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[emacs.git] / src / syntax.h
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1 /* Declarations having to do with GNU Emacs syntax tables.
3 Copyright (C) 1985, 1993-1994, 1997-1998, 2001-2015 Free Software
4 Foundation, Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 INLINE_HEADER_BEGIN
23 extern void update_syntax_table (ptrdiff_t, EMACS_INT, bool, Lisp_Object);
24 extern void update_syntax_table_forward (ptrdiff_t, bool, Lisp_Object);
26 /* The standard syntax table is stored where it will automatically
27 be used in all new buffers. */
28 #define Vstandard_syntax_table BVAR (&buffer_defaults, syntax_table)
30 /* A syntax table is a chartable whose elements are cons cells
31 (CODE+FLAGS . MATCHING-CHAR). MATCHING-CHAR can be nil if the char
32 is not a kind of parenthesis.
34 The low 8 bits of CODE+FLAGS is a code, as follows: */
36 enum syntaxcode
38 Swhitespace, /* for a whitespace character */
39 Spunct, /* for random punctuation characters */
40 Sword, /* for a word constituent */
41 Ssymbol, /* symbol constituent but not word constituent */
42 Sopen, /* for a beginning delimiter */
43 Sclose, /* for an ending delimiter */
44 Squote, /* for a prefix character like Lisp ' */
45 Sstring, /* for a string-grouping character like Lisp " */
46 Smath, /* for delimiters like $ in Tex. */
47 Sescape, /* for a character that begins a C-style escape */
48 Scharquote, /* for a character that quotes the following character */
49 Scomment, /* for a comment-starting character */
50 Sendcomment, /* for a comment-ending character */
51 Sinherit, /* use the standard syntax table for this character */
52 Scomment_fence, /* Starts/ends comment which is delimited on the
53 other side by any char with the same syntaxcode. */
54 Sstring_fence, /* Starts/ends string which is delimited on the
55 other side by any char with the same syntaxcode. */
56 Smax /* Upper bound on codes that are meaningful. */
60 struct gl_state_s
62 Lisp_Object object; /* The object we are scanning. */
63 ptrdiff_t start; /* Where to stop. */
64 ptrdiff_t stop; /* Where to stop. */
65 bool use_global; /* Whether to use global_code
66 or c_s_t. */
67 Lisp_Object global_code; /* Syntax code of current char. */
68 Lisp_Object current_syntax_table; /* Syntax table for current pos. */
69 Lisp_Object old_prop; /* Syntax-table prop at prev pos. */
70 ptrdiff_t b_property; /* First index where c_s_t is valid. */
71 ptrdiff_t e_property; /* First index where c_s_t is
72 not valid. */
73 bool e_property_truncated; /* true if e_property if was truncated
74 by parse_sexp_propertize_done. */
75 INTERVAL forward_i; /* Where to start lookup on forward. */
76 INTERVAL backward_i; /* or backward movement. The
77 data in c_s_t is valid
78 between these intervals,
79 and possibly at the
80 intervals too, depending
81 on: */
82 /* Offset for positions specified to UPDATE_SYNTAX_TABLE. */
83 ptrdiff_t offset;
86 extern struct gl_state_s gl_state;
88 /* Fetch the information from the entry for character C
89 in the current buffer's syntax table,
90 or (if VIA_PROPERTY) from globally kept data (gl_state).
91 Does inheritance. */
93 INLINE Lisp_Object
94 syntax_property_entry (int c, bool via_property)
96 if (via_property)
97 return (gl_state.use_global
98 ? gl_state.global_code
99 : CHAR_TABLE_REF (gl_state.current_syntax_table, c));
100 return CHAR_TABLE_REF (BVAR (current_buffer, syntax_table), c);
102 INLINE Lisp_Object
103 SYNTAX_ENTRY (int c)
105 return syntax_property_entry (c, false);
108 /* Extract the information from the entry for character C
109 in the current syntax table. */
111 INLINE int
112 syntax_property_with_flags (int c, bool via_property)
114 Lisp_Object ent = syntax_property_entry (c, via_property);
115 return CONSP (ent) ? XINT (XCAR (ent)) : Swhitespace;
117 INLINE int
118 SYNTAX_WITH_FLAGS (int c)
120 return syntax_property_with_flags (c, false);
123 INLINE enum syntaxcode
124 syntax_property (int c, bool via_property)
126 return syntax_property_with_flags (c, via_property) & 0xff;
128 INLINE enum syntaxcode
129 SYNTAX (int c)
131 return syntax_property (c, false);
135 /* Whether the syntax of the character C has the prefix flag set. */
136 extern bool syntax_prefix_flag_p (int c);
138 /* This array, indexed by a character less than 256, contains the
139 syntax code which that character signifies (as an unsigned char).
140 For example, syntax_spec_code['w'] == Sword. */
142 extern unsigned char const syntax_spec_code[0400];
144 /* Indexed by syntax code, give the letter that describes it. */
146 extern char const syntax_code_spec[16];
148 /* Convert the byte offset BYTEPOS into a character position,
149 for the object recorded in gl_state with SETUP_SYNTAX_TABLE_FOR_OBJECT.
151 The value is meant for use in code that does nothing when
152 parse_sexp_lookup_properties is false, so return 0 in that case,
153 for speed. */
155 INLINE ptrdiff_t
156 SYNTAX_TABLE_BYTE_TO_CHAR (ptrdiff_t bytepos)
158 return (! parse_sexp_lookup_properties
160 : STRINGP (gl_state.object)
161 ? string_byte_to_char (gl_state.object, bytepos)
162 : BUFFERP (gl_state.object)
163 ? ((buf_bytepos_to_charpos
164 (XBUFFER (gl_state.object),
165 (bytepos + BUF_BEGV_BYTE (XBUFFER (gl_state.object)) - 1)))
166 - BUF_BEGV (XBUFFER (gl_state.object)) + 1)
167 : NILP (gl_state.object)
168 ? BYTE_TO_CHAR (bytepos + BEGV_BYTE - 1) - BEGV + 1
169 : bytepos);
172 /* Make syntax table state (gl_state) good for CHARPOS, assuming it is
173 currently good for a position before CHARPOS. */
175 INLINE void
176 UPDATE_SYNTAX_TABLE_FORWARD (ptrdiff_t charpos)
177 { /* Performs just-in-time syntax-propertization. */
178 if (parse_sexp_lookup_properties && charpos >= gl_state.e_property)
179 update_syntax_table_forward (charpos + gl_state.offset,
180 false, gl_state.object);
183 /* Make syntax table state (gl_state) good for CHARPOS, assuming it is
184 currently good for a position after CHARPOS. */
186 INLINE void
187 UPDATE_SYNTAX_TABLE_BACKWARD (ptrdiff_t charpos)
189 if (parse_sexp_lookup_properties && charpos < gl_state.b_property)
190 update_syntax_table (charpos + gl_state.offset, -1, false, gl_state.object);
193 /* Make syntax table good for CHARPOS. */
195 INLINE void
196 UPDATE_SYNTAX_TABLE (ptrdiff_t charpos)
198 UPDATE_SYNTAX_TABLE_BACKWARD (charpos);
199 UPDATE_SYNTAX_TABLE_FORWARD (charpos);
202 /* Set up the buffer-global syntax table. */
204 INLINE void
205 SETUP_BUFFER_SYNTAX_TABLE (void)
207 gl_state.use_global = false;
208 gl_state.e_property_truncated = false;
209 gl_state.current_syntax_table = BVAR (current_buffer, syntax_table);
212 extern ptrdiff_t scan_words (ptrdiff_t, EMACS_INT);
213 extern void SETUP_SYNTAX_TABLE_FOR_OBJECT (Lisp_Object, ptrdiff_t, ptrdiff_t);
215 INLINE_HEADER_END