(AC_PREREQ): Bump from 2.50 to 2.51; needed for vfork.
[emacs.git] / src / xmenu.c
blob3df3cab9be42d84a19ca8026661cf20af731b6b4
1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 88, 93, 94, 96, 99, 2000, 2001
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
22 /* X pop-up deck-of-cards menu facility for GNU Emacs.
24 * Written by Jon Arnold and Roman Budzianowski
25 * Mods and rewrite by Robert Krawitz
29 /* Modified by Fred Pierresteguy on December 93
30 to make the popup menus and menubar use the Xt. */
32 /* Rewritten for clarity and GC protection by rms in Feb 94. */
34 #include <config.h>
36 /* On 4.3 this loses if it comes after xterm.h. */
37 #include <signal.h>
39 #include <stdio.h>
41 #include "lisp.h"
42 #include "termhooks.h"
43 #include "keyboard.h"
44 #include "keymap.h"
45 #include "frame.h"
46 #include "window.h"
47 #include "blockinput.h"
48 #include "buffer.h"
49 #include "charset.h"
50 #include "coding.h"
52 #ifdef MSDOS
53 #include "msdos.h"
54 #endif
56 #ifdef HAVE_X_WINDOWS
57 /* This may include sys/types.h, and that somehow loses
58 if this is not done before the other system files. */
59 #include "xterm.h"
60 #endif
62 /* Load sys/types.h if not already loaded.
63 In some systems loading it twice is suicidal. */
64 #ifndef makedev
65 #include <sys/types.h>
66 #endif
68 #include "dispextern.h"
70 #ifdef HAVE_X_WINDOWS
71 #undef HAVE_MULTILINGUAL_MENU
72 #ifdef USE_X_TOOLKIT
73 #include "widget.h"
74 #include <X11/Xlib.h>
75 #include <X11/IntrinsicP.h>
76 #include <X11/CoreP.h>
77 #include <X11/StringDefs.h>
78 #include <X11/Shell.h>
79 #ifdef USE_LUCID
80 #include <X11/Xaw/Paned.h>
81 #endif /* USE_LUCID */
82 #include "../lwlib/lwlib.h"
83 #else /* not USE_X_TOOLKIT */
84 #include "../oldXMenu/XMenu.h"
85 #endif /* not USE_X_TOOLKIT */
86 #endif /* HAVE_X_WINDOWS */
88 #ifndef TRUE
89 #define TRUE 1
90 #define FALSE 0
91 #endif /* no TRUE */
93 Lisp_Object Vmenu_updating_frame;
95 Lisp_Object Qdebug_on_next_call;
97 extern Lisp_Object Qmenu_bar;
98 extern Lisp_Object Qmouse_click, Qevent_kind;
100 extern Lisp_Object QCtoggle, QCradio;
102 extern Lisp_Object Voverriding_local_map;
103 extern Lisp_Object Voverriding_local_map_menu_flag;
105 extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
107 extern Lisp_Object Qmenu_bar_update_hook;
109 #ifdef USE_X_TOOLKIT
110 extern void set_frame_menubar ();
111 extern void process_expose_from_menu ();
112 extern XtAppContext Xt_app_con;
114 static Lisp_Object xdialog_show ();
115 void popup_get_selection ();
117 /* Define HAVE_BOXES if menus can handle radio and toggle buttons. */
119 #define HAVE_BOXES 1
120 #endif
122 static void push_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
123 Lisp_Object, Lisp_Object, Lisp_Object,
124 Lisp_Object, Lisp_Object));
125 static int update_frame_menubar P_ ((struct frame *));
126 static Lisp_Object xmenu_show P_ ((struct frame *, int, int, int, int,
127 Lisp_Object, char **));
128 static void keymap_panes P_ ((Lisp_Object *, int, int));
129 static void single_keymap_panes P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
130 int, int));
131 static void single_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object *,
132 int, int, int *));
133 static void list_of_panes P_ ((Lisp_Object));
134 static void list_of_items P_ ((Lisp_Object));
136 /* This holds a Lisp vector that holds the results of decoding
137 the keymaps or alist-of-alists that specify a menu.
139 It describes the panes and items within the panes.
141 Each pane is described by 3 elements in the vector:
142 t, the pane name, the pane's prefix key.
143 Then follow the pane's items, with 5 elements per item:
144 the item string, the enable flag, the item's value,
145 the definition, and the equivalent keyboard key's description string.
147 In some cases, multiple levels of menus may be described.
148 A single vector slot containing nil indicates the start of a submenu.
149 A single vector slot containing lambda indicates the end of a submenu.
150 The submenu follows a menu item which is the way to reach the submenu.
152 A single vector slot containing quote indicates that the
153 following items should appear on the right of a dialog box.
155 Using a Lisp vector to hold this information while we decode it
156 takes care of protecting all the data from GC. */
158 #define MENU_ITEMS_PANE_NAME 1
159 #define MENU_ITEMS_PANE_PREFIX 2
160 #define MENU_ITEMS_PANE_LENGTH 3
162 enum menu_item_idx
164 MENU_ITEMS_ITEM_NAME = 0,
165 MENU_ITEMS_ITEM_ENABLE,
166 MENU_ITEMS_ITEM_VALUE,
167 MENU_ITEMS_ITEM_EQUIV_KEY,
168 MENU_ITEMS_ITEM_DEFINITION,
169 MENU_ITEMS_ITEM_TYPE,
170 MENU_ITEMS_ITEM_SELECTED,
171 MENU_ITEMS_ITEM_HELP,
172 MENU_ITEMS_ITEM_LENGTH
175 static Lisp_Object menu_items;
177 /* Number of slots currently allocated in menu_items. */
178 static int menu_items_allocated;
180 /* This is the index in menu_items of the first empty slot. */
181 static int menu_items_used;
183 /* The number of panes currently recorded in menu_items,
184 excluding those within submenus. */
185 static int menu_items_n_panes;
187 /* Current depth within submenus. */
188 static int menu_items_submenu_depth;
190 /* Flag which when set indicates a dialog or menu has been posted by
191 Xt on behalf of one of the widget sets. */
192 int popup_activated_flag;
194 static int next_menubar_widget_id;
196 /* This is set nonzero after the user activates the menu bar, and set
197 to zero again after the menu bars are redisplayed by prepare_menu_bar.
198 While it is nonzero, all calls to set_frame_menubar go deep.
200 I don't understand why this is needed, but it does seem to be
201 needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
203 int pending_menu_activation;
205 #ifdef USE_X_TOOLKIT
207 /* Return the frame whose ->output_data.x->id equals ID, or 0 if none. */
209 static struct frame *
210 menubar_id_to_frame (id)
211 LWLIB_ID id;
213 Lisp_Object tail, frame;
214 FRAME_PTR f;
216 for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
218 frame = XCAR (tail);
219 if (!GC_FRAMEP (frame))
220 continue;
221 f = XFRAME (frame);
222 if (!FRAME_WINDOW_P (f))
223 continue;
224 if (f->output_data.x->id == id)
225 return f;
227 return 0;
230 #endif
232 /* Initialize the menu_items structure if we haven't already done so.
233 Also mark it as currently empty. */
235 static void
236 init_menu_items ()
238 if (NILP (menu_items))
240 menu_items_allocated = 60;
241 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
244 menu_items_used = 0;
245 menu_items_n_panes = 0;
246 menu_items_submenu_depth = 0;
249 /* Call at the end of generating the data in menu_items. */
251 static void
252 finish_menu_items ()
256 /* Call when finished using the data for the current menu
257 in menu_items. */
259 static void
260 discard_menu_items ()
262 /* Free the structure if it is especially large.
263 Otherwise, hold on to it, to save time. */
264 if (menu_items_allocated > 200)
266 menu_items = Qnil;
267 menu_items_allocated = 0;
271 /* Make the menu_items vector twice as large. */
273 static void
274 grow_menu_items ()
276 Lisp_Object old;
277 int old_size = menu_items_allocated;
278 old = menu_items;
280 menu_items_allocated *= 2;
281 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
282 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
283 old_size * sizeof (Lisp_Object));
286 /* Begin a submenu. */
288 static void
289 push_submenu_start ()
291 if (menu_items_used + 1 > menu_items_allocated)
292 grow_menu_items ();
294 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
295 menu_items_submenu_depth++;
298 /* End a submenu. */
300 static void
301 push_submenu_end ()
303 if (menu_items_used + 1 > menu_items_allocated)
304 grow_menu_items ();
306 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
307 menu_items_submenu_depth--;
310 /* Indicate boundary between left and right. */
312 static void
313 push_left_right_boundary ()
315 if (menu_items_used + 1 > menu_items_allocated)
316 grow_menu_items ();
318 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
321 /* Start a new menu pane in menu_items.
322 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
324 static void
325 push_menu_pane (name, prefix_vec)
326 Lisp_Object name, prefix_vec;
328 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
329 grow_menu_items ();
331 if (menu_items_submenu_depth == 0)
332 menu_items_n_panes++;
333 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
334 XVECTOR (menu_items)->contents[menu_items_used++] = name;
335 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
338 /* Push one menu item into the current pane. NAME is the string to
339 display. ENABLE if non-nil means this item can be selected. KEY
340 is the key generated by choosing this item, or nil if this item
341 doesn't really have a definition. DEF is the definition of this
342 item. EQUIV is the textual description of the keyboard equivalent
343 for this item (or nil if none). TYPE is the type of this menu
344 item, one of nil, `toggle' or `radio'. */
346 static void
347 push_menu_item (name, enable, key, def, equiv, type, selected, help)
348 Lisp_Object name, enable, key, def, equiv, type, selected, help;
350 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
351 grow_menu_items ();
353 XVECTOR (menu_items)->contents[menu_items_used++] = name;
354 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
355 XVECTOR (menu_items)->contents[menu_items_used++] = key;
356 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
357 XVECTOR (menu_items)->contents[menu_items_used++] = def;
358 XVECTOR (menu_items)->contents[menu_items_used++] = type;
359 XVECTOR (menu_items)->contents[menu_items_used++] = selected;
360 XVECTOR (menu_items)->contents[menu_items_used++] = help;
363 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
364 and generate menu panes for them in menu_items.
365 If NOTREAL is nonzero,
366 don't bother really computing whether an item is enabled. */
368 static void
369 keymap_panes (keymaps, nmaps, notreal)
370 Lisp_Object *keymaps;
371 int nmaps;
372 int notreal;
374 int mapno;
376 init_menu_items ();
378 /* Loop over the given keymaps, making a pane for each map.
379 But don't make a pane that is empty--ignore that map instead.
380 P is the number of panes we have made so far. */
381 for (mapno = 0; mapno < nmaps; mapno++)
382 single_keymap_panes (keymaps[mapno],
383 Fkeymap_prompt (keymaps[mapno]), Qnil, notreal, 10);
385 finish_menu_items ();
388 /* This is a recursive subroutine of keymap_panes.
389 It handles one keymap, KEYMAP.
390 The other arguments are passed along
391 or point to local variables of the previous function.
392 If NOTREAL is nonzero, only check for equivalent key bindings, don't
393 evaluate expressions in menu items and don't make any menu.
395 If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
397 static void
398 single_keymap_panes (keymap, pane_name, prefix, notreal, maxdepth)
399 Lisp_Object keymap;
400 Lisp_Object pane_name;
401 Lisp_Object prefix;
402 int notreal;
403 int maxdepth;
405 Lisp_Object pending_maps = Qnil;
406 Lisp_Object tail, item;
407 struct gcpro gcpro1, gcpro2;
408 int notbuttons = 0;
410 if (maxdepth <= 0)
411 return;
413 push_menu_pane (pane_name, prefix);
415 #ifndef HAVE_BOXES
416 /* Remember index for first item in this pane so we can go back and
417 add a prefix when (if) we see the first button. After that, notbuttons
418 is set to 0, to mark that we have seen a button and all non button
419 items need a prefix. */
420 notbuttons = menu_items_used;
421 #endif
423 for (tail = keymap; CONSP (tail); tail = XCDR (tail))
425 GCPRO2 (keymap, pending_maps);
426 /* Look at each key binding, and if it is a menu item add it
427 to this menu. */
428 item = XCAR (tail);
429 if (CONSP (item))
430 single_menu_item (XCAR (item), XCDR (item),
431 &pending_maps, notreal, maxdepth, &notbuttons);
432 else if (VECTORP (item))
434 /* Loop over the char values represented in the vector. */
435 int len = XVECTOR (item)->size;
436 int c;
437 for (c = 0; c < len; c++)
439 Lisp_Object character;
440 XSETFASTINT (character, c);
441 single_menu_item (character, XVECTOR (item)->contents[c],
442 &pending_maps, notreal, maxdepth, &notbuttons);
445 UNGCPRO;
448 /* Process now any submenus which want to be panes at this level. */
449 while (!NILP (pending_maps))
451 Lisp_Object elt, eltcdr, string;
452 elt = Fcar (pending_maps);
453 eltcdr = XCDR (elt);
454 string = XCAR (eltcdr);
455 /* We no longer discard the @ from the beginning of the string here.
456 Instead, we do this in xmenu_show. */
457 single_keymap_panes (Fcar (elt), string,
458 XCDR (eltcdr), notreal, maxdepth - 1);
459 pending_maps = Fcdr (pending_maps);
463 /* This is a subroutine of single_keymap_panes that handles one
464 keymap entry.
465 KEY is a key in a keymap and ITEM is its binding.
466 PENDING_MAPS_PTR points to a list of keymaps waiting to be made into
467 separate panes.
468 If NOTREAL is nonzero, only check for equivalent key bindings, don't
469 evaluate expressions in menu items and don't make any menu.
470 If we encounter submenus deeper than MAXDEPTH levels, ignore them.
471 NOTBUTTONS_PTR is only used when simulating toggle boxes and radio
472 buttons. It points to variable notbuttons in single_keymap_panes,
473 which keeps track of if we have seen a button in this menu or not. */
475 static void
476 single_menu_item (key, item, pending_maps_ptr, notreal, maxdepth,
477 notbuttons_ptr)
478 Lisp_Object key, item;
479 Lisp_Object *pending_maps_ptr;
480 int maxdepth, notreal;
481 int *notbuttons_ptr;
483 Lisp_Object map, item_string, enabled;
484 struct gcpro gcpro1, gcpro2;
485 int res;
487 /* Parse the menu item and leave the result in item_properties. */
488 GCPRO2 (key, item);
489 res = parse_menu_item (item, notreal, 0);
490 UNGCPRO;
491 if (!res)
492 return; /* Not a menu item. */
494 map = XVECTOR (item_properties)->contents[ITEM_PROPERTY_MAP];
496 if (notreal)
498 /* We don't want to make a menu, just traverse the keymaps to
499 precompute equivalent key bindings. */
500 if (!NILP (map))
501 single_keymap_panes (map, Qnil, key, 1, maxdepth - 1);
502 return;
505 enabled = XVECTOR (item_properties)->contents[ITEM_PROPERTY_ENABLE];
506 item_string = XVECTOR (item_properties)->contents[ITEM_PROPERTY_NAME];
508 if (!NILP (map) && XSTRING (item_string)->data[0] == '@')
510 if (!NILP (enabled))
511 /* An enabled separate pane. Remember this to handle it later. */
512 *pending_maps_ptr = Fcons (Fcons (map, Fcons (item_string, key)),
513 *pending_maps_ptr);
514 return;
517 #ifndef HAVE_BOXES
518 /* Simulate radio buttons and toggle boxes by putting a prefix in
519 front of them. */
521 Lisp_Object prefix = Qnil;
522 Lisp_Object type = XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE];
523 if (!NILP (type))
525 Lisp_Object selected
526 = XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED];
528 if (*notbuttons_ptr)
529 /* The first button. Line up previous items in this menu. */
531 int index = *notbuttons_ptr; /* Index for first item this menu. */
532 int submenu = 0;
533 Lisp_Object tem;
534 while (index < menu_items_used)
537 = XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME];
538 if (NILP (tem))
540 index++;
541 submenu++; /* Skip sub menu. */
543 else if (EQ (tem, Qlambda))
545 index++;
546 submenu--; /* End sub menu. */
548 else if (EQ (tem, Qt))
549 index += 3; /* Skip new pane marker. */
550 else if (EQ (tem, Qquote))
551 index++; /* Skip a left, right divider. */
552 else
554 if (!submenu && XSTRING (tem)->data[0] != '\0'
555 && XSTRING (tem)->data[0] != '-')
556 XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME]
557 = concat2 (build_string (" "), tem);
558 index += MENU_ITEMS_ITEM_LENGTH;
561 *notbuttons_ptr = 0;
564 /* Calculate prefix, if any, for this item. */
565 if (EQ (type, QCtoggle))
566 prefix = build_string (NILP (selected) ? "[ ] " : "[X] ");
567 else if (EQ (type, QCradio))
568 prefix = build_string (NILP (selected) ? "( ) " : "(*) ");
570 /* Not a button. If we have earlier buttons, then we need a prefix. */
571 else if (!*notbuttons_ptr && XSTRING (item_string)->data[0] != '\0'
572 && XSTRING (item_string)->data[0] != '-')
573 prefix = build_string (" ");
575 if (!NILP (prefix))
576 item_string = concat2 (prefix, item_string);
578 #endif /* not HAVE_BOXES */
580 #ifndef USE_X_TOOLKIT
581 if (!NILP(map))
582 /* Indicate visually that this is a submenu. */
583 item_string = concat2 (item_string, build_string (" >"));
584 #endif
586 push_menu_item (item_string, enabled, key,
587 XVECTOR (item_properties)->contents[ITEM_PROPERTY_DEF],
588 XVECTOR (item_properties)->contents[ITEM_PROPERTY_KEYEQ],
589 XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE],
590 XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED],
591 XVECTOR (item_properties)->contents[ITEM_PROPERTY_HELP]);
593 #ifdef USE_X_TOOLKIT
594 /* Display a submenu using the toolkit. */
595 if (! (NILP (map) || NILP (enabled)))
597 push_submenu_start ();
598 single_keymap_panes (map, Qnil, key, 0, maxdepth - 1);
599 push_submenu_end ();
601 #endif
604 /* Push all the panes and items of a menu described by the
605 alist-of-alists MENU.
606 This handles old-fashioned calls to x-popup-menu. */
608 static void
609 list_of_panes (menu)
610 Lisp_Object menu;
612 Lisp_Object tail;
614 init_menu_items ();
616 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
618 Lisp_Object elt, pane_name, pane_data;
619 elt = Fcar (tail);
620 pane_name = Fcar (elt);
621 CHECK_STRING (pane_name);
622 push_menu_pane (pane_name, Qnil);
623 pane_data = Fcdr (elt);
624 CHECK_CONS (pane_data);
625 list_of_items (pane_data);
628 finish_menu_items ();
631 /* Push the items in a single pane defined by the alist PANE. */
633 static void
634 list_of_items (pane)
635 Lisp_Object pane;
637 Lisp_Object tail, item, item1;
639 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
641 item = Fcar (tail);
642 if (STRINGP (item))
643 push_menu_item (item, Qnil, Qnil, Qt, Qnil, Qnil, Qnil, Qnil);
644 else if (NILP (item))
645 push_left_right_boundary ();
646 else
648 CHECK_CONS (item);
649 item1 = Fcar (item);
650 CHECK_STRING (item1);
651 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil, Qnil, Qnil, Qnil);
656 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
657 doc: /* Pop up a deck-of-cards menu and return user's selection.
658 POSITION is a position specification. This is either a mouse button event
659 or a list ((XOFFSET YOFFSET) WINDOW)
660 where XOFFSET and YOFFSET are positions in pixels from the top left
661 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)
662 This controls the position of the center of the first line
663 in the first pane of the menu, not the top left of the menu as a whole.
664 If POSITION is t, it means to use the current mouse position.
666 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.
667 The menu items come from key bindings that have a menu string as well as
668 a definition; actually, the "definition" in such a key binding looks like
669 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into
670 the keymap as a top-level element.
672 If REAL-DEFINITION is nil, that puts a nonselectable string in the menu.
673 Otherwise, REAL-DEFINITION should be a valid key binding definition.
675 You can also use a list of keymaps as MENU.
676 Then each keymap makes a separate pane.
677 When MENU is a keymap or a list of keymaps, the return value
678 is a list of events.
680 Alternatively, you can specify a menu of multiple panes
681 with a list of the form (TITLE PANE1 PANE2...),
682 where each pane is a list of form (TITLE ITEM1 ITEM2...).
683 Each ITEM is normally a cons cell (STRING . VALUE);
684 but a string can appear as an item--that makes a nonselectable line
685 in the menu.
686 With this form of menu, the return value is VALUE from the chosen item.
688 If POSITION is nil, don't display the menu at all, just precalculate the
689 cached information about equivalent key sequences. */)
690 (position, menu)
691 Lisp_Object position, menu;
693 Lisp_Object keymap, tem;
694 int xpos = 0, ypos = 0;
695 Lisp_Object title;
696 char *error_name;
697 Lisp_Object selection;
698 FRAME_PTR f = NULL;
699 Lisp_Object x, y, window;
700 int keymaps = 0;
701 int for_click = 0;
702 struct gcpro gcpro1;
704 #ifdef HAVE_MENUS
705 if (! NILP (position))
707 check_x ();
709 /* Decode the first argument: find the window and the coordinates. */
710 if (EQ (position, Qt)
711 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
712 || EQ (XCAR (position), Qtool_bar))))
714 /* Use the mouse's current position. */
715 FRAME_PTR new_f = SELECTED_FRAME ();
716 Lisp_Object bar_window;
717 enum scroll_bar_part part;
718 unsigned long time;
720 if (mouse_position_hook)
721 (*mouse_position_hook) (&new_f, 1, &bar_window,
722 &part, &x, &y, &time);
723 if (new_f != 0)
724 XSETFRAME (window, new_f);
725 else
727 window = selected_window;
728 XSETFASTINT (x, 0);
729 XSETFASTINT (y, 0);
732 else
734 tem = Fcar (position);
735 if (CONSP (tem))
737 window = Fcar (Fcdr (position));
738 x = Fcar (tem);
739 y = Fcar (Fcdr (tem));
741 else
743 for_click = 1;
744 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
745 window = Fcar (tem); /* POSN_WINDOW (tem) */
746 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
747 x = Fcar (tem);
748 y = Fcdr (tem);
752 CHECK_NUMBER (x);
753 CHECK_NUMBER (y);
755 /* Decode where to put the menu. */
757 if (FRAMEP (window))
759 f = XFRAME (window);
760 xpos = 0;
761 ypos = 0;
763 else if (WINDOWP (window))
765 CHECK_LIVE_WINDOW (window);
766 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
768 xpos = (FONT_WIDTH (FRAME_FONT (f))
769 * XFASTINT (XWINDOW (window)->left));
770 ypos = (FRAME_LINE_HEIGHT (f)
771 * XFASTINT (XWINDOW (window)->top));
773 else
774 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
775 but I don't want to make one now. */
776 CHECK_WINDOW (window);
778 xpos += XINT (x);
779 ypos += XINT (y);
781 XSETFRAME (Vmenu_updating_frame, f);
783 Vmenu_updating_frame = Qnil;
784 #endif /* HAVE_MENUS */
786 title = Qnil;
787 GCPRO1 (title);
789 /* Decode the menu items from what was specified. */
791 keymap = get_keymap (menu, 0, 0);
792 if (CONSP (keymap))
794 /* We were given a keymap. Extract menu info from the keymap. */
795 Lisp_Object prompt;
797 /* Extract the detailed info to make one pane. */
798 keymap_panes (&menu, 1, NILP (position));
800 /* Search for a string appearing directly as an element of the keymap.
801 That string is the title of the menu. */
802 prompt = Fkeymap_prompt (keymap);
803 if (NILP (title) && !NILP (prompt))
804 title = prompt;
806 /* Make that be the pane title of the first pane. */
807 if (!NILP (prompt) && menu_items_n_panes >= 0)
808 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
810 keymaps = 1;
812 else if (CONSP (menu) && KEYMAPP (XCAR (menu)))
814 /* We were given a list of keymaps. */
815 int nmaps = XFASTINT (Flength (menu));
816 Lisp_Object *maps
817 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
818 int i;
820 title = Qnil;
822 /* The first keymap that has a prompt string
823 supplies the menu title. */
824 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
826 Lisp_Object prompt;
828 maps[i++] = keymap = get_keymap (Fcar (tem), 1, 0);
830 prompt = Fkeymap_prompt (keymap);
831 if (NILP (title) && !NILP (prompt))
832 title = prompt;
835 /* Extract the detailed info to make one pane. */
836 keymap_panes (maps, nmaps, NILP (position));
838 /* Make the title be the pane title of the first pane. */
839 if (!NILP (title) && menu_items_n_panes >= 0)
840 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
842 keymaps = 1;
844 else
846 /* We were given an old-fashioned menu. */
847 title = Fcar (menu);
848 CHECK_STRING (title);
850 list_of_panes (Fcdr (menu));
852 keymaps = 0;
855 if (NILP (position))
857 discard_menu_items ();
858 UNGCPRO;
859 return Qnil;
862 #ifdef HAVE_MENUS
863 /* Display them in a menu. */
864 BLOCK_INPUT;
866 selection = xmenu_show (f, xpos, ypos, for_click,
867 keymaps, title, &error_name);
868 UNBLOCK_INPUT;
870 discard_menu_items ();
872 UNGCPRO;
873 #endif /* HAVE_MENUS */
875 if (error_name) error (error_name);
876 return selection;
879 #ifdef HAVE_MENUS
881 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
882 doc: /* Pop up a dialog box and return user's selection.
883 POSITION specifies which frame to use.
884 This is normally a mouse button event or a window or frame.
885 If POSITION is t, it means to use the frame the mouse is on.
886 The dialog box appears in the middle of the specified frame.
888 CONTENTS specifies the alternatives to display in the dialog box.
889 It is a list of the form (TITLE ITEM1 ITEM2...).
890 Each ITEM is a cons cell (STRING . VALUE).
891 The return value is VALUE from the chosen item.
893 An ITEM may also be just a string--that makes a nonselectable item.
894 An ITEM may also be nil--that means to put all preceding items
895 on the left of the dialog box and all following items on the right.
896 \(By default, approximately half appear on each side.) */)
897 (position, contents)
898 Lisp_Object position, contents;
900 FRAME_PTR f = NULL;
901 Lisp_Object window;
903 check_x ();
905 /* Decode the first argument: find the window or frame to use. */
906 if (EQ (position, Qt)
907 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
908 || EQ (XCAR (position), Qtool_bar))))
910 #if 0 /* Using the frame the mouse is on may not be right. */
911 /* Use the mouse's current position. */
912 FRAME_PTR new_f = SELECTED_FRAME ();
913 Lisp_Object bar_window;
914 enum scroll_bar_part part;
915 unsigned long time;
916 Lisp_Object x, y;
918 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
920 if (new_f != 0)
921 XSETFRAME (window, new_f);
922 else
923 window = selected_window;
924 #endif
925 window = selected_window;
927 else if (CONSP (position))
929 Lisp_Object tem;
930 tem = Fcar (position);
931 if (CONSP (tem))
932 window = Fcar (Fcdr (position));
933 else
935 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
936 window = Fcar (tem); /* POSN_WINDOW (tem) */
939 else if (WINDOWP (position) || FRAMEP (position))
940 window = position;
941 else
942 window = Qnil;
944 /* Decode where to put the menu. */
946 if (FRAMEP (window))
947 f = XFRAME (window);
948 else if (WINDOWP (window))
950 CHECK_LIVE_WINDOW (window);
951 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
953 else
954 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
955 but I don't want to make one now. */
956 CHECK_WINDOW (window);
958 #ifndef USE_X_TOOLKIT
959 /* Display a menu with these alternatives
960 in the middle of frame F. */
962 Lisp_Object x, y, frame, newpos;
963 XSETFRAME (frame, f);
964 XSETINT (x, x_pixel_width (f) / 2);
965 XSETINT (y, x_pixel_height (f) / 2);
966 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
968 return Fx_popup_menu (newpos,
969 Fcons (Fcar (contents), Fcons (contents, Qnil)));
971 #else
973 Lisp_Object title;
974 char *error_name;
975 Lisp_Object selection;
977 /* Decode the dialog items from what was specified. */
978 title = Fcar (contents);
979 CHECK_STRING (title);
981 list_of_panes (Fcons (contents, Qnil));
983 /* Display them in a dialog box. */
984 BLOCK_INPUT;
985 selection = xdialog_show (f, 0, title, &error_name);
986 UNBLOCK_INPUT;
988 discard_menu_items ();
990 if (error_name) error (error_name);
991 return selection;
993 #endif
996 #ifdef USE_X_TOOLKIT
998 /* Loop in Xt until the menu pulldown or dialog popup has been
999 popped down (deactivated). This is used for x-popup-menu
1000 and x-popup-dialog; it is not used for the menu bar any more.
1002 NOTE: All calls to popup_get_selection should be protected
1003 with BLOCK_INPUT, UNBLOCK_INPUT wrappers. */
1005 void
1006 popup_get_selection (initial_event, dpyinfo, id)
1007 XEvent *initial_event;
1008 struct x_display_info *dpyinfo;
1009 LWLIB_ID id;
1011 XEvent event;
1013 /* Define a queue to save up for later unreading
1014 all X events that don't pertain to the menu. */
1015 struct event_queue
1017 XEvent event;
1018 struct event_queue *next;
1021 struct event_queue *queue = NULL;
1022 struct event_queue *queue_tmp;
1024 if (initial_event)
1025 event = *initial_event;
1026 else
1027 XtAppNextEvent (Xt_app_con, &event);
1029 while (1)
1031 /* Handle expose events for editor frames right away. */
1032 if (event.type == Expose)
1033 process_expose_from_menu (event);
1034 /* Make sure we don't consider buttons grabbed after menu goes.
1035 And make sure to deactivate for any ButtonRelease,
1036 even if XtDispatchEvent doesn't do that. */
1037 else if (event.type == ButtonRelease
1038 && dpyinfo->display == event.xbutton.display)
1040 dpyinfo->grabbed &= ~(1 << event.xbutton.button);
1041 popup_activated_flag = 0;
1042 #ifdef USE_MOTIF /* Pretending that the event came from a
1043 Btn1Down seems the only way to convince Motif to
1044 activate its callbacks; setting the XmNmenuPost
1045 isn't working. --marcus@sysc.pdx.edu. */
1046 event.xbutton.button = 1;
1047 #endif
1049 /* If the user presses a key, deactivate the menu.
1050 The user is likely to do that if we get wedged. */
1051 else if (event.type == KeyPress
1052 && dpyinfo->display == event.xbutton.display)
1054 KeySym keysym = XLookupKeysym (&event.xkey, 0);
1055 if (!IsModifierKey (keysym))
1057 popup_activated_flag = 0;
1058 break;
1061 /* Button presses outside the menu also pop it down. */
1062 else if (event.type == ButtonPress
1063 && event.xany.display == dpyinfo->display
1064 && x_any_window_to_frame (dpyinfo, event.xany.window))
1066 popup_activated_flag = 0;
1067 break;
1070 /* Queue all events not for this popup,
1071 except for Expose, which we've already handled, and ButtonRelease.
1072 Note that the X window is associated with the frame if this
1073 is a menu bar popup, but not if it's a dialog box. So we use
1074 x_non_menubar_window_to_frame, not x_any_window_to_frame. */
1075 if (event.type != Expose
1076 && !(event.type == ButtonRelease
1077 && dpyinfo->display == event.xbutton.display)
1078 && (event.xany.display != dpyinfo->display
1079 || x_non_menubar_window_to_frame (dpyinfo, event.xany.window)))
1081 queue_tmp = (struct event_queue *) xmalloc (sizeof *queue_tmp);
1082 queue_tmp->event = event;
1083 queue_tmp->next = queue;
1084 queue = queue_tmp;
1086 else
1087 XtDispatchEvent (&event);
1089 if (!popup_activated ())
1090 break;
1091 XtAppNextEvent (Xt_app_con, &event);
1094 /* Unread any events that we got but did not handle. */
1095 while (queue != NULL)
1097 queue_tmp = queue;
1098 XPutBackEvent (queue_tmp->event.xany.display, &queue_tmp->event);
1099 queue = queue_tmp->next;
1100 xfree ((char *)queue_tmp);
1101 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1102 interrupt_input_pending = 1;
1106 /* Activate the menu bar of frame F.
1107 This is called from keyboard.c when it gets the
1108 menu_bar_activate_event out of the Emacs event queue.
1110 To activate the menu bar, we use the X button-press event
1111 that was saved in saved_menu_event.
1112 That makes the toolkit do its thing.
1114 But first we recompute the menu bar contents (the whole tree).
1116 The reason for saving the button event until here, instead of
1117 passing it to the toolkit right away, is that we can safely
1118 execute Lisp code. */
1120 void
1121 x_activate_menubar (f)
1122 FRAME_PTR f;
1124 if (!f->output_data.x->saved_menu_event->type)
1125 return;
1127 set_frame_menubar (f, 0, 1);
1128 BLOCK_INPUT;
1129 XtDispatchEvent ((XEvent *) f->output_data.x->saved_menu_event);
1130 UNBLOCK_INPUT;
1131 #ifdef USE_MOTIF
1132 if (f->output_data.x->saved_menu_event->type == ButtonRelease)
1133 pending_menu_activation = 1;
1134 #endif
1136 /* Ignore this if we get it a second time. */
1137 f->output_data.x->saved_menu_event->type = 0;
1140 /* Detect if a dialog or menu has been posted. */
1143 popup_activated ()
1145 return popup_activated_flag;
1148 /* This callback is invoked when the user selects a menubar cascade
1149 pushbutton, but before the pulldown menu is posted. */
1151 static void
1152 popup_activate_callback (widget, id, client_data)
1153 Widget widget;
1154 LWLIB_ID id;
1155 XtPointer client_data;
1157 popup_activated_flag = 1;
1160 /* This callback is invoked when a dialog or menu is finished being
1161 used and has been unposted. */
1163 static void
1164 popup_deactivate_callback (widget, id, client_data)
1165 Widget widget;
1166 LWLIB_ID id;
1167 XtPointer client_data;
1169 popup_activated_flag = 0;
1172 /* Lwlib callback called when menu items are highlighted/unhighlighted
1173 while moving the mouse over them. WIDGET is the menu bar or menu
1174 popup widget. ID is its LWLIB_ID. CALL_DATA contains a pointer to
1175 the widget_value structure for the menu item, or null in case of
1176 unhighlighting. */
1178 void
1179 menu_highlight_callback (widget, id, call_data)
1180 Widget widget;
1181 LWLIB_ID id;
1182 void *call_data;
1184 widget_value *wv = (widget_value *) call_data;
1185 struct frame *f;
1186 Lisp_Object frame, help;
1188 help = wv ? wv->help : Qnil;
1190 /* Determine the frame for the help event. */
1191 f = menubar_id_to_frame (id);
1192 if (f)
1194 XSETFRAME (frame, f);
1195 kbd_buffer_store_help_event (frame, help);
1197 else
1199 /* WIDGET is the popup menu. It's parent is the frame's
1200 widget. See which frame that is. */
1201 Widget frame_widget = XtParent (widget);
1202 Lisp_Object tail;
1204 for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
1206 frame = XCAR (tail);
1207 if (GC_FRAMEP (frame)
1208 && (f = XFRAME (frame),
1209 FRAME_X_P (f) && f->output_data.x->widget == frame_widget))
1210 break;
1213 show_help_echo (help, Qnil, Qnil, Qnil, 1);
1217 /* This callback is called from the menu bar pulldown menu
1218 when the user makes a selection.
1219 Figure out what the user chose
1220 and put the appropriate events into the keyboard buffer. */
1222 static void
1223 menubar_selection_callback (widget, id, client_data)
1224 Widget widget;
1225 LWLIB_ID id;
1226 XtPointer client_data;
1228 Lisp_Object prefix, entry;
1229 FRAME_PTR f = menubar_id_to_frame (id);
1230 Lisp_Object vector;
1231 Lisp_Object *subprefix_stack;
1232 int submenu_depth = 0;
1233 int i;
1235 if (!f)
1236 return;
1237 entry = Qnil;
1238 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
1239 vector = f->menu_bar_vector;
1240 prefix = Qnil;
1241 i = 0;
1242 while (i < f->menu_bar_items_used)
1244 if (EQ (XVECTOR (vector)->contents[i], Qnil))
1246 subprefix_stack[submenu_depth++] = prefix;
1247 prefix = entry;
1248 i++;
1250 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
1252 prefix = subprefix_stack[--submenu_depth];
1253 i++;
1255 else if (EQ (XVECTOR (vector)->contents[i], Qt))
1257 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
1258 i += MENU_ITEMS_PANE_LENGTH;
1260 else
1262 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
1263 /* The EMACS_INT cast avoids a warning. There's no problem
1264 as long as pointers have enough bits to hold small integers. */
1265 if ((int) (EMACS_INT) client_data == i)
1267 int j;
1268 struct input_event buf;
1269 Lisp_Object frame;
1271 XSETFRAME (frame, f);
1272 buf.kind = MENU_BAR_EVENT;
1273 buf.frame_or_window = frame;
1274 buf.arg = frame;
1275 kbd_buffer_store_event (&buf);
1277 for (j = 0; j < submenu_depth; j++)
1278 if (!NILP (subprefix_stack[j]))
1280 buf.kind = MENU_BAR_EVENT;
1281 buf.frame_or_window = frame;
1282 buf.arg = subprefix_stack[j];
1283 kbd_buffer_store_event (&buf);
1286 if (!NILP (prefix))
1288 buf.kind = MENU_BAR_EVENT;
1289 buf.frame_or_window = frame;
1290 buf.arg = prefix;
1291 kbd_buffer_store_event (&buf);
1294 buf.kind = MENU_BAR_EVENT;
1295 buf.frame_or_window = frame;
1296 buf.arg = entry;
1297 kbd_buffer_store_event (&buf);
1299 return;
1301 i += MENU_ITEMS_ITEM_LENGTH;
1306 /* Allocate a widget_value, blocking input. */
1308 widget_value *
1309 xmalloc_widget_value ()
1311 widget_value *value;
1313 BLOCK_INPUT;
1314 value = malloc_widget_value ();
1315 UNBLOCK_INPUT;
1317 return value;
1320 /* This recursively calls free_widget_value on the tree of widgets.
1321 It must free all data that was malloc'ed for these widget_values.
1322 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1323 must be left alone. */
1325 void
1326 free_menubar_widget_value_tree (wv)
1327 widget_value *wv;
1329 if (! wv) return;
1331 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1333 if (wv->contents && (wv->contents != (widget_value*)1))
1335 free_menubar_widget_value_tree (wv->contents);
1336 wv->contents = (widget_value *) 0xDEADBEEF;
1338 if (wv->next)
1340 free_menubar_widget_value_tree (wv->next);
1341 wv->next = (widget_value *) 0xDEADBEEF;
1343 BLOCK_INPUT;
1344 free_widget_value (wv);
1345 UNBLOCK_INPUT;
1348 /* Return a tree of widget_value structures for a menu bar item
1349 whose event type is ITEM_KEY (with string ITEM_NAME)
1350 and whose contents come from the list of keymaps MAPS. */
1352 static widget_value *
1353 single_submenu (item_key, item_name, maps)
1354 Lisp_Object item_key, item_name, maps;
1356 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1357 int i;
1358 int submenu_depth = 0;
1359 Lisp_Object length;
1360 int len;
1361 Lisp_Object *mapvec;
1362 widget_value **submenu_stack;
1363 int previous_items = menu_items_used;
1364 int top_level_items = 0;
1366 length = Flength (maps);
1367 len = XINT (length);
1369 /* Convert the list MAPS into a vector MAPVEC. */
1370 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1371 for (i = 0; i < len; i++)
1373 mapvec[i] = Fcar (maps);
1374 maps = Fcdr (maps);
1377 menu_items_n_panes = 0;
1379 /* Loop over the given keymaps, making a pane for each map.
1380 But don't make a pane that is empty--ignore that map instead. */
1381 for (i = 0; i < len; i++)
1383 if (SYMBOLP (mapvec[i])
1384 || (CONSP (mapvec[i]) && !KEYMAPP (mapvec[i])))
1386 /* Here we have a command at top level in the menu bar
1387 as opposed to a submenu. */
1388 top_level_items = 1;
1389 push_menu_pane (Qnil, Qnil);
1390 push_menu_item (item_name, Qt, item_key, mapvec[i],
1391 Qnil, Qnil, Qnil, Qnil);
1393 else
1394 single_keymap_panes (mapvec[i], item_name, item_key, 0, 10);
1397 /* Create a tree of widget_value objects
1398 representing the panes and their items. */
1400 submenu_stack
1401 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1402 wv = xmalloc_widget_value ();
1403 wv->name = "menu";
1404 wv->value = 0;
1405 wv->enabled = 1;
1406 wv->button_type = BUTTON_TYPE_NONE;
1407 first_wv = wv;
1408 save_wv = 0;
1409 prev_wv = 0;
1411 /* Loop over all panes and items made during this call
1412 and construct a tree of widget_value objects.
1413 Ignore the panes and items made by previous calls to
1414 single_submenu, even though those are also in menu_items. */
1415 i = previous_items;
1416 while (i < menu_items_used)
1418 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1420 submenu_stack[submenu_depth++] = save_wv;
1421 save_wv = prev_wv;
1422 prev_wv = 0;
1423 i++;
1425 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1427 prev_wv = save_wv;
1428 save_wv = submenu_stack[--submenu_depth];
1429 i++;
1431 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1432 && submenu_depth != 0)
1433 i += MENU_ITEMS_PANE_LENGTH;
1434 /* Ignore a nil in the item list.
1435 It's meaningful only for dialog boxes. */
1436 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1437 i += 1;
1438 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1440 /* Create a new pane. */
1441 Lisp_Object pane_name, prefix;
1442 char *pane_string;
1444 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1445 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1447 #ifndef HAVE_MULTILINGUAL_MENU
1448 if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
1450 pane_name = ENCODE_SYSTEM (pane_name);
1451 AREF (menu_items, i + MENU_ITEMS_PANE_NAME) = pane_name;
1453 #endif
1454 pane_string = (NILP (pane_name)
1455 ? "" : (char *) XSTRING (pane_name)->data);
1456 /* If there is just one top-level pane, put all its items directly
1457 under the top-level menu. */
1458 if (menu_items_n_panes == 1)
1459 pane_string = "";
1461 /* If the pane has a meaningful name,
1462 make the pane a top-level menu item
1463 with its items as a submenu beneath it. */
1464 if (strcmp (pane_string, ""))
1466 wv = xmalloc_widget_value ();
1467 if (save_wv)
1468 save_wv->next = wv;
1469 else
1470 first_wv->contents = wv;
1471 wv->name = pane_string;
1472 /* Ignore the @ that means "separate pane".
1473 This is a kludge, but this isn't worth more time. */
1474 if (!NILP (prefix) && wv->name[0] == '@')
1475 wv->name++;
1476 wv->value = 0;
1477 wv->enabled = 1;
1478 wv->button_type = BUTTON_TYPE_NONE;
1480 save_wv = wv;
1481 prev_wv = 0;
1482 i += MENU_ITEMS_PANE_LENGTH;
1484 else
1486 /* Create a new item within current pane. */
1487 Lisp_Object item_name, enable, descrip, def, type, selected;
1488 Lisp_Object help;
1490 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
1491 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
1492 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
1493 def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
1494 type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
1495 selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
1496 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
1498 #ifndef HAVE_MULTILINGUAL_MENU
1499 if (STRING_MULTIBYTE (item_name))
1501 item_name = ENCODE_SYSTEM (item_name);
1502 AREF (menu_items, i + MENU_ITEMS_ITEM_NAME) = item_name;
1505 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
1507 descrip = ENCODE_SYSTEM (descrip);
1508 AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY) = descrip;
1510 #endif /* not HAVE_MULTILINGUAL_MENU */
1512 wv = xmalloc_widget_value ();
1513 if (prev_wv)
1514 prev_wv->next = wv;
1515 else
1516 save_wv->contents = wv;
1518 wv->name = (char *) XSTRING (item_name)->data;
1519 if (!NILP (descrip))
1520 wv->key = (char *) XSTRING (descrip)->data;
1521 wv->value = 0;
1522 /* The EMACS_INT cast avoids a warning. There's no problem
1523 as long as pointers have enough bits to hold small integers. */
1524 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1525 wv->enabled = !NILP (enable);
1527 if (NILP (type))
1528 wv->button_type = BUTTON_TYPE_NONE;
1529 else if (EQ (type, QCradio))
1530 wv->button_type = BUTTON_TYPE_RADIO;
1531 else if (EQ (type, QCtoggle))
1532 wv->button_type = BUTTON_TYPE_TOGGLE;
1533 else
1534 abort ();
1536 wv->selected = !NILP (selected);
1537 if (! STRINGP (help))
1538 help = Qnil;
1540 wv->help = help;
1542 prev_wv = wv;
1544 i += MENU_ITEMS_ITEM_LENGTH;
1548 /* If we have just one "menu item"
1549 that was originally a button, return it by itself. */
1550 if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
1552 wv = first_wv->contents;
1553 free_widget_value (first_wv);
1554 return wv;
1557 return first_wv;
1562 /* Recompute all the widgets of frame F, when the menu bar has been
1563 changed. Value is non-zero if widgets were updated. */
1565 static int
1566 update_frame_menubar (f)
1567 FRAME_PTR f;
1569 struct x_output *x = f->output_data.x;
1570 int columns, rows;
1572 if (!x->menubar_widget || XtIsManaged (x->menubar_widget))
1573 return 0;
1575 BLOCK_INPUT;
1576 /* Save the size of the frame because the pane widget doesn't accept
1577 to resize itself. So force it. */
1578 columns = f->width;
1579 rows = f->height;
1581 /* Do the voodoo which means "I'm changing lots of things, don't try
1582 to refigure sizes until I'm done." */
1583 lw_refigure_widget (x->column_widget, False);
1585 /* The order in which children are managed is the top to bottom
1586 order in which they are displayed in the paned window. First,
1587 remove the text-area widget. */
1588 XtUnmanageChild (x->edit_widget);
1590 /* Remove the menubar that is there now, and put up the menubar that
1591 should be there. */
1592 XtManageChild (x->menubar_widget);
1593 XtMapWidget (x->menubar_widget);
1594 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, NULL);
1596 /* Re-manage the text-area widget, and then thrash the sizes. */
1597 XtManageChild (x->edit_widget);
1598 lw_refigure_widget (x->column_widget, True);
1600 /* Force the pane widget to resize itself with the right values. */
1601 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1602 UNBLOCK_INPUT;
1603 return 1;
1606 /* Set the contents of the menubar widgets of frame F.
1607 The argument FIRST_TIME is currently ignored;
1608 it is set the first time this is called, from initialize_frame_menubar. */
1610 void
1611 set_frame_menubar (f, first_time, deep_p)
1612 FRAME_PTR f;
1613 int first_time;
1614 int deep_p;
1616 Widget menubar_widget = f->output_data.x->menubar_widget;
1617 Lisp_Object items;
1618 widget_value *wv, *first_wv, *prev_wv = 0;
1619 int i;
1621 LWLIB_ID id;
1623 XSETFRAME (Vmenu_updating_frame, f);
1625 if (f->output_data.x->id == 0)
1626 f->output_data.x->id = next_menubar_widget_id++;
1627 id = f->output_data.x->id;
1629 if (! menubar_widget)
1630 deep_p = 1;
1631 else if (pending_menu_activation && !deep_p)
1632 deep_p = 1;
1633 /* Make the first call for any given frame always go deep. */
1634 else if (!f->output_data.x->saved_menu_event && !deep_p)
1636 deep_p = 1;
1637 f->output_data.x->saved_menu_event = (XEvent*)xmalloc (sizeof (XEvent));
1638 f->output_data.x->saved_menu_event->type = 0;
1641 wv = xmalloc_widget_value ();
1642 wv->name = "menubar";
1643 wv->value = 0;
1644 wv->enabled = 1;
1645 wv->button_type = BUTTON_TYPE_NONE;
1646 first_wv = wv;
1648 if (deep_p)
1650 /* Make a widget-value tree representing the entire menu trees. */
1652 struct buffer *prev = current_buffer;
1653 Lisp_Object buffer;
1654 int specpdl_count = specpdl_ptr - specpdl;
1655 int previous_menu_items_used = f->menu_bar_items_used;
1656 Lisp_Object *previous_items
1657 = (Lisp_Object *) alloca (previous_menu_items_used
1658 * sizeof (Lisp_Object));
1660 /* If we are making a new widget, its contents are empty,
1661 do always reinitialize them. */
1662 if (! menubar_widget)
1663 previous_menu_items_used = 0;
1665 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
1666 specbind (Qinhibit_quit, Qt);
1667 /* Don't let the debugger step into this code
1668 because it is not reentrant. */
1669 specbind (Qdebug_on_next_call, Qnil);
1671 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
1672 if (NILP (Voverriding_local_map_menu_flag))
1674 specbind (Qoverriding_terminal_local_map, Qnil);
1675 specbind (Qoverriding_local_map, Qnil);
1678 set_buffer_internal_1 (XBUFFER (buffer));
1680 /* Run the Lucid hook. */
1681 safe_run_hooks (Qactivate_menubar_hook);
1683 /* If it has changed current-menubar from previous value,
1684 really recompute the menubar from the value. */
1685 if (! NILP (Vlucid_menu_bar_dirty_flag))
1686 call0 (Qrecompute_lucid_menubar);
1687 safe_run_hooks (Qmenu_bar_update_hook);
1688 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1690 items = FRAME_MENU_BAR_ITEMS (f);
1692 inhibit_garbage_collection ();
1694 /* Save the frame's previous menu bar contents data. */
1695 if (previous_menu_items_used)
1696 bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
1697 previous_menu_items_used * sizeof (Lisp_Object));
1699 /* Fill in the current menu bar contents. */
1700 menu_items = f->menu_bar_vector;
1701 menu_items_allocated = VECTORP (menu_items) ? ASIZE (menu_items) : 0;
1702 init_menu_items ();
1703 for (i = 0; i < XVECTOR (items)->size; i += 4)
1705 Lisp_Object key, string, maps;
1707 key = XVECTOR (items)->contents[i];
1708 string = XVECTOR (items)->contents[i + 1];
1709 maps = XVECTOR (items)->contents[i + 2];
1710 if (NILP (string))
1711 break;
1713 wv = single_submenu (key, string, maps);
1714 if (prev_wv)
1715 prev_wv->next = wv;
1716 else
1717 first_wv->contents = wv;
1718 /* Don't set wv->name here; GC during the loop might relocate it. */
1719 wv->enabled = 1;
1720 wv->button_type = BUTTON_TYPE_NONE;
1721 prev_wv = wv;
1724 finish_menu_items ();
1726 set_buffer_internal_1 (prev);
1727 unbind_to (specpdl_count, Qnil);
1729 /* If there has been no change in the Lisp-level contents
1730 of the menu bar, skip redisplaying it. Just exit. */
1732 for (i = 0; i < previous_menu_items_used; i++)
1733 if (menu_items_used == i
1734 || (!EQ (previous_items[i], XVECTOR (menu_items)->contents[i])))
1735 break;
1736 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
1738 free_menubar_widget_value_tree (first_wv);
1739 menu_items = Qnil;
1741 return;
1744 /* Now GC cannot happen during the lifetime of the widget_value,
1745 so it's safe to store data from a Lisp_String. */
1746 wv = first_wv->contents;
1747 for (i = 0; i < XVECTOR (items)->size; i += 4)
1749 Lisp_Object string;
1750 string = XVECTOR (items)->contents[i + 1];
1751 if (NILP (string))
1752 break;
1753 wv->name = (char *) XSTRING (string)->data;
1754 wv = wv->next;
1757 f->menu_bar_vector = menu_items;
1758 f->menu_bar_items_used = menu_items_used;
1759 menu_items = Qnil;
1761 else
1763 /* Make a widget-value tree containing
1764 just the top level menu bar strings. */
1766 items = FRAME_MENU_BAR_ITEMS (f);
1767 for (i = 0; i < XVECTOR (items)->size; i += 4)
1769 Lisp_Object string;
1771 string = XVECTOR (items)->contents[i + 1];
1772 if (NILP (string))
1773 break;
1775 wv = xmalloc_widget_value ();
1776 wv->name = (char *) XSTRING (string)->data;
1777 wv->value = 0;
1778 wv->enabled = 1;
1779 wv->button_type = BUTTON_TYPE_NONE;
1780 /* This prevents lwlib from assuming this
1781 menu item is really supposed to be empty. */
1782 /* The EMACS_INT cast avoids a warning.
1783 This value just has to be different from small integers. */
1784 wv->call_data = (void *) (EMACS_INT) (-1);
1786 if (prev_wv)
1787 prev_wv->next = wv;
1788 else
1789 first_wv->contents = wv;
1790 prev_wv = wv;
1793 /* Forget what we thought we knew about what is in the
1794 detailed contents of the menu bar menus.
1795 Changing the top level always destroys the contents. */
1796 f->menu_bar_items_used = 0;
1799 /* Create or update the menu bar widget. */
1801 BLOCK_INPUT;
1803 if (menubar_widget)
1805 /* Disable resizing (done for Motif!) */
1806 lw_allow_resizing (f->output_data.x->widget, False);
1808 /* The third arg is DEEP_P, which says to consider the entire
1809 menu trees we supply, rather than just the menu bar item names. */
1810 lw_modify_all_widgets (id, first_wv, deep_p);
1812 /* Re-enable the edit widget to resize. */
1813 lw_allow_resizing (f->output_data.x->widget, True);
1815 else
1817 menubar_widget = lw_create_widget ("menubar", "menubar", id, first_wv,
1818 f->output_data.x->column_widget,
1820 popup_activate_callback,
1821 menubar_selection_callback,
1822 popup_deactivate_callback,
1823 menu_highlight_callback);
1824 f->output_data.x->menubar_widget = menubar_widget;
1828 int menubar_size
1829 = (f->output_data.x->menubar_widget
1830 ? (f->output_data.x->menubar_widget->core.height
1831 + f->output_data.x->menubar_widget->core.border_width)
1832 : 0);
1834 #if 0 /* Experimentally, we now get the right results
1835 for -geometry -0-0 without this. 24 Aug 96, rms. */
1836 #ifdef USE_LUCID
1837 if (FRAME_EXTERNAL_MENU_BAR (f))
1839 Dimension ibw = 0;
1840 XtVaGetValues (f->output_data.x->column_widget,
1841 XtNinternalBorderWidth, &ibw, NULL);
1842 menubar_size += ibw;
1844 #endif /* USE_LUCID */
1845 #endif /* 0 */
1847 f->output_data.x->menubar_height = menubar_size;
1850 free_menubar_widget_value_tree (first_wv);
1851 update_frame_menubar (f);
1853 UNBLOCK_INPUT;
1856 /* Called from Fx_create_frame to create the initial menubar of a frame
1857 before it is mapped, so that the window is mapped with the menubar already
1858 there instead of us tacking it on later and thrashing the window after it
1859 is visible. */
1861 void
1862 initialize_frame_menubar (f)
1863 FRAME_PTR f;
1865 /* This function is called before the first chance to redisplay
1866 the frame. It has to be, so the frame will have the right size. */
1867 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1868 set_frame_menubar (f, 1, 1);
1872 /* Get rid of the menu bar of frame F, and free its storage.
1873 This is used when deleting a frame, and when turning off the menu bar. */
1875 void
1876 free_frame_menubar (f)
1877 FRAME_PTR f;
1879 Widget menubar_widget;
1881 menubar_widget = f->output_data.x->menubar_widget;
1883 f->output_data.x->menubar_height = 0;
1885 if (menubar_widget)
1887 #ifdef USE_MOTIF
1888 /* Removing the menu bar magically changes the shell widget's x
1889 and y position of (0, 0) which, when the menu bar is turned
1890 on again, leads to pull-down menuss appearing in strange
1891 positions near the upper-left corner of the display. This
1892 happens only with some window managers like twm and ctwm,
1893 but not with other like Motif's mwm or kwm, because the
1894 latter generate ConfigureNotify events when the menu bar
1895 is switched off, which fixes the shell position. */
1896 Position x0, y0, x1, y1;
1897 #endif
1899 BLOCK_INPUT;
1901 #ifdef USE_MOTIF
1902 if (f->output_data.x->widget)
1903 XtVaGetValues (f->output_data.x->widget, XtNx, &x0, XtNy, &y0, NULL);
1904 #endif
1906 lw_destroy_all_widgets ((LWLIB_ID) f->output_data.x->id);
1907 f->output_data.x->menubar_widget = NULL;
1909 #ifdef USE_MOTIF
1910 if (f->output_data.x->widget)
1912 XtVaGetValues (f->output_data.x->widget, XtNx, &x1, XtNy, &y1, NULL);
1913 if (x1 == 0 && y1 == 0)
1914 XtVaSetValues (f->output_data.x->widget, XtNx, x0, XtNy, y0, NULL);
1916 #endif
1918 UNBLOCK_INPUT;
1922 #endif /* USE_X_TOOLKIT */
1924 /* xmenu_show actually displays a menu using the panes and items in menu_items
1925 and returns the value selected from it.
1926 There are two versions of xmenu_show, one for Xt and one for Xlib.
1927 Both assume input is blocked by the caller. */
1929 /* F is the frame the menu is for.
1930 X and Y are the frame-relative specified position,
1931 relative to the inside upper left corner of the frame F.
1932 FOR_CLICK is nonzero if this menu was invoked for a mouse click.
1933 KEYMAPS is 1 if this menu was specified with keymaps;
1934 in that case, we return a list containing the chosen item's value
1935 and perhaps also the pane's prefix.
1936 TITLE is the specified menu title.
1937 ERROR is a place to store an error message string in case of failure.
1938 (We return nil on failure, but the value doesn't actually matter.) */
1940 #ifdef USE_X_TOOLKIT
1942 /* We need a unique id for each widget handled by the Lucid Widget
1943 library.
1945 For the main windows, and popup menus, we use this counter,
1946 which we increment each time after use. This starts from 1<<16.
1948 For menu bars, we use numbers starting at 0, counted in
1949 next_menubar_widget_id. */
1950 LWLIB_ID widget_id_tick;
1952 static Lisp_Object *volatile menu_item_selection;
1954 static void
1955 popup_selection_callback (widget, id, client_data)
1956 Widget widget;
1957 LWLIB_ID id;
1958 XtPointer client_data;
1960 menu_item_selection = (Lisp_Object *) client_data;
1963 static Lisp_Object
1964 xmenu_show (f, x, y, for_click, keymaps, title, error)
1965 FRAME_PTR f;
1966 int x;
1967 int y;
1968 int for_click;
1969 int keymaps;
1970 Lisp_Object title;
1971 char **error;
1973 int i;
1974 LWLIB_ID menu_id;
1975 Widget menu;
1976 Arg av[2];
1977 int ac = 0;
1978 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1979 widget_value **submenu_stack
1980 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1981 Lisp_Object *subprefix_stack
1982 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1983 int submenu_depth = 0;
1984 XButtonPressedEvent dummy;
1986 int first_pane;
1988 *error = NULL;
1990 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1992 *error = "Empty menu";
1993 return Qnil;
1996 /* Create a tree of widget_value objects
1997 representing the panes and their items. */
1998 wv = xmalloc_widget_value ();
1999 wv->name = "menu";
2000 wv->value = 0;
2001 wv->enabled = 1;
2002 wv->button_type = BUTTON_TYPE_NONE;
2003 first_wv = wv;
2004 first_pane = 1;
2006 /* Loop over all panes and items, filling in the tree. */
2007 i = 0;
2008 while (i < menu_items_used)
2010 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
2012 submenu_stack[submenu_depth++] = save_wv;
2013 save_wv = prev_wv;
2014 prev_wv = 0;
2015 first_pane = 1;
2016 i++;
2018 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2020 prev_wv = save_wv;
2021 save_wv = submenu_stack[--submenu_depth];
2022 first_pane = 0;
2023 i++;
2025 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
2026 && submenu_depth != 0)
2027 i += MENU_ITEMS_PANE_LENGTH;
2028 /* Ignore a nil in the item list.
2029 It's meaningful only for dialog boxes. */
2030 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2031 i += 1;
2032 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2034 /* Create a new pane. */
2035 Lisp_Object pane_name, prefix;
2036 char *pane_string;
2038 pane_name = AREF (menu_items, i + MENU_ITEMS_PANE_NAME);
2039 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
2041 #ifndef HAVE_MULTILINGUAL_MENU
2042 if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
2044 pane_name = ENCODE_SYSTEM (pane_name);
2045 AREF (menu_items, i + MENU_ITEMS_PANE_NAME) = pane_name;
2047 #endif
2048 pane_string = (NILP (pane_name)
2049 ? "" : (char *) XSTRING (pane_name)->data);
2050 /* If there is just one top-level pane, put all its items directly
2051 under the top-level menu. */
2052 if (menu_items_n_panes == 1)
2053 pane_string = "";
2055 /* If the pane has a meaningful name,
2056 make the pane a top-level menu item
2057 with its items as a submenu beneath it. */
2058 if (!keymaps && strcmp (pane_string, ""))
2060 wv = xmalloc_widget_value ();
2061 if (save_wv)
2062 save_wv->next = wv;
2063 else
2064 first_wv->contents = wv;
2065 wv->name = pane_string;
2066 if (keymaps && !NILP (prefix))
2067 wv->name++;
2068 wv->value = 0;
2069 wv->enabled = 1;
2070 wv->button_type = BUTTON_TYPE_NONE;
2071 save_wv = wv;
2072 prev_wv = 0;
2074 else if (first_pane)
2076 save_wv = wv;
2077 prev_wv = 0;
2079 first_pane = 0;
2080 i += MENU_ITEMS_PANE_LENGTH;
2082 else
2084 /* Create a new item within current pane. */
2085 Lisp_Object item_name, enable, descrip, def, type, selected, help;
2086 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
2087 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
2088 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
2089 def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
2090 type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
2091 selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
2092 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
2094 #ifndef HAVE_MULTILINGUAL_MENU
2095 if (STRINGP (item_name) && STRING_MULTIBYTE (item_name))
2097 item_name = ENCODE_SYSTEM (item_name);
2098 AREF (menu_items, i + MENU_ITEMS_ITEM_NAME) = item_name;
2101 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
2103 descrip = ENCODE_SYSTEM (descrip);
2104 AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY) = descrip;
2106 #endif /* not HAVE_MULTILINGUAL_MENU */
2108 wv = xmalloc_widget_value ();
2109 if (prev_wv)
2110 prev_wv->next = wv;
2111 else
2112 save_wv->contents = wv;
2113 wv->name = (char *) XSTRING (item_name)->data;
2114 if (!NILP (descrip))
2115 wv->key = (char *) XSTRING (descrip)->data;
2116 wv->value = 0;
2117 /* If this item has a null value,
2118 make the call_data null so that it won't display a box
2119 when the mouse is on it. */
2120 wv->call_data
2121 = (!NILP (def) ? (void *) &XVECTOR (menu_items)->contents[i] : 0);
2122 wv->enabled = !NILP (enable);
2124 if (NILP (type))
2125 wv->button_type = BUTTON_TYPE_NONE;
2126 else if (EQ (type, QCtoggle))
2127 wv->button_type = BUTTON_TYPE_TOGGLE;
2128 else if (EQ (type, QCradio))
2129 wv->button_type = BUTTON_TYPE_RADIO;
2130 else
2131 abort ();
2133 wv->selected = !NILP (selected);
2135 if (! STRINGP (help))
2136 help = Qnil;
2138 wv->help = help;
2140 prev_wv = wv;
2142 i += MENU_ITEMS_ITEM_LENGTH;
2146 /* Deal with the title, if it is non-nil. */
2147 if (!NILP (title))
2149 widget_value *wv_title = xmalloc_widget_value ();
2150 widget_value *wv_sep1 = xmalloc_widget_value ();
2151 widget_value *wv_sep2 = xmalloc_widget_value ();
2153 wv_sep2->name = "--";
2154 wv_sep2->next = first_wv->contents;
2156 wv_sep1->name = "--";
2157 wv_sep1->next = wv_sep2;
2159 #ifndef HAVE_MULTILINGUAL_MENU
2160 if (STRING_MULTIBYTE (title))
2161 title = ENCODE_SYSTEM (title);
2162 #endif
2164 wv_title->name = (char *) XSTRING (title)->data;
2165 wv_title->enabled = TRUE;
2166 wv_title->button_type = BUTTON_TYPE_NONE;
2167 wv_title->next = wv_sep1;
2168 first_wv->contents = wv_title;
2171 /* Actually create the menu. */
2172 menu_id = widget_id_tick++;
2173 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
2174 f->output_data.x->widget, 1, 0,
2175 popup_selection_callback,
2176 popup_deactivate_callback,
2177 menu_highlight_callback);
2179 /* Adjust coordinates to relative to the outer (window manager) window. */
2181 Window child;
2182 int win_x = 0, win_y = 0;
2184 /* Find the position of the outside upper-left corner of
2185 the inner window, with respect to the outer window. */
2186 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2188 BLOCK_INPUT;
2189 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2191 /* From-window, to-window. */
2192 f->output_data.x->window_desc,
2193 f->output_data.x->parent_desc,
2195 /* From-position, to-position. */
2196 0, 0, &win_x, &win_y,
2198 /* Child of window. */
2199 &child);
2200 UNBLOCK_INPUT;
2201 x += win_x;
2202 y += win_y;
2206 /* Adjust coordinates to be root-window-relative. */
2207 x += f->output_data.x->left_pos;
2208 y += f->output_data.x->top_pos;
2210 dummy.type = ButtonPress;
2211 dummy.serial = 0;
2212 dummy.send_event = 0;
2213 dummy.display = FRAME_X_DISPLAY (f);
2214 dummy.time = CurrentTime;
2215 dummy.root = FRAME_X_DISPLAY_INFO (f)->root_window;
2216 dummy.window = dummy.root;
2217 dummy.subwindow = dummy.root;
2218 dummy.x_root = x;
2219 dummy.y_root = y;
2220 dummy.x = x;
2221 dummy.y = y;
2222 dummy.state = (FRAME_X_DISPLAY_INFO (f)->grabbed >> 1) * Button1Mask;
2223 dummy.button = 0;
2224 for (i = 0; i < 5; i++)
2225 if (FRAME_X_DISPLAY_INFO (f)->grabbed & (1 << i))
2226 dummy.button = i;
2228 /* Don't allow any geometry request from the user. */
2229 XtSetArg (av[ac], XtNgeometry, 0); ac++;
2230 XtSetValues (menu, av, ac);
2232 /* Free the widget_value objects we used to specify the contents. */
2233 free_menubar_widget_value_tree (first_wv);
2235 /* No selection has been chosen yet. */
2236 menu_item_selection = 0;
2238 /* Display the menu. */
2239 lw_popup_menu (menu, (XEvent *) &dummy);
2240 popup_activated_flag = 1;
2242 /* Process events that apply to the menu. */
2243 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), menu_id);
2245 /* fp turned off the following statement and wrote a comment
2246 that it is unnecessary--that the menu has already disappeared.
2247 Nowadays the menu disappears ok, all right, but
2248 we need to delete the widgets or multiple ones will pile up. */
2249 lw_destroy_all_widgets (menu_id);
2251 /* Find the selected item, and its pane, to return
2252 the proper value. */
2253 if (menu_item_selection != 0)
2255 Lisp_Object prefix, entry;
2257 prefix = entry = Qnil;
2258 i = 0;
2259 while (i < menu_items_used)
2261 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
2263 subprefix_stack[submenu_depth++] = prefix;
2264 prefix = entry;
2265 i++;
2267 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2269 prefix = subprefix_stack[--submenu_depth];
2270 i++;
2272 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2274 prefix
2275 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2276 i += MENU_ITEMS_PANE_LENGTH;
2278 /* Ignore a nil in the item list.
2279 It's meaningful only for dialog boxes. */
2280 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2281 i += 1;
2282 else
2284 entry
2285 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2286 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2288 if (keymaps != 0)
2290 int j;
2292 entry = Fcons (entry, Qnil);
2293 if (!NILP (prefix))
2294 entry = Fcons (prefix, entry);
2295 for (j = submenu_depth - 1; j >= 0; j--)
2296 if (!NILP (subprefix_stack[j]))
2297 entry = Fcons (subprefix_stack[j], entry);
2299 return entry;
2301 i += MENU_ITEMS_ITEM_LENGTH;
2306 return Qnil;
2309 static void
2310 dialog_selection_callback (widget, id, client_data)
2311 Widget widget;
2312 LWLIB_ID id;
2313 XtPointer client_data;
2315 /* The EMACS_INT cast avoids a warning. There's no problem
2316 as long as pointers have enough bits to hold small integers. */
2317 if ((int) (EMACS_INT) client_data != -1)
2318 menu_item_selection = (Lisp_Object *) client_data;
2319 BLOCK_INPUT;
2320 lw_destroy_all_widgets (id);
2321 UNBLOCK_INPUT;
2322 popup_activated_flag = 0;
2325 static char * button_names [] = {
2326 "button1", "button2", "button3", "button4", "button5",
2327 "button6", "button7", "button8", "button9", "button10" };
2329 static Lisp_Object
2330 xdialog_show (f, keymaps, title, error)
2331 FRAME_PTR f;
2332 int keymaps;
2333 Lisp_Object title;
2334 char **error;
2336 int i, nb_buttons=0;
2337 LWLIB_ID dialog_id;
2338 Widget menu;
2339 char dialog_name[6];
2341 widget_value *wv, *first_wv = 0, *prev_wv = 0;
2343 /* Number of elements seen so far, before boundary. */
2344 int left_count = 0;
2345 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
2346 int boundary_seen = 0;
2348 *error = NULL;
2350 if (menu_items_n_panes > 1)
2352 *error = "Multiple panes in dialog box";
2353 return Qnil;
2356 /* Create a tree of widget_value objects
2357 representing the text label and buttons. */
2359 Lisp_Object pane_name, prefix;
2360 char *pane_string;
2361 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
2362 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
2363 pane_string = (NILP (pane_name)
2364 ? "" : (char *) XSTRING (pane_name)->data);
2365 prev_wv = xmalloc_widget_value ();
2366 prev_wv->value = pane_string;
2367 if (keymaps && !NILP (prefix))
2368 prev_wv->name++;
2369 prev_wv->enabled = 1;
2370 prev_wv->name = "message";
2371 first_wv = prev_wv;
2373 /* Loop over all panes and items, filling in the tree. */
2374 i = MENU_ITEMS_PANE_LENGTH;
2375 while (i < menu_items_used)
2378 /* Create a new item within current pane. */
2379 Lisp_Object item_name, enable, descrip;
2380 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2381 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2382 descrip
2383 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2385 if (NILP (item_name))
2387 free_menubar_widget_value_tree (first_wv);
2388 *error = "Submenu in dialog items";
2389 return Qnil;
2391 if (EQ (item_name, Qquote))
2393 /* This is the boundary between left-side elts
2394 and right-side elts. Stop incrementing right_count. */
2395 boundary_seen = 1;
2396 i++;
2397 continue;
2399 if (nb_buttons >= 9)
2401 free_menubar_widget_value_tree (first_wv);
2402 *error = "Too many dialog items";
2403 return Qnil;
2406 wv = xmalloc_widget_value ();
2407 prev_wv->next = wv;
2408 wv->name = (char *) button_names[nb_buttons];
2409 if (!NILP (descrip))
2410 wv->key = (char *) XSTRING (descrip)->data;
2411 wv->value = (char *) XSTRING (item_name)->data;
2412 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
2413 wv->enabled = !NILP (enable);
2414 prev_wv = wv;
2416 if (! boundary_seen)
2417 left_count++;
2419 nb_buttons++;
2420 i += MENU_ITEMS_ITEM_LENGTH;
2423 /* If the boundary was not specified,
2424 by default put half on the left and half on the right. */
2425 if (! boundary_seen)
2426 left_count = nb_buttons - nb_buttons / 2;
2428 wv = xmalloc_widget_value ();
2429 wv->name = dialog_name;
2431 /* Dialog boxes use a really stupid name encoding
2432 which specifies how many buttons to use
2433 and how many buttons are on the right.
2434 The Q means something also. */
2435 dialog_name[0] = 'Q';
2436 dialog_name[1] = '0' + nb_buttons;
2437 dialog_name[2] = 'B';
2438 dialog_name[3] = 'R';
2439 /* Number of buttons to put on the right. */
2440 dialog_name[4] = '0' + nb_buttons - left_count;
2441 dialog_name[5] = 0;
2442 wv->contents = first_wv;
2443 first_wv = wv;
2446 /* Actually create the dialog. */
2447 dialog_id = widget_id_tick++;
2448 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
2449 f->output_data.x->widget, 1, 0,
2450 dialog_selection_callback, 0, 0);
2451 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
2452 /* Free the widget_value objects we used to specify the contents. */
2453 free_menubar_widget_value_tree (first_wv);
2455 /* No selection has been chosen yet. */
2456 menu_item_selection = 0;
2458 /* Display the menu. */
2459 lw_pop_up_all_widgets (dialog_id);
2460 popup_activated_flag = 1;
2462 /* Process events that apply to the menu. */
2463 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
2465 lw_destroy_all_widgets (dialog_id);
2467 /* Find the selected item, and its pane, to return
2468 the proper value. */
2469 if (menu_item_selection != 0)
2471 Lisp_Object prefix;
2473 prefix = Qnil;
2474 i = 0;
2475 while (i < menu_items_used)
2477 Lisp_Object entry;
2479 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2481 prefix
2482 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2483 i += MENU_ITEMS_PANE_LENGTH;
2485 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2487 /* This is the boundary between left-side elts and
2488 right-side elts. */
2489 ++i;
2491 else
2493 entry
2494 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2495 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2497 if (keymaps != 0)
2499 entry = Fcons (entry, Qnil);
2500 if (!NILP (prefix))
2501 entry = Fcons (prefix, entry);
2503 return entry;
2505 i += MENU_ITEMS_ITEM_LENGTH;
2510 return Qnil;
2513 #else /* not USE_X_TOOLKIT */
2515 /* The frame of the last activated non-toolkit menu bar.
2516 Used to generate menu help events. */
2518 static struct frame *menu_help_frame;
2521 /* Show help HELP_STRING, or clear help if HELP_STRING is null.
2523 PANE is the pane number, and ITEM is the menu item number in
2524 the menu (currently not used).
2526 This cannot be done with generating a HELP_EVENT because
2527 XMenuActivate contains a loop that doesn't let Emacs process
2528 keyboard events. */
2530 static void
2531 menu_help_callback (help_string, pane, item)
2532 char *help_string;
2533 int pane, item;
2535 extern Lisp_Object Qmenu_item;
2536 Lisp_Object *first_item;
2537 Lisp_Object pane_name;
2538 Lisp_Object menu_object;
2540 first_item = XVECTOR (menu_items)->contents;
2541 if (EQ (first_item[0], Qt))
2542 pane_name = first_item[MENU_ITEMS_PANE_NAME];
2543 else if (EQ (first_item[0], Qquote))
2544 /* This shouldn't happen, see xmenu_show. */
2545 pane_name = empty_string;
2546 else
2547 pane_name = first_item[MENU_ITEMS_ITEM_NAME];
2549 /* (menu-item MENU-NAME PANE-NUMBER) */
2550 menu_object = Fcons (Qmenu_item,
2551 Fcons (pane_name,
2552 Fcons (make_number (pane), Qnil)));
2553 show_help_echo (help_string ? build_string (help_string) : Qnil,
2554 Qnil, menu_object, make_number (item), 1);
2558 static Lisp_Object
2559 xmenu_show (f, x, y, for_click, keymaps, title, error)
2560 FRAME_PTR f;
2561 int x, y;
2562 int for_click;
2563 int keymaps;
2564 Lisp_Object title;
2565 char **error;
2567 Window root;
2568 XMenu *menu;
2569 int pane, selidx, lpane, status;
2570 Lisp_Object entry, pane_prefix;
2571 char *datap;
2572 int ulx, uly, width, height;
2573 int dispwidth, dispheight;
2574 int i, j;
2575 int maxwidth;
2576 int dummy_int;
2577 unsigned int dummy_uint;
2579 *error = 0;
2580 if (menu_items_n_panes == 0)
2581 return Qnil;
2583 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
2585 *error = "Empty menu";
2586 return Qnil;
2589 /* Figure out which root window F is on. */
2590 XGetGeometry (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), &root,
2591 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
2592 &dummy_uint, &dummy_uint);
2594 /* Make the menu on that window. */
2595 menu = XMenuCreate (FRAME_X_DISPLAY (f), root, "emacs");
2596 if (menu == NULL)
2598 *error = "Can't create menu";
2599 return Qnil;
2602 #ifdef HAVE_X_WINDOWS
2603 /* Adjust coordinates to relative to the outer (window manager) window. */
2605 Window child;
2606 int win_x = 0, win_y = 0;
2608 /* Find the position of the outside upper-left corner of
2609 the inner window, with respect to the outer window. */
2610 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2612 BLOCK_INPUT;
2613 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2615 /* From-window, to-window. */
2616 f->output_data.x->window_desc,
2617 f->output_data.x->parent_desc,
2619 /* From-position, to-position. */
2620 0, 0, &win_x, &win_y,
2622 /* Child of window. */
2623 &child);
2624 UNBLOCK_INPUT;
2625 x += win_x;
2626 y += win_y;
2629 #endif /* HAVE_X_WINDOWS */
2631 /* Adjust coordinates to be root-window-relative. */
2632 x += f->output_data.x->left_pos;
2633 y += f->output_data.x->top_pos;
2635 /* Create all the necessary panes and their items. */
2636 i = 0;
2637 while (i < menu_items_used)
2639 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2641 /* Create a new pane. */
2642 Lisp_Object pane_name, prefix;
2643 char *pane_string;
2645 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2646 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2647 pane_string = (NILP (pane_name)
2648 ? "" : (char *) XSTRING (pane_name)->data);
2649 if (keymaps && !NILP (prefix))
2650 pane_string++;
2652 lpane = XMenuAddPane (FRAME_X_DISPLAY (f), menu, pane_string, TRUE);
2653 if (lpane == XM_FAILURE)
2655 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2656 *error = "Can't create pane";
2657 return Qnil;
2659 i += MENU_ITEMS_PANE_LENGTH;
2661 /* Find the width of the widest item in this pane. */
2662 maxwidth = 0;
2663 j = i;
2664 while (j < menu_items_used)
2666 Lisp_Object item;
2667 item = XVECTOR (menu_items)->contents[j];
2668 if (EQ (item, Qt))
2669 break;
2670 if (NILP (item))
2672 j++;
2673 continue;
2675 width = STRING_BYTES (XSTRING (item));
2676 if (width > maxwidth)
2677 maxwidth = width;
2679 j += MENU_ITEMS_ITEM_LENGTH;
2682 /* Ignore a nil in the item list.
2683 It's meaningful only for dialog boxes. */
2684 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2685 i += 1;
2686 else
2688 /* Create a new item within current pane. */
2689 Lisp_Object item_name, enable, descrip, help;
2690 unsigned char *item_data;
2691 char *help_string;
2693 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2694 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2695 descrip
2696 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2697 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
2698 help_string = STRINGP (help) ? XSTRING (help)->data : NULL;
2700 if (!NILP (descrip))
2702 int gap = maxwidth - STRING_BYTES (XSTRING (item_name));
2703 #ifdef C_ALLOCA
2704 Lisp_Object spacer;
2705 spacer = Fmake_string (make_number (gap), make_number (' '));
2706 item_name = concat2 (item_name, spacer);
2707 item_name = concat2 (item_name, descrip);
2708 item_data = XSTRING (item_name)->data;
2709 #else
2710 /* if alloca is fast, use that to make the space,
2711 to reduce gc needs. */
2712 item_data
2713 = (unsigned char *) alloca (maxwidth
2714 + STRING_BYTES (XSTRING (descrip)) + 1);
2715 bcopy (XSTRING (item_name)->data, item_data,
2716 STRING_BYTES (XSTRING (item_name)));
2717 for (j = XSTRING (item_name)->size; j < maxwidth; j++)
2718 item_data[j] = ' ';
2719 bcopy (XSTRING (descrip)->data, item_data + j,
2720 STRING_BYTES (XSTRING (descrip)));
2721 item_data[j + STRING_BYTES (XSTRING (descrip))] = 0;
2722 #endif
2724 else
2725 item_data = XSTRING (item_name)->data;
2727 if (XMenuAddSelection (FRAME_X_DISPLAY (f),
2728 menu, lpane, 0, item_data,
2729 !NILP (enable), help_string)
2730 == XM_FAILURE)
2732 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2733 *error = "Can't add selection to menu";
2734 return Qnil;
2736 i += MENU_ITEMS_ITEM_LENGTH;
2740 /* All set and ready to fly. */
2741 XMenuRecompute (FRAME_X_DISPLAY (f), menu);
2742 dispwidth = DisplayWidth (FRAME_X_DISPLAY (f), FRAME_X_SCREEN_NUMBER (f));
2743 dispheight = DisplayHeight (FRAME_X_DISPLAY (f), FRAME_X_SCREEN_NUMBER (f));
2744 x = min (x, dispwidth);
2745 y = min (y, dispheight);
2746 x = max (x, 1);
2747 y = max (y, 1);
2748 XMenuLocate (FRAME_X_DISPLAY (f), menu, 0, 0, x, y,
2749 &ulx, &uly, &width, &height);
2750 if (ulx+width > dispwidth)
2752 x -= (ulx + width) - dispwidth;
2753 ulx = dispwidth - width;
2755 if (uly+height > dispheight)
2757 y -= (uly + height) - dispheight;
2758 uly = dispheight - height;
2760 if (ulx < 0) x -= ulx;
2761 if (uly < 0) y -= uly;
2763 XMenuSetAEQ (menu, TRUE);
2764 XMenuSetFreeze (menu, TRUE);
2765 pane = selidx = 0;
2767 /* Help display under X won't work because XMenuActivate contains
2768 a loop that doesn't give Emacs a chance to process it. */
2769 menu_help_frame = f;
2770 status = XMenuActivate (FRAME_X_DISPLAY (f), menu, &pane, &selidx,
2771 x, y, ButtonReleaseMask, &datap,
2772 menu_help_callback);
2775 #ifdef HAVE_X_WINDOWS
2776 /* Assume the mouse has moved out of the X window.
2777 If it has actually moved in, we will get an EnterNotify. */
2778 x_mouse_leave (FRAME_X_DISPLAY_INFO (f));
2779 #endif
2781 switch (status)
2783 case XM_SUCCESS:
2784 #ifdef XDEBUG
2785 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2786 #endif
2788 /* Find the item number SELIDX in pane number PANE. */
2789 i = 0;
2790 while (i < menu_items_used)
2792 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2794 if (pane == 0)
2795 pane_prefix
2796 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2797 pane--;
2798 i += MENU_ITEMS_PANE_LENGTH;
2800 else
2802 if (pane == -1)
2804 if (selidx == 0)
2806 entry
2807 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2808 if (keymaps != 0)
2810 entry = Fcons (entry, Qnil);
2811 if (!NILP (pane_prefix))
2812 entry = Fcons (pane_prefix, entry);
2814 break;
2816 selidx--;
2818 i += MENU_ITEMS_ITEM_LENGTH;
2821 break;
2823 case XM_FAILURE:
2824 *error = "Can't activate menu";
2825 case XM_IA_SELECT:
2826 case XM_NO_SELECT:
2827 entry = Qnil;
2828 break;
2830 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2832 #ifdef HAVE_X_WINDOWS
2833 /* State that no mouse buttons are now held.
2834 (The oldXMenu code doesn't track this info for us.)
2835 That is not necessarily true, but the fiction leads to reasonable
2836 results, and it is a pain to ask which are actually held now. */
2837 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
2838 #endif
2840 return entry;
2843 #endif /* not USE_X_TOOLKIT */
2845 #endif /* HAVE_MENUS */
2847 void
2848 syms_of_xmenu ()
2850 staticpro (&menu_items);
2851 menu_items = Qnil;
2853 Qdebug_on_next_call = intern ("debug-on-next-call");
2854 staticpro (&Qdebug_on_next_call);
2856 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
2857 doc: /* Frame for which we are updating a menu.
2858 The enable predicate for a menu command should check this variable. */);
2859 Vmenu_updating_frame = Qnil;
2861 #ifdef USE_X_TOOLKIT
2862 widget_id_tick = (1<<16);
2863 next_menubar_widget_id = 1;
2864 #endif
2866 defsubr (&Sx_popup_menu);
2867 #ifdef HAVE_MENUS
2868 defsubr (&Sx_popup_dialog);
2869 #endif