Address some compilation warnings.
[emacs.git] / src / w32menu.c
blob40b8f5f82a0784019df177b518fe84bd17fc8ed7
1 /* Menu support for GNU Emacs on the Microsoft Windows API.
2 Copyright (C) 1986, 1988, 1993-1994, 1996, 1998-1999, 2001-2015 Free
3 Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20 #include <config.h>
22 #include <signal.h>
23 #include <stdio.h>
24 #include <setjmp.h>
26 #include "lisp.h"
27 #include "keyboard.h"
28 #include "keymap.h"
29 #include "frame.h"
30 #include "termhooks.h"
31 #include "window.h"
32 #include "blockinput.h"
33 #include "character.h"
34 #include "buffer.h"
35 #include "charset.h"
36 #include "coding.h"
37 #include "menu.h"
39 /* This may include sys/types.h, and that somehow loses
40 if this is not done before the other system files. */
41 #include "w32term.h"
43 /* Cygwin does not support the multibyte string functions declared in
44 * mbstring.h below --- but that's okay: because Cygwin is
45 * UNICODE-only, we don't need to use these functions anyway. */
47 #ifndef NTGUI_UNICODE
48 #include <mbstring.h>
49 #endif /* !NTGUI_UNICODE */
51 /* Load sys/types.h if not already loaded.
52 In some systems loading it twice is suicidal. */
53 #ifndef makedev
54 #include <sys/types.h>
55 #endif
57 #include "dispextern.h"
59 #include "w32common.h" /* for osinfo_cache */
61 #undef HAVE_DIALOGS /* TODO: Implement native dialogs. */
63 #ifndef TRUE
64 #define TRUE 1
65 #define FALSE 0
66 #endif /* no TRUE */
68 HMENU current_popup_menu;
70 void syms_of_w32menu (void);
71 void globals_of_w32menu (void);
73 typedef BOOL (WINAPI * GetMenuItemInfoA_Proc) (
74 IN HMENU,
75 IN UINT,
76 IN BOOL,
77 IN OUT LPMENUITEMINFOA);
78 typedef BOOL (WINAPI * SetMenuItemInfoA_Proc) (
79 IN HMENU,
80 IN UINT,
81 IN BOOL,
82 IN LPCMENUITEMINFOA);
83 typedef int (WINAPI * MessageBoxW_Proc) (
84 IN HWND window,
85 IN const WCHAR *text,
86 IN const WCHAR *caption,
87 IN UINT type);
89 #ifdef NTGUI_UNICODE
90 #define get_menu_item_info GetMenuItemInfoA
91 #define set_menu_item_info SetMenuItemInfoA
92 #define unicode_append_menu AppendMenuW
93 #define unicode_message_box MessageBoxW
94 #else /* !NTGUI_UNICODE */
95 GetMenuItemInfoA_Proc get_menu_item_info = NULL;
96 SetMenuItemInfoA_Proc set_menu_item_info = NULL;
97 AppendMenuW_Proc unicode_append_menu = NULL;
98 MessageBoxW_Proc unicode_message_box = NULL;
99 #endif /* NTGUI_UNICODE */
101 void set_frame_menubar (struct frame *, bool, bool);
103 #ifdef HAVE_DIALOGS
104 static Lisp_Object w32_dialog_show (struct frame *, Lisp_Object, Lisp_Object, char **);
105 #else
106 static bool is_simple_dialog (Lisp_Object);
107 static Lisp_Object simple_dialog_show (struct frame *, Lisp_Object, Lisp_Object);
108 #endif
110 static void utf8to16 (unsigned char *, int, WCHAR *);
111 static int fill_in_menu (HMENU, widget_value *);
113 void w32_free_menu_strings (HWND);
115 Lisp_Object
116 w32_popup_dialog (struct frame *f, Lisp_Object header, Lisp_Object contents)
119 check_window_system (f);
121 #ifndef HAVE_DIALOGS
123 /* Handle simple Yes/No choices as MessageBox popups. */
124 if (is_simple_dialog (contents))
125 return simple_dialog_show (f, contents, header);
126 else
127 return Qunsupported__w32_dialog;
128 #else /* HAVE_DIALOGS */
130 Lisp_Object title;
131 char *error_name;
132 Lisp_Object selection;
134 /* Decode the dialog items from what was specified. */
135 title = Fcar (contents);
136 CHECK_STRING (title);
138 list_of_panes (Fcons (contents, Qnil));
140 /* Display them in a dialog box. */
141 block_input ();
142 selection = w32_dialog_show (f, title, header, &error_name);
143 unblock_input ();
145 discard_menu_items ();
146 FRAME_DISPLAY_INFO (f)->grabbed = 0;
148 if (error_name) error (error_name);
149 return selection;
151 #endif /* HAVE_DIALOGS */
154 /* Activate the menu bar of frame F.
155 This is called from keyboard.c when it gets the
156 MENU_BAR_ACTIVATE_EVENT out of the Emacs event queue.
158 To activate the menu bar, we signal to the input thread that it can
159 return from the WM_INITMENU message, allowing the normal Windows
160 processing of the menus.
162 But first we recompute the menu bar contents (the whole tree).
164 This way we can safely execute Lisp code. */
166 void
167 x_activate_menubar (struct frame *f)
169 set_frame_menubar (f, false, true);
171 /* Lock out further menubar changes while active. */
172 f->output_data.w32->menubar_active = 1;
174 /* Signal input thread to return from WM_INITMENU. */
175 complete_deferred_msg (FRAME_W32_WINDOW (f), WM_INITMENU, 0);
178 /* This callback is called from the menu bar pulldown menu
179 when the user makes a selection.
180 Figure out what the user chose
181 and put the appropriate events into the keyboard buffer. */
183 void
184 menubar_selection_callback (struct frame *f, void * client_data)
186 Lisp_Object prefix, entry;
187 Lisp_Object vector;
188 Lisp_Object *subprefix_stack;
189 int submenu_depth = 0;
190 int i;
192 if (!f)
193 return;
194 entry = Qnil;
195 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * word_size);
196 vector = f->menu_bar_vector;
197 prefix = Qnil;
198 i = 0;
199 while (i < f->menu_bar_items_used)
201 if (EQ (AREF (vector, i), Qnil))
203 subprefix_stack[submenu_depth++] = prefix;
204 prefix = entry;
205 i++;
207 else if (EQ (AREF (vector, i), Qlambda))
209 prefix = subprefix_stack[--submenu_depth];
210 i++;
212 else if (EQ (AREF (vector, i), Qt))
214 prefix = AREF (vector, i + MENU_ITEMS_PANE_PREFIX);
215 i += MENU_ITEMS_PANE_LENGTH;
217 else
219 entry = AREF (vector, i + MENU_ITEMS_ITEM_VALUE);
220 /* The UINT_PTR cast avoids a warning. There's no problem
221 as long as pointers have enough bits to hold small integers. */
222 if ((int) (UINT_PTR) client_data == i)
224 int j;
225 struct input_event buf;
226 Lisp_Object frame;
227 EVENT_INIT (buf);
229 XSETFRAME (frame, f);
230 buf.kind = MENU_BAR_EVENT;
231 buf.frame_or_window = frame;
232 buf.arg = frame;
233 kbd_buffer_store_event (&buf);
235 for (j = 0; j < submenu_depth; j++)
236 if (!NILP (subprefix_stack[j]))
238 buf.kind = MENU_BAR_EVENT;
239 buf.frame_or_window = frame;
240 buf.arg = subprefix_stack[j];
241 kbd_buffer_store_event (&buf);
244 if (!NILP (prefix))
246 buf.kind = MENU_BAR_EVENT;
247 buf.frame_or_window = frame;
248 buf.arg = prefix;
249 kbd_buffer_store_event (&buf);
252 buf.kind = MENU_BAR_EVENT;
253 buf.frame_or_window = frame;
254 buf.arg = entry;
255 /* Free memory used by owner-drawn and help-echo strings. */
256 w32_free_menu_strings (FRAME_W32_WINDOW (f));
257 kbd_buffer_store_event (&buf);
259 f->output_data.w32->menubar_active = 0;
260 return;
262 i += MENU_ITEMS_ITEM_LENGTH;
265 /* Free memory used by owner-drawn and help-echo strings. */
266 w32_free_menu_strings (FRAME_W32_WINDOW (f));
267 f->output_data.w32->menubar_active = 0;
271 /* Set the contents of the menubar widgets of frame F.
272 The argument FIRST_TIME is currently ignored;
273 it is set the first time this is called, from initialize_frame_menubar. */
275 void
276 set_frame_menubar (struct frame *f, bool first_time, bool deep_p)
278 HMENU menubar_widget = f->output_data.w32->menubar_widget;
279 Lisp_Object items;
280 widget_value *wv, *first_wv, *prev_wv = 0;
281 int i, last_i;
282 int *submenu_start, *submenu_end;
283 int *submenu_top_level_items, *submenu_n_panes;
285 /* We must not change the menubar when actually in use. */
286 if (f->output_data.w32->menubar_active)
287 return;
289 XSETFRAME (Vmenu_updating_frame, f);
291 if (! menubar_widget)
292 deep_p = true;
294 if (deep_p)
296 /* Make a widget-value tree representing the entire menu trees. */
298 struct buffer *prev = current_buffer;
299 Lisp_Object buffer;
300 ptrdiff_t specpdl_count = SPECPDL_INDEX ();
301 int previous_menu_items_used = f->menu_bar_items_used;
302 Lisp_Object *previous_items
303 = (Lisp_Object *) alloca (previous_menu_items_used
304 * word_size);
306 /* If we are making a new widget, its contents are empty,
307 do always reinitialize them. */
308 if (! menubar_widget)
309 previous_menu_items_used = 0;
311 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->contents;
312 specbind (Qinhibit_quit, Qt);
313 /* Don't let the debugger step into this code
314 because it is not reentrant. */
315 specbind (Qdebug_on_next_call, Qnil);
317 record_unwind_save_match_data ();
319 if (NILP (Voverriding_local_map_menu_flag))
321 specbind (Qoverriding_terminal_local_map, Qnil);
322 specbind (Qoverriding_local_map, Qnil);
325 set_buffer_internal_1 (XBUFFER (buffer));
327 /* Run the hooks. */
328 safe_run_hooks (Qactivate_menubar_hook);
329 safe_run_hooks (Qmenu_bar_update_hook);
330 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
332 items = FRAME_MENU_BAR_ITEMS (f);
334 /* Save the frame's previous menu bar contents data. */
335 if (previous_menu_items_used)
336 memcpy (previous_items, XVECTOR (f->menu_bar_vector)->contents,
337 previous_menu_items_used * word_size);
339 /* Fill in menu_items with the current menu bar contents.
340 This can evaluate Lisp code. */
341 save_menu_items ();
343 menu_items = f->menu_bar_vector;
344 menu_items_allocated = VECTORP (menu_items) ? ASIZE (menu_items) : 0;
345 submenu_start = (int *) alloca (ASIZE (items) * sizeof (int));
346 submenu_end = (int *) alloca (ASIZE (items) * sizeof (int));
347 submenu_n_panes = (int *) alloca (ASIZE (items) * sizeof (int));
348 submenu_top_level_items = (int *) alloca (ASIZE (items) * sizeof (int));
349 init_menu_items ();
350 for (i = 0; i < ASIZE (items); i += 4)
352 Lisp_Object key, string, maps;
354 last_i = i;
356 key = AREF (items, i);
357 string = AREF (items, i + 1);
358 maps = AREF (items, i + 2);
359 if (NILP (string))
360 break;
362 submenu_start[i] = menu_items_used;
364 menu_items_n_panes = 0;
365 submenu_top_level_items[i]
366 = parse_single_submenu (key, string, maps);
367 submenu_n_panes[i] = menu_items_n_panes;
369 submenu_end[i] = menu_items_used;
372 finish_menu_items ();
374 /* Convert menu_items into widget_value trees
375 to display the menu. This cannot evaluate Lisp code. */
377 wv = make_widget_value ("menubar", NULL, true, Qnil);
378 wv->button_type = BUTTON_TYPE_NONE;
379 first_wv = wv;
381 for (i = 0; i < last_i; i += 4)
383 menu_items_n_panes = submenu_n_panes[i];
384 wv = digest_single_submenu (submenu_start[i], submenu_end[i],
385 submenu_top_level_items[i]);
386 if (prev_wv)
387 prev_wv->next = wv;
388 else
389 first_wv->contents = wv;
390 /* Don't set wv->name here; GC during the loop might relocate it. */
391 wv->enabled = true;
392 wv->button_type = BUTTON_TYPE_NONE;
393 prev_wv = wv;
396 set_buffer_internal_1 (prev);
398 /* If there has been no change in the Lisp-level contents
399 of the menu bar, skip redisplaying it. Just exit. */
401 for (i = 0; i < previous_menu_items_used; i++)
402 if (menu_items_used == i
403 || (!EQ (previous_items[i], AREF (menu_items, i))))
404 break;
405 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
407 free_menubar_widget_value_tree (first_wv);
408 discard_menu_items ();
409 unbind_to (specpdl_count, Qnil);
410 return;
413 fset_menu_bar_vector (f, menu_items);
414 f->menu_bar_items_used = menu_items_used;
416 /* This undoes save_menu_items. */
417 unbind_to (specpdl_count, Qnil);
419 /* Now GC cannot happen during the lifetime of the widget_value,
420 so it's safe to store data from a Lisp_String, as long as
421 local copies are made when the actual menu is created.
422 Windows takes care of this for normal string items, but
423 not for owner-drawn items or additional item-info. */
424 wv = first_wv->contents;
425 for (i = 0; i < ASIZE (items); i += 4)
427 Lisp_Object string;
428 string = AREF (items, i + 1);
429 if (NILP (string))
430 break;
431 wv->name = SSDATA (string);
432 update_submenu_strings (wv->contents);
433 wv = wv->next;
436 else
438 /* Make a widget-value tree containing
439 just the top level menu bar strings. */
441 wv = make_widget_value ("menubar", NULL, true, Qnil);
442 wv->button_type = BUTTON_TYPE_NONE;
443 first_wv = wv;
445 items = FRAME_MENU_BAR_ITEMS (f);
446 for (i = 0; i < ASIZE (items); i += 4)
448 Lisp_Object string;
450 string = AREF (items, i + 1);
451 if (NILP (string))
452 break;
454 wv = make_widget_value (SSDATA (string), NULL, true, Qnil);
455 wv->button_type = BUTTON_TYPE_NONE;
456 /* This prevents lwlib from assuming this
457 menu item is really supposed to be empty. */
458 /* The EMACS_INT cast avoids a warning.
459 This value just has to be different from small integers. */
460 wv->call_data = (void *) (EMACS_INT) (-1);
462 if (prev_wv)
463 prev_wv->next = wv;
464 else
465 first_wv->contents = wv;
466 prev_wv = wv;
469 /* Forget what we thought we knew about what is in the
470 detailed contents of the menu bar menus.
471 Changing the top level always destroys the contents. */
472 f->menu_bar_items_used = 0;
475 /* Create or update the menu bar widget. */
477 block_input ();
479 if (menubar_widget)
481 /* Empty current menubar, rather than creating a fresh one. */
482 while (DeleteMenu (menubar_widget, 0, MF_BYPOSITION))
485 else
487 menubar_widget = CreateMenu ();
489 fill_in_menu (menubar_widget, first_wv->contents);
491 free_menubar_widget_value_tree (first_wv);
494 HMENU old_widget = f->output_data.w32->menubar_widget;
496 f->output_data.w32->menubar_widget = menubar_widget;
497 SetMenu (FRAME_W32_WINDOW (f), f->output_data.w32->menubar_widget);
498 /* Causes flicker when menu bar is updated
499 DrawMenuBar (FRAME_W32_WINDOW (f)); */
501 /* Force the window size to be recomputed so that the frame's text
502 area remains the same, if menubar has just been created. */
503 if (old_widget == NULL)
504 adjust_frame_size (f, -1, -1, 2, false, Qmenu_bar_lines);
507 unblock_input ();
510 /* Called from Fx_create_frame to create the initial menubar of a frame
511 before it is mapped, so that the window is mapped with the menubar already
512 there instead of us tacking it on later and thrashing the window after it
513 is visible. */
515 void
516 initialize_frame_menubar (struct frame *f)
518 /* This function is called before the first chance to redisplay
519 the frame. It has to be, so the frame will have the right size. */
520 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
521 set_frame_menubar (f, true, true);
524 /* Get rid of the menu bar of frame F, and free its storage.
525 This is used when deleting a frame, and when turning off the menu bar. */
527 void
528 free_frame_menubar (struct frame *f)
530 block_input ();
533 HMENU old = GetMenu (FRAME_W32_WINDOW (f));
534 SetMenu (FRAME_W32_WINDOW (f), NULL);
535 f->output_data.w32->menubar_widget = NULL;
536 DestroyMenu (old);
539 unblock_input ();
543 /* w32_menu_show actually displays a menu using the panes and items in
544 menu_items and returns the value selected from it; we assume input
545 is blocked by the caller. */
547 /* F is the frame the menu is for.
548 X and Y are the frame-relative specified position,
549 relative to the inside upper left corner of the frame F.
550 Bitfield MENUFLAGS bits are:
551 MENU_FOR_CLICK is set if this menu was invoked for a mouse click.
552 MENU_KEYMAPS is set if this menu was specified with keymaps;
553 in that case, we return a list containing the chosen item's value
554 and perhaps also the pane's prefix.
555 TITLE is the specified menu title.
556 ERROR is a place to store an error message string in case of failure.
557 (We return nil on failure, but the value doesn't actually matter.) */
559 Lisp_Object
560 w32_menu_show (struct frame *f, int x, int y, int menuflags,
561 Lisp_Object title, const char **error)
563 int i;
564 int menu_item_selection;
565 HMENU menu;
566 POINT pos;
567 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
568 widget_value **submenu_stack
569 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
570 Lisp_Object *subprefix_stack
571 = (Lisp_Object *) alloca (menu_items_used * word_size);
572 int submenu_depth = 0;
573 bool first_pane;
575 *error = NULL;
577 if (menu_items_n_panes == 0)
578 return Qnil;
580 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
582 *error = "Empty menu";
583 return Qnil;
586 block_input ();
588 /* Create a tree of widget_value objects
589 representing the panes and their items. */
590 wv = make_widget_value ("menu", NULL, true, Qnil);
591 wv->button_type = BUTTON_TYPE_NONE;
592 first_wv = wv;
593 first_pane = true;
595 /* Loop over all panes and items, filling in the tree. */
596 i = 0;
597 while (i < menu_items_used)
599 if (EQ (AREF (menu_items, i), Qnil))
601 submenu_stack[submenu_depth++] = save_wv;
602 save_wv = prev_wv;
603 prev_wv = 0;
604 first_pane = false;
605 i++;
607 else if (EQ (AREF (menu_items, i), Qlambda))
609 prev_wv = save_wv;
610 save_wv = submenu_stack[--submenu_depth];
611 first_pane = false;
612 i++;
614 else if (EQ (AREF (menu_items, i), Qt)
615 && submenu_depth != 0)
616 i += MENU_ITEMS_PANE_LENGTH;
617 /* Ignore a nil in the item list.
618 It's meaningful only for dialog boxes. */
619 else if (EQ (AREF (menu_items, i), Qquote))
620 i += 1;
621 else if (EQ (AREF (menu_items, i), Qt))
623 /* Create a new pane. */
624 Lisp_Object pane_name, prefix;
625 const char *pane_string;
626 pane_name = AREF (menu_items, i + MENU_ITEMS_PANE_NAME);
627 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
629 if (STRINGP (pane_name))
631 if (unicode_append_menu)
632 pane_name = ENCODE_UTF_8 (pane_name);
633 else if (STRING_MULTIBYTE (pane_name))
634 pane_name = ENCODE_SYSTEM (pane_name);
636 ASET (menu_items, i + MENU_ITEMS_PANE_NAME, pane_name);
639 pane_string = (NILP (pane_name)
640 ? "" : SSDATA (pane_name));
641 /* If there is just one top-level pane, put all its items directly
642 under the top-level menu. */
643 if (menu_items_n_panes == 1)
644 pane_string = "";
646 /* If the pane has a meaningful name,
647 make the pane a top-level menu item
648 with its items as a submenu beneath it. */
649 if (!(menuflags & MENU_KEYMAPS) && strcmp (pane_string, ""))
651 wv = make_widget_value (pane_string, NULL, true, Qnil);
652 if (save_wv)
653 save_wv->next = wv;
654 else
655 first_wv->contents = wv;
656 if ((menuflags & MENU_KEYMAPS) && !NILP (prefix))
657 wv->name++;
658 wv->button_type = BUTTON_TYPE_NONE;
659 save_wv = wv;
660 prev_wv = 0;
662 else if (first_pane)
664 save_wv = wv;
665 prev_wv = 0;
667 first_pane = false;
668 i += MENU_ITEMS_PANE_LENGTH;
670 else
672 /* Create a new item within current pane. */
673 Lisp_Object item_name, enable, descrip, def, type, selected, help;
675 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
676 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
677 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
678 def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
679 type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
680 selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
681 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
683 if (STRINGP (item_name))
685 if (unicode_append_menu)
686 item_name = ENCODE_UTF_8 (item_name);
687 else if (STRING_MULTIBYTE (item_name))
688 item_name = ENCODE_SYSTEM (item_name);
690 ASET (menu_items, i + MENU_ITEMS_ITEM_NAME, item_name);
693 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
695 descrip = ENCODE_SYSTEM (descrip);
696 ASET (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY, descrip);
699 wv = make_widget_value (SSDATA (item_name), NULL, !NILP (enable),
700 STRINGP (help) ? help : Qnil);
701 if (prev_wv)
702 prev_wv->next = wv;
703 else
704 save_wv->contents = wv;
705 if (!NILP (descrip))
706 wv->key = SSDATA (descrip);
707 /* Use the contents index as call_data, since we are
708 restricted to 16-bits. */
709 wv->call_data = !NILP (def) ? (void *) (UINT_PTR) i : 0;
711 if (NILP (type))
712 wv->button_type = BUTTON_TYPE_NONE;
713 else if (EQ (type, QCtoggle))
714 wv->button_type = BUTTON_TYPE_TOGGLE;
715 else if (EQ (type, QCradio))
716 wv->button_type = BUTTON_TYPE_RADIO;
717 else
718 emacs_abort ();
720 wv->selected = !NILP (selected);
722 prev_wv = wv;
724 i += MENU_ITEMS_ITEM_LENGTH;
728 /* Deal with the title, if it is non-nil. */
729 if (!NILP (title))
731 widget_value *wv_title;
732 widget_value *wv_sep = make_widget_value ("--", NULL, false, Qnil);
734 /* Maybe replace this separator with a bitmap or owner-draw item
735 so that it looks better. Having two separators looks odd. */
736 wv_sep->next = first_wv->contents;
738 if (unicode_append_menu)
739 title = ENCODE_UTF_8 (title);
740 else if (STRING_MULTIBYTE (title))
741 title = ENCODE_SYSTEM (title);
743 wv_title = make_widget_value (SSDATA (title), NULL, true, Qnil);
744 wv_title->title = TRUE;
745 wv_title->button_type = BUTTON_TYPE_NONE;
746 wv_title->next = wv_sep;
747 first_wv->contents = wv_title;
750 /* No selection has been chosen yet. */
751 menu_item_selection = 0;
753 /* Actually create the menu. */
754 current_popup_menu = menu = CreatePopupMenu ();
755 fill_in_menu (menu, first_wv->contents);
757 /* Adjust coordinates to be root-window-relative. */
758 pos.x = x;
759 pos.y = y;
760 ClientToScreen (FRAME_W32_WINDOW (f), &pos);
762 /* Display the menu. */
763 menu_item_selection = SendMessage (FRAME_W32_WINDOW (f),
764 WM_EMACS_TRACKPOPUPMENU,
765 (WPARAM)menu, (LPARAM)&pos);
767 /* Clean up extraneous mouse events which might have been generated
768 during the call. */
769 discard_mouse_events ();
770 FRAME_DISPLAY_INFO (f)->grabbed = 0;
772 /* Free the widget_value objects we used to specify the contents. */
773 free_menubar_widget_value_tree (first_wv);
775 DestroyMenu (menu);
777 /* Free the owner-drawn and help-echo menu strings. */
778 w32_free_menu_strings (FRAME_W32_WINDOW (f));
779 f->output_data.w32->menubar_active = 0;
781 /* Find the selected item, and its pane, to return
782 the proper value. */
783 if (menu_item_selection != 0)
785 Lisp_Object prefix, entry;
787 prefix = entry = Qnil;
788 i = 0;
789 while (i < menu_items_used)
791 if (EQ (AREF (menu_items, i), Qnil))
793 subprefix_stack[submenu_depth++] = prefix;
794 prefix = entry;
795 i++;
797 else if (EQ (AREF (menu_items, i), Qlambda))
799 prefix = subprefix_stack[--submenu_depth];
800 i++;
802 else if (EQ (AREF (menu_items, i), Qt))
804 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
805 i += MENU_ITEMS_PANE_LENGTH;
807 /* Ignore a nil in the item list.
808 It's meaningful only for dialog boxes. */
809 else if (EQ (AREF (menu_items, i), Qquote))
810 i += 1;
811 else
813 entry = AREF (menu_items, i + MENU_ITEMS_ITEM_VALUE);
814 if (menu_item_selection == i)
816 if (menuflags & MENU_KEYMAPS)
818 int j;
820 entry = Fcons (entry, Qnil);
821 if (!NILP (prefix))
822 entry = Fcons (prefix, entry);
823 for (j = submenu_depth - 1; j >= 0; j--)
824 if (!NILP (subprefix_stack[j]))
825 entry = Fcons (subprefix_stack[j], entry);
827 unblock_input ();
828 return entry;
830 i += MENU_ITEMS_ITEM_LENGTH;
834 else if (!(menuflags & MENU_FOR_CLICK))
836 unblock_input ();
837 /* Make "Cancel" equivalent to C-g. */
838 Fsignal (Qquit, Qnil);
841 unblock_input ();
842 return Qnil;
846 #ifdef HAVE_DIALOGS
847 /* TODO: On Windows, there are two ways of defining a dialog.
849 1. Create a predefined dialog resource and include it in nt/emacs.rc.
850 Using this method, we could then set the titles and make unneeded
851 buttons invisible before displaying the dialog. Everything would
852 be a fixed size though, so there is a risk that text does not
853 fit on a button.
854 2. Create the dialog template in memory on the fly. This allows us
855 to size the dialog and buttons dynamically, probably giving more
856 natural looking results for dialogs with few buttons, and eliminating
857 the problem of text overflowing the buttons. But the API for this is
858 quite complex - structures have to be allocated in particular ways,
859 text content is tacked onto the end of structures in variable length
860 arrays with further structures tacked on after these, there are
861 certain alignment requirements for all this, and we have to
862 measure all the text and convert to "dialog coordinates" to figure
863 out how big to make everything.
865 For now, we'll just stick with menus for dialogs that are more
866 complicated than simple yes/no type questions for which we can use
867 the MessageBox function.
870 static char * button_names [] = {
871 "button1", "button2", "button3", "button4", "button5",
872 "button6", "button7", "button8", "button9", "button10" };
874 static Lisp_Object
875 w32_dialog_show (struct frame *f, Lisp_Object title,
876 Lisp_Object header, char **error)
878 int i, nb_buttons = 0;
879 char dialog_name[6];
880 int menu_item_selection;
882 widget_value *wv, *first_wv = 0, *prev_wv = 0;
884 /* Number of elements seen so far, before boundary. */
885 int left_count = 0;
886 /* true means we've seen the boundary between left-hand elts and
887 right-hand. */
888 bool boundary_seen = false;
890 *error = NULL;
892 if (menu_items_n_panes > 1)
894 *error = "Multiple panes in dialog box";
895 return Qnil;
898 /* Create a tree of widget_value objects
899 representing the text label and buttons. */
901 Lisp_Object pane_name;
902 char *pane_string;
903 pane_name = AREF (menu_items, MENU_ITEMS_PANE_NAME);
904 pane_string = (NILP (pane_name)
905 ? "" : SSDATA (pane_name));
906 prev_wv = make_widget_value ("message", pane_string, true, Qnil);
907 first_wv = prev_wv;
909 /* Loop over all panes and items, filling in the tree. */
910 i = MENU_ITEMS_PANE_LENGTH;
911 while (i < menu_items_used)
914 /* Create a new item within current pane. */
915 Lisp_Object item_name, enable, descrip, help;
917 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
918 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
919 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
920 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
922 if (NILP (item_name))
924 free_menubar_widget_value_tree (first_wv);
925 *error = "Submenu in dialog items";
926 return Qnil;
928 if (EQ (item_name, Qquote))
930 /* This is the boundary between left-side elts
931 and right-side elts. Stop incrementing right_count. */
932 boundary_seen = true;
933 i++;
934 continue;
936 if (nb_buttons >= 9)
938 free_menubar_widget_value_tree (first_wv);
939 *error = "Too many dialog items";
940 return Qnil;
943 wv = make_widget_value (button_names[nb_buttons],
944 SSDATA (item_name),
945 !NILP (enable), Qnil);
946 prev_wv->next = wv;
947 if (!NILP (descrip))
948 wv->key = SSDATA (descrip);
949 wv->call_data = aref_addr (menu_items, i);
950 prev_wv = wv;
952 if (! boundary_seen)
953 left_count++;
955 nb_buttons++;
956 i += MENU_ITEMS_ITEM_LENGTH;
959 /* If the boundary was not specified,
960 by default put half on the left and half on the right. */
961 if (! boundary_seen)
962 left_count = nb_buttons - nb_buttons / 2;
964 wv = make_widget_value (dialog_name, NULL, false, Qnil);
966 /* Frame title: 'Q' = Question, 'I' = Information.
967 Can also have 'E' = Error if, one day, we want
968 a popup for errors. */
969 if (NILP (header))
970 dialog_name[0] = 'Q';
971 else
972 dialog_name[0] = 'I';
974 /* Dialog boxes use a really stupid name encoding
975 which specifies how many buttons to use
976 and how many buttons are on the right. */
977 dialog_name[1] = '0' + nb_buttons;
978 dialog_name[2] = 'B';
979 dialog_name[3] = 'R';
980 /* Number of buttons to put on the right. */
981 dialog_name[4] = '0' + nb_buttons - left_count;
982 dialog_name[5] = 0;
983 wv->contents = first_wv;
984 first_wv = wv;
987 /* Actually create the dialog. */
988 dialog_id = widget_id_tick++;
989 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
990 f->output_data.w32->widget, true, 0,
991 dialog_selection_callback, 0);
992 lw_modify_all_widgets (dialog_id, first_wv->contents, TRUE);
994 /* Free the widget_value objects we used to specify the contents. */
995 free_menubar_widget_value_tree (first_wv);
997 /* No selection has been chosen yet. */
998 menu_item_selection = 0;
1000 /* Display the menu. */
1001 lw_pop_up_all_widgets (dialog_id);
1003 /* Process events that apply to the menu. */
1004 popup_get_selection ((XEvent *) 0, FRAME_DISPLAY_INFO (f), dialog_id);
1006 lw_destroy_all_widgets (dialog_id);
1008 /* Find the selected item, and its pane, to return
1009 the proper value. */
1010 if (menu_item_selection != 0)
1012 i = 0;
1013 while (i < menu_items_used)
1015 Lisp_Object entry;
1017 if (EQ (AREF (menu_items, i), Qt))
1018 i += MENU_ITEMS_PANE_LENGTH;
1019 else
1021 entry = AREF (menu_items, i + MENU_ITEMS_ITEM_VALUE);
1022 if (menu_item_selection == i)
1023 return entry;
1024 i += MENU_ITEMS_ITEM_LENGTH;
1028 else
1029 /* Make "Cancel" equivalent to C-g. */
1030 Fsignal (Qquit, Qnil);
1032 return Qnil;
1034 #else /* !HAVE_DIALOGS */
1036 /* Currently we only handle Yes No dialogs (y-or-n-p and yes-or-no-p) as
1037 simple dialogs. We could handle a few more, but I'm not aware of
1038 anywhere in Emacs that uses the other specific dialog choices that
1039 MessageBox provides. */
1041 static bool
1042 is_simple_dialog (Lisp_Object contents)
1044 Lisp_Object options;
1045 Lisp_Object name, yes, no, other;
1047 if (!CONSP (contents))
1048 return false;
1049 options = XCDR (contents);
1051 yes = build_string ("Yes");
1052 no = build_string ("No");
1054 if (!CONSP (options))
1055 return false;
1057 name = XCAR (options);
1058 if (!CONSP (name))
1059 return false;
1060 name = XCAR (name);
1062 if (!NILP (Fstring_equal (name, yes)))
1063 other = no;
1064 else if (!NILP (Fstring_equal (name, no)))
1065 other = yes;
1066 else
1067 return false;
1069 options = XCDR (options);
1070 if (!CONSP (options))
1071 return false;
1073 name = XCAR (options);
1074 if (!CONSP (name))
1075 return false;
1076 name = XCAR (name);
1077 if (NILP (Fstring_equal (name, other)))
1078 return false;
1080 /* Check there are no more options. */
1081 options = XCDR (options);
1082 return !(CONSP (options));
1085 static Lisp_Object
1086 simple_dialog_show (struct frame *f, Lisp_Object contents, Lisp_Object header)
1088 int answer;
1089 UINT type;
1090 Lisp_Object lispy_answer = Qnil, temp = XCAR (contents);
1092 type = MB_YESNO;
1094 /* Since we only handle Yes/No dialogs, and we already checked
1095 is_simple_dialog, we don't need to worry about checking contents
1096 to see what type of dialog to use. */
1098 /* Use Unicode if possible, so any language can be displayed. */
1099 if (unicode_message_box)
1101 WCHAR *text;
1102 const WCHAR *title;
1103 USE_SAFE_ALLOCA;
1105 if (STRINGP (temp))
1107 char *utf8_text = SDATA (ENCODE_UTF_8 (temp));
1108 /* Be pessimistic about the number of characters needed.
1109 Remember characters outside the BMP will take more than
1110 one utf16 word, so we cannot simply use the character
1111 length of temp. */
1112 int utf8_len = strlen (utf8_text);
1113 text = SAFE_ALLOCA ((utf8_len + 1) * sizeof (WCHAR));
1114 utf8to16 (utf8_text, utf8_len, text);
1116 else
1118 text = L"";
1121 if (NILP (header))
1123 title = L"Question";
1124 type |= MB_ICONQUESTION;
1126 else
1128 title = L"Information";
1129 type |= MB_ICONINFORMATION;
1132 answer = unicode_message_box (FRAME_W32_WINDOW (f), text, title, type);
1133 SAFE_FREE ();
1135 else
1137 const char *text, *title;
1139 /* Fall back on ANSI message box, but at least use system
1140 encoding so questions representable by the system codepage
1141 are encoded properly. */
1142 if (STRINGP (temp))
1143 text = SDATA (ENCODE_SYSTEM (temp));
1144 else
1145 text = "";
1147 if (NILP (header))
1149 title = "Question";
1150 type |= MB_ICONQUESTION;
1152 else
1154 title = "Information";
1155 type |= MB_ICONINFORMATION;
1158 answer = MessageBox (FRAME_W32_WINDOW (f), text, title, type);
1161 if (answer == IDYES)
1162 lispy_answer = build_string ("Yes");
1163 else if (answer == IDNO)
1164 lispy_answer = build_string ("No");
1165 else
1166 Fsignal (Qquit, Qnil);
1168 for (temp = XCDR (contents); CONSP (temp); temp = XCDR (temp))
1170 Lisp_Object item, name, value;
1171 item = XCAR (temp);
1172 if (CONSP (item))
1174 name = XCAR (item);
1175 value = XCDR (item);
1177 else
1179 name = item;
1180 value = Qnil;
1183 if (!NILP (Fstring_equal (name, lispy_answer)))
1185 return value;
1188 Fsignal (Qquit, Qnil);
1189 return Qnil;
1191 #endif /* !HAVE_DIALOGS */
1194 /* UTF8: 0xxxxxxx, 110xxxxx 10xxxxxx, 1110xxxx, 10xxxxxx, 10xxxxxx */
1195 static void
1196 utf8to16 (unsigned char * src, int len, WCHAR * dest)
1198 while (len > 0)
1200 if (*src < 0x80)
1202 *dest = (WCHAR) *src;
1203 dest++; src++; len--;
1205 /* Since we might get >3 byte sequences which we don't handle, ignore the extra parts. */
1206 else if (*src < 0xC0)
1208 src++; len--;
1210 /* 2 char UTF-8 sequence. */
1211 else if (*src < 0xE0)
1213 *dest = (WCHAR) (((*src & 0x1f) << 6)
1214 | (*(src + 1) & 0x3f));
1215 src += 2; len -= 2; dest++;
1217 else if (*src < 0xF0)
1219 *dest = (WCHAR) (((*src & 0x0f) << 12)
1220 | ((*(src + 1) & 0x3f) << 6)
1221 | (*(src + 2) & 0x3f));
1222 src += 3; len -= 3; dest++;
1224 else /* Not encodable. Insert Unicode Substitution char. */
1226 *dest = (WCHAR) 0xfffd;
1227 src++; len--; dest++;
1230 *dest = 0;
1233 static int
1234 add_menu_item (HMENU menu, widget_value *wv, HMENU item)
1236 UINT fuFlags;
1237 char *out_string, *p, *q;
1238 int return_value;
1239 size_t nlen, orig_len;
1240 USE_SAFE_ALLOCA;
1242 if (menu_separator_name_p (wv->name))
1244 fuFlags = MF_SEPARATOR;
1245 out_string = NULL;
1247 else
1249 if (wv->enabled)
1250 fuFlags = MF_STRING;
1251 else
1252 fuFlags = MF_STRING | MF_GRAYED;
1254 if (wv->key != NULL)
1256 out_string = SAFE_ALLOCA (strlen (wv->name) + strlen (wv->key) + 2);
1257 p = stpcpy (out_string, wv->name);
1258 p = stpcpy (p, "\t");
1259 strcpy (p, wv->key);
1261 else
1262 out_string = (char *)wv->name;
1264 /* Quote any special characters within the menu item's text and
1265 key binding. */
1266 nlen = orig_len = strlen (out_string);
1267 if (unicode_append_menu)
1269 /* With UTF-8, & cannot be part of a multibyte character. */
1270 for (p = out_string; *p; p++)
1272 if (*p == '&')
1273 nlen++;
1276 #ifndef NTGUI_UNICODE
1277 else
1279 /* If encoded with the system codepage, use multibyte string
1280 functions in case of multibyte characters that contain '&'. */
1281 for (p = out_string; *p; p = _mbsinc (p))
1283 if (_mbsnextc (p) == '&')
1284 nlen++;
1287 #endif /* !NTGUI_UNICODE */
1289 if (nlen > orig_len)
1291 p = out_string;
1292 out_string = SAFE_ALLOCA (nlen + 1);
1293 q = out_string;
1294 while (*p)
1296 if (unicode_append_menu)
1298 if (*p == '&')
1299 *q++ = *p;
1300 *q++ = *p++;
1302 #ifndef NTGUI_UNICODE
1303 else
1305 if (_mbsnextc (p) == '&')
1307 _mbsncpy (q, p, 1);
1308 q = _mbsinc (q);
1310 _mbsncpy (q, p, 1);
1311 p = _mbsinc (p);
1312 q = _mbsinc (q);
1314 #endif /* !NTGUI_UNICODE */
1316 *q = '\0';
1319 if (item != NULL)
1320 fuFlags = MF_POPUP;
1321 else if (wv->title || wv->call_data == 0)
1323 /* Only use MF_OWNERDRAW if GetMenuItemInfo is usable, since
1324 we can't deallocate the memory otherwise. */
1325 if (get_menu_item_info)
1327 out_string = (char *) local_alloc (strlen (wv->name) + 1);
1328 strcpy (out_string, wv->name);
1329 #ifdef MENU_DEBUG
1330 DebPrint ("Menu: allocating %ld for owner-draw", out_string);
1331 #endif
1332 fuFlags = MF_OWNERDRAW | MF_DISABLED;
1334 else
1335 fuFlags = MF_DISABLED;
1338 /* Draw radio buttons and tickboxes. */
1339 else if (wv->selected && (wv->button_type == BUTTON_TYPE_TOGGLE ||
1340 wv->button_type == BUTTON_TYPE_RADIO))
1341 fuFlags |= MF_CHECKED;
1342 else
1343 fuFlags |= MF_UNCHECKED;
1346 if (unicode_append_menu && out_string)
1348 /* Convert out_string from UTF-8 to UTF-16-LE. */
1349 int utf8_len = strlen (out_string);
1350 WCHAR * utf16_string;
1351 if (fuFlags & MF_OWNERDRAW)
1352 utf16_string = local_alloc ((utf8_len + 1) * sizeof (WCHAR));
1353 else
1354 utf16_string = SAFE_ALLOCA ((utf8_len + 1) * sizeof (WCHAR));
1356 utf8to16 (out_string, utf8_len, utf16_string);
1357 return_value = unicode_append_menu (menu, fuFlags,
1358 item != NULL ? (UINT_PTR) item
1359 : (UINT_PTR) wv->call_data,
1360 utf16_string);
1362 #ifndef NTGUI_UNICODE /* Fallback does not apply when always UNICODE */
1363 if (!return_value)
1365 /* On W9x/ME, Unicode menus are not supported, though AppendMenuW
1366 apparently does exist at least in some cases and appears to be
1367 stubbed out to do nothing. out_string is UTF-8, but since
1368 our standard menus are in English and this is only going to
1369 happen the first time a menu is used, the encoding is
1370 of minor importance compared with menus not working at all. */
1371 return_value =
1372 AppendMenu (menu, fuFlags,
1373 item != NULL ? (UINT_PTR) item: (UINT_PTR) wv->call_data,
1374 out_string);
1375 /* Don't use Unicode menus in future, unless this is Windows
1376 NT or later, where a failure of AppendMenuW does NOT mean
1377 Unicode menus are unsupported. */
1378 if (osinfo_cache.dwPlatformId != VER_PLATFORM_WIN32_NT)
1379 unicode_append_menu = NULL;
1381 #endif /* NTGUI_UNICODE */
1383 if (unicode_append_menu && (fuFlags & MF_OWNERDRAW))
1384 local_free (out_string);
1386 else
1388 return_value =
1389 AppendMenu (menu,
1390 fuFlags,
1391 item != NULL ? (UINT_PTR) item : (UINT_PTR) wv->call_data,
1392 out_string );
1395 /* This must be done after the menu item is created. */
1396 if (!wv->title && wv->call_data != 0)
1398 if (set_menu_item_info)
1400 MENUITEMINFO info;
1401 memset (&info, 0, sizeof (info));
1402 info.cbSize = sizeof (info);
1403 info.fMask = MIIM_DATA;
1405 /* Set help string for menu item. Leave it as a pointer to
1406 a Lisp_String until it is ready to be displayed, since GC
1407 can happen while menus are active. */
1408 if (!NILP (wv->help))
1410 /* We use XUNTAG below because in a 32-bit build
1411 --with-wide-int we cannot pass a Lisp_Object
1412 via a DWORD member of MENUITEMINFO. */
1413 /* As of Jul-2012, w32api headers say that dwItemData
1414 has DWORD type, but that's a bug: it should actually
1415 be ULONG_PTR, which is correct for 32-bit and 64-bit
1416 Windows alike. MSVC headers get it right; hopefully,
1417 MinGW headers will, too. */
1418 eassert (STRINGP (wv->help));
1419 info.dwItemData = (ULONG_PTR) XUNTAG (wv->help, Lisp_String);
1421 if (wv->button_type == BUTTON_TYPE_RADIO)
1423 /* CheckMenuRadioItem allows us to differentiate TOGGLE and
1424 RADIO items, but is not available on NT 3.51 and earlier. */
1425 info.fMask |= MIIM_TYPE | MIIM_STATE;
1426 info.fType = MFT_RADIOCHECK | MFT_STRING;
1427 info.dwTypeData = out_string;
1428 info.fState = wv->selected ? MFS_CHECKED : MFS_UNCHECKED;
1431 set_menu_item_info (menu,
1432 item != NULL ? (UINT_PTR) item : (UINT_PTR) wv->call_data,
1433 FALSE, &info);
1436 SAFE_FREE ();
1437 return return_value;
1440 /* Construct native Windows menu(bar) based on widget_value tree. */
1441 static int
1442 fill_in_menu (HMENU menu, widget_value *wv)
1444 for ( ; wv != NULL; wv = wv->next)
1446 if (wv->contents)
1448 HMENU sub_menu = CreatePopupMenu ();
1450 if (sub_menu == NULL)
1451 return 0;
1453 if (!fill_in_menu (sub_menu, wv->contents) ||
1454 !add_menu_item (menu, wv, sub_menu))
1456 DestroyMenu (sub_menu);
1457 return 0;
1460 else
1462 if (!add_menu_item (menu, wv, NULL))
1463 return 0;
1466 return 1;
1469 /* Display help string for currently pointed to menu item. Not
1470 supported on NT 3.51 and earlier, as GetMenuItemInfo is not
1471 available. */
1472 void
1473 w32_menu_display_help (HWND owner, HMENU menu, UINT item, UINT flags)
1475 if (get_menu_item_info)
1477 struct frame *f = x_window_to_frame (&one_w32_display_info, owner);
1478 Lisp_Object frame, help;
1480 /* No help echo on owner-draw menu items, or when the keyboard
1481 is used to navigate the menus, since tooltips are distracting
1482 if they pop up elsewhere. */
1483 if ((flags & MF_OWNERDRAW) || (flags & MF_POPUP)
1484 || !(flags & MF_MOUSESELECT)
1485 /* Ignore any dwItemData for menu items whose flags don't
1486 have the MF_HILITE bit set. These are dwItemData that
1487 Windows sends our way, but they aren't pointers to our
1488 Lisp_String objects, so trying to create Lisp_Strings out
1489 of them below and pass that to the keyboard queue will
1490 crash Emacs when we try to display those "strings". It
1491 is unclear why we get these dwItemData, or what they are:
1492 sometimes they point to a wchar_t string that is the menu
1493 title, sometimes to someting that doesn't look like text
1494 at all. (The problematic data also comes with the 0x0800
1495 bit set, but this bit is not documented, so we don't want
1496 to depend on it.) */
1497 || !(flags & MF_HILITE))
1498 help = Qnil;
1499 else
1501 MENUITEMINFO info;
1503 memset (&info, 0, sizeof (info));
1504 info.cbSize = sizeof (info);
1505 info.fMask = MIIM_DATA;
1506 get_menu_item_info (menu, item, FALSE, &info);
1508 help =
1509 info.dwItemData
1510 ? make_lisp_ptr ((void *) info.dwItemData, Lisp_String)
1511 : Qnil;
1514 /* Store the help echo in the keyboard buffer as the X toolkit
1515 version does, rather than directly showing it. This seems to
1516 solve the GC problems that were present when we based the
1517 Windows code on the non-toolkit version. */
1518 if (f)
1520 XSETFRAME (frame, f);
1521 kbd_buffer_store_help_event (frame, help);
1523 else
1524 /* X version has a loop through frames here, which doesn't
1525 appear to do anything, unless it has some side effect. */
1526 show_help_echo (help, Qnil, Qnil, Qnil);
1530 /* Free memory used by owner-drawn strings. */
1531 static void
1532 w32_free_submenu_strings (HMENU menu)
1534 int i, num = GetMenuItemCount (menu);
1535 for (i = 0; i < num; i++)
1537 MENUITEMINFO info;
1538 memset (&info, 0, sizeof (info));
1539 info.cbSize = sizeof (info);
1540 info.fMask = MIIM_DATA | MIIM_TYPE | MIIM_SUBMENU;
1542 get_menu_item_info (menu, i, TRUE, &info);
1544 /* Owner-drawn names are held in dwItemData. */
1545 if ((info.fType & MF_OWNERDRAW) && info.dwItemData)
1547 #ifdef MENU_DEBUG
1548 DebPrint ("Menu: freeing %ld for owner-draw", info.dwItemData);
1549 #endif
1550 local_free (info.dwItemData);
1553 /* Recurse down submenus. */
1554 if (info.hSubMenu)
1555 w32_free_submenu_strings (info.hSubMenu);
1559 void
1560 w32_free_menu_strings (HWND hwnd)
1562 HMENU menu = current_popup_menu;
1564 if (get_menu_item_info)
1566 /* If there is no popup menu active, free the strings from the frame's
1567 menubar. */
1568 if (!menu)
1569 menu = GetMenu (hwnd);
1571 if (menu)
1572 w32_free_submenu_strings (menu);
1575 current_popup_menu = NULL;
1578 /* The following is used by delayed window autoselection. */
1580 DEFUN ("menu-or-popup-active-p", Fmenu_or_popup_active_p, Smenu_or_popup_active_p, 0, 0, 0,
1581 doc: /* Return t if a menu or popup dialog is active on selected frame. */)
1582 (void)
1584 struct frame *f;
1585 f = SELECTED_FRAME ();
1586 return (f->output_data.w32->menubar_active > 0) ? Qt : Qnil;
1589 void
1590 syms_of_w32menu (void)
1592 globals_of_w32menu ();
1594 current_popup_menu = NULL;
1596 DEFSYM (Qdebug_on_next_call, "debug-on-next-call");
1597 DEFSYM (Qunsupported__w32_dialog, "unsupported--w32-dialog");
1599 defsubr (&Smenu_or_popup_active_p);
1603 globals_of_w32menu is used to initialize those global variables that
1604 must always be initialized on startup even when the global variable
1605 initialized is non zero (see the function main in emacs.c).
1606 globals_of_w32menu is called from syms_of_w32menu when the global
1607 variable initialized is 0 and directly from main when initialized
1608 is non zero.
1610 void
1611 globals_of_w32menu (void)
1613 #ifndef NTGUI_UNICODE
1614 /* See if Get/SetMenuItemInfo functions are available. */
1615 HMODULE user32 = GetModuleHandle ("user32.dll");
1616 get_menu_item_info = (GetMenuItemInfoA_Proc) GetProcAddress (user32, "GetMenuItemInfoA");
1617 set_menu_item_info = (SetMenuItemInfoA_Proc) GetProcAddress (user32, "SetMenuItemInfoA");
1618 unicode_append_menu = (AppendMenuW_Proc) GetProcAddress (user32, "AppendMenuW");
1619 unicode_message_box = (MessageBoxW_Proc) GetProcAddress (user32, "MessageBoxW");
1620 #endif /* !NTGUI_UNICODE */