);
7504 /* Maybe recheck faces after display vector. */
7505 if (recheck_faces)
7507 if (it->method == GET_FROM_STRING)
7508 it->stop_charpos = IT_STRING_CHARPOS (*it);
7509 else
7510 it->stop_charpos = IT_CHARPOS (*it);
7513 break;
7515 case GET_FROM_STRING:
7516 /* Current display element is a character from a Lisp string. */
7517 eassert (it->s == NULL && STRINGP (it->string));
7518 /* Don't advance past string end. These conditions are true
7519 when set_iterator_to_next is called at the end of
7520 get_next_display_element, in which case the Lisp string is
7521 already exhausted, and all we want is pop the iterator
7522 stack. */
7523 if (it->current.overlay_string_index >= 0)
7525 /* This is an overlay string, so there's no padding with
7526 spaces, and the number of characters in the string is
7527 where the string ends. */
7528 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7529 goto consider_string_end;
7531 else
7533 /* Not an overlay string. There could be padding, so test
7534 against it->end_charpos. */
7535 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7536 goto consider_string_end;
7538 if (it->cmp_it.id >= 0)
7540 /* We are delivering display elements from a composition.
7541 Update the string position past the grapheme cluster
7542 we've just processed. */
7543 if (! it->bidi_p)
7545 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7546 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7548 else
7550 int i;
7552 for (i = 0; i < it->cmp_it.nchars; i++)
7553 bidi_move_to_visually_next (&it->bidi_it);
7554 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7555 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7558 /* Did we exhaust all the grapheme clusters of this
7559 composition? */
7560 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7561 && (it->cmp_it.to < it->cmp_it.nglyphs))
7563 /* Not all the grapheme clusters were processed yet;
7564 advance to the next cluster. */
7565 it->cmp_it.from = it->cmp_it.to;
7567 else if ((it->bidi_p && it->cmp_it.reversed_p)
7568 && it->cmp_it.from > 0)
7570 /* Likewise: advance to the next cluster, but going in
7571 the reverse direction. */
7572 it->cmp_it.to = it->cmp_it.from;
7574 else
7576 /* This composition was fully processed; find the next
7577 candidate place for checking for composed
7578 characters. */
7579 /* Always limit string searches to the string length;
7580 any padding spaces are not part of the string, and
7581 there cannot be any compositions in that padding. */
7582 ptrdiff_t stop = SCHARS (it->string);
7584 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7585 stop = -1;
7586 else if (it->end_charpos < stop)
7588 /* Cf. PRECISION in reseat_to_string: we might be
7589 limited in how many of the string characters we
7590 need to deliver. */
7591 stop = it->end_charpos;
7593 composition_compute_stop_pos (&it->cmp_it,
7594 IT_STRING_CHARPOS (*it),
7595 IT_STRING_BYTEPOS (*it), stop,
7596 it->string);
7599 else
7601 if (!it->bidi_p
7602 /* If the string position is beyond string's end, it
7603 means next_element_from_string is padding the string
7604 with blanks, in which case we bypass the bidi
7605 iterator, because it cannot deal with such virtual
7606 characters. */
7607 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7609 IT_STRING_BYTEPOS (*it) += it->len;
7610 IT_STRING_CHARPOS (*it) += 1;
7612 else
7614 int prev_scan_dir = it->bidi_it.scan_dir;
7616 bidi_move_to_visually_next (&it->bidi_it);
7617 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7618 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7619 /* If the scan direction changes, we may need to update
7620 the place where to check for composed characters. */
7621 if (prev_scan_dir != it->bidi_it.scan_dir)
7623 ptrdiff_t stop = SCHARS (it->string);
7625 if (it->bidi_it.scan_dir < 0)
7626 stop = -1;
7627 else if (it->end_charpos < stop)
7628 stop = it->end_charpos;
7630 composition_compute_stop_pos (&it->cmp_it,
7631 IT_STRING_CHARPOS (*it),
7632 IT_STRING_BYTEPOS (*it), stop,
7633 it->string);
7638 consider_string_end:
7640 if (it->current.overlay_string_index >= 0)
7642 /* IT->string is an overlay string. Advance to the
7643 next, if there is one. */
7644 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7646 it->ellipsis_p = false;
7647 next_overlay_string (it);
7648 if (it->ellipsis_p)
7649 setup_for_ellipsis (it, 0);
7652 else
7654 /* IT->string is not an overlay string. If we reached
7655 its end, and there is something on IT->stack, proceed
7656 with what is on the stack. This can be either another
7657 string, this time an overlay string, or a buffer. */
7658 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7659 && it->sp > 0)
7661 pop_it (it);
7662 if (it->method == GET_FROM_STRING)
7663 goto consider_string_end;
7666 break;
7668 case GET_FROM_IMAGE:
7669 case GET_FROM_STRETCH:
7670 case GET_FROM_XWIDGET:
7672 /* The position etc with which we have to proceed are on
7673 the stack. The position may be at the end of a string,
7674 if the `display' property takes up the whole string. */
7675 eassert (it->sp > 0);
7676 pop_it (it);
7677 if (it->method == GET_FROM_STRING)
7678 goto consider_string_end;
7679 break;
7681 default:
7682 /* There are no other methods defined, so this should be a bug. */
7683 emacs_abort ();
7686 eassert (it->method != GET_FROM_STRING
7687 || (STRINGP (it->string)
7688 && IT_STRING_CHARPOS (*it) >= 0));
7691 /* Load IT's display element fields with information about the next
7692 display element which comes from a display table entry or from the
7693 result of translating a control character to one of the forms `^C'
7694 or `\003'.
7696 IT->dpvec holds the glyphs to return as characters.
7697 IT->saved_face_id holds the face id before the display vector--it
7698 is restored into IT->face_id in set_iterator_to_next. */
7700 static bool
7701 next_element_from_display_vector (struct it *it)
7703 Lisp_Object gc;
7704 int prev_face_id = it->face_id;
7705 int next_face_id;
7707 /* Precondition. */
7708 eassert (it->dpvec && it->current.dpvec_index >= 0);
7710 it->face_id = it->saved_face_id;
7712 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7713 That seemed totally bogus - so I changed it... */
7714 gc = it->dpvec[it->current.dpvec_index];
7716 if (GLYPH_CODE_P (gc))
7718 struct face *this_face, *prev_face, *next_face;
7720 it->c = GLYPH_CODE_CHAR (gc);
7721 it->len = CHAR_BYTES (it->c);
7723 /* The entry may contain a face id to use. Such a face id is
7724 the id of a Lisp face, not a realized face. A face id of
7725 zero means no face is specified. */
7726 if (it->dpvec_face_id >= 0)
7727 it->face_id = it->dpvec_face_id;
7728 else
7730 int lface_id = GLYPH_CODE_FACE (gc);
7731 if (lface_id > 0)
7732 it->face_id = merge_faces (it->f, Qt, lface_id,
7733 it->saved_face_id);
7736 /* Glyphs in the display vector could have the box face, so we
7737 need to set the related flags in the iterator, as
7738 appropriate. */
7739 this_face = FACE_FROM_ID (it->f, it->face_id);
7740 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7742 /* Is this character the first character of a box-face run? */
7743 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7744 && (!prev_face
7745 || prev_face->box == FACE_NO_BOX));
7747 /* For the last character of the box-face run, we need to look
7748 either at the next glyph from the display vector, or at the
7749 face we saw before the display vector. */
7750 next_face_id = it->saved_face_id;
7751 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7753 if (it->dpvec_face_id >= 0)
7754 next_face_id = it->dpvec_face_id;
7755 else
7757 int lface_id =
7758 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7760 if (lface_id > 0)
7761 next_face_id = merge_faces (it->f, Qt, lface_id,
7762 it->saved_face_id);
7765 next_face = FACE_FROM_ID (it->f, next_face_id);
7766 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7767 && (!next_face
7768 || next_face->box == FACE_NO_BOX));
7769 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7771 else
7772 /* Display table entry is invalid. Return a space. */
7773 it->c = ' ', it->len = 1;
7775 /* Don't change position and object of the iterator here. They are
7776 still the values of the character that had this display table
7777 entry or was translated, and that's what we want. */
7778 it->what = IT_CHARACTER;
7779 return true;
7782 /* Get the first element of string/buffer in the visual order, after
7783 being reseated to a new position in a string or a buffer. */
7784 static void
7785 get_visually_first_element (struct it *it)
7787 bool string_p = STRINGP (it->string) || it->s;
7788 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7789 ptrdiff_t bob = (string_p ? 0 : BEGV);
7791 if (STRINGP (it->string))
7793 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7794 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7796 else
7798 it->bidi_it.charpos = IT_CHARPOS (*it);
7799 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7802 if (it->bidi_it.charpos == eob)
7804 /* Nothing to do, but reset the FIRST_ELT flag, like
7805 bidi_paragraph_init does, because we are not going to
7806 call it. */
7807 it->bidi_it.first_elt = false;
7809 else if (it->bidi_it.charpos == bob
7810 || (!string_p
7811 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7812 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7814 /* If we are at the beginning of a line/string, we can produce
7815 the next element right away. */
7816 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7817 bidi_move_to_visually_next (&it->bidi_it);
7819 else
7821 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7823 /* We need to prime the bidi iterator starting at the line's or
7824 string's beginning, before we will be able to produce the
7825 next element. */
7826 if (string_p)
7827 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7828 else
7829 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7830 IT_BYTEPOS (*it), -1,
7831 &it->bidi_it.bytepos);
7832 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7835 /* Now return to buffer/string position where we were asked
7836 to get the next display element, and produce that. */
7837 bidi_move_to_visually_next (&it->bidi_it);
7839 while (it->bidi_it.bytepos != orig_bytepos
7840 && it->bidi_it.charpos < eob);
7843 /* Adjust IT's position information to where we ended up. */
7844 if (STRINGP (it->string))
7846 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7847 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7849 else
7851 IT_CHARPOS (*it) = it->bidi_it.charpos;
7852 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7855 if (STRINGP (it->string) || !it->s)
7857 ptrdiff_t stop, charpos, bytepos;
7859 if (STRINGP (it->string))
7861 eassert (!it->s);
7862 stop = SCHARS (it->string);
7863 if (stop > it->end_charpos)
7864 stop = it->end_charpos;
7865 charpos = IT_STRING_CHARPOS (*it);
7866 bytepos = IT_STRING_BYTEPOS (*it);
7868 else
7870 stop = it->end_charpos;
7871 charpos = IT_CHARPOS (*it);
7872 bytepos = IT_BYTEPOS (*it);
7874 if (it->bidi_it.scan_dir < 0)
7875 stop = -1;
7876 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7877 it->string);
7881 /* Load IT with the next display element from Lisp string IT->string.
7882 IT->current.string_pos is the current position within the string.
7883 If IT->current.overlay_string_index >= 0, the Lisp string is an
7884 overlay string. */
7886 static bool
7887 next_element_from_string (struct it *it)
7889 struct text_pos position;
7891 eassert (STRINGP (it->string));
7892 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7893 eassert (IT_STRING_CHARPOS (*it) >= 0);
7894 position = it->current.string_pos;
7896 /* With bidi reordering, the character to display might not be the
7897 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7898 that we were reseat()ed to a new string, whose paragraph
7899 direction is not known. */
7900 if (it->bidi_p && it->bidi_it.first_elt)
7902 get_visually_first_element (it);
7903 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7906 /* Time to check for invisible text? */
7907 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7909 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7911 if (!(!it->bidi_p
7912 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7913 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7915 /* With bidi non-linear iteration, we could find
7916 ourselves far beyond the last computed stop_charpos,
7917 with several other stop positions in between that we
7918 missed. Scan them all now, in buffer's logical
7919 order, until we find and handle the last stop_charpos
7920 that precedes our current position. */
7921 handle_stop_backwards (it, it->stop_charpos);
7922 return GET_NEXT_DISPLAY_ELEMENT (it);
7924 else
7926 if (it->bidi_p)
7928 /* Take note of the stop position we just moved
7929 across, for when we will move back across it. */
7930 it->prev_stop = it->stop_charpos;
7931 /* If we are at base paragraph embedding level, take
7932 note of the last stop position seen at this
7933 level. */
7934 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7935 it->base_level_stop = it->stop_charpos;
7937 handle_stop (it);
7939 /* Since a handler may have changed IT->method, we must
7940 recurse here. */
7941 return GET_NEXT_DISPLAY_ELEMENT (it);
7944 else if (it->bidi_p
7945 /* If we are before prev_stop, we may have overstepped
7946 on our way backwards a stop_pos, and if so, we need
7947 to handle that stop_pos. */
7948 && IT_STRING_CHARPOS (*it) < it->prev_stop
7949 /* We can sometimes back up for reasons that have nothing
7950 to do with bidi reordering. E.g., compositions. The
7951 code below is only needed when we are above the base
7952 embedding level, so test for that explicitly. */
7953 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7955 /* If we lost track of base_level_stop, we have no better
7956 place for handle_stop_backwards to start from than string
7957 beginning. This happens, e.g., when we were reseated to
7958 the previous screenful of text by vertical-motion. */
7959 if (it->base_level_stop <= 0
7960 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7961 it->base_level_stop = 0;
7962 handle_stop_backwards (it, it->base_level_stop);
7963 return GET_NEXT_DISPLAY_ELEMENT (it);
7967 if (it->current.overlay_string_index >= 0)
7969 /* Get the next character from an overlay string. In overlay
7970 strings, there is no field width or padding with spaces to
7971 do. */
7972 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7974 it->what = IT_EOB;
7975 return false;
7977 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7978 IT_STRING_BYTEPOS (*it),
7979 it->bidi_it.scan_dir < 0
7980 ? -1
7981 : SCHARS (it->string))
7982 && next_element_from_composition (it))
7984 return true;
7986 else if (STRING_MULTIBYTE (it->string))
7988 const unsigned char *s = (SDATA (it->string)
7989 + IT_STRING_BYTEPOS (*it));
7990 it->c = string_char_and_length (s, &it->len);
7992 else
7994 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7995 it->len = 1;
7998 else
8000 /* Get the next character from a Lisp string that is not an
8001 overlay string. Such strings come from the mode line, for
8002 example. We may have to pad with spaces, or truncate the
8003 string. See also next_element_from_c_string. */
8004 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
8006 it->what = IT_EOB;
8007 return false;
8009 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
8011 /* Pad with spaces. */
8012 it->c = ' ', it->len = 1;
8013 CHARPOS (position) = BYTEPOS (position) = -1;
8015 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
8016 IT_STRING_BYTEPOS (*it),
8017 it->bidi_it.scan_dir < 0
8018 ? -1
8019 : it->string_nchars)
8020 && next_element_from_composition (it))
8022 return true;
8024 else if (STRING_MULTIBYTE (it->string))
8026 const unsigned char *s = (SDATA (it->string)
8027 + IT_STRING_BYTEPOS (*it));
8028 it->c = string_char_and_length (s, &it->len);
8030 else
8032 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8033 it->len = 1;
8037 /* Record what we have and where it came from. */
8038 it->what = IT_CHARACTER;
8039 it->object = it->string;
8040 it->position = position;
8041 return true;
8045 /* Load IT with next display element from C string IT->s.
8046 IT->string_nchars is the maximum number of characters to return
8047 from the string. IT->end_charpos may be greater than
8048 IT->string_nchars when this function is called, in which case we
8049 may have to return padding spaces. Value is false if end of string
8050 reached, including padding spaces. */
8052 static bool
8053 next_element_from_c_string (struct it *it)
8055 bool success_p = true;
8057 eassert (it->s);
8058 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8059 it->what = IT_CHARACTER;
8060 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8061 it->object = make_number (0);
8063 /* With bidi reordering, the character to display might not be the
8064 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8065 we were reseated to a new string, whose paragraph direction is
8066 not known. */
8067 if (it->bidi_p && it->bidi_it.first_elt)
8068 get_visually_first_element (it);
8070 /* IT's position can be greater than IT->string_nchars in case a
8071 field width or precision has been specified when the iterator was
8072 initialized. */
8073 if (IT_CHARPOS (*it) >= it->end_charpos)
8075 /* End of the game. */
8076 it->what = IT_EOB;
8077 success_p = false;
8079 else if (IT_CHARPOS (*it) >= it->string_nchars)
8081 /* Pad with spaces. */
8082 it->c = ' ', it->len = 1;
8083 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8085 else if (it->multibyte_p)
8086 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8087 else
8088 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8090 return success_p;
8094 /* Set up IT to return characters from an ellipsis, if appropriate.
8095 The definition of the ellipsis glyphs may come from a display table
8096 entry. This function fills IT with the first glyph from the
8097 ellipsis if an ellipsis is to be displayed. */
8099 static bool
8100 next_element_from_ellipsis (struct it *it)
8102 if (it->selective_display_ellipsis_p)
8103 setup_for_ellipsis (it, it->len);
8104 else
8106 /* The face at the current position may be different from the
8107 face we find after the invisible text. Remember what it
8108 was in IT->saved_face_id, and signal that it's there by
8109 setting face_before_selective_p. */
8110 it->saved_face_id = it->face_id;
8111 it->method = GET_FROM_BUFFER;
8112 it->object = it->w->contents;
8113 reseat_at_next_visible_line_start (it, true);
8114 it->face_before_selective_p = true;
8117 return GET_NEXT_DISPLAY_ELEMENT (it);
8121 /* Deliver an image display element. The iterator IT is already
8122 filled with image information (done in handle_display_prop). Value
8123 is always true. */
8126 static bool
8127 next_element_from_image (struct it *it)
8129 it->what = IT_IMAGE;
8130 return true;
8133 static bool
8134 next_element_from_xwidget (struct it *it)
8136 it->what = IT_XWIDGET;
8137 return true;
8141 /* Fill iterator IT with next display element from a stretch glyph
8142 property. IT->object is the value of the text property. Value is
8143 always true. */
8145 static bool
8146 next_element_from_stretch (struct it *it)
8148 it->what = IT_STRETCH;
8149 return true;
8152 /* Scan backwards from IT's current position until we find a stop
8153 position, or until BEGV. This is called when we find ourself
8154 before both the last known prev_stop and base_level_stop while
8155 reordering bidirectional text. */
8157 static void
8158 compute_stop_pos_backwards (struct it *it)
8160 const int SCAN_BACK_LIMIT = 1000;
8161 struct text_pos pos;
8162 struct display_pos save_current = it->current;
8163 struct text_pos save_position = it->position;
8164 ptrdiff_t charpos = IT_CHARPOS (*it);
8165 ptrdiff_t where_we_are = charpos;
8166 ptrdiff_t save_stop_pos = it->stop_charpos;
8167 ptrdiff_t save_end_pos = it->end_charpos;
8169 eassert (NILP (it->string) && !it->s);
8170 eassert (it->bidi_p);
8171 it->bidi_p = false;
8174 it->end_charpos = min (charpos + 1, ZV);
8175 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8176 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8177 reseat_1 (it, pos, false);
8178 compute_stop_pos (it);
8179 /* We must advance forward, right? */
8180 if (it->stop_charpos <= charpos)
8181 emacs_abort ();
8183 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8185 if (it->stop_charpos <= where_we_are)
8186 it->prev_stop = it->stop_charpos;
8187 else
8188 it->prev_stop = BEGV;
8189 it->bidi_p = true;
8190 it->current = save_current;
8191 it->position = save_position;
8192 it->stop_charpos = save_stop_pos;
8193 it->end_charpos = save_end_pos;
8196 /* Scan forward from CHARPOS in the current buffer/string, until we
8197 find a stop position > current IT's position. Then handle the stop
8198 position before that. This is called when we bump into a stop
8199 position while reordering bidirectional text. CHARPOS should be
8200 the last previously processed stop_pos (or BEGV/0, if none were
8201 processed yet) whose position is less that IT's current
8202 position. */
8204 static void
8205 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8207 bool bufp = !STRINGP (it->string);
8208 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8209 struct display_pos save_current = it->current;
8210 struct text_pos save_position = it->position;
8211 struct text_pos pos1;
8212 ptrdiff_t next_stop;
8214 /* Scan in strict logical order. */
8215 eassert (it->bidi_p);
8216 it->bidi_p = false;
8219 it->prev_stop = charpos;
8220 if (bufp)
8222 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8223 reseat_1 (it, pos1, false);
8225 else
8226 it->current.string_pos = string_pos (charpos, it->string);
8227 compute_stop_pos (it);
8228 /* We must advance forward, right? */
8229 if (it->stop_charpos <= it->prev_stop)
8230 emacs_abort ();
8231 charpos = it->stop_charpos;
8233 while (charpos <= where_we_are);
8235 it->bidi_p = true;
8236 it->current = save_current;
8237 it->position = save_position;
8238 next_stop = it->stop_charpos;
8239 it->stop_charpos = it->prev_stop;
8240 handle_stop (it);
8241 it->stop_charpos = next_stop;
8244 /* Load IT with the next display element from current_buffer. Value
8245 is false if end of buffer reached. IT->stop_charpos is the next
8246 position at which to stop and check for text properties or buffer
8247 end. */
8249 static bool
8250 next_element_from_buffer (struct it *it)
8252 bool success_p = true;
8254 eassert (IT_CHARPOS (*it) >= BEGV);
8255 eassert (NILP (it->string) && !it->s);
8256 eassert (!it->bidi_p
8257 || (EQ (it->bidi_it.string.lstring, Qnil)
8258 && it->bidi_it.string.s == NULL));
8260 /* With bidi reordering, the character to display might not be the
8261 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8262 we were reseat()ed to a new buffer position, which is potentially
8263 a different paragraph. */
8264 if (it->bidi_p && it->bidi_it.first_elt)
8266 get_visually_first_element (it);
8267 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8270 if (IT_CHARPOS (*it) >= it->stop_charpos)
8272 if (IT_CHARPOS (*it) >= it->end_charpos)
8274 bool overlay_strings_follow_p;
8276 /* End of the game, except when overlay strings follow that
8277 haven't been returned yet. */
8278 if (it->overlay_strings_at_end_processed_p)
8279 overlay_strings_follow_p = false;
8280 else
8282 it->overlay_strings_at_end_processed_p = true;
8283 overlay_strings_follow_p = get_overlay_strings (it, 0);
8286 if (overlay_strings_follow_p)
8287 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8288 else
8290 it->what = IT_EOB;
8291 it->position = it->current.pos;
8292 success_p = false;
8295 else if (!(!it->bidi_p
8296 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8297 || IT_CHARPOS (*it) == it->stop_charpos))
8299 /* With bidi non-linear iteration, we could find ourselves
8300 far beyond the last computed stop_charpos, with several
8301 other stop positions in between that we missed. Scan
8302 them all now, in buffer's logical order, until we find
8303 and handle the last stop_charpos that precedes our
8304 current position. */
8305 handle_stop_backwards (it, it->stop_charpos);
8306 it->ignore_overlay_strings_at_pos_p = false;
8307 return GET_NEXT_DISPLAY_ELEMENT (it);
8309 else
8311 if (it->bidi_p)
8313 /* Take note of the stop position we just moved across,
8314 for when we will move back across it. */
8315 it->prev_stop = it->stop_charpos;
8316 /* If we are at base paragraph embedding level, take
8317 note of the last stop position seen at this
8318 level. */
8319 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8320 it->base_level_stop = it->stop_charpos;
8322 handle_stop (it);
8323 it->ignore_overlay_strings_at_pos_p = false;
8324 return GET_NEXT_DISPLAY_ELEMENT (it);
8327 else if (it->bidi_p
8328 /* If we are before prev_stop, we may have overstepped on
8329 our way backwards a stop_pos, and if so, we need to
8330 handle that stop_pos. */
8331 && IT_CHARPOS (*it) < it->prev_stop
8332 /* We can sometimes back up for reasons that have nothing
8333 to do with bidi reordering. E.g., compositions. The
8334 code below is only needed when we are above the base
8335 embedding level, so test for that explicitly. */
8336 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8338 if (it->base_level_stop <= 0
8339 || IT_CHARPOS (*it) < it->base_level_stop)
8341 /* If we lost track of base_level_stop, we need to find
8342 prev_stop by looking backwards. This happens, e.g., when
8343 we were reseated to the previous screenful of text by
8344 vertical-motion. */
8345 it->base_level_stop = BEGV;
8346 compute_stop_pos_backwards (it);
8347 handle_stop_backwards (it, it->prev_stop);
8349 else
8350 handle_stop_backwards (it, it->base_level_stop);
8351 it->ignore_overlay_strings_at_pos_p = false;
8352 return GET_NEXT_DISPLAY_ELEMENT (it);
8354 else
8356 /* No face changes, overlays etc. in sight, so just return a
8357 character from current_buffer. */
8358 unsigned char *p;
8359 ptrdiff_t stop;
8361 /* We moved to the next buffer position, so any info about
8362 previously seen overlays is no longer valid. */
8363 it->ignore_overlay_strings_at_pos_p = false;
8365 /* Maybe run the redisplay end trigger hook. Performance note:
8366 This doesn't seem to cost measurable time. */
8367 if (it->redisplay_end_trigger_charpos
8368 && it->glyph_row
8369 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8370 run_redisplay_end_trigger_hook (it);
8372 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8373 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8374 stop)
8375 && next_element_from_composition (it))
8377 return true;
8380 /* Get the next character, maybe multibyte. */
8381 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8382 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8383 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8384 else
8385 it->c = *p, it->len = 1;
8387 /* Record what we have and where it came from. */
8388 it->what = IT_CHARACTER;
8389 it->object = it->w->contents;
8390 it->position = it->current.pos;
8392 /* Normally we return the character found above, except when we
8393 really want to return an ellipsis for selective display. */
8394 if (it->selective)
8396 if (it->c == '\n')
8398 /* A value of selective > 0 means hide lines indented more
8399 than that number of columns. */
8400 if (it->selective > 0
8401 && IT_CHARPOS (*it) + 1 < ZV
8402 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8403 IT_BYTEPOS (*it) + 1,
8404 it->selective))
8406 success_p = next_element_from_ellipsis (it);
8407 it->dpvec_char_len = -1;
8410 else if (it->c == '\r' && it->selective == -1)
8412 /* A value of selective == -1 means that everything from the
8413 CR to the end of the line is invisible, with maybe an
8414 ellipsis displayed for it. */
8415 success_p = next_element_from_ellipsis (it);
8416 it->dpvec_char_len = -1;
8421 /* Value is false if end of buffer reached. */
8422 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8423 return success_p;
8427 /* Run the redisplay end trigger hook for IT. */
8429 static void
8430 run_redisplay_end_trigger_hook (struct it *it)
8432 /* IT->glyph_row should be non-null, i.e. we should be actually
8433 displaying something, or otherwise we should not run the hook. */
8434 eassert (it->glyph_row);
8436 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8437 it->redisplay_end_trigger_charpos = 0;
8439 /* Since we are *trying* to run these functions, don't try to run
8440 them again, even if they get an error. */
8441 wset_redisplay_end_trigger (it->w, Qnil);
8442 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8443 make_number (charpos));
8445 /* Notice if it changed the face of the character we are on. */
8446 handle_face_prop (it);
8450 /* Deliver a composition display element. Unlike the other
8451 next_element_from_XXX, this function is not registered in the array
8452 get_next_element[]. It is called from next_element_from_buffer and
8453 next_element_from_string when necessary. */
8455 static bool
8456 next_element_from_composition (struct it *it)
8458 it->what = IT_COMPOSITION;
8459 it->len = it->cmp_it.nbytes;
8460 if (STRINGP (it->string))
8462 if (it->c < 0)
8464 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8465 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8466 return false;
8468 it->position = it->current.string_pos;
8469 it->object = it->string;
8470 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8471 IT_STRING_BYTEPOS (*it), it->string);
8473 else
8475 if (it->c < 0)
8477 IT_CHARPOS (*it) += it->cmp_it.nchars;
8478 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8479 if (it->bidi_p)
8481 if (it->bidi_it.new_paragraph)
8482 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8483 false);
8484 /* Resync the bidi iterator with IT's new position.
8485 FIXME: this doesn't support bidirectional text. */
8486 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8487 bidi_move_to_visually_next (&it->bidi_it);
8489 return false;
8491 it->position = it->current.pos;
8492 it->object = it->w->contents;
8493 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8494 IT_BYTEPOS (*it), Qnil);
8496 return true;
8501 /***********************************************************************
8502 Moving an iterator without producing glyphs
8503 ***********************************************************************/
8505 /* Check if iterator is at a position corresponding to a valid buffer
8506 position after some move_it_ call. */
8508 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8509 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8512 /* Move iterator IT to a specified buffer or X position within one
8513 line on the display without producing glyphs.
8515 OP should be a bit mask including some or all of these bits:
8516 MOVE_TO_X: Stop upon reaching x-position TO_X.
8517 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8518 Regardless of OP's value, stop upon reaching the end of the display line.
8520 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8521 This means, in particular, that TO_X includes window's horizontal
8522 scroll amount.
8524 The return value has several possible values that
8525 say what condition caused the scan to stop:
8527 MOVE_POS_MATCH_OR_ZV
8528 - when TO_POS or ZV was reached.
8530 MOVE_X_REACHED
8531 -when TO_X was reached before TO_POS or ZV were reached.
8533 MOVE_LINE_CONTINUED
8534 - when we reached the end of the display area and the line must
8535 be continued.
8537 MOVE_LINE_TRUNCATED
8538 - when we reached the end of the display area and the line is
8539 truncated.
8541 MOVE_NEWLINE_OR_CR
8542 - when we stopped at a line end, i.e. a newline or a CR and selective
8543 display is on. */
8545 static enum move_it_result
8546 move_it_in_display_line_to (struct it *it,
8547 ptrdiff_t to_charpos, int to_x,
8548 enum move_operation_enum op)
8550 enum move_it_result result = MOVE_UNDEFINED;
8551 struct glyph_row *saved_glyph_row;
8552 struct it wrap_it, atpos_it, atx_it, ppos_it;
8553 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8554 void *ppos_data = NULL;
8555 bool may_wrap = false;
8556 enum it_method prev_method = it->method;
8557 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8558 bool saw_smaller_pos = prev_pos < to_charpos;
8560 /* Don't produce glyphs in produce_glyphs. */
8561 saved_glyph_row = it->glyph_row;
8562 it->glyph_row = NULL;
8564 /* Use wrap_it to save a copy of IT wherever a word wrap could
8565 occur. Use atpos_it to save a copy of IT at the desired buffer
8566 position, if found, so that we can scan ahead and check if the
8567 word later overshoots the window edge. Use atx_it similarly, for
8568 pixel positions. */
8569 wrap_it.sp = -1;
8570 atpos_it.sp = -1;
8571 atx_it.sp = -1;
8573 /* Use ppos_it under bidi reordering to save a copy of IT for the
8574 initial position. We restore that position in IT when we have
8575 scanned the entire display line without finding a match for
8576 TO_CHARPOS and all the character positions are greater than
8577 TO_CHARPOS. We then restart the scan from the initial position,
8578 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8579 the closest to TO_CHARPOS. */
8580 if (it->bidi_p)
8582 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8584 SAVE_IT (ppos_it, *it, ppos_data);
8585 closest_pos = IT_CHARPOS (*it);
8587 else
8588 closest_pos = ZV;
8591 #define BUFFER_POS_REACHED_P() \
8592 ((op & MOVE_TO_POS) != 0 \
8593 && BUFFERP (it->object) \
8594 && (IT_CHARPOS (*it) == to_charpos \
8595 || ((!it->bidi_p \
8596 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8597 && IT_CHARPOS (*it) > to_charpos) \
8598 || (it->what == IT_COMPOSITION \
8599 && ((IT_CHARPOS (*it) > to_charpos \
8600 && to_charpos >= it->cmp_it.charpos) \
8601 || (IT_CHARPOS (*it) < to_charpos \
8602 && to_charpos <= it->cmp_it.charpos)))) \
8603 && (it->method == GET_FROM_BUFFER \
8604 || (it->method == GET_FROM_DISPLAY_VECTOR \
8605 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8607 /* If there's a line-/wrap-prefix, handle it. */
8608 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8609 && it->current_y < it->last_visible_y)
8610 handle_line_prefix (it);
8612 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8613 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8615 while (true)
8617 int x, i, ascent = 0, descent = 0;
8619 /* Utility macro to reset an iterator with x, ascent, and descent. */
8620 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8621 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8622 (IT)->max_descent = descent)
8624 /* Stop if we move beyond TO_CHARPOS (after an image or a
8625 display string or stretch glyph). */
8626 if ((op & MOVE_TO_POS) != 0
8627 && BUFFERP (it->object)
8628 && it->method == GET_FROM_BUFFER
8629 && (((!it->bidi_p
8630 /* When the iterator is at base embedding level, we
8631 are guaranteed that characters are delivered for
8632 display in strictly increasing order of their
8633 buffer positions. */
8634 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8635 && IT_CHARPOS (*it) > to_charpos)
8636 || (it->bidi_p
8637 && (prev_method == GET_FROM_IMAGE
8638 || prev_method == GET_FROM_STRETCH
8639 || prev_method == GET_FROM_STRING)
8640 /* Passed TO_CHARPOS from left to right. */
8641 && ((prev_pos < to_charpos
8642 && IT_CHARPOS (*it) > to_charpos)
8643 /* Passed TO_CHARPOS from right to left. */
8644 || (prev_pos > to_charpos
8645 && IT_CHARPOS (*it) < to_charpos)))))
8647 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8649 result = MOVE_POS_MATCH_OR_ZV;
8650 break;
8652 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8653 /* If wrap_it is valid, the current position might be in a
8654 word that is wrapped. So, save the iterator in
8655 atpos_it and continue to see if wrapping happens. */
8656 SAVE_IT (atpos_it, *it, atpos_data);
8659 /* Stop when ZV reached.
8660 We used to stop here when TO_CHARPOS reached as well, but that is
8661 too soon if this glyph does not fit on this line. So we handle it
8662 explicitly below. */
8663 if (!get_next_display_element (it))
8665 result = MOVE_POS_MATCH_OR_ZV;
8666 break;
8669 if (it->line_wrap == TRUNCATE)
8671 if (BUFFER_POS_REACHED_P ())
8673 result = MOVE_POS_MATCH_OR_ZV;
8674 break;
8677 else
8679 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8681 if (IT_DISPLAYING_WHITESPACE (it))
8682 may_wrap = true;
8683 else if (may_wrap)
8685 /* We have reached a glyph that follows one or more
8686 whitespace characters. If the position is
8687 already found, we are done. */
8688 if (atpos_it.sp >= 0)
8690 RESTORE_IT (it, &atpos_it, atpos_data);
8691 result = MOVE_POS_MATCH_OR_ZV;
8692 goto done;
8694 if (atx_it.sp >= 0)
8696 RESTORE_IT (it, &atx_it, atx_data);
8697 result = MOVE_X_REACHED;
8698 goto done;
8700 /* Otherwise, we can wrap here. */
8701 SAVE_IT (wrap_it, *it, wrap_data);
8702 may_wrap = false;
8707 /* Remember the line height for the current line, in case
8708 the next element doesn't fit on the line. */
8709 ascent = it->max_ascent;
8710 descent = it->max_descent;
8712 /* The call to produce_glyphs will get the metrics of the
8713 display element IT is loaded with. Record the x-position
8714 before this display element, in case it doesn't fit on the
8715 line. */
8716 x = it->current_x;
8718 PRODUCE_GLYPHS (it);
8720 if (it->area != TEXT_AREA)
8722 prev_method = it->method;
8723 if (it->method == GET_FROM_BUFFER)
8724 prev_pos = IT_CHARPOS (*it);
8725 set_iterator_to_next (it, true);
8726 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8727 SET_TEXT_POS (this_line_min_pos,
8728 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8729 if (it->bidi_p
8730 && (op & MOVE_TO_POS)
8731 && IT_CHARPOS (*it) > to_charpos
8732 && IT_CHARPOS (*it) < closest_pos)
8733 closest_pos = IT_CHARPOS (*it);
8734 continue;
8737 /* The number of glyphs we get back in IT->nglyphs will normally
8738 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8739 character on a terminal frame, or (iii) a line end. For the
8740 second case, IT->nglyphs - 1 padding glyphs will be present.
8741 (On X frames, there is only one glyph produced for a
8742 composite character.)
8744 The behavior implemented below means, for continuation lines,
8745 that as many spaces of a TAB as fit on the current line are
8746 displayed there. For terminal frames, as many glyphs of a
8747 multi-glyph character are displayed in the current line, too.
8748 This is what the old redisplay code did, and we keep it that
8749 way. Under X, the whole shape of a complex character must
8750 fit on the line or it will be completely displayed in the
8751 next line.
8753 Note that both for tabs and padding glyphs, all glyphs have
8754 the same width. */
8755 if (it->nglyphs)
8757 /* More than one glyph or glyph doesn't fit on line. All
8758 glyphs have the same width. */
8759 int single_glyph_width = it->pixel_width / it->nglyphs;
8760 int new_x;
8761 int x_before_this_char = x;
8762 int hpos_before_this_char = it->hpos;
8764 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8766 new_x = x + single_glyph_width;
8768 /* We want to leave anything reaching TO_X to the caller. */
8769 if ((op & MOVE_TO_X) && new_x > to_x)
8771 if (BUFFER_POS_REACHED_P ())
8773 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8774 goto buffer_pos_reached;
8775 if (atpos_it.sp < 0)
8777 SAVE_IT (atpos_it, *it, atpos_data);
8778 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8781 else
8783 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8785 it->current_x = x;
8786 result = MOVE_X_REACHED;
8787 break;
8789 if (atx_it.sp < 0)
8791 SAVE_IT (atx_it, *it, atx_data);
8792 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8797 if (/* Lines are continued. */
8798 it->line_wrap != TRUNCATE
8799 && (/* And glyph doesn't fit on the line. */
8800 new_x > it->last_visible_x
8801 /* Or it fits exactly and we're on a window
8802 system frame. */
8803 || (new_x == it->last_visible_x
8804 && FRAME_WINDOW_P (it->f)
8805 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8806 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8807 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8809 bool moved_forward = false;
8811 if (/* IT->hpos == 0 means the very first glyph
8812 doesn't fit on the line, e.g. a wide image. */
8813 it->hpos == 0
8814 || (new_x == it->last_visible_x
8815 && FRAME_WINDOW_P (it->f)))
8817 ++it->hpos;
8818 it->current_x = new_x;
8820 /* The character's last glyph just barely fits
8821 in this row. */
8822 if (i == it->nglyphs - 1)
8824 /* If this is the destination position,
8825 return a position *before* it in this row,
8826 now that we know it fits in this row. */
8827 if (BUFFER_POS_REACHED_P ())
8829 bool can_wrap = true;
8831 /* If we are at a whitespace character
8832 that barely fits on this screen line,
8833 but the next character is also
8834 whitespace, we cannot wrap here. */
8835 if (it->line_wrap == WORD_WRAP
8836 && wrap_it.sp >= 0
8837 && may_wrap
8838 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8840 struct it tem_it;
8841 void *tem_data = NULL;
8843 SAVE_IT (tem_it, *it, tem_data);
8844 set_iterator_to_next (it, true);
8845 if (get_next_display_element (it)
8846 && IT_DISPLAYING_WHITESPACE (it))
8847 can_wrap = false;
8848 RESTORE_IT (it, &tem_it, tem_data);
8850 if (it->line_wrap != WORD_WRAP
8851 || wrap_it.sp < 0
8852 /* If we've just found whitespace
8853 where we can wrap, effectively
8854 ignore the previous wrap point --
8855 it is no longer relevant, but we
8856 won't have an opportunity to
8857 update it, since we've reached
8858 the edge of this screen line. */
8859 || (may_wrap && can_wrap
8860 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8862 it->hpos = hpos_before_this_char;
8863 it->current_x = x_before_this_char;
8864 result = MOVE_POS_MATCH_OR_ZV;
8865 break;
8867 if (it->line_wrap == WORD_WRAP
8868 && atpos_it.sp < 0)
8870 SAVE_IT (atpos_it, *it, atpos_data);
8871 atpos_it.current_x = x_before_this_char;
8872 atpos_it.hpos = hpos_before_this_char;
8876 prev_method = it->method;
8877 if (it->method == GET_FROM_BUFFER)
8878 prev_pos = IT_CHARPOS (*it);
8879 set_iterator_to_next (it, true);
8880 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8881 SET_TEXT_POS (this_line_min_pos,
8882 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8883 /* On graphical terminals, newlines may
8884 "overflow" into the fringe if
8885 overflow-newline-into-fringe is non-nil.
8886 On text terminals, and on graphical
8887 terminals with no right margin, newlines
8888 may overflow into the last glyph on the
8889 display line.*/
8890 if (!FRAME_WINDOW_P (it->f)
8891 || ((it->bidi_p
8892 && it->bidi_it.paragraph_dir == R2L)
8893 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8894 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8895 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8897 if (!get_next_display_element (it))
8899 result = MOVE_POS_MATCH_OR_ZV;
8900 break;
8902 moved_forward = true;
8903 if (BUFFER_POS_REACHED_P ())
8905 if (ITERATOR_AT_END_OF_LINE_P (it))
8906 result = MOVE_POS_MATCH_OR_ZV;
8907 else
8908 result = MOVE_LINE_CONTINUED;
8909 break;
8911 if (ITERATOR_AT_END_OF_LINE_P (it)
8912 && (it->line_wrap != WORD_WRAP
8913 || wrap_it.sp < 0
8914 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8916 result = MOVE_NEWLINE_OR_CR;
8917 break;
8922 else
8923 IT_RESET_X_ASCENT_DESCENT (it);
8925 /* If the screen line ends with whitespace, and we
8926 are under word-wrap, don't use wrap_it: it is no
8927 longer relevant, but we won't have an opportunity
8928 to update it, since we are done with this screen
8929 line. */
8930 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
8931 /* If the character after the one which set the
8932 may_wrap flag is also whitespace, we can't
8933 wrap here, since the screen line cannot be
8934 wrapped in the middle of whitespace.
8935 Therefore, wrap_it _is_ relevant in that
8936 case. */
8937 && !(moved_forward && IT_DISPLAYING_WHITESPACE (it)))
8939 /* If we've found TO_X, go back there, as we now
8940 know the last word fits on this screen line. */
8941 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8942 && atx_it.sp >= 0)
8944 RESTORE_IT (it, &atx_it, atx_data);
8945 atpos_it.sp = -1;
8946 atx_it.sp = -1;
8947 result = MOVE_X_REACHED;
8948 break;
8951 else if (wrap_it.sp >= 0)
8953 RESTORE_IT (it, &wrap_it, wrap_data);
8954 atpos_it.sp = -1;
8955 atx_it.sp = -1;
8958 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8959 IT_CHARPOS (*it)));
8960 result = MOVE_LINE_CONTINUED;
8961 break;
8964 if (BUFFER_POS_REACHED_P ())
8966 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8967 goto buffer_pos_reached;
8968 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8970 SAVE_IT (atpos_it, *it, atpos_data);
8971 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8975 if (new_x > it->first_visible_x)
8977 /* Glyph is visible. Increment number of glyphs that
8978 would be displayed. */
8979 ++it->hpos;
8983 if (result != MOVE_UNDEFINED)
8984 break;
8986 else if (BUFFER_POS_REACHED_P ())
8988 buffer_pos_reached:
8989 IT_RESET_X_ASCENT_DESCENT (it);
8990 result = MOVE_POS_MATCH_OR_ZV;
8991 break;
8993 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8995 /* Stop when TO_X specified and reached. This check is
8996 necessary here because of lines consisting of a line end,
8997 only. The line end will not produce any glyphs and we
8998 would never get MOVE_X_REACHED. */
8999 eassert (it->nglyphs == 0);
9000 result = MOVE_X_REACHED;
9001 break;
9004 /* Is this a line end? If yes, we're done. */
9005 if (ITERATOR_AT_END_OF_LINE_P (it))
9007 /* If we are past TO_CHARPOS, but never saw any character
9008 positions smaller than TO_CHARPOS, return
9009 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
9010 did. */
9011 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
9013 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
9015 if (closest_pos < ZV)
9017 RESTORE_IT (it, &ppos_it, ppos_data);
9018 /* Don't recurse if closest_pos is equal to
9019 to_charpos, since we have just tried that. */
9020 if (closest_pos != to_charpos)
9021 move_it_in_display_line_to (it, closest_pos, -1,
9022 MOVE_TO_POS);
9023 result = MOVE_POS_MATCH_OR_ZV;
9025 else
9026 goto buffer_pos_reached;
9028 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
9029 && IT_CHARPOS (*it) > to_charpos)
9030 goto buffer_pos_reached;
9031 else
9032 result = MOVE_NEWLINE_OR_CR;
9034 else
9035 result = MOVE_NEWLINE_OR_CR;
9036 break;
9039 prev_method = it->method;
9040 if (it->method == GET_FROM_BUFFER)
9041 prev_pos = IT_CHARPOS (*it);
9042 /* The current display element has been consumed. Advance
9043 to the next. */
9044 set_iterator_to_next (it, true);
9045 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
9046 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
9047 if (IT_CHARPOS (*it) < to_charpos)
9048 saw_smaller_pos = true;
9049 if (it->bidi_p
9050 && (op & MOVE_TO_POS)
9051 && IT_CHARPOS (*it) >= to_charpos
9052 && IT_CHARPOS (*it) < closest_pos)
9053 closest_pos = IT_CHARPOS (*it);
9055 /* Stop if lines are truncated and IT's current x-position is
9056 past the right edge of the window now. */
9057 if (it->line_wrap == TRUNCATE
9058 && it->current_x >= it->last_visible_x)
9060 if (!FRAME_WINDOW_P (it->f)
9061 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
9062 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
9063 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
9064 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
9066 bool at_eob_p = false;
9068 if ((at_eob_p = !get_next_display_element (it))
9069 || BUFFER_POS_REACHED_P ()
9070 /* If we are past TO_CHARPOS, but never saw any
9071 character positions smaller than TO_CHARPOS,
9072 return MOVE_POS_MATCH_OR_ZV, like the
9073 unidirectional display did. */
9074 || (it->bidi_p && (op & MOVE_TO_POS) != 0
9075 && !saw_smaller_pos
9076 && IT_CHARPOS (*it) > to_charpos))
9078 if (it->bidi_p
9079 && !BUFFER_POS_REACHED_P ()
9080 && !at_eob_p && closest_pos < ZV)
9082 RESTORE_IT (it, &ppos_it, ppos_data);
9083 if (closest_pos != to_charpos)
9084 move_it_in_display_line_to (it, closest_pos, -1,
9085 MOVE_TO_POS);
9087 result = MOVE_POS_MATCH_OR_ZV;
9088 break;
9090 if (ITERATOR_AT_END_OF_LINE_P (it))
9092 result = MOVE_NEWLINE_OR_CR;
9093 break;
9096 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9097 && !saw_smaller_pos
9098 && IT_CHARPOS (*it) > to_charpos)
9100 if (closest_pos < ZV)
9102 RESTORE_IT (it, &ppos_it, ppos_data);
9103 if (closest_pos != to_charpos)
9104 move_it_in_display_line_to (it, closest_pos, -1,
9105 MOVE_TO_POS);
9107 result = MOVE_POS_MATCH_OR_ZV;
9108 break;
9110 result = MOVE_LINE_TRUNCATED;
9111 break;
9113 #undef IT_RESET_X_ASCENT_DESCENT
9116 #undef BUFFER_POS_REACHED_P
9118 /* If we scanned beyond TO_POS, restore the saved iterator either to
9119 the wrap point (if found), or to atpos/atx location. We decide which
9120 data to use to restore the saved iterator state by their X coordinates,
9121 since buffer positions might increase non-monotonically with screen
9122 coordinates due to bidi reordering. */
9123 if (result == MOVE_LINE_CONTINUED
9124 && it->line_wrap == WORD_WRAP
9125 && wrap_it.sp >= 0
9126 && ((atpos_it.sp >= 0 && wrap_it.current_x < atpos_it.current_x)
9127 || (atx_it.sp >= 0 && wrap_it.current_x < atx_it.current_x)))
9128 RESTORE_IT (it, &wrap_it, wrap_data);
9129 else if (atpos_it.sp >= 0)
9130 RESTORE_IT (it, &atpos_it, atpos_data);
9131 else if (atx_it.sp >= 0)
9132 RESTORE_IT (it, &atx_it, atx_data);
9134 done:
9136 if (atpos_data)
9137 bidi_unshelve_cache (atpos_data, true);
9138 if (atx_data)
9139 bidi_unshelve_cache (atx_data, true);
9140 if (wrap_data)
9141 bidi_unshelve_cache (wrap_data, true);
9142 if (ppos_data)
9143 bidi_unshelve_cache (ppos_data, true);
9145 /* Restore the iterator settings altered at the beginning of this
9146 function. */
9147 it->glyph_row = saved_glyph_row;
9148 return result;
9151 /* For external use. */
9152 void
9153 move_it_in_display_line (struct it *it,
9154 ptrdiff_t to_charpos, int to_x,
9155 enum move_operation_enum op)
9157 if (it->line_wrap == WORD_WRAP
9158 && (op & MOVE_TO_X))
9160 struct it save_it;
9161 void *save_data = NULL;
9162 int skip;
9164 SAVE_IT (save_it, *it, save_data);
9165 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9166 /* When word-wrap is on, TO_X may lie past the end
9167 of a wrapped line. Then it->current is the
9168 character on the next line, so backtrack to the
9169 space before the wrap point. */
9170 if (skip == MOVE_LINE_CONTINUED)
9172 int prev_x = max (it->current_x - 1, 0);
9173 RESTORE_IT (it, &save_it, save_data);
9174 move_it_in_display_line_to
9175 (it, -1, prev_x, MOVE_TO_X);
9177 else
9178 bidi_unshelve_cache (save_data, true);
9180 else
9181 move_it_in_display_line_to (it, to_charpos, to_x, op);
9185 /* Move IT forward until it satisfies one or more of the criteria in
9186 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9188 OP is a bit-mask that specifies where to stop, and in particular,
9189 which of those four position arguments makes a difference. See the
9190 description of enum move_operation_enum.
9192 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9193 screen line, this function will set IT to the next position that is
9194 displayed to the right of TO_CHARPOS on the screen.
9196 Return the maximum pixel length of any line scanned but never more
9197 than it.last_visible_x. */
9200 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9202 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9203 int line_height, line_start_x = 0, reached = 0;
9204 int max_current_x = 0;
9205 void *backup_data = NULL;
9207 for (;;)
9209 if (op & MOVE_TO_VPOS)
9211 /* If no TO_CHARPOS and no TO_X specified, stop at the
9212 start of the line TO_VPOS. */
9213 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9215 if (it->vpos == to_vpos)
9217 reached = 1;
9218 break;
9220 else
9221 skip = move_it_in_display_line_to (it, -1, -1, 0);
9223 else
9225 /* TO_VPOS >= 0 means stop at TO_X in the line at
9226 TO_VPOS, or at TO_POS, whichever comes first. */
9227 if (it->vpos == to_vpos)
9229 reached = 2;
9230 break;
9233 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9235 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9237 reached = 3;
9238 break;
9240 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9242 /* We have reached TO_X but not in the line we want. */
9243 skip = move_it_in_display_line_to (it, to_charpos,
9244 -1, MOVE_TO_POS);
9245 if (skip == MOVE_POS_MATCH_OR_ZV)
9247 reached = 4;
9248 break;
9253 else if (op & MOVE_TO_Y)
9255 struct it it_backup;
9257 if (it->line_wrap == WORD_WRAP)
9258 SAVE_IT (it_backup, *it, backup_data);
9260 /* TO_Y specified means stop at TO_X in the line containing
9261 TO_Y---or at TO_CHARPOS if this is reached first. The
9262 problem is that we can't really tell whether the line
9263 contains TO_Y before we have completely scanned it, and
9264 this may skip past TO_X. What we do is to first scan to
9265 TO_X.
9267 If TO_X is not specified, use a TO_X of zero. The reason
9268 is to make the outcome of this function more predictable.
9269 If we didn't use TO_X == 0, we would stop at the end of
9270 the line which is probably not what a caller would expect
9271 to happen. */
9272 skip = move_it_in_display_line_to
9273 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9274 (MOVE_TO_X | (op & MOVE_TO_POS)));
9276 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9277 if (skip == MOVE_POS_MATCH_OR_ZV)
9278 reached = 5;
9279 else if (skip == MOVE_X_REACHED)
9281 /* If TO_X was reached, we want to know whether TO_Y is
9282 in the line. We know this is the case if the already
9283 scanned glyphs make the line tall enough. Otherwise,
9284 we must check by scanning the rest of the line. */
9285 line_height = it->max_ascent + it->max_descent;
9286 if (to_y >= it->current_y
9287 && to_y < it->current_y + line_height)
9289 reached = 6;
9290 break;
9292 SAVE_IT (it_backup, *it, backup_data);
9293 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9294 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9295 op & MOVE_TO_POS);
9296 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9297 line_height = it->max_ascent + it->max_descent;
9298 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9300 if (to_y >= it->current_y
9301 && to_y < it->current_y + line_height)
9303 /* If TO_Y is in this line and TO_X was reached
9304 above, we scanned too far. We have to restore
9305 IT's settings to the ones before skipping. But
9306 keep the more accurate values of max_ascent and
9307 max_descent we've found while skipping the rest
9308 of the line, for the sake of callers, such as
9309 pos_visible_p, that need to know the line
9310 height. */
9311 int max_ascent = it->max_ascent;
9312 int max_descent = it->max_descent;
9314 RESTORE_IT (it, &it_backup, backup_data);
9315 it->max_ascent = max_ascent;
9316 it->max_descent = max_descent;
9317 reached = 6;
9319 else
9321 skip = skip2;
9322 if (skip == MOVE_POS_MATCH_OR_ZV)
9323 reached = 7;
9326 else
9328 /* Check whether TO_Y is in this line. */
9329 line_height = it->max_ascent + it->max_descent;
9330 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9332 if (to_y >= it->current_y
9333 && to_y < it->current_y + line_height)
9335 if (to_y > it->current_y)
9336 max_current_x = max (it->current_x, max_current_x);
9338 /* When word-wrap is on, TO_X may lie past the end
9339 of a wrapped line. Then it->current is the
9340 character on the next line, so backtrack to the
9341 space before the wrap point. */
9342 if (skip == MOVE_LINE_CONTINUED
9343 && it->line_wrap == WORD_WRAP)
9345 int prev_x = max (it->current_x - 1, 0);
9346 RESTORE_IT (it, &it_backup, backup_data);
9347 skip = move_it_in_display_line_to
9348 (it, -1, prev_x, MOVE_TO_X);
9351 reached = 6;
9355 if (reached)
9357 max_current_x = max (it->current_x, max_current_x);
9358 break;
9361 else if (BUFFERP (it->object)
9362 && (it->method == GET_FROM_BUFFER
9363 || it->method == GET_FROM_STRETCH)
9364 && IT_CHARPOS (*it) >= to_charpos
9365 /* Under bidi iteration, a call to set_iterator_to_next
9366 can scan far beyond to_charpos if the initial
9367 portion of the next line needs to be reordered. In
9368 that case, give move_it_in_display_line_to another
9369 chance below. */
9370 && !(it->bidi_p
9371 && it->bidi_it.scan_dir == -1))
9372 skip = MOVE_POS_MATCH_OR_ZV;
9373 else
9374 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9376 switch (skip)
9378 case MOVE_POS_MATCH_OR_ZV:
9379 max_current_x = max (it->current_x, max_current_x);
9380 reached = 8;
9381 goto out;
9383 case MOVE_NEWLINE_OR_CR:
9384 max_current_x = max (it->current_x, max_current_x);
9385 set_iterator_to_next (it, true);
9386 it->continuation_lines_width = 0;
9387 break;
9389 case MOVE_LINE_TRUNCATED:
9390 max_current_x = it->last_visible_x;
9391 it->continuation_lines_width = 0;
9392 reseat_at_next_visible_line_start (it, false);
9393 if ((op & MOVE_TO_POS) != 0
9394 && IT_CHARPOS (*it) > to_charpos)
9396 reached = 9;
9397 goto out;
9399 break;
9401 case MOVE_LINE_CONTINUED:
9402 max_current_x = it->last_visible_x;
9403 /* For continued lines ending in a tab, some of the glyphs
9404 associated with the tab are displayed on the current
9405 line. Since it->current_x does not include these glyphs,
9406 we use it->last_visible_x instead. */
9407 if (it->c == '\t')
9409 it->continuation_lines_width += it->last_visible_x;
9410 /* When moving by vpos, ensure that the iterator really
9411 advances to the next line (bug#847, bug#969). Fixme:
9412 do we need to do this in other circumstances? */
9413 if (it->current_x != it->last_visible_x
9414 && (op & MOVE_TO_VPOS)
9415 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9417 line_start_x = it->current_x + it->pixel_width
9418 - it->last_visible_x;
9419 if (FRAME_WINDOW_P (it->f))
9421 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9422 struct font *face_font = face->font;
9424 /* When display_line produces a continued line
9425 that ends in a TAB, it skips a tab stop that
9426 is closer than the font's space character
9427 width (see x_produce_glyphs where it produces
9428 the stretch glyph which represents a TAB).
9429 We need to reproduce the same logic here. */
9430 eassert (face_font);
9431 if (face_font)
9433 if (line_start_x < face_font->space_width)
9434 line_start_x
9435 += it->tab_width * face_font->space_width;
9438 set_iterator_to_next (it, false);
9441 else
9442 it->continuation_lines_width += it->current_x;
9443 break;
9445 default:
9446 emacs_abort ();
9449 /* Reset/increment for the next run. */
9450 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9451 it->current_x = line_start_x;
9452 line_start_x = 0;
9453 it->hpos = 0;
9454 it->current_y += it->max_ascent + it->max_descent;
9455 ++it->vpos;
9456 last_height = it->max_ascent + it->max_descent;
9457 it->max_ascent = it->max_descent = 0;
9460 out:
9462 /* On text terminals, we may stop at the end of a line in the middle
9463 of a multi-character glyph. If the glyph itself is continued,
9464 i.e. it is actually displayed on the next line, don't treat this
9465 stopping point as valid; move to the next line instead (unless
9466 that brings us offscreen). */
9467 if (!FRAME_WINDOW_P (it->f)
9468 && op & MOVE_TO_POS
9469 && IT_CHARPOS (*it) == to_charpos
9470 && it->what == IT_CHARACTER
9471 && it->nglyphs > 1
9472 && it->line_wrap == WINDOW_WRAP
9473 && it->current_x == it->last_visible_x - 1
9474 && it->c != '\n'
9475 && it->c != '\t'
9476 && it->w->window_end_valid
9477 && it->vpos < it->w->window_end_vpos)
9479 it->continuation_lines_width += it->current_x;
9480 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9481 it->current_y += it->max_ascent + it->max_descent;
9482 ++it->vpos;
9483 last_height = it->max_ascent + it->max_descent;
9486 if (backup_data)
9487 bidi_unshelve_cache (backup_data, true);
9489 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9491 return max_current_x;
9495 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9497 If DY > 0, move IT backward at least that many pixels. DY = 0
9498 means move IT backward to the preceding line start or BEGV. This
9499 function may move over more than DY pixels if IT->current_y - DY
9500 ends up in the middle of a line; in this case IT->current_y will be
9501 set to the top of the line moved to. */
9503 void
9504 move_it_vertically_backward (struct it *it, int dy)
9506 int nlines, h;
9507 struct it it2, it3;
9508 void *it2data = NULL, *it3data = NULL;
9509 ptrdiff_t start_pos;
9510 int nchars_per_row
9511 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9512 ptrdiff_t pos_limit;
9514 move_further_back:
9515 eassert (dy >= 0);
9517 start_pos = IT_CHARPOS (*it);
9519 /* Estimate how many newlines we must move back. */
9520 nlines = max (1, dy / default_line_pixel_height (it->w));
9521 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9522 pos_limit = BEGV;
9523 else
9524 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9526 /* Set the iterator's position that many lines back. But don't go
9527 back more than NLINES full screen lines -- this wins a day with
9528 buffers which have very long lines. */
9529 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9530 back_to_previous_visible_line_start (it);
9532 /* Reseat the iterator here. When moving backward, we don't want
9533 reseat to skip forward over invisible text, set up the iterator
9534 to deliver from overlay strings at the new position etc. So,
9535 use reseat_1 here. */
9536 reseat_1 (it, it->current.pos, true);
9538 /* We are now surely at a line start. */
9539 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9540 reordering is in effect. */
9541 it->continuation_lines_width = 0;
9543 /* Move forward and see what y-distance we moved. First move to the
9544 start of the next line so that we get its height. We need this
9545 height to be able to tell whether we reached the specified
9546 y-distance. */
9547 SAVE_IT (it2, *it, it2data);
9548 it2.max_ascent = it2.max_descent = 0;
9551 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9552 MOVE_TO_POS | MOVE_TO_VPOS);
9554 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9555 /* If we are in a display string which starts at START_POS,
9556 and that display string includes a newline, and we are
9557 right after that newline (i.e. at the beginning of a
9558 display line), exit the loop, because otherwise we will
9559 infloop, since move_it_to will see that it is already at
9560 START_POS and will not move. */
9561 || (it2.method == GET_FROM_STRING
9562 && IT_CHARPOS (it2) == start_pos
9563 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9564 eassert (IT_CHARPOS (*it) >= BEGV);
9565 SAVE_IT (it3, it2, it3data);
9567 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9568 eassert (IT_CHARPOS (*it) >= BEGV);
9569 /* H is the actual vertical distance from the position in *IT
9570 and the starting position. */
9571 h = it2.current_y - it->current_y;
9572 /* NLINES is the distance in number of lines. */
9573 nlines = it2.vpos - it->vpos;
9575 /* Correct IT's y and vpos position
9576 so that they are relative to the starting point. */
9577 it->vpos -= nlines;
9578 it->current_y -= h;
9580 if (dy == 0)
9582 /* DY == 0 means move to the start of the screen line. The
9583 value of nlines is > 0 if continuation lines were involved,
9584 or if the original IT position was at start of a line. */
9585 RESTORE_IT (it, it, it2data);
9586 if (nlines > 0)
9587 move_it_by_lines (it, nlines);
9588 /* The above code moves us to some position NLINES down,
9589 usually to its first glyph (leftmost in an L2R line), but
9590 that's not necessarily the start of the line, under bidi
9591 reordering. We want to get to the character position
9592 that is immediately after the newline of the previous
9593 line. */
9594 if (it->bidi_p
9595 && !it->continuation_lines_width
9596 && !STRINGP (it->string)
9597 && IT_CHARPOS (*it) > BEGV
9598 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9600 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9602 DEC_BOTH (cp, bp);
9603 cp = find_newline_no_quit (cp, bp, -1, NULL);
9604 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9606 bidi_unshelve_cache (it3data, true);
9608 else
9610 /* The y-position we try to reach, relative to *IT.
9611 Note that H has been subtracted in front of the if-statement. */
9612 int target_y = it->current_y + h - dy;
9613 int y0 = it3.current_y;
9614 int y1;
9615 int line_height;
9617 RESTORE_IT (&it3, &it3, it3data);
9618 y1 = line_bottom_y (&it3);
9619 line_height = y1 - y0;
9620 RESTORE_IT (it, it, it2data);
9621 /* If we did not reach target_y, try to move further backward if
9622 we can. If we moved too far backward, try to move forward. */
9623 if (target_y < it->current_y
9624 /* This is heuristic. In a window that's 3 lines high, with
9625 a line height of 13 pixels each, recentering with point
9626 on the bottom line will try to move -39/2 = 19 pixels
9627 backward. Try to avoid moving into the first line. */
9628 && (it->current_y - target_y
9629 > min (window_box_height (it->w), line_height * 2 / 3))
9630 && IT_CHARPOS (*it) > BEGV)
9632 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9633 target_y - it->current_y));
9634 dy = it->current_y - target_y;
9635 goto move_further_back;
9637 else if (target_y >= it->current_y + line_height
9638 && IT_CHARPOS (*it) < ZV)
9640 /* Should move forward by at least one line, maybe more.
9642 Note: Calling move_it_by_lines can be expensive on
9643 terminal frames, where compute_motion is used (via
9644 vmotion) to do the job, when there are very long lines
9645 and truncate-lines is nil. That's the reason for
9646 treating terminal frames specially here. */
9648 if (!FRAME_WINDOW_P (it->f))
9649 move_it_vertically (it, target_y - it->current_y);
9650 else
9654 move_it_by_lines (it, 1);
9656 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9663 /* Move IT by a specified amount of pixel lines DY. DY negative means
9664 move backwards. DY = 0 means move to start of screen line. At the
9665 end, IT will be on the start of a screen line. */
9667 void
9668 move_it_vertically (struct it *it, int dy)
9670 if (dy <= 0)
9671 move_it_vertically_backward (it, -dy);
9672 else
9674 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9675 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9676 MOVE_TO_POS | MOVE_TO_Y);
9677 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9679 /* If buffer ends in ZV without a newline, move to the start of
9680 the line to satisfy the post-condition. */
9681 if (IT_CHARPOS (*it) == ZV
9682 && ZV > BEGV
9683 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9684 move_it_by_lines (it, 0);
9689 /* Move iterator IT past the end of the text line it is in. */
9691 void
9692 move_it_past_eol (struct it *it)
9694 enum move_it_result rc;
9696 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9697 if (rc == MOVE_NEWLINE_OR_CR)
9698 set_iterator_to_next (it, false);
9702 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9703 negative means move up. DVPOS == 0 means move to the start of the
9704 screen line.
9706 Optimization idea: If we would know that IT->f doesn't use
9707 a face with proportional font, we could be faster for
9708 truncate-lines nil. */
9710 void
9711 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9714 /* The commented-out optimization uses vmotion on terminals. This
9715 gives bad results, because elements like it->what, on which
9716 callers such as pos_visible_p rely, aren't updated. */
9717 /* struct position pos;
9718 if (!FRAME_WINDOW_P (it->f))
9720 struct text_pos textpos;
9722 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9723 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9724 reseat (it, textpos, true);
9725 it->vpos += pos.vpos;
9726 it->current_y += pos.vpos;
9728 else */
9730 if (dvpos == 0)
9732 /* DVPOS == 0 means move to the start of the screen line. */
9733 move_it_vertically_backward (it, 0);
9734 /* Let next call to line_bottom_y calculate real line height. */
9735 last_height = 0;
9737 else if (dvpos > 0)
9739 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9740 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9742 /* Only move to the next buffer position if we ended up in a
9743 string from display property, not in an overlay string
9744 (before-string or after-string). That is because the
9745 latter don't conceal the underlying buffer position, so
9746 we can ask to move the iterator to the exact position we
9747 are interested in. Note that, even if we are already at
9748 IT_CHARPOS (*it), the call below is not a no-op, as it
9749 will detect that we are at the end of the string, pop the
9750 iterator, and compute it->current_x and it->hpos
9751 correctly. */
9752 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9753 -1, -1, -1, MOVE_TO_POS);
9756 else
9758 struct it it2;
9759 void *it2data = NULL;
9760 ptrdiff_t start_charpos, i;
9761 int nchars_per_row
9762 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9763 bool hit_pos_limit = false;
9764 ptrdiff_t pos_limit;
9766 /* Start at the beginning of the screen line containing IT's
9767 position. This may actually move vertically backwards,
9768 in case of overlays, so adjust dvpos accordingly. */
9769 dvpos += it->vpos;
9770 move_it_vertically_backward (it, 0);
9771 dvpos -= it->vpos;
9773 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9774 screen lines, and reseat the iterator there. */
9775 start_charpos = IT_CHARPOS (*it);
9776 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9777 pos_limit = BEGV;
9778 else
9779 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9781 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9782 back_to_previous_visible_line_start (it);
9783 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9784 hit_pos_limit = true;
9785 reseat (it, it->current.pos, true);
9787 /* Move further back if we end up in a string or an image. */
9788 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9790 /* First try to move to start of display line. */
9791 dvpos += it->vpos;
9792 move_it_vertically_backward (it, 0);
9793 dvpos -= it->vpos;
9794 if (IT_POS_VALID_AFTER_MOVE_P (it))
9795 break;
9796 /* If start of line is still in string or image,
9797 move further back. */
9798 back_to_previous_visible_line_start (it);
9799 reseat (it, it->current.pos, true);
9800 dvpos--;
9803 it->current_x = it->hpos = 0;
9805 /* Above call may have moved too far if continuation lines
9806 are involved. Scan forward and see if it did. */
9807 SAVE_IT (it2, *it, it2data);
9808 it2.vpos = it2.current_y = 0;
9809 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9810 it->vpos -= it2.vpos;
9811 it->current_y -= it2.current_y;
9812 it->current_x = it->hpos = 0;
9814 /* If we moved too far back, move IT some lines forward. */
9815 if (it2.vpos > -dvpos)
9817 int delta = it2.vpos + dvpos;
9819 RESTORE_IT (&it2, &it2, it2data);
9820 SAVE_IT (it2, *it, it2data);
9821 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9822 /* Move back again if we got too far ahead. */
9823 if (IT_CHARPOS (*it) >= start_charpos)
9824 RESTORE_IT (it, &it2, it2data);
9825 else
9826 bidi_unshelve_cache (it2data, true);
9828 else if (hit_pos_limit && pos_limit > BEGV
9829 && dvpos < 0 && it2.vpos < -dvpos)
9831 /* If we hit the limit, but still didn't make it far enough
9832 back, that means there's a display string with a newline
9833 covering a large chunk of text, and that caused
9834 back_to_previous_visible_line_start try to go too far.
9835 Punish those who commit such atrocities by going back
9836 until we've reached DVPOS, after lifting the limit, which
9837 could make it slow for very long lines. "If it hurts,
9838 don't do that!" */
9839 dvpos += it2.vpos;
9840 RESTORE_IT (it, it, it2data);
9841 for (i = -dvpos; i > 0; --i)
9843 back_to_previous_visible_line_start (it);
9844 it->vpos--;
9846 reseat_1 (it, it->current.pos, true);
9848 else
9849 RESTORE_IT (it, it, it2data);
9853 /* Return true if IT points into the middle of a display vector. */
9855 bool
9856 in_display_vector_p (struct it *it)
9858 return (it->method == GET_FROM_DISPLAY_VECTOR
9859 && it->current.dpvec_index > 0
9860 && it->dpvec + it->current.dpvec_index != it->dpend);
9863 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9864 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9865 WINDOW must be a live window and defaults to the selected one. The
9866 return value is a cons of the maximum pixel-width of any text line and
9867 the maximum pixel-height of all text lines.
9869 The optional argument FROM, if non-nil, specifies the first text
9870 position and defaults to the minimum accessible position of the buffer.
9871 If FROM is t, use the minimum accessible position that is not a newline
9872 character. TO, if non-nil, specifies the last text position and
9873 defaults to the maximum accessible position of the buffer. If TO is t,
9874 use the maximum accessible position that is not a newline character.
9876 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9877 width that can be returned. X-LIMIT nil or omitted, means to use the
9878 pixel-width of WINDOW's body; use this if you do not intend to change
9879 the width of WINDOW. Use the maximum width WINDOW may assume if you
9880 intend to change WINDOW's width. In any case, text whose x-coordinate
9881 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9882 can take some time, it's always a good idea to make this argument as
9883 small as possible; in particular, if the buffer contains long lines that
9884 shall be truncated anyway.
9886 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9887 height that can be returned. Text lines whose y-coordinate is beyond
9888 Y-LIMIT are ignored. Since calculating the text height of a large
9889 buffer can take some time, it makes sense to specify this argument if
9890 the size of the buffer is unknown.
9892 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9893 include the height of the mode- or header-line of WINDOW in the return
9894 value. If it is either the symbol `mode-line' or `header-line', include
9895 only the height of that line, if present, in the return value. If t,
9896 include the height of both, if present, in the return value. */)
9897 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9898 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9900 struct window *w = decode_live_window (window);
9901 Lisp_Object buffer = w->contents;
9902 struct buffer *b;
9903 struct it it;
9904 struct buffer *old_b = NULL;
9905 ptrdiff_t start, end, pos;
9906 struct text_pos startp;
9907 void *itdata = NULL;
9908 int c, max_y = -1, x = 0, y = 0;
9910 CHECK_BUFFER (buffer);
9911 b = XBUFFER (buffer);
9913 if (b != current_buffer)
9915 old_b = current_buffer;
9916 set_buffer_internal (b);
9919 if (NILP (from))
9920 start = BEGV;
9921 else if (EQ (from, Qt))
9923 start = pos = BEGV;
9924 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9925 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9926 start = pos;
9927 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9928 start = pos;
9930 else
9932 CHECK_NUMBER_COERCE_MARKER (from);
9933 start = min (max (XINT (from), BEGV), ZV);
9936 if (NILP (to))
9937 end = ZV;
9938 else if (EQ (to, Qt))
9940 end = pos = ZV;
9941 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9942 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9943 end = pos;
9944 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9945 end = pos;
9947 else
9949 CHECK_NUMBER_COERCE_MARKER (to);
9950 end = max (start, min (XINT (to), ZV));
9953 if (!NILP (y_limit))
9955 CHECK_NUMBER (y_limit);
9956 max_y = min (XINT (y_limit), INT_MAX);
9959 itdata = bidi_shelve_cache ();
9960 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9961 start_display (&it, w, startp);
9963 if (NILP (x_limit))
9964 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9965 else
9967 CHECK_NUMBER (x_limit);
9968 it.last_visible_x = min (XINT (x_limit), INFINITY);
9969 /* Actually, we never want move_it_to stop at to_x. But to make
9970 sure that move_it_in_display_line_to always moves far enough,
9971 we set it to INT_MAX and specify MOVE_TO_X. */
9972 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9973 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9976 y = it.current_y + it.max_ascent + it.max_descent;
9978 if (!EQ (mode_and_header_line, Qheader_line)
9979 && !EQ (mode_and_header_line, Qt))
9980 /* Do not count the header-line which was counted automatically by
9981 start_display. */
9982 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9984 if (EQ (mode_and_header_line, Qmode_line)
9985 || EQ (mode_and_header_line, Qt))
9986 /* Do count the mode-line which is not included automatically by
9987 start_display. */
9988 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9990 bidi_unshelve_cache (itdata, false);
9992 if (old_b)
9993 set_buffer_internal (old_b);
9995 return Fcons (make_number (x), make_number (y));
9998 /***********************************************************************
9999 Messages
10000 ***********************************************************************/
10002 /* Return the number of arguments the format string FORMAT needs. */
10004 static ptrdiff_t
10005 format_nargs (char const *format)
10007 ptrdiff_t nargs = 0;
10008 for (char const *p = format; (p = strchr (p, '%')); p++)
10009 if (p[1] == '%')
10010 p++;
10011 else
10012 nargs++;
10013 return nargs;
10016 /* Add a message with format string FORMAT and formatted arguments
10017 to *Messages*. */
10019 void
10020 add_to_log (const char *format, ...)
10022 va_list ap;
10023 va_start (ap, format);
10024 vadd_to_log (format, ap);
10025 va_end (ap);
10028 void
10029 vadd_to_log (char const *format, va_list ap)
10031 ptrdiff_t form_nargs = format_nargs (format);
10032 ptrdiff_t nargs = 1 + form_nargs;
10033 Lisp_Object args[10];
10034 eassert (nargs <= ARRAYELTS (args));
10035 AUTO_STRING (args0, format);
10036 args[0] = args0;
10037 for (ptrdiff_t i = 1; i <= nargs; i++)
10038 args[i] = va_arg (ap, Lisp_Object);
10039 Lisp_Object msg = Qnil;
10040 msg = Fformat_message (nargs, args);
10042 ptrdiff_t len = SBYTES (msg) + 1;
10043 USE_SAFE_ALLOCA;
10044 char *buffer = SAFE_ALLOCA (len);
10045 memcpy (buffer, SDATA (msg), len);
10047 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
10048 SAFE_FREE ();
10052 /* Output a newline in the *Messages* buffer if "needs" one. */
10054 void
10055 message_log_maybe_newline (void)
10057 if (message_log_need_newline)
10058 message_dolog ("", 0, true, false);
10062 /* Add a string M of length NBYTES to the message log, optionally
10063 terminated with a newline when NLFLAG is true. MULTIBYTE, if
10064 true, means interpret the contents of M as multibyte. This
10065 function calls low-level routines in order to bypass text property
10066 hooks, etc. which might not be safe to run.
10068 This may GC (insert may run before/after change hooks),
10069 so the buffer M must NOT point to a Lisp string. */
10071 void
10072 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
10074 const unsigned char *msg = (const unsigned char *) m;
10076 if (!NILP (Vmemory_full))
10077 return;
10079 if (!NILP (Vmessage_log_max))
10081 struct buffer *oldbuf;
10082 Lisp_Object oldpoint, oldbegv, oldzv;
10083 int old_windows_or_buffers_changed = windows_or_buffers_changed;
10084 ptrdiff_t point_at_end = 0;
10085 ptrdiff_t zv_at_end = 0;
10086 Lisp_Object old_deactivate_mark;
10088 old_deactivate_mark = Vdeactivate_mark;
10089 oldbuf = current_buffer;
10091 /* Ensure the Messages buffer exists, and switch to it.
10092 If we created it, set the major-mode. */
10093 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
10094 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
10095 if (newbuffer
10096 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
10097 call0 (intern ("messages-buffer-mode"));
10099 bset_undo_list (current_buffer, Qt);
10100 bset_cache_long_scans (current_buffer, Qnil);
10102 oldpoint = message_dolog_marker1;
10103 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10104 oldbegv = message_dolog_marker2;
10105 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10106 oldzv = message_dolog_marker3;
10107 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10109 if (PT == Z)
10110 point_at_end = 1;
10111 if (ZV == Z)
10112 zv_at_end = 1;
10114 BEGV = BEG;
10115 BEGV_BYTE = BEG_BYTE;
10116 ZV = Z;
10117 ZV_BYTE = Z_BYTE;
10118 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10120 /* Insert the string--maybe converting multibyte to single byte
10121 or vice versa, so that all the text fits the buffer. */
10122 if (multibyte
10123 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10125 ptrdiff_t i;
10126 int c, char_bytes;
10127 char work[1];
10129 /* Convert a multibyte string to single-byte
10130 for the *Message* buffer. */
10131 for (i = 0; i < nbytes; i += char_bytes)
10133 c = string_char_and_length (msg + i, &char_bytes);
10134 work[0] = CHAR_TO_BYTE8 (c);
10135 insert_1_both (work, 1, 1, true, false, false);
10138 else if (! multibyte
10139 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10141 ptrdiff_t i;
10142 int c, char_bytes;
10143 unsigned char str[MAX_MULTIBYTE_LENGTH];
10144 /* Convert a single-byte string to multibyte
10145 for the *Message* buffer. */
10146 for (i = 0; i < nbytes; i++)
10148 c = msg[i];
10149 MAKE_CHAR_MULTIBYTE (c);
10150 char_bytes = CHAR_STRING (c, str);
10151 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
10154 else if (nbytes)
10155 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
10156 true, false, false);
10158 if (nlflag)
10160 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10161 printmax_t dups;
10163 insert_1_both ("\n", 1, 1, true, false, false);
10165 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
10166 this_bol = PT;
10167 this_bol_byte = PT_BYTE;
10169 /* See if this line duplicates the previous one.
10170 If so, combine duplicates. */
10171 if (this_bol > BEG)
10173 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10174 prev_bol = PT;
10175 prev_bol_byte = PT_BYTE;
10177 dups = message_log_check_duplicate (prev_bol_byte,
10178 this_bol_byte);
10179 if (dups)
10181 del_range_both (prev_bol, prev_bol_byte,
10182 this_bol, this_bol_byte, false);
10183 if (dups > 1)
10185 char dupstr[sizeof " [ times]"
10186 + INT_STRLEN_BOUND (printmax_t)];
10188 /* If you change this format, don't forget to also
10189 change message_log_check_duplicate. */
10190 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10191 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10192 insert_1_both (dupstr, duplen, duplen,
10193 true, false, true);
10198 /* If we have more than the desired maximum number of lines
10199 in the *Messages* buffer now, delete the oldest ones.
10200 This is safe because we don't have undo in this buffer. */
10202 if (NATNUMP (Vmessage_log_max))
10204 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10205 -XFASTINT (Vmessage_log_max) - 1, false);
10206 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10209 BEGV = marker_position (oldbegv);
10210 BEGV_BYTE = marker_byte_position (oldbegv);
10212 if (zv_at_end)
10214 ZV = Z;
10215 ZV_BYTE = Z_BYTE;
10217 else
10219 ZV = marker_position (oldzv);
10220 ZV_BYTE = marker_byte_position (oldzv);
10223 if (point_at_end)
10224 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10225 else
10226 /* We can't do Fgoto_char (oldpoint) because it will run some
10227 Lisp code. */
10228 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10229 marker_byte_position (oldpoint));
10231 unchain_marker (XMARKER (oldpoint));
10232 unchain_marker (XMARKER (oldbegv));
10233 unchain_marker (XMARKER (oldzv));
10235 /* We called insert_1_both above with its 5th argument (PREPARE)
10236 false, which prevents insert_1_both from calling
10237 prepare_to_modify_buffer, which in turns prevents us from
10238 incrementing windows_or_buffers_changed even if *Messages* is
10239 shown in some window. So we must manually set
10240 windows_or_buffers_changed here to make up for that. */
10241 windows_or_buffers_changed = old_windows_or_buffers_changed;
10242 bset_redisplay (current_buffer);
10244 set_buffer_internal (oldbuf);
10246 message_log_need_newline = !nlflag;
10247 Vdeactivate_mark = old_deactivate_mark;
10252 /* We are at the end of the buffer after just having inserted a newline.
10253 (Note: We depend on the fact we won't be crossing the gap.)
10254 Check to see if the most recent message looks a lot like the previous one.
10255 Return 0 if different, 1 if the new one should just replace it, or a
10256 value N > 1 if we should also append " [N times]". */
10258 static intmax_t
10259 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10261 ptrdiff_t i;
10262 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10263 bool seen_dots = false;
10264 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10265 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10267 for (i = 0; i < len; i++)
10269 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10270 seen_dots = true;
10271 if (p1[i] != p2[i])
10272 return seen_dots;
10274 p1 += len;
10275 if (*p1 == '\n')
10276 return 2;
10277 if (*p1++ == ' ' && *p1++ == '[')
10279 char *pend;
10280 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10281 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10282 return n + 1;
10284 return 0;
10288 /* Display an echo area message M with a specified length of NBYTES
10289 bytes. The string may include null characters. If M is not a
10290 string, clear out any existing message, and let the mini-buffer
10291 text show through.
10293 This function cancels echoing. */
10295 void
10296 message3 (Lisp_Object m)
10298 clear_message (true, true);
10299 cancel_echoing ();
10301 /* First flush out any partial line written with print. */
10302 message_log_maybe_newline ();
10303 if (STRINGP (m))
10305 ptrdiff_t nbytes = SBYTES (m);
10306 bool multibyte = STRING_MULTIBYTE (m);
10307 char *buffer;
10308 USE_SAFE_ALLOCA;
10309 SAFE_ALLOCA_STRING (buffer, m);
10310 message_dolog (buffer, nbytes, true, multibyte);
10311 SAFE_FREE ();
10313 if (! inhibit_message)
10314 message3_nolog (m);
10317 /* Log the message M to stderr. Log an empty line if M is not a string. */
10319 static void
10320 message_to_stderr (Lisp_Object m)
10322 if (noninteractive_need_newline)
10324 noninteractive_need_newline = false;
10325 fputc ('\n', stderr);
10327 if (STRINGP (m))
10329 Lisp_Object coding_system = Vlocale_coding_system;
10330 Lisp_Object s;
10332 if (!NILP (Vcoding_system_for_write))
10333 coding_system = Vcoding_system_for_write;
10334 if (!NILP (coding_system))
10335 s = code_convert_string_norecord (m, coding_system, true);
10336 else
10337 s = m;
10339 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10341 if (!cursor_in_echo_area)
10342 fputc ('\n', stderr);
10343 fflush (stderr);
10346 /* The non-logging version of message3.
10347 This does not cancel echoing, because it is used for echoing.
10348 Perhaps we need to make a separate function for echoing
10349 and make this cancel echoing. */
10351 void
10352 message3_nolog (Lisp_Object m)
10354 struct frame *sf = SELECTED_FRAME ();
10356 if (FRAME_INITIAL_P (sf))
10357 message_to_stderr (m);
10358 /* Error messages get reported properly by cmd_error, so this must be just an
10359 informative message; if the frame hasn't really been initialized yet, just
10360 toss it. */
10361 else if (INTERACTIVE && sf->glyphs_initialized_p)
10363 /* Get the frame containing the mini-buffer
10364 that the selected frame is using. */
10365 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10366 Lisp_Object frame = XWINDOW (mini_window)->frame;
10367 struct frame *f = XFRAME (frame);
10369 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10370 Fmake_frame_visible (frame);
10372 if (STRINGP (m) && SCHARS (m) > 0)
10374 set_message (m);
10375 if (minibuffer_auto_raise)
10376 Fraise_frame (frame);
10377 /* Assume we are not echoing.
10378 (If we are, echo_now will override this.) */
10379 echo_message_buffer = Qnil;
10381 else
10382 clear_message (true, true);
10384 do_pending_window_change (false);
10385 echo_area_display (true);
10386 do_pending_window_change (false);
10387 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10388 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10393 /* Display a null-terminated echo area message M. If M is 0, clear
10394 out any existing message, and let the mini-buffer text show through.
10396 The buffer M must continue to exist until after the echo area gets
10397 cleared or some other message gets displayed there. Do not pass
10398 text that is stored in a Lisp string. Do not pass text in a buffer
10399 that was alloca'd. */
10401 void
10402 message1 (const char *m)
10404 message3 (m ? build_unibyte_string (m) : Qnil);
10408 /* The non-logging counterpart of message1. */
10410 void
10411 message1_nolog (const char *m)
10413 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10416 /* Display a message M which contains a single %s
10417 which gets replaced with STRING. */
10419 void
10420 message_with_string (const char *m, Lisp_Object string, bool log)
10422 CHECK_STRING (string);
10424 bool need_message;
10425 if (noninteractive)
10426 need_message = !!m;
10427 else if (!INTERACTIVE)
10428 need_message = false;
10429 else
10431 /* The frame whose minibuffer we're going to display the message on.
10432 It may be larger than the selected frame, so we need
10433 to use its buffer, not the selected frame's buffer. */
10434 Lisp_Object mini_window;
10435 struct frame *f, *sf = SELECTED_FRAME ();
10437 /* Get the frame containing the minibuffer
10438 that the selected frame is using. */
10439 mini_window = FRAME_MINIBUF_WINDOW (sf);
10440 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10442 /* Error messages get reported properly by cmd_error, so this must be
10443 just an informative message; if the frame hasn't really been
10444 initialized yet, just toss it. */
10445 need_message = f->glyphs_initialized_p;
10448 if (need_message)
10450 AUTO_STRING (fmt, m);
10451 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10453 if (noninteractive)
10454 message_to_stderr (msg);
10455 else
10457 if (log)
10458 message3 (msg);
10459 else
10460 message3_nolog (msg);
10462 /* Print should start at the beginning of the message
10463 buffer next time. */
10464 message_buf_print = false;
10470 /* Dump an informative message to the minibuf. If M is 0, clear out
10471 any existing message, and let the mini-buffer text show through.
10473 The message must be safe ASCII and the format must not contain ` or
10474 '. If your message and format do not fit into this category,
10475 convert your arguments to Lisp objects and use Fmessage instead. */
10477 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10478 vmessage (const char *m, va_list ap)
10480 if (noninteractive)
10482 if (m)
10484 if (noninteractive_need_newline)
10485 putc ('\n', stderr);
10486 noninteractive_need_newline = false;
10487 vfprintf (stderr, m, ap);
10488 if (!cursor_in_echo_area)
10489 fprintf (stderr, "\n");
10490 fflush (stderr);
10493 else if (INTERACTIVE)
10495 /* The frame whose mini-buffer we're going to display the message
10496 on. It may be larger than the selected frame, so we need to
10497 use its buffer, not the selected frame's buffer. */
10498 Lisp_Object mini_window;
10499 struct frame *f, *sf = SELECTED_FRAME ();
10501 /* Get the frame containing the mini-buffer
10502 that the selected frame is using. */
10503 mini_window = FRAME_MINIBUF_WINDOW (sf);
10504 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10506 /* Error messages get reported properly by cmd_error, so this must be
10507 just an informative message; if the frame hasn't really been
10508 initialized yet, just toss it. */
10509 if (f->glyphs_initialized_p)
10511 if (m)
10513 ptrdiff_t len;
10514 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10515 USE_SAFE_ALLOCA;
10516 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10518 len = doprnt (message_buf, maxsize, m, 0, ap);
10520 message3 (make_string (message_buf, len));
10521 SAFE_FREE ();
10523 else
10524 message1 (0);
10526 /* Print should start at the beginning of the message
10527 buffer next time. */
10528 message_buf_print = false;
10533 void
10534 message (const char *m, ...)
10536 va_list ap;
10537 va_start (ap, m);
10538 vmessage (m, ap);
10539 va_end (ap);
10543 /* Display the current message in the current mini-buffer. This is
10544 only called from error handlers in process.c, and is not time
10545 critical. */
10547 void
10548 update_echo_area (void)
10550 if (!NILP (echo_area_buffer[0]))
10552 Lisp_Object string;
10553 string = Fcurrent_message ();
10554 message3 (string);
10559 /* Make sure echo area buffers in `echo_buffers' are live.
10560 If they aren't, make new ones. */
10562 static void
10563 ensure_echo_area_buffers (void)
10565 int i;
10567 for (i = 0; i < 2; ++i)
10568 if (!BUFFERP (echo_buffer[i])
10569 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10571 char name[30];
10572 Lisp_Object old_buffer;
10573 int j;
10575 old_buffer = echo_buffer[i];
10576 echo_buffer[i] = Fget_buffer_create
10577 (make_formatted_string (name, " *Echo Area %d*", i));
10578 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10579 /* to force word wrap in echo area -
10580 it was decided to postpone this*/
10581 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10583 for (j = 0; j < 2; ++j)
10584 if (EQ (old_buffer, echo_area_buffer[j]))
10585 echo_area_buffer[j] = echo_buffer[i];
10590 /* Call FN with args A1..A2 with either the current or last displayed
10591 echo_area_buffer as current buffer.
10593 WHICH zero means use the current message buffer
10594 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10595 from echo_buffer[] and clear it.
10597 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10598 suitable buffer from echo_buffer[] and clear it.
10600 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10601 that the current message becomes the last displayed one, choose a
10602 suitable buffer for echo_area_buffer[0], and clear it.
10604 Value is what FN returns. */
10606 static bool
10607 with_echo_area_buffer (struct window *w, int which,
10608 bool (*fn) (ptrdiff_t, Lisp_Object),
10609 ptrdiff_t a1, Lisp_Object a2)
10611 Lisp_Object buffer;
10612 bool this_one, the_other, clear_buffer_p, rc;
10613 ptrdiff_t count = SPECPDL_INDEX ();
10615 /* If buffers aren't live, make new ones. */
10616 ensure_echo_area_buffers ();
10618 clear_buffer_p = false;
10620 if (which == 0)
10621 this_one = false, the_other = true;
10622 else if (which > 0)
10623 this_one = true, the_other = false;
10624 else
10626 this_one = false, the_other = true;
10627 clear_buffer_p = true;
10629 /* We need a fresh one in case the current echo buffer equals
10630 the one containing the last displayed echo area message. */
10631 if (!NILP (echo_area_buffer[this_one])
10632 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10633 echo_area_buffer[this_one] = Qnil;
10636 /* Choose a suitable buffer from echo_buffer[] if we don't
10637 have one. */
10638 if (NILP (echo_area_buffer[this_one]))
10640 echo_area_buffer[this_one]
10641 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10642 ? echo_buffer[the_other]
10643 : echo_buffer[this_one]);
10644 clear_buffer_p = true;
10647 buffer = echo_area_buffer[this_one];
10649 /* Don't get confused by reusing the buffer used for echoing
10650 for a different purpose. */
10651 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10652 cancel_echoing ();
10654 record_unwind_protect (unwind_with_echo_area_buffer,
10655 with_echo_area_buffer_unwind_data (w));
10657 /* Make the echo area buffer current. Note that for display
10658 purposes, it is not necessary that the displayed window's buffer
10659 == current_buffer, except for text property lookup. So, let's
10660 only set that buffer temporarily here without doing a full
10661 Fset_window_buffer. We must also change w->pointm, though,
10662 because otherwise an assertions in unshow_buffer fails, and Emacs
10663 aborts. */
10664 set_buffer_internal_1 (XBUFFER (buffer));
10665 if (w)
10667 wset_buffer (w, buffer);
10668 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10669 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10672 bset_undo_list (current_buffer, Qt);
10673 bset_read_only (current_buffer, Qnil);
10674 specbind (Qinhibit_read_only, Qt);
10675 specbind (Qinhibit_modification_hooks, Qt);
10677 if (clear_buffer_p && Z > BEG)
10678 del_range (BEG, Z);
10680 eassert (BEGV >= BEG);
10681 eassert (ZV <= Z && ZV >= BEGV);
10683 rc = fn (a1, a2);
10685 eassert (BEGV >= BEG);
10686 eassert (ZV <= Z && ZV >= BEGV);
10688 unbind_to (count, Qnil);
10689 return rc;
10693 /* Save state that should be preserved around the call to the function
10694 FN called in with_echo_area_buffer. */
10696 static Lisp_Object
10697 with_echo_area_buffer_unwind_data (struct window *w)
10699 int i = 0;
10700 Lisp_Object vector, tmp;
10702 /* Reduce consing by keeping one vector in
10703 Vwith_echo_area_save_vector. */
10704 vector = Vwith_echo_area_save_vector;
10705 Vwith_echo_area_save_vector = Qnil;
10707 if (NILP (vector))
10708 vector = Fmake_vector (make_number (11), Qnil);
10710 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10711 ASET (vector, i, Vdeactivate_mark); ++i;
10712 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10714 if (w)
10716 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10717 ASET (vector, i, w->contents); ++i;
10718 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10719 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10720 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10721 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10722 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10723 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10725 else
10727 int end = i + 8;
10728 for (; i < end; ++i)
10729 ASET (vector, i, Qnil);
10732 eassert (i == ASIZE (vector));
10733 return vector;
10737 /* Restore global state from VECTOR which was created by
10738 with_echo_area_buffer_unwind_data. */
10740 static void
10741 unwind_with_echo_area_buffer (Lisp_Object vector)
10743 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10744 Vdeactivate_mark = AREF (vector, 1);
10745 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10747 if (WINDOWP (AREF (vector, 3)))
10749 struct window *w;
10750 Lisp_Object buffer;
10752 w = XWINDOW (AREF (vector, 3));
10753 buffer = AREF (vector, 4);
10755 wset_buffer (w, buffer);
10756 set_marker_both (w->pointm, buffer,
10757 XFASTINT (AREF (vector, 5)),
10758 XFASTINT (AREF (vector, 6)));
10759 set_marker_both (w->old_pointm, buffer,
10760 XFASTINT (AREF (vector, 7)),
10761 XFASTINT (AREF (vector, 8)));
10762 set_marker_both (w->start, buffer,
10763 XFASTINT (AREF (vector, 9)),
10764 XFASTINT (AREF (vector, 10)));
10767 Vwith_echo_area_save_vector = vector;
10771 /* Set up the echo area for use by print functions. MULTIBYTE_P
10772 means we will print multibyte. */
10774 void
10775 setup_echo_area_for_printing (bool multibyte_p)
10777 /* If we can't find an echo area any more, exit. */
10778 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10779 Fkill_emacs (Qnil);
10781 ensure_echo_area_buffers ();
10783 if (!message_buf_print)
10785 /* A message has been output since the last time we printed.
10786 Choose a fresh echo area buffer. */
10787 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10788 echo_area_buffer[0] = echo_buffer[1];
10789 else
10790 echo_area_buffer[0] = echo_buffer[0];
10792 /* Switch to that buffer and clear it. */
10793 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10794 bset_truncate_lines (current_buffer, Qnil);
10796 if (Z > BEG)
10798 ptrdiff_t count = SPECPDL_INDEX ();
10799 specbind (Qinhibit_read_only, Qt);
10800 /* Note that undo recording is always disabled. */
10801 del_range (BEG, Z);
10802 unbind_to (count, Qnil);
10804 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10806 /* Set up the buffer for the multibyteness we need. */
10807 if (multibyte_p
10808 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10809 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10811 /* Raise the frame containing the echo area. */
10812 if (minibuffer_auto_raise)
10814 struct frame *sf = SELECTED_FRAME ();
10815 Lisp_Object mini_window;
10816 mini_window = FRAME_MINIBUF_WINDOW (sf);
10817 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10820 message_log_maybe_newline ();
10821 message_buf_print = true;
10823 else
10825 if (NILP (echo_area_buffer[0]))
10827 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10828 echo_area_buffer[0] = echo_buffer[1];
10829 else
10830 echo_area_buffer[0] = echo_buffer[0];
10833 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10835 /* Someone switched buffers between print requests. */
10836 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10837 bset_truncate_lines (current_buffer, Qnil);
10843 /* Display an echo area message in window W. Value is true if W's
10844 height is changed. If display_last_displayed_message_p,
10845 display the message that was last displayed, otherwise
10846 display the current message. */
10848 static bool
10849 display_echo_area (struct window *w)
10851 bool no_message_p, window_height_changed_p;
10853 /* Temporarily disable garbage collections while displaying the echo
10854 area. This is done because a GC can print a message itself.
10855 That message would modify the echo area buffer's contents while a
10856 redisplay of the buffer is going on, and seriously confuse
10857 redisplay. */
10858 ptrdiff_t count = inhibit_garbage_collection ();
10860 /* If there is no message, we must call display_echo_area_1
10861 nevertheless because it resizes the window. But we will have to
10862 reset the echo_area_buffer in question to nil at the end because
10863 with_echo_area_buffer will sets it to an empty buffer. */
10864 bool i = display_last_displayed_message_p;
10865 /* According to the C99, C11 and C++11 standards, the integral value
10866 of a "bool" is always 0 or 1, so this array access is safe here,
10867 if oddly typed. */
10868 no_message_p = NILP (echo_area_buffer[i]);
10870 window_height_changed_p
10871 = with_echo_area_buffer (w, display_last_displayed_message_p,
10872 display_echo_area_1,
10873 (intptr_t) w, Qnil);
10875 if (no_message_p)
10876 echo_area_buffer[i] = Qnil;
10878 unbind_to (count, Qnil);
10879 return window_height_changed_p;
10883 /* Helper for display_echo_area. Display the current buffer which
10884 contains the current echo area message in window W, a mini-window,
10885 a pointer to which is passed in A1. A2..A4 are currently not used.
10886 Change the height of W so that all of the message is displayed.
10887 Value is true if height of W was changed. */
10889 static bool
10890 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10892 intptr_t i1 = a1;
10893 struct window *w = (struct window *) i1;
10894 Lisp_Object window;
10895 struct text_pos start;
10897 /* We are about to enter redisplay without going through
10898 redisplay_internal, so we need to forget these faces by hand
10899 here. */
10900 forget_escape_and_glyphless_faces ();
10902 /* Do this before displaying, so that we have a large enough glyph
10903 matrix for the display. If we can't get enough space for the
10904 whole text, display the last N lines. That works by setting w->start. */
10905 bool window_height_changed_p = resize_mini_window (w, false);
10907 /* Use the starting position chosen by resize_mini_window. */
10908 SET_TEXT_POS_FROM_MARKER (start, w->start);
10910 /* Display. */
10911 clear_glyph_matrix (w->desired_matrix);
10912 XSETWINDOW (window, w);
10913 try_window (window, start, 0);
10915 return window_height_changed_p;
10919 /* Resize the echo area window to exactly the size needed for the
10920 currently displayed message, if there is one. If a mini-buffer
10921 is active, don't shrink it. */
10923 void
10924 resize_echo_area_exactly (void)
10926 if (BUFFERP (echo_area_buffer[0])
10927 && WINDOWP (echo_area_window))
10929 struct window *w = XWINDOW (echo_area_window);
10930 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10931 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10932 (intptr_t) w, resize_exactly);
10933 if (resized_p)
10935 windows_or_buffers_changed = 42;
10936 update_mode_lines = 30;
10937 redisplay_internal ();
10943 /* Callback function for with_echo_area_buffer, when used from
10944 resize_echo_area_exactly. A1 contains a pointer to the window to
10945 resize, EXACTLY non-nil means resize the mini-window exactly to the
10946 size of the text displayed. A3 and A4 are not used. Value is what
10947 resize_mini_window returns. */
10949 static bool
10950 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10952 intptr_t i1 = a1;
10953 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10957 /* Resize mini-window W to fit the size of its contents. EXACT_P
10958 means size the window exactly to the size needed. Otherwise, it's
10959 only enlarged until W's buffer is empty.
10961 Set W->start to the right place to begin display. If the whole
10962 contents fit, start at the beginning. Otherwise, start so as
10963 to make the end of the contents appear. This is particularly
10964 important for y-or-n-p, but seems desirable generally.
10966 Value is true if the window height has been changed. */
10968 bool
10969 resize_mini_window (struct window *w, bool exact_p)
10971 struct frame *f = XFRAME (w->frame);
10972 bool window_height_changed_p = false;
10974 eassert (MINI_WINDOW_P (w));
10976 /* By default, start display at the beginning. */
10977 set_marker_both (w->start, w->contents,
10978 BUF_BEGV (XBUFFER (w->contents)),
10979 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10981 /* Don't resize windows while redisplaying a window; it would
10982 confuse redisplay functions when the size of the window they are
10983 displaying changes from under them. Such a resizing can happen,
10984 for instance, when which-func prints a long message while
10985 we are running fontification-functions. We're running these
10986 functions with safe_call which binds inhibit-redisplay to t. */
10987 if (!NILP (Vinhibit_redisplay))
10988 return false;
10990 /* Nil means don't try to resize. */
10991 if (NILP (Vresize_mini_windows)
10992 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10993 return false;
10995 if (!FRAME_MINIBUF_ONLY_P (f))
10997 struct it it;
10998 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10999 + WINDOW_PIXEL_HEIGHT (w));
11000 int unit = FRAME_LINE_HEIGHT (f);
11001 int height, max_height;
11002 struct text_pos start;
11003 struct buffer *old_current_buffer = NULL;
11005 if (current_buffer != XBUFFER (w->contents))
11007 old_current_buffer = current_buffer;
11008 set_buffer_internal (XBUFFER (w->contents));
11011 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
11013 /* Compute the max. number of lines specified by the user. */
11014 if (FLOATP (Vmax_mini_window_height))
11015 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
11016 else if (INTEGERP (Vmax_mini_window_height))
11017 max_height = XINT (Vmax_mini_window_height) * unit;
11018 else
11019 max_height = total_height / 4;
11021 /* Correct that max. height if it's bogus. */
11022 max_height = clip_to_bounds (unit, max_height, total_height);
11024 /* Find out the height of the text in the window. */
11025 if (it.line_wrap == TRUNCATE)
11026 height = unit;
11027 else
11029 last_height = 0;
11030 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
11031 if (it.max_ascent == 0 && it.max_descent == 0)
11032 height = it.current_y + last_height;
11033 else
11034 height = it.current_y + it.max_ascent + it.max_descent;
11035 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
11038 /* Compute a suitable window start. */
11039 if (height > max_height)
11041 height = (max_height / unit) * unit;
11042 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
11043 move_it_vertically_backward (&it, height - unit);
11044 start = it.current.pos;
11046 else
11047 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
11048 SET_MARKER_FROM_TEXT_POS (w->start, start);
11050 if (EQ (Vresize_mini_windows, Qgrow_only))
11052 /* Let it grow only, until we display an empty message, in which
11053 case the window shrinks again. */
11054 if (height > WINDOW_PIXEL_HEIGHT (w))
11056 int old_height = WINDOW_PIXEL_HEIGHT (w);
11058 FRAME_WINDOWS_FROZEN (f) = true;
11059 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11060 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11062 else if (height < WINDOW_PIXEL_HEIGHT (w)
11063 && (exact_p || BEGV == ZV))
11065 int old_height = WINDOW_PIXEL_HEIGHT (w);
11067 FRAME_WINDOWS_FROZEN (f) = false;
11068 shrink_mini_window (w, true);
11069 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11072 else
11074 /* Always resize to exact size needed. */
11075 if (height > WINDOW_PIXEL_HEIGHT (w))
11077 int old_height = WINDOW_PIXEL_HEIGHT (w);
11079 FRAME_WINDOWS_FROZEN (f) = true;
11080 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11081 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11083 else if (height < WINDOW_PIXEL_HEIGHT (w))
11085 int old_height = WINDOW_PIXEL_HEIGHT (w);
11087 FRAME_WINDOWS_FROZEN (f) = false;
11088 shrink_mini_window (w, true);
11090 if (height)
11092 FRAME_WINDOWS_FROZEN (f) = true;
11093 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11096 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11100 if (old_current_buffer)
11101 set_buffer_internal (old_current_buffer);
11104 return window_height_changed_p;
11108 /* Value is the current message, a string, or nil if there is no
11109 current message. */
11111 Lisp_Object
11112 current_message (void)
11114 Lisp_Object msg;
11116 if (!BUFFERP (echo_area_buffer[0]))
11117 msg = Qnil;
11118 else
11120 with_echo_area_buffer (0, 0, current_message_1,
11121 (intptr_t) &msg, Qnil);
11122 if (NILP (msg))
11123 echo_area_buffer[0] = Qnil;
11126 return msg;
11130 static bool
11131 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11133 intptr_t i1 = a1;
11134 Lisp_Object *msg = (Lisp_Object *) i1;
11136 if (Z > BEG)
11137 *msg = make_buffer_string (BEG, Z, true);
11138 else
11139 *msg = Qnil;
11140 return false;
11144 /* Push the current message on Vmessage_stack for later restoration
11145 by restore_message. Value is true if the current message isn't
11146 empty. This is a relatively infrequent operation, so it's not
11147 worth optimizing. */
11149 bool
11150 push_message (void)
11152 Lisp_Object msg = current_message ();
11153 Vmessage_stack = Fcons (msg, Vmessage_stack);
11154 return STRINGP (msg);
11158 /* Restore message display from the top of Vmessage_stack. */
11160 void
11161 restore_message (void)
11163 eassert (CONSP (Vmessage_stack));
11164 message3_nolog (XCAR (Vmessage_stack));
11168 /* Handler for unwind-protect calling pop_message. */
11170 void
11171 pop_message_unwind (void)
11173 /* Pop the top-most entry off Vmessage_stack. */
11174 eassert (CONSP (Vmessage_stack));
11175 Vmessage_stack = XCDR (Vmessage_stack);
11179 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11180 exits. If the stack is not empty, we have a missing pop_message
11181 somewhere. */
11183 void
11184 check_message_stack (void)
11186 if (!NILP (Vmessage_stack))
11187 emacs_abort ();
11191 /* Truncate to NCHARS what will be displayed in the echo area the next
11192 time we display it---but don't redisplay it now. */
11194 void
11195 truncate_echo_area (ptrdiff_t nchars)
11197 if (nchars == 0)
11198 echo_area_buffer[0] = Qnil;
11199 else if (!noninteractive
11200 && INTERACTIVE
11201 && !NILP (echo_area_buffer[0]))
11203 struct frame *sf = SELECTED_FRAME ();
11204 /* Error messages get reported properly by cmd_error, so this must be
11205 just an informative message; if the frame hasn't really been
11206 initialized yet, just toss it. */
11207 if (sf->glyphs_initialized_p)
11208 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11213 /* Helper function for truncate_echo_area. Truncate the current
11214 message to at most NCHARS characters. */
11216 static bool
11217 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11219 if (BEG + nchars < Z)
11220 del_range (BEG + nchars, Z);
11221 if (Z == BEG)
11222 echo_area_buffer[0] = Qnil;
11223 return false;
11226 /* Set the current message to STRING. */
11228 static void
11229 set_message (Lisp_Object string)
11231 eassert (STRINGP (string));
11233 message_enable_multibyte = STRING_MULTIBYTE (string);
11235 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11236 message_buf_print = false;
11237 help_echo_showing_p = false;
11239 if (STRINGP (Vdebug_on_message)
11240 && STRINGP (string)
11241 && fast_string_match (Vdebug_on_message, string) >= 0)
11242 call_debugger (list2 (Qerror, string));
11246 /* Helper function for set_message. First argument is ignored and second
11247 argument has the same meaning as for set_message.
11248 This function is called with the echo area buffer being current. */
11250 static bool
11251 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11253 eassert (STRINGP (string));
11255 /* Change multibyteness of the echo buffer appropriately. */
11256 if (message_enable_multibyte
11257 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11258 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11260 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11261 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11262 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11264 /* Insert new message at BEG. */
11265 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11267 /* This function takes care of single/multibyte conversion.
11268 We just have to ensure that the echo area buffer has the right
11269 setting of enable_multibyte_characters. */
11270 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11272 return false;
11276 /* Clear messages. CURRENT_P means clear the current message.
11277 LAST_DISPLAYED_P means clear the message last displayed. */
11279 void
11280 clear_message (bool current_p, bool last_displayed_p)
11282 if (current_p)
11284 echo_area_buffer[0] = Qnil;
11285 message_cleared_p = true;
11288 if (last_displayed_p)
11289 echo_area_buffer[1] = Qnil;
11291 message_buf_print = false;
11294 /* Clear garbaged frames.
11296 This function is used where the old redisplay called
11297 redraw_garbaged_frames which in turn called redraw_frame which in
11298 turn called clear_frame. The call to clear_frame was a source of
11299 flickering. I believe a clear_frame is not necessary. It should
11300 suffice in the new redisplay to invalidate all current matrices,
11301 and ensure a complete redisplay of all windows. */
11303 static void
11304 clear_garbaged_frames (void)
11306 if (frame_garbaged)
11308 Lisp_Object tail, frame;
11309 struct frame *sf = SELECTED_FRAME ();
11311 FOR_EACH_FRAME (tail, frame)
11313 struct frame *f = XFRAME (frame);
11315 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11317 if (f->resized_p
11318 /* It makes no sense to redraw a non-selected TTY
11319 frame, since that will actually clear the
11320 selected frame, and might leave the selected
11321 frame with corrupted display, if it happens not
11322 to be marked garbaged. */
11323 && !(f != sf && (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))))
11324 redraw_frame (f);
11325 else
11326 clear_current_matrices (f);
11327 fset_redisplay (f);
11328 f->garbaged = false;
11329 f->resized_p = false;
11333 frame_garbaged = false;
11338 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11339 selected_frame. */
11341 static void
11342 echo_area_display (bool update_frame_p)
11344 Lisp_Object mini_window;
11345 struct window *w;
11346 struct frame *f;
11347 bool window_height_changed_p = false;
11348 struct frame *sf = SELECTED_FRAME ();
11350 mini_window = FRAME_MINIBUF_WINDOW (sf);
11351 w = XWINDOW (mini_window);
11352 f = XFRAME (WINDOW_FRAME (w));
11354 /* Don't display if frame is invisible or not yet initialized. */
11355 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11356 return;
11358 #ifdef HAVE_WINDOW_SYSTEM
11359 /* When Emacs starts, selected_frame may be the initial terminal
11360 frame. If we let this through, a message would be displayed on
11361 the terminal. */
11362 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11363 return;
11364 #endif /* HAVE_WINDOW_SYSTEM */
11366 /* Redraw garbaged frames. */
11367 clear_garbaged_frames ();
11369 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11371 echo_area_window = mini_window;
11372 window_height_changed_p = display_echo_area (w);
11373 w->must_be_updated_p = true;
11375 /* Update the display, unless called from redisplay_internal.
11376 Also don't update the screen during redisplay itself. The
11377 update will happen at the end of redisplay, and an update
11378 here could cause confusion. */
11379 if (update_frame_p && !redisplaying_p)
11381 int n = 0;
11383 /* If the display update has been interrupted by pending
11384 input, update mode lines in the frame. Due to the
11385 pending input, it might have been that redisplay hasn't
11386 been called, so that mode lines above the echo area are
11387 garbaged. This looks odd, so we prevent it here. */
11388 if (!display_completed)
11389 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11391 if (window_height_changed_p
11392 /* Don't do this if Emacs is shutting down. Redisplay
11393 needs to run hooks. */
11394 && !NILP (Vrun_hooks))
11396 /* Must update other windows. Likewise as in other
11397 cases, don't let this update be interrupted by
11398 pending input. */
11399 ptrdiff_t count = SPECPDL_INDEX ();
11400 specbind (Qredisplay_dont_pause, Qt);
11401 fset_redisplay (f);
11402 redisplay_internal ();
11403 unbind_to (count, Qnil);
11405 else if (FRAME_WINDOW_P (f) && n == 0)
11407 /* Window configuration is the same as before.
11408 Can do with a display update of the echo area,
11409 unless we displayed some mode lines. */
11410 update_single_window (w);
11411 flush_frame (f);
11413 else
11414 update_frame (f, true, true);
11416 /* If cursor is in the echo area, make sure that the next
11417 redisplay displays the minibuffer, so that the cursor will
11418 be replaced with what the minibuffer wants. */
11419 if (cursor_in_echo_area)
11420 wset_redisplay (XWINDOW (mini_window));
11423 else if (!EQ (mini_window, selected_window))
11424 wset_redisplay (XWINDOW (mini_window));
11426 /* Last displayed message is now the current message. */
11427 echo_area_buffer[1] = echo_area_buffer[0];
11428 /* Inform read_char that we're not echoing. */
11429 echo_message_buffer = Qnil;
11431 /* Prevent redisplay optimization in redisplay_internal by resetting
11432 this_line_start_pos. This is done because the mini-buffer now
11433 displays the message instead of its buffer text. */
11434 if (EQ (mini_window, selected_window))
11435 CHARPOS (this_line_start_pos) = 0;
11437 if (window_height_changed_p)
11439 fset_redisplay (f);
11441 /* If window configuration was changed, frames may have been
11442 marked garbaged. Clear them or we will experience
11443 surprises wrt scrolling.
11444 FIXME: How/why/when? */
11445 clear_garbaged_frames ();
11449 /* True if W's buffer was changed but not saved. */
11451 static bool
11452 window_buffer_changed (struct window *w)
11454 struct buffer *b = XBUFFER (w->contents);
11456 eassert (BUFFER_LIVE_P (b));
11458 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11461 /* True if W has %c in its mode line and mode line should be updated. */
11463 static bool
11464 mode_line_update_needed (struct window *w)
11466 return (w->column_number_displayed != -1
11467 && !(PT == w->last_point && !window_outdated (w))
11468 && (w->column_number_displayed != current_column ()));
11471 /* True if window start of W is frozen and may not be changed during
11472 redisplay. */
11474 static bool
11475 window_frozen_p (struct window *w)
11477 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11479 Lisp_Object window;
11481 XSETWINDOW (window, w);
11482 if (MINI_WINDOW_P (w))
11483 return false;
11484 else if (EQ (window, selected_window))
11485 return false;
11486 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11487 && EQ (window, Vminibuf_scroll_window))
11488 /* This special window can't be frozen too. */
11489 return false;
11490 else
11491 return true;
11493 return false;
11496 /***********************************************************************
11497 Mode Lines and Frame Titles
11498 ***********************************************************************/
11500 /* A buffer for constructing non-propertized mode-line strings and
11501 frame titles in it; allocated from the heap in init_xdisp and
11502 resized as needed in store_mode_line_noprop_char. */
11504 static char *mode_line_noprop_buf;
11506 /* The buffer's end, and a current output position in it. */
11508 static char *mode_line_noprop_buf_end;
11509 static char *mode_line_noprop_ptr;
11511 #define MODE_LINE_NOPROP_LEN(start) \
11512 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11514 static enum {
11515 MODE_LINE_DISPLAY = 0,
11516 MODE_LINE_TITLE,
11517 MODE_LINE_NOPROP,
11518 MODE_LINE_STRING
11519 } mode_line_target;
11521 /* Alist that caches the results of :propertize.
11522 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11523 static Lisp_Object mode_line_proptrans_alist;
11525 /* List of strings making up the mode-line. */
11526 static Lisp_Object mode_line_string_list;
11528 /* Base face property when building propertized mode line string. */
11529 static Lisp_Object mode_line_string_face;
11530 static Lisp_Object mode_line_string_face_prop;
11533 /* Unwind data for mode line strings */
11535 static Lisp_Object Vmode_line_unwind_vector;
11537 static Lisp_Object
11538 format_mode_line_unwind_data (struct frame *target_frame,
11539 struct buffer *obuf,
11540 Lisp_Object owin,
11541 bool save_proptrans)
11543 Lisp_Object vector, tmp;
11545 /* Reduce consing by keeping one vector in
11546 Vwith_echo_area_save_vector. */
11547 vector = Vmode_line_unwind_vector;
11548 Vmode_line_unwind_vector = Qnil;
11550 if (NILP (vector))
11551 vector = Fmake_vector (make_number (10), Qnil);
11553 ASET (vector, 0, make_number (mode_line_target));
11554 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11555 ASET (vector, 2, mode_line_string_list);
11556 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11557 ASET (vector, 4, mode_line_string_face);
11558 ASET (vector, 5, mode_line_string_face_prop);
11560 if (obuf)
11561 XSETBUFFER (tmp, obuf);
11562 else
11563 tmp = Qnil;
11564 ASET (vector, 6, tmp);
11565 ASET (vector, 7, owin);
11566 if (target_frame)
11568 /* Similarly to `with-selected-window', if the operation selects
11569 a window on another frame, we must restore that frame's
11570 selected window, and (for a tty) the top-frame. */
11571 ASET (vector, 8, target_frame->selected_window);
11572 if (FRAME_TERMCAP_P (target_frame))
11573 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11576 return vector;
11579 static void
11580 unwind_format_mode_line (Lisp_Object vector)
11582 Lisp_Object old_window = AREF (vector, 7);
11583 Lisp_Object target_frame_window = AREF (vector, 8);
11584 Lisp_Object old_top_frame = AREF (vector, 9);
11586 mode_line_target = XINT (AREF (vector, 0));
11587 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11588 mode_line_string_list = AREF (vector, 2);
11589 if (! EQ (AREF (vector, 3), Qt))
11590 mode_line_proptrans_alist = AREF (vector, 3);
11591 mode_line_string_face = AREF (vector, 4);
11592 mode_line_string_face_prop = AREF (vector, 5);
11594 /* Select window before buffer, since it may change the buffer. */
11595 if (!NILP (old_window))
11597 /* If the operation that we are unwinding had selected a window
11598 on a different frame, reset its frame-selected-window. For a
11599 text terminal, reset its top-frame if necessary. */
11600 if (!NILP (target_frame_window))
11602 Lisp_Object frame
11603 = WINDOW_FRAME (XWINDOW (target_frame_window));
11605 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11606 Fselect_window (target_frame_window, Qt);
11608 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11609 Fselect_frame (old_top_frame, Qt);
11612 Fselect_window (old_window, Qt);
11615 if (!NILP (AREF (vector, 6)))
11617 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11618 ASET (vector, 6, Qnil);
11621 Vmode_line_unwind_vector = vector;
11625 /* Store a single character C for the frame title in mode_line_noprop_buf.
11626 Re-allocate mode_line_noprop_buf if necessary. */
11628 static void
11629 store_mode_line_noprop_char (char c)
11631 /* If output position has reached the end of the allocated buffer,
11632 increase the buffer's size. */
11633 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11635 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11636 ptrdiff_t size = len;
11637 mode_line_noprop_buf =
11638 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11639 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11640 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11643 *mode_line_noprop_ptr++ = c;
11647 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11648 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11649 characters that yield more columns than PRECISION; PRECISION <= 0
11650 means copy the whole string. Pad with spaces until FIELD_WIDTH
11651 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11652 pad. Called from display_mode_element when it is used to build a
11653 frame title. */
11655 static int
11656 store_mode_line_noprop (const char *string, int field_width, int precision)
11658 const unsigned char *str = (const unsigned char *) string;
11659 int n = 0;
11660 ptrdiff_t dummy, nbytes;
11662 /* Copy at most PRECISION chars from STR. */
11663 nbytes = strlen (string);
11664 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11665 while (nbytes--)
11666 store_mode_line_noprop_char (*str++);
11668 /* Fill up with spaces until FIELD_WIDTH reached. */
11669 while (field_width > 0
11670 && n < field_width)
11672 store_mode_line_noprop_char (' ');
11673 ++n;
11676 return n;
11679 /***********************************************************************
11680 Frame Titles
11681 ***********************************************************************/
11683 #ifdef HAVE_WINDOW_SYSTEM
11685 /* Set the title of FRAME, if it has changed. The title format is
11686 Vicon_title_format if FRAME is iconified, otherwise it is
11687 frame_title_format. */
11689 static void
11690 x_consider_frame_title (Lisp_Object frame)
11692 struct frame *f = XFRAME (frame);
11694 if ((FRAME_WINDOW_P (f)
11695 || FRAME_MINIBUF_ONLY_P (f)
11696 || f->explicit_name)
11697 && NILP (Fframe_parameter (frame, Qtooltip)))
11699 /* Do we have more than one visible frame on this X display? */
11700 Lisp_Object tail, other_frame, fmt;
11701 ptrdiff_t title_start;
11702 char *title;
11703 ptrdiff_t len;
11704 struct it it;
11705 ptrdiff_t count = SPECPDL_INDEX ();
11707 FOR_EACH_FRAME (tail, other_frame)
11709 struct frame *tf = XFRAME (other_frame);
11711 if (tf != f
11712 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11713 && !FRAME_MINIBUF_ONLY_P (tf)
11714 && !EQ (other_frame, tip_frame)
11715 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11716 break;
11719 /* Set global variable indicating that multiple frames exist. */
11720 multiple_frames = CONSP (tail);
11722 /* Switch to the buffer of selected window of the frame. Set up
11723 mode_line_target so that display_mode_element will output into
11724 mode_line_noprop_buf; then display the title. */
11725 record_unwind_protect (unwind_format_mode_line,
11726 format_mode_line_unwind_data
11727 (f, current_buffer, selected_window, false));
11729 Fselect_window (f->selected_window, Qt);
11730 set_buffer_internal_1
11731 (XBUFFER (XWINDOW (f->selected_window)->contents));
11732 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11734 mode_line_target = MODE_LINE_TITLE;
11735 title_start = MODE_LINE_NOPROP_LEN (0);
11736 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11737 NULL, DEFAULT_FACE_ID);
11738 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11739 len = MODE_LINE_NOPROP_LEN (title_start);
11740 title = mode_line_noprop_buf + title_start;
11741 unbind_to (count, Qnil);
11743 /* Set the title only if it's changed. This avoids consing in
11744 the common case where it hasn't. (If it turns out that we've
11745 already wasted too much time by walking through the list with
11746 display_mode_element, then we might need to optimize at a
11747 higher level than this.) */
11748 if (! STRINGP (f->name)
11749 || SBYTES (f->name) != len
11750 || memcmp (title, SDATA (f->name), len) != 0)
11751 x_implicitly_set_name (f, make_string (title, len), Qnil);
11755 #endif /* not HAVE_WINDOW_SYSTEM */
11758 /***********************************************************************
11759 Menu Bars
11760 ***********************************************************************/
11762 /* True if we will not redisplay all visible windows. */
11763 #define REDISPLAY_SOME_P() \
11764 ((windows_or_buffers_changed == 0 \
11765 || windows_or_buffers_changed == REDISPLAY_SOME) \
11766 && (update_mode_lines == 0 \
11767 || update_mode_lines == REDISPLAY_SOME))
11769 /* Prepare for redisplay by updating menu-bar item lists when
11770 appropriate. This can call eval. */
11772 static void
11773 prepare_menu_bars (void)
11775 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11776 bool some_windows = REDISPLAY_SOME_P ();
11777 Lisp_Object tooltip_frame;
11779 #ifdef HAVE_WINDOW_SYSTEM
11780 tooltip_frame = tip_frame;
11781 #else
11782 tooltip_frame = Qnil;
11783 #endif
11785 if (FUNCTIONP (Vpre_redisplay_function))
11787 Lisp_Object windows = all_windows ? Qt : Qnil;
11788 if (all_windows && some_windows)
11790 Lisp_Object ws = window_list ();
11791 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11793 Lisp_Object this = XCAR (ws);
11794 struct window *w = XWINDOW (this);
11795 if (w->redisplay
11796 || XFRAME (w->frame)->redisplay
11797 || XBUFFER (w->contents)->text->redisplay)
11799 windows = Fcons (this, windows);
11803 safe__call1 (true, Vpre_redisplay_function, windows);
11806 /* Update all frame titles based on their buffer names, etc. We do
11807 this before the menu bars so that the buffer-menu will show the
11808 up-to-date frame titles. */
11809 #ifdef HAVE_WINDOW_SYSTEM
11810 if (all_windows)
11812 Lisp_Object tail, frame;
11814 FOR_EACH_FRAME (tail, frame)
11816 struct frame *f = XFRAME (frame);
11817 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11818 if (some_windows
11819 && !f->redisplay
11820 && !w->redisplay
11821 && !XBUFFER (w->contents)->text->redisplay)
11822 continue;
11824 if (!EQ (frame, tooltip_frame)
11825 && (FRAME_ICONIFIED_P (f)
11826 || FRAME_VISIBLE_P (f) == 1
11827 /* Exclude TTY frames that are obscured because they
11828 are not the top frame on their console. This is
11829 because x_consider_frame_title actually switches
11830 to the frame, which for TTY frames means it is
11831 marked as garbaged, and will be completely
11832 redrawn on the next redisplay cycle. This causes
11833 TTY frames to be completely redrawn, when there
11834 are more than one of them, even though nothing
11835 should be changed on display. */
11836 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11837 x_consider_frame_title (frame);
11840 #endif /* HAVE_WINDOW_SYSTEM */
11842 /* Update the menu bar item lists, if appropriate. This has to be
11843 done before any actual redisplay or generation of display lines. */
11845 if (all_windows)
11847 Lisp_Object tail, frame;
11848 ptrdiff_t count = SPECPDL_INDEX ();
11849 /* True means that update_menu_bar has run its hooks
11850 so any further calls to update_menu_bar shouldn't do so again. */
11851 bool menu_bar_hooks_run = false;
11853 record_unwind_save_match_data ();
11855 FOR_EACH_FRAME (tail, frame)
11857 struct frame *f = XFRAME (frame);
11858 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11860 /* Ignore tooltip frame. */
11861 if (EQ (frame, tooltip_frame))
11862 continue;
11864 if (some_windows
11865 && !f->redisplay
11866 && !w->redisplay
11867 && !XBUFFER (w->contents)->text->redisplay)
11868 continue;
11870 /* If a window on this frame changed size, report that to
11871 the user and clear the size-change flag. */
11872 if (FRAME_WINDOW_SIZES_CHANGED (f))
11874 Lisp_Object functions;
11876 /* Clear flag first in case we get an error below. */
11877 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11878 functions = Vwindow_size_change_functions;
11880 while (CONSP (functions))
11882 if (!EQ (XCAR (functions), Qt))
11883 call1 (XCAR (functions), frame);
11884 functions = XCDR (functions);
11888 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11889 #ifdef HAVE_WINDOW_SYSTEM
11890 update_tool_bar (f, false);
11891 #endif
11894 unbind_to (count, Qnil);
11896 else
11898 struct frame *sf = SELECTED_FRAME ();
11899 update_menu_bar (sf, true, false);
11900 #ifdef HAVE_WINDOW_SYSTEM
11901 update_tool_bar (sf, true);
11902 #endif
11907 /* Update the menu bar item list for frame F. This has to be done
11908 before we start to fill in any display lines, because it can call
11909 eval.
11911 If SAVE_MATCH_DATA, we must save and restore it here.
11913 If HOOKS_RUN, a previous call to update_menu_bar
11914 already ran the menu bar hooks for this redisplay, so there
11915 is no need to run them again. The return value is the
11916 updated value of this flag, to pass to the next call. */
11918 static bool
11919 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11921 Lisp_Object window;
11922 struct window *w;
11924 /* If called recursively during a menu update, do nothing. This can
11925 happen when, for instance, an activate-menubar-hook causes a
11926 redisplay. */
11927 if (inhibit_menubar_update)
11928 return hooks_run;
11930 window = FRAME_SELECTED_WINDOW (f);
11931 w = XWINDOW (window);
11933 if (FRAME_WINDOW_P (f)
11935 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11936 || defined (HAVE_NS) || defined (USE_GTK)
11937 FRAME_EXTERNAL_MENU_BAR (f)
11938 #else
11939 FRAME_MENU_BAR_LINES (f) > 0
11940 #endif
11941 : FRAME_MENU_BAR_LINES (f) > 0)
11943 /* If the user has switched buffers or windows, we need to
11944 recompute to reflect the new bindings. But we'll
11945 recompute when update_mode_lines is set too; that means
11946 that people can use force-mode-line-update to request
11947 that the menu bar be recomputed. The adverse effect on
11948 the rest of the redisplay algorithm is about the same as
11949 windows_or_buffers_changed anyway. */
11950 if (windows_or_buffers_changed
11951 /* This used to test w->update_mode_line, but we believe
11952 there is no need to recompute the menu in that case. */
11953 || update_mode_lines
11954 || window_buffer_changed (w))
11956 struct buffer *prev = current_buffer;
11957 ptrdiff_t count = SPECPDL_INDEX ();
11959 specbind (Qinhibit_menubar_update, Qt);
11961 set_buffer_internal_1 (XBUFFER (w->contents));
11962 if (save_match_data)
11963 record_unwind_save_match_data ();
11964 if (NILP (Voverriding_local_map_menu_flag))
11966 specbind (Qoverriding_terminal_local_map, Qnil);
11967 specbind (Qoverriding_local_map, Qnil);
11970 if (!hooks_run)
11972 /* Run the Lucid hook. */
11973 safe_run_hooks (Qactivate_menubar_hook);
11975 /* If it has changed current-menubar from previous value,
11976 really recompute the menu-bar from the value. */
11977 if (! NILP (Vlucid_menu_bar_dirty_flag))
11978 call0 (Qrecompute_lucid_menubar);
11980 safe_run_hooks (Qmenu_bar_update_hook);
11982 hooks_run = true;
11985 XSETFRAME (Vmenu_updating_frame, f);
11986 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11988 /* Redisplay the menu bar in case we changed it. */
11989 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11990 || defined (HAVE_NS) || defined (USE_GTK)
11991 if (FRAME_WINDOW_P (f))
11993 #if defined (HAVE_NS)
11994 /* All frames on Mac OS share the same menubar. So only
11995 the selected frame should be allowed to set it. */
11996 if (f == SELECTED_FRAME ())
11997 #endif
11998 set_frame_menubar (f, false, false);
12000 else
12001 /* On a terminal screen, the menu bar is an ordinary screen
12002 line, and this makes it get updated. */
12003 w->update_mode_line = true;
12004 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
12005 /* In the non-toolkit version, the menu bar is an ordinary screen
12006 line, and this makes it get updated. */
12007 w->update_mode_line = true;
12008 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
12010 unbind_to (count, Qnil);
12011 set_buffer_internal_1 (prev);
12015 return hooks_run;
12018 /***********************************************************************
12019 Tool-bars
12020 ***********************************************************************/
12022 #ifdef HAVE_WINDOW_SYSTEM
12024 /* Select `frame' temporarily without running all the code in
12025 do_switch_frame.
12026 FIXME: Maybe do_switch_frame should be trimmed down similarly
12027 when `norecord' is set. */
12028 static void
12029 fast_set_selected_frame (Lisp_Object frame)
12031 if (!EQ (selected_frame, frame))
12033 selected_frame = frame;
12034 selected_window = XFRAME (frame)->selected_window;
12038 /* Update the tool-bar item list for frame F. This has to be done
12039 before we start to fill in any display lines. Called from
12040 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
12041 and restore it here. */
12043 static void
12044 update_tool_bar (struct frame *f, bool save_match_data)
12046 #if defined (USE_GTK) || defined (HAVE_NS)
12047 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
12048 #else
12049 bool do_update = (WINDOWP (f->tool_bar_window)
12050 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
12051 #endif
12053 if (do_update)
12055 Lisp_Object window;
12056 struct window *w;
12058 window = FRAME_SELECTED_WINDOW (f);
12059 w = XWINDOW (window);
12061 /* If the user has switched buffers or windows, we need to
12062 recompute to reflect the new bindings. But we'll
12063 recompute when update_mode_lines is set too; that means
12064 that people can use force-mode-line-update to request
12065 that the menu bar be recomputed. The adverse effect on
12066 the rest of the redisplay algorithm is about the same as
12067 windows_or_buffers_changed anyway. */
12068 if (windows_or_buffers_changed
12069 || w->update_mode_line
12070 || update_mode_lines
12071 || window_buffer_changed (w))
12073 struct buffer *prev = current_buffer;
12074 ptrdiff_t count = SPECPDL_INDEX ();
12075 Lisp_Object frame, new_tool_bar;
12076 int new_n_tool_bar;
12078 /* Set current_buffer to the buffer of the selected
12079 window of the frame, so that we get the right local
12080 keymaps. */
12081 set_buffer_internal_1 (XBUFFER (w->contents));
12083 /* Save match data, if we must. */
12084 if (save_match_data)
12085 record_unwind_save_match_data ();
12087 /* Make sure that we don't accidentally use bogus keymaps. */
12088 if (NILP (Voverriding_local_map_menu_flag))
12090 specbind (Qoverriding_terminal_local_map, Qnil);
12091 specbind (Qoverriding_local_map, Qnil);
12094 /* We must temporarily set the selected frame to this frame
12095 before calling tool_bar_items, because the calculation of
12096 the tool-bar keymap uses the selected frame (see
12097 `tool-bar-make-keymap' in tool-bar.el). */
12098 eassert (EQ (selected_window,
12099 /* Since we only explicitly preserve selected_frame,
12100 check that selected_window would be redundant. */
12101 XFRAME (selected_frame)->selected_window));
12102 record_unwind_protect (fast_set_selected_frame, selected_frame);
12103 XSETFRAME (frame, f);
12104 fast_set_selected_frame (frame);
12106 /* Build desired tool-bar items from keymaps. */
12107 new_tool_bar
12108 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12109 &new_n_tool_bar);
12111 /* Redisplay the tool-bar if we changed it. */
12112 if (new_n_tool_bar != f->n_tool_bar_items
12113 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12115 /* Redisplay that happens asynchronously due to an expose event
12116 may access f->tool_bar_items. Make sure we update both
12117 variables within BLOCK_INPUT so no such event interrupts. */
12118 block_input ();
12119 fset_tool_bar_items (f, new_tool_bar);
12120 f->n_tool_bar_items = new_n_tool_bar;
12121 w->update_mode_line = true;
12122 unblock_input ();
12125 unbind_to (count, Qnil);
12126 set_buffer_internal_1 (prev);
12131 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12133 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12134 F's desired tool-bar contents. F->tool_bar_items must have
12135 been set up previously by calling prepare_menu_bars. */
12137 static void
12138 build_desired_tool_bar_string (struct frame *f)
12140 int i, size, size_needed;
12141 Lisp_Object image, plist;
12143 image = plist = Qnil;
12145 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12146 Otherwise, make a new string. */
12148 /* The size of the string we might be able to reuse. */
12149 size = (STRINGP (f->desired_tool_bar_string)
12150 ? SCHARS (f->desired_tool_bar_string)
12151 : 0);
12153 /* We need one space in the string for each image. */
12154 size_needed = f->n_tool_bar_items;
12156 /* Reuse f->desired_tool_bar_string, if possible. */
12157 if (size < size_needed || NILP (f->desired_tool_bar_string))
12158 fset_desired_tool_bar_string
12159 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12160 else
12162 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12163 Fremove_text_properties (make_number (0), make_number (size),
12164 props, f->desired_tool_bar_string);
12167 /* Put a `display' property on the string for the images to display,
12168 put a `menu_item' property on tool-bar items with a value that
12169 is the index of the item in F's tool-bar item vector. */
12170 for (i = 0; i < f->n_tool_bar_items; ++i)
12172 #define PROP(IDX) \
12173 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12175 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12176 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12177 int hmargin, vmargin, relief, idx, end;
12179 /* If image is a vector, choose the image according to the
12180 button state. */
12181 image = PROP (TOOL_BAR_ITEM_IMAGES);
12182 if (VECTORP (image))
12184 if (enabled_p)
12185 idx = (selected_p
12186 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12187 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12188 else
12189 idx = (selected_p
12190 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12191 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12193 eassert (ASIZE (image) >= idx);
12194 image = AREF (image, idx);
12196 else
12197 idx = -1;
12199 /* Ignore invalid image specifications. */
12200 if (!valid_image_p (image))
12201 continue;
12203 /* Display the tool-bar button pressed, or depressed. */
12204 plist = Fcopy_sequence (XCDR (image));
12206 /* Compute margin and relief to draw. */
12207 relief = (tool_bar_button_relief >= 0
12208 ? tool_bar_button_relief
12209 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12210 hmargin = vmargin = relief;
12212 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12213 INT_MAX - max (hmargin, vmargin)))
12215 hmargin += XFASTINT (Vtool_bar_button_margin);
12216 vmargin += XFASTINT (Vtool_bar_button_margin);
12218 else if (CONSP (Vtool_bar_button_margin))
12220 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12221 INT_MAX - hmargin))
12222 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12224 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12225 INT_MAX - vmargin))
12226 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12229 if (auto_raise_tool_bar_buttons_p)
12231 /* Add a `:relief' property to the image spec if the item is
12232 selected. */
12233 if (selected_p)
12235 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12236 hmargin -= relief;
12237 vmargin -= relief;
12240 else
12242 /* If image is selected, display it pressed, i.e. with a
12243 negative relief. If it's not selected, display it with a
12244 raised relief. */
12245 plist = Fplist_put (plist, QCrelief,
12246 (selected_p
12247 ? make_number (-relief)
12248 : make_number (relief)));
12249 hmargin -= relief;
12250 vmargin -= relief;
12253 /* Put a margin around the image. */
12254 if (hmargin || vmargin)
12256 if (hmargin == vmargin)
12257 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12258 else
12259 plist = Fplist_put (plist, QCmargin,
12260 Fcons (make_number (hmargin),
12261 make_number (vmargin)));
12264 /* If button is not enabled, and we don't have special images
12265 for the disabled state, make the image appear disabled by
12266 applying an appropriate algorithm to it. */
12267 if (!enabled_p && idx < 0)
12268 plist = Fplist_put (plist, QCconversion, Qdisabled);
12270 /* Put a `display' text property on the string for the image to
12271 display. Put a `menu-item' property on the string that gives
12272 the start of this item's properties in the tool-bar items
12273 vector. */
12274 image = Fcons (Qimage, plist);
12275 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12276 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12278 /* Let the last image hide all remaining spaces in the tool bar
12279 string. The string can be longer than needed when we reuse a
12280 previous string. */
12281 if (i + 1 == f->n_tool_bar_items)
12282 end = SCHARS (f->desired_tool_bar_string);
12283 else
12284 end = i + 1;
12285 Fadd_text_properties (make_number (i), make_number (end),
12286 props, f->desired_tool_bar_string);
12287 #undef PROP
12292 /* Display one line of the tool-bar of frame IT->f.
12294 HEIGHT specifies the desired height of the tool-bar line.
12295 If the actual height of the glyph row is less than HEIGHT, the
12296 row's height is increased to HEIGHT, and the icons are centered
12297 vertically in the new height.
12299 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12300 count a final empty row in case the tool-bar width exactly matches
12301 the window width.
12304 static void
12305 display_tool_bar_line (struct it *it, int height)
12307 struct glyph_row *row = it->glyph_row;
12308 int max_x = it->last_visible_x;
12309 struct glyph *last;
12311 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12312 clear_glyph_row (row);
12313 row->enabled_p = true;
12314 row->y = it->current_y;
12316 /* Note that this isn't made use of if the face hasn't a box,
12317 so there's no need to check the face here. */
12318 it->start_of_box_run_p = true;
12320 while (it->current_x < max_x)
12322 int x, n_glyphs_before, i, nglyphs;
12323 struct it it_before;
12325 /* Get the next display element. */
12326 if (!get_next_display_element (it))
12328 /* Don't count empty row if we are counting needed tool-bar lines. */
12329 if (height < 0 && !it->hpos)
12330 return;
12331 break;
12334 /* Produce glyphs. */
12335 n_glyphs_before = row->used[TEXT_AREA];
12336 it_before = *it;
12338 PRODUCE_GLYPHS (it);
12340 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12341 i = 0;
12342 x = it_before.current_x;
12343 while (i < nglyphs)
12345 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12347 if (x + glyph->pixel_width > max_x)
12349 /* Glyph doesn't fit on line. Backtrack. */
12350 row->used[TEXT_AREA] = n_glyphs_before;
12351 *it = it_before;
12352 /* If this is the only glyph on this line, it will never fit on the
12353 tool-bar, so skip it. But ensure there is at least one glyph,
12354 so we don't accidentally disable the tool-bar. */
12355 if (n_glyphs_before == 0
12356 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12357 break;
12358 goto out;
12361 ++it->hpos;
12362 x += glyph->pixel_width;
12363 ++i;
12366 /* Stop at line end. */
12367 if (ITERATOR_AT_END_OF_LINE_P (it))
12368 break;
12370 set_iterator_to_next (it, true);
12373 out:;
12375 row->displays_text_p = row->used[TEXT_AREA] != 0;
12377 /* Use default face for the border below the tool bar.
12379 FIXME: When auto-resize-tool-bars is grow-only, there is
12380 no additional border below the possibly empty tool-bar lines.
12381 So to make the extra empty lines look "normal", we have to
12382 use the tool-bar face for the border too. */
12383 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12384 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12385 it->face_id = DEFAULT_FACE_ID;
12387 extend_face_to_end_of_line (it);
12388 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12389 last->right_box_line_p = true;
12390 if (last == row->glyphs[TEXT_AREA])
12391 last->left_box_line_p = true;
12393 /* Make line the desired height and center it vertically. */
12394 if ((height -= it->max_ascent + it->max_descent) > 0)
12396 /* Don't add more than one line height. */
12397 height %= FRAME_LINE_HEIGHT (it->f);
12398 it->max_ascent += height / 2;
12399 it->max_descent += (height + 1) / 2;
12402 compute_line_metrics (it);
12404 /* If line is empty, make it occupy the rest of the tool-bar. */
12405 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12407 row->height = row->phys_height = it->last_visible_y - row->y;
12408 row->visible_height = row->height;
12409 row->ascent = row->phys_ascent = 0;
12410 row->extra_line_spacing = 0;
12413 row->full_width_p = true;
12414 row->continued_p = false;
12415 row->truncated_on_left_p = false;
12416 row->truncated_on_right_p = false;
12418 it->current_x = it->hpos = 0;
12419 it->current_y += row->height;
12420 ++it->vpos;
12421 ++it->glyph_row;
12425 /* Value is the number of pixels needed to make all tool-bar items of
12426 frame F visible. The actual number of glyph rows needed is
12427 returned in *N_ROWS if non-NULL. */
12428 static int
12429 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12431 struct window *w = XWINDOW (f->tool_bar_window);
12432 struct it it;
12433 /* tool_bar_height is called from redisplay_tool_bar after building
12434 the desired matrix, so use (unused) mode-line row as temporary row to
12435 avoid destroying the first tool-bar row. */
12436 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12438 /* Initialize an iterator for iteration over
12439 F->desired_tool_bar_string in the tool-bar window of frame F. */
12440 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12441 temp_row->reversed_p = false;
12442 it.first_visible_x = 0;
12443 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12444 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12445 it.paragraph_embedding = L2R;
12447 while (!ITERATOR_AT_END_P (&it))
12449 clear_glyph_row (temp_row);
12450 it.glyph_row = temp_row;
12451 display_tool_bar_line (&it, -1);
12453 clear_glyph_row (temp_row);
12455 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12456 if (n_rows)
12457 *n_rows = it.vpos > 0 ? it.vpos : -1;
12459 if (pixelwise)
12460 return it.current_y;
12461 else
12462 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12465 #endif /* !USE_GTK && !HAVE_NS */
12467 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12468 0, 2, 0,
12469 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12470 If FRAME is nil or omitted, use the selected frame. Optional argument
12471 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12472 (Lisp_Object frame, Lisp_Object pixelwise)
12474 int height = 0;
12476 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12477 struct frame *f = decode_any_frame (frame);
12479 if (WINDOWP (f->tool_bar_window)
12480 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12482 update_tool_bar (f, true);
12483 if (f->n_tool_bar_items)
12485 build_desired_tool_bar_string (f);
12486 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12489 #endif
12491 return make_number (height);
12495 /* Display the tool-bar of frame F. Value is true if tool-bar's
12496 height should be changed. */
12497 static bool
12498 redisplay_tool_bar (struct frame *f)
12500 f->tool_bar_redisplayed = true;
12501 #if defined (USE_GTK) || defined (HAVE_NS)
12503 if (FRAME_EXTERNAL_TOOL_BAR (f))
12504 update_frame_tool_bar (f);
12505 return false;
12507 #else /* !USE_GTK && !HAVE_NS */
12509 struct window *w;
12510 struct it it;
12511 struct glyph_row *row;
12513 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12514 do anything. This means you must start with tool-bar-lines
12515 non-zero to get the auto-sizing effect. Or in other words, you
12516 can turn off tool-bars by specifying tool-bar-lines zero. */
12517 if (!WINDOWP (f->tool_bar_window)
12518 || (w = XWINDOW (f->tool_bar_window),
12519 WINDOW_TOTAL_LINES (w) == 0))
12520 return false;
12522 /* Set up an iterator for the tool-bar window. */
12523 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12524 it.first_visible_x = 0;
12525 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12526 row = it.glyph_row;
12527 row->reversed_p = false;
12529 /* Build a string that represents the contents of the tool-bar. */
12530 build_desired_tool_bar_string (f);
12531 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12532 /* FIXME: This should be controlled by a user option. But it
12533 doesn't make sense to have an R2L tool bar if the menu bar cannot
12534 be drawn also R2L, and making the menu bar R2L is tricky due
12535 toolkit-specific code that implements it. If an R2L tool bar is
12536 ever supported, display_tool_bar_line should also be augmented to
12537 call unproduce_glyphs like display_line and display_string
12538 do. */
12539 it.paragraph_embedding = L2R;
12541 if (f->n_tool_bar_rows == 0)
12543 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12545 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12547 x_change_tool_bar_height (f, new_height);
12548 frame_default_tool_bar_height = new_height;
12549 /* Always do that now. */
12550 clear_glyph_matrix (w->desired_matrix);
12551 f->fonts_changed = true;
12552 return true;
12556 /* Display as many lines as needed to display all tool-bar items. */
12558 if (f->n_tool_bar_rows > 0)
12560 int border, rows, height, extra;
12562 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12563 border = XINT (Vtool_bar_border);
12564 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12565 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12566 else if (EQ (Vtool_bar_border, Qborder_width))
12567 border = f->border_width;
12568 else
12569 border = 0;
12570 if (border < 0)
12571 border = 0;
12573 rows = f->n_tool_bar_rows;
12574 height = max (1, (it.last_visible_y - border) / rows);
12575 extra = it.last_visible_y - border - height * rows;
12577 while (it.current_y < it.last_visible_y)
12579 int h = 0;
12580 if (extra > 0 && rows-- > 0)
12582 h = (extra + rows - 1) / rows;
12583 extra -= h;
12585 display_tool_bar_line (&it, height + h);
12588 else
12590 while (it.current_y < it.last_visible_y)
12591 display_tool_bar_line (&it, 0);
12594 /* It doesn't make much sense to try scrolling in the tool-bar
12595 window, so don't do it. */
12596 w->desired_matrix->no_scrolling_p = true;
12597 w->must_be_updated_p = true;
12599 if (!NILP (Vauto_resize_tool_bars))
12601 bool change_height_p = true;
12603 /* If we couldn't display everything, change the tool-bar's
12604 height if there is room for more. */
12605 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12606 change_height_p = true;
12608 /* We subtract 1 because display_tool_bar_line advances the
12609 glyph_row pointer before returning to its caller. We want to
12610 examine the last glyph row produced by
12611 display_tool_bar_line. */
12612 row = it.glyph_row - 1;
12614 /* If there are blank lines at the end, except for a partially
12615 visible blank line at the end that is smaller than
12616 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12617 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12618 && row->height >= FRAME_LINE_HEIGHT (f))
12619 change_height_p = true;
12621 /* If row displays tool-bar items, but is partially visible,
12622 change the tool-bar's height. */
12623 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12624 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12625 change_height_p = true;
12627 /* Resize windows as needed by changing the `tool-bar-lines'
12628 frame parameter. */
12629 if (change_height_p)
12631 int nrows;
12632 int new_height = tool_bar_height (f, &nrows, true);
12634 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12635 && !f->minimize_tool_bar_window_p)
12636 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12637 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12638 f->minimize_tool_bar_window_p = false;
12640 if (change_height_p)
12642 x_change_tool_bar_height (f, new_height);
12643 frame_default_tool_bar_height = new_height;
12644 clear_glyph_matrix (w->desired_matrix);
12645 f->n_tool_bar_rows = nrows;
12646 f->fonts_changed = true;
12648 return true;
12653 f->minimize_tool_bar_window_p = false;
12654 return false;
12656 #endif /* USE_GTK || HAVE_NS */
12659 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12661 /* Get information about the tool-bar item which is displayed in GLYPH
12662 on frame F. Return in *PROP_IDX the index where tool-bar item
12663 properties start in F->tool_bar_items. Value is false if
12664 GLYPH doesn't display a tool-bar item. */
12666 static bool
12667 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12669 Lisp_Object prop;
12670 int charpos;
12672 /* This function can be called asynchronously, which means we must
12673 exclude any possibility that Fget_text_property signals an
12674 error. */
12675 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12676 charpos = max (0, charpos);
12678 /* Get the text property `menu-item' at pos. The value of that
12679 property is the start index of this item's properties in
12680 F->tool_bar_items. */
12681 prop = Fget_text_property (make_number (charpos),
12682 Qmenu_item, f->current_tool_bar_string);
12683 if (! INTEGERP (prop))
12684 return false;
12685 *prop_idx = XINT (prop);
12686 return true;
12690 /* Get information about the tool-bar item at position X/Y on frame F.
12691 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12692 the current matrix of the tool-bar window of F, or NULL if not
12693 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12694 item in F->tool_bar_items. Value is
12696 -1 if X/Y is not on a tool-bar item
12697 0 if X/Y is on the same item that was highlighted before.
12698 1 otherwise. */
12700 static int
12701 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12702 int *hpos, int *vpos, int *prop_idx)
12704 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12705 struct window *w = XWINDOW (f->tool_bar_window);
12706 int area;
12708 /* Find the glyph under X/Y. */
12709 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12710 if (*glyph == NULL)
12711 return -1;
12713 /* Get the start of this tool-bar item's properties in
12714 f->tool_bar_items. */
12715 if (!tool_bar_item_info (f, *glyph, prop_idx))
12716 return -1;
12718 /* Is mouse on the highlighted item? */
12719 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12720 && *vpos >= hlinfo->mouse_face_beg_row
12721 && *vpos <= hlinfo->mouse_face_end_row
12722 && (*vpos > hlinfo->mouse_face_beg_row
12723 || *hpos >= hlinfo->mouse_face_beg_col)
12724 && (*vpos < hlinfo->mouse_face_end_row
12725 || *hpos < hlinfo->mouse_face_end_col
12726 || hlinfo->mouse_face_past_end))
12727 return 0;
12729 return 1;
12733 /* EXPORT:
12734 Handle mouse button event on the tool-bar of frame F, at
12735 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12736 false for button release. MODIFIERS is event modifiers for button
12737 release. */
12739 void
12740 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12741 int modifiers)
12743 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12744 struct window *w = XWINDOW (f->tool_bar_window);
12745 int hpos, vpos, prop_idx;
12746 struct glyph *glyph;
12747 Lisp_Object enabled_p;
12748 int ts;
12750 /* If not on the highlighted tool-bar item, and mouse-highlight is
12751 non-nil, return. This is so we generate the tool-bar button
12752 click only when the mouse button is released on the same item as
12753 where it was pressed. However, when mouse-highlight is disabled,
12754 generate the click when the button is released regardless of the
12755 highlight, since tool-bar items are not highlighted in that
12756 case. */
12757 frame_to_window_pixel_xy (w, &x, &y);
12758 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12759 if (ts == -1
12760 || (ts != 0 && !NILP (Vmouse_highlight)))
12761 return;
12763 /* When mouse-highlight is off, generate the click for the item
12764 where the button was pressed, disregarding where it was
12765 released. */
12766 if (NILP (Vmouse_highlight) && !down_p)
12767 prop_idx = f->last_tool_bar_item;
12769 /* If item is disabled, do nothing. */
12770 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12771 if (NILP (enabled_p))
12772 return;
12774 if (down_p)
12776 /* Show item in pressed state. */
12777 if (!NILP (Vmouse_highlight))
12778 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12779 f->last_tool_bar_item = prop_idx;
12781 else
12783 Lisp_Object key, frame;
12784 struct input_event event;
12785 EVENT_INIT (event);
12787 /* Show item in released state. */
12788 if (!NILP (Vmouse_highlight))
12789 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12791 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12793 XSETFRAME (frame, f);
12794 event.kind = TOOL_BAR_EVENT;
12795 event.frame_or_window = frame;
12796 event.arg = frame;
12797 kbd_buffer_store_event (&event);
12799 event.kind = TOOL_BAR_EVENT;
12800 event.frame_or_window = frame;
12801 event.arg = key;
12802 event.modifiers = modifiers;
12803 kbd_buffer_store_event (&event);
12804 f->last_tool_bar_item = -1;
12809 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12810 tool-bar window-relative coordinates X/Y. Called from
12811 note_mouse_highlight. */
12813 static void
12814 note_tool_bar_highlight (struct frame *f, int x, int y)
12816 Lisp_Object window = f->tool_bar_window;
12817 struct window *w = XWINDOW (window);
12818 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12819 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12820 int hpos, vpos;
12821 struct glyph *glyph;
12822 struct glyph_row *row;
12823 int i;
12824 Lisp_Object enabled_p;
12825 int prop_idx;
12826 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12827 bool mouse_down_p;
12828 int rc;
12830 /* Function note_mouse_highlight is called with negative X/Y
12831 values when mouse moves outside of the frame. */
12832 if (x <= 0 || y <= 0)
12834 clear_mouse_face (hlinfo);
12835 return;
12838 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12839 if (rc < 0)
12841 /* Not on tool-bar item. */
12842 clear_mouse_face (hlinfo);
12843 return;
12845 else if (rc == 0)
12846 /* On same tool-bar item as before. */
12847 goto set_help_echo;
12849 clear_mouse_face (hlinfo);
12851 /* Mouse is down, but on different tool-bar item? */
12852 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12853 && f == dpyinfo->last_mouse_frame);
12855 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12856 return;
12858 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12860 /* If tool-bar item is not enabled, don't highlight it. */
12861 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12862 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12864 /* Compute the x-position of the glyph. In front and past the
12865 image is a space. We include this in the highlighted area. */
12866 row = MATRIX_ROW (w->current_matrix, vpos);
12867 for (i = x = 0; i < hpos; ++i)
12868 x += row->glyphs[TEXT_AREA][i].pixel_width;
12870 /* Record this as the current active region. */
12871 hlinfo->mouse_face_beg_col = hpos;
12872 hlinfo->mouse_face_beg_row = vpos;
12873 hlinfo->mouse_face_beg_x = x;
12874 hlinfo->mouse_face_past_end = false;
12876 hlinfo->mouse_face_end_col = hpos + 1;
12877 hlinfo->mouse_face_end_row = vpos;
12878 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12879 hlinfo->mouse_face_window = window;
12880 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12882 /* Display it as active. */
12883 show_mouse_face (hlinfo, draw);
12886 set_help_echo:
12888 /* Set help_echo_string to a help string to display for this tool-bar item.
12889 XTread_socket does the rest. */
12890 help_echo_object = help_echo_window = Qnil;
12891 help_echo_pos = -1;
12892 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12893 if (NILP (help_echo_string))
12894 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12897 #endif /* !USE_GTK && !HAVE_NS */
12899 #endif /* HAVE_WINDOW_SYSTEM */
12903 /************************************************************************
12904 Horizontal scrolling
12905 ************************************************************************/
12907 /* For all leaf windows in the window tree rooted at WINDOW, set their
12908 hscroll value so that PT is (i) visible in the window, and (ii) so
12909 that it is not within a certain margin at the window's left and
12910 right border. Value is true if any window's hscroll has been
12911 changed. */
12913 static bool
12914 hscroll_window_tree (Lisp_Object window)
12916 bool hscrolled_p = false;
12917 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12918 int hscroll_step_abs = 0;
12919 double hscroll_step_rel = 0;
12921 if (hscroll_relative_p)
12923 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12924 if (hscroll_step_rel < 0)
12926 hscroll_relative_p = false;
12927 hscroll_step_abs = 0;
12930 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12932 hscroll_step_abs = XINT (Vhscroll_step);
12933 if (hscroll_step_abs < 0)
12934 hscroll_step_abs = 0;
12936 else
12937 hscroll_step_abs = 0;
12939 while (WINDOWP (window))
12941 struct window *w = XWINDOW (window);
12943 if (WINDOWP (w->contents))
12944 hscrolled_p |= hscroll_window_tree (w->contents);
12945 else if (w->cursor.vpos >= 0)
12947 int h_margin;
12948 int text_area_width;
12949 struct glyph_row *cursor_row;
12950 struct glyph_row *bottom_row;
12952 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12953 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12954 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12955 else
12956 cursor_row = bottom_row - 1;
12958 if (!cursor_row->enabled_p)
12960 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12961 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12962 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12963 else
12964 cursor_row = bottom_row - 1;
12966 bool row_r2l_p = cursor_row->reversed_p;
12968 text_area_width = window_box_width (w, TEXT_AREA);
12970 /* Scroll when cursor is inside this scroll margin. */
12971 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12973 /* If the position of this window's point has explicitly
12974 changed, no more suspend auto hscrolling. */
12975 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12976 w->suspend_auto_hscroll = false;
12978 /* Remember window point. */
12979 Fset_marker (w->old_pointm,
12980 ((w == XWINDOW (selected_window))
12981 ? make_number (BUF_PT (XBUFFER (w->contents)))
12982 : Fmarker_position (w->pointm)),
12983 w->contents);
12985 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12986 && !w->suspend_auto_hscroll
12987 /* In some pathological cases, like restoring a window
12988 configuration into a frame that is much smaller than
12989 the one from which the configuration was saved, we
12990 get glyph rows whose start and end have zero buffer
12991 positions, which we cannot handle below. Just skip
12992 such windows. */
12993 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12994 /* For left-to-right rows, hscroll when cursor is either
12995 (i) inside the right hscroll margin, or (ii) if it is
12996 inside the left margin and the window is already
12997 hscrolled. */
12998 && ((!row_r2l_p
12999 && ((w->hscroll && w->cursor.x <= h_margin)
13000 || (cursor_row->enabled_p
13001 && cursor_row->truncated_on_right_p
13002 && (w->cursor.x >= text_area_width - h_margin))))
13003 /* For right-to-left rows, the logic is similar,
13004 except that rules for scrolling to left and right
13005 are reversed. E.g., if cursor.x <= h_margin, we
13006 need to hscroll "to the right" unconditionally,
13007 and that will scroll the screen to the left so as
13008 to reveal the next portion of the row. */
13009 || (row_r2l_p
13010 && ((cursor_row->enabled_p
13011 /* FIXME: It is confusing to set the
13012 truncated_on_right_p flag when R2L rows
13013 are actually truncated on the left. */
13014 && cursor_row->truncated_on_right_p
13015 && w->cursor.x <= h_margin)
13016 || (w->hscroll
13017 && (w->cursor.x >= text_area_width - h_margin))))))
13019 struct it it;
13020 ptrdiff_t hscroll;
13021 struct buffer *saved_current_buffer;
13022 ptrdiff_t pt;
13023 int wanted_x;
13025 /* Find point in a display of infinite width. */
13026 saved_current_buffer = current_buffer;
13027 current_buffer = XBUFFER (w->contents);
13029 if (w == XWINDOW (selected_window))
13030 pt = PT;
13031 else
13032 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
13034 /* Move iterator to pt starting at cursor_row->start in
13035 a line with infinite width. */
13036 init_to_row_start (&it, w, cursor_row);
13037 it.last_visible_x = INFINITY;
13038 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
13039 current_buffer = saved_current_buffer;
13041 /* Position cursor in window. */
13042 if (!hscroll_relative_p && hscroll_step_abs == 0)
13043 hscroll = max (0, (it.current_x
13044 - (ITERATOR_AT_END_OF_LINE_P (&it)
13045 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
13046 : (text_area_width / 2))))
13047 / FRAME_COLUMN_WIDTH (it.f);
13048 else if ((!row_r2l_p
13049 && w->cursor.x >= text_area_width - h_margin)
13050 || (row_r2l_p && w->cursor.x <= h_margin))
13052 if (hscroll_relative_p)
13053 wanted_x = text_area_width * (1 - hscroll_step_rel)
13054 - h_margin;
13055 else
13056 wanted_x = text_area_width
13057 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13058 - h_margin;
13059 hscroll
13060 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13062 else
13064 if (hscroll_relative_p)
13065 wanted_x = text_area_width * hscroll_step_rel
13066 + h_margin;
13067 else
13068 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13069 + h_margin;
13070 hscroll
13071 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13073 hscroll = max (hscroll, w->min_hscroll);
13075 /* Don't prevent redisplay optimizations if hscroll
13076 hasn't changed, as it will unnecessarily slow down
13077 redisplay. */
13078 if (w->hscroll != hscroll)
13080 struct buffer *b = XBUFFER (w->contents);
13081 b->prevent_redisplay_optimizations_p = true;
13082 w->hscroll = hscroll;
13083 hscrolled_p = true;
13088 window = w->next;
13091 /* Value is true if hscroll of any leaf window has been changed. */
13092 return hscrolled_p;
13096 /* Set hscroll so that cursor is visible and not inside horizontal
13097 scroll margins for all windows in the tree rooted at WINDOW. See
13098 also hscroll_window_tree above. Value is true if any window's
13099 hscroll has been changed. If it has, desired matrices on the frame
13100 of WINDOW are cleared. */
13102 static bool
13103 hscroll_windows (Lisp_Object window)
13105 bool hscrolled_p = hscroll_window_tree (window);
13106 if (hscrolled_p)
13107 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13108 return hscrolled_p;
13113 /************************************************************************
13114 Redisplay
13115 ************************************************************************/
13117 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
13118 This is sometimes handy to have in a debugger session. */
13120 #ifdef GLYPH_DEBUG
13122 /* First and last unchanged row for try_window_id. */
13124 static int debug_first_unchanged_at_end_vpos;
13125 static int debug_last_unchanged_at_beg_vpos;
13127 /* Delta vpos and y. */
13129 static int debug_dvpos, debug_dy;
13131 /* Delta in characters and bytes for try_window_id. */
13133 static ptrdiff_t debug_delta, debug_delta_bytes;
13135 /* Values of window_end_pos and window_end_vpos at the end of
13136 try_window_id. */
13138 static ptrdiff_t debug_end_vpos;
13140 /* Append a string to W->desired_matrix->method. FMT is a printf
13141 format string. If trace_redisplay_p is true also printf the
13142 resulting string to stderr. */
13144 static void debug_method_add (struct window *, char const *, ...)
13145 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13147 static void
13148 debug_method_add (struct window *w, char const *fmt, ...)
13150 void *ptr = w;
13151 char *method = w->desired_matrix->method;
13152 int len = strlen (method);
13153 int size = sizeof w->desired_matrix->method;
13154 int remaining = size - len - 1;
13155 va_list ap;
13157 if (len && remaining)
13159 method[len] = '|';
13160 --remaining, ++len;
13163 va_start (ap, fmt);
13164 vsnprintf (method + len, remaining + 1, fmt, ap);
13165 va_end (ap);
13167 if (trace_redisplay_p)
13168 fprintf (stderr, "%p (%s): %s\n",
13169 ptr,
13170 ((BUFFERP (w->contents)
13171 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13172 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13173 : "no buffer"),
13174 method + len);
13177 #endif /* GLYPH_DEBUG */
13180 /* Value is true if all changes in window W, which displays
13181 current_buffer, are in the text between START and END. START is a
13182 buffer position, END is given as a distance from Z. Used in
13183 redisplay_internal for display optimization. */
13185 static bool
13186 text_outside_line_unchanged_p (struct window *w,
13187 ptrdiff_t start, ptrdiff_t end)
13189 bool unchanged_p = true;
13191 /* If text or overlays have changed, see where. */
13192 if (window_outdated (w))
13194 /* Gap in the line? */
13195 if (GPT < start || Z - GPT < end)
13196 unchanged_p = false;
13198 /* Changes start in front of the line, or end after it? */
13199 if (unchanged_p
13200 && (BEG_UNCHANGED < start - 1
13201 || END_UNCHANGED < end))
13202 unchanged_p = false;
13204 /* If selective display, can't optimize if changes start at the
13205 beginning of the line. */
13206 if (unchanged_p
13207 && INTEGERP (BVAR (current_buffer, selective_display))
13208 && XINT (BVAR (current_buffer, selective_display)) > 0
13209 && (BEG_UNCHANGED < start || GPT <= start))
13210 unchanged_p = false;
13212 /* If there are overlays at the start or end of the line, these
13213 may have overlay strings with newlines in them. A change at
13214 START, for instance, may actually concern the display of such
13215 overlay strings as well, and they are displayed on different
13216 lines. So, quickly rule out this case. (For the future, it
13217 might be desirable to implement something more telling than
13218 just BEG/END_UNCHANGED.) */
13219 if (unchanged_p)
13221 if (BEG + BEG_UNCHANGED == start
13222 && overlay_touches_p (start))
13223 unchanged_p = false;
13224 if (END_UNCHANGED == end
13225 && overlay_touches_p (Z - end))
13226 unchanged_p = false;
13229 /* Under bidi reordering, adding or deleting a character in the
13230 beginning of a paragraph, before the first strong directional
13231 character, can change the base direction of the paragraph (unless
13232 the buffer specifies a fixed paragraph direction), which will
13233 require redisplaying the whole paragraph. It might be worthwhile
13234 to find the paragraph limits and widen the range of redisplayed
13235 lines to that, but for now just give up this optimization. */
13236 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13237 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13238 unchanged_p = false;
13241 return unchanged_p;
13245 /* Do a frame update, taking possible shortcuts into account. This is
13246 the main external entry point for redisplay.
13248 If the last redisplay displayed an echo area message and that message
13249 is no longer requested, we clear the echo area or bring back the
13250 mini-buffer if that is in use. */
13252 void
13253 redisplay (void)
13255 redisplay_internal ();
13259 static Lisp_Object
13260 overlay_arrow_string_or_property (Lisp_Object var)
13262 Lisp_Object val;
13264 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13265 return val;
13267 return Voverlay_arrow_string;
13270 /* Return true if there are any overlay-arrows in current_buffer. */
13271 static bool
13272 overlay_arrow_in_current_buffer_p (void)
13274 Lisp_Object vlist;
13276 for (vlist = Voverlay_arrow_variable_list;
13277 CONSP (vlist);
13278 vlist = XCDR (vlist))
13280 Lisp_Object var = XCAR (vlist);
13281 Lisp_Object val;
13283 if (!SYMBOLP (var))
13284 continue;
13285 val = find_symbol_value (var);
13286 if (MARKERP (val)
13287 && current_buffer == XMARKER (val)->buffer)
13288 return true;
13290 return false;
13294 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13295 has changed. */
13297 static bool
13298 overlay_arrows_changed_p (void)
13300 Lisp_Object vlist;
13302 for (vlist = Voverlay_arrow_variable_list;
13303 CONSP (vlist);
13304 vlist = XCDR (vlist))
13306 Lisp_Object var = XCAR (vlist);
13307 Lisp_Object val, pstr;
13309 if (!SYMBOLP (var))
13310 continue;
13311 val = find_symbol_value (var);
13312 if (!MARKERP (val))
13313 continue;
13314 if (! EQ (COERCE_MARKER (val),
13315 Fget (var, Qlast_arrow_position))
13316 || ! (pstr = overlay_arrow_string_or_property (var),
13317 EQ (pstr, Fget (var, Qlast_arrow_string))))
13318 return true;
13320 return false;
13323 /* Mark overlay arrows to be updated on next redisplay. */
13325 static void
13326 update_overlay_arrows (int up_to_date)
13328 Lisp_Object vlist;
13330 for (vlist = Voverlay_arrow_variable_list;
13331 CONSP (vlist);
13332 vlist = XCDR (vlist))
13334 Lisp_Object var = XCAR (vlist);
13336 if (!SYMBOLP (var))
13337 continue;
13339 if (up_to_date > 0)
13341 Lisp_Object val = find_symbol_value (var);
13342 Fput (var, Qlast_arrow_position,
13343 COERCE_MARKER (val));
13344 Fput (var, Qlast_arrow_string,
13345 overlay_arrow_string_or_property (var));
13347 else if (up_to_date < 0
13348 || !NILP (Fget (var, Qlast_arrow_position)))
13350 Fput (var, Qlast_arrow_position, Qt);
13351 Fput (var, Qlast_arrow_string, Qt);
13357 /* Return overlay arrow string to display at row.
13358 Return integer (bitmap number) for arrow bitmap in left fringe.
13359 Return nil if no overlay arrow. */
13361 static Lisp_Object
13362 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13364 Lisp_Object vlist;
13366 for (vlist = Voverlay_arrow_variable_list;
13367 CONSP (vlist);
13368 vlist = XCDR (vlist))
13370 Lisp_Object var = XCAR (vlist);
13371 Lisp_Object val;
13373 if (!SYMBOLP (var))
13374 continue;
13376 val = find_symbol_value (var);
13378 if (MARKERP (val)
13379 && current_buffer == XMARKER (val)->buffer
13380 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13382 if (FRAME_WINDOW_P (it->f)
13383 /* FIXME: if ROW->reversed_p is set, this should test
13384 the right fringe, not the left one. */
13385 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13387 #ifdef HAVE_WINDOW_SYSTEM
13388 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13390 int fringe_bitmap = lookup_fringe_bitmap (val);
13391 if (fringe_bitmap != 0)
13392 return make_number (fringe_bitmap);
13394 #endif
13395 return make_number (-1); /* Use default arrow bitmap. */
13397 return overlay_arrow_string_or_property (var);
13401 return Qnil;
13404 /* Return true if point moved out of or into a composition. Otherwise
13405 return false. PREV_BUF and PREV_PT are the last point buffer and
13406 position. BUF and PT are the current point buffer and position. */
13408 static bool
13409 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13410 struct buffer *buf, ptrdiff_t pt)
13412 ptrdiff_t start, end;
13413 Lisp_Object prop;
13414 Lisp_Object buffer;
13416 XSETBUFFER (buffer, buf);
13417 /* Check a composition at the last point if point moved within the
13418 same buffer. */
13419 if (prev_buf == buf)
13421 if (prev_pt == pt)
13422 /* Point didn't move. */
13423 return false;
13425 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13426 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13427 && composition_valid_p (start, end, prop)
13428 && start < prev_pt && end > prev_pt)
13429 /* The last point was within the composition. Return true iff
13430 point moved out of the composition. */
13431 return (pt <= start || pt >= end);
13434 /* Check a composition at the current point. */
13435 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13436 && find_composition (pt, -1, &start, &end, &prop, buffer)
13437 && composition_valid_p (start, end, prop)
13438 && start < pt && end > pt);
13441 /* Reconsider the clip changes of buffer which is displayed in W. */
13443 static void
13444 reconsider_clip_changes (struct window *w)
13446 struct buffer *b = XBUFFER (w->contents);
13448 if (b->clip_changed
13449 && w->window_end_valid
13450 && w->current_matrix->buffer == b
13451 && w->current_matrix->zv == BUF_ZV (b)
13452 && w->current_matrix->begv == BUF_BEGV (b))
13453 b->clip_changed = false;
13455 /* If display wasn't paused, and W is not a tool bar window, see if
13456 point has been moved into or out of a composition. In that case,
13457 set b->clip_changed to force updating the screen. If
13458 b->clip_changed has already been set, skip this check. */
13459 if (!b->clip_changed && w->window_end_valid)
13461 ptrdiff_t pt = (w == XWINDOW (selected_window)
13462 ? PT : marker_position (w->pointm));
13464 if ((w->current_matrix->buffer != b || pt != w->last_point)
13465 && check_point_in_composition (w->current_matrix->buffer,
13466 w->last_point, b, pt))
13467 b->clip_changed = true;
13471 static void
13472 propagate_buffer_redisplay (void)
13473 { /* Resetting b->text->redisplay is problematic!
13474 We can't just reset it in the case that some window that displays
13475 it has not been redisplayed; and such a window can stay
13476 unredisplayed for a long time if it's currently invisible.
13477 But we do want to reset it at the end of redisplay otherwise
13478 its displayed windows will keep being redisplayed over and over
13479 again.
13480 So we copy all b->text->redisplay flags up to their windows here,
13481 such that mark_window_display_accurate can safely reset
13482 b->text->redisplay. */
13483 Lisp_Object ws = window_list ();
13484 for (; CONSP (ws); ws = XCDR (ws))
13486 struct window *thisw = XWINDOW (XCAR (ws));
13487 struct buffer *thisb = XBUFFER (thisw->contents);
13488 if (thisb->text->redisplay)
13489 thisw->redisplay = true;
13493 #define STOP_POLLING \
13494 do { if (! polling_stopped_here) stop_polling (); \
13495 polling_stopped_here = true; } while (false)
13497 #define RESUME_POLLING \
13498 do { if (polling_stopped_here) start_polling (); \
13499 polling_stopped_here = false; } while (false)
13502 /* Perhaps in the future avoid recentering windows if it
13503 is not necessary; currently that causes some problems. */
13505 static void
13506 redisplay_internal (void)
13508 struct window *w = XWINDOW (selected_window);
13509 struct window *sw;
13510 struct frame *fr;
13511 bool pending;
13512 bool must_finish = false, match_p;
13513 struct text_pos tlbufpos, tlendpos;
13514 int number_of_visible_frames;
13515 ptrdiff_t count;
13516 struct frame *sf;
13517 bool polling_stopped_here = false;
13518 Lisp_Object tail, frame;
13520 /* True means redisplay has to consider all windows on all
13521 frames. False, only selected_window is considered. */
13522 bool consider_all_windows_p;
13524 /* True means redisplay has to redisplay the miniwindow. */
13525 bool update_miniwindow_p = false;
13527 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13529 /* No redisplay if running in batch mode or frame is not yet fully
13530 initialized, or redisplay is explicitly turned off by setting
13531 Vinhibit_redisplay. */
13532 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13533 || !NILP (Vinhibit_redisplay))
13534 return;
13536 /* Don't examine these until after testing Vinhibit_redisplay.
13537 When Emacs is shutting down, perhaps because its connection to
13538 X has dropped, we should not look at them at all. */
13539 fr = XFRAME (w->frame);
13540 sf = SELECTED_FRAME ();
13542 if (!fr->glyphs_initialized_p)
13543 return;
13545 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13546 if (popup_activated ())
13547 return;
13548 #endif
13550 /* I don't think this happens but let's be paranoid. */
13551 if (redisplaying_p)
13552 return;
13554 /* Record a function that clears redisplaying_p
13555 when we leave this function. */
13556 count = SPECPDL_INDEX ();
13557 record_unwind_protect_void (unwind_redisplay);
13558 redisplaying_p = true;
13559 specbind (Qinhibit_free_realized_faces, Qnil);
13561 /* Record this function, so it appears on the profiler's backtraces. */
13562 record_in_backtrace (Qredisplay_internal, 0, 0);
13564 FOR_EACH_FRAME (tail, frame)
13565 XFRAME (frame)->already_hscrolled_p = false;
13567 retry:
13568 /* Remember the currently selected window. */
13569 sw = w;
13571 pending = false;
13572 forget_escape_and_glyphless_faces ();
13574 inhibit_free_realized_faces = false;
13576 /* If face_change, init_iterator will free all realized faces, which
13577 includes the faces referenced from current matrices. So, we
13578 can't reuse current matrices in this case. */
13579 if (face_change)
13580 windows_or_buffers_changed = 47;
13582 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13583 && FRAME_TTY (sf)->previous_frame != sf)
13585 /* Since frames on a single ASCII terminal share the same
13586 display area, displaying a different frame means redisplay
13587 the whole thing. */
13588 SET_FRAME_GARBAGED (sf);
13589 #ifndef DOS_NT
13590 set_tty_color_mode (FRAME_TTY (sf), sf);
13591 #endif
13592 FRAME_TTY (sf)->previous_frame = sf;
13595 /* Set the visible flags for all frames. Do this before checking for
13596 resized or garbaged frames; they want to know if their frames are
13597 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13598 number_of_visible_frames = 0;
13600 FOR_EACH_FRAME (tail, frame)
13602 struct frame *f = XFRAME (frame);
13604 if (FRAME_VISIBLE_P (f))
13606 ++number_of_visible_frames;
13607 /* Adjust matrices for visible frames only. */
13608 if (f->fonts_changed)
13610 adjust_frame_glyphs (f);
13611 /* Disable all redisplay optimizations for this frame.
13612 This is because adjust_frame_glyphs resets the
13613 enabled_p flag for all glyph rows of all windows, so
13614 many optimizations will fail anyway, and some might
13615 fail to test that flag and do bogus things as
13616 result. */
13617 SET_FRAME_GARBAGED (f);
13618 f->fonts_changed = false;
13620 /* If cursor type has been changed on the frame
13621 other than selected, consider all frames. */
13622 if (f != sf && f->cursor_type_changed)
13623 fset_redisplay (f);
13625 clear_desired_matrices (f);
13628 /* Notice any pending interrupt request to change frame size. */
13629 do_pending_window_change (true);
13631 /* do_pending_window_change could change the selected_window due to
13632 frame resizing which makes the selected window too small. */
13633 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13634 sw = w;
13636 /* Clear frames marked as garbaged. */
13637 clear_garbaged_frames ();
13639 /* Build menubar and tool-bar items. */
13640 if (NILP (Vmemory_full))
13641 prepare_menu_bars ();
13643 reconsider_clip_changes (w);
13645 /* In most cases selected window displays current buffer. */
13646 match_p = XBUFFER (w->contents) == current_buffer;
13647 if (match_p)
13649 /* Detect case that we need to write or remove a star in the mode line. */
13650 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13651 w->update_mode_line = true;
13653 if (mode_line_update_needed (w))
13654 w->update_mode_line = true;
13656 /* If reconsider_clip_changes above decided that the narrowing
13657 in the current buffer changed, make sure all other windows
13658 showing that buffer will be redisplayed. */
13659 if (current_buffer->clip_changed)
13660 bset_update_mode_line (current_buffer);
13663 /* Normally the message* functions will have already displayed and
13664 updated the echo area, but the frame may have been trashed, or
13665 the update may have been preempted, so display the echo area
13666 again here. Checking message_cleared_p captures the case that
13667 the echo area should be cleared. */
13668 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13669 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13670 || (message_cleared_p
13671 && minibuf_level == 0
13672 /* If the mini-window is currently selected, this means the
13673 echo-area doesn't show through. */
13674 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13676 echo_area_display (false);
13678 /* If echo_area_display resizes the mini-window, the redisplay and
13679 window_sizes_changed flags of the selected frame are set, but
13680 it's too late for the hooks in window-size-change-functions,
13681 which have been examined already in prepare_menu_bars. So in
13682 that case we call the hooks here only for the selected frame. */
13683 if (sf->redisplay && FRAME_WINDOW_SIZES_CHANGED (sf))
13685 Lisp_Object functions;
13686 ptrdiff_t count1 = SPECPDL_INDEX ();
13688 record_unwind_save_match_data ();
13690 /* Clear flag first in case we get an error below. */
13691 FRAME_WINDOW_SIZES_CHANGED (sf) = false;
13692 functions = Vwindow_size_change_functions;
13694 while (CONSP (functions))
13696 if (!EQ (XCAR (functions), Qt))
13697 call1 (XCAR (functions), selected_frame);
13698 functions = XCDR (functions);
13701 unbind_to (count1, Qnil);
13704 if (message_cleared_p)
13705 update_miniwindow_p = true;
13707 must_finish = true;
13709 /* If we don't display the current message, don't clear the
13710 message_cleared_p flag, because, if we did, we wouldn't clear
13711 the echo area in the next redisplay which doesn't preserve
13712 the echo area. */
13713 if (!display_last_displayed_message_p)
13714 message_cleared_p = false;
13716 else if (EQ (selected_window, minibuf_window)
13717 && (current_buffer->clip_changed || window_outdated (w))
13718 && resize_mini_window (w, false))
13720 if (sf->redisplay)
13722 Lisp_Object functions;
13723 ptrdiff_t count1 = SPECPDL_INDEX ();
13725 record_unwind_save_match_data ();
13727 /* Clear flag first in case we get an error below. */
13728 FRAME_WINDOW_SIZES_CHANGED (sf) = false;
13729 functions = Vwindow_size_change_functions;
13731 while (CONSP (functions))
13733 if (!EQ (XCAR (functions), Qt))
13734 call1 (XCAR (functions), selected_frame);
13735 functions = XCDR (functions);
13738 unbind_to (count1, Qnil);
13741 /* Resized active mini-window to fit the size of what it is
13742 showing if its contents might have changed. */
13743 must_finish = true;
13745 /* If window configuration was changed, frames may have been
13746 marked garbaged. Clear them or we will experience
13747 surprises wrt scrolling. */
13748 clear_garbaged_frames ();
13751 if (windows_or_buffers_changed && !update_mode_lines)
13752 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13753 only the windows's contents needs to be refreshed, or whether the
13754 mode-lines also need a refresh. */
13755 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13756 ? REDISPLAY_SOME : 32);
13758 /* If specs for an arrow have changed, do thorough redisplay
13759 to ensure we remove any arrow that should no longer exist. */
13760 if (overlay_arrows_changed_p ())
13761 /* Apparently, this is the only case where we update other windows,
13762 without updating other mode-lines. */
13763 windows_or_buffers_changed = 49;
13765 consider_all_windows_p = (update_mode_lines
13766 || windows_or_buffers_changed);
13768 #define AINC(a,i) \
13770 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13771 if (INTEGERP (entry)) \
13772 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13775 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13776 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13778 /* Optimize the case that only the line containing the cursor in the
13779 selected window has changed. Variables starting with this_ are
13780 set in display_line and record information about the line
13781 containing the cursor. */
13782 tlbufpos = this_line_start_pos;
13783 tlendpos = this_line_end_pos;
13784 if (!consider_all_windows_p
13785 && CHARPOS (tlbufpos) > 0
13786 && !w->update_mode_line
13787 && !current_buffer->clip_changed
13788 && !current_buffer->prevent_redisplay_optimizations_p
13789 && FRAME_VISIBLE_P (XFRAME (w->frame))
13790 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13791 && !XFRAME (w->frame)->cursor_type_changed
13792 && !XFRAME (w->frame)->face_change
13793 /* Make sure recorded data applies to current buffer, etc. */
13794 && this_line_buffer == current_buffer
13795 && match_p
13796 && !w->force_start
13797 && !w->optional_new_start
13798 /* Point must be on the line that we have info recorded about. */
13799 && PT >= CHARPOS (tlbufpos)
13800 && PT <= Z - CHARPOS (tlendpos)
13801 /* All text outside that line, including its final newline,
13802 must be unchanged. */
13803 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13804 CHARPOS (tlendpos)))
13806 if (CHARPOS (tlbufpos) > BEGV
13807 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13808 && (CHARPOS (tlbufpos) == ZV
13809 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13810 /* Former continuation line has disappeared by becoming empty. */
13811 goto cancel;
13812 else if (window_outdated (w) || MINI_WINDOW_P (w))
13814 /* We have to handle the case of continuation around a
13815 wide-column character (see the comment in indent.c around
13816 line 1340).
13818 For instance, in the following case:
13820 -------- Insert --------
13821 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13822 J_I_ ==> J_I_ `^^' are cursors.
13823 ^^ ^^
13824 -------- --------
13826 As we have to redraw the line above, we cannot use this
13827 optimization. */
13829 struct it it;
13830 int line_height_before = this_line_pixel_height;
13832 /* Note that start_display will handle the case that the
13833 line starting at tlbufpos is a continuation line. */
13834 start_display (&it, w, tlbufpos);
13836 /* Implementation note: It this still necessary? */
13837 if (it.current_x != this_line_start_x)
13838 goto cancel;
13840 TRACE ((stderr, "trying display optimization 1\n"));
13841 w->cursor.vpos = -1;
13842 overlay_arrow_seen = false;
13843 it.vpos = this_line_vpos;
13844 it.current_y = this_line_y;
13845 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13846 display_line (&it);
13848 /* If line contains point, is not continued,
13849 and ends at same distance from eob as before, we win. */
13850 if (w->cursor.vpos >= 0
13851 /* Line is not continued, otherwise this_line_start_pos
13852 would have been set to 0 in display_line. */
13853 && CHARPOS (this_line_start_pos)
13854 /* Line ends as before. */
13855 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13856 /* Line has same height as before. Otherwise other lines
13857 would have to be shifted up or down. */
13858 && this_line_pixel_height == line_height_before)
13860 /* If this is not the window's last line, we must adjust
13861 the charstarts of the lines below. */
13862 if (it.current_y < it.last_visible_y)
13864 struct glyph_row *row
13865 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13866 ptrdiff_t delta, delta_bytes;
13868 /* We used to distinguish between two cases here,
13869 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13870 when the line ends in a newline or the end of the
13871 buffer's accessible portion. But both cases did
13872 the same, so they were collapsed. */
13873 delta = (Z
13874 - CHARPOS (tlendpos)
13875 - MATRIX_ROW_START_CHARPOS (row));
13876 delta_bytes = (Z_BYTE
13877 - BYTEPOS (tlendpos)
13878 - MATRIX_ROW_START_BYTEPOS (row));
13880 increment_matrix_positions (w->current_matrix,
13881 this_line_vpos + 1,
13882 w->current_matrix->nrows,
13883 delta, delta_bytes);
13886 /* If this row displays text now but previously didn't,
13887 or vice versa, w->window_end_vpos may have to be
13888 adjusted. */
13889 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13891 if (w->window_end_vpos < this_line_vpos)
13892 w->window_end_vpos = this_line_vpos;
13894 else if (w->window_end_vpos == this_line_vpos
13895 && this_line_vpos > 0)
13896 w->window_end_vpos = this_line_vpos - 1;
13897 w->window_end_valid = false;
13899 /* Update hint: No need to try to scroll in update_window. */
13900 w->desired_matrix->no_scrolling_p = true;
13902 #ifdef GLYPH_DEBUG
13903 *w->desired_matrix->method = 0;
13904 debug_method_add (w, "optimization 1");
13905 #endif
13906 #ifdef HAVE_WINDOW_SYSTEM
13907 update_window_fringes (w, false);
13908 #endif
13909 goto update;
13911 else
13912 goto cancel;
13914 else if (/* Cursor position hasn't changed. */
13915 PT == w->last_point
13916 /* Make sure the cursor was last displayed
13917 in this window. Otherwise we have to reposition it. */
13919 /* PXW: Must be converted to pixels, probably. */
13920 && 0 <= w->cursor.vpos
13921 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13923 if (!must_finish)
13925 do_pending_window_change (true);
13926 /* If selected_window changed, redisplay again. */
13927 if (WINDOWP (selected_window)
13928 && (w = XWINDOW (selected_window)) != sw)
13929 goto retry;
13931 /* We used to always goto end_of_redisplay here, but this
13932 isn't enough if we have a blinking cursor. */
13933 if (w->cursor_off_p == w->last_cursor_off_p)
13934 goto end_of_redisplay;
13936 goto update;
13938 /* If highlighting the region, or if the cursor is in the echo area,
13939 then we can't just move the cursor. */
13940 else if (NILP (Vshow_trailing_whitespace)
13941 && !cursor_in_echo_area)
13943 struct it it;
13944 struct glyph_row *row;
13946 /* Skip from tlbufpos to PT and see where it is. Note that
13947 PT may be in invisible text. If so, we will end at the
13948 next visible position. */
13949 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13950 NULL, DEFAULT_FACE_ID);
13951 it.current_x = this_line_start_x;
13952 it.current_y = this_line_y;
13953 it.vpos = this_line_vpos;
13955 /* The call to move_it_to stops in front of PT, but
13956 moves over before-strings. */
13957 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13959 if (it.vpos == this_line_vpos
13960 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13961 row->enabled_p))
13963 eassert (this_line_vpos == it.vpos);
13964 eassert (this_line_y == it.current_y);
13965 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13966 if (cursor_row_fully_visible_p (w, false, true))
13968 #ifdef GLYPH_DEBUG
13969 *w->desired_matrix->method = 0;
13970 debug_method_add (w, "optimization 3");
13971 #endif
13972 goto update;
13974 else
13975 goto cancel;
13977 else
13978 goto cancel;
13981 cancel:
13982 /* Text changed drastically or point moved off of line. */
13983 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13986 CHARPOS (this_line_start_pos) = 0;
13987 ++clear_face_cache_count;
13988 #ifdef HAVE_WINDOW_SYSTEM
13989 ++clear_image_cache_count;
13990 #endif
13992 /* Build desired matrices, and update the display. If
13993 consider_all_windows_p, do it for all windows on all frames that
13994 require redisplay, as specified by their 'redisplay' flag.
13995 Otherwise do it for selected_window, only. */
13997 if (consider_all_windows_p)
13999 FOR_EACH_FRAME (tail, frame)
14000 XFRAME (frame)->updated_p = false;
14002 propagate_buffer_redisplay ();
14004 FOR_EACH_FRAME (tail, frame)
14006 struct frame *f = XFRAME (frame);
14008 /* We don't have to do anything for unselected terminal
14009 frames. */
14010 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
14011 && !EQ (FRAME_TTY (f)->top_frame, frame))
14012 continue;
14014 retry_frame:
14015 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
14017 bool gcscrollbars
14018 /* Only GC scrollbars when we redisplay the whole frame. */
14019 = f->redisplay || !REDISPLAY_SOME_P ();
14020 bool f_redisplay_flag = f->redisplay;
14021 /* Mark all the scroll bars to be removed; we'll redeem
14022 the ones we want when we redisplay their windows. */
14023 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
14024 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
14026 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
14027 redisplay_windows (FRAME_ROOT_WINDOW (f));
14028 /* Remember that the invisible frames need to be redisplayed next
14029 time they're visible. */
14030 else if (!REDISPLAY_SOME_P ())
14031 f->redisplay = true;
14033 /* The X error handler may have deleted that frame. */
14034 if (!FRAME_LIVE_P (f))
14035 continue;
14037 /* Any scroll bars which redisplay_windows should have
14038 nuked should now go away. */
14039 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
14040 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
14042 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
14044 /* If fonts changed on visible frame, display again. */
14045 if (f->fonts_changed)
14047 adjust_frame_glyphs (f);
14048 /* Disable all redisplay optimizations for this
14049 frame. For the reasons, see the comment near
14050 the previous call to adjust_frame_glyphs above. */
14051 SET_FRAME_GARBAGED (f);
14052 f->fonts_changed = false;
14053 goto retry_frame;
14056 /* See if we have to hscroll. */
14057 if (!f->already_hscrolled_p)
14059 f->already_hscrolled_p = true;
14060 if (hscroll_windows (f->root_window))
14061 goto retry_frame;
14064 /* If the frame's redisplay flag was not set before
14065 we went about redisplaying its windows, but it is
14066 set now, that means we employed some redisplay
14067 optimizations inside redisplay_windows, and
14068 bypassed producing some screen lines. But if
14069 f->redisplay is now set, it might mean the old
14070 faces are no longer valid (e.g., if redisplaying
14071 some window called some Lisp which defined a new
14072 face or redefined an existing face), so trying to
14073 use them in update_frame will segfault.
14074 Therefore, we must redisplay this frame. */
14075 if (!f_redisplay_flag && f->redisplay)
14076 goto retry_frame;
14078 /* Prevent various kinds of signals during display
14079 update. stdio is not robust about handling
14080 signals, which can cause an apparent I/O error. */
14081 if (interrupt_input)
14082 unrequest_sigio ();
14083 STOP_POLLING;
14085 pending |= update_frame (f, false, false);
14086 f->cursor_type_changed = false;
14087 f->updated_p = true;
14092 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
14094 if (!pending)
14096 /* Do the mark_window_display_accurate after all windows have
14097 been redisplayed because this call resets flags in buffers
14098 which are needed for proper redisplay. */
14099 FOR_EACH_FRAME (tail, frame)
14101 struct frame *f = XFRAME (frame);
14102 if (f->updated_p)
14104 f->redisplay = false;
14105 mark_window_display_accurate (f->root_window, true);
14106 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
14107 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
14112 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14114 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
14115 struct frame *mini_frame;
14117 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
14118 /* Use list_of_error, not Qerror, so that
14119 we catch only errors and don't run the debugger. */
14120 internal_condition_case_1 (redisplay_window_1, selected_window,
14121 list_of_error,
14122 redisplay_window_error);
14123 if (update_miniwindow_p)
14124 internal_condition_case_1 (redisplay_window_1, mini_window,
14125 list_of_error,
14126 redisplay_window_error);
14128 /* Compare desired and current matrices, perform output. */
14130 update:
14131 /* If fonts changed, display again. Likewise if redisplay_window_1
14132 above caused some change (e.g., a change in faces) that requires
14133 considering the entire frame again. */
14134 if (sf->fonts_changed || sf->redisplay)
14136 if (sf->redisplay)
14138 /* Set this to force a more thorough redisplay.
14139 Otherwise, we might immediately loop back to the
14140 above "else-if" clause (since all the conditions that
14141 led here might still be true), and we will then
14142 infloop, because the selected-frame's redisplay flag
14143 is not (and cannot be) reset. */
14144 windows_or_buffers_changed = 50;
14146 goto retry;
14149 /* Prevent freeing of realized faces, since desired matrices are
14150 pending that reference the faces we computed and cached. */
14151 inhibit_free_realized_faces = true;
14153 /* Prevent various kinds of signals during display update.
14154 stdio is not robust about handling signals,
14155 which can cause an apparent I/O error. */
14156 if (interrupt_input)
14157 unrequest_sigio ();
14158 STOP_POLLING;
14160 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14162 if (hscroll_windows (selected_window))
14163 goto retry;
14165 XWINDOW (selected_window)->must_be_updated_p = true;
14166 pending = update_frame (sf, false, false);
14167 sf->cursor_type_changed = false;
14170 /* We may have called echo_area_display at the top of this
14171 function. If the echo area is on another frame, that may
14172 have put text on a frame other than the selected one, so the
14173 above call to update_frame would not have caught it. Catch
14174 it here. */
14175 mini_window = FRAME_MINIBUF_WINDOW (sf);
14176 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14178 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14180 XWINDOW (mini_window)->must_be_updated_p = true;
14181 pending |= update_frame (mini_frame, false, false);
14182 mini_frame->cursor_type_changed = false;
14183 if (!pending && hscroll_windows (mini_window))
14184 goto retry;
14188 /* If display was paused because of pending input, make sure we do a
14189 thorough update the next time. */
14190 if (pending)
14192 /* Prevent the optimization at the beginning of
14193 redisplay_internal that tries a single-line update of the
14194 line containing the cursor in the selected window. */
14195 CHARPOS (this_line_start_pos) = 0;
14197 /* Let the overlay arrow be updated the next time. */
14198 update_overlay_arrows (0);
14200 /* If we pause after scrolling, some rows in the current
14201 matrices of some windows are not valid. */
14202 if (!WINDOW_FULL_WIDTH_P (w)
14203 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14204 update_mode_lines = 36;
14206 else
14208 if (!consider_all_windows_p)
14210 /* This has already been done above if
14211 consider_all_windows_p is set. */
14212 if (XBUFFER (w->contents)->text->redisplay
14213 && buffer_window_count (XBUFFER (w->contents)) > 1)
14214 /* This can happen if b->text->redisplay was set during
14215 jit-lock. */
14216 propagate_buffer_redisplay ();
14217 mark_window_display_accurate_1 (w, true);
14219 /* Say overlay arrows are up to date. */
14220 update_overlay_arrows (1);
14222 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14223 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14226 update_mode_lines = 0;
14227 windows_or_buffers_changed = 0;
14230 /* Start SIGIO interrupts coming again. Having them off during the
14231 code above makes it less likely one will discard output, but not
14232 impossible, since there might be stuff in the system buffer here.
14233 But it is much hairier to try to do anything about that. */
14234 if (interrupt_input)
14235 request_sigio ();
14236 RESUME_POLLING;
14238 /* If a frame has become visible which was not before, redisplay
14239 again, so that we display it. Expose events for such a frame
14240 (which it gets when becoming visible) don't call the parts of
14241 redisplay constructing glyphs, so simply exposing a frame won't
14242 display anything in this case. So, we have to display these
14243 frames here explicitly. */
14244 if (!pending)
14246 int new_count = 0;
14248 FOR_EACH_FRAME (tail, frame)
14250 if (XFRAME (frame)->visible)
14251 new_count++;
14254 if (new_count != number_of_visible_frames)
14255 windows_or_buffers_changed = 52;
14258 /* Change frame size now if a change is pending. */
14259 do_pending_window_change (true);
14261 /* If we just did a pending size change, or have additional
14262 visible frames, or selected_window changed, redisplay again. */
14263 if ((windows_or_buffers_changed && !pending)
14264 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14265 goto retry;
14267 /* Clear the face and image caches.
14269 We used to do this only if consider_all_windows_p. But the cache
14270 needs to be cleared if a timer creates images in the current
14271 buffer (e.g. the test case in Bug#6230). */
14273 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14275 clear_face_cache (false);
14276 clear_face_cache_count = 0;
14279 #ifdef HAVE_WINDOW_SYSTEM
14280 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14282 clear_image_caches (Qnil);
14283 clear_image_cache_count = 0;
14285 #endif /* HAVE_WINDOW_SYSTEM */
14287 end_of_redisplay:
14288 #ifdef HAVE_NS
14289 ns_set_doc_edited ();
14290 #endif
14291 if (interrupt_input && interrupts_deferred)
14292 request_sigio ();
14294 unbind_to (count, Qnil);
14295 RESUME_POLLING;
14299 /* Redisplay, but leave alone any recent echo area message unless
14300 another message has been requested in its place.
14302 This is useful in situations where you need to redisplay but no
14303 user action has occurred, making it inappropriate for the message
14304 area to be cleared. See tracking_off and
14305 wait_reading_process_output for examples of these situations.
14307 FROM_WHERE is an integer saying from where this function was
14308 called. This is useful for debugging. */
14310 void
14311 redisplay_preserve_echo_area (int from_where)
14313 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14315 if (!NILP (echo_area_buffer[1]))
14317 /* We have a previously displayed message, but no current
14318 message. Redisplay the previous message. */
14319 display_last_displayed_message_p = true;
14320 redisplay_internal ();
14321 display_last_displayed_message_p = false;
14323 else
14324 redisplay_internal ();
14326 flush_frame (SELECTED_FRAME ());
14330 /* Function registered with record_unwind_protect in redisplay_internal. */
14332 static void
14333 unwind_redisplay (void)
14335 redisplaying_p = false;
14339 /* Mark the display of leaf window W as accurate or inaccurate.
14340 If ACCURATE_P, mark display of W as accurate.
14341 If !ACCURATE_P, arrange for W to be redisplayed the next
14342 time redisplay_internal is called. */
14344 static void
14345 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14347 struct buffer *b = XBUFFER (w->contents);
14349 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14350 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14351 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14353 if (accurate_p)
14355 b->clip_changed = false;
14356 b->prevent_redisplay_optimizations_p = false;
14357 eassert (buffer_window_count (b) > 0);
14358 /* Resetting b->text->redisplay is problematic!
14359 In order to make it safer to do it here, redisplay_internal must
14360 have copied all b->text->redisplay to their respective windows. */
14361 b->text->redisplay = false;
14363 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14364 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14365 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14366 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14368 w->current_matrix->buffer = b;
14369 w->current_matrix->begv = BUF_BEGV (b);
14370 w->current_matrix->zv = BUF_ZV (b);
14372 w->last_cursor_vpos = w->cursor.vpos;
14373 w->last_cursor_off_p = w->cursor_off_p;
14375 if (w == XWINDOW (selected_window))
14376 w->last_point = BUF_PT (b);
14377 else
14378 w->last_point = marker_position (w->pointm);
14380 w->window_end_valid = true;
14381 w->update_mode_line = false;
14384 w->redisplay = !accurate_p;
14388 /* Mark the display of windows in the window tree rooted at WINDOW as
14389 accurate or inaccurate. If ACCURATE_P, mark display of
14390 windows as accurate. If !ACCURATE_P, arrange for windows to
14391 be redisplayed the next time redisplay_internal is called. */
14393 void
14394 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14396 struct window *w;
14398 for (; !NILP (window); window = w->next)
14400 w = XWINDOW (window);
14401 if (WINDOWP (w->contents))
14402 mark_window_display_accurate (w->contents, accurate_p);
14403 else
14404 mark_window_display_accurate_1 (w, accurate_p);
14407 if (accurate_p)
14408 update_overlay_arrows (1);
14409 else
14410 /* Force a thorough redisplay the next time by setting
14411 last_arrow_position and last_arrow_string to t, which is
14412 unequal to any useful value of Voverlay_arrow_... */
14413 update_overlay_arrows (-1);
14417 /* Return value in display table DP (Lisp_Char_Table *) for character
14418 C. Since a display table doesn't have any parent, we don't have to
14419 follow parent. Do not call this function directly but use the
14420 macro DISP_CHAR_VECTOR. */
14422 Lisp_Object
14423 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14425 Lisp_Object val;
14427 if (ASCII_CHAR_P (c))
14429 val = dp->ascii;
14430 if (SUB_CHAR_TABLE_P (val))
14431 val = XSUB_CHAR_TABLE (val)->contents[c];
14433 else
14435 Lisp_Object table;
14437 XSETCHAR_TABLE (table, dp);
14438 val = char_table_ref (table, c);
14440 if (NILP (val))
14441 val = dp->defalt;
14442 return val;
14447 /***********************************************************************
14448 Window Redisplay
14449 ***********************************************************************/
14451 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14453 static void
14454 redisplay_windows (Lisp_Object window)
14456 while (!NILP (window))
14458 struct window *w = XWINDOW (window);
14460 if (WINDOWP (w->contents))
14461 redisplay_windows (w->contents);
14462 else if (BUFFERP (w->contents))
14464 displayed_buffer = XBUFFER (w->contents);
14465 /* Use list_of_error, not Qerror, so that
14466 we catch only errors and don't run the debugger. */
14467 internal_condition_case_1 (redisplay_window_0, window,
14468 list_of_error,
14469 redisplay_window_error);
14472 window = w->next;
14476 static Lisp_Object
14477 redisplay_window_error (Lisp_Object ignore)
14479 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14480 return Qnil;
14483 static Lisp_Object
14484 redisplay_window_0 (Lisp_Object window)
14486 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14487 redisplay_window (window, false);
14488 return Qnil;
14491 static Lisp_Object
14492 redisplay_window_1 (Lisp_Object window)
14494 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14495 redisplay_window (window, true);
14496 return Qnil;
14500 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14501 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14502 which positions recorded in ROW differ from current buffer
14503 positions.
14505 Return true iff cursor is on this row. */
14507 static bool
14508 set_cursor_from_row (struct window *w, struct glyph_row *row,
14509 struct glyph_matrix *matrix,
14510 ptrdiff_t delta, ptrdiff_t delta_bytes,
14511 int dy, int dvpos)
14513 struct glyph *glyph = row->glyphs[TEXT_AREA];
14514 struct glyph *end = glyph + row->used[TEXT_AREA];
14515 struct glyph *cursor = NULL;
14516 /* The last known character position in row. */
14517 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14518 int x = row->x;
14519 ptrdiff_t pt_old = PT - delta;
14520 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14521 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14522 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14523 /* A glyph beyond the edge of TEXT_AREA which we should never
14524 touch. */
14525 struct glyph *glyphs_end = end;
14526 /* True means we've found a match for cursor position, but that
14527 glyph has the avoid_cursor_p flag set. */
14528 bool match_with_avoid_cursor = false;
14529 /* True means we've seen at least one glyph that came from a
14530 display string. */
14531 bool string_seen = false;
14532 /* Largest and smallest buffer positions seen so far during scan of
14533 glyph row. */
14534 ptrdiff_t bpos_max = pos_before;
14535 ptrdiff_t bpos_min = pos_after;
14536 /* Last buffer position covered by an overlay string with an integer
14537 `cursor' property. */
14538 ptrdiff_t bpos_covered = 0;
14539 /* True means the display string on which to display the cursor
14540 comes from a text property, not from an overlay. */
14541 bool string_from_text_prop = false;
14543 /* Don't even try doing anything if called for a mode-line or
14544 header-line row, since the rest of the code isn't prepared to
14545 deal with such calamities. */
14546 eassert (!row->mode_line_p);
14547 if (row->mode_line_p)
14548 return false;
14550 /* Skip over glyphs not having an object at the start and the end of
14551 the row. These are special glyphs like truncation marks on
14552 terminal frames. */
14553 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14555 if (!row->reversed_p)
14557 while (glyph < end
14558 && NILP (glyph->object)
14559 && glyph->charpos < 0)
14561 x += glyph->pixel_width;
14562 ++glyph;
14564 while (end > glyph
14565 && NILP ((end - 1)->object)
14566 /* CHARPOS is zero for blanks and stretch glyphs
14567 inserted by extend_face_to_end_of_line. */
14568 && (end - 1)->charpos <= 0)
14569 --end;
14570 glyph_before = glyph - 1;
14571 glyph_after = end;
14573 else
14575 struct glyph *g;
14577 /* If the glyph row is reversed, we need to process it from back
14578 to front, so swap the edge pointers. */
14579 glyphs_end = end = glyph - 1;
14580 glyph += row->used[TEXT_AREA] - 1;
14582 while (glyph > end + 1
14583 && NILP (glyph->object)
14584 && glyph->charpos < 0)
14586 --glyph;
14587 x -= glyph->pixel_width;
14589 if (NILP (glyph->object) && glyph->charpos < 0)
14590 --glyph;
14591 /* By default, in reversed rows we put the cursor on the
14592 rightmost (first in the reading order) glyph. */
14593 for (g = end + 1; g < glyph; g++)
14594 x += g->pixel_width;
14595 while (end < glyph
14596 && NILP ((end + 1)->object)
14597 && (end + 1)->charpos <= 0)
14598 ++end;
14599 glyph_before = glyph + 1;
14600 glyph_after = end;
14603 else if (row->reversed_p)
14605 /* In R2L rows that don't display text, put the cursor on the
14606 rightmost glyph. Case in point: an empty last line that is
14607 part of an R2L paragraph. */
14608 cursor = end - 1;
14609 /* Avoid placing the cursor on the last glyph of the row, where
14610 on terminal frames we hold the vertical border between
14611 adjacent windows. */
14612 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14613 && !WINDOW_RIGHTMOST_P (w)
14614 && cursor == row->glyphs[LAST_AREA] - 1)
14615 cursor--;
14616 x = -1; /* will be computed below, at label compute_x */
14619 /* Step 1: Try to find the glyph whose character position
14620 corresponds to point. If that's not possible, find 2 glyphs
14621 whose character positions are the closest to point, one before
14622 point, the other after it. */
14623 if (!row->reversed_p)
14624 while (/* not marched to end of glyph row */
14625 glyph < end
14626 /* glyph was not inserted by redisplay for internal purposes */
14627 && !NILP (glyph->object))
14629 if (BUFFERP (glyph->object))
14631 ptrdiff_t dpos = glyph->charpos - pt_old;
14633 if (glyph->charpos > bpos_max)
14634 bpos_max = glyph->charpos;
14635 if (glyph->charpos < bpos_min)
14636 bpos_min = glyph->charpos;
14637 if (!glyph->avoid_cursor_p)
14639 /* If we hit point, we've found the glyph on which to
14640 display the cursor. */
14641 if (dpos == 0)
14643 match_with_avoid_cursor = false;
14644 break;
14646 /* See if we've found a better approximation to
14647 POS_BEFORE or to POS_AFTER. */
14648 if (0 > dpos && dpos > pos_before - pt_old)
14650 pos_before = glyph->charpos;
14651 glyph_before = glyph;
14653 else if (0 < dpos && dpos < pos_after - pt_old)
14655 pos_after = glyph->charpos;
14656 glyph_after = glyph;
14659 else if (dpos == 0)
14660 match_with_avoid_cursor = true;
14662 else if (STRINGP (glyph->object))
14664 Lisp_Object chprop;
14665 ptrdiff_t glyph_pos = glyph->charpos;
14667 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14668 glyph->object);
14669 if (!NILP (chprop))
14671 /* If the string came from a `display' text property,
14672 look up the buffer position of that property and
14673 use that position to update bpos_max, as if we
14674 actually saw such a position in one of the row's
14675 glyphs. This helps with supporting integer values
14676 of `cursor' property on the display string in
14677 situations where most or all of the row's buffer
14678 text is completely covered by display properties,
14679 so that no glyph with valid buffer positions is
14680 ever seen in the row. */
14681 ptrdiff_t prop_pos =
14682 string_buffer_position_lim (glyph->object, pos_before,
14683 pos_after, false);
14685 if (prop_pos >= pos_before)
14686 bpos_max = prop_pos;
14688 if (INTEGERP (chprop))
14690 bpos_covered = bpos_max + XINT (chprop);
14691 /* If the `cursor' property covers buffer positions up
14692 to and including point, we should display cursor on
14693 this glyph. Note that, if a `cursor' property on one
14694 of the string's characters has an integer value, we
14695 will break out of the loop below _before_ we get to
14696 the position match above. IOW, integer values of
14697 the `cursor' property override the "exact match for
14698 point" strategy of positioning the cursor. */
14699 /* Implementation note: bpos_max == pt_old when, e.g.,
14700 we are in an empty line, where bpos_max is set to
14701 MATRIX_ROW_START_CHARPOS, see above. */
14702 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14704 cursor = glyph;
14705 break;
14709 string_seen = true;
14711 x += glyph->pixel_width;
14712 ++glyph;
14714 else if (glyph > end) /* row is reversed */
14715 while (!NILP (glyph->object))
14717 if (BUFFERP (glyph->object))
14719 ptrdiff_t dpos = glyph->charpos - pt_old;
14721 if (glyph->charpos > bpos_max)
14722 bpos_max = glyph->charpos;
14723 if (glyph->charpos < bpos_min)
14724 bpos_min = glyph->charpos;
14725 if (!glyph->avoid_cursor_p)
14727 if (dpos == 0)
14729 match_with_avoid_cursor = false;
14730 break;
14732 if (0 > dpos && dpos > pos_before - pt_old)
14734 pos_before = glyph->charpos;
14735 glyph_before = glyph;
14737 else if (0 < dpos && dpos < pos_after - pt_old)
14739 pos_after = glyph->charpos;
14740 glyph_after = glyph;
14743 else if (dpos == 0)
14744 match_with_avoid_cursor = true;
14746 else if (STRINGP (glyph->object))
14748 Lisp_Object chprop;
14749 ptrdiff_t glyph_pos = glyph->charpos;
14751 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14752 glyph->object);
14753 if (!NILP (chprop))
14755 ptrdiff_t prop_pos =
14756 string_buffer_position_lim (glyph->object, pos_before,
14757 pos_after, false);
14759 if (prop_pos >= pos_before)
14760 bpos_max = prop_pos;
14762 if (INTEGERP (chprop))
14764 bpos_covered = bpos_max + XINT (chprop);
14765 /* If the `cursor' property covers buffer positions up
14766 to and including point, we should display cursor on
14767 this glyph. */
14768 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14770 cursor = glyph;
14771 break;
14774 string_seen = true;
14776 --glyph;
14777 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14779 x--; /* can't use any pixel_width */
14780 break;
14782 x -= glyph->pixel_width;
14785 /* Step 2: If we didn't find an exact match for point, we need to
14786 look for a proper place to put the cursor among glyphs between
14787 GLYPH_BEFORE and GLYPH_AFTER. */
14788 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14789 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14790 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14792 /* An empty line has a single glyph whose OBJECT is nil and
14793 whose CHARPOS is the position of a newline on that line.
14794 Note that on a TTY, there are more glyphs after that, which
14795 were produced by extend_face_to_end_of_line, but their
14796 CHARPOS is zero or negative. */
14797 bool empty_line_p =
14798 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14799 && NILP (glyph->object) && glyph->charpos > 0
14800 /* On a TTY, continued and truncated rows also have a glyph at
14801 their end whose OBJECT is nil and whose CHARPOS is
14802 positive (the continuation and truncation glyphs), but such
14803 rows are obviously not "empty". */
14804 && !(row->continued_p || row->truncated_on_right_p));
14806 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14808 ptrdiff_t ellipsis_pos;
14810 /* Scan back over the ellipsis glyphs. */
14811 if (!row->reversed_p)
14813 ellipsis_pos = (glyph - 1)->charpos;
14814 while (glyph > row->glyphs[TEXT_AREA]
14815 && (glyph - 1)->charpos == ellipsis_pos)
14816 glyph--, x -= glyph->pixel_width;
14817 /* That loop always goes one position too far, including
14818 the glyph before the ellipsis. So scan forward over
14819 that one. */
14820 x += glyph->pixel_width;
14821 glyph++;
14823 else /* row is reversed */
14825 ellipsis_pos = (glyph + 1)->charpos;
14826 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14827 && (glyph + 1)->charpos == ellipsis_pos)
14828 glyph++, x += glyph->pixel_width;
14829 x -= glyph->pixel_width;
14830 glyph--;
14833 else if (match_with_avoid_cursor)
14835 cursor = glyph_after;
14836 x = -1;
14838 else if (string_seen)
14840 int incr = row->reversed_p ? -1 : +1;
14842 /* Need to find the glyph that came out of a string which is
14843 present at point. That glyph is somewhere between
14844 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14845 positioned between POS_BEFORE and POS_AFTER in the
14846 buffer. */
14847 struct glyph *start, *stop;
14848 ptrdiff_t pos = pos_before;
14850 x = -1;
14852 /* If the row ends in a newline from a display string,
14853 reordering could have moved the glyphs belonging to the
14854 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14855 in this case we extend the search to the last glyph in
14856 the row that was not inserted by redisplay. */
14857 if (row->ends_in_newline_from_string_p)
14859 glyph_after = end;
14860 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14863 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14864 correspond to POS_BEFORE and POS_AFTER, respectively. We
14865 need START and STOP in the order that corresponds to the
14866 row's direction as given by its reversed_p flag. If the
14867 directionality of characters between POS_BEFORE and
14868 POS_AFTER is the opposite of the row's base direction,
14869 these characters will have been reordered for display,
14870 and we need to reverse START and STOP. */
14871 if (!row->reversed_p)
14873 start = min (glyph_before, glyph_after);
14874 stop = max (glyph_before, glyph_after);
14876 else
14878 start = max (glyph_before, glyph_after);
14879 stop = min (glyph_before, glyph_after);
14881 for (glyph = start + incr;
14882 row->reversed_p ? glyph > stop : glyph < stop; )
14885 /* Any glyphs that come from the buffer are here because
14886 of bidi reordering. Skip them, and only pay
14887 attention to glyphs that came from some string. */
14888 if (STRINGP (glyph->object))
14890 Lisp_Object str;
14891 ptrdiff_t tem;
14892 /* If the display property covers the newline, we
14893 need to search for it one position farther. */
14894 ptrdiff_t lim = pos_after
14895 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14897 string_from_text_prop = false;
14898 str = glyph->object;
14899 tem = string_buffer_position_lim (str, pos, lim, false);
14900 if (tem == 0 /* from overlay */
14901 || pos <= tem)
14903 /* If the string from which this glyph came is
14904 found in the buffer at point, or at position
14905 that is closer to point than pos_after, then
14906 we've found the glyph we've been looking for.
14907 If it comes from an overlay (tem == 0), and
14908 it has the `cursor' property on one of its
14909 glyphs, record that glyph as a candidate for
14910 displaying the cursor. (As in the
14911 unidirectional version, we will display the
14912 cursor on the last candidate we find.) */
14913 if (tem == 0
14914 || tem == pt_old
14915 || (tem - pt_old > 0 && tem < pos_after))
14917 /* The glyphs from this string could have
14918 been reordered. Find the one with the
14919 smallest string position. Or there could
14920 be a character in the string with the
14921 `cursor' property, which means display
14922 cursor on that character's glyph. */
14923 ptrdiff_t strpos = glyph->charpos;
14925 if (tem)
14927 cursor = glyph;
14928 string_from_text_prop = true;
14930 for ( ;
14931 (row->reversed_p ? glyph > stop : glyph < stop)
14932 && EQ (glyph->object, str);
14933 glyph += incr)
14935 Lisp_Object cprop;
14936 ptrdiff_t gpos = glyph->charpos;
14938 cprop = Fget_char_property (make_number (gpos),
14939 Qcursor,
14940 glyph->object);
14941 if (!NILP (cprop))
14943 cursor = glyph;
14944 break;
14946 if (tem && glyph->charpos < strpos)
14948 strpos = glyph->charpos;
14949 cursor = glyph;
14953 if (tem == pt_old
14954 || (tem - pt_old > 0 && tem < pos_after))
14955 goto compute_x;
14957 if (tem)
14958 pos = tem + 1; /* don't find previous instances */
14960 /* This string is not what we want; skip all of the
14961 glyphs that came from it. */
14962 while ((row->reversed_p ? glyph > stop : glyph < stop)
14963 && EQ (glyph->object, str))
14964 glyph += incr;
14966 else
14967 glyph += incr;
14970 /* If we reached the end of the line, and END was from a string,
14971 the cursor is not on this line. */
14972 if (cursor == NULL
14973 && (row->reversed_p ? glyph <= end : glyph >= end)
14974 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14975 && STRINGP (end->object)
14976 && row->continued_p)
14977 return false;
14979 /* A truncated row may not include PT among its character positions.
14980 Setting the cursor inside the scroll margin will trigger
14981 recalculation of hscroll in hscroll_window_tree. But if a
14982 display string covers point, defer to the string-handling
14983 code below to figure this out. */
14984 else if (row->truncated_on_left_p && pt_old < bpos_min)
14986 cursor = glyph_before;
14987 x = -1;
14989 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14990 /* Zero-width characters produce no glyphs. */
14991 || (!empty_line_p
14992 && (row->reversed_p
14993 ? glyph_after > glyphs_end
14994 : glyph_after < glyphs_end)))
14996 cursor = glyph_after;
14997 x = -1;
15001 compute_x:
15002 if (cursor != NULL)
15003 glyph = cursor;
15004 else if (glyph == glyphs_end
15005 && pos_before == pos_after
15006 && STRINGP ((row->reversed_p
15007 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
15008 : row->glyphs[TEXT_AREA])->object))
15010 /* If all the glyphs of this row came from strings, put the
15011 cursor on the first glyph of the row. This avoids having the
15012 cursor outside of the text area in this very rare and hard
15013 use case. */
15014 glyph =
15015 row->reversed_p
15016 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
15017 : row->glyphs[TEXT_AREA];
15019 if (x < 0)
15021 struct glyph *g;
15023 /* Need to compute x that corresponds to GLYPH. */
15024 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
15026 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
15027 emacs_abort ();
15028 x += g->pixel_width;
15032 /* ROW could be part of a continued line, which, under bidi
15033 reordering, might have other rows whose start and end charpos
15034 occlude point. Only set w->cursor if we found a better
15035 approximation to the cursor position than we have from previously
15036 examined candidate rows belonging to the same continued line. */
15037 if (/* We already have a candidate row. */
15038 w->cursor.vpos >= 0
15039 /* That candidate is not the row we are processing. */
15040 && MATRIX_ROW (matrix, w->cursor.vpos) != row
15041 /* Make sure cursor.vpos specifies a row whose start and end
15042 charpos occlude point, and it is valid candidate for being a
15043 cursor-row. This is because some callers of this function
15044 leave cursor.vpos at the row where the cursor was displayed
15045 during the last redisplay cycle. */
15046 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
15047 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15048 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
15050 struct glyph *g1
15051 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
15053 /* Don't consider glyphs that are outside TEXT_AREA. */
15054 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
15055 return false;
15056 /* Keep the candidate whose buffer position is the closest to
15057 point or has the `cursor' property. */
15058 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
15059 w->cursor.hpos >= 0
15060 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
15061 && ((BUFFERP (g1->object)
15062 && (g1->charpos == pt_old /* An exact match always wins. */
15063 || (BUFFERP (glyph->object)
15064 && eabs (g1->charpos - pt_old)
15065 < eabs (glyph->charpos - pt_old))))
15066 /* Previous candidate is a glyph from a string that has
15067 a non-nil `cursor' property. */
15068 || (STRINGP (g1->object)
15069 && (!NILP (Fget_char_property (make_number (g1->charpos),
15070 Qcursor, g1->object))
15071 /* Previous candidate is from the same display
15072 string as this one, and the display string
15073 came from a text property. */
15074 || (EQ (g1->object, glyph->object)
15075 && string_from_text_prop)
15076 /* this candidate is from newline and its
15077 position is not an exact match */
15078 || (NILP (glyph->object)
15079 && glyph->charpos != pt_old)))))
15080 return false;
15081 /* If this candidate gives an exact match, use that. */
15082 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
15083 /* If this candidate is a glyph created for the
15084 terminating newline of a line, and point is on that
15085 newline, it wins because it's an exact match. */
15086 || (!row->continued_p
15087 && NILP (glyph->object)
15088 && glyph->charpos == 0
15089 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
15090 /* Otherwise, keep the candidate that comes from a row
15091 spanning less buffer positions. This may win when one or
15092 both candidate positions are on glyphs that came from
15093 display strings, for which we cannot compare buffer
15094 positions. */
15095 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15096 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15097 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
15098 return false;
15100 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
15101 w->cursor.x = x;
15102 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
15103 w->cursor.y = row->y + dy;
15105 if (w == XWINDOW (selected_window))
15107 if (!row->continued_p
15108 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15109 && row->x == 0)
15111 this_line_buffer = XBUFFER (w->contents);
15113 CHARPOS (this_line_start_pos)
15114 = MATRIX_ROW_START_CHARPOS (row) + delta;
15115 BYTEPOS (this_line_start_pos)
15116 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
15118 CHARPOS (this_line_end_pos)
15119 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
15120 BYTEPOS (this_line_end_pos)
15121 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
15123 this_line_y = w->cursor.y;
15124 this_line_pixel_height = row->height;
15125 this_line_vpos = w->cursor.vpos;
15126 this_line_start_x = row->x;
15128 else
15129 CHARPOS (this_line_start_pos) = 0;
15132 return true;
15136 /* Run window scroll functions, if any, for WINDOW with new window
15137 start STARTP. Sets the window start of WINDOW to that position.
15139 We assume that the window's buffer is really current. */
15141 static struct text_pos
15142 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15144 struct window *w = XWINDOW (window);
15145 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15147 eassert (current_buffer == XBUFFER (w->contents));
15149 if (!NILP (Vwindow_scroll_functions))
15151 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15152 make_number (CHARPOS (startp)));
15153 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15154 /* In case the hook functions switch buffers. */
15155 set_buffer_internal (XBUFFER (w->contents));
15158 return startp;
15162 /* Make sure the line containing the cursor is fully visible.
15163 A value of true means there is nothing to be done.
15164 (Either the line is fully visible, or it cannot be made so,
15165 or we cannot tell.)
15167 If FORCE_P, return false even if partial visible cursor row
15168 is higher than window.
15170 If CURRENT_MATRIX_P, use the information from the
15171 window's current glyph matrix; otherwise use the desired glyph
15172 matrix.
15174 A value of false means the caller should do scrolling
15175 as if point had gone off the screen. */
15177 static bool
15178 cursor_row_fully_visible_p (struct window *w, bool force_p,
15179 bool current_matrix_p)
15181 struct glyph_matrix *matrix;
15182 struct glyph_row *row;
15183 int window_height;
15185 if (!make_cursor_line_fully_visible_p)
15186 return true;
15188 /* It's not always possible to find the cursor, e.g, when a window
15189 is full of overlay strings. Don't do anything in that case. */
15190 if (w->cursor.vpos < 0)
15191 return true;
15193 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15194 row = MATRIX_ROW (matrix, w->cursor.vpos);
15196 /* If the cursor row is not partially visible, there's nothing to do. */
15197 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15198 return true;
15200 /* If the row the cursor is in is taller than the window's height,
15201 it's not clear what to do, so do nothing. */
15202 window_height = window_box_height (w);
15203 if (row->height >= window_height)
15205 if (!force_p || MINI_WINDOW_P (w)
15206 || w->vscroll || w->cursor.vpos == 0)
15207 return true;
15209 return false;
15213 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15214 means only WINDOW is redisplayed in redisplay_internal.
15215 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15216 in redisplay_window to bring a partially visible line into view in
15217 the case that only the cursor has moved.
15219 LAST_LINE_MISFIT should be true if we're scrolling because the
15220 last screen line's vertical height extends past the end of the screen.
15222 Value is
15224 1 if scrolling succeeded
15226 0 if scrolling didn't find point.
15228 -1 if new fonts have been loaded so that we must interrupt
15229 redisplay, adjust glyph matrices, and try again. */
15231 enum
15233 SCROLLING_SUCCESS,
15234 SCROLLING_FAILED,
15235 SCROLLING_NEED_LARGER_MATRICES
15238 /* If scroll-conservatively is more than this, never recenter.
15240 If you change this, don't forget to update the doc string of
15241 `scroll-conservatively' and the Emacs manual. */
15242 #define SCROLL_LIMIT 100
15244 static int
15245 try_scrolling (Lisp_Object window, bool just_this_one_p,
15246 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15247 bool temp_scroll_step, bool last_line_misfit)
15249 struct window *w = XWINDOW (window);
15250 struct frame *f = XFRAME (w->frame);
15251 struct text_pos pos, startp;
15252 struct it it;
15253 int this_scroll_margin, scroll_max, rc, height;
15254 int dy = 0, amount_to_scroll = 0;
15255 bool scroll_down_p = false;
15256 int extra_scroll_margin_lines = last_line_misfit;
15257 Lisp_Object aggressive;
15258 /* We will never try scrolling more than this number of lines. */
15259 int scroll_limit = SCROLL_LIMIT;
15260 int frame_line_height = default_line_pixel_height (w);
15261 int window_total_lines
15262 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15264 #ifdef GLYPH_DEBUG
15265 debug_method_add (w, "try_scrolling");
15266 #endif
15268 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15270 /* Compute scroll margin height in pixels. We scroll when point is
15271 within this distance from the top or bottom of the window. */
15272 if (scroll_margin > 0)
15273 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15274 * frame_line_height;
15275 else
15276 this_scroll_margin = 0;
15278 /* Force arg_scroll_conservatively to have a reasonable value, to
15279 avoid scrolling too far away with slow move_it_* functions. Note
15280 that the user can supply scroll-conservatively equal to
15281 `most-positive-fixnum', which can be larger than INT_MAX. */
15282 if (arg_scroll_conservatively > scroll_limit)
15284 arg_scroll_conservatively = scroll_limit + 1;
15285 scroll_max = scroll_limit * frame_line_height;
15287 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15288 /* Compute how much we should try to scroll maximally to bring
15289 point into view. */
15290 scroll_max = (max (scroll_step,
15291 max (arg_scroll_conservatively, temp_scroll_step))
15292 * frame_line_height);
15293 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15294 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15295 /* We're trying to scroll because of aggressive scrolling but no
15296 scroll_step is set. Choose an arbitrary one. */
15297 scroll_max = 10 * frame_line_height;
15298 else
15299 scroll_max = 0;
15301 too_near_end:
15303 /* Decide whether to scroll down. */
15304 if (PT > CHARPOS (startp))
15306 int scroll_margin_y;
15308 /* Compute the pixel ypos of the scroll margin, then move IT to
15309 either that ypos or PT, whichever comes first. */
15310 start_display (&it, w, startp);
15311 scroll_margin_y = it.last_visible_y - this_scroll_margin
15312 - frame_line_height * extra_scroll_margin_lines;
15313 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15314 (MOVE_TO_POS | MOVE_TO_Y));
15316 if (PT > CHARPOS (it.current.pos))
15318 int y0 = line_bottom_y (&it);
15319 /* Compute how many pixels below window bottom to stop searching
15320 for PT. This avoids costly search for PT that is far away if
15321 the user limited scrolling by a small number of lines, but
15322 always finds PT if scroll_conservatively is set to a large
15323 number, such as most-positive-fixnum. */
15324 int slack = max (scroll_max, 10 * frame_line_height);
15325 int y_to_move = it.last_visible_y + slack;
15327 /* Compute the distance from the scroll margin to PT or to
15328 the scroll limit, whichever comes first. This should
15329 include the height of the cursor line, to make that line
15330 fully visible. */
15331 move_it_to (&it, PT, -1, y_to_move,
15332 -1, MOVE_TO_POS | MOVE_TO_Y);
15333 dy = line_bottom_y (&it) - y0;
15335 if (dy > scroll_max)
15336 return SCROLLING_FAILED;
15338 if (dy > 0)
15339 scroll_down_p = true;
15343 if (scroll_down_p)
15345 /* Point is in or below the bottom scroll margin, so move the
15346 window start down. If scrolling conservatively, move it just
15347 enough down to make point visible. If scroll_step is set,
15348 move it down by scroll_step. */
15349 if (arg_scroll_conservatively)
15350 amount_to_scroll
15351 = min (max (dy, frame_line_height),
15352 frame_line_height * arg_scroll_conservatively);
15353 else if (scroll_step || temp_scroll_step)
15354 amount_to_scroll = scroll_max;
15355 else
15357 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15358 height = WINDOW_BOX_TEXT_HEIGHT (w);
15359 if (NUMBERP (aggressive))
15361 double float_amount = XFLOATINT (aggressive) * height;
15362 int aggressive_scroll = float_amount;
15363 if (aggressive_scroll == 0 && float_amount > 0)
15364 aggressive_scroll = 1;
15365 /* Don't let point enter the scroll margin near top of
15366 the window. This could happen if the value of
15367 scroll_up_aggressively is too large and there are
15368 non-zero margins, because scroll_up_aggressively
15369 means put point that fraction of window height
15370 _from_the_bottom_margin_. */
15371 if (aggressive_scroll + 2 * this_scroll_margin > height)
15372 aggressive_scroll = height - 2 * this_scroll_margin;
15373 amount_to_scroll = dy + aggressive_scroll;
15377 if (amount_to_scroll <= 0)
15378 return SCROLLING_FAILED;
15380 start_display (&it, w, startp);
15381 if (arg_scroll_conservatively <= scroll_limit)
15382 move_it_vertically (&it, amount_to_scroll);
15383 else
15385 /* Extra precision for users who set scroll-conservatively
15386 to a large number: make sure the amount we scroll
15387 the window start is never less than amount_to_scroll,
15388 which was computed as distance from window bottom to
15389 point. This matters when lines at window top and lines
15390 below window bottom have different height. */
15391 struct it it1;
15392 void *it1data = NULL;
15393 /* We use a temporary it1 because line_bottom_y can modify
15394 its argument, if it moves one line down; see there. */
15395 int start_y;
15397 SAVE_IT (it1, it, it1data);
15398 start_y = line_bottom_y (&it1);
15399 do {
15400 RESTORE_IT (&it, &it, it1data);
15401 move_it_by_lines (&it, 1);
15402 SAVE_IT (it1, it, it1data);
15403 } while (IT_CHARPOS (it) < ZV
15404 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15405 bidi_unshelve_cache (it1data, true);
15408 /* If STARTP is unchanged, move it down another screen line. */
15409 if (IT_CHARPOS (it) == CHARPOS (startp))
15410 move_it_by_lines (&it, 1);
15411 startp = it.current.pos;
15413 else
15415 struct text_pos scroll_margin_pos = startp;
15416 int y_offset = 0;
15418 /* See if point is inside the scroll margin at the top of the
15419 window. */
15420 if (this_scroll_margin)
15422 int y_start;
15424 start_display (&it, w, startp);
15425 y_start = it.current_y;
15426 move_it_vertically (&it, this_scroll_margin);
15427 scroll_margin_pos = it.current.pos;
15428 /* If we didn't move enough before hitting ZV, request
15429 additional amount of scroll, to move point out of the
15430 scroll margin. */
15431 if (IT_CHARPOS (it) == ZV
15432 && it.current_y - y_start < this_scroll_margin)
15433 y_offset = this_scroll_margin - (it.current_y - y_start);
15436 if (PT < CHARPOS (scroll_margin_pos))
15438 /* Point is in the scroll margin at the top of the window or
15439 above what is displayed in the window. */
15440 int y0, y_to_move;
15442 /* Compute the vertical distance from PT to the scroll
15443 margin position. Move as far as scroll_max allows, or
15444 one screenful, or 10 screen lines, whichever is largest.
15445 Give up if distance is greater than scroll_max or if we
15446 didn't reach the scroll margin position. */
15447 SET_TEXT_POS (pos, PT, PT_BYTE);
15448 start_display (&it, w, pos);
15449 y0 = it.current_y;
15450 y_to_move = max (it.last_visible_y,
15451 max (scroll_max, 10 * frame_line_height));
15452 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15453 y_to_move, -1,
15454 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15455 dy = it.current_y - y0;
15456 if (dy > scroll_max
15457 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15458 return SCROLLING_FAILED;
15460 /* Additional scroll for when ZV was too close to point. */
15461 dy += y_offset;
15463 /* Compute new window start. */
15464 start_display (&it, w, startp);
15466 if (arg_scroll_conservatively)
15467 amount_to_scroll = max (dy, frame_line_height
15468 * max (scroll_step, temp_scroll_step));
15469 else if (scroll_step || temp_scroll_step)
15470 amount_to_scroll = scroll_max;
15471 else
15473 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15474 height = WINDOW_BOX_TEXT_HEIGHT (w);
15475 if (NUMBERP (aggressive))
15477 double float_amount = XFLOATINT (aggressive) * height;
15478 int aggressive_scroll = float_amount;
15479 if (aggressive_scroll == 0 && float_amount > 0)
15480 aggressive_scroll = 1;
15481 /* Don't let point enter the scroll margin near
15482 bottom of the window, if the value of
15483 scroll_down_aggressively happens to be too
15484 large. */
15485 if (aggressive_scroll + 2 * this_scroll_margin > height)
15486 aggressive_scroll = height - 2 * this_scroll_margin;
15487 amount_to_scroll = dy + aggressive_scroll;
15491 if (amount_to_scroll <= 0)
15492 return SCROLLING_FAILED;
15494 move_it_vertically_backward (&it, amount_to_scroll);
15495 startp = it.current.pos;
15499 /* Run window scroll functions. */
15500 startp = run_window_scroll_functions (window, startp);
15502 /* Display the window. Give up if new fonts are loaded, or if point
15503 doesn't appear. */
15504 if (!try_window (window, startp, 0))
15505 rc = SCROLLING_NEED_LARGER_MATRICES;
15506 else if (w->cursor.vpos < 0)
15508 clear_glyph_matrix (w->desired_matrix);
15509 rc = SCROLLING_FAILED;
15511 else
15513 /* Maybe forget recorded base line for line number display. */
15514 if (!just_this_one_p
15515 || current_buffer->clip_changed
15516 || BEG_UNCHANGED < CHARPOS (startp))
15517 w->base_line_number = 0;
15519 /* If cursor ends up on a partially visible line,
15520 treat that as being off the bottom of the screen. */
15521 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15522 false)
15523 /* It's possible that the cursor is on the first line of the
15524 buffer, which is partially obscured due to a vscroll
15525 (Bug#7537). In that case, avoid looping forever. */
15526 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15528 clear_glyph_matrix (w->desired_matrix);
15529 ++extra_scroll_margin_lines;
15530 goto too_near_end;
15532 rc = SCROLLING_SUCCESS;
15535 return rc;
15539 /* Compute a suitable window start for window W if display of W starts
15540 on a continuation line. Value is true if a new window start
15541 was computed.
15543 The new window start will be computed, based on W's width, starting
15544 from the start of the continued line. It is the start of the
15545 screen line with the minimum distance from the old start W->start. */
15547 static bool
15548 compute_window_start_on_continuation_line (struct window *w)
15550 struct text_pos pos, start_pos;
15551 bool window_start_changed_p = false;
15553 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15555 /* If window start is on a continuation line... Window start may be
15556 < BEGV in case there's invisible text at the start of the
15557 buffer (M-x rmail, for example). */
15558 if (CHARPOS (start_pos) > BEGV
15559 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15561 struct it it;
15562 struct glyph_row *row;
15564 /* Handle the case that the window start is out of range. */
15565 if (CHARPOS (start_pos) < BEGV)
15566 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15567 else if (CHARPOS (start_pos) > ZV)
15568 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15570 /* Find the start of the continued line. This should be fast
15571 because find_newline is fast (newline cache). */
15572 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15573 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15574 row, DEFAULT_FACE_ID);
15575 reseat_at_previous_visible_line_start (&it);
15577 /* If the line start is "too far" away from the window start,
15578 say it takes too much time to compute a new window start. */
15579 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15580 /* PXW: Do we need upper bounds here? */
15581 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15583 int min_distance, distance;
15585 /* Move forward by display lines to find the new window
15586 start. If window width was enlarged, the new start can
15587 be expected to be > the old start. If window width was
15588 decreased, the new window start will be < the old start.
15589 So, we're looking for the display line start with the
15590 minimum distance from the old window start. */
15591 pos = it.current.pos;
15592 min_distance = INFINITY;
15593 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15594 distance < min_distance)
15596 min_distance = distance;
15597 pos = it.current.pos;
15598 if (it.line_wrap == WORD_WRAP)
15600 /* Under WORD_WRAP, move_it_by_lines is likely to
15601 overshoot and stop not at the first, but the
15602 second character from the left margin. So in
15603 that case, we need a more tight control on the X
15604 coordinate of the iterator than move_it_by_lines
15605 promises in its contract. The method is to first
15606 go to the last (rightmost) visible character of a
15607 line, then move to the leftmost character on the
15608 next line in a separate call. */
15609 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15610 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15611 move_it_to (&it, ZV, 0,
15612 it.current_y + it.max_ascent + it.max_descent, -1,
15613 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15615 else
15616 move_it_by_lines (&it, 1);
15619 /* Set the window start there. */
15620 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15621 window_start_changed_p = true;
15625 return window_start_changed_p;
15629 /* Try cursor movement in case text has not changed in window WINDOW,
15630 with window start STARTP. Value is
15632 CURSOR_MOVEMENT_SUCCESS if successful
15634 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15636 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15637 display. *SCROLL_STEP is set to true, under certain circumstances, if
15638 we want to scroll as if scroll-step were set to 1. See the code.
15640 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15641 which case we have to abort this redisplay, and adjust matrices
15642 first. */
15644 enum
15646 CURSOR_MOVEMENT_SUCCESS,
15647 CURSOR_MOVEMENT_CANNOT_BE_USED,
15648 CURSOR_MOVEMENT_MUST_SCROLL,
15649 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15652 static int
15653 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15654 bool *scroll_step)
15656 struct window *w = XWINDOW (window);
15657 struct frame *f = XFRAME (w->frame);
15658 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15660 #ifdef GLYPH_DEBUG
15661 if (inhibit_try_cursor_movement)
15662 return rc;
15663 #endif
15665 /* Previously, there was a check for Lisp integer in the
15666 if-statement below. Now, this field is converted to
15667 ptrdiff_t, thus zero means invalid position in a buffer. */
15668 eassert (w->last_point > 0);
15669 /* Likewise there was a check whether window_end_vpos is nil or larger
15670 than the window. Now window_end_vpos is int and so never nil, but
15671 let's leave eassert to check whether it fits in the window. */
15672 eassert (!w->window_end_valid
15673 || w->window_end_vpos < w->current_matrix->nrows);
15675 /* Handle case where text has not changed, only point, and it has
15676 not moved off the frame. */
15677 if (/* Point may be in this window. */
15678 PT >= CHARPOS (startp)
15679 /* Selective display hasn't changed. */
15680 && !current_buffer->clip_changed
15681 /* Function force-mode-line-update is used to force a thorough
15682 redisplay. It sets either windows_or_buffers_changed or
15683 update_mode_lines. So don't take a shortcut here for these
15684 cases. */
15685 && !update_mode_lines
15686 && !windows_or_buffers_changed
15687 && !f->cursor_type_changed
15688 && NILP (Vshow_trailing_whitespace)
15689 /* This code is not used for mini-buffer for the sake of the case
15690 of redisplaying to replace an echo area message; since in
15691 that case the mini-buffer contents per se are usually
15692 unchanged. This code is of no real use in the mini-buffer
15693 since the handling of this_line_start_pos, etc., in redisplay
15694 handles the same cases. */
15695 && !EQ (window, minibuf_window)
15696 && (FRAME_WINDOW_P (f)
15697 || !overlay_arrow_in_current_buffer_p ()))
15699 int this_scroll_margin, top_scroll_margin;
15700 struct glyph_row *row = NULL;
15701 int frame_line_height = default_line_pixel_height (w);
15702 int window_total_lines
15703 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15705 #ifdef GLYPH_DEBUG
15706 debug_method_add (w, "cursor movement");
15707 #endif
15709 /* Scroll if point within this distance from the top or bottom
15710 of the window. This is a pixel value. */
15711 if (scroll_margin > 0)
15713 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15714 this_scroll_margin *= frame_line_height;
15716 else
15717 this_scroll_margin = 0;
15719 top_scroll_margin = this_scroll_margin;
15720 if (WINDOW_WANTS_HEADER_LINE_P (w))
15721 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15723 /* Start with the row the cursor was displayed during the last
15724 not paused redisplay. Give up if that row is not valid. */
15725 if (w->last_cursor_vpos < 0
15726 || w->last_cursor_vpos >= w->current_matrix->nrows)
15727 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15728 else
15730 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15731 if (row->mode_line_p)
15732 ++row;
15733 if (!row->enabled_p)
15734 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15737 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15739 bool scroll_p = false, must_scroll = false;
15740 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15742 if (PT > w->last_point)
15744 /* Point has moved forward. */
15745 while (MATRIX_ROW_END_CHARPOS (row) < PT
15746 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15748 eassert (row->enabled_p);
15749 ++row;
15752 /* If the end position of a row equals the start
15753 position of the next row, and PT is at that position,
15754 we would rather display cursor in the next line. */
15755 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15756 && MATRIX_ROW_END_CHARPOS (row) == PT
15757 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15758 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15759 && !cursor_row_p (row))
15760 ++row;
15762 /* If within the scroll margin, scroll. Note that
15763 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15764 the next line would be drawn, and that
15765 this_scroll_margin can be zero. */
15766 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15767 || PT > MATRIX_ROW_END_CHARPOS (row)
15768 /* Line is completely visible last line in window
15769 and PT is to be set in the next line. */
15770 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15771 && PT == MATRIX_ROW_END_CHARPOS (row)
15772 && !row->ends_at_zv_p
15773 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15774 scroll_p = true;
15776 else if (PT < w->last_point)
15778 /* Cursor has to be moved backward. Note that PT >=
15779 CHARPOS (startp) because of the outer if-statement. */
15780 while (!row->mode_line_p
15781 && (MATRIX_ROW_START_CHARPOS (row) > PT
15782 || (MATRIX_ROW_START_CHARPOS (row) == PT
15783 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15784 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15785 row > w->current_matrix->rows
15786 && (row-1)->ends_in_newline_from_string_p))))
15787 && (row->y > top_scroll_margin
15788 || CHARPOS (startp) == BEGV))
15790 eassert (row->enabled_p);
15791 --row;
15794 /* Consider the following case: Window starts at BEGV,
15795 there is invisible, intangible text at BEGV, so that
15796 display starts at some point START > BEGV. It can
15797 happen that we are called with PT somewhere between
15798 BEGV and START. Try to handle that case. */
15799 if (row < w->current_matrix->rows
15800 || row->mode_line_p)
15802 row = w->current_matrix->rows;
15803 if (row->mode_line_p)
15804 ++row;
15807 /* Due to newlines in overlay strings, we may have to
15808 skip forward over overlay strings. */
15809 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15810 && MATRIX_ROW_END_CHARPOS (row) == PT
15811 && !cursor_row_p (row))
15812 ++row;
15814 /* If within the scroll margin, scroll. */
15815 if (row->y < top_scroll_margin
15816 && CHARPOS (startp) != BEGV)
15817 scroll_p = true;
15819 else
15821 /* Cursor did not move. So don't scroll even if cursor line
15822 is partially visible, as it was so before. */
15823 rc = CURSOR_MOVEMENT_SUCCESS;
15826 if (PT < MATRIX_ROW_START_CHARPOS (row)
15827 || PT > MATRIX_ROW_END_CHARPOS (row))
15829 /* if PT is not in the glyph row, give up. */
15830 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15831 must_scroll = true;
15833 else if (rc != CURSOR_MOVEMENT_SUCCESS
15834 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15836 struct glyph_row *row1;
15838 /* If rows are bidi-reordered and point moved, back up
15839 until we find a row that does not belong to a
15840 continuation line. This is because we must consider
15841 all rows of a continued line as candidates for the
15842 new cursor positioning, since row start and end
15843 positions change non-linearly with vertical position
15844 in such rows. */
15845 /* FIXME: Revisit this when glyph ``spilling'' in
15846 continuation lines' rows is implemented for
15847 bidi-reordered rows. */
15848 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15849 MATRIX_ROW_CONTINUATION_LINE_P (row);
15850 --row)
15852 /* If we hit the beginning of the displayed portion
15853 without finding the first row of a continued
15854 line, give up. */
15855 if (row <= row1)
15857 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15858 break;
15860 eassert (row->enabled_p);
15863 if (must_scroll)
15865 else if (rc != CURSOR_MOVEMENT_SUCCESS
15866 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15867 /* Make sure this isn't a header line by any chance, since
15868 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15869 && !row->mode_line_p
15870 && make_cursor_line_fully_visible_p)
15872 if (PT == MATRIX_ROW_END_CHARPOS (row)
15873 && !row->ends_at_zv_p
15874 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15875 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15876 else if (row->height > window_box_height (w))
15878 /* If we end up in a partially visible line, let's
15879 make it fully visible, except when it's taller
15880 than the window, in which case we can't do much
15881 about it. */
15882 *scroll_step = true;
15883 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15885 else
15887 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15888 if (!cursor_row_fully_visible_p (w, false, true))
15889 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15890 else
15891 rc = CURSOR_MOVEMENT_SUCCESS;
15894 else if (scroll_p)
15895 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15896 else if (rc != CURSOR_MOVEMENT_SUCCESS
15897 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15899 /* With bidi-reordered rows, there could be more than
15900 one candidate row whose start and end positions
15901 occlude point. We need to let set_cursor_from_row
15902 find the best candidate. */
15903 /* FIXME: Revisit this when glyph ``spilling'' in
15904 continuation lines' rows is implemented for
15905 bidi-reordered rows. */
15906 bool rv = false;
15910 bool at_zv_p = false, exact_match_p = false;
15912 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15913 && PT <= MATRIX_ROW_END_CHARPOS (row)
15914 && cursor_row_p (row))
15915 rv |= set_cursor_from_row (w, row, w->current_matrix,
15916 0, 0, 0, 0);
15917 /* As soon as we've found the exact match for point,
15918 or the first suitable row whose ends_at_zv_p flag
15919 is set, we are done. */
15920 if (rv)
15922 at_zv_p = MATRIX_ROW (w->current_matrix,
15923 w->cursor.vpos)->ends_at_zv_p;
15924 if (!at_zv_p
15925 && w->cursor.hpos >= 0
15926 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15927 w->cursor.vpos))
15929 struct glyph_row *candidate =
15930 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15931 struct glyph *g =
15932 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15933 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15935 exact_match_p =
15936 (BUFFERP (g->object) && g->charpos == PT)
15937 || (NILP (g->object)
15938 && (g->charpos == PT
15939 || (g->charpos == 0 && endpos - 1 == PT)));
15941 if (at_zv_p || exact_match_p)
15943 rc = CURSOR_MOVEMENT_SUCCESS;
15944 break;
15947 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15948 break;
15949 ++row;
15951 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15952 || row->continued_p)
15953 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15954 || (MATRIX_ROW_START_CHARPOS (row) == PT
15955 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15956 /* If we didn't find any candidate rows, or exited the
15957 loop before all the candidates were examined, signal
15958 to the caller that this method failed. */
15959 if (rc != CURSOR_MOVEMENT_SUCCESS
15960 && !(rv
15961 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15962 && !row->continued_p))
15963 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15964 else if (rv)
15965 rc = CURSOR_MOVEMENT_SUCCESS;
15967 else
15971 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15973 rc = CURSOR_MOVEMENT_SUCCESS;
15974 break;
15976 ++row;
15978 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15979 && MATRIX_ROW_START_CHARPOS (row) == PT
15980 && cursor_row_p (row));
15985 return rc;
15989 void
15990 set_vertical_scroll_bar (struct window *w)
15992 ptrdiff_t start, end, whole;
15994 /* Calculate the start and end positions for the current window.
15995 At some point, it would be nice to choose between scrollbars
15996 which reflect the whole buffer size, with special markers
15997 indicating narrowing, and scrollbars which reflect only the
15998 visible region.
16000 Note that mini-buffers sometimes aren't displaying any text. */
16001 if (!MINI_WINDOW_P (w)
16002 || (w == XWINDOW (minibuf_window)
16003 && NILP (echo_area_buffer[0])))
16005 struct buffer *buf = XBUFFER (w->contents);
16006 whole = BUF_ZV (buf) - BUF_BEGV (buf);
16007 start = marker_position (w->start) - BUF_BEGV (buf);
16008 /* I don't think this is guaranteed to be right. For the
16009 moment, we'll pretend it is. */
16010 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
16012 if (end < start)
16013 end = start;
16014 if (whole < (end - start))
16015 whole = end - start;
16017 else
16018 start = end = whole = 0;
16020 /* Indicate what this scroll bar ought to be displaying now. */
16021 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
16022 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
16023 (w, end - start, whole, start);
16027 void
16028 set_horizontal_scroll_bar (struct window *w)
16030 int start, end, whole, portion;
16032 if (!MINI_WINDOW_P (w)
16033 || (w == XWINDOW (minibuf_window)
16034 && NILP (echo_area_buffer[0])))
16036 struct buffer *b = XBUFFER (w->contents);
16037 struct buffer *old_buffer = NULL;
16038 struct it it;
16039 struct text_pos startp;
16041 if (b != current_buffer)
16043 old_buffer = current_buffer;
16044 set_buffer_internal (b);
16047 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16048 start_display (&it, w, startp);
16049 it.last_visible_x = INT_MAX;
16050 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
16051 MOVE_TO_X | MOVE_TO_Y);
16052 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
16053 window_box_height (w), -1,
16054 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
16056 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
16057 end = start + window_box_width (w, TEXT_AREA);
16058 portion = end - start;
16059 /* After enlarging a horizontally scrolled window such that it
16060 gets at least as wide as the text it contains, make sure that
16061 the thumb doesn't fill the entire scroll bar so we can still
16062 drag it back to see the entire text. */
16063 whole = max (whole, end);
16065 if (it.bidi_p)
16067 Lisp_Object pdir;
16069 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
16070 if (EQ (pdir, Qright_to_left))
16072 start = whole - end;
16073 end = start + portion;
16077 if (old_buffer)
16078 set_buffer_internal (old_buffer);
16080 else
16081 start = end = whole = portion = 0;
16083 w->hscroll_whole = whole;
16085 /* Indicate what this scroll bar ought to be displaying now. */
16086 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16087 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16088 (w, portion, whole, start);
16092 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
16093 selected_window is redisplayed.
16095 We can return without actually redisplaying the window if fonts has been
16096 changed on window's frame. In that case, redisplay_internal will retry.
16098 As one of the important parts of redisplaying a window, we need to
16099 decide whether the previous window-start position (stored in the
16100 window's w->start marker position) is still valid, and if it isn't,
16101 recompute it. Some details about that:
16103 . The previous window-start could be in a continuation line, in
16104 which case we need to recompute it when the window width
16105 changes. See compute_window_start_on_continuation_line and its
16106 call below.
16108 . The text that changed since last redisplay could include the
16109 previous window-start position. In that case, we try to salvage
16110 what we can from the current glyph matrix by calling
16111 try_scrolling, which see.
16113 . Some Emacs command could force us to use a specific window-start
16114 position by setting the window's force_start flag, or gently
16115 propose doing that by setting the window's optional_new_start
16116 flag. In these cases, we try using the specified start point if
16117 that succeeds (i.e. the window desired matrix is successfully
16118 recomputed, and point location is within the window). In case
16119 of optional_new_start, we first check if the specified start
16120 position is feasible, i.e. if it will allow point to be
16121 displayed in the window. If using the specified start point
16122 fails, e.g., if new fonts are needed to be loaded, we abort the
16123 redisplay cycle and leave it up to the next cycle to figure out
16124 things.
16126 . Note that the window's force_start flag is sometimes set by
16127 redisplay itself, when it decides that the previous window start
16128 point is fine and should be kept. Search for "goto force_start"
16129 below to see the details. Like the values of window-start
16130 specified outside of redisplay, these internally-deduced values
16131 are tested for feasibility, and ignored if found to be
16132 unfeasible.
16134 . Note that the function try_window, used to completely redisplay
16135 a window, accepts the window's start point as its argument.
16136 This is used several times in the redisplay code to control
16137 where the window start will be, according to user options such
16138 as scroll-conservatively, and also to ensure the screen line
16139 showing point will be fully (as opposed to partially) visible on
16140 display. */
16142 static void
16143 redisplay_window (Lisp_Object window, bool just_this_one_p)
16145 struct window *w = XWINDOW (window);
16146 struct frame *f = XFRAME (w->frame);
16147 struct buffer *buffer = XBUFFER (w->contents);
16148 struct buffer *old = current_buffer;
16149 struct text_pos lpoint, opoint, startp;
16150 bool update_mode_line;
16151 int tem;
16152 struct it it;
16153 /* Record it now because it's overwritten. */
16154 bool current_matrix_up_to_date_p = false;
16155 bool used_current_matrix_p = false;
16156 /* This is less strict than current_matrix_up_to_date_p.
16157 It indicates that the buffer contents and narrowing are unchanged. */
16158 bool buffer_unchanged_p = false;
16159 bool temp_scroll_step = false;
16160 ptrdiff_t count = SPECPDL_INDEX ();
16161 int rc;
16162 int centering_position = -1;
16163 bool last_line_misfit = false;
16164 ptrdiff_t beg_unchanged, end_unchanged;
16165 int frame_line_height;
16166 void *itdata = NULL;
16168 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16169 opoint = lpoint;
16171 #ifdef GLYPH_DEBUG
16172 *w->desired_matrix->method = 0;
16173 #endif
16175 if (!just_this_one_p
16176 && REDISPLAY_SOME_P ()
16177 && !w->redisplay
16178 && !w->update_mode_line
16179 && !f->face_change
16180 && !f->redisplay
16181 && !buffer->text->redisplay
16182 && BUF_PT (buffer) == w->last_point)
16183 return;
16185 /* Make sure that both W's markers are valid. */
16186 eassert (XMARKER (w->start)->buffer == buffer);
16187 eassert (XMARKER (w->pointm)->buffer == buffer);
16189 /* We come here again if we need to run window-text-change-functions
16190 below. */
16191 restart:
16192 reconsider_clip_changes (w);
16193 frame_line_height = default_line_pixel_height (w);
16195 /* Has the mode line to be updated? */
16196 update_mode_line = (w->update_mode_line
16197 || update_mode_lines
16198 || buffer->clip_changed
16199 || buffer->prevent_redisplay_optimizations_p);
16201 if (!just_this_one_p)
16202 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16203 cleverly elsewhere. */
16204 w->must_be_updated_p = true;
16206 if (MINI_WINDOW_P (w))
16208 if (w == XWINDOW (echo_area_window)
16209 && !NILP (echo_area_buffer[0]))
16211 if (update_mode_line)
16212 /* We may have to update a tty frame's menu bar or a
16213 tool-bar. Example `M-x C-h C-h C-g'. */
16214 goto finish_menu_bars;
16215 else
16216 /* We've already displayed the echo area glyphs in this window. */
16217 goto finish_scroll_bars;
16219 else if ((w != XWINDOW (minibuf_window)
16220 || minibuf_level == 0)
16221 /* When buffer is nonempty, redisplay window normally. */
16222 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16223 /* Quail displays non-mini buffers in minibuffer window.
16224 In that case, redisplay the window normally. */
16225 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16227 /* W is a mini-buffer window, but it's not active, so clear
16228 it. */
16229 int yb = window_text_bottom_y (w);
16230 struct glyph_row *row;
16231 int y;
16233 for (y = 0, row = w->desired_matrix->rows;
16234 y < yb;
16235 y += row->height, ++row)
16236 blank_row (w, row, y);
16237 goto finish_scroll_bars;
16240 clear_glyph_matrix (w->desired_matrix);
16243 /* Otherwise set up data on this window; select its buffer and point
16244 value. */
16245 /* Really select the buffer, for the sake of buffer-local
16246 variables. */
16247 set_buffer_internal_1 (XBUFFER (w->contents));
16249 current_matrix_up_to_date_p
16250 = (w->window_end_valid
16251 && !current_buffer->clip_changed
16252 && !current_buffer->prevent_redisplay_optimizations_p
16253 && !window_outdated (w));
16255 /* Run the window-text-change-functions
16256 if it is possible that the text on the screen has changed
16257 (either due to modification of the text, or any other reason). */
16258 if (!current_matrix_up_to_date_p
16259 && !NILP (Vwindow_text_change_functions))
16261 safe_run_hooks (Qwindow_text_change_functions);
16262 goto restart;
16265 beg_unchanged = BEG_UNCHANGED;
16266 end_unchanged = END_UNCHANGED;
16268 SET_TEXT_POS (opoint, PT, PT_BYTE);
16270 specbind (Qinhibit_point_motion_hooks, Qt);
16272 buffer_unchanged_p
16273 = (w->window_end_valid
16274 && !current_buffer->clip_changed
16275 && !window_outdated (w));
16277 /* When windows_or_buffers_changed is non-zero, we can't rely
16278 on the window end being valid, so set it to zero there. */
16279 if (windows_or_buffers_changed)
16281 /* If window starts on a continuation line, maybe adjust the
16282 window start in case the window's width changed. */
16283 if (XMARKER (w->start)->buffer == current_buffer)
16284 compute_window_start_on_continuation_line (w);
16286 w->window_end_valid = false;
16287 /* If so, we also can't rely on current matrix
16288 and should not fool try_cursor_movement below. */
16289 current_matrix_up_to_date_p = false;
16292 /* Some sanity checks. */
16293 CHECK_WINDOW_END (w);
16294 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16295 emacs_abort ();
16296 if (BYTEPOS (opoint) < CHARPOS (opoint))
16297 emacs_abort ();
16299 if (mode_line_update_needed (w))
16300 update_mode_line = true;
16302 /* Point refers normally to the selected window. For any other
16303 window, set up appropriate value. */
16304 if (!EQ (window, selected_window))
16306 ptrdiff_t new_pt = marker_position (w->pointm);
16307 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16309 if (new_pt < BEGV)
16311 new_pt = BEGV;
16312 new_pt_byte = BEGV_BYTE;
16313 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16315 else if (new_pt > (ZV - 1))
16317 new_pt = ZV;
16318 new_pt_byte = ZV_BYTE;
16319 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16322 /* We don't use SET_PT so that the point-motion hooks don't run. */
16323 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16326 /* If any of the character widths specified in the display table
16327 have changed, invalidate the width run cache. It's true that
16328 this may be a bit late to catch such changes, but the rest of
16329 redisplay goes (non-fatally) haywire when the display table is
16330 changed, so why should we worry about doing any better? */
16331 if (current_buffer->width_run_cache
16332 || (current_buffer->base_buffer
16333 && current_buffer->base_buffer->width_run_cache))
16335 struct Lisp_Char_Table *disptab = buffer_display_table ();
16337 if (! disptab_matches_widthtab
16338 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16340 struct buffer *buf = current_buffer;
16342 if (buf->base_buffer)
16343 buf = buf->base_buffer;
16344 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16345 recompute_width_table (current_buffer, disptab);
16349 /* If window-start is screwed up, choose a new one. */
16350 if (XMARKER (w->start)->buffer != current_buffer)
16351 goto recenter;
16353 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16355 /* If someone specified a new starting point but did not insist,
16356 check whether it can be used. */
16357 if ((w->optional_new_start || window_frozen_p (w))
16358 && CHARPOS (startp) >= BEGV
16359 && CHARPOS (startp) <= ZV)
16361 ptrdiff_t it_charpos;
16363 w->optional_new_start = false;
16364 start_display (&it, w, startp);
16365 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16366 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16367 /* Record IT's position now, since line_bottom_y might change
16368 that. */
16369 it_charpos = IT_CHARPOS (it);
16370 /* Make sure we set the force_start flag only if the cursor row
16371 will be fully visible. Otherwise, the code under force_start
16372 label below will try to move point back into view, which is
16373 not what the code which sets optional_new_start wants. */
16374 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16375 && !w->force_start)
16377 if (it_charpos == PT)
16378 w->force_start = true;
16379 /* IT may overshoot PT if text at PT is invisible. */
16380 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16381 w->force_start = true;
16382 #ifdef GLYPH_DEBUG
16383 if (w->force_start)
16385 if (window_frozen_p (w))
16386 debug_method_add (w, "set force_start from frozen window start");
16387 else
16388 debug_method_add (w, "set force_start from optional_new_start");
16390 #endif
16394 force_start:
16396 /* Handle case where place to start displaying has been specified,
16397 unless the specified location is outside the accessible range. */
16398 if (w->force_start)
16400 /* We set this later on if we have to adjust point. */
16401 int new_vpos = -1;
16403 w->force_start = false;
16404 w->vscroll = 0;
16405 w->window_end_valid = false;
16407 /* Forget any recorded base line for line number display. */
16408 if (!buffer_unchanged_p)
16409 w->base_line_number = 0;
16411 /* Redisplay the mode line. Select the buffer properly for that.
16412 Also, run the hook window-scroll-functions
16413 because we have scrolled. */
16414 /* Note, we do this after clearing force_start because
16415 if there's an error, it is better to forget about force_start
16416 than to get into an infinite loop calling the hook functions
16417 and having them get more errors. */
16418 if (!update_mode_line
16419 || ! NILP (Vwindow_scroll_functions))
16421 update_mode_line = true;
16422 w->update_mode_line = true;
16423 startp = run_window_scroll_functions (window, startp);
16426 if (CHARPOS (startp) < BEGV)
16427 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16428 else if (CHARPOS (startp) > ZV)
16429 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16431 /* Redisplay, then check if cursor has been set during the
16432 redisplay. Give up if new fonts were loaded. */
16433 /* We used to issue a CHECK_MARGINS argument to try_window here,
16434 but this causes scrolling to fail when point begins inside
16435 the scroll margin (bug#148) -- cyd */
16436 if (!try_window (window, startp, 0))
16438 w->force_start = true;
16439 clear_glyph_matrix (w->desired_matrix);
16440 goto need_larger_matrices;
16443 if (w->cursor.vpos < 0)
16445 /* If point does not appear, try to move point so it does
16446 appear. The desired matrix has been built above, so we
16447 can use it here. First see if point is in invisible
16448 text, and if so, move it to the first visible buffer
16449 position past that. */
16450 struct glyph_row *r = NULL;
16451 Lisp_Object invprop =
16452 get_char_property_and_overlay (make_number (PT), Qinvisible,
16453 Qnil, NULL);
16455 if (TEXT_PROP_MEANS_INVISIBLE (invprop) != 0)
16457 ptrdiff_t alt_pt;
16458 Lisp_Object invprop_end =
16459 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16460 Qnil, Qnil);
16462 if (NATNUMP (invprop_end))
16463 alt_pt = XFASTINT (invprop_end);
16464 else
16465 alt_pt = ZV;
16466 r = row_containing_pos (w, alt_pt, w->desired_matrix->rows,
16467 NULL, 0);
16469 if (r)
16470 new_vpos = MATRIX_ROW_BOTTOM_Y (r);
16471 else /* Give up and just move to the middle of the window. */
16472 new_vpos = window_box_height (w) / 2;
16475 if (!cursor_row_fully_visible_p (w, false, false))
16477 /* Point does appear, but on a line partly visible at end of window.
16478 Move it back to a fully-visible line. */
16479 new_vpos = window_box_height (w);
16480 /* But if window_box_height suggests a Y coordinate that is
16481 not less than we already have, that line will clearly not
16482 be fully visible, so give up and scroll the display.
16483 This can happen when the default face uses a font whose
16484 dimensions are different from the frame's default
16485 font. */
16486 if (new_vpos >= w->cursor.y)
16488 w->cursor.vpos = -1;
16489 clear_glyph_matrix (w->desired_matrix);
16490 goto try_to_scroll;
16493 else if (w->cursor.vpos >= 0)
16495 /* Some people insist on not letting point enter the scroll
16496 margin, even though this part handles windows that didn't
16497 scroll at all. */
16498 int window_total_lines
16499 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16500 int margin = min (scroll_margin, window_total_lines / 4);
16501 int pixel_margin = margin * frame_line_height;
16502 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16504 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16505 below, which finds the row to move point to, advances by
16506 the Y coordinate of the _next_ row, see the definition of
16507 MATRIX_ROW_BOTTOM_Y. */
16508 if (w->cursor.vpos < margin + header_line)
16510 w->cursor.vpos = -1;
16511 clear_glyph_matrix (w->desired_matrix);
16512 goto try_to_scroll;
16514 else
16516 int window_height = window_box_height (w);
16518 if (header_line)
16519 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16520 if (w->cursor.y >= window_height - pixel_margin)
16522 w->cursor.vpos = -1;
16523 clear_glyph_matrix (w->desired_matrix);
16524 goto try_to_scroll;
16529 /* If we need to move point for either of the above reasons,
16530 now actually do it. */
16531 if (new_vpos >= 0)
16533 struct glyph_row *row;
16535 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16536 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16537 ++row;
16539 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16540 MATRIX_ROW_START_BYTEPOS (row));
16542 if (w != XWINDOW (selected_window))
16543 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16544 else if (current_buffer == old)
16545 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16547 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16549 /* Re-run pre-redisplay-function so it can update the region
16550 according to the new position of point. */
16551 /* Other than the cursor, w's redisplay is done so we can set its
16552 redisplay to false. Also the buffer's redisplay can be set to
16553 false, since propagate_buffer_redisplay should have already
16554 propagated its info to `w' anyway. */
16555 w->redisplay = false;
16556 XBUFFER (w->contents)->text->redisplay = false;
16557 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16559 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16561 /* pre-redisplay-function made changes (e.g. move the region)
16562 that require another round of redisplay. */
16563 clear_glyph_matrix (w->desired_matrix);
16564 if (!try_window (window, startp, 0))
16565 goto need_larger_matrices;
16568 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16570 clear_glyph_matrix (w->desired_matrix);
16571 goto try_to_scroll;
16574 #ifdef GLYPH_DEBUG
16575 debug_method_add (w, "forced window start");
16576 #endif
16577 goto done;
16580 /* Handle case where text has not changed, only point, and it has
16581 not moved off the frame, and we are not retrying after hscroll.
16582 (current_matrix_up_to_date_p is true when retrying.) */
16583 if (current_matrix_up_to_date_p
16584 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16585 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16587 switch (rc)
16589 case CURSOR_MOVEMENT_SUCCESS:
16590 used_current_matrix_p = true;
16591 goto done;
16593 case CURSOR_MOVEMENT_MUST_SCROLL:
16594 goto try_to_scroll;
16596 default:
16597 emacs_abort ();
16600 /* If current starting point was originally the beginning of a line
16601 but no longer is, find a new starting point. */
16602 else if (w->start_at_line_beg
16603 && !(CHARPOS (startp) <= BEGV
16604 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16606 #ifdef GLYPH_DEBUG
16607 debug_method_add (w, "recenter 1");
16608 #endif
16609 goto recenter;
16612 /* Try scrolling with try_window_id. Value is > 0 if update has
16613 been done, it is -1 if we know that the same window start will
16614 not work. It is 0 if unsuccessful for some other reason. */
16615 else if ((tem = try_window_id (w)) != 0)
16617 #ifdef GLYPH_DEBUG
16618 debug_method_add (w, "try_window_id %d", tem);
16619 #endif
16621 if (f->fonts_changed)
16622 goto need_larger_matrices;
16623 if (tem > 0)
16624 goto done;
16626 /* Otherwise try_window_id has returned -1 which means that we
16627 don't want the alternative below this comment to execute. */
16629 else if (CHARPOS (startp) >= BEGV
16630 && CHARPOS (startp) <= ZV
16631 && PT >= CHARPOS (startp)
16632 && (CHARPOS (startp) < ZV
16633 /* Avoid starting at end of buffer. */
16634 || CHARPOS (startp) == BEGV
16635 || !window_outdated (w)))
16637 int d1, d2, d5, d6;
16638 int rtop, rbot;
16640 /* If first window line is a continuation line, and window start
16641 is inside the modified region, but the first change is before
16642 current window start, we must select a new window start.
16644 However, if this is the result of a down-mouse event (e.g. by
16645 extending the mouse-drag-overlay), we don't want to select a
16646 new window start, since that would change the position under
16647 the mouse, resulting in an unwanted mouse-movement rather
16648 than a simple mouse-click. */
16649 if (!w->start_at_line_beg
16650 && NILP (do_mouse_tracking)
16651 && CHARPOS (startp) > BEGV
16652 && CHARPOS (startp) > BEG + beg_unchanged
16653 && CHARPOS (startp) <= Z - end_unchanged
16654 /* Even if w->start_at_line_beg is nil, a new window may
16655 start at a line_beg, since that's how set_buffer_window
16656 sets it. So, we need to check the return value of
16657 compute_window_start_on_continuation_line. (See also
16658 bug#197). */
16659 && XMARKER (w->start)->buffer == current_buffer
16660 && compute_window_start_on_continuation_line (w)
16661 /* It doesn't make sense to force the window start like we
16662 do at label force_start if it is already known that point
16663 will not be fully visible in the resulting window, because
16664 doing so will move point from its correct position
16665 instead of scrolling the window to bring point into view.
16666 See bug#9324. */
16667 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16668 /* A very tall row could need more than the window height,
16669 in which case we accept that it is partially visible. */
16670 && (rtop != 0) == (rbot != 0))
16672 w->force_start = true;
16673 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16674 #ifdef GLYPH_DEBUG
16675 debug_method_add (w, "recomputed window start in continuation line");
16676 #endif
16677 goto force_start;
16680 #ifdef GLYPH_DEBUG
16681 debug_method_add (w, "same window start");
16682 #endif
16684 /* Try to redisplay starting at same place as before.
16685 If point has not moved off frame, accept the results. */
16686 if (!current_matrix_up_to_date_p
16687 /* Don't use try_window_reusing_current_matrix in this case
16688 because a window scroll function can have changed the
16689 buffer. */
16690 || !NILP (Vwindow_scroll_functions)
16691 || MINI_WINDOW_P (w)
16692 || !(used_current_matrix_p
16693 = try_window_reusing_current_matrix (w)))
16695 IF_DEBUG (debug_method_add (w, "1"));
16696 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16697 /* -1 means we need to scroll.
16698 0 means we need new matrices, but fonts_changed
16699 is set in that case, so we will detect it below. */
16700 goto try_to_scroll;
16703 if (f->fonts_changed)
16704 goto need_larger_matrices;
16706 if (w->cursor.vpos >= 0)
16708 if (!just_this_one_p
16709 || current_buffer->clip_changed
16710 || BEG_UNCHANGED < CHARPOS (startp))
16711 /* Forget any recorded base line for line number display. */
16712 w->base_line_number = 0;
16714 if (!cursor_row_fully_visible_p (w, true, false))
16716 clear_glyph_matrix (w->desired_matrix);
16717 last_line_misfit = true;
16719 /* Drop through and scroll. */
16720 else
16721 goto done;
16723 else
16724 clear_glyph_matrix (w->desired_matrix);
16727 try_to_scroll:
16729 /* Redisplay the mode line. Select the buffer properly for that. */
16730 if (!update_mode_line)
16732 update_mode_line = true;
16733 w->update_mode_line = true;
16736 /* Try to scroll by specified few lines. */
16737 if ((scroll_conservatively
16738 || emacs_scroll_step
16739 || temp_scroll_step
16740 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16741 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16742 && CHARPOS (startp) >= BEGV
16743 && CHARPOS (startp) <= ZV)
16745 /* The function returns -1 if new fonts were loaded, 1 if
16746 successful, 0 if not successful. */
16747 int ss = try_scrolling (window, just_this_one_p,
16748 scroll_conservatively,
16749 emacs_scroll_step,
16750 temp_scroll_step, last_line_misfit);
16751 switch (ss)
16753 case SCROLLING_SUCCESS:
16754 goto done;
16756 case SCROLLING_NEED_LARGER_MATRICES:
16757 goto need_larger_matrices;
16759 case SCROLLING_FAILED:
16760 break;
16762 default:
16763 emacs_abort ();
16767 /* Finally, just choose a place to start which positions point
16768 according to user preferences. */
16770 recenter:
16772 #ifdef GLYPH_DEBUG
16773 debug_method_add (w, "recenter");
16774 #endif
16776 /* Forget any previously recorded base line for line number display. */
16777 if (!buffer_unchanged_p)
16778 w->base_line_number = 0;
16780 /* Determine the window start relative to point. */
16781 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16782 it.current_y = it.last_visible_y;
16783 if (centering_position < 0)
16785 int window_total_lines
16786 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16787 int margin
16788 = scroll_margin > 0
16789 ? min (scroll_margin, window_total_lines / 4)
16790 : 0;
16791 ptrdiff_t margin_pos = CHARPOS (startp);
16792 Lisp_Object aggressive;
16793 bool scrolling_up;
16795 /* If there is a scroll margin at the top of the window, find
16796 its character position. */
16797 if (margin
16798 /* Cannot call start_display if startp is not in the
16799 accessible region of the buffer. This can happen when we
16800 have just switched to a different buffer and/or changed
16801 its restriction. In that case, startp is initialized to
16802 the character position 1 (BEGV) because we did not yet
16803 have chance to display the buffer even once. */
16804 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16806 struct it it1;
16807 void *it1data = NULL;
16809 SAVE_IT (it1, it, it1data);
16810 start_display (&it1, w, startp);
16811 move_it_vertically (&it1, margin * frame_line_height);
16812 margin_pos = IT_CHARPOS (it1);
16813 RESTORE_IT (&it, &it, it1data);
16815 scrolling_up = PT > margin_pos;
16816 aggressive =
16817 scrolling_up
16818 ? BVAR (current_buffer, scroll_up_aggressively)
16819 : BVAR (current_buffer, scroll_down_aggressively);
16821 if (!MINI_WINDOW_P (w)
16822 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16824 int pt_offset = 0;
16826 /* Setting scroll-conservatively overrides
16827 scroll-*-aggressively. */
16828 if (!scroll_conservatively && NUMBERP (aggressive))
16830 double float_amount = XFLOATINT (aggressive);
16832 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16833 if (pt_offset == 0 && float_amount > 0)
16834 pt_offset = 1;
16835 if (pt_offset && margin > 0)
16836 margin -= 1;
16838 /* Compute how much to move the window start backward from
16839 point so that point will be displayed where the user
16840 wants it. */
16841 if (scrolling_up)
16843 centering_position = it.last_visible_y;
16844 if (pt_offset)
16845 centering_position -= pt_offset;
16846 centering_position -=
16847 (frame_line_height * (1 + margin + last_line_misfit)
16848 + WINDOW_HEADER_LINE_HEIGHT (w));
16849 /* Don't let point enter the scroll margin near top of
16850 the window. */
16851 if (centering_position < margin * frame_line_height)
16852 centering_position = margin * frame_line_height;
16854 else
16855 centering_position = margin * frame_line_height + pt_offset;
16857 else
16858 /* Set the window start half the height of the window backward
16859 from point. */
16860 centering_position = window_box_height (w) / 2;
16862 move_it_vertically_backward (&it, centering_position);
16864 eassert (IT_CHARPOS (it) >= BEGV);
16866 /* The function move_it_vertically_backward may move over more
16867 than the specified y-distance. If it->w is small, e.g. a
16868 mini-buffer window, we may end up in front of the window's
16869 display area. Start displaying at the start of the line
16870 containing PT in this case. */
16871 if (it.current_y <= 0)
16873 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16874 move_it_vertically_backward (&it, 0);
16875 it.current_y = 0;
16878 it.current_x = it.hpos = 0;
16880 /* Set the window start position here explicitly, to avoid an
16881 infinite loop in case the functions in window-scroll-functions
16882 get errors. */
16883 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16885 /* Run scroll hooks. */
16886 startp = run_window_scroll_functions (window, it.current.pos);
16888 /* We invoke try_window and try_window_reusing_current_matrix below,
16889 and they manipulate the bidi cache. Save and restore the cache
16890 state of our iterator, so we could continue using it after that. */
16891 itdata = bidi_shelve_cache ();
16893 /* Redisplay the window. */
16894 bool use_desired_matrix = false;
16895 if (!current_matrix_up_to_date_p
16896 || windows_or_buffers_changed
16897 || f->cursor_type_changed
16898 /* Don't use try_window_reusing_current_matrix in this case
16899 because it can have changed the buffer. */
16900 || !NILP (Vwindow_scroll_functions)
16901 || !just_this_one_p
16902 || MINI_WINDOW_P (w)
16903 || !(used_current_matrix_p
16904 = try_window_reusing_current_matrix (w)))
16905 use_desired_matrix = (try_window (window, startp, 0) == 1);
16907 bidi_unshelve_cache (itdata, false);
16909 /* If new fonts have been loaded (due to fontsets), give up. We
16910 have to start a new redisplay since we need to re-adjust glyph
16911 matrices. */
16912 if (f->fonts_changed)
16913 goto need_larger_matrices;
16915 /* If cursor did not appear assume that the middle of the window is
16916 in the first line of the window. Do it again with the next line.
16917 (Imagine a window of height 100, displaying two lines of height
16918 60. Moving back 50 from it->last_visible_y will end in the first
16919 line.) */
16920 if (w->cursor.vpos < 0)
16922 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16924 clear_glyph_matrix (w->desired_matrix);
16925 move_it_by_lines (&it, 1);
16926 try_window (window, it.current.pos, 0);
16928 else if (PT < IT_CHARPOS (it))
16930 clear_glyph_matrix (w->desired_matrix);
16931 move_it_by_lines (&it, -1);
16932 try_window (window, it.current.pos, 0);
16934 else
16936 /* Not much we can do about it. */
16940 /* Consider the following case: Window starts at BEGV, there is
16941 invisible, intangible text at BEGV, so that display starts at
16942 some point START > BEGV. It can happen that we are called with
16943 PT somewhere between BEGV and START. Try to handle that case,
16944 and similar ones. */
16945 if (w->cursor.vpos < 0)
16947 /* Prefer the desired matrix to the current matrix, if possible,
16948 in the fallback calculations below. This is because using
16949 the current matrix might completely goof, e.g. if its first
16950 row is after point. */
16951 struct glyph_matrix *matrix =
16952 use_desired_matrix ? w->desired_matrix : w->current_matrix;
16953 /* First, try locating the proper glyph row for PT. */
16954 struct glyph_row *row =
16955 row_containing_pos (w, PT, matrix->rows, NULL, 0);
16957 /* Sometimes point is at the beginning of invisible text that is
16958 before the 1st character displayed in the row. In that case,
16959 row_containing_pos fails to find the row, because no glyphs
16960 with appropriate buffer positions are present in the row.
16961 Therefore, we next try to find the row which shows the 1st
16962 position after the invisible text. */
16963 if (!row)
16965 Lisp_Object val =
16966 get_char_property_and_overlay (make_number (PT), Qinvisible,
16967 Qnil, NULL);
16969 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16971 ptrdiff_t alt_pos;
16972 Lisp_Object invis_end =
16973 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16974 Qnil, Qnil);
16976 if (NATNUMP (invis_end))
16977 alt_pos = XFASTINT (invis_end);
16978 else
16979 alt_pos = ZV;
16980 row = row_containing_pos (w, alt_pos, matrix->rows, NULL, 0);
16983 /* Finally, fall back on the first row of the window after the
16984 header line (if any). This is slightly better than not
16985 displaying the cursor at all. */
16986 if (!row)
16988 row = matrix->rows;
16989 if (row->mode_line_p)
16990 ++row;
16992 set_cursor_from_row (w, row, matrix, 0, 0, 0, 0);
16995 if (!cursor_row_fully_visible_p (w, false, false))
16997 /* If vscroll is enabled, disable it and try again. */
16998 if (w->vscroll)
17000 w->vscroll = 0;
17001 clear_glyph_matrix (w->desired_matrix);
17002 goto recenter;
17005 /* Users who set scroll-conservatively to a large number want
17006 point just above/below the scroll margin. If we ended up
17007 with point's row partially visible, move the window start to
17008 make that row fully visible and out of the margin. */
17009 if (scroll_conservatively > SCROLL_LIMIT)
17011 int window_total_lines
17012 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17013 int margin =
17014 scroll_margin > 0
17015 ? min (scroll_margin, window_total_lines / 4)
17016 : 0;
17017 bool move_down = w->cursor.vpos >= window_total_lines / 2;
17019 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
17020 clear_glyph_matrix (w->desired_matrix);
17021 if (1 == try_window (window, it.current.pos,
17022 TRY_WINDOW_CHECK_MARGINS))
17023 goto done;
17026 /* If centering point failed to make the whole line visible,
17027 put point at the top instead. That has to make the whole line
17028 visible, if it can be done. */
17029 if (centering_position == 0)
17030 goto done;
17032 clear_glyph_matrix (w->desired_matrix);
17033 centering_position = 0;
17034 goto recenter;
17037 done:
17039 SET_TEXT_POS_FROM_MARKER (startp, w->start);
17040 w->start_at_line_beg = (CHARPOS (startp) == BEGV
17041 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
17043 /* Display the mode line, if we must. */
17044 if ((update_mode_line
17045 /* If window not full width, must redo its mode line
17046 if (a) the window to its side is being redone and
17047 (b) we do a frame-based redisplay. This is a consequence
17048 of how inverted lines are drawn in frame-based redisplay. */
17049 || (!just_this_one_p
17050 && !FRAME_WINDOW_P (f)
17051 && !WINDOW_FULL_WIDTH_P (w))
17052 /* Line number to display. */
17053 || w->base_line_pos > 0
17054 /* Column number is displayed and different from the one displayed. */
17055 || (w->column_number_displayed != -1
17056 && (w->column_number_displayed != current_column ())))
17057 /* This means that the window has a mode line. */
17058 && (WINDOW_WANTS_MODELINE_P (w)
17059 || WINDOW_WANTS_HEADER_LINE_P (w)))
17062 display_mode_lines (w);
17064 /* If mode line height has changed, arrange for a thorough
17065 immediate redisplay using the correct mode line height. */
17066 if (WINDOW_WANTS_MODELINE_P (w)
17067 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
17069 f->fonts_changed = true;
17070 w->mode_line_height = -1;
17071 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
17072 = DESIRED_MODE_LINE_HEIGHT (w);
17075 /* If header line height has changed, arrange for a thorough
17076 immediate redisplay using the correct header line height. */
17077 if (WINDOW_WANTS_HEADER_LINE_P (w)
17078 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
17080 f->fonts_changed = true;
17081 w->header_line_height = -1;
17082 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
17083 = DESIRED_HEADER_LINE_HEIGHT (w);
17086 if (f->fonts_changed)
17087 goto need_larger_matrices;
17090 if (!line_number_displayed && w->base_line_pos != -1)
17092 w->base_line_pos = 0;
17093 w->base_line_number = 0;
17096 finish_menu_bars:
17098 /* When we reach a frame's selected window, redo the frame's menu
17099 bar and the frame's title. */
17100 if (update_mode_line
17101 && EQ (FRAME_SELECTED_WINDOW (f), window))
17103 bool redisplay_menu_p;
17105 if (FRAME_WINDOW_P (f))
17107 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
17108 || defined (HAVE_NS) || defined (USE_GTK)
17109 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
17110 #else
17111 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17112 #endif
17114 else
17115 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17117 if (redisplay_menu_p)
17118 display_menu_bar (w);
17120 #ifdef HAVE_WINDOW_SYSTEM
17121 if (FRAME_WINDOW_P (f))
17123 #if defined (USE_GTK) || defined (HAVE_NS)
17124 if (FRAME_EXTERNAL_TOOL_BAR (f))
17125 redisplay_tool_bar (f);
17126 #else
17127 if (WINDOWP (f->tool_bar_window)
17128 && (FRAME_TOOL_BAR_LINES (f) > 0
17129 || !NILP (Vauto_resize_tool_bars))
17130 && redisplay_tool_bar (f))
17131 ignore_mouse_drag_p = true;
17132 #endif
17134 ptrdiff_t count1 = SPECPDL_INDEX ();
17135 /* x_consider_frame_title calls select-frame, which calls
17136 resize_mini_window, which could resize the mini-window and by
17137 that undo the effect of this redisplay cycle wrt minibuffer
17138 and echo-area display. Binding inhibit-redisplay to t makes
17139 the call to resize_mini_window a no-op, thus avoiding the
17140 adverse side effects. */
17141 specbind (Qinhibit_redisplay, Qt);
17142 x_consider_frame_title (w->frame);
17143 unbind_to (count1, Qnil);
17144 #endif
17147 #ifdef HAVE_WINDOW_SYSTEM
17148 if (FRAME_WINDOW_P (f)
17149 && update_window_fringes (w, (just_this_one_p
17150 || (!used_current_matrix_p && !overlay_arrow_seen)
17151 || w->pseudo_window_p)))
17153 update_begin (f);
17154 block_input ();
17155 if (draw_window_fringes (w, true))
17157 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
17158 x_draw_right_divider (w);
17159 else
17160 x_draw_vertical_border (w);
17162 unblock_input ();
17163 update_end (f);
17166 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
17167 x_draw_bottom_divider (w);
17168 #endif /* HAVE_WINDOW_SYSTEM */
17170 /* We go to this label, with fonts_changed set, if it is
17171 necessary to try again using larger glyph matrices.
17172 We have to redeem the scroll bar even in this case,
17173 because the loop in redisplay_internal expects that. */
17174 need_larger_matrices:
17176 finish_scroll_bars:
17178 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17180 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
17181 /* Set the thumb's position and size. */
17182 set_vertical_scroll_bar (w);
17184 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17185 /* Set the thumb's position and size. */
17186 set_horizontal_scroll_bar (w);
17188 /* Note that we actually used the scroll bar attached to this
17189 window, so it shouldn't be deleted at the end of redisplay. */
17190 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
17191 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
17194 /* Restore current_buffer and value of point in it. The window
17195 update may have changed the buffer, so first make sure `opoint'
17196 is still valid (Bug#6177). */
17197 if (CHARPOS (opoint) < BEGV)
17198 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17199 else if (CHARPOS (opoint) > ZV)
17200 TEMP_SET_PT_BOTH (Z, Z_BYTE);
17201 else
17202 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
17204 set_buffer_internal_1 (old);
17205 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
17206 shorter. This can be caused by log truncation in *Messages*. */
17207 if (CHARPOS (lpoint) <= ZV)
17208 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17210 unbind_to (count, Qnil);
17214 /* Build the complete desired matrix of WINDOW with a window start
17215 buffer position POS.
17217 Value is 1 if successful. It is zero if fonts were loaded during
17218 redisplay which makes re-adjusting glyph matrices necessary, and -1
17219 if point would appear in the scroll margins.
17220 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17221 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17222 set in FLAGS.) */
17225 try_window (Lisp_Object window, struct text_pos pos, int flags)
17227 struct window *w = XWINDOW (window);
17228 struct it it;
17229 struct glyph_row *last_text_row = NULL;
17230 struct frame *f = XFRAME (w->frame);
17231 int frame_line_height = default_line_pixel_height (w);
17233 /* Make POS the new window start. */
17234 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17236 /* Mark cursor position as unknown. No overlay arrow seen. */
17237 w->cursor.vpos = -1;
17238 overlay_arrow_seen = false;
17240 /* Initialize iterator and info to start at POS. */
17241 start_display (&it, w, pos);
17242 it.glyph_row->reversed_p = false;
17244 /* Display all lines of W. */
17245 while (it.current_y < it.last_visible_y)
17247 if (display_line (&it))
17248 last_text_row = it.glyph_row - 1;
17249 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17250 return 0;
17253 /* Don't let the cursor end in the scroll margins. */
17254 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17255 && !MINI_WINDOW_P (w))
17257 int this_scroll_margin;
17258 int window_total_lines
17259 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17261 if (scroll_margin > 0)
17263 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17264 this_scroll_margin *= frame_line_height;
17266 else
17267 this_scroll_margin = 0;
17269 if ((w->cursor.y >= 0 /* not vscrolled */
17270 && w->cursor.y < this_scroll_margin
17271 && CHARPOS (pos) > BEGV
17272 && IT_CHARPOS (it) < ZV)
17273 /* rms: considering make_cursor_line_fully_visible_p here
17274 seems to give wrong results. We don't want to recenter
17275 when the last line is partly visible, we want to allow
17276 that case to be handled in the usual way. */
17277 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17279 w->cursor.vpos = -1;
17280 clear_glyph_matrix (w->desired_matrix);
17281 return -1;
17285 /* If bottom moved off end of frame, change mode line percentage. */
17286 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17287 w->update_mode_line = true;
17289 /* Set window_end_pos to the offset of the last character displayed
17290 on the window from the end of current_buffer. Set
17291 window_end_vpos to its row number. */
17292 if (last_text_row)
17294 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17295 adjust_window_ends (w, last_text_row, false);
17296 eassert
17297 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17298 w->window_end_vpos)));
17300 else
17302 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17303 w->window_end_pos = Z - ZV;
17304 w->window_end_vpos = 0;
17307 /* But that is not valid info until redisplay finishes. */
17308 w->window_end_valid = false;
17309 return 1;
17314 /************************************************************************
17315 Window redisplay reusing current matrix when buffer has not changed
17316 ************************************************************************/
17318 /* Try redisplay of window W showing an unchanged buffer with a
17319 different window start than the last time it was displayed by
17320 reusing its current matrix. Value is true if successful.
17321 W->start is the new window start. */
17323 static bool
17324 try_window_reusing_current_matrix (struct window *w)
17326 struct frame *f = XFRAME (w->frame);
17327 struct glyph_row *bottom_row;
17328 struct it it;
17329 struct run run;
17330 struct text_pos start, new_start;
17331 int nrows_scrolled, i;
17332 struct glyph_row *last_text_row;
17333 struct glyph_row *last_reused_text_row;
17334 struct glyph_row *start_row;
17335 int start_vpos, min_y, max_y;
17337 #ifdef GLYPH_DEBUG
17338 if (inhibit_try_window_reusing)
17339 return false;
17340 #endif
17342 if (/* This function doesn't handle terminal frames. */
17343 !FRAME_WINDOW_P (f)
17344 /* Don't try to reuse the display if windows have been split
17345 or such. */
17346 || windows_or_buffers_changed
17347 || f->cursor_type_changed)
17348 return false;
17350 /* Can't do this if showing trailing whitespace. */
17351 if (!NILP (Vshow_trailing_whitespace))
17352 return false;
17354 /* If top-line visibility has changed, give up. */
17355 if (WINDOW_WANTS_HEADER_LINE_P (w)
17356 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17357 return false;
17359 /* Give up if old or new display is scrolled vertically. We could
17360 make this function handle this, but right now it doesn't. */
17361 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17362 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17363 return false;
17365 /* The variable new_start now holds the new window start. The old
17366 start `start' can be determined from the current matrix. */
17367 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17368 start = start_row->minpos;
17369 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17371 /* Clear the desired matrix for the display below. */
17372 clear_glyph_matrix (w->desired_matrix);
17374 if (CHARPOS (new_start) <= CHARPOS (start))
17376 /* Don't use this method if the display starts with an ellipsis
17377 displayed for invisible text. It's not easy to handle that case
17378 below, and it's certainly not worth the effort since this is
17379 not a frequent case. */
17380 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17381 return false;
17383 IF_DEBUG (debug_method_add (w, "twu1"));
17385 /* Display up to a row that can be reused. The variable
17386 last_text_row is set to the last row displayed that displays
17387 text. Note that it.vpos == 0 if or if not there is a
17388 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17389 start_display (&it, w, new_start);
17390 w->cursor.vpos = -1;
17391 last_text_row = last_reused_text_row = NULL;
17393 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17395 /* If we have reached into the characters in the START row,
17396 that means the line boundaries have changed. So we
17397 can't start copying with the row START. Maybe it will
17398 work to start copying with the following row. */
17399 while (IT_CHARPOS (it) > CHARPOS (start))
17401 /* Advance to the next row as the "start". */
17402 start_row++;
17403 start = start_row->minpos;
17404 /* If there are no more rows to try, or just one, give up. */
17405 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17406 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17407 || CHARPOS (start) == ZV)
17409 clear_glyph_matrix (w->desired_matrix);
17410 return false;
17413 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17415 /* If we have reached alignment, we can copy the rest of the
17416 rows. */
17417 if (IT_CHARPOS (it) == CHARPOS (start)
17418 /* Don't accept "alignment" inside a display vector,
17419 since start_row could have started in the middle of
17420 that same display vector (thus their character
17421 positions match), and we have no way of telling if
17422 that is the case. */
17423 && it.current.dpvec_index < 0)
17424 break;
17426 it.glyph_row->reversed_p = false;
17427 if (display_line (&it))
17428 last_text_row = it.glyph_row - 1;
17432 /* A value of current_y < last_visible_y means that we stopped
17433 at the previous window start, which in turn means that we
17434 have at least one reusable row. */
17435 if (it.current_y < it.last_visible_y)
17437 struct glyph_row *row;
17439 /* IT.vpos always starts from 0; it counts text lines. */
17440 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17442 /* Find PT if not already found in the lines displayed. */
17443 if (w->cursor.vpos < 0)
17445 int dy = it.current_y - start_row->y;
17447 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17448 row = row_containing_pos (w, PT, row, NULL, dy);
17449 if (row)
17450 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17451 dy, nrows_scrolled);
17452 else
17454 clear_glyph_matrix (w->desired_matrix);
17455 return false;
17459 /* Scroll the display. Do it before the current matrix is
17460 changed. The problem here is that update has not yet
17461 run, i.e. part of the current matrix is not up to date.
17462 scroll_run_hook will clear the cursor, and use the
17463 current matrix to get the height of the row the cursor is
17464 in. */
17465 run.current_y = start_row->y;
17466 run.desired_y = it.current_y;
17467 run.height = it.last_visible_y - it.current_y;
17469 if (run.height > 0 && run.current_y != run.desired_y)
17471 update_begin (f);
17472 FRAME_RIF (f)->update_window_begin_hook (w);
17473 FRAME_RIF (f)->clear_window_mouse_face (w);
17474 FRAME_RIF (f)->scroll_run_hook (w, &run);
17475 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17476 update_end (f);
17479 /* Shift current matrix down by nrows_scrolled lines. */
17480 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17481 rotate_matrix (w->current_matrix,
17482 start_vpos,
17483 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17484 nrows_scrolled);
17486 /* Disable lines that must be updated. */
17487 for (i = 0; i < nrows_scrolled; ++i)
17488 (start_row + i)->enabled_p = false;
17490 /* Re-compute Y positions. */
17491 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17492 max_y = it.last_visible_y;
17493 for (row = start_row + nrows_scrolled;
17494 row < bottom_row;
17495 ++row)
17497 row->y = it.current_y;
17498 row->visible_height = row->height;
17500 if (row->y < min_y)
17501 row->visible_height -= min_y - row->y;
17502 if (row->y + row->height > max_y)
17503 row->visible_height -= row->y + row->height - max_y;
17504 if (row->fringe_bitmap_periodic_p)
17505 row->redraw_fringe_bitmaps_p = true;
17507 it.current_y += row->height;
17509 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17510 last_reused_text_row = row;
17511 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17512 break;
17515 /* Disable lines in the current matrix which are now
17516 below the window. */
17517 for (++row; row < bottom_row; ++row)
17518 row->enabled_p = row->mode_line_p = false;
17521 /* Update window_end_pos etc.; last_reused_text_row is the last
17522 reused row from the current matrix containing text, if any.
17523 The value of last_text_row is the last displayed line
17524 containing text. */
17525 if (last_reused_text_row)
17526 adjust_window_ends (w, last_reused_text_row, true);
17527 else if (last_text_row)
17528 adjust_window_ends (w, last_text_row, false);
17529 else
17531 /* This window must be completely empty. */
17532 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17533 w->window_end_pos = Z - ZV;
17534 w->window_end_vpos = 0;
17536 w->window_end_valid = false;
17538 /* Update hint: don't try scrolling again in update_window. */
17539 w->desired_matrix->no_scrolling_p = true;
17541 #ifdef GLYPH_DEBUG
17542 debug_method_add (w, "try_window_reusing_current_matrix 1");
17543 #endif
17544 return true;
17546 else if (CHARPOS (new_start) > CHARPOS (start))
17548 struct glyph_row *pt_row, *row;
17549 struct glyph_row *first_reusable_row;
17550 struct glyph_row *first_row_to_display;
17551 int dy;
17552 int yb = window_text_bottom_y (w);
17554 /* Find the row starting at new_start, if there is one. Don't
17555 reuse a partially visible line at the end. */
17556 first_reusable_row = start_row;
17557 while (first_reusable_row->enabled_p
17558 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17559 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17560 < CHARPOS (new_start)))
17561 ++first_reusable_row;
17563 /* Give up if there is no row to reuse. */
17564 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17565 || !first_reusable_row->enabled_p
17566 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17567 != CHARPOS (new_start)))
17568 return false;
17570 /* We can reuse fully visible rows beginning with
17571 first_reusable_row to the end of the window. Set
17572 first_row_to_display to the first row that cannot be reused.
17573 Set pt_row to the row containing point, if there is any. */
17574 pt_row = NULL;
17575 for (first_row_to_display = first_reusable_row;
17576 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17577 ++first_row_to_display)
17579 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17580 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17581 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17582 && first_row_to_display->ends_at_zv_p
17583 && pt_row == NULL)))
17584 pt_row = first_row_to_display;
17587 /* Start displaying at the start of first_row_to_display. */
17588 eassert (first_row_to_display->y < yb);
17589 init_to_row_start (&it, w, first_row_to_display);
17591 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17592 - start_vpos);
17593 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17594 - nrows_scrolled);
17595 it.current_y = (first_row_to_display->y - first_reusable_row->y
17596 + WINDOW_HEADER_LINE_HEIGHT (w));
17598 /* Display lines beginning with first_row_to_display in the
17599 desired matrix. Set last_text_row to the last row displayed
17600 that displays text. */
17601 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17602 if (pt_row == NULL)
17603 w->cursor.vpos = -1;
17604 last_text_row = NULL;
17605 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17606 if (display_line (&it))
17607 last_text_row = it.glyph_row - 1;
17609 /* If point is in a reused row, adjust y and vpos of the cursor
17610 position. */
17611 if (pt_row)
17613 w->cursor.vpos -= nrows_scrolled;
17614 w->cursor.y -= first_reusable_row->y - start_row->y;
17617 /* Give up if point isn't in a row displayed or reused. (This
17618 also handles the case where w->cursor.vpos < nrows_scrolled
17619 after the calls to display_line, which can happen with scroll
17620 margins. See bug#1295.) */
17621 if (w->cursor.vpos < 0)
17623 clear_glyph_matrix (w->desired_matrix);
17624 return false;
17627 /* Scroll the display. */
17628 run.current_y = first_reusable_row->y;
17629 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17630 run.height = it.last_visible_y - run.current_y;
17631 dy = run.current_y - run.desired_y;
17633 if (run.height)
17635 update_begin (f);
17636 FRAME_RIF (f)->update_window_begin_hook (w);
17637 FRAME_RIF (f)->clear_window_mouse_face (w);
17638 FRAME_RIF (f)->scroll_run_hook (w, &run);
17639 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17640 update_end (f);
17643 /* Adjust Y positions of reused rows. */
17644 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17645 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17646 max_y = it.last_visible_y;
17647 for (row = first_reusable_row; row < first_row_to_display; ++row)
17649 row->y -= dy;
17650 row->visible_height = row->height;
17651 if (row->y < min_y)
17652 row->visible_height -= min_y - row->y;
17653 if (row->y + row->height > max_y)
17654 row->visible_height -= row->y + row->height - max_y;
17655 if (row->fringe_bitmap_periodic_p)
17656 row->redraw_fringe_bitmaps_p = true;
17659 /* Scroll the current matrix. */
17660 eassert (nrows_scrolled > 0);
17661 rotate_matrix (w->current_matrix,
17662 start_vpos,
17663 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17664 -nrows_scrolled);
17666 /* Disable rows not reused. */
17667 for (row -= nrows_scrolled; row < bottom_row; ++row)
17668 row->enabled_p = false;
17670 /* Point may have moved to a different line, so we cannot assume that
17671 the previous cursor position is valid; locate the correct row. */
17672 if (pt_row)
17674 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17675 row < bottom_row
17676 && PT >= MATRIX_ROW_END_CHARPOS (row)
17677 && !row->ends_at_zv_p;
17678 row++)
17680 w->cursor.vpos++;
17681 w->cursor.y = row->y;
17683 if (row < bottom_row)
17685 /* Can't simply scan the row for point with
17686 bidi-reordered glyph rows. Let set_cursor_from_row
17687 figure out where to put the cursor, and if it fails,
17688 give up. */
17689 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17691 if (!set_cursor_from_row (w, row, w->current_matrix,
17692 0, 0, 0, 0))
17694 clear_glyph_matrix (w->desired_matrix);
17695 return false;
17698 else
17700 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17701 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17703 for (; glyph < end
17704 && (!BUFFERP (glyph->object)
17705 || glyph->charpos < PT);
17706 glyph++)
17708 w->cursor.hpos++;
17709 w->cursor.x += glyph->pixel_width;
17715 /* Adjust window end. A null value of last_text_row means that
17716 the window end is in reused rows which in turn means that
17717 only its vpos can have changed. */
17718 if (last_text_row)
17719 adjust_window_ends (w, last_text_row, false);
17720 else
17721 w->window_end_vpos -= nrows_scrolled;
17723 w->window_end_valid = false;
17724 w->desired_matrix->no_scrolling_p = true;
17726 #ifdef GLYPH_DEBUG
17727 debug_method_add (w, "try_window_reusing_current_matrix 2");
17728 #endif
17729 return true;
17732 return false;
17737 /************************************************************************
17738 Window redisplay reusing current matrix when buffer has changed
17739 ************************************************************************/
17741 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17742 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17743 ptrdiff_t *, ptrdiff_t *);
17744 static struct glyph_row *
17745 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17746 struct glyph_row *);
17749 /* Return the last row in MATRIX displaying text. If row START is
17750 non-null, start searching with that row. IT gives the dimensions
17751 of the display. Value is null if matrix is empty; otherwise it is
17752 a pointer to the row found. */
17754 static struct glyph_row *
17755 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17756 struct glyph_row *start)
17758 struct glyph_row *row, *row_found;
17760 /* Set row_found to the last row in IT->w's current matrix
17761 displaying text. The loop looks funny but think of partially
17762 visible lines. */
17763 row_found = NULL;
17764 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17765 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17767 eassert (row->enabled_p);
17768 row_found = row;
17769 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17770 break;
17771 ++row;
17774 return row_found;
17778 /* Return the last row in the current matrix of W that is not affected
17779 by changes at the start of current_buffer that occurred since W's
17780 current matrix was built. Value is null if no such row exists.
17782 BEG_UNCHANGED us the number of characters unchanged at the start of
17783 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17784 first changed character in current_buffer. Characters at positions <
17785 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17786 when the current matrix was built. */
17788 static struct glyph_row *
17789 find_last_unchanged_at_beg_row (struct window *w)
17791 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17792 struct glyph_row *row;
17793 struct glyph_row *row_found = NULL;
17794 int yb = window_text_bottom_y (w);
17796 /* Find the last row displaying unchanged text. */
17797 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17798 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17799 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17800 ++row)
17802 if (/* If row ends before first_changed_pos, it is unchanged,
17803 except in some case. */
17804 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17805 /* When row ends in ZV and we write at ZV it is not
17806 unchanged. */
17807 && !row->ends_at_zv_p
17808 /* When first_changed_pos is the end of a continued line,
17809 row is not unchanged because it may be no longer
17810 continued. */
17811 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17812 && (row->continued_p
17813 || row->exact_window_width_line_p))
17814 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17815 needs to be recomputed, so don't consider this row as
17816 unchanged. This happens when the last line was
17817 bidi-reordered and was killed immediately before this
17818 redisplay cycle. In that case, ROW->end stores the
17819 buffer position of the first visual-order character of
17820 the killed text, which is now beyond ZV. */
17821 && CHARPOS (row->end.pos) <= ZV)
17822 row_found = row;
17824 /* Stop if last visible row. */
17825 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17826 break;
17829 return row_found;
17833 /* Find the first glyph row in the current matrix of W that is not
17834 affected by changes at the end of current_buffer since the
17835 time W's current matrix was built.
17837 Return in *DELTA the number of chars by which buffer positions in
17838 unchanged text at the end of current_buffer must be adjusted.
17840 Return in *DELTA_BYTES the corresponding number of bytes.
17842 Value is null if no such row exists, i.e. all rows are affected by
17843 changes. */
17845 static struct glyph_row *
17846 find_first_unchanged_at_end_row (struct window *w,
17847 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17849 struct glyph_row *row;
17850 struct glyph_row *row_found = NULL;
17852 *delta = *delta_bytes = 0;
17854 /* Display must not have been paused, otherwise the current matrix
17855 is not up to date. */
17856 eassert (w->window_end_valid);
17858 /* A value of window_end_pos >= END_UNCHANGED means that the window
17859 end is in the range of changed text. If so, there is no
17860 unchanged row at the end of W's current matrix. */
17861 if (w->window_end_pos >= END_UNCHANGED)
17862 return NULL;
17864 /* Set row to the last row in W's current matrix displaying text. */
17865 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17867 /* If matrix is entirely empty, no unchanged row exists. */
17868 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17870 /* The value of row is the last glyph row in the matrix having a
17871 meaningful buffer position in it. The end position of row
17872 corresponds to window_end_pos. This allows us to translate
17873 buffer positions in the current matrix to current buffer
17874 positions for characters not in changed text. */
17875 ptrdiff_t Z_old =
17876 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17877 ptrdiff_t Z_BYTE_old =
17878 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17879 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17880 struct glyph_row *first_text_row
17881 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17883 *delta = Z - Z_old;
17884 *delta_bytes = Z_BYTE - Z_BYTE_old;
17886 /* Set last_unchanged_pos to the buffer position of the last
17887 character in the buffer that has not been changed. Z is the
17888 index + 1 of the last character in current_buffer, i.e. by
17889 subtracting END_UNCHANGED we get the index of the last
17890 unchanged character, and we have to add BEG to get its buffer
17891 position. */
17892 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17893 last_unchanged_pos_old = last_unchanged_pos - *delta;
17895 /* Search backward from ROW for a row displaying a line that
17896 starts at a minimum position >= last_unchanged_pos_old. */
17897 for (; row > first_text_row; --row)
17899 /* This used to abort, but it can happen.
17900 It is ok to just stop the search instead here. KFS. */
17901 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17902 break;
17904 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17905 row_found = row;
17909 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17911 return row_found;
17915 /* Make sure that glyph rows in the current matrix of window W
17916 reference the same glyph memory as corresponding rows in the
17917 frame's frame matrix. This function is called after scrolling W's
17918 current matrix on a terminal frame in try_window_id and
17919 try_window_reusing_current_matrix. */
17921 static void
17922 sync_frame_with_window_matrix_rows (struct window *w)
17924 struct frame *f = XFRAME (w->frame);
17925 struct glyph_row *window_row, *window_row_end, *frame_row;
17927 /* Preconditions: W must be a leaf window and full-width. Its frame
17928 must have a frame matrix. */
17929 eassert (BUFFERP (w->contents));
17930 eassert (WINDOW_FULL_WIDTH_P (w));
17931 eassert (!FRAME_WINDOW_P (f));
17933 /* If W is a full-width window, glyph pointers in W's current matrix
17934 have, by definition, to be the same as glyph pointers in the
17935 corresponding frame matrix. Note that frame matrices have no
17936 marginal areas (see build_frame_matrix). */
17937 window_row = w->current_matrix->rows;
17938 window_row_end = window_row + w->current_matrix->nrows;
17939 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17940 while (window_row < window_row_end)
17942 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17943 struct glyph *end = window_row->glyphs[LAST_AREA];
17945 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17946 frame_row->glyphs[TEXT_AREA] = start;
17947 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17948 frame_row->glyphs[LAST_AREA] = end;
17950 /* Disable frame rows whose corresponding window rows have
17951 been disabled in try_window_id. */
17952 if (!window_row->enabled_p)
17953 frame_row->enabled_p = false;
17955 ++window_row, ++frame_row;
17960 /* Find the glyph row in window W containing CHARPOS. Consider all
17961 rows between START and END (not inclusive). END null means search
17962 all rows to the end of the display area of W. Value is the row
17963 containing CHARPOS or null. */
17965 struct glyph_row *
17966 row_containing_pos (struct window *w, ptrdiff_t charpos,
17967 struct glyph_row *start, struct glyph_row *end, int dy)
17969 struct glyph_row *row = start;
17970 struct glyph_row *best_row = NULL;
17971 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17972 int last_y;
17974 /* If we happen to start on a header-line, skip that. */
17975 if (row->mode_line_p)
17976 ++row;
17978 if ((end && row >= end) || !row->enabled_p)
17979 return NULL;
17981 last_y = window_text_bottom_y (w) - dy;
17983 while (true)
17985 /* Give up if we have gone too far. */
17986 if ((end && row >= end) || !row->enabled_p)
17987 return NULL;
17988 /* This formerly returned if they were equal.
17989 I think that both quantities are of a "last plus one" type;
17990 if so, when they are equal, the row is within the screen. -- rms. */
17991 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17992 return NULL;
17994 /* If it is in this row, return this row. */
17995 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17996 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17997 /* The end position of a row equals the start
17998 position of the next row. If CHARPOS is there, we
17999 would rather consider it displayed in the next
18000 line, except when this line ends in ZV. */
18001 && !row_for_charpos_p (row, charpos)))
18002 && charpos >= MATRIX_ROW_START_CHARPOS (row))
18004 struct glyph *g;
18006 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18007 || (!best_row && !row->continued_p))
18008 return row;
18009 /* In bidi-reordered rows, there could be several rows whose
18010 edges surround CHARPOS, all of these rows belonging to
18011 the same continued line. We need to find the row which
18012 fits CHARPOS the best. */
18013 for (g = row->glyphs[TEXT_AREA];
18014 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18015 g++)
18017 if (!STRINGP (g->object))
18019 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
18021 mindif = eabs (g->charpos - charpos);
18022 best_row = row;
18023 /* Exact match always wins. */
18024 if (mindif == 0)
18025 return best_row;
18030 else if (best_row && !row->continued_p)
18031 return best_row;
18032 ++row;
18037 /* Try to redisplay window W by reusing its existing display. W's
18038 current matrix must be up to date when this function is called,
18039 i.e., window_end_valid must be true.
18041 Value is
18043 >= 1 if successful, i.e. display has been updated
18044 specifically:
18045 1 means the changes were in front of a newline that precedes
18046 the window start, and the whole current matrix was reused
18047 2 means the changes were after the last position displayed
18048 in the window, and the whole current matrix was reused
18049 3 means portions of the current matrix were reused, while
18050 some of the screen lines were redrawn
18051 -1 if redisplay with same window start is known not to succeed
18052 0 if otherwise unsuccessful
18054 The following steps are performed:
18056 1. Find the last row in the current matrix of W that is not
18057 affected by changes at the start of current_buffer. If no such row
18058 is found, give up.
18060 2. Find the first row in W's current matrix that is not affected by
18061 changes at the end of current_buffer. Maybe there is no such row.
18063 3. Display lines beginning with the row + 1 found in step 1 to the
18064 row found in step 2 or, if step 2 didn't find a row, to the end of
18065 the window.
18067 4. If cursor is not known to appear on the window, give up.
18069 5. If display stopped at the row found in step 2, scroll the
18070 display and current matrix as needed.
18072 6. Maybe display some lines at the end of W, if we must. This can
18073 happen under various circumstances, like a partially visible line
18074 becoming fully visible, or because newly displayed lines are displayed
18075 in smaller font sizes.
18077 7. Update W's window end information. */
18079 static int
18080 try_window_id (struct window *w)
18082 struct frame *f = XFRAME (w->frame);
18083 struct glyph_matrix *current_matrix = w->current_matrix;
18084 struct glyph_matrix *desired_matrix = w->desired_matrix;
18085 struct glyph_row *last_unchanged_at_beg_row;
18086 struct glyph_row *first_unchanged_at_end_row;
18087 struct glyph_row *row;
18088 struct glyph_row *bottom_row;
18089 int bottom_vpos;
18090 struct it it;
18091 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
18092 int dvpos, dy;
18093 struct text_pos start_pos;
18094 struct run run;
18095 int first_unchanged_at_end_vpos = 0;
18096 struct glyph_row *last_text_row, *last_text_row_at_end;
18097 struct text_pos start;
18098 ptrdiff_t first_changed_charpos, last_changed_charpos;
18100 #ifdef GLYPH_DEBUG
18101 if (inhibit_try_window_id)
18102 return 0;
18103 #endif
18105 /* This is handy for debugging. */
18106 #if false
18107 #define GIVE_UP(X) \
18108 do { \
18109 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
18110 return 0; \
18111 } while (false)
18112 #else
18113 #define GIVE_UP(X) return 0
18114 #endif
18116 SET_TEXT_POS_FROM_MARKER (start, w->start);
18118 /* Don't use this for mini-windows because these can show
18119 messages and mini-buffers, and we don't handle that here. */
18120 if (MINI_WINDOW_P (w))
18121 GIVE_UP (1);
18123 /* This flag is used to prevent redisplay optimizations. */
18124 if (windows_or_buffers_changed || f->cursor_type_changed)
18125 GIVE_UP (2);
18127 /* This function's optimizations cannot be used if overlays have
18128 changed in the buffer displayed by the window, so give up if they
18129 have. */
18130 if (w->last_overlay_modified != OVERLAY_MODIFF)
18131 GIVE_UP (200);
18133 /* Verify that narrowing has not changed.
18134 Also verify that we were not told to prevent redisplay optimizations.
18135 It would be nice to further
18136 reduce the number of cases where this prevents try_window_id. */
18137 if (current_buffer->clip_changed
18138 || current_buffer->prevent_redisplay_optimizations_p)
18139 GIVE_UP (3);
18141 /* Window must either use window-based redisplay or be full width. */
18142 if (!FRAME_WINDOW_P (f)
18143 && (!FRAME_LINE_INS_DEL_OK (f)
18144 || !WINDOW_FULL_WIDTH_P (w)))
18145 GIVE_UP (4);
18147 /* Give up if point is known NOT to appear in W. */
18148 if (PT < CHARPOS (start))
18149 GIVE_UP (5);
18151 /* Another way to prevent redisplay optimizations. */
18152 if (w->last_modified == 0)
18153 GIVE_UP (6);
18155 /* Verify that window is not hscrolled. */
18156 if (w->hscroll != 0)
18157 GIVE_UP (7);
18159 /* Verify that display wasn't paused. */
18160 if (!w->window_end_valid)
18161 GIVE_UP (8);
18163 /* Likewise if highlighting trailing whitespace. */
18164 if (!NILP (Vshow_trailing_whitespace))
18165 GIVE_UP (11);
18167 /* Can't use this if overlay arrow position and/or string have
18168 changed. */
18169 if (overlay_arrows_changed_p ())
18170 GIVE_UP (12);
18172 /* When word-wrap is on, adding a space to the first word of a
18173 wrapped line can change the wrap position, altering the line
18174 above it. It might be worthwhile to handle this more
18175 intelligently, but for now just redisplay from scratch. */
18176 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
18177 GIVE_UP (21);
18179 /* Under bidi reordering, adding or deleting a character in the
18180 beginning of a paragraph, before the first strong directional
18181 character, can change the base direction of the paragraph (unless
18182 the buffer specifies a fixed paragraph direction), which will
18183 require redisplaying the whole paragraph. It might be worthwhile
18184 to find the paragraph limits and widen the range of redisplayed
18185 lines to that, but for now just give up this optimization and
18186 redisplay from scratch. */
18187 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18188 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
18189 GIVE_UP (22);
18191 /* Give up if the buffer has line-spacing set, as Lisp-level changes
18192 to that variable require thorough redisplay. */
18193 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
18194 GIVE_UP (23);
18196 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
18197 only if buffer has really changed. The reason is that the gap is
18198 initially at Z for freshly visited files. The code below would
18199 set end_unchanged to 0 in that case. */
18200 if (MODIFF > SAVE_MODIFF
18201 /* This seems to happen sometimes after saving a buffer. */
18202 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
18204 if (GPT - BEG < BEG_UNCHANGED)
18205 BEG_UNCHANGED = GPT - BEG;
18206 if (Z - GPT < END_UNCHANGED)
18207 END_UNCHANGED = Z - GPT;
18210 /* The position of the first and last character that has been changed. */
18211 first_changed_charpos = BEG + BEG_UNCHANGED;
18212 last_changed_charpos = Z - END_UNCHANGED;
18214 /* If window starts after a line end, and the last change is in
18215 front of that newline, then changes don't affect the display.
18216 This case happens with stealth-fontification. Note that although
18217 the display is unchanged, glyph positions in the matrix have to
18218 be adjusted, of course. */
18219 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
18220 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
18221 && ((last_changed_charpos < CHARPOS (start)
18222 && CHARPOS (start) == BEGV)
18223 || (last_changed_charpos < CHARPOS (start) - 1
18224 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
18226 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
18227 struct glyph_row *r0;
18229 /* Compute how many chars/bytes have been added to or removed
18230 from the buffer. */
18231 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18232 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18233 Z_delta = Z - Z_old;
18234 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18236 /* Give up if PT is not in the window. Note that it already has
18237 been checked at the start of try_window_id that PT is not in
18238 front of the window start. */
18239 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18240 GIVE_UP (13);
18242 /* If window start is unchanged, we can reuse the whole matrix
18243 as is, after adjusting glyph positions. No need to compute
18244 the window end again, since its offset from Z hasn't changed. */
18245 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18246 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18247 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18248 /* PT must not be in a partially visible line. */
18249 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18250 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18252 /* Adjust positions in the glyph matrix. */
18253 if (Z_delta || Z_delta_bytes)
18255 struct glyph_row *r1
18256 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18257 increment_matrix_positions (w->current_matrix,
18258 MATRIX_ROW_VPOS (r0, current_matrix),
18259 MATRIX_ROW_VPOS (r1, current_matrix),
18260 Z_delta, Z_delta_bytes);
18263 /* Set the cursor. */
18264 row = row_containing_pos (w, PT, r0, NULL, 0);
18265 if (row)
18266 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18267 return 1;
18271 /* Handle the case that changes are all below what is displayed in
18272 the window, and that PT is in the window. This shortcut cannot
18273 be taken if ZV is visible in the window, and text has been added
18274 there that is visible in the window. */
18275 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18276 /* ZV is not visible in the window, or there are no
18277 changes at ZV, actually. */
18278 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18279 || first_changed_charpos == last_changed_charpos))
18281 struct glyph_row *r0;
18283 /* Give up if PT is not in the window. Note that it already has
18284 been checked at the start of try_window_id that PT is not in
18285 front of the window start. */
18286 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18287 GIVE_UP (14);
18289 /* If window start is unchanged, we can reuse the whole matrix
18290 as is, without changing glyph positions since no text has
18291 been added/removed in front of the window end. */
18292 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18293 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18294 /* PT must not be in a partially visible line. */
18295 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18296 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18298 /* We have to compute the window end anew since text
18299 could have been added/removed after it. */
18300 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18301 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18303 /* Set the cursor. */
18304 row = row_containing_pos (w, PT, r0, NULL, 0);
18305 if (row)
18306 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18307 return 2;
18311 /* Give up if window start is in the changed area.
18313 The condition used to read
18315 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18317 but why that was tested escapes me at the moment. */
18318 if (CHARPOS (start) >= first_changed_charpos
18319 && CHARPOS (start) <= last_changed_charpos)
18320 GIVE_UP (15);
18322 /* Check that window start agrees with the start of the first glyph
18323 row in its current matrix. Check this after we know the window
18324 start is not in changed text, otherwise positions would not be
18325 comparable. */
18326 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18327 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18328 GIVE_UP (16);
18330 /* Give up if the window ends in strings. Overlay strings
18331 at the end are difficult to handle, so don't try. */
18332 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18333 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18334 GIVE_UP (20);
18336 /* Compute the position at which we have to start displaying new
18337 lines. Some of the lines at the top of the window might be
18338 reusable because they are not displaying changed text. Find the
18339 last row in W's current matrix not affected by changes at the
18340 start of current_buffer. Value is null if changes start in the
18341 first line of window. */
18342 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18343 if (last_unchanged_at_beg_row)
18345 /* Avoid starting to display in the middle of a character, a TAB
18346 for instance. This is easier than to set up the iterator
18347 exactly, and it's not a frequent case, so the additional
18348 effort wouldn't really pay off. */
18349 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18350 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18351 && last_unchanged_at_beg_row > w->current_matrix->rows)
18352 --last_unchanged_at_beg_row;
18354 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18355 GIVE_UP (17);
18357 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18358 GIVE_UP (18);
18359 start_pos = it.current.pos;
18361 /* Start displaying new lines in the desired matrix at the same
18362 vpos we would use in the current matrix, i.e. below
18363 last_unchanged_at_beg_row. */
18364 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18365 current_matrix);
18366 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18367 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18369 eassert (it.hpos == 0 && it.current_x == 0);
18371 else
18373 /* There are no reusable lines at the start of the window.
18374 Start displaying in the first text line. */
18375 start_display (&it, w, start);
18376 it.vpos = it.first_vpos;
18377 start_pos = it.current.pos;
18380 /* Find the first row that is not affected by changes at the end of
18381 the buffer. Value will be null if there is no unchanged row, in
18382 which case we must redisplay to the end of the window. delta
18383 will be set to the value by which buffer positions beginning with
18384 first_unchanged_at_end_row have to be adjusted due to text
18385 changes. */
18386 first_unchanged_at_end_row
18387 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18388 IF_DEBUG (debug_delta = delta);
18389 IF_DEBUG (debug_delta_bytes = delta_bytes);
18391 /* Set stop_pos to the buffer position up to which we will have to
18392 display new lines. If first_unchanged_at_end_row != NULL, this
18393 is the buffer position of the start of the line displayed in that
18394 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18395 that we don't stop at a buffer position. */
18396 stop_pos = 0;
18397 if (first_unchanged_at_end_row)
18399 eassert (last_unchanged_at_beg_row == NULL
18400 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18402 /* If this is a continuation line, move forward to the next one
18403 that isn't. Changes in lines above affect this line.
18404 Caution: this may move first_unchanged_at_end_row to a row
18405 not displaying text. */
18406 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18407 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18408 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18409 < it.last_visible_y))
18410 ++first_unchanged_at_end_row;
18412 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18413 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18414 >= it.last_visible_y))
18415 first_unchanged_at_end_row = NULL;
18416 else
18418 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18419 + delta);
18420 first_unchanged_at_end_vpos
18421 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18422 eassert (stop_pos >= Z - END_UNCHANGED);
18425 else if (last_unchanged_at_beg_row == NULL)
18426 GIVE_UP (19);
18429 #ifdef GLYPH_DEBUG
18431 /* Either there is no unchanged row at the end, or the one we have
18432 now displays text. This is a necessary condition for the window
18433 end pos calculation at the end of this function. */
18434 eassert (first_unchanged_at_end_row == NULL
18435 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18437 debug_last_unchanged_at_beg_vpos
18438 = (last_unchanged_at_beg_row
18439 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18440 : -1);
18441 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18443 #endif /* GLYPH_DEBUG */
18446 /* Display new lines. Set last_text_row to the last new line
18447 displayed which has text on it, i.e. might end up as being the
18448 line where the window_end_vpos is. */
18449 w->cursor.vpos = -1;
18450 last_text_row = NULL;
18451 overlay_arrow_seen = false;
18452 if (it.current_y < it.last_visible_y
18453 && !f->fonts_changed
18454 && (first_unchanged_at_end_row == NULL
18455 || IT_CHARPOS (it) < stop_pos))
18456 it.glyph_row->reversed_p = false;
18457 while (it.current_y < it.last_visible_y
18458 && !f->fonts_changed
18459 && (first_unchanged_at_end_row == NULL
18460 || IT_CHARPOS (it) < stop_pos))
18462 if (display_line (&it))
18463 last_text_row = it.glyph_row - 1;
18466 if (f->fonts_changed)
18467 return -1;
18469 /* The redisplay iterations in display_line above could have
18470 triggered font-lock, which could have done something that
18471 invalidates IT->w window's end-point information, on which we
18472 rely below. E.g., one package, which will remain unnamed, used
18473 to install a font-lock-fontify-region-function that called
18474 bury-buffer, whose side effect is to switch the buffer displayed
18475 by IT->w, and that predictably resets IT->w's window_end_valid
18476 flag, which we already tested at the entry to this function.
18477 Amply punish such packages/modes by giving up on this
18478 optimization in those cases. */
18479 if (!w->window_end_valid)
18481 clear_glyph_matrix (w->desired_matrix);
18482 return -1;
18485 /* Compute differences in buffer positions, y-positions etc. for
18486 lines reused at the bottom of the window. Compute what we can
18487 scroll. */
18488 if (first_unchanged_at_end_row
18489 /* No lines reused because we displayed everything up to the
18490 bottom of the window. */
18491 && it.current_y < it.last_visible_y)
18493 dvpos = (it.vpos
18494 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18495 current_matrix));
18496 dy = it.current_y - first_unchanged_at_end_row->y;
18497 run.current_y = first_unchanged_at_end_row->y;
18498 run.desired_y = run.current_y + dy;
18499 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18501 else
18503 delta = delta_bytes = dvpos = dy
18504 = run.current_y = run.desired_y = run.height = 0;
18505 first_unchanged_at_end_row = NULL;
18507 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18510 /* Find the cursor if not already found. We have to decide whether
18511 PT will appear on this window (it sometimes doesn't, but this is
18512 not a very frequent case.) This decision has to be made before
18513 the current matrix is altered. A value of cursor.vpos < 0 means
18514 that PT is either in one of the lines beginning at
18515 first_unchanged_at_end_row or below the window. Don't care for
18516 lines that might be displayed later at the window end; as
18517 mentioned, this is not a frequent case. */
18518 if (w->cursor.vpos < 0)
18520 /* Cursor in unchanged rows at the top? */
18521 if (PT < CHARPOS (start_pos)
18522 && last_unchanged_at_beg_row)
18524 row = row_containing_pos (w, PT,
18525 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18526 last_unchanged_at_beg_row + 1, 0);
18527 if (row)
18528 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18531 /* Start from first_unchanged_at_end_row looking for PT. */
18532 else if (first_unchanged_at_end_row)
18534 row = row_containing_pos (w, PT - delta,
18535 first_unchanged_at_end_row, NULL, 0);
18536 if (row)
18537 set_cursor_from_row (w, row, w->current_matrix, delta,
18538 delta_bytes, dy, dvpos);
18541 /* Give up if cursor was not found. */
18542 if (w->cursor.vpos < 0)
18544 clear_glyph_matrix (w->desired_matrix);
18545 return -1;
18549 /* Don't let the cursor end in the scroll margins. */
18551 int this_scroll_margin, cursor_height;
18552 int frame_line_height = default_line_pixel_height (w);
18553 int window_total_lines
18554 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18556 this_scroll_margin =
18557 max (0, min (scroll_margin, window_total_lines / 4));
18558 this_scroll_margin *= frame_line_height;
18559 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18561 if ((w->cursor.y < this_scroll_margin
18562 && CHARPOS (start) > BEGV)
18563 /* Old redisplay didn't take scroll margin into account at the bottom,
18564 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18565 || (w->cursor.y + (make_cursor_line_fully_visible_p
18566 ? cursor_height + this_scroll_margin
18567 : 1)) > it.last_visible_y)
18569 w->cursor.vpos = -1;
18570 clear_glyph_matrix (w->desired_matrix);
18571 return -1;
18575 /* Scroll the display. Do it before changing the current matrix so
18576 that xterm.c doesn't get confused about where the cursor glyph is
18577 found. */
18578 if (dy && run.height)
18580 update_begin (f);
18582 if (FRAME_WINDOW_P (f))
18584 FRAME_RIF (f)->update_window_begin_hook (w);
18585 FRAME_RIF (f)->clear_window_mouse_face (w);
18586 FRAME_RIF (f)->scroll_run_hook (w, &run);
18587 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18589 else
18591 /* Terminal frame. In this case, dvpos gives the number of
18592 lines to scroll by; dvpos < 0 means scroll up. */
18593 int from_vpos
18594 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18595 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18596 int end = (WINDOW_TOP_EDGE_LINE (w)
18597 + WINDOW_WANTS_HEADER_LINE_P (w)
18598 + window_internal_height (w));
18600 #if defined (HAVE_GPM) || defined (MSDOS)
18601 x_clear_window_mouse_face (w);
18602 #endif
18603 /* Perform the operation on the screen. */
18604 if (dvpos > 0)
18606 /* Scroll last_unchanged_at_beg_row to the end of the
18607 window down dvpos lines. */
18608 set_terminal_window (f, end);
18610 /* On dumb terminals delete dvpos lines at the end
18611 before inserting dvpos empty lines. */
18612 if (!FRAME_SCROLL_REGION_OK (f))
18613 ins_del_lines (f, end - dvpos, -dvpos);
18615 /* Insert dvpos empty lines in front of
18616 last_unchanged_at_beg_row. */
18617 ins_del_lines (f, from, dvpos);
18619 else if (dvpos < 0)
18621 /* Scroll up last_unchanged_at_beg_vpos to the end of
18622 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18623 set_terminal_window (f, end);
18625 /* Delete dvpos lines in front of
18626 last_unchanged_at_beg_vpos. ins_del_lines will set
18627 the cursor to the given vpos and emit |dvpos| delete
18628 line sequences. */
18629 ins_del_lines (f, from + dvpos, dvpos);
18631 /* On a dumb terminal insert dvpos empty lines at the
18632 end. */
18633 if (!FRAME_SCROLL_REGION_OK (f))
18634 ins_del_lines (f, end + dvpos, -dvpos);
18637 set_terminal_window (f, 0);
18640 update_end (f);
18643 /* Shift reused rows of the current matrix to the right position.
18644 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18645 text. */
18646 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18647 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18648 if (dvpos < 0)
18650 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18651 bottom_vpos, dvpos);
18652 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18653 bottom_vpos);
18655 else if (dvpos > 0)
18657 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18658 bottom_vpos, dvpos);
18659 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18660 first_unchanged_at_end_vpos + dvpos);
18663 /* For frame-based redisplay, make sure that current frame and window
18664 matrix are in sync with respect to glyph memory. */
18665 if (!FRAME_WINDOW_P (f))
18666 sync_frame_with_window_matrix_rows (w);
18668 /* Adjust buffer positions in reused rows. */
18669 if (delta || delta_bytes)
18670 increment_matrix_positions (current_matrix,
18671 first_unchanged_at_end_vpos + dvpos,
18672 bottom_vpos, delta, delta_bytes);
18674 /* Adjust Y positions. */
18675 if (dy)
18676 shift_glyph_matrix (w, current_matrix,
18677 first_unchanged_at_end_vpos + dvpos,
18678 bottom_vpos, dy);
18680 if (first_unchanged_at_end_row)
18682 first_unchanged_at_end_row += dvpos;
18683 if (first_unchanged_at_end_row->y >= it.last_visible_y
18684 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18685 first_unchanged_at_end_row = NULL;
18688 /* If scrolling up, there may be some lines to display at the end of
18689 the window. */
18690 last_text_row_at_end = NULL;
18691 if (dy < 0)
18693 /* Scrolling up can leave for example a partially visible line
18694 at the end of the window to be redisplayed. */
18695 /* Set last_row to the glyph row in the current matrix where the
18696 window end line is found. It has been moved up or down in
18697 the matrix by dvpos. */
18698 int last_vpos = w->window_end_vpos + dvpos;
18699 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18701 /* If last_row is the window end line, it should display text. */
18702 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18704 /* If window end line was partially visible before, begin
18705 displaying at that line. Otherwise begin displaying with the
18706 line following it. */
18707 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18709 init_to_row_start (&it, w, last_row);
18710 it.vpos = last_vpos;
18711 it.current_y = last_row->y;
18713 else
18715 init_to_row_end (&it, w, last_row);
18716 it.vpos = 1 + last_vpos;
18717 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18718 ++last_row;
18721 /* We may start in a continuation line. If so, we have to
18722 get the right continuation_lines_width and current_x. */
18723 it.continuation_lines_width = last_row->continuation_lines_width;
18724 it.hpos = it.current_x = 0;
18726 /* Display the rest of the lines at the window end. */
18727 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18728 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18730 /* Is it always sure that the display agrees with lines in
18731 the current matrix? I don't think so, so we mark rows
18732 displayed invalid in the current matrix by setting their
18733 enabled_p flag to false. */
18734 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18735 if (display_line (&it))
18736 last_text_row_at_end = it.glyph_row - 1;
18740 /* Update window_end_pos and window_end_vpos. */
18741 if (first_unchanged_at_end_row && !last_text_row_at_end)
18743 /* Window end line if one of the preserved rows from the current
18744 matrix. Set row to the last row displaying text in current
18745 matrix starting at first_unchanged_at_end_row, after
18746 scrolling. */
18747 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18748 row = find_last_row_displaying_text (w->current_matrix, &it,
18749 first_unchanged_at_end_row);
18750 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18751 adjust_window_ends (w, row, true);
18752 eassert (w->window_end_bytepos >= 0);
18753 IF_DEBUG (debug_method_add (w, "A"));
18755 else if (last_text_row_at_end)
18757 adjust_window_ends (w, last_text_row_at_end, false);
18758 eassert (w->window_end_bytepos >= 0);
18759 IF_DEBUG (debug_method_add (w, "B"));
18761 else if (last_text_row)
18763 /* We have displayed either to the end of the window or at the
18764 end of the window, i.e. the last row with text is to be found
18765 in the desired matrix. */
18766 adjust_window_ends (w, last_text_row, false);
18767 eassert (w->window_end_bytepos >= 0);
18769 else if (first_unchanged_at_end_row == NULL
18770 && last_text_row == NULL
18771 && last_text_row_at_end == NULL)
18773 /* Displayed to end of window, but no line containing text was
18774 displayed. Lines were deleted at the end of the window. */
18775 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18776 int vpos = w->window_end_vpos;
18777 struct glyph_row *current_row = current_matrix->rows + vpos;
18778 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18780 for (row = NULL;
18781 row == NULL && vpos >= first_vpos;
18782 --vpos, --current_row, --desired_row)
18784 if (desired_row->enabled_p)
18786 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18787 row = desired_row;
18789 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18790 row = current_row;
18793 eassert (row != NULL);
18794 w->window_end_vpos = vpos + 1;
18795 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18796 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18797 eassert (w->window_end_bytepos >= 0);
18798 IF_DEBUG (debug_method_add (w, "C"));
18800 else
18801 emacs_abort ();
18803 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18804 debug_end_vpos = w->window_end_vpos));
18806 /* Record that display has not been completed. */
18807 w->window_end_valid = false;
18808 w->desired_matrix->no_scrolling_p = true;
18809 return 3;
18811 #undef GIVE_UP
18816 /***********************************************************************
18817 More debugging support
18818 ***********************************************************************/
18820 #ifdef GLYPH_DEBUG
18822 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18823 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18824 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18827 /* Dump the contents of glyph matrix MATRIX on stderr.
18829 GLYPHS 0 means don't show glyph contents.
18830 GLYPHS 1 means show glyphs in short form
18831 GLYPHS > 1 means show glyphs in long form. */
18833 void
18834 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18836 int i;
18837 for (i = 0; i < matrix->nrows; ++i)
18838 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18842 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18843 the glyph row and area where the glyph comes from. */
18845 void
18846 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18848 if (glyph->type == CHAR_GLYPH
18849 || glyph->type == GLYPHLESS_GLYPH)
18851 fprintf (stderr,
18852 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18853 glyph - row->glyphs[TEXT_AREA],
18854 (glyph->type == CHAR_GLYPH
18855 ? 'C'
18856 : 'G'),
18857 glyph->charpos,
18858 (BUFFERP (glyph->object)
18859 ? 'B'
18860 : (STRINGP (glyph->object)
18861 ? 'S'
18862 : (NILP (glyph->object)
18863 ? '0'
18864 : '-'))),
18865 glyph->pixel_width,
18866 glyph->u.ch,
18867 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18868 ? glyph->u.ch
18869 : '.'),
18870 glyph->face_id,
18871 glyph->left_box_line_p,
18872 glyph->right_box_line_p);
18874 else if (glyph->type == STRETCH_GLYPH)
18876 fprintf (stderr,
18877 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18878 glyph - row->glyphs[TEXT_AREA],
18879 'S',
18880 glyph->charpos,
18881 (BUFFERP (glyph->object)
18882 ? 'B'
18883 : (STRINGP (glyph->object)
18884 ? 'S'
18885 : (NILP (glyph->object)
18886 ? '0'
18887 : '-'))),
18888 glyph->pixel_width,
18890 ' ',
18891 glyph->face_id,
18892 glyph->left_box_line_p,
18893 glyph->right_box_line_p);
18895 else if (glyph->type == IMAGE_GLYPH)
18897 fprintf (stderr,
18898 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18899 glyph - row->glyphs[TEXT_AREA],
18900 'I',
18901 glyph->charpos,
18902 (BUFFERP (glyph->object)
18903 ? 'B'
18904 : (STRINGP (glyph->object)
18905 ? 'S'
18906 : (NILP (glyph->object)
18907 ? '0'
18908 : '-'))),
18909 glyph->pixel_width,
18910 glyph->u.img_id,
18911 '.',
18912 glyph->face_id,
18913 glyph->left_box_line_p,
18914 glyph->right_box_line_p);
18916 else if (glyph->type == COMPOSITE_GLYPH)
18918 fprintf (stderr,
18919 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18920 glyph - row->glyphs[TEXT_AREA],
18921 '+',
18922 glyph->charpos,
18923 (BUFFERP (glyph->object)
18924 ? 'B'
18925 : (STRINGP (glyph->object)
18926 ? 'S'
18927 : (NILP (glyph->object)
18928 ? '0'
18929 : '-'))),
18930 glyph->pixel_width,
18931 glyph->u.cmp.id);
18932 if (glyph->u.cmp.automatic)
18933 fprintf (stderr,
18934 "[%d-%d]",
18935 glyph->slice.cmp.from, glyph->slice.cmp.to);
18936 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18937 glyph->face_id,
18938 glyph->left_box_line_p,
18939 glyph->right_box_line_p);
18941 else if (glyph->type == XWIDGET_GLYPH)
18943 #ifndef HAVE_XWIDGETS
18944 eassume (false);
18945 #else
18946 fprintf (stderr,
18947 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18948 glyph - row->glyphs[TEXT_AREA],
18949 'X',
18950 glyph->charpos,
18951 (BUFFERP (glyph->object)
18952 ? 'B'
18953 : (STRINGP (glyph->object)
18954 ? 'S'
18955 : '-')),
18956 glyph->pixel_width,
18957 glyph->u.xwidget,
18958 '.',
18959 glyph->face_id,
18960 glyph->left_box_line_p,
18961 glyph->right_box_line_p);
18962 #endif
18967 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18968 GLYPHS 0 means don't show glyph contents.
18969 GLYPHS 1 means show glyphs in short form
18970 GLYPHS > 1 means show glyphs in long form. */
18972 void
18973 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18975 if (glyphs != 1)
18977 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18978 fprintf (stderr, "==============================================================================\n");
18980 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18981 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18982 vpos,
18983 MATRIX_ROW_START_CHARPOS (row),
18984 MATRIX_ROW_END_CHARPOS (row),
18985 row->used[TEXT_AREA],
18986 row->contains_overlapping_glyphs_p,
18987 row->enabled_p,
18988 row->truncated_on_left_p,
18989 row->truncated_on_right_p,
18990 row->continued_p,
18991 MATRIX_ROW_CONTINUATION_LINE_P (row),
18992 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18993 row->ends_at_zv_p,
18994 row->fill_line_p,
18995 row->ends_in_middle_of_char_p,
18996 row->starts_in_middle_of_char_p,
18997 row->mouse_face_p,
18998 row->x,
18999 row->y,
19000 row->pixel_width,
19001 row->height,
19002 row->visible_height,
19003 row->ascent,
19004 row->phys_ascent);
19005 /* The next 3 lines should align to "Start" in the header. */
19006 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
19007 row->end.overlay_string_index,
19008 row->continuation_lines_width);
19009 fprintf (stderr, " %9"pI"d %9"pI"d\n",
19010 CHARPOS (row->start.string_pos),
19011 CHARPOS (row->end.string_pos));
19012 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
19013 row->end.dpvec_index);
19016 if (glyphs > 1)
19018 int area;
19020 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19022 struct glyph *glyph = row->glyphs[area];
19023 struct glyph *glyph_end = glyph + row->used[area];
19025 /* Glyph for a line end in text. */
19026 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
19027 ++glyph_end;
19029 if (glyph < glyph_end)
19030 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
19032 for (; glyph < glyph_end; ++glyph)
19033 dump_glyph (row, glyph, area);
19036 else if (glyphs == 1)
19038 int area;
19039 char s[SHRT_MAX + 4];
19041 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19043 int i;
19045 for (i = 0; i < row->used[area]; ++i)
19047 struct glyph *glyph = row->glyphs[area] + i;
19048 if (i == row->used[area] - 1
19049 && area == TEXT_AREA
19050 && NILP (glyph->object)
19051 && glyph->type == CHAR_GLYPH
19052 && glyph->u.ch == ' ')
19054 strcpy (&s[i], "[\\n]");
19055 i += 4;
19057 else if (glyph->type == CHAR_GLYPH
19058 && glyph->u.ch < 0x80
19059 && glyph->u.ch >= ' ')
19060 s[i] = glyph->u.ch;
19061 else
19062 s[i] = '.';
19065 s[i] = '\0';
19066 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
19072 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
19073 Sdump_glyph_matrix, 0, 1, "p",
19074 doc: /* Dump the current matrix of the selected window to stderr.
19075 Shows contents of glyph row structures. With non-nil
19076 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
19077 glyphs in short form, otherwise show glyphs in long form.
19079 Interactively, no argument means show glyphs in short form;
19080 with numeric argument, its value is passed as the GLYPHS flag. */)
19081 (Lisp_Object glyphs)
19083 struct window *w = XWINDOW (selected_window);
19084 struct buffer *buffer = XBUFFER (w->contents);
19086 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
19087 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
19088 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
19089 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
19090 fprintf (stderr, "=============================================\n");
19091 dump_glyph_matrix (w->current_matrix,
19092 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
19093 return Qnil;
19097 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
19098 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
19099 Only text-mode frames have frame glyph matrices. */)
19100 (void)
19102 struct frame *f = XFRAME (selected_frame);
19104 if (f->current_matrix)
19105 dump_glyph_matrix (f->current_matrix, 1);
19106 else
19107 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
19108 return Qnil;
19112 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
19113 doc: /* Dump glyph row ROW to stderr.
19114 GLYPH 0 means don't dump glyphs.
19115 GLYPH 1 means dump glyphs in short form.
19116 GLYPH > 1 or omitted means dump glyphs in long form. */)
19117 (Lisp_Object row, Lisp_Object glyphs)
19119 struct glyph_matrix *matrix;
19120 EMACS_INT vpos;
19122 CHECK_NUMBER (row);
19123 matrix = XWINDOW (selected_window)->current_matrix;
19124 vpos = XINT (row);
19125 if (vpos >= 0 && vpos < matrix->nrows)
19126 dump_glyph_row (MATRIX_ROW (matrix, vpos),
19127 vpos,
19128 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19129 return Qnil;
19133 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
19134 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
19135 GLYPH 0 means don't dump glyphs.
19136 GLYPH 1 means dump glyphs in short form.
19137 GLYPH > 1 or omitted means dump glyphs in long form.
19139 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
19140 do nothing. */)
19141 (Lisp_Object row, Lisp_Object glyphs)
19143 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19144 struct frame *sf = SELECTED_FRAME ();
19145 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
19146 EMACS_INT vpos;
19148 CHECK_NUMBER (row);
19149 vpos = XINT (row);
19150 if (vpos >= 0 && vpos < m->nrows)
19151 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
19152 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19153 #endif
19154 return Qnil;
19158 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
19159 doc: /* Toggle tracing of redisplay.
19160 With ARG, turn tracing on if and only if ARG is positive. */)
19161 (Lisp_Object arg)
19163 if (NILP (arg))
19164 trace_redisplay_p = !trace_redisplay_p;
19165 else
19167 arg = Fprefix_numeric_value (arg);
19168 trace_redisplay_p = XINT (arg) > 0;
19171 return Qnil;
19175 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
19176 doc: /* Like `format', but print result to stderr.
19177 usage: (trace-to-stderr STRING &rest OBJECTS) */)
19178 (ptrdiff_t nargs, Lisp_Object *args)
19180 Lisp_Object s = Fformat (nargs, args);
19181 fwrite (SDATA (s), 1, SBYTES (s), stderr);
19182 return Qnil;
19185 #endif /* GLYPH_DEBUG */
19189 /***********************************************************************
19190 Building Desired Matrix Rows
19191 ***********************************************************************/
19193 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
19194 Used for non-window-redisplay windows, and for windows w/o left fringe. */
19196 static struct glyph_row *
19197 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
19199 struct frame *f = XFRAME (WINDOW_FRAME (w));
19200 struct buffer *buffer = XBUFFER (w->contents);
19201 struct buffer *old = current_buffer;
19202 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
19203 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
19204 const unsigned char *arrow_end = arrow_string + arrow_len;
19205 const unsigned char *p;
19206 struct it it;
19207 bool multibyte_p;
19208 int n_glyphs_before;
19210 set_buffer_temp (buffer);
19211 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
19212 scratch_glyph_row.reversed_p = false;
19213 it.glyph_row->used[TEXT_AREA] = 0;
19214 SET_TEXT_POS (it.position, 0, 0);
19216 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
19217 p = arrow_string;
19218 while (p < arrow_end)
19220 Lisp_Object face, ilisp;
19222 /* Get the next character. */
19223 if (multibyte_p)
19224 it.c = it.char_to_display = string_char_and_length (p, &it.len);
19225 else
19227 it.c = it.char_to_display = *p, it.len = 1;
19228 if (! ASCII_CHAR_P (it.c))
19229 it.char_to_display = BYTE8_TO_CHAR (it.c);
19231 p += it.len;
19233 /* Get its face. */
19234 ilisp = make_number (p - arrow_string);
19235 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
19236 it.face_id = compute_char_face (f, it.char_to_display, face);
19238 /* Compute its width, get its glyphs. */
19239 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
19240 SET_TEXT_POS (it.position, -1, -1);
19241 PRODUCE_GLYPHS (&it);
19243 /* If this character doesn't fit any more in the line, we have
19244 to remove some glyphs. */
19245 if (it.current_x > it.last_visible_x)
19247 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
19248 break;
19252 set_buffer_temp (old);
19253 return it.glyph_row;
19257 /* Insert truncation glyphs at the start of IT->glyph_row. Which
19258 glyphs to insert is determined by produce_special_glyphs. */
19260 static void
19261 insert_left_trunc_glyphs (struct it *it)
19263 struct it truncate_it;
19264 struct glyph *from, *end, *to, *toend;
19266 eassert (!FRAME_WINDOW_P (it->f)
19267 || (!it->glyph_row->reversed_p
19268 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19269 || (it->glyph_row->reversed_p
19270 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19272 /* Get the truncation glyphs. */
19273 truncate_it = *it;
19274 truncate_it.current_x = 0;
19275 truncate_it.face_id = DEFAULT_FACE_ID;
19276 truncate_it.glyph_row = &scratch_glyph_row;
19277 truncate_it.area = TEXT_AREA;
19278 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19279 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19280 truncate_it.object = Qnil;
19281 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19283 /* Overwrite glyphs from IT with truncation glyphs. */
19284 if (!it->glyph_row->reversed_p)
19286 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19288 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19289 end = from + tused;
19290 to = it->glyph_row->glyphs[TEXT_AREA];
19291 toend = to + it->glyph_row->used[TEXT_AREA];
19292 if (FRAME_WINDOW_P (it->f))
19294 /* On GUI frames, when variable-size fonts are displayed,
19295 the truncation glyphs may need more pixels than the row's
19296 glyphs they overwrite. We overwrite more glyphs to free
19297 enough screen real estate, and enlarge the stretch glyph
19298 on the right (see display_line), if there is one, to
19299 preserve the screen position of the truncation glyphs on
19300 the right. */
19301 int w = 0;
19302 struct glyph *g = to;
19303 short used;
19305 /* The first glyph could be partially visible, in which case
19306 it->glyph_row->x will be negative. But we want the left
19307 truncation glyphs to be aligned at the left margin of the
19308 window, so we override the x coordinate at which the row
19309 will begin. */
19310 it->glyph_row->x = 0;
19311 while (g < toend && w < it->truncation_pixel_width)
19313 w += g->pixel_width;
19314 ++g;
19316 if (g - to - tused > 0)
19318 memmove (to + tused, g, (toend - g) * sizeof(*g));
19319 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19321 used = it->glyph_row->used[TEXT_AREA];
19322 if (it->glyph_row->truncated_on_right_p
19323 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19324 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19325 == STRETCH_GLYPH)
19327 int extra = w - it->truncation_pixel_width;
19329 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19333 while (from < end)
19334 *to++ = *from++;
19336 /* There may be padding glyphs left over. Overwrite them too. */
19337 if (!FRAME_WINDOW_P (it->f))
19339 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19341 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19342 while (from < end)
19343 *to++ = *from++;
19347 if (to > toend)
19348 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19350 else
19352 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19354 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19355 that back to front. */
19356 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19357 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19358 toend = it->glyph_row->glyphs[TEXT_AREA];
19359 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19360 if (FRAME_WINDOW_P (it->f))
19362 int w = 0;
19363 struct glyph *g = to;
19365 while (g >= toend && w < it->truncation_pixel_width)
19367 w += g->pixel_width;
19368 --g;
19370 if (to - g - tused > 0)
19371 to = g + tused;
19372 if (it->glyph_row->truncated_on_right_p
19373 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19374 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19376 int extra = w - it->truncation_pixel_width;
19378 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19382 while (from >= end && to >= toend)
19383 *to-- = *from--;
19384 if (!FRAME_WINDOW_P (it->f))
19386 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19388 from =
19389 truncate_it.glyph_row->glyphs[TEXT_AREA]
19390 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19391 while (from >= end && to >= toend)
19392 *to-- = *from--;
19395 if (from >= end)
19397 /* Need to free some room before prepending additional
19398 glyphs. */
19399 int move_by = from - end + 1;
19400 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19401 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19403 for ( ; g >= g0; g--)
19404 g[move_by] = *g;
19405 while (from >= end)
19406 *to-- = *from--;
19407 it->glyph_row->used[TEXT_AREA] += move_by;
19412 /* Compute the hash code for ROW. */
19413 unsigned
19414 row_hash (struct glyph_row *row)
19416 int area, k;
19417 unsigned hashval = 0;
19419 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19420 for (k = 0; k < row->used[area]; ++k)
19421 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19422 + row->glyphs[area][k].u.val
19423 + row->glyphs[area][k].face_id
19424 + row->glyphs[area][k].padding_p
19425 + (row->glyphs[area][k].type << 2));
19427 return hashval;
19430 /* Compute the pixel height and width of IT->glyph_row.
19432 Most of the time, ascent and height of a display line will be equal
19433 to the max_ascent and max_height values of the display iterator
19434 structure. This is not the case if
19436 1. We hit ZV without displaying anything. In this case, max_ascent
19437 and max_height will be zero.
19439 2. We have some glyphs that don't contribute to the line height.
19440 (The glyph row flag contributes_to_line_height_p is for future
19441 pixmap extensions).
19443 The first case is easily covered by using default values because in
19444 these cases, the line height does not really matter, except that it
19445 must not be zero. */
19447 static void
19448 compute_line_metrics (struct it *it)
19450 struct glyph_row *row = it->glyph_row;
19452 if (FRAME_WINDOW_P (it->f))
19454 int i, min_y, max_y;
19456 /* The line may consist of one space only, that was added to
19457 place the cursor on it. If so, the row's height hasn't been
19458 computed yet. */
19459 if (row->height == 0)
19461 if (it->max_ascent + it->max_descent == 0)
19462 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19463 row->ascent = it->max_ascent;
19464 row->height = it->max_ascent + it->max_descent;
19465 row->phys_ascent = it->max_phys_ascent;
19466 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19467 row->extra_line_spacing = it->max_extra_line_spacing;
19470 /* Compute the width of this line. */
19471 row->pixel_width = row->x;
19472 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19473 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19475 eassert (row->pixel_width >= 0);
19476 eassert (row->ascent >= 0 && row->height > 0);
19478 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19479 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19481 /* If first line's physical ascent is larger than its logical
19482 ascent, use the physical ascent, and make the row taller.
19483 This makes accented characters fully visible. */
19484 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19485 && row->phys_ascent > row->ascent)
19487 row->height += row->phys_ascent - row->ascent;
19488 row->ascent = row->phys_ascent;
19491 /* Compute how much of the line is visible. */
19492 row->visible_height = row->height;
19494 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19495 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19497 if (row->y < min_y)
19498 row->visible_height -= min_y - row->y;
19499 if (row->y + row->height > max_y)
19500 row->visible_height -= row->y + row->height - max_y;
19502 else
19504 row->pixel_width = row->used[TEXT_AREA];
19505 if (row->continued_p)
19506 row->pixel_width -= it->continuation_pixel_width;
19507 else if (row->truncated_on_right_p)
19508 row->pixel_width -= it->truncation_pixel_width;
19509 row->ascent = row->phys_ascent = 0;
19510 row->height = row->phys_height = row->visible_height = 1;
19511 row->extra_line_spacing = 0;
19514 /* Compute a hash code for this row. */
19515 row->hash = row_hash (row);
19517 it->max_ascent = it->max_descent = 0;
19518 it->max_phys_ascent = it->max_phys_descent = 0;
19522 /* Append one space to the glyph row of iterator IT if doing a
19523 window-based redisplay. The space has the same face as
19524 IT->face_id. Value is true if a space was added.
19526 This function is called to make sure that there is always one glyph
19527 at the end of a glyph row that the cursor can be set on under
19528 window-systems. (If there weren't such a glyph we would not know
19529 how wide and tall a box cursor should be displayed).
19531 At the same time this space let's a nicely handle clearing to the
19532 end of the line if the row ends in italic text. */
19534 static bool
19535 append_space_for_newline (struct it *it, bool default_face_p)
19537 if (FRAME_WINDOW_P (it->f))
19539 int n = it->glyph_row->used[TEXT_AREA];
19541 if (it->glyph_row->glyphs[TEXT_AREA] + n
19542 < it->glyph_row->glyphs[1 + TEXT_AREA])
19544 /* Save some values that must not be changed.
19545 Must save IT->c and IT->len because otherwise
19546 ITERATOR_AT_END_P wouldn't work anymore after
19547 append_space_for_newline has been called. */
19548 enum display_element_type saved_what = it->what;
19549 int saved_c = it->c, saved_len = it->len;
19550 int saved_char_to_display = it->char_to_display;
19551 int saved_x = it->current_x;
19552 int saved_face_id = it->face_id;
19553 bool saved_box_end = it->end_of_box_run_p;
19554 struct text_pos saved_pos;
19555 Lisp_Object saved_object;
19556 struct face *face;
19557 struct glyph *g;
19559 saved_object = it->object;
19560 saved_pos = it->position;
19562 it->what = IT_CHARACTER;
19563 memset (&it->position, 0, sizeof it->position);
19564 it->object = Qnil;
19565 it->c = it->char_to_display = ' ';
19566 it->len = 1;
19568 /* If the default face was remapped, be sure to use the
19569 remapped face for the appended newline. */
19570 if (default_face_p)
19571 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19572 else if (it->face_before_selective_p)
19573 it->face_id = it->saved_face_id;
19574 face = FACE_FROM_ID (it->f, it->face_id);
19575 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19576 /* In R2L rows, we will prepend a stretch glyph that will
19577 have the end_of_box_run_p flag set for it, so there's no
19578 need for the appended newline glyph to have that flag
19579 set. */
19580 if (it->glyph_row->reversed_p
19581 /* But if the appended newline glyph goes all the way to
19582 the end of the row, there will be no stretch glyph,
19583 so leave the box flag set. */
19584 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19585 it->end_of_box_run_p = false;
19587 PRODUCE_GLYPHS (it);
19589 #ifdef HAVE_WINDOW_SYSTEM
19590 /* Make sure this space glyph has the right ascent and
19591 descent values, or else cursor at end of line will look
19592 funny, and height of empty lines will be incorrect. */
19593 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19594 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19595 if (n == 0)
19597 Lisp_Object height, total_height;
19598 int extra_line_spacing = it->extra_line_spacing;
19599 int boff = font->baseline_offset;
19601 if (font->vertical_centering)
19602 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19604 it->object = saved_object; /* get_it_property needs this */
19605 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19606 /* Must do a subset of line height processing from
19607 x_produce_glyph for newline characters. */
19608 height = get_it_property (it, Qline_height);
19609 if (CONSP (height)
19610 && CONSP (XCDR (height))
19611 && NILP (XCDR (XCDR (height))))
19613 total_height = XCAR (XCDR (height));
19614 height = XCAR (height);
19616 else
19617 total_height = Qnil;
19618 height = calc_line_height_property (it, height, font, boff, true);
19620 if (it->override_ascent >= 0)
19622 it->ascent = it->override_ascent;
19623 it->descent = it->override_descent;
19624 boff = it->override_boff;
19626 if (EQ (height, Qt))
19627 extra_line_spacing = 0;
19628 else
19630 Lisp_Object spacing;
19632 it->phys_ascent = it->ascent;
19633 it->phys_descent = it->descent;
19634 if (!NILP (height)
19635 && XINT (height) > it->ascent + it->descent)
19636 it->ascent = XINT (height) - it->descent;
19638 if (!NILP (total_height))
19639 spacing = calc_line_height_property (it, total_height, font,
19640 boff, false);
19641 else
19643 spacing = get_it_property (it, Qline_spacing);
19644 spacing = calc_line_height_property (it, spacing, font,
19645 boff, false);
19647 if (INTEGERP (spacing))
19649 extra_line_spacing = XINT (spacing);
19650 if (!NILP (total_height))
19651 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19654 if (extra_line_spacing > 0)
19656 it->descent += extra_line_spacing;
19657 if (extra_line_spacing > it->max_extra_line_spacing)
19658 it->max_extra_line_spacing = extra_line_spacing;
19660 it->max_ascent = it->ascent;
19661 it->max_descent = it->descent;
19662 /* Make sure compute_line_metrics recomputes the row height. */
19663 it->glyph_row->height = 0;
19666 g->ascent = it->max_ascent;
19667 g->descent = it->max_descent;
19668 #endif
19670 it->override_ascent = -1;
19671 it->constrain_row_ascent_descent_p = false;
19672 it->current_x = saved_x;
19673 it->object = saved_object;
19674 it->position = saved_pos;
19675 it->what = saved_what;
19676 it->face_id = saved_face_id;
19677 it->len = saved_len;
19678 it->c = saved_c;
19679 it->char_to_display = saved_char_to_display;
19680 it->end_of_box_run_p = saved_box_end;
19681 return true;
19685 return false;
19689 /* Extend the face of the last glyph in the text area of IT->glyph_row
19690 to the end of the display line. Called from display_line. If the
19691 glyph row is empty, add a space glyph to it so that we know the
19692 face to draw. Set the glyph row flag fill_line_p. If the glyph
19693 row is R2L, prepend a stretch glyph to cover the empty space to the
19694 left of the leftmost glyph. */
19696 static void
19697 extend_face_to_end_of_line (struct it *it)
19699 struct face *face, *default_face;
19700 struct frame *f = it->f;
19702 /* If line is already filled, do nothing. Non window-system frames
19703 get a grace of one more ``pixel'' because their characters are
19704 1-``pixel'' wide, so they hit the equality too early. This grace
19705 is needed only for R2L rows that are not continued, to produce
19706 one extra blank where we could display the cursor. */
19707 if ((it->current_x >= it->last_visible_x
19708 + (!FRAME_WINDOW_P (f)
19709 && it->glyph_row->reversed_p
19710 && !it->glyph_row->continued_p))
19711 /* If the window has display margins, we will need to extend
19712 their face even if the text area is filled. */
19713 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19714 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19715 return;
19717 /* The default face, possibly remapped. */
19718 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19720 /* Face extension extends the background and box of IT->face_id
19721 to the end of the line. If the background equals the background
19722 of the frame, we don't have to do anything. */
19723 if (it->face_before_selective_p)
19724 face = FACE_FROM_ID (f, it->saved_face_id);
19725 else
19726 face = FACE_FROM_ID (f, it->face_id);
19728 if (FRAME_WINDOW_P (f)
19729 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19730 && face->box == FACE_NO_BOX
19731 && face->background == FRAME_BACKGROUND_PIXEL (f)
19732 #ifdef HAVE_WINDOW_SYSTEM
19733 && !face->stipple
19734 #endif
19735 && !it->glyph_row->reversed_p)
19736 return;
19738 /* Set the glyph row flag indicating that the face of the last glyph
19739 in the text area has to be drawn to the end of the text area. */
19740 it->glyph_row->fill_line_p = true;
19742 /* If current character of IT is not ASCII, make sure we have the
19743 ASCII face. This will be automatically undone the next time
19744 get_next_display_element returns a multibyte character. Note
19745 that the character will always be single byte in unibyte
19746 text. */
19747 if (!ASCII_CHAR_P (it->c))
19749 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19752 if (FRAME_WINDOW_P (f))
19754 /* If the row is empty, add a space with the current face of IT,
19755 so that we know which face to draw. */
19756 if (it->glyph_row->used[TEXT_AREA] == 0)
19758 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19759 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19760 it->glyph_row->used[TEXT_AREA] = 1;
19762 /* Mode line and the header line don't have margins, and
19763 likewise the frame's tool-bar window, if there is any. */
19764 if (!(it->glyph_row->mode_line_p
19765 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19766 || (WINDOWP (f->tool_bar_window)
19767 && it->w == XWINDOW (f->tool_bar_window))
19768 #endif
19771 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19772 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19774 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19775 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19776 default_face->id;
19777 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19779 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19780 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19782 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19783 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19784 default_face->id;
19785 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19788 #ifdef HAVE_WINDOW_SYSTEM
19789 if (it->glyph_row->reversed_p)
19791 /* Prepend a stretch glyph to the row, such that the
19792 rightmost glyph will be drawn flushed all the way to the
19793 right margin of the window. The stretch glyph that will
19794 occupy the empty space, if any, to the left of the
19795 glyphs. */
19796 struct font *font = face->font ? face->font : FRAME_FONT (f);
19797 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19798 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19799 struct glyph *g;
19800 int row_width, stretch_ascent, stretch_width;
19801 struct text_pos saved_pos;
19802 int saved_face_id;
19803 bool saved_avoid_cursor, saved_box_start;
19805 for (row_width = 0, g = row_start; g < row_end; g++)
19806 row_width += g->pixel_width;
19808 /* FIXME: There are various minor display glitches in R2L
19809 rows when only one of the fringes is missing. The
19810 strange condition below produces the least bad effect. */
19811 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19812 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19813 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19814 stretch_width = window_box_width (it->w, TEXT_AREA);
19815 else
19816 stretch_width = it->last_visible_x - it->first_visible_x;
19817 stretch_width -= row_width;
19819 if (stretch_width > 0)
19821 stretch_ascent =
19822 (((it->ascent + it->descent)
19823 * FONT_BASE (font)) / FONT_HEIGHT (font));
19824 saved_pos = it->position;
19825 memset (&it->position, 0, sizeof it->position);
19826 saved_avoid_cursor = it->avoid_cursor_p;
19827 it->avoid_cursor_p = true;
19828 saved_face_id = it->face_id;
19829 saved_box_start = it->start_of_box_run_p;
19830 /* The last row's stretch glyph should get the default
19831 face, to avoid painting the rest of the window with
19832 the region face, if the region ends at ZV. */
19833 if (it->glyph_row->ends_at_zv_p)
19834 it->face_id = default_face->id;
19835 else
19836 it->face_id = face->id;
19837 it->start_of_box_run_p = false;
19838 append_stretch_glyph (it, Qnil, stretch_width,
19839 it->ascent + it->descent, stretch_ascent);
19840 it->position = saved_pos;
19841 it->avoid_cursor_p = saved_avoid_cursor;
19842 it->face_id = saved_face_id;
19843 it->start_of_box_run_p = saved_box_start;
19845 /* If stretch_width comes out negative, it means that the
19846 last glyph is only partially visible. In R2L rows, we
19847 want the leftmost glyph to be partially visible, so we
19848 need to give the row the corresponding left offset. */
19849 if (stretch_width < 0)
19850 it->glyph_row->x = stretch_width;
19852 #endif /* HAVE_WINDOW_SYSTEM */
19854 else
19856 /* Save some values that must not be changed. */
19857 int saved_x = it->current_x;
19858 struct text_pos saved_pos;
19859 Lisp_Object saved_object;
19860 enum display_element_type saved_what = it->what;
19861 int saved_face_id = it->face_id;
19863 saved_object = it->object;
19864 saved_pos = it->position;
19866 it->what = IT_CHARACTER;
19867 memset (&it->position, 0, sizeof it->position);
19868 it->object = Qnil;
19869 it->c = it->char_to_display = ' ';
19870 it->len = 1;
19872 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19873 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19874 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19875 && !it->glyph_row->mode_line_p
19876 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19878 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19879 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19881 for (it->current_x = 0; g < e; g++)
19882 it->current_x += g->pixel_width;
19884 it->area = LEFT_MARGIN_AREA;
19885 it->face_id = default_face->id;
19886 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19887 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19889 PRODUCE_GLYPHS (it);
19890 /* term.c:produce_glyphs advances it->current_x only for
19891 TEXT_AREA. */
19892 it->current_x += it->pixel_width;
19895 it->current_x = saved_x;
19896 it->area = TEXT_AREA;
19899 /* The last row's blank glyphs should get the default face, to
19900 avoid painting the rest of the window with the region face,
19901 if the region ends at ZV. */
19902 if (it->glyph_row->ends_at_zv_p)
19903 it->face_id = default_face->id;
19904 else
19905 it->face_id = face->id;
19906 PRODUCE_GLYPHS (it);
19908 while (it->current_x <= it->last_visible_x)
19909 PRODUCE_GLYPHS (it);
19911 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19912 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19913 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19914 && !it->glyph_row->mode_line_p
19915 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19917 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19918 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19920 for ( ; g < e; g++)
19921 it->current_x += g->pixel_width;
19923 it->area = RIGHT_MARGIN_AREA;
19924 it->face_id = default_face->id;
19925 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19926 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19928 PRODUCE_GLYPHS (it);
19929 it->current_x += it->pixel_width;
19932 it->area = TEXT_AREA;
19935 /* Don't count these blanks really. It would let us insert a left
19936 truncation glyph below and make us set the cursor on them, maybe. */
19937 it->current_x = saved_x;
19938 it->object = saved_object;
19939 it->position = saved_pos;
19940 it->what = saved_what;
19941 it->face_id = saved_face_id;
19946 /* Value is true if text starting at CHARPOS in current_buffer is
19947 trailing whitespace. */
19949 static bool
19950 trailing_whitespace_p (ptrdiff_t charpos)
19952 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19953 int c = 0;
19955 while (bytepos < ZV_BYTE
19956 && (c = FETCH_CHAR (bytepos),
19957 c == ' ' || c == '\t'))
19958 ++bytepos;
19960 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19962 if (bytepos != PT_BYTE)
19963 return true;
19965 return false;
19969 /* Highlight trailing whitespace, if any, in ROW. */
19971 static void
19972 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19974 int used = row->used[TEXT_AREA];
19976 if (used)
19978 struct glyph *start = row->glyphs[TEXT_AREA];
19979 struct glyph *glyph = start + used - 1;
19981 if (row->reversed_p)
19983 /* Right-to-left rows need to be processed in the opposite
19984 direction, so swap the edge pointers. */
19985 glyph = start;
19986 start = row->glyphs[TEXT_AREA] + used - 1;
19989 /* Skip over glyphs inserted to display the cursor at the
19990 end of a line, for extending the face of the last glyph
19991 to the end of the line on terminals, and for truncation
19992 and continuation glyphs. */
19993 if (!row->reversed_p)
19995 while (glyph >= start
19996 && glyph->type == CHAR_GLYPH
19997 && NILP (glyph->object))
19998 --glyph;
20000 else
20002 while (glyph <= start
20003 && glyph->type == CHAR_GLYPH
20004 && NILP (glyph->object))
20005 ++glyph;
20008 /* If last glyph is a space or stretch, and it's trailing
20009 whitespace, set the face of all trailing whitespace glyphs in
20010 IT->glyph_row to `trailing-whitespace'. */
20011 if ((row->reversed_p ? glyph <= start : glyph >= start)
20012 && BUFFERP (glyph->object)
20013 && (glyph->type == STRETCH_GLYPH
20014 || (glyph->type == CHAR_GLYPH
20015 && glyph->u.ch == ' '))
20016 && trailing_whitespace_p (glyph->charpos))
20018 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
20019 if (face_id < 0)
20020 return;
20022 if (!row->reversed_p)
20024 while (glyph >= start
20025 && BUFFERP (glyph->object)
20026 && (glyph->type == STRETCH_GLYPH
20027 || (glyph->type == CHAR_GLYPH
20028 && glyph->u.ch == ' ')))
20029 (glyph--)->face_id = face_id;
20031 else
20033 while (glyph <= start
20034 && BUFFERP (glyph->object)
20035 && (glyph->type == STRETCH_GLYPH
20036 || (glyph->type == CHAR_GLYPH
20037 && glyph->u.ch == ' ')))
20038 (glyph++)->face_id = face_id;
20045 /* Value is true if glyph row ROW should be
20046 considered to hold the buffer position CHARPOS. */
20048 static bool
20049 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
20051 bool result = true;
20053 if (charpos == CHARPOS (row->end.pos)
20054 || charpos == MATRIX_ROW_END_CHARPOS (row))
20056 /* Suppose the row ends on a string.
20057 Unless the row is continued, that means it ends on a newline
20058 in the string. If it's anything other than a display string
20059 (e.g., a before-string from an overlay), we don't want the
20060 cursor there. (This heuristic seems to give the optimal
20061 behavior for the various types of multi-line strings.)
20062 One exception: if the string has `cursor' property on one of
20063 its characters, we _do_ want the cursor there. */
20064 if (CHARPOS (row->end.string_pos) >= 0)
20066 if (row->continued_p)
20067 result = true;
20068 else
20070 /* Check for `display' property. */
20071 struct glyph *beg = row->glyphs[TEXT_AREA];
20072 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
20073 struct glyph *glyph;
20075 result = false;
20076 for (glyph = end; glyph >= beg; --glyph)
20077 if (STRINGP (glyph->object))
20079 Lisp_Object prop
20080 = Fget_char_property (make_number (charpos),
20081 Qdisplay, Qnil);
20082 result =
20083 (!NILP (prop)
20084 && display_prop_string_p (prop, glyph->object));
20085 /* If there's a `cursor' property on one of the
20086 string's characters, this row is a cursor row,
20087 even though this is not a display string. */
20088 if (!result)
20090 Lisp_Object s = glyph->object;
20092 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
20094 ptrdiff_t gpos = glyph->charpos;
20096 if (!NILP (Fget_char_property (make_number (gpos),
20097 Qcursor, s)))
20099 result = true;
20100 break;
20104 break;
20108 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
20110 /* If the row ends in middle of a real character,
20111 and the line is continued, we want the cursor here.
20112 That's because CHARPOS (ROW->end.pos) would equal
20113 PT if PT is before the character. */
20114 if (!row->ends_in_ellipsis_p)
20115 result = row->continued_p;
20116 else
20117 /* If the row ends in an ellipsis, then
20118 CHARPOS (ROW->end.pos) will equal point after the
20119 invisible text. We want that position to be displayed
20120 after the ellipsis. */
20121 result = false;
20123 /* If the row ends at ZV, display the cursor at the end of that
20124 row instead of at the start of the row below. */
20125 else
20126 result = row->ends_at_zv_p;
20129 return result;
20132 /* Value is true if glyph row ROW should be
20133 used to hold the cursor. */
20135 static bool
20136 cursor_row_p (struct glyph_row *row)
20138 return row_for_charpos_p (row, PT);
20143 /* Push the property PROP so that it will be rendered at the current
20144 position in IT. Return true if PROP was successfully pushed, false
20145 otherwise. Called from handle_line_prefix to handle the
20146 `line-prefix' and `wrap-prefix' properties. */
20148 static bool
20149 push_prefix_prop (struct it *it, Lisp_Object prop)
20151 struct text_pos pos =
20152 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
20154 eassert (it->method == GET_FROM_BUFFER
20155 || it->method == GET_FROM_DISPLAY_VECTOR
20156 || it->method == GET_FROM_STRING
20157 || it->method == GET_FROM_IMAGE);
20159 /* We need to save the current buffer/string position, so it will be
20160 restored by pop_it, because iterate_out_of_display_property
20161 depends on that being set correctly, but some situations leave
20162 it->position not yet set when this function is called. */
20163 push_it (it, &pos);
20165 if (STRINGP (prop))
20167 if (SCHARS (prop) == 0)
20169 pop_it (it);
20170 return false;
20173 it->string = prop;
20174 it->string_from_prefix_prop_p = true;
20175 it->multibyte_p = STRING_MULTIBYTE (it->string);
20176 it->current.overlay_string_index = -1;
20177 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
20178 it->end_charpos = it->string_nchars = SCHARS (it->string);
20179 it->method = GET_FROM_STRING;
20180 it->stop_charpos = 0;
20181 it->prev_stop = 0;
20182 it->base_level_stop = 0;
20184 /* Force paragraph direction to be that of the parent
20185 buffer/string. */
20186 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
20187 it->paragraph_embedding = it->bidi_it.paragraph_dir;
20188 else
20189 it->paragraph_embedding = L2R;
20191 /* Set up the bidi iterator for this display string. */
20192 if (it->bidi_p)
20194 it->bidi_it.string.lstring = it->string;
20195 it->bidi_it.string.s = NULL;
20196 it->bidi_it.string.schars = it->end_charpos;
20197 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
20198 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
20199 it->bidi_it.string.unibyte = !it->multibyte_p;
20200 it->bidi_it.w = it->w;
20201 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
20204 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
20206 it->method = GET_FROM_STRETCH;
20207 it->object = prop;
20209 #ifdef HAVE_WINDOW_SYSTEM
20210 else if (IMAGEP (prop))
20212 it->what = IT_IMAGE;
20213 it->image_id = lookup_image (it->f, prop);
20214 it->method = GET_FROM_IMAGE;
20216 #endif /* HAVE_WINDOW_SYSTEM */
20217 else
20219 pop_it (it); /* bogus display property, give up */
20220 return false;
20223 return true;
20226 /* Return the character-property PROP at the current position in IT. */
20228 static Lisp_Object
20229 get_it_property (struct it *it, Lisp_Object prop)
20231 Lisp_Object position, object = it->object;
20233 if (STRINGP (object))
20234 position = make_number (IT_STRING_CHARPOS (*it));
20235 else if (BUFFERP (object))
20237 position = make_number (IT_CHARPOS (*it));
20238 object = it->window;
20240 else
20241 return Qnil;
20243 return Fget_char_property (position, prop, object);
20246 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
20248 static void
20249 handle_line_prefix (struct it *it)
20251 Lisp_Object prefix;
20253 if (it->continuation_lines_width > 0)
20255 prefix = get_it_property (it, Qwrap_prefix);
20256 if (NILP (prefix))
20257 prefix = Vwrap_prefix;
20259 else
20261 prefix = get_it_property (it, Qline_prefix);
20262 if (NILP (prefix))
20263 prefix = Vline_prefix;
20265 if (! NILP (prefix) && push_prefix_prop (it, prefix))
20267 /* If the prefix is wider than the window, and we try to wrap
20268 it, it would acquire its own wrap prefix, and so on till the
20269 iterator stack overflows. So, don't wrap the prefix. */
20270 it->line_wrap = TRUNCATE;
20271 it->avoid_cursor_p = true;
20277 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20278 only for R2L lines from display_line and display_string, when they
20279 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20280 the line/string needs to be continued on the next glyph row. */
20281 static void
20282 unproduce_glyphs (struct it *it, int n)
20284 struct glyph *glyph, *end;
20286 eassert (it->glyph_row);
20287 eassert (it->glyph_row->reversed_p);
20288 eassert (it->area == TEXT_AREA);
20289 eassert (n <= it->glyph_row->used[TEXT_AREA]);
20291 if (n > it->glyph_row->used[TEXT_AREA])
20292 n = it->glyph_row->used[TEXT_AREA];
20293 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
20294 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
20295 for ( ; glyph < end; glyph++)
20296 glyph[-n] = *glyph;
20299 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20300 and ROW->maxpos. */
20301 static void
20302 find_row_edges (struct it *it, struct glyph_row *row,
20303 ptrdiff_t min_pos, ptrdiff_t min_bpos,
20304 ptrdiff_t max_pos, ptrdiff_t max_bpos)
20306 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20307 lines' rows is implemented for bidi-reordered rows. */
20309 /* ROW->minpos is the value of min_pos, the minimal buffer position
20310 we have in ROW, or ROW->start.pos if that is smaller. */
20311 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
20312 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
20313 else
20314 /* We didn't find buffer positions smaller than ROW->start, or
20315 didn't find _any_ valid buffer positions in any of the glyphs,
20316 so we must trust the iterator's computed positions. */
20317 row->minpos = row->start.pos;
20318 if (max_pos <= 0)
20320 max_pos = CHARPOS (it->current.pos);
20321 max_bpos = BYTEPOS (it->current.pos);
20324 /* Here are the various use-cases for ending the row, and the
20325 corresponding values for ROW->maxpos:
20327 Line ends in a newline from buffer eol_pos + 1
20328 Line is continued from buffer max_pos + 1
20329 Line is truncated on right it->current.pos
20330 Line ends in a newline from string max_pos + 1(*)
20331 (*) + 1 only when line ends in a forward scan
20332 Line is continued from string max_pos
20333 Line is continued from display vector max_pos
20334 Line is entirely from a string min_pos == max_pos
20335 Line is entirely from a display vector min_pos == max_pos
20336 Line that ends at ZV ZV
20338 If you discover other use-cases, please add them here as
20339 appropriate. */
20340 if (row->ends_at_zv_p)
20341 row->maxpos = it->current.pos;
20342 else if (row->used[TEXT_AREA])
20344 bool seen_this_string = false;
20345 struct glyph_row *r1 = row - 1;
20347 /* Did we see the same display string on the previous row? */
20348 if (STRINGP (it->object)
20349 /* this is not the first row */
20350 && row > it->w->desired_matrix->rows
20351 /* previous row is not the header line */
20352 && !r1->mode_line_p
20353 /* previous row also ends in a newline from a string */
20354 && r1->ends_in_newline_from_string_p)
20356 struct glyph *start, *end;
20358 /* Search for the last glyph of the previous row that came
20359 from buffer or string. Depending on whether the row is
20360 L2R or R2L, we need to process it front to back or the
20361 other way round. */
20362 if (!r1->reversed_p)
20364 start = r1->glyphs[TEXT_AREA];
20365 end = start + r1->used[TEXT_AREA];
20366 /* Glyphs inserted by redisplay have nil as their object. */
20367 while (end > start
20368 && NILP ((end - 1)->object)
20369 && (end - 1)->charpos <= 0)
20370 --end;
20371 if (end > start)
20373 if (EQ ((end - 1)->object, it->object))
20374 seen_this_string = true;
20376 else
20377 /* If all the glyphs of the previous row were inserted
20378 by redisplay, it means the previous row was
20379 produced from a single newline, which is only
20380 possible if that newline came from the same string
20381 as the one which produced this ROW. */
20382 seen_this_string = true;
20384 else
20386 end = r1->glyphs[TEXT_AREA] - 1;
20387 start = end + r1->used[TEXT_AREA];
20388 while (end < start
20389 && NILP ((end + 1)->object)
20390 && (end + 1)->charpos <= 0)
20391 ++end;
20392 if (end < start)
20394 if (EQ ((end + 1)->object, it->object))
20395 seen_this_string = true;
20397 else
20398 seen_this_string = true;
20401 /* Take note of each display string that covers a newline only
20402 once, the first time we see it. This is for when a display
20403 string includes more than one newline in it. */
20404 if (row->ends_in_newline_from_string_p && !seen_this_string)
20406 /* If we were scanning the buffer forward when we displayed
20407 the string, we want to account for at least one buffer
20408 position that belongs to this row (position covered by
20409 the display string), so that cursor positioning will
20410 consider this row as a candidate when point is at the end
20411 of the visual line represented by this row. This is not
20412 required when scanning back, because max_pos will already
20413 have a much larger value. */
20414 if (CHARPOS (row->end.pos) > max_pos)
20415 INC_BOTH (max_pos, max_bpos);
20416 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20418 else if (CHARPOS (it->eol_pos) > 0)
20419 SET_TEXT_POS (row->maxpos,
20420 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20421 else if (row->continued_p)
20423 /* If max_pos is different from IT's current position, it
20424 means IT->method does not belong to the display element
20425 at max_pos. However, it also means that the display
20426 element at max_pos was displayed in its entirety on this
20427 line, which is equivalent to saying that the next line
20428 starts at the next buffer position. */
20429 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20430 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20431 else
20433 INC_BOTH (max_pos, max_bpos);
20434 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20437 else if (row->truncated_on_right_p)
20438 /* display_line already called reseat_at_next_visible_line_start,
20439 which puts the iterator at the beginning of the next line, in
20440 the logical order. */
20441 row->maxpos = it->current.pos;
20442 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20443 /* A line that is entirely from a string/image/stretch... */
20444 row->maxpos = row->minpos;
20445 else
20446 emacs_abort ();
20448 else
20449 row->maxpos = it->current.pos;
20452 /* Construct the glyph row IT->glyph_row in the desired matrix of
20453 IT->w from text at the current position of IT. See dispextern.h
20454 for an overview of struct it. Value is true if
20455 IT->glyph_row displays text, as opposed to a line displaying ZV
20456 only. */
20458 static bool
20459 display_line (struct it *it)
20461 struct glyph_row *row = it->glyph_row;
20462 Lisp_Object overlay_arrow_string;
20463 struct it wrap_it;
20464 void *wrap_data = NULL;
20465 bool may_wrap = false;
20466 int wrap_x IF_LINT (= 0);
20467 int wrap_row_used = -1;
20468 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20469 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20470 int wrap_row_extra_line_spacing IF_LINT (= 0);
20471 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20472 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20473 int cvpos;
20474 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20475 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20476 bool pending_handle_line_prefix = false;
20478 /* We always start displaying at hpos zero even if hscrolled. */
20479 eassert (it->hpos == 0 && it->current_x == 0);
20481 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20482 >= it->w->desired_matrix->nrows)
20484 it->w->nrows_scale_factor++;
20485 it->f->fonts_changed = true;
20486 return false;
20489 /* Clear the result glyph row and enable it. */
20490 prepare_desired_row (it->w, row, false);
20492 row->y = it->current_y;
20493 row->start = it->start;
20494 row->continuation_lines_width = it->continuation_lines_width;
20495 row->displays_text_p = true;
20496 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20497 it->starts_in_middle_of_char_p = false;
20499 /* Arrange the overlays nicely for our purposes. Usually, we call
20500 display_line on only one line at a time, in which case this
20501 can't really hurt too much, or we call it on lines which appear
20502 one after another in the buffer, in which case all calls to
20503 recenter_overlay_lists but the first will be pretty cheap. */
20504 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20506 /* Move over display elements that are not visible because we are
20507 hscrolled. This may stop at an x-position < IT->first_visible_x
20508 if the first glyph is partially visible or if we hit a line end. */
20509 if (it->current_x < it->first_visible_x)
20511 enum move_it_result move_result;
20513 this_line_min_pos = row->start.pos;
20514 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20515 MOVE_TO_POS | MOVE_TO_X);
20516 /* If we are under a large hscroll, move_it_in_display_line_to
20517 could hit the end of the line without reaching
20518 it->first_visible_x. Pretend that we did reach it. This is
20519 especially important on a TTY, where we will call
20520 extend_face_to_end_of_line, which needs to know how many
20521 blank glyphs to produce. */
20522 if (it->current_x < it->first_visible_x
20523 && (move_result == MOVE_NEWLINE_OR_CR
20524 || move_result == MOVE_POS_MATCH_OR_ZV))
20525 it->current_x = it->first_visible_x;
20527 /* Record the smallest positions seen while we moved over
20528 display elements that are not visible. This is needed by
20529 redisplay_internal for optimizing the case where the cursor
20530 stays inside the same line. The rest of this function only
20531 considers positions that are actually displayed, so
20532 RECORD_MAX_MIN_POS will not otherwise record positions that
20533 are hscrolled to the left of the left edge of the window. */
20534 min_pos = CHARPOS (this_line_min_pos);
20535 min_bpos = BYTEPOS (this_line_min_pos);
20537 else if (it->area == TEXT_AREA)
20539 /* We only do this when not calling move_it_in_display_line_to
20540 above, because that function calls itself handle_line_prefix. */
20541 handle_line_prefix (it);
20543 else
20545 /* Line-prefix and wrap-prefix are always displayed in the text
20546 area. But if this is the first call to display_line after
20547 init_iterator, the iterator might have been set up to write
20548 into a marginal area, e.g. if the line begins with some
20549 display property that writes to the margins. So we need to
20550 wait with the call to handle_line_prefix until whatever
20551 writes to the margin has done its job. */
20552 pending_handle_line_prefix = true;
20555 /* Get the initial row height. This is either the height of the
20556 text hscrolled, if there is any, or zero. */
20557 row->ascent = it->max_ascent;
20558 row->height = it->max_ascent + it->max_descent;
20559 row->phys_ascent = it->max_phys_ascent;
20560 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20561 row->extra_line_spacing = it->max_extra_line_spacing;
20563 /* Utility macro to record max and min buffer positions seen until now. */
20564 #define RECORD_MAX_MIN_POS(IT) \
20565 do \
20567 bool composition_p \
20568 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20569 ptrdiff_t current_pos = \
20570 composition_p ? (IT)->cmp_it.charpos \
20571 : IT_CHARPOS (*(IT)); \
20572 ptrdiff_t current_bpos = \
20573 composition_p ? CHAR_TO_BYTE (current_pos) \
20574 : IT_BYTEPOS (*(IT)); \
20575 if (current_pos < min_pos) \
20577 min_pos = current_pos; \
20578 min_bpos = current_bpos; \
20580 if (IT_CHARPOS (*it) > max_pos) \
20582 max_pos = IT_CHARPOS (*it); \
20583 max_bpos = IT_BYTEPOS (*it); \
20586 while (false)
20588 /* Loop generating characters. The loop is left with IT on the next
20589 character to display. */
20590 while (true)
20592 int n_glyphs_before, hpos_before, x_before;
20593 int x, nglyphs;
20594 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20596 /* Retrieve the next thing to display. Value is false if end of
20597 buffer reached. */
20598 if (!get_next_display_element (it))
20600 /* Maybe add a space at the end of this line that is used to
20601 display the cursor there under X. Set the charpos of the
20602 first glyph of blank lines not corresponding to any text
20603 to -1. */
20604 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20605 row->exact_window_width_line_p = true;
20606 else if ((append_space_for_newline (it, true)
20607 && row->used[TEXT_AREA] == 1)
20608 || row->used[TEXT_AREA] == 0)
20610 row->glyphs[TEXT_AREA]->charpos = -1;
20611 row->displays_text_p = false;
20613 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20614 && (!MINI_WINDOW_P (it->w)
20615 || (minibuf_level && EQ (it->window, minibuf_window))))
20616 row->indicate_empty_line_p = true;
20619 it->continuation_lines_width = 0;
20620 row->ends_at_zv_p = true;
20621 /* A row that displays right-to-left text must always have
20622 its last face extended all the way to the end of line,
20623 even if this row ends in ZV, because we still write to
20624 the screen left to right. We also need to extend the
20625 last face if the default face is remapped to some
20626 different face, otherwise the functions that clear
20627 portions of the screen will clear with the default face's
20628 background color. */
20629 if (row->reversed_p
20630 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20631 extend_face_to_end_of_line (it);
20632 break;
20635 /* Now, get the metrics of what we want to display. This also
20636 generates glyphs in `row' (which is IT->glyph_row). */
20637 n_glyphs_before = row->used[TEXT_AREA];
20638 x = it->current_x;
20640 /* Remember the line height so far in case the next element doesn't
20641 fit on the line. */
20642 if (it->line_wrap != TRUNCATE)
20644 ascent = it->max_ascent;
20645 descent = it->max_descent;
20646 phys_ascent = it->max_phys_ascent;
20647 phys_descent = it->max_phys_descent;
20649 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20651 if (IT_DISPLAYING_WHITESPACE (it))
20652 may_wrap = true;
20653 else if (may_wrap)
20655 SAVE_IT (wrap_it, *it, wrap_data);
20656 wrap_x = x;
20657 wrap_row_used = row->used[TEXT_AREA];
20658 wrap_row_ascent = row->ascent;
20659 wrap_row_height = row->height;
20660 wrap_row_phys_ascent = row->phys_ascent;
20661 wrap_row_phys_height = row->phys_height;
20662 wrap_row_extra_line_spacing = row->extra_line_spacing;
20663 wrap_row_min_pos = min_pos;
20664 wrap_row_min_bpos = min_bpos;
20665 wrap_row_max_pos = max_pos;
20666 wrap_row_max_bpos = max_bpos;
20667 may_wrap = false;
20672 PRODUCE_GLYPHS (it);
20674 /* If this display element was in marginal areas, continue with
20675 the next one. */
20676 if (it->area != TEXT_AREA)
20678 row->ascent = max (row->ascent, it->max_ascent);
20679 row->height = max (row->height, it->max_ascent + it->max_descent);
20680 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20681 row->phys_height = max (row->phys_height,
20682 it->max_phys_ascent + it->max_phys_descent);
20683 row->extra_line_spacing = max (row->extra_line_spacing,
20684 it->max_extra_line_spacing);
20685 set_iterator_to_next (it, true);
20686 /* If we didn't handle the line/wrap prefix above, and the
20687 call to set_iterator_to_next just switched to TEXT_AREA,
20688 process the prefix now. */
20689 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20691 pending_handle_line_prefix = false;
20692 handle_line_prefix (it);
20694 continue;
20697 /* Does the display element fit on the line? If we truncate
20698 lines, we should draw past the right edge of the window. If
20699 we don't truncate, we want to stop so that we can display the
20700 continuation glyph before the right margin. If lines are
20701 continued, there are two possible strategies for characters
20702 resulting in more than 1 glyph (e.g. tabs): Display as many
20703 glyphs as possible in this line and leave the rest for the
20704 continuation line, or display the whole element in the next
20705 line. Original redisplay did the former, so we do it also. */
20706 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20707 hpos_before = it->hpos;
20708 x_before = x;
20710 if (/* Not a newline. */
20711 nglyphs > 0
20712 /* Glyphs produced fit entirely in the line. */
20713 && it->current_x < it->last_visible_x)
20715 it->hpos += nglyphs;
20716 row->ascent = max (row->ascent, it->max_ascent);
20717 row->height = max (row->height, it->max_ascent + it->max_descent);
20718 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20719 row->phys_height = max (row->phys_height,
20720 it->max_phys_ascent + it->max_phys_descent);
20721 row->extra_line_spacing = max (row->extra_line_spacing,
20722 it->max_extra_line_spacing);
20723 if (it->current_x - it->pixel_width < it->first_visible_x
20724 /* In R2L rows, we arrange in extend_face_to_end_of_line
20725 to add a right offset to the line, by a suitable
20726 change to the stretch glyph that is the leftmost
20727 glyph of the line. */
20728 && !row->reversed_p)
20729 row->x = x - it->first_visible_x;
20730 /* Record the maximum and minimum buffer positions seen so
20731 far in glyphs that will be displayed by this row. */
20732 if (it->bidi_p)
20733 RECORD_MAX_MIN_POS (it);
20735 else
20737 int i, new_x;
20738 struct glyph *glyph;
20740 for (i = 0; i < nglyphs; ++i, x = new_x)
20742 /* Identify the glyphs added by the last call to
20743 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20744 the previous glyphs. */
20745 if (!row->reversed_p)
20746 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20747 else
20748 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20749 new_x = x + glyph->pixel_width;
20751 if (/* Lines are continued. */
20752 it->line_wrap != TRUNCATE
20753 && (/* Glyph doesn't fit on the line. */
20754 new_x > it->last_visible_x
20755 /* Or it fits exactly on a window system frame. */
20756 || (new_x == it->last_visible_x
20757 && FRAME_WINDOW_P (it->f)
20758 && (row->reversed_p
20759 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20760 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20762 /* End of a continued line. */
20764 if (it->hpos == 0
20765 || (new_x == it->last_visible_x
20766 && FRAME_WINDOW_P (it->f)
20767 && (row->reversed_p
20768 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20769 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20771 /* Current glyph is the only one on the line or
20772 fits exactly on the line. We must continue
20773 the line because we can't draw the cursor
20774 after the glyph. */
20775 row->continued_p = true;
20776 it->current_x = new_x;
20777 it->continuation_lines_width += new_x;
20778 ++it->hpos;
20779 if (i == nglyphs - 1)
20781 /* If line-wrap is on, check if a previous
20782 wrap point was found. */
20783 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20784 && wrap_row_used > 0
20785 /* Even if there is a previous wrap
20786 point, continue the line here as
20787 usual, if (i) the previous character
20788 was a space or tab AND (ii) the
20789 current character is not. */
20790 && (!may_wrap
20791 || IT_DISPLAYING_WHITESPACE (it)))
20792 goto back_to_wrap;
20794 /* Record the maximum and minimum buffer
20795 positions seen so far in glyphs that will be
20796 displayed by this row. */
20797 if (it->bidi_p)
20798 RECORD_MAX_MIN_POS (it);
20799 set_iterator_to_next (it, true);
20800 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20802 if (!get_next_display_element (it))
20804 row->exact_window_width_line_p = true;
20805 it->continuation_lines_width = 0;
20806 row->continued_p = false;
20807 row->ends_at_zv_p = true;
20809 else if (ITERATOR_AT_END_OF_LINE_P (it))
20811 row->continued_p = false;
20812 row->exact_window_width_line_p = true;
20814 /* If line-wrap is on, check if a
20815 previous wrap point was found. */
20816 else if (wrap_row_used > 0
20817 /* Even if there is a previous wrap
20818 point, continue the line here as
20819 usual, if (i) the previous character
20820 was a space or tab AND (ii) the
20821 current character is not. */
20822 && (!may_wrap
20823 || IT_DISPLAYING_WHITESPACE (it)))
20824 goto back_to_wrap;
20828 else if (it->bidi_p)
20829 RECORD_MAX_MIN_POS (it);
20830 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20831 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20832 extend_face_to_end_of_line (it);
20834 else if (CHAR_GLYPH_PADDING_P (*glyph)
20835 && !FRAME_WINDOW_P (it->f))
20837 /* A padding glyph that doesn't fit on this line.
20838 This means the whole character doesn't fit
20839 on the line. */
20840 if (row->reversed_p)
20841 unproduce_glyphs (it, row->used[TEXT_AREA]
20842 - n_glyphs_before);
20843 row->used[TEXT_AREA] = n_glyphs_before;
20845 /* Fill the rest of the row with continuation
20846 glyphs like in 20.x. */
20847 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20848 < row->glyphs[1 + TEXT_AREA])
20849 produce_special_glyphs (it, IT_CONTINUATION);
20851 row->continued_p = true;
20852 it->current_x = x_before;
20853 it->continuation_lines_width += x_before;
20855 /* Restore the height to what it was before the
20856 element not fitting on the line. */
20857 it->max_ascent = ascent;
20858 it->max_descent = descent;
20859 it->max_phys_ascent = phys_ascent;
20860 it->max_phys_descent = phys_descent;
20861 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20862 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20863 extend_face_to_end_of_line (it);
20865 else if (wrap_row_used > 0)
20867 back_to_wrap:
20868 if (row->reversed_p)
20869 unproduce_glyphs (it,
20870 row->used[TEXT_AREA] - wrap_row_used);
20871 RESTORE_IT (it, &wrap_it, wrap_data);
20872 it->continuation_lines_width += wrap_x;
20873 row->used[TEXT_AREA] = wrap_row_used;
20874 row->ascent = wrap_row_ascent;
20875 row->height = wrap_row_height;
20876 row->phys_ascent = wrap_row_phys_ascent;
20877 row->phys_height = wrap_row_phys_height;
20878 row->extra_line_spacing = wrap_row_extra_line_spacing;
20879 min_pos = wrap_row_min_pos;
20880 min_bpos = wrap_row_min_bpos;
20881 max_pos = wrap_row_max_pos;
20882 max_bpos = wrap_row_max_bpos;
20883 row->continued_p = true;
20884 row->ends_at_zv_p = false;
20885 row->exact_window_width_line_p = false;
20886 it->continuation_lines_width += x;
20888 /* Make sure that a non-default face is extended
20889 up to the right margin of the window. */
20890 extend_face_to_end_of_line (it);
20892 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20894 /* A TAB that extends past the right edge of the
20895 window. This produces a single glyph on
20896 window system frames. We leave the glyph in
20897 this row and let it fill the row, but don't
20898 consume the TAB. */
20899 if ((row->reversed_p
20900 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20901 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20902 produce_special_glyphs (it, IT_CONTINUATION);
20903 it->continuation_lines_width += it->last_visible_x;
20904 row->ends_in_middle_of_char_p = true;
20905 row->continued_p = true;
20906 glyph->pixel_width = it->last_visible_x - x;
20907 it->starts_in_middle_of_char_p = true;
20908 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20909 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20910 extend_face_to_end_of_line (it);
20912 else
20914 /* Something other than a TAB that draws past
20915 the right edge of the window. Restore
20916 positions to values before the element. */
20917 if (row->reversed_p)
20918 unproduce_glyphs (it, row->used[TEXT_AREA]
20919 - (n_glyphs_before + i));
20920 row->used[TEXT_AREA] = n_glyphs_before + i;
20922 /* Display continuation glyphs. */
20923 it->current_x = x_before;
20924 it->continuation_lines_width += x;
20925 if (!FRAME_WINDOW_P (it->f)
20926 || (row->reversed_p
20927 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20928 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20929 produce_special_glyphs (it, IT_CONTINUATION);
20930 row->continued_p = true;
20932 extend_face_to_end_of_line (it);
20934 if (nglyphs > 1 && i > 0)
20936 row->ends_in_middle_of_char_p = true;
20937 it->starts_in_middle_of_char_p = true;
20940 /* Restore the height to what it was before the
20941 element not fitting on the line. */
20942 it->max_ascent = ascent;
20943 it->max_descent = descent;
20944 it->max_phys_ascent = phys_ascent;
20945 it->max_phys_descent = phys_descent;
20948 break;
20950 else if (new_x > it->first_visible_x)
20952 /* Increment number of glyphs actually displayed. */
20953 ++it->hpos;
20955 /* Record the maximum and minimum buffer positions
20956 seen so far in glyphs that will be displayed by
20957 this row. */
20958 if (it->bidi_p)
20959 RECORD_MAX_MIN_POS (it);
20961 if (x < it->first_visible_x && !row->reversed_p)
20962 /* Glyph is partially visible, i.e. row starts at
20963 negative X position. Don't do that in R2L
20964 rows, where we arrange to add a right offset to
20965 the line in extend_face_to_end_of_line, by a
20966 suitable change to the stretch glyph that is
20967 the leftmost glyph of the line. */
20968 row->x = x - it->first_visible_x;
20969 /* When the last glyph of an R2L row only fits
20970 partially on the line, we need to set row->x to a
20971 negative offset, so that the leftmost glyph is
20972 the one that is partially visible. But if we are
20973 going to produce the truncation glyph, this will
20974 be taken care of in produce_special_glyphs. */
20975 if (row->reversed_p
20976 && new_x > it->last_visible_x
20977 && !(it->line_wrap == TRUNCATE
20978 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20980 eassert (FRAME_WINDOW_P (it->f));
20981 row->x = it->last_visible_x - new_x;
20984 else
20986 /* Glyph is completely off the left margin of the
20987 window. This should not happen because of the
20988 move_it_in_display_line at the start of this
20989 function, unless the text display area of the
20990 window is empty. */
20991 eassert (it->first_visible_x <= it->last_visible_x);
20994 /* Even if this display element produced no glyphs at all,
20995 we want to record its position. */
20996 if (it->bidi_p && nglyphs == 0)
20997 RECORD_MAX_MIN_POS (it);
20999 row->ascent = max (row->ascent, it->max_ascent);
21000 row->height = max (row->height, it->max_ascent + it->max_descent);
21001 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21002 row->phys_height = max (row->phys_height,
21003 it->max_phys_ascent + it->max_phys_descent);
21004 row->extra_line_spacing = max (row->extra_line_spacing,
21005 it->max_extra_line_spacing);
21007 /* End of this display line if row is continued. */
21008 if (row->continued_p || row->ends_at_zv_p)
21009 break;
21012 at_end_of_line:
21013 /* Is this a line end? If yes, we're also done, after making
21014 sure that a non-default face is extended up to the right
21015 margin of the window. */
21016 if (ITERATOR_AT_END_OF_LINE_P (it))
21018 int used_before = row->used[TEXT_AREA];
21020 row->ends_in_newline_from_string_p = STRINGP (it->object);
21022 /* Add a space at the end of the line that is used to
21023 display the cursor there. */
21024 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
21025 append_space_for_newline (it, false);
21027 /* Extend the face to the end of the line. */
21028 extend_face_to_end_of_line (it);
21030 /* Make sure we have the position. */
21031 if (used_before == 0)
21032 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
21034 /* Record the position of the newline, for use in
21035 find_row_edges. */
21036 it->eol_pos = it->current.pos;
21038 /* Consume the line end. This skips over invisible lines. */
21039 set_iterator_to_next (it, true);
21040 it->continuation_lines_width = 0;
21041 break;
21044 /* Proceed with next display element. Note that this skips
21045 over lines invisible because of selective display. */
21046 set_iterator_to_next (it, true);
21048 /* If we truncate lines, we are done when the last displayed
21049 glyphs reach past the right margin of the window. */
21050 if (it->line_wrap == TRUNCATE
21051 && ((FRAME_WINDOW_P (it->f)
21052 /* Images are preprocessed in produce_image_glyph such
21053 that they are cropped at the right edge of the
21054 window, so an image glyph will always end exactly at
21055 last_visible_x, even if there's no right fringe. */
21056 && ((row->reversed_p
21057 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21058 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
21059 || it->what == IT_IMAGE))
21060 ? (it->current_x >= it->last_visible_x)
21061 : (it->current_x > it->last_visible_x)))
21063 /* Maybe add truncation glyphs. */
21064 if (!FRAME_WINDOW_P (it->f)
21065 || (row->reversed_p
21066 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21067 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
21069 int i, n;
21071 if (!row->reversed_p)
21073 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
21074 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
21075 break;
21077 else
21079 for (i = 0; i < row->used[TEXT_AREA]; i++)
21080 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
21081 break;
21082 /* Remove any padding glyphs at the front of ROW, to
21083 make room for the truncation glyphs we will be
21084 adding below. The loop below always inserts at
21085 least one truncation glyph, so also remove the
21086 last glyph added to ROW. */
21087 unproduce_glyphs (it, i + 1);
21088 /* Adjust i for the loop below. */
21089 i = row->used[TEXT_AREA] - (i + 1);
21092 /* produce_special_glyphs overwrites the last glyph, so
21093 we don't want that if we want to keep that last
21094 glyph, which means it's an image. */
21095 if (it->current_x > it->last_visible_x)
21097 it->current_x = x_before;
21098 if (!FRAME_WINDOW_P (it->f))
21100 for (n = row->used[TEXT_AREA]; i < n; ++i)
21102 row->used[TEXT_AREA] = i;
21103 produce_special_glyphs (it, IT_TRUNCATION);
21106 else
21108 row->used[TEXT_AREA] = i;
21109 produce_special_glyphs (it, IT_TRUNCATION);
21111 it->hpos = hpos_before;
21114 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
21116 /* Don't truncate if we can overflow newline into fringe. */
21117 if (!get_next_display_element (it))
21119 it->continuation_lines_width = 0;
21120 row->ends_at_zv_p = true;
21121 row->exact_window_width_line_p = true;
21122 break;
21124 if (ITERATOR_AT_END_OF_LINE_P (it))
21126 row->exact_window_width_line_p = true;
21127 goto at_end_of_line;
21129 it->current_x = x_before;
21130 it->hpos = hpos_before;
21133 row->truncated_on_right_p = true;
21134 it->continuation_lines_width = 0;
21135 reseat_at_next_visible_line_start (it, false);
21136 /* We insist below that IT's position be at ZV because in
21137 bidi-reordered lines the character at visible line start
21138 might not be the character that follows the newline in
21139 the logical order. */
21140 if (IT_BYTEPOS (*it) > BEG_BYTE)
21141 row->ends_at_zv_p =
21142 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
21143 else
21144 row->ends_at_zv_p = false;
21145 break;
21149 if (wrap_data)
21150 bidi_unshelve_cache (wrap_data, true);
21152 /* If line is not empty and hscrolled, maybe insert truncation glyphs
21153 at the left window margin. */
21154 if (it->first_visible_x
21155 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
21157 if (!FRAME_WINDOW_P (it->f)
21158 || (((row->reversed_p
21159 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21160 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
21161 /* Don't let insert_left_trunc_glyphs overwrite the
21162 first glyph of the row if it is an image. */
21163 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
21164 insert_left_trunc_glyphs (it);
21165 row->truncated_on_left_p = true;
21168 /* Remember the position at which this line ends.
21170 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
21171 cannot be before the call to find_row_edges below, since that is
21172 where these positions are determined. */
21173 row->end = it->current;
21174 if (!it->bidi_p)
21176 row->minpos = row->start.pos;
21177 row->maxpos = row->end.pos;
21179 else
21181 /* ROW->minpos and ROW->maxpos must be the smallest and
21182 `1 + the largest' buffer positions in ROW. But if ROW was
21183 bidi-reordered, these two positions can be anywhere in the
21184 row, so we must determine them now. */
21185 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
21188 /* If the start of this line is the overlay arrow-position, then
21189 mark this glyph row as the one containing the overlay arrow.
21190 This is clearly a mess with variable size fonts. It would be
21191 better to let it be displayed like cursors under X. */
21192 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
21193 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
21194 !NILP (overlay_arrow_string)))
21196 /* Overlay arrow in window redisplay is a fringe bitmap. */
21197 if (STRINGP (overlay_arrow_string))
21199 struct glyph_row *arrow_row
21200 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
21201 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
21202 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
21203 struct glyph *p = row->glyphs[TEXT_AREA];
21204 struct glyph *p2, *end;
21206 /* Copy the arrow glyphs. */
21207 while (glyph < arrow_end)
21208 *p++ = *glyph++;
21210 /* Throw away padding glyphs. */
21211 p2 = p;
21212 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
21213 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
21214 ++p2;
21215 if (p2 > p)
21217 while (p2 < end)
21218 *p++ = *p2++;
21219 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
21222 else
21224 eassert (INTEGERP (overlay_arrow_string));
21225 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
21227 overlay_arrow_seen = true;
21230 /* Highlight trailing whitespace. */
21231 if (!NILP (Vshow_trailing_whitespace))
21232 highlight_trailing_whitespace (it->f, it->glyph_row);
21234 /* Compute pixel dimensions of this line. */
21235 compute_line_metrics (it);
21237 /* Implementation note: No changes in the glyphs of ROW or in their
21238 faces can be done past this point, because compute_line_metrics
21239 computes ROW's hash value and stores it within the glyph_row
21240 structure. */
21242 /* Record whether this row ends inside an ellipsis. */
21243 row->ends_in_ellipsis_p
21244 = (it->method == GET_FROM_DISPLAY_VECTOR
21245 && it->ellipsis_p);
21247 /* Save fringe bitmaps in this row. */
21248 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
21249 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
21250 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
21251 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
21253 it->left_user_fringe_bitmap = 0;
21254 it->left_user_fringe_face_id = 0;
21255 it->right_user_fringe_bitmap = 0;
21256 it->right_user_fringe_face_id = 0;
21258 /* Maybe set the cursor. */
21259 cvpos = it->w->cursor.vpos;
21260 if ((cvpos < 0
21261 /* In bidi-reordered rows, keep checking for proper cursor
21262 position even if one has been found already, because buffer
21263 positions in such rows change non-linearly with ROW->VPOS,
21264 when a line is continued. One exception: when we are at ZV,
21265 display cursor on the first suitable glyph row, since all
21266 the empty rows after that also have their position set to ZV. */
21267 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21268 lines' rows is implemented for bidi-reordered rows. */
21269 || (it->bidi_p
21270 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
21271 && PT >= MATRIX_ROW_START_CHARPOS (row)
21272 && PT <= MATRIX_ROW_END_CHARPOS (row)
21273 && cursor_row_p (row))
21274 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
21276 /* Prepare for the next line. This line starts horizontally at (X
21277 HPOS) = (0 0). Vertical positions are incremented. As a
21278 convenience for the caller, IT->glyph_row is set to the next
21279 row to be used. */
21280 it->current_x = it->hpos = 0;
21281 it->current_y += row->height;
21282 SET_TEXT_POS (it->eol_pos, 0, 0);
21283 ++it->vpos;
21284 ++it->glyph_row;
21285 /* The next row should by default use the same value of the
21286 reversed_p flag as this one. set_iterator_to_next decides when
21287 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21288 the flag accordingly. */
21289 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
21290 it->glyph_row->reversed_p = row->reversed_p;
21291 it->start = row->end;
21292 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
21294 #undef RECORD_MAX_MIN_POS
21297 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
21298 Scurrent_bidi_paragraph_direction, 0, 1, 0,
21299 doc: /* Return paragraph direction at point in BUFFER.
21300 Value is either `left-to-right' or `right-to-left'.
21301 If BUFFER is omitted or nil, it defaults to the current buffer.
21303 Paragraph direction determines how the text in the paragraph is displayed.
21304 In left-to-right paragraphs, text begins at the left margin of the window
21305 and the reading direction is generally left to right. In right-to-left
21306 paragraphs, text begins at the right margin and is read from right to left.
21308 See also `bidi-paragraph-direction'. */)
21309 (Lisp_Object buffer)
21311 struct buffer *buf = current_buffer;
21312 struct buffer *old = buf;
21314 if (! NILP (buffer))
21316 CHECK_BUFFER (buffer);
21317 buf = XBUFFER (buffer);
21320 if (NILP (BVAR (buf, bidi_display_reordering))
21321 || NILP (BVAR (buf, enable_multibyte_characters))
21322 /* When we are loading loadup.el, the character property tables
21323 needed for bidi iteration are not yet available. */
21324 || redisplay__inhibit_bidi)
21325 return Qleft_to_right;
21326 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
21327 return BVAR (buf, bidi_paragraph_direction);
21328 else
21330 /* Determine the direction from buffer text. We could try to
21331 use current_matrix if it is up to date, but this seems fast
21332 enough as it is. */
21333 struct bidi_it itb;
21334 ptrdiff_t pos = BUF_PT (buf);
21335 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
21336 int c;
21337 void *itb_data = bidi_shelve_cache ();
21339 set_buffer_temp (buf);
21340 /* bidi_paragraph_init finds the base direction of the paragraph
21341 by searching forward from paragraph start. We need the base
21342 direction of the current or _previous_ paragraph, so we need
21343 to make sure we are within that paragraph. To that end, find
21344 the previous non-empty line. */
21345 if (pos >= ZV && pos > BEGV)
21346 DEC_BOTH (pos, bytepos);
21347 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21348 if (fast_looking_at (trailing_white_space,
21349 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21351 while ((c = FETCH_BYTE (bytepos)) == '\n'
21352 || c == ' ' || c == '\t' || c == '\f')
21354 if (bytepos <= BEGV_BYTE)
21355 break;
21356 bytepos--;
21357 pos--;
21359 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21360 bytepos--;
21362 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21363 itb.paragraph_dir = NEUTRAL_DIR;
21364 itb.string.s = NULL;
21365 itb.string.lstring = Qnil;
21366 itb.string.bufpos = 0;
21367 itb.string.from_disp_str = false;
21368 itb.string.unibyte = false;
21369 /* We have no window to use here for ignoring window-specific
21370 overlays. Using NULL for window pointer will cause
21371 compute_display_string_pos to use the current buffer. */
21372 itb.w = NULL;
21373 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21374 bidi_unshelve_cache (itb_data, false);
21375 set_buffer_temp (old);
21376 switch (itb.paragraph_dir)
21378 case L2R:
21379 return Qleft_to_right;
21380 break;
21381 case R2L:
21382 return Qright_to_left;
21383 break;
21384 default:
21385 emacs_abort ();
21390 DEFUN ("bidi-find-overridden-directionality",
21391 Fbidi_find_overridden_directionality,
21392 Sbidi_find_overridden_directionality, 2, 3, 0,
21393 doc: /* Return position between FROM and TO where directionality was overridden.
21395 This function returns the first character position in the specified
21396 region of OBJECT where there is a character whose `bidi-class' property
21397 is `L', but which was forced to display as `R' by a directional
21398 override, and likewise with characters whose `bidi-class' is `R'
21399 or `AL' that were forced to display as `L'.
21401 If no such character is found, the function returns nil.
21403 OBJECT is a Lisp string or buffer to search for overridden
21404 directionality, and defaults to the current buffer if nil or omitted.
21405 OBJECT can also be a window, in which case the function will search
21406 the buffer displayed in that window. Passing the window instead of
21407 a buffer is preferable when the buffer is displayed in some window,
21408 because this function will then be able to correctly account for
21409 window-specific overlays, which can affect the results.
21411 Strong directional characters `L', `R', and `AL' can have their
21412 intrinsic directionality overridden by directional override
21413 control characters RLO (u+202e) and LRO (u+202d). See the
21414 function `get-char-code-property' for a way to inquire about
21415 the `bidi-class' property of a character. */)
21416 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21418 struct buffer *buf = current_buffer;
21419 struct buffer *old = buf;
21420 struct window *w = NULL;
21421 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21422 struct bidi_it itb;
21423 ptrdiff_t from_pos, to_pos, from_bpos;
21424 void *itb_data;
21426 if (!NILP (object))
21428 if (BUFFERP (object))
21429 buf = XBUFFER (object);
21430 else if (WINDOWP (object))
21432 w = decode_live_window (object);
21433 buf = XBUFFER (w->contents);
21434 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21436 else
21437 CHECK_STRING (object);
21440 if (STRINGP (object))
21442 /* Characters in unibyte strings are always treated by bidi.c as
21443 strong LTR. */
21444 if (!STRING_MULTIBYTE (object)
21445 /* When we are loading loadup.el, the character property
21446 tables needed for bidi iteration are not yet
21447 available. */
21448 || redisplay__inhibit_bidi)
21449 return Qnil;
21451 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21452 if (from_pos >= SCHARS (object))
21453 return Qnil;
21455 /* Set up the bidi iterator. */
21456 itb_data = bidi_shelve_cache ();
21457 itb.paragraph_dir = NEUTRAL_DIR;
21458 itb.string.lstring = object;
21459 itb.string.s = NULL;
21460 itb.string.schars = SCHARS (object);
21461 itb.string.bufpos = 0;
21462 itb.string.from_disp_str = false;
21463 itb.string.unibyte = false;
21464 itb.w = w;
21465 bidi_init_it (0, 0, frame_window_p, &itb);
21467 else
21469 /* Nothing this fancy can happen in unibyte buffers, or in a
21470 buffer that disabled reordering, or if FROM is at EOB. */
21471 if (NILP (BVAR (buf, bidi_display_reordering))
21472 || NILP (BVAR (buf, enable_multibyte_characters))
21473 /* When we are loading loadup.el, the character property
21474 tables needed for bidi iteration are not yet
21475 available. */
21476 || redisplay__inhibit_bidi)
21477 return Qnil;
21479 set_buffer_temp (buf);
21480 validate_region (&from, &to);
21481 from_pos = XINT (from);
21482 to_pos = XINT (to);
21483 if (from_pos >= ZV)
21484 return Qnil;
21486 /* Set up the bidi iterator. */
21487 itb_data = bidi_shelve_cache ();
21488 from_bpos = CHAR_TO_BYTE (from_pos);
21489 if (from_pos == BEGV)
21491 itb.charpos = BEGV;
21492 itb.bytepos = BEGV_BYTE;
21494 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21496 itb.charpos = from_pos;
21497 itb.bytepos = from_bpos;
21499 else
21500 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21501 -1, &itb.bytepos);
21502 itb.paragraph_dir = NEUTRAL_DIR;
21503 itb.string.s = NULL;
21504 itb.string.lstring = Qnil;
21505 itb.string.bufpos = 0;
21506 itb.string.from_disp_str = false;
21507 itb.string.unibyte = false;
21508 itb.w = w;
21509 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21512 ptrdiff_t found;
21513 do {
21514 /* For the purposes of this function, the actual base direction of
21515 the paragraph doesn't matter, so just set it to L2R. */
21516 bidi_paragraph_init (L2R, &itb, false);
21517 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21519 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21521 bidi_unshelve_cache (itb_data, false);
21522 set_buffer_temp (old);
21524 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21527 DEFUN ("move-point-visually", Fmove_point_visually,
21528 Smove_point_visually, 1, 1, 0,
21529 doc: /* Move point in the visual order in the specified DIRECTION.
21530 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21531 left.
21533 Value is the new character position of point. */)
21534 (Lisp_Object direction)
21536 struct window *w = XWINDOW (selected_window);
21537 struct buffer *b = XBUFFER (w->contents);
21538 struct glyph_row *row;
21539 int dir;
21540 Lisp_Object paragraph_dir;
21542 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21543 (!(ROW)->continued_p \
21544 && NILP ((GLYPH)->object) \
21545 && (GLYPH)->type == CHAR_GLYPH \
21546 && (GLYPH)->u.ch == ' ' \
21547 && (GLYPH)->charpos >= 0 \
21548 && !(GLYPH)->avoid_cursor_p)
21550 CHECK_NUMBER (direction);
21551 dir = XINT (direction);
21552 if (dir > 0)
21553 dir = 1;
21554 else
21555 dir = -1;
21557 /* If current matrix is up-to-date, we can use the information
21558 recorded in the glyphs, at least as long as the goal is on the
21559 screen. */
21560 if (w->window_end_valid
21561 && !windows_or_buffers_changed
21562 && b
21563 && !b->clip_changed
21564 && !b->prevent_redisplay_optimizations_p
21565 && !window_outdated (w)
21566 /* We rely below on the cursor coordinates to be up to date, but
21567 we cannot trust them if some command moved point since the
21568 last complete redisplay. */
21569 && w->last_point == BUF_PT (b)
21570 && w->cursor.vpos >= 0
21571 && w->cursor.vpos < w->current_matrix->nrows
21572 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21574 struct glyph *g = row->glyphs[TEXT_AREA];
21575 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21576 struct glyph *gpt = g + w->cursor.hpos;
21578 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21580 if (BUFFERP (g->object) && g->charpos != PT)
21582 SET_PT (g->charpos);
21583 w->cursor.vpos = -1;
21584 return make_number (PT);
21586 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21588 ptrdiff_t new_pos;
21590 if (BUFFERP (gpt->object))
21592 new_pos = PT;
21593 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21594 new_pos += (row->reversed_p ? -dir : dir);
21595 else
21596 new_pos -= (row->reversed_p ? -dir : dir);
21598 else if (BUFFERP (g->object))
21599 new_pos = g->charpos;
21600 else
21601 break;
21602 SET_PT (new_pos);
21603 w->cursor.vpos = -1;
21604 return make_number (PT);
21606 else if (ROW_GLYPH_NEWLINE_P (row, g))
21608 /* Glyphs inserted at the end of a non-empty line for
21609 positioning the cursor have zero charpos, so we must
21610 deduce the value of point by other means. */
21611 if (g->charpos > 0)
21612 SET_PT (g->charpos);
21613 else if (row->ends_at_zv_p && PT != ZV)
21614 SET_PT (ZV);
21615 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21616 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21617 else
21618 break;
21619 w->cursor.vpos = -1;
21620 return make_number (PT);
21623 if (g == e || NILP (g->object))
21625 if (row->truncated_on_left_p || row->truncated_on_right_p)
21626 goto simulate_display;
21627 if (!row->reversed_p)
21628 row += dir;
21629 else
21630 row -= dir;
21631 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21632 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21633 goto simulate_display;
21635 if (dir > 0)
21637 if (row->reversed_p && !row->continued_p)
21639 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21640 w->cursor.vpos = -1;
21641 return make_number (PT);
21643 g = row->glyphs[TEXT_AREA];
21644 e = g + row->used[TEXT_AREA];
21645 for ( ; g < e; g++)
21647 if (BUFFERP (g->object)
21648 /* Empty lines have only one glyph, which stands
21649 for the newline, and whose charpos is the
21650 buffer position of the newline. */
21651 || ROW_GLYPH_NEWLINE_P (row, g)
21652 /* When the buffer ends in a newline, the line at
21653 EOB also has one glyph, but its charpos is -1. */
21654 || (row->ends_at_zv_p
21655 && !row->reversed_p
21656 && NILP (g->object)
21657 && g->type == CHAR_GLYPH
21658 && g->u.ch == ' '))
21660 if (g->charpos > 0)
21661 SET_PT (g->charpos);
21662 else if (!row->reversed_p
21663 && row->ends_at_zv_p
21664 && PT != ZV)
21665 SET_PT (ZV);
21666 else
21667 continue;
21668 w->cursor.vpos = -1;
21669 return make_number (PT);
21673 else
21675 if (!row->reversed_p && !row->continued_p)
21677 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21678 w->cursor.vpos = -1;
21679 return make_number (PT);
21681 e = row->glyphs[TEXT_AREA];
21682 g = e + row->used[TEXT_AREA] - 1;
21683 for ( ; g >= e; g--)
21685 if (BUFFERP (g->object)
21686 || (ROW_GLYPH_NEWLINE_P (row, g)
21687 && g->charpos > 0)
21688 /* Empty R2L lines on GUI frames have the buffer
21689 position of the newline stored in the stretch
21690 glyph. */
21691 || g->type == STRETCH_GLYPH
21692 || (row->ends_at_zv_p
21693 && row->reversed_p
21694 && NILP (g->object)
21695 && g->type == CHAR_GLYPH
21696 && g->u.ch == ' '))
21698 if (g->charpos > 0)
21699 SET_PT (g->charpos);
21700 else if (row->reversed_p
21701 && row->ends_at_zv_p
21702 && PT != ZV)
21703 SET_PT (ZV);
21704 else
21705 continue;
21706 w->cursor.vpos = -1;
21707 return make_number (PT);
21714 simulate_display:
21716 /* If we wind up here, we failed to move by using the glyphs, so we
21717 need to simulate display instead. */
21719 if (b)
21720 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21721 else
21722 paragraph_dir = Qleft_to_right;
21723 if (EQ (paragraph_dir, Qright_to_left))
21724 dir = -dir;
21725 if (PT <= BEGV && dir < 0)
21726 xsignal0 (Qbeginning_of_buffer);
21727 else if (PT >= ZV && dir > 0)
21728 xsignal0 (Qend_of_buffer);
21729 else
21731 struct text_pos pt;
21732 struct it it;
21733 int pt_x, target_x, pixel_width, pt_vpos;
21734 bool at_eol_p;
21735 bool overshoot_expected = false;
21736 bool target_is_eol_p = false;
21738 /* Setup the arena. */
21739 SET_TEXT_POS (pt, PT, PT_BYTE);
21740 start_display (&it, w, pt);
21741 /* When lines are truncated, we could be called with point
21742 outside of the windows edges, in which case move_it_*
21743 functions either prematurely stop at window's edge or jump to
21744 the next screen line, whereas we rely below on our ability to
21745 reach point, in order to start from its X coordinate. So we
21746 need to disregard the window's horizontal extent in that case. */
21747 if (it.line_wrap == TRUNCATE)
21748 it.last_visible_x = INFINITY;
21750 if (it.cmp_it.id < 0
21751 && it.method == GET_FROM_STRING
21752 && it.area == TEXT_AREA
21753 && it.string_from_display_prop_p
21754 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21755 overshoot_expected = true;
21757 /* Find the X coordinate of point. We start from the beginning
21758 of this or previous line to make sure we are before point in
21759 the logical order (since the move_it_* functions can only
21760 move forward). */
21761 reseat:
21762 reseat_at_previous_visible_line_start (&it);
21763 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21764 if (IT_CHARPOS (it) != PT)
21766 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21767 -1, -1, -1, MOVE_TO_POS);
21768 /* If we missed point because the character there is
21769 displayed out of a display vector that has more than one
21770 glyph, retry expecting overshoot. */
21771 if (it.method == GET_FROM_DISPLAY_VECTOR
21772 && it.current.dpvec_index > 0
21773 && !overshoot_expected)
21775 overshoot_expected = true;
21776 goto reseat;
21778 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21779 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21781 pt_x = it.current_x;
21782 pt_vpos = it.vpos;
21783 if (dir > 0 || overshoot_expected)
21785 struct glyph_row *row = it.glyph_row;
21787 /* When point is at beginning of line, we don't have
21788 information about the glyph there loaded into struct
21789 it. Calling get_next_display_element fixes that. */
21790 if (pt_x == 0)
21791 get_next_display_element (&it);
21792 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21793 it.glyph_row = NULL;
21794 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21795 it.glyph_row = row;
21796 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21797 it, lest it will become out of sync with it's buffer
21798 position. */
21799 it.current_x = pt_x;
21801 else
21802 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21803 pixel_width = it.pixel_width;
21804 if (overshoot_expected && at_eol_p)
21805 pixel_width = 0;
21806 else if (pixel_width <= 0)
21807 pixel_width = 1;
21809 /* If there's a display string (or something similar) at point,
21810 we are actually at the glyph to the left of point, so we need
21811 to correct the X coordinate. */
21812 if (overshoot_expected)
21814 if (it.bidi_p)
21815 pt_x += pixel_width * it.bidi_it.scan_dir;
21816 else
21817 pt_x += pixel_width;
21820 /* Compute target X coordinate, either to the left or to the
21821 right of point. On TTY frames, all characters have the same
21822 pixel width of 1, so we can use that. On GUI frames we don't
21823 have an easy way of getting at the pixel width of the
21824 character to the left of point, so we use a different method
21825 of getting to that place. */
21826 if (dir > 0)
21827 target_x = pt_x + pixel_width;
21828 else
21829 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21831 /* Target X coordinate could be one line above or below the line
21832 of point, in which case we need to adjust the target X
21833 coordinate. Also, if moving to the left, we need to begin at
21834 the left edge of the point's screen line. */
21835 if (dir < 0)
21837 if (pt_x > 0)
21839 start_display (&it, w, pt);
21840 if (it.line_wrap == TRUNCATE)
21841 it.last_visible_x = INFINITY;
21842 reseat_at_previous_visible_line_start (&it);
21843 it.current_x = it.current_y = it.hpos = 0;
21844 if (pt_vpos != 0)
21845 move_it_by_lines (&it, pt_vpos);
21847 else
21849 move_it_by_lines (&it, -1);
21850 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21851 target_is_eol_p = true;
21852 /* Under word-wrap, we don't know the x coordinate of
21853 the last character displayed on the previous line,
21854 which immediately precedes the wrap point. To find
21855 out its x coordinate, we try moving to the right
21856 margin of the window, which will stop at the wrap
21857 point, and then reset target_x to point at the
21858 character that precedes the wrap point. This is not
21859 needed on GUI frames, because (see below) there we
21860 move from the left margin one grapheme cluster at a
21861 time, and stop when we hit the wrap point. */
21862 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21864 void *it_data = NULL;
21865 struct it it2;
21867 SAVE_IT (it2, it, it_data);
21868 move_it_in_display_line_to (&it, ZV, target_x,
21869 MOVE_TO_POS | MOVE_TO_X);
21870 /* If we arrived at target_x, that _is_ the last
21871 character on the previous line. */
21872 if (it.current_x != target_x)
21873 target_x = it.current_x - 1;
21874 RESTORE_IT (&it, &it2, it_data);
21878 else
21880 if (at_eol_p
21881 || (target_x >= it.last_visible_x
21882 && it.line_wrap != TRUNCATE))
21884 if (pt_x > 0)
21885 move_it_by_lines (&it, 0);
21886 move_it_by_lines (&it, 1);
21887 target_x = 0;
21891 /* Move to the target X coordinate. */
21892 #ifdef HAVE_WINDOW_SYSTEM
21893 /* On GUI frames, as we don't know the X coordinate of the
21894 character to the left of point, moving point to the left
21895 requires walking, one grapheme cluster at a time, until we
21896 find ourself at a place immediately to the left of the
21897 character at point. */
21898 if (FRAME_WINDOW_P (it.f) && dir < 0)
21900 struct text_pos new_pos;
21901 enum move_it_result rc = MOVE_X_REACHED;
21903 if (it.current_x == 0)
21904 get_next_display_element (&it);
21905 if (it.what == IT_COMPOSITION)
21907 new_pos.charpos = it.cmp_it.charpos;
21908 new_pos.bytepos = -1;
21910 else
21911 new_pos = it.current.pos;
21913 while (it.current_x + it.pixel_width <= target_x
21914 && (rc == MOVE_X_REACHED
21915 /* Under word-wrap, move_it_in_display_line_to
21916 stops at correct coordinates, but sometimes
21917 returns MOVE_POS_MATCH_OR_ZV. */
21918 || (it.line_wrap == WORD_WRAP
21919 && rc == MOVE_POS_MATCH_OR_ZV)))
21921 int new_x = it.current_x + it.pixel_width;
21923 /* For composed characters, we want the position of the
21924 first character in the grapheme cluster (usually, the
21925 composition's base character), whereas it.current
21926 might give us the position of the _last_ one, e.g. if
21927 the composition is rendered in reverse due to bidi
21928 reordering. */
21929 if (it.what == IT_COMPOSITION)
21931 new_pos.charpos = it.cmp_it.charpos;
21932 new_pos.bytepos = -1;
21934 else
21935 new_pos = it.current.pos;
21936 if (new_x == it.current_x)
21937 new_x++;
21938 rc = move_it_in_display_line_to (&it, ZV, new_x,
21939 MOVE_TO_POS | MOVE_TO_X);
21940 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21941 break;
21943 /* The previous position we saw in the loop is the one we
21944 want. */
21945 if (new_pos.bytepos == -1)
21946 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21947 it.current.pos = new_pos;
21949 else
21950 #endif
21951 if (it.current_x != target_x)
21952 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21954 /* If we ended up in a display string that covers point, move to
21955 buffer position to the right in the visual order. */
21956 if (dir > 0)
21958 while (IT_CHARPOS (it) == PT)
21960 set_iterator_to_next (&it, false);
21961 if (!get_next_display_element (&it))
21962 break;
21966 /* Move point to that position. */
21967 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21970 return make_number (PT);
21972 #undef ROW_GLYPH_NEWLINE_P
21975 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21976 Sbidi_resolved_levels, 0, 1, 0,
21977 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21979 The resolved levels are produced by the Emacs bidi reordering engine
21980 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21981 read the Unicode Standard Annex 9 (UAX#9) for background information
21982 about these levels.
21984 VPOS is the zero-based number of the current window's screen line
21985 for which to produce the resolved levels. If VPOS is nil or omitted,
21986 it defaults to the screen line of point. If the window displays a
21987 header line, VPOS of zero will report on the header line, and first
21988 line of text in the window will have VPOS of 1.
21990 Value is an array of resolved levels, indexed by glyph number.
21991 Glyphs are numbered from zero starting from the beginning of the
21992 screen line, i.e. the left edge of the window for left-to-right lines
21993 and from the right edge for right-to-left lines. The resolved levels
21994 are produced only for the window's text area; text in display margins
21995 is not included.
21997 If the selected window's display is not up-to-date, or if the specified
21998 screen line does not display text, this function returns nil. It is
21999 highly recommended to bind this function to some simple key, like F8,
22000 in order to avoid these problems.
22002 This function exists mainly for testing the correctness of the
22003 Emacs UBA implementation, in particular with the test suite. */)
22004 (Lisp_Object vpos)
22006 struct window *w = XWINDOW (selected_window);
22007 struct buffer *b = XBUFFER (w->contents);
22008 int nrow;
22009 struct glyph_row *row;
22011 if (NILP (vpos))
22013 int d1, d2, d3, d4, d5;
22015 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
22017 else
22019 CHECK_NUMBER_COERCE_MARKER (vpos);
22020 nrow = XINT (vpos);
22023 /* We require up-to-date glyph matrix for this window. */
22024 if (w->window_end_valid
22025 && !windows_or_buffers_changed
22026 && b
22027 && !b->clip_changed
22028 && !b->prevent_redisplay_optimizations_p
22029 && !window_outdated (w)
22030 && nrow >= 0
22031 && nrow < w->current_matrix->nrows
22032 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
22033 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
22035 struct glyph *g, *e, *g1;
22036 int nglyphs, i;
22037 Lisp_Object levels;
22039 if (!row->reversed_p) /* Left-to-right glyph row. */
22041 g = g1 = row->glyphs[TEXT_AREA];
22042 e = g + row->used[TEXT_AREA];
22044 /* Skip over glyphs at the start of the row that was
22045 generated by redisplay for its own needs. */
22046 while (g < e
22047 && NILP (g->object)
22048 && g->charpos < 0)
22049 g++;
22050 g1 = g;
22052 /* Count the "interesting" glyphs in this row. */
22053 for (nglyphs = 0; g < e && !NILP (g->object); g++)
22054 nglyphs++;
22056 /* Create and fill the array. */
22057 levels = make_uninit_vector (nglyphs);
22058 for (i = 0; g1 < g; i++, g1++)
22059 ASET (levels, i, make_number (g1->resolved_level));
22061 else /* Right-to-left glyph row. */
22063 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
22064 e = row->glyphs[TEXT_AREA] - 1;
22065 while (g > e
22066 && NILP (g->object)
22067 && g->charpos < 0)
22068 g--;
22069 g1 = g;
22070 for (nglyphs = 0; g > e && !NILP (g->object); g--)
22071 nglyphs++;
22072 levels = make_uninit_vector (nglyphs);
22073 for (i = 0; g1 > g; i++, g1--)
22074 ASET (levels, i, make_number (g1->resolved_level));
22076 return levels;
22078 else
22079 return Qnil;
22084 /***********************************************************************
22085 Menu Bar
22086 ***********************************************************************/
22088 /* Redisplay the menu bar in the frame for window W.
22090 The menu bar of X frames that don't have X toolkit support is
22091 displayed in a special window W->frame->menu_bar_window.
22093 The menu bar of terminal frames is treated specially as far as
22094 glyph matrices are concerned. Menu bar lines are not part of
22095 windows, so the update is done directly on the frame matrix rows
22096 for the menu bar. */
22098 static void
22099 display_menu_bar (struct window *w)
22101 struct frame *f = XFRAME (WINDOW_FRAME (w));
22102 struct it it;
22103 Lisp_Object items;
22104 int i;
22106 /* Don't do all this for graphical frames. */
22107 #ifdef HAVE_NTGUI
22108 if (FRAME_W32_P (f))
22109 return;
22110 #endif
22111 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22112 if (FRAME_X_P (f))
22113 return;
22114 #endif
22116 #ifdef HAVE_NS
22117 if (FRAME_NS_P (f))
22118 return;
22119 #endif /* HAVE_NS */
22121 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22122 eassert (!FRAME_WINDOW_P (f));
22123 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
22124 it.first_visible_x = 0;
22125 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22126 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
22127 if (FRAME_WINDOW_P (f))
22129 /* Menu bar lines are displayed in the desired matrix of the
22130 dummy window menu_bar_window. */
22131 struct window *menu_w;
22132 menu_w = XWINDOW (f->menu_bar_window);
22133 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
22134 MENU_FACE_ID);
22135 it.first_visible_x = 0;
22136 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22138 else
22139 #endif /* not USE_X_TOOLKIT and not USE_GTK */
22141 /* This is a TTY frame, i.e. character hpos/vpos are used as
22142 pixel x/y. */
22143 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
22144 MENU_FACE_ID);
22145 it.first_visible_x = 0;
22146 it.last_visible_x = FRAME_COLS (f);
22149 /* FIXME: This should be controlled by a user option. See the
22150 comments in redisplay_tool_bar and display_mode_line about
22151 this. */
22152 it.paragraph_embedding = L2R;
22154 /* Clear all rows of the menu bar. */
22155 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
22157 struct glyph_row *row = it.glyph_row + i;
22158 clear_glyph_row (row);
22159 row->enabled_p = true;
22160 row->full_width_p = true;
22161 row->reversed_p = false;
22164 /* Display all items of the menu bar. */
22165 items = FRAME_MENU_BAR_ITEMS (it.f);
22166 for (i = 0; i < ASIZE (items); i += 4)
22168 Lisp_Object string;
22170 /* Stop at nil string. */
22171 string = AREF (items, i + 1);
22172 if (NILP (string))
22173 break;
22175 /* Remember where item was displayed. */
22176 ASET (items, i + 3, make_number (it.hpos));
22178 /* Display the item, pad with one space. */
22179 if (it.current_x < it.last_visible_x)
22180 display_string (NULL, string, Qnil, 0, 0, &it,
22181 SCHARS (string) + 1, 0, 0, -1);
22184 /* Fill out the line with spaces. */
22185 if (it.current_x < it.last_visible_x)
22186 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
22188 /* Compute the total height of the lines. */
22189 compute_line_metrics (&it);
22192 /* Deep copy of a glyph row, including the glyphs. */
22193 static void
22194 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
22196 struct glyph *pointers[1 + LAST_AREA];
22197 int to_used = to->used[TEXT_AREA];
22199 /* Save glyph pointers of TO. */
22200 memcpy (pointers, to->glyphs, sizeof to->glyphs);
22202 /* Do a structure assignment. */
22203 *to = *from;
22205 /* Restore original glyph pointers of TO. */
22206 memcpy (to->glyphs, pointers, sizeof to->glyphs);
22208 /* Copy the glyphs. */
22209 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
22210 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
22212 /* If we filled only part of the TO row, fill the rest with
22213 space_glyph (which will display as empty space). */
22214 if (to_used > from->used[TEXT_AREA])
22215 fill_up_frame_row_with_spaces (to, to_used);
22218 /* Display one menu item on a TTY, by overwriting the glyphs in the
22219 frame F's desired glyph matrix with glyphs produced from the menu
22220 item text. Called from term.c to display TTY drop-down menus one
22221 item at a time.
22223 ITEM_TEXT is the menu item text as a C string.
22225 FACE_ID is the face ID to be used for this menu item. FACE_ID
22226 could specify one of 3 faces: a face for an enabled item, a face
22227 for a disabled item, or a face for a selected item.
22229 X and Y are coordinates of the first glyph in the frame's desired
22230 matrix to be overwritten by the menu item. Since this is a TTY, Y
22231 is the zero-based number of the glyph row and X is the zero-based
22232 glyph number in the row, starting from left, where to start
22233 displaying the item.
22235 SUBMENU means this menu item drops down a submenu, which
22236 should be indicated by displaying a proper visual cue after the
22237 item text. */
22239 void
22240 display_tty_menu_item (const char *item_text, int width, int face_id,
22241 int x, int y, bool submenu)
22243 struct it it;
22244 struct frame *f = SELECTED_FRAME ();
22245 struct window *w = XWINDOW (f->selected_window);
22246 struct glyph_row *row;
22247 size_t item_len = strlen (item_text);
22249 eassert (FRAME_TERMCAP_P (f));
22251 /* Don't write beyond the matrix's last row. This can happen for
22252 TTY screens that are not high enough to show the entire menu.
22253 (This is actually a bit of defensive programming, as
22254 tty_menu_display already limits the number of menu items to one
22255 less than the number of screen lines.) */
22256 if (y >= f->desired_matrix->nrows)
22257 return;
22259 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
22260 it.first_visible_x = 0;
22261 it.last_visible_x = FRAME_COLS (f) - 1;
22262 row = it.glyph_row;
22263 /* Start with the row contents from the current matrix. */
22264 deep_copy_glyph_row (row, f->current_matrix->rows + y);
22265 bool saved_width = row->full_width_p;
22266 row->full_width_p = true;
22267 bool saved_reversed = row->reversed_p;
22268 row->reversed_p = false;
22269 row->enabled_p = true;
22271 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22272 desired face. */
22273 eassert (x < f->desired_matrix->matrix_w);
22274 it.current_x = it.hpos = x;
22275 it.current_y = it.vpos = y;
22276 int saved_used = row->used[TEXT_AREA];
22277 bool saved_truncated = row->truncated_on_right_p;
22278 row->used[TEXT_AREA] = x;
22279 it.face_id = face_id;
22280 it.line_wrap = TRUNCATE;
22282 /* FIXME: This should be controlled by a user option. See the
22283 comments in redisplay_tool_bar and display_mode_line about this.
22284 Also, if paragraph_embedding could ever be R2L, changes will be
22285 needed to avoid shifting to the right the row characters in
22286 term.c:append_glyph. */
22287 it.paragraph_embedding = L2R;
22289 /* Pad with a space on the left. */
22290 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
22291 width--;
22292 /* Display the menu item, pad with spaces to WIDTH. */
22293 if (submenu)
22295 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22296 item_len, 0, FRAME_COLS (f) - 1, -1);
22297 width -= item_len;
22298 /* Indicate with " >" that there's a submenu. */
22299 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
22300 FRAME_COLS (f) - 1, -1);
22302 else
22303 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22304 width, 0, FRAME_COLS (f) - 1, -1);
22306 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
22307 row->truncated_on_right_p = saved_truncated;
22308 row->hash = row_hash (row);
22309 row->full_width_p = saved_width;
22310 row->reversed_p = saved_reversed;
22313 /***********************************************************************
22314 Mode Line
22315 ***********************************************************************/
22317 /* Redisplay mode lines in the window tree whose root is WINDOW.
22318 If FORCE, redisplay mode lines unconditionally.
22319 Otherwise, redisplay only mode lines that are garbaged. Value is
22320 the number of windows whose mode lines were redisplayed. */
22322 static int
22323 redisplay_mode_lines (Lisp_Object window, bool force)
22325 int nwindows = 0;
22327 while (!NILP (window))
22329 struct window *w = XWINDOW (window);
22331 if (WINDOWP (w->contents))
22332 nwindows += redisplay_mode_lines (w->contents, force);
22333 else if (force
22334 || FRAME_GARBAGED_P (XFRAME (w->frame))
22335 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22337 struct text_pos lpoint;
22338 struct buffer *old = current_buffer;
22340 /* Set the window's buffer for the mode line display. */
22341 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22342 set_buffer_internal_1 (XBUFFER (w->contents));
22344 /* Point refers normally to the selected window. For any
22345 other window, set up appropriate value. */
22346 if (!EQ (window, selected_window))
22348 struct text_pos pt;
22350 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22351 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22354 /* Display mode lines. */
22355 clear_glyph_matrix (w->desired_matrix);
22356 if (display_mode_lines (w))
22357 ++nwindows;
22359 /* Restore old settings. */
22360 set_buffer_internal_1 (old);
22361 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22364 window = w->next;
22367 return nwindows;
22371 /* Display the mode and/or header line of window W. Value is the
22372 sum number of mode lines and header lines displayed. */
22374 static int
22375 display_mode_lines (struct window *w)
22377 Lisp_Object old_selected_window = selected_window;
22378 Lisp_Object old_selected_frame = selected_frame;
22379 Lisp_Object new_frame = w->frame;
22380 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22381 int n = 0;
22383 selected_frame = new_frame;
22384 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22385 or window's point, then we'd need select_window_1 here as well. */
22386 XSETWINDOW (selected_window, w);
22387 XFRAME (new_frame)->selected_window = selected_window;
22389 /* These will be set while the mode line specs are processed. */
22390 line_number_displayed = false;
22391 w->column_number_displayed = -1;
22393 if (WINDOW_WANTS_MODELINE_P (w))
22395 struct window *sel_w = XWINDOW (old_selected_window);
22397 /* Select mode line face based on the real selected window. */
22398 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22399 BVAR (current_buffer, mode_line_format));
22400 ++n;
22403 if (WINDOW_WANTS_HEADER_LINE_P (w))
22405 display_mode_line (w, HEADER_LINE_FACE_ID,
22406 BVAR (current_buffer, header_line_format));
22407 ++n;
22410 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22411 selected_frame = old_selected_frame;
22412 selected_window = old_selected_window;
22413 if (n > 0)
22414 w->must_be_updated_p = true;
22415 return n;
22419 /* Display mode or header line of window W. FACE_ID specifies which
22420 line to display; it is either MODE_LINE_FACE_ID or
22421 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22422 display. Value is the pixel height of the mode/header line
22423 displayed. */
22425 static int
22426 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22428 struct it it;
22429 struct face *face;
22430 ptrdiff_t count = SPECPDL_INDEX ();
22432 init_iterator (&it, w, -1, -1, NULL, face_id);
22433 /* Don't extend on a previously drawn mode-line.
22434 This may happen if called from pos_visible_p. */
22435 it.glyph_row->enabled_p = false;
22436 prepare_desired_row (w, it.glyph_row, true);
22438 it.glyph_row->mode_line_p = true;
22440 /* FIXME: This should be controlled by a user option. But
22441 supporting such an option is not trivial, since the mode line is
22442 made up of many separate strings. */
22443 it.paragraph_embedding = L2R;
22445 record_unwind_protect (unwind_format_mode_line,
22446 format_mode_line_unwind_data (NULL, NULL,
22447 Qnil, false));
22449 mode_line_target = MODE_LINE_DISPLAY;
22451 /* Temporarily make frame's keyboard the current kboard so that
22452 kboard-local variables in the mode_line_format will get the right
22453 values. */
22454 push_kboard (FRAME_KBOARD (it.f));
22455 record_unwind_save_match_data ();
22456 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22457 pop_kboard ();
22459 unbind_to (count, Qnil);
22461 /* Fill up with spaces. */
22462 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22464 compute_line_metrics (&it);
22465 it.glyph_row->full_width_p = true;
22466 it.glyph_row->continued_p = false;
22467 it.glyph_row->truncated_on_left_p = false;
22468 it.glyph_row->truncated_on_right_p = false;
22470 /* Make a 3D mode-line have a shadow at its right end. */
22471 face = FACE_FROM_ID (it.f, face_id);
22472 extend_face_to_end_of_line (&it);
22473 if (face->box != FACE_NO_BOX)
22475 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22476 + it.glyph_row->used[TEXT_AREA] - 1);
22477 last->right_box_line_p = true;
22480 return it.glyph_row->height;
22483 /* Move element ELT in LIST to the front of LIST.
22484 Return the updated list. */
22486 static Lisp_Object
22487 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22489 register Lisp_Object tail, prev;
22490 register Lisp_Object tem;
22492 tail = list;
22493 prev = Qnil;
22494 while (CONSP (tail))
22496 tem = XCAR (tail);
22498 if (EQ (elt, tem))
22500 /* Splice out the link TAIL. */
22501 if (NILP (prev))
22502 list = XCDR (tail);
22503 else
22504 Fsetcdr (prev, XCDR (tail));
22506 /* Now make it the first. */
22507 Fsetcdr (tail, list);
22508 return tail;
22510 else
22511 prev = tail;
22512 tail = XCDR (tail);
22513 QUIT;
22516 /* Not found--return unchanged LIST. */
22517 return list;
22520 /* Contribute ELT to the mode line for window IT->w. How it
22521 translates into text depends on its data type.
22523 IT describes the display environment in which we display, as usual.
22525 DEPTH is the depth in recursion. It is used to prevent
22526 infinite recursion here.
22528 FIELD_WIDTH is the number of characters the display of ELT should
22529 occupy in the mode line, and PRECISION is the maximum number of
22530 characters to display from ELT's representation. See
22531 display_string for details.
22533 Returns the hpos of the end of the text generated by ELT.
22535 PROPS is a property list to add to any string we encounter.
22537 If RISKY, remove (disregard) any properties in any string
22538 we encounter, and ignore :eval and :propertize.
22540 The global variable `mode_line_target' determines whether the
22541 output is passed to `store_mode_line_noprop',
22542 `store_mode_line_string', or `display_string'. */
22544 static int
22545 display_mode_element (struct it *it, int depth, int field_width, int precision,
22546 Lisp_Object elt, Lisp_Object props, bool risky)
22548 int n = 0, field, prec;
22549 bool literal = false;
22551 tail_recurse:
22552 if (depth > 100)
22553 elt = build_string ("*too-deep*");
22555 depth++;
22557 switch (XTYPE (elt))
22559 case Lisp_String:
22561 /* A string: output it and check for %-constructs within it. */
22562 unsigned char c;
22563 ptrdiff_t offset = 0;
22565 if (SCHARS (elt) > 0
22566 && (!NILP (props) || risky))
22568 Lisp_Object oprops, aelt;
22569 oprops = Ftext_properties_at (make_number (0), elt);
22571 /* If the starting string's properties are not what
22572 we want, translate the string. Also, if the string
22573 is risky, do that anyway. */
22575 if (NILP (Fequal (props, oprops)) || risky)
22577 /* If the starting string has properties,
22578 merge the specified ones onto the existing ones. */
22579 if (! NILP (oprops) && !risky)
22581 Lisp_Object tem;
22583 oprops = Fcopy_sequence (oprops);
22584 tem = props;
22585 while (CONSP (tem))
22587 oprops = Fplist_put (oprops, XCAR (tem),
22588 XCAR (XCDR (tem)));
22589 tem = XCDR (XCDR (tem));
22591 props = oprops;
22594 aelt = Fassoc (elt, mode_line_proptrans_alist);
22595 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22597 /* AELT is what we want. Move it to the front
22598 without consing. */
22599 elt = XCAR (aelt);
22600 mode_line_proptrans_alist
22601 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22603 else
22605 Lisp_Object tem;
22607 /* If AELT has the wrong props, it is useless.
22608 so get rid of it. */
22609 if (! NILP (aelt))
22610 mode_line_proptrans_alist
22611 = Fdelq (aelt, mode_line_proptrans_alist);
22613 elt = Fcopy_sequence (elt);
22614 Fset_text_properties (make_number (0), Flength (elt),
22615 props, elt);
22616 /* Add this item to mode_line_proptrans_alist. */
22617 mode_line_proptrans_alist
22618 = Fcons (Fcons (elt, props),
22619 mode_line_proptrans_alist);
22620 /* Truncate mode_line_proptrans_alist
22621 to at most 50 elements. */
22622 tem = Fnthcdr (make_number (50),
22623 mode_line_proptrans_alist);
22624 if (! NILP (tem))
22625 XSETCDR (tem, Qnil);
22630 offset = 0;
22632 if (literal)
22634 prec = precision - n;
22635 switch (mode_line_target)
22637 case MODE_LINE_NOPROP:
22638 case MODE_LINE_TITLE:
22639 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22640 break;
22641 case MODE_LINE_STRING:
22642 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22643 break;
22644 case MODE_LINE_DISPLAY:
22645 n += display_string (NULL, elt, Qnil, 0, 0, it,
22646 0, prec, 0, STRING_MULTIBYTE (elt));
22647 break;
22650 break;
22653 /* Handle the non-literal case. */
22655 while ((precision <= 0 || n < precision)
22656 && SREF (elt, offset) != 0
22657 && (mode_line_target != MODE_LINE_DISPLAY
22658 || it->current_x < it->last_visible_x))
22660 ptrdiff_t last_offset = offset;
22662 /* Advance to end of string or next format specifier. */
22663 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22666 if (offset - 1 != last_offset)
22668 ptrdiff_t nchars, nbytes;
22670 /* Output to end of string or up to '%'. Field width
22671 is length of string. Don't output more than
22672 PRECISION allows us. */
22673 offset--;
22675 prec = c_string_width (SDATA (elt) + last_offset,
22676 offset - last_offset, precision - n,
22677 &nchars, &nbytes);
22679 switch (mode_line_target)
22681 case MODE_LINE_NOPROP:
22682 case MODE_LINE_TITLE:
22683 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22684 break;
22685 case MODE_LINE_STRING:
22687 ptrdiff_t bytepos = last_offset;
22688 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22689 ptrdiff_t endpos = (precision <= 0
22690 ? string_byte_to_char (elt, offset)
22691 : charpos + nchars);
22692 Lisp_Object mode_string
22693 = Fsubstring (elt, make_number (charpos),
22694 make_number (endpos));
22695 n += store_mode_line_string (NULL, mode_string, false,
22696 0, 0, Qnil);
22698 break;
22699 case MODE_LINE_DISPLAY:
22701 ptrdiff_t bytepos = last_offset;
22702 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22704 if (precision <= 0)
22705 nchars = string_byte_to_char (elt, offset) - charpos;
22706 n += display_string (NULL, elt, Qnil, 0, charpos,
22707 it, 0, nchars, 0,
22708 STRING_MULTIBYTE (elt));
22710 break;
22713 else /* c == '%' */
22715 ptrdiff_t percent_position = offset;
22717 /* Get the specified minimum width. Zero means
22718 don't pad. */
22719 field = 0;
22720 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22721 field = field * 10 + c - '0';
22723 /* Don't pad beyond the total padding allowed. */
22724 if (field_width - n > 0 && field > field_width - n)
22725 field = field_width - n;
22727 /* Note that either PRECISION <= 0 or N < PRECISION. */
22728 prec = precision - n;
22730 if (c == 'M')
22731 n += display_mode_element (it, depth, field, prec,
22732 Vglobal_mode_string, props,
22733 risky);
22734 else if (c != 0)
22736 bool multibyte;
22737 ptrdiff_t bytepos, charpos;
22738 const char *spec;
22739 Lisp_Object string;
22741 bytepos = percent_position;
22742 charpos = (STRING_MULTIBYTE (elt)
22743 ? string_byte_to_char (elt, bytepos)
22744 : bytepos);
22745 spec = decode_mode_spec (it->w, c, field, &string);
22746 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22748 switch (mode_line_target)
22750 case MODE_LINE_NOPROP:
22751 case MODE_LINE_TITLE:
22752 n += store_mode_line_noprop (spec, field, prec);
22753 break;
22754 case MODE_LINE_STRING:
22756 Lisp_Object tem = build_string (spec);
22757 props = Ftext_properties_at (make_number (charpos), elt);
22758 /* Should only keep face property in props */
22759 n += store_mode_line_string (NULL, tem, false,
22760 field, prec, props);
22762 break;
22763 case MODE_LINE_DISPLAY:
22765 int nglyphs_before, nwritten;
22767 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22768 nwritten = display_string (spec, string, elt,
22769 charpos, 0, it,
22770 field, prec, 0,
22771 multibyte);
22773 /* Assign to the glyphs written above the
22774 string where the `%x' came from, position
22775 of the `%'. */
22776 if (nwritten > 0)
22778 struct glyph *glyph
22779 = (it->glyph_row->glyphs[TEXT_AREA]
22780 + nglyphs_before);
22781 int i;
22783 for (i = 0; i < nwritten; ++i)
22785 glyph[i].object = elt;
22786 glyph[i].charpos = charpos;
22789 n += nwritten;
22792 break;
22795 else /* c == 0 */
22796 break;
22800 break;
22802 case Lisp_Symbol:
22803 /* A symbol: process the value of the symbol recursively
22804 as if it appeared here directly. Avoid error if symbol void.
22805 Special case: if value of symbol is a string, output the string
22806 literally. */
22808 register Lisp_Object tem;
22810 /* If the variable is not marked as risky to set
22811 then its contents are risky to use. */
22812 if (NILP (Fget (elt, Qrisky_local_variable)))
22813 risky = true;
22815 tem = Fboundp (elt);
22816 if (!NILP (tem))
22818 tem = Fsymbol_value (elt);
22819 /* If value is a string, output that string literally:
22820 don't check for % within it. */
22821 if (STRINGP (tem))
22822 literal = true;
22824 if (!EQ (tem, elt))
22826 /* Give up right away for nil or t. */
22827 elt = tem;
22828 goto tail_recurse;
22832 break;
22834 case Lisp_Cons:
22836 register Lisp_Object car, tem;
22838 /* A cons cell: five distinct cases.
22839 If first element is :eval or :propertize, do something special.
22840 If first element is a string or a cons, process all the elements
22841 and effectively concatenate them.
22842 If first element is a negative number, truncate displaying cdr to
22843 at most that many characters. If positive, pad (with spaces)
22844 to at least that many characters.
22845 If first element is a symbol, process the cadr or caddr recursively
22846 according to whether the symbol's value is non-nil or nil. */
22847 car = XCAR (elt);
22848 if (EQ (car, QCeval))
22850 /* An element of the form (:eval FORM) means evaluate FORM
22851 and use the result as mode line elements. */
22853 if (risky)
22854 break;
22856 if (CONSP (XCDR (elt)))
22858 Lisp_Object spec;
22859 spec = safe__eval (true, XCAR (XCDR (elt)));
22860 n += display_mode_element (it, depth, field_width - n,
22861 precision - n, spec, props,
22862 risky);
22865 else if (EQ (car, QCpropertize))
22867 /* An element of the form (:propertize ELT PROPS...)
22868 means display ELT but applying properties PROPS. */
22870 if (risky)
22871 break;
22873 if (CONSP (XCDR (elt)))
22874 n += display_mode_element (it, depth, field_width - n,
22875 precision - n, XCAR (XCDR (elt)),
22876 XCDR (XCDR (elt)), risky);
22878 else if (SYMBOLP (car))
22880 tem = Fboundp (car);
22881 elt = XCDR (elt);
22882 if (!CONSP (elt))
22883 goto invalid;
22884 /* elt is now the cdr, and we know it is a cons cell.
22885 Use its car if CAR has a non-nil value. */
22886 if (!NILP (tem))
22888 tem = Fsymbol_value (car);
22889 if (!NILP (tem))
22891 elt = XCAR (elt);
22892 goto tail_recurse;
22895 /* Symbol's value is nil (or symbol is unbound)
22896 Get the cddr of the original list
22897 and if possible find the caddr and use that. */
22898 elt = XCDR (elt);
22899 if (NILP (elt))
22900 break;
22901 else if (!CONSP (elt))
22902 goto invalid;
22903 elt = XCAR (elt);
22904 goto tail_recurse;
22906 else if (INTEGERP (car))
22908 register int lim = XINT (car);
22909 elt = XCDR (elt);
22910 if (lim < 0)
22912 /* Negative int means reduce maximum width. */
22913 if (precision <= 0)
22914 precision = -lim;
22915 else
22916 precision = min (precision, -lim);
22918 else if (lim > 0)
22920 /* Padding specified. Don't let it be more than
22921 current maximum. */
22922 if (precision > 0)
22923 lim = min (precision, lim);
22925 /* If that's more padding than already wanted, queue it.
22926 But don't reduce padding already specified even if
22927 that is beyond the current truncation point. */
22928 field_width = max (lim, field_width);
22930 goto tail_recurse;
22932 else if (STRINGP (car) || CONSP (car))
22934 Lisp_Object halftail = elt;
22935 int len = 0;
22937 while (CONSP (elt)
22938 && (precision <= 0 || n < precision))
22940 n += display_mode_element (it, depth,
22941 /* Do padding only after the last
22942 element in the list. */
22943 (! CONSP (XCDR (elt))
22944 ? field_width - n
22945 : 0),
22946 precision - n, XCAR (elt),
22947 props, risky);
22948 elt = XCDR (elt);
22949 len++;
22950 if ((len & 1) == 0)
22951 halftail = XCDR (halftail);
22952 /* Check for cycle. */
22953 if (EQ (halftail, elt))
22954 break;
22958 break;
22960 default:
22961 invalid:
22962 elt = build_string ("*invalid*");
22963 goto tail_recurse;
22966 /* Pad to FIELD_WIDTH. */
22967 if (field_width > 0 && n < field_width)
22969 switch (mode_line_target)
22971 case MODE_LINE_NOPROP:
22972 case MODE_LINE_TITLE:
22973 n += store_mode_line_noprop ("", field_width - n, 0);
22974 break;
22975 case MODE_LINE_STRING:
22976 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22977 Qnil);
22978 break;
22979 case MODE_LINE_DISPLAY:
22980 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22981 0, 0, 0);
22982 break;
22986 return n;
22989 /* Store a mode-line string element in mode_line_string_list.
22991 If STRING is non-null, display that C string. Otherwise, the Lisp
22992 string LISP_STRING is displayed.
22994 FIELD_WIDTH is the minimum number of output glyphs to produce.
22995 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22996 with spaces. FIELD_WIDTH <= 0 means don't pad.
22998 PRECISION is the maximum number of characters to output from
22999 STRING. PRECISION <= 0 means don't truncate the string.
23001 If COPY_STRING, make a copy of LISP_STRING before adding
23002 properties to the string.
23004 PROPS are the properties to add to the string.
23005 The mode_line_string_face face property is always added to the string.
23008 static int
23009 store_mode_line_string (const char *string, Lisp_Object lisp_string,
23010 bool copy_string,
23011 int field_width, int precision, Lisp_Object props)
23013 ptrdiff_t len;
23014 int n = 0;
23016 if (string != NULL)
23018 len = strlen (string);
23019 if (precision > 0 && len > precision)
23020 len = precision;
23021 lisp_string = make_string (string, len);
23022 if (NILP (props))
23023 props = mode_line_string_face_prop;
23024 else if (!NILP (mode_line_string_face))
23026 Lisp_Object face = Fplist_get (props, Qface);
23027 props = Fcopy_sequence (props);
23028 if (NILP (face))
23029 face = mode_line_string_face;
23030 else
23031 face = list2 (face, mode_line_string_face);
23032 props = Fplist_put (props, Qface, face);
23034 Fadd_text_properties (make_number (0), make_number (len),
23035 props, lisp_string);
23037 else
23039 len = XFASTINT (Flength (lisp_string));
23040 if (precision > 0 && len > precision)
23042 len = precision;
23043 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
23044 precision = -1;
23046 if (!NILP (mode_line_string_face))
23048 Lisp_Object face;
23049 if (NILP (props))
23050 props = Ftext_properties_at (make_number (0), lisp_string);
23051 face = Fplist_get (props, Qface);
23052 if (NILP (face))
23053 face = mode_line_string_face;
23054 else
23055 face = list2 (face, mode_line_string_face);
23056 props = list2 (Qface, face);
23057 if (copy_string)
23058 lisp_string = Fcopy_sequence (lisp_string);
23060 if (!NILP (props))
23061 Fadd_text_properties (make_number (0), make_number (len),
23062 props, lisp_string);
23065 if (len > 0)
23067 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
23068 n += len;
23071 if (field_width > len)
23073 field_width -= len;
23074 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
23075 if (!NILP (props))
23076 Fadd_text_properties (make_number (0), make_number (field_width),
23077 props, lisp_string);
23078 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
23079 n += field_width;
23082 return n;
23086 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
23087 1, 4, 0,
23088 doc: /* Format a string out of a mode line format specification.
23089 First arg FORMAT specifies the mode line format (see `mode-line-format'
23090 for details) to use.
23092 By default, the format is evaluated for the currently selected window.
23094 Optional second arg FACE specifies the face property to put on all
23095 characters for which no face is specified. The value nil means the
23096 default face. The value t means whatever face the window's mode line
23097 currently uses (either `mode-line' or `mode-line-inactive',
23098 depending on whether the window is the selected window or not).
23099 An integer value means the value string has no text
23100 properties.
23102 Optional third and fourth args WINDOW and BUFFER specify the window
23103 and buffer to use as the context for the formatting (defaults
23104 are the selected window and the WINDOW's buffer). */)
23105 (Lisp_Object format, Lisp_Object face,
23106 Lisp_Object window, Lisp_Object buffer)
23108 struct it it;
23109 int len;
23110 struct window *w;
23111 struct buffer *old_buffer = NULL;
23112 int face_id;
23113 bool no_props = INTEGERP (face);
23114 ptrdiff_t count = SPECPDL_INDEX ();
23115 Lisp_Object str;
23116 int string_start = 0;
23118 w = decode_any_window (window);
23119 XSETWINDOW (window, w);
23121 if (NILP (buffer))
23122 buffer = w->contents;
23123 CHECK_BUFFER (buffer);
23125 /* Make formatting the modeline a non-op when noninteractive, otherwise
23126 there will be problems later caused by a partially initialized frame. */
23127 if (NILP (format) || noninteractive)
23128 return empty_unibyte_string;
23130 if (no_props)
23131 face = Qnil;
23133 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
23134 : EQ (face, Qt) ? (EQ (window, selected_window)
23135 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
23136 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
23137 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
23138 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
23139 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
23140 : DEFAULT_FACE_ID;
23142 old_buffer = current_buffer;
23144 /* Save things including mode_line_proptrans_alist,
23145 and set that to nil so that we don't alter the outer value. */
23146 record_unwind_protect (unwind_format_mode_line,
23147 format_mode_line_unwind_data
23148 (XFRAME (WINDOW_FRAME (w)),
23149 old_buffer, selected_window, true));
23150 mode_line_proptrans_alist = Qnil;
23152 Fselect_window (window, Qt);
23153 set_buffer_internal_1 (XBUFFER (buffer));
23155 init_iterator (&it, w, -1, -1, NULL, face_id);
23157 if (no_props)
23159 mode_line_target = MODE_LINE_NOPROP;
23160 mode_line_string_face_prop = Qnil;
23161 mode_line_string_list = Qnil;
23162 string_start = MODE_LINE_NOPROP_LEN (0);
23164 else
23166 mode_line_target = MODE_LINE_STRING;
23167 mode_line_string_list = Qnil;
23168 mode_line_string_face = face;
23169 mode_line_string_face_prop
23170 = NILP (face) ? Qnil : list2 (Qface, face);
23173 push_kboard (FRAME_KBOARD (it.f));
23174 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
23175 pop_kboard ();
23177 if (no_props)
23179 len = MODE_LINE_NOPROP_LEN (string_start);
23180 str = make_string (mode_line_noprop_buf + string_start, len);
23182 else
23184 mode_line_string_list = Fnreverse (mode_line_string_list);
23185 str = Fmapconcat (Qidentity, mode_line_string_list,
23186 empty_unibyte_string);
23189 unbind_to (count, Qnil);
23190 return str;
23193 /* Write a null-terminated, right justified decimal representation of
23194 the positive integer D to BUF using a minimal field width WIDTH. */
23196 static void
23197 pint2str (register char *buf, register int width, register ptrdiff_t d)
23199 register char *p = buf;
23201 if (d <= 0)
23202 *p++ = '0';
23203 else
23205 while (d > 0)
23207 *p++ = d % 10 + '0';
23208 d /= 10;
23212 for (width -= (int) (p - buf); width > 0; --width)
23213 *p++ = ' ';
23214 *p-- = '\0';
23215 while (p > buf)
23217 d = *buf;
23218 *buf++ = *p;
23219 *p-- = d;
23223 /* Write a null-terminated, right justified decimal and "human
23224 readable" representation of the nonnegative integer D to BUF using
23225 a minimal field width WIDTH. D should be smaller than 999.5e24. */
23227 static const char power_letter[] =
23229 0, /* no letter */
23230 'k', /* kilo */
23231 'M', /* mega */
23232 'G', /* giga */
23233 'T', /* tera */
23234 'P', /* peta */
23235 'E', /* exa */
23236 'Z', /* zetta */
23237 'Y' /* yotta */
23240 static void
23241 pint2hrstr (char *buf, int width, ptrdiff_t d)
23243 /* We aim to represent the nonnegative integer D as
23244 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
23245 ptrdiff_t quotient = d;
23246 int remainder = 0;
23247 /* -1 means: do not use TENTHS. */
23248 int tenths = -1;
23249 int exponent = 0;
23251 /* Length of QUOTIENT.TENTHS as a string. */
23252 int length;
23254 char * psuffix;
23255 char * p;
23257 if (quotient >= 1000)
23259 /* Scale to the appropriate EXPONENT. */
23262 remainder = quotient % 1000;
23263 quotient /= 1000;
23264 exponent++;
23266 while (quotient >= 1000);
23268 /* Round to nearest and decide whether to use TENTHS or not. */
23269 if (quotient <= 9)
23271 tenths = remainder / 100;
23272 if (remainder % 100 >= 50)
23274 if (tenths < 9)
23275 tenths++;
23276 else
23278 quotient++;
23279 if (quotient == 10)
23280 tenths = -1;
23281 else
23282 tenths = 0;
23286 else
23287 if (remainder >= 500)
23289 if (quotient < 999)
23290 quotient++;
23291 else
23293 quotient = 1;
23294 exponent++;
23295 tenths = 0;
23300 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23301 if (tenths == -1 && quotient <= 99)
23302 if (quotient <= 9)
23303 length = 1;
23304 else
23305 length = 2;
23306 else
23307 length = 3;
23308 p = psuffix = buf + max (width, length);
23310 /* Print EXPONENT. */
23311 *psuffix++ = power_letter[exponent];
23312 *psuffix = '\0';
23314 /* Print TENTHS. */
23315 if (tenths >= 0)
23317 *--p = '0' + tenths;
23318 *--p = '.';
23321 /* Print QUOTIENT. */
23324 int digit = quotient % 10;
23325 *--p = '0' + digit;
23327 while ((quotient /= 10) != 0);
23329 /* Print leading spaces. */
23330 while (buf < p)
23331 *--p = ' ';
23334 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23335 If EOL_FLAG, set also a mnemonic character for end-of-line
23336 type of CODING_SYSTEM. Return updated pointer into BUF. */
23338 static unsigned char invalid_eol_type[] = "(*invalid*)";
23340 static char *
23341 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23343 Lisp_Object val;
23344 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23345 const unsigned char *eol_str;
23346 int eol_str_len;
23347 /* The EOL conversion we are using. */
23348 Lisp_Object eoltype;
23350 val = CODING_SYSTEM_SPEC (coding_system);
23351 eoltype = Qnil;
23353 if (!VECTORP (val)) /* Not yet decided. */
23355 *buf++ = multibyte ? '-' : ' ';
23356 if (eol_flag)
23357 eoltype = eol_mnemonic_undecided;
23358 /* Don't mention EOL conversion if it isn't decided. */
23360 else
23362 Lisp_Object attrs;
23363 Lisp_Object eolvalue;
23365 attrs = AREF (val, 0);
23366 eolvalue = AREF (val, 2);
23368 *buf++ = multibyte
23369 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23370 : ' ';
23372 if (eol_flag)
23374 /* The EOL conversion that is normal on this system. */
23376 if (NILP (eolvalue)) /* Not yet decided. */
23377 eoltype = eol_mnemonic_undecided;
23378 else if (VECTORP (eolvalue)) /* Not yet decided. */
23379 eoltype = eol_mnemonic_undecided;
23380 else /* eolvalue is Qunix, Qdos, or Qmac. */
23381 eoltype = (EQ (eolvalue, Qunix)
23382 ? eol_mnemonic_unix
23383 : EQ (eolvalue, Qdos)
23384 ? eol_mnemonic_dos : eol_mnemonic_mac);
23388 if (eol_flag)
23390 /* Mention the EOL conversion if it is not the usual one. */
23391 if (STRINGP (eoltype))
23393 eol_str = SDATA (eoltype);
23394 eol_str_len = SBYTES (eoltype);
23396 else if (CHARACTERP (eoltype))
23398 int c = XFASTINT (eoltype);
23399 return buf + CHAR_STRING (c, (unsigned char *) buf);
23401 else
23403 eol_str = invalid_eol_type;
23404 eol_str_len = sizeof (invalid_eol_type) - 1;
23406 memcpy (buf, eol_str, eol_str_len);
23407 buf += eol_str_len;
23410 return buf;
23413 /* Return a string for the output of a mode line %-spec for window W,
23414 generated by character C. FIELD_WIDTH > 0 means pad the string
23415 returned with spaces to that value. Return a Lisp string in
23416 *STRING if the resulting string is taken from that Lisp string.
23418 Note we operate on the current buffer for most purposes. */
23420 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23422 static const char *
23423 decode_mode_spec (struct window *w, register int c, int field_width,
23424 Lisp_Object *string)
23426 Lisp_Object obj;
23427 struct frame *f = XFRAME (WINDOW_FRAME (w));
23428 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23429 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23430 produce strings from numerical values, so limit preposterously
23431 large values of FIELD_WIDTH to avoid overrunning the buffer's
23432 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23433 bytes plus the terminating null. */
23434 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23435 struct buffer *b = current_buffer;
23437 obj = Qnil;
23438 *string = Qnil;
23440 switch (c)
23442 case '*':
23443 if (!NILP (BVAR (b, read_only)))
23444 return "%";
23445 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23446 return "*";
23447 return "-";
23449 case '+':
23450 /* This differs from %* only for a modified read-only buffer. */
23451 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23452 return "*";
23453 if (!NILP (BVAR (b, read_only)))
23454 return "%";
23455 return "-";
23457 case '&':
23458 /* This differs from %* in ignoring read-only-ness. */
23459 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23460 return "*";
23461 return "-";
23463 case '%':
23464 return "%";
23466 case '[':
23468 int i;
23469 char *p;
23471 if (command_loop_level > 5)
23472 return "[[[... ";
23473 p = decode_mode_spec_buf;
23474 for (i = 0; i < command_loop_level; i++)
23475 *p++ = '[';
23476 *p = 0;
23477 return decode_mode_spec_buf;
23480 case ']':
23482 int i;
23483 char *p;
23485 if (command_loop_level > 5)
23486 return " ...]]]";
23487 p = decode_mode_spec_buf;
23488 for (i = 0; i < command_loop_level; i++)
23489 *p++ = ']';
23490 *p = 0;
23491 return decode_mode_spec_buf;
23494 case '-':
23496 register int i;
23498 /* Let lots_of_dashes be a string of infinite length. */
23499 if (mode_line_target == MODE_LINE_NOPROP
23500 || mode_line_target == MODE_LINE_STRING)
23501 return "--";
23502 if (field_width <= 0
23503 || field_width > sizeof (lots_of_dashes))
23505 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23506 decode_mode_spec_buf[i] = '-';
23507 decode_mode_spec_buf[i] = '\0';
23508 return decode_mode_spec_buf;
23510 else
23511 return lots_of_dashes;
23514 case 'b':
23515 obj = BVAR (b, name);
23516 break;
23518 case 'c':
23519 /* %c and %l are ignored in `frame-title-format'.
23520 (In redisplay_internal, the frame title is drawn _before_ the
23521 windows are updated, so the stuff which depends on actual
23522 window contents (such as %l) may fail to render properly, or
23523 even crash emacs.) */
23524 if (mode_line_target == MODE_LINE_TITLE)
23525 return "";
23526 else
23528 ptrdiff_t col = current_column ();
23529 w->column_number_displayed = col;
23530 pint2str (decode_mode_spec_buf, width, col);
23531 return decode_mode_spec_buf;
23534 case 'e':
23535 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23537 if (NILP (Vmemory_full))
23538 return "";
23539 else
23540 return "!MEM FULL! ";
23542 #else
23543 return "";
23544 #endif
23546 case 'F':
23547 /* %F displays the frame name. */
23548 if (!NILP (f->title))
23549 return SSDATA (f->title);
23550 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23551 return SSDATA (f->name);
23552 return "Emacs";
23554 case 'f':
23555 obj = BVAR (b, filename);
23556 break;
23558 case 'i':
23560 ptrdiff_t size = ZV - BEGV;
23561 pint2str (decode_mode_spec_buf, width, size);
23562 return decode_mode_spec_buf;
23565 case 'I':
23567 ptrdiff_t size = ZV - BEGV;
23568 pint2hrstr (decode_mode_spec_buf, width, size);
23569 return decode_mode_spec_buf;
23572 case 'l':
23574 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23575 ptrdiff_t topline, nlines, height;
23576 ptrdiff_t junk;
23578 /* %c and %l are ignored in `frame-title-format'. */
23579 if (mode_line_target == MODE_LINE_TITLE)
23580 return "";
23582 startpos = marker_position (w->start);
23583 startpos_byte = marker_byte_position (w->start);
23584 height = WINDOW_TOTAL_LINES (w);
23586 /* If we decided that this buffer isn't suitable for line numbers,
23587 don't forget that too fast. */
23588 if (w->base_line_pos == -1)
23589 goto no_value;
23591 /* If the buffer is very big, don't waste time. */
23592 if (INTEGERP (Vline_number_display_limit)
23593 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23595 w->base_line_pos = 0;
23596 w->base_line_number = 0;
23597 goto no_value;
23600 if (w->base_line_number > 0
23601 && w->base_line_pos > 0
23602 && w->base_line_pos <= startpos)
23604 line = w->base_line_number;
23605 linepos = w->base_line_pos;
23606 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23608 else
23610 line = 1;
23611 linepos = BUF_BEGV (b);
23612 linepos_byte = BUF_BEGV_BYTE (b);
23615 /* Count lines from base line to window start position. */
23616 nlines = display_count_lines (linepos_byte,
23617 startpos_byte,
23618 startpos, &junk);
23620 topline = nlines + line;
23622 /* Determine a new base line, if the old one is too close
23623 or too far away, or if we did not have one.
23624 "Too close" means it's plausible a scroll-down would
23625 go back past it. */
23626 if (startpos == BUF_BEGV (b))
23628 w->base_line_number = topline;
23629 w->base_line_pos = BUF_BEGV (b);
23631 else if (nlines < height + 25 || nlines > height * 3 + 50
23632 || linepos == BUF_BEGV (b))
23634 ptrdiff_t limit = BUF_BEGV (b);
23635 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23636 ptrdiff_t position;
23637 ptrdiff_t distance =
23638 (height * 2 + 30) * line_number_display_limit_width;
23640 if (startpos - distance > limit)
23642 limit = startpos - distance;
23643 limit_byte = CHAR_TO_BYTE (limit);
23646 nlines = display_count_lines (startpos_byte,
23647 limit_byte,
23648 - (height * 2 + 30),
23649 &position);
23650 /* If we couldn't find the lines we wanted within
23651 line_number_display_limit_width chars per line,
23652 give up on line numbers for this window. */
23653 if (position == limit_byte && limit == startpos - distance)
23655 w->base_line_pos = -1;
23656 w->base_line_number = 0;
23657 goto no_value;
23660 w->base_line_number = topline - nlines;
23661 w->base_line_pos = BYTE_TO_CHAR (position);
23664 /* Now count lines from the start pos to point. */
23665 nlines = display_count_lines (startpos_byte,
23666 PT_BYTE, PT, &junk);
23668 /* Record that we did display the line number. */
23669 line_number_displayed = true;
23671 /* Make the string to show. */
23672 pint2str (decode_mode_spec_buf, width, topline + nlines);
23673 return decode_mode_spec_buf;
23674 no_value:
23676 char *p = decode_mode_spec_buf;
23677 int pad = width - 2;
23678 while (pad-- > 0)
23679 *p++ = ' ';
23680 *p++ = '?';
23681 *p++ = '?';
23682 *p = '\0';
23683 return decode_mode_spec_buf;
23686 break;
23688 case 'm':
23689 obj = BVAR (b, mode_name);
23690 break;
23692 case 'n':
23693 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23694 return " Narrow";
23695 break;
23697 case 'p':
23699 ptrdiff_t pos = marker_position (w->start);
23700 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23702 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23704 if (pos <= BUF_BEGV (b))
23705 return "All";
23706 else
23707 return "Bottom";
23709 else if (pos <= BUF_BEGV (b))
23710 return "Top";
23711 else
23713 if (total > 1000000)
23714 /* Do it differently for a large value, to avoid overflow. */
23715 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23716 else
23717 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23718 /* We can't normally display a 3-digit number,
23719 so get us a 2-digit number that is close. */
23720 if (total == 100)
23721 total = 99;
23722 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23723 return decode_mode_spec_buf;
23727 /* Display percentage of size above the bottom of the screen. */
23728 case 'P':
23730 ptrdiff_t toppos = marker_position (w->start);
23731 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23732 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23734 if (botpos >= BUF_ZV (b))
23736 if (toppos <= BUF_BEGV (b))
23737 return "All";
23738 else
23739 return "Bottom";
23741 else
23743 if (total > 1000000)
23744 /* Do it differently for a large value, to avoid overflow. */
23745 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23746 else
23747 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23748 /* We can't normally display a 3-digit number,
23749 so get us a 2-digit number that is close. */
23750 if (total == 100)
23751 total = 99;
23752 if (toppos <= BUF_BEGV (b))
23753 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23754 else
23755 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23756 return decode_mode_spec_buf;
23760 case 's':
23761 /* status of process */
23762 obj = Fget_buffer_process (Fcurrent_buffer ());
23763 if (NILP (obj))
23764 return "no process";
23765 #ifndef MSDOS
23766 obj = Fsymbol_name (Fprocess_status (obj));
23767 #endif
23768 break;
23770 case '@':
23772 ptrdiff_t count = inhibit_garbage_collection ();
23773 Lisp_Object curdir = BVAR (current_buffer, directory);
23774 Lisp_Object val = Qnil;
23776 if (STRINGP (curdir))
23777 val = call1 (intern ("file-remote-p"), curdir);
23779 unbind_to (count, Qnil);
23781 if (NILP (val))
23782 return "-";
23783 else
23784 return "@";
23787 case 'z':
23788 /* coding-system (not including end-of-line format) */
23789 case 'Z':
23790 /* coding-system (including end-of-line type) */
23792 bool eol_flag = (c == 'Z');
23793 char *p = decode_mode_spec_buf;
23795 if (! FRAME_WINDOW_P (f))
23797 /* No need to mention EOL here--the terminal never needs
23798 to do EOL conversion. */
23799 p = decode_mode_spec_coding (CODING_ID_NAME
23800 (FRAME_KEYBOARD_CODING (f)->id),
23801 p, false);
23802 p = decode_mode_spec_coding (CODING_ID_NAME
23803 (FRAME_TERMINAL_CODING (f)->id),
23804 p, false);
23806 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23807 p, eol_flag);
23809 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23810 #ifdef subprocesses
23811 obj = Fget_buffer_process (Fcurrent_buffer ());
23812 if (PROCESSP (obj))
23814 p = decode_mode_spec_coding
23815 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23816 p = decode_mode_spec_coding
23817 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23819 #endif /* subprocesses */
23820 #endif /* false */
23821 *p = 0;
23822 return decode_mode_spec_buf;
23826 if (STRINGP (obj))
23828 *string = obj;
23829 return SSDATA (obj);
23831 else
23832 return "";
23836 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23837 means count lines back from START_BYTE. But don't go beyond
23838 LIMIT_BYTE. Return the number of lines thus found (always
23839 nonnegative).
23841 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23842 either the position COUNT lines after/before START_BYTE, if we
23843 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23844 COUNT lines. */
23846 static ptrdiff_t
23847 display_count_lines (ptrdiff_t start_byte,
23848 ptrdiff_t limit_byte, ptrdiff_t count,
23849 ptrdiff_t *byte_pos_ptr)
23851 register unsigned char *cursor;
23852 unsigned char *base;
23854 register ptrdiff_t ceiling;
23855 register unsigned char *ceiling_addr;
23856 ptrdiff_t orig_count = count;
23858 /* If we are not in selective display mode,
23859 check only for newlines. */
23860 bool selective_display
23861 = (!NILP (BVAR (current_buffer, selective_display))
23862 && !INTEGERP (BVAR (current_buffer, selective_display)));
23864 if (count > 0)
23866 while (start_byte < limit_byte)
23868 ceiling = BUFFER_CEILING_OF (start_byte);
23869 ceiling = min (limit_byte - 1, ceiling);
23870 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23871 base = (cursor = BYTE_POS_ADDR (start_byte));
23875 if (selective_display)
23877 while (*cursor != '\n' && *cursor != 015
23878 && ++cursor != ceiling_addr)
23879 continue;
23880 if (cursor == ceiling_addr)
23881 break;
23883 else
23885 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23886 if (! cursor)
23887 break;
23890 cursor++;
23892 if (--count == 0)
23894 start_byte += cursor - base;
23895 *byte_pos_ptr = start_byte;
23896 return orig_count;
23899 while (cursor < ceiling_addr);
23901 start_byte += ceiling_addr - base;
23904 else
23906 while (start_byte > limit_byte)
23908 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23909 ceiling = max (limit_byte, ceiling);
23910 ceiling_addr = BYTE_POS_ADDR (ceiling);
23911 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23912 while (true)
23914 if (selective_display)
23916 while (--cursor >= ceiling_addr
23917 && *cursor != '\n' && *cursor != 015)
23918 continue;
23919 if (cursor < ceiling_addr)
23920 break;
23922 else
23924 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23925 if (! cursor)
23926 break;
23929 if (++count == 0)
23931 start_byte += cursor - base + 1;
23932 *byte_pos_ptr = start_byte;
23933 /* When scanning backwards, we should
23934 not count the newline posterior to which we stop. */
23935 return - orig_count - 1;
23938 start_byte += ceiling_addr - base;
23942 *byte_pos_ptr = limit_byte;
23944 if (count < 0)
23945 return - orig_count + count;
23946 return orig_count - count;
23952 /***********************************************************************
23953 Displaying strings
23954 ***********************************************************************/
23956 /* Display a NUL-terminated string, starting with index START.
23958 If STRING is non-null, display that C string. Otherwise, the Lisp
23959 string LISP_STRING is displayed. There's a case that STRING is
23960 non-null and LISP_STRING is not nil. It means STRING is a string
23961 data of LISP_STRING. In that case, we display LISP_STRING while
23962 ignoring its text properties.
23964 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23965 FACE_STRING. Display STRING or LISP_STRING with the face at
23966 FACE_STRING_POS in FACE_STRING:
23968 Display the string in the environment given by IT, but use the
23969 standard display table, temporarily.
23971 FIELD_WIDTH is the minimum number of output glyphs to produce.
23972 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23973 with spaces. If STRING has more characters, more than FIELD_WIDTH
23974 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23976 PRECISION is the maximum number of characters to output from
23977 STRING. PRECISION < 0 means don't truncate the string.
23979 This is roughly equivalent to printf format specifiers:
23981 FIELD_WIDTH PRECISION PRINTF
23982 ----------------------------------------
23983 -1 -1 %s
23984 -1 10 %.10s
23985 10 -1 %10s
23986 20 10 %20.10s
23988 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23989 display them, and < 0 means obey the current buffer's value of
23990 enable_multibyte_characters.
23992 Value is the number of columns displayed. */
23994 static int
23995 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23996 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23997 int field_width, int precision, int max_x, int multibyte)
23999 int hpos_at_start = it->hpos;
24000 int saved_face_id = it->face_id;
24001 struct glyph_row *row = it->glyph_row;
24002 ptrdiff_t it_charpos;
24004 /* Initialize the iterator IT for iteration over STRING beginning
24005 with index START. */
24006 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
24007 precision, field_width, multibyte);
24008 if (string && STRINGP (lisp_string))
24009 /* LISP_STRING is the one returned by decode_mode_spec. We should
24010 ignore its text properties. */
24011 it->stop_charpos = it->end_charpos;
24013 /* If displaying STRING, set up the face of the iterator from
24014 FACE_STRING, if that's given. */
24015 if (STRINGP (face_string))
24017 ptrdiff_t endptr;
24018 struct face *face;
24020 it->face_id
24021 = face_at_string_position (it->w, face_string, face_string_pos,
24022 0, &endptr, it->base_face_id, false);
24023 face = FACE_FROM_ID (it->f, it->face_id);
24024 it->face_box_p = face->box != FACE_NO_BOX;
24027 /* Set max_x to the maximum allowed X position. Don't let it go
24028 beyond the right edge of the window. */
24029 if (max_x <= 0)
24030 max_x = it->last_visible_x;
24031 else
24032 max_x = min (max_x, it->last_visible_x);
24034 /* Skip over display elements that are not visible. because IT->w is
24035 hscrolled. */
24036 if (it->current_x < it->first_visible_x)
24037 move_it_in_display_line_to (it, 100000, it->first_visible_x,
24038 MOVE_TO_POS | MOVE_TO_X);
24040 row->ascent = it->max_ascent;
24041 row->height = it->max_ascent + it->max_descent;
24042 row->phys_ascent = it->max_phys_ascent;
24043 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
24044 row->extra_line_spacing = it->max_extra_line_spacing;
24046 if (STRINGP (it->string))
24047 it_charpos = IT_STRING_CHARPOS (*it);
24048 else
24049 it_charpos = IT_CHARPOS (*it);
24051 /* This condition is for the case that we are called with current_x
24052 past last_visible_x. */
24053 while (it->current_x < max_x)
24055 int x_before, x, n_glyphs_before, i, nglyphs;
24057 /* Get the next display element. */
24058 if (!get_next_display_element (it))
24059 break;
24061 /* Produce glyphs. */
24062 x_before = it->current_x;
24063 n_glyphs_before = row->used[TEXT_AREA];
24064 PRODUCE_GLYPHS (it);
24066 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
24067 i = 0;
24068 x = x_before;
24069 while (i < nglyphs)
24071 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
24073 if (it->line_wrap != TRUNCATE
24074 && x + glyph->pixel_width > max_x)
24076 /* End of continued line or max_x reached. */
24077 if (CHAR_GLYPH_PADDING_P (*glyph))
24079 /* A wide character is unbreakable. */
24080 if (row->reversed_p)
24081 unproduce_glyphs (it, row->used[TEXT_AREA]
24082 - n_glyphs_before);
24083 row->used[TEXT_AREA] = n_glyphs_before;
24084 it->current_x = x_before;
24086 else
24088 if (row->reversed_p)
24089 unproduce_glyphs (it, row->used[TEXT_AREA]
24090 - (n_glyphs_before + i));
24091 row->used[TEXT_AREA] = n_glyphs_before + i;
24092 it->current_x = x;
24094 break;
24096 else if (x + glyph->pixel_width >= it->first_visible_x)
24098 /* Glyph is at least partially visible. */
24099 ++it->hpos;
24100 if (x < it->first_visible_x)
24101 row->x = x - it->first_visible_x;
24103 else
24105 /* Glyph is off the left margin of the display area.
24106 Should not happen. */
24107 emacs_abort ();
24110 row->ascent = max (row->ascent, it->max_ascent);
24111 row->height = max (row->height, it->max_ascent + it->max_descent);
24112 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
24113 row->phys_height = max (row->phys_height,
24114 it->max_phys_ascent + it->max_phys_descent);
24115 row->extra_line_spacing = max (row->extra_line_spacing,
24116 it->max_extra_line_spacing);
24117 x += glyph->pixel_width;
24118 ++i;
24121 /* Stop if max_x reached. */
24122 if (i < nglyphs)
24123 break;
24125 /* Stop at line ends. */
24126 if (ITERATOR_AT_END_OF_LINE_P (it))
24128 it->continuation_lines_width = 0;
24129 break;
24132 set_iterator_to_next (it, true);
24133 if (STRINGP (it->string))
24134 it_charpos = IT_STRING_CHARPOS (*it);
24135 else
24136 it_charpos = IT_CHARPOS (*it);
24138 /* Stop if truncating at the right edge. */
24139 if (it->line_wrap == TRUNCATE
24140 && it->current_x >= it->last_visible_x)
24142 /* Add truncation mark, but don't do it if the line is
24143 truncated at a padding space. */
24144 if (it_charpos < it->string_nchars)
24146 if (!FRAME_WINDOW_P (it->f))
24148 int ii, n;
24150 if (it->current_x > it->last_visible_x)
24152 if (!row->reversed_p)
24154 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
24155 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24156 break;
24158 else
24160 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
24161 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24162 break;
24163 unproduce_glyphs (it, ii + 1);
24164 ii = row->used[TEXT_AREA] - (ii + 1);
24166 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
24168 row->used[TEXT_AREA] = ii;
24169 produce_special_glyphs (it, IT_TRUNCATION);
24172 produce_special_glyphs (it, IT_TRUNCATION);
24174 row->truncated_on_right_p = true;
24176 break;
24180 /* Maybe insert a truncation at the left. */
24181 if (it->first_visible_x
24182 && it_charpos > 0)
24184 if (!FRAME_WINDOW_P (it->f)
24185 || (row->reversed_p
24186 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24187 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
24188 insert_left_trunc_glyphs (it);
24189 row->truncated_on_left_p = true;
24192 it->face_id = saved_face_id;
24194 /* Value is number of columns displayed. */
24195 return it->hpos - hpos_at_start;
24200 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
24201 appears as an element of LIST or as the car of an element of LIST.
24202 If PROPVAL is a list, compare each element against LIST in that
24203 way, and return 1/2 if any element of PROPVAL is found in LIST.
24204 Otherwise return 0. This function cannot quit.
24205 The return value is 2 if the text is invisible but with an ellipsis
24206 and 1 if it's invisible and without an ellipsis. */
24209 invisible_prop (Lisp_Object propval, Lisp_Object list)
24211 Lisp_Object tail, proptail;
24213 for (tail = list; CONSP (tail); tail = XCDR (tail))
24215 register Lisp_Object tem;
24216 tem = XCAR (tail);
24217 if (EQ (propval, tem))
24218 return 1;
24219 if (CONSP (tem) && EQ (propval, XCAR (tem)))
24220 return NILP (XCDR (tem)) ? 1 : 2;
24223 if (CONSP (propval))
24225 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
24227 Lisp_Object propelt;
24228 propelt = XCAR (proptail);
24229 for (tail = list; CONSP (tail); tail = XCDR (tail))
24231 register Lisp_Object tem;
24232 tem = XCAR (tail);
24233 if (EQ (propelt, tem))
24234 return 1;
24235 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
24236 return NILP (XCDR (tem)) ? 1 : 2;
24241 return 0;
24244 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
24245 doc: /* Non-nil if the property makes the text invisible.
24246 POS-OR-PROP can be a marker or number, in which case it is taken to be
24247 a position in the current buffer and the value of the `invisible' property
24248 is checked; or it can be some other value, which is then presumed to be the
24249 value of the `invisible' property of the text of interest.
24250 The non-nil value returned can be t for truly invisible text or something
24251 else if the text is replaced by an ellipsis. */)
24252 (Lisp_Object pos_or_prop)
24254 Lisp_Object prop
24255 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
24256 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
24257 : pos_or_prop);
24258 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
24259 return (invis == 0 ? Qnil
24260 : invis == 1 ? Qt
24261 : make_number (invis));
24264 /* Calculate a width or height in pixels from a specification using
24265 the following elements:
24267 SPEC ::=
24268 NUM - a (fractional) multiple of the default font width/height
24269 (NUM) - specifies exactly NUM pixels
24270 UNIT - a fixed number of pixels, see below.
24271 ELEMENT - size of a display element in pixels, see below.
24272 (NUM . SPEC) - equals NUM * SPEC
24273 (+ SPEC SPEC ...) - add pixel values
24274 (- SPEC SPEC ...) - subtract pixel values
24275 (- SPEC) - negate pixel value
24277 NUM ::=
24278 INT or FLOAT - a number constant
24279 SYMBOL - use symbol's (buffer local) variable binding.
24281 UNIT ::=
24282 in - pixels per inch *)
24283 mm - pixels per 1/1000 meter *)
24284 cm - pixels per 1/100 meter *)
24285 width - width of current font in pixels.
24286 height - height of current font in pixels.
24288 *) using the ratio(s) defined in display-pixels-per-inch.
24290 ELEMENT ::=
24292 left-fringe - left fringe width in pixels
24293 right-fringe - right fringe width in pixels
24295 left-margin - left margin width in pixels
24296 right-margin - right margin width in pixels
24298 scroll-bar - scroll-bar area width in pixels
24300 Examples:
24302 Pixels corresponding to 5 inches:
24303 (5 . in)
24305 Total width of non-text areas on left side of window (if scroll-bar is on left):
24306 '(space :width (+ left-fringe left-margin scroll-bar))
24308 Align to first text column (in header line):
24309 '(space :align-to 0)
24311 Align to middle of text area minus half the width of variable `my-image'
24312 containing a loaded image:
24313 '(space :align-to (0.5 . (- text my-image)))
24315 Width of left margin minus width of 1 character in the default font:
24316 '(space :width (- left-margin 1))
24318 Width of left margin minus width of 2 characters in the current font:
24319 '(space :width (- left-margin (2 . width)))
24321 Center 1 character over left-margin (in header line):
24322 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24324 Different ways to express width of left fringe plus left margin minus one pixel:
24325 '(space :width (- (+ left-fringe left-margin) (1)))
24326 '(space :width (+ left-fringe left-margin (- (1))))
24327 '(space :width (+ left-fringe left-margin (-1)))
24331 static bool
24332 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
24333 struct font *font, bool width_p, int *align_to)
24335 double pixels;
24337 # define OK_PIXELS(val) (*res = (val), true)
24338 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24340 if (NILP (prop))
24341 return OK_PIXELS (0);
24343 eassert (FRAME_LIVE_P (it->f));
24345 if (SYMBOLP (prop))
24347 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24349 char *unit = SSDATA (SYMBOL_NAME (prop));
24351 if (unit[0] == 'i' && unit[1] == 'n')
24352 pixels = 1.0;
24353 else if (unit[0] == 'm' && unit[1] == 'm')
24354 pixels = 25.4;
24355 else if (unit[0] == 'c' && unit[1] == 'm')
24356 pixels = 2.54;
24357 else
24358 pixels = 0;
24359 if (pixels > 0)
24361 double ppi = (width_p ? FRAME_RES_X (it->f)
24362 : FRAME_RES_Y (it->f));
24364 if (ppi > 0)
24365 return OK_PIXELS (ppi / pixels);
24366 return false;
24370 #ifdef HAVE_WINDOW_SYSTEM
24371 if (EQ (prop, Qheight))
24372 return OK_PIXELS (font
24373 ? normal_char_height (font, -1)
24374 : FRAME_LINE_HEIGHT (it->f));
24375 if (EQ (prop, Qwidth))
24376 return OK_PIXELS (font
24377 ? FONT_WIDTH (font)
24378 : FRAME_COLUMN_WIDTH (it->f));
24379 #else
24380 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24381 return OK_PIXELS (1);
24382 #endif
24384 if (EQ (prop, Qtext))
24385 return OK_PIXELS (width_p
24386 ? window_box_width (it->w, TEXT_AREA)
24387 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24389 if (align_to && *align_to < 0)
24391 *res = 0;
24392 if (EQ (prop, Qleft))
24393 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24394 if (EQ (prop, Qright))
24395 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24396 if (EQ (prop, Qcenter))
24397 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24398 + window_box_width (it->w, TEXT_AREA) / 2);
24399 if (EQ (prop, Qleft_fringe))
24400 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24401 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24402 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24403 if (EQ (prop, Qright_fringe))
24404 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24405 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24406 : window_box_right_offset (it->w, TEXT_AREA));
24407 if (EQ (prop, Qleft_margin))
24408 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24409 if (EQ (prop, Qright_margin))
24410 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24411 if (EQ (prop, Qscroll_bar))
24412 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24414 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24415 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24416 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24417 : 0)));
24419 else
24421 if (EQ (prop, Qleft_fringe))
24422 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24423 if (EQ (prop, Qright_fringe))
24424 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24425 if (EQ (prop, Qleft_margin))
24426 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24427 if (EQ (prop, Qright_margin))
24428 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24429 if (EQ (prop, Qscroll_bar))
24430 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24433 prop = buffer_local_value (prop, it->w->contents);
24434 if (EQ (prop, Qunbound))
24435 prop = Qnil;
24438 if (NUMBERP (prop))
24440 int base_unit = (width_p
24441 ? FRAME_COLUMN_WIDTH (it->f)
24442 : FRAME_LINE_HEIGHT (it->f));
24443 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24446 if (CONSP (prop))
24448 Lisp_Object car = XCAR (prop);
24449 Lisp_Object cdr = XCDR (prop);
24451 if (SYMBOLP (car))
24453 #ifdef HAVE_WINDOW_SYSTEM
24454 if (FRAME_WINDOW_P (it->f)
24455 && valid_image_p (prop))
24457 ptrdiff_t id = lookup_image (it->f, prop);
24458 struct image *img = IMAGE_FROM_ID (it->f, id);
24460 return OK_PIXELS (width_p ? img->width : img->height);
24462 if (FRAME_WINDOW_P (it->f) && valid_xwidget_spec_p (prop))
24464 /* TODO: Don't return dummy size. */
24465 return OK_PIXELS (100);
24467 #endif
24468 if (EQ (car, Qplus) || EQ (car, Qminus))
24470 bool first = true;
24471 double px;
24473 pixels = 0;
24474 while (CONSP (cdr))
24476 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24477 font, width_p, align_to))
24478 return false;
24479 if (first)
24480 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24481 else
24482 pixels += px;
24483 cdr = XCDR (cdr);
24485 if (EQ (car, Qminus))
24486 pixels = -pixels;
24487 return OK_PIXELS (pixels);
24490 car = buffer_local_value (car, it->w->contents);
24491 if (EQ (car, Qunbound))
24492 car = Qnil;
24495 if (NUMBERP (car))
24497 double fact;
24498 pixels = XFLOATINT (car);
24499 if (NILP (cdr))
24500 return OK_PIXELS (pixels);
24501 if (calc_pixel_width_or_height (&fact, it, cdr,
24502 font, width_p, align_to))
24503 return OK_PIXELS (pixels * fact);
24504 return false;
24507 return false;
24510 return false;
24513 void
24514 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24516 #ifdef HAVE_WINDOW_SYSTEM
24517 normal_char_ascent_descent (font, -1, ascent, descent);
24518 #else
24519 *ascent = 1;
24520 *descent = 0;
24521 #endif
24525 /***********************************************************************
24526 Glyph Display
24527 ***********************************************************************/
24529 #ifdef HAVE_WINDOW_SYSTEM
24531 #ifdef GLYPH_DEBUG
24533 void
24534 dump_glyph_string (struct glyph_string *s)
24536 fprintf (stderr, "glyph string\n");
24537 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24538 s->x, s->y, s->width, s->height);
24539 fprintf (stderr, " ybase = %d\n", s->ybase);
24540 fprintf (stderr, " hl = %d\n", s->hl);
24541 fprintf (stderr, " left overhang = %d, right = %d\n",
24542 s->left_overhang, s->right_overhang);
24543 fprintf (stderr, " nchars = %d\n", s->nchars);
24544 fprintf (stderr, " extends to end of line = %d\n",
24545 s->extends_to_end_of_line_p);
24546 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24547 fprintf (stderr, " bg width = %d\n", s->background_width);
24550 #endif /* GLYPH_DEBUG */
24552 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24553 of XChar2b structures for S; it can't be allocated in
24554 init_glyph_string because it must be allocated via `alloca'. W
24555 is the window on which S is drawn. ROW and AREA are the glyph row
24556 and area within the row from which S is constructed. START is the
24557 index of the first glyph structure covered by S. HL is a
24558 face-override for drawing S. */
24560 #ifdef HAVE_NTGUI
24561 #define OPTIONAL_HDC(hdc) HDC hdc,
24562 #define DECLARE_HDC(hdc) HDC hdc;
24563 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24564 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24565 #endif
24567 #ifndef OPTIONAL_HDC
24568 #define OPTIONAL_HDC(hdc)
24569 #define DECLARE_HDC(hdc)
24570 #define ALLOCATE_HDC(hdc, f)
24571 #define RELEASE_HDC(hdc, f)
24572 #endif
24574 static void
24575 init_glyph_string (struct glyph_string *s,
24576 OPTIONAL_HDC (hdc)
24577 XChar2b *char2b, struct window *w, struct glyph_row *row,
24578 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24580 memset (s, 0, sizeof *s);
24581 s->w = w;
24582 s->f = XFRAME (w->frame);
24583 #ifdef HAVE_NTGUI
24584 s->hdc = hdc;
24585 #endif
24586 s->display = FRAME_X_DISPLAY (s->f);
24587 s->window = FRAME_X_WINDOW (s->f);
24588 s->char2b = char2b;
24589 s->hl = hl;
24590 s->row = row;
24591 s->area = area;
24592 s->first_glyph = row->glyphs[area] + start;
24593 s->height = row->height;
24594 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24595 s->ybase = s->y + row->ascent;
24599 /* Append the list of glyph strings with head H and tail T to the list
24600 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24602 static void
24603 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24604 struct glyph_string *h, struct glyph_string *t)
24606 if (h)
24608 if (*head)
24609 (*tail)->next = h;
24610 else
24611 *head = h;
24612 h->prev = *tail;
24613 *tail = t;
24618 /* Prepend the list of glyph strings with head H and tail T to the
24619 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24620 result. */
24622 static void
24623 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24624 struct glyph_string *h, struct glyph_string *t)
24626 if (h)
24628 if (*head)
24629 (*head)->prev = t;
24630 else
24631 *tail = t;
24632 t->next = *head;
24633 *head = h;
24638 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24639 Set *HEAD and *TAIL to the resulting list. */
24641 static void
24642 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24643 struct glyph_string *s)
24645 s->next = s->prev = NULL;
24646 append_glyph_string_lists (head, tail, s, s);
24650 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24651 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24652 make sure that X resources for the face returned are allocated.
24653 Value is a pointer to a realized face that is ready for display if
24654 DISPLAY_P. */
24656 static struct face *
24657 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24658 XChar2b *char2b, bool display_p)
24660 struct face *face = FACE_FROM_ID (f, face_id);
24661 unsigned code = 0;
24663 if (face->font)
24665 code = face->font->driver->encode_char (face->font, c);
24667 if (code == FONT_INVALID_CODE)
24668 code = 0;
24670 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24672 /* Make sure X resources of the face are allocated. */
24673 #ifdef HAVE_X_WINDOWS
24674 if (display_p)
24675 #endif
24677 eassert (face != NULL);
24678 prepare_face_for_display (f, face);
24681 return face;
24685 /* Get face and two-byte form of character glyph GLYPH on frame F.
24686 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24687 a pointer to a realized face that is ready for display. */
24689 static struct face *
24690 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24691 XChar2b *char2b)
24693 struct face *face;
24694 unsigned code = 0;
24696 eassert (glyph->type == CHAR_GLYPH);
24697 face = FACE_FROM_ID (f, glyph->face_id);
24699 /* Make sure X resources of the face are allocated. */
24700 eassert (face != NULL);
24701 prepare_face_for_display (f, face);
24703 if (face->font)
24705 if (CHAR_BYTE8_P (glyph->u.ch))
24706 code = CHAR_TO_BYTE8 (glyph->u.ch);
24707 else
24708 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24710 if (code == FONT_INVALID_CODE)
24711 code = 0;
24714 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24715 return face;
24719 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24720 Return true iff FONT has a glyph for C. */
24722 static bool
24723 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24725 unsigned code;
24727 if (CHAR_BYTE8_P (c))
24728 code = CHAR_TO_BYTE8 (c);
24729 else
24730 code = font->driver->encode_char (font, c);
24732 if (code == FONT_INVALID_CODE)
24733 return false;
24734 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24735 return true;
24739 /* Fill glyph string S with composition components specified by S->cmp.
24741 BASE_FACE is the base face of the composition.
24742 S->cmp_from is the index of the first component for S.
24744 OVERLAPS non-zero means S should draw the foreground only, and use
24745 its physical height for clipping. See also draw_glyphs.
24747 Value is the index of a component not in S. */
24749 static int
24750 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24751 int overlaps)
24753 int i;
24754 /* For all glyphs of this composition, starting at the offset
24755 S->cmp_from, until we reach the end of the definition or encounter a
24756 glyph that requires the different face, add it to S. */
24757 struct face *face;
24759 eassert (s);
24761 s->for_overlaps = overlaps;
24762 s->face = NULL;
24763 s->font = NULL;
24764 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24766 int c = COMPOSITION_GLYPH (s->cmp, i);
24768 /* TAB in a composition means display glyphs with padding space
24769 on the left or right. */
24770 if (c != '\t')
24772 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24773 -1, Qnil);
24775 face = get_char_face_and_encoding (s->f, c, face_id,
24776 s->char2b + i, true);
24777 if (face)
24779 if (! s->face)
24781 s->face = face;
24782 s->font = s->face->font;
24784 else if (s->face != face)
24785 break;
24788 ++s->nchars;
24790 s->cmp_to = i;
24792 if (s->face == NULL)
24794 s->face = base_face->ascii_face;
24795 s->font = s->face->font;
24798 /* All glyph strings for the same composition has the same width,
24799 i.e. the width set for the first component of the composition. */
24800 s->width = s->first_glyph->pixel_width;
24802 /* If the specified font could not be loaded, use the frame's
24803 default font, but record the fact that we couldn't load it in
24804 the glyph string so that we can draw rectangles for the
24805 characters of the glyph string. */
24806 if (s->font == NULL)
24808 s->font_not_found_p = true;
24809 s->font = FRAME_FONT (s->f);
24812 /* Adjust base line for subscript/superscript text. */
24813 s->ybase += s->first_glyph->voffset;
24815 return s->cmp_to;
24818 static int
24819 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24820 int start, int end, int overlaps)
24822 struct glyph *glyph, *last;
24823 Lisp_Object lgstring;
24824 int i;
24826 s->for_overlaps = overlaps;
24827 glyph = s->row->glyphs[s->area] + start;
24828 last = s->row->glyphs[s->area] + end;
24829 s->cmp_id = glyph->u.cmp.id;
24830 s->cmp_from = glyph->slice.cmp.from;
24831 s->cmp_to = glyph->slice.cmp.to + 1;
24832 s->face = FACE_FROM_ID (s->f, face_id);
24833 lgstring = composition_gstring_from_id (s->cmp_id);
24834 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24835 glyph++;
24836 while (glyph < last
24837 && glyph->u.cmp.automatic
24838 && glyph->u.cmp.id == s->cmp_id
24839 && s->cmp_to == glyph->slice.cmp.from)
24840 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24842 for (i = s->cmp_from; i < s->cmp_to; i++)
24844 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24845 unsigned code = LGLYPH_CODE (lglyph);
24847 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24849 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24850 return glyph - s->row->glyphs[s->area];
24854 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24855 See the comment of fill_glyph_string for arguments.
24856 Value is the index of the first glyph not in S. */
24859 static int
24860 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24861 int start, int end, int overlaps)
24863 struct glyph *glyph, *last;
24864 int voffset;
24866 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24867 s->for_overlaps = overlaps;
24868 glyph = s->row->glyphs[s->area] + start;
24869 last = s->row->glyphs[s->area] + end;
24870 voffset = glyph->voffset;
24871 s->face = FACE_FROM_ID (s->f, face_id);
24872 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24873 s->nchars = 1;
24874 s->width = glyph->pixel_width;
24875 glyph++;
24876 while (glyph < last
24877 && glyph->type == GLYPHLESS_GLYPH
24878 && glyph->voffset == voffset
24879 && glyph->face_id == face_id)
24881 s->nchars++;
24882 s->width += glyph->pixel_width;
24883 glyph++;
24885 s->ybase += voffset;
24886 return glyph - s->row->glyphs[s->area];
24890 /* Fill glyph string S from a sequence of character glyphs.
24892 FACE_ID is the face id of the string. START is the index of the
24893 first glyph to consider, END is the index of the last + 1.
24894 OVERLAPS non-zero means S should draw the foreground only, and use
24895 its physical height for clipping. See also draw_glyphs.
24897 Value is the index of the first glyph not in S. */
24899 static int
24900 fill_glyph_string (struct glyph_string *s, int face_id,
24901 int start, int end, int overlaps)
24903 struct glyph *glyph, *last;
24904 int voffset;
24905 bool glyph_not_available_p;
24907 eassert (s->f == XFRAME (s->w->frame));
24908 eassert (s->nchars == 0);
24909 eassert (start >= 0 && end > start);
24911 s->for_overlaps = overlaps;
24912 glyph = s->row->glyphs[s->area] + start;
24913 last = s->row->glyphs[s->area] + end;
24914 voffset = glyph->voffset;
24915 s->padding_p = glyph->padding_p;
24916 glyph_not_available_p = glyph->glyph_not_available_p;
24918 while (glyph < last
24919 && glyph->type == CHAR_GLYPH
24920 && glyph->voffset == voffset
24921 /* Same face id implies same font, nowadays. */
24922 && glyph->face_id == face_id
24923 && glyph->glyph_not_available_p == glyph_not_available_p)
24925 s->face = get_glyph_face_and_encoding (s->f, glyph,
24926 s->char2b + s->nchars);
24927 ++s->nchars;
24928 eassert (s->nchars <= end - start);
24929 s->width += glyph->pixel_width;
24930 if (glyph++->padding_p != s->padding_p)
24931 break;
24934 s->font = s->face->font;
24936 /* If the specified font could not be loaded, use the frame's font,
24937 but record the fact that we couldn't load it in
24938 S->font_not_found_p so that we can draw rectangles for the
24939 characters of the glyph string. */
24940 if (s->font == NULL || glyph_not_available_p)
24942 s->font_not_found_p = true;
24943 s->font = FRAME_FONT (s->f);
24946 /* Adjust base line for subscript/superscript text. */
24947 s->ybase += voffset;
24949 eassert (s->face && s->face->gc);
24950 return glyph - s->row->glyphs[s->area];
24954 /* Fill glyph string S from image glyph S->first_glyph. */
24956 static void
24957 fill_image_glyph_string (struct glyph_string *s)
24959 eassert (s->first_glyph->type == IMAGE_GLYPH);
24960 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24961 eassert (s->img);
24962 s->slice = s->first_glyph->slice.img;
24963 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24964 s->font = s->face->font;
24965 s->width = s->first_glyph->pixel_width;
24967 /* Adjust base line for subscript/superscript text. */
24968 s->ybase += s->first_glyph->voffset;
24972 #ifdef HAVE_XWIDGETS
24973 static void
24974 fill_xwidget_glyph_string (struct glyph_string *s)
24976 eassert (s->first_glyph->type == XWIDGET_GLYPH);
24977 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24978 s->font = s->face->font;
24979 s->width = s->first_glyph->pixel_width;
24980 s->ybase += s->first_glyph->voffset;
24981 s->xwidget = s->first_glyph->u.xwidget;
24983 #endif
24984 /* Fill glyph string S from a sequence of stretch glyphs.
24986 START is the index of the first glyph to consider,
24987 END is the index of the last + 1.
24989 Value is the index of the first glyph not in S. */
24991 static int
24992 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24994 struct glyph *glyph, *last;
24995 int voffset, face_id;
24997 eassert (s->first_glyph->type == STRETCH_GLYPH);
24999 glyph = s->row->glyphs[s->area] + start;
25000 last = s->row->glyphs[s->area] + end;
25001 face_id = glyph->face_id;
25002 s->face = FACE_FROM_ID (s->f, face_id);
25003 s->font = s->face->font;
25004 s->width = glyph->pixel_width;
25005 s->nchars = 1;
25006 voffset = glyph->voffset;
25008 for (++glyph;
25009 (glyph < last
25010 && glyph->type == STRETCH_GLYPH
25011 && glyph->voffset == voffset
25012 && glyph->face_id == face_id);
25013 ++glyph)
25014 s->width += glyph->pixel_width;
25016 /* Adjust base line for subscript/superscript text. */
25017 s->ybase += voffset;
25019 /* The case that face->gc == 0 is handled when drawing the glyph
25020 string by calling prepare_face_for_display. */
25021 eassert (s->face);
25022 return glyph - s->row->glyphs[s->area];
25025 static struct font_metrics *
25026 get_per_char_metric (struct font *font, XChar2b *char2b)
25028 static struct font_metrics metrics;
25029 unsigned code;
25031 if (! font)
25032 return NULL;
25033 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
25034 if (code == FONT_INVALID_CODE)
25035 return NULL;
25036 font->driver->text_extents (font, &code, 1, &metrics);
25037 return &metrics;
25040 /* A subroutine that computes "normal" values of ASCENT and DESCENT
25041 for FONT. Values are taken from font-global ones, except for fonts
25042 that claim preposterously large values, but whose glyphs actually
25043 have reasonable dimensions. C is the character to use for metrics
25044 if the font-global values are too large; if C is negative, the
25045 function selects a default character. */
25046 static void
25047 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
25049 *ascent = FONT_BASE (font);
25050 *descent = FONT_DESCENT (font);
25052 if (FONT_TOO_HIGH (font))
25054 XChar2b char2b;
25056 /* Get metrics of C, defaulting to a reasonably sized ASCII
25057 character. */
25058 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
25060 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
25062 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
25064 /* We add 1 pixel to character dimensions as heuristics
25065 that produces nicer display, e.g. when the face has
25066 the box attribute. */
25067 *ascent = pcm->ascent + 1;
25068 *descent = pcm->descent + 1;
25074 /* A subroutine that computes a reasonable "normal character height"
25075 for fonts that claim preposterously large vertical dimensions, but
25076 whose glyphs are actually reasonably sized. C is the character
25077 whose metrics to use for those fonts, or -1 for default
25078 character. */
25079 static int
25080 normal_char_height (struct font *font, int c)
25082 int ascent, descent;
25084 normal_char_ascent_descent (font, c, &ascent, &descent);
25086 return ascent + descent;
25089 /* EXPORT for RIF:
25090 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
25091 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
25092 assumed to be zero. */
25094 void
25095 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
25097 *left = *right = 0;
25099 if (glyph->type == CHAR_GLYPH)
25101 XChar2b char2b;
25102 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
25103 if (face->font)
25105 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
25106 if (pcm)
25108 if (pcm->rbearing > pcm->width)
25109 *right = pcm->rbearing - pcm->width;
25110 if (pcm->lbearing < 0)
25111 *left = -pcm->lbearing;
25115 else if (glyph->type == COMPOSITE_GLYPH)
25117 if (! glyph->u.cmp.automatic)
25119 struct composition *cmp = composition_table[glyph->u.cmp.id];
25121 if (cmp->rbearing > cmp->pixel_width)
25122 *right = cmp->rbearing - cmp->pixel_width;
25123 if (cmp->lbearing < 0)
25124 *left = - cmp->lbearing;
25126 else
25128 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
25129 struct font_metrics metrics;
25131 composition_gstring_width (gstring, glyph->slice.cmp.from,
25132 glyph->slice.cmp.to + 1, &metrics);
25133 if (metrics.rbearing > metrics.width)
25134 *right = metrics.rbearing - metrics.width;
25135 if (metrics.lbearing < 0)
25136 *left = - metrics.lbearing;
25142 /* Return the index of the first glyph preceding glyph string S that
25143 is overwritten by S because of S's left overhang. Value is -1
25144 if no glyphs are overwritten. */
25146 static int
25147 left_overwritten (struct glyph_string *s)
25149 int k;
25151 if (s->left_overhang)
25153 int x = 0, i;
25154 struct glyph *glyphs = s->row->glyphs[s->area];
25155 int first = s->first_glyph - glyphs;
25157 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
25158 x -= glyphs[i].pixel_width;
25160 k = i + 1;
25162 else
25163 k = -1;
25165 return k;
25169 /* Return the index of the first glyph preceding glyph string S that
25170 is overwriting S because of its right overhang. Value is -1 if no
25171 glyph in front of S overwrites S. */
25173 static int
25174 left_overwriting (struct glyph_string *s)
25176 int i, k, x;
25177 struct glyph *glyphs = s->row->glyphs[s->area];
25178 int first = s->first_glyph - glyphs;
25180 k = -1;
25181 x = 0;
25182 for (i = first - 1; i >= 0; --i)
25184 int left, right;
25185 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25186 if (x + right > 0)
25187 k = i;
25188 x -= glyphs[i].pixel_width;
25191 return k;
25195 /* Return the index of the last glyph following glyph string S that is
25196 overwritten by S because of S's right overhang. Value is -1 if
25197 no such glyph is found. */
25199 static int
25200 right_overwritten (struct glyph_string *s)
25202 int k = -1;
25204 if (s->right_overhang)
25206 int x = 0, i;
25207 struct glyph *glyphs = s->row->glyphs[s->area];
25208 int first = (s->first_glyph - glyphs
25209 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25210 int end = s->row->used[s->area];
25212 for (i = first; i < end && s->right_overhang > x; ++i)
25213 x += glyphs[i].pixel_width;
25215 k = i;
25218 return k;
25222 /* Return the index of the last glyph following glyph string S that
25223 overwrites S because of its left overhang. Value is negative
25224 if no such glyph is found. */
25226 static int
25227 right_overwriting (struct glyph_string *s)
25229 int i, k, x;
25230 int end = s->row->used[s->area];
25231 struct glyph *glyphs = s->row->glyphs[s->area];
25232 int first = (s->first_glyph - glyphs
25233 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25235 k = -1;
25236 x = 0;
25237 for (i = first; i < end; ++i)
25239 int left, right;
25240 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25241 if (x - left < 0)
25242 k = i;
25243 x += glyphs[i].pixel_width;
25246 return k;
25250 /* Set background width of glyph string S. START is the index of the
25251 first glyph following S. LAST_X is the right-most x-position + 1
25252 in the drawing area. */
25254 static void
25255 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
25257 /* If the face of this glyph string has to be drawn to the end of
25258 the drawing area, set S->extends_to_end_of_line_p. */
25260 if (start == s->row->used[s->area]
25261 && ((s->row->fill_line_p
25262 && (s->hl == DRAW_NORMAL_TEXT
25263 || s->hl == DRAW_IMAGE_RAISED
25264 || s->hl == DRAW_IMAGE_SUNKEN))
25265 || s->hl == DRAW_MOUSE_FACE))
25266 s->extends_to_end_of_line_p = true;
25268 /* If S extends its face to the end of the line, set its
25269 background_width to the distance to the right edge of the drawing
25270 area. */
25271 if (s->extends_to_end_of_line_p)
25272 s->background_width = last_x - s->x + 1;
25273 else
25274 s->background_width = s->width;
25278 /* Compute overhangs and x-positions for glyph string S and its
25279 predecessors, or successors. X is the starting x-position for S.
25280 BACKWARD_P means process predecessors. */
25282 static void
25283 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
25285 if (backward_p)
25287 while (s)
25289 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25290 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25291 x -= s->width;
25292 s->x = x;
25293 s = s->prev;
25296 else
25298 while (s)
25300 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25301 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25302 s->x = x;
25303 x += s->width;
25304 s = s->next;
25311 /* The following macros are only called from draw_glyphs below.
25312 They reference the following parameters of that function directly:
25313 `w', `row', `area', and `overlap_p'
25314 as well as the following local variables:
25315 `s', `f', and `hdc' (in W32) */
25317 #ifdef HAVE_NTGUI
25318 /* On W32, silently add local `hdc' variable to argument list of
25319 init_glyph_string. */
25320 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25321 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25322 #else
25323 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25324 init_glyph_string (s, char2b, w, row, area, start, hl)
25325 #endif
25327 /* Add a glyph string for a stretch glyph to the list of strings
25328 between HEAD and TAIL. START is the index of the stretch glyph in
25329 row area AREA of glyph row ROW. END is the index of the last glyph
25330 in that glyph row area. X is the current output position assigned
25331 to the new glyph string constructed. HL overrides that face of the
25332 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25333 is the right-most x-position of the drawing area. */
25335 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25336 and below -- keep them on one line. */
25337 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25338 do \
25340 s = alloca (sizeof *s); \
25341 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25342 START = fill_stretch_glyph_string (s, START, END); \
25343 append_glyph_string (&HEAD, &TAIL, s); \
25344 s->x = (X); \
25346 while (false)
25349 /* Add a glyph string for an image glyph to the list of strings
25350 between HEAD and TAIL. START is the index of the image glyph in
25351 row area AREA of glyph row ROW. END is the index of the last glyph
25352 in that glyph row area. X is the current output position assigned
25353 to the new glyph string constructed. HL overrides that face of the
25354 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25355 is the right-most x-position of the drawing area. */
25357 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25358 do \
25360 s = alloca (sizeof *s); \
25361 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25362 fill_image_glyph_string (s); \
25363 append_glyph_string (&HEAD, &TAIL, s); \
25364 ++START; \
25365 s->x = (X); \
25367 while (false)
25369 #ifndef HAVE_XWIDGETS
25370 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25371 eassume (false)
25372 #else
25373 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25374 do \
25376 s = alloca (sizeof *s); \
25377 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25378 fill_xwidget_glyph_string (s); \
25379 append_glyph_string (&(HEAD), &(TAIL), s); \
25380 ++(START); \
25381 s->x = (X); \
25383 while (false)
25384 #endif
25386 /* Add a glyph string for a sequence of character glyphs to the list
25387 of strings between HEAD and TAIL. START is the index of the first
25388 glyph in row area AREA of glyph row ROW that is part of the new
25389 glyph string. END is the index of the last glyph in that glyph row
25390 area. X is the current output position assigned to the new glyph
25391 string constructed. HL overrides that face of the glyph; e.g. it
25392 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25393 right-most x-position of the drawing area. */
25395 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25396 do \
25398 int face_id; \
25399 XChar2b *char2b; \
25401 face_id = (row)->glyphs[area][START].face_id; \
25403 s = alloca (sizeof *s); \
25404 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25405 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25406 append_glyph_string (&HEAD, &TAIL, s); \
25407 s->x = (X); \
25408 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25410 while (false)
25413 /* Add a glyph string for a composite sequence to the list of strings
25414 between HEAD and TAIL. START is the index of the first glyph in
25415 row area AREA of glyph row ROW that is part of the new glyph
25416 string. END is the index of the last glyph in that glyph row area.
25417 X is the current output position assigned to the new glyph string
25418 constructed. HL overrides that face of the glyph; e.g. it is
25419 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25420 x-position of the drawing area. */
25422 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25423 do { \
25424 int face_id = (row)->glyphs[area][START].face_id; \
25425 struct face *base_face = FACE_FROM_ID (f, face_id); \
25426 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25427 struct composition *cmp = composition_table[cmp_id]; \
25428 XChar2b *char2b; \
25429 struct glyph_string *first_s = NULL; \
25430 int n; \
25432 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25434 /* Make glyph_strings for each glyph sequence that is drawable by \
25435 the same face, and append them to HEAD/TAIL. */ \
25436 for (n = 0; n < cmp->glyph_len;) \
25438 s = alloca (sizeof *s); \
25439 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25440 append_glyph_string (&(HEAD), &(TAIL), s); \
25441 s->cmp = cmp; \
25442 s->cmp_from = n; \
25443 s->x = (X); \
25444 if (n == 0) \
25445 first_s = s; \
25446 n = fill_composite_glyph_string (s, base_face, overlaps); \
25449 ++START; \
25450 s = first_s; \
25451 } while (false)
25454 /* Add a glyph string for a glyph-string sequence to the list of strings
25455 between HEAD and TAIL. */
25457 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25458 do { \
25459 int face_id; \
25460 XChar2b *char2b; \
25461 Lisp_Object gstring; \
25463 face_id = (row)->glyphs[area][START].face_id; \
25464 gstring = (composition_gstring_from_id \
25465 ((row)->glyphs[area][START].u.cmp.id)); \
25466 s = alloca (sizeof *s); \
25467 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25468 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25469 append_glyph_string (&(HEAD), &(TAIL), s); \
25470 s->x = (X); \
25471 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25472 } while (false)
25475 /* Add a glyph string for a sequence of glyphless character's glyphs
25476 to the list of strings between HEAD and TAIL. The meanings of
25477 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25479 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25480 do \
25482 int face_id; \
25484 face_id = (row)->glyphs[area][START].face_id; \
25486 s = alloca (sizeof *s); \
25487 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25488 append_glyph_string (&HEAD, &TAIL, s); \
25489 s->x = (X); \
25490 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25491 overlaps); \
25493 while (false)
25496 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25497 of AREA of glyph row ROW on window W between indices START and END.
25498 HL overrides the face for drawing glyph strings, e.g. it is
25499 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25500 x-positions of the drawing area.
25502 This is an ugly monster macro construct because we must use alloca
25503 to allocate glyph strings (because draw_glyphs can be called
25504 asynchronously). */
25506 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25507 do \
25509 HEAD = TAIL = NULL; \
25510 while (START < END) \
25512 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25513 switch (first_glyph->type) \
25515 case CHAR_GLYPH: \
25516 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25517 HL, X, LAST_X); \
25518 break; \
25520 case COMPOSITE_GLYPH: \
25521 if (first_glyph->u.cmp.automatic) \
25522 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25523 HL, X, LAST_X); \
25524 else \
25525 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25526 HL, X, LAST_X); \
25527 break; \
25529 case STRETCH_GLYPH: \
25530 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25531 HL, X, LAST_X); \
25532 break; \
25534 case IMAGE_GLYPH: \
25535 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25536 HL, X, LAST_X); \
25537 break;
25539 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25540 case XWIDGET_GLYPH: \
25541 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
25542 HL, X, LAST_X); \
25543 break;
25545 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
25546 case GLYPHLESS_GLYPH: \
25547 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25548 HL, X, LAST_X); \
25549 break; \
25551 default: \
25552 emacs_abort (); \
25555 if (s) \
25557 set_glyph_string_background_width (s, START, LAST_X); \
25558 (X) += s->width; \
25561 } while (false)
25564 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25565 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25566 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25567 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25570 /* Draw glyphs between START and END in AREA of ROW on window W,
25571 starting at x-position X. X is relative to AREA in W. HL is a
25572 face-override with the following meaning:
25574 DRAW_NORMAL_TEXT draw normally
25575 DRAW_CURSOR draw in cursor face
25576 DRAW_MOUSE_FACE draw in mouse face.
25577 DRAW_INVERSE_VIDEO draw in mode line face
25578 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25579 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25581 If OVERLAPS is non-zero, draw only the foreground of characters and
25582 clip to the physical height of ROW. Non-zero value also defines
25583 the overlapping part to be drawn:
25585 OVERLAPS_PRED overlap with preceding rows
25586 OVERLAPS_SUCC overlap with succeeding rows
25587 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25588 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25590 Value is the x-position reached, relative to AREA of W. */
25592 static int
25593 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25594 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25595 enum draw_glyphs_face hl, int overlaps)
25597 struct glyph_string *head, *tail;
25598 struct glyph_string *s;
25599 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25600 int i, j, x_reached, last_x, area_left = 0;
25601 struct frame *f = XFRAME (WINDOW_FRAME (w));
25602 DECLARE_HDC (hdc);
25604 ALLOCATE_HDC (hdc, f);
25606 /* Let's rather be paranoid than getting a SEGV. */
25607 end = min (end, row->used[area]);
25608 start = clip_to_bounds (0, start, end);
25610 /* Translate X to frame coordinates. Set last_x to the right
25611 end of the drawing area. */
25612 if (row->full_width_p)
25614 /* X is relative to the left edge of W, without scroll bars
25615 or fringes. */
25616 area_left = WINDOW_LEFT_EDGE_X (w);
25617 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25618 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25620 else
25622 area_left = window_box_left (w, area);
25623 last_x = area_left + window_box_width (w, area);
25625 x += area_left;
25627 /* Build a doubly-linked list of glyph_string structures between
25628 head and tail from what we have to draw. Note that the macro
25629 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25630 the reason we use a separate variable `i'. */
25631 i = start;
25632 USE_SAFE_ALLOCA;
25633 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25634 if (tail)
25635 x_reached = tail->x + tail->background_width;
25636 else
25637 x_reached = x;
25639 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25640 the row, redraw some glyphs in front or following the glyph
25641 strings built above. */
25642 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25644 struct glyph_string *h, *t;
25645 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25646 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25647 bool check_mouse_face = false;
25648 int dummy_x = 0;
25650 /* If mouse highlighting is on, we may need to draw adjacent
25651 glyphs using mouse-face highlighting. */
25652 if (area == TEXT_AREA && row->mouse_face_p
25653 && hlinfo->mouse_face_beg_row >= 0
25654 && hlinfo->mouse_face_end_row >= 0)
25656 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25658 if (row_vpos >= hlinfo->mouse_face_beg_row
25659 && row_vpos <= hlinfo->mouse_face_end_row)
25661 check_mouse_face = true;
25662 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25663 ? hlinfo->mouse_face_beg_col : 0;
25664 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25665 ? hlinfo->mouse_face_end_col
25666 : row->used[TEXT_AREA];
25670 /* Compute overhangs for all glyph strings. */
25671 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25672 for (s = head; s; s = s->next)
25673 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25675 /* Prepend glyph strings for glyphs in front of the first glyph
25676 string that are overwritten because of the first glyph
25677 string's left overhang. The background of all strings
25678 prepended must be drawn because the first glyph string
25679 draws over it. */
25680 i = left_overwritten (head);
25681 if (i >= 0)
25683 enum draw_glyphs_face overlap_hl;
25685 /* If this row contains mouse highlighting, attempt to draw
25686 the overlapped glyphs with the correct highlight. This
25687 code fails if the overlap encompasses more than one glyph
25688 and mouse-highlight spans only some of these glyphs.
25689 However, making it work perfectly involves a lot more
25690 code, and I don't know if the pathological case occurs in
25691 practice, so we'll stick to this for now. --- cyd */
25692 if (check_mouse_face
25693 && mouse_beg_col < start && mouse_end_col > i)
25694 overlap_hl = DRAW_MOUSE_FACE;
25695 else
25696 overlap_hl = DRAW_NORMAL_TEXT;
25698 if (hl != overlap_hl)
25699 clip_head = head;
25700 j = i;
25701 BUILD_GLYPH_STRINGS (j, start, h, t,
25702 overlap_hl, dummy_x, last_x);
25703 start = i;
25704 compute_overhangs_and_x (t, head->x, true);
25705 prepend_glyph_string_lists (&head, &tail, h, t);
25706 if (clip_head == NULL)
25707 clip_head = head;
25710 /* Prepend glyph strings for glyphs in front of the first glyph
25711 string that overwrite that glyph string because of their
25712 right overhang. For these strings, only the foreground must
25713 be drawn, because it draws over the glyph string at `head'.
25714 The background must not be drawn because this would overwrite
25715 right overhangs of preceding glyphs for which no glyph
25716 strings exist. */
25717 i = left_overwriting (head);
25718 if (i >= 0)
25720 enum draw_glyphs_face overlap_hl;
25722 if (check_mouse_face
25723 && mouse_beg_col < start && mouse_end_col > i)
25724 overlap_hl = DRAW_MOUSE_FACE;
25725 else
25726 overlap_hl = DRAW_NORMAL_TEXT;
25728 if (hl == overlap_hl || clip_head == NULL)
25729 clip_head = head;
25730 BUILD_GLYPH_STRINGS (i, start, h, t,
25731 overlap_hl, dummy_x, last_x);
25732 for (s = h; s; s = s->next)
25733 s->background_filled_p = true;
25734 compute_overhangs_and_x (t, head->x, true);
25735 prepend_glyph_string_lists (&head, &tail, h, t);
25738 /* Append glyphs strings for glyphs following the last glyph
25739 string tail that are overwritten by tail. The background of
25740 these strings has to be drawn because tail's foreground draws
25741 over it. */
25742 i = right_overwritten (tail);
25743 if (i >= 0)
25745 enum draw_glyphs_face overlap_hl;
25747 if (check_mouse_face
25748 && mouse_beg_col < i && mouse_end_col > end)
25749 overlap_hl = DRAW_MOUSE_FACE;
25750 else
25751 overlap_hl = DRAW_NORMAL_TEXT;
25753 if (hl != overlap_hl)
25754 clip_tail = tail;
25755 BUILD_GLYPH_STRINGS (end, i, h, t,
25756 overlap_hl, x, last_x);
25757 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25758 we don't have `end = i;' here. */
25759 compute_overhangs_and_x (h, tail->x + tail->width, false);
25760 append_glyph_string_lists (&head, &tail, h, t);
25761 if (clip_tail == NULL)
25762 clip_tail = tail;
25765 /* Append glyph strings for glyphs following the last glyph
25766 string tail that overwrite tail. The foreground of such
25767 glyphs has to be drawn because it writes into the background
25768 of tail. The background must not be drawn because it could
25769 paint over the foreground of following glyphs. */
25770 i = right_overwriting (tail);
25771 if (i >= 0)
25773 enum draw_glyphs_face overlap_hl;
25774 if (check_mouse_face
25775 && mouse_beg_col < i && mouse_end_col > end)
25776 overlap_hl = DRAW_MOUSE_FACE;
25777 else
25778 overlap_hl = DRAW_NORMAL_TEXT;
25780 if (hl == overlap_hl || clip_tail == NULL)
25781 clip_tail = tail;
25782 i++; /* We must include the Ith glyph. */
25783 BUILD_GLYPH_STRINGS (end, i, h, t,
25784 overlap_hl, x, last_x);
25785 for (s = h; s; s = s->next)
25786 s->background_filled_p = true;
25787 compute_overhangs_and_x (h, tail->x + tail->width, false);
25788 append_glyph_string_lists (&head, &tail, h, t);
25790 if (clip_head || clip_tail)
25791 for (s = head; s; s = s->next)
25793 s->clip_head = clip_head;
25794 s->clip_tail = clip_tail;
25798 /* Draw all strings. */
25799 for (s = head; s; s = s->next)
25800 FRAME_RIF (f)->draw_glyph_string (s);
25802 #ifndef HAVE_NS
25803 /* When focus a sole frame and move horizontally, this clears on_p
25804 causing a failure to erase prev cursor position. */
25805 if (area == TEXT_AREA
25806 && !row->full_width_p
25807 /* When drawing overlapping rows, only the glyph strings'
25808 foreground is drawn, which doesn't erase a cursor
25809 completely. */
25810 && !overlaps)
25812 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25813 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25814 : (tail ? tail->x + tail->background_width : x));
25815 x0 -= area_left;
25816 x1 -= area_left;
25818 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25819 row->y, MATRIX_ROW_BOTTOM_Y (row));
25821 #endif
25823 /* Value is the x-position up to which drawn, relative to AREA of W.
25824 This doesn't include parts drawn because of overhangs. */
25825 if (row->full_width_p)
25826 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25827 else
25828 x_reached -= area_left;
25830 RELEASE_HDC (hdc, f);
25832 SAFE_FREE ();
25833 return x_reached;
25836 /* Expand row matrix if too narrow. Don't expand if area
25837 is not present. */
25839 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25841 if (!it->f->fonts_changed \
25842 && (it->glyph_row->glyphs[area] \
25843 < it->glyph_row->glyphs[area + 1])) \
25845 it->w->ncols_scale_factor++; \
25846 it->f->fonts_changed = true; \
25850 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25851 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25853 static void
25854 append_glyph (struct it *it)
25856 struct glyph *glyph;
25857 enum glyph_row_area area = it->area;
25859 eassert (it->glyph_row);
25860 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25862 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25863 if (glyph < it->glyph_row->glyphs[area + 1])
25865 /* If the glyph row is reversed, we need to prepend the glyph
25866 rather than append it. */
25867 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25869 struct glyph *g;
25871 /* Make room for the additional glyph. */
25872 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25873 g[1] = *g;
25874 glyph = it->glyph_row->glyphs[area];
25876 glyph->charpos = CHARPOS (it->position);
25877 glyph->object = it->object;
25878 if (it->pixel_width > 0)
25880 eassert (it->pixel_width <= SHRT_MAX);
25881 glyph->pixel_width = it->pixel_width;
25882 glyph->padding_p = false;
25884 else
25886 /* Assure at least 1-pixel width. Otherwise, cursor can't
25887 be displayed correctly. */
25888 glyph->pixel_width = 1;
25889 glyph->padding_p = true;
25891 glyph->ascent = it->ascent;
25892 glyph->descent = it->descent;
25893 glyph->voffset = it->voffset;
25894 glyph->type = CHAR_GLYPH;
25895 glyph->avoid_cursor_p = it->avoid_cursor_p;
25896 glyph->multibyte_p = it->multibyte_p;
25897 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25899 /* In R2L rows, the left and the right box edges need to be
25900 drawn in reverse direction. */
25901 glyph->right_box_line_p = it->start_of_box_run_p;
25902 glyph->left_box_line_p = it->end_of_box_run_p;
25904 else
25906 glyph->left_box_line_p = it->start_of_box_run_p;
25907 glyph->right_box_line_p = it->end_of_box_run_p;
25909 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25910 || it->phys_descent > it->descent);
25911 glyph->glyph_not_available_p = it->glyph_not_available_p;
25912 glyph->face_id = it->face_id;
25913 glyph->u.ch = it->char_to_display;
25914 glyph->slice.img = null_glyph_slice;
25915 glyph->font_type = FONT_TYPE_UNKNOWN;
25916 if (it->bidi_p)
25918 glyph->resolved_level = it->bidi_it.resolved_level;
25919 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25920 glyph->bidi_type = it->bidi_it.type;
25922 else
25924 glyph->resolved_level = 0;
25925 glyph->bidi_type = UNKNOWN_BT;
25927 ++it->glyph_row->used[area];
25929 else
25930 IT_EXPAND_MATRIX_WIDTH (it, area);
25933 /* Store one glyph for the composition IT->cmp_it.id in
25934 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25935 non-null. */
25937 static void
25938 append_composite_glyph (struct it *it)
25940 struct glyph *glyph;
25941 enum glyph_row_area area = it->area;
25943 eassert (it->glyph_row);
25945 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25946 if (glyph < it->glyph_row->glyphs[area + 1])
25948 /* If the glyph row is reversed, we need to prepend the glyph
25949 rather than append it. */
25950 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25952 struct glyph *g;
25954 /* Make room for the new glyph. */
25955 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25956 g[1] = *g;
25957 glyph = it->glyph_row->glyphs[it->area];
25959 glyph->charpos = it->cmp_it.charpos;
25960 glyph->object = it->object;
25961 eassert (it->pixel_width <= SHRT_MAX);
25962 glyph->pixel_width = it->pixel_width;
25963 glyph->ascent = it->ascent;
25964 glyph->descent = it->descent;
25965 glyph->voffset = it->voffset;
25966 glyph->type = COMPOSITE_GLYPH;
25967 if (it->cmp_it.ch < 0)
25969 glyph->u.cmp.automatic = false;
25970 glyph->u.cmp.id = it->cmp_it.id;
25971 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25973 else
25975 glyph->u.cmp.automatic = true;
25976 glyph->u.cmp.id = it->cmp_it.id;
25977 glyph->slice.cmp.from = it->cmp_it.from;
25978 glyph->slice.cmp.to = it->cmp_it.to - 1;
25980 glyph->avoid_cursor_p = it->avoid_cursor_p;
25981 glyph->multibyte_p = it->multibyte_p;
25982 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25984 /* In R2L rows, the left and the right box edges need to be
25985 drawn in reverse direction. */
25986 glyph->right_box_line_p = it->start_of_box_run_p;
25987 glyph->left_box_line_p = it->end_of_box_run_p;
25989 else
25991 glyph->left_box_line_p = it->start_of_box_run_p;
25992 glyph->right_box_line_p = it->end_of_box_run_p;
25994 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25995 || it->phys_descent > it->descent);
25996 glyph->padding_p = false;
25997 glyph->glyph_not_available_p = false;
25998 glyph->face_id = it->face_id;
25999 glyph->font_type = FONT_TYPE_UNKNOWN;
26000 if (it->bidi_p)
26002 glyph->resolved_level = it->bidi_it.resolved_level;
26003 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26004 glyph->bidi_type = it->bidi_it.type;
26006 ++it->glyph_row->used[area];
26008 else
26009 IT_EXPAND_MATRIX_WIDTH (it, area);
26013 /* Change IT->ascent and IT->height according to the setting of
26014 IT->voffset. */
26016 static void
26017 take_vertical_position_into_account (struct it *it)
26019 if (it->voffset)
26021 if (it->voffset < 0)
26022 /* Increase the ascent so that we can display the text higher
26023 in the line. */
26024 it->ascent -= it->voffset;
26025 else
26026 /* Increase the descent so that we can display the text lower
26027 in the line. */
26028 it->descent += it->voffset;
26033 /* Produce glyphs/get display metrics for the image IT is loaded with.
26034 See the description of struct display_iterator in dispextern.h for
26035 an overview of struct display_iterator. */
26037 static void
26038 produce_image_glyph (struct it *it)
26040 struct image *img;
26041 struct face *face;
26042 int glyph_ascent, crop;
26043 struct glyph_slice slice;
26045 eassert (it->what == IT_IMAGE);
26047 face = FACE_FROM_ID (it->f, it->face_id);
26048 eassert (face);
26049 /* Make sure X resources of the face is loaded. */
26050 prepare_face_for_display (it->f, face);
26052 if (it->image_id < 0)
26054 /* Fringe bitmap. */
26055 it->ascent = it->phys_ascent = 0;
26056 it->descent = it->phys_descent = 0;
26057 it->pixel_width = 0;
26058 it->nglyphs = 0;
26059 return;
26062 img = IMAGE_FROM_ID (it->f, it->image_id);
26063 eassert (img);
26064 /* Make sure X resources of the image is loaded. */
26065 prepare_image_for_display (it->f, img);
26067 slice.x = slice.y = 0;
26068 slice.width = img->width;
26069 slice.height = img->height;
26071 if (INTEGERP (it->slice.x))
26072 slice.x = XINT (it->slice.x);
26073 else if (FLOATP (it->slice.x))
26074 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
26076 if (INTEGERP (it->slice.y))
26077 slice.y = XINT (it->slice.y);
26078 else if (FLOATP (it->slice.y))
26079 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
26081 if (INTEGERP (it->slice.width))
26082 slice.width = XINT (it->slice.width);
26083 else if (FLOATP (it->slice.width))
26084 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
26086 if (INTEGERP (it->slice.height))
26087 slice.height = XINT (it->slice.height);
26088 else if (FLOATP (it->slice.height))
26089 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
26091 if (slice.x >= img->width)
26092 slice.x = img->width;
26093 if (slice.y >= img->height)
26094 slice.y = img->height;
26095 if (slice.x + slice.width >= img->width)
26096 slice.width = img->width - slice.x;
26097 if (slice.y + slice.height > img->height)
26098 slice.height = img->height - slice.y;
26100 if (slice.width == 0 || slice.height == 0)
26101 return;
26103 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
26105 it->descent = slice.height - glyph_ascent;
26106 if (slice.y == 0)
26107 it->descent += img->vmargin;
26108 if (slice.y + slice.height == img->height)
26109 it->descent += img->vmargin;
26110 it->phys_descent = it->descent;
26112 it->pixel_width = slice.width;
26113 if (slice.x == 0)
26114 it->pixel_width += img->hmargin;
26115 if (slice.x + slice.width == img->width)
26116 it->pixel_width += img->hmargin;
26118 /* It's quite possible for images to have an ascent greater than
26119 their height, so don't get confused in that case. */
26120 if (it->descent < 0)
26121 it->descent = 0;
26123 it->nglyphs = 1;
26125 if (face->box != FACE_NO_BOX)
26127 if (face->box_line_width > 0)
26129 if (slice.y == 0)
26130 it->ascent += face->box_line_width;
26131 if (slice.y + slice.height == img->height)
26132 it->descent += face->box_line_width;
26135 if (it->start_of_box_run_p && slice.x == 0)
26136 it->pixel_width += eabs (face->box_line_width);
26137 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
26138 it->pixel_width += eabs (face->box_line_width);
26141 take_vertical_position_into_account (it);
26143 /* Automatically crop wide image glyphs at right edge so we can
26144 draw the cursor on same display row. */
26145 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
26146 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26148 it->pixel_width -= crop;
26149 slice.width -= crop;
26152 if (it->glyph_row)
26154 struct glyph *glyph;
26155 enum glyph_row_area area = it->area;
26157 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26158 if (it->glyph_row->reversed_p)
26160 struct glyph *g;
26162 /* Make room for the new glyph. */
26163 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26164 g[1] = *g;
26165 glyph = it->glyph_row->glyphs[it->area];
26167 if (glyph < it->glyph_row->glyphs[area + 1])
26169 glyph->charpos = CHARPOS (it->position);
26170 glyph->object = it->object;
26171 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26172 glyph->ascent = glyph_ascent;
26173 glyph->descent = it->descent;
26174 glyph->voffset = it->voffset;
26175 glyph->type = IMAGE_GLYPH;
26176 glyph->avoid_cursor_p = it->avoid_cursor_p;
26177 glyph->multibyte_p = it->multibyte_p;
26178 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26180 /* In R2L rows, the left and the right box edges need to be
26181 drawn in reverse direction. */
26182 glyph->right_box_line_p = it->start_of_box_run_p;
26183 glyph->left_box_line_p = it->end_of_box_run_p;
26185 else
26187 glyph->left_box_line_p = it->start_of_box_run_p;
26188 glyph->right_box_line_p = it->end_of_box_run_p;
26190 glyph->overlaps_vertically_p = false;
26191 glyph->padding_p = false;
26192 glyph->glyph_not_available_p = false;
26193 glyph->face_id = it->face_id;
26194 glyph->u.img_id = img->id;
26195 glyph->slice.img = slice;
26196 glyph->font_type = FONT_TYPE_UNKNOWN;
26197 if (it->bidi_p)
26199 glyph->resolved_level = it->bidi_it.resolved_level;
26200 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26201 glyph->bidi_type = it->bidi_it.type;
26203 ++it->glyph_row->used[area];
26205 else
26206 IT_EXPAND_MATRIX_WIDTH (it, area);
26210 static void
26211 produce_xwidget_glyph (struct it *it)
26213 #ifdef HAVE_XWIDGETS
26214 struct xwidget *xw;
26215 int glyph_ascent, crop;
26216 eassert (it->what == IT_XWIDGET);
26218 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26219 eassert (face);
26220 /* Make sure X resources of the face is loaded. */
26221 prepare_face_for_display (it->f, face);
26223 xw = it->xwidget;
26224 it->ascent = it->phys_ascent = glyph_ascent = xw->height/2;
26225 it->descent = xw->height/2;
26226 it->phys_descent = it->descent;
26227 it->pixel_width = xw->width;
26228 /* It's quite possible for images to have an ascent greater than
26229 their height, so don't get confused in that case. */
26230 if (it->descent < 0)
26231 it->descent = 0;
26233 it->nglyphs = 1;
26235 if (face->box != FACE_NO_BOX)
26237 if (face->box_line_width > 0)
26239 it->ascent += face->box_line_width;
26240 it->descent += face->box_line_width;
26243 if (it->start_of_box_run_p)
26244 it->pixel_width += eabs (face->box_line_width);
26245 it->pixel_width += eabs (face->box_line_width);
26248 take_vertical_position_into_account (it);
26250 /* Automatically crop wide image glyphs at right edge so we can
26251 draw the cursor on same display row. */
26252 crop = it->pixel_width - (it->last_visible_x - it->current_x);
26253 if (crop > 0 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26254 it->pixel_width -= crop;
26256 if (it->glyph_row)
26258 enum glyph_row_area area = it->area;
26259 struct glyph *glyph
26260 = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26262 if (it->glyph_row->reversed_p)
26264 struct glyph *g;
26266 /* Make room for the new glyph. */
26267 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26268 g[1] = *g;
26269 glyph = it->glyph_row->glyphs[it->area];
26271 if (glyph < it->glyph_row->glyphs[area + 1])
26273 glyph->charpos = CHARPOS (it->position);
26274 glyph->object = it->object;
26275 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26276 glyph->ascent = glyph_ascent;
26277 glyph->descent = it->descent;
26278 glyph->voffset = it->voffset;
26279 glyph->type = XWIDGET_GLYPH;
26280 glyph->avoid_cursor_p = it->avoid_cursor_p;
26281 glyph->multibyte_p = it->multibyte_p;
26282 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26284 /* In R2L rows, the left and the right box edges need to be
26285 drawn in reverse direction. */
26286 glyph->right_box_line_p = it->start_of_box_run_p;
26287 glyph->left_box_line_p = it->end_of_box_run_p;
26289 else
26291 glyph->left_box_line_p = it->start_of_box_run_p;
26292 glyph->right_box_line_p = it->end_of_box_run_p;
26294 glyph->overlaps_vertically_p = 0;
26295 glyph->padding_p = 0;
26296 glyph->glyph_not_available_p = 0;
26297 glyph->face_id = it->face_id;
26298 glyph->u.xwidget = it->xwidget;
26299 glyph->font_type = FONT_TYPE_UNKNOWN;
26300 if (it->bidi_p)
26302 glyph->resolved_level = it->bidi_it.resolved_level;
26303 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26304 glyph->bidi_type = it->bidi_it.type;
26306 ++it->glyph_row->used[area];
26308 else
26309 IT_EXPAND_MATRIX_WIDTH (it, area);
26311 #endif
26314 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
26315 of the glyph, WIDTH and HEIGHT are the width and height of the
26316 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
26318 static void
26319 append_stretch_glyph (struct it *it, Lisp_Object object,
26320 int width, int height, int ascent)
26322 struct glyph *glyph;
26323 enum glyph_row_area area = it->area;
26325 eassert (ascent >= 0 && ascent <= height);
26327 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26328 if (glyph < it->glyph_row->glyphs[area + 1])
26330 /* If the glyph row is reversed, we need to prepend the glyph
26331 rather than append it. */
26332 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26334 struct glyph *g;
26336 /* Make room for the additional glyph. */
26337 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26338 g[1] = *g;
26339 glyph = it->glyph_row->glyphs[area];
26341 /* Decrease the width of the first glyph of the row that
26342 begins before first_visible_x (e.g., due to hscroll).
26343 This is so the overall width of the row becomes smaller
26344 by the scroll amount, and the stretch glyph appended by
26345 extend_face_to_end_of_line will be wider, to shift the
26346 row glyphs to the right. (In L2R rows, the corresponding
26347 left-shift effect is accomplished by setting row->x to a
26348 negative value, which won't work with R2L rows.)
26350 This must leave us with a positive value of WIDTH, since
26351 otherwise the call to move_it_in_display_line_to at the
26352 beginning of display_line would have got past the entire
26353 first glyph, and then it->current_x would have been
26354 greater or equal to it->first_visible_x. */
26355 if (it->current_x < it->first_visible_x)
26356 width -= it->first_visible_x - it->current_x;
26357 eassert (width > 0);
26359 glyph->charpos = CHARPOS (it->position);
26360 glyph->object = object;
26361 /* FIXME: It would be better to use TYPE_MAX here, but
26362 __typeof__ is not portable enough... */
26363 glyph->pixel_width = clip_to_bounds (-1, width, SHRT_MAX);
26364 glyph->ascent = ascent;
26365 glyph->descent = height - ascent;
26366 glyph->voffset = it->voffset;
26367 glyph->type = STRETCH_GLYPH;
26368 glyph->avoid_cursor_p = it->avoid_cursor_p;
26369 glyph->multibyte_p = it->multibyte_p;
26370 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26372 /* In R2L rows, the left and the right box edges need to be
26373 drawn in reverse direction. */
26374 glyph->right_box_line_p = it->start_of_box_run_p;
26375 glyph->left_box_line_p = it->end_of_box_run_p;
26377 else
26379 glyph->left_box_line_p = it->start_of_box_run_p;
26380 glyph->right_box_line_p = it->end_of_box_run_p;
26382 glyph->overlaps_vertically_p = false;
26383 glyph->padding_p = false;
26384 glyph->glyph_not_available_p = false;
26385 glyph->face_id = it->face_id;
26386 glyph->u.stretch.ascent = ascent;
26387 glyph->u.stretch.height = height;
26388 glyph->slice.img = null_glyph_slice;
26389 glyph->font_type = FONT_TYPE_UNKNOWN;
26390 if (it->bidi_p)
26392 glyph->resolved_level = it->bidi_it.resolved_level;
26393 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26394 glyph->bidi_type = it->bidi_it.type;
26396 else
26398 glyph->resolved_level = 0;
26399 glyph->bidi_type = UNKNOWN_BT;
26401 ++it->glyph_row->used[area];
26403 else
26404 IT_EXPAND_MATRIX_WIDTH (it, area);
26407 #endif /* HAVE_WINDOW_SYSTEM */
26409 /* Produce a stretch glyph for iterator IT. IT->object is the value
26410 of the glyph property displayed. The value must be a list
26411 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26412 being recognized:
26414 1. `:width WIDTH' specifies that the space should be WIDTH *
26415 canonical char width wide. WIDTH may be an integer or floating
26416 point number.
26418 2. `:relative-width FACTOR' specifies that the width of the stretch
26419 should be computed from the width of the first character having the
26420 `glyph' property, and should be FACTOR times that width.
26422 3. `:align-to HPOS' specifies that the space should be wide enough
26423 to reach HPOS, a value in canonical character units.
26425 Exactly one of the above pairs must be present.
26427 4. `:height HEIGHT' specifies that the height of the stretch produced
26428 should be HEIGHT, measured in canonical character units.
26430 5. `:relative-height FACTOR' specifies that the height of the
26431 stretch should be FACTOR times the height of the characters having
26432 the glyph property.
26434 Either none or exactly one of 4 or 5 must be present.
26436 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26437 of the stretch should be used for the ascent of the stretch.
26438 ASCENT must be in the range 0 <= ASCENT <= 100. */
26440 void
26441 produce_stretch_glyph (struct it *it)
26443 /* (space :width WIDTH :height HEIGHT ...) */
26444 Lisp_Object prop, plist;
26445 int width = 0, height = 0, align_to = -1;
26446 bool zero_width_ok_p = false;
26447 double tem;
26448 struct font *font = NULL;
26450 #ifdef HAVE_WINDOW_SYSTEM
26451 int ascent = 0;
26452 bool zero_height_ok_p = false;
26454 if (FRAME_WINDOW_P (it->f))
26456 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26457 font = face->font ? face->font : FRAME_FONT (it->f);
26458 prepare_face_for_display (it->f, face);
26460 #endif
26462 /* List should start with `space'. */
26463 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26464 plist = XCDR (it->object);
26466 /* Compute the width of the stretch. */
26467 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26468 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
26470 /* Absolute width `:width WIDTH' specified and valid. */
26471 zero_width_ok_p = true;
26472 width = (int)tem;
26474 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
26476 /* Relative width `:relative-width FACTOR' specified and valid.
26477 Compute the width of the characters having the `glyph'
26478 property. */
26479 struct it it2;
26480 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26482 it2 = *it;
26483 if (it->multibyte_p)
26484 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26485 else
26487 it2.c = it2.char_to_display = *p, it2.len = 1;
26488 if (! ASCII_CHAR_P (it2.c))
26489 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26492 it2.glyph_row = NULL;
26493 it2.what = IT_CHARACTER;
26494 PRODUCE_GLYPHS (&it2);
26495 width = NUMVAL (prop) * it2.pixel_width;
26497 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26498 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26499 &align_to))
26501 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26502 align_to = (align_to < 0
26504 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26505 else if (align_to < 0)
26506 align_to = window_box_left_offset (it->w, TEXT_AREA);
26507 width = max (0, (int)tem + align_to - it->current_x);
26508 zero_width_ok_p = true;
26510 else
26511 /* Nothing specified -> width defaults to canonical char width. */
26512 width = FRAME_COLUMN_WIDTH (it->f);
26514 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26515 width = 1;
26517 #ifdef HAVE_WINDOW_SYSTEM
26518 /* Compute height. */
26519 if (FRAME_WINDOW_P (it->f))
26521 int default_height = normal_char_height (font, ' ');
26523 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26524 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26526 height = (int)tem;
26527 zero_height_ok_p = true;
26529 else if (prop = Fplist_get (plist, QCrelative_height),
26530 NUMVAL (prop) > 0)
26531 height = default_height * NUMVAL (prop);
26532 else
26533 height = default_height;
26535 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26536 height = 1;
26538 /* Compute percentage of height used for ascent. If
26539 `:ascent ASCENT' is present and valid, use that. Otherwise,
26540 derive the ascent from the font in use. */
26541 if (prop = Fplist_get (plist, QCascent),
26542 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26543 ascent = height * NUMVAL (prop) / 100.0;
26544 else if (!NILP (prop)
26545 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26546 ascent = min (max (0, (int)tem), height);
26547 else
26548 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26550 else
26551 #endif /* HAVE_WINDOW_SYSTEM */
26552 height = 1;
26554 if (width > 0 && it->line_wrap != TRUNCATE
26555 && it->current_x + width > it->last_visible_x)
26557 width = it->last_visible_x - it->current_x;
26558 #ifdef HAVE_WINDOW_SYSTEM
26559 /* Subtract one more pixel from the stretch width, but only on
26560 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26561 width -= FRAME_WINDOW_P (it->f);
26562 #endif
26565 if (width > 0 && height > 0 && it->glyph_row)
26567 Lisp_Object o_object = it->object;
26568 Lisp_Object object = it->stack[it->sp - 1].string;
26569 int n = width;
26571 if (!STRINGP (object))
26572 object = it->w->contents;
26573 #ifdef HAVE_WINDOW_SYSTEM
26574 if (FRAME_WINDOW_P (it->f))
26575 append_stretch_glyph (it, object, width, height, ascent);
26576 else
26577 #endif
26579 it->object = object;
26580 it->char_to_display = ' ';
26581 it->pixel_width = it->len = 1;
26582 while (n--)
26583 tty_append_glyph (it);
26584 it->object = o_object;
26588 it->pixel_width = width;
26589 #ifdef HAVE_WINDOW_SYSTEM
26590 if (FRAME_WINDOW_P (it->f))
26592 it->ascent = it->phys_ascent = ascent;
26593 it->descent = it->phys_descent = height - it->ascent;
26594 it->nglyphs = width > 0 && height > 0;
26595 take_vertical_position_into_account (it);
26597 else
26598 #endif
26599 it->nglyphs = width;
26602 /* Get information about special display element WHAT in an
26603 environment described by IT. WHAT is one of IT_TRUNCATION or
26604 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26605 non-null glyph_row member. This function ensures that fields like
26606 face_id, c, len of IT are left untouched. */
26608 static void
26609 produce_special_glyphs (struct it *it, enum display_element_type what)
26611 struct it temp_it;
26612 Lisp_Object gc;
26613 GLYPH glyph;
26615 temp_it = *it;
26616 temp_it.object = Qnil;
26617 memset (&temp_it.current, 0, sizeof temp_it.current);
26619 if (what == IT_CONTINUATION)
26621 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26622 if (it->bidi_it.paragraph_dir == R2L)
26623 SET_GLYPH_FROM_CHAR (glyph, '/');
26624 else
26625 SET_GLYPH_FROM_CHAR (glyph, '\\');
26626 if (it->dp
26627 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26629 /* FIXME: Should we mirror GC for R2L lines? */
26630 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26631 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26634 else if (what == IT_TRUNCATION)
26636 /* Truncation glyph. */
26637 SET_GLYPH_FROM_CHAR (glyph, '$');
26638 if (it->dp
26639 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26641 /* FIXME: Should we mirror GC for R2L lines? */
26642 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26643 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26646 else
26647 emacs_abort ();
26649 #ifdef HAVE_WINDOW_SYSTEM
26650 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26651 is turned off, we precede the truncation/continuation glyphs by a
26652 stretch glyph whose width is computed such that these special
26653 glyphs are aligned at the window margin, even when very different
26654 fonts are used in different glyph rows. */
26655 if (FRAME_WINDOW_P (temp_it.f)
26656 /* init_iterator calls this with it->glyph_row == NULL, and it
26657 wants only the pixel width of the truncation/continuation
26658 glyphs. */
26659 && temp_it.glyph_row
26660 /* insert_left_trunc_glyphs calls us at the beginning of the
26661 row, and it has its own calculation of the stretch glyph
26662 width. */
26663 && temp_it.glyph_row->used[TEXT_AREA] > 0
26664 && (temp_it.glyph_row->reversed_p
26665 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26666 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26668 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26670 if (stretch_width > 0)
26672 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26673 struct font *font =
26674 face->font ? face->font : FRAME_FONT (temp_it.f);
26675 int stretch_ascent =
26676 (((temp_it.ascent + temp_it.descent)
26677 * FONT_BASE (font)) / FONT_HEIGHT (font));
26679 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26680 temp_it.ascent + temp_it.descent,
26681 stretch_ascent);
26684 #endif
26686 temp_it.dp = NULL;
26687 temp_it.what = IT_CHARACTER;
26688 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26689 temp_it.face_id = GLYPH_FACE (glyph);
26690 temp_it.len = CHAR_BYTES (temp_it.c);
26692 PRODUCE_GLYPHS (&temp_it);
26693 it->pixel_width = temp_it.pixel_width;
26694 it->nglyphs = temp_it.nglyphs;
26697 #ifdef HAVE_WINDOW_SYSTEM
26699 /* Calculate line-height and line-spacing properties.
26700 An integer value specifies explicit pixel value.
26701 A float value specifies relative value to current face height.
26702 A cons (float . face-name) specifies relative value to
26703 height of specified face font.
26705 Returns height in pixels, or nil. */
26707 static Lisp_Object
26708 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26709 int boff, bool override)
26711 Lisp_Object face_name = Qnil;
26712 int ascent, descent, height;
26714 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26715 return val;
26717 if (CONSP (val))
26719 face_name = XCAR (val);
26720 val = XCDR (val);
26721 if (!NUMBERP (val))
26722 val = make_number (1);
26723 if (NILP (face_name))
26725 height = it->ascent + it->descent;
26726 goto scale;
26730 if (NILP (face_name))
26732 font = FRAME_FONT (it->f);
26733 boff = FRAME_BASELINE_OFFSET (it->f);
26735 else if (EQ (face_name, Qt))
26737 override = false;
26739 else
26741 int face_id;
26742 struct face *face;
26744 face_id = lookup_named_face (it->f, face_name, false);
26745 if (face_id < 0)
26746 return make_number (-1);
26748 face = FACE_FROM_ID (it->f, face_id);
26749 font = face->font;
26750 if (font == NULL)
26751 return make_number (-1);
26752 boff = font->baseline_offset;
26753 if (font->vertical_centering)
26754 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26757 normal_char_ascent_descent (font, -1, &ascent, &descent);
26759 if (override)
26761 it->override_ascent = ascent;
26762 it->override_descent = descent;
26763 it->override_boff = boff;
26766 height = ascent + descent;
26768 scale:
26769 if (FLOATP (val))
26770 height = (int)(XFLOAT_DATA (val) * height);
26771 else if (INTEGERP (val))
26772 height *= XINT (val);
26774 return make_number (height);
26778 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26779 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26780 and only if this is for a character for which no font was found.
26782 If the display method (it->glyphless_method) is
26783 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26784 length of the acronym or the hexadecimal string, UPPER_XOFF and
26785 UPPER_YOFF are pixel offsets for the upper part of the string,
26786 LOWER_XOFF and LOWER_YOFF are for the lower part.
26788 For the other display methods, LEN through LOWER_YOFF are zero. */
26790 static void
26791 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26792 short upper_xoff, short upper_yoff,
26793 short lower_xoff, short lower_yoff)
26795 struct glyph *glyph;
26796 enum glyph_row_area area = it->area;
26798 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26799 if (glyph < it->glyph_row->glyphs[area + 1])
26801 /* If the glyph row is reversed, we need to prepend the glyph
26802 rather than append it. */
26803 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26805 struct glyph *g;
26807 /* Make room for the additional glyph. */
26808 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26809 g[1] = *g;
26810 glyph = it->glyph_row->glyphs[area];
26812 glyph->charpos = CHARPOS (it->position);
26813 glyph->object = it->object;
26814 eassert (it->pixel_width <= SHRT_MAX);
26815 glyph->pixel_width = it->pixel_width;
26816 glyph->ascent = it->ascent;
26817 glyph->descent = it->descent;
26818 glyph->voffset = it->voffset;
26819 glyph->type = GLYPHLESS_GLYPH;
26820 glyph->u.glyphless.method = it->glyphless_method;
26821 glyph->u.glyphless.for_no_font = for_no_font;
26822 glyph->u.glyphless.len = len;
26823 glyph->u.glyphless.ch = it->c;
26824 glyph->slice.glyphless.upper_xoff = upper_xoff;
26825 glyph->slice.glyphless.upper_yoff = upper_yoff;
26826 glyph->slice.glyphless.lower_xoff = lower_xoff;
26827 glyph->slice.glyphless.lower_yoff = lower_yoff;
26828 glyph->avoid_cursor_p = it->avoid_cursor_p;
26829 glyph->multibyte_p = it->multibyte_p;
26830 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26832 /* In R2L rows, the left and the right box edges need to be
26833 drawn in reverse direction. */
26834 glyph->right_box_line_p = it->start_of_box_run_p;
26835 glyph->left_box_line_p = it->end_of_box_run_p;
26837 else
26839 glyph->left_box_line_p = it->start_of_box_run_p;
26840 glyph->right_box_line_p = it->end_of_box_run_p;
26842 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26843 || it->phys_descent > it->descent);
26844 glyph->padding_p = false;
26845 glyph->glyph_not_available_p = false;
26846 glyph->face_id = face_id;
26847 glyph->font_type = FONT_TYPE_UNKNOWN;
26848 if (it->bidi_p)
26850 glyph->resolved_level = it->bidi_it.resolved_level;
26851 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26852 glyph->bidi_type = it->bidi_it.type;
26854 ++it->glyph_row->used[area];
26856 else
26857 IT_EXPAND_MATRIX_WIDTH (it, area);
26861 /* Produce a glyph for a glyphless character for iterator IT.
26862 IT->glyphless_method specifies which method to use for displaying
26863 the character. See the description of enum
26864 glyphless_display_method in dispextern.h for the detail.
26866 FOR_NO_FONT is true if and only if this is for a character for
26867 which no font was found. ACRONYM, if non-nil, is an acronym string
26868 for the character. */
26870 static void
26871 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26873 int face_id;
26874 struct face *face;
26875 struct font *font;
26876 int base_width, base_height, width, height;
26877 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26878 int len;
26880 /* Get the metrics of the base font. We always refer to the current
26881 ASCII face. */
26882 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26883 font = face->font ? face->font : FRAME_FONT (it->f);
26884 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26885 it->ascent += font->baseline_offset;
26886 it->descent -= font->baseline_offset;
26887 base_height = it->ascent + it->descent;
26888 base_width = font->average_width;
26890 face_id = merge_glyphless_glyph_face (it);
26892 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26894 it->pixel_width = THIN_SPACE_WIDTH;
26895 len = 0;
26896 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26898 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26900 width = CHAR_WIDTH (it->c);
26901 if (width == 0)
26902 width = 1;
26903 else if (width > 4)
26904 width = 4;
26905 it->pixel_width = base_width * width;
26906 len = 0;
26907 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26909 else
26911 char buf[7];
26912 const char *str;
26913 unsigned int code[6];
26914 int upper_len;
26915 int ascent, descent;
26916 struct font_metrics metrics_upper, metrics_lower;
26918 face = FACE_FROM_ID (it->f, face_id);
26919 font = face->font ? face->font : FRAME_FONT (it->f);
26920 prepare_face_for_display (it->f, face);
26922 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26924 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26925 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26926 if (CONSP (acronym))
26927 acronym = XCAR (acronym);
26928 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26930 else
26932 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26933 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26934 str = buf;
26936 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26937 code[len] = font->driver->encode_char (font, str[len]);
26938 upper_len = (len + 1) / 2;
26939 font->driver->text_extents (font, code, upper_len,
26940 &metrics_upper);
26941 font->driver->text_extents (font, code + upper_len, len - upper_len,
26942 &metrics_lower);
26946 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26947 width = max (metrics_upper.width, metrics_lower.width) + 4;
26948 upper_xoff = upper_yoff = 2; /* the typical case */
26949 if (base_width >= width)
26951 /* Align the upper to the left, the lower to the right. */
26952 it->pixel_width = base_width;
26953 lower_xoff = base_width - 2 - metrics_lower.width;
26955 else
26957 /* Center the shorter one. */
26958 it->pixel_width = width;
26959 if (metrics_upper.width >= metrics_lower.width)
26960 lower_xoff = (width - metrics_lower.width) / 2;
26961 else
26963 /* FIXME: This code doesn't look right. It formerly was
26964 missing the "lower_xoff = 0;", which couldn't have
26965 been right since it left lower_xoff uninitialized. */
26966 lower_xoff = 0;
26967 upper_xoff = (width - metrics_upper.width) / 2;
26971 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26972 top, bottom, and between upper and lower strings. */
26973 height = (metrics_upper.ascent + metrics_upper.descent
26974 + metrics_lower.ascent + metrics_lower.descent) + 5;
26975 /* Center vertically.
26976 H:base_height, D:base_descent
26977 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26979 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26980 descent = D - H/2 + h/2;
26981 lower_yoff = descent - 2 - ld;
26982 upper_yoff = lower_yoff - la - 1 - ud; */
26983 ascent = - (it->descent - (base_height + height + 1) / 2);
26984 descent = it->descent - (base_height - height) / 2;
26985 lower_yoff = descent - 2 - metrics_lower.descent;
26986 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26987 - metrics_upper.descent);
26988 /* Don't make the height shorter than the base height. */
26989 if (height > base_height)
26991 it->ascent = ascent;
26992 it->descent = descent;
26996 it->phys_ascent = it->ascent;
26997 it->phys_descent = it->descent;
26998 if (it->glyph_row)
26999 append_glyphless_glyph (it, face_id, for_no_font, len,
27000 upper_xoff, upper_yoff,
27001 lower_xoff, lower_yoff);
27002 it->nglyphs = 1;
27003 take_vertical_position_into_account (it);
27007 /* RIF:
27008 Produce glyphs/get display metrics for the display element IT is
27009 loaded with. See the description of struct it in dispextern.h
27010 for an overview of struct it. */
27012 void
27013 x_produce_glyphs (struct it *it)
27015 int extra_line_spacing = it->extra_line_spacing;
27017 it->glyph_not_available_p = false;
27019 if (it->what == IT_CHARACTER)
27021 XChar2b char2b;
27022 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27023 struct font *font = face->font;
27024 struct font_metrics *pcm = NULL;
27025 int boff; /* Baseline offset. */
27027 if (font == NULL)
27029 /* When no suitable font is found, display this character by
27030 the method specified in the first extra slot of
27031 Vglyphless_char_display. */
27032 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
27034 eassert (it->what == IT_GLYPHLESS);
27035 produce_glyphless_glyph (it, true,
27036 STRINGP (acronym) ? acronym : Qnil);
27037 goto done;
27040 boff = font->baseline_offset;
27041 if (font->vertical_centering)
27042 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27044 if (it->char_to_display != '\n' && it->char_to_display != '\t')
27046 it->nglyphs = 1;
27048 if (it->override_ascent >= 0)
27050 it->ascent = it->override_ascent;
27051 it->descent = it->override_descent;
27052 boff = it->override_boff;
27054 else
27056 it->ascent = FONT_BASE (font) + boff;
27057 it->descent = FONT_DESCENT (font) - boff;
27060 if (get_char_glyph_code (it->char_to_display, font, &char2b))
27062 pcm = get_per_char_metric (font, &char2b);
27063 if (pcm->width == 0
27064 && pcm->rbearing == 0 && pcm->lbearing == 0)
27065 pcm = NULL;
27068 if (pcm)
27070 it->phys_ascent = pcm->ascent + boff;
27071 it->phys_descent = pcm->descent - boff;
27072 it->pixel_width = pcm->width;
27073 /* Don't use font-global values for ascent and descent
27074 if they result in an exceedingly large line height. */
27075 if (it->override_ascent < 0)
27077 if (FONT_TOO_HIGH (font))
27079 it->ascent = it->phys_ascent;
27080 it->descent = it->phys_descent;
27081 /* These limitations are enforced by an
27082 assertion near the end of this function. */
27083 if (it->ascent < 0)
27084 it->ascent = 0;
27085 if (it->descent < 0)
27086 it->descent = 0;
27090 else
27092 it->glyph_not_available_p = true;
27093 it->phys_ascent = it->ascent;
27094 it->phys_descent = it->descent;
27095 it->pixel_width = font->space_width;
27098 if (it->constrain_row_ascent_descent_p)
27100 if (it->descent > it->max_descent)
27102 it->ascent += it->descent - it->max_descent;
27103 it->descent = it->max_descent;
27105 if (it->ascent > it->max_ascent)
27107 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27108 it->ascent = it->max_ascent;
27110 it->phys_ascent = min (it->phys_ascent, it->ascent);
27111 it->phys_descent = min (it->phys_descent, it->descent);
27112 extra_line_spacing = 0;
27115 /* If this is a space inside a region of text with
27116 `space-width' property, change its width. */
27117 bool stretched_p
27118 = it->char_to_display == ' ' && !NILP (it->space_width);
27119 if (stretched_p)
27120 it->pixel_width *= XFLOATINT (it->space_width);
27122 /* If face has a box, add the box thickness to the character
27123 height. If character has a box line to the left and/or
27124 right, add the box line width to the character's width. */
27125 if (face->box != FACE_NO_BOX)
27127 int thick = face->box_line_width;
27129 if (thick > 0)
27131 it->ascent += thick;
27132 it->descent += thick;
27134 else
27135 thick = -thick;
27137 if (it->start_of_box_run_p)
27138 it->pixel_width += thick;
27139 if (it->end_of_box_run_p)
27140 it->pixel_width += thick;
27143 /* If face has an overline, add the height of the overline
27144 (1 pixel) and a 1 pixel margin to the character height. */
27145 if (face->overline_p)
27146 it->ascent += overline_margin;
27148 if (it->constrain_row_ascent_descent_p)
27150 if (it->ascent > it->max_ascent)
27151 it->ascent = it->max_ascent;
27152 if (it->descent > it->max_descent)
27153 it->descent = it->max_descent;
27156 take_vertical_position_into_account (it);
27158 /* If we have to actually produce glyphs, do it. */
27159 if (it->glyph_row)
27161 if (stretched_p)
27163 /* Translate a space with a `space-width' property
27164 into a stretch glyph. */
27165 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
27166 / FONT_HEIGHT (font));
27167 append_stretch_glyph (it, it->object, it->pixel_width,
27168 it->ascent + it->descent, ascent);
27170 else
27171 append_glyph (it);
27173 /* If characters with lbearing or rbearing are displayed
27174 in this line, record that fact in a flag of the
27175 glyph row. This is used to optimize X output code. */
27176 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
27177 it->glyph_row->contains_overlapping_glyphs_p = true;
27179 if (! stretched_p && it->pixel_width == 0)
27180 /* We assure that all visible glyphs have at least 1-pixel
27181 width. */
27182 it->pixel_width = 1;
27184 else if (it->char_to_display == '\n')
27186 /* A newline has no width, but we need the height of the
27187 line. But if previous part of the line sets a height,
27188 don't increase that height. */
27190 Lisp_Object height;
27191 Lisp_Object total_height = Qnil;
27193 it->override_ascent = -1;
27194 it->pixel_width = 0;
27195 it->nglyphs = 0;
27197 height = get_it_property (it, Qline_height);
27198 /* Split (line-height total-height) list. */
27199 if (CONSP (height)
27200 && CONSP (XCDR (height))
27201 && NILP (XCDR (XCDR (height))))
27203 total_height = XCAR (XCDR (height));
27204 height = XCAR (height);
27206 height = calc_line_height_property (it, height, font, boff, true);
27208 if (it->override_ascent >= 0)
27210 it->ascent = it->override_ascent;
27211 it->descent = it->override_descent;
27212 boff = it->override_boff;
27214 else
27216 if (FONT_TOO_HIGH (font))
27218 it->ascent = font->pixel_size + boff - 1;
27219 it->descent = -boff + 1;
27220 if (it->descent < 0)
27221 it->descent = 0;
27223 else
27225 it->ascent = FONT_BASE (font) + boff;
27226 it->descent = FONT_DESCENT (font) - boff;
27230 if (EQ (height, Qt))
27232 if (it->descent > it->max_descent)
27234 it->ascent += it->descent - it->max_descent;
27235 it->descent = it->max_descent;
27237 if (it->ascent > it->max_ascent)
27239 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27240 it->ascent = it->max_ascent;
27242 it->phys_ascent = min (it->phys_ascent, it->ascent);
27243 it->phys_descent = min (it->phys_descent, it->descent);
27244 it->constrain_row_ascent_descent_p = true;
27245 extra_line_spacing = 0;
27247 else
27249 Lisp_Object spacing;
27251 it->phys_ascent = it->ascent;
27252 it->phys_descent = it->descent;
27254 if ((it->max_ascent > 0 || it->max_descent > 0)
27255 && face->box != FACE_NO_BOX
27256 && face->box_line_width > 0)
27258 it->ascent += face->box_line_width;
27259 it->descent += face->box_line_width;
27261 if (!NILP (height)
27262 && XINT (height) > it->ascent + it->descent)
27263 it->ascent = XINT (height) - it->descent;
27265 if (!NILP (total_height))
27266 spacing = calc_line_height_property (it, total_height, font,
27267 boff, false);
27268 else
27270 spacing = get_it_property (it, Qline_spacing);
27271 spacing = calc_line_height_property (it, spacing, font,
27272 boff, false);
27274 if (INTEGERP (spacing))
27276 extra_line_spacing = XINT (spacing);
27277 if (!NILP (total_height))
27278 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
27282 else /* i.e. (it->char_to_display == '\t') */
27284 if (font->space_width > 0)
27286 int tab_width = it->tab_width * font->space_width;
27287 int x = it->current_x + it->continuation_lines_width;
27288 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
27290 /* If the distance from the current position to the next tab
27291 stop is less than a space character width, use the
27292 tab stop after that. */
27293 if (next_tab_x - x < font->space_width)
27294 next_tab_x += tab_width;
27296 it->pixel_width = next_tab_x - x;
27297 it->nglyphs = 1;
27298 if (FONT_TOO_HIGH (font))
27300 if (get_char_glyph_code (' ', font, &char2b))
27302 pcm = get_per_char_metric (font, &char2b);
27303 if (pcm->width == 0
27304 && pcm->rbearing == 0 && pcm->lbearing == 0)
27305 pcm = NULL;
27308 if (pcm)
27310 it->ascent = pcm->ascent + boff;
27311 it->descent = pcm->descent - boff;
27313 else
27315 it->ascent = font->pixel_size + boff - 1;
27316 it->descent = -boff + 1;
27318 if (it->ascent < 0)
27319 it->ascent = 0;
27320 if (it->descent < 0)
27321 it->descent = 0;
27323 else
27325 it->ascent = FONT_BASE (font) + boff;
27326 it->descent = FONT_DESCENT (font) - boff;
27328 it->phys_ascent = it->ascent;
27329 it->phys_descent = it->descent;
27331 if (it->glyph_row)
27333 append_stretch_glyph (it, it->object, it->pixel_width,
27334 it->ascent + it->descent, it->ascent);
27337 else
27339 it->pixel_width = 0;
27340 it->nglyphs = 1;
27344 if (FONT_TOO_HIGH (font))
27346 int font_ascent, font_descent;
27348 /* For very large fonts, where we ignore the declared font
27349 dimensions, and go by per-character metrics instead,
27350 don't let the row ascent and descent values (and the row
27351 height computed from them) be smaller than the "normal"
27352 character metrics. This avoids unpleasant effects
27353 whereby lines on display would change their height
27354 depending on which characters are shown. */
27355 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27356 it->max_ascent = max (it->max_ascent, font_ascent);
27357 it->max_descent = max (it->max_descent, font_descent);
27360 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
27362 /* A static composition.
27364 Note: A composition is represented as one glyph in the
27365 glyph matrix. There are no padding glyphs.
27367 Important note: pixel_width, ascent, and descent are the
27368 values of what is drawn by draw_glyphs (i.e. the values of
27369 the overall glyphs composed). */
27370 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27371 int boff; /* baseline offset */
27372 struct composition *cmp = composition_table[it->cmp_it.id];
27373 int glyph_len = cmp->glyph_len;
27374 struct font *font = face->font;
27376 it->nglyphs = 1;
27378 /* If we have not yet calculated pixel size data of glyphs of
27379 the composition for the current face font, calculate them
27380 now. Theoretically, we have to check all fonts for the
27381 glyphs, but that requires much time and memory space. So,
27382 here we check only the font of the first glyph. This may
27383 lead to incorrect display, but it's very rare, and C-l
27384 (recenter-top-bottom) can correct the display anyway. */
27385 if (! cmp->font || cmp->font != font)
27387 /* Ascent and descent of the font of the first character
27388 of this composition (adjusted by baseline offset).
27389 Ascent and descent of overall glyphs should not be less
27390 than these, respectively. */
27391 int font_ascent, font_descent, font_height;
27392 /* Bounding box of the overall glyphs. */
27393 int leftmost, rightmost, lowest, highest;
27394 int lbearing, rbearing;
27395 int i, width, ascent, descent;
27396 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
27397 XChar2b char2b;
27398 struct font_metrics *pcm;
27399 ptrdiff_t pos;
27401 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
27402 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
27403 break;
27404 bool right_padded = glyph_len < cmp->glyph_len;
27405 for (i = 0; i < glyph_len; i++)
27407 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
27408 break;
27409 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27411 bool left_padded = i > 0;
27413 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
27414 : IT_CHARPOS (*it));
27415 /* If no suitable font is found, use the default font. */
27416 bool font_not_found_p = font == NULL;
27417 if (font_not_found_p)
27419 face = face->ascii_face;
27420 font = face->font;
27422 boff = font->baseline_offset;
27423 if (font->vertical_centering)
27424 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27425 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27426 font_ascent += boff;
27427 font_descent -= boff;
27428 font_height = font_ascent + font_descent;
27430 cmp->font = font;
27432 pcm = NULL;
27433 if (! font_not_found_p)
27435 get_char_face_and_encoding (it->f, c, it->face_id,
27436 &char2b, false);
27437 pcm = get_per_char_metric (font, &char2b);
27440 /* Initialize the bounding box. */
27441 if (pcm)
27443 width = cmp->glyph_len > 0 ? pcm->width : 0;
27444 ascent = pcm->ascent;
27445 descent = pcm->descent;
27446 lbearing = pcm->lbearing;
27447 rbearing = pcm->rbearing;
27449 else
27451 width = cmp->glyph_len > 0 ? font->space_width : 0;
27452 ascent = FONT_BASE (font);
27453 descent = FONT_DESCENT (font);
27454 lbearing = 0;
27455 rbearing = width;
27458 rightmost = width;
27459 leftmost = 0;
27460 lowest = - descent + boff;
27461 highest = ascent + boff;
27463 if (! font_not_found_p
27464 && font->default_ascent
27465 && CHAR_TABLE_P (Vuse_default_ascent)
27466 && !NILP (Faref (Vuse_default_ascent,
27467 make_number (it->char_to_display))))
27468 highest = font->default_ascent + boff;
27470 /* Draw the first glyph at the normal position. It may be
27471 shifted to right later if some other glyphs are drawn
27472 at the left. */
27473 cmp->offsets[i * 2] = 0;
27474 cmp->offsets[i * 2 + 1] = boff;
27475 cmp->lbearing = lbearing;
27476 cmp->rbearing = rbearing;
27478 /* Set cmp->offsets for the remaining glyphs. */
27479 for (i++; i < glyph_len; i++)
27481 int left, right, btm, top;
27482 int ch = COMPOSITION_GLYPH (cmp, i);
27483 int face_id;
27484 struct face *this_face;
27486 if (ch == '\t')
27487 ch = ' ';
27488 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27489 this_face = FACE_FROM_ID (it->f, face_id);
27490 font = this_face->font;
27492 if (font == NULL)
27493 pcm = NULL;
27494 else
27496 get_char_face_and_encoding (it->f, ch, face_id,
27497 &char2b, false);
27498 pcm = get_per_char_metric (font, &char2b);
27500 if (! pcm)
27501 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27502 else
27504 width = pcm->width;
27505 ascent = pcm->ascent;
27506 descent = pcm->descent;
27507 lbearing = pcm->lbearing;
27508 rbearing = pcm->rbearing;
27509 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27511 /* Relative composition with or without
27512 alternate chars. */
27513 left = (leftmost + rightmost - width) / 2;
27514 btm = - descent + boff;
27515 if (font->relative_compose
27516 && (! CHAR_TABLE_P (Vignore_relative_composition)
27517 || NILP (Faref (Vignore_relative_composition,
27518 make_number (ch)))))
27521 if (- descent >= font->relative_compose)
27522 /* One extra pixel between two glyphs. */
27523 btm = highest + 1;
27524 else if (ascent <= 0)
27525 /* One extra pixel between two glyphs. */
27526 btm = lowest - 1 - ascent - descent;
27529 else
27531 /* A composition rule is specified by an integer
27532 value that encodes global and new reference
27533 points (GREF and NREF). GREF and NREF are
27534 specified by numbers as below:
27536 0---1---2 -- ascent
27540 9--10--11 -- center
27542 ---3---4---5--- baseline
27544 6---7---8 -- descent
27546 int rule = COMPOSITION_RULE (cmp, i);
27547 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27549 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27550 grefx = gref % 3, nrefx = nref % 3;
27551 grefy = gref / 3, nrefy = nref / 3;
27552 if (xoff)
27553 xoff = font_height * (xoff - 128) / 256;
27554 if (yoff)
27555 yoff = font_height * (yoff - 128) / 256;
27557 left = (leftmost
27558 + grefx * (rightmost - leftmost) / 2
27559 - nrefx * width / 2
27560 + xoff);
27562 btm = ((grefy == 0 ? highest
27563 : grefy == 1 ? 0
27564 : grefy == 2 ? lowest
27565 : (highest + lowest) / 2)
27566 - (nrefy == 0 ? ascent + descent
27567 : nrefy == 1 ? descent - boff
27568 : nrefy == 2 ? 0
27569 : (ascent + descent) / 2)
27570 + yoff);
27573 cmp->offsets[i * 2] = left;
27574 cmp->offsets[i * 2 + 1] = btm + descent;
27576 /* Update the bounding box of the overall glyphs. */
27577 if (width > 0)
27579 right = left + width;
27580 if (left < leftmost)
27581 leftmost = left;
27582 if (right > rightmost)
27583 rightmost = right;
27585 top = btm + descent + ascent;
27586 if (top > highest)
27587 highest = top;
27588 if (btm < lowest)
27589 lowest = btm;
27591 if (cmp->lbearing > left + lbearing)
27592 cmp->lbearing = left + lbearing;
27593 if (cmp->rbearing < left + rbearing)
27594 cmp->rbearing = left + rbearing;
27598 /* If there are glyphs whose x-offsets are negative,
27599 shift all glyphs to the right and make all x-offsets
27600 non-negative. */
27601 if (leftmost < 0)
27603 for (i = 0; i < cmp->glyph_len; i++)
27604 cmp->offsets[i * 2] -= leftmost;
27605 rightmost -= leftmost;
27606 cmp->lbearing -= leftmost;
27607 cmp->rbearing -= leftmost;
27610 if (left_padded && cmp->lbearing < 0)
27612 for (i = 0; i < cmp->glyph_len; i++)
27613 cmp->offsets[i * 2] -= cmp->lbearing;
27614 rightmost -= cmp->lbearing;
27615 cmp->rbearing -= cmp->lbearing;
27616 cmp->lbearing = 0;
27618 if (right_padded && rightmost < cmp->rbearing)
27620 rightmost = cmp->rbearing;
27623 cmp->pixel_width = rightmost;
27624 cmp->ascent = highest;
27625 cmp->descent = - lowest;
27626 if (cmp->ascent < font_ascent)
27627 cmp->ascent = font_ascent;
27628 if (cmp->descent < font_descent)
27629 cmp->descent = font_descent;
27632 if (it->glyph_row
27633 && (cmp->lbearing < 0
27634 || cmp->rbearing > cmp->pixel_width))
27635 it->glyph_row->contains_overlapping_glyphs_p = true;
27637 it->pixel_width = cmp->pixel_width;
27638 it->ascent = it->phys_ascent = cmp->ascent;
27639 it->descent = it->phys_descent = cmp->descent;
27640 if (face->box != FACE_NO_BOX)
27642 int thick = face->box_line_width;
27644 if (thick > 0)
27646 it->ascent += thick;
27647 it->descent += thick;
27649 else
27650 thick = - thick;
27652 if (it->start_of_box_run_p)
27653 it->pixel_width += thick;
27654 if (it->end_of_box_run_p)
27655 it->pixel_width += thick;
27658 /* If face has an overline, add the height of the overline
27659 (1 pixel) and a 1 pixel margin to the character height. */
27660 if (face->overline_p)
27661 it->ascent += overline_margin;
27663 take_vertical_position_into_account (it);
27664 if (it->ascent < 0)
27665 it->ascent = 0;
27666 if (it->descent < 0)
27667 it->descent = 0;
27669 if (it->glyph_row && cmp->glyph_len > 0)
27670 append_composite_glyph (it);
27672 else if (it->what == IT_COMPOSITION)
27674 /* A dynamic (automatic) composition. */
27675 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27676 Lisp_Object gstring;
27677 struct font_metrics metrics;
27679 it->nglyphs = 1;
27681 gstring = composition_gstring_from_id (it->cmp_it.id);
27682 it->pixel_width
27683 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27684 &metrics);
27685 if (it->glyph_row
27686 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27687 it->glyph_row->contains_overlapping_glyphs_p = true;
27688 it->ascent = it->phys_ascent = metrics.ascent;
27689 it->descent = it->phys_descent = metrics.descent;
27690 if (face->box != FACE_NO_BOX)
27692 int thick = face->box_line_width;
27694 if (thick > 0)
27696 it->ascent += thick;
27697 it->descent += thick;
27699 else
27700 thick = - thick;
27702 if (it->start_of_box_run_p)
27703 it->pixel_width += thick;
27704 if (it->end_of_box_run_p)
27705 it->pixel_width += thick;
27707 /* If face has an overline, add the height of the overline
27708 (1 pixel) and a 1 pixel margin to the character height. */
27709 if (face->overline_p)
27710 it->ascent += overline_margin;
27711 take_vertical_position_into_account (it);
27712 if (it->ascent < 0)
27713 it->ascent = 0;
27714 if (it->descent < 0)
27715 it->descent = 0;
27717 if (it->glyph_row)
27718 append_composite_glyph (it);
27720 else if (it->what == IT_GLYPHLESS)
27721 produce_glyphless_glyph (it, false, Qnil);
27722 else if (it->what == IT_IMAGE)
27723 produce_image_glyph (it);
27724 else if (it->what == IT_STRETCH)
27725 produce_stretch_glyph (it);
27726 else if (it->what == IT_XWIDGET)
27727 produce_xwidget_glyph (it);
27729 done:
27730 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27731 because this isn't true for images with `:ascent 100'. */
27732 eassert (it->ascent >= 0 && it->descent >= 0);
27733 if (it->area == TEXT_AREA)
27734 it->current_x += it->pixel_width;
27736 if (extra_line_spacing > 0)
27738 it->descent += extra_line_spacing;
27739 if (extra_line_spacing > it->max_extra_line_spacing)
27740 it->max_extra_line_spacing = extra_line_spacing;
27743 it->max_ascent = max (it->max_ascent, it->ascent);
27744 it->max_descent = max (it->max_descent, it->descent);
27745 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27746 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27749 /* EXPORT for RIF:
27750 Output LEN glyphs starting at START at the nominal cursor position.
27751 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27752 being updated, and UPDATED_AREA is the area of that row being updated. */
27754 void
27755 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27756 struct glyph *start, enum glyph_row_area updated_area, int len)
27758 int x, hpos, chpos = w->phys_cursor.hpos;
27760 eassert (updated_row);
27761 /* When the window is hscrolled, cursor hpos can legitimately be out
27762 of bounds, but we draw the cursor at the corresponding window
27763 margin in that case. */
27764 if (!updated_row->reversed_p && chpos < 0)
27765 chpos = 0;
27766 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27767 chpos = updated_row->used[TEXT_AREA] - 1;
27769 block_input ();
27771 /* Write glyphs. */
27773 hpos = start - updated_row->glyphs[updated_area];
27774 x = draw_glyphs (w, w->output_cursor.x,
27775 updated_row, updated_area,
27776 hpos, hpos + len,
27777 DRAW_NORMAL_TEXT, 0);
27779 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27780 if (updated_area == TEXT_AREA
27781 && w->phys_cursor_on_p
27782 && w->phys_cursor.vpos == w->output_cursor.vpos
27783 && chpos >= hpos
27784 && chpos < hpos + len)
27785 w->phys_cursor_on_p = false;
27787 unblock_input ();
27789 /* Advance the output cursor. */
27790 w->output_cursor.hpos += len;
27791 w->output_cursor.x = x;
27795 /* EXPORT for RIF:
27796 Insert LEN glyphs from START at the nominal cursor position. */
27798 void
27799 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27800 struct glyph *start, enum glyph_row_area updated_area, int len)
27802 struct frame *f;
27803 int line_height, shift_by_width, shifted_region_width;
27804 struct glyph_row *row;
27805 struct glyph *glyph;
27806 int frame_x, frame_y;
27807 ptrdiff_t hpos;
27809 eassert (updated_row);
27810 block_input ();
27811 f = XFRAME (WINDOW_FRAME (w));
27813 /* Get the height of the line we are in. */
27814 row = updated_row;
27815 line_height = row->height;
27817 /* Get the width of the glyphs to insert. */
27818 shift_by_width = 0;
27819 for (glyph = start; glyph < start + len; ++glyph)
27820 shift_by_width += glyph->pixel_width;
27822 /* Get the width of the region to shift right. */
27823 shifted_region_width = (window_box_width (w, updated_area)
27824 - w->output_cursor.x
27825 - shift_by_width);
27827 /* Shift right. */
27828 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27829 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27831 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27832 line_height, shift_by_width);
27834 /* Write the glyphs. */
27835 hpos = start - row->glyphs[updated_area];
27836 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27837 hpos, hpos + len,
27838 DRAW_NORMAL_TEXT, 0);
27840 /* Advance the output cursor. */
27841 w->output_cursor.hpos += len;
27842 w->output_cursor.x += shift_by_width;
27843 unblock_input ();
27847 /* EXPORT for RIF:
27848 Erase the current text line from the nominal cursor position
27849 (inclusive) to pixel column TO_X (exclusive). The idea is that
27850 everything from TO_X onward is already erased.
27852 TO_X is a pixel position relative to UPDATED_AREA of currently
27853 updated window W. TO_X == -1 means clear to the end of this area. */
27855 void
27856 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27857 enum glyph_row_area updated_area, int to_x)
27859 struct frame *f;
27860 int max_x, min_y, max_y;
27861 int from_x, from_y, to_y;
27863 eassert (updated_row);
27864 f = XFRAME (w->frame);
27866 if (updated_row->full_width_p)
27867 max_x = (WINDOW_PIXEL_WIDTH (w)
27868 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27869 else
27870 max_x = window_box_width (w, updated_area);
27871 max_y = window_text_bottom_y (w);
27873 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27874 of window. For TO_X > 0, truncate to end of drawing area. */
27875 if (to_x == 0)
27876 return;
27877 else if (to_x < 0)
27878 to_x = max_x;
27879 else
27880 to_x = min (to_x, max_x);
27882 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27884 /* Notice if the cursor will be cleared by this operation. */
27885 if (!updated_row->full_width_p)
27886 notice_overwritten_cursor (w, updated_area,
27887 w->output_cursor.x, -1,
27888 updated_row->y,
27889 MATRIX_ROW_BOTTOM_Y (updated_row));
27891 from_x = w->output_cursor.x;
27893 /* Translate to frame coordinates. */
27894 if (updated_row->full_width_p)
27896 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27897 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27899 else
27901 int area_left = window_box_left (w, updated_area);
27902 from_x += area_left;
27903 to_x += area_left;
27906 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27907 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27908 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27910 /* Prevent inadvertently clearing to end of the X window. */
27911 if (to_x > from_x && to_y > from_y)
27913 block_input ();
27914 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27915 to_x - from_x, to_y - from_y);
27916 unblock_input ();
27920 #endif /* HAVE_WINDOW_SYSTEM */
27924 /***********************************************************************
27925 Cursor types
27926 ***********************************************************************/
27928 /* Value is the internal representation of the specified cursor type
27929 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27930 of the bar cursor. */
27932 static enum text_cursor_kinds
27933 get_specified_cursor_type (Lisp_Object arg, int *width)
27935 enum text_cursor_kinds type;
27937 if (NILP (arg))
27938 return NO_CURSOR;
27940 if (EQ (arg, Qbox))
27941 return FILLED_BOX_CURSOR;
27943 if (EQ (arg, Qhollow))
27944 return HOLLOW_BOX_CURSOR;
27946 if (EQ (arg, Qbar))
27948 *width = 2;
27949 return BAR_CURSOR;
27952 if (CONSP (arg)
27953 && EQ (XCAR (arg), Qbar)
27954 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27956 *width = XINT (XCDR (arg));
27957 return BAR_CURSOR;
27960 if (EQ (arg, Qhbar))
27962 *width = 2;
27963 return HBAR_CURSOR;
27966 if (CONSP (arg)
27967 && EQ (XCAR (arg), Qhbar)
27968 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27970 *width = XINT (XCDR (arg));
27971 return HBAR_CURSOR;
27974 /* Treat anything unknown as "hollow box cursor".
27975 It was bad to signal an error; people have trouble fixing
27976 .Xdefaults with Emacs, when it has something bad in it. */
27977 type = HOLLOW_BOX_CURSOR;
27979 return type;
27982 /* Set the default cursor types for specified frame. */
27983 void
27984 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27986 int width = 1;
27987 Lisp_Object tem;
27989 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27990 FRAME_CURSOR_WIDTH (f) = width;
27992 /* By default, set up the blink-off state depending on the on-state. */
27994 tem = Fassoc (arg, Vblink_cursor_alist);
27995 if (!NILP (tem))
27997 FRAME_BLINK_OFF_CURSOR (f)
27998 = get_specified_cursor_type (XCDR (tem), &width);
27999 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
28001 else
28002 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
28004 /* Make sure the cursor gets redrawn. */
28005 f->cursor_type_changed = true;
28009 #ifdef HAVE_WINDOW_SYSTEM
28011 /* Return the cursor we want to be displayed in window W. Return
28012 width of bar/hbar cursor through WIDTH arg. Return with
28013 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
28014 (i.e. if the `system caret' should track this cursor).
28016 In a mini-buffer window, we want the cursor only to appear if we
28017 are reading input from this window. For the selected window, we
28018 want the cursor type given by the frame parameter or buffer local
28019 setting of cursor-type. If explicitly marked off, draw no cursor.
28020 In all other cases, we want a hollow box cursor. */
28022 static enum text_cursor_kinds
28023 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
28024 bool *active_cursor)
28026 struct frame *f = XFRAME (w->frame);
28027 struct buffer *b = XBUFFER (w->contents);
28028 int cursor_type = DEFAULT_CURSOR;
28029 Lisp_Object alt_cursor;
28030 bool non_selected = false;
28032 *active_cursor = true;
28034 /* Echo area */
28035 if (cursor_in_echo_area
28036 && FRAME_HAS_MINIBUF_P (f)
28037 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
28039 if (w == XWINDOW (echo_area_window))
28041 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
28043 *width = FRAME_CURSOR_WIDTH (f);
28044 return FRAME_DESIRED_CURSOR (f);
28046 else
28047 return get_specified_cursor_type (BVAR (b, cursor_type), width);
28050 *active_cursor = false;
28051 non_selected = true;
28054 /* Detect a nonselected window or nonselected frame. */
28055 else if (w != XWINDOW (f->selected_window)
28056 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
28058 *active_cursor = false;
28060 if (MINI_WINDOW_P (w) && minibuf_level == 0)
28061 return NO_CURSOR;
28063 non_selected = true;
28066 /* Never display a cursor in a window in which cursor-type is nil. */
28067 if (NILP (BVAR (b, cursor_type)))
28068 return NO_CURSOR;
28070 /* Get the normal cursor type for this window. */
28071 if (EQ (BVAR (b, cursor_type), Qt))
28073 cursor_type = FRAME_DESIRED_CURSOR (f);
28074 *width = FRAME_CURSOR_WIDTH (f);
28076 else
28077 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
28079 /* Use cursor-in-non-selected-windows instead
28080 for non-selected window or frame. */
28081 if (non_selected)
28083 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
28084 if (!EQ (Qt, alt_cursor))
28085 return get_specified_cursor_type (alt_cursor, width);
28086 /* t means modify the normal cursor type. */
28087 if (cursor_type == FILLED_BOX_CURSOR)
28088 cursor_type = HOLLOW_BOX_CURSOR;
28089 else if (cursor_type == BAR_CURSOR && *width > 1)
28090 --*width;
28091 return cursor_type;
28094 /* Use normal cursor if not blinked off. */
28095 if (!w->cursor_off_p)
28097 if (glyph != NULL && glyph->type == XWIDGET_GLYPH)
28098 return NO_CURSOR;
28099 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28101 if (cursor_type == FILLED_BOX_CURSOR)
28103 /* Using a block cursor on large images can be very annoying.
28104 So use a hollow cursor for "large" images.
28105 If image is not transparent (no mask), also use hollow cursor. */
28106 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28107 if (img != NULL && IMAGEP (img->spec))
28109 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
28110 where N = size of default frame font size.
28111 This should cover most of the "tiny" icons people may use. */
28112 if (!img->mask
28113 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
28114 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
28115 cursor_type = HOLLOW_BOX_CURSOR;
28118 else if (cursor_type != NO_CURSOR)
28120 /* Display current only supports BOX and HOLLOW cursors for images.
28121 So for now, unconditionally use a HOLLOW cursor when cursor is
28122 not a solid box cursor. */
28123 cursor_type = HOLLOW_BOX_CURSOR;
28126 return cursor_type;
28129 /* Cursor is blinked off, so determine how to "toggle" it. */
28131 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
28132 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
28133 return get_specified_cursor_type (XCDR (alt_cursor), width);
28135 /* Then see if frame has specified a specific blink off cursor type. */
28136 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
28138 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
28139 return FRAME_BLINK_OFF_CURSOR (f);
28142 #if false
28143 /* Some people liked having a permanently visible blinking cursor,
28144 while others had very strong opinions against it. So it was
28145 decided to remove it. KFS 2003-09-03 */
28147 /* Finally perform built-in cursor blinking:
28148 filled box <-> hollow box
28149 wide [h]bar <-> narrow [h]bar
28150 narrow [h]bar <-> no cursor
28151 other type <-> no cursor */
28153 if (cursor_type == FILLED_BOX_CURSOR)
28154 return HOLLOW_BOX_CURSOR;
28156 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
28158 *width = 1;
28159 return cursor_type;
28161 #endif
28163 return NO_CURSOR;
28167 /* Notice when the text cursor of window W has been completely
28168 overwritten by a drawing operation that outputs glyphs in AREA
28169 starting at X0 and ending at X1 in the line starting at Y0 and
28170 ending at Y1. X coordinates are area-relative. X1 < 0 means all
28171 the rest of the line after X0 has been written. Y coordinates
28172 are window-relative. */
28174 static void
28175 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
28176 int x0, int x1, int y0, int y1)
28178 int cx0, cx1, cy0, cy1;
28179 struct glyph_row *row;
28181 if (!w->phys_cursor_on_p)
28182 return;
28183 if (area != TEXT_AREA)
28184 return;
28186 if (w->phys_cursor.vpos < 0
28187 || w->phys_cursor.vpos >= w->current_matrix->nrows
28188 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
28189 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
28190 return;
28192 if (row->cursor_in_fringe_p)
28194 row->cursor_in_fringe_p = false;
28195 draw_fringe_bitmap (w, row, row->reversed_p);
28196 w->phys_cursor_on_p = false;
28197 return;
28200 cx0 = w->phys_cursor.x;
28201 cx1 = cx0 + w->phys_cursor_width;
28202 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
28203 return;
28205 /* The cursor image will be completely removed from the
28206 screen if the output area intersects the cursor area in
28207 y-direction. When we draw in [y0 y1[, and some part of
28208 the cursor is at y < y0, that part must have been drawn
28209 before. When scrolling, the cursor is erased before
28210 actually scrolling, so we don't come here. When not
28211 scrolling, the rows above the old cursor row must have
28212 changed, and in this case these rows must have written
28213 over the cursor image.
28215 Likewise if part of the cursor is below y1, with the
28216 exception of the cursor being in the first blank row at
28217 the buffer and window end because update_text_area
28218 doesn't draw that row. (Except when it does, but
28219 that's handled in update_text_area.) */
28221 cy0 = w->phys_cursor.y;
28222 cy1 = cy0 + w->phys_cursor_height;
28223 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
28224 return;
28226 w->phys_cursor_on_p = false;
28229 #endif /* HAVE_WINDOW_SYSTEM */
28232 /************************************************************************
28233 Mouse Face
28234 ************************************************************************/
28236 #ifdef HAVE_WINDOW_SYSTEM
28238 /* EXPORT for RIF:
28239 Fix the display of area AREA of overlapping row ROW in window W
28240 with respect to the overlapping part OVERLAPS. */
28242 void
28243 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
28244 enum glyph_row_area area, int overlaps)
28246 int i, x;
28248 block_input ();
28250 x = 0;
28251 for (i = 0; i < row->used[area];)
28253 if (row->glyphs[area][i].overlaps_vertically_p)
28255 int start = i, start_x = x;
28259 x += row->glyphs[area][i].pixel_width;
28260 ++i;
28262 while (i < row->used[area]
28263 && row->glyphs[area][i].overlaps_vertically_p);
28265 draw_glyphs (w, start_x, row, area,
28266 start, i,
28267 DRAW_NORMAL_TEXT, overlaps);
28269 else
28271 x += row->glyphs[area][i].pixel_width;
28272 ++i;
28276 unblock_input ();
28280 /* EXPORT:
28281 Draw the cursor glyph of window W in glyph row ROW. See the
28282 comment of draw_glyphs for the meaning of HL. */
28284 void
28285 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
28286 enum draw_glyphs_face hl)
28288 /* If cursor hpos is out of bounds, don't draw garbage. This can
28289 happen in mini-buffer windows when switching between echo area
28290 glyphs and mini-buffer. */
28291 if ((row->reversed_p
28292 ? (w->phys_cursor.hpos >= 0)
28293 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
28295 bool on_p = w->phys_cursor_on_p;
28296 int x1;
28297 int hpos = w->phys_cursor.hpos;
28299 /* When the window is hscrolled, cursor hpos can legitimately be
28300 out of bounds, but we draw the cursor at the corresponding
28301 window margin in that case. */
28302 if (!row->reversed_p && hpos < 0)
28303 hpos = 0;
28304 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28305 hpos = row->used[TEXT_AREA] - 1;
28307 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
28308 hl, 0);
28309 w->phys_cursor_on_p = on_p;
28311 if (hl == DRAW_CURSOR)
28312 w->phys_cursor_width = x1 - w->phys_cursor.x;
28313 /* When we erase the cursor, and ROW is overlapped by other
28314 rows, make sure that these overlapping parts of other rows
28315 are redrawn. */
28316 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
28318 w->phys_cursor_width = x1 - w->phys_cursor.x;
28320 if (row > w->current_matrix->rows
28321 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
28322 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
28323 OVERLAPS_ERASED_CURSOR);
28325 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
28326 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
28327 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
28328 OVERLAPS_ERASED_CURSOR);
28334 /* Erase the image of a cursor of window W from the screen. */
28336 void
28337 erase_phys_cursor (struct window *w)
28339 struct frame *f = XFRAME (w->frame);
28340 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28341 int hpos = w->phys_cursor.hpos;
28342 int vpos = w->phys_cursor.vpos;
28343 bool mouse_face_here_p = false;
28344 struct glyph_matrix *active_glyphs = w->current_matrix;
28345 struct glyph_row *cursor_row;
28346 struct glyph *cursor_glyph;
28347 enum draw_glyphs_face hl;
28349 /* No cursor displayed or row invalidated => nothing to do on the
28350 screen. */
28351 if (w->phys_cursor_type == NO_CURSOR)
28352 goto mark_cursor_off;
28354 /* VPOS >= active_glyphs->nrows means that window has been resized.
28355 Don't bother to erase the cursor. */
28356 if (vpos >= active_glyphs->nrows)
28357 goto mark_cursor_off;
28359 /* If row containing cursor is marked invalid, there is nothing we
28360 can do. */
28361 cursor_row = MATRIX_ROW (active_glyphs, vpos);
28362 if (!cursor_row->enabled_p)
28363 goto mark_cursor_off;
28365 /* If line spacing is > 0, old cursor may only be partially visible in
28366 window after split-window. So adjust visible height. */
28367 cursor_row->visible_height = min (cursor_row->visible_height,
28368 window_text_bottom_y (w) - cursor_row->y);
28370 /* If row is completely invisible, don't attempt to delete a cursor which
28371 isn't there. This can happen if cursor is at top of a window, and
28372 we switch to a buffer with a header line in that window. */
28373 if (cursor_row->visible_height <= 0)
28374 goto mark_cursor_off;
28376 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
28377 if (cursor_row->cursor_in_fringe_p)
28379 cursor_row->cursor_in_fringe_p = false;
28380 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
28381 goto mark_cursor_off;
28384 /* This can happen when the new row is shorter than the old one.
28385 In this case, either draw_glyphs or clear_end_of_line
28386 should have cleared the cursor. Note that we wouldn't be
28387 able to erase the cursor in this case because we don't have a
28388 cursor glyph at hand. */
28389 if ((cursor_row->reversed_p
28390 ? (w->phys_cursor.hpos < 0)
28391 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
28392 goto mark_cursor_off;
28394 /* When the window is hscrolled, cursor hpos can legitimately be out
28395 of bounds, but we draw the cursor at the corresponding window
28396 margin in that case. */
28397 if (!cursor_row->reversed_p && hpos < 0)
28398 hpos = 0;
28399 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
28400 hpos = cursor_row->used[TEXT_AREA] - 1;
28402 /* If the cursor is in the mouse face area, redisplay that when
28403 we clear the cursor. */
28404 if (! NILP (hlinfo->mouse_face_window)
28405 && coords_in_mouse_face_p (w, hpos, vpos)
28406 /* Don't redraw the cursor's spot in mouse face if it is at the
28407 end of a line (on a newline). The cursor appears there, but
28408 mouse highlighting does not. */
28409 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
28410 mouse_face_here_p = true;
28412 /* Maybe clear the display under the cursor. */
28413 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
28415 int x, y;
28416 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
28417 int width;
28419 cursor_glyph = get_phys_cursor_glyph (w);
28420 if (cursor_glyph == NULL)
28421 goto mark_cursor_off;
28423 width = cursor_glyph->pixel_width;
28424 x = w->phys_cursor.x;
28425 if (x < 0)
28427 width += x;
28428 x = 0;
28430 width = min (width, window_box_width (w, TEXT_AREA) - x);
28431 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
28432 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
28434 if (width > 0)
28435 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
28438 /* Erase the cursor by redrawing the character underneath it. */
28439 if (mouse_face_here_p)
28440 hl = DRAW_MOUSE_FACE;
28441 else
28442 hl = DRAW_NORMAL_TEXT;
28443 draw_phys_cursor_glyph (w, cursor_row, hl);
28445 mark_cursor_off:
28446 w->phys_cursor_on_p = false;
28447 w->phys_cursor_type = NO_CURSOR;
28451 /* Display or clear cursor of window W. If !ON, clear the cursor.
28452 If ON, display the cursor; where to put the cursor is specified by
28453 HPOS, VPOS, X and Y. */
28455 void
28456 display_and_set_cursor (struct window *w, bool on,
28457 int hpos, int vpos, int x, int y)
28459 struct frame *f = XFRAME (w->frame);
28460 int new_cursor_type;
28461 int new_cursor_width;
28462 bool active_cursor;
28463 struct glyph_row *glyph_row;
28464 struct glyph *glyph;
28466 /* This is pointless on invisible frames, and dangerous on garbaged
28467 windows and frames; in the latter case, the frame or window may
28468 be in the midst of changing its size, and x and y may be off the
28469 window. */
28470 if (! FRAME_VISIBLE_P (f)
28471 || FRAME_GARBAGED_P (f)
28472 || vpos >= w->current_matrix->nrows
28473 || hpos >= w->current_matrix->matrix_w)
28474 return;
28476 /* If cursor is off and we want it off, return quickly. */
28477 if (!on && !w->phys_cursor_on_p)
28478 return;
28480 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28481 /* If cursor row is not enabled, we don't really know where to
28482 display the cursor. */
28483 if (!glyph_row->enabled_p)
28485 w->phys_cursor_on_p = false;
28486 return;
28489 glyph = NULL;
28490 if (0 <= hpos && hpos < glyph_row->used[TEXT_AREA])
28491 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28493 eassert (input_blocked_p ());
28495 /* Set new_cursor_type to the cursor we want to be displayed. */
28496 new_cursor_type = get_window_cursor_type (w, glyph,
28497 &new_cursor_width, &active_cursor);
28499 /* If cursor is currently being shown and we don't want it to be or
28500 it is in the wrong place, or the cursor type is not what we want,
28501 erase it. */
28502 if (w->phys_cursor_on_p
28503 && (!on
28504 || w->phys_cursor.x != x
28505 || w->phys_cursor.y != y
28506 /* HPOS can be negative in R2L rows whose
28507 exact_window_width_line_p flag is set (i.e. their newline
28508 would "overflow into the fringe"). */
28509 || hpos < 0
28510 || new_cursor_type != w->phys_cursor_type
28511 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28512 && new_cursor_width != w->phys_cursor_width)))
28513 erase_phys_cursor (w);
28515 /* Don't check phys_cursor_on_p here because that flag is only set
28516 to false in some cases where we know that the cursor has been
28517 completely erased, to avoid the extra work of erasing the cursor
28518 twice. In other words, phys_cursor_on_p can be true and the cursor
28519 still not be visible, or it has only been partly erased. */
28520 if (on)
28522 w->phys_cursor_ascent = glyph_row->ascent;
28523 w->phys_cursor_height = glyph_row->height;
28525 /* Set phys_cursor_.* before x_draw_.* is called because some
28526 of them may need the information. */
28527 w->phys_cursor.x = x;
28528 w->phys_cursor.y = glyph_row->y;
28529 w->phys_cursor.hpos = hpos;
28530 w->phys_cursor.vpos = vpos;
28533 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28534 new_cursor_type, new_cursor_width,
28535 on, active_cursor);
28539 /* Switch the display of W's cursor on or off, according to the value
28540 of ON. */
28542 static void
28543 update_window_cursor (struct window *w, bool on)
28545 /* Don't update cursor in windows whose frame is in the process
28546 of being deleted. */
28547 if (w->current_matrix)
28549 int hpos = w->phys_cursor.hpos;
28550 int vpos = w->phys_cursor.vpos;
28551 struct glyph_row *row;
28553 if (vpos >= w->current_matrix->nrows
28554 || hpos >= w->current_matrix->matrix_w)
28555 return;
28557 row = MATRIX_ROW (w->current_matrix, vpos);
28559 /* When the window is hscrolled, cursor hpos can legitimately be
28560 out of bounds, but we draw the cursor at the corresponding
28561 window margin in that case. */
28562 if (!row->reversed_p && hpos < 0)
28563 hpos = 0;
28564 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28565 hpos = row->used[TEXT_AREA] - 1;
28567 block_input ();
28568 display_and_set_cursor (w, on, hpos, vpos,
28569 w->phys_cursor.x, w->phys_cursor.y);
28570 unblock_input ();
28575 /* Call update_window_cursor with parameter ON_P on all leaf windows
28576 in the window tree rooted at W. */
28578 static void
28579 update_cursor_in_window_tree (struct window *w, bool on_p)
28581 while (w)
28583 if (WINDOWP (w->contents))
28584 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28585 else
28586 update_window_cursor (w, on_p);
28588 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28593 /* EXPORT:
28594 Display the cursor on window W, or clear it, according to ON_P.
28595 Don't change the cursor's position. */
28597 void
28598 x_update_cursor (struct frame *f, bool on_p)
28600 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28604 /* EXPORT:
28605 Clear the cursor of window W to background color, and mark the
28606 cursor as not shown. This is used when the text where the cursor
28607 is about to be rewritten. */
28609 void
28610 x_clear_cursor (struct window *w)
28612 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28613 update_window_cursor (w, false);
28616 #endif /* HAVE_WINDOW_SYSTEM */
28618 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28619 and MSDOS. */
28620 static void
28621 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28622 int start_hpos, int end_hpos,
28623 enum draw_glyphs_face draw)
28625 #ifdef HAVE_WINDOW_SYSTEM
28626 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28628 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28629 return;
28631 #endif
28632 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28633 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28634 #endif
28637 /* Display the active region described by mouse_face_* according to DRAW. */
28639 static void
28640 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28642 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28643 struct frame *f = XFRAME (WINDOW_FRAME (w));
28645 if (/* If window is in the process of being destroyed, don't bother
28646 to do anything. */
28647 w->current_matrix != NULL
28648 /* Don't update mouse highlight if hidden. */
28649 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28650 /* Recognize when we are called to operate on rows that don't exist
28651 anymore. This can happen when a window is split. */
28652 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28654 bool phys_cursor_on_p = w->phys_cursor_on_p;
28655 struct glyph_row *row, *first, *last;
28657 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28658 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28660 for (row = first; row <= last && row->enabled_p; ++row)
28662 int start_hpos, end_hpos, start_x;
28664 /* For all but the first row, the highlight starts at column 0. */
28665 if (row == first)
28667 /* R2L rows have BEG and END in reversed order, but the
28668 screen drawing geometry is always left to right. So
28669 we need to mirror the beginning and end of the
28670 highlighted area in R2L rows. */
28671 if (!row->reversed_p)
28673 start_hpos = hlinfo->mouse_face_beg_col;
28674 start_x = hlinfo->mouse_face_beg_x;
28676 else if (row == last)
28678 start_hpos = hlinfo->mouse_face_end_col;
28679 start_x = hlinfo->mouse_face_end_x;
28681 else
28683 start_hpos = 0;
28684 start_x = 0;
28687 else if (row->reversed_p && row == last)
28689 start_hpos = hlinfo->mouse_face_end_col;
28690 start_x = hlinfo->mouse_face_end_x;
28692 else
28694 start_hpos = 0;
28695 start_x = 0;
28698 if (row == last)
28700 if (!row->reversed_p)
28701 end_hpos = hlinfo->mouse_face_end_col;
28702 else if (row == first)
28703 end_hpos = hlinfo->mouse_face_beg_col;
28704 else
28706 end_hpos = row->used[TEXT_AREA];
28707 if (draw == DRAW_NORMAL_TEXT)
28708 row->fill_line_p = true; /* Clear to end of line. */
28711 else if (row->reversed_p && row == first)
28712 end_hpos = hlinfo->mouse_face_beg_col;
28713 else
28715 end_hpos = row->used[TEXT_AREA];
28716 if (draw == DRAW_NORMAL_TEXT)
28717 row->fill_line_p = true; /* Clear to end of line. */
28720 if (end_hpos > start_hpos)
28722 draw_row_with_mouse_face (w, start_x, row,
28723 start_hpos, end_hpos, draw);
28725 row->mouse_face_p
28726 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28730 #ifdef HAVE_WINDOW_SYSTEM
28731 /* When we've written over the cursor, arrange for it to
28732 be displayed again. */
28733 if (FRAME_WINDOW_P (f)
28734 && phys_cursor_on_p && !w->phys_cursor_on_p)
28736 int hpos = w->phys_cursor.hpos;
28738 /* When the window is hscrolled, cursor hpos can legitimately be
28739 out of bounds, but we draw the cursor at the corresponding
28740 window margin in that case. */
28741 if (!row->reversed_p && hpos < 0)
28742 hpos = 0;
28743 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28744 hpos = row->used[TEXT_AREA] - 1;
28746 block_input ();
28747 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28748 w->phys_cursor.x, w->phys_cursor.y);
28749 unblock_input ();
28751 #endif /* HAVE_WINDOW_SYSTEM */
28754 #ifdef HAVE_WINDOW_SYSTEM
28755 /* Change the mouse cursor. */
28756 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28758 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28759 if (draw == DRAW_NORMAL_TEXT
28760 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28761 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28762 else
28763 #endif
28764 if (draw == DRAW_MOUSE_FACE)
28765 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28766 else
28767 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28769 #endif /* HAVE_WINDOW_SYSTEM */
28772 /* EXPORT:
28773 Clear out the mouse-highlighted active region.
28774 Redraw it un-highlighted first. Value is true if mouse
28775 face was actually drawn unhighlighted. */
28777 bool
28778 clear_mouse_face (Mouse_HLInfo *hlinfo)
28780 bool cleared
28781 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28782 if (cleared)
28783 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28784 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28785 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28786 hlinfo->mouse_face_window = Qnil;
28787 hlinfo->mouse_face_overlay = Qnil;
28788 return cleared;
28791 /* Return true if the coordinates HPOS and VPOS on windows W are
28792 within the mouse face on that window. */
28793 static bool
28794 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28796 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28798 /* Quickly resolve the easy cases. */
28799 if (!(WINDOWP (hlinfo->mouse_face_window)
28800 && XWINDOW (hlinfo->mouse_face_window) == w))
28801 return false;
28802 if (vpos < hlinfo->mouse_face_beg_row
28803 || vpos > hlinfo->mouse_face_end_row)
28804 return false;
28805 if (vpos > hlinfo->mouse_face_beg_row
28806 && vpos < hlinfo->mouse_face_end_row)
28807 return true;
28809 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28811 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28813 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28814 return true;
28816 else if ((vpos == hlinfo->mouse_face_beg_row
28817 && hpos >= hlinfo->mouse_face_beg_col)
28818 || (vpos == hlinfo->mouse_face_end_row
28819 && hpos < hlinfo->mouse_face_end_col))
28820 return true;
28822 else
28824 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28826 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28827 return true;
28829 else if ((vpos == hlinfo->mouse_face_beg_row
28830 && hpos <= hlinfo->mouse_face_beg_col)
28831 || (vpos == hlinfo->mouse_face_end_row
28832 && hpos > hlinfo->mouse_face_end_col))
28833 return true;
28835 return false;
28839 /* EXPORT:
28840 True if physical cursor of window W is within mouse face. */
28842 bool
28843 cursor_in_mouse_face_p (struct window *w)
28845 int hpos = w->phys_cursor.hpos;
28846 int vpos = w->phys_cursor.vpos;
28847 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28849 /* When the window is hscrolled, cursor hpos can legitimately be out
28850 of bounds, but we draw the cursor at the corresponding window
28851 margin in that case. */
28852 if (!row->reversed_p && hpos < 0)
28853 hpos = 0;
28854 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28855 hpos = row->used[TEXT_AREA] - 1;
28857 return coords_in_mouse_face_p (w, hpos, vpos);
28862 /* Find the glyph rows START_ROW and END_ROW of window W that display
28863 characters between buffer positions START_CHARPOS and END_CHARPOS
28864 (excluding END_CHARPOS). DISP_STRING is a display string that
28865 covers these buffer positions. This is similar to
28866 row_containing_pos, but is more accurate when bidi reordering makes
28867 buffer positions change non-linearly with glyph rows. */
28868 static void
28869 rows_from_pos_range (struct window *w,
28870 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28871 Lisp_Object disp_string,
28872 struct glyph_row **start, struct glyph_row **end)
28874 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28875 int last_y = window_text_bottom_y (w);
28876 struct glyph_row *row;
28878 *start = NULL;
28879 *end = NULL;
28881 while (!first->enabled_p
28882 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28883 first++;
28885 /* Find the START row. */
28886 for (row = first;
28887 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28888 row++)
28890 /* A row can potentially be the START row if the range of the
28891 characters it displays intersects the range
28892 [START_CHARPOS..END_CHARPOS). */
28893 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28894 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28895 /* See the commentary in row_containing_pos, for the
28896 explanation of the complicated way to check whether
28897 some position is beyond the end of the characters
28898 displayed by a row. */
28899 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28900 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28901 && !row->ends_at_zv_p
28902 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28903 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28904 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28905 && !row->ends_at_zv_p
28906 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28908 /* Found a candidate row. Now make sure at least one of the
28909 glyphs it displays has a charpos from the range
28910 [START_CHARPOS..END_CHARPOS).
28912 This is not obvious because bidi reordering could make
28913 buffer positions of a row be 1,2,3,102,101,100, and if we
28914 want to highlight characters in [50..60), we don't want
28915 this row, even though [50..60) does intersect [1..103),
28916 the range of character positions given by the row's start
28917 and end positions. */
28918 struct glyph *g = row->glyphs[TEXT_AREA];
28919 struct glyph *e = g + row->used[TEXT_AREA];
28921 while (g < e)
28923 if (((BUFFERP (g->object) || NILP (g->object))
28924 && start_charpos <= g->charpos && g->charpos < end_charpos)
28925 /* A glyph that comes from DISP_STRING is by
28926 definition to be highlighted. */
28927 || EQ (g->object, disp_string))
28928 *start = row;
28929 g++;
28931 if (*start)
28932 break;
28936 /* Find the END row. */
28937 if (!*start
28938 /* If the last row is partially visible, start looking for END
28939 from that row, instead of starting from FIRST. */
28940 && !(row->enabled_p
28941 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28942 row = first;
28943 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28945 struct glyph_row *next = row + 1;
28946 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28948 if (!next->enabled_p
28949 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28950 /* The first row >= START whose range of displayed characters
28951 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28952 is the row END + 1. */
28953 || (start_charpos < next_start
28954 && end_charpos < next_start)
28955 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28956 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28957 && !next->ends_at_zv_p
28958 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28959 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28960 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28961 && !next->ends_at_zv_p
28962 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28964 *end = row;
28965 break;
28967 else
28969 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28970 but none of the characters it displays are in the range, it is
28971 also END + 1. */
28972 struct glyph *g = next->glyphs[TEXT_AREA];
28973 struct glyph *s = g;
28974 struct glyph *e = g + next->used[TEXT_AREA];
28976 while (g < e)
28978 if (((BUFFERP (g->object) || NILP (g->object))
28979 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28980 /* If the buffer position of the first glyph in
28981 the row is equal to END_CHARPOS, it means
28982 the last character to be highlighted is the
28983 newline of ROW, and we must consider NEXT as
28984 END, not END+1. */
28985 || (((!next->reversed_p && g == s)
28986 || (next->reversed_p && g == e - 1))
28987 && (g->charpos == end_charpos
28988 /* Special case for when NEXT is an
28989 empty line at ZV. */
28990 || (g->charpos == -1
28991 && !row->ends_at_zv_p
28992 && next_start == end_charpos)))))
28993 /* A glyph that comes from DISP_STRING is by
28994 definition to be highlighted. */
28995 || EQ (g->object, disp_string))
28996 break;
28997 g++;
28999 if (g == e)
29001 *end = row;
29002 break;
29004 /* The first row that ends at ZV must be the last to be
29005 highlighted. */
29006 else if (next->ends_at_zv_p)
29008 *end = next;
29009 break;
29015 /* This function sets the mouse_face_* elements of HLINFO, assuming
29016 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
29017 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
29018 for the overlay or run of text properties specifying the mouse
29019 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
29020 before-string and after-string that must also be highlighted.
29021 DISP_STRING, if non-nil, is a display string that may cover some
29022 or all of the highlighted text. */
29024 static void
29025 mouse_face_from_buffer_pos (Lisp_Object window,
29026 Mouse_HLInfo *hlinfo,
29027 ptrdiff_t mouse_charpos,
29028 ptrdiff_t start_charpos,
29029 ptrdiff_t end_charpos,
29030 Lisp_Object before_string,
29031 Lisp_Object after_string,
29032 Lisp_Object disp_string)
29034 struct window *w = XWINDOW (window);
29035 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29036 struct glyph_row *r1, *r2;
29037 struct glyph *glyph, *end;
29038 ptrdiff_t ignore, pos;
29039 int x;
29041 eassert (NILP (disp_string) || STRINGP (disp_string));
29042 eassert (NILP (before_string) || STRINGP (before_string));
29043 eassert (NILP (after_string) || STRINGP (after_string));
29045 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
29046 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
29047 if (r1 == NULL)
29048 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29049 /* If the before-string or display-string contains newlines,
29050 rows_from_pos_range skips to its last row. Move back. */
29051 if (!NILP (before_string) || !NILP (disp_string))
29053 struct glyph_row *prev;
29054 while ((prev = r1 - 1, prev >= first)
29055 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
29056 && prev->used[TEXT_AREA] > 0)
29058 struct glyph *beg = prev->glyphs[TEXT_AREA];
29059 glyph = beg + prev->used[TEXT_AREA];
29060 while (--glyph >= beg && NILP (glyph->object));
29061 if (glyph < beg
29062 || !(EQ (glyph->object, before_string)
29063 || EQ (glyph->object, disp_string)))
29064 break;
29065 r1 = prev;
29068 if (r2 == NULL)
29070 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29071 hlinfo->mouse_face_past_end = true;
29073 else if (!NILP (after_string))
29075 /* If the after-string has newlines, advance to its last row. */
29076 struct glyph_row *next;
29077 struct glyph_row *last
29078 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29080 for (next = r2 + 1;
29081 next <= last
29082 && next->used[TEXT_AREA] > 0
29083 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
29084 ++next)
29085 r2 = next;
29087 /* The rest of the display engine assumes that mouse_face_beg_row is
29088 either above mouse_face_end_row or identical to it. But with
29089 bidi-reordered continued lines, the row for START_CHARPOS could
29090 be below the row for END_CHARPOS. If so, swap the rows and store
29091 them in correct order. */
29092 if (r1->y > r2->y)
29094 struct glyph_row *tem = r2;
29096 r2 = r1;
29097 r1 = tem;
29100 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
29101 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
29103 /* For a bidi-reordered row, the positions of BEFORE_STRING,
29104 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
29105 could be anywhere in the row and in any order. The strategy
29106 below is to find the leftmost and the rightmost glyph that
29107 belongs to either of these 3 strings, or whose position is
29108 between START_CHARPOS and END_CHARPOS, and highlight all the
29109 glyphs between those two. This may cover more than just the text
29110 between START_CHARPOS and END_CHARPOS if the range of characters
29111 strides the bidi level boundary, e.g. if the beginning is in R2L
29112 text while the end is in L2R text or vice versa. */
29113 if (!r1->reversed_p)
29115 /* This row is in a left to right paragraph. Scan it left to
29116 right. */
29117 glyph = r1->glyphs[TEXT_AREA];
29118 end = glyph + r1->used[TEXT_AREA];
29119 x = r1->x;
29121 /* Skip truncation glyphs at the start of the glyph row. */
29122 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29123 for (; glyph < end
29124 && NILP (glyph->object)
29125 && glyph->charpos < 0;
29126 ++glyph)
29127 x += glyph->pixel_width;
29129 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29130 or DISP_STRING, and the first glyph from buffer whose
29131 position is between START_CHARPOS and END_CHARPOS. */
29132 for (; glyph < end
29133 && !NILP (glyph->object)
29134 && !EQ (glyph->object, disp_string)
29135 && !(BUFFERP (glyph->object)
29136 && (glyph->charpos >= start_charpos
29137 && glyph->charpos < end_charpos));
29138 ++glyph)
29140 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29141 are present at buffer positions between START_CHARPOS and
29142 END_CHARPOS, or if they come from an overlay. */
29143 if (EQ (glyph->object, before_string))
29145 pos = string_buffer_position (before_string,
29146 start_charpos);
29147 /* If pos == 0, it means before_string came from an
29148 overlay, not from a buffer position. */
29149 if (!pos || (pos >= start_charpos && pos < end_charpos))
29150 break;
29152 else if (EQ (glyph->object, after_string))
29154 pos = string_buffer_position (after_string, end_charpos);
29155 if (!pos || (pos >= start_charpos && pos < end_charpos))
29156 break;
29158 x += glyph->pixel_width;
29160 hlinfo->mouse_face_beg_x = x;
29161 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29163 else
29165 /* This row is in a right to left paragraph. Scan it right to
29166 left. */
29167 struct glyph *g;
29169 end = r1->glyphs[TEXT_AREA] - 1;
29170 glyph = end + r1->used[TEXT_AREA];
29172 /* Skip truncation glyphs at the start of the glyph row. */
29173 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29174 for (; glyph > end
29175 && NILP (glyph->object)
29176 && glyph->charpos < 0;
29177 --glyph)
29180 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29181 or DISP_STRING, and the first glyph from buffer whose
29182 position is between START_CHARPOS and END_CHARPOS. */
29183 for (; glyph > end
29184 && !NILP (glyph->object)
29185 && !EQ (glyph->object, disp_string)
29186 && !(BUFFERP (glyph->object)
29187 && (glyph->charpos >= start_charpos
29188 && glyph->charpos < end_charpos));
29189 --glyph)
29191 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29192 are present at buffer positions between START_CHARPOS and
29193 END_CHARPOS, or if they come from an overlay. */
29194 if (EQ (glyph->object, before_string))
29196 pos = string_buffer_position (before_string, start_charpos);
29197 /* If pos == 0, it means before_string came from an
29198 overlay, not from a buffer position. */
29199 if (!pos || (pos >= start_charpos && pos < end_charpos))
29200 break;
29202 else if (EQ (glyph->object, after_string))
29204 pos = string_buffer_position (after_string, end_charpos);
29205 if (!pos || (pos >= start_charpos && pos < end_charpos))
29206 break;
29210 glyph++; /* first glyph to the right of the highlighted area */
29211 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
29212 x += g->pixel_width;
29213 hlinfo->mouse_face_beg_x = x;
29214 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29217 /* If the highlight ends in a different row, compute GLYPH and END
29218 for the end row. Otherwise, reuse the values computed above for
29219 the row where the highlight begins. */
29220 if (r2 != r1)
29222 if (!r2->reversed_p)
29224 glyph = r2->glyphs[TEXT_AREA];
29225 end = glyph + r2->used[TEXT_AREA];
29226 x = r2->x;
29228 else
29230 end = r2->glyphs[TEXT_AREA] - 1;
29231 glyph = end + r2->used[TEXT_AREA];
29235 if (!r2->reversed_p)
29237 /* Skip truncation and continuation glyphs near the end of the
29238 row, and also blanks and stretch glyphs inserted by
29239 extend_face_to_end_of_line. */
29240 while (end > glyph
29241 && NILP ((end - 1)->object))
29242 --end;
29243 /* Scan the rest of the glyph row from the end, looking for the
29244 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29245 DISP_STRING, or whose position is between START_CHARPOS
29246 and END_CHARPOS */
29247 for (--end;
29248 end > glyph
29249 && !NILP (end->object)
29250 && !EQ (end->object, disp_string)
29251 && !(BUFFERP (end->object)
29252 && (end->charpos >= start_charpos
29253 && end->charpos < end_charpos));
29254 --end)
29256 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29257 are present at buffer positions between START_CHARPOS and
29258 END_CHARPOS, or if they come from an overlay. */
29259 if (EQ (end->object, before_string))
29261 pos = string_buffer_position (before_string, start_charpos);
29262 if (!pos || (pos >= start_charpos && pos < end_charpos))
29263 break;
29265 else if (EQ (end->object, after_string))
29267 pos = string_buffer_position (after_string, end_charpos);
29268 if (!pos || (pos >= start_charpos && pos < end_charpos))
29269 break;
29272 /* Find the X coordinate of the last glyph to be highlighted. */
29273 for (; glyph <= end; ++glyph)
29274 x += glyph->pixel_width;
29276 hlinfo->mouse_face_end_x = x;
29277 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
29279 else
29281 /* Skip truncation and continuation glyphs near the end of the
29282 row, and also blanks and stretch glyphs inserted by
29283 extend_face_to_end_of_line. */
29284 x = r2->x;
29285 end++;
29286 while (end < glyph
29287 && NILP (end->object))
29289 x += end->pixel_width;
29290 ++end;
29292 /* Scan the rest of the glyph row from the end, looking for the
29293 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29294 DISP_STRING, or whose position is between START_CHARPOS
29295 and END_CHARPOS */
29296 for ( ;
29297 end < glyph
29298 && !NILP (end->object)
29299 && !EQ (end->object, disp_string)
29300 && !(BUFFERP (end->object)
29301 && (end->charpos >= start_charpos
29302 && end->charpos < end_charpos));
29303 ++end)
29305 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29306 are present at buffer positions between START_CHARPOS and
29307 END_CHARPOS, or if they come from an overlay. */
29308 if (EQ (end->object, before_string))
29310 pos = string_buffer_position (before_string, start_charpos);
29311 if (!pos || (pos >= start_charpos && pos < end_charpos))
29312 break;
29314 else if (EQ (end->object, after_string))
29316 pos = string_buffer_position (after_string, end_charpos);
29317 if (!pos || (pos >= start_charpos && pos < end_charpos))
29318 break;
29320 x += end->pixel_width;
29322 /* If we exited the above loop because we arrived at the last
29323 glyph of the row, and its buffer position is still not in
29324 range, it means the last character in range is the preceding
29325 newline. Bump the end column and x values to get past the
29326 last glyph. */
29327 if (end == glyph
29328 && BUFFERP (end->object)
29329 && (end->charpos < start_charpos
29330 || end->charpos >= end_charpos))
29332 x += end->pixel_width;
29333 ++end;
29335 hlinfo->mouse_face_end_x = x;
29336 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
29339 hlinfo->mouse_face_window = window;
29340 hlinfo->mouse_face_face_id
29341 = face_at_buffer_position (w, mouse_charpos, &ignore,
29342 mouse_charpos + 1,
29343 !hlinfo->mouse_face_hidden, -1);
29344 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29347 /* The following function is not used anymore (replaced with
29348 mouse_face_from_string_pos), but I leave it here for the time
29349 being, in case someone would. */
29351 #if false /* not used */
29353 /* Find the position of the glyph for position POS in OBJECT in
29354 window W's current matrix, and return in *X, *Y the pixel
29355 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
29357 RIGHT_P means return the position of the right edge of the glyph.
29358 !RIGHT_P means return the left edge position.
29360 If no glyph for POS exists in the matrix, return the position of
29361 the glyph with the next smaller position that is in the matrix, if
29362 RIGHT_P is false. If RIGHT_P, and no glyph for POS
29363 exists in the matrix, return the position of the glyph with the
29364 next larger position in OBJECT.
29366 Value is true if a glyph was found. */
29368 static bool
29369 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
29370 int *hpos, int *vpos, int *x, int *y, bool right_p)
29372 int yb = window_text_bottom_y (w);
29373 struct glyph_row *r;
29374 struct glyph *best_glyph = NULL;
29375 struct glyph_row *best_row = NULL;
29376 int best_x = 0;
29378 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29379 r->enabled_p && r->y < yb;
29380 ++r)
29382 struct glyph *g = r->glyphs[TEXT_AREA];
29383 struct glyph *e = g + r->used[TEXT_AREA];
29384 int gx;
29386 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29387 if (EQ (g->object, object))
29389 if (g->charpos == pos)
29391 best_glyph = g;
29392 best_x = gx;
29393 best_row = r;
29394 goto found;
29396 else if (best_glyph == NULL
29397 || ((eabs (g->charpos - pos)
29398 < eabs (best_glyph->charpos - pos))
29399 && (right_p
29400 ? g->charpos < pos
29401 : g->charpos > pos)))
29403 best_glyph = g;
29404 best_x = gx;
29405 best_row = r;
29410 found:
29412 if (best_glyph)
29414 *x = best_x;
29415 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
29417 if (right_p)
29419 *x += best_glyph->pixel_width;
29420 ++*hpos;
29423 *y = best_row->y;
29424 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
29427 return best_glyph != NULL;
29429 #endif /* not used */
29431 /* Find the positions of the first and the last glyphs in window W's
29432 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29433 (assumed to be a string), and return in HLINFO's mouse_face_*
29434 members the pixel and column/row coordinates of those glyphs. */
29436 static void
29437 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
29438 Lisp_Object object,
29439 ptrdiff_t startpos, ptrdiff_t endpos)
29441 int yb = window_text_bottom_y (w);
29442 struct glyph_row *r;
29443 struct glyph *g, *e;
29444 int gx;
29445 bool found = false;
29447 /* Find the glyph row with at least one position in the range
29448 [STARTPOS..ENDPOS), and the first glyph in that row whose
29449 position belongs to that range. */
29450 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29451 r->enabled_p && r->y < yb;
29452 ++r)
29454 if (!r->reversed_p)
29456 g = r->glyphs[TEXT_AREA];
29457 e = g + r->used[TEXT_AREA];
29458 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29459 if (EQ (g->object, object)
29460 && startpos <= g->charpos && g->charpos < endpos)
29462 hlinfo->mouse_face_beg_row
29463 = MATRIX_ROW_VPOS (r, w->current_matrix);
29464 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29465 hlinfo->mouse_face_beg_x = gx;
29466 found = true;
29467 break;
29470 else
29472 struct glyph *g1;
29474 e = r->glyphs[TEXT_AREA];
29475 g = e + r->used[TEXT_AREA];
29476 for ( ; g > e; --g)
29477 if (EQ ((g-1)->object, object)
29478 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29480 hlinfo->mouse_face_beg_row
29481 = MATRIX_ROW_VPOS (r, w->current_matrix);
29482 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29483 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29484 gx += g1->pixel_width;
29485 hlinfo->mouse_face_beg_x = gx;
29486 found = true;
29487 break;
29490 if (found)
29491 break;
29494 if (!found)
29495 return;
29497 /* Starting with the next row, look for the first row which does NOT
29498 include any glyphs whose positions are in the range. */
29499 for (++r; r->enabled_p && r->y < yb; ++r)
29501 g = r->glyphs[TEXT_AREA];
29502 e = g + r->used[TEXT_AREA];
29503 found = false;
29504 for ( ; g < e; ++g)
29505 if (EQ (g->object, object)
29506 && startpos <= g->charpos && g->charpos < endpos)
29508 found = true;
29509 break;
29511 if (!found)
29512 break;
29515 /* The highlighted region ends on the previous row. */
29516 r--;
29518 /* Set the end row. */
29519 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29521 /* Compute and set the end column and the end column's horizontal
29522 pixel coordinate. */
29523 if (!r->reversed_p)
29525 g = r->glyphs[TEXT_AREA];
29526 e = g + r->used[TEXT_AREA];
29527 for ( ; e > g; --e)
29528 if (EQ ((e-1)->object, object)
29529 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29530 break;
29531 hlinfo->mouse_face_end_col = e - g;
29533 for (gx = r->x; g < e; ++g)
29534 gx += g->pixel_width;
29535 hlinfo->mouse_face_end_x = gx;
29537 else
29539 e = r->glyphs[TEXT_AREA];
29540 g = e + r->used[TEXT_AREA];
29541 for (gx = r->x ; e < g; ++e)
29543 if (EQ (e->object, object)
29544 && startpos <= e->charpos && e->charpos < endpos)
29545 break;
29546 gx += e->pixel_width;
29548 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29549 hlinfo->mouse_face_end_x = gx;
29553 #ifdef HAVE_WINDOW_SYSTEM
29555 /* See if position X, Y is within a hot-spot of an image. */
29557 static bool
29558 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29560 if (!CONSP (hot_spot))
29561 return false;
29563 if (EQ (XCAR (hot_spot), Qrect))
29565 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29566 Lisp_Object rect = XCDR (hot_spot);
29567 Lisp_Object tem;
29568 if (!CONSP (rect))
29569 return false;
29570 if (!CONSP (XCAR (rect)))
29571 return false;
29572 if (!CONSP (XCDR (rect)))
29573 return false;
29574 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29575 return false;
29576 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29577 return false;
29578 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29579 return false;
29580 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29581 return false;
29582 return true;
29584 else if (EQ (XCAR (hot_spot), Qcircle))
29586 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29587 Lisp_Object circ = XCDR (hot_spot);
29588 Lisp_Object lr, lx0, ly0;
29589 if (CONSP (circ)
29590 && CONSP (XCAR (circ))
29591 && (lr = XCDR (circ), NUMBERP (lr))
29592 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29593 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29595 double r = XFLOATINT (lr);
29596 double dx = XINT (lx0) - x;
29597 double dy = XINT (ly0) - y;
29598 return (dx * dx + dy * dy <= r * r);
29601 else if (EQ (XCAR (hot_spot), Qpoly))
29603 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29604 if (VECTORP (XCDR (hot_spot)))
29606 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29607 Lisp_Object *poly = v->contents;
29608 ptrdiff_t n = v->header.size;
29609 ptrdiff_t i;
29610 bool inside = false;
29611 Lisp_Object lx, ly;
29612 int x0, y0;
29614 /* Need an even number of coordinates, and at least 3 edges. */
29615 if (n < 6 || n & 1)
29616 return false;
29618 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29619 If count is odd, we are inside polygon. Pixels on edges
29620 may or may not be included depending on actual geometry of the
29621 polygon. */
29622 if ((lx = poly[n-2], !INTEGERP (lx))
29623 || (ly = poly[n-1], !INTEGERP (lx)))
29624 return false;
29625 x0 = XINT (lx), y0 = XINT (ly);
29626 for (i = 0; i < n; i += 2)
29628 int x1 = x0, y1 = y0;
29629 if ((lx = poly[i], !INTEGERP (lx))
29630 || (ly = poly[i+1], !INTEGERP (ly)))
29631 return false;
29632 x0 = XINT (lx), y0 = XINT (ly);
29634 /* Does this segment cross the X line? */
29635 if (x0 >= x)
29637 if (x1 >= x)
29638 continue;
29640 else if (x1 < x)
29641 continue;
29642 if (y > y0 && y > y1)
29643 continue;
29644 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29645 inside = !inside;
29647 return inside;
29650 return false;
29653 Lisp_Object
29654 find_hot_spot (Lisp_Object map, int x, int y)
29656 while (CONSP (map))
29658 if (CONSP (XCAR (map))
29659 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29660 return XCAR (map);
29661 map = XCDR (map);
29664 return Qnil;
29667 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29668 3, 3, 0,
29669 doc: /* Lookup in image map MAP coordinates X and Y.
29670 An image map is an alist where each element has the format (AREA ID PLIST).
29671 An AREA is specified as either a rectangle, a circle, or a polygon:
29672 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29673 pixel coordinates of the upper left and bottom right corners.
29674 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29675 and the radius of the circle; r may be a float or integer.
29676 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29677 vector describes one corner in the polygon.
29678 Returns the alist element for the first matching AREA in MAP. */)
29679 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29681 if (NILP (map))
29682 return Qnil;
29684 CHECK_NUMBER (x);
29685 CHECK_NUMBER (y);
29687 return find_hot_spot (map,
29688 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29689 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29693 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29694 static void
29695 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29697 /* Do not change cursor shape while dragging mouse. */
29698 if (EQ (do_mouse_tracking, Qdragging))
29699 return;
29701 if (!NILP (pointer))
29703 if (EQ (pointer, Qarrow))
29704 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29705 else if (EQ (pointer, Qhand))
29706 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29707 else if (EQ (pointer, Qtext))
29708 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29709 else if (EQ (pointer, intern ("hdrag")))
29710 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29711 else if (EQ (pointer, intern ("nhdrag")))
29712 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29713 #ifdef HAVE_X_WINDOWS
29714 else if (EQ (pointer, intern ("vdrag")))
29715 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29716 #endif
29717 else if (EQ (pointer, intern ("hourglass")))
29718 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29719 else if (EQ (pointer, Qmodeline))
29720 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29721 else
29722 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29725 if (cursor != No_Cursor)
29726 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29729 #endif /* HAVE_WINDOW_SYSTEM */
29731 /* Take proper action when mouse has moved to the mode or header line
29732 or marginal area AREA of window W, x-position X and y-position Y.
29733 X is relative to the start of the text display area of W, so the
29734 width of bitmap areas and scroll bars must be subtracted to get a
29735 position relative to the start of the mode line. */
29737 static void
29738 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29739 enum window_part area)
29741 struct window *w = XWINDOW (window);
29742 struct frame *f = XFRAME (w->frame);
29743 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29744 #ifdef HAVE_WINDOW_SYSTEM
29745 Display_Info *dpyinfo;
29746 #endif
29747 Cursor cursor = No_Cursor;
29748 Lisp_Object pointer = Qnil;
29749 int dx, dy, width, height;
29750 ptrdiff_t charpos;
29751 Lisp_Object string, object = Qnil;
29752 Lisp_Object pos IF_LINT (= Qnil), help;
29754 Lisp_Object mouse_face;
29755 int original_x_pixel = x;
29756 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29757 struct glyph_row *row IF_LINT (= 0);
29759 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29761 int x0;
29762 struct glyph *end;
29764 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29765 returns them in row/column units! */
29766 string = mode_line_string (w, area, &x, &y, &charpos,
29767 &object, &dx, &dy, &width, &height);
29769 row = (area == ON_MODE_LINE
29770 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29771 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29773 /* Find the glyph under the mouse pointer. */
29774 if (row->mode_line_p && row->enabled_p)
29776 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29777 end = glyph + row->used[TEXT_AREA];
29779 for (x0 = original_x_pixel;
29780 glyph < end && x0 >= glyph->pixel_width;
29781 ++glyph)
29782 x0 -= glyph->pixel_width;
29784 if (glyph >= end)
29785 glyph = NULL;
29788 else
29790 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29791 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29792 returns them in row/column units! */
29793 string = marginal_area_string (w, area, &x, &y, &charpos,
29794 &object, &dx, &dy, &width, &height);
29797 help = Qnil;
29799 #ifdef HAVE_WINDOW_SYSTEM
29800 if (IMAGEP (object))
29802 Lisp_Object image_map, hotspot;
29803 if ((image_map = Fplist_get (XCDR (object), QCmap),
29804 !NILP (image_map))
29805 && (hotspot = find_hot_spot (image_map, dx, dy),
29806 CONSP (hotspot))
29807 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29809 Lisp_Object plist;
29811 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29812 If so, we could look for mouse-enter, mouse-leave
29813 properties in PLIST (and do something...). */
29814 hotspot = XCDR (hotspot);
29815 if (CONSP (hotspot)
29816 && (plist = XCAR (hotspot), CONSP (plist)))
29818 pointer = Fplist_get (plist, Qpointer);
29819 if (NILP (pointer))
29820 pointer = Qhand;
29821 help = Fplist_get (plist, Qhelp_echo);
29822 if (!NILP (help))
29824 help_echo_string = help;
29825 XSETWINDOW (help_echo_window, w);
29826 help_echo_object = w->contents;
29827 help_echo_pos = charpos;
29831 if (NILP (pointer))
29832 pointer = Fplist_get (XCDR (object), QCpointer);
29834 #endif /* HAVE_WINDOW_SYSTEM */
29836 if (STRINGP (string))
29837 pos = make_number (charpos);
29839 /* Set the help text and mouse pointer. If the mouse is on a part
29840 of the mode line without any text (e.g. past the right edge of
29841 the mode line text), use the default help text and pointer. */
29842 if (STRINGP (string) || area == ON_MODE_LINE)
29844 /* Arrange to display the help by setting the global variables
29845 help_echo_string, help_echo_object, and help_echo_pos. */
29846 if (NILP (help))
29848 if (STRINGP (string))
29849 help = Fget_text_property (pos, Qhelp_echo, string);
29851 if (!NILP (help))
29853 help_echo_string = help;
29854 XSETWINDOW (help_echo_window, w);
29855 help_echo_object = string;
29856 help_echo_pos = charpos;
29858 else if (area == ON_MODE_LINE)
29860 Lisp_Object default_help
29861 = buffer_local_value (Qmode_line_default_help_echo,
29862 w->contents);
29864 if (STRINGP (default_help))
29866 help_echo_string = default_help;
29867 XSETWINDOW (help_echo_window, w);
29868 help_echo_object = Qnil;
29869 help_echo_pos = -1;
29874 #ifdef HAVE_WINDOW_SYSTEM
29875 /* Change the mouse pointer according to what is under it. */
29876 if (FRAME_WINDOW_P (f))
29878 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29879 || minibuf_level
29880 || NILP (Vresize_mini_windows));
29882 dpyinfo = FRAME_DISPLAY_INFO (f);
29883 if (STRINGP (string))
29885 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29887 if (NILP (pointer))
29888 pointer = Fget_text_property (pos, Qpointer, string);
29890 /* Change the mouse pointer according to what is under X/Y. */
29891 if (NILP (pointer)
29892 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29894 Lisp_Object map;
29895 map = Fget_text_property (pos, Qlocal_map, string);
29896 if (!KEYMAPP (map))
29897 map = Fget_text_property (pos, Qkeymap, string);
29898 if (!KEYMAPP (map) && draggable)
29899 cursor = dpyinfo->vertical_scroll_bar_cursor;
29902 else if (draggable)
29903 /* Default mode-line pointer. */
29904 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29906 #endif
29909 /* Change the mouse face according to what is under X/Y. */
29910 bool mouse_face_shown = false;
29911 if (STRINGP (string))
29913 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29914 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29915 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29916 && glyph)
29918 Lisp_Object b, e;
29920 struct glyph * tmp_glyph;
29922 int gpos;
29923 int gseq_length;
29924 int total_pixel_width;
29925 ptrdiff_t begpos, endpos, ignore;
29927 int vpos, hpos;
29929 b = Fprevious_single_property_change (make_number (charpos + 1),
29930 Qmouse_face, string, Qnil);
29931 if (NILP (b))
29932 begpos = 0;
29933 else
29934 begpos = XINT (b);
29936 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29937 if (NILP (e))
29938 endpos = SCHARS (string);
29939 else
29940 endpos = XINT (e);
29942 /* Calculate the glyph position GPOS of GLYPH in the
29943 displayed string, relative to the beginning of the
29944 highlighted part of the string.
29946 Note: GPOS is different from CHARPOS. CHARPOS is the
29947 position of GLYPH in the internal string object. A mode
29948 line string format has structures which are converted to
29949 a flattened string by the Emacs Lisp interpreter. The
29950 internal string is an element of those structures. The
29951 displayed string is the flattened string. */
29952 tmp_glyph = row_start_glyph;
29953 while (tmp_glyph < glyph
29954 && (!(EQ (tmp_glyph->object, glyph->object)
29955 && begpos <= tmp_glyph->charpos
29956 && tmp_glyph->charpos < endpos)))
29957 tmp_glyph++;
29958 gpos = glyph - tmp_glyph;
29960 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29961 the highlighted part of the displayed string to which
29962 GLYPH belongs. Note: GSEQ_LENGTH is different from
29963 SCHARS (STRING), because the latter returns the length of
29964 the internal string. */
29965 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29966 tmp_glyph > glyph
29967 && (!(EQ (tmp_glyph->object, glyph->object)
29968 && begpos <= tmp_glyph->charpos
29969 && tmp_glyph->charpos < endpos));
29970 tmp_glyph--)
29972 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29974 /* Calculate the total pixel width of all the glyphs between
29975 the beginning of the highlighted area and GLYPH. */
29976 total_pixel_width = 0;
29977 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29978 total_pixel_width += tmp_glyph->pixel_width;
29980 /* Pre calculation of re-rendering position. Note: X is in
29981 column units here, after the call to mode_line_string or
29982 marginal_area_string. */
29983 hpos = x - gpos;
29984 vpos = (area == ON_MODE_LINE
29985 ? (w->current_matrix)->nrows - 1
29986 : 0);
29988 /* If GLYPH's position is included in the region that is
29989 already drawn in mouse face, we have nothing to do. */
29990 if ( EQ (window, hlinfo->mouse_face_window)
29991 && (!row->reversed_p
29992 ? (hlinfo->mouse_face_beg_col <= hpos
29993 && hpos < hlinfo->mouse_face_end_col)
29994 /* In R2L rows we swap BEG and END, see below. */
29995 : (hlinfo->mouse_face_end_col <= hpos
29996 && hpos < hlinfo->mouse_face_beg_col))
29997 && hlinfo->mouse_face_beg_row == vpos )
29998 return;
30000 if (clear_mouse_face (hlinfo))
30001 cursor = No_Cursor;
30003 if (!row->reversed_p)
30005 hlinfo->mouse_face_beg_col = hpos;
30006 hlinfo->mouse_face_beg_x = original_x_pixel
30007 - (total_pixel_width + dx);
30008 hlinfo->mouse_face_end_col = hpos + gseq_length;
30009 hlinfo->mouse_face_end_x = 0;
30011 else
30013 /* In R2L rows, show_mouse_face expects BEG and END
30014 coordinates to be swapped. */
30015 hlinfo->mouse_face_end_col = hpos;
30016 hlinfo->mouse_face_end_x = original_x_pixel
30017 - (total_pixel_width + dx);
30018 hlinfo->mouse_face_beg_col = hpos + gseq_length;
30019 hlinfo->mouse_face_beg_x = 0;
30022 hlinfo->mouse_face_beg_row = vpos;
30023 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
30024 hlinfo->mouse_face_past_end = false;
30025 hlinfo->mouse_face_window = window;
30027 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
30028 charpos,
30029 0, &ignore,
30030 glyph->face_id,
30031 true);
30032 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30033 mouse_face_shown = true;
30035 if (NILP (pointer))
30036 pointer = Qhand;
30040 /* If mouse-face doesn't need to be shown, clear any existing
30041 mouse-face. */
30042 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
30043 clear_mouse_face (hlinfo);
30045 #ifdef HAVE_WINDOW_SYSTEM
30046 if (FRAME_WINDOW_P (f))
30047 define_frame_cursor1 (f, cursor, pointer);
30048 #endif
30052 /* EXPORT:
30053 Take proper action when the mouse has moved to position X, Y on
30054 frame F with regards to highlighting portions of display that have
30055 mouse-face properties. Also de-highlight portions of display where
30056 the mouse was before, set the mouse pointer shape as appropriate
30057 for the mouse coordinates, and activate help echo (tooltips).
30058 X and Y can be negative or out of range. */
30060 void
30061 note_mouse_highlight (struct frame *f, int x, int y)
30063 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30064 enum window_part part = ON_NOTHING;
30065 Lisp_Object window;
30066 struct window *w;
30067 Cursor cursor = No_Cursor;
30068 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
30069 struct buffer *b;
30071 /* When a menu is active, don't highlight because this looks odd. */
30072 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
30073 if (popup_activated ())
30074 return;
30075 #endif
30077 if (!f->glyphs_initialized_p
30078 || f->pointer_invisible)
30079 return;
30081 hlinfo->mouse_face_mouse_x = x;
30082 hlinfo->mouse_face_mouse_y = y;
30083 hlinfo->mouse_face_mouse_frame = f;
30085 if (hlinfo->mouse_face_defer)
30086 return;
30088 /* Which window is that in? */
30089 window = window_from_coordinates (f, x, y, &part, true);
30091 /* If displaying active text in another window, clear that. */
30092 if (! EQ (window, hlinfo->mouse_face_window)
30093 /* Also clear if we move out of text area in same window. */
30094 || (!NILP (hlinfo->mouse_face_window)
30095 && !NILP (window)
30096 && part != ON_TEXT
30097 && part != ON_MODE_LINE
30098 && part != ON_HEADER_LINE))
30099 clear_mouse_face (hlinfo);
30101 /* Not on a window -> return. */
30102 if (!WINDOWP (window))
30103 return;
30105 /* Reset help_echo_string. It will get recomputed below. */
30106 help_echo_string = Qnil;
30108 /* Convert to window-relative pixel coordinates. */
30109 w = XWINDOW (window);
30110 frame_to_window_pixel_xy (w, &x, &y);
30112 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
30113 /* Handle tool-bar window differently since it doesn't display a
30114 buffer. */
30115 if (EQ (window, f->tool_bar_window))
30117 note_tool_bar_highlight (f, x, y);
30118 return;
30120 #endif
30122 /* Mouse is on the mode, header line or margin? */
30123 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
30124 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30126 note_mode_line_or_margin_highlight (window, x, y, part);
30128 #ifdef HAVE_WINDOW_SYSTEM
30129 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30131 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30132 /* Show non-text cursor (Bug#16647). */
30133 goto set_cursor;
30135 else
30136 #endif
30137 return;
30140 #ifdef HAVE_WINDOW_SYSTEM
30141 if (part == ON_VERTICAL_BORDER)
30143 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30144 help_echo_string = build_string ("drag-mouse-1: resize");
30146 else if (part == ON_RIGHT_DIVIDER)
30148 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30149 help_echo_string = build_string ("drag-mouse-1: resize");
30151 else if (part == ON_BOTTOM_DIVIDER)
30152 if (! WINDOW_BOTTOMMOST_P (w)
30153 || minibuf_level
30154 || NILP (Vresize_mini_windows))
30156 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
30157 help_echo_string = build_string ("drag-mouse-1: resize");
30159 else
30160 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30161 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
30162 || part == ON_VERTICAL_SCROLL_BAR
30163 || part == ON_HORIZONTAL_SCROLL_BAR)
30164 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30165 else
30166 cursor = FRAME_X_OUTPUT (f)->text_cursor;
30167 #endif
30169 /* Are we in a window whose display is up to date?
30170 And verify the buffer's text has not changed. */
30171 b = XBUFFER (w->contents);
30172 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
30174 int hpos, vpos, dx, dy, area = LAST_AREA;
30175 ptrdiff_t pos;
30176 struct glyph *glyph;
30177 Lisp_Object object;
30178 Lisp_Object mouse_face = Qnil, position;
30179 Lisp_Object *overlay_vec = NULL;
30180 ptrdiff_t i, noverlays;
30181 struct buffer *obuf;
30182 ptrdiff_t obegv, ozv;
30183 bool same_region;
30185 /* Find the glyph under X/Y. */
30186 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
30188 #ifdef HAVE_WINDOW_SYSTEM
30189 /* Look for :pointer property on image. */
30190 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
30192 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
30193 if (img != NULL && IMAGEP (img->spec))
30195 Lisp_Object image_map, hotspot;
30196 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
30197 !NILP (image_map))
30198 && (hotspot = find_hot_spot (image_map,
30199 glyph->slice.img.x + dx,
30200 glyph->slice.img.y + dy),
30201 CONSP (hotspot))
30202 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
30204 Lisp_Object plist;
30206 /* Could check XCAR (hotspot) to see if we enter/leave
30207 this hot-spot.
30208 If so, we could look for mouse-enter, mouse-leave
30209 properties in PLIST (and do something...). */
30210 hotspot = XCDR (hotspot);
30211 if (CONSP (hotspot)
30212 && (plist = XCAR (hotspot), CONSP (plist)))
30214 pointer = Fplist_get (plist, Qpointer);
30215 if (NILP (pointer))
30216 pointer = Qhand;
30217 help_echo_string = Fplist_get (plist, Qhelp_echo);
30218 if (!NILP (help_echo_string))
30220 help_echo_window = window;
30221 help_echo_object = glyph->object;
30222 help_echo_pos = glyph->charpos;
30226 if (NILP (pointer))
30227 pointer = Fplist_get (XCDR (img->spec), QCpointer);
30230 #endif /* HAVE_WINDOW_SYSTEM */
30232 /* Clear mouse face if X/Y not over text. */
30233 if (glyph == NULL
30234 || area != TEXT_AREA
30235 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
30236 /* Glyph's OBJECT is nil for glyphs inserted by the
30237 display engine for its internal purposes, like truncation
30238 and continuation glyphs and blanks beyond the end of
30239 line's text on text terminals. If we are over such a
30240 glyph, we are not over any text. */
30241 || NILP (glyph->object)
30242 /* R2L rows have a stretch glyph at their front, which
30243 stands for no text, whereas L2R rows have no glyphs at
30244 all beyond the end of text. Treat such stretch glyphs
30245 like we do with NULL glyphs in L2R rows. */
30246 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
30247 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
30248 && glyph->type == STRETCH_GLYPH
30249 && glyph->avoid_cursor_p))
30251 if (clear_mouse_face (hlinfo))
30252 cursor = No_Cursor;
30253 #ifdef HAVE_WINDOW_SYSTEM
30254 if (FRAME_WINDOW_P (f) && NILP (pointer))
30256 if (area != TEXT_AREA)
30257 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30258 else
30259 pointer = Vvoid_text_area_pointer;
30261 #endif
30262 goto set_cursor;
30265 pos = glyph->charpos;
30266 object = glyph->object;
30267 if (!STRINGP (object) && !BUFFERP (object))
30268 goto set_cursor;
30270 /* If we get an out-of-range value, return now; avoid an error. */
30271 if (BUFFERP (object) && pos > BUF_Z (b))
30272 goto set_cursor;
30274 /* Make the window's buffer temporarily current for
30275 overlays_at and compute_char_face. */
30276 obuf = current_buffer;
30277 current_buffer = b;
30278 obegv = BEGV;
30279 ozv = ZV;
30280 BEGV = BEG;
30281 ZV = Z;
30283 /* Is this char mouse-active or does it have help-echo? */
30284 position = make_number (pos);
30286 USE_SAFE_ALLOCA;
30288 if (BUFFERP (object))
30290 /* Put all the overlays we want in a vector in overlay_vec. */
30291 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
30292 /* Sort overlays into increasing priority order. */
30293 noverlays = sort_overlays (overlay_vec, noverlays, w);
30295 else
30296 noverlays = 0;
30298 if (NILP (Vmouse_highlight))
30300 clear_mouse_face (hlinfo);
30301 goto check_help_echo;
30304 same_region = coords_in_mouse_face_p (w, hpos, vpos);
30306 if (same_region)
30307 cursor = No_Cursor;
30309 /* Check mouse-face highlighting. */
30310 if (! same_region
30311 /* If there exists an overlay with mouse-face overlapping
30312 the one we are currently highlighting, we have to
30313 check if we enter the overlapping overlay, and then
30314 highlight only that. */
30315 || (OVERLAYP (hlinfo->mouse_face_overlay)
30316 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
30318 /* Find the highest priority overlay with a mouse-face. */
30319 Lisp_Object overlay = Qnil;
30320 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
30322 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
30323 if (!NILP (mouse_face))
30324 overlay = overlay_vec[i];
30327 /* If we're highlighting the same overlay as before, there's
30328 no need to do that again. */
30329 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
30330 goto check_help_echo;
30331 hlinfo->mouse_face_overlay = overlay;
30333 /* Clear the display of the old active region, if any. */
30334 if (clear_mouse_face (hlinfo))
30335 cursor = No_Cursor;
30337 /* If no overlay applies, get a text property. */
30338 if (NILP (overlay))
30339 mouse_face = Fget_text_property (position, Qmouse_face, object);
30341 /* Next, compute the bounds of the mouse highlighting and
30342 display it. */
30343 if (!NILP (mouse_face) && STRINGP (object))
30345 /* The mouse-highlighting comes from a display string
30346 with a mouse-face. */
30347 Lisp_Object s, e;
30348 ptrdiff_t ignore;
30350 s = Fprevious_single_property_change
30351 (make_number (pos + 1), Qmouse_face, object, Qnil);
30352 e = Fnext_single_property_change
30353 (position, Qmouse_face, object, Qnil);
30354 if (NILP (s))
30355 s = make_number (0);
30356 if (NILP (e))
30357 e = make_number (SCHARS (object));
30358 mouse_face_from_string_pos (w, hlinfo, object,
30359 XINT (s), XINT (e));
30360 hlinfo->mouse_face_past_end = false;
30361 hlinfo->mouse_face_window = window;
30362 hlinfo->mouse_face_face_id
30363 = face_at_string_position (w, object, pos, 0, &ignore,
30364 glyph->face_id, true);
30365 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30366 cursor = No_Cursor;
30368 else
30370 /* The mouse-highlighting, if any, comes from an overlay
30371 or text property in the buffer. */
30372 Lisp_Object buffer IF_LINT (= Qnil);
30373 Lisp_Object disp_string IF_LINT (= Qnil);
30375 if (STRINGP (object))
30377 /* If we are on a display string with no mouse-face,
30378 check if the text under it has one. */
30379 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
30380 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30381 pos = string_buffer_position (object, start);
30382 if (pos > 0)
30384 mouse_face = get_char_property_and_overlay
30385 (make_number (pos), Qmouse_face, w->contents, &overlay);
30386 buffer = w->contents;
30387 disp_string = object;
30390 else
30392 buffer = object;
30393 disp_string = Qnil;
30396 if (!NILP (mouse_face))
30398 Lisp_Object before, after;
30399 Lisp_Object before_string, after_string;
30400 /* To correctly find the limits of mouse highlight
30401 in a bidi-reordered buffer, we must not use the
30402 optimization of limiting the search in
30403 previous-single-property-change and
30404 next-single-property-change, because
30405 rows_from_pos_range needs the real start and end
30406 positions to DTRT in this case. That's because
30407 the first row visible in a window does not
30408 necessarily display the character whose position
30409 is the smallest. */
30410 Lisp_Object lim1
30411 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30412 ? Fmarker_position (w->start)
30413 : Qnil;
30414 Lisp_Object lim2
30415 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30416 ? make_number (BUF_Z (XBUFFER (buffer))
30417 - w->window_end_pos)
30418 : Qnil;
30420 if (NILP (overlay))
30422 /* Handle the text property case. */
30423 before = Fprevious_single_property_change
30424 (make_number (pos + 1), Qmouse_face, buffer, lim1);
30425 after = Fnext_single_property_change
30426 (make_number (pos), Qmouse_face, buffer, lim2);
30427 before_string = after_string = Qnil;
30429 else
30431 /* Handle the overlay case. */
30432 before = Foverlay_start (overlay);
30433 after = Foverlay_end (overlay);
30434 before_string = Foverlay_get (overlay, Qbefore_string);
30435 after_string = Foverlay_get (overlay, Qafter_string);
30437 if (!STRINGP (before_string)) before_string = Qnil;
30438 if (!STRINGP (after_string)) after_string = Qnil;
30441 mouse_face_from_buffer_pos (window, hlinfo, pos,
30442 NILP (before)
30444 : XFASTINT (before),
30445 NILP (after)
30446 ? BUF_Z (XBUFFER (buffer))
30447 : XFASTINT (after),
30448 before_string, after_string,
30449 disp_string);
30450 cursor = No_Cursor;
30455 check_help_echo:
30457 /* Look for a `help-echo' property. */
30458 if (NILP (help_echo_string)) {
30459 Lisp_Object help, overlay;
30461 /* Check overlays first. */
30462 help = overlay = Qnil;
30463 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
30465 overlay = overlay_vec[i];
30466 help = Foverlay_get (overlay, Qhelp_echo);
30469 if (!NILP (help))
30471 help_echo_string = help;
30472 help_echo_window = window;
30473 help_echo_object = overlay;
30474 help_echo_pos = pos;
30476 else
30478 Lisp_Object obj = glyph->object;
30479 ptrdiff_t charpos = glyph->charpos;
30481 /* Try text properties. */
30482 if (STRINGP (obj)
30483 && charpos >= 0
30484 && charpos < SCHARS (obj))
30486 help = Fget_text_property (make_number (charpos),
30487 Qhelp_echo, obj);
30488 if (NILP (help))
30490 /* If the string itself doesn't specify a help-echo,
30491 see if the buffer text ``under'' it does. */
30492 struct glyph_row *r
30493 = MATRIX_ROW (w->current_matrix, vpos);
30494 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30495 ptrdiff_t p = string_buffer_position (obj, start);
30496 if (p > 0)
30498 help = Fget_char_property (make_number (p),
30499 Qhelp_echo, w->contents);
30500 if (!NILP (help))
30502 charpos = p;
30503 obj = w->contents;
30508 else if (BUFFERP (obj)
30509 && charpos >= BEGV
30510 && charpos < ZV)
30511 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30512 obj);
30514 if (!NILP (help))
30516 help_echo_string = help;
30517 help_echo_window = window;
30518 help_echo_object = obj;
30519 help_echo_pos = charpos;
30524 #ifdef HAVE_WINDOW_SYSTEM
30525 /* Look for a `pointer' property. */
30526 if (FRAME_WINDOW_P (f) && NILP (pointer))
30528 /* Check overlays first. */
30529 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30530 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30532 if (NILP (pointer))
30534 Lisp_Object obj = glyph->object;
30535 ptrdiff_t charpos = glyph->charpos;
30537 /* Try text properties. */
30538 if (STRINGP (obj)
30539 && charpos >= 0
30540 && charpos < SCHARS (obj))
30542 pointer = Fget_text_property (make_number (charpos),
30543 Qpointer, obj);
30544 if (NILP (pointer))
30546 /* If the string itself doesn't specify a pointer,
30547 see if the buffer text ``under'' it does. */
30548 struct glyph_row *r
30549 = MATRIX_ROW (w->current_matrix, vpos);
30550 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30551 ptrdiff_t p = string_buffer_position (obj, start);
30552 if (p > 0)
30553 pointer = Fget_char_property (make_number (p),
30554 Qpointer, w->contents);
30557 else if (BUFFERP (obj)
30558 && charpos >= BEGV
30559 && charpos < ZV)
30560 pointer = Fget_text_property (make_number (charpos),
30561 Qpointer, obj);
30564 #endif /* HAVE_WINDOW_SYSTEM */
30566 BEGV = obegv;
30567 ZV = ozv;
30568 current_buffer = obuf;
30569 SAFE_FREE ();
30572 set_cursor:
30574 #ifdef HAVE_WINDOW_SYSTEM
30575 if (FRAME_WINDOW_P (f))
30576 define_frame_cursor1 (f, cursor, pointer);
30577 #else
30578 /* This is here to prevent a compiler error, about "label at end of
30579 compound statement". */
30580 return;
30581 #endif
30585 /* EXPORT for RIF:
30586 Clear any mouse-face on window W. This function is part of the
30587 redisplay interface, and is called from try_window_id and similar
30588 functions to ensure the mouse-highlight is off. */
30590 void
30591 x_clear_window_mouse_face (struct window *w)
30593 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30594 Lisp_Object window;
30596 block_input ();
30597 XSETWINDOW (window, w);
30598 if (EQ (window, hlinfo->mouse_face_window))
30599 clear_mouse_face (hlinfo);
30600 unblock_input ();
30604 /* EXPORT:
30605 Just discard the mouse face information for frame F, if any.
30606 This is used when the size of F is changed. */
30608 void
30609 cancel_mouse_face (struct frame *f)
30611 Lisp_Object window;
30612 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30614 window = hlinfo->mouse_face_window;
30615 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30616 reset_mouse_highlight (hlinfo);
30621 /***********************************************************************
30622 Exposure Events
30623 ***********************************************************************/
30625 #ifdef HAVE_WINDOW_SYSTEM
30627 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30628 which intersects rectangle R. R is in window-relative coordinates. */
30630 static void
30631 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30632 enum glyph_row_area area)
30634 struct glyph *first = row->glyphs[area];
30635 struct glyph *end = row->glyphs[area] + row->used[area];
30636 struct glyph *last;
30637 int first_x, start_x, x;
30639 if (area == TEXT_AREA && row->fill_line_p)
30640 /* If row extends face to end of line write the whole line. */
30641 draw_glyphs (w, 0, row, area,
30642 0, row->used[area],
30643 DRAW_NORMAL_TEXT, 0);
30644 else
30646 /* Set START_X to the window-relative start position for drawing glyphs of
30647 AREA. The first glyph of the text area can be partially visible.
30648 The first glyphs of other areas cannot. */
30649 start_x = window_box_left_offset (w, area);
30650 x = start_x;
30651 if (area == TEXT_AREA)
30652 x += row->x;
30654 /* Find the first glyph that must be redrawn. */
30655 while (first < end
30656 && x + first->pixel_width < r->x)
30658 x += first->pixel_width;
30659 ++first;
30662 /* Find the last one. */
30663 last = first;
30664 first_x = x;
30665 /* Use a signed int intermediate value to avoid catastrophic
30666 failures due to comparison between signed and unsigned, when
30667 x is negative (can happen for wide images that are hscrolled). */
30668 int r_end = r->x + r->width;
30669 while (last < end && x < r_end)
30671 x += last->pixel_width;
30672 ++last;
30675 /* Repaint. */
30676 if (last > first)
30677 draw_glyphs (w, first_x - start_x, row, area,
30678 first - row->glyphs[area], last - row->glyphs[area],
30679 DRAW_NORMAL_TEXT, 0);
30684 /* Redraw the parts of the glyph row ROW on window W intersecting
30685 rectangle R. R is in window-relative coordinates. Value is
30686 true if mouse-face was overwritten. */
30688 static bool
30689 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30691 eassert (row->enabled_p);
30693 if (row->mode_line_p || w->pseudo_window_p)
30694 draw_glyphs (w, 0, row, TEXT_AREA,
30695 0, row->used[TEXT_AREA],
30696 DRAW_NORMAL_TEXT, 0);
30697 else
30699 if (row->used[LEFT_MARGIN_AREA])
30700 expose_area (w, row, r, LEFT_MARGIN_AREA);
30701 if (row->used[TEXT_AREA])
30702 expose_area (w, row, r, TEXT_AREA);
30703 if (row->used[RIGHT_MARGIN_AREA])
30704 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30705 draw_row_fringe_bitmaps (w, row);
30708 return row->mouse_face_p;
30712 /* Redraw those parts of glyphs rows during expose event handling that
30713 overlap other rows. Redrawing of an exposed line writes over parts
30714 of lines overlapping that exposed line; this function fixes that.
30716 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30717 row in W's current matrix that is exposed and overlaps other rows.
30718 LAST_OVERLAPPING_ROW is the last such row. */
30720 static void
30721 expose_overlaps (struct window *w,
30722 struct glyph_row *first_overlapping_row,
30723 struct glyph_row *last_overlapping_row,
30724 XRectangle *r)
30726 struct glyph_row *row;
30728 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30729 if (row->overlapping_p)
30731 eassert (row->enabled_p && !row->mode_line_p);
30733 row->clip = r;
30734 if (row->used[LEFT_MARGIN_AREA])
30735 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30737 if (row->used[TEXT_AREA])
30738 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30740 if (row->used[RIGHT_MARGIN_AREA])
30741 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30742 row->clip = NULL;
30747 /* Return true if W's cursor intersects rectangle R. */
30749 static bool
30750 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30752 XRectangle cr, result;
30753 struct glyph *cursor_glyph;
30754 struct glyph_row *row;
30756 if (w->phys_cursor.vpos >= 0
30757 && w->phys_cursor.vpos < w->current_matrix->nrows
30758 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30759 row->enabled_p)
30760 && row->cursor_in_fringe_p)
30762 /* Cursor is in the fringe. */
30763 cr.x = window_box_right_offset (w,
30764 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30765 ? RIGHT_MARGIN_AREA
30766 : TEXT_AREA));
30767 cr.y = row->y;
30768 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30769 cr.height = row->height;
30770 return x_intersect_rectangles (&cr, r, &result);
30773 cursor_glyph = get_phys_cursor_glyph (w);
30774 if (cursor_glyph)
30776 /* r is relative to W's box, but w->phys_cursor.x is relative
30777 to left edge of W's TEXT area. Adjust it. */
30778 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30779 cr.y = w->phys_cursor.y;
30780 cr.width = cursor_glyph->pixel_width;
30781 cr.height = w->phys_cursor_height;
30782 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30783 I assume the effect is the same -- and this is portable. */
30784 return x_intersect_rectangles (&cr, r, &result);
30786 /* If we don't understand the format, pretend we're not in the hot-spot. */
30787 return false;
30791 /* EXPORT:
30792 Draw a vertical window border to the right of window W if W doesn't
30793 have vertical scroll bars. */
30795 void
30796 x_draw_vertical_border (struct window *w)
30798 struct frame *f = XFRAME (WINDOW_FRAME (w));
30800 /* We could do better, if we knew what type of scroll-bar the adjacent
30801 windows (on either side) have... But we don't :-(
30802 However, I think this works ok. ++KFS 2003-04-25 */
30804 /* Redraw borders between horizontally adjacent windows. Don't
30805 do it for frames with vertical scroll bars because either the
30806 right scroll bar of a window, or the left scroll bar of its
30807 neighbor will suffice as a border. */
30808 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30809 return;
30811 /* Note: It is necessary to redraw both the left and the right
30812 borders, for when only this single window W is being
30813 redisplayed. */
30814 if (!WINDOW_RIGHTMOST_P (w)
30815 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30817 int x0, x1, y0, y1;
30819 window_box_edges (w, &x0, &y0, &x1, &y1);
30820 y1 -= 1;
30822 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30823 x1 -= 1;
30825 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30828 if (!WINDOW_LEFTMOST_P (w)
30829 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30831 int x0, x1, y0, y1;
30833 window_box_edges (w, &x0, &y0, &x1, &y1);
30834 y1 -= 1;
30836 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30837 x0 -= 1;
30839 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30844 /* Draw window dividers for window W. */
30846 void
30847 x_draw_right_divider (struct window *w)
30849 struct frame *f = WINDOW_XFRAME (w);
30851 if (w->mini || w->pseudo_window_p)
30852 return;
30853 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30855 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30856 int x1 = WINDOW_RIGHT_EDGE_X (w);
30857 int y0 = WINDOW_TOP_EDGE_Y (w);
30858 /* The bottom divider prevails. */
30859 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30861 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30865 static void
30866 x_draw_bottom_divider (struct window *w)
30868 struct frame *f = XFRAME (WINDOW_FRAME (w));
30870 if (w->mini || w->pseudo_window_p)
30871 return;
30872 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30874 int x0 = WINDOW_LEFT_EDGE_X (w);
30875 int x1 = WINDOW_RIGHT_EDGE_X (w);
30876 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30877 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30879 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30883 /* Redraw the part of window W intersection rectangle FR. Pixel
30884 coordinates in FR are frame-relative. Call this function with
30885 input blocked. Value is true if the exposure overwrites
30886 mouse-face. */
30888 static bool
30889 expose_window (struct window *w, XRectangle *fr)
30891 struct frame *f = XFRAME (w->frame);
30892 XRectangle wr, r;
30893 bool mouse_face_overwritten_p = false;
30895 /* If window is not yet fully initialized, do nothing. This can
30896 happen when toolkit scroll bars are used and a window is split.
30897 Reconfiguring the scroll bar will generate an expose for a newly
30898 created window. */
30899 if (w->current_matrix == NULL)
30900 return false;
30902 /* When we're currently updating the window, display and current
30903 matrix usually don't agree. Arrange for a thorough display
30904 later. */
30905 if (w->must_be_updated_p)
30907 SET_FRAME_GARBAGED (f);
30908 return false;
30911 /* Frame-relative pixel rectangle of W. */
30912 wr.x = WINDOW_LEFT_EDGE_X (w);
30913 wr.y = WINDOW_TOP_EDGE_Y (w);
30914 wr.width = WINDOW_PIXEL_WIDTH (w);
30915 wr.height = WINDOW_PIXEL_HEIGHT (w);
30917 if (x_intersect_rectangles (fr, &wr, &r))
30919 int yb = window_text_bottom_y (w);
30920 struct glyph_row *row;
30921 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30923 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30924 r.x, r.y, r.width, r.height));
30926 /* Convert to window coordinates. */
30927 r.x -= WINDOW_LEFT_EDGE_X (w);
30928 r.y -= WINDOW_TOP_EDGE_Y (w);
30930 /* Turn off the cursor. */
30931 bool cursor_cleared_p = (!w->pseudo_window_p
30932 && phys_cursor_in_rect_p (w, &r));
30933 if (cursor_cleared_p)
30934 x_clear_cursor (w);
30936 /* If the row containing the cursor extends face to end of line,
30937 then expose_area might overwrite the cursor outside the
30938 rectangle and thus notice_overwritten_cursor might clear
30939 w->phys_cursor_on_p. We remember the original value and
30940 check later if it is changed. */
30941 bool phys_cursor_on_p = w->phys_cursor_on_p;
30943 /* Use a signed int intermediate value to avoid catastrophic
30944 failures due to comparison between signed and unsigned, when
30945 y0 or y1 is negative (can happen for tall images). */
30946 int r_bottom = r.y + r.height;
30948 /* Update lines intersecting rectangle R. */
30949 first_overlapping_row = last_overlapping_row = NULL;
30950 for (row = w->current_matrix->rows;
30951 row->enabled_p;
30952 ++row)
30954 int y0 = row->y;
30955 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30957 if ((y0 >= r.y && y0 < r_bottom)
30958 || (y1 > r.y && y1 < r_bottom)
30959 || (r.y >= y0 && r.y < y1)
30960 || (r_bottom > y0 && r_bottom < y1))
30962 /* A header line may be overlapping, but there is no need
30963 to fix overlapping areas for them. KFS 2005-02-12 */
30964 if (row->overlapping_p && !row->mode_line_p)
30966 if (first_overlapping_row == NULL)
30967 first_overlapping_row = row;
30968 last_overlapping_row = row;
30971 row->clip = fr;
30972 if (expose_line (w, row, &r))
30973 mouse_face_overwritten_p = true;
30974 row->clip = NULL;
30976 else if (row->overlapping_p)
30978 /* We must redraw a row overlapping the exposed area. */
30979 if (y0 < r.y
30980 ? y0 + row->phys_height > r.y
30981 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30983 if (first_overlapping_row == NULL)
30984 first_overlapping_row = row;
30985 last_overlapping_row = row;
30989 if (y1 >= yb)
30990 break;
30993 /* Display the mode line if there is one. */
30994 if (WINDOW_WANTS_MODELINE_P (w)
30995 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30996 row->enabled_p)
30997 && row->y < r_bottom)
30999 if (expose_line (w, row, &r))
31000 mouse_face_overwritten_p = true;
31003 if (!w->pseudo_window_p)
31005 /* Fix the display of overlapping rows. */
31006 if (first_overlapping_row)
31007 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
31008 fr);
31010 /* Draw border between windows. */
31011 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
31012 x_draw_right_divider (w);
31013 else
31014 x_draw_vertical_border (w);
31016 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
31017 x_draw_bottom_divider (w);
31019 /* Turn the cursor on again. */
31020 if (cursor_cleared_p
31021 || (phys_cursor_on_p && !w->phys_cursor_on_p))
31022 update_window_cursor (w, true);
31026 return mouse_face_overwritten_p;
31031 /* Redraw (parts) of all windows in the window tree rooted at W that
31032 intersect R. R contains frame pixel coordinates. Value is
31033 true if the exposure overwrites mouse-face. */
31035 static bool
31036 expose_window_tree (struct window *w, XRectangle *r)
31038 struct frame *f = XFRAME (w->frame);
31039 bool mouse_face_overwritten_p = false;
31041 while (w && !FRAME_GARBAGED_P (f))
31043 mouse_face_overwritten_p
31044 |= (WINDOWP (w->contents)
31045 ? expose_window_tree (XWINDOW (w->contents), r)
31046 : expose_window (w, r));
31048 w = NILP (w->next) ? NULL : XWINDOW (w->next);
31051 return mouse_face_overwritten_p;
31055 /* EXPORT:
31056 Redisplay an exposed area of frame F. X and Y are the upper-left
31057 corner of the exposed rectangle. W and H are width and height of
31058 the exposed area. All are pixel values. W or H zero means redraw
31059 the entire frame. */
31061 void
31062 expose_frame (struct frame *f, int x, int y, int w, int h)
31064 XRectangle r;
31065 bool mouse_face_overwritten_p = false;
31067 TRACE ((stderr, "expose_frame "));
31069 /* No need to redraw if frame will be redrawn soon. */
31070 if (FRAME_GARBAGED_P (f))
31072 TRACE ((stderr, " garbaged\n"));
31073 return;
31076 /* If basic faces haven't been realized yet, there is no point in
31077 trying to redraw anything. This can happen when we get an expose
31078 event while Emacs is starting, e.g. by moving another window. */
31079 if (FRAME_FACE_CACHE (f) == NULL
31080 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
31082 TRACE ((stderr, " no faces\n"));
31083 return;
31086 if (w == 0 || h == 0)
31088 r.x = r.y = 0;
31089 r.width = FRAME_TEXT_WIDTH (f);
31090 r.height = FRAME_TEXT_HEIGHT (f);
31092 else
31094 r.x = x;
31095 r.y = y;
31096 r.width = w;
31097 r.height = h;
31100 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
31101 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
31103 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
31104 if (WINDOWP (f->tool_bar_window))
31105 mouse_face_overwritten_p
31106 |= expose_window (XWINDOW (f->tool_bar_window), &r);
31107 #endif
31109 #ifdef HAVE_X_WINDOWS
31110 #ifndef MSDOS
31111 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
31112 if (WINDOWP (f->menu_bar_window))
31113 mouse_face_overwritten_p
31114 |= expose_window (XWINDOW (f->menu_bar_window), &r);
31115 #endif /* not USE_X_TOOLKIT and not USE_GTK */
31116 #endif
31117 #endif
31119 /* Some window managers support a focus-follows-mouse style with
31120 delayed raising of frames. Imagine a partially obscured frame,
31121 and moving the mouse into partially obscured mouse-face on that
31122 frame. The visible part of the mouse-face will be highlighted,
31123 then the WM raises the obscured frame. With at least one WM, KDE
31124 2.1, Emacs is not getting any event for the raising of the frame
31125 (even tried with SubstructureRedirectMask), only Expose events.
31126 These expose events will draw text normally, i.e. not
31127 highlighted. Which means we must redo the highlight here.
31128 Subsume it under ``we love X''. --gerd 2001-08-15 */
31129 /* Included in Windows version because Windows most likely does not
31130 do the right thing if any third party tool offers
31131 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
31132 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
31134 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
31135 if (f == hlinfo->mouse_face_mouse_frame)
31137 int mouse_x = hlinfo->mouse_face_mouse_x;
31138 int mouse_y = hlinfo->mouse_face_mouse_y;
31139 clear_mouse_face (hlinfo);
31140 note_mouse_highlight (f, mouse_x, mouse_y);
31146 /* EXPORT:
31147 Determine the intersection of two rectangles R1 and R2. Return
31148 the intersection in *RESULT. Value is true if RESULT is not
31149 empty. */
31151 bool
31152 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
31154 XRectangle *left, *right;
31155 XRectangle *upper, *lower;
31156 bool intersection_p = false;
31158 /* Rearrange so that R1 is the left-most rectangle. */
31159 if (r1->x < r2->x)
31160 left = r1, right = r2;
31161 else
31162 left = r2, right = r1;
31164 /* X0 of the intersection is right.x0, if this is inside R1,
31165 otherwise there is no intersection. */
31166 if (right->x <= left->x + left->width)
31168 result->x = right->x;
31170 /* The right end of the intersection is the minimum of
31171 the right ends of left and right. */
31172 result->width = (min (left->x + left->width, right->x + right->width)
31173 - result->x);
31175 /* Same game for Y. */
31176 if (r1->y < r2->y)
31177 upper = r1, lower = r2;
31178 else
31179 upper = r2, lower = r1;
31181 /* The upper end of the intersection is lower.y0, if this is inside
31182 of upper. Otherwise, there is no intersection. */
31183 if (lower->y <= upper->y + upper->height)
31185 result->y = lower->y;
31187 /* The lower end of the intersection is the minimum of the lower
31188 ends of upper and lower. */
31189 result->height = (min (lower->y + lower->height,
31190 upper->y + upper->height)
31191 - result->y);
31192 intersection_p = true;
31196 return intersection_p;
31199 #endif /* HAVE_WINDOW_SYSTEM */
31202 /***********************************************************************
31203 Initialization
31204 ***********************************************************************/
31206 void
31207 syms_of_xdisp (void)
31209 Vwith_echo_area_save_vector = Qnil;
31210 staticpro (&Vwith_echo_area_save_vector);
31212 Vmessage_stack = Qnil;
31213 staticpro (&Vmessage_stack);
31215 /* Non-nil means don't actually do any redisplay. */
31216 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
31218 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
31220 DEFVAR_BOOL("inhibit-message", inhibit_message,
31221 doc: /* Non-nil means calls to `message' are not displayed.
31222 They are still logged to the *Messages* buffer. */);
31223 inhibit_message = 0;
31225 message_dolog_marker1 = Fmake_marker ();
31226 staticpro (&message_dolog_marker1);
31227 message_dolog_marker2 = Fmake_marker ();
31228 staticpro (&message_dolog_marker2);
31229 message_dolog_marker3 = Fmake_marker ();
31230 staticpro (&message_dolog_marker3);
31232 #ifdef GLYPH_DEBUG
31233 defsubr (&Sdump_frame_glyph_matrix);
31234 defsubr (&Sdump_glyph_matrix);
31235 defsubr (&Sdump_glyph_row);
31236 defsubr (&Sdump_tool_bar_row);
31237 defsubr (&Strace_redisplay);
31238 defsubr (&Strace_to_stderr);
31239 #endif
31240 #ifdef HAVE_WINDOW_SYSTEM
31241 defsubr (&Stool_bar_height);
31242 defsubr (&Slookup_image_map);
31243 #endif
31244 defsubr (&Sline_pixel_height);
31245 defsubr (&Sformat_mode_line);
31246 defsubr (&Sinvisible_p);
31247 defsubr (&Scurrent_bidi_paragraph_direction);
31248 defsubr (&Swindow_text_pixel_size);
31249 defsubr (&Smove_point_visually);
31250 defsubr (&Sbidi_find_overridden_directionality);
31252 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
31253 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
31254 DEFSYM (Qoverriding_local_map, "overriding-local-map");
31255 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
31256 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
31257 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
31258 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
31259 DEFSYM (Qeval, "eval");
31260 DEFSYM (QCdata, ":data");
31262 /* Names of text properties relevant for redisplay. */
31263 DEFSYM (Qdisplay, "display");
31264 DEFSYM (Qspace_width, "space-width");
31265 DEFSYM (Qraise, "raise");
31266 DEFSYM (Qslice, "slice");
31267 DEFSYM (Qspace, "space");
31268 DEFSYM (Qmargin, "margin");
31269 DEFSYM (Qpointer, "pointer");
31270 DEFSYM (Qleft_margin, "left-margin");
31271 DEFSYM (Qright_margin, "right-margin");
31272 DEFSYM (Qcenter, "center");
31273 DEFSYM (Qline_height, "line-height");
31274 DEFSYM (QCalign_to, ":align-to");
31275 DEFSYM (QCrelative_width, ":relative-width");
31276 DEFSYM (QCrelative_height, ":relative-height");
31277 DEFSYM (QCeval, ":eval");
31278 DEFSYM (QCpropertize, ":propertize");
31279 DEFSYM (QCfile, ":file");
31280 DEFSYM (Qfontified, "fontified");
31281 DEFSYM (Qfontification_functions, "fontification-functions");
31283 /* Name of the face used to highlight trailing whitespace. */
31284 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
31286 /* Name and number of the face used to highlight escape glyphs. */
31287 DEFSYM (Qescape_glyph, "escape-glyph");
31289 /* Name and number of the face used to highlight non-breaking spaces. */
31290 DEFSYM (Qnobreak_space, "nobreak-space");
31292 /* The symbol 'image' which is the car of the lists used to represent
31293 images in Lisp. Also a tool bar style. */
31294 DEFSYM (Qimage, "image");
31296 /* Tool bar styles. */
31297 DEFSYM (Qtext, "text");
31298 DEFSYM (Qboth, "both");
31299 DEFSYM (Qboth_horiz, "both-horiz");
31300 DEFSYM (Qtext_image_horiz, "text-image-horiz");
31302 /* The image map types. */
31303 DEFSYM (QCmap, ":map");
31304 DEFSYM (QCpointer, ":pointer");
31305 DEFSYM (Qrect, "rect");
31306 DEFSYM (Qcircle, "circle");
31307 DEFSYM (Qpoly, "poly");
31309 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
31311 DEFSYM (Qgrow_only, "grow-only");
31312 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
31313 DEFSYM (Qposition, "position");
31314 DEFSYM (Qbuffer_position, "buffer-position");
31315 DEFSYM (Qobject, "object");
31317 /* Cursor shapes. */
31318 DEFSYM (Qbar, "bar");
31319 DEFSYM (Qhbar, "hbar");
31320 DEFSYM (Qbox, "box");
31321 DEFSYM (Qhollow, "hollow");
31323 /* Pointer shapes. */
31324 DEFSYM (Qhand, "hand");
31325 DEFSYM (Qarrow, "arrow");
31326 /* also Qtext */
31328 DEFSYM (Qdragging, "dragging");
31330 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
31332 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
31333 staticpro (&list_of_error);
31335 /* Values of those variables at last redisplay are stored as
31336 properties on 'overlay-arrow-position' symbol. However, if
31337 Voverlay_arrow_position is a marker, last-arrow-position is its
31338 numerical position. */
31339 DEFSYM (Qlast_arrow_position, "last-arrow-position");
31340 DEFSYM (Qlast_arrow_string, "last-arrow-string");
31342 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
31343 properties on a symbol in overlay-arrow-variable-list. */
31344 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
31345 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
31347 echo_buffer[0] = echo_buffer[1] = Qnil;
31348 staticpro (&echo_buffer[0]);
31349 staticpro (&echo_buffer[1]);
31351 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
31352 staticpro (&echo_area_buffer[0]);
31353 staticpro (&echo_area_buffer[1]);
31355 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
31356 staticpro (&Vmessages_buffer_name);
31358 mode_line_proptrans_alist = Qnil;
31359 staticpro (&mode_line_proptrans_alist);
31360 mode_line_string_list = Qnil;
31361 staticpro (&mode_line_string_list);
31362 mode_line_string_face = Qnil;
31363 staticpro (&mode_line_string_face);
31364 mode_line_string_face_prop = Qnil;
31365 staticpro (&mode_line_string_face_prop);
31366 Vmode_line_unwind_vector = Qnil;
31367 staticpro (&Vmode_line_unwind_vector);
31369 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
31371 help_echo_string = Qnil;
31372 staticpro (&help_echo_string);
31373 help_echo_object = Qnil;
31374 staticpro (&help_echo_object);
31375 help_echo_window = Qnil;
31376 staticpro (&help_echo_window);
31377 previous_help_echo_string = Qnil;
31378 staticpro (&previous_help_echo_string);
31379 help_echo_pos = -1;
31381 DEFSYM (Qright_to_left, "right-to-left");
31382 DEFSYM (Qleft_to_right, "left-to-right");
31383 defsubr (&Sbidi_resolved_levels);
31385 #ifdef HAVE_WINDOW_SYSTEM
31386 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
31387 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
31388 For example, if a block cursor is over a tab, it will be drawn as
31389 wide as that tab on the display. */);
31390 x_stretch_cursor_p = 0;
31391 #endif
31393 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
31394 doc: /* Non-nil means highlight trailing whitespace.
31395 The face used for trailing whitespace is `trailing-whitespace'. */);
31396 Vshow_trailing_whitespace = Qnil;
31398 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
31399 doc: /* Control highlighting of non-ASCII space and hyphen chars.
31400 If the value is t, Emacs highlights non-ASCII chars which have the
31401 same appearance as an ASCII space or hyphen, using the `nobreak-space'
31402 or `escape-glyph' face respectively.
31404 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
31405 U+2011 (non-breaking hyphen) are affected.
31407 Any other non-nil value means to display these characters as a escape
31408 glyph followed by an ordinary space or hyphen.
31410 A value of nil means no special handling of these characters. */);
31411 Vnobreak_char_display = Qt;
31413 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
31414 doc: /* The pointer shape to show in void text areas.
31415 A value of nil means to show the text pointer. Other options are
31416 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
31417 `hourglass'. */);
31418 Vvoid_text_area_pointer = Qarrow;
31420 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
31421 doc: /* Non-nil means don't actually do any redisplay.
31422 This is used for internal purposes. */);
31423 Vinhibit_redisplay = Qnil;
31425 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
31426 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31427 Vglobal_mode_string = Qnil;
31429 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
31430 doc: /* Marker for where to display an arrow on top of the buffer text.
31431 This must be the beginning of a line in order to work.
31432 See also `overlay-arrow-string'. */);
31433 Voverlay_arrow_position = Qnil;
31435 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
31436 doc: /* String to display as an arrow in non-window frames.
31437 See also `overlay-arrow-position'. */);
31438 Voverlay_arrow_string = build_pure_c_string ("=>");
31440 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
31441 doc: /* List of variables (symbols) which hold markers for overlay arrows.
31442 The symbols on this list are examined during redisplay to determine
31443 where to display overlay arrows. */);
31444 Voverlay_arrow_variable_list
31445 = list1 (intern_c_string ("overlay-arrow-position"));
31447 DEFVAR_INT ("scroll-step", emacs_scroll_step,
31448 doc: /* The number of lines to try scrolling a window by when point moves out.
31449 If that fails to bring point back on frame, point is centered instead.
31450 If this is zero, point is always centered after it moves off frame.
31451 If you want scrolling to always be a line at a time, you should set
31452 `scroll-conservatively' to a large value rather than set this to 1. */);
31454 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
31455 doc: /* Scroll up to this many lines, to bring point back on screen.
31456 If point moves off-screen, redisplay will scroll by up to
31457 `scroll-conservatively' lines in order to bring point just barely
31458 onto the screen again. If that cannot be done, then redisplay
31459 recenters point as usual.
31461 If the value is greater than 100, redisplay will never recenter point,
31462 but will always scroll just enough text to bring point into view, even
31463 if you move far away.
31465 A value of zero means always recenter point if it moves off screen. */);
31466 scroll_conservatively = 0;
31468 DEFVAR_INT ("scroll-margin", scroll_margin,
31469 doc: /* Number of lines of margin at the top and bottom of a window.
31470 Recenter the window whenever point gets within this many lines
31471 of the top or bottom of the window. */);
31472 scroll_margin = 0;
31474 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
31475 doc: /* Pixels per inch value for non-window system displays.
31476 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31477 Vdisplay_pixels_per_inch = make_float (72.0);
31479 #ifdef GLYPH_DEBUG
31480 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31481 #endif
31483 DEFVAR_LISP ("truncate-partial-width-windows",
31484 Vtruncate_partial_width_windows,
31485 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31486 For an integer value, truncate lines in each window narrower than the
31487 full frame width, provided the total window width in column units is less
31488 than that integer; otherwise, respect the value of `truncate-lines'.
31489 The total width of the window is as returned by `window-total-width', it
31490 includes the fringes, the continuation and truncation glyphs, the
31491 display margins (if any), and the scroll bar
31493 For any other non-nil value, truncate lines in all windows that do
31494 not span the full frame width.
31496 A value of nil means to respect the value of `truncate-lines'.
31498 If `word-wrap' is enabled, you might want to reduce this. */);
31499 Vtruncate_partial_width_windows = make_number (50);
31501 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31502 doc: /* Maximum buffer size for which line number should be displayed.
31503 If the buffer is bigger than this, the line number does not appear
31504 in the mode line. A value of nil means no limit. */);
31505 Vline_number_display_limit = Qnil;
31507 DEFVAR_INT ("line-number-display-limit-width",
31508 line_number_display_limit_width,
31509 doc: /* Maximum line width (in characters) for line number display.
31510 If the average length of the lines near point is bigger than this, then the
31511 line number may be omitted from the mode line. */);
31512 line_number_display_limit_width = 200;
31514 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31515 doc: /* Non-nil means highlight region even in nonselected windows. */);
31516 highlight_nonselected_windows = false;
31518 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31519 doc: /* Non-nil if more than one frame is visible on this display.
31520 Minibuffer-only frames don't count, but iconified frames do.
31521 This variable is not guaranteed to be accurate except while processing
31522 `frame-title-format' and `icon-title-format'. */);
31524 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31525 doc: /* Template for displaying the title bar of visible frames.
31526 \(Assuming the window manager supports this feature.)
31528 This variable has the same structure as `mode-line-format', except that
31529 the %c and %l constructs are ignored. It is used only on frames for
31530 which no explicit name has been set (see `modify-frame-parameters'). */);
31532 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31533 doc: /* Template for displaying the title bar of an iconified frame.
31534 \(Assuming the window manager supports this feature.)
31535 This variable has the same structure as `mode-line-format' (which see),
31536 and is used only on frames for which no explicit name has been set
31537 \(see `modify-frame-parameters'). */);
31538 Vicon_title_format
31539 = Vframe_title_format
31540 = listn (CONSTYPE_PURE, 3,
31541 intern_c_string ("multiple-frames"),
31542 build_pure_c_string ("%b"),
31543 listn (CONSTYPE_PURE, 4,
31544 empty_unibyte_string,
31545 intern_c_string ("invocation-name"),
31546 build_pure_c_string ("@"),
31547 intern_c_string ("system-name")));
31549 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31550 doc: /* Maximum number of lines to keep in the message log buffer.
31551 If nil, disable message logging. If t, log messages but don't truncate
31552 the buffer when it becomes large. */);
31553 Vmessage_log_max = make_number (1000);
31555 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31556 doc: /* Functions called during redisplay, if window sizes have changed.
31557 The value should be a list of functions that take one argument.
31558 During the first part of redisplay, for each frame, if any of its windows
31559 have changed size since the last redisplay, or have been split or deleted,
31560 all the functions in the list are called, with the frame as argument.
31561 If redisplay decides to resize the minibuffer window, it calls these
31562 functions on behalf of that as well. */);
31563 Vwindow_size_change_functions = Qnil;
31565 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31566 doc: /* List of functions to call before redisplaying a window with scrolling.
31567 Each function is called with two arguments, the window and its new
31568 display-start position.
31569 These functions are called whenever the `window-start' marker is modified,
31570 either to point into another buffer (e.g. via `set-window-buffer') or another
31571 place in the same buffer.
31572 Note that the value of `window-end' is not valid when these functions are
31573 called.
31575 Warning: Do not use this feature to alter the way the window
31576 is scrolled. It is not designed for that, and such use probably won't
31577 work. */);
31578 Vwindow_scroll_functions = Qnil;
31580 DEFVAR_LISP ("window-text-change-functions",
31581 Vwindow_text_change_functions,
31582 doc: /* Functions to call in redisplay when text in the window might change. */);
31583 Vwindow_text_change_functions = Qnil;
31585 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31586 doc: /* Functions called when redisplay of a window reaches the end trigger.
31587 Each function is called with two arguments, the window and the end trigger value.
31588 See `set-window-redisplay-end-trigger'. */);
31589 Vredisplay_end_trigger_functions = Qnil;
31591 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31592 doc: /* Non-nil means autoselect window with mouse pointer.
31593 If nil, do not autoselect windows.
31594 A positive number means delay autoselection by that many seconds: a
31595 window is autoselected only after the mouse has remained in that
31596 window for the duration of the delay.
31597 A negative number has a similar effect, but causes windows to be
31598 autoselected only after the mouse has stopped moving. (Because of
31599 the way Emacs compares mouse events, you will occasionally wait twice
31600 that time before the window gets selected.)
31601 Any other value means to autoselect window instantaneously when the
31602 mouse pointer enters it.
31604 Autoselection selects the minibuffer only if it is active, and never
31605 unselects the minibuffer if it is active.
31607 When customizing this variable make sure that the actual value of
31608 `focus-follows-mouse' matches the behavior of your window manager. */);
31609 Vmouse_autoselect_window = Qnil;
31611 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31612 doc: /* Non-nil means automatically resize tool-bars.
31613 This dynamically changes the tool-bar's height to the minimum height
31614 that is needed to make all tool-bar items visible.
31615 If value is `grow-only', the tool-bar's height is only increased
31616 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31617 Vauto_resize_tool_bars = Qt;
31619 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31620 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31621 auto_raise_tool_bar_buttons_p = true;
31623 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31624 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31625 make_cursor_line_fully_visible_p = true;
31627 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31628 doc: /* Border below tool-bar in pixels.
31629 If an integer, use it as the height of the border.
31630 If it is one of `internal-border-width' or `border-width', use the
31631 value of the corresponding frame parameter.
31632 Otherwise, no border is added below the tool-bar. */);
31633 Vtool_bar_border = Qinternal_border_width;
31635 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31636 doc: /* Margin around tool-bar buttons in pixels.
31637 If an integer, use that for both horizontal and vertical margins.
31638 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31639 HORZ specifying the horizontal margin, and VERT specifying the
31640 vertical margin. */);
31641 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31643 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31644 doc: /* Relief thickness of tool-bar buttons. */);
31645 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31647 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31648 doc: /* Tool bar style to use.
31649 It can be one of
31650 image - show images only
31651 text - show text only
31652 both - show both, text below image
31653 both-horiz - show text to the right of the image
31654 text-image-horiz - show text to the left of the image
31655 any other - use system default or image if no system default.
31657 This variable only affects the GTK+ toolkit version of Emacs. */);
31658 Vtool_bar_style = Qnil;
31660 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31661 doc: /* Maximum number of characters a label can have to be shown.
31662 The tool bar style must also show labels for this to have any effect, see
31663 `tool-bar-style'. */);
31664 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31666 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31667 doc: /* List of functions to call to fontify regions of text.
31668 Each function is called with one argument POS. Functions must
31669 fontify a region starting at POS in the current buffer, and give
31670 fontified regions the property `fontified'. */);
31671 Vfontification_functions = Qnil;
31672 Fmake_variable_buffer_local (Qfontification_functions);
31674 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31675 unibyte_display_via_language_environment,
31676 doc: /* Non-nil means display unibyte text according to language environment.
31677 Specifically, this means that raw bytes in the range 160-255 decimal
31678 are displayed by converting them to the equivalent multibyte characters
31679 according to the current language environment. As a result, they are
31680 displayed according to the current fontset.
31682 Note that this variable affects only how these bytes are displayed,
31683 but does not change the fact they are interpreted as raw bytes. */);
31684 unibyte_display_via_language_environment = false;
31686 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31687 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31688 If a float, it specifies a fraction of the mini-window frame's height.
31689 If an integer, it specifies a number of lines. */);
31690 Vmax_mini_window_height = make_float (0.25);
31692 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31693 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31694 A value of nil means don't automatically resize mini-windows.
31695 A value of t means resize them to fit the text displayed in them.
31696 A value of `grow-only', the default, means let mini-windows grow only;
31697 they return to their normal size when the minibuffer is closed, or the
31698 echo area becomes empty. */);
31699 /* Contrary to the doc string, we initialize this to nil, so that
31700 loading loadup.el won't try to resize windows before loading
31701 window.el, where some functions we need to call for this live.
31702 We assign the 'grow-only' value right after loading window.el
31703 during loadup. */
31704 Vresize_mini_windows = Qnil;
31706 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31707 doc: /* Alist specifying how to blink the cursor off.
31708 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31709 `cursor-type' frame-parameter or variable equals ON-STATE,
31710 comparing using `equal', Emacs uses OFF-STATE to specify
31711 how to blink it off. ON-STATE and OFF-STATE are values for
31712 the `cursor-type' frame parameter.
31714 If a frame's ON-STATE has no entry in this list,
31715 the frame's other specifications determine how to blink the cursor off. */);
31716 Vblink_cursor_alist = Qnil;
31718 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31719 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31720 If non-nil, windows are automatically scrolled horizontally to make
31721 point visible. */);
31722 automatic_hscrolling_p = true;
31723 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31725 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31726 doc: /* How many columns away from the window edge point is allowed to get
31727 before automatic hscrolling will horizontally scroll the window. */);
31728 hscroll_margin = 5;
31730 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31731 doc: /* How many columns to scroll the window when point gets too close to the edge.
31732 When point is less than `hscroll-margin' columns from the window
31733 edge, automatic hscrolling will scroll the window by the amount of columns
31734 determined by this variable. If its value is a positive integer, scroll that
31735 many columns. If it's a positive floating-point number, it specifies the
31736 fraction of the window's width to scroll. If it's nil or zero, point will be
31737 centered horizontally after the scroll. Any other value, including negative
31738 numbers, are treated as if the value were zero.
31740 Automatic hscrolling always moves point outside the scroll margin, so if
31741 point was more than scroll step columns inside the margin, the window will
31742 scroll more than the value given by the scroll step.
31744 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31745 and `scroll-right' overrides this variable's effect. */);
31746 Vhscroll_step = make_number (0);
31748 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31749 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31750 Bind this around calls to `message' to let it take effect. */);
31751 message_truncate_lines = false;
31753 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31754 doc: /* Normal hook run to update the menu bar definitions.
31755 Redisplay runs this hook before it redisplays the menu bar.
31756 This is used to update menus such as Buffers, whose contents depend on
31757 various data. */);
31758 Vmenu_bar_update_hook = Qnil;
31760 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31761 doc: /* Frame for which we are updating a menu.
31762 The enable predicate for a menu binding should check this variable. */);
31763 Vmenu_updating_frame = Qnil;
31765 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31766 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31767 inhibit_menubar_update = false;
31769 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31770 doc: /* Prefix prepended to all continuation lines at display time.
31771 The value may be a string, an image, or a stretch-glyph; it is
31772 interpreted in the same way as the value of a `display' text property.
31774 This variable is overridden by any `wrap-prefix' text or overlay
31775 property.
31777 To add a prefix to non-continuation lines, use `line-prefix'. */);
31778 Vwrap_prefix = Qnil;
31779 DEFSYM (Qwrap_prefix, "wrap-prefix");
31780 Fmake_variable_buffer_local (Qwrap_prefix);
31782 DEFVAR_LISP ("line-prefix", Vline_prefix,
31783 doc: /* Prefix prepended to all non-continuation lines at display time.
31784 The value may be a string, an image, or a stretch-glyph; it is
31785 interpreted in the same way as the value of a `display' text property.
31787 This variable is overridden by any `line-prefix' text or overlay
31788 property.
31790 To add a prefix to continuation lines, use `wrap-prefix'. */);
31791 Vline_prefix = Qnil;
31792 DEFSYM (Qline_prefix, "line-prefix");
31793 Fmake_variable_buffer_local (Qline_prefix);
31795 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31796 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31797 inhibit_eval_during_redisplay = false;
31799 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31800 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31801 inhibit_free_realized_faces = false;
31803 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31804 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31805 Intended for use during debugging and for testing bidi display;
31806 see biditest.el in the test suite. */);
31807 inhibit_bidi_mirroring = false;
31809 #ifdef GLYPH_DEBUG
31810 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31811 doc: /* Inhibit try_window_id display optimization. */);
31812 inhibit_try_window_id = false;
31814 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31815 doc: /* Inhibit try_window_reusing display optimization. */);
31816 inhibit_try_window_reusing = false;
31818 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31819 doc: /* Inhibit try_cursor_movement display optimization. */);
31820 inhibit_try_cursor_movement = false;
31821 #endif /* GLYPH_DEBUG */
31823 DEFVAR_INT ("overline-margin", overline_margin,
31824 doc: /* Space between overline and text, in pixels.
31825 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31826 margin to the character height. */);
31827 overline_margin = 2;
31829 DEFVAR_INT ("underline-minimum-offset",
31830 underline_minimum_offset,
31831 doc: /* Minimum distance between baseline and underline.
31832 This can improve legibility of underlined text at small font sizes,
31833 particularly when using variable `x-use-underline-position-properties'
31834 with fonts that specify an UNDERLINE_POSITION relatively close to the
31835 baseline. The default value is 1. */);
31836 underline_minimum_offset = 1;
31838 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31839 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31840 This feature only works when on a window system that can change
31841 cursor shapes. */);
31842 display_hourglass_p = true;
31844 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31845 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31846 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31848 #ifdef HAVE_WINDOW_SYSTEM
31849 hourglass_atimer = NULL;
31850 hourglass_shown_p = false;
31851 #endif /* HAVE_WINDOW_SYSTEM */
31853 /* Name of the face used to display glyphless characters. */
31854 DEFSYM (Qglyphless_char, "glyphless-char");
31856 /* Method symbols for Vglyphless_char_display. */
31857 DEFSYM (Qhex_code, "hex-code");
31858 DEFSYM (Qempty_box, "empty-box");
31859 DEFSYM (Qthin_space, "thin-space");
31860 DEFSYM (Qzero_width, "zero-width");
31862 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31863 doc: /* Function run just before redisplay.
31864 It is called with one argument, which is the set of windows that are to
31865 be redisplayed. This set can be nil (meaning, only the selected window),
31866 or t (meaning all windows). */);
31867 Vpre_redisplay_function = intern ("ignore");
31869 /* Symbol for the purpose of Vglyphless_char_display. */
31870 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31871 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31873 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31874 doc: /* Char-table defining glyphless characters.
31875 Each element, if non-nil, should be one of the following:
31876 an ASCII acronym string: display this string in a box
31877 `hex-code': display the hexadecimal code of a character in a box
31878 `empty-box': display as an empty box
31879 `thin-space': display as 1-pixel width space
31880 `zero-width': don't display
31881 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31882 display method for graphical terminals and text terminals respectively.
31883 GRAPHICAL and TEXT should each have one of the values listed above.
31885 The char-table has one extra slot to control the display of a character for
31886 which no font is found. This slot only takes effect on graphical terminals.
31887 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31888 `thin-space'. The default is `empty-box'.
31890 If a character has a non-nil entry in an active display table, the
31891 display table takes effect; in this case, Emacs does not consult
31892 `glyphless-char-display' at all. */);
31893 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31894 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31895 Qempty_box);
31897 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31898 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31899 Vdebug_on_message = Qnil;
31901 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31902 doc: /* */);
31903 Vredisplay__all_windows_cause = Fmake_hash_table (0, NULL);
31905 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31906 doc: /* */);
31907 Vredisplay__mode_lines_cause = Fmake_hash_table (0, NULL);
31909 DEFVAR_LISP ("redisplay--variables", Vredisplay__variables,
31910 doc: /* A hash-table of variables changing which triggers a thorough redisplay. */);
31911 Vredisplay__variables = Qnil;
31913 DEFVAR_BOOL ("redisplay--inhibit-bidi", redisplay__inhibit_bidi,
31914 doc: /* Non-nil means it is not safe to attempt bidi reordering for display. */);
31915 /* Initialize to t, since we need to disable reordering until
31916 loadup.el successfully loads charprop.el. */
31917 redisplay__inhibit_bidi = true;
31921 /* Initialize this module when Emacs starts. */
31923 void
31924 init_xdisp (void)
31926 CHARPOS (this_line_start_pos) = 0;
31928 if (!noninteractive)
31930 struct window *m = XWINDOW (minibuf_window);
31931 Lisp_Object frame = m->frame;
31932 struct frame *f = XFRAME (frame);
31933 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31934 struct window *r = XWINDOW (root);
31935 int i;
31937 echo_area_window = minibuf_window;
31939 r->top_line = FRAME_TOP_MARGIN (f);
31940 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31941 r->total_cols = FRAME_COLS (f);
31942 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31943 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31944 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31946 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31947 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31948 m->total_cols = FRAME_COLS (f);
31949 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31950 m->total_lines = 1;
31951 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31953 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31954 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31955 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31957 /* The default ellipsis glyphs `...'. */
31958 for (i = 0; i < 3; ++i)
31959 default_invis_vector[i] = make_number ('.');
31963 /* Allocate the buffer for frame titles.
31964 Also used for `format-mode-line'. */
31965 int size = 100;
31966 mode_line_noprop_buf = xmalloc (size);
31967 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31968 mode_line_noprop_ptr = mode_line_noprop_buf;
31969 mode_line_target = MODE_LINE_DISPLAY;
31972 help_echo_showing_p = false;
31975 #ifdef HAVE_WINDOW_SYSTEM
31977 /* Platform-independent portion of hourglass implementation. */
31979 /* Timer function of hourglass_atimer. */
31981 static void
31982 show_hourglass (struct atimer *timer)
31984 /* The timer implementation will cancel this timer automatically
31985 after this function has run. Set hourglass_atimer to null
31986 so that we know the timer doesn't have to be canceled. */
31987 hourglass_atimer = NULL;
31989 if (!hourglass_shown_p)
31991 Lisp_Object tail, frame;
31993 block_input ();
31995 FOR_EACH_FRAME (tail, frame)
31997 struct frame *f = XFRAME (frame);
31999 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
32000 && FRAME_RIF (f)->show_hourglass)
32001 FRAME_RIF (f)->show_hourglass (f);
32004 hourglass_shown_p = true;
32005 unblock_input ();
32009 /* Cancel a currently active hourglass timer, and start a new one. */
32011 void
32012 start_hourglass (void)
32014 struct timespec delay;
32016 cancel_hourglass ();
32018 if (INTEGERP (Vhourglass_delay)
32019 && XINT (Vhourglass_delay) > 0)
32020 delay = make_timespec (min (XINT (Vhourglass_delay),
32021 TYPE_MAXIMUM (time_t)),
32023 else if (FLOATP (Vhourglass_delay)
32024 && XFLOAT_DATA (Vhourglass_delay) > 0)
32025 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
32026 else
32027 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
32029 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
32030 show_hourglass, NULL);
32033 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
32034 shown. */
32036 void
32037 cancel_hourglass (void)
32039 if (hourglass_atimer)
32041 cancel_atimer (hourglass_atimer);
32042 hourglass_atimer = NULL;
32045 if (hourglass_shown_p)
32047 Lisp_Object tail, frame;
32049 block_input ();
32051 FOR_EACH_FRAME (tail, frame)
32053 struct frame *f = XFRAME (frame);
32055 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
32056 && FRAME_RIF (f)->hide_hourglass)
32057 FRAME_RIF (f)->hide_hourglass (f);
32058 #ifdef HAVE_NTGUI
32059 /* No cursors on non GUI frames - restore to stock arrow cursor. */
32060 else if (!FRAME_W32_P (f))
32061 w32_arrow_cursor ();
32062 #endif
32065 hourglass_shown_p = false;
32066 unblock_input ();
32070 #endif /* HAVE_WINDOW_SYSTEM */