1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
22 /* New redisplay written by Gerd Moellmann <gerd@acm.org>. */
24 #ifndef DISPEXTERN_H_INCLUDED
25 #define DISPEXTERN_H_INCLUDED
30 #include <X11/Intrinsic.h>
31 #endif /* USE_X_TOOLKIT */
32 #endif /* HAVE_X_WINDOWS */
46 /* Structure forward declarations. Some are here because function
47 prototypes below reference structure types before their definition
48 in this file. Some are here because not every file including
49 dispextern.h also includes frame.h and windows.h. */
60 /***********************************************************************
62 ***********************************************************************/
64 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
65 it off by defining the macro GLYPH_DEBUG to zero. */
71 /* Macros to include code only if GLYPH_DEBUG != 0. */
75 #define xassert(X) do {if (!(X)) abort ();} while (0)
77 #define IF_DEBUG(X) (void) 0
78 #define xassert(X) (void) 0
81 /* Macro for displaying traces of redisplay. If Emacs was compiled
82 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
83 a non-zero value in debugging sessions to activate traces. */
87 extern int trace_redisplay_p
;
91 if (trace_redisplay_p) \
96 #else /* GLYPH_DEBUG == 0 */
98 #define TRACE(X) (void) 0
100 #endif /* GLYPH_DEBUG == 0 */
104 /***********************************************************************
106 ***********************************************************************/
108 /* Starting with Emacs 20.3, characters from strings and buffers have
109 both a character and a byte position associated with them. The
110 following structure holds such a pair of positions. */
114 /* Character position. */
117 /* Corresponding byte position. */
121 /* Access character and byte position of POS in a functional form. */
123 #define BYTEPOS(POS) (POS).bytepos
124 #define CHARPOS(POS) (POS).charpos
126 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
128 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
129 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
131 /* Increment text position POS. */
133 #define INC_TEXT_POS(POS) \
137 INC_POS ((POS).bytepos); \
141 /* Decrement text position POS. */
143 #define DEC_TEXT_POS(POS) \
147 DEC_POS ((POS).bytepos); \
151 /* Set text position POS from marker MARKER. */
153 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
154 (CHARPOS (POS) = marker_position ((MARKER)), \
155 BYTEPOS (POS) = marker_byte_position ((MARKER)))
157 /* Set marker MARKER from text position POS. */
159 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
160 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
162 /* Value is non-zero if character and byte positions of POS1 and POS2
165 #define TEXT_POS_EQUAL_P(POS1, POS2) \
166 ((POS1).charpos == (POS2).charpos \
167 && (POS1).bytepos == (POS2).bytepos)
169 /* When rendering glyphs, redisplay scans string or buffer text,
170 overlay strings in that text, and does display table or control
171 character translations. The following structure captures a
172 position taking all this into account. */
176 /* Buffer or string position. */
179 /* If this is a position in an overlay string, overlay_string_index
180 is the index of that overlay string in the sequence of overlay
181 strings at `pos' in the order redisplay processes them. A value
182 < 0 means that this is not a position in an overlay string. */
183 int overlay_string_index
;
185 /* If this is a position in an overlay string, string_pos is the
186 position within that string. */
187 struct text_pos string_pos
;
189 /* If the character at the position above is a control character or
190 has a display table entry, dpvec_index is an index in the display
191 table or control character translation of that character. A
192 value < 0 means this is not a position in such a translation. */
198 /***********************************************************************
200 ***********************************************************************/
202 /* Enumeration of glyph types. Glyph structures contain a type field
203 containing one of the enumerators defined here. */
207 /* Glyph describes a character. */
210 /* Glyph describes a composition sequence. */
213 /* Glyph describes an image. */
216 /* Glyph is a space of fractional width and/or height. */
225 /* Position from which this glyph was drawn. If `object' below is a
226 Lisp string, this is a position in that string. If it is a
227 buffer, this is a position in that buffer. A value of -1
228 together with a null object means glyph is a truncation glyph at
229 the start of a row. */
232 /* Lisp object source of this glyph. Currently either a buffer or
236 /* Width in pixels. */
239 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
240 the glyph is displayed lowered. */
243 /* Which kind of glyph this is---character, image etc. Value
244 should be an enumerator of type enum glyph_type. */
247 /* 1 means this glyph was produced from multibyte text. Zero
248 means it was produced from unibyte text, i.e. charsets aren't
249 applicable, and encoding is not performed. */
250 unsigned multibyte_p
: 1;
252 /* Non-zero means draw a box line at the left or right side of this
253 glyph. This is part of the implementation of the face attribute
255 unsigned left_box_line_p
: 1;
256 unsigned right_box_line_p
: 1;
258 /* Non-zero means this glyph's physical ascent or descent is greater
259 than its logical ascent/descent, i.e. it may potentially overlap
260 glyphs above or below it. */
261 unsigned overlaps_vertically_p
: 1;
263 /* 1 means glyph is a padding glyph. Padding glyphs are used for
264 characters whose visual shape consists of more than one glyph
265 (e.g. Asian characters). All but the first glyph of such a glyph
266 sequence have the padding_p flag set. Only used for terminal
267 frames, and there only to minimize code changes. A better way
268 would probably be to use the width field of glyphs to express
270 unsigned padding_p
: 1;
272 /* Face of the glyph. */
273 unsigned face_id
: 23;
275 /* A union of sub-structures for different glyph types. */
278 /* Character code for character glyphs (type == CHAR_GLYPH). */
281 /* Composition ID for composition glyphs (type == COMPOSITION_GLYPH) */
284 /* Image ID for image glyphs (type == IMAGE_GLYPH). */
287 /* Sub-structure for type == STRETCH_GLYPH. */
290 /* The height of the glyph. */
291 unsigned height
: 16;
293 /* The ascent of the glyph. */
294 unsigned ascent
: 16;
298 /* Used to compare all bit-fields above in one step. */
304 /* Is GLYPH a space? */
306 #define CHAR_GLYPH_SPACE_P(GLYPH) \
307 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
309 /* Are glyphs *X and *Y equal? */
311 #define GLYPH_EQUAL_P(X, Y) \
312 ((X)->type == (Y)->type \
313 && (X)->u.val == (Y)->u.val \
314 && (X)->face_id == (Y)->face_id \
315 && (X)->padding_p == (Y)->padding_p \
316 && (X)->left_box_line_p == (Y)->left_box_line_p \
317 && (X)->right_box_line_p == (Y)->right_box_line_p \
318 && (X)->voffset == (Y)->voffset)
320 /* Are character codes, faces, padding_ps of glyphs *X and *Y equal? */
322 #define GLYPH_CHAR_AND_FACE_EQUAL_P(X, Y) \
323 ((X)->u.ch == (Y)->u.ch \
324 && (X)->face_id == (Y)->face_id \
325 && (X)->padding_p == (Y)->padding_p)
327 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
328 to the bits defined for the typedef `GLYPH' in lisp.h. */
330 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
333 (GLYPH).u.ch = (CODE); \
334 (GLYPH).face_id = (FACE_ID); \
335 (GLYPH).padding_p = (PADDING_P); \
339 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
340 defined in lisp.h. */
342 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
343 SET_CHAR_GLYPH ((GLYPH), \
344 FAST_GLYPH_CHAR ((FROM)), \
345 FAST_GLYPH_FACE ((FROM)), \
348 /* Construct a glyph code from a character glyph GLYPH. If the
349 character is multibyte, return -1 as we can't use glyph table for a
350 multibyte character. */
352 #define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
353 ((GLYPH).u.ch < 256 \
354 ? ((GLYPH).u.ch | ((GLYPH).face_id << 8)) \
357 /* Is GLYPH a padding glyph? */
359 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).padding_p
364 /***********************************************************************
366 ***********************************************************************/
370 Glyph memory for frame-based redisplay is allocated from the heap
371 in one vector kept in a glyph pool structure which is stored with
372 the frame. The size of the vector is made large enough to cover
373 all windows on the frame.
375 Both frame and window glyph matrices reference memory from a glyph
376 pool in frame-based redisplay.
378 In window-based redisplay, no glyphs pools exist; windows allocate
379 and free their glyph memory themselves. */
383 /* Vector of glyphs allocated from the heap. */
384 struct glyph
*glyphs
;
386 /* Allocated size of `glyphs'. */
389 /* Number of rows and columns in a matrix. */
395 /***********************************************************************
397 ***********************************************************************/
401 Three kinds of glyph matrices exist:
403 1. Frame glyph matrices. These are used for terminal frames whose
404 redisplay needs a view of the whole screen due to limited terminal
405 capabilities. Frame matrices are used only in the update phase
406 of redisplay. They are built in update_frame and not used after
407 the update has been performed.
409 2. Window glyph matrices on frames having frame glyph matrices.
410 Such matrices are sub-matrices of their corresponding frame matrix,
411 i.e. frame glyph matrices and window glyph matrices share the same
412 glyph memory which is allocated in form of a glyph_pool structure.
413 Glyph rows in such a window matrix are slices of frame matrix rows.
415 2. Free-standing window glyph matrices managing their own glyph
416 storage. This form is used in window-based redisplay which
417 includes variable width and height fonts etc.
419 The size of a window's row vector depends on the height of fonts
420 defined on its frame. It is chosen so that the vector is large
421 enough to describe all lines in a window when it is displayed in
422 the smallest possible character size. When new fonts are loaded,
423 or window sizes change, the row vector is adjusted accordingly. */
427 /* The pool from which glyph memory is allocated, if any. This is
428 null for frame matrices and for window matrices managing their
430 struct glyph_pool
*pool
;
432 /* Vector of glyph row structures. The row at nrows - 1 is reserved
433 for the mode line. */
434 struct glyph_row
*rows
;
436 /* Number of elements allocated for the vector rows above. */
439 /* The number of rows used by the window if all lines were displayed
440 with the smallest possible character height. */
443 /* Origin within the frame matrix if this is a window matrix on a
444 frame having a frame matrix. Both values are zero for
445 window-based redisplay. */
446 int matrix_x
, matrix_y
;
448 /* Width and height of the matrix in columns and rows. */
449 int matrix_w
, matrix_h
;
451 /* If this structure describes a window matrix, window_top_y is the
452 top-most y-position and window_height is the height of the
453 window, and window_vscroll is the vscroll at the time the matrix
454 was last adjusted. Only set for window-based redisplay. */
455 int window_top_y
, window_height
, window_width
, window_vscroll
;
457 /* Number of glyphs reserved for left and right marginal areas when
458 the matrix was last adjusted. */
459 int left_margin_glyphs
, right_margin_glyphs
;
461 /* Flag indicating that scrolling should not be tried in
462 update_window. This flag is set by functions like try_window_id
463 which do their own scrolling. */
464 unsigned no_scrolling_p
: 1;
466 /* Non-zero means window displayed in this matrix has a top mode
468 unsigned header_line_p
: 1;
471 /* A string identifying the method used to display the matrix. */
475 /* The buffer this matrix displays. Set in redisplay_internal. */
476 struct buffer
*buffer
;
478 /* Values of BEGV and ZV as of last redisplay. */
483 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
484 This aborts if any pointer is found twice. */
487 void check_matrix_pointer_lossage
P_ ((struct glyph_matrix
*));
488 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
490 #define CHECK_MATRIX(MATRIX) (void) 0
495 /***********************************************************************
497 ***********************************************************************/
499 /* Area in window glyph matrix. If values are added or removed, the
500 function mark_object in alloc.c has to be changed. */
511 /* Rows of glyphs in a windows or frame glyph matrix.
513 Each row is partitioned into three areas. The start and end of
514 each area is recorded in a pointer as shown below.
516 +--------------------+-------------+---------------------+
517 | left margin area | text area | right margin area |
518 +--------------------+-------------+---------------------+
520 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
525 Rows in frame matrices reference glyph memory allocated in a frame
526 glyph pool (see the description of struct glyph_pool). Rows in
527 window matrices on frames having frame matrices reference slices of
528 the glyphs of corresponding rows in the frame matrix.
530 Rows in window matrices on frames having no frame matrices point to
531 glyphs allocated from the heap via xmalloc;
532 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
533 glyph structure array. */
537 /* Pointers to beginnings of areas. The end of an area A is found at
538 A + 1 in the vector. The last element of the vector is the end
541 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
542 position field is used. It is -1 if this row does not correspond
543 to any text; it is some buffer position if the row corresponds to
544 an empty display line that displays a line end. This is what old
545 redisplay used to do. (Except in code for terminal frames, this
546 kludge is no longer use, I believe. --gerd).
548 See also start, end, displays_text_p and ends_at_zv_p for cleaner
549 ways to do it. The special meaning of positions 0 and -1 will be
550 removed some day, so don't use it in new code. */
551 struct glyph
*glyphs
[1 + LAST_AREA
];
553 /* Number of glyphs actually filled in areas. */
554 short used
[LAST_AREA
];
556 /* Window-relative x and y-position of the top-left corner of this
557 row. If y < 0, this means that abs (y) pixels of the row are
558 invisible because it is partially visible at the top of a window.
559 If x < 0, this means that abs (x) pixels of the first glyph of
560 the text area of the row are invisible because the glyph is
561 partially visible. */
564 /* Width of the row in pixels without taking face extension at the
565 end of the row into account. */
568 /* Logical ascent/height of this line. The value of ascent is zero
569 and height is 1 on terminal frames. */
572 /* Physical ascent/height of this line. If max_ascent > ascent,
573 this line overlaps the line above it on the display. Otherwise,
574 if max_height > height, this line overlaps the line beneath it. */
575 int phys_ascent
, phys_height
;
577 /* Portion of row that is visible. Partially visible rows may be
578 found at the top and bottom of a window. This is 1 for tty
579 frames. It may be < 0 in case of completely invisible rows. */
582 /* Hash code. This hash code is available as soon as the row
583 is constructed, i.e. after a call to display_line. */
586 /* First position in this row. This is the text position, including
587 overlay position information etc, where the display of this row
588 started, and can thus be less the position of the first glyph
589 (e.g. due to invisible text or horizontal scrolling). */
590 struct display_pos start
;
592 /* Text position at the end of this row. This is the position after
593 the last glyph on this row. It can be greater than the last
594 glyph position + 1, due to truncation, invisible text etc. In an
595 up-to-date display, this should always be equal to the start
596 position of the next row. */
597 struct display_pos end
;
599 /* In a desired matrix, 1 means that this row must be updated. In a
600 current matrix, 0 means that the row has been invalidated, i.e.
601 the row's contents do not agree with what is visible on the
603 unsigned enabled_p
: 1;
605 /* Display this line in inverse video? Used for the mode line and
607 unsigned inverse_p
: 1;
609 /* 1 means row displays a text line that is truncated on the left or
611 unsigned truncated_on_left_p
: 1;
612 unsigned truncated_on_right_p
: 1;
614 /* 1 means the overlay arrow is on this line. */
615 unsigned overlay_arrow_p
: 1;
617 /* 1 means that this row displays a continued line, i.e. it has a
618 continuation mark at the right side. */
619 unsigned continued_p
: 1;
621 /* 0 means that this row does not contain any text, i.e. it is
622 a blank line at the window and buffer end. */
623 unsigned displays_text_p
: 1;
625 /* 1 means that this line ends at ZV. */
626 unsigned ends_at_zv_p
: 1;
628 /* 1 means the face of the last glyph in the text area is drawn to
629 the right end of the window. This flag is used in
630 update_text_area to optimize clearing to the end of the area. */
631 unsigned fill_line_p
: 1;
633 /* Non-zero means display a bitmap on X frames indicating that this
634 line contains no text and ends in ZV. */
635 unsigned indicate_empty_line_p
: 1;
637 /* 1 means this row contains glyphs that overlap each other because
638 of lbearing or rbearing. */
639 unsigned contains_overlapping_glyphs_p
: 1;
641 /* 1 means this row is a wide as the window it is displayed in, including
642 scroll bars, bitmap areas, and internal borders. This also
643 implies that the row doesn't have marginal areas. */
644 unsigned full_width_p
: 1;
646 /* Non-zero means row is a mode or top-line. */
647 unsigned mode_line_p
: 1;
649 /* 1 in a current row means this row is overlapped by another row. */
650 unsigned overlapped_p
: 1;
652 /* 1 in a current row means this row overlaps others. */
653 unsigned overlapping_p
: 1;
655 /* Continuation lines width at the start of the row. */
656 int continuation_lines_width
;
660 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
661 is defined to a non-zero value, the function matrix_row checks that
662 we don't try to access rows that are out of bounds. */
665 struct glyph_row
*matrix_row
P_ ((struct glyph_matrix
*, int));
666 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
668 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
671 /* Return a pointer to the row reserved for the mode line in MATRIX.
672 Row MATRIX->nrows - 1 is always reserved for the mode line. */
674 #define MATRIX_MODE_LINE_ROW(MATRIX) \
675 ((MATRIX)->rows + (MATRIX)->nrows - 1)
677 /* Return a pointer to the row reserved for the top line in MATRIX.
678 This is always the first row in MATRIX because that's the only
679 way that works in frame-based redisplay. */
681 #define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
683 /* Return a pointer to first row in MATRIX used for text display. */
685 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
686 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
688 /* Return a pointer to the first glyph in the text area of a row.
689 MATRIX is the glyph matrix accessed, and ROW is the row index in
692 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
693 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
695 /* Return the number of used glyphs in the text area of a row. */
697 #define MATRIX_ROW_USED(MATRIX, ROW) \
698 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
700 /* Return the character/ byte position at which the display of ROW
703 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
704 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
706 /* Return character/ byte position at which ROW ends. */
708 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
709 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
711 /* Return the vertical position of ROW in MATRIX. */
713 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
715 /* Return the last glyph row + 1 in MATRIX on window W reserved for
716 text. If W has a mode line, the last row in the matrix is reserved
719 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
722 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
724 /* Non-zero if the face of the last glyph in ROW's text area has
725 to be drawn to the end of the text area. */
727 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
729 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
731 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
732 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
734 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
735 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
737 /* Non-zero if ROW displays text. Value is non-zero if the row is
738 blank but displays a line end. */
740 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
742 /* Non-zero if ROW is not completely visible in window W. */
744 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
745 ((ROW)->height != (ROW)->visible_height)
747 /* Non-zero if ROW is partially visible at the top of window W. */
749 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
750 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
751 && (ROW)->y < WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
753 /* Non-zero if ROW is partially visible at the bottom of window W. */
755 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
756 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
757 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
759 /* Return the bottom Y + 1 of ROW. */
761 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
763 /* Is ROW the last visible one in the display described by the
764 iterator structure pointed to by IT?. */
766 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
767 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
769 /* Non-zero if ROW displays a continuation line. */
771 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
772 ((ROW)->continuation_lines_width > 0)
774 /* Non-zero if ROW ends in the middle of a character. This is the
775 case for continued lines showing only part of a display table entry
776 or a control char, or an overlay string. */
778 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
779 ((ROW)->end.dpvec_index >= 0 \
780 || (ROW)->end.overlay_string_index >= 0)
782 /* Non-zero if ROW ends in the middle of an overlay string. */
784 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
785 ((ROW)->end.overlay_string_index >= 0)
787 /* Non-zero if ROW starts in the middle of a character. See above. */
789 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
790 ((ROW)->start.dpvec_index >= 0 \
791 || ((ROW)->start.overlay_string_index >= 0 \
792 && (ROW)->start.string_pos.charpos > 0))
794 /* Non-zero means ROW overlaps its predecessor. */
796 #define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
797 ((ROW)->phys_ascent > (ROW)->ascent)
799 /* Non-zero means ROW overlaps its successor. */
801 #define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
802 ((ROW)->phys_height - (ROW)->phys_ascent \
803 > (ROW)->height - (ROW)->ascent)
805 /* Non-zero means that fonts have been loaded since the last glyph
806 matrix adjustments. The function redisplay_internal adjusts glyph
807 matrices when this flag is non-zero. */
809 extern int fonts_changed_p
;
811 /* A glyph for a space. */
813 extern struct glyph space_glyph
;
815 /* Window being updated by update_window. This is non-null as long as
816 update_window has not finished, and null otherwise. It's role is
817 analogous to updating_frame. */
819 extern struct window
*updated_window
;
821 /* Glyph row and area updated by update_window_line. */
823 extern struct glyph_row
*updated_row
;
824 extern int updated_area
;
826 /* Non-zero means reading single-character input with prompt so put
827 cursor on mini-buffer after the prompt. Positive means at end of
828 text in echo area; negative means at beginning of line. */
830 extern int cursor_in_echo_area
;
832 /* Non-zero means last display completed. Zero means it was
835 extern int display_completed
;
837 /* Non-zero means redisplay has been performed directly (see also
838 direct_output_for_insert and direct_output_forward_char), so that
839 no further updating has to be performed. The function
840 redisplay_internal checks this flag, and does nothing but reset it
841 to zero if it is non-zero. */
843 extern int redisplay_performed_directly_p
;
845 /* A temporary storage area, including a row of glyphs. Initialized
846 in xdisp.c. Used for various purposes, as an example see
847 direct_output_for_insert. */
849 extern struct glyph_row scratch_glyph_row
;
853 /************************************************************************
855 ************************************************************************/
857 /* Return the height of the mode line in glyph matrix MATRIX, or zero
858 if not known. This macro is called under circumstances where
859 MATRIX might not have been allocated yet. */
861 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
862 ((MATRIX) && (MATRIX)->rows \
863 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
866 /* Return the height of the top line in glyph matrix MATRIX, or zero
867 if not known. This macro is called under circumstances where
868 MATRIX might not have been allocated yet. */
870 #define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
871 ((MATRIX) && (MATRIX)->rows \
872 ? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
875 /* Return the current height of the mode line of window W. If not
876 known from W's current glyph matrix, return a default based on the
877 height of the font of the face `modeline'. */
879 #define CURRENT_MODE_LINE_HEIGHT(W) \
880 (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
881 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
882 : estimate_mode_line_height (XFRAME ((W)->frame), MODE_LINE_FACE_ID))
884 /* Return the current height of the top line of window W. If not
885 known from W's current glyph matrix, return an estimation based on
886 the height of the font of the face `top-line'. */
888 #define CURRENT_HEADER_LINE_HEIGHT(W) \
889 (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
890 ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
891 : estimate_mode_line_height (XFRAME ((W)->frame), HEADER_LINE_FACE_ID))
893 /* Return the height of the desired mode line of window W. */
895 #define DESIRED_MODE_LINE_HEIGHT(W) \
896 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
898 /* Return the height of the desired top line of window W. */
900 #define DESIRED_HEADER_LINE_HEIGHT(W) \
901 MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
903 /* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
904 window-system frame. */
906 #define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
907 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
909 /* Width of display region of window W. For terminal frames, this
910 equals the width of W since there are no vertical scroll bars. For
911 window system frames, the value has to be corrected by the pixel
912 width of vertical scroll bars, and bitmap areas. */
914 #define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
915 (((XFASTINT ((W)->width) \
916 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
917 - FRAME_FLAGS_AREA_COLS (XFRAME (WINDOW_FRAME ((W))))) \
918 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
920 /* Height of the display region of W, including a mode line, if any. */
922 #define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
923 (XFASTINT ((W)->height) \
924 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
926 /* Height in pixels of the mode line. May be zero if W doesn't have a
929 #define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
930 (WINDOW_WANTS_MODELINE_P ((W)) \
931 ? CURRENT_MODE_LINE_HEIGHT (W) \
934 /* Height in pixels of the top line. Zero if W doesn't have a top
937 #define WINDOW_DISPLAY_HEADER_LINE_HEIGHT(W) \
938 (WINDOW_WANTS_HEADER_LINE_P ((W)) \
939 ? CURRENT_HEADER_LINE_HEIGHT (W) \
942 /* Pixel height of window W without mode line. */
944 #define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
945 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
946 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
948 /* Pixel height of window W without mode and top line. */
950 #define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
951 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
952 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
953 - WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
955 /* Left edge of W in pixels relative to its frame. */
957 #define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
958 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
959 + (WINDOW_LEFT_MARGIN ((W)) \
960 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
961 + FRAME_LEFT_FLAGS_AREA_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
963 /* Right edge of window W in pixels, relative to its frame. */
965 #define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
966 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
967 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
969 /* Top edge of W in pixels relative to its frame. */
971 #define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
972 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
973 + (XFASTINT ((W)->top) \
974 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
976 /* Bottom edge of window W relative to its frame. */
978 #define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
979 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
980 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
982 /* Convert window W relative pixel X to frame pixel coordinates. */
984 #define WINDOW_TO_FRAME_PIXEL_X(W, X) \
985 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
987 /* Convert window W relative pixel Y to frame pixel coordinates. */
989 #define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
990 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
992 /* Convert frame relative pixel X to window relative pixel X. */
994 #define FRAME_TO_WINDOW_PIXEL_X(W, X) \
995 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
997 /* Convert frame relative pixel X to window relative pixel Y. */
999 #define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
1000 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1002 /* Width of left margin area in pixels. */
1004 #define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
1005 (NILP ((W)->left_margin_width) \
1007 : (XINT ((W)->left_margin_width) \
1008 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1010 /* Width of right marginal area in pixels. */
1012 #define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
1013 (NILP ((W)->right_margin_width) \
1015 : (XINT ((W)->right_margin_width) \
1016 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1018 /* Width of text area in pixels. */
1020 #define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
1021 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
1022 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1023 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1025 /* Convert a text area relative x-position in window W to frame X
1026 pixel coordinates. */
1028 #define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1029 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1030 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1032 /* Translate an x-position relative to AREA in window W to frame pixel
1035 #define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1036 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1037 + (((AREA) > LEFT_MARGIN_AREA) \
1038 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1040 + (((AREA) > TEXT_AREA) \
1041 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1044 /* Return the pixel width of AREA in W. */
1046 #define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1047 (((AREA) == TEXT_AREA) \
1048 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1049 : (((AREA) == LEFT_MARGIN_AREA) \
1050 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1051 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1053 /* Value is non-zero if window W has a mode line. */
1055 #define WINDOW_WANTS_MODELINE_P(W) \
1056 (!MINI_WINDOW_P (W) \
1057 && !(W)->pseudo_window_p \
1058 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1059 && !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1061 /* Value is non-zero if window W wants a top line. */
1063 #define WINDOW_WANTS_HEADER_LINE_P(W) \
1064 (!MINI_WINDOW_P (W) \
1065 && !(W)->pseudo_window_p \
1066 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1067 && !NILP (XBUFFER ((W)->buffer)->header_line_format))
1070 /***********************************************************************
1072 ***********************************************************************/
1074 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1077 enum lface_attribute_index
1079 LFACE_FAMILY_INDEX
= 1,
1084 LFACE_UNDERLINE_INDEX
,
1085 LFACE_INVERSE_INDEX
,
1086 LFACE_FOREGROUND_INDEX
,
1087 LFACE_BACKGROUND_INDEX
,
1088 LFACE_STIPPLE_INDEX
,
1089 LFACE_OVERLINE_INDEX
,
1090 LFACE_STRIKE_THROUGH_INDEX
,
1096 /* Box types of faces. */
1100 /* No box around text. */
1103 /* Simple box of specified width and color. Default width is 1, and
1104 default color is the foreground color of the face. */
1107 /* Boxes with 3D shadows. Color equals the background color of the
1108 face. Width is specified. */
1114 /* Structure describing a realized face.
1116 For each Lisp face, 0..N realized faces can exist for different
1117 frames and different charsets. Realized faces are built from Lisp
1118 faces and text properties/overlays by merging faces and adding
1119 unspecified attributes from the `default' face. */
1123 /* The id of this face. The id equals the index of this face in the
1124 vector faces_by_id of its face cache. */
1127 #ifdef HAVE_WINDOW_SYSTEM
1129 /* If non-zero, a GC we can use without modification to draw
1130 characters in this face. */
1133 /* Font used for this face, or null if the font could not be loaded
1134 for some reason. This points to a `font' slot of a struct
1135 font_info, and we should not call XFreeFont on it because the
1136 font may still be used somewhere else. */
1139 /* Background stipple or bitmap used for this face. */
1142 #else /* not HAVE_WINDOW_SYSTEM */
1147 #endif /* not HAVE_WINDOW_SYSTEM */
1149 /* Pixel value of foreground color for X frames. Color index
1151 unsigned long foreground
;
1153 /* Pixel value or color index of background color. */
1154 unsigned long background
;
1156 /* Pixel value or color index of underline color. */
1157 unsigned long underline_color
;
1159 /* Pixel value or color index of overlined, strike-through, or box
1161 unsigned long overline_color
;
1162 unsigned long strike_through_color
;
1163 unsigned long box_color
;
1165 /* The font's name. This points to a `name' of a font_info, and it
1166 must not be freed. */
1169 /* The X font registry and encoding of font_name. */
1170 Lisp_Object registry
;
1172 /* Font info ID for this face's font. An ID is stored here because
1173 pointers to font_info structures may change. The reason is that
1174 they are pointers into a font table vector that is itself
1178 /* Fontset ID if this face uses a fontset, or -1. This is only >= 0
1179 if the face was realized for a composition sequence.
1180 Otherwise, a specific font is loaded from the set of fonts
1181 specified by the fontset given by the family attribute of the face. */
1184 /* Pixmap width and height. */
1185 unsigned int pixmap_w
, pixmap_h
;
1187 /* Non-zero means characters in this face have a box that thickness
1191 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1192 around text in this face. A value of FACE_SIMPLE_BOX means a box
1193 of width box_line_width is drawn in color box_color. A value of
1194 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1195 shadow colors derived from the background color of the face. */
1196 enum face_box_type box
;
1198 /* If `box' above specifies a 3D type, 1 means use box_color for
1200 unsigned use_box_color_for_shadows_p
: 1;
1202 /* The Lisp face attributes this face realizes. All attributes
1203 in this vector are non-nil. */
1204 Lisp_Object lface
[LFACE_VECTOR_SIZE
];
1206 /* The hash value of this face. */
1209 /* The charset for which this face was realized if it was realized
1210 for use in multibyte text. If fontset >= 0, this is the charset
1211 of the first character of the composition sequence. A value of
1212 charset < 0 means the face was realized for use in unibyte text
1213 where the idea of Emacs charsets isn't applicable. */
1216 /* Non-zero if text in this face should be underlined, overlined,
1217 strike-through or have a box drawn around it. */
1218 unsigned underline_p
: 1;
1219 unsigned overline_p
: 1;
1220 unsigned strike_through_p
: 1;
1222 /* 1 means that the colors specified for this face could not be
1223 loaded, and were replaced by default colors, so they shouldn't be
1225 unsigned foreground_defaulted_p
: 1;
1226 unsigned background_defaulted_p
: 1;
1228 /* 1 means that either no color is specified for underlining or that
1229 the the specified color couldn't be loaded. Use the foreground
1230 color when drawing in that case. */
1231 unsigned underline_defaulted_p
: 1;
1233 /* 1 means that either no color is specified for the corresponding
1234 attribute or that the the specified color couldn't be loaded.
1235 Use the foreground color when drawing in that case. */
1236 unsigned overline_color_defaulted_p
: 1;
1237 unsigned strike_through_color_defaulted_p
: 1;
1238 unsigned box_color_defaulted_p
: 1;
1240 /* TTY appearances. Blinking is not yet implemented. Colors are
1241 found in `lface' with empty color string meaning the default
1242 color of the TTY. */
1243 unsigned tty_bold_p
: 1;
1244 unsigned tty_dim_p
: 1;
1245 unsigned tty_underline_p
: 1;
1246 unsigned tty_alt_charset_p
: 1;
1247 unsigned tty_reverse_p
: 1;
1248 unsigned tty_blinking_p
: 1;
1250 /* Next and previous face in hash collision list of face cache. */
1251 struct face
*next
, *prev
;
1255 /* Color index indicating that face uses a terminal's default color. */
1257 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1259 /* Color index indicating that face uses an unknown foreground color. */
1261 #define FACE_TTY_DEFAULT_FG_COLOR ((unsigned long) -2)
1263 /* Color index indicating that face uses an unsigned background color. */
1265 #define FACE_TTY_DEFAULT_BG_COLOR ((unsigned long) -3)
1267 /* Non-zero if FACE was realized for unibyte use. */
1269 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1272 /* IDs of important faces known by the C face code. These are the IDs
1273 of the faces for CHARSET_ASCII. */
1280 BITMAP_AREA_FACE_ID
,
1281 HEADER_LINE_FACE_ID
,
1287 BASIC_FACE_ID_SENTINEL
1291 /* A cache of realized faces. Each frame has its own cache because
1292 Emacs allows different frame-local face definitions. */
1296 /* Hash table of cached realized faces. */
1297 struct face
**buckets
;
1299 /* Back-pointer to the frame this cache belongs to. */
1302 /* A vector of faces so that faces can be referenced by an ID. */
1303 struct face
**faces_by_id
;
1305 /* The allocated size, and number of used slots of faces_by_id. */
1310 /* Prepare face FACE for use on frame F. This must be called before
1311 using X resources of FACE. */
1313 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1314 if ((FACE)->gc == 0) \
1315 prepare_face_for_display ((F), (FACE)); \
1319 /* Return a pointer to the face with ID on frame F, or null if such a
1320 face doesn't exist. */
1322 #define FACE_FROM_ID(F, ID) \
1323 (((unsigned) (ID) < FRAME_FACE_CACHE (F)->used) \
1324 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1327 /* Non-zero if FACE is suitable for displaying characters of CHARSET.
1328 CHARSET < 0 means unibyte text. */
1330 #define FACE_SUITABLE_FOR_CHARSET_P(FACE, CHARSET) \
1332 ? (EQ ((FACE)->registry, Vface_default_registry) \
1333 || !NILP (Fequal ((FACE)->registry, Vface_default_registry))) \
1334 : ((FACE)->charset == (CHARSET) \
1335 || ((FACE)->charset == CHARSET_ASCII \
1336 && (CHARSET) == charset_latin_iso8859_1 \
1337 && face_suitable_for_iso8859_1_p ((FACE))) \
1338 || ((FACE)->charset == charset_latin_iso8859_1 \
1339 && (CHARSET) == CHARSET_ASCII))))
1341 /* Return the id of the realized face on frame F that is like the face
1342 with id ID but is suitable for displaying characters of CHARSET.
1343 This macro is only meaningful for CHARSET >= 0, i.e. multibyte
1346 #define FACE_FOR_CHARSET(F, ID, CHARSET) \
1347 (FACE_SUITABLE_FOR_CHARSET_P (FACE_FROM_ID ((F), (ID)), (CHARSET)) \
1349 : lookup_face ((F), FACE_FROM_ID ((F), (ID))->lface, (CHARSET)))
1351 /* The default registry and encoding to use. */
1353 extern Lisp_Object Vface_default_registry
;
1355 /* Non-zero means face attributes have been changed since the last
1356 redisplay. Used in redisplay_internal. */
1358 extern int face_change_count
;
1363 /***********************************************************************
1365 ***********************************************************************/
1367 /* Iteration over things to display in current_buffer or in a string.
1369 The iterator handles:
1371 1. Overlay strings (after-string, before-string).
1373 3. Invisible text properties.
1374 4. Selective display.
1375 5. Translation of characters via display tables.
1376 6. Translation of control characters to the forms `\003' or `^C'.
1377 7. `glyph' and `space-width' properties.
1379 Iterators are initialized by calling init_iterator or one of the
1380 equivalent functions below. A call to get_next_display_element
1381 loads the iterator structure with information about what next to
1382 display. A call to set_iterator_to_next increments the iterator's
1385 Characters from overlay strings, display table entries or control
1386 character translations are returned one at a time. For example, if
1387 we have a text of `a\x01' where `a' has a display table definition
1388 of `cd' and the control character is displayed with a leading
1389 arrow, then the iterator will return:
1391 Call Return Source Call next
1392 -----------------------------------------------------------------
1393 next c display table move
1394 next d display table move
1395 next ^ control char move
1396 next A control char move
1398 The same mechanism is also used to return characters for ellipses
1399 displayed at the end of invisible text.
1401 CAVEAT: Under some circumstances, move_.* functions can be called
1402 asynchronously, e.g. when computing a buffer position from an x and
1403 y pixel position. This means that these functions and functions
1404 called from them SHOULD NOT USE xmalloc and alike. See also the
1405 comment at the start of xdisp.c. */
1407 /* Enumeration describing what kind of display element an iterator is
1408 loaded with after a call to get_next_display_element. */
1410 enum display_element_type
1412 /* A normal character. */
1415 /* A composition sequence. */
1421 /* A flexible width and height space. */
1424 /* End of buffer or string. */
1427 /* Truncation glyphs. Never returned by get_next_display_element.
1428 Used to get display information about truncation glyphs via
1432 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1437 /* An enumerator for each text property that has a meaning for display
1446 COMPOSITION_PROP_IDX
,
1448 /* Not a property. Used to indicate changes in overlays. */
1458 /* The window in which we iterate over current_buffer (or a string). */
1462 /* The window's frame. */
1465 /* Function to call to load this structure with the next display
1467 int (* method
) P_ ((struct it
*it
));
1469 /* The next position at which to check for face changes, invisible
1470 text, overlay strings, end of text etc., which see. */
1473 /* Maximum string or buffer position + 1. ZV when iterating over
1477 /* C string to iterate over. Non-null means get characters from
1478 this string, otherwise characters are read from current_buffer
1482 /* Number of characters in the string (s, or it->string) we iterate
1486 /* Start and end of a visible region; -1 if the region is not
1487 visible in the window. */
1488 int region_beg_charpos
, region_end_charpos
;
1490 /* Position at which redisplay end trigger functions should be run. */
1491 int redisplay_end_trigger_charpos
;
1493 /* 1 means multibyte characters are enabled. */
1494 unsigned multibyte_p
: 1;
1496 /* 1 means window has a mode line at its top. */
1497 unsigned header_line_p
: 1;
1499 /* 1 means `string' is the value of a `display' property.
1500 Don't handle some `display' properties in these strings. */
1501 unsigned string_from_display_prop_p
: 1;
1503 /* Display table in effect or null for none. */
1504 struct Lisp_Char_Table
*dp
;
1506 /* Current display table vector to return characters from and its
1507 end. dpvec null means we are not returning characters from a
1508 display table entry; current.dpvec_index gives the current index
1509 into dpvec. This same mechanism is also used to return
1510 characters from translated control characters, i.e. `\003' or
1512 Lisp_Object
*dpvec
, *dpend
;
1514 /* Length in bytes of the char that filled dpvec. A value of zero
1515 means that no character such character is involved. */
1518 /* Face id of the iterator saved in case a glyph from dpvec contains
1519 a face. The face is restored when all glyphs from dpvec have
1523 /* Vector of glyphs for control character translation. The pointer
1524 dpvec is set to ctl_chars when a control character is translated.
1525 This vector is also used for incomplete multibyte character
1526 translation (e.g \222\244). Such a character is at most 3 bytes,
1527 thus we need at most 12 bytes here. */
1528 Lisp_Object ctl_chars
[12];
1530 /* Current buffer or string position of the iterator, including
1531 position in overlay strings etc. */
1532 struct display_pos current
;
1534 /* Vector of overlays to process. Overlay strings are processed
1535 OVERLAY_STRING_CHUNK_SIZE at a time. */
1536 #define OVERLAY_STRING_CHUNK_SIZE 3
1537 Lisp_Object overlay_strings
[OVERLAY_STRING_CHUNK_SIZE
];
1539 /* Total number of overlay strings to process. This can be >
1540 OVERLAY_STRING_CHUNK_SIZE. */
1541 int n_overlay_strings
;
1543 /* If non-nil, a Lisp string being processed. If
1544 current.overlay_string_index >= 0, this is an overlay string from
1548 /* Stack of saved values. New entries are pushed when we begin to
1549 process an overlay string or a string from a `glyph' property.
1550 Entries are popped when we return to deliver display elements
1551 from what we previously had. */
1552 struct iterator_stack_entry
1557 struct display_pos pos
;
1560 enum glyph_row_area area
;
1561 unsigned multibyte_p
: 1;
1562 unsigned string_from_display_prop_p
: 1;
1563 Lisp_Object space_width
;
1565 Lisp_Object font_height
;
1569 /* Stack pointer. */
1572 /* Setting of buffer-local variable selective-display-ellipsis. */
1573 unsigned selective_display_ellipsis_p
: 1;
1575 /* 1 means control characters are translated into the form `^C'
1576 where the `^' can be replaced by a display table entry. */
1577 unsigned ctl_arrow_p
: 1;
1579 /* -1 means selective display hides everything between a \r and the
1580 next newline; > 0 means hide lines indented more than that value. */
1583 /* An enumeration describing what the next display element is
1584 after a call to get_next_display_element. */
1585 enum display_element_type what
;
1590 /* Non-zero means that the current face has a box. */
1591 unsigned face_box_p
: 1;
1593 /* Non-null means that the current character is the first in a run
1594 of characters with box face. */
1595 unsigned start_of_box_run_p
: 1;
1597 /* Non-zero means that the current character is the last in a run
1598 of characters with box face. */
1599 unsigned end_of_box_run_p
: 1;
1601 /* 1 means overlay strings at end_charpos have been processed. */
1602 unsigned overlay_strings_at_end_processed_p
: 1;
1604 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1605 MODE_LINE_FACE_ID, or TOOL_BAR_FACE_ID, depending on what we
1609 /* If what == IT_CHARACTER, character and length in bytes. This is
1610 a character from a buffer or string. It may be different from
1611 the character displayed in case that
1612 unibyte_display_via_language_environment is set.
1614 If what == IT_COMPOSITION, the first component of a composition
1615 and length in bytes of the composition. */
1618 /* If what == IT_COMPOSITION, identification number and length in
1619 chars of a composition. */
1620 int cmp_id
, cmp_len
;
1622 /* The character to display, possibly translated to multibyte
1623 if unibyte_display_via_language_environment is set. This
1624 is set after x_produce_glyphs has been called. */
1625 int char_to_display
;
1627 /* Charset for which face_id was computed. This is the charset
1628 of char_to_display after x_produce_glyphs has been called. */
1631 /* If what == IT_IMAGE, the id of the image to display. */
1634 /* Value of the `space-width' property, if any; nil if none. */
1635 Lisp_Object space_width
;
1637 /* Computed from the value of the `raise' property. */
1640 /* Value of the `height' property, if any; nil if none. */
1641 Lisp_Object font_height
;
1643 /* Object and position where the current display element came from.
1644 Object can be a Lisp string in case the current display element
1645 comes from an overlay string, or it is buffer. Position is
1646 a position in object. */
1648 struct text_pos position
;
1650 /* 1 means lines are truncated. */
1651 unsigned truncate_lines_p
: 1;
1653 /* Number of columns per \t. */
1656 /* Width in pixels of truncation and continuation glyphs. */
1657 short truncation_pixel_width
, continuation_pixel_width
;
1659 /* First and last visible x-position in the display area. If window
1660 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
1661 (f), and last_visible_x == pixel width of W + first_visible_x. */
1662 int first_visible_x
, last_visible_x
;
1664 /* Last visible y-position + 1 in the display area without a mode
1665 line, if the window has one. */
1668 /* Width of a prompt in front of the line. Used to perform tab
1669 calculations. The x on which tab calculations are based is
1670 current_x - prompt_width + continuation_lines_width. */
1673 /* If non-null, glyphs are produced in glyph_row with each call to
1675 struct glyph_row
*glyph_row
;
1677 /* The area of glyph_row to which glyphs are added. */
1678 enum glyph_row_area area
;
1680 /* Number of glyphs needed for the last character requested via
1681 produce_glyphs. This is 1 except for tabs. */
1684 /* Width of the display element in pixels. Result of
1688 /* Current, maximum logical, and maximum physical line height
1689 information. Result of produce_glyphs. */
1690 int ascent
, descent
, max_ascent
, max_descent
;
1691 int phys_ascent
, phys_descent
, max_phys_ascent
, max_phys_descent
;
1693 /* Current x pixel position within the display line. This value
1694 does not include the width of continuation lines in front of the
1695 line. The value of current_x is automatically incremented by
1696 pixel_width with each call to produce_glyphs. */
1699 /* Accumulated width of continuation lines. If > 0, this means we
1700 are currently in a continuation line. This is initially zero and
1701 incremented/reset by display_line, move_it_to etc. */
1702 int continuation_lines_width
;
1704 /* Current y-position. Automatically incremented by the height of
1705 glyph_row in move_it_to and display_line. */
1708 /* Current vertical matrix position, or line number. Automatically
1709 incremented by move_it_to and display_line. */
1712 /* Horizontal matrix position reached in move_it_in_display_line.
1713 Only set there, not in display_line. */
1718 /* Access to positions of iterator IT. */
1720 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
1721 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
1722 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
1723 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
1725 /* Test if IT has reached the end of its buffer or string. This will
1726 only work after get_next_display_element has been called. */
1728 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
1730 /* Non-zero means IT is at the end of a line. This is the case if it
1731 is either on a newline or on a carriage return and selective
1732 display hides the rest of the line. */
1734 #define ITERATOR_AT_END_OF_LINE_P(IT) \
1735 ((IT)->what == IT_CHARACTER \
1736 && ((IT)->c == '\n' \
1737 || ((IT)->c == '\r' && (IT)->selective)))
1739 /* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
1740 avoid the function call overhead. */
1742 #define PRODUCE_GLYPHS(IT) \
1744 ? rif->produce_glyphs ((IT)) \
1745 : produce_glyphs ((IT)))
1747 /* Bit-flags indicating what operation move_it_to should perform. */
1749 enum move_operation_enum
1751 /* Stop if specified x-position is reached. */
1754 /* Stop if specified y-position is reached. */
1757 /* Stop if specified vpos is reached. */
1758 MOVE_TO_VPOS
= 0x04,
1760 /* Stop if specified buffer or string position is reached. */
1766 /***********************************************************************
1767 Window-based redisplay interface
1768 ***********************************************************************/
1770 /* Structure used to describe runs of lines that must be scrolled. */
1774 /* Source and destination y pixel position. */
1775 int desired_y
, current_y
;
1777 /* Source and destination vpos in matrix. */
1778 int desired_vpos
, current_vpos
;
1780 /* Height in pixels, number of glyph rows. */
1785 /* Structure holding system-dependent interface functions needed
1786 for window-based redisplay. */
1788 struct redisplay_interface
1790 /* Produce glyphs/get display metrics for the display element IT is
1792 void (*produce_glyphs
) P_ ((struct it
*it
));
1794 /* Write or insert LEN glyphs from STRING at the nominal output
1796 void (*write_glyphs
) P_ ((struct glyph
*string
, int len
));
1797 void (*insert_glyphs
) P_ ((struct glyph
*start
, int len
));
1799 /* Clear from nominal output position to X. X < 0 means clear
1800 to right end of display. */
1801 void (*clear_end_of_line
) P_ ((int x
));
1803 /* Function to call to scroll the display as described by RUN on
1805 void (*scroll_run_hook
) P_ ((struct window
*w
, struct run
*run
));
1807 /* Function to call after a line in a display has been completely
1808 updated. Used to draw truncation marks and alike. DESIRED_ROW
1809 is the desired row which has been updated. */
1810 void (*after_update_window_line_hook
) P_ ((struct glyph_row
*desired_row
));
1812 /* Function to call before beginning to update window W in
1813 window-based redisplay. */
1814 void (*update_window_begin_hook
) P_ ((struct window
*w
));
1816 /* Function to call after window W has been updated in window-based
1817 redisplay. CURSOR_ON_P non-zero means switch cursor on. */
1818 void (*update_window_end_hook
) P_ ((struct window
*w
, int cursor_on_p
));
1820 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
1821 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
1822 are window-relative pixel positions. */
1823 void (*cursor_to
) P_ ((int vpos
, int hpos
, int y
, int x
));
1825 /* Flush the display of frame F. For X, this is XFlush. */
1826 void (*flush_display
) P_ ((struct frame
*f
));
1828 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
1830 void (*get_glyph_overhangs
) P_ ((struct glyph
*glyph
, struct frame
*f
,
1831 int *left
, int *right
));
1833 /* Fix the display of AREA of ROW in window W for overlapping rows.
1834 This function is called from redraw_overlapping_rows after
1835 desired rows have been made current. */
1836 void (*fix_overlapping_area
) P_ ((struct window
*w
, struct glyph_row
*row
,
1837 enum glyph_row_area area
));
1840 /* The current interface for window-based redisplay. */
1842 extern struct redisplay_interface
*rif
;
1844 /* Hook to call in estimate_mode_line_height. */
1846 extern int (* estimate_mode_line_height_hook
) P_ ((struct frame
*,
1850 /***********************************************************************
1852 ***********************************************************************/
1854 #ifdef HAVE_WINDOW_SYSTEM
1856 /* Structure forward declarations. */
1861 /* Each image format (JPEG, IIFF, ...) supported is described by
1862 a structure of the type below. */
1866 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
1869 /* Check that SPEC is a valid image specification for the given
1870 image type. Value is non-zero if SPEC is valid. */
1871 int (* valid_p
) P_ ((Lisp_Object spec
));
1873 /* Load IMG which is used on frame F from information contained in
1874 IMG->spec. Value is non-zero if successful. */
1875 int (* load
) P_ ((struct frame
*f
, struct image
*img
));
1877 /* Free resources of image IMG which is used on frame F. */
1878 void (* free
) P_ ((struct frame
*f
, struct image
*img
));
1880 /* Next in list of all supported image types. */
1881 struct image_type
*next
;
1885 /* Structure describing an image. Specific image formats like XBM are
1886 converted into this form, so that display only has to deal with
1887 this type of image. */
1891 /* The time in seconds at which the image was last displayed. Set
1892 in prepare_image_for_display. */
1893 unsigned long timestamp
;
1895 /* Pixmaps of the image. */
1896 Pixmap pixmap
, mask
;
1898 /* Colors allocated for this image, if any. Allocated via xmalloc. */
1899 unsigned long *colors
;
1902 /* Width and height of the image. */
1905 /* These values are used for the rectangles displayed for images
1906 that can't be loaded. */
1907 #define DEFAULT_IMAGE_WIDTH 30
1908 #define DEFAULT_IMAGE_HEIGHT 30
1910 /* Percent of image height used as ascent. */
1912 #define DEFAULT_IMAGE_ASCENT 50
1914 /* Lisp specification of this image. */
1917 /* Relief to draw around the image. */
1920 /* Optional margin around the image. This includes the relief. */
1923 /* Reference to the type of the image. */
1924 struct image_type
*type
;
1926 /* 1 means that loading the image failed. Don't try again. */
1927 unsigned load_failed_p
;
1929 /* A place for image types to store additional data. The member
1930 data.lisp_val is marked during GC, so it's safe to store Lisp data
1931 there. Image types should free this data when their `free'
1932 function is called. */
1937 Lisp_Object lisp_val
;
1940 /* Hash value of image specification to speed up comparisons. */
1943 /* Image id of this image. */
1946 /* Hash collision chain. */
1947 struct image
*next
, *prev
;
1951 /* Cache of images. Each frame has a cache. X frames with the same
1952 x_display_info share their caches. */
1956 /* Hash table of images. */
1957 struct image
**buckets
;
1959 /* Vector mapping image ids to images. */
1960 struct image
**images
;
1962 /* Allocated size of `images'. */
1965 /* Number of images in the cache. */
1968 /* Reference count (number of frames sharing this cache). */
1973 /* Value is the ascent of image IMG. */
1975 #define IMAGE_ASCENT(IMG) \
1976 (((IMG)->height + (IMG)->margin) * (IMG)->ascent / 100.0)
1978 /* Value is a pointer to the image with id ID on frame F, or null if
1979 no image with that id exists. */
1981 #define IMAGE_FROM_ID(F, ID) \
1982 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
1983 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
1986 /* Size of bucket vector of image caches. Should be prime. */
1988 #define IMAGE_CACHE_BUCKETS_SIZE 1001
1990 #endif /* HAVE_WINDOW_SYSTEM */
1994 /***********************************************************************
1996 ***********************************************************************/
1998 /* Enumeration defining where to find tool-bar item information in
1999 tool-bar items vectors stored with frames. Each tool-bar item
2000 occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
2002 enum tool_bar_item_idx
2004 /* The key of the tool-bar item. Used to remove items when a binding
2005 for `undefined' is found. */
2008 /* Non-nil if item is enabled. */
2009 TOOL_BAR_ITEM_ENABLED_P
,
2011 /* Non-nil if item is selected (pressed). */
2012 TOOL_BAR_ITEM_SELECTED_P
,
2015 TOOL_BAR_ITEM_CAPTION
,
2017 /* Image(s) to display. This is either a single image specification
2018 or a vector of specifications. */
2019 TOOL_BAR_ITEM_IMAGES
,
2022 TOOL_BAR_ITEM_BINDING
,
2024 /* Button type. One of nil, `:radio' or `:toggle'. */
2030 /* Sentinel = number of slots in tool_bar_items occupied by one
2032 TOOL_BAR_ITEM_NSLOTS
2036 /* An enumeration for the different images that can be specified
2037 for a tool-bar item. */
2039 enum tool_bar_item_image
2041 TOOL_BAR_IMAGE_ENABLED_SELECTED
,
2042 TOOL_BAR_IMAGE_ENABLED_DESELECTED
,
2043 TOOL_BAR_IMAGE_DISABLED_SELECTED
,
2044 TOOL_BAR_IMAGE_DISABLED_DESELECTED
2047 /* Non-zero means raise tool-bar buttons when the mouse moves over them. */
2049 extern int auto_raise_tool_bar_buttons_p
;
2051 /* Margin around tool-bar buttons in pixels. */
2053 extern int tool_bar_button_margin
;
2055 /* Thickness of relief to draw around tool-bar buttons. */
2057 extern int tool_bar_button_relief
;
2061 /***********************************************************************
2063 ***********************************************************************/
2065 /* Defined in xdisp.c */
2067 void resize_echo_area_axactly
P_ ((void));
2068 int resize_mini_window
P_ ((struct window
*, int));
2069 int try_window
P_ ((Lisp_Object
, struct text_pos
));
2070 void window_box
P_ ((struct window
*, int, int *, int *, int *, int *));
2071 int window_box_height
P_ ((struct window
*));
2072 int window_text_bottom_y
P_ ((struct window
*));
2073 int window_box_width
P_ ((struct window
*, int));
2074 int window_box_left
P_ ((struct window
*, int));
2075 int window_box_right
P_ ((struct window
*, int));
2076 void window_box_edges
P_ ((struct window
*, int, int *, int *, int *, int *));
2077 void mark_window_display_accurate
P_ ((Lisp_Object
, int));
2078 void redisplay_preserve_echo_area
P_ ((void));
2079 void set_cursor_from_row
P_ ((struct window
*, struct glyph_row
*,
2080 struct glyph_matrix
*, int, int, int, int));
2081 void init_iterator
P_ ((struct it
*, struct window
*, int,
2082 int, struct glyph_row
*, enum face_id
));
2083 void init_iterator_to_row_start
P_ ((struct it
*, struct window
*,
2084 struct glyph_row
*));
2085 int get_next_display_element
P_ ((struct it
*));
2086 void set_iterator_to_next
P_ ((struct it
*));
2087 void produce_glyphs
P_ ((struct it
*));
2088 void produce_special_glyphs
P_ ((struct it
*, enum display_element_type
));
2089 void start_display
P_ ((struct it
*, struct window
*, struct text_pos
));
2090 void move_it_to
P_ ((struct it
*, int, int, int, int, int));
2091 void move_it_vertically
P_ ((struct it
*, int));
2092 void move_it_by_lines
P_ ((struct it
*, int, int));
2093 int frame_mode_line_height
P_ ((struct frame
*));
2094 void highlight_trailing_whitespace
P_ ((struct frame
*, struct glyph_row
*));
2095 int tool_bar_item_info
P_ ((struct frame
*, struct glyph
*, int *));
2096 extern Lisp_Object Qtool_bar
;
2097 extern Lisp_Object Vshow_trailing_whitespace
;
2098 extern int redisplaying_p
;
2099 extern void add_to_log
P_ ((char *, Lisp_Object
, Lisp_Object
));
2101 /* Defined in sysdep.c */
2103 void get_frame_size
P_ ((int *, int *));
2104 void request_sigio
P_ ((void));
2105 void unrequest_sigio
P_ ((void));
2106 int tabs_safe_p
P_ ((void));
2107 void init_baud_rate
P_ ((void));
2108 void init_sigio
P_ ((int));
2110 /* Defined in xfaces.c */
2112 #ifdef USE_X_TOOLKIT
2113 void x_set_menu_resources_from_menu_face
P_ ((struct frame
*, Widget
));
2115 #ifdef HAVE_X_WINDOWS
2116 void x_free_colors
P_ ((struct frame
*, unsigned long *, int));
2119 void update_face_from_frame_parameter
P_ ((struct frame
*, Lisp_Object
,
2121 char *x_charset_registry
P_ ((int));
2122 Lisp_Object tty_color_name
P_ ((struct frame
*, int));
2123 void clear_face_cache
P_ ((int));
2124 unsigned long load_color
P_ ((struct frame
*, struct face
*, Lisp_Object
,
2125 enum lface_attribute_index
));
2126 void unload_color
P_ ((struct frame
*, unsigned long));
2127 int frame_update_line_height
P_ ((struct frame
*));
2128 int ascii_face_of_lisp_face
P_ ((struct frame
*, int));
2129 void prepare_face_for_display
P_ ((struct frame
*, struct face
*));
2130 int face_suitable_for_iso8859_1_p
P_ ((struct face
*));
2131 int xstricmp
P_ ((unsigned char *, unsigned char *));
2132 int lookup_face
P_ ((struct frame
*, Lisp_Object
*, int));
2133 int face_suitable_for_charset_p
P_ ((struct face
*, int));
2134 int lookup_named_face
P_ ((struct frame
*, Lisp_Object
, int));
2135 int smaller_face
P_ ((struct frame
*, int, int));
2136 int face_with_height
P_ ((struct frame
*, int, int));
2137 int lookup_derived_face
P_ ((struct frame
*, Lisp_Object
, int, int));
2138 void init_frame_faces
P_ ((struct frame
*));
2139 void free_frame_faces
P_ ((struct frame
*));
2140 void recompute_basic_faces
P_ ((struct frame
*));
2141 int face_at_buffer_position
P_ ((struct window
*, int, int, int, int *,
2143 int face_at_string_position
P_ ((struct window
*, Lisp_Object
,
2144 int, int, int, int, int *, enum face_id
));
2145 int compute_char_face
P_ ((struct frame
*, int, Lisp_Object
));
2146 void free_all_realized_faces
P_ ((Lisp_Object
));
2147 extern Lisp_Object Qforeground_color
, Qbackground_color
;
2149 /* Defined in xfns.c */
2151 #ifdef HAVE_X_WINDOWS
2152 void gamma_correct
P_ ((struct frame
*, XColor
*));
2155 void gamma_correct
P_ ((struct frame
*, COLORREF
*));
2158 #ifdef HAVE_WINDOW_SYSTEM
2160 void x_kill_gs_process
P_ ((Pixmap
, struct frame
*));
2161 int x_screen_planes
P_ ((struct frame
*));
2162 void x_implicitly_set_name
P_ ((struct frame
*, Lisp_Object
, Lisp_Object
));
2163 struct image_cache
*make_image_cache
P_ ((void));
2164 void free_image_cache
P_ ((struct frame
*));
2165 void clear_image_cache
P_ ((struct frame
*, int));
2166 void forall_images_in_image_cache
P_ ((struct frame
*,
2167 void (*) P_ ((struct image
*))));
2168 int valid_image_p
P_ ((Lisp_Object
));
2169 void prepare_image_for_display
P_ ((struct frame
*, struct image
*));
2170 int lookup_image
P_ ((struct frame
*, Lisp_Object
));
2171 extern struct frame
*tip_frame
;
2172 extern Window tip_window
;
2173 EXFUN (Fx_show_tip
, 4);
2174 EXFUN (Fx_hide_tip
, 0);
2175 extern void start_busy_cursor
P_ ((void));
2176 extern void cancel_busy_cursor
P_ ((void));
2177 extern int display_busy_cursor_p
;
2179 #endif /* HAVE_WINDOW_SYSTEM */
2182 /* Defined in xmenu.c */
2184 int popup_activated
P_ ((void));
2186 /* Defined in dispnew.c */
2188 int estimate_mode_line_height
P_ ((struct frame
*, enum face_id
));
2189 Lisp_Object mode_line_string
P_ ((struct window
*, int, int, int, int *));
2190 extern void redraw_frame
P_ ((struct frame
*));
2191 extern void redraw_garbaged_frames
P_ ((void));
2192 extern void cancel_line
P_ ((int, struct frame
*));
2193 extern void init_desired_glyphs
P_ ((struct frame
*));
2194 extern int scroll_frame_lines
P_ ((struct frame
*, int, int, int, int));
2195 extern int direct_output_for_insert
P_ ((int));
2196 extern int direct_output_forward_char
P_ ((int));
2197 extern int update_frame
P_ ((struct frame
*, int, int));
2198 extern int scrolling
P_ ((struct frame
*));
2199 extern void bitch_at_user
P_ ((void));
2200 void adjust_glyphs
P_ ((struct frame
*));
2201 void free_glyphs
P_ ((struct frame
*));
2202 void free_window_matrices
P_ ((struct window
*));
2203 void check_glyph_memory
P_ ((void));
2204 void mirrored_line_dance
P_ ((struct glyph_matrix
*, int, int, int *, char *));
2205 void clear_glyph_matrix
P_ ((struct glyph_matrix
*));
2206 void clear_current_matrices
P_ ((struct frame
*f
));
2207 void clear_desired_matrices
P_ ((struct frame
*));
2208 void shift_glyph_matrix
P_ ((struct window
*, struct glyph_matrix
*,
2210 void rotate_matrix
P_ ((struct glyph_matrix
*, int, int, int));
2211 void increment_glyph_matrix_buffer_positions
P_ ((struct glyph_matrix
*,
2212 int, int, int, int));
2213 void blank_row
P_ ((struct window
*, struct glyph_row
*, int));
2214 void increment_glyph_row_buffer_positions
P_ ((struct glyph_row
*, int, int));
2215 void enable_glyph_matrix_rows
P_ ((struct glyph_matrix
*, int, int, int));
2216 void clear_glyph_row
P_ ((struct glyph_row
*));
2217 void prepare_desired_row
P_ ((struct glyph_row
*));
2218 int line_hash_code
P_ ((struct glyph_row
*));
2219 void set_window_update_flags
P_ ((struct window
*, int));
2220 void write_glyphs
P_ ((struct glyph
*, int));
2221 void insert_glyphs
P_ ((struct glyph
*, int));
2222 void redraw_frame
P_ ((struct frame
*));
2223 void redraw_garbaged_frames
P_ ((void));
2224 int scroll_cost
P_ ((struct frame
*, int, int, int));
2225 int direct_output_for_insert
P_ ((int));
2226 int direct_output_forward_char
P_ ((int));
2227 int update_frame
P_ ((struct frame
*, int, int));
2228 void update_single_window
P_ ((struct window
*, int));
2229 int scrolling
P_ ((struct frame
*));
2230 int buffer_posn_from_coords
P_ ((struct window
*, int *, int *));
2231 void do_pending_window_change
P_ ((int));
2232 void change_frame_size
P_ ((struct frame
*, int, int, int, int, int));
2233 void bitch_at_user
P_ ((void));
2234 Lisp_Object sit_for
P_ ((int, int, int, int, int));
2235 void init_display
P_ ((void));
2236 void syms_of_display
P_ ((void));
2238 /* Defined in term.c */
2240 extern void ring_bell
P_ ((void));
2241 extern void set_terminal_modes
P_ ((void));
2242 extern void reset_terminal_modes
P_ ((void));
2243 extern void update_begin
P_ ((struct frame
*));
2244 extern void update_end
P_ ((struct frame
*));
2245 extern void set_terminal_window
P_ ((int));
2246 extern void set_scroll_region
P_ ((int, int));
2247 extern void turn_off_insert
P_ ((void));
2248 extern void turn_off_highlight
P_ ((void));
2249 extern void background_highlight
P_ ((void));
2250 extern void reassert_line_highlight
P_ ((int, int));
2251 extern void clear_frame
P_ ((void));
2252 extern void clear_end_of_line
P_ ((int));
2253 extern void clear_end_of_line_raw
P_ ((int));
2254 extern void delete_glyphs
P_ ((int));
2255 extern void ins_del_lines
P_ ((int, int));
2256 extern int string_cost
P_ ((char *));
2257 extern int per_line_cost
P_ ((char *));
2258 extern void calculate_costs
P_ ((struct frame
*));
2259 extern void term_init
P_ ((char *));
2260 extern void fatal
P_ ((/* char *, ... */));
2261 void cursor_to
P_ ((int, int));
2262 void change_line_highlight
P_ ((int, int, int, int));
2264 /* Defined in scroll.c */
2266 extern int scrolling_max_lines_saved
P_ ((int, int, int *, int *, int *));
2267 extern int scroll_cost
P_ ((struct frame
*, int, int, int));
2268 extern void do_line_insertion_deletion_costs
P_ ((struct frame
*, char *,
2269 char *, char *, char *,
2270 char *, char *, int));
2271 void scrolling_1
P_ ((struct frame
*, int, int, int, int *, int *, int *,
2274 #endif /* not DISPEXTERN_H_INCLUDED */