(large-file-warning-threshold): Add type, groups.
[emacs.git] / src / dispnew.c
blob3cfd97ea3eaee80c10fc9a1a6fd7a4a40c15f0a5
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985,86,87,88,93,94,95,97,98,1999,2000,01,02,2003
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 #include "termhooks.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "charset.h"
40 #include "keyboard.h"
41 #include "frame.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
63 #ifdef MAC_OS
64 #include "macterm.h"
65 #endif /* MAC_OS */
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
69 #include "systime.h"
70 #include <errno.h>
72 /* To get the prototype for `sleep'. */
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
78 /* Get number of chars of output now in the buffer of a stdio stream.
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
82 #ifdef __GNU_LIBRARY__
84 /* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
88 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #else
91 #undef PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
93 #endif
94 #else /* not __GNU_LIBRARY__ */
95 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96 #include <stdio_ext.h>
97 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98 #endif
99 #ifndef PENDING_OUTPUT_COUNT
100 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101 #endif
102 #endif /* not __GNU_LIBRARY__ */
104 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
105 #include <term.h> /* for tgetent */
106 #endif
108 /* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
111 struct dim
113 int width;
114 int height;
118 /* Function prototypes. */
120 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
122 static void fake_current_matrices P_ ((Lisp_Object));
123 static void redraw_overlapping_rows P_ ((struct window *, int));
124 static void redraw_overlapped_rows P_ ((struct window *, int));
125 static int count_blanks P_ ((struct glyph *, int));
126 static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129 static void update_frame_line P_ ((struct frame *, int));
130 static struct dim allocate_matrices_for_frame_redisplay
131 P_ ((Lisp_Object, int, int, int, int *));
132 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
133 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
134 static void adjust_frame_glyphs P_ ((struct frame *));
135 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
136 static void free_glyph_matrix P_ ((struct glyph_matrix *));
137 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
138 int, int, struct dim));
139 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
140 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
141 #if GLYPH_DEBUG
142 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
143 #endif
144 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
145 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
146 struct window *));
147 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
148 struct window *));
149 static struct glyph_pool *new_glyph_pool P_ ((void));
150 static void free_glyph_pool P_ ((struct glyph_pool *));
151 static void adjust_frame_glyphs_initially P_ ((void));
152 static void adjust_frame_message_buffer P_ ((struct frame *));
153 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
154 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
155 static void build_frame_matrix P_ ((struct frame *));
156 void clear_current_matrices P_ ((struct frame *));
157 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
158 int, int));
159 static void clear_window_matrices P_ ((struct window *, int));
160 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
161 static int scrolling_window P_ ((struct window *, int));
162 static int update_window_line P_ ((struct window *, int, int *));
163 static void update_marginal_area P_ ((struct window *, int, int));
164 static int update_text_area P_ ((struct window *, int));
165 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
166 int));
167 static void mirror_make_current P_ ((struct window *, int));
168 void check_window_matrix_pointers P_ ((struct window *));
169 #if GLYPH_DEBUG
170 static void check_matrix_pointers P_ ((struct glyph_matrix *,
171 struct glyph_matrix *));
172 #endif
173 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
174 static int update_window_tree P_ ((struct window *, int));
175 static int update_window P_ ((struct window *, int));
176 static int update_frame_1 P_ ((struct frame *, int, int));
177 static void set_window_cursor_after_update P_ ((struct window *));
178 static int row_equal_p P_ ((struct window *, struct glyph_row *,
179 struct glyph_row *, int));
180 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
181 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
182 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
183 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
184 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
185 struct window *frame_row_to_window P_ ((struct window *, int));
188 /* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
190 scrolling. */
192 int redisplay_dont_pause;
194 /* Nonzero upon entry to redisplay means do not assume anything about
195 current contents of actual terminal frame; clear and redraw it. */
197 int frame_garbaged;
199 /* Nonzero means last display completed. Zero means it was preempted. */
201 int display_completed;
203 /* Lisp variable visible-bell; enables use of screen-flash instead of
204 audible bell. */
206 int visible_bell;
208 /* Invert the color of the whole frame, at a low level. */
210 int inverse_video;
212 /* Line speed of the terminal. */
214 EMACS_INT baud_rate;
216 /* Either nil or a symbol naming the window system under which Emacs
217 is running. */
219 Lisp_Object Vwindow_system;
221 /* Version number of X windows: 10, 11 or nil. */
223 Lisp_Object Vwindow_system_version;
225 /* Vector of glyph definitions. Indexed by glyph number, the contents
226 are a string which is how to output the glyph.
228 If Vglyph_table is nil, a glyph is output by using its low 8 bits
229 as a character code.
231 This is an obsolete feature that is no longer used. The variable
232 is retained for compatibility. */
234 Lisp_Object Vglyph_table;
236 /* Display table to use for vectors that don't specify their own. */
238 Lisp_Object Vstandard_display_table;
240 /* Nonzero means reading single-character input with prompt so put
241 cursor on mini-buffer after the prompt. Positive means at end of
242 text in echo area; negative means at beginning of line. */
244 int cursor_in_echo_area;
246 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
249 /* The currently selected frame. In a single-frame version, this
250 variable always equals the_only_frame. */
252 Lisp_Object selected_frame;
254 /* A frame which is not just a mini-buffer, or 0 if there are no such
255 frames. This is usually the most recent such frame that was
256 selected. In a single-frame version, this variable always holds
257 the address of the_only_frame. */
259 struct frame *last_nonminibuf_frame;
261 /* Stdio stream being used for copy of all output. */
263 FILE *termscript;
265 /* Structure for info on cursor positioning. */
267 struct cm Wcm;
269 /* 1 means SIGWINCH happened when not safe. */
271 int delayed_size_change;
273 /* 1 means glyph initialization has been completed at startup. */
275 static int glyphs_initialized_initially_p;
277 /* Updated window if != 0. Set by update_window. */
279 struct window *updated_window;
281 /* Glyph row updated in update_window_line, and area that is updated. */
283 struct glyph_row *updated_row;
284 int updated_area;
286 /* A glyph for a space. */
288 struct glyph space_glyph;
290 /* Non-zero means update has been performed directly, so that there's
291 no need for redisplay_internal to do much work. Set by
292 direct_output_for_insert. */
294 int redisplay_performed_directly_p;
296 /* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
299 int glyph_matrix_count;
300 int glyph_pool_count;
302 /* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
305 static struct frame *frame_matrix_frame;
307 /* Current interface for window-based redisplay. Set from init_xterm.
308 A null value means we are not using window-based redisplay. */
310 struct redisplay_interface *rif;
312 /* Non-zero means that fonts have been loaded since the last glyph
313 matrix adjustments. Redisplay must stop, and glyph matrices must
314 be adjusted when this flag becomes non-zero during display. The
315 reason fonts can be loaded so late is that fonts of fontsets are
316 loaded on demand. */
318 int fonts_changed_p;
320 /* Convert vpos and hpos from frame to window and vice versa.
321 This may only be used for terminal frames. */
323 #if GLYPH_DEBUG
325 static int window_to_frame_vpos P_ ((struct window *, int));
326 static int window_to_frame_hpos P_ ((struct window *, int));
327 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
328 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
330 /* One element of the ring buffer containing redisplay history
331 information. */
333 struct redisplay_history
335 char trace[512 + 100];
338 /* The size of the history buffer. */
340 #define REDISPLAY_HISTORY_SIZE 30
342 /* The redisplay history buffer. */
344 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
346 /* Next free entry in redisplay_history. */
348 static int history_idx;
350 /* A tick that's incremented each time something is added to the
351 history. */
353 static unsigned history_tick;
355 static void add_frame_display_history P_ ((struct frame *, int));
356 static void add_window_display_history P_ ((struct window *, char *, int));
359 /* Add to the redisplay history how window W has been displayed.
360 MSG is a trace containing the information how W's glyph matrix
361 has been constructed. PAUSED_P non-zero means that the update
362 has been interrupted for pending input. */
364 static void
365 add_window_display_history (w, msg, paused_p)
366 struct window *w;
367 char *msg;
368 int paused_p;
370 char *buf;
372 if (history_idx >= REDISPLAY_HISTORY_SIZE)
373 history_idx = 0;
374 buf = redisplay_history[history_idx].trace;
375 ++history_idx;
377 sprintf (buf, "%d: window %p (`%s')%s\n",
378 history_tick++,
380 ((BUFFERP (w->buffer)
381 && STRINGP (XBUFFER (w->buffer)->name))
382 ? (char *) SDATA (XBUFFER (w->buffer)->name)
383 : "???"),
384 paused_p ? " ***paused***" : "");
385 strcat (buf, msg);
389 /* Add to the redisplay history that frame F has been displayed.
390 PAUSED_P non-zero means that the update has been interrupted for
391 pending input. */
393 static void
394 add_frame_display_history (f, paused_p)
395 struct frame *f;
396 int paused_p;
398 char *buf;
400 if (history_idx >= REDISPLAY_HISTORY_SIZE)
401 history_idx = 0;
402 buf = redisplay_history[history_idx].trace;
403 ++history_idx;
405 sprintf (buf, "%d: update frame %p%s",
406 history_tick++,
407 f, paused_p ? " ***paused***" : "");
411 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
412 Sdump_redisplay_history, 0, 0, "",
413 doc: /* Dump redisplay history to stderr. */)
416 int i;
418 for (i = history_idx - 1; i != history_idx; --i)
420 if (i < 0)
421 i = REDISPLAY_HISTORY_SIZE - 1;
422 fprintf (stderr, "%s\n", redisplay_history[i].trace);
425 return Qnil;
429 #else /* GLYPH_DEBUG == 0 */
431 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
432 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
434 #endif /* GLYPH_DEBUG == 0 */
437 /* Like bcopy except never gets confused by overlap. Let this be the
438 first function defined in this file, or change emacs.c where the
439 address of this function is used. */
441 void
442 safe_bcopy (from, to, size)
443 const char *from;
444 char *to;
445 int size;
447 if (size <= 0 || from == to)
448 return;
450 /* If the source and destination don't overlap, then bcopy can
451 handle it. If they do overlap, but the destination is lower in
452 memory than the source, we'll assume bcopy can handle that. */
453 if (to < from || from + size <= to)
454 bcopy (from, to, size);
456 /* Otherwise, we'll copy from the end. */
457 else
459 register const char *endf = from + size;
460 register char *endt = to + size;
462 /* If TO - FROM is large, then we should break the copy into
463 nonoverlapping chunks of TO - FROM bytes each. However, if
464 TO - FROM is small, then the bcopy function call overhead
465 makes this not worth it. The crossover point could be about
466 anywhere. Since I don't think the obvious copy loop is too
467 bad, I'm trying to err in its favor. */
468 if (to - from < 64)
471 *--endt = *--endf;
472 while (endf != from);
474 else
476 for (;;)
478 endt -= (to - from);
479 endf -= (to - from);
481 if (endt < to)
482 break;
484 bcopy (endf, endt, to - from);
487 /* If SIZE wasn't a multiple of TO - FROM, there will be a
488 little left over. The amount left over is (endt + (to -
489 from)) - to, which is endt - from. */
490 bcopy (from, to, endt - from);
497 /***********************************************************************
498 Glyph Matrices
499 ***********************************************************************/
501 /* Allocate and return a glyph_matrix structure. POOL is the glyph
502 pool from which memory for the matrix should be allocated, or null
503 for window-based redisplay where no glyph pools are used. The
504 member `pool' of the glyph matrix structure returned is set to
505 POOL, the structure is otherwise zeroed. */
507 struct glyph_matrix *
508 new_glyph_matrix (pool)
509 struct glyph_pool *pool;
511 struct glyph_matrix *result;
513 /* Allocate and clear. */
514 result = (struct glyph_matrix *) xmalloc (sizeof *result);
515 bzero (result, sizeof *result);
517 /* Increment number of allocated matrices. This count is used
518 to detect memory leaks. */
519 ++glyph_matrix_count;
521 /* Set pool and return. */
522 result->pool = pool;
523 return result;
527 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
529 The global counter glyph_matrix_count is decremented when a matrix
530 is freed. If the count gets negative, more structures were freed
531 than allocated, i.e. one matrix was freed more than once or a bogus
532 pointer was passed to this function.
534 If MATRIX->pool is null, this means that the matrix manages its own
535 glyph memory---this is done for matrices on X frames. Freeing the
536 matrix also frees the glyph memory in this case. */
538 static void
539 free_glyph_matrix (matrix)
540 struct glyph_matrix *matrix;
542 if (matrix)
544 int i;
546 /* Detect the case that more matrices are freed than were
547 allocated. */
548 if (--glyph_matrix_count < 0)
549 abort ();
551 /* Free glyph memory if MATRIX owns it. */
552 if (matrix->pool == NULL)
553 for (i = 0; i < matrix->rows_allocated; ++i)
554 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
556 /* Free row structures and the matrix itself. */
557 xfree (matrix->rows);
558 xfree (matrix);
563 /* Return the number of glyphs to reserve for a marginal area of
564 window W. TOTAL_GLYPHS is the number of glyphs in a complete
565 display line of window W. MARGIN gives the width of the marginal
566 area in canonical character units. MARGIN should be an integer
567 or a float. */
569 static int
570 margin_glyphs_to_reserve (w, total_glyphs, margin)
571 struct window *w;
572 int total_glyphs;
573 Lisp_Object margin;
575 int n;
577 if (NUMBERP (margin))
579 int width = XFASTINT (w->total_cols);
580 double d = max (0, XFLOATINT (margin));
581 d = min (width / 2 - 1, d);
582 n = (int) ((double) total_glyphs / width * d);
584 else
585 n = 0;
587 return n;
591 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
592 window sizes.
594 W is null if the function is called for a frame glyph matrix.
595 Otherwise it is the window MATRIX is a member of. X and Y are the
596 indices of the first column and row of MATRIX within the frame
597 matrix, if such a matrix exists. They are zero for purely
598 window-based redisplay. DIM is the needed size of the matrix.
600 In window-based redisplay, where no frame matrices exist, glyph
601 matrices manage their own glyph storage. Otherwise, they allocate
602 storage from a common frame glyph pool which can be found in
603 MATRIX->pool.
605 The reason for this memory management strategy is to avoid complete
606 frame redraws if possible. When we allocate from a common pool, a
607 change of the location or size of a sub-matrix within the pool
608 requires a complete redisplay of the frame because we cannot easily
609 make sure that the current matrices of all windows still agree with
610 what is displayed on the screen. While this is usually fast, it
611 leads to screen flickering. */
613 static void
614 adjust_glyph_matrix (w, matrix, x, y, dim)
615 struct window *w;
616 struct glyph_matrix *matrix;
617 int x, y;
618 struct dim dim;
620 int i;
621 int new_rows;
622 int marginal_areas_changed_p = 0;
623 int header_line_changed_p = 0;
624 int header_line_p = 0;
625 int left = -1, right = -1;
626 int window_width = -1, window_height;
628 /* See if W had a header line that has disappeared now, or vice versa. */
629 if (w)
631 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
632 header_line_changed_p = header_line_p != matrix->header_line_p;
634 matrix->header_line_p = header_line_p;
636 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
637 haven't changed. This optimization is important because preserving
638 the matrix means preventing redisplay. */
639 if (matrix->pool == NULL)
641 window_box (w, -1, 0, 0, &window_width, &window_height);
642 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
643 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
644 xassert (left >= 0 && right >= 0);
645 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
646 || right != matrix->right_margin_glyphs);
648 if (!marginal_areas_changed_p
649 && !fonts_changed_p
650 && !header_line_changed_p
651 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
652 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
653 && matrix->window_height == window_height
654 && matrix->window_vscroll == w->vscroll
655 && matrix->window_width == window_width)
656 return;
659 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
660 if (matrix->rows_allocated < dim.height)
662 int size = dim.height * sizeof (struct glyph_row);
663 new_rows = dim.height - matrix->rows_allocated;
664 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
665 bzero (matrix->rows + matrix->rows_allocated,
666 new_rows * sizeof *matrix->rows);
667 matrix->rows_allocated = dim.height;
669 else
670 new_rows = 0;
672 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
673 on a frame not using window-based redisplay. Set up pointers for
674 each row into the glyph pool. */
675 if (matrix->pool)
677 xassert (matrix->pool->glyphs);
679 if (w)
681 left = margin_glyphs_to_reserve (w, dim.width,
682 w->left_margin_cols);
683 right = margin_glyphs_to_reserve (w, dim.width,
684 w->right_margin_cols);
686 else
687 left = right = 0;
689 for (i = 0; i < dim.height; ++i)
691 struct glyph_row *row = &matrix->rows[i];
693 row->glyphs[LEFT_MARGIN_AREA]
694 = (matrix->pool->glyphs
695 + (y + i) * matrix->pool->ncolumns
696 + x);
698 if (w == NULL
699 || row == matrix->rows + dim.height - 1
700 || (row == matrix->rows && matrix->header_line_p))
702 row->glyphs[TEXT_AREA]
703 = row->glyphs[LEFT_MARGIN_AREA];
704 row->glyphs[RIGHT_MARGIN_AREA]
705 = row->glyphs[TEXT_AREA] + dim.width;
706 row->glyphs[LAST_AREA]
707 = row->glyphs[RIGHT_MARGIN_AREA];
709 else
711 row->glyphs[TEXT_AREA]
712 = row->glyphs[LEFT_MARGIN_AREA] + left;
713 row->glyphs[RIGHT_MARGIN_AREA]
714 = row->glyphs[TEXT_AREA] + dim.width - left - right;
715 row->glyphs[LAST_AREA]
716 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
720 matrix->left_margin_glyphs = left;
721 matrix->right_margin_glyphs = right;
723 else
725 /* If MATRIX->pool is null, MATRIX is responsible for managing
726 its own memory. Allocate glyph memory from the heap. */
727 if (dim.width > matrix->matrix_w
728 || new_rows
729 || header_line_changed_p
730 || marginal_areas_changed_p)
732 struct glyph_row *row = matrix->rows;
733 struct glyph_row *end = row + matrix->rows_allocated;
735 while (row < end)
737 row->glyphs[LEFT_MARGIN_AREA]
738 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
739 (dim.width
740 * sizeof (struct glyph)));
742 /* The mode line never has marginal areas. */
743 if (row == matrix->rows + dim.height - 1
744 || (row == matrix->rows && matrix->header_line_p))
746 row->glyphs[TEXT_AREA]
747 = row->glyphs[LEFT_MARGIN_AREA];
748 row->glyphs[RIGHT_MARGIN_AREA]
749 = row->glyphs[TEXT_AREA] + dim.width;
750 row->glyphs[LAST_AREA]
751 = row->glyphs[RIGHT_MARGIN_AREA];
753 else
755 row->glyphs[TEXT_AREA]
756 = row->glyphs[LEFT_MARGIN_AREA] + left;
757 row->glyphs[RIGHT_MARGIN_AREA]
758 = row->glyphs[TEXT_AREA] + dim.width - left - right;
759 row->glyphs[LAST_AREA]
760 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
762 ++row;
766 xassert (left >= 0 && right >= 0);
767 matrix->left_margin_glyphs = left;
768 matrix->right_margin_glyphs = right;
771 /* Number of rows to be used by MATRIX. */
772 matrix->nrows = dim.height;
773 xassert (matrix->nrows >= 0);
775 if (w)
777 if (matrix == w->current_matrix)
779 /* Mark rows in a current matrix of a window as not having
780 valid contents. It's important to not do this for
781 desired matrices. When Emacs starts, it may already be
782 building desired matrices when this function runs. */
783 if (window_width < 0)
784 window_width = window_box_width (w, -1);
786 /* Optimize the case that only the height has changed (C-x 2,
787 upper window). Invalidate all rows that are no longer part
788 of the window. */
789 if (!marginal_areas_changed_p
790 && !header_line_changed_p
791 && new_rows == 0
792 && dim.width == matrix->matrix_w
793 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
794 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
795 && matrix->window_width == window_width)
797 /* Find the last row in the window. */
798 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
799 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
801 ++i;
802 break;
805 /* Window end is invalid, if inside of the rows that
806 are invalidated below. */
807 if (INTEGERP (w->window_end_vpos)
808 && XFASTINT (w->window_end_vpos) >= i)
809 w->window_end_valid = Qnil;
811 while (i < matrix->nrows)
812 matrix->rows[i++].enabled_p = 0;
814 else
816 for (i = 0; i < matrix->nrows; ++i)
817 matrix->rows[i].enabled_p = 0;
820 else if (matrix == w->desired_matrix)
822 /* Rows in desired matrices always have to be cleared;
823 redisplay expects this is the case when it runs, so it
824 had better be the case when we adjust matrices between
825 redisplays. */
826 for (i = 0; i < matrix->nrows; ++i)
827 matrix->rows[i].enabled_p = 0;
832 /* Remember last values to be able to optimize frame redraws. */
833 matrix->matrix_x = x;
834 matrix->matrix_y = y;
835 matrix->matrix_w = dim.width;
836 matrix->matrix_h = dim.height;
838 /* Record the top y location and height of W at the time the matrix
839 was last adjusted. This is used to optimize redisplay above. */
840 if (w)
842 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
843 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
844 matrix->window_height = window_height;
845 matrix->window_width = window_width;
846 matrix->window_vscroll = w->vscroll;
851 /* Reverse the contents of rows in MATRIX between START and END. The
852 contents of the row at END - 1 end up at START, END - 2 at START +
853 1 etc. This is part of the implementation of rotate_matrix (see
854 below). */
856 static void
857 reverse_rows (matrix, start, end)
858 struct glyph_matrix *matrix;
859 int start, end;
861 int i, j;
863 for (i = start, j = end - 1; i < j; ++i, --j)
865 /* Non-ISO HP/UX compiler doesn't like auto struct
866 initialization. */
867 struct glyph_row temp;
868 temp = matrix->rows[i];
869 matrix->rows[i] = matrix->rows[j];
870 matrix->rows[j] = temp;
875 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
876 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
877 indices. (Note: this does not copy glyphs, only glyph pointers in
878 row structures are moved around).
880 The algorithm used for rotating the vector was, I believe, first
881 described by Kernighan. See the vector R as consisting of two
882 sub-vectors AB, where A has length BY for BY >= 0. The result
883 after rotating is then BA. Reverse both sub-vectors to get ArBr
884 and reverse the result to get (ArBr)r which is BA. Similar for
885 rotating right. */
887 void
888 rotate_matrix (matrix, first, last, by)
889 struct glyph_matrix *matrix;
890 int first, last, by;
892 if (by < 0)
894 /* Up (rotate left, i.e. towards lower indices). */
895 by = -by;
896 reverse_rows (matrix, first, first + by);
897 reverse_rows (matrix, first + by, last);
898 reverse_rows (matrix, first, last);
900 else if (by > 0)
902 /* Down (rotate right, i.e. towards higher indices). */
903 reverse_rows (matrix, last - by, last);
904 reverse_rows (matrix, first, last - by);
905 reverse_rows (matrix, first, last);
910 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
911 with indices START <= index < END. Increment positions by DELTA/
912 DELTA_BYTES. */
914 void
915 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
916 struct glyph_matrix *matrix;
917 int start, end, delta, delta_bytes;
919 /* Check that START and END are reasonable values. */
920 xassert (start >= 0 && start <= matrix->nrows);
921 xassert (end >= 0 && end <= matrix->nrows);
922 xassert (start <= end);
924 for (; start < end; ++start)
925 increment_row_positions (matrix->rows + start, delta, delta_bytes);
929 /* Enable a range of rows in glyph matrix MATRIX. START and END are
930 the row indices of the first and last + 1 row to enable. If
931 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
933 void
934 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
935 struct glyph_matrix *matrix;
936 int start, end;
937 int enabled_p;
939 xassert (start <= end);
940 xassert (start >= 0 && start < matrix->nrows);
941 xassert (end >= 0 && end <= matrix->nrows);
943 for (; start < end; ++start)
944 matrix->rows[start].enabled_p = enabled_p != 0;
948 /* Clear MATRIX.
950 This empties all rows in MATRIX by setting the enabled_p flag for
951 all rows of the matrix to zero. The function prepare_desired_row
952 will eventually really clear a row when it sees one with a zero
953 enabled_p flag.
955 Resets update hints to defaults value. The only update hint
956 currently present is the flag MATRIX->no_scrolling_p. */
958 void
959 clear_glyph_matrix (matrix)
960 struct glyph_matrix *matrix;
962 if (matrix)
964 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
965 matrix->no_scrolling_p = 0;
970 /* Shift part of the glyph matrix MATRIX of window W up or down.
971 Increment y-positions in glyph rows between START and END by DY,
972 and recompute their visible height. */
974 void
975 shift_glyph_matrix (w, matrix, start, end, dy)
976 struct window *w;
977 struct glyph_matrix *matrix;
978 int start, end, dy;
980 int min_y, max_y;
982 xassert (start <= end);
983 xassert (start >= 0 && start < matrix->nrows);
984 xassert (end >= 0 && end <= matrix->nrows);
986 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
987 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
989 for (; start < end; ++start)
991 struct glyph_row *row = &matrix->rows[start];
993 row->y += dy;
994 row->visible_height = row->height;
996 if (row->y < min_y)
997 row->visible_height -= min_y - row->y;
998 if (row->y + row->height > max_y)
999 row->visible_height -= row->y + row->height - max_y;
1004 /* Mark all rows in current matrices of frame F as invalid. Marking
1005 invalid is done by setting enabled_p to zero for all rows in a
1006 current matrix. */
1008 void
1009 clear_current_matrices (f)
1010 register struct frame *f;
1012 /* Clear frame current matrix, if we have one. */
1013 if (f->current_matrix)
1014 clear_glyph_matrix (f->current_matrix);
1016 /* Clear the matrix of the menu bar window, if such a window exists.
1017 The menu bar window is currently used to display menus on X when
1018 no toolkit support is compiled in. */
1019 if (WINDOWP (f->menu_bar_window))
1020 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1022 /* Clear the matrix of the tool-bar window, if any. */
1023 if (WINDOWP (f->tool_bar_window))
1024 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1026 /* Clear current window matrices. */
1027 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1028 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1032 /* Clear out all display lines of F for a coming redisplay. */
1034 void
1035 clear_desired_matrices (f)
1036 register struct frame *f;
1038 if (f->desired_matrix)
1039 clear_glyph_matrix (f->desired_matrix);
1041 if (WINDOWP (f->menu_bar_window))
1042 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1044 if (WINDOWP (f->tool_bar_window))
1045 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1047 /* Do it for window matrices. */
1048 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1049 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1053 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1054 non-zero clear desired matrices, otherwise clear current matrices. */
1056 static void
1057 clear_window_matrices (w, desired_p)
1058 struct window *w;
1059 int desired_p;
1061 while (w)
1063 if (!NILP (w->hchild))
1065 xassert (WINDOWP (w->hchild));
1066 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1068 else if (!NILP (w->vchild))
1070 xassert (WINDOWP (w->vchild));
1071 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1073 else
1075 if (desired_p)
1076 clear_glyph_matrix (w->desired_matrix);
1077 else
1079 clear_glyph_matrix (w->current_matrix);
1080 w->window_end_valid = Qnil;
1084 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1090 /***********************************************************************
1091 Glyph Rows
1093 See dispextern.h for an overall explanation of glyph rows.
1094 ***********************************************************************/
1096 /* Clear glyph row ROW. Do it in a way that makes it robust against
1097 changes in the glyph_row structure, i.e. addition or removal of
1098 structure members. */
1100 static struct glyph_row null_row;
1102 void
1103 clear_glyph_row (row)
1104 struct glyph_row *row;
1106 struct glyph *p[1 + LAST_AREA];
1108 /* Save pointers. */
1109 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1110 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1111 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1112 p[LAST_AREA] = row->glyphs[LAST_AREA];
1114 /* Clear. */
1115 *row = null_row;
1117 /* Restore pointers. */
1118 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1119 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1120 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1121 row->glyphs[LAST_AREA] = p[LAST_AREA];
1123 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1124 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1125 Redisplay outputs such glyphs, and flickering effects were
1126 the result. This also depended on the contents of memory
1127 returned by xmalloc. If flickering happens again, activate
1128 the code below. If the flickering is gone with that, chances
1129 are that the flickering has the same reason as here. */
1130 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1131 #endif
1135 /* Make ROW an empty, enabled row of canonical character height,
1136 in window W starting at y-position Y. */
1138 void
1139 blank_row (w, row, y)
1140 struct window *w;
1141 struct glyph_row *row;
1142 int y;
1144 int min_y, max_y;
1146 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1147 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1149 clear_glyph_row (row);
1150 row->y = y;
1151 row->ascent = row->phys_ascent = 0;
1152 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1153 row->visible_height = row->height;
1155 if (row->y < min_y)
1156 row->visible_height -= min_y - row->y;
1157 if (row->y + row->height > max_y)
1158 row->visible_height -= row->y + row->height - max_y;
1160 row->enabled_p = 1;
1164 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1165 are the amounts by which to change positions. Note that the first
1166 glyph of the text area of a row can have a buffer position even if
1167 the used count of the text area is zero. Such rows display line
1168 ends. */
1170 void
1171 increment_row_positions (row, delta, delta_bytes)
1172 struct glyph_row *row;
1173 int delta, delta_bytes;
1175 int area, i;
1177 /* Increment start and end positions. */
1178 MATRIX_ROW_START_CHARPOS (row) += delta;
1179 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1180 MATRIX_ROW_END_CHARPOS (row) += delta;
1181 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1183 /* Increment positions in glyphs. */
1184 for (area = 0; area < LAST_AREA; ++area)
1185 for (i = 0; i < row->used[area]; ++i)
1186 if (BUFFERP (row->glyphs[area][i].object)
1187 && row->glyphs[area][i].charpos > 0)
1188 row->glyphs[area][i].charpos += delta;
1190 /* Capture the case of rows displaying a line end. */
1191 if (row->used[TEXT_AREA] == 0
1192 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1193 row->glyphs[TEXT_AREA]->charpos += delta;
1197 #if 0
1198 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1199 contents, i.e. glyph structure contents are exchanged between A and
1200 B without changing glyph pointers in A and B. */
1202 static void
1203 swap_glyphs_in_rows (a, b)
1204 struct glyph_row *a, *b;
1206 int area;
1208 for (area = 0; area < LAST_AREA; ++area)
1210 /* Number of glyphs to swap. */
1211 int max_used = max (a->used[area], b->used[area]);
1213 /* Start of glyphs in area of row A. */
1214 struct glyph *glyph_a = a->glyphs[area];
1216 /* End + 1 of glyphs in area of row A. */
1217 struct glyph *glyph_a_end = a->glyphs[max_used];
1219 /* Start of glyphs in area of row B. */
1220 struct glyph *glyph_b = b->glyphs[area];
1222 while (glyph_a < glyph_a_end)
1224 /* Non-ISO HP/UX compiler doesn't like auto struct
1225 initialization. */
1226 struct glyph temp;
1227 temp = *glyph_a;
1228 *glyph_a = *glyph_b;
1229 *glyph_b = temp;
1230 ++glyph_a;
1231 ++glyph_b;
1236 #endif /* 0 */
1238 /* Exchange pointers to glyph memory between glyph rows A and B. */
1240 static INLINE void
1241 swap_glyph_pointers (a, b)
1242 struct glyph_row *a, *b;
1244 int i;
1245 for (i = 0; i < LAST_AREA + 1; ++i)
1247 struct glyph *temp = a->glyphs[i];
1248 a->glyphs[i] = b->glyphs[i];
1249 b->glyphs[i] = temp;
1254 /* Copy glyph row structure FROM to glyph row structure TO, except
1255 that glyph pointers in the structures are left unchanged. */
1257 INLINE void
1258 copy_row_except_pointers (to, from)
1259 struct glyph_row *to, *from;
1261 struct glyph *pointers[1 + LAST_AREA];
1263 /* Save glyph pointers of TO. */
1264 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1266 /* Do a structure assignment. */
1267 *to = *from;
1269 /* Restore original pointers of TO. */
1270 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1274 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1275 TO and FROM are left unchanged. Glyph contents are copied from the
1276 glyph memory of FROM to the glyph memory of TO. Increment buffer
1277 positions in row TO by DELTA/ DELTA_BYTES. */
1279 void
1280 copy_glyph_row_contents (to, from, delta, delta_bytes)
1281 struct glyph_row *to, *from;
1282 int delta, delta_bytes;
1284 int area;
1286 /* This is like a structure assignment TO = FROM, except that
1287 glyph pointers in the rows are left unchanged. */
1288 copy_row_except_pointers (to, from);
1290 /* Copy glyphs from FROM to TO. */
1291 for (area = 0; area < LAST_AREA; ++area)
1292 if (from->used[area])
1293 bcopy (from->glyphs[area], to->glyphs[area],
1294 from->used[area] * sizeof (struct glyph));
1296 /* Increment buffer positions in TO by DELTA. */
1297 increment_row_positions (to, delta, delta_bytes);
1301 /* Assign glyph row FROM to glyph row TO. This works like a structure
1302 assignment TO = FROM, except that glyph pointers are not copied but
1303 exchanged between TO and FROM. Pointers must be exchanged to avoid
1304 a memory leak. */
1306 static INLINE void
1307 assign_row (to, from)
1308 struct glyph_row *to, *from;
1310 swap_glyph_pointers (to, from);
1311 copy_row_except_pointers (to, from);
1315 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1316 a row in a window matrix, is a slice of the glyph memory of the
1317 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1318 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1319 memory of FRAME_ROW. */
1321 #if GLYPH_DEBUG
1323 static int
1324 glyph_row_slice_p (window_row, frame_row)
1325 struct glyph_row *window_row, *frame_row;
1327 struct glyph *window_glyph_start = window_row->glyphs[0];
1328 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1329 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1331 return (frame_glyph_start <= window_glyph_start
1332 && window_glyph_start < frame_glyph_end);
1335 #endif /* GLYPH_DEBUG */
1337 #if 0
1339 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1340 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1341 in WINDOW_MATRIX is found satisfying the condition. */
1343 static struct glyph_row *
1344 find_glyph_row_slice (window_matrix, frame_matrix, row)
1345 struct glyph_matrix *window_matrix, *frame_matrix;
1346 int row;
1348 int i;
1350 xassert (row >= 0 && row < frame_matrix->nrows);
1352 for (i = 0; i < window_matrix->nrows; ++i)
1353 if (glyph_row_slice_p (window_matrix->rows + i,
1354 frame_matrix->rows + row))
1355 break;
1357 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1360 #endif /* 0 */
1362 /* Prepare ROW for display. Desired rows are cleared lazily,
1363 i.e. they are only marked as to be cleared by setting their
1364 enabled_p flag to zero. When a row is to be displayed, a prior
1365 call to this function really clears it. */
1367 void
1368 prepare_desired_row (row)
1369 struct glyph_row *row;
1371 if (!row->enabled_p)
1373 clear_glyph_row (row);
1374 row->enabled_p = 1;
1379 /* Return a hash code for glyph row ROW. */
1382 line_hash_code (row)
1383 struct glyph_row *row;
1385 int hash = 0;
1387 if (row->enabled_p)
1389 struct glyph *glyph = row->glyphs[TEXT_AREA];
1390 struct glyph *end = glyph + row->used[TEXT_AREA];
1392 while (glyph < end)
1394 int c = glyph->u.ch;
1395 int face_id = glyph->face_id;
1396 if (must_write_spaces)
1397 c -= SPACEGLYPH;
1398 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1399 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1400 ++glyph;
1403 if (hash == 0)
1404 hash = 1;
1407 return hash;
1411 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1412 the number of characters in the line. If must_write_spaces is
1413 zero, leading and trailing spaces are ignored. */
1415 static unsigned int
1416 line_draw_cost (matrix, vpos)
1417 struct glyph_matrix *matrix;
1418 int vpos;
1420 struct glyph_row *row = matrix->rows + vpos;
1421 struct glyph *beg = row->glyphs[TEXT_AREA];
1422 struct glyph *end = beg + row->used[TEXT_AREA];
1423 int len;
1424 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1425 int glyph_table_len = GLYPH_TABLE_LENGTH;
1427 /* Ignore trailing and leading spaces if we can. */
1428 if (!must_write_spaces)
1430 /* Skip from the end over trailing spaces. */
1431 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1432 --end;
1434 /* All blank line. */
1435 if (end == beg)
1436 return 0;
1438 /* Skip over leading spaces. */
1439 while (CHAR_GLYPH_SPACE_P (*beg))
1440 ++beg;
1443 /* If we don't have a glyph-table, each glyph is one character,
1444 so return the number of glyphs. */
1445 if (glyph_table_base == 0)
1446 len = end - beg;
1447 else
1449 /* Otherwise, scan the glyphs and accumulate their total length
1450 in LEN. */
1451 len = 0;
1452 while (beg < end)
1454 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1456 if (g < 0
1457 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1458 len += 1;
1459 else
1460 len += GLYPH_LENGTH (glyph_table_base, g);
1462 ++beg;
1466 return len;
1470 /* Test two glyph rows A and B for equality. Value is non-zero if A
1471 and B have equal contents. W is the window to which the glyphs
1472 rows A and B belong. It is needed here to test for partial row
1473 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1474 flags of A and B, too. */
1476 static INLINE int
1477 row_equal_p (w, a, b, mouse_face_p)
1478 struct window *w;
1479 struct glyph_row *a, *b;
1480 int mouse_face_p;
1482 if (a == b)
1483 return 1;
1484 else if (a->hash != b->hash)
1485 return 0;
1486 else
1488 struct glyph *a_glyph, *b_glyph, *a_end;
1489 int area;
1491 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1492 return 0;
1494 /* Compare glyphs. */
1495 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1497 if (a->used[area] != b->used[area])
1498 return 0;
1500 a_glyph = a->glyphs[area];
1501 a_end = a_glyph + a->used[area];
1502 b_glyph = b->glyphs[area];
1504 while (a_glyph < a_end
1505 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1506 ++a_glyph, ++b_glyph;
1508 if (a_glyph != a_end)
1509 return 0;
1512 if (a->truncated_on_left_p != b->truncated_on_left_p
1513 || a->fill_line_p != b->fill_line_p
1514 || a->truncated_on_right_p != b->truncated_on_right_p
1515 || a->overlay_arrow_p != b->overlay_arrow_p
1516 || a->continued_p != b->continued_p
1517 || a->indicate_empty_line_p != b->indicate_empty_line_p
1518 || a->overlapped_p != b->overlapped_p
1519 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1520 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1521 /* Different partially visible characters on left margin. */
1522 || a->x != b->x
1523 /* Different height. */
1524 || a->ascent != b->ascent
1525 || a->phys_ascent != b->phys_ascent
1526 || a->phys_height != b->phys_height
1527 || a->visible_height != b->visible_height)
1528 return 0;
1531 return 1;
1536 /***********************************************************************
1537 Glyph Pool
1539 See dispextern.h for an overall explanation of glyph pools.
1540 ***********************************************************************/
1542 /* Allocate a glyph_pool structure. The structure returned is
1543 initialized with zeros. The global variable glyph_pool_count is
1544 incremented for each pool allocated. */
1546 static struct glyph_pool *
1547 new_glyph_pool ()
1549 struct glyph_pool *result;
1551 /* Allocate a new glyph_pool and clear it. */
1552 result = (struct glyph_pool *) xmalloc (sizeof *result);
1553 bzero (result, sizeof *result);
1555 /* For memory leak and double deletion checking. */
1556 ++glyph_pool_count;
1558 return result;
1562 /* Free a glyph_pool structure POOL. The function may be called with
1563 a null POOL pointer. The global variable glyph_pool_count is
1564 decremented with every pool structure freed. If this count gets
1565 negative, more structures were freed than allocated, i.e. one
1566 structure must have been freed more than once or a bogus pointer
1567 was passed to free_glyph_pool. */
1569 static void
1570 free_glyph_pool (pool)
1571 struct glyph_pool *pool;
1573 if (pool)
1575 /* More freed than allocated? */
1576 --glyph_pool_count;
1577 xassert (glyph_pool_count >= 0);
1579 xfree (pool->glyphs);
1580 xfree (pool);
1585 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1586 columns we need. This function never shrinks a pool. The only
1587 case in which this would make sense, would be when a frame's size
1588 is changed from a large value to a smaller one. But, if someone
1589 does it once, we can expect that he will do it again.
1591 Value is non-zero if the pool changed in a way which makes
1592 re-adjusting window glyph matrices necessary. */
1594 static int
1595 realloc_glyph_pool (pool, matrix_dim)
1596 struct glyph_pool *pool;
1597 struct dim matrix_dim;
1599 int needed;
1600 int changed_p;
1602 changed_p = (pool->glyphs == 0
1603 || matrix_dim.height != pool->nrows
1604 || matrix_dim.width != pool->ncolumns);
1606 /* Enlarge the glyph pool. */
1607 needed = matrix_dim.width * matrix_dim.height;
1608 if (needed > pool->nglyphs)
1610 int size = needed * sizeof (struct glyph);
1612 if (pool->glyphs)
1613 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1614 else
1616 pool->glyphs = (struct glyph *) xmalloc (size);
1617 bzero (pool->glyphs, size);
1620 pool->nglyphs = needed;
1623 /* Remember the number of rows and columns because (a) we use them
1624 to do sanity checks, and (b) the number of columns determines
1625 where rows in the frame matrix start---this must be available to
1626 determine pointers to rows of window sub-matrices. */
1627 pool->nrows = matrix_dim.height;
1628 pool->ncolumns = matrix_dim.width;
1630 return changed_p;
1635 /***********************************************************************
1636 Debug Code
1637 ***********************************************************************/
1639 #if GLYPH_DEBUG
1642 /* Flush standard output. This is sometimes useful to call from
1643 the debugger. */
1645 void
1646 flush_stdout ()
1648 fflush (stdout);
1652 /* Check that no glyph pointers have been lost in MATRIX. If a
1653 pointer has been lost, e.g. by using a structure assignment between
1654 rows, at least one pointer must occur more than once in the rows of
1655 MATRIX. */
1657 void
1658 check_matrix_pointer_lossage (matrix)
1659 struct glyph_matrix *matrix;
1661 int i, j;
1663 for (i = 0; i < matrix->nrows; ++i)
1664 for (j = 0; j < matrix->nrows; ++j)
1665 xassert (i == j
1666 || (matrix->rows[i].glyphs[TEXT_AREA]
1667 != matrix->rows[j].glyphs[TEXT_AREA]));
1671 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1673 struct glyph_row *
1674 matrix_row (matrix, row)
1675 struct glyph_matrix *matrix;
1676 int row;
1678 xassert (matrix && matrix->rows);
1679 xassert (row >= 0 && row < matrix->nrows);
1681 /* That's really too slow for normal testing because this function
1682 is called almost everywhere. Although---it's still astonishingly
1683 fast, so it is valuable to have for debugging purposes. */
1684 #if 0
1685 check_matrix_pointer_lossage (matrix);
1686 #endif
1688 return matrix->rows + row;
1692 #if 0 /* This function makes invalid assumptions when text is
1693 partially invisible. But it might come handy for debugging
1694 nevertheless. */
1696 /* Check invariants that must hold for an up to date current matrix of
1697 window W. */
1699 static void
1700 check_matrix_invariants (w)
1701 struct window *w;
1703 struct glyph_matrix *matrix = w->current_matrix;
1704 int yb = window_text_bottom_y (w);
1705 struct glyph_row *row = matrix->rows;
1706 struct glyph_row *last_text_row = NULL;
1707 struct buffer *saved = current_buffer;
1708 struct buffer *buffer = XBUFFER (w->buffer);
1709 int c;
1711 /* This can sometimes happen for a fresh window. */
1712 if (matrix->nrows < 2)
1713 return;
1715 set_buffer_temp (buffer);
1717 /* Note: last row is always reserved for the mode line. */
1718 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1719 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1721 struct glyph_row *next = row + 1;
1723 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1724 last_text_row = row;
1726 /* Check that character and byte positions are in sync. */
1727 xassert (MATRIX_ROW_START_BYTEPOS (row)
1728 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1730 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1731 have such a position temporarily in case of a minibuffer
1732 displaying something like `[Sole completion]' at its end. */
1733 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1734 xassert (MATRIX_ROW_END_BYTEPOS (row)
1735 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1737 /* Check that end position of `row' is equal to start position
1738 of next row. */
1739 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1741 xassert (MATRIX_ROW_END_CHARPOS (row)
1742 == MATRIX_ROW_START_CHARPOS (next));
1743 xassert (MATRIX_ROW_END_BYTEPOS (row)
1744 == MATRIX_ROW_START_BYTEPOS (next));
1746 row = next;
1749 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1750 xassert (w->desired_matrix->rows != NULL);
1751 set_buffer_temp (saved);
1754 #endif /* 0 */
1756 #endif /* GLYPH_DEBUG != 0 */
1760 /**********************************************************************
1761 Allocating/ Adjusting Glyph Matrices
1762 **********************************************************************/
1764 /* Allocate glyph matrices over a window tree for a frame-based
1765 redisplay
1767 X and Y are column/row within the frame glyph matrix where
1768 sub-matrices for the window tree rooted at WINDOW must be
1769 allocated. CH_DIM contains the dimensions of the smallest
1770 character that could be used during display. DIM_ONLY_P non-zero
1771 means that the caller of this function is only interested in the
1772 result matrix dimension, and matrix adjustments should not be
1773 performed.
1775 The function returns the total width/height of the sub-matrices of
1776 the window tree. If called on a frame root window, the computation
1777 will take the mini-buffer window into account.
1779 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1781 NEW_LEAF_MATRIX set if any window in the tree did not have a
1782 glyph matrices yet, and
1784 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1785 any window in the tree will be changed or have been changed (see
1786 DIM_ONLY_P)
1788 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1789 function.
1791 Windows are arranged into chains of windows on the same level
1792 through the next fields of window structures. Such a level can be
1793 either a sequence of horizontally adjacent windows from left to
1794 right, or a sequence of vertically adjacent windows from top to
1795 bottom. Each window in a horizontal sequence can be either a leaf
1796 window or a vertical sequence; a window in a vertical sequence can
1797 be either a leaf or a horizontal sequence. All windows in a
1798 horizontal sequence have the same height, and all windows in a
1799 vertical sequence have the same width.
1801 This function uses, for historical reasons, a more general
1802 algorithm to determine glyph matrix dimensions that would be
1803 necessary.
1805 The matrix height of a horizontal sequence is determined by the
1806 maximum height of any matrix in the sequence. The matrix width of
1807 a horizontal sequence is computed by adding up matrix widths of
1808 windows in the sequence.
1810 |<------- result width ------->|
1811 +---------+----------+---------+ ---
1812 | | | | |
1813 | | | |
1814 +---------+ | | result height
1815 | +---------+
1816 | | |
1817 +----------+ ---
1819 The matrix width of a vertical sequence is the maximum matrix width
1820 of any window in the sequence. Its height is computed by adding up
1821 matrix heights of windows in the sequence.
1823 |<---- result width -->|
1824 +---------+ ---
1825 | | |
1826 | | |
1827 +---------+--+ |
1828 | | |
1829 | | result height
1831 +------------+---------+ |
1832 | | |
1833 | | |
1834 +------------+---------+ --- */
1836 /* Bit indicating that a new matrix will be allocated or has been
1837 allocated. */
1839 #define NEW_LEAF_MATRIX (1 << 0)
1841 /* Bit indicating that a matrix will or has changed its location or
1842 size. */
1844 #define CHANGED_LEAF_MATRIX (1 << 1)
1846 static struct dim
1847 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1848 window_change_flags)
1849 Lisp_Object window;
1850 int x, y;
1851 int dim_only_p;
1852 int *window_change_flags;
1854 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1855 int x0 = x, y0 = y;
1856 int wmax = 0, hmax = 0;
1857 struct dim total;
1858 struct dim dim;
1859 struct window *w;
1860 int in_horz_combination_p;
1862 /* What combination is WINDOW part of? Compute this once since the
1863 result is the same for all windows in the `next' chain. The
1864 special case of a root window (parent equal to nil) is treated
1865 like a vertical combination because a root window's `next'
1866 points to the mini-buffer window, if any, which is arranged
1867 vertically below other windows. */
1868 in_horz_combination_p
1869 = (!NILP (XWINDOW (window)->parent)
1870 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1872 /* For WINDOW and all windows on the same level. */
1875 w = XWINDOW (window);
1877 /* Get the dimension of the window sub-matrix for W, depending
1878 on whether this is a combination or a leaf window. */
1879 if (!NILP (w->hchild))
1880 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1881 dim_only_p,
1882 window_change_flags);
1883 else if (!NILP (w->vchild))
1884 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1885 dim_only_p,
1886 window_change_flags);
1887 else
1889 /* If not already done, allocate sub-matrix structures. */
1890 if (w->desired_matrix == NULL)
1892 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1893 w->current_matrix = new_glyph_matrix (f->current_pool);
1894 *window_change_flags |= NEW_LEAF_MATRIX;
1897 /* Width and height MUST be chosen so that there are no
1898 holes in the frame matrix. */
1899 dim.width = required_matrix_width (w);
1900 dim.height = required_matrix_height (w);
1902 /* Will matrix be re-allocated? */
1903 if (x != w->desired_matrix->matrix_x
1904 || y != w->desired_matrix->matrix_y
1905 || dim.width != w->desired_matrix->matrix_w
1906 || dim.height != w->desired_matrix->matrix_h
1907 || (margin_glyphs_to_reserve (w, dim.width,
1908 w->right_margin_cols)
1909 != w->desired_matrix->left_margin_glyphs)
1910 || (margin_glyphs_to_reserve (w, dim.width,
1911 w->left_margin_cols)
1912 != w->desired_matrix->right_margin_glyphs))
1913 *window_change_flags |= CHANGED_LEAF_MATRIX;
1915 /* Actually change matrices, if allowed. Do not consider
1916 CHANGED_LEAF_MATRIX computed above here because the pool
1917 may have been changed which we don't now here. We trust
1918 that we only will be called with DIM_ONLY_P != 0 when
1919 necessary. */
1920 if (!dim_only_p)
1922 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1923 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1927 /* If we are part of a horizontal combination, advance x for
1928 windows to the right of W; otherwise advance y for windows
1929 below W. */
1930 if (in_horz_combination_p)
1931 x += dim.width;
1932 else
1933 y += dim.height;
1935 /* Remember maximum glyph matrix dimensions. */
1936 wmax = max (wmax, dim.width);
1937 hmax = max (hmax, dim.height);
1939 /* Next window on same level. */
1940 window = w->next;
1942 while (!NILP (window));
1944 /* Set `total' to the total glyph matrix dimension of this window
1945 level. In a vertical combination, the width is the width of the
1946 widest window; the height is the y we finally reached, corrected
1947 by the y we started with. In a horizontal combination, the total
1948 height is the height of the tallest window, and the width is the
1949 x we finally reached, corrected by the x we started with. */
1950 if (in_horz_combination_p)
1952 total.width = x - x0;
1953 total.height = hmax;
1955 else
1957 total.width = wmax;
1958 total.height = y - y0;
1961 return total;
1965 /* Return the required height of glyph matrices for window W. */
1968 required_matrix_height (w)
1969 struct window *w;
1971 #ifdef HAVE_WINDOW_SYSTEM
1972 struct frame *f = XFRAME (w->frame);
1974 if (FRAME_WINDOW_P (f))
1976 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1977 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1978 return (((window_pixel_height + ch_height - 1)
1979 / ch_height)
1980 /* One partially visible line at the top and
1981 bottom of the window. */
1983 /* 2 for header and mode line. */
1984 + 2);
1986 #endif /* HAVE_WINDOW_SYSTEM */
1988 return WINDOW_TOTAL_LINES (w);
1992 /* Return the required width of glyph matrices for window W. */
1995 required_matrix_width (w)
1996 struct window *w;
1998 #ifdef HAVE_WINDOW_SYSTEM
1999 struct frame *f = XFRAME (w->frame);
2000 if (FRAME_WINDOW_P (f))
2002 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2003 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2005 /* Compute number of glyphs needed in a glyph row. */
2006 return (((window_pixel_width + ch_width - 1)
2007 / ch_width)
2008 /* 2 partially visible columns in the text area. */
2010 /* One partially visible column at the right
2011 edge of each marginal area. */
2012 + 1 + 1);
2014 #endif /* HAVE_WINDOW_SYSTEM */
2016 return XINT (w->total_cols);
2020 /* Allocate window matrices for window-based redisplay. W is the
2021 window whose matrices must be allocated/reallocated. CH_DIM is the
2022 size of the smallest character that could potentially be used on W. */
2024 static void
2025 allocate_matrices_for_window_redisplay (w)
2026 struct window *w;
2028 while (w)
2030 if (!NILP (w->vchild))
2031 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2032 else if (!NILP (w->hchild))
2033 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2034 else
2036 /* W is a leaf window. */
2037 struct dim dim;
2039 /* If matrices are not yet allocated, allocate them now. */
2040 if (w->desired_matrix == NULL)
2042 w->desired_matrix = new_glyph_matrix (NULL);
2043 w->current_matrix = new_glyph_matrix (NULL);
2046 dim.width = required_matrix_width (w);
2047 dim.height = required_matrix_height (w);
2048 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2049 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2052 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2057 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2058 do it for all frames; otherwise do it just for the given frame.
2059 This function must be called when a new frame is created, its size
2060 changes, or its window configuration changes. */
2062 void
2063 adjust_glyphs (f)
2064 struct frame *f;
2066 /* Block input so that expose events and other events that access
2067 glyph matrices are not processed while we are changing them. */
2068 BLOCK_INPUT;
2070 if (f)
2071 adjust_frame_glyphs (f);
2072 else
2074 Lisp_Object tail, lisp_frame;
2076 FOR_EACH_FRAME (tail, lisp_frame)
2077 adjust_frame_glyphs (XFRAME (lisp_frame));
2080 UNBLOCK_INPUT;
2084 /* Adjust frame glyphs when Emacs is initialized.
2086 To be called from init_display.
2088 We need a glyph matrix because redraw will happen soon.
2089 Unfortunately, window sizes on selected_frame are not yet set to
2090 meaningful values. I believe we can assume that there are only two
2091 windows on the frame---the mini-buffer and the root window. Frame
2092 height and width seem to be correct so far. So, set the sizes of
2093 windows to estimated values. */
2095 static void
2096 adjust_frame_glyphs_initially ()
2098 struct frame *sf = SELECTED_FRAME ();
2099 struct window *root = XWINDOW (sf->root_window);
2100 struct window *mini = XWINDOW (root->next);
2101 int frame_lines = FRAME_LINES (sf);
2102 int frame_cols = FRAME_COLS (sf);
2103 int top_margin = FRAME_TOP_MARGIN (sf);
2105 /* Do it for the root window. */
2106 XSETFASTINT (root->top_line, top_margin);
2107 XSETFASTINT (root->total_cols, frame_cols);
2108 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2110 /* Do it for the mini-buffer window. */
2111 XSETFASTINT (mini->top_line, frame_lines - 1);
2112 XSETFASTINT (mini->total_cols, frame_cols);
2113 set_window_height (root->next, 1, 0);
2115 adjust_frame_glyphs (sf);
2116 glyphs_initialized_initially_p = 1;
2120 /* Allocate/reallocate glyph matrices of a single frame F. */
2122 static void
2123 adjust_frame_glyphs (f)
2124 struct frame *f;
2126 if (FRAME_WINDOW_P (f))
2127 adjust_frame_glyphs_for_window_redisplay (f);
2128 else
2129 adjust_frame_glyphs_for_frame_redisplay (f);
2131 /* Don't forget the message buffer and the buffer for
2132 decode_mode_spec. */
2133 adjust_frame_message_buffer (f);
2134 adjust_decode_mode_spec_buffer (f);
2136 f->glyphs_initialized_p = 1;
2140 /* In the window tree with root W, build current matrices of leaf
2141 windows from the frame's current matrix. */
2143 static void
2144 fake_current_matrices (window)
2145 Lisp_Object window;
2147 struct window *w;
2149 for (; !NILP (window); window = w->next)
2151 w = XWINDOW (window);
2153 if (!NILP (w->hchild))
2154 fake_current_matrices (w->hchild);
2155 else if (!NILP (w->vchild))
2156 fake_current_matrices (w->vchild);
2157 else
2159 int i;
2160 struct frame *f = XFRAME (w->frame);
2161 struct glyph_matrix *m = w->current_matrix;
2162 struct glyph_matrix *fm = f->current_matrix;
2164 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2165 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2167 for (i = 0; i < m->matrix_h; ++i)
2169 struct glyph_row *r = m->rows + i;
2170 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2172 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2173 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2175 r->enabled_p = fr->enabled_p;
2176 if (r->enabled_p)
2178 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2179 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2180 r->used[TEXT_AREA] = (m->matrix_w
2181 - r->used[LEFT_MARGIN_AREA]
2182 - r->used[RIGHT_MARGIN_AREA]);
2183 r->mode_line_p = 0;
2191 /* Save away the contents of frame F's current frame matrix. Value is
2192 a glyph matrix holding the contents of F's current frame matrix. */
2194 static struct glyph_matrix *
2195 save_current_matrix (f)
2196 struct frame *f;
2198 int i;
2199 struct glyph_matrix *saved;
2201 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2202 bzero (saved, sizeof *saved);
2203 saved->nrows = f->current_matrix->nrows;
2204 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2205 * sizeof *saved->rows);
2206 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2208 for (i = 0; i < saved->nrows; ++i)
2210 struct glyph_row *from = f->current_matrix->rows + i;
2211 struct glyph_row *to = saved->rows + i;
2212 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2213 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2214 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2215 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2218 return saved;
2222 /* Restore the contents of frame F's current frame matrix from SAVED,
2223 and free memory associated with SAVED. */
2225 static void
2226 restore_current_matrix (f, saved)
2227 struct frame *f;
2228 struct glyph_matrix *saved;
2230 int i;
2232 for (i = 0; i < saved->nrows; ++i)
2234 struct glyph_row *from = saved->rows + i;
2235 struct glyph_row *to = f->current_matrix->rows + i;
2236 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2237 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2238 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2239 xfree (from->glyphs[TEXT_AREA]);
2242 xfree (saved->rows);
2243 xfree (saved);
2248 /* Allocate/reallocate glyph matrices of a single frame F for
2249 frame-based redisplay. */
2251 static void
2252 adjust_frame_glyphs_for_frame_redisplay (f)
2253 struct frame *f;
2255 struct dim ch_dim;
2256 struct dim matrix_dim;
2257 int pool_changed_p;
2258 int window_change_flags;
2259 int top_window_y;
2261 if (!FRAME_LIVE_P (f))
2262 return;
2264 /* Determine the smallest character in any font for F. On
2265 console windows, all characters have dimension (1, 1). */
2266 ch_dim.width = ch_dim.height = 1;
2268 top_window_y = FRAME_TOP_MARGIN (f);
2270 /* Allocate glyph pool structures if not already done. */
2271 if (f->desired_pool == NULL)
2273 f->desired_pool = new_glyph_pool ();
2274 f->current_pool = new_glyph_pool ();
2277 /* Allocate frames matrix structures if needed. */
2278 if (f->desired_matrix == NULL)
2280 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2281 f->current_matrix = new_glyph_matrix (f->current_pool);
2284 /* Compute window glyph matrices. (This takes the mini-buffer
2285 window into account). The result is the size of the frame glyph
2286 matrix needed. The variable window_change_flags is set to a bit
2287 mask indicating whether new matrices will be allocated or
2288 existing matrices change their size or location within the frame
2289 matrix. */
2290 window_change_flags = 0;
2291 matrix_dim
2292 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2293 0, top_window_y,
2295 &window_change_flags);
2297 /* Add in menu bar lines, if any. */
2298 matrix_dim.height += top_window_y;
2300 /* Enlarge pools as necessary. */
2301 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2302 realloc_glyph_pool (f->current_pool, matrix_dim);
2304 /* Set up glyph pointers within window matrices. Do this only if
2305 absolutely necessary since it requires a frame redraw. */
2306 if (pool_changed_p || window_change_flags)
2308 /* Do it for window matrices. */
2309 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2310 0, top_window_y, 0,
2311 &window_change_flags);
2313 /* Size of frame matrices must equal size of frame. Note
2314 that we are called for X frames with window widths NOT equal
2315 to the frame width (from CHANGE_FRAME_SIZE_1). */
2316 xassert (matrix_dim.width == FRAME_COLS (f)
2317 && matrix_dim.height == FRAME_LINES (f));
2319 /* Pointers to glyph memory in glyph rows are exchanged during
2320 the update phase of redisplay, which means in general that a
2321 frame's current matrix consists of pointers into both the
2322 desired and current glyph pool of the frame. Adjusting a
2323 matrix sets the frame matrix up so that pointers are all into
2324 the same pool. If we want to preserve glyph contents of the
2325 current matrix over a call to adjust_glyph_matrix, we must
2326 make a copy of the current glyphs, and restore the current
2327 matrix' contents from that copy. */
2328 if (display_completed
2329 && !FRAME_GARBAGED_P (f)
2330 && matrix_dim.width == f->current_matrix->matrix_w
2331 && matrix_dim.height == f->current_matrix->matrix_h)
2333 struct glyph_matrix *copy = save_current_matrix (f);
2334 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2335 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2336 restore_current_matrix (f, copy);
2337 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2339 else
2341 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2342 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2343 SET_FRAME_GARBAGED (f);
2349 /* Allocate/reallocate glyph matrices of a single frame F for
2350 window-based redisplay. */
2352 static void
2353 adjust_frame_glyphs_for_window_redisplay (f)
2354 struct frame *f;
2356 struct dim ch_dim;
2357 struct window *w;
2359 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2361 /* Get minimum sizes. */
2362 #ifdef HAVE_WINDOW_SYSTEM
2363 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2364 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2365 #else
2366 ch_dim.width = ch_dim.height = 1;
2367 #endif
2369 /* Allocate/reallocate window matrices. */
2370 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2372 /* Allocate/ reallocate matrices of the dummy window used to display
2373 the menu bar under X when no X toolkit support is available. */
2374 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2376 /* Allocate a dummy window if not already done. */
2377 if (NILP (f->menu_bar_window))
2379 f->menu_bar_window = make_window ();
2380 w = XWINDOW (f->menu_bar_window);
2381 XSETFRAME (w->frame, f);
2382 w->pseudo_window_p = 1;
2384 else
2385 w = XWINDOW (f->menu_bar_window);
2387 /* Set window dimensions to frame dimensions and allocate or
2388 adjust glyph matrices of W. */
2389 XSETFASTINT (w->top_line, 0);
2390 XSETFASTINT (w->left_col, 0);
2391 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2392 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2393 allocate_matrices_for_window_redisplay (w);
2395 #endif /* not USE_X_TOOLKIT */
2397 #ifndef USE_GTK
2398 /* Allocate/ reallocate matrices of the tool bar window. If we
2399 don't have a tool bar window yet, make one. */
2400 if (NILP (f->tool_bar_window))
2402 f->tool_bar_window = make_window ();
2403 w = XWINDOW (f->tool_bar_window);
2404 XSETFRAME (w->frame, f);
2405 w->pseudo_window_p = 1;
2407 else
2408 w = XWINDOW (f->tool_bar_window);
2410 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2411 XSETFASTINT (w->left_col, 0);
2412 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2413 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2414 allocate_matrices_for_window_redisplay (w);
2415 #endif
2419 /* Adjust/ allocate message buffer of frame F.
2421 Note that the message buffer is never freed. Since I could not
2422 find a free in 19.34, I assume that freeing it would be
2423 problematic in some way and don't do it either.
2425 (Implementation note: It should be checked if we can free it
2426 eventually without causing trouble). */
2428 static void
2429 adjust_frame_message_buffer (f)
2430 struct frame *f;
2432 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2434 if (FRAME_MESSAGE_BUF (f))
2436 char *buffer = FRAME_MESSAGE_BUF (f);
2437 char *new_buffer = (char *) xrealloc (buffer, size);
2438 FRAME_MESSAGE_BUF (f) = new_buffer;
2440 else
2441 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2445 /* Re-allocate buffer for decode_mode_spec on frame F. */
2447 static void
2448 adjust_decode_mode_spec_buffer (f)
2449 struct frame *f;
2451 f->decode_mode_spec_buffer
2452 = (char *) xrealloc (f->decode_mode_spec_buffer,
2453 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2458 /**********************************************************************
2459 Freeing Glyph Matrices
2460 **********************************************************************/
2462 /* Free glyph memory for a frame F. F may be null. This function can
2463 be called for the same frame more than once. The root window of
2464 F may be nil when this function is called. This is the case when
2465 the function is called when F is destroyed. */
2467 void
2468 free_glyphs (f)
2469 struct frame *f;
2471 if (f && f->glyphs_initialized_p)
2473 /* Block interrupt input so that we don't get surprised by an X
2474 event while we're in an inconsistent state. */
2475 BLOCK_INPUT;
2476 f->glyphs_initialized_p = 0;
2478 /* Release window sub-matrices. */
2479 if (!NILP (f->root_window))
2480 free_window_matrices (XWINDOW (f->root_window));
2482 /* Free the dummy window for menu bars without X toolkit and its
2483 glyph matrices. */
2484 if (!NILP (f->menu_bar_window))
2486 struct window *w = XWINDOW (f->menu_bar_window);
2487 free_glyph_matrix (w->desired_matrix);
2488 free_glyph_matrix (w->current_matrix);
2489 w->desired_matrix = w->current_matrix = NULL;
2490 f->menu_bar_window = Qnil;
2493 /* Free the tool bar window and its glyph matrices. */
2494 if (!NILP (f->tool_bar_window))
2496 struct window *w = XWINDOW (f->tool_bar_window);
2497 free_glyph_matrix (w->desired_matrix);
2498 free_glyph_matrix (w->current_matrix);
2499 w->desired_matrix = w->current_matrix = NULL;
2500 f->tool_bar_window = Qnil;
2503 /* Release frame glyph matrices. Reset fields to zero in
2504 case we are called a second time. */
2505 if (f->desired_matrix)
2507 free_glyph_matrix (f->desired_matrix);
2508 free_glyph_matrix (f->current_matrix);
2509 f->desired_matrix = f->current_matrix = NULL;
2512 /* Release glyph pools. */
2513 if (f->desired_pool)
2515 free_glyph_pool (f->desired_pool);
2516 free_glyph_pool (f->current_pool);
2517 f->desired_pool = f->current_pool = NULL;
2520 UNBLOCK_INPUT;
2525 /* Free glyph sub-matrices in the window tree rooted at W. This
2526 function may be called with a null pointer, and it may be called on
2527 the same tree more than once. */
2529 void
2530 free_window_matrices (w)
2531 struct window *w;
2533 while (w)
2535 if (!NILP (w->hchild))
2536 free_window_matrices (XWINDOW (w->hchild));
2537 else if (!NILP (w->vchild))
2538 free_window_matrices (XWINDOW (w->vchild));
2539 else
2541 /* This is a leaf window. Free its memory and reset fields
2542 to zero in case this function is called a second time for
2543 W. */
2544 free_glyph_matrix (w->current_matrix);
2545 free_glyph_matrix (w->desired_matrix);
2546 w->current_matrix = w->desired_matrix = NULL;
2549 /* Next window on same level. */
2550 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2555 /* Check glyph memory leaks. This function is called from
2556 shut_down_emacs. Note that frames are not destroyed when Emacs
2557 exits. We therefore free all glyph memory for all active frames
2558 explicitly and check that nothing is left allocated. */
2560 void
2561 check_glyph_memory ()
2563 Lisp_Object tail, frame;
2565 /* Free glyph memory for all frames. */
2566 FOR_EACH_FRAME (tail, frame)
2567 free_glyphs (XFRAME (frame));
2569 /* Check that nothing is left allocated. */
2570 if (glyph_matrix_count)
2571 abort ();
2572 if (glyph_pool_count)
2573 abort ();
2578 /**********************************************************************
2579 Building a Frame Matrix
2580 **********************************************************************/
2582 /* Most of the redisplay code works on glyph matrices attached to
2583 windows. This is a good solution most of the time, but it is not
2584 suitable for terminal code. Terminal output functions cannot rely
2585 on being able to set an arbitrary terminal window. Instead they
2586 must be provided with a view of the whole frame, i.e. the whole
2587 screen. We build such a view by constructing a frame matrix from
2588 window matrices in this section.
2590 Windows that must be updated have their must_be_update_p flag set.
2591 For all such windows, their desired matrix is made part of the
2592 desired frame matrix. For other windows, their current matrix is
2593 made part of the desired frame matrix.
2595 +-----------------+----------------+
2596 | desired | desired |
2597 | | |
2598 +-----------------+----------------+
2599 | current |
2601 +----------------------------------+
2603 Desired window matrices can be made part of the frame matrix in a
2604 cheap way: We exploit the fact that the desired frame matrix and
2605 desired window matrices share their glyph memory. This is not
2606 possible for current window matrices. Their glyphs are copied to
2607 the desired frame matrix. The latter is equivalent to
2608 preserve_other_columns in the old redisplay.
2610 Used glyphs counters for frame matrix rows are the result of adding
2611 up glyph lengths of the window matrices. A line in the frame
2612 matrix is enabled, if a corresponding line in a window matrix is
2613 enabled.
2615 After building the desired frame matrix, it will be passed to
2616 terminal code, which will manipulate both the desired and current
2617 frame matrix. Changes applied to the frame's current matrix have
2618 to be visible in current window matrices afterwards, of course.
2620 This problem is solved like this:
2622 1. Window and frame matrices share glyphs. Window matrices are
2623 constructed in a way that their glyph contents ARE the glyph
2624 contents needed in a frame matrix. Thus, any modification of
2625 glyphs done in terminal code will be reflected in window matrices
2626 automatically.
2628 2. Exchanges of rows in a frame matrix done by terminal code are
2629 intercepted by hook functions so that corresponding row operations
2630 on window matrices can be performed. This is necessary because we
2631 use pointers to glyphs in glyph row structures. To satisfy the
2632 assumption of point 1 above that glyphs are updated implicitly in
2633 window matrices when they are manipulated via the frame matrix,
2634 window and frame matrix must of course agree where to find the
2635 glyphs for their rows. Possible manipulations that must be
2636 mirrored are assignments of rows of the desired frame matrix to the
2637 current frame matrix and scrolling the current frame matrix. */
2639 /* Build frame F's desired matrix from window matrices. Only windows
2640 which have the flag must_be_updated_p set have to be updated. Menu
2641 bar lines of a frame are not covered by window matrices, so make
2642 sure not to touch them in this function. */
2644 static void
2645 build_frame_matrix (f)
2646 struct frame *f;
2648 int i;
2650 /* F must have a frame matrix when this function is called. */
2651 xassert (!FRAME_WINDOW_P (f));
2653 /* Clear all rows in the frame matrix covered by window matrices.
2654 Menu bar lines are not covered by windows. */
2655 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2656 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2658 /* Build the matrix by walking the window tree. */
2659 build_frame_matrix_from_window_tree (f->desired_matrix,
2660 XWINDOW (FRAME_ROOT_WINDOW (f)));
2664 /* Walk a window tree, building a frame matrix MATRIX from window
2665 matrices. W is the root of a window tree. */
2667 static void
2668 build_frame_matrix_from_window_tree (matrix, w)
2669 struct glyph_matrix *matrix;
2670 struct window *w;
2672 while (w)
2674 if (!NILP (w->hchild))
2675 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2676 else if (!NILP (w->vchild))
2677 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2678 else
2679 build_frame_matrix_from_leaf_window (matrix, w);
2681 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2686 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2687 desired frame matrix built. W is a leaf window whose desired or
2688 current matrix is to be added to FRAME_MATRIX. W's flag
2689 must_be_updated_p determines which matrix it contributes to
2690 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2691 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2692 Adding a desired matrix means setting up used counters and such in
2693 frame rows, while adding a current window matrix to FRAME_MATRIX
2694 means copying glyphs. The latter case corresponds to
2695 preserve_other_columns in the old redisplay. */
2697 static void
2698 build_frame_matrix_from_leaf_window (frame_matrix, w)
2699 struct glyph_matrix *frame_matrix;
2700 struct window *w;
2702 struct glyph_matrix *window_matrix;
2703 int window_y, frame_y;
2704 /* If non-zero, a glyph to insert at the right border of W. */
2705 GLYPH right_border_glyph = 0;
2707 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2708 if (w->must_be_updated_p)
2710 window_matrix = w->desired_matrix;
2712 /* Decide whether we want to add a vertical border glyph. */
2713 if (!WINDOW_RIGHTMOST_P (w))
2715 struct Lisp_Char_Table *dp = window_display_table (w);
2716 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2717 ? XINT (DISP_BORDER_GLYPH (dp))
2718 : '|');
2721 else
2722 window_matrix = w->current_matrix;
2724 /* For all rows in the window matrix and corresponding rows in the
2725 frame matrix. */
2726 window_y = 0;
2727 frame_y = window_matrix->matrix_y;
2728 while (window_y < window_matrix->nrows)
2730 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2731 struct glyph_row *window_row = window_matrix->rows + window_y;
2732 int current_row_p = window_matrix == w->current_matrix;
2734 /* Fill up the frame row with spaces up to the left margin of the
2735 window row. */
2736 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2738 /* Fill up areas in the window matrix row with spaces. */
2739 fill_up_glyph_row_with_spaces (window_row);
2741 /* If only part of W's desired matrix has been built, and
2742 window_row wasn't displayed, use the corresponding current
2743 row instead. */
2744 if (window_matrix == w->desired_matrix
2745 && !window_row->enabled_p)
2747 window_row = w->current_matrix->rows + window_y;
2748 current_row_p = 1;
2751 if (current_row_p)
2753 /* Copy window row to frame row. */
2754 bcopy (window_row->glyphs[0],
2755 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2756 window_matrix->matrix_w * sizeof (struct glyph));
2758 else
2760 xassert (window_row->enabled_p);
2762 /* Only when a desired row has been displayed, we want
2763 the corresponding frame row to be updated. */
2764 frame_row->enabled_p = 1;
2766 /* Maybe insert a vertical border between horizontally adjacent
2767 windows. */
2768 if (right_border_glyph)
2770 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2771 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2774 /* Window row window_y must be a slice of frame row
2775 frame_y. */
2776 xassert (glyph_row_slice_p (window_row, frame_row));
2778 /* If rows are in sync, we don't have to copy glyphs because
2779 frame and window share glyphs. */
2781 #if GLYPH_DEBUG
2782 strcpy (w->current_matrix->method, w->desired_matrix->method);
2783 add_window_display_history (w, w->current_matrix->method, 0);
2784 #endif
2787 /* Set number of used glyphs in the frame matrix. Since we fill
2788 up with spaces, and visit leaf windows from left to right it
2789 can be done simply. */
2790 frame_row->used[TEXT_AREA]
2791 = window_matrix->matrix_x + window_matrix->matrix_w;
2793 /* Next row. */
2794 ++window_y;
2795 ++frame_y;
2800 /* Add spaces to a glyph row ROW in a window matrix.
2802 Each row has the form:
2804 +---------+-----------------------------+------------+
2805 | left | text | right |
2806 +---------+-----------------------------+------------+
2808 Left and right marginal areas are optional. This function adds
2809 spaces to areas so that there are no empty holes between areas.
2810 In other words: If the right area is not empty, the text area
2811 is filled up with spaces up to the right area. If the text area
2812 is not empty, the left area is filled up.
2814 To be called for frame-based redisplay, only. */
2816 static void
2817 fill_up_glyph_row_with_spaces (row)
2818 struct glyph_row *row;
2820 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2821 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2822 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2826 /* Fill area AREA of glyph row ROW with spaces. To be called for
2827 frame-based redisplay only. */
2829 static void
2830 fill_up_glyph_row_area_with_spaces (row, area)
2831 struct glyph_row *row;
2832 int area;
2834 if (row->glyphs[area] < row->glyphs[area + 1])
2836 struct glyph *end = row->glyphs[area + 1];
2837 struct glyph *text = row->glyphs[area] + row->used[area];
2839 while (text < end)
2840 *text++ = space_glyph;
2841 row->used[area] = text - row->glyphs[area];
2846 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2847 reached. In frame matrices only one area, TEXT_AREA, is used. */
2849 static void
2850 fill_up_frame_row_with_spaces (row, upto)
2851 struct glyph_row *row;
2852 int upto;
2854 int i = row->used[TEXT_AREA];
2855 struct glyph *glyph = row->glyphs[TEXT_AREA];
2857 while (i < upto)
2858 glyph[i++] = space_glyph;
2860 row->used[TEXT_AREA] = i;
2865 /**********************************************************************
2866 Mirroring operations on frame matrices in window matrices
2867 **********************************************************************/
2869 /* Set frame being updated via frame-based redisplay to F. This
2870 function must be called before updates to make explicit that we are
2871 working on frame matrices or not. */
2873 static INLINE void
2874 set_frame_matrix_frame (f)
2875 struct frame *f;
2877 frame_matrix_frame = f;
2881 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2882 DESIRED_MATRIX is the desired matrix corresponding to
2883 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2884 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2885 frame_matrix_frame is non-null, this indicates that the exchange is
2886 done in frame matrices, and that we have to perform analogous
2887 operations in window matrices of frame_matrix_frame. */
2889 static INLINE void
2890 make_current (desired_matrix, current_matrix, row)
2891 struct glyph_matrix *desired_matrix, *current_matrix;
2892 int row;
2894 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2895 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2896 int mouse_face_p = current_row->mouse_face_p;
2898 /* Do current_row = desired_row. This exchanges glyph pointers
2899 between both rows, and does a structure assignment otherwise. */
2900 assign_row (current_row, desired_row);
2902 /* Enable current_row to mark it as valid. */
2903 current_row->enabled_p = 1;
2904 current_row->mouse_face_p = mouse_face_p;
2906 /* If we are called on frame matrices, perform analogous operations
2907 for window matrices. */
2908 if (frame_matrix_frame)
2909 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2913 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2914 W's frame which has been made current (by swapping pointers between
2915 current and desired matrix). Perform analogous operations in the
2916 matrices of leaf windows in the window tree rooted at W. */
2918 static void
2919 mirror_make_current (w, frame_row)
2920 struct window *w;
2921 int frame_row;
2923 while (w)
2925 if (!NILP (w->hchild))
2926 mirror_make_current (XWINDOW (w->hchild), frame_row);
2927 else if (!NILP (w->vchild))
2928 mirror_make_current (XWINDOW (w->vchild), frame_row);
2929 else
2931 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2932 here because the checks performed in debug mode there
2933 will not allow the conversion. */
2934 int row = frame_row - w->desired_matrix->matrix_y;
2936 /* If FRAME_ROW is within W, assign the desired row to the
2937 current row (exchanging glyph pointers). */
2938 if (row >= 0 && row < w->desired_matrix->matrix_h)
2940 struct glyph_row *current_row
2941 = MATRIX_ROW (w->current_matrix, row);
2942 struct glyph_row *desired_row
2943 = MATRIX_ROW (w->desired_matrix, row);
2945 if (desired_row->enabled_p)
2946 assign_row (current_row, desired_row);
2947 else
2948 swap_glyph_pointers (desired_row, current_row);
2949 current_row->enabled_p = 1;
2953 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2958 /* Perform row dance after scrolling. We are working on the range of
2959 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2960 including) in MATRIX. COPY_FROM is a vector containing, for each
2961 row I in the range 0 <= I < NLINES, the index of the original line
2962 to move to I. This index is relative to the row range, i.e. 0 <=
2963 index < NLINES. RETAINED_P is a vector containing zero for each
2964 row 0 <= I < NLINES which is empty.
2966 This function is called from do_scrolling and do_direct_scrolling. */
2968 void
2969 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2970 retained_p)
2971 struct glyph_matrix *matrix;
2972 int unchanged_at_top, nlines;
2973 int *copy_from;
2974 char *retained_p;
2976 /* A copy of original rows. */
2977 struct glyph_row *old_rows;
2979 /* Rows to assign to. */
2980 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2982 int i;
2984 /* Make a copy of the original rows. */
2985 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2986 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2988 /* Assign new rows, maybe clear lines. */
2989 for (i = 0; i < nlines; ++i)
2991 int enabled_before_p = new_rows[i].enabled_p;
2993 xassert (i + unchanged_at_top < matrix->nrows);
2994 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2995 new_rows[i] = old_rows[copy_from[i]];
2996 new_rows[i].enabled_p = enabled_before_p;
2998 /* RETAINED_P is zero for empty lines. */
2999 if (!retained_p[copy_from[i]])
3000 new_rows[i].enabled_p = 0;
3003 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3004 if (frame_matrix_frame)
3005 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3006 unchanged_at_top, nlines, copy_from, retained_p);
3010 /* Synchronize glyph pointers in the current matrix of window W with
3011 the current frame matrix. */
3013 static void
3014 sync_window_with_frame_matrix_rows (w)
3015 struct window *w;
3017 struct frame *f = XFRAME (w->frame);
3018 struct glyph_row *window_row, *window_row_end, *frame_row;
3019 int left, right, x, width;
3021 /* Preconditions: W must be a leaf window on a tty frame. */
3022 xassert (NILP (w->hchild) && NILP (w->vchild));
3023 xassert (!FRAME_WINDOW_P (f));
3025 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3026 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3027 x = w->current_matrix->matrix_x;
3028 width = w->current_matrix->matrix_w;
3030 window_row = w->current_matrix->rows;
3031 window_row_end = window_row + w->current_matrix->nrows;
3032 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3034 for (; window_row < window_row_end; ++window_row, ++frame_row)
3036 window_row->glyphs[LEFT_MARGIN_AREA]
3037 = frame_row->glyphs[0] + x;
3038 window_row->glyphs[TEXT_AREA]
3039 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3040 window_row->glyphs[LAST_AREA]
3041 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3042 window_row->glyphs[RIGHT_MARGIN_AREA]
3043 = window_row->glyphs[LAST_AREA] - right;
3048 /* Return the window in the window tree rooted in W containing frame
3049 row ROW. Value is null if none is found. */
3051 struct window *
3052 frame_row_to_window (w, row)
3053 struct window *w;
3054 int row;
3056 struct window *found = NULL;
3058 while (w && !found)
3060 if (!NILP (w->hchild))
3061 found = frame_row_to_window (XWINDOW (w->hchild), row);
3062 else if (!NILP (w->vchild))
3063 found = frame_row_to_window (XWINDOW (w->vchild), row);
3064 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3065 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3066 found = w;
3068 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3071 return found;
3075 /* Perform a line dance in the window tree rooted at W, after
3076 scrolling a frame matrix in mirrored_line_dance.
3078 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3079 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3080 COPY_FROM is a vector containing, for each row I in the range 0 <=
3081 I < NLINES, the index of the original line to move to I. This
3082 index is relative to the row range, i.e. 0 <= index < NLINES.
3083 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3084 which is empty. */
3086 static void
3087 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3088 struct window *w;
3089 int unchanged_at_top, nlines;
3090 int *copy_from;
3091 char *retained_p;
3093 while (w)
3095 if (!NILP (w->hchild))
3096 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3097 nlines, copy_from, retained_p);
3098 else if (!NILP (w->vchild))
3099 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3100 nlines, copy_from, retained_p);
3101 else
3103 /* W is a leaf window, and we are working on its current
3104 matrix m. */
3105 struct glyph_matrix *m = w->current_matrix;
3106 int i, sync_p = 0;
3107 struct glyph_row *old_rows;
3109 /* Make a copy of the original rows of matrix m. */
3110 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3111 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3113 for (i = 0; i < nlines; ++i)
3115 /* Frame relative line assigned to. */
3116 int frame_to = i + unchanged_at_top;
3118 /* Frame relative line assigned. */
3119 int frame_from = copy_from[i] + unchanged_at_top;
3121 /* Window relative line assigned to. */
3122 int window_to = frame_to - m->matrix_y;
3124 /* Window relative line assigned. */
3125 int window_from = frame_from - m->matrix_y;
3127 /* Is assigned line inside window? */
3128 int from_inside_window_p
3129 = window_from >= 0 && window_from < m->matrix_h;
3131 /* Is assigned to line inside window? */
3132 int to_inside_window_p
3133 = window_to >= 0 && window_to < m->matrix_h;
3135 if (from_inside_window_p && to_inside_window_p)
3137 /* Enabled setting before assignment. */
3138 int enabled_before_p;
3140 /* Do the assignment. The enabled_p flag is saved
3141 over the assignment because the old redisplay did
3142 that. */
3143 enabled_before_p = m->rows[window_to].enabled_p;
3144 m->rows[window_to] = old_rows[window_from];
3145 m->rows[window_to].enabled_p = enabled_before_p;
3147 /* If frame line is empty, window line is empty, too. */
3148 if (!retained_p[copy_from[i]])
3149 m->rows[window_to].enabled_p = 0;
3151 else if (to_inside_window_p)
3153 /* A copy between windows. This is an infrequent
3154 case not worth optimizing. */
3155 struct frame *f = XFRAME (w->frame);
3156 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3157 struct window *w2;
3158 struct glyph_matrix *m2;
3159 int m2_from;
3161 w2 = frame_row_to_window (root, frame_to);
3162 m2 = w2->current_matrix;
3163 m2_from = frame_from - m2->matrix_y;
3164 copy_row_except_pointers (m->rows + window_to,
3165 m2->rows + m2_from);
3167 /* If frame line is empty, window line is empty, too. */
3168 if (!retained_p[copy_from[i]])
3169 m->rows[window_to].enabled_p = 0;
3170 sync_p = 1;
3172 else if (from_inside_window_p)
3173 sync_p = 1;
3176 /* If there was a copy between windows, make sure glyph
3177 pointers are in sync with the frame matrix. */
3178 if (sync_p)
3179 sync_window_with_frame_matrix_rows (w);
3181 /* Check that no pointers are lost. */
3182 CHECK_MATRIX (m);
3185 /* Next window on same level. */
3186 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3191 #if GLYPH_DEBUG
3193 /* Check that window and frame matrices agree about their
3194 understanding where glyphs of the rows are to find. For each
3195 window in the window tree rooted at W, check that rows in the
3196 matrices of leaf window agree with their frame matrices about
3197 glyph pointers. */
3199 void
3200 check_window_matrix_pointers (w)
3201 struct window *w;
3203 while (w)
3205 if (!NILP (w->hchild))
3206 check_window_matrix_pointers (XWINDOW (w->hchild));
3207 else if (!NILP (w->vchild))
3208 check_window_matrix_pointers (XWINDOW (w->vchild));
3209 else
3211 struct frame *f = XFRAME (w->frame);
3212 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3213 check_matrix_pointers (w->current_matrix, f->current_matrix);
3216 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3221 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3222 a window and FRAME_MATRIX is the corresponding frame matrix. For
3223 each row in WINDOW_MATRIX check that it's a slice of the
3224 corresponding frame row. If it isn't, abort. */
3226 static void
3227 check_matrix_pointers (window_matrix, frame_matrix)
3228 struct glyph_matrix *window_matrix, *frame_matrix;
3230 /* Row number in WINDOW_MATRIX. */
3231 int i = 0;
3233 /* Row number corresponding to I in FRAME_MATRIX. */
3234 int j = window_matrix->matrix_y;
3236 /* For all rows check that the row in the window matrix is a
3237 slice of the row in the frame matrix. If it isn't we didn't
3238 mirror an operation on the frame matrix correctly. */
3239 while (i < window_matrix->nrows)
3241 if (!glyph_row_slice_p (window_matrix->rows + i,
3242 frame_matrix->rows + j))
3243 abort ();
3244 ++i, ++j;
3248 #endif /* GLYPH_DEBUG != 0 */
3252 /**********************************************************************
3253 VPOS and HPOS translations
3254 **********************************************************************/
3256 #if GLYPH_DEBUG
3258 /* Translate vertical position VPOS which is relative to window W to a
3259 vertical position relative to W's frame. */
3261 static int
3262 window_to_frame_vpos (w, vpos)
3263 struct window *w;
3264 int vpos;
3266 struct frame *f = XFRAME (w->frame);
3268 xassert (!FRAME_WINDOW_P (f));
3269 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3270 vpos += WINDOW_TOP_EDGE_LINE (w);
3271 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3272 return vpos;
3276 /* Translate horizontal position HPOS which is relative to window W to
3277 a horizontal position relative to W's frame. */
3279 static int
3280 window_to_frame_hpos (w, hpos)
3281 struct window *w;
3282 int hpos;
3284 struct frame *f = XFRAME (w->frame);
3286 xassert (!FRAME_WINDOW_P (f));
3287 hpos += WINDOW_LEFT_EDGE_COL (w);
3288 return hpos;
3291 #endif /* GLYPH_DEBUG */
3295 /**********************************************************************
3296 Redrawing Frames
3297 **********************************************************************/
3299 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3300 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3301 (frame)
3302 Lisp_Object frame;
3304 struct frame *f;
3306 CHECK_LIVE_FRAME (frame);
3307 f = XFRAME (frame);
3309 /* Ignore redraw requests, if frame has no glyphs yet.
3310 (Implementation note: It still has to be checked why we are
3311 called so early here). */
3312 if (!glyphs_initialized_initially_p)
3313 return Qnil;
3315 update_begin (f);
3316 if (FRAME_MSDOS_P (f))
3317 set_terminal_modes ();
3318 clear_frame ();
3319 clear_current_matrices (f);
3320 update_end (f);
3321 fflush (stdout);
3322 windows_or_buffers_changed++;
3323 /* Mark all windows as inaccurate, so that every window will have
3324 its redisplay done. */
3325 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3326 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3327 f->garbaged = 0;
3328 return Qnil;
3332 /* Redraw frame F. This is nothing more than a call to the Lisp
3333 function redraw-frame. */
3335 void
3336 redraw_frame (f)
3337 struct frame *f;
3339 Lisp_Object frame;
3340 XSETFRAME (frame, f);
3341 Fredraw_frame (frame);
3345 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3346 doc: /* Clear and redisplay all visible frames. */)
3349 Lisp_Object tail, frame;
3351 FOR_EACH_FRAME (tail, frame)
3352 if (FRAME_VISIBLE_P (XFRAME (frame)))
3353 Fredraw_frame (frame);
3355 return Qnil;
3359 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3360 visible frames marked as garbaged. */
3362 void
3363 redraw_garbaged_frames ()
3365 Lisp_Object tail, frame;
3367 FOR_EACH_FRAME (tail, frame)
3368 if (FRAME_VISIBLE_P (XFRAME (frame))
3369 && FRAME_GARBAGED_P (XFRAME (frame)))
3370 Fredraw_frame (frame);
3375 /***********************************************************************
3376 Direct Operations
3377 ***********************************************************************/
3379 /* Try to update display and current glyph matrix directly.
3381 This function is called after a character G has been inserted into
3382 current_buffer. It tries to update the current glyph matrix and
3383 perform appropriate screen output to reflect the insertion. If it
3384 succeeds, the global flag redisplay_performed_directly_p will be
3385 set to 1, and thereby prevent the more costly general redisplay
3386 from running (see redisplay_internal).
3388 This function is not called for `hairy' character insertions.
3389 In particular, it is not called when after or before change
3390 functions exist, like they are used by font-lock. See keyboard.c
3391 for details where this function is called. */
3394 direct_output_for_insert (g)
3395 int g;
3397 register struct frame *f = SELECTED_FRAME ();
3398 struct window *w = XWINDOW (selected_window);
3399 struct it it, it2;
3400 struct glyph_row *glyph_row;
3401 struct glyph *glyphs, *glyph, *end;
3402 int n;
3403 /* Non-null means that redisplay of W is based on window matrices. */
3404 int window_redisplay_p = FRAME_WINDOW_P (f);
3405 /* Non-null means we are in overwrite mode. */
3406 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3407 int added_width;
3408 struct text_pos pos;
3409 int delta, delta_bytes;
3411 /* Not done directly. */
3412 redisplay_performed_directly_p = 0;
3414 /* Quickly give up for some common cases. */
3415 if (cursor_in_echo_area
3416 /* Give up if fonts have changed. */
3417 || fonts_changed_p
3418 /* Give up if face attributes have been changed. */
3419 || face_change_count
3420 /* Give up if cursor position not really known. */
3421 || !display_completed
3422 /* Give up if buffer appears in two places. */
3423 || buffer_shared > 1
3424 /* Give up if currently displaying a message instead of the
3425 minibuffer contents. */
3426 || (EQ (selected_window, minibuf_window)
3427 && EQ (minibuf_window, echo_area_window))
3428 /* Give up for hscrolled mini-buffer because display of the prompt
3429 is handled specially there (see display_line). */
3430 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3431 /* Give up if overwriting in the middle of a line. */
3432 || (overwrite_p
3433 && PT != ZV
3434 && FETCH_BYTE (PT) != '\n')
3435 /* Give up for tabs and line ends. */
3436 || g == '\t'
3437 || g == '\n'
3438 || g == '\r'
3439 /* Give up if unable to display the cursor in the window. */
3440 || w->cursor.vpos < 0
3441 /* Give up if we are showing a message or just cleared the message
3442 because we might need to resize the echo area window. */
3443 || !NILP (echo_area_buffer[0])
3444 || !NILP (echo_area_buffer[1])
3445 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3446 /* Can't do it in a continued line because continuation
3447 lines would change. */
3448 (glyph_row->continued_p
3449 /* Can't use this method if the line overlaps others or is
3450 overlapped by others because these other lines would
3451 have to be redisplayed. */
3452 || glyph_row->overlapping_p
3453 || glyph_row->overlapped_p))
3454 /* Can't do it for partial width windows on terminal frames
3455 because we can't clear to eol in such a window. */
3456 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3457 return 0;
3459 /* If we can't insert glyphs, we can use this method only
3460 at the end of a line. */
3461 if (!char_ins_del_ok)
3462 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3463 return 0;
3465 /* Set up a display iterator structure for W. Glyphs will be
3466 produced in scratch_glyph_row. Current position is W's cursor
3467 position. */
3468 clear_glyph_row (&scratch_glyph_row);
3469 SET_TEXT_POS (pos, PT, PT_BYTE);
3470 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3471 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3472 DEFAULT_FACE_ID);
3474 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3475 if (glyph_row->mouse_face_p)
3476 return 0;
3478 /* Give up if highlighting trailing whitespace and we have trailing
3479 whitespace in glyph_row. We would have to remove the trailing
3480 whitespace face in that case. */
3481 if (!NILP (Vshow_trailing_whitespace)
3482 && glyph_row->used[TEXT_AREA])
3484 struct glyph *last;
3486 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3487 if (last->type == STRETCH_GLYPH
3488 || (last->type == CHAR_GLYPH
3489 && last->u.ch == ' '))
3490 return 0;
3493 /* Give up if there are overlay strings at pos. This would fail
3494 if the overlay string has newlines in it. */
3495 if (STRINGP (it.string))
3496 return 0;
3498 it.hpos = w->cursor.hpos;
3499 it.vpos = w->cursor.vpos;
3500 it.current_x = w->cursor.x + it.first_visible_x;
3501 it.current_y = w->cursor.y;
3502 it.end_charpos = PT;
3503 it.stop_charpos = min (PT, it.stop_charpos);
3504 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3506 /* More than one display element may be returned for PT - 1 if
3507 (i) it's a control character which is translated into `\003' or
3508 `^C', or (ii) it has a display table entry, or (iii) it's a
3509 combination of both. */
3510 delta = delta_bytes = 0;
3511 while (get_next_display_element (&it))
3513 PRODUCE_GLYPHS (&it);
3515 /* Give up if glyph doesn't fit completely on the line. */
3516 if (it.current_x >= it.last_visible_x)
3517 return 0;
3519 /* Give up if new glyph has different ascent or descent than
3520 the original row, or if it is not a character glyph. */
3521 if (glyph_row->ascent != it.ascent
3522 || glyph_row->height != it.ascent + it.descent
3523 || glyph_row->phys_ascent != it.phys_ascent
3524 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3525 || it.what != IT_CHARACTER)
3526 return 0;
3528 delta += 1;
3529 delta_bytes += it.len;
3530 set_iterator_to_next (&it, 1);
3533 /* Give up if we hit the right edge of the window. We would have
3534 to insert truncation or continuation glyphs. */
3535 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3536 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3537 return 0;
3539 /* Give up if there is a \t following in the line. */
3540 it2 = it;
3541 it2.end_charpos = ZV;
3542 it2.stop_charpos = min (it2.stop_charpos, ZV);
3543 while (get_next_display_element (&it2)
3544 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3546 if (it2.c == '\t')
3547 return 0;
3548 set_iterator_to_next (&it2, 1);
3551 /* Number of new glyphs produced. */
3552 n = it.glyph_row->used[TEXT_AREA];
3554 /* Start and end of glyphs in original row. */
3555 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3556 end = glyph_row->glyphs[1 + TEXT_AREA];
3558 /* Make room for new glyphs, then insert them. */
3559 xassert (end - glyphs - n >= 0);
3560 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3561 (end - glyphs - n) * sizeof (*end));
3562 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3563 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3564 end - glyph_row->glyphs[TEXT_AREA]);
3566 /* Compute new line width. */
3567 glyph = glyph_row->glyphs[TEXT_AREA];
3568 end = glyph + glyph_row->used[TEXT_AREA];
3569 glyph_row->pixel_width = glyph_row->x;
3570 while (glyph < end)
3572 glyph_row->pixel_width += glyph->pixel_width;
3573 ++glyph;
3576 /* Increment buffer positions for glyphs following the newly
3577 inserted ones. */
3578 for (glyph = glyphs + n; glyph < end; ++glyph)
3579 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3580 glyph->charpos += delta;
3582 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3584 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3585 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3588 /* Adjust positions in lines following the one we are in. */
3589 increment_matrix_positions (w->current_matrix,
3590 w->cursor.vpos + 1,
3591 w->current_matrix->nrows,
3592 delta, delta_bytes);
3594 glyph_row->contains_overlapping_glyphs_p
3595 |= it.glyph_row->contains_overlapping_glyphs_p;
3597 glyph_row->displays_text_p = 1;
3598 w->window_end_vpos = make_number (max (w->cursor.vpos,
3599 XFASTINT (w->window_end_vpos)));
3601 if (!NILP (Vshow_trailing_whitespace))
3602 highlight_trailing_whitespace (it.f, glyph_row);
3604 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3605 In the middle, we have to insert glyphs. Note that this is now
3606 implemented for X frames. The implementation uses updated_window
3607 and updated_row. */
3608 updated_row = glyph_row;
3609 updated_area = TEXT_AREA;
3610 update_begin (f);
3611 if (rif)
3613 rif->update_window_begin_hook (w);
3615 if (glyphs == end - n
3616 /* In front of a space added by append_space. */
3617 || (glyphs == end - n - 1
3618 && (end - n)->charpos <= 0))
3619 rif->write_glyphs (glyphs, n);
3620 else
3621 rif->insert_glyphs (glyphs, n);
3623 else
3625 if (glyphs == end - n)
3626 write_glyphs (glyphs, n);
3627 else
3628 insert_glyphs (glyphs, n);
3631 w->cursor.hpos += n;
3632 w->cursor.x = it.current_x - it.first_visible_x;
3633 xassert (w->cursor.hpos >= 0
3634 && w->cursor.hpos < w->desired_matrix->matrix_w);
3636 /* How to set the cursor differs depending on whether we are
3637 using a frame matrix or a window matrix. Note that when
3638 a frame matrix is used, cursor_to expects frame coordinates,
3639 and the X and Y parameters are not used. */
3640 if (window_redisplay_p)
3641 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3642 w->cursor.y, w->cursor.x);
3643 else
3645 int x, y;
3646 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3647 + (INTEGERP (w->left_margin_cols)
3648 ? XFASTINT (w->left_margin_cols)
3649 : 0));
3650 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3651 cursor_to (y, x);
3654 if (rif)
3655 rif->update_window_end_hook (w, 1, 0);
3656 update_end (f);
3657 updated_row = NULL;
3658 fflush (stdout);
3660 TRACE ((stderr, "direct output for insert\n"));
3661 mark_window_display_accurate (it.window, 1);
3662 redisplay_performed_directly_p = 1;
3663 return 1;
3667 /* Perform a direct display update for moving PT by N positions
3668 left or right. N < 0 means a movement backwards. This function
3669 is currently only called for N == 1 or N == -1. */
3672 direct_output_forward_char (n)
3673 int n;
3675 struct frame *f = SELECTED_FRAME ();
3676 struct window *w = XWINDOW (selected_window);
3677 struct glyph_row *row;
3679 /* Give up if point moved out of or into a composition. */
3680 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3681 current_buffer, PT))
3682 return 0;
3684 /* Give up if face attributes have been changed. */
3685 if (face_change_count)
3686 return 0;
3688 /* Give up if current matrix is not up to date or we are
3689 displaying a message. */
3690 if (!display_completed || cursor_in_echo_area)
3691 return 0;
3693 /* Give up if the buffer's direction is reversed. */
3694 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3695 return 0;
3697 /* Can't use direct output if highlighting a region. */
3698 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3699 return 0;
3701 /* Can't use direct output if highlighting trailing whitespace. */
3702 if (!NILP (Vshow_trailing_whitespace))
3703 return 0;
3705 /* Give up if we are showing a message or just cleared the message
3706 because we might need to resize the echo area window. */
3707 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3708 return 0;
3710 /* Give up if currently displaying a message instead of the
3711 minibuffer contents. */
3712 if (XWINDOW (minibuf_window) == w
3713 && EQ (minibuf_window, echo_area_window))
3714 return 0;
3716 /* Give up if we don't know where the cursor is. */
3717 if (w->cursor.vpos < 0)
3718 return 0;
3720 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3722 /* Give up if PT is outside of the last known cursor row. */
3723 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3724 || PT >= MATRIX_ROW_END_CHARPOS (row))
3725 return 0;
3727 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3729 w->last_cursor = w->cursor;
3730 XSETFASTINT (w->last_point, PT);
3732 xassert (w->cursor.hpos >= 0
3733 && w->cursor.hpos < w->desired_matrix->matrix_w);
3735 if (FRAME_WINDOW_P (f))
3736 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3737 w->cursor.y, w->cursor.x);
3738 else
3740 int x, y;
3741 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3742 + (INTEGERP (w->left_margin_cols)
3743 ? XFASTINT (w->left_margin_cols)
3744 : 0));
3745 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3746 cursor_to (y, x);
3749 fflush (stdout);
3750 redisplay_performed_directly_p = 1;
3751 return 1;
3756 /***********************************************************************
3757 Frame Update
3758 ***********************************************************************/
3760 /* Update frame F based on the data in desired matrices.
3762 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3763 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3764 scrolling.
3766 Value is non-zero if redisplay was stopped due to pending input. */
3769 update_frame (f, force_p, inhibit_hairy_id_p)
3770 struct frame *f;
3771 int force_p;
3772 int inhibit_hairy_id_p;
3774 /* 1 means display has been paused because of pending input. */
3775 int paused_p;
3776 struct window *root_window = XWINDOW (f->root_window);
3778 if (FRAME_WINDOW_P (f))
3780 /* We are working on window matrix basis. All windows whose
3781 flag must_be_updated_p is set have to be updated. */
3783 /* Record that we are not working on frame matrices. */
3784 set_frame_matrix_frame (NULL);
3786 /* Update all windows in the window tree of F, maybe stopping
3787 when pending input is detected. */
3788 update_begin (f);
3790 /* Update the menu bar on X frames that don't have toolkit
3791 support. */
3792 if (WINDOWP (f->menu_bar_window))
3793 update_window (XWINDOW (f->menu_bar_window), 1);
3795 /* Update the tool-bar window, if present. */
3796 if (WINDOWP (f->tool_bar_window))
3798 struct window *w = XWINDOW (f->tool_bar_window);
3800 /* Update tool-bar window. */
3801 if (w->must_be_updated_p)
3803 Lisp_Object tem;
3805 update_window (w, 1);
3806 w->must_be_updated_p = 0;
3808 /* Swap tool-bar strings. We swap because we want to
3809 reuse strings. */
3810 tem = f->current_tool_bar_string;
3811 f->current_tool_bar_string = f->desired_tool_bar_string;
3812 f->desired_tool_bar_string = tem;
3817 /* Update windows. */
3818 paused_p = update_window_tree (root_window, force_p);
3819 update_end (f);
3821 #if 0 /* This flush is a performance bottleneck under X,
3822 and it doesn't seem to be necessary anyway. */
3823 rif->flush_display (f);
3824 #endif
3826 else
3828 /* We are working on frame matrix basis. Set the frame on whose
3829 frame matrix we operate. */
3830 set_frame_matrix_frame (f);
3832 /* Build F's desired matrix from window matrices. */
3833 build_frame_matrix (f);
3835 /* Update the display */
3836 update_begin (f);
3837 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3838 update_end (f);
3840 if (termscript)
3841 fflush (termscript);
3842 fflush (stdout);
3844 /* Check window matrices for lost pointers. */
3845 #if GLYPH_DEBUG
3846 check_window_matrix_pointers (root_window);
3847 add_frame_display_history (f, paused_p);
3848 #endif
3851 /* Reset flags indicating that a window should be updated. */
3852 set_window_update_flags (root_window, 0);
3854 display_completed = !paused_p;
3855 return paused_p;
3860 /************************************************************************
3861 Window-based updates
3862 ************************************************************************/
3864 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3865 don't stop updating when input is pending. */
3867 static int
3868 update_window_tree (w, force_p)
3869 struct window *w;
3870 int force_p;
3872 int paused_p = 0;
3874 while (w && !paused_p)
3876 if (!NILP (w->hchild))
3877 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3878 else if (!NILP (w->vchild))
3879 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3880 else if (w->must_be_updated_p)
3881 paused_p |= update_window (w, force_p);
3883 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3886 return paused_p;
3890 /* Update window W if its flag must_be_updated_p is non-zero. If
3891 FORCE_P is non-zero, don't stop updating if input is pending. */
3893 void
3894 update_single_window (w, force_p)
3895 struct window *w;
3896 int force_p;
3898 if (w->must_be_updated_p)
3900 struct frame *f = XFRAME (WINDOW_FRAME (w));
3902 /* Record that this is not a frame-based redisplay. */
3903 set_frame_matrix_frame (NULL);
3905 /* Update W. */
3906 update_begin (f);
3907 update_window (w, force_p);
3908 update_end (f);
3910 /* Reset flag in W. */
3911 w->must_be_updated_p = 0;
3916 /* Redraw lines from the current matrix of window W that are
3917 overlapped by other rows. YB is bottom-most y-position in W. */
3919 static void
3920 redraw_overlapped_rows (w, yb)
3921 struct window *w;
3922 int yb;
3924 int i;
3926 /* If rows overlapping others have been changed, the rows being
3927 overlapped have to be redrawn. This won't draw lines that have
3928 already been drawn in update_window_line because overlapped_p in
3929 desired rows is 0, so after row assignment overlapped_p in
3930 current rows is 0. */
3931 for (i = 0; i < w->current_matrix->nrows; ++i)
3933 struct glyph_row *row = w->current_matrix->rows + i;
3935 if (!row->enabled_p)
3936 break;
3937 else if (row->mode_line_p)
3938 continue;
3940 if (row->overlapped_p)
3942 enum glyph_row_area area;
3944 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3946 updated_row = row;
3947 updated_area = area;
3948 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3949 if (row->used[area])
3950 rif->write_glyphs (row->glyphs[area], row->used[area]);
3951 rif->clear_end_of_line (-1);
3954 row->overlapped_p = 0;
3957 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3958 break;
3963 /* Redraw lines from the current matrix of window W that overlap
3964 others. YB is bottom-most y-position in W. */
3966 static void
3967 redraw_overlapping_rows (w, yb)
3968 struct window *w;
3969 int yb;
3971 int i, bottom_y;
3972 struct glyph_row *row;
3974 for (i = 0; i < w->current_matrix->nrows; ++i)
3976 row = w->current_matrix->rows + i;
3978 if (!row->enabled_p)
3979 break;
3980 else if (row->mode_line_p)
3981 continue;
3983 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3985 if (row->overlapping_p && i > 0 && bottom_y < yb)
3987 if (row->used[LEFT_MARGIN_AREA])
3988 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3990 if (row->used[TEXT_AREA])
3991 rif->fix_overlapping_area (w, row, TEXT_AREA);
3993 if (row->used[RIGHT_MARGIN_AREA])
3994 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3996 /* Record in neighbour rows that ROW overwrites part of their
3997 display. */
3998 if (row->phys_ascent > row->ascent && i > 0)
3999 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4000 if ((row->phys_height - row->phys_ascent
4001 > row->height - row->ascent)
4002 && bottom_y < yb)
4003 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4006 if (bottom_y >= yb)
4007 break;
4012 #ifdef GLYPH_DEBUG
4014 /* Check that no row in the current matrix of window W is enabled
4015 which is below what's displayed in the window. */
4017 void
4018 check_current_matrix_flags (w)
4019 struct window *w;
4021 int last_seen_p = 0;
4022 int i, yb = window_text_bottom_y (w);
4024 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4026 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4027 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4028 last_seen_p = 1;
4029 else if (last_seen_p && row->enabled_p)
4030 abort ();
4034 #endif /* GLYPH_DEBUG */
4037 /* Update display of window W. FORCE_P non-zero means that we should
4038 not stop when detecting pending input. */
4040 static int
4041 update_window (w, force_p)
4042 struct window *w;
4043 int force_p;
4045 struct glyph_matrix *desired_matrix = w->desired_matrix;
4046 int paused_p;
4047 int preempt_count = baud_rate / 2400 + 1;
4048 extern int input_pending;
4049 extern Lisp_Object do_mouse_tracking;
4050 #if GLYPH_DEBUG
4051 struct frame *f = XFRAME (WINDOW_FRAME (w));
4052 #endif
4054 /* Check that W's frame doesn't have glyph matrices. */
4055 xassert (FRAME_WINDOW_P (f));
4056 xassert (updating_frame != NULL);
4058 /* Check pending input the first time so that we can quickly return. */
4059 if (redisplay_dont_pause)
4060 force_p = 1;
4061 else
4062 detect_input_pending ();
4064 /* If forced to complete the update, or if no input is pending, do
4065 the update. */
4066 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4068 struct glyph_row *row, *end;
4069 struct glyph_row *mode_line_row;
4070 struct glyph_row *header_line_row;
4071 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4073 rif->update_window_begin_hook (w);
4074 yb = window_text_bottom_y (w);
4076 /* If window has a header line, update it before everything else.
4077 Adjust y-positions of other rows by the header line height. */
4078 row = desired_matrix->rows;
4079 end = row + desired_matrix->nrows - 1;
4081 if (row->mode_line_p)
4083 header_line_row = row;
4084 ++row;
4086 else
4087 header_line_row = NULL;
4089 /* Update the mode line, if necessary. */
4090 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4091 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4093 mode_line_row->y = yb;
4094 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4095 desired_matrix),
4096 &mouse_face_overwritten_p);
4097 changed_p = 1;
4100 /* Find first enabled row. Optimizations in redisplay_internal
4101 may lead to an update with only one row enabled. There may
4102 be also completely empty matrices. */
4103 while (row < end && !row->enabled_p)
4104 ++row;
4106 /* Try reusing part of the display by copying. */
4107 if (row < end && !desired_matrix->no_scrolling_p)
4109 int rc = scrolling_window (w, header_line_row != NULL);
4110 if (rc < 0)
4112 /* All rows were found to be equal. */
4113 paused_p = 0;
4114 goto set_cursor;
4116 else if (rc > 0)
4117 /* We've scrolled the display. */
4118 force_p = 1;
4119 changed_p = 1;
4122 /* Update the header line after scrolling because a new header
4123 line would otherwise overwrite lines at the top of the window
4124 that can be scrolled. */
4125 if (header_line_row && header_line_row->enabled_p)
4127 header_line_row->y = 0;
4128 update_window_line (w, 0, &mouse_face_overwritten_p);
4129 changed_p = 1;
4132 /* Update the rest of the lines. */
4133 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4134 if (row->enabled_p)
4136 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4137 int i;
4139 /* We'll have to play a little bit with when to
4140 detect_input_pending. If it's done too often,
4141 scrolling large windows with repeated scroll-up
4142 commands will too quickly pause redisplay. */
4143 if (!force_p && ++n_updated % preempt_count == 0)
4144 detect_input_pending ();
4146 changed_p |= update_window_line (w, vpos,
4147 &mouse_face_overwritten_p);
4149 /* Mark all rows below the last visible one in the current
4150 matrix as invalid. This is necessary because of
4151 variable line heights. Consider the case of three
4152 successive redisplays, where the first displays 5
4153 lines, the second 3 lines, and the third 5 lines again.
4154 If the second redisplay wouldn't mark rows in the
4155 current matrix invalid, the third redisplay might be
4156 tempted to optimize redisplay based on lines displayed
4157 in the first redisplay. */
4158 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4159 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4160 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4163 /* Was display preempted? */
4164 paused_p = row < end;
4166 set_cursor:
4168 /* Fix the appearance of overlapping/overlapped rows. */
4169 if (!paused_p && !w->pseudo_window_p)
4171 if (changed_p && rif->fix_overlapping_area)
4173 redraw_overlapped_rows (w, yb);
4174 redraw_overlapping_rows (w, yb);
4177 /* Make cursor visible at cursor position of W. */
4178 set_window_cursor_after_update (w);
4180 #if 0 /* Check that current matrix invariants are satisfied. This is
4181 for debugging only. See the comment of check_matrix_invariants. */
4182 IF_DEBUG (check_matrix_invariants (w));
4183 #endif
4186 #if GLYPH_DEBUG
4187 /* Remember the redisplay method used to display the matrix. */
4188 strcpy (w->current_matrix->method, w->desired_matrix->method);
4189 #endif
4191 /* End the update of window W. Don't set the cursor if we
4192 paused updating the display because in this case,
4193 set_window_cursor_after_update hasn't been called, and
4194 output_cursor doesn't contain the cursor location. */
4195 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4197 else
4198 paused_p = 1;
4200 #if GLYPH_DEBUG
4201 /* check_current_matrix_flags (w); */
4202 add_window_display_history (w, w->current_matrix->method, paused_p);
4203 #endif
4205 clear_glyph_matrix (desired_matrix);
4207 return paused_p;
4211 /* Update the display of area AREA in window W, row number VPOS.
4212 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4214 static void
4215 update_marginal_area (w, area, vpos)
4216 struct window *w;
4217 int area, vpos;
4219 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4221 /* Let functions in xterm.c know what area subsequent X positions
4222 will be relative to. */
4223 updated_area = area;
4225 /* Set cursor to start of glyphs, write them, and clear to the end
4226 of the area. I don't think that something more sophisticated is
4227 necessary here, since marginal areas will not be the default. */
4228 rif->cursor_to (vpos, 0, desired_row->y, 0);
4229 if (desired_row->used[area])
4230 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4231 rif->clear_end_of_line (-1);
4235 /* Update the display of the text area of row VPOS in window W.
4236 Value is non-zero if display has changed. */
4238 static int
4239 update_text_area (w, vpos)
4240 struct window *w;
4241 int vpos;
4243 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4244 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4245 int changed_p = 0;
4247 /* Let functions in xterm.c know what area subsequent X positions
4248 will be relative to. */
4249 updated_area = TEXT_AREA;
4251 /* If rows are at different X or Y, or rows have different height,
4252 or the current row is marked invalid, write the entire line. */
4253 if (!current_row->enabled_p
4254 || desired_row->y != current_row->y
4255 || desired_row->ascent != current_row->ascent
4256 || desired_row->phys_ascent != current_row->phys_ascent
4257 || desired_row->phys_height != current_row->phys_height
4258 || desired_row->visible_height != current_row->visible_height
4259 || current_row->overlapped_p
4260 || current_row->mouse_face_p
4261 || current_row->x != desired_row->x)
4263 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4265 if (desired_row->used[TEXT_AREA])
4266 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4267 desired_row->used[TEXT_AREA]);
4269 /* Clear to end of window. */
4270 rif->clear_end_of_line (-1);
4271 changed_p = 1;
4273 /* This erases the cursor. We do this here because
4274 notice_overwritten_cursor cannot easily check this, which
4275 might indicate that the whole functionality of
4276 notice_overwritten_cursor would better be implemented here.
4277 On the other hand, we need notice_overwritten_cursor as long
4278 as mouse highlighting is done asynchronously outside of
4279 redisplay. */
4280 if (vpos == w->phys_cursor.vpos)
4281 w->phys_cursor_on_p = 0;
4283 else
4285 int stop, i, x;
4286 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4287 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4288 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4289 int desired_stop_pos = desired_row->used[TEXT_AREA];
4291 /* If the desired row extends its face to the text area end,
4292 make sure we write at least one glyph, so that the face
4293 extension actually takes place. */
4294 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4295 --desired_stop_pos;
4297 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4298 i = 0;
4299 x = desired_row->x;
4301 /* Loop over glyphs that current and desired row may have
4302 in common. */
4303 while (i < stop)
4305 int can_skip_p = 1;
4307 /* Skip over glyphs that both rows have in common. These
4308 don't have to be written. We can't skip if the last
4309 current glyph overlaps the glyph to its right. For
4310 example, consider a current row of `if ' with the `f' in
4311 Courier bold so that it overlaps the ` ' to its right.
4312 If the desired row is ` ', we would skip over the space
4313 after the `if' and there would remain a pixel from the
4314 `f' on the screen. */
4315 if (overlapping_glyphs_p && i > 0)
4317 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4318 int left, right;
4320 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4321 &left, &right);
4322 can_skip_p = right == 0;
4325 if (can_skip_p)
4327 while (i < stop
4328 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4330 x += desired_glyph->pixel_width;
4331 ++desired_glyph, ++current_glyph, ++i;
4334 /* Consider the case that the current row contains "xxx
4335 ppp ggg" in italic Courier font, and the desired row
4336 is "xxx ggg". The character `p' has lbearing, `g'
4337 has not. The loop above will stop in front of the
4338 first `p' in the current row. If we would start
4339 writing glyphs there, we wouldn't erase the lbearing
4340 of the `p'. The rest of the lbearing problem is then
4341 taken care of by draw_glyphs. */
4342 if (overlapping_glyphs_p
4343 && i > 0
4344 && i < current_row->used[TEXT_AREA]
4345 && (current_row->used[TEXT_AREA]
4346 != desired_row->used[TEXT_AREA]))
4348 int left, right;
4350 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4351 &left, &right);
4352 while (left > 0 && i > 0)
4354 --i, --desired_glyph, --current_glyph;
4355 x -= desired_glyph->pixel_width;
4356 left -= desired_glyph->pixel_width;
4361 /* Try to avoid writing the entire rest of the desired row
4362 by looking for a resync point. This mainly prevents
4363 mode line flickering in the case the mode line is in
4364 fixed-pitch font, which it usually will be. */
4365 if (i < desired_row->used[TEXT_AREA])
4367 int start_x = x, start_hpos = i;
4368 struct glyph *start = desired_glyph;
4369 int current_x = x;
4370 int skip_first_p = !can_skip_p;
4372 /* Find the next glyph that's equal again. */
4373 while (i < stop
4374 && (skip_first_p
4375 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4376 && x == current_x)
4378 x += desired_glyph->pixel_width;
4379 current_x += current_glyph->pixel_width;
4380 ++desired_glyph, ++current_glyph, ++i;
4381 skip_first_p = 0;
4384 if (i == start_hpos || x != current_x)
4386 i = start_hpos;
4387 x = start_x;
4388 desired_glyph = start;
4389 break;
4392 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4393 rif->write_glyphs (start, i - start_hpos);
4394 changed_p = 1;
4398 /* Write the rest. */
4399 if (i < desired_row->used[TEXT_AREA])
4401 rif->cursor_to (vpos, i, desired_row->y, x);
4402 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4403 changed_p = 1;
4406 /* Maybe clear to end of line. */
4407 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4409 /* If new row extends to the end of the text area, nothing
4410 has to be cleared, if and only if we did a write_glyphs
4411 above. This is made sure by setting desired_stop_pos
4412 appropriately above. */
4413 xassert (i < desired_row->used[TEXT_AREA]);
4415 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4417 /* If old row extends to the end of the text area, clear. */
4418 if (i >= desired_row->used[TEXT_AREA])
4419 rif->cursor_to (vpos, i, desired_row->y,
4420 desired_row->x + desired_row->pixel_width);
4421 rif->clear_end_of_line (-1);
4422 changed_p = 1;
4424 else if (desired_row->pixel_width < current_row->pixel_width)
4426 /* Otherwise clear to the end of the old row. Everything
4427 after that position should be clear already. */
4428 int x;
4430 if (i >= desired_row->used[TEXT_AREA])
4431 rif->cursor_to (vpos, i, desired_row->y,
4432 desired_row->x + desired_row->pixel_width);
4434 /* If cursor is displayed at the end of the line, make sure
4435 it's cleared. Nowadays we don't have a phys_cursor_glyph
4436 with which to erase the cursor (because this method
4437 doesn't work with lbearing/rbearing), so we must do it
4438 this way. */
4439 if (vpos == w->phys_cursor.vpos
4440 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4442 w->phys_cursor_on_p = 0;
4443 x = -1;
4445 else
4446 x = current_row->x + current_row->pixel_width;
4447 rif->clear_end_of_line (x);
4448 changed_p = 1;
4452 return changed_p;
4456 /* Update row VPOS in window W. Value is non-zero if display has been
4457 changed. */
4459 static int
4460 update_window_line (w, vpos, mouse_face_overwritten_p)
4461 struct window *w;
4462 int vpos, *mouse_face_overwritten_p;
4464 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4465 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4466 int changed_p = 0;
4468 /* Set the row being updated. This is important to let xterm.c
4469 know what line height values are in effect. */
4470 updated_row = desired_row;
4472 /* A row can be completely invisible in case a desired matrix was
4473 built with a vscroll and then make_cursor_line_fully_visible shifts
4474 the matrix. Make sure to make such rows current anyway, since
4475 we need the correct y-position, for example, in the current matrix. */
4476 if (desired_row->mode_line_p
4477 || desired_row->visible_height > 0)
4479 xassert (desired_row->enabled_p);
4481 /* Update display of the left margin area, if there is one. */
4482 if (!desired_row->full_width_p
4483 && !NILP (w->left_margin_cols))
4485 changed_p = 1;
4486 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4489 /* Update the display of the text area. */
4490 if (update_text_area (w, vpos))
4492 changed_p = 1;
4493 if (current_row->mouse_face_p)
4494 *mouse_face_overwritten_p = 1;
4497 /* Update display of the right margin area, if there is one. */
4498 if (!desired_row->full_width_p
4499 && !NILP (w->right_margin_cols))
4501 changed_p = 1;
4502 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4505 /* Draw truncation marks etc. */
4506 if (!current_row->enabled_p
4507 || desired_row->y != current_row->y
4508 || desired_row->visible_height != current_row->visible_height
4509 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4510 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4511 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4512 || desired_row->continued_p != current_row->continued_p
4513 || desired_row->mode_line_p != current_row->mode_line_p
4514 || (desired_row->indicate_empty_line_p
4515 != current_row->indicate_empty_line_p)
4516 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4517 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4518 rif->after_update_window_line_hook (desired_row);
4521 /* Update current_row from desired_row. */
4522 make_current (w->desired_matrix, w->current_matrix, vpos);
4523 updated_row = NULL;
4524 return changed_p;
4528 /* Set the cursor after an update of window W. This function may only
4529 be called from update_window. */
4531 static void
4532 set_window_cursor_after_update (w)
4533 struct window *w;
4535 struct frame *f = XFRAME (w->frame);
4536 int cx, cy, vpos, hpos;
4538 /* Not intended for frame matrix updates. */
4539 xassert (FRAME_WINDOW_P (f));
4541 if (cursor_in_echo_area
4542 && !NILP (echo_area_buffer[0])
4543 /* If we are showing a message instead of the mini-buffer,
4544 show the cursor for the message instead. */
4545 && XWINDOW (minibuf_window) == w
4546 && EQ (minibuf_window, echo_area_window)
4547 /* These cases apply only to the frame that contains
4548 the active mini-buffer window. */
4549 && FRAME_HAS_MINIBUF_P (f)
4550 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4552 cx = cy = vpos = hpos = 0;
4554 if (cursor_in_echo_area >= 0)
4556 /* If the mini-buffer is several lines high, find the last
4557 line that has any text on it. Note: either all lines
4558 are enabled or none. Otherwise we wouldn't be able to
4559 determine Y. */
4560 struct glyph_row *row, *last_row;
4561 struct glyph *glyph;
4562 int yb = window_text_bottom_y (w);
4564 last_row = NULL;
4565 row = w->current_matrix->rows;
4566 while (row->enabled_p
4567 && (last_row == NULL
4568 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4570 if (row->used[TEXT_AREA]
4571 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4572 last_row = row;
4573 ++row;
4576 if (last_row)
4578 struct glyph *start = last_row->glyphs[TEXT_AREA];
4579 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4581 while (last > start && last->charpos < 0)
4582 --last;
4584 for (glyph = start; glyph < last; ++glyph)
4586 cx += glyph->pixel_width;
4587 ++hpos;
4590 cy = last_row->y;
4591 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4595 else
4597 cx = w->cursor.x;
4598 cy = w->cursor.y;
4599 hpos = w->cursor.hpos;
4600 vpos = w->cursor.vpos;
4603 /* Window cursor can be out of sync for horizontally split windows. */
4604 hpos = max (0, hpos);
4605 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4606 vpos = max (0, vpos);
4607 vpos = min (w->current_matrix->nrows - 1, vpos);
4608 rif->cursor_to (vpos, hpos, cy, cx);
4612 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4613 tree rooted at W. */
4615 void
4616 set_window_update_flags (w, on_p)
4617 struct window *w;
4618 int on_p;
4620 while (w)
4622 if (!NILP (w->hchild))
4623 set_window_update_flags (XWINDOW (w->hchild), on_p);
4624 else if (!NILP (w->vchild))
4625 set_window_update_flags (XWINDOW (w->vchild), on_p);
4626 else
4627 w->must_be_updated_p = on_p;
4629 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4635 /***********************************************************************
4636 Window-Based Scrolling
4637 ***********************************************************************/
4639 /* Structure describing rows in scrolling_window. */
4641 struct row_entry
4643 /* Number of occurrences of this row in desired and current matrix. */
4644 int old_uses, new_uses;
4646 /* Vpos of row in new matrix. */
4647 int new_line_number;
4649 /* Bucket index of this row_entry in the hash table row_table. */
4650 int bucket;
4652 /* The row described by this entry. */
4653 struct glyph_row *row;
4655 /* Hash collision chain. */
4656 struct row_entry *next;
4659 /* A pool to allocate row_entry structures from, and the size of the
4660 pool. The pool is reallocated in scrolling_window when we find
4661 that we need a larger one. */
4663 static struct row_entry *row_entry_pool;
4664 static int row_entry_pool_size;
4666 /* Index of next free entry in row_entry_pool. */
4668 static int row_entry_idx;
4670 /* The hash table used during scrolling, and the table's size. This
4671 table is used to quickly identify equal rows in the desired and
4672 current matrix. */
4674 static struct row_entry **row_table;
4675 static int row_table_size;
4677 /* Vectors of pointers to row_entry structures belonging to the
4678 current and desired matrix, and the size of the vectors. */
4680 static struct row_entry **old_lines, **new_lines;
4681 static int old_lines_size, new_lines_size;
4683 /* A pool to allocate run structures from, and its size. */
4685 static struct run *run_pool;
4686 static int runs_size;
4688 /* A vector of runs of lines found during scrolling. */
4690 static struct run **runs;
4692 /* Add glyph row ROW to the scrolling hash table during the scrolling
4693 of window W. */
4695 static INLINE struct row_entry *
4696 add_row_entry (w, row)
4697 struct window *w;
4698 struct glyph_row *row;
4700 struct row_entry *entry;
4701 int i = row->hash % row_table_size;
4703 entry = row_table[i];
4704 while (entry && !row_equal_p (w, entry->row, row, 1))
4705 entry = entry->next;
4707 if (entry == NULL)
4709 entry = row_entry_pool + row_entry_idx++;
4710 entry->row = row;
4711 entry->old_uses = entry->new_uses = 0;
4712 entry->new_line_number = 0;
4713 entry->bucket = i;
4714 entry->next = row_table[i];
4715 row_table[i] = entry;
4718 return entry;
4722 /* Try to reuse part of the current display of W by scrolling lines.
4723 HEADER_LINE_P non-zero means W has a header line.
4725 The algorithm is taken from Communications of the ACM, Apr78 "A
4726 Technique for Isolating Differences Between Files." It should take
4727 O(N) time.
4729 A short outline of the steps of the algorithm
4731 1. Skip lines equal at the start and end of both matrices.
4733 2. Enter rows in the current and desired matrix into a symbol
4734 table, counting how often they appear in both matrices.
4736 3. Rows that appear exactly once in both matrices serve as anchors,
4737 i.e. we assume that such lines are likely to have been moved.
4739 4. Starting from anchor lines, extend regions to be scrolled both
4740 forward and backward.
4742 Value is
4744 -1 if all rows were found to be equal.
4745 0 to indicate that we did not scroll the display, or
4746 1 if we did scroll. */
4748 static int
4749 scrolling_window (w, header_line_p)
4750 struct window *w;
4751 int header_line_p;
4753 struct glyph_matrix *desired_matrix = w->desired_matrix;
4754 struct glyph_matrix *current_matrix = w->current_matrix;
4755 int yb = window_text_bottom_y (w);
4756 int i, j, first_old, first_new, last_old, last_new;
4757 int nruns, nbytes, n, run_idx;
4758 struct row_entry *entry;
4760 /* Skip over rows equal at the start. */
4761 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4763 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4764 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4766 if (c->enabled_p
4767 && d->enabled_p
4768 && c->y == d->y
4769 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4770 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4771 && row_equal_p (w, c, d, 1))
4773 assign_row (c, d);
4774 d->enabled_p = 0;
4776 else
4777 break;
4780 /* Give up if some rows in the desired matrix are not enabled. */
4781 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4782 return -1;
4784 first_old = first_new = i;
4786 /* Set last_new to the index + 1 of the last enabled row in the
4787 desired matrix. */
4788 i = first_new + 1;
4789 while (i < desired_matrix->nrows - 1
4790 && MATRIX_ROW (desired_matrix, i)->enabled_p
4791 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4792 ++i;
4794 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4795 return 0;
4797 last_new = i;
4799 /* Set last_old to the index + 1 of the last enabled row in the
4800 current matrix. We don't look at the enabled flag here because
4801 we plan to reuse part of the display even if other parts are
4802 disabled. */
4803 i = first_old + 1;
4804 while (i < current_matrix->nrows - 1)
4806 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4807 if (bottom <= yb)
4808 ++i;
4809 if (bottom >= yb)
4810 break;
4813 last_old = i;
4815 /* Skip over rows equal at the bottom. */
4816 i = last_new;
4817 j = last_old;
4818 while (i - 1 > first_new
4819 && j - 1 > first_old
4820 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4821 && (MATRIX_ROW (current_matrix, i - 1)->y
4822 == MATRIX_ROW (desired_matrix, j - 1)->y)
4823 && row_equal_p (w,
4824 MATRIX_ROW (desired_matrix, i - 1),
4825 MATRIX_ROW (current_matrix, j - 1), 1))
4826 --i, --j;
4827 last_new = i;
4828 last_old = j;
4830 /* Nothing to do if all rows are equal. */
4831 if (last_new == first_new)
4832 return 0;
4834 /* Reallocate vectors, tables etc. if necessary. */
4836 if (current_matrix->nrows > old_lines_size)
4838 old_lines_size = current_matrix->nrows;
4839 nbytes = old_lines_size * sizeof *old_lines;
4840 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4843 if (desired_matrix->nrows > new_lines_size)
4845 new_lines_size = desired_matrix->nrows;
4846 nbytes = new_lines_size * sizeof *new_lines;
4847 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4850 n = desired_matrix->nrows + current_matrix->nrows;
4851 if (3 * n > row_table_size)
4853 row_table_size = next_almost_prime (3 * n);
4854 nbytes = row_table_size * sizeof *row_table;
4855 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4856 bzero (row_table, nbytes);
4859 if (n > row_entry_pool_size)
4861 row_entry_pool_size = n;
4862 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4863 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4866 if (desired_matrix->nrows > runs_size)
4868 runs_size = desired_matrix->nrows;
4869 nbytes = runs_size * sizeof *runs;
4870 runs = (struct run **) xrealloc (runs, nbytes);
4871 nbytes = runs_size * sizeof *run_pool;
4872 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4875 nruns = run_idx = 0;
4876 row_entry_idx = 0;
4878 /* Add rows from the current and desired matrix to the hash table
4879 row_hash_table to be able to find equal ones quickly. */
4881 for (i = first_old; i < last_old; ++i)
4883 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4885 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4886 old_lines[i] = entry;
4887 ++entry->old_uses;
4889 else
4890 old_lines[i] = NULL;
4893 for (i = first_new; i < last_new; ++i)
4895 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4896 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4897 ++entry->new_uses;
4898 entry->new_line_number = i;
4899 new_lines[i] = entry;
4902 /* Identify moves based on lines that are unique and equal
4903 in both matrices. */
4904 for (i = first_old; i < last_old;)
4905 if (old_lines[i]
4906 && old_lines[i]->old_uses == 1
4907 && old_lines[i]->new_uses == 1)
4909 int j, k;
4910 int new_line = old_lines[i]->new_line_number;
4911 struct run *run = run_pool + run_idx++;
4913 /* Record move. */
4914 run->current_vpos = i;
4915 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4916 run->desired_vpos = new_line;
4917 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4918 run->nrows = 1;
4919 run->height = MATRIX_ROW (current_matrix, i)->height;
4921 /* Extend backward. */
4922 j = i - 1;
4923 k = new_line - 1;
4924 while (j > first_old
4925 && k > first_new
4926 && old_lines[j] == new_lines[k])
4928 int h = MATRIX_ROW (current_matrix, j)->height;
4929 --run->current_vpos;
4930 --run->desired_vpos;
4931 ++run->nrows;
4932 run->height += h;
4933 run->desired_y -= h;
4934 run->current_y -= h;
4935 --j, --k;
4938 /* Extend forward. */
4939 j = i + 1;
4940 k = new_line + 1;
4941 while (j < last_old
4942 && k < last_new
4943 && old_lines[j] == new_lines[k])
4945 int h = MATRIX_ROW (current_matrix, j)->height;
4946 ++run->nrows;
4947 run->height += h;
4948 ++j, ++k;
4951 /* Insert run into list of all runs. Order runs by copied
4952 pixel lines. Note that we record runs that don't have to
4953 be copied because they are already in place. This is done
4954 because we can avoid calling update_window_line in this
4955 case. */
4956 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4958 for (k = nruns; k > j; --k)
4959 runs[k] = runs[k - 1];
4960 runs[j] = run;
4961 ++nruns;
4963 i += run->nrows;
4965 else
4966 ++i;
4968 /* Do the moves. Do it in a way that we don't overwrite something
4969 we want to copy later on. This is not solvable in general
4970 because there is only one display and we don't have a way to
4971 exchange areas on this display. Example:
4973 +-----------+ +-----------+
4974 | A | | B |
4975 +-----------+ --> +-----------+
4976 | B | | A |
4977 +-----------+ +-----------+
4979 Instead, prefer bigger moves, and invalidate moves that would
4980 copy from where we copied to. */
4982 for (i = 0; i < nruns; ++i)
4983 if (runs[i]->nrows > 0)
4985 struct run *r = runs[i];
4987 /* Copy on the display. */
4988 if (r->current_y != r->desired_y)
4990 rif->scroll_run_hook (w, r);
4992 /* Invalidate runs that copy from where we copied to. */
4993 for (j = i + 1; j < nruns; ++j)
4995 struct run *p = runs[j];
4997 if ((p->current_y >= r->desired_y
4998 && p->current_y < r->desired_y + r->height)
4999 || (p->current_y + p->height >= r->desired_y
5000 && (p->current_y + p->height
5001 < r->desired_y + r->height)))
5002 p->nrows = 0;
5006 /* Assign matrix rows. */
5007 for (j = 0; j < r->nrows; ++j)
5009 struct glyph_row *from, *to;
5010 int to_overlapped_p;
5012 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5013 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5014 to_overlapped_p = to->overlapped_p;
5015 assign_row (to, from);
5016 to->enabled_p = 1, from->enabled_p = 0;
5017 to->overlapped_p = to_overlapped_p;
5021 /* Clear the hash table, for the next time. */
5022 for (i = 0; i < row_entry_idx; ++i)
5023 row_table[row_entry_pool[i].bucket] = NULL;
5025 /* Value is non-zero to indicate that we scrolled the display. */
5026 return 1;
5031 /************************************************************************
5032 Frame-Based Updates
5033 ************************************************************************/
5035 /* Update the desired frame matrix of frame F.
5037 FORCE_P non-zero means that the update should not be stopped by
5038 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5039 should not be tried.
5041 Value is non-zero if update was stopped due to pending input. */
5043 static int
5044 update_frame_1 (f, force_p, inhibit_id_p)
5045 struct frame *f;
5046 int force_p;
5047 int inhibit_id_p;
5049 /* Frame matrices to work on. */
5050 struct glyph_matrix *current_matrix = f->current_matrix;
5051 struct glyph_matrix *desired_matrix = f->desired_matrix;
5052 int i;
5053 int pause;
5054 int preempt_count = baud_rate / 2400 + 1;
5055 extern int input_pending;
5057 xassert (current_matrix && desired_matrix);
5059 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5060 calculate_costs (f);
5062 if (preempt_count <= 0)
5063 preempt_count = 1;
5065 if (redisplay_dont_pause)
5066 force_p = 1;
5067 else if (!force_p && detect_input_pending ())
5069 pause = 1;
5070 goto do_pause;
5073 /* If we cannot insert/delete lines, it's no use trying it. */
5074 if (!line_ins_del_ok)
5075 inhibit_id_p = 1;
5077 /* See if any of the desired lines are enabled; don't compute for
5078 i/d line if just want cursor motion. */
5079 for (i = 0; i < desired_matrix->nrows; i++)
5080 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5081 break;
5083 /* Try doing i/d line, if not yet inhibited. */
5084 if (!inhibit_id_p && i < desired_matrix->nrows)
5085 force_p |= scrolling (f);
5087 /* Update the individual lines as needed. Do bottom line first. */
5088 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5089 update_frame_line (f, desired_matrix->nrows - 1);
5091 /* Now update the rest of the lines. */
5092 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5094 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5096 if (FRAME_TERMCAP_P (f))
5098 /* Flush out every so many lines.
5099 Also flush out if likely to have more than 1k buffered
5100 otherwise. I'm told that some telnet connections get
5101 really screwed by more than 1k output at once. */
5102 int outq = PENDING_OUTPUT_COUNT (stdout);
5103 if (outq > 900
5104 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5106 fflush (stdout);
5107 if (preempt_count == 1)
5109 #ifdef EMACS_OUTQSIZE
5110 if (EMACS_OUTQSIZE (0, &outq) < 0)
5111 /* Probably not a tty. Ignore the error and reset
5112 the outq count. */
5113 outq = PENDING_OUTPUT_COUNT (stdout);
5114 #endif
5115 outq *= 10;
5116 if (baud_rate <= outq && baud_rate > 0)
5117 sleep (outq / baud_rate);
5122 if ((i - 1) % preempt_count == 0)
5123 detect_input_pending ();
5125 update_frame_line (f, i);
5129 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5131 /* Now just clean up termcap drivers and set cursor, etc. */
5132 if (!pause)
5134 if ((cursor_in_echo_area
5135 /* If we are showing a message instead of the mini-buffer,
5136 show the cursor for the message instead of for the
5137 (now hidden) mini-buffer contents. */
5138 || (EQ (minibuf_window, selected_window)
5139 && EQ (minibuf_window, echo_area_window)
5140 && !NILP (echo_area_buffer[0])))
5141 /* These cases apply only to the frame that contains
5142 the active mini-buffer window. */
5143 && FRAME_HAS_MINIBUF_P (f)
5144 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5146 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5147 int row, col;
5149 if (cursor_in_echo_area < 0)
5151 /* Negative value of cursor_in_echo_area means put
5152 cursor at beginning of line. */
5153 row = top;
5154 col = 0;
5156 else
5158 /* Positive value of cursor_in_echo_area means put
5159 cursor at the end of the prompt. If the mini-buffer
5160 is several lines high, find the last line that has
5161 any text on it. */
5162 row = FRAME_LINES (f);
5165 --row;
5166 col = 0;
5168 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5170 /* Frame rows are filled up with spaces that
5171 must be ignored here. */
5172 struct glyph_row *r = MATRIX_ROW (current_matrix,
5173 row);
5174 struct glyph *start = r->glyphs[TEXT_AREA];
5175 struct glyph *last = start + r->used[TEXT_AREA];
5177 while (last > start
5178 && (last - 1)->charpos < 0)
5179 --last;
5181 col = last - start;
5184 while (row > top && col == 0);
5186 /* Make sure COL is not out of range. */
5187 if (col >= FRAME_CURSOR_X_LIMIT (f))
5189 /* If we have another row, advance cursor into it. */
5190 if (row < FRAME_LINES (f) - 1)
5192 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5193 row++;
5195 /* Otherwise move it back in range. */
5196 else
5197 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5201 cursor_to (row, col);
5203 else
5205 /* We have only one cursor on terminal frames. Use it to
5206 display the cursor of the selected window. */
5207 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5208 if (w->cursor.vpos >= 0
5209 /* The cursor vpos may be temporarily out of bounds
5210 in the following situation: There is one window,
5211 with the cursor in the lower half of it. The window
5212 is split, and a message causes a redisplay before
5213 a new cursor position has been computed. */
5214 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5216 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5217 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5219 if (INTEGERP (w->left_margin_cols))
5220 x += XFASTINT (w->left_margin_cols);
5222 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5223 cursor_to (y, x);
5228 do_pause:
5230 clear_desired_matrices (f);
5231 return pause;
5235 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5238 scrolling (frame)
5239 struct frame *frame;
5241 int unchanged_at_top, unchanged_at_bottom;
5242 int window_size;
5243 int changed_lines;
5244 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5245 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5246 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5247 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5248 register int i;
5249 int free_at_end_vpos = FRAME_LINES (frame);
5250 struct glyph_matrix *current_matrix = frame->current_matrix;
5251 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5253 if (!current_matrix)
5254 abort ();
5256 /* Compute hash codes of all the lines. Also calculate number of
5257 changed lines, number of unchanged lines at the beginning, and
5258 number of unchanged lines at the end. */
5259 changed_lines = 0;
5260 unchanged_at_top = 0;
5261 unchanged_at_bottom = FRAME_LINES (frame);
5262 for (i = 0; i < FRAME_LINES (frame); i++)
5264 /* Give up on this scrolling if some old lines are not enabled. */
5265 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5266 return 0;
5267 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5268 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5270 /* This line cannot be redrawn, so don't let scrolling mess it. */
5271 new_hash[i] = old_hash[i];
5272 #define INFINITY 1000000 /* Taken from scroll.c */
5273 draw_cost[i] = INFINITY;
5275 else
5277 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5278 draw_cost[i] = line_draw_cost (desired_matrix, i);
5281 if (old_hash[i] != new_hash[i])
5283 changed_lines++;
5284 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5286 else if (i == unchanged_at_top)
5287 unchanged_at_top++;
5288 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5291 /* If changed lines are few, don't allow preemption, don't scroll. */
5292 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5293 || unchanged_at_bottom == FRAME_LINES (frame))
5294 return 1;
5296 window_size = (FRAME_LINES (frame) - unchanged_at_top
5297 - unchanged_at_bottom);
5299 if (scroll_region_ok)
5300 free_at_end_vpos -= unchanged_at_bottom;
5301 else if (memory_below_frame)
5302 free_at_end_vpos = -1;
5304 /* If large window, fast terminal and few lines in common between
5305 current frame and desired frame, don't bother with i/d calc. */
5306 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5307 && (window_size >=
5308 10 * scrolling_max_lines_saved (unchanged_at_top,
5309 FRAME_LINES (frame) - unchanged_at_bottom,
5310 old_hash, new_hash, draw_cost)))
5311 return 0;
5313 if (window_size < 2)
5314 return 0;
5316 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5317 draw_cost + unchanged_at_top - 1,
5318 old_draw_cost + unchanged_at_top - 1,
5319 old_hash + unchanged_at_top - 1,
5320 new_hash + unchanged_at_top - 1,
5321 free_at_end_vpos - unchanged_at_top);
5323 return 0;
5327 /* Count the number of blanks at the start of the vector of glyphs R
5328 which is LEN glyphs long. */
5330 static int
5331 count_blanks (r, len)
5332 struct glyph *r;
5333 int len;
5335 int i;
5337 for (i = 0; i < len; ++i)
5338 if (!CHAR_GLYPH_SPACE_P (r[i]))
5339 break;
5341 return i;
5345 /* Count the number of glyphs in common at the start of the glyph
5346 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5347 of STR2. Value is the number of equal glyphs equal at the start. */
5349 static int
5350 count_match (str1, end1, str2, end2)
5351 struct glyph *str1, *end1, *str2, *end2;
5353 struct glyph *p1 = str1;
5354 struct glyph *p2 = str2;
5356 while (p1 < end1
5357 && p2 < end2
5358 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5359 ++p1, ++p2;
5361 return p1 - str1;
5365 /* Char insertion/deletion cost vector, from term.c */
5367 extern int *char_ins_del_vector;
5368 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5371 /* Perform a frame-based update on line VPOS in frame FRAME. */
5373 static void
5374 update_frame_line (f, vpos)
5375 struct frame *f;
5376 int vpos;
5378 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5379 int tem;
5380 int osp, nsp, begmatch, endmatch, olen, nlen;
5381 struct glyph_matrix *current_matrix = f->current_matrix;
5382 struct glyph_matrix *desired_matrix = f->desired_matrix;
5383 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5384 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5385 int must_write_whole_line_p;
5386 int write_spaces_p = must_write_spaces;
5387 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5388 != FACE_TTY_DEFAULT_BG_COLOR);
5390 if (colored_spaces_p)
5391 write_spaces_p = 1;
5393 /* Current row not enabled means it has unknown contents. We must
5394 write the whole desired line in that case. */
5395 must_write_whole_line_p = !current_row->enabled_p;
5396 if (must_write_whole_line_p)
5398 obody = 0;
5399 olen = 0;
5401 else
5403 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5404 olen = current_row->used[TEXT_AREA];
5406 /* Ignore trailing spaces, if we can. */
5407 if (!write_spaces_p)
5408 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5409 olen--;
5412 current_row->enabled_p = 1;
5413 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5415 /* If desired line is empty, just clear the line. */
5416 if (!desired_row->enabled_p)
5418 nlen = 0;
5419 goto just_erase;
5422 nbody = desired_row->glyphs[TEXT_AREA];
5423 nlen = desired_row->used[TEXT_AREA];
5424 nend = nbody + nlen;
5426 /* If display line has unknown contents, write the whole line. */
5427 if (must_write_whole_line_p)
5429 /* Ignore spaces at the end, if we can. */
5430 if (!write_spaces_p)
5431 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5432 --nlen;
5434 /* Write the contents of the desired line. */
5435 if (nlen)
5437 cursor_to (vpos, 0);
5438 write_glyphs (nbody, nlen);
5441 /* Don't call clear_end_of_line if we already wrote the whole
5442 line. The cursor will not be at the right margin in that
5443 case but in the line below. */
5444 if (nlen < FRAME_TOTAL_COLS (f))
5446 cursor_to (vpos, nlen);
5447 clear_end_of_line (FRAME_TOTAL_COLS (f));
5449 else
5450 /* Make sure we are in the right row, otherwise cursor movement
5451 with cmgoto might use `ch' in the wrong row. */
5452 cursor_to (vpos, 0);
5454 make_current (desired_matrix, current_matrix, vpos);
5455 return;
5458 /* Pretend trailing spaces are not there at all,
5459 unless for one reason or another we must write all spaces. */
5460 if (!write_spaces_p)
5461 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5462 nlen--;
5464 /* If there's no i/d char, quickly do the best we can without it. */
5465 if (!char_ins_del_ok)
5467 int i, j;
5469 /* Find the first glyph in desired row that doesn't agree with
5470 a glyph in the current row, and write the rest from there on. */
5471 for (i = 0; i < nlen; i++)
5473 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5475 /* Find the end of the run of different glyphs. */
5476 j = i + 1;
5477 while (j < nlen
5478 && (j >= olen
5479 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5480 || CHAR_GLYPH_PADDING_P (nbody[j])))
5481 ++j;
5483 /* Output this run of non-matching chars. */
5484 cursor_to (vpos, i);
5485 write_glyphs (nbody + i, j - i);
5486 i = j - 1;
5488 /* Now find the next non-match. */
5492 /* Clear the rest of the line, or the non-clear part of it. */
5493 if (olen > nlen)
5495 cursor_to (vpos, nlen);
5496 clear_end_of_line (olen);
5499 /* Make current row = desired row. */
5500 make_current (desired_matrix, current_matrix, vpos);
5501 return;
5504 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5505 characters in a row. */
5507 if (!olen)
5509 /* If current line is blank, skip over initial spaces, if
5510 possible, and write the rest. */
5511 if (write_spaces_p)
5512 nsp = 0;
5513 else
5514 nsp = count_blanks (nbody, nlen);
5516 if (nlen > nsp)
5518 cursor_to (vpos, nsp);
5519 write_glyphs (nbody + nsp, nlen - nsp);
5522 /* Exchange contents between current_frame and new_frame. */
5523 make_current (desired_matrix, current_matrix, vpos);
5524 return;
5527 /* Compute number of leading blanks in old and new contents. */
5528 osp = count_blanks (obody, olen);
5529 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5531 /* Compute number of matching chars starting with first non-blank. */
5532 begmatch = count_match (obody + osp, obody + olen,
5533 nbody + nsp, nbody + nlen);
5535 /* Spaces in new match implicit space past the end of old. */
5536 /* A bug causing this to be a no-op was fixed in 18.29. */
5537 if (!write_spaces_p && osp + begmatch == olen)
5539 np1 = nbody + nsp;
5540 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5541 ++begmatch;
5544 /* Avoid doing insert/delete char
5545 just cause number of leading spaces differs
5546 when the following text does not match. */
5547 if (begmatch == 0 && osp != nsp)
5548 osp = nsp = min (osp, nsp);
5550 /* Find matching characters at end of line */
5551 op1 = obody + olen;
5552 np1 = nbody + nlen;
5553 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5554 while (op1 > op2
5555 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5557 op1--;
5558 np1--;
5560 endmatch = obody + olen - op1;
5562 /* tem gets the distance to insert or delete.
5563 endmatch is how many characters we save by doing so.
5564 Is it worth it? */
5566 tem = (nlen - nsp) - (olen - osp);
5567 if (endmatch && tem
5568 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5569 endmatch = 0;
5571 /* nsp - osp is the distance to insert or delete.
5572 If that is nonzero, begmatch is known to be nonzero also.
5573 begmatch + endmatch is how much we save by doing the ins/del.
5574 Is it worth it? */
5576 if (nsp != osp
5577 && (!char_ins_del_ok
5578 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5580 begmatch = 0;
5581 endmatch = 0;
5582 osp = nsp = min (osp, nsp);
5585 /* Now go through the line, inserting, writing and
5586 deleting as appropriate. */
5588 if (osp > nsp)
5590 cursor_to (vpos, nsp);
5591 delete_glyphs (osp - nsp);
5593 else if (nsp > osp)
5595 /* If going to delete chars later in line
5596 and insert earlier in the line,
5597 must delete first to avoid losing data in the insert */
5598 if (endmatch && nlen < olen + nsp - osp)
5600 cursor_to (vpos, nlen - endmatch + osp - nsp);
5601 delete_glyphs (olen + nsp - osp - nlen);
5602 olen = nlen - (nsp - osp);
5604 cursor_to (vpos, osp);
5605 insert_glyphs (0, nsp - osp);
5607 olen += nsp - osp;
5609 tem = nsp + begmatch + endmatch;
5610 if (nlen != tem || olen != tem)
5612 if (!endmatch || nlen == olen)
5614 /* If new text being written reaches right margin, there is
5615 no need to do clear-to-eol at the end of this function
5616 (and it would not be safe, since cursor is not going to
5617 be "at the margin" after the text is done). */
5618 if (nlen == FRAME_TOTAL_COLS (f))
5619 olen = 0;
5621 /* Function write_glyphs is prepared to do nothing
5622 if passed a length <= 0. Check it here to avoid
5623 unnecessary cursor movement. */
5624 if (nlen - tem > 0)
5626 cursor_to (vpos, nsp + begmatch);
5627 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5630 else if (nlen > olen)
5632 /* Here, we used to have the following simple code:
5633 ----------------------------------------
5634 write_glyphs (nbody + nsp + begmatch, olen - tem);
5635 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5636 ----------------------------------------
5637 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5638 is a padding glyph. */
5639 int out = olen - tem; /* Columns to be overwritten originally. */
5640 int del;
5642 cursor_to (vpos, nsp + begmatch);
5644 /* Calculate columns we can actually overwrite. */
5645 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5646 out--;
5647 write_glyphs (nbody + nsp + begmatch, out);
5649 /* If we left columns to be overwritten, we must delete them. */
5650 del = olen - tem - out;
5651 if (del > 0)
5652 delete_glyphs (del);
5654 /* At last, we insert columns not yet written out. */
5655 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5656 olen = nlen;
5658 else if (olen > nlen)
5660 cursor_to (vpos, nsp + begmatch);
5661 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5662 delete_glyphs (olen - nlen);
5663 olen = nlen;
5667 just_erase:
5668 /* If any unerased characters remain after the new line, erase them. */
5669 if (olen > nlen)
5671 cursor_to (vpos, nlen);
5672 clear_end_of_line (olen);
5675 /* Exchange contents between current_frame and new_frame. */
5676 make_current (desired_matrix, current_matrix, vpos);
5681 /***********************************************************************
5682 X/Y Position -> Buffer Position
5683 ***********************************************************************/
5685 /* Determine what's under window-relative pixel position (*X, *Y).
5686 Return in *OBJECT the object (string or buffer) that's there.
5687 Return in *POS the position in that object. Adjust *X and *Y
5688 to character boundaries. */
5690 void
5691 buffer_posn_from_coords (w, x, y, object, pos)
5692 struct window *w;
5693 int *x, *y;
5694 Lisp_Object *object;
5695 struct display_pos *pos;
5697 struct it it;
5698 struct buffer *old_current_buffer = current_buffer;
5699 struct text_pos startp;
5700 int left_area_width;
5702 current_buffer = XBUFFER (w->buffer);
5703 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5704 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5705 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5706 start_display (&it, w, startp);
5708 left_area_width = WINDOW_LEFT_MARGIN_WIDTH (w);
5709 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5710 MOVE_TO_X | MOVE_TO_Y);
5712 *x = it.current_x - it.first_visible_x + left_area_width;
5713 *y = it.current_y;
5714 current_buffer = old_current_buffer;
5716 *object = STRINGP (it.string) ? it.string : w->buffer;
5717 *pos = it.current;
5721 /* Value is the string under window-relative coordinates X/Y in the
5722 mode or header line of window W, or nil if none. MODE_LINE_P non-zero
5723 means look at the mode line. *CHARPOS is set to the position in
5724 the string returned. */
5726 Lisp_Object
5727 mode_line_string (w, x, y, part, charpos)
5728 struct window *w;
5729 int x, y;
5730 enum window_part part;
5731 int *charpos;
5733 struct glyph_row *row;
5734 struct glyph *glyph, *end;
5735 int x0;
5736 Lisp_Object string = Qnil;
5738 if (part == ON_MODE_LINE)
5739 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5740 else
5741 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5743 if (row->mode_line_p && row->enabled_p)
5745 /* Find the glyph under X. If we find one with a string object,
5746 it's the one we were looking for. */
5747 glyph = row->glyphs[TEXT_AREA];
5748 end = glyph + row->used[TEXT_AREA];
5749 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5750 if (x >= x0 && x < x0 + glyph->pixel_width)
5752 string = glyph->object;
5753 *charpos = glyph->charpos;
5754 break;
5758 return string;
5762 /* Value is the string under window-relative coordinates X/Y in either
5763 marginal area, or nil if none. *CHARPOS is set to the position in
5764 the string returned. */
5766 Lisp_Object
5767 marginal_area_string (w, x, y, part, charpos)
5768 struct window *w;
5769 int x, y;
5770 enum window_part part;
5771 int *charpos;
5773 struct glyph_row *row = w->current_matrix->rows;
5774 struct glyph *glyph, *end;
5775 int x0, i, wy = y;
5776 int area;
5777 Lisp_Object string = Qnil;
5779 if (part == ON_LEFT_MARGIN)
5780 area = LEFT_MARGIN_AREA;
5781 else if (part == ON_RIGHT_MARGIN)
5782 area = RIGHT_MARGIN_AREA;
5783 else
5784 abort ();
5786 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5787 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5788 break;
5790 if (row->enabled_p)
5792 /* Find the glyph under X. If we find one with a string object,
5793 it's the one we were looking for. */
5794 glyph = row->glyphs[area];
5795 end = glyph + row->used[area];
5797 if (area == RIGHT_MARGIN_AREA)
5798 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5799 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5800 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5801 + window_box_width (w, LEFT_MARGIN_AREA)
5802 + window_box_width (w, TEXT_AREA));
5803 else
5804 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5805 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5806 : 0);
5808 for (; glyph < end; x0 += glyph->pixel_width, ++glyph)
5809 if (x >= x0 && x < x0 + glyph->pixel_width)
5811 string = glyph->object;
5812 *charpos = glyph->charpos;
5813 break;
5817 return string;
5821 /***********************************************************************
5822 Changing Frame Sizes
5823 ***********************************************************************/
5825 #ifdef SIGWINCH
5827 SIGTYPE
5828 window_change_signal (signalnum) /* If we don't have an argument, */
5829 int signalnum; /* some compilers complain in signal calls. */
5831 int width, height;
5832 #ifndef USE_CRT_DLL
5833 extern int errno;
5834 #endif
5835 int old_errno = errno;
5837 get_frame_size (&width, &height);
5839 /* The frame size change obviously applies to a termcap-controlled
5840 frame. Find such a frame in the list, and assume it's the only
5841 one (since the redisplay code always writes to stdout, not a
5842 FILE * specified in the frame structure). Record the new size,
5843 but don't reallocate the data structures now. Let that be done
5844 later outside of the signal handler. */
5847 Lisp_Object tail, frame;
5849 FOR_EACH_FRAME (tail, frame)
5851 if (FRAME_TERMCAP_P (XFRAME (frame)))
5853 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5854 break;
5859 signal (SIGWINCH, window_change_signal);
5860 errno = old_errno;
5862 #endif /* SIGWINCH */
5865 /* Do any change in frame size that was requested by a signal. SAFE
5866 non-zero means this function is called from a place where it is
5867 safe to change frame sizes while a redisplay is in progress. */
5869 void
5870 do_pending_window_change (safe)
5871 int safe;
5873 /* If window_change_signal should have run before, run it now. */
5874 if (redisplaying_p && !safe)
5875 return;
5877 while (delayed_size_change)
5879 Lisp_Object tail, frame;
5881 delayed_size_change = 0;
5883 FOR_EACH_FRAME (tail, frame)
5885 struct frame *f = XFRAME (frame);
5887 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5888 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5889 0, 0, safe);
5895 /* Change the frame height and/or width. Values may be given as zero to
5896 indicate no change is to take place.
5898 If DELAY is non-zero, then assume we're being called from a signal
5899 handler, and queue the change for later - perhaps the next
5900 redisplay. Since this tries to resize windows, we can't call it
5901 from a signal handler.
5903 SAFE non-zero means this function is called from a place where it's
5904 safe to change frame sizes while a redisplay is in progress. */
5906 void
5907 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5908 register struct frame *f;
5909 int newheight, newwidth, pretend, delay, safe;
5911 Lisp_Object tail, frame;
5913 if (! FRAME_WINDOW_P (f))
5915 /* When using termcap, or on MS-DOS, all frames use
5916 the same screen, so a change in size affects all frames. */
5917 FOR_EACH_FRAME (tail, frame)
5918 if (! FRAME_WINDOW_P (XFRAME (frame)))
5919 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5920 pretend, delay, safe);
5922 else
5923 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5926 static void
5927 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5928 register struct frame *f;
5929 int newheight, newwidth, pretend, delay, safe;
5931 int new_frame_total_cols;
5932 int count = SPECPDL_INDEX ();
5934 /* If we can't deal with the change now, queue it for later. */
5935 if (delay || (redisplaying_p && !safe))
5937 f->new_text_lines = newheight;
5938 f->new_text_cols = newwidth;
5939 delayed_size_change = 1;
5940 return;
5943 /* This size-change overrides any pending one for this frame. */
5944 f->new_text_lines = 0;
5945 f->new_text_cols = 0;
5947 /* If an argument is zero, set it to the current value. */
5948 if (newheight == 0)
5949 newheight = FRAME_LINES (f);
5950 if (newwidth == 0)
5951 newwidth = FRAME_COLS (f);
5953 /* Compute width of windows in F.
5954 This is the width of the frame without vertical scroll bars. */
5955 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5957 /* Round up to the smallest acceptable size. */
5958 check_frame_size (f, &newheight, &newwidth);
5960 /* If we're not changing the frame size, quit now. */
5961 if (newheight == FRAME_LINES (f)
5962 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5963 return;
5965 BLOCK_INPUT;
5967 #ifdef MSDOS
5968 /* We only can set screen dimensions to certain values supported
5969 by our video hardware. Try to find the smallest size greater
5970 or equal to the requested dimensions. */
5971 dos_set_window_size (&newheight, &newwidth);
5972 #endif
5974 if (newheight != FRAME_LINES (f))
5976 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5978 /* Frame has both root and mini-buffer. */
5979 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5980 FRAME_TOP_MARGIN (f));
5981 set_window_height (FRAME_ROOT_WINDOW (f),
5982 (newheight
5984 - FRAME_TOP_MARGIN (f)),
5986 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
5987 newheight - 1);
5988 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5990 else
5991 /* Frame has just one top-level window. */
5992 set_window_height (FRAME_ROOT_WINDOW (f),
5993 newheight - FRAME_TOP_MARGIN (f), 0);
5995 if (FRAME_TERMCAP_P (f) && !pretend)
5996 FrameRows = newheight;
5999 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6001 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
6002 if (FRAME_HAS_MINIBUF_P (f))
6003 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6005 if (FRAME_TERMCAP_P (f) && !pretend)
6006 FrameCols = newwidth;
6008 if (WINDOWP (f->tool_bar_window))
6009 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6012 FRAME_LINES (f) = newheight;
6013 SET_FRAME_COLS (f, newwidth);
6016 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6017 int text_area_x, text_area_y, text_area_width, text_area_height;
6019 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6020 &text_area_height);
6021 if (w->cursor.x >= text_area_x + text_area_width)
6022 w->cursor.hpos = w->cursor.x = 0;
6023 if (w->cursor.y >= text_area_y + text_area_height)
6024 w->cursor.vpos = w->cursor.y = 0;
6027 adjust_glyphs (f);
6028 calculate_costs (f);
6029 SET_FRAME_GARBAGED (f);
6030 f->resized_p = 1;
6032 UNBLOCK_INPUT;
6034 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6036 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6037 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6038 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
6040 unbind_to (count, Qnil);
6045 /***********************************************************************
6046 Terminal Related Lisp Functions
6047 ***********************************************************************/
6049 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6050 1, 1, "FOpen termscript file: ",
6051 doc: /* Start writing all terminal output to FILE as well as the terminal.
6052 FILE = nil means just close any termscript file currently open. */)
6053 (file)
6054 Lisp_Object file;
6056 if (termscript != 0) fclose (termscript);
6057 termscript = 0;
6059 if (! NILP (file))
6061 file = Fexpand_file_name (file, Qnil);
6062 termscript = fopen (SDATA (file), "w");
6063 if (termscript == 0)
6064 report_file_error ("Opening termscript", Fcons (file, Qnil));
6066 return Qnil;
6070 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6071 Ssend_string_to_terminal, 1, 1, 0,
6072 doc: /* Send STRING to the terminal without alteration.
6073 Control characters in STRING will have terminal-dependent effects. */)
6074 (string)
6075 Lisp_Object string;
6077 /* ??? Perhaps we should do something special for multibyte strings here. */
6078 CHECK_STRING (string);
6079 fwrite (SDATA (string), 1, SBYTES (string), stdout);
6080 fflush (stdout);
6081 if (termscript)
6083 fwrite (SDATA (string), 1, SBYTES (string),
6084 termscript);
6085 fflush (termscript);
6087 return Qnil;
6091 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6092 doc: /* Beep, or flash the screen.
6093 Also, unless an argument is given,
6094 terminate any keyboard macro currently executing. */)
6095 (arg)
6096 Lisp_Object arg;
6098 if (!NILP (arg))
6100 if (noninteractive)
6101 putchar (07);
6102 else
6103 ring_bell ();
6104 fflush (stdout);
6106 else
6107 bitch_at_user ();
6109 return Qnil;
6112 void
6113 bitch_at_user ()
6115 if (noninteractive)
6116 putchar (07);
6117 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6118 error ("Keyboard macro terminated by a command ringing the bell");
6119 else
6120 ring_bell ();
6121 fflush (stdout);
6126 /***********************************************************************
6127 Sleeping, Waiting
6128 ***********************************************************************/
6130 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6131 doc: /* Pause, without updating display, for SECONDS seconds.
6132 SECONDS may be a floating-point value, meaning that you can wait for a
6133 fraction of a second. Optional second arg MILLISECONDS specifies an
6134 additional wait period, in milliseconds; this may be useful if your
6135 Emacs was built without floating point support.
6136 \(Not all operating systems support waiting for a fraction of a second.) */)
6137 (seconds, milliseconds)
6138 Lisp_Object seconds, milliseconds;
6140 int sec, usec;
6142 if (NILP (milliseconds))
6143 XSETINT (milliseconds, 0);
6144 else
6145 CHECK_NUMBER (milliseconds);
6146 usec = XINT (milliseconds) * 1000;
6149 double duration = extract_float (seconds);
6150 sec = (int) duration;
6151 usec += (duration - sec) * 1000000;
6154 #ifndef EMACS_HAS_USECS
6155 if (sec == 0 && usec != 0)
6156 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6157 #endif
6159 /* Assure that 0 <= usec < 1000000. */
6160 if (usec < 0)
6162 /* We can't rely on the rounding being correct if usec is negative. */
6163 if (-1000000 < usec)
6164 sec--, usec += 1000000;
6165 else
6166 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6168 else
6169 sec += usec / 1000000, usec %= 1000000;
6171 if (sec < 0 || (sec == 0 && usec == 0))
6172 return Qnil;
6175 Lisp_Object zero;
6177 XSETFASTINT (zero, 0);
6178 wait_reading_process_input (sec, usec, zero, 0);
6181 /* We should always have wait_reading_process_input; we have a dummy
6182 implementation for systems which don't support subprocesses. */
6183 #if 0
6184 /* No wait_reading_process_input */
6185 immediate_quit = 1;
6186 QUIT;
6188 #ifdef VMS
6189 sys_sleep (sec);
6190 #else /* not VMS */
6191 /* The reason this is done this way
6192 (rather than defined (H_S) && defined (H_T))
6193 is because the VMS preprocessor doesn't grok `defined'. */
6194 #ifdef HAVE_SELECT
6195 EMACS_GET_TIME (end_time);
6196 EMACS_SET_SECS_USECS (timeout, sec, usec);
6197 EMACS_ADD_TIME (end_time, end_time, timeout);
6199 while (1)
6201 EMACS_GET_TIME (timeout);
6202 EMACS_SUB_TIME (timeout, end_time, timeout);
6203 if (EMACS_TIME_NEG_P (timeout)
6204 || !select (1, 0, 0, 0, &timeout))
6205 break;
6207 #else /* not HAVE_SELECT */
6208 sleep (sec);
6209 #endif /* HAVE_SELECT */
6210 #endif /* not VMS */
6212 immediate_quit = 0;
6213 #endif /* no subprocesses */
6215 return Qnil;
6219 /* This is just like wait_reading_process_input, except that
6220 it does the redisplay.
6222 It's also much like Fsit_for, except that it can be used for
6223 waiting for input as well. */
6225 Lisp_Object
6226 sit_for (sec, usec, reading, display, initial_display)
6227 int sec, usec, reading, display, initial_display;
6229 Lisp_Object read_kbd;
6231 swallow_events (display);
6233 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_macro))
6234 return Qnil;
6236 if (initial_display)
6237 redisplay_preserve_echo_area (2);
6239 if (sec == 0 && usec == 0)
6240 return Qt;
6242 #ifdef SIGIO
6243 gobble_input (0);
6244 #endif
6246 XSETINT (read_kbd, reading ? -1 : 1);
6247 wait_reading_process_input (sec, usec, read_kbd, display);
6249 return detect_input_pending () ? Qnil : Qt;
6253 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6254 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6255 SECONDS may be a floating-point value, meaning that you can wait for a
6256 fraction of a second.
6257 \(Not all operating systems support waiting for a fraction of a second.)
6258 Optional arg NODISP non-nil means don't redisplay, just wait for input.
6259 Redisplay is preempted as always if input arrives, and does not happen
6260 if input is available before it starts.
6261 Value is t if waited the full time with no input arriving.
6263 An obsolete but still supported form is
6264 \(sit-for SECONDS &optional MILLISECONDS NODISP)
6265 Where the optional arg MILLISECONDS specifies an additional wait period,
6266 in milliseconds; this was useful when Emacs was built without
6267 floating point support.
6268 usage: (sit-for SECONDS &optional NODISP) */)
6269 (seconds, milliseconds, nodisp)
6270 Lisp_Object seconds, milliseconds, nodisp;
6272 int sec, usec;
6274 if (NILP (nodisp) && !NUMBERP (milliseconds))
6275 { /* New style. */
6276 nodisp = milliseconds;
6277 milliseconds = Qnil;
6280 if (NILP (milliseconds))
6281 XSETINT (milliseconds, 0);
6282 else
6283 CHECK_NUMBER (milliseconds);
6284 usec = XINT (milliseconds) * 1000;
6287 double duration = extract_float (seconds);
6288 sec = (int) duration;
6289 usec += (duration - sec) * 1000000;
6292 #ifndef EMACS_HAS_USECS
6293 if (usec != 0 && sec == 0)
6294 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6295 #endif
6297 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6302 /***********************************************************************
6303 Other Lisp Functions
6304 ***********************************************************************/
6306 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6307 session's frames, frame names, buffers, buffer-read-only flags, and
6308 buffer-modified-flags, and a trailing sentinel (so we don't need to
6309 add length checks). */
6311 static Lisp_Object frame_and_buffer_state;
6314 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6315 Sframe_or_buffer_changed_p, 0, 0, 0,
6316 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6317 The state variable is an internal vector containing all frames and buffers,
6318 aside from buffers whose names start with space,
6319 along with the buffers' read-only and modified flags, which allows a fast
6320 check to see whether the menu bars might need to be recomputed.
6321 If this function returns non-nil, it updates the internal vector to reflect
6322 the current state. */)
6325 Lisp_Object tail, frame, buf;
6326 Lisp_Object *vecp;
6327 int n;
6329 vecp = XVECTOR (frame_and_buffer_state)->contents;
6330 FOR_EACH_FRAME (tail, frame)
6332 if (!EQ (*vecp++, frame))
6333 goto changed;
6334 if (!EQ (*vecp++, XFRAME (frame)->name))
6335 goto changed;
6337 /* Check that the buffer info matches.
6338 No need to test for the end of the vector
6339 because the last element of the vector is lambda
6340 and that will always cause a mismatch. */
6341 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6343 buf = XCDR (XCAR (tail));
6344 /* Ignore buffers that aren't included in buffer lists. */
6345 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6346 continue;
6347 if (!EQ (*vecp++, buf))
6348 goto changed;
6349 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6350 goto changed;
6351 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6352 goto changed;
6354 /* Detect deletion of a buffer at the end of the list. */
6355 if (EQ (*vecp, Qlambda))
6356 return Qnil;
6357 changed:
6358 /* Start with 1 so there is room for at least one lambda at the end. */
6359 n = 1;
6360 FOR_EACH_FRAME (tail, frame)
6361 n += 2;
6362 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6363 n += 3;
6364 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6365 if (n > XVECTOR (frame_and_buffer_state)->size
6366 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6367 /* Add 20 extra so we grow it less often. */
6368 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6369 vecp = XVECTOR (frame_and_buffer_state)->contents;
6370 FOR_EACH_FRAME (tail, frame)
6372 *vecp++ = frame;
6373 *vecp++ = XFRAME (frame)->name;
6375 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6377 buf = XCDR (XCAR (tail));
6378 /* Ignore buffers that aren't included in buffer lists. */
6379 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6380 continue;
6381 *vecp++ = buf;
6382 *vecp++ = XBUFFER (buf)->read_only;
6383 *vecp++ = Fbuffer_modified_p (buf);
6385 /* Fill up the vector with lambdas (always at least one). */
6386 *vecp++ = Qlambda;
6387 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6388 < XVECTOR (frame_and_buffer_state)->size)
6389 *vecp++ = Qlambda;
6390 /* Make sure we didn't overflow the vector. */
6391 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6392 > XVECTOR (frame_and_buffer_state)->size)
6393 abort ();
6394 return Qt;
6399 /***********************************************************************
6400 Initialization
6401 ***********************************************************************/
6403 char *terminal_type;
6405 /* Initialization done when Emacs fork is started, before doing stty.
6406 Determine terminal type and set terminal_driver. Then invoke its
6407 decoding routine to set up variables in the terminal package. */
6409 void
6410 init_display ()
6412 #ifdef HAVE_X_WINDOWS
6413 extern int display_arg;
6414 #endif
6416 /* Construct the space glyph. */
6417 space_glyph.type = CHAR_GLYPH;
6418 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6419 space_glyph.charpos = -1;
6421 meta_key = 0;
6422 inverse_video = 0;
6423 cursor_in_echo_area = 0;
6424 terminal_type = (char *) 0;
6426 /* Now is the time to initialize this; it's used by init_sys_modes
6427 during startup. */
6428 Vwindow_system = Qnil;
6430 /* If the user wants to use a window system, we shouldn't bother
6431 initializing the terminal. This is especially important when the
6432 terminal is so dumb that emacs gives up before and doesn't bother
6433 using the window system.
6435 If the DISPLAY environment variable is set and nonempty,
6436 try to use X, and die with an error message if that doesn't work. */
6438 #ifdef HAVE_X_WINDOWS
6439 if (! display_arg)
6441 char *display;
6442 #ifdef VMS
6443 display = getenv ("DECW$DISPLAY");
6444 #else
6445 display = getenv ("DISPLAY");
6446 #endif
6448 display_arg = (display != 0 && *display != 0);
6451 if (!inhibit_window_system && display_arg
6452 #ifndef CANNOT_DUMP
6453 && initialized
6454 #endif
6457 Vwindow_system = intern ("x");
6458 #ifdef HAVE_X11
6459 Vwindow_system_version = make_number (11);
6460 #else
6461 Vwindow_system_version = make_number (10);
6462 #endif
6463 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6464 /* In some versions of ncurses,
6465 tputs crashes if we have not called tgetent.
6466 So call tgetent. */
6467 { char b[2044]; tgetent (b, "xterm");}
6468 #endif
6469 adjust_frame_glyphs_initially ();
6470 return;
6472 #endif /* HAVE_X_WINDOWS */
6474 #ifdef HAVE_NTGUI
6475 if (!inhibit_window_system)
6477 Vwindow_system = intern ("w32");
6478 Vwindow_system_version = make_number (1);
6479 adjust_frame_glyphs_initially ();
6480 return;
6482 #endif /* HAVE_NTGUI */
6484 #ifdef MAC_OS
6485 if (!inhibit_window_system)
6487 Vwindow_system = intern ("mac");
6488 Vwindow_system_version = make_number (1);
6489 adjust_frame_glyphs_initially ();
6490 return;
6492 #endif /* MAC_OS */
6494 /* If no window system has been specified, try to use the terminal. */
6495 if (! isatty (0))
6497 fatal ("standard input is not a tty");
6498 exit (1);
6501 /* Look at the TERM variable. */
6502 terminal_type = (char *) getenv ("TERM");
6503 if (!terminal_type)
6505 #ifdef VMS
6506 fprintf (stderr, "Please specify your terminal type.\n\
6507 For types defined in VMS, use set term /device=TYPE.\n\
6508 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6509 \(The quotation marks are necessary since terminal types are lower case.)\n");
6510 #else
6511 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6512 #endif
6513 exit (1);
6516 #ifdef VMS
6517 /* VMS DCL tends to up-case things, so down-case term type.
6518 Hardly any uppercase letters in terminal types; should be none. */
6520 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6521 char *p;
6523 strcpy (new, terminal_type);
6525 for (p = new; *p; p++)
6526 if (isupper (*p))
6527 *p = tolower (*p);
6529 terminal_type = new;
6531 #endif /* VMS */
6533 term_init (terminal_type);
6536 struct frame *sf = SELECTED_FRAME ();
6537 int width = FRAME_TOTAL_COLS (sf);
6538 int height = FRAME_LINES (sf);
6540 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6542 /* If these sizes are so big they cause overflow, just ignore the
6543 change. It's not clear what better we could do. */
6544 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6545 fatal ("screen size %dx%d too big", width, height);
6548 adjust_frame_glyphs_initially ();
6549 calculate_costs (XFRAME (selected_frame));
6551 #ifdef SIGWINCH
6552 #ifndef CANNOT_DUMP
6553 if (initialized)
6554 #endif /* CANNOT_DUMP */
6555 signal (SIGWINCH, window_change_signal);
6556 #endif /* SIGWINCH */
6558 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6559 if (initialized
6560 && !noninteractive
6561 #ifdef MSDOS
6562 /* The MSDOS terminal turns on its ``window system'' relatively
6563 late into the startup, so we cannot do the frame faces'
6564 initialization just yet. It will be done later by pc-win.el
6565 and internal_terminal_init. */
6566 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6567 #endif
6568 && NILP (Vwindow_system))
6570 /* For the initial frame, we don't have any way of knowing what
6571 are the foreground and background colors of the terminal. */
6572 struct frame *sf = SELECTED_FRAME();
6574 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6575 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6576 call0 (intern ("tty-set-up-initial-frame-faces"));
6582 /***********************************************************************
6583 Blinking cursor
6584 ***********************************************************************/
6586 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6587 Sinternal_show_cursor, 2, 2, 0,
6588 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6589 WINDOW nil means use the selected window. SHOW non-nil means
6590 show a cursor in WINDOW in the next redisplay. SHOW nil means
6591 don't show a cursor. */)
6592 (window, show)
6593 Lisp_Object window, show;
6595 /* Don't change cursor state while redisplaying. This could confuse
6596 output routines. */
6597 if (!redisplaying_p)
6599 if (NILP (window))
6600 window = selected_window;
6601 else
6602 CHECK_WINDOW (window);
6604 XWINDOW (window)->cursor_off_p = NILP (show);
6607 return Qnil;
6611 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6612 Sinternal_show_cursor_p, 0, 1, 0,
6613 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6614 WINDOW nil or omitted means report on the selected window. */)
6615 (window)
6616 Lisp_Object window;
6618 struct window *w;
6620 if (NILP (window))
6621 window = selected_window;
6622 else
6623 CHECK_WINDOW (window);
6625 w = XWINDOW (window);
6626 return w->cursor_off_p ? Qnil : Qt;
6630 /***********************************************************************
6631 Initialization
6632 ***********************************************************************/
6634 void
6635 syms_of_display ()
6637 defsubr (&Sredraw_frame);
6638 defsubr (&Sredraw_display);
6639 defsubr (&Sframe_or_buffer_changed_p);
6640 defsubr (&Sopen_termscript);
6641 defsubr (&Sding);
6642 defsubr (&Ssit_for);
6643 defsubr (&Ssleep_for);
6644 defsubr (&Ssend_string_to_terminal);
6645 defsubr (&Sinternal_show_cursor);
6646 defsubr (&Sinternal_show_cursor_p);
6648 #if GLYPH_DEBUG
6649 defsubr (&Sdump_redisplay_history);
6650 #endif
6652 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6653 staticpro (&frame_and_buffer_state);
6655 Qdisplay_table = intern ("display-table");
6656 staticpro (&Qdisplay_table);
6657 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6658 staticpro (&Qredisplay_dont_pause);
6660 DEFVAR_INT ("baud-rate", &baud_rate,
6661 doc: /* *The output baud rate of the terminal.
6662 On most systems, changing this value will affect the amount of padding
6663 and the other strategic decisions made during redisplay. */);
6665 DEFVAR_BOOL ("inverse-video", &inverse_video,
6666 doc: /* *Non-nil means invert the entire frame display.
6667 This means everything is in inverse video which otherwise would not be. */);
6669 DEFVAR_BOOL ("visible-bell", &visible_bell,
6670 doc: /* *Non-nil means try to flash the frame to represent a bell.
6672 See also `ring-bell-function'. */);
6674 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6675 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6676 A non-nil value is useful if the terminal can automatically preserve
6677 Emacs's frame display when you reenter Emacs.
6678 It is up to you to set this variable if your terminal can do that. */);
6680 DEFVAR_LISP ("window-system", &Vwindow_system,
6681 doc: /* Name of window system that Emacs is displaying through.
6682 The value is a symbol--for instance, `x' for X windows.
6683 The value is nil if Emacs is using a text-only terminal. */);
6685 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6686 doc: /* The version number of the window system in use.
6687 For X windows, this is 10 or 11. */);
6689 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6690 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6692 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6693 doc: /* Table defining how to output a glyph code to the frame.
6694 If not nil, this is a vector indexed by glyph code to define the glyph.
6695 Each element can be:
6696 integer: a glyph code which this glyph is an alias for.
6697 string: output this glyph using that string (not impl. in X windows).
6698 nil: this glyph mod 524288 is the code of a character to output,
6699 and this glyph / 524288 is the face number (see `face-id') to use
6700 while outputting it. */);
6701 Vglyph_table = Qnil;
6703 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6704 doc: /* Display table to use for buffers that specify none.
6705 See `buffer-display-table' for more information. */);
6706 Vstandard_display_table = Qnil;
6708 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6709 doc: /* *Non-nil means update isn't paused when input is detected. */);
6710 redisplay_dont_pause = 0;
6712 /* Initialize `window-system', unless init_display already decided it. */
6713 #ifdef CANNOT_DUMP
6714 if (noninteractive)
6715 #endif
6717 Vwindow_system = Qnil;
6718 Vwindow_system_version = Qnil;