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[emacs.git] / src / dispnew.c
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1 /* Updating of data structures for redisplay.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 #include <config.h>
23 #include "sysstdio.h"
24 #include <unistd.h>
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "character.h"
32 #include "buffer.h"
33 #include "keyboard.h"
34 #include "frame.h"
35 #include "termhooks.h"
36 #include "window.h"
37 #include "commands.h"
38 #include "disptab.h"
39 #include "indent.h"
40 #include "intervals.h"
41 #include "blockinput.h"
42 #include "process.h"
44 #include "syssignal.h"
45 #include "tparam.h"
47 #ifdef HAVE_WINDOW_SYSTEM
48 #include TERM_HEADER
49 #endif /* HAVE_WINDOW_SYSTEM */
51 #ifdef HAVE_XWIDGETS
52 #include "xwidget.h"
53 #endif
55 #include <errno.h>
57 #include <fpending.h>
58 #include <timespec.h>
60 #ifdef WINDOWSNT
61 #include "w32.h"
62 #endif
64 /* Structure to pass dimensions around. Used for character bounding
65 boxes, glyph matrix dimensions and alike. */
67 struct dim
69 int width;
70 int height;
74 /* Function prototypes. */
76 static void update_frame_line (struct frame *, int);
77 static int required_matrix_height (struct window *);
78 static int required_matrix_width (struct window *);
79 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
80 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
81 struct window *);
82 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
83 struct window *);
84 static void adjust_decode_mode_spec_buffer (struct frame *);
85 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
86 static void clear_window_matrices (struct window *, bool);
87 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
88 static int scrolling_window (struct window *, bool);
89 static bool update_window_line (struct window *, int, bool *);
90 static void mirror_make_current (struct window *, int);
91 #ifdef GLYPH_DEBUG
92 static void check_matrix_pointers (struct glyph_matrix *,
93 struct glyph_matrix *);
94 #endif
95 static void mirror_line_dance (struct window *, int, int, int *, char *);
96 static bool update_window_tree (struct window *, bool);
97 static bool update_window (struct window *, bool);
98 static bool update_frame_1 (struct frame *, bool, bool, bool);
99 static bool scrolling (struct frame *);
100 static void set_window_cursor_after_update (struct window *);
101 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
102 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
103 static void set_window_update_flags (struct window *w, bool on_p);
105 /* True means last display completed. False means it was preempted. */
107 bool display_completed;
109 /* True means SIGWINCH happened when not safe. */
111 static bool delayed_size_change;
113 /* A glyph for a space. */
115 struct glyph space_glyph;
117 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
119 /* Counts of allocated structures. These counts serve to diagnose
120 memory leaks and double frees. */
122 static int glyph_matrix_count;
123 static int glyph_pool_count;
125 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
127 /* If non-null, the frame whose frame matrices are manipulated. If
128 null, window matrices are worked on. */
130 static struct frame *frame_matrix_frame;
132 /* Convert vpos and hpos from frame to window and vice versa.
133 This may only be used for terminal frames. */
135 #ifdef GLYPH_DEBUG
137 static int window_to_frame_vpos (struct window *, int);
138 static int window_to_frame_hpos (struct window *, int);
139 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
140 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
142 /* One element of the ring buffer containing redisplay history
143 information. */
145 struct redisplay_history
147 char trace[512 + 100];
150 /* The size of the history buffer. */
152 #define REDISPLAY_HISTORY_SIZE 30
154 /* The redisplay history buffer. */
156 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
158 /* Next free entry in redisplay_history. */
160 static int history_idx;
162 /* A tick that's incremented each time something is added to the
163 history. */
165 static uprintmax_t history_tick;
167 /* Add to the redisplay history how window W has been displayed.
168 MSG is a trace containing the information how W's glyph matrix
169 has been constructed. PAUSED_P means that the update
170 has been interrupted for pending input. */
172 static void
173 add_window_display_history (struct window *w, const char *msg, bool paused_p)
175 char *buf;
176 void *ptr = w;
178 if (history_idx >= REDISPLAY_HISTORY_SIZE)
179 history_idx = 0;
180 buf = redisplay_history[history_idx].trace;
181 ++history_idx;
183 snprintf (buf, sizeof redisplay_history[0].trace,
184 "%"pMu": window %p (`%s')%s\n%s",
185 history_tick++,
186 ptr,
187 ((BUFFERP (w->contents)
188 && STRINGP (BVAR (XBUFFER (w->contents), name)))
189 ? SSDATA (BVAR (XBUFFER (w->contents), name))
190 : "???"),
191 paused_p ? " ***paused***" : "",
192 msg);
196 /* Add to the redisplay history that frame F has been displayed.
197 PAUSED_P means that the update has been interrupted for
198 pending input. */
200 static void
201 add_frame_display_history (struct frame *f, bool paused_p)
203 char *buf;
204 void *ptr = f;
206 if (history_idx >= REDISPLAY_HISTORY_SIZE)
207 history_idx = 0;
208 buf = redisplay_history[history_idx].trace;
209 ++history_idx;
211 sprintf (buf, "%"pMu": update frame %p%s",
212 history_tick++,
213 ptr, paused_p ? " ***paused***" : "");
217 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
218 Sdump_redisplay_history, 0, 0, "",
219 doc: /* Dump redisplay history to stderr. */)
220 (void)
222 int i;
224 for (i = history_idx - 1; i != history_idx; --i)
226 if (i < 0)
227 i = REDISPLAY_HISTORY_SIZE - 1;
228 fprintf (stderr, "%s\n", redisplay_history[i].trace);
231 return Qnil;
235 #else /* not GLYPH_DEBUG */
237 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
238 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
240 #endif /* GLYPH_DEBUG */
243 #if (defined PROFILING \
244 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
245 && !HAVE___EXECUTABLE_START)
246 /* This function comes first in the Emacs executable and is used only
247 to estimate the text start for profiling. */
248 void
249 __executable_start (void)
251 emacs_abort ();
253 #endif
255 /***********************************************************************
256 Glyph Matrices
257 ***********************************************************************/
259 /* Allocate and return a glyph_matrix structure. POOL is the glyph
260 pool from which memory for the matrix should be allocated, or null
261 for window-based redisplay where no glyph pools are used. The
262 member `pool' of the glyph matrix structure returned is set to
263 POOL, the structure is otherwise zeroed. */
265 static struct glyph_matrix *
266 new_glyph_matrix (struct glyph_pool *pool)
268 struct glyph_matrix *result = xzalloc (sizeof *result);
270 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
271 /* Increment number of allocated matrices. This count is used
272 to detect memory leaks. */
273 ++glyph_matrix_count;
274 #endif
276 /* Set pool and return. */
277 result->pool = pool;
278 return result;
282 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
284 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
285 glyph_matrix_count is decremented when a matrix is freed. If the count
286 gets negative, more structures were freed than allocated, i.e. one matrix
287 was freed more than once or a bogus pointer was passed to this function.
289 If MATRIX->pool is null, this means that the matrix manages its own
290 glyph memory---this is done for matrices on X frames. Freeing the
291 matrix also frees the glyph memory in this case. */
293 static void
294 free_glyph_matrix (struct glyph_matrix *matrix)
296 if (matrix)
298 int i;
300 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
301 /* Detect the case that more matrices are freed than were
302 allocated. */
303 --glyph_matrix_count;
304 eassert (glyph_matrix_count >= 0);
305 #endif
307 /* Free glyph memory if MATRIX owns it. */
308 if (matrix->pool == NULL)
309 for (i = 0; i < matrix->rows_allocated; ++i)
310 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
312 /* Free row structures and the matrix itself. */
313 xfree (matrix->rows);
314 xfree (matrix);
319 /* Return the number of glyphs to reserve for a marginal area of
320 window W. TOTAL_GLYPHS is the number of glyphs in a complete
321 display line of window W. MARGIN gives the width of the marginal
322 area in canonical character units. */
324 static int
325 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
327 if (margin > 0)
329 int width = w->total_cols;
330 double d = max (0, margin);
331 d = min (width / 2 - 1, d);
332 return (int) ((double) total_glyphs / width * d);
334 return 0;
337 /* Return true if ROW's hash value is correct.
338 Optimized away if ENABLE_CHECKING is not defined. */
340 static bool
341 verify_row_hash (struct glyph_row *row)
343 return row->hash == row_hash (row);
346 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
347 window sizes.
349 W is null if the function is called for a frame glyph matrix.
350 Otherwise it is the window MATRIX is a member of. X and Y are the
351 indices of the first column and row of MATRIX within the frame
352 matrix, if such a matrix exists. They are zero for purely
353 window-based redisplay. DIM is the needed size of the matrix.
355 In window-based redisplay, where no frame matrices exist, glyph
356 matrices manage their own glyph storage. Otherwise, they allocate
357 storage from a common frame glyph pool which can be found in
358 MATRIX->pool.
360 The reason for this memory management strategy is to avoid complete
361 frame redraws if possible. When we allocate from a common pool, a
362 change of the location or size of a sub-matrix within the pool
363 requires a complete redisplay of the frame because we cannot easily
364 make sure that the current matrices of all windows still agree with
365 what is displayed on the screen. While this is usually fast, it
366 leads to screen flickering. */
368 static void
369 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
371 int i;
372 int new_rows;
373 bool marginal_areas_changed_p = 0;
374 bool header_line_changed_p = 0;
375 bool header_line_p = 0;
376 int left = -1, right = -1;
377 int window_width = -1, window_height = -1;
379 /* See if W had a header line that has disappeared now, or vice versa.
380 Get W's size. */
381 if (w)
383 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
385 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
386 header_line_changed_p = header_line_p != matrix->header_line_p;
388 matrix->header_line_p = header_line_p;
390 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
391 Do nothing if MATRIX' size, position, vscroll, and marginal areas
392 haven't changed. This optimization is important because preserving
393 the matrix means preventing redisplay. */
394 if (matrix->pool == NULL)
396 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
397 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
398 eassert (left >= 0 && right >= 0);
399 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
400 || right != matrix->right_margin_glyphs);
402 if (!marginal_areas_changed_p
403 && !XFRAME (w->frame)->fonts_changed
404 && !header_line_changed_p
405 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
406 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
407 && matrix->window_height == window_height
408 && matrix->window_vscroll == w->vscroll
409 && matrix->window_width == window_width)
410 return;
413 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
414 if (matrix->rows_allocated < dim.height)
416 int old_alloc = matrix->rows_allocated;
417 new_rows = dim.height - matrix->rows_allocated;
418 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
419 new_rows, INT_MAX, sizeof *matrix->rows);
420 memset (matrix->rows + old_alloc, 0,
421 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
423 else
424 new_rows = 0;
426 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
427 on a frame not using window-based redisplay. Set up pointers for
428 each row into the glyph pool. */
429 if (matrix->pool)
431 eassert (matrix->pool->glyphs);
433 if (w)
435 left = margin_glyphs_to_reserve (w, dim.width,
436 w->left_margin_cols);
437 right = margin_glyphs_to_reserve (w, dim.width,
438 w->right_margin_cols);
440 else
441 left = right = 0;
443 for (i = 0; i < dim.height; ++i)
445 struct glyph_row *row = &matrix->rows[i];
447 row->glyphs[LEFT_MARGIN_AREA]
448 = (matrix->pool->glyphs
449 + (y + i) * matrix->pool->ncolumns
450 + x);
452 if (w == NULL
453 || (row == matrix->rows + dim.height - 1
454 && WINDOW_WANTS_MODELINE_P (w))
455 || (row == matrix->rows && matrix->header_line_p))
457 row->glyphs[TEXT_AREA]
458 = row->glyphs[LEFT_MARGIN_AREA];
459 row->glyphs[RIGHT_MARGIN_AREA]
460 = row->glyphs[TEXT_AREA] + dim.width;
461 row->glyphs[LAST_AREA]
462 = row->glyphs[RIGHT_MARGIN_AREA];
464 else
466 row->glyphs[TEXT_AREA]
467 = row->glyphs[LEFT_MARGIN_AREA] + left;
468 row->glyphs[RIGHT_MARGIN_AREA]
469 = row->glyphs[TEXT_AREA] + dim.width - left - right;
470 row->glyphs[LAST_AREA]
471 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
475 matrix->left_margin_glyphs = left;
476 matrix->right_margin_glyphs = right;
478 else
480 /* If MATRIX->pool is null, MATRIX is responsible for managing
481 its own memory. It is a window matrix for window-based redisplay.
482 Allocate glyph memory from the heap. */
483 if (dim.width > matrix->matrix_w
484 || new_rows
485 || header_line_changed_p
486 || marginal_areas_changed_p)
488 struct glyph_row *row = matrix->rows;
489 struct glyph_row *end = row + matrix->rows_allocated;
491 while (row < end)
493 row->glyphs[LEFT_MARGIN_AREA]
494 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
495 dim.width, sizeof (struct glyph));
497 /* The mode line, if displayed, never has marginal areas. */
498 if ((row == matrix->rows + dim.height - 1
499 && !(w && WINDOW_WANTS_MODELINE_P (w)))
500 || (row == matrix->rows && matrix->header_line_p))
502 row->glyphs[TEXT_AREA]
503 = row->glyphs[LEFT_MARGIN_AREA];
504 row->glyphs[RIGHT_MARGIN_AREA]
505 = row->glyphs[TEXT_AREA] + dim.width;
506 row->glyphs[LAST_AREA]
507 = row->glyphs[RIGHT_MARGIN_AREA];
509 else
511 row->glyphs[TEXT_AREA]
512 = row->glyphs[LEFT_MARGIN_AREA] + left;
513 row->glyphs[RIGHT_MARGIN_AREA]
514 = row->glyphs[TEXT_AREA] + dim.width - left - right;
515 row->glyphs[LAST_AREA]
516 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
518 ++row;
522 eassert (left >= 0 && right >= 0);
523 matrix->left_margin_glyphs = left;
524 matrix->right_margin_glyphs = right;
527 /* Number of rows to be used by MATRIX. */
528 matrix->nrows = dim.height;
529 eassert (matrix->nrows >= 0);
531 if (w)
533 if (matrix == w->current_matrix)
535 /* Mark rows in a current matrix of a window as not having
536 valid contents. It's important to not do this for
537 desired matrices. When Emacs starts, it may already be
538 building desired matrices when this function runs. */
539 if (window_width < 0)
540 window_width = window_box_width (w, -1);
542 /* Optimize the case that only the height has changed (C-x 2,
543 upper window). Invalidate all rows that are no longer part
544 of the window. */
545 if (!marginal_areas_changed_p
546 && !header_line_changed_p
547 && new_rows == 0
548 && dim.width == matrix->matrix_w
549 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
550 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
551 && matrix->window_width == window_width)
553 /* Find the last row in the window. */
554 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
555 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
557 ++i;
558 break;
561 /* Window end is invalid, if inside of the rows that
562 are invalidated below. */
563 if (w->window_end_vpos >= i)
564 w->window_end_valid = 0;
566 while (i < matrix->nrows)
567 matrix->rows[i++].enabled_p = false;
569 else
571 for (i = 0; i < matrix->nrows; ++i)
572 matrix->rows[i].enabled_p = false;
575 else if (matrix == w->desired_matrix)
577 /* Rows in desired matrices always have to be cleared;
578 redisplay expects this is the case when it runs, so it
579 had better be the case when we adjust matrices between
580 redisplays. */
581 for (i = 0; i < matrix->nrows; ++i)
582 matrix->rows[i].enabled_p = false;
587 /* Remember last values to be able to optimize frame redraws. */
588 matrix->matrix_x = x;
589 matrix->matrix_y = y;
590 matrix->matrix_w = dim.width;
591 matrix->matrix_h = dim.height;
593 /* Record the top y location and height of W at the time the matrix
594 was last adjusted. This is used to optimize redisplay above. */
595 if (w)
597 matrix->window_pixel_left = WINDOW_LEFT_PIXEL_EDGE (w);
598 matrix->window_pixel_top = WINDOW_TOP_PIXEL_EDGE (w);
599 matrix->window_height = window_height;
600 matrix->window_width = window_width;
601 matrix->window_vscroll = w->vscroll;
606 /* Reverse the contents of rows in MATRIX between START and END. The
607 contents of the row at END - 1 end up at START, END - 2 at START +
608 1 etc. This is part of the implementation of rotate_matrix (see
609 below). */
611 static void
612 reverse_rows (struct glyph_matrix *matrix, int start, int end)
614 int i, j;
616 for (i = start, j = end - 1; i < j; ++i, --j)
618 /* Non-ISO HP/UX compiler doesn't like auto struct
619 initialization. */
620 struct glyph_row temp;
621 temp = matrix->rows[i];
622 matrix->rows[i] = matrix->rows[j];
623 matrix->rows[j] = temp;
628 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
629 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
630 indices. (Note: this does not copy glyphs, only glyph pointers in
631 row structures are moved around).
633 The algorithm used for rotating the vector was, I believe, first
634 described by Kernighan. See the vector R as consisting of two
635 sub-vectors AB, where A has length BY for BY >= 0. The result
636 after rotating is then BA. Reverse both sub-vectors to get ArBr
637 and reverse the result to get (ArBr)r which is BA. Similar for
638 rotating right. */
640 void
641 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
643 if (by < 0)
645 /* Up (rotate left, i.e. towards lower indices). */
646 by = -by;
647 reverse_rows (matrix, first, first + by);
648 reverse_rows (matrix, first + by, last);
649 reverse_rows (matrix, first, last);
651 else if (by > 0)
653 /* Down (rotate right, i.e. towards higher indices). */
654 reverse_rows (matrix, last - by, last);
655 reverse_rows (matrix, first, last - by);
656 reverse_rows (matrix, first, last);
661 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
662 with indices START <= index < END. Increment positions by DELTA/
663 DELTA_BYTES. */
665 void
666 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
667 ptrdiff_t delta, ptrdiff_t delta_bytes)
669 /* Check that START and END are reasonable values. */
670 eassert (start >= 0 && start <= matrix->nrows);
671 eassert (end >= 0 && end <= matrix->nrows);
672 eassert (start <= end);
674 for (; start < end; ++start)
675 increment_row_positions (matrix->rows + start, delta, delta_bytes);
679 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
680 START and END are the row indices of the first and last + 1 row to clear. */
682 void
683 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
685 eassert (start <= end);
686 eassert (start >= 0 && start < matrix->nrows);
687 eassert (end >= 0 && end <= matrix->nrows);
689 for (; start < end; ++start)
690 matrix->rows[start].enabled_p = false;
694 /* Clear MATRIX.
696 Empty all rows in MATRIX by clearing their enabled_p flags.
697 The function prepare_desired_row will eventually really clear a row
698 when it sees one with a false enabled_p flag.
700 Reset update hints to default values. The only update hint
701 currently present is the flag MATRIX->no_scrolling_p. */
703 void
704 clear_glyph_matrix (struct glyph_matrix *matrix)
706 if (matrix)
708 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
709 matrix->no_scrolling_p = 0;
714 /* Shift part of the glyph matrix MATRIX of window W up or down.
715 Increment y-positions in glyph rows between START and END by DY,
716 and recompute their visible height. */
718 void
719 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
721 int min_y, max_y;
723 eassert (start <= end);
724 eassert (start >= 0 && start < matrix->nrows);
725 eassert (end >= 0 && end <= matrix->nrows);
727 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
728 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
730 for (; start < end; ++start)
732 struct glyph_row *row = &matrix->rows[start];
734 row->y += dy;
735 row->visible_height = row->height;
737 if (row->y < min_y)
738 row->visible_height -= min_y - row->y;
739 if (row->y + row->height > max_y)
740 row->visible_height -= row->y + row->height - max_y;
741 if (row->fringe_bitmap_periodic_p)
742 row->redraw_fringe_bitmaps_p = 1;
747 /* Mark all rows in current matrices of frame F as invalid. Marking
748 invalid is done by setting enabled_p to zero for all rows in a
749 current matrix. */
751 void
752 clear_current_matrices (register struct frame *f)
754 /* Clear frame current matrix, if we have one. */
755 if (f->current_matrix)
756 clear_glyph_matrix (f->current_matrix);
758 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
759 /* Clear the matrix of the menu bar window, if such a window exists.
760 The menu bar window is currently used to display menus on X when
761 no toolkit support is compiled in. */
762 if (WINDOWP (f->menu_bar_window))
763 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
764 #endif
766 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
767 /* Clear the matrix of the tool-bar window, if any. */
768 if (WINDOWP (f->tool_bar_window))
769 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
770 #endif
772 /* Clear current window matrices. */
773 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
774 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
778 /* Clear out all display lines of F for a coming redisplay. */
780 void
781 clear_desired_matrices (register struct frame *f)
783 if (f->desired_matrix)
784 clear_glyph_matrix (f->desired_matrix);
786 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
787 if (WINDOWP (f->menu_bar_window))
788 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
789 #endif
791 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
792 if (WINDOWP (f->tool_bar_window))
793 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
794 #endif
796 /* Do it for window matrices. */
797 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
798 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
802 /* Clear matrices in window tree rooted in W. If DESIRED_P,
803 clear desired matrices, otherwise clear current matrices. */
805 static void
806 clear_window_matrices (struct window *w, bool desired_p)
808 while (w)
810 if (WINDOWP (w->contents))
811 clear_window_matrices (XWINDOW (w->contents), desired_p);
812 else
814 if (desired_p)
815 clear_glyph_matrix (w->desired_matrix);
816 else
818 clear_glyph_matrix (w->current_matrix);
819 w->window_end_valid = 0;
823 w = NILP (w->next) ? 0 : XWINDOW (w->next);
829 /***********************************************************************
830 Glyph Rows
832 See dispextern.h for an overall explanation of glyph rows.
833 ***********************************************************************/
835 /* Clear glyph row ROW. NOTE: this code relies on the current
836 layout of `glyphs' and `used' fields of `struct glyph_row'. */
838 void
839 clear_glyph_row (struct glyph_row *row)
841 enum { off = offsetof (struct glyph_row, used) };
843 /* Zero everything except pointers in `glyphs'. */
844 memset (row->used, 0, sizeof *row - off);
848 /* Make ROW an empty, enabled row of canonical character height,
849 in window W starting at y-position Y. */
851 void
852 blank_row (struct window *w, struct glyph_row *row, int y)
854 int min_y, max_y;
856 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
857 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
859 clear_glyph_row (row);
860 row->y = y;
861 row->ascent = row->phys_ascent = 0;
862 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
863 row->visible_height = row->height;
865 if (row->y < min_y)
866 row->visible_height -= min_y - row->y;
867 if (row->y + row->height > max_y)
868 row->visible_height -= row->y + row->height - max_y;
870 row->enabled_p = true;
874 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
875 are the amounts by which to change positions. Note that the first
876 glyph of the text area of a row can have a buffer position even if
877 the used count of the text area is zero. Such rows display line
878 ends. */
880 static void
881 increment_row_positions (struct glyph_row *row,
882 ptrdiff_t delta, ptrdiff_t delta_bytes)
884 int area, i;
886 /* Increment start and end positions. */
887 MATRIX_ROW_START_CHARPOS (row) += delta;
888 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
889 MATRIX_ROW_END_CHARPOS (row) += delta;
890 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
891 CHARPOS (row->start.pos) += delta;
892 BYTEPOS (row->start.pos) += delta_bytes;
893 CHARPOS (row->end.pos) += delta;
894 BYTEPOS (row->end.pos) += delta_bytes;
896 if (!row->enabled_p)
897 return;
899 /* Increment positions in glyphs. */
900 for (area = 0; area < LAST_AREA; ++area)
901 for (i = 0; i < row->used[area]; ++i)
902 if (BUFFERP (row->glyphs[area][i].object)
903 && row->glyphs[area][i].charpos > 0)
904 row->glyphs[area][i].charpos += delta;
906 /* Capture the case of rows displaying a line end. */
907 if (row->used[TEXT_AREA] == 0
908 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
909 row->glyphs[TEXT_AREA]->charpos += delta;
913 #if 0
914 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
915 contents, i.e. glyph structure contents are exchanged between A and
916 B without changing glyph pointers in A and B. */
918 static void
919 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
921 int area;
923 for (area = 0; area < LAST_AREA; ++area)
925 /* Number of glyphs to swap. */
926 int max_used = max (a->used[area], b->used[area]);
928 /* Start of glyphs in area of row A. */
929 struct glyph *glyph_a = a->glyphs[area];
931 /* End + 1 of glyphs in area of row A. */
932 struct glyph *glyph_a_end = a->glyphs[max_used];
934 /* Start of glyphs in area of row B. */
935 struct glyph *glyph_b = b->glyphs[area];
937 while (glyph_a < glyph_a_end)
939 /* Non-ISO HP/UX compiler doesn't like auto struct
940 initialization. */
941 struct glyph temp;
942 temp = *glyph_a;
943 *glyph_a = *glyph_b;
944 *glyph_b = temp;
945 ++glyph_a;
946 ++glyph_b;
951 #endif /* 0 */
953 /* Exchange pointers to glyph memory between glyph rows A and B. Also
954 exchange the used[] array and the hash values of the rows, because
955 these should all go together for the row's hash value to be
956 correct. */
958 static void
959 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
961 int i;
962 unsigned hash_tem = a->hash;
964 for (i = 0; i < LAST_AREA + 1; ++i)
966 struct glyph *temp = a->glyphs[i];
968 a->glyphs[i] = b->glyphs[i];
969 b->glyphs[i] = temp;
970 if (i < LAST_AREA)
972 short used_tem = a->used[i];
974 a->used[i] = b->used[i];
975 b->used[i] = used_tem;
978 a->hash = b->hash;
979 b->hash = hash_tem;
983 /* Copy glyph row structure FROM to glyph row structure TO, except that
984 glyph pointers, the `used' counts, and the hash values in the structures
985 are left unchanged. NOTE: this code relies on the current layout of
986 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
988 static void
989 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
991 enum { off = offsetof (struct glyph_row, x) };
993 memcpy (&to->x, &from->x, sizeof *to - off);
997 /* Assign glyph row FROM to glyph row TO. This works like a structure
998 assignment TO = FROM, except that glyph pointers are not copied but
999 exchanged between TO and FROM. Pointers must be exchanged to avoid
1000 a memory leak. */
1002 static void
1003 assign_row (struct glyph_row *to, struct glyph_row *from)
1005 swap_glyph_pointers (to, from);
1006 copy_row_except_pointers (to, from);
1010 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1011 a row in a window matrix, is a slice of the glyph memory of the
1012 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1013 is true if the glyph memory of WINDOW_ROW is part of the glyph
1014 memory of FRAME_ROW. */
1016 #ifdef GLYPH_DEBUG
1018 static bool
1019 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1021 struct glyph *window_glyph_start = window_row->glyphs[0];
1022 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1023 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1025 return (frame_glyph_start <= window_glyph_start
1026 && window_glyph_start < frame_glyph_end);
1029 #endif /* GLYPH_DEBUG */
1031 #if 0
1033 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1034 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1035 in WINDOW_MATRIX is found satisfying the condition. */
1037 static struct glyph_row *
1038 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1039 struct glyph_matrix *frame_matrix, int row)
1041 int i;
1043 eassert (row >= 0 && row < frame_matrix->nrows);
1045 for (i = 0; i < window_matrix->nrows; ++i)
1046 if (glyph_row_slice_p (window_matrix->rows + i,
1047 frame_matrix->rows + row))
1048 break;
1050 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1053 #endif /* 0 */
1055 /* Prepare ROW for display in windows W. Desired rows are cleared
1056 lazily, i.e. they are only marked as to be cleared by setting their
1057 enabled_p flag to zero. When a row is to be displayed, a prior
1058 call to this function really clears it. In addition, this function
1059 makes sure the marginal areas of ROW are in sync with the window's
1060 display margins. MODE_LINE_P non-zero means we are preparing a
1061 glyph row for header line or mode line. */
1063 void
1064 prepare_desired_row (struct window *w, struct glyph_row *row, bool mode_line_p)
1066 if (!row->enabled_p)
1068 bool rp = row->reversed_p;
1070 clear_glyph_row (row);
1071 row->enabled_p = true;
1072 row->reversed_p = rp;
1074 if (mode_line_p)
1076 /* Mode and header lines, if displayed, never have marginal
1077 areas. If we are called with MODE_LINE_P non-zero, we are
1078 displaying the mode/header line in this window, and so the
1079 marginal areas of this glyph row should be eliminated. This
1080 is needed when the mode/header line is switched on in a
1081 window that has display margins. */
1082 if (w->left_margin_cols > 0)
1083 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1084 if (w->right_margin_cols > 0)
1085 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA];
1087 else
1089 /* The real number of glyphs reserved for the margins is
1090 recorded in the glyph matrix, and can be different from
1091 window's left_margin_cols and right_margin_cols; see
1092 margin_glyphs_to_reserve for when that happens. */
1093 int left = w->desired_matrix->left_margin_glyphs;
1094 int right = w->desired_matrix->right_margin_glyphs;
1096 /* Make sure the marginal areas of this row are in sync with
1097 what the window wants, when the row actually displays text
1098 and not header/mode line. */
1099 if (w->left_margin_cols > 0
1100 && (left != row->glyphs[TEXT_AREA] - row->glyphs[LEFT_MARGIN_AREA]))
1101 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA] + left;
1102 if (w->right_margin_cols > 0
1103 && (right != row->glyphs[LAST_AREA] - row->glyphs[RIGHT_MARGIN_AREA]))
1104 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA] - right;
1109 /* Return a hash code for glyph row ROW, which may
1110 be from current or desired matrix of frame F. */
1112 static unsigned
1113 line_hash_code (struct frame *f, struct glyph_row *row)
1115 unsigned hash = 0;
1117 if (row->enabled_p)
1119 struct glyph *glyph = row->glyphs[TEXT_AREA];
1120 struct glyph *end = glyph + row->used[TEXT_AREA];
1122 while (glyph < end)
1124 int c = glyph->u.ch;
1125 int face_id = glyph->face_id;
1126 if (FRAME_MUST_WRITE_SPACES (f))
1127 c -= SPACEGLYPH;
1128 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1129 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1130 ++glyph;
1133 if (hash == 0)
1134 hash = 1;
1137 return hash;
1141 /* Return the cost of drawing line VPOS in MATRIX, which may
1142 be current or desired matrix of frame F. The cost equals
1143 the number of characters in the line. If must_write_spaces
1144 is zero, leading and trailing spaces are ignored. */
1146 static int
1147 line_draw_cost (struct frame *f, struct glyph_matrix *matrix, int vpos)
1149 struct glyph_row *row = matrix->rows + vpos;
1150 struct glyph *beg = row->glyphs[TEXT_AREA];
1151 struct glyph *end = beg + row->used[TEXT_AREA];
1152 int len;
1153 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1154 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1156 /* Ignore trailing and leading spaces if we can. */
1157 if (!FRAME_MUST_WRITE_SPACES (f))
1159 /* Skip from the end over trailing spaces. */
1160 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1161 --end;
1163 /* All blank line. */
1164 if (end == beg)
1165 return 0;
1167 /* Skip over leading spaces. */
1168 while (CHAR_GLYPH_SPACE_P (*beg))
1169 ++beg;
1172 /* If we don't have a glyph-table, each glyph is one character,
1173 so return the number of glyphs. */
1174 if (glyph_table_base == 0)
1175 len = end - beg;
1176 else
1178 /* Otherwise, scan the glyphs and accumulate their total length
1179 in LEN. */
1180 len = 0;
1181 while (beg < end)
1183 GLYPH g;
1185 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1187 if (GLYPH_INVALID_P (g)
1188 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1189 len += 1;
1190 else
1191 len += GLYPH_LENGTH (glyph_table_base, g);
1193 ++beg;
1197 return len;
1201 /* Return true if the glyph rows A and B have equal contents.
1202 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1204 static bool
1205 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1207 eassert (verify_row_hash (a));
1208 eassert (verify_row_hash (b));
1210 if (a == b)
1211 return 1;
1212 else if (a->hash != b->hash)
1213 return 0;
1214 else
1216 struct glyph *a_glyph, *b_glyph, *a_end;
1217 int area;
1219 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1220 return 0;
1222 /* Compare glyphs. */
1223 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1225 if (a->used[area] != b->used[area])
1226 return 0;
1228 a_glyph = a->glyphs[area];
1229 a_end = a_glyph + a->used[area];
1230 b_glyph = b->glyphs[area];
1232 while (a_glyph < a_end
1233 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1234 ++a_glyph, ++b_glyph;
1236 if (a_glyph != a_end)
1237 return 0;
1240 if (a->fill_line_p != b->fill_line_p
1241 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1242 || a->left_fringe_bitmap != b->left_fringe_bitmap
1243 || a->left_fringe_face_id != b->left_fringe_face_id
1244 || a->left_fringe_offset != b->left_fringe_offset
1245 || a->right_fringe_bitmap != b->right_fringe_bitmap
1246 || a->right_fringe_face_id != b->right_fringe_face_id
1247 || a->right_fringe_offset != b->right_fringe_offset
1248 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1249 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1250 || a->exact_window_width_line_p != b->exact_window_width_line_p
1251 || a->overlapped_p != b->overlapped_p
1252 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1253 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1254 || a->reversed_p != b->reversed_p
1255 /* Different partially visible characters on left margin. */
1256 || a->x != b->x
1257 /* Different height. */
1258 || a->ascent != b->ascent
1259 || a->phys_ascent != b->phys_ascent
1260 || a->phys_height != b->phys_height
1261 || a->visible_height != b->visible_height)
1262 return 0;
1265 return 1;
1270 /***********************************************************************
1271 Glyph Pool
1273 See dispextern.h for an overall explanation of glyph pools.
1274 ***********************************************************************/
1276 /* Allocate a glyph_pool structure. The structure returned is initialized
1277 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1278 variable glyph_pool_count is incremented for each pool allocated. */
1280 static struct glyph_pool *
1281 new_glyph_pool (void)
1283 struct glyph_pool *result = xzalloc (sizeof *result);
1285 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1286 /* For memory leak and double deletion checking. */
1287 ++glyph_pool_count;
1288 #endif
1290 return result;
1294 /* Free a glyph_pool structure POOL. The function may be called with
1295 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1296 global variable glyph_pool_count is decremented with every pool structure
1297 freed. If this count gets negative, more structures were freed than
1298 allocated, i.e. one structure must have been freed more than once or
1299 a bogus pointer was passed to free_glyph_pool. */
1301 static void
1302 free_glyph_pool (struct glyph_pool *pool)
1304 if (pool)
1306 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1307 /* More freed than allocated? */
1308 --glyph_pool_count;
1309 eassert (glyph_pool_count >= 0);
1310 #endif
1311 xfree (pool->glyphs);
1312 xfree (pool);
1317 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1318 columns we need. This function never shrinks a pool. The only
1319 case in which this would make sense, would be when a frame's size
1320 is changed from a large value to a smaller one. But, if someone
1321 does it once, we can expect that he will do it again.
1323 Return true if the pool changed in a way which makes
1324 re-adjusting window glyph matrices necessary. */
1326 static bool
1327 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1329 ptrdiff_t needed;
1330 bool changed_p;
1332 changed_p = (pool->glyphs == 0
1333 || matrix_dim.height != pool->nrows
1334 || matrix_dim.width != pool->ncolumns);
1336 /* Enlarge the glyph pool. */
1337 needed = matrix_dim.width;
1338 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1339 memory_full (SIZE_MAX);
1340 needed *= matrix_dim.height;
1341 if (needed > pool->nglyphs)
1343 ptrdiff_t old_nglyphs = pool->nglyphs;
1344 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1345 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1346 memclear (pool->glyphs + old_nglyphs,
1347 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1350 /* Remember the number of rows and columns because (a) we use them
1351 to do sanity checks, and (b) the number of columns determines
1352 where rows in the frame matrix start---this must be available to
1353 determine pointers to rows of window sub-matrices. */
1354 pool->nrows = matrix_dim.height;
1355 pool->ncolumns = matrix_dim.width;
1357 return changed_p;
1362 /***********************************************************************
1363 Debug Code
1364 ***********************************************************************/
1366 #ifdef GLYPH_DEBUG
1369 /* Flush standard output. This is sometimes useful to call from the debugger.
1370 XXX Maybe this should be changed to flush the current terminal instead of
1371 stdout.
1374 void flush_stdout (void) EXTERNALLY_VISIBLE;
1376 void
1377 flush_stdout (void)
1379 fflush (stdout);
1383 /* Check that no glyph pointers have been lost in MATRIX. If a
1384 pointer has been lost, e.g. by using a structure assignment between
1385 rows, at least one pointer must occur more than once in the rows of
1386 MATRIX. */
1388 void
1389 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1391 int i, j;
1393 for (i = 0; i < matrix->nrows; ++i)
1394 for (j = 0; j < matrix->nrows; ++j)
1395 eassert (i == j
1396 || (matrix->rows[i].glyphs[TEXT_AREA]
1397 != matrix->rows[j].glyphs[TEXT_AREA]));
1401 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1403 struct glyph_row *
1404 matrix_row (struct glyph_matrix *matrix, int row)
1406 eassert (matrix && matrix->rows);
1407 eassert (row >= 0 && row < matrix->nrows);
1409 /* That's really too slow for normal testing because this function
1410 is called almost everywhere. Although---it's still astonishingly
1411 fast, so it is valuable to have for debugging purposes. */
1412 #if 0
1413 check_matrix_pointer_lossage (matrix);
1414 #endif
1416 return matrix->rows + row;
1420 #if 0 /* This function makes invalid assumptions when text is
1421 partially invisible. But it might come handy for debugging
1422 nevertheless. */
1424 /* Check invariants that must hold for an up to date current matrix of
1425 window W. */
1427 static void
1428 check_matrix_invariants (struct window *w)
1430 struct glyph_matrix *matrix = w->current_matrix;
1431 int yb = window_text_bottom_y (w);
1432 struct glyph_row *row = matrix->rows;
1433 struct glyph_row *last_text_row = NULL;
1434 struct buffer *saved = current_buffer;
1435 struct buffer *buffer = XBUFFER (w->contents);
1436 int c;
1438 /* This can sometimes happen for a fresh window. */
1439 if (matrix->nrows < 2)
1440 return;
1442 set_buffer_temp (buffer);
1444 /* Note: last row is always reserved for the mode line. */
1445 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1446 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1448 struct glyph_row *next = row + 1;
1450 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1451 last_text_row = row;
1453 /* Check that character and byte positions are in sync. */
1454 eassert (MATRIX_ROW_START_BYTEPOS (row)
1455 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1456 eassert (BYTEPOS (row->start.pos)
1457 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1459 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1460 have such a position temporarily in case of a minibuffer
1461 displaying something like `[Sole completion]' at its end. */
1462 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1464 eassert (MATRIX_ROW_END_BYTEPOS (row)
1465 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1466 eassert (BYTEPOS (row->end.pos)
1467 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1470 /* Check that end position of `row' is equal to start position
1471 of next row. */
1472 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1474 eassert (MATRIX_ROW_END_CHARPOS (row)
1475 == MATRIX_ROW_START_CHARPOS (next));
1476 eassert (MATRIX_ROW_END_BYTEPOS (row)
1477 == MATRIX_ROW_START_BYTEPOS (next));
1478 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1479 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1481 row = next;
1484 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1485 eassert (w->desired_matrix->rows != NULL);
1486 set_buffer_temp (saved);
1489 #endif /* 0 */
1491 #endif /* GLYPH_DEBUG */
1495 /**********************************************************************
1496 Allocating/ Adjusting Glyph Matrices
1497 **********************************************************************/
1499 /* Allocate glyph matrices over a window tree for a frame-based
1500 redisplay
1502 X and Y are column/row within the frame glyph matrix where
1503 sub-matrices for the window tree rooted at WINDOW must be
1504 allocated. DIM_ONLY_P means that the caller of this
1505 function is only interested in the result matrix dimension, and
1506 matrix adjustments should not be performed.
1508 The function returns the total width/height of the sub-matrices of
1509 the window tree. If called on a frame root window, the computation
1510 will take the mini-buffer window into account.
1512 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1514 NEW_LEAF_MATRIX set if any window in the tree did not have a
1515 glyph matrices yet, and
1517 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1518 any window in the tree will be changed or have been changed (see
1519 DIM_ONLY_P)
1521 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1522 function.
1524 Windows are arranged into chains of windows on the same level
1525 through the next fields of window structures. Such a level can be
1526 either a sequence of horizontally adjacent windows from left to
1527 right, or a sequence of vertically adjacent windows from top to
1528 bottom. Each window in a horizontal sequence can be either a leaf
1529 window or a vertical sequence; a window in a vertical sequence can
1530 be either a leaf or a horizontal sequence. All windows in a
1531 horizontal sequence have the same height, and all windows in a
1532 vertical sequence have the same width.
1534 This function uses, for historical reasons, a more general
1535 algorithm to determine glyph matrix dimensions that would be
1536 necessary.
1538 The matrix height of a horizontal sequence is determined by the
1539 maximum height of any matrix in the sequence. The matrix width of
1540 a horizontal sequence is computed by adding up matrix widths of
1541 windows in the sequence.
1543 |<------- result width ------->|
1544 +---------+----------+---------+ ---
1545 | | | | |
1546 | | | |
1547 +---------+ | | result height
1548 | +---------+
1549 | | |
1550 +----------+ ---
1552 The matrix width of a vertical sequence is the maximum matrix width
1553 of any window in the sequence. Its height is computed by adding up
1554 matrix heights of windows in the sequence.
1556 |<---- result width -->|
1557 +---------+ ---
1558 | | |
1559 | | |
1560 +---------+--+ |
1561 | | |
1562 | | result height
1564 +------------+---------+ |
1565 | | |
1566 | | |
1567 +------------+---------+ --- */
1569 /* Bit indicating that a new matrix will be allocated or has been
1570 allocated. */
1572 #define NEW_LEAF_MATRIX (1 << 0)
1574 /* Bit indicating that a matrix will or has changed its location or
1575 size. */
1577 #define CHANGED_LEAF_MATRIX (1 << 1)
1579 static struct dim
1580 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1581 bool dim_only_p, int *window_change_flags)
1583 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1584 int x0 = x, y0 = y;
1585 int wmax = 0, hmax = 0;
1586 struct dim total;
1587 struct dim dim;
1588 struct window *w;
1589 bool in_horz_combination_p;
1591 /* What combination is WINDOW part of? Compute this once since the
1592 result is the same for all windows in the `next' chain. The
1593 special case of a root window (parent equal to nil) is treated
1594 like a vertical combination because a root window's `next'
1595 points to the mini-buffer window, if any, which is arranged
1596 vertically below other windows. */
1597 in_horz_combination_p
1598 = (!NILP (XWINDOW (window)->parent)
1599 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1601 /* For WINDOW and all windows on the same level. */
1604 w = XWINDOW (window);
1606 /* Get the dimension of the window sub-matrix for W, depending
1607 on whether this is a combination or a leaf window. */
1608 if (WINDOWP (w->contents))
1609 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1610 dim_only_p,
1611 window_change_flags);
1612 else
1614 /* If not already done, allocate sub-matrix structures. */
1615 if (w->desired_matrix == NULL)
1617 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1618 w->current_matrix = new_glyph_matrix (f->current_pool);
1619 *window_change_flags |= NEW_LEAF_MATRIX;
1622 /* Width and height MUST be chosen so that there are no
1623 holes in the frame matrix. */
1624 dim.width = required_matrix_width (w);
1625 dim.height = required_matrix_height (w);
1627 /* Will matrix be re-allocated? */
1628 if (x != w->desired_matrix->matrix_x
1629 || y != w->desired_matrix->matrix_y
1630 || dim.width != w->desired_matrix->matrix_w
1631 || dim.height != w->desired_matrix->matrix_h
1632 || (margin_glyphs_to_reserve (w, dim.width,
1633 w->left_margin_cols)
1634 != w->desired_matrix->left_margin_glyphs)
1635 || (margin_glyphs_to_reserve (w, dim.width,
1636 w->right_margin_cols)
1637 != w->desired_matrix->right_margin_glyphs))
1638 *window_change_flags |= CHANGED_LEAF_MATRIX;
1640 /* Actually change matrices, if allowed. Do not consider
1641 CHANGED_LEAF_MATRIX computed above here because the pool
1642 may have been changed which we don't know here. We trust
1643 that we only will be called with DIM_ONLY_P when
1644 necessary. */
1645 if (!dim_only_p)
1647 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1648 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1652 /* If we are part of a horizontal combination, advance x for
1653 windows to the right of W; otherwise advance y for windows
1654 below W. */
1655 if (in_horz_combination_p)
1656 x += dim.width;
1657 else
1658 y += dim.height;
1660 /* Remember maximum glyph matrix dimensions. */
1661 wmax = max (wmax, dim.width);
1662 hmax = max (hmax, dim.height);
1664 /* Next window on same level. */
1665 window = w->next;
1667 while (!NILP (window));
1669 /* Set `total' to the total glyph matrix dimension of this window
1670 level. In a vertical combination, the width is the width of the
1671 widest window; the height is the y we finally reached, corrected
1672 by the y we started with. In a horizontal combination, the total
1673 height is the height of the tallest window, and the width is the
1674 x we finally reached, corrected by the x we started with. */
1675 if (in_horz_combination_p)
1677 total.width = x - x0;
1678 total.height = hmax;
1680 else
1682 total.width = wmax;
1683 total.height = y - y0;
1686 return total;
1690 /* Return the required height of glyph matrices for window W. */
1692 static int
1693 required_matrix_height (struct window *w)
1695 #ifdef HAVE_WINDOW_SYSTEM
1696 struct frame *f = XFRAME (w->frame);
1698 if (FRAME_WINDOW_P (f))
1700 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1701 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1703 return (((window_pixel_height + ch_height - 1)
1704 / ch_height) * w->nrows_scale_factor
1705 /* One partially visible line at the top and
1706 bottom of the window. */
1708 /* 2 for header and mode line. */
1709 + 2);
1711 #endif /* HAVE_WINDOW_SYSTEM */
1713 return WINDOW_TOTAL_LINES (w);
1717 /* Return the required width of glyph matrices for window W. */
1719 static int
1720 required_matrix_width (struct window *w)
1722 #ifdef HAVE_WINDOW_SYSTEM
1723 struct frame *f = XFRAME (w->frame);
1724 if (FRAME_WINDOW_P (f))
1726 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1728 /* Compute number of glyphs needed in a glyph row. */
1729 return (((WINDOW_PIXEL_WIDTH (w) + ch_width - 1)
1730 / ch_width) * w->ncols_scale_factor
1731 /* 2 partially visible columns in the text area. */
1733 /* One partially visible column at the right
1734 edge of each marginal area. */
1735 + 1 + 1);
1737 #endif /* HAVE_WINDOW_SYSTEM */
1739 return w->total_cols;
1743 /* Allocate window matrices for window-based redisplay. W is the
1744 window whose matrices must be allocated/reallocated. */
1746 static void
1747 allocate_matrices_for_window_redisplay (struct window *w)
1749 while (w)
1751 if (WINDOWP (w->contents))
1752 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1753 else
1755 /* W is a leaf window. */
1756 struct dim dim;
1758 /* If matrices are not yet allocated, allocate them now. */
1759 if (w->desired_matrix == NULL)
1761 w->desired_matrix = new_glyph_matrix (NULL);
1762 w->current_matrix = new_glyph_matrix (NULL);
1765 dim.width = required_matrix_width (w);
1766 dim.height = required_matrix_height (w);
1767 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1768 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1771 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1775 /* Allocate/reallocate glyph matrices of a single frame F.
1776 This function must be called when a new frame is created,
1777 its size changes, or its window configuration changes. */
1779 void
1780 adjust_frame_glyphs (struct frame *f)
1782 /* Block input so that expose events and other events that access
1783 glyph matrices are not processed while we are changing them. */
1784 block_input ();
1786 if (FRAME_WINDOW_P (f))
1787 adjust_frame_glyphs_for_window_redisplay (f);
1788 else
1789 adjust_frame_glyphs_for_frame_redisplay (f);
1791 /* Don't forget the buffer for decode_mode_spec. */
1792 adjust_decode_mode_spec_buffer (f);
1794 f->glyphs_initialized_p = 1;
1796 unblock_input ();
1799 /* Return true if any window in the tree has nonzero window margins. See
1800 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1801 static bool
1802 showing_window_margins_p (struct window *w)
1804 while (w)
1806 if (WINDOWP (w->contents))
1808 if (showing_window_margins_p (XWINDOW (w->contents)))
1809 return 1;
1811 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1812 return 1;
1814 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1816 return 0;
1820 /* In the window tree with root W, build current matrices of leaf
1821 windows from the frame's current matrix. */
1823 static void
1824 fake_current_matrices (Lisp_Object window)
1826 struct window *w;
1828 for (; !NILP (window); window = w->next)
1830 w = XWINDOW (window);
1832 if (WINDOWP (w->contents))
1833 fake_current_matrices (w->contents);
1834 else
1836 int i;
1837 struct frame *f = XFRAME (w->frame);
1838 struct glyph_matrix *m = w->current_matrix;
1839 struct glyph_matrix *fm = f->current_matrix;
1841 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1842 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1844 for (i = 0; i < m->matrix_h; ++i)
1846 struct glyph_row *r = m->rows + i;
1847 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1849 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1850 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1852 r->enabled_p = fr->enabled_p;
1853 if (r->enabled_p)
1855 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1856 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1857 r->used[TEXT_AREA] = (m->matrix_w
1858 - r->used[LEFT_MARGIN_AREA]
1859 - r->used[RIGHT_MARGIN_AREA]);
1860 r->mode_line_p = 0;
1868 /* Save away the contents of frame F's current frame matrix. Value is
1869 a glyph matrix holding the contents of F's current frame matrix. */
1871 static struct glyph_matrix *
1872 save_current_matrix (struct frame *f)
1874 int i;
1875 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1876 saved->nrows = f->current_matrix->nrows;
1877 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1879 for (i = 0; i < saved->nrows; ++i)
1881 struct glyph_row *from = f->current_matrix->rows + i;
1882 struct glyph_row *to = saved->rows + i;
1883 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1885 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1886 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1887 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1888 to->enabled_p = from->enabled_p;
1889 to->hash = from->hash;
1890 if (from->used[LEFT_MARGIN_AREA])
1892 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1893 to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes);
1894 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1895 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1896 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1898 if (from->used[RIGHT_MARGIN_AREA])
1900 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1901 to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes);
1902 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1903 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1904 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1908 return saved;
1912 /* Restore the contents of frame F's current frame matrix from SAVED,
1913 and free memory associated with SAVED. */
1915 static void
1916 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1918 int i;
1920 for (i = 0; i < saved->nrows; ++i)
1922 struct glyph_row *from = saved->rows + i;
1923 struct glyph_row *to = f->current_matrix->rows + i;
1924 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1926 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1927 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1928 xfree (from->glyphs[TEXT_AREA]);
1929 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1930 if (nbytes)
1932 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1933 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1934 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1935 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1937 else
1938 to->used[LEFT_MARGIN_AREA] = 0;
1939 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1940 if (nbytes)
1942 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1943 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1944 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1945 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1947 else
1948 to->used[RIGHT_MARGIN_AREA] = 0;
1951 xfree (saved->rows);
1952 xfree (saved);
1957 /* Allocate/reallocate glyph matrices of a single frame F for
1958 frame-based redisplay. */
1960 static void
1961 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1963 struct dim matrix_dim;
1964 bool pool_changed_p;
1965 int window_change_flags;
1966 int top_window_y;
1968 if (!FRAME_LIVE_P (f))
1969 return;
1971 top_window_y = FRAME_TOP_MARGIN (f);
1973 /* Allocate glyph pool structures if not already done. */
1974 if (f->desired_pool == NULL)
1976 f->desired_pool = new_glyph_pool ();
1977 f->current_pool = new_glyph_pool ();
1980 /* Allocate frames matrix structures if needed. */
1981 if (f->desired_matrix == NULL)
1983 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1984 f->current_matrix = new_glyph_matrix (f->current_pool);
1987 /* Compute window glyph matrices. (This takes the mini-buffer
1988 window into account). The result is the size of the frame glyph
1989 matrix needed. The variable window_change_flags is set to a bit
1990 mask indicating whether new matrices will be allocated or
1991 existing matrices change their size or location within the frame
1992 matrix. */
1993 window_change_flags = 0;
1994 matrix_dim
1995 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1996 0, top_window_y,
1998 &window_change_flags);
2000 /* Add in menu bar lines, if any. */
2001 matrix_dim.height += top_window_y;
2003 /* Enlarge pools as necessary. */
2004 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2005 realloc_glyph_pool (f->current_pool, matrix_dim);
2007 /* Set up glyph pointers within window matrices. Do this only if
2008 absolutely necessary since it requires a frame redraw. */
2009 if (pool_changed_p || window_change_flags)
2011 /* Do it for window matrices. */
2012 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2013 0, top_window_y, 0,
2014 &window_change_flags);
2016 /* Size of frame matrices must equal size of frame. Note
2017 that we are called for X frames with window widths NOT equal
2018 to the frame width (from CHANGE_FRAME_SIZE_1). */
2019 if (matrix_dim.width != FRAME_TOTAL_COLS (f)
2020 || matrix_dim.height != FRAME_TOTAL_LINES (f))
2021 return;
2023 eassert (matrix_dim.width == FRAME_TOTAL_COLS (f)
2024 && matrix_dim.height == FRAME_TOTAL_LINES (f));
2026 /* Pointers to glyph memory in glyph rows are exchanged during
2027 the update phase of redisplay, which means in general that a
2028 frame's current matrix consists of pointers into both the
2029 desired and current glyph pool of the frame. Adjusting a
2030 matrix sets the frame matrix up so that pointers are all into
2031 the same pool. If we want to preserve glyph contents of the
2032 current matrix over a call to adjust_glyph_matrix, we must
2033 make a copy of the current glyphs, and restore the current
2034 matrix' contents from that copy. */
2035 if (display_completed
2036 && !FRAME_GARBAGED_P (f)
2037 && matrix_dim.width == f->current_matrix->matrix_w
2038 && matrix_dim.height == f->current_matrix->matrix_h
2039 /* For some reason, the frame glyph matrix gets corrupted if
2040 any of the windows contain margins. I haven't been able
2041 to hunt down the reason, but for the moment this prevents
2042 the problem from manifesting. -- cyd */
2043 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2045 struct glyph_matrix *copy = save_current_matrix (f);
2046 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2047 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2048 restore_current_matrix (f, copy);
2049 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2051 else
2053 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2054 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2055 SET_FRAME_GARBAGED (f);
2061 /* Allocate/reallocate glyph matrices of a single frame F for
2062 window-based redisplay. */
2064 static void
2065 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2067 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2069 /* Allocate/reallocate window matrices. */
2070 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2072 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2073 /* Allocate/ reallocate matrices of the dummy window used to display
2074 the menu bar under X when no X toolkit support is available. */
2076 /* Allocate a dummy window if not already done. */
2077 struct window *w;
2078 if (NILP (f->menu_bar_window))
2080 Lisp_Object frame;
2081 fset_menu_bar_window (f, make_window ());
2082 w = XWINDOW (f->menu_bar_window);
2083 XSETFRAME (frame, f);
2084 wset_frame (w, frame);
2085 w->pseudo_window_p = 1;
2087 else
2088 w = XWINDOW (f->menu_bar_window);
2090 /* Set window dimensions to frame dimensions and allocate or
2091 adjust glyph matrices of W. */
2092 w->pixel_left = 0;
2093 w->left_col = 0;
2094 w->pixel_top = 0;
2095 w->top_line = 0;
2096 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2097 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2098 w->total_cols = FRAME_TOTAL_COLS (f);
2099 w->pixel_height = FRAME_MENU_BAR_HEIGHT (f);
2100 w->total_lines = FRAME_MENU_BAR_LINES (f);
2101 allocate_matrices_for_window_redisplay (w);
2103 #endif
2105 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2107 /* Allocate/ reallocate matrices of the tool bar window. If we
2108 don't have a tool bar window yet, make one. */
2109 struct window *w;
2110 if (NILP (f->tool_bar_window))
2112 Lisp_Object frame;
2113 fset_tool_bar_window (f, make_window ());
2114 w = XWINDOW (f->tool_bar_window);
2115 XSETFRAME (frame, f);
2116 wset_frame (w, frame);
2117 w->pseudo_window_p = 1;
2119 else
2120 w = XWINDOW (f->tool_bar_window);
2122 w->pixel_left = 0;
2123 w->left_col = 0;
2124 w->pixel_top = FRAME_MENU_BAR_HEIGHT (f);
2125 w->top_line = FRAME_MENU_BAR_LINES (f);
2126 w->total_cols = FRAME_TOTAL_COLS (f);
2127 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2128 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2129 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2130 w->pixel_height = FRAME_TOOL_BAR_HEIGHT (f);
2131 allocate_matrices_for_window_redisplay (w);
2133 #endif
2137 /* Re-allocate buffer for decode_mode_spec on frame F. */
2139 static void
2140 adjust_decode_mode_spec_buffer (struct frame *f)
2142 int frame_message_buf_size = FRAME_MESSAGE_BUF_SIZE (f);
2144 eassert (frame_message_buf_size >= 0);
2145 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2146 frame_message_buf_size + 1);
2151 /**********************************************************************
2152 Freeing Glyph Matrices
2153 **********************************************************************/
2155 /* Free glyph memory for a frame F. F may be null. This function can
2156 be called for the same frame more than once. The root window of
2157 F may be nil when this function is called. This is the case when
2158 the function is called when F is destroyed. */
2160 void
2161 free_glyphs (struct frame *f)
2163 if (f && f->glyphs_initialized_p)
2165 /* Block interrupt input so that we don't get surprised by an X
2166 event while we're in an inconsistent state. */
2167 block_input ();
2168 f->glyphs_initialized_p = 0;
2170 /* Release window sub-matrices. */
2171 if (!NILP (f->root_window))
2172 free_window_matrices (XWINDOW (f->root_window));
2174 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2175 /* Free the dummy window for menu bars without X toolkit and its
2176 glyph matrices. */
2177 if (!NILP (f->menu_bar_window))
2179 struct window *w = XWINDOW (f->menu_bar_window);
2180 free_glyph_matrix (w->desired_matrix);
2181 free_glyph_matrix (w->current_matrix);
2182 w->desired_matrix = w->current_matrix = NULL;
2183 fset_menu_bar_window (f, Qnil);
2185 #endif
2187 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2188 /* Free the tool bar window and its glyph matrices. */
2189 if (!NILP (f->tool_bar_window))
2191 struct window *w = XWINDOW (f->tool_bar_window);
2192 free_glyph_matrix (w->desired_matrix);
2193 free_glyph_matrix (w->current_matrix);
2194 w->desired_matrix = w->current_matrix = NULL;
2195 fset_tool_bar_window (f, Qnil);
2197 #endif
2199 /* Release frame glyph matrices. Reset fields to zero in
2200 case we are called a second time. */
2201 if (f->desired_matrix)
2203 free_glyph_matrix (f->desired_matrix);
2204 free_glyph_matrix (f->current_matrix);
2205 f->desired_matrix = f->current_matrix = NULL;
2208 /* Release glyph pools. */
2209 if (f->desired_pool)
2211 free_glyph_pool (f->desired_pool);
2212 free_glyph_pool (f->current_pool);
2213 f->desired_pool = f->current_pool = NULL;
2216 unblock_input ();
2221 /* Free glyph sub-matrices in the window tree rooted at W. This
2222 function may be called with a null pointer, and it may be called on
2223 the same tree more than once. */
2225 void
2226 free_window_matrices (struct window *w)
2228 while (w)
2230 if (WINDOWP (w->contents))
2231 free_window_matrices (XWINDOW (w->contents));
2232 else
2234 /* This is a leaf window. Free its memory and reset fields
2235 to zero in case this function is called a second time for
2236 W. */
2237 free_glyph_matrix (w->current_matrix);
2238 free_glyph_matrix (w->desired_matrix);
2239 w->current_matrix = w->desired_matrix = NULL;
2242 /* Next window on same level. */
2243 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2248 /* Check glyph memory leaks. This function is called from
2249 shut_down_emacs. Note that frames are not destroyed when Emacs
2250 exits. We therefore free all glyph memory for all active frames
2251 explicitly and check that nothing is left allocated. */
2253 void
2254 check_glyph_memory (void)
2256 Lisp_Object tail, frame;
2258 /* Free glyph memory for all frames. */
2259 FOR_EACH_FRAME (tail, frame)
2260 free_glyphs (XFRAME (frame));
2262 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2263 /* Check that nothing is left allocated. */
2264 eassert (glyph_matrix_count == 0);
2265 eassert (glyph_pool_count == 0);
2266 #endif
2271 /**********************************************************************
2272 Building a Frame Matrix
2273 **********************************************************************/
2275 /* Most of the redisplay code works on glyph matrices attached to
2276 windows. This is a good solution most of the time, but it is not
2277 suitable for terminal code. Terminal output functions cannot rely
2278 on being able to set an arbitrary terminal window. Instead they
2279 must be provided with a view of the whole frame, i.e. the whole
2280 screen. We build such a view by constructing a frame matrix from
2281 window matrices in this section.
2283 Windows that must be updated have their must_be_updated_p flag set.
2284 For all such windows, their desired matrix is made part of the
2285 desired frame matrix. For other windows, their current matrix is
2286 made part of the desired frame matrix.
2288 +-----------------+----------------+
2289 | desired | desired |
2290 | | |
2291 +-----------------+----------------+
2292 | current |
2294 +----------------------------------+
2296 Desired window matrices can be made part of the frame matrix in a
2297 cheap way: We exploit the fact that the desired frame matrix and
2298 desired window matrices share their glyph memory. This is not
2299 possible for current window matrices. Their glyphs are copied to
2300 the desired frame matrix. The latter is equivalent to
2301 preserve_other_columns in the old redisplay.
2303 Used glyphs counters for frame matrix rows are the result of adding
2304 up glyph lengths of the window matrices. A line in the frame
2305 matrix is enabled, if a corresponding line in a window matrix is
2306 enabled.
2308 After building the desired frame matrix, it will be passed to
2309 terminal code, which will manipulate both the desired and current
2310 frame matrix. Changes applied to the frame's current matrix have
2311 to be visible in current window matrices afterwards, of course.
2313 This problem is solved like this:
2315 1. Window and frame matrices share glyphs. Window matrices are
2316 constructed in a way that their glyph contents ARE the glyph
2317 contents needed in a frame matrix. Thus, any modification of
2318 glyphs done in terminal code will be reflected in window matrices
2319 automatically.
2321 2. Exchanges of rows in a frame matrix done by terminal code are
2322 intercepted by hook functions so that corresponding row operations
2323 on window matrices can be performed. This is necessary because we
2324 use pointers to glyphs in glyph row structures. To satisfy the
2325 assumption of point 1 above that glyphs are updated implicitly in
2326 window matrices when they are manipulated via the frame matrix,
2327 window and frame matrix must of course agree where to find the
2328 glyphs for their rows. Possible manipulations that must be
2329 mirrored are assignments of rows of the desired frame matrix to the
2330 current frame matrix and scrolling the current frame matrix. */
2332 /* Build frame F's desired matrix from window matrices. Only windows
2333 which have the flag must_be_updated_p set have to be updated. Menu
2334 bar lines of a frame are not covered by window matrices, so make
2335 sure not to touch them in this function. */
2337 static void
2338 build_frame_matrix (struct frame *f)
2340 int i;
2342 /* F must have a frame matrix when this function is called. */
2343 eassert (!FRAME_WINDOW_P (f));
2345 /* Clear all rows in the frame matrix covered by window matrices.
2346 Menu bar lines are not covered by windows. */
2347 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2348 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2350 /* Build the matrix by walking the window tree. */
2351 build_frame_matrix_from_window_tree (f->desired_matrix,
2352 XWINDOW (FRAME_ROOT_WINDOW (f)));
2356 /* Walk a window tree, building a frame matrix MATRIX from window
2357 matrices. W is the root of a window tree. */
2359 static void
2360 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2362 while (w)
2364 if (WINDOWP (w->contents))
2365 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2366 else
2367 build_frame_matrix_from_leaf_window (matrix, w);
2369 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2374 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2375 desired frame matrix built. W is a leaf window whose desired or
2376 current matrix is to be added to FRAME_MATRIX. W's flag
2377 must_be_updated_p determines which matrix it contributes to
2378 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2379 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2380 Adding a desired matrix means setting up used counters and such in
2381 frame rows, while adding a current window matrix to FRAME_MATRIX
2382 means copying glyphs. The latter case corresponds to
2383 preserve_other_columns in the old redisplay. */
2385 static void
2386 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2388 struct glyph_matrix *window_matrix;
2389 int window_y, frame_y;
2390 /* If non-zero, a glyph to insert at the right border of W. */
2391 GLYPH right_border_glyph;
2393 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2395 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2396 if (w->must_be_updated_p)
2398 window_matrix = w->desired_matrix;
2400 /* Decide whether we want to add a vertical border glyph. */
2401 if (!WINDOW_RIGHTMOST_P (w))
2403 struct Lisp_Char_Table *dp = window_display_table (w);
2404 Lisp_Object gc;
2406 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2407 if (dp
2408 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2410 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2411 spec_glyph_lookup_face (w, &right_border_glyph);
2414 if (GLYPH_FACE (right_border_glyph) <= 0)
2415 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2418 else
2419 window_matrix = w->current_matrix;
2421 /* For all rows in the window matrix and corresponding rows in the
2422 frame matrix. */
2423 window_y = 0;
2424 frame_y = window_matrix->matrix_y;
2425 while (window_y < window_matrix->nrows)
2427 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2428 struct glyph_row *window_row = window_matrix->rows + window_y;
2429 bool current_row_p = window_matrix == w->current_matrix;
2431 /* Fill up the frame row with spaces up to the left margin of the
2432 window row. */
2433 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2435 /* Fill up areas in the window matrix row with spaces. */
2436 fill_up_glyph_row_with_spaces (window_row);
2438 /* If only part of W's desired matrix has been built, and
2439 window_row wasn't displayed, use the corresponding current
2440 row instead. */
2441 if (window_matrix == w->desired_matrix
2442 && !window_row->enabled_p)
2444 window_row = w->current_matrix->rows + window_y;
2445 current_row_p = 1;
2448 if (current_row_p)
2450 /* Copy window row to frame row. */
2451 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2452 window_row->glyphs[0],
2453 window_matrix->matrix_w * sizeof (struct glyph));
2455 else
2457 eassert (window_row->enabled_p);
2459 /* Only when a desired row has been displayed, we want
2460 the corresponding frame row to be updated. */
2461 frame_row->enabled_p = true;
2463 /* Maybe insert a vertical border between horizontally adjacent
2464 windows. */
2465 if (GLYPH_CHAR (right_border_glyph) != 0)
2467 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2468 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2471 #ifdef GLYPH_DEBUG
2472 /* Window row window_y must be a slice of frame row
2473 frame_y. */
2474 eassert (glyph_row_slice_p (window_row, frame_row));
2476 /* If rows are in sync, we don't have to copy glyphs because
2477 frame and window share glyphs. */
2479 strcpy (w->current_matrix->method, w->desired_matrix->method);
2480 add_window_display_history (w, w->current_matrix->method, 0);
2481 #endif
2484 /* Set number of used glyphs in the frame matrix. Since we fill
2485 up with spaces, and visit leaf windows from left to right it
2486 can be done simply. */
2487 frame_row->used[TEXT_AREA]
2488 = window_matrix->matrix_x + window_matrix->matrix_w;
2490 /* Next row. */
2491 ++window_y;
2492 ++frame_y;
2496 /* Given a user-specified glyph, possibly including a Lisp-level face
2497 ID, return a glyph that has a realized face ID.
2498 This is used for glyphs displayed specially and not part of the text;
2499 for instance, vertical separators, truncation markers, etc. */
2501 void
2502 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2504 int lface_id = GLYPH_FACE (*glyph);
2505 /* Convert the glyph's specified face to a realized (cache) face. */
2506 if (lface_id > 0)
2508 int face_id = merge_faces (XFRAME (w->frame),
2509 Qt, lface_id, DEFAULT_FACE_ID);
2510 SET_GLYPH_FACE (*glyph, face_id);
2514 /* Add spaces to a glyph row ROW in a window matrix.
2516 Each row has the form:
2518 +---------+-----------------------------+------------+
2519 | left | text | right |
2520 +---------+-----------------------------+------------+
2522 Left and right marginal areas are optional. This function adds
2523 spaces to areas so that there are no empty holes between areas.
2524 In other words: If the right area is not empty, the text area
2525 is filled up with spaces up to the right area. If the text area
2526 is not empty, the left area is filled up.
2528 To be called for frame-based redisplay, only. */
2530 static void
2531 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2533 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2534 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2535 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2539 /* Fill area AREA of glyph row ROW with spaces. To be called for
2540 frame-based redisplay only. */
2542 static void
2543 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2545 if (row->glyphs[area] < row->glyphs[area + 1])
2547 struct glyph *end = row->glyphs[area + 1];
2548 struct glyph *text = row->glyphs[area] + row->used[area];
2550 while (text < end)
2551 *text++ = space_glyph;
2552 row->used[area] = text - row->glyphs[area];
2557 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2558 reached. In frame matrices only one area, TEXT_AREA, is used. */
2560 void
2561 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2563 int i = row->used[TEXT_AREA];
2564 struct glyph *glyph = row->glyphs[TEXT_AREA];
2566 while (i < upto)
2567 glyph[i++] = space_glyph;
2569 row->used[TEXT_AREA] = i;
2574 /**********************************************************************
2575 Mirroring operations on frame matrices in window matrices
2576 **********************************************************************/
2578 /* Set frame being updated via frame-based redisplay to F. This
2579 function must be called before updates to make explicit that we are
2580 working on frame matrices or not. */
2582 static void
2583 set_frame_matrix_frame (struct frame *f)
2585 frame_matrix_frame = f;
2589 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2590 DESIRED_MATRIX is the desired matrix corresponding to
2591 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2592 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2593 frame_matrix_frame is non-null, this indicates that the exchange is
2594 done in frame matrices, and that we have to perform analogous
2595 operations in window matrices of frame_matrix_frame. */
2597 static void
2598 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2600 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2601 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2602 bool mouse_face_p = current_row->mouse_face_p;
2604 /* Do current_row = desired_row. This exchanges glyph pointers
2605 between both rows, and does a structure assignment otherwise. */
2606 assign_row (current_row, desired_row);
2608 /* Enable current_row to mark it as valid. */
2609 current_row->enabled_p = true;
2610 current_row->mouse_face_p = mouse_face_p;
2612 /* If we are called on frame matrices, perform analogous operations
2613 for window matrices. */
2614 if (frame_matrix_frame)
2615 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2619 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2620 W's frame which has been made current (by swapping pointers between
2621 current and desired matrix). Perform analogous operations in the
2622 matrices of leaf windows in the window tree rooted at W. */
2624 static void
2625 mirror_make_current (struct window *w, int frame_row)
2627 while (w)
2629 if (WINDOWP (w->contents))
2630 mirror_make_current (XWINDOW (w->contents), frame_row);
2631 else
2633 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2634 here because the checks performed in debug mode there
2635 will not allow the conversion. */
2636 int row = frame_row - w->desired_matrix->matrix_y;
2638 /* If FRAME_ROW is within W, assign the desired row to the
2639 current row (exchanging glyph pointers). */
2640 if (row >= 0 && row < w->desired_matrix->matrix_h)
2642 struct glyph_row *current_row
2643 = MATRIX_ROW (w->current_matrix, row);
2644 struct glyph_row *desired_row
2645 = MATRIX_ROW (w->desired_matrix, row);
2647 if (desired_row->enabled_p)
2648 assign_row (current_row, desired_row);
2649 else
2650 swap_glyph_pointers (desired_row, current_row);
2651 current_row->enabled_p = true;
2653 /* Set the Y coordinate of the mode/header line's row.
2654 It is needed in draw_row_with_mouse_face to find the
2655 screen coordinates. (Window-based redisplay sets
2656 this in update_window, but no one seems to do that
2657 for frame-based redisplay.) */
2658 if (current_row->mode_line_p)
2659 current_row->y = row;
2663 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2668 /* Perform row dance after scrolling. We are working on the range of
2669 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2670 including) in MATRIX. COPY_FROM is a vector containing, for each
2671 row I in the range 0 <= I < NLINES, the index of the original line
2672 to move to I. This index is relative to the row range, i.e. 0 <=
2673 index < NLINES. RETAINED_P is a vector containing zero for each
2674 row 0 <= I < NLINES which is empty.
2676 This function is called from do_scrolling and do_direct_scrolling. */
2678 void
2679 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2680 int *copy_from, char *retained_p)
2682 /* A copy of original rows. */
2683 struct glyph_row *old_rows;
2685 /* Rows to assign to. */
2686 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2688 int i;
2690 /* Make a copy of the original rows. */
2691 USE_SAFE_ALLOCA;
2692 SAFE_NALLOCA (old_rows, 1, nlines);
2693 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2695 /* Assign new rows, maybe clear lines. */
2696 for (i = 0; i < nlines; ++i)
2698 bool enabled_before_p = new_rows[i].enabled_p;
2700 eassert (i + unchanged_at_top < matrix->nrows);
2701 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2702 new_rows[i] = old_rows[copy_from[i]];
2703 new_rows[i].enabled_p = enabled_before_p;
2705 /* RETAINED_P is zero for empty lines. */
2706 if (!retained_p[copy_from[i]])
2707 new_rows[i].enabled_p = false;
2710 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2711 if (frame_matrix_frame)
2712 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2713 unchanged_at_top, nlines, copy_from, retained_p);
2715 SAFE_FREE ();
2719 /* Synchronize glyph pointers in the current matrix of window W with
2720 the current frame matrix. */
2722 static void
2723 sync_window_with_frame_matrix_rows (struct window *w)
2725 struct frame *f = XFRAME (w->frame);
2726 struct glyph_row *window_row, *window_row_end, *frame_row;
2727 int left, right, x, width;
2729 /* Preconditions: W must be a live window on a tty frame. */
2730 eassert (BUFFERP (w->contents));
2731 eassert (!FRAME_WINDOW_P (f));
2733 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2734 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2735 x = w->current_matrix->matrix_x;
2736 width = w->current_matrix->matrix_w;
2738 window_row = w->current_matrix->rows;
2739 window_row_end = window_row + w->current_matrix->nrows;
2740 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2742 for (; window_row < window_row_end; ++window_row, ++frame_row)
2744 window_row->glyphs[LEFT_MARGIN_AREA]
2745 = frame_row->glyphs[0] + x;
2746 window_row->glyphs[TEXT_AREA]
2747 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2748 window_row->glyphs[LAST_AREA]
2749 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2750 window_row->glyphs[RIGHT_MARGIN_AREA]
2751 = window_row->glyphs[LAST_AREA] - right;
2756 /* Return the window in the window tree rooted in W containing frame
2757 row ROW. Value is null if none is found. */
2759 static struct window *
2760 frame_row_to_window (struct window *w, int row)
2762 struct window *found = NULL;
2764 while (w && !found)
2766 if (WINDOWP (w->contents))
2767 found = frame_row_to_window (XWINDOW (w->contents), row);
2768 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2769 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2770 found = w;
2772 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2775 return found;
2779 /* Perform a line dance in the window tree rooted at W, after
2780 scrolling a frame matrix in mirrored_line_dance.
2782 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2783 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2784 COPY_FROM is a vector containing, for each row I in the range 0 <=
2785 I < NLINES, the index of the original line to move to I. This
2786 index is relative to the row range, i.e. 0 <= index < NLINES.
2787 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2788 which is empty. */
2790 static void
2791 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2793 while (w)
2795 if (WINDOWP (w->contents))
2796 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2797 nlines, copy_from, retained_p);
2798 else
2800 /* W is a leaf window, and we are working on its current
2801 matrix m. */
2802 struct glyph_matrix *m = w->current_matrix;
2803 int i;
2804 bool sync_p = 0;
2805 struct glyph_row *old_rows;
2807 /* Make a copy of the original rows of matrix m. */
2808 USE_SAFE_ALLOCA;
2809 SAFE_NALLOCA (old_rows, 1, m->nrows);
2810 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2812 for (i = 0; i < nlines; ++i)
2814 /* Frame relative line assigned to. */
2815 int frame_to = i + unchanged_at_top;
2817 /* Frame relative line assigned. */
2818 int frame_from = copy_from[i] + unchanged_at_top;
2820 /* Window relative line assigned to. */
2821 int window_to = frame_to - m->matrix_y;
2823 /* Window relative line assigned. */
2824 int window_from = frame_from - m->matrix_y;
2826 /* Is assigned line inside window? */
2827 bool from_inside_window_p
2828 = window_from >= 0 && window_from < m->matrix_h;
2830 /* Is assigned to line inside window? */
2831 bool to_inside_window_p
2832 = window_to >= 0 && window_to < m->matrix_h;
2834 if (from_inside_window_p && to_inside_window_p)
2836 /* Do the assignment. The enabled_p flag is saved
2837 over the assignment because the old redisplay did
2838 that. */
2839 bool enabled_before_p = m->rows[window_to].enabled_p;
2840 m->rows[window_to] = old_rows[window_from];
2841 m->rows[window_to].enabled_p = enabled_before_p;
2843 /* If frame line is empty, window line is empty, too. */
2844 if (!retained_p[copy_from[i]])
2845 m->rows[window_to].enabled_p = false;
2847 else if (to_inside_window_p)
2849 /* A copy between windows. This is an infrequent
2850 case not worth optimizing. */
2851 struct frame *f = XFRAME (w->frame);
2852 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2853 struct window *w2;
2854 struct glyph_matrix *m2;
2855 int m2_from;
2857 w2 = frame_row_to_window (root, frame_from);
2858 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2859 -nw', FROM_FRAME sometimes has no associated window.
2860 This check avoids a segfault if W2 is null. */
2861 if (w2)
2863 m2 = w2->current_matrix;
2864 m2_from = frame_from - m2->matrix_y;
2865 copy_row_except_pointers (m->rows + window_to,
2866 m2->rows + m2_from);
2868 /* If frame line is empty, window line is empty, too. */
2869 if (!retained_p[copy_from[i]])
2870 m->rows[window_to].enabled_p = false;
2872 sync_p = 1;
2874 else if (from_inside_window_p)
2875 sync_p = 1;
2878 /* If there was a copy between windows, make sure glyph
2879 pointers are in sync with the frame matrix. */
2880 if (sync_p)
2881 sync_window_with_frame_matrix_rows (w);
2883 /* Check that no pointers are lost. */
2884 CHECK_MATRIX (m);
2886 SAFE_FREE ();
2889 /* Next window on same level. */
2890 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2895 #ifdef GLYPH_DEBUG
2897 /* Check that window and frame matrices agree about their
2898 understanding where glyphs of the rows are to find. For each
2899 window in the window tree rooted at W, check that rows in the
2900 matrices of leaf window agree with their frame matrices about
2901 glyph pointers. */
2903 static void
2904 check_window_matrix_pointers (struct window *w)
2906 while (w)
2908 if (WINDOWP (w->contents))
2909 check_window_matrix_pointers (XWINDOW (w->contents));
2910 else
2912 struct frame *f = XFRAME (w->frame);
2913 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2914 check_matrix_pointers (w->current_matrix, f->current_matrix);
2917 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2922 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2923 a window and FRAME_MATRIX is the corresponding frame matrix. For
2924 each row in WINDOW_MATRIX check that it's a slice of the
2925 corresponding frame row. If it isn't, abort. */
2927 static void
2928 check_matrix_pointers (struct glyph_matrix *window_matrix,
2929 struct glyph_matrix *frame_matrix)
2931 /* Row number in WINDOW_MATRIX. */
2932 int i = 0;
2934 /* Row number corresponding to I in FRAME_MATRIX. */
2935 int j = window_matrix->matrix_y;
2937 /* For all rows check that the row in the window matrix is a
2938 slice of the row in the frame matrix. If it isn't we didn't
2939 mirror an operation on the frame matrix correctly. */
2940 while (i < window_matrix->nrows)
2942 if (!glyph_row_slice_p (window_matrix->rows + i,
2943 frame_matrix->rows + j))
2944 emacs_abort ();
2945 ++i, ++j;
2949 #endif /* GLYPH_DEBUG */
2953 /**********************************************************************
2954 VPOS and HPOS translations
2955 **********************************************************************/
2957 #ifdef GLYPH_DEBUG
2959 /* Translate vertical position VPOS which is relative to window W to a
2960 vertical position relative to W's frame. */
2962 static int
2963 window_to_frame_vpos (struct window *w, int vpos)
2965 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2966 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2967 vpos += WINDOW_TOP_EDGE_LINE (w);
2968 eassert (vpos >= 0 && vpos <= FRAME_TOTAL_LINES (XFRAME (w->frame)));
2969 return vpos;
2973 /* Translate horizontal position HPOS which is relative to window W to
2974 a horizontal position relative to W's frame. */
2976 static int
2977 window_to_frame_hpos (struct window *w, int hpos)
2979 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2980 hpos += WINDOW_LEFT_EDGE_COL (w);
2981 return hpos;
2984 #endif /* GLYPH_DEBUG */
2988 /**********************************************************************
2989 Redrawing Frames
2990 **********************************************************************/
2992 /* Redraw frame F. */
2994 void
2995 redraw_frame (struct frame *f)
2997 /* Error if F has no glyphs. */
2998 eassert (f->glyphs_initialized_p);
2999 update_begin (f);
3000 if (FRAME_MSDOS_P (f))
3001 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3002 clear_frame (f);
3003 clear_current_matrices (f);
3004 update_end (f);
3005 windows_or_buffers_changed = 13;
3006 /* Mark all windows as inaccurate, so that every window will have
3007 its redisplay done. */
3008 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3009 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), true);
3010 f->garbaged = false;
3013 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3014 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3015 If FRAME is omitted or nil, the selected frame is used. */)
3016 (Lisp_Object frame)
3018 redraw_frame (decode_live_frame (frame));
3019 return Qnil;
3022 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3023 doc: /* Clear and redisplay all visible frames. */)
3024 (void)
3026 Lisp_Object tail, frame;
3028 FOR_EACH_FRAME (tail, frame)
3029 if (FRAME_VISIBLE_P (XFRAME (frame)))
3030 redraw_frame (XFRAME (frame));
3032 return Qnil;
3037 /***********************************************************************
3038 Frame Update
3039 ***********************************************************************/
3041 /* Update frame F based on the data in desired matrices.
3043 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3044 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3046 Value is true if redisplay was stopped due to pending input. */
3048 bool
3049 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3051 /* True means display has been paused because of pending input. */
3052 bool paused_p;
3053 struct window *root_window = XWINDOW (f->root_window);
3055 if (redisplay_dont_pause)
3056 force_p = true;
3057 else if (!force_p && detect_input_pending_ignore_squeezables ())
3059 paused_p = true;
3060 goto do_pause;
3063 if (FRAME_WINDOW_P (f))
3065 /* We are working on window matrix basis. All windows whose
3066 flag must_be_updated_p is set have to be updated. */
3068 /* Record that we are not working on frame matrices. */
3069 set_frame_matrix_frame (NULL);
3071 /* Update all windows in the window tree of F, maybe stopping
3072 when pending input is detected. */
3073 update_begin (f);
3075 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3076 /* Update the menu bar on X frames that don't have toolkit
3077 support. */
3078 if (WINDOWP (f->menu_bar_window))
3079 update_window (XWINDOW (f->menu_bar_window), true);
3080 #endif
3082 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3083 /* Update the tool-bar window, if present. */
3084 if (WINDOWP (f->tool_bar_window))
3086 struct window *w = XWINDOW (f->tool_bar_window);
3088 /* Update tool-bar window. */
3089 if (w->must_be_updated_p)
3091 Lisp_Object tem;
3093 update_window (w, true);
3094 w->must_be_updated_p = false;
3096 /* Swap tool-bar strings. We swap because we want to
3097 reuse strings. */
3098 tem = f->current_tool_bar_string;
3099 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3100 fset_desired_tool_bar_string (f, tem);
3103 #endif
3105 /* Update windows. */
3106 paused_p = update_window_tree (root_window, force_p);
3107 update_end (f);
3109 else
3111 /* We are working on frame matrix basis. Set the frame on whose
3112 frame matrix we operate. */
3113 set_frame_matrix_frame (f);
3115 /* Build F's desired matrix from window matrices. */
3116 build_frame_matrix (f);
3118 /* Update the display. */
3119 update_begin (f);
3120 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p, 1);
3121 update_end (f);
3123 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3125 if (FRAME_TTY (f)->termscript)
3126 fflush (FRAME_TTY (f)->termscript);
3127 if (FRAME_TERMCAP_P (f))
3128 fflush (FRAME_TTY (f)->output);
3131 /* Check window matrices for lost pointers. */
3132 #ifdef GLYPH_DEBUG
3133 check_window_matrix_pointers (root_window);
3134 add_frame_display_history (f, paused_p);
3135 #endif
3138 do_pause:
3139 /* Reset flags indicating that a window should be updated. */
3140 set_window_update_flags (root_window, false);
3142 display_completed = !paused_p;
3143 return paused_p;
3146 /* Update a TTY frame F that has a menu dropped down over some of its
3147 glyphs. This is like the second part of update_frame, but it
3148 doesn't call build_frame_matrix, because we already have the
3149 desired matrix prepared, and don't want it to be overwritten by the
3150 text of the normal display.
3152 ROW and COL, if non-negative, are the row and column of the TTY
3153 frame where to position the cursor after the frame update is
3154 complete. Negative values mean ask update_frame_1 to position the
3155 cursor "normally", i.e. at point in the selected window. */
3156 void
3157 update_frame_with_menu (struct frame *f, int row, int col)
3159 struct window *root_window = XWINDOW (f->root_window);
3160 bool paused_p, cursor_at_point_p;
3162 eassert (FRAME_TERMCAP_P (f));
3164 /* We are working on frame matrix basis. Set the frame on whose
3165 frame matrix we operate. */
3166 set_frame_matrix_frame (f);
3168 /* Update the display. */
3169 update_begin (f);
3170 cursor_at_point_p = !(row >= 0 && col >= 0);
3171 /* Force update_frame_1 not to stop due to pending input, and not
3172 try scrolling. */
3173 paused_p = update_frame_1 (f, 1, 1, cursor_at_point_p);
3174 /* ROW and COL tell us where in the menu to position the cursor, so
3175 that screen readers know the active region on the screen. */
3176 if (!cursor_at_point_p)
3177 cursor_to (f, row, col);
3178 update_end (f);
3180 if (FRAME_TTY (f)->termscript)
3181 fflush (FRAME_TTY (f)->termscript);
3182 fflush (FRAME_TTY (f)->output);
3183 /* Check window matrices for lost pointers. */
3184 #if GLYPH_DEBUG
3185 #if 0
3186 /* We cannot possibly survive the matrix pointers check, since
3187 we have overwritten parts of the frame glyph matrix without
3188 making any updates to the window matrices. */
3189 check_window_matrix_pointers (root_window);
3190 #endif
3191 add_frame_display_history (f, paused_p);
3192 #endif
3194 /* Reset flags indicating that a window should be updated. */
3195 set_window_update_flags (root_window, false);
3196 display_completed = !paused_p;
3200 /************************************************************************
3201 Window-based updates
3202 ************************************************************************/
3204 /* Perform updates in window tree rooted at W.
3205 If FORCE_P, don't stop updating if input is pending. */
3207 static bool
3208 update_window_tree (struct window *w, bool force_p)
3210 bool paused_p = 0;
3212 while (w && !paused_p)
3214 if (WINDOWP (w->contents))
3215 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3216 else if (w->must_be_updated_p)
3217 paused_p |= update_window (w, force_p);
3219 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3222 return paused_p;
3226 /* Update window W if its flag must_be_updated_p is set.
3227 If FORCE_P, don't stop updating if input is pending. */
3229 void
3230 update_single_window (struct window *w)
3232 if (w->must_be_updated_p)
3234 struct frame *f = XFRAME (WINDOW_FRAME (w));
3236 /* Record that this is not a frame-based redisplay. */
3237 set_frame_matrix_frame (NULL);
3239 /* Update W. */
3240 update_begin (f);
3241 update_window (w, true);
3242 update_end (f);
3244 /* Reset flag in W. */
3245 w->must_be_updated_p = false;
3249 #ifdef HAVE_WINDOW_SYSTEM
3251 /* Redraw lines from the current matrix of window W that are
3252 overlapped by other rows. YB is bottom-most y-position in W. */
3254 static void
3255 redraw_overlapped_rows (struct window *w, int yb)
3257 int i;
3258 struct frame *f = XFRAME (WINDOW_FRAME (w));
3260 /* If rows overlapping others have been changed, the rows being
3261 overlapped have to be redrawn. This won't draw lines that have
3262 already been drawn in update_window_line because overlapped_p in
3263 desired rows is 0, so after row assignment overlapped_p in
3264 current rows is 0. */
3265 for (i = 0; i < w->current_matrix->nrows; ++i)
3267 struct glyph_row *row = w->current_matrix->rows + i;
3269 if (!row->enabled_p)
3270 break;
3271 else if (row->mode_line_p)
3272 continue;
3274 if (row->overlapped_p)
3276 enum glyph_row_area area;
3278 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3280 output_cursor_to (w, i, 0, row->y,
3281 area == TEXT_AREA ? row->x : 0);
3282 if (row->used[area])
3283 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3284 area, row->used[area]);
3285 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3288 row->overlapped_p = 0;
3291 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3292 break;
3297 /* Redraw lines from the current matrix of window W that overlap
3298 others. YB is bottom-most y-position in W. */
3300 static void
3301 redraw_overlapping_rows (struct window *w, int yb)
3303 int i, bottom_y;
3304 struct glyph_row *row;
3305 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3307 for (i = 0; i < w->current_matrix->nrows; ++i)
3309 row = w->current_matrix->rows + i;
3311 if (!row->enabled_p)
3312 break;
3313 else if (row->mode_line_p)
3314 continue;
3316 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3318 if (row->overlapping_p)
3320 int overlaps = 0;
3322 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3323 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3324 overlaps |= OVERLAPS_PRED;
3325 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3326 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3327 overlaps |= OVERLAPS_SUCC;
3329 if (overlaps)
3331 if (row->used[LEFT_MARGIN_AREA])
3332 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3334 if (row->used[TEXT_AREA])
3335 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3337 if (row->used[RIGHT_MARGIN_AREA])
3338 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3340 /* Record in neighbor rows that ROW overwrites part of
3341 their display. */
3342 if (overlaps & OVERLAPS_PRED)
3343 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3344 if (overlaps & OVERLAPS_SUCC)
3345 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3349 if (bottom_y >= yb)
3350 break;
3354 #endif /* HAVE_WINDOW_SYSTEM */
3357 #if defined GLYPH_DEBUG && 0
3359 /* Check that no row in the current matrix of window W is enabled
3360 which is below what's displayed in the window. */
3362 static void
3363 check_current_matrix_flags (struct window *w)
3365 bool last_seen_p = 0;
3366 int i, yb = window_text_bottom_y (w);
3368 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3370 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3371 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3372 last_seen_p = 1;
3373 else if (last_seen_p && row->enabled_p)
3374 emacs_abort ();
3378 #endif /* GLYPH_DEBUG */
3381 /* Update display of window W.
3382 If FORCE_P, don't stop updating when input is pending. */
3384 static bool
3385 update_window (struct window *w, bool force_p)
3387 struct glyph_matrix *desired_matrix = w->desired_matrix;
3388 bool paused_p;
3389 int preempt_count = baud_rate / 2400 + 1;
3390 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3391 #ifdef GLYPH_DEBUG
3392 /* Check that W's frame doesn't have glyph matrices. */
3393 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3394 #endif
3396 /* Check pending input the first time so that we can quickly return. */
3397 if (!force_p)
3398 detect_input_pending_ignore_squeezables ();
3400 /* If forced to complete the update, or if no input is pending, do
3401 the update. */
3402 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3404 struct glyph_row *row, *end;
3405 struct glyph_row *mode_line_row;
3406 struct glyph_row *header_line_row;
3407 int yb;
3408 bool changed_p = 0, mouse_face_overwritten_p = 0;
3409 int n_updated = 0;
3411 rif->update_window_begin_hook (w);
3412 yb = window_text_bottom_y (w);
3413 row = MATRIX_ROW (desired_matrix, 0);
3414 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3416 /* Take note of the header line, if there is one. We will
3417 update it below, after updating all of the window's lines. */
3418 if (row->mode_line_p)
3420 header_line_row = row;
3421 ++row;
3423 else
3424 header_line_row = NULL;
3426 /* Update the mode line, if necessary. */
3427 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3428 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3430 mode_line_row->y = yb + WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
3431 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3432 desired_matrix),
3433 &mouse_face_overwritten_p);
3436 /* Find first enabled row. Optimizations in redisplay_internal
3437 may lead to an update with only one row enabled. There may
3438 be also completely empty matrices. */
3439 while (row < end && !row->enabled_p)
3440 ++row;
3442 /* Try reusing part of the display by copying. */
3443 if (row < end && !desired_matrix->no_scrolling_p)
3445 int rc = scrolling_window (w, header_line_row != NULL);
3446 if (rc < 0)
3448 /* All rows were found to be equal. */
3449 paused_p = 0;
3450 goto set_cursor;
3452 else if (rc > 0)
3454 /* We've scrolled the display. */
3455 force_p = 1;
3456 changed_p = 1;
3460 /* Update the rest of the lines. */
3461 for (; row < end && (force_p || !input_pending); ++row)
3462 /* scrolling_window resets the enabled_p flag of the rows it
3463 reuses from current_matrix. */
3464 if (row->enabled_p)
3466 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3467 int i;
3469 /* We'll have to play a little bit with when to
3470 detect_input_pending. If it's done too often,
3471 scrolling large windows with repeated scroll-up
3472 commands will too quickly pause redisplay. */
3473 if (!force_p && ++n_updated % preempt_count == 0)
3474 detect_input_pending_ignore_squeezables ();
3475 changed_p |= update_window_line (w, vpos,
3476 &mouse_face_overwritten_p);
3478 /* Mark all rows below the last visible one in the current
3479 matrix as invalid. This is necessary because of
3480 variable line heights. Consider the case of three
3481 successive redisplays, where the first displays 5
3482 lines, the second 3 lines, and the third 5 lines again.
3483 If the second redisplay wouldn't mark rows in the
3484 current matrix invalid, the third redisplay might be
3485 tempted to optimize redisplay based on lines displayed
3486 in the first redisplay. */
3487 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3488 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3489 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, i, false);
3492 /* Was display preempted? */
3493 paused_p = row < end;
3495 set_cursor:
3497 /* Update the header line after scrolling because a new header
3498 line would otherwise overwrite lines at the top of the window
3499 that can be scrolled. */
3500 if (header_line_row && header_line_row->enabled_p)
3502 header_line_row->y = 0;
3503 update_window_line (w, 0, &mouse_face_overwritten_p);
3506 /* Fix the appearance of overlapping/overlapped rows. */
3507 if (!paused_p && !w->pseudo_window_p)
3509 #ifdef HAVE_WINDOW_SYSTEM
3510 if (changed_p && rif->fix_overlapping_area)
3512 redraw_overlapped_rows (w, yb);
3513 redraw_overlapping_rows (w, yb);
3515 #endif
3517 /* Make cursor visible at cursor position of W. */
3518 set_window_cursor_after_update (w);
3520 #if 0 /* Check that current matrix invariants are satisfied. This is
3521 for debugging only. See the comment of check_matrix_invariants. */
3522 IF_DEBUG (check_matrix_invariants (w));
3523 #endif
3526 #ifdef GLYPH_DEBUG
3527 /* Remember the redisplay method used to display the matrix. */
3528 strcpy (w->current_matrix->method, w->desired_matrix->method);
3529 #endif
3531 #ifdef HAVE_WINDOW_SYSTEM
3532 update_window_fringes (w, 0);
3533 #endif
3535 /* End the update of window W. Don't set the cursor if we
3536 paused updating the display because in this case,
3537 set_window_cursor_after_update hasn't been called, and
3538 W->output_cursor doesn't contain the cursor location. */
3539 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3541 else
3542 paused_p = 1;
3544 #ifdef GLYPH_DEBUG
3545 /* check_current_matrix_flags (w); */
3546 add_window_display_history (w, w->current_matrix->method, paused_p);
3547 #endif
3549 #ifdef HAVE_XWIDGETS
3550 xwidget_end_redisplay(w, w->current_matrix);
3551 #endif
3552 clear_glyph_matrix (desired_matrix);
3554 return paused_p;
3558 /* Update the display of area AREA in window W, row number VPOS.
3559 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3561 static void
3562 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3563 enum glyph_row_area area, int vpos)
3565 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3566 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3568 /* Set cursor to start of glyphs, write them, and clear to the end
3569 of the area. I don't think that something more sophisticated is
3570 necessary here, since marginal areas will not be the default. */
3571 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3572 if (desired_row->used[area])
3573 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3574 area, desired_row->used[area]);
3575 rif->clear_end_of_line (w, updated_row, area, -1);
3579 /* Update the display of the text area of row VPOS in window W.
3580 Value is true if display has changed. */
3582 static bool
3583 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3585 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3586 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3587 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3588 bool changed_p = 0;
3590 /* If rows are at different X or Y, or rows have different height,
3591 or the current row is marked invalid, write the entire line. */
3592 if (!current_row->enabled_p
3593 || desired_row->y != current_row->y
3594 || desired_row->ascent != current_row->ascent
3595 || desired_row->phys_ascent != current_row->phys_ascent
3596 || desired_row->phys_height != current_row->phys_height
3597 || desired_row->visible_height != current_row->visible_height
3598 || current_row->overlapped_p
3599 /* This next line is necessary for correctly redrawing
3600 mouse-face areas after scrolling and other operations.
3601 However, it causes excessive flickering when mouse is moved
3602 across the mode line. Luckily, turning it off for the mode
3603 line doesn't seem to hurt anything. -- cyd.
3604 But it is still needed for the header line. -- kfs. */
3605 || (current_row->mouse_face_p
3606 && !(current_row->mode_line_p && vpos > 0))
3607 || current_row->x != desired_row->x)
3609 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3611 if (desired_row->used[TEXT_AREA])
3612 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3613 TEXT_AREA, desired_row->used[TEXT_AREA]);
3615 /* Clear to end of window. */
3616 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3617 changed_p = 1;
3619 /* This erases the cursor. We do this here because
3620 notice_overwritten_cursor cannot easily check this, which
3621 might indicate that the whole functionality of
3622 notice_overwritten_cursor would better be implemented here.
3623 On the other hand, we need notice_overwritten_cursor as long
3624 as mouse highlighting is done asynchronously outside of
3625 redisplay. */
3626 if (vpos == w->phys_cursor.vpos)
3627 w->phys_cursor_on_p = 0;
3629 else
3631 int stop, i, x;
3632 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3633 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3634 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3635 int desired_stop_pos = desired_row->used[TEXT_AREA];
3636 bool abort_skipping = 0;
3638 /* If the desired row extends its face to the text area end, and
3639 unless the current row also does so at the same position,
3640 make sure we write at least one glyph, so that the face
3641 extension actually takes place. */
3642 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3643 && (desired_stop_pos < current_row->used[TEXT_AREA]
3644 || (desired_stop_pos == current_row->used[TEXT_AREA]
3645 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3646 --desired_stop_pos;
3648 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3649 i = 0;
3650 x = desired_row->x;
3652 /* Loop over glyphs that current and desired row may have
3653 in common. */
3654 while (i < stop)
3656 bool can_skip_p = !abort_skipping;
3658 /* Skip over glyphs that both rows have in common. These
3659 don't have to be written. We can't skip if the last
3660 current glyph overlaps the glyph to its right. For
3661 example, consider a current row of `if ' with the `f' in
3662 Courier bold so that it overlaps the ` ' to its right.
3663 If the desired row is ` ', we would skip over the space
3664 after the `if' and there would remain a pixel from the
3665 `f' on the screen. */
3666 if (overlapping_glyphs_p && i > 0)
3668 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3669 int left, right;
3671 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3672 &left, &right);
3673 can_skip_p = (right == 0 && !abort_skipping);
3676 if (can_skip_p)
3678 int start_hpos = i;
3680 while (i < stop
3681 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3683 x += desired_glyph->pixel_width;
3684 ++desired_glyph, ++current_glyph, ++i;
3687 /* Consider the case that the current row contains "xxx
3688 ppp ggg" in italic Courier font, and the desired row
3689 is "xxx ggg". The character `p' has lbearing, `g'
3690 has not. The loop above will stop in front of the
3691 first `p' in the current row. If we would start
3692 writing glyphs there, we wouldn't erase the lbearing
3693 of the `p'. The rest of the lbearing problem is then
3694 taken care of by draw_glyphs. */
3695 if (overlapping_glyphs_p
3696 && i > 0
3697 && i < current_row->used[TEXT_AREA]
3698 && (current_row->used[TEXT_AREA]
3699 != desired_row->used[TEXT_AREA]))
3701 int left, right;
3703 rif->get_glyph_overhangs (current_glyph,
3704 XFRAME (w->frame),
3705 &left, &right);
3706 while (left > 0 && i > 0)
3708 --i, --desired_glyph, --current_glyph;
3709 x -= desired_glyph->pixel_width;
3710 left -= desired_glyph->pixel_width;
3713 /* Abort the skipping algorithm if we end up before
3714 our starting point, to avoid looping (bug#1070).
3715 This can happen when the lbearing is larger than
3716 the pixel width. */
3717 abort_skipping = (i < start_hpos);
3721 /* Try to avoid writing the entire rest of the desired row
3722 by looking for a resync point. This mainly prevents
3723 mode line flickering in the case the mode line is in
3724 fixed-pitch font, which it usually will be. */
3725 if (i < desired_row->used[TEXT_AREA])
3727 int start_x = x, start_hpos = i;
3728 struct glyph *start = desired_glyph;
3729 int current_x = x;
3730 bool skip_first_p = !can_skip_p;
3732 /* Find the next glyph that's equal again. */
3733 while (i < stop
3734 && (skip_first_p
3735 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3736 && x == current_x)
3738 x += desired_glyph->pixel_width;
3739 current_x += current_glyph->pixel_width;
3740 ++desired_glyph, ++current_glyph, ++i;
3741 skip_first_p = 0;
3744 if (i == start_hpos || x != current_x)
3746 i = start_hpos;
3747 x = start_x;
3748 desired_glyph = start;
3749 break;
3752 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3753 rif->write_glyphs (w, updated_row, start,
3754 TEXT_AREA, i - start_hpos);
3755 changed_p = 1;
3759 /* Write the rest. */
3760 if (i < desired_row->used[TEXT_AREA])
3762 output_cursor_to (w, vpos, i, desired_row->y, x);
3763 rif->write_glyphs (w, updated_row, desired_glyph,
3764 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3765 changed_p = 1;
3768 /* Maybe clear to end of line. */
3769 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3771 /* If new row extends to the end of the text area, nothing
3772 has to be cleared, if and only if we did a write_glyphs
3773 above. This is made sure by setting desired_stop_pos
3774 appropriately above. */
3775 eassert (i < desired_row->used[TEXT_AREA]
3776 || ((desired_row->used[TEXT_AREA]
3777 == current_row->used[TEXT_AREA])
3778 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3780 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3782 /* If old row extends to the end of the text area, clear. */
3783 if (i >= desired_row->used[TEXT_AREA])
3784 output_cursor_to (w, vpos, i, desired_row->y,
3785 desired_row->pixel_width);
3786 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3787 changed_p = 1;
3789 else if (desired_row->pixel_width < current_row->pixel_width)
3791 /* Otherwise clear to the end of the old row. Everything
3792 after that position should be clear already. */
3793 int xlim;
3795 if (i >= desired_row->used[TEXT_AREA])
3796 output_cursor_to (w, vpos, i, desired_row->y,
3797 desired_row->pixel_width);
3799 /* If cursor is displayed at the end of the line, make sure
3800 it's cleared. Nowadays we don't have a phys_cursor_glyph
3801 with which to erase the cursor (because this method
3802 doesn't work with lbearing/rbearing), so we must do it
3803 this way. */
3804 if (vpos == w->phys_cursor.vpos
3805 && (desired_row->reversed_p
3806 ? (w->phys_cursor.hpos < 0)
3807 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3809 w->phys_cursor_on_p = 0;
3810 xlim = -1;
3812 else
3813 xlim = current_row->pixel_width;
3814 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3815 changed_p = 1;
3819 return changed_p;
3823 /* Update row VPOS in window W. Value is true if display has been changed. */
3825 static bool
3826 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3828 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3829 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3830 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3831 bool changed_p = 0;
3833 /* A row can be completely invisible in case a desired matrix was
3834 built with a vscroll and then make_cursor_line_fully_visible shifts
3835 the matrix. Make sure to make such rows current anyway, since
3836 we need the correct y-position, for example, in the current matrix. */
3837 if (desired_row->mode_line_p
3838 || desired_row->visible_height > 0)
3840 eassert (desired_row->enabled_p);
3842 /* Update display of the left margin area, if there is one. */
3843 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3845 changed_p = 1;
3846 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3847 /* Setting this flag will ensure the vertical border, if
3848 any, between this window and the one on its left will be
3849 redrawn. This is necessary because updating the left
3850 margin area can potentially draw over the border. */
3851 current_row->redraw_fringe_bitmaps_p = 1;
3854 /* Update the display of the text area. */
3855 if (update_text_area (w, desired_row, vpos))
3857 changed_p = 1;
3858 if (current_row->mouse_face_p)
3859 *mouse_face_overwritten_p = 1;
3862 /* Update display of the right margin area, if there is one. */
3863 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3865 changed_p = 1;
3866 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3869 /* Draw truncation marks etc. */
3870 if (!current_row->enabled_p
3871 || desired_row->y != current_row->y
3872 || desired_row->visible_height != current_row->visible_height
3873 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3874 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3875 || current_row->redraw_fringe_bitmaps_p
3876 || desired_row->mode_line_p != current_row->mode_line_p
3877 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3878 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3879 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3880 rif->after_update_window_line_hook (w, desired_row);
3883 /* Update current_row from desired_row. */
3884 make_current (w->desired_matrix, w->current_matrix, vpos);
3885 return changed_p;
3889 /* Set the cursor after an update of window W. This function may only
3890 be called from update_window. */
3892 static void
3893 set_window_cursor_after_update (struct window *w)
3895 struct frame *f = XFRAME (w->frame);
3896 int cx, cy, vpos, hpos;
3898 /* Not intended for frame matrix updates. */
3899 eassert (FRAME_WINDOW_P (f));
3901 if (cursor_in_echo_area
3902 && !NILP (echo_area_buffer[0])
3903 /* If we are showing a message instead of the mini-buffer,
3904 show the cursor for the message instead. */
3905 && XWINDOW (minibuf_window) == w
3906 && EQ (minibuf_window, echo_area_window)
3907 /* These cases apply only to the frame that contains
3908 the active mini-buffer window. */
3909 && FRAME_HAS_MINIBUF_P (f)
3910 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3912 cx = cy = vpos = hpos = 0;
3914 if (cursor_in_echo_area >= 0)
3916 /* If the mini-buffer is several lines high, find the last
3917 line that has any text on it. Note: either all lines
3918 are enabled or none. Otherwise we wouldn't be able to
3919 determine Y. */
3920 struct glyph_row *row, *last_row;
3921 struct glyph *glyph;
3922 int yb = window_text_bottom_y (w);
3924 last_row = NULL;
3925 row = w->current_matrix->rows;
3926 while (row->enabled_p
3927 && (last_row == NULL
3928 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3930 if (row->used[TEXT_AREA]
3931 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3932 last_row = row;
3933 ++row;
3936 if (last_row)
3938 struct glyph *start = last_row->glyphs[TEXT_AREA];
3939 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3941 while (last > start && last->charpos < 0)
3942 --last;
3944 for (glyph = start; glyph < last; ++glyph)
3946 cx += glyph->pixel_width;
3947 ++hpos;
3950 cy = last_row->y;
3951 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3955 else
3957 cx = w->cursor.x;
3958 cy = w->cursor.y;
3959 hpos = w->cursor.hpos;
3960 vpos = w->cursor.vpos;
3963 /* Window cursor can be out of sync for horizontally split windows.
3964 Horizontal position is -1 when cursor is on the left fringe. */
3965 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3966 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3967 output_cursor_to (w, vpos, hpos, cy, cx);
3971 /* Set WINDOW->must_be_updated_p to ON_P for all windows in
3972 the window tree rooted at W. */
3974 static void
3975 set_window_update_flags (struct window *w, bool on_p)
3977 while (w)
3979 if (WINDOWP (w->contents))
3980 set_window_update_flags (XWINDOW (w->contents), on_p);
3981 else
3982 w->must_be_updated_p = on_p;
3984 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3990 /***********************************************************************
3991 Window-Based Scrolling
3992 ***********************************************************************/
3994 /* Structure describing rows in scrolling_window. */
3996 struct row_entry
3998 /* Number of occurrences of this row in desired and current matrix. */
3999 int old_uses, new_uses;
4001 /* Vpos of row in new matrix. */
4002 int new_line_number;
4004 /* Bucket index of this row_entry in the hash table row_table. */
4005 ptrdiff_t bucket;
4007 /* The row described by this entry. */
4008 struct glyph_row *row;
4010 /* Hash collision chain. */
4011 struct row_entry *next;
4014 /* A pool to allocate row_entry structures from, and the size of the
4015 pool. The pool is reallocated in scrolling_window when we find
4016 that we need a larger one. */
4018 static struct row_entry *row_entry_pool;
4019 static ptrdiff_t row_entry_pool_size;
4021 /* Index of next free entry in row_entry_pool. */
4023 static ptrdiff_t row_entry_idx;
4025 /* The hash table used during scrolling, and the table's size. This
4026 table is used to quickly identify equal rows in the desired and
4027 current matrix. */
4029 static struct row_entry **row_table;
4030 static ptrdiff_t row_table_size;
4032 /* Vectors of pointers to row_entry structures belonging to the
4033 current and desired matrix, and the size of the vectors. */
4035 static struct row_entry **old_lines, **new_lines;
4036 static ptrdiff_t old_lines_size, new_lines_size;
4038 /* A pool to allocate run structures from, and its size. */
4040 static struct run *run_pool;
4041 static ptrdiff_t runs_size;
4043 /* A vector of runs of lines found during scrolling. */
4045 static struct run **runs;
4047 /* Add glyph row ROW to the scrolling hash table. */
4049 static struct row_entry *
4050 add_row_entry (struct glyph_row *row)
4052 struct row_entry *entry;
4053 ptrdiff_t i = row->hash % row_table_size;
4055 entry = row_table[i];
4056 eassert (entry || verify_row_hash (row));
4057 while (entry && !row_equal_p (entry->row, row, 1))
4058 entry = entry->next;
4060 if (entry == NULL)
4062 entry = row_entry_pool + row_entry_idx++;
4063 entry->row = row;
4064 entry->old_uses = entry->new_uses = 0;
4065 entry->new_line_number = 0;
4066 entry->bucket = i;
4067 entry->next = row_table[i];
4068 row_table[i] = entry;
4071 return entry;
4075 /* Try to reuse part of the current display of W by scrolling lines.
4076 HEADER_LINE_P means W has a header line.
4078 The algorithm is taken from Communications of the ACM, Apr78 "A
4079 Technique for Isolating Differences Between Files." It should take
4080 O(N) time.
4082 A short outline of the steps of the algorithm
4084 1. Skip lines equal at the start and end of both matrices.
4086 2. Enter rows in the current and desired matrix into a symbol
4087 table, counting how often they appear in both matrices.
4089 3. Rows that appear exactly once in both matrices serve as anchors,
4090 i.e. we assume that such lines are likely to have been moved.
4092 4. Starting from anchor lines, extend regions to be scrolled both
4093 forward and backward.
4095 Value is
4097 -1 if all rows were found to be equal.
4098 0 to indicate that we did not scroll the display, or
4099 1 if we did scroll. */
4101 static int
4102 scrolling_window (struct window *w, bool header_line_p)
4104 struct glyph_matrix *desired_matrix = w->desired_matrix;
4105 struct glyph_matrix *current_matrix = w->current_matrix;
4106 int yb = window_text_bottom_y (w);
4107 ptrdiff_t i;
4108 int j, first_old, first_new, last_old, last_new;
4109 int nruns, run_idx;
4110 ptrdiff_t n;
4111 struct row_entry *entry;
4112 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4114 /* Skip over rows equal at the start. */
4115 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4117 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4118 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4120 if (c->enabled_p
4121 && d->enabled_p
4122 && !d->redraw_fringe_bitmaps_p
4123 && c->y == d->y
4124 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4125 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4126 && row_equal_p (c, d, 1))
4128 assign_row (c, d);
4129 d->enabled_p = false;
4131 else
4132 break;
4135 #ifdef HAVE_XWIDGETS
4136 //currently this is needed to detect xwidget movement reliably. or probably not.
4137 return 0;
4138 #endif
4140 /* Give up if some rows in the desired matrix are not enabled. */
4141 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4142 return -1;
4144 first_old = first_new = i;
4146 /* Set last_new to the index + 1 of the row that reaches the
4147 bottom boundary in the desired matrix. Give up if we find a
4148 disabled row before we reach the bottom boundary. */
4149 i = first_new + 1;
4150 while (i < desired_matrix->nrows - 1)
4152 int bottom;
4154 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4155 return 0;
4156 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4157 if (bottom <= yb)
4158 ++i;
4159 if (bottom >= yb)
4160 break;
4163 last_new = i;
4165 /* Set last_old to the index + 1 of the row that reaches the bottom
4166 boundary in the current matrix. We don't look at the enabled
4167 flag here because we plan to reuse part of the display even if
4168 other parts are disabled. */
4169 i = first_old + 1;
4170 while (i < current_matrix->nrows - 1)
4172 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4173 if (bottom <= yb)
4174 ++i;
4175 if (bottom >= yb)
4176 break;
4179 last_old = i;
4181 /* Skip over rows equal at the bottom. */
4182 i = last_new;
4183 j = last_old;
4184 while (i - 1 > first_new
4185 && j - 1 > first_old
4186 && MATRIX_ROW_ENABLED_P (current_matrix, j - 1)
4187 && (MATRIX_ROW (current_matrix, j - 1)->y
4188 == MATRIX_ROW (desired_matrix, i - 1)->y)
4189 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4190 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4191 MATRIX_ROW (current_matrix, j - 1), 1))
4192 --i, --j;
4193 last_new = i;
4194 last_old = j;
4196 /* Nothing to do if all rows are equal. */
4197 if (last_new == first_new)
4198 return 0;
4200 /* Check for integer overflow in size calculation.
4202 If next_almost_prime checks (N) for divisibility by 2..10, then
4203 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4204 So, set next_almost_prime_increment_max to 10.
4206 It's just a coincidence that next_almost_prime_increment_max ==
4207 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4208 13, then next_almost_prime_increment_max would be 14, e.g.,
4209 because next_almost_prime (113) would be 127. */
4211 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4212 enum { next_almost_prime_increment_max = 10 };
4213 ptrdiff_t row_table_max =
4214 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4215 - next_almost_prime_increment_max);
4216 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4217 if (current_nrows_max < current_matrix->nrows)
4218 memory_full (SIZE_MAX);
4221 /* Reallocate vectors, tables etc. if necessary. */
4223 if (current_matrix->nrows > old_lines_size)
4224 old_lines = xpalloc (old_lines, &old_lines_size,
4225 current_matrix->nrows - old_lines_size,
4226 INT_MAX, sizeof *old_lines);
4228 if (desired_matrix->nrows > new_lines_size)
4229 new_lines = xpalloc (new_lines, &new_lines_size,
4230 desired_matrix->nrows - new_lines_size,
4231 INT_MAX, sizeof *new_lines);
4233 n = desired_matrix->nrows;
4234 n += current_matrix->nrows;
4235 if (row_table_size < 3 * n)
4237 ptrdiff_t size = next_almost_prime (3 * n);
4238 row_table = xnrealloc (row_table, size, sizeof *row_table);
4239 row_table_size = size;
4240 memset (row_table, 0, size * sizeof *row_table);
4243 if (n > row_entry_pool_size)
4244 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4245 n - row_entry_pool_size,
4246 -1, sizeof *row_entry_pool);
4248 if (desired_matrix->nrows > runs_size)
4250 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4251 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4252 runs_size = desired_matrix->nrows;
4255 nruns = run_idx = 0;
4256 row_entry_idx = 0;
4258 /* Add rows from the current and desired matrix to the hash table
4259 row_hash_table to be able to find equal ones quickly. */
4261 for (i = first_old; i < last_old; ++i)
4263 if (MATRIX_ROW_ENABLED_P (current_matrix, i))
4265 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4266 old_lines[i] = entry;
4267 ++entry->old_uses;
4269 else
4270 old_lines[i] = NULL;
4273 for (i = first_new; i < last_new; ++i)
4275 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4276 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4277 ++entry->new_uses;
4278 entry->new_line_number = i;
4279 new_lines[i] = entry;
4282 /* Identify moves based on lines that are unique and equal
4283 in both matrices. */
4284 for (i = first_old; i < last_old;)
4285 if (old_lines[i]
4286 && old_lines[i]->old_uses == 1
4287 && old_lines[i]->new_uses == 1)
4289 int p, q;
4290 int new_line = old_lines[i]->new_line_number;
4291 struct run *run = run_pool + run_idx++;
4293 /* Record move. */
4294 run->current_vpos = i;
4295 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4296 run->desired_vpos = new_line;
4297 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4298 run->nrows = 1;
4299 run->height = MATRIX_ROW (current_matrix, i)->height;
4301 /* Extend backward. */
4302 p = i - 1;
4303 q = new_line - 1;
4304 while (p > first_old
4305 && q > first_new
4306 && old_lines[p] == new_lines[q])
4308 int h = MATRIX_ROW (current_matrix, p)->height;
4309 --run->current_vpos;
4310 --run->desired_vpos;
4311 ++run->nrows;
4312 run->height += h;
4313 run->desired_y -= h;
4314 run->current_y -= h;
4315 --p, --q;
4318 /* Extend forward. */
4319 p = i + 1;
4320 q = new_line + 1;
4321 while (p < last_old
4322 && q < last_new
4323 && old_lines[p] == new_lines[q])
4325 int h = MATRIX_ROW (current_matrix, p)->height;
4326 ++run->nrows;
4327 run->height += h;
4328 ++p, ++q;
4331 /* Insert run into list of all runs. Order runs by copied
4332 pixel lines. Note that we record runs that don't have to
4333 be copied because they are already in place. This is done
4334 because we can avoid calling update_window_line in this
4335 case. */
4336 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4338 for (q = nruns; q > p; --q)
4339 runs[q] = runs[q - 1];
4340 runs[p] = run;
4341 ++nruns;
4343 i += run->nrows;
4345 else
4346 ++i;
4348 /* Do the moves. Do it in a way that we don't overwrite something
4349 we want to copy later on. This is not solvable in general
4350 because there is only one display and we don't have a way to
4351 exchange areas on this display. Example:
4353 +-----------+ +-----------+
4354 | A | | B |
4355 +-----------+ --> +-----------+
4356 | B | | A |
4357 +-----------+ +-----------+
4359 Instead, prefer bigger moves, and invalidate moves that would
4360 copy from where we copied to. */
4362 for (i = 0; i < nruns; ++i)
4363 if (runs[i]->nrows > 0)
4365 struct run *r = runs[i];
4367 /* Copy on the display. */
4368 if (r->current_y != r->desired_y)
4370 rif->clear_window_mouse_face (w);
4371 rif->scroll_run_hook (w, r);
4374 /* Truncate runs that copy to where we copied to, and
4375 invalidate runs that copy from where we copied to. */
4376 for (j = nruns - 1; j > i; --j)
4378 struct run *p = runs[j];
4379 bool truncated_p = 0;
4381 if (p->nrows > 0
4382 && p->desired_y < r->desired_y + r->height
4383 && p->desired_y + p->height > r->desired_y)
4385 if (p->desired_y < r->desired_y)
4387 p->nrows = r->desired_vpos - p->desired_vpos;
4388 p->height = r->desired_y - p->desired_y;
4389 truncated_p = 1;
4391 else
4393 int nrows_copied = (r->desired_vpos + r->nrows
4394 - p->desired_vpos);
4396 if (p->nrows <= nrows_copied)
4397 p->nrows = 0;
4398 else
4400 int height_copied = (r->desired_y + r->height
4401 - p->desired_y);
4403 p->current_vpos += nrows_copied;
4404 p->desired_vpos += nrows_copied;
4405 p->nrows -= nrows_copied;
4406 p->current_y += height_copied;
4407 p->desired_y += height_copied;
4408 p->height -= height_copied;
4409 truncated_p = 1;
4414 if (r->current_y != r->desired_y
4415 /* The condition below is equivalent to
4416 ((p->current_y >= r->desired_y
4417 && p->current_y < r->desired_y + r->height)
4418 || (p->current_y + p->height > r->desired_y
4419 && (p->current_y + p->height
4420 <= r->desired_y + r->height)))
4421 because we have 0 < p->height <= r->height. */
4422 && p->current_y < r->desired_y + r->height
4423 && p->current_y + p->height > r->desired_y)
4424 p->nrows = 0;
4426 /* Reorder runs by copied pixel lines if truncated. */
4427 if (truncated_p && p->nrows > 0)
4429 int k = nruns - 1;
4431 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4432 k--;
4433 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4434 runs[k] = p;
4438 /* Assign matrix rows. */
4439 for (j = 0; j < r->nrows; ++j)
4441 struct glyph_row *from, *to;
4442 bool to_overlapped_p;
4444 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4445 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4446 to_overlapped_p = to->overlapped_p;
4447 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4448 assign_row (to, from);
4449 /* The above `assign_row' actually does swap, so if we had
4450 an overlap in the copy destination of two runs, then
4451 the second run would assign a previously disabled bogus
4452 row. But thanks to the truncation code in the
4453 preceding for-loop, we no longer have such an overlap,
4454 and thus the assigned row should always be enabled. */
4455 eassert (to->enabled_p);
4456 from->enabled_p = false;
4457 to->overlapped_p = to_overlapped_p;
4461 /* Clear the hash table, for the next time. */
4462 for (i = 0; i < row_entry_idx; ++i)
4463 row_table[row_entry_pool[i].bucket] = NULL;
4465 /* Value is 1 to indicate that we scrolled the display. */
4466 return nruns > 0;
4471 /************************************************************************
4472 Frame-Based Updates
4473 ************************************************************************/
4475 /* Update the desired frame matrix of frame F.
4477 FORCE_P means that the update should not be stopped by pending input.
4478 INHIBIT_ID_P means that scrolling by insert/delete should not be tried.
4479 SET_CURSOR_P false means do not set cursor at point in selected window.
4481 Value is true if update was stopped due to pending input. */
4483 static bool
4484 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p,
4485 bool set_cursor_p)
4487 /* Frame matrices to work on. */
4488 struct glyph_matrix *current_matrix = f->current_matrix;
4489 struct glyph_matrix *desired_matrix = f->desired_matrix;
4490 int i;
4491 bool pause_p;
4492 int preempt_count = baud_rate / 2400 + 1;
4494 eassert (current_matrix && desired_matrix);
4496 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4497 calculate_costs (f);
4499 if (preempt_count <= 0)
4500 preempt_count = 1;
4502 if (!force_p && detect_input_pending_ignore_squeezables ())
4504 pause_p = 1;
4505 goto do_pause;
4508 /* If we cannot insert/delete lines, it's no use trying it. */
4509 if (!FRAME_LINE_INS_DEL_OK (f))
4510 inhibit_id_p = 1;
4512 /* See if any of the desired lines are enabled; don't compute for
4513 i/d line if just want cursor motion. */
4514 for (i = 0; i < desired_matrix->nrows; i++)
4515 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4516 break;
4518 /* Try doing i/d line, if not yet inhibited. */
4519 if (!inhibit_id_p && i < desired_matrix->nrows)
4520 force_p |= scrolling (f);
4522 /* Update the individual lines as needed. Do bottom line first. */
4523 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4524 update_frame_line (f, desired_matrix->nrows - 1);
4526 /* Now update the rest of the lines. */
4527 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4529 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4531 if (FRAME_TERMCAP_P (f))
4533 /* Flush out every so many lines.
4534 Also flush out if likely to have more than 1k buffered
4535 otherwise. I'm told that some telnet connections get
4536 really screwed by more than 1k output at once. */
4537 FILE *display_output = FRAME_TTY (f)->output;
4538 if (display_output)
4540 ptrdiff_t outq = __fpending (display_output);
4541 if (outq > 900
4542 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4543 fflush (display_output);
4547 if (!force_p && (i - 1) % preempt_count == 0)
4548 detect_input_pending_ignore_squeezables ();
4550 update_frame_line (f, i);
4554 pause_p = 0 < i && i < FRAME_TOTAL_LINES (f) - 1;
4556 /* Now just clean up termcap drivers and set cursor, etc. */
4557 if (!pause_p && set_cursor_p)
4559 if ((cursor_in_echo_area
4560 /* If we are showing a message instead of the mini-buffer,
4561 show the cursor for the message instead of for the
4562 (now hidden) mini-buffer contents. */
4563 || (EQ (minibuf_window, selected_window)
4564 && EQ (minibuf_window, echo_area_window)
4565 && !NILP (echo_area_buffer[0])))
4566 /* These cases apply only to the frame that contains
4567 the active mini-buffer window. */
4568 && FRAME_HAS_MINIBUF_P (f)
4569 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4571 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4572 int row, col;
4574 if (cursor_in_echo_area < 0)
4576 /* Negative value of cursor_in_echo_area means put
4577 cursor at beginning of line. */
4578 row = top;
4579 col = 0;
4581 else
4583 /* Positive value of cursor_in_echo_area means put
4584 cursor at the end of the prompt. If the mini-buffer
4585 is several lines high, find the last line that has
4586 any text on it. */
4587 row = FRAME_TOTAL_LINES (f);
4590 --row;
4591 col = 0;
4593 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4595 /* Frame rows are filled up with spaces that
4596 must be ignored here. */
4597 struct glyph_row *r = MATRIX_ROW (current_matrix,
4598 row);
4599 struct glyph *start = r->glyphs[TEXT_AREA];
4600 struct glyph *last = start + r->used[TEXT_AREA];
4602 while (last > start
4603 && (last - 1)->charpos < 0)
4604 --last;
4606 col = last - start;
4609 while (row > top && col == 0);
4611 /* Make sure COL is not out of range. */
4612 if (col >= FRAME_CURSOR_X_LIMIT (f))
4614 /* If we have another row, advance cursor into it. */
4615 if (row < FRAME_TOTAL_LINES (f) - 1)
4617 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4618 row++;
4620 /* Otherwise move it back in range. */
4621 else
4622 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4626 cursor_to (f, row, col);
4628 else
4630 /* We have only one cursor on terminal frames. Use it to
4631 display the cursor of the selected window. */
4632 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4633 if (w->cursor.vpos >= 0
4634 /* The cursor vpos may be temporarily out of bounds
4635 in the following situation: There is one window,
4636 with the cursor in the lower half of it. The window
4637 is split, and a message causes a redisplay before
4638 a new cursor position has been computed. */
4639 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4641 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4642 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4644 x += max (0, w->left_margin_cols);
4645 cursor_to (f, y, x);
4650 do_pause:
4652 clear_desired_matrices (f);
4653 return pause_p;
4657 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4659 static bool
4660 scrolling (struct frame *frame)
4662 int unchanged_at_top, unchanged_at_bottom;
4663 int window_size;
4664 int changed_lines;
4665 int i;
4666 int height = FRAME_TOTAL_LINES (frame);
4667 int free_at_end_vpos = height;
4668 struct glyph_matrix *current_matrix = frame->current_matrix;
4669 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4670 verify (sizeof (int) <= sizeof (unsigned));
4671 verify (alignof (unsigned) % alignof (int) == 0);
4672 unsigned *old_hash;
4673 USE_SAFE_ALLOCA;
4674 SAFE_NALLOCA (old_hash, 4, height);
4675 unsigned *new_hash = old_hash + height;
4676 int *draw_cost = (int *) (new_hash + height);
4677 int *old_draw_cost = draw_cost + height;
4679 eassert (current_matrix);
4681 /* Compute hash codes of all the lines. Also calculate number of
4682 changed lines, number of unchanged lines at the beginning, and
4683 number of unchanged lines at the end. */
4684 changed_lines = 0;
4685 unchanged_at_top = 0;
4686 unchanged_at_bottom = height;
4687 for (i = 0; i < height; i++)
4689 /* Give up on this scrolling if some old lines are not enabled. */
4690 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4692 SAFE_FREE ();
4693 return false;
4695 old_hash[i] = line_hash_code (frame, MATRIX_ROW (current_matrix, i));
4696 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4698 /* This line cannot be redrawn, so don't let scrolling mess it. */
4699 new_hash[i] = old_hash[i];
4700 #define INFINITY 1000000 /* Taken from scroll.c */
4701 draw_cost[i] = INFINITY;
4703 else
4705 new_hash[i] = line_hash_code (frame, MATRIX_ROW (desired_matrix, i));
4706 draw_cost[i] = line_draw_cost (frame, desired_matrix, i);
4709 if (old_hash[i] != new_hash[i])
4711 changed_lines++;
4712 unchanged_at_bottom = height - i - 1;
4714 else if (i == unchanged_at_top)
4715 unchanged_at_top++;
4716 old_draw_cost[i] = line_draw_cost (frame, current_matrix, i);
4719 /* If changed lines are few, don't allow preemption, don't scroll. */
4720 if ((!FRAME_SCROLL_REGION_OK (frame)
4721 && changed_lines < baud_rate / 2400)
4722 || unchanged_at_bottom == height)
4724 SAFE_FREE ();
4725 return true;
4728 window_size = (height - unchanged_at_top
4729 - unchanged_at_bottom);
4731 if (FRAME_SCROLL_REGION_OK (frame))
4732 free_at_end_vpos -= unchanged_at_bottom;
4733 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4734 free_at_end_vpos = -1;
4736 /* Do id/calc only if small window, or slow terminal, or many lines
4737 in common between current frame and desired frame. But the
4738 window size must be at least 2. */
4739 if ((FRAME_SCROLL_REGION_OK (frame)
4740 || window_size < 18 || baud_rate <= 2400
4741 || (window_size
4742 < 10 * scrolling_max_lines_saved (unchanged_at_top,
4743 height - unchanged_at_bottom,
4744 old_hash, new_hash, draw_cost)))
4745 && 2 <= window_size)
4746 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4747 draw_cost + unchanged_at_top - 1,
4748 old_draw_cost + unchanged_at_top - 1,
4749 old_hash + unchanged_at_top - 1,
4750 new_hash + unchanged_at_top - 1,
4751 free_at_end_vpos - unchanged_at_top);
4753 SAFE_FREE ();
4754 return false;
4758 /* Count the number of blanks at the start of the vector of glyphs R
4759 which is LEN glyphs long. */
4761 static int
4762 count_blanks (struct glyph *r, int len)
4764 int i;
4766 for (i = 0; i < len; ++i)
4767 if (!CHAR_GLYPH_SPACE_P (r[i]))
4768 break;
4770 return i;
4774 /* Count the number of glyphs in common at the start of the glyph
4775 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4776 of STR2. Value is the number of equal glyphs equal at the start. */
4778 static int
4779 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4781 struct glyph *p1 = str1;
4782 struct glyph *p2 = str2;
4784 while (p1 < end1
4785 && p2 < end2
4786 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4787 ++p1, ++p2;
4789 return p1 - str1;
4793 /* Char insertion/deletion cost vector, from term.c */
4795 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4798 /* Perform a frame-based update on line VPOS in frame FRAME. */
4800 static void
4801 update_frame_line (struct frame *f, int vpos)
4803 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4804 int tem;
4805 int osp, nsp, begmatch, endmatch, olen, nlen;
4806 struct glyph_matrix *current_matrix = f->current_matrix;
4807 struct glyph_matrix *desired_matrix = f->desired_matrix;
4808 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4809 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4810 bool must_write_whole_line_p;
4811 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4812 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4813 != FACE_TTY_DEFAULT_BG_COLOR);
4815 if (colored_spaces_p)
4816 write_spaces_p = 1;
4818 /* Current row not enabled means it has unknown contents. We must
4819 write the whole desired line in that case. */
4820 must_write_whole_line_p = !current_row->enabled_p;
4821 if (must_write_whole_line_p)
4823 obody = 0;
4824 olen = 0;
4826 else
4828 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4829 olen = current_row->used[TEXT_AREA];
4831 /* Ignore trailing spaces, if we can. */
4832 if (!write_spaces_p)
4833 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4834 olen--;
4837 current_row->enabled_p = true;
4838 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4840 /* If desired line is empty, just clear the line. */
4841 if (!desired_row->enabled_p)
4843 nlen = 0;
4844 goto just_erase;
4847 nbody = desired_row->glyphs[TEXT_AREA];
4848 nlen = desired_row->used[TEXT_AREA];
4849 nend = nbody + nlen;
4851 /* If display line has unknown contents, write the whole line. */
4852 if (must_write_whole_line_p)
4854 /* Ignore spaces at the end, if we can. */
4855 if (!write_spaces_p)
4856 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4857 --nlen;
4859 /* Write the contents of the desired line. */
4860 if (nlen)
4862 cursor_to (f, vpos, 0);
4863 write_glyphs (f, nbody, nlen);
4866 /* Don't call clear_end_of_line if we already wrote the whole
4867 line. The cursor will not be at the right margin in that
4868 case but in the line below. */
4869 if (nlen < FRAME_TOTAL_COLS (f))
4871 cursor_to (f, vpos, nlen);
4872 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4874 else
4875 /* Make sure we are in the right row, otherwise cursor movement
4876 with cmgoto might use `ch' in the wrong row. */
4877 cursor_to (f, vpos, 0);
4879 make_current (desired_matrix, current_matrix, vpos);
4880 return;
4883 /* Pretend trailing spaces are not there at all,
4884 unless for one reason or another we must write all spaces. */
4885 if (!write_spaces_p)
4886 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4887 nlen--;
4889 /* If there's no i/d char, quickly do the best we can without it. */
4890 if (!FRAME_CHAR_INS_DEL_OK (f))
4892 int i, j;
4894 /* Find the first glyph in desired row that doesn't agree with
4895 a glyph in the current row, and write the rest from there on. */
4896 for (i = 0; i < nlen; i++)
4898 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4900 /* Find the end of the run of different glyphs. */
4901 j = i + 1;
4902 while (j < nlen
4903 && (j >= olen
4904 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4905 || CHAR_GLYPH_PADDING_P (nbody[j])))
4906 ++j;
4908 /* Output this run of non-matching chars. */
4909 cursor_to (f, vpos, i);
4910 write_glyphs (f, nbody + i, j - i);
4911 i = j - 1;
4913 /* Now find the next non-match. */
4917 /* Clear the rest of the line, or the non-clear part of it. */
4918 if (olen > nlen)
4920 cursor_to (f, vpos, nlen);
4921 clear_end_of_line (f, olen);
4924 /* Make current row = desired row. */
4925 make_current (desired_matrix, current_matrix, vpos);
4926 return;
4929 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4930 characters in a row. */
4932 if (!olen)
4934 /* If current line is blank, skip over initial spaces, if
4935 possible, and write the rest. */
4936 if (write_spaces_p)
4937 nsp = 0;
4938 else
4939 nsp = count_blanks (nbody, nlen);
4941 if (nlen > nsp)
4943 cursor_to (f, vpos, nsp);
4944 write_glyphs (f, nbody + nsp, nlen - nsp);
4947 /* Exchange contents between current_frame and new_frame. */
4948 make_current (desired_matrix, current_matrix, vpos);
4949 return;
4952 /* Compute number of leading blanks in old and new contents. */
4953 osp = count_blanks (obody, olen);
4954 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4956 /* Compute number of matching chars starting with first non-blank. */
4957 begmatch = count_match (obody + osp, obody + olen,
4958 nbody + nsp, nbody + nlen);
4960 /* Spaces in new match implicit space past the end of old. */
4961 /* A bug causing this to be a no-op was fixed in 18.29. */
4962 if (!write_spaces_p && osp + begmatch == olen)
4964 np1 = nbody + nsp;
4965 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4966 ++begmatch;
4969 /* Avoid doing insert/delete char
4970 just cause number of leading spaces differs
4971 when the following text does not match. */
4972 if (begmatch == 0 && osp != nsp)
4973 osp = nsp = min (osp, nsp);
4975 /* Find matching characters at end of line */
4976 op1 = obody + olen;
4977 np1 = nbody + nlen;
4978 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4979 while (op1 > op2
4980 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4982 op1--;
4983 np1--;
4985 endmatch = obody + olen - op1;
4987 /* tem gets the distance to insert or delete.
4988 endmatch is how many characters we save by doing so.
4989 Is it worth it? */
4991 tem = (nlen - nsp) - (olen - osp);
4992 if (endmatch && tem
4993 && (!FRAME_CHAR_INS_DEL_OK (f)
4994 || endmatch <= char_ins_del_cost (f)[tem]))
4995 endmatch = 0;
4997 /* nsp - osp is the distance to insert or delete.
4998 If that is nonzero, begmatch is known to be nonzero also.
4999 begmatch + endmatch is how much we save by doing the ins/del.
5000 Is it worth it? */
5002 if (nsp != osp
5003 && (!FRAME_CHAR_INS_DEL_OK (f)
5004 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5006 begmatch = 0;
5007 endmatch = 0;
5008 osp = nsp = min (osp, nsp);
5011 /* Now go through the line, inserting, writing and
5012 deleting as appropriate. */
5014 if (osp > nsp)
5016 cursor_to (f, vpos, nsp);
5017 delete_glyphs (f, osp - nsp);
5019 else if (nsp > osp)
5021 /* If going to delete chars later in line
5022 and insert earlier in the line,
5023 must delete first to avoid losing data in the insert */
5024 if (endmatch && nlen < olen + nsp - osp)
5026 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5027 delete_glyphs (f, olen + nsp - osp - nlen);
5028 olen = nlen - (nsp - osp);
5030 cursor_to (f, vpos, osp);
5031 insert_glyphs (f, 0, nsp - osp);
5033 olen += nsp - osp;
5035 tem = nsp + begmatch + endmatch;
5036 if (nlen != tem || olen != tem)
5038 if (!endmatch || nlen == olen)
5040 /* If new text being written reaches right margin, there is
5041 no need to do clear-to-eol at the end of this function
5042 (and it would not be safe, since cursor is not going to
5043 be "at the margin" after the text is done). */
5044 if (nlen == FRAME_TOTAL_COLS (f))
5045 olen = 0;
5047 /* Function write_glyphs is prepared to do nothing
5048 if passed a length <= 0. Check it here to avoid
5049 unnecessary cursor movement. */
5050 if (nlen - tem > 0)
5052 cursor_to (f, vpos, nsp + begmatch);
5053 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5056 else if (nlen > olen)
5058 /* Here, we used to have the following simple code:
5059 ----------------------------------------
5060 write_glyphs (nbody + nsp + begmatch, olen - tem);
5061 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5062 ----------------------------------------
5063 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5064 is a padding glyph. */
5065 int out = olen - tem; /* Columns to be overwritten originally. */
5066 int del;
5068 cursor_to (f, vpos, nsp + begmatch);
5070 /* Calculate columns we can actually overwrite. */
5071 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5072 out--;
5073 write_glyphs (f, nbody + nsp + begmatch, out);
5075 /* If we left columns to be overwritten, we must delete them. */
5076 del = olen - tem - out;
5077 if (del > 0)
5078 delete_glyphs (f, del);
5080 /* At last, we insert columns not yet written out. */
5081 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5082 olen = nlen;
5084 else if (olen > nlen)
5086 cursor_to (f, vpos, nsp + begmatch);
5087 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5088 delete_glyphs (f, olen - nlen);
5089 olen = nlen;
5093 just_erase:
5094 /* If any unerased characters remain after the new line, erase them. */
5095 if (olen > nlen)
5097 cursor_to (f, vpos, nlen);
5098 clear_end_of_line (f, olen);
5101 /* Exchange contents between current_frame and new_frame. */
5102 make_current (desired_matrix, current_matrix, vpos);
5107 /***********************************************************************
5108 X/Y Position -> Buffer Position
5109 ***********************************************************************/
5111 /* Determine what's under window-relative pixel position (*X, *Y).
5112 Return the OBJECT (string or buffer) that's there.
5113 Return in *POS the position in that object.
5114 Adjust *X and *Y to character positions.
5115 Return in *DX and *DY the pixel coordinates of the click,
5116 relative to the top left corner of OBJECT, or relative to
5117 the top left corner of the character glyph at (*X, *Y)
5118 if OBJECT is nil.
5119 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5120 if the coordinates point to an empty area of the display. */
5122 Lisp_Object
5123 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5125 struct it it;
5126 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5127 struct text_pos startp;
5128 Lisp_Object string;
5129 struct glyph_row *row;
5130 #ifdef HAVE_WINDOW_SYSTEM
5131 struct image *img = 0;
5132 #endif
5133 int x0, x1, to_x, it_vpos;
5134 void *itdata = NULL;
5136 /* We used to set current_buffer directly here, but that does the
5137 wrong thing with `face-remapping-alist' (bug#2044). */
5138 Fset_buffer (w->contents);
5139 itdata = bidi_shelve_cache ();
5140 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5141 start_display (&it, w, startp);
5142 x0 = *x;
5144 /* First, move to the beginning of the row corresponding to *Y. We
5145 need to be in that row to get the correct value of base paragraph
5146 direction for the text at (*X, *Y). */
5147 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5149 /* TO_X is the pixel position that the iterator will compute for the
5150 glyph at *X. */
5151 to_x = x0;
5152 if (it.bidi_it.paragraph_dir == R2L)
5153 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5154 text area. This is because the iterator, even in R2L
5155 paragraphs, delivers glyphs as if they started at the left
5156 margin of the window. (When we actually produce glyphs for
5157 display, we reverse their order in PRODUCE_GLYPHS, but the
5158 iterator doesn't know about that.) The following line adjusts
5159 the pixel position to the iterator geometry, which is what
5160 move_it_* routines use. (The -1 is because in a window whose
5161 text-area width is W, the rightmost pixel position is W-1, and
5162 it should be mirrored into zero pixel position.) */
5163 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5165 /* We need to add it.first_visible_x because iterator positions
5166 include the hscroll. */
5167 to_x += it.first_visible_x;
5169 /* Now move horizontally in the row to the glyph under *X. Second
5170 argument is ZV to prevent move_it_in_display_line from matching
5171 based on buffer positions. */
5172 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5173 bidi_unshelve_cache (itdata, 0);
5175 Fset_buffer (old_current_buffer);
5177 *dx = to_x - it.current_x;
5178 *dy = *y - it.current_y;
5180 string = w->contents;
5181 if (STRINGP (it.string))
5182 string = it.string;
5183 *pos = it.current;
5184 if (it.what == IT_COMPOSITION
5185 && it.cmp_it.nchars > 1
5186 && it.cmp_it.reversed_p)
5188 /* The current display element is a grapheme cluster in a
5189 composition. In that case, we need the position of the first
5190 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5191 it.current points to the last character of the cluster, thus
5192 we must move back to the first character of the same
5193 cluster. */
5194 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5195 if (STRINGP (it.string))
5196 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5197 else
5198 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5199 CHARPOS (pos->pos));
5202 #ifdef HAVE_WINDOW_SYSTEM
5203 if (it.what == IT_IMAGE)
5205 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5206 && !NILP (img->spec))
5207 *object = img->spec;
5209 #endif
5211 /* IT's vpos counts from the glyph row that includes the window's
5212 start position, i.e. it excludes the header-line row, but
5213 MATRIX_ROW includes the header-line row. Adjust for a possible
5214 header-line row. */
5215 it_vpos = it.vpos + WINDOW_WANTS_HEADER_LINE_P (w);
5216 if (it_vpos < w->current_matrix->nrows
5217 && (row = MATRIX_ROW (w->current_matrix, it_vpos),
5218 row->enabled_p))
5220 if (it.hpos < row->used[TEXT_AREA])
5222 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5223 #ifdef HAVE_WINDOW_SYSTEM
5224 if (img)
5226 *dy -= row->ascent - glyph->ascent;
5227 *dx += glyph->slice.img.x;
5228 *dy += glyph->slice.img.y;
5229 /* Image slices positions are still relative to the entire image */
5230 *width = img->width;
5231 *height = img->height;
5233 else
5234 #endif
5236 *width = glyph->pixel_width;
5237 *height = glyph->ascent + glyph->descent;
5240 else
5242 *width = 0;
5243 *height = row->height;
5246 else
5248 *width = *height = 0;
5251 /* Add extra (default width) columns if clicked after EOL. */
5252 x1 = max (0, it.current_x + it.pixel_width);
5253 if (to_x > x1)
5254 it.hpos += (to_x - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5256 *x = it.hpos;
5257 *y = it.vpos;
5259 return string;
5263 /* Value is the string under window-relative coordinates X/Y in the
5264 mode line or header line (PART says which) of window W, or nil if none.
5265 *CHARPOS is set to the position in the string returned. */
5267 Lisp_Object
5268 mode_line_string (struct window *w, enum window_part part,
5269 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5270 int *dx, int *dy, int *width, int *height)
5272 struct glyph_row *row;
5273 struct glyph *glyph, *end;
5274 int x0, y0;
5275 Lisp_Object string = Qnil;
5277 if (part == ON_MODE_LINE)
5278 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5279 else
5280 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5281 y0 = *y - row->y;
5282 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5284 if (row->mode_line_p && row->enabled_p)
5286 /* Find the glyph under X. If we find one with a string object,
5287 it's the one we were looking for. */
5288 glyph = row->glyphs[TEXT_AREA];
5289 end = glyph + row->used[TEXT_AREA];
5290 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5291 x0 -= glyph->pixel_width;
5292 *x = glyph - row->glyphs[TEXT_AREA];
5293 if (glyph < end)
5295 string = glyph->object;
5296 *charpos = glyph->charpos;
5297 *width = glyph->pixel_width;
5298 *height = glyph->ascent + glyph->descent;
5299 #ifdef HAVE_WINDOW_SYSTEM
5300 if (glyph->type == IMAGE_GLYPH)
5302 struct image *img;
5303 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5304 if (img != NULL)
5305 *object = img->spec;
5306 y0 -= row->ascent - glyph->ascent;
5308 #endif
5310 else
5312 /* Add extra (default width) columns if clicked after EOL. */
5313 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5314 *width = 0;
5315 *height = row->height;
5318 else
5320 *x = 0;
5321 x0 = 0;
5322 *width = *height = 0;
5325 *dx = x0;
5326 *dy = y0;
5328 return string;
5332 /* Value is the string under window-relative coordinates X/Y in either
5333 marginal area, or nil if none. *CHARPOS is set to the position in
5334 the string returned. */
5336 Lisp_Object
5337 marginal_area_string (struct window *w, enum window_part part,
5338 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5339 int *dx, int *dy, int *width, int *height)
5341 struct glyph_row *row = w->current_matrix->rows;
5342 struct glyph *glyph, *end;
5343 int x0, y0, i, wy = *y;
5344 int area;
5345 Lisp_Object string = Qnil;
5347 if (part == ON_LEFT_MARGIN)
5348 area = LEFT_MARGIN_AREA;
5349 else if (part == ON_RIGHT_MARGIN)
5350 area = RIGHT_MARGIN_AREA;
5351 else
5352 emacs_abort ();
5354 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5355 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5356 break;
5357 y0 = *y - row->y;
5358 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5360 if (row->enabled_p)
5362 /* Find the glyph under X. If we find one with a string object,
5363 it's the one we were looking for. */
5364 if (area == RIGHT_MARGIN_AREA)
5365 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5366 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5367 : WINDOW_FRINGES_WIDTH (w))
5368 + window_box_width (w, LEFT_MARGIN_AREA)
5369 + window_box_width (w, TEXT_AREA));
5370 else
5371 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5372 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5373 : 0);
5375 glyph = row->glyphs[area];
5376 end = glyph + row->used[area];
5377 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5378 x0 -= glyph->pixel_width;
5379 *x = glyph - row->glyphs[area];
5380 if (glyph < end)
5382 string = glyph->object;
5383 *charpos = glyph->charpos;
5384 *width = glyph->pixel_width;
5385 *height = glyph->ascent + glyph->descent;
5386 #ifdef HAVE_WINDOW_SYSTEM
5387 if (glyph->type == IMAGE_GLYPH)
5389 struct image *img;
5390 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5391 if (img != NULL)
5392 *object = img->spec;
5393 y0 -= row->ascent - glyph->ascent;
5394 x0 += glyph->slice.img.x;
5395 y0 += glyph->slice.img.y;
5397 #endif
5399 else
5401 /* Add extra (default width) columns if clicked after EOL. */
5402 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5403 *width = 0;
5404 *height = row->height;
5407 else
5409 x0 = 0;
5410 *x = 0;
5411 *width = *height = 0;
5414 *dx = x0;
5415 *dy = y0;
5417 return string;
5421 /***********************************************************************
5422 Changing Frame Sizes
5423 ***********************************************************************/
5425 #ifdef SIGWINCH
5427 static void deliver_window_change_signal (int);
5429 static void
5430 handle_window_change_signal (int sig)
5432 int width, height;
5433 struct tty_display_info *tty;
5435 /* The frame size change obviously applies to a single
5436 termcap-controlled terminal, but we can't decide which.
5437 Therefore, we resize the frames corresponding to each tty.
5439 for (tty = tty_list; tty; tty = tty->next) {
5441 if (! tty->term_initted)
5442 continue;
5444 /* Suspended tty frames have tty->input == NULL avoid trying to
5445 use it. */
5446 if (!tty->input)
5447 continue;
5449 get_tty_size (fileno (tty->input), &width, &height);
5451 if (width > 5 && height > 2) {
5452 Lisp_Object tail, frame;
5454 FOR_EACH_FRAME (tail, frame)
5455 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5456 /* Record the new sizes, but don't reallocate the data
5457 structures now. Let that be done later outside of the
5458 signal handler. */
5459 change_frame_size (XFRAME (frame), width,
5460 height - FRAME_MENU_BAR_LINES (XFRAME (frame)),
5461 0, 1, 0, 0);
5466 static void
5467 deliver_window_change_signal (int sig)
5469 deliver_process_signal (sig, handle_window_change_signal);
5471 #endif /* SIGWINCH */
5474 /* Do any change in frame size that was requested by a signal.
5475 SAFE means this function is called from a place where it is
5476 safe to change frame sizes while a redisplay is in progress. */
5478 void
5479 do_pending_window_change (bool safe)
5481 /* If window change signal handler should have run before, run it now. */
5482 if (redisplaying_p && !safe)
5483 return;
5485 while (delayed_size_change)
5487 Lisp_Object tail, frame;
5489 delayed_size_change = 0;
5491 FOR_EACH_FRAME (tail, frame)
5493 struct frame *f = XFRAME (frame);
5495 if (f->new_height != 0 || f->new_width != 0)
5496 change_frame_size (f, f->new_width, f->new_height,
5497 0, 0, safe, f->new_pixelwise);
5503 static void
5504 change_frame_size_1 (struct frame *f, int new_width, int new_height,
5505 bool pretend, bool delay, bool safe, bool pixelwise)
5507 /* If we can't deal with the change now, queue it for later. */
5508 if (delay || (redisplaying_p && !safe))
5510 f->new_width = new_width;
5511 f->new_height = new_height;
5512 f->new_pixelwise = pixelwise;
5513 delayed_size_change = 1;
5515 else
5517 /* This size-change overrides any pending one for this frame. */
5518 f->new_height = 0;
5519 f->new_width = 0;
5520 f->new_pixelwise = 0;
5522 /* If an argument is zero, set it to the current value. */
5523 if (pixelwise)
5525 new_width = (new_width <= 0) ? FRAME_TEXT_WIDTH (f) : new_width;
5526 new_height = (new_height <= 0) ? FRAME_TEXT_HEIGHT (f) : new_height;
5528 else
5530 new_width = (((new_width <= 0) ? FRAME_COLS (f) : new_width)
5531 * FRAME_COLUMN_WIDTH (f));
5532 new_height = (((new_height <= 0) ? FRAME_LINES (f) : new_height)
5533 * FRAME_LINE_HEIGHT (f));
5536 /* Adjust frame size but make sure x_set_window_size does not
5537 get called. */
5538 adjust_frame_size (f, new_width, new_height, 5, pretend,
5539 Qchange_frame_size);
5544 /* Change text height/width of frame F. Values may be given as zero to
5545 indicate that no change is needed.
5547 If DELAY, assume we're being called from a signal handler, and queue
5548 the change for later - perhaps the next redisplay. Since this tries
5549 to resize windows, we can't call it from a signal handler.
5551 SAFE means this function is called from a place where it's safe to
5552 change frame sizes while a redisplay is in progress. */
5553 void
5554 change_frame_size (struct frame *f, int new_width, int new_height,
5555 bool pretend, bool delay, bool safe, bool pixelwise)
5557 Lisp_Object tail, frame;
5559 if (FRAME_MSDOS_P (f))
5561 /* On MS-DOS, all frames use the same screen, so a change in
5562 size affects all frames. Termcap now supports multiple
5563 ttys. */
5564 FOR_EACH_FRAME (tail, frame)
5565 if (! FRAME_WINDOW_P (XFRAME (frame)))
5566 change_frame_size_1 (XFRAME (frame), new_width, new_height,
5567 pretend, delay, safe, pixelwise);
5569 else
5570 change_frame_size_1 (f, new_width, new_height, pretend, delay, safe,
5571 pixelwise);
5574 /***********************************************************************
5575 Terminal Related Lisp Functions
5576 ***********************************************************************/
5578 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5579 1, 1, "FOpen termscript file: ",
5580 doc: /* Start writing all terminal output to FILE as well as the terminal.
5581 FILE = nil means just close any termscript file currently open. */)
5582 (Lisp_Object file)
5584 struct tty_display_info *tty;
5586 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5587 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5588 error ("Current frame is not on a tty device");
5590 tty = CURTTY ();
5592 if (tty->termscript != 0)
5594 block_input ();
5595 fclose (tty->termscript);
5596 tty->termscript = 0;
5597 unblock_input ();
5600 if (! NILP (file))
5602 file = Fexpand_file_name (file, Qnil);
5603 tty->termscript = emacs_fopen (SSDATA (file), "w");
5604 if (tty->termscript == 0)
5605 report_file_error ("Opening termscript", file);
5607 return Qnil;
5611 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5612 Ssend_string_to_terminal, 1, 2, 0,
5613 doc: /* Send STRING to the terminal without alteration.
5614 Control characters in STRING will have terminal-dependent effects.
5616 Optional parameter TERMINAL specifies the tty terminal device to use.
5617 It may be a terminal object, a frame, or nil for the terminal used by
5618 the currently selected frame. In batch mode, STRING is sent to stdout
5619 when TERMINAL is nil. */)
5620 (Lisp_Object string, Lisp_Object terminal)
5622 struct terminal *t = decode_live_terminal (terminal);
5623 FILE *out;
5625 /* ??? Perhaps we should do something special for multibyte strings here. */
5626 CHECK_STRING (string);
5627 block_input ();
5629 if (t->type == output_initial)
5630 out = stdout;
5631 else if (t->type != output_termcap && t->type != output_msdos_raw)
5632 error ("Device %d is not a termcap terminal device", t->id);
5633 else
5635 struct tty_display_info *tty = t->display_info.tty;
5637 if (! tty->output)
5638 error ("Terminal is currently suspended");
5640 if (tty->termscript)
5642 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5643 fflush (tty->termscript);
5645 out = tty->output;
5647 fwrite (SDATA (string), 1, SBYTES (string), out);
5648 fflush (out);
5649 unblock_input ();
5650 return Qnil;
5654 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5655 doc: /* Beep, or flash the screen.
5656 Also, unless an argument is given,
5657 terminate any keyboard macro currently executing. */)
5658 (Lisp_Object arg)
5660 if (!NILP (arg))
5662 if (noninteractive)
5663 putchar (07);
5664 else
5665 ring_bell (XFRAME (selected_frame));
5667 else
5668 bitch_at_user ();
5670 return Qnil;
5673 void
5674 bitch_at_user (void)
5676 if (noninteractive)
5677 putchar (07);
5678 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5680 const char *msg
5681 = "Keyboard macro terminated by a command ringing the bell";
5682 Fsignal (Quser_error, list1 (build_string (msg)));
5684 else
5685 ring_bell (XFRAME (selected_frame));
5690 /***********************************************************************
5691 Sleeping, Waiting
5692 ***********************************************************************/
5694 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5695 doc: /* Pause, without updating display, for SECONDS seconds.
5696 SECONDS may be a floating-point value, meaning that you can wait for a
5697 fraction of a second. Optional second arg MILLISECONDS specifies an
5698 additional wait period, in milliseconds; this is for backwards compatibility.
5699 \(Not all operating systems support waiting for a fraction of a second.) */)
5700 (Lisp_Object seconds, Lisp_Object milliseconds)
5702 double duration = extract_float (seconds);
5704 if (!NILP (milliseconds))
5706 CHECK_NUMBER (milliseconds);
5707 duration += XINT (milliseconds) / 1000.0;
5710 if (duration > 0)
5712 struct timespec t = dtotimespec (duration);
5713 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5714 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5717 return Qnil;
5721 /* This is just like wait_reading_process_output, except that
5722 it does redisplay.
5724 TIMEOUT is number of seconds to wait (float or integer),
5725 or t to wait forever.
5726 READING is true if reading input.
5727 If DISPLAY_OPTION is >0 display process output while waiting.
5728 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5731 Lisp_Object
5732 sit_for (Lisp_Object timeout, bool reading, int display_option)
5734 intmax_t sec;
5735 int nsec;
5736 bool do_display = display_option > 0;
5738 swallow_events (do_display);
5740 if ((detect_input_pending_run_timers (do_display))
5741 || !NILP (Vexecuting_kbd_macro))
5742 return Qnil;
5744 if (display_option > 1)
5745 redisplay_preserve_echo_area (2);
5747 if (INTEGERP (timeout))
5749 sec = XINT (timeout);
5750 if (sec <= 0)
5751 return Qt;
5752 nsec = 0;
5754 else if (FLOATP (timeout))
5756 double seconds = XFLOAT_DATA (timeout);
5757 if (! (0 < seconds))
5758 return Qt;
5759 else
5761 struct timespec t = dtotimespec (seconds);
5762 sec = min (t.tv_sec, WAIT_READING_MAX);
5763 nsec = t.tv_nsec;
5766 else if (EQ (timeout, Qt))
5768 sec = 0;
5769 nsec = 0;
5771 else
5772 wrong_type_argument (Qnumberp, timeout);
5775 #ifdef USABLE_SIGIO
5776 gobble_input ();
5777 #endif
5779 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5780 Qnil, NULL, 0);
5782 return detect_input_pending () ? Qnil : Qt;
5786 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5787 doc: /* Perform redisplay.
5788 Optional arg FORCE, if non-nil, prevents redisplay from being
5789 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5790 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5791 preempted by arriving input, so FORCE does nothing.
5793 Return t if redisplay was performed, nil if redisplay was preempted
5794 immediately by pending input. */)
5795 (Lisp_Object force)
5797 ptrdiff_t count;
5799 swallow_events (true);
5800 if ((detect_input_pending_run_timers (1)
5801 && NILP (force) && !redisplay_dont_pause)
5802 || !NILP (Vexecuting_kbd_macro))
5803 return Qnil;
5805 count = SPECPDL_INDEX ();
5806 if (!NILP (force) && !redisplay_dont_pause)
5807 specbind (Qredisplay_dont_pause, Qt);
5808 redisplay_preserve_echo_area (2);
5809 unbind_to (count, Qnil);
5810 return Qt;
5815 /***********************************************************************
5816 Other Lisp Functions
5817 ***********************************************************************/
5819 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5820 session's frames, frame names, buffers, buffer-read-only flags, and
5821 buffer-modified-flags. */
5823 static Lisp_Object frame_and_buffer_state;
5826 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5827 Sframe_or_buffer_changed_p, 0, 1, 0,
5828 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5829 VARIABLE is a variable name whose value is either nil or a state vector
5830 that will be updated to contain all frames and buffers,
5831 aside from buffers whose names start with space,
5832 along with the buffers' read-only and modified flags. This allows a fast
5833 check to see whether buffer menus might need to be recomputed.
5834 If this function returns non-nil, it updates the internal vector to reflect
5835 the current state.
5837 If VARIABLE is nil, an internal variable is used. Users should not
5838 pass nil for VARIABLE. */)
5839 (Lisp_Object variable)
5841 Lisp_Object state, tail, frame, buf;
5842 ptrdiff_t n, idx;
5844 if (! NILP (variable))
5846 CHECK_SYMBOL (variable);
5847 state = Fsymbol_value (variable);
5848 if (! VECTORP (state))
5849 goto changed;
5851 else
5852 state = frame_and_buffer_state;
5854 idx = 0;
5855 FOR_EACH_FRAME (tail, frame)
5857 if (idx == ASIZE (state))
5858 goto changed;
5859 if (!EQ (AREF (state, idx++), frame))
5860 goto changed;
5861 if (idx == ASIZE (state))
5862 goto changed;
5863 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5864 goto changed;
5866 /* Check that the buffer info matches. */
5867 FOR_EACH_LIVE_BUFFER (tail, buf)
5869 /* Ignore buffers that aren't included in buffer lists. */
5870 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5871 continue;
5872 if (idx == ASIZE (state))
5873 goto changed;
5874 if (!EQ (AREF (state, idx++), buf))
5875 goto changed;
5876 if (idx == ASIZE (state))
5877 goto changed;
5878 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5879 goto changed;
5880 if (idx == ASIZE (state))
5881 goto changed;
5882 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5883 goto changed;
5885 if (idx == ASIZE (state))
5886 goto changed;
5887 /* Detect deletion of a buffer at the end of the list. */
5888 if (EQ (AREF (state, idx), Qlambda))
5889 return Qnil;
5891 /* Come here if we decide the data has changed. */
5892 changed:
5893 /* Count the size we will need.
5894 Start with 1 so there is room for at least one lambda at the end. */
5895 n = 1;
5896 FOR_EACH_FRAME (tail, frame)
5897 n += 2;
5898 FOR_EACH_LIVE_BUFFER (tail, buf)
5899 n += 3;
5900 /* Reallocate the vector if data has grown to need it,
5901 or if it has shrunk a lot. */
5902 if (! VECTORP (state)
5903 || n > ASIZE (state)
5904 || n + 20 < ASIZE (state) / 2)
5905 /* Add 20 extra so we grow it less often. */
5907 state = Fmake_vector (make_number (n + 20), Qlambda);
5908 if (! NILP (variable))
5909 Fset (variable, state);
5910 else
5911 frame_and_buffer_state = state;
5914 /* Record the new data in the (possibly reallocated) vector. */
5915 idx = 0;
5916 FOR_EACH_FRAME (tail, frame)
5918 ASET (state, idx, frame);
5919 idx++;
5920 ASET (state, idx, XFRAME (frame)->name);
5921 idx++;
5923 FOR_EACH_LIVE_BUFFER (tail, buf)
5925 /* Ignore buffers that aren't included in buffer lists. */
5926 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5927 continue;
5928 ASET (state, idx, buf);
5929 idx++;
5930 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5931 idx++;
5932 ASET (state, idx, Fbuffer_modified_p (buf));
5933 idx++;
5935 /* Fill up the vector with lambdas (always at least one). */
5936 ASET (state, idx, Qlambda);
5937 idx++;
5938 while (idx < ASIZE (state))
5940 ASET (state, idx, Qlambda);
5941 idx++;
5943 /* Make sure we didn't overflow the vector. */
5944 eassert (idx <= ASIZE (state));
5945 return Qt;
5950 /***********************************************************************
5951 Initialization
5952 ***********************************************************************/
5954 /* Initialization done when Emacs fork is started, before doing stty.
5955 Determine terminal type and set terminal_driver. Then invoke its
5956 decoding routine to set up variables in the terminal package. */
5958 void
5959 init_display (void)
5961 char *terminal_type;
5963 /* Construct the space glyph. */
5964 space_glyph.type = CHAR_GLYPH;
5965 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5966 space_glyph.charpos = -1;
5968 inverse_video = 0;
5969 cursor_in_echo_area = 0;
5971 /* Now is the time to initialize this; it's used by init_sys_modes
5972 during startup. */
5973 Vinitial_window_system = Qnil;
5975 /* SIGWINCH needs to be handled no matter what display we start
5976 with. Otherwise newly opened tty frames will not resize
5977 automatically. */
5978 #ifdef SIGWINCH
5979 #ifndef CANNOT_DUMP
5980 if (initialized)
5981 #endif /* CANNOT_DUMP */
5983 struct sigaction action;
5984 emacs_sigaction_init (&action, deliver_window_change_signal);
5985 sigaction (SIGWINCH, &action, 0);
5987 #endif /* SIGWINCH */
5989 /* If running as a daemon, no need to initialize any frames/terminal. */
5990 if (IS_DAEMON)
5991 return;
5993 /* If the user wants to use a window system, we shouldn't bother
5994 initializing the terminal. This is especially important when the
5995 terminal is so dumb that emacs gives up before and doesn't bother
5996 using the window system.
5998 If the DISPLAY environment variable is set and nonempty,
5999 try to use X, and die with an error message if that doesn't work. */
6001 #ifdef HAVE_X_WINDOWS
6002 if (! inhibit_window_system && ! display_arg)
6004 char *display;
6005 display = getenv ("DISPLAY");
6006 display_arg = (display != 0 && *display != 0);
6008 if (display_arg && !x_display_ok (display))
6010 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6011 display);
6012 inhibit_window_system = 1;
6016 if (!inhibit_window_system && display_arg)
6018 Vinitial_window_system = Qx;
6019 #ifdef HAVE_X11
6020 Vwindow_system_version = make_number (11);
6021 #endif
6022 #ifdef USE_NCURSES
6023 /* In some versions of ncurses,
6024 tputs crashes if we have not called tgetent.
6025 So call tgetent. */
6026 { char b[2044]; tgetent (b, "xterm");}
6027 #endif
6028 return;
6030 #endif /* HAVE_X_WINDOWS */
6032 #ifdef HAVE_NTGUI
6033 if (!inhibit_window_system)
6035 Vinitial_window_system = Qw32;
6036 Vwindow_system_version = make_number (1);
6037 return;
6039 #endif /* HAVE_NTGUI */
6041 #ifdef HAVE_NS
6042 if (!inhibit_window_system
6043 #ifndef CANNOT_DUMP
6044 && initialized
6045 #endif
6048 Vinitial_window_system = Qns;
6049 Vwindow_system_version = make_number (10);
6050 return;
6052 #endif
6054 /* If no window system has been specified, try to use the terminal. */
6055 if (! isatty (0))
6056 fatal ("standard input is not a tty");
6058 #ifdef WINDOWSNT
6059 terminal_type = "w32console";
6060 #else
6061 terminal_type = getenv ("TERM");
6062 #endif
6063 if (!terminal_type)
6065 #ifdef HAVE_WINDOW_SYSTEM
6066 if (! inhibit_window_system)
6067 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6068 else
6069 #endif /* HAVE_WINDOW_SYSTEM */
6070 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6071 exit (1);
6075 struct terminal *t;
6076 struct frame *f = XFRAME (selected_frame);
6078 init_foreground_group ();
6080 /* Open a display on the controlling tty. */
6081 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6083 /* Convert the initial frame to use the new display. */
6084 if (f->output_method != output_initial)
6085 emacs_abort ();
6086 f->output_method = t->type;
6087 f->terminal = t;
6089 t->reference_count++;
6090 #ifdef MSDOS
6091 f->output_data.tty->display_info = &the_only_display_info;
6092 #else
6093 if (f->output_method == output_termcap)
6094 create_tty_output (f);
6095 #endif
6096 t->display_info.tty->top_frame = selected_frame;
6097 change_frame_size (XFRAME (selected_frame),
6098 FrameCols (t->display_info.tty),
6099 FrameRows (t->display_info.tty)
6100 - FRAME_MENU_BAR_LINES (f), 0, 0, 1, 0);
6102 /* Delete the initial terminal. */
6103 if (--initial_terminal->reference_count == 0
6104 && initial_terminal->delete_terminal_hook)
6105 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6107 /* Update frame parameters to reflect the new type. */
6108 AUTO_FRAME_ARG (tty_type_arg, Qtty_type, Ftty_type (selected_frame));
6109 Fmodify_frame_parameters (selected_frame, tty_type_arg);
6110 AUTO_FRAME_ARG (tty_arg, Qtty, (t->display_info.tty->name
6111 ? build_string (t->display_info.tty->name)
6112 : Qnil));
6113 Fmodify_frame_parameters (selected_frame, tty_arg);
6117 struct frame *sf = SELECTED_FRAME ();
6118 int width = FRAME_TOTAL_COLS (sf);
6119 int height = FRAME_TOTAL_LINES (sf);
6121 /* If these sizes are so big they cause overflow, just ignore the
6122 change. It's not clear what better we could do. The rest of
6123 the code assumes that (width + 2) * height * sizeof (struct glyph)
6124 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6125 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6126 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6127 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6128 < (width + 2) * height))
6129 fatal ("screen size %dx%d too big", width, height);
6132 calculate_costs (XFRAME (selected_frame));
6134 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6135 if (initialized
6136 && !noninteractive
6137 && NILP (Vinitial_window_system))
6139 /* For the initial frame, we don't have any way of knowing what
6140 are the foreground and background colors of the terminal. */
6141 struct frame *sf = SELECTED_FRAME ();
6143 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6144 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6145 call0 (intern ("tty-set-up-initial-frame-faces"));
6151 /***********************************************************************
6152 Blinking cursor
6153 ***********************************************************************/
6155 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6156 Sinternal_show_cursor, 2, 2, 0,
6157 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6158 WINDOW nil means use the selected window. SHOW non-nil means
6159 show a cursor in WINDOW in the next redisplay. SHOW nil means
6160 don't show a cursor. */)
6161 (Lisp_Object window, Lisp_Object show)
6163 /* Don't change cursor state while redisplaying. This could confuse
6164 output routines. */
6165 if (!redisplaying_p)
6166 decode_any_window (window)->cursor_off_p = NILP (show);
6167 return Qnil;
6171 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6172 Sinternal_show_cursor_p, 0, 1, 0,
6173 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6174 WINDOW nil or omitted means report on the selected window. */)
6175 (Lisp_Object window)
6177 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6180 /***********************************************************************
6181 Initialization
6182 ***********************************************************************/
6184 void
6185 syms_of_display (void)
6187 defsubr (&Sredraw_frame);
6188 defsubr (&Sredraw_display);
6189 defsubr (&Sframe_or_buffer_changed_p);
6190 defsubr (&Sopen_termscript);
6191 defsubr (&Sding);
6192 defsubr (&Sredisplay);
6193 defsubr (&Ssleep_for);
6194 defsubr (&Ssend_string_to_terminal);
6195 defsubr (&Sinternal_show_cursor);
6196 defsubr (&Sinternal_show_cursor_p);
6198 #ifdef GLYPH_DEBUG
6199 defsubr (&Sdump_redisplay_history);
6200 #endif
6202 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6203 staticpro (&frame_and_buffer_state);
6205 /* This is the "purpose" slot of a display table. */
6206 DEFSYM (Qdisplay_table, "display-table");
6208 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6210 DEFVAR_INT ("baud-rate", baud_rate,
6211 doc: /* The output baud rate of the terminal.
6212 On most systems, changing this value will affect the amount of padding
6213 and the other strategic decisions made during redisplay. */);
6215 DEFVAR_BOOL ("inverse-video", inverse_video,
6216 doc: /* Non-nil means invert the entire frame display.
6217 This means everything is in inverse video which otherwise would not be. */);
6219 DEFVAR_BOOL ("visible-bell", visible_bell,
6220 doc: /* Non-nil means try to flash the frame to represent a bell.
6222 See also `ring-bell-function'. */);
6224 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6225 doc: /* Non-nil means no need to redraw entire frame after suspending.
6226 A non-nil value is useful if the terminal can automatically preserve
6227 Emacs's frame display when you reenter Emacs.
6228 It is up to you to set this variable if your terminal can do that. */);
6230 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6231 doc: /* Name of the window system that Emacs uses for the first frame.
6232 The value is a symbol:
6233 nil for a termcap frame (a character-only terminal),
6234 'x' for an Emacs frame that is really an X window,
6235 'w32' for an Emacs frame that is a window on MS-Windows display,
6236 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6237 'pc' for a direct-write MS-DOS frame.
6239 Use of this variable as a boolean is deprecated. Instead,
6240 use `display-graphic-p' or any of the other `display-*-p'
6241 predicates which report frame's specific UI-related capabilities. */);
6243 DEFVAR_KBOARD ("window-system", Vwindow_system,
6244 doc: /* Name of window system through which the selected frame is displayed.
6245 The value is a symbol:
6246 nil for a termcap frame (a character-only terminal),
6247 'x' for an Emacs frame that is really an X window,
6248 'w32' for an Emacs frame that is a window on MS-Windows display,
6249 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6250 'pc' for a direct-write MS-DOS frame.
6252 Use of this variable as a boolean is deprecated. Instead,
6253 use `display-graphic-p' or any of the other `display-*-p'
6254 predicates which report frame's specific UI-related capabilities. */);
6256 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6257 doc: /* The version number of the window system in use.
6258 For X windows, this is 11. */);
6260 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6261 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6263 DEFVAR_LISP ("glyph-table", Vglyph_table,
6264 doc: /* Table defining how to output a glyph code to the frame.
6265 If not nil, this is a vector indexed by glyph code to define the glyph.
6266 Each element can be:
6267 integer: a glyph code which this glyph is an alias for.
6268 string: output this glyph using that string (not impl. in X windows).
6269 nil: this glyph mod 524288 is the code of a character to output,
6270 and this glyph / 524288 is the face number (see `face-id') to use
6271 while outputting it. */);
6272 Vglyph_table = Qnil;
6274 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6275 doc: /* Display table to use for buffers that specify none.
6276 See `buffer-display-table' for more information. */);
6277 Vstandard_display_table = Qnil;
6279 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6280 doc: /* Nil means display update is paused when input is detected. */);
6281 /* Contrary to expectations, a value of "false" can be detrimental to
6282 responsiveness since aborting a redisplay throws away some of the
6283 work already performed. It's usually more efficient (and gives
6284 more prompt feedback to the user) to let the redisplay terminate,
6285 and just completely skip the next command's redisplay (which is
6286 done regardless of this setting if there's pending input at the
6287 beginning of the next redisplay). */
6288 redisplay_dont_pause = true;
6290 #ifdef CANNOT_DUMP
6291 if (noninteractive)
6292 #endif
6294 Vinitial_window_system = Qnil;
6295 Vwindow_system_version = Qnil;