* xdisp.c (redisplay_window): After redisplay, check if point is
[emacs.git] / src / xdisp.c
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1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 Free Software Foundation, Inc.
7 This file is part of GNU Emacs.
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
24 Redisplay.
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code. (Or,
36 let's say almost---see the description of direct update
37 operations, below.)
39 The following diagram shows how redisplay code is invoked. As you
40 can see, Lisp calls redisplay and vice versa. Under window systems
41 like X, some portions of the redisplay code are also called
42 asynchronously during mouse movement or expose events. It is very
43 important that these code parts do NOT use the C library (malloc,
44 free) because many C libraries under Unix are not reentrant. They
45 may also NOT call functions of the Lisp interpreter which could
46 change the interpreter's state. If you don't follow these rules,
47 you will encounter bugs which are very hard to explain.
49 (Direct functions, see below)
50 direct_output_for_insert,
51 direct_forward_char (dispnew.c)
52 +---------------------------------+
53 | |
54 | V
55 +--------------+ redisplay +----------------+
56 | Lisp machine |---------------->| Redisplay code |<--+
57 +--------------+ (xdisp.c) +----------------+ |
58 ^ | |
59 +----------------------------------+ |
60 Don't use this path when called |
61 asynchronously! |
63 expose_window (asynchronous) |
65 X expose events -----+
67 What does redisplay do? Obviously, it has to figure out somehow what
68 has been changed since the last time the display has been updated,
69 and to make these changes visible. Preferably it would do that in
70 a moderately intelligent way, i.e. fast.
72 Changes in buffer text can be deduced from window and buffer
73 structures, and from some global variables like `beg_unchanged' and
74 `end_unchanged'. The contents of the display are additionally
75 recorded in a `glyph matrix', a two-dimensional matrix of glyph
76 structures. Each row in such a matrix corresponds to a line on the
77 display, and each glyph in a row corresponds to a column displaying
78 a character, an image, or what else. This matrix is called the
79 `current glyph matrix' or `current matrix' in redisplay
80 terminology.
82 For buffer parts that have been changed since the last update, a
83 second glyph matrix is constructed, the so called `desired glyph
84 matrix' or short `desired matrix'. Current and desired matrix are
85 then compared to find a cheap way to update the display, e.g. by
86 reusing part of the display by scrolling lines.
89 Direct operations.
91 You will find a lot of redisplay optimizations when you start
92 looking at the innards of redisplay. The overall goal of all these
93 optimizations is to make redisplay fast because it is done
94 frequently.
96 Two optimizations are not found in xdisp.c. These are the direct
97 operations mentioned above. As the name suggests they follow a
98 different principle than the rest of redisplay. Instead of
99 building a desired matrix and then comparing it with the current
100 display, they perform their actions directly on the display and on
101 the current matrix.
103 One direct operation updates the display after one character has
104 been entered. The other one moves the cursor by one position
105 forward or backward. You find these functions under the names
106 `direct_output_for_insert' and `direct_output_forward_char' in
107 dispnew.c.
110 Desired matrices.
112 Desired matrices are always built per Emacs window. The function
113 `display_line' is the central function to look at if you are
114 interested. It constructs one row in a desired matrix given an
115 iterator structure containing both a buffer position and a
116 description of the environment in which the text is to be
117 displayed. But this is too early, read on.
119 Characters and pixmaps displayed for a range of buffer text depend
120 on various settings of buffers and windows, on overlays and text
121 properties, on display tables, on selective display. The good news
122 is that all this hairy stuff is hidden behind a small set of
123 interface functions taking an iterator structure (struct it)
124 argument.
126 Iteration over things to be displayed is then simple. It is
127 started by initializing an iterator with a call to init_iterator.
128 Calls to get_next_display_element fill the iterator structure with
129 relevant information about the next thing to display. Calls to
130 set_iterator_to_next move the iterator to the next thing.
132 Besides this, an iterator also contains information about the
133 display environment in which glyphs for display elements are to be
134 produced. It has fields for the width and height of the display,
135 the information whether long lines are truncated or continued, a
136 current X and Y position, and lots of other stuff you can better
137 see in dispextern.h.
139 Glyphs in a desired matrix are normally constructed in a loop
140 calling get_next_display_element and then produce_glyphs. The call
141 to produce_glyphs will fill the iterator structure with pixel
142 information about the element being displayed and at the same time
143 produce glyphs for it. If the display element fits on the line
144 being displayed, set_iterator_to_next is called next, otherwise the
145 glyphs produced are discarded.
148 Frame matrices.
150 That just couldn't be all, could it? What about terminal types not
151 supporting operations on sub-windows of the screen? To update the
152 display on such a terminal, window-based glyph matrices are not
153 well suited. To be able to reuse part of the display (scrolling
154 lines up and down), we must instead have a view of the whole
155 screen. This is what `frame matrices' are for. They are a trick.
157 Frames on terminals like above have a glyph pool. Windows on such
158 a frame sub-allocate their glyph memory from their frame's glyph
159 pool. The frame itself is given its own glyph matrices. By
160 coincidence---or maybe something else---rows in window glyph
161 matrices are slices of corresponding rows in frame matrices. Thus
162 writing to window matrices implicitly updates a frame matrix which
163 provides us with the view of the whole screen that we originally
164 wanted to have without having to move many bytes around. To be
165 honest, there is a little bit more done, but not much more. If you
166 plan to extend that code, take a look at dispnew.c. The function
167 build_frame_matrix is a good starting point. */
169 #include <config.h>
170 #include <stdio.h>
171 #include <limits.h>
172 #include <setjmp.h>
174 #include "lisp.h"
175 #include "keyboard.h"
176 #include "frame.h"
177 #include "window.h"
178 #include "termchar.h"
179 #include "dispextern.h"
180 #include "buffer.h"
181 #include "character.h"
182 #include "charset.h"
183 #include "indent.h"
184 #include "commands.h"
185 #include "keymap.h"
186 #include "macros.h"
187 #include "disptab.h"
188 #include "termhooks.h"
189 #include "intervals.h"
190 #include "coding.h"
191 #include "process.h"
192 #include "region-cache.h"
193 #include "font.h"
194 #include "fontset.h"
195 #include "blockinput.h"
197 #ifdef HAVE_X_WINDOWS
198 #include "xterm.h"
199 #endif
200 #ifdef WINDOWSNT
201 #include "w32term.h"
202 #endif
203 #ifdef HAVE_NS
204 #include "nsterm.h"
205 #endif
206 #ifdef USE_GTK
207 #include "gtkutil.h"
208 #endif
210 #include "font.h"
212 #ifndef FRAME_X_OUTPUT
213 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
214 #endif
216 #define INFINITY 10000000
218 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
219 || defined(HAVE_NS) || defined (USE_GTK)
220 extern void set_frame_menubar P_ ((struct frame *f, int, int));
221 extern int pending_menu_activation;
222 #endif
224 extern int interrupt_input;
225 extern int command_loop_level;
227 extern Lisp_Object do_mouse_tracking;
229 extern int minibuffer_auto_raise;
230 extern Lisp_Object Vminibuffer_list;
232 extern Lisp_Object Qface;
233 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
235 extern Lisp_Object Voverriding_local_map;
236 extern Lisp_Object Voverriding_local_map_menu_flag;
237 extern Lisp_Object Qmenu_item;
238 extern Lisp_Object Qwhen;
239 extern Lisp_Object Qhelp_echo;
240 extern Lisp_Object Qbefore_string, Qafter_string;
242 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
243 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
244 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
245 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
246 Lisp_Object Qinhibit_point_motion_hooks;
247 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
248 Lisp_Object Qfontified;
249 Lisp_Object Qgrow_only;
250 Lisp_Object Qinhibit_eval_during_redisplay;
251 Lisp_Object Qbuffer_position, Qposition, Qobject;
253 /* Cursor shapes */
254 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
256 /* Pointer shapes */
257 Lisp_Object Qarrow, Qhand, Qtext;
259 Lisp_Object Qrisky_local_variable;
261 /* Holds the list (error). */
262 Lisp_Object list_of_error;
264 /* Functions called to fontify regions of text. */
266 Lisp_Object Vfontification_functions;
267 Lisp_Object Qfontification_functions;
269 /* Non-nil means automatically select any window when the mouse
270 cursor moves into it. */
271 Lisp_Object Vmouse_autoselect_window;
273 Lisp_Object Vwrap_prefix, Qwrap_prefix;
274 Lisp_Object Vline_prefix, Qline_prefix;
276 /* Non-zero means draw tool bar buttons raised when the mouse moves
277 over them. */
279 int auto_raise_tool_bar_buttons_p;
281 /* Non-zero means to reposition window if cursor line is only partially visible. */
283 int make_cursor_line_fully_visible_p;
285 /* Margin below tool bar in pixels. 0 or nil means no margin.
286 If value is `internal-border-width' or `border-width',
287 the corresponding frame parameter is used. */
289 Lisp_Object Vtool_bar_border;
291 /* Margin around tool bar buttons in pixels. */
293 Lisp_Object Vtool_bar_button_margin;
295 /* Thickness of shadow to draw around tool bar buttons. */
297 EMACS_INT tool_bar_button_relief;
299 /* Non-nil means automatically resize tool-bars so that all tool-bar
300 items are visible, and no blank lines remain.
302 If value is `grow-only', only make tool-bar bigger. */
304 Lisp_Object Vauto_resize_tool_bars;
306 /* Non-zero means draw block and hollow cursor as wide as the glyph
307 under it. For example, if a block cursor is over a tab, it will be
308 drawn as wide as that tab on the display. */
310 int x_stretch_cursor_p;
312 /* Non-nil means don't actually do any redisplay. */
314 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
316 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
318 int inhibit_eval_during_redisplay;
320 /* Names of text properties relevant for redisplay. */
322 Lisp_Object Qdisplay;
323 extern Lisp_Object Qface, Qinvisible, Qwidth;
325 /* Symbols used in text property values. */
327 Lisp_Object Vdisplay_pixels_per_inch;
328 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
329 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
330 Lisp_Object Qslice;
331 Lisp_Object Qcenter;
332 Lisp_Object Qmargin, Qpointer;
333 Lisp_Object Qline_height;
334 extern Lisp_Object Qheight;
335 extern Lisp_Object QCwidth, QCheight, QCascent;
336 extern Lisp_Object Qscroll_bar;
337 extern Lisp_Object Qcursor;
339 /* Non-nil means highlight trailing whitespace. */
341 Lisp_Object Vshow_trailing_whitespace;
343 /* Non-nil means escape non-break space and hyphens. */
345 Lisp_Object Vnobreak_char_display;
347 #ifdef HAVE_WINDOW_SYSTEM
348 extern Lisp_Object Voverflow_newline_into_fringe;
350 /* Test if overflow newline into fringe. Called with iterator IT
351 at or past right window margin, and with IT->current_x set. */
353 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
354 (!NILP (Voverflow_newline_into_fringe) \
355 && FRAME_WINDOW_P (it->f) \
356 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
357 && it->current_x == it->last_visible_x \
358 && it->line_wrap != WORD_WRAP)
360 #else /* !HAVE_WINDOW_SYSTEM */
361 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
362 #endif /* HAVE_WINDOW_SYSTEM */
364 /* Test if the display element loaded in IT is a space or tab
365 character. This is used to determine word wrapping. */
367 #define IT_DISPLAYING_WHITESPACE(it) \
368 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
370 /* Non-nil means show the text cursor in void text areas
371 i.e. in blank areas after eol and eob. This used to be
372 the default in 21.3. */
374 Lisp_Object Vvoid_text_area_pointer;
376 /* Name of the face used to highlight trailing whitespace. */
378 Lisp_Object Qtrailing_whitespace;
380 /* Name and number of the face used to highlight escape glyphs. */
382 Lisp_Object Qescape_glyph;
384 /* Name and number of the face used to highlight non-breaking spaces. */
386 Lisp_Object Qnobreak_space;
388 /* The symbol `image' which is the car of the lists used to represent
389 images in Lisp. */
391 Lisp_Object Qimage;
393 /* The image map types. */
394 Lisp_Object QCmap, QCpointer;
395 Lisp_Object Qrect, Qcircle, Qpoly;
397 /* Non-zero means print newline to stdout before next mini-buffer
398 message. */
400 int noninteractive_need_newline;
402 /* Non-zero means print newline to message log before next message. */
404 static int message_log_need_newline;
406 /* Three markers that message_dolog uses.
407 It could allocate them itself, but that causes trouble
408 in handling memory-full errors. */
409 static Lisp_Object message_dolog_marker1;
410 static Lisp_Object message_dolog_marker2;
411 static Lisp_Object message_dolog_marker3;
413 /* The buffer position of the first character appearing entirely or
414 partially on the line of the selected window which contains the
415 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
416 redisplay optimization in redisplay_internal. */
418 static struct text_pos this_line_start_pos;
420 /* Number of characters past the end of the line above, including the
421 terminating newline. */
423 static struct text_pos this_line_end_pos;
425 /* The vertical positions and the height of this line. */
427 static int this_line_vpos;
428 static int this_line_y;
429 static int this_line_pixel_height;
431 /* X position at which this display line starts. Usually zero;
432 negative if first character is partially visible. */
434 static int this_line_start_x;
436 /* Buffer that this_line_.* variables are referring to. */
438 static struct buffer *this_line_buffer;
440 /* Nonzero means truncate lines in all windows less wide than the
441 frame. */
443 Lisp_Object Vtruncate_partial_width_windows;
445 /* A flag to control how to display unibyte 8-bit character. */
447 int unibyte_display_via_language_environment;
449 /* Nonzero means we have more than one non-mini-buffer-only frame.
450 Not guaranteed to be accurate except while parsing
451 frame-title-format. */
453 int multiple_frames;
455 Lisp_Object Vglobal_mode_string;
458 /* List of variables (symbols) which hold markers for overlay arrows.
459 The symbols on this list are examined during redisplay to determine
460 where to display overlay arrows. */
462 Lisp_Object Voverlay_arrow_variable_list;
464 /* Marker for where to display an arrow on top of the buffer text. */
466 Lisp_Object Voverlay_arrow_position;
468 /* String to display for the arrow. Only used on terminal frames. */
470 Lisp_Object Voverlay_arrow_string;
472 /* Values of those variables at last redisplay are stored as
473 properties on `overlay-arrow-position' symbol. However, if
474 Voverlay_arrow_position is a marker, last-arrow-position is its
475 numerical position. */
477 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
479 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
480 properties on a symbol in overlay-arrow-variable-list. */
482 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
484 /* Like mode-line-format, but for the title bar on a visible frame. */
486 Lisp_Object Vframe_title_format;
488 /* Like mode-line-format, but for the title bar on an iconified frame. */
490 Lisp_Object Vicon_title_format;
492 /* List of functions to call when a window's size changes. These
493 functions get one arg, a frame on which one or more windows' sizes
494 have changed. */
496 static Lisp_Object Vwindow_size_change_functions;
498 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
500 /* Nonzero if an overlay arrow has been displayed in this window. */
502 static int overlay_arrow_seen;
504 /* Nonzero means highlight the region even in nonselected windows. */
506 int highlight_nonselected_windows;
508 /* If cursor motion alone moves point off frame, try scrolling this
509 many lines up or down if that will bring it back. */
511 static EMACS_INT scroll_step;
513 /* Nonzero means scroll just far enough to bring point back on the
514 screen, when appropriate. */
516 static EMACS_INT scroll_conservatively;
518 /* Recenter the window whenever point gets within this many lines of
519 the top or bottom of the window. This value is translated into a
520 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
521 that there is really a fixed pixel height scroll margin. */
523 EMACS_INT scroll_margin;
525 /* Number of windows showing the buffer of the selected window (or
526 another buffer with the same base buffer). keyboard.c refers to
527 this. */
529 int buffer_shared;
531 /* Vector containing glyphs for an ellipsis `...'. */
533 static Lisp_Object default_invis_vector[3];
535 /* Zero means display the mode-line/header-line/menu-bar in the default face
536 (this slightly odd definition is for compatibility with previous versions
537 of emacs), non-zero means display them using their respective faces.
539 This variable is deprecated. */
541 int mode_line_inverse_video;
543 /* Prompt to display in front of the mini-buffer contents. */
545 Lisp_Object minibuf_prompt;
547 /* Width of current mini-buffer prompt. Only set after display_line
548 of the line that contains the prompt. */
550 int minibuf_prompt_width;
552 /* This is the window where the echo area message was displayed. It
553 is always a mini-buffer window, but it may not be the same window
554 currently active as a mini-buffer. */
556 Lisp_Object echo_area_window;
558 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
559 pushes the current message and the value of
560 message_enable_multibyte on the stack, the function restore_message
561 pops the stack and displays MESSAGE again. */
563 Lisp_Object Vmessage_stack;
565 /* Nonzero means multibyte characters were enabled when the echo area
566 message was specified. */
568 int message_enable_multibyte;
570 /* Nonzero if we should redraw the mode lines on the next redisplay. */
572 int update_mode_lines;
574 /* Nonzero if window sizes or contents have changed since last
575 redisplay that finished. */
577 int windows_or_buffers_changed;
579 /* Nonzero means a frame's cursor type has been changed. */
581 int cursor_type_changed;
583 /* Nonzero after display_mode_line if %l was used and it displayed a
584 line number. */
586 int line_number_displayed;
588 /* Maximum buffer size for which to display line numbers. */
590 Lisp_Object Vline_number_display_limit;
592 /* Line width to consider when repositioning for line number display. */
594 static EMACS_INT line_number_display_limit_width;
596 /* Number of lines to keep in the message log buffer. t means
597 infinite. nil means don't log at all. */
599 Lisp_Object Vmessage_log_max;
601 /* The name of the *Messages* buffer, a string. */
603 static Lisp_Object Vmessages_buffer_name;
605 /* Current, index 0, and last displayed echo area message. Either
606 buffers from echo_buffers, or nil to indicate no message. */
608 Lisp_Object echo_area_buffer[2];
610 /* The buffers referenced from echo_area_buffer. */
612 static Lisp_Object echo_buffer[2];
614 /* A vector saved used in with_area_buffer to reduce consing. */
616 static Lisp_Object Vwith_echo_area_save_vector;
618 /* Non-zero means display_echo_area should display the last echo area
619 message again. Set by redisplay_preserve_echo_area. */
621 static int display_last_displayed_message_p;
623 /* Nonzero if echo area is being used by print; zero if being used by
624 message. */
626 int message_buf_print;
628 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
630 Lisp_Object Qinhibit_menubar_update;
631 int inhibit_menubar_update;
633 /* When evaluating expressions from menu bar items (enable conditions,
634 for instance), this is the frame they are being processed for. */
636 Lisp_Object Vmenu_updating_frame;
638 /* Maximum height for resizing mini-windows. Either a float
639 specifying a fraction of the available height, or an integer
640 specifying a number of lines. */
642 Lisp_Object Vmax_mini_window_height;
644 /* Non-zero means messages should be displayed with truncated
645 lines instead of being continued. */
647 int message_truncate_lines;
648 Lisp_Object Qmessage_truncate_lines;
650 /* Set to 1 in clear_message to make redisplay_internal aware
651 of an emptied echo area. */
653 static int message_cleared_p;
655 /* How to blink the default frame cursor off. */
656 Lisp_Object Vblink_cursor_alist;
658 /* A scratch glyph row with contents used for generating truncation
659 glyphs. Also used in direct_output_for_insert. */
661 #define MAX_SCRATCH_GLYPHS 100
662 struct glyph_row scratch_glyph_row;
663 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
665 /* Ascent and height of the last line processed by move_it_to. */
667 static int last_max_ascent, last_height;
669 /* Non-zero if there's a help-echo in the echo area. */
671 int help_echo_showing_p;
673 /* If >= 0, computed, exact values of mode-line and header-line height
674 to use in the macros CURRENT_MODE_LINE_HEIGHT and
675 CURRENT_HEADER_LINE_HEIGHT. */
677 int current_mode_line_height, current_header_line_height;
679 /* The maximum distance to look ahead for text properties. Values
680 that are too small let us call compute_char_face and similar
681 functions too often which is expensive. Values that are too large
682 let us call compute_char_face and alike too often because we
683 might not be interested in text properties that far away. */
685 #define TEXT_PROP_DISTANCE_LIMIT 100
687 #if GLYPH_DEBUG
689 /* Variables to turn off display optimizations from Lisp. */
691 int inhibit_try_window_id, inhibit_try_window_reusing;
692 int inhibit_try_cursor_movement;
694 /* Non-zero means print traces of redisplay if compiled with
695 GLYPH_DEBUG != 0. */
697 int trace_redisplay_p;
699 #endif /* GLYPH_DEBUG */
701 #ifdef DEBUG_TRACE_MOVE
702 /* Non-zero means trace with TRACE_MOVE to stderr. */
703 int trace_move;
705 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
706 #else
707 #define TRACE_MOVE(x) (void) 0
708 #endif
710 /* Non-zero means automatically scroll windows horizontally to make
711 point visible. */
713 int automatic_hscrolling_p;
714 Lisp_Object Qauto_hscroll_mode;
716 /* How close to the margin can point get before the window is scrolled
717 horizontally. */
718 EMACS_INT hscroll_margin;
720 /* How much to scroll horizontally when point is inside the above margin. */
721 Lisp_Object Vhscroll_step;
723 /* The variable `resize-mini-windows'. If nil, don't resize
724 mini-windows. If t, always resize them to fit the text they
725 display. If `grow-only', let mini-windows grow only until they
726 become empty. */
728 Lisp_Object Vresize_mini_windows;
730 /* Buffer being redisplayed -- for redisplay_window_error. */
732 struct buffer *displayed_buffer;
734 /* Space between overline and text. */
736 EMACS_INT overline_margin;
738 /* Require underline to be at least this many screen pixels below baseline
739 This to avoid underline "merging" with the base of letters at small
740 font sizes, particularly when x_use_underline_position_properties is on. */
742 EMACS_INT underline_minimum_offset;
744 /* Value returned from text property handlers (see below). */
746 enum prop_handled
748 HANDLED_NORMALLY,
749 HANDLED_RECOMPUTE_PROPS,
750 HANDLED_OVERLAY_STRING_CONSUMED,
751 HANDLED_RETURN
754 /* A description of text properties that redisplay is interested
755 in. */
757 struct props
759 /* The name of the property. */
760 Lisp_Object *name;
762 /* A unique index for the property. */
763 enum prop_idx idx;
765 /* A handler function called to set up iterator IT from the property
766 at IT's current position. Value is used to steer handle_stop. */
767 enum prop_handled (*handler) P_ ((struct it *it));
770 static enum prop_handled handle_face_prop P_ ((struct it *));
771 static enum prop_handled handle_invisible_prop P_ ((struct it *));
772 static enum prop_handled handle_display_prop P_ ((struct it *));
773 static enum prop_handled handle_composition_prop P_ ((struct it *));
774 static enum prop_handled handle_overlay_change P_ ((struct it *));
775 static enum prop_handled handle_fontified_prop P_ ((struct it *));
777 /* Properties handled by iterators. */
779 static struct props it_props[] =
781 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
782 /* Handle `face' before `display' because some sub-properties of
783 `display' need to know the face. */
784 {&Qface, FACE_PROP_IDX, handle_face_prop},
785 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
786 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
787 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
788 {NULL, 0, NULL}
791 /* Value is the position described by X. If X is a marker, value is
792 the marker_position of X. Otherwise, value is X. */
794 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
796 /* Enumeration returned by some move_it_.* functions internally. */
798 enum move_it_result
800 /* Not used. Undefined value. */
801 MOVE_UNDEFINED,
803 /* Move ended at the requested buffer position or ZV. */
804 MOVE_POS_MATCH_OR_ZV,
806 /* Move ended at the requested X pixel position. */
807 MOVE_X_REACHED,
809 /* Move within a line ended at the end of a line that must be
810 continued. */
811 MOVE_LINE_CONTINUED,
813 /* Move within a line ended at the end of a line that would
814 be displayed truncated. */
815 MOVE_LINE_TRUNCATED,
817 /* Move within a line ended at a line end. */
818 MOVE_NEWLINE_OR_CR
821 /* This counter is used to clear the face cache every once in a while
822 in redisplay_internal. It is incremented for each redisplay.
823 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
824 cleared. */
826 #define CLEAR_FACE_CACHE_COUNT 500
827 static int clear_face_cache_count;
829 /* Similarly for the image cache. */
831 #ifdef HAVE_WINDOW_SYSTEM
832 #define CLEAR_IMAGE_CACHE_COUNT 101
833 static int clear_image_cache_count;
834 #endif
836 /* Non-zero while redisplay_internal is in progress. */
838 int redisplaying_p;
840 /* Non-zero means don't free realized faces. Bound while freeing
841 realized faces is dangerous because glyph matrices might still
842 reference them. */
844 int inhibit_free_realized_faces;
845 Lisp_Object Qinhibit_free_realized_faces;
847 /* If a string, XTread_socket generates an event to display that string.
848 (The display is done in read_char.) */
850 Lisp_Object help_echo_string;
851 Lisp_Object help_echo_window;
852 Lisp_Object help_echo_object;
853 int help_echo_pos;
855 /* Temporary variable for XTread_socket. */
857 Lisp_Object previous_help_echo_string;
859 /* Null glyph slice */
861 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
863 /* Platform-independent portion of hourglass implementation. */
865 /* Non-zero means we're allowed to display a hourglass pointer. */
866 int display_hourglass_p;
868 /* Non-zero means an hourglass cursor is currently shown. */
869 int hourglass_shown_p;
871 /* If non-null, an asynchronous timer that, when it expires, displays
872 an hourglass cursor on all frames. */
873 struct atimer *hourglass_atimer;
875 /* Number of seconds to wait before displaying an hourglass cursor. */
876 Lisp_Object Vhourglass_delay;
878 /* Default number of seconds to wait before displaying an hourglass
879 cursor. */
880 #define DEFAULT_HOURGLASS_DELAY 1
883 /* Function prototypes. */
885 static void setup_for_ellipsis P_ ((struct it *, int));
886 static void mark_window_display_accurate_1 P_ ((struct window *, int));
887 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
888 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
889 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
890 static int redisplay_mode_lines P_ ((Lisp_Object, int));
891 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
893 static Lisp_Object get_it_property P_ ((struct it *it, Lisp_Object prop));
895 static void handle_line_prefix P_ ((struct it *));
897 static void pint2str P_ ((char *, int, int));
898 static void pint2hrstr P_ ((char *, int, int));
899 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
900 struct text_pos));
901 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
902 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
903 static void store_mode_line_noprop_char P_ ((char));
904 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
905 static void x_consider_frame_title P_ ((Lisp_Object));
906 static void handle_stop P_ ((struct it *));
907 static int tool_bar_lines_needed P_ ((struct frame *, int *));
908 static int single_display_spec_intangible_p P_ ((Lisp_Object));
909 static void ensure_echo_area_buffers P_ ((void));
910 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
911 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
912 static int with_echo_area_buffer P_ ((struct window *, int,
913 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
914 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
915 static void clear_garbaged_frames P_ ((void));
916 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
917 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
918 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
919 static int display_echo_area P_ ((struct window *));
920 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
921 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
922 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
923 static int string_char_and_length P_ ((const unsigned char *, int *));
924 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
925 struct text_pos));
926 static int compute_window_start_on_continuation_line P_ ((struct window *));
927 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
928 static void insert_left_trunc_glyphs P_ ((struct it *));
929 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
930 Lisp_Object));
931 static void extend_face_to_end_of_line P_ ((struct it *));
932 static int append_space_for_newline P_ ((struct it *, int));
933 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
934 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
935 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
936 static int trailing_whitespace_p P_ ((int));
937 static int message_log_check_duplicate P_ ((int, int, int, int));
938 static void push_it P_ ((struct it *));
939 static void pop_it P_ ((struct it *));
940 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
941 static void select_frame_for_redisplay P_ ((Lisp_Object));
942 static void redisplay_internal P_ ((int));
943 static int echo_area_display P_ ((int));
944 static void redisplay_windows P_ ((Lisp_Object));
945 static void redisplay_window P_ ((Lisp_Object, int));
946 static Lisp_Object redisplay_window_error ();
947 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
948 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
949 static int update_menu_bar P_ ((struct frame *, int, int));
950 static int try_window_reusing_current_matrix P_ ((struct window *));
951 static int try_window_id P_ ((struct window *));
952 static int display_line P_ ((struct it *));
953 static int display_mode_lines P_ ((struct window *));
954 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
955 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
956 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
957 static char *decode_mode_spec P_ ((struct window *, int, int, int,
958 Lisp_Object *));
959 static void display_menu_bar P_ ((struct window *));
960 static int display_count_lines P_ ((int, int, int, int, int *));
961 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
962 EMACS_INT, EMACS_INT, struct it *, int, int, int, int));
963 static void compute_line_metrics P_ ((struct it *));
964 static void run_redisplay_end_trigger_hook P_ ((struct it *));
965 static int get_overlay_strings P_ ((struct it *, int));
966 static int get_overlay_strings_1 P_ ((struct it *, int, int));
967 static void next_overlay_string P_ ((struct it *));
968 static void reseat P_ ((struct it *, struct text_pos, int));
969 static void reseat_1 P_ ((struct it *, struct text_pos, int));
970 static void back_to_previous_visible_line_start P_ ((struct it *));
971 void reseat_at_previous_visible_line_start P_ ((struct it *));
972 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
973 static int next_element_from_ellipsis P_ ((struct it *));
974 static int next_element_from_display_vector P_ ((struct it *));
975 static int next_element_from_string P_ ((struct it *));
976 static int next_element_from_c_string P_ ((struct it *));
977 static int next_element_from_buffer P_ ((struct it *));
978 static int next_element_from_composition P_ ((struct it *));
979 static int next_element_from_image P_ ((struct it *));
980 static int next_element_from_stretch P_ ((struct it *));
981 static void load_overlay_strings P_ ((struct it *, int));
982 static int init_from_display_pos P_ ((struct it *, struct window *,
983 struct display_pos *));
984 static void reseat_to_string P_ ((struct it *, unsigned char *,
985 Lisp_Object, int, int, int, int));
986 static enum move_it_result
987 move_it_in_display_line_to (struct it *, EMACS_INT, int,
988 enum move_operation_enum);
989 void move_it_vertically_backward P_ ((struct it *, int));
990 static void init_to_row_start P_ ((struct it *, struct window *,
991 struct glyph_row *));
992 static int init_to_row_end P_ ((struct it *, struct window *,
993 struct glyph_row *));
994 static void back_to_previous_line_start P_ ((struct it *));
995 static int forward_to_next_line_start P_ ((struct it *, int *));
996 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
997 Lisp_Object, int));
998 static struct text_pos string_pos P_ ((int, Lisp_Object));
999 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
1000 static int number_of_chars P_ ((unsigned char *, int));
1001 static void compute_stop_pos P_ ((struct it *));
1002 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
1003 Lisp_Object));
1004 static int face_before_or_after_it_pos P_ ((struct it *, int));
1005 static EMACS_INT next_overlay_change P_ ((EMACS_INT));
1006 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
1007 Lisp_Object, Lisp_Object,
1008 struct text_pos *, int));
1009 static int underlying_face_id P_ ((struct it *));
1010 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
1011 struct window *));
1013 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1014 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1016 #ifdef HAVE_WINDOW_SYSTEM
1018 static void update_tool_bar P_ ((struct frame *, int));
1019 static void build_desired_tool_bar_string P_ ((struct frame *f));
1020 static int redisplay_tool_bar P_ ((struct frame *));
1021 static void display_tool_bar_line P_ ((struct it *, int));
1022 static void notice_overwritten_cursor P_ ((struct window *,
1023 enum glyph_row_area,
1024 int, int, int, int));
1028 #endif /* HAVE_WINDOW_SYSTEM */
1031 /***********************************************************************
1032 Window display dimensions
1033 ***********************************************************************/
1035 /* Return the bottom boundary y-position for text lines in window W.
1036 This is the first y position at which a line cannot start.
1037 It is relative to the top of the window.
1039 This is the height of W minus the height of a mode line, if any. */
1041 INLINE int
1042 window_text_bottom_y (w)
1043 struct window *w;
1045 int height = WINDOW_TOTAL_HEIGHT (w);
1047 if (WINDOW_WANTS_MODELINE_P (w))
1048 height -= CURRENT_MODE_LINE_HEIGHT (w);
1049 return height;
1052 /* Return the pixel width of display area AREA of window W. AREA < 0
1053 means return the total width of W, not including fringes to
1054 the left and right of the window. */
1056 INLINE int
1057 window_box_width (w, area)
1058 struct window *w;
1059 int area;
1061 int cols = XFASTINT (w->total_cols);
1062 int pixels = 0;
1064 if (!w->pseudo_window_p)
1066 cols -= WINDOW_SCROLL_BAR_COLS (w);
1068 if (area == TEXT_AREA)
1070 if (INTEGERP (w->left_margin_cols))
1071 cols -= XFASTINT (w->left_margin_cols);
1072 if (INTEGERP (w->right_margin_cols))
1073 cols -= XFASTINT (w->right_margin_cols);
1074 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1076 else if (area == LEFT_MARGIN_AREA)
1078 cols = (INTEGERP (w->left_margin_cols)
1079 ? XFASTINT (w->left_margin_cols) : 0);
1080 pixels = 0;
1082 else if (area == RIGHT_MARGIN_AREA)
1084 cols = (INTEGERP (w->right_margin_cols)
1085 ? XFASTINT (w->right_margin_cols) : 0);
1086 pixels = 0;
1090 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1094 /* Return the pixel height of the display area of window W, not
1095 including mode lines of W, if any. */
1097 INLINE int
1098 window_box_height (w)
1099 struct window *w;
1101 struct frame *f = XFRAME (w->frame);
1102 int height = WINDOW_TOTAL_HEIGHT (w);
1104 xassert (height >= 0);
1106 /* Note: the code below that determines the mode-line/header-line
1107 height is essentially the same as that contained in the macro
1108 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1109 the appropriate glyph row has its `mode_line_p' flag set,
1110 and if it doesn't, uses estimate_mode_line_height instead. */
1112 if (WINDOW_WANTS_MODELINE_P (w))
1114 struct glyph_row *ml_row
1115 = (w->current_matrix && w->current_matrix->rows
1116 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1117 : 0);
1118 if (ml_row && ml_row->mode_line_p)
1119 height -= ml_row->height;
1120 else
1121 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1124 if (WINDOW_WANTS_HEADER_LINE_P (w))
1126 struct glyph_row *hl_row
1127 = (w->current_matrix && w->current_matrix->rows
1128 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1129 : 0);
1130 if (hl_row && hl_row->mode_line_p)
1131 height -= hl_row->height;
1132 else
1133 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1136 /* With a very small font and a mode-line that's taller than
1137 default, we might end up with a negative height. */
1138 return max (0, height);
1141 /* Return the window-relative coordinate of the left edge of display
1142 area AREA of window W. AREA < 0 means return the left edge of the
1143 whole window, to the right of the left fringe of W. */
1145 INLINE int
1146 window_box_left_offset (w, area)
1147 struct window *w;
1148 int area;
1150 int x;
1152 if (w->pseudo_window_p)
1153 return 0;
1155 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1157 if (area == TEXT_AREA)
1158 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1159 + window_box_width (w, LEFT_MARGIN_AREA));
1160 else if (area == RIGHT_MARGIN_AREA)
1161 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1162 + window_box_width (w, LEFT_MARGIN_AREA)
1163 + window_box_width (w, TEXT_AREA)
1164 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1166 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1167 else if (area == LEFT_MARGIN_AREA
1168 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1169 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1171 return x;
1175 /* Return the window-relative coordinate of the right edge of display
1176 area AREA of window W. AREA < 0 means return the left edge of the
1177 whole window, to the left of the right fringe of W. */
1179 INLINE int
1180 window_box_right_offset (w, area)
1181 struct window *w;
1182 int area;
1184 return window_box_left_offset (w, area) + window_box_width (w, area);
1187 /* Return the frame-relative coordinate of the left edge of display
1188 area AREA of window W. AREA < 0 means return the left edge of the
1189 whole window, to the right of the left fringe of W. */
1191 INLINE int
1192 window_box_left (w, area)
1193 struct window *w;
1194 int area;
1196 struct frame *f = XFRAME (w->frame);
1197 int x;
1199 if (w->pseudo_window_p)
1200 return FRAME_INTERNAL_BORDER_WIDTH (f);
1202 x = (WINDOW_LEFT_EDGE_X (w)
1203 + window_box_left_offset (w, area));
1205 return x;
1209 /* Return the frame-relative coordinate of the right edge of display
1210 area AREA of window W. AREA < 0 means return the left edge of the
1211 whole window, to the left of the right fringe of W. */
1213 INLINE int
1214 window_box_right (w, area)
1215 struct window *w;
1216 int area;
1218 return window_box_left (w, area) + window_box_width (w, area);
1221 /* Get the bounding box of the display area AREA of window W, without
1222 mode lines, in frame-relative coordinates. AREA < 0 means the
1223 whole window, not including the left and right fringes of
1224 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1225 coordinates of the upper-left corner of the box. Return in
1226 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1228 INLINE void
1229 window_box (w, area, box_x, box_y, box_width, box_height)
1230 struct window *w;
1231 int area;
1232 int *box_x, *box_y, *box_width, *box_height;
1234 if (box_width)
1235 *box_width = window_box_width (w, area);
1236 if (box_height)
1237 *box_height = window_box_height (w);
1238 if (box_x)
1239 *box_x = window_box_left (w, area);
1240 if (box_y)
1242 *box_y = WINDOW_TOP_EDGE_Y (w);
1243 if (WINDOW_WANTS_HEADER_LINE_P (w))
1244 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1249 /* Get the bounding box of the display area AREA of window W, without
1250 mode lines. AREA < 0 means the whole window, not including the
1251 left and right fringe of the window. Return in *TOP_LEFT_X
1252 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1253 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1254 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1255 box. */
1257 INLINE void
1258 window_box_edges (w, area, top_left_x, top_left_y,
1259 bottom_right_x, bottom_right_y)
1260 struct window *w;
1261 int area;
1262 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1264 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1265 bottom_right_y);
1266 *bottom_right_x += *top_left_x;
1267 *bottom_right_y += *top_left_y;
1272 /***********************************************************************
1273 Utilities
1274 ***********************************************************************/
1276 /* Return the bottom y-position of the line the iterator IT is in.
1277 This can modify IT's settings. */
1280 line_bottom_y (it)
1281 struct it *it;
1283 int line_height = it->max_ascent + it->max_descent;
1284 int line_top_y = it->current_y;
1286 if (line_height == 0)
1288 if (last_height)
1289 line_height = last_height;
1290 else if (IT_CHARPOS (*it) < ZV)
1292 move_it_by_lines (it, 1, 1);
1293 line_height = (it->max_ascent || it->max_descent
1294 ? it->max_ascent + it->max_descent
1295 : last_height);
1297 else
1299 struct glyph_row *row = it->glyph_row;
1301 /* Use the default character height. */
1302 it->glyph_row = NULL;
1303 it->what = IT_CHARACTER;
1304 it->c = ' ';
1305 it->len = 1;
1306 PRODUCE_GLYPHS (it);
1307 line_height = it->ascent + it->descent;
1308 it->glyph_row = row;
1312 return line_top_y + line_height;
1316 /* Return 1 if position CHARPOS is visible in window W.
1317 CHARPOS < 0 means return info about WINDOW_END position.
1318 If visible, set *X and *Y to pixel coordinates of top left corner.
1319 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1320 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1323 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1324 struct window *w;
1325 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1327 struct it it;
1328 struct text_pos top;
1329 int visible_p = 0;
1330 struct buffer *old_buffer = NULL;
1332 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1333 return visible_p;
1335 if (XBUFFER (w->buffer) != current_buffer)
1337 old_buffer = current_buffer;
1338 set_buffer_internal_1 (XBUFFER (w->buffer));
1341 SET_TEXT_POS_FROM_MARKER (top, w->start);
1343 /* Compute exact mode line heights. */
1344 if (WINDOW_WANTS_MODELINE_P (w))
1345 current_mode_line_height
1346 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1347 current_buffer->mode_line_format);
1349 if (WINDOW_WANTS_HEADER_LINE_P (w))
1350 current_header_line_height
1351 = display_mode_line (w, HEADER_LINE_FACE_ID,
1352 current_buffer->header_line_format);
1354 start_display (&it, w, top);
1355 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1356 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1358 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1360 /* We have reached CHARPOS, or passed it. How the call to
1361 move_it_to can overshoot: (i) If CHARPOS is on invisible
1362 text, move_it_to stops at the end of the invisible text,
1363 after CHARPOS. (ii) If CHARPOS is in a display vector,
1364 move_it_to stops on its last glyph. */
1365 int top_x = it.current_x;
1366 int top_y = it.current_y;
1367 enum it_method it_method = it.method;
1368 /* Calling line_bottom_y may change it.method, it.position, etc. */
1369 int bottom_y = (last_height = 0, line_bottom_y (&it));
1370 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1372 if (top_y < window_top_y)
1373 visible_p = bottom_y > window_top_y;
1374 else if (top_y < it.last_visible_y)
1375 visible_p = 1;
1376 if (visible_p)
1378 if (it_method == GET_FROM_DISPLAY_VECTOR)
1380 /* We stopped on the last glyph of a display vector.
1381 Try and recompute. Hack alert! */
1382 if (charpos < 2 || top.charpos >= charpos)
1383 top_x = it.glyph_row->x;
1384 else
1386 struct it it2;
1387 start_display (&it2, w, top);
1388 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1389 get_next_display_element (&it2);
1390 PRODUCE_GLYPHS (&it2);
1391 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1392 || it2.current_x > it2.last_visible_x)
1393 top_x = it.glyph_row->x;
1394 else
1396 top_x = it2.current_x;
1397 top_y = it2.current_y;
1402 *x = top_x;
1403 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1404 *rtop = max (0, window_top_y - top_y);
1405 *rbot = max (0, bottom_y - it.last_visible_y);
1406 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1407 - max (top_y, window_top_y)));
1408 *vpos = it.vpos;
1411 else
1413 struct it it2;
1415 it2 = it;
1416 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1417 move_it_by_lines (&it, 1, 0);
1418 if (charpos < IT_CHARPOS (it)
1419 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1421 visible_p = 1;
1422 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1423 *x = it2.current_x;
1424 *y = it2.current_y + it2.max_ascent - it2.ascent;
1425 *rtop = max (0, -it2.current_y);
1426 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1427 - it.last_visible_y));
1428 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1429 it.last_visible_y)
1430 - max (it2.current_y,
1431 WINDOW_HEADER_LINE_HEIGHT (w))));
1432 *vpos = it2.vpos;
1436 if (old_buffer)
1437 set_buffer_internal_1 (old_buffer);
1439 current_header_line_height = current_mode_line_height = -1;
1441 if (visible_p && XFASTINT (w->hscroll) > 0)
1442 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1444 #if 0
1445 /* Debugging code. */
1446 if (visible_p)
1447 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1448 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1449 else
1450 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1451 #endif
1453 return visible_p;
1457 /* Return the next character from STR which is MAXLEN bytes long.
1458 Return in *LEN the length of the character. This is like
1459 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1460 we find one, we return a `?', but with the length of the invalid
1461 character. */
1463 static INLINE int
1464 string_char_and_length (str, len)
1465 const unsigned char *str;
1466 int *len;
1468 int c;
1470 c = STRING_CHAR_AND_LENGTH (str, *len);
1471 if (!CHAR_VALID_P (c, 1))
1472 /* We may not change the length here because other places in Emacs
1473 don't use this function, i.e. they silently accept invalid
1474 characters. */
1475 c = '?';
1477 return c;
1482 /* Given a position POS containing a valid character and byte position
1483 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1485 static struct text_pos
1486 string_pos_nchars_ahead (pos, string, nchars)
1487 struct text_pos pos;
1488 Lisp_Object string;
1489 int nchars;
1491 xassert (STRINGP (string) && nchars >= 0);
1493 if (STRING_MULTIBYTE (string))
1495 int rest = SBYTES (string) - BYTEPOS (pos);
1496 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1497 int len;
1499 while (nchars--)
1501 string_char_and_length (p, &len);
1502 p += len, rest -= len;
1503 xassert (rest >= 0);
1504 CHARPOS (pos) += 1;
1505 BYTEPOS (pos) += len;
1508 else
1509 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1511 return pos;
1515 /* Value is the text position, i.e. character and byte position,
1516 for character position CHARPOS in STRING. */
1518 static INLINE struct text_pos
1519 string_pos (charpos, string)
1520 int charpos;
1521 Lisp_Object string;
1523 struct text_pos pos;
1524 xassert (STRINGP (string));
1525 xassert (charpos >= 0);
1526 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1527 return pos;
1531 /* Value is a text position, i.e. character and byte position, for
1532 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1533 means recognize multibyte characters. */
1535 static struct text_pos
1536 c_string_pos (charpos, s, multibyte_p)
1537 int charpos;
1538 unsigned char *s;
1539 int multibyte_p;
1541 struct text_pos pos;
1543 xassert (s != NULL);
1544 xassert (charpos >= 0);
1546 if (multibyte_p)
1548 int rest = strlen (s), len;
1550 SET_TEXT_POS (pos, 0, 0);
1551 while (charpos--)
1553 string_char_and_length (s, &len);
1554 s += len, rest -= len;
1555 xassert (rest >= 0);
1556 CHARPOS (pos) += 1;
1557 BYTEPOS (pos) += len;
1560 else
1561 SET_TEXT_POS (pos, charpos, charpos);
1563 return pos;
1567 /* Value is the number of characters in C string S. MULTIBYTE_P
1568 non-zero means recognize multibyte characters. */
1570 static int
1571 number_of_chars (s, multibyte_p)
1572 unsigned char *s;
1573 int multibyte_p;
1575 int nchars;
1577 if (multibyte_p)
1579 int rest = strlen (s), len;
1580 unsigned char *p = (unsigned char *) s;
1582 for (nchars = 0; rest > 0; ++nchars)
1584 string_char_and_length (p, &len);
1585 rest -= len, p += len;
1588 else
1589 nchars = strlen (s);
1591 return nchars;
1595 /* Compute byte position NEWPOS->bytepos corresponding to
1596 NEWPOS->charpos. POS is a known position in string STRING.
1597 NEWPOS->charpos must be >= POS.charpos. */
1599 static void
1600 compute_string_pos (newpos, pos, string)
1601 struct text_pos *newpos, pos;
1602 Lisp_Object string;
1604 xassert (STRINGP (string));
1605 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1607 if (STRING_MULTIBYTE (string))
1608 *newpos = string_pos_nchars_ahead (pos, string,
1609 CHARPOS (*newpos) - CHARPOS (pos));
1610 else
1611 BYTEPOS (*newpos) = CHARPOS (*newpos);
1614 /* EXPORT:
1615 Return an estimation of the pixel height of mode or header lines on
1616 frame F. FACE_ID specifies what line's height to estimate. */
1619 estimate_mode_line_height (f, face_id)
1620 struct frame *f;
1621 enum face_id face_id;
1623 #ifdef HAVE_WINDOW_SYSTEM
1624 if (FRAME_WINDOW_P (f))
1626 int height = FONT_HEIGHT (FRAME_FONT (f));
1628 /* This function is called so early when Emacs starts that the face
1629 cache and mode line face are not yet initialized. */
1630 if (FRAME_FACE_CACHE (f))
1632 struct face *face = FACE_FROM_ID (f, face_id);
1633 if (face)
1635 if (face->font)
1636 height = FONT_HEIGHT (face->font);
1637 if (face->box_line_width > 0)
1638 height += 2 * face->box_line_width;
1642 return height;
1644 #endif
1646 return 1;
1649 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1650 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1651 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1652 not force the value into range. */
1654 void
1655 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1656 FRAME_PTR f;
1657 register int pix_x, pix_y;
1658 int *x, *y;
1659 NativeRectangle *bounds;
1660 int noclip;
1663 #ifdef HAVE_WINDOW_SYSTEM
1664 if (FRAME_WINDOW_P (f))
1666 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1667 even for negative values. */
1668 if (pix_x < 0)
1669 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1670 if (pix_y < 0)
1671 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1673 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1674 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1676 if (bounds)
1677 STORE_NATIVE_RECT (*bounds,
1678 FRAME_COL_TO_PIXEL_X (f, pix_x),
1679 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1680 FRAME_COLUMN_WIDTH (f) - 1,
1681 FRAME_LINE_HEIGHT (f) - 1);
1683 if (!noclip)
1685 if (pix_x < 0)
1686 pix_x = 0;
1687 else if (pix_x > FRAME_TOTAL_COLS (f))
1688 pix_x = FRAME_TOTAL_COLS (f);
1690 if (pix_y < 0)
1691 pix_y = 0;
1692 else if (pix_y > FRAME_LINES (f))
1693 pix_y = FRAME_LINES (f);
1696 #endif
1698 *x = pix_x;
1699 *y = pix_y;
1703 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1704 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1705 can't tell the positions because W's display is not up to date,
1706 return 0. */
1709 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1710 struct window *w;
1711 int hpos, vpos;
1712 int *frame_x, *frame_y;
1714 #ifdef HAVE_WINDOW_SYSTEM
1715 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1717 int success_p;
1719 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1720 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1722 if (display_completed)
1724 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1725 struct glyph *glyph = row->glyphs[TEXT_AREA];
1726 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1728 hpos = row->x;
1729 vpos = row->y;
1730 while (glyph < end)
1732 hpos += glyph->pixel_width;
1733 ++glyph;
1736 /* If first glyph is partially visible, its first visible position is still 0. */
1737 if (hpos < 0)
1738 hpos = 0;
1740 success_p = 1;
1742 else
1744 hpos = vpos = 0;
1745 success_p = 0;
1748 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1749 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1750 return success_p;
1752 #endif
1754 *frame_x = hpos;
1755 *frame_y = vpos;
1756 return 1;
1760 #ifdef HAVE_WINDOW_SYSTEM
1762 /* Find the glyph under window-relative coordinates X/Y in window W.
1763 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1764 strings. Return in *HPOS and *VPOS the row and column number of
1765 the glyph found. Return in *AREA the glyph area containing X.
1766 Value is a pointer to the glyph found or null if X/Y is not on
1767 text, or we can't tell because W's current matrix is not up to
1768 date. */
1770 static
1771 struct glyph *
1772 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1773 struct window *w;
1774 int x, y;
1775 int *hpos, *vpos, *dx, *dy, *area;
1777 struct glyph *glyph, *end;
1778 struct glyph_row *row = NULL;
1779 int x0, i;
1781 /* Find row containing Y. Give up if some row is not enabled. */
1782 for (i = 0; i < w->current_matrix->nrows; ++i)
1784 row = MATRIX_ROW (w->current_matrix, i);
1785 if (!row->enabled_p)
1786 return NULL;
1787 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1788 break;
1791 *vpos = i;
1792 *hpos = 0;
1794 /* Give up if Y is not in the window. */
1795 if (i == w->current_matrix->nrows)
1796 return NULL;
1798 /* Get the glyph area containing X. */
1799 if (w->pseudo_window_p)
1801 *area = TEXT_AREA;
1802 x0 = 0;
1804 else
1806 if (x < window_box_left_offset (w, TEXT_AREA))
1808 *area = LEFT_MARGIN_AREA;
1809 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1811 else if (x < window_box_right_offset (w, TEXT_AREA))
1813 *area = TEXT_AREA;
1814 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1816 else
1818 *area = RIGHT_MARGIN_AREA;
1819 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1823 /* Find glyph containing X. */
1824 glyph = row->glyphs[*area];
1825 end = glyph + row->used[*area];
1826 x -= x0;
1827 while (glyph < end && x >= glyph->pixel_width)
1829 x -= glyph->pixel_width;
1830 ++glyph;
1833 if (glyph == end)
1834 return NULL;
1836 if (dx)
1838 *dx = x;
1839 *dy = y - (row->y + row->ascent - glyph->ascent);
1842 *hpos = glyph - row->glyphs[*area];
1843 return glyph;
1847 /* EXPORT:
1848 Convert frame-relative x/y to coordinates relative to window W.
1849 Takes pseudo-windows into account. */
1851 void
1852 frame_to_window_pixel_xy (w, x, y)
1853 struct window *w;
1854 int *x, *y;
1856 if (w->pseudo_window_p)
1858 /* A pseudo-window is always full-width, and starts at the
1859 left edge of the frame, plus a frame border. */
1860 struct frame *f = XFRAME (w->frame);
1861 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1862 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1864 else
1866 *x -= WINDOW_LEFT_EDGE_X (w);
1867 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1871 /* EXPORT:
1872 Return in RECTS[] at most N clipping rectangles for glyph string S.
1873 Return the number of stored rectangles. */
1876 get_glyph_string_clip_rects (s, rects, n)
1877 struct glyph_string *s;
1878 NativeRectangle *rects;
1879 int n;
1881 XRectangle r;
1883 if (n <= 0)
1884 return 0;
1886 if (s->row->full_width_p)
1888 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1889 r.x = WINDOW_LEFT_EDGE_X (s->w);
1890 r.width = WINDOW_TOTAL_WIDTH (s->w);
1892 /* Unless displaying a mode or menu bar line, which are always
1893 fully visible, clip to the visible part of the row. */
1894 if (s->w->pseudo_window_p)
1895 r.height = s->row->visible_height;
1896 else
1897 r.height = s->height;
1899 else
1901 /* This is a text line that may be partially visible. */
1902 r.x = window_box_left (s->w, s->area);
1903 r.width = window_box_width (s->w, s->area);
1904 r.height = s->row->visible_height;
1907 if (s->clip_head)
1908 if (r.x < s->clip_head->x)
1910 if (r.width >= s->clip_head->x - r.x)
1911 r.width -= s->clip_head->x - r.x;
1912 else
1913 r.width = 0;
1914 r.x = s->clip_head->x;
1916 if (s->clip_tail)
1917 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1919 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1920 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1921 else
1922 r.width = 0;
1925 /* If S draws overlapping rows, it's sufficient to use the top and
1926 bottom of the window for clipping because this glyph string
1927 intentionally draws over other lines. */
1928 if (s->for_overlaps)
1930 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1931 r.height = window_text_bottom_y (s->w) - r.y;
1933 /* Alas, the above simple strategy does not work for the
1934 environments with anti-aliased text: if the same text is
1935 drawn onto the same place multiple times, it gets thicker.
1936 If the overlap we are processing is for the erased cursor, we
1937 take the intersection with the rectagle of the cursor. */
1938 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1940 XRectangle rc, r_save = r;
1942 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1943 rc.y = s->w->phys_cursor.y;
1944 rc.width = s->w->phys_cursor_width;
1945 rc.height = s->w->phys_cursor_height;
1947 x_intersect_rectangles (&r_save, &rc, &r);
1950 else
1952 /* Don't use S->y for clipping because it doesn't take partially
1953 visible lines into account. For example, it can be negative for
1954 partially visible lines at the top of a window. */
1955 if (!s->row->full_width_p
1956 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1957 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1958 else
1959 r.y = max (0, s->row->y);
1962 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1964 /* If drawing the cursor, don't let glyph draw outside its
1965 advertised boundaries. Cleartype does this under some circumstances. */
1966 if (s->hl == DRAW_CURSOR)
1968 struct glyph *glyph = s->first_glyph;
1969 int height, max_y;
1971 if (s->x > r.x)
1973 r.width -= s->x - r.x;
1974 r.x = s->x;
1976 r.width = min (r.width, glyph->pixel_width);
1978 /* If r.y is below window bottom, ensure that we still see a cursor. */
1979 height = min (glyph->ascent + glyph->descent,
1980 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1981 max_y = window_text_bottom_y (s->w) - height;
1982 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1983 if (s->ybase - glyph->ascent > max_y)
1985 r.y = max_y;
1986 r.height = height;
1988 else
1990 /* Don't draw cursor glyph taller than our actual glyph. */
1991 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1992 if (height < r.height)
1994 max_y = r.y + r.height;
1995 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1996 r.height = min (max_y - r.y, height);
2001 if (s->row->clip)
2003 XRectangle r_save = r;
2005 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2006 r.width = 0;
2009 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2010 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2012 #ifdef CONVERT_FROM_XRECT
2013 CONVERT_FROM_XRECT (r, *rects);
2014 #else
2015 *rects = r;
2016 #endif
2017 return 1;
2019 else
2021 /* If we are processing overlapping and allowed to return
2022 multiple clipping rectangles, we exclude the row of the glyph
2023 string from the clipping rectangle. This is to avoid drawing
2024 the same text on the environment with anti-aliasing. */
2025 #ifdef CONVERT_FROM_XRECT
2026 XRectangle rs[2];
2027 #else
2028 XRectangle *rs = rects;
2029 #endif
2030 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2032 if (s->for_overlaps & OVERLAPS_PRED)
2034 rs[i] = r;
2035 if (r.y + r.height > row_y)
2037 if (r.y < row_y)
2038 rs[i].height = row_y - r.y;
2039 else
2040 rs[i].height = 0;
2042 i++;
2044 if (s->for_overlaps & OVERLAPS_SUCC)
2046 rs[i] = r;
2047 if (r.y < row_y + s->row->visible_height)
2049 if (r.y + r.height > row_y + s->row->visible_height)
2051 rs[i].y = row_y + s->row->visible_height;
2052 rs[i].height = r.y + r.height - rs[i].y;
2054 else
2055 rs[i].height = 0;
2057 i++;
2060 n = i;
2061 #ifdef CONVERT_FROM_XRECT
2062 for (i = 0; i < n; i++)
2063 CONVERT_FROM_XRECT (rs[i], rects[i]);
2064 #endif
2065 return n;
2069 /* EXPORT:
2070 Return in *NR the clipping rectangle for glyph string S. */
2072 void
2073 get_glyph_string_clip_rect (s, nr)
2074 struct glyph_string *s;
2075 NativeRectangle *nr;
2077 get_glyph_string_clip_rects (s, nr, 1);
2081 /* EXPORT:
2082 Return the position and height of the phys cursor in window W.
2083 Set w->phys_cursor_width to width of phys cursor.
2086 void
2087 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2088 struct window *w;
2089 struct glyph_row *row;
2090 struct glyph *glyph;
2091 int *xp, *yp, *heightp;
2093 struct frame *f = XFRAME (WINDOW_FRAME (w));
2094 int x, y, wd, h, h0, y0;
2096 /* Compute the width of the rectangle to draw. If on a stretch
2097 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2098 rectangle as wide as the glyph, but use a canonical character
2099 width instead. */
2100 wd = glyph->pixel_width - 1;
2101 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2102 wd++; /* Why? */
2103 #endif
2105 x = w->phys_cursor.x;
2106 if (x < 0)
2108 wd += x;
2109 x = 0;
2112 if (glyph->type == STRETCH_GLYPH
2113 && !x_stretch_cursor_p)
2114 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2115 w->phys_cursor_width = wd;
2117 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2119 /* If y is below window bottom, ensure that we still see a cursor. */
2120 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2122 h = max (h0, glyph->ascent + glyph->descent);
2123 h0 = min (h0, glyph->ascent + glyph->descent);
2125 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2126 if (y < y0)
2128 h = max (h - (y0 - y) + 1, h0);
2129 y = y0 - 1;
2131 else
2133 y0 = window_text_bottom_y (w) - h0;
2134 if (y > y0)
2136 h += y - y0;
2137 y = y0;
2141 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2142 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2143 *heightp = h;
2147 * Remember which glyph the mouse is over.
2150 void
2151 remember_mouse_glyph (f, gx, gy, rect)
2152 struct frame *f;
2153 int gx, gy;
2154 NativeRectangle *rect;
2156 Lisp_Object window;
2157 struct window *w;
2158 struct glyph_row *r, *gr, *end_row;
2159 enum window_part part;
2160 enum glyph_row_area area;
2161 int x, y, width, height;
2163 /* Try to determine frame pixel position and size of the glyph under
2164 frame pixel coordinates X/Y on frame F. */
2166 if (!f->glyphs_initialized_p
2167 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2168 NILP (window)))
2170 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2171 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2172 goto virtual_glyph;
2175 w = XWINDOW (window);
2176 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2177 height = WINDOW_FRAME_LINE_HEIGHT (w);
2179 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2180 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2182 if (w->pseudo_window_p)
2184 area = TEXT_AREA;
2185 part = ON_MODE_LINE; /* Don't adjust margin. */
2186 goto text_glyph;
2189 switch (part)
2191 case ON_LEFT_MARGIN:
2192 area = LEFT_MARGIN_AREA;
2193 goto text_glyph;
2195 case ON_RIGHT_MARGIN:
2196 area = RIGHT_MARGIN_AREA;
2197 goto text_glyph;
2199 case ON_HEADER_LINE:
2200 case ON_MODE_LINE:
2201 gr = (part == ON_HEADER_LINE
2202 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2203 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2204 gy = gr->y;
2205 area = TEXT_AREA;
2206 goto text_glyph_row_found;
2208 case ON_TEXT:
2209 area = TEXT_AREA;
2211 text_glyph:
2212 gr = 0; gy = 0;
2213 for (; r <= end_row && r->enabled_p; ++r)
2214 if (r->y + r->height > y)
2216 gr = r; gy = r->y;
2217 break;
2220 text_glyph_row_found:
2221 if (gr && gy <= y)
2223 struct glyph *g = gr->glyphs[area];
2224 struct glyph *end = g + gr->used[area];
2226 height = gr->height;
2227 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2228 if (gx + g->pixel_width > x)
2229 break;
2231 if (g < end)
2233 if (g->type == IMAGE_GLYPH)
2235 /* Don't remember when mouse is over image, as
2236 image may have hot-spots. */
2237 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2238 return;
2240 width = g->pixel_width;
2242 else
2244 /* Use nominal char spacing at end of line. */
2245 x -= gx;
2246 gx += (x / width) * width;
2249 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2250 gx += window_box_left_offset (w, area);
2252 else
2254 /* Use nominal line height at end of window. */
2255 gx = (x / width) * width;
2256 y -= gy;
2257 gy += (y / height) * height;
2259 break;
2261 case ON_LEFT_FRINGE:
2262 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2263 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2264 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2265 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2266 goto row_glyph;
2268 case ON_RIGHT_FRINGE:
2269 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2270 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2271 : window_box_right_offset (w, TEXT_AREA));
2272 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2273 goto row_glyph;
2275 case ON_SCROLL_BAR:
2276 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2278 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2279 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2280 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2281 : 0)));
2282 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2284 row_glyph:
2285 gr = 0, gy = 0;
2286 for (; r <= end_row && r->enabled_p; ++r)
2287 if (r->y + r->height > y)
2289 gr = r; gy = r->y;
2290 break;
2293 if (gr && gy <= y)
2294 height = gr->height;
2295 else
2297 /* Use nominal line height at end of window. */
2298 y -= gy;
2299 gy += (y / height) * height;
2301 break;
2303 default:
2305 virtual_glyph:
2306 /* If there is no glyph under the mouse, then we divide the screen
2307 into a grid of the smallest glyph in the frame, and use that
2308 as our "glyph". */
2310 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2311 round down even for negative values. */
2312 if (gx < 0)
2313 gx -= width - 1;
2314 if (gy < 0)
2315 gy -= height - 1;
2317 gx = (gx / width) * width;
2318 gy = (gy / height) * height;
2320 goto store_rect;
2323 gx += WINDOW_LEFT_EDGE_X (w);
2324 gy += WINDOW_TOP_EDGE_Y (w);
2326 store_rect:
2327 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2329 /* Visible feedback for debugging. */
2330 #if 0
2331 #if HAVE_X_WINDOWS
2332 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2333 f->output_data.x->normal_gc,
2334 gx, gy, width, height);
2335 #endif
2336 #endif
2340 #endif /* HAVE_WINDOW_SYSTEM */
2343 /***********************************************************************
2344 Lisp form evaluation
2345 ***********************************************************************/
2347 /* Error handler for safe_eval and safe_call. */
2349 static Lisp_Object
2350 safe_eval_handler (arg)
2351 Lisp_Object arg;
2353 add_to_log ("Error during redisplay: %s", arg, Qnil);
2354 return Qnil;
2358 /* Evaluate SEXPR and return the result, or nil if something went
2359 wrong. Prevent redisplay during the evaluation. */
2361 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2362 Return the result, or nil if something went wrong. Prevent
2363 redisplay during the evaluation. */
2365 Lisp_Object
2366 safe_call (nargs, args)
2367 int nargs;
2368 Lisp_Object *args;
2370 Lisp_Object val;
2372 if (inhibit_eval_during_redisplay)
2373 val = Qnil;
2374 else
2376 int count = SPECPDL_INDEX ();
2377 struct gcpro gcpro1;
2379 GCPRO1 (args[0]);
2380 gcpro1.nvars = nargs;
2381 specbind (Qinhibit_redisplay, Qt);
2382 /* Use Qt to ensure debugger does not run,
2383 so there is no possibility of wanting to redisplay. */
2384 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2385 safe_eval_handler);
2386 UNGCPRO;
2387 val = unbind_to (count, val);
2390 return val;
2394 /* Call function FN with one argument ARG.
2395 Return the result, or nil if something went wrong. */
2397 Lisp_Object
2398 safe_call1 (fn, arg)
2399 Lisp_Object fn, arg;
2401 Lisp_Object args[2];
2402 args[0] = fn;
2403 args[1] = arg;
2404 return safe_call (2, args);
2407 static Lisp_Object Qeval;
2409 Lisp_Object
2410 safe_eval (Lisp_Object sexpr)
2412 return safe_call1 (Qeval, sexpr);
2415 /* Call function FN with one argument ARG.
2416 Return the result, or nil if something went wrong. */
2418 Lisp_Object
2419 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2421 Lisp_Object args[3];
2422 args[0] = fn;
2423 args[1] = arg1;
2424 args[2] = arg2;
2425 return safe_call (3, args);
2430 /***********************************************************************
2431 Debugging
2432 ***********************************************************************/
2434 #if 0
2436 /* Define CHECK_IT to perform sanity checks on iterators.
2437 This is for debugging. It is too slow to do unconditionally. */
2439 static void
2440 check_it (it)
2441 struct it *it;
2443 if (it->method == GET_FROM_STRING)
2445 xassert (STRINGP (it->string));
2446 xassert (IT_STRING_CHARPOS (*it) >= 0);
2448 else
2450 xassert (IT_STRING_CHARPOS (*it) < 0);
2451 if (it->method == GET_FROM_BUFFER)
2453 /* Check that character and byte positions agree. */
2454 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2458 if (it->dpvec)
2459 xassert (it->current.dpvec_index >= 0);
2460 else
2461 xassert (it->current.dpvec_index < 0);
2464 #define CHECK_IT(IT) check_it ((IT))
2466 #else /* not 0 */
2468 #define CHECK_IT(IT) (void) 0
2470 #endif /* not 0 */
2473 #if GLYPH_DEBUG
2475 /* Check that the window end of window W is what we expect it
2476 to be---the last row in the current matrix displaying text. */
2478 static void
2479 check_window_end (w)
2480 struct window *w;
2482 if (!MINI_WINDOW_P (w)
2483 && !NILP (w->window_end_valid))
2485 struct glyph_row *row;
2486 xassert ((row = MATRIX_ROW (w->current_matrix,
2487 XFASTINT (w->window_end_vpos)),
2488 !row->enabled_p
2489 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2490 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2494 #define CHECK_WINDOW_END(W) check_window_end ((W))
2496 #else /* not GLYPH_DEBUG */
2498 #define CHECK_WINDOW_END(W) (void) 0
2500 #endif /* not GLYPH_DEBUG */
2504 /***********************************************************************
2505 Iterator initialization
2506 ***********************************************************************/
2508 /* Initialize IT for displaying current_buffer in window W, starting
2509 at character position CHARPOS. CHARPOS < 0 means that no buffer
2510 position is specified which is useful when the iterator is assigned
2511 a position later. BYTEPOS is the byte position corresponding to
2512 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2514 If ROW is not null, calls to produce_glyphs with IT as parameter
2515 will produce glyphs in that row.
2517 BASE_FACE_ID is the id of a base face to use. It must be one of
2518 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2519 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2520 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2522 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2523 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2524 will be initialized to use the corresponding mode line glyph row of
2525 the desired matrix of W. */
2527 void
2528 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2529 struct it *it;
2530 struct window *w;
2531 int charpos, bytepos;
2532 struct glyph_row *row;
2533 enum face_id base_face_id;
2535 int highlight_region_p;
2536 enum face_id remapped_base_face_id = base_face_id;
2538 /* Some precondition checks. */
2539 xassert (w != NULL && it != NULL);
2540 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2541 && charpos <= ZV));
2543 /* If face attributes have been changed since the last redisplay,
2544 free realized faces now because they depend on face definitions
2545 that might have changed. Don't free faces while there might be
2546 desired matrices pending which reference these faces. */
2547 if (face_change_count && !inhibit_free_realized_faces)
2549 face_change_count = 0;
2550 free_all_realized_faces (Qnil);
2553 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2554 if (! NILP (Vface_remapping_alist))
2555 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2557 /* Use one of the mode line rows of W's desired matrix if
2558 appropriate. */
2559 if (row == NULL)
2561 if (base_face_id == MODE_LINE_FACE_ID
2562 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2563 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2564 else if (base_face_id == HEADER_LINE_FACE_ID)
2565 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2568 /* Clear IT. */
2569 bzero (it, sizeof *it);
2570 it->current.overlay_string_index = -1;
2571 it->current.dpvec_index = -1;
2572 it->base_face_id = remapped_base_face_id;
2573 it->string = Qnil;
2574 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2576 /* The window in which we iterate over current_buffer: */
2577 XSETWINDOW (it->window, w);
2578 it->w = w;
2579 it->f = XFRAME (w->frame);
2581 it->cmp_it.id = -1;
2583 /* Extra space between lines (on window systems only). */
2584 if (base_face_id == DEFAULT_FACE_ID
2585 && FRAME_WINDOW_P (it->f))
2587 if (NATNUMP (current_buffer->extra_line_spacing))
2588 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2589 else if (FLOATP (current_buffer->extra_line_spacing))
2590 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2591 * FRAME_LINE_HEIGHT (it->f));
2592 else if (it->f->extra_line_spacing > 0)
2593 it->extra_line_spacing = it->f->extra_line_spacing;
2594 it->max_extra_line_spacing = 0;
2597 /* If realized faces have been removed, e.g. because of face
2598 attribute changes of named faces, recompute them. When running
2599 in batch mode, the face cache of the initial frame is null. If
2600 we happen to get called, make a dummy face cache. */
2601 if (FRAME_FACE_CACHE (it->f) == NULL)
2602 init_frame_faces (it->f);
2603 if (FRAME_FACE_CACHE (it->f)->used == 0)
2604 recompute_basic_faces (it->f);
2606 /* Current value of the `slice', `space-width', and 'height' properties. */
2607 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2608 it->space_width = Qnil;
2609 it->font_height = Qnil;
2610 it->override_ascent = -1;
2612 /* Are control characters displayed as `^C'? */
2613 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2615 /* -1 means everything between a CR and the following line end
2616 is invisible. >0 means lines indented more than this value are
2617 invisible. */
2618 it->selective = (INTEGERP (current_buffer->selective_display)
2619 ? XFASTINT (current_buffer->selective_display)
2620 : (!NILP (current_buffer->selective_display)
2621 ? -1 : 0));
2622 it->selective_display_ellipsis_p
2623 = !NILP (current_buffer->selective_display_ellipses);
2625 /* Display table to use. */
2626 it->dp = window_display_table (w);
2628 /* Are multibyte characters enabled in current_buffer? */
2629 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2631 /* Non-zero if we should highlight the region. */
2632 highlight_region_p
2633 = (!NILP (Vtransient_mark_mode)
2634 && !NILP (current_buffer->mark_active)
2635 && XMARKER (current_buffer->mark)->buffer != 0);
2637 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2638 start and end of a visible region in window IT->w. Set both to
2639 -1 to indicate no region. */
2640 if (highlight_region_p
2641 /* Maybe highlight only in selected window. */
2642 && (/* Either show region everywhere. */
2643 highlight_nonselected_windows
2644 /* Or show region in the selected window. */
2645 || w == XWINDOW (selected_window)
2646 /* Or show the region if we are in the mini-buffer and W is
2647 the window the mini-buffer refers to. */
2648 || (MINI_WINDOW_P (XWINDOW (selected_window))
2649 && WINDOWP (minibuf_selected_window)
2650 && w == XWINDOW (minibuf_selected_window))))
2652 int charpos = marker_position (current_buffer->mark);
2653 it->region_beg_charpos = min (PT, charpos);
2654 it->region_end_charpos = max (PT, charpos);
2656 else
2657 it->region_beg_charpos = it->region_end_charpos = -1;
2659 /* Get the position at which the redisplay_end_trigger hook should
2660 be run, if it is to be run at all. */
2661 if (MARKERP (w->redisplay_end_trigger)
2662 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2663 it->redisplay_end_trigger_charpos
2664 = marker_position (w->redisplay_end_trigger);
2665 else if (INTEGERP (w->redisplay_end_trigger))
2666 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2668 /* Correct bogus values of tab_width. */
2669 it->tab_width = XINT (current_buffer->tab_width);
2670 if (it->tab_width <= 0 || it->tab_width > 1000)
2671 it->tab_width = 8;
2673 /* Are lines in the display truncated? */
2674 if (base_face_id != DEFAULT_FACE_ID
2675 || XINT (it->w->hscroll)
2676 || (! WINDOW_FULL_WIDTH_P (it->w)
2677 && ((!NILP (Vtruncate_partial_width_windows)
2678 && !INTEGERP (Vtruncate_partial_width_windows))
2679 || (INTEGERP (Vtruncate_partial_width_windows)
2680 && (WINDOW_TOTAL_COLS (it->w)
2681 < XINT (Vtruncate_partial_width_windows))))))
2682 it->line_wrap = TRUNCATE;
2683 else if (NILP (current_buffer->truncate_lines))
2684 it->line_wrap = NILP (current_buffer->word_wrap)
2685 ? WINDOW_WRAP : WORD_WRAP;
2686 else
2687 it->line_wrap = TRUNCATE;
2689 /* Get dimensions of truncation and continuation glyphs. These are
2690 displayed as fringe bitmaps under X, so we don't need them for such
2691 frames. */
2692 if (!FRAME_WINDOW_P (it->f))
2694 if (it->line_wrap == TRUNCATE)
2696 /* We will need the truncation glyph. */
2697 xassert (it->glyph_row == NULL);
2698 produce_special_glyphs (it, IT_TRUNCATION);
2699 it->truncation_pixel_width = it->pixel_width;
2701 else
2703 /* We will need the continuation glyph. */
2704 xassert (it->glyph_row == NULL);
2705 produce_special_glyphs (it, IT_CONTINUATION);
2706 it->continuation_pixel_width = it->pixel_width;
2709 /* Reset these values to zero because the produce_special_glyphs
2710 above has changed them. */
2711 it->pixel_width = it->ascent = it->descent = 0;
2712 it->phys_ascent = it->phys_descent = 0;
2715 /* Set this after getting the dimensions of truncation and
2716 continuation glyphs, so that we don't produce glyphs when calling
2717 produce_special_glyphs, above. */
2718 it->glyph_row = row;
2719 it->area = TEXT_AREA;
2721 /* Get the dimensions of the display area. The display area
2722 consists of the visible window area plus a horizontally scrolled
2723 part to the left of the window. All x-values are relative to the
2724 start of this total display area. */
2725 if (base_face_id != DEFAULT_FACE_ID)
2727 /* Mode lines, menu bar in terminal frames. */
2728 it->first_visible_x = 0;
2729 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2731 else
2733 it->first_visible_x
2734 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2735 it->last_visible_x = (it->first_visible_x
2736 + window_box_width (w, TEXT_AREA));
2738 /* If we truncate lines, leave room for the truncator glyph(s) at
2739 the right margin. Otherwise, leave room for the continuation
2740 glyph(s). Truncation and continuation glyphs are not inserted
2741 for window-based redisplay. */
2742 if (!FRAME_WINDOW_P (it->f))
2744 if (it->line_wrap == TRUNCATE)
2745 it->last_visible_x -= it->truncation_pixel_width;
2746 else
2747 it->last_visible_x -= it->continuation_pixel_width;
2750 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2751 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2754 /* Leave room for a border glyph. */
2755 if (!FRAME_WINDOW_P (it->f)
2756 && !WINDOW_RIGHTMOST_P (it->w))
2757 it->last_visible_x -= 1;
2759 it->last_visible_y = window_text_bottom_y (w);
2761 /* For mode lines and alike, arrange for the first glyph having a
2762 left box line if the face specifies a box. */
2763 if (base_face_id != DEFAULT_FACE_ID)
2765 struct face *face;
2767 it->face_id = remapped_base_face_id;
2769 /* If we have a boxed mode line, make the first character appear
2770 with a left box line. */
2771 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2772 if (face->box != FACE_NO_BOX)
2773 it->start_of_box_run_p = 1;
2776 /* If a buffer position was specified, set the iterator there,
2777 getting overlays and face properties from that position. */
2778 if (charpos >= BUF_BEG (current_buffer))
2780 it->end_charpos = ZV;
2781 it->face_id = -1;
2782 IT_CHARPOS (*it) = charpos;
2784 /* Compute byte position if not specified. */
2785 if (bytepos < charpos)
2786 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2787 else
2788 IT_BYTEPOS (*it) = bytepos;
2790 it->start = it->current;
2792 /* Compute faces etc. */
2793 reseat (it, it->current.pos, 1);
2796 CHECK_IT (it);
2800 /* Initialize IT for the display of window W with window start POS. */
2802 void
2803 start_display (it, w, pos)
2804 struct it *it;
2805 struct window *w;
2806 struct text_pos pos;
2808 struct glyph_row *row;
2809 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2811 row = w->desired_matrix->rows + first_vpos;
2812 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2813 it->first_vpos = first_vpos;
2815 /* Don't reseat to previous visible line start if current start
2816 position is in a string or image. */
2817 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2819 int start_at_line_beg_p;
2820 int first_y = it->current_y;
2822 /* If window start is not at a line start, skip forward to POS to
2823 get the correct continuation lines width. */
2824 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2825 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2826 if (!start_at_line_beg_p)
2828 int new_x;
2830 reseat_at_previous_visible_line_start (it);
2831 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2833 new_x = it->current_x + it->pixel_width;
2835 /* If lines are continued, this line may end in the middle
2836 of a multi-glyph character (e.g. a control character
2837 displayed as \003, or in the middle of an overlay
2838 string). In this case move_it_to above will not have
2839 taken us to the start of the continuation line but to the
2840 end of the continued line. */
2841 if (it->current_x > 0
2842 && it->line_wrap != TRUNCATE /* Lines are continued. */
2843 && (/* And glyph doesn't fit on the line. */
2844 new_x > it->last_visible_x
2845 /* Or it fits exactly and we're on a window
2846 system frame. */
2847 || (new_x == it->last_visible_x
2848 && FRAME_WINDOW_P (it->f))))
2850 if (it->current.dpvec_index >= 0
2851 || it->current.overlay_string_index >= 0)
2853 set_iterator_to_next (it, 1);
2854 move_it_in_display_line_to (it, -1, -1, 0);
2857 it->continuation_lines_width += it->current_x;
2860 /* We're starting a new display line, not affected by the
2861 height of the continued line, so clear the appropriate
2862 fields in the iterator structure. */
2863 it->max_ascent = it->max_descent = 0;
2864 it->max_phys_ascent = it->max_phys_descent = 0;
2866 it->current_y = first_y;
2867 it->vpos = 0;
2868 it->current_x = it->hpos = 0;
2874 /* Return 1 if POS is a position in ellipses displayed for invisible
2875 text. W is the window we display, for text property lookup. */
2877 static int
2878 in_ellipses_for_invisible_text_p (pos, w)
2879 struct display_pos *pos;
2880 struct window *w;
2882 Lisp_Object prop, window;
2883 int ellipses_p = 0;
2884 int charpos = CHARPOS (pos->pos);
2886 /* If POS specifies a position in a display vector, this might
2887 be for an ellipsis displayed for invisible text. We won't
2888 get the iterator set up for delivering that ellipsis unless
2889 we make sure that it gets aware of the invisible text. */
2890 if (pos->dpvec_index >= 0
2891 && pos->overlay_string_index < 0
2892 && CHARPOS (pos->string_pos) < 0
2893 && charpos > BEGV
2894 && (XSETWINDOW (window, w),
2895 prop = Fget_char_property (make_number (charpos),
2896 Qinvisible, window),
2897 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2899 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2900 window);
2901 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2904 return ellipses_p;
2908 /* Initialize IT for stepping through current_buffer in window W,
2909 starting at position POS that includes overlay string and display
2910 vector/ control character translation position information. Value
2911 is zero if there are overlay strings with newlines at POS. */
2913 static int
2914 init_from_display_pos (it, w, pos)
2915 struct it *it;
2916 struct window *w;
2917 struct display_pos *pos;
2919 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2920 int i, overlay_strings_with_newlines = 0;
2922 /* If POS specifies a position in a display vector, this might
2923 be for an ellipsis displayed for invisible text. We won't
2924 get the iterator set up for delivering that ellipsis unless
2925 we make sure that it gets aware of the invisible text. */
2926 if (in_ellipses_for_invisible_text_p (pos, w))
2928 --charpos;
2929 bytepos = 0;
2932 /* Keep in mind: the call to reseat in init_iterator skips invisible
2933 text, so we might end up at a position different from POS. This
2934 is only a problem when POS is a row start after a newline and an
2935 overlay starts there with an after-string, and the overlay has an
2936 invisible property. Since we don't skip invisible text in
2937 display_line and elsewhere immediately after consuming the
2938 newline before the row start, such a POS will not be in a string,
2939 but the call to init_iterator below will move us to the
2940 after-string. */
2941 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2943 /* This only scans the current chunk -- it should scan all chunks.
2944 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2945 to 16 in 22.1 to make this a lesser problem. */
2946 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2948 const char *s = SDATA (it->overlay_strings[i]);
2949 const char *e = s + SBYTES (it->overlay_strings[i]);
2951 while (s < e && *s != '\n')
2952 ++s;
2954 if (s < e)
2956 overlay_strings_with_newlines = 1;
2957 break;
2961 /* If position is within an overlay string, set up IT to the right
2962 overlay string. */
2963 if (pos->overlay_string_index >= 0)
2965 int relative_index;
2967 /* If the first overlay string happens to have a `display'
2968 property for an image, the iterator will be set up for that
2969 image, and we have to undo that setup first before we can
2970 correct the overlay string index. */
2971 if (it->method == GET_FROM_IMAGE)
2972 pop_it (it);
2974 /* We already have the first chunk of overlay strings in
2975 IT->overlay_strings. Load more until the one for
2976 pos->overlay_string_index is in IT->overlay_strings. */
2977 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2979 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2980 it->current.overlay_string_index = 0;
2981 while (n--)
2983 load_overlay_strings (it, 0);
2984 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2988 it->current.overlay_string_index = pos->overlay_string_index;
2989 relative_index = (it->current.overlay_string_index
2990 % OVERLAY_STRING_CHUNK_SIZE);
2991 it->string = it->overlay_strings[relative_index];
2992 xassert (STRINGP (it->string));
2993 it->current.string_pos = pos->string_pos;
2994 it->method = GET_FROM_STRING;
2997 if (CHARPOS (pos->string_pos) >= 0)
2999 /* Recorded position is not in an overlay string, but in another
3000 string. This can only be a string from a `display' property.
3001 IT should already be filled with that string. */
3002 it->current.string_pos = pos->string_pos;
3003 xassert (STRINGP (it->string));
3006 /* Restore position in display vector translations, control
3007 character translations or ellipses. */
3008 if (pos->dpvec_index >= 0)
3010 if (it->dpvec == NULL)
3011 get_next_display_element (it);
3012 xassert (it->dpvec && it->current.dpvec_index == 0);
3013 it->current.dpvec_index = pos->dpvec_index;
3016 CHECK_IT (it);
3017 return !overlay_strings_with_newlines;
3021 /* Initialize IT for stepping through current_buffer in window W
3022 starting at ROW->start. */
3024 static void
3025 init_to_row_start (it, w, row)
3026 struct it *it;
3027 struct window *w;
3028 struct glyph_row *row;
3030 init_from_display_pos (it, w, &row->start);
3031 it->start = row->start;
3032 it->continuation_lines_width = row->continuation_lines_width;
3033 CHECK_IT (it);
3037 /* Initialize IT for stepping through current_buffer in window W
3038 starting in the line following ROW, i.e. starting at ROW->end.
3039 Value is zero if there are overlay strings with newlines at ROW's
3040 end position. */
3042 static int
3043 init_to_row_end (it, w, row)
3044 struct it *it;
3045 struct window *w;
3046 struct glyph_row *row;
3048 int success = 0;
3050 if (init_from_display_pos (it, w, &row->end))
3052 if (row->continued_p)
3053 it->continuation_lines_width
3054 = row->continuation_lines_width + row->pixel_width;
3055 CHECK_IT (it);
3056 success = 1;
3059 return success;
3065 /***********************************************************************
3066 Text properties
3067 ***********************************************************************/
3069 /* Called when IT reaches IT->stop_charpos. Handle text property and
3070 overlay changes. Set IT->stop_charpos to the next position where
3071 to stop. */
3073 static void
3074 handle_stop (it)
3075 struct it *it;
3077 enum prop_handled handled;
3078 int handle_overlay_change_p;
3079 struct props *p;
3081 it->dpvec = NULL;
3082 it->current.dpvec_index = -1;
3083 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3084 it->ignore_overlay_strings_at_pos_p = 0;
3085 it->ellipsis_p = 0;
3087 /* Use face of preceding text for ellipsis (if invisible) */
3088 if (it->selective_display_ellipsis_p)
3089 it->saved_face_id = it->face_id;
3093 handled = HANDLED_NORMALLY;
3095 /* Call text property handlers. */
3096 for (p = it_props; p->handler; ++p)
3098 handled = p->handler (it);
3100 if (handled == HANDLED_RECOMPUTE_PROPS)
3101 break;
3102 else if (handled == HANDLED_RETURN)
3104 /* We still want to show before and after strings from
3105 overlays even if the actual buffer text is replaced. */
3106 if (!handle_overlay_change_p
3107 || it->sp > 1
3108 || !get_overlay_strings_1 (it, 0, 0))
3110 if (it->ellipsis_p)
3111 setup_for_ellipsis (it, 0);
3112 /* When handling a display spec, we might load an
3113 empty string. In that case, discard it here. We
3114 used to discard it in handle_single_display_spec,
3115 but that causes get_overlay_strings_1, above, to
3116 ignore overlay strings that we must check. */
3117 if (STRINGP (it->string) && !SCHARS (it->string))
3118 pop_it (it);
3119 return;
3121 else if (STRINGP (it->string) && !SCHARS (it->string))
3122 pop_it (it);
3123 else
3125 it->ignore_overlay_strings_at_pos_p = 1;
3126 it->string_from_display_prop_p = 0;
3127 handle_overlay_change_p = 0;
3129 handled = HANDLED_RECOMPUTE_PROPS;
3130 break;
3132 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3133 handle_overlay_change_p = 0;
3136 if (handled != HANDLED_RECOMPUTE_PROPS)
3138 /* Don't check for overlay strings below when set to deliver
3139 characters from a display vector. */
3140 if (it->method == GET_FROM_DISPLAY_VECTOR)
3141 handle_overlay_change_p = 0;
3143 /* Handle overlay changes.
3144 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3145 if it finds overlays. */
3146 if (handle_overlay_change_p)
3147 handled = handle_overlay_change (it);
3150 if (it->ellipsis_p)
3152 setup_for_ellipsis (it, 0);
3153 break;
3156 while (handled == HANDLED_RECOMPUTE_PROPS);
3158 /* Determine where to stop next. */
3159 if (handled == HANDLED_NORMALLY)
3160 compute_stop_pos (it);
3164 /* Compute IT->stop_charpos from text property and overlay change
3165 information for IT's current position. */
3167 static void
3168 compute_stop_pos (it)
3169 struct it *it;
3171 register INTERVAL iv, next_iv;
3172 Lisp_Object object, limit, position;
3173 EMACS_INT charpos, bytepos;
3175 /* If nowhere else, stop at the end. */
3176 it->stop_charpos = it->end_charpos;
3178 if (STRINGP (it->string))
3180 /* Strings are usually short, so don't limit the search for
3181 properties. */
3182 object = it->string;
3183 limit = Qnil;
3184 charpos = IT_STRING_CHARPOS (*it);
3185 bytepos = IT_STRING_BYTEPOS (*it);
3187 else
3189 EMACS_INT pos;
3191 /* If next overlay change is in front of the current stop pos
3192 (which is IT->end_charpos), stop there. Note: value of
3193 next_overlay_change is point-max if no overlay change
3194 follows. */
3195 charpos = IT_CHARPOS (*it);
3196 bytepos = IT_BYTEPOS (*it);
3197 pos = next_overlay_change (charpos);
3198 if (pos < it->stop_charpos)
3199 it->stop_charpos = pos;
3201 /* If showing the region, we have to stop at the region
3202 start or end because the face might change there. */
3203 if (it->region_beg_charpos > 0)
3205 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3206 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3207 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3208 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3211 /* Set up variables for computing the stop position from text
3212 property changes. */
3213 XSETBUFFER (object, current_buffer);
3214 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3217 /* Get the interval containing IT's position. Value is a null
3218 interval if there isn't such an interval. */
3219 position = make_number (charpos);
3220 iv = validate_interval_range (object, &position, &position, 0);
3221 if (!NULL_INTERVAL_P (iv))
3223 Lisp_Object values_here[LAST_PROP_IDX];
3224 struct props *p;
3226 /* Get properties here. */
3227 for (p = it_props; p->handler; ++p)
3228 values_here[p->idx] = textget (iv->plist, *p->name);
3230 /* Look for an interval following iv that has different
3231 properties. */
3232 for (next_iv = next_interval (iv);
3233 (!NULL_INTERVAL_P (next_iv)
3234 && (NILP (limit)
3235 || XFASTINT (limit) > next_iv->position));
3236 next_iv = next_interval (next_iv))
3238 for (p = it_props; p->handler; ++p)
3240 Lisp_Object new_value;
3242 new_value = textget (next_iv->plist, *p->name);
3243 if (!EQ (values_here[p->idx], new_value))
3244 break;
3247 if (p->handler)
3248 break;
3251 if (!NULL_INTERVAL_P (next_iv))
3253 if (INTEGERP (limit)
3254 && next_iv->position >= XFASTINT (limit))
3255 /* No text property change up to limit. */
3256 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3257 else
3258 /* Text properties change in next_iv. */
3259 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3263 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3264 it->stop_charpos, it->string);
3266 xassert (STRINGP (it->string)
3267 || (it->stop_charpos >= BEGV
3268 && it->stop_charpos >= IT_CHARPOS (*it)));
3272 /* Return the position of the next overlay change after POS in
3273 current_buffer. Value is point-max if no overlay change
3274 follows. This is like `next-overlay-change' but doesn't use
3275 xmalloc. */
3277 static EMACS_INT
3278 next_overlay_change (pos)
3279 EMACS_INT pos;
3281 int noverlays;
3282 EMACS_INT endpos;
3283 Lisp_Object *overlays;
3284 int i;
3286 /* Get all overlays at the given position. */
3287 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3289 /* If any of these overlays ends before endpos,
3290 use its ending point instead. */
3291 for (i = 0; i < noverlays; ++i)
3293 Lisp_Object oend;
3294 EMACS_INT oendpos;
3296 oend = OVERLAY_END (overlays[i]);
3297 oendpos = OVERLAY_POSITION (oend);
3298 endpos = min (endpos, oendpos);
3301 return endpos;
3306 /***********************************************************************
3307 Fontification
3308 ***********************************************************************/
3310 /* Handle changes in the `fontified' property of the current buffer by
3311 calling hook functions from Qfontification_functions to fontify
3312 regions of text. */
3314 static enum prop_handled
3315 handle_fontified_prop (it)
3316 struct it *it;
3318 Lisp_Object prop, pos;
3319 enum prop_handled handled = HANDLED_NORMALLY;
3321 if (!NILP (Vmemory_full))
3322 return handled;
3324 /* Get the value of the `fontified' property at IT's current buffer
3325 position. (The `fontified' property doesn't have a special
3326 meaning in strings.) If the value is nil, call functions from
3327 Qfontification_functions. */
3328 if (!STRINGP (it->string)
3329 && it->s == NULL
3330 && !NILP (Vfontification_functions)
3331 && !NILP (Vrun_hooks)
3332 && (pos = make_number (IT_CHARPOS (*it)),
3333 prop = Fget_char_property (pos, Qfontified, Qnil),
3334 /* Ignore the special cased nil value always present at EOB since
3335 no amount of fontifying will be able to change it. */
3336 NILP (prop) && IT_CHARPOS (*it) < Z))
3338 int count = SPECPDL_INDEX ();
3339 Lisp_Object val;
3341 val = Vfontification_functions;
3342 specbind (Qfontification_functions, Qnil);
3344 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3345 safe_call1 (val, pos);
3346 else
3348 Lisp_Object globals, fn;
3349 struct gcpro gcpro1, gcpro2;
3351 globals = Qnil;
3352 GCPRO2 (val, globals);
3354 for (; CONSP (val); val = XCDR (val))
3356 fn = XCAR (val);
3358 if (EQ (fn, Qt))
3360 /* A value of t indicates this hook has a local
3361 binding; it means to run the global binding too.
3362 In a global value, t should not occur. If it
3363 does, we must ignore it to avoid an endless
3364 loop. */
3365 for (globals = Fdefault_value (Qfontification_functions);
3366 CONSP (globals);
3367 globals = XCDR (globals))
3369 fn = XCAR (globals);
3370 if (!EQ (fn, Qt))
3371 safe_call1 (fn, pos);
3374 else
3375 safe_call1 (fn, pos);
3378 UNGCPRO;
3381 unbind_to (count, Qnil);
3383 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3384 something. This avoids an endless loop if they failed to
3385 fontify the text for which reason ever. */
3386 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3387 handled = HANDLED_RECOMPUTE_PROPS;
3390 return handled;
3395 /***********************************************************************
3396 Faces
3397 ***********************************************************************/
3399 /* Set up iterator IT from face properties at its current position.
3400 Called from handle_stop. */
3402 static enum prop_handled
3403 handle_face_prop (it)
3404 struct it *it;
3406 int new_face_id;
3407 EMACS_INT next_stop;
3409 if (!STRINGP (it->string))
3411 new_face_id
3412 = face_at_buffer_position (it->w,
3413 IT_CHARPOS (*it),
3414 it->region_beg_charpos,
3415 it->region_end_charpos,
3416 &next_stop,
3417 (IT_CHARPOS (*it)
3418 + TEXT_PROP_DISTANCE_LIMIT),
3419 0, it->base_face_id);
3421 /* Is this a start of a run of characters with box face?
3422 Caveat: this can be called for a freshly initialized
3423 iterator; face_id is -1 in this case. We know that the new
3424 face will not change until limit, i.e. if the new face has a
3425 box, all characters up to limit will have one. But, as
3426 usual, we don't know whether limit is really the end. */
3427 if (new_face_id != it->face_id)
3429 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3431 /* If new face has a box but old face has not, this is
3432 the start of a run of characters with box, i.e. it has
3433 a shadow on the left side. The value of face_id of the
3434 iterator will be -1 if this is the initial call that gets
3435 the face. In this case, we have to look in front of IT's
3436 position and see whether there is a face != new_face_id. */
3437 it->start_of_box_run_p
3438 = (new_face->box != FACE_NO_BOX
3439 && (it->face_id >= 0
3440 || IT_CHARPOS (*it) == BEG
3441 || new_face_id != face_before_it_pos (it)));
3442 it->face_box_p = new_face->box != FACE_NO_BOX;
3445 else
3447 int base_face_id, bufpos;
3448 int i;
3449 Lisp_Object from_overlay
3450 = (it->current.overlay_string_index >= 0
3451 ? it->string_overlays[it->current.overlay_string_index]
3452 : Qnil);
3454 /* See if we got to this string directly or indirectly from
3455 an overlay property. That includes the before-string or
3456 after-string of an overlay, strings in display properties
3457 provided by an overlay, their text properties, etc.
3459 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3460 if (! NILP (from_overlay))
3461 for (i = it->sp - 1; i >= 0; i--)
3463 if (it->stack[i].current.overlay_string_index >= 0)
3464 from_overlay
3465 = it->string_overlays[it->stack[i].current.overlay_string_index];
3466 else if (! NILP (it->stack[i].from_overlay))
3467 from_overlay = it->stack[i].from_overlay;
3469 if (!NILP (from_overlay))
3470 break;
3473 if (! NILP (from_overlay))
3475 bufpos = IT_CHARPOS (*it);
3476 /* For a string from an overlay, the base face depends
3477 only on text properties and ignores overlays. */
3478 base_face_id
3479 = face_for_overlay_string (it->w,
3480 IT_CHARPOS (*it),
3481 it->region_beg_charpos,
3482 it->region_end_charpos,
3483 &next_stop,
3484 (IT_CHARPOS (*it)
3485 + TEXT_PROP_DISTANCE_LIMIT),
3487 from_overlay);
3489 else
3491 bufpos = 0;
3493 /* For strings from a `display' property, use the face at
3494 IT's current buffer position as the base face to merge
3495 with, so that overlay strings appear in the same face as
3496 surrounding text, unless they specify their own
3497 faces. */
3498 base_face_id = underlying_face_id (it);
3501 new_face_id = face_at_string_position (it->w,
3502 it->string,
3503 IT_STRING_CHARPOS (*it),
3504 bufpos,
3505 it->region_beg_charpos,
3506 it->region_end_charpos,
3507 &next_stop,
3508 base_face_id, 0);
3510 /* Is this a start of a run of characters with box? Caveat:
3511 this can be called for a freshly allocated iterator; face_id
3512 is -1 is this case. We know that the new face will not
3513 change until the next check pos, i.e. if the new face has a
3514 box, all characters up to that position will have a
3515 box. But, as usual, we don't know whether that position
3516 is really the end. */
3517 if (new_face_id != it->face_id)
3519 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3520 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3522 /* If new face has a box but old face hasn't, this is the
3523 start of a run of characters with box, i.e. it has a
3524 shadow on the left side. */
3525 it->start_of_box_run_p
3526 = new_face->box && (old_face == NULL || !old_face->box);
3527 it->face_box_p = new_face->box != FACE_NO_BOX;
3531 it->face_id = new_face_id;
3532 return HANDLED_NORMALLY;
3536 /* Return the ID of the face ``underlying'' IT's current position,
3537 which is in a string. If the iterator is associated with a
3538 buffer, return the face at IT's current buffer position.
3539 Otherwise, use the iterator's base_face_id. */
3541 static int
3542 underlying_face_id (it)
3543 struct it *it;
3545 int face_id = it->base_face_id, i;
3547 xassert (STRINGP (it->string));
3549 for (i = it->sp - 1; i >= 0; --i)
3550 if (NILP (it->stack[i].string))
3551 face_id = it->stack[i].face_id;
3553 return face_id;
3557 /* Compute the face one character before or after the current position
3558 of IT. BEFORE_P non-zero means get the face in front of IT's
3559 position. Value is the id of the face. */
3561 static int
3562 face_before_or_after_it_pos (it, before_p)
3563 struct it *it;
3564 int before_p;
3566 int face_id, limit;
3567 EMACS_INT next_check_charpos;
3568 struct text_pos pos;
3570 xassert (it->s == NULL);
3572 if (STRINGP (it->string))
3574 int bufpos, base_face_id;
3576 /* No face change past the end of the string (for the case
3577 we are padding with spaces). No face change before the
3578 string start. */
3579 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3580 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3581 return it->face_id;
3583 /* Set pos to the position before or after IT's current position. */
3584 if (before_p)
3585 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3586 else
3587 /* For composition, we must check the character after the
3588 composition. */
3589 pos = (it->what == IT_COMPOSITION
3590 ? string_pos (IT_STRING_CHARPOS (*it)
3591 + it->cmp_it.nchars, it->string)
3592 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3594 if (it->current.overlay_string_index >= 0)
3595 bufpos = IT_CHARPOS (*it);
3596 else
3597 bufpos = 0;
3599 base_face_id = underlying_face_id (it);
3601 /* Get the face for ASCII, or unibyte. */
3602 face_id = face_at_string_position (it->w,
3603 it->string,
3604 CHARPOS (pos),
3605 bufpos,
3606 it->region_beg_charpos,
3607 it->region_end_charpos,
3608 &next_check_charpos,
3609 base_face_id, 0);
3611 /* Correct the face for charsets different from ASCII. Do it
3612 for the multibyte case only. The face returned above is
3613 suitable for unibyte text if IT->string is unibyte. */
3614 if (STRING_MULTIBYTE (it->string))
3616 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3617 int rest = SBYTES (it->string) - BYTEPOS (pos);
3618 int c, len;
3619 struct face *face = FACE_FROM_ID (it->f, face_id);
3621 c = string_char_and_length (p, &len);
3622 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3625 else
3627 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3628 || (IT_CHARPOS (*it) <= BEGV && before_p))
3629 return it->face_id;
3631 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3632 pos = it->current.pos;
3634 if (before_p)
3635 DEC_TEXT_POS (pos, it->multibyte_p);
3636 else
3638 if (it->what == IT_COMPOSITION)
3639 /* For composition, we must check the position after the
3640 composition. */
3641 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3642 else
3643 INC_TEXT_POS (pos, it->multibyte_p);
3646 /* Determine face for CHARSET_ASCII, or unibyte. */
3647 face_id = face_at_buffer_position (it->w,
3648 CHARPOS (pos),
3649 it->region_beg_charpos,
3650 it->region_end_charpos,
3651 &next_check_charpos,
3652 limit, 0, -1);
3654 /* Correct the face for charsets different from ASCII. Do it
3655 for the multibyte case only. The face returned above is
3656 suitable for unibyte text if current_buffer is unibyte. */
3657 if (it->multibyte_p)
3659 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3660 struct face *face = FACE_FROM_ID (it->f, face_id);
3661 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3665 return face_id;
3670 /***********************************************************************
3671 Invisible text
3672 ***********************************************************************/
3674 /* Set up iterator IT from invisible properties at its current
3675 position. Called from handle_stop. */
3677 static enum prop_handled
3678 handle_invisible_prop (it)
3679 struct it *it;
3681 enum prop_handled handled = HANDLED_NORMALLY;
3683 if (STRINGP (it->string))
3685 extern Lisp_Object Qinvisible;
3686 Lisp_Object prop, end_charpos, limit, charpos;
3688 /* Get the value of the invisible text property at the
3689 current position. Value will be nil if there is no such
3690 property. */
3691 charpos = make_number (IT_STRING_CHARPOS (*it));
3692 prop = Fget_text_property (charpos, Qinvisible, it->string);
3694 if (!NILP (prop)
3695 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3697 handled = HANDLED_RECOMPUTE_PROPS;
3699 /* Get the position at which the next change of the
3700 invisible text property can be found in IT->string.
3701 Value will be nil if the property value is the same for
3702 all the rest of IT->string. */
3703 XSETINT (limit, SCHARS (it->string));
3704 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3705 it->string, limit);
3707 /* Text at current position is invisible. The next
3708 change in the property is at position end_charpos.
3709 Move IT's current position to that position. */
3710 if (INTEGERP (end_charpos)
3711 && XFASTINT (end_charpos) < XFASTINT (limit))
3713 struct text_pos old;
3714 old = it->current.string_pos;
3715 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3716 compute_string_pos (&it->current.string_pos, old, it->string);
3718 else
3720 /* The rest of the string is invisible. If this is an
3721 overlay string, proceed with the next overlay string
3722 or whatever comes and return a character from there. */
3723 if (it->current.overlay_string_index >= 0)
3725 next_overlay_string (it);
3726 /* Don't check for overlay strings when we just
3727 finished processing them. */
3728 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3730 else
3732 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3733 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3738 else
3740 int invis_p;
3741 EMACS_INT newpos, next_stop, start_charpos;
3742 Lisp_Object pos, prop, overlay;
3744 /* First of all, is there invisible text at this position? */
3745 start_charpos = IT_CHARPOS (*it);
3746 pos = make_number (IT_CHARPOS (*it));
3747 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3748 &overlay);
3749 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3751 /* If we are on invisible text, skip over it. */
3752 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3754 /* Record whether we have to display an ellipsis for the
3755 invisible text. */
3756 int display_ellipsis_p = invis_p == 2;
3758 handled = HANDLED_RECOMPUTE_PROPS;
3760 /* Loop skipping over invisible text. The loop is left at
3761 ZV or with IT on the first char being visible again. */
3764 /* Try to skip some invisible text. Return value is the
3765 position reached which can be equal to IT's position
3766 if there is nothing invisible here. This skips both
3767 over invisible text properties and overlays with
3768 invisible property. */
3769 newpos = skip_invisible (IT_CHARPOS (*it),
3770 &next_stop, ZV, it->window);
3772 /* If we skipped nothing at all we weren't at invisible
3773 text in the first place. If everything to the end of
3774 the buffer was skipped, end the loop. */
3775 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3776 invis_p = 0;
3777 else
3779 /* We skipped some characters but not necessarily
3780 all there are. Check if we ended up on visible
3781 text. Fget_char_property returns the property of
3782 the char before the given position, i.e. if we
3783 get invis_p = 0, this means that the char at
3784 newpos is visible. */
3785 pos = make_number (newpos);
3786 prop = Fget_char_property (pos, Qinvisible, it->window);
3787 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3790 /* If we ended up on invisible text, proceed to
3791 skip starting with next_stop. */
3792 if (invis_p)
3793 IT_CHARPOS (*it) = next_stop;
3795 /* If there are adjacent invisible texts, don't lose the
3796 second one's ellipsis. */
3797 if (invis_p == 2)
3798 display_ellipsis_p = 1;
3800 while (invis_p);
3802 /* The position newpos is now either ZV or on visible text. */
3803 IT_CHARPOS (*it) = newpos;
3804 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3806 /* If there are before-strings at the start of invisible
3807 text, and the text is invisible because of a text
3808 property, arrange to show before-strings because 20.x did
3809 it that way. (If the text is invisible because of an
3810 overlay property instead of a text property, this is
3811 already handled in the overlay code.) */
3812 if (NILP (overlay)
3813 && get_overlay_strings (it, start_charpos))
3815 handled = HANDLED_RECOMPUTE_PROPS;
3816 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3818 else if (display_ellipsis_p)
3820 /* Make sure that the glyphs of the ellipsis will get
3821 correct `charpos' values. If we would not update
3822 it->position here, the glyphs would belong to the
3823 last visible character _before_ the invisible
3824 text, which confuses `set_cursor_from_row'.
3826 We use the last invisible position instead of the
3827 first because this way the cursor is always drawn on
3828 the first "." of the ellipsis, whenever PT is inside
3829 the invisible text. Otherwise the cursor would be
3830 placed _after_ the ellipsis when the point is after the
3831 first invisible character. */
3832 if (!STRINGP (it->object))
3834 it->position.charpos = IT_CHARPOS (*it) - 1;
3835 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3837 it->ellipsis_p = 1;
3838 /* Let the ellipsis display before
3839 considering any properties of the following char.
3840 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3841 handled = HANDLED_RETURN;
3846 return handled;
3850 /* Make iterator IT return `...' next.
3851 Replaces LEN characters from buffer. */
3853 static void
3854 setup_for_ellipsis (it, len)
3855 struct it *it;
3856 int len;
3858 /* Use the display table definition for `...'. Invalid glyphs
3859 will be handled by the method returning elements from dpvec. */
3860 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3862 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3863 it->dpvec = v->contents;
3864 it->dpend = v->contents + v->size;
3866 else
3868 /* Default `...'. */
3869 it->dpvec = default_invis_vector;
3870 it->dpend = default_invis_vector + 3;
3873 it->dpvec_char_len = len;
3874 it->current.dpvec_index = 0;
3875 it->dpvec_face_id = -1;
3877 /* Remember the current face id in case glyphs specify faces.
3878 IT's face is restored in set_iterator_to_next.
3879 saved_face_id was set to preceding char's face in handle_stop. */
3880 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3881 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3883 it->method = GET_FROM_DISPLAY_VECTOR;
3884 it->ellipsis_p = 1;
3889 /***********************************************************************
3890 'display' property
3891 ***********************************************************************/
3893 /* Set up iterator IT from `display' property at its current position.
3894 Called from handle_stop.
3895 We return HANDLED_RETURN if some part of the display property
3896 overrides the display of the buffer text itself.
3897 Otherwise we return HANDLED_NORMALLY. */
3899 static enum prop_handled
3900 handle_display_prop (it)
3901 struct it *it;
3903 Lisp_Object prop, object, overlay;
3904 struct text_pos *position;
3905 /* Nonzero if some property replaces the display of the text itself. */
3906 int display_replaced_p = 0;
3908 if (STRINGP (it->string))
3910 object = it->string;
3911 position = &it->current.string_pos;
3913 else
3915 XSETWINDOW (object, it->w);
3916 position = &it->current.pos;
3919 /* Reset those iterator values set from display property values. */
3920 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3921 it->space_width = Qnil;
3922 it->font_height = Qnil;
3923 it->voffset = 0;
3925 /* We don't support recursive `display' properties, i.e. string
3926 values that have a string `display' property, that have a string
3927 `display' property etc. */
3928 if (!it->string_from_display_prop_p)
3929 it->area = TEXT_AREA;
3931 prop = get_char_property_and_overlay (make_number (position->charpos),
3932 Qdisplay, object, &overlay);
3933 if (NILP (prop))
3934 return HANDLED_NORMALLY;
3935 /* Now OVERLAY is the overlay that gave us this property, or nil
3936 if it was a text property. */
3938 if (!STRINGP (it->string))
3939 object = it->w->buffer;
3941 if (CONSP (prop)
3942 /* Simple properties. */
3943 && !EQ (XCAR (prop), Qimage)
3944 && !EQ (XCAR (prop), Qspace)
3945 && !EQ (XCAR (prop), Qwhen)
3946 && !EQ (XCAR (prop), Qslice)
3947 && !EQ (XCAR (prop), Qspace_width)
3948 && !EQ (XCAR (prop), Qheight)
3949 && !EQ (XCAR (prop), Qraise)
3950 /* Marginal area specifications. */
3951 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3952 && !EQ (XCAR (prop), Qleft_fringe)
3953 && !EQ (XCAR (prop), Qright_fringe)
3954 && !NILP (XCAR (prop)))
3956 for (; CONSP (prop); prop = XCDR (prop))
3958 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3959 position, display_replaced_p))
3961 display_replaced_p = 1;
3962 /* If some text in a string is replaced, `position' no
3963 longer points to the position of `object'. */
3964 if (STRINGP (object))
3965 break;
3969 else if (VECTORP (prop))
3971 int i;
3972 for (i = 0; i < ASIZE (prop); ++i)
3973 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3974 position, display_replaced_p))
3976 display_replaced_p = 1;
3977 /* If some text in a string is replaced, `position' no
3978 longer points to the position of `object'. */
3979 if (STRINGP (object))
3980 break;
3983 else
3985 if (handle_single_display_spec (it, prop, object, overlay,
3986 position, 0))
3987 display_replaced_p = 1;
3990 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3994 /* Value is the position of the end of the `display' property starting
3995 at START_POS in OBJECT. */
3997 static struct text_pos
3998 display_prop_end (it, object, start_pos)
3999 struct it *it;
4000 Lisp_Object object;
4001 struct text_pos start_pos;
4003 Lisp_Object end;
4004 struct text_pos end_pos;
4006 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4007 Qdisplay, object, Qnil);
4008 CHARPOS (end_pos) = XFASTINT (end);
4009 if (STRINGP (object))
4010 compute_string_pos (&end_pos, start_pos, it->string);
4011 else
4012 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4014 return end_pos;
4018 /* Set up IT from a single `display' specification PROP. OBJECT
4019 is the object in which the `display' property was found. *POSITION
4020 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4021 means that we previously saw a display specification which already
4022 replaced text display with something else, for example an image;
4023 we ignore such properties after the first one has been processed.
4025 OVERLAY is the overlay this `display' property came from,
4026 or nil if it was a text property.
4028 If PROP is a `space' or `image' specification, and in some other
4029 cases too, set *POSITION to the position where the `display'
4030 property ends.
4032 Value is non-zero if something was found which replaces the display
4033 of buffer or string text. */
4035 static int
4036 handle_single_display_spec (it, spec, object, overlay, position,
4037 display_replaced_before_p)
4038 struct it *it;
4039 Lisp_Object spec;
4040 Lisp_Object object;
4041 Lisp_Object overlay;
4042 struct text_pos *position;
4043 int display_replaced_before_p;
4045 Lisp_Object form;
4046 Lisp_Object location, value;
4047 struct text_pos start_pos, save_pos;
4048 int valid_p;
4050 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4051 If the result is non-nil, use VALUE instead of SPEC. */
4052 form = Qt;
4053 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4055 spec = XCDR (spec);
4056 if (!CONSP (spec))
4057 return 0;
4058 form = XCAR (spec);
4059 spec = XCDR (spec);
4062 if (!NILP (form) && !EQ (form, Qt))
4064 int count = SPECPDL_INDEX ();
4065 struct gcpro gcpro1;
4067 /* Bind `object' to the object having the `display' property, a
4068 buffer or string. Bind `position' to the position in the
4069 object where the property was found, and `buffer-position'
4070 to the current position in the buffer. */
4071 specbind (Qobject, object);
4072 specbind (Qposition, make_number (CHARPOS (*position)));
4073 specbind (Qbuffer_position,
4074 make_number (STRINGP (object)
4075 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4076 GCPRO1 (form);
4077 form = safe_eval (form);
4078 UNGCPRO;
4079 unbind_to (count, Qnil);
4082 if (NILP (form))
4083 return 0;
4085 /* Handle `(height HEIGHT)' specifications. */
4086 if (CONSP (spec)
4087 && EQ (XCAR (spec), Qheight)
4088 && CONSP (XCDR (spec)))
4090 if (!FRAME_WINDOW_P (it->f))
4091 return 0;
4093 it->font_height = XCAR (XCDR (spec));
4094 if (!NILP (it->font_height))
4096 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4097 int new_height = -1;
4099 if (CONSP (it->font_height)
4100 && (EQ (XCAR (it->font_height), Qplus)
4101 || EQ (XCAR (it->font_height), Qminus))
4102 && CONSP (XCDR (it->font_height))
4103 && INTEGERP (XCAR (XCDR (it->font_height))))
4105 /* `(+ N)' or `(- N)' where N is an integer. */
4106 int steps = XINT (XCAR (XCDR (it->font_height)));
4107 if (EQ (XCAR (it->font_height), Qplus))
4108 steps = - steps;
4109 it->face_id = smaller_face (it->f, it->face_id, steps);
4111 else if (FUNCTIONP (it->font_height))
4113 /* Call function with current height as argument.
4114 Value is the new height. */
4115 Lisp_Object height;
4116 height = safe_call1 (it->font_height,
4117 face->lface[LFACE_HEIGHT_INDEX]);
4118 if (NUMBERP (height))
4119 new_height = XFLOATINT (height);
4121 else if (NUMBERP (it->font_height))
4123 /* Value is a multiple of the canonical char height. */
4124 struct face *face;
4126 face = FACE_FROM_ID (it->f,
4127 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4128 new_height = (XFLOATINT (it->font_height)
4129 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4131 else
4133 /* Evaluate IT->font_height with `height' bound to the
4134 current specified height to get the new height. */
4135 int count = SPECPDL_INDEX ();
4137 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4138 value = safe_eval (it->font_height);
4139 unbind_to (count, Qnil);
4141 if (NUMBERP (value))
4142 new_height = XFLOATINT (value);
4145 if (new_height > 0)
4146 it->face_id = face_with_height (it->f, it->face_id, new_height);
4149 return 0;
4152 /* Handle `(space-width WIDTH)'. */
4153 if (CONSP (spec)
4154 && EQ (XCAR (spec), Qspace_width)
4155 && CONSP (XCDR (spec)))
4157 if (!FRAME_WINDOW_P (it->f))
4158 return 0;
4160 value = XCAR (XCDR (spec));
4161 if (NUMBERP (value) && XFLOATINT (value) > 0)
4162 it->space_width = value;
4164 return 0;
4167 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4168 if (CONSP (spec)
4169 && EQ (XCAR (spec), Qslice))
4171 Lisp_Object tem;
4173 if (!FRAME_WINDOW_P (it->f))
4174 return 0;
4176 if (tem = XCDR (spec), CONSP (tem))
4178 it->slice.x = XCAR (tem);
4179 if (tem = XCDR (tem), CONSP (tem))
4181 it->slice.y = XCAR (tem);
4182 if (tem = XCDR (tem), CONSP (tem))
4184 it->slice.width = XCAR (tem);
4185 if (tem = XCDR (tem), CONSP (tem))
4186 it->slice.height = XCAR (tem);
4191 return 0;
4194 /* Handle `(raise FACTOR)'. */
4195 if (CONSP (spec)
4196 && EQ (XCAR (spec), Qraise)
4197 && CONSP (XCDR (spec)))
4199 if (!FRAME_WINDOW_P (it->f))
4200 return 0;
4202 #ifdef HAVE_WINDOW_SYSTEM
4203 value = XCAR (XCDR (spec));
4204 if (NUMBERP (value))
4206 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4207 it->voffset = - (XFLOATINT (value)
4208 * (FONT_HEIGHT (face->font)));
4210 #endif /* HAVE_WINDOW_SYSTEM */
4212 return 0;
4215 /* Don't handle the other kinds of display specifications
4216 inside a string that we got from a `display' property. */
4217 if (it->string_from_display_prop_p)
4218 return 0;
4220 /* Characters having this form of property are not displayed, so
4221 we have to find the end of the property. */
4222 start_pos = *position;
4223 *position = display_prop_end (it, object, start_pos);
4224 value = Qnil;
4226 /* Stop the scan at that end position--we assume that all
4227 text properties change there. */
4228 it->stop_charpos = position->charpos;
4230 /* Handle `(left-fringe BITMAP [FACE])'
4231 and `(right-fringe BITMAP [FACE])'. */
4232 if (CONSP (spec)
4233 && (EQ (XCAR (spec), Qleft_fringe)
4234 || EQ (XCAR (spec), Qright_fringe))
4235 && CONSP (XCDR (spec)))
4237 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4238 int fringe_bitmap;
4240 if (!FRAME_WINDOW_P (it->f))
4241 /* If we return here, POSITION has been advanced
4242 across the text with this property. */
4243 return 0;
4245 #ifdef HAVE_WINDOW_SYSTEM
4246 value = XCAR (XCDR (spec));
4247 if (!SYMBOLP (value)
4248 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4249 /* If we return here, POSITION has been advanced
4250 across the text with this property. */
4251 return 0;
4253 if (CONSP (XCDR (XCDR (spec))))
4255 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4256 int face_id2 = lookup_derived_face (it->f, face_name,
4257 FRINGE_FACE_ID, 0);
4258 if (face_id2 >= 0)
4259 face_id = face_id2;
4262 /* Save current settings of IT so that we can restore them
4263 when we are finished with the glyph property value. */
4265 save_pos = it->position;
4266 it->position = *position;
4267 push_it (it);
4268 it->position = save_pos;
4270 it->area = TEXT_AREA;
4271 it->what = IT_IMAGE;
4272 it->image_id = -1; /* no image */
4273 it->position = start_pos;
4274 it->object = NILP (object) ? it->w->buffer : object;
4275 it->method = GET_FROM_IMAGE;
4276 it->from_overlay = Qnil;
4277 it->face_id = face_id;
4279 /* Say that we haven't consumed the characters with
4280 `display' property yet. The call to pop_it in
4281 set_iterator_to_next will clean this up. */
4282 *position = start_pos;
4284 if (EQ (XCAR (spec), Qleft_fringe))
4286 it->left_user_fringe_bitmap = fringe_bitmap;
4287 it->left_user_fringe_face_id = face_id;
4289 else
4291 it->right_user_fringe_bitmap = fringe_bitmap;
4292 it->right_user_fringe_face_id = face_id;
4294 #endif /* HAVE_WINDOW_SYSTEM */
4295 return 1;
4298 /* Prepare to handle `((margin left-margin) ...)',
4299 `((margin right-margin) ...)' and `((margin nil) ...)'
4300 prefixes for display specifications. */
4301 location = Qunbound;
4302 if (CONSP (spec) && CONSP (XCAR (spec)))
4304 Lisp_Object tem;
4306 value = XCDR (spec);
4307 if (CONSP (value))
4308 value = XCAR (value);
4310 tem = XCAR (spec);
4311 if (EQ (XCAR (tem), Qmargin)
4312 && (tem = XCDR (tem),
4313 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4314 (NILP (tem)
4315 || EQ (tem, Qleft_margin)
4316 || EQ (tem, Qright_margin))))
4317 location = tem;
4320 if (EQ (location, Qunbound))
4322 location = Qnil;
4323 value = spec;
4326 /* After this point, VALUE is the property after any
4327 margin prefix has been stripped. It must be a string,
4328 an image specification, or `(space ...)'.
4330 LOCATION specifies where to display: `left-margin',
4331 `right-margin' or nil. */
4333 valid_p = (STRINGP (value)
4334 #ifdef HAVE_WINDOW_SYSTEM
4335 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4336 #endif /* not HAVE_WINDOW_SYSTEM */
4337 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4339 if (valid_p && !display_replaced_before_p)
4341 /* Save current settings of IT so that we can restore them
4342 when we are finished with the glyph property value. */
4343 save_pos = it->position;
4344 it->position = *position;
4345 push_it (it);
4346 it->position = save_pos;
4347 it->from_overlay = overlay;
4349 if (NILP (location))
4350 it->area = TEXT_AREA;
4351 else if (EQ (location, Qleft_margin))
4352 it->area = LEFT_MARGIN_AREA;
4353 else
4354 it->area = RIGHT_MARGIN_AREA;
4356 if (STRINGP (value))
4358 it->string = value;
4359 it->multibyte_p = STRING_MULTIBYTE (it->string);
4360 it->current.overlay_string_index = -1;
4361 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4362 it->end_charpos = it->string_nchars = SCHARS (it->string);
4363 it->method = GET_FROM_STRING;
4364 it->stop_charpos = 0;
4365 it->string_from_display_prop_p = 1;
4366 /* Say that we haven't consumed the characters with
4367 `display' property yet. The call to pop_it in
4368 set_iterator_to_next will clean this up. */
4369 if (BUFFERP (object))
4370 *position = start_pos;
4372 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4374 it->method = GET_FROM_STRETCH;
4375 it->object = value;
4376 *position = it->position = start_pos;
4378 #ifdef HAVE_WINDOW_SYSTEM
4379 else
4381 it->what = IT_IMAGE;
4382 it->image_id = lookup_image (it->f, value);
4383 it->position = start_pos;
4384 it->object = NILP (object) ? it->w->buffer : object;
4385 it->method = GET_FROM_IMAGE;
4387 /* Say that we haven't consumed the characters with
4388 `display' property yet. The call to pop_it in
4389 set_iterator_to_next will clean this up. */
4390 *position = start_pos;
4392 #endif /* HAVE_WINDOW_SYSTEM */
4394 return 1;
4397 /* Invalid property or property not supported. Restore
4398 POSITION to what it was before. */
4399 *position = start_pos;
4400 return 0;
4404 /* Check if SPEC is a display sub-property value whose text should be
4405 treated as intangible. */
4407 static int
4408 single_display_spec_intangible_p (prop)
4409 Lisp_Object prop;
4411 /* Skip over `when FORM'. */
4412 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4414 prop = XCDR (prop);
4415 if (!CONSP (prop))
4416 return 0;
4417 prop = XCDR (prop);
4420 if (STRINGP (prop))
4421 return 1;
4423 if (!CONSP (prop))
4424 return 0;
4426 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4427 we don't need to treat text as intangible. */
4428 if (EQ (XCAR (prop), Qmargin))
4430 prop = XCDR (prop);
4431 if (!CONSP (prop))
4432 return 0;
4434 prop = XCDR (prop);
4435 if (!CONSP (prop)
4436 || EQ (XCAR (prop), Qleft_margin)
4437 || EQ (XCAR (prop), Qright_margin))
4438 return 0;
4441 return (CONSP (prop)
4442 && (EQ (XCAR (prop), Qimage)
4443 || EQ (XCAR (prop), Qspace)));
4447 /* Check if PROP is a display property value whose text should be
4448 treated as intangible. */
4451 display_prop_intangible_p (prop)
4452 Lisp_Object prop;
4454 if (CONSP (prop)
4455 && CONSP (XCAR (prop))
4456 && !EQ (Qmargin, XCAR (XCAR (prop))))
4458 /* A list of sub-properties. */
4459 while (CONSP (prop))
4461 if (single_display_spec_intangible_p (XCAR (prop)))
4462 return 1;
4463 prop = XCDR (prop);
4466 else if (VECTORP (prop))
4468 /* A vector of sub-properties. */
4469 int i;
4470 for (i = 0; i < ASIZE (prop); ++i)
4471 if (single_display_spec_intangible_p (AREF (prop, i)))
4472 return 1;
4474 else
4475 return single_display_spec_intangible_p (prop);
4477 return 0;
4481 /* Return 1 if PROP is a display sub-property value containing STRING. */
4483 static int
4484 single_display_spec_string_p (prop, string)
4485 Lisp_Object prop, string;
4487 if (EQ (string, prop))
4488 return 1;
4490 /* Skip over `when FORM'. */
4491 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4493 prop = XCDR (prop);
4494 if (!CONSP (prop))
4495 return 0;
4496 prop = XCDR (prop);
4499 if (CONSP (prop))
4500 /* Skip over `margin LOCATION'. */
4501 if (EQ (XCAR (prop), Qmargin))
4503 prop = XCDR (prop);
4504 if (!CONSP (prop))
4505 return 0;
4507 prop = XCDR (prop);
4508 if (!CONSP (prop))
4509 return 0;
4512 return CONSP (prop) && EQ (XCAR (prop), string);
4516 /* Return 1 if STRING appears in the `display' property PROP. */
4518 static int
4519 display_prop_string_p (prop, string)
4520 Lisp_Object prop, string;
4522 if (CONSP (prop)
4523 && CONSP (XCAR (prop))
4524 && !EQ (Qmargin, XCAR (XCAR (prop))))
4526 /* A list of sub-properties. */
4527 while (CONSP (prop))
4529 if (single_display_spec_string_p (XCAR (prop), string))
4530 return 1;
4531 prop = XCDR (prop);
4534 else if (VECTORP (prop))
4536 /* A vector of sub-properties. */
4537 int i;
4538 for (i = 0; i < ASIZE (prop); ++i)
4539 if (single_display_spec_string_p (AREF (prop, i), string))
4540 return 1;
4542 else
4543 return single_display_spec_string_p (prop, string);
4545 return 0;
4549 /* Determine which buffer position in W's buffer STRING comes from.
4550 AROUND_CHARPOS is an approximate position where it could come from.
4551 Value is the buffer position or 0 if it couldn't be determined.
4553 W's buffer must be current.
4555 This function is necessary because we don't record buffer positions
4556 in glyphs generated from strings (to keep struct glyph small).
4557 This function may only use code that doesn't eval because it is
4558 called asynchronously from note_mouse_highlight. */
4561 string_buffer_position (w, string, around_charpos)
4562 struct window *w;
4563 Lisp_Object string;
4564 int around_charpos;
4566 Lisp_Object limit, prop, pos;
4567 const int MAX_DISTANCE = 1000;
4568 int found = 0;
4570 pos = make_number (around_charpos);
4571 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
4572 while (!found && !EQ (pos, limit))
4574 prop = Fget_char_property (pos, Qdisplay, Qnil);
4575 if (!NILP (prop) && display_prop_string_p (prop, string))
4576 found = 1;
4577 else
4578 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
4581 if (!found)
4583 pos = make_number (around_charpos);
4584 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
4585 while (!found && !EQ (pos, limit))
4587 prop = Fget_char_property (pos, Qdisplay, Qnil);
4588 if (!NILP (prop) && display_prop_string_p (prop, string))
4589 found = 1;
4590 else
4591 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4592 limit);
4596 return found ? XINT (pos) : 0;
4601 /***********************************************************************
4602 `composition' property
4603 ***********************************************************************/
4605 /* Set up iterator IT from `composition' property at its current
4606 position. Called from handle_stop. */
4608 static enum prop_handled
4609 handle_composition_prop (it)
4610 struct it *it;
4612 Lisp_Object prop, string;
4613 EMACS_INT pos, pos_byte, start, end;
4615 if (STRINGP (it->string))
4617 unsigned char *s;
4619 pos = IT_STRING_CHARPOS (*it);
4620 pos_byte = IT_STRING_BYTEPOS (*it);
4621 string = it->string;
4622 s = SDATA (string) + pos_byte;
4623 it->c = STRING_CHAR (s);
4625 else
4627 pos = IT_CHARPOS (*it);
4628 pos_byte = IT_BYTEPOS (*it);
4629 string = Qnil;
4630 it->c = FETCH_CHAR (pos_byte);
4633 /* If there's a valid composition and point is not inside of the
4634 composition (in the case that the composition is from the current
4635 buffer), draw a glyph composed from the composition components. */
4636 if (find_composition (pos, -1, &start, &end, &prop, string)
4637 && COMPOSITION_VALID_P (start, end, prop)
4638 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4640 if (start != pos)
4642 if (STRINGP (it->string))
4643 pos_byte = string_char_to_byte (it->string, start);
4644 else
4645 pos_byte = CHAR_TO_BYTE (start);
4647 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4648 prop, string);
4650 if (it->cmp_it.id >= 0)
4652 it->cmp_it.ch = -1;
4653 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4654 it->cmp_it.nglyphs = -1;
4658 return HANDLED_NORMALLY;
4663 /***********************************************************************
4664 Overlay strings
4665 ***********************************************************************/
4667 /* The following structure is used to record overlay strings for
4668 later sorting in load_overlay_strings. */
4670 struct overlay_entry
4672 Lisp_Object overlay;
4673 Lisp_Object string;
4674 int priority;
4675 int after_string_p;
4679 /* Set up iterator IT from overlay strings at its current position.
4680 Called from handle_stop. */
4682 static enum prop_handled
4683 handle_overlay_change (it)
4684 struct it *it;
4686 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4687 return HANDLED_RECOMPUTE_PROPS;
4688 else
4689 return HANDLED_NORMALLY;
4693 /* Set up the next overlay string for delivery by IT, if there is an
4694 overlay string to deliver. Called by set_iterator_to_next when the
4695 end of the current overlay string is reached. If there are more
4696 overlay strings to display, IT->string and
4697 IT->current.overlay_string_index are set appropriately here.
4698 Otherwise IT->string is set to nil. */
4700 static void
4701 next_overlay_string (it)
4702 struct it *it;
4704 ++it->current.overlay_string_index;
4705 if (it->current.overlay_string_index == it->n_overlay_strings)
4707 /* No more overlay strings. Restore IT's settings to what
4708 they were before overlay strings were processed, and
4709 continue to deliver from current_buffer. */
4711 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4712 pop_it (it);
4713 xassert (it->sp > 0
4714 || (NILP (it->string)
4715 && it->method == GET_FROM_BUFFER
4716 && it->stop_charpos >= BEGV
4717 && it->stop_charpos <= it->end_charpos));
4718 it->current.overlay_string_index = -1;
4719 it->n_overlay_strings = 0;
4721 /* If we're at the end of the buffer, record that we have
4722 processed the overlay strings there already, so that
4723 next_element_from_buffer doesn't try it again. */
4724 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4725 it->overlay_strings_at_end_processed_p = 1;
4727 else
4729 /* There are more overlay strings to process. If
4730 IT->current.overlay_string_index has advanced to a position
4731 where we must load IT->overlay_strings with more strings, do
4732 it. */
4733 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4735 if (it->current.overlay_string_index && i == 0)
4736 load_overlay_strings (it, 0);
4738 /* Initialize IT to deliver display elements from the overlay
4739 string. */
4740 it->string = it->overlay_strings[i];
4741 it->multibyte_p = STRING_MULTIBYTE (it->string);
4742 SET_TEXT_POS (it->current.string_pos, 0, 0);
4743 it->method = GET_FROM_STRING;
4744 it->stop_charpos = 0;
4745 if (it->cmp_it.stop_pos >= 0)
4746 it->cmp_it.stop_pos = 0;
4749 CHECK_IT (it);
4753 /* Compare two overlay_entry structures E1 and E2. Used as a
4754 comparison function for qsort in load_overlay_strings. Overlay
4755 strings for the same position are sorted so that
4757 1. All after-strings come in front of before-strings, except
4758 when they come from the same overlay.
4760 2. Within after-strings, strings are sorted so that overlay strings
4761 from overlays with higher priorities come first.
4763 2. Within before-strings, strings are sorted so that overlay
4764 strings from overlays with higher priorities come last.
4766 Value is analogous to strcmp. */
4769 static int
4770 compare_overlay_entries (e1, e2)
4771 void *e1, *e2;
4773 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4774 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4775 int result;
4777 if (entry1->after_string_p != entry2->after_string_p)
4779 /* Let after-strings appear in front of before-strings if
4780 they come from different overlays. */
4781 if (EQ (entry1->overlay, entry2->overlay))
4782 result = entry1->after_string_p ? 1 : -1;
4783 else
4784 result = entry1->after_string_p ? -1 : 1;
4786 else if (entry1->after_string_p)
4787 /* After-strings sorted in order of decreasing priority. */
4788 result = entry2->priority - entry1->priority;
4789 else
4790 /* Before-strings sorted in order of increasing priority. */
4791 result = entry1->priority - entry2->priority;
4793 return result;
4797 /* Load the vector IT->overlay_strings with overlay strings from IT's
4798 current buffer position, or from CHARPOS if that is > 0. Set
4799 IT->n_overlays to the total number of overlay strings found.
4801 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4802 a time. On entry into load_overlay_strings,
4803 IT->current.overlay_string_index gives the number of overlay
4804 strings that have already been loaded by previous calls to this
4805 function.
4807 IT->add_overlay_start contains an additional overlay start
4808 position to consider for taking overlay strings from, if non-zero.
4809 This position comes into play when the overlay has an `invisible'
4810 property, and both before and after-strings. When we've skipped to
4811 the end of the overlay, because of its `invisible' property, we
4812 nevertheless want its before-string to appear.
4813 IT->add_overlay_start will contain the overlay start position
4814 in this case.
4816 Overlay strings are sorted so that after-string strings come in
4817 front of before-string strings. Within before and after-strings,
4818 strings are sorted by overlay priority. See also function
4819 compare_overlay_entries. */
4821 static void
4822 load_overlay_strings (it, charpos)
4823 struct it *it;
4824 int charpos;
4826 extern Lisp_Object Qwindow, Qpriority;
4827 Lisp_Object overlay, window, str, invisible;
4828 struct Lisp_Overlay *ov;
4829 int start, end;
4830 int size = 20;
4831 int n = 0, i, j, invis_p;
4832 struct overlay_entry *entries
4833 = (struct overlay_entry *) alloca (size * sizeof *entries);
4835 if (charpos <= 0)
4836 charpos = IT_CHARPOS (*it);
4838 /* Append the overlay string STRING of overlay OVERLAY to vector
4839 `entries' which has size `size' and currently contains `n'
4840 elements. AFTER_P non-zero means STRING is an after-string of
4841 OVERLAY. */
4842 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4843 do \
4845 Lisp_Object priority; \
4847 if (n == size) \
4849 int new_size = 2 * size; \
4850 struct overlay_entry *old = entries; \
4851 entries = \
4852 (struct overlay_entry *) alloca (new_size \
4853 * sizeof *entries); \
4854 bcopy (old, entries, size * sizeof *entries); \
4855 size = new_size; \
4858 entries[n].string = (STRING); \
4859 entries[n].overlay = (OVERLAY); \
4860 priority = Foverlay_get ((OVERLAY), Qpriority); \
4861 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4862 entries[n].after_string_p = (AFTER_P); \
4863 ++n; \
4865 while (0)
4867 /* Process overlay before the overlay center. */
4868 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4870 XSETMISC (overlay, ov);
4871 xassert (OVERLAYP (overlay));
4872 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4873 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4875 if (end < charpos)
4876 break;
4878 /* Skip this overlay if it doesn't start or end at IT's current
4879 position. */
4880 if (end != charpos && start != charpos)
4881 continue;
4883 /* Skip this overlay if it doesn't apply to IT->w. */
4884 window = Foverlay_get (overlay, Qwindow);
4885 if (WINDOWP (window) && XWINDOW (window) != it->w)
4886 continue;
4888 /* If the text ``under'' the overlay is invisible, both before-
4889 and after-strings from this overlay are visible; start and
4890 end position are indistinguishable. */
4891 invisible = Foverlay_get (overlay, Qinvisible);
4892 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4894 /* If overlay has a non-empty before-string, record it. */
4895 if ((start == charpos || (end == charpos && invis_p))
4896 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4897 && SCHARS (str))
4898 RECORD_OVERLAY_STRING (overlay, str, 0);
4900 /* If overlay has a non-empty after-string, record it. */
4901 if ((end == charpos || (start == charpos && invis_p))
4902 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4903 && SCHARS (str))
4904 RECORD_OVERLAY_STRING (overlay, str, 1);
4907 /* Process overlays after the overlay center. */
4908 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4910 XSETMISC (overlay, ov);
4911 xassert (OVERLAYP (overlay));
4912 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4913 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4915 if (start > charpos)
4916 break;
4918 /* Skip this overlay if it doesn't start or end at IT's current
4919 position. */
4920 if (end != charpos && start != charpos)
4921 continue;
4923 /* Skip this overlay if it doesn't apply to IT->w. */
4924 window = Foverlay_get (overlay, Qwindow);
4925 if (WINDOWP (window) && XWINDOW (window) != it->w)
4926 continue;
4928 /* If the text ``under'' the overlay is invisible, it has a zero
4929 dimension, and both before- and after-strings apply. */
4930 invisible = Foverlay_get (overlay, Qinvisible);
4931 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4933 /* If overlay has a non-empty before-string, record it. */
4934 if ((start == charpos || (end == charpos && invis_p))
4935 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4936 && SCHARS (str))
4937 RECORD_OVERLAY_STRING (overlay, str, 0);
4939 /* If overlay has a non-empty after-string, record it. */
4940 if ((end == charpos || (start == charpos && invis_p))
4941 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4942 && SCHARS (str))
4943 RECORD_OVERLAY_STRING (overlay, str, 1);
4946 #undef RECORD_OVERLAY_STRING
4948 /* Sort entries. */
4949 if (n > 1)
4950 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4952 /* Record the total number of strings to process. */
4953 it->n_overlay_strings = n;
4955 /* IT->current.overlay_string_index is the number of overlay strings
4956 that have already been consumed by IT. Copy some of the
4957 remaining overlay strings to IT->overlay_strings. */
4958 i = 0;
4959 j = it->current.overlay_string_index;
4960 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4962 it->overlay_strings[i] = entries[j].string;
4963 it->string_overlays[i++] = entries[j++].overlay;
4966 CHECK_IT (it);
4970 /* Get the first chunk of overlay strings at IT's current buffer
4971 position, or at CHARPOS if that is > 0. Value is non-zero if at
4972 least one overlay string was found. */
4974 static int
4975 get_overlay_strings_1 (it, charpos, compute_stop_p)
4976 struct it *it;
4977 int charpos;
4978 int compute_stop_p;
4980 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4981 process. This fills IT->overlay_strings with strings, and sets
4982 IT->n_overlay_strings to the total number of strings to process.
4983 IT->pos.overlay_string_index has to be set temporarily to zero
4984 because load_overlay_strings needs this; it must be set to -1
4985 when no overlay strings are found because a zero value would
4986 indicate a position in the first overlay string. */
4987 it->current.overlay_string_index = 0;
4988 load_overlay_strings (it, charpos);
4990 /* If we found overlay strings, set up IT to deliver display
4991 elements from the first one. Otherwise set up IT to deliver
4992 from current_buffer. */
4993 if (it->n_overlay_strings)
4995 /* Make sure we know settings in current_buffer, so that we can
4996 restore meaningful values when we're done with the overlay
4997 strings. */
4998 if (compute_stop_p)
4999 compute_stop_pos (it);
5000 xassert (it->face_id >= 0);
5002 /* Save IT's settings. They are restored after all overlay
5003 strings have been processed. */
5004 xassert (!compute_stop_p || it->sp == 0);
5006 /* When called from handle_stop, there might be an empty display
5007 string loaded. In that case, don't bother saving it. */
5008 if (!STRINGP (it->string) || SCHARS (it->string))
5009 push_it (it);
5011 /* Set up IT to deliver display elements from the first overlay
5012 string. */
5013 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5014 it->string = it->overlay_strings[0];
5015 it->from_overlay = Qnil;
5016 it->stop_charpos = 0;
5017 xassert (STRINGP (it->string));
5018 it->end_charpos = SCHARS (it->string);
5019 it->multibyte_p = STRING_MULTIBYTE (it->string);
5020 it->method = GET_FROM_STRING;
5021 return 1;
5024 it->current.overlay_string_index = -1;
5025 return 0;
5028 static int
5029 get_overlay_strings (it, charpos)
5030 struct it *it;
5031 int charpos;
5033 it->string = Qnil;
5034 it->method = GET_FROM_BUFFER;
5036 (void) get_overlay_strings_1 (it, charpos, 1);
5038 CHECK_IT (it);
5040 /* Value is non-zero if we found at least one overlay string. */
5041 return STRINGP (it->string);
5046 /***********************************************************************
5047 Saving and restoring state
5048 ***********************************************************************/
5050 /* Save current settings of IT on IT->stack. Called, for example,
5051 before setting up IT for an overlay string, to be able to restore
5052 IT's settings to what they were after the overlay string has been
5053 processed. */
5055 static void
5056 push_it (it)
5057 struct it *it;
5059 struct iterator_stack_entry *p;
5061 xassert (it->sp < IT_STACK_SIZE);
5062 p = it->stack + it->sp;
5064 p->stop_charpos = it->stop_charpos;
5065 p->cmp_it = it->cmp_it;
5066 xassert (it->face_id >= 0);
5067 p->face_id = it->face_id;
5068 p->string = it->string;
5069 p->method = it->method;
5070 p->from_overlay = it->from_overlay;
5071 switch (p->method)
5073 case GET_FROM_IMAGE:
5074 p->u.image.object = it->object;
5075 p->u.image.image_id = it->image_id;
5076 p->u.image.slice = it->slice;
5077 break;
5078 case GET_FROM_STRETCH:
5079 p->u.stretch.object = it->object;
5080 break;
5082 p->position = it->position;
5083 p->current = it->current;
5084 p->end_charpos = it->end_charpos;
5085 p->string_nchars = it->string_nchars;
5086 p->area = it->area;
5087 p->multibyte_p = it->multibyte_p;
5088 p->avoid_cursor_p = it->avoid_cursor_p;
5089 p->space_width = it->space_width;
5090 p->font_height = it->font_height;
5091 p->voffset = it->voffset;
5092 p->string_from_display_prop_p = it->string_from_display_prop_p;
5093 p->display_ellipsis_p = 0;
5094 p->line_wrap = it->line_wrap;
5095 ++it->sp;
5099 /* Restore IT's settings from IT->stack. Called, for example, when no
5100 more overlay strings must be processed, and we return to delivering
5101 display elements from a buffer, or when the end of a string from a
5102 `display' property is reached and we return to delivering display
5103 elements from an overlay string, or from a buffer. */
5105 static void
5106 pop_it (it)
5107 struct it *it;
5109 struct iterator_stack_entry *p;
5111 xassert (it->sp > 0);
5112 --it->sp;
5113 p = it->stack + it->sp;
5114 it->stop_charpos = p->stop_charpos;
5115 it->cmp_it = p->cmp_it;
5116 it->face_id = p->face_id;
5117 it->current = p->current;
5118 it->position = p->position;
5119 it->string = p->string;
5120 it->from_overlay = p->from_overlay;
5121 if (NILP (it->string))
5122 SET_TEXT_POS (it->current.string_pos, -1, -1);
5123 it->method = p->method;
5124 switch (it->method)
5126 case GET_FROM_IMAGE:
5127 it->image_id = p->u.image.image_id;
5128 it->object = p->u.image.object;
5129 it->slice = p->u.image.slice;
5130 break;
5131 case GET_FROM_STRETCH:
5132 it->object = p->u.comp.object;
5133 break;
5134 case GET_FROM_BUFFER:
5135 it->object = it->w->buffer;
5136 break;
5137 case GET_FROM_STRING:
5138 it->object = it->string;
5139 break;
5140 case GET_FROM_DISPLAY_VECTOR:
5141 if (it->s)
5142 it->method = GET_FROM_C_STRING;
5143 else if (STRINGP (it->string))
5144 it->method = GET_FROM_STRING;
5145 else
5147 it->method = GET_FROM_BUFFER;
5148 it->object = it->w->buffer;
5151 it->end_charpos = p->end_charpos;
5152 it->string_nchars = p->string_nchars;
5153 it->area = p->area;
5154 it->multibyte_p = p->multibyte_p;
5155 it->avoid_cursor_p = p->avoid_cursor_p;
5156 it->space_width = p->space_width;
5157 it->font_height = p->font_height;
5158 it->voffset = p->voffset;
5159 it->string_from_display_prop_p = p->string_from_display_prop_p;
5160 it->line_wrap = p->line_wrap;
5165 /***********************************************************************
5166 Moving over lines
5167 ***********************************************************************/
5169 /* Set IT's current position to the previous line start. */
5171 static void
5172 back_to_previous_line_start (it)
5173 struct it *it;
5175 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5176 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5180 /* Move IT to the next line start.
5182 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5183 we skipped over part of the text (as opposed to moving the iterator
5184 continuously over the text). Otherwise, don't change the value
5185 of *SKIPPED_P.
5187 Newlines may come from buffer text, overlay strings, or strings
5188 displayed via the `display' property. That's the reason we can't
5189 simply use find_next_newline_no_quit.
5191 Note that this function may not skip over invisible text that is so
5192 because of text properties and immediately follows a newline. If
5193 it would, function reseat_at_next_visible_line_start, when called
5194 from set_iterator_to_next, would effectively make invisible
5195 characters following a newline part of the wrong glyph row, which
5196 leads to wrong cursor motion. */
5198 static int
5199 forward_to_next_line_start (it, skipped_p)
5200 struct it *it;
5201 int *skipped_p;
5203 int old_selective, newline_found_p, n;
5204 const int MAX_NEWLINE_DISTANCE = 500;
5206 /* If already on a newline, just consume it to avoid unintended
5207 skipping over invisible text below. */
5208 if (it->what == IT_CHARACTER
5209 && it->c == '\n'
5210 && CHARPOS (it->position) == IT_CHARPOS (*it))
5212 set_iterator_to_next (it, 0);
5213 it->c = 0;
5214 return 1;
5217 /* Don't handle selective display in the following. It's (a)
5218 unnecessary because it's done by the caller, and (b) leads to an
5219 infinite recursion because next_element_from_ellipsis indirectly
5220 calls this function. */
5221 old_selective = it->selective;
5222 it->selective = 0;
5224 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5225 from buffer text. */
5226 for (n = newline_found_p = 0;
5227 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5228 n += STRINGP (it->string) ? 0 : 1)
5230 if (!get_next_display_element (it))
5231 return 0;
5232 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5233 set_iterator_to_next (it, 0);
5236 /* If we didn't find a newline near enough, see if we can use a
5237 short-cut. */
5238 if (!newline_found_p)
5240 int start = IT_CHARPOS (*it);
5241 int limit = find_next_newline_no_quit (start, 1);
5242 Lisp_Object pos;
5244 xassert (!STRINGP (it->string));
5246 /* If there isn't any `display' property in sight, and no
5247 overlays, we can just use the position of the newline in
5248 buffer text. */
5249 if (it->stop_charpos >= limit
5250 || ((pos = Fnext_single_property_change (make_number (start),
5251 Qdisplay,
5252 Qnil, make_number (limit)),
5253 NILP (pos))
5254 && next_overlay_change (start) == ZV))
5256 IT_CHARPOS (*it) = limit;
5257 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5258 *skipped_p = newline_found_p = 1;
5260 else
5262 while (get_next_display_element (it)
5263 && !newline_found_p)
5265 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5266 set_iterator_to_next (it, 0);
5271 it->selective = old_selective;
5272 return newline_found_p;
5276 /* Set IT's current position to the previous visible line start. Skip
5277 invisible text that is so either due to text properties or due to
5278 selective display. Caution: this does not change IT->current_x and
5279 IT->hpos. */
5281 static void
5282 back_to_previous_visible_line_start (it)
5283 struct it *it;
5285 while (IT_CHARPOS (*it) > BEGV)
5287 back_to_previous_line_start (it);
5289 if (IT_CHARPOS (*it) <= BEGV)
5290 break;
5292 /* If selective > 0, then lines indented more than that values
5293 are invisible. */
5294 if (it->selective > 0
5295 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5296 (double) it->selective)) /* iftc */
5297 continue;
5299 /* Check the newline before point for invisibility. */
5301 Lisp_Object prop;
5302 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5303 Qinvisible, it->window);
5304 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5305 continue;
5308 if (IT_CHARPOS (*it) <= BEGV)
5309 break;
5312 struct it it2;
5313 int pos;
5314 EMACS_INT beg, end;
5315 Lisp_Object val, overlay;
5317 /* If newline is part of a composition, continue from start of composition */
5318 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5319 && beg < IT_CHARPOS (*it))
5320 goto replaced;
5322 /* If newline is replaced by a display property, find start of overlay
5323 or interval and continue search from that point. */
5324 it2 = *it;
5325 pos = --IT_CHARPOS (it2);
5326 --IT_BYTEPOS (it2);
5327 it2.sp = 0;
5328 it2.string_from_display_prop_p = 0;
5329 if (handle_display_prop (&it2) == HANDLED_RETURN
5330 && !NILP (val = get_char_property_and_overlay
5331 (make_number (pos), Qdisplay, Qnil, &overlay))
5332 && (OVERLAYP (overlay)
5333 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5334 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5335 goto replaced;
5337 /* Newline is not replaced by anything -- so we are done. */
5338 break;
5340 replaced:
5341 if (beg < BEGV)
5342 beg = BEGV;
5343 IT_CHARPOS (*it) = beg;
5344 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5348 it->continuation_lines_width = 0;
5350 xassert (IT_CHARPOS (*it) >= BEGV);
5351 xassert (IT_CHARPOS (*it) == BEGV
5352 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5353 CHECK_IT (it);
5357 /* Reseat iterator IT at the previous visible line start. Skip
5358 invisible text that is so either due to text properties or due to
5359 selective display. At the end, update IT's overlay information,
5360 face information etc. */
5362 void
5363 reseat_at_previous_visible_line_start (it)
5364 struct it *it;
5366 back_to_previous_visible_line_start (it);
5367 reseat (it, it->current.pos, 1);
5368 CHECK_IT (it);
5372 /* Reseat iterator IT on the next visible line start in the current
5373 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5374 preceding the line start. Skip over invisible text that is so
5375 because of selective display. Compute faces, overlays etc at the
5376 new position. Note that this function does not skip over text that
5377 is invisible because of text properties. */
5379 static void
5380 reseat_at_next_visible_line_start (it, on_newline_p)
5381 struct it *it;
5382 int on_newline_p;
5384 int newline_found_p, skipped_p = 0;
5386 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5388 /* Skip over lines that are invisible because they are indented
5389 more than the value of IT->selective. */
5390 if (it->selective > 0)
5391 while (IT_CHARPOS (*it) < ZV
5392 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5393 (double) it->selective)) /* iftc */
5395 xassert (IT_BYTEPOS (*it) == BEGV
5396 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5397 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5400 /* Position on the newline if that's what's requested. */
5401 if (on_newline_p && newline_found_p)
5403 if (STRINGP (it->string))
5405 if (IT_STRING_CHARPOS (*it) > 0)
5407 --IT_STRING_CHARPOS (*it);
5408 --IT_STRING_BYTEPOS (*it);
5411 else if (IT_CHARPOS (*it) > BEGV)
5413 --IT_CHARPOS (*it);
5414 --IT_BYTEPOS (*it);
5415 reseat (it, it->current.pos, 0);
5418 else if (skipped_p)
5419 reseat (it, it->current.pos, 0);
5421 CHECK_IT (it);
5426 /***********************************************************************
5427 Changing an iterator's position
5428 ***********************************************************************/
5430 /* Change IT's current position to POS in current_buffer. If FORCE_P
5431 is non-zero, always check for text properties at the new position.
5432 Otherwise, text properties are only looked up if POS >=
5433 IT->check_charpos of a property. */
5435 static void
5436 reseat (it, pos, force_p)
5437 struct it *it;
5438 struct text_pos pos;
5439 int force_p;
5441 int original_pos = IT_CHARPOS (*it);
5443 reseat_1 (it, pos, 0);
5445 /* Determine where to check text properties. Avoid doing it
5446 where possible because text property lookup is very expensive. */
5447 if (force_p
5448 || CHARPOS (pos) > it->stop_charpos
5449 || CHARPOS (pos) < original_pos)
5450 handle_stop (it);
5452 CHECK_IT (it);
5456 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5457 IT->stop_pos to POS, also. */
5459 static void
5460 reseat_1 (it, pos, set_stop_p)
5461 struct it *it;
5462 struct text_pos pos;
5463 int set_stop_p;
5465 /* Don't call this function when scanning a C string. */
5466 xassert (it->s == NULL);
5468 /* POS must be a reasonable value. */
5469 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5471 it->current.pos = it->position = pos;
5472 it->end_charpos = ZV;
5473 it->dpvec = NULL;
5474 it->current.dpvec_index = -1;
5475 it->current.overlay_string_index = -1;
5476 IT_STRING_CHARPOS (*it) = -1;
5477 IT_STRING_BYTEPOS (*it) = -1;
5478 it->string = Qnil;
5479 it->string_from_display_prop_p = 0;
5480 it->method = GET_FROM_BUFFER;
5481 it->object = it->w->buffer;
5482 it->area = TEXT_AREA;
5483 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5484 it->sp = 0;
5485 it->string_from_display_prop_p = 0;
5486 it->face_before_selective_p = 0;
5488 if (set_stop_p)
5489 it->stop_charpos = CHARPOS (pos);
5493 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5494 If S is non-null, it is a C string to iterate over. Otherwise,
5495 STRING gives a Lisp string to iterate over.
5497 If PRECISION > 0, don't return more then PRECISION number of
5498 characters from the string.
5500 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5501 characters have been returned. FIELD_WIDTH < 0 means an infinite
5502 field width.
5504 MULTIBYTE = 0 means disable processing of multibyte characters,
5505 MULTIBYTE > 0 means enable it,
5506 MULTIBYTE < 0 means use IT->multibyte_p.
5508 IT must be initialized via a prior call to init_iterator before
5509 calling this function. */
5511 static void
5512 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5513 struct it *it;
5514 unsigned char *s;
5515 Lisp_Object string;
5516 int charpos;
5517 int precision, field_width, multibyte;
5519 /* No region in strings. */
5520 it->region_beg_charpos = it->region_end_charpos = -1;
5522 /* No text property checks performed by default, but see below. */
5523 it->stop_charpos = -1;
5525 /* Set iterator position and end position. */
5526 bzero (&it->current, sizeof it->current);
5527 it->current.overlay_string_index = -1;
5528 it->current.dpvec_index = -1;
5529 xassert (charpos >= 0);
5531 /* If STRING is specified, use its multibyteness, otherwise use the
5532 setting of MULTIBYTE, if specified. */
5533 if (multibyte >= 0)
5534 it->multibyte_p = multibyte > 0;
5536 if (s == NULL)
5538 xassert (STRINGP (string));
5539 it->string = string;
5540 it->s = NULL;
5541 it->end_charpos = it->string_nchars = SCHARS (string);
5542 it->method = GET_FROM_STRING;
5543 it->current.string_pos = string_pos (charpos, string);
5545 else
5547 it->s = s;
5548 it->string = Qnil;
5550 /* Note that we use IT->current.pos, not it->current.string_pos,
5551 for displaying C strings. */
5552 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5553 if (it->multibyte_p)
5555 it->current.pos = c_string_pos (charpos, s, 1);
5556 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5558 else
5560 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5561 it->end_charpos = it->string_nchars = strlen (s);
5564 it->method = GET_FROM_C_STRING;
5567 /* PRECISION > 0 means don't return more than PRECISION characters
5568 from the string. */
5569 if (precision > 0 && it->end_charpos - charpos > precision)
5570 it->end_charpos = it->string_nchars = charpos + precision;
5572 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5573 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5574 FIELD_WIDTH < 0 means infinite field width. This is useful for
5575 padding with `-' at the end of a mode line. */
5576 if (field_width < 0)
5577 field_width = INFINITY;
5578 if (field_width > it->end_charpos - charpos)
5579 it->end_charpos = charpos + field_width;
5581 /* Use the standard display table for displaying strings. */
5582 if (DISP_TABLE_P (Vstandard_display_table))
5583 it->dp = XCHAR_TABLE (Vstandard_display_table);
5585 it->stop_charpos = charpos;
5586 if (s == NULL && it->multibyte_p)
5588 EMACS_INT endpos = SCHARS (it->string);
5589 if (endpos > it->end_charpos)
5590 endpos = it->end_charpos;
5591 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5592 it->string);
5594 CHECK_IT (it);
5599 /***********************************************************************
5600 Iteration
5601 ***********************************************************************/
5603 /* Map enum it_method value to corresponding next_element_from_* function. */
5605 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5607 next_element_from_buffer,
5608 next_element_from_display_vector,
5609 next_element_from_string,
5610 next_element_from_c_string,
5611 next_element_from_image,
5612 next_element_from_stretch
5615 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5618 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5619 (possibly with the following characters). */
5621 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5622 ((IT)->cmp_it.id >= 0 \
5623 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5624 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5625 END_CHARPOS, (IT)->w, \
5626 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5627 (IT)->string)))
5630 /* Load IT's display element fields with information about the next
5631 display element from the current position of IT. Value is zero if
5632 end of buffer (or C string) is reached. */
5634 static struct frame *last_escape_glyph_frame = NULL;
5635 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5636 static int last_escape_glyph_merged_face_id = 0;
5639 get_next_display_element (it)
5640 struct it *it;
5642 /* Non-zero means that we found a display element. Zero means that
5643 we hit the end of what we iterate over. Performance note: the
5644 function pointer `method' used here turns out to be faster than
5645 using a sequence of if-statements. */
5646 int success_p;
5648 get_next:
5649 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5651 if (it->what == IT_CHARACTER)
5653 /* Map via display table or translate control characters.
5654 IT->c, IT->len etc. have been set to the next character by
5655 the function call above. If we have a display table, and it
5656 contains an entry for IT->c, translate it. Don't do this if
5657 IT->c itself comes from a display table, otherwise we could
5658 end up in an infinite recursion. (An alternative could be to
5659 count the recursion depth of this function and signal an
5660 error when a certain maximum depth is reached.) Is it worth
5661 it? */
5662 if (success_p && it->dpvec == NULL)
5664 Lisp_Object dv;
5665 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5666 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5667 nbsp_or_shy = char_is_other;
5668 int decoded = it->c;
5670 if (it->dp
5671 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5672 VECTORP (dv)))
5674 struct Lisp_Vector *v = XVECTOR (dv);
5676 /* Return the first character from the display table
5677 entry, if not empty. If empty, don't display the
5678 current character. */
5679 if (v->size)
5681 it->dpvec_char_len = it->len;
5682 it->dpvec = v->contents;
5683 it->dpend = v->contents + v->size;
5684 it->current.dpvec_index = 0;
5685 it->dpvec_face_id = -1;
5686 it->saved_face_id = it->face_id;
5687 it->method = GET_FROM_DISPLAY_VECTOR;
5688 it->ellipsis_p = 0;
5690 else
5692 set_iterator_to_next (it, 0);
5694 goto get_next;
5697 if (unibyte_display_via_language_environment
5698 && !ASCII_CHAR_P (it->c))
5699 decoded = DECODE_CHAR (unibyte, it->c);
5701 if (it->c >= 0x80 && ! NILP (Vnobreak_char_display))
5703 if (it->multibyte_p)
5704 nbsp_or_shy = (it->c == 0xA0 ? char_is_nbsp
5705 : it->c == 0xAD ? char_is_soft_hyphen
5706 : char_is_other);
5707 else if (unibyte_display_via_language_environment)
5708 nbsp_or_shy = (decoded == 0xA0 ? char_is_nbsp
5709 : decoded == 0xAD ? char_is_soft_hyphen
5710 : char_is_other);
5713 /* Translate control characters into `\003' or `^C' form.
5714 Control characters coming from a display table entry are
5715 currently not translated because we use IT->dpvec to hold
5716 the translation. This could easily be changed but I
5717 don't believe that it is worth doing.
5719 If it->multibyte_p is nonzero, non-printable non-ASCII
5720 characters are also translated to octal form.
5722 If it->multibyte_p is zero, eight-bit characters that
5723 don't have corresponding multibyte char code are also
5724 translated to octal form. */
5725 if ((it->c < ' '
5726 ? (it->area != TEXT_AREA
5727 /* In mode line, treat \n, \t like other crl chars. */
5728 || (it->c != '\t'
5729 && it->glyph_row
5730 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5731 || (it->c != '\n' && it->c != '\t'))
5732 : (nbsp_or_shy
5733 || (it->multibyte_p
5734 ? ! CHAR_PRINTABLE_P (it->c)
5735 : (! unibyte_display_via_language_environment
5736 ? it->c >= 0x80
5737 : (decoded >= 0x80 && decoded < 0xA0))))))
5739 /* IT->c is a control character which must be displayed
5740 either as '\003' or as `^C' where the '\\' and '^'
5741 can be defined in the display table. Fill
5742 IT->ctl_chars with glyphs for what we have to
5743 display. Then, set IT->dpvec to these glyphs. */
5744 Lisp_Object gc;
5745 int ctl_len;
5746 int face_id, lface_id = 0 ;
5747 int escape_glyph;
5749 /* Handle control characters with ^. */
5751 if (it->c < 128 && it->ctl_arrow_p)
5753 int g;
5755 g = '^'; /* default glyph for Control */
5756 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5757 if (it->dp
5758 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5759 && GLYPH_CODE_CHAR_VALID_P (gc))
5761 g = GLYPH_CODE_CHAR (gc);
5762 lface_id = GLYPH_CODE_FACE (gc);
5764 if (lface_id)
5766 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5768 else if (it->f == last_escape_glyph_frame
5769 && it->face_id == last_escape_glyph_face_id)
5771 face_id = last_escape_glyph_merged_face_id;
5773 else
5775 /* Merge the escape-glyph face into the current face. */
5776 face_id = merge_faces (it->f, Qescape_glyph, 0,
5777 it->face_id);
5778 last_escape_glyph_frame = it->f;
5779 last_escape_glyph_face_id = it->face_id;
5780 last_escape_glyph_merged_face_id = face_id;
5783 XSETINT (it->ctl_chars[0], g);
5784 XSETINT (it->ctl_chars[1], it->c ^ 0100);
5785 ctl_len = 2;
5786 goto display_control;
5789 /* Handle non-break space in the mode where it only gets
5790 highlighting. */
5792 if (EQ (Vnobreak_char_display, Qt)
5793 && nbsp_or_shy == char_is_nbsp)
5795 /* Merge the no-break-space face into the current face. */
5796 face_id = merge_faces (it->f, Qnobreak_space, 0,
5797 it->face_id);
5799 it->c = ' ';
5800 XSETINT (it->ctl_chars[0], ' ');
5801 ctl_len = 1;
5802 goto display_control;
5805 /* Handle sequences that start with the "escape glyph". */
5807 /* the default escape glyph is \. */
5808 escape_glyph = '\\';
5810 if (it->dp
5811 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5812 && GLYPH_CODE_CHAR_VALID_P (gc))
5814 escape_glyph = GLYPH_CODE_CHAR (gc);
5815 lface_id = GLYPH_CODE_FACE (gc);
5817 if (lface_id)
5819 /* The display table specified a face.
5820 Merge it into face_id and also into escape_glyph. */
5821 face_id = merge_faces (it->f, Qt, lface_id,
5822 it->face_id);
5824 else if (it->f == last_escape_glyph_frame
5825 && it->face_id == last_escape_glyph_face_id)
5827 face_id = last_escape_glyph_merged_face_id;
5829 else
5831 /* Merge the escape-glyph face into the current face. */
5832 face_id = merge_faces (it->f, Qescape_glyph, 0,
5833 it->face_id);
5834 last_escape_glyph_frame = it->f;
5835 last_escape_glyph_face_id = it->face_id;
5836 last_escape_glyph_merged_face_id = face_id;
5839 /* Handle soft hyphens in the mode where they only get
5840 highlighting. */
5842 if (EQ (Vnobreak_char_display, Qt)
5843 && nbsp_or_shy == char_is_soft_hyphen)
5845 it->c = '-';
5846 XSETINT (it->ctl_chars[0], '-');
5847 ctl_len = 1;
5848 goto display_control;
5851 /* Handle non-break space and soft hyphen
5852 with the escape glyph. */
5854 if (nbsp_or_shy)
5856 XSETINT (it->ctl_chars[0], escape_glyph);
5857 it->c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5858 XSETINT (it->ctl_chars[1], it->c);
5859 ctl_len = 2;
5860 goto display_control;
5864 unsigned char str[MAX_MULTIBYTE_LENGTH];
5865 int len;
5866 int i;
5868 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5869 if (CHAR_BYTE8_P (it->c))
5871 str[0] = CHAR_TO_BYTE8 (it->c);
5872 len = 1;
5874 else if (it->c < 256)
5876 str[0] = it->c;
5877 len = 1;
5879 else
5881 /* It's an invalid character, which shouldn't
5882 happen actually, but due to bugs it may
5883 happen. Let's print the char as is, there's
5884 not much meaningful we can do with it. */
5885 str[0] = it->c;
5886 str[1] = it->c >> 8;
5887 str[2] = it->c >> 16;
5888 str[3] = it->c >> 24;
5889 len = 4;
5892 for (i = 0; i < len; i++)
5894 int g;
5895 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5896 /* Insert three more glyphs into IT->ctl_chars for
5897 the octal display of the character. */
5898 g = ((str[i] >> 6) & 7) + '0';
5899 XSETINT (it->ctl_chars[i * 4 + 1], g);
5900 g = ((str[i] >> 3) & 7) + '0';
5901 XSETINT (it->ctl_chars[i * 4 + 2], g);
5902 g = (str[i] & 7) + '0';
5903 XSETINT (it->ctl_chars[i * 4 + 3], g);
5905 ctl_len = len * 4;
5908 display_control:
5909 /* Set up IT->dpvec and return first character from it. */
5910 it->dpvec_char_len = it->len;
5911 it->dpvec = it->ctl_chars;
5912 it->dpend = it->dpvec + ctl_len;
5913 it->current.dpvec_index = 0;
5914 it->dpvec_face_id = face_id;
5915 it->saved_face_id = it->face_id;
5916 it->method = GET_FROM_DISPLAY_VECTOR;
5917 it->ellipsis_p = 0;
5918 goto get_next;
5923 #ifdef HAVE_WINDOW_SYSTEM
5924 /* Adjust face id for a multibyte character. There are no multibyte
5925 character in unibyte text. */
5926 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5927 && it->multibyte_p
5928 && success_p
5929 && FRAME_WINDOW_P (it->f))
5931 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5933 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5935 /* Automatic composition with glyph-string. */
5936 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5938 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5940 else
5942 int pos = (it->s ? -1
5943 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5944 : IT_CHARPOS (*it));
5946 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
5949 #endif
5951 /* Is this character the last one of a run of characters with
5952 box? If yes, set IT->end_of_box_run_p to 1. */
5953 if (it->face_box_p
5954 && it->s == NULL)
5956 if (it->method == GET_FROM_STRING && it->sp)
5958 int face_id = underlying_face_id (it);
5959 struct face *face = FACE_FROM_ID (it->f, face_id);
5961 if (face)
5963 if (face->box == FACE_NO_BOX)
5965 /* If the box comes from face properties in a
5966 display string, check faces in that string. */
5967 int string_face_id = face_after_it_pos (it);
5968 it->end_of_box_run_p
5969 = (FACE_FROM_ID (it->f, string_face_id)->box
5970 == FACE_NO_BOX);
5972 /* Otherwise, the box comes from the underlying face.
5973 If this is the last string character displayed, check
5974 the next buffer location. */
5975 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5976 && (it->current.overlay_string_index
5977 == it->n_overlay_strings - 1))
5979 EMACS_INT ignore;
5980 int next_face_id;
5981 struct text_pos pos = it->current.pos;
5982 INC_TEXT_POS (pos, it->multibyte_p);
5984 next_face_id = face_at_buffer_position
5985 (it->w, CHARPOS (pos), it->region_beg_charpos,
5986 it->region_end_charpos, &ignore,
5987 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5988 -1);
5989 it->end_of_box_run_p
5990 = (FACE_FROM_ID (it->f, next_face_id)->box
5991 == FACE_NO_BOX);
5995 else
5997 int face_id = face_after_it_pos (it);
5998 it->end_of_box_run_p
5999 = (face_id != it->face_id
6000 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6004 /* Value is 0 if end of buffer or string reached. */
6005 return success_p;
6009 /* Move IT to the next display element.
6011 RESEAT_P non-zero means if called on a newline in buffer text,
6012 skip to the next visible line start.
6014 Functions get_next_display_element and set_iterator_to_next are
6015 separate because I find this arrangement easier to handle than a
6016 get_next_display_element function that also increments IT's
6017 position. The way it is we can first look at an iterator's current
6018 display element, decide whether it fits on a line, and if it does,
6019 increment the iterator position. The other way around we probably
6020 would either need a flag indicating whether the iterator has to be
6021 incremented the next time, or we would have to implement a
6022 decrement position function which would not be easy to write. */
6024 void
6025 set_iterator_to_next (it, reseat_p)
6026 struct it *it;
6027 int reseat_p;
6029 /* Reset flags indicating start and end of a sequence of characters
6030 with box. Reset them at the start of this function because
6031 moving the iterator to a new position might set them. */
6032 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6034 switch (it->method)
6036 case GET_FROM_BUFFER:
6037 /* The current display element of IT is a character from
6038 current_buffer. Advance in the buffer, and maybe skip over
6039 invisible lines that are so because of selective display. */
6040 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6041 reseat_at_next_visible_line_start (it, 0);
6042 else if (it->cmp_it.id >= 0)
6044 IT_CHARPOS (*it) += it->cmp_it.nchars;
6045 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6046 if (it->cmp_it.to < it->cmp_it.nglyphs)
6047 it->cmp_it.from = it->cmp_it.to;
6048 else
6050 it->cmp_it.id = -1;
6051 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6052 IT_BYTEPOS (*it), it->stop_charpos,
6053 Qnil);
6056 else
6058 xassert (it->len != 0);
6059 IT_BYTEPOS (*it) += it->len;
6060 IT_CHARPOS (*it) += 1;
6061 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6063 break;
6065 case GET_FROM_C_STRING:
6066 /* Current display element of IT is from a C string. */
6067 IT_BYTEPOS (*it) += it->len;
6068 IT_CHARPOS (*it) += 1;
6069 break;
6071 case GET_FROM_DISPLAY_VECTOR:
6072 /* Current display element of IT is from a display table entry.
6073 Advance in the display table definition. Reset it to null if
6074 end reached, and continue with characters from buffers/
6075 strings. */
6076 ++it->current.dpvec_index;
6078 /* Restore face of the iterator to what they were before the
6079 display vector entry (these entries may contain faces). */
6080 it->face_id = it->saved_face_id;
6082 if (it->dpvec + it->current.dpvec_index == it->dpend)
6084 int recheck_faces = it->ellipsis_p;
6086 if (it->s)
6087 it->method = GET_FROM_C_STRING;
6088 else if (STRINGP (it->string))
6089 it->method = GET_FROM_STRING;
6090 else
6092 it->method = GET_FROM_BUFFER;
6093 it->object = it->w->buffer;
6096 it->dpvec = NULL;
6097 it->current.dpvec_index = -1;
6099 /* Skip over characters which were displayed via IT->dpvec. */
6100 if (it->dpvec_char_len < 0)
6101 reseat_at_next_visible_line_start (it, 1);
6102 else if (it->dpvec_char_len > 0)
6104 if (it->method == GET_FROM_STRING
6105 && it->n_overlay_strings > 0)
6106 it->ignore_overlay_strings_at_pos_p = 1;
6107 it->len = it->dpvec_char_len;
6108 set_iterator_to_next (it, reseat_p);
6111 /* Maybe recheck faces after display vector */
6112 if (recheck_faces)
6113 it->stop_charpos = IT_CHARPOS (*it);
6115 break;
6117 case GET_FROM_STRING:
6118 /* Current display element is a character from a Lisp string. */
6119 xassert (it->s == NULL && STRINGP (it->string));
6120 if (it->cmp_it.id >= 0)
6122 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6123 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6124 if (it->cmp_it.to < it->cmp_it.nglyphs)
6125 it->cmp_it.from = it->cmp_it.to;
6126 else
6128 it->cmp_it.id = -1;
6129 composition_compute_stop_pos (&it->cmp_it,
6130 IT_STRING_CHARPOS (*it),
6131 IT_STRING_BYTEPOS (*it),
6132 it->stop_charpos, it->string);
6135 else
6137 IT_STRING_BYTEPOS (*it) += it->len;
6138 IT_STRING_CHARPOS (*it) += 1;
6141 consider_string_end:
6143 if (it->current.overlay_string_index >= 0)
6145 /* IT->string is an overlay string. Advance to the
6146 next, if there is one. */
6147 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6149 it->ellipsis_p = 0;
6150 next_overlay_string (it);
6151 if (it->ellipsis_p)
6152 setup_for_ellipsis (it, 0);
6155 else
6157 /* IT->string is not an overlay string. If we reached
6158 its end, and there is something on IT->stack, proceed
6159 with what is on the stack. This can be either another
6160 string, this time an overlay string, or a buffer. */
6161 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6162 && it->sp > 0)
6164 pop_it (it);
6165 if (it->method == GET_FROM_STRING)
6166 goto consider_string_end;
6169 break;
6171 case GET_FROM_IMAGE:
6172 case GET_FROM_STRETCH:
6173 /* The position etc with which we have to proceed are on
6174 the stack. The position may be at the end of a string,
6175 if the `display' property takes up the whole string. */
6176 xassert (it->sp > 0);
6177 pop_it (it);
6178 if (it->method == GET_FROM_STRING)
6179 goto consider_string_end;
6180 break;
6182 default:
6183 /* There are no other methods defined, so this should be a bug. */
6184 abort ();
6187 xassert (it->method != GET_FROM_STRING
6188 || (STRINGP (it->string)
6189 && IT_STRING_CHARPOS (*it) >= 0));
6192 /* Load IT's display element fields with information about the next
6193 display element which comes from a display table entry or from the
6194 result of translating a control character to one of the forms `^C'
6195 or `\003'.
6197 IT->dpvec holds the glyphs to return as characters.
6198 IT->saved_face_id holds the face id before the display vector--it
6199 is restored into IT->face_id in set_iterator_to_next. */
6201 static int
6202 next_element_from_display_vector (it)
6203 struct it *it;
6205 Lisp_Object gc;
6207 /* Precondition. */
6208 xassert (it->dpvec && it->current.dpvec_index >= 0);
6210 it->face_id = it->saved_face_id;
6212 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6213 That seemed totally bogus - so I changed it... */
6214 gc = it->dpvec[it->current.dpvec_index];
6216 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6218 it->c = GLYPH_CODE_CHAR (gc);
6219 it->len = CHAR_BYTES (it->c);
6221 /* The entry may contain a face id to use. Such a face id is
6222 the id of a Lisp face, not a realized face. A face id of
6223 zero means no face is specified. */
6224 if (it->dpvec_face_id >= 0)
6225 it->face_id = it->dpvec_face_id;
6226 else
6228 int lface_id = GLYPH_CODE_FACE (gc);
6229 if (lface_id > 0)
6230 it->face_id = merge_faces (it->f, Qt, lface_id,
6231 it->saved_face_id);
6234 else
6235 /* Display table entry is invalid. Return a space. */
6236 it->c = ' ', it->len = 1;
6238 /* Don't change position and object of the iterator here. They are
6239 still the values of the character that had this display table
6240 entry or was translated, and that's what we want. */
6241 it->what = IT_CHARACTER;
6242 return 1;
6246 /* Load IT with the next display element from Lisp string IT->string.
6247 IT->current.string_pos is the current position within the string.
6248 If IT->current.overlay_string_index >= 0, the Lisp string is an
6249 overlay string. */
6251 static int
6252 next_element_from_string (it)
6253 struct it *it;
6255 struct text_pos position;
6257 xassert (STRINGP (it->string));
6258 xassert (IT_STRING_CHARPOS (*it) >= 0);
6259 position = it->current.string_pos;
6261 /* Time to check for invisible text? */
6262 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6263 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6265 handle_stop (it);
6267 /* Since a handler may have changed IT->method, we must
6268 recurse here. */
6269 return GET_NEXT_DISPLAY_ELEMENT (it);
6272 if (it->current.overlay_string_index >= 0)
6274 /* Get the next character from an overlay string. In overlay
6275 strings, There is no field width or padding with spaces to
6276 do. */
6277 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6279 it->what = IT_EOB;
6280 return 0;
6282 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6283 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6284 && next_element_from_composition (it))
6286 return 1;
6288 else if (STRING_MULTIBYTE (it->string))
6290 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6291 const unsigned char *s = (SDATA (it->string)
6292 + IT_STRING_BYTEPOS (*it));
6293 it->c = string_char_and_length (s, &it->len);
6295 else
6297 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6298 it->len = 1;
6301 else
6303 /* Get the next character from a Lisp string that is not an
6304 overlay string. Such strings come from the mode line, for
6305 example. We may have to pad with spaces, or truncate the
6306 string. See also next_element_from_c_string. */
6307 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6309 it->what = IT_EOB;
6310 return 0;
6312 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6314 /* Pad with spaces. */
6315 it->c = ' ', it->len = 1;
6316 CHARPOS (position) = BYTEPOS (position) = -1;
6318 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6319 IT_STRING_BYTEPOS (*it), it->string_nchars)
6320 && next_element_from_composition (it))
6322 return 1;
6324 else if (STRING_MULTIBYTE (it->string))
6326 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6327 const unsigned char *s = (SDATA (it->string)
6328 + IT_STRING_BYTEPOS (*it));
6329 it->c = string_char_and_length (s, &it->len);
6331 else
6333 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6334 it->len = 1;
6338 /* Record what we have and where it came from. */
6339 it->what = IT_CHARACTER;
6340 it->object = it->string;
6341 it->position = position;
6342 return 1;
6346 /* Load IT with next display element from C string IT->s.
6347 IT->string_nchars is the maximum number of characters to return
6348 from the string. IT->end_charpos may be greater than
6349 IT->string_nchars when this function is called, in which case we
6350 may have to return padding spaces. Value is zero if end of string
6351 reached, including padding spaces. */
6353 static int
6354 next_element_from_c_string (it)
6355 struct it *it;
6357 int success_p = 1;
6359 xassert (it->s);
6360 it->what = IT_CHARACTER;
6361 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6362 it->object = Qnil;
6364 /* IT's position can be greater IT->string_nchars in case a field
6365 width or precision has been specified when the iterator was
6366 initialized. */
6367 if (IT_CHARPOS (*it) >= it->end_charpos)
6369 /* End of the game. */
6370 it->what = IT_EOB;
6371 success_p = 0;
6373 else if (IT_CHARPOS (*it) >= it->string_nchars)
6375 /* Pad with spaces. */
6376 it->c = ' ', it->len = 1;
6377 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6379 else if (it->multibyte_p)
6381 /* Implementation note: The calls to strlen apparently aren't a
6382 performance problem because there is no noticeable performance
6383 difference between Emacs running in unibyte or multibyte mode. */
6384 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6385 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6387 else
6388 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6390 return success_p;
6394 /* Set up IT to return characters from an ellipsis, if appropriate.
6395 The definition of the ellipsis glyphs may come from a display table
6396 entry. This function fills IT with the first glyph from the
6397 ellipsis if an ellipsis is to be displayed. */
6399 static int
6400 next_element_from_ellipsis (it)
6401 struct it *it;
6403 if (it->selective_display_ellipsis_p)
6404 setup_for_ellipsis (it, it->len);
6405 else
6407 /* The face at the current position may be different from the
6408 face we find after the invisible text. Remember what it
6409 was in IT->saved_face_id, and signal that it's there by
6410 setting face_before_selective_p. */
6411 it->saved_face_id = it->face_id;
6412 it->method = GET_FROM_BUFFER;
6413 it->object = it->w->buffer;
6414 reseat_at_next_visible_line_start (it, 1);
6415 it->face_before_selective_p = 1;
6418 return GET_NEXT_DISPLAY_ELEMENT (it);
6422 /* Deliver an image display element. The iterator IT is already
6423 filled with image information (done in handle_display_prop). Value
6424 is always 1. */
6427 static int
6428 next_element_from_image (it)
6429 struct it *it;
6431 it->what = IT_IMAGE;
6432 return 1;
6436 /* Fill iterator IT with next display element from a stretch glyph
6437 property. IT->object is the value of the text property. Value is
6438 always 1. */
6440 static int
6441 next_element_from_stretch (it)
6442 struct it *it;
6444 it->what = IT_STRETCH;
6445 return 1;
6449 /* Load IT with the next display element from current_buffer. Value
6450 is zero if end of buffer reached. IT->stop_charpos is the next
6451 position at which to stop and check for text properties or buffer
6452 end. */
6454 static int
6455 next_element_from_buffer (it)
6456 struct it *it;
6458 int success_p = 1;
6460 xassert (IT_CHARPOS (*it) >= BEGV);
6462 if (IT_CHARPOS (*it) >= it->stop_charpos)
6464 if (IT_CHARPOS (*it) >= it->end_charpos)
6466 int overlay_strings_follow_p;
6468 /* End of the game, except when overlay strings follow that
6469 haven't been returned yet. */
6470 if (it->overlay_strings_at_end_processed_p)
6471 overlay_strings_follow_p = 0;
6472 else
6474 it->overlay_strings_at_end_processed_p = 1;
6475 overlay_strings_follow_p = get_overlay_strings (it, 0);
6478 if (overlay_strings_follow_p)
6479 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6480 else
6482 it->what = IT_EOB;
6483 it->position = it->current.pos;
6484 success_p = 0;
6487 else
6489 handle_stop (it);
6490 return GET_NEXT_DISPLAY_ELEMENT (it);
6493 else
6495 /* No face changes, overlays etc. in sight, so just return a
6496 character from current_buffer. */
6497 unsigned char *p;
6499 /* Maybe run the redisplay end trigger hook. Performance note:
6500 This doesn't seem to cost measurable time. */
6501 if (it->redisplay_end_trigger_charpos
6502 && it->glyph_row
6503 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6504 run_redisplay_end_trigger_hook (it);
6506 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6507 it->end_charpos)
6508 && next_element_from_composition (it))
6510 return 1;
6513 /* Get the next character, maybe multibyte. */
6514 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6515 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6516 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6517 else
6518 it->c = *p, it->len = 1;
6520 /* Record what we have and where it came from. */
6521 it->what = IT_CHARACTER;
6522 it->object = it->w->buffer;
6523 it->position = it->current.pos;
6525 /* Normally we return the character found above, except when we
6526 really want to return an ellipsis for selective display. */
6527 if (it->selective)
6529 if (it->c == '\n')
6531 /* A value of selective > 0 means hide lines indented more
6532 than that number of columns. */
6533 if (it->selective > 0
6534 && IT_CHARPOS (*it) + 1 < ZV
6535 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6536 IT_BYTEPOS (*it) + 1,
6537 (double) it->selective)) /* iftc */
6539 success_p = next_element_from_ellipsis (it);
6540 it->dpvec_char_len = -1;
6543 else if (it->c == '\r' && it->selective == -1)
6545 /* A value of selective == -1 means that everything from the
6546 CR to the end of the line is invisible, with maybe an
6547 ellipsis displayed for it. */
6548 success_p = next_element_from_ellipsis (it);
6549 it->dpvec_char_len = -1;
6554 /* Value is zero if end of buffer reached. */
6555 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6556 return success_p;
6560 /* Run the redisplay end trigger hook for IT. */
6562 static void
6563 run_redisplay_end_trigger_hook (it)
6564 struct it *it;
6566 Lisp_Object args[3];
6568 /* IT->glyph_row should be non-null, i.e. we should be actually
6569 displaying something, or otherwise we should not run the hook. */
6570 xassert (it->glyph_row);
6572 /* Set up hook arguments. */
6573 args[0] = Qredisplay_end_trigger_functions;
6574 args[1] = it->window;
6575 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6576 it->redisplay_end_trigger_charpos = 0;
6578 /* Since we are *trying* to run these functions, don't try to run
6579 them again, even if they get an error. */
6580 it->w->redisplay_end_trigger = Qnil;
6581 Frun_hook_with_args (3, args);
6583 /* Notice if it changed the face of the character we are on. */
6584 handle_face_prop (it);
6588 /* Deliver a composition display element. Unlike the other
6589 next_element_from_XXX, this function is not registered in the array
6590 get_next_element[]. It is called from next_element_from_buffer and
6591 next_element_from_string when necessary. */
6593 static int
6594 next_element_from_composition (it)
6595 struct it *it;
6597 it->what = IT_COMPOSITION;
6598 it->len = it->cmp_it.nbytes;
6599 if (STRINGP (it->string))
6601 if (it->c < 0)
6603 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6604 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6605 return 0;
6607 it->position = it->current.string_pos;
6608 it->object = it->string;
6609 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6610 IT_STRING_BYTEPOS (*it), it->string);
6612 else
6614 if (it->c < 0)
6616 IT_CHARPOS (*it) += it->cmp_it.nchars;
6617 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6618 return 0;
6620 it->position = it->current.pos;
6621 it->object = it->w->buffer;
6622 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6623 IT_BYTEPOS (*it), Qnil);
6625 return 1;
6630 /***********************************************************************
6631 Moving an iterator without producing glyphs
6632 ***********************************************************************/
6634 /* Check if iterator is at a position corresponding to a valid buffer
6635 position after some move_it_ call. */
6637 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6638 ((it)->method == GET_FROM_STRING \
6639 ? IT_STRING_CHARPOS (*it) == 0 \
6640 : 1)
6643 /* Move iterator IT to a specified buffer or X position within one
6644 line on the display without producing glyphs.
6646 OP should be a bit mask including some or all of these bits:
6647 MOVE_TO_X: Stop on reaching x-position TO_X.
6648 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
6649 Regardless of OP's value, stop in reaching the end of the display line.
6651 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6652 This means, in particular, that TO_X includes window's horizontal
6653 scroll amount.
6655 The return value has several possible values that
6656 say what condition caused the scan to stop:
6658 MOVE_POS_MATCH_OR_ZV
6659 - when TO_POS or ZV was reached.
6661 MOVE_X_REACHED
6662 -when TO_X was reached before TO_POS or ZV were reached.
6664 MOVE_LINE_CONTINUED
6665 - when we reached the end of the display area and the line must
6666 be continued.
6668 MOVE_LINE_TRUNCATED
6669 - when we reached the end of the display area and the line is
6670 truncated.
6672 MOVE_NEWLINE_OR_CR
6673 - when we stopped at a line end, i.e. a newline or a CR and selective
6674 display is on. */
6676 static enum move_it_result
6677 move_it_in_display_line_to (struct it *it,
6678 EMACS_INT to_charpos, int to_x,
6679 enum move_operation_enum op)
6681 enum move_it_result result = MOVE_UNDEFINED;
6682 struct glyph_row *saved_glyph_row;
6683 struct it wrap_it, atpos_it, atx_it;
6684 int may_wrap = 0;
6686 /* Don't produce glyphs in produce_glyphs. */
6687 saved_glyph_row = it->glyph_row;
6688 it->glyph_row = NULL;
6690 /* Use wrap_it to save a copy of IT wherever a word wrap could
6691 occur. Use atpos_it to save a copy of IT at the desired buffer
6692 position, if found, so that we can scan ahead and check if the
6693 word later overshoots the window edge. Use atx_it similarly, for
6694 pixel positions. */
6695 wrap_it.sp = -1;
6696 atpos_it.sp = -1;
6697 atx_it.sp = -1;
6699 #define BUFFER_POS_REACHED_P() \
6700 ((op & MOVE_TO_POS) != 0 \
6701 && BUFFERP (it->object) \
6702 && IT_CHARPOS (*it) >= to_charpos \
6703 && (it->method == GET_FROM_BUFFER \
6704 || (it->method == GET_FROM_DISPLAY_VECTOR \
6705 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6707 /* If there's a line-/wrap-prefix, handle it. */
6708 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6709 && it->current_y < it->last_visible_y)
6710 handle_line_prefix (it);
6712 while (1)
6714 int x, i, ascent = 0, descent = 0;
6716 /* Utility macro to reset an iterator with x, ascent, and descent. */
6717 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6718 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6719 (IT)->max_descent = descent)
6721 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6722 glyph). */
6723 if ((op & MOVE_TO_POS) != 0
6724 && BUFFERP (it->object)
6725 && it->method == GET_FROM_BUFFER
6726 && IT_CHARPOS (*it) > to_charpos)
6728 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6730 result = MOVE_POS_MATCH_OR_ZV;
6731 break;
6733 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6734 /* If wrap_it is valid, the current position might be in a
6735 word that is wrapped. So, save the iterator in
6736 atpos_it and continue to see if wrapping happens. */
6737 atpos_it = *it;
6740 /* Stop when ZV reached.
6741 We used to stop here when TO_CHARPOS reached as well, but that is
6742 too soon if this glyph does not fit on this line. So we handle it
6743 explicitly below. */
6744 if (!get_next_display_element (it))
6746 result = MOVE_POS_MATCH_OR_ZV;
6747 break;
6750 if (it->line_wrap == TRUNCATE)
6752 if (BUFFER_POS_REACHED_P ())
6754 result = MOVE_POS_MATCH_OR_ZV;
6755 break;
6758 else
6760 if (it->line_wrap == WORD_WRAP)
6762 if (IT_DISPLAYING_WHITESPACE (it))
6763 may_wrap = 1;
6764 else if (may_wrap)
6766 /* We have reached a glyph that follows one or more
6767 whitespace characters. If the position is
6768 already found, we are done. */
6769 if (atpos_it.sp >= 0)
6771 *it = atpos_it;
6772 result = MOVE_POS_MATCH_OR_ZV;
6773 goto done;
6775 if (atx_it.sp >= 0)
6777 *it = atx_it;
6778 result = MOVE_X_REACHED;
6779 goto done;
6781 /* Otherwise, we can wrap here. */
6782 wrap_it = *it;
6783 may_wrap = 0;
6788 /* Remember the line height for the current line, in case
6789 the next element doesn't fit on the line. */
6790 ascent = it->max_ascent;
6791 descent = it->max_descent;
6793 /* The call to produce_glyphs will get the metrics of the
6794 display element IT is loaded with. Record the x-position
6795 before this display element, in case it doesn't fit on the
6796 line. */
6797 x = it->current_x;
6799 PRODUCE_GLYPHS (it);
6801 if (it->area != TEXT_AREA)
6803 set_iterator_to_next (it, 1);
6804 continue;
6807 /* The number of glyphs we get back in IT->nglyphs will normally
6808 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
6809 character on a terminal frame, or (iii) a line end. For the
6810 second case, IT->nglyphs - 1 padding glyphs will be present.
6811 (On X frames, there is only one glyph produced for a
6812 composite character.)
6814 The behavior implemented below means, for continuation lines,
6815 that as many spaces of a TAB as fit on the current line are
6816 displayed there. For terminal frames, as many glyphs of a
6817 multi-glyph character are displayed in the current line, too.
6818 This is what the old redisplay code did, and we keep it that
6819 way. Under X, the whole shape of a complex character must
6820 fit on the line or it will be completely displayed in the
6821 next line.
6823 Note that both for tabs and padding glyphs, all glyphs have
6824 the same width. */
6825 if (it->nglyphs)
6827 /* More than one glyph or glyph doesn't fit on line. All
6828 glyphs have the same width. */
6829 int single_glyph_width = it->pixel_width / it->nglyphs;
6830 int new_x;
6831 int x_before_this_char = x;
6832 int hpos_before_this_char = it->hpos;
6834 for (i = 0; i < it->nglyphs; ++i, x = new_x)
6836 new_x = x + single_glyph_width;
6838 /* We want to leave anything reaching TO_X to the caller. */
6839 if ((op & MOVE_TO_X) && new_x > to_x)
6841 if (BUFFER_POS_REACHED_P ())
6843 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6844 goto buffer_pos_reached;
6845 if (atpos_it.sp < 0)
6847 atpos_it = *it;
6848 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
6851 else
6853 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6855 it->current_x = x;
6856 result = MOVE_X_REACHED;
6857 break;
6859 if (atx_it.sp < 0)
6861 atx_it = *it;
6862 IT_RESET_X_ASCENT_DESCENT (&atx_it);
6867 if (/* Lines are continued. */
6868 it->line_wrap != TRUNCATE
6869 && (/* And glyph doesn't fit on the line. */
6870 new_x > it->last_visible_x
6871 /* Or it fits exactly and we're on a window
6872 system frame. */
6873 || (new_x == it->last_visible_x
6874 && FRAME_WINDOW_P (it->f))))
6876 if (/* IT->hpos == 0 means the very first glyph
6877 doesn't fit on the line, e.g. a wide image. */
6878 it->hpos == 0
6879 || (new_x == it->last_visible_x
6880 && FRAME_WINDOW_P (it->f)))
6882 ++it->hpos;
6883 it->current_x = new_x;
6885 /* The character's last glyph just barely fits
6886 in this row. */
6887 if (i == it->nglyphs - 1)
6889 /* If this is the destination position,
6890 return a position *before* it in this row,
6891 now that we know it fits in this row. */
6892 if (BUFFER_POS_REACHED_P ())
6894 if (it->line_wrap != WORD_WRAP
6895 || wrap_it.sp < 0)
6897 it->hpos = hpos_before_this_char;
6898 it->current_x = x_before_this_char;
6899 result = MOVE_POS_MATCH_OR_ZV;
6900 break;
6902 if (it->line_wrap == WORD_WRAP
6903 && atpos_it.sp < 0)
6905 atpos_it = *it;
6906 atpos_it.current_x = x_before_this_char;
6907 atpos_it.hpos = hpos_before_this_char;
6911 set_iterator_to_next (it, 1);
6912 /* On graphical terminals, newlines may
6913 "overflow" into the fringe if
6914 overflow-newline-into-fringe is non-nil.
6915 On text-only terminals, newlines may
6916 overflow into the last glyph on the
6917 display line.*/
6918 if (!FRAME_WINDOW_P (it->f)
6919 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6921 if (!get_next_display_element (it))
6923 result = MOVE_POS_MATCH_OR_ZV;
6924 break;
6926 if (BUFFER_POS_REACHED_P ())
6928 if (ITERATOR_AT_END_OF_LINE_P (it))
6929 result = MOVE_POS_MATCH_OR_ZV;
6930 else
6931 result = MOVE_LINE_CONTINUED;
6932 break;
6934 if (ITERATOR_AT_END_OF_LINE_P (it))
6936 result = MOVE_NEWLINE_OR_CR;
6937 break;
6942 else
6943 IT_RESET_X_ASCENT_DESCENT (it);
6945 if (wrap_it.sp >= 0)
6947 *it = wrap_it;
6948 atpos_it.sp = -1;
6949 atx_it.sp = -1;
6952 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
6953 IT_CHARPOS (*it)));
6954 result = MOVE_LINE_CONTINUED;
6955 break;
6958 if (BUFFER_POS_REACHED_P ())
6960 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6961 goto buffer_pos_reached;
6962 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6964 atpos_it = *it;
6965 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
6969 if (new_x > it->first_visible_x)
6971 /* Glyph is visible. Increment number of glyphs that
6972 would be displayed. */
6973 ++it->hpos;
6977 if (result != MOVE_UNDEFINED)
6978 break;
6980 else if (BUFFER_POS_REACHED_P ())
6982 buffer_pos_reached:
6983 IT_RESET_X_ASCENT_DESCENT (it);
6984 result = MOVE_POS_MATCH_OR_ZV;
6985 break;
6987 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
6989 /* Stop when TO_X specified and reached. This check is
6990 necessary here because of lines consisting of a line end,
6991 only. The line end will not produce any glyphs and we
6992 would never get MOVE_X_REACHED. */
6993 xassert (it->nglyphs == 0);
6994 result = MOVE_X_REACHED;
6995 break;
6998 /* Is this a line end? If yes, we're done. */
6999 if (ITERATOR_AT_END_OF_LINE_P (it))
7001 result = MOVE_NEWLINE_OR_CR;
7002 break;
7005 /* The current display element has been consumed. Advance
7006 to the next. */
7007 set_iterator_to_next (it, 1);
7009 /* Stop if lines are truncated and IT's current x-position is
7010 past the right edge of the window now. */
7011 if (it->line_wrap == TRUNCATE
7012 && it->current_x >= it->last_visible_x)
7014 if (!FRAME_WINDOW_P (it->f)
7015 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7017 if (!get_next_display_element (it)
7018 || BUFFER_POS_REACHED_P ())
7020 result = MOVE_POS_MATCH_OR_ZV;
7021 break;
7023 if (ITERATOR_AT_END_OF_LINE_P (it))
7025 result = MOVE_NEWLINE_OR_CR;
7026 break;
7029 result = MOVE_LINE_TRUNCATED;
7030 break;
7032 #undef IT_RESET_X_ASCENT_DESCENT
7035 #undef BUFFER_POS_REACHED_P
7037 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7038 restore the saved iterator. */
7039 if (atpos_it.sp >= 0)
7040 *it = atpos_it;
7041 else if (atx_it.sp >= 0)
7042 *it = atx_it;
7044 done:
7046 /* Restore the iterator settings altered at the beginning of this
7047 function. */
7048 it->glyph_row = saved_glyph_row;
7049 return result;
7052 /* For external use. */
7053 void
7054 move_it_in_display_line (struct it *it,
7055 EMACS_INT to_charpos, int to_x,
7056 enum move_operation_enum op)
7058 if (it->line_wrap == WORD_WRAP
7059 && (op & MOVE_TO_X))
7061 struct it save_it = *it;
7062 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7063 /* When word-wrap is on, TO_X may lie past the end
7064 of a wrapped line. Then it->current is the
7065 character on the next line, so backtrack to the
7066 space before the wrap point. */
7067 if (skip == MOVE_LINE_CONTINUED)
7069 int prev_x = max (it->current_x - 1, 0);
7070 *it = save_it;
7071 move_it_in_display_line_to
7072 (it, -1, prev_x, MOVE_TO_X);
7075 else
7076 move_it_in_display_line_to (it, to_charpos, to_x, op);
7080 /* Move IT forward until it satisfies one or more of the criteria in
7081 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7083 OP is a bit-mask that specifies where to stop, and in particular,
7084 which of those four position arguments makes a difference. See the
7085 description of enum move_operation_enum.
7087 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7088 screen line, this function will set IT to the next position >
7089 TO_CHARPOS. */
7091 void
7092 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
7093 struct it *it;
7094 int to_charpos, to_x, to_y, to_vpos;
7095 int op;
7097 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7098 int line_height, line_start_x = 0, reached = 0;
7100 for (;;)
7102 if (op & MOVE_TO_VPOS)
7104 /* If no TO_CHARPOS and no TO_X specified, stop at the
7105 start of the line TO_VPOS. */
7106 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7108 if (it->vpos == to_vpos)
7110 reached = 1;
7111 break;
7113 else
7114 skip = move_it_in_display_line_to (it, -1, -1, 0);
7116 else
7118 /* TO_VPOS >= 0 means stop at TO_X in the line at
7119 TO_VPOS, or at TO_POS, whichever comes first. */
7120 if (it->vpos == to_vpos)
7122 reached = 2;
7123 break;
7126 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7128 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7130 reached = 3;
7131 break;
7133 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7135 /* We have reached TO_X but not in the line we want. */
7136 skip = move_it_in_display_line_to (it, to_charpos,
7137 -1, MOVE_TO_POS);
7138 if (skip == MOVE_POS_MATCH_OR_ZV)
7140 reached = 4;
7141 break;
7146 else if (op & MOVE_TO_Y)
7148 struct it it_backup;
7150 if (it->line_wrap == WORD_WRAP)
7151 it_backup = *it;
7153 /* TO_Y specified means stop at TO_X in the line containing
7154 TO_Y---or at TO_CHARPOS if this is reached first. The
7155 problem is that we can't really tell whether the line
7156 contains TO_Y before we have completely scanned it, and
7157 this may skip past TO_X. What we do is to first scan to
7158 TO_X.
7160 If TO_X is not specified, use a TO_X of zero. The reason
7161 is to make the outcome of this function more predictable.
7162 If we didn't use TO_X == 0, we would stop at the end of
7163 the line which is probably not what a caller would expect
7164 to happen. */
7165 skip = move_it_in_display_line_to
7166 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7167 (MOVE_TO_X | (op & MOVE_TO_POS)));
7169 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7170 if (skip == MOVE_POS_MATCH_OR_ZV)
7171 reached = 5;
7172 else if (skip == MOVE_X_REACHED)
7174 /* If TO_X was reached, we want to know whether TO_Y is
7175 in the line. We know this is the case if the already
7176 scanned glyphs make the line tall enough. Otherwise,
7177 we must check by scanning the rest of the line. */
7178 line_height = it->max_ascent + it->max_descent;
7179 if (to_y >= it->current_y
7180 && to_y < it->current_y + line_height)
7182 reached = 6;
7183 break;
7185 it_backup = *it;
7186 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7187 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7188 op & MOVE_TO_POS);
7189 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7190 line_height = it->max_ascent + it->max_descent;
7191 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7193 if (to_y >= it->current_y
7194 && to_y < it->current_y + line_height)
7196 /* If TO_Y is in this line and TO_X was reached
7197 above, we scanned too far. We have to restore
7198 IT's settings to the ones before skipping. */
7199 *it = it_backup;
7200 reached = 6;
7202 else
7204 skip = skip2;
7205 if (skip == MOVE_POS_MATCH_OR_ZV)
7206 reached = 7;
7209 else
7211 /* Check whether TO_Y is in this line. */
7212 line_height = it->max_ascent + it->max_descent;
7213 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7215 if (to_y >= it->current_y
7216 && to_y < it->current_y + line_height)
7218 /* When word-wrap is on, TO_X may lie past the end
7219 of a wrapped line. Then it->current is the
7220 character on the next line, so backtrack to the
7221 space before the wrap point. */
7222 if (skip == MOVE_LINE_CONTINUED
7223 && it->line_wrap == WORD_WRAP)
7225 int prev_x = max (it->current_x - 1, 0);
7226 *it = it_backup;
7227 skip = move_it_in_display_line_to
7228 (it, -1, prev_x, MOVE_TO_X);
7230 reached = 6;
7234 if (reached)
7235 break;
7237 else if (BUFFERP (it->object)
7238 && (it->method == GET_FROM_BUFFER
7239 || it->method == GET_FROM_STRETCH)
7240 && IT_CHARPOS (*it) >= to_charpos)
7241 skip = MOVE_POS_MATCH_OR_ZV;
7242 else
7243 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7245 switch (skip)
7247 case MOVE_POS_MATCH_OR_ZV:
7248 reached = 8;
7249 goto out;
7251 case MOVE_NEWLINE_OR_CR:
7252 set_iterator_to_next (it, 1);
7253 it->continuation_lines_width = 0;
7254 break;
7256 case MOVE_LINE_TRUNCATED:
7257 it->continuation_lines_width = 0;
7258 reseat_at_next_visible_line_start (it, 0);
7259 if ((op & MOVE_TO_POS) != 0
7260 && IT_CHARPOS (*it) > to_charpos)
7262 reached = 9;
7263 goto out;
7265 break;
7267 case MOVE_LINE_CONTINUED:
7268 /* For continued lines ending in a tab, some of the glyphs
7269 associated with the tab are displayed on the current
7270 line. Since it->current_x does not include these glyphs,
7271 we use it->last_visible_x instead. */
7272 if (it->c == '\t')
7274 it->continuation_lines_width += it->last_visible_x;
7275 /* When moving by vpos, ensure that the iterator really
7276 advances to the next line (bug#847, bug#969). Fixme:
7277 do we need to do this in other circumstances? */
7278 if (it->current_x != it->last_visible_x
7279 && (op & MOVE_TO_VPOS)
7280 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7282 line_start_x = it->current_x + it->pixel_width
7283 - it->last_visible_x;
7284 set_iterator_to_next (it, 0);
7287 else
7288 it->continuation_lines_width += it->current_x;
7289 break;
7291 default:
7292 abort ();
7295 /* Reset/increment for the next run. */
7296 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7297 it->current_x = line_start_x;
7298 line_start_x = 0;
7299 it->hpos = 0;
7300 it->current_y += it->max_ascent + it->max_descent;
7301 ++it->vpos;
7302 last_height = it->max_ascent + it->max_descent;
7303 last_max_ascent = it->max_ascent;
7304 it->max_ascent = it->max_descent = 0;
7307 out:
7309 /* On text terminals, we may stop at the end of a line in the middle
7310 of a multi-character glyph. If the glyph itself is continued,
7311 i.e. it is actually displayed on the next line, don't treat this
7312 stopping point as valid; move to the next line instead (unless
7313 that brings us offscreen). */
7314 if (!FRAME_WINDOW_P (it->f)
7315 && op & MOVE_TO_POS
7316 && IT_CHARPOS (*it) == to_charpos
7317 && it->what == IT_CHARACTER
7318 && it->nglyphs > 1
7319 && it->line_wrap == WINDOW_WRAP
7320 && it->current_x == it->last_visible_x - 1
7321 && it->c != '\n'
7322 && it->c != '\t'
7323 && it->vpos < XFASTINT (it->w->window_end_vpos))
7325 it->continuation_lines_width += it->current_x;
7326 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7327 it->current_y += it->max_ascent + it->max_descent;
7328 ++it->vpos;
7329 last_height = it->max_ascent + it->max_descent;
7330 last_max_ascent = it->max_ascent;
7333 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7337 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7339 If DY > 0, move IT backward at least that many pixels. DY = 0
7340 means move IT backward to the preceding line start or BEGV. This
7341 function may move over more than DY pixels if IT->current_y - DY
7342 ends up in the middle of a line; in this case IT->current_y will be
7343 set to the top of the line moved to. */
7345 void
7346 move_it_vertically_backward (it, dy)
7347 struct it *it;
7348 int dy;
7350 int nlines, h;
7351 struct it it2, it3;
7352 int start_pos;
7354 move_further_back:
7355 xassert (dy >= 0);
7357 start_pos = IT_CHARPOS (*it);
7359 /* Estimate how many newlines we must move back. */
7360 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7362 /* Set the iterator's position that many lines back. */
7363 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7364 back_to_previous_visible_line_start (it);
7366 /* Reseat the iterator here. When moving backward, we don't want
7367 reseat to skip forward over invisible text, set up the iterator
7368 to deliver from overlay strings at the new position etc. So,
7369 use reseat_1 here. */
7370 reseat_1 (it, it->current.pos, 1);
7372 /* We are now surely at a line start. */
7373 it->current_x = it->hpos = 0;
7374 it->continuation_lines_width = 0;
7376 /* Move forward and see what y-distance we moved. First move to the
7377 start of the next line so that we get its height. We need this
7378 height to be able to tell whether we reached the specified
7379 y-distance. */
7380 it2 = *it;
7381 it2.max_ascent = it2.max_descent = 0;
7384 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7385 MOVE_TO_POS | MOVE_TO_VPOS);
7387 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7388 xassert (IT_CHARPOS (*it) >= BEGV);
7389 it3 = it2;
7391 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7392 xassert (IT_CHARPOS (*it) >= BEGV);
7393 /* H is the actual vertical distance from the position in *IT
7394 and the starting position. */
7395 h = it2.current_y - it->current_y;
7396 /* NLINES is the distance in number of lines. */
7397 nlines = it2.vpos - it->vpos;
7399 /* Correct IT's y and vpos position
7400 so that they are relative to the starting point. */
7401 it->vpos -= nlines;
7402 it->current_y -= h;
7404 if (dy == 0)
7406 /* DY == 0 means move to the start of the screen line. The
7407 value of nlines is > 0 if continuation lines were involved. */
7408 if (nlines > 0)
7409 move_it_by_lines (it, nlines, 1);
7411 else
7413 /* The y-position we try to reach, relative to *IT.
7414 Note that H has been subtracted in front of the if-statement. */
7415 int target_y = it->current_y + h - dy;
7416 int y0 = it3.current_y;
7417 int y1 = line_bottom_y (&it3);
7418 int line_height = y1 - y0;
7420 /* If we did not reach target_y, try to move further backward if
7421 we can. If we moved too far backward, try to move forward. */
7422 if (target_y < it->current_y
7423 /* This is heuristic. In a window that's 3 lines high, with
7424 a line height of 13 pixels each, recentering with point
7425 on the bottom line will try to move -39/2 = 19 pixels
7426 backward. Try to avoid moving into the first line. */
7427 && (it->current_y - target_y
7428 > min (window_box_height (it->w), line_height * 2 / 3))
7429 && IT_CHARPOS (*it) > BEGV)
7431 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7432 target_y - it->current_y));
7433 dy = it->current_y - target_y;
7434 goto move_further_back;
7436 else if (target_y >= it->current_y + line_height
7437 && IT_CHARPOS (*it) < ZV)
7439 /* Should move forward by at least one line, maybe more.
7441 Note: Calling move_it_by_lines can be expensive on
7442 terminal frames, where compute_motion is used (via
7443 vmotion) to do the job, when there are very long lines
7444 and truncate-lines is nil. That's the reason for
7445 treating terminal frames specially here. */
7447 if (!FRAME_WINDOW_P (it->f))
7448 move_it_vertically (it, target_y - (it->current_y + line_height));
7449 else
7453 move_it_by_lines (it, 1, 1);
7455 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7462 /* Move IT by a specified amount of pixel lines DY. DY negative means
7463 move backwards. DY = 0 means move to start of screen line. At the
7464 end, IT will be on the start of a screen line. */
7466 void
7467 move_it_vertically (it, dy)
7468 struct it *it;
7469 int dy;
7471 if (dy <= 0)
7472 move_it_vertically_backward (it, -dy);
7473 else
7475 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7476 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7477 MOVE_TO_POS | MOVE_TO_Y);
7478 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7480 /* If buffer ends in ZV without a newline, move to the start of
7481 the line to satisfy the post-condition. */
7482 if (IT_CHARPOS (*it) == ZV
7483 && ZV > BEGV
7484 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7485 move_it_by_lines (it, 0, 0);
7490 /* Move iterator IT past the end of the text line it is in. */
7492 void
7493 move_it_past_eol (it)
7494 struct it *it;
7496 enum move_it_result rc;
7498 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7499 if (rc == MOVE_NEWLINE_OR_CR)
7500 set_iterator_to_next (it, 0);
7504 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7505 negative means move up. DVPOS == 0 means move to the start of the
7506 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7507 NEED_Y_P is zero, IT->current_y will be left unchanged.
7509 Further optimization ideas: If we would know that IT->f doesn't use
7510 a face with proportional font, we could be faster for
7511 truncate-lines nil. */
7513 void
7514 move_it_by_lines (it, dvpos, need_y_p)
7515 struct it *it;
7516 int dvpos, need_y_p;
7518 struct position pos;
7520 /* The commented-out optimization uses vmotion on terminals. This
7521 gives bad results, because elements like it->what, on which
7522 callers such as pos_visible_p rely, aren't updated. */
7523 /* if (!FRAME_WINDOW_P (it->f))
7525 struct text_pos textpos;
7527 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7528 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7529 reseat (it, textpos, 1);
7530 it->vpos += pos.vpos;
7531 it->current_y += pos.vpos;
7533 else */
7535 if (dvpos == 0)
7537 /* DVPOS == 0 means move to the start of the screen line. */
7538 move_it_vertically_backward (it, 0);
7539 xassert (it->current_x == 0 && it->hpos == 0);
7540 /* Let next call to line_bottom_y calculate real line height */
7541 last_height = 0;
7543 else if (dvpos > 0)
7545 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7546 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7547 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7549 else
7551 struct it it2;
7552 int start_charpos, i;
7554 /* Start at the beginning of the screen line containing IT's
7555 position. This may actually move vertically backwards,
7556 in case of overlays, so adjust dvpos accordingly. */
7557 dvpos += it->vpos;
7558 move_it_vertically_backward (it, 0);
7559 dvpos -= it->vpos;
7561 /* Go back -DVPOS visible lines and reseat the iterator there. */
7562 start_charpos = IT_CHARPOS (*it);
7563 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7564 back_to_previous_visible_line_start (it);
7565 reseat (it, it->current.pos, 1);
7567 /* Move further back if we end up in a string or an image. */
7568 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7570 /* First try to move to start of display line. */
7571 dvpos += it->vpos;
7572 move_it_vertically_backward (it, 0);
7573 dvpos -= it->vpos;
7574 if (IT_POS_VALID_AFTER_MOVE_P (it))
7575 break;
7576 /* If start of line is still in string or image,
7577 move further back. */
7578 back_to_previous_visible_line_start (it);
7579 reseat (it, it->current.pos, 1);
7580 dvpos--;
7583 it->current_x = it->hpos = 0;
7585 /* Above call may have moved too far if continuation lines
7586 are involved. Scan forward and see if it did. */
7587 it2 = *it;
7588 it2.vpos = it2.current_y = 0;
7589 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7590 it->vpos -= it2.vpos;
7591 it->current_y -= it2.current_y;
7592 it->current_x = it->hpos = 0;
7594 /* If we moved too far back, move IT some lines forward. */
7595 if (it2.vpos > -dvpos)
7597 int delta = it2.vpos + dvpos;
7598 it2 = *it;
7599 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7600 /* Move back again if we got too far ahead. */
7601 if (IT_CHARPOS (*it) >= start_charpos)
7602 *it = it2;
7607 /* Return 1 if IT points into the middle of a display vector. */
7610 in_display_vector_p (it)
7611 struct it *it;
7613 return (it->method == GET_FROM_DISPLAY_VECTOR
7614 && it->current.dpvec_index > 0
7615 && it->dpvec + it->current.dpvec_index != it->dpend);
7619 /***********************************************************************
7620 Messages
7621 ***********************************************************************/
7624 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7625 to *Messages*. */
7627 void
7628 add_to_log (format, arg1, arg2)
7629 char *format;
7630 Lisp_Object arg1, arg2;
7632 Lisp_Object args[3];
7633 Lisp_Object msg, fmt;
7634 char *buffer;
7635 int len;
7636 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7637 USE_SAFE_ALLOCA;
7639 /* Do nothing if called asynchronously. Inserting text into
7640 a buffer may call after-change-functions and alike and
7641 that would means running Lisp asynchronously. */
7642 if (handling_signal)
7643 return;
7645 fmt = msg = Qnil;
7646 GCPRO4 (fmt, msg, arg1, arg2);
7648 args[0] = fmt = build_string (format);
7649 args[1] = arg1;
7650 args[2] = arg2;
7651 msg = Fformat (3, args);
7653 len = SBYTES (msg) + 1;
7654 SAFE_ALLOCA (buffer, char *, len);
7655 bcopy (SDATA (msg), buffer, len);
7657 message_dolog (buffer, len - 1, 1, 0);
7658 SAFE_FREE ();
7660 UNGCPRO;
7664 /* Output a newline in the *Messages* buffer if "needs" one. */
7666 void
7667 message_log_maybe_newline ()
7669 if (message_log_need_newline)
7670 message_dolog ("", 0, 1, 0);
7674 /* Add a string M of length NBYTES to the message log, optionally
7675 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7676 nonzero, means interpret the contents of M as multibyte. This
7677 function calls low-level routines in order to bypass text property
7678 hooks, etc. which might not be safe to run.
7680 This may GC (insert may run before/after change hooks),
7681 so the buffer M must NOT point to a Lisp string. */
7683 void
7684 message_dolog (m, nbytes, nlflag, multibyte)
7685 const char *m;
7686 int nbytes, nlflag, multibyte;
7688 if (!NILP (Vmemory_full))
7689 return;
7691 if (!NILP (Vmessage_log_max))
7693 struct buffer *oldbuf;
7694 Lisp_Object oldpoint, oldbegv, oldzv;
7695 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7696 int point_at_end = 0;
7697 int zv_at_end = 0;
7698 Lisp_Object old_deactivate_mark, tem;
7699 struct gcpro gcpro1;
7701 old_deactivate_mark = Vdeactivate_mark;
7702 oldbuf = current_buffer;
7703 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7704 current_buffer->undo_list = Qt;
7706 oldpoint = message_dolog_marker1;
7707 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7708 oldbegv = message_dolog_marker2;
7709 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7710 oldzv = message_dolog_marker3;
7711 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7712 GCPRO1 (old_deactivate_mark);
7714 if (PT == Z)
7715 point_at_end = 1;
7716 if (ZV == Z)
7717 zv_at_end = 1;
7719 BEGV = BEG;
7720 BEGV_BYTE = BEG_BYTE;
7721 ZV = Z;
7722 ZV_BYTE = Z_BYTE;
7723 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7725 /* Insert the string--maybe converting multibyte to single byte
7726 or vice versa, so that all the text fits the buffer. */
7727 if (multibyte
7728 && NILP (current_buffer->enable_multibyte_characters))
7730 int i, c, char_bytes;
7731 unsigned char work[1];
7733 /* Convert a multibyte string to single-byte
7734 for the *Message* buffer. */
7735 for (i = 0; i < nbytes; i += char_bytes)
7737 c = string_char_and_length (m + i, &char_bytes);
7738 work[0] = (ASCII_CHAR_P (c)
7740 : multibyte_char_to_unibyte (c, Qnil));
7741 insert_1_both (work, 1, 1, 1, 0, 0);
7744 else if (! multibyte
7745 && ! NILP (current_buffer->enable_multibyte_characters))
7747 int i, c, char_bytes;
7748 unsigned char *msg = (unsigned char *) m;
7749 unsigned char str[MAX_MULTIBYTE_LENGTH];
7750 /* Convert a single-byte string to multibyte
7751 for the *Message* buffer. */
7752 for (i = 0; i < nbytes; i++)
7754 c = msg[i];
7755 MAKE_CHAR_MULTIBYTE (c);
7756 char_bytes = CHAR_STRING (c, str);
7757 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7760 else if (nbytes)
7761 insert_1 (m, nbytes, 1, 0, 0);
7763 if (nlflag)
7765 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
7766 insert_1 ("\n", 1, 1, 0, 0);
7768 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7769 this_bol = PT;
7770 this_bol_byte = PT_BYTE;
7772 /* See if this line duplicates the previous one.
7773 If so, combine duplicates. */
7774 if (this_bol > BEG)
7776 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7777 prev_bol = PT;
7778 prev_bol_byte = PT_BYTE;
7780 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7781 this_bol, this_bol_byte);
7782 if (dup)
7784 del_range_both (prev_bol, prev_bol_byte,
7785 this_bol, this_bol_byte, 0);
7786 if (dup > 1)
7788 char dupstr[40];
7789 int duplen;
7791 /* If you change this format, don't forget to also
7792 change message_log_check_duplicate. */
7793 sprintf (dupstr, " [%d times]", dup);
7794 duplen = strlen (dupstr);
7795 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7796 insert_1 (dupstr, duplen, 1, 0, 1);
7801 /* If we have more than the desired maximum number of lines
7802 in the *Messages* buffer now, delete the oldest ones.
7803 This is safe because we don't have undo in this buffer. */
7805 if (NATNUMP (Vmessage_log_max))
7807 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7808 -XFASTINT (Vmessage_log_max) - 1, 0);
7809 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
7812 BEGV = XMARKER (oldbegv)->charpos;
7813 BEGV_BYTE = marker_byte_position (oldbegv);
7815 if (zv_at_end)
7817 ZV = Z;
7818 ZV_BYTE = Z_BYTE;
7820 else
7822 ZV = XMARKER (oldzv)->charpos;
7823 ZV_BYTE = marker_byte_position (oldzv);
7826 if (point_at_end)
7827 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7828 else
7829 /* We can't do Fgoto_char (oldpoint) because it will run some
7830 Lisp code. */
7831 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
7832 XMARKER (oldpoint)->bytepos);
7834 UNGCPRO;
7835 unchain_marker (XMARKER (oldpoint));
7836 unchain_marker (XMARKER (oldbegv));
7837 unchain_marker (XMARKER (oldzv));
7839 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
7840 set_buffer_internal (oldbuf);
7841 if (NILP (tem))
7842 windows_or_buffers_changed = old_windows_or_buffers_changed;
7843 message_log_need_newline = !nlflag;
7844 Vdeactivate_mark = old_deactivate_mark;
7849 /* We are at the end of the buffer after just having inserted a newline.
7850 (Note: We depend on the fact we won't be crossing the gap.)
7851 Check to see if the most recent message looks a lot like the previous one.
7852 Return 0 if different, 1 if the new one should just replace it, or a
7853 value N > 1 if we should also append " [N times]". */
7855 static int
7856 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
7857 int prev_bol, this_bol;
7858 int prev_bol_byte, this_bol_byte;
7860 int i;
7861 int len = Z_BYTE - 1 - this_bol_byte;
7862 int seen_dots = 0;
7863 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
7864 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
7866 for (i = 0; i < len; i++)
7868 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
7869 seen_dots = 1;
7870 if (p1[i] != p2[i])
7871 return seen_dots;
7873 p1 += len;
7874 if (*p1 == '\n')
7875 return 2;
7876 if (*p1++ == ' ' && *p1++ == '[')
7878 int n = 0;
7879 while (*p1 >= '0' && *p1 <= '9')
7880 n = n * 10 + *p1++ - '0';
7881 if (strncmp (p1, " times]\n", 8) == 0)
7882 return n+1;
7884 return 0;
7888 /* Display an echo area message M with a specified length of NBYTES
7889 bytes. The string may include null characters. If M is 0, clear
7890 out any existing message, and let the mini-buffer text show
7891 through.
7893 This may GC, so the buffer M must NOT point to a Lisp string. */
7895 void
7896 message2 (m, nbytes, multibyte)
7897 const char *m;
7898 int nbytes;
7899 int multibyte;
7901 /* First flush out any partial line written with print. */
7902 message_log_maybe_newline ();
7903 if (m)
7904 message_dolog (m, nbytes, 1, multibyte);
7905 message2_nolog (m, nbytes, multibyte);
7909 /* The non-logging counterpart of message2. */
7911 void
7912 message2_nolog (m, nbytes, multibyte)
7913 const char *m;
7914 int nbytes, multibyte;
7916 struct frame *sf = SELECTED_FRAME ();
7917 message_enable_multibyte = multibyte;
7919 if (FRAME_INITIAL_P (sf))
7921 if (noninteractive_need_newline)
7922 putc ('\n', stderr);
7923 noninteractive_need_newline = 0;
7924 if (m)
7925 fwrite (m, nbytes, 1, stderr);
7926 if (cursor_in_echo_area == 0)
7927 fprintf (stderr, "\n");
7928 fflush (stderr);
7930 /* A null message buffer means that the frame hasn't really been
7931 initialized yet. Error messages get reported properly by
7932 cmd_error, so this must be just an informative message; toss it. */
7933 else if (INTERACTIVE
7934 && sf->glyphs_initialized_p
7935 && FRAME_MESSAGE_BUF (sf))
7937 Lisp_Object mini_window;
7938 struct frame *f;
7940 /* Get the frame containing the mini-buffer
7941 that the selected frame is using. */
7942 mini_window = FRAME_MINIBUF_WINDOW (sf);
7943 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7945 FRAME_SAMPLE_VISIBILITY (f);
7946 if (FRAME_VISIBLE_P (sf)
7947 && ! FRAME_VISIBLE_P (f))
7948 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
7950 if (m)
7952 set_message (m, Qnil, nbytes, multibyte);
7953 if (minibuffer_auto_raise)
7954 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7956 else
7957 clear_message (1, 1);
7959 do_pending_window_change (0);
7960 echo_area_display (1);
7961 do_pending_window_change (0);
7962 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7963 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7968 /* Display an echo area message M with a specified length of NBYTES
7969 bytes. The string may include null characters. If M is not a
7970 string, clear out any existing message, and let the mini-buffer
7971 text show through.
7973 This function cancels echoing. */
7975 void
7976 message3 (m, nbytes, multibyte)
7977 Lisp_Object m;
7978 int nbytes;
7979 int multibyte;
7981 struct gcpro gcpro1;
7983 GCPRO1 (m);
7984 clear_message (1,1);
7985 cancel_echoing ();
7987 /* First flush out any partial line written with print. */
7988 message_log_maybe_newline ();
7989 if (STRINGP (m))
7991 char *buffer;
7992 USE_SAFE_ALLOCA;
7994 SAFE_ALLOCA (buffer, char *, nbytes);
7995 bcopy (SDATA (m), buffer, nbytes);
7996 message_dolog (buffer, nbytes, 1, multibyte);
7997 SAFE_FREE ();
7999 message3_nolog (m, nbytes, multibyte);
8001 UNGCPRO;
8005 /* The non-logging version of message3.
8006 This does not cancel echoing, because it is used for echoing.
8007 Perhaps we need to make a separate function for echoing
8008 and make this cancel echoing. */
8010 void
8011 message3_nolog (m, nbytes, multibyte)
8012 Lisp_Object m;
8013 int nbytes, multibyte;
8015 struct frame *sf = SELECTED_FRAME ();
8016 message_enable_multibyte = multibyte;
8018 if (FRAME_INITIAL_P (sf))
8020 if (noninteractive_need_newline)
8021 putc ('\n', stderr);
8022 noninteractive_need_newline = 0;
8023 if (STRINGP (m))
8024 fwrite (SDATA (m), nbytes, 1, stderr);
8025 if (cursor_in_echo_area == 0)
8026 fprintf (stderr, "\n");
8027 fflush (stderr);
8029 /* A null message buffer means that the frame hasn't really been
8030 initialized yet. Error messages get reported properly by
8031 cmd_error, so this must be just an informative message; toss it. */
8032 else if (INTERACTIVE
8033 && sf->glyphs_initialized_p
8034 && FRAME_MESSAGE_BUF (sf))
8036 Lisp_Object mini_window;
8037 Lisp_Object frame;
8038 struct frame *f;
8040 /* Get the frame containing the mini-buffer
8041 that the selected frame is using. */
8042 mini_window = FRAME_MINIBUF_WINDOW (sf);
8043 frame = XWINDOW (mini_window)->frame;
8044 f = XFRAME (frame);
8046 FRAME_SAMPLE_VISIBILITY (f);
8047 if (FRAME_VISIBLE_P (sf)
8048 && !FRAME_VISIBLE_P (f))
8049 Fmake_frame_visible (frame);
8051 if (STRINGP (m) && SCHARS (m) > 0)
8053 set_message (NULL, m, nbytes, multibyte);
8054 if (minibuffer_auto_raise)
8055 Fraise_frame (frame);
8056 /* Assume we are not echoing.
8057 (If we are, echo_now will override this.) */
8058 echo_message_buffer = Qnil;
8060 else
8061 clear_message (1, 1);
8063 do_pending_window_change (0);
8064 echo_area_display (1);
8065 do_pending_window_change (0);
8066 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8067 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8072 /* Display a null-terminated echo area message M. If M is 0, clear
8073 out any existing message, and let the mini-buffer text show through.
8075 The buffer M must continue to exist until after the echo area gets
8076 cleared or some other message gets displayed there. Do not pass
8077 text that is stored in a Lisp string. Do not pass text in a buffer
8078 that was alloca'd. */
8080 void
8081 message1 (m)
8082 char *m;
8084 message2 (m, (m ? strlen (m) : 0), 0);
8088 /* The non-logging counterpart of message1. */
8090 void
8091 message1_nolog (m)
8092 char *m;
8094 message2_nolog (m, (m ? strlen (m) : 0), 0);
8097 /* Display a message M which contains a single %s
8098 which gets replaced with STRING. */
8100 void
8101 message_with_string (m, string, log)
8102 char *m;
8103 Lisp_Object string;
8104 int log;
8106 CHECK_STRING (string);
8108 if (noninteractive)
8110 if (m)
8112 if (noninteractive_need_newline)
8113 putc ('\n', stderr);
8114 noninteractive_need_newline = 0;
8115 fprintf (stderr, m, SDATA (string));
8116 if (!cursor_in_echo_area)
8117 fprintf (stderr, "\n");
8118 fflush (stderr);
8121 else if (INTERACTIVE)
8123 /* The frame whose minibuffer we're going to display the message on.
8124 It may be larger than the selected frame, so we need
8125 to use its buffer, not the selected frame's buffer. */
8126 Lisp_Object mini_window;
8127 struct frame *f, *sf = SELECTED_FRAME ();
8129 /* Get the frame containing the minibuffer
8130 that the selected frame is using. */
8131 mini_window = FRAME_MINIBUF_WINDOW (sf);
8132 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8134 /* A null message buffer means that the frame hasn't really been
8135 initialized yet. Error messages get reported properly by
8136 cmd_error, so this must be just an informative message; toss it. */
8137 if (FRAME_MESSAGE_BUF (f))
8139 Lisp_Object args[2], message;
8140 struct gcpro gcpro1, gcpro2;
8142 args[0] = build_string (m);
8143 args[1] = message = string;
8144 GCPRO2 (args[0], message);
8145 gcpro1.nvars = 2;
8147 message = Fformat (2, args);
8149 if (log)
8150 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8151 else
8152 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8154 UNGCPRO;
8156 /* Print should start at the beginning of the message
8157 buffer next time. */
8158 message_buf_print = 0;
8164 /* Dump an informative message to the minibuf. If M is 0, clear out
8165 any existing message, and let the mini-buffer text show through. */
8167 /* VARARGS 1 */
8168 void
8169 message (m, a1, a2, a3)
8170 char *m;
8171 EMACS_INT a1, a2, a3;
8173 if (noninteractive)
8175 if (m)
8177 if (noninteractive_need_newline)
8178 putc ('\n', stderr);
8179 noninteractive_need_newline = 0;
8180 fprintf (stderr, m, a1, a2, a3);
8181 if (cursor_in_echo_area == 0)
8182 fprintf (stderr, "\n");
8183 fflush (stderr);
8186 else if (INTERACTIVE)
8188 /* The frame whose mini-buffer we're going to display the message
8189 on. It may be larger than the selected frame, so we need to
8190 use its buffer, not the selected frame's buffer. */
8191 Lisp_Object mini_window;
8192 struct frame *f, *sf = SELECTED_FRAME ();
8194 /* Get the frame containing the mini-buffer
8195 that the selected frame is using. */
8196 mini_window = FRAME_MINIBUF_WINDOW (sf);
8197 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8199 /* A null message buffer means that the frame hasn't really been
8200 initialized yet. Error messages get reported properly by
8201 cmd_error, so this must be just an informative message; toss
8202 it. */
8203 if (FRAME_MESSAGE_BUF (f))
8205 if (m)
8207 int len;
8208 #ifdef NO_ARG_ARRAY
8209 char *a[3];
8210 a[0] = (char *) a1;
8211 a[1] = (char *) a2;
8212 a[2] = (char *) a3;
8214 len = doprnt (FRAME_MESSAGE_BUF (f),
8215 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8216 #else
8217 len = doprnt (FRAME_MESSAGE_BUF (f),
8218 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
8219 (char **) &a1);
8220 #endif /* NO_ARG_ARRAY */
8222 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8224 else
8225 message1 (0);
8227 /* Print should start at the beginning of the message
8228 buffer next time. */
8229 message_buf_print = 0;
8235 /* The non-logging version of message. */
8237 void
8238 message_nolog (m, a1, a2, a3)
8239 char *m;
8240 EMACS_INT a1, a2, a3;
8242 Lisp_Object old_log_max;
8243 old_log_max = Vmessage_log_max;
8244 Vmessage_log_max = Qnil;
8245 message (m, a1, a2, a3);
8246 Vmessage_log_max = old_log_max;
8250 /* Display the current message in the current mini-buffer. This is
8251 only called from error handlers in process.c, and is not time
8252 critical. */
8254 void
8255 update_echo_area ()
8257 if (!NILP (echo_area_buffer[0]))
8259 Lisp_Object string;
8260 string = Fcurrent_message ();
8261 message3 (string, SBYTES (string),
8262 !NILP (current_buffer->enable_multibyte_characters));
8267 /* Make sure echo area buffers in `echo_buffers' are live.
8268 If they aren't, make new ones. */
8270 static void
8271 ensure_echo_area_buffers ()
8273 int i;
8275 for (i = 0; i < 2; ++i)
8276 if (!BUFFERP (echo_buffer[i])
8277 || NILP (XBUFFER (echo_buffer[i])->name))
8279 char name[30];
8280 Lisp_Object old_buffer;
8281 int j;
8283 old_buffer = echo_buffer[i];
8284 sprintf (name, " *Echo Area %d*", i);
8285 echo_buffer[i] = Fget_buffer_create (build_string (name));
8286 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8287 /* to force word wrap in echo area -
8288 it was decided to postpone this*/
8289 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8291 for (j = 0; j < 2; ++j)
8292 if (EQ (old_buffer, echo_area_buffer[j]))
8293 echo_area_buffer[j] = echo_buffer[i];
8298 /* Call FN with args A1..A4 with either the current or last displayed
8299 echo_area_buffer as current buffer.
8301 WHICH zero means use the current message buffer
8302 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8303 from echo_buffer[] and clear it.
8305 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8306 suitable buffer from echo_buffer[] and clear it.
8308 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8309 that the current message becomes the last displayed one, make
8310 choose a suitable buffer for echo_area_buffer[0], and clear it.
8312 Value is what FN returns. */
8314 static int
8315 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8316 struct window *w;
8317 int which;
8318 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8319 EMACS_INT a1;
8320 Lisp_Object a2;
8321 EMACS_INT a3, a4;
8323 Lisp_Object buffer;
8324 int this_one, the_other, clear_buffer_p, rc;
8325 int count = SPECPDL_INDEX ();
8327 /* If buffers aren't live, make new ones. */
8328 ensure_echo_area_buffers ();
8330 clear_buffer_p = 0;
8332 if (which == 0)
8333 this_one = 0, the_other = 1;
8334 else if (which > 0)
8335 this_one = 1, the_other = 0;
8336 else
8338 this_one = 0, the_other = 1;
8339 clear_buffer_p = 1;
8341 /* We need a fresh one in case the current echo buffer equals
8342 the one containing the last displayed echo area message. */
8343 if (!NILP (echo_area_buffer[this_one])
8344 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8345 echo_area_buffer[this_one] = Qnil;
8348 /* Choose a suitable buffer from echo_buffer[] is we don't
8349 have one. */
8350 if (NILP (echo_area_buffer[this_one]))
8352 echo_area_buffer[this_one]
8353 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8354 ? echo_buffer[the_other]
8355 : echo_buffer[this_one]);
8356 clear_buffer_p = 1;
8359 buffer = echo_area_buffer[this_one];
8361 /* Don't get confused by reusing the buffer used for echoing
8362 for a different purpose. */
8363 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8364 cancel_echoing ();
8366 record_unwind_protect (unwind_with_echo_area_buffer,
8367 with_echo_area_buffer_unwind_data (w));
8369 /* Make the echo area buffer current. Note that for display
8370 purposes, it is not necessary that the displayed window's buffer
8371 == current_buffer, except for text property lookup. So, let's
8372 only set that buffer temporarily here without doing a full
8373 Fset_window_buffer. We must also change w->pointm, though,
8374 because otherwise an assertions in unshow_buffer fails, and Emacs
8375 aborts. */
8376 set_buffer_internal_1 (XBUFFER (buffer));
8377 if (w)
8379 w->buffer = buffer;
8380 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8383 current_buffer->undo_list = Qt;
8384 current_buffer->read_only = Qnil;
8385 specbind (Qinhibit_read_only, Qt);
8386 specbind (Qinhibit_modification_hooks, Qt);
8388 if (clear_buffer_p && Z > BEG)
8389 del_range (BEG, Z);
8391 xassert (BEGV >= BEG);
8392 xassert (ZV <= Z && ZV >= BEGV);
8394 rc = fn (a1, a2, a3, a4);
8396 xassert (BEGV >= BEG);
8397 xassert (ZV <= Z && ZV >= BEGV);
8399 unbind_to (count, Qnil);
8400 return rc;
8404 /* Save state that should be preserved around the call to the function
8405 FN called in with_echo_area_buffer. */
8407 static Lisp_Object
8408 with_echo_area_buffer_unwind_data (w)
8409 struct window *w;
8411 int i = 0;
8412 Lisp_Object vector, tmp;
8414 /* Reduce consing by keeping one vector in
8415 Vwith_echo_area_save_vector. */
8416 vector = Vwith_echo_area_save_vector;
8417 Vwith_echo_area_save_vector = Qnil;
8419 if (NILP (vector))
8420 vector = Fmake_vector (make_number (7), Qnil);
8422 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8423 ASET (vector, i, Vdeactivate_mark); ++i;
8424 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8426 if (w)
8428 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8429 ASET (vector, i, w->buffer); ++i;
8430 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8431 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8433 else
8435 int end = i + 4;
8436 for (; i < end; ++i)
8437 ASET (vector, i, Qnil);
8440 xassert (i == ASIZE (vector));
8441 return vector;
8445 /* Restore global state from VECTOR which was created by
8446 with_echo_area_buffer_unwind_data. */
8448 static Lisp_Object
8449 unwind_with_echo_area_buffer (vector)
8450 Lisp_Object vector;
8452 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8453 Vdeactivate_mark = AREF (vector, 1);
8454 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8456 if (WINDOWP (AREF (vector, 3)))
8458 struct window *w;
8459 Lisp_Object buffer, charpos, bytepos;
8461 w = XWINDOW (AREF (vector, 3));
8462 buffer = AREF (vector, 4);
8463 charpos = AREF (vector, 5);
8464 bytepos = AREF (vector, 6);
8466 w->buffer = buffer;
8467 set_marker_both (w->pointm, buffer,
8468 XFASTINT (charpos), XFASTINT (bytepos));
8471 Vwith_echo_area_save_vector = vector;
8472 return Qnil;
8476 /* Set up the echo area for use by print functions. MULTIBYTE_P
8477 non-zero means we will print multibyte. */
8479 void
8480 setup_echo_area_for_printing (multibyte_p)
8481 int multibyte_p;
8483 /* If we can't find an echo area any more, exit. */
8484 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8485 Fkill_emacs (Qnil);
8487 ensure_echo_area_buffers ();
8489 if (!message_buf_print)
8491 /* A message has been output since the last time we printed.
8492 Choose a fresh echo area buffer. */
8493 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8494 echo_area_buffer[0] = echo_buffer[1];
8495 else
8496 echo_area_buffer[0] = echo_buffer[0];
8498 /* Switch to that buffer and clear it. */
8499 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8500 current_buffer->truncate_lines = Qnil;
8502 if (Z > BEG)
8504 int count = SPECPDL_INDEX ();
8505 specbind (Qinhibit_read_only, Qt);
8506 /* Note that undo recording is always disabled. */
8507 del_range (BEG, Z);
8508 unbind_to (count, Qnil);
8510 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8512 /* Set up the buffer for the multibyteness we need. */
8513 if (multibyte_p
8514 != !NILP (current_buffer->enable_multibyte_characters))
8515 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8517 /* Raise the frame containing the echo area. */
8518 if (minibuffer_auto_raise)
8520 struct frame *sf = SELECTED_FRAME ();
8521 Lisp_Object mini_window;
8522 mini_window = FRAME_MINIBUF_WINDOW (sf);
8523 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8526 message_log_maybe_newline ();
8527 message_buf_print = 1;
8529 else
8531 if (NILP (echo_area_buffer[0]))
8533 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8534 echo_area_buffer[0] = echo_buffer[1];
8535 else
8536 echo_area_buffer[0] = echo_buffer[0];
8539 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8541 /* Someone switched buffers between print requests. */
8542 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8543 current_buffer->truncate_lines = Qnil;
8549 /* Display an echo area message in window W. Value is non-zero if W's
8550 height is changed. If display_last_displayed_message_p is
8551 non-zero, display the message that was last displayed, otherwise
8552 display the current message. */
8554 static int
8555 display_echo_area (w)
8556 struct window *w;
8558 int i, no_message_p, window_height_changed_p, count;
8560 /* Temporarily disable garbage collections while displaying the echo
8561 area. This is done because a GC can print a message itself.
8562 That message would modify the echo area buffer's contents while a
8563 redisplay of the buffer is going on, and seriously confuse
8564 redisplay. */
8565 count = inhibit_garbage_collection ();
8567 /* If there is no message, we must call display_echo_area_1
8568 nevertheless because it resizes the window. But we will have to
8569 reset the echo_area_buffer in question to nil at the end because
8570 with_echo_area_buffer will sets it to an empty buffer. */
8571 i = display_last_displayed_message_p ? 1 : 0;
8572 no_message_p = NILP (echo_area_buffer[i]);
8574 window_height_changed_p
8575 = with_echo_area_buffer (w, display_last_displayed_message_p,
8576 display_echo_area_1,
8577 (EMACS_INT) w, Qnil, 0, 0);
8579 if (no_message_p)
8580 echo_area_buffer[i] = Qnil;
8582 unbind_to (count, Qnil);
8583 return window_height_changed_p;
8587 /* Helper for display_echo_area. Display the current buffer which
8588 contains the current echo area message in window W, a mini-window,
8589 a pointer to which is passed in A1. A2..A4 are currently not used.
8590 Change the height of W so that all of the message is displayed.
8591 Value is non-zero if height of W was changed. */
8593 static int
8594 display_echo_area_1 (a1, a2, a3, a4)
8595 EMACS_INT a1;
8596 Lisp_Object a2;
8597 EMACS_INT a3, a4;
8599 struct window *w = (struct window *) a1;
8600 Lisp_Object window;
8601 struct text_pos start;
8602 int window_height_changed_p = 0;
8604 /* Do this before displaying, so that we have a large enough glyph
8605 matrix for the display. If we can't get enough space for the
8606 whole text, display the last N lines. That works by setting w->start. */
8607 window_height_changed_p = resize_mini_window (w, 0);
8609 /* Use the starting position chosen by resize_mini_window. */
8610 SET_TEXT_POS_FROM_MARKER (start, w->start);
8612 /* Display. */
8613 clear_glyph_matrix (w->desired_matrix);
8614 XSETWINDOW (window, w);
8615 try_window (window, start, 0);
8617 return window_height_changed_p;
8621 /* Resize the echo area window to exactly the size needed for the
8622 currently displayed message, if there is one. If a mini-buffer
8623 is active, don't shrink it. */
8625 void
8626 resize_echo_area_exactly ()
8628 if (BUFFERP (echo_area_buffer[0])
8629 && WINDOWP (echo_area_window))
8631 struct window *w = XWINDOW (echo_area_window);
8632 int resized_p;
8633 Lisp_Object resize_exactly;
8635 if (minibuf_level == 0)
8636 resize_exactly = Qt;
8637 else
8638 resize_exactly = Qnil;
8640 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8641 (EMACS_INT) w, resize_exactly, 0, 0);
8642 if (resized_p)
8644 ++windows_or_buffers_changed;
8645 ++update_mode_lines;
8646 redisplay_internal (0);
8652 /* Callback function for with_echo_area_buffer, when used from
8653 resize_echo_area_exactly. A1 contains a pointer to the window to
8654 resize, EXACTLY non-nil means resize the mini-window exactly to the
8655 size of the text displayed. A3 and A4 are not used. Value is what
8656 resize_mini_window returns. */
8658 static int
8659 resize_mini_window_1 (a1, exactly, a3, a4)
8660 EMACS_INT a1;
8661 Lisp_Object exactly;
8662 EMACS_INT a3, a4;
8664 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8668 /* Resize mini-window W to fit the size of its contents. EXACT_P
8669 means size the window exactly to the size needed. Otherwise, it's
8670 only enlarged until W's buffer is empty.
8672 Set W->start to the right place to begin display. If the whole
8673 contents fit, start at the beginning. Otherwise, start so as
8674 to make the end of the contents appear. This is particularly
8675 important for y-or-n-p, but seems desirable generally.
8677 Value is non-zero if the window height has been changed. */
8680 resize_mini_window (w, exact_p)
8681 struct window *w;
8682 int exact_p;
8684 struct frame *f = XFRAME (w->frame);
8685 int window_height_changed_p = 0;
8687 xassert (MINI_WINDOW_P (w));
8689 /* By default, start display at the beginning. */
8690 set_marker_both (w->start, w->buffer,
8691 BUF_BEGV (XBUFFER (w->buffer)),
8692 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8694 /* Don't resize windows while redisplaying a window; it would
8695 confuse redisplay functions when the size of the window they are
8696 displaying changes from under them. Such a resizing can happen,
8697 for instance, when which-func prints a long message while
8698 we are running fontification-functions. We're running these
8699 functions with safe_call which binds inhibit-redisplay to t. */
8700 if (!NILP (Vinhibit_redisplay))
8701 return 0;
8703 /* Nil means don't try to resize. */
8704 if (NILP (Vresize_mini_windows)
8705 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8706 return 0;
8708 if (!FRAME_MINIBUF_ONLY_P (f))
8710 struct it it;
8711 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8712 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8713 int height, max_height;
8714 int unit = FRAME_LINE_HEIGHT (f);
8715 struct text_pos start;
8716 struct buffer *old_current_buffer = NULL;
8718 if (current_buffer != XBUFFER (w->buffer))
8720 old_current_buffer = current_buffer;
8721 set_buffer_internal (XBUFFER (w->buffer));
8724 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8726 /* Compute the max. number of lines specified by the user. */
8727 if (FLOATP (Vmax_mini_window_height))
8728 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8729 else if (INTEGERP (Vmax_mini_window_height))
8730 max_height = XINT (Vmax_mini_window_height);
8731 else
8732 max_height = total_height / 4;
8734 /* Correct that max. height if it's bogus. */
8735 max_height = max (1, max_height);
8736 max_height = min (total_height, max_height);
8738 /* Find out the height of the text in the window. */
8739 if (it.line_wrap == TRUNCATE)
8740 height = 1;
8741 else
8743 last_height = 0;
8744 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8745 if (it.max_ascent == 0 && it.max_descent == 0)
8746 height = it.current_y + last_height;
8747 else
8748 height = it.current_y + it.max_ascent + it.max_descent;
8749 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8750 height = (height + unit - 1) / unit;
8753 /* Compute a suitable window start. */
8754 if (height > max_height)
8756 height = max_height;
8757 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8758 move_it_vertically_backward (&it, (height - 1) * unit);
8759 start = it.current.pos;
8761 else
8762 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8763 SET_MARKER_FROM_TEXT_POS (w->start, start);
8765 if (EQ (Vresize_mini_windows, Qgrow_only))
8767 /* Let it grow only, until we display an empty message, in which
8768 case the window shrinks again. */
8769 if (height > WINDOW_TOTAL_LINES (w))
8771 int old_height = WINDOW_TOTAL_LINES (w);
8772 freeze_window_starts (f, 1);
8773 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8774 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8776 else if (height < WINDOW_TOTAL_LINES (w)
8777 && (exact_p || BEGV == ZV))
8779 int old_height = WINDOW_TOTAL_LINES (w);
8780 freeze_window_starts (f, 0);
8781 shrink_mini_window (w);
8782 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8785 else
8787 /* Always resize to exact size needed. */
8788 if (height > WINDOW_TOTAL_LINES (w))
8790 int old_height = WINDOW_TOTAL_LINES (w);
8791 freeze_window_starts (f, 1);
8792 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8793 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8795 else if (height < WINDOW_TOTAL_LINES (w))
8797 int old_height = WINDOW_TOTAL_LINES (w);
8798 freeze_window_starts (f, 0);
8799 shrink_mini_window (w);
8801 if (height)
8803 freeze_window_starts (f, 1);
8804 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8807 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8811 if (old_current_buffer)
8812 set_buffer_internal (old_current_buffer);
8815 return window_height_changed_p;
8819 /* Value is the current message, a string, or nil if there is no
8820 current message. */
8822 Lisp_Object
8823 current_message ()
8825 Lisp_Object msg;
8827 if (!BUFFERP (echo_area_buffer[0]))
8828 msg = Qnil;
8829 else
8831 with_echo_area_buffer (0, 0, current_message_1,
8832 (EMACS_INT) &msg, Qnil, 0, 0);
8833 if (NILP (msg))
8834 echo_area_buffer[0] = Qnil;
8837 return msg;
8841 static int
8842 current_message_1 (a1, a2, a3, a4)
8843 EMACS_INT a1;
8844 Lisp_Object a2;
8845 EMACS_INT a3, a4;
8847 Lisp_Object *msg = (Lisp_Object *) a1;
8849 if (Z > BEG)
8850 *msg = make_buffer_string (BEG, Z, 1);
8851 else
8852 *msg = Qnil;
8853 return 0;
8857 /* Push the current message on Vmessage_stack for later restauration
8858 by restore_message. Value is non-zero if the current message isn't
8859 empty. This is a relatively infrequent operation, so it's not
8860 worth optimizing. */
8863 push_message ()
8865 Lisp_Object msg;
8866 msg = current_message ();
8867 Vmessage_stack = Fcons (msg, Vmessage_stack);
8868 return STRINGP (msg);
8872 /* Restore message display from the top of Vmessage_stack. */
8874 void
8875 restore_message ()
8877 Lisp_Object msg;
8879 xassert (CONSP (Vmessage_stack));
8880 msg = XCAR (Vmessage_stack);
8881 if (STRINGP (msg))
8882 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8883 else
8884 message3_nolog (msg, 0, 0);
8888 /* Handler for record_unwind_protect calling pop_message. */
8890 Lisp_Object
8891 pop_message_unwind (dummy)
8892 Lisp_Object dummy;
8894 pop_message ();
8895 return Qnil;
8898 /* Pop the top-most entry off Vmessage_stack. */
8900 void
8901 pop_message ()
8903 xassert (CONSP (Vmessage_stack));
8904 Vmessage_stack = XCDR (Vmessage_stack);
8908 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
8909 exits. If the stack is not empty, we have a missing pop_message
8910 somewhere. */
8912 void
8913 check_message_stack ()
8915 if (!NILP (Vmessage_stack))
8916 abort ();
8920 /* Truncate to NCHARS what will be displayed in the echo area the next
8921 time we display it---but don't redisplay it now. */
8923 void
8924 truncate_echo_area (nchars)
8925 int nchars;
8927 if (nchars == 0)
8928 echo_area_buffer[0] = Qnil;
8929 /* A null message buffer means that the frame hasn't really been
8930 initialized yet. Error messages get reported properly by
8931 cmd_error, so this must be just an informative message; toss it. */
8932 else if (!noninteractive
8933 && INTERACTIVE
8934 && !NILP (echo_area_buffer[0]))
8936 struct frame *sf = SELECTED_FRAME ();
8937 if (FRAME_MESSAGE_BUF (sf))
8938 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
8943 /* Helper function for truncate_echo_area. Truncate the current
8944 message to at most NCHARS characters. */
8946 static int
8947 truncate_message_1 (nchars, a2, a3, a4)
8948 EMACS_INT nchars;
8949 Lisp_Object a2;
8950 EMACS_INT a3, a4;
8952 if (BEG + nchars < Z)
8953 del_range (BEG + nchars, Z);
8954 if (Z == BEG)
8955 echo_area_buffer[0] = Qnil;
8956 return 0;
8960 /* Set the current message to a substring of S or STRING.
8962 If STRING is a Lisp string, set the message to the first NBYTES
8963 bytes from STRING. NBYTES zero means use the whole string. If
8964 STRING is multibyte, the message will be displayed multibyte.
8966 If S is not null, set the message to the first LEN bytes of S. LEN
8967 zero means use the whole string. MULTIBYTE_P non-zero means S is
8968 multibyte. Display the message multibyte in that case.
8970 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
8971 to t before calling set_message_1 (which calls insert).
8974 void
8975 set_message (s, string, nbytes, multibyte_p)
8976 const char *s;
8977 Lisp_Object string;
8978 int nbytes, multibyte_p;
8980 message_enable_multibyte
8981 = ((s && multibyte_p)
8982 || (STRINGP (string) && STRING_MULTIBYTE (string)));
8984 with_echo_area_buffer (0, -1, set_message_1,
8985 (EMACS_INT) s, string, nbytes, multibyte_p);
8986 message_buf_print = 0;
8987 help_echo_showing_p = 0;
8991 /* Helper function for set_message. Arguments have the same meaning
8992 as there, with A1 corresponding to S and A2 corresponding to STRING
8993 This function is called with the echo area buffer being
8994 current. */
8996 static int
8997 set_message_1 (a1, a2, nbytes, multibyte_p)
8998 EMACS_INT a1;
8999 Lisp_Object a2;
9000 EMACS_INT nbytes, multibyte_p;
9002 const char *s = (const char *) a1;
9003 Lisp_Object string = a2;
9005 /* Change multibyteness of the echo buffer appropriately. */
9006 if (message_enable_multibyte
9007 != !NILP (current_buffer->enable_multibyte_characters))
9008 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9010 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9012 /* Insert new message at BEG. */
9013 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9015 if (STRINGP (string))
9017 int nchars;
9019 if (nbytes == 0)
9020 nbytes = SBYTES (string);
9021 nchars = string_byte_to_char (string, nbytes);
9023 /* This function takes care of single/multibyte conversion. We
9024 just have to ensure that the echo area buffer has the right
9025 setting of enable_multibyte_characters. */
9026 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9028 else if (s)
9030 if (nbytes == 0)
9031 nbytes = strlen (s);
9033 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9035 /* Convert from multi-byte to single-byte. */
9036 int i, c, n;
9037 unsigned char work[1];
9039 /* Convert a multibyte string to single-byte. */
9040 for (i = 0; i < nbytes; i += n)
9042 c = string_char_and_length (s + i, &n);
9043 work[0] = (ASCII_CHAR_P (c)
9045 : multibyte_char_to_unibyte (c, Qnil));
9046 insert_1_both (work, 1, 1, 1, 0, 0);
9049 else if (!multibyte_p
9050 && !NILP (current_buffer->enable_multibyte_characters))
9052 /* Convert from single-byte to multi-byte. */
9053 int i, c, n;
9054 const unsigned char *msg = (const unsigned char *) s;
9055 unsigned char str[MAX_MULTIBYTE_LENGTH];
9057 /* Convert a single-byte string to multibyte. */
9058 for (i = 0; i < nbytes; i++)
9060 c = msg[i];
9061 MAKE_CHAR_MULTIBYTE (c);
9062 n = CHAR_STRING (c, str);
9063 insert_1_both (str, 1, n, 1, 0, 0);
9066 else
9067 insert_1 (s, nbytes, 1, 0, 0);
9070 return 0;
9074 /* Clear messages. CURRENT_P non-zero means clear the current
9075 message. LAST_DISPLAYED_P non-zero means clear the message
9076 last displayed. */
9078 void
9079 clear_message (current_p, last_displayed_p)
9080 int current_p, last_displayed_p;
9082 if (current_p)
9084 echo_area_buffer[0] = Qnil;
9085 message_cleared_p = 1;
9088 if (last_displayed_p)
9089 echo_area_buffer[1] = Qnil;
9091 message_buf_print = 0;
9094 /* Clear garbaged frames.
9096 This function is used where the old redisplay called
9097 redraw_garbaged_frames which in turn called redraw_frame which in
9098 turn called clear_frame. The call to clear_frame was a source of
9099 flickering. I believe a clear_frame is not necessary. It should
9100 suffice in the new redisplay to invalidate all current matrices,
9101 and ensure a complete redisplay of all windows. */
9103 static void
9104 clear_garbaged_frames ()
9106 if (frame_garbaged)
9108 Lisp_Object tail, frame;
9109 int changed_count = 0;
9111 FOR_EACH_FRAME (tail, frame)
9113 struct frame *f = XFRAME (frame);
9115 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9117 if (f->resized_p)
9119 Fredraw_frame (frame);
9120 f->force_flush_display_p = 1;
9122 clear_current_matrices (f);
9123 changed_count++;
9124 f->garbaged = 0;
9125 f->resized_p = 0;
9129 frame_garbaged = 0;
9130 if (changed_count)
9131 ++windows_or_buffers_changed;
9136 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9137 is non-zero update selected_frame. Value is non-zero if the
9138 mini-windows height has been changed. */
9140 static int
9141 echo_area_display (update_frame_p)
9142 int update_frame_p;
9144 Lisp_Object mini_window;
9145 struct window *w;
9146 struct frame *f;
9147 int window_height_changed_p = 0;
9148 struct frame *sf = SELECTED_FRAME ();
9150 mini_window = FRAME_MINIBUF_WINDOW (sf);
9151 w = XWINDOW (mini_window);
9152 f = XFRAME (WINDOW_FRAME (w));
9154 /* Don't display if frame is invisible or not yet initialized. */
9155 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9156 return 0;
9158 #ifdef HAVE_WINDOW_SYSTEM
9159 /* When Emacs starts, selected_frame may be the initial terminal
9160 frame. If we let this through, a message would be displayed on
9161 the terminal. */
9162 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9163 return 0;
9164 #endif /* HAVE_WINDOW_SYSTEM */
9166 /* Redraw garbaged frames. */
9167 if (frame_garbaged)
9168 clear_garbaged_frames ();
9170 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9172 echo_area_window = mini_window;
9173 window_height_changed_p = display_echo_area (w);
9174 w->must_be_updated_p = 1;
9176 /* Update the display, unless called from redisplay_internal.
9177 Also don't update the screen during redisplay itself. The
9178 update will happen at the end of redisplay, and an update
9179 here could cause confusion. */
9180 if (update_frame_p && !redisplaying_p)
9182 int n = 0;
9184 /* If the display update has been interrupted by pending
9185 input, update mode lines in the frame. Due to the
9186 pending input, it might have been that redisplay hasn't
9187 been called, so that mode lines above the echo area are
9188 garbaged. This looks odd, so we prevent it here. */
9189 if (!display_completed)
9190 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9192 if (window_height_changed_p
9193 /* Don't do this if Emacs is shutting down. Redisplay
9194 needs to run hooks. */
9195 && !NILP (Vrun_hooks))
9197 /* Must update other windows. Likewise as in other
9198 cases, don't let this update be interrupted by
9199 pending input. */
9200 int count = SPECPDL_INDEX ();
9201 specbind (Qredisplay_dont_pause, Qt);
9202 windows_or_buffers_changed = 1;
9203 redisplay_internal (0);
9204 unbind_to (count, Qnil);
9206 else if (FRAME_WINDOW_P (f) && n == 0)
9208 /* Window configuration is the same as before.
9209 Can do with a display update of the echo area,
9210 unless we displayed some mode lines. */
9211 update_single_window (w, 1);
9212 FRAME_RIF (f)->flush_display (f);
9214 else
9215 update_frame (f, 1, 1);
9217 /* If cursor is in the echo area, make sure that the next
9218 redisplay displays the minibuffer, so that the cursor will
9219 be replaced with what the minibuffer wants. */
9220 if (cursor_in_echo_area)
9221 ++windows_or_buffers_changed;
9224 else if (!EQ (mini_window, selected_window))
9225 windows_or_buffers_changed++;
9227 /* Last displayed message is now the current message. */
9228 echo_area_buffer[1] = echo_area_buffer[0];
9229 /* Inform read_char that we're not echoing. */
9230 echo_message_buffer = Qnil;
9232 /* Prevent redisplay optimization in redisplay_internal by resetting
9233 this_line_start_pos. This is done because the mini-buffer now
9234 displays the message instead of its buffer text. */
9235 if (EQ (mini_window, selected_window))
9236 CHARPOS (this_line_start_pos) = 0;
9238 return window_height_changed_p;
9243 /***********************************************************************
9244 Mode Lines and Frame Titles
9245 ***********************************************************************/
9247 /* A buffer for constructing non-propertized mode-line strings and
9248 frame titles in it; allocated from the heap in init_xdisp and
9249 resized as needed in store_mode_line_noprop_char. */
9251 static char *mode_line_noprop_buf;
9253 /* The buffer's end, and a current output position in it. */
9255 static char *mode_line_noprop_buf_end;
9256 static char *mode_line_noprop_ptr;
9258 #define MODE_LINE_NOPROP_LEN(start) \
9259 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9261 static enum {
9262 MODE_LINE_DISPLAY = 0,
9263 MODE_LINE_TITLE,
9264 MODE_LINE_NOPROP,
9265 MODE_LINE_STRING
9266 } mode_line_target;
9268 /* Alist that caches the results of :propertize.
9269 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9270 static Lisp_Object mode_line_proptrans_alist;
9272 /* List of strings making up the mode-line. */
9273 static Lisp_Object mode_line_string_list;
9275 /* Base face property when building propertized mode line string. */
9276 static Lisp_Object mode_line_string_face;
9277 static Lisp_Object mode_line_string_face_prop;
9280 /* Unwind data for mode line strings */
9282 static Lisp_Object Vmode_line_unwind_vector;
9284 static Lisp_Object
9285 format_mode_line_unwind_data (struct buffer *obuf,
9286 Lisp_Object owin,
9287 int save_proptrans)
9289 Lisp_Object vector, tmp;
9291 /* Reduce consing by keeping one vector in
9292 Vwith_echo_area_save_vector. */
9293 vector = Vmode_line_unwind_vector;
9294 Vmode_line_unwind_vector = Qnil;
9296 if (NILP (vector))
9297 vector = Fmake_vector (make_number (8), Qnil);
9299 ASET (vector, 0, make_number (mode_line_target));
9300 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9301 ASET (vector, 2, mode_line_string_list);
9302 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9303 ASET (vector, 4, mode_line_string_face);
9304 ASET (vector, 5, mode_line_string_face_prop);
9306 if (obuf)
9307 XSETBUFFER (tmp, obuf);
9308 else
9309 tmp = Qnil;
9310 ASET (vector, 6, tmp);
9311 ASET (vector, 7, owin);
9313 return vector;
9316 static Lisp_Object
9317 unwind_format_mode_line (vector)
9318 Lisp_Object vector;
9320 mode_line_target = XINT (AREF (vector, 0));
9321 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9322 mode_line_string_list = AREF (vector, 2);
9323 if (! EQ (AREF (vector, 3), Qt))
9324 mode_line_proptrans_alist = AREF (vector, 3);
9325 mode_line_string_face = AREF (vector, 4);
9326 mode_line_string_face_prop = AREF (vector, 5);
9328 if (!NILP (AREF (vector, 7)))
9329 /* Select window before buffer, since it may change the buffer. */
9330 Fselect_window (AREF (vector, 7), Qt);
9332 if (!NILP (AREF (vector, 6)))
9334 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9335 ASET (vector, 6, Qnil);
9338 Vmode_line_unwind_vector = vector;
9339 return Qnil;
9343 /* Store a single character C for the frame title in mode_line_noprop_buf.
9344 Re-allocate mode_line_noprop_buf if necessary. */
9346 static void
9347 #ifdef PROTOTYPES
9348 store_mode_line_noprop_char (char c)
9349 #else
9350 store_mode_line_noprop_char (c)
9351 char c;
9352 #endif
9354 /* If output position has reached the end of the allocated buffer,
9355 double the buffer's size. */
9356 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9358 int len = MODE_LINE_NOPROP_LEN (0);
9359 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9360 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9361 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9362 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9365 *mode_line_noprop_ptr++ = c;
9369 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9370 mode_line_noprop_ptr. STR is the string to store. Do not copy
9371 characters that yield more columns than PRECISION; PRECISION <= 0
9372 means copy the whole string. Pad with spaces until FIELD_WIDTH
9373 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9374 pad. Called from display_mode_element when it is used to build a
9375 frame title. */
9377 static int
9378 store_mode_line_noprop (str, field_width, precision)
9379 const unsigned char *str;
9380 int field_width, precision;
9382 int n = 0;
9383 int dummy, nbytes;
9385 /* Copy at most PRECISION chars from STR. */
9386 nbytes = strlen (str);
9387 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9388 while (nbytes--)
9389 store_mode_line_noprop_char (*str++);
9391 /* Fill up with spaces until FIELD_WIDTH reached. */
9392 while (field_width > 0
9393 && n < field_width)
9395 store_mode_line_noprop_char (' ');
9396 ++n;
9399 return n;
9402 /***********************************************************************
9403 Frame Titles
9404 ***********************************************************************/
9406 #ifdef HAVE_WINDOW_SYSTEM
9408 /* Set the title of FRAME, if it has changed. The title format is
9409 Vicon_title_format if FRAME is iconified, otherwise it is
9410 frame_title_format. */
9412 static void
9413 x_consider_frame_title (frame)
9414 Lisp_Object frame;
9416 struct frame *f = XFRAME (frame);
9418 if (FRAME_WINDOW_P (f)
9419 || FRAME_MINIBUF_ONLY_P (f)
9420 || f->explicit_name)
9422 /* Do we have more than one visible frame on this X display? */
9423 Lisp_Object tail;
9424 Lisp_Object fmt;
9425 int title_start;
9426 char *title;
9427 int len;
9428 struct it it;
9429 int count = SPECPDL_INDEX ();
9431 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9433 Lisp_Object other_frame = XCAR (tail);
9434 struct frame *tf = XFRAME (other_frame);
9436 if (tf != f
9437 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9438 && !FRAME_MINIBUF_ONLY_P (tf)
9439 && !EQ (other_frame, tip_frame)
9440 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9441 break;
9444 /* Set global variable indicating that multiple frames exist. */
9445 multiple_frames = CONSP (tail);
9447 /* Switch to the buffer of selected window of the frame. Set up
9448 mode_line_target so that display_mode_element will output into
9449 mode_line_noprop_buf; then display the title. */
9450 record_unwind_protect (unwind_format_mode_line,
9451 format_mode_line_unwind_data
9452 (current_buffer, selected_window, 0));
9454 Fselect_window (f->selected_window, Qt);
9455 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9456 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9458 mode_line_target = MODE_LINE_TITLE;
9459 title_start = MODE_LINE_NOPROP_LEN (0);
9460 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9461 NULL, DEFAULT_FACE_ID);
9462 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9463 len = MODE_LINE_NOPROP_LEN (title_start);
9464 title = mode_line_noprop_buf + title_start;
9465 unbind_to (count, Qnil);
9467 /* Set the title only if it's changed. This avoids consing in
9468 the common case where it hasn't. (If it turns out that we've
9469 already wasted too much time by walking through the list with
9470 display_mode_element, then we might need to optimize at a
9471 higher level than this.) */
9472 if (! STRINGP (f->name)
9473 || SBYTES (f->name) != len
9474 || bcmp (title, SDATA (f->name), len) != 0)
9475 x_implicitly_set_name (f, make_string (title, len), Qnil);
9479 #endif /* not HAVE_WINDOW_SYSTEM */
9484 /***********************************************************************
9485 Menu Bars
9486 ***********************************************************************/
9489 /* Prepare for redisplay by updating menu-bar item lists when
9490 appropriate. This can call eval. */
9492 void
9493 prepare_menu_bars ()
9495 int all_windows;
9496 struct gcpro gcpro1, gcpro2;
9497 struct frame *f;
9498 Lisp_Object tooltip_frame;
9500 #ifdef HAVE_WINDOW_SYSTEM
9501 tooltip_frame = tip_frame;
9502 #else
9503 tooltip_frame = Qnil;
9504 #endif
9506 /* Update all frame titles based on their buffer names, etc. We do
9507 this before the menu bars so that the buffer-menu will show the
9508 up-to-date frame titles. */
9509 #ifdef HAVE_WINDOW_SYSTEM
9510 if (windows_or_buffers_changed || update_mode_lines)
9512 Lisp_Object tail, frame;
9514 FOR_EACH_FRAME (tail, frame)
9516 f = XFRAME (frame);
9517 if (!EQ (frame, tooltip_frame)
9518 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9519 x_consider_frame_title (frame);
9522 #endif /* HAVE_WINDOW_SYSTEM */
9524 /* Update the menu bar item lists, if appropriate. This has to be
9525 done before any actual redisplay or generation of display lines. */
9526 all_windows = (update_mode_lines
9527 || buffer_shared > 1
9528 || windows_or_buffers_changed);
9529 if (all_windows)
9531 Lisp_Object tail, frame;
9532 int count = SPECPDL_INDEX ();
9533 /* 1 means that update_menu_bar has run its hooks
9534 so any further calls to update_menu_bar shouldn't do so again. */
9535 int menu_bar_hooks_run = 0;
9537 record_unwind_save_match_data ();
9539 FOR_EACH_FRAME (tail, frame)
9541 f = XFRAME (frame);
9543 /* Ignore tooltip frame. */
9544 if (EQ (frame, tooltip_frame))
9545 continue;
9547 /* If a window on this frame changed size, report that to
9548 the user and clear the size-change flag. */
9549 if (FRAME_WINDOW_SIZES_CHANGED (f))
9551 Lisp_Object functions;
9553 /* Clear flag first in case we get an error below. */
9554 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9555 functions = Vwindow_size_change_functions;
9556 GCPRO2 (tail, functions);
9558 while (CONSP (functions))
9560 if (!EQ (XCAR (functions), Qt))
9561 call1 (XCAR (functions), frame);
9562 functions = XCDR (functions);
9564 UNGCPRO;
9567 GCPRO1 (tail);
9568 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9569 #ifdef HAVE_WINDOW_SYSTEM
9570 update_tool_bar (f, 0);
9571 #endif
9572 #ifdef HAVE_NS
9573 if (windows_or_buffers_changed
9574 && FRAME_NS_P (f))
9575 ns_set_doc_edited (f, Fbuffer_modified_p
9576 (XWINDOW (f->selected_window)->buffer));
9577 #endif
9578 UNGCPRO;
9581 unbind_to (count, Qnil);
9583 else
9585 struct frame *sf = SELECTED_FRAME ();
9586 update_menu_bar (sf, 1, 0);
9587 #ifdef HAVE_WINDOW_SYSTEM
9588 update_tool_bar (sf, 1);
9589 #endif
9592 /* Motif needs this. See comment in xmenu.c. Turn it off when
9593 pending_menu_activation is not defined. */
9594 #ifdef USE_X_TOOLKIT
9595 pending_menu_activation = 0;
9596 #endif
9600 /* Update the menu bar item list for frame F. This has to be done
9601 before we start to fill in any display lines, because it can call
9602 eval.
9604 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9606 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9607 already ran the menu bar hooks for this redisplay, so there
9608 is no need to run them again. The return value is the
9609 updated value of this flag, to pass to the next call. */
9611 static int
9612 update_menu_bar (f, save_match_data, hooks_run)
9613 struct frame *f;
9614 int save_match_data;
9615 int hooks_run;
9617 Lisp_Object window;
9618 register struct window *w;
9620 /* If called recursively during a menu update, do nothing. This can
9621 happen when, for instance, an activate-menubar-hook causes a
9622 redisplay. */
9623 if (inhibit_menubar_update)
9624 return hooks_run;
9626 window = FRAME_SELECTED_WINDOW (f);
9627 w = XWINDOW (window);
9629 if (FRAME_WINDOW_P (f)
9631 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9632 || defined (HAVE_NS) || defined (USE_GTK)
9633 FRAME_EXTERNAL_MENU_BAR (f)
9634 #else
9635 FRAME_MENU_BAR_LINES (f) > 0
9636 #endif
9637 : FRAME_MENU_BAR_LINES (f) > 0)
9639 /* If the user has switched buffers or windows, we need to
9640 recompute to reflect the new bindings. But we'll
9641 recompute when update_mode_lines is set too; that means
9642 that people can use force-mode-line-update to request
9643 that the menu bar be recomputed. The adverse effect on
9644 the rest of the redisplay algorithm is about the same as
9645 windows_or_buffers_changed anyway. */
9646 if (windows_or_buffers_changed
9647 /* This used to test w->update_mode_line, but we believe
9648 there is no need to recompute the menu in that case. */
9649 || update_mode_lines
9650 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9651 < BUF_MODIFF (XBUFFER (w->buffer)))
9652 != !NILP (w->last_had_star))
9653 || ((!NILP (Vtransient_mark_mode)
9654 && !NILP (XBUFFER (w->buffer)->mark_active))
9655 != !NILP (w->region_showing)))
9657 struct buffer *prev = current_buffer;
9658 int count = SPECPDL_INDEX ();
9660 specbind (Qinhibit_menubar_update, Qt);
9662 set_buffer_internal_1 (XBUFFER (w->buffer));
9663 if (save_match_data)
9664 record_unwind_save_match_data ();
9665 if (NILP (Voverriding_local_map_menu_flag))
9667 specbind (Qoverriding_terminal_local_map, Qnil);
9668 specbind (Qoverriding_local_map, Qnil);
9671 if (!hooks_run)
9673 /* Run the Lucid hook. */
9674 safe_run_hooks (Qactivate_menubar_hook);
9676 /* If it has changed current-menubar from previous value,
9677 really recompute the menu-bar from the value. */
9678 if (! NILP (Vlucid_menu_bar_dirty_flag))
9679 call0 (Qrecompute_lucid_menubar);
9681 safe_run_hooks (Qmenu_bar_update_hook);
9683 hooks_run = 1;
9686 XSETFRAME (Vmenu_updating_frame, f);
9687 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9689 /* Redisplay the menu bar in case we changed it. */
9690 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9691 || defined (HAVE_NS) || defined (USE_GTK)
9692 if (FRAME_WINDOW_P (f))
9694 #if defined (HAVE_NS)
9695 /* All frames on Mac OS share the same menubar. So only
9696 the selected frame should be allowed to set it. */
9697 if (f == SELECTED_FRAME ())
9698 #endif
9699 set_frame_menubar (f, 0, 0);
9701 else
9702 /* On a terminal screen, the menu bar is an ordinary screen
9703 line, and this makes it get updated. */
9704 w->update_mode_line = Qt;
9705 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9706 /* In the non-toolkit version, the menu bar is an ordinary screen
9707 line, and this makes it get updated. */
9708 w->update_mode_line = Qt;
9709 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9711 unbind_to (count, Qnil);
9712 set_buffer_internal_1 (prev);
9716 return hooks_run;
9721 /***********************************************************************
9722 Output Cursor
9723 ***********************************************************************/
9725 #ifdef HAVE_WINDOW_SYSTEM
9727 /* EXPORT:
9728 Nominal cursor position -- where to draw output.
9729 HPOS and VPOS are window relative glyph matrix coordinates.
9730 X and Y are window relative pixel coordinates. */
9732 struct cursor_pos output_cursor;
9735 /* EXPORT:
9736 Set the global variable output_cursor to CURSOR. All cursor
9737 positions are relative to updated_window. */
9739 void
9740 set_output_cursor (cursor)
9741 struct cursor_pos *cursor;
9743 output_cursor.hpos = cursor->hpos;
9744 output_cursor.vpos = cursor->vpos;
9745 output_cursor.x = cursor->x;
9746 output_cursor.y = cursor->y;
9750 /* EXPORT for RIF:
9751 Set a nominal cursor position.
9753 HPOS and VPOS are column/row positions in a window glyph matrix. X
9754 and Y are window text area relative pixel positions.
9756 If this is done during an update, updated_window will contain the
9757 window that is being updated and the position is the future output
9758 cursor position for that window. If updated_window is null, use
9759 selected_window and display the cursor at the given position. */
9761 void
9762 x_cursor_to (vpos, hpos, y, x)
9763 int vpos, hpos, y, x;
9765 struct window *w;
9767 /* If updated_window is not set, work on selected_window. */
9768 if (updated_window)
9769 w = updated_window;
9770 else
9771 w = XWINDOW (selected_window);
9773 /* Set the output cursor. */
9774 output_cursor.hpos = hpos;
9775 output_cursor.vpos = vpos;
9776 output_cursor.x = x;
9777 output_cursor.y = y;
9779 /* If not called as part of an update, really display the cursor.
9780 This will also set the cursor position of W. */
9781 if (updated_window == NULL)
9783 BLOCK_INPUT;
9784 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9785 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9786 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9787 UNBLOCK_INPUT;
9791 #endif /* HAVE_WINDOW_SYSTEM */
9794 /***********************************************************************
9795 Tool-bars
9796 ***********************************************************************/
9798 #ifdef HAVE_WINDOW_SYSTEM
9800 /* Where the mouse was last time we reported a mouse event. */
9802 FRAME_PTR last_mouse_frame;
9804 /* Tool-bar item index of the item on which a mouse button was pressed
9805 or -1. */
9807 int last_tool_bar_item;
9810 static Lisp_Object
9811 update_tool_bar_unwind (frame)
9812 Lisp_Object frame;
9814 selected_frame = frame;
9815 return Qnil;
9818 /* Update the tool-bar item list for frame F. This has to be done
9819 before we start to fill in any display lines. Called from
9820 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9821 and restore it here. */
9823 static void
9824 update_tool_bar (f, save_match_data)
9825 struct frame *f;
9826 int save_match_data;
9828 #if defined (USE_GTK) || defined (HAVE_NS)
9829 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9830 #else
9831 int do_update = WINDOWP (f->tool_bar_window)
9832 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9833 #endif
9835 if (do_update)
9837 Lisp_Object window;
9838 struct window *w;
9840 window = FRAME_SELECTED_WINDOW (f);
9841 w = XWINDOW (window);
9843 /* If the user has switched buffers or windows, we need to
9844 recompute to reflect the new bindings. But we'll
9845 recompute when update_mode_lines is set too; that means
9846 that people can use force-mode-line-update to request
9847 that the menu bar be recomputed. The adverse effect on
9848 the rest of the redisplay algorithm is about the same as
9849 windows_or_buffers_changed anyway. */
9850 if (windows_or_buffers_changed
9851 || !NILP (w->update_mode_line)
9852 || update_mode_lines
9853 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9854 < BUF_MODIFF (XBUFFER (w->buffer)))
9855 != !NILP (w->last_had_star))
9856 || ((!NILP (Vtransient_mark_mode)
9857 && !NILP (XBUFFER (w->buffer)->mark_active))
9858 != !NILP (w->region_showing)))
9860 struct buffer *prev = current_buffer;
9861 int count = SPECPDL_INDEX ();
9862 Lisp_Object frame, new_tool_bar;
9863 int new_n_tool_bar;
9864 struct gcpro gcpro1;
9866 /* Set current_buffer to the buffer of the selected
9867 window of the frame, so that we get the right local
9868 keymaps. */
9869 set_buffer_internal_1 (XBUFFER (w->buffer));
9871 /* Save match data, if we must. */
9872 if (save_match_data)
9873 record_unwind_save_match_data ();
9875 /* Make sure that we don't accidentally use bogus keymaps. */
9876 if (NILP (Voverriding_local_map_menu_flag))
9878 specbind (Qoverriding_terminal_local_map, Qnil);
9879 specbind (Qoverriding_local_map, Qnil);
9882 GCPRO1 (new_tool_bar);
9884 /* We must temporarily set the selected frame to this frame
9885 before calling tool_bar_items, because the calculation of
9886 the tool-bar keymap uses the selected frame (see
9887 `tool-bar-make-keymap' in tool-bar.el). */
9888 record_unwind_protect (update_tool_bar_unwind, selected_frame);
9889 XSETFRAME (frame, f);
9890 selected_frame = frame;
9892 /* Build desired tool-bar items from keymaps. */
9893 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
9894 &new_n_tool_bar);
9896 /* Redisplay the tool-bar if we changed it. */
9897 if (new_n_tool_bar != f->n_tool_bar_items
9898 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
9900 /* Redisplay that happens asynchronously due to an expose event
9901 may access f->tool_bar_items. Make sure we update both
9902 variables within BLOCK_INPUT so no such event interrupts. */
9903 BLOCK_INPUT;
9904 f->tool_bar_items = new_tool_bar;
9905 f->n_tool_bar_items = new_n_tool_bar;
9906 w->update_mode_line = Qt;
9907 UNBLOCK_INPUT;
9910 UNGCPRO;
9912 unbind_to (count, Qnil);
9913 set_buffer_internal_1 (prev);
9919 /* Set F->desired_tool_bar_string to a Lisp string representing frame
9920 F's desired tool-bar contents. F->tool_bar_items must have
9921 been set up previously by calling prepare_menu_bars. */
9923 static void
9924 build_desired_tool_bar_string (f)
9925 struct frame *f;
9927 int i, size, size_needed;
9928 struct gcpro gcpro1, gcpro2, gcpro3;
9929 Lisp_Object image, plist, props;
9931 image = plist = props = Qnil;
9932 GCPRO3 (image, plist, props);
9934 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
9935 Otherwise, make a new string. */
9937 /* The size of the string we might be able to reuse. */
9938 size = (STRINGP (f->desired_tool_bar_string)
9939 ? SCHARS (f->desired_tool_bar_string)
9940 : 0);
9942 /* We need one space in the string for each image. */
9943 size_needed = f->n_tool_bar_items;
9945 /* Reuse f->desired_tool_bar_string, if possible. */
9946 if (size < size_needed || NILP (f->desired_tool_bar_string))
9947 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
9948 make_number (' '));
9949 else
9951 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
9952 Fremove_text_properties (make_number (0), make_number (size),
9953 props, f->desired_tool_bar_string);
9956 /* Put a `display' property on the string for the images to display,
9957 put a `menu_item' property on tool-bar items with a value that
9958 is the index of the item in F's tool-bar item vector. */
9959 for (i = 0; i < f->n_tool_bar_items; ++i)
9961 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
9963 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
9964 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
9965 int hmargin, vmargin, relief, idx, end;
9966 extern Lisp_Object QCrelief, QCmargin, QCconversion;
9968 /* If image is a vector, choose the image according to the
9969 button state. */
9970 image = PROP (TOOL_BAR_ITEM_IMAGES);
9971 if (VECTORP (image))
9973 if (enabled_p)
9974 idx = (selected_p
9975 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
9976 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
9977 else
9978 idx = (selected_p
9979 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
9980 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
9982 xassert (ASIZE (image) >= idx);
9983 image = AREF (image, idx);
9985 else
9986 idx = -1;
9988 /* Ignore invalid image specifications. */
9989 if (!valid_image_p (image))
9990 continue;
9992 /* Display the tool-bar button pressed, or depressed. */
9993 plist = Fcopy_sequence (XCDR (image));
9995 /* Compute margin and relief to draw. */
9996 relief = (tool_bar_button_relief >= 0
9997 ? tool_bar_button_relief
9998 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
9999 hmargin = vmargin = relief;
10001 if (INTEGERP (Vtool_bar_button_margin)
10002 && XINT (Vtool_bar_button_margin) > 0)
10004 hmargin += XFASTINT (Vtool_bar_button_margin);
10005 vmargin += XFASTINT (Vtool_bar_button_margin);
10007 else if (CONSP (Vtool_bar_button_margin))
10009 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10010 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10011 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10013 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10014 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10015 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10018 if (auto_raise_tool_bar_buttons_p)
10020 /* Add a `:relief' property to the image spec if the item is
10021 selected. */
10022 if (selected_p)
10024 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10025 hmargin -= relief;
10026 vmargin -= relief;
10029 else
10031 /* If image is selected, display it pressed, i.e. with a
10032 negative relief. If it's not selected, display it with a
10033 raised relief. */
10034 plist = Fplist_put (plist, QCrelief,
10035 (selected_p
10036 ? make_number (-relief)
10037 : make_number (relief)));
10038 hmargin -= relief;
10039 vmargin -= relief;
10042 /* Put a margin around the image. */
10043 if (hmargin || vmargin)
10045 if (hmargin == vmargin)
10046 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10047 else
10048 plist = Fplist_put (plist, QCmargin,
10049 Fcons (make_number (hmargin),
10050 make_number (vmargin)));
10053 /* If button is not enabled, and we don't have special images
10054 for the disabled state, make the image appear disabled by
10055 applying an appropriate algorithm to it. */
10056 if (!enabled_p && idx < 0)
10057 plist = Fplist_put (plist, QCconversion, Qdisabled);
10059 /* Put a `display' text property on the string for the image to
10060 display. Put a `menu-item' property on the string that gives
10061 the start of this item's properties in the tool-bar items
10062 vector. */
10063 image = Fcons (Qimage, plist);
10064 props = list4 (Qdisplay, image,
10065 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10067 /* Let the last image hide all remaining spaces in the tool bar
10068 string. The string can be longer than needed when we reuse a
10069 previous string. */
10070 if (i + 1 == f->n_tool_bar_items)
10071 end = SCHARS (f->desired_tool_bar_string);
10072 else
10073 end = i + 1;
10074 Fadd_text_properties (make_number (i), make_number (end),
10075 props, f->desired_tool_bar_string);
10076 #undef PROP
10079 UNGCPRO;
10083 /* Display one line of the tool-bar of frame IT->f.
10085 HEIGHT specifies the desired height of the tool-bar line.
10086 If the actual height of the glyph row is less than HEIGHT, the
10087 row's height is increased to HEIGHT, and the icons are centered
10088 vertically in the new height.
10090 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10091 count a final empty row in case the tool-bar width exactly matches
10092 the window width.
10095 static void
10096 display_tool_bar_line (it, height)
10097 struct it *it;
10098 int height;
10100 struct glyph_row *row = it->glyph_row;
10101 int max_x = it->last_visible_x;
10102 struct glyph *last;
10104 prepare_desired_row (row);
10105 row->y = it->current_y;
10107 /* Note that this isn't made use of if the face hasn't a box,
10108 so there's no need to check the face here. */
10109 it->start_of_box_run_p = 1;
10111 while (it->current_x < max_x)
10113 int x, n_glyphs_before, i, nglyphs;
10114 struct it it_before;
10116 /* Get the next display element. */
10117 if (!get_next_display_element (it))
10119 /* Don't count empty row if we are counting needed tool-bar lines. */
10120 if (height < 0 && !it->hpos)
10121 return;
10122 break;
10125 /* Produce glyphs. */
10126 n_glyphs_before = row->used[TEXT_AREA];
10127 it_before = *it;
10129 PRODUCE_GLYPHS (it);
10131 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10132 i = 0;
10133 x = it_before.current_x;
10134 while (i < nglyphs)
10136 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10138 if (x + glyph->pixel_width > max_x)
10140 /* Glyph doesn't fit on line. Backtrack. */
10141 row->used[TEXT_AREA] = n_glyphs_before;
10142 *it = it_before;
10143 /* If this is the only glyph on this line, it will never fit on the
10144 toolbar, so skip it. But ensure there is at least one glyph,
10145 so we don't accidentally disable the tool-bar. */
10146 if (n_glyphs_before == 0
10147 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10148 break;
10149 goto out;
10152 ++it->hpos;
10153 x += glyph->pixel_width;
10154 ++i;
10157 /* Stop at line ends. */
10158 if (ITERATOR_AT_END_OF_LINE_P (it))
10159 break;
10161 set_iterator_to_next (it, 1);
10164 out:;
10166 row->displays_text_p = row->used[TEXT_AREA] != 0;
10168 /* Use default face for the border below the tool bar.
10170 FIXME: When auto-resize-tool-bars is grow-only, there is
10171 no additional border below the possibly empty tool-bar lines.
10172 So to make the extra empty lines look "normal", we have to
10173 use the tool-bar face for the border too. */
10174 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10175 it->face_id = DEFAULT_FACE_ID;
10177 extend_face_to_end_of_line (it);
10178 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10179 last->right_box_line_p = 1;
10180 if (last == row->glyphs[TEXT_AREA])
10181 last->left_box_line_p = 1;
10183 /* Make line the desired height and center it vertically. */
10184 if ((height -= it->max_ascent + it->max_descent) > 0)
10186 /* Don't add more than one line height. */
10187 height %= FRAME_LINE_HEIGHT (it->f);
10188 it->max_ascent += height / 2;
10189 it->max_descent += (height + 1) / 2;
10192 compute_line_metrics (it);
10194 /* If line is empty, make it occupy the rest of the tool-bar. */
10195 if (!row->displays_text_p)
10197 row->height = row->phys_height = it->last_visible_y - row->y;
10198 row->visible_height = row->height;
10199 row->ascent = row->phys_ascent = 0;
10200 row->extra_line_spacing = 0;
10203 row->full_width_p = 1;
10204 row->continued_p = 0;
10205 row->truncated_on_left_p = 0;
10206 row->truncated_on_right_p = 0;
10208 it->current_x = it->hpos = 0;
10209 it->current_y += row->height;
10210 ++it->vpos;
10211 ++it->glyph_row;
10215 /* Max tool-bar height. */
10217 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10218 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10220 /* Value is the number of screen lines needed to make all tool-bar
10221 items of frame F visible. The number of actual rows needed is
10222 returned in *N_ROWS if non-NULL. */
10224 static int
10225 tool_bar_lines_needed (f, n_rows)
10226 struct frame *f;
10227 int *n_rows;
10229 struct window *w = XWINDOW (f->tool_bar_window);
10230 struct it it;
10231 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10232 the desired matrix, so use (unused) mode-line row as temporary row to
10233 avoid destroying the first tool-bar row. */
10234 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10236 /* Initialize an iterator for iteration over
10237 F->desired_tool_bar_string in the tool-bar window of frame F. */
10238 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10239 it.first_visible_x = 0;
10240 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10241 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10243 while (!ITERATOR_AT_END_P (&it))
10245 clear_glyph_row (temp_row);
10246 it.glyph_row = temp_row;
10247 display_tool_bar_line (&it, -1);
10249 clear_glyph_row (temp_row);
10251 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10252 if (n_rows)
10253 *n_rows = it.vpos > 0 ? it.vpos : -1;
10255 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10259 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10260 0, 1, 0,
10261 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10262 (frame)
10263 Lisp_Object frame;
10265 struct frame *f;
10266 struct window *w;
10267 int nlines = 0;
10269 if (NILP (frame))
10270 frame = selected_frame;
10271 else
10272 CHECK_FRAME (frame);
10273 f = XFRAME (frame);
10275 if (WINDOWP (f->tool_bar_window)
10276 || (w = XWINDOW (f->tool_bar_window),
10277 WINDOW_TOTAL_LINES (w) > 0))
10279 update_tool_bar (f, 1);
10280 if (f->n_tool_bar_items)
10282 build_desired_tool_bar_string (f);
10283 nlines = tool_bar_lines_needed (f, NULL);
10287 return make_number (nlines);
10291 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10292 height should be changed. */
10294 static int
10295 redisplay_tool_bar (f)
10296 struct frame *f;
10298 struct window *w;
10299 struct it it;
10300 struct glyph_row *row;
10302 #if defined (USE_GTK) || defined (HAVE_NS)
10303 if (FRAME_EXTERNAL_TOOL_BAR (f))
10304 update_frame_tool_bar (f);
10305 return 0;
10306 #endif
10308 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10309 do anything. This means you must start with tool-bar-lines
10310 non-zero to get the auto-sizing effect. Or in other words, you
10311 can turn off tool-bars by specifying tool-bar-lines zero. */
10312 if (!WINDOWP (f->tool_bar_window)
10313 || (w = XWINDOW (f->tool_bar_window),
10314 WINDOW_TOTAL_LINES (w) == 0))
10315 return 0;
10317 /* Set up an iterator for the tool-bar window. */
10318 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10319 it.first_visible_x = 0;
10320 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10321 row = it.glyph_row;
10323 /* Build a string that represents the contents of the tool-bar. */
10324 build_desired_tool_bar_string (f);
10325 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10327 if (f->n_tool_bar_rows == 0)
10329 int nlines;
10331 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10332 nlines != WINDOW_TOTAL_LINES (w)))
10334 extern Lisp_Object Qtool_bar_lines;
10335 Lisp_Object frame;
10336 int old_height = WINDOW_TOTAL_LINES (w);
10338 XSETFRAME (frame, f);
10339 Fmodify_frame_parameters (frame,
10340 Fcons (Fcons (Qtool_bar_lines,
10341 make_number (nlines)),
10342 Qnil));
10343 if (WINDOW_TOTAL_LINES (w) != old_height)
10345 clear_glyph_matrix (w->desired_matrix);
10346 fonts_changed_p = 1;
10347 return 1;
10352 /* Display as many lines as needed to display all tool-bar items. */
10354 if (f->n_tool_bar_rows > 0)
10356 int border, rows, height, extra;
10358 if (INTEGERP (Vtool_bar_border))
10359 border = XINT (Vtool_bar_border);
10360 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10361 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10362 else if (EQ (Vtool_bar_border, Qborder_width))
10363 border = f->border_width;
10364 else
10365 border = 0;
10366 if (border < 0)
10367 border = 0;
10369 rows = f->n_tool_bar_rows;
10370 height = max (1, (it.last_visible_y - border) / rows);
10371 extra = it.last_visible_y - border - height * rows;
10373 while (it.current_y < it.last_visible_y)
10375 int h = 0;
10376 if (extra > 0 && rows-- > 0)
10378 h = (extra + rows - 1) / rows;
10379 extra -= h;
10381 display_tool_bar_line (&it, height + h);
10384 else
10386 while (it.current_y < it.last_visible_y)
10387 display_tool_bar_line (&it, 0);
10390 /* It doesn't make much sense to try scrolling in the tool-bar
10391 window, so don't do it. */
10392 w->desired_matrix->no_scrolling_p = 1;
10393 w->must_be_updated_p = 1;
10395 if (!NILP (Vauto_resize_tool_bars))
10397 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10398 int change_height_p = 0;
10400 /* If we couldn't display everything, change the tool-bar's
10401 height if there is room for more. */
10402 if (IT_STRING_CHARPOS (it) < it.end_charpos
10403 && it.current_y < max_tool_bar_height)
10404 change_height_p = 1;
10406 row = it.glyph_row - 1;
10408 /* If there are blank lines at the end, except for a partially
10409 visible blank line at the end that is smaller than
10410 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10411 if (!row->displays_text_p
10412 && row->height >= FRAME_LINE_HEIGHT (f))
10413 change_height_p = 1;
10415 /* If row displays tool-bar items, but is partially visible,
10416 change the tool-bar's height. */
10417 if (row->displays_text_p
10418 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10419 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10420 change_height_p = 1;
10422 /* Resize windows as needed by changing the `tool-bar-lines'
10423 frame parameter. */
10424 if (change_height_p)
10426 extern Lisp_Object Qtool_bar_lines;
10427 Lisp_Object frame;
10428 int old_height = WINDOW_TOTAL_LINES (w);
10429 int nrows;
10430 int nlines = tool_bar_lines_needed (f, &nrows);
10432 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10433 && !f->minimize_tool_bar_window_p)
10434 ? (nlines > old_height)
10435 : (nlines != old_height));
10436 f->minimize_tool_bar_window_p = 0;
10438 if (change_height_p)
10440 XSETFRAME (frame, f);
10441 Fmodify_frame_parameters (frame,
10442 Fcons (Fcons (Qtool_bar_lines,
10443 make_number (nlines)),
10444 Qnil));
10445 if (WINDOW_TOTAL_LINES (w) != old_height)
10447 clear_glyph_matrix (w->desired_matrix);
10448 f->n_tool_bar_rows = nrows;
10449 fonts_changed_p = 1;
10450 return 1;
10456 f->minimize_tool_bar_window_p = 0;
10457 return 0;
10461 /* Get information about the tool-bar item which is displayed in GLYPH
10462 on frame F. Return in *PROP_IDX the index where tool-bar item
10463 properties start in F->tool_bar_items. Value is zero if
10464 GLYPH doesn't display a tool-bar item. */
10466 static int
10467 tool_bar_item_info (f, glyph, prop_idx)
10468 struct frame *f;
10469 struct glyph *glyph;
10470 int *prop_idx;
10472 Lisp_Object prop;
10473 int success_p;
10474 int charpos;
10476 /* This function can be called asynchronously, which means we must
10477 exclude any possibility that Fget_text_property signals an
10478 error. */
10479 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10480 charpos = max (0, charpos);
10482 /* Get the text property `menu-item' at pos. The value of that
10483 property is the start index of this item's properties in
10484 F->tool_bar_items. */
10485 prop = Fget_text_property (make_number (charpos),
10486 Qmenu_item, f->current_tool_bar_string);
10487 if (INTEGERP (prop))
10489 *prop_idx = XINT (prop);
10490 success_p = 1;
10492 else
10493 success_p = 0;
10495 return success_p;
10499 /* Get information about the tool-bar item at position X/Y on frame F.
10500 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10501 the current matrix of the tool-bar window of F, or NULL if not
10502 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10503 item in F->tool_bar_items. Value is
10505 -1 if X/Y is not on a tool-bar item
10506 0 if X/Y is on the same item that was highlighted before.
10507 1 otherwise. */
10509 static int
10510 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10511 struct frame *f;
10512 int x, y;
10513 struct glyph **glyph;
10514 int *hpos, *vpos, *prop_idx;
10516 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10517 struct window *w = XWINDOW (f->tool_bar_window);
10518 int area;
10520 /* Find the glyph under X/Y. */
10521 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10522 if (*glyph == NULL)
10523 return -1;
10525 /* Get the start of this tool-bar item's properties in
10526 f->tool_bar_items. */
10527 if (!tool_bar_item_info (f, *glyph, prop_idx))
10528 return -1;
10530 /* Is mouse on the highlighted item? */
10531 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10532 && *vpos >= dpyinfo->mouse_face_beg_row
10533 && *vpos <= dpyinfo->mouse_face_end_row
10534 && (*vpos > dpyinfo->mouse_face_beg_row
10535 || *hpos >= dpyinfo->mouse_face_beg_col)
10536 && (*vpos < dpyinfo->mouse_face_end_row
10537 || *hpos < dpyinfo->mouse_face_end_col
10538 || dpyinfo->mouse_face_past_end))
10539 return 0;
10541 return 1;
10545 /* EXPORT:
10546 Handle mouse button event on the tool-bar of frame F, at
10547 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10548 0 for button release. MODIFIERS is event modifiers for button
10549 release. */
10551 void
10552 handle_tool_bar_click (f, x, y, down_p, modifiers)
10553 struct frame *f;
10554 int x, y, down_p;
10555 unsigned int modifiers;
10557 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10558 struct window *w = XWINDOW (f->tool_bar_window);
10559 int hpos, vpos, prop_idx;
10560 struct glyph *glyph;
10561 Lisp_Object enabled_p;
10563 /* If not on the highlighted tool-bar item, return. */
10564 frame_to_window_pixel_xy (w, &x, &y);
10565 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10566 return;
10568 /* If item is disabled, do nothing. */
10569 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10570 if (NILP (enabled_p))
10571 return;
10573 if (down_p)
10575 /* Show item in pressed state. */
10576 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10577 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10578 last_tool_bar_item = prop_idx;
10580 else
10582 Lisp_Object key, frame;
10583 struct input_event event;
10584 EVENT_INIT (event);
10586 /* Show item in released state. */
10587 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10588 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10590 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10592 XSETFRAME (frame, f);
10593 event.kind = TOOL_BAR_EVENT;
10594 event.frame_or_window = frame;
10595 event.arg = frame;
10596 kbd_buffer_store_event (&event);
10598 event.kind = TOOL_BAR_EVENT;
10599 event.frame_or_window = frame;
10600 event.arg = key;
10601 event.modifiers = modifiers;
10602 kbd_buffer_store_event (&event);
10603 last_tool_bar_item = -1;
10608 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10609 tool-bar window-relative coordinates X/Y. Called from
10610 note_mouse_highlight. */
10612 static void
10613 note_tool_bar_highlight (f, x, y)
10614 struct frame *f;
10615 int x, y;
10617 Lisp_Object window = f->tool_bar_window;
10618 struct window *w = XWINDOW (window);
10619 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10620 int hpos, vpos;
10621 struct glyph *glyph;
10622 struct glyph_row *row;
10623 int i;
10624 Lisp_Object enabled_p;
10625 int prop_idx;
10626 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10627 int mouse_down_p, rc;
10629 /* Function note_mouse_highlight is called with negative x(y
10630 values when mouse moves outside of the frame. */
10631 if (x <= 0 || y <= 0)
10633 clear_mouse_face (dpyinfo);
10634 return;
10637 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10638 if (rc < 0)
10640 /* Not on tool-bar item. */
10641 clear_mouse_face (dpyinfo);
10642 return;
10644 else if (rc == 0)
10645 /* On same tool-bar item as before. */
10646 goto set_help_echo;
10648 clear_mouse_face (dpyinfo);
10650 /* Mouse is down, but on different tool-bar item? */
10651 mouse_down_p = (dpyinfo->grabbed
10652 && f == last_mouse_frame
10653 && FRAME_LIVE_P (f));
10654 if (mouse_down_p
10655 && last_tool_bar_item != prop_idx)
10656 return;
10658 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10659 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10661 /* If tool-bar item is not enabled, don't highlight it. */
10662 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10663 if (!NILP (enabled_p))
10665 /* Compute the x-position of the glyph. In front and past the
10666 image is a space. We include this in the highlighted area. */
10667 row = MATRIX_ROW (w->current_matrix, vpos);
10668 for (i = x = 0; i < hpos; ++i)
10669 x += row->glyphs[TEXT_AREA][i].pixel_width;
10671 /* Record this as the current active region. */
10672 dpyinfo->mouse_face_beg_col = hpos;
10673 dpyinfo->mouse_face_beg_row = vpos;
10674 dpyinfo->mouse_face_beg_x = x;
10675 dpyinfo->mouse_face_beg_y = row->y;
10676 dpyinfo->mouse_face_past_end = 0;
10678 dpyinfo->mouse_face_end_col = hpos + 1;
10679 dpyinfo->mouse_face_end_row = vpos;
10680 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10681 dpyinfo->mouse_face_end_y = row->y;
10682 dpyinfo->mouse_face_window = window;
10683 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10685 /* Display it as active. */
10686 show_mouse_face (dpyinfo, draw);
10687 dpyinfo->mouse_face_image_state = draw;
10690 set_help_echo:
10692 /* Set help_echo_string to a help string to display for this tool-bar item.
10693 XTread_socket does the rest. */
10694 help_echo_object = help_echo_window = Qnil;
10695 help_echo_pos = -1;
10696 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10697 if (NILP (help_echo_string))
10698 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10701 #endif /* HAVE_WINDOW_SYSTEM */
10705 /************************************************************************
10706 Horizontal scrolling
10707 ************************************************************************/
10709 static int hscroll_window_tree P_ ((Lisp_Object));
10710 static int hscroll_windows P_ ((Lisp_Object));
10712 /* For all leaf windows in the window tree rooted at WINDOW, set their
10713 hscroll value so that PT is (i) visible in the window, and (ii) so
10714 that it is not within a certain margin at the window's left and
10715 right border. Value is non-zero if any window's hscroll has been
10716 changed. */
10718 static int
10719 hscroll_window_tree (window)
10720 Lisp_Object window;
10722 int hscrolled_p = 0;
10723 int hscroll_relative_p = FLOATP (Vhscroll_step);
10724 int hscroll_step_abs = 0;
10725 double hscroll_step_rel = 0;
10727 if (hscroll_relative_p)
10729 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10730 if (hscroll_step_rel < 0)
10732 hscroll_relative_p = 0;
10733 hscroll_step_abs = 0;
10736 else if (INTEGERP (Vhscroll_step))
10738 hscroll_step_abs = XINT (Vhscroll_step);
10739 if (hscroll_step_abs < 0)
10740 hscroll_step_abs = 0;
10742 else
10743 hscroll_step_abs = 0;
10745 while (WINDOWP (window))
10747 struct window *w = XWINDOW (window);
10749 if (WINDOWP (w->hchild))
10750 hscrolled_p |= hscroll_window_tree (w->hchild);
10751 else if (WINDOWP (w->vchild))
10752 hscrolled_p |= hscroll_window_tree (w->vchild);
10753 else if (w->cursor.vpos >= 0)
10755 int h_margin;
10756 int text_area_width;
10757 struct glyph_row *current_cursor_row
10758 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10759 struct glyph_row *desired_cursor_row
10760 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10761 struct glyph_row *cursor_row
10762 = (desired_cursor_row->enabled_p
10763 ? desired_cursor_row
10764 : current_cursor_row);
10766 text_area_width = window_box_width (w, TEXT_AREA);
10768 /* Scroll when cursor is inside this scroll margin. */
10769 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10771 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10772 && ((XFASTINT (w->hscroll)
10773 && w->cursor.x <= h_margin)
10774 || (cursor_row->enabled_p
10775 && cursor_row->truncated_on_right_p
10776 && (w->cursor.x >= text_area_width - h_margin))))
10778 struct it it;
10779 int hscroll;
10780 struct buffer *saved_current_buffer;
10781 int pt;
10782 int wanted_x;
10784 /* Find point in a display of infinite width. */
10785 saved_current_buffer = current_buffer;
10786 current_buffer = XBUFFER (w->buffer);
10788 if (w == XWINDOW (selected_window))
10789 pt = BUF_PT (current_buffer);
10790 else
10792 pt = marker_position (w->pointm);
10793 pt = max (BEGV, pt);
10794 pt = min (ZV, pt);
10797 /* Move iterator to pt starting at cursor_row->start in
10798 a line with infinite width. */
10799 init_to_row_start (&it, w, cursor_row);
10800 it.last_visible_x = INFINITY;
10801 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10802 current_buffer = saved_current_buffer;
10804 /* Position cursor in window. */
10805 if (!hscroll_relative_p && hscroll_step_abs == 0)
10806 hscroll = max (0, (it.current_x
10807 - (ITERATOR_AT_END_OF_LINE_P (&it)
10808 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10809 : (text_area_width / 2))))
10810 / FRAME_COLUMN_WIDTH (it.f);
10811 else if (w->cursor.x >= text_area_width - h_margin)
10813 if (hscroll_relative_p)
10814 wanted_x = text_area_width * (1 - hscroll_step_rel)
10815 - h_margin;
10816 else
10817 wanted_x = text_area_width
10818 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10819 - h_margin;
10820 hscroll
10821 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10823 else
10825 if (hscroll_relative_p)
10826 wanted_x = text_area_width * hscroll_step_rel
10827 + h_margin;
10828 else
10829 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10830 + h_margin;
10831 hscroll
10832 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10834 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10836 /* Don't call Fset_window_hscroll if value hasn't
10837 changed because it will prevent redisplay
10838 optimizations. */
10839 if (XFASTINT (w->hscroll) != hscroll)
10841 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10842 w->hscroll = make_number (hscroll);
10843 hscrolled_p = 1;
10848 window = w->next;
10851 /* Value is non-zero if hscroll of any leaf window has been changed. */
10852 return hscrolled_p;
10856 /* Set hscroll so that cursor is visible and not inside horizontal
10857 scroll margins for all windows in the tree rooted at WINDOW. See
10858 also hscroll_window_tree above. Value is non-zero if any window's
10859 hscroll has been changed. If it has, desired matrices on the frame
10860 of WINDOW are cleared. */
10862 static int
10863 hscroll_windows (window)
10864 Lisp_Object window;
10866 int hscrolled_p = hscroll_window_tree (window);
10867 if (hscrolled_p)
10868 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10869 return hscrolled_p;
10874 /************************************************************************
10875 Redisplay
10876 ************************************************************************/
10878 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10879 to a non-zero value. This is sometimes handy to have in a debugger
10880 session. */
10882 #if GLYPH_DEBUG
10884 /* First and last unchanged row for try_window_id. */
10886 int debug_first_unchanged_at_end_vpos;
10887 int debug_last_unchanged_at_beg_vpos;
10889 /* Delta vpos and y. */
10891 int debug_dvpos, debug_dy;
10893 /* Delta in characters and bytes for try_window_id. */
10895 int debug_delta, debug_delta_bytes;
10897 /* Values of window_end_pos and window_end_vpos at the end of
10898 try_window_id. */
10900 EMACS_INT debug_end_pos, debug_end_vpos;
10902 /* Append a string to W->desired_matrix->method. FMT is a printf
10903 format string. A1...A9 are a supplement for a variable-length
10904 argument list. If trace_redisplay_p is non-zero also printf the
10905 resulting string to stderr. */
10907 static void
10908 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
10909 struct window *w;
10910 char *fmt;
10911 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
10913 char buffer[512];
10914 char *method = w->desired_matrix->method;
10915 int len = strlen (method);
10916 int size = sizeof w->desired_matrix->method;
10917 int remaining = size - len - 1;
10919 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
10920 if (len && remaining)
10922 method[len] = '|';
10923 --remaining, ++len;
10926 strncpy (method + len, buffer, remaining);
10928 if (trace_redisplay_p)
10929 fprintf (stderr, "%p (%s): %s\n",
10931 ((BUFFERP (w->buffer)
10932 && STRINGP (XBUFFER (w->buffer)->name))
10933 ? (char *) SDATA (XBUFFER (w->buffer)->name)
10934 : "no buffer"),
10935 buffer);
10938 #endif /* GLYPH_DEBUG */
10941 /* Value is non-zero if all changes in window W, which displays
10942 current_buffer, are in the text between START and END. START is a
10943 buffer position, END is given as a distance from Z. Used in
10944 redisplay_internal for display optimization. */
10946 static INLINE int
10947 text_outside_line_unchanged_p (w, start, end)
10948 struct window *w;
10949 int start, end;
10951 int unchanged_p = 1;
10953 /* If text or overlays have changed, see where. */
10954 if (XFASTINT (w->last_modified) < MODIFF
10955 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10957 /* Gap in the line? */
10958 if (GPT < start || Z - GPT < end)
10959 unchanged_p = 0;
10961 /* Changes start in front of the line, or end after it? */
10962 if (unchanged_p
10963 && (BEG_UNCHANGED < start - 1
10964 || END_UNCHANGED < end))
10965 unchanged_p = 0;
10967 /* If selective display, can't optimize if changes start at the
10968 beginning of the line. */
10969 if (unchanged_p
10970 && INTEGERP (current_buffer->selective_display)
10971 && XINT (current_buffer->selective_display) > 0
10972 && (BEG_UNCHANGED < start || GPT <= start))
10973 unchanged_p = 0;
10975 /* If there are overlays at the start or end of the line, these
10976 may have overlay strings with newlines in them. A change at
10977 START, for instance, may actually concern the display of such
10978 overlay strings as well, and they are displayed on different
10979 lines. So, quickly rule out this case. (For the future, it
10980 might be desirable to implement something more telling than
10981 just BEG/END_UNCHANGED.) */
10982 if (unchanged_p)
10984 if (BEG + BEG_UNCHANGED == start
10985 && overlay_touches_p (start))
10986 unchanged_p = 0;
10987 if (END_UNCHANGED == end
10988 && overlay_touches_p (Z - end))
10989 unchanged_p = 0;
10993 return unchanged_p;
10997 /* Do a frame update, taking possible shortcuts into account. This is
10998 the main external entry point for redisplay.
11000 If the last redisplay displayed an echo area message and that message
11001 is no longer requested, we clear the echo area or bring back the
11002 mini-buffer if that is in use. */
11004 void
11005 redisplay ()
11007 redisplay_internal (0);
11011 static Lisp_Object
11012 overlay_arrow_string_or_property (var)
11013 Lisp_Object var;
11015 Lisp_Object val;
11017 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11018 return val;
11020 return Voverlay_arrow_string;
11023 /* Return 1 if there are any overlay-arrows in current_buffer. */
11024 static int
11025 overlay_arrow_in_current_buffer_p ()
11027 Lisp_Object vlist;
11029 for (vlist = Voverlay_arrow_variable_list;
11030 CONSP (vlist);
11031 vlist = XCDR (vlist))
11033 Lisp_Object var = XCAR (vlist);
11034 Lisp_Object val;
11036 if (!SYMBOLP (var))
11037 continue;
11038 val = find_symbol_value (var);
11039 if (MARKERP (val)
11040 && current_buffer == XMARKER (val)->buffer)
11041 return 1;
11043 return 0;
11047 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11048 has changed. */
11050 static int
11051 overlay_arrows_changed_p ()
11053 Lisp_Object vlist;
11055 for (vlist = Voverlay_arrow_variable_list;
11056 CONSP (vlist);
11057 vlist = XCDR (vlist))
11059 Lisp_Object var = XCAR (vlist);
11060 Lisp_Object val, pstr;
11062 if (!SYMBOLP (var))
11063 continue;
11064 val = find_symbol_value (var);
11065 if (!MARKERP (val))
11066 continue;
11067 if (! EQ (COERCE_MARKER (val),
11068 Fget (var, Qlast_arrow_position))
11069 || ! (pstr = overlay_arrow_string_or_property (var),
11070 EQ (pstr, Fget (var, Qlast_arrow_string))))
11071 return 1;
11073 return 0;
11076 /* Mark overlay arrows to be updated on next redisplay. */
11078 static void
11079 update_overlay_arrows (up_to_date)
11080 int up_to_date;
11082 Lisp_Object vlist;
11084 for (vlist = Voverlay_arrow_variable_list;
11085 CONSP (vlist);
11086 vlist = XCDR (vlist))
11088 Lisp_Object var = XCAR (vlist);
11090 if (!SYMBOLP (var))
11091 continue;
11093 if (up_to_date > 0)
11095 Lisp_Object val = find_symbol_value (var);
11096 Fput (var, Qlast_arrow_position,
11097 COERCE_MARKER (val));
11098 Fput (var, Qlast_arrow_string,
11099 overlay_arrow_string_or_property (var));
11101 else if (up_to_date < 0
11102 || !NILP (Fget (var, Qlast_arrow_position)))
11104 Fput (var, Qlast_arrow_position, Qt);
11105 Fput (var, Qlast_arrow_string, Qt);
11111 /* Return overlay arrow string to display at row.
11112 Return integer (bitmap number) for arrow bitmap in left fringe.
11113 Return nil if no overlay arrow. */
11115 static Lisp_Object
11116 overlay_arrow_at_row (it, row)
11117 struct it *it;
11118 struct glyph_row *row;
11120 Lisp_Object vlist;
11122 for (vlist = Voverlay_arrow_variable_list;
11123 CONSP (vlist);
11124 vlist = XCDR (vlist))
11126 Lisp_Object var = XCAR (vlist);
11127 Lisp_Object val;
11129 if (!SYMBOLP (var))
11130 continue;
11132 val = find_symbol_value (var);
11134 if (MARKERP (val)
11135 && current_buffer == XMARKER (val)->buffer
11136 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11138 if (FRAME_WINDOW_P (it->f)
11139 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11141 #ifdef HAVE_WINDOW_SYSTEM
11142 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11144 int fringe_bitmap;
11145 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11146 return make_number (fringe_bitmap);
11148 #endif
11149 return make_number (-1); /* Use default arrow bitmap */
11151 return overlay_arrow_string_or_property (var);
11155 return Qnil;
11158 /* Return 1 if point moved out of or into a composition. Otherwise
11159 return 0. PREV_BUF and PREV_PT are the last point buffer and
11160 position. BUF and PT are the current point buffer and position. */
11163 check_point_in_composition (prev_buf, prev_pt, buf, pt)
11164 struct buffer *prev_buf, *buf;
11165 int prev_pt, pt;
11167 EMACS_INT start, end;
11168 Lisp_Object prop;
11169 Lisp_Object buffer;
11171 XSETBUFFER (buffer, buf);
11172 /* Check a composition at the last point if point moved within the
11173 same buffer. */
11174 if (prev_buf == buf)
11176 if (prev_pt == pt)
11177 /* Point didn't move. */
11178 return 0;
11180 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11181 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11182 && COMPOSITION_VALID_P (start, end, prop)
11183 && start < prev_pt && end > prev_pt)
11184 /* The last point was within the composition. Return 1 iff
11185 point moved out of the composition. */
11186 return (pt <= start || pt >= end);
11189 /* Check a composition at the current point. */
11190 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11191 && find_composition (pt, -1, &start, &end, &prop, buffer)
11192 && COMPOSITION_VALID_P (start, end, prop)
11193 && start < pt && end > pt);
11197 /* Reconsider the setting of B->clip_changed which is displayed
11198 in window W. */
11200 static INLINE void
11201 reconsider_clip_changes (w, b)
11202 struct window *w;
11203 struct buffer *b;
11205 if (b->clip_changed
11206 && !NILP (w->window_end_valid)
11207 && w->current_matrix->buffer == b
11208 && w->current_matrix->zv == BUF_ZV (b)
11209 && w->current_matrix->begv == BUF_BEGV (b))
11210 b->clip_changed = 0;
11212 /* If display wasn't paused, and W is not a tool bar window, see if
11213 point has been moved into or out of a composition. In that case,
11214 we set b->clip_changed to 1 to force updating the screen. If
11215 b->clip_changed has already been set to 1, we can skip this
11216 check. */
11217 if (!b->clip_changed
11218 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11220 int pt;
11222 if (w == XWINDOW (selected_window))
11223 pt = BUF_PT (current_buffer);
11224 else
11225 pt = marker_position (w->pointm);
11227 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11228 || pt != XINT (w->last_point))
11229 && check_point_in_composition (w->current_matrix->buffer,
11230 XINT (w->last_point),
11231 XBUFFER (w->buffer), pt))
11232 b->clip_changed = 1;
11237 /* Select FRAME to forward the values of frame-local variables into C
11238 variables so that the redisplay routines can access those values
11239 directly. */
11241 static void
11242 select_frame_for_redisplay (frame)
11243 Lisp_Object frame;
11245 Lisp_Object tail, symbol, val;
11246 Lisp_Object old = selected_frame;
11247 struct Lisp_Symbol *sym;
11249 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11251 selected_frame = frame;
11255 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11256 if (CONSP (XCAR (tail))
11257 && (symbol = XCAR (XCAR (tail)),
11258 SYMBOLP (symbol))
11259 && (sym = indirect_variable (XSYMBOL (symbol)),
11260 val = sym->value,
11261 (BUFFER_LOCAL_VALUEP (val)))
11262 && XBUFFER_LOCAL_VALUE (val)->check_frame)
11263 /* Use find_symbol_value rather than Fsymbol_value
11264 to avoid an error if it is void. */
11265 find_symbol_value (symbol);
11266 } while (!EQ (frame, old) && (frame = old, 1));
11270 #define STOP_POLLING \
11271 do { if (! polling_stopped_here) stop_polling (); \
11272 polling_stopped_here = 1; } while (0)
11274 #define RESUME_POLLING \
11275 do { if (polling_stopped_here) start_polling (); \
11276 polling_stopped_here = 0; } while (0)
11279 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11280 response to any user action; therefore, we should preserve the echo
11281 area. (Actually, our caller does that job.) Perhaps in the future
11282 avoid recentering windows if it is not necessary; currently that
11283 causes some problems. */
11285 static void
11286 redisplay_internal (preserve_echo_area)
11287 int preserve_echo_area;
11289 struct window *w = XWINDOW (selected_window);
11290 struct frame *f;
11291 int pause;
11292 int must_finish = 0;
11293 struct text_pos tlbufpos, tlendpos;
11294 int number_of_visible_frames;
11295 int count, count1;
11296 struct frame *sf;
11297 int polling_stopped_here = 0;
11298 Lisp_Object old_frame = selected_frame;
11300 /* Non-zero means redisplay has to consider all windows on all
11301 frames. Zero means, only selected_window is considered. */
11302 int consider_all_windows_p;
11304 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11306 /* No redisplay if running in batch mode or frame is not yet fully
11307 initialized, or redisplay is explicitly turned off by setting
11308 Vinhibit_redisplay. */
11309 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11310 || !NILP (Vinhibit_redisplay))
11311 return;
11313 /* Don't examine these until after testing Vinhibit_redisplay.
11314 When Emacs is shutting down, perhaps because its connection to
11315 X has dropped, we should not look at them at all. */
11316 f = XFRAME (w->frame);
11317 sf = SELECTED_FRAME ();
11319 if (!f->glyphs_initialized_p)
11320 return;
11322 /* The flag redisplay_performed_directly_p is set by
11323 direct_output_for_insert when it already did the whole screen
11324 update necessary. */
11325 if (redisplay_performed_directly_p)
11327 redisplay_performed_directly_p = 0;
11328 if (!hscroll_windows (selected_window))
11329 return;
11332 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11333 if (popup_activated ())
11334 return;
11335 #endif
11337 /* I don't think this happens but let's be paranoid. */
11338 if (redisplaying_p)
11339 return;
11341 /* Record a function that resets redisplaying_p to its old value
11342 when we leave this function. */
11343 count = SPECPDL_INDEX ();
11344 record_unwind_protect (unwind_redisplay,
11345 Fcons (make_number (redisplaying_p), selected_frame));
11346 ++redisplaying_p;
11347 specbind (Qinhibit_free_realized_faces, Qnil);
11350 Lisp_Object tail, frame;
11352 FOR_EACH_FRAME (tail, frame)
11354 struct frame *f = XFRAME (frame);
11355 f->already_hscrolled_p = 0;
11359 retry:
11360 if (!EQ (old_frame, selected_frame)
11361 && FRAME_LIVE_P (XFRAME (old_frame)))
11362 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11363 selected_frame and selected_window to be temporarily out-of-sync so
11364 when we come back here via `goto retry', we need to resync because we
11365 may need to run Elisp code (via prepare_menu_bars). */
11366 select_frame_for_redisplay (old_frame);
11368 pause = 0;
11369 reconsider_clip_changes (w, current_buffer);
11370 last_escape_glyph_frame = NULL;
11371 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11373 /* If new fonts have been loaded that make a glyph matrix adjustment
11374 necessary, do it. */
11375 if (fonts_changed_p)
11377 adjust_glyphs (NULL);
11378 ++windows_or_buffers_changed;
11379 fonts_changed_p = 0;
11382 /* If face_change_count is non-zero, init_iterator will free all
11383 realized faces, which includes the faces referenced from current
11384 matrices. So, we can't reuse current matrices in this case. */
11385 if (face_change_count)
11386 ++windows_or_buffers_changed;
11388 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11389 && FRAME_TTY (sf)->previous_frame != sf)
11391 /* Since frames on a single ASCII terminal share the same
11392 display area, displaying a different frame means redisplay
11393 the whole thing. */
11394 windows_or_buffers_changed++;
11395 SET_FRAME_GARBAGED (sf);
11396 #ifndef DOS_NT
11397 set_tty_color_mode (FRAME_TTY (sf), sf);
11398 #endif
11399 FRAME_TTY (sf)->previous_frame = sf;
11402 /* Set the visible flags for all frames. Do this before checking
11403 for resized or garbaged frames; they want to know if their frames
11404 are visible. See the comment in frame.h for
11405 FRAME_SAMPLE_VISIBILITY. */
11407 Lisp_Object tail, frame;
11409 number_of_visible_frames = 0;
11411 FOR_EACH_FRAME (tail, frame)
11413 struct frame *f = XFRAME (frame);
11415 FRAME_SAMPLE_VISIBILITY (f);
11416 if (FRAME_VISIBLE_P (f))
11417 ++number_of_visible_frames;
11418 clear_desired_matrices (f);
11422 /* Notice any pending interrupt request to change frame size. */
11423 do_pending_window_change (1);
11425 /* Clear frames marked as garbaged. */
11426 if (frame_garbaged)
11427 clear_garbaged_frames ();
11429 /* Build menubar and tool-bar items. */
11430 if (NILP (Vmemory_full))
11431 prepare_menu_bars ();
11433 if (windows_or_buffers_changed)
11434 update_mode_lines++;
11436 /* Detect case that we need to write or remove a star in the mode line. */
11437 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11439 w->update_mode_line = Qt;
11440 if (buffer_shared > 1)
11441 update_mode_lines++;
11444 /* Avoid invocation of point motion hooks by `current_column' below. */
11445 count1 = SPECPDL_INDEX ();
11446 specbind (Qinhibit_point_motion_hooks, Qt);
11448 /* If %c is in the mode line, update it if needed. */
11449 if (!NILP (w->column_number_displayed)
11450 /* This alternative quickly identifies a common case
11451 where no change is needed. */
11452 && !(PT == XFASTINT (w->last_point)
11453 && XFASTINT (w->last_modified) >= MODIFF
11454 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11455 && (XFASTINT (w->column_number_displayed)
11456 != (int) current_column ())) /* iftc */
11457 w->update_mode_line = Qt;
11459 unbind_to (count1, Qnil);
11461 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11463 /* The variable buffer_shared is set in redisplay_window and
11464 indicates that we redisplay a buffer in different windows. See
11465 there. */
11466 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11467 || cursor_type_changed);
11469 /* If specs for an arrow have changed, do thorough redisplay
11470 to ensure we remove any arrow that should no longer exist. */
11471 if (overlay_arrows_changed_p ())
11472 consider_all_windows_p = windows_or_buffers_changed = 1;
11474 /* Normally the message* functions will have already displayed and
11475 updated the echo area, but the frame may have been trashed, or
11476 the update may have been preempted, so display the echo area
11477 again here. Checking message_cleared_p captures the case that
11478 the echo area should be cleared. */
11479 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11480 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11481 || (message_cleared_p
11482 && minibuf_level == 0
11483 /* If the mini-window is currently selected, this means the
11484 echo-area doesn't show through. */
11485 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11487 int window_height_changed_p = echo_area_display (0);
11488 must_finish = 1;
11490 /* If we don't display the current message, don't clear the
11491 message_cleared_p flag, because, if we did, we wouldn't clear
11492 the echo area in the next redisplay which doesn't preserve
11493 the echo area. */
11494 if (!display_last_displayed_message_p)
11495 message_cleared_p = 0;
11497 if (fonts_changed_p)
11498 goto retry;
11499 else if (window_height_changed_p)
11501 consider_all_windows_p = 1;
11502 ++update_mode_lines;
11503 ++windows_or_buffers_changed;
11505 /* If window configuration was changed, frames may have been
11506 marked garbaged. Clear them or we will experience
11507 surprises wrt scrolling. */
11508 if (frame_garbaged)
11509 clear_garbaged_frames ();
11512 else if (EQ (selected_window, minibuf_window)
11513 && (current_buffer->clip_changed
11514 || XFASTINT (w->last_modified) < MODIFF
11515 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11516 && resize_mini_window (w, 0))
11518 /* Resized active mini-window to fit the size of what it is
11519 showing if its contents might have changed. */
11520 must_finish = 1;
11521 /* FIXME: this causes all frames to be updated, which seems unnecessary
11522 since only the current frame needs to be considered. This function needs
11523 to be rewritten with two variables, consider_all_windows and
11524 consider_all_frames. */
11525 consider_all_windows_p = 1;
11526 ++windows_or_buffers_changed;
11527 ++update_mode_lines;
11529 /* If window configuration was changed, frames may have been
11530 marked garbaged. Clear them or we will experience
11531 surprises wrt scrolling. */
11532 if (frame_garbaged)
11533 clear_garbaged_frames ();
11537 /* If showing the region, and mark has changed, we must redisplay
11538 the whole window. The assignment to this_line_start_pos prevents
11539 the optimization directly below this if-statement. */
11540 if (((!NILP (Vtransient_mark_mode)
11541 && !NILP (XBUFFER (w->buffer)->mark_active))
11542 != !NILP (w->region_showing))
11543 || (!NILP (w->region_showing)
11544 && !EQ (w->region_showing,
11545 Fmarker_position (XBUFFER (w->buffer)->mark))))
11546 CHARPOS (this_line_start_pos) = 0;
11548 /* Optimize the case that only the line containing the cursor in the
11549 selected window has changed. Variables starting with this_ are
11550 set in display_line and record information about the line
11551 containing the cursor. */
11552 tlbufpos = this_line_start_pos;
11553 tlendpos = this_line_end_pos;
11554 if (!consider_all_windows_p
11555 && CHARPOS (tlbufpos) > 0
11556 && NILP (w->update_mode_line)
11557 && !current_buffer->clip_changed
11558 && !current_buffer->prevent_redisplay_optimizations_p
11559 && FRAME_VISIBLE_P (XFRAME (w->frame))
11560 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11561 /* Make sure recorded data applies to current buffer, etc. */
11562 && this_line_buffer == current_buffer
11563 && current_buffer == XBUFFER (w->buffer)
11564 && NILP (w->force_start)
11565 && NILP (w->optional_new_start)
11566 /* Point must be on the line that we have info recorded about. */
11567 && PT >= CHARPOS (tlbufpos)
11568 && PT <= Z - CHARPOS (tlendpos)
11569 /* All text outside that line, including its final newline,
11570 must be unchanged. */
11571 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11572 CHARPOS (tlendpos)))
11574 if (CHARPOS (tlbufpos) > BEGV
11575 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11576 && (CHARPOS (tlbufpos) == ZV
11577 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11578 /* Former continuation line has disappeared by becoming empty. */
11579 goto cancel;
11580 else if (XFASTINT (w->last_modified) < MODIFF
11581 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11582 || MINI_WINDOW_P (w))
11584 /* We have to handle the case of continuation around a
11585 wide-column character (see the comment in indent.c around
11586 line 1340).
11588 For instance, in the following case:
11590 -------- Insert --------
11591 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11592 J_I_ ==> J_I_ `^^' are cursors.
11593 ^^ ^^
11594 -------- --------
11596 As we have to redraw the line above, we cannot use this
11597 optimization. */
11599 struct it it;
11600 int line_height_before = this_line_pixel_height;
11602 /* Note that start_display will handle the case that the
11603 line starting at tlbufpos is a continuation line. */
11604 start_display (&it, w, tlbufpos);
11606 /* Implementation note: It this still necessary? */
11607 if (it.current_x != this_line_start_x)
11608 goto cancel;
11610 TRACE ((stderr, "trying display optimization 1\n"));
11611 w->cursor.vpos = -1;
11612 overlay_arrow_seen = 0;
11613 it.vpos = this_line_vpos;
11614 it.current_y = this_line_y;
11615 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11616 display_line (&it);
11618 /* If line contains point, is not continued,
11619 and ends at same distance from eob as before, we win. */
11620 if (w->cursor.vpos >= 0
11621 /* Line is not continued, otherwise this_line_start_pos
11622 would have been set to 0 in display_line. */
11623 && CHARPOS (this_line_start_pos)
11624 /* Line ends as before. */
11625 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11626 /* Line has same height as before. Otherwise other lines
11627 would have to be shifted up or down. */
11628 && this_line_pixel_height == line_height_before)
11630 /* If this is not the window's last line, we must adjust
11631 the charstarts of the lines below. */
11632 if (it.current_y < it.last_visible_y)
11634 struct glyph_row *row
11635 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11636 int delta, delta_bytes;
11638 /* We used to distinguish between two cases here,
11639 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11640 when the line ends in a newline or the end of the
11641 buffer's accessible portion. But both cases did
11642 the same, so they were collapsed. */
11643 delta = (Z
11644 - CHARPOS (tlendpos)
11645 - MATRIX_ROW_START_CHARPOS (row));
11646 delta_bytes = (Z_BYTE
11647 - BYTEPOS (tlendpos)
11648 - MATRIX_ROW_START_BYTEPOS (row));
11650 increment_matrix_positions (w->current_matrix,
11651 this_line_vpos + 1,
11652 w->current_matrix->nrows,
11653 delta, delta_bytes);
11656 /* If this row displays text now but previously didn't,
11657 or vice versa, w->window_end_vpos may have to be
11658 adjusted. */
11659 if ((it.glyph_row - 1)->displays_text_p)
11661 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11662 XSETINT (w->window_end_vpos, this_line_vpos);
11664 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11665 && this_line_vpos > 0)
11666 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11667 w->window_end_valid = Qnil;
11669 /* Update hint: No need to try to scroll in update_window. */
11670 w->desired_matrix->no_scrolling_p = 1;
11672 #if GLYPH_DEBUG
11673 *w->desired_matrix->method = 0;
11674 debug_method_add (w, "optimization 1");
11675 #endif
11676 #ifdef HAVE_WINDOW_SYSTEM
11677 update_window_fringes (w, 0);
11678 #endif
11679 goto update;
11681 else
11682 goto cancel;
11684 else if (/* Cursor position hasn't changed. */
11685 PT == XFASTINT (w->last_point)
11686 /* Make sure the cursor was last displayed
11687 in this window. Otherwise we have to reposition it. */
11688 && 0 <= w->cursor.vpos
11689 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11691 if (!must_finish)
11693 do_pending_window_change (1);
11695 /* We used to always goto end_of_redisplay here, but this
11696 isn't enough if we have a blinking cursor. */
11697 if (w->cursor_off_p == w->last_cursor_off_p)
11698 goto end_of_redisplay;
11700 goto update;
11702 /* If highlighting the region, or if the cursor is in the echo area,
11703 then we can't just move the cursor. */
11704 else if (! (!NILP (Vtransient_mark_mode)
11705 && !NILP (current_buffer->mark_active))
11706 && (EQ (selected_window, current_buffer->last_selected_window)
11707 || highlight_nonselected_windows)
11708 && NILP (w->region_showing)
11709 && NILP (Vshow_trailing_whitespace)
11710 && !cursor_in_echo_area)
11712 struct it it;
11713 struct glyph_row *row;
11715 /* Skip from tlbufpos to PT and see where it is. Note that
11716 PT may be in invisible text. If so, we will end at the
11717 next visible position. */
11718 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11719 NULL, DEFAULT_FACE_ID);
11720 it.current_x = this_line_start_x;
11721 it.current_y = this_line_y;
11722 it.vpos = this_line_vpos;
11724 /* The call to move_it_to stops in front of PT, but
11725 moves over before-strings. */
11726 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11728 if (it.vpos == this_line_vpos
11729 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11730 row->enabled_p))
11732 xassert (this_line_vpos == it.vpos);
11733 xassert (this_line_y == it.current_y);
11734 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11735 #if GLYPH_DEBUG
11736 *w->desired_matrix->method = 0;
11737 debug_method_add (w, "optimization 3");
11738 #endif
11739 goto update;
11741 else
11742 goto cancel;
11745 cancel:
11746 /* Text changed drastically or point moved off of line. */
11747 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11750 CHARPOS (this_line_start_pos) = 0;
11751 consider_all_windows_p |= buffer_shared > 1;
11752 ++clear_face_cache_count;
11753 #ifdef HAVE_WINDOW_SYSTEM
11754 ++clear_image_cache_count;
11755 #endif
11757 /* Build desired matrices, and update the display. If
11758 consider_all_windows_p is non-zero, do it for all windows on all
11759 frames. Otherwise do it for selected_window, only. */
11761 if (consider_all_windows_p)
11763 Lisp_Object tail, frame;
11765 FOR_EACH_FRAME (tail, frame)
11766 XFRAME (frame)->updated_p = 0;
11768 /* Recompute # windows showing selected buffer. This will be
11769 incremented each time such a window is displayed. */
11770 buffer_shared = 0;
11772 FOR_EACH_FRAME (tail, frame)
11774 struct frame *f = XFRAME (frame);
11776 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11778 if (! EQ (frame, selected_frame))
11779 /* Select the frame, for the sake of frame-local
11780 variables. */
11781 select_frame_for_redisplay (frame);
11783 /* Mark all the scroll bars to be removed; we'll redeem
11784 the ones we want when we redisplay their windows. */
11785 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11786 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11788 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11789 redisplay_windows (FRAME_ROOT_WINDOW (f));
11791 /* The X error handler may have deleted that frame. */
11792 if (!FRAME_LIVE_P (f))
11793 continue;
11795 /* Any scroll bars which redisplay_windows should have
11796 nuked should now go away. */
11797 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11798 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11800 /* If fonts changed, display again. */
11801 /* ??? rms: I suspect it is a mistake to jump all the way
11802 back to retry here. It should just retry this frame. */
11803 if (fonts_changed_p)
11804 goto retry;
11806 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11808 /* See if we have to hscroll. */
11809 if (!f->already_hscrolled_p)
11811 f->already_hscrolled_p = 1;
11812 if (hscroll_windows (f->root_window))
11813 goto retry;
11816 /* Prevent various kinds of signals during display
11817 update. stdio is not robust about handling
11818 signals, which can cause an apparent I/O
11819 error. */
11820 if (interrupt_input)
11821 unrequest_sigio ();
11822 STOP_POLLING;
11824 /* Update the display. */
11825 set_window_update_flags (XWINDOW (f->root_window), 1);
11826 pause |= update_frame (f, 0, 0);
11827 f->updated_p = 1;
11832 if (!EQ (old_frame, selected_frame)
11833 && FRAME_LIVE_P (XFRAME (old_frame)))
11834 /* We played a bit fast-and-loose above and allowed selected_frame
11835 and selected_window to be temporarily out-of-sync but let's make
11836 sure this stays contained. */
11837 select_frame_for_redisplay (old_frame);
11838 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11840 if (!pause)
11842 /* Do the mark_window_display_accurate after all windows have
11843 been redisplayed because this call resets flags in buffers
11844 which are needed for proper redisplay. */
11845 FOR_EACH_FRAME (tail, frame)
11847 struct frame *f = XFRAME (frame);
11848 if (f->updated_p)
11850 mark_window_display_accurate (f->root_window, 1);
11851 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11852 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11857 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11859 Lisp_Object mini_window;
11860 struct frame *mini_frame;
11862 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11863 /* Use list_of_error, not Qerror, so that
11864 we catch only errors and don't run the debugger. */
11865 internal_condition_case_1 (redisplay_window_1, selected_window,
11866 list_of_error,
11867 redisplay_window_error);
11869 /* Compare desired and current matrices, perform output. */
11871 update:
11872 /* If fonts changed, display again. */
11873 if (fonts_changed_p)
11874 goto retry;
11876 /* Prevent various kinds of signals during display update.
11877 stdio is not robust about handling signals,
11878 which can cause an apparent I/O error. */
11879 if (interrupt_input)
11880 unrequest_sigio ();
11881 STOP_POLLING;
11883 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11885 if (hscroll_windows (selected_window))
11886 goto retry;
11888 XWINDOW (selected_window)->must_be_updated_p = 1;
11889 pause = update_frame (sf, 0, 0);
11892 /* We may have called echo_area_display at the top of this
11893 function. If the echo area is on another frame, that may
11894 have put text on a frame other than the selected one, so the
11895 above call to update_frame would not have caught it. Catch
11896 it here. */
11897 mini_window = FRAME_MINIBUF_WINDOW (sf);
11898 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
11900 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
11902 XWINDOW (mini_window)->must_be_updated_p = 1;
11903 pause |= update_frame (mini_frame, 0, 0);
11904 if (!pause && hscroll_windows (mini_window))
11905 goto retry;
11909 /* If display was paused because of pending input, make sure we do a
11910 thorough update the next time. */
11911 if (pause)
11913 /* Prevent the optimization at the beginning of
11914 redisplay_internal that tries a single-line update of the
11915 line containing the cursor in the selected window. */
11916 CHARPOS (this_line_start_pos) = 0;
11918 /* Let the overlay arrow be updated the next time. */
11919 update_overlay_arrows (0);
11921 /* If we pause after scrolling, some rows in the current
11922 matrices of some windows are not valid. */
11923 if (!WINDOW_FULL_WIDTH_P (w)
11924 && !FRAME_WINDOW_P (XFRAME (w->frame)))
11925 update_mode_lines = 1;
11927 else
11929 if (!consider_all_windows_p)
11931 /* This has already been done above if
11932 consider_all_windows_p is set. */
11933 mark_window_display_accurate_1 (w, 1);
11935 /* Say overlay arrows are up to date. */
11936 update_overlay_arrows (1);
11938 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
11939 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
11942 update_mode_lines = 0;
11943 windows_or_buffers_changed = 0;
11944 cursor_type_changed = 0;
11947 /* Start SIGIO interrupts coming again. Having them off during the
11948 code above makes it less likely one will discard output, but not
11949 impossible, since there might be stuff in the system buffer here.
11950 But it is much hairier to try to do anything about that. */
11951 if (interrupt_input)
11952 request_sigio ();
11953 RESUME_POLLING;
11955 /* If a frame has become visible which was not before, redisplay
11956 again, so that we display it. Expose events for such a frame
11957 (which it gets when becoming visible) don't call the parts of
11958 redisplay constructing glyphs, so simply exposing a frame won't
11959 display anything in this case. So, we have to display these
11960 frames here explicitly. */
11961 if (!pause)
11963 Lisp_Object tail, frame;
11964 int new_count = 0;
11966 FOR_EACH_FRAME (tail, frame)
11968 int this_is_visible = 0;
11970 if (XFRAME (frame)->visible)
11971 this_is_visible = 1;
11972 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
11973 if (XFRAME (frame)->visible)
11974 this_is_visible = 1;
11976 if (this_is_visible)
11977 new_count++;
11980 if (new_count != number_of_visible_frames)
11981 windows_or_buffers_changed++;
11984 /* Change frame size now if a change is pending. */
11985 do_pending_window_change (1);
11987 /* If we just did a pending size change, or have additional
11988 visible frames, redisplay again. */
11989 if (windows_or_buffers_changed && !pause)
11990 goto retry;
11992 /* Clear the face cache eventually. */
11993 if (consider_all_windows_p)
11995 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
11997 clear_face_cache (0);
11998 clear_face_cache_count = 0;
12000 #ifdef HAVE_WINDOW_SYSTEM
12001 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12003 clear_image_caches (Qnil);
12004 clear_image_cache_count = 0;
12006 #endif /* HAVE_WINDOW_SYSTEM */
12009 end_of_redisplay:
12010 unbind_to (count, Qnil);
12011 RESUME_POLLING;
12015 /* Redisplay, but leave alone any recent echo area message unless
12016 another message has been requested in its place.
12018 This is useful in situations where you need to redisplay but no
12019 user action has occurred, making it inappropriate for the message
12020 area to be cleared. See tracking_off and
12021 wait_reading_process_output for examples of these situations.
12023 FROM_WHERE is an integer saying from where this function was
12024 called. This is useful for debugging. */
12026 void
12027 redisplay_preserve_echo_area (from_where)
12028 int from_where;
12030 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12032 if (!NILP (echo_area_buffer[1]))
12034 /* We have a previously displayed message, but no current
12035 message. Redisplay the previous message. */
12036 display_last_displayed_message_p = 1;
12037 redisplay_internal (1);
12038 display_last_displayed_message_p = 0;
12040 else
12041 redisplay_internal (1);
12043 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12044 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12045 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12049 /* Function registered with record_unwind_protect in
12050 redisplay_internal. Reset redisplaying_p to the value it had
12051 before redisplay_internal was called, and clear
12052 prevent_freeing_realized_faces_p. It also selects the previously
12053 selected frame, unless it has been deleted (by an X connection
12054 failure during redisplay, for example). */
12056 static Lisp_Object
12057 unwind_redisplay (val)
12058 Lisp_Object val;
12060 Lisp_Object old_redisplaying_p, old_frame;
12062 old_redisplaying_p = XCAR (val);
12063 redisplaying_p = XFASTINT (old_redisplaying_p);
12064 old_frame = XCDR (val);
12065 if (! EQ (old_frame, selected_frame)
12066 && FRAME_LIVE_P (XFRAME (old_frame)))
12067 select_frame_for_redisplay (old_frame);
12068 return Qnil;
12072 /* Mark the display of window W as accurate or inaccurate. If
12073 ACCURATE_P is non-zero mark display of W as accurate. If
12074 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12075 redisplay_internal is called. */
12077 static void
12078 mark_window_display_accurate_1 (w, accurate_p)
12079 struct window *w;
12080 int accurate_p;
12082 if (BUFFERP (w->buffer))
12084 struct buffer *b = XBUFFER (w->buffer);
12086 w->last_modified
12087 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12088 w->last_overlay_modified
12089 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12090 w->last_had_star
12091 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12093 if (accurate_p)
12095 b->clip_changed = 0;
12096 b->prevent_redisplay_optimizations_p = 0;
12098 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12099 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12100 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12101 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12103 w->current_matrix->buffer = b;
12104 w->current_matrix->begv = BUF_BEGV (b);
12105 w->current_matrix->zv = BUF_ZV (b);
12107 w->last_cursor = w->cursor;
12108 w->last_cursor_off_p = w->cursor_off_p;
12110 if (w == XWINDOW (selected_window))
12111 w->last_point = make_number (BUF_PT (b));
12112 else
12113 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12117 if (accurate_p)
12119 w->window_end_valid = w->buffer;
12120 w->update_mode_line = Qnil;
12125 /* Mark the display of windows in the window tree rooted at WINDOW as
12126 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12127 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12128 be redisplayed the next time redisplay_internal is called. */
12130 void
12131 mark_window_display_accurate (window, accurate_p)
12132 Lisp_Object window;
12133 int accurate_p;
12135 struct window *w;
12137 for (; !NILP (window); window = w->next)
12139 w = XWINDOW (window);
12140 mark_window_display_accurate_1 (w, accurate_p);
12142 if (!NILP (w->vchild))
12143 mark_window_display_accurate (w->vchild, accurate_p);
12144 if (!NILP (w->hchild))
12145 mark_window_display_accurate (w->hchild, accurate_p);
12148 if (accurate_p)
12150 update_overlay_arrows (1);
12152 else
12154 /* Force a thorough redisplay the next time by setting
12155 last_arrow_position and last_arrow_string to t, which is
12156 unequal to any useful value of Voverlay_arrow_... */
12157 update_overlay_arrows (-1);
12162 /* Return value in display table DP (Lisp_Char_Table *) for character
12163 C. Since a display table doesn't have any parent, we don't have to
12164 follow parent. Do not call this function directly but use the
12165 macro DISP_CHAR_VECTOR. */
12167 Lisp_Object
12168 disp_char_vector (dp, c)
12169 struct Lisp_Char_Table *dp;
12170 int c;
12172 Lisp_Object val;
12174 if (ASCII_CHAR_P (c))
12176 val = dp->ascii;
12177 if (SUB_CHAR_TABLE_P (val))
12178 val = XSUB_CHAR_TABLE (val)->contents[c];
12180 else
12182 Lisp_Object table;
12184 XSETCHAR_TABLE (table, dp);
12185 val = char_table_ref (table, c);
12187 if (NILP (val))
12188 val = dp->defalt;
12189 return val;
12194 /***********************************************************************
12195 Window Redisplay
12196 ***********************************************************************/
12198 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12200 static void
12201 redisplay_windows (window)
12202 Lisp_Object window;
12204 while (!NILP (window))
12206 struct window *w = XWINDOW (window);
12208 if (!NILP (w->hchild))
12209 redisplay_windows (w->hchild);
12210 else if (!NILP (w->vchild))
12211 redisplay_windows (w->vchild);
12212 else if (!NILP (w->buffer))
12214 displayed_buffer = XBUFFER (w->buffer);
12215 /* Use list_of_error, not Qerror, so that
12216 we catch only errors and don't run the debugger. */
12217 internal_condition_case_1 (redisplay_window_0, window,
12218 list_of_error,
12219 redisplay_window_error);
12222 window = w->next;
12226 static Lisp_Object
12227 redisplay_window_error ()
12229 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12230 return Qnil;
12233 static Lisp_Object
12234 redisplay_window_0 (window)
12235 Lisp_Object window;
12237 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12238 redisplay_window (window, 0);
12239 return Qnil;
12242 static Lisp_Object
12243 redisplay_window_1 (window)
12244 Lisp_Object window;
12246 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12247 redisplay_window (window, 1);
12248 return Qnil;
12252 /* Increment GLYPH until it reaches END or CONDITION fails while
12253 adding (GLYPH)->pixel_width to X. */
12255 #define SKIP_GLYPHS(glyph, end, x, condition) \
12256 do \
12258 (x) += (glyph)->pixel_width; \
12259 ++(glyph); \
12261 while ((glyph) < (end) && (condition))
12264 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12265 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12266 which positions recorded in ROW differ from current buffer
12267 positions.
12269 Return 0 if cursor is not on this row, 1 otherwise. */
12272 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12273 struct window *w;
12274 struct glyph_row *row;
12275 struct glyph_matrix *matrix;
12276 int delta, delta_bytes, dy, dvpos;
12278 struct glyph *glyph = row->glyphs[TEXT_AREA];
12279 struct glyph *end = glyph + row->used[TEXT_AREA];
12280 struct glyph *cursor = NULL;
12281 /* The first glyph that starts a sequence of glyphs from a string
12282 that is a value of a display property. */
12283 struct glyph *string_start;
12284 /* The X coordinate of string_start. */
12285 int string_start_x;
12286 /* The last known character position in row. */
12287 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12288 /* The last known character position before string_start. */
12289 int string_before_pos;
12290 int x = row->x;
12291 int cursor_x = x;
12292 /* Last buffer position covered by an overlay. */
12293 int cursor_from_overlay_pos = 0;
12294 int pt_old = PT - delta;
12296 /* Skip over glyphs not having an object at the start of the row.
12297 These are special glyphs like truncation marks on terminal
12298 frames. */
12299 if (row->displays_text_p)
12300 while (glyph < end
12301 && INTEGERP (glyph->object)
12302 && glyph->charpos < 0)
12304 x += glyph->pixel_width;
12305 ++glyph;
12308 string_start = NULL;
12309 while (glyph < end
12310 && !INTEGERP (glyph->object)
12311 && (!BUFFERP (glyph->object)
12312 || (last_pos = glyph->charpos) < pt_old
12313 || glyph->avoid_cursor_p))
12315 if (! STRINGP (glyph->object))
12317 string_start = NULL;
12318 x += glyph->pixel_width;
12319 ++glyph;
12320 /* If we are beyond the cursor position computed from the
12321 last overlay seen, that overlay is not in effect for
12322 current cursor position. Reset the cursor information
12323 computed from that overlay. */
12324 if (cursor_from_overlay_pos
12325 && last_pos >= cursor_from_overlay_pos)
12327 cursor_from_overlay_pos = 0;
12328 cursor = NULL;
12331 else
12333 if (string_start == NULL)
12335 string_before_pos = last_pos;
12336 string_start = glyph;
12337 string_start_x = x;
12339 /* Skip all glyphs from a string. */
12342 Lisp_Object cprop;
12343 int pos;
12344 if ((cursor == NULL || glyph > cursor)
12345 && (cprop = Fget_char_property (make_number ((glyph)->charpos),
12346 Qcursor, (glyph)->object),
12347 !NILP (cprop))
12348 && (pos = string_buffer_position (w, glyph->object,
12349 string_before_pos),
12350 (pos == 0 /* from overlay */
12351 || pos == pt_old)))
12353 /* Compute the first buffer position after the overlay.
12354 If the `cursor' property tells us how many positions
12355 are associated with the overlay, use that. Otherwise,
12356 estimate from the buffer positions of the glyphs
12357 before and after the overlay. */
12358 cursor_from_overlay_pos = (pos ? 0 : last_pos
12359 + (INTEGERP (cprop) ? XINT (cprop) : 0));
12360 cursor = glyph;
12361 cursor_x = x;
12363 x += glyph->pixel_width;
12364 ++glyph;
12366 while (glyph < end && EQ (glyph->object, string_start->object));
12370 if (cursor != NULL)
12372 glyph = cursor;
12373 x = cursor_x;
12375 else if (row->ends_in_ellipsis_p && glyph == end)
12377 /* Scan back over the ellipsis glyphs, decrementing positions. */
12378 while (glyph > row->glyphs[TEXT_AREA]
12379 && (glyph - 1)->charpos == last_pos)
12380 glyph--, x -= glyph->pixel_width;
12381 /* That loop always goes one position too far, including the
12382 glyph before the ellipsis. So scan forward over that one. */
12383 x += glyph->pixel_width;
12384 glyph++;
12386 else if (string_start
12387 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
12389 /* We may have skipped over point because the previous glyphs
12390 are from string. As there's no easy way to know the
12391 character position of the current glyph, find the correct
12392 glyph on point by scanning from string_start again. */
12393 Lisp_Object limit;
12394 Lisp_Object string;
12395 struct glyph *stop = glyph;
12396 int pos;
12398 limit = make_number (pt_old + 1);
12399 glyph = string_start;
12400 x = string_start_x;
12401 string = glyph->object;
12402 pos = string_buffer_position (w, string, string_before_pos);
12403 /* If POS == 0, STRING is from overlay. We skip such glyphs
12404 because we always put the cursor after overlay strings. */
12405 while (pos == 0 && glyph < stop)
12407 string = glyph->object;
12408 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12409 if (glyph < stop)
12410 pos = string_buffer_position (w, glyph->object, string_before_pos);
12413 while (glyph < stop)
12415 pos = XINT (Fnext_single_char_property_change
12416 (make_number (pos), Qdisplay, Qnil, limit));
12417 if (pos > pt_old)
12418 break;
12419 /* Skip glyphs from the same string. */
12420 string = glyph->object;
12421 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12422 /* Skip glyphs from an overlay. */
12423 while (glyph < stop
12424 && ! string_buffer_position (w, glyph->object, pos))
12426 string = glyph->object;
12427 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12431 /* If we reached the end of the line, and END was from a string,
12432 the cursor is not on this line. */
12433 if (glyph == end && row->continued_p)
12434 return 0;
12437 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12438 w->cursor.x = x;
12439 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12440 w->cursor.y = row->y + dy;
12442 if (w == XWINDOW (selected_window))
12444 if (!row->continued_p
12445 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12446 && row->x == 0)
12448 this_line_buffer = XBUFFER (w->buffer);
12450 CHARPOS (this_line_start_pos)
12451 = MATRIX_ROW_START_CHARPOS (row) + delta;
12452 BYTEPOS (this_line_start_pos)
12453 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12455 CHARPOS (this_line_end_pos)
12456 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12457 BYTEPOS (this_line_end_pos)
12458 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12460 this_line_y = w->cursor.y;
12461 this_line_pixel_height = row->height;
12462 this_line_vpos = w->cursor.vpos;
12463 this_line_start_x = row->x;
12465 else
12466 CHARPOS (this_line_start_pos) = 0;
12469 return 1;
12473 /* Run window scroll functions, if any, for WINDOW with new window
12474 start STARTP. Sets the window start of WINDOW to that position.
12476 We assume that the window's buffer is really current. */
12478 static INLINE struct text_pos
12479 run_window_scroll_functions (window, startp)
12480 Lisp_Object window;
12481 struct text_pos startp;
12483 struct window *w = XWINDOW (window);
12484 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12486 if (current_buffer != XBUFFER (w->buffer))
12487 abort ();
12489 if (!NILP (Vwindow_scroll_functions))
12491 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12492 make_number (CHARPOS (startp)));
12493 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12494 /* In case the hook functions switch buffers. */
12495 if (current_buffer != XBUFFER (w->buffer))
12496 set_buffer_internal_1 (XBUFFER (w->buffer));
12499 return startp;
12503 /* Make sure the line containing the cursor is fully visible.
12504 A value of 1 means there is nothing to be done.
12505 (Either the line is fully visible, or it cannot be made so,
12506 or we cannot tell.)
12508 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12509 is higher than window.
12511 A value of 0 means the caller should do scrolling
12512 as if point had gone off the screen. */
12514 static int
12515 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
12516 struct window *w;
12517 int force_p;
12518 int current_matrix_p;
12520 struct glyph_matrix *matrix;
12521 struct glyph_row *row;
12522 int window_height;
12524 if (!make_cursor_line_fully_visible_p)
12525 return 1;
12527 /* It's not always possible to find the cursor, e.g, when a window
12528 is full of overlay strings. Don't do anything in that case. */
12529 if (w->cursor.vpos < 0)
12530 return 1;
12532 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12533 row = MATRIX_ROW (matrix, w->cursor.vpos);
12535 /* If the cursor row is not partially visible, there's nothing to do. */
12536 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12537 return 1;
12539 /* If the row the cursor is in is taller than the window's height,
12540 it's not clear what to do, so do nothing. */
12541 window_height = window_box_height (w);
12542 if (row->height >= window_height)
12544 if (!force_p || MINI_WINDOW_P (w)
12545 || w->vscroll || w->cursor.vpos == 0)
12546 return 1;
12548 return 0;
12552 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12553 non-zero means only WINDOW is redisplayed in redisplay_internal.
12554 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
12555 in redisplay_window to bring a partially visible line into view in
12556 the case that only the cursor has moved.
12558 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12559 last screen line's vertical height extends past the end of the screen.
12561 Value is
12563 1 if scrolling succeeded
12565 0 if scrolling didn't find point.
12567 -1 if new fonts have been loaded so that we must interrupt
12568 redisplay, adjust glyph matrices, and try again. */
12570 enum
12572 SCROLLING_SUCCESS,
12573 SCROLLING_FAILED,
12574 SCROLLING_NEED_LARGER_MATRICES
12577 static int
12578 try_scrolling (window, just_this_one_p, scroll_conservatively,
12579 scroll_step, temp_scroll_step, last_line_misfit)
12580 Lisp_Object window;
12581 int just_this_one_p;
12582 EMACS_INT scroll_conservatively, scroll_step;
12583 int temp_scroll_step;
12584 int last_line_misfit;
12586 struct window *w = XWINDOW (window);
12587 struct frame *f = XFRAME (w->frame);
12588 struct text_pos pos, startp;
12589 struct it it;
12590 int this_scroll_margin, scroll_max, rc, height;
12591 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
12592 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12593 Lisp_Object aggressive;
12594 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
12596 #if GLYPH_DEBUG
12597 debug_method_add (w, "try_scrolling");
12598 #endif
12600 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12602 /* Compute scroll margin height in pixels. We scroll when point is
12603 within this distance from the top or bottom of the window. */
12604 if (scroll_margin > 0)
12605 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
12606 * FRAME_LINE_HEIGHT (f);
12607 else
12608 this_scroll_margin = 0;
12610 /* Force scroll_conservatively to have a reasonable value, to avoid
12611 overflow while computing how much to scroll. Note that the user
12612 can supply scroll-conservatively equal to `most-positive-fixnum',
12613 which can be larger than INT_MAX. */
12614 if (scroll_conservatively > scroll_limit)
12616 scroll_conservatively = scroll_limit;
12617 scroll_max = INT_MAX;
12619 else if (scroll_step || scroll_conservatively || temp_scroll_step)
12620 /* Compute how much we should try to scroll maximally to bring
12621 point into view. */
12622 scroll_max = (max (scroll_step,
12623 max (scroll_conservatively, temp_scroll_step))
12624 * FRAME_LINE_HEIGHT (f));
12625 else if (NUMBERP (current_buffer->scroll_down_aggressively)
12626 || NUMBERP (current_buffer->scroll_up_aggressively))
12627 /* We're trying to scroll because of aggressive scrolling but no
12628 scroll_step is set. Choose an arbitrary one. */
12629 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
12630 else
12631 scroll_max = 0;
12633 too_near_end:
12635 /* Decide whether to scroll down. */
12636 if (PT > CHARPOS (startp))
12638 int scroll_margin_y;
12640 /* Compute the pixel ypos of the scroll margin, then move it to
12641 either that ypos or PT, whichever comes first. */
12642 start_display (&it, w, startp);
12643 scroll_margin_y = it.last_visible_y - this_scroll_margin
12644 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
12645 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
12646 (MOVE_TO_POS | MOVE_TO_Y));
12648 if (PT > CHARPOS (it.current.pos))
12650 int y0 = line_bottom_y (&it);
12652 /* Compute the distance from the scroll margin to PT
12653 (including the height of the cursor line). Moving the
12654 iterator unconditionally to PT can be slow if PT is far
12655 away, so stop 10 lines past the window bottom (is there a
12656 way to do the right thing quickly?). */
12657 move_it_to (&it, PT, -1,
12658 it.last_visible_y + 10 * FRAME_LINE_HEIGHT (f),
12659 -1, MOVE_TO_POS | MOVE_TO_Y);
12660 dy = line_bottom_y (&it) - y0;
12662 if (dy > scroll_max)
12663 return SCROLLING_FAILED;
12665 scroll_down_p = 1;
12669 if (scroll_down_p)
12671 /* Point is in or below the bottom scroll margin, so move the
12672 window start down. If scrolling conservatively, move it just
12673 enough down to make point visible. If scroll_step is set,
12674 move it down by scroll_step. */
12675 if (scroll_conservatively)
12676 amount_to_scroll
12677 = min (max (dy, FRAME_LINE_HEIGHT (f)),
12678 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
12679 else if (scroll_step || temp_scroll_step)
12680 amount_to_scroll = scroll_max;
12681 else
12683 aggressive = current_buffer->scroll_up_aggressively;
12684 height = WINDOW_BOX_TEXT_HEIGHT (w);
12685 if (NUMBERP (aggressive))
12687 double float_amount = XFLOATINT (aggressive) * height;
12688 amount_to_scroll = float_amount;
12689 if (amount_to_scroll == 0 && float_amount > 0)
12690 amount_to_scroll = 1;
12694 if (amount_to_scroll <= 0)
12695 return SCROLLING_FAILED;
12697 start_display (&it, w, startp);
12698 move_it_vertically (&it, amount_to_scroll);
12700 /* If STARTP is unchanged, move it down another screen line. */
12701 if (CHARPOS (it.current.pos) == CHARPOS (startp))
12702 move_it_by_lines (&it, 1, 1);
12703 startp = it.current.pos;
12705 else
12707 struct text_pos scroll_margin_pos = startp;
12709 /* See if point is inside the scroll margin at the top of the
12710 window. */
12711 if (this_scroll_margin)
12713 start_display (&it, w, startp);
12714 move_it_vertically (&it, this_scroll_margin);
12715 scroll_margin_pos = it.current.pos;
12718 if (PT < CHARPOS (scroll_margin_pos))
12720 /* Point is in the scroll margin at the top of the window or
12721 above what is displayed in the window. */
12722 int y0;
12724 /* Compute the vertical distance from PT to the scroll
12725 margin position. Give up if distance is greater than
12726 scroll_max. */
12727 SET_TEXT_POS (pos, PT, PT_BYTE);
12728 start_display (&it, w, pos);
12729 y0 = it.current_y;
12730 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
12731 it.last_visible_y, -1,
12732 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12733 dy = it.current_y - y0;
12734 if (dy > scroll_max)
12735 return SCROLLING_FAILED;
12737 /* Compute new window start. */
12738 start_display (&it, w, startp);
12740 if (scroll_conservatively)
12741 amount_to_scroll
12742 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
12743 else if (scroll_step || temp_scroll_step)
12744 amount_to_scroll = scroll_max;
12745 else
12747 aggressive = current_buffer->scroll_down_aggressively;
12748 height = WINDOW_BOX_TEXT_HEIGHT (w);
12749 if (NUMBERP (aggressive))
12751 double float_amount = XFLOATINT (aggressive) * height;
12752 amount_to_scroll = float_amount;
12753 if (amount_to_scroll == 0 && float_amount > 0)
12754 amount_to_scroll = 1;
12758 if (amount_to_scroll <= 0)
12759 return SCROLLING_FAILED;
12761 move_it_vertically_backward (&it, amount_to_scroll);
12762 startp = it.current.pos;
12766 /* Run window scroll functions. */
12767 startp = run_window_scroll_functions (window, startp);
12769 /* Display the window. Give up if new fonts are loaded, or if point
12770 doesn't appear. */
12771 if (!try_window (window, startp, 0))
12772 rc = SCROLLING_NEED_LARGER_MATRICES;
12773 else if (w->cursor.vpos < 0)
12775 clear_glyph_matrix (w->desired_matrix);
12776 rc = SCROLLING_FAILED;
12778 else
12780 /* Maybe forget recorded base line for line number display. */
12781 if (!just_this_one_p
12782 || current_buffer->clip_changed
12783 || BEG_UNCHANGED < CHARPOS (startp))
12784 w->base_line_number = Qnil;
12786 /* If cursor ends up on a partially visible line,
12787 treat that as being off the bottom of the screen. */
12788 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
12790 clear_glyph_matrix (w->desired_matrix);
12791 ++extra_scroll_margin_lines;
12792 goto too_near_end;
12794 rc = SCROLLING_SUCCESS;
12797 return rc;
12801 /* Compute a suitable window start for window W if display of W starts
12802 on a continuation line. Value is non-zero if a new window start
12803 was computed.
12805 The new window start will be computed, based on W's width, starting
12806 from the start of the continued line. It is the start of the
12807 screen line with the minimum distance from the old start W->start. */
12809 static int
12810 compute_window_start_on_continuation_line (w)
12811 struct window *w;
12813 struct text_pos pos, start_pos;
12814 int window_start_changed_p = 0;
12816 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
12818 /* If window start is on a continuation line... Window start may be
12819 < BEGV in case there's invisible text at the start of the
12820 buffer (M-x rmail, for example). */
12821 if (CHARPOS (start_pos) > BEGV
12822 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
12824 struct it it;
12825 struct glyph_row *row;
12827 /* Handle the case that the window start is out of range. */
12828 if (CHARPOS (start_pos) < BEGV)
12829 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
12830 else if (CHARPOS (start_pos) > ZV)
12831 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
12833 /* Find the start of the continued line. This should be fast
12834 because scan_buffer is fast (newline cache). */
12835 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
12836 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
12837 row, DEFAULT_FACE_ID);
12838 reseat_at_previous_visible_line_start (&it);
12840 /* If the line start is "too far" away from the window start,
12841 say it takes too much time to compute a new window start. */
12842 if (CHARPOS (start_pos) - IT_CHARPOS (it)
12843 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
12845 int min_distance, distance;
12847 /* Move forward by display lines to find the new window
12848 start. If window width was enlarged, the new start can
12849 be expected to be > the old start. If window width was
12850 decreased, the new window start will be < the old start.
12851 So, we're looking for the display line start with the
12852 minimum distance from the old window start. */
12853 pos = it.current.pos;
12854 min_distance = INFINITY;
12855 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
12856 distance < min_distance)
12858 min_distance = distance;
12859 pos = it.current.pos;
12860 move_it_by_lines (&it, 1, 0);
12863 /* Set the window start there. */
12864 SET_MARKER_FROM_TEXT_POS (w->start, pos);
12865 window_start_changed_p = 1;
12869 return window_start_changed_p;
12873 /* Try cursor movement in case text has not changed in window WINDOW,
12874 with window start STARTP. Value is
12876 CURSOR_MOVEMENT_SUCCESS if successful
12878 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
12880 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
12881 display. *SCROLL_STEP is set to 1, under certain circumstances, if
12882 we want to scroll as if scroll-step were set to 1. See the code.
12884 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
12885 which case we have to abort this redisplay, and adjust matrices
12886 first. */
12888 enum
12890 CURSOR_MOVEMENT_SUCCESS,
12891 CURSOR_MOVEMENT_CANNOT_BE_USED,
12892 CURSOR_MOVEMENT_MUST_SCROLL,
12893 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
12896 static int
12897 try_cursor_movement (window, startp, scroll_step)
12898 Lisp_Object window;
12899 struct text_pos startp;
12900 int *scroll_step;
12902 struct window *w = XWINDOW (window);
12903 struct frame *f = XFRAME (w->frame);
12904 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
12906 #if GLYPH_DEBUG
12907 if (inhibit_try_cursor_movement)
12908 return rc;
12909 #endif
12911 /* Handle case where text has not changed, only point, and it has
12912 not moved off the frame. */
12913 if (/* Point may be in this window. */
12914 PT >= CHARPOS (startp)
12915 /* Selective display hasn't changed. */
12916 && !current_buffer->clip_changed
12917 /* Function force-mode-line-update is used to force a thorough
12918 redisplay. It sets either windows_or_buffers_changed or
12919 update_mode_lines. So don't take a shortcut here for these
12920 cases. */
12921 && !update_mode_lines
12922 && !windows_or_buffers_changed
12923 && !cursor_type_changed
12924 /* Can't use this case if highlighting a region. When a
12925 region exists, cursor movement has to do more than just
12926 set the cursor. */
12927 && !(!NILP (Vtransient_mark_mode)
12928 && !NILP (current_buffer->mark_active))
12929 && NILP (w->region_showing)
12930 && NILP (Vshow_trailing_whitespace)
12931 /* Right after splitting windows, last_point may be nil. */
12932 && INTEGERP (w->last_point)
12933 /* This code is not used for mini-buffer for the sake of the case
12934 of redisplaying to replace an echo area message; since in
12935 that case the mini-buffer contents per se are usually
12936 unchanged. This code is of no real use in the mini-buffer
12937 since the handling of this_line_start_pos, etc., in redisplay
12938 handles the same cases. */
12939 && !EQ (window, minibuf_window)
12940 /* When splitting windows or for new windows, it happens that
12941 redisplay is called with a nil window_end_vpos or one being
12942 larger than the window. This should really be fixed in
12943 window.c. I don't have this on my list, now, so we do
12944 approximately the same as the old redisplay code. --gerd. */
12945 && INTEGERP (w->window_end_vpos)
12946 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
12947 && (FRAME_WINDOW_P (f)
12948 || !overlay_arrow_in_current_buffer_p ()))
12950 int this_scroll_margin, top_scroll_margin;
12951 struct glyph_row *row = NULL;
12953 #if GLYPH_DEBUG
12954 debug_method_add (w, "cursor movement");
12955 #endif
12957 /* Scroll if point within this distance from the top or bottom
12958 of the window. This is a pixel value. */
12959 if (scroll_margin > 0)
12961 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12962 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12964 else
12965 this_scroll_margin = 0;
12967 top_scroll_margin = this_scroll_margin;
12968 if (WINDOW_WANTS_HEADER_LINE_P (w))
12969 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
12971 /* Start with the row the cursor was displayed during the last
12972 not paused redisplay. Give up if that row is not valid. */
12973 if (w->last_cursor.vpos < 0
12974 || w->last_cursor.vpos >= w->current_matrix->nrows)
12975 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12976 else
12978 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
12979 if (row->mode_line_p)
12980 ++row;
12981 if (!row->enabled_p)
12982 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12985 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
12987 int scroll_p = 0;
12988 int last_y = window_text_bottom_y (w) - this_scroll_margin;
12990 if (PT > XFASTINT (w->last_point))
12992 /* Point has moved forward. */
12993 while (MATRIX_ROW_END_CHARPOS (row) < PT
12994 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
12996 xassert (row->enabled_p);
12997 ++row;
13000 /* The end position of a row equals the start position
13001 of the next row. If PT is there, we would rather
13002 display it in the next line. */
13003 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13004 && MATRIX_ROW_END_CHARPOS (row) == PT
13005 && !cursor_row_p (w, row))
13006 ++row;
13008 /* If within the scroll margin, scroll. Note that
13009 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13010 the next line would be drawn, and that
13011 this_scroll_margin can be zero. */
13012 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13013 || PT > MATRIX_ROW_END_CHARPOS (row)
13014 /* Line is completely visible last line in window
13015 and PT is to be set in the next line. */
13016 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13017 && PT == MATRIX_ROW_END_CHARPOS (row)
13018 && !row->ends_at_zv_p
13019 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13020 scroll_p = 1;
13022 else if (PT < XFASTINT (w->last_point))
13024 /* Cursor has to be moved backward. Note that PT >=
13025 CHARPOS (startp) because of the outer if-statement. */
13026 while (!row->mode_line_p
13027 && (MATRIX_ROW_START_CHARPOS (row) > PT
13028 || (MATRIX_ROW_START_CHARPOS (row) == PT
13029 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13030 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13031 row > w->current_matrix->rows
13032 && (row-1)->ends_in_newline_from_string_p))))
13033 && (row->y > top_scroll_margin
13034 || CHARPOS (startp) == BEGV))
13036 xassert (row->enabled_p);
13037 --row;
13040 /* Consider the following case: Window starts at BEGV,
13041 there is invisible, intangible text at BEGV, so that
13042 display starts at some point START > BEGV. It can
13043 happen that we are called with PT somewhere between
13044 BEGV and START. Try to handle that case. */
13045 if (row < w->current_matrix->rows
13046 || row->mode_line_p)
13048 row = w->current_matrix->rows;
13049 if (row->mode_line_p)
13050 ++row;
13053 /* Due to newlines in overlay strings, we may have to
13054 skip forward over overlay strings. */
13055 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13056 && MATRIX_ROW_END_CHARPOS (row) == PT
13057 && !cursor_row_p (w, row))
13058 ++row;
13060 /* If within the scroll margin, scroll. */
13061 if (row->y < top_scroll_margin
13062 && CHARPOS (startp) != BEGV)
13063 scroll_p = 1;
13065 else
13067 /* Cursor did not move. So don't scroll even if cursor line
13068 is partially visible, as it was so before. */
13069 rc = CURSOR_MOVEMENT_SUCCESS;
13072 if (PT < MATRIX_ROW_START_CHARPOS (row)
13073 || PT > MATRIX_ROW_END_CHARPOS (row))
13075 /* if PT is not in the glyph row, give up. */
13076 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13078 else if (rc != CURSOR_MOVEMENT_SUCCESS
13079 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13080 && make_cursor_line_fully_visible_p)
13082 if (PT == MATRIX_ROW_END_CHARPOS (row)
13083 && !row->ends_at_zv_p
13084 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13085 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13086 else if (row->height > window_box_height (w))
13088 /* If we end up in a partially visible line, let's
13089 make it fully visible, except when it's taller
13090 than the window, in which case we can't do much
13091 about it. */
13092 *scroll_step = 1;
13093 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13095 else
13097 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13098 if (!cursor_row_fully_visible_p (w, 0, 1))
13099 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13100 else
13101 rc = CURSOR_MOVEMENT_SUCCESS;
13104 else if (scroll_p)
13105 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13106 else
13110 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13112 rc = CURSOR_MOVEMENT_SUCCESS;
13113 break;
13115 ++row;
13117 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13118 && MATRIX_ROW_START_CHARPOS (row) == PT
13119 && cursor_row_p (w, row));
13124 return rc;
13127 void
13128 set_vertical_scroll_bar (w)
13129 struct window *w;
13131 int start, end, whole;
13133 /* Calculate the start and end positions for the current window.
13134 At some point, it would be nice to choose between scrollbars
13135 which reflect the whole buffer size, with special markers
13136 indicating narrowing, and scrollbars which reflect only the
13137 visible region.
13139 Note that mini-buffers sometimes aren't displaying any text. */
13140 if (!MINI_WINDOW_P (w)
13141 || (w == XWINDOW (minibuf_window)
13142 && NILP (echo_area_buffer[0])))
13144 struct buffer *buf = XBUFFER (w->buffer);
13145 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13146 start = marker_position (w->start) - BUF_BEGV (buf);
13147 /* I don't think this is guaranteed to be right. For the
13148 moment, we'll pretend it is. */
13149 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13151 if (end < start)
13152 end = start;
13153 if (whole < (end - start))
13154 whole = end - start;
13156 else
13157 start = end = whole = 0;
13159 /* Indicate what this scroll bar ought to be displaying now. */
13160 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13161 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13162 (w, end - start, whole, start);
13166 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13167 selected_window is redisplayed.
13169 We can return without actually redisplaying the window if
13170 fonts_changed_p is nonzero. In that case, redisplay_internal will
13171 retry. */
13173 static void
13174 redisplay_window (window, just_this_one_p)
13175 Lisp_Object window;
13176 int just_this_one_p;
13178 struct window *w = XWINDOW (window);
13179 struct frame *f = XFRAME (w->frame);
13180 struct buffer *buffer = XBUFFER (w->buffer);
13181 struct buffer *old = current_buffer;
13182 struct text_pos lpoint, opoint, startp;
13183 int update_mode_line;
13184 int tem;
13185 struct it it;
13186 /* Record it now because it's overwritten. */
13187 int current_matrix_up_to_date_p = 0;
13188 int used_current_matrix_p = 0;
13189 /* This is less strict than current_matrix_up_to_date_p.
13190 It indictes that the buffer contents and narrowing are unchanged. */
13191 int buffer_unchanged_p = 0;
13192 int temp_scroll_step = 0;
13193 int count = SPECPDL_INDEX ();
13194 int rc;
13195 int centering_position = -1;
13196 int last_line_misfit = 0;
13197 int beg_unchanged, end_unchanged;
13199 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13200 opoint = lpoint;
13202 /* W must be a leaf window here. */
13203 xassert (!NILP (w->buffer));
13204 #if GLYPH_DEBUG
13205 *w->desired_matrix->method = 0;
13206 #endif
13208 restart:
13209 reconsider_clip_changes (w, buffer);
13211 /* Has the mode line to be updated? */
13212 update_mode_line = (!NILP (w->update_mode_line)
13213 || update_mode_lines
13214 || buffer->clip_changed
13215 || buffer->prevent_redisplay_optimizations_p);
13217 if (MINI_WINDOW_P (w))
13219 if (w == XWINDOW (echo_area_window)
13220 && !NILP (echo_area_buffer[0]))
13222 if (update_mode_line)
13223 /* We may have to update a tty frame's menu bar or a
13224 tool-bar. Example `M-x C-h C-h C-g'. */
13225 goto finish_menu_bars;
13226 else
13227 /* We've already displayed the echo area glyphs in this window. */
13228 goto finish_scroll_bars;
13230 else if ((w != XWINDOW (minibuf_window)
13231 || minibuf_level == 0)
13232 /* When buffer is nonempty, redisplay window normally. */
13233 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13234 /* Quail displays non-mini buffers in minibuffer window.
13235 In that case, redisplay the window normally. */
13236 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13238 /* W is a mini-buffer window, but it's not active, so clear
13239 it. */
13240 int yb = window_text_bottom_y (w);
13241 struct glyph_row *row;
13242 int y;
13244 for (y = 0, row = w->desired_matrix->rows;
13245 y < yb;
13246 y += row->height, ++row)
13247 blank_row (w, row, y);
13248 goto finish_scroll_bars;
13251 clear_glyph_matrix (w->desired_matrix);
13254 /* Otherwise set up data on this window; select its buffer and point
13255 value. */
13256 /* Really select the buffer, for the sake of buffer-local
13257 variables. */
13258 set_buffer_internal_1 (XBUFFER (w->buffer));
13260 current_matrix_up_to_date_p
13261 = (!NILP (w->window_end_valid)
13262 && !current_buffer->clip_changed
13263 && !current_buffer->prevent_redisplay_optimizations_p
13264 && XFASTINT (w->last_modified) >= MODIFF
13265 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13267 /* Run the window-bottom-change-functions
13268 if it is possible that the text on the screen has changed
13269 (either due to modification of the text, or any other reason). */
13270 if (!current_matrix_up_to_date_p
13271 && !NILP (Vwindow_text_change_functions))
13273 safe_run_hooks (Qwindow_text_change_functions);
13274 goto restart;
13277 beg_unchanged = BEG_UNCHANGED;
13278 end_unchanged = END_UNCHANGED;
13280 SET_TEXT_POS (opoint, PT, PT_BYTE);
13282 specbind (Qinhibit_point_motion_hooks, Qt);
13284 buffer_unchanged_p
13285 = (!NILP (w->window_end_valid)
13286 && !current_buffer->clip_changed
13287 && XFASTINT (w->last_modified) >= MODIFF
13288 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13290 /* When windows_or_buffers_changed is non-zero, we can't rely on
13291 the window end being valid, so set it to nil there. */
13292 if (windows_or_buffers_changed)
13294 /* If window starts on a continuation line, maybe adjust the
13295 window start in case the window's width changed. */
13296 if (XMARKER (w->start)->buffer == current_buffer)
13297 compute_window_start_on_continuation_line (w);
13299 w->window_end_valid = Qnil;
13302 /* Some sanity checks. */
13303 CHECK_WINDOW_END (w);
13304 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13305 abort ();
13306 if (BYTEPOS (opoint) < CHARPOS (opoint))
13307 abort ();
13309 /* If %c is in mode line, update it if needed. */
13310 if (!NILP (w->column_number_displayed)
13311 /* This alternative quickly identifies a common case
13312 where no change is needed. */
13313 && !(PT == XFASTINT (w->last_point)
13314 && XFASTINT (w->last_modified) >= MODIFF
13315 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13316 && (XFASTINT (w->column_number_displayed)
13317 != (int) current_column ())) /* iftc */
13318 update_mode_line = 1;
13320 /* Count number of windows showing the selected buffer. An indirect
13321 buffer counts as its base buffer. */
13322 if (!just_this_one_p)
13324 struct buffer *current_base, *window_base;
13325 current_base = current_buffer;
13326 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13327 if (current_base->base_buffer)
13328 current_base = current_base->base_buffer;
13329 if (window_base->base_buffer)
13330 window_base = window_base->base_buffer;
13331 if (current_base == window_base)
13332 buffer_shared++;
13335 /* Point refers normally to the selected window. For any other
13336 window, set up appropriate value. */
13337 if (!EQ (window, selected_window))
13339 int new_pt = XMARKER (w->pointm)->charpos;
13340 int new_pt_byte = marker_byte_position (w->pointm);
13341 if (new_pt < BEGV)
13343 new_pt = BEGV;
13344 new_pt_byte = BEGV_BYTE;
13345 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13347 else if (new_pt > (ZV - 1))
13349 new_pt = ZV;
13350 new_pt_byte = ZV_BYTE;
13351 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13354 /* We don't use SET_PT so that the point-motion hooks don't run. */
13355 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13358 /* If any of the character widths specified in the display table
13359 have changed, invalidate the width run cache. It's true that
13360 this may be a bit late to catch such changes, but the rest of
13361 redisplay goes (non-fatally) haywire when the display table is
13362 changed, so why should we worry about doing any better? */
13363 if (current_buffer->width_run_cache)
13365 struct Lisp_Char_Table *disptab = buffer_display_table ();
13367 if (! disptab_matches_widthtab (disptab,
13368 XVECTOR (current_buffer->width_table)))
13370 invalidate_region_cache (current_buffer,
13371 current_buffer->width_run_cache,
13372 BEG, Z);
13373 recompute_width_table (current_buffer, disptab);
13377 /* If window-start is screwed up, choose a new one. */
13378 if (XMARKER (w->start)->buffer != current_buffer)
13379 goto recenter;
13381 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13383 /* If someone specified a new starting point but did not insist,
13384 check whether it can be used. */
13385 if (!NILP (w->optional_new_start)
13386 && CHARPOS (startp) >= BEGV
13387 && CHARPOS (startp) <= ZV)
13389 w->optional_new_start = Qnil;
13390 start_display (&it, w, startp);
13391 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13392 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13393 if (IT_CHARPOS (it) == PT)
13394 w->force_start = Qt;
13395 /* IT may overshoot PT if text at PT is invisible. */
13396 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13397 w->force_start = Qt;
13400 force_start:
13402 /* Handle case where place to start displaying has been specified,
13403 unless the specified location is outside the accessible range. */
13404 if (!NILP (w->force_start)
13405 || w->frozen_window_start_p)
13407 /* We set this later on if we have to adjust point. */
13408 int new_vpos = -1;
13410 w->force_start = Qnil;
13411 w->vscroll = 0;
13412 w->window_end_valid = Qnil;
13414 /* Forget any recorded base line for line number display. */
13415 if (!buffer_unchanged_p)
13416 w->base_line_number = Qnil;
13418 /* Redisplay the mode line. Select the buffer properly for that.
13419 Also, run the hook window-scroll-functions
13420 because we have scrolled. */
13421 /* Note, we do this after clearing force_start because
13422 if there's an error, it is better to forget about force_start
13423 than to get into an infinite loop calling the hook functions
13424 and having them get more errors. */
13425 if (!update_mode_line
13426 || ! NILP (Vwindow_scroll_functions))
13428 update_mode_line = 1;
13429 w->update_mode_line = Qt;
13430 startp = run_window_scroll_functions (window, startp);
13433 w->last_modified = make_number (0);
13434 w->last_overlay_modified = make_number (0);
13435 if (CHARPOS (startp) < BEGV)
13436 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13437 else if (CHARPOS (startp) > ZV)
13438 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13440 /* Redisplay, then check if cursor has been set during the
13441 redisplay. Give up if new fonts were loaded. */
13442 /* We used to issue a CHECK_MARGINS argument to try_window here,
13443 but this causes scrolling to fail when point begins inside
13444 the scroll margin (bug#148) -- cyd */
13445 if (!try_window (window, startp, 0))
13447 w->force_start = Qt;
13448 clear_glyph_matrix (w->desired_matrix);
13449 goto need_larger_matrices;
13452 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13454 /* If point does not appear, try to move point so it does
13455 appear. The desired matrix has been built above, so we
13456 can use it here. */
13457 new_vpos = window_box_height (w) / 2;
13460 if (!cursor_row_fully_visible_p (w, 0, 0))
13462 /* Point does appear, but on a line partly visible at end of window.
13463 Move it back to a fully-visible line. */
13464 new_vpos = window_box_height (w);
13467 /* If we need to move point for either of the above reasons,
13468 now actually do it. */
13469 if (new_vpos >= 0)
13471 struct glyph_row *row;
13473 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13474 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13475 ++row;
13477 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13478 MATRIX_ROW_START_BYTEPOS (row));
13480 if (w != XWINDOW (selected_window))
13481 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13482 else if (current_buffer == old)
13483 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13485 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13487 /* If we are highlighting the region, then we just changed
13488 the region, so redisplay to show it. */
13489 if (!NILP (Vtransient_mark_mode)
13490 && !NILP (current_buffer->mark_active))
13492 clear_glyph_matrix (w->desired_matrix);
13493 if (!try_window (window, startp, 0))
13494 goto need_larger_matrices;
13498 #if GLYPH_DEBUG
13499 debug_method_add (w, "forced window start");
13500 #endif
13501 goto done;
13504 /* Handle case where text has not changed, only point, and it has
13505 not moved off the frame, and we are not retrying after hscroll.
13506 (current_matrix_up_to_date_p is nonzero when retrying.) */
13507 if (current_matrix_up_to_date_p
13508 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
13509 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
13511 switch (rc)
13513 case CURSOR_MOVEMENT_SUCCESS:
13514 used_current_matrix_p = 1;
13515 goto done;
13517 case CURSOR_MOVEMENT_MUST_SCROLL:
13518 goto try_to_scroll;
13520 default:
13521 abort ();
13524 /* If current starting point was originally the beginning of a line
13525 but no longer is, find a new starting point. */
13526 else if (!NILP (w->start_at_line_beg)
13527 && !(CHARPOS (startp) <= BEGV
13528 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
13530 #if GLYPH_DEBUG
13531 debug_method_add (w, "recenter 1");
13532 #endif
13533 goto recenter;
13536 /* Try scrolling with try_window_id. Value is > 0 if update has
13537 been done, it is -1 if we know that the same window start will
13538 not work. It is 0 if unsuccessful for some other reason. */
13539 else if ((tem = try_window_id (w)) != 0)
13541 #if GLYPH_DEBUG
13542 debug_method_add (w, "try_window_id %d", tem);
13543 #endif
13545 if (fonts_changed_p)
13546 goto need_larger_matrices;
13547 if (tem > 0)
13548 goto done;
13550 /* Otherwise try_window_id has returned -1 which means that we
13551 don't want the alternative below this comment to execute. */
13553 else if (CHARPOS (startp) >= BEGV
13554 && CHARPOS (startp) <= ZV
13555 && PT >= CHARPOS (startp)
13556 && (CHARPOS (startp) < ZV
13557 /* Avoid starting at end of buffer. */
13558 || CHARPOS (startp) == BEGV
13559 || (XFASTINT (w->last_modified) >= MODIFF
13560 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
13563 /* If first window line is a continuation line, and window start
13564 is inside the modified region, but the first change is before
13565 current window start, we must select a new window start.
13567 However, if this is the result of a down-mouse event (e.g. by
13568 extending the mouse-drag-overlay), we don't want to select a
13569 new window start, since that would change the position under
13570 the mouse, resulting in an unwanted mouse-movement rather
13571 than a simple mouse-click. */
13572 if (NILP (w->start_at_line_beg)
13573 && NILP (do_mouse_tracking)
13574 && CHARPOS (startp) > BEGV
13575 && CHARPOS (startp) > BEG + beg_unchanged
13576 && CHARPOS (startp) <= Z - end_unchanged
13577 /* Even if w->start_at_line_beg is nil, a new window may
13578 start at a line_beg, since that's how set_buffer_window
13579 sets it. So, we need to check the return value of
13580 compute_window_start_on_continuation_line. (See also
13581 bug#197). */
13582 && XMARKER (w->start)->buffer == current_buffer
13583 && compute_window_start_on_continuation_line (w))
13585 w->force_start = Qt;
13586 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13587 goto force_start;
13590 #if GLYPH_DEBUG
13591 debug_method_add (w, "same window start");
13592 #endif
13594 /* Try to redisplay starting at same place as before.
13595 If point has not moved off frame, accept the results. */
13596 if (!current_matrix_up_to_date_p
13597 /* Don't use try_window_reusing_current_matrix in this case
13598 because a window scroll function can have changed the
13599 buffer. */
13600 || !NILP (Vwindow_scroll_functions)
13601 || MINI_WINDOW_P (w)
13602 || !(used_current_matrix_p
13603 = try_window_reusing_current_matrix (w)))
13605 IF_DEBUG (debug_method_add (w, "1"));
13606 if (try_window (window, startp, 1) < 0)
13607 /* -1 means we need to scroll.
13608 0 means we need new matrices, but fonts_changed_p
13609 is set in that case, so we will detect it below. */
13610 goto try_to_scroll;
13613 if (fonts_changed_p)
13614 goto need_larger_matrices;
13616 if (w->cursor.vpos >= 0)
13618 if (!just_this_one_p
13619 || current_buffer->clip_changed
13620 || BEG_UNCHANGED < CHARPOS (startp))
13621 /* Forget any recorded base line for line number display. */
13622 w->base_line_number = Qnil;
13624 if (!cursor_row_fully_visible_p (w, 1, 0))
13626 clear_glyph_matrix (w->desired_matrix);
13627 last_line_misfit = 1;
13629 /* Drop through and scroll. */
13630 else
13631 goto done;
13633 else
13634 clear_glyph_matrix (w->desired_matrix);
13637 try_to_scroll:
13639 w->last_modified = make_number (0);
13640 w->last_overlay_modified = make_number (0);
13642 /* Redisplay the mode line. Select the buffer properly for that. */
13643 if (!update_mode_line)
13645 update_mode_line = 1;
13646 w->update_mode_line = Qt;
13649 /* Try to scroll by specified few lines. */
13650 if ((scroll_conservatively
13651 || scroll_step
13652 || temp_scroll_step
13653 || NUMBERP (current_buffer->scroll_up_aggressively)
13654 || NUMBERP (current_buffer->scroll_down_aggressively))
13655 && !current_buffer->clip_changed
13656 && CHARPOS (startp) >= BEGV
13657 && CHARPOS (startp) <= ZV)
13659 /* The function returns -1 if new fonts were loaded, 1 if
13660 successful, 0 if not successful. */
13661 int rc = try_scrolling (window, just_this_one_p,
13662 scroll_conservatively,
13663 scroll_step,
13664 temp_scroll_step, last_line_misfit);
13665 switch (rc)
13667 case SCROLLING_SUCCESS:
13668 goto done;
13670 case SCROLLING_NEED_LARGER_MATRICES:
13671 goto need_larger_matrices;
13673 case SCROLLING_FAILED:
13674 break;
13676 default:
13677 abort ();
13681 /* Finally, just choose place to start which centers point */
13683 recenter:
13684 if (centering_position < 0)
13685 centering_position = window_box_height (w) / 2;
13687 #if GLYPH_DEBUG
13688 debug_method_add (w, "recenter");
13689 #endif
13691 /* w->vscroll = 0; */
13693 /* Forget any previously recorded base line for line number display. */
13694 if (!buffer_unchanged_p)
13695 w->base_line_number = Qnil;
13697 /* Move backward half the height of the window. */
13698 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13699 it.current_y = it.last_visible_y;
13700 move_it_vertically_backward (&it, centering_position);
13701 xassert (IT_CHARPOS (it) >= BEGV);
13703 /* The function move_it_vertically_backward may move over more
13704 than the specified y-distance. If it->w is small, e.g. a
13705 mini-buffer window, we may end up in front of the window's
13706 display area. Start displaying at the start of the line
13707 containing PT in this case. */
13708 if (it.current_y <= 0)
13710 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13711 move_it_vertically_backward (&it, 0);
13712 it.current_y = 0;
13715 it.current_x = it.hpos = 0;
13717 /* Set startp here explicitly in case that helps avoid an infinite loop
13718 in case the window-scroll-functions functions get errors. */
13719 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
13721 /* Run scroll hooks. */
13722 startp = run_window_scroll_functions (window, it.current.pos);
13724 /* Redisplay the window. */
13725 if (!current_matrix_up_to_date_p
13726 || windows_or_buffers_changed
13727 || cursor_type_changed
13728 /* Don't use try_window_reusing_current_matrix in this case
13729 because it can have changed the buffer. */
13730 || !NILP (Vwindow_scroll_functions)
13731 || !just_this_one_p
13732 || MINI_WINDOW_P (w)
13733 || !(used_current_matrix_p
13734 = try_window_reusing_current_matrix (w)))
13735 try_window (window, startp, 0);
13737 /* If new fonts have been loaded (due to fontsets), give up. We
13738 have to start a new redisplay since we need to re-adjust glyph
13739 matrices. */
13740 if (fonts_changed_p)
13741 goto need_larger_matrices;
13743 /* If cursor did not appear assume that the middle of the window is
13744 in the first line of the window. Do it again with the next line.
13745 (Imagine a window of height 100, displaying two lines of height
13746 60. Moving back 50 from it->last_visible_y will end in the first
13747 line.) */
13748 if (w->cursor.vpos < 0)
13750 if (!NILP (w->window_end_valid)
13751 && PT >= Z - XFASTINT (w->window_end_pos))
13753 clear_glyph_matrix (w->desired_matrix);
13754 move_it_by_lines (&it, 1, 0);
13755 try_window (window, it.current.pos, 0);
13757 else if (PT < IT_CHARPOS (it))
13759 clear_glyph_matrix (w->desired_matrix);
13760 move_it_by_lines (&it, -1, 0);
13761 try_window (window, it.current.pos, 0);
13763 else
13765 /* Not much we can do about it. */
13769 /* Consider the following case: Window starts at BEGV, there is
13770 invisible, intangible text at BEGV, so that display starts at
13771 some point START > BEGV. It can happen that we are called with
13772 PT somewhere between BEGV and START. Try to handle that case. */
13773 if (w->cursor.vpos < 0)
13775 struct glyph_row *row = w->current_matrix->rows;
13776 if (row->mode_line_p)
13777 ++row;
13778 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13781 if (!cursor_row_fully_visible_p (w, 0, 0))
13783 /* If vscroll is enabled, disable it and try again. */
13784 if (w->vscroll)
13786 w->vscroll = 0;
13787 clear_glyph_matrix (w->desired_matrix);
13788 goto recenter;
13791 /* If centering point failed to make the whole line visible,
13792 put point at the top instead. That has to make the whole line
13793 visible, if it can be done. */
13794 if (centering_position == 0)
13795 goto done;
13797 clear_glyph_matrix (w->desired_matrix);
13798 centering_position = 0;
13799 goto recenter;
13802 done:
13804 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13805 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
13806 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
13807 ? Qt : Qnil);
13809 /* Display the mode line, if we must. */
13810 if ((update_mode_line
13811 /* If window not full width, must redo its mode line
13812 if (a) the window to its side is being redone and
13813 (b) we do a frame-based redisplay. This is a consequence
13814 of how inverted lines are drawn in frame-based redisplay. */
13815 || (!just_this_one_p
13816 && !FRAME_WINDOW_P (f)
13817 && !WINDOW_FULL_WIDTH_P (w))
13818 /* Line number to display. */
13819 || INTEGERP (w->base_line_pos)
13820 /* Column number is displayed and different from the one displayed. */
13821 || (!NILP (w->column_number_displayed)
13822 && (XFASTINT (w->column_number_displayed)
13823 != (int) current_column ()))) /* iftc */
13824 /* This means that the window has a mode line. */
13825 && (WINDOW_WANTS_MODELINE_P (w)
13826 || WINDOW_WANTS_HEADER_LINE_P (w)))
13828 display_mode_lines (w);
13830 /* If mode line height has changed, arrange for a thorough
13831 immediate redisplay using the correct mode line height. */
13832 if (WINDOW_WANTS_MODELINE_P (w)
13833 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
13835 fonts_changed_p = 1;
13836 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
13837 = DESIRED_MODE_LINE_HEIGHT (w);
13840 /* If header line height has changed, arrange for a thorough
13841 immediate redisplay using the correct header line height. */
13842 if (WINDOW_WANTS_HEADER_LINE_P (w)
13843 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
13845 fonts_changed_p = 1;
13846 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
13847 = DESIRED_HEADER_LINE_HEIGHT (w);
13850 if (fonts_changed_p)
13851 goto need_larger_matrices;
13854 if (!line_number_displayed
13855 && !BUFFERP (w->base_line_pos))
13857 w->base_line_pos = Qnil;
13858 w->base_line_number = Qnil;
13861 finish_menu_bars:
13863 /* When we reach a frame's selected window, redo the frame's menu bar. */
13864 if (update_mode_line
13865 && EQ (FRAME_SELECTED_WINDOW (f), window))
13867 int redisplay_menu_p = 0;
13868 int redisplay_tool_bar_p = 0;
13870 if (FRAME_WINDOW_P (f))
13872 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
13873 || defined (HAVE_NS) || defined (USE_GTK)
13874 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
13875 #else
13876 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13877 #endif
13879 else
13880 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13882 if (redisplay_menu_p)
13883 display_menu_bar (w);
13885 #ifdef HAVE_WINDOW_SYSTEM
13886 if (FRAME_WINDOW_P (f))
13888 #if defined (USE_GTK) || defined (HAVE_NS)
13889 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
13890 #else
13891 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
13892 && (FRAME_TOOL_BAR_LINES (f) > 0
13893 || !NILP (Vauto_resize_tool_bars));
13894 #endif
13896 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
13898 extern int ignore_mouse_drag_p;
13899 ignore_mouse_drag_p = 1;
13902 #endif
13905 #ifdef HAVE_WINDOW_SYSTEM
13906 if (FRAME_WINDOW_P (f)
13907 && update_window_fringes (w, (just_this_one_p
13908 || (!used_current_matrix_p && !overlay_arrow_seen)
13909 || w->pseudo_window_p)))
13911 update_begin (f);
13912 BLOCK_INPUT;
13913 if (draw_window_fringes (w, 1))
13914 x_draw_vertical_border (w);
13915 UNBLOCK_INPUT;
13916 update_end (f);
13918 #endif /* HAVE_WINDOW_SYSTEM */
13920 /* We go to this label, with fonts_changed_p nonzero,
13921 if it is necessary to try again using larger glyph matrices.
13922 We have to redeem the scroll bar even in this case,
13923 because the loop in redisplay_internal expects that. */
13924 need_larger_matrices:
13926 finish_scroll_bars:
13928 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
13930 /* Set the thumb's position and size. */
13931 set_vertical_scroll_bar (w);
13933 /* Note that we actually used the scroll bar attached to this
13934 window, so it shouldn't be deleted at the end of redisplay. */
13935 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
13936 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
13939 /* Restore current_buffer and value of point in it. The window
13940 update may have changed the buffer, so first make sure `opoint'
13941 is still valid (Bug#6177). */
13942 if (CHARPOS (opoint) < BEGV)
13943 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
13944 else if (CHARPOS (opoint) > ZV)
13945 TEMP_SET_PT_BOTH (Z, Z_BYTE);
13946 else
13947 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
13949 set_buffer_internal_1 (old);
13950 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
13951 shorter. This can be caused by log truncation in *Messages*. */
13952 if (CHARPOS (lpoint) <= ZV)
13953 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
13955 unbind_to (count, Qnil);
13959 /* Build the complete desired matrix of WINDOW with a window start
13960 buffer position POS.
13962 Value is 1 if successful. It is zero if fonts were loaded during
13963 redisplay which makes re-adjusting glyph matrices necessary, and -1
13964 if point would appear in the scroll margins.
13965 (We check that only if CHECK_MARGINS is nonzero. */
13968 try_window (window, pos, check_margins)
13969 Lisp_Object window;
13970 struct text_pos pos;
13971 int check_margins;
13973 struct window *w = XWINDOW (window);
13974 struct it it;
13975 struct glyph_row *last_text_row = NULL;
13976 struct frame *f = XFRAME (w->frame);
13978 /* Make POS the new window start. */
13979 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
13981 /* Mark cursor position as unknown. No overlay arrow seen. */
13982 w->cursor.vpos = -1;
13983 overlay_arrow_seen = 0;
13985 /* Initialize iterator and info to start at POS. */
13986 start_display (&it, w, pos);
13988 /* Display all lines of W. */
13989 while (it.current_y < it.last_visible_y)
13991 if (display_line (&it))
13992 last_text_row = it.glyph_row - 1;
13993 if (fonts_changed_p)
13994 return 0;
13997 /* Don't let the cursor end in the scroll margins. */
13998 if (check_margins
13999 && !MINI_WINDOW_P (w))
14001 int this_scroll_margin;
14003 if (scroll_margin > 0)
14005 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14006 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14008 else
14009 this_scroll_margin = 0;
14011 if ((w->cursor.y >= 0 /* not vscrolled */
14012 && w->cursor.y < this_scroll_margin
14013 && CHARPOS (pos) > BEGV
14014 && IT_CHARPOS (it) < ZV)
14015 /* rms: considering make_cursor_line_fully_visible_p here
14016 seems to give wrong results. We don't want to recenter
14017 when the last line is partly visible, we want to allow
14018 that case to be handled in the usual way. */
14019 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14021 w->cursor.vpos = -1;
14022 clear_glyph_matrix (w->desired_matrix);
14023 return -1;
14027 /* If bottom moved off end of frame, change mode line percentage. */
14028 if (XFASTINT (w->window_end_pos) <= 0
14029 && Z != IT_CHARPOS (it))
14030 w->update_mode_line = Qt;
14032 /* Set window_end_pos to the offset of the last character displayed
14033 on the window from the end of current_buffer. Set
14034 window_end_vpos to its row number. */
14035 if (last_text_row)
14037 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14038 w->window_end_bytepos
14039 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14040 w->window_end_pos
14041 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14042 w->window_end_vpos
14043 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14044 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14045 ->displays_text_p);
14047 else
14049 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14050 w->window_end_pos = make_number (Z - ZV);
14051 w->window_end_vpos = make_number (0);
14054 /* But that is not valid info until redisplay finishes. */
14055 w->window_end_valid = Qnil;
14056 return 1;
14061 /************************************************************************
14062 Window redisplay reusing current matrix when buffer has not changed
14063 ************************************************************************/
14065 /* Try redisplay of window W showing an unchanged buffer with a
14066 different window start than the last time it was displayed by
14067 reusing its current matrix. Value is non-zero if successful.
14068 W->start is the new window start. */
14070 static int
14071 try_window_reusing_current_matrix (w)
14072 struct window *w;
14074 struct frame *f = XFRAME (w->frame);
14075 struct glyph_row *row, *bottom_row;
14076 struct it it;
14077 struct run run;
14078 struct text_pos start, new_start;
14079 int nrows_scrolled, i;
14080 struct glyph_row *last_text_row;
14081 struct glyph_row *last_reused_text_row;
14082 struct glyph_row *start_row;
14083 int start_vpos, min_y, max_y;
14085 #if GLYPH_DEBUG
14086 if (inhibit_try_window_reusing)
14087 return 0;
14088 #endif
14090 if (/* This function doesn't handle terminal frames. */
14091 !FRAME_WINDOW_P (f)
14092 /* Don't try to reuse the display if windows have been split
14093 or such. */
14094 || windows_or_buffers_changed
14095 || cursor_type_changed)
14096 return 0;
14098 /* Can't do this if region may have changed. */
14099 if ((!NILP (Vtransient_mark_mode)
14100 && !NILP (current_buffer->mark_active))
14101 || !NILP (w->region_showing)
14102 || !NILP (Vshow_trailing_whitespace))
14103 return 0;
14105 /* If top-line visibility has changed, give up. */
14106 if (WINDOW_WANTS_HEADER_LINE_P (w)
14107 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14108 return 0;
14110 /* Give up if old or new display is scrolled vertically. We could
14111 make this function handle this, but right now it doesn't. */
14112 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14113 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14114 return 0;
14116 /* The variable new_start now holds the new window start. The old
14117 start `start' can be determined from the current matrix. */
14118 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14119 start = start_row->start.pos;
14120 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14122 /* Clear the desired matrix for the display below. */
14123 clear_glyph_matrix (w->desired_matrix);
14125 if (CHARPOS (new_start) <= CHARPOS (start))
14127 int first_row_y;
14129 /* Don't use this method if the display starts with an ellipsis
14130 displayed for invisible text. It's not easy to handle that case
14131 below, and it's certainly not worth the effort since this is
14132 not a frequent case. */
14133 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14134 return 0;
14136 IF_DEBUG (debug_method_add (w, "twu1"));
14138 /* Display up to a row that can be reused. The variable
14139 last_text_row is set to the last row displayed that displays
14140 text. Note that it.vpos == 0 if or if not there is a
14141 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14142 start_display (&it, w, new_start);
14143 first_row_y = it.current_y;
14144 w->cursor.vpos = -1;
14145 last_text_row = last_reused_text_row = NULL;
14147 while (it.current_y < it.last_visible_y
14148 && !fonts_changed_p)
14150 /* If we have reached into the characters in the START row,
14151 that means the line boundaries have changed. So we
14152 can't start copying with the row START. Maybe it will
14153 work to start copying with the following row. */
14154 while (IT_CHARPOS (it) > CHARPOS (start))
14156 /* Advance to the next row as the "start". */
14157 start_row++;
14158 start = start_row->start.pos;
14159 /* If there are no more rows to try, or just one, give up. */
14160 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14161 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14162 || CHARPOS (start) == ZV)
14164 clear_glyph_matrix (w->desired_matrix);
14165 return 0;
14168 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14170 /* If we have reached alignment,
14171 we can copy the rest of the rows. */
14172 if (IT_CHARPOS (it) == CHARPOS (start))
14173 break;
14175 if (display_line (&it))
14176 last_text_row = it.glyph_row - 1;
14179 /* A value of current_y < last_visible_y means that we stopped
14180 at the previous window start, which in turn means that we
14181 have at least one reusable row. */
14182 if (it.current_y < it.last_visible_y)
14184 /* IT.vpos always starts from 0; it counts text lines. */
14185 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14187 /* Find PT if not already found in the lines displayed. */
14188 if (w->cursor.vpos < 0)
14190 int dy = it.current_y - start_row->y;
14192 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14193 row = row_containing_pos (w, PT, row, NULL, dy);
14194 if (row)
14195 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14196 dy, nrows_scrolled);
14197 else
14199 clear_glyph_matrix (w->desired_matrix);
14200 return 0;
14204 /* Scroll the display. Do it before the current matrix is
14205 changed. The problem here is that update has not yet
14206 run, i.e. part of the current matrix is not up to date.
14207 scroll_run_hook will clear the cursor, and use the
14208 current matrix to get the height of the row the cursor is
14209 in. */
14210 run.current_y = start_row->y;
14211 run.desired_y = it.current_y;
14212 run.height = it.last_visible_y - it.current_y;
14214 if (run.height > 0 && run.current_y != run.desired_y)
14216 update_begin (f);
14217 FRAME_RIF (f)->update_window_begin_hook (w);
14218 FRAME_RIF (f)->clear_window_mouse_face (w);
14219 FRAME_RIF (f)->scroll_run_hook (w, &run);
14220 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14221 update_end (f);
14224 /* Shift current matrix down by nrows_scrolled lines. */
14225 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14226 rotate_matrix (w->current_matrix,
14227 start_vpos,
14228 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14229 nrows_scrolled);
14231 /* Disable lines that must be updated. */
14232 for (i = 0; i < nrows_scrolled; ++i)
14233 (start_row + i)->enabled_p = 0;
14235 /* Re-compute Y positions. */
14236 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14237 max_y = it.last_visible_y;
14238 for (row = start_row + nrows_scrolled;
14239 row < bottom_row;
14240 ++row)
14242 row->y = it.current_y;
14243 row->visible_height = row->height;
14245 if (row->y < min_y)
14246 row->visible_height -= min_y - row->y;
14247 if (row->y + row->height > max_y)
14248 row->visible_height -= row->y + row->height - max_y;
14249 row->redraw_fringe_bitmaps_p = 1;
14251 it.current_y += row->height;
14253 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14254 last_reused_text_row = row;
14255 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14256 break;
14259 /* Disable lines in the current matrix which are now
14260 below the window. */
14261 for (++row; row < bottom_row; ++row)
14262 row->enabled_p = row->mode_line_p = 0;
14265 /* Update window_end_pos etc.; last_reused_text_row is the last
14266 reused row from the current matrix containing text, if any.
14267 The value of last_text_row is the last displayed line
14268 containing text. */
14269 if (last_reused_text_row)
14271 w->window_end_bytepos
14272 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14273 w->window_end_pos
14274 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14275 w->window_end_vpos
14276 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14277 w->current_matrix));
14279 else if (last_text_row)
14281 w->window_end_bytepos
14282 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14283 w->window_end_pos
14284 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14285 w->window_end_vpos
14286 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14288 else
14290 /* This window must be completely empty. */
14291 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14292 w->window_end_pos = make_number (Z - ZV);
14293 w->window_end_vpos = make_number (0);
14295 w->window_end_valid = Qnil;
14297 /* Update hint: don't try scrolling again in update_window. */
14298 w->desired_matrix->no_scrolling_p = 1;
14300 #if GLYPH_DEBUG
14301 debug_method_add (w, "try_window_reusing_current_matrix 1");
14302 #endif
14303 return 1;
14305 else if (CHARPOS (new_start) > CHARPOS (start))
14307 struct glyph_row *pt_row, *row;
14308 struct glyph_row *first_reusable_row;
14309 struct glyph_row *first_row_to_display;
14310 int dy;
14311 int yb = window_text_bottom_y (w);
14313 /* Find the row starting at new_start, if there is one. Don't
14314 reuse a partially visible line at the end. */
14315 first_reusable_row = start_row;
14316 while (first_reusable_row->enabled_p
14317 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14318 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14319 < CHARPOS (new_start)))
14320 ++first_reusable_row;
14322 /* Give up if there is no row to reuse. */
14323 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14324 || !first_reusable_row->enabled_p
14325 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14326 != CHARPOS (new_start)))
14327 return 0;
14329 /* We can reuse fully visible rows beginning with
14330 first_reusable_row to the end of the window. Set
14331 first_row_to_display to the first row that cannot be reused.
14332 Set pt_row to the row containing point, if there is any. */
14333 pt_row = NULL;
14334 for (first_row_to_display = first_reusable_row;
14335 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14336 ++first_row_to_display)
14338 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14339 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14340 pt_row = first_row_to_display;
14343 /* Start displaying at the start of first_row_to_display. */
14344 xassert (first_row_to_display->y < yb);
14345 init_to_row_start (&it, w, first_row_to_display);
14347 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14348 - start_vpos);
14349 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14350 - nrows_scrolled);
14351 it.current_y = (first_row_to_display->y - first_reusable_row->y
14352 + WINDOW_HEADER_LINE_HEIGHT (w));
14354 /* Display lines beginning with first_row_to_display in the
14355 desired matrix. Set last_text_row to the last row displayed
14356 that displays text. */
14357 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14358 if (pt_row == NULL)
14359 w->cursor.vpos = -1;
14360 last_text_row = NULL;
14361 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14362 if (display_line (&it))
14363 last_text_row = it.glyph_row - 1;
14365 /* If point is in a reused row, adjust y and vpos of the cursor
14366 position. */
14367 if (pt_row)
14369 w->cursor.vpos -= nrows_scrolled;
14370 w->cursor.y -= first_reusable_row->y - start_row->y;
14373 /* Give up if point isn't in a row displayed or reused. (This
14374 also handles the case where w->cursor.vpos < nrows_scrolled
14375 after the calls to display_line, which can happen with scroll
14376 margins. See bug#1295.) */
14377 if (w->cursor.vpos < 0)
14379 clear_glyph_matrix (w->desired_matrix);
14380 return 0;
14383 /* Scroll the display. */
14384 run.current_y = first_reusable_row->y;
14385 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14386 run.height = it.last_visible_y - run.current_y;
14387 dy = run.current_y - run.desired_y;
14389 if (run.height)
14391 update_begin (f);
14392 FRAME_RIF (f)->update_window_begin_hook (w);
14393 FRAME_RIF (f)->clear_window_mouse_face (w);
14394 FRAME_RIF (f)->scroll_run_hook (w, &run);
14395 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14396 update_end (f);
14399 /* Adjust Y positions of reused rows. */
14400 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14401 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14402 max_y = it.last_visible_y;
14403 for (row = first_reusable_row; row < first_row_to_display; ++row)
14405 row->y -= dy;
14406 row->visible_height = row->height;
14407 if (row->y < min_y)
14408 row->visible_height -= min_y - row->y;
14409 if (row->y + row->height > max_y)
14410 row->visible_height -= row->y + row->height - max_y;
14411 row->redraw_fringe_bitmaps_p = 1;
14414 /* Scroll the current matrix. */
14415 xassert (nrows_scrolled > 0);
14416 rotate_matrix (w->current_matrix,
14417 start_vpos,
14418 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14419 -nrows_scrolled);
14421 /* Disable rows not reused. */
14422 for (row -= nrows_scrolled; row < bottom_row; ++row)
14423 row->enabled_p = 0;
14425 /* Point may have moved to a different line, so we cannot assume that
14426 the previous cursor position is valid; locate the correct row. */
14427 if (pt_row)
14429 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14430 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14431 row++)
14433 w->cursor.vpos++;
14434 w->cursor.y = row->y;
14436 if (row < bottom_row)
14438 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14439 struct glyph *end = glyph + row->used[TEXT_AREA];
14441 for (; glyph < end
14442 && (!BUFFERP (glyph->object)
14443 || glyph->charpos < PT);
14444 glyph++)
14446 w->cursor.hpos++;
14447 w->cursor.x += glyph->pixel_width;
14452 /* Adjust window end. A null value of last_text_row means that
14453 the window end is in reused rows which in turn means that
14454 only its vpos can have changed. */
14455 if (last_text_row)
14457 w->window_end_bytepos
14458 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14459 w->window_end_pos
14460 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14461 w->window_end_vpos
14462 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14464 else
14466 w->window_end_vpos
14467 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14470 w->window_end_valid = Qnil;
14471 w->desired_matrix->no_scrolling_p = 1;
14473 #if GLYPH_DEBUG
14474 debug_method_add (w, "try_window_reusing_current_matrix 2");
14475 #endif
14476 return 1;
14479 return 0;
14484 /************************************************************************
14485 Window redisplay reusing current matrix when buffer has changed
14486 ************************************************************************/
14488 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
14489 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
14490 int *, int *));
14491 static struct glyph_row *
14492 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
14493 struct glyph_row *));
14496 /* Return the last row in MATRIX displaying text. If row START is
14497 non-null, start searching with that row. IT gives the dimensions
14498 of the display. Value is null if matrix is empty; otherwise it is
14499 a pointer to the row found. */
14501 static struct glyph_row *
14502 find_last_row_displaying_text (matrix, it, start)
14503 struct glyph_matrix *matrix;
14504 struct it *it;
14505 struct glyph_row *start;
14507 struct glyph_row *row, *row_found;
14509 /* Set row_found to the last row in IT->w's current matrix
14510 displaying text. The loop looks funny but think of partially
14511 visible lines. */
14512 row_found = NULL;
14513 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
14514 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14516 xassert (row->enabled_p);
14517 row_found = row;
14518 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
14519 break;
14520 ++row;
14523 return row_found;
14527 /* Return the last row in the current matrix of W that is not affected
14528 by changes at the start of current_buffer that occurred since W's
14529 current matrix was built. Value is null if no such row exists.
14531 BEG_UNCHANGED us the number of characters unchanged at the start of
14532 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
14533 first changed character in current_buffer. Characters at positions <
14534 BEG + BEG_UNCHANGED are at the same buffer positions as they were
14535 when the current matrix was built. */
14537 static struct glyph_row *
14538 find_last_unchanged_at_beg_row (w)
14539 struct window *w;
14541 int first_changed_pos = BEG + BEG_UNCHANGED;
14542 struct glyph_row *row;
14543 struct glyph_row *row_found = NULL;
14544 int yb = window_text_bottom_y (w);
14546 /* Find the last row displaying unchanged text. */
14547 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14548 MATRIX_ROW_DISPLAYS_TEXT_P (row)
14549 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
14550 ++row)
14552 if (/* If row ends before first_changed_pos, it is unchanged,
14553 except in some case. */
14554 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
14555 /* When row ends in ZV and we write at ZV it is not
14556 unchanged. */
14557 && !row->ends_at_zv_p
14558 /* When first_changed_pos is the end of a continued line,
14559 row is not unchanged because it may be no longer
14560 continued. */
14561 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
14562 && (row->continued_p
14563 || row->exact_window_width_line_p)))
14564 row_found = row;
14566 /* Stop if last visible row. */
14567 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
14568 break;
14571 return row_found;
14575 /* Find the first glyph row in the current matrix of W that is not
14576 affected by changes at the end of current_buffer since the
14577 time W's current matrix was built.
14579 Return in *DELTA the number of chars by which buffer positions in
14580 unchanged text at the end of current_buffer must be adjusted.
14582 Return in *DELTA_BYTES the corresponding number of bytes.
14584 Value is null if no such row exists, i.e. all rows are affected by
14585 changes. */
14587 static struct glyph_row *
14588 find_first_unchanged_at_end_row (w, delta, delta_bytes)
14589 struct window *w;
14590 int *delta, *delta_bytes;
14592 struct glyph_row *row;
14593 struct glyph_row *row_found = NULL;
14595 *delta = *delta_bytes = 0;
14597 /* Display must not have been paused, otherwise the current matrix
14598 is not up to date. */
14599 eassert (!NILP (w->window_end_valid));
14601 /* A value of window_end_pos >= END_UNCHANGED means that the window
14602 end is in the range of changed text. If so, there is no
14603 unchanged row at the end of W's current matrix. */
14604 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
14605 return NULL;
14607 /* Set row to the last row in W's current matrix displaying text. */
14608 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14610 /* If matrix is entirely empty, no unchanged row exists. */
14611 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14613 /* The value of row is the last glyph row in the matrix having a
14614 meaningful buffer position in it. The end position of row
14615 corresponds to window_end_pos. This allows us to translate
14616 buffer positions in the current matrix to current buffer
14617 positions for characters not in changed text. */
14618 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14619 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14620 int last_unchanged_pos, last_unchanged_pos_old;
14621 struct glyph_row *first_text_row
14622 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14624 *delta = Z - Z_old;
14625 *delta_bytes = Z_BYTE - Z_BYTE_old;
14627 /* Set last_unchanged_pos to the buffer position of the last
14628 character in the buffer that has not been changed. Z is the
14629 index + 1 of the last character in current_buffer, i.e. by
14630 subtracting END_UNCHANGED we get the index of the last
14631 unchanged character, and we have to add BEG to get its buffer
14632 position. */
14633 last_unchanged_pos = Z - END_UNCHANGED + BEG;
14634 last_unchanged_pos_old = last_unchanged_pos - *delta;
14636 /* Search backward from ROW for a row displaying a line that
14637 starts at a minimum position >= last_unchanged_pos_old. */
14638 for (; row > first_text_row; --row)
14640 /* This used to abort, but it can happen.
14641 It is ok to just stop the search instead here. KFS. */
14642 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
14643 break;
14645 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
14646 row_found = row;
14650 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
14652 return row_found;
14656 /* Make sure that glyph rows in the current matrix of window W
14657 reference the same glyph memory as corresponding rows in the
14658 frame's frame matrix. This function is called after scrolling W's
14659 current matrix on a terminal frame in try_window_id and
14660 try_window_reusing_current_matrix. */
14662 static void
14663 sync_frame_with_window_matrix_rows (w)
14664 struct window *w;
14666 struct frame *f = XFRAME (w->frame);
14667 struct glyph_row *window_row, *window_row_end, *frame_row;
14669 /* Preconditions: W must be a leaf window and full-width. Its frame
14670 must have a frame matrix. */
14671 xassert (NILP (w->hchild) && NILP (w->vchild));
14672 xassert (WINDOW_FULL_WIDTH_P (w));
14673 xassert (!FRAME_WINDOW_P (f));
14675 /* If W is a full-width window, glyph pointers in W's current matrix
14676 have, by definition, to be the same as glyph pointers in the
14677 corresponding frame matrix. Note that frame matrices have no
14678 marginal areas (see build_frame_matrix). */
14679 window_row = w->current_matrix->rows;
14680 window_row_end = window_row + w->current_matrix->nrows;
14681 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
14682 while (window_row < window_row_end)
14684 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
14685 struct glyph *end = window_row->glyphs[LAST_AREA];
14687 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
14688 frame_row->glyphs[TEXT_AREA] = start;
14689 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
14690 frame_row->glyphs[LAST_AREA] = end;
14692 /* Disable frame rows whose corresponding window rows have
14693 been disabled in try_window_id. */
14694 if (!window_row->enabled_p)
14695 frame_row->enabled_p = 0;
14697 ++window_row, ++frame_row;
14702 /* Find the glyph row in window W containing CHARPOS. Consider all
14703 rows between START and END (not inclusive). END null means search
14704 all rows to the end of the display area of W. Value is the row
14705 containing CHARPOS or null. */
14707 struct glyph_row *
14708 row_containing_pos (w, charpos, start, end, dy)
14709 struct window *w;
14710 int charpos;
14711 struct glyph_row *start, *end;
14712 int dy;
14714 struct glyph_row *row = start;
14715 int last_y;
14717 /* If we happen to start on a header-line, skip that. */
14718 if (row->mode_line_p)
14719 ++row;
14721 if ((end && row >= end) || !row->enabled_p)
14722 return NULL;
14724 last_y = window_text_bottom_y (w) - dy;
14726 while (1)
14728 /* Give up if we have gone too far. */
14729 if (end && row >= end)
14730 return NULL;
14731 /* This formerly returned if they were equal.
14732 I think that both quantities are of a "last plus one" type;
14733 if so, when they are equal, the row is within the screen. -- rms. */
14734 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
14735 return NULL;
14737 /* If it is in this row, return this row. */
14738 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
14739 || (MATRIX_ROW_END_CHARPOS (row) == charpos
14740 /* The end position of a row equals the start
14741 position of the next row. If CHARPOS is there, we
14742 would rather display it in the next line, except
14743 when this line ends in ZV. */
14744 && !row->ends_at_zv_p
14745 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14746 && charpos >= MATRIX_ROW_START_CHARPOS (row))
14747 return row;
14748 ++row;
14753 /* Try to redisplay window W by reusing its existing display. W's
14754 current matrix must be up to date when this function is called,
14755 i.e. window_end_valid must not be nil.
14757 Value is
14759 1 if display has been updated
14760 0 if otherwise unsuccessful
14761 -1 if redisplay with same window start is known not to succeed
14763 The following steps are performed:
14765 1. Find the last row in the current matrix of W that is not
14766 affected by changes at the start of current_buffer. If no such row
14767 is found, give up.
14769 2. Find the first row in W's current matrix that is not affected by
14770 changes at the end of current_buffer. Maybe there is no such row.
14772 3. Display lines beginning with the row + 1 found in step 1 to the
14773 row found in step 2 or, if step 2 didn't find a row, to the end of
14774 the window.
14776 4. If cursor is not known to appear on the window, give up.
14778 5. If display stopped at the row found in step 2, scroll the
14779 display and current matrix as needed.
14781 6. Maybe display some lines at the end of W, if we must. This can
14782 happen under various circumstances, like a partially visible line
14783 becoming fully visible, or because newly displayed lines are displayed
14784 in smaller font sizes.
14786 7. Update W's window end information. */
14788 static int
14789 try_window_id (w)
14790 struct window *w;
14792 struct frame *f = XFRAME (w->frame);
14793 struct glyph_matrix *current_matrix = w->current_matrix;
14794 struct glyph_matrix *desired_matrix = w->desired_matrix;
14795 struct glyph_row *last_unchanged_at_beg_row;
14796 struct glyph_row *first_unchanged_at_end_row;
14797 struct glyph_row *row;
14798 struct glyph_row *bottom_row;
14799 int bottom_vpos;
14800 struct it it;
14801 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
14802 struct text_pos start_pos;
14803 struct run run;
14804 int first_unchanged_at_end_vpos = 0;
14805 struct glyph_row *last_text_row, *last_text_row_at_end;
14806 struct text_pos start;
14807 int first_changed_charpos, last_changed_charpos;
14809 #if GLYPH_DEBUG
14810 if (inhibit_try_window_id)
14811 return 0;
14812 #endif
14814 /* This is handy for debugging. */
14815 #if 0
14816 #define GIVE_UP(X) \
14817 do { \
14818 fprintf (stderr, "try_window_id give up %d\n", (X)); \
14819 return 0; \
14820 } while (0)
14821 #else
14822 #define GIVE_UP(X) return 0
14823 #endif
14825 SET_TEXT_POS_FROM_MARKER (start, w->start);
14827 /* Don't use this for mini-windows because these can show
14828 messages and mini-buffers, and we don't handle that here. */
14829 if (MINI_WINDOW_P (w))
14830 GIVE_UP (1);
14832 /* This flag is used to prevent redisplay optimizations. */
14833 if (windows_or_buffers_changed || cursor_type_changed)
14834 GIVE_UP (2);
14836 /* Verify that narrowing has not changed.
14837 Also verify that we were not told to prevent redisplay optimizations.
14838 It would be nice to further
14839 reduce the number of cases where this prevents try_window_id. */
14840 if (current_buffer->clip_changed
14841 || current_buffer->prevent_redisplay_optimizations_p)
14842 GIVE_UP (3);
14844 /* Window must either use window-based redisplay or be full width. */
14845 if (!FRAME_WINDOW_P (f)
14846 && (!FRAME_LINE_INS_DEL_OK (f)
14847 || !WINDOW_FULL_WIDTH_P (w)))
14848 GIVE_UP (4);
14850 /* Give up if point is known NOT to appear in W. */
14851 if (PT < CHARPOS (start))
14852 GIVE_UP (5);
14854 /* Another way to prevent redisplay optimizations. */
14855 if (XFASTINT (w->last_modified) == 0)
14856 GIVE_UP (6);
14858 /* Verify that window is not hscrolled. */
14859 if (XFASTINT (w->hscroll) != 0)
14860 GIVE_UP (7);
14862 /* Verify that display wasn't paused. */
14863 if (NILP (w->window_end_valid))
14864 GIVE_UP (8);
14866 /* Can't use this if highlighting a region because a cursor movement
14867 will do more than just set the cursor. */
14868 if (!NILP (Vtransient_mark_mode)
14869 && !NILP (current_buffer->mark_active))
14870 GIVE_UP (9);
14872 /* Likewise if highlighting trailing whitespace. */
14873 if (!NILP (Vshow_trailing_whitespace))
14874 GIVE_UP (11);
14876 /* Likewise if showing a region. */
14877 if (!NILP (w->region_showing))
14878 GIVE_UP (10);
14880 /* Can't use this if overlay arrow position and/or string have
14881 changed. */
14882 if (overlay_arrows_changed_p ())
14883 GIVE_UP (12);
14885 /* When word-wrap is on, adding a space to the first word of a
14886 wrapped line can change the wrap position, altering the line
14887 above it. It might be worthwhile to handle this more
14888 intelligently, but for now just redisplay from scratch. */
14889 if (!NILP (XBUFFER (w->buffer)->word_wrap))
14890 GIVE_UP (21);
14892 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
14893 only if buffer has really changed. The reason is that the gap is
14894 initially at Z for freshly visited files. The code below would
14895 set end_unchanged to 0 in that case. */
14896 if (MODIFF > SAVE_MODIFF
14897 /* This seems to happen sometimes after saving a buffer. */
14898 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
14900 if (GPT - BEG < BEG_UNCHANGED)
14901 BEG_UNCHANGED = GPT - BEG;
14902 if (Z - GPT < END_UNCHANGED)
14903 END_UNCHANGED = Z - GPT;
14906 /* The position of the first and last character that has been changed. */
14907 first_changed_charpos = BEG + BEG_UNCHANGED;
14908 last_changed_charpos = Z - END_UNCHANGED;
14910 /* If window starts after a line end, and the last change is in
14911 front of that newline, then changes don't affect the display.
14912 This case happens with stealth-fontification. Note that although
14913 the display is unchanged, glyph positions in the matrix have to
14914 be adjusted, of course. */
14915 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14916 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14917 && ((last_changed_charpos < CHARPOS (start)
14918 && CHARPOS (start) == BEGV)
14919 || (last_changed_charpos < CHARPOS (start) - 1
14920 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
14922 int Z_old, delta, Z_BYTE_old, delta_bytes;
14923 struct glyph_row *r0;
14925 /* Compute how many chars/bytes have been added to or removed
14926 from the buffer. */
14927 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14928 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14929 delta = Z - Z_old;
14930 delta_bytes = Z_BYTE - Z_BYTE_old;
14932 /* Give up if PT is not in the window. Note that it already has
14933 been checked at the start of try_window_id that PT is not in
14934 front of the window start. */
14935 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
14936 GIVE_UP (13);
14938 /* If window start is unchanged, we can reuse the whole matrix
14939 as is, after adjusting glyph positions. No need to compute
14940 the window end again, since its offset from Z hasn't changed. */
14941 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14942 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
14943 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
14944 /* PT must not be in a partially visible line. */
14945 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
14946 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14948 /* Adjust positions in the glyph matrix. */
14949 if (delta || delta_bytes)
14951 struct glyph_row *r1
14952 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14953 increment_matrix_positions (w->current_matrix,
14954 MATRIX_ROW_VPOS (r0, current_matrix),
14955 MATRIX_ROW_VPOS (r1, current_matrix),
14956 delta, delta_bytes);
14959 /* Set the cursor. */
14960 row = row_containing_pos (w, PT, r0, NULL, 0);
14961 if (row)
14962 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14963 else
14964 abort ();
14965 return 1;
14969 /* Handle the case that changes are all below what is displayed in
14970 the window, and that PT is in the window. This shortcut cannot
14971 be taken if ZV is visible in the window, and text has been added
14972 there that is visible in the window. */
14973 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
14974 /* ZV is not visible in the window, or there are no
14975 changes at ZV, actually. */
14976 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
14977 || first_changed_charpos == last_changed_charpos))
14979 struct glyph_row *r0;
14981 /* Give up if PT is not in the window. Note that it already has
14982 been checked at the start of try_window_id that PT is not in
14983 front of the window start. */
14984 if (PT >= MATRIX_ROW_END_CHARPOS (row))
14985 GIVE_UP (14);
14987 /* If window start is unchanged, we can reuse the whole matrix
14988 as is, without changing glyph positions since no text has
14989 been added/removed in front of the window end. */
14990 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14991 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
14992 /* PT must not be in a partially visible line. */
14993 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
14994 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14996 /* We have to compute the window end anew since text
14997 can have been added/removed after it. */
14998 w->window_end_pos
14999 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15000 w->window_end_bytepos
15001 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15003 /* Set the cursor. */
15004 row = row_containing_pos (w, PT, r0, NULL, 0);
15005 if (row)
15006 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15007 else
15008 abort ();
15009 return 2;
15013 /* Give up if window start is in the changed area.
15015 The condition used to read
15017 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15019 but why that was tested escapes me at the moment. */
15020 if (CHARPOS (start) >= first_changed_charpos
15021 && CHARPOS (start) <= last_changed_charpos)
15022 GIVE_UP (15);
15024 /* Check that window start agrees with the start of the first glyph
15025 row in its current matrix. Check this after we know the window
15026 start is not in changed text, otherwise positions would not be
15027 comparable. */
15028 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15029 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
15030 GIVE_UP (16);
15032 /* Give up if the window ends in strings. Overlay strings
15033 at the end are difficult to handle, so don't try. */
15034 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15035 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15036 GIVE_UP (20);
15038 /* Compute the position at which we have to start displaying new
15039 lines. Some of the lines at the top of the window might be
15040 reusable because they are not displaying changed text. Find the
15041 last row in W's current matrix not affected by changes at the
15042 start of current_buffer. Value is null if changes start in the
15043 first line of window. */
15044 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15045 if (last_unchanged_at_beg_row)
15047 /* Avoid starting to display in the moddle of a character, a TAB
15048 for instance. This is easier than to set up the iterator
15049 exactly, and it's not a frequent case, so the additional
15050 effort wouldn't really pay off. */
15051 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15052 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15053 && last_unchanged_at_beg_row > w->current_matrix->rows)
15054 --last_unchanged_at_beg_row;
15056 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15057 GIVE_UP (17);
15059 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15060 GIVE_UP (18);
15061 start_pos = it.current.pos;
15063 /* Start displaying new lines in the desired matrix at the same
15064 vpos we would use in the current matrix, i.e. below
15065 last_unchanged_at_beg_row. */
15066 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15067 current_matrix);
15068 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15069 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15071 xassert (it.hpos == 0 && it.current_x == 0);
15073 else
15075 /* There are no reusable lines at the start of the window.
15076 Start displaying in the first text line. */
15077 start_display (&it, w, start);
15078 it.vpos = it.first_vpos;
15079 start_pos = it.current.pos;
15082 /* Find the first row that is not affected by changes at the end of
15083 the buffer. Value will be null if there is no unchanged row, in
15084 which case we must redisplay to the end of the window. delta
15085 will be set to the value by which buffer positions beginning with
15086 first_unchanged_at_end_row have to be adjusted due to text
15087 changes. */
15088 first_unchanged_at_end_row
15089 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15090 IF_DEBUG (debug_delta = delta);
15091 IF_DEBUG (debug_delta_bytes = delta_bytes);
15093 /* Set stop_pos to the buffer position up to which we will have to
15094 display new lines. If first_unchanged_at_end_row != NULL, this
15095 is the buffer position of the start of the line displayed in that
15096 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15097 that we don't stop at a buffer position. */
15098 stop_pos = 0;
15099 if (first_unchanged_at_end_row)
15101 xassert (last_unchanged_at_beg_row == NULL
15102 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15104 /* If this is a continuation line, move forward to the next one
15105 that isn't. Changes in lines above affect this line.
15106 Caution: this may move first_unchanged_at_end_row to a row
15107 not displaying text. */
15108 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15109 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15110 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15111 < it.last_visible_y))
15112 ++first_unchanged_at_end_row;
15114 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15115 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15116 >= it.last_visible_y))
15117 first_unchanged_at_end_row = NULL;
15118 else
15120 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15121 + delta);
15122 first_unchanged_at_end_vpos
15123 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15124 xassert (stop_pos >= Z - END_UNCHANGED);
15127 else if (last_unchanged_at_beg_row == NULL)
15128 GIVE_UP (19);
15131 #if GLYPH_DEBUG
15133 /* Either there is no unchanged row at the end, or the one we have
15134 now displays text. This is a necessary condition for the window
15135 end pos calculation at the end of this function. */
15136 xassert (first_unchanged_at_end_row == NULL
15137 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15139 debug_last_unchanged_at_beg_vpos
15140 = (last_unchanged_at_beg_row
15141 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15142 : -1);
15143 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15145 #endif /* GLYPH_DEBUG != 0 */
15148 /* Display new lines. Set last_text_row to the last new line
15149 displayed which has text on it, i.e. might end up as being the
15150 line where the window_end_vpos is. */
15151 w->cursor.vpos = -1;
15152 last_text_row = NULL;
15153 overlay_arrow_seen = 0;
15154 while (it.current_y < it.last_visible_y
15155 && !fonts_changed_p
15156 && (first_unchanged_at_end_row == NULL
15157 || IT_CHARPOS (it) < stop_pos))
15159 if (display_line (&it))
15160 last_text_row = it.glyph_row - 1;
15163 if (fonts_changed_p)
15164 return -1;
15167 /* Compute differences in buffer positions, y-positions etc. for
15168 lines reused at the bottom of the window. Compute what we can
15169 scroll. */
15170 if (first_unchanged_at_end_row
15171 /* No lines reused because we displayed everything up to the
15172 bottom of the window. */
15173 && it.current_y < it.last_visible_y)
15175 dvpos = (it.vpos
15176 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15177 current_matrix));
15178 dy = it.current_y - first_unchanged_at_end_row->y;
15179 run.current_y = first_unchanged_at_end_row->y;
15180 run.desired_y = run.current_y + dy;
15181 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15183 else
15185 delta = delta_bytes = dvpos = dy
15186 = run.current_y = run.desired_y = run.height = 0;
15187 first_unchanged_at_end_row = NULL;
15189 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15192 /* Find the cursor if not already found. We have to decide whether
15193 PT will appear on this window (it sometimes doesn't, but this is
15194 not a very frequent case.) This decision has to be made before
15195 the current matrix is altered. A value of cursor.vpos < 0 means
15196 that PT is either in one of the lines beginning at
15197 first_unchanged_at_end_row or below the window. Don't care for
15198 lines that might be displayed later at the window end; as
15199 mentioned, this is not a frequent case. */
15200 if (w->cursor.vpos < 0)
15202 /* Cursor in unchanged rows at the top? */
15203 if (PT < CHARPOS (start_pos)
15204 && last_unchanged_at_beg_row)
15206 row = row_containing_pos (w, PT,
15207 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15208 last_unchanged_at_beg_row + 1, 0);
15209 if (row)
15210 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15213 /* Start from first_unchanged_at_end_row looking for PT. */
15214 else if (first_unchanged_at_end_row)
15216 row = row_containing_pos (w, PT - delta,
15217 first_unchanged_at_end_row, NULL, 0);
15218 if (row)
15219 set_cursor_from_row (w, row, w->current_matrix, delta,
15220 delta_bytes, dy, dvpos);
15223 /* Give up if cursor was not found. */
15224 if (w->cursor.vpos < 0)
15226 clear_glyph_matrix (w->desired_matrix);
15227 return -1;
15231 /* Don't let the cursor end in the scroll margins. */
15233 int this_scroll_margin, cursor_height;
15235 this_scroll_margin = max (0, scroll_margin);
15236 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15237 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15238 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15240 if ((w->cursor.y < this_scroll_margin
15241 && CHARPOS (start) > BEGV)
15242 /* Old redisplay didn't take scroll margin into account at the bottom,
15243 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15244 || (w->cursor.y + (make_cursor_line_fully_visible_p
15245 ? cursor_height + this_scroll_margin
15246 : 1)) > it.last_visible_y)
15248 w->cursor.vpos = -1;
15249 clear_glyph_matrix (w->desired_matrix);
15250 return -1;
15254 /* Scroll the display. Do it before changing the current matrix so
15255 that xterm.c doesn't get confused about where the cursor glyph is
15256 found. */
15257 if (dy && run.height)
15259 update_begin (f);
15261 if (FRAME_WINDOW_P (f))
15263 FRAME_RIF (f)->update_window_begin_hook (w);
15264 FRAME_RIF (f)->clear_window_mouse_face (w);
15265 FRAME_RIF (f)->scroll_run_hook (w, &run);
15266 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15268 else
15270 /* Terminal frame. In this case, dvpos gives the number of
15271 lines to scroll by; dvpos < 0 means scroll up. */
15272 int first_unchanged_at_end_vpos
15273 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15274 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15275 int end = (WINDOW_TOP_EDGE_LINE (w)
15276 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15277 + window_internal_height (w));
15279 /* Perform the operation on the screen. */
15280 if (dvpos > 0)
15282 /* Scroll last_unchanged_at_beg_row to the end of the
15283 window down dvpos lines. */
15284 set_terminal_window (f, end);
15286 /* On dumb terminals delete dvpos lines at the end
15287 before inserting dvpos empty lines. */
15288 if (!FRAME_SCROLL_REGION_OK (f))
15289 ins_del_lines (f, end - dvpos, -dvpos);
15291 /* Insert dvpos empty lines in front of
15292 last_unchanged_at_beg_row. */
15293 ins_del_lines (f, from, dvpos);
15295 else if (dvpos < 0)
15297 /* Scroll up last_unchanged_at_beg_vpos to the end of
15298 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15299 set_terminal_window (f, end);
15301 /* Delete dvpos lines in front of
15302 last_unchanged_at_beg_vpos. ins_del_lines will set
15303 the cursor to the given vpos and emit |dvpos| delete
15304 line sequences. */
15305 ins_del_lines (f, from + dvpos, dvpos);
15307 /* On a dumb terminal insert dvpos empty lines at the
15308 end. */
15309 if (!FRAME_SCROLL_REGION_OK (f))
15310 ins_del_lines (f, end + dvpos, -dvpos);
15313 set_terminal_window (f, 0);
15316 update_end (f);
15319 /* Shift reused rows of the current matrix to the right position.
15320 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15321 text. */
15322 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15323 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15324 if (dvpos < 0)
15326 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15327 bottom_vpos, dvpos);
15328 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15329 bottom_vpos, 0);
15331 else if (dvpos > 0)
15333 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15334 bottom_vpos, dvpos);
15335 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15336 first_unchanged_at_end_vpos + dvpos, 0);
15339 /* For frame-based redisplay, make sure that current frame and window
15340 matrix are in sync with respect to glyph memory. */
15341 if (!FRAME_WINDOW_P (f))
15342 sync_frame_with_window_matrix_rows (w);
15344 /* Adjust buffer positions in reused rows. */
15345 if (delta || delta_bytes)
15346 increment_matrix_positions (current_matrix,
15347 first_unchanged_at_end_vpos + dvpos,
15348 bottom_vpos, delta, delta_bytes);
15350 /* Adjust Y positions. */
15351 if (dy)
15352 shift_glyph_matrix (w, current_matrix,
15353 first_unchanged_at_end_vpos + dvpos,
15354 bottom_vpos, dy);
15356 if (first_unchanged_at_end_row)
15358 first_unchanged_at_end_row += dvpos;
15359 if (first_unchanged_at_end_row->y >= it.last_visible_y
15360 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15361 first_unchanged_at_end_row = NULL;
15364 /* If scrolling up, there may be some lines to display at the end of
15365 the window. */
15366 last_text_row_at_end = NULL;
15367 if (dy < 0)
15369 /* Scrolling up can leave for example a partially visible line
15370 at the end of the window to be redisplayed. */
15371 /* Set last_row to the glyph row in the current matrix where the
15372 window end line is found. It has been moved up or down in
15373 the matrix by dvpos. */
15374 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15375 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15377 /* If last_row is the window end line, it should display text. */
15378 xassert (last_row->displays_text_p);
15380 /* If window end line was partially visible before, begin
15381 displaying at that line. Otherwise begin displaying with the
15382 line following it. */
15383 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15385 init_to_row_start (&it, w, last_row);
15386 it.vpos = last_vpos;
15387 it.current_y = last_row->y;
15389 else
15391 init_to_row_end (&it, w, last_row);
15392 it.vpos = 1 + last_vpos;
15393 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15394 ++last_row;
15397 /* We may start in a continuation line. If so, we have to
15398 get the right continuation_lines_width and current_x. */
15399 it.continuation_lines_width = last_row->continuation_lines_width;
15400 it.hpos = it.current_x = 0;
15402 /* Display the rest of the lines at the window end. */
15403 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15404 while (it.current_y < it.last_visible_y
15405 && !fonts_changed_p)
15407 /* Is it always sure that the display agrees with lines in
15408 the current matrix? I don't think so, so we mark rows
15409 displayed invalid in the current matrix by setting their
15410 enabled_p flag to zero. */
15411 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15412 if (display_line (&it))
15413 last_text_row_at_end = it.glyph_row - 1;
15417 /* Update window_end_pos and window_end_vpos. */
15418 if (first_unchanged_at_end_row
15419 && !last_text_row_at_end)
15421 /* Window end line if one of the preserved rows from the current
15422 matrix. Set row to the last row displaying text in current
15423 matrix starting at first_unchanged_at_end_row, after
15424 scrolling. */
15425 xassert (first_unchanged_at_end_row->displays_text_p);
15426 row = find_last_row_displaying_text (w->current_matrix, &it,
15427 first_unchanged_at_end_row);
15428 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15430 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15431 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15432 w->window_end_vpos
15433 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
15434 xassert (w->window_end_bytepos >= 0);
15435 IF_DEBUG (debug_method_add (w, "A"));
15437 else if (last_text_row_at_end)
15439 w->window_end_pos
15440 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
15441 w->window_end_bytepos
15442 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
15443 w->window_end_vpos
15444 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
15445 xassert (w->window_end_bytepos >= 0);
15446 IF_DEBUG (debug_method_add (w, "B"));
15448 else if (last_text_row)
15450 /* We have displayed either to the end of the window or at the
15451 end of the window, i.e. the last row with text is to be found
15452 in the desired matrix. */
15453 w->window_end_pos
15454 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15455 w->window_end_bytepos
15456 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15457 w->window_end_vpos
15458 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
15459 xassert (w->window_end_bytepos >= 0);
15461 else if (first_unchanged_at_end_row == NULL
15462 && last_text_row == NULL
15463 && last_text_row_at_end == NULL)
15465 /* Displayed to end of window, but no line containing text was
15466 displayed. Lines were deleted at the end of the window. */
15467 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
15468 int vpos = XFASTINT (w->window_end_vpos);
15469 struct glyph_row *current_row = current_matrix->rows + vpos;
15470 struct glyph_row *desired_row = desired_matrix->rows + vpos;
15472 for (row = NULL;
15473 row == NULL && vpos >= first_vpos;
15474 --vpos, --current_row, --desired_row)
15476 if (desired_row->enabled_p)
15478 if (desired_row->displays_text_p)
15479 row = desired_row;
15481 else if (current_row->displays_text_p)
15482 row = current_row;
15485 xassert (row != NULL);
15486 w->window_end_vpos = make_number (vpos + 1);
15487 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15488 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15489 xassert (w->window_end_bytepos >= 0);
15490 IF_DEBUG (debug_method_add (w, "C"));
15492 else
15493 abort ();
15495 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
15496 debug_end_vpos = XFASTINT (w->window_end_vpos));
15498 /* Record that display has not been completed. */
15499 w->window_end_valid = Qnil;
15500 w->desired_matrix->no_scrolling_p = 1;
15501 return 3;
15503 #undef GIVE_UP
15508 /***********************************************************************
15509 More debugging support
15510 ***********************************************************************/
15512 #if GLYPH_DEBUG
15514 void dump_glyph_row P_ ((struct glyph_row *, int, int));
15515 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
15516 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
15519 /* Dump the contents of glyph matrix MATRIX on stderr.
15521 GLYPHS 0 means don't show glyph contents.
15522 GLYPHS 1 means show glyphs in short form
15523 GLYPHS > 1 means show glyphs in long form. */
15525 void
15526 dump_glyph_matrix (matrix, glyphs)
15527 struct glyph_matrix *matrix;
15528 int glyphs;
15530 int i;
15531 for (i = 0; i < matrix->nrows; ++i)
15532 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
15536 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
15537 the glyph row and area where the glyph comes from. */
15539 void
15540 dump_glyph (row, glyph, area)
15541 struct glyph_row *row;
15542 struct glyph *glyph;
15543 int area;
15545 if (glyph->type == CHAR_GLYPH)
15547 fprintf (stderr,
15548 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15549 glyph - row->glyphs[TEXT_AREA],
15550 'C',
15551 glyph->charpos,
15552 (BUFFERP (glyph->object)
15553 ? 'B'
15554 : (STRINGP (glyph->object)
15555 ? 'S'
15556 : '-')),
15557 glyph->pixel_width,
15558 glyph->u.ch,
15559 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
15560 ? glyph->u.ch
15561 : '.'),
15562 glyph->face_id,
15563 glyph->left_box_line_p,
15564 glyph->right_box_line_p);
15566 else if (glyph->type == STRETCH_GLYPH)
15568 fprintf (stderr,
15569 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15570 glyph - row->glyphs[TEXT_AREA],
15571 'S',
15572 glyph->charpos,
15573 (BUFFERP (glyph->object)
15574 ? 'B'
15575 : (STRINGP (glyph->object)
15576 ? 'S'
15577 : '-')),
15578 glyph->pixel_width,
15580 '.',
15581 glyph->face_id,
15582 glyph->left_box_line_p,
15583 glyph->right_box_line_p);
15585 else if (glyph->type == IMAGE_GLYPH)
15587 fprintf (stderr,
15588 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15589 glyph - row->glyphs[TEXT_AREA],
15590 'I',
15591 glyph->charpos,
15592 (BUFFERP (glyph->object)
15593 ? 'B'
15594 : (STRINGP (glyph->object)
15595 ? 'S'
15596 : '-')),
15597 glyph->pixel_width,
15598 glyph->u.img_id,
15599 '.',
15600 glyph->face_id,
15601 glyph->left_box_line_p,
15602 glyph->right_box_line_p);
15604 else if (glyph->type == COMPOSITE_GLYPH)
15606 fprintf (stderr,
15607 " %5d %4c %6d %c %3d 0x%05x",
15608 glyph - row->glyphs[TEXT_AREA],
15609 '+',
15610 glyph->charpos,
15611 (BUFFERP (glyph->object)
15612 ? 'B'
15613 : (STRINGP (glyph->object)
15614 ? 'S'
15615 : '-')),
15616 glyph->pixel_width,
15617 glyph->u.cmp.id);
15618 if (glyph->u.cmp.automatic)
15619 fprintf (stderr,
15620 "[%d-%d]",
15621 glyph->u.cmp.from, glyph->u.cmp.to);
15622 fprintf (stderr, " . %4d %1.1d%1.1d\n",
15623 glyph->face_id,
15624 glyph->left_box_line_p,
15625 glyph->right_box_line_p);
15630 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
15631 GLYPHS 0 means don't show glyph contents.
15632 GLYPHS 1 means show glyphs in short form
15633 GLYPHS > 1 means show glyphs in long form. */
15635 void
15636 dump_glyph_row (row, vpos, glyphs)
15637 struct glyph_row *row;
15638 int vpos, glyphs;
15640 if (glyphs != 1)
15642 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
15643 fprintf (stderr, "======================================================================\n");
15645 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
15646 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
15647 vpos,
15648 MATRIX_ROW_START_CHARPOS (row),
15649 MATRIX_ROW_END_CHARPOS (row),
15650 row->used[TEXT_AREA],
15651 row->contains_overlapping_glyphs_p,
15652 row->enabled_p,
15653 row->truncated_on_left_p,
15654 row->truncated_on_right_p,
15655 row->continued_p,
15656 MATRIX_ROW_CONTINUATION_LINE_P (row),
15657 row->displays_text_p,
15658 row->ends_at_zv_p,
15659 row->fill_line_p,
15660 row->ends_in_middle_of_char_p,
15661 row->starts_in_middle_of_char_p,
15662 row->mouse_face_p,
15663 row->x,
15664 row->y,
15665 row->pixel_width,
15666 row->height,
15667 row->visible_height,
15668 row->ascent,
15669 row->phys_ascent);
15670 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
15671 row->end.overlay_string_index,
15672 row->continuation_lines_width);
15673 fprintf (stderr, "%9d %5d\n",
15674 CHARPOS (row->start.string_pos),
15675 CHARPOS (row->end.string_pos));
15676 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
15677 row->end.dpvec_index);
15680 if (glyphs > 1)
15682 int area;
15684 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15686 struct glyph *glyph = row->glyphs[area];
15687 struct glyph *glyph_end = glyph + row->used[area];
15689 /* Glyph for a line end in text. */
15690 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
15691 ++glyph_end;
15693 if (glyph < glyph_end)
15694 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
15696 for (; glyph < glyph_end; ++glyph)
15697 dump_glyph (row, glyph, area);
15700 else if (glyphs == 1)
15702 int area;
15704 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15706 char *s = (char *) alloca (row->used[area] + 1);
15707 int i;
15709 for (i = 0; i < row->used[area]; ++i)
15711 struct glyph *glyph = row->glyphs[area] + i;
15712 if (glyph->type == CHAR_GLYPH
15713 && glyph->u.ch < 0x80
15714 && glyph->u.ch >= ' ')
15715 s[i] = glyph->u.ch;
15716 else
15717 s[i] = '.';
15720 s[i] = '\0';
15721 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
15727 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
15728 Sdump_glyph_matrix, 0, 1, "p",
15729 doc: /* Dump the current matrix of the selected window to stderr.
15730 Shows contents of glyph row structures. With non-nil
15731 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
15732 glyphs in short form, otherwise show glyphs in long form. */)
15733 (glyphs)
15734 Lisp_Object glyphs;
15736 struct window *w = XWINDOW (selected_window);
15737 struct buffer *buffer = XBUFFER (w->buffer);
15739 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
15740 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
15741 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
15742 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
15743 fprintf (stderr, "=============================================\n");
15744 dump_glyph_matrix (w->current_matrix,
15745 NILP (glyphs) ? 0 : XINT (glyphs));
15746 return Qnil;
15750 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
15751 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
15754 struct frame *f = XFRAME (selected_frame);
15755 dump_glyph_matrix (f->current_matrix, 1);
15756 return Qnil;
15760 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
15761 doc: /* Dump glyph row ROW to stderr.
15762 GLYPH 0 means don't dump glyphs.
15763 GLYPH 1 means dump glyphs in short form.
15764 GLYPH > 1 or omitted means dump glyphs in long form. */)
15765 (row, glyphs)
15766 Lisp_Object row, glyphs;
15768 struct glyph_matrix *matrix;
15769 int vpos;
15771 CHECK_NUMBER (row);
15772 matrix = XWINDOW (selected_window)->current_matrix;
15773 vpos = XINT (row);
15774 if (vpos >= 0 && vpos < matrix->nrows)
15775 dump_glyph_row (MATRIX_ROW (matrix, vpos),
15776 vpos,
15777 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15778 return Qnil;
15782 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
15783 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
15784 GLYPH 0 means don't dump glyphs.
15785 GLYPH 1 means dump glyphs in short form.
15786 GLYPH > 1 or omitted means dump glyphs in long form. */)
15787 (row, glyphs)
15788 Lisp_Object row, glyphs;
15790 struct frame *sf = SELECTED_FRAME ();
15791 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
15792 int vpos;
15794 CHECK_NUMBER (row);
15795 vpos = XINT (row);
15796 if (vpos >= 0 && vpos < m->nrows)
15797 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
15798 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15799 return Qnil;
15803 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
15804 doc: /* Toggle tracing of redisplay.
15805 With ARG, turn tracing on if and only if ARG is positive. */)
15806 (arg)
15807 Lisp_Object arg;
15809 if (NILP (arg))
15810 trace_redisplay_p = !trace_redisplay_p;
15811 else
15813 arg = Fprefix_numeric_value (arg);
15814 trace_redisplay_p = XINT (arg) > 0;
15817 return Qnil;
15821 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
15822 doc: /* Like `format', but print result to stderr.
15823 usage: (trace-to-stderr STRING &rest OBJECTS) */)
15824 (nargs, args)
15825 int nargs;
15826 Lisp_Object *args;
15828 Lisp_Object s = Fformat (nargs, args);
15829 fprintf (stderr, "%s", SDATA (s));
15830 return Qnil;
15833 #endif /* GLYPH_DEBUG */
15837 /***********************************************************************
15838 Building Desired Matrix Rows
15839 ***********************************************************************/
15841 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
15842 Used for non-window-redisplay windows, and for windows w/o left fringe. */
15844 static struct glyph_row *
15845 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
15846 struct window *w;
15847 Lisp_Object overlay_arrow_string;
15849 struct frame *f = XFRAME (WINDOW_FRAME (w));
15850 struct buffer *buffer = XBUFFER (w->buffer);
15851 struct buffer *old = current_buffer;
15852 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
15853 int arrow_len = SCHARS (overlay_arrow_string);
15854 const unsigned char *arrow_end = arrow_string + arrow_len;
15855 const unsigned char *p;
15856 struct it it;
15857 int multibyte_p;
15858 int n_glyphs_before;
15860 set_buffer_temp (buffer);
15861 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
15862 it.glyph_row->used[TEXT_AREA] = 0;
15863 SET_TEXT_POS (it.position, 0, 0);
15865 multibyte_p = !NILP (buffer->enable_multibyte_characters);
15866 p = arrow_string;
15867 while (p < arrow_end)
15869 Lisp_Object face, ilisp;
15871 /* Get the next character. */
15872 if (multibyte_p)
15873 it.c = string_char_and_length (p, &it.len);
15874 else
15875 it.c = *p, it.len = 1;
15876 p += it.len;
15878 /* Get its face. */
15879 ilisp = make_number (p - arrow_string);
15880 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
15881 it.face_id = compute_char_face (f, it.c, face);
15883 /* Compute its width, get its glyphs. */
15884 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
15885 SET_TEXT_POS (it.position, -1, -1);
15886 PRODUCE_GLYPHS (&it);
15888 /* If this character doesn't fit any more in the line, we have
15889 to remove some glyphs. */
15890 if (it.current_x > it.last_visible_x)
15892 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
15893 break;
15897 set_buffer_temp (old);
15898 return it.glyph_row;
15902 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
15903 glyphs are only inserted for terminal frames since we can't really
15904 win with truncation glyphs when partially visible glyphs are
15905 involved. Which glyphs to insert is determined by
15906 produce_special_glyphs. */
15908 static void
15909 insert_left_trunc_glyphs (it)
15910 struct it *it;
15912 struct it truncate_it;
15913 struct glyph *from, *end, *to, *toend;
15915 xassert (!FRAME_WINDOW_P (it->f));
15917 /* Get the truncation glyphs. */
15918 truncate_it = *it;
15919 truncate_it.current_x = 0;
15920 truncate_it.face_id = DEFAULT_FACE_ID;
15921 truncate_it.glyph_row = &scratch_glyph_row;
15922 truncate_it.glyph_row->used[TEXT_AREA] = 0;
15923 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
15924 truncate_it.object = make_number (0);
15925 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
15927 /* Overwrite glyphs from IT with truncation glyphs. */
15928 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15929 end = from + truncate_it.glyph_row->used[TEXT_AREA];
15930 to = it->glyph_row->glyphs[TEXT_AREA];
15931 toend = to + it->glyph_row->used[TEXT_AREA];
15933 while (from < end)
15934 *to++ = *from++;
15936 /* There may be padding glyphs left over. Overwrite them too. */
15937 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
15939 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15940 while (from < end)
15941 *to++ = *from++;
15944 if (to > toend)
15945 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
15949 /* Compute the pixel height and width of IT->glyph_row.
15951 Most of the time, ascent and height of a display line will be equal
15952 to the max_ascent and max_height values of the display iterator
15953 structure. This is not the case if
15955 1. We hit ZV without displaying anything. In this case, max_ascent
15956 and max_height will be zero.
15958 2. We have some glyphs that don't contribute to the line height.
15959 (The glyph row flag contributes_to_line_height_p is for future
15960 pixmap extensions).
15962 The first case is easily covered by using default values because in
15963 these cases, the line height does not really matter, except that it
15964 must not be zero. */
15966 static void
15967 compute_line_metrics (it)
15968 struct it *it;
15970 struct glyph_row *row = it->glyph_row;
15971 int area, i;
15973 if (FRAME_WINDOW_P (it->f))
15975 int i, min_y, max_y;
15977 /* The line may consist of one space only, that was added to
15978 place the cursor on it. If so, the row's height hasn't been
15979 computed yet. */
15980 if (row->height == 0)
15982 if (it->max_ascent + it->max_descent == 0)
15983 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
15984 row->ascent = it->max_ascent;
15985 row->height = it->max_ascent + it->max_descent;
15986 row->phys_ascent = it->max_phys_ascent;
15987 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
15988 row->extra_line_spacing = it->max_extra_line_spacing;
15991 /* Compute the width of this line. */
15992 row->pixel_width = row->x;
15993 for (i = 0; i < row->used[TEXT_AREA]; ++i)
15994 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
15996 xassert (row->pixel_width >= 0);
15997 xassert (row->ascent >= 0 && row->height > 0);
15999 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16000 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16002 /* If first line's physical ascent is larger than its logical
16003 ascent, use the physical ascent, and make the row taller.
16004 This makes accented characters fully visible. */
16005 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16006 && row->phys_ascent > row->ascent)
16008 row->height += row->phys_ascent - row->ascent;
16009 row->ascent = row->phys_ascent;
16012 /* Compute how much of the line is visible. */
16013 row->visible_height = row->height;
16015 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16016 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16018 if (row->y < min_y)
16019 row->visible_height -= min_y - row->y;
16020 if (row->y + row->height > max_y)
16021 row->visible_height -= row->y + row->height - max_y;
16023 else
16025 row->pixel_width = row->used[TEXT_AREA];
16026 if (row->continued_p)
16027 row->pixel_width -= it->continuation_pixel_width;
16028 else if (row->truncated_on_right_p)
16029 row->pixel_width -= it->truncation_pixel_width;
16030 row->ascent = row->phys_ascent = 0;
16031 row->height = row->phys_height = row->visible_height = 1;
16032 row->extra_line_spacing = 0;
16035 /* Compute a hash code for this row. */
16036 row->hash = 0;
16037 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16038 for (i = 0; i < row->used[area]; ++i)
16039 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16040 + row->glyphs[area][i].u.val
16041 + row->glyphs[area][i].face_id
16042 + row->glyphs[area][i].padding_p
16043 + (row->glyphs[area][i].type << 2));
16045 it->max_ascent = it->max_descent = 0;
16046 it->max_phys_ascent = it->max_phys_descent = 0;
16050 /* Append one space to the glyph row of iterator IT if doing a
16051 window-based redisplay. The space has the same face as
16052 IT->face_id. Value is non-zero if a space was added.
16054 This function is called to make sure that there is always one glyph
16055 at the end of a glyph row that the cursor can be set on under
16056 window-systems. (If there weren't such a glyph we would not know
16057 how wide and tall a box cursor should be displayed).
16059 At the same time this space let's a nicely handle clearing to the
16060 end of the line if the row ends in italic text. */
16062 static int
16063 append_space_for_newline (it, default_face_p)
16064 struct it *it;
16065 int default_face_p;
16067 if (FRAME_WINDOW_P (it->f))
16069 int n = it->glyph_row->used[TEXT_AREA];
16071 if (it->glyph_row->glyphs[TEXT_AREA] + n
16072 < it->glyph_row->glyphs[1 + TEXT_AREA])
16074 /* Save some values that must not be changed.
16075 Must save IT->c and IT->len because otherwise
16076 ITERATOR_AT_END_P wouldn't work anymore after
16077 append_space_for_newline has been called. */
16078 enum display_element_type saved_what = it->what;
16079 int saved_c = it->c, saved_len = it->len;
16080 int saved_x = it->current_x;
16081 int saved_face_id = it->face_id;
16082 struct text_pos saved_pos;
16083 Lisp_Object saved_object;
16084 struct face *face;
16086 saved_object = it->object;
16087 saved_pos = it->position;
16089 it->what = IT_CHARACTER;
16090 bzero (&it->position, sizeof it->position);
16091 it->object = make_number (0);
16092 it->c = ' ';
16093 it->len = 1;
16095 if (default_face_p)
16096 it->face_id = DEFAULT_FACE_ID;
16097 else if (it->face_before_selective_p)
16098 it->face_id = it->saved_face_id;
16099 face = FACE_FROM_ID (it->f, it->face_id);
16100 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16102 PRODUCE_GLYPHS (it);
16104 it->override_ascent = -1;
16105 it->constrain_row_ascent_descent_p = 0;
16106 it->current_x = saved_x;
16107 it->object = saved_object;
16108 it->position = saved_pos;
16109 it->what = saved_what;
16110 it->face_id = saved_face_id;
16111 it->len = saved_len;
16112 it->c = saved_c;
16113 return 1;
16117 return 0;
16121 /* Extend the face of the last glyph in the text area of IT->glyph_row
16122 to the end of the display line. Called from display_line.
16123 If the glyph row is empty, add a space glyph to it so that we
16124 know the face to draw. Set the glyph row flag fill_line_p. */
16126 static void
16127 extend_face_to_end_of_line (it)
16128 struct it *it;
16130 struct face *face;
16131 struct frame *f = it->f;
16133 /* If line is already filled, do nothing. */
16134 if (it->current_x >= it->last_visible_x)
16135 return;
16137 /* Face extension extends the background and box of IT->face_id
16138 to the end of the line. If the background equals the background
16139 of the frame, we don't have to do anything. */
16140 if (it->face_before_selective_p)
16141 face = FACE_FROM_ID (it->f, it->saved_face_id);
16142 else
16143 face = FACE_FROM_ID (f, it->face_id);
16145 if (FRAME_WINDOW_P (f)
16146 && it->glyph_row->displays_text_p
16147 && face->box == FACE_NO_BOX
16148 && face->background == FRAME_BACKGROUND_PIXEL (f)
16149 && !face->stipple)
16150 return;
16152 /* Set the glyph row flag indicating that the face of the last glyph
16153 in the text area has to be drawn to the end of the text area. */
16154 it->glyph_row->fill_line_p = 1;
16156 /* If current character of IT is not ASCII, make sure we have the
16157 ASCII face. This will be automatically undone the next time
16158 get_next_display_element returns a multibyte character. Note
16159 that the character will always be single byte in unibyte
16160 text. */
16161 if (!ASCII_CHAR_P (it->c))
16163 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16166 if (FRAME_WINDOW_P (f))
16168 /* If the row is empty, add a space with the current face of IT,
16169 so that we know which face to draw. */
16170 if (it->glyph_row->used[TEXT_AREA] == 0)
16172 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16173 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16174 it->glyph_row->used[TEXT_AREA] = 1;
16177 else
16179 /* Save some values that must not be changed. */
16180 int saved_x = it->current_x;
16181 struct text_pos saved_pos;
16182 Lisp_Object saved_object;
16183 enum display_element_type saved_what = it->what;
16184 int saved_face_id = it->face_id;
16186 saved_object = it->object;
16187 saved_pos = it->position;
16189 it->what = IT_CHARACTER;
16190 bzero (&it->position, sizeof it->position);
16191 it->object = make_number (0);
16192 it->c = ' ';
16193 it->len = 1;
16194 it->face_id = face->id;
16196 PRODUCE_GLYPHS (it);
16198 while (it->current_x <= it->last_visible_x)
16199 PRODUCE_GLYPHS (it);
16201 /* Don't count these blanks really. It would let us insert a left
16202 truncation glyph below and make us set the cursor on them, maybe. */
16203 it->current_x = saved_x;
16204 it->object = saved_object;
16205 it->position = saved_pos;
16206 it->what = saved_what;
16207 it->face_id = saved_face_id;
16212 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16213 trailing whitespace. */
16215 static int
16216 trailing_whitespace_p (charpos)
16217 int charpos;
16219 int bytepos = CHAR_TO_BYTE (charpos);
16220 int c = 0;
16222 while (bytepos < ZV_BYTE
16223 && (c = FETCH_CHAR (bytepos),
16224 c == ' ' || c == '\t'))
16225 ++bytepos;
16227 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16229 if (bytepos != PT_BYTE)
16230 return 1;
16232 return 0;
16236 /* Highlight trailing whitespace, if any, in ROW. */
16238 void
16239 highlight_trailing_whitespace (f, row)
16240 struct frame *f;
16241 struct glyph_row *row;
16243 int used = row->used[TEXT_AREA];
16245 if (used)
16247 struct glyph *start = row->glyphs[TEXT_AREA];
16248 struct glyph *glyph = start + used - 1;
16250 /* Skip over glyphs inserted to display the cursor at the
16251 end of a line, for extending the face of the last glyph
16252 to the end of the line on terminals, and for truncation
16253 and continuation glyphs. */
16254 while (glyph >= start
16255 && glyph->type == CHAR_GLYPH
16256 && INTEGERP (glyph->object))
16257 --glyph;
16259 /* If last glyph is a space or stretch, and it's trailing
16260 whitespace, set the face of all trailing whitespace glyphs in
16261 IT->glyph_row to `trailing-whitespace'. */
16262 if (glyph >= start
16263 && BUFFERP (glyph->object)
16264 && (glyph->type == STRETCH_GLYPH
16265 || (glyph->type == CHAR_GLYPH
16266 && glyph->u.ch == ' '))
16267 && trailing_whitespace_p (glyph->charpos))
16269 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16270 if (face_id < 0)
16271 return;
16273 while (glyph >= start
16274 && BUFFERP (glyph->object)
16275 && (glyph->type == STRETCH_GLYPH
16276 || (glyph->type == CHAR_GLYPH
16277 && glyph->u.ch == ' ')))
16278 (glyph--)->face_id = face_id;
16284 /* Value is non-zero if glyph row ROW in window W should be
16285 used to hold the cursor. */
16287 static int
16288 cursor_row_p (w, row)
16289 struct window *w;
16290 struct glyph_row *row;
16292 int cursor_row_p = 1;
16294 if (PT == MATRIX_ROW_END_CHARPOS (row))
16296 /* Suppose the row ends on a string.
16297 Unless the row is continued, that means it ends on a newline
16298 in the string. If it's anything other than a display string
16299 (e.g. a before-string from an overlay), we don't want the
16300 cursor there. (This heuristic seems to give the optimal
16301 behavior for the various types of multi-line strings.) */
16302 if (CHARPOS (row->end.string_pos) >= 0)
16304 if (row->continued_p)
16305 cursor_row_p = 1;
16306 else
16308 /* Check for `display' property. */
16309 struct glyph *beg = row->glyphs[TEXT_AREA];
16310 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16311 struct glyph *glyph;
16313 cursor_row_p = 0;
16314 for (glyph = end; glyph >= beg; --glyph)
16315 if (STRINGP (glyph->object))
16317 Lisp_Object prop
16318 = Fget_char_property (make_number (PT),
16319 Qdisplay, Qnil);
16320 cursor_row_p =
16321 (!NILP (prop)
16322 && display_prop_string_p (prop, glyph->object));
16323 break;
16327 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
16329 /* If the row ends in middle of a real character,
16330 and the line is continued, we want the cursor here.
16331 That's because MATRIX_ROW_END_CHARPOS would equal
16332 PT if PT is before the character. */
16333 if (!row->ends_in_ellipsis_p)
16334 cursor_row_p = row->continued_p;
16335 else
16336 /* If the row ends in an ellipsis, then
16337 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
16338 We want that position to be displayed after the ellipsis. */
16339 cursor_row_p = 0;
16341 /* If the row ends at ZV, display the cursor at the end of that
16342 row instead of at the start of the row below. */
16343 else if (row->ends_at_zv_p)
16344 cursor_row_p = 1;
16345 else
16346 cursor_row_p = 0;
16349 return cursor_row_p;
16354 /* Push the display property PROP so that it will be rendered at the
16355 current position in IT. Return 1 if PROP was successfully pushed,
16356 0 otherwise. */
16358 static int
16359 push_display_prop (struct it *it, Lisp_Object prop)
16361 push_it (it);
16363 if (STRINGP (prop))
16365 if (SCHARS (prop) == 0)
16367 pop_it (it);
16368 return 0;
16371 it->string = prop;
16372 it->multibyte_p = STRING_MULTIBYTE (it->string);
16373 it->current.overlay_string_index = -1;
16374 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
16375 it->end_charpos = it->string_nchars = SCHARS (it->string);
16376 it->method = GET_FROM_STRING;
16377 it->stop_charpos = 0;
16379 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
16381 it->method = GET_FROM_STRETCH;
16382 it->object = prop;
16384 #ifdef HAVE_WINDOW_SYSTEM
16385 else if (IMAGEP (prop))
16387 it->what = IT_IMAGE;
16388 it->image_id = lookup_image (it->f, prop);
16389 it->method = GET_FROM_IMAGE;
16391 #endif /* HAVE_WINDOW_SYSTEM */
16392 else
16394 pop_it (it); /* bogus display property, give up */
16395 return 0;
16398 return 1;
16401 /* Return the character-property PROP at the current position in IT. */
16403 static Lisp_Object
16404 get_it_property (it, prop)
16405 struct it *it;
16406 Lisp_Object prop;
16408 Lisp_Object position;
16410 if (STRINGP (it->object))
16411 position = make_number (IT_STRING_CHARPOS (*it));
16412 else if (BUFFERP (it->object))
16413 position = make_number (IT_CHARPOS (*it));
16414 else
16415 return Qnil;
16417 return Fget_char_property (position, prop, it->object);
16420 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
16422 static void
16423 handle_line_prefix (struct it *it)
16425 Lisp_Object prefix;
16426 if (it->continuation_lines_width > 0)
16428 prefix = get_it_property (it, Qwrap_prefix);
16429 if (NILP (prefix))
16430 prefix = Vwrap_prefix;
16432 else
16434 prefix = get_it_property (it, Qline_prefix);
16435 if (NILP (prefix))
16436 prefix = Vline_prefix;
16438 if (! NILP (prefix) && push_display_prop (it, prefix))
16440 /* If the prefix is wider than the window, and we try to wrap
16441 it, it would acquire its own wrap prefix, and so on till the
16442 iterator stack overflows. So, don't wrap the prefix. */
16443 it->line_wrap = TRUNCATE;
16444 it->avoid_cursor_p = 1;
16450 /* Construct the glyph row IT->glyph_row in the desired matrix of
16451 IT->w from text at the current position of IT. See dispextern.h
16452 for an overview of struct it. Value is non-zero if
16453 IT->glyph_row displays text, as opposed to a line displaying ZV
16454 only. */
16456 static int
16457 display_line (it)
16458 struct it *it;
16460 struct glyph_row *row = it->glyph_row;
16461 Lisp_Object overlay_arrow_string;
16462 struct it wrap_it;
16463 int may_wrap = 0, wrap_x;
16464 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
16465 int wrap_row_phys_ascent, wrap_row_phys_height;
16466 int wrap_row_extra_line_spacing;
16468 /* We always start displaying at hpos zero even if hscrolled. */
16469 xassert (it->hpos == 0 && it->current_x == 0);
16471 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
16472 >= it->w->desired_matrix->nrows)
16474 it->w->nrows_scale_factor++;
16475 fonts_changed_p = 1;
16476 return 0;
16479 /* Is IT->w showing the region? */
16480 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
16482 /* Clear the result glyph row and enable it. */
16483 prepare_desired_row (row);
16485 row->y = it->current_y;
16486 row->start = it->start;
16487 row->continuation_lines_width = it->continuation_lines_width;
16488 row->displays_text_p = 1;
16489 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
16490 it->starts_in_middle_of_char_p = 0;
16492 /* Arrange the overlays nicely for our purposes. Usually, we call
16493 display_line on only one line at a time, in which case this
16494 can't really hurt too much, or we call it on lines which appear
16495 one after another in the buffer, in which case all calls to
16496 recenter_overlay_lists but the first will be pretty cheap. */
16497 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
16499 /* Move over display elements that are not visible because we are
16500 hscrolled. This may stop at an x-position < IT->first_visible_x
16501 if the first glyph is partially visible or if we hit a line end. */
16502 if (it->current_x < it->first_visible_x)
16504 move_it_in_display_line_to (it, ZV, it->first_visible_x,
16505 MOVE_TO_POS | MOVE_TO_X);
16507 else
16509 /* We only do this when not calling `move_it_in_display_line_to'
16510 above, because move_it_in_display_line_to calls
16511 handle_line_prefix itself. */
16512 handle_line_prefix (it);
16515 /* Get the initial row height. This is either the height of the
16516 text hscrolled, if there is any, or zero. */
16517 row->ascent = it->max_ascent;
16518 row->height = it->max_ascent + it->max_descent;
16519 row->phys_ascent = it->max_phys_ascent;
16520 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16521 row->extra_line_spacing = it->max_extra_line_spacing;
16523 /* Loop generating characters. The loop is left with IT on the next
16524 character to display. */
16525 while (1)
16527 int n_glyphs_before, hpos_before, x_before;
16528 int x, i, nglyphs;
16529 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
16531 /* Retrieve the next thing to display. Value is zero if end of
16532 buffer reached. */
16533 if (!get_next_display_element (it))
16535 /* Maybe add a space at the end of this line that is used to
16536 display the cursor there under X. Set the charpos of the
16537 first glyph of blank lines not corresponding to any text
16538 to -1. */
16539 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16540 row->exact_window_width_line_p = 1;
16541 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
16542 || row->used[TEXT_AREA] == 0)
16544 row->glyphs[TEXT_AREA]->charpos = -1;
16545 row->displays_text_p = 0;
16547 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
16548 && (!MINI_WINDOW_P (it->w)
16549 || (minibuf_level && EQ (it->window, minibuf_window))))
16550 row->indicate_empty_line_p = 1;
16553 it->continuation_lines_width = 0;
16554 row->ends_at_zv_p = 1;
16555 break;
16558 /* Now, get the metrics of what we want to display. This also
16559 generates glyphs in `row' (which is IT->glyph_row). */
16560 n_glyphs_before = row->used[TEXT_AREA];
16561 x = it->current_x;
16563 /* Remember the line height so far in case the next element doesn't
16564 fit on the line. */
16565 if (it->line_wrap != TRUNCATE)
16567 ascent = it->max_ascent;
16568 descent = it->max_descent;
16569 phys_ascent = it->max_phys_ascent;
16570 phys_descent = it->max_phys_descent;
16572 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
16574 if (IT_DISPLAYING_WHITESPACE (it))
16575 may_wrap = 1;
16576 else if (may_wrap)
16578 wrap_it = *it;
16579 wrap_x = x;
16580 wrap_row_used = row->used[TEXT_AREA];
16581 wrap_row_ascent = row->ascent;
16582 wrap_row_height = row->height;
16583 wrap_row_phys_ascent = row->phys_ascent;
16584 wrap_row_phys_height = row->phys_height;
16585 wrap_row_extra_line_spacing = row->extra_line_spacing;
16586 may_wrap = 0;
16591 PRODUCE_GLYPHS (it);
16593 /* If this display element was in marginal areas, continue with
16594 the next one. */
16595 if (it->area != TEXT_AREA)
16597 row->ascent = max (row->ascent, it->max_ascent);
16598 row->height = max (row->height, it->max_ascent + it->max_descent);
16599 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16600 row->phys_height = max (row->phys_height,
16601 it->max_phys_ascent + it->max_phys_descent);
16602 row->extra_line_spacing = max (row->extra_line_spacing,
16603 it->max_extra_line_spacing);
16604 set_iterator_to_next (it, 1);
16605 continue;
16608 /* Does the display element fit on the line? If we truncate
16609 lines, we should draw past the right edge of the window. If
16610 we don't truncate, we want to stop so that we can display the
16611 continuation glyph before the right margin. If lines are
16612 continued, there are two possible strategies for characters
16613 resulting in more than 1 glyph (e.g. tabs): Display as many
16614 glyphs as possible in this line and leave the rest for the
16615 continuation line, or display the whole element in the next
16616 line. Original redisplay did the former, so we do it also. */
16617 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
16618 hpos_before = it->hpos;
16619 x_before = x;
16621 if (/* Not a newline. */
16622 nglyphs > 0
16623 /* Glyphs produced fit entirely in the line. */
16624 && it->current_x < it->last_visible_x)
16626 it->hpos += nglyphs;
16627 row->ascent = max (row->ascent, it->max_ascent);
16628 row->height = max (row->height, it->max_ascent + it->max_descent);
16629 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16630 row->phys_height = max (row->phys_height,
16631 it->max_phys_ascent + it->max_phys_descent);
16632 row->extra_line_spacing = max (row->extra_line_spacing,
16633 it->max_extra_line_spacing);
16634 if (it->current_x - it->pixel_width < it->first_visible_x)
16635 row->x = x - it->first_visible_x;
16637 else
16639 int new_x;
16640 struct glyph *glyph;
16642 for (i = 0; i < nglyphs; ++i, x = new_x)
16644 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16645 new_x = x + glyph->pixel_width;
16647 if (/* Lines are continued. */
16648 it->line_wrap != TRUNCATE
16649 && (/* Glyph doesn't fit on the line. */
16650 new_x > it->last_visible_x
16651 /* Or it fits exactly on a window system frame. */
16652 || (new_x == it->last_visible_x
16653 && FRAME_WINDOW_P (it->f))))
16655 /* End of a continued line. */
16657 if (it->hpos == 0
16658 || (new_x == it->last_visible_x
16659 && FRAME_WINDOW_P (it->f)))
16661 /* Current glyph is the only one on the line or
16662 fits exactly on the line. We must continue
16663 the line because we can't draw the cursor
16664 after the glyph. */
16665 row->continued_p = 1;
16666 it->current_x = new_x;
16667 it->continuation_lines_width += new_x;
16668 ++it->hpos;
16669 if (i == nglyphs - 1)
16671 /* If line-wrap is on, check if a previous
16672 wrap point was found. */
16673 if (wrap_row_used > 0
16674 /* Even if there is a previous wrap
16675 point, continue the line here as
16676 usual, if (i) the previous character
16677 was a space or tab AND (ii) the
16678 current character is not. */
16679 && (!may_wrap
16680 || IT_DISPLAYING_WHITESPACE (it)))
16681 goto back_to_wrap;
16683 set_iterator_to_next (it, 1);
16684 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16686 if (!get_next_display_element (it))
16688 row->exact_window_width_line_p = 1;
16689 it->continuation_lines_width = 0;
16690 row->continued_p = 0;
16691 row->ends_at_zv_p = 1;
16693 else if (ITERATOR_AT_END_OF_LINE_P (it))
16695 row->continued_p = 0;
16696 row->exact_window_width_line_p = 1;
16701 else if (CHAR_GLYPH_PADDING_P (*glyph)
16702 && !FRAME_WINDOW_P (it->f))
16704 /* A padding glyph that doesn't fit on this line.
16705 This means the whole character doesn't fit
16706 on the line. */
16707 row->used[TEXT_AREA] = n_glyphs_before;
16709 /* Fill the rest of the row with continuation
16710 glyphs like in 20.x. */
16711 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
16712 < row->glyphs[1 + TEXT_AREA])
16713 produce_special_glyphs (it, IT_CONTINUATION);
16715 row->continued_p = 1;
16716 it->current_x = x_before;
16717 it->continuation_lines_width += x_before;
16719 /* Restore the height to what it was before the
16720 element not fitting on the line. */
16721 it->max_ascent = ascent;
16722 it->max_descent = descent;
16723 it->max_phys_ascent = phys_ascent;
16724 it->max_phys_descent = phys_descent;
16726 else if (wrap_row_used > 0)
16728 back_to_wrap:
16729 *it = wrap_it;
16730 it->continuation_lines_width += wrap_x;
16731 row->used[TEXT_AREA] = wrap_row_used;
16732 row->ascent = wrap_row_ascent;
16733 row->height = wrap_row_height;
16734 row->phys_ascent = wrap_row_phys_ascent;
16735 row->phys_height = wrap_row_phys_height;
16736 row->extra_line_spacing = wrap_row_extra_line_spacing;
16737 row->continued_p = 1;
16738 row->ends_at_zv_p = 0;
16739 row->exact_window_width_line_p = 0;
16740 it->continuation_lines_width += x;
16742 /* Make sure that a non-default face is extended
16743 up to the right margin of the window. */
16744 extend_face_to_end_of_line (it);
16746 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
16748 /* A TAB that extends past the right edge of the
16749 window. This produces a single glyph on
16750 window system frames. We leave the glyph in
16751 this row and let it fill the row, but don't
16752 consume the TAB. */
16753 it->continuation_lines_width += it->last_visible_x;
16754 row->ends_in_middle_of_char_p = 1;
16755 row->continued_p = 1;
16756 glyph->pixel_width = it->last_visible_x - x;
16757 it->starts_in_middle_of_char_p = 1;
16759 else
16761 /* Something other than a TAB that draws past
16762 the right edge of the window. Restore
16763 positions to values before the element. */
16764 row->used[TEXT_AREA] = n_glyphs_before + i;
16766 /* Display continuation glyphs. */
16767 if (!FRAME_WINDOW_P (it->f))
16768 produce_special_glyphs (it, IT_CONTINUATION);
16769 row->continued_p = 1;
16771 it->current_x = x_before;
16772 it->continuation_lines_width += x;
16773 extend_face_to_end_of_line (it);
16775 if (nglyphs > 1 && i > 0)
16777 row->ends_in_middle_of_char_p = 1;
16778 it->starts_in_middle_of_char_p = 1;
16781 /* Restore the height to what it was before the
16782 element not fitting on the line. */
16783 it->max_ascent = ascent;
16784 it->max_descent = descent;
16785 it->max_phys_ascent = phys_ascent;
16786 it->max_phys_descent = phys_descent;
16789 break;
16791 else if (new_x > it->first_visible_x)
16793 /* Increment number of glyphs actually displayed. */
16794 ++it->hpos;
16796 if (x < it->first_visible_x)
16797 /* Glyph is partially visible, i.e. row starts at
16798 negative X position. */
16799 row->x = x - it->first_visible_x;
16801 else
16803 /* Glyph is completely off the left margin of the
16804 window. This should not happen because of the
16805 move_it_in_display_line at the start of this
16806 function, unless the text display area of the
16807 window is empty. */
16808 xassert (it->first_visible_x <= it->last_visible_x);
16812 row->ascent = max (row->ascent, it->max_ascent);
16813 row->height = max (row->height, it->max_ascent + it->max_descent);
16814 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16815 row->phys_height = max (row->phys_height,
16816 it->max_phys_ascent + it->max_phys_descent);
16817 row->extra_line_spacing = max (row->extra_line_spacing,
16818 it->max_extra_line_spacing);
16820 /* End of this display line if row is continued. */
16821 if (row->continued_p || row->ends_at_zv_p)
16822 break;
16825 at_end_of_line:
16826 /* Is this a line end? If yes, we're also done, after making
16827 sure that a non-default face is extended up to the right
16828 margin of the window. */
16829 if (ITERATOR_AT_END_OF_LINE_P (it))
16831 int used_before = row->used[TEXT_AREA];
16833 row->ends_in_newline_from_string_p = STRINGP (it->object);
16835 /* Add a space at the end of the line that is used to
16836 display the cursor there. */
16837 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16838 append_space_for_newline (it, 0);
16840 /* Extend the face to the end of the line. */
16841 extend_face_to_end_of_line (it);
16843 /* Make sure we have the position. */
16844 if (used_before == 0)
16845 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
16847 /* Consume the line end. This skips over invisible lines. */
16848 set_iterator_to_next (it, 1);
16849 it->continuation_lines_width = 0;
16850 break;
16853 /* Proceed with next display element. Note that this skips
16854 over lines invisible because of selective display. */
16855 set_iterator_to_next (it, 1);
16857 /* If we truncate lines, we are done when the last displayed
16858 glyphs reach past the right margin of the window. */
16859 if (it->line_wrap == TRUNCATE
16860 && (FRAME_WINDOW_P (it->f)
16861 ? (it->current_x >= it->last_visible_x)
16862 : (it->current_x > it->last_visible_x)))
16864 /* Maybe add truncation glyphs. */
16865 if (!FRAME_WINDOW_P (it->f))
16867 int i, n;
16869 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16870 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16871 break;
16873 for (n = row->used[TEXT_AREA]; i < n; ++i)
16875 row->used[TEXT_AREA] = i;
16876 produce_special_glyphs (it, IT_TRUNCATION);
16879 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16881 /* Don't truncate if we can overflow newline into fringe. */
16882 if (!get_next_display_element (it))
16884 it->continuation_lines_width = 0;
16885 row->ends_at_zv_p = 1;
16886 row->exact_window_width_line_p = 1;
16887 break;
16889 if (ITERATOR_AT_END_OF_LINE_P (it))
16891 row->exact_window_width_line_p = 1;
16892 goto at_end_of_line;
16896 row->truncated_on_right_p = 1;
16897 it->continuation_lines_width = 0;
16898 reseat_at_next_visible_line_start (it, 0);
16899 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
16900 it->hpos = hpos_before;
16901 it->current_x = x_before;
16902 break;
16906 /* If line is not empty and hscrolled, maybe insert truncation glyphs
16907 at the left window margin. */
16908 if (it->first_visible_x
16909 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
16911 if (!FRAME_WINDOW_P (it->f))
16912 insert_left_trunc_glyphs (it);
16913 row->truncated_on_left_p = 1;
16916 /* If the start of this line is the overlay arrow-position, then
16917 mark this glyph row as the one containing the overlay arrow.
16918 This is clearly a mess with variable size fonts. It would be
16919 better to let it be displayed like cursors under X. */
16920 if ((row->displays_text_p || !overlay_arrow_seen)
16921 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
16922 !NILP (overlay_arrow_string)))
16924 /* Overlay arrow in window redisplay is a fringe bitmap. */
16925 if (STRINGP (overlay_arrow_string))
16927 struct glyph_row *arrow_row
16928 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
16929 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
16930 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
16931 struct glyph *p = row->glyphs[TEXT_AREA];
16932 struct glyph *p2, *end;
16934 /* Copy the arrow glyphs. */
16935 while (glyph < arrow_end)
16936 *p++ = *glyph++;
16938 /* Throw away padding glyphs. */
16939 p2 = p;
16940 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16941 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
16942 ++p2;
16943 if (p2 > p)
16945 while (p2 < end)
16946 *p++ = *p2++;
16947 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
16950 else
16952 xassert (INTEGERP (overlay_arrow_string));
16953 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
16955 overlay_arrow_seen = 1;
16958 /* Compute pixel dimensions of this line. */
16959 compute_line_metrics (it);
16961 /* Remember the position at which this line ends. */
16962 row->end = it->current;
16964 /* Record whether this row ends inside an ellipsis. */
16965 row->ends_in_ellipsis_p
16966 = (it->method == GET_FROM_DISPLAY_VECTOR
16967 && it->ellipsis_p);
16969 /* Save fringe bitmaps in this row. */
16970 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
16971 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
16972 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
16973 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
16975 it->left_user_fringe_bitmap = 0;
16976 it->left_user_fringe_face_id = 0;
16977 it->right_user_fringe_bitmap = 0;
16978 it->right_user_fringe_face_id = 0;
16980 /* Maybe set the cursor. */
16981 if (it->w->cursor.vpos < 0
16982 && PT >= MATRIX_ROW_START_CHARPOS (row)
16983 && PT <= MATRIX_ROW_END_CHARPOS (row)
16984 && cursor_row_p (it->w, row))
16985 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
16987 /* Highlight trailing whitespace. */
16988 if (!NILP (Vshow_trailing_whitespace))
16989 highlight_trailing_whitespace (it->f, it->glyph_row);
16991 /* Prepare for the next line. This line starts horizontally at (X
16992 HPOS) = (0 0). Vertical positions are incremented. As a
16993 convenience for the caller, IT->glyph_row is set to the next
16994 row to be used. */
16995 it->current_x = it->hpos = 0;
16996 it->current_y += row->height;
16997 ++it->vpos;
16998 ++it->glyph_row;
16999 it->start = it->current;
17000 return row->displays_text_p;
17005 /***********************************************************************
17006 Menu Bar
17007 ***********************************************************************/
17009 /* Redisplay the menu bar in the frame for window W.
17011 The menu bar of X frames that don't have X toolkit support is
17012 displayed in a special window W->frame->menu_bar_window.
17014 The menu bar of terminal frames is treated specially as far as
17015 glyph matrices are concerned. Menu bar lines are not part of
17016 windows, so the update is done directly on the frame matrix rows
17017 for the menu bar. */
17019 static void
17020 display_menu_bar (w)
17021 struct window *w;
17023 struct frame *f = XFRAME (WINDOW_FRAME (w));
17024 struct it it;
17025 Lisp_Object items;
17026 int i;
17028 /* Don't do all this for graphical frames. */
17029 #ifdef HAVE_NTGUI
17030 if (FRAME_W32_P (f))
17031 return;
17032 #endif
17033 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
17034 if (FRAME_X_P (f))
17035 return;
17036 #endif
17038 #ifdef HAVE_NS
17039 if (FRAME_NS_P (f))
17040 return;
17041 #endif /* HAVE_NS */
17043 #ifdef USE_X_TOOLKIT
17044 xassert (!FRAME_WINDOW_P (f));
17045 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
17046 it.first_visible_x = 0;
17047 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
17048 #else /* not USE_X_TOOLKIT */
17049 if (FRAME_WINDOW_P (f))
17051 /* Menu bar lines are displayed in the desired matrix of the
17052 dummy window menu_bar_window. */
17053 struct window *menu_w;
17054 xassert (WINDOWP (f->menu_bar_window));
17055 menu_w = XWINDOW (f->menu_bar_window);
17056 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
17057 MENU_FACE_ID);
17058 it.first_visible_x = 0;
17059 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
17061 else
17063 /* This is a TTY frame, i.e. character hpos/vpos are used as
17064 pixel x/y. */
17065 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
17066 MENU_FACE_ID);
17067 it.first_visible_x = 0;
17068 it.last_visible_x = FRAME_COLS (f);
17070 #endif /* not USE_X_TOOLKIT */
17072 if (! mode_line_inverse_video)
17073 /* Force the menu-bar to be displayed in the default face. */
17074 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
17076 /* Clear all rows of the menu bar. */
17077 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
17079 struct glyph_row *row = it.glyph_row + i;
17080 clear_glyph_row (row);
17081 row->enabled_p = 1;
17082 row->full_width_p = 1;
17085 /* Display all items of the menu bar. */
17086 items = FRAME_MENU_BAR_ITEMS (it.f);
17087 for (i = 0; i < XVECTOR (items)->size; i += 4)
17089 Lisp_Object string;
17091 /* Stop at nil string. */
17092 string = AREF (items, i + 1);
17093 if (NILP (string))
17094 break;
17096 /* Remember where item was displayed. */
17097 ASET (items, i + 3, make_number (it.hpos));
17099 /* Display the item, pad with one space. */
17100 if (it.current_x < it.last_visible_x)
17101 display_string (NULL, string, Qnil, 0, 0, &it,
17102 SCHARS (string) + 1, 0, 0, -1);
17105 /* Fill out the line with spaces. */
17106 if (it.current_x < it.last_visible_x)
17107 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
17109 /* Compute the total height of the lines. */
17110 compute_line_metrics (&it);
17115 /***********************************************************************
17116 Mode Line
17117 ***********************************************************************/
17119 /* Redisplay mode lines in the window tree whose root is WINDOW. If
17120 FORCE is non-zero, redisplay mode lines unconditionally.
17121 Otherwise, redisplay only mode lines that are garbaged. Value is
17122 the number of windows whose mode lines were redisplayed. */
17124 static int
17125 redisplay_mode_lines (window, force)
17126 Lisp_Object window;
17127 int force;
17129 int nwindows = 0;
17131 while (!NILP (window))
17133 struct window *w = XWINDOW (window);
17135 if (WINDOWP (w->hchild))
17136 nwindows += redisplay_mode_lines (w->hchild, force);
17137 else if (WINDOWP (w->vchild))
17138 nwindows += redisplay_mode_lines (w->vchild, force);
17139 else if (force
17140 || FRAME_GARBAGED_P (XFRAME (w->frame))
17141 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
17143 struct text_pos lpoint;
17144 struct buffer *old = current_buffer;
17146 /* Set the window's buffer for the mode line display. */
17147 SET_TEXT_POS (lpoint, PT, PT_BYTE);
17148 set_buffer_internal_1 (XBUFFER (w->buffer));
17150 /* Point refers normally to the selected window. For any
17151 other window, set up appropriate value. */
17152 if (!EQ (window, selected_window))
17154 struct text_pos pt;
17156 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
17157 if (CHARPOS (pt) < BEGV)
17158 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17159 else if (CHARPOS (pt) > (ZV - 1))
17160 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
17161 else
17162 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
17165 /* Display mode lines. */
17166 clear_glyph_matrix (w->desired_matrix);
17167 if (display_mode_lines (w))
17169 ++nwindows;
17170 w->must_be_updated_p = 1;
17173 /* Restore old settings. */
17174 set_buffer_internal_1 (old);
17175 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17178 window = w->next;
17181 return nwindows;
17185 /* Display the mode and/or header line of window W. Value is the
17186 sum number of mode lines and header lines displayed. */
17188 static int
17189 display_mode_lines (w)
17190 struct window *w;
17192 Lisp_Object old_selected_window, old_selected_frame;
17193 int n = 0;
17195 old_selected_frame = selected_frame;
17196 selected_frame = w->frame;
17197 old_selected_window = selected_window;
17198 XSETWINDOW (selected_window, w);
17200 /* These will be set while the mode line specs are processed. */
17201 line_number_displayed = 0;
17202 w->column_number_displayed = Qnil;
17204 if (WINDOW_WANTS_MODELINE_P (w))
17206 struct window *sel_w = XWINDOW (old_selected_window);
17208 /* Select mode line face based on the real selected window. */
17209 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
17210 current_buffer->mode_line_format);
17211 ++n;
17214 if (WINDOW_WANTS_HEADER_LINE_P (w))
17216 display_mode_line (w, HEADER_LINE_FACE_ID,
17217 current_buffer->header_line_format);
17218 ++n;
17221 selected_frame = old_selected_frame;
17222 selected_window = old_selected_window;
17223 return n;
17227 /* Display mode or header line of window W. FACE_ID specifies which
17228 line to display; it is either MODE_LINE_FACE_ID or
17229 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
17230 display. Value is the pixel height of the mode/header line
17231 displayed. */
17233 static int
17234 display_mode_line (w, face_id, format)
17235 struct window *w;
17236 enum face_id face_id;
17237 Lisp_Object format;
17239 struct it it;
17240 struct face *face;
17241 int count = SPECPDL_INDEX ();
17243 init_iterator (&it, w, -1, -1, NULL, face_id);
17244 /* Don't extend on a previously drawn mode-line.
17245 This may happen if called from pos_visible_p. */
17246 it.glyph_row->enabled_p = 0;
17247 prepare_desired_row (it.glyph_row);
17249 it.glyph_row->mode_line_p = 1;
17251 if (! mode_line_inverse_video)
17252 /* Force the mode-line to be displayed in the default face. */
17253 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
17255 record_unwind_protect (unwind_format_mode_line,
17256 format_mode_line_unwind_data (NULL, Qnil, 0));
17258 mode_line_target = MODE_LINE_DISPLAY;
17260 /* Temporarily make frame's keyboard the current kboard so that
17261 kboard-local variables in the mode_line_format will get the right
17262 values. */
17263 push_kboard (FRAME_KBOARD (it.f));
17264 record_unwind_save_match_data ();
17265 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17266 pop_kboard ();
17268 unbind_to (count, Qnil);
17270 /* Fill up with spaces. */
17271 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
17273 compute_line_metrics (&it);
17274 it.glyph_row->full_width_p = 1;
17275 it.glyph_row->continued_p = 0;
17276 it.glyph_row->truncated_on_left_p = 0;
17277 it.glyph_row->truncated_on_right_p = 0;
17279 /* Make a 3D mode-line have a shadow at its right end. */
17280 face = FACE_FROM_ID (it.f, face_id);
17281 extend_face_to_end_of_line (&it);
17282 if (face->box != FACE_NO_BOX)
17284 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
17285 + it.glyph_row->used[TEXT_AREA] - 1);
17286 last->right_box_line_p = 1;
17289 return it.glyph_row->height;
17292 /* Move element ELT in LIST to the front of LIST.
17293 Return the updated list. */
17295 static Lisp_Object
17296 move_elt_to_front (elt, list)
17297 Lisp_Object elt, list;
17299 register Lisp_Object tail, prev;
17300 register Lisp_Object tem;
17302 tail = list;
17303 prev = Qnil;
17304 while (CONSP (tail))
17306 tem = XCAR (tail);
17308 if (EQ (elt, tem))
17310 /* Splice out the link TAIL. */
17311 if (NILP (prev))
17312 list = XCDR (tail);
17313 else
17314 Fsetcdr (prev, XCDR (tail));
17316 /* Now make it the first. */
17317 Fsetcdr (tail, list);
17318 return tail;
17320 else
17321 prev = tail;
17322 tail = XCDR (tail);
17323 QUIT;
17326 /* Not found--return unchanged LIST. */
17327 return list;
17330 /* Contribute ELT to the mode line for window IT->w. How it
17331 translates into text depends on its data type.
17333 IT describes the display environment in which we display, as usual.
17335 DEPTH is the depth in recursion. It is used to prevent
17336 infinite recursion here.
17338 FIELD_WIDTH is the number of characters the display of ELT should
17339 occupy in the mode line, and PRECISION is the maximum number of
17340 characters to display from ELT's representation. See
17341 display_string for details.
17343 Returns the hpos of the end of the text generated by ELT.
17345 PROPS is a property list to add to any string we encounter.
17347 If RISKY is nonzero, remove (disregard) any properties in any string
17348 we encounter, and ignore :eval and :propertize.
17350 The global variable `mode_line_target' determines whether the
17351 output is passed to `store_mode_line_noprop',
17352 `store_mode_line_string', or `display_string'. */
17354 static int
17355 display_mode_element (it, depth, field_width, precision, elt, props, risky)
17356 struct it *it;
17357 int depth;
17358 int field_width, precision;
17359 Lisp_Object elt, props;
17360 int risky;
17362 int n = 0, field, prec;
17363 int literal = 0;
17365 tail_recurse:
17366 if (depth > 100)
17367 elt = build_string ("*too-deep*");
17369 depth++;
17371 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
17373 case Lisp_String:
17375 /* A string: output it and check for %-constructs within it. */
17376 unsigned char c;
17377 int offset = 0;
17379 if (SCHARS (elt) > 0
17380 && (!NILP (props) || risky))
17382 Lisp_Object oprops, aelt;
17383 oprops = Ftext_properties_at (make_number (0), elt);
17385 /* If the starting string's properties are not what
17386 we want, translate the string. Also, if the string
17387 is risky, do that anyway. */
17389 if (NILP (Fequal (props, oprops)) || risky)
17391 /* If the starting string has properties,
17392 merge the specified ones onto the existing ones. */
17393 if (! NILP (oprops) && !risky)
17395 Lisp_Object tem;
17397 oprops = Fcopy_sequence (oprops);
17398 tem = props;
17399 while (CONSP (tem))
17401 oprops = Fplist_put (oprops, XCAR (tem),
17402 XCAR (XCDR (tem)));
17403 tem = XCDR (XCDR (tem));
17405 props = oprops;
17408 aelt = Fassoc (elt, mode_line_proptrans_alist);
17409 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
17411 /* AELT is what we want. Move it to the front
17412 without consing. */
17413 elt = XCAR (aelt);
17414 mode_line_proptrans_alist
17415 = move_elt_to_front (aelt, mode_line_proptrans_alist);
17417 else
17419 Lisp_Object tem;
17421 /* If AELT has the wrong props, it is useless.
17422 so get rid of it. */
17423 if (! NILP (aelt))
17424 mode_line_proptrans_alist
17425 = Fdelq (aelt, mode_line_proptrans_alist);
17427 elt = Fcopy_sequence (elt);
17428 Fset_text_properties (make_number (0), Flength (elt),
17429 props, elt);
17430 /* Add this item to mode_line_proptrans_alist. */
17431 mode_line_proptrans_alist
17432 = Fcons (Fcons (elt, props),
17433 mode_line_proptrans_alist);
17434 /* Truncate mode_line_proptrans_alist
17435 to at most 50 elements. */
17436 tem = Fnthcdr (make_number (50),
17437 mode_line_proptrans_alist);
17438 if (! NILP (tem))
17439 XSETCDR (tem, Qnil);
17444 offset = 0;
17446 if (literal)
17448 prec = precision - n;
17449 switch (mode_line_target)
17451 case MODE_LINE_NOPROP:
17452 case MODE_LINE_TITLE:
17453 n += store_mode_line_noprop (SDATA (elt), -1, prec);
17454 break;
17455 case MODE_LINE_STRING:
17456 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
17457 break;
17458 case MODE_LINE_DISPLAY:
17459 n += display_string (NULL, elt, Qnil, 0, 0, it,
17460 0, prec, 0, STRING_MULTIBYTE (elt));
17461 break;
17464 break;
17467 /* Handle the non-literal case. */
17469 while ((precision <= 0 || n < precision)
17470 && SREF (elt, offset) != 0
17471 && (mode_line_target != MODE_LINE_DISPLAY
17472 || it->current_x < it->last_visible_x))
17474 int last_offset = offset;
17476 /* Advance to end of string or next format specifier. */
17477 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
17480 if (offset - 1 != last_offset)
17482 int nchars, nbytes;
17484 /* Output to end of string or up to '%'. Field width
17485 is length of string. Don't output more than
17486 PRECISION allows us. */
17487 offset--;
17489 prec = c_string_width (SDATA (elt) + last_offset,
17490 offset - last_offset, precision - n,
17491 &nchars, &nbytes);
17493 switch (mode_line_target)
17495 case MODE_LINE_NOPROP:
17496 case MODE_LINE_TITLE:
17497 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
17498 break;
17499 case MODE_LINE_STRING:
17501 int bytepos = last_offset;
17502 int charpos = string_byte_to_char (elt, bytepos);
17503 int endpos = (precision <= 0
17504 ? string_byte_to_char (elt, offset)
17505 : charpos + nchars);
17507 n += store_mode_line_string (NULL,
17508 Fsubstring (elt, make_number (charpos),
17509 make_number (endpos)),
17510 0, 0, 0, Qnil);
17512 break;
17513 case MODE_LINE_DISPLAY:
17515 int bytepos = last_offset;
17516 int charpos = string_byte_to_char (elt, bytepos);
17518 if (precision <= 0)
17519 nchars = string_byte_to_char (elt, offset) - charpos;
17520 n += display_string (NULL, elt, Qnil, 0, charpos,
17521 it, 0, nchars, 0,
17522 STRING_MULTIBYTE (elt));
17524 break;
17527 else /* c == '%' */
17529 int percent_position = offset;
17531 /* Get the specified minimum width. Zero means
17532 don't pad. */
17533 field = 0;
17534 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
17535 field = field * 10 + c - '0';
17537 /* Don't pad beyond the total padding allowed. */
17538 if (field_width - n > 0 && field > field_width - n)
17539 field = field_width - n;
17541 /* Note that either PRECISION <= 0 or N < PRECISION. */
17542 prec = precision - n;
17544 if (c == 'M')
17545 n += display_mode_element (it, depth, field, prec,
17546 Vglobal_mode_string, props,
17547 risky);
17548 else if (c != 0)
17550 int multibyte;
17551 int bytepos, charpos;
17552 unsigned char *spec;
17553 Lisp_Object string;
17555 bytepos = percent_position;
17556 charpos = (STRING_MULTIBYTE (elt)
17557 ? string_byte_to_char (elt, bytepos)
17558 : bytepos);
17559 spec = decode_mode_spec (it->w, c, field, prec, &string);
17560 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
17562 switch (mode_line_target)
17564 case MODE_LINE_NOPROP:
17565 case MODE_LINE_TITLE:
17566 n += store_mode_line_noprop (spec, field, prec);
17567 break;
17568 case MODE_LINE_STRING:
17570 int len = strlen (spec);
17571 Lisp_Object tem = make_string (spec, len);
17572 props = Ftext_properties_at (make_number (charpos), elt);
17573 /* Should only keep face property in props */
17574 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
17576 break;
17577 case MODE_LINE_DISPLAY:
17579 int nglyphs_before, nwritten;
17581 nglyphs_before = it->glyph_row->used[TEXT_AREA];
17582 nwritten = display_string (spec, string, elt,
17583 charpos, 0, it,
17584 field, prec, 0,
17585 multibyte);
17587 /* Assign to the glyphs written above the
17588 string where the `%x' came from, position
17589 of the `%'. */
17590 if (nwritten > 0)
17592 struct glyph *glyph
17593 = (it->glyph_row->glyphs[TEXT_AREA]
17594 + nglyphs_before);
17595 int i;
17597 for (i = 0; i < nwritten; ++i)
17599 glyph[i].object = elt;
17600 glyph[i].charpos = charpos;
17603 n += nwritten;
17606 break;
17609 else /* c == 0 */
17610 break;
17614 break;
17616 case Lisp_Symbol:
17617 /* A symbol: process the value of the symbol recursively
17618 as if it appeared here directly. Avoid error if symbol void.
17619 Special case: if value of symbol is a string, output the string
17620 literally. */
17622 register Lisp_Object tem;
17624 /* If the variable is not marked as risky to set
17625 then its contents are risky to use. */
17626 if (NILP (Fget (elt, Qrisky_local_variable)))
17627 risky = 1;
17629 tem = Fboundp (elt);
17630 if (!NILP (tem))
17632 tem = Fsymbol_value (elt);
17633 /* If value is a string, output that string literally:
17634 don't check for % within it. */
17635 if (STRINGP (tem))
17636 literal = 1;
17638 if (!EQ (tem, elt))
17640 /* Give up right away for nil or t. */
17641 elt = tem;
17642 goto tail_recurse;
17646 break;
17648 case Lisp_Cons:
17650 register Lisp_Object car, tem;
17652 /* A cons cell: five distinct cases.
17653 If first element is :eval or :propertize, do something special.
17654 If first element is a string or a cons, process all the elements
17655 and effectively concatenate them.
17656 If first element is a negative number, truncate displaying cdr to
17657 at most that many characters. If positive, pad (with spaces)
17658 to at least that many characters.
17659 If first element is a symbol, process the cadr or caddr recursively
17660 according to whether the symbol's value is non-nil or nil. */
17661 car = XCAR (elt);
17662 if (EQ (car, QCeval))
17664 /* An element of the form (:eval FORM) means evaluate FORM
17665 and use the result as mode line elements. */
17667 if (risky)
17668 break;
17670 if (CONSP (XCDR (elt)))
17672 Lisp_Object spec;
17673 spec = safe_eval (XCAR (XCDR (elt)));
17674 n += display_mode_element (it, depth, field_width - n,
17675 precision - n, spec, props,
17676 risky);
17679 else if (EQ (car, QCpropertize))
17681 /* An element of the form (:propertize ELT PROPS...)
17682 means display ELT but applying properties PROPS. */
17684 if (risky)
17685 break;
17687 if (CONSP (XCDR (elt)))
17688 n += display_mode_element (it, depth, field_width - n,
17689 precision - n, XCAR (XCDR (elt)),
17690 XCDR (XCDR (elt)), risky);
17692 else if (SYMBOLP (car))
17694 tem = Fboundp (car);
17695 elt = XCDR (elt);
17696 if (!CONSP (elt))
17697 goto invalid;
17698 /* elt is now the cdr, and we know it is a cons cell.
17699 Use its car if CAR has a non-nil value. */
17700 if (!NILP (tem))
17702 tem = Fsymbol_value (car);
17703 if (!NILP (tem))
17705 elt = XCAR (elt);
17706 goto tail_recurse;
17709 /* Symbol's value is nil (or symbol is unbound)
17710 Get the cddr of the original list
17711 and if possible find the caddr and use that. */
17712 elt = XCDR (elt);
17713 if (NILP (elt))
17714 break;
17715 else if (!CONSP (elt))
17716 goto invalid;
17717 elt = XCAR (elt);
17718 goto tail_recurse;
17720 else if (INTEGERP (car))
17722 register int lim = XINT (car);
17723 elt = XCDR (elt);
17724 if (lim < 0)
17726 /* Negative int means reduce maximum width. */
17727 if (precision <= 0)
17728 precision = -lim;
17729 else
17730 precision = min (precision, -lim);
17732 else if (lim > 0)
17734 /* Padding specified. Don't let it be more than
17735 current maximum. */
17736 if (precision > 0)
17737 lim = min (precision, lim);
17739 /* If that's more padding than already wanted, queue it.
17740 But don't reduce padding already specified even if
17741 that is beyond the current truncation point. */
17742 field_width = max (lim, field_width);
17744 goto tail_recurse;
17746 else if (STRINGP (car) || CONSP (car))
17748 Lisp_Object halftail = elt;
17749 int len = 0;
17751 while (CONSP (elt)
17752 && (precision <= 0 || n < precision))
17754 n += display_mode_element (it, depth,
17755 /* Do padding only after the last
17756 element in the list. */
17757 (! CONSP (XCDR (elt))
17758 ? field_width - n
17759 : 0),
17760 precision - n, XCAR (elt),
17761 props, risky);
17762 elt = XCDR (elt);
17763 len++;
17764 if ((len & 1) == 0)
17765 halftail = XCDR (halftail);
17766 /* Check for cycle. */
17767 if (EQ (halftail, elt))
17768 break;
17772 break;
17774 default:
17775 invalid:
17776 elt = build_string ("*invalid*");
17777 goto tail_recurse;
17780 /* Pad to FIELD_WIDTH. */
17781 if (field_width > 0 && n < field_width)
17783 switch (mode_line_target)
17785 case MODE_LINE_NOPROP:
17786 case MODE_LINE_TITLE:
17787 n += store_mode_line_noprop ("", field_width - n, 0);
17788 break;
17789 case MODE_LINE_STRING:
17790 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
17791 break;
17792 case MODE_LINE_DISPLAY:
17793 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
17794 0, 0, 0);
17795 break;
17799 return n;
17802 /* Store a mode-line string element in mode_line_string_list.
17804 If STRING is non-null, display that C string. Otherwise, the Lisp
17805 string LISP_STRING is displayed.
17807 FIELD_WIDTH is the minimum number of output glyphs to produce.
17808 If STRING has fewer characters than FIELD_WIDTH, pad to the right
17809 with spaces. FIELD_WIDTH <= 0 means don't pad.
17811 PRECISION is the maximum number of characters to output from
17812 STRING. PRECISION <= 0 means don't truncate the string.
17814 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
17815 properties to the string.
17817 PROPS are the properties to add to the string.
17818 The mode_line_string_face face property is always added to the string.
17821 static int
17822 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
17823 char *string;
17824 Lisp_Object lisp_string;
17825 int copy_string;
17826 int field_width;
17827 int precision;
17828 Lisp_Object props;
17830 int len;
17831 int n = 0;
17833 if (string != NULL)
17835 len = strlen (string);
17836 if (precision > 0 && len > precision)
17837 len = precision;
17838 lisp_string = make_string (string, len);
17839 if (NILP (props))
17840 props = mode_line_string_face_prop;
17841 else if (!NILP (mode_line_string_face))
17843 Lisp_Object face = Fplist_get (props, Qface);
17844 props = Fcopy_sequence (props);
17845 if (NILP (face))
17846 face = mode_line_string_face;
17847 else
17848 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17849 props = Fplist_put (props, Qface, face);
17851 Fadd_text_properties (make_number (0), make_number (len),
17852 props, lisp_string);
17854 else
17856 len = XFASTINT (Flength (lisp_string));
17857 if (precision > 0 && len > precision)
17859 len = precision;
17860 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
17861 precision = -1;
17863 if (!NILP (mode_line_string_face))
17865 Lisp_Object face;
17866 if (NILP (props))
17867 props = Ftext_properties_at (make_number (0), lisp_string);
17868 face = Fplist_get (props, Qface);
17869 if (NILP (face))
17870 face = mode_line_string_face;
17871 else
17872 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17873 props = Fcons (Qface, Fcons (face, Qnil));
17874 if (copy_string)
17875 lisp_string = Fcopy_sequence (lisp_string);
17877 if (!NILP (props))
17878 Fadd_text_properties (make_number (0), make_number (len),
17879 props, lisp_string);
17882 if (len > 0)
17884 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17885 n += len;
17888 if (field_width > len)
17890 field_width -= len;
17891 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
17892 if (!NILP (props))
17893 Fadd_text_properties (make_number (0), make_number (field_width),
17894 props, lisp_string);
17895 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17896 n += field_width;
17899 return n;
17903 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
17904 1, 4, 0,
17905 doc: /* Format a string out of a mode line format specification.
17906 First arg FORMAT specifies the mode line format (see `mode-line-format'
17907 for details) to use.
17909 Optional second arg FACE specifies the face property to put
17910 on all characters for which no face is specified.
17911 The value t means whatever face the window's mode line currently uses
17912 \(either `mode-line' or `mode-line-inactive', depending).
17913 A value of nil means the default is no face property.
17914 If FACE is an integer, the value string has no text properties.
17916 Optional third and fourth args WINDOW and BUFFER specify the window
17917 and buffer to use as the context for the formatting (defaults
17918 are the selected window and the window's buffer). */)
17919 (format, face, window, buffer)
17920 Lisp_Object format, face, window, buffer;
17922 struct it it;
17923 int len;
17924 struct window *w;
17925 struct buffer *old_buffer = NULL;
17926 int face_id = -1;
17927 int no_props = INTEGERP (face);
17928 int count = SPECPDL_INDEX ();
17929 Lisp_Object str;
17930 int string_start = 0;
17932 if (NILP (window))
17933 window = selected_window;
17934 CHECK_WINDOW (window);
17935 w = XWINDOW (window);
17937 if (NILP (buffer))
17938 buffer = w->buffer;
17939 CHECK_BUFFER (buffer);
17941 /* Make formatting the modeline a non-op when noninteractive, otherwise
17942 there will be problems later caused by a partially initialized frame. */
17943 if (NILP (format) || noninteractive)
17944 return empty_unibyte_string;
17946 if (no_props)
17947 face = Qnil;
17949 if (!NILP (face))
17951 if (EQ (face, Qt))
17952 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
17953 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
17956 if (face_id < 0)
17957 face_id = DEFAULT_FACE_ID;
17959 if (XBUFFER (buffer) != current_buffer)
17960 old_buffer = current_buffer;
17962 /* Save things including mode_line_proptrans_alist,
17963 and set that to nil so that we don't alter the outer value. */
17964 record_unwind_protect (unwind_format_mode_line,
17965 format_mode_line_unwind_data
17966 (old_buffer, selected_window, 1));
17967 mode_line_proptrans_alist = Qnil;
17969 Fselect_window (window, Qt);
17970 if (old_buffer)
17971 set_buffer_internal_1 (XBUFFER (buffer));
17973 init_iterator (&it, w, -1, -1, NULL, face_id);
17975 if (no_props)
17977 mode_line_target = MODE_LINE_NOPROP;
17978 mode_line_string_face_prop = Qnil;
17979 mode_line_string_list = Qnil;
17980 string_start = MODE_LINE_NOPROP_LEN (0);
17982 else
17984 mode_line_target = MODE_LINE_STRING;
17985 mode_line_string_list = Qnil;
17986 mode_line_string_face = face;
17987 mode_line_string_face_prop
17988 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
17991 push_kboard (FRAME_KBOARD (it.f));
17992 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17993 pop_kboard ();
17995 if (no_props)
17997 len = MODE_LINE_NOPROP_LEN (string_start);
17998 str = make_string (mode_line_noprop_buf + string_start, len);
18000 else
18002 mode_line_string_list = Fnreverse (mode_line_string_list);
18003 str = Fmapconcat (intern ("identity"), mode_line_string_list,
18004 empty_unibyte_string);
18007 unbind_to (count, Qnil);
18008 return str;
18011 /* Write a null-terminated, right justified decimal representation of
18012 the positive integer D to BUF using a minimal field width WIDTH. */
18014 static void
18015 pint2str (buf, width, d)
18016 register char *buf;
18017 register int width;
18018 register int d;
18020 register char *p = buf;
18022 if (d <= 0)
18023 *p++ = '0';
18024 else
18026 while (d > 0)
18028 *p++ = d % 10 + '0';
18029 d /= 10;
18033 for (width -= (int) (p - buf); width > 0; --width)
18034 *p++ = ' ';
18035 *p-- = '\0';
18036 while (p > buf)
18038 d = *buf;
18039 *buf++ = *p;
18040 *p-- = d;
18044 /* Write a null-terminated, right justified decimal and "human
18045 readable" representation of the nonnegative integer D to BUF using
18046 a minimal field width WIDTH. D should be smaller than 999.5e24. */
18048 static const char power_letter[] =
18050 0, /* not used */
18051 'k', /* kilo */
18052 'M', /* mega */
18053 'G', /* giga */
18054 'T', /* tera */
18055 'P', /* peta */
18056 'E', /* exa */
18057 'Z', /* zetta */
18058 'Y' /* yotta */
18061 static void
18062 pint2hrstr (buf, width, d)
18063 char *buf;
18064 int width;
18065 int d;
18067 /* We aim to represent the nonnegative integer D as
18068 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
18069 int quotient = d;
18070 int remainder = 0;
18071 /* -1 means: do not use TENTHS. */
18072 int tenths = -1;
18073 int exponent = 0;
18075 /* Length of QUOTIENT.TENTHS as a string. */
18076 int length;
18078 char * psuffix;
18079 char * p;
18081 if (1000 <= quotient)
18083 /* Scale to the appropriate EXPONENT. */
18086 remainder = quotient % 1000;
18087 quotient /= 1000;
18088 exponent++;
18090 while (1000 <= quotient);
18092 /* Round to nearest and decide whether to use TENTHS or not. */
18093 if (quotient <= 9)
18095 tenths = remainder / 100;
18096 if (50 <= remainder % 100)
18098 if (tenths < 9)
18099 tenths++;
18100 else
18102 quotient++;
18103 if (quotient == 10)
18104 tenths = -1;
18105 else
18106 tenths = 0;
18110 else
18111 if (500 <= remainder)
18113 if (quotient < 999)
18114 quotient++;
18115 else
18117 quotient = 1;
18118 exponent++;
18119 tenths = 0;
18124 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
18125 if (tenths == -1 && quotient <= 99)
18126 if (quotient <= 9)
18127 length = 1;
18128 else
18129 length = 2;
18130 else
18131 length = 3;
18132 p = psuffix = buf + max (width, length);
18134 /* Print EXPONENT. */
18135 if (exponent)
18136 *psuffix++ = power_letter[exponent];
18137 *psuffix = '\0';
18139 /* Print TENTHS. */
18140 if (tenths >= 0)
18142 *--p = '0' + tenths;
18143 *--p = '.';
18146 /* Print QUOTIENT. */
18149 int digit = quotient % 10;
18150 *--p = '0' + digit;
18152 while ((quotient /= 10) != 0);
18154 /* Print leading spaces. */
18155 while (buf < p)
18156 *--p = ' ';
18159 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
18160 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
18161 type of CODING_SYSTEM. Return updated pointer into BUF. */
18163 static unsigned char invalid_eol_type[] = "(*invalid*)";
18165 static char *
18166 decode_mode_spec_coding (coding_system, buf, eol_flag)
18167 Lisp_Object coding_system;
18168 register char *buf;
18169 int eol_flag;
18171 Lisp_Object val;
18172 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
18173 const unsigned char *eol_str;
18174 int eol_str_len;
18175 /* The EOL conversion we are using. */
18176 Lisp_Object eoltype;
18178 val = CODING_SYSTEM_SPEC (coding_system);
18179 eoltype = Qnil;
18181 if (!VECTORP (val)) /* Not yet decided. */
18183 if (multibyte)
18184 *buf++ = '-';
18185 if (eol_flag)
18186 eoltype = eol_mnemonic_undecided;
18187 /* Don't mention EOL conversion if it isn't decided. */
18189 else
18191 Lisp_Object attrs;
18192 Lisp_Object eolvalue;
18194 attrs = AREF (val, 0);
18195 eolvalue = AREF (val, 2);
18197 if (multibyte)
18198 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
18200 if (eol_flag)
18202 /* The EOL conversion that is normal on this system. */
18204 if (NILP (eolvalue)) /* Not yet decided. */
18205 eoltype = eol_mnemonic_undecided;
18206 else if (VECTORP (eolvalue)) /* Not yet decided. */
18207 eoltype = eol_mnemonic_undecided;
18208 else /* eolvalue is Qunix, Qdos, or Qmac. */
18209 eoltype = (EQ (eolvalue, Qunix)
18210 ? eol_mnemonic_unix
18211 : (EQ (eolvalue, Qdos) == 1
18212 ? eol_mnemonic_dos : eol_mnemonic_mac));
18216 if (eol_flag)
18218 /* Mention the EOL conversion if it is not the usual one. */
18219 if (STRINGP (eoltype))
18221 eol_str = SDATA (eoltype);
18222 eol_str_len = SBYTES (eoltype);
18224 else if (CHARACTERP (eoltype))
18226 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
18227 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
18228 eol_str = tmp;
18230 else
18232 eol_str = invalid_eol_type;
18233 eol_str_len = sizeof (invalid_eol_type) - 1;
18235 bcopy (eol_str, buf, eol_str_len);
18236 buf += eol_str_len;
18239 return buf;
18242 /* Return a string for the output of a mode line %-spec for window W,
18243 generated by character C. PRECISION >= 0 means don't return a
18244 string longer than that value. FIELD_WIDTH > 0 means pad the
18245 string returned with spaces to that value. Return a Lisp string in
18246 *STRING if the resulting string is taken from that Lisp string.
18248 Note we operate on the current buffer for most purposes,
18249 the exception being w->base_line_pos. */
18251 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
18253 static char *
18254 decode_mode_spec (w, c, field_width, precision, string)
18255 struct window *w;
18256 register int c;
18257 int field_width, precision;
18258 Lisp_Object *string;
18260 Lisp_Object obj;
18261 struct frame *f = XFRAME (WINDOW_FRAME (w));
18262 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
18263 struct buffer *b = current_buffer;
18265 obj = Qnil;
18266 *string = Qnil;
18268 switch (c)
18270 case '*':
18271 if (!NILP (b->read_only))
18272 return "%";
18273 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18274 return "*";
18275 return "-";
18277 case '+':
18278 /* This differs from %* only for a modified read-only buffer. */
18279 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18280 return "*";
18281 if (!NILP (b->read_only))
18282 return "%";
18283 return "-";
18285 case '&':
18286 /* This differs from %* in ignoring read-only-ness. */
18287 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18288 return "*";
18289 return "-";
18291 case '%':
18292 return "%";
18294 case '[':
18296 int i;
18297 char *p;
18299 if (command_loop_level > 5)
18300 return "[[[... ";
18301 p = decode_mode_spec_buf;
18302 for (i = 0; i < command_loop_level; i++)
18303 *p++ = '[';
18304 *p = 0;
18305 return decode_mode_spec_buf;
18308 case ']':
18310 int i;
18311 char *p;
18313 if (command_loop_level > 5)
18314 return " ...]]]";
18315 p = decode_mode_spec_buf;
18316 for (i = 0; i < command_loop_level; i++)
18317 *p++ = ']';
18318 *p = 0;
18319 return decode_mode_spec_buf;
18322 case '-':
18324 register int i;
18326 /* Let lots_of_dashes be a string of infinite length. */
18327 if (mode_line_target == MODE_LINE_NOPROP ||
18328 mode_line_target == MODE_LINE_STRING)
18329 return "--";
18330 if (field_width <= 0
18331 || field_width > sizeof (lots_of_dashes))
18333 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
18334 decode_mode_spec_buf[i] = '-';
18335 decode_mode_spec_buf[i] = '\0';
18336 return decode_mode_spec_buf;
18338 else
18339 return lots_of_dashes;
18342 case 'b':
18343 obj = b->name;
18344 break;
18346 case 'c':
18347 /* %c and %l are ignored in `frame-title-format'.
18348 (In redisplay_internal, the frame title is drawn _before_ the
18349 windows are updated, so the stuff which depends on actual
18350 window contents (such as %l) may fail to render properly, or
18351 even crash emacs.) */
18352 if (mode_line_target == MODE_LINE_TITLE)
18353 return "";
18354 else
18356 int col = (int) current_column (); /* iftc */
18357 w->column_number_displayed = make_number (col);
18358 pint2str (decode_mode_spec_buf, field_width, col);
18359 return decode_mode_spec_buf;
18362 case 'e':
18363 #ifndef SYSTEM_MALLOC
18365 if (NILP (Vmemory_full))
18366 return "";
18367 else
18368 return "!MEM FULL! ";
18370 #else
18371 return "";
18372 #endif
18374 case 'F':
18375 /* %F displays the frame name. */
18376 if (!NILP (f->title))
18377 return (char *) SDATA (f->title);
18378 if (f->explicit_name || ! FRAME_WINDOW_P (f))
18379 return (char *) SDATA (f->name);
18380 return "Emacs";
18382 case 'f':
18383 obj = b->filename;
18384 break;
18386 case 'i':
18388 int size = ZV - BEGV;
18389 pint2str (decode_mode_spec_buf, field_width, size);
18390 return decode_mode_spec_buf;
18393 case 'I':
18395 int size = ZV - BEGV;
18396 pint2hrstr (decode_mode_spec_buf, field_width, size);
18397 return decode_mode_spec_buf;
18400 case 'l':
18402 int startpos, startpos_byte, line, linepos, linepos_byte;
18403 int topline, nlines, junk, height;
18405 /* %c and %l are ignored in `frame-title-format'. */
18406 if (mode_line_target == MODE_LINE_TITLE)
18407 return "";
18409 startpos = XMARKER (w->start)->charpos;
18410 startpos_byte = marker_byte_position (w->start);
18411 height = WINDOW_TOTAL_LINES (w);
18413 /* If we decided that this buffer isn't suitable for line numbers,
18414 don't forget that too fast. */
18415 if (EQ (w->base_line_pos, w->buffer))
18416 goto no_value;
18417 /* But do forget it, if the window shows a different buffer now. */
18418 else if (BUFFERP (w->base_line_pos))
18419 w->base_line_pos = Qnil;
18421 /* If the buffer is very big, don't waste time. */
18422 if (INTEGERP (Vline_number_display_limit)
18423 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
18425 w->base_line_pos = Qnil;
18426 w->base_line_number = Qnil;
18427 goto no_value;
18430 if (INTEGERP (w->base_line_number)
18431 && INTEGERP (w->base_line_pos)
18432 && XFASTINT (w->base_line_pos) <= startpos)
18434 line = XFASTINT (w->base_line_number);
18435 linepos = XFASTINT (w->base_line_pos);
18436 linepos_byte = buf_charpos_to_bytepos (b, linepos);
18438 else
18440 line = 1;
18441 linepos = BUF_BEGV (b);
18442 linepos_byte = BUF_BEGV_BYTE (b);
18445 /* Count lines from base line to window start position. */
18446 nlines = display_count_lines (linepos, linepos_byte,
18447 startpos_byte,
18448 startpos, &junk);
18450 topline = nlines + line;
18452 /* Determine a new base line, if the old one is too close
18453 or too far away, or if we did not have one.
18454 "Too close" means it's plausible a scroll-down would
18455 go back past it. */
18456 if (startpos == BUF_BEGV (b))
18458 w->base_line_number = make_number (topline);
18459 w->base_line_pos = make_number (BUF_BEGV (b));
18461 else if (nlines < height + 25 || nlines > height * 3 + 50
18462 || linepos == BUF_BEGV (b))
18464 int limit = BUF_BEGV (b);
18465 int limit_byte = BUF_BEGV_BYTE (b);
18466 int position;
18467 int distance = (height * 2 + 30) * line_number_display_limit_width;
18469 if (startpos - distance > limit)
18471 limit = startpos - distance;
18472 limit_byte = CHAR_TO_BYTE (limit);
18475 nlines = display_count_lines (startpos, startpos_byte,
18476 limit_byte,
18477 - (height * 2 + 30),
18478 &position);
18479 /* If we couldn't find the lines we wanted within
18480 line_number_display_limit_width chars per line,
18481 give up on line numbers for this window. */
18482 if (position == limit_byte && limit == startpos - distance)
18484 w->base_line_pos = w->buffer;
18485 w->base_line_number = Qnil;
18486 goto no_value;
18489 w->base_line_number = make_number (topline - nlines);
18490 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
18493 /* Now count lines from the start pos to point. */
18494 nlines = display_count_lines (startpos, startpos_byte,
18495 PT_BYTE, PT, &junk);
18497 /* Record that we did display the line number. */
18498 line_number_displayed = 1;
18500 /* Make the string to show. */
18501 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
18502 return decode_mode_spec_buf;
18503 no_value:
18505 char* p = decode_mode_spec_buf;
18506 int pad = field_width - 2;
18507 while (pad-- > 0)
18508 *p++ = ' ';
18509 *p++ = '?';
18510 *p++ = '?';
18511 *p = '\0';
18512 return decode_mode_spec_buf;
18515 break;
18517 case 'm':
18518 obj = b->mode_name;
18519 break;
18521 case 'n':
18522 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
18523 return " Narrow";
18524 break;
18526 case 'p':
18528 int pos = marker_position (w->start);
18529 int total = BUF_ZV (b) - BUF_BEGV (b);
18531 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
18533 if (pos <= BUF_BEGV (b))
18534 return "All";
18535 else
18536 return "Bottom";
18538 else if (pos <= BUF_BEGV (b))
18539 return "Top";
18540 else
18542 if (total > 1000000)
18543 /* Do it differently for a large value, to avoid overflow. */
18544 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18545 else
18546 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
18547 /* We can't normally display a 3-digit number,
18548 so get us a 2-digit number that is close. */
18549 if (total == 100)
18550 total = 99;
18551 sprintf (decode_mode_spec_buf, "%2d%%", total);
18552 return decode_mode_spec_buf;
18556 /* Display percentage of size above the bottom of the screen. */
18557 case 'P':
18559 int toppos = marker_position (w->start);
18560 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
18561 int total = BUF_ZV (b) - BUF_BEGV (b);
18563 if (botpos >= BUF_ZV (b))
18565 if (toppos <= BUF_BEGV (b))
18566 return "All";
18567 else
18568 return "Bottom";
18570 else
18572 if (total > 1000000)
18573 /* Do it differently for a large value, to avoid overflow. */
18574 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18575 else
18576 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
18577 /* We can't normally display a 3-digit number,
18578 so get us a 2-digit number that is close. */
18579 if (total == 100)
18580 total = 99;
18581 if (toppos <= BUF_BEGV (b))
18582 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
18583 else
18584 sprintf (decode_mode_spec_buf, "%2d%%", total);
18585 return decode_mode_spec_buf;
18589 case 's':
18590 /* status of process */
18591 obj = Fget_buffer_process (Fcurrent_buffer ());
18592 if (NILP (obj))
18593 return "no process";
18594 #ifdef subprocesses
18595 obj = Fsymbol_name (Fprocess_status (obj));
18596 #endif
18597 break;
18599 case '@':
18601 int count = inhibit_garbage_collection ();
18602 Lisp_Object val = call1 (intern ("file-remote-p"),
18603 current_buffer->directory);
18604 unbind_to (count, Qnil);
18606 if (NILP (val))
18607 return "-";
18608 else
18609 return "@";
18612 case 't': /* indicate TEXT or BINARY */
18613 #ifdef MODE_LINE_BINARY_TEXT
18614 return MODE_LINE_BINARY_TEXT (b);
18615 #else
18616 return "T";
18617 #endif
18619 case 'z':
18620 /* coding-system (not including end-of-line format) */
18621 case 'Z':
18622 /* coding-system (including end-of-line type) */
18624 int eol_flag = (c == 'Z');
18625 char *p = decode_mode_spec_buf;
18627 if (! FRAME_WINDOW_P (f))
18629 /* No need to mention EOL here--the terminal never needs
18630 to do EOL conversion. */
18631 p = decode_mode_spec_coding (CODING_ID_NAME
18632 (FRAME_KEYBOARD_CODING (f)->id),
18633 p, 0);
18634 p = decode_mode_spec_coding (CODING_ID_NAME
18635 (FRAME_TERMINAL_CODING (f)->id),
18636 p, 0);
18638 p = decode_mode_spec_coding (b->buffer_file_coding_system,
18639 p, eol_flag);
18641 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
18642 #ifdef subprocesses
18643 obj = Fget_buffer_process (Fcurrent_buffer ());
18644 if (PROCESSP (obj))
18646 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
18647 p, eol_flag);
18648 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
18649 p, eol_flag);
18651 #endif /* subprocesses */
18652 #endif /* 0 */
18653 *p = 0;
18654 return decode_mode_spec_buf;
18658 if (STRINGP (obj))
18660 *string = obj;
18661 return (char *) SDATA (obj);
18663 else
18664 return "";
18668 /* Count up to COUNT lines starting from START / START_BYTE.
18669 But don't go beyond LIMIT_BYTE.
18670 Return the number of lines thus found (always nonnegative).
18672 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
18674 static int
18675 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
18676 int start, start_byte, limit_byte, count;
18677 int *byte_pos_ptr;
18679 register unsigned char *cursor;
18680 unsigned char *base;
18682 register int ceiling;
18683 register unsigned char *ceiling_addr;
18684 int orig_count = count;
18686 /* If we are not in selective display mode,
18687 check only for newlines. */
18688 int selective_display = (!NILP (current_buffer->selective_display)
18689 && !INTEGERP (current_buffer->selective_display));
18691 if (count > 0)
18693 while (start_byte < limit_byte)
18695 ceiling = BUFFER_CEILING_OF (start_byte);
18696 ceiling = min (limit_byte - 1, ceiling);
18697 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
18698 base = (cursor = BYTE_POS_ADDR (start_byte));
18699 while (1)
18701 if (selective_display)
18702 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
18704 else
18705 while (*cursor != '\n' && ++cursor != ceiling_addr)
18708 if (cursor != ceiling_addr)
18710 if (--count == 0)
18712 start_byte += cursor - base + 1;
18713 *byte_pos_ptr = start_byte;
18714 return orig_count;
18716 else
18717 if (++cursor == ceiling_addr)
18718 break;
18720 else
18721 break;
18723 start_byte += cursor - base;
18726 else
18728 while (start_byte > limit_byte)
18730 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
18731 ceiling = max (limit_byte, ceiling);
18732 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
18733 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
18734 while (1)
18736 if (selective_display)
18737 while (--cursor != ceiling_addr
18738 && *cursor != '\n' && *cursor != 015)
18740 else
18741 while (--cursor != ceiling_addr && *cursor != '\n')
18744 if (cursor != ceiling_addr)
18746 if (++count == 0)
18748 start_byte += cursor - base + 1;
18749 *byte_pos_ptr = start_byte;
18750 /* When scanning backwards, we should
18751 not count the newline posterior to which we stop. */
18752 return - orig_count - 1;
18755 else
18756 break;
18758 /* Here we add 1 to compensate for the last decrement
18759 of CURSOR, which took it past the valid range. */
18760 start_byte += cursor - base + 1;
18764 *byte_pos_ptr = limit_byte;
18766 if (count < 0)
18767 return - orig_count + count;
18768 return orig_count - count;
18774 /***********************************************************************
18775 Displaying strings
18776 ***********************************************************************/
18778 /* Display a NUL-terminated string, starting with index START.
18780 If STRING is non-null, display that C string. Otherwise, the Lisp
18781 string LISP_STRING is displayed. There's a case that STRING is
18782 non-null and LISP_STRING is not nil. It means STRING is a string
18783 data of LISP_STRING. In that case, we display LISP_STRING while
18784 ignoring its text properties.
18786 If FACE_STRING is not nil, FACE_STRING_POS is a position in
18787 FACE_STRING. Display STRING or LISP_STRING with the face at
18788 FACE_STRING_POS in FACE_STRING:
18790 Display the string in the environment given by IT, but use the
18791 standard display table, temporarily.
18793 FIELD_WIDTH is the minimum number of output glyphs to produce.
18794 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18795 with spaces. If STRING has more characters, more than FIELD_WIDTH
18796 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
18798 PRECISION is the maximum number of characters to output from
18799 STRING. PRECISION < 0 means don't truncate the string.
18801 This is roughly equivalent to printf format specifiers:
18803 FIELD_WIDTH PRECISION PRINTF
18804 ----------------------------------------
18805 -1 -1 %s
18806 -1 10 %.10s
18807 10 -1 %10s
18808 20 10 %20.10s
18810 MULTIBYTE zero means do not display multibyte chars, > 0 means do
18811 display them, and < 0 means obey the current buffer's value of
18812 enable_multibyte_characters.
18814 Value is the number of columns displayed. */
18816 static int
18817 display_string (string, lisp_string, face_string, face_string_pos,
18818 start, it, field_width, precision, max_x, multibyte)
18819 unsigned char *string;
18820 Lisp_Object lisp_string;
18821 Lisp_Object face_string;
18822 EMACS_INT face_string_pos;
18823 EMACS_INT start;
18824 struct it *it;
18825 int field_width, precision, max_x;
18826 int multibyte;
18828 int hpos_at_start = it->hpos;
18829 int saved_face_id = it->face_id;
18830 struct glyph_row *row = it->glyph_row;
18832 /* Initialize the iterator IT for iteration over STRING beginning
18833 with index START. */
18834 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
18835 precision, field_width, multibyte);
18836 if (string && STRINGP (lisp_string))
18837 /* LISP_STRING is the one returned by decode_mode_spec. We should
18838 ignore its text properties. */
18839 it->stop_charpos = -1;
18841 /* If displaying STRING, set up the face of the iterator
18842 from LISP_STRING, if that's given. */
18843 if (STRINGP (face_string))
18845 EMACS_INT endptr;
18846 struct face *face;
18848 it->face_id
18849 = face_at_string_position (it->w, face_string, face_string_pos,
18850 0, it->region_beg_charpos,
18851 it->region_end_charpos,
18852 &endptr, it->base_face_id, 0);
18853 face = FACE_FROM_ID (it->f, it->face_id);
18854 it->face_box_p = face->box != FACE_NO_BOX;
18857 /* Set max_x to the maximum allowed X position. Don't let it go
18858 beyond the right edge of the window. */
18859 if (max_x <= 0)
18860 max_x = it->last_visible_x;
18861 else
18862 max_x = min (max_x, it->last_visible_x);
18864 /* Skip over display elements that are not visible. because IT->w is
18865 hscrolled. */
18866 if (it->current_x < it->first_visible_x)
18867 move_it_in_display_line_to (it, 100000, it->first_visible_x,
18868 MOVE_TO_POS | MOVE_TO_X);
18870 row->ascent = it->max_ascent;
18871 row->height = it->max_ascent + it->max_descent;
18872 row->phys_ascent = it->max_phys_ascent;
18873 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18874 row->extra_line_spacing = it->max_extra_line_spacing;
18876 /* This condition is for the case that we are called with current_x
18877 past last_visible_x. */
18878 while (it->current_x < max_x)
18880 int x_before, x, n_glyphs_before, i, nglyphs;
18882 /* Get the next display element. */
18883 if (!get_next_display_element (it))
18884 break;
18886 /* Produce glyphs. */
18887 x_before = it->current_x;
18888 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
18889 PRODUCE_GLYPHS (it);
18891 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
18892 i = 0;
18893 x = x_before;
18894 while (i < nglyphs)
18896 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18898 if (it->line_wrap != TRUNCATE
18899 && x + glyph->pixel_width > max_x)
18901 /* End of continued line or max_x reached. */
18902 if (CHAR_GLYPH_PADDING_P (*glyph))
18904 /* A wide character is unbreakable. */
18905 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
18906 it->current_x = x_before;
18908 else
18910 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
18911 it->current_x = x;
18913 break;
18915 else if (x + glyph->pixel_width >= it->first_visible_x)
18917 /* Glyph is at least partially visible. */
18918 ++it->hpos;
18919 if (x < it->first_visible_x)
18920 it->glyph_row->x = x - it->first_visible_x;
18922 else
18924 /* Glyph is off the left margin of the display area.
18925 Should not happen. */
18926 abort ();
18929 row->ascent = max (row->ascent, it->max_ascent);
18930 row->height = max (row->height, it->max_ascent + it->max_descent);
18931 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18932 row->phys_height = max (row->phys_height,
18933 it->max_phys_ascent + it->max_phys_descent);
18934 row->extra_line_spacing = max (row->extra_line_spacing,
18935 it->max_extra_line_spacing);
18936 x += glyph->pixel_width;
18937 ++i;
18940 /* Stop if max_x reached. */
18941 if (i < nglyphs)
18942 break;
18944 /* Stop at line ends. */
18945 if (ITERATOR_AT_END_OF_LINE_P (it))
18947 it->continuation_lines_width = 0;
18948 break;
18951 set_iterator_to_next (it, 1);
18953 /* Stop if truncating at the right edge. */
18954 if (it->line_wrap == TRUNCATE
18955 && it->current_x >= it->last_visible_x)
18957 /* Add truncation mark, but don't do it if the line is
18958 truncated at a padding space. */
18959 if (IT_CHARPOS (*it) < it->string_nchars)
18961 if (!FRAME_WINDOW_P (it->f))
18963 int i, n;
18965 if (it->current_x > it->last_visible_x)
18967 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18968 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18969 break;
18970 for (n = row->used[TEXT_AREA]; i < n; ++i)
18972 row->used[TEXT_AREA] = i;
18973 produce_special_glyphs (it, IT_TRUNCATION);
18976 produce_special_glyphs (it, IT_TRUNCATION);
18978 it->glyph_row->truncated_on_right_p = 1;
18980 break;
18984 /* Maybe insert a truncation at the left. */
18985 if (it->first_visible_x
18986 && IT_CHARPOS (*it) > 0)
18988 if (!FRAME_WINDOW_P (it->f))
18989 insert_left_trunc_glyphs (it);
18990 it->glyph_row->truncated_on_left_p = 1;
18993 it->face_id = saved_face_id;
18995 /* Value is number of columns displayed. */
18996 return it->hpos - hpos_at_start;
19001 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19002 appears as an element of LIST or as the car of an element of LIST.
19003 If PROPVAL is a list, compare each element against LIST in that
19004 way, and return 1/2 if any element of PROPVAL is found in LIST.
19005 Otherwise return 0. This function cannot quit.
19006 The return value is 2 if the text is invisible but with an ellipsis
19007 and 1 if it's invisible and without an ellipsis. */
19010 invisible_p (propval, list)
19011 register Lisp_Object propval;
19012 Lisp_Object list;
19014 register Lisp_Object tail, proptail;
19016 for (tail = list; CONSP (tail); tail = XCDR (tail))
19018 register Lisp_Object tem;
19019 tem = XCAR (tail);
19020 if (EQ (propval, tem))
19021 return 1;
19022 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19023 return NILP (XCDR (tem)) ? 1 : 2;
19026 if (CONSP (propval))
19028 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
19030 Lisp_Object propelt;
19031 propelt = XCAR (proptail);
19032 for (tail = list; CONSP (tail); tail = XCDR (tail))
19034 register Lisp_Object tem;
19035 tem = XCAR (tail);
19036 if (EQ (propelt, tem))
19037 return 1;
19038 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
19039 return NILP (XCDR (tem)) ? 1 : 2;
19044 return 0;
19047 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
19048 doc: /* Non-nil if the property makes the text invisible.
19049 POS-OR-PROP can be a marker or number, in which case it is taken to be
19050 a position in the current buffer and the value of the `invisible' property
19051 is checked; or it can be some other value, which is then presumed to be the
19052 value of the `invisible' property of the text of interest.
19053 The non-nil value returned can be t for truly invisible text or something
19054 else if the text is replaced by an ellipsis. */)
19055 (pos_or_prop)
19056 Lisp_Object pos_or_prop;
19058 Lisp_Object prop
19059 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
19060 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
19061 : pos_or_prop);
19062 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
19063 return (invis == 0 ? Qnil
19064 : invis == 1 ? Qt
19065 : make_number (invis));
19068 /* Calculate a width or height in pixels from a specification using
19069 the following elements:
19071 SPEC ::=
19072 NUM - a (fractional) multiple of the default font width/height
19073 (NUM) - specifies exactly NUM pixels
19074 UNIT - a fixed number of pixels, see below.
19075 ELEMENT - size of a display element in pixels, see below.
19076 (NUM . SPEC) - equals NUM * SPEC
19077 (+ SPEC SPEC ...) - add pixel values
19078 (- SPEC SPEC ...) - subtract pixel values
19079 (- SPEC) - negate pixel value
19081 NUM ::=
19082 INT or FLOAT - a number constant
19083 SYMBOL - use symbol's (buffer local) variable binding.
19085 UNIT ::=
19086 in - pixels per inch *)
19087 mm - pixels per 1/1000 meter *)
19088 cm - pixels per 1/100 meter *)
19089 width - width of current font in pixels.
19090 height - height of current font in pixels.
19092 *) using the ratio(s) defined in display-pixels-per-inch.
19094 ELEMENT ::=
19096 left-fringe - left fringe width in pixels
19097 right-fringe - right fringe width in pixels
19099 left-margin - left margin width in pixels
19100 right-margin - right margin width in pixels
19102 scroll-bar - scroll-bar area width in pixels
19104 Examples:
19106 Pixels corresponding to 5 inches:
19107 (5 . in)
19109 Total width of non-text areas on left side of window (if scroll-bar is on left):
19110 '(space :width (+ left-fringe left-margin scroll-bar))
19112 Align to first text column (in header line):
19113 '(space :align-to 0)
19115 Align to middle of text area minus half the width of variable `my-image'
19116 containing a loaded image:
19117 '(space :align-to (0.5 . (- text my-image)))
19119 Width of left margin minus width of 1 character in the default font:
19120 '(space :width (- left-margin 1))
19122 Width of left margin minus width of 2 characters in the current font:
19123 '(space :width (- left-margin (2 . width)))
19125 Center 1 character over left-margin (in header line):
19126 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
19128 Different ways to express width of left fringe plus left margin minus one pixel:
19129 '(space :width (- (+ left-fringe left-margin) (1)))
19130 '(space :width (+ left-fringe left-margin (- (1))))
19131 '(space :width (+ left-fringe left-margin (-1)))
19135 #define NUMVAL(X) \
19136 ((INTEGERP (X) || FLOATP (X)) \
19137 ? XFLOATINT (X) \
19138 : - 1)
19141 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
19142 double *res;
19143 struct it *it;
19144 Lisp_Object prop;
19145 struct font *font;
19146 int width_p, *align_to;
19148 double pixels;
19150 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
19151 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
19153 if (NILP (prop))
19154 return OK_PIXELS (0);
19156 xassert (FRAME_LIVE_P (it->f));
19158 if (SYMBOLP (prop))
19160 if (SCHARS (SYMBOL_NAME (prop)) == 2)
19162 char *unit = SDATA (SYMBOL_NAME (prop));
19164 if (unit[0] == 'i' && unit[1] == 'n')
19165 pixels = 1.0;
19166 else if (unit[0] == 'm' && unit[1] == 'm')
19167 pixels = 25.4;
19168 else if (unit[0] == 'c' && unit[1] == 'm')
19169 pixels = 2.54;
19170 else
19171 pixels = 0;
19172 if (pixels > 0)
19174 double ppi;
19175 #ifdef HAVE_WINDOW_SYSTEM
19176 if (FRAME_WINDOW_P (it->f)
19177 && (ppi = (width_p
19178 ? FRAME_X_DISPLAY_INFO (it->f)->resx
19179 : FRAME_X_DISPLAY_INFO (it->f)->resy),
19180 ppi > 0))
19181 return OK_PIXELS (ppi / pixels);
19182 #endif
19184 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
19185 || (CONSP (Vdisplay_pixels_per_inch)
19186 && (ppi = (width_p
19187 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
19188 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
19189 ppi > 0)))
19190 return OK_PIXELS (ppi / pixels);
19192 return 0;
19196 #ifdef HAVE_WINDOW_SYSTEM
19197 if (EQ (prop, Qheight))
19198 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
19199 if (EQ (prop, Qwidth))
19200 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
19201 #else
19202 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
19203 return OK_PIXELS (1);
19204 #endif
19206 if (EQ (prop, Qtext))
19207 return OK_PIXELS (width_p
19208 ? window_box_width (it->w, TEXT_AREA)
19209 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
19211 if (align_to && *align_to < 0)
19213 *res = 0;
19214 if (EQ (prop, Qleft))
19215 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
19216 if (EQ (prop, Qright))
19217 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
19218 if (EQ (prop, Qcenter))
19219 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
19220 + window_box_width (it->w, TEXT_AREA) / 2);
19221 if (EQ (prop, Qleft_fringe))
19222 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19223 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
19224 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
19225 if (EQ (prop, Qright_fringe))
19226 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19227 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
19228 : window_box_right_offset (it->w, TEXT_AREA));
19229 if (EQ (prop, Qleft_margin))
19230 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
19231 if (EQ (prop, Qright_margin))
19232 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
19233 if (EQ (prop, Qscroll_bar))
19234 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
19236 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
19237 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19238 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19239 : 0)));
19241 else
19243 if (EQ (prop, Qleft_fringe))
19244 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
19245 if (EQ (prop, Qright_fringe))
19246 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
19247 if (EQ (prop, Qleft_margin))
19248 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
19249 if (EQ (prop, Qright_margin))
19250 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
19251 if (EQ (prop, Qscroll_bar))
19252 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
19255 prop = Fbuffer_local_value (prop, it->w->buffer);
19258 if (INTEGERP (prop) || FLOATP (prop))
19260 int base_unit = (width_p
19261 ? FRAME_COLUMN_WIDTH (it->f)
19262 : FRAME_LINE_HEIGHT (it->f));
19263 return OK_PIXELS (XFLOATINT (prop) * base_unit);
19266 if (CONSP (prop))
19268 Lisp_Object car = XCAR (prop);
19269 Lisp_Object cdr = XCDR (prop);
19271 if (SYMBOLP (car))
19273 #ifdef HAVE_WINDOW_SYSTEM
19274 if (FRAME_WINDOW_P (it->f)
19275 && valid_image_p (prop))
19277 int id = lookup_image (it->f, prop);
19278 struct image *img = IMAGE_FROM_ID (it->f, id);
19280 return OK_PIXELS (width_p ? img->width : img->height);
19282 #endif
19283 if (EQ (car, Qplus) || EQ (car, Qminus))
19285 int first = 1;
19286 double px;
19288 pixels = 0;
19289 while (CONSP (cdr))
19291 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
19292 font, width_p, align_to))
19293 return 0;
19294 if (first)
19295 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
19296 else
19297 pixels += px;
19298 cdr = XCDR (cdr);
19300 if (EQ (car, Qminus))
19301 pixels = -pixels;
19302 return OK_PIXELS (pixels);
19305 car = Fbuffer_local_value (car, it->w->buffer);
19308 if (INTEGERP (car) || FLOATP (car))
19310 double fact;
19311 pixels = XFLOATINT (car);
19312 if (NILP (cdr))
19313 return OK_PIXELS (pixels);
19314 if (calc_pixel_width_or_height (&fact, it, cdr,
19315 font, width_p, align_to))
19316 return OK_PIXELS (pixels * fact);
19317 return 0;
19320 return 0;
19323 return 0;
19327 /***********************************************************************
19328 Glyph Display
19329 ***********************************************************************/
19331 #ifdef HAVE_WINDOW_SYSTEM
19333 #if GLYPH_DEBUG
19335 void
19336 dump_glyph_string (s)
19337 struct glyph_string *s;
19339 fprintf (stderr, "glyph string\n");
19340 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
19341 s->x, s->y, s->width, s->height);
19342 fprintf (stderr, " ybase = %d\n", s->ybase);
19343 fprintf (stderr, " hl = %d\n", s->hl);
19344 fprintf (stderr, " left overhang = %d, right = %d\n",
19345 s->left_overhang, s->right_overhang);
19346 fprintf (stderr, " nchars = %d\n", s->nchars);
19347 fprintf (stderr, " extends to end of line = %d\n",
19348 s->extends_to_end_of_line_p);
19349 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
19350 fprintf (stderr, " bg width = %d\n", s->background_width);
19353 #endif /* GLYPH_DEBUG */
19355 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
19356 of XChar2b structures for S; it can't be allocated in
19357 init_glyph_string because it must be allocated via `alloca'. W
19358 is the window on which S is drawn. ROW and AREA are the glyph row
19359 and area within the row from which S is constructed. START is the
19360 index of the first glyph structure covered by S. HL is a
19361 face-override for drawing S. */
19363 #ifdef HAVE_NTGUI
19364 #define OPTIONAL_HDC(hdc) hdc,
19365 #define DECLARE_HDC(hdc) HDC hdc;
19366 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
19367 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
19368 #endif
19370 #ifndef OPTIONAL_HDC
19371 #define OPTIONAL_HDC(hdc)
19372 #define DECLARE_HDC(hdc)
19373 #define ALLOCATE_HDC(hdc, f)
19374 #define RELEASE_HDC(hdc, f)
19375 #endif
19377 static void
19378 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
19379 struct glyph_string *s;
19380 DECLARE_HDC (hdc)
19381 XChar2b *char2b;
19382 struct window *w;
19383 struct glyph_row *row;
19384 enum glyph_row_area area;
19385 int start;
19386 enum draw_glyphs_face hl;
19388 bzero (s, sizeof *s);
19389 s->w = w;
19390 s->f = XFRAME (w->frame);
19391 #ifdef HAVE_NTGUI
19392 s->hdc = hdc;
19393 #endif
19394 s->display = FRAME_X_DISPLAY (s->f);
19395 s->window = FRAME_X_WINDOW (s->f);
19396 s->char2b = char2b;
19397 s->hl = hl;
19398 s->row = row;
19399 s->area = area;
19400 s->first_glyph = row->glyphs[area] + start;
19401 s->height = row->height;
19402 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
19403 s->ybase = s->y + row->ascent;
19407 /* Append the list of glyph strings with head H and tail T to the list
19408 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
19410 static INLINE void
19411 append_glyph_string_lists (head, tail, h, t)
19412 struct glyph_string **head, **tail;
19413 struct glyph_string *h, *t;
19415 if (h)
19417 if (*head)
19418 (*tail)->next = h;
19419 else
19420 *head = h;
19421 h->prev = *tail;
19422 *tail = t;
19427 /* Prepend the list of glyph strings with head H and tail T to the
19428 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
19429 result. */
19431 static INLINE void
19432 prepend_glyph_string_lists (head, tail, h, t)
19433 struct glyph_string **head, **tail;
19434 struct glyph_string *h, *t;
19436 if (h)
19438 if (*head)
19439 (*head)->prev = t;
19440 else
19441 *tail = t;
19442 t->next = *head;
19443 *head = h;
19448 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
19449 Set *HEAD and *TAIL to the resulting list. */
19451 static INLINE void
19452 append_glyph_string (head, tail, s)
19453 struct glyph_string **head, **tail;
19454 struct glyph_string *s;
19456 s->next = s->prev = NULL;
19457 append_glyph_string_lists (head, tail, s, s);
19461 /* Get face and two-byte form of character C in face FACE_ID on frame
19462 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
19463 means we want to display multibyte text. DISPLAY_P non-zero means
19464 make sure that X resources for the face returned are allocated.
19465 Value is a pointer to a realized face that is ready for display if
19466 DISPLAY_P is non-zero. */
19468 static INLINE struct face *
19469 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
19470 struct frame *f;
19471 int c, face_id;
19472 XChar2b *char2b;
19473 int multibyte_p, display_p;
19475 struct face *face = FACE_FROM_ID (f, face_id);
19477 if (face->font)
19479 unsigned code = face->font->driver->encode_char (face->font, c);
19481 if (code != FONT_INVALID_CODE)
19482 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19483 else
19484 STORE_XCHAR2B (char2b, 0, 0);
19487 /* Make sure X resources of the face are allocated. */
19488 #ifdef HAVE_X_WINDOWS
19489 if (display_p)
19490 #endif
19492 xassert (face != NULL);
19493 PREPARE_FACE_FOR_DISPLAY (f, face);
19496 return face;
19500 /* Get face and two-byte form of character glyph GLYPH on frame F.
19501 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
19502 a pointer to a realized face that is ready for display. */
19504 static INLINE struct face *
19505 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
19506 struct frame *f;
19507 struct glyph *glyph;
19508 XChar2b *char2b;
19509 int *two_byte_p;
19511 struct face *face;
19513 xassert (glyph->type == CHAR_GLYPH);
19514 face = FACE_FROM_ID (f, glyph->face_id);
19516 if (two_byte_p)
19517 *two_byte_p = 0;
19519 if (face->font)
19521 unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch);
19523 if (code != FONT_INVALID_CODE)
19524 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19525 else
19526 STORE_XCHAR2B (char2b, 0, 0);
19529 /* Make sure X resources of the face are allocated. */
19530 xassert (face != NULL);
19531 PREPARE_FACE_FOR_DISPLAY (f, face);
19532 return face;
19536 /* Fill glyph string S with composition components specified by S->cmp.
19538 BASE_FACE is the base face of the composition.
19539 S->cmp_from is the index of the first component for S.
19541 OVERLAPS non-zero means S should draw the foreground only, and use
19542 its physical height for clipping. See also draw_glyphs.
19544 Value is the index of a component not in S. */
19546 static int
19547 fill_composite_glyph_string (s, base_face, overlaps)
19548 struct glyph_string *s;
19549 struct face *base_face;
19550 int overlaps;
19552 int i;
19553 /* For all glyphs of this composition, starting at the offset
19554 S->cmp_from, until we reach the end of the definition or encounter a
19555 glyph that requires the different face, add it to S. */
19556 struct face *face;
19558 xassert (s);
19560 s->for_overlaps = overlaps;
19561 s->face = NULL;
19562 s->font = NULL;
19563 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
19565 int c = COMPOSITION_GLYPH (s->cmp, i);
19567 if (c != '\t')
19569 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
19570 -1, Qnil);
19572 face = get_char_face_and_encoding (s->f, c, face_id,
19573 s->char2b + i, 1, 1);
19574 if (face)
19576 if (! s->face)
19578 s->face = face;
19579 s->font = s->face->font;
19581 else if (s->face != face)
19582 break;
19585 ++s->nchars;
19587 s->cmp_to = i;
19589 /* All glyph strings for the same composition has the same width,
19590 i.e. the width set for the first component of the composition. */
19591 s->width = s->first_glyph->pixel_width;
19593 /* If the specified font could not be loaded, use the frame's
19594 default font, but record the fact that we couldn't load it in
19595 the glyph string so that we can draw rectangles for the
19596 characters of the glyph string. */
19597 if (s->font == NULL)
19599 s->font_not_found_p = 1;
19600 s->font = FRAME_FONT (s->f);
19603 /* Adjust base line for subscript/superscript text. */
19604 s->ybase += s->first_glyph->voffset;
19606 /* This glyph string must always be drawn with 16-bit functions. */
19607 s->two_byte_p = 1;
19609 return s->cmp_to;
19612 static int
19613 fill_gstring_glyph_string (s, face_id, start, end, overlaps)
19614 struct glyph_string *s;
19615 int face_id;
19616 int start, end, overlaps;
19618 struct glyph *glyph, *last;
19619 Lisp_Object lgstring;
19620 int i;
19622 s->for_overlaps = overlaps;
19623 glyph = s->row->glyphs[s->area] + start;
19624 last = s->row->glyphs[s->area] + end;
19625 s->cmp_id = glyph->u.cmp.id;
19626 s->cmp_from = glyph->u.cmp.from;
19627 s->cmp_to = glyph->u.cmp.to + 1;
19628 s->face = FACE_FROM_ID (s->f, face_id);
19629 lgstring = composition_gstring_from_id (s->cmp_id);
19630 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
19631 glyph++;
19632 while (glyph < last
19633 && glyph->u.cmp.automatic
19634 && glyph->u.cmp.id == s->cmp_id
19635 && s->cmp_to == glyph->u.cmp.from)
19636 s->cmp_to = (glyph++)->u.cmp.to + 1;
19638 for (i = s->cmp_from; i < s->cmp_to; i++)
19640 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
19641 unsigned code = LGLYPH_CODE (lglyph);
19643 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
19645 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
19646 return glyph - s->row->glyphs[s->area];
19650 /* Fill glyph string S from a sequence of character glyphs.
19652 FACE_ID is the face id of the string. START is the index of the
19653 first glyph to consider, END is the index of the last + 1.
19654 OVERLAPS non-zero means S should draw the foreground only, and use
19655 its physical height for clipping. See also draw_glyphs.
19657 Value is the index of the first glyph not in S. */
19659 static int
19660 fill_glyph_string (s, face_id, start, end, overlaps)
19661 struct glyph_string *s;
19662 int face_id;
19663 int start, end, overlaps;
19665 struct glyph *glyph, *last;
19666 int voffset;
19667 int glyph_not_available_p;
19669 xassert (s->f == XFRAME (s->w->frame));
19670 xassert (s->nchars == 0);
19671 xassert (start >= 0 && end > start);
19673 s->for_overlaps = overlaps;
19674 glyph = s->row->glyphs[s->area] + start;
19675 last = s->row->glyphs[s->area] + end;
19676 voffset = glyph->voffset;
19677 s->padding_p = glyph->padding_p;
19678 glyph_not_available_p = glyph->glyph_not_available_p;
19680 while (glyph < last
19681 && glyph->type == CHAR_GLYPH
19682 && glyph->voffset == voffset
19683 /* Same face id implies same font, nowadays. */
19684 && glyph->face_id == face_id
19685 && glyph->glyph_not_available_p == glyph_not_available_p)
19687 int two_byte_p;
19689 s->face = get_glyph_face_and_encoding (s->f, glyph,
19690 s->char2b + s->nchars,
19691 &two_byte_p);
19692 s->two_byte_p = two_byte_p;
19693 ++s->nchars;
19694 xassert (s->nchars <= end - start);
19695 s->width += glyph->pixel_width;
19696 if (glyph++->padding_p != s->padding_p)
19697 break;
19700 s->font = s->face->font;
19702 /* If the specified font could not be loaded, use the frame's font,
19703 but record the fact that we couldn't load it in
19704 S->font_not_found_p so that we can draw rectangles for the
19705 characters of the glyph string. */
19706 if (s->font == NULL || glyph_not_available_p)
19708 s->font_not_found_p = 1;
19709 s->font = FRAME_FONT (s->f);
19712 /* Adjust base line for subscript/superscript text. */
19713 s->ybase += voffset;
19715 xassert (s->face && s->face->gc);
19716 return glyph - s->row->glyphs[s->area];
19720 /* Fill glyph string S from image glyph S->first_glyph. */
19722 static void
19723 fill_image_glyph_string (s)
19724 struct glyph_string *s;
19726 xassert (s->first_glyph->type == IMAGE_GLYPH);
19727 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
19728 xassert (s->img);
19729 s->slice = s->first_glyph->slice;
19730 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
19731 s->font = s->face->font;
19732 s->width = s->first_glyph->pixel_width;
19734 /* Adjust base line for subscript/superscript text. */
19735 s->ybase += s->first_glyph->voffset;
19739 /* Fill glyph string S from a sequence of stretch glyphs.
19741 ROW is the glyph row in which the glyphs are found, AREA is the
19742 area within the row. START is the index of the first glyph to
19743 consider, END is the index of the last + 1.
19745 Value is the index of the first glyph not in S. */
19747 static int
19748 fill_stretch_glyph_string (s, row, area, start, end)
19749 struct glyph_string *s;
19750 struct glyph_row *row;
19751 enum glyph_row_area area;
19752 int start, end;
19754 struct glyph *glyph, *last;
19755 int voffset, face_id;
19757 xassert (s->first_glyph->type == STRETCH_GLYPH);
19759 glyph = s->row->glyphs[s->area] + start;
19760 last = s->row->glyphs[s->area] + end;
19761 face_id = glyph->face_id;
19762 s->face = FACE_FROM_ID (s->f, face_id);
19763 s->font = s->face->font;
19764 s->width = glyph->pixel_width;
19765 s->nchars = 1;
19766 voffset = glyph->voffset;
19768 for (++glyph;
19769 (glyph < last
19770 && glyph->type == STRETCH_GLYPH
19771 && glyph->voffset == voffset
19772 && glyph->face_id == face_id);
19773 ++glyph)
19774 s->width += glyph->pixel_width;
19776 /* Adjust base line for subscript/superscript text. */
19777 s->ybase += voffset;
19779 /* The case that face->gc == 0 is handled when drawing the glyph
19780 string by calling PREPARE_FACE_FOR_DISPLAY. */
19781 xassert (s->face);
19782 return glyph - s->row->glyphs[s->area];
19785 static struct font_metrics *
19786 get_per_char_metric (f, font, char2b)
19787 struct frame *f;
19788 struct font *font;
19789 XChar2b *char2b;
19791 static struct font_metrics metrics;
19792 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
19794 if (! font || code == FONT_INVALID_CODE)
19795 return NULL;
19796 font->driver->text_extents (font, &code, 1, &metrics);
19797 return &metrics;
19800 /* EXPORT for RIF:
19801 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
19802 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
19803 assumed to be zero. */
19805 void
19806 x_get_glyph_overhangs (glyph, f, left, right)
19807 struct glyph *glyph;
19808 struct frame *f;
19809 int *left, *right;
19811 *left = *right = 0;
19813 if (glyph->type == CHAR_GLYPH)
19815 struct face *face;
19816 XChar2b char2b;
19817 struct font_metrics *pcm;
19819 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
19820 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
19822 if (pcm->rbearing > pcm->width)
19823 *right = pcm->rbearing - pcm->width;
19824 if (pcm->lbearing < 0)
19825 *left = -pcm->lbearing;
19828 else if (glyph->type == COMPOSITE_GLYPH)
19830 if (! glyph->u.cmp.automatic)
19832 struct composition *cmp = composition_table[glyph->u.cmp.id];
19834 if (cmp->rbearing > cmp->pixel_width)
19835 *right = cmp->rbearing - cmp->pixel_width;
19836 if (cmp->lbearing < 0)
19837 *left = - cmp->lbearing;
19839 else
19841 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
19842 struct font_metrics metrics;
19844 composition_gstring_width (gstring, glyph->u.cmp.from,
19845 glyph->u.cmp.to + 1, &metrics);
19846 if (metrics.rbearing > metrics.width)
19847 *right = metrics.rbearing - metrics.width;
19848 if (metrics.lbearing < 0)
19849 *left = - metrics.lbearing;
19855 /* Return the index of the first glyph preceding glyph string S that
19856 is overwritten by S because of S's left overhang. Value is -1
19857 if no glyphs are overwritten. */
19859 static int
19860 left_overwritten (s)
19861 struct glyph_string *s;
19863 int k;
19865 if (s->left_overhang)
19867 int x = 0, i;
19868 struct glyph *glyphs = s->row->glyphs[s->area];
19869 int first = s->first_glyph - glyphs;
19871 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
19872 x -= glyphs[i].pixel_width;
19874 k = i + 1;
19876 else
19877 k = -1;
19879 return k;
19883 /* Return the index of the first glyph preceding glyph string S that
19884 is overwriting S because of its right overhang. Value is -1 if no
19885 glyph in front of S overwrites S. */
19887 static int
19888 left_overwriting (s)
19889 struct glyph_string *s;
19891 int i, k, x;
19892 struct glyph *glyphs = s->row->glyphs[s->area];
19893 int first = s->first_glyph - glyphs;
19895 k = -1;
19896 x = 0;
19897 for (i = first - 1; i >= 0; --i)
19899 int left, right;
19900 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19901 if (x + right > 0)
19902 k = i;
19903 x -= glyphs[i].pixel_width;
19906 return k;
19910 /* Return the index of the last glyph following glyph string S that is
19911 overwritten by S because of S's right overhang. Value is -1 if
19912 no such glyph is found. */
19914 static int
19915 right_overwritten (s)
19916 struct glyph_string *s;
19918 int k = -1;
19920 if (s->right_overhang)
19922 int x = 0, i;
19923 struct glyph *glyphs = s->row->glyphs[s->area];
19924 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19925 int end = s->row->used[s->area];
19927 for (i = first; i < end && s->right_overhang > x; ++i)
19928 x += glyphs[i].pixel_width;
19930 k = i;
19933 return k;
19937 /* Return the index of the last glyph following glyph string S that
19938 overwrites S because of its left overhang. Value is negative
19939 if no such glyph is found. */
19941 static int
19942 right_overwriting (s)
19943 struct glyph_string *s;
19945 int i, k, x;
19946 int end = s->row->used[s->area];
19947 struct glyph *glyphs = s->row->glyphs[s->area];
19948 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19950 k = -1;
19951 x = 0;
19952 for (i = first; i < end; ++i)
19954 int left, right;
19955 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19956 if (x - left < 0)
19957 k = i;
19958 x += glyphs[i].pixel_width;
19961 return k;
19965 /* Set background width of glyph string S. START is the index of the
19966 first glyph following S. LAST_X is the right-most x-position + 1
19967 in the drawing area. */
19969 static INLINE void
19970 set_glyph_string_background_width (s, start, last_x)
19971 struct glyph_string *s;
19972 int start;
19973 int last_x;
19975 /* If the face of this glyph string has to be drawn to the end of
19976 the drawing area, set S->extends_to_end_of_line_p. */
19978 if (start == s->row->used[s->area]
19979 && s->area == TEXT_AREA
19980 && ((s->row->fill_line_p
19981 && (s->hl == DRAW_NORMAL_TEXT
19982 || s->hl == DRAW_IMAGE_RAISED
19983 || s->hl == DRAW_IMAGE_SUNKEN))
19984 || s->hl == DRAW_MOUSE_FACE))
19985 s->extends_to_end_of_line_p = 1;
19987 /* If S extends its face to the end of the line, set its
19988 background_width to the distance to the right edge of the drawing
19989 area. */
19990 if (s->extends_to_end_of_line_p)
19991 s->background_width = last_x - s->x + 1;
19992 else
19993 s->background_width = s->width;
19997 /* Compute overhangs and x-positions for glyph string S and its
19998 predecessors, or successors. X is the starting x-position for S.
19999 BACKWARD_P non-zero means process predecessors. */
20001 static void
20002 compute_overhangs_and_x (s, x, backward_p)
20003 struct glyph_string *s;
20004 int x;
20005 int backward_p;
20007 if (backward_p)
20009 while (s)
20011 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20012 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20013 x -= s->width;
20014 s->x = x;
20015 s = s->prev;
20018 else
20020 while (s)
20022 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20023 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20024 s->x = x;
20025 x += s->width;
20026 s = s->next;
20033 /* The following macros are only called from draw_glyphs below.
20034 They reference the following parameters of that function directly:
20035 `w', `row', `area', and `overlap_p'
20036 as well as the following local variables:
20037 `s', `f', and `hdc' (in W32) */
20039 #ifdef HAVE_NTGUI
20040 /* On W32, silently add local `hdc' variable to argument list of
20041 init_glyph_string. */
20042 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20043 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
20044 #else
20045 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20046 init_glyph_string (s, char2b, w, row, area, start, hl)
20047 #endif
20049 /* Add a glyph string for a stretch glyph to the list of strings
20050 between HEAD and TAIL. START is the index of the stretch glyph in
20051 row area AREA of glyph row ROW. END is the index of the last glyph
20052 in that glyph row area. X is the current output position assigned
20053 to the new glyph string constructed. HL overrides that face of the
20054 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20055 is the right-most x-position of the drawing area. */
20057 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
20058 and below -- keep them on one line. */
20059 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20060 do \
20062 s = (struct glyph_string *) alloca (sizeof *s); \
20063 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20064 START = fill_stretch_glyph_string (s, row, area, START, END); \
20065 append_glyph_string (&HEAD, &TAIL, s); \
20066 s->x = (X); \
20068 while (0)
20071 /* Add a glyph string for an image glyph to the list of strings
20072 between HEAD and TAIL. START is the index of the image glyph in
20073 row area AREA of glyph row ROW. END is the index of the last glyph
20074 in that glyph row area. X is the current output position assigned
20075 to the new glyph string constructed. HL overrides that face of the
20076 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20077 is the right-most x-position of the drawing area. */
20079 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20080 do \
20082 s = (struct glyph_string *) alloca (sizeof *s); \
20083 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20084 fill_image_glyph_string (s); \
20085 append_glyph_string (&HEAD, &TAIL, s); \
20086 ++START; \
20087 s->x = (X); \
20089 while (0)
20092 /* Add a glyph string for a sequence of character glyphs to the list
20093 of strings between HEAD and TAIL. START is the index of the first
20094 glyph in row area AREA of glyph row ROW that is part of the new
20095 glyph string. END is the index of the last glyph in that glyph row
20096 area. X is the current output position assigned to the new glyph
20097 string constructed. HL overrides that face of the glyph; e.g. it
20098 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
20099 right-most x-position of the drawing area. */
20101 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
20102 do \
20104 int face_id; \
20105 XChar2b *char2b; \
20107 face_id = (row)->glyphs[area][START].face_id; \
20109 s = (struct glyph_string *) alloca (sizeof *s); \
20110 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
20111 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20112 append_glyph_string (&HEAD, &TAIL, s); \
20113 s->x = (X); \
20114 START = fill_glyph_string (s, face_id, START, END, overlaps); \
20116 while (0)
20119 /* Add a glyph string for a composite sequence to the list of strings
20120 between HEAD and TAIL. START is the index of the first glyph in
20121 row area AREA of glyph row ROW that is part of the new glyph
20122 string. END is the index of the last glyph in that glyph row area.
20123 X is the current output position assigned to the new glyph string
20124 constructed. HL overrides that face of the glyph; e.g. it is
20125 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
20126 x-position of the drawing area. */
20128 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20129 do { \
20130 int face_id = (row)->glyphs[area][START].face_id; \
20131 struct face *base_face = FACE_FROM_ID (f, face_id); \
20132 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
20133 struct composition *cmp = composition_table[cmp_id]; \
20134 XChar2b *char2b; \
20135 struct glyph_string *first_s; \
20136 int n; \
20138 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
20140 /* Make glyph_strings for each glyph sequence that is drawable by \
20141 the same face, and append them to HEAD/TAIL. */ \
20142 for (n = 0; n < cmp->glyph_len;) \
20144 s = (struct glyph_string *) alloca (sizeof *s); \
20145 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20146 append_glyph_string (&(HEAD), &(TAIL), s); \
20147 s->cmp = cmp; \
20148 s->cmp_from = n; \
20149 s->x = (X); \
20150 if (n == 0) \
20151 first_s = s; \
20152 n = fill_composite_glyph_string (s, base_face, overlaps); \
20155 ++START; \
20156 s = first_s; \
20157 } while (0)
20160 /* Add a glyph string for a glyph-string sequence to the list of strings
20161 between HEAD and TAIL. */
20163 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20164 do { \
20165 int face_id; \
20166 XChar2b *char2b; \
20167 Lisp_Object gstring; \
20169 face_id = (row)->glyphs[area][START].face_id; \
20170 gstring = (composition_gstring_from_id \
20171 ((row)->glyphs[area][START].u.cmp.id)); \
20172 s = (struct glyph_string *) alloca (sizeof *s); \
20173 char2b = (XChar2b *) alloca ((sizeof *char2b) \
20174 * LGSTRING_GLYPH_LEN (gstring)); \
20175 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20176 append_glyph_string (&(HEAD), &(TAIL), s); \
20177 s->x = (X); \
20178 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
20179 } while (0)
20182 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
20183 of AREA of glyph row ROW on window W between indices START and END.
20184 HL overrides the face for drawing glyph strings, e.g. it is
20185 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
20186 x-positions of the drawing area.
20188 This is an ugly monster macro construct because we must use alloca
20189 to allocate glyph strings (because draw_glyphs can be called
20190 asynchronously). */
20192 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
20193 do \
20195 HEAD = TAIL = NULL; \
20196 while (START < END) \
20198 struct glyph *first_glyph = (row)->glyphs[area] + START; \
20199 switch (first_glyph->type) \
20201 case CHAR_GLYPH: \
20202 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
20203 HL, X, LAST_X); \
20204 break; \
20206 case COMPOSITE_GLYPH: \
20207 if (first_glyph->u.cmp.automatic) \
20208 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
20209 HL, X, LAST_X); \
20210 else \
20211 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
20212 HL, X, LAST_X); \
20213 break; \
20215 case STRETCH_GLYPH: \
20216 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
20217 HL, X, LAST_X); \
20218 break; \
20220 case IMAGE_GLYPH: \
20221 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
20222 HL, X, LAST_X); \
20223 break; \
20225 default: \
20226 abort (); \
20229 if (s) \
20231 set_glyph_string_background_width (s, START, LAST_X); \
20232 (X) += s->width; \
20235 } while (0)
20238 /* Draw glyphs between START and END in AREA of ROW on window W,
20239 starting at x-position X. X is relative to AREA in W. HL is a
20240 face-override with the following meaning:
20242 DRAW_NORMAL_TEXT draw normally
20243 DRAW_CURSOR draw in cursor face
20244 DRAW_MOUSE_FACE draw in mouse face.
20245 DRAW_INVERSE_VIDEO draw in mode line face
20246 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
20247 DRAW_IMAGE_RAISED draw an image with a raised relief around it
20249 If OVERLAPS is non-zero, draw only the foreground of characters and
20250 clip to the physical height of ROW. Non-zero value also defines
20251 the overlapping part to be drawn:
20253 OVERLAPS_PRED overlap with preceding rows
20254 OVERLAPS_SUCC overlap with succeeding rows
20255 OVERLAPS_BOTH overlap with both preceding/succeeding rows
20256 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
20258 Value is the x-position reached, relative to AREA of W. */
20260 static int
20261 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
20262 struct window *w;
20263 int x;
20264 struct glyph_row *row;
20265 enum glyph_row_area area;
20266 EMACS_INT start, end;
20267 enum draw_glyphs_face hl;
20268 int overlaps;
20270 struct glyph_string *head, *tail;
20271 struct glyph_string *s;
20272 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
20273 int i, j, x_reached, last_x, area_left = 0;
20274 struct frame *f = XFRAME (WINDOW_FRAME (w));
20275 DECLARE_HDC (hdc);
20277 ALLOCATE_HDC (hdc, f);
20279 /* Let's rather be paranoid than getting a SEGV. */
20280 end = min (end, row->used[area]);
20281 start = max (0, start);
20282 start = min (end, start);
20284 /* Translate X to frame coordinates. Set last_x to the right
20285 end of the drawing area. */
20286 if (row->full_width_p)
20288 /* X is relative to the left edge of W, without scroll bars
20289 or fringes. */
20290 area_left = WINDOW_LEFT_EDGE_X (w);
20291 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
20293 else
20295 area_left = window_box_left (w, area);
20296 last_x = area_left + window_box_width (w, area);
20298 x += area_left;
20300 /* Build a doubly-linked list of glyph_string structures between
20301 head and tail from what we have to draw. Note that the macro
20302 BUILD_GLYPH_STRINGS will modify its start parameter. That's
20303 the reason we use a separate variable `i'. */
20304 i = start;
20305 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
20306 if (tail)
20307 x_reached = tail->x + tail->background_width;
20308 else
20309 x_reached = x;
20311 /* If there are any glyphs with lbearing < 0 or rbearing > width in
20312 the row, redraw some glyphs in front or following the glyph
20313 strings built above. */
20314 if (head && !overlaps && row->contains_overlapping_glyphs_p)
20316 struct glyph_string *h, *t;
20317 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
20318 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
20319 int dummy_x = 0;
20321 /* If mouse highlighting is on, we may need to draw adjacent
20322 glyphs using mouse-face highlighting. */
20323 if (area == TEXT_AREA && row->mouse_face_p)
20325 struct glyph_row *mouse_beg_row, *mouse_end_row;
20327 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
20328 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
20330 if (row >= mouse_beg_row && row <= mouse_end_row)
20332 check_mouse_face = 1;
20333 mouse_beg_col = (row == mouse_beg_row)
20334 ? dpyinfo->mouse_face_beg_col : 0;
20335 mouse_end_col = (row == mouse_end_row)
20336 ? dpyinfo->mouse_face_end_col
20337 : row->used[TEXT_AREA];
20341 /* Compute overhangs for all glyph strings. */
20342 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
20343 for (s = head; s; s = s->next)
20344 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
20346 /* Prepend glyph strings for glyphs in front of the first glyph
20347 string that are overwritten because of the first glyph
20348 string's left overhang. The background of all strings
20349 prepended must be drawn because the first glyph string
20350 draws over it. */
20351 i = left_overwritten (head);
20352 if (i >= 0)
20354 enum draw_glyphs_face overlap_hl;
20356 /* If this row contains mouse highlighting, attempt to draw
20357 the overlapped glyphs with the correct highlight. This
20358 code fails if the overlap encompasses more than one glyph
20359 and mouse-highlight spans only some of these glyphs.
20360 However, making it work perfectly involves a lot more
20361 code, and I don't know if the pathological case occurs in
20362 practice, so we'll stick to this for now. --- cyd */
20363 if (check_mouse_face
20364 && mouse_beg_col < start && mouse_end_col > i)
20365 overlap_hl = DRAW_MOUSE_FACE;
20366 else
20367 overlap_hl = DRAW_NORMAL_TEXT;
20369 j = i;
20370 BUILD_GLYPH_STRINGS (j, start, h, t,
20371 overlap_hl, dummy_x, last_x);
20372 start = i;
20373 compute_overhangs_and_x (t, head->x, 1);
20374 prepend_glyph_string_lists (&head, &tail, h, t);
20375 clip_head = head;
20378 /* Prepend glyph strings for glyphs in front of the first glyph
20379 string that overwrite that glyph string because of their
20380 right overhang. For these strings, only the foreground must
20381 be drawn, because it draws over the glyph string at `head'.
20382 The background must not be drawn because this would overwrite
20383 right overhangs of preceding glyphs for which no glyph
20384 strings exist. */
20385 i = left_overwriting (head);
20386 if (i >= 0)
20388 enum draw_glyphs_face overlap_hl;
20390 if (check_mouse_face
20391 && mouse_beg_col < start && mouse_end_col > i)
20392 overlap_hl = DRAW_MOUSE_FACE;
20393 else
20394 overlap_hl = DRAW_NORMAL_TEXT;
20396 clip_head = head;
20397 BUILD_GLYPH_STRINGS (i, start, h, t,
20398 overlap_hl, dummy_x, last_x);
20399 for (s = h; s; s = s->next)
20400 s->background_filled_p = 1;
20401 compute_overhangs_and_x (t, head->x, 1);
20402 prepend_glyph_string_lists (&head, &tail, h, t);
20405 /* Append glyphs strings for glyphs following the last glyph
20406 string tail that are overwritten by tail. The background of
20407 these strings has to be drawn because tail's foreground draws
20408 over it. */
20409 i = right_overwritten (tail);
20410 if (i >= 0)
20412 enum draw_glyphs_face overlap_hl;
20414 if (check_mouse_face
20415 && mouse_beg_col < i && mouse_end_col > end)
20416 overlap_hl = DRAW_MOUSE_FACE;
20417 else
20418 overlap_hl = DRAW_NORMAL_TEXT;
20420 BUILD_GLYPH_STRINGS (end, i, h, t,
20421 overlap_hl, x, last_x);
20422 /* Because BUILD_GLYPH_STRINGS updates the first argument,
20423 we don't have `end = i;' here. */
20424 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20425 append_glyph_string_lists (&head, &tail, h, t);
20426 clip_tail = tail;
20429 /* Append glyph strings for glyphs following the last glyph
20430 string tail that overwrite tail. The foreground of such
20431 glyphs has to be drawn because it writes into the background
20432 of tail. The background must not be drawn because it could
20433 paint over the foreground of following glyphs. */
20434 i = right_overwriting (tail);
20435 if (i >= 0)
20437 enum draw_glyphs_face overlap_hl;
20438 if (check_mouse_face
20439 && mouse_beg_col < i && mouse_end_col > end)
20440 overlap_hl = DRAW_MOUSE_FACE;
20441 else
20442 overlap_hl = DRAW_NORMAL_TEXT;
20444 clip_tail = tail;
20445 i++; /* We must include the Ith glyph. */
20446 BUILD_GLYPH_STRINGS (end, i, h, t,
20447 overlap_hl, x, last_x);
20448 for (s = h; s; s = s->next)
20449 s->background_filled_p = 1;
20450 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20451 append_glyph_string_lists (&head, &tail, h, t);
20453 if (clip_head || clip_tail)
20454 for (s = head; s; s = s->next)
20456 s->clip_head = clip_head;
20457 s->clip_tail = clip_tail;
20461 /* Draw all strings. */
20462 for (s = head; s; s = s->next)
20463 FRAME_RIF (f)->draw_glyph_string (s);
20465 #ifndef HAVE_NS
20466 /* When focus a sole frame and move horizontally, this sets on_p to 0
20467 causing a failure to erase prev cursor position. */
20468 if (area == TEXT_AREA
20469 && !row->full_width_p
20470 /* When drawing overlapping rows, only the glyph strings'
20471 foreground is drawn, which doesn't erase a cursor
20472 completely. */
20473 && !overlaps)
20475 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
20476 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
20477 : (tail ? tail->x + tail->background_width : x));
20478 x0 -= area_left;
20479 x1 -= area_left;
20481 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
20482 row->y, MATRIX_ROW_BOTTOM_Y (row));
20484 #endif
20486 /* Value is the x-position up to which drawn, relative to AREA of W.
20487 This doesn't include parts drawn because of overhangs. */
20488 if (row->full_width_p)
20489 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
20490 else
20491 x_reached -= area_left;
20493 RELEASE_HDC (hdc, f);
20495 return x_reached;
20498 /* Expand row matrix if too narrow. Don't expand if area
20499 is not present. */
20501 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
20503 if (!fonts_changed_p \
20504 && (it->glyph_row->glyphs[area] \
20505 < it->glyph_row->glyphs[area + 1])) \
20507 it->w->ncols_scale_factor++; \
20508 fonts_changed_p = 1; \
20512 /* Store one glyph for IT->char_to_display in IT->glyph_row.
20513 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20515 static INLINE void
20516 append_glyph (it)
20517 struct it *it;
20519 struct glyph *glyph;
20520 enum glyph_row_area area = it->area;
20522 xassert (it->glyph_row);
20523 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
20525 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20526 if (glyph < it->glyph_row->glyphs[area + 1])
20528 glyph->charpos = CHARPOS (it->position);
20529 glyph->object = it->object;
20530 if (it->pixel_width > 0)
20532 glyph->pixel_width = it->pixel_width;
20533 glyph->padding_p = 0;
20535 else
20537 /* Assure at least 1-pixel width. Otherwise, cursor can't
20538 be displayed correctly. */
20539 glyph->pixel_width = 1;
20540 glyph->padding_p = 1;
20542 glyph->ascent = it->ascent;
20543 glyph->descent = it->descent;
20544 glyph->voffset = it->voffset;
20545 glyph->type = CHAR_GLYPH;
20546 glyph->avoid_cursor_p = it->avoid_cursor_p;
20547 glyph->multibyte_p = it->multibyte_p;
20548 glyph->left_box_line_p = it->start_of_box_run_p;
20549 glyph->right_box_line_p = it->end_of_box_run_p;
20550 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20551 || it->phys_descent > it->descent);
20552 glyph->glyph_not_available_p = it->glyph_not_available_p;
20553 glyph->face_id = it->face_id;
20554 glyph->u.ch = it->char_to_display;
20555 glyph->slice = null_glyph_slice;
20556 glyph->font_type = FONT_TYPE_UNKNOWN;
20557 ++it->glyph_row->used[area];
20559 else
20560 IT_EXPAND_MATRIX_WIDTH (it, area);
20563 /* Store one glyph for the composition IT->cmp_it.id in
20564 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
20565 non-null. */
20567 static INLINE void
20568 append_composite_glyph (it)
20569 struct it *it;
20571 struct glyph *glyph;
20572 enum glyph_row_area area = it->area;
20574 xassert (it->glyph_row);
20576 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20577 if (glyph < it->glyph_row->glyphs[area + 1])
20579 glyph->charpos = CHARPOS (it->position);
20580 glyph->object = it->object;
20581 glyph->pixel_width = it->pixel_width;
20582 glyph->ascent = it->ascent;
20583 glyph->descent = it->descent;
20584 glyph->voffset = it->voffset;
20585 glyph->type = COMPOSITE_GLYPH;
20586 if (it->cmp_it.ch < 0)
20588 glyph->u.cmp.automatic = 0;
20589 glyph->u.cmp.id = it->cmp_it.id;
20591 else
20593 glyph->u.cmp.automatic = 1;
20594 glyph->u.cmp.id = it->cmp_it.id;
20595 glyph->u.cmp.from = it->cmp_it.from;
20596 glyph->u.cmp.to = it->cmp_it.to - 1;
20598 glyph->avoid_cursor_p = it->avoid_cursor_p;
20599 glyph->multibyte_p = it->multibyte_p;
20600 glyph->left_box_line_p = it->start_of_box_run_p;
20601 glyph->right_box_line_p = it->end_of_box_run_p;
20602 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20603 || it->phys_descent > it->descent);
20604 glyph->padding_p = 0;
20605 glyph->glyph_not_available_p = 0;
20606 glyph->face_id = it->face_id;
20607 glyph->slice = null_glyph_slice;
20608 glyph->font_type = FONT_TYPE_UNKNOWN;
20609 ++it->glyph_row->used[area];
20611 else
20612 IT_EXPAND_MATRIX_WIDTH (it, area);
20616 /* Change IT->ascent and IT->height according to the setting of
20617 IT->voffset. */
20619 static INLINE void
20620 take_vertical_position_into_account (it)
20621 struct it *it;
20623 if (it->voffset)
20625 if (it->voffset < 0)
20626 /* Increase the ascent so that we can display the text higher
20627 in the line. */
20628 it->ascent -= it->voffset;
20629 else
20630 /* Increase the descent so that we can display the text lower
20631 in the line. */
20632 it->descent += it->voffset;
20637 /* Produce glyphs/get display metrics for the image IT is loaded with.
20638 See the description of struct display_iterator in dispextern.h for
20639 an overview of struct display_iterator. */
20641 static void
20642 produce_image_glyph (it)
20643 struct it *it;
20645 struct image *img;
20646 struct face *face;
20647 int glyph_ascent, crop;
20648 struct glyph_slice slice;
20650 xassert (it->what == IT_IMAGE);
20652 face = FACE_FROM_ID (it->f, it->face_id);
20653 xassert (face);
20654 /* Make sure X resources of the face is loaded. */
20655 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20657 if (it->image_id < 0)
20659 /* Fringe bitmap. */
20660 it->ascent = it->phys_ascent = 0;
20661 it->descent = it->phys_descent = 0;
20662 it->pixel_width = 0;
20663 it->nglyphs = 0;
20664 return;
20667 img = IMAGE_FROM_ID (it->f, it->image_id);
20668 xassert (img);
20669 /* Make sure X resources of the image is loaded. */
20670 prepare_image_for_display (it->f, img);
20672 slice.x = slice.y = 0;
20673 slice.width = img->width;
20674 slice.height = img->height;
20676 if (INTEGERP (it->slice.x))
20677 slice.x = XINT (it->slice.x);
20678 else if (FLOATP (it->slice.x))
20679 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
20681 if (INTEGERP (it->slice.y))
20682 slice.y = XINT (it->slice.y);
20683 else if (FLOATP (it->slice.y))
20684 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
20686 if (INTEGERP (it->slice.width))
20687 slice.width = XINT (it->slice.width);
20688 else if (FLOATP (it->slice.width))
20689 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
20691 if (INTEGERP (it->slice.height))
20692 slice.height = XINT (it->slice.height);
20693 else if (FLOATP (it->slice.height))
20694 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
20696 if (slice.x >= img->width)
20697 slice.x = img->width;
20698 if (slice.y >= img->height)
20699 slice.y = img->height;
20700 if (slice.x + slice.width >= img->width)
20701 slice.width = img->width - slice.x;
20702 if (slice.y + slice.height > img->height)
20703 slice.height = img->height - slice.y;
20705 if (slice.width == 0 || slice.height == 0)
20706 return;
20708 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
20710 it->descent = slice.height - glyph_ascent;
20711 if (slice.y == 0)
20712 it->descent += img->vmargin;
20713 if (slice.y + slice.height == img->height)
20714 it->descent += img->vmargin;
20715 it->phys_descent = it->descent;
20717 it->pixel_width = slice.width;
20718 if (slice.x == 0)
20719 it->pixel_width += img->hmargin;
20720 if (slice.x + slice.width == img->width)
20721 it->pixel_width += img->hmargin;
20723 /* It's quite possible for images to have an ascent greater than
20724 their height, so don't get confused in that case. */
20725 if (it->descent < 0)
20726 it->descent = 0;
20728 it->nglyphs = 1;
20730 if (face->box != FACE_NO_BOX)
20732 if (face->box_line_width > 0)
20734 if (slice.y == 0)
20735 it->ascent += face->box_line_width;
20736 if (slice.y + slice.height == img->height)
20737 it->descent += face->box_line_width;
20740 if (it->start_of_box_run_p && slice.x == 0)
20741 it->pixel_width += eabs (face->box_line_width);
20742 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
20743 it->pixel_width += eabs (face->box_line_width);
20746 take_vertical_position_into_account (it);
20748 /* Automatically crop wide image glyphs at right edge so we can
20749 draw the cursor on same display row. */
20750 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
20751 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
20753 it->pixel_width -= crop;
20754 slice.width -= crop;
20757 if (it->glyph_row)
20759 struct glyph *glyph;
20760 enum glyph_row_area area = it->area;
20762 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20763 if (glyph < it->glyph_row->glyphs[area + 1])
20765 glyph->charpos = CHARPOS (it->position);
20766 glyph->object = it->object;
20767 glyph->pixel_width = it->pixel_width;
20768 glyph->ascent = glyph_ascent;
20769 glyph->descent = it->descent;
20770 glyph->voffset = it->voffset;
20771 glyph->type = IMAGE_GLYPH;
20772 glyph->avoid_cursor_p = it->avoid_cursor_p;
20773 glyph->multibyte_p = it->multibyte_p;
20774 glyph->left_box_line_p = it->start_of_box_run_p;
20775 glyph->right_box_line_p = it->end_of_box_run_p;
20776 glyph->overlaps_vertically_p = 0;
20777 glyph->padding_p = 0;
20778 glyph->glyph_not_available_p = 0;
20779 glyph->face_id = it->face_id;
20780 glyph->u.img_id = img->id;
20781 glyph->slice = slice;
20782 glyph->font_type = FONT_TYPE_UNKNOWN;
20783 ++it->glyph_row->used[area];
20785 else
20786 IT_EXPAND_MATRIX_WIDTH (it, area);
20791 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
20792 of the glyph, WIDTH and HEIGHT are the width and height of the
20793 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
20795 static void
20796 append_stretch_glyph (it, object, width, height, ascent)
20797 struct it *it;
20798 Lisp_Object object;
20799 int width, height;
20800 int ascent;
20802 struct glyph *glyph;
20803 enum glyph_row_area area = it->area;
20805 xassert (ascent >= 0 && ascent <= height);
20807 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20808 if (glyph < it->glyph_row->glyphs[area + 1])
20810 glyph->charpos = CHARPOS (it->position);
20811 glyph->object = object;
20812 glyph->pixel_width = width;
20813 glyph->ascent = ascent;
20814 glyph->descent = height - ascent;
20815 glyph->voffset = it->voffset;
20816 glyph->type = STRETCH_GLYPH;
20817 glyph->avoid_cursor_p = it->avoid_cursor_p;
20818 glyph->multibyte_p = it->multibyte_p;
20819 glyph->left_box_line_p = it->start_of_box_run_p;
20820 glyph->right_box_line_p = it->end_of_box_run_p;
20821 glyph->overlaps_vertically_p = 0;
20822 glyph->padding_p = 0;
20823 glyph->glyph_not_available_p = 0;
20824 glyph->face_id = it->face_id;
20825 glyph->u.stretch.ascent = ascent;
20826 glyph->u.stretch.height = height;
20827 glyph->slice = null_glyph_slice;
20828 glyph->font_type = FONT_TYPE_UNKNOWN;
20829 ++it->glyph_row->used[area];
20831 else
20832 IT_EXPAND_MATRIX_WIDTH (it, area);
20836 /* Produce a stretch glyph for iterator IT. IT->object is the value
20837 of the glyph property displayed. The value must be a list
20838 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
20839 being recognized:
20841 1. `:width WIDTH' specifies that the space should be WIDTH *
20842 canonical char width wide. WIDTH may be an integer or floating
20843 point number.
20845 2. `:relative-width FACTOR' specifies that the width of the stretch
20846 should be computed from the width of the first character having the
20847 `glyph' property, and should be FACTOR times that width.
20849 3. `:align-to HPOS' specifies that the space should be wide enough
20850 to reach HPOS, a value in canonical character units.
20852 Exactly one of the above pairs must be present.
20854 4. `:height HEIGHT' specifies that the height of the stretch produced
20855 should be HEIGHT, measured in canonical character units.
20857 5. `:relative-height FACTOR' specifies that the height of the
20858 stretch should be FACTOR times the height of the characters having
20859 the glyph property.
20861 Either none or exactly one of 4 or 5 must be present.
20863 6. `:ascent ASCENT' specifies that ASCENT percent of the height
20864 of the stretch should be used for the ascent of the stretch.
20865 ASCENT must be in the range 0 <= ASCENT <= 100. */
20867 static void
20868 produce_stretch_glyph (it)
20869 struct it *it;
20871 /* (space :width WIDTH :height HEIGHT ...) */
20872 Lisp_Object prop, plist;
20873 int width = 0, height = 0, align_to = -1;
20874 int zero_width_ok_p = 0, zero_height_ok_p = 0;
20875 int ascent = 0;
20876 double tem;
20877 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20878 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
20880 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20882 /* List should start with `space'. */
20883 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
20884 plist = XCDR (it->object);
20886 /* Compute the width of the stretch. */
20887 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
20888 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
20890 /* Absolute width `:width WIDTH' specified and valid. */
20891 zero_width_ok_p = 1;
20892 width = (int)tem;
20894 else if (prop = Fplist_get (plist, QCrelative_width),
20895 NUMVAL (prop) > 0)
20897 /* Relative width `:relative-width FACTOR' specified and valid.
20898 Compute the width of the characters having the `glyph'
20899 property. */
20900 struct it it2;
20901 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
20903 it2 = *it;
20904 if (it->multibyte_p)
20906 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
20907 - IT_BYTEPOS (*it));
20908 it2.c = STRING_CHAR_AND_LENGTH (p, it2.len);
20910 else
20911 it2.c = *p, it2.len = 1;
20913 it2.glyph_row = NULL;
20914 it2.what = IT_CHARACTER;
20915 x_produce_glyphs (&it2);
20916 width = NUMVAL (prop) * it2.pixel_width;
20918 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
20919 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
20921 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
20922 align_to = (align_to < 0
20924 : align_to - window_box_left_offset (it->w, TEXT_AREA));
20925 else if (align_to < 0)
20926 align_to = window_box_left_offset (it->w, TEXT_AREA);
20927 width = max (0, (int)tem + align_to - it->current_x);
20928 zero_width_ok_p = 1;
20930 else
20931 /* Nothing specified -> width defaults to canonical char width. */
20932 width = FRAME_COLUMN_WIDTH (it->f);
20934 if (width <= 0 && (width < 0 || !zero_width_ok_p))
20935 width = 1;
20937 /* Compute height. */
20938 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
20939 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20941 height = (int)tem;
20942 zero_height_ok_p = 1;
20944 else if (prop = Fplist_get (plist, QCrelative_height),
20945 NUMVAL (prop) > 0)
20946 height = FONT_HEIGHT (font) * NUMVAL (prop);
20947 else
20948 height = FONT_HEIGHT (font);
20950 if (height <= 0 && (height < 0 || !zero_height_ok_p))
20951 height = 1;
20953 /* Compute percentage of height used for ascent. If
20954 `:ascent ASCENT' is present and valid, use that. Otherwise,
20955 derive the ascent from the font in use. */
20956 if (prop = Fplist_get (plist, QCascent),
20957 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
20958 ascent = height * NUMVAL (prop) / 100.0;
20959 else if (!NILP (prop)
20960 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20961 ascent = min (max (0, (int)tem), height);
20962 else
20963 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
20965 if (width > 0 && it->line_wrap != TRUNCATE
20966 && it->current_x + width > it->last_visible_x)
20967 width = it->last_visible_x - it->current_x - 1;
20969 if (width > 0 && height > 0 && it->glyph_row)
20971 Lisp_Object object = it->stack[it->sp - 1].string;
20972 if (!STRINGP (object))
20973 object = it->w->buffer;
20974 append_stretch_glyph (it, object, width, height, ascent);
20977 it->pixel_width = width;
20978 it->ascent = it->phys_ascent = ascent;
20979 it->descent = it->phys_descent = height - it->ascent;
20980 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
20982 take_vertical_position_into_account (it);
20985 /* Calculate line-height and line-spacing properties.
20986 An integer value specifies explicit pixel value.
20987 A float value specifies relative value to current face height.
20988 A cons (float . face-name) specifies relative value to
20989 height of specified face font.
20991 Returns height in pixels, or nil. */
20994 static Lisp_Object
20995 calc_line_height_property (it, val, font, boff, override)
20996 struct it *it;
20997 Lisp_Object val;
20998 struct font *font;
20999 int boff, override;
21001 Lisp_Object face_name = Qnil;
21002 int ascent, descent, height;
21004 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
21005 return val;
21007 if (CONSP (val))
21009 face_name = XCAR (val);
21010 val = XCDR (val);
21011 if (!NUMBERP (val))
21012 val = make_number (1);
21013 if (NILP (face_name))
21015 height = it->ascent + it->descent;
21016 goto scale;
21020 if (NILP (face_name))
21022 font = FRAME_FONT (it->f);
21023 boff = FRAME_BASELINE_OFFSET (it->f);
21025 else if (EQ (face_name, Qt))
21027 override = 0;
21029 else
21031 int face_id;
21032 struct face *face;
21034 face_id = lookup_named_face (it->f, face_name, 0);
21035 if (face_id < 0)
21036 return make_number (-1);
21038 face = FACE_FROM_ID (it->f, face_id);
21039 font = face->font;
21040 if (font == NULL)
21041 return make_number (-1);
21042 boff = font->baseline_offset;
21043 if (font->vertical_centering)
21044 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21047 ascent = FONT_BASE (font) + boff;
21048 descent = FONT_DESCENT (font) - boff;
21050 if (override)
21052 it->override_ascent = ascent;
21053 it->override_descent = descent;
21054 it->override_boff = boff;
21057 height = ascent + descent;
21059 scale:
21060 if (FLOATP (val))
21061 height = (int)(XFLOAT_DATA (val) * height);
21062 else if (INTEGERP (val))
21063 height *= XINT (val);
21065 return make_number (height);
21069 /* RIF:
21070 Produce glyphs/get display metrics for the display element IT is
21071 loaded with. See the description of struct it in dispextern.h
21072 for an overview of struct it. */
21074 void
21075 x_produce_glyphs (it)
21076 struct it *it;
21078 int extra_line_spacing = it->extra_line_spacing;
21080 it->glyph_not_available_p = 0;
21082 if (it->what == IT_CHARACTER)
21084 XChar2b char2b;
21085 struct font *font;
21086 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21087 struct font_metrics *pcm;
21088 int font_not_found_p;
21089 int boff; /* baseline offset */
21090 /* We may change it->multibyte_p upon unibyte<->multibyte
21091 conversion. So, save the current value now and restore it
21092 later.
21094 Note: It seems that we don't have to record multibyte_p in
21095 struct glyph because the character code itself tells whether
21096 or not the character is multibyte. Thus, in the future, we
21097 must consider eliminating the field `multibyte_p' in the
21098 struct glyph. */
21099 int saved_multibyte_p = it->multibyte_p;
21101 /* Maybe translate single-byte characters to multibyte, or the
21102 other way. */
21103 it->char_to_display = it->c;
21104 if (!ASCII_BYTE_P (it->c)
21105 && ! it->multibyte_p)
21107 if (SINGLE_BYTE_CHAR_P (it->c)
21108 && unibyte_display_via_language_environment)
21110 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
21112 /* get_next_display_element assures that this decoding
21113 never fails. */
21114 it->char_to_display = DECODE_CHAR (unibyte, it->c);
21115 it->multibyte_p = 1;
21116 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
21117 -1, Qnil);
21118 face = FACE_FROM_ID (it->f, it->face_id);
21122 /* Get font to use. Encode IT->char_to_display. */
21123 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
21124 &char2b, it->multibyte_p, 0);
21125 font = face->font;
21127 font_not_found_p = font == NULL;
21128 if (font_not_found_p)
21130 /* When no suitable font found, display an empty box based
21131 on the metrics of the font of the default face (or what
21132 remapped). */
21133 struct face *no_font_face
21134 = FACE_FROM_ID (it->f,
21135 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
21136 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
21137 font = no_font_face->font;
21138 boff = font->baseline_offset;
21140 else
21142 boff = font->baseline_offset;
21143 if (font->vertical_centering)
21144 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21147 if (it->char_to_display >= ' '
21148 && (!it->multibyte_p || it->char_to_display < 128))
21150 /* Either unibyte or ASCII. */
21151 int stretched_p;
21153 it->nglyphs = 1;
21155 pcm = get_per_char_metric (it->f, font, &char2b);
21157 if (it->override_ascent >= 0)
21159 it->ascent = it->override_ascent;
21160 it->descent = it->override_descent;
21161 boff = it->override_boff;
21163 else
21165 it->ascent = FONT_BASE (font) + boff;
21166 it->descent = FONT_DESCENT (font) - boff;
21169 if (pcm)
21171 it->phys_ascent = pcm->ascent + boff;
21172 it->phys_descent = pcm->descent - boff;
21173 it->pixel_width = pcm->width;
21175 else
21177 it->glyph_not_available_p = 1;
21178 it->phys_ascent = it->ascent;
21179 it->phys_descent = it->descent;
21180 it->pixel_width = FONT_WIDTH (font);
21183 if (it->constrain_row_ascent_descent_p)
21185 if (it->descent > it->max_descent)
21187 it->ascent += it->descent - it->max_descent;
21188 it->descent = it->max_descent;
21190 if (it->ascent > it->max_ascent)
21192 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
21193 it->ascent = it->max_ascent;
21195 it->phys_ascent = min (it->phys_ascent, it->ascent);
21196 it->phys_descent = min (it->phys_descent, it->descent);
21197 extra_line_spacing = 0;
21200 /* If this is a space inside a region of text with
21201 `space-width' property, change its width. */
21202 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
21203 if (stretched_p)
21204 it->pixel_width *= XFLOATINT (it->space_width);
21206 /* If face has a box, add the box thickness to the character
21207 height. If character has a box line to the left and/or
21208 right, add the box line width to the character's width. */
21209 if (face->box != FACE_NO_BOX)
21211 int thick = face->box_line_width;
21213 if (thick > 0)
21215 it->ascent += thick;
21216 it->descent += thick;
21218 else
21219 thick = -thick;
21221 if (it->start_of_box_run_p)
21222 it->pixel_width += thick;
21223 if (it->end_of_box_run_p)
21224 it->pixel_width += thick;
21227 /* If face has an overline, add the height of the overline
21228 (1 pixel) and a 1 pixel margin to the character height. */
21229 if (face->overline_p)
21230 it->ascent += overline_margin;
21232 if (it->constrain_row_ascent_descent_p)
21234 if (it->ascent > it->max_ascent)
21235 it->ascent = it->max_ascent;
21236 if (it->descent > it->max_descent)
21237 it->descent = it->max_descent;
21240 take_vertical_position_into_account (it);
21242 /* If we have to actually produce glyphs, do it. */
21243 if (it->glyph_row)
21245 if (stretched_p)
21247 /* Translate a space with a `space-width' property
21248 into a stretch glyph. */
21249 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
21250 / FONT_HEIGHT (font));
21251 append_stretch_glyph (it, it->object, it->pixel_width,
21252 it->ascent + it->descent, ascent);
21254 else
21255 append_glyph (it);
21257 /* If characters with lbearing or rbearing are displayed
21258 in this line, record that fact in a flag of the
21259 glyph row. This is used to optimize X output code. */
21260 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
21261 it->glyph_row->contains_overlapping_glyphs_p = 1;
21263 if (! stretched_p && it->pixel_width == 0)
21264 /* We assure that all visible glyphs have at least 1-pixel
21265 width. */
21266 it->pixel_width = 1;
21268 else if (it->char_to_display == '\n')
21270 /* A newline has no width, but we need the height of the
21271 line. But if previous part of the line sets a height,
21272 don't increase that height */
21274 Lisp_Object height;
21275 Lisp_Object total_height = Qnil;
21277 it->override_ascent = -1;
21278 it->pixel_width = 0;
21279 it->nglyphs = 0;
21281 height = get_it_property(it, Qline_height);
21282 /* Split (line-height total-height) list */
21283 if (CONSP (height)
21284 && CONSP (XCDR (height))
21285 && NILP (XCDR (XCDR (height))))
21287 total_height = XCAR (XCDR (height));
21288 height = XCAR (height);
21290 height = calc_line_height_property(it, height, font, boff, 1);
21292 if (it->override_ascent >= 0)
21294 it->ascent = it->override_ascent;
21295 it->descent = it->override_descent;
21296 boff = it->override_boff;
21298 else
21300 it->ascent = FONT_BASE (font) + boff;
21301 it->descent = FONT_DESCENT (font) - boff;
21304 if (EQ (height, Qt))
21306 if (it->descent > it->max_descent)
21308 it->ascent += it->descent - it->max_descent;
21309 it->descent = it->max_descent;
21311 if (it->ascent > it->max_ascent)
21313 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
21314 it->ascent = it->max_ascent;
21316 it->phys_ascent = min (it->phys_ascent, it->ascent);
21317 it->phys_descent = min (it->phys_descent, it->descent);
21318 it->constrain_row_ascent_descent_p = 1;
21319 extra_line_spacing = 0;
21321 else
21323 Lisp_Object spacing;
21325 it->phys_ascent = it->ascent;
21326 it->phys_descent = it->descent;
21328 if ((it->max_ascent > 0 || it->max_descent > 0)
21329 && face->box != FACE_NO_BOX
21330 && face->box_line_width > 0)
21332 it->ascent += face->box_line_width;
21333 it->descent += face->box_line_width;
21335 if (!NILP (height)
21336 && XINT (height) > it->ascent + it->descent)
21337 it->ascent = XINT (height) - it->descent;
21339 if (!NILP (total_height))
21340 spacing = calc_line_height_property(it, total_height, font, boff, 0);
21341 else
21343 spacing = get_it_property(it, Qline_spacing);
21344 spacing = calc_line_height_property(it, spacing, font, boff, 0);
21346 if (INTEGERP (spacing))
21348 extra_line_spacing = XINT (spacing);
21349 if (!NILP (total_height))
21350 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
21354 else if (it->char_to_display == '\t')
21356 if (font->space_width > 0)
21358 int tab_width = it->tab_width * font->space_width;
21359 int x = it->current_x + it->continuation_lines_width;
21360 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
21362 /* If the distance from the current position to the next tab
21363 stop is less than a space character width, use the
21364 tab stop after that. */
21365 if (next_tab_x - x < font->space_width)
21366 next_tab_x += tab_width;
21368 it->pixel_width = next_tab_x - x;
21369 it->nglyphs = 1;
21370 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
21371 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
21373 if (it->glyph_row)
21375 append_stretch_glyph (it, it->object, it->pixel_width,
21376 it->ascent + it->descent, it->ascent);
21379 else
21381 it->pixel_width = 0;
21382 it->nglyphs = 1;
21385 else
21387 /* A multi-byte character. Assume that the display width of the
21388 character is the width of the character multiplied by the
21389 width of the font. */
21391 /* If we found a font, this font should give us the right
21392 metrics. If we didn't find a font, use the frame's
21393 default font and calculate the width of the character by
21394 multiplying the width of font by the width of the
21395 character. */
21397 pcm = get_per_char_metric (it->f, font, &char2b);
21399 if (font_not_found_p || !pcm)
21401 int char_width = CHAR_WIDTH (it->char_to_display);
21403 if (char_width == 0)
21404 /* This is a non spacing character. But, as we are
21405 going to display an empty box, the box must occupy
21406 at least one column. */
21407 char_width = 1;
21408 it->glyph_not_available_p = 1;
21409 it->pixel_width = font->space_width * char_width;
21410 it->phys_ascent = FONT_BASE (font) + boff;
21411 it->phys_descent = FONT_DESCENT (font) - boff;
21413 else
21415 it->pixel_width = pcm->width;
21416 it->phys_ascent = pcm->ascent + boff;
21417 it->phys_descent = pcm->descent - boff;
21418 if (it->glyph_row
21419 && (pcm->lbearing < 0
21420 || pcm->rbearing > pcm->width))
21421 it->glyph_row->contains_overlapping_glyphs_p = 1;
21423 it->nglyphs = 1;
21424 it->ascent = FONT_BASE (font) + boff;
21425 it->descent = FONT_DESCENT (font) - boff;
21426 if (face->box != FACE_NO_BOX)
21428 int thick = face->box_line_width;
21430 if (thick > 0)
21432 it->ascent += thick;
21433 it->descent += thick;
21435 else
21436 thick = - thick;
21438 if (it->start_of_box_run_p)
21439 it->pixel_width += thick;
21440 if (it->end_of_box_run_p)
21441 it->pixel_width += thick;
21444 /* If face has an overline, add the height of the overline
21445 (1 pixel) and a 1 pixel margin to the character height. */
21446 if (face->overline_p)
21447 it->ascent += overline_margin;
21449 take_vertical_position_into_account (it);
21451 if (it->ascent < 0)
21452 it->ascent = 0;
21453 if (it->descent < 0)
21454 it->descent = 0;
21456 if (it->glyph_row)
21457 append_glyph (it);
21458 if (it->pixel_width == 0)
21459 /* We assure that all visible glyphs have at least 1-pixel
21460 width. */
21461 it->pixel_width = 1;
21463 it->multibyte_p = saved_multibyte_p;
21465 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
21467 /* A static composition.
21469 Note: A composition is represented as one glyph in the
21470 glyph matrix. There are no padding glyphs.
21472 Important note: pixel_width, ascent, and descent are the
21473 values of what is drawn by draw_glyphs (i.e. the values of
21474 the overall glyphs composed). */
21475 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21476 int boff; /* baseline offset */
21477 struct composition *cmp = composition_table[it->cmp_it.id];
21478 int glyph_len = cmp->glyph_len;
21479 struct font *font = face->font;
21481 it->nglyphs = 1;
21483 /* If we have not yet calculated pixel size data of glyphs of
21484 the composition for the current face font, calculate them
21485 now. Theoretically, we have to check all fonts for the
21486 glyphs, but that requires much time and memory space. So,
21487 here we check only the font of the first glyph. This may
21488 lead to incorrect display, but it's very rare, and C-l
21489 (recenter-top-bottom) can correct the display anyway. */
21490 if (! cmp->font || cmp->font != font)
21492 /* Ascent and descent of the font of the first character
21493 of this composition (adjusted by baseline offset).
21494 Ascent and descent of overall glyphs should not be less
21495 than these, respectively. */
21496 int font_ascent, font_descent, font_height;
21497 /* Bounding box of the overall glyphs. */
21498 int leftmost, rightmost, lowest, highest;
21499 int lbearing, rbearing;
21500 int i, width, ascent, descent;
21501 int left_padded = 0, right_padded = 0;
21502 int c;
21503 XChar2b char2b;
21504 struct font_metrics *pcm;
21505 int font_not_found_p;
21506 int pos;
21508 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
21509 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
21510 break;
21511 if (glyph_len < cmp->glyph_len)
21512 right_padded = 1;
21513 for (i = 0; i < glyph_len; i++)
21515 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
21516 break;
21517 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21519 if (i > 0)
21520 left_padded = 1;
21522 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
21523 : IT_CHARPOS (*it));
21524 /* If no suitable font is found, use the default font. */
21525 font_not_found_p = font == NULL;
21526 if (font_not_found_p)
21528 face = face->ascii_face;
21529 font = face->font;
21531 boff = font->baseline_offset;
21532 if (font->vertical_centering)
21533 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21534 font_ascent = FONT_BASE (font) + boff;
21535 font_descent = FONT_DESCENT (font) - boff;
21536 font_height = FONT_HEIGHT (font);
21538 cmp->font = (void *) font;
21540 pcm = NULL;
21541 if (! font_not_found_p)
21543 get_char_face_and_encoding (it->f, c, it->face_id,
21544 &char2b, it->multibyte_p, 0);
21545 pcm = get_per_char_metric (it->f, font, &char2b);
21548 /* Initialize the bounding box. */
21549 if (pcm)
21551 width = pcm->width;
21552 ascent = pcm->ascent;
21553 descent = pcm->descent;
21554 lbearing = pcm->lbearing;
21555 rbearing = pcm->rbearing;
21557 else
21559 width = FONT_WIDTH (font);
21560 ascent = FONT_BASE (font);
21561 descent = FONT_DESCENT (font);
21562 lbearing = 0;
21563 rbearing = width;
21566 rightmost = width;
21567 leftmost = 0;
21568 lowest = - descent + boff;
21569 highest = ascent + boff;
21571 if (! font_not_found_p
21572 && font->default_ascent
21573 && CHAR_TABLE_P (Vuse_default_ascent)
21574 && !NILP (Faref (Vuse_default_ascent,
21575 make_number (it->char_to_display))))
21576 highest = font->default_ascent + boff;
21578 /* Draw the first glyph at the normal position. It may be
21579 shifted to right later if some other glyphs are drawn
21580 at the left. */
21581 cmp->offsets[i * 2] = 0;
21582 cmp->offsets[i * 2 + 1] = boff;
21583 cmp->lbearing = lbearing;
21584 cmp->rbearing = rbearing;
21586 /* Set cmp->offsets for the remaining glyphs. */
21587 for (i++; i < glyph_len; i++)
21589 int left, right, btm, top;
21590 int ch = COMPOSITION_GLYPH (cmp, i);
21591 int face_id;
21592 struct face *this_face;
21593 int this_boff;
21595 if (ch == '\t')
21596 ch = ' ';
21597 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
21598 this_face = FACE_FROM_ID (it->f, face_id);
21599 font = this_face->font;
21601 if (font == NULL)
21602 pcm = NULL;
21603 else
21605 this_boff = font->baseline_offset;
21606 if (font->vertical_centering)
21607 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21608 get_char_face_and_encoding (it->f, ch, face_id,
21609 &char2b, it->multibyte_p, 0);
21610 pcm = get_per_char_metric (it->f, font, &char2b);
21612 if (! pcm)
21613 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21614 else
21616 width = pcm->width;
21617 ascent = pcm->ascent;
21618 descent = pcm->descent;
21619 lbearing = pcm->lbearing;
21620 rbearing = pcm->rbearing;
21621 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
21623 /* Relative composition with or without
21624 alternate chars. */
21625 left = (leftmost + rightmost - width) / 2;
21626 btm = - descent + boff;
21627 if (font->relative_compose
21628 && (! CHAR_TABLE_P (Vignore_relative_composition)
21629 || NILP (Faref (Vignore_relative_composition,
21630 make_number (ch)))))
21633 if (- descent >= font->relative_compose)
21634 /* One extra pixel between two glyphs. */
21635 btm = highest + 1;
21636 else if (ascent <= 0)
21637 /* One extra pixel between two glyphs. */
21638 btm = lowest - 1 - ascent - descent;
21641 else
21643 /* A composition rule is specified by an integer
21644 value that encodes global and new reference
21645 points (GREF and NREF). GREF and NREF are
21646 specified by numbers as below:
21648 0---1---2 -- ascent
21652 9--10--11 -- center
21654 ---3---4---5--- baseline
21656 6---7---8 -- descent
21658 int rule = COMPOSITION_RULE (cmp, i);
21659 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
21661 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
21662 grefx = gref % 3, nrefx = nref % 3;
21663 grefy = gref / 3, nrefy = nref / 3;
21664 if (xoff)
21665 xoff = font_height * (xoff - 128) / 256;
21666 if (yoff)
21667 yoff = font_height * (yoff - 128) / 256;
21669 left = (leftmost
21670 + grefx * (rightmost - leftmost) / 2
21671 - nrefx * width / 2
21672 + xoff);
21674 btm = ((grefy == 0 ? highest
21675 : grefy == 1 ? 0
21676 : grefy == 2 ? lowest
21677 : (highest + lowest) / 2)
21678 - (nrefy == 0 ? ascent + descent
21679 : nrefy == 1 ? descent - boff
21680 : nrefy == 2 ? 0
21681 : (ascent + descent) / 2)
21682 + yoff);
21685 cmp->offsets[i * 2] = left;
21686 cmp->offsets[i * 2 + 1] = btm + descent;
21688 /* Update the bounding box of the overall glyphs. */
21689 if (width > 0)
21691 right = left + width;
21692 if (left < leftmost)
21693 leftmost = left;
21694 if (right > rightmost)
21695 rightmost = right;
21697 top = btm + descent + ascent;
21698 if (top > highest)
21699 highest = top;
21700 if (btm < lowest)
21701 lowest = btm;
21703 if (cmp->lbearing > left + lbearing)
21704 cmp->lbearing = left + lbearing;
21705 if (cmp->rbearing < left + rbearing)
21706 cmp->rbearing = left + rbearing;
21710 /* If there are glyphs whose x-offsets are negative,
21711 shift all glyphs to the right and make all x-offsets
21712 non-negative. */
21713 if (leftmost < 0)
21715 for (i = 0; i < cmp->glyph_len; i++)
21716 cmp->offsets[i * 2] -= leftmost;
21717 rightmost -= leftmost;
21718 cmp->lbearing -= leftmost;
21719 cmp->rbearing -= leftmost;
21722 if (left_padded && cmp->lbearing < 0)
21724 for (i = 0; i < cmp->glyph_len; i++)
21725 cmp->offsets[i * 2] -= cmp->lbearing;
21726 rightmost -= cmp->lbearing;
21727 cmp->rbearing -= cmp->lbearing;
21728 cmp->lbearing = 0;
21730 if (right_padded && rightmost < cmp->rbearing)
21732 rightmost = cmp->rbearing;
21735 cmp->pixel_width = rightmost;
21736 cmp->ascent = highest;
21737 cmp->descent = - lowest;
21738 if (cmp->ascent < font_ascent)
21739 cmp->ascent = font_ascent;
21740 if (cmp->descent < font_descent)
21741 cmp->descent = font_descent;
21744 if (it->glyph_row
21745 && (cmp->lbearing < 0
21746 || cmp->rbearing > cmp->pixel_width))
21747 it->glyph_row->contains_overlapping_glyphs_p = 1;
21749 it->pixel_width = cmp->pixel_width;
21750 it->ascent = it->phys_ascent = cmp->ascent;
21751 it->descent = it->phys_descent = cmp->descent;
21752 if (face->box != FACE_NO_BOX)
21754 int thick = face->box_line_width;
21756 if (thick > 0)
21758 it->ascent += thick;
21759 it->descent += thick;
21761 else
21762 thick = - thick;
21764 if (it->start_of_box_run_p)
21765 it->pixel_width += thick;
21766 if (it->end_of_box_run_p)
21767 it->pixel_width += thick;
21770 /* If face has an overline, add the height of the overline
21771 (1 pixel) and a 1 pixel margin to the character height. */
21772 if (face->overline_p)
21773 it->ascent += overline_margin;
21775 take_vertical_position_into_account (it);
21776 if (it->ascent < 0)
21777 it->ascent = 0;
21778 if (it->descent < 0)
21779 it->descent = 0;
21781 if (it->glyph_row)
21782 append_composite_glyph (it);
21784 else if (it->what == IT_COMPOSITION)
21786 /* A dynamic (automatic) composition. */
21787 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21788 Lisp_Object gstring;
21789 struct font_metrics metrics;
21791 gstring = composition_gstring_from_id (it->cmp_it.id);
21792 it->pixel_width
21793 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
21794 &metrics);
21795 if (it->glyph_row
21796 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
21797 it->glyph_row->contains_overlapping_glyphs_p = 1;
21798 it->ascent = it->phys_ascent = metrics.ascent;
21799 it->descent = it->phys_descent = metrics.descent;
21800 if (face->box != FACE_NO_BOX)
21802 int thick = face->box_line_width;
21804 if (thick > 0)
21806 it->ascent += thick;
21807 it->descent += thick;
21809 else
21810 thick = - thick;
21812 if (it->start_of_box_run_p)
21813 it->pixel_width += thick;
21814 if (it->end_of_box_run_p)
21815 it->pixel_width += thick;
21817 /* If face has an overline, add the height of the overline
21818 (1 pixel) and a 1 pixel margin to the character height. */
21819 if (face->overline_p)
21820 it->ascent += overline_margin;
21821 take_vertical_position_into_account (it);
21822 if (it->ascent < 0)
21823 it->ascent = 0;
21824 if (it->descent < 0)
21825 it->descent = 0;
21827 if (it->glyph_row)
21828 append_composite_glyph (it);
21830 else if (it->what == IT_IMAGE)
21831 produce_image_glyph (it);
21832 else if (it->what == IT_STRETCH)
21833 produce_stretch_glyph (it);
21835 /* Accumulate dimensions. Note: can't assume that it->descent > 0
21836 because this isn't true for images with `:ascent 100'. */
21837 xassert (it->ascent >= 0 && it->descent >= 0);
21838 if (it->area == TEXT_AREA)
21839 it->current_x += it->pixel_width;
21841 if (extra_line_spacing > 0)
21843 it->descent += extra_line_spacing;
21844 if (extra_line_spacing > it->max_extra_line_spacing)
21845 it->max_extra_line_spacing = extra_line_spacing;
21848 it->max_ascent = max (it->max_ascent, it->ascent);
21849 it->max_descent = max (it->max_descent, it->descent);
21850 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
21851 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
21854 /* EXPORT for RIF:
21855 Output LEN glyphs starting at START at the nominal cursor position.
21856 Advance the nominal cursor over the text. The global variable
21857 updated_window contains the window being updated, updated_row is
21858 the glyph row being updated, and updated_area is the area of that
21859 row being updated. */
21861 void
21862 x_write_glyphs (start, len)
21863 struct glyph *start;
21864 int len;
21866 int x, hpos;
21868 xassert (updated_window && updated_row);
21869 BLOCK_INPUT;
21871 /* Write glyphs. */
21873 hpos = start - updated_row->glyphs[updated_area];
21874 x = draw_glyphs (updated_window, output_cursor.x,
21875 updated_row, updated_area,
21876 hpos, hpos + len,
21877 DRAW_NORMAL_TEXT, 0);
21879 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
21880 if (updated_area == TEXT_AREA
21881 && updated_window->phys_cursor_on_p
21882 && updated_window->phys_cursor.vpos == output_cursor.vpos
21883 && updated_window->phys_cursor.hpos >= hpos
21884 && updated_window->phys_cursor.hpos < hpos + len)
21885 updated_window->phys_cursor_on_p = 0;
21887 UNBLOCK_INPUT;
21889 /* Advance the output cursor. */
21890 output_cursor.hpos += len;
21891 output_cursor.x = x;
21895 /* EXPORT for RIF:
21896 Insert LEN glyphs from START at the nominal cursor position. */
21898 void
21899 x_insert_glyphs (start, len)
21900 struct glyph *start;
21901 int len;
21903 struct frame *f;
21904 struct window *w;
21905 int line_height, shift_by_width, shifted_region_width;
21906 struct glyph_row *row;
21907 struct glyph *glyph;
21908 int frame_x, frame_y;
21909 EMACS_INT hpos;
21911 xassert (updated_window && updated_row);
21912 BLOCK_INPUT;
21913 w = updated_window;
21914 f = XFRAME (WINDOW_FRAME (w));
21916 /* Get the height of the line we are in. */
21917 row = updated_row;
21918 line_height = row->height;
21920 /* Get the width of the glyphs to insert. */
21921 shift_by_width = 0;
21922 for (glyph = start; glyph < start + len; ++glyph)
21923 shift_by_width += glyph->pixel_width;
21925 /* Get the width of the region to shift right. */
21926 shifted_region_width = (window_box_width (w, updated_area)
21927 - output_cursor.x
21928 - shift_by_width);
21930 /* Shift right. */
21931 frame_x = window_box_left (w, updated_area) + output_cursor.x;
21932 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
21934 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
21935 line_height, shift_by_width);
21937 /* Write the glyphs. */
21938 hpos = start - row->glyphs[updated_area];
21939 draw_glyphs (w, output_cursor.x, row, updated_area,
21940 hpos, hpos + len,
21941 DRAW_NORMAL_TEXT, 0);
21943 /* Advance the output cursor. */
21944 output_cursor.hpos += len;
21945 output_cursor.x += shift_by_width;
21946 UNBLOCK_INPUT;
21950 /* EXPORT for RIF:
21951 Erase the current text line from the nominal cursor position
21952 (inclusive) to pixel column TO_X (exclusive). The idea is that
21953 everything from TO_X onward is already erased.
21955 TO_X is a pixel position relative to updated_area of
21956 updated_window. TO_X == -1 means clear to the end of this area. */
21958 void
21959 x_clear_end_of_line (to_x)
21960 int to_x;
21962 struct frame *f;
21963 struct window *w = updated_window;
21964 int max_x, min_y, max_y;
21965 int from_x, from_y, to_y;
21967 xassert (updated_window && updated_row);
21968 f = XFRAME (w->frame);
21970 if (updated_row->full_width_p)
21971 max_x = WINDOW_TOTAL_WIDTH (w);
21972 else
21973 max_x = window_box_width (w, updated_area);
21974 max_y = window_text_bottom_y (w);
21976 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
21977 of window. For TO_X > 0, truncate to end of drawing area. */
21978 if (to_x == 0)
21979 return;
21980 else if (to_x < 0)
21981 to_x = max_x;
21982 else
21983 to_x = min (to_x, max_x);
21985 to_y = min (max_y, output_cursor.y + updated_row->height);
21987 /* Notice if the cursor will be cleared by this operation. */
21988 if (!updated_row->full_width_p)
21989 notice_overwritten_cursor (w, updated_area,
21990 output_cursor.x, -1,
21991 updated_row->y,
21992 MATRIX_ROW_BOTTOM_Y (updated_row));
21994 from_x = output_cursor.x;
21996 /* Translate to frame coordinates. */
21997 if (updated_row->full_width_p)
21999 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
22000 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
22002 else
22004 int area_left = window_box_left (w, updated_area);
22005 from_x += area_left;
22006 to_x += area_left;
22009 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
22010 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
22011 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
22013 /* Prevent inadvertently clearing to end of the X window. */
22014 if (to_x > from_x && to_y > from_y)
22016 BLOCK_INPUT;
22017 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
22018 to_x - from_x, to_y - from_y);
22019 UNBLOCK_INPUT;
22023 #endif /* HAVE_WINDOW_SYSTEM */
22027 /***********************************************************************
22028 Cursor types
22029 ***********************************************************************/
22031 /* Value is the internal representation of the specified cursor type
22032 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
22033 of the bar cursor. */
22035 static enum text_cursor_kinds
22036 get_specified_cursor_type (arg, width)
22037 Lisp_Object arg;
22038 int *width;
22040 enum text_cursor_kinds type;
22042 if (NILP (arg))
22043 return NO_CURSOR;
22045 if (EQ (arg, Qbox))
22046 return FILLED_BOX_CURSOR;
22048 if (EQ (arg, Qhollow))
22049 return HOLLOW_BOX_CURSOR;
22051 if (EQ (arg, Qbar))
22053 *width = 2;
22054 return BAR_CURSOR;
22057 if (CONSP (arg)
22058 && EQ (XCAR (arg), Qbar)
22059 && INTEGERP (XCDR (arg))
22060 && XINT (XCDR (arg)) >= 0)
22062 *width = XINT (XCDR (arg));
22063 return BAR_CURSOR;
22066 if (EQ (arg, Qhbar))
22068 *width = 2;
22069 return HBAR_CURSOR;
22072 if (CONSP (arg)
22073 && EQ (XCAR (arg), Qhbar)
22074 && INTEGERP (XCDR (arg))
22075 && XINT (XCDR (arg)) >= 0)
22077 *width = XINT (XCDR (arg));
22078 return HBAR_CURSOR;
22081 /* Treat anything unknown as "hollow box cursor".
22082 It was bad to signal an error; people have trouble fixing
22083 .Xdefaults with Emacs, when it has something bad in it. */
22084 type = HOLLOW_BOX_CURSOR;
22086 return type;
22089 /* Set the default cursor types for specified frame. */
22090 void
22091 set_frame_cursor_types (f, arg)
22092 struct frame *f;
22093 Lisp_Object arg;
22095 int width;
22096 Lisp_Object tem;
22098 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
22099 FRAME_CURSOR_WIDTH (f) = width;
22101 /* By default, set up the blink-off state depending on the on-state. */
22103 tem = Fassoc (arg, Vblink_cursor_alist);
22104 if (!NILP (tem))
22106 FRAME_BLINK_OFF_CURSOR (f)
22107 = get_specified_cursor_type (XCDR (tem), &width);
22108 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
22110 else
22111 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
22115 /* Return the cursor we want to be displayed in window W. Return
22116 width of bar/hbar cursor through WIDTH arg. Return with
22117 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
22118 (i.e. if the `system caret' should track this cursor).
22120 In a mini-buffer window, we want the cursor only to appear if we
22121 are reading input from this window. For the selected window, we
22122 want the cursor type given by the frame parameter or buffer local
22123 setting of cursor-type. If explicitly marked off, draw no cursor.
22124 In all other cases, we want a hollow box cursor. */
22126 static enum text_cursor_kinds
22127 get_window_cursor_type (w, glyph, width, active_cursor)
22128 struct window *w;
22129 struct glyph *glyph;
22130 int *width;
22131 int *active_cursor;
22133 struct frame *f = XFRAME (w->frame);
22134 struct buffer *b = XBUFFER (w->buffer);
22135 int cursor_type = DEFAULT_CURSOR;
22136 Lisp_Object alt_cursor;
22137 int non_selected = 0;
22139 *active_cursor = 1;
22141 /* Echo area */
22142 if (cursor_in_echo_area
22143 && FRAME_HAS_MINIBUF_P (f)
22144 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
22146 if (w == XWINDOW (echo_area_window))
22148 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
22150 *width = FRAME_CURSOR_WIDTH (f);
22151 return FRAME_DESIRED_CURSOR (f);
22153 else
22154 return get_specified_cursor_type (b->cursor_type, width);
22157 *active_cursor = 0;
22158 non_selected = 1;
22161 /* Detect a nonselected window or nonselected frame. */
22162 else if (w != XWINDOW (f->selected_window)
22163 #ifdef HAVE_WINDOW_SYSTEM
22164 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
22165 #endif
22168 *active_cursor = 0;
22170 if (MINI_WINDOW_P (w) && minibuf_level == 0)
22171 return NO_CURSOR;
22173 non_selected = 1;
22176 /* Never display a cursor in a window in which cursor-type is nil. */
22177 if (NILP (b->cursor_type))
22178 return NO_CURSOR;
22180 /* Get the normal cursor type for this window. */
22181 if (EQ (b->cursor_type, Qt))
22183 cursor_type = FRAME_DESIRED_CURSOR (f);
22184 *width = FRAME_CURSOR_WIDTH (f);
22186 else
22187 cursor_type = get_specified_cursor_type (b->cursor_type, width);
22189 /* Use cursor-in-non-selected-windows instead
22190 for non-selected window or frame. */
22191 if (non_selected)
22193 alt_cursor = b->cursor_in_non_selected_windows;
22194 if (!EQ (Qt, alt_cursor))
22195 return get_specified_cursor_type (alt_cursor, width);
22196 /* t means modify the normal cursor type. */
22197 if (cursor_type == FILLED_BOX_CURSOR)
22198 cursor_type = HOLLOW_BOX_CURSOR;
22199 else if (cursor_type == BAR_CURSOR && *width > 1)
22200 --*width;
22201 return cursor_type;
22204 /* Use normal cursor if not blinked off. */
22205 if (!w->cursor_off_p)
22207 #ifdef HAVE_WINDOW_SYSTEM
22208 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
22210 if (cursor_type == FILLED_BOX_CURSOR)
22212 /* Using a block cursor on large images can be very annoying.
22213 So use a hollow cursor for "large" images.
22214 If image is not transparent (no mask), also use hollow cursor. */
22215 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
22216 if (img != NULL && IMAGEP (img->spec))
22218 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
22219 where N = size of default frame font size.
22220 This should cover most of the "tiny" icons people may use. */
22221 if (!img->mask
22222 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
22223 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
22224 cursor_type = HOLLOW_BOX_CURSOR;
22227 else if (cursor_type != NO_CURSOR)
22229 /* Display current only supports BOX and HOLLOW cursors for images.
22230 So for now, unconditionally use a HOLLOW cursor when cursor is
22231 not a solid box cursor. */
22232 cursor_type = HOLLOW_BOX_CURSOR;
22235 #endif
22236 return cursor_type;
22239 /* Cursor is blinked off, so determine how to "toggle" it. */
22241 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
22242 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
22243 return get_specified_cursor_type (XCDR (alt_cursor), width);
22245 /* Then see if frame has specified a specific blink off cursor type. */
22246 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
22248 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
22249 return FRAME_BLINK_OFF_CURSOR (f);
22252 #if 0
22253 /* Some people liked having a permanently visible blinking cursor,
22254 while others had very strong opinions against it. So it was
22255 decided to remove it. KFS 2003-09-03 */
22257 /* Finally perform built-in cursor blinking:
22258 filled box <-> hollow box
22259 wide [h]bar <-> narrow [h]bar
22260 narrow [h]bar <-> no cursor
22261 other type <-> no cursor */
22263 if (cursor_type == FILLED_BOX_CURSOR)
22264 return HOLLOW_BOX_CURSOR;
22266 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
22268 *width = 1;
22269 return cursor_type;
22271 #endif
22273 return NO_CURSOR;
22277 #ifdef HAVE_WINDOW_SYSTEM
22279 /* Notice when the text cursor of window W has been completely
22280 overwritten by a drawing operation that outputs glyphs in AREA
22281 starting at X0 and ending at X1 in the line starting at Y0 and
22282 ending at Y1. X coordinates are area-relative. X1 < 0 means all
22283 the rest of the line after X0 has been written. Y coordinates
22284 are window-relative. */
22286 static void
22287 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
22288 struct window *w;
22289 enum glyph_row_area area;
22290 int x0, y0, x1, y1;
22292 int cx0, cx1, cy0, cy1;
22293 struct glyph_row *row;
22295 if (!w->phys_cursor_on_p)
22296 return;
22297 if (area != TEXT_AREA)
22298 return;
22300 if (w->phys_cursor.vpos < 0
22301 || w->phys_cursor.vpos >= w->current_matrix->nrows
22302 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
22303 !(row->enabled_p && row->displays_text_p)))
22304 return;
22306 if (row->cursor_in_fringe_p)
22308 row->cursor_in_fringe_p = 0;
22309 draw_fringe_bitmap (w, row, 0);
22310 w->phys_cursor_on_p = 0;
22311 return;
22314 cx0 = w->phys_cursor.x;
22315 cx1 = cx0 + w->phys_cursor_width;
22316 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
22317 return;
22319 /* The cursor image will be completely removed from the
22320 screen if the output area intersects the cursor area in
22321 y-direction. When we draw in [y0 y1[, and some part of
22322 the cursor is at y < y0, that part must have been drawn
22323 before. When scrolling, the cursor is erased before
22324 actually scrolling, so we don't come here. When not
22325 scrolling, the rows above the old cursor row must have
22326 changed, and in this case these rows must have written
22327 over the cursor image.
22329 Likewise if part of the cursor is below y1, with the
22330 exception of the cursor being in the first blank row at
22331 the buffer and window end because update_text_area
22332 doesn't draw that row. (Except when it does, but
22333 that's handled in update_text_area.) */
22335 cy0 = w->phys_cursor.y;
22336 cy1 = cy0 + w->phys_cursor_height;
22337 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
22338 return;
22340 w->phys_cursor_on_p = 0;
22343 #endif /* HAVE_WINDOW_SYSTEM */
22346 /************************************************************************
22347 Mouse Face
22348 ************************************************************************/
22350 #ifdef HAVE_WINDOW_SYSTEM
22352 /* EXPORT for RIF:
22353 Fix the display of area AREA of overlapping row ROW in window W
22354 with respect to the overlapping part OVERLAPS. */
22356 void
22357 x_fix_overlapping_area (w, row, area, overlaps)
22358 struct window *w;
22359 struct glyph_row *row;
22360 enum glyph_row_area area;
22361 int overlaps;
22363 int i, x;
22365 BLOCK_INPUT;
22367 x = 0;
22368 for (i = 0; i < row->used[area];)
22370 if (row->glyphs[area][i].overlaps_vertically_p)
22372 int start = i, start_x = x;
22376 x += row->glyphs[area][i].pixel_width;
22377 ++i;
22379 while (i < row->used[area]
22380 && row->glyphs[area][i].overlaps_vertically_p);
22382 draw_glyphs (w, start_x, row, area,
22383 start, i,
22384 DRAW_NORMAL_TEXT, overlaps);
22386 else
22388 x += row->glyphs[area][i].pixel_width;
22389 ++i;
22393 UNBLOCK_INPUT;
22397 /* EXPORT:
22398 Draw the cursor glyph of window W in glyph row ROW. See the
22399 comment of draw_glyphs for the meaning of HL. */
22401 void
22402 draw_phys_cursor_glyph (w, row, hl)
22403 struct window *w;
22404 struct glyph_row *row;
22405 enum draw_glyphs_face hl;
22407 /* If cursor hpos is out of bounds, don't draw garbage. This can
22408 happen in mini-buffer windows when switching between echo area
22409 glyphs and mini-buffer. */
22410 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
22412 int on_p = w->phys_cursor_on_p;
22413 int x1;
22414 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
22415 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
22416 hl, 0);
22417 w->phys_cursor_on_p = on_p;
22419 if (hl == DRAW_CURSOR)
22420 w->phys_cursor_width = x1 - w->phys_cursor.x;
22421 /* When we erase the cursor, and ROW is overlapped by other
22422 rows, make sure that these overlapping parts of other rows
22423 are redrawn. */
22424 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
22426 w->phys_cursor_width = x1 - w->phys_cursor.x;
22428 if (row > w->current_matrix->rows
22429 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
22430 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
22431 OVERLAPS_ERASED_CURSOR);
22433 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
22434 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
22435 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
22436 OVERLAPS_ERASED_CURSOR);
22442 /* EXPORT:
22443 Erase the image of a cursor of window W from the screen. */
22445 void
22446 erase_phys_cursor (w)
22447 struct window *w;
22449 struct frame *f = XFRAME (w->frame);
22450 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22451 int hpos = w->phys_cursor.hpos;
22452 int vpos = w->phys_cursor.vpos;
22453 int mouse_face_here_p = 0;
22454 struct glyph_matrix *active_glyphs = w->current_matrix;
22455 struct glyph_row *cursor_row;
22456 struct glyph *cursor_glyph;
22457 enum draw_glyphs_face hl;
22459 /* No cursor displayed or row invalidated => nothing to do on the
22460 screen. */
22461 if (w->phys_cursor_type == NO_CURSOR)
22462 goto mark_cursor_off;
22464 /* VPOS >= active_glyphs->nrows means that window has been resized.
22465 Don't bother to erase the cursor. */
22466 if (vpos >= active_glyphs->nrows)
22467 goto mark_cursor_off;
22469 /* If row containing cursor is marked invalid, there is nothing we
22470 can do. */
22471 cursor_row = MATRIX_ROW (active_glyphs, vpos);
22472 if (!cursor_row->enabled_p)
22473 goto mark_cursor_off;
22475 /* If line spacing is > 0, old cursor may only be partially visible in
22476 window after split-window. So adjust visible height. */
22477 cursor_row->visible_height = min (cursor_row->visible_height,
22478 window_text_bottom_y (w) - cursor_row->y);
22480 /* If row is completely invisible, don't attempt to delete a cursor which
22481 isn't there. This can happen if cursor is at top of a window, and
22482 we switch to a buffer with a header line in that window. */
22483 if (cursor_row->visible_height <= 0)
22484 goto mark_cursor_off;
22486 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
22487 if (cursor_row->cursor_in_fringe_p)
22489 cursor_row->cursor_in_fringe_p = 0;
22490 draw_fringe_bitmap (w, cursor_row, 0);
22491 goto mark_cursor_off;
22494 /* This can happen when the new row is shorter than the old one.
22495 In this case, either draw_glyphs or clear_end_of_line
22496 should have cleared the cursor. Note that we wouldn't be
22497 able to erase the cursor in this case because we don't have a
22498 cursor glyph at hand. */
22499 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
22500 goto mark_cursor_off;
22502 /* If the cursor is in the mouse face area, redisplay that when
22503 we clear the cursor. */
22504 if (! NILP (dpyinfo->mouse_face_window)
22505 && w == XWINDOW (dpyinfo->mouse_face_window)
22506 && (vpos > dpyinfo->mouse_face_beg_row
22507 || (vpos == dpyinfo->mouse_face_beg_row
22508 && hpos >= dpyinfo->mouse_face_beg_col))
22509 && (vpos < dpyinfo->mouse_face_end_row
22510 || (vpos == dpyinfo->mouse_face_end_row
22511 && hpos < dpyinfo->mouse_face_end_col))
22512 /* Don't redraw the cursor's spot in mouse face if it is at the
22513 end of a line (on a newline). The cursor appears there, but
22514 mouse highlighting does not. */
22515 && cursor_row->used[TEXT_AREA] > hpos)
22516 mouse_face_here_p = 1;
22518 /* Maybe clear the display under the cursor. */
22519 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
22521 int x, y, left_x;
22522 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
22523 int width;
22525 cursor_glyph = get_phys_cursor_glyph (w);
22526 if (cursor_glyph == NULL)
22527 goto mark_cursor_off;
22529 width = cursor_glyph->pixel_width;
22530 left_x = window_box_left_offset (w, TEXT_AREA);
22531 x = w->phys_cursor.x;
22532 if (x < left_x)
22533 width -= left_x - x;
22534 width = min (width, window_box_width (w, TEXT_AREA) - x);
22535 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
22536 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
22538 if (width > 0)
22539 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
22542 /* Erase the cursor by redrawing the character underneath it. */
22543 if (mouse_face_here_p)
22544 hl = DRAW_MOUSE_FACE;
22545 else
22546 hl = DRAW_NORMAL_TEXT;
22547 draw_phys_cursor_glyph (w, cursor_row, hl);
22549 mark_cursor_off:
22550 w->phys_cursor_on_p = 0;
22551 w->phys_cursor_type = NO_CURSOR;
22555 /* EXPORT:
22556 Display or clear cursor of window W. If ON is zero, clear the
22557 cursor. If it is non-zero, display the cursor. If ON is nonzero,
22558 where to put the cursor is specified by HPOS, VPOS, X and Y. */
22560 void
22561 display_and_set_cursor (w, on, hpos, vpos, x, y)
22562 struct window *w;
22563 int on, hpos, vpos, x, y;
22565 struct frame *f = XFRAME (w->frame);
22566 int new_cursor_type;
22567 int new_cursor_width;
22568 int active_cursor;
22569 struct glyph_row *glyph_row;
22570 struct glyph *glyph;
22572 /* This is pointless on invisible frames, and dangerous on garbaged
22573 windows and frames; in the latter case, the frame or window may
22574 be in the midst of changing its size, and x and y may be off the
22575 window. */
22576 if (! FRAME_VISIBLE_P (f)
22577 || FRAME_GARBAGED_P (f)
22578 || vpos >= w->current_matrix->nrows
22579 || hpos >= w->current_matrix->matrix_w)
22580 return;
22582 /* If cursor is off and we want it off, return quickly. */
22583 if (!on && !w->phys_cursor_on_p)
22584 return;
22586 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
22587 /* If cursor row is not enabled, we don't really know where to
22588 display the cursor. */
22589 if (!glyph_row->enabled_p)
22591 w->phys_cursor_on_p = 0;
22592 return;
22595 glyph = NULL;
22596 if (!glyph_row->exact_window_width_line_p
22597 || hpos < glyph_row->used[TEXT_AREA])
22598 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
22600 xassert (interrupt_input_blocked);
22602 /* Set new_cursor_type to the cursor we want to be displayed. */
22603 new_cursor_type = get_window_cursor_type (w, glyph,
22604 &new_cursor_width, &active_cursor);
22606 /* If cursor is currently being shown and we don't want it to be or
22607 it is in the wrong place, or the cursor type is not what we want,
22608 erase it. */
22609 if (w->phys_cursor_on_p
22610 && (!on
22611 || w->phys_cursor.x != x
22612 || w->phys_cursor.y != y
22613 || new_cursor_type != w->phys_cursor_type
22614 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
22615 && new_cursor_width != w->phys_cursor_width)))
22616 erase_phys_cursor (w);
22618 /* Don't check phys_cursor_on_p here because that flag is only set
22619 to zero in some cases where we know that the cursor has been
22620 completely erased, to avoid the extra work of erasing the cursor
22621 twice. In other words, phys_cursor_on_p can be 1 and the cursor
22622 still not be visible, or it has only been partly erased. */
22623 if (on)
22625 w->phys_cursor_ascent = glyph_row->ascent;
22626 w->phys_cursor_height = glyph_row->height;
22628 /* Set phys_cursor_.* before x_draw_.* is called because some
22629 of them may need the information. */
22630 w->phys_cursor.x = x;
22631 w->phys_cursor.y = glyph_row->y;
22632 w->phys_cursor.hpos = hpos;
22633 w->phys_cursor.vpos = vpos;
22636 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
22637 new_cursor_type, new_cursor_width,
22638 on, active_cursor);
22642 /* Switch the display of W's cursor on or off, according to the value
22643 of ON. */
22645 void
22646 update_window_cursor (w, on)
22647 struct window *w;
22648 int on;
22650 /* Don't update cursor in windows whose frame is in the process
22651 of being deleted. */
22652 if (w->current_matrix)
22654 BLOCK_INPUT;
22655 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
22656 w->phys_cursor.x, w->phys_cursor.y);
22657 UNBLOCK_INPUT;
22662 /* Call update_window_cursor with parameter ON_P on all leaf windows
22663 in the window tree rooted at W. */
22665 static void
22666 update_cursor_in_window_tree (w, on_p)
22667 struct window *w;
22668 int on_p;
22670 while (w)
22672 if (!NILP (w->hchild))
22673 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
22674 else if (!NILP (w->vchild))
22675 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
22676 else
22677 update_window_cursor (w, on_p);
22679 w = NILP (w->next) ? 0 : XWINDOW (w->next);
22684 /* EXPORT:
22685 Display the cursor on window W, or clear it, according to ON_P.
22686 Don't change the cursor's position. */
22688 void
22689 x_update_cursor (f, on_p)
22690 struct frame *f;
22691 int on_p;
22693 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
22697 /* EXPORT:
22698 Clear the cursor of window W to background color, and mark the
22699 cursor as not shown. This is used when the text where the cursor
22700 is about to be rewritten. */
22702 void
22703 x_clear_cursor (w)
22704 struct window *w;
22706 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
22707 update_window_cursor (w, 0);
22711 /* EXPORT:
22712 Display the active region described by mouse_face_* according to DRAW. */
22714 void
22715 show_mouse_face (dpyinfo, draw)
22716 Display_Info *dpyinfo;
22717 enum draw_glyphs_face draw;
22719 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
22720 struct frame *f = XFRAME (WINDOW_FRAME (w));
22722 if (/* If window is in the process of being destroyed, don't bother
22723 to do anything. */
22724 w->current_matrix != NULL
22725 /* Don't update mouse highlight if hidden */
22726 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
22727 /* Recognize when we are called to operate on rows that don't exist
22728 anymore. This can happen when a window is split. */
22729 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
22731 int phys_cursor_on_p = w->phys_cursor_on_p;
22732 struct glyph_row *row, *first, *last;
22734 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
22735 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
22737 for (row = first; row <= last && row->enabled_p; ++row)
22739 int start_hpos, end_hpos, start_x;
22741 /* For all but the first row, the highlight starts at column 0. */
22742 if (row == first)
22744 start_hpos = dpyinfo->mouse_face_beg_col;
22745 start_x = dpyinfo->mouse_face_beg_x;
22747 else
22749 start_hpos = 0;
22750 start_x = 0;
22753 if (row == last)
22754 end_hpos = dpyinfo->mouse_face_end_col;
22755 else
22757 end_hpos = row->used[TEXT_AREA];
22758 if (draw == DRAW_NORMAL_TEXT)
22759 row->fill_line_p = 1; /* Clear to end of line */
22762 if (end_hpos > start_hpos)
22764 draw_glyphs (w, start_x, row, TEXT_AREA,
22765 start_hpos, end_hpos,
22766 draw, 0);
22768 row->mouse_face_p
22769 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
22773 /* When we've written over the cursor, arrange for it to
22774 be displayed again. */
22775 if (phys_cursor_on_p && !w->phys_cursor_on_p)
22777 BLOCK_INPUT;
22778 display_and_set_cursor (w, 1,
22779 w->phys_cursor.hpos, w->phys_cursor.vpos,
22780 w->phys_cursor.x, w->phys_cursor.y);
22781 UNBLOCK_INPUT;
22785 /* Change the mouse cursor. */
22786 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
22787 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
22788 else if (draw == DRAW_MOUSE_FACE)
22789 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
22790 else
22791 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
22794 /* EXPORT:
22795 Clear out the mouse-highlighted active region.
22796 Redraw it un-highlighted first. Value is non-zero if mouse
22797 face was actually drawn unhighlighted. */
22800 clear_mouse_face (dpyinfo)
22801 Display_Info *dpyinfo;
22803 int cleared = 0;
22805 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
22807 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
22808 cleared = 1;
22811 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
22812 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
22813 dpyinfo->mouse_face_window = Qnil;
22814 dpyinfo->mouse_face_overlay = Qnil;
22815 return cleared;
22819 /* EXPORT:
22820 Non-zero if physical cursor of window W is within mouse face. */
22823 cursor_in_mouse_face_p (w)
22824 struct window *w;
22826 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
22827 int in_mouse_face = 0;
22829 if (WINDOWP (dpyinfo->mouse_face_window)
22830 && XWINDOW (dpyinfo->mouse_face_window) == w)
22832 int hpos = w->phys_cursor.hpos;
22833 int vpos = w->phys_cursor.vpos;
22835 if (vpos >= dpyinfo->mouse_face_beg_row
22836 && vpos <= dpyinfo->mouse_face_end_row
22837 && (vpos > dpyinfo->mouse_face_beg_row
22838 || hpos >= dpyinfo->mouse_face_beg_col)
22839 && (vpos < dpyinfo->mouse_face_end_row
22840 || hpos < dpyinfo->mouse_face_end_col
22841 || dpyinfo->mouse_face_past_end))
22842 in_mouse_face = 1;
22845 return in_mouse_face;
22851 /* This function sets the mouse_face_* elements of DPYINFO, assuming
22852 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
22853 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
22854 for the overlay or run of text properties specifying the mouse
22855 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
22856 before-string and after-string that must also be highlighted.
22857 DISPLAY_STRING, if non-nil, is a display string that may cover some
22858 or all of the highlighted text. */
22860 static void
22861 mouse_face_from_buffer_pos (Lisp_Object window,
22862 Display_Info *dpyinfo,
22863 EMACS_INT mouse_charpos,
22864 EMACS_INT start_charpos,
22865 EMACS_INT end_charpos,
22866 Lisp_Object before_string,
22867 Lisp_Object after_string,
22868 Lisp_Object display_string)
22870 struct window *w = XWINDOW (window);
22871 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22872 struct glyph_row *row;
22873 struct glyph *glyph, *end;
22874 EMACS_INT ignore;
22875 int x;
22877 xassert (NILP (display_string) || STRINGP (display_string));
22878 xassert (NILP (before_string) || STRINGP (before_string));
22879 xassert (NILP (after_string) || STRINGP (after_string));
22881 /* Find the first highlighted glyph. */
22882 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
22884 dpyinfo->mouse_face_beg_col = 0;
22885 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
22886 dpyinfo->mouse_face_beg_x = first->x;
22887 dpyinfo->mouse_face_beg_y = first->y;
22889 else
22891 row = row_containing_pos (w, start_charpos, first, NULL, 0);
22892 if (row == NULL)
22893 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22895 /* If the before-string or display-string contains newlines,
22896 row_containing_pos skips to its last row. Move back. */
22897 if (!NILP (before_string) || !NILP (display_string))
22899 struct glyph_row *prev;
22900 while ((prev = row - 1, prev >= first)
22901 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
22902 && prev->used[TEXT_AREA] > 0)
22904 struct glyph *beg = prev->glyphs[TEXT_AREA];
22905 glyph = beg + prev->used[TEXT_AREA];
22906 while (--glyph >= beg && INTEGERP (glyph->object));
22907 if (glyph < beg
22908 || !(EQ (glyph->object, before_string)
22909 || EQ (glyph->object, display_string)))
22910 break;
22911 row = prev;
22915 glyph = row->glyphs[TEXT_AREA];
22916 end = glyph + row->used[TEXT_AREA];
22917 x = row->x;
22918 dpyinfo->mouse_face_beg_y = row->y;
22919 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
22921 /* Skip truncation glyphs at the start of the glyph row. */
22922 if (row->displays_text_p)
22923 for (; glyph < end
22924 && INTEGERP (glyph->object)
22925 && glyph->charpos < 0;
22926 ++glyph)
22927 x += glyph->pixel_width;
22929 /* Scan the glyph row, stopping before BEFORE_STRING or
22930 DISPLAY_STRING or START_CHARPOS. */
22931 for (; glyph < end
22932 && !INTEGERP (glyph->object)
22933 && !EQ (glyph->object, before_string)
22934 && !EQ (glyph->object, display_string)
22935 && !(BUFFERP (glyph->object)
22936 && glyph->charpos >= start_charpos);
22937 ++glyph)
22938 x += glyph->pixel_width;
22940 dpyinfo->mouse_face_beg_x = x;
22941 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
22944 /* Find the last highlighted glyph. */
22945 row = row_containing_pos (w, end_charpos, first, NULL, 0);
22946 if (row == NULL)
22948 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22949 dpyinfo->mouse_face_past_end = 1;
22951 else if (!NILP (after_string))
22953 /* If the after-string has newlines, advance to its last row. */
22954 struct glyph_row *next;
22955 struct glyph_row *last
22956 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22958 for (next = row + 1;
22959 next <= last
22960 && next->used[TEXT_AREA] > 0
22961 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
22962 ++next)
22963 row = next;
22966 glyph = row->glyphs[TEXT_AREA];
22967 end = glyph + row->used[TEXT_AREA];
22968 x = row->x;
22969 dpyinfo->mouse_face_end_y = row->y;
22970 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
22972 /* Skip truncation glyphs at the start of the row. */
22973 if (row->displays_text_p)
22974 for (; glyph < end
22975 && INTEGERP (glyph->object)
22976 && glyph->charpos < 0;
22977 ++glyph)
22978 x += glyph->pixel_width;
22980 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
22981 AFTER_STRING. */
22982 for (; glyph < end
22983 && !INTEGERP (glyph->object)
22984 && !EQ (glyph->object, after_string)
22985 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
22986 ++glyph)
22987 x += glyph->pixel_width;
22989 /* If we found AFTER_STRING, consume it and stop. */
22990 if (EQ (glyph->object, after_string))
22992 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
22993 x += glyph->pixel_width;
22995 else
22997 /* If there's no after-string, we must check if we overshot,
22998 which might be the case if we stopped after a string glyph.
22999 That glyph may belong to a before-string or display-string
23000 associated with the end position, which must not be
23001 highlighted. */
23002 Lisp_Object prev_object;
23003 int pos;
23005 while (glyph > row->glyphs[TEXT_AREA])
23007 prev_object = (glyph - 1)->object;
23008 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
23009 break;
23011 pos = string_buffer_position (w, prev_object, end_charpos);
23012 if (pos && pos < end_charpos)
23013 break;
23015 for (; glyph > row->glyphs[TEXT_AREA]
23016 && EQ ((glyph - 1)->object, prev_object);
23017 --glyph)
23018 x -= (glyph - 1)->pixel_width;
23022 dpyinfo->mouse_face_end_x = x;
23023 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
23024 dpyinfo->mouse_face_window = window;
23025 dpyinfo->mouse_face_face_id
23026 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
23027 mouse_charpos + 1,
23028 !dpyinfo->mouse_face_hidden, -1);
23029 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23033 /* Find the position of the glyph for position POS in OBJECT in
23034 window W's current matrix, and return in *X, *Y the pixel
23035 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
23037 RIGHT_P non-zero means return the position of the right edge of the
23038 glyph, RIGHT_P zero means return the left edge position.
23040 If no glyph for POS exists in the matrix, return the position of
23041 the glyph with the next smaller position that is in the matrix, if
23042 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
23043 exists in the matrix, return the position of the glyph with the
23044 next larger position in OBJECT.
23046 Value is non-zero if a glyph was found. */
23048 static int
23049 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
23050 struct window *w;
23051 EMACS_INT pos;
23052 Lisp_Object object;
23053 int *hpos, *vpos, *x, *y;
23054 int right_p;
23056 int yb = window_text_bottom_y (w);
23057 struct glyph_row *r;
23058 struct glyph *best_glyph = NULL;
23059 struct glyph_row *best_row = NULL;
23060 int best_x = 0;
23062 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23063 r->enabled_p && r->y < yb;
23064 ++r)
23066 struct glyph *g = r->glyphs[TEXT_AREA];
23067 struct glyph *e = g + r->used[TEXT_AREA];
23068 int gx;
23070 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
23071 if (EQ (g->object, object))
23073 if (g->charpos == pos)
23075 best_glyph = g;
23076 best_x = gx;
23077 best_row = r;
23078 goto found;
23080 else if (best_glyph == NULL
23081 || ((eabs (g->charpos - pos)
23082 < eabs (best_glyph->charpos - pos))
23083 && (right_p
23084 ? g->charpos < pos
23085 : g->charpos > pos)))
23087 best_glyph = g;
23088 best_x = gx;
23089 best_row = r;
23094 found:
23096 if (best_glyph)
23098 *x = best_x;
23099 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
23101 if (right_p)
23103 *x += best_glyph->pixel_width;
23104 ++*hpos;
23107 *y = best_row->y;
23108 *vpos = best_row - w->current_matrix->rows;
23111 return best_glyph != NULL;
23115 /* See if position X, Y is within a hot-spot of an image. */
23117 static int
23118 on_hot_spot_p (hot_spot, x, y)
23119 Lisp_Object hot_spot;
23120 int x, y;
23122 if (!CONSP (hot_spot))
23123 return 0;
23125 if (EQ (XCAR (hot_spot), Qrect))
23127 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
23128 Lisp_Object rect = XCDR (hot_spot);
23129 Lisp_Object tem;
23130 if (!CONSP (rect))
23131 return 0;
23132 if (!CONSP (XCAR (rect)))
23133 return 0;
23134 if (!CONSP (XCDR (rect)))
23135 return 0;
23136 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
23137 return 0;
23138 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
23139 return 0;
23140 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
23141 return 0;
23142 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
23143 return 0;
23144 return 1;
23146 else if (EQ (XCAR (hot_spot), Qcircle))
23148 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
23149 Lisp_Object circ = XCDR (hot_spot);
23150 Lisp_Object lr, lx0, ly0;
23151 if (CONSP (circ)
23152 && CONSP (XCAR (circ))
23153 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
23154 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
23155 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
23157 double r = XFLOATINT (lr);
23158 double dx = XINT (lx0) - x;
23159 double dy = XINT (ly0) - y;
23160 return (dx * dx + dy * dy <= r * r);
23163 else if (EQ (XCAR (hot_spot), Qpoly))
23165 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
23166 if (VECTORP (XCDR (hot_spot)))
23168 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
23169 Lisp_Object *poly = v->contents;
23170 int n = v->size;
23171 int i;
23172 int inside = 0;
23173 Lisp_Object lx, ly;
23174 int x0, y0;
23176 /* Need an even number of coordinates, and at least 3 edges. */
23177 if (n < 6 || n & 1)
23178 return 0;
23180 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
23181 If count is odd, we are inside polygon. Pixels on edges
23182 may or may not be included depending on actual geometry of the
23183 polygon. */
23184 if ((lx = poly[n-2], !INTEGERP (lx))
23185 || (ly = poly[n-1], !INTEGERP (lx)))
23186 return 0;
23187 x0 = XINT (lx), y0 = XINT (ly);
23188 for (i = 0; i < n; i += 2)
23190 int x1 = x0, y1 = y0;
23191 if ((lx = poly[i], !INTEGERP (lx))
23192 || (ly = poly[i+1], !INTEGERP (ly)))
23193 return 0;
23194 x0 = XINT (lx), y0 = XINT (ly);
23196 /* Does this segment cross the X line? */
23197 if (x0 >= x)
23199 if (x1 >= x)
23200 continue;
23202 else if (x1 < x)
23203 continue;
23204 if (y > y0 && y > y1)
23205 continue;
23206 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
23207 inside = !inside;
23209 return inside;
23212 return 0;
23215 Lisp_Object
23216 find_hot_spot (map, x, y)
23217 Lisp_Object map;
23218 int x, y;
23220 while (CONSP (map))
23222 if (CONSP (XCAR (map))
23223 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
23224 return XCAR (map);
23225 map = XCDR (map);
23228 return Qnil;
23231 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
23232 3, 3, 0,
23233 doc: /* Lookup in image map MAP coordinates X and Y.
23234 An image map is an alist where each element has the format (AREA ID PLIST).
23235 An AREA is specified as either a rectangle, a circle, or a polygon:
23236 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
23237 pixel coordinates of the upper left and bottom right corners.
23238 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
23239 and the radius of the circle; r may be a float or integer.
23240 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
23241 vector describes one corner in the polygon.
23242 Returns the alist element for the first matching AREA in MAP. */)
23243 (map, x, y)
23244 Lisp_Object map;
23245 Lisp_Object x, y;
23247 if (NILP (map))
23248 return Qnil;
23250 CHECK_NUMBER (x);
23251 CHECK_NUMBER (y);
23253 return find_hot_spot (map, XINT (x), XINT (y));
23257 /* Display frame CURSOR, optionally using shape defined by POINTER. */
23258 static void
23259 define_frame_cursor1 (f, cursor, pointer)
23260 struct frame *f;
23261 Cursor cursor;
23262 Lisp_Object pointer;
23264 /* Do not change cursor shape while dragging mouse. */
23265 if (!NILP (do_mouse_tracking))
23266 return;
23268 if (!NILP (pointer))
23270 if (EQ (pointer, Qarrow))
23271 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23272 else if (EQ (pointer, Qhand))
23273 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
23274 else if (EQ (pointer, Qtext))
23275 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23276 else if (EQ (pointer, intern ("hdrag")))
23277 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23278 #ifdef HAVE_X_WINDOWS
23279 else if (EQ (pointer, intern ("vdrag")))
23280 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
23281 #endif
23282 else if (EQ (pointer, intern ("hourglass")))
23283 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
23284 else if (EQ (pointer, Qmodeline))
23285 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
23286 else
23287 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23290 if (cursor != No_Cursor)
23291 FRAME_RIF (f)->define_frame_cursor (f, cursor);
23294 /* Take proper action when mouse has moved to the mode or header line
23295 or marginal area AREA of window W, x-position X and y-position Y.
23296 X is relative to the start of the text display area of W, so the
23297 width of bitmap areas and scroll bars must be subtracted to get a
23298 position relative to the start of the mode line. */
23300 static void
23301 note_mode_line_or_margin_highlight (window, x, y, area)
23302 Lisp_Object window;
23303 int x, y;
23304 enum window_part area;
23306 struct window *w = XWINDOW (window);
23307 struct frame *f = XFRAME (w->frame);
23308 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23309 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23310 Lisp_Object pointer = Qnil;
23311 int charpos, dx, dy, width, height;
23312 Lisp_Object string, object = Qnil;
23313 Lisp_Object pos, help;
23315 Lisp_Object mouse_face;
23316 int original_x_pixel = x;
23317 struct glyph * glyph = NULL, * row_start_glyph = NULL;
23318 struct glyph_row *row;
23320 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
23322 int x0;
23323 struct glyph *end;
23325 string = mode_line_string (w, area, &x, &y, &charpos,
23326 &object, &dx, &dy, &width, &height);
23328 row = (area == ON_MODE_LINE
23329 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
23330 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
23332 /* Find glyph */
23333 if (row->mode_line_p && row->enabled_p)
23335 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
23336 end = glyph + row->used[TEXT_AREA];
23338 for (x0 = original_x_pixel;
23339 glyph < end && x0 >= glyph->pixel_width;
23340 ++glyph)
23341 x0 -= glyph->pixel_width;
23343 if (glyph >= end)
23344 glyph = NULL;
23347 else
23349 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
23350 string = marginal_area_string (w, area, &x, &y, &charpos,
23351 &object, &dx, &dy, &width, &height);
23354 help = Qnil;
23356 if (IMAGEP (object))
23358 Lisp_Object image_map, hotspot;
23359 if ((image_map = Fplist_get (XCDR (object), QCmap),
23360 !NILP (image_map))
23361 && (hotspot = find_hot_spot (image_map, dx, dy),
23362 CONSP (hotspot))
23363 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23365 Lisp_Object area_id, plist;
23367 area_id = XCAR (hotspot);
23368 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23369 If so, we could look for mouse-enter, mouse-leave
23370 properties in PLIST (and do something...). */
23371 hotspot = XCDR (hotspot);
23372 if (CONSP (hotspot)
23373 && (plist = XCAR (hotspot), CONSP (plist)))
23375 pointer = Fplist_get (plist, Qpointer);
23376 if (NILP (pointer))
23377 pointer = Qhand;
23378 help = Fplist_get (plist, Qhelp_echo);
23379 if (!NILP (help))
23381 help_echo_string = help;
23382 /* Is this correct? ++kfs */
23383 XSETWINDOW (help_echo_window, w);
23384 help_echo_object = w->buffer;
23385 help_echo_pos = charpos;
23389 if (NILP (pointer))
23390 pointer = Fplist_get (XCDR (object), QCpointer);
23393 if (STRINGP (string))
23395 pos = make_number (charpos);
23396 /* If we're on a string with `help-echo' text property, arrange
23397 for the help to be displayed. This is done by setting the
23398 global variable help_echo_string to the help string. */
23399 if (NILP (help))
23401 help = Fget_text_property (pos, Qhelp_echo, string);
23402 if (!NILP (help))
23404 help_echo_string = help;
23405 XSETWINDOW (help_echo_window, w);
23406 help_echo_object = string;
23407 help_echo_pos = charpos;
23411 if (NILP (pointer))
23412 pointer = Fget_text_property (pos, Qpointer, string);
23414 /* Change the mouse pointer according to what is under X/Y. */
23415 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
23417 Lisp_Object map;
23418 map = Fget_text_property (pos, Qlocal_map, string);
23419 if (!KEYMAPP (map))
23420 map = Fget_text_property (pos, Qkeymap, string);
23421 if (!KEYMAPP (map))
23422 cursor = dpyinfo->vertical_scroll_bar_cursor;
23425 /* Change the mouse face according to what is under X/Y. */
23426 mouse_face = Fget_text_property (pos, Qmouse_face, string);
23427 if (!NILP (mouse_face)
23428 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23429 && glyph)
23431 Lisp_Object b, e;
23433 struct glyph * tmp_glyph;
23435 int gpos;
23436 int gseq_length;
23437 int total_pixel_width;
23438 EMACS_INT ignore;
23440 int vpos, hpos;
23442 b = Fprevious_single_property_change (make_number (charpos + 1),
23443 Qmouse_face, string, Qnil);
23444 if (NILP (b))
23445 b = make_number (0);
23447 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
23448 if (NILP (e))
23449 e = make_number (SCHARS (string));
23451 /* Calculate the position(glyph position: GPOS) of GLYPH in
23452 displayed string. GPOS is different from CHARPOS.
23454 CHARPOS is the position of glyph in internal string
23455 object. A mode line string format has structures which
23456 is converted to a flatten by emacs lisp interpreter.
23457 The internal string is an element of the structures.
23458 The displayed string is the flatten string. */
23459 gpos = 0;
23460 if (glyph > row_start_glyph)
23462 tmp_glyph = glyph - 1;
23463 while (tmp_glyph >= row_start_glyph
23464 && tmp_glyph->charpos >= XINT (b)
23465 && EQ (tmp_glyph->object, glyph->object))
23467 tmp_glyph--;
23468 gpos++;
23472 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
23473 displayed string holding GLYPH.
23475 GSEQ_LENGTH is different from SCHARS (STRING).
23476 SCHARS (STRING) returns the length of the internal string. */
23477 for (tmp_glyph = glyph, gseq_length = gpos;
23478 tmp_glyph->charpos < XINT (e);
23479 tmp_glyph++, gseq_length++)
23481 if (!EQ (tmp_glyph->object, glyph->object))
23482 break;
23485 total_pixel_width = 0;
23486 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
23487 total_pixel_width += tmp_glyph->pixel_width;
23489 /* Pre calculation of re-rendering position */
23490 vpos = (x - gpos);
23491 hpos = (area == ON_MODE_LINE
23492 ? (w->current_matrix)->nrows - 1
23493 : 0);
23495 /* If the re-rendering position is included in the last
23496 re-rendering area, we should do nothing. */
23497 if ( EQ (window, dpyinfo->mouse_face_window)
23498 && dpyinfo->mouse_face_beg_col <= vpos
23499 && vpos < dpyinfo->mouse_face_end_col
23500 && dpyinfo->mouse_face_beg_row == hpos )
23501 return;
23503 if (clear_mouse_face (dpyinfo))
23504 cursor = No_Cursor;
23506 dpyinfo->mouse_face_beg_col = vpos;
23507 dpyinfo->mouse_face_beg_row = hpos;
23509 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
23510 dpyinfo->mouse_face_beg_y = 0;
23512 dpyinfo->mouse_face_end_col = vpos + gseq_length;
23513 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
23515 dpyinfo->mouse_face_end_x = 0;
23516 dpyinfo->mouse_face_end_y = 0;
23518 dpyinfo->mouse_face_past_end = 0;
23519 dpyinfo->mouse_face_window = window;
23521 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
23522 charpos,
23523 0, 0, 0, &ignore,
23524 glyph->face_id, 1);
23525 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23527 if (NILP (pointer))
23528 pointer = Qhand;
23530 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23531 clear_mouse_face (dpyinfo);
23533 define_frame_cursor1 (f, cursor, pointer);
23537 /* EXPORT:
23538 Take proper action when the mouse has moved to position X, Y on
23539 frame F as regards highlighting characters that have mouse-face
23540 properties. Also de-highlighting chars where the mouse was before.
23541 X and Y can be negative or out of range. */
23543 void
23544 note_mouse_highlight (f, x, y)
23545 struct frame *f;
23546 int x, y;
23548 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23549 enum window_part part;
23550 Lisp_Object window;
23551 struct window *w;
23552 Cursor cursor = No_Cursor;
23553 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
23554 struct buffer *b;
23556 /* When a menu is active, don't highlight because this looks odd. */
23557 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
23558 if (popup_activated ())
23559 return;
23560 #endif
23562 if (NILP (Vmouse_highlight)
23563 || !f->glyphs_initialized_p
23564 || f->pointer_invisible)
23565 return;
23567 dpyinfo->mouse_face_mouse_x = x;
23568 dpyinfo->mouse_face_mouse_y = y;
23569 dpyinfo->mouse_face_mouse_frame = f;
23571 if (dpyinfo->mouse_face_defer)
23572 return;
23574 if (gc_in_progress)
23576 dpyinfo->mouse_face_deferred_gc = 1;
23577 return;
23580 /* Which window is that in? */
23581 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
23583 /* If we were displaying active text in another window, clear that.
23584 Also clear if we move out of text area in same window. */
23585 if (! EQ (window, dpyinfo->mouse_face_window)
23586 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
23587 && !NILP (dpyinfo->mouse_face_window)))
23588 clear_mouse_face (dpyinfo);
23590 /* Not on a window -> return. */
23591 if (!WINDOWP (window))
23592 return;
23594 /* Reset help_echo_string. It will get recomputed below. */
23595 help_echo_string = Qnil;
23597 /* Convert to window-relative pixel coordinates. */
23598 w = XWINDOW (window);
23599 frame_to_window_pixel_xy (w, &x, &y);
23601 /* Handle tool-bar window differently since it doesn't display a
23602 buffer. */
23603 if (EQ (window, f->tool_bar_window))
23605 note_tool_bar_highlight (f, x, y);
23606 return;
23609 /* Mouse is on the mode, header line or margin? */
23610 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
23611 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
23613 note_mode_line_or_margin_highlight (window, x, y, part);
23614 return;
23617 if (part == ON_VERTICAL_BORDER)
23619 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23620 help_echo_string = build_string ("drag-mouse-1: resize");
23622 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
23623 || part == ON_SCROLL_BAR)
23624 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23625 else
23626 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23628 /* Are we in a window whose display is up to date?
23629 And verify the buffer's text has not changed. */
23630 b = XBUFFER (w->buffer);
23631 if (part == ON_TEXT
23632 && EQ (w->window_end_valid, w->buffer)
23633 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
23634 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
23636 int hpos, vpos, pos, i, dx, dy, area;
23637 struct glyph *glyph;
23638 Lisp_Object object;
23639 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
23640 Lisp_Object *overlay_vec = NULL;
23641 int noverlays;
23642 struct buffer *obuf;
23643 int obegv, ozv, same_region;
23645 /* Find the glyph under X/Y. */
23646 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
23648 /* Look for :pointer property on image. */
23649 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23651 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23652 if (img != NULL && IMAGEP (img->spec))
23654 Lisp_Object image_map, hotspot;
23655 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
23656 !NILP (image_map))
23657 && (hotspot = find_hot_spot (image_map,
23658 glyph->slice.x + dx,
23659 glyph->slice.y + dy),
23660 CONSP (hotspot))
23661 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23663 Lisp_Object area_id, plist;
23665 area_id = XCAR (hotspot);
23666 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23667 If so, we could look for mouse-enter, mouse-leave
23668 properties in PLIST (and do something...). */
23669 hotspot = XCDR (hotspot);
23670 if (CONSP (hotspot)
23671 && (plist = XCAR (hotspot), CONSP (plist)))
23673 pointer = Fplist_get (plist, Qpointer);
23674 if (NILP (pointer))
23675 pointer = Qhand;
23676 help_echo_string = Fplist_get (plist, Qhelp_echo);
23677 if (!NILP (help_echo_string))
23679 help_echo_window = window;
23680 help_echo_object = glyph->object;
23681 help_echo_pos = glyph->charpos;
23685 if (NILP (pointer))
23686 pointer = Fplist_get (XCDR (img->spec), QCpointer);
23690 /* Clear mouse face if X/Y not over text. */
23691 if (glyph == NULL
23692 || area != TEXT_AREA
23693 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
23695 if (clear_mouse_face (dpyinfo))
23696 cursor = No_Cursor;
23697 if (NILP (pointer))
23699 if (area != TEXT_AREA)
23700 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23701 else
23702 pointer = Vvoid_text_area_pointer;
23704 goto set_cursor;
23707 pos = glyph->charpos;
23708 object = glyph->object;
23709 if (!STRINGP (object) && !BUFFERP (object))
23710 goto set_cursor;
23712 /* If we get an out-of-range value, return now; avoid an error. */
23713 if (BUFFERP (object) && pos > BUF_Z (b))
23714 goto set_cursor;
23716 /* Make the window's buffer temporarily current for
23717 overlays_at and compute_char_face. */
23718 obuf = current_buffer;
23719 current_buffer = b;
23720 obegv = BEGV;
23721 ozv = ZV;
23722 BEGV = BEG;
23723 ZV = Z;
23725 /* Is this char mouse-active or does it have help-echo? */
23726 position = make_number (pos);
23728 if (BUFFERP (object))
23730 /* Put all the overlays we want in a vector in overlay_vec. */
23731 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
23732 /* Sort overlays into increasing priority order. */
23733 noverlays = sort_overlays (overlay_vec, noverlays, w);
23735 else
23736 noverlays = 0;
23738 same_region = (EQ (window, dpyinfo->mouse_face_window)
23739 && vpos >= dpyinfo->mouse_face_beg_row
23740 && vpos <= dpyinfo->mouse_face_end_row
23741 && (vpos > dpyinfo->mouse_face_beg_row
23742 || hpos >= dpyinfo->mouse_face_beg_col)
23743 && (vpos < dpyinfo->mouse_face_end_row
23744 || hpos < dpyinfo->mouse_face_end_col
23745 || dpyinfo->mouse_face_past_end));
23747 if (same_region)
23748 cursor = No_Cursor;
23750 /* Check mouse-face highlighting. */
23751 if (! same_region
23752 /* If there exists an overlay with mouse-face overlapping
23753 the one we are currently highlighting, we have to
23754 check if we enter the overlapping overlay, and then
23755 highlight only that. */
23756 || (OVERLAYP (dpyinfo->mouse_face_overlay)
23757 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
23759 /* Find the highest priority overlay with a mouse-face. */
23760 overlay = Qnil;
23761 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
23763 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
23764 if (!NILP (mouse_face))
23765 overlay = overlay_vec[i];
23768 /* If we're highlighting the same overlay as before, there's
23769 no need to do that again. */
23770 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
23771 goto check_help_echo;
23772 dpyinfo->mouse_face_overlay = overlay;
23774 /* Clear the display of the old active region, if any. */
23775 if (clear_mouse_face (dpyinfo))
23776 cursor = No_Cursor;
23778 /* If no overlay applies, get a text property. */
23779 if (NILP (overlay))
23780 mouse_face = Fget_text_property (position, Qmouse_face, object);
23782 /* Next, compute the bounds of the mouse highlighting and
23783 display it. */
23784 if (!NILP (mouse_face) && STRINGP (object))
23786 /* The mouse-highlighting comes from a display string
23787 with a mouse-face. */
23788 Lisp_Object b, e;
23789 EMACS_INT ignore;
23791 b = Fprevious_single_property_change
23792 (make_number (pos + 1), Qmouse_face, object, Qnil);
23793 e = Fnext_single_property_change
23794 (position, Qmouse_face, object, Qnil);
23795 if (NILP (b))
23796 b = make_number (0);
23797 if (NILP (e))
23798 e = make_number (SCHARS (object) - 1);
23800 fast_find_string_pos (w, XINT (b), object,
23801 &dpyinfo->mouse_face_beg_col,
23802 &dpyinfo->mouse_face_beg_row,
23803 &dpyinfo->mouse_face_beg_x,
23804 &dpyinfo->mouse_face_beg_y, 0);
23805 fast_find_string_pos (w, XINT (e), object,
23806 &dpyinfo->mouse_face_end_col,
23807 &dpyinfo->mouse_face_end_row,
23808 &dpyinfo->mouse_face_end_x,
23809 &dpyinfo->mouse_face_end_y, 1);
23810 dpyinfo->mouse_face_past_end = 0;
23811 dpyinfo->mouse_face_window = window;
23812 dpyinfo->mouse_face_face_id
23813 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
23814 glyph->face_id, 1);
23815 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23816 cursor = No_Cursor;
23818 else
23820 /* The mouse-highlighting, if any, comes from an overlay
23821 or text property in the buffer. */
23822 Lisp_Object buffer, display_string;
23824 if (STRINGP (object))
23826 /* If we are on a display string with no mouse-face,
23827 check if the text under it has one. */
23828 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
23829 int start = MATRIX_ROW_START_CHARPOS (r);
23830 pos = string_buffer_position (w, object, start);
23831 if (pos > 0)
23833 mouse_face = get_char_property_and_overlay
23834 (make_number (pos), Qmouse_face, w->buffer, &overlay);
23835 buffer = w->buffer;
23836 display_string = object;
23839 else
23841 buffer = object;
23842 display_string = Qnil;
23845 if (!NILP (mouse_face))
23847 Lisp_Object before, after;
23848 Lisp_Object before_string, after_string;
23850 if (NILP (overlay))
23852 /* Handle the text property case. */
23853 before = Fprevious_single_property_change
23854 (make_number (pos + 1), Qmouse_face, buffer,
23855 Fmarker_position (w->start));
23856 after = Fnext_single_property_change
23857 (make_number (pos), Qmouse_face, buffer,
23858 make_number (BUF_Z (XBUFFER (buffer))
23859 - XFASTINT (w->window_end_pos)));
23860 before_string = after_string = Qnil;
23862 else
23864 /* Handle the overlay case. */
23865 before = Foverlay_start (overlay);
23866 after = Foverlay_end (overlay);
23867 before_string = Foverlay_get (overlay, Qbefore_string);
23868 after_string = Foverlay_get (overlay, Qafter_string);
23870 if (!STRINGP (before_string)) before_string = Qnil;
23871 if (!STRINGP (after_string)) after_string = Qnil;
23874 mouse_face_from_buffer_pos (window, dpyinfo, pos,
23875 XFASTINT (before),
23876 XFASTINT (after),
23877 before_string, after_string,
23878 display_string);
23879 cursor = No_Cursor;
23884 check_help_echo:
23886 /* Look for a `help-echo' property. */
23887 if (NILP (help_echo_string)) {
23888 Lisp_Object help, overlay;
23890 /* Check overlays first. */
23891 help = overlay = Qnil;
23892 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
23894 overlay = overlay_vec[i];
23895 help = Foverlay_get (overlay, Qhelp_echo);
23898 if (!NILP (help))
23900 help_echo_string = help;
23901 help_echo_window = window;
23902 help_echo_object = overlay;
23903 help_echo_pos = pos;
23905 else
23907 Lisp_Object object = glyph->object;
23908 int charpos = glyph->charpos;
23910 /* Try text properties. */
23911 if (STRINGP (object)
23912 && charpos >= 0
23913 && charpos < SCHARS (object))
23915 help = Fget_text_property (make_number (charpos),
23916 Qhelp_echo, object);
23917 if (NILP (help))
23919 /* If the string itself doesn't specify a help-echo,
23920 see if the buffer text ``under'' it does. */
23921 struct glyph_row *r
23922 = MATRIX_ROW (w->current_matrix, vpos);
23923 int start = MATRIX_ROW_START_CHARPOS (r);
23924 int pos = string_buffer_position (w, object, start);
23925 if (pos > 0)
23927 help = Fget_char_property (make_number (pos),
23928 Qhelp_echo, w->buffer);
23929 if (!NILP (help))
23931 charpos = pos;
23932 object = w->buffer;
23937 else if (BUFFERP (object)
23938 && charpos >= BEGV
23939 && charpos < ZV)
23940 help = Fget_text_property (make_number (charpos), Qhelp_echo,
23941 object);
23943 if (!NILP (help))
23945 help_echo_string = help;
23946 help_echo_window = window;
23947 help_echo_object = object;
23948 help_echo_pos = charpos;
23953 /* Look for a `pointer' property. */
23954 if (NILP (pointer))
23956 /* Check overlays first. */
23957 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
23958 pointer = Foverlay_get (overlay_vec[i], Qpointer);
23960 if (NILP (pointer))
23962 Lisp_Object object = glyph->object;
23963 int charpos = glyph->charpos;
23965 /* Try text properties. */
23966 if (STRINGP (object)
23967 && charpos >= 0
23968 && charpos < SCHARS (object))
23970 pointer = Fget_text_property (make_number (charpos),
23971 Qpointer, object);
23972 if (NILP (pointer))
23974 /* If the string itself doesn't specify a pointer,
23975 see if the buffer text ``under'' it does. */
23976 struct glyph_row *r
23977 = MATRIX_ROW (w->current_matrix, vpos);
23978 int start = MATRIX_ROW_START_CHARPOS (r);
23979 int pos = string_buffer_position (w, object, start);
23980 if (pos > 0)
23981 pointer = Fget_char_property (make_number (pos),
23982 Qpointer, w->buffer);
23985 else if (BUFFERP (object)
23986 && charpos >= BEGV
23987 && charpos < ZV)
23988 pointer = Fget_text_property (make_number (charpos),
23989 Qpointer, object);
23993 BEGV = obegv;
23994 ZV = ozv;
23995 current_buffer = obuf;
23998 set_cursor:
24000 define_frame_cursor1 (f, cursor, pointer);
24004 /* EXPORT for RIF:
24005 Clear any mouse-face on window W. This function is part of the
24006 redisplay interface, and is called from try_window_id and similar
24007 functions to ensure the mouse-highlight is off. */
24009 void
24010 x_clear_window_mouse_face (w)
24011 struct window *w;
24013 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
24014 Lisp_Object window;
24016 BLOCK_INPUT;
24017 XSETWINDOW (window, w);
24018 if (EQ (window, dpyinfo->mouse_face_window))
24019 clear_mouse_face (dpyinfo);
24020 UNBLOCK_INPUT;
24024 /* EXPORT:
24025 Just discard the mouse face information for frame F, if any.
24026 This is used when the size of F is changed. */
24028 void
24029 cancel_mouse_face (f)
24030 struct frame *f;
24032 Lisp_Object window;
24033 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24035 window = dpyinfo->mouse_face_window;
24036 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
24038 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
24039 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
24040 dpyinfo->mouse_face_window = Qnil;
24045 #endif /* HAVE_WINDOW_SYSTEM */
24048 /***********************************************************************
24049 Exposure Events
24050 ***********************************************************************/
24052 #ifdef HAVE_WINDOW_SYSTEM
24054 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
24055 which intersects rectangle R. R is in window-relative coordinates. */
24057 static void
24058 expose_area (w, row, r, area)
24059 struct window *w;
24060 struct glyph_row *row;
24061 XRectangle *r;
24062 enum glyph_row_area area;
24064 struct glyph *first = row->glyphs[area];
24065 struct glyph *end = row->glyphs[area] + row->used[area];
24066 struct glyph *last;
24067 int first_x, start_x, x;
24069 if (area == TEXT_AREA && row->fill_line_p)
24070 /* If row extends face to end of line write the whole line. */
24071 draw_glyphs (w, 0, row, area,
24072 0, row->used[area],
24073 DRAW_NORMAL_TEXT, 0);
24074 else
24076 /* Set START_X to the window-relative start position for drawing glyphs of
24077 AREA. The first glyph of the text area can be partially visible.
24078 The first glyphs of other areas cannot. */
24079 start_x = window_box_left_offset (w, area);
24080 x = start_x;
24081 if (area == TEXT_AREA)
24082 x += row->x;
24084 /* Find the first glyph that must be redrawn. */
24085 while (first < end
24086 && x + first->pixel_width < r->x)
24088 x += first->pixel_width;
24089 ++first;
24092 /* Find the last one. */
24093 last = first;
24094 first_x = x;
24095 while (last < end
24096 && x < r->x + r->width)
24098 x += last->pixel_width;
24099 ++last;
24102 /* Repaint. */
24103 if (last > first)
24104 draw_glyphs (w, first_x - start_x, row, area,
24105 first - row->glyphs[area], last - row->glyphs[area],
24106 DRAW_NORMAL_TEXT, 0);
24111 /* Redraw the parts of the glyph row ROW on window W intersecting
24112 rectangle R. R is in window-relative coordinates. Value is
24113 non-zero if mouse-face was overwritten. */
24115 static int
24116 expose_line (w, row, r)
24117 struct window *w;
24118 struct glyph_row *row;
24119 XRectangle *r;
24121 xassert (row->enabled_p);
24123 if (row->mode_line_p || w->pseudo_window_p)
24124 draw_glyphs (w, 0, row, TEXT_AREA,
24125 0, row->used[TEXT_AREA],
24126 DRAW_NORMAL_TEXT, 0);
24127 else
24129 if (row->used[LEFT_MARGIN_AREA])
24130 expose_area (w, row, r, LEFT_MARGIN_AREA);
24131 if (row->used[TEXT_AREA])
24132 expose_area (w, row, r, TEXT_AREA);
24133 if (row->used[RIGHT_MARGIN_AREA])
24134 expose_area (w, row, r, RIGHT_MARGIN_AREA);
24135 draw_row_fringe_bitmaps (w, row);
24138 return row->mouse_face_p;
24142 /* Redraw those parts of glyphs rows during expose event handling that
24143 overlap other rows. Redrawing of an exposed line writes over parts
24144 of lines overlapping that exposed line; this function fixes that.
24146 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
24147 row in W's current matrix that is exposed and overlaps other rows.
24148 LAST_OVERLAPPING_ROW is the last such row. */
24150 static void
24151 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
24152 struct window *w;
24153 struct glyph_row *first_overlapping_row;
24154 struct glyph_row *last_overlapping_row;
24155 XRectangle *r;
24157 struct glyph_row *row;
24159 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
24160 if (row->overlapping_p)
24162 xassert (row->enabled_p && !row->mode_line_p);
24164 row->clip = r;
24165 if (row->used[LEFT_MARGIN_AREA])
24166 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
24168 if (row->used[TEXT_AREA])
24169 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
24171 if (row->used[RIGHT_MARGIN_AREA])
24172 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
24173 row->clip = NULL;
24178 /* Return non-zero if W's cursor intersects rectangle R. */
24180 static int
24181 phys_cursor_in_rect_p (w, r)
24182 struct window *w;
24183 XRectangle *r;
24185 XRectangle cr, result;
24186 struct glyph *cursor_glyph;
24187 struct glyph_row *row;
24189 if (w->phys_cursor.vpos >= 0
24190 && w->phys_cursor.vpos < w->current_matrix->nrows
24191 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
24192 row->enabled_p)
24193 && row->cursor_in_fringe_p)
24195 /* Cursor is in the fringe. */
24196 cr.x = window_box_right_offset (w,
24197 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
24198 ? RIGHT_MARGIN_AREA
24199 : TEXT_AREA));
24200 cr.y = row->y;
24201 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
24202 cr.height = row->height;
24203 return x_intersect_rectangles (&cr, r, &result);
24206 cursor_glyph = get_phys_cursor_glyph (w);
24207 if (cursor_glyph)
24209 /* r is relative to W's box, but w->phys_cursor.x is relative
24210 to left edge of W's TEXT area. Adjust it. */
24211 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
24212 cr.y = w->phys_cursor.y;
24213 cr.width = cursor_glyph->pixel_width;
24214 cr.height = w->phys_cursor_height;
24215 /* ++KFS: W32 version used W32-specific IntersectRect here, but
24216 I assume the effect is the same -- and this is portable. */
24217 return x_intersect_rectangles (&cr, r, &result);
24219 /* If we don't understand the format, pretend we're not in the hot-spot. */
24220 return 0;
24224 /* EXPORT:
24225 Draw a vertical window border to the right of window W if W doesn't
24226 have vertical scroll bars. */
24228 void
24229 x_draw_vertical_border (w)
24230 struct window *w;
24232 struct frame *f = XFRAME (WINDOW_FRAME (w));
24234 /* We could do better, if we knew what type of scroll-bar the adjacent
24235 windows (on either side) have... But we don't :-(
24236 However, I think this works ok. ++KFS 2003-04-25 */
24238 /* Redraw borders between horizontally adjacent windows. Don't
24239 do it for frames with vertical scroll bars because either the
24240 right scroll bar of a window, or the left scroll bar of its
24241 neighbor will suffice as a border. */
24242 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
24243 return;
24245 if (!WINDOW_RIGHTMOST_P (w)
24246 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
24248 int x0, x1, y0, y1;
24250 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
24251 y1 -= 1;
24253 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
24254 x1 -= 1;
24256 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
24258 else if (!WINDOW_LEFTMOST_P (w)
24259 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
24261 int x0, x1, y0, y1;
24263 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
24264 y1 -= 1;
24266 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
24267 x0 -= 1;
24269 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
24274 /* Redraw the part of window W intersection rectangle FR. Pixel
24275 coordinates in FR are frame-relative. Call this function with
24276 input blocked. Value is non-zero if the exposure overwrites
24277 mouse-face. */
24279 static int
24280 expose_window (w, fr)
24281 struct window *w;
24282 XRectangle *fr;
24284 struct frame *f = XFRAME (w->frame);
24285 XRectangle wr, r;
24286 int mouse_face_overwritten_p = 0;
24288 /* If window is not yet fully initialized, do nothing. This can
24289 happen when toolkit scroll bars are used and a window is split.
24290 Reconfiguring the scroll bar will generate an expose for a newly
24291 created window. */
24292 if (w->current_matrix == NULL)
24293 return 0;
24295 /* When we're currently updating the window, display and current
24296 matrix usually don't agree. Arrange for a thorough display
24297 later. */
24298 if (w == updated_window)
24300 SET_FRAME_GARBAGED (f);
24301 return 0;
24304 /* Frame-relative pixel rectangle of W. */
24305 wr.x = WINDOW_LEFT_EDGE_X (w);
24306 wr.y = WINDOW_TOP_EDGE_Y (w);
24307 wr.width = WINDOW_TOTAL_WIDTH (w);
24308 wr.height = WINDOW_TOTAL_HEIGHT (w);
24310 if (x_intersect_rectangles (fr, &wr, &r))
24312 int yb = window_text_bottom_y (w);
24313 struct glyph_row *row;
24314 int cursor_cleared_p;
24315 struct glyph_row *first_overlapping_row, *last_overlapping_row;
24317 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
24318 r.x, r.y, r.width, r.height));
24320 /* Convert to window coordinates. */
24321 r.x -= WINDOW_LEFT_EDGE_X (w);
24322 r.y -= WINDOW_TOP_EDGE_Y (w);
24324 /* Turn off the cursor. */
24325 if (!w->pseudo_window_p
24326 && phys_cursor_in_rect_p (w, &r))
24328 x_clear_cursor (w);
24329 cursor_cleared_p = 1;
24331 else
24332 cursor_cleared_p = 0;
24334 /* Update lines intersecting rectangle R. */
24335 first_overlapping_row = last_overlapping_row = NULL;
24336 for (row = w->current_matrix->rows;
24337 row->enabled_p;
24338 ++row)
24340 int y0 = row->y;
24341 int y1 = MATRIX_ROW_BOTTOM_Y (row);
24343 if ((y0 >= r.y && y0 < r.y + r.height)
24344 || (y1 > r.y && y1 < r.y + r.height)
24345 || (r.y >= y0 && r.y < y1)
24346 || (r.y + r.height > y0 && r.y + r.height < y1))
24348 /* A header line may be overlapping, but there is no need
24349 to fix overlapping areas for them. KFS 2005-02-12 */
24350 if (row->overlapping_p && !row->mode_line_p)
24352 if (first_overlapping_row == NULL)
24353 first_overlapping_row = row;
24354 last_overlapping_row = row;
24357 row->clip = fr;
24358 if (expose_line (w, row, &r))
24359 mouse_face_overwritten_p = 1;
24360 row->clip = NULL;
24362 else if (row->overlapping_p)
24364 /* We must redraw a row overlapping the exposed area. */
24365 if (y0 < r.y
24366 ? y0 + row->phys_height > r.y
24367 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
24369 if (first_overlapping_row == NULL)
24370 first_overlapping_row = row;
24371 last_overlapping_row = row;
24375 if (y1 >= yb)
24376 break;
24379 /* Display the mode line if there is one. */
24380 if (WINDOW_WANTS_MODELINE_P (w)
24381 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
24382 row->enabled_p)
24383 && row->y < r.y + r.height)
24385 if (expose_line (w, row, &r))
24386 mouse_face_overwritten_p = 1;
24389 if (!w->pseudo_window_p)
24391 /* Fix the display of overlapping rows. */
24392 if (first_overlapping_row)
24393 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
24394 fr);
24396 /* Draw border between windows. */
24397 x_draw_vertical_border (w);
24399 /* Turn the cursor on again. */
24400 if (cursor_cleared_p)
24401 update_window_cursor (w, 1);
24405 return mouse_face_overwritten_p;
24410 /* Redraw (parts) of all windows in the window tree rooted at W that
24411 intersect R. R contains frame pixel coordinates. Value is
24412 non-zero if the exposure overwrites mouse-face. */
24414 static int
24415 expose_window_tree (w, r)
24416 struct window *w;
24417 XRectangle *r;
24419 struct frame *f = XFRAME (w->frame);
24420 int mouse_face_overwritten_p = 0;
24422 while (w && !FRAME_GARBAGED_P (f))
24424 if (!NILP (w->hchild))
24425 mouse_face_overwritten_p
24426 |= expose_window_tree (XWINDOW (w->hchild), r);
24427 else if (!NILP (w->vchild))
24428 mouse_face_overwritten_p
24429 |= expose_window_tree (XWINDOW (w->vchild), r);
24430 else
24431 mouse_face_overwritten_p |= expose_window (w, r);
24433 w = NILP (w->next) ? NULL : XWINDOW (w->next);
24436 return mouse_face_overwritten_p;
24440 /* EXPORT:
24441 Redisplay an exposed area of frame F. X and Y are the upper-left
24442 corner of the exposed rectangle. W and H are width and height of
24443 the exposed area. All are pixel values. W or H zero means redraw
24444 the entire frame. */
24446 void
24447 expose_frame (f, x, y, w, h)
24448 struct frame *f;
24449 int x, y, w, h;
24451 XRectangle r;
24452 int mouse_face_overwritten_p = 0;
24454 TRACE ((stderr, "expose_frame "));
24456 /* No need to redraw if frame will be redrawn soon. */
24457 if (FRAME_GARBAGED_P (f))
24459 TRACE ((stderr, " garbaged\n"));
24460 return;
24463 /* If basic faces haven't been realized yet, there is no point in
24464 trying to redraw anything. This can happen when we get an expose
24465 event while Emacs is starting, e.g. by moving another window. */
24466 if (FRAME_FACE_CACHE (f) == NULL
24467 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
24469 TRACE ((stderr, " no faces\n"));
24470 return;
24473 if (w == 0 || h == 0)
24475 r.x = r.y = 0;
24476 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
24477 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
24479 else
24481 r.x = x;
24482 r.y = y;
24483 r.width = w;
24484 r.height = h;
24487 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
24488 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
24490 if (WINDOWP (f->tool_bar_window))
24491 mouse_face_overwritten_p
24492 |= expose_window (XWINDOW (f->tool_bar_window), &r);
24494 #ifdef HAVE_X_WINDOWS
24495 #ifndef MSDOS
24496 #ifndef USE_X_TOOLKIT
24497 if (WINDOWP (f->menu_bar_window))
24498 mouse_face_overwritten_p
24499 |= expose_window (XWINDOW (f->menu_bar_window), &r);
24500 #endif /* not USE_X_TOOLKIT */
24501 #endif
24502 #endif
24504 /* Some window managers support a focus-follows-mouse style with
24505 delayed raising of frames. Imagine a partially obscured frame,
24506 and moving the mouse into partially obscured mouse-face on that
24507 frame. The visible part of the mouse-face will be highlighted,
24508 then the WM raises the obscured frame. With at least one WM, KDE
24509 2.1, Emacs is not getting any event for the raising of the frame
24510 (even tried with SubstructureRedirectMask), only Expose events.
24511 These expose events will draw text normally, i.e. not
24512 highlighted. Which means we must redo the highlight here.
24513 Subsume it under ``we love X''. --gerd 2001-08-15 */
24514 /* Included in Windows version because Windows most likely does not
24515 do the right thing if any third party tool offers
24516 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
24517 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
24519 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24520 if (f == dpyinfo->mouse_face_mouse_frame)
24522 int x = dpyinfo->mouse_face_mouse_x;
24523 int y = dpyinfo->mouse_face_mouse_y;
24524 clear_mouse_face (dpyinfo);
24525 note_mouse_highlight (f, x, y);
24531 /* EXPORT:
24532 Determine the intersection of two rectangles R1 and R2. Return
24533 the intersection in *RESULT. Value is non-zero if RESULT is not
24534 empty. */
24537 x_intersect_rectangles (r1, r2, result)
24538 XRectangle *r1, *r2, *result;
24540 XRectangle *left, *right;
24541 XRectangle *upper, *lower;
24542 int intersection_p = 0;
24544 /* Rearrange so that R1 is the left-most rectangle. */
24545 if (r1->x < r2->x)
24546 left = r1, right = r2;
24547 else
24548 left = r2, right = r1;
24550 /* X0 of the intersection is right.x0, if this is inside R1,
24551 otherwise there is no intersection. */
24552 if (right->x <= left->x + left->width)
24554 result->x = right->x;
24556 /* The right end of the intersection is the minimum of the
24557 the right ends of left and right. */
24558 result->width = (min (left->x + left->width, right->x + right->width)
24559 - result->x);
24561 /* Same game for Y. */
24562 if (r1->y < r2->y)
24563 upper = r1, lower = r2;
24564 else
24565 upper = r2, lower = r1;
24567 /* The upper end of the intersection is lower.y0, if this is inside
24568 of upper. Otherwise, there is no intersection. */
24569 if (lower->y <= upper->y + upper->height)
24571 result->y = lower->y;
24573 /* The lower end of the intersection is the minimum of the lower
24574 ends of upper and lower. */
24575 result->height = (min (lower->y + lower->height,
24576 upper->y + upper->height)
24577 - result->y);
24578 intersection_p = 1;
24582 return intersection_p;
24585 #endif /* HAVE_WINDOW_SYSTEM */
24588 /***********************************************************************
24589 Initialization
24590 ***********************************************************************/
24592 void
24593 syms_of_xdisp ()
24595 Vwith_echo_area_save_vector = Qnil;
24596 staticpro (&Vwith_echo_area_save_vector);
24598 Vmessage_stack = Qnil;
24599 staticpro (&Vmessage_stack);
24601 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
24602 staticpro (&Qinhibit_redisplay);
24604 message_dolog_marker1 = Fmake_marker ();
24605 staticpro (&message_dolog_marker1);
24606 message_dolog_marker2 = Fmake_marker ();
24607 staticpro (&message_dolog_marker2);
24608 message_dolog_marker3 = Fmake_marker ();
24609 staticpro (&message_dolog_marker3);
24611 #if GLYPH_DEBUG
24612 defsubr (&Sdump_frame_glyph_matrix);
24613 defsubr (&Sdump_glyph_matrix);
24614 defsubr (&Sdump_glyph_row);
24615 defsubr (&Sdump_tool_bar_row);
24616 defsubr (&Strace_redisplay);
24617 defsubr (&Strace_to_stderr);
24618 #endif
24619 #ifdef HAVE_WINDOW_SYSTEM
24620 defsubr (&Stool_bar_lines_needed);
24621 defsubr (&Slookup_image_map);
24622 #endif
24623 defsubr (&Sformat_mode_line);
24624 defsubr (&Sinvisible_p);
24626 staticpro (&Qmenu_bar_update_hook);
24627 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
24629 staticpro (&Qoverriding_terminal_local_map);
24630 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
24632 staticpro (&Qoverriding_local_map);
24633 Qoverriding_local_map = intern_c_string ("overriding-local-map");
24635 staticpro (&Qwindow_scroll_functions);
24636 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
24638 staticpro (&Qwindow_text_change_functions);
24639 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
24641 staticpro (&Qredisplay_end_trigger_functions);
24642 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
24644 staticpro (&Qinhibit_point_motion_hooks);
24645 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
24647 Qeval = intern_c_string ("eval");
24648 staticpro (&Qeval);
24650 QCdata = intern_c_string (":data");
24651 staticpro (&QCdata);
24652 Qdisplay = intern_c_string ("display");
24653 staticpro (&Qdisplay);
24654 Qspace_width = intern_c_string ("space-width");
24655 staticpro (&Qspace_width);
24656 Qraise = intern_c_string ("raise");
24657 staticpro (&Qraise);
24658 Qslice = intern_c_string ("slice");
24659 staticpro (&Qslice);
24660 Qspace = intern_c_string ("space");
24661 staticpro (&Qspace);
24662 Qmargin = intern_c_string ("margin");
24663 staticpro (&Qmargin);
24664 Qpointer = intern_c_string ("pointer");
24665 staticpro (&Qpointer);
24666 Qleft_margin = intern_c_string ("left-margin");
24667 staticpro (&Qleft_margin);
24668 Qright_margin = intern_c_string ("right-margin");
24669 staticpro (&Qright_margin);
24670 Qcenter = intern_c_string ("center");
24671 staticpro (&Qcenter);
24672 Qline_height = intern_c_string ("line-height");
24673 staticpro (&Qline_height);
24674 QCalign_to = intern_c_string (":align-to");
24675 staticpro (&QCalign_to);
24676 QCrelative_width = intern_c_string (":relative-width");
24677 staticpro (&QCrelative_width);
24678 QCrelative_height = intern_c_string (":relative-height");
24679 staticpro (&QCrelative_height);
24680 QCeval = intern_c_string (":eval");
24681 staticpro (&QCeval);
24682 QCpropertize = intern_c_string (":propertize");
24683 staticpro (&QCpropertize);
24684 QCfile = intern_c_string (":file");
24685 staticpro (&QCfile);
24686 Qfontified = intern_c_string ("fontified");
24687 staticpro (&Qfontified);
24688 Qfontification_functions = intern_c_string ("fontification-functions");
24689 staticpro (&Qfontification_functions);
24690 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
24691 staticpro (&Qtrailing_whitespace);
24692 Qescape_glyph = intern_c_string ("escape-glyph");
24693 staticpro (&Qescape_glyph);
24694 Qnobreak_space = intern_c_string ("nobreak-space");
24695 staticpro (&Qnobreak_space);
24696 Qimage = intern_c_string ("image");
24697 staticpro (&Qimage);
24698 QCmap = intern_c_string (":map");
24699 staticpro (&QCmap);
24700 QCpointer = intern_c_string (":pointer");
24701 staticpro (&QCpointer);
24702 Qrect = intern_c_string ("rect");
24703 staticpro (&Qrect);
24704 Qcircle = intern_c_string ("circle");
24705 staticpro (&Qcircle);
24706 Qpoly = intern_c_string ("poly");
24707 staticpro (&Qpoly);
24708 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
24709 staticpro (&Qmessage_truncate_lines);
24710 Qgrow_only = intern_c_string ("grow-only");
24711 staticpro (&Qgrow_only);
24712 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
24713 staticpro (&Qinhibit_menubar_update);
24714 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
24715 staticpro (&Qinhibit_eval_during_redisplay);
24716 Qposition = intern_c_string ("position");
24717 staticpro (&Qposition);
24718 Qbuffer_position = intern_c_string ("buffer-position");
24719 staticpro (&Qbuffer_position);
24720 Qobject = intern_c_string ("object");
24721 staticpro (&Qobject);
24722 Qbar = intern_c_string ("bar");
24723 staticpro (&Qbar);
24724 Qhbar = intern_c_string ("hbar");
24725 staticpro (&Qhbar);
24726 Qbox = intern_c_string ("box");
24727 staticpro (&Qbox);
24728 Qhollow = intern_c_string ("hollow");
24729 staticpro (&Qhollow);
24730 Qhand = intern_c_string ("hand");
24731 staticpro (&Qhand);
24732 Qarrow = intern_c_string ("arrow");
24733 staticpro (&Qarrow);
24734 Qtext = intern_c_string ("text");
24735 staticpro (&Qtext);
24736 Qrisky_local_variable = intern_c_string ("risky-local-variable");
24737 staticpro (&Qrisky_local_variable);
24738 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
24739 staticpro (&Qinhibit_free_realized_faces);
24741 list_of_error = Fcons (Fcons (intern_c_string ("error"),
24742 Fcons (intern_c_string ("void-variable"), Qnil)),
24743 Qnil);
24744 staticpro (&list_of_error);
24746 Qlast_arrow_position = intern_c_string ("last-arrow-position");
24747 staticpro (&Qlast_arrow_position);
24748 Qlast_arrow_string = intern_c_string ("last-arrow-string");
24749 staticpro (&Qlast_arrow_string);
24751 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
24752 staticpro (&Qoverlay_arrow_string);
24753 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
24754 staticpro (&Qoverlay_arrow_bitmap);
24756 echo_buffer[0] = echo_buffer[1] = Qnil;
24757 staticpro (&echo_buffer[0]);
24758 staticpro (&echo_buffer[1]);
24760 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
24761 staticpro (&echo_area_buffer[0]);
24762 staticpro (&echo_area_buffer[1]);
24764 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
24765 staticpro (&Vmessages_buffer_name);
24767 mode_line_proptrans_alist = Qnil;
24768 staticpro (&mode_line_proptrans_alist);
24769 mode_line_string_list = Qnil;
24770 staticpro (&mode_line_string_list);
24771 mode_line_string_face = Qnil;
24772 staticpro (&mode_line_string_face);
24773 mode_line_string_face_prop = Qnil;
24774 staticpro (&mode_line_string_face_prop);
24775 Vmode_line_unwind_vector = Qnil;
24776 staticpro (&Vmode_line_unwind_vector);
24778 help_echo_string = Qnil;
24779 staticpro (&help_echo_string);
24780 help_echo_object = Qnil;
24781 staticpro (&help_echo_object);
24782 help_echo_window = Qnil;
24783 staticpro (&help_echo_window);
24784 previous_help_echo_string = Qnil;
24785 staticpro (&previous_help_echo_string);
24786 help_echo_pos = -1;
24788 #ifdef HAVE_WINDOW_SYSTEM
24789 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
24790 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
24791 For example, if a block cursor is over a tab, it will be drawn as
24792 wide as that tab on the display. */);
24793 x_stretch_cursor_p = 0;
24794 #endif
24796 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
24797 doc: /* *Non-nil means highlight trailing whitespace.
24798 The face used for trailing whitespace is `trailing-whitespace'. */);
24799 Vshow_trailing_whitespace = Qnil;
24801 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
24802 doc: /* *Control highlighting of nobreak space and soft hyphen.
24803 A value of t means highlight the character itself (for nobreak space,
24804 use face `nobreak-space').
24805 A value of nil means no highlighting.
24806 Other values mean display the escape glyph followed by an ordinary
24807 space or ordinary hyphen. */);
24808 Vnobreak_char_display = Qt;
24810 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
24811 doc: /* *The pointer shape to show in void text areas.
24812 A value of nil means to show the text pointer. Other options are `arrow',
24813 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
24814 Vvoid_text_area_pointer = Qarrow;
24816 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
24817 doc: /* Non-nil means don't actually do any redisplay.
24818 This is used for internal purposes. */);
24819 Vinhibit_redisplay = Qnil;
24821 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
24822 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
24823 Vglobal_mode_string = Qnil;
24825 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
24826 doc: /* Marker for where to display an arrow on top of the buffer text.
24827 This must be the beginning of a line in order to work.
24828 See also `overlay-arrow-string'. */);
24829 Voverlay_arrow_position = Qnil;
24831 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
24832 doc: /* String to display as an arrow in non-window frames.
24833 See also `overlay-arrow-position'. */);
24834 Voverlay_arrow_string = make_pure_c_string ("=>");
24836 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
24837 doc: /* List of variables (symbols) which hold markers for overlay arrows.
24838 The symbols on this list are examined during redisplay to determine
24839 where to display overlay arrows. */);
24840 Voverlay_arrow_variable_list
24841 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
24843 DEFVAR_INT ("scroll-step", &scroll_step,
24844 doc: /* *The number of lines to try scrolling a window by when point moves out.
24845 If that fails to bring point back on frame, point is centered instead.
24846 If this is zero, point is always centered after it moves off frame.
24847 If you want scrolling to always be a line at a time, you should set
24848 `scroll-conservatively' to a large value rather than set this to 1. */);
24850 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
24851 doc: /* *Scroll up to this many lines, to bring point back on screen.
24852 If point moves off-screen, redisplay will scroll by up to
24853 `scroll-conservatively' lines in order to bring point just barely
24854 onto the screen again. If that cannot be done, then redisplay
24855 recenters point as usual.
24857 A value of zero means always recenter point if it moves off screen. */);
24858 scroll_conservatively = 0;
24860 DEFVAR_INT ("scroll-margin", &scroll_margin,
24861 doc: /* *Number of lines of margin at the top and bottom of a window.
24862 Recenter the window whenever point gets within this many lines
24863 of the top or bottom of the window. */);
24864 scroll_margin = 0;
24866 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
24867 doc: /* Pixels per inch value for non-window system displays.
24868 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
24869 Vdisplay_pixels_per_inch = make_float (72.0);
24871 #if GLYPH_DEBUG
24872 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
24873 #endif
24875 DEFVAR_LISP ("truncate-partial-width-windows",
24876 &Vtruncate_partial_width_windows,
24877 doc: /* Non-nil means truncate lines in windows narrower than the frame.
24878 For an integer value, truncate lines in each window narrower than the
24879 full frame width, provided the window width is less than that integer;
24880 otherwise, respect the value of `truncate-lines'.
24882 For any other non-nil value, truncate lines in all windows that do
24883 not span the full frame width.
24885 A value of nil means to respect the value of `truncate-lines'.
24887 If `word-wrap' is enabled, you might want to reduce this. */);
24888 Vtruncate_partial_width_windows = make_number (50);
24890 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
24891 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
24892 Any other value means to use the appropriate face, `mode-line',
24893 `header-line', or `menu' respectively. */);
24894 mode_line_inverse_video = 1;
24896 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
24897 doc: /* *Maximum buffer size for which line number should be displayed.
24898 If the buffer is bigger than this, the line number does not appear
24899 in the mode line. A value of nil means no limit. */);
24900 Vline_number_display_limit = Qnil;
24902 DEFVAR_INT ("line-number-display-limit-width",
24903 &line_number_display_limit_width,
24904 doc: /* *Maximum line width (in characters) for line number display.
24905 If the average length of the lines near point is bigger than this, then the
24906 line number may be omitted from the mode line. */);
24907 line_number_display_limit_width = 200;
24909 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
24910 doc: /* *Non-nil means highlight region even in nonselected windows. */);
24911 highlight_nonselected_windows = 0;
24913 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
24914 doc: /* Non-nil if more than one frame is visible on this display.
24915 Minibuffer-only frames don't count, but iconified frames do.
24916 This variable is not guaranteed to be accurate except while processing
24917 `frame-title-format' and `icon-title-format'. */);
24919 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
24920 doc: /* Template for displaying the title bar of visible frames.
24921 \(Assuming the window manager supports this feature.)
24923 This variable has the same structure as `mode-line-format', except that
24924 the %c and %l constructs are ignored. It is used only on frames for
24925 which no explicit name has been set \(see `modify-frame-parameters'). */);
24927 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
24928 doc: /* Template for displaying the title bar of an iconified frame.
24929 \(Assuming the window manager supports this feature.)
24930 This variable has the same structure as `mode-line-format' (which see),
24931 and is used only on frames for which no explicit name has been set
24932 \(see `modify-frame-parameters'). */);
24933 Vicon_title_format
24934 = Vframe_title_format
24935 = pure_cons (intern_c_string ("multiple-frames"),
24936 pure_cons (make_pure_c_string ("%b"),
24937 pure_cons (pure_cons (empty_unibyte_string,
24938 pure_cons (intern_c_string ("invocation-name"),
24939 pure_cons (make_pure_c_string ("@"),
24940 pure_cons (intern_c_string ("system-name"),
24941 Qnil)))),
24942 Qnil)));
24944 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
24945 doc: /* Maximum number of lines to keep in the message log buffer.
24946 If nil, disable message logging. If t, log messages but don't truncate
24947 the buffer when it becomes large. */);
24948 Vmessage_log_max = make_number (100);
24950 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
24951 doc: /* Functions called before redisplay, if window sizes have changed.
24952 The value should be a list of functions that take one argument.
24953 Just before redisplay, for each frame, if any of its windows have changed
24954 size since the last redisplay, or have been split or deleted,
24955 all the functions in the list are called, with the frame as argument. */);
24956 Vwindow_size_change_functions = Qnil;
24958 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
24959 doc: /* List of functions to call before redisplaying a window with scrolling.
24960 Each function is called with two arguments, the window and its new
24961 display-start position. Note that these functions are also called by
24962 `set-window-buffer'. Also note that the value of `window-end' is not
24963 valid when these functions are called. */);
24964 Vwindow_scroll_functions = Qnil;
24966 DEFVAR_LISP ("window-text-change-functions",
24967 &Vwindow_text_change_functions,
24968 doc: /* Functions to call in redisplay when text in the window might change. */);
24969 Vwindow_text_change_functions = Qnil;
24971 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
24972 doc: /* Functions called when redisplay of a window reaches the end trigger.
24973 Each function is called with two arguments, the window and the end trigger value.
24974 See `set-window-redisplay-end-trigger'. */);
24975 Vredisplay_end_trigger_functions = Qnil;
24977 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
24978 doc: /* *Non-nil means autoselect window with mouse pointer.
24979 If nil, do not autoselect windows.
24980 A positive number means delay autoselection by that many seconds: a
24981 window is autoselected only after the mouse has remained in that
24982 window for the duration of the delay.
24983 A negative number has a similar effect, but causes windows to be
24984 autoselected only after the mouse has stopped moving. \(Because of
24985 the way Emacs compares mouse events, you will occasionally wait twice
24986 that time before the window gets selected.\)
24987 Any other value means to autoselect window instantaneously when the
24988 mouse pointer enters it.
24990 Autoselection selects the minibuffer only if it is active, and never
24991 unselects the minibuffer if it is active.
24993 When customizing this variable make sure that the actual value of
24994 `focus-follows-mouse' matches the behavior of your window manager. */);
24995 Vmouse_autoselect_window = Qnil;
24997 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
24998 doc: /* *Non-nil means automatically resize tool-bars.
24999 This dynamically changes the tool-bar's height to the minimum height
25000 that is needed to make all tool-bar items visible.
25001 If value is `grow-only', the tool-bar's height is only increased
25002 automatically; to decrease the tool-bar height, use \\[recenter]. */);
25003 Vauto_resize_tool_bars = Qt;
25005 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
25006 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
25007 auto_raise_tool_bar_buttons_p = 1;
25009 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
25010 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
25011 make_cursor_line_fully_visible_p = 1;
25013 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
25014 doc: /* *Border below tool-bar in pixels.
25015 If an integer, use it as the height of the border.
25016 If it is one of `internal-border-width' or `border-width', use the
25017 value of the corresponding frame parameter.
25018 Otherwise, no border is added below the tool-bar. */);
25019 Vtool_bar_border = Qinternal_border_width;
25021 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
25022 doc: /* *Margin around tool-bar buttons in pixels.
25023 If an integer, use that for both horizontal and vertical margins.
25024 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
25025 HORZ specifying the horizontal margin, and VERT specifying the
25026 vertical margin. */);
25027 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
25029 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
25030 doc: /* *Relief thickness of tool-bar buttons. */);
25031 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
25033 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
25034 doc: /* List of functions to call to fontify regions of text.
25035 Each function is called with one argument POS. Functions must
25036 fontify a region starting at POS in the current buffer, and give
25037 fontified regions the property `fontified'. */);
25038 Vfontification_functions = Qnil;
25039 Fmake_variable_buffer_local (Qfontification_functions);
25041 DEFVAR_BOOL ("unibyte-display-via-language-environment",
25042 &unibyte_display_via_language_environment,
25043 doc: /* *Non-nil means display unibyte text according to language environment.
25044 Specifically, this means that raw bytes in the range 160-255 decimal
25045 are displayed by converting them to the equivalent multibyte characters
25046 according to the current language environment. As a result, they are
25047 displayed according to the current fontset.
25049 Note that this variable affects only how these bytes are displayed,
25050 but does not change the fact they are interpreted as raw bytes. */);
25051 unibyte_display_via_language_environment = 0;
25053 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
25054 doc: /* *Maximum height for resizing mini-windows.
25055 If a float, it specifies a fraction of the mini-window frame's height.
25056 If an integer, it specifies a number of lines. */);
25057 Vmax_mini_window_height = make_float (0.25);
25059 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
25060 doc: /* *How to resize mini-windows.
25061 A value of nil means don't automatically resize mini-windows.
25062 A value of t means resize them to fit the text displayed in them.
25063 A value of `grow-only', the default, means let mini-windows grow
25064 only, until their display becomes empty, at which point the windows
25065 go back to their normal size. */);
25066 Vresize_mini_windows = Qgrow_only;
25068 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
25069 doc: /* Alist specifying how to blink the cursor off.
25070 Each element has the form (ON-STATE . OFF-STATE). Whenever the
25071 `cursor-type' frame-parameter or variable equals ON-STATE,
25072 comparing using `equal', Emacs uses OFF-STATE to specify
25073 how to blink it off. ON-STATE and OFF-STATE are values for
25074 the `cursor-type' frame parameter.
25076 If a frame's ON-STATE has no entry in this list,
25077 the frame's other specifications determine how to blink the cursor off. */);
25078 Vblink_cursor_alist = Qnil;
25080 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
25081 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
25082 automatic_hscrolling_p = 1;
25083 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
25084 staticpro (&Qauto_hscroll_mode);
25086 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
25087 doc: /* *How many columns away from the window edge point is allowed to get
25088 before automatic hscrolling will horizontally scroll the window. */);
25089 hscroll_margin = 5;
25091 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
25092 doc: /* *How many columns to scroll the window when point gets too close to the edge.
25093 When point is less than `hscroll-margin' columns from the window
25094 edge, automatic hscrolling will scroll the window by the amount of columns
25095 determined by this variable. If its value is a positive integer, scroll that
25096 many columns. If it's a positive floating-point number, it specifies the
25097 fraction of the window's width to scroll. If it's nil or zero, point will be
25098 centered horizontally after the scroll. Any other value, including negative
25099 numbers, are treated as if the value were zero.
25101 Automatic hscrolling always moves point outside the scroll margin, so if
25102 point was more than scroll step columns inside the margin, the window will
25103 scroll more than the value given by the scroll step.
25105 Note that the lower bound for automatic hscrolling specified by `scroll-left'
25106 and `scroll-right' overrides this variable's effect. */);
25107 Vhscroll_step = make_number (0);
25109 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
25110 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
25111 Bind this around calls to `message' to let it take effect. */);
25112 message_truncate_lines = 0;
25114 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
25115 doc: /* Normal hook run to update the menu bar definitions.
25116 Redisplay runs this hook before it redisplays the menu bar.
25117 This is used to update submenus such as Buffers,
25118 whose contents depend on various data. */);
25119 Vmenu_bar_update_hook = Qnil;
25121 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
25122 doc: /* Frame for which we are updating a menu.
25123 The enable predicate for a menu binding should check this variable. */);
25124 Vmenu_updating_frame = Qnil;
25126 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
25127 doc: /* Non-nil means don't update menu bars. Internal use only. */);
25128 inhibit_menubar_update = 0;
25130 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
25131 doc: /* Prefix prepended to all continuation lines at display time.
25132 The value may be a string, an image, or a stretch-glyph; it is
25133 interpreted in the same way as the value of a `display' text property.
25135 This variable is overridden by any `wrap-prefix' text or overlay
25136 property.
25138 To add a prefix to non-continuation lines, use `line-prefix'. */);
25139 Vwrap_prefix = Qnil;
25140 staticpro (&Qwrap_prefix);
25141 Qwrap_prefix = intern_c_string ("wrap-prefix");
25142 Fmake_variable_buffer_local (Qwrap_prefix);
25144 DEFVAR_LISP ("line-prefix", &Vline_prefix,
25145 doc: /* Prefix prepended to all non-continuation lines at display time.
25146 The value may be a string, an image, or a stretch-glyph; it is
25147 interpreted in the same way as the value of a `display' text property.
25149 This variable is overridden by any `line-prefix' text or overlay
25150 property.
25152 To add a prefix to continuation lines, use `wrap-prefix'. */);
25153 Vline_prefix = Qnil;
25154 staticpro (&Qline_prefix);
25155 Qline_prefix = intern_c_string ("line-prefix");
25156 Fmake_variable_buffer_local (Qline_prefix);
25158 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
25159 doc: /* Non-nil means don't eval Lisp during redisplay. */);
25160 inhibit_eval_during_redisplay = 0;
25162 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
25163 doc: /* Non-nil means don't free realized faces. Internal use only. */);
25164 inhibit_free_realized_faces = 0;
25166 #if GLYPH_DEBUG
25167 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
25168 doc: /* Inhibit try_window_id display optimization. */);
25169 inhibit_try_window_id = 0;
25171 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
25172 doc: /* Inhibit try_window_reusing display optimization. */);
25173 inhibit_try_window_reusing = 0;
25175 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
25176 doc: /* Inhibit try_cursor_movement display optimization. */);
25177 inhibit_try_cursor_movement = 0;
25178 #endif /* GLYPH_DEBUG */
25180 DEFVAR_INT ("overline-margin", &overline_margin,
25181 doc: /* *Space between overline and text, in pixels.
25182 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
25183 margin to the caracter height. */);
25184 overline_margin = 2;
25186 DEFVAR_INT ("underline-minimum-offset",
25187 &underline_minimum_offset,
25188 doc: /* Minimum distance between baseline and underline.
25189 This can improve legibility of underlined text at small font sizes,
25190 particularly when using variable `x-use-underline-position-properties'
25191 with fonts that specify an UNDERLINE_POSITION relatively close to the
25192 baseline. The default value is 1. */);
25193 underline_minimum_offset = 1;
25195 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
25196 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
25197 display_hourglass_p = 1;
25199 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
25200 doc: /* *Seconds to wait before displaying an hourglass pointer.
25201 Value must be an integer or float. */);
25202 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
25204 hourglass_atimer = NULL;
25205 hourglass_shown_p = 0;
25209 /* Initialize this module when Emacs starts. */
25211 void
25212 init_xdisp ()
25214 Lisp_Object root_window;
25215 struct window *mini_w;
25217 current_header_line_height = current_mode_line_height = -1;
25219 CHARPOS (this_line_start_pos) = 0;
25221 mini_w = XWINDOW (minibuf_window);
25222 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
25224 if (!noninteractive)
25226 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
25227 int i;
25229 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
25230 set_window_height (root_window,
25231 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
25233 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
25234 set_window_height (minibuf_window, 1, 0);
25236 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
25237 mini_w->total_cols = make_number (FRAME_COLS (f));
25239 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
25240 scratch_glyph_row.glyphs[TEXT_AREA + 1]
25241 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
25243 /* The default ellipsis glyphs `...'. */
25244 for (i = 0; i < 3; ++i)
25245 default_invis_vector[i] = make_number ('.');
25249 /* Allocate the buffer for frame titles.
25250 Also used for `format-mode-line'. */
25251 int size = 100;
25252 mode_line_noprop_buf = (char *) xmalloc (size);
25253 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
25254 mode_line_noprop_ptr = mode_line_noprop_buf;
25255 mode_line_target = MODE_LINE_DISPLAY;
25258 help_echo_showing_p = 0;
25261 /* Since w32 does not support atimers, it defines its own implementation of
25262 the following three functions in w32fns.c. */
25263 #ifndef WINDOWSNT
25265 /* Platform-independent portion of hourglass implementation. */
25267 /* Return non-zero if houglass timer has been started or hourglass is shown. */
25269 hourglass_started ()
25271 return hourglass_shown_p || hourglass_atimer != NULL;
25274 /* Cancel a currently active hourglass timer, and start a new one. */
25275 void
25276 start_hourglass ()
25278 #if defined (HAVE_WINDOW_SYSTEM)
25279 EMACS_TIME delay;
25280 int secs, usecs = 0;
25282 cancel_hourglass ();
25284 if (INTEGERP (Vhourglass_delay)
25285 && XINT (Vhourglass_delay) > 0)
25286 secs = XFASTINT (Vhourglass_delay);
25287 else if (FLOATP (Vhourglass_delay)
25288 && XFLOAT_DATA (Vhourglass_delay) > 0)
25290 Lisp_Object tem;
25291 tem = Ftruncate (Vhourglass_delay, Qnil);
25292 secs = XFASTINT (tem);
25293 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
25295 else
25296 secs = DEFAULT_HOURGLASS_DELAY;
25298 EMACS_SET_SECS_USECS (delay, secs, usecs);
25299 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
25300 show_hourglass, NULL);
25301 #endif
25305 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
25306 shown. */
25307 void
25308 cancel_hourglass ()
25310 #if defined (HAVE_WINDOW_SYSTEM)
25311 if (hourglass_atimer)
25313 cancel_atimer (hourglass_atimer);
25314 hourglass_atimer = NULL;
25317 if (hourglass_shown_p)
25318 hide_hourglass ();
25319 #endif
25321 #endif /* ! WINDOWSNT */
25323 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
25324 (do not change this comment) */